{hj$ Player: beldur Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.15:24:21.ttyrec Time: (1752938661) Sat Jul 19 15:24:21 2025 {h [?1051l[?1052l[?1060l[?1061h{hV)0[?7h[?25l[?1c{hB{h{h$UWelcome, beldur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll o - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Gladiator{h {h {hѱ Welcome, beldur the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll Gladiator{hr a - Fighter b - Gladiator {h>rFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.{hR{hZ{h]Welcome, beldur the Troll Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (-1 apt){h]c - war axe(-2 apt)  d - trident(-2 apt)  e - long sword(-2 apt)  f - claws (+0 apt) {h6^+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - unarmed{h,{hx{hSf beldur the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23EV: 7Int: 4SH: 7Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quivered{hrk ###+####.....##.....#+..@..+#.....##.....####+###{hq {hxt Welcome, beldur the Troll Fighter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...{hx {hL Press ? for a list of commands and other information.{h {ho [ _Found a staircase leading out of the dungeon.{h{hZInventory: 3/52 slots {hArmour (go to first with [)  a - a +0 robe (worn)  b - a +0 kite shield (worn) {h>iPotions (go to first with !){h],c - 2 potions of might{hHm b - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: Your EV would increase by 1.3 (7.8 -> 9.1). Your SH would decrease by 7.5 (7.5 -> 0.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ “...for the shield may be as important for victory, as the sword or spear.” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.{hu {ha{ {h beldur the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23###+###EV: 7Int: 4#.....#SH: 7Dex: 9#.....#XL:  1 Next:  0% Place: Dungeon:1+..@..+Noise: ---------  Time: 0.0 (0.0)#.....#-) Claws#.....#Nothing quivered###+###Welcome, beldur the Troll Fighter.{h 'Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.{hj {hӇ _{hk {h You start removing your armour.1.0 (1{h 2.0 (23.0 (34.0 (4{hm {h +5.0 (5{h {h+ 90 _You continue removing your +0 kite shield. x5{h: {h ^ _You finish removing your +0 kite shield.{h{h,{h{h{h{hf _{h{h[{h{h&{h[{h[{hP$ {h}_You open the door.{h{h{h{h@  There is an open door here.{h 5 _{h{h{hF,{h{h{h,{hp{hh {he {h {h {h) {hM ,{h {h,{h,{h{h{h,{hn{h&{h',{h{h {h:z _You open the door.{h*=@  There is an open door here.{hC?5 _{h3@{hB{hOY###J#...{hP|#..##..# #...  ..#  #'#  #@# #######'########.............##.###########.#.......#..##.#######.#.#J   endoplasm (asleep)#.......##.##.###'###.#.##.....#.#.#{hUo25.0 (20.0) _You open the door. _There is an open door here. {h%VO  An endoplasm comes into view.{h`A.JJ{hb,6.0 (21{hlt _The endoplasm quivers.{h{h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   4.2  -2   g - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 2.0   3.0   0                       c - Armour   0.0   1.4  -2      d + Dodging2.4   4.2  [{hm37m-2      e + Shields2.6   3.6  -1       f - Stealth   0.0   2.4  -5                                                            {h[m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{hѶB a + Fighting {h h  a + Fighting   b + Unarmed Combat {hY r  b + Unarmed Combat   c - Armour {hd  c - Armour  d + Dodging {hVh  d + Dodging   e + Shields {hz  e * Shields   2.6 f - Stealth {hK u  e * Shields  f - Stealth {hM  e - Shields   2.6 f - Stealth {h u  e - Shields  f - Stealth {h'j  d + Dodging  e - Shields {h\{hb{hiVbeldur the Shield-Bearer###.Troll#.J.Health: 22/22 ========================#..#Magic: 0/0#..#AC: 4Str: 23#...EV: 9Int: 4..#SH: 0Dex: 9#'#{hci@XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 26.0 (0.0)#######'#######-) Claws#.............#Nothing quivered#.###########.#{hi.......#..##.#######.#.#J   endoplasm#.......##.#{hi#.###'###.#.##.....#.#.# _There is an open door here. _You open the door. {his_There is an open door here.  You open the door.  An endoplasm comes into view. {hj__The endoplasm quivers.{ho4{hmu{hv{h ##J.# #..###.#...#.... #.# ######'######............#.###########. .......#.#.#######. #.......##.###'##{hQ.J7.0 (1{h8{h*Q _There is an open door here.{h24{h{ha _An endoplasm is nearby!{h  . ###. #... #.J# # #..## #.#... #....# #@# #.# #'#  ...  ###         {hY . ###. #... #.J# # #..## #.#... #....# #@# #.# #'#  ... ###     {h_4{hb{hk M. ##.. #.J# # #..####....##...####' #.# #######'#######J   endoplasm{h7l\ _An endoplasm is nearby!{h=n{hs&.J{hs-8 _{hkw{h$z{h`p !M. .###. #..# # #.J###.#.@..#....#.#####'# #{hp #.#J   endoplasm{h&|  The endoplasm freezes you.17------9{h ; _You are frozen.{h7  .. .. .# ###. #... #..#{hr  # #.J###  #.#.@..#  #....#.# {h 6 ####'# #  #.#{h¶ " #'# {h , ...  {h 7###   {h 3  {hAL V .. .. .# ###. #... #..# # #.J###  #.#.@..#  #....#.#  ####'# #  {hL 7#.# #'# ...  ###  {hSR 4{hV {hQY a _An endoplasm is nearby!{hG <  You claw the endoplasm!{h 1.{h t8=-----8=30{h {hY M _You kill the endoplasm!{hn 9{h ==20=={h> {h a1=={h {h 92{h` F==={h> {h _HP restored.{h {h ,{hy {h {h0 P=={hM {h# {h ,{h {h {h+ ,{h {h {hc ,{h {h; {hV ,{h {h! {h ,{hW {h {h[ ,{h {h  {h ,{h {h {h ,{hn {h {h} ,{hC {hi {h ,{h! {hW# {h$ ,{h% {h;' {h( ,{h) {ho+ {h]- ,{h+. {h/ {h11 ,{h1 {h3 {h4 ,{hB5 {hM7 {h8 ,{h89 {h: {hT< ,{h< {h'> {h? ,{h@ {hA {hC ,{hC {h?E {hF ,{hG {hH {hI {hJ {hJ {h Q X{hrQ {h S ,{hS {hT {hwV ,{hV {hX {h^ ## .. # #. #. #. .. #.#######.#.....##....@# ..-#....##.# ..{h_ #w#.# #.# ..###.###.### .#.........# ##+#.######.##.###.......w   dart slug (asleep)# #..###.#........#{h2_ #.#....#.######...##....#.#.....##{h\_ 6...#{hBd ~ 62.0 (32.0)  A dart slug comes into view.{hj {w$w{hj F-3.0 (33{hDp {hr + _Found 14 gold pieces.{h! ## .. # #. #. #. .. #.##### {h" ##.#.....#  #....@# ..  #.w..##.# ..  #$#.# #.# ..  #.### .#  ....#   {h"(.##.  # {h"C.#........#  #.#....#....#  {h #6....# {hq ## .. # #. #. #. .. #.#####  ##.#.....#  #....@# ..  #.w..##.# ..  {h#$#.# #.# ..  #.###  ....#  .##.  {hG# .#.....{h #.#....#..{hc ..{h4{h{h$  ### ..# # #.# #. #.# .. #.##### ##.#.....# #...@.# .. #.w..##.# .. #$#.# #.# .. ###.###.### .# #.........# ##+#.### #..###.##.###. # #..###.#........# #.#....#.######...# #....#.#.....##...# _A dart slug is nearby!4.0 (1.0) _{h. #### ..# #.###.# #.#.#.# ...#.##### ##.#.....# #..@..# .. #.w..##.# .. #$#.# #.# .. ###.###.### .# #.........# ##+#.### #..###.##.###. # #..###.#.# #.#....#.######...#  #....#.#.....##...# ``The dart slug launches a dart at you.{hX..18-----=5{h{hx- _The slug dart hits you.{hh ### # ..# #.###.# #.#.#.# ...#.#####  ##.#.....#  #..@..# ..  #.w..##.# ..  #$#.# #.# ..  ###. .#  #..{h   #..  # #.  #.#.   {hJ_ ### # ..# #.###.# #.#.#.# ...#.#####  ##.#.....#  #..@..# ..  #.w..##.# ..  #$#.# #.# ..  ###.  #..  #..  # #. #.#. {h e  ### # ..# #.###.# #.#.#.# ...#.##### ##.#.....# #.@...# .. #.w..##.# ..{he #$#.###.# ..  ###.###.### .# #.........# ##+#.### #..###.##.###. # #..###.#.# #.#....#.######...#  #....#.#.....##...# _A dart slug is nearby!{hg{h%n8w.{hna9=-----{hPo6 _{ht{hu{h, ###  # ..#  #.###.#  #.#.#.#  ...#.#####  ##.#.....#  #w@...# ..  #....##.# ..  #$#.###.# ..  ###. .#  #...   #..#  # #..  #.#..   {h`~  ###  # ..#  #.###.#  #.#.#.#  ...#.#####  ##.#.....#  #w@...# ..  #....##.# ..  #$#.###.# ..  ###.  #...  #..#  # #.. #.#.. - _A dart slug is nearby!{hm  You claw the dart slug!†20==33==9 (0.9 _You kill the dart slug!{h!1==2===== _You now have 14 gold pieces.{h R## ####.. ..# #.###.# ###.#.#.# .....#.########.###.##.#.....#J.......#†. #@...##.# .-- #.#.###.# .. ###.###.### .# #.........# ##+#.# #..###.##.###..... # #..###.#..# J   endoplasm (asleep) #.#....#.######...# #....#.#.....##...# ####'#.#####.##...## 72.9 (6.0  An endoplasm comes into view..JJ--3.9 (7{hc {h: ^ _The endoplasm quivers.{ha  ###### #.. ..# #.###.####.#.#.#  .....#.#########.###.##.#.....##.J....@.#†....# {h/ m#.####.#....##.# #.#.#.###.# .#.###.###.### ...#.........# ##+# ..#..###.##.###....##.#..###.#........# #.#....#.######...# #....#.#.....##...{hN {h K.J...4.9 (1{h {h {h  ######  #.. ..#  #.###.#  ###.#.#.#  ....  ####.###.#  #..J...@.#†....#  #.####.#....##.#  #.#.#.###.#  #.###.#  ..  .. ##. #.{hF  ######  #.. ..#  #.###.#  ###.#.#.#  ....  ####.###.#  #..J...@.#†....#  #.####.#....##.#  #.#.#.###.#  #.###.#  ..  .. ##. #.  ###### #.. ..# #.###.# ###.#.#.## .....#.##### ####.###.##.#.....#{hLH  #..J..@..#†....# #.####.#....##.# #.#.#.###.#  #.###.###.### ..#.# ##+# ..#..###.##.### ##.#..###.#. #.#....#.######... #....#.#.....##... _An endoplasm is nearby!.J.5 _{h    #.. ..#  #.###.#  ###.#.#.#  # ....  ####.###.#  #...J.@..#†....#  #.####.#....##.#  #.#.#.###.#  #.###.#  ..#  ..# ##.# #.#{h9M   #.. ..#  #.###.#  ###.#.#.#  # ....  ####.###.#  #...J.@..#†....#  #.####.#....##.#  #.#.#.###.#  #.###.# ..#  ..# ##.# #.#{hO{h/Sa _An endoplasm is nearby!{hC ###### #.. ..# #.###.### ###.#.#.# #. .....#.##### ####.###.##.#.....# #...J@...#†....# #.####.#....##.# #.#.#.###.# #.###.###.###{hL ..#.# ##+ ..#..###.##.### ##.#..###.# #.#....#.###### #....#.#.....##{hSi  The endoplasm freezes you.{h͗Z17------6{h{he% _You are frozen.{hk   #.. ..#    ## {h  #.   ####.###.#  #...J@...#†....#  #.####.#....##.#  #.#.#.###.# {h)E #.#  ..#  ..#{hN! ##.# #.#{hh!{h3m   #.. ..#    ##   #.   ####.###.#  #...J@...#†....#  #.####.#....##.#  #.#.#.###.#  #.# ..#  ..# ##.# #.#{hD8{h:a _An endoplasm is nearby!{hU<  You claw the endoplasm!{hC[i.{h^{8=-----50=7.8 (0.9{hc{heM _You kill the endoplasm!{h83{hH9{h?)9==20=={hE)1==2==={hE{hF,{hsG{hH{h J,{hJ{h{L{h'M{hiM{hM{h,O{hiP{hP:=={h0Q{hHR{hS,{hjT{hU{hGW,{hW{h Y{hDZ,{hZ{h[{h],{h]{h^{h_,{h]`{ha{hb,{hc{hd{he,{hf{hg{hh,{hi{hj{hl,{hl{hm{hn,{hco{htq{hx#........#.####.###.##.#.#........#†....####.#....##.# #.#.#.### #####.# #.###.### #.....# ..#...... #.##### ..#..###. #@.# ##.#..###.-95.8 (18.0) #..# #.#....#....# #....#.#.{h]y##.## ####'#.###.# #.#.....# #######'####..# #......) #.#### .......#{h\-6.8 (19{hP{hщ# _Found a mace.{h4{h{hVH _No target in view!{h3{h{h\{hN{h$ _{h?B{h#.#† #.####.#... #.# #.#.#.### #####.# #.###..g #.....# ..#....#. #.##### ..#..#. #..# ##.#..###.##..# #.#...#.@...# #....####.## ####' #.#  ..# #######' ..# #...... ...) #.####g   hobgoblin (asleep) ...# ....# #. #...... 9.8 (3.0)  A hobgoblin comes into view..gg[9{h%x;45H===100.8 (4.0) _The hobgoblin shouts!{hY) ####.###.## #........#† #.####.#... #.# #.#.#. ########.# #.### ..##.....# ..#... #g##.##### ..#.. #.##..# ##.#..# #@##..# #.#..{hZ #.....# #....#####.## ####'# #.# #. ..# #######'# ..# #........ ...) #.####### ...# .........######{h2]{hcF.g{hc5---1.8 (1{hSi{huk{h  † #.#  ###  ..#  #.#  #g##..#  {h~ #@##..#  #.....#  ####.##  #.#  ..#  ..#  ...)  ...#  ....# {hDj ; † #.#  ###  ..#  #.#  #g##..#  #@##..#  #.....#  ####.##  #.#  ..#  ..#  ...)  ...#  ....# ---{h p {hw  _A hobgoblin is nearby!You claw the hobgoblin!†66=2 _You kill the hobgoblin!{hj {hgj {hk {hl {h~s   You see here a hobgoblin corpse.{hw K _{hBx {hy ,{hz {h| {h$~ {hM~ {hJ {h {h ,{h {hq {h ,{h {h {hL {h {hG {h3 {hӏ ,{h {h {h/ B{h! h   #...# ##  #...## #  #....# ###  ....# #...  #....# #.###  {h k...# #.#  ....#########.#  ......##.....# -  ##.###.##.#####   #.# #†##..# {hÝ  #.# #.##..#  ... #.....{h #  #.# ####.##  #.#  {h7  #.. ..# ###   ..# #..{h t11.8 (9-2.8 (10.0) {h w _d - a scroll labelled ISKAZI OCOH{h4{h{h}H _No target in view!{hj-_{h-{hc2P _{h%3{h^3{hR4{h5{h!7{h[7{h7{hy9{h;{hN;{h;{h={h= #....##...... #....# #.####. #....# #.# #....#########.#  #.......##.....#  {h###.###.##.##### .. .# #†##..# ##. ###.###.##..# #. #..@..#.....# #. #.#.#.####.## ## #.#.#.# #.#  # #.. . ..# ##### {h#.. .. ..# #.... #... ....) #.### S   ball python (constriction, asleep) {h#... ....# . #S.......# #.# {hT4 #.{hp16.8 (4.0){h+7.8 (5{h!{h^ _A ball python comes into view.{h####....# #######...##.....# .##.###.##.#### #.# #†##..# #####.###. {h E.....#...#.#@#.####.###.#.#.# #.# # #.. . ..# ##### #...............) #.###{h.....# .S.....#.#....... #.#.#{h{hn$8.8 (1{hڔ{h{h+   #....# #.#  #....  #....  ###.#  #.# #†##..#  ###.###  #.....#  #.#@#  {h|#.#.#.# #.