-lin( Player: belafias Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.00:48:09.ttyrec Time: (1768697289) Sun Jan 18 00:48:09 2026 -lib [?1051l[?1052l[?1060l[?1061h-liOcV)0[?7h[?25l[?1c-lim1 -li7: belafias the SneakPoltergeist of Okawaru *.....Health: 22/22 ========================Magic: 6/6========================AC: 2Str: 4-liy: EV: 12Int: 17SH: 0Dex: 16XL:  3 Next:  2% Place: Dungeon:1Noise: ---------  Time: 707.1 (0.0)-li: aa) +1 daggerNothing quivered-li: =Fly -liB ###....##.......######..#..###......## ## #.##........## ### .# #.#..........# .... -liDC .# #.#..........## ..g.. .###.#...........#...... ..##.#..........@....... ..##.#..#######...######### ........# #...# #.# -lirC ......).# +...+ #.####### ..#.....# ##.## #... ...# -liC #.##....## #.# ##+###.# .).# g   goblin #.......)....# ⌠.. #......###...# ...##........# ..⌠ #..........# -liC \.#......###'## ##''###....##-liL -liV Welcome back, belafias the Poltergeist Enchanter.Okawaru says: Bring me glory in combat!-li ,-li _Press ? for a list of commands and other information.-lii###.... ##....... ######..# ....###......## .. #.##.## .### # #.#.# ... # #.#.##...g..r ###.#.#.##.#.!##.#..#...# # #...# #.# ).# +...+ #.# -liEs.##....## #.# ##+###.# .).# r   quokka (wandering) .)....# ⌠.. #......###...# g   goblin -li-liy-li%g..r.-lik*8.1 (1-li -li3 Q _A quokka comes into view.-liY ...  ###....  ##....... ######..# ...  ..###......## ...  #.##........###.####### -lijY #.#..........##.......  #.#..........##..g..r ##.#...........# ##.#..........!......... ##.#..#######...######### -liY.# #...# #.# -liY...).# +...+ #.####### -liY#.....# ##.## #... ...# -liZ##....## #.# ##+###.# .).# ....)....# ⌠.. #......##-li%Z#...# .##........# ..⌠ #..........#-liE\-li]-lie]..r.g-li f%9-li*m-lin-li~XYou hit the goblin.  You kill the goblin!-li$[l.)r-li^=4=10.0 (0.9-lie-ligP _Okawaru accepts your kill.-li ... ###.... ##....... ######..##... ..###......## ... #.##.###.# #.#.##. #.#.##..#.#.@r..#.!.-li .#..#...# # #...# #.# ).# +... .....# ##.## #... ...# ....## #.)....# ⌠. -li  B1.0 (1.0-li) -li r _The quokka barely misses you. _You see here a +0 club.-li#-lin%2-li-li _You barely miss the quokka. The quokka closely misses you.-li{  You hit the quokka.  The quokka is severely wounded.-li:|*9 (0.9-lit-li7S _The quokka barely misses you.-liJ  You hit the quokka but do no damage.The quokka is severely wounded.-liFK'3.8-lioQ-liST _The quokka closely misses you.-liG  You miss the quokka.The quokka is severely wounded.-liE  ww   dart slug (wandering)r   quokka-li 2The quokka bites you.-li U0---4.8 (1.0-li -li \ _A dart slug comes into view.-lit  You hit the quokka.  You kill the quokka!-lizw†w-liP---85.7 (0.9-li-liP _Okawaru accepts your kill.-liAQ   ###.. ##....w..  ######..## ..##### ... ####.##########.@......#.)†........!.......... #.#..#######...#########.#...##-li؎)+...+###### .....# ##.## #... .. #....## #.# ##+###.# .) .....)⌠..###...#-li-li..-liw4-6.7 (1.0-li-liآ-liM--li#-li#H _No target in view!-liN 3-li7U -liW H _No target in view!-liā3-li-liыH _No target in view!-liR -li -liX -lir -li #....###....##.......######..##..w..###......## ...  #...###.########  #...##.........  #.#.##... ##.#..#@)†...... ##.#..........!.... ##.#..#######...######### ......# #...# #.#).# +...+ #.####### #.....# ##.## #... ...#w   dart slug ##....## #.# ##+###.# ).# ......)....# ⌠.. #......###.-li ..# .##........# ..⌠ #..........#-li &0-li L.w-li 17.7 (1 _-li! -li,# -li###....##.......######..##.....###......## ..w # #.##........###.######## # #.#..........##......... # #.#..........##. ###.#...........#.)†...... .##.#..........!@..-liWD. .##.#..#######...######### .......# #...# #.#).# +...+ #.####### .#.....# ##.## #... ...# .##....## #.# ##+###.# .).# .......)....# ⌠.. #......###...#-li##........# ..⌠ #..........# #......###'## ##''###....##-lii1=8-li+ -li. -li-li-li-liN _There are no items here.-lig ###.... ##....... ######..##... ..###......## ..w ## #.##.###.######## .# #.#.##... .# #.#.##.-li. .###.#.#.)†...... ..##.#.. ..##.#..#...#.# #...# #.#.).# +...+ #.# -li)..#.....# ##.## #... ...# #.##....## #.# ##+###.# .).# #.)....# ⌠.-lik. #......###...# ...##.# ..⌠ #.# .#......###'## ##''###....##-li-li%,9 _-liq-li-li5+20.7 (2-li1-li\ _g - 2 red potions (gained 1)-li3-li_-li8N _There are no items here.-limC -liC -liJ -liL H _No target in view!-liI  _No target in view!-li93-li;-liD-liK###.... ##....... ######..##... ..###......## ...  #.##.###.######## # #.#.##w.. # #.#.##..-liLW ###.#.#.)†...... ##.#.. ##.#..#...# # #...# #.# ).# +...+ #.# -liM.##....## #.# ##+###.# .).# w   dart slug .)....# ⌠.. -li(M -lidO&0-liIVL.w-li^Z11.7 (1 _-li\-li^-li?y #....  ###....  ##....... ######..##...  ..###......## ...  #.##........###.########  #.#..........##..  #.#..........##w........ -liʔi##.#...........#@)† ##.#..................... ##.#..#######...######### .# #...# #.# ...).# +...+ #.####### #.....# ##.## #... ...# -li ##....## #.# ##+###.# .).#....)....# ⌠.. #......###...# .##........# ..⌠ #..........#-li-lilq2===2-li-li}-liz  You hit the dart slug.  The dart slug is moderately wounded.0---=3-li-li. _The dart slug bites you.-lie  You hit the dart slug.  The dart slug is moderately wounded.-li|e  You see here a dart slug corpse.-liO  #.....l.. #.....>. ###...... ##........  ######..##....  ..##### ... ####.########  ##@..-  .....##†-li.........#.)†...... ##.#.....................Fly ##.#..#######...##########.l   frilled lizard (asleep)+.##.-li̐ 32.6 (4.0  A frilled lizard comes into view.-liOD-3.6 (5-li-li_; _Found a stone staircase leading down.-lib ...#l..# >..# ###........# ##...........# ######..##........#..###-li<###...[....# ####@########.  ##†..#.)†................... ##.#..#######...########.#...## ....)-li+...+###### #.....# ##.## #... ..-li-li*4.6 (1-li-liH _Found a ring mail.-li f#..l.....# #........# #.....l..#  #.....>..# #####  ##....#  ######..##........# ..####..@[....# #.####.######## #.#.##......... .#.##†........ .#.#.)†.......#..................... l 2 frilled lizards (asleep) #.#..#######...#########.# #...# #.# ...).# +...+ #.#######-li w  A frilled lizard comes into view.-li ;==5-li -lin ; _Found a stone staircase leading down.-li(" ########## #..l.....# #........# #.....l..#  #.....>..# #####  ##....# -li"  ######..##...@....# .####...[....# .####.######## .#.##.. .#.-li" ##†.. .#.#.)† .#.....................#..#######...########-li# #.# #...# #.#-li) ;6-liQ0 -liB4 -li˴########## #..l.....# #........# #.....l..#  #.....>..# ###  ##....#  ######..##........# ####...[....# ####.######## #.##. #.##†........ #.#.)† #..................... #..#######...#########-li;,-li>l.lll-li.==7-liQ _The frilled lizard hisses angrily. x2-liR########>l.. #....l> #### ##...  ######..##....####...[....# ####.########.##†..#.)†...................-liT-li\F.l-li ]--8-li d-lie\ _The frilled lizard closely misses you.-li  You hit the frilled lizard.  The frilled lizard is heavily wounded.-lit .l-9.5 (0.9-li/*-li+\ _The frilled lizard closely misses you.-li  You closely miss the frilled lizard.The frilled lizard is heavily wounded.40.5 (1.0-li-lim^ _The frilled lizard barely misses you. x2-li  You closely miss the frilled lizard.The frilled lizard is heavily wounded.-liJ FThe frilled lizard bites you but does no damage.-li U0---1-li -li0 3 _The frilled lizard bites you.-liE  You closely miss the frilled lizard.The frilled lizard is heavily wounded.-liF,2.4 (0.9-li4Q-liT _The frilled lizard barely misses you. The frilled lizard misses you.-liR  You hit the frilled lizard.  You kill the frilled lizard!-liǩ †   frilled lizardOkawaru accepts your kill.-li---83.3 _The frilled lizard closely misses you.-liY  You hit the frilled lizard.  The frilled lizard is heavily wounded.-liSZU1=4.2-lia-lid[ _The frilled lizard barely misses you.-li*  You hit the frilled lizard.  You kill the frilled lizard!-li&1.-li5205.2 (1.0-li-li>P _Okawaru accepts your kill.-li^y -liy -li9 -li H _No target in view!-lic @ _=-lig x2==-li[m -lio ,-lip -lis -liu -liv -liw -li@{ -li} ,-li -li -li5 P==-li -li -liҋ ,-li= -liG -li? ,-lig -li_ e  You see here a dart slug corpse.-li -liT  _-liv -li -li ,-liM -li -li ,-lic -li -li ,-liޭ -li -liߺ  _You reach down and open the door.-liX -li ,-li -li @  There is an open door here.-li K _-li -li& ,-liO -li: @  There is an open door here.-li -li\  _-liB -li -li ,-li -li -li7 -lij -li. -li~ -li ,-li -li -li ,-lis -li -li ,-li -li -li( -liN -li -li -li/ -lik -li -li -li ,-lis -li -li -li -li= -li' -li ,-liD -li-li-li,-li-li,-li-li -li ,-li -li -li,-li-lig-li..###......###...[....# ### #.##........###.######## ..# #.#..........##......... ..# #.#..........##†........ ..###.#...........#.)†...... -li...##.#..................... ...##.#..#######...######### .........#.....#...#.....#.# .......).#r.g..'@..'.....#.######- ...#.....#.....##.##.....#... ... .#.##....###+# ##.####+###.# .). .#.-li()....##⌠..##......###... ....##........##..⌠##..........# ..####'####.###''###....## r   quokka (asleep) ...###...# ..##.##.....#....#g   goblin (asleep) -li1....##...# .#...+..<..#....### .# #...+.....#......#-liP- 79.2 (34.0)  You reach down and open the door.-80.2 (35-li48-li&> _A goblin and a quokka come into view. _Found a stone staircase leading down.-liG3-li7Q-li2Td _There are monsters nearby!-li7 ..[....#  ...###.########  ...##.........  ...##†........ ...#.)† ...... #######...######### #.....#...#.....#.# ).#r.g..'@..'....#.....##.##.....#... ###+# ##.####+###.# .))...⌠# .##  ..##.#  .#...+..< -liQo ..[....#  ...###.########  ...##.........  -liV...##†........ ...#.)† ...... #######...######### #.....#...#.....#.# -li).#r.g..'@..'....-licT#.....##.##.....#... ###+# ##.####+###.# .))...⌠#.##  ..##.# -li .#...+..< -li+3-li-lihd _There are monsters nearby!-libi ..###......###...[....## #.##........###.##.# #.#....##...# #.#....##†..###.#....#.)†.......##.#........-li5#.##.#..#######...#########.#.....#...#.....#.#.).#r.g..@...'.....#. #...#.....#.....##.##.....#... #.#.##....###+####.####+###.# .) #.#.)....##⌠..##......### #....##.##..⌠##.# #..#......###'####.###''###....##.###...# ..##.##.....#....#.##...# .#...+..<..#....-lilU.# #...+.....#......-liy -li 71.2 (1.0) _-li-liQ _There is an open door here.-lid 1 ..###......###...[....## #.##.###.######## #...# #.#..##... #...# #.#..##†..###.#...#.)†...... #....##.#........##.#..#######...#-li:e n#.#.....#...#.....#.#.).#r.g.@'...'.....#. ##...#.....#.....##.##.....#...  #.#.##....###+####.####+###.# . -lie  #.#.)....##⌠..##......###  #....##.##..⌠##. ##..#......###'####.###''###.....###...# ..##.##.....#....#.##...# .#...+..<..#.....# #...+.....#-lij -lik -lit .r>grg-liy D====2-li8 -liЁ ( _The goblin shouts!-li 8  You hit the goblin.-li -liB w.r)-li/ i2=---3.1 (0.9-li -li J _You kill the goblin!-li # ..###......###...[....#  ##### #.##.###.#  #...# #.#.##... ##...# #.#.##†...###.#.#.)†...... ##....##.#-lis9.....##.#..#...## #.#.....#...#.....#.#.).#..r@.'...'.....#.#...#.....#.....##.##.....#... -li# #.#.##....###+####.####+###.#  #.#.)....##⌠..##......###-lic #....##.##..⌠###..#......###'####.###''###.... -li#.....###...# ..##.##.....#.... #......##...# .#...+..<..#.....# #...+.....#-lig^---4.1 (1.0-li$-li3u _The quokka closely misses you. _You see here a +0 dagger.-li~  You closely miss the quokka. The quokka bites you.-liM1--5-lir-li> _The quokka bites you but does no damage.-li1bu0---6-liWj-lilh _You closely miss the quokka. The quokka bites you.-li;7-li-li _You closely miss the quokka. The quokka misses you.-li` i1=8-li+ -li7 _You barely miss the quokka. The quokka barely misses you.-li -liA %9-li -li$ _You barely miss the quokka. The quokka barely misses you.-lip  You hit the quokka.  The quokka is moderately wounded.-liT0-90.0 (0.9-li-li&j _The quokka closely misses you. The quokka bites you.-lip  You hit the quokka.  The quokka is severely wounded.9-li-li!L _The quokka misses you.-lio  You closely miss the quokka.The quokka is severely wounded.-li#p'1.8-lix-li {T _The quokka closely misses you.-li.*  You hit the quokka.  The quokka is almost dead.-li+U1=2.7-lip8-li{:L _The quokka misses you.-liq  You hit the quokka but do no damage.The quokka is almost dead.-li W19--3.6-li -li + _The quokka bites you.-li$  You closely miss the quokka.The quokka is almost dead.-li ,4.6 (1.0-li T _The quokka bites you but does no damage.-li  You closely miss the quokka.The quokka is almost dead.-li5-li&-liT _The quokka closely misses you.-li}t  You hit the quokka.  You kill the quokka!-li&w>-li/g20=-76-li-li P _Okawaru accepts your kill.-li3-li-li@H _No target in view!-liu 3-li -li8 H _No target in view!-liq 3-lir -liSv -liz : _-li5| ,-liO~ -li ,-li -liy 91-li E==-li -li -lic -li -li̔ ,-li -li ,-li -li -liq 9=-li> -li -li` L2==-li] -liʬ -li# ,-li; -li -li ,-li -li F _You reach down and open the door.-li -lic -li -li @  There is an open door here.-li -li A== _-li -liz -li -li -li -lij -li ,-li -li @  There is an open door here.-li -li^  _-li -li -li ,-lim -li -li B-li ~  Things that are here:  a +0 dagger; a kobold corpse-li -liP  _-li -li -li` -li -liM -lis" -li.% ,-li4' -li) -li+ ,-li- -li0 -li2 -liR2 -lij3 -li5 -li9 B-li2; -li< ,-li= -li? -li@ ,-liA -li#C -liD ,-liTE -liG -liI B-liJ -liHK ,-liK -liN -liO -liO -liKP -liQ -liR ,-liS -liT -lis_  ### #.. #.. ## #### #.. .# #...♣# #.. ##.# #####....[ ####.. ###..# .♣ ##..... #....# #.@### ######..##..-827.6 (31.0) -liS` #....# ##...###......###.. #...# #######.##........###. ##..# #...# #.#.....####†.###...# #.#....##†  #...#........###.#...........#  #...#..###....##.#.........  #...#..†......##.#..#######...#  #...##.##...........##-liBk [-8.6 (32-lir -liu C _Found a robe.-li 3-liM -li -li9 -li -liY ,-li :#### #..> #. ## #### #.-li  .# ##...♣# # ##.# #####@...[# ####.9.6 (1.0)###..# #......♣.∩# ##....#....# ###..### ######..##..#....# ##...###-li ###.. #...# #######.#####.# ##..# #...# #.#.##.#####†.###...# #.#.##†#...#........###.#...........#.)  #...#..###.#..............-li) A30.6 (2-li -li5 9 _Found Weer's Antique Armour Shoppe.-li$I-li+-liD--li1X-li2-li2-lib4-li5-li5-li6-li#8-li9,-lij:-lie$#########..>....#.......########.....# ##...♣# #....†>##.# #####....[# ####.... ###..# #......♣.@# ##.......4.6 (4 #....# ###..##########..##. -li#....# ##...###......###...[ #...# #######.##........###.##### ##..# #...# #.#..........##...... ##†.###...# #.#....##†... .#........###.#....-liv#.)†.. .#..###....##.#....... -liU.#..†......##.#..#######...######-li-li-li p _There is an entrance to Weer's Antique Armour Shoppe here.-li>-liWelcome to Weer's Antique Armour Shoppe! What would you like to do?  a -  114 gold a chain mail  b -  114 gold a chain mail  c -  209 gold an incandescent chain maild -  85 gold a helmet  e -  342 gold a plate armour  f -  17 gold a robe  g -  17 gold a robe  h -  17 gold a robe  i -  133 gold a runed scale mail -li% j -  76 gold a scale mail You have 15 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list-li-li$-li&Tbelafias the SneakPoltergeist of Okawaru *.....######## Health: 22/22 ========================#..>.... Magic: 6/6========================#....... AC: 2Str: 4########....... EV: 12Int: 17.# ##...♣##....†>. SH: 0Dex: 16-li'##.# #####....[# ####....... XL:  3 Next: 27% Place: Dungeon:1 ###..# #......♣.@# ##.......... Noise: ---------  Time: 834.6 (0.0) #....# ###..##########..##....... a) +1 dagger #....# ##...###......###...[... Nothing quivered -li;'g#...# #######.##........###.##### Fly ##..# #...# #.#..........##...... ##†.###...# #.#..........##†.....-lib'F  .#........###.#...........#.)†...  .#..###....##.#..................  .#..†......##.#..#######...######-li'}  _There is an open door here.  Things that are here: _a +0 dagger; a kobold corpse _Found a robe. _Found Weer's Antique Armour Shoppe. _There is an entrance to Weer's Antique Armour Shoppe here.-li}.3-liC@-li+h3-lii-li u-limv-liz: _-li|-li},-li~-li-li#,-li-liL-li,-li-li-li,-li'-li"-li,-li-liR-li8,-lif-li-li,-liϢ-liQ-li,-li-li|-li,-li-li-liv,-liF-li-li,-liȻ-liB-liD,-li-li-li,-li(-li-li>,-li-li-li,-li-li-li,-liX-li-li,-liR-li-li;B-li_-liK-li-li0-liK-li-li{-li,-liI-li8-li,-liy-li-li-li-liJ-li-li,-li-lim-li -li= -li -li, X-li -li -li# -li -liW -li6 ,-li -li -li ,-liZ -li$ -lix& ,-li& -li0 X-li4 -li5 ,-liM6 -li9 -li9: ,-li: -li= -li= ,-lij> -liA -liJA -liB ,-liG -lijH ,-li#I -liM -liXO ,-liP -liT -liU ,-liW -li[ -lid\ ,-liy] -lia -lib ,-lid -lih -li;j ,-liQk -lio -liq -liq -lis -liBw -li!y ,-li:z -li0~ -liY ,-li -li -liB ,-li~ -li -liJ ,-li -li -li ,-liŔ -liA @  There is an open door here.-liך -liT  _-li -li} @  There is an open door here.-li 5 _-li -lie @  There is an open door here.-li -li  _-liɪ -liѮ @  There is an open door here.-li -liG  _-li -li @  There is an open door here.-li -li  _-liN -li_ -li ,-li -li -li ,-li -li -li ,-lii -liZ -li# -liv -li -li{ -li ,-li -li -li ,-li -li7 -liB ,-li -li9 -li ,-li -li8 -lit ,-lin -liL ropen door  You see here a jackal skeleton.-li> -li  _-li -li~  Things that are here:  a jackal skeleton; a jackal skeleton; a bat skeleton-lih -li  _-li -li# -li& ,-lig' -liJ+ -li- ,-li/ -li1 -li3 ,-li4 -li7 -li78 ,-li8 -liN< -liK> ,-liC -liF -li^I ,-li_J -liLN -liP ,-liSQ -liT -liV ,-liW -liF[ -li] ,-li^ -liIb -lid ,-liPf -lixh -lij ,-li[k -liIn -li]o -lio -lip -lis -li@t ,-liv -liUw -lix -li>y -liy -li| -liz B-li -liЎ ,-li -li -li} ,-liJ -li{ -li ,-li! -li؜ -li ,-li -li¡ -liݣ ,-liդ -liӦ -li ,-lii -li -liA ,-li -li -li ,-li -li% -li -li -li -li -liq ,-li -li -lif -li0 -li ,-li -li -liH ,-liO -li F _You reach down and open the door.-li 3-li -li @  There is an open door here.-li -li  _-li -li -li ,-li -li -li$ ,-li -li @  There is an open door here.-lir -li  _-li -li -li ,-li -liG -li. ,-li -li -li= ,-li6! -li# -li% ,-lig' -li * -li9+ ,-li+ -li\6 -li7 -li38 -li9 -li< -liD? ,-li7A -liD -liF ,-liI -liK -liN ,-liP -liPU -liX ,-liZ -li\ -li^ ,-li` -li>d ,-li|e -li1 g  ####........###...........# ##..##........# ...###...[....# ....###.########## .....##..........# .....##.......... ......#.)÷.......# ............... 945.6 (111.0)###...########### ...#...#.....#.# >).'...'.....#.####### ...##.##.....#...#...# '####.####'###.#...).#.##⌠..##......###...#.##..⌠##.......... -liׇ '####.###''###....## _i - 2 scrolls labelled FEASKI XOUDWEA (gained 1)-li -li E _Done exploring.-li>I-liQ.........0.0)..'..'....###......-lirX-lidZE _Done exploring.-liSq  You have nothing you can fire or use right now.-li`-li. _-li[3-liCd-liTfM _You can't go down here!-li 3-li -li K _You can't go up here!-li -liN -li= -li %-liJ -li  -li{ -li -li -liH -li ;-li -li -lir _-liB-li"  # #....†>  #.  ##...........# ##..##........# ###...[....# ###.###########8.6 (3 .....##.............#.)÷.......# .................#Fly ####...########### ...#...#.....#.#-li#-li.%-liR 3-liX -liZ P _You don't know any spells.-lii X[?25h[?0c  Search for what [? for help]? -li [?25l[?1c-li-li6Searching the stash-tracker You can search for items and dungeon features by name (or a substring of the name). In the list of search results, you can select a search result by its hotkey to travel to its location. Some examples of search strings: mutationfind all potions of mutation, including potions in shops. throwing net finds every single throwing net and piles of nets. shoplists all shops. Press ! and a shop's letter for the stock. Lair:2find everything known to be on Lair:2. /D:[2-4]finds everything on Dungeon levels 2-4. Regexes are allowed!Note that /D:[3-10] will not work as intended, since [x-y] is a-liregex character range. rPoisfinds all items with an rPois resistance. rC++finds all items with an rC++ resistance. +3finds all items with a +3 enchantment. /Lair.*axe and axe && Lair both show all axes in the Lair. Some shortcuts: -li).lists everything on your current level. ..lists all items you know. 0 to 9lists all items at the specified waypoint. *lists all items at all waypoints. .li1r  .liP{  .li #........#belafias the Sneak#........#Poltergeist of Okawaru *.....#....†>..#Health: 22/22 ========================####........#Magic: 6/6========================##...........#AC: 2Str: 4 ##..##........#EV: 12Int: 17 ...###...[....#SH: 0Dex: 16 ....###.##########XL:  3 Next: 27% Place: Dungeon:1 .....##.........@#Noise: ---------  Time: 948.6 (0.0) .....##..........#a) +1 dagger ......#.)÷.......#Nothing quivered .................#Fly ####...########### ...#...#.....#.# >).'...'.....#.####### ...##.##.....#...#...# '####.####'###.#...).# _Done exploring. _You have nothing you can fire or use right now. _ .lir [mYou can't go down here! _You can't go up here! _You don't know any spells.  Search for what [? for help]?  .lia [?25h[?0c.li [?25l[?1c.li.li(11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading downb - [D:1] a +0 club (1 further duplicate)  c - [D:1] a whip  d - [D:1] a stone staircase leading down  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a +0 dagger (1 further duplicate)  g - [D:1] a stone staircase leading down  .lih - [D:1] Weer's Antique Armour Shoppe  i - [D:1] a helmet (85 gold)  j - [D:1] an iron altar of Okawaru  k - [D:1] a stone.li6 vLevel 1 of the Dungeon<>>>_∩(Press ? for help) ##########  #..>.....#  #........#  ### ##### #........#  #.# ##...♣# #....†>..#  ##.# #####....[# ####........#   ###..# #......♣.∩# ##...........#   #....# ###..##########..##........#   #....# ##...###......###...[....#   #...#########.##........###.##########   ##..# #...# #.#..........##.........@#  #####÷.###...# #.#..........##..........#  .liص _#...#........###.#...........#.)÷.......#  #...#..###....##.#......................#  #...#..÷......##.#..#######...###########  #...##.##...........#.....#...#.....#.#  #...##............).#..>).'...'.....#.#######  #.......###...#.....#.....##.##.....#...#...#  #...##.## #.#.##....###'####.####'###.#...).#  #...##.# #.#.......)....##⌠..##......###...#  #...##.# #....##........##..⌠##..........### .li #...##.####..#......###'####.###''###....##  ##.###.##.....###...#.....##.##.....#....#.li V " .liaV ,11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading down  b - [D:1] a +0 club (1 further duplicate)  c - [D:1] a whip .liV d - [D:1] a stone staircase leading down  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a +0 dagger (1 further duplicate)  g - [D:1] a stone staircase leading down .liV v h - [D:1] Weer's Antique Armour Shoppe  i - [D:1] a helmet (85 gold) .liV A j - [D:1] an iron altar of Okawaru  k - [D:1] a stone!.li!.li!.li#........#belafias the Sneak#........#!.li1Poltergeist of Okawaru *.....#....†>..#Health: 22/22 ========================####........#Magic: 6/6========================##...........#AC: 2Str: 4 ##..##........#EV: 12Int: 17 ...###...[....#!.liZSH: 0Dex: 16 ....###.##########!.li=XL:  3 Next: 27% Place: Dungeon:1 .....##.........@#Noise: ---------  Time: 948.6 (0.0) !.li.....##..........#a) +1 dagger ......#.)÷.......#!.liNothing quivered .................#Fly ####...########### ...#...#.....#.# !.li>).'...'.....#.####### ...##.##.....#...#...# '####.####'###.#...).# !.liD_Done exploring. _You have nothing you can fire or use right now. _You can't go down here! !.lif_You can't go up here! _You don't know any spells.  Search for what [? for help]? .!.lik!.li!.li!.li{. _#.li-#.limWhere to? (Tab - D:1 @ (x,y), ? - help) #.li6 D - Dungeon $.li} $.liϏ [?25h[?0c#........#belafias the Sneak#........#$.liR Poltergeist of Okawaru *.....#....†>..#Health: 22/22 ========================####........#Magic: 6/6========================##...........#AC: 2Str: 4 ##..##........#EV: 12Int: 17 ...###...[....#SH: 0$.li YDex: 16 ....###.##########$.liT XL:  3 Next: 27% Place: Dungeon:1 .....##.........@#Noise: ---------  Time: 948.6 (0.0) .....##..........#a) +1 dagger ......#.)÷.......#Nothing quivered .................#Fly $.liZ ####...########### ...#...#.....#.# >).'...'.....#.####### ...##.##.....#...#...# '####.####'###.#...).# $.li̓ 8_You have nothing you can fire or use right now. _You can't go down here! _You can't go up here! _You don't know any spells. _Search for what [? for help]? .  $.li QWhat level of the Dungeon? (default 1, ? - help) $.liD [?25l[?1c$.lisQ 42$.li]R $.li^ $.li_ $.lie [ _$.livl n$.li2m $.lim $.lixp $.li"r ,$.liOs $.liv $.lix ,$.li| ,$.li2 $.lit $.lii $.liь ,$.li` $.li< B$.liҖ $.li $.li ,$.li $.li $.li ,$.liߢ $.liɥ $.li ,$.li̪ $.lic $.liЯ ,$.li $.li $.li ,$.li $.li ####...########### ...#...## >).'...'###### ...##.##.....#...#.. $.li '####.####'###.#...).#  There is a stone staircase leading down here.$.li $.li $.lio $ _$.li $.li;2$.li%$.lik$.li$.lij  ##############. $.li#.............. #64.4 (15.8) #.###### $.lid+_You fly downwards.$.li$.li $.li a _There is a stone staircase leading up here.&.li&.liT3&.li&.liJ&.li+!P _&.li"",&.li"&.liU$&.li#&,&.li'&.lib(&.liY*,&.li*&.li,&.li-,&.li-&.li;/&.liL3'##....... ....g###############...........@..##......<&.li3###.#######g   goblin (asleep)&.lid:19.4 (5.0)&.li.+70.4 (6&.li&.lis _A goblin comes into view. It is wielding a +0 club.&.li k#.####..&.li ........g##.#......@.# #......<#&.li9 N #.# &.li] &.li *1.4 (1&.li &.li9 '.li!4#.#. #.# ## #.. .#####..##.....r......... #.....g################@.......#........########......<#########.#######r   rat (asleep)'.li{  A rat comes into view.'.li\r..ggr'.liԜ/===2'.li,'.liR( _The goblin shouts!'.liP#. #. #.# ## ##.. .#...##....r.#.##......###.@..g.  #.#.  #......<##  #.# '.liS'.liS'.liVXR.rg.'.liX/---3'.lij]'.li^(.liT #. #. #.# ## ##.. .###### ...##. #......r..# #......### ##@..g..... #.#. #......<## #.#(.liU(.li>V(.li[6.r(.li[g.(.li\A---4(.liKa(.li c).liM #.#.# ####.. .###### ...##....... #...# #....r.################..g...................@#######<######## ####### ).liP ).liV L.r).liUW %5).li\ ).li^ +.liˆ} #. #. #.# ## ##.. .###### ...##. #..# #......### #..gr..... #.#######. #......<# #.#+.lip+.lilgr.6+.li"+.li,.li3'  #. #. #.# ## ##.. .###### ...##....... #.........# #......### #.gr...... #.#######. #......<# #.#,.li' ,.li8( ,.li. <r.g,.liR/ %7,.li4 ,.lix6 -.li+t#. #. #.# ## ##.. .###### ...##....... #.........# -.lit#......### #.r. #.g#######. #......<# #.# -.liw-.li}dr.=8-.li:-.liz= _The goblin hits you but does no damage...li6 #. #. #.# ## ##.. .###### ...##....... #.........# #......### #r. #.g#######. #......<# #.#.gr-9..li<..li=..li!s  You hit the goblin.  The goblin is heavily wounded...lisd1--=80.3 (0.9..liy..li{9 _The goblin hits you with a +0 club...liiY ,  You hit the goblin but do no damage.The goblin is heavily wounded.1.2 _The goblin misses you...lil}  You hit the goblin.  You kill the goblin! r.92.1 _Okawaru accepts your kill./.li18-----3.1 (1.0/.li/.li̐j _You hit the rat but do no damage. The rat bites you./.li /.li You hit the rat.  The rat is severely wounded./.li`7----4/.lil/.li /.liH_The rat bites you./.lin  You hit the rat.  You kill the rat!/.liA) /.lioH-315/.li /.li+ P _Okawaru accepts your kill./.li 3/.li? /.li H _No target in view!0.lit&30.li@'0.liZ*0.li/f _0.liM00.li120.li2K8=0.li30.li$6,0.li70.li9,0.li:0.li=,0.li>0.li@0.lieAh9==0.liB0.li_D0.liD0.liGE0.liG0.liEG0.li[H0.lirJ,0.lijK0.liNe=0.li Qb20=0.liQ0.liS,0.liU0.liV0.liV0.li^W0.liY,0.liZ0.li\0.li]a1==0.li^0.li`0.lia0.lia0.li*d,0.lid0.lif,0.li{g0.lij0.liSji2===0.li'k0.li'n1 _HP restored.0.li-p0.li]p0.li3q0.liuy  Things that are here:  a +0 club; a rat corpse0.li2.li2.li~!,2.liB"2.li#2.li%2.li%2.li&2.li(*,2.li*2.li.M _You now have 26 gold pieces (gained 11).2.li/2.li/2.liI02.liD22.li^4,2.lif52.li72.li9,2.li>;2.li(=2.liF@,2.liA2.liBD2.liH,2.liNJ2.li5Q2.liS,2.lihU2.liW2.li6[,2.liV\2.li^2.liva,2.lib2.lird2.linq#.#..# #.#..# #  #.#..# .#  #.##.## .# .######..#..######..# .....†...##........# .#  .#######.........###..#  ##......###...#  #########.@..#  33.0 (20.0) 2.lin........).#.##  ..<########.:.  #### .###   <#   ##       2.lioz   2.liu2.li;v+4.0 (212.liB{2.li}9 _Found a stone staircase leading up.5.li8I5.liZ;5.li\=5.lih@B5.li C5.liNC5.li-D5.livE5.liL  You pick up a book of Spatial Translocations and begin reading...5.liO#.#..# .# ##  #.##.## .# ..#  5.liO(#####..#..######..#...  ...†...##........## ######.........  5.liO{##......###...#  #..........#  ......).#######.####.#  <5.liPN #.@....#  8.0 (4.0) ## #.######  5.li8P #<#   ###  5.liYPf     5.lizP)  5.liP5.lirS5.liYVe _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.;.liDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ;.liay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes>.likMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ >.lin4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore >.liuo[39;49mG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andE.li E.liy E.lit _ #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2E.li, tStr: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 <######## #.@....#   Noise: ---------  Time: 1038.0 (0.0) ##E.li ^#.######   a) +1 dagger#<#  Nothing quivered###  Fly          You kill the quokka! _Okawaru accepts your kill. _You now have 26 gold pieces (gained 11). _Found a stone staircase leading up.  E.li You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.E.lix 3E.li E.li F.liF.liB Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3b - Ensorcelled HibernationHexes/Ice11%2  c - Dazzling FlashHexes/Fire22% 3  d - BlinkTranslocationF.li:28% 2  e - Lesser BeckoningTranslocation28% 2  f - Momentum StrikeConjuration/Translocation 28% 2  g - Vampiric DrainingNecromancy50% 3  h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Nazja's Percussive Tempering Forgecraft99% 5 F.li( j - Splinterfrost Shell Ice/Forgecraft 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitf.li"f.li(f.liS. #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 <######## #.@....#f.li.   Noise: ---------  Time: 1038.0 (0.0) ###.######   a) +1 dagger#<#  Nothing quivered###  Fly          You kill the quokka! _Okawaru accepts your kill. _You now have 26 gold pieces (gained 11). _Found a stone staircase leading up.  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.f.li3_Okawaru accepts your kill.You now have 26 gold pieces (gained 11). _Found a stone staircase leading up.  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. Okay, then.f.li6f.li9f.lii<. _h.li{h.li  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3b - Ensorcelled HibernationHexes/Ice11%2  c - Dazzling FlashHexes/Fire22% 3  d - BlinkTranslocation28% 2  e - Lesser BeckoningTranslocation28% 2  f - Momentum StrikeConjuration/Translocation 28% 2  g - Vampiric DrainingNecromancy50% 3  h - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4  i - Nazja's Percussive Tempering Forgecraft99% 5 h.li2 j - Splinterfrost Shell Ice/Forgecraft 100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith.lifh.limh.lifs #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== h.lis...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0Dex: 16 h.lis>......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 h.lit<######## #.@....#   Noise: ---------  Time: 1038.0 (0.0) ###.######   a) +1 dagger#<#  Nothing quivered###h.lit  Fly           _Okawaru accepts your kill. _You now have 26 gold pieces (gained 11). h.lit_Found a stone staircase leading up.  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._Okay, then.h.li ~h.li~Memorise Confusing Touch, consuming 3 spell levels and leaving 3? Y - Yes h.li"' N - Nok.li k.li3  #.#..#.# ##   belafias the Sneak#.##.##k.liz .# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== k.li ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2k.li ZStr: 4##......###...#   EV: 12Int: 17 #######..........#k.li=   SH: 0Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 k.li @<######## #.@....#   Noise: ---------  Time: 1038.0 (0.0) ###.######   a) +1 dagger#<#k.li6 .  Nothing quivered###  Fly           _Okawaru accepts your kill. _You now have 26 gold pieces (gained 11). _Found a stone staircase leading up.  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._Okay, then.k.li *9.0 (1k.li k.li u _This spell is quite dangerous to cast!k.li A40.0 (2k.li @1.0 (3k.li k.li k.li' *2.0 (4k.liV k.li" _You start memorising the spell. You continue memorising. x3k.li" k.lii% k.li' c _You finish memorising. Spell assigned to 'a'.m.lim.liϺ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2m.li$b - Dazzling FlashHexes/Fire22% 3  c - BlinkTranslocation28% 2  d - Lesser BeckoningTranslocationm.lifp28% 2  e - Momentum StrikeConjuration/Translocation 28% 2  f - Vampiric DrainingNecromancy50% 3  g - Iskenderun's Mystic Blast Conjuration/Translocation 88% 4 m.li h - Nazja's Percussive Tempering Forgecraft99% 5  i - Splinterfrost Shell Ice/Forgecraft 100% 7 m.liݻ3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito.lio.li9o.li9 #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0o.li&Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 <######## #.@....#   Noise: ---------  Time: 1042.0 (0.0) ###.######   a) +1 dagger#<#  Nothing quivered###  Fly         o.lidE You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.o.lim  Okay, then.o.lio.li`. _q.li Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-11% [?] toggle between ability selection and description.v.li ^ escribe what?  X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-v.li^ #11% w.li( Heroism Temporarily increases all of your combat skills, both offensive and defensive. The duration is increased by Invocations skill. Range: N/A This ability costs: MP : 2 Piety : - (about 2% of your maximum possible piety){.liAX Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-11% {.li4Bw[?] toggle between ability selection and description.|.li|.li|.li #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... |.lip#####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4|.li}##......###...#   EV: 12Int: 17 #######..........#  SH: 0|.lijDex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 |.lia<######## #.@....#   Noise: ---------  Time: 1042.0 (0.0) ##|.liC#.######   a) +1 dagger#<#  Nothing quivered###  Fly |.lii          _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.|.li_Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then.|.li|.liP  Okay, then.|.li|.li|.li. _.lihy .li"z 13.0 (1 _.liL~ .lie .li(<;4.li@.liB.li 3.li .li N _There are no items here..liDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ.liay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes.li3)xMovement: Game Saving and Quitting: .li)To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game.li* \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status .liW*J1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen .li*1. : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library .li* something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn .li+jewellery$ : display gold in possession Extended Movement:E : display experience info o.lid+: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint.li+_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and.li.li.li #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== .li*...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0.li,'Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 <######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ###.######   a) +1 dagger#<#  Nothing quivered###  Fly           _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then. _Okay, then. _There are no items here..li.lir.li5.li.li.liDungeon Crawl HelpManual Contents Press one of the following keys to.lif*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon .li:: Browse character notesE.Experience and Skills #: Browse character dump.liF.Monsters ~: Macros help.liG.Items &: Options helpH..liISpellcasting %: Table of aptitudesI.Targeting .li/: Lookup descriptionJ.Religion Q: FAQ.liK.Mutations V: Version information.liL.Licence, Contact, History !: Display diagnostics.li#M.Macros, Options, Performance Home: This screen.liUN.Philosophy1.List of Character Species2..liList of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions.liM6.Dungeon sprint modes.li.li.li #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== .li######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#  SH: 0Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 <######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ###.######   a) +1 dagger#<#  Nothing quivered###  Fly   .liλ        _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'. _Okay, then. _Okay, then. _There are no items here..li.li..liY.li6.li7 3.li .li | _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.Okay, then. __There are no items here.You can't go down here!.li03.liڳ.liöK _You can't go up here!.li3 .li66 `Innate Abilities, Weirdness & Mutationsa - You are insubstantial and cannot be petrified, ensnared, or set on fire.You are immune to poison.b - You are cold resistant. (rC+)c - You are immune to negative energy. (rN+++)d - You are immune to unholy pain and torment.e - You float through the air rather than walking.f - You can equip up to 6 pieces of aux armour in any combination.g - You gain AC when you inflict magical misfortune on nearby enemies..li6 h - [You will be able to unleash your equipped armour.] XL 13 []: Gained at a future XL. .li.li(.li] #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== .li...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 .li#######..........#  SH: 0Dex: 16 .li>......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 .lia<######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ##.liV#.######   a) +1 dagger#<#  Nothing quivered###  Fly .li          .lip_You finish memorising. Spell assigned to 'a'. _Okay, then. .li_Okay, then. _There are no items here. _You can't go down here! _You can't go up here!.li>3.li8.li.li/  Your spells (describe)TypeFailure Level  a - Confusing TouchHexes8% 3 Select a spell to describe[!]/[I] toggle spell headers.li* Confusing Touch Enchants the caster's dominant hand with magical energy. This energy is releasedwhen the caster touches a monster, and may induce a state of confusion in the .li+ monster. The caster's attacks do no damage while attempting to touch a monster in this way. Level: 3School: HexesFail: 8% .li,+ Power: 18% Range: N/A .liI+ VNoise: Quiet Miscasting this spell causes magic contamination and also slows you..liEh Your spells (describe)Type.lirFailure Level  a - Confusing TouchHexes8% 3 .li+.li.li.li.liSelect a spell to describe[!]/[I] toggle spell headers.li*.li0.li!5 #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... .liq5#####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4.li5##......###...#   EV: 12Int: 17 .li5#######..........#  SH: 0Dex: 16 .li6>......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 .lir6<######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ###.######   a) +1 dagger.li7$#<#  Nothing quivered###  Fly           _You finish memorising. Spell assigned to 'a'. .liN7 _Okay, then. _Okay, then. _There are no items here. _You can't go down here! _You can't go up here!.lim:3.li<.li#?.li.liڌ[Inventory: 10/52 slots .li4Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) .li5hScrolls (go to first with ?) .liW d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKH .lix i - 2 scrolls labelled FEASKI XOUDWEA Potions (go to first with !).li}c - 2 potions of invisibility  e - a cyan potion  g - 2 red potions .li0 j - 2 lumpy brown potions.li֟ hi - 2 scrolls labelled FEASKI XOUDWEA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe..liSJIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKH Potions (select first with !)  e - a cyan potion  g - 2 red potions  j - 2 lumpy brown potions [?] describe selected.li.li  #.#..#.# ##   belafias the Sneak#.##.##.lik .# ..#   Poltergeist of Okawaru *..... #####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6======================== ######.........###..#   AC: 2Str: 4##......###...#   EV: 12Int: 17 #######..........#.li   SH: 0Dex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 .li @<######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ###.######   a) +1 dagger#<#.li   Nothing quivered###  Fly   .li         .li _Okay, then. _There are no items here. _You can't go down here! _You can't go up here!  .liC fAs you read the scroll labelled FEASKI XOUDWEA, it crumbles to dust.  It is a scroll of identify..li0 .li.liq #.#..#.# ##   belafias the Sneak#.##.##.# ..#   Poltergeist of Okawaru *..... .li#####..#..######..#...   Health: 22/22 ======================== ...†...##........##.#   Magic: 6/6.li======================== ######.........###..#   AC: 2.liStr: 4##......###...#   EV: 12.liCInt: 17 #######..........#  SH: 0.liljDex: 16 ......).#######.####.#   XL:  3 Next: 35% Place: Dungeon:2 .lia<######## #.@....#   Noise: ---------  Time: 1044.0 (0.0) ##.liB#.######   a) +1 dagger#<#  Nothing quivered###.li  Fly     .lin    .liQ  _Okay, then. _There are no items here. _You can't go down here! .li_You can't go up here!  As you read the scroll labelled FEASKI XOUDWEA, it crumbles to dust.  It is a scroll of identify..li.li\ *5.0 (1.li".li2$     _There are no items here. .liR$_You can't go down here! _You can't go up here!  As you read the scroll labelled FEASKI XOUDWEA, it crumbles to dust.  It is a scroll of identify. .lip$%_e - a potion of enlightenment.licS  Casting: Confusing Touch (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..liPP  Okay, then..li.li6D _.lifI.lingF _Unknown command..li 3.li9.liH _No target in view!.li 3.lim .li .li .li> P _.li .li .li .lin .li* .li_ .li .li .li2 ,.li .liN .li .li) .li .li .li B.li7 .li/ ,.li .li0 .li .li .li .liE .li ##.   #.. ..#  .li z..##.# #.#  #.#..# #.#  #.#..# #.#  .li #.#..# #.#  #.#..# .#.##  .li4 #.##.## .##..#  #..#..######..#.@.#  .liY ...##........##.#.#  ##.........###..#.#  .li| ##......###...##.#  .li 6###..........### r#  ..).#######.####.##  .li mr   quokka (asleep) .li ##### #......##.######.li3 o#<#.li ,53.0 (8.lia *4.0 (9.li .lin  .li K_A quokka comes into view..li! #.. ..#  .##.# #.#  .#..# #.#  .#..# #.#  .#..# #.#  .#..# .#.##  .##.#.##..#  ..#..######..#...#  ..##........##.#@#  #.........###..#.#  ###...##.#  ##....###.r#  .).#######.####.##  #### #......#   #.######  #<#  ###  .li" @5.0 (1.li & .li7' .liDF .##.##..#.###.##.##...#..######..#.#........##.# #...###. #####...#....###.r .).#######.####.# #### #......#  #.#####<# #.liM ;6.liP .liR .lir6..#.###.##.##...#..######..#.#........##.# #...###. #####...#....###.r .liu.).#######.####.# #### #......#  #.#####<# #.li5.li%7.li.li.li  The helpless quokka fails to defend itself.  You impale the quokka!!  You kill the quokka!.liN/†.liK.li-98.liU.liP _Okawaru accepts your kill..li .li .li .li& .li .li B.li .li .li4 .li/ .li .li .liF .li .li .li .li .li8 .li .li .lip f .#r .li K ..  ## .. .li ##. .##  #.. ..# .li  # #.# #..# #.# .li5 .#..# #@# .#..# #.# .li #.#..# .#.## .##.## .##..# .li 4#..#..######..#...# ...##........##.#.# r   rat (asleep) ##.........###..#.#   ##......###...##.#  .liY r###..........###.†# .liD ,64.0 (6.li *5.0 (7.li& .li) V _A rat comes into view..li=.....#r . ##.. ##.#  #... ..##. #.# ..#  .#.###.## .##. #..#..######..#...# ...##..##.#.# ##...###..#.  ###...##..li@Q]6.0 (1.li`..####.......#r . ##.liY.. ##.#  #..#. ..## #.# ..# .liؿ .#.###.## .## .li#..#..######..#.. ...##..##.#.# .li,##...###...li.li!%7.li .liz.li7T 8.## ...#####........#r .. ###.. ##  #..#. ..### #.# ..#  .#.###.## .## #..#..######..#.. ...##..##.liX .liY %8.li] .lib .li   ## #...##### #.#.....# ....#r#  ....#  ##.li.#  ##. #@##  #.. #..#  ..##.##.#  #.#..# #.# .li2 #.#..# #.#  #.#..#.li #.#  #.#.. .#.##  #.##.## .##..# ##..#..######..#...# .li=.li%9.li.li .li7 # ..## ..#####.#...........#r #.. ###.@# ###.## #....#..#### #.# ..#  .#.#  #.##.## .##70.li:.li-\# ..## #...#####.#...........#r #.. ## ###..# ###.# #....#..####.# #.# ..#  .#.#1.li  The helpless rat fails to defend itself.  You impale the rat!!  You kill the rat!.liY .li 8..li 1.li 3419 (0.9.li .lis P _Okawaru accepts your kill..li*`    ####  ...#  #..  #...##### #####.#.....# #......@..#.#  g.######....#  ## ###..#  ##. ##.##  #.. #..#  ..##.# ##.# g   hobgoblin (asleep) #.#..# #.#   #.#..# #.#   #.#..# #.# 4..lio9 (3.05.9 (4 _A hobgoblin comes into view..lin    ####  ...#  #..###  #...##### .lin #####.#.....#  #...#.# .g.######....#  ## ###..#  ##. ##.##  #.. #..#  ..##.# ##.# .lio #.#..# #.#  #.#..# #.#  #.#..# #.# .liUs.lis*6.9 (1.liu.liw.liɻ     ####  ...##  #..###  #...#####  #####.#.....#  #.li .#.# #.g.######....# . ## ###..#  ##. ##.##  #.. #..#  ..##.# ##.#  #.#..# #.#  #.#..# #.#  #.#..# #.# .lii .li e.gg.li .liB (===7.li .liM + _The hobgoblin shouts!.li2     ####  ...##  #..###  #...#####  #####.#.....# .li # #.#.#  #..g######....# .. ## ###..# . ##. ##.##  #.. #..#  ..##.#.li  ##.#  #.#..# #.#  #.#..#.li  #.#  #.#..# #.# .li .liH ig.---8.liv .li] /liF    ####  ...##  #..###  #...#####  #####.#.....#  #.g.#.#  #...######....# .### ###..# ..##. ##.## . #.. #..#  ..##.# ##.#  #.#..#/li #.#  #.#..# #.#  #.#..# #.# /lie=--9/li^/liV _The hobgoblin barely misses you./li  You hit the hobgoblin.  The hobgoblin is heavily wounded./liG_19----80.8 (0.9/li/li- _The hobgoblin hits you./li  You hit the hobgoblin.  The hobgoblin is almost dead./li,1.8 (1.0/li4/li@ _The hobgoblin hits you but does no damage./li) -  You barely miss the hobgoblin.The hobgoblin is almost dead.2 _The hobgoblin barely misses you./lic3   You hit the hobgoblin but do no damage.The hobgoblin is almost dead.8-----3.7 (0.9/li6/li<9- _The hobgoblin hits you./liw  You hit the hobgoblin but do no damage.The hobgoblin is almost dead./lix,4.7 (1.0/li {/li|O _The hobgoblin misses you./lix  You hit the hobgoblin but do no damage.The hobgoblin is almost dead./li/li>/li`?