G{hN  Player: beldur Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.15:22:47.ttyrec Time: (1752938567) Sat Jul 19 15:22:47 2025 H{h [?1051l[?1052l[?1060l[?1061hH{h V)0[?7h[?25l[?1cH{h H{h H{hh ^Welcome, beldur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian ConjurerK{hK{hK{hWelcome, beldur the Troll. Please select your background. WarriorAdventurerMage a - FighterK{hi - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererK{hs - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageK{h$Gu - Forgewright ZealotK{h8m - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist K{hJ/g - Cinder Acolyteo - EnchanterK{h\x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental K{hspells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpK{h0 Tab - Draconian ConjurerY{h Y{h Welcome, beldur the Troll Gladiator. You have a choice of weapons.  a - rapier(-2 apt)  b - flail (-1 apt)Y{h c - war axe(-2 apt)  d - trident(-2 apt)  e - long sword(-2 apt)  f - quarterstaff(-2 apt)  g - claws (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help^{h0 ^{h ^{hv ibeldur the RuffianTrollHealth: 19/19 ========================Magic: 0/0AC: 4Str: 21EV: 9Int: 4SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsThrow: 3 throwing nets#+####..@##+###^{h! ^{h Welcome, beldur the Troll Gladiator.Will you be the one to retrieve the transcendent Orb of Zot from the depths?^{h ^{hz? Press ? for a list of commands and other information.^{hC ^{hF [ _Found a staircase leading out of the dungeon.`{hAz `{h}z `{hz `{he| `{hd} `{hp P _`{hr `{h `{h `{h / _You open the door.`{h `{h `{hq `{hR `{h& `{hG `{h `{h / _You open the door.`{h 3`{h `{h @  There is an open door here.`{h `{h6  _`{hj `{h `{h `{h `{h `{h `{h ,`{h `{h 7 _You open the door.`{h `{h `{h] `{h] @  There is an open door here.`{h `{h  _`{h_ `{h; `{h `{hA `{hx `{hs You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.`{h 3`{h `{h `{h `{h5 `{h `{h lThere is an open door here. _You open the door. _There is an open `{h1 +door here. _You open the door.`{hj 3`{h `{h There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.`{h `{hp  _`{hد `{hx `{h `{h `{h `{hv lYou open the door. _There is an open door here. _You open the door`{h B. _There is an open door here. _You open the door.`{h( 3`{h/ `{hd There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.`{hڹ `{h_  _`{h `{h `{hG ,`{hƽ `{hB lYou open the door. _There is an open door here. _You open the door`{hv B. _There is an open door here. _You open the door.`{h 3`{hB `{h There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.`{h `{h  _`{hp `{h `{h `{h `{h `{h ##..#+#'#'#####..#..<#+#'#'#'####..##..#+#'#+#####..# +#'### #@.#`{h4 D +###`{he 22.0 (22.0)#'...#.##...#.#`{h (#..`{h+ `{h M======3.0 (23`{h `{h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!a{h a{h Inventory: 4/52 slots Missiles (go to first with ()  c - 3 throwing nets (quivered)d - a large rock Armour (go to first with [)  a - a +0 robe (worn) a{h * b - a +0 hat (worn)c{hfc{hkc{hA##..#beldur the Ruffian+#'#'###Troll##..#..<#Health: 19/19 ========================+#'#'#'###Magic: 0/0#..##..#AC: 4Str: 21+#'#+###EV: 9Int: 4c{hKS##..#SH: 0Dex: 11+#'###XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ======---  Time: 23.0 (0.0)#'###c{h-) Claws...Throw: 3 throwing nets#.##...c{h#.##.. _There is an open door here. _You open the door. _There is an open door here. c{h c_You open the door. _There is an open door here. _As you open the door, it creaks loudly!c{h4c{hc{hd{hm3d{hơd{hd{h Q+#'#'#####..#..<#+#'#'#'### #..##..#  +#'#+### ##..# +#'#####..# ###).......# #####.###...#.# #.d{h0 #d{h]d{hL------4.0 (1d{hҵd{hܹf _Found a whip. _There is an open door here.e{hf 3e{hY e{h e{h e{hv : _e{hn e{h ,e{ha e{h e{h? ,e{h[ e{h e{h7 '### #..##..## +#'#+##. ##..#. +#'#.#.###.##'#).......#####------7.0 (3 #.......... #.###...>.. #. ####.. . ## e{hd A8.0 (4e{h( e{h# ; _Found a stone staircase leading down.f{h, 3f{hQ. f{h1 f{ha4 f{h4 f{h8 ,f{h: ,f{h; f{hMA f{hC f{h4D f{hE f{hH f{hqT #..##..# ### +#'#+### #.. ##..# #.# +#'### #.###..# #.###.##'### #).......# .######.#####!... #....@.......#.###...>...K#. #####... .## . K   kobold (missile, asleep)f{h9\ ,31.0 (3f{h\ +2.0 (4f{h=c f{h-g z _A kobold comes into view. It is wielding a +0 short sword.g{hu6 ((((((Kcaught  You throw a throwing net. The throwing net hits the kobold.  The kobold is caught in the net!g{hr ......K==9 (0.92 _The kobold shouts!h{h 4h{h h{h ] _A kobold is nearby!j{h#..##..# ### +#'#+### #.. ##..# #.# +#'### #.###..# #.###.##'### ##).......# ..######.#####!.#.....##.###...>...K##. #####....#. ...#j{hf## ..#.##j{hL--3.9 (1.0j{hj{hr; _The kobold struggles against the net.j{h)q _#..##..# ### +#'#+### #.. ##..# #.# +#'### .#.###..# ..#.###.##'### #.#.#).# ..######.#####!.#.# #.###...>...K# #. #####....# . ....### ...#...# ..#..#j{h(r j{hr A--4j{h| Q _The kobold struggles against the net.j{h H#..##..# ### +#'#+### #.. ##..# .#.# +#'### .j{hl #.###..#.. .#.###.##'###.##.#.)#).# ..######.#####!.#.# #.###...>...K# #. #####....# j{h ## ....#....# ....#....#j{h <5j{h) j{h L _Found a trident. The kobold struggles against the net.k{h1v#..##..# ### +#'#+### ###.. ##..# #.#.# +#'### #.#.###..#.. ....=#.###.##'###.##.#.).#).# #.)######.#####!.#.# #.###...>...K# #. #####....# . #....### #....##....# #k{hv....##....#k{h<6k{hk{h͏ _Found a club and a shiny glass ring. The kobold struggles against the net.k{h><#..##..# ### +#'#+### ## #.. ##..# #..#.# +#'### ##..#.###..#.. ....=.#.###.##'###.##.#.).##).# #.).######.#####!.#.# #.###...>...K# #. #####....# #....# k{h`Lk{h M&7k{h@[k{h_; _The kobold struggles against the net.k{hV#..##..# ### +#'#+### ##..#.. ##..# #...#.# +#'### ##....##.###..#.. ....=.##.###.##'###.##.#.).##).# #.).k{hA######.#####!.#.# #.###...>...K# #. #####....# #....# k{h KK)  The kobold struggles against the net.8k{hk{h`D _The net rips apart, and the kobold comes free!k{hFkZ=9k{hau _You closely miss the kobold. The kobold barely misses you.k{ht 9  You claw the kobold!k{hJ D)k{he 6840.8 (0.9k{h' k{h* J _You kill the kobold!k{h$Jk{h/H _No target in view!l{hy 3l{h| l{hہ l{hʊ  +#'#'#'### #..##..#  ### +#'#+### ##.. #.. ##..# #.... #.# +#'### ##....# #.###..#.. ....=.# #.###.##'###.##.#.).## #).......# #)..l{hO ######.#####!@........ #............#b... #.###...>...)# . #. #####....# . #....### #....#l{h؋ b   bat (wandering)  #....#  #....##....#l{hA &0l{h z .  A bat comes into view.l{hZ 3-1.8 (1l{hG l{h~ 0 _The bat moves out of view.m{hm{hm{hhm{hm{hm{ham{hm{h +#'#'#'### #..##..# ### +#'#+### ##.. #.. ##..# #....m{h #.# +#'### ##....# #.###..#.. ....=.# #.###.##'###.##.#.).##m{h #).# #.)..m{hE ######.#####@..- #m{hs...#.... #.###...>...)# . m{h #. #####....#  .m{hר #....#  ## #....# m{h #....#  #....# m{h8M #....#m{hгQ23.8 (2m{hPm{hU _e - an emerald potionn{hI53n{h$7n{h*>n{h?n{h@n{hAn{hD,n{hHn{hHn{hc##..#..<# +#'#'#'### #..##..# ### +#'#+### ##.. #.. ##..# #.... #.# +#'### ##....#  #.###..#.. ....=.# #.###.##'###.##.#.).## #).......# #.@.....).. 4.8 (1######.