#  # #.. . ..#  #..... ..#  #........)  #........#  #S.......#  {h8#....... {hd   #....# #.#  #....  #....  ###.#  #.# #†##..#  ###.###  #.....#  #.#@#  #.#.#.# #.#  # #.. . ..# {hne #..... ..#  #........)  #........#  #S.......#  #....... {hNl4{hUr{h|W  #######...##.....# .##.###.##.#### #.# #†##..# #####.###. #.....#...#.#.#.####.## #.#  #........# ##### #........# #.........) #.###....# .S.......#.#{h>}........ #...#.# _A ball python is nearby!{h{h{hqS.S){h݆&9{h{hԎ5 _The ball python hisses angrily.{h  #.#  #....  #....  ###.#  #.# #†##..#  ###.## {hU/ #....  #.#.#  #.#@#.# #.#  # #........#  #........#  #S.......)  #........#  #........#  #........  {h6.........  {hpy  #.#  #....  #....  ###.#  #.# #†##..#  ###.##  #....  #.#.#  #.#@#.# #.#  # #........#  #........#  #S.......)  #........#  #........# {hgqs #........  ......... {hw4{hɯ #######...##.....# .##.###.##.#### #.# #†##..# #####.###. .....#...#.#.####.##.####.#  #@.......# ##### ....S) #.###.# .#.# #..#.##..#.#.# _A ball python is nearby!S.20 _{hf   #....  ###.#  #.# #†##..#  ###.#  #....  #.#.#.#  #.#.#.####.#  # #@.......#  #S.......#  #........)  #........#  #........#  #........  .........  #..#.#.#. {hD    #....  ###.#  #.# #†##..#  ###.#  #....  #.#.#.#  #.#.#.####.#  # #@.......#  #S.......#  #........)  #........# {hjE { #........#  #........  .........  #..#.#.#. {hK 4{hmR {h#_ _A ball python is nearby!You claw the ball python!{hf j.{hh >75=1.7 (0.9{hn {haq O _You kill the ball python!{hPu {hu {hv {hz {h| {h n{h {h {hb ,{h {h% {h ,{h {h {h B{h: {h$ ,{h {h {h {h {h {hߑ {h {hȒ {h0 {h" {h {h {hd {h {hS ,{h× {h {h B{h {h X{h .#.#.####.## ##.#.#.####.# .#........# ######.#........# #....#........) #.###.#........# #.#........# #.#.#........ #.#.. #.-33.7 (12.0){h$ m###..#.#.#. #.#.# #. .# +.> .. ... ...  #... ..##  .... ...{h {h F-4.7 (13{hۯ {hk 9 _Found an escape hatch in the floor.{h 4{h0 ^ _No target in view!{hXI{h[{h_: _{h>e,{h/f,{hj{hGo{hrB{ht{hv{hv{hw{hy{h #.#........) #.### #.#........# ... #.#........# #. #.#........# # #...........  ###..#.#.#. #. {hx#.#.#[# . #####...#.#### +. .....># .8.7 (4.0) {h͂G..........##.# #.. .........### #......... {h#......#... #......####{h-# #...... #...{hz... {hNJA9.7 (5{hw{h# _Found a robe.{h9M4{hS{hTVH _No target in view!{hS3{h{h{h{h: _{h[{h,{h{h_{h,{hV{hS{h,{hg{hu{h,{h{h{h,{h{h{hD,{h{h%{h,{h${h{h,{h7{h{h,{hE{h{h,{h' {h {h,{h;{h{h,{hd{h#{h,{h#{h`&X{h*{h,,{h.{h81{h3,{hi5{h8{h;,{h<{h?{hC{h=C{h>E{hG{hJ,{h@L{hO{hS{hUS{hV{hnW{h Z{hiZ{h[{h ^{h`,{hb{hd{hMg,{h\h{hl{hn,{hp{h)s{hhu,{hv{hy{h;{,{h|{hU{h,{h%{h1{h׊{h{h{hOn{h,{h){h{h{h٠{h{h\7 _You open the door.{hZ3{h{hޭ@  There is an open door here.{h{h _{h{h{h,{hӷ{hZ7 _You open the door.{h3{h {hW@  There is an open door here.{hT{h _{hx{h{h,{hm{h{h,{h{h{h,{h{h{hx,{h {h_{h,{h,{h,{hL{h7###..#.#.#.#...#.# #.....#.#.#.  #.#.#[#...#.###.# #.....#.#.# ##...#.#####.'.'.# +..<..+.#.+ {hm..>.......######.# #.....#.#.# .......##.# #.# #.....#.# ......###.# #.# ###+###.# .......##.# #.# .. {hc....#.....# #.#.#  ....####### #@.#  82.7 (43.0) {hL....# #.##  ....# #..  ##### #### {h{h# {h{h]{hj _Key pressed, stopping explore.{hk{hG{h;H _No target in view!{h3{h.{h{h߮{hO$ _{h,{h,{h{h{h¸,{hp{h{h{hؿB{he{h{hK{h{h:{ha{h{h{h<,{h{h{h {h<{h{h{h,{h}{h{hq,{h{h{h,{h{h{h,{h{h {h,{h{h7 _You open the door.{h.3{h{hQ@  There is an open door here.{h{h _{hE{h{h:.##.# #.#.#.....#.# ###.# #.#.###+###.# .##.# #.##.......# ..# #.#.#######. ##### #..#.......  #.###########.#  #.............# #######'####### #@#  #'#  ..# ...{hu#.g..#.....#g   hobgoblin (asleep)g.....#g   goblin (asleep)#......#{h 97.7 (15  You open the door.  A hobgoblin and a goblin come into view.{hR{hg.gg.g{h|6===8.7 (16{hN{hv + _The hobgoblin shouts!{hh###+## .#.......# ...#######. ####.#.......  #.###########.#............######'###### #.# #......#....g#.....#.g#..#.{h{h{h{Ng.g.{hӦ;---9.0){h{hRQ _There is an open door here.{h1|         ###  ...  {h|?#'#  #.# #@# #.....g# #......# #..g...# #......# #......# #......# #.......{h-}!{h          ###  ...  {hr ^#'#  #.# #@# #.....g# #......# #..g...# #......# {h #......# #......# #....... {h P---{h {h< } _There are monsters nearby! g.  You closely miss the hobgoblin.=200.6 (0.9 _The hobgoblin hits you but does no damage.{h 8         ###  ...  #'#  #.# #@# #.....g# #...g..# #......# #......# #......# #......# #.......{h .         ###  ...  #'#{hc   #.# #@# #.....g# #...g..# #......# #......# #......# #......# #....... {h) 4{h 1 {htE _There are monsters nearby!You claw the hobgoblin!{hG {h3Q g†.g   {h&U 1911.5{h&f c _You kill the hobgoblin!{hk &         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #.......{hJ         ###  ...  #'#  #.# #@# {hES#....g†# #......# #......# #......# #......# #......# #....... {hs4{h{h'  _A goblin is nearby!You scratch the goblin.  The goblin is severely wounded.{h2(X0---2.4{h+{hd-9 _The goblin hits you with a +0 club.{h9         ###  ...  #'#  {h1#.# #@# #....g†# #......# #......# #......# #......# #......# #.......{h         ###  ...  #'#  #.# {hƂ#@# #....g†# #......# #......# #......# #......# #......# #....... {hA4{h{h@M_The goblin hits you with a +0 club. _A goblin is nearby!  You barely miss the goblin.The goblin is severely wounded.{h2g1=--3.4 (1.0{h֞{hT _The goblin closely misses you.{h{h {h {h6 {h {h  {h {h?   ### {hy ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #.......{hG         {hG###  ...  #'#  #.# {hG#@# #....g†# {hH#......# #......# #......#{hCH #......# #......#{hvH@ #....... {hXJ{hdM_The goblin closely misses you. _A goblin is nearby!  You barely miss the goblin.The goblin is severely wounded.2===4{hf{hbiL _The goblin misses you.{hÃ&         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #.......{hu&         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #....... {h*M_The goblin misses you. _A goblin is nearby!  You barely miss the goblin.The goblin is severely wounded.18-----5.3 (0.9{hf6O _The goblin hits you with a +0 club.{h0          ###{hY1  ...  #'#  #.# #@# #....g†#{h1 m #......# #......# #......# #......# {h1 :#......# #.......{h2 {hQ .         ###  ...  #'#{h   #.# #@# #....g†# #......# #......# #......# #......# {h #......# #....... {h 4{h% {h M_The goblin hits you with a +0 club. _A goblin is nearby!  You completely miss the goblin.The goblin is severely wounded.9=----6.2{h+ T _The goblin closely misses you.{h,          ###  ...  #'#  #.#{h. " #@# #....g†# #......# #......# #......# #......# #......# #.......{h= I         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #....... {h$ 4{h) {h5 ;M_The goblin closely misses you. _A goblin is nearby!  You barely miss the goblin.The goblin is severely wounded.{h6 t20==7.1{h; {h> S _The goblin barely misses you.{hI&         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #.......{hI         ###  ...  #'#  #.# #@# #....g†# #......# #......# #......# #......# #......# #....... {h4{h){h] _A goblin is nearby!{hn  You miss the goblin. You claw the goblin.{h2){hc{h ###.# #.#.###+###.#beldur the Shield-Bearer .##.# #.##.......#Troll ....# #.#.#######.Health: 21/22 ======================-- ##### #..#.......Magic: 0/0#.###########.#AC: 4Str: 23#.............#EV: 9Int: 4#######'#######SH: 0Dex: 9#.#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 208.1 (1.0)#....)†#-) Claws#......#{h"zNothing quivered#......##......##......##......##....... _A goblin is nearby!You barely miss the goblin.The goblin is severely wounded. _The goblin barely misses you. _A goblin is nearby!You miss the goblin. You claw the goblin.{h _You kill the goblin!You have reached level 2!{h/  --more--{h:8/29==1/1========================2{h|; 0% {h@{hMC4 _{hs53{h7{h.>9== _{h+CB{hC{h?Ie  You see here a hobgoblin corpse.{h M{hsM _{hDO{hS{hMV,{hmX{ha\{h^{h^_9={hq{hu{hx,{hz{h:}{h\,{h{h]{h,{h\{h{h,{hU{h{{hڨ{h/{ha{h{h,{h{h{h{h{h{h1{hk,{h{h {h{h){hC{h` #....)† #......# #......# #......# #......#  #......#######. {h#$#..............#......#######.#.@....#- ######....# ####.# # {hD224.0)-3.1 (15 _e - a scroll labelled SYKLOZXU SIKLI{h _No target in view!{hxI{h{{h|{h;P _{h{hW{hƂ{h{h {hC{h{h݆{h){h_{h({hsB{h̍{h#......# #......# #......# #......# #......#######.#.............. #......#######. #......#### ######.@..# {h,z8.1 (5.0).# # {ho{h{hj _Key pressed, stopping explore.{h{h{hH _No target in view!{hA{hC3{hlD{h>F{hKP _{h MB{hN{hP,{hP{hXR{hS,{h~T{hU{h%W,{hW{h1Y{h[B{h`X{hfP#......# #......#######.#..............#......#######.#......#### ######....#  ####.#  #.#######.# #..@......#35.1 (7###########{h_g5{h-l{hsj _Key pressed, stopping explore.{hs{hMw{hBzH _No target in view!{h 3{hZ {h {h {h $ _{h n{h {h ,{h* {h {h ,{hI {h {h )#......# #......#######. ..... #..... >..S #......#######. #..K #......#### ... ######....# ..####.# .##.#######.# #.......@.# ##### S   ball python (constriction, asleep)K   kobold (asleep){h 9.1 (4 _No target in view! _Key pressed, stopping explore. _No target in view!  A kobold and a ball python come into view.  The kobold is wielding a +2 whip of venom.  Found a stone staircase leading down.{h {h {h$ .SS)  The kobold shouts! The ball python hisses angrily. You hear a shout! x2{h 6===40.1 (5{h {hU  ......# ......# . ......#######. .. ........ >... ......#######. ##..S ......#### .. #####....# #.. ####.# #.# #.#######@# {h #.........# ########### _The kobold moves out of view.{h {h" L.S{h## 5---1.1 (1{hO( {h'+ {h . ..#######. ............... >......###.###....... ......###...S..... #####....K.....####.# #######.........###########K   kobold{hʭ {h$ {h `K.S.{h B---2{h {h d .......  .......  .......  >...... ###.......  ..K......  #.S......   #@# #.# {h w..# ####{h% .......  .......  .......  >...... ###.......  ..K......  #.S......   #@# #.# ..# ####  {h'{h ({h?z _There are monsters nearby!{hLP .......  .......  .......  >...... ###.......  ..K......  #.S......   #@# {h#.# ..# ####{hR .......  .......  .......  >...... ###.......  ..K......  #.S......   #@# #.# ..# ####  {hJ{h#e _There are monsters nearby!{hTHYou barely miss the ball python.{hR  The ball python bites you but does no damage.{hBbMg.Kg   hobgoblin=3 _A hobgoblin comes into view.{hJ .......  ......g  .......  >...... ###.......  .........  #KS......   #@# #.# ..# ####{h' .......  ......g  .......  >...... ###.......  .........  #KS......   #@# #.# ..# ####  {h4{h{h _There are monsters nearby!You scratch the kobold.  The kobold is severely wounded.{hl`.g {h{h4{h{h{'z _The ball python closely misses you. The kobold misses you.{h:({h .......  .......  .....g.  >...... ###.......  .........  #KS......   #@# #.# ..# ####{h .......  .......  .....g.  >...... ###.......  .........  #KS......   #@# #.# ..# ####  {hغ{h _There are monsters nearby!You scratch the kobold.{hY  You kill the kobold!{hh.g) {h535.0 (0.9{hC{hC _The ball python bites you but does no damage.{h  .......  .......  .......  >...g.. ###.......  .........  #)S......   #@# #.# ..# ####{hө  .......  .......  .......  >...g.. ###.......  .........  #)S......   #@# #.# ..# ####  {hw {h _There are monsters nearby!You closely miss the ball python. The ball python closely misses you.{h {h 4 r.gr   rat (wandering)The ball python barely misses you.6.0 (1.0{h% {hc V _A rat comes into view.{h~  r......  .......  .......  >...... ###...g...  .........  #)S......   #@# #.# ..# ####{h  r......  .......  .......  >...... ###...g...  .........  #)S......   #@# #.# ..# ####  {h 4{h {h! z _There are monsters nearby!{h# {h* .r.g7{h5  _You closely miss the ball python. The ball python closely misses you.{hV  .......  r......  .......  >...... ###.......  ....g....  #)S......   #@# #.# ..# ####{hE .......  r......  ....... {hHe >...... ###.......  ....g....  #)S......   #@# #.# ..# ####  {hgN4{hc{hg _There are monsters nearby!You scratch the ball python.{hDxr.r   rat 69 (0.9{h{hUO _You kill the ball python!{hu .......  r......  .......  >...... ###....... {hW ....g....  #).......  {h~ #@# #.# ..# ####{h&{h؈{hF  .......  r......  .......  >...... ###.......  ....g....  #).......   #@# #.# ..# {hS!]####  {hX'{h'{h'/{h< # # #.# ...# #rr{hZ=k#######. #......... .