/liA/liA/liA/liC/liQC/liC/liE/liE#1/liEE==/liF/liNH,/liH/liJ/liK/li_K/liL,/li7M/liNO=/liO/liO/li4PL2==/liP/liUQ/li%R/liXR/li~R/li0S/liS/li$T/li]T/liT/liU/liU/li%V/liV/liXP==/liWX/liY/li[/li[/liY\/li_/lidX###... #...?. #### #..... ...## #....# #..### #....# #...##### /lid#....# #####.#.....# #....###.........#.# #...@#...######....# -106.6 (20.0) #......### ###..# >........##. ##.##/lie###.....#.. #..# #....##.# ##.# ####.#..# #.# /limel#.#..# #.# #.#..# #.# #.#..# .#.#/li+k[-7.6 (21/li&q/li?s; _Found a stone staircase leading down./liK3/liM/lifOH _No target in view!/li,3/li/liH _No target in view!/li /li2 /li /li /li P _/li B/li! /li /li0 ,/lin /liu /li /li /li /li /li /li /li /li /li ,/li /li$ ,/li /li  ## ###  #. ..#  #.♣..# ##....# .@..##### 14.6 (7.0)........##  #....######..###  #....# #...##### .# #####.#.....#....###.........#.# #....#...######....# #......### ###..# >........##.##.#/li$ /li g _k - a scroll labelled NAZULACIS QISHREC/lip(3/li*/li,N _There are no items here./li3/li/li/li/li}$ _/linX/liզ/li/lir/li/liƨ/li/liE/lio/li/liC/li/li/liR/li/li~/liî/li/li/lij/li/li/li/li,/lih/liB/li/li$/liY/li/liE/li/li-/li/li/liڼ/li/li/liɾ,/liP/li/li,/li/liF/li/liV/li/li/li,/li/lia/li/li/lid/li/li/li/li/li#/li,/li/li/liL~###....##......#######...........###....######..### #....# ##...### #....# #####.#..../li #....###.........# #....#...######... #@.....### ###....>........##. ###S#.###.....#.. #/li #....##.# # ####.#..# /liB#.#..# S   adder (asleep) #.#..# #.#..# . #.##.## .#/li[32.6 (18.0)3.6 (19/li./liY _An adder comes into view. /lioi #......###### #...........## #....######..### #....# ##...## #....# #####.#... #....###..... #....#...######.....#!###......### ###....>... ###S#.###.....#..  #....##.#  ####.#..#  #.#..# #.#..# #.#..# #.##.###.######..#..######.. /li6 /li04.0) /liq /li5 _Found a potion of invisibility. /li!Q #......###### #.....## #....######..### #....# ##...# #....# #####.##. #....#### .. #....#...######.#!###......### .>.##. #S#.###.....#..# #....##.# ####.#..#  #.#..# #.#..#  #.#..# #.##.## #.######..#..######5 /li& /li' /liS #......######..#. #.##w.. #....######....# #....# ##... #.. #....# #####.# #..# #....##### ... #....#...######.#!###......### .>.##.#S#.###.....#.. #. #....##.##. ####.#..##. #.#..##. #.#..#w   ribbon worm (wandering)#. #.#..#S   adder (asleep)#. #.##.## #.######..#..###### /li$ /liwT.w /li%6 /li /li^ _A ribbon worm comes into view. /lid #......###### ..#. #.## ... #....######.. w.# #....# ## #.. #....# #####.# #..## #....#####...# #....#....#!###......### ..##.#S#.###.....#..# #.# #....##.# #.# ####.#..# #.# #.#..# #.# #.#..# #.# #.#..# #.# #.##.## #.######..#.. /li.w7 /li^ /lic _There is a stone staircase leading down here. /liτ #......###### ..#. #. ... #....######.. .w# #....# ## #.. #....# #####. #..## #....### /li>.#####...# #....#....#!###......###>.##..#####S#.###.....#.. #.#.# #....##.##.#.# ####.#..##.#.# #.#..##.#.# #.#..##.#.# #.#..##. /li΅#.# #.##.## #.######..#.. /li0 /liA.S   adder (asleep) /li,8 _ /liU /li: /liI\  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! /likc r† /lig 7 3/2370 /lig I9 _Okawaru accepts your kill. /lik  /liym   /lim [_Your Fighting skill increases to level 1!/li /li> QDungeon Crawl Help/li zManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen /li ?: List of commandsC./li Attributes and Stats ^: Quickstart GuideD./li& lExploring the Dungeon :: Browse character notes/li> 9E./liS kExperience and Skills #: Browse character dump/lii 9F./li~ VMonsters ~: Macros help/li DG.Items /li I&: Options help/li H.Spellcasting %: Table of aptitudes/li8 I.Targeting /: Lookup description/li wJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History /li !: Display diagnosticsM./li mMacros, Options, Performance Home: This screen/li 9N./li Philosophy/li 91./li3 ZList of Character Species2./liH ^List of Character Backgrounds3./li_ OList of Skills4./li| ZList of Keys and Commands5./li aInscriptions6.Dungeon sprint modes/li|z/li9/li#......###### belafias the Sneak..#. #...........# Poltergeist of Okawaru *........ #....######.. Health: 23/23 ========================..# #....# ##. Magic: 6/6========================#.. #....# #####. AC: 2Str: 4#..## #....###..... EV: 12Int: 17/li`.#####...# #....#...#### SH: 0Dex: 16.......#!###......###XL:  3 Next: 70% Place: Dungeon:2.......@>........##.Noise: ---------  Time: 1139.6 (0.0).#####†#.###.....#..a) +1 dagger#.#.# #....##.#Nothing quivered#.#.# ####.#..#Fly /li-#.#.# #.#..##.#.# #.#..##.#.# #.#..##.#.# #.##.###.######..#..####/li~  _There is a stone staircase leading down here.  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! _Okawaru accepts your kill. _Your Fighting skill increases to level 1!/li{3/li~/liE/li9/liRDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A./liOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dump/liF.Monsters ~: Macros helpG./liItems &: Options helpH.Spellcasting /li2%: Table of aptitudesI.Targeting /liH/: Lookup descriptionJ.Religion /li^Q: FAQK.Mutations /liuV: Version informationL.Licence, Contact, History /li!: Display diagnosticsM.Macros, Options, Performance /liHome: This screenN.Philosophy/li1.List of Character Species2.List of Character Backgrounds/li3.List of Skills4./linList of Keys and Commands5.Inscriptions/liM6.Dungeon sprint modes/liZC{Lookup information about:  m - Monsters - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Exit help lookup/li /li /li7 #......###### belafias the Sneak..#. #...........# Poltergeist of Okawaru *........ #....######.. Health: 23/23 ========================..# #....# ##. Magic: 6/6========================/li #.. #....# #####. AC: 2Str: 4#..## #....###..... EV: 12Int: 17.#####...# #....#...#### SH: 0Dex: 16.......#!###......###XL:  3 Next: 70% Place: Dungeon:2/li .......@>........##.Noise: ---------  Time: 1139.6 (0.0).#####†#.###.....#..a) +1 dagger#.#.# #....##.#Nothing quivered#.#.# ####.#..#/liT 7Fly #.#.# #.#..##.#.# #.#..#/li #.#.# #.#..##.#.# #.##.###.######..#..####/li x  _There is a stone staircase leading down here.  /liШ qThe helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! /li _Okawaru accepts your kill. _Your Fighting skill increases to level 1!/li 3/li} /li /li5/liDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands/liZ4C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM./liMacros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands/li)5.Inscriptions6.Dungeon sprint modes/liEoMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health /lir[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and/li /li /li #......###### belafias the Sneak..#. #...........# Poltergeist of Okawaru *........ #....######.. Health: 23/23 ========================..# #....# ##. Magic: 6/6========================/li (#.. #....# #####. AC: 2Str: 4#..## #....###..... EV: 12Int: 17.#####...# #....#...#### SH: 0Dex: 16.......#!###......###XL:  3 Next: 70% Place: Dungeon:2.......@>........##.Noise: ---------  Time: 1139.6 (0.0).#####†#.###.....#../li a) +1 dagger#.#.# #....##.#Nothing quivered#.#.# ####.#..#Fly /liJ #.#.# #.#..##.#.# #.#..#/liw #.#.# #.#..##.#.# #.##.##/li #.######..#..####  _There is a stone staircase leading down here.  /li The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! _Okawaru accepts your kill. /li T_Your Fighting skill increases to level 1!/liW /li /liL /li /li/li  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0  18%  -1   g + Spellcasting   2.0    -1          /li b + Unarmed Combat   0.0    -3   h + Hexes   4.9    +4          c + Short Blades 1.6  40%  +1   i + Invocations   0.0    -1   d + Long Blades   0.7     0              e + Dodging2.7  26%  +1      f + Stealth5.2  16%  +5   /li[40m                   /li[s                /lil    /li        /lis                /li<    The percentage of incoming experience used to train each skill is in brown.  /lipSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  /lig[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/li/liSU a - Fighting   1.0    g + Spellcasting 2.0  20%- h + Hexes 4.9  20%2- d - Long Blades   0.7020In manual mode, experience is spread evenly across all activated skills. auto|manual!/liJ@ !/li9H !/liAP #......###### belafias the Sneak..#. #...........# Poltergeist of Okawaru *........ #....######.. Health: 23/23 ========================..# #....# ##. Magic: 6/6========================#.. #....# #####. AC: 2Str: 4!/liP #..## #....###..... EV: 12Int: 17.#####...# #....#...#### SH: 0Dex: 16.......#!###......###XL:  3 Next: 70% Place: Dungeon:2.......@>........##.Noise: ---------  Time: 1139.6 (0.0)!/liEQ .#####†#.###.....#..a) +1 dagger#.#.# #....##.#Nothing quivered#.#.# ####.#..#Fly #.#.# #.#..##.#.# #.#..#!/liwQ #.#.# #.#..##.#.# #.##.###.######..#..####!/liQ x  _There is a stone staircase leading down here.  !/liQ qThe helpless adder fails to defend itself.  You impale the adder!!  You kill the adder! !/liQ _Okawaru accepts your kill. _Your Fighting skill increases to level 1!!/liY 3!/liQ^ !/li` !/li_!/liY%###....# ..##. #......###### ..#. #...........##... #....######..#!/lic..# #....# ##.#.. #....# #####.# #.w## #....###.......#####...# #....#...#####.......#@###......###........>........##. .#####†#.###.....#.. !/liu#.#.# #....##.# #.#.# ####.#.# #.#..# w   ribbon worm (wandering)#.#.# #.#..#!/li#.#.# #.#..##.#.# #.##.##!/li)!/li*40.6 (1 !/li_!/liC!/li\ _You see here a potion of invisibility."/li#  #.♣#.# ###....# #..##.###### ...#.......##... #####..##..# ##...  #####.# #.w###......#####..@# #....#...#####"/liW$ ]#!###......###.......>........##.#####†#.###.....#...#.# #....###.#.# ###..#"/li. Jww"/li/ -=1"/li5 "/li8 C _The ribbon worm bites you but does no damage.#/li  You hit the ribbon worm but do no damage.2--2.5 (0.9#/li#/li\0 _The ribbon worm bites you.#/lil (catching breath)  You hit the ribbon worm but do no damage.#/lizq  The ribbon worm expels a string of sticky webbing.#/li0=3.4#/liK#/li H _The stream of webbing hits you but does no damage.#/li #/li [3==4.4 (1.0#/li& #/liS V _You barely miss the ribbon worm.&/likA5   You hit the ribbon worm.  The ribbon worm is moderately wounded.5 _The ribbon worm closely misses you.&/liD9  You hit the ribbon worm.  The ribbon worm is moderately wounded.&/li9 %6&/li(A &/liC X _The ribbon worm barely misses you.'/li+  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.'/li,7.3 (0.9'/lir'/li)X _The ribbon worm barely misses you.'/lioc  You barely miss the ribbon worm.==8.2 '/lid+_The ribbon worm is lightly wounded.'/lib  You hit the ribbon worm.  The ribbon worm is moderately wounded.'/li'c =9.1'/lih '/lim X _The ribbon worm barely misses you.'/li5#H (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded. `The ribbon worm expels a string of sticky webbing.(/lih`@50.0(/lip(/li5sW _The stream of webbing misses you.(/li   You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.(/li]0----1.0 (1.0(/li(/liO0 _The ribbon worm bites you.(/liX  You completely miss the ribbon worm.The ribbon worm is moderately wounded.(/linY*9 (0.9(/li^(/lidaY _The ribbon worm closely misses you.(/lis C  You barely miss the ribbon worm.1=---2.8 _The ribbon worm is moderately wounded.(/liX *  You hit the ribbon worm.  The ribbon worm is moderately wounded.3.7 _The ribbon worm barely misses you.)/li   You barely miss the ribbon worm.The ribbon worm is moderately wounded.)/li'4.6)/li2)/liY _The ribbon worm closely misses you.)/li*&n  You hit the ribbon worm but do no damage.)/li&,5.6 (1.0)/li,)/li/f _The ribbon worm is moderately wounded.)/li1  (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.)/li   The ribbon worm expels a string of sticky webbing.)/li=9=)/li۔%6.5 (0.9)/liۚ)/liZH _The stream of webbing hits you but does no damage.)/li!  You barely miss the ribbon worm.The ribbon worm is lightly wounded.)/li" g16-----7.5 (1.0)/li6( )/li* 0 _The ribbon worm bites you.)/liB )/li:G You barely miss the ribbon worm.The ribbon worm is lightly wounded.)/liG,8.4 (0.9)/liM)/liPX _The ribbon worm barely misses you.*/lidg  You hit the ribbon worm.*/li+e'9.3*/lii*/lilf _The ribbon worm is moderately wounded.*/li   You hit the ribbon worm.  The ribbon worm is moderately wounded.*/li"-60.3 (1.0*/liK*/liOX _The ribbon worm barely misses you.*/li  You hit the ribbon worm.  The ribbon worm is heavily wounded.-----1.2 (0.9*/li*/liY _The ribbon worm closely misses you.*/li  You hit the ribbon worm.  The ribbon worm is heavily wounded.17=2.1*/li */li Q _The ribbon worm misses you.*/li  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.*/li'3.0*/li*/liX _The ribbon worm barely misses you.+/lie  You barely miss the ribbon worm.+/lis%9+/liν+/li;f _The ribbon worm is moderately wounded.+/li3  You barely miss the ribbon worm.The ribbon worm is moderately wounded.+/lia13----4.8+/li+/li0 _The ribbon worm bites you.+/liMx  You hit the ribbon worm.  The ribbon worm is heavily wounded.+/lix o4=---5.8 (1.0+/liA~ +/li Q _The ribbon worm misses you.+/li (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.+/li(  The ribbon worm expels a string of sticky webbing.+/lioK;6+/liR+/li VH _The stream of webbing hits you but does no damage.,/lin  You hit the ribbon worm but do no damage.,/li,7.7 (0.9,/lic,/li c _The ribbon worm is heavily wounded.,/liU  You hit the ribbon worm.  The ribbon worm is severely wounded.,/li6c2--8.7 (1.0,/liS,/li{0 _The ribbon worm bites you.,/lik/   You hit the ribbon worm.  The ribbon worm is severely wounded.,/li0,9.6 (0.9,/li5,/lif8X _The ribbon worm barely misses you.,/li0 (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.,/liܕ  The ribbon worm expels a string of sticky webbing.,/li 3=-70.6 (1.0,/li! ,/li$ H _The stream of webbing hits you but does no damage.//littS  Casting: Confusing Touch (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0/li 0/li!The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes 0/li%"' N - No4/li4/liY#.♣..#belafias the Sneak#.####....#Poltergeist of Okawaru *.....#..##. #......###### Health: 13/23 =============-----------...#. #...........## Magic: 3/6============------------#... #....######..# AC: 2Str: 4#..# #....# ##.. EV: 12Int: 17#.. #....# #####.# SH: 0Dex: 16#.w## #....###...... XL:  3 Next: 70% Place: Dungeon:2.#####..@# #....#...##### Noise: =--------  Time: 1170.6 (0.0).......[44/lie:0m#!###......###a) +1 dagger........>........##.Nothing quivered.#####†#.###.....#..Fly #.#.# #....##.##.#.# ####.#..#w   ribbon worm (catching breath)#.#.# #.#..##.#.# #.#..##.#.# #.#..#You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm expels a string of sticky webbing. _The stream of webbing hits you but does no damage.  Casting: Confusing Touch (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.------------=1.6 (1Touch Fly 4/li4/li6 _Your tendrils begin to glow red.8/liUww  onfused)  Confirm with . or Enter, or press ? or * to list all spells. _Your tendrils begin to glow red.  You hit the ribbon worm but do no damage.  You feel bolstered by spreading misfortune.  The ribbon worm appears confused.  The ribbon worm is severely wounded. 5 -2.5 (0.9Fly 8/lim[8/li%^C _The ribbon worm bites you but does no damage.9/li+en  You hit the ribbon worm but do no damage.9/lil@w.9/lilF-3.5 (1.09/li9r9/lisc _The ribbon worm is heavily wounded.9/liUh #....# .. #. #.♣..# #.# #. ###....# #..##. #####...#. #.......... #....####.## #....# ##. #.w# #....# #####9/li9 #.@## #....###..... .#####...# #....#...#### .......#!###......### ........>........##..#####†#.###.....#.. #.#.# #....##.# #.#.# ####.#..# #.#.# #.#..#  #.#.# #.#..#9/li&9/li[4=49/li9/liHY _The ribbon worm closely misses you.:/li7  You hit the ribbon worm.5.4 (0.9 _The ribbon worm is heavily wounded.:/li|d  You hit the ribbon worm.6.3:/li:/lid _The ribbon worm is severely wounded.:/liyo   You barely miss the ribbon worm.The ribbon worm is heavily wounded.2--7.2:/lit :/liv N _The ribbon worm bites you. The ribbon worm bites itself.;/li.{  You hit the ribbon worm.8.1 _The ribbon worm is severely wounded.;/liCn  You hit the ribbon worm but do no damage.;/liCm3=-9.1 (1.0;/liI;/liLd _The ribbon worm is severely wounded.;/liF  You strike the helpless ribbon worm from behind!  You impale the ribbon worm!!  You kill the ribbon worm!;/li(M 1.;/liQ 49-80.0 (0.9 _Okawaru accepts your kill.;/liU ;/liW f _Your Hexes skill increases to level 5!;/liH M-;/li{ ;/li H _No target in view!........##. .#####†#.###.....#..  #.#.# #....##.#  #.#.# ####.#..##.#.# #.#..##.#.# #.# _c - 3 potions of invisibility (gained 1)>/lim ====3= 2 >/li- _You feel your existence waver again.5=>/li >/li >/li ,>/li >/liR f5====>/li >/li8 t6==>/li >/liz ,>/li >/liu ,>/lio >/liA >/li <====>/li< >/li >/li k17==>/li >/liz ,>/li( >/li ,>/li` >/li ,>/li >/li7 O=>/li >/li >/li |8=6====>/liR >/li Q _Magic restored.>/li% >/li ,>/li >/li ,>/li@ >/lib 99>/li d======>/li0 >/liY >/li >/li >/li ,>/li >/li ,>/li| >/li? >/lir 9=>/li >/li> x20=>/li ,>/lic >/li ,>/lis >/li) ,>/li >/li1 >/liY h1==>/li >/lib >/li >/li >/li ,>/li+ >/li >/li >/liU >/li >/liv h2==>/li >/liz ,>/li >/li ,>/li >/lio >/li >/li >/li O=>/li >/lih >/li L3==>/li >/li1 >/li ,>/liX >/li  >/li  >/li6 >/lic >/li' >/li ,>/liL >/li >/li >/li :==>/li> >/liW >/liH ,>/liG >/li >/li ,>/liG >/li >/li B>/liL >/li0 ,>/liy >/liw >/li >/li ,>/lij >/li >/liK >/li >/li >/li% >/li% >/liu, n>/li\- >/li- >/li. >/li/ >/li1 ,>/li*2 >/li$4 >/li6 >/li6 >/li7 >/li9 >/liq; ,>/lij< >/li= >/li? ,>/li@ >/li.B >/liC >/li!D >/liD >/liF >/liL  .#  ##.###  # .....# >/liM W #.#....  S#... $..###  #....#  #@...#  ###....###.  #.......... .#.##.#..#####. .........###.##.#..## .. S   adder (asleep)#..# #.# ###.##.#...####.# #..#...........#.# #.♣>/liT 1242.0 (59.0)>/liU +3.0 (60>/liZ >/li\ Y _An adder comes into view.@/liXu .#  ##.## .....##.###.#....##....S#.... ......$..## #....# ##....###. #..........#.##.#..#####..........# @/li$s##.##.#..## ..# #.#...# ## .##.#...###.@/liƣF4.0 (1.0)@/lik@/li@/liն .# .# .#  ####.### #......# #.###.#....###....S#....#.......@..###########....# #....#  ###....###. #.......... .#.##.#..#####. .........##.##.#..## ..# #.#...# #.# ##@/lio@/li%5@/lig _You see here 5 gold pieces.@/li+9  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!@/liF= q†@/li= @/li&C belafias the Sneak.#Poltergeist of Okawaru *......#Health: 23/23 ========================.#Magic: 6/6========================####.###AC: 2Str: 4#......#EV: 12Int: 17#.###.#....#SH: 0@/liC Dex: 16##....†#....#XL:  3 Next: 106% Place: Dungeon:2.......@..###Noise: ---------  Time: 1245.9 (0.9)########....#a) +1 dagger#....#Nothing quivered###....###.Fly #...........#.##.#..#####..........###.##.#..## ..# #.#...# #.# ##  @/liD ,_Magic restored. _An adder comes into view. _You see here 5 gold pieces.  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!@/livE { _Okawaru accepts your kill.You have reached level 4!@/liE @/lijU /  --more--B/lie C8/287/74 3% B/lirj B/lil 4 _C/li3C/liC/liH _No target in view!D/li3D/liD/liHD/liD/liѶD/li?L _You now have 31 gold pieces (gained 5).D/li3D/liD/li-D/li-,D/liD/liͿD/li,D/li>D/liSD/li,D/lipD/liZD/li{D/li D/liaD/liD/liCD/liD/liD/li D/li,D/liD/li<D/li<,D/liD/liD/liD/liD/li[D/li5D/li,D/limD/liD/li,D/li D/li|D/liD/li/D/liD/lioD/li,D/lioD/liD/li,D/li4D/liQD/liD/liD/lioD/liD/li_P ###  #.. #######.#######..............> #@# 61.9 (16.0) #.# #.# #.######.## ..........##.######..#.######..#.........#########.#D/liD/lit+2.9 (17D/liD/liZ; _Found a stone staircase leading down.D/lig D/li D/liL D/li D/li [M### #.. #######.#######.......@......>0.0)...).##.######..## #.#.#D/li Fly .##.......#D/li D/lii *3.9 (1D/lix D/li $ _Found a spear.E/liE/li"E/liJE/liE/liM######## #.....S..#######@#######...........>..).##.######..####.#S   ball python (constriction, asleep)#..E/liȏ&0E/li/*4.9 (1E/liE/li<^ _A ball python comes into view.F/lik########## #.@...S...#######.########..............> ...).##.######..### #.#F/li1 #.# #.######.##..........##F/liF/li6%5F/liF/liF/liIJ##..@..S.#######.#..............> ...).##.######. .### #.##.# #.######.##...# F/liN;6F/liҽF/liF/liK?#.F/liL#...@.S.#######.#........> ...).##.######. .### #.##.# F/licNF/liRP S.F/liR]S)The ball python hisses angrily.F/li.S.==7F/lidWF/liYC _The ball python bites you but does no damage.F/li ~  You hit the ball python.  You kill the ball python!F/li C.F/li <4-8.8 (0.9F/li! F/li" P _Okawaru accepts your kill.G/li_G/lioG/li BG/liJ ,G/li G/li G/lij G/li G/li G/liG/li,G/liG/liG/liG/liG/li=G/liG/liiG/liG/liYG/liqG/lixG/liG/li G/li "=  You see here a +0 spear.G/lim$G/li$ _G/li%&G/li3)G/li2G/li 7XG/li"?G/li@G/liAG/liBG/liiDG/li6F,G/li+GG/liHG/liFJG/liJG/lizKG/lifMG/liO,G/liPG/li+RG/litT,G/liEUG/liJWG/liY,G/liPZG/li\G/li^G/li _G/licXG/liydG/lieG/litg,G/lihG/liiG/li/t#.......).##.#######.###.######.##.# #.# #.##.###.######.###.............##.###.######..##.# #.######..##.#####.###.........#........@.#########.#-- ...####.#.# #.# #.#.# ####.### G/lilu#.... #......# ..#.##.###.#....# #.#w##....†#....#w   dart slug (asleep) #.............### ##.#########....# #....#G/li }090.8 (22.0)G/li}E-1.8 (23G/liG/li҄\ _A dart slug comes into view.G/lix| #.###.######.# #.# #.# #.# #.###.######.##.............# #.###.######..# #.# #.######..# #.#####.###.........# ..........#########.# ...####.#@# #.#  #.#.# ####.####.... #......# ..#.##.###.#....# #.#w##....†#.............### ##.#########....# . ###....###.G/li G/li̓ pw.wG/li 02.8 (1.0)G/li G/li G/lil   #.# ##.######.##............#.###.######.# #.#####.###.................#########.####.#.#  ####.####......# #..........#w##.###.#####.#.##....†.............####w   dart slug#.#..........G/li G/lip :w.G/li֋ %3G/li G/lix H/liO  You hit the dart slug.=4.7 (0.9H/liuTH/liVa _The dart slug is heavily wounded.H/lin,  You hit the dart slug.  The dart slug is almost dead.H/li2t  The dart slug launches a dart at you.H/lin4----5.6H/liH/li- _The slug dart hits you.H/li>  You hit the dart slug but do no damage.The dart slug is almost dead.H/lit  The dart slug launches a dart at you.H/liC~H/li~d1------6.5H/li;H/li- _The slug dart hits you.H/liQ z  You hit the dart slug.  You kill the dart slug!H/liW j.H/li2Z /87.4H/li] H/li _ P _Okawaru accepts your kill.H/liz3H/li$}H/liH _No target in view!I/li2I/li_I/liI/liw2-- _3=I/li4==I/lib,I/liI/li#,I/likI/li~5==I/liիI/liV,I/liI/li׮I/liI/liI/li,I/liƱI/liI/liKh6==I/liI/li,I/li"I/liI/liI/lirI/liI/liɹI/li<I/liI/li9=I/lihI/liI/liYD7=I/liI/li,I/liI/liT,I/liI/li8==I/lii,I/liI/li I/li,I/li.I/li7I/li?I/libI/li1I/li8I/liI/li9=I/lipI/lizI/li,I/lirI/lifI/li,I/li}I/li-I/li8,I/liI/liI/li,I/liiI/liI/liQ #.###.######.## #.............## #.###.######..##. #.# #.######..#.###.#####.###.........#I/li` .............#########.# ##....####.#.# #.# ..J.....##.#.#### ####.# #@##......# #.....- #....#.##.###.#... ####.#.##....†#... #.............# I/li ##.#########... ... #... J   endoplasm (wandering)I/li ##... ###... #.#.. #.....I/li8.##.#.##.#..#I/liE1331.4 (34.0)I/li?J.I/liE-2.4 (35I/li^s _An endoplasm comes into view.I/liU5 #.# #.# #.. #.###.###### . #............. #. #.###.######.. #. #.# #.######..#.###.#####.###.......................#########.###.J..####.#.# #........@.##.#.#### ####.......#.##......# #........#....#.##.###.#.......####.#.##....†#......... #..........#####.# ##.##########.  #I/li#. ##... ####.#.. #....I/liI/li<J...I/li703.4 (1.0)I/liڣI/liJ/liG #.###.######... #.# #.# #. .. #.###.###### .. #.......... #. #.###.###### . #. #.# #.########.###.#####.###.............J........######### ###...@####.#.# #...##.#.#### ####.#.##......# #..#....#.##.###.#.####.#.##....†#........# #..........######.## ##.######### #.  ##. ##... ###J/li5J/liA.JJ/liM%4J/li#J/li$J/li  You catch the helpless endoplasm completely off-guard!  You puncture the endoplasm!  You kill the endoplasm!J/liǍi.J/li5105.3 (0.9J/liJ/lihP _Okawaru accepts your kill.J/li3J/li(J/liH _No target in view!J/liP 3J/li J/lip J/li, J/lih P _J/li ,J/li` J/lio J/li) ,J/li J/lid J/liM ,J/li J/li. J/li J/li. J/liv J/li J/liǣ ,J/li J/liR J/li٥ ,J/li; J/li J/li BJ/li| J/li ,J/lij J/li J/li% ,J/li J/liE J/li ,J/li J/li J/li  ...#  ###.## ..... #####+#### #.## #........# #.##....####........# #.#  #.............# #.##>.###.....# #..........@.##..##.# #.#48.3 (13.0).....##.# #.# #######.###.###.#####.## #................ #######....####. ..........##.# #........#.##.. #........#.... #........####./liT ;49m9.3 (14 _Found a stone staircase leading down.K/liec3K/libfK/ligH _No target in view!K/liP3K/lirK/liH _No target in view!K/li IK/li K/li K/li _K/liI K/li K/li K/li K/li. K/liN K/li K/li/ K/li֡ ,K/li7 K/li; K/li K/liӣ K/li K/li K/li K/li= K/lio K/liX K/li٦ K/li K/li$ K/li K/li K/li K/li K/li K/liw K/li K/li֪ K/li K/liѬ K/li K/li K/li K/li K/liȯ K/li K/li K/li{ ,K/li K/liM K/li K/li K/liF K/li K/li ,K/li K/li K/li K/li K/liC K/li K/liQ L _You now have 39 gold pieces (gained 8).K/li 3K/li K/lim K/lir ,K/li K/li K/li ,K/li K/lis K/li K/li K/li0 K/li K/li K/li ,K/li K/li K/li$ K/lia K/li K/li K/li K/li K/lin K/li K/li K/liA K/li9 K/li K/li0 K/li K/lib K/liQ ,K/li K/li K/lij K/li K/li K/li K/li K/li K/li K/liR K/li K/li K/lim K/li] K/li ,K/li K/liB K/liW K/li{ K/li K/li: K/li ,K/li( K/liZ K/li ,K/li K/lig K/li ,K/li K/liS K/li! K/liE K/li K/li K/li K/li K/liR K/li BK/li K/li K/li# K/liN K/li K/li K/li K/li K/liH K/li K/li K/li K/li K/li K/li K/li( K/li K/li K/liq ,K/li K/li K/li ,K/li K/li) K/li BK/lim K/li K/li ,K/lik K/li ,K/lik K/li K/li ,K/lip K/li K/li K/li$ K/li K/li! K/lio# K/li# K/li#$ K/li[% K/li& K/li& K/liO' K/li,* K/li\+ K/li+ K/liw, K/li- K/liq. K/li. K/li. K/li/ K/lis0 K/li0 K/li0 K/li1 K/liQ3 BK/li3 K/liG4 ,K/li4 K/li5 K/li%6 K/liC6 K/li6 K/li&7 K/li7 K/li7 K/li8 K/lin9 K/li9 ,K/li[: K/li: K/lil; ,K/li; K/liR< K/li< ,K/li= K/li= K/li > K/li8> K/lif> K/li> K/lil? K/li~? K/li? K/liF@ K/li@ K/li@ K/li A K/liA K/liA K/liB K/liOB K/liC K/liC ,K/liC K/liD K/li"E ,K/liZE K/liE K/liwF ,K/liF K/liMG K/liG ,K/li H K/liH K/liI ,K/liI K/liJ K/liK ,K/liVK K/liK K/liSL ,K/liL K/liM K/liM ,K/liM K/liN K/liBO ,K/liO K/liP K/liP K/liP K/liP K/liyQ K/liDR K/limR K/liR K/liNS K/liS K/liS K/li$T K/liU K/liWV ,K/liV K/liX F _You reach down and open the door.K/liX 3K/li5Y K/liY K/liZ ,K/li[ K/li\ @  There is an open door here.K/li] K/li]  _K/li^ K/li_ K/li_ ,K/li` K/liqa @  There is an open door here.K/lia K/li6b  _K/liub K/li'c K/lic ,K/lic K/lid K/li,e ,K/lite K/li U/liU@ ~5==U/li@ U/li"B ,U/li|B U/liC ,U/liD U/liE ,U/liE U/lirF U/liF U/liF a6==U/li6G U/liH U/liH U/liI U/liK ,U/li*M U/liO U/li(O U/liP U/liQ U/liQ 9=U/liR U/liT U/liT D7=U/liU U/li] ,U/li^ U/li` U/li` U/lia U/lic ,U/likd U/li*f U/liWf h8==U/lil U/lin U/lip U/lip U/liq U/liy #.# #.#.# ##.##.####.# #.#.# .# #.# #.# #.#.###.# #.# #.# ......... #. ##.####.# .####.......# ....###'#####.# .#....##...# .####....####@#####.# -U/liR{ #....# #.# #....# #.# ###.## #..  #.# #..#.# #####.# U/li 078.5 (25.0)U/li E-9.5 (26U/li U/li c _l - a scroll labelled QYH OQEUVAOGAW/li3W/liW/liW/liW/liVW/li̦{=W/li7W/liҨW/li,W/liKW/lidW/licW/liW/liW/li W/li,W/liW/li*W/lilW/liW/li)W/liW/liW/liW/liNW/liW/liW/lidW/liW/li]W/li,W/liyW/li&W/li,W/liEW/lipW/li#,W/liW/liW/li+W/liOW/liW/liQW/li/,W/li|W/liW/li<,W/liW/li@W/li3,W/liW/li:W/li #.# ............ #. #..## #.. #.####.......##..##.#####...# #.. .............##...b.......#.###.. '#####.......##.#..........>..... ..##.........##.#...#####†#.###.. ..####.#####.##.#...# #.#.# # ..# #.# #.##.#...# #.#.# ### W/lin..# #.#####....#...# #.#.# .## #..........@...# #.#.# .# #.................##.#.# .# #########.##..###?##.#.# .# #.# ..##.##### ... ..#......† ........#.##### b   bat (asleep) ....##....### ..###############..........W/liLX94.5 (155.5 (16W/liW/liV _A bat comes into view.X/li[y.# #.#.###.###.##.# ##..# #. .# ..... #.# #..## #. .######..##.#####...# #. ......##...b#.### #######.#..........>.... .X/liy%##.........##.#...#####†#.###. .####.#####.##.#...# #.#.# #... .# #.# #.##.#...# #.#.# #### #.#####....#@..# #.#.# # ## #.# #.#.# # X/liz# #.................##.#.# # X/li-z# #########.##..###?##.#.# ##.##..# # #.######X/liWz.....# ......†........ #.######X/liz....##....### ..###############X/lîX/li-06.0)X/li,X/liX/li7~ .# #.# ##..#X/li 8p#.#.###.###.##.# ##..#  ..... #.# #..# .######.#####...# .......b.......#.### #####.......>...........X/lim8"####†#.#####.####... #.##### .# #.#####....##..........# X/li81.................##########.##..###?##.#.# ##.##X/li8# #.###### ......#X/li8......†. ........ #.###### ....##....X/li@X/li@%7X/li=FX/liIHX/li! e ##.##.###...#  .# #. #.# ##..##.#.###.###.##.# ##..#  ..... #.# #..# .######.#####...# .......b.......#.### #####.......>...........X/lim" k####†#.#####.####... #.##### .# #.#####....##.....# .................#########.##..###?##.#.# ##.### #.###### X/li" #......†. ........ #.######X/li* ;8X/li1 X/liI2 X/li ..... ..........# ##.##.###...#  .# #. #.# ##..##.#.###.###.##.# ##..#  ..... #.# #..# .####X/li* a..##.#####...# .......b.......#.### #####.......>...........####†#.#####.####... #.##### .# #.#####....### X/liN .................##########?##.#.# #X/lit #.### #.###### #......†.X/li;9X/liX/liY/lil ## #.##.#..#..... ..........# ##.##.###...#  #.# #. #.# ##..##.#.###.###.##.# ##..#  .Y/li.... #.# #..# .#####..##.#####...# .....#...b#.### #####.......>...........####†#.#####.####... #.##### .# #.#####....### .................##########?##.#.# #Y/liػQ#.### #.######Y/liRY/li'500Y/li1Y/liY/li 0  The helpless bat fails to defend itself.  You impale the bat!!  You kill the bat!Y/liQ5k†Y/li~7491.4 (0.9Y/li<Y/li[>P _Okawaru accepts your kill.Z/li_ 3Z/li Z/li} Z/li Z/li BZ/li ,Z/li Z/li Z/li ,Z/li Z/liK Z/li ,Z/li Z/li Z/li ,Z/li Z/li Z/li ,Z/li Z/li Z/li ,Z/li2 Z/li# Z/li  #.......##..##.#####...# #....# ........##...†.......#.###......# #.......##.#..........>........## ........##.#...#####†#.###.....# #.#####.##.#...# #.#.# #....## #.# #.##.#...# #.#.# ####.# Z/li #.#####....#...# #.#.# #.# #......#####.#.# #.# #...............@.##.#.# #.#8.4 (7.0 Z/liA t#########.##..###?##.#.# #.## #.##..# .# #.######..# Z/lig :......# .# ......†... ........ )# #.#######...Z/li  ....##.... .. ##.. Z/li ####. #..#################.. # #.. #............). Z/li F#......<##Z/liZ @9.4 (8Z/li Z/li ) _Found a long sword.\/liQq\/liq\/lis\/li4x\/li{\/liL,\/li\/lio,\/li\/li.k .##...†.......#.###......####.#...>........##. .##.#...#####†#.###.....#.. .#####.##.#...# #.#.# #....##.# \/liO.# #.##.#...# #.#.# ####.#..# .#####....#...# #.#.# #.#..# ..............#####.#.# #.#..# ....##.#.# #.#..# ########.##..###@##.#.# #.##.# #.##..# #.# #.######..#.\/li......# #.# ......†...#..\/liK .)# #.#######........##....... \/lix{####. #..#################...\/li # #.. #............).## #......<########\/liВ4#.#######\/li,11.4 (2\/liZ*2.4 (3\/li\/liC \/liuD_m - a scroll labelled WICVOILUSE\/li]/li3]/li&]/li]/li]/li5]/li]/li?,]/li^]/limB  You see here a +0 long sword.]/lix]/liĵ _]/li"]/li]/li]/li']/li]/liл]/liy]/li]/li]/li$]/li,]/li]/li]/li+,]/li]/li]/li,]/liH]/li]/li]/li]/li]/li]/li]/li]/li=]/li]/li # #########.##..###.##.#.# ]/li# ###.##..# #.# #.###### ........###.# ......† ...........)####.##### ....##...........#  ####. #..############## # #..# #........... #..# #......<### #@.# #.#######  .g.......# ####.###.# # #.# #.# .#g   goblin (asleep) ## ]/liH023.4 (11.0)]/li+4.4 (12]/li]/liu _A goblin comes into view. It is wielding a +0 dagger.]/li 0.# ###.##..# #.# #.#### ........###.# ......† ...........)####.##### ....##...........# ####. #..############## # #..# #.......... # #..# #<###.####.##..# #.####### ..g....@..# ]/li5 ####.###.# # #.# #.# .# ## ]/li\ ]/li X.gg]/li :===5.0)]/li@ ]/li ( _The goblin shouts!^/li#.# ###.##..# #.# #. ........###.# ...... ...........)####. ....##..^/li*.# ####. #.. #. #..# # #. #..# #......<#.####.##..# #.#^/li"#...g..@...##.####.###.# #. #.#^/li<#. #.### .# ##^/lib^/li^/li.g.^/li/---6^/li^/liz^/li #.# ###.##..# #.# #.^/li. ........###.#  ...........)####. ....##^/lin.# ####.##..^/li+| #.##..# #^/li? #.##..# #......<^/lik #.####.##..# #.#^/liu #....g@....#^/li #.####.###.#^/lip #.# #.#^/liЮ #.# #.# ##^/li-# .#^/li @ ##^/lix^/liO=--7^/li߽^/liL _The goblin misses you.^/liub  You hit the goblin.^/liv,8.3 (0.9^/li {^/li|^ _The goblin is heavily wounded.^/litJ t  You hit the goblin.  You kill the goblin!^/liDN ")^/likN -^/liN ^/liQ 0209.2^/litW ^/liY P _Okawaru accepts your kill.^/li ^/liK ^/li^ _No target in view!_/li_/li#L _  Things that are here:  a +0 dagger; a goblin corpse __/liX_/liv_/li_/li5_/li__/li0_/li_/liS,_/li_/lin_/li,_/li_/li_/li=_/lid_/li_/li_/liJ,_/li_/liE _/li ,_/liV_/liv,_/li_/lia_/li,_/li_/li]_/li,_/lig_/li_/li,_/li}_/li_/li_/li_/lif _/li!_/li"_/li"_/li#_/li$_/liD&,_/lif'_/li(_/li),_/li*_/li,_/lii-,_/li._/li/_/li1_/li71_/li1_/li3_/li=6B_/lif7_/li8,_/li9_/li:_/li;,_/li<_/li<_/li|=,_/li=_/liHC #....####.#####._/liI0 #....# #.# # #....# #.#####. ###.## #......._/liI #.# #....... #.# ######## #.# #################.######.............@................_/liI-####################.... _/liJo#.### #.#_/liEJD #.#_/lihJ_ #.###_/liJo#....#.### _/liJ.#.#_/liO053.2 (24.0)_/liOE-4.2 (25_/liR_/liT _/liT]_n - a scroll labelled COWIJE DUQOOG_/liO _/ligR B_/liR _/liT _/li V ,_/liV _/liIY ,_/liY _/liY _/liZ _/li\ ,_/li\ _/lie_ _/li` ,_/liYa _/li!c _/li1d _/liwd _/lid _/lif _/lih _/lith _/lih _/li]j _/liik _/lik _/lil _/li0n _/lio ,_/lio _/liq _/lir ,_/lis _/lit _/liu _/liu _/likv _/lix B_/lix _/li`y _/liy _/liz _/liPz _/li|  _/li| : There is an open door here._/li| _/li}  __/lip} _/li~ _/li~ _/li~ _/liq _/li _/li} _/li _/li݀ _/lid _/li _/li! _/liO _/li _/li _/li _/li _/li _/li` _/li _/liӅ _/liK _/li _/li+ _/li _/lit _/li _/li _/lie _/li _/li _/li _/li _/li _/li _/liE _/li _/li _/li _/li] _/li _/liA _/lih ,_/li _/li _/li3 _/li _/li _/li9 _/li5 _/li _/li۝ _/liE ,_/li _/li _/li _/li _/li _/li _/liN _/li _/li _/li _/li ,_/liM _/liF _/liܨ _/li _/liO _/liB _/li _/li _/li _/li3 ,_/lir _/li6 _/lḭ _/li _/li _/li _/li _/li _/liٴ _/li{ _/li¶ _/li _/li _/li _/liU ,_/li _/lic _/li ,_/li _/li _/li _/li _/liO _/lis _/li ,_/li _/li _/li _/li> _/li _/li _/li _/li _/li _/li _/li _/liw _/liO _/li _/li6 _/li _/li _/li _/lic ,_/li _/li _/li# _/li _/li _/li ,_/li _/liK _/lir ,_/li _/liK _/lil _/li _/li _/li _/li _/li _/liq _/li _/li$ _/lis _/li? _/li _/li _/li _/li~ _/li4 _/li B_/li< _/li ,_/li0 _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li _/li ,_/li _/li _/li _/li _/lip _/li! _/li" ,_/liy# _/li$ _/li% _/li% _/liS& _/liU) _/liE0 [ ##.........# .#########.# #.# .##.# ###r##### .#### ####.###......) ....# #......#...... .##.###.#....#..... .##....÷#....# ... ...........### #'# _/li0 #########....# #@###### .....# #....# #......# ..##.####....###......## #..#.##................. ##.#.##.#..#####......## _/li 1 ##.........# #......#r   quokka (asleep) ####.##.#..## #......# # #.##.#...# #.############ # #.##.#...####.# #....#_/li:9 W 627.2 (73  You reach down and open the door._/li9 +8.2 (74_/li> _/liA C _A quokka comes into view. _/liB >_Found a spear.`/li& h #.###### ##........+########.# #.#  #.# ###r########### ####.##)..#...# #......#.........####.#....#.........###....÷#....#........[# ...........### #@# ########.###### .....#  #......# ..##.####....###......## #..#.##.................#.##.#..####.##.........# # ####.## #.......`/lin L #.###########`/liZ F9.2 (1.0)`/li% `/li _Found a leather armour. _There is an open door here.`/lin $# #.###### ##........+########.# #.#  #.# ###r########## ####.##)...# #..###..##....÷#....#..@.....[# ...........#####'####### #############...#  #......# ..##.####....###......## #.................#.##.#..#####......##.........# ..# ##### #......#`/li `/li# -30 _`/liT `/li `/liq......... # #.###### ##........+########.# #.#  #.# ###r########## ####.##)...# #..###..##....÷#....#........[ ...........#####'####### #############...#  # ..##.####....###......## #.................#.##.#..#####......##.........# `/liy`/li^y%1`/li|`/li~a/li##.######.# ......... # #.###### ##........+########.# #.#  #.# ###r########## ####.##)...# #..###..##....÷#....#........[ ...........#####'####### #############...#   ..##.####....##### #.a/lig................#.##.#..######a/liNa/li2a/lia/li@a/li #.# #.# ##.######.# ......... # #.###### ##........+a/li########.# #.#  #.# ###r########## ####.##)...# #..###..##....÷#....#........[ ...........#####'####### #############...# a/li # ..##.####....##### #...........a/lica/li%3a/lia/liBa/li  The helpless quokka fails to defend itself.  You impale the quokka!!  You kill the quokka!a/li3O†a/li_ 424.1 (0.9a/li;a/liP _Okawaru accepts your kill.a/li8 3a/li   You see here a quokka corpse.a/li K _a/li͏ a/li p.....).##.######. #.#.....  #.# #.# ###.#....a/li ## #$.b.... ...........# #......######..# .....  #...# ... ##.........# #'# a/li m# #@# a/li !# #.# ###†######### ####.###......)..# a/li2 ....# #......#.........#Fly a/liH .##.###.#....#.........#.[#b   bat (asleep)##a/li^ !#..a/li V 6.1 (2.0  You reach down and open the door.a/liS *7.1 (3a/li? a/lig _A bat comes into view. _Found 15 gold pieces.b/li) #.#.....  #.# #.# ###.#....  #$.b....  #......  .....   ... #'# #@# #.# ###†#  .....)..#  .........# #.........# ÷#....#........[# b/lim###'#######  #.######    b/li9)) #.#.....  #.# #.# ###.#....  #$.b....  #......  .....   ... #'# #@# #.# ###†#  .....)..#  .........# #......b/liG÷#....#........[# ###'##### #.#  b/li23b/lib/liǢZ _A bat is nearby!b/liw ...........> .....).##.######.####### ##.######.# ..  #.# #.# ###.#...... ##.######.## #$.b...... b/li ...........# #.......# ##.......#  #.######..# #.......# ##........########.# #.# b/li S #.# ###†###### .#### ####.###......)...# #......#......b/li- ###.#....#......... .##....÷#....#........[ b/lib ...........#####'####### #############b/lip b/li 18.1 (1 _b/li b/lic Q _There is an open door here.b/li #########.##########...........>. .....).##.######.####### ##.######.#  #.# #.# ###.#...... ##.######.## #$.b....... ......... # #.######..# #..@....# ##.........# ###'#############.# #.#  #.# ###†###### .#### ####.##)...# #......#.....###.......... .##....÷#....#........[ ...........#####'#b/li b/li b/liY.bbb/li;-=9b/lif _The bat barely misses you.c/li}n  You hit the bat.  You kill the bat!c/li3†c/li5440.0 (0.9c/li͏c/li1P _Okawaru accepts your kill.c/liuIc/livH _No target in view!c/liv3c/lixc/liw{c/lic}c/li: _c/lic/li,c/li c/lic/li,c/lic/lic/liӋc/li@c/liuM _You now have 54 gold pieces (gained 15).c/lic/liƏc/liEc/liQc/li c/ligc/lic/li$c/li8c/lifc/liѕc/liHc/lic/lic/lic/lic/li>,c/liݜc/lic/li<c/li`c/lic/lizc/li c/li_,c/lic/li,c/lic/liHc/li}c/lic/liM _You now have 71 gold pieces (gained 17).c/liѪ3c/lic/lic/ligc/lic/liάc/ligc/lic/lic/li6c/liLc/lic/lic/lic/lilc/lic/lic/liOc/lic/li,c/liδc/lihc/lic/li=c/lic/libc/lic/liƸc/lic/lic/li޻Xc/li,c/lic/liݽc/li6,c/likc/lic/li,c/lic/liNc/lifc/lic/lic/lic/lid,c/lic/lic/li*c/liWc/lic/liTXc/liJc/lih,c/lic/lic/lic/lic/liPc/libc/lic/lic/lic/lic/liNc/lic/likc/li8c/lic/lic/li3c/lic/li+,c/li=c/li7c/li,c/li'c/lioc/lic/lic/lic/li%  c/liThere is an open door here.c/lic/liQ _c/lic/liSc/li c/li( c/li c/lir b  You see here a quokka corpse.c/li c/liN  _c/li" c/liz c/li c/li c/lic c/li c/li c/li c/li c/li c/li c/li c/li c/li c/li c/li c/li c/li %  c/li There is an open door here.c/li c/liX  _c/li c/liJ! c/liV" c/liu" c/li# c/liC$ c/liD% c/lir& c/li' c/li) c/li* c/li'+ c/li+ c/li"1 c/liw2 c/li2 c/li93 c/li4 c/li"6 c/liD6 c/li6 c/li8 c/li8 c/li8 c/li89 c/li: c/li; c/li$; c/lin; c/liz< c/li= c/li= c/lig= c/lio> c/li> c/li? c/li1? c/li(@ c/li@ c/li@ c/li@ c/liA c/liLB c/licB c/liB c/livC c/liD c/liD c/licD c/liE c/liRF c/liF c/liF c/liG c/li:H c/liRH c/liH c/liI c/liXJ c/liqJ c/liJ c/likK c/liL c/liL c/lihL c/li M c/liM c/liM c/liMN c/liO c/liO c/liO c/li;P c/liQ c/liQ c/liQ c/li3R c/liR c/liS ,c/liT c/liV d  You see here an adder skeleton.c/li9W c/liW  _c/liW c/li\ c/li] c/li] c/li^ c/liz_ c/li?` c/liU` c/li` c/li1b c/lib c/li c c/lipc c/liOe c/lif c/li>f c/lif c/lig c/lih ,c/lii c/lik c/lik c/lil c/lil c/lim c/lio c/lio c/lip c/lir c/lis ,c/li~t c/liu c/lix c/liBx c/liHy c/liz c/liO{ ,c/li{ c/li| c/li} c/li} c/li~ c/li~ c/li c/li c/liK c/liF c/li c/li* c/li c/li c/liЄ c/li c/lii c/lip c/lic c/li c/li c/li! c/li c/li& c/li c/li c/liĎ c/liݎ c/li c/li c/liy c/li c/li& c/li# c/liv c/li c/lit c/li& c/li ,c/liz c/li` c/liJ ,c/li c/liġ c/li* ,c/li£ c/li c/li ,c/li^ c/li c/li7 c/lic c/li c/lim c/liV ,c/liЭ c/li$ c/liݯ ,c/liV c/liw c/liU ,c/liE c/lis c/li c/li c/lia c/li c/liL ,c/liº c/li c/lia c/li c/liԼ c/li0 c/li ,c/li c/li c/li c/li c/li c/li c/lie c/li c/li c/li c/li c/li c/liC c/li c/li ,c/li3 c/li c/li c/li c/li; c/li c/li c/li c/li& c/li c/li c/li c/li c/li c/li# c/li; c/li c/lis c/li c/li- c/li c/li c/li c/li c/li c/li c/li6 c/liN c/li c/li< c/li c/li c/li c/li< c/li} c/li c/li c/li c/li c/li1 c/liu c/li c/li c/li4 c/li c/lio c/li ,c/li c/liB c/li c/li c/li c/li' c/li ,c/li. c/li c/li ,c/lii c/liL Xc/lir c/li ,c/lio c/li c/li ,c/li c/li c/li ,c/li c/li  c/li ,c/li c/li c/liO ,c/li c/li* c/li ,c/li? c/li3 c/liF ,c/li c/li c/li ,c/li c/liw c/liR ,c/li c/li c/li c/li0 c/li c/li c/li^ c/li c/li!! c/li# c/lie$ ,c/li% c/li& c/lil( c/li( c/liu) c/li+ c/li, ,c/li. c/li"1 c/li2 c/li2 c/li3 c/li6 c/li7 ,c/li8 c/li+: c/li; ,c/li = c/li? c/liA ,c/liB c/liD c/liE c/liF c/liF c/liG c/liH ,c/li_I c/lidK c/liM ,c/li'N c/liP c/liSR c/liR c/litS c/li V c/li X ,c/liNY c/li\ c/li5] ,c/li] c/li_ c/liua ,c/lia c/lic c/lid c/lid c/lie c/liVh d  You see here a quokka skeleton.c/li%j c/lioj  _c/ligk c/lil c/li5n c/li c/liG c/liM c/li ,c/li+ c/li c/lif c/li c/li* c/li c/li ,c/li ,c/li c/li c/li c/li˜ c/li Bc/li/ c/li} ,c/li] c/liơ c/li ,c/li c/li c/li c/li[ c/li` c/li c/li c/lic c/liͭ c/li ,c/li c/li c/liٱ c/li c/li c/li c/li4 c/lix c/li c/liC c/li Xc/liR c/li c/li c/lib c/lir ,c/li c/liZ c/li Bc/li c/li ,c/li c/li c/li ,c/li c/li c/li  ...........##  #....######..###  #....# ##...#####  #....# #####.#.....#  #....###.........#.#  #....#...######....#  ####....###..#  ......##........##.##  #.....#.. #....@#..#  -c/li ....##.##r..r##.##.#  ####.#..#r.: #..#.#   #.#..#. #..#.#   #.#..# #..#.#   #.#..# #..#.##   rrr 3 rats (asleep)  #.##.## ##.##..#  ####..#..######..#...#  ..÷...##........##.#.#  c/li 804.0 (164.0)  3 rats come into view.-55c/li c/li 3 _Found a book of Party Tricks.d/li!  #.##  #....######..###  #....# ##...#####  #....# #####.#.....#  #....###.#.#  #....#...######....# #......###....###..# .##.##.## d/li #.....#.. #...@.#..#  #....##.##r..r##.##.#  ####.#..#r.:) #..#.#  #.#..#.). #..#.#  #.#..#.: #..#.#  #.#..#J #..#.## J   endoplasm (asleep)d/lip  #.##.## ##.##..# rrr 3 rats (asleep)#..#..######..#...# ...÷...##........##.#.# d/liϷ  An endoplasm comes into view.6.0)d/liȽ d/li+ _Found a short sword, a smouldering dagger and a Grand Grimoire.d/li o #.##  #....######..###  #....# ##...#####  #....# #####.#.....# # #....###.#.# # #....#...######....# #......###....###..# .##.##.## #.....#.. #..@..#..# # #....##.##r..r##.##.# d/li # ####.#..#r.:). #..#.# # #.#..#.)..$ #..#.# # #.#..#.:..( #..#.# # #.#..#J.)?. #..#.## # #.##.##...b##.##..# b   bat#..#..######..#...# rrr 3 rats (asleep).÷...##.##.#.# d/lik  A bat comes into view.7d/li" d/lip V _Found 17 gold pieces, 5 stones, a scroll of identify and a club.e/li  The helpless rat fails to defend itself.  You impale the rat!!  You kill the rat!e/lij† 2e/liV259 (0.9e/li!e/liP _Okawaru accepts your kill.g/li2l #.##  #....######..### # #....# ##...##### # #....# #####.#.....# # #....###.#.# .# #....#...######....# .###......###....###..# >.##.##.## g/liL.###.....#.. #.@...#..# .# #....##.##r..†##.##.# .# ####.#..#r.:)..#..#.# .# #.#..#.)..$.#..#.# .# #.#..#.:..(.#..#.# .# #.#..#J.)?.S#..#.## .# #.##.##...b##.##..# .######..#..######..#...# S   ball python (constriction, asleep).÷...##.##.#.# rr 2 rats (asleep)g/liTg/li]k.rr1 asleep)g/li],8.9 (1.0g/liig/li^l g/limP_A ball python comes into view.g/liG# #.## # #....######..### # #....# ##...##### g/lij.# #....# #####.#.....# .## #....###.#.# .# #....#...######....# #.###......###....###..# .>g/lir.##.##.## g/lin#.###.....#.. #@....#..# #.# #....##.##.r.†##.##.# g/li#.# ####.#..#r.:)..#..#.# g/liO#.# #.#..#.)..$.#..#.# g/liw#.# #.#..#.:..(.#..#.# #.# #.#..#J.)?.S#..#.## g/liT#.# #.##.##...b##.##..# #.######..#..######..#...# .÷...##.##.#.# g/lig/li=-=9g/li?f _The rat barely misses you.h/li  You hit the rat.  The rat is heavily wounded.h/li--10.8 (0.9h/lih/li Q _The rat closely misses you.h/liH  You barely miss the rat.The rat is heavily wounded.1.7h/liWh/li#[; _The rat bites you but does no damage.i/li5  You barely miss the rat.The rat is heavily wounded.i/lih6'2.6i/li@i/li:CQ _The rat closely misses you.i/likn  You hit the rat.  You kill the rat!i/li3x.r   rat (i/li{/63.5i/lii/li[P _Okawaru accepts your kill.m/li\e #.##   #....######..###  #m/liWfN #....# ##...#####  # #....# #####.#.....#  ## #....###.#.#  .# #....#...######....#  .###......###....###..#  >.##.##.##  .###.....#.. #.@...#..#  .# #....##.##...†##.##.#  m/lif.# ####.#..#r.:)..#..#.#  .# #.#..#.)..$.#..#.#  .# #.#..#.:..(.#..#.#  .# #.#..#J.)?.S#..#.##  .# #.##.##...b##.##..#  .######..#..######..#...#  ÷...##.##.#.#  m/lii,m/liLkm/lit[b.bm/li.u4-4.5 (1.0m/li5m/lio/liX#.##  #....######..###   #....# ##...#####   #....# #####.#.....#  # #....###.#.#  # #....#...######....#  ###......###....###..#  .##.##.##  ###.....#.. #..@..#..#  # #....##.##...†##.##.#  # ####.#..#r.:)..#..#.#  # #.#..#.)..b.#..#.#  # #.#..#.:..(.#..#.#  # #.#..#J.)?.S#..#.##  # #.##.##....##.#o/li)Y:#..#  ######..#..######..#...#  r   rat (÷...##.##.#.