#####......n{h#............#..b. #.###...>...)# ...#. #####....# .. #....# b   bat (wandering)## n{hn{hp _A bat is nearby!n{hX - <#     ###  ##..  #.. ##..# #....  #.# +#'### ##....#  #.. ....=.#  #.##.#.).##  #) #.@.....)..  #..........  ......#..b.  #.###...>...)# ...  #. #####....# .  . #....# n{hX } ## #....#  #....#   n{h  <#     ###  ##..  #.. ##..# #....  #.# +#'### ##....#  n{h #.. ....=.#  #.##.#.).##  #) #.@.....)..  #..........  n{h ......#..b.  #.###...>...)# ... #. #####....# . . #....#  ## #....# n{h4 e#....# n{h 4n{h{n{hZ _A bat is nearby!o{hzM+#'#'#'### #..##..# ### +#'#+### ##..#.. ##..# #.... #.# +#'### ##....# #.###..#.. ....=.# #.###.##'###.##.#.).## #).......# #.......).. ######.#####...  #............#..b.. #.###...>...)# ...#. #####....# .. #....### #....#  b...bo{hM85 _o{hE[o{h1N+#'#'#'### #..##..# ...### +#'#+### ##..#.. ##..# #....##.# +#'######....# #.###..#.......=.#  #.###.##'###.##.#.).#o{h2#).# #.).  ######.#####...@b.#.#.#.###...>...)# ..#. #####....# .... #....# ...## o{h2#....# ..#....# # o{h 6o{h6o{hQED=6o{hLP _The bat hits you but does no damage.o{hL7  You claw the bat!†167 _You kill the bat!o{hyo{h_zo{ho{hH _No target in view!o{ho{ho{hw^ _No target in view!p{h)4p{h2p{h5H _No target in view!p{h4p{hmp{hܢH _No target in view!p{h4p{hp{h!H _No target in view!p{h4p{hQp{hӫ@ _No target in view!p{hD)4p{h.p{hu1p{h3p{h5p{h՚p{h p{h$ _p{hp{hp{hy,p{hp{hup{h,p{hѴp{hgp{h,p{hfp{h ##..# +#'#'### ..##.#  ##..#..<# .....##+#'#'#'### ...#.##..# ......### +#'#+### ###.... . ##..# ##....# p{hy.# +#'######....# .###..#.......@.# - ##.##'###.##.#.).#### ......# #.......)..... ###.#####....†........ p{h&#............#......... #.###...>...)#......... p{h#. #####....#......... .#....#......... p{h ;##....#........p{hq51.8 (4-2.8 (5p{h}@ _f - a ring of willpowerp{hp{hp{h;$p{h'H _No target in view!p{hp{hVp{hp{htH _No target in view!p{hp 3p{hpq p{hBw p{hZz p{hz $ _p{h p{hW p{h ,p{h p{h? p{h{ ,p{hQ p{h p{hW ,p{h p{h0 p{hW ,p{h p{h+ p{h ,p{hU p{h p{hW ,p{hx p{h p{h Bp{h p{h ,p{h p{hѽ p{h. ,p{h p{h) p{h_ ,p{h p{h p{h ,p{hI p{h p{h ,p{h, p{h p{h p{h p{h p{h p{h ,p{h? p{h p{h ,p{hC p{hm p{hu ,p{h p{h1 ,p{h p{h A _You now have 15 gold pieces.p{h1 3p{h p{h ,p{h p{h L _You now have 23 gold pieces (gained 8).p{h 3p{h p{hF p{h ,p{h_ p{hK p{h ,p{hn p{h p{h ,p{hr p{h p{h p{h# p{h p{h p{h ,p{hf p{h_! p{hM" ,p{h" p{h# p{h-% ,p{h% p{h' p{h( ,p{hi) p{h~+ p{h4, ,p{hk, p{h-- p{h- ,p{h- p{h~. p{hd/ ,p{h/ p{hE2 p{h23 p{hk3 p{h3 p{h95 p{hM6 ,p{h6 p{h7 p{h7 ,p{h7 p{h{8 p{h9 ,p{h]9 p{h*; p{h; ,p{h;< p{h= p{h1? Bp{h@ p{hrA ,p{hA p{hB p{hC ,p{h;D p{hE p{hyF p{hF p{h G p{hH p{hH p{h&I p{hI p{h\K p{hL ,p{hVL p{h2N p{hN ,p{hwO p{hzP p{hQ ,p{hMR p{hS p{hT ,p{h5U p{hX ,p{hX p{hX p{h0Z p{h[ ,p{h\ p{h^ p{ho `p{hq Bp{hs p{h Rp{h Bp{hr _You now have 40 gold pieces (gained 17).p{h ,p{h p{h p{h ,p{h p{h p{h ,p{h p{hԠ p{h" p{hX p{h p{h p{h  ##.. ....  #.... ...  ##.... ..K p{h" j...#.. ...... .. ###..#..#......##.# ..#.......#.#..... #'###....##.##...# .# p{hV ;#..<#.......##..@### .# #'### #...#..#.....# .#p{h Y# #......#..##.## .# ###......#.. #..# #.# #p{hͬ  ##....#..##.. ##.### #.# #p{hG ;###....###.#### #...###.#K   kobold (asleep) ........# #.## ###.....# ##.#.).####..## ####..##### p{hv ......).......##########......#p{hй 118.8 (66.0)  A kobold comes into view. It is wielding a +0 short sword.p{hn ] .  The kobold shouts! You hear a shout!p{h 6===9.8 (67p{hS p{ha 3 _The kobold moves out of view.p{h/ 4p{h6 p{h8 H _No target in view!p{h{~ 3p{h< p{h p{hj M #. K.#.. ..... #.... .... ##.... ...  ...#.. ...... .. ###..#..#......##.# ..#.......#.#.....# '###....## p{h 5..<#.......##...### #'### #...#..#.....# ..# #......#..##.## .#....#..#...K   kobold (wandering).###......# #......###.p{h B0.0)p{h m.KKKK 2 koboldsp{h 6---20.8 (1p{h} p{hS u _A kobold comes into view. It is wielding a +0 dagger.q{hBk #. ......  ##.. ...K.  #.... ....  ##.... ...   ...... .K......##.##.....##..@# .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.# # #.. ##.### #.# ### #..  #.## ###.....# )  q{h #. ......  ##.. ...K.  #.... ....  ##.... ...   ...... .K......##.##.....##..@# .# <#...### .#  q{hr%#.....# .#  #..##.##  #.. #..#  #.. ##.### #.# ### #.. #.## ###.) q{h q{hq{h@:---q{hq{hd _There are monsters nearby!q{h.......#....S.....##....K...K#....... ##.........  ...#.. ...... ..K ##..#..#......##.# .#.......#.#.. '###....##.##...## .# ..<#.......##...### .# '### #...#..#.....#  .# #......#..##.## .## ###......#.. #..# #.# S   ball python (constriction, wandering)  ..##.. ##.### #.# KKK 3 kobolds (1 wandering) ###....###.#### #...###.# .......# #.## ###.....#q{hy  A kobold and a ball python come into view.q{h q{h!q{ho"q{h)S......K..K.Kq{h*0===1q{h0q{h3( _The kobold shouts!q{hrp! .............  #...S.......  ##..........  #......K..K  ##.........   ...... ...q{hq.....##K##....@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #.. q{hEqc #.# ###   #.##  q{h .............  #...S.......  ##..........  #......K..K  ##.........   ...... ........##K##....@###...## .# <#...### .#  #.....#  #..##.##  #.. #..# #.#  #..  #.# ###  #.## q{hb4q{hq{hg z _There are monsters nearby!q{h"`  You barely miss the kobold.q{h#q{h*S......K.Kq{hs+i5--------2.7 (0.9q{h3q{h6@ _The kobold hits you with a +0 short sword.q{h> ...S.........  #...........  q{hq##..........  #..........  ##......K.K   ...... ........##K##....@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #..  #.# ###   #.##  q{h * ...S.........  #...........  ##..........  #..........  ##......K.K   ...... ........##K##....@###...## .# <#...### .#  #.....#  #..##.##  #.. #..# #.#  q{h#..  #.# ###  #.## q{hq{h9--q{hWq{hRz _There are monsters nearby!q{hnT,q{hO\iS......KKq{hf]e6==----3.6q{hrq{h`v _You closely miss the kobold. The kobold closely misses you.q{h  ..S..........  #...........  ##..........  #..........  ##.........   ...... .KK.....##K##....@###...## .# <#...### .#  #.....# .#  q{h #..##.## .#  #.. #..# #.#  #..  #.# ###   #.##  q{h  ..S..........  #...........  ##..........  #..........  ##.........   ...... .KK.....##K##....@#q{h u##...## .# <#...### .#  #.....# q{h m #..##.## q{h f #.. #..# #.#  #..  #.# ###  #.## q{h> q{hD q{h q{h z _There are monsters nearby!q{h q{h: q{hK aS..Kq{h S7===q{h !4.5q{h q{h( Q _You barely miss the kobold.q{h  .S...........  #...........  ##..........  #..........  ##.........   ...... .K......##K##...K@###...## .# <#...### .#  #.....# .#  #..##.## .#  q{h. #.. #..# #.#  #..  #.# ###   #.##  q{hos 4 .S...........  #...........  ##..........  #..........  ##.........   ...... .K......##K##...K@###...## .# <q{ht i#...### .#  #.....#  #..##.##  #.. #..# #.#  #..  #.# ### q{hDt E #.## q{h{ q{h{ q{h\ q{h߷  _There are monsters nearby! S.  You barely miss the kobold.The kobold hits you with a +0 short sword.6-5.5 (1.0 _The kobold hits you but does no damage.q{hr: S............  #...........  ##..........  #..........  ##.........   ...... .K......##K##...K@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #..  #.# q{hVP###   #.