>#######g###.... .....#### #......g ####....# #)@.......####.# #.######.#{h=o#.#######.# #.........############g 2 hobgoblins (1 wandering)r 2 rats (1 wandering) {h=L_There are monsters nearby!{hGX{hQ ..r.g.....g{hmR   ratA hobgoblin and a rat come into view.-8.9 (1.0{hQZ{hb0 _The rat moves out of view.{hj #........  .........  #........ ###. #r....... ... .>....... #.###........  #.g..........  #)@g......  {he #.######.#  #.# ..# ####{h #........  .........  #........ ###. #r....... ... .>....... #.###........  #.g..........  #)@g......   #.######.#  #.# .. ###{h {hžN-{hĥ{h1 _There are monsters nearby!You closely miss the hobgoblin.{h`u.r.g{hǸ.=9{hkV _The hobgoblin hits you but does no damage.{hb #........  .........  #........ ###. #........ ... .r....... #.###........  #..g.........  #)@g......   #.######.#  #.# ..# ####{hu #........  .........  #........ ###. #........ ... .r....... #.###........  #..g.........  #)@g......   #.######.#  #.# .. ### {h}4{h{hz _There are monsters nearby!{h?{hf>r.g50{h{h _You barely miss the hobgoblin. The hobgoblin misses you.{h<  #........  .........  #........ ###. #........ ... .>....... #.###r.......  #............  #g@g......   #.######.#  #.# ..# ####{h  #........  .........  #........ ###. #........ ... .>....... #.###r.......  #............  #g@g......   #.######.#  #.# .. ### {h 4{h {h _There are monsters nearby!You scratch the hobgoblin but do no damage.{h1 .rThe hobgoblin closely misses you.1{h {h @ _The hobgoblin hits you but does no damage.{h X  You closely miss the hobgoblin. rr 2 rats (1 wandering)The hobgoblin hits you but does no damage.  The rat bites you.8{h G-2{h @ _The hobgoblin hits you but does no damage.{h " #......r.  .........  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# ..# ####{hu  #......r.  .........  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g...... {h :  #.######.#  #.# .. ###{ha % {h 4{h {h d _There are monsters nearby!{he" #......r.  .........  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# ..# ####{h #......r.  .........  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# .. ###{h {h4{h{hC  _There are monsters nearby!You barely miss the hobgoblin.The rat squeaks loudly.{hh* .rrThe hobgoblin hits you.  The hobgoblin hits you but does no damage.6{h +E---=3{h0{hX3( _The rat bites you.{ht #........  .......r.  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g......  {h #.######.#  #.# ..# ####{ha/ #........  .......r.  #........ ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# .. ### {h+c4{hkm{hGqThe hobgoblin hits you.  The hobgoblin hits you but does no damage. _The rat bites you. {hq_There are monsters nearby!You scratch the hobgoblin.  The hobgoblin is almost dead.{hz .rThe hobgoblin hits you but does no damage.{h/{i4-----4{hC{hj _The hobgoblin closely misses you. The rat bites you.{h=" #........  .........  #.....r.. ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# ..# ####{h #........  .........  #.....r.. ###. #........ ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# .. ### {h]{hkN-{hE!{h)The hobgoblin hits you but does no damage. _The hobgoblin closely misses you. The rat bites you. _There are monsters nearby!  You closely miss the hobgoblin.  The hobgoblin is almost dead.{h2 .rThe hobgoblin closely misses you. The rat misses you.{hk3f5=-5.8 (0.9{h~9{h;V _The hobgoblin barely misses you.{h"J" #........  .........  #........ ###. #....r... ... .>....... #.###........  #....r.......  #g@g......   #.######.#  #.# ..# ####{h~ #........  .........  #........ ###. #....r... ... .>....... #.###........  #....r....... {h+ #g@g......   #.######.#  #.# .. ### {hX{h{hl{hD _There are monsters nearby!You scratch the hobgoblin.{h{h\  You kill the hobgoblin!{h {  A bat comes into view.{h Mb.r){h" g   hobgoblinb   bat (wandering){hb M=136.7{h0 {h. m _The hobgoblin completely misses you. The rat bites you.{hz , #........  ..b......  #........ ###. #........ ... .>..r.... #.###........  #....r.......  #)@g......   #.######.#  #.# ..# ####{hY P #........  ..b......  #........ ###. #........ ... .>..r.... #.###........  #....r.......  #)@g......   #.######.#  #.# .. ### {h] 4{h"e {hn z _There are monsters nearby!{hّ h  You scratch the hobgoblin but do no damage..b...rb6=7.6{h̓ {h _The hobgoblin barely misses you. The rat closely misses you.{hr  #........  .........  #........ ###. #b....... ... .>....... #.###..r.....  #....r.......  #)@g......  {h-s #.######.#  #.# ..# ####{h. #........  .........  #........ ###. #b....... ... .>....... #.###..r..... {h^/ #....r.......  #)@g......   #.######.#  #.# .. ### {h<74{h={hVK _There are monsters nearby!You scratch the hobgoblin.{hL,{hL{hO\  You kill the hobgoblin!{hV .r.b†{hDZR=208.6 (1.0{ha{hc( _The rat bites you.{h+p #........  .........  #........ ###. #........ ... .>....... #.###.r......  #....rb......  #)@†...... {h+d  #.######.#  #.# ..# {h,(####{hC,*{h #........  .........  #........ ###. #........ ... .>....... #.###.r......  #....rb......  #)@†...... {hQ  #.######.#  #.# {h).. ###{hǁ< {h {h4{hW _There are monsters nearby!You scratch the rat.  You kill the rat!b..   rat7=49 _The bat hits you but does no damage.{hb #........  .........  #........ ###. #........ ... .>.b..... #.###........  #....r.......  #)@†......   #.######.#  #.# ..# ####{hk| #........  .........  #........ ###. #........ ... .>.b..... {hLo#.###........  #....r.......  #)@†......   #.######.#  #.# .. ### {h4{h{ht _There are monsters nearby!{hj .b  You closely miss the rat. Your off-hand claw misses the rat.{hɠR8=={h 60{he{h {h{hi_The bat closely misses you. The rat bites you but does no damage.{h #........  .........  #........ ###. #........ ... .>....... #.###........  #....rb......  #)@†......   #.######.#  #.# ..# ####{hJ9 #........  .........  #........ ###. #........ ... .>....... #.###........  #....rb......  #)@†......   #.######.# {hK #.# .. ###{hEK {hX4{h@^{hoo _There are monsters nearby!You closely miss the rat. The bat closely misses you.{hxpq9==1{hz{h[v _The bat hits you but does no damage. The rat closely misses you.{hc #........  .........  #........ ###. #........ ... .>....... #.###........  #....rb......  #)@†......   #.######.# {hc\ #.# ..# ####{hd3{h  #........  .........  #........ ###. #........ ... .>....... #.###........  #....rb......  #)@†......   #.######.#  #.# .. ### {h 4{hA {h:  _There are monsters nearby!b.7--2.5 (0.9 _You barely miss the rat. The bat closely misses you. The rat bites you.{hsR  #........  .........  #........ ###. #........ ... b>....... #.###........  #....r.......  #)@†......   #.######.#  #.# ..# ####{h 9 #........  .........  #........ ###. #........ ... b>....... #.###........  #....r.......  #)@†......   #.######.# {h?  #.# .. ### {h 4{hO {h _There are monsters nearby!You claw the rat!{h3 ,{h l .b  You kill the rat!{hH n8=-73.5 (1.0{h {h....... #.###........  #....b.......  #)@†......   #.######.#  #.# ..# ####{h! #........  .........  #........ ###. #........ ... .>....... #.###........  #....b.......  #)@†......   #.######.#  #.# .. ### {h(4{h/{h6 _A bat is nearby!{h=b†9==4{hD{hGs _You barely miss the bat. The bat hits you but does no damage.{hX  #........  .........  #........ ###. #........ ... .>....... #.###b.......  #....†....... {hX #)@†......   #.######.#  #.# ..# ####{hX{h #........  ......... {h` #........ ###. #........ ... .>....... #.###b.......  #....†.......  #)@†......   #.######.#  #.# .. ### {h+"{h"{h){h4] )†#.{h85M #######. ##......... .>###.###b .....#### #....@. ####....# ####).†......####.# #.######.########.........########### _A bat is nearby!{h7{h7{h>&b.{hJ?&5{hD{hXJ _A bat is nearby! _You barely miss the bat. The bat hits you but does no damage. _A bat is nearby! _The bat hits you but does no damage.  Things that are here:a rat corpse; a rat corpse{hT)†# #........  #........  .........  #........  ##........  .b....... #.###........ {h #....@.......  ####).†......   #.######.#  #.# ..# ####{h)†# #........  #........  .........  #........  ##........  .b....... #.###........  #....@.......  ####).†......   #.######.#  #. .. #### {h{hy{h+{h7 ####')†#.#+#####. #######.###............b###.### .....#### #....†. ####....# ####).†......####.# #.######.########..........########### _A bat is nearby!{h9{h;{hC\b>{hC&6{hN{h`[: _The bat hits you but does no damage.{h )†# ##.#+####  #........  #........  .........  #.b...... ###.###........ .......>....... #@.......  #....†.......  ####).†......   #.######.#  #.# .  ..# {hB###{hB)†# ##.#+####  #........  #........  .........  #.b...... ###.###........ .......>....... #@.......  #....†....... {hvBE ####).†......   #.######.# #.# . {hC..# ## {hK{hL{hS{h_ M #. ####' .# )†{hH`#.#+#####... #.b#######.###............###.###. .....#### #....†. ####....# ####).†......####.# #.######.########.#.........# _The bat hits you but does no damage. _A bat is nearby!{ha{hk*.b{hmT8-7{hq{ht _The bat closely misses you. The bat hits you. _There is a stone staircase leading down here.{h  #.# .#)†# ##.#+####  #........  #........  .........  #........ ###.###b....... .......@....... ###.###........  #....†.......  ####).†......  {h #.######.#  #.# .  ..# ###{hk7 ! #.# .#)†# ##.#+####  #........  #........  .........  #........ ###.###b....... .......@....... ###.###........  #....†.......  ####).†......   #.######.# #.# .  .. ## {h+@ 4{hK {hR _A bat is nearby!You scratch the bat.{h- .9=318{h@ G _You kill the bat!{hP8 3{h9 {h; {hL? ,{h D ,{hE ,{hF {hMO ....)†###.#+#### ......##...........# #.........# ...# #..#######.###.............>..#######.###..#### #...@†.- #####....# ####).†......  ####.# #.######.# #.#######.# . #........#{hO Q ##### {hUU x ...........#######.##...........>#######.###. #....† #####....# ####@.†  ####.# #.######.#{hU  #.#######.# .{h^ q70.5 (2-1.5 (3{hcc {hg  Things that are here: _a +2 whip of venom; a kobold corpse{hZv 4{h[| {h[ H _No target in view!{hg3{h {h{h {h7V= _{h{h,{h{hn{h{h{h#{hk{h,{h{h{h,B{h {h\,{h{h{h,{h{hE"{hj%,{h&{h({hH+,{hS,{h.{hP7e #.#.#######.  #..#....... #......g  #.###########.#......  #.............#..... {h7 #######'#######....  #.# ###... {h7 ######'# ###....## .# {h7 #....)†# #.+.....##.#+####  #..{h7#.#..@..#........#......# #.#.....#........{h8#......# #.#..............#......# #.......#........{hD8#......#######.###........#.................>.......{hu8g   goblin (asleep)#......#######.###........{h8 #......#### #....†.......######....# ####).†......{h\81.5 (10.0)2.5 (11{h{h u _A goblin comes into view. It is wielding a +0 dagger.{h#.##.......# #.#.#######. #.. #..#....... #......g #.###########.#. #.............#. #######'#######. #.# ###...  ######'# ###....## .#  #....)†# #.+...@.##.#+####  #......# #.#.....#.{h  #......# #.#.....#........  #......# #.#..............  #......# #.......#........  #......#######.###........  #...........>......  {h#......#######.###........  #......#### #....†{h83.5 ({h1.0){h{hu{hSm #........  #......g #...... #..... #.... #.# ###...   ###....## .#  #....)†# #.+...@.#   #.#.....#   #.#.....#   #.#......   #.......#.  #####.###..  .....>.......  #.###........   #....† {h( #........  #......g #...... #..... #.... #.# ###...   ###....## .#  #....)†# #.+...@.#  {h7@ #.#.....#   #.#.....#   #.#......   #.......#.  #####.###..  .....>..{hYr  #.###....  {hwC #....†{hD{h{h{hK M.###+###.##.......# ##.....#.##.#######.....#....... g..###########.................#........J #######'#######......... #.# ###.........#####'# ###...@## .# )†# #.+#.#+#####......# #.#.....#.........J   endoplasm (wandering)#..#.###.... _A goblin is nearby!.J4 _An endoplasm comes into view.{hi ##.....#.#  #.........  #......g.. #......... #......... #........J  #.# ###.........   ###...@## .#  #....)†# #.+.....#   #.#.....#   #.#.....#   #.#......   #.......#.  ####.###.  .....>.   {hϮv ##.....#.#  #.........  #......g.. #......... {h~s#......... #........J  #.# ###.........   ###...@## .#  #....)†# #.+.....#   #.#.....#   #.#.....#   #.#......{h>   #.......#.  ####.###.  .....>.  {h{h<{hD{hv" {h.#.