# o/li[o/li9\o/licRb$o/liGd-=5o/lipP _The bat hits you but does no damage.o/liM n  You hit the bat.  You kill the bat!o/li †r   rat (asleep)o/li 476.4 (0.9o/lin o/li P _Okawaru accepts your kill.q/li_ #....######..### # #....# ##...##### # #....# #####.#.....# ## #....###.........#.# .# #....#...######....# .###......###....###..# >..q/li˷##........##.## ###.....#..###.....#..# .# #....##.##...@##.##.# .# ####.#..#r.:)..#..#.# .# #.#..#.)..$.#..#.# .# #.#..#.:..(.#..#.# q/li.# #.#..#J.)?.S#..#.## .# #.##.##....##.##..# .######..#..######..#...# q/li.S   ball python (constriction, asleep) .....÷...##........##.#.# q/liYr   rat (asleep) .#######..###..#.# q/li!q/li4-7.4 (1.0q/li  _You see here a rat corpse.s/li¶# #....######..### # #....# ##...##### .# #....# #####.#.....# .## #....###.#.# s/li>.# #....#...######....# #.###......###....###..# .>.##........##.## #.###.....#..###.....#..# #.# #....##.##..@†##.##.# s/li4#.# ####.#..#r.:)..#..#.# #.# #.#..#.)..$.#..#.# #.# #.#..#.:..(.#..#.# #.# #.#..#J.)?.S#..#.## s/li$#.# #.##.##....##.##..# #.######..#..######..#...# .÷...##s/lif.##.#.# #.#.###..#.# s/lis/liyF-8 _s/lis/liis/liV E.# #....######..### .## #....# ##...##### .# #....# #####.#.....# .## #....###.#.# .# #....#...######....# s/li W .#.###......###....###..# .>.##........##.## ÷#.###.....#..###.....#..# .#.# #....##.##.@.†##.##.# .#.# ####.#..#r.:)..#..#.# s/liAW .#.# #.#..#.)..$.#..#.# .#.# #.#..#.:..(.#..#.# s/likW B.#.# #.#..#J.)?.S#..#.## .#.# #.##.##....##.##..# s/liW .#.######..#..######..#...# .÷...##.##.#.# #.#.###..#.# s/lie[ s/li\ s/lif }S.S)s/liif -=9s/lio s/li{r 5 _The ball python hisses angrily.t/liF.# #....######..### .## #....# ##...##### #..# #....# #####.#.....# #..## #....###.#.# #...# #....#...######....# .#.###......###....###..# .>.##........##.## #÷#.###.....#..###.....#..# t/liG`#.#.# #....##.##@..†##.##.# #.#.# ####.#..#r.:)..#..#.# #.#.# #.#..#.)..S.#..#.# #.#.# #.#..#.:..(.#..#.# #.#.# #.#..#J.)?..#..#.## #.#.# #.##.##....##.##..# #.#.######..#..######..#...# #.÷...##.##.#.# #.#.###..#.# t/liFLt/liLt/lifXS$J.Jt/li4Y.-20t/limet/lig^ _The endoplasm quivers.u/li  The helpless rat fails to defend itself.  You impale the rat!!  You kill the rat!u/liu/liRS..:)u/li3\8-1.3 (0.9u/liEu/liP _Okawaru accepts your kill.v/li v/li" J.  You closely miss the ball python.=2.2v/liv/li\C _The ball python bites you but does no damage.v/li& v/li yJ)3.1v/li v/li _You barely miss the ball python. The ball python barely misses you.w/liu _The ball python bites you but does no damage. _You barely miss the ball python. The ball python barely misses you.  You hit the ball python.  The ball python is moderately wounded.   The endoplasm freezes you.6--4.0w/li${w/li)1 _You are frozen. You resist.w/li  You hit the ball python.  The ball python is severely wounded.w/li %9w/li w/li _The ball python closely misses you. The endoplasm barely misses you.x/li~  You hit the ball python.  You kill the ball python!x/li †  Okawaru accepts your kill.x/liN0305.8x/lix/liV _The endoplasm barely misses you.y/li[!  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.--6.7y/liFy/li1 _You are frozen. You resist.y/li\  You barely miss the endoplasm.The endoplasm is almost dead.7.6y/lif y/lih W _The endoplasm closely misses you.z/li$z  You hit the endoplasm.  You kill the endoplasm!z/liR/j.z/liR2418.6 (1.0z/li=z/li@P _Okawaru accepts your kill.{/li k## #....# ##...#####   #....# #####.#.....#  ..## #....###.........#.#  ...# #....#...######....#  .#.###......###....###..#  >........##........##.##  ÷#.###.....#..###.....#..#  .#.# #....##.##.†.†##.##.#  .#.# ####.#..#..@)..#..#.#  .#.# #.#..#.)..$.#..#.#  .#.# #.#..#.:..(.#..#.#  .#.# #.#..#..)?..#..#.##  .#.# #.##.##....##.##..#  {/lik.#.######..#..######..#...#  .......÷...##........##.#.#  ##.#######.........###..#.#  ...# ###...##.#  {/liMuC-9{/li{/lic  You pick up a book of Party Tricks and begin reading...-30.6 (2{/liY{/liQr  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.}/lil2#..# #....# #####.#.....# #..## #....###.........#.# #...# #....#...######....# #.###......###....###..# }/li3]..>..........##.## #÷#.###.....#..###.....#..# #.#.# #....##.##.†.†##.##.# #.#.# ####.#..#...)..#..#.# #.#.# #.#..#.@..$.#..#.# #.#.# #.#..#.:..(.#..#.# }/li3#.#.# #.#..#..)?..#..#.## #.#.# #.##.##....##.##..# #.#.######..#..######..#...# #.......÷...##........##.#.# ###.#######..###..#.# ....# #####...##.# ############..........###.†# }/li@n7=1.6 (1}/liI}/liK _You see here the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}./liK ;2/liP /liS _o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}/lih /li> Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+} Armour (go to first with [)  b - a +1 cloak (haunted) Scrolls (go to first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKHi - a scroll of identify  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG /li #Potions (go to first with !)c - 3 potions of invisibility  e - a potion of enlightenment  g - 2 red potions  j - 2 lumpy brown potions/li{o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.9; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.1 XLs.  At current training (20%) you reach 10.0 in about 8.1 XLs.  Current attack delay: 0.9. Damage rating: 7 (Base 4 x 115% (Dex) x 104% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Fly: It grants you flight. rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. If you switch to wielding this weapon: Your spell failure would worsen by up to 1% (press '!' for details). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./li /liw /liE #..# #....# #####.#.....#   belafias the Sneak #..## #....###.........#.#   Poltergeist of Okawaru *..... #...# #....#...######....#   Health: 27/28 =======================- /li ..#.###......###....###..#   Magic: 7/7======================== ...>........##........##.##   AC: 2Str: 4 #÷#.###.....#..###.....#..#   EV: 12Int: 15 /li 6#.#.# #....##.##.†.†##.##.#   SH: 0Dex: 16 /li j#.#.# ####.#..#...)..#..#.#   XL:  4 Next: 31% Place: Dungeon:2 /li7 #.#.# #.#..#.@..$.#..#.#   Noise: ---------  Time: 1832.6 (0.0) /lie G#.#.# #.#..#.:..(.#..#.#   o) +3 dagger of Conscience {flame, Fly rEl /li6 #.#.# #.#..#..)?..#..#.##   Nothing quivered #.#.# #.##.##....##.##..#   Fly #.#.######..#..######..#...#  #.......÷...##........##.#.#    ###.#######.........###..#.#    ....# ##......###...##.#    ############..........###.†#    _You see here the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}. /li G_o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}You unwield your +1 dagger.  You feel stupid.You feel rather light.  The +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+} bursts into flame!/li @3.6 (1/lib /liO  _o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}  You unwield your +1 dagger.  You feel stupid.  You feel rather light.  The +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+} bursts into flame! _o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}/li3/li./lid,/liG/liwa8=/li+/liˮ/li7,/li/li{/li/li/li/lim/li/li/liI _i - 2 scrolls of identify (gained 1)/liE/li9=/lil/li*;  You see here 5 stones./li~/li _/li/li,/li/li^M _You now have 88 gold pieces (gained 17)./li/li/li/liC  You see here a +0 short sword./li/li _/li/li/li,/li/lig/li,/li8/li/li>/lid/li/li /li /li/li/liD/li,/liJ/li/liI,/li/liR /li!/li!/li&#/li#%/li'/liB'/lib(/li@*/li-,/li[,/li-/li>0/li+2,/li3/li.6/li`8,/li7:/li</li@,/li N/liHY/li]/li`/li0d/liiB/lik,/lil/liq{  Things that are here:  a +0 club; a rat skeleton/liowa _/lify/liy/liz/li{/li}/li}/li~/li,/li,/li8/li/liY/li/lid/li/li,/li̲i  There is a stone staircase leading up here. _/liX/liX/liX/lil/liz,/li/li_X/li /li B/li n/liT /li ,/li /li /li B/li /li ! ,/li$ /li+ {  Things that are here:  a +0 club; a rat skeleton/li, /lio-  _/li/ /li6 /li8 ,/ligX /li]` /lib ,/lid /litl /li'n ,/liso /liu /li?w /lizw /lix /li=~ /li /li( /li /lie /li' /lia /li /liŐ /liK /li /liѓ /li /li? ,/li /li? /liC /li /li¤ /li /li ,/lib /li /li ,/li /li /li /li /li /li /liݷ /li /li /li7 /li ,/li /li_ /li4 ,/li /li /lig ,/li /li /li/ ,/li1 /li@ /li ,/li /li /li ,/lil /liz /li ,/li` /li /li ,/liW /lik /li ,/liG /li /li ,/li4 /li /li /li /lie /liJ /lii ,/li) /li /li ,/li /li' /li1 /lid /li /li /li* /lic /li /li /li ,/lip /li /li ,/li /liv /li ,/liu /li /li /li /liT /li /lib ,/li /li /li ,/li /li8 /li ,/liO /liC /li ,/lij /li /li ,/lil /lid /li ,/li> /li1 /li ,/li /li /liY ,/li /li /liT ,/li /li*" /li # ,/li# /li$ /li% ,/li& /li ' /liZ( /li( /li) /lig* /li+ ,/li, /lir. /li/ /li#0 /li0 /li2 /li3 ,/li4 /li5 /li7 ,/li7 /li8 /li$: /li\: /li; /li< /li> ,/lir? /li-A /liB ,/limC /liD /liE ,/liF /liF /liG ,/liG /liH /liI /li1J /liK /liL /liM ,/liN /liO /liO ,/liP /liP /liEQ /li|Q /liQ /lifR /liR ,/li(S /liS /li)T ,/lisT /liU /li_  ## <# .# .# .# ###########.# #.........@.#/li%` 944.6 (111.0)/liY` ######.##################### ..............>.............# ...).##.######.############## .######.# #.#...........#/li`  .# #.# ###.#.....#/li` y .######.## #.......#/li` `.....# /li` .######### ...# #..†....#/li9f A52/liMj /li1l 9 _Found a stone staircase leading up./liA/li[Inventory: 15/52 slots /li?QHand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 dagger Armour (go to first with [) /lig b - a +1 cloak (haunted) Scrolls (go to first with ?) /li d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKHi - 2 scrolls of identify /li k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE /li٘ n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)c - 3 potions of invisibility  /lie - a potion of enlightenment  g - 2 red potions  j - 2 lumpy brown potions/li./lia/liJbelafias the SneakPoltergeist of Okawaru *.....##Health: 28/28 ========================<#Magic: 7/7========================.#AC: 2Str: 4.#EV: 12Int: 15.#SH: 0/li%Dex: 16###########.#XL:  4 Next: 31% Place: Dungeon:2#.........@.#Noise: ---------  Time: 1945.6 (0.0) #######.#####################o) +3 dagger of Conscience {flame, Fly rEl ..............>.............#Nothing quivered ...).##.######.##############Fly .######.# #.#...........# .# #.# ###.#...........# .######.## #...............# .........# #.......######### .######..# #..†....#Things that are here: _a +0 club; a rat skeleton _There is a stone staircase leading up here.  Things that are here: _a +0 club; a rat skeleton _Found a stone staircase leading up./liG/li/li/li /lir /li{s 3/li| /li| /li| /li n/li /li ,/li /li /li ,/li /li& /li# ,/liu /lik /li /li͌ /li~ /li /lip ,/liU /li /li /liҔ /li /li[ /li ,/li /li; /li ,/li /li /liܟ ,/li` /li /liġ ,/li< /li /li` ,/li@ /li¦ /liԧ /li# /li /li^ /li /li$ /li /li /liҮ /li /liȯ /liH /li ,/li3 /li  #####.##########.################ .......................>......... #####.......).##.######.######### # #.###.######.# #.#........ /liv # #.# #.# #.# ###.#........ # #.###.######.## #............ # #.............# #.......##### # #.###.######..# #..†....# /li # #.# #.######@.# #.......#62.6 (17.0)/liK #.###.........# ###'.#########.# #.# ####.#.# #.# ###†####### ...##.#.#### ####.###......)..#/li .##......# #......#...#....#.##.###.#....#...# ./li ####.#.##....÷#....#........[# #.............#####'#######/li /liX /li /liD /lib}/li}/li~/li/li/li=/lii,/li,/li/li,/liӕ/li/li&/lix,/li/li/li ,/lis/li</liʝ,/li/li/lib/li/li/li ..##.# #.# #.######..# #....... ./li{###.#####.###.........# ###'#### ......#########.# #.# #....####.#.# #.# ###†#### /li........##.#.#### ####.###) ......#.##......# #......# /li??......#....#.##.###.#....#....... ......####.#.##....÷#....#....... /lioM......# #......@......#####'####70.######.#########....# #.#### /li4 #.#...........# #....# #.....  #.######...##.####....###.....  #.#.# #.#..#.##........ /li #.#.# #.##.#.##.#..#####.....   #.#.# #.##.........# #.....   #.#.# #.####.##.#..## #.....   #.#.# #.# #.##.#...# #.####/li,E /lie/li/li^/li /li /li /lib /li /lis /li& /lio /li /li ,/liW /li /li /liA /li /li| /li /li /liz /li  ###.#.# #.# ###†####### .#.#### ####.###......)..# ### #......#.........# ....#.##.###.#....#.........# ###.#.##....÷#....#........[# /li t #.............#####'####### ####.#########....# #.###### ....# #....# #......# ####...##.####..@.###......##### 9.6 (7.0) #.#..#.##...................# # #.##.#.##.#..#####......##### #.........# #......# /li # #.####.##.#..## ## # #.# #.##.#...# #.########### /liT # #.# #.##.#...####.# # # #.# #...........#.# #.♣ # #.# ####.##.#.###.# ###..../li /li /li /liH /li /li /liZ /li B/li/ /liP /li  /li /li /li ,/li /li /li[ /li ,/li0 .###.#....#.........# ##....÷#....#........[# ...#####'####### ########....# #.###### ....# #....# #......# .##.####....###......##### ..#.##...................# #.#.##.#..#####......##### .........# #.@....# 85.6 (6##.##.#..## ##  #.##.#...# ########  #.##.#...####.# #.  #...........#.# #.♣  ####.##.#.###.# ###....# #####.##.#..##.# #......###### ..............#.# #........../li1 .# ##.###.##.###...# #....######/li$4 /liR5 /liO3/liտ/li/li/li/li ,/lif,/li/li/li@/li{/li/li/li(/liL/li/lif/li /li&/lij/liu/li,/li#/li/li/li/liw/li/li/li-/li/liw/li/li/lim/li/li3/lip/li/liK/li,/li,/li/li1,/li/liK~ .....#....#.##.###.#....#........ .....####.#.##....÷#....#........# #.............#####'#####.######.#########....# #.#####  #.#...........# #....# #......  ##...##.####....###......  #.#.# #.#..#.##...............  #.#.# #.##.#.##.#..#####...... /li$ #.#.# #.##...@.....# #......97.6 (12.0)  #.#.# #.####.##.#..## #.......# ###.#...# #.#####.# #.# #.##.#...####.##.# #.# #...........#.#.#.# #.# ####.##.#.###.# # 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 ########.##..# #.##.#.######.............###.##÷.. /li _....................)####. #######......##...........# ##.####.##..################.# #.##..# #............#.# #.##.@# #......<#####/li 42.6 (4#.####.##..# #.#######/li 6#....).....# #.# #.####.###.# #.# /li6 #.# #.# #. #.#/li\ #.# #.# #.# #.##.# ### #.# #.####/li y### ### /li /lid /li[: 3/li9; /liB /liC /liRD /lieH ,/liI /li>I /li%J /liK /li"L ,/liL /li>O /liP ,/liiQ /liMR /li=S ,/li$T /li U /liV ,/liV /li^ B .# #.##.#...# #.#.# ####.#..# .#####....#...# #.#.# #.#..# ..............#####.#.# #.#..# .........##.#.# #.#..# ########.##..###.##.#.# #.##./li_ #.##..# #.##.#.######..#.. #............###.##.......÷...##. ................)####.####### ###......##.....@.....# ##...8.6 (6#.####.##..###########.../liw_ #.# #.##..# #............).###.# #.##..# #......<#########.####.##..# #.########....).....# #.##.####.###.# #.#/li_ 4#.# #.# #.# #.##.# #.# #.# #.#/li*` /lie /li g /li /li /liq/li7/li|,/lir X  You see here a +0 long sword./li"/li?# _/li?$/li&/li}',/lio(/li)/li+,/li,/lif./li!0,/li91/li23/li4/li5/li 6/lit> ##.......##..##.#####...# #....#. .........##...÷.......#.###...... ####.#..........>......##.#...#####÷#.###....#...# #.#.# #....#  #.# #.##.#...# #.#.# ####.#  #.#####....#...# #.#.# #.  #/li>\#####.#.# #.#  #........@..##.#.# #.#54  #########.##..###.##.#.# #.#########.##..# #.##.#.######.. /li%?###............###.##.......÷...# ..................)####.#######.. /liX?#####......##...........# ##.  #.####.##..#################./li?  #.# #.##..# #............). /li? #.# #.##..# #......<####### /li@/li@/liH/ligJ/li: 3/li /liЧ /lim ,/li ,/li /li /li /liQ /li /li /li /li /li* ,/li /liŷ /li /li /li /li /li) ,/li /li Y .#.####.#######.##.#..##.# #.. ./li] #.......#.# # .#.##.#.###.###.##.###...# #... .#.##.#.# #.# #.##.# ##..## #... .#.##.#.###.###.##.# ##..# #... .#..............##.# #..## #.. .####.......##..##.#####...# #.. .....##...÷.......#.###.. #####.......##.#@.........>.....60 .##.........##.#...#####÷#.###... .####.#####.##.#...# #.#.# #... .# #.# #.##.#...# #.#.# ### .# #.#####....#...# #.#.# # #..............#####.#.# # # /li  #.................##.#.# # # #########.##..###.##.#.# # # ########.##..# #.##.#./li /li y Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2b - Ensorcelled HibernationHexes/Ice12%2  c - ApportationTranslocation22%1  d - Dazzling FlashHexes/Fire22% 3  e - BlinkTranslocation32% 2  f - Lesser BeckoningTranslocation32% 2  g - Momentum StrikeConjuration/Translocation 32% 2  h - Vampiric DrainingNecromancy54% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 91% 4  j - Alistair's Intoxication Alchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/liT /li /li .#.####.#######.##.#..##.# #... belafias the Sneak .#.....................#.# #... Poltergeist of Okawaru *..... .#.##.#.###.###.##.###...# #... Health: 28/28 ======================== .#.##.#.# #.# #.##.# ##..## #... Magic: 7/7======================== .#.##.#.###.###.##.# ##..# #... AC: 2Str: 4 /lix .#..............##.# #..## #... EV: 12Int: 15 .####.......##..##.#####...# #... SH: 0Dex: 16 ............##...÷.......#.###... XL:  4 Next: 31% Place: Dungeon:2 #####.......##.#@.........>...... Noise: ---------  Time: 2060.6 (0.0) .##.........##.#...#####÷#.###... o) +3 dagger of Conscience {flame, Fly rEl .####.#####.##.#...# #.#.# #... Nothing quivered /li .# #.# #.##.#...# #.#.# #### Fly .# #.#####....#...# #.#.# # ## #..............#####.#.# #  # #.................##.#.# #  # #########.##..###.##.#.# #  # ########.##..# #.##.#.######  _a +0 club; a rat skeleton _There is a stone staircase leading up here.  Things that are here: _a +0 club; a rat skeleton _Found a stone staircase leading up. _You see here a +0 long sword./li m  Okay, then./li /li . _/liVG[[?25h[?0c  Search for what [Enter for "."]? /liH [?25l[?1c/lieN/liO?14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 long swordb - [D:2] a stone staircase leading down  /liOc - [D:2] a stone staircase leading up  d - [D:2] a +0 dagger  e - [D:2] a +0 club  f - [D:2] a club  g - [D:2] a spear  h - [D:2] a +0 short sword  i - [D:2] 5 stones  /li>Pj - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading down  l - [D:2] a +0 spear  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading up/li)F/liK/liP.#.####.#######.##.#..##.# #... belafias the Sneak .#.....................#.# #... Poltergeist of Okawaru *..... .#.##.#.###.###.##.###...# #... Health: 28/28 ======================== .#.##.#.# #.# #.##.# ##..## #... Magic: 7/7======================== .#.##.#.###.###.##.# ##..# #... AC: 2Str: 4 .#..............##.# #..## #... EV: 12Int: 15 .####.......##..##.#####...# #... SH: 0Dex: 16 ............##...÷.......#.###... XL:  4 Next: 31% Place: /li5QDungeon:2 #####.......##.#@.........>...... Noise: ---------  Time: 2060.6 (0.0) .##.........##.#...#####÷#.###... o) +3 dagger of Conscience {flame, Fly rEl .####.#####.##.#...# #.#.# #... Nothing quivered .# #.# #.##.#...# #.#.# #### Fly .# #.#####....#...# #.#.# # ## #..............#####.#.# #  # #.................##.#.# #  # #########.##..###.##.#.# #  # ########.##..# #.##.#.###### Things that are here:/liQ _a +0 club; a rat skeleton _Found a stone staircase leading up. _You see here a +0 long sword. _Okay, then.Search for what [Enter for "."]? ./li}V3/liY/liZ. _/li 3/li /li P _/li /li a  You see here a bat skeleton./li; /li  _/liF /li /liU ,/li /li$ /li% ,/liG& /li* /li+ B/li+0 /li0 ,/li(2 /li5 /lir8 B/li; /lim< ,/li= /li@ /liA ,/lieB /liF /liG /li\G /liH /liK /livL /liL /li@M /liP /liQ ,/liQ /liU /liBV ,/liV /liZ /liZ /li[ /li[ /li7^ /li%_ ,/li_ /li{b /liic /lic /li-d /lif /lig ,/lih /lij /li0l ,/lil /liAo /lio ,/lip /lir /lis ,/lit /ligv /liyw ,/liTx /liy /liz /liz /lis{ /li| /li} ,/li~ /li /liʀ /li /lir /li /li /li /li /li /lif B/li, /li\ /li /lik /li݌ /li ,/li /liM /li} ,/lic /li /li /liӔ /li /li /liX ,/li /liD /li /li ,/li ,/li /li8 /liΦ ,/li /li /lie /li /li} /li /li ,/li /lic /li /li< /li ,/li. X/li /li /li /liQ /li /li  ### #<# #.# #.# #.# /li ###########.# #..........@#106.6 (46.0) ######.##################### ............>.............# .).##.######.############## ######.# #.#...........# #.# ###.#...........######.## #...............# /li0 ........# #.......##############..# #..†....#/lir /li /li E _Done exploring./li:z3/liz/li.........0.0)......../li/li/liE _Done exploring./li/liWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon /liE/liT*[?25h[?0c/liMUbelafias the SneakPoltergeist of Okawaru *.....###Health: 28/28 ========================#<#Magic: 7/7========================#.#AC: 2Str: 4#.#EV: 12Int: 15#.#SH: 0Dex: 16###########.#XL:  4 Next: 31% Place: Dungeon:2/liU#..........@#Noise: ---------  Time: 2106.6 (0.0) ######.#####################o) +3 dagger of Conscience {flame, Fly rEl .............>.............#/liVNothing quivered ..).##.######.##############Fly ######.# #.#...........# # #.# ###.#...........# ######.## #...............# ........# #.......######### ######..# #..†....# _Okay, then. _Search for what [Enter for "."]? . _You see here a bat skeleton. /liV_Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) /li# [?25l[?1c/lie43/li</li/li/li _/li/li/liy/li/li/liy/li,/lie/liX/li/li\ ,/li /li /lit ,/li /li /li,/li/liQ/li,/liU/liO/li\,/li7/li7/li&/li'/li,,/li]9n/liZ:/li </lio>/li@/liA/liB/liJD/lioE/liF/liF/liG/liH/liaI/li,J/liBK/liTL/liL/li]M/li1O/liP(/liBQ _/liyQ%Search for what [Enter for /liQ#"."]? . /liQ_You see here a/li R* bat skeleton. /liDR7_Done exploring.  /litR4There is a stone staircase leading down here./liS/liT/liyU /liU_/liVX/liC3/li/lieB/li _You fly downwards.  Found a lajatang and 4 poisoned darts. Found a stone staircase leading down.  /li+There is a stone staircase leading up here./li}q # #####.# #>.@..#25.3 (18.7) #..........#  #............  #............  #..B......... #...........) B   giant cockroach (asleep) ...........K. K   kobold (asleep) .#.(.......... /liw/lizd _There are monsters nearby!/li\ ######.#>.<..#.....@.......#.. #. #..B./li , #..) K.#.(...#.../li$ /liv 76.3 (1.0) _/li} /li% /liE1.#...######.# $##>.<..#...##..........##..B.)..K...#.(.##.... ###/liL/liwM%7/li{S/likV* _Found 8 gold pieces./li^.#.. . .#/li#####.# #$##>.<..#...##..........#..B.)..K....#.(.##.... /li[N ####g   goblin g..#K   kobold (asleep)/liq W BB/li ]A goblin comes into view. It is wielding a +0 club./li #7/li]8-=8/li/li4 _The giant cockroach bites you./liNb r  You hit the giant cockroach but do no damage./lib %9/lii /lik U _The giant cockroach misses you./lixZ Kg/li>ygKwandering)You completely miss the giant cockroach.The goblin shouts!/liy5=30.2 (0.9/lip/liރ\ _The giant cockroach barely misses you./li~  The kobold shouts!  You hit the giant cockroach. You burn the giant cockroach.  You kill the giant cockroach!/li/li/liE†K.g   goblingK   kobold...#./li]8=31.1/li̒/livP _Okawaru accepts your kill./li u..#...  .# .###.# #$>.<..#.... ## #. #.... #..† /li #.)  .....K...#.(##.........####....g.....#........#./liY /lil /li HK.g./lic 5--2.1 (1.0/li /li6... #..#...  .# .###.# #$.!>.<..### #.#....#..†/liw.#..) ..........K...#.(....##......g####../liC/liL/li/liJKg..../li/@--3/li/liW _Found a coppery potion./li,##. ... ##..##...#..  #.# .. ###.# #$.! >.<.@#....### #.#..../li#..†....#..K..) .......g...#.(##..../li/li/li9!IKg.../li!%4/li)/li,/li3 #..##.. ...#..#..  #.# .. #####@# #$.! ##>.<..#....###...# .................†.....K..... #g....).. ........#.(./lipIKg.../liA=5/li/li/li ### #..##.. ...#..#/li.#..#  #@# .. #####.# #$.! ##>.<..#....###..........# #..........#.......K...#..†...g..... #.)./li2C ..../liߟ/li~/liGKg../li%6/li&/liԯ/li3/li.4/li<CKg../li<%7/liUA/li C/li ,/liQ AKg./li %8/li| /li /li /lij /liAKg./liU%9/liV/li,/li  You hit the kobold. You burn the kobold.  You kill the kobold!/liT'D)/li+=4=40.0 (0.9/li1/li>4P _Okawaru accepts your kill./li /li (g./li 4-1.0 (1.0/li /li /liV/liˠ2=9 (0.9/li!/li _You completely miss the goblin. The goblin misses you./lis /li '2.8/liI$ /li ' _You hit the goblin but do no damage. The goblin hits you but does no damage./liX&  /li YcYou hit the goblin. You burn the goblin.  You kill the goblin!/lieD)/li*j/63.7/lir/liuP _Okawaru accepts your kill.0liI0liŹ0lis ####.. 0li:##.. ... ##..#...#.#.# ..0liP#####@# #$.!0lib##>.<..#....###..........# 0lisZ#.........Fly 0li9#...0li>#..S0liS   ball python (constriction, wandering)#0li.0li..............0lih...#.(............0li&&00liT?S.0li2-4.7 (10li0liS _A ball python comes into view.Things that are here: _a +0 club; a +0 short sword0liz7O#.. ##.. ... ##..#...#.# ..0li8#####)# #$.!##>.<.@#....###..........# #...l...S....†......).......l   frilled lizard (wandering)...#.(.##...0li<0li>0liDIlS..0liUE?-50liL0liqNK _A frilled lizard comes into view.0liN0liZ 6##.. ... ##..# K#...# $.#...# $..#.#.# ..).#####)#?#$.!#0li "##>.<..#....# ##......@..l# #..S.....#..#..†#....0li E)....0li ...#.(K   kobold (missile, asleep)0li ##.....#l   frilled lizard (wandering)##0li  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.Found a scroll of identify, a dagger and 16 gold pieces.0li 0li Sl..S)l0liY .==60li\ 0li X _The frilled lizard hisses angrily. The ball python hisses angrily.0liM!  You hit the ball python. You burn the ball python.  You kill the ball python!0lid K†K   kobold (missile)l   frilled lizard  Okawaru accepts your kill.(((((((0li$$.$..@l. 7-7.6 (0.9 _The kobold throws a poisoned dart. The poisoned dart barely misses you. _Your Short Blades skill increases to level 2!0lir  You hit the frilled lizard. You burn the frilled lizard.  You kill the frilled lizard!0li+ †  Okawaru accepts your kill.0lis3 8(((0li3 0((((0li $$.$..@0li W8-8.50li 0liS } _The kobold throws a poisoned dart. The poisoned dart barely misses you.0li _  ##..  ... ##..# K  #...# $.  #...# $..  #.#.# ..).  #####)#?#$.!#  ##>.<..#....#  ##......@†..#  #...............  #...............  #..†............  #...........)...  .................  ...#.(.............  ##................#   0li>  ##..  ... ##..# K  #...# $.  #...# $..  #.#.# ..).  #####)#?#$.!#  ##>.<..#....#  ##......@†..#  #...............  #...............  #..†............  0li> #...........)... .................  ...#.(............. ##................# 0liL 30liZ 0li\ ] _A kobold is nearby!0li ###..... S##..# K#...# #...# $..# #.#.# ..)..#####)#?#$.!#>.<..#@.#†..## #.. #....#..†...##)...#S   adder (asleep) .....K   kobold (missile)...#.(##.....#  An adder comes into view.0li g.SKSg   goblin (wandering)K   kobold (missile)The adder hisses angrily.0liK--9.5 (1.00lim _A goblin comes into view. It is wielding a +0 dagger.0li.#.. ###.. #.#... #gK##..# #.S.#...# .K..##...# #$..##.#.##..)..######)#?#$.!# ##>.<..#.@..# ##.†..## #.0liW_.. #.. #..#.)...# ....#.(.#.0li~K 2 kobolds (1 launcher, 1 missile, 1 w…)0li# S.  A kobold comes into view. It is wielding a +0 heavy sling.(((0li~B0li8K.0li?.gS$0li+P.$0lì/==500liP0li 0liǐN_The kobold throws a poisoned dart. The poisoned dart hits you!0li ### #.. 0li0 ###.. #. #... #K. ##..# #.g. #...# .KS.#0liT #...# #$..## 0liyd#.#.##..)..#0li) #####)#@#$.!# ##>.<..#....# ##.......†..##  #....... #.....0li.. #..†......# #...)...# ....... ...#.(..#.0li(0li.).--10li10lis40li&^ 0li^SS   ball python (constriction, wandering)i - 3 scrolls of identify (gained 1)0lio--2.5 (2 _A ball python comes into view.0li 0liq 30liX N _There are no items here.0li!_ ### #.. ##.. # #..S #K##..# #.g.#...# .KS.#...# #$..# #.#@##..)..# #####)#.#$.!# ##>.<..#....#0li"#.......†..## .................†............# #.....)...# .....0li)0li;4.SS)=3.5 (10liB=0li?5 _The ball python hisses angrily.0li9J  ### #.. ##.. # #... #K#.S# #.g. .KS.#..@# #$..# #.#.##..)..# #####)#.#$.!# ##>.<..#....#†..##......... ..............†............ #)...#0li K 0li M 0liX .SKK   kobold (missile)40liZa 0lic X _The ball python barely misses you.0li  You hit the ball python. You burn the ball python.  You kill the ball python!0li0li S†S   adder  Okawaru accepts your kill.0liJ((0liYj..9=5.4 (0.90li40liT _The kobold throws a poisoned dart. The poisoned dart hits you!0li  ### #.. ##.. # #..S #K#..# #.g. .KS...# #$..# #.#.##..)..# #####)#.#$.!# ##>.<..#.K..#.......†..## ............ ..............†.0liQ 0li 0li .SK.--6.4 (1.00li؛ 0liU x _You see here a ball python corpse.0liF  You hit the adder. You burn the adder.  The adder is heavily wounded.0li`PK. =-7.3 (0.90liX0li \= _The adder bites you but does no damage.0liw  You hit the adder but do no damage.The adder is heavily wounded.0livx'8.20liρ0liUz _The adder barely misses you. The adder bites you but does no damage.0li   You miss the adder. K.gg   goblin (wandering)K   kobold (missile)The adder is heavily wounded.9.10li 0li = _The adder bites you but does no damage.0li  You closely miss the adder.The adder is heavily wounded.0li+.K   kobold (missile)0liV7-60.00li0lia _The kobold misses you. The adder bites you.0likv2###..###. #.K.#.S# #.g. #..†# .KS.# #.@K# #$..## #.#.##..)..######)#.#$.!# >.<..#....0liw.......†.g## .......... #................g   goblin (wandering) #..†............#K   kobold (missile) #..)...#0liz0li{0li.S.g0liZ8=1.0 (1.00li0li˕T _The kobold closely misses you.0liP###..###. #.K.#..# #.g. #.S†# .KS.# #..K# #$..## #@#.##..)..######)#.#$.!# >.<..#...........†..## .....g... #.......... #..†............#K   kobold (missile) #...........)...#.........S0li!TA((0lij.@20li0li$v _The kobold throws a poisoned dart. The poisoned dart misses you.0liF@####.. ###.. #.... #K##..# #.g..†# .KS.#S.K# #$..#.#.##..)..#####@#.#$.!# ##>.<..#....# ##.......†..##...........g...#................#..†......##.....)............#.(#0lif.K.SK   kobold (missile)6--3 _The adder bites you.  Things that are here: _a +0 club; a +0 short sword0li _  You barely miss the adder.0li  K.  The adder is heavily wounded.3-----9 (0.90li * _The adder bites you.0li:  You barely miss the adder.The adder is heavily wounded.4=--4.80liFD0li~FK _The adder misses you.0li  You closely miss the adder.The adder is heavily wounded.3-5.70li* 0liu * _The adder bites you.0li   You hit the adder. You burn the adder.  You kill the adder!0li 0li.KK   kobold (missile)0li0556.60li )0li%,P _Okawaru accepts your kill.0liT  You hit the kobold. You burn the kobold.  You kill the kobold!0li5 r)67.50li! 0li: P _Okawaru accepts your kill.0li40liv60li?0li@ w4=0li#0li:(0li-0li30liU3h5==0li70liG-gg   goblin (wandering)0li]  ###  #..  ###.. #.  #... #K.  ##..# #.g.  #..†# .KS.#  #...# #$..##  #)#.##..)..#  #####@#.#$.!# 72.5 (5.0 ##>.<..#....#  ##.......†..##  #.........  #.........  #..†............#  #...........)...#  ...................  ...#.( _You start resting.0lia ###  #..  ###.. #.  #... #K.  ##..# #.g.  #..†# .KS.#  0li#...# #$..##  #)#.##..)..#  #####@#.#$.!#  0lik##>.<..#....#  ##.......†..##  #......... 0li C #......... 0li9#..†............#  #...........)0linY ...............0lid ...#.(0li7-0li0li] _A goblin is nearby!0li #.. ###.. #.... #K##..# #.g..†# .KS.#.# #$..#)#.##..)..#####)#.#$.!# ##>.<.@#....# 0li  n##.......†..##........g......†......#.)..0liB ...........#.(0liq Y..###....#0li  0li' `g.g0li( I====3.5 (10lil8 P _The goblin shouts! You hear a shout!0li0lis###.. #.#... #K. ##..# #.g. #..†# .$..# #...# #$.K## #)#.##..)..# #####)#.#$.!# ##>.<..#....# ##......@†..## #..g......#..#..†# #....)0liS#...........#.(#. K   kobold (launcher, wandering)0li##.....###0liͿ) (((((((The goblin hits you with a +0 dagger. The kobold shoots a sling bullet.0liQ.)$...@3--=---40li0liZ _The sling bullet closely misses you.0li  You hit the goblin. You burn the goblin.  The goblin is heavily wounded.0li% {19--------5.4 (0.90li 0li ; _The goblin hits you with a +0 dagger.0lin   You barely miss the goblin.The goblin is heavily wounded.0li K((((((0liT  .)$...  The kobold throws a stone. The stone hits you but does no damage.8----6.30liQ _The goblin hits you with a +0 dagger.0li #..  ###.. #. #... #K. ##..# #.g. #..†# .$..# #...# #$.K## #)#.##..)..# #####)#.#$.!# ##>.<.@#....# ##.†..##  #g #.... #..†.....# #)...# ...... ...#.(..#......#0liM0li>,g.0li`j9=-7.3 (1.00li0li`0li1 ### #.. ##.. # #... #K#..# #.g.†# .$.....# #$.K# #)#.##..)..# #####@#.#$.!# ##>.<..#....##g†..## ...... .......†... #)...# ..........#.(.#.0li40li(Agg.-80liK0li1Pn  Things that are here: _a +0 club; a +0 short sword0liF0  You hit the goblin. You burn the goblin.  You kill the goblin!0li@ D$0liD <7=9.2 (0.90liM 0liP P _Okawaru accepts your kill.0li[  #.. ###.. #.... #K##..# #.g..†# .$..#.# #$.K#)#.##..)..#####)#.#$.!# ##>.<.@#....# ##.......†..##.....................#.(............##................#0liK-80.2 (1.00li0li!i  You now have 94 gold pieces (gained 6).  Things that are here:0li,#KK   kobold (launcher)20==-1.2 (20liBh _a +0 dagger; a goblin corpse0li3 4  p - a +0 dagger0liک :((0li7 J.†0lio7 j18--=2.2 (10liE 0liG D _The kobold throws a stone. The stone hits you.0lie2###.. #.#... #K. ##..# #.g. 0lie#..†# .$..# #...# #$..## 0lien#)#.##..)..# #####)#.#$.!# 0lif##>.<.†#....# 0lif##......@†K.## #........#.0lif#..†# #....)0lifV#...0lifi........#.(#0lif.##.....###0lig 0liVu0li@(((((((0li ~.....@†==30li 0li~ | _The kobold shoots a sling bullet. The sling bullet closely misses you.0liT m###.. #. #... #.. ##..# #... #..†# .$..# #...# #$..## #)#.##..)..# 0li@ #####)#.#$.!# ##>.<.†#....# ##.K.## #.#. #..†.# #.)...#. ...#.(.#0li r.##.# 0li 0liz /---40li 0li[$ x _You see here a ball python corpse.0liG1 missile)You barely miss the kobold. The kobold unwields a +0 heavy sling.9=-=--5.1 (0.90li, 0lio \ _The kobold wields a +0 dagger. The kobold hits you but does no damage.0li970li;--6.00li0liw _You barely miss the kobold. The kobold hits you with a +0 dagger.0li0# ;90li. 0li1 z _You closely miss the kobold. The kobold hits you but does no damage.0li4----7.80lib0li5w _You barely miss the kobold. The kobold hits you with a +0 dagger.0li!0lio0li0lit^ _You are too injured to fight recklessly!0li  You hit the kobold. You burn the kobold.  You kill the kobold!0li C)0lik /98.70li 0li P _Okawaru accepts your kill.0li{0li|0li~0li0liX0li0liY0li#0li0(0lis(>5--0lid,,0li900liu5,0li80liB ###  #..  ###.. # #... #..##..# #...0liC..†# .$.. #...# #$..## #)#.##..)..#0li3C #####)#@#$.!#-0liSC90.7 (2.00lirCJ ##>.<.†#....# #.......†).## 0liC........0liC#................#..†............#0liC/................#0liC0li|D7-0liQ0liS0liF66=0liK0liML,0li,O0liS,0liX0li_,0lib0liFg0lig^7==0lik0lin,0liov0liz,0lic}0li,0liD0li/0lif^8==0liNj0liȏ0li 0li0li/0lie0li0li,0li0li0li9=0li0li990li0=0li0lis,0li50li,0li40li,0li0li0lik20==0liO0liI,0li0li0li=0li0li,0li0li"0lihc1==0liy0li,0li*0liH,0li0liB0li0liU2=0liC0li,0li0li$,0li+0li-0liD-0li/0li40li 5K3=0liQ80li>,0lifC0liH,0liJ0liN,0liQ0liZ~4==0li\0liKa0lia0liPd0lih,0lick0li-p,0lir0litw0liw9=0litz0li\0liD5=0liY0lip0li0liy0li0liE0li0li,0liK0liy0lih6==0liۢ0li,0li0lis,0liD0li,0lix0lie0li#70liĹE==0lit0li0li+0li0li10lih0li0li,0li0li .† _You start resting.0liI1242.7 (52.0)0li#80liS==3.7 (530liP0li;" _HP restored.0li, _0li;0liE,0li^N#.. ###.. #.#... #.. ##..# #... #..†# .$..# #...# #$..## #)#.##..)..# #####)#.#$.!# ##>.<.†#.@..# ##.......†).## 0liN+#................#......... #..†...##.....)0li6O3...#..............#.(.###.....##0lia ###.. #.... #.##..# #.#..†# .$..#...# #$..##)#.##..)..######)#.#$.!# ##>.<.†#....# ##.......†@.##..............†##............######...........0lin14.7 (1.0)0lio*5.7 (20lix0li~+  Things that are here: 0lio_a +0 dagger; a +0 heavy sling; 3 stones0li&/ 30liw4 0li9 0li> 0liB $ _0liAC 0liG 0liQ O=0li.V 0li[ ,0li-a 0lic M _You now have 102 gold pieces (gained 8).0lih 30liGk 0li+r 0lisw ,0liy 0li  ### . ... ###..# #..##.....###.... ##..# ..#...# #..†# ..$..#  #...###$..# #)#.##..)..######)#.#..@# 0li2 k##>.<.†#....## ##.......†).## #................. #..........#..†.....###...........)...#........... ...#.(...#.0li 50.7 (51.7 (6 _q - a coppery potion0li'x30liz0li~0liˏ0li,0li0lijM _You now have 110 gold pieces (gained 8).0li30li0li,0liѨ0li2M _You now have 118 gold pieces (gained 8).0liٳ30liڵ0li׸0liϻ,0liq0li0li,0li0liX0li0li,0li0li0li,0li0li^0li},0li*0liCZ ##### #### ##....# ###..## #..#.# #.....###.....# ##..#...#...# #..†##.....# #@..###...## #)#.##..)..# #####)#.#...#...# ##>.<.†#....###..... ##.......†).## #.... #..................... #..................... #..†............## .. #..)...#0li ##### ######... ....###..## #..#.....###....##..#...#...# 0li5..†##.....# ...###...##.##..)..#####)#.#...#...###>.<.†#....###......Fly 0liW-........0liz>..............................0li0liS063.7 (12.0)0li+4.7 (130li/0li  Things that are here: _a +0 short sword; 6 poisoned darts; an adder corpse0li 30li*0li0li0li" $ _0liI0li,0lin,0li0li%g  You see here a ball python corpse.0li0li} _0lin 0li"0li&0lip'0li(0li+0li60,0liq00li[30li6,0li90li{B0liE0liE0liG0liJ0li.<.†#....###......#  ##.......†).#####.....#  #.....................#  0li#.......................#  #..†...........@##....#87.7 (2  #...........)...########.# 0liG................... .. .#.(.............#. ................##.. ###............. ###........#.###>... 0li$A8.7 (240li0li; _Found a stone staircase leading down.0li30li0liJ0li .###...###.)#.##..)..##.#.######)#.#...#...#...###>.<.†#....###......###.......†).#####.....#..............#........#†##....#..#.)..@######## ........# .. .#.(#...o ...#0liFly ###o   orc (asleep)...0li 0.0)  An orc comes into view. It is wielding a +0 mace.0li oo 2 orcs (1 wandering, 1 asleep)  Found a stone staircase leading down.0liT*9.7 (10lii0li+s _An orc comes into view. It is wielding a +0 dagger.0li%W†##........###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......##†).#####.....#.....# ..........# †...@##....#.  #0li%|)...########.# ......# .. .#.(.#...o ...##....o# ##..... ######........#.###>...0li%)..0li0<900li;0li0li0li0li0li .###...#)#.##..)..##.#.######)#.#...#...#...###>.<.†#....###......###.......†).#####.....#..............#.......#†##....#..#.)..@######## ........# .. .0li~x#.(#...o ...#Fly ###o   orc (asleep)...0li0licoo 2 orcs (1 wandering, 1 asleep)0li^%10li0li0li #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......# ##.......†).#####.....# #..............# #.........# #..†##....# #....)...########.# .....@.# .. #.(#...oo.o ...##....o## ## .#####  #.#.### ## >... ooo 4 orcs (1 wandering, 3 asleep).. 0liΙ 0liV o.oo0li %20li 0liò V _2 orcs come into view.0li; #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......#  ##†).#####.....#  #.......#  #.........  #..†.....##....#..#  #)..@########.# ......# .. .#.(..#...oooo ...##.....## ###...... .######........#.### ##   orc (>.....0liE;30li\N0liQ0li;)#.##..)..#####)#.#...#...#...##>.<.†#....###.....##.......†).#####.....................#†##....#..#.)...######## .....@..# .. .#.(#...oo.o ...##.....## ### .#####  #.### ## >... o 2 orcs (asleep)... 0liC0li%40li0li0li+ #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......# ##.†).#####.....# #.......# #...# #..†.##....#..# #.)...########.# # .. #.(.#...oo.o ##.....## . .#####  #.#.### ##>... o 3 orcs (asleep).....0li- 0li:8 qo>o2 asleep)0li8 %50liE 0liG 0liu #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......#  ##†).#####.....#  #.......#  #.........  #..†.....##....#..#  #)..@########.# ......# .. .#.(..#..o>o.o ...##.....## ###...... .######........#.### ##   orc >... .....0li0liG`o.60li0li=0liM†##........###...###.#.#0li  #)#.##..)..##.#.#0liF #####)#.#...#...#...#0li ##>.<.†#....###......##†).#####.....#.....# .0li........# †...@##....#.  #)...########.# ....0li&x..# .. .#.(0liL.#.o.>o.o ................##.....##0lik3###.0li)..0li0li%70li0li~0li} M#..#...#...#..†##.....##.#.#...###...###.#. #)#.##..)..##.# #####)#.#...#...# ##>.<.†#....###.#†).###### .........# †....##....#.  #)...########.# ...................# ..Fly ...##...0li 0li" oo   orc80li 0li 0li-6 ..†##.....##.#.###...###.#.#)#.##..)..##.#.#####)#.#...#...#..##>.<.†#....###...  ##.......†).#####...........#†##....#..#.)...######## ......o.# ...Fly ..##o   orc......0li10liAao.90li_J0liL0li9  You hit the orc. You burn the orc.  The orc is heavily wounded.0li[: 6=300.6 (0.90liHI 0liL Q _The orc closely misses you.0li   You hit the orc. You burn the orc.  You kill the orc!0liD)0liz 621.5 _Okawaru accepts your kill.0li0lih _Your Dodging skill increases to level 3!0liV 0li\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.4  -1   g + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes5.2   3.0  +4  0li] .        c + Short Blades 2.0   2.5  +1   i - Invocations   0.0   1.2  -1   d - Long Blades   1.0   1.0   0              e + Dodging3.0   3.4  +1  0li] +    f + Stealth5.4   2.5  +5  0li]         0li^         0liI^         0li|^ n    0li^         0li^ _    0li_         0li_                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  0li` D[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  0liB` [!] training|cost|targets0liNR  f * Stealth   5.40liS0liw0li?#..†##.....##.#.#belafias the Sneak#...###...###.#.#Poltergeist of Okawaru *.....#)#.##..)..##.#.#Health: 28/28 ========================#####)#.#...#...#...#Magic: 7/7========================##>.<.†#....###......#AC: 2Str: 4  ##.......†).#####.....#EV: 12Int: 15  #.....................#SH: 0Dex: 16  #.......................#XL:  4 Next: 62% Place: Dungeon:3  0licB#..†...........@##....#..#Noise: =--------  Time: 2301.5 (0.0)  #...........)..)########.#o) +3 dagger of Conscience {flame, Fly rEl ...................# ..Nothing quivered .#.(.............#.o.>o.oFly ................##.....## ###............. .######........#.### ##>......The orc is heavily wounded. _The orc closely misses you.You hit the orc. You burn the orc.  You kill the orc! _Okawaru accepts your kill. _Your Dodging skill increases to level 3!0li0li0li0lii0li0lim0lit0liH _No target in view!0li8v 0liYw 0liy 0li 0lip  #...###...###.#.# #)#.##..)..##.#.######)#.#...#...#...#>.<.†#....###......#.......†).#####.....# ..............#0liϗ $ #......# #..†.##....#..# #..).@)########.#.0li }.......# ..#.(0li# #...>o.o #...0liØ #.....## ####.. .####  ##.#### ## o   orc (asleep) .>.......#0li  0liG 0lit 9-2.5 (1 _0li 0li 0lieE#)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......#  ##.......†).#####.....#  #..............#  #........##..†##....##....)..)########.# .....@..# .. .#.(#...>o.o ...##.....## ##. .#####  #.#.#### ## .>... ....# 0litU-30li~0li0liHk Z#)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......# ##.†).#####.....# #.......# 0lil U#...# #..†.##....#..# #.)..)########.# # .. 0liUl #.(.#...>o.o ##.....## .. .#####  #.#.#### ##.>... o 2 o0li{l brcs (asleep)....#0lil ,..0liz ;40li- 0liÄ 0li}#)#.##..)..##.#.#  #####)#.#...#...#...# ##>.<.†#....###......# .†).#####.....# ..........# ....# ..†.0li~.##....#..# .)..)########.# # .. .(.#...>o.o0li.~^##.....#.0liG~....##### #.#.#####0li\~"##0liq~.>... o 3 orcs (asleep)...0li+,.# 0lih;50li0liŞx _An orc comes into view. It is wielding a +0 short sword.0li)#####)#.#...#...#...# #>.<.†#....###......# 0li *.......†).### .............# .# .†##....#.)..)########.# .....####.... (0liQ*.....#.@.>o.oo. .....##.....###o.......##### 0li*0.#.#######  .>.......# o 4 orcs (1 wandering, 3 asleep)0li* 0li00li10li10liU20li<o.oo.o.ooo)0li</===60liD0liH( _The orc shouts! x20li #)#.##..)..##.#.#  #####)#.#...#...#...# ##>.<.†#.....# #†).#####.....## ........†.....##....#..#)..)########.# ........@####o... .(......#...>.oo.o0li .....##.....###. #.........##### #........#.####### .>... 2 orcs..#..0liMX0lio.oo.oo 3 orcs (1 wandering)0li'---0li70li0li0li  #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......# ##0li\ .†).#####.....# #..........# #....# #..†..##....#..# #.)..)########.#.####o... #.(0li k.#...>o.oo..##.....###. ##.....##### 0liƪ ' #.#.####### .>... 2 ..0li m..#  ..0li 0li 0li |.ooo 3 orcs (1 wandering)0li A---80li 0li 0lix #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...#  ##>.<.†#....###......#  ##†).#####.....#  #.......#  #.........  #..†.....##....#..#  #)..@########.# ......####.... .#.(..#...oo.oo. ...##.....###. ###.........######........#.#######   orc .>.....#..0li0li0li`oo.o 2 orcs90liE0li  Things that are here: _a +0 mace; an orc corpse0liV" #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......# ##†).#####.....# #0li"......#  #.........  #..†...@.##....#..#  #)..)########.#  ......####....#.(0li #..#..oo..oo. #...##.....###. ####0li7#.........#####   orc#........#.#######0li# .>.....#0liO&0lik'0li7ioo>o 2 orcs0li8-10 _0li F0lihH0lio - ##..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......# ##0li †).#####.....# ##  #......... #..†.....##....#..# #)..)########.#  ......####.... ...#.(0li^ ..#.oo>..oo...##.....###.   orc  ####.........#####0li #........#.####### .>...0li, 0liٯ 0li< oo.o 2 orcs10li 0li? 0liT #.....###.....## ##..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......# ##†).#####.....# ##  #.........0li3 #..†.....##....#..# #)..)########.#  .....o####....  ...#.(..#.o.>..oo...##.....###.####.........######........#.#######0li,0li o.o.20li0li]0lio  ###..#####..#. #.....###.....## ##..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#....###......# ##†)@#####.....# ##  #......... #..†.....##....#..# #)..)########.# ....o.####....0li Z ...#.(..#o..>..oo...##.....###.####.........#####0li( ,0li 0liܷ o.oo 3 orcs.o30li 0li 0li  ##..........# ###..#####..#. #.....###.....## ##..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#.#...#...#...# ##>.<.†#.@..#0li z.# ##†).#####.....# #........#  #......... #..†.....##....#..# #)..o########.# 2 orcs .....o####.... ...#.(..#.o.>..o0li ;o...##.....###.0li 0liz 0li 0li o)o 3 orcso.o.0li %40li 0li 0liw30li>0li·0li] i ############ ##..........# ###..#####..#. #.....###.....## ##..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#@#...#...#...#0li^  ##>.<.†#....#.# ##.......†).#####.....# #.......#  #.............. #..†....o.##....#..# 2 orcs #...0li|_ )..)########.# .....o.####.... ...#.(..#o..>..oo.0linc 0lic 0li.<.†#....###.#.......†).######.....................#..oo 2 orcs...#..#.............o0li0li,0li.   orc.60li 0lis0li 0li 0liט oo 2 orcso)0lim %70li 0liW 0li0li,0lio.o.80li0lio0li# 0li 0li vo.o.0li %90li 0li| 0li,0li0lio.oo 3 orcs200liG0liY0li1 0lir2 0liE wo.