Qli Player: belafias Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.03:21:58.ttyrec Time: (1768706518) Sun Jan 18 03:21:58 2026 QliH [?1051l[?1052l[?1060l[?1061hQli V)0[?7h[?25l[?1cQliQli=*belafias the SneakPoltergeist of Gozag  Gold: 282Health: 31/31 ========================Magic: 8/8========================AC: 7Str: 4EV: 12Int: 18SH: 0Dex: 22XL:  5 Next: 32% Place: Dungeon:3Qli,Noise: ---------  Time: 2140.0 (0.0)a) +1 daggerThrow: 4 stonesFly Qli6##...#...<#....#....#....##########....#......[###...#.⌠.⌠.⌠.#QliZ###..#......@####....#>........####....#.......#...## ###....#.⌠.⌠.⌠.###..#####......Qli#.......# ##.......#>...######### #..#######....Qli b#.## #####...####QliNLevel annotation: Ijyb, RobinQliWelcome back, belafias the Poltergeist Enchanter.Gozag says: Greed is good.QliQli~ Qli _Press ? for a list of commands and other information.Qli8Qli8Qli9Qli=Qli@QliEP _QliF,QlirGQliHQliJQliJQliKQli'MQliN,QliLOQlimPQliWS,QliSQli?UQliW,QliMXQliYQli\,Qli\Qli8_Qli`,Qli]aQlibQlidQlieQlieQlihQlik,QliLkQlilQlio,QlioQlipQli]r,QlirQlitQliu,QlivQliwQliyQliyQliJzQli_|Qlid~,Qli~Qli2Qli]QliQliQliQliQli1QliQli8QliËBQli nQliQliQliQliQliXQliQliQliQlif.#.......#...## .# #.⌠.⌠.⌠.###..###.[ #.......# ##.#^ ######### #..####. #.#########.##  Qli#. #...........#  #.###..#########  #..##...#  Qli#.@...#..# 61.0 (21.0) Qlij#..#####.#  Qli#..# .#  .$..# .. Qli! ####.# #. Qli@#:# ..#.#Qli^#.# #### ##Qli|Z  ..###.QliE QliQliT+2.0 (22QliQliuA _Found a chain mail.QligM_Qli6QBQliTQli.VQlikVQli>WQliYQli>[Qliv[Qli2\Qli]Qli=`Qlit`QliFaQli.eQlie&95QlilfQli iF _You now have 295 gold pieces (gained 13).QlijQlijQlikQli!mQlio,QlipQlirQli8uQliuQli'wQli% #.#....# #.###..######### #..##...# QliI.....#..# ..#####.# #####..# .# Qli[#......# .. #..####.# #.# #@# ..QliJy #.#  #Qlin #### ## #.. ..###.Qliw ## #.#... QliQ####.#### #.......#QliN  ..)....##.∩.######.#.....).You pick up a Codex of Conductivity and begin reading...Qli5270.0 (8.0)Qli*1.0 (9QliQli  You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive _Coupling to your library.QliKQliLq Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes6% 3b - Ensorcelled HibernationHexes/Ice9%2  c - SandblastEarthQli?M17%1  d - Dazzling FlashHexes/Fire19% 3  e - Construct Spike LauncherForgecraft26% 2  QliMf - Mercury ArrowConjuration/Alchemy26% 2  g - Launch Clockwork BeeForgecraftQliMO45% 3  h - PasswallEarthQliM45% 3  i - Stone ArrowConjuration/Earth45% 3 QliMi j - Eringya's Surprising Crocodile Summoning86% 4 QliN| k - Forge Lightning Spire Air/Forgecraft 86% 4  l - ArcjoltQli?NxConjuration/Air 99% 5  m - Diamond SawbladesForgecraftQliiN}100% 7  n - Maxwell's Capacitive Coupling Air100% 8 QliN-3 spell levels left QliN^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQliQliQQli|#.##...........#belafias the SneakQli#.###..#########Poltergeist of Gozag  Gold: 295#..##...#QlieHealth: 31/31 ========================Qli #.....#..#Magic: 8/8Qli 3========================Qli3#..#####.#AC: 7Str: 4QliE#####..# .#EV: 12QliV.Int: 18Qlij#......# ..SH: 0Dex: 22Qli~_#..####.# #.QlihXL:  5 Next: 32% Place: Dungeon:3# #@#..Noise: ---------  Time: 2171.0 (0.0)Qlib#.#a) +1 daggerQli=#.#Qli#### ## Throw: 4 stones#..Qli..###. Fly ####.#...####.####Qli 8 #.......#Qli  ..)....##.∩.###Qlir z #####.#.....)..  _Press ? for a list of commands and other information. _Found a chain mail. _You now have 295 gold pieces (gained 13).  Qli You pick up a Codex of Conductivity and begin reading...  You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive _Coupling to your library.QliP  Okay, then.QliNa _Rli&Rli*C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   i + Spellcasting 2.6   3.6  -1      Rli+     b - Maces & Flails   0.0   1.4  -2   j + Hexes5.1   3.0  +4  Rli+6 c - Unarmed Combat   0.0   1.7  -3      Rli+ d - Throwing   0.0   0.7  +2   k + Evocations0.1   1.2  -1  Rli,        Rli4, e * Short Blades   2.9   2.5  +1  Rli[,     f - Long Blades   1.4   1.0   0      Rli,        g + DodgingRli,2.9   2.5  +1       h * Stealth   6.1   2.9  +5                  Rli-        Rlio-                Rli-        Rli-    The relative cost of raising each skill is in cyan.  Rli-Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Rli(.}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRli>RliIDRlioKX#.##...........#belafias the Sneak#.###..#########Poltergeist of Gozag  Gold: 295#..##...#Health: 31/31 ========================#.....#..#Magic: 8/8========================#..#####.#AC: 7Str: 4#####..# .#EV: 12Int: 18#......# ..SH: 0Dex: 22#..####.# #.RliNXL:  5 Next: 32% Place: Dungeon:3# #@#..Noise: ---------  Time: 2171.0 (0.0)#.#a) +1 dagger#.##### ## Throw: 4 stones#....###. Fly ####.#...####.#### #.......# ..)....##.∩.### #####.#.....)..  _Found a chain mail. _You now have 295 gold pieces (gained 13).  You pick up a Codex of Conductivity and begin reading...  You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive _Coupling to your library. _Okay, then.RlihRRliRRliWRliYRliR RliV S  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   i + Spellcasting 2.6   3.6  -1           b - Maces & Flails   0.0   1.4  -2   j + Hexes5.1   3.0  +4   c - Unarmed Combat   0.0   1.7  -3      RliW  d - Throwing   0.0   0.7  +2   k + Evocations0.1   1.2  -1           e * Short Blades   2.9   2.5  +1       f - Long Blades   1.4   1.0   0              g + DodgingRliW 2.9   2.5  +1      Rli8X  h * Stealth   6.1   2.9  +5                  RliX !            RliX                 Rli####..## #.#....######.##  ##..#####.####.# ##.# ######<.#.......#.# #......)....##.∩.###RliY p########.#.....)..)# # #.###.#.#...# ##...##. #.#...#$###.....##...####.##.................@####? ##. ##.....# ###...g......≈..g.##..≈.§§..#..≈..§≈..#!...?..g≈..∩..§####....(.≈§..≈.#RliD^ Rlig :g.Rlilh %2Rliq Rlis Y _Found a fizzy red potion.RliCFx ##..#####.####.# ##.# ######<.#.......#.# #......)....##.∩.###.# #.########.#.....)..)# # #.###.#.#...# ##...##.. #.#...#$###.....##...####.##...............####? ##. ##.....# RliF(###...g...g.# #...≈.....##..≈.§§..≈..§≈..#!...?..g≈..∩..§########....(.≈§..≈.# #####...§.≈.Rli'KRlihTg.g====3Rli]Rli`+ _The hobgoblin shouts!RliM ######<.#.............)....##.∩.###########.#.....)..)# # #.###.#.#...# ##...##.. #.#...#$###.....##..####.##...............####? ##. ##.....# g# ###...g....# #...≈...##..≈.§§..≈..§≈..#Rli !...?..g≈..∩..§## ######....(.≈§..≈.# #####...§.≈. #....§§.$Rli( RliS) Z=---4Rli2 Rli4 V _The hobgoblin barely misses you. RliB\---9 (0.9 Rli} Rli _You barely miss the hobgoblin. The hobgoblin barely misses you. Rlis =5.8 Rli}  RliL _You closely miss the hobgoblin. The hobgoblin closely misses you. Rli)'  Rli*> You hit the hobgoblin. Rli*,6.6 (0.8 Rli4 Rli7d _The hobgoblin is moderately wounded.!Rli[;  You hit the hobgoblin.!RliY$295 37.4 _You kill the hobgoblin!"Rlia3"Rli=c"Rlilg"Rlij"RliJk"Rlin"Rli&q"Rlipq;300"Rlit"Rli)zM _You now have 300 gold pieces (gained 5)."Rliv}3"Rli~"Rli`"Rli"Rli"Rli/"Rli"Rli,"Rli֊"RliZ"Rli,"RliZ"Rli,"Rli"Rli| _n - 4 scrolls labelled TEMEUM NUDO (gained 1)"Rli3"Rli8"Rlir"Rli:,"RliT"Rli)"Rlib,"Rli"Rli,"Rli"Rlif _m - 5 stones (gained 1)"Rliô"Rli**300"Rli"Rli#"Rli"Rli6"Rli"Rlif"Rli,"Rli"Rli"Rliq"Rli"Rli<Lava "Rli"Rli"Rli^"Rligg #........# ##.§...##  ........# ###...g...#  ........###...≈.....# .........##.§≈.≈....# .........#..≈...≈..## ...!.......≈..∩..≈## ######......≈.§.§.# #####...§§≈§.#  #...§@§.$# -212.4 (15.0) #...§#####  ###### "Rlih,5  g   Ijyb (wand, wandering) -"Rlip"RliurY _Ijyb is nearby!#Rli * .#   .# ###...g...#  .###...≈.....#  ..##.§≈.≈....#  ..#..≈...≈..##  ...!.......≈..∩..≈##  .....≈.§.§.#  #####...§§≈§.#  #...§@§.$#  #...§#####  ######$Rli7 .#   .# ###...g...#  .###...≈.....#  ..##.§≈.≈....#  ..#..≈...≈..##  ...!.......≈..∩..≈##  .....≈.§.§.#  #####...§§≈§.#  #...§@§.$#  #...§#####  ######  $Rli?$Rli$Rli $Rli#Y _Ijyb is nearby!$Rli#?# ##.......# #.# ##.....##  .$Rli# ###...g...#  .###...≈.....#  ..##.§≈.≈....#  .........#..≈...≈..  ...!.......≈..∩..≈########......≈.§.§.# $Rli#####...§§@§.# #...§≈§.$# #...§###########$Rli  $Rli .g....