#.....#.# .#.###+######.#.# {hf.##.......# ##.## {hf.#.#######. #...# {h..#....... #......g..# .###########.#.{h P# .............#.{h%N# ######'#######.{h@J#{hrh #.# ###..@....... ######'# ###....###.#.## {h#....)†# #.+.....##.#+#### #......# #.#.....#{h #......# #.#.....#{h #......# #.#........{h #......# #.......#..{h<< #......#######.###.. #...........> _There are monsters nearby!{h3{h{hk.g.J.g===5{hR{h( _The goblin shouts!{hY #####.#.#  ##.....#.##  #.........#  #.........# #.....g...# #.......J.# #.........#  #.# ###..@.......  ###....###.#.## )†# #.+....  #.#....  #.#....  #.#....  #...... ####.# > {h*  #####.#.#  ##.....#.##  #.........#  #.........# #.....g...# #.......J.# #.........#  #.# ###..@.......  ###....###.#.## )†# #.+....  #.#.... #.#.... #.#....  #...... ####.#>{h  #.#.....#.#.# #.#.....#.# .. # #.###+######.#.# ##.......# ##.## #.#######. #.{hS # ....... #.........# ###########.#.....g...# ............#.J.# #####'#######.{h (# {h < #.# ###..........g####'# ###....###.#.##. {h ....)†# #.+.....##.#+#### ......# #.#.....#........ ......# #.#.....#........ ......# #.#.............. {h~ ugg 2 goblins (1 wandering) ......# #.......#........ ......#######.###. _There are monsters nearby!{h {h {hh {hϩ  .g...J.g   goblinA goblin comes into view. It is wielding a +0 dagger.{h2 0---6{h I _The goblin moves out of view.{hh i .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@...J.#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+####  #.#.....#........  #.#.....#........  #.#.......  #.........  {h^ ? .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@...J.#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+# #.#.....#... #.#.....#........ {h)_ #.#.......  #.......{hg P---{h0n {hw _There are monsters nearby!You closely miss the goblin.{h{ m  The endoplasm quivers.{hH J..gJg 2 goblins (1 wandering)=7{hn {hҍ = _The goblin hits you but does no damage.{hG  .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@..J..#  #.# ###.........g.  ###....###.#.##. )†# #.+.....##.#+####  #.#.....#........  #.#.....#........  #.#.......  #.........  {h .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@..J..#  #.# ###.........g. {h  ###....###.#.##. )†# #.+.....##.#+# #.#.....#... #.#.....#........  #.#.......  #.......{h4{hP{h _There are monsters nearby!You barely miss the goblin.  The goblin shouts! You hear a loud squeak.{hJ..g.g=8{h T _The goblin closely misses you.{h .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@.J..g#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+####  #.#.....#........  #.#.....#........  #.#.......  #.........  {h .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....g....# #...@.J..g#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+# #.#.....#... #.#.....#........  #.#.......  #.......{h{h{h{h _There are monsters nearby!You claw the goblin!{h{hd{h)J..g.   goblin{h[64-9{hU{h {h._You kill the goblin!{hB{hXV .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #...@J..g.# {hSY #.# ###...........  ###....###.#.##. )†# #.+.....##.#+####  #.#.....#........  #.#.....#........  #.#.......  #......... {hY% {hBp .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #...@J..g.# {h8 #.# ###...........  ###....###.#.##. )†# #.+.....##.#+# #.#.....#... #.#.....#........  #.#....... {hE #.......{hN-{h{hd _There are monsters nearby!{h=6<  You claw the endoplasm!{h7{h@..g.g   goblin{hBXTrooper 4190{h~G{hHM _You kill the endoplasm!{h&U .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #...@..g..#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+####  #.#.....#........  #.#.....#........  #.#.......  #.........  {hd .. #  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #...@..g..#  #.# ###...........  ###....###.#.##. )†# #.+.....##.#+# #.#.....#... #.#.....#........  #.#.... #.......{hľ{h,4{h{h] _A goblin is nearby!{h.#.....#.#.# .#.....#.# ...# .###+###.# #####.#.# .# ##.....#.## .#. #.{he# #. #.# .#.# #....)....# '#######....@.g..# {h#.# ###.'# ###....###.#.##.{h)†# #.+....# #.#.....#..{h# #.#.....#........ # #.#...........{hu$...# #.......#........ {hg&{h[/g.{h0,-1 {h50 _{h<{hB ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+####  #.#.....#........  #.#........  #.#.......  .......  {hX{h X  ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. {hiX )†# #.+.....##.#+# #.#.....#... #.#........  #.#{hX :... ....{hX {h+` N-{hWg {hi ] _A goblin is nearby!{h5  You scratch the goblin.  The goblin is heavily wounded.=2{h {h = _The goblin hits you but does no damage.{hV  ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. {h W )†# #.+.....##.#+####  #.#.....#........  #.#........  #.#.......  .......  {h  ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+# #.#.....#... #.#........  #.#... ....{h_ 4{hG {h ] _A goblin is nearby!{h  You barely miss the goblin.The goblin is heavily wounded.{h &3{hk {h = _The goblin hits you but does no damage.{h X ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+####  #.#.....#........  #.#........  #.#.......  .......  {hH ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# {hI#....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+# #.#.....#... #.#........  #.#... ....{hZQ{hQ{hX{h,[ {h[O_A goblin is nearby!{hmX ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+####  #.#.....#........  #.#........  #.#.......  .......  {hm  ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+# #.#.....#... #.#........  #.#... ....{h{h" The goblin is heavily wounded. _The goblin hits you but does no damage. _A goblin is nearby!{h#-4.4 (0.9{h*{h,L _The goblin misses you.{h ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+####  #.#.....#........  #.#........  #.#{h^.......  .......  {h ...#  #####.#.#  ##.....#.##  #.........#  #.........# #.........# #....)....# #....@g...#  #.# ###............  ###....###.#.##.. )†# #.+.....##.#+# #.#.....#...{hS #.#........  #.#... ....{h4{h{h@ _A goblin is nearby!You claw the goblin!{h+C){h45.4 (1.0 _You kill the goblin!{hY3{h[{ha{hf,{hk,{hn{ho{h{h 8.4 (3  A kobold comes into view. It is wielding a +0 short sword.{hK.K==9.4 (4{hV&P{h՟( _The kobold shouts!{h,G#.# ...# ###.# #####.#.# # ##.....#.######+#. #.#......P #.#.....#.#....P♣ #....)....#.....♣P #.....)...#.....P. # ###.........P {hh-# ###....###.#.##....K. # #.+.....##.#+########. # #.#. {h92{h:PK.--300.4 (1{hA5PPP{h"D{h P ...# #####.#.# ##.....#.######+##  #.........#......P  #.........#....... .......#....P♣ ..)....#.....♣P ...)...#.....P. # ###.........@......P # {h ###.#.##...K... # #+########. #  #  #  # >{h {ho L ...# #####.#.# ##.....#.######+##  #.........#......P  #.........#....... .......#....P♣ ..)....#.....♣P ...)...#.....P.  ###.........@......P  ###.#.##...K...  #+########.     {hp B>{hx PP--{hf PPPP{hӊ  #.# ...# .# #####.#.# # ##.....#.######+#. #.........#......P #.........#. .#...#....P♣ #....)....#.....♣P_.....)...#.....P.  ###.{h{ P.  ###....###.#.##...K.  #.+.....##.#+########.#  #.#. _A kobold is nearby!{h {hg K  Found a faded altar of an unknown god.{h. PKr.r   rat (wandering)1{hA GP_{h V _A rat comes into view.{h&f  ...#  ##.....#.######+###  #.........#......PP  #.........#....... ......#....P♣ .)....#.....♣P_ ..)...#.....P..  .......@.K...P.  ##r#.##........  #######.#        {hf ?>{h\{h9L ...#{h {h  {h  ##.....#.######+### {h( n #.........#......PP {h p #.........#....... {h k......#....P♣ {h .)....#.....♣P_ {h ]..)...#.....P.. {h  {h.......@.K...P.  ##r#.##........  #######.#        >{h"y_P{h7'OP_P{hfJ #.# ...# .# #####.#.# # ##.....#.######+#. #.........#......PP  #.........#. .#.........#....P♣ ♣#....)....#.....♣P_......)...#.....P.###.K...P. ###....###r#.##. #.+.....##.#+##.# #.#. #.#. _There are monsters nearby!{hh P_Pr.rThe rat squeaks loudly.==2{hq&P{h w= _The kobold hits you but does no damage.{h;m ...#  #####+####  {h;g#......PP . #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ..r....@K...P.. #.#.##......... #######.## {h0<(> {h  ...#  #####+####  #......PP  #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ..r....@K...P.. #.#.##......... #######.## > {hyP_P {hPPP_P {h _There are monsters nearby!You scratch the kobold. {hY PP.r The kobold is moderately wounded. {h$.-3 {h,P_ {h= _The kobold hits you but does no damage. {hw ...#  #####+####  #......PP . #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ...r...@K...P.. #.#.##......... #######.## > {h-x {h ...#  #####+####  #......PP  #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ...r...@K...P.. #.#.##......... #######.##  {ha> {h!PPP- {h!+'P_ {h2 _There are monsters nearby!You closely miss the kobold. {h? P.rThe kobold is moderately wounded. {h?&4 {hDIlPP_P {hSL= _The kobold hits you but does no damage. {hQ< ...#  #####+####  #......PP . #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ....r..@K...P.. #.#.##......... #######.## > {h] ...#  #####+####  #......PP  #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  ....r..@K...P.. #.#.##......... #######.##  {ha> {hX_P {hX {h&P {h _There are monsters nearby!You scratch the kobold. {hSPPP_.r.@)r   rat85.3 (0.9 {hE 7PP_ {h  {hqJ _You kill the kobold! {hr {h{ ...#  #####+####  #......PP . #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  .....r.@)...P.. #.#.##......... #######.## > {h  ...#  #####+####  #......PP  #....... .....#....P♣ ♣ )....#.....♣P_. .)...#.....P...  .....r.@)...P.. #.#.##......... #######.## > {h1 PPPP_P {h  {hK PPPP {hU/ Z .#.# ...# ##.# #####.#.# ..# ##.....#.######+#### ##. #.........#......PP. #.........#. {hF0 ##.#.........#....P♣ ♣.#....)....#.....♣P_.#.....)...#.....P... ###.r@.)...P..  ###....###.#.##.  #.+.....##.#+##.##  #.#.....#.  #.#.....#.  #.#.  {h0 R #.#. ######.###.  {h0 <.>.  {h0 B_A rat is nearby! {h? cPP.P {hR@ \7--6.3 (1.0 {hI BP {hL ( _The rat bites you. {h\ f ...#  ##.....#.######+####  {h #.........#......PP  #.........#....... ......#....P♣ ♣ .)....#.....♣P_. ..)...#.....P...   {h ......r@.)...P..  ##.#.##.........  #######.##  {h 1      {hI +   {hn (> {h*  ...#  ##.....#.######+####  #.........#......PP  #.........#....... ......#....P♣ ♣ .)....#.....♣P_. ..)...#.....P...  {hD+  ......r@.)...P..  ##.#.##.........  #######.##        {h+ ^ > {hn4 P_P {h4  {h< @_P {hH _A rat is nearby!You claw the rat! {hVQ P_P† {hT h8=-517 {h&\ ZP_ {h^ G _You kill the rat! {hy` 3 {hb  {hg  {hjg a9== {hnl  {hm  {h p , {h*r  {h#u  {hbx , {hKz  {h|  {hQ  {h  {h  {h  {h  {h[ 9= {h  {h  {h , {hI  {h  {h , {hM  {hϠ  {h , {h  {h 7 _You open the door. {hֿ 3 {h  {h u  There is an open door here. _ {hG  {h  {h , {h  {hP  {hz , {h@  {h  {h , {h  {h  {h , {h  {hG  {h  {h  {hN  {hq  {hK  {h  {h  {h  {h ......# .....##.# %..... #.....# .. .... .....# . .... ....# ...  {hX .##...# ..#  ##### #.# .#.# . ###@# -236.0) #...#  #.###  {h #.#  ...# #.# #####.#.# #.#  {h #.....#.######'####### .........#......PP...##.......♣P..# {h \-4.3 (17 {h 8% {hc#. _Found a medusa talisman. {hJ%% {hWLH _No target in view!!{h\3!{h!{h!{hKM#...###.. .#.......# #.##.....#.# #.%....... l...... #. ........##....##### !{hHX.####...#.###..l   frilled lizard (asleep).'.!{h ,0.0)!{hi.ll!{h+5.3 (1!{h!{hpa _A frilled lizard comes into view.!{h #...###.... ....#.#.. .#.......# #.##.......#.# #.%.........#........ !{h#.#.l.......#......##...# #....##### #. .##...#.### # .. #####.#.# #.# #.....#.######'######!{hM!{hb%.l!{hg&6!{hA%!{hp.. ....#.#..  #.##.......  #.%.......  ..#........  .#....... #..l... #.....# . ##### #@# .#.# . ###.# #...# #.### #.# ...# #.# #.# !{h.. ....#.#..  #.##.......  #.%.......  ..#........  .#.......!{h); #..l... #.....# ##### #@##.# ###.# #...# !{hWs#.### #.# !{h}A...#  !{h!{h[ 7%!{h !{h!{hi" ####...# ..##...# ##. ?...#.... #.##...###.... ....#.#.. ..#.......# #.##........#.....##.# #.%.........#.....# ..#!{h"..... ##.....# .#........... #......# #..l........ #.##...# #...@.# #. ##### .....###.# #.#K. #.# #.!{hX## ###.# # #...# + #.###K   kobold (missile, asleep) # #.#!{h|#l   frilled lizard .!{h#0..# #.# !{h# #####.#.# #.# _A frilled lizard is nearby!!{h96 %KK)A kobold comes into view. It is wielding a +0 whip.Found a scroll labelled MAVAOS DICK.  !{hW:The kobold shouts!!{hDA_%(((((((!{h %...@...  The kobold throws a stone. The stone closely misses you.==7!{h!{h%_ _The frilled lizard completely misses you.!{hfB ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #K. #.# # ###.# # #...# + #.### # #.# ...# #.#   #.#!{h ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #K. #.# # ###.# #...# #.### #.# ...#    !{h8%!{h#z _There are monsters nearby!!{h*<(((((((!{h2 %.....  You miss the frilled lizard. The kobold throws a stone. The stone hits you.!{h̴d7---8.2 (0.9!{h 8%!{hпF _The frilled lizard bites you but does no damage.!{hB ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #K. #.# # ###.# # #...# + #.### # #.# ...# #.#   #.#!{hJ  ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #K. #.# # ###.# #...# #.### #.#!{hD W ...#    !{h| N-!{h !{h$ z _There are monsters nearby!!{h֪ ~ .KYou closely miss the frilled lizard.!{h 8=-9.2 (1.0% _The frilled lizard bites you but does no damage.!{h@S  ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #.K #.# # ###.# # #...# + #.### # #.#!{hS M ...# #.#   #.#!{h  ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #.K #.# # ###.# #...# #.### #.# ...#    !{h T%!{hN :%!{h z _There are monsters nearby!!{hO .l   frilled lizard9==30!{hg !{h _You closely miss the frilled lizard. The frilled lizard closely misses you.!{h% . ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........  #...@.# ##### .....###.# #.. #.# # ###.# # #...# + #.### # #.# ...# #.#   #.#"{h' ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #..l........ "{h( #...@.# ##### .....###.# #.. #.# # ###.# #...# #.###  ...#    "{h34"{hv;:%"{hM _A frilled lizard is nearby!You claw the frilled lizard!"{hT.KK   kobold (missile)"{hWQ=51.1 (0.9"{h_"{hbR _You kill the frilled lizard!"{hs. ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #...........  #...@.# ##### ....K###.# #.. #.# # ###.# # #...# + #.### # #.# ...# #.#   #.#"{h ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #...........  #...@.# ##### ....K###.# #.. #.# # ###.# #...# #.###  ...#    "{h4"{hi:%"{h= #...#.##...# ##. ?...#.... ##.##...###.... ....#.#...#.# #.##.#.....##.# #.%. .##.....# ..#. .##.....# .#. .#......# #. .#.##...# #..@..# "{h\.#. ######....K###.# .#.#... #.# .#. #.. ###.# .##. #...# .+# #.### .# #.#  ...# #.#  #####.#.# #.# _A kobold is nearby!"{h"{h'L%K."{h'<-2.1 (1.0 _"{hN1:%"{h3"{hS ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #...........  #.K@..#  ######.....###.#  ##... #.#  #.. ###.#  #. #...#  # #.###  #.# ...# #.#   #.#"{hRu ##. ?...#.... .. ....#.#..  #.##........  #.%.........  ..#...........  .#...........  #...........  #.K@..#  ######.....###.#  ##... #.#  #..  #.  # #.###   ...#    "{hZ"{h[8-"{hXb8%"{ho _A kobold is nearby!You scratch the kobold."{hw]%)"{hz=8=3.0 (0.9"{h"{hNJ _You kill the kobold!"{h93"{h;"{h;@"{hqG.......# ####...# ....# .. ..##...# ##. ?...#.... #.##...###.... ....#.#.. ....# #.## ##.....##.# #.%"{hGc ##.....# ..#. ## .#. #......# #...@......."{hH0 #.##...# #.)...#..#>. #. ######.....###.# # "{hXH#. ##... #.# #.#.. ###.# # #. #...# "{hI+ # #.### #  .."{hP"{hT3-4.0 (1"{hW:%"{h.....# ..# ...##...# #.##.#@...#...."{h 9.0 (5#.##...###.........#.#.. "{h ...#.......###.##........ ###.....##.# #.%......... "{h' .##.....# ..#........... .##.....# .#........... "{hM *.#......# #........... .#.##...# #.)...#..#>. "{h w.#. ######.....###.#.## ."{hh( ;%"{h( ,40.0 (6"{h[- 9%"{h"5 Q _Found a stone staircase leading down."{h5 $1.0 (7"{h: "{h= a _f - a scroll labelled MAVAOS DICK"{h 4"{h ;%"{h H _No target in view!"{h "{hh "{h "{h "{h? "{h+ : _"{h޿ "{hZ ,"{h "{h "{h "{hB "{hr "{h "{h ,"{h "{h "{h .# .#.... .# .... .##### ..... ...# ..... "{h ..#  #.# ......######### .# r....K......... #.### .# ##### ....# ##+#.#####.#......##.###...........#..#.## "{h o.#........###...........#.#####...# #.##>.....#...# ."{h ....##...# #.##.#....#....K   kobold (asleep) ####.##...###.........#.#.."{h% r   rat (asleep) .....#.......###.##........ "{hN #####.....##.# #.%........."{h  5.0 (4  A rat and a kobold come into view."{hF "{h% ......KK%The kobold shouts! You hear an angry hiss."{h J====6.0 (5"{h' ;%"{h 0 _The rat moves out of view."{h< 9  You claw the kobold!"{h "{h+ S)S   ball python (constriction)You kill the kobold!"{h/ E62=---"{h$0 $7.0 (1"{h*7 "{h": ^ _A ball python comes into view."{hD:& S... .... ..... ..... ...... ......#########  ......)........  .# #@...######  "{h:#.#....... ...#..#.## ..........#.#  #.##>.....#...#  #.##.#....#.... #.........#.#.. #.##........  #.% #{hA S... .... ..... ..... ...... ......#########  ......)........  .# #@...######  #.#....... ...#..#.## .........#{hw #.##>.....#. #.##.#....#.... #.........#.##.... #.%#{hP---#{h#{hS6 ###.#......[ #.#S..... #.# .. #.#####.. #.....##{h 8. ...#. #.#.######### ##.# .......@........ ##.### .#.#####....###### .....# ##+#.#####.#....... #.##.###...........#..#.# #.#........###.........#.# #{hx#.######...# #.##>.....#...# #.....##...# #.##.#....#.... #####.##...###.........#.#.. ......#.......###.##. _A ball python is nearby!.S-8#{h#{h _Found a chain mail.  Things that are here: _a +0 whip; a kobold corpse#{hW#{h; ......[ ....... ..S.... ....... ....... ....... .......#########  .......@........ #{h .#.#####....######  .#....... ..#..#.## ........#.#  #.##>.....#...#  #.##.#....#.... ......#.#..  #{h:E ......[ .......#{hE ..S.... ....... ....... ....... .......#########  .......@........  .#.#####....###### #{h F .#....... ..#..#.#{h?F7.......#{hjF #.##>.....#...#  #.##.#....##{hF>......#{hNN-#{hU#{ha  ####..#  ..##{ha[##.#......# .#.# ...S....# .#.#####.##.....#.# ....#.# .##.##{hb##########.# ........)........ ###.### #.#.#####....###### ......# ##+#.#####.#....... ##.##.###...........#..###.#........###...........#.# .#.######...# #.##>.....#...# #{hb.#.....##...# #.##.#....#.... .#####.##...###.........#.#.. _A ball python is nearby!#{hd#{hmJ.S#{hm-9 _#{ht#{hv#{hR9 ........#  ..# .......[# ........# ........# ....S...# ........# ........# .......@#  ........)........ #{h #.#.#####....######  ##+#.#....... .#..#.## .......#.#  #.##>.....#...#  ...  #{hX ........#  ..# .......[# ........# ........# ....S...# ........# ........# .......@# #{h ........)........  #.#.#####....######  ##+#.#.....#..#.......#.#  #.##>..... ...#{h%4#{h,#{h.:d  ########## #####..# . ..#[# ###.#.# #.#.# .........##{h;.#.#####.....S...# #.#.....#.# †....#.# ..##.# !.######### .###.# .........)........ ###.### ##.#.#####....###### .......# ##+#.#####.#.......#.##.###...........#..#.## ###.#........###...........#{hm;#.# ..#.######...# #.##>.....#...# #.#.....##...# #.##.#....#.... #{h;J_A ball python is nearby!#{hx>#{hHF.S#{h$I'50#{hQ#{h|TZ _Found a lumpy puce potion.#{h; ########## .........# . ..# ........[# .........# .........#.........#......S..# †....# .......@.# !........# #{h7 .........).  ##.#.#####...  ##+#.#####.#....... ..#..#.## .... ...# #.##>...   #{h, #{h########## .........# ..# ........[# .........# .........#.........##{h......S..# †....# .......@.# !........#  .........).  ##.#.#####... ##+#.#####.#...#{h5..#..#.## .......# #.##>... #{hh#{h#{h#{hx _A ball python is nearby!#{hͥ3=9 (0.9#{h#{h _You closely miss the ball python. The ball python barely misses you.#{h V ########## .........# .#{h ..# ........[# .........# .........#.........#......S..# †....# .......@.# !........#  .........).#{h; g  ##.#.#####...  ##+#.#####.#....... ..#..#.## #{h b.... ...# #.##>...   #{hY  ########## .........# ..# ........[# .........# .........#.........#......S..# †....# .......@.# !........#  .........).  ##.#.#####... ##+#.#####.#.....#..#.## .......# #.##>... #{h` 4#{hg #{hbx  A ball python is nearby! _You closely miss the ball python. The ball python barely misses you.  You scratch the ball python.  The ball python is moderately wounded.  The ball python bites you but does no damage.#{h@y -1.9 (1.0#{hр #{h X _The ball python barely misses you.#{hQ) s ########## .........# . ..# ........[##{h) ' .........# .........#.........#......S..# †....# .......@.# !........#  .........).  ##.#.#####...  ##+#.#####.#....... #{h* }..#..#.## .... ...# #.##>...   #{h : ########## .........# ..# ........[# .........# .........#.........#......S..# †....# .......@.# !........#  .........).#{h< ]  ##.#.#####... ##+#.#####.#.....#..#.## .......# #.##>... #{h! #{h #{hj #{hF BThe ball python bites you but does no damage. _The ball python barely misses you. _A ball python is nearby!  You scratch the ball python but do no damage.#{h WThe ball python is moderately wounded.#{h 2#{h #{h Q _The ball python misses you.#{h^ ########## .........# . ..# ........[# .........# .........##{h.........#......S..# †....# .......@.# !........#  .........).  ##.#.#####...  ##+#.#####.#....... #{hI..#..#.## .... ...# #.##>...#{hE4   ${hV ########## .........# ..# ........[# .........# .........#.........#......S..# †....# .......@.# !........#  .........).  ##.#.#####... ##+#.#####.#.....#..#.## .......# #.##>... ${h\${h]L _A ball python is nearby!${h+^${h~>  You claw the ball python!${hE†${h"553.8 (0.9${h${hO _You kill the ball python!${hL3${hN${hS${hxW,${han${he${h_i${hi${hk${hn${hdq${hq${hs${hv${h>z${hz${h|${h*${h${h${hn${h@c################ #.........# #.. ..# #........[# #.###.# #.........####.#.#.# #.........#.......#.#####.........# ${h(#.###.##.#.....#......†..# ......#†....# #.........# ###.#....##.# #@........########-  #.#.#.###.##...........).......  #.###.###.######.#.#####....###  ..#.........# ##+#.#####.#..... ${h ..#..###.##.###...........#..#.  ##.#..###.#.###..........   #.######...# #.##>.....#   #....#.#.....##...# #.##.#....#   ####'#.#####.##...###.........# ${h .60.8 (7.0${hE-1.8 (8${h${h6 ${hQ_g - a lumpy puce potion${h4${h${hH _No target in view!${h${h${h${h${hK${h P _${h###### #.........#.. ..# #${hpO[# #.###.# #..#######.#.#.# #.#  #........#.#####.# ##.###.##.#.....#${h†..# .......#†....##r#.........# ####.#....##.##.#.........####### #${h #.#.#.###.##.@.........)...... # #.###.###.######.#.#####....## # ..#.........# ##+#.#####.#.... # ..#..###.##.###...........#..#${hF##.#..###.#........###........ #.#....#.######...# #.##>r   rat (asleep) #....#.#.....##...# #.##.#....${h` ####'#.#####.##...###......... #.#.......#.......###.##...${h& ${hM2.8 (1  A rat comes into view.${h]g.rr${h&====${h$3.8 (2${h%${h' ${h''_The rat squeaks loudly.${h>Dx=---4.7 (0.9${hJ${hM _You barely miss the rat. The rat closely misses you.${hSx&    #.. ..# #........[#   #.........#   #.........#  ####.........# ..#......†..# †....##.#.........# #r#....... #${hy #.@.........) # #####.#.## #  #    #.##>     ${h     #.. ..# #........[#   #.........#   #.........#  ####.........# ..#......†..# †....##.#.........# #r#....... #.@.........) #####.#.##      #.##>     ${h" P---${h.$ ${h5( Z _A rat is nearby!${h9     #.. ..# #........[#   #.........#   #.........#  ####.........# ..#......†..# †....##.#.........# #r#....... # #.@.........) # #####.#.## #  #    #.##>     ${h s    #.. ..# #........[#   #.........#  ${h-  #.........#  ####.........# ..#......†..# †....##.#.........# #r#....... #.@.........) #####.#.##   ${h   #.##>     ${h% ${h ${h ${h _A rat is nearby!You claw the rat!${h i.${h 085.6${h ${h G _You kill the rat!${hn& I${hl+ X${h- ${h. ${h. ${h#/ ${hl2 ${h3 ${h3 ${h3 ${h4 ${h5 ${h5 ${hV6 ${h6 ${h8 ,${h9 ${h': ${h; ${h < ${h< ${h= ${h\? ${h? ${h? ${hGA ${hC ,${hwC ${hD ${h)F ,${hF ${hH ${hu ${h v ${h>w ${huw ${hw ${hRy ${hW{ ,${h| ${h} ${h} ,${hQ~ ${h  ${h ,${h ${hg ${h, ,${h} ${hƅ ${h B${hш ${h ,${h ${h ${hnj ${h ${h_ ${hs ${hi ,${hƏ ${hҐ ${h ,${h ${h ${h ${h ${h ${h @  There is an open door here.${hZ ${h  _${h ${h ${h ,${h: ${hW @  There is an open door here.${h0 ${hl  _${hƝ ${h ${h@ ,${h ${h{ ${h ${hW ${h ${h ${hã ,${hO ${hX ${h ${hM ${hڧ ${h' ${h ,${h ${h ${hT ${hr ${h ${h& ${hT ${h ${h" ${h/ #.###.##..# #.#....#.######.. ....#.....# #....#.#.....##.. #.#.####.## ####'#.#####.##.. #.#.####.# #.#.......#... #.# #######'########.... #${h ........### #.............