=1.4 (0.90liO 0li1S _You closely miss the orc. The orc barely misses you.0li  You hit the orc. You burn the orc.  The orc is severely wounded.0li#co.2.30li10li 4: _The orc hits you but does no damage.0liU]  You barely miss the orc.0li`Ao.0lia'3.20liok0lim\ _The orc is severely wounded.0liyY  You closely miss the orc.The orc is severely wounded.0lic*. 20lic orcs0li5d#30liYd6-----4.10lim0lio7 _The orc hits you with a +0 flail.0li#  You closely miss the orc.The orc is severely wounded.0li6Loo 3 orcs0liS15------------0li(=5.00li^0li 7 _The orc hits you with a +0 flail!0lib  You hit the orc. You burn the orc.  You kill the orc!0lid,0liSn:. 2 orcs0lip56-90liy0libP _Okawaru accepts your kill.0li;+  You hit the orc. You burn the orc.  The orc is almost dead.0li5o 3 orcs (1 wandering)o0liZ6v3---------6.80li}B0liD= _The orc hits you with a +0 short sword.0lih 0li 0lii 0li ^ _You are too injured to fight recklessly!0liҬ30li>0liZ^ _You are too injured to fight recklessly!0liI 0liJ 0lisS 0liV ^ _You are too injured to fight recklessly!0liC.30lif;0li>^ _You are too injured to fight recklessly!0li j  You fade into invisibility!0li oooo, unable to see y…)o)0liI 10----7.8 (1.0Invis 0li 0li = _The orc hits you with a +0 short sword.1liM  The orc shouts!  You hit the orc. You burn the orc.  You kill the orc!1li ,1li .o 2 orcs (1 wandering, unable to see you.1li -9=1li[ 8.7 (0.91li 1li P _Okawaru accepts your kill.1liS1liYoo.-9.61li4b1lid _You barely miss the orc. The orc closely misses you.1liF]  You hit the orc. You burn the orc.1liR)oo.-30.51li\1li`[ _The orc is heavily wounded.1li"RJ##############..........###..#####..#.....###.....####..#...#...#...#..†##.....##.##...###...##)#.##..)..#####)#@#...#...#..1liR##>.<.†#o...###...##.......†)o#####...........................#†.....##....#..#.........)..)########.............####.......#.(1liHSf#...>..oo1liOU1licgo.1 wandering, unable to see you)1liNdd1=--1.5 (1.01lin1lisV _The orc hits you but does no damage.  Things that are here: 1li[tD_a +0 short sword; a +0 flail 1lil  You hit the orc. You burn the orc.  You kill the orc! 1li )   orc (  Okawaru accepts your kill. 1li5732.4 (0.9 1liY 1liT _The orc completely misses you. 1li<G  You hit the orc. You burn the orc. 1li3s.o  1li'3.3 1liq  1liF _The orc is severely wounded. 1liH 1li d##..........# ###..#####..#.# #.....###.....###..#...#...#...# #..†##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#)#...#...#...# ##>.<.†#)@..###......# ##.......†o.### 1lit # #.....................# #.........##..†...##....##.....)..)########.# ...........####.......#.(.#...>..oo.##.....##.....### 1li* !. 1li  1li Ho) 1li6 4-4.3 (1.0 1li/  1li  1li wandering, unable to see you)  You barely miss the orc. 1liS v12===5.2 (0.9 1li  1liѦ \ _The orc is severely wounded.1liSi  You hit the orc. You burn the orc.  You kill the orc!1liW{C)1liO/76.11li1liԌP _Okawaru accepts your kill.1li31li|1li1li,1liO1li^  Things that are here:  a +0 short sword; a +0 flail1li1li _1li1lic1li1liY9=1li1lio ########## ##....... ###..#####. #.....###.....## ##..#...#...#...# 1li#..†##.....##.#.# #..@###...###.#.#-9.1 (3.0 #)#.##..)..##.#.# #####)#)#...#...#...#1lid ##>.<.†#)...####  ##.......†).#####.....# #.....................# #.......................#1liX  #..†......##....#..#  #)..)########.# 1li!!-1liS1li1li1li31li1li1liS3=1liV1li1lia1lir1li#1lir1li1li9,1liT1li1li^4==1liF1li,1li1li1li,1li1lix,1li1li1liK5=1li$1li1li.1liB1li1li1li>1li1li1li1li#1limS6=1lil1liu-..1lij 52.1 (13.0) _You start resting.1liY3.1 (14Invis 1li1liPY _You flicker for a moment.1li 31li 1li 1li ,1li ,1lii 1li- t7==1li 1li ,1li 1li$ ,1li& 1lik. 1li9 k 8.1 (5.0) _You start resting.1li: 59.1 (61liB 1liE E _You flicker back into view.1liE 1li1liS1lie1li1li t8==1li-1li1li 1li_1li1liŘ1li1li91li<1li7O=1liN1li1li#91li0=1li1liS,1li´1li#,1li1li1li1liC1li20==1liC,1liC1li"1==1li1li,1li1li,1lit1li,1liI1li1lim?2=1li1lil1lic,1li1li*,1li1li 1lid 1li2 1li:1liK3=1li1li%,1li1li#,1li%1li),1li.1liE.4==1li%F1liG1liMe=1liQ1liRK5=1limT1liW1li-X1li[1li7a,1lid1lig,1lisj1lin1lio#61lipE==1liqr1lit,1lihy1li{,1li}1li9,1liV1li1liR7==1li"1liD1li,1lib1liV,1li1li,1li.1liũq ÷÷ _You start resting.1li 8401.1 (42.0)1lio8==2.1 (431li1li" _HP restored.1liV 31li[ 1liB_ 1liSc 1lif ,1lii 1lim ,1li(p 1liTw ^  Things that are here:  a +0 short sword; a +0 flail1liz 1li {  _1li| 1li~ 1liY 9=1li 1li 1liN 1li6 ,1li 1li #.....###.....####..#...#...#...##..÷##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#)#...#...#...# 1li_ >##>.<.÷#)...###......# ##.......÷).#####.....# #..........@..........# 7.1 (5.0)#......................1li #...............##....#..##...........)..)########.#...................####....1li J...#.(.............#...>..oo.##................##.....###.1li ####..........######.1li9 *#.#######1li 1liɮ 1li 1li31li@1li1liP,1li1li1li%,1li1lis1li ,1li1li'1li|,1li^1li#1lif(,1li*1li.1liE2,1li41liM71li>:,1li;1li}>1lifA,1li,C1liL1liN,1liQ1liS1liV,1liW1li``1lirb,1li..oo. ............##.....###. ...............##### .......#.####### ##...>...# 1li0#.......## ####### ...#....## ###....... ...###...## ###.# ####....###...##  .............###.......  ######.#......# ....... 1li #..#.###.# # ##.#.# ..#..K.... r   quokka (asleep) #.#.. #.#...r... K   kobold (asleep) #.#### ....##.#. #. ..#1li031.1 (24.0)1li+2.1 (251li51lie _A kobold and a quokka come into view.1limh3....#...>..oo. ...##.....###. ......##### #.####### #...>...# .......## ########. ..#....## ###........###...## ###........#  ####....###...## .............###.. ######.#......##.# #..#.###.##......####.#.# ..#..K.#.. #.#...r#.#### ....##.##. ..#.. .##. ...1li j1lij03.1 (1.0)1lip1lizr1lib...####......#...>..oo.##.....###..........##### .......#.####### ##...>...# #.......## ########..#. ###........ ...###...## ###..#  ####....###...##  .............###..######.#......##.......# #..#.###.##......###.#.# ..#..K....# #.#.. #.#...r.... #.#### ....##.#.. #. .#.. .##.41li1li1li4 (#...>..oo.#.....###.....##### #.#######  ##...>...#  #.......##########.  ...#....## ###........  ...###...## ###.#  ####....###..@#......#.............###........ ######.#......##.......# #..#.###.##......## ##.#.# ..#..K....#1li5  #.#.. #.#...r.... #.#### ....##.#.. #. ..#.. .##. #. ...1li< ;51liB 1liC 1li1lir1li1li1li1li21li0,1liJ1li1liW1li߾1liq,1lip1li@1liL,1li1li1liv,1liW1li1li,1li1li1li1li1liX1lie1li 1li.1li1li71li1li1li1li,1li1li1li,1li1liX1li1li1li1liq1li,1liu1li1li,1li1liA1liX,1li1lir1li8,1li91li1li,1li 1li 1li,1li1li  >.<.÷#)...###......# ÷).#####.....# ....# .............# .............##....#..# ..)..)########.## ...............####..... .............#...> ............##..@..###. 549.0) ........##### .......#.####### ##...>...# #.......## ########. ...#....## ###........ ...###...## ###........#####....###...#......#  .............###........1li~1liR1li 1li   There is a stone staircase leading down here. _ #)#)#...#...#...# ÷#)...###......# ÷).#####.....# .......# .........## .##....#..# .)..)########.##...####......###...>.@......#7.1 (3.0)##.....###..........##### .#. ....#.####### ..>...#..## ########. #....## ###. ###...## ###.. ###....###...#......#1li" 1li(# 1liI1li J1liJ1li.O1liQ1lifTB1liT1liU1liU1li*W1liY,1liY1lib .##..)..##.#.# )#...#...#...# )...###......# ÷).#####.....# ..## .....## ###.##....#..# #.)..)########.##...# ####...@..## 601liubj#...>........# ##.....###......# .....##### ###.#....#.#######......#  ...... 1lib..## ########.##### ..## ###. 1li!ct...## ###..1lij1lik 1lip2  1li6 X 1li7  1li7  1li8  1li;  1li@=  1liw=  1li=  1liZ@  1liA  1li8B  1liB  1liTD  1liE  1li@E  1liyE  1liG  1liH  1li/I  1liI  1liK  1libM , 1liM  1liO  1liQ  1liQ  1liOR  1liT  1liU  1li V  1liV  1liX  1li5Z  1liaZ  1liA[  1li\  1liX^  1li_  1li_  1lib  1li_d , 1lid  1lif  1lilh  1lih  1liKi  1lij  1lil  1lil  1lim  1lio  1liq  1lir  1liOr  1lis  1liKu  1li|u  1li5v  1likx  1liy  1liz  1liz  1li|  1li!~ , 1lid~  1lil  1liـ  1li  1liʁ  1li  1liM  1li  1li@  1li  1li  1li@  1li  1liV  1li݌  1li  1li_  1li  1li! , 1li  1li  1li , 1li  1liM  1li < #..........###  ########.#######....#  ###........# ##....## ##........## #....#### ##....#### 1li  #....## ##.......# #...## #.##......## ###..##  ..#..K....# #..@.#  #.#...r.... ##..##  #.. #...#  ..#.. .##. ##..#  1li_ _ ... #... .... b   bat (asleep) .... #....b  1li [85.1 (25.0)6.1 (26 1li0  1li V _A bat comes into view.$1li k########.#######....###........# ##....# ##..## #....## ...# ##....# ##.. #....## ..# #...## ### ###..##  ..#..K....# #....#  #.#...r.... ##.@## ....##.#.. #...# $1li B#.. .##. ##. #... .#....ß#....b$1li N.......$1li> \7.1 (1.0)$1li $1liK,###........# ##....# ##..## #....## ...# ##....# ##.. #....# ..### ### ###..##  ..#..K....# #....#  #.#...r.... ##..## ....##.#.. #..@# #.. .##. ##. #... ....##....ßb#.......###.$1li|2$1li2%8$1li7$1li :%1li1 b##..## #....## ...# ##....# ##.. #....# ..### ### ###..##  ..#..K....# #....#  %1lil2 #.#...r.... ##..# ....##.#.. #...# #.. .##. ##. #...# #....#%1li2 #....ßb#.......###. ##...ß###%1li9 ;9%1li? %1li@ %1liܟ..## ##....# ###.. #....## .# #...## ##......## ###..## ..#..K....# #....# #.#...r.... ##..##  %1liU....##.#.. #...#  ..#.. .##. ##..#... #. #....# #....ß #....b##.......%1li֠##.....#ß###....##%1liY90&1li!##.. #....# .### ## ###..## .#..K....# #....# #.#...r.... ##..# &1li# ....##.#.. #...# #.. .##. ##..##. ##... #...@#ß#b##.......##. ##...ß### ....####..##&1li2;1&1li`7&1liZ9&1li,[ .### ## ###..## .#..K....# #....# #.#...r.... ##..#  ....##.#.. #...# #.. .##. ##..##. ##... #....##ß#b#.......5#.....#.g. ##...ß##### ....## 5   white imp (asleep)##..## g   goblin (asleep) #.. b   bat (asleep)&1lip bbA goblin and a white imp come into view.&1liq [7-=2&1liw &1liy L _The bat hits you. The bat hits you but does no damage.'1liR  You hit the bat. You burn the bat.  You kill the bat!'1li4†'1li۾483.0 (0.9'1liT'1liP _Okawaru accepts your kill.'1li} ##......## ###..## ..K....# #....# #...r.... ##..## ....##.#.. #...# ..#.. .##. ##..# ... ##...#  '1li~ #....###....ß# #....@# #.......5_.###.....#.g.#ß######....##'1li/~ ##..## .. #^$'1liW q  Found 7 gold pieces.  Found a glowing golden altar of the Shining One.'1li '1li 5g.5g'1liے y8=====4.0 (1.0'1li '1li _The white imp shouts, "Give up, thou defiled fat-kidneyed flap-bat!" _You see here a bat corpse.(1li!:c  You barely miss the white imp.(1liAm  The white imp gestures at you.(1li(1li#F.(1lie4----==--9 (0.9(1liV(1li= _The puff of frost hits you. You resist.)1li5 )1li  gg   goblinYou barely miss the white imp. The white imp hits you.1---------5.8 _The white imp freezes you. You resist.*1li\  You hit the white imp. You burn the white imp terribly.*1li .  The white imp is lightly wounded.*1li/A-6.7*1li*1liO _The white imp misses you.,1li] \  You hit the white imp. You burn the white imp terribly.,1liU g g   goblin,1liNJ NThe white imp is moderately wounded.,1li. $18,1li5 H-----7.6,1li j _The white imp hits you. The white imp freezes you. You resist.-1liT c  You barely miss the white imp.-1liW .  The white imp is moderately wounded.-1liW '8.5-1li\ -1li_ O _The white imp misses you..1li#g  You completely miss the white imp..1lir gg   goblinThe white imp is moderately wounded.9.4.1liK.1liDW _The white imp closely misses you..1li l  You hit the white imp but do no damage..1liۮ _  The white imp is moderately wounded..1li@ m  The white imp gestures at you..1liQ< 3-------=500.3.1liB .1liE = _The puff of frost hits you. You resist..1liR  You closely miss the white imp.-1.2.1liFd _The white imp is moderately wounded./1li  You barely miss the white imp.The white imp is moderately wounded./1li gg   goblin11-------2.1/1li/1liT _The white imp hits you. The white imp freezes you. You resist.61liaT61li)U@e - a potion of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.” 61lisUz -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.;1liH ;1liV ##......## ###..##belafias the Sneak .#..K....# #....#Poltergeist of Okawaru *..... .#...r.... ##..##Health: 11/28 =========--------------- ....##.#.. #...#Magic: 7/7======================== ;1limW ..#.. .##. ##..##AC: 2Str: 4 ...##...#EV: 12Int: 15#....##SH: 0Dex: 16#....ß#XL:  4 Next: 78% Place: Dungeon:3#....@#Noise: =--------  Time: 2502.1 (0.9)#......5g_.#o) +3 dagger of Conscience {flame, Fly rEl##.....#...#Nothing quivered##...ß#####Fly ;1liW 3#....####..##5   white imp#..g   goblin#^$ _The puff of frost hits you. You resist.  You closely miss the white imp. _The white imp is moderately wounded.You barely miss the white imp.The white imp is moderately wounded. _The white imp hits you. The white imp freezes you. You resist.;1liiX ;1li] ;1li_ =1li 5g5(unable to see you)g(launcher, unable to see you)=1liYou fade into invisibility!The white imp misses you. The goblin unwields a +0 dagger.=1li& ((((((The goblin wields a +0 sling. The goblin shoots a sling bullet.  The sling bullet barely misses the white imp.=1lil....@5=1li)W==3.1 (1.0Invis =1liL=1li٬=1liZ _The sling bullet closely misses you.>1liM.##.......# #...###......## ###..## ..#..K....# #....# >1liN#.#...r.... ##..##  ....##.#.. #...  ..#.. .##. ##..##... ##...#>1liyN #....## #...@ß# #....†#  #......5g_.#..#...# ##..>1liN6.ß#####>1liN #....###..##>1liNt #..#^$>1liN>1ligP>1lioV.g   goblin (launcher, unable to see you)>1liYS((((((>1lic....†.>1liC-4>1li7 _The goblin shoots a sling bullet.?1li~ R##......## ###..## ..K....# #....# #...r.... ##..## ....##.#.. #...# ..#.. .##. ##..# ?1liD m... ##...#  #....###....ß# #....@# #.......g_.###.....#...# ß##### #....##?1li ##..## ..#^$ ?1li ?1li$ 55   white imp (unable to see you)g   goblin (launcher, unable to see you)?1liH Q((((((?1liYj....@.=5 _The goblin shoots a sling bullet. The sling bullet closely misses you. _You see here a bat corpse.A1li7_t..K....# #....# #...r.... ##..## ..##.#.. #...# #.. .##. ##..# ##...#  #....##....ß#######....†#...##......@g5.###.....#...# ß##### #....## ##..##.. #^$ #.A1liXfA1li  The white imp gestures at you.The puff of frost hits the goblin!)A1li 12=-6 _The goblin dies!A1lic A1li$d 7-A1lik A1lin ^ _You are too injured to fight recklessly!C1li &..K....# #....#  ...r.... ##..##  ##.#.. #...#  #.. .##. ##..##  . ##...# C1liU #....##  #....ß#####  ##....†#...#  #.......@5.#  ##.....#...#  ##...ß#####  C1li#....##  ##..##  #..  #^$  #.   C1liLC1liXE5_C1li.--7C1li#C1li _The white imp grins evilly.Things that are here: _a +0 sling; a +0 dagger; a goblin corpseC1liD1liN--D1li#D1liM^ _You are too injured to fight recklessly!D1liy 3D1liR D1li ^ _You are too injured to fight recklessly!E1li ...## ###..# .K....# #....#  r.... ##..# .##.#.. #...#  .. .##. ##..##  ##...#  #....##  ....ß#####  ##....†#.@5#  #.......)_.#  ##.....#...#  ##...ß##### #.. ##..## #..  #^$ #. E1li E1li     #...# .##.  E1li _  #####  E1li9 †#.@5#  #.......)_.#  E1li ##.....#...#  ##...ß#####  #....## ##..## #.. E1liަ j#^$ #.The white imp gestures at you.E1li     #...# .##.    #####  †#.@5#  #.......)_.#  ##.....#...#  ##...ß#####  E1li x#....## ##..## #.. #^$ #.E1li! L  The puff of frost hits you. You resist.E1lid= 7/28 ----==8E1liD E1lioF V _* * * LOW HITPOINT WARNING * * *J1ligK....# #.... ..r.... ##..## ##.#.. #... #.. .##. ##..##  ##...#  #....##  #....ß##### J1liwh#....†#..5#  #.......@_.#  ##.....#...#  ##...ß#####  #....##   ##  #..   #^$  #. J1liuJ1lit    #...# .##. ##..## . ##...# #....## #....ß#####  ##....†#.*5#  #.......@_.#  ##.....#...#  ##...ß#####  #....## ##..## #.. #^$ #.The white imp gestures at something.J1lid   #...# .##. ##..## ##...# #....## J1liNe#....ß#####  ##....†#.*5#  #.......@_.#  ##.....#...#  ##...ß#####  #....## ##..## J1lie#.. #^$ J1lie;#.J1lilL  The puff of frost hits you. You resist.J1liS.4-------9J1li J1liV _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 sling; a +0 dagger; a goblin corpseL1li "#..K....# #....# #...r.... ##..## .##.#.. #...# .#.. .##. ##..## .L1li6 . ##...#  #....##  #....ß#####  ##....†#..5#  #......@)_.#  ##.....#...#L1li F  ##...ß#####  #....##  ##..## #..  #^$ #. L1li L1li ^   ##..## #...# .##. ##..## ##...# #....## #....ß##### L1li  ##....†#.*5#  #......@*_.#  ##.....#...#  ##...ß#####  #....## ##..## L1li R#.. #^$ L1li- v#.The white imp gestures at you.L1li.   ##..## #...# .##. ##..## ##...# #....## #....ß#####  ##....†#.*5#  #......@*_.#  ##.....#...#  ##...ß#####  #....## ##..# #.. #^$ #. L1lih L  The puff of frost hits you. You resist.L1li_ .)1------L1li` 10L1lij L1lin V _* * * LOW HITPOINT WARNING * * *N1liN#......## ###..## N1liH.#..K....# #....# .#...r.... ##..## ....##.#.. #...#.. .##. ##..## ... ##... #....##  #....ß#####N1li ##....@#..5# #.......)_.#..#...# ##...ß##### #....###..##N1liӯ #.. #^$#.N1liN1liؾ.55   white imp (unable to see you)--1Invis N1liN1li _You flicker for a moment. _You see here a bat corpse.O1li .##.......# #...###......## ###..## ..#..K....# #....# #.#...r.... ##..##  ....##.#.. #...  ..#.. .##. ##..##... ##...# #....##  #...@ß#####O1li! ##....†#...# #.......)5.#..#...# ##...ß##### #....###..## #.. #^$O1li$O1li&,5_5   white imp (unable to see you)O1li -G--2 _O1liL4O1li@6O1lid #.. #....## ..##.......# #...## #.##......## ###..##  ..#..K....# #....##.#...r.... ##..## ....##.#.. #...  ..#.. .##. ##..##O1liS \... ##...# #..@.##  #....ß##### ##....†#...# #.......5_.#..#...# ##...ß##### #....####..## #..O1li O1li s5)wandering, unable to see y…)O1li# %3O1li O1li P1lijj L#...## ##....##.. #....## ...##.......# #...## ##.##......## ###..## ..#..K....# #....##.#...r.... ##..## P1lij j# ....##.#.. #... ..#.. .##. ##..##... ##@..# #....##  #....ß#####P1li3k  ##....†#...# #......5)_.#..#...#P1li[k  ##...ß##### #....###..##P1lim P1liEv J5.P1liOw A---4P1li!} P1li Q1lir7##..# # #...# ##....#..## ...# #...## ##.##......## ###..##..#..K....# #....  #.#...r.... ##..## # ....##.#.. #...# #.. .##. ##@.##...##...# #....##  #....ß#####....5#..#.......)_##.....#...##...ß#####....##Q1li;A:unable to see you)Q1liG *****The white imp gestures at you.Q1li_.@...Q1liZ2===5Q1liIQ1liS _The puff of frost misses you.R1li ###.# # ##........#....#.#......# ##....# ###. #. ..##. #...# R1li#.##......## ###..#..#..K....# #....#  #.#...r.... ##..##....##.#.. #..@# ..#.. .##. ##..## ...##...# #....## #....ß#######....5#...# #.......)_R1li<.###.....#...###...ß#####R1liR1liq5†5R1li*9--6R1liR1li R1libU_You flicker back into view.S1liz ########.#######....  ###..# ##....## ##..# #....## ...# ##....S1lioT#..## ..# #...## #.##......## ###..##..#..K....# #....#S1li#.#...r.... ##.@##S1li..##.#.. #...# #.. .##. ##..#S1li...#...# #....S1li-##S1li$ #...5ß#####....†#..S1liE#.......)_##.....#...S1liS1li*5.--7S1li+S1li.V1li 5.5(unable to see you)8Invis V1liF q _You fade into invisibility!X1li  #..........###  ########.##### #.# ##....# #........#....#.#......# # ###. #. .##. #...# .##......## ###..## ..#..K....# #...@# #.#...r.... ##..#....##.#.. #...#  ..#.. .##. ##..##  ...X1li ##.5.##....## #....ß#######....†#...##.......)_.#X1livX1li<5.X1li*n3==9X1li<X1liY1lie ####  #..........###  ########.#######....##..# ##....## #..# #....## ..# ##....# #..##.# #...## .##......## ###.@## ..#..K....# #.... #.#...r.... ##..##..##.#.. #...# #.. .##. ##.5#...#...# #....## #....ß#####....†#..Y1li iY1li^q<5.Y1liq&20Y1liwY1li|Y1li$ n### ###.## ##..##  #..........###  ########.##### #.# ##....#......#....## .#......# # ##. #. ##. #. ##......## ###..# .#..K....# #....# .#...r.... ##..# ....##.#.. #.5# ..#.. .##. ##..## ...Y1li% ##...##....##....ß#####Y1li4 ^**Y1li W...=1Y1li׿ Y1li d _The white imp gestures at something.]1li$;...###......###### ### ###.#.......# #...##  #..........### ######.##### #.# ##....# .......#....## #......# # . #.. #. #......## ###..# #..K....# #....# #...r.... ##..#.##.#.. #.5.# #.. .##. ##..## ..##...##....##]1li&]1li-o5.-2]1li2]1li5]1li; >........#.####... ...###......##### #### ###.# ##  #..........##########.#######....# #..# ##....## .# ## ##..@.#..##.# #...##....## ###..##K....# #.... ]1li< #...r.... ##.5## ...##.#.. #...##.. .##. ##..# ..#...#]1li&> ]1li4D 5.wandering, unable to see y…)4==-3]1liI ]1liJ ^1liB#####..... .>........#.####... ...###......##### #### ###.#.......# ##  #..........#########.#######....# #..# ##....## .# ## ##......##.# #...##....## ###..^1liD##K....# #...5 #...r.... #### ...##.#.. #...##.. .##. ##..#^1liӲ^1liW.5^1li%4^1liK^1li^1liJ##.##...##### #####..... .>........#.####... ...###......##### #### ###.#.......# ...##  #..........#########.#######....# #..# ##.@..## .# ## ##......##.# #...##....## ###..##K....# #.... #...r.... ##.5## ...##.#.. #...#^1li1.^1li~%5^1li^1li_1li,t_1lit_1li9u_1liz_1li|_1li/}_1li5==_1li&.....## ## ...#..####. _1liv#####.##...# ###......##........ .>........#.####... ...###......###### #### ###.#.......# _1li #.........##  #........@.##_1liن|7.1 (2 ########.#######....#_1li~..# ##....## _1li.## #....## #......# ##....# _1li#........ #....##..._1lir_1li<_1li`1liv3`1liw`1li|`1li~`1li΂`1liu..## #######.. #....#..####..##.##...#####... .####......##.. .`1li݇..>..#.####.....###......###### .##### ###.#.......# ## #..## #...###`1li29  ##.#######....###..# ##....## #..## #....## ..#......# ##....# ###.. #....## .##.......# #...## .##......## ###..## `1liP..#..K....# #....#`1li$`1li=`1li`1liE`1litG`1liK`1liN`1li2Y `1liY `1lic `1lidg a1lia1liWa1lia1liIa1lis,a1li6==a1lia1lia1lia1liXa1lia1lia1li3,a1lia1lia1lia1li3a1lia1li3C.....## #######.. ....##....#..####........ )..)########.##...#####... ......####......##.........#...>........#.####...a1li##.....###......###### ......##### ###.#.......###### #.........## # #.@........###34.1 (5 # ########.#######....# #a1li ###........# ##....## ## ###........## #....## .###...#......# ##....# .....###........ #....## ......#a1li#.......# #...## #.###.##......## ###..## a1li#.# ..#..K....# #....#a1liTa1li4a1li׷s##....#..####........ .)..)########.##...#####... .......####......##........#...>........#.####...#.....###......######....##### ###.#.......# .####### #..## .#  #..### ##########@#######....# #a1li# ###........# ##....## .## ###........### ..###...#......# ##.... ......###........ ## #......##.......# #K   kobold (asleep, unable to see you) .#.###.##......## ### .#.# ..#..K....# #.... .#.. #.#...r.... ##..##a1li%a1lis7==5.1 (1a1liJa1lic1li3c1li)c1lic1li7k........## ####### .....##....#..####........ )..)########.##...#####..####......##......#...>........#.####...##.....###......##### .......##### ###.# ######## . #@.........## ########.#######.... ## ###........# ##....## .## ###........### #c1lik###...#......# ##.... ......###.........## #......##.......# ...####.##......## ###..### ..#..K....# #....c1lir;6c1liwc1li:yd1liBJ3d1liJd1liNd1liOd1liOd1li#Td1liTd1liU9=d1liVd1liZr#### ).#####.....# ...........## .......## #######.##....#..####.....)..)########.##...#####....####......##........ ......#...>........#.####... .d1liD[....##.....###.@....###### 9.1 (3 ........##### ###.#.......# .####### #.........## d1li[.# #..........### .## ########.#######....# .## ###........# ##....## ..## ###........### #....## .d1li[..###...#......# ##....# .......###........ #....##d1liW\d1libd1lide1liIe1lie1lic8e1li1Xe1li #.##..)..##.#.# #)#...#...#...# #)...###......# .÷).#####.....# ........## ..............## #######..#....#..####........)..)########.##...#####........####..@...##........41.1 (2...>........#.####... .......##.....###......######........##### ###.#.......# .#.####### #.........# >...# #......###.## ########.#######....# ###........# ##....## #...## ### #....##e1lie1lie1li> 3e1li^ e1li f1li _f1li f1liR _9=f1li8 f1lia  #..#...#...#...# #..÷##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #)#)#...#...#...# .÷#)...###......# ÷).#####.....# ............### .......@.## #######..4.1 (3..##....#..####........)..)########.##...#####......####......##........f1li@ ........#...>........#.####... .........##.....###......######.........##### ###.#.......#.#.####### #.....  ..>...# #..........## f1lin f1li g1liZ 3g1li[ g1lia Bg1li l 4...g1li:x 5.1 (1 _You start resting.6.1 (2Invis g1li g1liW Y _You flicker for a moment.h1li;t 3h1liju h1lix ,h1lis| h1li 10/28== 51.1 (5 _You start resting.1==2.1 (6 _You flicker back into view.i1li 3i1li8 i1liU ni1li־ i1li8 ,i1lik i1li i1li _12==i1li i1li ,i1li! i1li* ,i1lib i1li Bi1li i1li ^3==i1li[ i1liS ,i1li =4=i1lil ,i1lih 5=i1li E6=i1li ,i1liu i1liv ,i1li Bi1li 7==i1li i1li i1li, i1li i1lij# i1li# i1li$% i1li.' t8==i1li( i1li* ,i1li, i1liA. ,i1li/ i1li2 ,i1li>3 i1liU5 i1li5 ^9==i1li6 i1li > ni1li ? i1liB ,i1liD i1li'M =20=i1liO ,i1liY i1liJi \1==i1lik k2=i1liu i1liy ,i1liz i1li} i1li} i1li i1liR i1li i1li i1li i1liن K3=i1li? i1liG p4==i1li Xi1liڠ i1li- ,i1li i1lif i1li h5==i1lic i1li] i1li ,i1li i1li O=i1li i1lih a6=i1li, i1li ,i1li i1li ,i1li` i1li4 ,i1li" i1li i1li? h7==i1li i1li ,i1lih i1li+ i1li i1li9 i1li i1li i1li i1liZ _ _You start resting.i1li 622.1 (70.0)8==3.1 (71i1liT i1li " _HP restored.k1lib4k1li:MInventory: 16/52 slots Hand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 daggerk1li;p - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted) Scrolls (go to first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID k1li-; h - 2 scrolls labelled LIN ZOAFFEKHi - 3 scrolls of identify  k - a scroll labelled NAZULACIS QISHREC k1liW;{ l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG k1li~;Potions (go to first with !)e - a potion of enlightenment k1li<w g - 2 red potions  j - 2 lumpy brown potions  q - a coppery potionn1li$ i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll n1liN_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.n1liIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKH  k - a scroll labelled NAZULACIS QISHREC n1liG l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG Potions (select first with !)  g - 2 red potions  j - 2 lumpy brown potions  q - a coppery potion [?] describe selectedo1lit o1li1~ ##..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== #)#.##..)..##.#.#Magic: 7/7======================== #)#)#...#...#...#AC: 2Str: 4 .÷#)...###......#EV: 12o1li- 1Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###XL:  4 Next: 78% Place: Dungeon:3 ................@.## #######..Noise: ---------  Time: 2623.1 (0.0) ..........##....#..####........o) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered ............####......##........ Fly ..........#...>........#.####... .........##.....###......###### ............##### ###.#.......# ....#.########.........##  ..>...##..........##o1li   _You start resting. _You flicker for a moment. _You start resting. _You flicker back into view. _You start resting. _HP restored.o1li o1liɉ o1li6 8##..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== o1liڒ #)#.##..)..##.#.#Magic: 7/7======================== #)#)#...#...#...#AC: 2Str: 4 .÷#)...###......#EV: 12Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###XL:  4 Next: 78% Place: Dungeon:3 ................@.## #######..o1li &Noise: ---------  Time: 2623.1 (0.0) ..........##....#..####........o) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered ............####......##........ Fly ..........#...>........#.####... .........##.....###......###### ............##### ###.#.......# o1liL M....#.########.........##  ..>...##..........##  _You flicker for a moment. _You start resting. _You flicker back into view. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust.o1li @4.1 (1o1lim o1li b _You start resting. _You flicker back into view.You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of resistanceq1liRq1lilRead which item? Scrolls  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKHi - 2 scrolls of identify  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG q1li[!] read|quaff[?] describe selectedr1li!r1liPr1li=###..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== #)#.##..)..##.#.#Magic: 7/7======================== #)#)#...#...#...#AC: 2Str: 4 .÷#)...###......#EV: 12Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###r1liXL:  4 Next: 78% Place: Dungeon:3 ................@.## #######..Noise: ---------  Time: 2624.1 (0.0) ..........##....#..####........o) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered ............####......##........ Fly r1li-..........#...>........#.####... .........##.....###......###### ............##### ###.#.......# ....#.########.........##  ..>...##..........##r1lio  _You start resting. _You flicker back into view. _You start resting. _HP restored.  r1liAs you read the scroll of identify, it crumbles to dust. _g - 2 potions of resistancer1li=r1liIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKH  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG Potions (select first with !)  j - 2 lumpy brown potions r1lihz q - a coppery potion[?] describe selecteds1li9 s1liD s1liSN ##..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== #)#.##..)..##.#.#Magic: 7/7======================== #)#)#...#...#...#AC: 2s1li%O DStr: 4 .÷#)...###......#EV: 12Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###XL:  4 Next: 78% Place: Dungeon:3 ................@.## #######..Noise: ---------  Time: 2624.1 (0.0) ..........##....#..####........s1li~O qo) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered ............####......##........ Fly ..........#...>........#.####... .........##.....###......######s1liO U ............##### ###.#.......# ....#.########.........##  ..>...##..........##s1liXP   _You start resting. _You flicker back into view. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of resistances1liU]  As you read the scroll of identify, it crumbles to dust.5.1 (1s1lic s1li.f 1 _j - 2 potions of brilliancet1li t1li@ Read which item? Scrolls  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKHi - a scroll of identify  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE t1li  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selectedv1liv1li v1li##..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== #)#.##..)..##.#.#v1liMagic: 7/7======================== #)#)#...#...#...#AC: 2Str: 4 .÷#)...###......#EV: 12Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###XL:  4 Next: 78% Place: Dungeon:3 v1liZ................@.## #######..Noise: ---------  Time: 2625.1 (0.0) ..........##....#..####........o) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered ............####......##........ Fly v1li..........#...>........#.####... .........##.....###......###### ............##### ###.#.......# ....#.########.........##  ..>...##..........##  _You start resting. v1liE_HP restored.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of brilliancev1li9v1liIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled LUMORON YSITHE v1li/s f - a scroll labelled XECAROREID  h - 2 scrolls labelled LIN ZOAFFEKH  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG Potions (select first with !) v1li{ q - a coppery potion[?] describe selectedw1lid w1liu w1li K##..#...#...#...#belafias the Sneak #..÷##.....##.#.#Poltergeist of Okawaru *..... #...###...###.#.#Health: 28/28 ======================== #)#.##..)..##.#.#Magic: 7/7======================== w1li .#)#)#...#...#...#AC: 2Str: 4 .÷#)...###......#EV: 12Int: 15 ...÷).#####.....#SH: 0Dex: 16 ................###XL:  4 Next: 78% Place: Dungeon:3 ................@.## #######..Noise: ---------  Time: 2625.1 (0.0) ..........##....#..####........o) +3 dagger of Conscience {flame, Fly rEl ......)..)########.##...#####... Nothing quivered w1liJ ............####......##........ Fly ..........#...>........#.####... .........##.....###......###### ............##### ###.#.......# ....#.########.........##  ..>...##..........##  _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _j - 2 potions of brilliancew1liD  As you read the scroll of identify, it crumbles to dust.6.1 (1w1li w1li 5 _h - 2 scrolls of enchant weapon|1li 3|1li|1liq|1li |1liX|1lik|1li|1li_|1li|1li?|1li|1li |1li ,|1liv |1li] |1liL ,|1li |1liD |1li ,|1li |1lio |1liE ,|1li |1li |1liZ ,|1li |1li |1liU = .....##....#..####........ .)..)########.##...#####... .......####......##........ .....#...>........#.####... ....##.....###......###### .......##### ###.#.......# .####### #.........## .|1li # #..........### ## ########@#######....# ## ###........# ## ## ###........### #....## ###...#......# ##....# ###........ #....## ###.......# #...## K   kobold (asleep) .#.###.##......## ###..###.# ..#..K....# #....##.. #.#...r.... ##..##|1li ,34.1 (8|1li& KK.5.1 (9|1li- |1li. }1liܘ)..)########.##...#####... ........####......##........#...>........#.####...#.....###......######....##### ###.#.......# #.####### #.........## ..#  #..........############.#######....# .## ###......@.# # ..## ###.### ..###...#......# ##.........###........ # .#......##.......# # ..#.###.##...K..## ###r   quokka (asleep) #.#.# ..#.......# #....K   kobold #.#.. #.#...r.... ##..#}1li{# #.#### ....##.#.. #...}1li͚}1li2>K...}1li*6.1 (1}1liy}1li}1li .......####......##........#...>........#.####...#.....###......######....##### ###.#.......# .#.####### #.........## ...#  #..........###}1li 0#########.#######....# ..## ###........# # ...## ###.### ..###...#......# ##.........###........ # #.#......##....K..# # #..#.###.##......## ### ##.#.# ..#.......# #....  #.#.. #.#...r.... ##..##  #.#### ....##.#.. #...  #. ..#.. .##. ##..##}1li9 }1li :K.}1li %7}1li }1li% }1li B#...>..#.######.....###......###### ...##### ###.#....... .#.####### #.........## ...# ..........############.#######....###........# ##....#.## ###..### #....## .###...#}1li@ $ # ....##K..# #....# #.#........#### .#.##### ###..## #.#.# ...# #....# }1li O #.#.. #.#...r.... ##..#### ....##.#.. #...#  ..#....##. ##..##. ##...}1li C=8}1li }1li_ S _The kobold barely misses you.~1lit  You hit the kobold. You burn the kobold.  The kobold is severely wounded.~1liq^3-----9.0 (0.9~1li̎~1lii9 _The kobold hits you with a +0 whip.~1liɨ  You hit the kobold. You burn the kobold.  You kill the kobold!~1li<2)~1lii4=----99~1li~1lirP _Okawaru accepts your kill.~1li#.....###......######....##### ###.#.......##.####### #..## >...#  #..############.#######....#.## ###........# # #...## ###.### #....###...#......### ##.........###....@)..# # ##.#......##.......## #  #..#.###.#####  ##.#.# ..#.......# #....  #.#.. #.#...r.... ##..## #.#### ....##.#..##... #. ...#....##.###..## #.... $.. .###...# #....##~1lig~1li~1li r.r~1li5-40.9 (1.0~1li߭~1li* _Found 8 gold pieces.~1li $...##### ###.#.......#.####### #....# >...# ....### ~1lir C...#########.#######....###........# ##....# #...## ###..### #....## .###...### # .........##)..# #....# ##.#......~1li H..####  #..#.##### ###..## #.#.# ..#....r..# #....#  #.#.. #....###..#### ....##.#..##...# ...#....##.###..##.. $.. . .### ..# ###....##~1li $ß#####~1li' ~1liu qr.=1~1li ~1li S _The quokka barely misses you.1li#2  You hit the quokka. You burn the quokka.  You kill the quokka!1li;2.1li=5812.8 (0.91liB1limEP _Okawaru accepts your kill.1liK31liB1liΥH _No target in view!1liO31liT1liVH _No target in view!1li 31li 1li 1li1 5== _1li5 ,1lih 1li ,1lij 1li 1li 1li| 1liq 1li h6==1li 1li@ ,1li 1li2 ,1li 1li; ,1li 1lia ~7==1li 1li* ,1liQ 1li ,1li 1li ,1lii 1li# ~8==1li 1li. 1li ,1li 1li 1liK ,1li@ 1li 1li: ,1lig 1liR 1li8 O=1lif 1li " 1li% 1li>* 1li , 1li- 1lit0 ,1li1 1li 5 ,1li5 1li9 M _You now have 126 gold pieces (gained 8).1li3; 31li; 1li'? 1li@ ,1liB 1liC 1liE ,1liF 1li.H 1licJ ,1li.K 1liL 1liN ,1lizO 1liQ 1liX 3  ####...#......### ##...  .............###.....)..# #....  ######.#......##.......## #...# #..#.###.##......## ###..## ##.#.###..#.......###.... #.#....#.#........###..## 1lifY #.####......##.#..##...# #. #...#....##.###..## #. #..@........###...#- #.#####..#####....## r. ##....##....ß# 1liY #. #######....†# .. #....... ####.....# r   rat (asleep)1liyZ  ##...ß# #....## ##..1li%b 067.8 (25.0)1li~b E-8.8 (261lii 1lit @ _A rat comes into view.1libu 1liTn ####....###...#......### ## ...###.....)..# # ######.#......##.......## #... #..#.###.##......## ###.. ##.#.###..#.......###....# #.#....#.#........###..## #.####......##.#..##...# #. #...#....##.###..## #. #.@.........###...# #.#####..#####.... r.. ##....##....ß #.## #....† ... # ### ##..... ##...ß #.... 1lidp ##..##9.8 (1.0)1li.............###.....)..#  ######.#......##.......## # #..#.###.##.### ##.#.###..#.......###.... #.#....#.#........### #.####......##.#..##... #. #...#....##.###..# #. #...........###... #@#####..##.#r..# ##....##....#.### #######....... #.....### ## ## #.... ## #..1li=1li&701li1li | ######.#......##.......## # #..#.###.##.### ##.#.###..#.......###. #.#....#.#........### #.####......##.#..##... #. #...#....##.###.. #. #...........###.. ###.#####..###r@.# ##....## #.### #######1li Z... #### ## ##  ## #.. #^$1lis ;11li 1li 1li}  The helpless rat fails to defend itself.  You impale the rat!! You burn the rat.  You kill the rat!1li q†1liU 432.7 (0.91liY 1li P _Okawaru accepts your kill.1li31li1liԓ1li,1lij  You see here a rat corpse. _1lièn1li,1lij1li1liP #.####......##. #.# #...#....## #.# #....... #.# ###.#####..#### #.# #†..#  .. #.###.### #### #.###.....# #.....##### ###. ..#..# #.. #..h####. h   Natasha (asleep)## 80.7 (8.01.7 (9 _iXX31mNatasha, Servant of Life and Death comes into view.1li% #.# #...#....##.# #...........1li #.# ###.#####..##### #.# #†..# ##...... #.###.### ######.###.....# #.....##### ###...#  #..@# #.......# #.#####..  #..h1li b####. ## 1li V2.7 (11liu 1liR.......###.#####..######†..# ##.... ... #.###.### #####1liR #.###.....# #.....#######...# #####....#####.....# 1liR#..h...####....$ 1li1SY##... #.1liib1lic%31li.m1liq+ _Found 13 gold pieces.1lim r#.# ###.#####..####### #.# #†..# ##....... #.###.### #######.###.....# #.....##### #1lin B###...# #####...# #.......######.#####.@...# #..h####....$# ##....1lin T #.# 1liu 1liv %41liz 1li| 1lis _Natasha, Servant of Life and Death comes into view. _Found 13 gold pieces.  The helpless Natasha fails to defend herself.  You impale Natasha!! You burn Natasha!  You kill Natasha!  Okawaru accepts your kill.1liQ.†1li-1li+#.# ###.#####..#### belafias the Sneak### #.# #†..# ##....# Poltergeist of Okawaru *........ #.###.### ###### Health: 28/28 ========================#.###.....#1liy# Magic: 7/7========================#.....###### AC: 2Str: 4###...#1liEV: 12Int: 15#####...#SH: 0Dex: 16#.......#####XL:  4 Next: 125% Place: Dungeon:3#.#####.@...#Noise: ---------  Time: 2685.6 (0.9)1li#..†...#o) +3 dagger of Conscience {flame, Fly rEl####....$#Nothing quivered##....Fly #.#1lik. _Natasha, Servant of Life and Death comes into view. 1li:_Found 13 gold pieces.  The helpless Natasha fails to defend herself.  You impale Natasha!! You burn Natasha!  1li_\You kill Natasha!Okawaru accepts your kill.1li _Natasha yowls pathetically as she dies!You have reached level 5!1li/  --more--1li<M33/338/8653% 1lioIf _You feel clever.1li1li Inventory: 15/52 slots Hand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 daggerp - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted) Scrolls (go to first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREIDh - 2 scrolls of enchant weapon  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)e - a potion of enlightenment  g - 2 potions of resistancej - 2 potions of brilliance  q - a coppery potion1lio - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}. A double-edged fighting knife with a sharp point. 1liRSBase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.2; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.4 XLs.  At current training (17%) you reach 10.0 in about 7.9 XLs.  Current attack delay: 0.8. Damage rating: 7 (Base 4 x 115% (Dex) x 105% (Skill) + 3 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage 1lithat pierces defenders' armour. Fly: It grants you flight. rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. If you unwield this weapon: 1liYour spell failure would improve by up to 1% (press '!' for details). (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1li Inventory: 15/52 slots Hand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 dagger  p - a +0 dagger Armour (go to first with [) 1li b - a +1 cloak (haunted) Scrolls (go to first with ?)  d - a scroll labelled LUMORON YSITHE  f - a scroll labelled XECAROREID  h - 2 scrolls of enchant weapon  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)  e - a potion of enlightenment  g - 2 potions of resistance  j - 2 potions of brilliance  q - a coppery potion 1li_ 1li#.# ###.#####..#### belafias the Sneak### #.# #†..# ##....# Poltergeist of Okawaru *........ #.###.### ###### Health: 33/33 ========================#.###.....## Magic: 8/8========================#.....###### AC: 2Str: 4###...#EV: 121li}Int: 16#####...#SH: 0Dex: 16#.......#####XL:  5 Next: 13% Place: Dungeon:3#.#####.@...#Noise: ---------  Time: 2685.6 (0.0)#..†...#o) +3 dagger of Conscience {flame, Fly rEl####....$#Nothing quivered1li##....Fly #.#.  You impale Natasha!! You burn Natasha!  You kill Natasha!Okawaru accepts your kill. _Natasha yowls pathetically as she dies!You have reached level 5! _You feel clever.1li1li1li%1li'1li31li1li1li1liK: _1lin  You see here the felid corpse of Natasha.1li1li@ _1li1li1li% ... #.###.### #######..#.###.....# #...#.....##### ##..###...# ##.#####...# #..#.......#######.#.#####.....###.1li= ' #..†...#^ $#.7.6 (2##.....# ##.#... .......<.1liV8.6 (31li; _Found an escape hatch in the ceiling.1li%I1liB'1li(1liU)1li-B1li.1lib.1li/1li&21liz21li21liY5,1li51lih7N _You now have 139 gold pieces (gained 13).1li831li91liP:1li>i#.###.....# #.....#.....##### ##.....####...# ##...ß######...# #....###.......######..##  1li?#.#####.....## #..  #..†...### #^$ ####.....### #. ###...@.#  93.6 (5###.#....$.<#......###......1li?u#.<..................1li/@4.6 (61li1li~ 9 _Found a stone staircase leading up.1li6C31li1D1lifF1liH1liDL,1liL1liN1li'O1liO1liQ1liS,1liT1liV1liCYB1liZ1li\1li]1li]1li`1lifa1lia1li^dM _You now have 146 gold pieces (gained 7).1lif1liPf1li g1lih1lij,1lik1lim1lipo1lio1li`p1lir1lisB1lit1liu,1liu1liv1liw,1lix1li z1li{,1li{1lik~1li1lil1li1li1li@,1li1lik1li,1li1li-1li,1li/1lik1liT,1li1li1li,1li1liS1li,1lig1liY1lip,1li1li1li,1li1li1liw,1li1li1li:,1li1li1li,1li1li1liN,1li1li1li,1li%1lii1li,1li1li1li,1liW1li1li,1liI1li)1li,1lim1li1li,1li81liN1li ##.#.###..# #.#....#.#.... #.####......# #.# #...#... #.# #....... #.# ###.#####. ######### #.# #†..# ## ...S....# #.###.### #1li #@###.....# #.....##### ###...# #####...# #.......######.#####.....##S   ball python (constriction, asleep) #..†...### ####.....######.....###1li\726.6 (32.0)7.6 (331li1li^ _A ball python comes into view.1lipW #..#.###.###.#.###..# #.#....#.#... #.####......# #.# #...# #.# #..... #.# ###.############# #.# #†..#....S..@.# #.###.###########.###.....# #.....##### ###...# #####...# #.......####.#####.....## #..†...#######.....###1liZ1li[1lit`..SS)==8.6 (1.0)1limd1lif5 _The ball python hisses angrily.1liI  You hit the ball python. You burn the ball python.  You kill the ball python!1liPE†1liR<4-9.5 (0.91li#V1li XP _Okawaru accepts your kill.1li! 1lie" 7-1li' 1li* H _No target in view!1li631li1liC1liħ1li?$ _1li3 1lia You see here a ball python corpse.1li1li _1li{1li1liB1li1li),1li1li1li,1li|1liļ1li,1liO1li n1liB1li'1liQ,1li1li]1li,1li1lin1li,1li1li1li1li1li~1li1lig,1li91li1li,1lie1li01li1li1li1li1liM,1li 1li*1liX1li1li21li ...#....##......# ###....###...#≈≈§≈.###... ####...§...... ...♣.≈.#... ######.#♣ ♣.≈.... #..#♣. ♣.≈.#.# ##.1liHd.. ♣.≈.#.# #.♣♣♣.♣.≈.@.# #.#-.§....≈.### #.#§≈≈.≈≈≈.### #.#..........## #.##...#####..########## #.##... ##.......†..# #.# ... ##########.###.. .. #.....#  1liV###...# 1li5_..§§§46.5 (17.0)1liE-7.5 (181li1liM' _c - a ring of ice1li[31li$1li 1li1li3B1liI1li1li1lia1li2,1li1li1li,1li1li 1li ,1lid 1li1li,1li1li1li,1li1li=1li,1li:1li%1li',1li)1li11liF31li31li41li_81li;,1li<1lin?1liB,1limD1li8G1liJ,1liK1liN1li{P,1liQ1liZ1li/],1li^1lia1ligB1lii1lil1lil1lin1lip1liks,1lit1liqw1liz,1li{1li~1liL,1liƃ1li 1lik,1li1li#####)#)#.. ##>.<.÷#)... ##.......÷).# #... #........... #............ ########...........) #...................1li #@...#.(.......... ####.............. ####........... #........ ####...>.. ##.......# ##### ##...#....## ......# ####....###≈≈≈≈§§###......#.1li^X68.5 (219.5 (221li#1liLa _i - a scroll labelled CIES RAYHUS1lia 1lic 1lio 1lis B1liv 1liy ,1liz 1li X1li" 1li. 1li 1li; 1liE 1li ,1li 1li 1li ,1li 1lif 1li( ,1liP 1li 1li^ 1li 1li 1li= 1li| 1li̧ 1liȩ 1li1 1li ,1li 1li 1li 1lig 1li[ 1li) 1li ,1li 1liQ 1li ,1lis 1li 1li 1li. 1li 1li5 1li ,1li% 1li= 1li 1li 1liP 1lil 1li ,1liw 1liG 1li 1li 1li 1li 1li X1li{ 1li <Lava 1liN 1li 1li 1li1 61liA 1li ,1li 1li" 1li^ C####....... ####...# #......#j ####.#. ##.####.####### ##...#....§§§.§..# ####....##§§≈≈§≈≈.###......###1li q.§§@§.≈......♣.♣♣♣.≈.######♣ ♣.≈....##### ♣. ♣.≈.#.## .. ♣.≈.#.#♣♣♣.♣.≈...# j   gnoll (asleep)1liz .§....≈.### §≈≈.≈≈≈.### ..........##1li t###.........#.≈§§≈..≈....@.92.5 (23..≈§♣§.1li +3.5 (241li 1li  1li d_A gnoll comes into view. It is wielding a +0 whip.1li1###....#.(####... ####.. ## #... #j## #. ##..1li1p #####.####### ##... #...........# ####.... #.≈§§≈@≈§≈≈.###......###..≈.......≈......#..≈§♣§♣♣♣.≈.#......#####..≈ ♣. ♣.≈....######.. ♣. ♣.≈.#.###. ♣.. ♣.≈.#.## ♣♣♣.♣.≈..1li+2.# .§....≈.### §≈≈.≈≈≈.#1li28#.≈≈§≈@≈≈.♣.1li8]4.5 (1.0)Lava 1li<1li>1li .........###....#.(####... ####...j#### #. ##...####.####### ##1liz ....@.....# ####.... #.≈≈§≈≈≈≈≈≈.#####......≈.......♣.♣♣♣.≈.#......####≈.♣. ♣.≈....#####.≈ ♣. ♣.≈.#.##.. ♣.. ♣.≈.##.. ♣♣♣.♣.≈....§....1liM 1liј ;.j1liC §≈≈≈§§j1li O====51lim 1li 9 _The gnoll shouts! You hear a shout!1lif ########## #.........# ###....#.(j# ####.. .