##  r{h" S............  #...........  ##..........  #..........  ##.........   ...... .K......##K##...K@###...## .# r{h$<#...### .#  #.....#  #..##.##  #.. #..# #.#  #..  #.# ###  #.## r{h%0r{h_2r{h2r{h% _There are monsters nearby!The ball python hisses angrily.  You claw the kobold!..KK 2 kobolds7=256 _You kill the kobold!r{htb .............  #...........  ##..........  #..........  ##.........   ...... .K......##.##...K@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #..  #.# ###   #.##  r{hC .............  #...........  ##..........  #..........  ##.........   ...... .K......##.##...K@###...## .# <#...### .#  #.....#  #..##.##  #.. #..# #.#  #..  r{h}###  #.## r{hr{hVr{hr{hwz _There are monsters nearby!r{hDr{h)S.KS   ball python (constriction)KK 2 koboldsr{hJI=7.4 (0.9r{hr{h{ _You completely miss the kobold. The kobold hits you with a +0 dagger.r{h2$v .............  #...........  ##.S........  #..........  ##.........   ...... ........##K##...K@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #..  #.# ###   #.##  r{h .............  #...........  ##.S........ r{h #..........  ##.........   ...... ........##K##...K@###...## .# <#...### .#  #.....#  #..##.##  r{huS#.. #..# #.#  #..  #.# ###  #.## r{hK4r{hr{h _There are monsters nearby!You barely miss the kobold. The kobold closely misses you.r{h[i.KK 2 koboldsr{hV8=8.3r{hr{h3S _The kobold barely misses you.r{hb .............  #...........  ##..........  #..........  ##.........   ...... ........##K##...K@###...## .# <#...### .#  #.....# .#  #..##.## .#  #.. #..# #.#  #..  #.# ###   #.##  r{h  .............  #...........  ##..........  #..........  ##.........   ...... ........##K##...K@###...## .# <#...### .#  #.....#  r{h #..##.##  #.. #..# #.#  #..  ###  #.## r{h 4r{h r{hA _There are monsters nearby!You claw the kobold!r{hͿ r{hg  S)S   ball python (constriction)K   kobold  You kill the kobold!9===339.2 _The kobold barely misses you.r{hG  .............  #...........  ##..........  r{h J#...S......  ##.........   ...... ........##K##...)@###...## .# <#...### .#  #.....# .#  #..##.## .#  r{hP #.. #..# #.#  #..  #.# ###   #.##  r{hl Y .............  #...........  ##..........  #...S......  ##.........   ...... ........##K##...)@###...## .# <#...### .#  #.....#  #..##.##  r{hm S#.. #..# #.#  #..  #.# ###  #.## r{ht r{h~u r{h { r{hL _There are monsters nearby!You claw the kobold!r{h r{h2 a.)r{h T==4130.2 (1.0r{h r{h J _You kill the kobold!r{h7 3r{h r{h: r{h M...... #....##....$. #.............. ##...S..........  ...#.. .........# ##..#..#......## .#.......#.#...). '###....##.##...## ..<#.......##...### .#S   ball python (constriction)###r{h~ &0r{hO K.Sr{h 3-1.2 (1r{h r{hF _Found 9 gold pieces.  Things that are here: _a +0 whip; a kobold corpser{h ... #... ##$. #. ##......  ...#.. ......S@.......# ###..#..#......##)###### ..#.......#.#...).# #'###....##.##...## .# #..<#.......##...### .# #'### #...#..#.....# .# ..# #......#..##.## .# ### ###......#.. #..# #.# # ##....#..##.. ##.### #.#r{h +r{h+.=2r{hM3r{h4 r{h15=_The ball python bites you but does no damage.s{h˒<3s{his{hX _You barely miss the ball python. The ball python barely misses you. x2s{h[^ ...............  ................  ...............  #.............  ##...........$.  #..............  ##..............   ......S@.......# ......##)###### .#.#...).###...## .# < .#   .#   .#   #..# #.# #   #.# s{hN; ...............  ................  ...............  #.............  ##...........$.  #..............  ##..............   ......S@.......# ......##)###### s{hO.#.#...).###...## <   .#     #..#    s{huVs{hWs{hcx _A ball python is nearby!s{h4  You claw the ball python!†504.1 (0.9s{hb:s{hN>O _You kill the ball python!s{hf3s{hs{hs{h>. .. ... .. #$. .  ##...... 0  ...#.. ......†........ ##..#..#......##)####### .#.......#.#...). '###....##.##...##  ..<#.......##...## '### #...#..#.....#  .# #......#..##.## .## ###......#.. #..# #.#s{hѧs{h3-5.1 (1s{h0O _Found an escape hatch in the floor.s{hs{h8-s{h"s{hH _No target in view!s{hn3s{h$z,s{h|s{h: _s{h˃s{hNs{hs{hws{hs{h,s{h0s{hΗs{h,s{hs{hRs{h,s{hͩs{hs{hT,s{hs{h0,s{h+s{hL _You now have 49 gold pieces (gained 9).s{hts{hs{hs{hs{h0,s{h~s{h^s{h Bs{hs{h|s{hs{h6s{hs{h0 .).  #..  #.# .#  s{hO..# .#  #.###.#######.... #................###!#..#......$..s{h....46.1 (11.0) ..............s{hk ...........# ................# #..............# s{h##..............# #...............#s{h ##..............## ...#.. ......†........#...s{hyB7.1 (12s{hs{hd w _Found a spear. _There is an escape hatch in the floor here.s{h 4s{h s{h H _No target in view!s{h@ 3s{hB s{hE s{hG s{h+L : _s{hFR oM##.). #.# .#..# .#  #.###.#######.... #...... ....###@#..#......$ >............................#.s{hR V.....................#s{hY 18.0)s{h/Z +9.1 (2s{h_ s{hh Z _g - a metallic pink potions{h_ 4s{hS s{h H _No target in view!s{h" 3s{h$ s{hr+ s{ht. s{h. $ _s{h2 s{hs3 s{h5 ,s{h7 s{h9 s{h"B Xs{h:C ,s{hC s{h@F s{hH ,s{h#J s{h0M s{htO ,s{hP s{hS s{h|\ ##. ## .). ... # #.. #.. .##.# #.# $..# #.# #.###.########## .... #....... ....###.#..#..@...$... 55.1 (6  ........>.......s{h]  ....... .......#.#####  .......#.##.......#)#  ##.......# #  s{hG] P#.......# s{he s{hpf +6.1 (7s{hm s{hGp % _Found a dagger.t{h. _No target in view!t{hJ3t{ht{ht{ht{hP _t{h],t{ht{ht{h,t{h<t{ht{hx,t{hWt{h,t{ht{hUL _You now have 58 gold pieces (gained 9).t{h3t{ht{h t{h ,t{h t{h7t{hD,t{hyt{ht{h,t{hnt{hx"t{h$,t{hL&t{h(t{h*,t{h,t{h.t{h3,t{h05t{h7t{h9,t{he;t{hg=t{h\@,t{h@t{hCt{hgE,t{hFt{hHt{hZJ,t{hKt{hFMt{heO,t{h[Pt{hRt{hS,t{hTt{hTW,t{hXt{h[L _You now have 67 gold pieces (gained 9).t{hh ## ..# .. ..# ##.# .. ##..##.##### ....)..... ##.##..##.. ..####..##.# #.# #......@...# #.#76.1 (20.0) .......###.###.#########  #.............. )###.#..#......... ...>............. ................. ...........#.#### ...........#.# #..............#)#t{hClt{hl,7.1 (21t{h2rt{ht% _Found a dagger.t{h4t{h^ _No target in view!t{h3t{ht{h^t{h[t{h<: _t{ht{h,t{ht{ht{h,t{ht{h[t{h,t{ht{hmt{h,t{ht{ht{h,t{ht{h[t{h,t{h6t{hAt{h*t{hxt{h-t{hZt{h,t{ht{ht{h,t{ht{ht{hlt{ht{h.t{h=t{h,t{h9t{ht{h,t{h]t{ht{hi&##### #...# t{h&#...# ###...# #.....#  ##.#...# ########..##@##### t{h&P...........)......# ########.##..##..b# t{h'...####..##.###.###t{h<'##..........# #.#t{h[' ........###.###.########### b   bat (asleep)........# #...t{h'#.)......###.#..#.t{h'T..#...........>...#t{h*-90.1 (13t{h+t{h+t{h9lb...b1.1 (14t{h3;t{h`=V _A bat comes into view.t{h######...# #...# ###...# #.....# ##.#...# ########..##.######...........).@b...#########.##..##...# ...####..##.###.### ##..........# #.#........###.###.###########.# #...............# .)###.#..#.....>.....t{ht{h99=2.0)t{ht{h\n _The bat hits you but does no damage. The bat misses you.t{hO- ##### #...# #...# ###...# #.....# ##.#...#  ##..##.######  .....).@b...#  ##.##..##...#  #.###.###  ...# #.#  ###     .)  >   t{h} ##### #...# #...# ###...# #.....# ##.#...#  ##..##.######  t{h}.....).@b...#  ##.##..##...#  #.###.###  ...#   ###     .)  >  t{hɄ4t{hut{h _A bat is nearby!You claw the bat!t{h&C.t{h820/20583t{hAt{hG _You kill the bat!t{h| It{h6 t{h ,t{h ,t{h ,t{h t{hA =  You see here a +0 spear.t{h t{h  _t{h t{h t{h ,t{h t{h t{h ,t{h t{h t{h t{h t{h  t{h t{hc" ,t{h# t{h% t{h!( ,t{hy) t{h+ t{hr- ,t{ht. t{h 0 t{h1 ,t{hY1 t{hG2 t{h3 ,t{h3 t{h5 t{h7 ,t{h7 t{hr9 t{h: ,t{h; t{h> t{h? ,t{ha@ t{hSA t{h!B ,t{hB t{h'D t{hD ,t{haE t{h,H t{hH ,t{hQI t{h6J t{hTK ,t{hK t{hL t{hM ,t{hN t{hQ t{hX  ##### #..... #...... ###. ......#### #... .......@.######.#.- ......##....########..## ..... ####............) ..>.........########.##. S.. ..#####....####..##. ## ####.... S   ball python (constriction, asleep) ##. #. .)##.t{h^ 2129.0)  A ball python comes into view.t{hP_ F-3.1 (20t{h"b t{h d ; _Found a stone staircase leading down.t{h H #### #... #.. ###.#### #..#### ##.#.##....##.... ####............t{h} .>.........##.##.S.....#####....####..#####.. #####.. .####.. .# # .)......###t{hO t{he uS.S)t{h 14.1 (1.0)t{h t{h- 5 _The ball python hisses angrily.t{h?  ####### ....... ....... .......#### t{h۱  .......@..####  .......##....# ....... ####... ..S>...# ....... #####..  #..  #..  t{h $ .)t{h#Hy #######t{htI ....... ....... .......####  .......@..####  .......##....# ....... ####... ..S>...# ....... #####..  #..  #..   .)t{hOt{hPt{h]t{hb ######### .......# #.###.#### #.#....########....########....####...........#..S>.........########.##.......#####....####..######..? ####........ #... .## #... .# #.... .)......# .t{hdS... _A ball python is nearby!t{hRsS.5t{h/ut{hxd _Found a scroll labelled XUED TUEMUE.u{h> ######### #.......# #.......#  #.......#### u{h?) #..........####  #....S.@# .........# #...>...... #.......#### ######..?  #...  #...   #.... .)u{hS ######### #.......# #.......#  #.......####  #..........####  #....S.@# .........# #...>...... #.......#### ######..?  #...  #...  #.... .)u{h4u{h4u{h  # #.# #.#  #.#### # #.#### ## #....S@.##....#.#####...>.........#. #.#####....####..u{h ######..? #### #.... . #.... .# #..... .)...... _A ball python is nearby!u{hu{h\.=6u{hu{hY _The ball python closely misses you.u{hFru{hrl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingu{h"s1.6   2.8  -2   g - Spellcasting   0.0   2.4  -5      u{hJsS    u{hrsb + Unarmed Combat 3.1   4.0   0      c + Throwing1.9   2.4  -1  u{hs        u{hs            u{htU d - Armour   0.0   1.4  -2      e + Dodging2.5   4.2  -2      u{htZ f - Stealth   0.0   2.4  -5                  u{ht!            u{h u            u{hHu        u{hu!            u{hu#        The relative cost of raising each skill is in cyan.  u{hvThe species aptitude is in white.  [?] Help[=] set a skill target  u{hDv[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsv{h$B a + Fighting v{huh  a + Fighting   b + Unarmed Combat w{hJ  b * Unarmed Combat   3.1 c + Throwing w{h `  c * Throwing   1.9 d - Armour x{h t c * Throwing  d - Armour x{h  c - Throwing   1.9 d - Armour {hW{hQbbeldur the RuffianTrollHealth: 20/20 ========================#########Magic: 0/0#.......#AC: 4Str: 21#.......## EV: 9Int: 4#.......##### SH: 0Dex: 11#..........###### XL:  1 Next: 58% Place: Dungeon:1#....S@.##....########. Noise: =--------  Time: 216.1 (0.0)..........####.......... -) Claws##...>.........########. Throw: 2 throwing nets#.......#####....####..######..? ####.......#.... ........# S   ball python (constriction)[1{h}5;16H#.... ........##..... .)......#......... _Found a stone staircase leading down. _The ball python hisses angrily. _A ball python is nearby! _Found a scroll labelled XUED TUEMUE. _A ball python is nearby! _The ball python closely misses you.{hO z ######### #.......# #.......#  #.......####  #..........####  #....S@.# ..........# ##...>....... #.......##### ######..?  #.... {hO O #....  #..... .){h# K ######### #.......# #.......#  #.......####  #..........####  #....S@.# ..........# ##...>....... #.......##### ######..?  #....  #....  {h h#..... .){hF 4{h {hm _A ball python is nearby!You claw the ball python!{hO i.{h 6667.0 (0.9{h {h O _You kill the ball python!{h`3{ha{hd{hg{hkB{hm,{hn{h[q{hs,{h&u{hw{hz,{hY|{h%A#.......###.......#####.......#####..#..........######.##.......##....########..#{hx&..........####............##...>.........########.##.......#####....####..######..@.# ####........- #....# .###{h #.....# ........# # #......# .)......### ##.##........... ..##..{h.#.. ..# ....# #.. ....{hi,..####{hs21.0 (4.0-2.0 (5{h{h]a _h - a scroll labelled XUED TUEMUE{h{hI{h{ha {h:_No target in view!{he{h {h{hH _No target in view!{hY{h {h2{hu{h{h{h: _{h#{h4,{hk{h {h=,{h{h{h~,{h{h{h,{hO{h5{he,{h{hؼ{hþ,{h{h{h,{h{h{h$,{h{hC{h5,{hr{h{h,{h;{hX{h|{hv,{h{hB{h{h){h",{h{h{hYB{hP{h,{hC{h{h ,{hz {h {h{ ,{h9 {h>{h,{h{h{h,,{h{h{h,{h^{h {h!,{ht"{h#{h$,{h%{hO&{h',{hG({hj,{hI-,{h-{h.{h# ..........####..... ##...>.........# #.......#####....# ######....# ####.. #....## #.... #.....### #......##.).. #######.##........ #@..........##. #..#####..#..##.... #.###...#.##..#.... #. #...#.##... #. ###.#.##...#####j #.#.##.....## j   gnoll (asleep).. ###..#.....##{h}>#. ##...#+###..#..#..{hB 55.0 (33.0)  A gnoll comes into view. It is wielding a +0 flail.{h=Fj.j{h%G6===6.0 (34{h.........#### #.......#####....#####....# ####.. #....## #....##...##.)#######.##......##...........##.#.@#####..#..##.###...#.##..#.{h #...#.##....###j ###.#.##...#. #.#.##......##..#....#. ##...#......+###..#..###..#.......#{h{h&g.{h;---7.0 (1.0){h{h {h1 ##...>. #.#####.... ######....# #### #....## # #.....### #......##.) #######.## ##.## #@.#####..#..##--- #.###...#.##..# #.j #...#.##.... #.#+###.#.##... #.# #.#.##..... ..# ###..#.....# j   gnoll #.. ##...#.... ..# +###..#..#. ##..#.0{hNj.8.0 (1{h@{h˳3=9 (0.9{h|{h] _You scratch the gnoll but do no damage.{h ##...>     ) #######. ##....... #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {hX_ H ##...>     ) #######. ##.......{h7`  #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {hk 4{hl {hn \ _A gnoll is nearby!{h[  ##...>     ) #######.{h[  ##....... #@.# #j## #..  #.#+ #.#  ..#  {h8\ D#..  ..# {h _ ##...>     ) #######. ##....... #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {h 4{h {h  _A gnoll is nearby!You claw the gnoll!  The gnoll is heavily wounded.{h0 (9.8{h. {h' S _The gnoll closely misses you.{hZ  You scratch the gnoll.  The gnoll is severely wounded.{hv[ .60.8 (1.0{hia {hb S _The gnoll closely misses you.{hq a ##...>    {hr * ) #######. ##....... #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {h ##...>  {h    ) #######. ##....... #@.# {h#j## #..  #.#+ #.#  ..#  #..  ..# {h {h{h{hK\ _A gnoll is nearby!{h@ ##...>     ) #######. ##....... #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {hyx_ ##...>     ) #######. ##....... #@.# #j## #..  #.#+ #.#  ..#  #..  ..# {h~4{hg{hThe gnoll is severely wounded. _A gnoll is nearby! _A gnoll is nearby! {hb You closely miss the gnoll.  The gnoll is severely wounded.{h -1.7 (0.9{h^h _The gnoll barely misses you.{h  You claw the gnoll!)##...>.........### beldur the Ruffian#.......#####.... Troll######....# ####. Health: 20/20 ========================#....