##.... #..).# #.###########.##.... #........#.# #..#.#..#..... #........#.# #.#@#######.#.#.##-${hӾ 409.6 (44.0)........#.###.##.......##.#. # ......#.#.###'###.#.#. ..#.#.#.#...#.#.#.#.#.${h  .#.#[#...#.###.#.#.....#.#.# ...#.#####.'.'.#.+..<..+.#.+ ${h! >.......######.#.#.....#.#.# .....##.# #.#.#.....#.# ${h9 ....###.# #.#.###+###.# #####${h 8-${hv ${h j _Key pressed, stopping explore.${h ${h9 ${h;  ${h^ :_No target in view!%{h3%{hj%{h%{h/%{h: _%{h\%{h,%{h%{hD%{h%{h%{hN%{h%{h,%{h%{h@  There is an open door here.%{hT%{h5 _%{h%{h%{h %{hd%{h԰%{h>%{h`,%{h%{h7 _You open the door.%{h13%{hT%{h@  There is an open door here.%{h"%{h _%{hN%{h&%{h8,%{h%{hv%{h%{h%{h%{h7%{h3,%{h%{hX%{h,%{h%{hn%{hu,%{h%{h %{h,%{h %{h%{h_%{h%{h%{hU%{ho,%{h"%{h%{h ,%{hQ%{hv%{h%{h%{h%{h%{h %{hT %{h %{h4 %{h,%{h%{h7 _You open the door.%{h;%{h%{h %{h@  There is an open door here.%{h%{h _%{h%{h%{h,%{h %{h"[There is an open door here. _You open the door. _%{h#`There is an open door here. _You open the door. _There is an open door here. _%{hH#You open the door.%{h1%3%{h%%{h)lYou open the door. _There is an open door here. _You open the door%{h)d. _There is an open door here. _You open the door.  There is an open door here.%{h+%{hh, _%{h-%{h6%{h8,%{h`9%{h<%{h|?B%{hA%{hC%{hC%{h\D%{h G%{hI,%{hI%{hL%{hN%{hN%{hvO%{hQ%{hS,%{hQT%{hlV%{hBX%{hrX%{hY%{hZ%{h\%{h\%{h]%{hS_%{hZa,%{h b%{hd%{hf,%{hcg%{h9j%{hl,%{h9n%{hPp%{hr%{hr%{hs%{hLv%{hx%{hx%{hiz%{h%{h,%{h_%{h%{h,%{h%{h%{hO,%{hv%{hÖ%{hU,%{h%{h%{hV,%{h%{h%{h,%{h%{h%{ho,%{h1%{hK%{h ,%{h %{h%{hf,%{h<%{h1t.#.....##...# #.##.#....#.... #####.##...###.........#.#.. .......#.......###.##........ ######.....##.###.%......... .....##.....##...#........... %{hY###.##.....####.#........... ..#..#......##...#........... #.#.#.##...##.###.)...#..#>. ..##.#.#######..@..###.#.## . 57.6 (48#.#.#...# ##...## #.#.# #.#.#.#.# #...####.# %{h޶.#.#.###.# #...##...#'.#.'.'.# #...##.####.#.##### ######.# %{hC.#.#.# ...# #.# ##.#.######.#.# #.#.##.##.....#.######'#######%{ht%{h %{h%There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. %{hGd_Key pressed, stopping explore.%{h#:%%{hH _No target in view!%{hLu%{hP: _%{hS%{htV,%{hAX%{h3[%{h^,%{h`%{hb%{he%{h9f%{hg%{hk%{ho,%{hp%{hr%{hVv,%{hx%{h {%{h~,%{h%{h?%{h,%{hG%{h{%{h%{he%{h%{h%{h,%{h%{h %{h,%{h%{h%{h,%{h%{hR  There is a stone staircase leading down here.%{h3%{h~ _%{h^%{hg%{h$,%{h %{h%{h,%{hv%{h;%{h,%{h%{hn%{h*,%{h%{h%{h6,%{h%{h,%{h"%{hL _You now have 20 gold pieces (gained 6).%{h3%{h%{hQ%{h ,%{h%{h%{h,%{h%{h%{h,%{h%{h)%{h,%{hD%{h%{h%{h%{hw%{hO%{h,%{h%{h%{h-,%{h%{h%{h,%{h%{h%{h,%{hG%{h,%{h%{hq| _f - 2 scrolls labelled MAVAOS DICK (gained 1)%{hE3%{h%{h%{h,%{hc %{h %{hx ,%{h %{hx%{h%{h%{hU%{h %{h#,%{hd%{h%{h,%{h%{h%{h:,%{h%{h%{h!%{h!%{h{"%{h#%{h%%{hM&%{h&%{h(%{h+,%{hD,%{h.%{h0,%{h1%{h3%{h4,%{h|5%{h6%{h8%{h9%{hh9%{h<%{hD #### #.#  .)........ #.#  ....###### #.l  ##.#....... ..#  ....#..#.## # #.#  ........#.#. #.# #  %{h#E>.....#...##.#.###.#  ##.#....#.......@....#  ........#.#....##.####  ##.##..........##.#  ##.%...........##.#  .#................#  %{hyE.................#   l   frilled lizard (asleep)..............###  )...#..#>..#...# %{hE ...###.#.##.....#.#  %{hH.500.6 (43%{hOk.ll%{htP,1.6 (44%{hV%{hZa _A frilled lizard comes into view.%{h ######### .)........ #.#...###### #.. ##.#....... .l#..#.## #  %{h..........#.#. #.# #>.....#...##.#@###.# ##.#........... ........#.#....##.######..##. ##.%...##...................... .#..............### ##.)...#..#>..#...%{h%{h.2.l%{h%%{h12.6 (1.0)%{h̟:%%{h%{h>: #.#  #.# .) #.#  #..  ..#  # #l#  #.# # >#@###.# ............# .#....##.#### ......##.# %...........##.# .........# .........# .......### )> %{h #.#  #.# ) #.#  #..  ..#  # #l#  #.# # >#@###.# ............# .#....##.#### ......##.# %...........##.# .........# .........# %{h.......### )> %{hU%%{h%{h . ######### ## .)........ ..#.#...###### .#.. ##.#....... ..#..#.## # #l# ..........#.#. #@# >.....#...##.#.###.# ##.#....#............# ........#.#....##.######.......... ##.%...........##........ .#..............## _A frilled lizard is nearby!%{hD=3%{hN%{h\ _The frilled lizard closely misses you.%{hV  ..#  #.#  ## #.# .) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %...##.# .......# ........#  %{hz  ..#  #.#  ## #.# ) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %...##.# .......# ........#  %{h 4%{h :%%{h { _A frilled lizard is nearby!%{h V6---4%{h 8%%{hx p _You miss the frilled lizard. The frilled lizard bites you.%{h  ..#  #.#  ## #.# .) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %...##.# .......# ........#  %{h5T  ..#  #.#  ## #.# ) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %%{hT 5...##.# .......# ........#  %{h[ 9%%{h\ %{hb 8%%{hq _A frilled lizard is nearby!7=--%{hq 5%{hw :%%{h{ _You miss the frilled lizard. The frilled lizard barely misses you.%{h~ ..#  #.#  ## #.# .) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %...##.# .......# ........#  &{h ..#  #.#  ## #.# ) ..#.#  .#..  ..#  # #l#  #@# # >#.###.# ......# .##.#### ..##.# %...##.# .......# ........#  &{h  _A frilled lizard is nearby!You scratch the frilled lizard.&{hr*6†&{hB+1&{h.#8&{hA/^==726.5 (0.9&{h6&{hE9R _You kill the frilled lizard!&{h&{h3&{h&{h9==&{hvO  You see here a frilled lizard corpse. _&{h&{hO=&{hL&{h&{h(,&{hV&{h&{h,&{hZ&{h&{hH,&{h&{h &{h ,&{hk&{h&{ho,&{h&{hZ&{h6,&{hQ&{hk&{h(,&{h&{h#&{h,&{h8&{h &{h",&{h"&{h$&{h5&{h>7&{hF>,&{h>&{h7A&{huC,&{hC&{hE&{h`G,&{hH&{hI&{hK,&{hL&{h"N&{h^P&{hP&{h3Q&{hR&{hT&{hU&{hV&{hX&{hZ,&{h7[&{h^&{h_,&{ht`&{hb&{hc,&{hod&{he&{htg,&{hg&{h5i&{hfk,&{hk&{hcm&{ho,&{ho&{hJq&{hr,&{ht,&{hvB&{hw&{hy,&{hz&{h|&{hZ,&{h&{hw&{hr,&{h#&{h&{h),&{h&{h}&{h,&{hX&{h&{h,&{h&{h&{h,&{hm&{h&{h&{hV,&{h&{h,&{h%&{hA&{h,&{h,&{h^,&{h&{h&{h,&{hB&{h&{hH,&{h&{hk&{h,&{h&{h&{h,&{h(&{hB&{hM&{hlj  You see here a frilled lizard corpse.&{h/&{h _&{h&{h3&{h,&{h$&{h&{hW&{h&{h^&{h&{h&{h,&{h_&{h&{h,&{h&{h&{h&{h$&{ht&{hd&{hLB&{hG&{h,&{h&{h&{h ########  ......#  .....[########### .......# ########## #........# .......# .........# #.#####.##...# g........######.#####.# †..# .......@......#...#...# - .......# #######.#####.###.#.### .......#########.###.#.# #.#.# ).........#...#.###.#.# .#.#####....######.#.#.....#.# +#.#####.#.............#####.# g   goblin (asleep) ..#..#.##.#.##†# #...#.###...........#.#..#.#[3&{hK 7m #.###.# #.##>.....#...##.#.###.#&{hm6Q65.5 (59.0)-&{ho7%6.5 (60&{h>&{hO #.#.[# .## #.........##.# #.#####..##g.######.#####.#.†..##.......#...#...#.##.#####.###.#.###.##.###.#.# #.#.#.)&{hP(...#...#.###.#.# #.#.#####....######.#.#.....#.# #+#.#####.#.....#####.#.#..#.##.#.##†# #...#.###.#.#..#.# #.###.# #.##>.....#...##.#.###.# _A goblin comes into view. It is wielding a +0 club.&{hU&{h].gg==7.5 (1.0)&{h;e&{h h( _The goblin shouts!&{h#{[############ #.........# #.........#####†..##.g....@.......########.#####..# #.#.# ).# ##  †# #...#  #.###  #.##> &{h[############ #.........# #.........#####†..##.g....@.......########.#####..# #.#.# ).### †#   #.##>&{h 4&{h&{h"] _A goblin is nearby!&{hs#.#.[# .## #.##.# #.#####..##.######.#####..†..##.g.#...#....##.#####.###.#..#.###.#.# #.#.#.)..#...#.###.#.# ##.#.#####....######.#.#.....#.# ##+#.#####.#.#####.# #.#..#.##.#.##†# #...# ....###.#.#..#.# #.### #...# #.##>.....#...##.#.###.#&{hVv&{h~.g..&{he6--8 _&{h&{h &{h53u[############ #.........# #.........####†..##..g..@.......########.###### #.#.# )   †# #...#  #.###  #.##> &{h([############ #.........# #.........####†..##..g..@.......########.###### #.#.# )  &{h†#   #.##>&{ho&{h:9--&{hv&{h'] _A goblin is nearby!&{h5H # #.# #.[# #.## # #.##.# #.##### #.##.######.##### #......†..##..g.#...# #.##.#####.###.#. #.#.###.#.# #.#.# .).#...#.###.#.# ###.#.#####....######.#.#.....#.# &{hH m ##+#.#####.#.#####.# ##.#..#.##.#.##†# #...# .....###.#.#..#.# #.### ##...# #.##>.....#...##.#.###.#&{hP &{h Z >.g9 &{hZ _&{ha &{h c &{h =[############ #.........# #.........###†..##...g@.......########.#### )  †#   #.##> &{h [############ #.........# #.........###†..##...g@.......########.#### )  †#   #.##>&{hޘ 4&{h &{hI ] _A goblin is nearby!&{hK <  You scratch the goblin.&{h#T C)&{hV 75=70&{h] &{h` J _You kill the goblin!&{h 3&{hϏ &{h &{hT ,&{h: &{h &{hS ,&{h- &{hn &{h ,&{h &{h &{hR ,&{h &{h &{hw ,&{h &{h &{h &{h &{h7 &{h &{h ,&{h &{h &{h ,&{h &{h &{h ,&{h, &{h, &{h ,&{hN &{h &{h( ,&{h &{h &{hD ,&{hX &{h^# &{h ' ,&{h`( &{h|- &{h0 ,&{h2 &{h7 &{h= ,&{h=? &{hC &{hG ,&{htJ &{hO &{hR ,&{hT &{hY &{h] ,&{h^ &{hb &{hf ,&{hg &{hHk &{hn ,&{ho &{hr &{hu ,&{hZw &{hbz &{h| ,&{h~ &{hx &{hł ,&{h &{h &{h6 ,&{h[ &{hi &{hM &{h &{h6 &{hK &{h> &{h &{h &{hԛ &{h8 ,&{hl &{h/ &{hŤ ,&{h &{h &{hS ,&{h &{hI &{h) ,&{hϵ &{h @  There is an open door here.&{h &{h  _&{h, &{h &{h ,&{ho &{h &{hN ,&{hC &{h &{h ,&{h\ &{h S  There is a faded altar of an unknown god here.&{h &{h5  _&{h &{h &{h ,&{h &{h &{h ,&{h &{hB &{h4,&{h&{h" &{h ,&{h &{h&{hZ,&{h&{hj&{h<,&{h&{h&{h,&{hP&{h&{hr&{h&{h7&{h&{h,&{h> &{h"&{hI#,&{h#&{h%&{hy&,&{h'&{h(&{h),&{hj*&{h6,&{h3B.## #.#.####.#.#.# .####.#.#....#.#.# .##...#.#.#....#.# .##.###.#...####.# ###.# #.#.#.# #.#   #.# #...#.####.##   #.# #####.......#  ###'###############  &{h4.....PP...# #.@.#  - ......♣P..# #.#.#  ...P♣.P♣P.# #.#.#  ♣P_.P.#####.#.#  ....P...........#B#  .)...P....#######.#   w   dart slug (asleep) ..# w#   B   giant cockroach (asleep) #####.##### .#  . #.# &{h>w617.5 (47.0)-8.5 (48&{h^D8_&{hOGq _A dart slug and a giant cockroach come into view.'{hE2 #. . . . .#  #.#  #.#   #.#  '##### . #.@.# .♣P..# #.#.# .P♣P.# #.#.# _.#.#.# ........#B# .)###.#  w#  .# . #.#'{h #. . . . .#  #.#  #.#   #.#  '##### . #.@.# .♣P..# #.#.# .P♣P.# #.#.# _.#.#.# ........#B# )###.#  w#  .#  #.#'{h U_'{h 8_'{h6< ####.#.#....#.#.#  ##...#.#.#....#.#  ##.###.#...####.#  ##.# #.#.#.# #.#   #.# #...#.####.# #.# #####.......#  ##'###############  ....PP...# #...#  .♣P..# #.#@#  P♣.P♣P.# #.#.#  ♣P_.P.#####.#.#  P...........#B#  ).#######.#  .........# #w#  ####.##### #.#  '{h/8D #.# #.#   ..#  _There are monsters nearby!'{h:'{hApw.w'{hB89.5 (1.0) _'{hI'{hK'{hͅ     #.#  #.#   #.#  #####  #...#  #.#@#  #.#.# #.# #B# )#w#  #.#  #.#  #.# #.#  ..#'{hC     #.#  #.#   #.#  #####  #...#  #.#@#  #.#.# #.# #B# )#w#  #.#  #.#  #.# #.#  ..#'{h$C_'{h*2_'{hN6e ...#.#.#...###.#...### #.#.#.#  ..#.####.######....... ##'############### ....PP...# #....♣P#.#'{h6P♣.P♣P.♣P_.P.####P...........#B )...P....#######w .........# #. ####.####  #.# ..## '{h7V_There are monsters nearby!'{h?%_'{h@.20 _'{h H8_'{h!J'{hA    #.#  #.#   #.#  ####  #...#  #.#.#  #.#@# #.# #B# )#w#  #.#  #.#  #.# #.#  ..# #.#  .##'{h     #.#  #.#   #.#  ####  #...#  #.#.#  #.#@# #.# #B# )#w#  #.#  #.#  #.# #.#  ..# #.#  .##'{hsC_'{h8_'{hs ###.#...### #.#.#.#  ..#.####.######....... ##'############### ....PP...# #....♣P#P♣.P♣P.♣P_.P.####P...........#B )...P....#######w .........# #. ####.####  #.# ..##  .. _There are monsters nearby!'{h4_'{ho-1 _'{h'{h'{h    #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# #@# #B# )#w#  #.#  #.#  #.# #.#  ..# #.#  .## #.#  ..'{h\3 w   #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# #@# #B# )#w#  #.#  #.#  #.# #.#  ..# #.#  .## #.#  ..'{h: @_'{hM '{hT pThere are monsters nearby! _There are monsters nearby! _There are monsters nearby! _ The helpless giant cockroach fails to defend itself.  You claw the giant cockroach!'{h] W_†'{h1a /822'{hg %_'{hj S _You kill the giant cockroach!'{hS    #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# _#@# #†# )#w#  #.#  #.#  #.# #.#  ..# #.#  .## #.#  ..'{hu l   #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# _#@# #†# )#w#  #.#  #.#  #.# #.#  ..# #.#  .## #.#  ..'{h 4'{h '{hV   #.#.#.#  ..#.####.######....... ##'############### ....PP...# #....♣P#P♣.P♣P.♣P_.P.####P.......... '{hC )...P....#######w .........# #. ####.####  #.# ..##  ..  _A dart slug is nearby!'{hl 6_'{h .=3'{h %_'{h% _The dart slug barely misses you. _You see here a giant cockroach corpse.'{hh!   #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# _#.# #@# )#w#  #.#  #.#  #.# #.#  ..# #.# '{h<" e .## #.#  .. #.# '{hG  #.#  #.#   #.#  ###  #...#  #.#.#  #.#.# _#.# #@# )#w#  #.#  #.#  #.# #.