##### ##j# #.. #..## #j# ##.. #####@####### ##... #...........# ####.... #.≈≈§≈§≈≈≈§.#### #..≈.......≈..... #..≈.♣.♣♣♣.≈.#......### #..≈.♣.. ♣.≈....#####jj 3 gnolls (2 wandering) #..≈.♣._ i0m♣.§.#.## #..≈.♣.. ♣.≈#.##.. ♣♣♣.♣.≈...#  2 gnolls come into view. .j§§§....#≈§≈§≈≈§.#.§§..≈...♣♣♣.≈.#♣.. ♣.≈..1♣._ ♣.§.#♣.. ♣.≈.#Found an ancient bone altar of Kikubaaqudgha.=---61lit$ 1li:D_The gnoll barely misses you.1li1liP.j#.§§.§.§....##.§≈§§§§≈§§.##..§§§.§§§.§.♣.♣♣♣.≈....≈.#≈.1liH---7.4 (0.91li1lix _You completely miss the gnoll. The gnoll barely misses you.1li`  You closely miss the gnoll.1liϪ1li1li:.jj§.§...#≈≈§§§.#..♣♣.≈..≈j≈.§#====8.31lid1li$' _The gnoll shouts!1li #...§.......##.§§§≈§≈≈≈≈.#..§.......§..#..§.♣.♣♣♣.≈.##..≈.♣..#..≈.♣.#..≈.♣.. ♣.≈.  You hit the gnoll. You burn the gnoll.1li\=---9.21liY s _The gnoll is heavily wounded.1liK  You hit the gnoll. You burn the gnoll.1li5_.j.1li4≈≈≈≈≈#..≈#..≈#..#.#..≈.1liE---800.11li1liKY _The gnoll is almost dead.1liO §§§§#§You hit the gnoll but do no damage.The gnoll is almost dead.1li '1.01li} 1li K _The gnoll misses you.1liv  You hit the gnoll. You burn the gnoll.  You kill the gnoll!1lix1liÁ..§§..#§≈≈≈≈§≈§.#§§≈§.#. 21li3228 (0.81liy1li P _Okawaru accepts your kill.1liw....#≈≈≈.#..≈...1liBx]29---2.7 (0.91li1liC 1lio_You hit the gnoll but do no damage. The gnoll hits you with a +0 flail.1li) 4§1li* 15--------------=3.5 (0.81li/ 1li+2 u _You closely miss the gnoll. The gnoll hits you with a +0 flail!1liO31li1li< 1li{P_You are too injured to fight recklessly!1li ## #.........# ###....#.(.# ####......# ####[5;15H##.#  #.#j. #####j# ..#####.####### ##...##.....@.....# ####....##.≈§§≈≈≈≈≈≈.###......###..≈.......≈......#..≈.♣.♣♣♣.≈.######..≈.♣.. ♣.≈....######..≈.♣._ ♣.§.#.## #..≈.♣.. ♣.≈.#.#1li [K#.. ♣♣♣.♣.≈...# .§....≈.###1liq .)j≈   gnoll1li <--4.5 (1.0 _1li 1liy 1li- .# ###....#.(.# ####......# ######.#  #.#.. #####)# ..#####j####### ##...##...........# ####....#1li #.≈§§≈≈@≈≈≈.###......###..≈.......≈.......#..≈.♣.♣♣♣.≈.#######..≈.♣.. ♣.≈....##### #..≈.♣._ ♣.≈.#.###..≈.♣.. ♣.≈.#.# #.. ♣♣♣.♣.≈...# .§....≈.###§≈≈.≈≈≈.###1li 1li 1lio j.§.j§..≈.§§..≈...≈.j 2 gnolls1liM 6=------------5Lava 1lie 1li$;.# ####......# ######.#  #.#.. ####...>#j# ..#####.####### ##...##...§.j.....# ####....####.≈§§§≈§≈≈≈.###......###..≈.§§..@.≈........1li;<#..≈.♣.♣♣♣.≈.########..≈.♣.. ♣.≈....##### #..≈.♣._ ♣.≈.#.## #..≈.♣.. ♣.≈.#.##.. ♣♣♣.♣.≈...#  .§....≈.###§≈≈.≈≈≈.###..........1lidO,1liW)##j§§§..j§≈≈§§≈§§1liZ061lib1li)h1liI31liR1liKV1li(1li1liנ1li1ligP .# #### .# #### ##.# # #.. ####... #)# ## #####j# ##...# #.§§§..j....# ####.... #.§≈≈§§≈§≈≈.###...... #..≈.§§.@..≈1li& #..≈.♣.♣♣♣.§.#...... #..≈.♣.. ♣.≈....##### #..≈.♣._ ♣.≈.#.## #..≈.♣.. ♣.≈.#.# #.. ♣♣♣.♣.≈...# .§....≈.### §≈≈.≈≈≈.###  .##1lin1li #####....§.j§§.§♣§1liX%71li1li1lip^  .# #### .# #### ##.# # #.. #### #)# ## #####.# ##...# #...§.jj....# ####.... #.§§≈§§≈§≈≈.###...... #..≈§.§@...≈ #..≈§♣§♣♣♣.§.#...... #..≈.♣.. ♣.≈....##### #..≈.♣._ ♣.≈.#.## #..≈.♣.. ♣.≈.#.# #.. ♣♣♣.♣.≈...#  .§....≈.### 1liO_ x §≈≈.≈≈≈.###  .##1lin ####.≈≈≈≈≈≈≈#..≈...@...§#..≈.♣.#..#1lio 81li>w 1li{ 1li1 .# ######.# # #.. #### #)# #####.#######1li #...§.jj....# ####....#.≈≈≈≈≈≈≈≈≈.###.. #..≈.......§..... #..≈.♣@♣♣♣.§.#### #..≈.♣...♣.≈....#####  #..≈.♣._.♣.≈.#.##  #..≈.♣...♣.≈.#. #.. ♣♣♣.♣.≈...#1lir .§....≈.### §≈≈.§≈≈.### ..........## #...#####..#######1li1li1liQ(P.jj.1li(f7==91li~01li<1li### .. ###)# ##.#####.####### ##.1li#....jj.....# ####.##.≈≈≈≈≈≈≈≈≈.###......##..≈.......§.....#..≈.♣.♣♣♣.§.####..♣.≈....##### _.♣.≈.#.## .  ♣♣♣.♣.≈.. 1li9B.§....≈.##§≈≈.§≈..........###...#####..####### ##.......†1li3.#§§1li.§§§#1li &101li1li)1liQ##.# #.#.. ####.#)# ##.#####.####### ##...##....jj§....# ####....###.≈≈≈≈§≈≈≈≈.###......##..≈...§...§.#..≈.♣.♣♣♣.§.#......##..≈.♣.@.♣.≈....##### #..≈.♣._.♣.≈.#.## #..≈.♣...♣.≈.#.# 1liMz#.. ♣♣♣.♣.≈...# §≈≈.§≈≈.###    gnoll..........###...#####..##... ##.†.1li§.§≈≈....###1li%11li1li1li;I##.# #.#.. ####.#)# ##.1liIw#####.# ##...#.#....jj§....# ####....###.≈≈≈≈§≈≈≈≈.###......##..≈...§...§.#..≈.♣.♣♣♣.§.#......##..≈.♣..@♣.≈....##### #..≈.♣._.♣.≈.#.## #..≈.♣...♣.≈.#.# 1liJ#.. ♣♣♣§♣.≈...# .§§1liNJ&§≈≈§≈≈≈.###..........###...#####..# 1liJ#... ##.†.. 1li^###§§§§§§.....§....21li31li1lit8==1liX1liR,1li1li,1li11lia9=1li1li1li1lie1li(,1li1li,1li1li%j20=1li1li,1li1lir:1==1li)1li1liG1li1li,1li1li t2==1li 1li/1li1li`1li1lic1liL1li,1li1li 1li K3=1liT!1liN$1li$1li$1li,1li101li0N24=1li11li3,1li41li 8,1liy91li3=1li=1li>1li~N5==1liN,1liP1li*S1lixSU6=1li^T1li~V,1liW1liZ,1li{[1liS_,1li5`1liba7=1lic1li$e1liUe1lie1liEh,1li%i1li l,1lim1li*p1liph8==1lieq1liu,1li)v1liz,1liz1li~,1li1li1lih9==1lĩ1li1liN1li1li,1li1li ,1li1lil30=1li1li,1li1li.,1liI1li,1li1li\a1=1li,1li,1li$1lit,1li1li,1li1liG~2==1li1li,1li1li,1li1li,1li1liZ, ..§.§§.≈...## _You start resting.1liA72.5 (60.0)..1li4v3==3.5 (611li1li8" _HP restored.1li 1liRead which item? Scrolls  d - a scroll labelled LUMORON YSITHE 1lie. f - a scroll labelled XECAROREIDh - 2 scrolls of enchant weapon  i - a scroll labelled CIES RAYHUS  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1liS 1li 1li ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....1li #)###.... Health: 33/33 ========================#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 161liu#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...♣.≈.#.#1liRNothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.≈≈≈.###..........##1li%#...#####..######### #... ##.......†..  _Okawaru accepts your kill. 1li<_You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. _You closely miss the gnoll. The gnoll hits you with a +0 flail! _You are too injured to fight recklessly! _You start resting. 1li#_HP restored.1li&  1lihAs you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.1li /  --more--1li.  Your spells (forget)TypeFailure Level  a - Confusing TouchHexes6% 3 Select a spell to forget[!] toggle spell headers1li6 1li; 1liB ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 121liC uInt: 16#..≈§..§...§............. SH: 0Dex: 16#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...♣.≈.#.#Nothing quivered1liC >#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.≈≈≈.###..........###...#####..######### #... ##.......†..1li"D   _You closely miss the gnoll. The gnoll hits you with a +0 flail! 1liGD |_You are too injured to fight recklessly! _You start resting. _HP restored.  1lilD aAs you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.1liD 1liI ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 161liRJ #..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.≈≈≈.###1li}J ..........###...#####..######### #... ##.......†..  _You closely miss the gnoll. The gnoll hits you with a +0 flail! 1liJ _You are too injured to fight recklessly! _You start resting. _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.1liP 1lieQ Really abort (and waste the scroll)? Y - Yes  1liQ N - No1liˡ 1liظ 1liۺ  Your spells (forget)TypeFailure Level  a - Confusing TouchHexes1lid 6% 3 Select a spell to forget[!] toggle spell headers1li1li1li##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================1li#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 161liE#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####1lil_Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl1li#..≈.♣...♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.≈≈≈.###..........##1li`#...#####..######### #... ##.......†..  _You closely miss the gnoll. The gnoll hits you with a +0 flail! 1liJ_You are too injured to fight recklessly! _You start resting. _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.1liz1li##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================1li=#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 16#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####1li,Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.≈≈≈.###..........###...#####..######### #... ##.......†..1li8%  _You closely miss the gnoll. The gnoll hits you with a +0 flail! _You are too injured to fight recklessly! _You start resting. _HP restored.  1lifaAs you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.1li1liReally abort (and waste the scroll)? Y - Yes  N - No1li\ 1lis ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================#####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 16#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2873.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...it m♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.§≈≈.###..........###...#####..######### #... ##.......†..  _You are too injured to fight recklessly! _You start resting. _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.4.5 (1 _1lix 1liy 1li*1liRead which item? Scrolls  d - a scroll labelled LUMORON YSITHE1lih - 2 scrolls of enchant weapon  i - a scroll labelled CIES RAYHUS  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1lii 1lip ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================1liIr #####.####### ##...#. Magic: 8/8========================#.§..jj§....# ####....## AC: 2Str: 4##.§§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 16#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2874.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl#..≈.♣...♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Fly .§....≈.###§≈§.§≈≈.###..........###ir 7m...#####..######### #... ##.......†..  _You are too injured to fight recklessly! _You start resting. _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.1liK #§.§≈You start resting. _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia.  As you read the scroll labelled LUMORON YSITHE, it crumbles to dust.1li w5.5 (1Tele Fly 1liʅ 1li ~ _You feel strangely unstable. It was a scroll of teleportation.1lia 1lit! sRead which item? Scrolls 1li"  h - 2 scrolls of enchant weapon  i - a scroll labelled CIES RAYHUS  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1li 1li 1li ##.##...... belafias the Sneak#..####... Poltergeist of Okawaru *.....#)###.... Health: 33/33 ========================#####.####### ##...#. Magic: 8/8========================#§...jj§....# ####....## AC: 2Str: 4##§≈§≈≈§≈≈≈≈.###......### EV: 12Int: 16#..≈§..§...§............. SH: 0Dex: 16#..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3#..≈.♣..@♣.≈....#####Noise: ---------  Time: 2875.5 (0.0)#..≈.♣._.♣.≈.#.##o) +3 dagger of Conscience {flame, Fly rEl1li m#..≈.♣...♣.≈.#.#Nothing quivered#.. ♣♣♣.♣.≈...#Tele Fly .§....≈.###§≈§.§≈≈.###..........###...#####..######### #... ##.......†..  _HP restored.  As you read the scroll labelled XECAROREID, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled LUMORON YSITHE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.1li . ##.# #...... belafias the Sneak #.. ####... Poltergeist of Okawaru *..... 1li #)# ##.... Health: 33/33 ======================== #####.####### ##...#. Magic: 8/8======================== #§...jj§....# ####....## AC: 2Str: 4 ##§≈§≈≈§≈≈≈≈.###......### EV: 12Int: 16 #..≈§..§...§............. SH: 0Dex: 16 #..≈.♣.♣♣♣.§.#......##### XL:  5 Next: 22% Place: Dungeon:3 #..≈.♣..@♣.≈....#####  Noise: ---------  Time: 2875.5 (0.0) #..≈.♣._.♣.≈.#.##  o) +3 dagger of Conscience {flame, Fly rEl #..≈.♣...♣.≈.#.#  Nothing quivered1li5 #.. ♣♣♣.♣.≈...#  Tele Fly  .§....≈.###  §≈§.§≈≈.###   ..........##   #...#####..#########  #... ##.......†.. It is a scroll of amnesia. _Okay, then.As you read the scroll labelled LUMORON YSITHE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Blink to where?Press: ? - help, Dir - move target1li( ;@*1liz#..####... belafias the Sneak#)###.... Poltergeist of Okawaru *.....#####.####### ##...#. Health: 33/33 ========================#§..jjj§....# ####....## Magic: 8/8========================##§≈§≈≈§≈≈≈≈.###......### AC: 2Str: 4#..≈§..§...§............. EV: 12Int: 16#..≈.♣.♣♣♣.§.#......##### SH: 0Dex: 161li3#..≈.♣..§♣.≈....#####XL:  5 Next: 22% Place: Dungeon:3#..≈.♣._@♣.≈.#.##Noise: ---------  Time: 2875.5 (0.0)#..≈.♣...♣.≈.#.#o) +3 dagger of Conscience {flame, Fly rEl#.. ♣♣♣.♣.≈...#Nothing quivered.§....≈.###Tele Fly §≈§.§≈≈.###.....§....##j   gnoll (wandering)#...#####..##########...# ##.......†.....##########.It is a scroll of amnesia. _Okay, then.As you read the scroll labelled LUMORON YSITHE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Blink to where?Press: ? - help, Dir - move target1li; _Okay, then.  As you read the scroll labelled LUMORON YSITHE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled CIES RAYHUS, it crumbles to dust.1liD `##..j.1li f≈..§#1li1 *6.5 (11li6H _It was a scroll of blinking.1li}1li~3Read which item? Scrolls  h - 2 scrolls of enchant weapon  k - a scroll labelled NAZULACIS QISHREC  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1li71liM?1li(I#..####... belafias the Sneak#)###.... Poltergeist of Okawaru *.....#####.####### ##...#. Health: 33/33 ========================#..j.jj§....# ####....## Magic: 8/8========================##§≈≈≈≈§≈≈≈≈.###......### AC: 2Str: 4#..≈...§...§............. EV: 12Int: 16#..≈.♣.♣♣♣.§.#......##### SH: 0Dex: 16#..≈.♣...♣.≈....#####XL:  5 Next: 22% Place: Dungeon:3#..≈.♣._@♣.≈.#.##Noise: ---------  Time: 2876.5 (0.0)#..≈.♣...♣.≈.#.#1liIo) +3 dagger of Conscience {flame, Fly rEl#.. ♣♣♣.♣.≈...#Nothing quivered.§....≈.###Tele Fly §≈§.§≈≈.###....§§....##j   gnoll (wandering)#...#####..##########...# ##.......†.....##########.As you read the scroll labelled LUMORON YSITHE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled CIES RAYHUS, it crumbles to dust. _It was a scroll of blinking.1liX{ #####..j.≈≈≈...♣§♣§§§♣§§♣§§§♣♣♣§..........# #...# 1liXkAs you read the scroll labelled NAZULACIS QISHREC, it dissolves into smoke.1li^^  #........#.####### ####...>... ###.......## ########.##1liU_##...#....## ###........#  ####....###...## ###........### ##......####....###...#### ....................###.....)..# ......#######.#......##.......## 1li_..##### #..#@###.##......## # .## ##.#.###..#.......### .# #.#....#.#........## .#1li_#.####......##.#..## ###.# #...#....##.## ###.# #...........## .##1li_;# ###.#####.. ..########## #.# #†..# ##....## #.......†..# #.###.### 1li,`?#It was a scroll of fog.1lif1lil1li!mk7.5 (1Fly 1liq1lis@ _Your surroundings suddenly seem different.1liT 1li>W Read which item? Scrolls  h - 2 scrolls of enchant weapon  l - a scroll labelled QYH OQEUVAOGA  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1liI p #........#.########... belafias the Sneak####...>...##... Poltergeist of Okawaru *.....1li ##.......##########.## Health: 33/33 ========================##...#....## ###........# Magic: 8/8========================####....###...## ###........### AC: 2Str: 4 ##......####....###...#......### EV: 12Int: 16 ....................###.....)..# SH: 0Dex: 16 ......#######.#......##.......## XL:  5 Next: 22% Place: Dungeon:3 ..##### #..#@###.##......## # Noise: ---------  Time: 2877.5 (0.0) .####.#.###..#.......### o) +3 dagger of Conscience {flame, Fly rEl .##.#i 9m....#.#........## Nothing quivered .##.####......##.#..## Fly ###.# #...#....##.## ###.# #...........##  .###.# ###.#####..#####  ..########## #.# #†..# ##....##  #.......†..# #.###.### ####### Press: ? - help, Dir - move targetAs you read the scroll labelled CIES RAYHUS, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled NAZULACIS QISHREC, it dissolves into smoke.  It was a scroll of fog. _Your surroundings suddenly seem different.1li   As you read the scroll labelled QYH OQEUVAOGA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.=========8.5 (11li W _You hear an angry hiss. You hear a loud squeak. You hear a shout!1li^1lisRead which item? Scrolls 1li]j h - 2 scrolls of enchant weapon  m - a scroll labelled WICVOILUSE  n - a scroll labelled COWIJE DUQOOG [!] read|quaff[?] describe selected1liQ1li1liN #........#.########... belafias the Sneak####...>...##... Poltergeist of Okawaru *.....##.......##########.## Health: 33/33 ========================##...#....## ###........# Magic: 8/8========================1li####....###...## ###........### AC: 2Str: 4 ##......####....###...#......### EV: 12Int: 16 ....................###.....)..# SH: 0Dex: 16 ......#######.#......##.......## XL:  5 Next: 22% Place: Dungeon:3 ..##### #..#@###.##......## # Noise: =========  Time: 2878.5 (0.0) .####.#.###..#.......### o) +3 dagger of Conscience {flame, Fly rEl .##.#....#.#........## Nothing quivered .##.####......##.#..## Fly ###.# #...#....##.## ###.# #...........##  .###.# ###.#####..#####1li"   ..########## #.# #†..# ##....##  #.......†..# #.###.### ####### 1li 6It was a scroll of fog. _Your surroundings suddenly seem different.  As you read the scroll labelled QYH OQEUVAOGA, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. You hear a loud squeak. You hear a shout!1li  As you read the scroll labelled WICVOILUSE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.1liL---------9.5 (11li1liG4 _It was a scroll of immolation.1li1li31li1li####.........##### ###.# #......h.#.####### ###...>...# #.. ##.......## ########.# # ##...#. ###........# #1lixP ####....###...## ###........### #######....###...#......###.........##.....)..# #......#######.#@.....##.......#--------- ...##### #..#.###.## #.####.#.###..# #.#1li #.#....#.#........ ..# #.####......##.#..# #.# #...#....##.# h   Natasha (wandering) 1li# #.# #...........# #.# ###.#####..####1li:########## #.# #†..# ##....#1li.&01lij.h1li+80.5 (11li1li-s _Natasha, Servant of Life and Death comes into view.1liC###...##.....###....###........##### ###.#........#.###########...>h.. #.. ##.......## ########1li4E ##...#....## ###.. # ####....###...## ###.. #######....###...#......## ..........@....##).. #......#######.#......## ...#####..#.###.### ###.#.###.# #....#.#...... ..###......##.#.#....## ###  #........... ..## ##.#####..###1liF1liyNJ.h1li$O%11liWT1liU1li(....#.(.#...>.... ###.........##.....###....###.........##### ###.#........#.###########...>... #.. 1li*##......h## ######## ##...#....## ###.. # ####....###...## ###.. #######...@###....## ...............##).. #......#######.#......## ...##### #..#.###.### ###.#.###..## #....#.#...... ..###......##.#.#....## ###  #...........1li+1li72J.h1li2%21liz71li91liGvM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1li[1lirbK.h1li/c5---------==3Touch Fly 1lif1lih\ _Your tendrils begin to glow red. Natasha claws you but does no damage.1li5  You hit Natasha but do no damage.You feel bolstered by spreading misfortune.1lif h.h(confused)1li  5 -4.4 (0.9Fly 1li[ 1li / _Natasha appears confused.2li| r......#### #....#.(.............#...>... ####.........##.....###...####.........##### ###2lij  #........#.####### ###...>...# #. ##.......## ########. ## ##...#...h## ###........ .# ####....###..@## ###.. .###......####....###...#......# ................###.....).. .#......#######.#......##.......# ....##### #..#.###.## .#.##2li- #.#.###..# .#.# #.#....#.#........ ...# #.####......##.#.. .### #.# #...#....##.2li 2liy E.h2li U--5.4 (1.02li 2li 2li7.#### ##....#.(.......#...>  ####......##.....### ####.........##### ### #2li8.#.# # ####...>...# # ##.## ## ##...#....## ### ..# ####....###h@.## ###. ≈.###......####....###...#...... §.....###.....) 2li97§.#......#######.#......##. ≈....##### #..#.###.##...... ≈.#.## ##.#.###..#. ≈.#.# #.#....#.# ≈...# #.####......##.# ≈.### #.# #...#....##2liH;2li)CB.h2liC?-62liI2liK2li=G  You hit Natasha. You burn Natasha.2liC^.h 2liDV---------=7.3 (0.92liI2liK^ _Natasha is moderately wounded.2li ###....#.(#...>  ####..........##.....### ####................##### ## #........#.#######  ####...>...#   ##.......######## #### ##...#....## ###...... ...# ####....###...## ###. 2li v≈≈.###..##@...###...#...... .§.............h........###.....) .§.#......#######.#......##..... .≈....##### #..#.###.## .≈.#.## ##.#.###..#...... .≈.#. #.#....#.# .≈...# #.####......##.# .≈.### #.# #...#....#≈.### #.# #.........2li 2li 4h.2li6 4-8.3 (1.02li 2liN 2liο: ####...#.....### ####................##### # #........#.#######  ####...>...#  ##.......######## ######....## ###..... ....# ####....###...## ###. ≈≈≈.###......####....###...# ..§............h@........### ♣.§.########.#......##..... ♣.≈....##### #..#.###.## ♣.≈.#.## ##.#.###..# ♣.≈.#. #.#....#.# ♣.≈...# #.####......## ..≈.### #.# #...#.... §≈≈.### #.# #........ §§....## #.# ###.#####2li2lik-=92li2lilQ _Natasha closely misses you.2li[  You hit Natasha but do no damage.Natasha is moderately wounded.26------90.2 (0.92li2li%G _Natasha claws you! Natasha barely misses herself.2li n  You hit Natasha. You burn Natasha.1.12liG q _Natasha is heavily wounded.2li=  You barely miss Natasha.2liY6===2.02li2li5[ _Natasha is heavily wounded.2liw A  You completely miss Natasha.2li h.7=-----8 (0.82li 2li [ _Natasha is heavily wounded.2liNi# ####.##..... # ####..........##### # #..#.# ####...>...# ##.......## # ##...#....## ### §....# ####....###...## ###≈.###......####....###...#.§.h.###♣.§.#......#.#......## §♣.≈....##### #..#.###.## §♣.≈.#.## ##.#.###..# §♣.≈.#.# #.#....#.# §♣.≈...# #.####......##.≈.### #.# #...# .§≈≈.### #.# # .§§....## #.# ###.#####2lihh3.8 (1.02li!2lin _Natasha seems less confused. Natasha closely misses you.2liv?  You closely miss Natasha.  Natasha is heavily wounded.5-44.7 (0.9 _Natasha claws you.2li/g j  You hit Natasha. You burn Natasha.  Natasha is severely wounded.===5.6 _Natasha barely misses you.2li8  You hit Natasha. You burn Natasha.  Natasha is almost dead.2li9H36.4 (0.82lic<2li=P _Natasha barely misses you.2lik  You hit Natasha. You burn Natasha.  You kill Natasha!Okawaru accepts your kill.2li o e.2lit k 6-447.3 (0.9 2liUu a_Natasha yowls pathetically as she dies!2li%z 2liu| h _Your Stealth skill increases to level 6!2li/I2li2li2li*P _2li2li2li2li2li2lid`7=== 2 2li 2li0  ####...2li##.....###.. 2liom ####..........2li`\##### ### #........#.####### #####...>...# 2lih###.......## ### ##...#....## ###... ..# ####....###...## ###........#.###......####....###...#......# §.......###.....)-900.3 (3.0 §.#......#######.#......##... 2li≈....##### #..#.###.##......# ≈.#.## ##.#.###..#... ≈.#.# #.#....#.#... ≈...# #.####......##.#. ≈.### #.# #...#....## 2li6≈.### #.# #... ....## #.# ###.#####..##-2li2lid _You feel your existence waver again. 2li I 2liM 7= 2liG  2li , 2li  2li Q=== 2li  2lid ~8== 2liG  2li , 2lih  2li5 , 2li  2li  2liO , 2li]  2li~ j......j   gnoll (wandering) 2lia    ........  #........#.  ####...>...#  ##.......##  ...##  #...## ..####....###........@......#)8.3 (8#######.#...... #..#.###. ##.#.# #.# #.# 2li3 #.#  #.#  #.# _You start resting. 2li} [  ........  #........#.  ####...>...#  2li~~ [##.......##  ...##  #...## ..####....###........@......#)#######.#...... #..#.###. ##.#.# #.# #.# #.#  #.#  2li~ Q #.#  2li  2li \ _A gnoll is nearby! 2li5###....#.(..#...>...####........##.....###.####.........##### # 2liq #........#.####### ##...>...#  ##.......## ####### #### ##...#. ###...... ...# ####....###...## ###.. ≈≈.###......####@...###...#..... .§..j....... 2liE#.....) .§.#......#######.#......##...... .≈....##### #..#.###.## .≈.#.###.#.###..# .≈.#.# #.#....#.#..... .≈...# #.####......##. .≈.### #.# #...#....# ≈≈.# #.# #......... 2li 2licG.j 2liXn9==8 2li>===9.3 (1 _ 2li1! 2li(" 2li  2li=Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2li|E  Your tendrils begin to glow red.2li.jj52lik---------===10Touch Fly 2li2li`' _The gnoll shouts!2li& / ####...#.....### ####................##### # #........#.#######  ####...>...#  ##.......######## 2li ######....## ###..... ....# ####....###...## ###. ≈≈≈.###......####....###...# ..§..........j..@........### ♣.§.########.#......##..... ♣.≈....##### #..#.###.## ♣.≈.#.## ##.#.###..# ♣.≈.#. #.#....#.# ♣.≈...#2li  #.####......## ..≈.### #.# #...#.... §≈≈.### #.# #........ §§....## #.# ###.#####2li 2li H.j2li /---12li$ 2li& 2liЁC# ####.##..... # ####..........##### # #..#.# ####...>...# ##.......## # ##...#....## ### §....# ####....###...## ###≈.###......####....###...#.§2li8.j.###♣.§.#......#.#......## §♣.≈....##### #..#.###.## §♣.≈.#.## ##.#.###..# §♣.≈.#.# #.#....#.# §♣.≈...# #.####......##.≈.### #.# #...# .§≈≈.### #.# # .§§....## #.# ###.#####2lij2li؈16----------==-22li2li9 _The gnoll hits you with a +0 flail!2livY2liZZ2liHdt _You are too injured to fight recklessly!2liS C jj2lik (confused)  You hit the gnoll but do no damage.You feel bolstered by spreading misfortune.7=--------- 5 -3.2 (0.9Fly 2liB 2li 1 _The gnoll appears confused.2li 2lit6j.2liQ----------4.12li02li 2liK_You hit the gnoll but do no damage.2lia.# ####.##..... .# ####.##### .# #.#.# . ####...>...# # ##.## # ##...#....## ### j§....# ####....###...## ### §≈≈≈≈.###......####....###...# §...§.j.###♣.§.#......#.#......##§♣.≈....##### #..#.###.##§♣.≈.#.## ##.#.###..#§♣.≈.#.# #.#....#.# ♣§♣.≈...# #.####.......≈.### #.# #...# §.§≈≈.### #.# # ..§§....## #.# ###.#####2li 2liB5.1 (1.02li.2liS _The gnoll closely misses you.2li  You catch the helpless gnoll completely off-guard!  You puncture the gnoll! You burn the gnoll.  You kill the gnoll!2lii)2liC=53-6.0 (0.92li42li3P _Okawaru accepts your kill.2li32li۟2lij8==2li-,2li42li2liO6===2li2li6,2li2li٬a9=2li2li,2li2li12li;===2liX2liO42li2liH2liT20=2lib2liɺ,2li2liн2li22liо2li[2liM7===2lix1==2li62li,2li@2li,2li)2li2li;===2li`2lit2==2lia2li%2li2li2liO32li2li,2li,2li 3=- _You start resting.2li036.0 (20.0)2li[8===7.0 (212liy2li% _Magic restored.2li+ 32li: 2li 2li ,2li 2liC 2liٯ 2li' 2li 2li= 2liõ 24====2lig 2li _You start resting. 2 2li? 2liG ,2li» 2li ,2li] 2li 5==2li_ 2li ,2li 2li ,2liW 2li ,2li1 2li6 2li U6=2liI 2li ,2li 2li 2li 2li 2lil 2li 2liT 2liE 972li (=2li: 2li ,2li 2li ,2li 2li ,2li 2li 2li a8==2li 2liE 2li 2li 2li ,2li~ 2li ,2li 2liT 2li h9==2li 2li ,2li 2li ,2li 2li ,2li 2liK l30=2li\ 2li 2li 2li 2li ,2li 2li ,2li 2li[2liD1=2li2li[,2li2li+,2li2li ,2liC 2li ~2==2li( 2li1,2li2lis,2li2li',2li2li { _You feel your existence waver again.2li"-76.0 (392li"v3==7.0 (402li&2lif0" _HP restored.2liI2li2li2li8,2liB2li2li2li2li/ 2liw 2li!2li#2li4$9=2li$2li'2li),2li*2li,2li./,2li02li02li1,2li522li22li3,2li742liH52li7,2li!82liS92li];2li;2li<2li:=2li?,2liY@2liE2lieG2liG2liH2liI2liK2liL2li{L2liM2li_P2liP2liQ2li_R2liS2liZ ...)....###.....)..# #.. ..#######.#......##.......## #.. ### #..#.###.##......## ###.. ##.#.###..#h......###.... 2liQ[#.#....#.#........###.. #.####......##.#..##...# #.# ##...#....##.###..# #.# #...........## #.# ###@#####..#####. ######## #.# #÷..# ##....##. ....†..# #.###.### #######. ######.###.....# #.. 2li[7#.....##### ##. ###...# ##... h   Natasha (wandering)  #####...# #....  #.......##### ##..# 2li[k #.#####.....## #..2li\-91.0 (142li4aL.h2lia+2.0 (152lid2lifs _Natasha, Servant of Life and Death comes into view.2li2 M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2li7&  2liت>Your tendrils begin to glow red.  Natasha hisses angrily. 2liu.hh 2liv5---------==3.0)Touch Fly  2li5 2lib _Natasha extends her claws. 2li_ h####....###...#......### #.)...........###.....)..# #. .#######.#......##.. #.  2li? ## #..#.###.##......## ###..###.#.###..#.......###..#.#....#.#........###..##.####...h..##.#..##...# #.# ##...#....##.###..###.# #.@.........# #.# ###.#####..#####....# ####### #.# #÷..# ##....##....ß ...†..# #.###.### #######....† #####.###.....# #.. 2li +#.....#######.. ###...# ##...ß#####...# #..#.......##### ##..## 2li  2li` J.h 2liڝ .--4 2lib  2li !2li| hh(confused)You hit Natasha but do no damage.You feel bolstered by spreading misfortune.!2li} 5 =-9 (0.9Fly !2li!2li _Natasha appears confused. Natasha completely misses you. Natasha claws herself.!2li#,  You hit Natasha. You burn Natasha.5.8 _Natasha is lightly wounded.!2lij  You hit Natasha. You burn Natasha.  Natasha is moderately wounded.!2lik N---------6.6 (0.8!2liGt !2liv g _Natasha barely misses you. Natasha claws herself!!2li6  You hit Natasha. You burn Natasha.  You kill Natasha!Okawaru accepts your kill.!2li><.!2li?)"2liR5767.5 (0.9"2li"2li _You feel Natasha's spirit has finally been put to rest.$2li3$2li]$2liC$2li$2li$2li$2li$2li $2li $2li $2li/ $2liz $2li O6===$2li% $2li ,$2li $2li ,$2li $2li $2lil 94$2liN $2li $2liQ ;===$2lid $2li ,$2liA $2li $2liP! 93$2li4" $2lie$ $2li$ $2li% $2li( ,$2li) $2liN, $2li, M7===$2li- $2lil0 $2li0 $2li1 $2lid4 $2li4 $2li5 $2li]8 $2li8 0 2 $2li9 $2liu< s _You feel your existence waver again.$2li< ;===$2liU> $2li@ $2liA $2liA $2liD ,$2liE $2liH $2liI $2liI $2liL $2li\L $2li.M $2li=P $2liP 78===$2liP $2liQ $2liX 4 _Magic restored.$2li][ 3$2li\ $2li3] $2li_ $2li_ ,$2li` $2lib $2lib $2liKc $2liVd $2lie $2lihf ;===$2lif $2lig $2lii $2lii $2liDj $2li+k $2li2n B$2lin $2lip $2liq $2li{q $2lipr $2li x X$2lix ,$2li0y $2li.z $2li{ $2li@| $2li| $2li`~ $2liɀ $2li5 $2liǁ $2li $2liV $2li $2lii $2liƇ $2li $2li $2li^ $2li $2li] $2li $2li $2li $2liՒ $2li! $2liP $2li $2li} $2li $2li $2li7 $2liv $2li֝ $2li B$2li ,$2li $2liA $2li $2liG $2liW $2li $2li $2liv $ $2li¯ '_j - 3 potions of brilliance (gained 1)$2liɱ $2li/ $2li $2li! $2li ,$2liW $2li X$2liP $2li $2li $2liC $2li $2li $2li_ $2li $2li $2li| ,$2li $2li $2li ,$2li7 $2li $2lio $2li $2li $2li; $2li $2li $2liV $2li $2liU $2li6 w §≈§.§≈≈.### # r...§§....## # #...#####..########## #$2li  #...# ##.......÷..# #. ....# ##########.###. .. ... #..... #.### ###... #...# #####... #@# #.......- #.# #####.#####. #.#####.....# #. $2li8 #....##....## ## ####.......# $2lir ####....# r   rat (wandering) #....# #....# $2li 1#....#$2li 23048.5 (51.0)$2lih E-9.5 (52$2lip $2li V _A rat comes into view.&2li   r.  #..  #...# ÷..#  ....#  .. ... #..... #.### ###.. #...# #####. #@# #.... #.# #####. #.#..#  #....##....##  &2li####.......#         &2li   r.  #..  #...# ÷..#  ....#  .. ... #..... #.### ###.. #...# #####. #@# #.... #.# #####.&2li #.#..#  #....##....##  ####.....     &2li23&2li&2li|Z _A rat is nearby!&2lio  .§....≈.### #≈≈≈§.§≈≈.# #.r...§§....## # #...#####..########## # #...# ##.......÷..# # ....## ##########.###.. ...  #... #.### ###&2lip #.@.# ########.# #..... #.# #####.##### #.#####.....#  #....##....## #####.......#####....#  #....#  #....#&2liSr &2liy F.r&2liy 850.5 (1.0) _&2li~ &2li~ '2liD#.. ♣♣♣§♣.≈...# .......≈.### ≈≈≈≈§.§≈≈.# ..r..§§....##  #...#####..########## .##...# ##.......÷..# ......### ##########.##........#  #. #@### ###'2liGG #...# ########.# #..... #.# #####.### #.#####.....# #....##....######.......#####....#  #....#'2li'2lic§§.r'2li%1'2li'2li'2liX# #..≈.♣§§§♣.≈.#.##.§§.♣♣♣.♣.≈...#.§§......≈.###≈≈≈≈≈.§≈≈.#...r.§§....##  #...#####..###########.##...# ##.......÷..#### ##########.##......@.#  #........#.### ###.<.....#...# #####.......###.# #....#.=...# #.# #####.####..... #.#####.....#...... #....##....##...... ####.......#####....#'2liƍ'2li≈§r.<'2liP%2'2li('2liN _Found a ring of ice. Found a stone staircase leading up.'2li Q #..≈.♣§§§♣.≈.#.## #.§§§♣§..♣.≈.#.##.§≈§♣♣♣.♣.≈...#..§§......≈.###≈≈≈≈≈r≈≈≈.#......§....##  #...#####..######## #.##...# ##.......÷.. #### ########## #........#  #.#.......#.### #.<.....#...# ####......###.# #...'2li #.=...## #.# #####.## #..... #.#####.....# ...... #....##....##...... ####.......#'2liG '2li8 h≈...r.'2li %3'2li '2li (2lin...#####.≈.♣§_.♣.≈.#.##.§≈§♣§..♣.≈.##.§≈.♣♣♣.♣.≈.....§§..r...≈..≈≈≈≈≈.≈§≈.### .......§....##  #...#####..##########.##..@# ##.......÷.### ######### #..# ..## <...####.......###.# #...##.=...## #.# #####.######.....##....##(2liIt.§..≈..≈.♣♣♣r≈.......§(2liu§≈≈.§≈4(2liy(2li |(2li♣♣♣.§.#......#####≈.♣§..♣.≈....#####(2li.♣§_.♣.§.#.##♣§..♣.≈.#.##..≈.♣♣♣r♣.≈..........§.#..≈≈§≈≈.§≈≈.### ..............##  #..@#####..##########.##...# ##.......÷.#### ######### #..# .(2li..## <...###.......###.# #...##.=...## #.# #####.######.(2liT(2li*.r..≈.♣♣♣.(2li..≈§§§....≈..≈≈...§§§(2li%5(2li(2li(2li ..§...§....)....≈.♣.♣♣♣.§.#......#####.≈.♣§..♣.≈....#####..≈.♣§_.♣.§.#.##..≈.♣§.r♣.≈.#.##..≈.♣♣♣.♣.≈...#§§§....≈.###≈§§≈≈.§≈≈.### (2li ...§§§.@......##  #...#####..#########.##...# ##.......÷.#......### ######### #..# ..## <..###.......## #...##.=...## #.# #####.##(2li֛ (2liڣ '.§..≈.♣§_r♣§§.#..≈.♣§..♣.§§≈.§(2liY %6(2liҩ (2li, (2lif #§≈≈≈≈§≈≈≈≈.######..§...§..........)...♣♣♣.§.#......#####...♣.§....#####_r♣§§.#.##♣§..♣.§§##..≈.♣♣♣.♣.≈...#....≈.###≈§§§≈@§≈≈.### ...§§§........##  #...#####..###########...# ##.......÷.(2li ......### ######### #........# .#..## #.<..###.......## #...(2li (2li .r♣.≈.♣§≈≈.#(2li% %7(2li; (2li )2li #..j.jj§....# ####....#§≈≈≈§§≈≈≈≈.######..§...§..........)..♣.♣♣♣.§.#......#####♣..r♣.≈....#####._.♣§≈.#.##♣§..♣.§§##..≈.♣♣♣.♣.≈...#.@..≈§§§≈.≈≈≈.### ...§.§........##  ##...#####..#########)2li##...# ##.......÷......### ######### #........# ...## <..###)2li}2≈.....§.§≈.§...≈§≈≈§...)2liLo...####8)2li{)2li%)2liug ####.####### ##...#. #.....j§....# ####....#§≈≈≈≈§≈≈≈≈.######..§...§....)..♣♣♣.§.#......#####♣..r♣.≈....#####♣._.♣§≈§#.##.≈.♣...♣.§.#.##.§≈.♣♣♣@♣.≈§....≈§§.......≈§≈≈§.≈≈≈.### §.§........## ...##...#####..###########.##...# ##.......÷......### ######### #........# ..##)2liD ..≈....≈≈≈≈≈...9)2li U #)# ##...####.####### ##...#. #.....j§....# ####....)2liy#§≈≈≈≈§≈≈≈≈.######..§...§....)..♣♣♣.§.#......#####.r♣.≈....#####_.♣§≈§#.##.≈.♣..@♣.§.##.§≈.♣♣♣.♣.≈§....≈.......≈.#..≈≈≈≈≈.≈≈≈.### ..............##...##...#####..###########.##...# ##.......÷.)2li.....### ######### #..# .)2lid)2liz§.r§)2liɕ&60)2liW)2li®  You hit the rat. You burn the rat.  You kill the rat!)2li g†)2li <7=1.3 (0.8)2li )2lia P _Okawaru accepts your kill.*2liQ4*2liQ5*2li5*2li/:*2liX;*2li=*2liAB*2lim*2li| #####.####### ##...#*2li&.....j§....# ####....####§≈§≈§§≈≈≈≈.###......#..≈...§...§....)..♣.♣♣♣.§.######..♣.≈....##### _†♣§≈§#.## ..♣.§.#.# *2liG§≈.♣♣♣@♣.≈§.-2.3 (1.0*2lia .§≈§....j.≈.##*2li|§§§≈§≈.≈≈≈.#.......#*2litFly ...#..*2li>##.*2liyj   gnoll (wandering)......*2li*#.......#.###*2li ##*2lij7-*2li*2li` *2li|N_A gnoll is nearby!*2liY .§jj  You barely miss the gnoll.The gnoll shouts!24-------====3.2 (0.9*2liN _The gnoll hits you with a +0 whip!.2li   .2li1 =Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./2li7L.≈.≈§§≈.≈≈§§.##/2li M317------------5---------==--4.2 (1.0Touch Fly /2liT/2liWY _Your tendrils begin to glow red. The gnoll hits you with a +0 whip!/2li  You hit the gnoll but do no damage.You feel bolstered by spreading misfortune./2li! *..≈......j..≈.§.###j(confused)/2li{" 8=---- 5 ---/2li" f5.1 (0.9Fly /2li( /2liy+ 1 _The gnoll appears confused.02liICi#.....j§....# ####....#####§≈§≈≈§≈≈§≈.###......###..≈...§..§≈..........)...#..≈.♣.♣♣♣.≈.#......#######..≈.♣...♣.≈....##### #..≈.♣._†♣.≈.#.## #..≈.♣...♣.§.#.# #..§.♣♣♣.♣.≈...# 02liC..≈.....@j≈.### ..≈≈§§≈.≈≈§.### ....§.........#...##...#####..############.##...# ##.......÷..#......### ##########.#02liC#........# #.#.......#.#######.<.....#...# 02liC*###02liF02liH&  02liIOThe gnoll falls into the lava!  The gnoll is incinerated.02limI:Okawaru accepts your kill.02liP≈≈≈§≈≈≈.§§.@.≈02li6Pw...#02liR---------86--6.1 (1.002liX02li\[1 _You hear a sizzling splash.02li:M-02li02li8H _No target in view!32li- 32li 32lie 32li 32li` f _32li1 32li 32li K9=32li 32li^ 32li 32li 32liD ,32liB 32li 32li 96===32li 32li 32liS 32li >20=32li 32li 32li 32li 32li 32li 32liI 9432lig 32li 32li ;===32li 32li2" 32li^" s1==332li" 32li&$ 32liG$ 32li$ 32lie& ,32liI' 32li, B32li, 32li- #232li4- A==732li- *===32lig. 32li1 32li1 ) 2 32liG2 32li4 s _You feel your existence waver again.32li+5 32li6 32li8 ,32li9 32liM; 32li; X3====32li< 32li? ,32li@ 32liC ,32liC 32li$F ,32liG 32liI <2432liOI (=32liI 32li L 32liCL M8===32li;M 32liO ,32li,P 32li-R ,32liR 32liT 32liT T5==32liT 32liU 32liW 32liW %===32liW 32liX 32lifZ 32liZ 32liI[ 32liS] ,32li^ 32li"` 32liR` U6=32li0a 32lic ,32lic 32likf ,32liKg 32lii ,32lij 32lil 32li0m D7=32lin 32li7p ,32lip 32liGr ,32lir 32liFt ,32lit 32liKv 32liwv a8==32liuw 32li..# ####...   32li - #...32li1 32lif +2.1 (6632li32li9 _Found an escape hatch in the floor.82li^C382liD82liM82liAP,82liT,82li W,82liRX82liZ82li#^,82li^82lib,82lic82lii............###...##...#####..#######.##...# ##...... #......### ####### ##........# 82liAi #.......#.### #.<.....#...# .###.###.@...## #.# ####6.1 (482liei.0) #.....# #.#####... #....##...82lii.......# ####......#....>..# 82lii##.....## ##...## # ##### 82lij82lio82lip' _d - a ring of ice92li I92li N _There are no items here.:2li :2li~ Inventory: 12/52 slots Hand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 daggerp - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted) :2li Jewellery (go to first with "=)c - a ring of ice  d - a ring of ice Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG :2li Potions (go to first with !)e - a potion of enlightenment  g - 2 potions of resistance:2li. vj - 3 potions of brilliance  q - a coppery potion<2liv c - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} Menu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire  I hold with those who favor fire.  But if it had to perish twice,  I think I know enough of hate <2li To say that for destruction ice  Is also great  And would suffice.”  -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.>2lib >2li4h >2lin  #..............##belafias the Sneak  >2lin #...##...#####..##### Poltergeist of Okawaru *.....  ###.##...# ##...... Health: 33/33 ========================  #......### ####### Magic: 8/8>2lino ========================  ##........#AC: 2Str: 4  #.......#.###EV: 12Int: 16  #.<.....#...#SH: 0Dex: 16  >2lio #.......###.#XL:  5 Next: 86% Place: Dungeon:3  >2lio 3##.@...## #.# #### Noise: ---------  Time: 3136.1 (0.0)  #.....# #.#####... o) +3 dagger of Conscience {flame, Fly rEl  >2li$p Z#.......# #....##... Nothing quivered  #.......# ####...... Fly  >2liup #....>..# ####...  ##.....###...   >2lip 8##...###...   ######...   #...  _No target in view! >2liWq _You feel your existence waver again. _Found an escape hatch in the floor. _d - a ring of ice _There are no items here.  You feel more attuned to ice.>2lix >2lix *6 (0.5>2li.} >2li΀ * _You feel your existence waver again.Found an escape hatch in the floor. _d - a ring of ice _There are no items here.  You feel more attuned to ice. _c - a ring of ice (worn)B2lifQ3B2li;RB2lieUB2li_WB2liZBB2li\,B2li]B2lidB2live,B2lieB2ligB2li1i,B2liiB2liekB2lilB2lilB2li\mB2linB2lioB2lipB2li)qB2lisB2lit,B2liuB2liwB2liNy,B2lizB2li^}B2li,B2lihB2liB2li,B2liB2liB2li,B2liB2liۏB2li^,B2liB2liEB2li,B2li*B2liB2liB2liЗB2liaB2liB2li#B2liEB2liB2liB2li͝B2liB2liOB2liB2liEB2lixB2liB2li-B2liB2li̩B2liwB2liB2li,B2liB2liGB2liB2liݲB2liB2liشB2likRLava B2li"B2li`B2lixB2liB2li B2liB2liB2liB2li?B2liٿB2li\B2liB2liB2lixB2li =  You see here a +0 flail.B2litB2li _B2liaB2liB2liB2liB2liB2liB2liDB2lifB2liB2li.%  B2li]You see here a +0 flail.B2liB2li _B2liB2liB2li(B2liQB2liB2liB2lihLava B2liB2liB2li(B2liL B2lij B2li ,B2li B2li B2li B2li <Lava B2lif B2li B2lip B2li (B2li B2li} B2li B2li% B2li B2liy B2li ,B2li B2li" B2li% B2liH% B2li& B2li)* B2li+ ,B2li2, B2li,/ B2li41 B2li1 B2lir2 B2lim5 B2li8 B2liG8 B2li9 B2libG XB2liL ,B2liM B2liN B2limR B2liVT ,B2li V B2liW^ BB2li_ B2lia B2lic ,B2li_e B2li>i B2lil ,B2lin B2li^r B2liu B2liGu B2li:w B2li@z B2li| ,B2liG~ B2lih B2li& ,B2li' B2li B2li ,B2li B2liǑ B2li ,B2lig B2li B2li ,B2li֞ B2liv B2li ,B2liy B2lik B2li[ ,B2li B2li{ B2li ,B2li[ B2li B2li` B2li B2li B2li B2liO ,B2li B2lib B2li ,B2liU B2liK B2li B2li B2li B2liw R  There is a stone staircase leading down here.B2li B2li  _B2li B2li B2li B2li ,B2lih B2liW nB2lio ,B2li B2li B2li B2li B2li] B2li B2li B2li B2lim B2li/ B2li ,B2li8 B2li B2liU B2li B2li B2li  B2li ,B2li B2li B2li  B2li= B2li B2li B2li BB2liQ" "   #########   #.......#  ##B2li" >#.......#  .## #######.......#  ..####.............#  #.##...#####.......#  .....##............#  ......#.####....@..#  B2li" ##......############   ###.#.......#  #.........## B2li>#  #..........###  ####.#######....#  .....# ##....##  ...### #....##  ...### ##....# B2li' 1214.6 (78.0)B2li\' +5.6 (79B2li*+ B2li - \ _f - a sedimented blue potionC2liC2li8C2liC2liIC2lisC2li,C2li.C2li,C2liKC2liC2li,C2li?C2liC2lim,C2li C2liJ C2li C2li C2li C2liC2liC2liC2liC2liC2li,C2liDC2liC2li  ..##.#.# ...#...#  #......# ######### .....# #.......# ......### #.......# .......## #######.......# .##....#..####.............# )########.##...#####.......# ####......##.@..........# .#...>........#.####.......# ##.....###......############ ...##### ###.#.......# #### #.........## #..5.......### 5   white imp (wandering)  ########.#######....#  ###........# ##....##2lie!m ###........### #....##22.0)C2li"<5.C2li)#*3.6 (8C2liz'C2li)F2liM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G2li E  Your tendrils begin to glow red.G2li@5.5G2li5---------===4.6 (1Touch Fly G2liG2livZ _The white imp shouts, "Taste defeat, thou vain full-gorged pissant!"G2li Q#...#...# ##......########## ###.....#G2li p #.......# ........### #.#G2li =...## #######G2li I.###....#..####.....G2li? .# .G2liZ )########.##...#####.......# ....####......##....G2liu .#G2li &#...>G2li Q..#@####.......#G2liѩ U#.....###......############ G2liϪ P....##### ###.#.......# ##### #..5......## #.........###########.#######....####........# #####.G2li ### ...#......### ##....G2li G2li P **G2li N**The white imp gestures at you.G2liF<\.@..G2li =--5G2liAG2liES _The puff of frost misses you.H2li #...##########....... ...##..## ########....#..####...... .H2li)########.##...##### ....####......##........#...>........#.####... .##.....###.....@########### ....##### ###.#.......# H2li##### #..5......## H2li(J#..........###H2li>P....#..H2liS5   white imp##H2lig.. H2liy...###.....)..# #....##H2litH2liD5.H2liaO---6H2liH2liH2liIi 55(confused)  You hit the white imp but do no damage.You feel bolstered by spreading misfortune.The white imp appears confused. The white imp barely misses you.H2liJW 5 =-H2li;Jf7.5 (0.9Fly H2liQH2liTC _The white imp hits itself but does no damage.H2lil H2lim N---------8.3 (0.8H2li s H2li}u > _You barely miss the white imp.H2liu I2li  You catch the helpless white imp completely off-guard!  You impale the white imp!! You burn the white imp terribly.  You kill the white imp!I2lie2.I2li892-9.1I2litI2liP _Okawaru accepts your kill.J2li IJ2liѝ J2li7 nJ2li ,J2li\ J2li e6===J2li J2li ,J2li J2li ,J2li J2li J2li J2li J2li Y===4J2lid J2liV ,J2li J2li] J2li J2liӰ J2li J2li% 93J2li J2liݵ F 2 J2li8 J2li s _You feel your existence waver again.J2li M7===J2li? J2liz ,J2li J2lio J2li J2li> J2liֽ ,J2li J2li& J2liP J2lij 4===J2li J2li6 ,J2li J2li ,J2liW J2li ,J2li J2li ,J2li J2liH J2li J2li F8===J2liI J2li J2lio ,J2liT J2liv J2liI ,J2li J2li9 J2li ,J2li J2lif J2li J2liD ;===J2li J2li J2li_ J2li J2li6 J2li J2liK J2liv J2li+ J2li J2li ,J2li@ J2li J2li J2li J2li? J2li J2liO ,J2li/ J2li J2li2 ,J2li7 J2li J2li ,J2li J2li J2li ,J2li J2li J2li ,J2li J2li J2li ,J2li J2li J2li ,J2li J2li] J2li~ ,J2li" J2li J2li ,J2li! J2liw# J2li:% ,J2li,& J2li' J2li( ,J2lii) J2liq* J2li+ J2li+ J2li, J2li. J2liM/ ,J2li/ J2li1 J2li3 J2li3 J2li4 J2li6 J2li8 J2li8 J2li9 J2liF; J2li< J2li"= J2li= J2li? J2li@ ,J2liA J2liC J2liD ,J2liF J2liH ,J2liI J2li~M M _You now have 153 gold pieces (gained 7).J2liO 3J2liP J2liMR J2liCT ,J2li.U J2liEW J2liVX ,J2liX J2li(Z J2li&[ J2liW[ J2li[ J2li] J2li ^ ,J2li^ J2lia J2lib J2lib J2lic J2lid J2li-f ,J2lif J2lig J2lii J2liWi J2lii J2ligl J2li n ,J2lin J2lip J2liw  #..#   #^.## ## #...# .######## #...### ....<.# ##....#J2lisx G ........# #....## ....# ##....# #.<.....# #....##  #.. #...@.#  -87.1 (58.0) #.......### ##....#  #.........# ###....  ########### ##...).   J2lix 6.....#   .....#    .$...# J2liAy )   ######      J2li J2li) +8.1 (59J2li J2li % _Found a dagger.K2li>3K2li?K2lihGXK2liIK2li!L,K2li^MK2liqPK2liR,K2liTK2liYVK2libX,K2liYK2li>[K2li5],K2li^K2liA`K2lib,K2lihcK2li~e,K2liRfK2li$jM _You now have 161 gold pieces (gained 8).K2likK2li"lK2liAmK2li oK2lip,K2liqK2liWsK2litK2li uK2livK2li/ #### #...###  .<.# ##....# ### ...# #....## #.# ...# ##....# #.# # #....## #.# # #.....# #. ### ##....###. .....# ###......#  #K2li1##### ##...)@#  98.1 (10 #.....#   #.....#   #.....#  #######         K2lidK2liKK2liE _Done exploring.K2li K2liY K2li- K2li ~....0.0)......K2li K2li E _Done exploring.L2li63L2liL2li;L2li*L2liOE _Done exploring.O2liD [[?25h[?0c  Search for what [Enter for "."]? P2li:-[?25l[?1cP2lib/22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a dagger (1 further duplicate)b - [D:3] a teleport trap  c - [D:3] a stone staircase leading up  d - [D:3] a +0 dagger (3 further duplicates)  e - [D:3] a +0 sling  f - [D:3] an escape hatch in the ceiling  g - [D:3] a +0 whip  h - [D:3] a stone staircase leading down  i - [D:3] a +0 flail (2 further duplicates)  j - [D:3] a stone staircase leading down  k - [D:3] a +0 mace  l - [D:3] a lajatang  m - [D:3] 4 poisoned darts (6 further duplicates in 1 pile)  n - [D:3] 3 stones  o - [D:3] a +0 heavy slingp - [D:3] a stone staircase leading down  q - [D:3] a stone staircase leading up  r - [D:3] a +0 club  s - [D:3] a +0 short sword (2 further duplicates)  t - [D:3] an ancient bone altar of Kikubaaqudgha  u - [D:3] an escape hatch in the floor  v - [D:3] a stone staircase leading upU2liN  a - [D:3] a dagger (1 further duplicate)  l - [D:3] a lajatangU2li r  l - [D:3] a lajatang  n - [D:3] 3 stonesX2liu X2lin  m - [D:3] 4 poisoned darts (6 further duplicates in 1 pile)  n - [D:3] 3 stonesX2liu  l - [D:3] a lajatang  m - [D:3] 4 poisoned darts (6 further duplicates in 1 pile)X2li-e  k - [D:3] a +0 mace  l - [D:3] a lajatangY2li`y  j - [D:3] a stone staircase leading down  k - [D:3] a +0 mace\2li-Level 3 of the Dungeon <<<<>>>>__(Press ? for help) #..÷##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#)#...#...#...#\2liJ ##>.<.÷#)...###......########## ##.......÷).#####.....##.......# #.....................####.......# #.......................## #######.......