§§.g)$Rli 9==3.0)$Rli< $Rli  " _Ijyb shouts!'RliQ R  Cast which spell? (? or * to list) +Rli+Rli3 Your spells (cast)TypeFailure Level  a - Confusing Touch+RliHexes6% 3 b - Tukima's DanceHexes6%3 Select a spell to cast+Rli[!]/[I] toggle spell headers/Rliqt/Rliu|/RliF#?.......# ##.......#belafias the Sneak #........# ##.....##Poltergeist of Gozag  Gold: 300  ........# ###.......#Health: 31/31 ========================........###...≈.g...#Magic: 8/8========================.........##..≈.≈....#/RliAC: 7Str: 4  .........#..≈...≈..##EV: 12Int: 18  ...!.......≈..∩..≈##SH: 0Dex: 22  ######......≈...§§#/RliQXL:  5 Next: 33% Place: Dungeon:3#####...§§@..#Noise: ==-------  Time: 2213.4 (0.0)#...§≈§.$#a) +1 dagger#...§#####Throw: 5 stones/Rli######Fly Lava g   Ijyb (wand) _n - 4 scrolls labelled TEMEUM NUDO (gained 1) _m - 5 stones (gained 1) _Ijyb is nearby! _Ijyb is nearby! /Rli&m_Ijyb shouts!  Cast which spell? (? or * to list) /Rli/RliL_#?.......# ##.......#belafias the Sneak #........# ##.....##Poltergeist of Gozag  Gold: 300  ........# ###.......#Health: 31/31 ========================/RliÑ........###...≈.g...#Magic: 8/8========================.........##..≈.≈....#AC: 7Str: 4  .........#..≈...≈..##EV: 12/RliInt: 18  ...!.......≈..∩..≈##/RliZSH: 0Dex: 22  /Rli5######......≈...§§#XL:  5 Next: 33% Place: Dungeon:3/RliZ#####...§§@..#Noise: ==-------  Time: 2213.4 (0.0)/Rlix#...§≈§.$#a) +1 dagger/Rli#...§#####Throw: 5 stones######/Rli?Fly Lava /Rliϒlg   Ijyb (wand) /Rli_n - 4 scrolls labelled TEMEUM NUDO (gained 1) _m - 5 stones (gained 1) /Rli p_Ijyb is nearby! _Ijyb is nearby! /Rli<m_Ijyb shouts!  Cast which spell? (? or * to list) /Rli/Rli,.g≈.#..§§≈.#..../Rli=5---------4.4 (1Touch Fly Lava /Rli/Rli6 _Your tendrils begin to glow red.0RliJ .###. #?##.......# # ##.....# ###..###...≈...##..≈.≈g...#0Rli$ I......#..≈...≈..##...!.......≈..∩..≈########......≈..@≈#####...§§≈..#..§§≈..$....###########0RliZ 0Rli ....≈§§g≈§§.§≈.....###0RliK 9--50Rli0Rli1Rli:####.##.. #.###.#?##.......# # ##.....# ###..###...≈....##..≈.§§§..#......#..≈..g≈§.##1RliR...!.......≈..∩@.§########......≈...≈#####...≈.≈..≈..$....###########1Rliȏ.......#............##......#§.....#..#§g§§.#§§#§1Rli4N=-61Rli1RliF _Ijyb misses you.1Rliqa 1  You hit Ijyb but do no damage.You feel bolstered by spreading misfortune........#............##......#....#g§§§..#.§≈..#.§#≈gd, confused)1Rlic 10 7.3 (0.9Fly 1Rli B _Ijyb appears confused.2Rli9.#...#$###.....#####.##.. #.###.#?##.......# # ##.....# ###..###...§§...##..≈g§§§..#......#..≈..@≈..##...!.......≈..∩..§########......≈...≈#####...≈.≈..≈..$....###########2Rli/  Ijyb falls into the lava!  Ijyb is incinerated.You now have 305 gold pieces (gained 5).2Rli..........≈..≈2RlimC 305 9-----------356-8.3 (1.0 _You hear a sizzling splash. x3  Your Short Blades skill increases to level 3!2Rli"~ _Your Dodging skill increases to level 3!2RliV2Rli7-2Rliǩ2RliH _No target in view!3RligM3RliN3RliT3RliVH _No target in view!8Rli38Rli8Rli8Rli$ _8RliX8Rli,8Rli+8Rli8RliG1--8Rli{8Rlie6===8Rli8Rlig,8RliJ8Rli,8Rli8Rli,8Rli8Rli8Rli;===8Rli8Rli8Rli0: 98RliO8Rliz8Rli8Rli8Rli8Rli*3058Rli8Rli8Rli8Rli8Rli8RliN7==8Rli8Rli,8Rli8Rli^,8Rli'8RliT8Rli8Rli8Rlim8Rli$==8Rli88Rli]8RliB8RliF 7 8Rli8Rlie  _You feel your existence waver again.8Rli 8Rli>8Rlim8Rlia8Rli8RliF8===8Rli8Rlix,8Rli8Rli8Rli8Rlif8Rli{"8Rli"8Rli#8Rlif+===8Rli-,8Rli.8Rli1,8Rli228Rli[4,8Rlif58Rli78Rli)8M9===8Rli98Rli1=4 _Magic restored.8Rli?8Rli?8RliqA8RliB8Rli[E8RliE8RliSF8RliH8RliuJ8RliJ8RliK8RliM8RliOQ===8Rli9P8Rli8S8RliS%18Rli2T8RliYN _You now have 315 gold pieces (gained 10).8Rlih]I8Rli_8RliZa8Rlia8Rli.b8Rlie8Rlig8Rlih8Rli,j8RlimW  There is an entrance to Zatoab's Weapon Shop here.8Rlio8Rli/p _8Rlip8Rlit8Rli\|X8Rli}RLava 8RliN8Rli8Rli>8Rlim8Rli;8RliF,8Rli8Rliђ8Rli,8Rli,8Rli8Rli6X8Rli,8Rli)8Rli8Rli8Rli8Rlih8Rli<<238Rli8RliηM _You now have 323 gold pieces (gained 8).8Rliv8Rliû8Rli78Rli8Rli,8Rli88Rli:8Rli,8Rli8Rliu8Rli8,8RliV8Rli8Rli ,8Rli8Rli8Rli,8Rli'8Rli8RliL,8Rli8Rli8Rli,8Rli8Rli8Rli,8Rli8Rli8Rliu,8Rlib 8RliH ##..#####.####.# ## ######<.#.......#.# #. 8Rli.....)....##.∩.###.# #. .#######.#.....)..)# ##. #.###.#.#...# ##.. #...#.#...#.###... 8RliC#...####.##....... #........####..... #@.......# ##.... #........# ##... #........# ###.... 8Rlir#........###...§.. #.........##..≈.≈. 8Rli'#.........#§.≈...≈  #...!.......≈..∩..8Rli #######......§...§ 8Rli^#####...≈.§. 8Rli8078.3 (60.0)8Rli +9.3 (618Rli#8Rli&` _v - a scroll labelled HOAMPINTYI9RliaPI9RliP9RliXB9Rli\9Rli]9Rli1^9Rli `9Rlib9Rli+e9RliYe9Rlif9Rlih9Rlik,9Rlil9RliTn9Rlip,9Rliq9Rlit9Rliv,9RlimX9Rliq _e - 3 fizzy red potions (gained 1)9RliB9Rli9Rli!9Rliُ9Rli,9Rli,,9Rli(,9Rlic9Rli9Rli,9Rli9Rli9Rli,9Rlii9Rli9RliB9Rli9Rlik,9Rli9Rli9Rli ,9RliD9Rli9Rli,9Rliy9Rliy9Rlik9Rli9Rli9RliK9Rli9Rli>9Rli9Rli9Rliw,9Rli9Rli\[  There is an entrance to Tesacw's Weapon Emporium here.9Rli9Rli _9Rli89Rli9Rli,9Rli9Rli#..#####.###.#) ###..# .###.. .....# .. #######.... ####.# #. #........####.#.. #........# ##.## #....g..#####.##### #.#### ####g.####.....## #b...###..........########..## #@#....######.## ##..#####.####.# ##.# ######<.#.......#.# #..# .....)....##.∩.###.# #.## .#######.#.....)..)# ##.###.###.#.#...# ##...## b   bat (asleep)#...#.#.lif;49m..#.###.....###...####.##..........##........####........#300.3 (29Rli\ ..bbA bat comes into view.9Rli3=1.3 (229Rli 9RliI _The bat misses you.9Rli 9Rli& Qb.2.1 (0.8)9Rli(, 9RliR. _You barely miss the bat. The bat barely misses you. x29Rli #.....#..# #..  #..#####.# ##.# ####..# .# ##..# ......# . #######.... .####.# # #.# #.# .. #........#  #.# # #....g..### #.##### #.#### ####g.###.... #.....## #.b@.###..........#########.#....######.## ##..#####.####.# ##.# ######<.#.......#.# #..# .....)....##.∩.###.# #.##.#######.#.....)..)# ## #.###.#.#...# ## #...#.#...#.##### #...####.##..#9Rli[39;49m9RliB3.1 (1.09Rlib9Rli!S _The bat barely misses you. x2:Rli  You closely miss the bat. The bat hits you but does no damage.:RliKX0-9 (0.8:Rli:Rli' _The bat hits you.:Rlin{:Rli!b.:Rlira29--4.7:Rli :Rlia _You closely miss the bat. The bat hits you.:Rli6t{ #.....#..# # #..#####.# ##.#..# .## ##.. #......# ... # ..####.# #.# #. #.# .. #.#:Rlit #.# #. #....g.. #.##### #b#### ####g.### #.....## #.@..###. #####..######.#....######.## ##..#####.####.# ##.# ######<.#.......#.# #..# .....)....##.∩.###.# #.## .:Rli.ui#.#.....)..)# ##.## #.###.#.#...# ##...## #...#.#...#.###..... #...####.##.:Rliw:Rliw:Rli:RliY[30=5.7 (1.0:Rli:RliQ _The bat closely misses you.:Rli: :RliF !.b:Rli2G ,6.6 (0.9:RliM :RliO _You barely miss the bat. The bat barely misses you.:Rli  You hit the bat.  The bat is moderately wounded.7.4 (0.8:Rli:Rliv _The bat hits you but does no damage. The bat closely misses you.;Rlil  You closely miss the bat.The bat is moderately wounded.;Rli\xXb.8.3 (0.9;Rli|;Rli~: _The bat hits you but does no damage.;RliT  You completely miss the bat.The bat is moderately wounded.;Rli`W;RliXw1==9.1 (0.8;Rli^;Rli`: _The bat hits you but does no damage.;RliSs  You barely miss the bat.The bat is moderately wounded.;Rlis-10.0 (0.9;RliDy;Rli{{ _The bat barely misses you. The bat closely misses you.;Rli(  You closely miss the bat.The bat is moderately wounded.;RliA Qb.9;Rli ;Rli P _The bat barely misses you.;Rli]  #..##. # #.....#..# # #..#####.# ##  #####..# .## ##  #......# ... #######.. #..####.# #.## #. # #.# ..# #........ #.# #b# #....g..#;RliѱC #.##### #@#### ####g.###.. #.....## #....###..........#######.#....######.# ##..#####.####.# ##.# ######<.#.......#.# #..# .....)....##.∩.###.# #.##.#######.#.....)..)# ## #.###.#.#...# ## #...#.#...#.###;Rli B1.9 (1.0;Rli;Rli= _The bat hits you but does no damage. x2   ,.####.##  ###...........####..# ## #....<##..#######..## .### #.....@...###.....### ....##.#.......{..#  #..#######.....##.#.gP.....#.# .####.## ###...........####..#  #....<##..#######..## ### #......@..###.....### ## ###.....##.)..# ..#####.......##...##.#####.# ##.......#>....##.#g......{..# #..#######.....##.#..P..?RliPh.## ########.....P)..P#.# ..# #...))... #.[.....P ?Rlik?RlitAg.?RliWu08.7 (1.0)?Rli?Rli?Rli/ Z#.....