## #... Magic: 0/0#.....###... AC: 4Str: 21#......##.). EV: 9Int: 4#######.##....... SH: 0Dex: 11##...........##... XL:  1 Next: 183% Place: Dungeon:1#@.#####..#..##... Noise: =--------  Time: 262.7 (1.0)#)###...#.##..#... -) Claws#.. #...#.##....## Throw: 2 throwing nets#.[33{hGm#+###.#.##...####.# #.#.##.....#..# ###..#.....# #.. ##...#.... ..# +###..#..#. ##..#.......  _A gnoll is nearby! _A gnoll is nearby!You closely miss the gnoll.The gnoll is severely wounded. _The gnoll barely misses you.You claw the gnoll! _You kill the gnoll!You have reached level 2!  --more--{h8/281/1========================234% {h0{h4 _{h3i  #.......#####....#####....# #### # #...##.##.)#######.##......##...........##..#####..####...#.##..0...#..###+####0.#+#'#'###....# {h=;-{hA3.7 (1{h{h _Found 3 flux baubles.  Things that are here: _a +0 flail; a gnoll corpse{hr{hs8-{hx{h{H _No target in view!{hI{h{h81: _{h6,{h8,{hAA _You open the door.{hB{h G@  There is an open door here.{hI{h:J _{h?K{hM{hqP,{hIQ{hS{hU,{h W{h;Y7 _You open the door.{hm[3{h4\{h_@  There is an open door here.{ha{hb _{hd{hff{hph,{hzi{hl7 _You open the door.{hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _{h{hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open {h]&door here. _You open the door.{hyI{hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.{h׾{h  _{h7{h{h ,{h{h$There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  {h{hN _{h~{h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.{h##....##.#..#####..#..##....#)###...#.##..#..#...#...#.##....####.## #.#'###.#.##...#####)...#.##..#.#.##.....##. ....#+#'###..#.....##.. .#...##..##...#...{h......#@#'#+###..87.7 (24.0)....0.##..##..#.......#......##'#+#'#'###....##.........##..#..<#.......{hF(..#####'#'#'#'###.#...#.##..##..# ###.####'#'#+### ###....#....##..# ##....##.##+#'######....###.{h {h9rr   rat (wandering) _There is an open door here. _You open the door. _There is an open door here. _You open the door.  Found a whip.{hw,8.7 (25{h){h t  #######.##... ##...........## #..#####..#..## #)###...#.##..#.... #...#...#.##......## #.#'###.#.##...####.r...#.##..#.#.##.....##.......#+#'###..#.....## .. .#.@.##..##...#.........#'#'#+###..#..#......0.##..##..#.......#{h ......##'#+#'#'###....##.........##..#..<#........#####'#'#'#'###.#...#..# ##..##..# ###.. ####'#'#+### ###.. #....##..# ##.... _A rat comes into view. _There is an open door here.{h{h)rr==9.7 (1.0){h&{h - _The rat squeaks loudly.{hr  ## #. #) . #. ..## #. .)...#. ..r....#+# {h .. .#.@.# .......#'# .....0.##.. ......##'#+# ......< ...### {h ]..#   ..    {hSj ## #. #) . #. ..## #. .)...#. ..r....#+# .. .#.@.# .......#'# .....0.##.. ......##'#+# ......< ...### ..#   ..    {h4{hǴ{h^  #.## ##..## #..#####..#..## #)###...#.##..#. #...#...#.##.....####.#'###.#.##....)...#.##..#.#.##......r....#+#'###..#..... .. .#@..##..##...#.#'#'#+###..#..#{h.0.##..##..#..##'#+#'#'###........##..#..<#.#####'#'#'#'###.#...#..# ##..##..# ###. ####'#'#+### ### #....##..# ##....# _A rat is nearby!{h){hh.{h.--90 {h  _{h{h{h`3{h@{h{{h ...........## #..#####..#..##.## #)###...#.##..#.... #...#...#.##....#..####.#'###.#.##)...#.##..#.#.##............#+#'###..#.....r.#...##..##...#..........@.#'#'#+###..#..#--{h] C0.##..##..#.......##'#+#'#'###....##..#..<#....#####'#'#'#'###.##..# ##..##..# ###r   rat.... ####'#'#+### ###..{h ### #....##..# ##.... #.##+#'####{h &0{h+ K.r{hD H1.7 (1{h5 {h c7-=2.6 (0.9{h {h<( n _You scratch the rat but do no damage. The rat bites you.{hM  #.. .## #)# .... #.. ....####.# ...)...#.# .........#+# .......#...# ......r@.# .......0.# ........## .........< .....#### .#..#   ....   ###  {h4  #.. .## #)# .... #.. ....####.# ...)...#.# .........#+# .......#...# ......r@.# .......0.# ........## .........< .....#### .#..# {h k  ....   ###  {h {h {h {hp _A rat is nearby!{h*[8=3.6 (1.0{h{h  _You closely miss the rat. The rat misses you.{h*S #.. .## #)# .... #.. ....####.# ...)...#.# .........#+# .......#...# ......r@.# .......0.# ........## .........< .....#### .#..#   ....   ###  {h #.. .## #)# .... #.. ....####.# ...)...#.# .........#+# .......#...# ......r@.# .......0.# ........## .........< .....#### .#..#   ....   ###  {h{h{h{h _A rat is nearby!You claw the rat!{h g†{hJ=74{h{h^G _You kill the rat!{h{h.{hX{h{h{h9{h{h{h3,{h{h{h ,{h {hT{h {ho{hP{h{h,{h~{h{h6,{h{h? {h!,{hb"{h &{h*',{h'{h,{h.,{h0{h32{h3,{ht6{h8{h;,{h<{h?{hfB,{hC{hEF{hI,{hK{hN{hQ,{hS{hX{h[,{h]{h`{hb,{hd{h f{hg,{hg{hi{hEk,{hPl{hn{hq,{her{ht{hw,{h7y{h{h<{h{hԇ{h]{h{h{h{h{h,{h{h{h,{h{h0{h,{hA{h{h,{h{hҭ,{h#{hM _You now have 86 gold pieces (gained 19).{h #.......#.)......# #.......#.......# #.......#....# #............. #............# ......# ##...>.# #.......#.@# ######...-321.6 (27.0)#######.# # #.# # #.# # #.# #######.#{ho #.# ##...... #.# #..## #.#### #)###...#{hHc....# #...#...#.{h`{hF-2.6 (28{h{h= _Found a hand axe.{hp{h^ _No target in view!{hj3{hxl{ho{hTt{hx: _{hx{hz,{h{{hu}{h"{hF{h{h{hă,{h΄{h{hO,{h {h{h,{h/{h{h~,{h{h{h,{hi{h{hӗ{h{hu{hY{hś{h{h{h{h4,{h{h{h !########## ######### #.)......# #.# #....#### #.....#####....33.6 (11{h`.........##...................########...>.........##....>........# .########.# #{h( #.#  #.# #. #.# ######{h{h{hZ,4.6 (12{h^{hY; _Found a stone staircase leading down.{hV4{h{hH _No target in view!{h {hN {h {hɘ {h̚ {h : _{he {h ,{h {hv {h {h {h {h {h ,{h {h {h {h {h {h {h ,{h {h3 {h ,{h {h; {h ,{hg {h {h {h {h {hP {h ,{h {h {hU ,{h {hs@ <#.........##.......##>........#######...#########.##... #.#  #... #.#  # #.# #######.# #.# ##. #.# #..##### #@#### #)###...#46 #....# #...#...# #....####.#'###.# #...)...#.##..#.# #.........#+#'### #.......#...##..###......†..#'#'#+###.......0.##..##........##'#+#'#'{hU  {hV _Key pressed, stopping explore.{h` ^ _No target in view!{h 3{ht {ht {h {h3 : _{h4 {h ,{h {ht {h! ,{h {h <  You see here a +0 whip.{hY {h  _{ht {hK {h ,{h {h {h! ,{h" {h' _  You see here a rat corpse.{h* {h*  _{hV, {h1 A  You see here 3 flux baubles.{h3 {h4  _{h5 {h8 {h; ,{hl< {h'? {h@ ,{hA {hD {hG ,{h$I {hL @  There is an open door here.{huN {hN  _{hO {h)R {hS ,{hT {h.Y @  There is an open door here.{h [ {h[  _{h\ {h] {hV_ ,{h` {hc @  There is an open door here.{hd {hke  _{hf {hh {hj ,{hk {hn @  There is an open door here.{hZp {hp  _{hq {h}s {h]u ,{hQv {h4x {hy ,{hz {h| {h} ,{hH {h {h ,{hk {h {h ,{h {h {h ,{h+ {h {hؐ {h {h {h {h {hϔ {hb {h͖ {hʗ ,{hz {hי {h| ,{h {h {hl ,{h9 {h {h ,{h {h {h1 ,{h {h {hw B{h} #..# ####'#'#+### ###.########.# #....##..#  #...# #.##+#'######.#...# #.###..#......###.###.##'###.##.#.).##).......# #.......).######.#####....†...........#.....>...)#...{h_ 78.6 (3####.# #####....#...####....# #....#...#....#### #....#...###### #....##### #....# #....# {h {h {h j _Key pressed, stopping explore.{hX {h {h H _No target in view!{hjI{hp{hFr{h`vP _{hw,{hy{hc|{h}{h~{h~{h܁{h.,{h{hL{h0,{h^{hU{hY,{h {h........# ####'#'#+### ###......# #######.# #....##..# ##....#..###...# #.##+#'######....###.###...# #.###..#.........# #.#####.###.##'###.##.#.).####.#).......# #.......)......