# \2li#...............##....#..####.............# ########...........)..)########.##...#####.......#\2li  ### #........................####......##............# \2liKb#.# ###....#.(.............#...>........#.####.......# #.# ####................##.....###......############ #.#\2lib####................##### ###.#.......# ##.# #........#.########.........## #..# ####...>...# #..........### #)## ##.......##########.#######....# \2li#####.####### ##...#....## ###........# ##....## \2li$F#.§.........# ####....###...## ###........### #....## ##.§≈≈§≈≈≈≈≈.###......####....###...#......### ##....#\2liH #..≈.......≈..........)...........###.....)..# #....##\2liv #..≈.♣.♣♣♣.≈.#......#######.#......##.......## #...##\2li#..≈.♣...♣.§§...##### #..#.###.##......## ###..##]2liHU 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a dagger (1 further duplicate)  b - [D:3] a teleport trap  c - [D:3] a stone staircase leading up  ]2liI8d - [D:3] a +0 dagger (3 further duplicates)  e - [D:3] a +0 sling  f - [D:3] an escape hatch in the ceiling  g - [D:3] a +0 whip  h - [D:3] a stone staircase leading down  i - [D:3] a +0 flail (2 further duplicates)  j - [D:3] a stone staircase leading down  k - [D:3] a +0 mace  l - [D:3] a lajatang  m - [D:3] 4 poisoned darts (6 further duplicates in 1 pile)  n - [D:3] 3 stones  o - [D:3] a +0 heavy sling  ]2li JMp - [D:3] a stone staircase leading down  q - [D:3] a stone staircase leading up  r - [D:3] a +0 club  s - [D:3] a +0 short sword (2 further duplicates)  t - [D:3] an ancient bone altar of Kikubaaqudgha  u - [D:3] an escape hatch in the floor  v - [D:3] a stone staircase leading up_2li1Level 3 of the Dungeon <<<<>>>>__(Press ? for help) #..÷##.....##.#.# #...###...###.#.# #)#.##..)..##.#.# #####)#)#...#...#...# _2li-3b##>.<.÷#)...###......########## ##.......÷).#####.....##.......# #.....................####.......# #.......................## #######.......# #...............##....#..####.............# ########...........)..)########.##...#####.......# ### #........................####......##............# #.# ###....#.(.............#...>........#.####.......# #.# ####................##.....###......############ #.#####................##### ###.#.......# _2liN3##.# #........#.########.........## _2lir3#..# ####...>...# #..........### _2li3#)## ##.......##########.#######....#_2li3 _2li3#####.####### ##...#....## ###........# ##....## _2li3#.§.........# ####....###...## ###........### #....##_2li3 _2li3}##.§≈≈§≈≈≈≈≈.###......####....###...#......### ##....#_2li 4 #..≈.......≈..........)...........###.....)..# #....##_2li+4 #..≈.♣.♣♣♣.≈.#......#######.#......##.......## #...##_2liW4#..≈.♣...♣.§§...##### #..#.###.##......## ###..##`2lio `2liq7belafias the SneakPoltergeist of Okawaru *.....Health: 33/33 ========================Magic: 8/8========================AC: 2Str: 4EV: 12Int: 16SH: 0Dex: 16XL:  5 Next: 92% Place: Dungeon:3Time:Fly `2liq@_Found a dagger. _You now have 161 gold pieces (gained 8). _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .`2lir3`2lis`2liY~`2li&`2li: _`2lii`2liŌ,`2liЍ`2li`2liݗ,`2li~`2liʠ`2li,`2li$`2li_`2li`2li`2li{`2li(`2li/`2liS`2li`2li`2liŸ,`2liù`2li`2liV`2li`2liX`2liJ`2li,`2lip`2liM`2li,`2li]`2li!`2li4,`2li `2lim`2liz,`2li`2li`2li,`2li`2li`2li,`2li`2li`2li,`2li`2li`2liu,`2li`2li `2lih,`2li`2li`2li,`2li`2li`2li',`2li6 `2lib%`2li',`2li(`2li+`2li0B`2li{3`2li4`2li4`2li5`2li,;`2liP=,`2liz>`2liWC`2liE,`2liF`2liK`2liM,`2liQO`2likS`2liT,`2liU`2lirY`2liZ`2li;[`2li[`2li_`2li``2li&a`2lia`2lie`2li*g,`2lisg`2lij`2livl,`2liTm`2lin`2liuo,`2lio`2litq`2liq,`2lir`2liru`2liv`2li w`2liw`2li"z`2li{,`2li;|`2li}`2li~,`2li~`2li`2li,`2li@`2lia`2li,`2lib`2liL`2li,`2lin`2li`2li3,`2liԏ`2li`2li,`2li`2li`2li,`2li`2li`2li,`2liI`2liܙ`2li,`2lis`2li`2li,`2li`2li`2li+,`2li|`2li`2lin,`2li]`2li`2li`2li?`2li`2liH`2li,`2li`2li ###)#)#...#...#...# .<.÷#)...###......#### .....÷).#####.....##.. ..................####.. ....................## #######.. ............##....#..####........ ........)..)########.##...#####.. ..............####......##....... `2lix............#...@........#.####.. Noise: --------- 3346.1 (48.0) ...........##.....###......###### o) +3 dagger of Conscience {flame, Fly rEl ..............##### ###.#.......# Nothing quivered ......#.########.........# #...>...##.......... .......##########.#######..  ..#....## ###........# ##...  ..###...## ###........### #....  .####....###...#......### ##.... `2liٹ`2li`2lic _There is a stone staircase leading down here.b2liIb2liEc7.1 (1.0) _b2li<# .#   ...   #r.. ##   #..# .# .  ##.... .## ...  #.....##..#....  #........ 4 .......@.......  .####..........  ##.#.......  .. ..#####  ... ..# #... .##r   quokka (asleep) #... .. b2liC=:##.. .. b2liF>b2li9Eb2li*9 (1.8b2li7b2liP{ _You fly downwards. _There is a stone staircase leading up here.c2li .#.. r.. ##  #..## .# . ##.... .## ... #.....##..#.... #.c2li .......<...####...##.#....... ..#..##### ......# #.....## #......##.. ..c2liP c2li #8c2liҩ 0 _c2li] c2liT c2li( #..#. ..$### ....... ..#r.. ..##  #..##. .# . ##....# .## ... #....@##..#....c2liy  #..............<....####...c2li ^.# ##.#....... ..#..##### .....c2liˡ .# #.....## #......c2li& c2lii %9c2liG c2li * _Found 9 gold pieces.d2lik  #..#. ## ..$#....##. ........ ..#r.. ..##  #..##...# . ##..@.# .## ... #.....##..#.... #.............. .........<..........####.....d2liBl#.## ##.#........ ..#..##### ......# #.....##d2li^s<50d2liXwd2li/d2lịl. ... ..#..#..##... ..#..#. ##....$##.....##..................r......##  #.@##...# . ##....# .## ... #.....##..#.... #.............. .........<....... ....####... #.## ##.#......... ..#..##### ......#d2liX1d2lia .... ... .. #... ..#..##.... ..#..#. ##....$## .....##. ..# #r......## #@.##...# . ##....# .## ... #.....##..#.... #.. ...<....... ....####. #.## ##.#..... .. ..#..#####  ......#d2lijQ2d2likd2li4 &  d2li The helpless quokka fails to defend itself.  You spit the quokka like a pig!!! You burn the quokka.  You kill the quokka!d2li) O†d2li 443.8 (0.9d2li d2li P _Okawaru accepts your kill.e2lie2liBe2li5.........( .......... ### .............# ..... ... e2li5#.........#..# ##.... ....#..# ...... ##....$##.#.....##..@....... 5.8 (2.0............#..## e2lio...#†......## ##..##...# . ##....##.## e2li...#.....##..#....#.......................<...........####....e2li@6.8 (3e2lie2lia% _Found 3 stones.e2li 3e2li e2liU H _No target in view!f2li)3f2li*f2li-f2li0f2li2$ _f2li6,f2li{9,f2li:f2li?f2liC,f2liKEf2li Jf2liSJf2liPKf2liOM _You now have 170 gold pieces (gained 9).f2liR3f2liSf2liWf2li[Z,f2li[f2li]f2liz`f2li`f2liaf2licf2li9ff2lisff2li`gf2likf2lim,f2li0of2liqf2lit,f2liuf2liwf2liz,f2li{f2lif2li΂,f2li*f2lif2li։,f2li^f2li\f2liR ##..(... .....# . ...$.....#. #. .......... ##. ......... .# #.. #......# f2li##..###@....# 69.8 (13.0).....#......## ...........#................(.......#.. f2li/...........###....##.............#....#....................##.........#..#####.  ##.........#..# .##f2li^".f2liB70.8 (14f2lif2lic% _Found 4 stones.f2li 3f2li f2li H _No target in view!g2li _No target in view!g2li)g2lig2lie| _g2li g2liȠg2lig2lig2lihg2lig2liΨg2lig2lig2lig2li0g2lig2li$,g2liͺg2liN _You now have 181 gold pieces (gained 11).g2li3g2liDg2lig2li,g2lieg2lig2li` #..  ..##  ...#  #..#  ###..## ..####..... .. ##.#.....##....g##.......@(......g2li#............#... #..........##  #..........#.  #............. ##..............g   hobgoblin (asleep)g2liO .# #...##......##.. ..##..###.....## ..  #......##g2li17.8 (7.0)g2li*8.8 (8g2liNg2li\ _A hobgoblin comes into view.g2li | #.. ..## ...# #..# g2li ###..## ...  ####..... .....  ##.#.....##....g  ##.......@(......  #............#...  #..........## g2li# * #..........#.  g2liN l#.............  ##..............  .# #...##......##.. g2lix ] ..##..###.....## ..   g2li1Z #.. ..## ...# #..# ###..## ...  ####..... .....  ##.#.....##....g  ##.......@(......  #............#...  #..........##  #..........#.  #........... ##..............  .# #...##......##.  ..##..###.....## ..  g2li\3g2libg2li!e` _A hobgoblin is nearby!h2li#.. ...## ....# .$#..# ...###..## ...####..... ...##.#.....##....g.##.h2li.#.....#.#..........## .#..........#. #.##........ .# #...##......##....##..###.....## .. h2li@9.8 (1h2lih2lii _Found 12 gold pieces. _You see here 4 stones.h2li;0#.. .#........## .........# .....$.#..# ....###..##...####..... ..##.#.....##....g.##.(#.#.#.## ..#.#. .#..##.... .# #...##......##.. h2lih2li:  The hobgoblin shouts!h2li/ Jg.J   endoplasmg   hobgoblinh2li0===80h2lih2li] _An endoplasm comes into view.h2li#.. #J#.....#...###.h2liI#...##.....$.##..##.###..##.####.......##.#.....##...g.##.(.#.#.#.## ..#.#. ...#.... ...##..... o.o   orc (wandering).# #...##......##.. .h2liLEJ   endoplasm..##..###.....## .. g   hobgoblin h2lih2li`  An orc comes into view. It is wielding a +0 short sword.h2lih2li   An orc comes into view. It is wielding a +0 mace.h2li h2li? .J...goo.oo 2 orcs (wandering)An orc comes into view. It is wielding a +0 hand axe.h2liN/---1h2lih2lib"0 _The orc moves out of view.h2lii K#.. #.#.....# ...###J......# ....##.....$.#.#..##.g###..##.####......##.#.....##.##.(..@g.#.#.#.##.....o.#.#....#.......o.##.......o..)o 3 orcs h2li+ (2 wandering) .# #...##......##...... ..##..###.....## ....... .#......## g   goblin (wandering)h2lie  A goblin comes into view. It is wielding a +0 club.h2li0 h2li h2li h2li h2li z .J.o.oo. .......#......##  Found a glowing dagger. The hobgoblin barely misses you.h2li% O=--2h2li h2liH 3 _The goblin moves out of view.h2li c  You barely miss the hobgoblin.h2li- h2li h2li h2li K .J.o.o.o.o1The orc shouts! You hear an angry hiss.h2li |29---====3.7 (0.9h2lib h2liD - _The hobgoblin hits you.j2li c#.. #.#.....# ...###.......# ....##.....$.#. #..##J........###..##.####.......#.....##.j2liI o.......(...g...... ...@#....... ##.o.o... #.#....o... #..........#..........).# #...##......##.......J   endoplasm  ..##..###.....## .......g   hobgoblin  .......#......##...#.......j2lij2lij2liN.Jg.j2li2|30-------4.7 (1.0j2lij2li"j2li E ...###.......# ....##.....$.#. #..##.........###..##J.####........#.....##................(..g....... ....#....... ##.o.o... #.#....o... #..........#...)j2li k.# #...##......##....... ..##..###.....## ....... ........## .. ....#....... .>(..#..j2liK j2li\ j2li j2li ..ogo   orcj2li8 B----5j2liF j2li ; _Found a stone staircase leading down.k2liD ....##.....$.#. #..##.........###..##.####........#.....##................(...o...... ...g#. #.##.o.o... #.#....o... #..........#........).# #...####....... ..##..### ....... ........## ...  ....#....... .>k2li(.......#.....###....##k2lik2li@!k2li!k2li#k2lij#k2li#k2liB.OJo..goSoo 2 orcs (1 wandering)J   endoplasmg   hobgoblinS   ball python (constriction, wandering)k2li.%6k2liV;t _A ball python comes into view.k2lixN #..##.........###..##.####.......#.#.....##J...............(..o. ....#. #g##.o.o... #..#....o... #....o.....#......).# #...####...S...k2li9 ..##..### ....... ........## .......#....... .>(.......#..  k2li0...###....##  ...#....#k2lihk2lik2lik2lik2li^k2lik2li.Jo.g.o.S.o 3 orcs (1 wandering)S   ball python (constriction, wandering)k2li%7k2lipk2lil2li2F###..##.####.......#.##........(.Jo. ...o#. #.##...o... #g.#....o... #............#o.S...).# #...####....... ..##..### ....... ........## ... ....#....... .>(.......#..  ...###....## ...#....# .......#l2li4Gl2liGl2liHl2liX .Jo.go.  The hobgoblin attacks as it pursues you!l2liY\28-=8l2lidl2lig- _The hobgoblin hits you.l2li ####....... ##.#.....##......... ##........(..o....... #...J#....... o##...o... #.#....o... #.g......S.... ##....o) .# #...####....... ..##..###.....## ....... .......#......## ... l2liS P...........#....... .>  ...(.......#  ....###....##  .....#....# ............# #..#####....S   ball python (constriction, wandering)l2li l2li l2li l2li l2liS l2li l2li4 :.Jo.o.#...S..g..o.l2li --9l2li, l2lie m2lim2liQ m2li m2li!m2li"m2li*o.J..#....o.o.oom2li*5=90.6 (0.9m2li2m2li4 _You barely miss the hobgoblin. The hobgoblin closely misses you.o2li ##.#.....## ##........(.......... #..o.#....... J##...S... #.#........ #.o.o......... ##.g..........) .# #...##......##....... ..##..###....@## . .......#......## ...  ...........#....... .> ..(.......#.. ..###....## ....#....# oo ..........# #..#####....#..#o2li .##. S   ball python (constriction, wandering)o2lio2lio2li=o2lio2lio2liFo2li7.o.##....Jo....ogooo2liW4-1.6 (1.0o2lio2lizo2li+ Q##........(.....#.... #o.##....Jo#.............#o.........).# #...##....g.##..##..###.....## .....#. ...  .....#........#.> .(.......#.....#..###....##...#....# .##.........# ##..#####.... ..####.....##.#o2li2 o2li3 o2liS4 o2li4 o2liP5 o2li5 o2li> .o.oJogoo2liA? I-===2o2liJF o2li5H O _The orc shouts! You hear a shout! You hear an angry hiss.p2li;S#....# .##....... #.o.#........ #.o......... ##.J.........) .# #...##....o.##....... ..##..###....g## ....... .......#......###..... ....#....@...#.> .(.......#.....# p2li]Ty.###....##...# ...#....# .## ........# ##..#####....  2 orcs#..# ..##. ##.....##.#.. p2liDU6##.............p2li Xp2lidX,p2liYp2liOa2...og   orcg   hobgoblinp2lia]9=---3p2liyhp2lijq2li8L##. #....#........ #...o......... ##...........)  q2li :.# #...##......##.......  ..##..###....o## .......  .......#.....g###...... ...#........#.>(.......#@....# .###....##...# ..#....# .## .......# # #..#####....#..# ..##. ##.....##.#.. ##...................#..##...q2li<q2li=q2liw>q2liF2Jo.gJ   endoplasmg   hobgoblinq2liFA---4q2liMq2liPq2li+ b#.##. #..........#........ #.........o......... ##..................) .# #...##......##....... ..##..###....J## ....... .q2li , #....o.###......#....g...#.>.(.#.@...# ###....##...# #....# ..## ..# .## #..#####......#..# ..##..S##.....##.#.. .##g   hobgoblin ##.... ##S   ball python (constriction, asleep) q2li/ q2li2 &  q2liK2 wA ball python comes into view.The hobgoblin attacks as it pursues you!q2li3 q2li4 q2li> Mo.Jo.go 2 orcsJ   endoplasmg   hobgoblinS   ball python (constriction, asleep)=5q2liE q2liG W _The hobgoblin closely misses you.r2li 3r2liԽ r2li s2lil#.##. #.#.. #.........o.........##..................). # #...##......##..... .##..###...o.###.......#....Jo###.......##.#.>.(.#g.@..# ###....##...# #....#...## ....##.## #..#####......#..# ..##..S ##.....##.#.. ..## ...## #..##... s2li$ts2livM  The hobgoblin attacks as it pursues you!s2liws2lixs2li..Jo.g6s2ligs2liUW _The hobgoblin closely misses you.s2li #.##. #.#....#.o..........  ##.s2li $.......).  #...##......##...... ##..###.....###........##.....o###.......#s2li #...Jo...#.>....#(.#.g.@.# ###....##...# s2liD #....#...## ....##.## s2lif #..#####......#..# ..##..S s2li .....##.#.. #..## ...## #..##...s2liF s2li s2li s2li s2li s2liX ogo 3 orcss2li f30=-7s2li s2li u2li #...  #...##...  #..#.....o...........# ##............)..#...##......##.... #..###.....###... #.....o###.......## u2li ..#...Jo...#@>....#(.......#.og..#$.....###....##...# ..ß..#....#...## ...ß.........##.## ...#..#####...... ..   orc ..#..# ..##..S .g   hobgoblin##.#.. #..##.........##u2li u2li^ u2liS ..gg   hobgoblinu2li ?-8u2li u2li + _Found 13 gold pieces.x2lia(.... ....#.# #...# #...#......x2li..# ...............)..## ...##.#...#####. #.....o###...@...## ..#....oo.o#.>....# (......J#...g.#$....x2liip###....##...##..ß...#....#...## ....ß.........##.## ....ooo 3 orcs .#..#####...... ....J   endoplasm .#..# ..##..S #....g   hobgoblin##.#.. #x2lix2linx2liM  The hobgoblin attacks as it pursues you!x2lix2lix2li!o.oo.#g.#....ßg   hobgoblinx2li629=9x2li<'ßx2liW- _The hobgoblin hits you.{2lia ....#...# #..#..#....# ..)..## ...####.....{2li&b ### .#.....o###.o.....#..#.....oo.#g@....#(.......#.....#$......{2lib ..###...J##...##..ß..#....#...## ....ß.....##.## .....#..#####......    orc{2li"c Q ..##..S #J   endoplasm ....##.#.. #..## #{2lic g   hobgoblin.........##{2lif {2lin {2li|o {2liz @o.o.J.o 2 orcs6---400{2lio {2li݄ - _The hobgoblin hits you. {2li U_There is a stone staircase leading down here.|2liT3|2li\,|2li\|2li]|2lieo.Jo 3 orcs|2lifl20-------1|2lil}2li7G  }2li.8..... ########+#..... .... ....... }2lic8$.>.<..........5 .......@o...... }2li8g........g ............ .............. }2li8########+###### o   orc }2li9g   hobgoblin _The hobgoblin hits you. The orc hits you with a +0 mace.}2li:9----}2li}B}2li4-2.4 (1.8}2liǚ}2liu _There is a stone staircase leading down here. _hits you. The orc hits you with a +0 mace. _You fly downwards.  Found 7 gold pieces. Found an escape hatch in the ceiling.  Found a stone staircase leading down. _There is a stone staircase leading up here.2liM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2li D  Your tendrils begin to glow red. The hobgoblin completely misses you.5---------==30Touch Fly 2li 2liq I _The orc misses you.2li 2li_ 4-4.3 (0.92li 2li" _You hit the orc but do no damage. The hobgoblin closely misses you.2li~  You barely miss the orc. The orc hits you with a +0 mace.2liq17---5.22li82lia- _The hobgoblin hits you.2li + oo(confused)You hit the orc but do no damage.You feel bolstered by spreading misfortune.The orc appears confused. The orc hits you with a +0 mace.2lii 6--- 5 6.1Fly 2li m _The hobgoblin closely misses you.2lio  You catch the helpless orc completely off-guard!  You impale the orc!! You burn the orc.  You kill the orc!2li )Okawaru accepts your kill.2li4Q---------67.02liL2li@ _The hobgoblin hits you but does no damage.2liρ  You closely miss the hobgoblin.92liԊ2li6@ _The hobgoblin hits you but does no damage.2li  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is moderately wounded.2li@]7=8.82li2liV _The hobgoblin barely misses you.2li=  You hit the hobgoblin. You burn the hobgoblin.9.72liB 2li)E ] _The hobgoblin is almost dead.2li~  You closely miss the hobgoblin.The hobgoblin is almost dead.2liu-10.5 (0.82lḯ2li%@ _The hobgoblin hits you but does no damage.2liv  You closely miss the hobgoblin.The hobgoblin is almost dead.6===1.4 (0.92li}2li!  You closely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.2li  _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. You burn the hobgoblin.  You kill the hobgoblin!2li D† 2li K=72.32li 2li P _Okawaru accepts your kill.2li32liƒ2li2lii8=2liɝ2li942liğ2li2liAC===32li2li2 _You start resting. 2 2li2liXa9=2li2lik2li2liV2li,2li^2liݼ2liF7===2li2li2li"T20=2li!2liz,2lij2li ,2li2li2li4===2li'2li2li]^1==2li2li,2li2li,2li!2li,2li=2liC 2==- _You feel your existence waver again.2li_028.3 (16.0)2lic8===-9.3 (172li2li% _Magic restored.2li2liJ2li+=2li13===2li22li7,2li72li:,2liAI24=2liK,2liN2liR2li!S2liT2liW;52liXE==2li^X2licB2lin6=2lin2lisB2lixu,2liv2li_y2liyK7=2liq{2li~,2li2liʂ,2li2li,2li2li982li܊E==2li"2li,2li2li,2liٔ2li ,2li2liO~9==2li2liΣ2li2liA2liu,2li©2li̬,2li2liѰl30=2li2li,2li)2li,2li 2li|2li2li2li2liK1=2li2lil,2li_2li,2li2li2li2li+2lie2lia2==2liu2li,2li;2li_ _You start resting.2li-72.3 (432li!v3==3.3 (442li82li" _HP restored.2lit 32li 2liu 2li 04.3 (1.0)2liC 2liOl  ............#..........# #..........##....... #..........#........ #.....................# #..................)..## ...##......## ..###.....#### ...#.....o###.## 4 .....#.....o..#.@o...# ..(.......#.....#$ 2lil z....###....##...##..ß ......#....#...## ....ß ...........##.## ...... .#..#####...... .....o   orc 2lil .#..# ..##..S #.... 2lil ....##.#.. #..## #... .............##2lisn 9=2lio 2li+s 2lis 2liu 2li oßo 2 orcs2li h25------=5.8 (2.52li 2li> _You fly upwards. The orc hits you with a +0 hand axe. x2 _There is a stone staircase leading down here.2li 32liޱ 2li 2li 2li 2li SJJ   endoplasmS   ball python (constriction, wandering)2liN _6------6.8 (1.02li_ 2lih  ..... ########+#..... .... ....... $.>.<.o.o......5 .......@[...... ........† ............ .............. ########+###### _The orc barely misses you. The orc misses you.2liR2li2li4-8.3 (2.52li2li{ _You fly downwards. _There is a stone staircase leading up here.2liM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2li j  Your tendrils begin to glow red. The orc hits you with a +0 hand axe.2li^ 18-----5---------==9.3 (1.0Touch Fly 2li8 2li = _The orc hits you with a +0 short sword.2liC  You hit the orc but do no damage.You feel bolstered by spreading misfortune.2litLo.o(1 confused)2liL. 5 2liLo-80.2 (0.9Fly 2li!V2liY/ _The orc appears confused.2liJ7-------1.12liY 2li# 2li?#q_You hit the orc but do no damage. The orc hits you with a +0 short sword.2li9   2li} =Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2liF[Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The orc completely misses the orc.  The orc hits itself with a +0 hand axe!  The orc is killed!2lid )   orcOkawaru accepts your kill.2lig2------------------92.1 (1.0Contam 2lim2lioP _The orc barely misses you.2li  You hit the orc. You burn the orc.  The orc is moderately wounded.2li*9 (0.82li2liE 2lilB_The orc barely misses you.2li*( 2li* You hit the orc. You burn the orc.  The orc is almost dead.2lie+'3.72liN22li3 2li3B_The orc barely misses you.2li^  You hit the orc. You burn the orc.  You kill the orc!2lioeA) 2lie2liKmbelafias the Sneak....Poltergeist of Okawaru **........Health: 17/33 ============------------.....Magic: 2/8======------------------########+#.....AC:  5  Str: 4...............EV: 12Int: 16.......).......2limqSH: 0Dex: 16$.>.<.)........XL:  5 Next: 101% Place: Dungeon:5.......@[......Noise: =--------  Time: 3484.6 (0.9)........†......o) +3 dagger of Conscience {flame, Fly rEl...............Nothing quivered...............2limFly Contam ########+###### _The orc barely misses you.You hit the orc. You burn the orc.  2limThe orc is almost dead. _The orc barely misses you.You hit the orc. You burn the orc.  You kill the orc!2lin{ _Okawaru accepts your kill.You have reached level 6!2lin2li{t/  --more--2li-t~20/389-6 0% 2li#{2li}4 _2li2li^2liٍ2liB2liΗ2li+S1=2li2liM2liU3===2liѠ2liO42liM2liԯT2=-2lig 9.6 (5.0 _You start resting.2liB-2li32liK _Your magical contamination has completely faded away.2li32li2liB2liȿ2li C===32lim _You start resting.2li0 2 2li2li2liS3=2li2li,2liv2liA,2li2li2liT4==2li2lit4==2li2li.,2li2liP,2li2li2li:==2lir2liNK5=2li2li)2li,2li{2liT,2li2li,2li 2li 2li 6=5===2li2li,2li2liM,2li2li2li2li2liR"2li"U27==2li"4===2li+$2li&2li''2li(2lis+2li+2lis-2li-0,2li12lip4m8=2li062li8,2li:2li<2li<O6===2li)?2limAK9=2liA2lieC2li*F2liTF2liG2liJ2liJ2li[L2liO2liO;===2lifQ2liTl30=2liW2li=[,2li]2li/a,2liSc2lie,2liVg2lii2li j|1=7==2lik2lin,2lip2livs,2liw2liq{,2liL}2liF922lib====2li2li,2li2li=2liw2li2li2li2li:2li2li,U3=2li2liM8===2li͖2liw2liݛ,2liʝ2li,2li^2li2liXK4=2li2li2li;;===2liU2li,2li2li~5==2li92li',2li2li,2li2li{ _You feel your existence waver again.2lih5412.0)9===2li@$2.6 (532li2li% _Magic restored.2li\2li92li.2li2liNk6=2li2liS2li2liP,2li2li2liQ;===2li2liC2liK7=2liE2li2li2li2liJ2liz2liB2li",2li2li_ _You start resting.2li250.6 (8.0)2liu8==1.6 (92li2li " _HP restored.2li2d32lil2li1t@2.6 (12liz2li( ............#..........# #..........##....... #..........#......S. #.....................# #..................)..## ...##......## ..###.....###........# ...#.....o###.......## 4 .....#.....o..#.@....# ..(.......#.....#J 2li)4....###....##...##..ß ......#....#...## ....ß ...........##.## ...... .#..#####...... .....J   endoplasm .#..# ..##..S #....S   ball python (constriction, wandering) ....##.#.. #..## #... .............##2li*9=2li-2li&7V.Sß2li4=4.1 (2.52li2liȡ _You fly upwards. The endoplasm barely misses you. _There is a stone staircase leading down here.2liz  The ball python hisses angrily.  You hit the endoplasm. You burn the endoplasm.2li7%S .S 2liu%S)The endoplasm is almost dead.The endoplasm freezes you.2li&,5.0 (0.92li02li11 _You are frozen. You resist.2li  You hit the endoplasm. You burn the endoplasm.  You kill the endoplasm!2lii .S$ßS   ball python (constriction)2li"218 (0.82li*'ß2liy5P _Okawaru accepts your kill.2li1(.... ...#.## ..## ..#. .....# ...............)..###.#....S.......#####. #.....o###....@..## ..#........#.>....# (.......#.....#$....###....##...##..ß...#....#...## ....ß.ß ..........##.## .. #..#####...... ... #..# ..##..S ##..##.#.. ##...2liF.S2liF,6.8 (1.02lim2liB _The ball python barely misses you.2li$2li)} \  You puncture the ball python! You burn the ball python.2li k†ß2liO ,7.6 (0.82li^ 'ß2liҗ O _You kill the ball python!2li32liE2liH _No target in view!2li 32li" 2li 2li@ : _2li ,2li ,2li 2li 2li7 ,2lit 2li$   ###..##. ##...## #.....##....# (....# ####...# ......#...# ..................# ..........#####-60.6 (3.0 ##......##.............. ##.....###....†...##### #.....o###.......## #........#.>....##.....#$....... .###....##...##..ß.... ...#....#...###....ß.ß......##.## ......-2li 2liw _You see here a +2 dagger of electrocution.2lix*'ß2li**1.6 (12li[02liy3V _i - a +2 dagger of electrocution2li= 2liB Inventory: 14/52 slots Hand Weapons (go to first with ))  o - the +3 dagger of Conscience (weapon) {flame, Fly rElec Int-2 Stlth+}  a - a +1 dagger  i - a +2 dagger of electrocutionp - a +0 dagger 2liB Armour (go to first with [)  b - a +1 cloak (haunted) Jewellery (go to first with "=)  c - a ring of ice (worn)d - a ring of ice Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)e - a potion of enlightenment  f - a sedimented blue potion  g - 2 potions of resistancej - 3 potions of brilliance  q - a coppery potion2lii i - a +2 dagger of electrocution. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.6; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.7 XLs. 2li  At current training (17%) you reach 10.0 in about 7.0 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 4 x 115% (Dex) x 106% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). If you switch to wielding this weapon: Your spell failure would improve by up to 1% (press '!' for details). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2liI2li2li$(7 ###..##.........belafias the Sneak ##.................##Poltergeist of Okawaru **.... #.....##............#Health: 38/38 ======================== ......(.............#Magic: 9/9======================== .........#..........##AC: 2Str: 4 ........##...........#EV: 12Int: 18 ........#............#SH: 0Dex: 16 2li()...................#XL:  6 Next:  1% Place: Dungeon:4 ................@..#####Noise: ---------  Time: 3561.6 (0.0) ##......##..............i) +2 dagger (elec) ##.....###....†...#####.Nothing quivered 2li)#.....o###.......##Fly ..#........#.>....# .......#.....#$....... .###....##...##..ß.... ...#....#...###....ß.ß. ........##.## ......... _No target in view! 2liL)_You see here a +2 dagger of electrocution. _i - a +2 dagger of electrocution2lix)You unwield the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}.  The +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+} stops flaming.  You hear the crackle of electricity.2li532li3#2.6 (12li;2li> _You see here a +2 dagger of electrocution. _i - a +2 dagger of electrocution  You unwield the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}.  The +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+} stops flaming.  You hear the crackle of electricity2li>;. _i - a +2 dagger of electrocution (weapon)2liU 2li 2li 2li. 2li ,2li 2li. 2li] 2li 2li 2li] %  2li BYou see here a ball python corpse.2li 2li  _2li 2lin 2li ,2li 2li 2li ,2li 2li ,2li 2li[ k ..........##...........# ..#....# .........#.......#######......##.............. .2li ###.....###....†...#####.#.....o###.......## #........#.>....##+#(#.....#@.......8.6 (6 ...###....##...##..ß 2lip .....#....#...###....ß.ß. ..........##.## ......... #..#####...... ......... #..# ..##..S ##.......##.#.. #..## #.............## ..###..##...2li 2li 'ß2lim ? _You now have 194 gold pieces (gained 13).2li0`ß2li2li(N _There are no items here.2li_32lia2lif2lih2lii$ _2lil2li n2lit..# ..##### .####...... ###.....###....†...#####. 2li&um#.....o###.......## .....#.>....##+## (.......#.....#.........###....##...##..ß........####@...ß.ß2liXuv......##.##......#####................. 2liu(# ..##..S.#### ..##.#.. #..## #2liu ...........## ..##S   ball python (constriction, asleep) .2liu#..##.... .###### 2liv,.2li4ß9.6 (12li+70.6 (22lip2li2li j.#########..............##....†...#####. ..o###.......## ...#........#.>....##+## .(.......#.....#......... ...###....##...##..ß........#....#...###....ß.ß.......##.##.@........ #..#####....... #..# ..##..S.####.......##.#.. #..## #...............## ..##.#..##....  .## .#### ...# . ##.## ...2li! &ß2li *1.6 (12li 2li 2lie####......##....†...#####. ...o###.......## ...#........#.>....##+##(.......#.....#......... ....###....##...##..ß........#....#...###....ß.ß.......##.##.......... .#..#####....... 2lie.#..# ..##..S.####...... ....##.#.. #..## #...............## ..##.#..##....  .##.####  #...# ##.## ... .##..#....2lip;22li_y2li#...##......##. #..###.....###....†...#####..#.....o###.##.#.#.>....##+##.(.#.....#..........###....##...##..ß......#....#...###....ß.ß..##.##. ..#..#####. ..#..# ..##..S.####......2li.##.#.. #..### #..........## ..##..#..##..... .##.#### ....#...##...##.## ...# ..##..#....2li0 2li %32li2li}2lia8I _You now have 194 gold pieces (gained 13). _There are no items here.  The helpless ball python fails to defend itself.  You stick the ball python like a pincushion!!!  Lightning courses through the ball python!!  You kill the ball python!2li@F†2li_D424.5 (0.92liJ2liMP _Okawaru accepts your kill.2li6   You see here a ball python corpse.2li: 5 _2li: 2li= ,2li;> 2li? 2liA ,2liZB 2liG 2li*I ,2liJ 2liK 2li1T  .......###....##...##..ß..... .........#....#...###....ß.ß...........##.##..........#..#####..................#..# #..##..†.####...... 2liT V##.....##.#...#..### #..... #.........## ..##.#..##......##[###..##....##### 9.5 (5.0#...# ##........#... 2liT ##.###...#....#.# ##..#....##.###.# ......... ###2ligU #.<.......#..........  ##.#.......  ..#..#####2li_a 2lia $80.5 (62ligg 2lii % _Found a helmet.2lilI2li2liI 2li 2liU ,2liY I###....##...##..ß..... #....#...###....ß.ß. .##.##.. #..#####......... #..# #..##..†.####...... .....##.#...#..### #..... .2li d## ## ..##. #..##......##[###..## #####....... ##...# ##..#..##.###...#....#.# ...2li \##..#....##.###.# S.. ### .#<....... ..2li5 S   ball python (constriction, asleep) #.. ## 2li +1.5 (12li *2.5 (22li 2li ^ _A ball python comes into view.2li:32ligC2liD 2liD@_There are no items here.2li2li2li2li \ (.......#.....#......... ###....#..ß..... #....#...###....ß.ß. .........##.## #..#####................. #..# #..##..†.####...... ##.#...#..### #..... 2li\ D.........##### ..##.#..##......##@###..## ...#####... #...# ##........#...##.###...#....#.##.....##..#....##.###.# ...S). ### #.# .... ..<2li]  ... ... .... ### ... #.#.......2lii 2lijj *3.5 (12lip 2liSt d _Found a mace. _You see here a +0 helmet.2liQ9 2li9 %42li? 2li5B % _k - a +0 helmet2liu"2li*Inventory: 15/52 slots Hand Weapons (go to first with ))  i - a +2 dagger of electrocution (weapon)  a - a +1 dagger  o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}p - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted)k - a +0 helmet Jewellery (go to first with "=)  c - a ring of ice (worn)d - a ring of ice Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)e - a potion of enlightenment  f - a sedimented blue potion  g - 2 potions of resistancej - 3 potions of brilliance  q - a coppery potion2liDMz k - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. 2liMStash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.2li6..(.......#.....#......... ....###....##...##..ß..... ......#....#...###....ß.ß. ...........##.##.......... .#..#####................. .#..# #..##..†.####...... ....##.#...#..### #..... .............##### ..##. ...#..##......##@###..## ...#####................ #...# ##........#...... .##.###...#....#.##..... .##..#....##.###.# ...S) .......... ### #.# ....  S   ball python (constriction, asleep) ..<....... ... ...  .......... ### ... #.#.......2li ( †  ### #@# ...............  ##........#.......#....#.##.....##.###.# ...S)  ### #.# .... < ... ...  ### ...2li Spend multiple turns changing equipment while enemies are nearby?  Y - Yes  N - No2li}2li 2liU..(.......#.....#.........belafias the Sneak ....###....##...##..ß.....Poltergeist of Okawaru **.... ......#....#...###....ß.ß.Health: 38/38 ======================== ...........##.##..........Magic: 9/9======================== .#..#####.................AC: 2Str: 4 .#..# #..##..†.####......EV: 12Int: 18 ....##.#...#..### #.....SH: 0Dex: 16 .............##### ..##.XL:  6 Next:  2% Place: Dungeon:4 ...#..##......##@###..##Noise: ---------  Time: 3584.5 (0.0) ...#####................i) +2 dagger (elec) #...# ##........#......Nothing quivered 2liŊO.##.###...#....#.##.....Fly .##..#....##.###.# ...S) .......... ### #.# ....S   ball python (constriction, asleep) ..<....... ... ... .......... ### ... #.#....... 2li:C_A ball python comes into view. _There are no items here. _Found a mace. _You see here a +0 helmet. _k - a +0 helmet  A ball python is nearby!2li2liJ _2lid2li#2li`*5.5 (12li2li@6.5 (22liO2li2li*7.5 (32li:2liƿ@8.5 (42liG2li2liS.S)9.5 (52li2lig3 ..<2li... ... .......... ### ... #.#....... _There are no items here. _Found a mace2li`. _You see here a +0 helmet. _k - a +0 helmet 2li _You start haunting your armour. You continue haunting your +0 helmet. x52liL2li72liY _You finish haunting your +0 helmet.2li.###....##...##..ß..... .#....#...###....ß.ß. ....##.##.......... #..#####........ #..# #..##..†.#### ..##.#...#..###  ........##### ..##. #..##......##.###..### #####.........@......# ###.###...#....#.## ##..#....##.###.# ..S.)........ ### #.# ....o< ... .o   orc (asleep). ### .S   ball python (constriction) .# . .#..#####2li2liM&AS.2li&+90.5 (12li-2li/q _An orc comes into view. It is wielding a +0 whip.2liw&.#....#...###....ß.ß. ....##.##.......... #####................. ..# #..##..†.####...... ..##.#...#..### #..... ........##### ...##. #..##......##.###..### #####..........#  ##........## #.###...#....#.##S....# ..#....##.###.# ....).. ........ ### #.# .....o <2li+' ... ........ ### #.....oo   orc wizard (asleep) # ..o   orc (asleep) #..##### ..##S   ball python (constriction) ...#2lip/  An orc wizard comes into view. It is wielding a +2 dagger of speed.2li09o.o=12liA2liCY _The ball python closely misses you.2li( ~  You hit the ball python.  You kill the ball python!2li* 2lik2 a.o.2li5 ,2.4 (0.92li-= 2li? P _Okawaru accepts your kill.2li ###....##...##..ß.....#....#...###....ß.ß.........##.##.......... #..#####................. #..# #..##..†.####......##.#...#..### #..... ............##### ...##. ..#..##2lic N##.###..#######..........# ...# ##.........##.###...#....#.##.....# ##..#....##.###.# ....).. .2li . ### #.# .....o. .<. ... ....o.. .2li— . ### #...... .#.......2li  ...... .#..#####..##..2liؚ 2li 9o.2liS 4-3.4 (1.02li_ 2li 2litK...#....#....ß.ß.......##.##.......... .#..#####....... .#..# #..##..†.####...... ....##.#...#..### #.....2li..........##### ...##.#..##......##.###..###.#####................# #...# ###......# .##.###...#....#.##.....# .##..#....##.###.# ....).. 2li}.......... ### #.# .....o.<. ... ...o... ... ### #...... #.#. .......#..##### ..##.. .2li%....#2li2li ?-42lid2liY2lim M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2liy2liy6--------==5Touch Fly 2li!2liׁ6 _Your tendrils begin to glow red.2lig" 2li# .--62li( 2li* 2liQ V--72liD 2li֕ 2liXQM###...##..ß....#....#...###....ß.ß ...........##.######........... .#..# #..##..†.####.##.#...#..### #..............##### ...##...##.###..## ...#####........ #...# ##........#......###...#....#.##o....# ##..#....##.###.# ....). 2li;Yw.......... ### #.# .....o...o   orc wizard.2liZ2li=b>o.2lizb%82li h2li]i2liC[###....##...##..ß..... #....#...###....ß.ß. ##.##. #..#####. #..# #..##..†.####...... ##.#...#..### #..... ..##### ...##. 2li#..##......##.###..### #####.# ...# ##.#o.....# ##.###...#....#.##.....# ##..#....##.###.# ....).. 2liz ### #.# .....o.<. ... .......  ### #...... o   orc (asleep) 2liH.#. ...... 2li2li}  The orc wizard gestures at you while chanting.2lig2li]hx1-------------=92li(o2liq. _The magic dart hits you!2li  You hit the orc wizard but do no damage.You feel bolstered by spreading misfortune.2lio.o(confused)2li". 7 2liOh600.3 (0.9Fly 2li2li۫6 _The orc wizard appears confused.2li3Of  You hit the orc wizard.  The orc wizard is lightly wounded.2liO#22liP@=----1.22lizX2liMZ 2liZ__The orc wizard shouts, "YES!"2liͳ  You hit the orc wizard.  The orc wizard is moderately wounded.2.12li 2li< P _The orc wizard misses you.2li  You catch the helpless orc wizard completely off-guard!  You impale the orc wizard!!  You kill the orc wizard!2li)o   orc (asleep)2liC7/1014-3.02li2ligP _Okawaru accepts your kill.2li] ###....##...##..ß..... #....#...###....ß.ß. ##.##.. ..#####... 2li] ..# #..##..†.####...... ##.#...#..### #..... ..##### ...##. #..##......##.###..### #####......# # ##.2li9^ U#......# .###...#....#.##.....# ..#....##.###.# ....).. 2li]^ ### #.# .....o. <. ... ....... 2li^ i ### #...... #.2li^ 9 ...... 2lih 2lih F-4.0 (1.02lin 2li t  Things that are here: _a +2 dagger of speed; a +0 robe; an orc corpse2li@Pick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of speed Armour (select all with [)  b - a +0 robe Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]2liK  a + a +2 dagger of speed[Enter] accept (1 chosen)2li 2li(2li}2M..###....##...##..ß.....belafias the Sneak ....#....#...###....ß.ß.Poltergeist of Okawaru **.... .........##.##..........Health: 32/38 ====================---- ..#####.................Magic: 7/10================-------- ..# #..##..†.####......AC:  7  Str: 4 ..##.#...#..### #.....EV: 12Int: 18 ...........##### ...##.SH: 0Dex: 16 .#..##......##.###..###XL:  6 Next: 14% Place: Dungeon:4 .#####..........@.....#2li/4vNoise: ---------  Time: 3604.0 (0.0) ..# ##........#......#i) +2 dagger (elec) #.###...#....#.##.....#Nothing quivered #..#....##.###.# ....)..Fly ........ ### #.# .....o. <....... ... .......o   orc (asleep) ........ ### #...... #............. #..#####..##..You catch the helpless orc wizard completely off-guard!  You impale the orc wizard!!  You kill the orc wizard! _Okawaru accepts your kill.Things that are here: _a +2 dagger of speed; a +0 robe; an orc corpse2li?H35.0 (12liWK2liNN _l - a +2 dagger of speed2li.###....##...##..ß......#....#...###....ß.ß..##.##.. #..#####... #..# #..##..†.####.......##.#...#..### #........##### ...##. .2liQ.#..##......##.###..###.#####[.....#.# ##.#......#2li]9#.###...#....#.##.....##..#....##.###.# ....)... ### #.# .....o. .<. ... ........ ### #...... .#2li. ...... .#..##### ..##..2li2li;62li+ 2li] 2lio Inventory: 16/52 slots Hand Weapons (go to first with ))  i - a +2 dagger of electrocution (weapon)  a - a +1 dagger  l - a +2 dagger of speed  o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}p - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted)  k - a +0 helmet (haunted) Jewellery (go to first with "=)  c - a ring of ice (worn)d - a ring of ice Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG Potions (go to first with !)e - a potion of enlightenment  f - a sedimented blue potion  g - 2 potions of resistancej - 3 potions of brilliance  q - a coppery potion2lip l - a +2 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 2.6; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.6 XLs.  At current training (17%) you reach 10.0 in about 6.9 XLs.  Current attack delay: 0.5. Damage rating: 6 (Base 4 x 115% (Dex) x 106% (Skill) + 2 (Ench)). Speed: Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. You took it off an orc wizard on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2li2li2li!...###....##...##..ß.....belafias the Sneak .....#....#...###....ß.ß.Poltergeist of Okawaru **.... ..........##.##..........Health: 33/38 ====================---- #..#####.................Magic: 7/102li================-------- #..# #..##..†.####......AC:  7  Str: 4 ...##.#...#..### #.....EV: 12Int: 18 ............##### ...##.SH: 0Dex: 16 2liy..#..##......##.###..###XL:  6 Next: 14% Place: Dungeon:4 ..#####.........@[.....#2li1Noise: ---------  Time: 3606.0 (0.0) ...# ##........#......#l) +2 dagger (speed) 2li6e##.###...#....#.##.....#Nothing quivered ##..#....##.###.# ....)..2liW&Fly 2li{......... ### #.# .....o. .<....... ... .......2lio   orc (asleep) ......... ### #...... 2li.#............. .#..#####..##..Things that are here: 2li_a +2 dagger of speed; a +0 robe; an orc corpse _l - a +2 dagger of speed2li%IYou unwield your +2 dagger of electrocution.  2liBLYour +2 dagger of electrocution stops crackling.  Your tendrils tingle!2li2li:*7.0 (12li2li- _a +2 dagger of speed; a +0 robe; an orc corpse _l - a +2 dagger of speed  You unwield your +2 dagger of electrocution.r +2 dagger of electrocution stops crackling.tendrils tingle! _l - a +2 dagger of speed (weapon)2liw.#....#...###....ß.ß. ....##.##.......... #####................. ..# #..##..†.####...... ..##.#...#..### #..... ........##### ...##. #..##......##.###..### 2libx#####....[.....#  ##........#@.....# #.###...#....#.## ..#....##.###.# ....).. ........ ### #.# .....o. 2lix_< ... .......2lix. ### #...... #2lixs ...... #..##### ..##2lixM..#2li;82li2li<2li5....##.##.......... #####................. 2li# #..##..†.####...... ##.#...#..### #..... ........##### ...##. #..###.###..### #####..........[.....#  ##........#......# 2liǘ###...#....#.## ..#....##.###.##....)..# 2li[/....... ### #.#......o ........... . ##### ......oo 2 orcs (asleep) ..##### ..## ..# ... .###2li!#2livi4=92li\2liIs _An orc comes into view. It is wielding a +0 dagger.2li#####........ # #..##..†.####...... ##.#...#..### ##..... ........##### #...##. ###.###..### ###....[.....# 2lid #......# ###...#....#.####....##.###.##.@..)..#.... ### #.#......o... ......<2li ..##### .......o##### ...##....# 2li.... .###h   jackal (asleep) ## ....h 2li5#2li| <A jackal comes into view.2li&102liK2li!9 _Found a stone staircase leading up.2lik .  #..##..†.####...... .#...#..### ##..... ##### #...##. ##......##.###..### ...[.....#  ##.#......# ...#....#.##.....### #....##.###.##..@.)..#  ### #.#......o. ..<. ..#####. .2li_l o. ##### ....##.o   orc priest (asleep) # ..... .###ooo 2 orcs # .....h .# h   jackal (asleep) 2li{ ;12li! 2li x _An orc priest comes into view. It is wielding a +0 mace.2linF .  #..##..†.####...... .#...#..### ##..... ##### #...##. ##......##.###..### ....[.....#  ##.#......# ...#....#.##.....### ....##.###.##...@)..# 2liF  ### #.#......o....# .<. ..#####. .o. ....##. ...... .###o# ......h .# ##2liS 2lirT 2liL\ y  The orc priest shouts! The orc shouts! x2; You hear a bark! x22li=c o.o...Joo.2lic ooJ   endoplasm (wandering)2li#d U8===62liSd 3====22lil 2lio ] _An endoplasm comes into view.2lib,2li\2li-2li*o.o.J.h...h   jackal2li=5=---6 (0.62li2li_ _You closely miss the orc. The orc closely misses you.2li9 c......##.##. ####.................  #..##..†.####...... #.#...#..### ##..... ..#### #...##. .####.###..### #....[.....#  ##.........# ##...#....#.##..@..### #....##.###.##....o..# . ### #.#...........#2li . ..........o..<... ..#####.......... ..... .......o.J. ##### ....##h..... # ...... .###.# #......h .# ##2li 2li 2li 2liT o.h.o.....J2li 2lid 2lig  The orc priest begins to cast a cantrip, but forgets the words!2lih 2lix - o)h.hh 2 jackalsThe orc attacks as it pursues you! The orc hits you but does no damage.2liy n5=---3.6 (1.02li> 2li8 Y _A jackal comes into view.2liie#....#...###....ß.ß. .......##.##........... #####................. #..##..†.####...... ##.#...#..### ##..... ...##### #...##. ..####.###..### ##.....[.....# ##........#..@...# ##...#....#.##...o.### .#....##.###.##....)..# . ### #.#.....o.....#. .............<... ..#####...h...... ...... .......o... .##### ....##...J.. .# ...... h###.#   jackaloii49m.o.h..o.h.J..h 2 jackals-42lil2liJR ###....##...##..ß.....#....#...###....ß.ß.. ........##.##........... .#####.................. .# #..##..†.####.......##.#...#..### ##.............##### #...##. #..####.###..#####2li+S ......[@....# .# ##........#...o..# ##...#....#.##.....####....##.###.##...o)..# . ### #.#...........#. .........h...<... ..#####.....o.... ....... ...........h   jackal .2liS Y.##### ....##h.J...2lilV 2liV 2liX 2li]  The orc priest calls down the wrath of Beogh upon you.2li^ 2li_ 2lik o.o.h.hh 2 jackals2li~k .2li l b25-------===2liXl @4-52liv 2lisz ' _Beogh smites you!2li,R32li![2li%]2li .###....##...##..ß......#....#...###....ß.ß...##.##........... ..#####....... ..# #..##..†.####....... ..##.#...#..### ##......##### #...##. .#..##......##.###..### .#####.@.o...#.# ##.#......# #.###...#....#.##..o..### #..#....##.###.##....)..#. ### #.#....h...# <. ......<... ..#####..h..o.... #. .. #..##### ....##..J...2lio 2li3 ,2li s  You feel your existence waver again.2li 9o.2li o.h.h..o.JJ   endoplasm (wandering)hh 2 jackals2li `------- 3 =62lin 2li" _The orc attacks as it pursues you! The orc hits you with a +0 whip.  Things that are here: _a +0 robe; an orc corpse2li9.###....##...##..ß......#....#...###....ß.ß...##.##... #..#####.... #..# #..##..†.####........##.#...#..### ##........##### #...##. ..#..##......##.###..###.#####[o....#.# ##.#..o...#2li,#.###...#....#.##.....### ##..#....##.###.##..h.)..#. ### #.#......# .<. .......h.....<... ..#####....o..... .#. ......J....hh 2 jackals .#..##### ....##..J...2li,2liOo.h.h..o.-7 _2lijz ...#....#....ß.ß........##.##........... .#..#####....... .#..# #..##..†.####. ....##.#...#..### ##..........##### #...##.2liz r#..##......##.###..###.#####..........oo....# #...# ###......# .##.###...#....#.##.....### .##..#....##.###.##.h..)..# 2li9{ .......... ### #.#..h........#<. .............<.. ... ..#####...o......oo 2 orcs #.#2lia{ . ......J.....#..#####..##..J.......# .. .###.#2li{ 2li' 2li[ 2liX o[.   