########.............∩.# #................###..# #...............###..## #......>.####.## ###...........####..# #....<##..#######..## #?Rli0 #.........###.....### .## ###.....##@........)..# ###.......##..g##.#####.# .....#>....##.#.......{..# ?Rli0 ..#######.....##.#..P.....#.# .## ########.....P)..P#.# ?Rli1 .# #...))......#.# ## #.[.....P..#.# ?RliJ1 ##[.#........#.##...#..#.#.P.#.#?Rli2 ?Rli= :g.?Rli> %9?RlinI ?Rli?K ARli:y gg  Robin shouts!ARliL====10.6 (0.9ARlifARliU _You hit Robin but do no damage.BRli M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CRlik  You miscast Confusing Touch.  You are very lightly contaminated with residual magic.CRlil6--------=---1.6 (1.0Contam CRli;uCRliwi _Nothing appears to happen. Robin barely misses you.CRli x  You hit Robin.  Robin is lightly wounded.28CRli M------2.5 (0.9CRli CRli D _Robin hits you with a +0 hand axe of draining.DRlir `  You completely miss Robin.  Robin is lightly wounded.DRli a9=--3.4DRli DRli N _Robin barely misses you.ERlil  You hit Robin but do no damage.Robin is lightly wounded.4.3ERliesERlivN _Robin barely misses you.ERlim _Robin barely misses you.  You hit Robin but do no damage.  Robin is lightly wounded. _Robin barely misses youERli@n.  You hit Robin but do no damage.  Robin is lightly wounded.ERlinH--------5.2ERli|ERli~B  You hit Robin but do no damage.Robin is lightly wounded. _Robin barely misses you.  You hit Robin but do no damage.Robin is lightly wounded. _hits you but does no damage.HRliX  You closely miss Robin.  Robin is lightly wounded.7--6.1HRli HRli_ D _Robin hits you with a +0 hand axe of draining.IRliQ  You hit Robin but do no damage.Robin is lightly wounded.IRliܝ'7.0IRliIRliuN _Robin barely misses you.IRli~  You hit Robin.  Robin is heavily wounded.IRliZ c8=-8 (0.8IRli IRli N _Robin barely misses you.JRli  You closely miss Robin.  Robin is heavily wounded.JRli{,8.7 (0.9JRliOJRlic8 _Robin hits you but does no damage.JRli' d  You hit Robin but do no damage.JRli' X7==9.6JRli0 JRli2 Y _Robin is heavily wounded.KRlil  KRlim=Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LRli LRli" 4--------=20.6 (1.0Touch Fly Contam LRliŏ LRli\ Y _Your tendrils begin to glow red. Robin hits you but does no damage.MRli  You closely miss Robin.  Robin is heavily wounded.Robin barely misses you.MRli9==-1.5 (0.9MRlil#MRli%K _Your magical contamination has completely faded away.NRligg(confused) _Your magical contamination has completely faded away.  You hit Robin but do no damage.  You feel bolstered by spreading misfortune.Robin appears confused.  Robin is heavily wounded.  Robin says, "Why is everything spinning?"NRli10 -2.3 (0.8Fly NRlidd _Robin barely misses you.NRli  ~  You hit Robin.  Robin is heavily wounded.NRli  Rg.NRli ,3.2 (0.9NRli- NRli ^ _Robin gestures wildly.ORli/`  You hit Robin.  Robin is severely wounded.ORliqaM--------4.0 (0.8ORligkORlin\ _Robin shouts, "YES!"ORliHi  You strike the helpless Robin from behind!  You impale Robin!!ORli5C$ORlin327 =66-9 (0.9ORliORli8E _You kill Robin!PRli#30=5===PRli&~1==PRli)PRli/1 _HP restored.PRli;| 9PRli>PRli?CPRliEPRliEW327===PRliHPRliKNa=8PRliQPRliV,PRliYPRliA_F 7 PRlidPRlik _You feel your existence waver again.PRlisPRliyte6===PRli.xPRli|,PRliBPRli[PRli,PRli)PRliQ===PRli PRli,PRliPRli,PRliĬPRli,PRliPRli,PRliPRlid7==PRliPRli,PRli@PRli ,PRli PRli,PRli.PRliP==PRliPRli,PRliGPRli,PRli}PRli7,PRliPRli+PRliPRliPRli0 PRli F8===PRli PRli,,PRli:PRli,PRli3PRli#,PRliC(PRliB-Q===PRli!0PRli4,PRli:PRliA,PRli[DPRliH,PRliLPRliQPRliRPRliTPRli Zc9===PRli]PRliCi8-PRlit#...<# #.....####### #........∩.# #...... #.........###.##...........>####...........  #....<##..#######..## # #........@###.....### ## ###.....##.........)..# .#####.......##...##.#####.# .....#>....##.#.......{..# #####.....##.#..P.....#.# #########.....P)..P#.# PRlibub#...[)......#.# #.[.....P##[.#........#.#PRli064.9 (40.0)PRli_+5.9 (41PRli*PRliŮ  You now have 345 gold pieces (gained 18).  Things that are here:456.9 (42PRli  _a +0 hand axe of draining; a +2 animal skin; a +0 helmetPRliq> IPRli? PRli[ ,PRli_ PRlib PRlif PRli&g ;===PRlij PRlio PRlix ,PRli| PRliˁ PRlin ,PRli PRli< PRli ,PRliq PRli PRli0 PRli8 PRli. PRli ?  You see here a +0 war axe.PRli PRli  _PRliɵ PRli PRliC ,PRli PRli PRli; ,PRlix PRliw PRli ,PRli< PRliO PRli ,PRli PRliB PRli ,PRliM PRli PRli3 ,PRli PRli PRli ,PRli_ PRli PRli ,PRli] PRliB PRli ,PRli PRli PRliS ,PRli PRlit PRli ,PRli PRli~& PRli) ,PRli* PRli, PRliV/ PRli/ PRli1 PRli2 PRli5 ,PRlic6 PRli7 PRli+: BPRli ? PRli@ ,PRli@ PRliHB PRliD ,PRliD PRliF ,PRli6G PRlioG PRliBI PRliJ PRliYJ PRliN PRliWP ,PRliP PRliQ PRliAS PRliS PRli2[ PRlib  .######.## #.# .# ##.# #.# .# #..# #.# .# #.## #.# )# ##.## #.# .# ##...## #.# .###.....## ##.# ..........# #..# #........# #@## PRlic  ##.......# #..#  ##.....## #.## ###.......# #. #...§.....# ..≈.≈....# #. K   kobold (missile, asleep) §.≈...≈..## # .≈§.∩..≈## #K .§§...§.#PRliTo -96.9 (30PRlip +7.9 (31PRliBw PRli  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.QRliY7 8 ##.# ...#. )# #. .# ##...##QRli7 .##.....## ##............# ####.##  ###.@#  ##.....## ###....... ...§≈.≈ §.≈...≈..# QRli7 .≈§.∩..≈## #K§§...§.# ....≈.§.QRliB; QRliA [KK).QRliA 9==8.9 (1.0)QRliE QRliG ( _The kobold shouts!QRli1 m#.# #..# #.# #.# #.## #.#)# ##.## #.# ..# ##...## #.# #.###.....## ##.# QRli 6#..........# #..# ###.# ##.##  ##.# #..# ### #@###..# #....§.....# #.##..≈.≈....# #.#§.≈...≈..## #K# ..≈§.∩..≈## #.#.§§...§.# ..# #...≈.§..# ### #....≈QRliv !...#QRli: QRli :K.QRli .--9QRli QRliɱ RRliV# .)# # ..# ##...## #.###.....## ##...........# #####.#  ##..#  ##.....######....... ##...§≈.≈K§.≈...≈..## #. ..≈§.∩..≈## §§...§.# . #...≈.§.##.≈...#####K.--500RRli8  You hit the kobold.RRliD$RRliy]345 7=1.8 (0.9RRliRRliqJ _You kill the kobold!RRliMRRliNRRligSRRliUH _No target in view!RRlij IRRli3 RRlig  .)# # ..# ##...## #.###.....## ##.#...........# #####.#  ##..#  ##.....#####.......# #.# ##...§≈.≈RRli .§.≈...≈..#Fly ######RRli< u0-2.8 (1 _RRli j  You now have 351 gold pieces (gained 6).  Things that are here:RRliܺ a51-3.8 (2RRli1 RRli 8 _a +0 short sword; 2 poisoned dartsSRliDSRliDSRliGFSRliISRliKSRliNBSRliP,SRliQSRliSSRliUSRliNUSRliVSRliXSRliYSRli#ZSRli1[SRli|M ###........# ##.#  ##.......# #..#  #.##  ####.# ...§)# ##..≈.≈.# #§.≈...≈.# ..≈§.∩..≈## # ..§§...§.# #.7.8 (4...≈.§..# ###....≈...# #....##### ###### SRli6} SRli~SRliSRliE _Done exploring.TRliITRliTX...0 _Done exploring.TRli ITRli TRli TRli1 TRli* E _Done exploring.XRliX[?25h[?0c  Search for what [? for help]? YRli [?25l[?1cYRli-YRli%41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] YRlim a - [D:3] 2 poisoned dartsb - [D:3] a +0 short sword (1 further duplicate)  c - [D:3] 7 stones (9 gold) (20 further duplicates in 4 piles)  d - [D:3] Zatoab's Weapon Shop  e - [D:3] a +0 lajatang (210 gold)  f - [D:3] a +0 sling (21 gold)  g - [D:3] a +3 morningstar of holy wrath (389 gold) YRli h - [D:3] the +2 long sword of Tokleydd {drain, rPois Int+2 Dex+2} (502 gold)  i - [D:3] the +3 hand axe "Ygha" {heavy, Int+3} (471 gold)  j - [D:3] the +5 flail of Ruination {pain, ^Contam rElec rCorr Dex+3} (756 goldYRlik - [D:3] a +0 club (1 further duplicate)  l - [D:3] a +0 whip (1 further duplicate)  m - [D:3] Tesacw's Weapon Emporium  YRliFn - [D:3] a +0 flail (45 gold)  o - [D:3] a +0 mace (39 gold)  p - [D:3] a +0 rapier (71 gold)  q - [D:3] a +0 spear (39 gold) (1 further duplicate)  YRlir - [D:3] a +0 trident (45 gold)  s - [D:3] a +0 whip (32 gold)  t - [D:3] a +1 heavy trident (172 gold)  u - [D:3] a +1 short sword of electrocution (188 gold)v - [D:3] 5 javelins YRli;[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_Rliy   c - [D:3] 7 stones (9 gold) (20 further duplicates in 4 piles)  dZatoab's Weapon Shop  ea +0 lajatang (210 gold)  fa +0 sling (21 gold)  g - [D:3] a +3 morningstar of holy wrath (389 gold)  h - [D:3] the +2 long sword of Tokleydd {drain, rPois Int+2 Dex+2} (502 gold)  i - [D:3] the +3 hand axe "Ygha" {heavy, Int+3} (471 gold)j5 flail of Ruination {pain, ^Contam rElec rCorr Dex+3} (756 gold k - [D:3] a +0 club (1 further duplicate)  l - [D:3] a +0 whip (1 further duplicate)  mTesacw's Weapon Emporium  nflail (45 gold)  oa +0 mace (39 gold)  prapier (71 gold)  qspear (39 gold) (1 further duplicate)  rtrident (45 gold)  swhip (32 gold)  t - [D:3] a +1 heavy trident (172 gold)  u - [D:3] a +1 short sword of electrocution (188 gold)  v - [D:3] 5 javelins  w - [D:3] a +0 dagger (2 further duplicates)  x - [D:3] a +0 flail of protection10%_Rli 2 _RliQ  i - [D:3] the +3 hand axe "Ygha" {heavy, Int+3} (471 gold)  k - [D:3] a +0 club (1 further duplicate)y - [D:3] a stone staircase leading up5_Rliu _Rliw   k - [D:3] a +0 club (1 further duplicate)  l - [D:3] a +0 whip (1 further duplicate)z - [D:3] a +0 war axe21`Rli A - [D:3] a stone staircase leading down6`Rli2 `Rli l - [D:3] a +0 whip (1 further duplicate)  m - [D:3] Tesacw's Weapon EmporiumB - [D:3] a shaft31`Rli- m - [D:3] Tesacw's Weapon Emporium  p - [D:3] a +0 rapier (71 gold)  C - [D:3] a +0 hand axe of drainingD - [D:3] a +0 helmet42`Rli` f p - [D:3] a +0 rapier (71 gold)  r - [D:3] a +0 trident (45 gold)E - [D:3] a stone staircase leading down  F - [D:3] a stone staircase leading up  G - [D:3] a stone staircase leading down57`RliIa   r - [D:3] a +0 trident (45 gold)  t - [D:3] a +1 heavy trident (172 gold)H - [D:3] Itwe's Weapon Shop63`Rli1i  t - [D:3] a +1 heavy trident (172 gold) `Rli1 u - [D:3] a +1 short sword of electrocution (188 gold)I - [D:3] a +0 flail (42 gold)8aRli J - [D:3] a +0 hand axe (36 gold)73aRliDg  u - [D:3] a +1 short sword of electrocution (188 gold)  v - [D:3] 5 javelinsaRlitgwK - [D:3] a +0 partisan (84 gold)8bRli-  v - [D:3] 5 javelins  w - [D:3] a +0 dagger (2 further duplicates)L - [D:3] a +0 trident (42 gold)bRli-984cRlidB&  w - [D:3] a +0 dagger (2 further duplicates)  y - [D:3] a stone staircase leading up  M - [D:3] the +6 flail of a wizard's laboratory {elec, rF+ Dex+3} (708 gold)9cRliH y - [D:3] a stone staircase leading up  A - [D:3] a stone staircase leading downN - [D:3] a stone staircase leading up  O - [D:3] Agonoto's Antique Armour EmporiumbotcRli  A - [D:3] a stone staircase leading down  C - [D:3] a +0 hand axe of drainingcRlib cRliC  C - [D:3] a +0 hand axe of draining  D - [D:3] a +0 helmetcRlidRliQt  D - [D:3] a +0 helmet  E - [D:3] a stone staircase leading downdRlip<dRlidRlij  E - [D:3] a stone staircase leading down  F - [D:3] a stone staircase leading updRliz lRlivLevel 3 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help) #############  ##.....#.....##  ##............∩##  #...<...........#  lRli#...............#######  #...................∩.#  #................###..#  ######### #...............###..##   ##### #......[#lRli=##...........>.####.##   #...#####.⌠.⌠.⌠.# ###...........####..#   #......##.......####....<##..#######..##   ####....#>........### #........)###.....### lRli( ##.#.#.......#...## ###.....##.........[..#  #.###.⌠.⌠.⌠.###..#####.......##...##.#####.#  lRli Y#.[##.......# ##.......#>....##.#..........#  ##^########## #..#######.....##.#..P.....#.#  #.##.#########.## ########.....P)...#.#  #.##...........##...[)......#.# lRlik #.###..##########.[.....P...#.#  #..##...####[.#........#.#  #.....#..# #...#..#.#.P.#.# lRliV #..#####.###.#(#..........###   #####..# #.### ##..#.#####........#nRliOM41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  t - [D:3] a +1 heavy trident (172 gold)  u - [D:3] a +1 short sword of electrocution (188 gold)  v - [D:3] 5 javelins  w - [D:3] a +0 dagger (2 further duplicates)  x - [D:3] a +0 flail of protection  y - [D:3] a stone staircase leading up  z - [D:3] a +0 war axe nRliP A - [D:3] a stone staircase leading down  B - [D:3] a shaft  C - [D:3] a +0 hand axe of draining  D - [D:3] a +0 helmet  E - [D:3] a stone staircase leading down  F - [D:3] a stone staircase leading up  G - [D:3] a stone staircase leading down  H - [D:3] Itwe's Weapon Shop  I - [D:3] a +0 flail (42 gold)  J - [D:3] a +0 hand axe (36 gold)  K - [D:3] a +0 partisan (84 gold)  L - [D:3] a +0 trident (42 gold)  M - [D:3] the +6 flail of a wizard's laboratory {elec, rF+ Dex+3} (708 gold)  N - [D:3] a stone staircase leading up  O - [D:3] Agonoto's Antique Armour Emporium [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]pRliLevel 3 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help) #############  ##.....#.....##  ##............∩##  #...<...........#  #...............#######  #...................∩.#  #................###..#  ######### #...............###..##   ##### #......[#pRliM##...........>.####.##   #...#####.⌠.⌠.⌠.# ###...........####..#   #......##.......####....<##..#######..##   ####....#>........### #........)###.....###  ##.#.#.......#...## ###.....##.........[..#  #.###.⌠.⌠.⌠.###..#####.......##...##.#####.#  #.[##.......# ##.......#>....##.#..........#  ##^########## #..#######.....##.#..P.....#.#  pRli#.##.#########.## ########.....P)...#.#  #.##...........##...[)......#.#  #.###..##########.[.....P...#.#  pRli#..##...####[.#........#.# pRli #.....#..# #...#..#.#.P.#.# pRli^ #..#####.#pRli7##.#(#..........### pRli   #####..# #.### ##..#.#####........#qRli 41 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  t - [D:3] a +1 heavy trident (172 gold)  u - [D:3] a +1 short sword of electrocution (188 gold)  v - [D:3] 5 javelins  w - [D:3] a +0 dagger (2 further duplicates)  x - [D:3] a +0 flail of protection qRliM  y - [D:3] a stone staircase leading up  z - [D:3] a +0 war axe  A - [D:3] a stone staircase leading down  B - [D:3] a shaft  C - [D:3] a +0 hand axe of draining  D - [D:3] a +0 helmet  E - [D:3] a stone staircase leading down  F - [D:3] a stone staircase leading up qRli G - [D:3] a stone staircase leading down  H - [D:3] Itwe's Weapon Shop  I - [D:3] a +0 flail (42 gold) qRli J - [D:3] a +0 hand axe (36 gold)  K - [D:3] a +0 partisan (84 gold)  L - [D:3] a +0 trident (42 gold) qRli  M - [D:3] the +6 flail of a wizard's laboratory {elec, rF+ Dex+3} (708 gold)  N - [D:3] a stone staircase leading up  O - [D:3] Agonoto's Antique Armour Emporium qRli' [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]sRlicLevel 3 of the Dungeon <<<>>>^∩∩∩∩(Press ? for help) #############  ##.....#.....##  ##............∩##  #...<...........#  #...............#######  #...................∩.#  sRlizR#................###..#  ######### #...............###..##   ##### #......[###...........>.####.##   #...#####.⌠.⌠.⌠.# ###...........####..#   #......##.......###sRli#....<##..#######..##   ####....#>........### #........)###.....###  sRli##.#.#.......#...## ###.....##.........[..#  sRlii#.###.⌠.⌠.⌠.###..#####.......##...##.#####.#  sRli#.[##.......# ##.......#>....##.#..........#  sRli)##^########## #..#######.....##.#..P.....#.#  #.##.#########.## ########.....P)...#.# sRliP #.##...........##...[)......#.#  #.###..#########sRlirP#.[.....P...#.#  sRli#..##...####[.#........#.# sRli #.....#..# #...#..#.#.P.#.#  sRlin#..#####.###.#(#..........### sRli  #####..# #.### ##..#.#####........#tRlidtRlidtRligbelafias the SneakPoltergeist of Gozag  Gold: 351 Health: 31/31 ========================Magic: 9/9========================AC: 7Str: 4EV: 13Int: 18SH: 0Dex: 22XL:  5 Next: 67% Place: Dungeon:3Time:Fly Things that are here: _a +0 short sword; 2 poisoned darts _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .tRlii3tRlivjtRli=w,tRliw$ _tRli|tRlir}tRlitRliStRli<tRliBtRli,tRlixtRlijtRliݍtRli*351tRlitRlid  Things that are here:  a +0 short sword; 2 poisoned dartstRliɚtRli. _tRlitRlitRli,tRliatRlitRli-tRlitRli6tRliCtRli,tRliVtRliߴtRliB,tRliٶtRliútRli,tRlitRlitRli,tRlitRli:tRli,tRlitRlitRli,tRliDtRlitRli,tRli tRlihtRliKtRliztRlitRli1tRli,tRliVtRlitRli,tRli%tRlitRli,tRliStRlitRli,tRlitRlitRliF,tRli9tRlitRlitRlitRli tRlitRli%,tRlitRlirtRli,tRli"tRli(tRli,,tRli.tRliS4tRliU8,tRli;tRlitCtRliH,tRlixLtRliqRtRliKY,tRlir]tRligbtRliwf,tRli}itRliq  Things that are here:  a +0 leather armour; a +0 short swordtRlivtRlijv _tRliytRliz~tRliւ,tRliRtRlitRli,tRliےtRli(tRlidtRlitRlitRliɦtRli ,tRliatRlitRli,tRlitRlitRli,tRli|tRlitRli\tRlitRlitRli##............