######.#####....÷......#............#......#.###..@>...)#......84.6 (6.0)####.# #####....#......{h~|####....# #....#......#....#### #....#......###### #....#######....# {h{h{h j _Key pressed, stopping explore.{h{h{h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!{h3{h${hq{h&{h: _{h _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! {h . There is a stone staircase leading down here.{h{h _{h{h{h,{hm{h{h,{h5{h&{h,{h"{hL{hn,{hX{h{h{h4 ,{h {h{h+{hT{h{hq{h7{hp{h{h {h"{h"{h${h<'{h),{h#+{h-{h0,{hF1{h4{h 6{hb6{h7{h:{h=,{hMA{hC{hE{h$F{hFG{hJ{hrM{hM{hN{hP{hR{hR{hTT{h]{h_,{hja{he{hg,{h1i{h #.##...............>....... ......##......................... #..#..##...................#.## .#.##..#...............# .#.##....####..............#)# .#.##...#####.......#.# .#.##.....##...............#.# ##..#.....##......## .##...#.........@........#... 404.6 (20.0) +###..#..#......##)#######.## #..#.......#.#...).# .# '#'###....##.##...## .# .#..<#.......##...### .# '#'###.#...#..#.....# .# #..# ###......#..##.## .# +##{hɧ# ###......#..##..# #.# .# ##....#..##..###.### #.#You see here a ball python skeleton. _Key pressed, stopping explore. _No target in view!{hN3{h{h{h{hP _{h%,{h|{h%{h,{h{h {h,{hx{h{h,{h{h{h,{h{hX{h{h,{h{h{h,{h{hq{h,{h{hR.........>.....# ............# .................#.###### ................#.# ###..............#)# ###..............#.# ##...............#.# ............##.# .....÷........#@..# 14.6 (1 {hd......##)#######.### .#.#...).# #.#  ##.##...## #.#..##...### #.# .#..#.....# #.# ....#..##.## #.# ....#..##..# #.# {h{h{hE _Done exploring.{hw{hރ{h{hH _No target in view!{h {h {h {h U.........÷0.0){hl {h {h  {h 7_Done exploring.{hX {h {h{ {hΫ H _No target in view!{h 3{h {h {h {h# {h$ _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.{hh {h {hs {h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!{h3{h{h! 4{h{hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.{h4{h{h+Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!{h3{h{h4{h{hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.{hY.4{h4{h\6Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!{hYI{hs{hB{h{hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.{h{h{h {h? Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!{h {h {h {h_ {h {h {he {hd kNo target in view!Done exploring.No target in view!Done exploring.{h 2No target in view!Done exploring.{hvo 4{ht {hv Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!{h I{h 4{h {h No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.{ho{h{h{hj4{hDone exploring.No target in view!Done exploring.No target in view!Done exploring.{hP[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? {h [?25l[?1c{h{h{17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a dagger (1 further duplicate)b - [D:1] a +0 whip (1 further duplicate)  c - [D:1] an escape hatch in the floor  {hId - [D:1] a +0 dagger  e - [D:1] a +0 short sword (1 further duplicate)  f - [D:1] a +0 spear  g - [D:1] a club  h - [D:1] a trident  i - [D:1] a staircase leading out of the dungeon  j - [D:1] 4 stones  k - [D:1] a stone staircase leading down  l - [D:1] a stone staircase leading down  {hlm - [D:1] a +0 flail  n - [D:1] 3 flux baubles  o - [D:1] a whip  p - [D:1] a hand axe  {h4(q - [D:1] a stone staircase leading down{h3 {hB: {hC .........>..............#beldur the Ruffian ........................#Troll .................#.######Health: 28/28 ======================== .................#.#Magic: 1/1======================== ###..............#)#AC: 4Str: 21 ###..............#.#EV: 9Int: 4 ##...............#.#SH: 0Dex: 11 ##..............##.#XL:  2 Next: 37% Place: Dungeon:1 ......÷........#@..#Noise: ---------  Time: 414.6 (0.0) ......##)#######.###-) Claws .#.#...).# #.#Throw: 2 throwing nets ##.##...## #.# ...##...### [40{hD m#.# .#..#.....# #.# ....#..##.## #.# ....#..##..# #.# #..##..###.### #.# _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring.  Search for what [? for help]? .{h@I {hI {hRO {hP . _{hE 3{h4 {h^ {hk {h) P _{h {h {h {hϲ {h ,{h {hX {h ,{h {h {h' ,{hm {h {h ,{h {h {h ,{h {hW {h ,{h {h #....########..##.###### ####............)......# ########.##..##...# ####....####..##.###.### {hP .# ####..........# #.# .## #........###.###.########### ..###........# #...............# ...##.){h{ ###.#..#..........# #...............@..............#22.6 (8{h ##..........................# #..##...................#.######{h H.#...................#.# ##....####..............#)# ##...#####..............#.# {h ##.....##...............#.# .#.....##..............##.# {h' n...#.........÷........#...#{h {h {h a _There is an escape hatch in the floor here.{hr{h{hk{h{h23.6 (1 _{h{h' ######  #....#  +....+  #....# 2 #..@.#  #....#  #....#  #....# #....# #....# ###### {hj({h+{h]-4.3 (1.7{h+a{hbK _You slide downwards. The hatch slams shut behind you.{hI3{h{h>{h,{h) _You open the door.  There is an open door here. _ _You open the door.  There is an open door here.{h) _{h){h7{ ###### ###....######## +@'....'....... ###....########{h8 #....# #....# #....# #....# #....##....#######{h<=######.....+.....'35.3 (11.0)#.....{h=-#####{hB{hC(======{hC%6.3 (12{h1G{hI= _As you open the door, it creaks loudly!{h.4{h2{h U _There's nothing to open nearby.{h {h {hM {h& U _There's nothing to open nearby.{h {h3 {h {h {h8 {h _  There is an open door here. _{h B{h? {h {h {h B{h X{h ####### #######+####.....###....######....'.'....'....------43.3 (7.0)<....##.....###....#####... ####### #....#. #....# #....# #....# #....# #....# ######There is an open door here. _As you open the door, it creaks loudly! _There's nothing to open nearby. _ is an open door here. _You open the door. _Found a stone staircase leading up.{hy{hEz=------{h~{hH _No target in view!{h2E3{hE{h#H{hI{hM@ _ {hZN: There is an open door here.{hXP{hP _{h~Q{hS{hT,{h-U{hV{h)X,{hX{hZ{hy[,{h\{hE^{hy_{h_{h9`{hb7 _You open the door.{hd3{hd{he{hPg,{hg{hk@  There is an open door here.{hm{h^n _{hko{hq{h_s,{hMt{hv{hw,{hCx{hy{h,{,{h#|{h}{h,{hi{h{h{h:{h{hh#  #......# #######  #@####'####.....## #.###.....'.....'. #.##<....##.....## #.##.....#########.##.....#.........##.##.....##.##.....##.#+#.{h "#{h057.3 (14.0){h,8.3 (15{hҒ{ha _i - a scroll labelled DUGAEQ CARA{h{h{hu{hÜH _No target in view!{h.I{h| _{h=#########......# #######.####'####.....#####.....'.....'.<....{hK19.0).....######## .....# #.##<##. #.#{h {hj,60.3 (2{h-{h9 _Found a stone staircase leading up.{hw _No target in view!{h: _{hB{h{h{h{h,{h{h B{h!{h$B{h &7 _You open the door.{h.{h|/{h^2{h4N  There is an open door here. _{htc{hd,{h7g{hm7 _You open the door.{hp{hs#########......##.####'# ###### #.###... #....# #.##<... #....#####.##....####.......##.##...+..@.......'........75.3 (15.0)##.#.......##.##....#[#####...##.##.....$ ######.##.#+##.# #<##. ##$ ...## ... ###{hzB6.3 (16{h{h _You open the door. _There is an open door here. _Found a robe. _There is an open door here.{ht 4{hH  _No target in view!{h- {h {h : _{hQ {h ,{ha {h R  You see here a +0 robe.{h3  _{h {h ,{h {h# N _You now have 102 gold pieces (gained 16).