(}lilZ  Player: belafias Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.06:26:48.ttyrec Time: (1768717608) Sun Jan 18 06:26:48 2026 )}li/z [?1051l[?1052l[?1060l[?1061h)}liöz V)0[?7h[?25l[?1c)}liØ )}li¹Š ©Welcome, belafias. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter*}liÏê *}li é *}liêñ belafias the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiveredFly *}li¼õ Ô#+#+##.@.######*}li,û *}liqý ´Welcome, belafias the Poltergeist Enchanter.The glorious Orb of Zot lies far below, as if waiting for you to find it.*}li±*}li@1‹Press ? for a list of commands and other information.*}liS4*}li7[ _Found a staircase leading out of the dungeon.,}liô£,}li0¤,}li¤¤,}li;¦,}li§§,}liw¬f _,}liͬ,,}li‡®> _You reach down and open the door.,}liª¯,}liѯ,}liM°,}liZ³8There is an open door here.,}li·´,}li;µ _,}liÕµ,}li5·,}li˜¸,}liÁ¸,}liT¹,}li3»,}li|¼,,}li½,}li¯¾,}liì¿,,}li†À,}liÛÁ,}li?Ã,}lifÃ,}liÄ,}li?Æ,}li‡Ç,}liºÇ,}liÈ,}liÇÉ,}li7Ë,}li_Ë,}liÜË,}li’ÎR  There is a fountain of clear blue water here.,}liÇÐ,}li.Ñ _,}liÒÑ,}liUÓ,}liÔ,}li°Ô,}li*Õ,}li×ÙZ  There is a fountain of clear blue water here.  ,}li ÚGYou briefly stop to wash your tendrils.,}liÛ,}liÜ _,}li Ü,}li·Þ,}liŒà,,}li.á,}li[ã,}libä,,}li£ä,}liPç$ ,}likç"_You reach down and open the door.,}liê3,}li÷ê,}liÔí,}lißó9.ß.ß.#+#'#.ß.ß.#..ß..#.<.#..ß..#.ß.ß.#####.ß.ß.#...............#,}liô´#...⌠...⌠...####....ß....####.⌠...⌠.####.....##,}li;ô ###@####......# ,}liPôy#.###.###.,}lihô5..##.,}lizô^g   hobgoblin (asleep),}liŠô3!.,}li®ô4#g,}liôù016.0 (16.0),}li:ú+7.0 (17,}lifý,}liË‘ _A hobgoblin comes into view. _There is an open door here.-}ližð -}liÔù   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.4   1.0   0  -}liÄú             e + Dodging2.1   2.5  +1      f + Stealth4.4   2.1  +5                                                      [-}liEû $40m                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/}li ö Œ f * Stealth   4.4lliYblli\jllinrC.ß.ß.#+#'#.ß.ß.#belafias the Vexing..ß..#.<.#..ß..#Poltergeist.ß.ß.#####.ß.ß.#Health: 11/11 ========================...............#Magic: 3/3lli-s»========================#...⌠...⌠...###AC: 2Str: 4#....ß....##EV: 11Int: 17##.⌠...⌠.##SH: 0Dex: 14##.....##XL:  1 Next:  0% Place: Dungeon:1###@###Noise: ---------  Time: 17.0 (0.0)#......#a) +1 daggerlliesö#.###.##Nothing quivered#.Fly ..lliŽs¼##.g   hobgoblin (asleep)!.lli¯sg#g _There is a fountain of clear blue water here.  lliÓskThere is a fountain of clear blue water here. _You briefly stop to wash your tendrils. lliós¹_You reach down and open the door. _A hobgoblin comes into view. _There is an open door here.lli·y3lli÷~lli!pli„pliƒ„plipliï‘ pli’G_There's nothing to open nearby.rli²ÅrliªÈ%Dungeon Crawl Stone Soup 0.33.1-12-g363e1cdcc9  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  rliøÈ^/ - Lookup info  Q - Quit and abandon charactertli8u tli!‰ [?25h[?0c.ß.ß.#+#'#.ß.ß.#belafias the Vexing..ß..#.<.#..ß..#Poltergeist.ß.ß.#####.ß.ß.#Health: 11/11 ========================...............#Magic: 3/3========================#...⌠...⌠...###AC: 2Str: 4#....ß....##EV: 11Int: 17##.⌠...⌠.##SH: 0Dex: 14##.....##XL:  1 Next:  0% Place: Dungeon:1###@###Noise: ---------  Time: 17.0 (0.0)#......#a) +1 daggerliÕ‰ Q;10m#.###.##Nothing quivered#.Fly ..##.g   hobgoblin (asleep)!.#g _You reach down and open the door. _A hobgoblin comes into view. _There is an open door here. _There's nothing to open nearby.  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) wli¾c [?25l[?1cwliK!quitwlih™:  --more--wliU2wli‚4ŽInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) wliÎ4œPotions (go to first with !)c - 2 potions of invisibilityxli§?  yliãczliQÝc - 2 potions of invisibility. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} zli­´Menu/colouring prefixes: identified potion _________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.†zliL -H.G. Wells, _The Invisible Man_, Chapter 20. 1897zlid’ ! zliÊ’ ;Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) Potions (go to first with !)  c - 2 potions of invisibility {liÊ#c - 2 potions of invisibility. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion _________________ {li“I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  my teeth and stayed there to the end. At last only the dead tips of the {liB¶ fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.† -H.G. Wells, _The Invisible Man_, Chapter 20. 1897{liC! \ Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) Potions (go to first with !)  c - 2 potions of invisibility |li÷æ5|li„ð|liéòrGoodbye, belafias.0 belafias the Vexing (level 1, 11/11 HPs)Began as a Poltergeist Enchanter on Jan 18, 2026.Quit the game on level 1 of the Dungeon.The game lasted 00:00:39 (17 turns). 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