∩###...<...........##...............#######...................∩.#................###.. ##...............###..# ###...........>.####.## ####...........####..# ####....@##..#######..## Noise: --------- 2543.8 (36.0) ..###tRli4z#........)###.....### a) +1 dagger #...## ###.....##.........[..# Throw: 5 stones ###..#####.......##...##.#####.# tRli# ##.......#>....##.#..........# # #..#######.....##.#..P.....#.# ###.## ########.....P)...#.# ....##...[)......#.# #####tRliU#.[.....P...#.#tRligtRli8tRlia _There is a stone staircase leading up here.uRli1, uRli, uRli=4 uRli< uRlieA 74.8 (1.0) _uRliE uRli  ### #.## ########2 #.@# ###....... ##..#######...###### #....##.....###  #####.##....#####  #.........)..#### #.###.######....# ##  #.##..# ####.### #.  #.##.## #...# #.  #.##.# ###.# #. uRli uRli& uRlioD ,6.3 (2.5uRliAI uRligL { _You fly upwards. _There is a stone staircase leading down here.vRli 3vRli vRlivRlivRli : _vRliXvRlivRliO,vRlivRlivRliRvRlitvRlivRli0vRli,vRlivRlih"vRli#,vRli$vRli&vRli8(,vRli)vRliO+vRli-,vRlik-vRli.vRli/,vRli 0vRli1vRli2,vRli4vRli=7vRli'9,vRli\:vRliq<vRli=,vRli>vRliWAvRliD,vRliEvRliIvRliYL,vRli8MvRliNvRliOvRliOvRli%QvRliUD  You see here a +0 double sword.vRliWvRliX _vRli-YvRliZvRlir\vRli\vRli]vRli_vRli`vRli`vRli.. #..^...)...... #..####........ #<.)..... _m - 14 stones (gained 9)vRliExvRli{vRli }E _Done exploring.xRli3xRli!xRli.....)..0.0)xRlixRlixRliSE _Done exploring.yRliz3yRlir{yRliO;yRliyRliE _Done exploring.~Rli[~Rli~Rlix~Rli~Rli _~Rlid~Rli{,~Rli~Rli ~Rli ~Rli ,~Rli~Rli#..##.# #.# #.##.###.# #.## ####.#..###)# #..# ###.##...# ##.# ##.##.#.# #.## #.##.#.# #..# ~Rli#.##.#.############.# ##.##.#......)...###.# #....####@⌠...⌠..##.#####73.3 (8~Rli>Z##..### #...∩.....#....#..#...# #.⌠...⌠.[.>.....~Rlig#...# #^...)..........#..## ####.............##<.# ##.).......)..#~RliK###..# ##..........###..).# ##<..##...##~Rlie#....# ##########~RliX~Rliv"~Rli#~Rli ~Rliz ~Rli ~Rlip ~Rli ~Rli^ ,~Rli ~Rli? ,~Rli ~Rli ~Rli ,~Rli ~RliY ~Rli% ,~Rli ~Rli >  You see here a +0 dagger.~Rli ~Rli  _~Rli ~Rli )#.##...# ##.# ####.##.##.#.# #.## #.#.##.#.# #..# ##.##.#.############.# ######.##.#......)...###.# #.....~Rli 6#....####.⌠...⌠..##.######.######..### #...∩.....#....#...##...# #.⌠...⌠.[.>......####...# #^...)@..........# 8.3 (5  ~Rlis [#..## ####.............# ##<.# ##.).......)..# ##..# ##..........## ..).# <..##...## ....# ########## ....# ....~Rli P# ....#~Rli ~Rli~RliRli\ 3Rli^ Rli\b Rli3i BRliMk Rlil ,Rlin Rliv # #..# ##############.# ######.....)...####........####.⌠...⌠..##.######.RliOv ##..### #...∩.....#....#...# ##...# #.[.>......### Rlimv ...# #^...)...........# Rliv z## ####....... <.# ##.)80.3 (2 ##..# ### ..)Rliv ##<..##...## ..Rliv  ########## ..#Rliw Rliw )<Rliw RliO Rli | _You see here a +5 vampiric long sword.Rlil@1.3 (1RlioRli(qR _w - a +5 vampiric long swordRliL7Rli=qInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)r - a +0 club  u - a +0 whip  w - a +5 vampiric long sword Missiles (go to first with ()  m - 14 stones (quivered) Armour (go to first with [)  b - a +2 cloak (haunted)  c - a +0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=)  j - a ring of ice (worn)  q - a +6 ring of dexterity (worn)d - a ring of ice Wands (go to first with /)l - a wand of acid (10) Rli+>Scrolls (go to first with ?)g - a scroll of identify  h - a scroll of enchant weapon  n - 4 scrolls labelled TEMEUM NUDO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rli|u0w - a +5 vampiric long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.5; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.8 XLs.  Current attack delay: 1.3. Damage rating: 18 (Base 10 x 130% (Dex) x 103% (Skill) + 5 (Ench)). Rliu=Vamp: It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Long Blades' category. It is a one-tendriled weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Rli_vStash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RliY Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  r - a +0 club  u - a +0 whip  w - a +5 vampiric long sword Missiles (go to first with ()  m - 14 stones (quivered) Armour (go to first with [)  b - a +2 cloak (haunted) Rli  c - a +0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=)  j - a ring of ice (worn)  q - a +6 ring of dexterity (worn)  d - a ring of ice Rli  Wands (go to first with /)  l - a wand of acid (10) Scrolls (go to first with ?)  g - a scroll of identify  h - a scroll of enchant  n - 4 scrolls labelled TEMEUM NUDO RliK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RliU Ma - a +1 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 3.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.9 XLs.  At current training (25%) you reach 10.0 in about 5.9 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 4 x 130% (Dex) x 106% (Skill) + 1 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tendriled weapon. It can be maximally enchanted to +9. RliV uStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “He drew his dagger, that was sae sharp, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rli0Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  r - a +0 club  u - a +0 whip  w - a +5 vampiric long sword Missiles (go to first with ()  m - 14 stones (quivered) Rli[Armour (go to first with [)  b - a +2 cloak (haunted)  c - a +0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=)  j - a ring of ice (worn)  q - a +6 ring of dexterity (worn)d - a ring of ice Wands (go to first with /)  l - a wand of acid (10) Scrolls (go to first with ?)g - a scroll of identify  h - a scroll of enchant weapon Rli= n - 4 scrolls labelled TEMEUM NUDO Rli[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rli Rli #.##.#.##..#### belafias the Sneak#.##.#.############.# ###### Poltergeist of Gozag  Gold: 351#.##.#......)...###.# #..... Health: 31/31 ========================#....####.⌠...⌠..##.######.#### Magic: 9/9RliA========================##..### #...∩.....#....#...# # AC: 7Str: 4  #...# #.⌠...⌠.[.>......### # EV: 13Int: 18  #...# #^...)...........# # SH: 0Dex: 22  Rli4#..## ####.............# # XL:  5 Next: 67% Place: Dungeon:2  #<.###.@.......)..# # Noise: ---------  Time: 2581.3 (0.0) ##..###..........## # a) +1 dagger ..).#Rli##<..##...## # Throw: 14 stones ....###########Fly ....# ....# ....# ..<.# ....# _Done exploring. _Done exploring. Rli_Done exploring. _You see here a +0 dagger. _You see here a +5 vampiric long sword. _w - a +5 vampiric long swordRliRli RliRliKRli?RliC  Skill  Level Cost  Apt Skill  Level Cost  Apt Rli a - Fighting   0.0   1.2  -1   i + Spellcasting 2.7   3.6  -1           b - Maces & Flails   0.0   1.4  -2   j + Hexes5.1   3.0  +4  Rli2 c - Unarmed Combat   0.0   1.7  -3       d - Throwing   0.0   0.7  +2   k + Evocations0.4   1.2  -1          Rli~Y e * Short Blades   3.0   3.4  +1       f - Long Blades   1.5   1.0   0  Rli?            g + Dodging3.0   3.4  +1      Rli; h * Stealth   6.3   2.9  +5          Rli                Rli                 Rli[            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Rli}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRli1 Rli  #.##.#.##..#### belafias the Sneak#.##.#.############.# ###### Poltergeist of Gozag  Gold: 351#.##.#......)...###.# #..... Health: 31/31 ========================#....####.⌠...⌠..##.######.#### Magic: 9/9========================##..### #...∩.....#....#...# # AC: 7Str: 4  Rli #...# #.⌠...⌠.[.>......### # EV: 13Int: 18  #...# #^...)...........# # SH: 0Dex: 22  #..## ####.............# # XL:  5 Next: 67% Place: Dungeon:2  #<.###.@.......)..# # Noise: ---------  Time: 2581.3 (0.0) ##..###..........## # a) +1 dagger ..).###<..##...## # Throw: 14 stones ....###########Fly Rli ....# ....# ....# ..<.# ....