orc-82liP 2li 2li\2liGnhh   jackal=9.1 (0.52liqN _You barely miss the orc.2liy 2lis oo 2 orcs9==7 (0.62li 2lim _You barely miss the orc. The orc closely misses you.2lipc5  You hit the orc.2li[d-20.2 (0.52lim2lip^ _The orc is moderately wounded.2liW f  You hit the orc but do no damage.2lib  .   orcThe orc is moderately wounded.6=8 (0.62liy 2liD : _The orc hits you but does no damage.2liq  You hit the orc but do no damage.1.3 (0.5 _The orc is moderately wounded.2liW]  You barely miss the orc.2li. oo 2 orcsThe orc is moderately wounded.2lix5-==82li2li6 _The orc hits you with a +0 whip.2liB  You closely miss the orc.2.4 (0.62li, 2li ^ _The orc is moderately wounded.2lif  You hit the orc but do no damage.2li%f .   orcThe orc is moderately wounded.2---3.0 _The orc hits you with a +0 whip.2liPn  You hit the orc.  You kill the orc!2liGS2liU2li^xhhh 2 jackals2li=b-562lio2li0rP _Okawaru accepts your kill.2lii 2li 3=-4.2 _You closely miss the jackal. The jackal closely misses you.2li^]  You hit the jackal.82lif2lii_ _The jackal is severely wounded.2lip5  You hit the jackal but do no damage.The jackal is severely wounded.2li5'5.42liA=2li CS _The jackal barely misses you.2li t  You hit the jackal.  You kill the jackal!2li ,2li oo   orch   jackal2li 2li 6.02li` 2lin P _Okawaru accepts your kill.2liQ  You hit the jackal.  The jackal is heavily wounded.oo   orc priest =6 _The jackal bites you but does no damage.2lit  You hit the jackal.  You kill the jackal!2liC)2li{67.2 _Okawaru accepts your kill.2li M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2lirY2li(Z2libooo   orc2lic4=7-----=8.2 (1.0Touch Fly 2lij2lim6 _Your tendrils begin to glow red.2li2li2li%[oo[2li2-8 (0.62li 2lih V _You closely miss the orc priest.2liE  2liXE  You hit the orc priest but do no damage.You feel bolstered by spreading misfortune.2li4P B ooho(confused)h   jackal (wandering)The orc priest appears confused.2liP n 7 -9.3 (0.52liP @Fly 2liU 2liX Y _A jackal comes into view.2liV  You catch the helpless orc priest completely off-guard!  You impale the orc priest!!  You kill the orc priest!2lina )o   orch   jackal (wandering)  Okawaru accepts your kill.2liQ-----309 (0.62li2liP _The orc barely misses you.2liE$  The jackal barks!  You hit the orc.  The orc is moderately wounded.2li/ V[ 2lio0 ^=====30.4 (0.52li8 2lif; & _You hear a bark!2li:  You barely miss the orc.The orc is moderately wounded.2lihh   jackal2lija=---1.0 (0.62li2li: _The orc hits you but does no damage.2liK 5  You hit the orc.2li C [   The orc is severely wounded.---6 _The orc hits you but does no damage.2li}n  You hit the orc.  You kill the orc!2li?2lihh   jackal2ligK512.22li_2lijP _Okawaru accepts your kill.2liSv @7 (0.52li} 2li7 R _You closely miss the jackal.2li  You hit the jackal.  The jackal is heavily wounded.2li#'3.22li2liyS _The jackal barely misses you.2li)t  You hit the jackal.  You kill the jackal!2liC)2liN%72li2li?P _Okawaru accepts your kill.2li 32li9 2li{ B2li i6=2li/ 2li e8===2li 2li_ ,2li 2li 2li -hh   jackal (wandering) _You start resting.2lix q7.7 (4.0-8.7 (52liI 2li> Y _A jackal comes into view.2li] _.....##.##......... .#..#####....... #..##..†.#### ....##.#...#..### ##..... .........##### #...###..##......##.###..### ##..))[..... #...# ##.#...... .##.###...#....#@####2li۶ .#....##.###.##.h..).. .......... ### #.#..h........#< ...h...<.....#####...o.... #.# ......J ..#..#####2li z....##..J...# ...... .###.##2lin j......h .# #2lig 2li> 5h.2li x27==9.7 (12li 2li 2lig#..#####....... #..##..†.#### ....##.#...#..### ##..... .........##### #...###..##......##.###..### ####........))[..... #...# ##........#. 2li'h.##.###...#....#.####.#....##.###@##.h..).. .......... ### #.#..h........#< ..h....<...2liXh..#####...o.... #.#.. ......J ..#..##### .. ....##..J2lih ...# #.. ...... .###.###. ......h .# #2lih!.2licj2lit5h.2litD===402liz2li|2li}r #..##..†.#### ....##.#...#..### ##..... .........##### #...###..##......##.###..### ##...))[..... #...# ##........#. .##.###...#....#.####2li~.#....##.###.##.h..).. .......... ### #@#..h........#< #..h...........<...#..#####........ #.#.... ......J ..#..######... ....##..J2li=~2...# ##.. ...... .###.## ......h .# #.  2li 2li2li2li%12liG2li2liW ~ hhYou completely miss the jackal.2liW 8The jackal barks! You hear a bark!2li X K====2.3 (0.62li_ 2line > _The jackal bites you but does no damage.2li]/8  You hit the jackal.2li={ h   houndh   jackalhThe jackal is severely wounded.A hound comes into view.2liH>v==---92li&E2lieF> _The jackal bites you but does no damage.2li08  You hit the jackal.2liF;_h .2li;}86---3.52liB2lipEZ _The jackal is almost dead.2lin t  You hit the jackal.  You kill the jackal!2li 2lid k†h.2li /24.12li 2li P _Okawaru accepts your kill.2li"N####........... .#..# #..##..†.####.......##.#...#..### ##..............##### #...##....##.###..## ...#####........))[ #...# ##........#. ###...#....#.##.....## .##..#....##.###@##.h..)..# .2liN### #.#..h........#<#..†...........< ... #..#####...... #.#....... .... ......J.#..######... ....##..J....# ##.h ...... .###.##......h .# ##..#.2liP2liYAh.2licZ9==5-5.1 (1.02li_2li@a2li ..........##.######........... .#..# #..##..†.####.......##.#...#..### ##..............##### #...##...##......##.###..## ...#####........))[ #...# ##........#. ###...#....#@##.....## .##..#....##.###.##.h..)..# .### #.#..h..#<.†....< ... #..#####...... #.#....... .... ......J....#..######..h ....##..J....# ##.. ...... .###.##......h .# ##2li U-62li> 2li 3lib3li3liF3li3lii,3liߪ,3li3lia9=3li3li13liE3liP"###....##...##..ß..... ........#....#...###....ß.ß.. .............##.##....#..#####..................#..# #..##..†.####....... #.....##.#...#..### ##..........##### #...##. .....#..####.###..### .....#####......@.))[.....3li^Q8.1 (2.# ##........#....##.###...#....#.##.....### .##..#....##.###h##.h..)..# .. ### #.#..h.# 3liQU....<....... #..†.....<.. h   hound ##.......... #..#####.....3liQ.....  ##.#....... .... ......J.... 3liQ~ ..#..######..h ....##..J...3li3liԨ?##.##. ........  #..##..†.####....... .#...#..### ##..... ##### #...##. ##......##.###..### ........))[.....#  ##.#......# ...#....#.##..@..### #....##.###.##....).J#  ### #.#.#  #..†.3li[<..  #..#####.. .... . ######..h ....##...... # ##.. ...... .###.# 3li~3li9J.3lim%93li>3li3li1 ##.##. ........  #..##..†.####....... .#...#..### ##..... ##### #...##. ##......##.###..### .))[.....#  ##.#......# ...#....#.##...@.### ....##.###.##....)J.#  ### #.#.#  #..†.<..  #..#####.3li R .... . ..h ....##.  ##.. ...... .###.# 3liK 3li t.J7003lif 3li 3li}##........ ..##..†.####....... #...#..### ##..... .....##### #...##. #.###..### ..))[.....# .#......# ...#....#.#### ...##.###.##....@..#  ### #.#......J....# #..†...3lie R..<... #..#####. .... ... ####..h .....###  ##.. ....... .###.##. ......h .# ##.3li%3li.L.J3li5/A=13li73li:M _You see here a +0 mace.3li..##..†.####.#..### ##..... ......##### #...## #......##.###..### ..))[.....#.#. ...#....#.#####.###.##....)..#..#3lij ### #.#....# #..†.......J...<...#####............ .. ####..h ......###  ##.. ....... .###.# #. h .# 3lid## .# 3li&3liaH.J3li,2 _3li$3liD'3li.#..### ##..... ......##### #...## #......##.###..### ..))[.....#.#.# 3lia*...#....#.#### ..##.###.##....)..#..# ### #.#...........## #..†..<...#####...J........ ........ ####..h ......###  ##... .###.#3li  #. h .# ## . .#3li ..... ..3liM9 JJ3liXThe endoplasm freezes you.3li#73li30-33li3lig1 _You are frozen. You resist.3li"   You hit the endoplasm.=4.2 (0.6 _The endoplasm is moderately wounded.3li  You hit the endoplasm.  The endoplasm is severely wounded.7 (0.53lij3liV _The endoplasm barely misses you.3li,c  You barely miss the endoplasm.3li Z8=5.3 (0.63li'3liL*b _The endoplasm is severely wounded.3liz  You hit the endoplasm.  You kill the endoplasm!3li2.3li/-793li3liP _Okawaru accepts your kill.3liH _No target in view!3liL33liJN3li|Q3li1T3liW: _3li8Y3li],3li_3lia3lie3li6f9=3lig3lil3liKp,3lir3liu3liw3liw3li.y3li{3lid},3liX~3liJ3li ,3li3li3li,3liD3li@3li,3li73li .. ##............ .... ................ ###..h ......##......#.  ##.. .........###.##  #. .........# ##  #. .........## #  3li؎..........#.##  ............#  $#.# - #####....## ..  #...## .. 3li#^.## # ### 3liǓ.14.9 (9.03li$H-5.9 (10.0)3lib3li<W _m - a fizzy cyan potion3li- _3li. 3li3/ 3li2 ,3li4 3li4 3li5 3li: ,3li: 3liI? M _You now have 203 gold pieces (gained 9).3liMB 3liB 3liC 3liD 3liG 3liWG 3liG 3li5J 3liM ,3liM 3liN 3liP 3liP 3li:Q 3li-T 3li[ X3li_ ,3li` 3lib 3lie ,3libe 3li?g 3lii ,3lij 3lik 3lin 3liJn 3lin 3liu m  .........#### #  ..........#.## ##.##  ............# .#..##3liu ` ..........#.##.....# #####....##.......# #...#####....##3liv #^.######.########......##  #.#  #..##....# 3liJv .. ##..##  #### 3liC| -27.9 (123li| +8.9 (133li 3liR - _r - a scroll of amnesia 3liZ 3li[ 3li[ 3li^ 3li` 3lia 3liZe, 3liFf 3lif 3lig 3lih 3lisj 3lij 3lirk 3lil 3lio, 3lio 3li.q 3liqs, 3lis 3liu 3li+x, 3lix 3li{ 3li}, 3li~ 3li 3li, 3li 3li+ 3lix, 3li 3li 3liP, 3liЈ 3li 3lih #####....##.......# #...#####....## #^.######.#### ####......## 3li#........# ###..##....# >.#######....###..## .......#####.. 3li0....#30.............##.............# 3liU.......##...##.$....# #######.####.# 3li 3li_+9.9 (11 3li8 3lil; _Found a stone staircase leading down.!3li_D !3liH B!3liI !3liK !3li*L !3lioM !3liO !3liP !3li)Q !3liQ !3liT !3liU ,!3li6V !3liX ,!3li.Y !3liY\ M _You now have 209 gold pieces (gained 6).!3li^ 3!3li_ !3li|a !3lic ,!3lid !3liEf !3lifh ,!3li?i !3lij !3li l ,!3lil !3lim !3lio ,!3lip !3liPr !3liu ,!3liav !3lix !3li{ !3li{ !3liv| !3li~ !3liU !3liv !3li !3liG !3li !3li6  .. ##h............... #...............# ###.............>.#######........................#!3liy ........................#.......................##..!...................#.......##.##...###............#### #.......##.##### ###.##..##.#!3li z ########## !3li h   jackal (wandering) !3li -54.9 (15!3liS +5.9 (16!3li͔ !3li Y _A jackal comes into view."3li ..  h...............  #...............#  #.............> ............... ................ "3li*#.................... ##..!............... #......@........... ##...###.......... ... #.......#  # ###.##..##.#  ########## "3lit K ..  h...............  #...............#  #.............> ............... ................ #.................... "3li$u M##..!............... #......@........... ##...###.......... ... #.......#  # ###.##..##.#  ####### "3liz 3"3li "3liƂ ] _A jackal is nearby!#3li . #gh.  #...# ###>.######.. #.... ##..!..... #.................... ##...###............####3li/ ....# #.......##.######... ###.##...#### ##########g   goblin (asleep)#3li' #3li #3li #3li 06.0)#3li #3li s _A goblin comes into view. It is wielding a +0 club.#3li # #. gh.  #...# ##>.###### #... ##..!.. #........ ##...###............## #....# #.......##.####... ###.##..##.##3li m#### ###########3li! #3li <h.#3li %7#3li #3li $3liB!###  ##h g. #...# ..##>.#####. ##..!. #........ ##...###............# #....###.......##.######... ###.##..##.##### ##########$3li.g   goblin (asleep)8$3lii$3li$3li ..g##  ## g. #...# ...##>.####. ##..! #....... ##...###............ g   hobgoblin (wandering) #....###.......##.### g   goblin (asleep)##...# ###.##..##.##### ##########$3li$3li$3li~w.ghh   jackalg   hobgoblin (wandering)g   goblin (asleep)$3li%9$3li֯$3liQ\ _A hobgoblin comes into view.$3liP  ####.### .g#  ## g. #...# .h.##>.### . ##..! #......g   hobgoblin (wandering) ##...###........... g   goblin (asleep) #....###.......##.##...# ###.##..##.#$3liR $3lim[ l.g60$3lib $3liwd %3lig:##.. .. .. ##  ####.### g  #...## .?...g. #...# .h.##>.##%3li; #.#. ##..! #...... ##...###.......... #....###.......##.#%3li>%3li>%3li?%3liHg.hh   jackalg   hobgobling   goblin (asleep)%3liVI%1%3liQ%3liTd _Found a scroll labelled YMIMENUEHIE.%3liV #......#. %3li##.....  .. ## ####.###g  ##.h.## ..?...g.#......#...##....##>.####.#..####.##... ##..! #...... ##...###.........%3li,%3li%3lib$.%3liL=g.g   hobgobling   goblin (asleep)2%3li%3li0  The helpless goblin fails to defend itself.  You impale the goblin!!  You kill the goblin!%3li%3li%3li=g.h)h   jackal (wandering)g   hobgoblin%3li ,3.5 (0.6%3liO%3li*P _Okawaru accepts your kill.%3li׫ #.....## #. ...###..#. ....## ... ## ####.### ..#........  ........g . #. #.h.##.. ..?...).. #......#..# ##....##.%3li׬ >.#####.#...####..g   hobgoblin##.....##..!#........%3liq %3li L.g%3li ,4.5 (1.0%3li %3li* &3li'#.....## #. ...###....... #. .#...##..... ... ## .##......##.### ...#.&3li' #.. . #....g. #.h.##. ..?...). #......#.# ##....##.>.####.#..####.&3liM(##.##..!.#.&3liD4&3li4-=5&3lie<&3li?V _The hobgoblin barely misses you.&3liNVg  You hit the hobgoblin.6.1 (0.6&3liV[&3li^7 _The hobgoblin is lightly wounded.&3liKZ  You hit the hobgoblin.  The hobgoblin is severely wounded.7&3li1c &3liHf V _The hobgoblin barely misses you.&3lis  You barely miss the hobgoblin.7.2 (0.5&3li} &3li b _The hobgoblin is severely wounded.'3liQz  You hit the hobgoblin.  You kill the hobgoblin!'3li e$'3li1-87'3li4'3liP _Okawaru accepts your kill.'3li83'3li'3liH _No target in view!'3li3'3li^'3li'3li'3li)$ _'3li'3lij  You now have 214 gold pieces (gained 5).'3li'3lie _You see here a hobgoblin corpse.'3liU 3'3li '3li'3li,'3li'3liO'3li,'3li'3li!'3li>(,'3liq+'3liT/'3li3,'3li4'3li8'3liR<'3li<'3li1>'3liB'3lieE,'3li%G'3liqI'3li8M,'3liN'3lic\. #....†......... #.h.##............... ..?...)................ #......#...............# ##....##.............>.########..........####............ ##........... ##.....- #.... ##...###..# #....###.......##.# ##...# ###.##..##.# #### ########## '3lib077.7 (10.0)'3li?cE-8.7 (11'3lii'3lilQ _s - a ruby potion(3li3(3li(3liH _No target in view!(3li$3(3li%(3li+(3li.(3liS/$ _(3li2(3li4(3liW8,(3li/:(3li<=(3liuA,(3liC(3liF(3liJ,(3liL(3liO(3liR(3liR(3liT(3liV(3lizZ,(3li<[(3li\(3li^(3li_(3li`(3lib(3line,(3li&g(3li!j(3lim(3lis,(3li'xI ..###....... #. ###...##..... .##. .. ## .. ...#####.###.. #...#............... #.......... #.....#....† ##...## #..@...) ##......# ##....##... ###.#............. ####............ ##........... ##.......... #........... ##...###.... (3li{}287.7 (9.0)(3li}.8.7 (10.0)(3liN(3liمa _t - a scroll labelled YMIMENUEHIE(3liZ  _No target in view!)3li3)3li)3liH _No target in view!)3liK3)3li-)3li)3li)3li: _)3li)3li,)3li)3li)3li,)3li)3li)3li,)3li)3li)3li*....####.......... #.## ##.#....... .. ..#..##### ......#  # #.....## # ..### ##. ###...##..... ##..##.... ## #.....@###......##.###92.7 (4)3li.0)###<#...#............#.....#....†##...##...#......)...##......#...##....#####.#........)3li@3.7 (5)3liX)3li9 _Found a stone staircase leading up.)3li3)3liO)3liH _No target in view!)3lil I)3lio )3lir )3lir $ _)3liv ,)3litx ,)3li )3li2 ,)3li )3li- )3li ,)3li )3liݏ )3li ,)3li )3li9 )3li7  ##....##.###.... #.....##..#... .##............... .........<.....#.. ....####........#..###.## ##.#.....#>......# ..#..### #........# ......#  #@...## #.....## 800.7 (7 ##.....### ##.####...##..... ##..##........... ## )3li I#......###......##.#####<#...#.#.#......###.....#....†...##)3li[ @1.7 (8)3li, )3liǬ ; _Found a stone staircase leading down.*3li 3*3li%*3liL(H _No target in view!*3liDH3*3liH*3liL*3liP*3liP$ _*3liUn*3liY*3lia...#†......### ###.#..g. ##.# #...#...# ##....##.###........ #.....##..#....... .##.. #....# .........< #... ....####...... #..###.## ##.#...##>@.....# ..#..##........# ......####.#....## #.....## ###.....###....... ##.####...##..... ##..##.... # g   hobgoblin (asleep)#......###*3li|b##.###<#..#....*3lijU3.7 (24.7 (3*3lip*3lis\ _A hobgoblin comes into view.*3li-C ........ ####.....#†......#####.#..g.##...# #...#...## ####.. ##..#*3liC 6....... .##.#....# .........<.#....####... #.@###.## ##.#...##>... ..#........# ......###.#....## #####.....###....... ##.####...##..... #..##..... #......########<#...#*3li?H *3liN j.gg*3liO 3==5.7 (1*3liT *3liV + _The hobgoblin shouts!+3liEX\##...... #........ ####.....#†......#####.#.... ##..##...# #.g.## ####.# ##..##.........##.#....# .........<.#....####... #..###.## ##.#...##>......# ..##........# ......###.#....## #####.....###....... ##.####...##.....#..##..... #......#####+3liY+3li7`x.g--6+3lif+3li*h+3lio.......##.....## .....##...... #........ ####.....#†......#####.#.... ##..##...# #...## ###g...####..##.........##.#..@.# .........<##...#....####... #..###.## ##.#...#>...+3li ..##........# ......###.#....## #####.....###....... ##.####...##.....#..##..... #+3liz+3liF.g+3li%@--7+3li+3liN+3lib  You hit the hobgoblin.=8.3 (0.6+3li+3liÜd _The hobgoblin is moderately wounded.+3liB  You hit the hobgoblin.  The hobgoblin is almost dead.9+3liH +3liJ W _The hobgoblin closely misses you.+3li> z  You hit the hobgoblin.  You kill the hobgoblin!+3li2 i.+3li% '9.5+3li +3li P _Okawaru accepts your kill.,3lig",3li #,3liz#,3li%,3li&,,3li)n,3li6,,3li-,,3liY.,3liq/,3liY1,,3li&2,3li3,3li4,,3li4,3li7,3li9,,3liR:,3li =,3liA,,3liB,3liC,3liOG,,3liH,3liK,3liZN,,3liO,3li"S,3liU,,3liV,3li[,,3li7\,3li(a| _t - 2 scrolls labelled YMIMENUEHIE (gained 1),3lic3,3lid,3lig,3lii,,3lii,3lil,3li{o,,3lip,3li\r,3lit,3lit,3liu,3liv,3lix,,3liHy,3li|,3li~,3li~,3li5,3lik,3liG,,3li,,3li0,3li,3li,3li,3li,3li ,,3li,3liڡ,3li,3li,3liZ,,3li,3liM,3li,,3li,3li,3li,,3li,3li,3li5,,3li,3li,3liEB,3li,3li.,3li,3li,3li#,3lij,,3lie,3liI,3li,3li,3lip,3li,3liR ,,3li{ ,3li,3liCt#.. #.#.....# ...###.......# ....##.....$.#. ,3li+ #..##...  ###..##......... ###.................##.#.....##............##.(....,3li#......@.....#.-##..........##....,3li|#..........#........##### #...................#...## ##............h..##....###...##......##.......... h   jackal (wandering)#......##..###.....###....†...##  ,3li##..........#......###.......##  ##............#........#.>....##,3liu{ 41.5 (32.0)  A jackal comes into view.,3li+(h.h==2.5 (33,3li.,3lip1' _The jackal barks!,3li 3 #..   ...##  ....##.....$.#.  #..##...  ###..##.  ####......... ##.#.....##... ##........(.... #......@.....# ##..........## #..........#  ##### #.............   ##...........h.  #...##......##.  #......##..###.....###....†  ##..........#......#  ##.>-3li= #..   ...##  ....##.....$.#.  #..##...  ###..##.  ####......... ##.#.....##... ##........(.... #......@.....# ##..........## #..........# -3li/@n ##### #.............   ##...........h.  #...##......##.  #......##..###.....###....†  ##..........#......#  ##.>-3liE-3liE-3liOM-3liP] _A jackal is nearby!-3li*...###.......# ....##.....$.#.-3li+<#..##......... ###..##. ####...........####.#.....##...##........(..##....#..####...........#..##### #........-3liI,"#  #...## ##....h# ##....###...####.. #....###.....###....†...### ##..........#......###....-3li,...## ##............#........#.>+ #...(.......#.....#.......-3li.-3lia0-3li2-3li:h..hh 2 jackals (1 wandering)-3li;@--3.5 (1.0) _-3li4I-3li....##.....$.#.#..##......... ###..##......... ####..........####.#.....##.. ##........(......# #....#...####..#..# ##### #.h.....# #...## ##....h### #....###...####..... ....###.....###....†...####....#......###.......## .....#........#.>#+# ..(.......#.....#........ .-3li0.###....##...##..ß-3li-3liS-3li-3libh..h..-3li@--4-3li-3li-3liS C hh-3li BThe jackal barks!-3li /===5.1 (0.6-3li -3li _You hit the jackal but do no damage. The jackal completely misses you.-3lin-3liwx>h.-3lix.--7-3li-3liw _You barely miss the jackal. The jackal closely misses you..3li%.3lib.;h..3li.B--6.3.3li7.3li:Z _You hit the jackal but do no damage..3li"@  You hit the jackal.  .3liIThe jackal is severely wounded..3li[&N.h.3li&*8 (0.5.3li0.3li3T _The jackal closely misses you..3lit  You hit the jackal.  You kill the jackal!.3li †   jackalOkawaru accepts your kill..3li/97.3.3lih.3liL _The jackal misses you..3li״ .3lia *9 (0.6.3li .3li8 R _You closely miss the jackal..3lio  You hit the jackal.  The jackal is heavily wounded..3li(p '8.5.3li?| .3li~ S _The jackal barely misses you./3liS  You closely miss the jackal./3liHThe jackal is heavily wounded./3liFU7-9.1/3li /3li + _The jackal bites you./3li.  You miss the jackal.The jackal is heavily wounded./3liկ^5--7/3liĸ/3liG+ _The jackal bites you./3liks _The jackal bites you.  You miss the jackal.  The jackal is heavily wounded. _The jackal bites you.  You closely miss the jackal.  The jackal is heavily wounded./3lil(50.3/3lifs/3liuS _The jackal barely misses you./3li `  You barely miss the jackal./3li! S6-9/3li( /3li* ^ _The jackal is heavily wounded./3liW t  You hit the jackal.  You kill the jackal!/3li j./3li 5501.4 (0.5/3lig /3li P _Okawaru accepts your kill./3li*/3li/3li/3liH _No target in view!03li]N303liP03liTR03liV: _03li4X,03li~Y03liN],03lia303liAbD7=03lic03li.f03li~f03lig03lij,03li%l03lio03liao03lip03lit~8==03liv03li{1 _HP restored.03li>03li03li03li΄03li&03li03li_03li\03liB03li03li&03li&03lie=03li03liS..##...##  .......## #.. #.#.....# ...###.......# .  ....##.....$.#..  #..##.... #..##.......... ####.........## 03li-  ##.#.....##..#  ##........(..#  #............#..........##  ##..........##...........#  #........†.#............# 03li`s #.....................# # ##.....................##### ###...##......##..............03liW -63.4 (12.03li1b0)  A malevolent force fills the Dungeon...03liy/  --more--33liXY  You are sucked into a shaft and drop 1 floor!33li^/  --more--53li553li ######  #....# 5 #..@.#  #=...#  53lij##+###  53li53li-4.2 (12.853li53li 53li-_The shaft crumbles and collapses. _Found a marble ring.73li _73li 73li $ _73lie,73li,73li73liI###### #....# #....# #@...#6.2 (2.0) ##+###73li73li 73li 73li$n_You see here a ring of flight.:3li- _:3li2B:3li 3:3li6F _You reach down and open the door.:3liG>#######....# #....# #=...# ##@### ...........S..................:3li>...>............o............................S   adder (asleep)...............o   orc (asleep).....###+###'##:3liK{ 8  An adder and an orc come into view.:3liK*9.2 (3:3liKR:3li\~ _Found a stone staircase leading down. _There is an open door here.<3li$#######....# #....# #=...# <3liU\######'########........@..S.........>.o............###+###'### ..<3li<3li270.2 (1 _<3li<3li!###### #....# #....# #=...# ######'#..S....#.#...>.#<3liIN.o.#.#.#.....###+###'####.<3li<3li%1<3lif<3lil<3li z###### #....# #....# #=...# ######'#..S....# .# ...>.# .o.# ....# .....2<3lip <3lin <3li  The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!<3liG†<3li_247 (0.5<3lig<3li P _Okawaru accepts your kill.=3liI=3li[=3li,=3li6=3liSb  You see here an adder corpse.=3li=3li _=3li=3li=3liQ=3li=3li1=3li=3li=3li,=3li=3li,=3li=3li =3li ,=3li =3liK=3li=3li=3li:=3li=3li,=3liv=3li=3li,=3lip=3li=3li=3li.=3li_=3li=3li=3liE=3li=3li!F _You reach down and open the door.=3lip#3=3li)$=3li'@  There is an open door here.=3li.>####### ##### #.....######### ....# #.....'...... ....# #.....#@.......84.7 (12.0) =...# #.....#=3li/T.( #'########.....##..###.. .....†....###### ..# ..........# ... ..........# .... ..........# ..... ..........#...... ..........#=3li56=3li6+5.7 (13=3li:=3li,=) _Found 5 boomerangs.?3li  ?3li ?3li ?3li ?3li ?3li ,?3li @  There is an open door here.?3li0 ?3li  _?3li ?3li ?3li: B?3li ?3lik ,?3li ?3li ?3li ?3li ?3li ?3li> ?3li ?3li4! ?3lib! ?3liJ" ?3lio# ,?3li# ?3li$ ?3li% ,?3li& ?3li ( ?3li) ?3li* ?3li0+ ?3li2 ############# #.....##########....# #.....'........#....# #.....#........#=...# #.....#.......(######'########.....##..###..  ...........†....###### ..# ?3liw2 N ................# ...  ...>.........@..# ....94.7 (9.0)  .o..............# .....  ................# ......  ..............  .....###+###'#### ?3liV3  .... ... #.. #.. ?3li: ?3li; @3liQ 3@3li @3li, @3li ,@3li @3lie @3li` ,@3li1 @3li֛ @3li @3li6 @3li @3li @3li ,@3liޥ @3li @3liS C #  ###### #.....#### #....# #.....' @3li #....# #.....#... #=...# #.....#. ######'########.....##.. ..†....###### .. @3liˬ *.......# .. ...>.....# .. .o.....# .. .....#.. @3li ................# .....###+###'####o   orc (asleep).... ...... #....#..@3li6 28.7 (4@3li #9.7 (5@3li @3li A3li############# #.....### #....# #.....'.. #....# #.....# #=...# #.....########'########.....##...........†....######  ......#  ...>...@........#  .o.....#  ..#  .#  .....###+###'#### ..... .... #..... #.. A3li B900.7 (1A3liA3liA3liJ # ###### #..... #....# #.....' #....# #.....# #=...# #.....##'#.....##.†....###### o.# .>.# .o.# .# .##.....###+###'####..... ....o   orc priest (asleep)+..... #....o   orc (asleep)#..... #..A3liu;1A3linA3liߡz _An orc priest comes into view. It is wielding a +0 dagger.B3li.& # ###### #..... #....# #.....' #....# #.....# #=...# #.....##'#......†....######Oo.#.>.#B3li5.o.#o.#.##.....###+###'#### #..... ....O   ogre +..... #....o   orc priest (asleep) #..... #..o   orc wizard (asleep)o   orc (asleep)B3liC;2B3liMB3liQi _An ogre and an orc wizard come into view.D3liG   ###### #..... #....# #..... #....# #..... #=...# #.....#'#......†.....OoD3li .#.>.#.o.#.o.#.##.....###+###'#### #.....# .... +.....# #.... #.....# #..D3li ;3D3li D3liQ F3li###### #.... #....# # #....# # #=...# ############'########...............†....####Oo......# ......>.#o..#o...#.F3li.#####.....###+###'#### #.....# .... +.....# #.... #.....# #..  ......# F3liF3liF3liF3li^F3li.Oo..ooOF3li0ooowandering)F3lim/===4F3liF3li= _The orc wizard shouts! The ogre shouts!H3li 9 ##########......# #=...# ###########'########.....†....####O....o..oo....................#####+###'##### +..##........#H3liFH3li3H3li H3liݒH3liÜ.Oooo..---5H3li̥H3libc _There is a stone staircase leading down here.I3lifXO---I3lis,o..oo..O6 _I3liyI3lit###########.### 6..∩..@.)..... ###########.##Y   I3liuY   ice beast (asleep) I3li|I3li 7.5 (1.8 _You fly downwards.  Found a whip. Found Iwuts's Armour Boutique. _There is a stone staircase leading up here.L3li H#.#....∩..<@).....##.##Y#L3li L3li@ 280 _L3li L3liT M3li1W##..#.#### ....∩..<.@.....# #.##Y# #M3lifM3lif9M3liqM3liuM _You see here a +0 whip.M3liP.#### ... #.#### ....∩..<.)@....# #.##Y# .# .#.###10 _M3lix0M3li3M3li ##### #... #M3li L.#### ....∩..<.).@...# #.##Y# #.# #.# ..#### M3lil M3li 1M3li; M3li4 N3li6##### #... #.#### ....∩..<.)..@..# #.##Y# #.# ..#.# ##N3li7x..#### N3li??N3li@%2N3li0DN3liFN3li##### #... #.#### N3liw....∩..<.)...@.# #.##Y# #.# ... #.# .### ..# ##### N3liN3li_%3N3liN3li.N3li  The helpless ice beast fails to defend itself.  You spit the ice beast like a pig!!!  You kill the ice beast!N3li% 2.N3li > 984.1 (0.6 N3liF _Okawaru accepts your kill.Your Short Blades skill increases to level 3!N3li" N3li,$ f _Your Hexes skill increases to level 6!S3liIS3li/S3liS3li$ _S3li,S3liS3liS3liS3liS3li ,S3li S3li S3li ,S3li S3li/ <  You see here a +0 whip.S3li S3li  _S3li S3li S3li ,S3liN S3li9 P  There is a stone staircase leading up here.S3li S3li  _S3li- S3li S3li ,S3li S3li0 S3li& BS3li^+  ##### #... ##############.#### .......@..<.).....#23.1 (9.0 ##############.##.# #.# ...S3liy,  #.# .### ..# ## ###S3liq1 S3li3 k _There is an entrance to Iwuts's Armour Boutique here.T3li6 T3liJ; Welcome to Iwuts's Armour Boutique! What would you like to do?  a -  22 gold a +0 leather armour  b -  22 gold a +0 leather armour  c -  22 gold a +0 leather armour  d -  22 gold a +0 leather armour  e -  181 gold a +2 pair of boots  f -  44 gold a +0 ring mail  g -  44 gold a +0 ring mail  h -  44 gold a +0 ring mail T3li<  i -  9 gold a +0 robe You have 214 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listX3lid   a -  22 gold a +0 leather armour  e +  181 gold a +2 pair of bootsf - g - h -  After the purchase, you will have 33 gold pieces.[Enter] buy marked items[3li+  d -  22 gold a +0 leather armour  e +  181 gold a +2 pair of bootsbuy|examineexamine item[3li`describe \3liVbuy|examinemark item for purchasebuy marked items]3limY Purchase items for 181 gold? (y/N)_3li  e -  44 gold a +0 ring mailf - g - _3lih -  9obe hH`3lia`3lie`3limbelafias the SneakPoltergeist of Okawaru **....Health: 38/38 ========================Magic: 10/10 ========================AC: 3`3lidnStr: 4#####EV: 12Int: 18#...SH: 0Dex: 16##############.####XL:  6 Next: 98% Place: Dungeon:6.......@..<.).....#Noise: ---------  Time: 3923.1 (0.0)##############.##.#l) +2 dagger (speed)#.# ...Nothing quivered#.# .###Fly ..# ##`3lin ### _Okawaru accepts your kill.Your Short Blades skill increases to level 3! _Your Hexes skill increases to level 6! _You see here a +0 whip. `3lin_There is a stone staircase leading up here. _There is an entrance to Iwuts's Armour Boutique here.`3li̖  u - a +2 pair of boots`3lih _Thank you for shopping at Iwuts's Armour Boutique!`3liZ`3liQ[Inventory: 21/52 slots `3liHand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  a - a +1 dagger  i - a +2 dagger of electrocution `3li o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}p - a +0 dagger `3liArmour (go to first with [)  b - a +1 cloak (haunted) `3li k - a +0 helmet (haunted)  u - a +2 pair of boots Jewellery (go to first with "=) `3li@a c - a ring of ice (worn)d - a ring of ice `3likScrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG`3lir - a scroll of amnesia  t - 2 scrolls labelled YMIMENUEHIE Potions (go to first with !)`3lie - a potion of enlightenment  f - a sedimented blue potion  g - 2 potions of resistance `3liM[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b3lie3 u - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: b3lifYour AC would increase by 3.0 (3.0 -> 6.0). Your EV would remain unchanged. You bought it in a shop on level 6 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.c3li)Q c3li.Vbelafias the SneakPoltergeist of Okawaru **....Health: 38/38 ========================Magic: 10/10 ========================AC: 3Str: 4#####EV: 12Int: 18#...SH: 0Dex: 16##############.####XL:  6 Next: 98% Place: Dungeon:6.......@..<.).....#Noise: ---------  Time: 3923.1 (0.0)##############.##.#l) +2 dagger (speed)#.# ...Nothing quivered#.# .###Fly ..# ##c3li W### _Your Hexes skill increases to level 6! _You see here a +0 whip. _There is a stone staircase leading up here. _There is an entrance to Iwuts's Armour Boutique here.  u - a +2 pair of boots _Thank you for shopping at Iwuts's Armour Boutique!c3liO^c3li_ _c3li]dc3li8md  You start haunting your armour.c3li8n*4.1 (1c3lirsc3li({c3li{#5.1 (2c3lic3li@6.1 (3c3lic3li@7.1 (4c3li9c3lic3li*8.1 (5c3lic3li 6 _You continue haunting your +2 pair of boots. x5c3limc3liɬ` _You finish haunting your +2 pair of boots. 4li  4li  4li  4li  4li  4liJ : _ 4li  4li ` 4li  ##### #... ######.### # 4li )...∩..<.).....F.$.######.##.. #.# . #.# . ..# # ### 4li F   bullfrog (wandering) 4li '33 4li  4li s..F4.1 (6 4li   4li\ E _A bullfrog comes into view. 4li 4li  #... #. #...@......∩..<.).F.#.###..4li #.# # #.#  ..# ###4li4li2OF$4li*5.1 (14lin4li4li   # #. #F4li.∩..<.).$.#.#... #.# #.# #.## ..# ###4li4liy.FF=64li4li? _The bullfrog hits you but does no damage.4li 4li *7 (0.64lig 4li _You closely miss the bullfrog. The bullfrog misses you.4liN  4li]O=Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li@E  Your tendrils begin to glow red.4li7/10 --------=7.7 (1.0Touch Fly 4li 4liL? _The bullfrog hits you but does no damage.4li! 4li 4-8.3 (0.64li 4li _You barely miss the bullfrog. The bullfrog closely misses you.4libU-94li4li? _You closely miss the bullfrog. The bullfrog barely misses you.4li|P  You hit the bullfrog but do no damage.You feel bolstered by spreading misfortune.4lic^".FF(confused)10 9.5Fly 4li_4 _The bullfrog appears confused.4liD   # #. #.∩..<.).$F#.#.... #. #.### #. # .. 4li F.---------40.5 (1.04li 4li 4liY0b  You catch the helpless bullfrog completely off-guard!  4li\1VYou impale the bullfrog!!  You kill the bullfrog!4li6C.4li5:4li1@Hbelafias the SneakPoltergeist of Okawaru **....Health: 38/38 ========================Magic: 7/10================--------AC: 10  Str: 4## EV: 124li@%Int: 18#. SH: 0Dex: 16##################. XL:  6 Next: 128% Place: Dungeon:6#.@........∩..<.).. Noise: ---------  Time: 3941.1 (0.6).....$.################. l) +2 dagger (speed)###....#. Nothing quivered#.###4li4#. Fly #..##You feel bolstered by spreading misfortune. _The bullfrog appears confused.  You catch the helpless bullfrog completely off-guard!  You impale the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill.4li { catch the helpless bullfrog completely off-guard!  You impale the bullfrog!! 4liq You kill the bullfrog! _Okawaru accepts your kill.Your Spellcasting skill increases to level 3!You have reached level 7!4li /  --more--4lij43/431-74% 4liù4li4 _4li  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes1% 2b - Ensorcelled HibernationHexes/Ice7%2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4li8DescribMemorise|Describe 4li7, Apportation Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position. Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell. Level: 1 School: Translocation Fail: 16% Power: 4% Range: 7 Noise: Almost silent Miscasting this spell causes magic contamination.(4li  Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16% 1e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum Strike Conjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3 (4li9 : i - Iskenderun's Mystic Blast Conjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+4lic Blink Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on +4li spell power. Level: 2 School: Translocation Fail: 24% Power: 4% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place./4liQN Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - BlinkTranslocation 24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left /4li^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit14lih# Dazzling Flash The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly. Level: 3 Schools: Hexes/Fire Fail: 14% 14li)Power: 28% Range: 2/3 Noise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 12 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.54li9 Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2 54lim b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3d - ApportationTranslocation16%1  e - BlinkTranslocation 24% 2  f - Lesser BeckoningTranslocation24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric Draining54li)Necromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit74lik% Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. Level: 2 Schools: Hexes/Ice Fail: 7% 74lialPower: 42% Range: 7 Noise: Silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. <4li d Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation<4li@ i24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy 99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>4liT^  Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 24% Power: 4% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. This spell would have no effect right now because you can't see any hostile targets that would be affected.A4li Spells (Describe)TypeFailure Levela - JinxbiteHexesA4li1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancyA4li!#s43% 3  i - Iskenderun's Mystic Blast Conjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitC4li Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3 School: Necromancy Fail: 43%  Power: 2% Damage: 2d6 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 17 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.E4liC  Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation24% 2  g - Momentum Strike Conjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG4li - Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. G4li Level: 2 Schools: Conjuration/Fail: 24%  Power: 4%  Damage: 3d8 (max 3d10) Accuracy: +++  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 9 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.O4li Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16%O4li'1  e - BlinkTranslocation24% 2  f - Lesser Beckoning 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/ForgecraftO4liQ}100% 7 9 spell levels left O4li^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQ4li  Iskenderun's Mystic Blast Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance. Level: 4 Schools: Conjuration/Fail: 85%  Power: 2% Damage: 2d3 (+2d1 / collision) (max 2d19 (+2d11 / collision))  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 32 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.X4li H Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16%1  e - BlinkTranslocation24% 2  f - Lesser Beckoning 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3 X4li) b i - Iskenderun's Mystic Blast Conjuration/Translocation 85% 4j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[4liZ  Alistair's Intoxication Converts a small portion of the brain matter of those around you into alcohol, attempting to confuse all intelligent creatures within view (although poison-resistant creatures may resist the effects). The caster will experience vertigo briefly if they successfully make contact with other minds. It is frequently used as an icebreaker at wizard parties. Level: 5 School: Alchemy Fail: 99% Power: 1% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also poisons you. This spell would have no effect right now because you can't see any hostile targets that would be affected.g4li Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16% 1  e - BlinkTranslocation 24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric Draining Necromancy 43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj4li Splinterfrost Shell Constructs a frangible shell of reinforced ice in a half-circle around the caster, pushing creatures out of the way to make space for it, if possible. This barricade is durable, and whenever a segment of it is destroyed, will fracture into a salvo of icy projectiles launched at whatever destroyed it. If the caster strays too far away from their barrier, it will melt rapidly. j4li)Level: 7 Schools: Ice/Forgecraft Fail: 100%  Power: 2%Damage: 6d4 (max 6d30) Accuracy: ++++Range: 1Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 84 cold damage.4li#$ Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - Blink4li_%0Translocation 24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy 99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4li Nazja's Percussive Tempering Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft 4li `spells. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off. Level: 5 School: Forgecraft Fail: 99%  Power: 1% Damage: 4d4 (max 4d20)  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also corrodes you. _________________ Scholars long considered the hammer mere theatrics to mask the complex structural enhancement magics which must underpin this spell, and yet every attempt to remove it from the incantation has caused the spell to lose its effectiveness. The implications of this remain hotly debated. 4li[V Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16% 1  e - BlinkTranslocation 24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic Blast Conjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4li Jinxbite Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice. Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time. Level: 2 School: HexesFail: 1% Power: 50% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.4li Spells (Describe)TypeFailure Level  a - JinxbiteHexes1% 2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation 16% 1  4lip.e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation 24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy 43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy 99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft4li)100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4li# Ensorcelled Hibernation Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time. 4li*$ Level: 2 Schools: Hexes/Ice Fail: 7% Power: 42% Range: 7 Noise: Silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Sweet dreams are made of this; who am I to disagree?”  -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983. 4li Spells (Describe)TypeFailure Levela - JinxbiteHexes1%2  b - Ensorcelled Hibernation Hexes/Ice7% 2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's Intoxication Alchemy 99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4lijHide) Describe|Hide4liShow Hide|Show4liNnMemorise)a - JinxbiteHexes1%4liO 2  b - Ensorcelled HibernationHexes/Ice7%2  c - Dazzling FlashHexes/Fire14% 3  d - ApportationTranslocation16%1  e - BlinkTranslocation24% 2  f - Lesser BeckoningTranslocation24% 2  g - Momentum StrikeConjuration/Translocation 24% 2  h - Vampiric DrainingNecromancy43% 3  i - Iskenderun's Mystic BlastConjuration/Translocation 85% 4  j - Alistair's IntoxicationAlchemy4liPI99% 5  k - Nazja's Percussive Tempering Forgecraft99% 5  l - Splinterfrost ShellIce/Forgecraft100% 7MemoriseShow4li*(4li-4lio3lbelafias the SneakPoltergeist of Okawaru **....Health: 43/43 ========================Magic: 7/11===============---------4li4jAC: 10  Str: 4## EV: 12Int: 18#. SH: 0Dex: 16##################. XL:  7 Next: 14% Place: Dungeon:6#.@........∩..<.).. Noise: ---------  Time: 3941.1 (0.0).....$.################. l) +2 dagger (speed)###....#. Nothing quivered#.####. Fly #4li4w..##You catch the helpless bullfrog completely off-guard!  You impale the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill.Your Spellcasting skill increases to level 3! _You have reached level 7!4li8<4li=Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 7? Y - Yes  N - No4lil4libelafias the SneakPoltergeist of Okawaru **....Health: 43/43 ========================Magic: 7/11===============---------AC: 10  Str: 4## EV: 12Int: 18#. SH: 04liDex: 16##################. XL:  7 Next: 14% Place: Dungeon:6#.@........∩..<.).. Noise: ---------  Time: 3941.1 (0.0).....$.################. l) +2 dagger (speed)###....#. Nothing quivered#.####. Fly #..##You catch the helpless bullfrog completely off-guard!  You impale the bullfrog!!  You kill the bullfrog! _Okawaru accepts your kill.Your Spellcasting skill increases to level 3! _You have reached level 7!4liJ12.1 (1 _4li4li4li*3.1 (24liy4li4li'*4.1 (34li4li W ## 4lip_You start memorising the spell. You continue memorising. x24li4li4likc _You finish memorising. Spell assigned to 'b'.4li%34li4li+4li4lik8== _4liQ># 4li#########################..........∩..<.)......$@################5.1 (1####..........# # #.########.# # # 4li >  # 4liz4liB4li.4li M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li&m  Okay, then.4li+4liY.. _4liZ, 4li5 Level 6 of the Dungeon<∩(Press ? for help) ##### #...  ##################.####  #######..........∩..<.).....#  ......$@################.##.#   ####..........##.# ...  #.########.# #.# .### #   ..# ##  ###4li6 4liP 4li belafias the SneakPoltergeist of Okawaru **....Health: 43/43 ========================Magic: 8/11=================-------# AC: 10  Str: 4# EV: 12Int: 18################## SH: 0Dex: 16#######..........∩..<.). XL:  7 Next: 14% Place: Dungeon:6......$@################ Noise: ---------  Time: 3945.1 (0.0)####..........## l) +2 dagger (speed)#.########.## Nothing quivered#. Fly # _You have reached level 7! _You start memorising the spell. You continue memorising.iA ;49m x2 _You finish memorising. Spell assigned to 'b'.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.4li M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4liNm  Okay, then.4liS4li_U. _4lih CTRL4li: :4liS> 4li@ > onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Confusing Touch (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command.4li: 4li^G Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li 4li| F Your spells (cast)TypeFailure Level  a + Confusing TouchHexes3% 3  b - Ensorcelled Hibernation Hexes/Ice4li 7% 2 Select a spell to cast[!]/[I] toggle spell headers4lin4liGbelafias the SneakPoltergeist of Okawaru **....Health: 43/43 ========================Magic: 8/11=================-------# AC: 10  Str: 4# EV: 12Int: 18################## SH: 0Dex: 16#######..........∩..<.). XL:  7 Next: 14% Place: Dungeon:6......$@################ Noise: ---------  Time: 3945.1 (0.0)####..........## l) +2 dagger (speed)#.########.## Nothing quivered#. Fly #Casting: Confusing Touch (dangerous; 3%4li2 risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4libelafias the SneakPoltergeist of Okawaru **....4li,Health: 43/43 ========================Magic: 8/11=================-------# AC: 10  Str: 4# EV: 12Int: 18################## SH: 0Dex: 16#######..........∩..<.). XL:  7 Next: 14% Place: Dungeon:6......$@################ Noise: ---------  Time: 3945.1 (0.0)####..........## l) +2 dagger (speed)#.########.## Nothing quivered#. Fly #Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, t4liihen. _Unknown command.Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4liz 34lic~ 4li _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4li  34li 4li F _Unknown command.4lid4li e4lin4li0rF _Unknown command.4li _No target in view!4lid _ 984li,4li4liG,4liX4lio4liUO74li4li<E9==4li4li,4lit4li 6 4li1 _You feel your existence waver again.==10/11==4lii4liX4liY4li4li"P==4li$4li%,4lig'4li(,4li)4li,,4li.4li/,4li04lif34li3F1===4li44li74 _Magic restored.4li!934li94li=,4li=4li?M _You now have 43 gold pieces (gained 10).4liC34lizD4liF4liHg===4li7J4li5L,4liM4limN4liP,4liP4liR4liT4liT4li6U4liHW4liX,4li Y4li7Z4li]X4li_,4lika4lib4lib4liZc4lic4li*e4ligB4lih4lij,4lij4lik4lim,4li7n4lijo4li"`4li&   ##  4lir;##.##   #.#.###############  #.@................88.1 (43.0)  #...############....  ##.## #.##  #.#.#  #.#.# #.#.# #.4li#.# #∩#.# #.#4li5A9.1 (444li(4li1 _Found Ypaohyv's Distillery.4li84ligwWelcome to Ypaohyv's Distillery! What would you like to do?  a -  104 gold a potion of ambrosia (unknown)  b -  39 gold a potion of attraction (unknown)  c -  39 gold a potion of attraction (unknown)  d -  65 gold a potion of berserk rage (unknown)e -  52 gold a potion of brilliance  f -  65 gold a potion of enlightenment  g -  130 gold a potion of haste (unknown)  h -  104 gold a potion of heal wounds (unknown)  i -  130 gold a potion of resistance You have 43 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list4li 4li 4liC   ##.