{h0 #.########## #.###..#....# #.##<...#....#####.##..... ####.......##.##>... +..'.......'........ ##.#.......##.##......##[#####...##.##.......@....#######.##.#80.3 (4.0)#######.###.# #<##.  #$. .. ...  #### #.. ... # ### {h6 {h7 +1.3 (5{h< {h? ; _Found a stone staircase leading down.{hYq {hq {hy {h| H _No target in view!{h 3{h {hl {h {h $ _{h {h {h ,{hs {h  _You now have 110 gold pieces (gained 8).{h {h {h {h {h,{h{hB{h {h {h&,{h{hR{h,{h_X{hp{h{h" B{h.!{h"{h"{hZ#{h%,{h&{hT*M _You now have 119 gold pieces (gained 9).{h+3{h,{h$1B{h 3{h~4{h6,{hH7{he9{h;{h<{h"={hv?{hA,{hB{hD{h@G,{hH{h=J{h_L,{heM{hN{hP,{hQ{hS{ha{hkg#.......# #....# #.##<....#.......# #....#####.##....#.......####.......##.##....#.>.....+..'.......'.......#.......##.#.......##.##...#.......##[#####...##.###.............#######.##.#+##########.###.#######<##. # #...@..........  #####.##.......  .# # ####  .#.#.#@   Terence (asleep)@#.#{h8p1504.3 (23.0){hp,5.3 (24{h x{h| _Terence the Veteran comes into view. He is wielding a +0 flail.{h#.{h@*# #....#####.##.....##.####.......##.##.....##.>.....+..'.'.........##.......##.#.##.##.....##.##[#####...##.##.....##.............#######.##.#+#.##########.###.#######<##. #.# {h#.............. #####@##.......  #.# # #### #.# #{h.##.##@# #.{hy##.#{h{h6@.@===6.3 (1.0){h {h#% _Terence shouts!{h     #.>   [####  ..#  #.###.#######<##. {h #..............  #####@#  #.# # ####  #.# #.# {hP#@# #.# {hF#.# #.#{hSN    #.>   [####  ..#  #.###.#######<##.  #..............  #####@#  #.# # ####  #.# {hT#.# #@# #.# #.# #.# {h#\{h\{hb{he\ _Terence is nearby!{hW###.......>.....+..''..........##.###.##[#####......######+#########.###.#######<##. {h:X #.............. #####.##..... #@# # #### @.{hY{h`<@.{ha7---7 _{hg{h^i{h  #.>   [####  ..#  ##.#######<##.  #...... {h" #####.#  #@# # ####  #.# #@# #.# #.#{hY? #.# #.# #.#{h!{h\  #.>   [####  ..#  ##.#######<##.  #......  #####.#  #@# # ####  #.# #@# #.# {h]Q#.# #.# #.# #.# {hf{h.g:---{h_l{hRn\ _Terence is nearby!{hp>.....+..''..........##.###.##[#####......######+#########.###<##.  #.............. ####.## #.# # #### @.{h {hӣ  {hNwTerence says, "I've sent legions of armataurs to their deaths. With theirelephants."{h{h#4{h3----={h0 8{h){hC7 _Terence hits you with a +0 flail.{h #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# #.# #.# #.# #.# #.# #.#{ho  #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# #.# #.# #.# #.# {hp #.# #.# {hw {hw {h}} {hD \ _Terence is nearby!{h. \  You scratch Terence.  Terence is lightly wounded.{h/ C----9{hm5 {h8 7 _Terence hits you with a +0 flail.{h< 6 #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# {h #.# #.# #.# #.# #.# #.#{h  #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# #.# #.# #.# #.# #.# {h V#.# {h3 4{h@ {h \ _Terence is nearby!{hq9  You claw Terence!  Terence is almost dead.{h9 i19----=10{hi@ {hB 7 _Terence hits you with a +0 flail.{h7  #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# #.# #.# #.# #.# #.# #.#{h !{h65 #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  {h6#@# #@# #.# #.# #.# #.# #.# #.# {h>{h?{hF{hvI\ _Terence is nearby!{hyj  You scratch Terence but do no damage.{hRs20=----1.2 (0.9{h{hW _Terence is almost dead.{h #.>   [####  ..#  #.#<##.  #...... {hp #####.#  #.# # ####  #@# #@# {h?#.# #.# #.# {h#.# {hF#.# #.#{hWsA #.>   [####  ..#  #.#<##.  #......  #####.#  #.# # ####  #@# #@# #.# #.# #.# #.# #.# #.# {h#{{h{8-{h{h|\ _Terence is nearby!{h9  You scratch Terence.{h:D){h9!{h!(# #.>.....+..'.......'.........# beldur the Ruffian#.......##.#.......##.##.....# Troll#.......##[#####...##.##.....# Health: 21/28 ==================------{h)#.............#######.##.#+#.# Magic: 1/1========================#########.###.#######<##. #.# AC: 4Str: 21#..............EV: 9Int: 4#####.##.......SH: 0Dex: 11#.# # ####XL:  2 Next: 162% Place: Dungeon:2#@#Noise: =--------  Time: 512.1 (0.9)#)#-) Claws#.#Throw: 2 throwing nets#.##.##.##.##.# _Terence is nearby!You scratch Terence but do no damage. _Terence is almost dead. _Terence is nearby!You scratch Terence. _You kill Terence!{h0,U _almost dead. _Terence is nearby!  You scratch Terence. _You kill Terence!Your Fighting skill increases to level 2!You have reached level 3!{hz/  --more--{h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {hk r6/35-2/24332% {h {hT U _You feel stronger. x3{hF3{hG{hJ{hNh7= _{hP{h\Ph8=={hQ{hS{h>TU9={h;U{hSW{hWL30={hX{hK[{h[a1=={h8^{h`{h`U2={hib{hwea3={hf{hmi{hia4=={hj{hrm95{hmE=={hn{hBs1 _HP restored.{hPu3{hv{hx{h{,{h|{h^{h,{h{h{h{h9={h{h{hȐ,{h{h̓{h,{hK{h؛{h,{hC{h{he,{hj{h[{h {hK{hh{h{h,{h{h{h_{h){hQ,{hg{ht{hPO# #....# #.##<....##.....###.. ######.##.....######## #.. ###.##.....# #.. +..''.........# #.. ##.#.......##.##.....# #.. ##[#####...##.##.....# #.. ......#######.##.#+#.# #.. {h#.###.#######<##.#.#.### ### #...............@.?.....- #####.##.........#...####.##.######### ..##.##.# ...{h#)##.# ##@#.##.# @   Sigmund (wand, polearm, asleep)#.##.##.##.##.##.#{h034.1 (22.0){h@.@)-5.1 (23{h{h+  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a _wand of flame.{hk #....# #.##<....##.....###.  #....#####.##.....# #..##.##.....# #. ..'.'.........# #. #.#.##.##.....# #. #[#####...##.##.....# #.#.##.#+#.# #. .###.#<##.#.#.## .........{h7m?..##.........#...##.##.##...# #.##.# ....@#)##.# .#.##.#.##.# .#.. .#.##.# ## ..#.##.# ... {h,@.6.1 (1.0){hN]$  #.##<  #. #.....# ......# #.....# #[#.....# #.#+#.# ###<##.#.#.#### .......@?...... .......#...#### {h^5 ########...#   ...@.  #)##.# .#.##..   .#.. .   ## ..   ...  {h]\  #.##<  #. #.....# ......# #.....# [#.....# #.#+#.# ###<##.#.#.#### .......@?...... {hN.......#...####  ########...#   ...@.  #)##.# .#.##..   .#.. .   ## ..   ... {h {hu{h {h& {h 2  #....#####.##.....######## #. ##.......##.##.....# #. .'.'.........# #. .#.##.##.....# #. {h -[#####...##.##.....# #. ....#######.##.#+#.# #. ###.#######<##.#.#.##### ##### ................?....... ###.##.........#@..####  #.##.#########...# {h a#.##.# #...@..#)##.# #.#.##...#.##.# {hD ..#.. #.##.# ###... ##.##.# {h A .#.##.# .{h z#.# _Sigmund is nearby!{h {h" @@.{hl# $7 {h# _{h* {h, {hr 8     [#.....# #.#+#.# ##<##.#.#.##### .......?....... #@..####  #..@#   #......  #)##.# #.#.##...   ..#.. ..   ###... #   ...   ....  #.#{h =     [#.....# #.#+#.# ##<##.#.#.##### .......?....... {h #@..####  #..@#   #......  #)##.# #.#.##...   ..#.. ..   ###... #   ...   ....  #.#{h {hU {h1U {h^  #....#####.##.....# #....# #.##.##.....# #....# '.'..# #....# #.##.##.....# #....# #####...##.##.....# #....##.##.#+#.# #....#.#<##.#.#.##?..##.#.@.####  #.##.##..@#  #.##.# #......  #)##.# #.#.##...  #.##.# ..#.. .  #.##.# ####... ##.##.# ....  #.##.# .....  #.# _Sigmund is nearby!{h {h@ .=8{h {he Q _Sigmund closely misses you.{h % .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{hV% .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   ....  #.#{hi&{h,{hr< _Sigmund is nearby!You barely miss Sigmund.{hBl  Sigmund casts a spell at you.{hUy26-------=9{h{h1 _The puff of flame hits you!