# _Done exploring. _Done exploring. _Done exploring. _You see here a +0 dagger. _You see here a +5 vampiric long sword. _w - a +5 vampiric long swordRlix Rli Rli Rli RliRlicXInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)r - a +0 club  u - a +0 whip  w - a +5 vampiric long sword Missiles (go to first with ()  m - 14 stones (quivered) Armour (go to first with [) Rli b - a +2 cloak (haunted)  c - a +0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=)  j - a ring of ice (worn)  q - a +6 ring of dexterity (worn)d - a ring of ice Wands (go to first with /)Rlil - a wand of acid (10) Scrolls (go to first with ?)g - a scroll of identify  h - a scroll of enchant weapon Rli3= n - 4 scrolls labelled TEMEUM NUDO RliW[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rli;w - a +5 vampiric long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. Rli< Your skill: 1.5; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.8 XLs.  Current attack delay: 1.3. Damage rating: 18 (Base 10 x 130% (Dex) x 103% (Skill) + 5 (Ench)). Vamp: It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Long Blades' category. It is a one-tendriled weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {vamp} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rli RliU Rli>(  #.##.#.##..#### belafias the Sneak#.##.#.############.# ###### Poltergeist of Gozag  Gold: 351#.##.#......)...###.# #..... Health: 31/31 ========================#....####.⌠...⌠..##.######.#### Magic: 9/9========================Rli( ##..### #...∩.....#....#...# # AC: 7Str: 4  #...# #.⌠...⌠.[.>......### # EV: 13Int: 18  #...# #^...)...........# # SH: 0Dex: 22  #..## ####.............# # XL:  5 Next: 67% Place: Dungeon:2  #<.#Rli) ##.@.......)..# # Noise: ---------  Time: 2581.3 (0.0) ##..###..........## # w) +5 long sword (vamp) ..).###<..##...## # Throw: 14 stones ....###########Fly ....# ....# ....# ..<.# ....# _Done exploring. _Done exploring. _You see here a +0 dagger. _You see here a +5 vampiric long sword. _w - a +5 vampiric long swordRli%* LYou unwield your +1 dagger. You feel a sense of dread.Rli3 @2.3 (1Rli^: Rliz< 0 _You see here a +0 dagger. _a +5 vampiric long sword. _w - a +5 vampiric long sword  You unwield your +1 dagger. You feel a sense of dread. _w - a +5 vampiric long sword (weapon)Rli   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   i + Spellcasting 2.7   3.6  -1           b - Maces & Flails   0.0   1.4  -2   j + Hexes5.1   3.0  +4   c - Unarmed Combat   0.0   1.7  -3       d - Throwing   0.0   0.7  +2   k + Evocations0.4   1.2  -1  li 49m         e * Short Blades   3.0   3.4  +1       f - Long Blades   1.5   1.0   0              g + Dodging3.0   3.4  +1       h * Stealth   6.3   2.9  +5                    Rli7                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRli~ n o - Conjurations   0.0   1.7  -3Axes Rli 2  -1   p + Hexes 5.1   3.0  +4  Polearms1.2  -1   q - Summonings   0.0   1.0   0e - Staves0.0   1.4  -2   r - Necromancy0.0   0.8  +1  Rli% ~ f - Unarmed Combat   0.0   1.7  -3   s - Forgecraft0.0   1.2  -1  RliM  g - Throwing   0.0   0.7  +2   t - Translocations   0.0   1.0   0  u - AlchemyRli{ (0.0   0.8  +1   h * Short Blades   3.0v - Fire MagicRli 0.0   1.2  -1  RliЮ  i - Long Blades   1.5   1.0   0   w - Ice Magic0.0   0.8  +1  Rli j - Ranged Weapons   0.0   1.4  -2   x - Air Magic0.0   0.8  +1  y - Earth MagicRli" 0.0   1.2  -1  RliN  k + Dodging 3.0   3.4  +1   z - Invocations0.0   1.2  -1  l - ShieldsRli b0.0   1.2  -1   0 + Evocations 0.4   1.2  -1   m * Stealth   6.3   2.9  +5  Rli duseful|allRlii j + Hexes 5.1   3.0  +4Unarmed Combat7  -3        Throwing0.7  +2   k + Evocations 0.4   1.2  -1      RliH      e * Short Blades   3.0   3.4  +1        f - Long Blades   1.5   1.0   0  Rli:             g + Dodging 3.0Rlip      h * Stealth   6.3   2.9  +5  Rliב           Rlin     Rlim     Rli4           RliO      Rlii      Rliy      Rliduseful|allRliko e - Short Blades   3.0Rli2,= e + Short Blades 3.0RliC { f + Long Blades   1.5RliC= a + Fighting 0.0Rli`6 Rli6 Rli]? RliH  #.##.#.##..#### belafias the Sneak#.##.#.############.# ###### Poltergeist of Gozag  Gold: 351#.##.#......)...###.# #..... Health: 31/31 ========================RliI #....####.⌠...⌠..##.######.#### Magic: 9/9========================##..### #...∩.....#....#...# # AC: 7Str: 4  #...# #.⌠...⌠.[.>......### # EV: 13Int: 18  #...# #^...)...........# # SH: 0Dex: 22  #..## ####.............# # XL:  5 Next: 67% Place: Dungeon:2  #<.#RliQ ###.@.......)..# # Noise: ---------  Time: 2582.3 (0.0) ##..###..........## # w) +5 long sword (vamp) ..).###<..##...## # Throw: 14 stones ....###########Fly ....# ....# ....# ..<.# ....# _Done exploring. _You see here a +0 dagger. _You see here a +5 vampiric long sword. _w - a +5 vampiric long swordYou unwield your +1 dagger. You feel a sense of dread. _w - a +5 vampiric long sword (weapon)RliR Rli8S RlisY RliZ Rli3Rli$Rli,..Rli7RliRli < ....# _Done exploring.Rli 3Rli Rli Rlic Rli : _Rli6 Rli< BRli Rli ,Rli Rli! Rliv$ ,Rli & Rli( Rli+ Rli+ RliH- Rli(/ Rli0 Rli0 Rli1 Rli2 Rlid4 ,Rli5 Rli;  ..# ##.# ####.#...> #.# #.## #.....### #.# #..# ####....## #.############.# #######.#.... #......)...###.# #.......###.. ####.⌠...⌠..##.######.######..... # #...∩.....#....#...# ##....#Rli;  #.⌠...⌠.[.>### #.....# #^...).......@...# #......9.3 (7  ####.............# #.._... ##.........)..# #...... ##..........## #......# Rli%< .##<..##...## ##...... ################# RliQ< Rli&B RliqC RliS 3RliU Rli3^ Rli_ Rlid BRliUf ,Rlig Rliai Rlij Rlij Rlik RliXm Rlin Rlio Rlio Rli)q Rlifr Rlir RliQs Rliz  #.## ####..###.#####..# #.. #..# ##......##...####.# ##.# ####.#...>### #.. #.## #.....### ##.##Rli{  #..# ####....###..#######.# #######.#........# ..)...###.# #.......###...... ⌠...⌠..##.######.######......... ..∩.....#....#..@# ##....##94.3 (5 ⌠...⌠.[.>......### #.....### Rlin{ ...)...........# #......## ##.............# #.._...####.........)..# #......##...###..........## #......Rli{ ##<..##...## ##........#####################Rli{ Rli Rli RliR3Rli-RliRli*RlizRli,RliRliJRliRli|RliRliRliRli RliLRlioRlifRliRliRliRlikRliRli=,RliRlig #.## #.###...#.# #....##.#  #.# #.......#.# ##.#####.#  #.## ####..###.#####..# #...#  #..# ##......##...####.###  ##.# ####.#...>### #..#  #.## #.....### ##.##  #..# ####....###..## Rli####.# #######.#........# ###.# #.....@.###......# 600.3 (6 ..##.######.######.........# #....#...# ##....##....# .[.>......### #.....###...# ....# #......##...# Rli..........# #.._...##...# .......)..# #......##...# .........## #...... <..##...## ##........#RliRliRliRliRli>RliRliRliGRliBRli,RlixRliRliRli(RliRli ###)#####...# #.##.###### #..........<### #.##.# ..###.###.....# ####.##.# .## #.###...#.# #....##.# Rli.# #.......#.# ##.##### Rli$>.## ####..###.#####..# #... ..# ##......##...####.# #Rli<.# ####.#...>### #..# #.## #....@### ##.## Rlic 3.3 (3 Rli#..# ####....###..## Rli##.# #######.#........# Rli##.# #.......###......# ##.######.######........Rli,.#Rli@#....###....##...Rli0.#>......### #.....###...#RliF{# #......##...# Rliw........# #.._...##RliRliRliERli(RliRliRliCRli,RliXRli/Rli~RlipRliRliRlįRliRliRlivRli ....# ################### ###.### #...###############  #...# #...##################  ###.# #...###########.....>.  ###)#####...# #.##.###  ##..........<### #.##.# Rli #..###.###.....# ####.##.#  #.## #.###...#.# #....##.#  #.# #.......#@# ###.#7.3 (4  #.## ####..###.#####..# #...#  #..# ##......##...####.### RliO ##.# ####.#...>### #..#  #.## #.....### ##.##  #..# ####....###..## Rli!6#####.# #######.#........####.# #.......###......# ⌠..##.######.######.........#RliyRli1RliERligRligRliLhRlilRlinRliqXRliJrRlirRlibtRliuRliuRliwRli~ #.....### ##...#...####### ...## ## .)..####  ###....# ########### ####.### #...###############  #...# #...################ ###.# #...###########.....Rli  ###)#####.. #.##.# ##..........@### #.##.#10.3 (3 #..###.###.....# ####.##.# #.## #.###...#.# #....##.#Rli #.# #.......#.# ##.#####.# #.## ####..###.#####..# #...# #..# ##......##...####.###  ##.# ####.#...>### #..# #.## #.....### ##.## #..# ####....###..##Rli[RliRli(c _There is an escape hatch in the ceiling here.Rli3RliLRli֋Rli0Rli3| _RliőRliGRli,RliRli RliRliRliRliؘRli,RlibRliRli,RliyRliϞRli,RliRliRliߢRliRlivRliRli,RliRli{RliǨ,Rli.RlioRli},RliRli1RliL,RliծRli ################  #############  #...#########  #...###########  #...###########.....>...