#.############### belafias the Sneak  #.#................. Poltergeist of Okawaru **.... 4lik #...############... Health: 43/43 ======================== ##.###.## Magic: 11/11 ======================== #.##.# AC: 6Str: 4 #.##.# EV: 12Int: 18 #.##.# SH: 0Dex: 164li ( #.##.# XL:  7 Next: 14% Place: Dungeon:6 #@#4liu r#.# Noise: ---------  Time: 3996.1 (7.0) #.##.# l) +2 dagger (speed) 4li #.##.# Nothing quivered #.#4li Fly  #.# 4liM |#.# #.#4li  #.# _No target in view! _You feel your existence waver again. 4li _Magic restored. _You now have 43 gold pieces (gained 10). _Found Ypaohyv's Distillery.  There is an entrance to Ypaohyv's Distillery here.4lil 4li 4liT . _4li=4li>34liz@4li4li>$ _4liX4li4li4li.,4li4li 4li ,4liW 4li 4li,4li\4li4li4li4li4li4li,4li4li4lic,4li4liM4li.4lih/4li0,4liP3_You feel your existence waver again.Magic restored. _You now have 43 gold pieces (gained 10). _Found Ypaohyv's Distillery.  4li32There is an entrance to Ypaohyv's Distillery here.4li44lit5 _4li64li\74li9,4liFN4liO,4liP4liAUX4liV4liW,4li X4liY4lis[4li[4liL\4li]4li_,4li/`4licB4li_d4lif4lil@ #.# #.# #.# #.#   4limw##.######## #.......... #..######## #. 4022.1 (26.0)#. <.... #.#..#.#.#.###.# #. ###.#.4li6vW3.1 (274liw9 _Found a stone staircase leading up.4li%@34lijA4li4li,4liVX4li4li 4li ,4li 4li~ 4li ,4li4liE4li4li4lif4li44liv,4liM4li4li,4li4li24liB!,4li"4li#4li:(B4li(4li+,4li+4li-4li/,4li04li24li44liR54li54liI74li9,4liX:4liA, #.#  #.#  #.#  ##.########  #.......... 4lizB #..########  #..#  ###..##########  #<...........  #.#..#.######  #.#.###.# #.#  # #. #.## #.#  #.#.# #. #.#. #.#4li&C #.. #.# ### #.# 4lisH-36.1 (134liH+7.1 (144liZL4li#S. _v - a wand of flame (23)4li]j 4li%k 34lil 4lin 4liq B4liNr 4lir 4lir 4lit 4liv ,4liWw 4litx 4li^z 4liz 4li{ 4li{| 4li~ 4lic~ 4li~ 4li 4li^ ,4li 4li 4li\ 4li5 X4liq ,4liŐ 4li͑ 4li C# #. #.## #.##.#.# #.##.#.#.#.. #.### .######.####### ..............# .######.#####.# #. #40 4li ..........<.... #############.. 4li4 4li +8.1 (114li 4li ; _Found an escape hatch in the ceiling.4li.4li/34lic14li34li944li]8n4li94li;,4lig<4li=4li?,4li@4liCR  There is an escape hatch in the ceiling here.4liJ#.#.# #.#  #.#. #.#  #.. #.#  ### .######.#######..............# .######.#####.#  #.# # .######.#####.#.#............<@......##############...#.# .## W.##W   wraith (dormant)4liR252.1 (4.0)4liYS*3.1 (54liW4li-ZY _A wraith comes into view.4liq #.#.# #.# #.#. #.# #.. #.# ### .######.# .# .######.#####.# #.# # .######.#####.#.#..4liY .....# #...#.# .## W. ## 4lib4li*4.1 (14lih4li(c _There is an escape hatch in the ceiling here.4li 34li)%4li*4li+,5 _4li/4li O            #######  #.....##########  5#.....'#  4li :#.....#........#  #.....#.......(#  ####.....##.W###..#  ....#######..# #..#  ....# ..... ...#  W   phantom (wandering) ....# . .......# ....#.......# ....#...... 4li 4li4li%|*8 (1.74li4liX\ _A mysterious force pulls you upwards. The hatch slams shut behind you.4li7M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li4liOW.W4li/8/11 -------==60Touch Fly 4lig4li6 _Your tendrils begin to glow red.4li*=      #######  #.....##########  #.....'........#4li>   #.....#.#  #.....#...W...(# #####.....##..###..# †....#######..# #..# .# ..... ...# .# .. .......# 4liw> 7.# . .......# .# .......# .#  4liGA 4liH 8W.4liSI .--74liN 4liP 4liRM4lisNN=-8.3 (0.54liT4liW _You barely miss the phantom. The phantom closely misses you.4lir;84li4li][ _You hit the phantom but do no damage.4li 4li L-------9.4 (0.64li 4li _You closely miss the phantom. The phantom closely misses you.4li WW(confused)You hit the phantom but do no damage.You feel bolstered by spreading misfortune.10 9 (0.5Fly 4liI _The phantom appears confused.4li=  You hit the phantom.  The phantom is lightly damaged.60.44li4li U _The phantom closely misses you.4li\  You strike the helpless phantom from behind!  You impale the phantom!!-1.0 (0.64li? 4li ` _The phantom is almost destroyed.4liU  You hit the phantom but do no damage.The phantom is almost destroyed.4lit-=64li4liN> _The phantom hits you but does no damage.4liX U  You hit the phantom but do no damage..W2.2 _The phantom is almost destroyed.4lipGP      # # #.....# # #.....'.#4liH # #.....#.# # #.....#...W...(# #.....##..###..# .†....#######..# #..# .# ..... ...# .# ..........# .# ...........# .# ...........# .# 4liS4lih _Your Stealth skill increases to level 8!4li 34liϭ 4li 4li _40=-- _4li 4li: 4li : 94li 4li> ,4liý 4li 4li 4li 4lio 4li U1=4li 4li O84li 4li |10/11==4li. a2=4li B4li 4li ,4li 4li P==4liU 4li 3==74li N _HP restored.4li 4li ,4liZ 4li ,4li 4li 4liC i=1===4li 4liO 4 _Magic restored.4li( 4li F 6 4li* s _You feel your existence waver again.4li  34li 4li 4li ,4li 4lig" 4li$ 4liT% ;===4li<& 4li( 4li`* 4li* 4lix+ 4li#7 n4liT> X4li@? ,4li)A 4liC 4liEF 4liF 4li:G 4li)J 4li4N B4lidP 4liMS 4liwb   There is an open door here. _4lic 4libe ,4lie 4liYi @  There is an open door here.4lik 5 _4lim 4lio 4li~x  ....# #.....'........# ....# #.....#........# =...# #.....#.......(# #'########.....##..###..# .....†....#######..###..# ..........#.............# ..........#.............# ..........#......# ..........#......# - ..........#5.####...##+## +###'#### ####'##  .... #......# 4liy p #.... #......#  #.. ####### 5   white imp (asleep) 4li u95.8 (31.0)-6.8 (324li 4li- \ _A white imp comes into view.4li^VM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4lim8/11 -------==7.8 (1.0)Touch Fly 4li1s4liv6 _Your tendrils begin to glow red.4lix#....# #.....'.# #....# #.....#........# #=...# #.....#.......(# ##'#.....##..###..#.†....#..###..#.#....#.#.....#4li .#......#.#......#.#5.####...##+###+###'#### ####'### # .... #......# # #.... #......# # #.. ######## #4li@!\  The white imp shouts, "Flee, thou fawning saucy gonus!"4liR'5.54li'-=84li-4li1* _You hear a shout! x24li_  #....# #.....'.#  #....# #.....#........#  #=...# #.....#.......(##'#.....##..###..#4li_ 0.†....#..###..#.#.#.#.#.#.#.#.5.#.#..####...##+## .###+###'####. ####'### .# ...... #......# .# #..... #......# .# #..## # 4li>` .#4lipk 4li3q ******The white imp gestures at you.4liU z.@....---94li i _The puff of frost misses you.4li@ : #....# #.....'.# #....# #.....#........# #=...# #.....#.......(##'#.....##..###..#.†....#..###..#.#.# >.#.#.#.#.#.5.#.#..####...##+## ..###+###'####..####'###.# ........#......# ..# #........#......# ..# #..###+### ..#4liU =--100 _The white imp barely misses you.4liK  You closely miss the white imp.-------1.4 (0.64li;V _The white imp hits you but does no damage.4li 6 55(confused)  You hit the white imp but do no damage.You feel bolstered by spreading misfortune.4li610 9 (0.5Fly 4li ;4liQ=5 _The white imp appears confused.4li)H 4liI '2.44liZ  _You hit the white imp but do no damage. The white imp misses you.4liH4liH,3.0 (0.64liO4liQ 4liBRW_You hit the white imp but do no damage.4li4liAP.54li%64li4liV] _You hit the white imp but do no damage.4li>  #....# #.....'.# #....# #.....#........# #=...# #.....#.......(##'#.....##..###..#.†....#..###..#.#.# o>.#.#4liyA u.#.#.#.#.#5.####...##+##.###+###'####..####'###.# ........#......#.# #........#......#.# #..###+#### ...#4liQC 4liN R.54li4P c9==-4.6 (1.04liV 4liPX 4li ~#=.....( #####'########..###.. .........†....#######......#........... o> ..####...##+####+###'####5.####'###  ........#......#.......###+######### .   The white imp barely misses you.4li &=54liq Y _The white imp hits itself but does no damage.4li4lioo   orc (wandering)6.2 (0.64li"4liH% 4li%O_You hit the white imp but do no damage.4liƫ o oThe orc shouts!  You hit the white imp.4li.==84li4lia _The white imp is heavily wounded.4li ;  You hit the white imp.4li 4li .5.o ==--7.44li 4li b _The white imp is severely wounded.4li2l  You hit the white imp but do no damage.4li3B--8.04li94li0;b _The white imp is severely wounded.4li;  You hit the white imp.4liw4li5.o. 4lijB 964li@4liG _The white imp is almost dead.4li4li  You hit the white imp but do no damage.4li&k.o5.4li"'9.24li 4li[] _The white imp is almost dead.4li) _The white imp is almost dead.  You hit the white imp but do no damage. _The white imp is almost dead.  You catch the helpless white imp completely off-guard!  You impale the white imp!!  You kill the white imp!4liU .o   orc 4li/":4-7 (0.54li(4lio+P _Okawaru accepts your kill.4liL  4liM=Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li$ 4li- oo   orc wizard (wandering)o   orc4li. 6------==10.7 (1.0Touch Fly 4liE5 4li8 u _Your tendrils begin to glow red. The orc completely misses you.4liW ;  The orc wizard shouts!4lia 3 oo.oo(confused)You hit the orc but do no damage. The orc appears confused.4liyb 10=1.3 (0.6Fly 4lii 4lim P _The orc barely misses you.4li!*c  You hit the orc.--94li-14li31 _The orc is lightly wounded.4li4@ f  You hit the orc but do no damage.4liLI @  The orc is lightly wounded.4liXQ |.o.o4li$R G--2.4 (0.54liW 4liZ s _The orc says, "Why is everything spinning?"4li   You catch the helpless orc completely off-guard!  You impale the orc!!  You kill the orc!) 7==----5-9 _Okawaru accepts your kill.4li M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li4li Your spells (cast)TypeFailure Level  a + Confusing TouchHexes3% 3 b - Ensorcelled HibernationHexes/Ice6%2 Select a spell to cast[!]/[I] toggle spell headers4liK4li~Q4li{Wx #....# #.....#........#belafias the Covert#=...# #.....#.......(#Poltergeist of Okawaru **.... #####'########.....##..###..#Health: 43/43 ======================== .........†....#######..###..#Magic: 7/11===============--------- ..............#.............#4liBXAC: 10  Str: 4 o>............#.............#EV: 12Int: 18 ..............#.............#SH: 0Dex: 16 ..............#.............#XL:  7 Next: 35% Place: Dungeon:5 ..............#.@####...##+##Noise: ---------  Time: 4112.9 (0.0) ...###+###'####.)####'###l) +2 dagger (speed) ...# .....o..#......#Nothing quivered ...# #........#......#Fly ...# #..###+########## ...# .o   orc wizardYou catch the helpless orc completely off-guard!  You impale the orc!!  You kill the orc! _Okawaru accepts your kill.Casting: Confusing Touch iX7m(dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4li ^$ #....# #.....#........#belafias the Covert#=...# #.....#.......(#Poltergeist of Okawaru **.... #####'########.....##..###..#Health: 43/43 ======================== 4li_.........†....#######..###..#Magic: 7/11===============--------- ..............#.............#AC: 10  Str: 4 o>............#.............#EV: 12Int: 18 ..............#.............#SH: 0Dex: 16 ..............#.............#XL:  7 Next: 35% Place: Dungeon:5 ..............#.@####...##+##4li_bNoise: ---------  Time: 4112.9 (0.0) ...###+###'####.)####'###l) +2 dagger (speed) ...# .....o..#......#Nothing quivered ...# #........#......#Fly ...# #..###+########## ...# .o   orc wizardYou catch the helpless orc completely off-guard!  You impale the orc!!  You kill the orc! _Okawaru accepts your kill.4li`3Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4liTz #....# #.....#........#  belafias the Covert  #=...# #.....#.......(#  Poltergeist of Okawaru **.... #####'########.....##..###..#  Health: 43/43 ======================== .........†....#######..###..#  Magic: 5/11==========-------------- ..............#.............#  AC: 10  Str: 4 o>............#.............#  EV: 12Int: 18 ..............#.............#  SH: 0Dex: 16 ..............#.............#  XL:  7 Next: 35% Place: Dungeon:5 ..............#.@####...##+##  Noise: ---------  Time: 4112.9 (0.0) ...###+###'####*)##4li{##'###  l) +2 dagger (speed) ...# .....o..#......#  Nothing quivered ...# #........#......#  Fly ...# #..###+########## ...# . o   orc wizardCasting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 53%)4li #....# #.....#........#belafias the Covert#=...# #.....#.......(#Poltergeist of Okawaru **.... #####'########.....##..###..#Health: 43/43 ======================== .........†....#######..###..#Magic: 5/11==========-------------- ..............#.............#AC: 10  Str: 4 o>............#.............#EV: 12Int: 18 ..............#.............#SH: 0Dex: 16 ..............#.............#XL:  7 Next: 35% Place: Dungeon:5 ..............#.@####...##+##4li Noise: ---------  Time: 4112.9 (0.0) ...###+###'####.)####'###l) +2 dagger (speed) ...# .....*..#......#Nothing quivered ...# #........#......#Fly ...# #..###+########## ...# .o   orc wizardCasting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 53%)4li]o(asleep)4li W9o4liWF13.9 (14li_4libonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  4lipcPress: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 53%) _You feel a surge of power! The orc wizard looks drowsy...5li1  #=...# #.....#(# ######'########.....##..###..# 5li..........†....#######..###..#......#.............# oo>.#.# O..#.......#.#.............#.#..####...##+#####+###'####@)####'### .# #.....o..#......#.# #........#......#.# #..###+##########.# #5lin;45li5li[5li"  The helpless orc wizard fails to defend itself.  You stick the orc wizard like a pincushion!!!  You kill the orc wizard!5li#B) 5li(=3405.4 (0.55li15li4P _Okawaru accepts your kill.5li` 5lia 5liPb 5liie 5li~j X5lik 5lin 5lir ,5lis 5liS} oo   orc priest5li   (# .. †....#######.. #........ >#........ #...... #.... #..# 5li R#@)# 8.4 (3.0 #.o...)..#  #........#  #..###+###  #. _You start resting.5li!A  (# .. †....#######.. #........ >#........ #...... #.... #..# #@)#  #.o...)..#  #........#  #..###+###  #. 5li"5li_*5li,b _An orc priest is nearby!5liV  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5lif  #=...# #.....#.......(#  belafias the Covert ######'########.....##..###..#  Poltergeist of Okawaru **.... ..........†....#######..###..#  Health: 43/43 ======================== ...............#.............#  Magic: 3/11======------------------ oo>............#.............#  AC: 11  Str: 4 O..............#.............#  EV: 13Int: 18 ...............#.............#  SH: 0Dex: 16 ...............#..####...##+##  XL:  7 Next: 40% Place: Dungeon:5 ....###+###'####@)####'###  Noise: ---------  Time: 4118.4 (0.0) 5lig l....# #.o****..#......#  l) +2 dagger (speed) ....# #........#......#  Nothing quivered ....# #..###+##########  Fly ....# #.  o   orc priestCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%)5li5li #=...# #.....#.......(#belafias the Covert ######'########.....##..###..#Poltergeist of Okawaru **.... ..........†....#######..###..#5lifHealth: 43/43 ======================== ...............#.............#Magic: 5/11==========-------------- oo>............#.............#AC: 11  Str: 4 O..............#.............#EV: 13Int: 18 ...............#.............#SH: 05li/lDex: 16 ...............#..####...##+##XL:  7 Next: 40% Place: Dungeon:5 ....###+###'####@)####'###Noise: ---------  Time: 4118.4 (0.0) ....# #.o...)..#......#l) +2 dagger (speed) ....# #........#......#Nothing quivered 5liS....# #..###+##########Fly ....# #.o   orc priestConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  5li Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%)  Okay, then.5li 35liA$5li%. _ 5lij^#######'########.....##..###..# ...........†....#######..###..#......#.............# .oo>.#.# .O..#.............# ..#......#.#..####...##+#####+###'####.)####'### .# #.o...@..#......#.# #........#......#.# #..###+##########.# #.  5li 5liA.o 5liZ19.4 (1 _ 5li 5li  Things that are here: _a +0 dagger; a +0 robe; an orc corpse 5li !#'#.....##..###..#.†....#######..###..#.#......# ..oo>.#.....# ..O.#......#.#.....#.#..####...##+## #.....###+###'####.)####'### #.....# #..o.@)..#......# +.....# #.#......# #.....# #..###+####.# #.....# 5li  5li :.o 5li -20 _ 5li*  5liI  5li  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5li########'########.....##..###..#  belafias the Covert ............†....#######..###..#  Poltergeist of Okawaru **.... .................#.............#  Health: 43/43 ======================== ..oo>............#.............#  Magic: 3/11======------------------ ..O..............#.............#  AC: 11  Str: 4 .................#.............#  EV: 13Int: 18 .................#..####...##+##  SH: 0Dex: 16 #.....###+###'####.)####'###  XL:  7 Next: 40% Place: Dungeon:5  5li#.....# #...o@)..#......#  Noise: ---------  Time: 4120.4 (0.0) +.....# #........#......#  l) +2 dagger (speed) #.....# #..###+##########  Nothing quivered ......# #. Fly  .. .. o   orc priest #Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%) 5lip $ 5liq ########'########.....##..###..# belafias the Covert ............†....#######..###..# Poltergeist of Okawaru **.... .................#.............# Health: 43/43 ======================== ..oo>............#.............# Magic: 3/11======------------------ ..O..............#.............# AC: 11  Str: 4 .................#.............# EV: 13Int: 18 .................#..####...##+## SH: 0Dex: 16 #.....###+###'####.)####'###XL:  7 Next: 40% Place: Dungeon:5 #.....# #...*@)..#......#Noise: ---------  Time: 4120.4 (0.0) +.....# #..... 5lir S...#......#l) +2 dagger (speed) #.....# #..###+##########Nothing quivered ......# #.Fly ....o   orc priest#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%) 5liG onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%)  You feel a surge of power! 5li } oThe orc priest resists with significant effort. 5li 39---4===1.4 (1 5li  5liI ? _The orc priest hits you with a +0 dagger. 5li  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 5lig########'########.....##..###..#  belafias the Covert ............†....#######..###..#  Poltergeist of Okawaru **.... .................#.............#  Health: 39/43 =====================--- ..oo>............#.............#  Magic: 2/11====-------------------- ..O..............#.............#  AC: 11  Str: 4 .................#.............#  EV: 13Int: 18 .................#..####...##+##  SH: 0Dex: 16 #.....###+###'####.)####'###  XL:  7 Next: 40% Place: Dungeon:5 #.....# #...o@)..#......#  Noise: =--------  Time: 4121.4 (0.0) +.....# #........# 5liy......#  l) +2 dagger (speed) #.....# #..###+##########  Nothing quivered ......# #. Fly  .. .. o   orc priest #Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%) 5liɉ|########'########.....##..###..# belafias the Covert ............†....#######..###..# Poltergeist of Okawaru **.... .................#.............# Health: 39/43 =====================--- ..oo>............#.............# Magic: 2/11====-------------------- ..O..............#.............# AC: 11  Str: 4 .................#.............# EV: 13Int: 18 .................#..####...##+## SH: 0Dex: 16  5li9#.....###+###'####.)####'###XL:  7 Next: 40% Place: Dungeon:5 #.....# #...*@)..#......#Noise: =--------  Time: 4121.4 (0.0) +.....# #........#......#l) +2 dagger (speed) #.....# #..###+##########Nothing quivered ......# #.Fly ....o   orc priest#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%) 5li^]o(asleep) 5lio2-2.4 (1 5li 5lionfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance toaffect: 53%) _You feel a surge of power! The orc priest looks drowsy... 5li)  The helpless orc priest fails to defend itself.  You impale the orc priest!!  You kill the orc priest! 5li1C) 5li!5\8-3.0 (0.6 5li; 5liP _Okawaru accepts your kill. 5lijG 5liYH 5li9I 5liUK 5liO40= 5liR, 5lidS 5liU 5liqU 5likV 5liY 5liaY 5liY 5li[ 5li[U1= 5lif\ 5li] 5liF^T3== 5li^ 5li2` 5li` 5li` 5li!b 5linbg2=1 5liic 5li2e 5lie 5lie 5lig 5li(h:== 5li/i 5lik 5lil 5li"m 5lio 5lip3==0 5lip 5lis8 _HP restored. 5lis3 9 5lit 5limu 5liuM4== 5liv 5li4y 5liy 5liz 5li{ 5li,|9= 5li| 5li~ 5li~ 5li8 5li 5li4B==8 5li. 5li 5li܅97 5liц 5li 5liۉ 5lie 5liR 5li0 6  5liҍ 5liؐ$  5li$l_You feel your existence waver again. 5lil 5liӔ 5liT5== 5li 5liژ 5li, 5li 5liE 5li 5li$ 5li, 5li 5liC 5li:== 5liK 5li 5li٤ 5liP 5liC, 5liB 5li 5li 5li~ 5liͫ 5liO6=== 5li 5li 5li: 5liȮ 5li 5li7 5liM 5li^ 5li 5liI 5liY 5li;=== 5li 5li 5liO 5li 5liZ 5li 5li? 5li 5li8 5li 5li 5liN7== 5li 5li# 5lio 5li 5li 5li 5li1 5li 5lic 5li 5li? 5li:== 5li 5li 5li 5li  5li 5liN 5li 5li 5li 5li? 5li 5liL 5li 5lix 5li3K8==h 5lih   hound (wandering) 5li/071.0 (48.0) 5lix'h2.0 (49 5li 5liF  5liJ_A hound comes into view.5lie`  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li 5li` Your spells (cast)TypeFailure Level a - Confusing TouchHexes3%3  b + Ensorcelled Hibernation Hexes/Ice6% 2 Select a spell to cast[!]/[I] toggle spell headers5liq 5li 5liI ########'########.....##..###..# belafias the Covert ............†....#######..###..# Poltergeist of Okawaru **.... .................#.............# Health: 43/43 ======================== ..oo>............#.............# Magic: 8/11=================------- 5li ..O..............#.............# AC: 6Str: 4 .................#.............# EV: 13Int: 18 .................#..####...##+## SH: 0Dex: 16 #.....###+###'####.)####'###XL:  7 Next: 48% Place: Dungeon:5 #.....# #h..)@)..#......#Noise: ---------  Time: 4172.0 (0.0) +.....# #........#......#l) +2 dagger (speed) #.....# #..###+##########Nothing quivered ......# #.Fly ....h   hound (wandering)# _Okawaru accepts your kill. _HP restored. _You feel your existence waver again. _A hound comes into view.5li [22;2HCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li6 ########'########.....##..###..# belafias the Covert ............†....#######..###..# Poltergeist of Okawaru **.... .................#.............# Health: 43/43 ======================== ..oo>............#.............# Magic: 8/11=================------- 5li ..O..............#.............# AC: 6Str: 4 .................#.............# EV: 13Int: 18 .................#..####...##+## SH: 0Dex: 16 #.....###+###'####.)####'###XL:  7 Next: 48% Place: Dungeon:5 #.....# #h..)@)..#......#Noise: ---------  Time: 4172.0 (0.0) +.....# #........#......#l) +2 dagger (speed) #.....# #..###+##########Nothing quivered ......# #.Fly ....h   hound (wandering)# _Okawaru accepts your kill. _HP restored. _You feel your existence waver again. _A hound comes into view.5li [22;2HCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5liX 5li\ e.hh5li 5-------==3.0 (1Touch Fly 5li] 5li 6 _Your tendrils begin to glow red.5li #'#.....##..###..#.†....#..###..#..#......# o..oo>....O.#......#.O..............#.....#........#....#......#..####...##+## ##.....###+###'####.)####'###  #.....# #.h.@.)..#......#  +.....# #.#......#  #.....# #..###+####  ......# #.. ... ....O   ogre (wandering)##.h   hound#.O..h-45li 5li _The hound barely misses you.Things that are here: _a +0 dagger; a +0 scale mail5lik  The ogre shouts!  You hit the hound but do no damage.You feel bolstered by spreading misfortune.5li|.OhOh(confused)5li}10 =5 (0.5Fly 5liG _The hound appears confused.5li#f  You hit the hound.-5.05liI+5li-@3 _The hound is lightly wounded.5liaQ  You catch the helpless hound completely off-guard!  You impale the hound!!  You kill the hound!5liR 5linY ^.O.5li\ |-------55--6 (0.65li)d 5lig P _Okawaru accepts your kill.5li9t'#.....##..###..# †....#..###..# .#......# ..oo>......#......# O.......O......#.....# .......#....# .....#..####...##+## .....###+###'####.)####'### #.....# #...)@)..#......# +.....# #.#......# #.....# #..###+#### ......# #.. .......###.#.5li\-6.6 (1.05li45li5liG( 5li") 5li_. 5li4 H _No target in view!5liVM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!5li !5li 2------==7Touch Fly !5lin!5li6 _Your tendrils begin to glow red.#5li_3#5li#5lis#5li#'#.....##..###..#.†....#..###..#..#......# o..oo>......#......#.O..............#.....#........#....#.O....#..####...##+## ##5li#.....###+###'####.)####'###  #.....# #...@.)..#......#  +.....# #.#......#  #.....# #..###+####  ......# #.. ... ....O   ogre ###. #.#5li&0#5liK.O#5liQ3--8.6 (1#5li%#5li  Things that are here: _a +0 dagger; a +0 scale mail$5li|0u#'#.....##..###.......÷....#..###...........#. .o..oo>............#..O.......#..........#........#..####...##+#.....###+###O####.)####'### #.....# #..@).)..#......# +.....# #.#......# #.....# #..###+#### ......# #.. .... ..... ###.##  #.$5li99$5liK:3==----=-9$5li@$5liCR _The ogre closely misses you.$5li cOO(confused)$5li 180.2 (0.6Fly $5li $5li s _You hit the ogre but do no damage. The ogre appears confused.%5liiy  . You catch the helpless ogre completely off-guard!  You impale the ogre!!  The ogre is almost dead.8%5liN~ %5li R _The ogre closely misses you.&5li Op  You hit the ogre.  You kill the ogre!&5liWC)&5liZ3/12==71.3 (0.5&5lic&5linfP _Okawaru accepts your kill.(5li!3(5li{#(5li&,(5li2X(5liJD(5liI4==(5liK(5liL(5liM(5liQ,(5liR(5li2V,(5li X(5liJ^f==(5liaO0(5li'c(5lif,(5lidh(5lik,(5lim(5litj5==(5liy(5li(5li(5li 9(5li(5li{(5li(5li(5li(5li(5liڗ(5li(5li(5li(5li==(5li(5liǣ(5li(5li(5li#8(5li(5li(5lij(5liw(5lim(5liC(5li (5li(5li(5lik(5li6(5liQ==(5li(5li(5li(5lil(5lii(5lif(5li=(5li=(5li(5liV(5lip(5li(5li(5li,==(5li(5li(5li=(5li(5li(5li(5li(5li (5li[(5lig(5li7(5li==(5li(5li](5li(5li(5liG(5li(5li(5li[7(5li(5li (5lia (5li(5li_You start resting.(5li(5li(5liq) 6 (5li(5li(5li(5lir==(5li (5li(5liR[8====(5liUb9==(5lid,(5lie(5li0j,(5li@l(5lio,(5li3r(5limu(5liv:==(5li8w(5liy(5liDz(5li{(5li~,(5liǀ(5liل,(5li(5lif10/12==(5lil(5li,(5li(5liV(5li՗(5li)(5li֛(5lig(5li|==(5liХ,(5li(5li;,(5li(5lib1==(5li:(5li2n(5li(5lik(5li(5li(5lis(5li:==(5liY(5li(5liX(5li(5li (5li~(5li(5li ,(5li(5lis - _You feel your existence waver again.(5li8248.3 (67.0)(5li[2==-9.3 (68(5liZ(5li% _Magic restored.5li 35li 5li 5li9 5li 5li 5lil 5liT ,5li 5li 5li3 ,5li! 5li 5liж 5li, :==5liI 5li 5li ,5li 5liy 5li9 ,5li. 5liQ 5li ,5li 5li 5li 5li? 5li 5lis 5li 5liu 5li& 5li 5liZ 5li 5li 5li 5li 5liD 5li 5li 5li 5li 5li 5li 5li ,5lin 5li$ 5li} 5li 5li  5liU G_You now have 55 gold pieces (gained 12).5li 5li0 5li 5li 5liB 5li 5liW 5li 5 #.............'.  #.............#.  #.###.######..#  5li7 =# ##.# ##  #..# #..# +..# #..#  #@.+  5li m####  5li] -65.3 (165li +6.3 (175li 5li d _w - a scroll labelled IRHYG CIGISUDE5li-35li"5li!5liU"5li",5liD&X5li'F _You reach down and open the door.5li(5liz)5li)5liG+5li,,5li-5li[6@  There is an open door here.5liL85 _5li85li+:5li;5liQ<5li<5li>5li?5li@5li~@5li\ _You reach down and open the door.  There is an open door here. _5li-^B5li_5lia,5lib5li#gn5li$h,5lih5lik5lil,5lil5lisnF _You reach down and open the door.5lip35li$r5lisvYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open th5liv,e door.  There is an open door here.5liy5liy _5li~5li5li*,5li5li~5li͈,5li5li\There is an open door here. _You reach down and open th5liee door. _There is an open door here. _You reach down and open the door. _There is an open door here.  5li5li _5liu5li85li5li5liڛ5liB5liE5li5li5lim5li55li5li5li5li,5li5li֨5li+,5li5lid5li5liJ5li5li~5li5li 5liO5liU5li5li05li5li,5li,5lix5li5li,5li5liW5li5li5lio5li5lih5li5li45li5liB5li5li5li+5li5liJ5li5li 5liW,5li5li45li,5li&5liw5li2 ######'####....##  #.........#....#  #.........#....#  5li#.........#....#   #.........#....#  '.........#....#  ###########....###### 5li.........##......# .........#..#@...# .........#..#....# .........####....# ...######. .....#5li j .... .....# ....j....#  jj 2 gnolls (asleep)........#5liP ....j..#  5lin303.3 (3 _You reach down and open the door. _There is an open door here5li. _You reach down and open the door. _There is an open door here.  2 gnolls come into view.5li(+4.3 (385li^5li<m _A gnoll is wielding a +1 flail of holy wrath.5liZ.........#....# ....#.....#........#. '.........#.... ###########....######  .........##........#..#########. . ... ..j ....j 3 gnolls (asleep)......j#....j####  A gnoll comes into view. It is wielding a +0 flail.5li\j..jjjj5li\xj...===5.3 (1.0)5liPb5li{e= _The gnoll shouts! x3; You hear a shout!5liT#####'#####...#. ##.... '.........#....# ###########....######..........####.######. ......j.5li ...... .....j ....j....#.....#####5lit5li,5li}j.jj..5li~/---65li5liN5liab.######..#.......# .######'####....## .#.#....# .#.#....# .#.#....#5lic .#.#....# .'.........#....#  ############....######  .##.@....#  .#..#....#  .#..#....#  .........####....#  ...######. .j...#5lie  .. ........# 5lief8. ....j...#  ....j...#  .........# 5lii5li9j5li/k5li&qYj. 2.5liqA---75li;w5liy5lig #.######..#.# #.######'####....## .#.#....# .#.#....# .#.#....# .#.#....# .'.#....# ##....######  .##@.....#  .#..#....#5lih  .#..#....#  .####j...#  ...######. .....#  .. ........#   . ....j...#   ........#   .#  5lin5lio%85libq5lir5liy%5li,jj   gnoll5li-%95li(25liM45liO^5liId`j.105li+h5lii5liv   You hit the gnoll.=9 (0.65li 3 _The gnoll is lightly wounded.5li  You barely miss the gnoll.The gnoll is lightly wounded.  The gnoll hits you with a +1 flail of holy wrath.5li[1--1.4 (0.55li5liM _You convulse.5li   You hit the gnoll.  The gnoll is moderately wounded.The gnoll hits you with a +1 flail of holy wrath.5li|j.j 2 gnolls5lih36----2.0 (0.65li55liRM _You convulse.5li;h  You hit the gnoll but do no damage.5li;*5 (0.55lij 5li ` _The gnoll is moderately wounded.5lif   You hit the gnoll but do no damage.j.j.3.0 _The gnoll is moderately wounded.5liZB...........#.# #.######..#.......# ##.######'####....## #..#.#....# #..#.#....# '..#.#....# #..#.#....# ..'.........#....#  ##############..@j######  .........##......#  .........#..#j...#  .........#..#....#  .........####....# 5li[ ...######. .....#  .. ........# . ....j...#  .# 5liH],5libj7--4.0 (1.05lig5lijR _The gnoll barely misses you.5li.#.# #.######..#.......# #.######'####....## .#..#.#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....#5li1 ##.@.j######  .##......#  ..#..#j...#  ...#..#j...#  .........####....#  ...######. .....#  .. .#  . ....j...#  .# 5li5li?5lij.j.j 3 gnolls5li--55liq5li5li ###.######..#.# #.######'####....## ..#..#.........#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....# 5lil ################..j.######  ........@##......#  .#..#jj..#  .#..#....#  .####....#  ...######. .....# .. ........# j   gnoll  ....j...# ........#.#5li5 5li 9j.5li4 ?-65li 5li 5likM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li_H5li*R jj 2 gnolls  Your tendrils begin to glow red.  The gnoll hits you with a +1 flail of holy wrath.5liS27-----9/12 ------==7Touch Fly 5liX5li]\M _You convulse.5li|( `  You closely miss the gnoll.5li) l8------6 (0.65li/ 5li*2 ` _The gnoll is moderately wounded.5liK%  You hit the gnoll but do no damage.You feel bolstered by spreading misfortune.The gnoll appears confused.5li/D jj.j(1 confused)  The gnoll is moderately wounded.The gnoll hits you with a +1 flail of holy wrath.  You convulse.0----10 -8.2Fly 5li15li2J _The gnoll hits itself with a +1 flail of holy wrath.5lioa  You hit the gnoll.7 (0.55li5li 5liRO_The gnoll is heavily wounded.5li8 7  You hit the gnoll.5li 5li> j.jj 3 gnolls (1 confused)5li֝ K------9.3 (0.65liȣ 5liK ^ _The gnoll is severely wounded.5li!kr  You hit the gnoll.  You kill the gnoll!5liug)jj 2 gnolls5liny-895liԍ5liP _Okawaru accepts your kill.5li #.###.######..#.##.######'####....##.#..#.#....#.#..#.#....#.'..#.#....#.#..#.#....#.#..'.#.j..##.).j###### .##......# 5liO.#..#jj..# .#..#....# .####....# ...######. .....# .. ........# . ....j...# ........#  .#5lig5li5li5liY.jj..5liAn1-----20.9 (1.05lih5li5liQ 3 #.###.######..#.##.######'####....##.#..#.#....#.#..#.#....#.'..#.#....#.#..#.#....#.#..'.#....##jj..######.##......#.#..#jj..#.#..#....#.####....#....######. .....#.. ........#.. ....j...#.. ........#  .#5li^T 5liV 5li] U.)jj5liz^ -=15lid 5lin a _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.5li}M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5li,N    # .# ..# ...# #########.)..######  .......@jj#  ..........#5liO  ..........#  ..........#  ....######.   .... ..  ... ...  .. ........#   5li/[    # .# ..# ...# #########.)..######  .......@jj#  ..........#  ..........#  ..........#  ....######.  .... ..  ... ... .. ....   Your tendrils begin to glow red. The gnoll hits you with a +0 flail!.j10------6------=2Touch Fly 5liw6l _* * * LOW HITPOINT WARNING * * *5li 7==-----3.4 (0.55li 5li _You hit the gnoll but do no damage. The gnoll hits you but does no damage.6li 6liw e - a potion of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. 6li Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.6li6li #.###.######..#.......#belafias the Covert ######.######'####....##Poltergeist of Okawaru **.... ....#..#.........#....#Health: 10/43 =====------------------- ....#..#.........#....#Magic: 7/12==============---------- ....'..#.........#....#AC: 10  Str: 4 ....#..#.........#....#EV: 13Int: 18 ....#..'.........#....#SH: 06li7Dex: 16 ##################.)..######XL:  7 Next: 78% Place: Dungeon:5.......@j.##......#Noise: =--------  Time: 4323.4 (0.5)........j.#..#jj..#l) +2 dagger (speed)..........#..#....#Nothing quivered..........####....#Touch Fly ....######. .....#............#jj 2 gnolls.......j...#..........#.........# _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your tendrils begin to glow red. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _You hit the gnoll but do no damage. The gnoll hits you but does no damage.6li96liz6li6li>6li?g - 2 potions of resistance. A potion which grants temporary resistance to a variety of harmful effects: fire, cold, electricity, poison, and acid. It is a rare potion. Stash search prefixes: {inventory} {rF+ rC+ rElec rPois rCorr} {potion} {resist cold} {cold resistance} {resist fire} {fire resistance} {resist corrosion} 6li@{corrosion resistance} {resist electricity} {electricity resistance} {resist poison} {poison resistance} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “Aha! will fate play tricks upon me? Will the elements lay plots against me?  Shall fire, air, and water make a combined attack against me? Well, they  shall know what a determined man can do. I will not yield. I will not stir  a single foot backwards, and it will be seen whether man or nature is to  have the upper hand!”  -Jules Verne, _Journey into the Interior of the Earth_. 1864 trans. F.A. Malleson, 1877 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. 6liD| 6li #.###.######..#.......#belafias the Covert ######.######'####....##Poltergeist of Okawaru **.... ....#..#.........#....#Health: 10/43 =====------------------- ....#..#.........#....#Magic: 7/12==============---------- ....'..#.........#....#AC: 10  Str: 4 ....#..#.........#....#EV: 13Int: 18 ....#..'.........#....#SH: 0Dex: 16  6lih##################.)..######XL:  7 Next: 78% Place: Dungeon:5.......@j.##......#Noise: =--------  Time: 4323.4 (0.0)........j.#..#jj..#l) +2 dagger (speed)..........#..#....#Nothing quivered..........####....#Touch Fly ....######. .....#............#jj 2 gnolls.......j...#..........#.........# _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your tendrils begin to glow red. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _You hit the gnoll but do no damage. The gnoll hits you but does no damage. 6li 6li 6li- 6liX/Ej - 3 potions of brilliance.  6li/@A potion which increases the power of the drinker's spells and halves their magic cost (rounding up). It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.6li1E 6liR & #.###.######..#.......#belafias the Covert ######.######'####....##Poltergeist of Okawaru **.... ....#..#.........#....#Health: 10/43 =====------------------- ....#..#.........#....#Magic: 7/12==============---------- 6liS ....'..#.........#....#AC: 10  Str: 4 ....#..#.........#....#EV: 13Int: 18 ....#..'.........#....#SH: 0Dex: 16 ##################.)..######XL:  7 Next: 78% Place: Dungeon:5.......@j.##......#Noise: =--------  Time: 4323.4 (0.0)........j.#..#jj..#l) +2 dagger (speed)..........#..#....#Nothing quivered..........####....#Touch Fly ....######. .....#6liT ............#jj 2 gnolls.......j...#..........#.........# _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your tendrils begin to glow red. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _You hit the gnoll but do no damage. The gnoll hits you but does no damage.6lidU 6li[ 6liH] 6li+6liB/Inventory: 23/52 slots Hand Weapons (go to first with )) 6li/ l - a +2 dagger of speed (weapon)  a - a +1 dagger  i - a +2 dagger of electrocution  o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}p - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted)  k - a +0 helmet (haunted)  u - a +2 pair of boots (haunted) Jewellery (go to first with "=)  c - a ring of ice (worn)d - a ring of ice 6li,0rWands (go to first with /)v - a wand of flame (23) Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll labelled COWIJE DUQOOG6liv0r - a scroll of amnesia  t - 2 scrolls labelled YMIMENUEHIE  w - a scroll labelled IRHYG CIGISUDE Potions (go to first with !) 6li 1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6lib 6li6li #.###.######..#.......#belafias the Covert ######.######'####....##Poltergeist of Okawaru **.... ....#..#.........#....#6liHealth: 10/43 =====------------------- ....#..#.........#....#Magic: 7/12==============---------- ....'..#.........#....#AC: 10  Str: 4 ....#..#.........#....#EV: 13Int: 18 ....#..'.........#....#SH: 0Dex: 16 ##################.)..######XL:  7 Next: 78% Place: Dungeon:5.......@j.##......#Noise: =--------  Time: 4323.4 (0.0)........j.#..#jj..#l) +2 dagger (speed)..........#..#....#Nothing quivered..........####....#Touch Fly ....######. .....#............#jj 2 gnolls.......j...#..........#.........# _The gnoll attacks as it pu6lixrsues you! The gnoll hits you but does no damage.  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your tendrils begin to glow red. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _You hit the gnoll but do no damage. The gnoll hits you but does no damage.6li6li 6li(6li6/6liXJ#######.######'####....## .....#..#.........#.....#..#.#....#.'..#.#....#.#..#.#....#.#..'.#....# ###################.)..###### .........j.##......#.j.#..#jj..#...#..#....#.####....#######.. .....#. ........# ....j...#S   water moccasin (wandering) ........#jj 2 gnollsS........# ....#.....#####6li6li6li6li6liw j.j.jSj 3 gnolls.  A water moccasin comes into view.-4.4 (16li6li(s _A gnoll comes into view. It is wielding a +0 flail.6lih #.###.######..#.......# ########.######'####....##.#..#.#....#.#..#.#....#.'..#.#....#.#..#.#....# ......#..'.........#....# 6li####################.)..######.j..##......#j..#..#jj..#.#..#....#.......####....##.....######.. .....#+..... .j......##..... ....j...##..S.. .# ... .........#6li6li6liu6li6li6lifj.j.jS.S.6li31=6liU0-56li6liT8 _The water moccasin hisses angrily.6limJ #.###.######..#.##.######'####....##.#..#.#....#.#..#.#....#.'..#.#....#.#..#6liK.#....#.#..'.#....##.)..######.j...##......#.j...#..#jj..#.#..#....#.####....###.....######j. .....# +...S. ..# #..... ....j...#  #..... .#  ... .#6liM6liN6liO6liP6li@Yj.j...jS...6liY-=66lia6lidp _The gnoll attacks as it pursues you! The gnoll misses you.6li8 #.###.######..#.#  #.######'####....##  .#..#.#....#  .#..#.#....#  .'..#.#....#  .#..#.#....#  .#..'.#....#  #.)..######.j....##......#.j....#..#jj..#.#..#....#.j####....##....S######. .....# +.....# ..# #.....# ....j...# #.....# .#  ... .#6li^X6li-6lij.j.Sj..6li]%76li6li 6li3S_The gnoll attacks as it pursues you! The gnoll hits you but does no damage.6li  #.###.######..#.# #.######'####....## 6li .#..#.#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....# #.)..######.j.....##......#.j.....#..#jj..#.S......#..#....#6li ?.j.####....##.....######.. .....# +.....# .# #.....# ....j...#  #.....# .#  ... .#6li ,6liG 6li. S                ##############.) .......@j...... .......Sj...... ............... ?............j. ####.....######..  +.....#  #.....#  #.....#  ... Found a scroll labelled YMIMENUEHIE. The gnoll attacks as it pursues you!6li                ##############.) .......@j...... .......Sj...... ............... ?............j. ####.....######..  +.....#  #.....#  #.....#  ... 6li H  The gnoll hits you with a +0 flail.6li j.Sj..j.6lif k9/43 -86liH 6li V _* * * LOW HITPOINT WARNING * * *6li3 #.###.######..#.# #.######'####....## .#..#.#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....# #.)...j......##.......Sj......#..#jj...#..#.....?.j..####.....####.....######.. ..... +.....# . #.....# ....j... #.....# . ... .6li;sj...j.6li6<%96li6liF _The water moccasin bites you but does no damage.6li=S #.###.######..#.# #.######'####....## .#..#.#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....# #.)...jj......##.S.#..#jj.j...#..#.?.####.####.....######.. . +.....#  #.....# ....j #.....#  ... 6liU6liyWR  The water moccasin attacks as it pursues you!6lilX6liUY6li-bSj.j...j.6lib&306lij6lim _The water moccasin misses you. The water moccasin closely misses you.6liCA #.###.######..#.# #.######'####....## .#..#.#....# .#..#.#....# .'..#.#....#6liE .#..#.#....# .#..'.#....# #.)...Sj.##.j...j....#..#jj.#..#.?.####.####.....######.. . +.....# . #.....# ....j #.....#  ... 6liF6liG6liH6liMI6liTjj.S...j.8== 916li[6liH^w _The gnoll attacks as it pursues you! The gnoll barely misses you.6liA c #.###.######..#.# #.######'####....## .#..#.#....# .#..#.#....# .'..#.#....# .#..#.#....# .#..'.#....# #.)...jj.##6li>B .S...j.....#..#.#..#.?.####.####.....######.. .. +.....# .. #.....# ....j.. #.....#  ... 6liG X6li1S Sj.j...j.6li/T s10/43--26lida 6lid 6li95 [ #.###.######..#. #.######'####.... .#..#.#....# .#..#.#....# .'..#.#....# 6li6 .#..#.#....# .#..'.#....# #.)...Sj.##.j...j......#..#.#..#.?.####.####.....######.. . +.....# . #.....# ...... #.....#  ... 6liY9 6li; 6liV> j  Your tendrils stop glowing.6liH Sj.j.6liOJ n=3Fly 6liT 6liLW \ _The water moccasin closely misses you. 6li9 #.###.######..# #.######'####.... .#..#.#.... .#..#.#.... .'..#.#.... .#..#.#....  6li.#..'.#.... #.)...Sj.##.j....j......#...#...?..####.....######..o..... +.....# .. #.....#  6li .. #.....# o   orc (asleep) ...  6li 6li 6li} 6li  ################) .......@j.j..j. ........S...... ............... ......?........ ......####.....  o..... +.....#  ...... #.....#  ...... #.....#  ... An orc comes into view. It is wielding a +0 war axe.The water moccasin attacks as it pursues you! 6lif  ################) .......@j.j..j. 6li h........S...... ............... ......?........ ......####..... o..... +.....#  ...... #.....#  ...... #.....#  ...  6liviB  The water moccasin bites you! 6liqjj...jS...... 6lirl3/43 ----4 6liz 6liV _* * * LOW HITPOINT WARNING * * * 6liq #.###.######..# #.######'#### .#..#.# .#..#.# .'..#.# .#..#.# .#..' 6lir.# #.)#.jj...j.##+.S.##.##......?.#......####.######..#o..... +.....# #...... #.....# #...... #.....#  ...  6liz  The orc shouts!  The water moccasin attacks as it pursues you! 6liSj..j..j.o.o==8=5 6liq 6li>F _The water moccasin bites you but does no damage. 6li   #.###.######..# #.######'#### .#..#.# .#..#.#  6li |.'..#.# .#..#.# .#..'.# #.) #.Sj..j. +.j.# #.# #......?. #.o....####.....###### #......# +.....#  #......# #.....#  6li #......# #.....#  ...  6liy 6li  The water moccasin attacks as it pursues you!  The water moccasin bites you but does no damage. 6liTSj..j.j.o. 6li!f4=----6 6li 6li \ _The water moccasin closely misses you."6li)  #.###.######..# #.######'#### .#..#.# .#..#.# .'..#.# .#..#.# .#..'.# #. #....@.Sj..j. +......j. #. #..o...?. #......####.....###### #......# +.....#  #......# #.....#  #......# #.....#  ... Sj..j.j.o..--7#6liHM-#6li7O#6lihP#6li]  #.###.######..# #.######'#### .#..#.# .#..#.# .'..#.# .#..#.# #6li .#..'.# # #...@.Sj..j +.....j #...o #......? #......####..... #......# +.....# #......# #.....# #......# #.....# ...#6li #6li R  The water moccasin attacks as it pursues you!#6li #6liJ #6li #6li ? Sj..j.oj..  The water moccasin bites you but does no damage.  The water moccasin bites you.  You die...#6lip b-1/43 --#6li /  --more--$6liInventory: 23/52 slots Hand Weapons (go to first with ))  l - a +2 dagger of speed (weapon)  a - a +1 dagger  i - a +2 dagger of electrocution  o - the +3 dagger of Conscience {flame, Fly rElec Int-2 Stlth+}p - a +0 dagger Armour (go to first with [)  b - a +1 cloak (haunted)  k - a +0 helmet (haunted)  u - a +2 pair of boots (haunted) Jewellery (go to first with "=)  c - a ring of ice (worn)d - a ring of ice Wands (go to first with /)v - a wand of flame (23) Scrolls (go to first with ?)h - 2 scrolls of enchant weapon  n - a scroll of poison {unknown}  r - a scroll of amnesia  t - 2 scrolls of fear {unknown}  w - a scroll of acquirement {unknown} Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%6liVx  b - a +1 cloak (haunted)k0 helmet (haunted)  u - a +2 pair of boots (haunted) Jewellery (go to first with "=)  c - a ring of ice (worn)  d - a ring of ice Wands /  v - a wand of flame (23) Scrolls (go to first with ?) %6li+V h - 2 scrolls of enchant weapon  n - a scroll of poison {unknown}  r - a scroll of amnesia  t - 2 scrolls of fear {unknown}  w - a scroll of acquirement {unknown} Potions (go to first with !)  e - a potion of enlightenment  f - a potion of lignification {unknown}  g - 2 potions of resistance  j - 3 potions of brilliance  m - a potion of moonshine {unknown}  q - a potion of ambrosia {unknown}  s - a potion of haste {unknown}bot-6liv -6li ,-6li% -6li Goodbye, belafias.750 belafias the Covert (level 7, -1/43 HPs)Began as a Poltergeist Enchanter on Jan 17, 2026.Was a Believer of Okawaru.Slain by a water moccasin (5 damage)... on level 5 of the Dungeon on Jan 18, 2026.The game lasted 00:31:15 (4417 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswn-6li@ TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb.6lil.6lik .6li? [?25h[?0c [?1051l[?1052l[?1060l[?1061l