# '{h ..# #.#  .## #.#  .. #.# '{h4'{hn7_'{hw _A dart slug is nearby!You claw the dart slug!'{hj.'{hJ>96=4.4 (0.9'{h'{hM _You kill the dart slug!({hD3({h({h;({h({h\({hn({h({h({h,({h({h4({hи,({h({hȻ({h,({h({hF({h,({h~({h({hl({h({h({hZ({h`({h({h({h({hA,({hG({h({h],({hI({h({h|,({h{({h({h,({h({h({h0,({hW({h({h,({h({h .## #.#.. #.# #.# #. #. #. #. #######. .......-- ########({hN({hlw38.4 (14.0)--9.4 (15({hN ({h ({h}({h@_h - a scroll labelled XIMPYIL DAUTAA({hQ({hJ4({heN({hQH _No target in view!({hW _.. .## #.# .. .. #.# .. #.# .. #.# .. #.# .. #.# .. #.# .###.#  .(..# 40.0)##        ({h]A1.4 (2({h@_({ha' _Found 4 javelins.({h8"4({h%({h4'H _No target in view!({h3({hy({h({hQ({hj P _({h ,({hs ({ht ({hv,({h({h({h2,({h({he({hI,({h ({h({h,({h({h({h,({hn({h)$=  You see here 4 javelins.({h&({h}& _({hR'({h(({h),({hh*({h-+({h+,({hh,({h'.({hH/,({h/({h0({h1,({h+2({h2({h3,({h4({hE5({h6,({h7({h9({h:,({hW:({h;({h<,({hp=({h>({hA@,({h@({hF({hGH,({h@I({hK({hM,({hhN({hP({hR,({hT({hY({hE[,({h[({h%]({h^,({he_({ha({hd,({he({hg({h#j,({hj({hq({hu,({hw({h{({hx,({h({h({hو,({h({hٌ({hď({h({h\({h({h ,({hU({hɟ({h,({h({h%  Things that are here:  a +0 short sword; a kobold skeleton({hu({hϮ _({h({h%({h,({h({h({h,({h({h}a  You see here a rat skeleton.({h({h _({h({h({h,({h({h({h({hk({h({h({h,({h5 ({h;({hE,({h({h6({h ,({h"({hQ)({h+,({h,({h3({h6({h7({h:({hB({hE,({h=G({h\M({h>O({hO({hP({hV({hX,({hY({h7_({ha,({hb({h9h({hi,({hj({hUp({hr,({h$s({hx({h)z,({h${({h({hT,({hA({h({h,({hf({h({hF,({h#({hI~ #.# ###.........÷. ######'# ###....###.#.##. #....)†# #.+.....##.#+### #......# #.#.....#....... ({hDy#......# #.#.....#....... #......# #.#............. #......# #.......#....... #......#######.###....... #........>......92.4 (51.0)#......#######.###.......#......#### #....÷......######....# ####).÷.....####.# #.######.#.#######.# #.#.........# ##({hU########### ({h({h{j _Key pressed, stopping explore.({h({h9({hH _No target in view!({h3({h({hf _({ha({h,({h({hs({h[,({h({h({h({h2({h({hY({h,({h ({hS ({hX ,({he ({hd ({h ,({h ({h] g  You see here a hobgoblin skeleton.({h| ({h  _({h ({h @  There is an open door here.({h ({h  _({h ({hc" ({hg$ ,({h$ ({h* @  There is an open door here.({h+ ({h,  _({h, ({h0 ({h1 ({h1 ({ha2 ({hu5 ({h7 ({h7 ({h9 ({h> ({h? ,({hj@ ({h=C ({hD ,({hE ({heH ({h4J ,({hJ ({hM ({hN ({hO ({hO ({hBR ({hS ({hS ({hT ({hV ({h X ({hAX ({hX ({h[ ({hu\ ,({h] ({h&_ ({h#` ,({h` ({hc ({h?d ,({hd ({hFg ({hh ,({hi ({h m @  There is an open door here.({hn ({ho  _({ho ({hq ({hs ,({ht ({hx @  There is an open door here.({hz ({hz  _({h| ({hW ({hx ,({h ({hr ({h3 ,({he ({h ({hI ,({h ({h< ({h ,({h ({h ({hP ,({h ({h ({h% ,({h ({hx ({hͩ ,({hV ({h^ ({hk ({h ({h ({h ({hӴ ,({h ({h ({h ,({hP ({hC ({h ({h ({hؾ ({hn ({h ,({h ({h ({h ,({h ({h ({h6 ,({h ({h ({hl ,({h ({ho ({h ,({h ({h ({h ,({hE ({h ({hH ({ht ({h ({h     #####   #...#   #...#   #...# ####   #...## #   #....# ####.##   #....# #   #..@.# #.####736.4 (44   #....# #.#.##  ({h  #....#########.#.##   #.......##.....#  ###.###.##.#####....  #.# #†##..# ####.   ###.###.##..# #.   #.....#.....# #.   #.#.#.####.## ## ({h ({h ({hM E _Done exploring.({h 4({hI ({h H _No target in view!({hk ({hEl ({hl ({hZ 0.0)........({h ({h E _Done exploring.({h 4({h ({hڙ _Done exploring.No target in view!Done exploring.No target in view!({h@I({hf4({hf({hi _Done exploring.No target in view!Done exploring.No target in view!Done exploring.){ha4){h ){h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!){h3){h){h4){hz){h#No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.){hx){h ){h ){h=Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!){h4$){h$3){h2C){h3D){hcHhNo target in view!Done exploring.No target in view!){hoIKDone exploring.No target in view!Done exploring.+{h #####...#####....####.##+{h\F......####.#######...##.....#....###.#  #.#.#.####.#+{h~+{h] +{h )7.4 (1 +{h  _+{h%+{h'+{h  ...#####....####.##......####.#######...##.....#...##.###.##.####+{hؼ #.#  #.#........# ##### +{h <8+{h_ +{hK +{hp[ #####+{hxp....####.##......####.#######...##.....#...##.###.##.#### #.# #†##..# ####+{hp^#..  +{hpx#.#........### #.... +{hx+{hrx&9+{h&|+{h6}+{h> #####....####.##......+{h~####.#######...##.....#...###@###.##.####+{h #.# #†##..# #######.###.+{h, +{h)#.. +{hh #.#........).# #.###+{hD +{h=40+{h+{hf,{hv  #....####.##......####.#....########,{h #.......##.....#...###.###.##.#### #@# #†##..# #######.###. .....#...,{hV [.#.#.#.#.#.##.#....,{h ..#......  #.#........#.# #..#.,{h D ,{hu,{h&1,{hA,{h\,{hA .####.##......######.#....########.......##.....#...##.###.##.#### #.# #†##..# ####,{hK###@###. #.....#...#.#.#.####.##,{h#.......  #.#........#.# #.#.# ,{h<2,{h,{h̭,{h/! ......#####....#.....########...##.....#...##.###.##.#### #.# #†##..# ####,{h!###.###. #..@..#...#.#.####.##.#.#. ,{h!#.#..........,{h!^...#....  #.#........#.###.##.,{h"D ,{h`0R3,{h4,{h ####....#.#######...##.....#...##.###.##.#### #.# #†##..# #######.###.,{hW .....#...#.#@#.####.###.#.#.####.# #.#........# #####..,{h{@....#....... ,{hl #..............#.#.# ,{h<,{h&4,{h ,{hؽ,{h*b .#######...##.....#...##.###.##.#### #.# #†##..# ####,{hJ+###.###. #.....#...#.#.#.####.## ,{hk+.......# #####......### #....,{h+-.......,{h+S............  ###..#.#.#.#...#.#.#,{h,D ,{h6,{h7&5,{h?,{hA,{hz #######...##.....#...##.###.##.#### #.# #†##..# #######.###. ,{hЩG.....#...#.#.####.##.####.# .......# #####,{h## #....).# #.###,{h:#..#.#.#.  ,{hYk#.#.#[#...#.###.#.# ,{ha,{h&6,{h,{hC,{h. ...##.....#...##.###.##.#### 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#.............).# #.###########....#.# #..#.......#..#.....#.# #.#.#######.#...#.###.##.......#.....#.#.###'###.##..#.#.#.#/{h 2..... #.#.#[#...#.###.Nothing quivered# ......####### #..#.......#..#./{h D /{h /{h_ &6/{h /{ha 0{hHZ0{hZ0{h"`0{ha0{h40{h90{h0{h\Z  #.#.#.####.# #.# #.#.# #' #.#........### #. #.#........).# #.#. #.#........#.# #..#.#..# #.#0{hZ ..#.# #.#.#.#.# #.#.#.###.##.##.# #.#.#.###'###.#.# ###..#.#.#.#.@.#.#.#.....#.#.# #.#.#[#...#.###.#.#.....#.#.0{h [ #...#.#####.'.'.#.+..<..'.#.'.>0{hF[ .######.#.#.....#.#. .##.# #.#.#.....#.#.#0{hc[ G.###.# #.#.###+###.#. #0{h[ <.##.# #.##.##. 0{h[ F#......#.....# #.#.#.#.# 0{h[ F#......# #..#.#..#0{h[ 0{hd <70{hi 0{hk 1{hb #.#........# #######'###### #.#........### #............. #.#........).# #.###########. #.#........#.# #..#.......#.. #.#........#.# #.#.#######.#. #.#........#.###.##.......##. #..............#.#.###'###.#. ###..#.#.#.#...#.#.#.....#.#.1{hٔ #.#.#[#...#@###.#.#.....#.#. ######...#.#####.'.'.#.+..<..'.#. #.....>.......######.#.#.....#.#. #..........##.# #.#.#.....#.#. #1{hB#.# #.#.###+###.#. ##1{h ..##.# #.##.......##.  ##.....# #.#.#######.#. 1{hC #......####### #..#.......#..  #......# #.###########.1{h1{h<81{h1{h1{h41{h1{h[1{hh  ## #..................).# #.###########....#.# #..#.......#...#.#######.#..#.###.##.......#......#.#.###'###.##..#.#.#.#...#.#.#..... #.#.#[#...#.###.# ######...#.#####@'.'.#.+..<..' #.....>.......######.#.#.....#.....##.# #.#  #......##............. 91{h 1{h 1{hA1{h1{hD1{h2{h1#.#.### #.##.#........).# #.#.##.#........#.# #..#.#..##.#........#.# #.#.#.#.##.#.2{h.#.###.##.##.##.....#.#.###'###.#.####..#.#.#.#...#.#.#.....#.#.#2{h'#.#.#[#...#.###.#.#.....#.#.#...#.#####.@.'.#.+..<..'.#.' 2{hw.....>.######.#.#.....#.#.# .2{hF##.# #.#.#.....#.#.# .2{h+z###.# #.#.###+###.#.# #.##.# #.##.2{hNP##.# #......#.....# #.#.#.#.# 2{hoE#......# #..#.#..# 2{hk#......# #.#.# #......# 2{h2#.#2{h2{h'702{hj2{hDone exploring.No target in view!Done exploring.No target in view! _Done exploring. _There is an open door here.2{hɈ#.#.### #.##.#........).# #.#.##.#........#.# #..#.#..#.#.#..#.# #.#.#.#.#.#.#.#.###.##.##.#.#....#.#.###'###.#.#.2{h)###..#.#.#.#...#.#.#.....#.#.#.#.#.#[#...#.###.#.#.....#.#.#...#.#####.'@'.#.+..<..'.#.'.>.######.#.#.....#.#.###.# #.#.#.....#.#.# ###.# #.#.###+###.#.# .##.# #.##.##.# ......#.....# #.#.#.#.#. ......#2{hЉ #..#.#..#. ......# #.#.#. ......# 2{h 3#.#.2{h2{hM-1 _2{h2{hP2{h "#.#.### #.##.#.#.).# #.#.##.#.#.#.# #..#.#..#.#.#.#.# #.#.#.#.#.##.#.#.###.##.##.#.##.#.#.###'###.#.#.###..#.#.#.#...#.#.#.....#.#.#.##.#.#[#...#.###.#.#.....#.#.#2{hވ ...#.#####.'.@.#.+..<..'.#.'.'>.######.#.#.....#.#.###.# #.#.#.....#.#.# 2{h ###.# #.#.###+###.#.###.# #.##.2{h- x##.##.#.....# #.#.#.#.#.2{hQ T# #..#.2{hr a#..#.# #.#2{h 4.#.# 2{h 3#.#.2{hۑ 2{h, &22{h 2{hК yNo target in view!Done exploring.No target in view! _Done exploring. _There is an op2{h ;en door here. _2{h2] #.#.### #.##. #.#.).# #.##.##. #.#.#.# #..#.#..#. #.#.#.# #.#.#.#.#.# #.#.#.###.##.##.#.# #.#.#.###'###.#.#. ###..#.#.#.#...#.#.#.....#.#.#.#.#.#.#[#...#.###.#.#.....#.#.###....#.#####.'.'@#.+..<..'.#.'.'.>.######.#.#.....#.#.###.# #.#.#.....#.#.# ###.# #.#.###+###.#.###.# #.##.##.##.#.....# #.#.#.#.#.# #..#.#..#.# #.##.#.# #.#.2{h^ 2{h^ $3 2{h^ _2{h:h 2{hi 2{hf742{ha<2{h=4{h 4{h8 4{h 4{h 5{h45{h5{h7{hap47{htv7{hw7{hζ47{hi7{hC7{h) 47{h" 7{h 8{h[38{h\8{hl8{hm8{hq,8{hv8{h|8{h ~8{h58{h)8{hX8{hL,8{h֎8{h8{h,8{h18{h8{h,8{ha8{h8{hQ,8{h8{hǦ8{h,8{h8{hݮ8{h,8{h8{h"8{h,8{hi8{h8{h8{h8{ha8{h8{h,8{h8{h8{h,8{h8{hDone exploring.No target in view! _Done exploring. _There is an open door here.  8{h-8{h _8{h~8{h>8{h58{hm8{hH8{h@  There is an open door here.8{h;8{h _8{h8{h!g  You see here a hobgoblin skeleton.8{h8{h _8{h8{hp8{h,8{h8{hz8{h8{h8{h_8{h8{h,8{h18{h 8{h ,8{h 8{hV 8{hk 8{h 8{h/ 8{h 8{h] 8{h 8{hW 8{h 8{h ,8{h 8{h# 8{h ' ,8{h( 8{h, 8{hF/ ,8{h0 8{h3 8{h7 ,8{h8 8{h; 8{h> ,8{h? 8{hNB 8{hD 8{hD 8{hF 8{hI 8{hK ,8{hmM 8{hP 8{hT ,8{h@V 8{hX 8{he[ ,8{hqa 8{hZd 8{hh ,8{hi 8{hl 8{ho ,8{hnq 8{ht 8{hv 8{hv 8{h`x 8{hw{ 8{h~ ,8{h# 8{h 8{h ,8{h 8{h 8{hE ,8{h 8{h- 8{h ,8{h 8{h a..<..'.#.'.'.# #...##.###.#. .....#.#.###############.# #.#.# .....#.#.# #...# #.# #...# ##+###.#.######.#.# #.# #####. 8{h. 7......##.##.....#.######'###### ######.#.#.........#......PP...# ......#..#.........#.......♣P..# ########.#.........#....P♣.P♣P.# .........#....).@..#.....♣P_.P.##812.4 (39.0) ##'#######.....)...#.....P.......  #.# ###.........÷..)...P....## ##'# ###....###.#.##...........#8{hq >)÷# #.+.....##.#+########.#####.# #.#.....#..........##.#.# #.#.....#......#8{h ".# #.#.................###.# #.......#..#8{h 8{h' 8{h :{hu I:{h. X:{h :{hҷ ,:{h :{hk :{h ,:{ho :{hI a  You see here a rat skeleton.:{hK 5 _:{hF :{h :{h :{h :{h :{h2 :{h; ,:{h :{h  Things that are here:  a +0 short sword; a kobold skeleton:{h 5 _:{h  :{hV :{h  ,:{h :{h :{h. ,:{h&! :{h9# :{h' ,:{h*) :{h+ :{h/ ,:{hH1 :{h; '.# #...##.###.##.# #############.# #.#.#.# #.#  #...# #.# #...#.####.## ##.#.# #.# #####.......# #.######'######### :{h,< ........#......PP...# #...# ..#.......♣P..# #.#.# ........#....P♣.P♣P.# #.#.# ...)....#.....♣P@.P.#####.#.# 23.4 (11 ....)...#.....P...........#†# :{h< ........÷..)...P....#######.# .###.#.##...........# #.#.##.#+########.##### #.##..........##.# #.##.............# #.#............### :{h= l.##...........# #.#:{h@= :{hD HPP:{hG d _There is a faded altar of an unknown god here.;{h| _a +0 short sword; a kobold skeleton _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Okawaru or (c) Wu Jian, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.>{hT PPP  Okay, then.>{h\>{h>{hCP>{h. _>{hϦ 3>{hM >{h >{h >{h7 $ _>{h >{h >{h >{h: >{hZ >{h >{h_ >{h >{h >{hF >{h ,>{hy >{hr >{h ,>{h >{h >{hr ,>{hc >{h{ >{h >{h >{h >{hm >{h ,>{hL >{h >{h >{hG >{h >{h >{hI >{hg >{h >{h >{h= >{hV >{h >{h >{h ,>{hs >{h >{h: ,>{h >{h! >{hA% ,>{h& >{h) >{h+ >{h+ >{h- >{h/ >{h2 ,>{h3 >{h5 >{h7 ,>{h7 >{h`G  #.# ###.........÷..)...P....'# ###....###.#.##........... ...)÷# #.+.....##.#+########.#### .....# #.#.....#..........##.# #.#.....#.............## #.#.................#### #.......#...........# #######.###...........# .............@..........# 40.4 (17.#######.#### #### #....÷.........# ####....# ####).÷........#  ####.# #.########## #.######.........(. #############[>{h^I 39;49m ######### >{hIJ  >{hwJ U_There is a stone staircase leading down here.?{h M####'####)...#.....P..  #.# ###.........÷..)...P ####'# ###....###.#.##...........)÷# #.+.....##.#+########.####..##?{h A.#...#........### #........#######.