# ####...# #.##. Rli^\......<### #.##.# .###.....# ####.##.# .###...#.# #.@..##.# 22.3 (12.0) .......#.# ##.#####.# ###..###.#####..# #...# Rli ##......##...####.### ####.#...>### #..# #.....### ##.## ####....###..#########.#........##.......###......#Rli[Rli6RlicRliRliRli˂RliRliRliMRliunRliRliӎ,RliVRliRliQRliRliRliIRliRliURliRli RliRli&RliRliRli,RliRliRliɛRliRli<Rli, ##...#...  ##  ###### ####### ..##### RliIr..##################### ###########.....>.. ..# #.##.##### .<### #.##@# 30.3 (8.0)# ####.##.# Rli/..#.# #....##.# ..#.# ##.#####.# ###.#####..# #...# .....##...####.### ##.#...>### #..Rlie#  #.....### ##.##  ####....###..##Rli Rli2RliRlibRliRliK RliRliRli7,RliRliO ....... ....§.... #...#...  ## ### #### Rli^##################### ###########.....@...#3.3 (3 # #.##.###### ### #.##.#  ####.##.# Rli.# #....##.# #.# ##.#####.#.#####..# #. Rliw...##...####.# .#...>### #..#Rli,RliLRlic _There is a stone staircase leading down here.Rli^RliӼRliRliG4.3 (1 _Rli3Rli/ ############# ##.....#.....## Rli##............∩##3 #...@...........# #...............##### #...................∩ #................###. ## #...............###.. RliM[# ##...........>.####.#  .# ###...........####..#RliT  .### #....<##..#######..##  ...### #........)###.....### RliRli6Rli\,5.8 (2.5RliRliA!{ _You fly downwards. _There is a stone staircase leading up here.Rli/3RliRliRlirRli$ _Rli_,Rli+,RlifRli###############.....#.....####............∩###...<...........#......#######....∩.70#... ##.###..# ##Rli9>.####.## # #######..# ####....<##..#######..##.####........)###.....### #...## ###.....##.........[Rlipj ###..#####.......##...##.#####.#Rli*RliYRliNRli3RliORliYRliRli,RliRliRliKRliRli{Rli,RliRli]RliRliRliMRliRli),RliRliRliRliRli Rlil ###############.....#.....##Rli ##............∩## #...<...........# #.......######..........∩Rli0 #................###..# #..........@....###..## 43.8 (6##.....>.####.##  ###....Rli^ ####..#  #....<##..#######..## Rli  #........)###.....### Rli  ###.....##.........[..# ####.......##...##.#####.Rli # .....#>....##.#........Rli e..####.....##.#..P.....#.#Rli RliTRliRli PRliS3RliZURli\Rli_,RliUcRli]dRlif,RlithRlilRli,o,Rli*qRlitRlivx,RliE{Rliw  Things that are here:  a +0 hand axe of draining; a +0 helmet; a +2 animal skinRligRli _RliRliRliRliRli&RliRli,Rli٥Rli{#................###..##...............###..##.........>.####.## ###...........####..#Rli  #....<##..#######..## #........)###.....### # ###.....##.........[..# Rli5Q#####.......##...##.#####.# ......#>....##.#@.........# 50.8 (7 Rli@#######.....##.#..P.....#. # ########.....P)...#.# #...[)......#.# #.[.....P....# Rliد'##[.#........#.# #...#..#.#.PRli.#.# ##.#(#.........### Rli(<##..#.#####........#RliΰRliRliRliRliORliRliRliRliRli-Rli*Rli,Rli/RliRli+,RliNRlio>  You see here a +0 dagger.RliBRli _RliRliRli,RliRliRlir,RlizRli7###.....##[..# ####.......##...##.#####.# .....#>....##.#..........# Rlid######.....##.#..P.....#.# ########.....P)...#.#  #...[)......#.#  #.[.....P...#.#  ##[.#........#.#  Rli#...#.@#.#.P.#.# 6.8 (6 ##.#(#..........###RliQ ##..#.#####........########...............#####........###.####.######........# #.# #.##....g..####.# Rli#.# ####g.###......# #.# Rlib#..........##### .#Rli`RliRlivRliVH3Rli+KRliTRliX,RliZ]Rli_Rlic,Rli(gRlijRlin,RlirRliEwRli{,Rli^}RliRli,RliWRliY  Things that are here:  5 javelins; a +0 daggerRliiRliޑ _Rli.RliRli ,Rli6Rli͠RliRli8RliRlioRliN,Rli RliIRliRli5RliRlio # #.[.....P...#.# ##[.#........#.# #...#..#.#.P.#.# ##.#(#..........### Rli'##..#.#####........########...............#####........###.####.######........# #.# #.# #.......####@# #.# 66.8 (10.0) # ####g.###......# #.# ###..........##### #.# RliP#....######.## #.# ####.# ##.# #.Rli{# ...#.# #..# #.# Rli@.###.# #.## #.# .)..)# ##.## #.# .#...# ##...## Rli/ #.#RliRliNRliRliPRliVQRli RRli?\XRliaXRliHbRlid,RlieRlijXRlinlRlin,RliCpRliuRliw,RlixRli*{Rli}RliV}Rliz~RliRliRliIRliwRli ######## #.[.....P... .## ##[.#........ ..#Rli? #...#..#.#.P. #.# ##.#(#........ #.### ##..#.#####.... #...# #######.............. Rlin###.## #........###.####.####..# #........# #.# #.###.# #...@...####.# #.#Rli*74.8 (8.0)Rli #.#### ####..###......# #.# #....###..........##### #.# .######.#....######.## #.# Rli..#####.####.# ##.# #.# Rli #<.#.......#.# #..# #.# ....##.∩.###.# #.## #.# Rli.,##.#.....)..)# ##.## #.#  #.###.#.#...# ##...## #.#RliRli׍RliדRliaRli* 3Rli Rli RliY Rli Rliœ Rli] Rli Rli3 Rli Rli RliA ,Rli Rli1 Rli Rli Rli> Rli: 9 ...#..# Rlin #...#..# #####.# ##.#(# # #.### ##..#.##### # #...#Rli #######.. # ###.###........###.#### # #..# #........# #.# # # ##.# #.......####.# Rli ##### #.#### ####..###......# # ....## #....###.@........##### #8.8 (4##..######.#....######.## #  ##..#####.####.# ##.# # Rli! #####<.#.......#.# #..# #.)....##.∩.###.# #.## # ######.#.....)..)# ##.## #  #.###.#.#...# ##...## #Rlij   #...#.#...#.###.....## ##  #...####.##..........# #. Rli Rli Rlib Rli Rli RliD RliK Rli ,Rli ,Rli Rli Rli Rli RliF Rlil Rli\ Rli@ Rli ,RliM RliO Rli RliK RliP Rli  # #..##........# #.# .# ##.##.......####.# .##### #.#### ####..###......# .....## #....###..........##### ###..######.#....######.##  ##..#####.####.# ##.# Rlit #####<.#.......#.# #..# ....)....##.∩.###.# #.## #######.#.....).@)# ##.## 83.8 (5 #.###.#.#...# ##...## # #...#.#...#.###.....## #...####.##..........# #........####........# # #........# ##.......# #.Rli K #........# ##.....## #. #........# ###.......# #. #........###...§.....# #)Rli RliS Rlid RliHRliKBRliEMRli O,Rli>PRlixRRli TRli.......# ##.....## #.## .......# ###§§.....# #.# .......###..§≈§§@..# #)# 9.8 (5 ........##..§§§....# #.# ........#..≈...≈..## #.# ..........§..∩..≈## ##.# Rli#?G#####......§.§.≈.# #..######...§§≈..# #####...§§...##....###########RliPERlixFRli3RliRli:Rli#RliRli5RlimRliRliRliDRliXRliRli RliRliPRlic,Rli RliRli/,RliRliRli,RliBRli#RliRliRliRliRliRli%RlitRliRli,RliRli Rli,RliRli Rli(Rli^RliRliRlidRliRliRli Rlib Rli Rli RlicRlinRliRliRliRliRliRliRliRlijRliRlihRli"Rli Rli Rli!Rli,$Rli&Rli'Rli*Rli,Rli.,Rli 0Rli3RliB5Rli5Rlih7Rli:Rli=,Rli?RlinBRli$DRliPDRli{ERliOGRlijL,RliNRliPRliRRliRRliQTRli`WRlieY,RliZRli*]Rlir^Rli^Rlin_Rli`RliaRlibRli{cRlidRlifRlifRligRliiRlii,RlixjRliRkRlil,RlilRlimRliPn,RlinRlicoRliypRlipRliqRlimrRligsRlisRlitRliquRli_vRlivRlivRlixRliz,Rlic{Rli|Rli},Rli~Rli<Rli,Rli؂Rli[RliŅRliRliRliRliRliRliyRliȑ# ##.# #.# .# #..# #.# #.# #.## #.# Rli )# ##.## #.# # ##...## #.# #.###.....## ##.# #RliL....# #..# ###........# ##.## Rli ##.......# #@.# 47.8 (38.0)  ##.....## #.##  ###.......# #.# Rli##...§.....# #(# ..≈§§....# # #..§...≈..## # ..≈..∩..≈## ## RliH.§§≈...≈.# #.. #...≈§≈..# ####RliޓRliRli'RlivRli3RliRliRliRliXRliRliRli%,RliRli.)# ##.#. ..# ##...##.###.....## ##.# #..........# #..# ###........# ##.##  ##.......# #..#  ##.....## #.##  ###.....# ##...§..# 50.0) RliQ##..≈§§.... #..§...≈..#Fly ### #..§.§...# #....##### ######Things that are here:RliRliRliX _2 poisoned darts; a +0 short swordRlit +Pick up what? 23/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 2 poisoned darts [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Rlil  b + 2 poisoned darts[Enter] accept (1 chosen)Rli  Rli 1.)# ##.###.#belafias the Sneak ..# ##...###.#Poltergeist of Gozag  Gold: 351 #.###.....## ##.#Health: 31/31 ======================== #..........# #..#Magic: 9/9======================== Rli ###........# ##.##AC: 7Str: 4##.......# #..#EV: 13Int: 18##.....## #.##SH: 0Dex: 22  ###.......# #.#XL:  5 Next: 67% Place: Dungeon:3 ##...§.....# #@#Noise: ---------  Time: 2750.8 (0.0) ##..≈§§....# #.#w) +5 long sword (vamp) #..§...≈..## #.#Throw: 14 stones Rlii @..≈..∩..≈## ##.#Fly .§§≈...≈.# #..# #...≈§≈..# #### #..§.§...# #....##### ###### _a +0 hand axe of draining; a +0 helmet; a +2 animal skin Rli _You see here a +0 dagger.  Things that are here: _5 javelins; a +0 dagger  Things that are here: _2 poisoned darts; a +0 short swordRli" Rli-# *1.8 (1Rli!