{h"% .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{hohf .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#  {hti #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   .... {hi. #.#{hp{hsq{hx{h _Sigmund is nearby!You closely miss Sigmund.  Sigmund says, "You will soon forget everything."{ht17-------------40{hD{h8 _Sigmund hits you with a +0 scythe!{h% .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{h  .# .# .# .# #.#+#.# #<##.#.#.###### {h\......?........ #.@.####  #..@#   #......  #)##.# #.#.##.. {hܑ  ..#.. ...   ####... ##  {h/ ...   ....{h|7  #.#{h4{h{h6r _Sigmund is nearby!{h{ht _You are too injured to fight recklessly!{h{ .# .# .# .# #.#+#.# {h #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ... {hw  ####... ##   ....   .....  #.#{h( ; .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   ....  #.# _Sigmund is nearby!{h {h {h| {h ^ _You are too injured to fight recklessly!{h  .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  {h #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   .... {h K  .....  #.#{h a .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@# {hg 4  #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   ....  #.#{hx {h@ {hƶ {h \ _Sigmund is nearby!{h' {h {hC {h p _Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{h~ % .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{hKE .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   ....  #.#You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{h@4{hD{hOGSigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{hGuSigmund is nearby!You are too injured to fight recklessly!{hNk .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##... {h  ..#.. ...   ####... ##   ....   .....  #.#{hA .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..  {hLB ..#.. ...   ####... ##   ...   ....  #.#{hJ4{hQ{hUfYou are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{hO4{h/{hfSigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{hr .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  {h<#..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{h .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.#### {hi \ #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ... {h!M  ....  #.#{hK){h7*{h2{h\5fYou are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{hx{hry{h~{hfSigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{h*) .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ {h)#.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##  {h)k ....   .....  #.#{hs .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..{h"   ..#.. ...   ####... ##   ...   ....  #.#{h+4{h{h6 fYou are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{h {h~ {h {hN fSigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{h@  .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##  {hA k ....   .....  #.#{h / .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##  {h f ...   ....  #.#{h 4{hb {hZ fYou are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{hd? % .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##...   ..#.. ...   ####... ##   ....   .....  #.#{h| .# .# .# .# #.#+#.# #<##.#.#.###### ......?........ #.@.####  #..@#   #......  #)##.# #.#.##..   ..#.. ...   ####... ##   ...   ....  #.#{h{h{h{hP7Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!{h{h6You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly!{hfU 9==-----1Sigmund is nearby!You are too injured to fight recklessly!Sigmund is nearby!You are too injured to fight recklessly! _You barely miss Sigmund.{h@\  You scratch Sigmund.  Sigmund is lightly wounded.{haF{h5---=2.0 (0.9{h{hF _Sigmund zaps a wand. The puff of flame hits you.{hd  You completely miss Sigmund.  Sigmund is lightly wounded.{hf6----9{h{hP _Sigmund barely misses you.{h\  You scratch Sigmund.  Sigmund is lightly wounded.{h8*{hl  Sigmund casts a spell at you.{h[@7==3.8Confused throw: 2 throwing netsConf {hb{hdQ _You are confused.{h[ k#.......##.##.....# #.... .'.'.........# #.... .#.##.##.....# #.... [#####...##.##.....# #.... ....#######.##.#+#.# #.... ###.#<##.#.#.###### #### ................?........ ###.##.........#...####  #.##.#########@.@#  {h\  #.##.# #......# #)##.# #.#.##...  #.##.# ..#... ... #.##.#####.... ## #.##.# .....  #.##.# .....# #.#  ####  #.#{hd {hbj V  # [#.....# #.#+#.# <##.#.#.###### .?........ #...####  {hj -#@*@#   #......#  #)##.# #.#.##...   ..#... ...  {hj ####.... ##   .....#  {hk l .....#  #.##### {h_k ' #.#{h(A |  # [#.....# #.#+#.# <##.#.#.###### .?........ #...####  #@*@#   #......#  #)##.# #.#.##... {h3B .  ..#... ...   ####....    .....#   .....#  #.#####  #.#{h/J U  Sigmund zaps a wand. The puff of flame hits you!{h H.10{hk 1-----4.8 (1.0{h_ {h V _* * * LOW HITPOINT WARNING * * *{hD* {h* g1=-----5{h2 {h5 W _You bump into the rock wall. Sigmund hits you but does no damage.{h|3==--6{h+H _You're too confused to move!{hD.##.##.....# {h#....# '.'..# #....# #.##.##.....# #....# #####...##.##.....# #....##.##.#+#.# #....#.#<##.#.#.###### #..?........ .##.#...####  #.##.##.@@#  #.##.# #......#  #)##.# #.#.##...##.##.# ..#... ...  #.##.# ####.... ##  #.##.# .....#  #.##.# .....#  #.# .#####  #.#{h& .# .# #.....# #.#+#.# <##.#.#.###### ..?........ #...####  #.@@#   #......#  #)##.# #.#.##...#   ..#... ...   ####.... ##   .....#   .....#  #.# .#####  #.#{h  .# .# #.....# #.#+#.# <##.#.#.###### ..?........ #...####  {h#.@@#   #......#  #)##.# #.#.##...#   ..#... ...   ####.... ##   .....# {h=  .....  #.# .#####  #.#{hG  Sigmund hits you with a +0 scythe!{hJw3/35 ------==7{h:l _* * * LOW HITPOINT WARNING * * *{hj A  You're too confused to move!{h  You're too confused to move!  Sigmund points at you and mumbles some strange words.The puff of flame hits you.  You die...  {h eSigmund begins carving another notch in his scythe.{h\P0--------{hsk/  --more--{hd@{hD?Inventory: 9/52 slots Missiles (go to first with ()  c - 2 throwing nets (quivered)d - a large rock Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 hat (worn) Jewellery (go to first with "=)f - a ring of willpower Scrolls (go to first with ?)  h - a scroll of immolation {unknown}i - a scroll of identify {unknown} {h4EPotions (go to first with !)  e - a potion of haste {unknown}g - a potion of cancellation {unknown}{hy {h z,{h${hGoodbye, beldur.41 beldur the Ruffian (level 3, 0/35 HPs)Began as a Troll Gladiator on July 19, 2025.Killed from afar by Sigmund (4 damage)... with a puff of flame... on level 2 of the Dungeon.{hgThe game lasted 00:01:04 (550 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb{hK4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswn{h7TrFi-27 escaped with the Orb6.49116440 tswn{h7AtWr-27 escaped with the Orb7.48116731 tswn{hۅZMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb{h79.44705861 tswnKoCK-27 escaped with the Orb  {ht10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  {h'm12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb{h{h%{h;? [?25h[?0c [?1051l[?1052l[?1060l[?1061l