( RliB* * _x - 2 poisoned dartsRliJ IRliRliBRli Rli ,Rli RliKRliRli#RliRli(RliRliRliRli Rli!Rli+"Rli#Rli('Rli(,Rli)Rli-Rli5/Rlil/Rli0Rli)4Rli4,Rli4Rli7Rli9,Rli9RliU=Rli<>Rli`>Rli?Rli_BRliC,RliDRliFGRliFHRliHRliHRliLRliM,RliNRliRRliS,RliTRlieXRliZRliZRli\Rli_RliCb,RlicRlikRli~n,RlipRliuRlibxRlixRlizRli3Rli5,Rli„Rli!RliߋRliRli~RliRlii,Rli<RliRliRliRliRli)RliCRliRliNRliRliRli9RliRRliRliXRliRliQRliRliRli^RliCRliRli_RliRliRliRliRliRliRliRliE,Rli,RliRliRli'RliRliRliXRliRliVRlinRliH,RliRliRliRliRli-Rli-Rli0Rli[RliRliRli,RliRliRliRliRliRliP^ ######.#....######.###.# .Rli}#####.####.# ##.##.# <.#..Rli.# #.#.# ...##.∩.###.# #.##.# #.)..)# ##.##Rli#.# #.###.#.#...# ##...###.# Rli#...#.#...#.###.....## ##.# Rli!#...####.##..........# #..# #RliD........####...@....# ##.##88.8 (3Rlid 7.0)Rli........# ##.......# #..#RliK......# ##.....## #.## #........# ###....§..# #.# Rli#........###...≈.§.§.# #)#......##..≈.≈§...# #.#.....Rli..#..≈.§.§.§## #.#.......≈..∩.§§## ##.#Rli Z#....§§≈...≈.# #..#RlihRli`RliRliЩ3RliGRliRli,3RliRliRli(,Rli,Rli,RliRlirRliARlizRliRliGRliy,RliRlio ...## #....###..........##### #. ##..######.#....######.## #.  ##..#####.####.# ##.# #. Rli ####<.#.......#.# #..# #. ..)....##.∩.###.# #.## #. ##....)..)# ##.## #.  #.###.#.#...# ##...## #.  #...#.#...#.###.....## ##.  #...####.##.@........# #..92.8 (4.0) RliY #........####........# ##.#  #........# ##.......# #..#  #........# ##.....## #.##  #........# ###.......# #.# Rli #........###...≈.....# #)#  #.........##..≈.≈.Rli...# #.#  #.........#..≈...≈..# #.# Rli #...........≈..∩.§§## ##.#Rli[RliRliRli 3Rli Rli Rli^ ,Rli ,Rli- ,Rli Rli RliJ ,Rli Rli Rli3 ,Rli Rli <  You see here a +0 whip.Rli Rli#  _Rli Rli   #.# #..# #........#  #.# ##.# #.......### #.##### #.#### ####..###..... # #.....## #....###..........#### # #####..######.#....######.##  ##..#####.####.# ##.# .########<.#.......#.# #..# .#.....)....##.∩.###.# #.## ...#######.#....@)..)# ##.## 7.8 (5 #..# #.###.#.#...# ##...## #.## #...#.#...#.###.....## ### #...####.##..........#  #......RliX l..####........# #........# ##.......# #........# ##.....## #........# ###.......# #..###...≈.....#Rli Rli RliwNRliOWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon Rli Rli#  #.# #..##........# #. belafias the Sneak#.# ##.##.......####. Poltergeist of Gozag  Gold: 351#.##### #.#### ####..###...... Health: 31/31 ======================== # #.....## #....###..........#### Magic: 9/9Rli# ======================== # #####..######.#....######.##AC: 7Str: 4 ## ##..#####.####.# ##.#EV: 13Int: 18 .########<.#.......#.# #..#SH: 0Dex: 22 .#.....)....##.∩.###.# #.##XL:  5 Next: 67% Place: Dungeon:3 ...#######.#....@)..)# ##.##Rlip$ Noise: ---------  Time: 2797.8 (0.0) #..# #.###.#.#...# ##...##w) +5 long sword (vamp) #.## #...#.#...#.###.....##Throw: 14 stones ####...####.##..........#Fly #........####........##........# ##.......##........# ##.....###........# ###.......#Rli$ #........###...≈.....#Things that are here: _5 javelins; a +0 dagger  Things that are here: _2 poisoned darts; a +0 short sword Rli$ 3_x - 2 poisoned darts _You see here a +0 whip.Rli:% Rli& Rli/ Rli6 ~  You see here a +0 whip.RliP9 Rli9  _Rli: Rli> RliA ,RlizB RliF RliH ,RliI RliM RliO ,RliP RliXT Rli-U ,RliU RliW RliY ,RliY RliV\ Rli] ,Rli^ Rlib Rlid ,Rlie Rlii Rlil ,Rlin RliTq Rlit ,Rliwv Rliz Rli} ,Rli~ Rli Rli9 ,Rli4 Rli Rli. ,Rli Rli Rlih ,Rli Rli RliӤ ,Rli Rli Rli ,Rlim Rli Rlix ,Rli Rli RliK ,Rli Rli Rli Rli Rli Rli] u _2 poisoned darts; a +0 short sword _x - 2 poisoned darts Rli _You see here a +0 whip. _You see here a +0 whip.  Things that are here:  a +0 leather armour; a +0 short swordRli K _RliQ Rliv ,RliI Rli Rli ,Rli Rli Rli ,Rli9 Rli Rli ,Rli Rli{ Rlid ,Rli Rli2#  Things that are here:  a +0 hand axe of draining; a +0 helmet; a +2 animal skinRli% Rlio&  _Rli ( Rlil* Rli"- ,Rlic. Rli0 Rli2 ,Rliq4 Rli|6 Rli8 ,Rli9 Rli; Rli= ,Rli> RliA Y  There is a stone staircase leading down here.RliBB RlifE RliF $ _RliKG Rli ;4Rli Rli Rli Rli _You fly downwards.  Found 10 gold pieces.  There is a stone staircase leading up here.RlieRli  .# .. .# ##K  #.. Rli  # #.#  #.#.##  #..@....# 830.6 (32.8) ###.#####  Rli~.$#  #...  #.## #.K   kobold (asleep) #.Rli; #. Rli5Rlis _A kobold is nearby!Rli#. .##K# #..# #.# #.#@###.#..<....###.##### .$##...###.RliRli~ 71.6 (1.0) _RligRlipRli##. .#K# #..# #@# Rlig#.#.###.##..<....####.##### .$##...#.##RliC;2RliRRliRlifdMl Rliڞ##. .#K #@.# #.## #.###..<....Rli####.#####l   iguana (asleep)#.Rli Rli%3RliΫRliZ _An iguana comes into view.Rli6 k  The helpless kobold fails to defend itself.  You hit the kobold.Rli?> C$RliA U351 84.9 (1.3RliF RliH J _You kill the kobold!RliIY#.# #l# ..# #.# ##.##... .# RliY##@#  #..# # #.## #.#.###.# #..<....####.#####.$##...RliFZ+#.##Rlid_Rli_+50RlipbRlif  Rli.g[Things that are here: _4 gold pieces; a +0 whipRli ..#l. #.# #.#####.#####..........# ##$Rlio  #.. #.## #.###..<....###.##### .$#..Rli Rli ,6 _Rlic RliN Rli_##..#lRliH. #.# #####.####......@...#####.##.##.##$ #..Rlib #.###.###..<....###.##### .$#Rli;Rli%7RliVRliRliK/##..##l. #.# #.#####@####Rli=.........####.##.##.## ##$# # #.. #.## #.###..<....###.#####RliRli%8Rli}Rli=Rli ##.# #.#.##lRli x#... #@# #.#####.#####..........#####.##.##.## ##$# # #.. #.###.###Rli 8..<....Rli Rli %9Rli Rli Rliw## .# #.Rliw##l#... ####.# #####.###.........####.##.##.# ##$# # #.. #.###.###Rli}Rli~&40Rli!RlimRliU: lRli.Vl  The helpless iguana fails to defend itself.  You slash the iguana!  The iguana is heavily wounded.RlizV4=2.3 (1.4RliB[$ Rli[E_The iguana barely misses you.RliZ>  You hit the iguana.  The iguana is severely wounded.Rli>s14--------------=3.7Rli|Rli. _The iguana bites you! x2Rli tRlitRlilxRli{^ _You are too injured to fight recklessly!Rli  You hit the iguana but do no damage.The iguana is severely wounded.Rli4-5.0 (1.3RliRli\> _The iguana bites you but does no damage.Rli M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RliLk ### ..# # #.# #.##l# #...@# ####.# Rliу_#.####  .....#  #.##.#  # ##$# #  #..# # #.##  Rli] page down [PgUp|<] page up [Esc] exit[top]Rli RliE'7  b - a +2 cloak (haunted)c0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=)  j - a ring of ice (worn)q - a +6 ring of dexterity (worn)d - a ring of ice Wands /  l - a wand of acid (10) Scrolls (go to first with ?)  g - a scroll of identify  h - a scroll of enchant weapon Rli's n - 4 scrolls of vulnerability {unknown}  v - a scroll of noise {unknown} Potions (go to first with !)  e - 3 potions of curing {unknown}  i - 2 potions of lignification {unknown}  k - a potion of moonshine {unknown}  p - a potion of might {unknown}  s - a potion of heal wounds {unknown}t - a potion of ambrosia {unknown}botRli>  j - a ring of ice (worn)  n - 4 scrolls of vulnerability {unknown}Sli t - a potion of ambrosia {unknown}. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are Sli@ fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potionSli Inventory: 24/52 slots  b - a +2 cloak (haunted)  c - a +0 helmet (haunted)  f - a +1 cloak (haunted)  o - a +0 cloak (haunted) Jewellery (go to first with "=) Slik  j - a ring of ice (worn)  q - a +6 ring of dexterity (worn)  d - a ring of ice Wands (go to first with /)  l - a wand of acid (10) Scrolls (go to first with ?)g - a scroll of identify  h - a scroll of enchant weapon  n - 4 scrolls of vulnerability {unknown}  v - a scroll of noise {unknown} Potions (go to first with !)  e - 3 potions of curing {unknown}  i - 2 potions of lignification {unknown}  k - a potion of moonshine {unknown}p - a potion of might {unknown}  s - a potion of heal wounds {unknown}  t - a potion of ambrosia {unknown} Sli [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Sli( Sli*),Sli/Sli2eGoodbye, belafias.189 belafias the Sneak (level 5, 0/31 HPs)Began as a Poltergeist Enchanter on Jan 18, 2026.Was an Initiate of Gozag.Slain by an iguana (8 damage)... on level 4 of the Dungeon.The game lasted 00:23:08 (2879 turns). Best Crawlers -1.61832976 tswnSlie2TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnSli2ReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  Sli2m12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the OrbSliSli Sli) ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l