###@..................>.###.###.# .....#### #....÷.........#?{h &###?{hM ?{h 81.0) _?{ho ?{h[ A{h.g  #.# ....÷..)...P ####'# ###....###.#.##....... ...)÷# #.+.....##.#+########.####..# #.#.....#..........##.# ......##......# ######.##...........#######.###.# #....÷ ###A{h6<2A{h7A{h:c _There is a stone staircase leading down here.B{h4B{hpB{hB{hS-3 _B{hB{h9_ ### .J. .. #####.######### 2   #####.#########  ..  ##  J   endoplasm (asleep) B{h9B{hx@V JJ  You climb downwards.B{hx-4.2 (1.8B{h|B{h _The endoplasm quivers. _There is a stone staircase leading up here.B{h n ### .J. .. #####.#########  .......@.......  #####.#########  .. ##B{h D ### .J. .. #####.#########  .......@.......  B{h/ #####.#########  .. ##  B{hn B{h B{h B{h* a _An endoplasm is nearby!B{hj .##......... ###..# .J... ...#.#<.#.# ... ###.##B{hJm B{hjs ).J..B{hs 350 _B{hx B{hz B{h : .##..B{h' . .... ... B{hy ~###..# ..... J.. ######.######### B{h 8 .......@<....... B{h % ######.######### B{h  B{h¨ ... B{hӨ ###.B{h  ##B{h B{h B{h *B{h^>  .##.. .... ... ###..# ..... J..B{h> d ######.#########  .......@<.......  ######.#########  ... B{h> s###. ## B{h> B{hlB B{hB B{hE B{hG a _An endoplasm is nearby!B{h  #..##... ...#####..##........#######.....J........?  ######@#########.........<.......B{h &#######.######### ....###..##.#.#B{h+ ..B{hش B{h (.JB{hѻ 6B{hR B{h d _Found a scroll labelled MAVAOS DICK.B{hc@ .# #.. B{h-d.##..B{h%n .... ... #####..## ........#######  ......J.......?  ######@#  .........<.......  #######.#########  .... ###.. ##.# .# ..C{h6 .# #.. .##.. .... ... #####..##C{hy< ........#######  ......J.......?  ######@#  .........<.......  #######.#########  .... ###.. C{h##.# .# .. C{hC{hAC{hw _An endoplasm is nearby!C{hBV .# #.. .##.. C{hd.... ... #####..## ........#######  C{hz......J.......?  ######@#  C{hD.........<.......  #######.######### C{h .... C{h(###.. ##.#C{h6 .# C{hT0..C{h .# #.. .##.. .... ... #####..## ........#######  ......J.......?  ######@#  .........<.......  #######.#########  C{h.... ###.. ##.# .# .. C{h4C{hC{he  _An endoplasm is nearby!You scratch the endoplasm.  The endoplasm is moderately wounded.C{hĮ.=7C{hC{h@ _The endoplasm hits you but does no damage.C{hC@ .# #.. C{hq9.##.. .... ...C{h< #####..## ........####### C{hI ......J.......?  C{hʵ6######@#  C{hD.........<.......  #######.######### C{h ....C{h ###.. C{h9##.# C{hZ..# ..C{hC{hJ~ .# #.. .##.. .... ... #####..## ........#######  C{hK......J.......?  ######@#  .........<.......  #######.#########  C{hDKs.... ###.. C{hkKV##.# C{hKG.# .. C{hPQ4C{hNVC{h_Xa _An endoplasm is nearby!C{h  You scratch the endoplasm.  The endoplasm is almost dead.C{h&8C{h:C{hV _The endoplasm barely misses you.C{hyS .# #.. .##.. .... ... #####..## ........#######  ......J.......?  ######@#  .........<....... C{hޙ #######.#########  .... ###.. ##.# .# ..C{hP' , .# #.. .##.. .... ... #####..## ........#######  ......J.......?  ######@#  C{h' .........<.......  #######.#########  .... ###.. ##.# .# .. C{hY/ 4C{h5 C{hd8 a _An endoplasm is nearby!C{hܫ ?  You scratch the endoplasm.C{h޳ 1.C{hP C{h$ beldur the Trooper.# #..Troll.##..Health: 29/29 ========================....Magic: 1/1========================...AC: 4Str: 23#####..##EV: 9Int: 4........#######SH: 0Dex: 9..............?C{h XL:  2 Next: 103% Place: Dungeon:2######@#########Noise: =--------  Time: 849.1 (0.9).........<.......-) Claws#######.#########Nothing quivered....###..##.#.#.. _An endoplasm is nearby!You scratch the endoplasm.  The endoplasm is almost dead. C{h _The endoplasm barely misses you. _An endoplasm is nearby!You scratch the endoplasm.C{h  C{h _You kill the endoplasm!You have reached level 3!C{h /  --more--D{hR[  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? F{h A36/362/263F{h! 1% F{h&F{h2)U _You feel stronger. x3F{hhW u _F{h] BF{h3_ F{ha ,F{h{b F{hd F{h-g F{hcg F{hi F{hj F{hVm ,F{hRn F{hRr F{hr F{hs F{h0v | _f - 3 scrolls labelled MAVAOS DICK (gained 1)F{hx 3F{h{y F{h{ F{h} ,F{h} F{hd F{hǁ ,F{h_ F{h F{h3 F{hZ F{h?  .# .# ###.# #.. #...# # #.. #...#.# ...#####...#.# ...g# #..## #@..#.#.# - ....############........ ...................#.### ###.############.### # .....<....... ..# ###.######### #### g   goblin (asleep).... ###..##.#F{h 64.1 (15.0)-5.1 (16F{hr u _A goblin comes into view. It is wielding a +0 dagger.F{h e .# .# ###.#  #.. #...# # F{h2 %##.. #...#.#...#####...#.# .... ..g....@.....# ##..## ########...#.#.#.############........ ....................#.### ####.############.### # ......<....... ..# ####.######### ####  ....###..F{h F{h .gg6.0)F{h˻ F{h F{h,  .#  .#  ###.#  #.. #...# #  #...#.#  ...#####...#.#  ...g...@.....#  ########...#.#.# ........ ...#.### F{hq- x.### # < ..# ####  ....  ###..F{hM z .#  .#  ###.#  #.. #...# #  #...#.#  ...#####...#.#  ...g...@.....#  ########...#.#.# ........ ...#.##.### #< ..# ####    F{h F{h a  .# .# ###.# # #.. #...# # .##.. .F{hl , #...#.#..#####...#.#  .....g.##..##F{h }#...#.#.#.#..F{h _....#.###.#.#F{h ## #.<. ..#F{h c#.# ####  .... F{h r ###.. _A goblin is nearby!F{h F{h .g.F{hd -7 _F{h< F{hM F{h .#  .#  ###.# # #.. #...# #  . #...#.#  ....#####...#.# F{h3 .... .....g.@......#  #########...#.#.# ....... .#.### # # <F{hX2 ..#  #### F{hz; ....  ###..G{h;5 G{h7<Y.#  .#  ###.#  #.. #...# #  . #...#.#  ....#####...#.#  .... .....g.@......#  #########...#.#.# G{h<e....... .#.## #< ..#  #### G{h<   G{h/B4G{hFG{hh:  .# .# ###.# .# #.. . #...# # ..##.. ... #...#.# #......#####...#.# .....g.##..###...#.#.#.#..........#.####.#.### #.<. ..# ######.# ####  ....  ###.. _A goblin is nearby!3--=8 _The goblin hits you with a +0 dagger.G{hx .#  .#  ###.#  #.. . #...# #  ... #...#.#  .....#####...#.#  .... ......g@.......#  ##########...#.#.# ...... .###  # < ..#  ####  ....  ###..G{h<A .#  .#  ###.#  #.. . #...# #  ... #...#.#  .....#####...#.#  .... ......g@.......#  ##########...#.#.# ...... .### #< ..# G{h"P ####    G{h#G{hq$G{hv)G{h4 _A goblin is nearby!You scratch the goblin.G{h;C)G{hY?]4--39G{h\DG{hEJ _You kill the goblin!G{hDj3G{hkG{hs5=6==G{huG{hx1 _HP restored.G{hW .# .#### ###.#  .# #.. ..[. #...# #  ..##.. ..... #...#.#  #......#####...#.# .....@..#-71.1 (2#..###...#.#.#.#.........#.###  ######.#.### # .<. ..# #.# ####  ....  ###..G{h1[-2.1 (3G{hG{h _Found a smoking ring mail. _You see here a +0 dagger.G{hC%4G{h*G{hk-H _No target in view!G{h 3G{h G{hG{hMG{hP _G{h',G{h#G{h,G{hd 9=G{h&- _You open the door.G{h/3G{h1G{h4G{h8,G{ha9G{h#=G{hE#.##g# #.#  #.#  #.# .# #.# .# #######'### ###.# .# #G{h[Ft[@..###.#...# # ..##..........'...#...#.# #.............#####...#.# .............)........# #####..#############...#.#.# G{hF ........############........ g   hobgoblin (asleep)  .......................#.#########.############.### #.........<....... ..#G{hBRp 8.1 (6  You open the door.9.1 (7G{hr _A hobgoblin comes into view.G{h .g  #.#  #######@### ###.# # [...###.#...# ..##.'...##.G{h~.#####...# .............)........######..###########.#.#...############...............................#.### ######.############.### #G{hG{hf.ggG{hp6===80.1 (1G{hjG{hnn _The hobgoblin shouts! _There is an open door here.G{h*  #.# #.# #.# #g# #.# #.# .#  G{h #.# .#  #@### ###.#  .# #......[...# #  ..##..........'..  #.............####G{h K  .............)  #####..##########G{h ,  ......  G{h 7   # G{h & #.# #.# #.# #g# #.# #.# .#  #.# .#  #@### ###.#  .# #......[...# #  ..##..........'..  #.............#### .............)  #####..##########  ......    G{h I ..g  #@#  #######'### ###.# # #......[...### ..##..........'...#.......#####...# .............)........# #####..###########.#.#############...............................#.### G{h H_A hobgoblin is nearby!G{h G{h F.gG{h '---G{h 1 _G{hy G{hռ G{hr  #.. #.# #.# #.# #.# #g# #.# .#  #@# .#  G{h #'### ###.#  .# [.. #  .....  ......#  .............)  ##########     H{hR& #.. #.# #.# #.# #.# #g# #.# .#  #@# .#  #'### ###.#  .# [.. #  H{h '8..... ......# .............)  ##########    H{hu.P---H{h4H{h;> ....g  #.#  #######'### ###.# # .[...### ..##..........'...#.............#####...# .............).......H{h>.######..##########.#.#############........ _A hobgoblin is nearby!H{hGt2---=2H{hMH{hO- _The hobgoblin hits you.H{h^^H{h^#3H{h^D=--3.0 (0.9H{hfH{hj _You barely miss the hobgoblin. The hobgoblin barely misses you.H{h{ ... #.. #.# #.# #.# #.# #g# #@# .#  #.# .#  #'### ###.#  .# [.. #  ...  .....  ......)  #######   H{h ... #.. #.# #.# #.# #.# #g# #@# .#  #.# .#  #'### ###.#  .# [.. H{h ... .....  ......)  #######  H{h4H{hH{h` _A hobgoblin is nearby!H{hT7<  You claw the hobgoblin!H{h>E†H{h@f4=79H{h GH{hIM _You kill the hobgoblin!H{hę3H{hGH{hОH{hYa5=H{hݣ96H{h E==H{htH{hǨH{h,H{hH{hAe  You see here a hobgoblin corpse.H{h@K _H{hݶH{h%,H{hιH{h-H{hO=H{h޿H{hH{h@H{hH{hH{hH{h?,H{h!H{hqH{hp,H{hH{hxH{h,H{hJH{hpH{h,H{hH{h H{hsH{hH{hnH{hH{h$,H{hH{hH{hx## #.. #... #....#############+....'@...........-#...<####......... #... #.####### #g. #.# #. #.#H{h  # #.# g   hobgoblin (asleep) #†# #.# .# #.# .#H{h 96.9 (13.0)  You open the door.  A hobgoblin comes into view.H{hR  The hobgoblin shouts! You hear an angry hiss.H{hA3g.SgS   ball python (constriction)===7.9 (14H{h^H{h# _A ball python comes into view. _Found an escape hatch in the ceiling.H{h ##### #.... #...$ #....# +....@.... #...<####.. #.g.. #.######## #.S.. #.# #.... #.# #.... #.##.... #†##.... #.# .#  #.# .#H{hH{hH{hH{hQgS....H{h;---8.0)H{hH{hm _Found 8 gold pieces. _There is an open door here.H{h2 ##### #.... #...$ #....#############  +....@............  #..gS####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.#  #.... #†#  #.... #.# .#  #.# .# H{h  ##### #.... #...$ #....#############  +....@............  H{h #..gS####.........  #.... #.########  #....  #....  #.... #.#  #.... #†#  #.... #.# H{hɍ ? #.# H{h P---H{h H{h. d _There are monsters nearby!H{h  ##### #.... #...$ #....#############  +....@............  #..gS####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.#  #.... #†#  #.... #.# .#  #.# .# H{h  ##### #.... #...$ #....#############  +....@............  #..gS####.........  #.... #.########  #....  #....  #.... #.#  #.... #†#  #.... #.#  #.# H{h H{hQ H{hp H{h z _There are monsters nearby!H{h 8 gH{h' _.  You closely miss the ball python.H{h{ .=9H{h H{hQ C _The ball python bites you but does no damage.H{hi ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.#  #.... #†#  #.... #.# .#  #.# .# I{h ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #....  #....  #.... #.#  #.... #†#  #.... #.#  #.#  _There are monsters nearby!You barely miss the hobgoblin.Your off-hand claw misses the hobgoblin.900 _The hobgoblin barely misses you. The ball python misses you.I{hO ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.# I{h*x #.... #†#  #.... #.# .#  #.# .# I{hY& ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #.... I{hZ #....  #.... #.#  #.... #†#  #.... #.#  #.# I{h`4I{hEeI{h9rM _The hobgoblin barely misses you. The ball python misses you. _There are monsters nearby!  You scratch the hobgoblin.  The hobgoblin is severely wounded.I{hr-1.8 (0.9I{hxI{h| _The hobgoblin closely misses you. The ball python barely misses you.I{h ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.#  #.... #†#  #.... #.# .#  #.# .# I{hBKD ##### #.... #...$ #....#############  +...g@............  #...S####.........  #.... #.########  #....  #....  #.... #.#  #.... #†#  I{hCL#.... #.#  #.# I{hR4I{h,YI{hei _There are monsters nearby!You claw the hobgoblin!I{hy †S   ball python (constriction)  You kill the hobgoblin!I{h|6102.8 (1.0I{hrI{hDC _The ball python bites you but does no damage.I{hC ##### #.... #...$ #....#############  +...†@............  #...S####.........  #.... #.########  #.... #.#  #.... #.#  #.... #.#  #.... #†#  #.... #.# .#  #.# .# I{hy - ##### #.... #...$ #....#############  +...†@............  #...S####.........  #.... #.########  #....  I{hz #....  #.... #.#  #.... #† #.... #.#  #.# I{hW I{hր I{h  _A ball python is nearby!You scratch the ball python.<23I{h e _You kill the ball python!I{h 3I{h I{h I{h I{h I{h I{h& e  You see here a hobgoblin corpse.I{ha 1 _ _You now have 28 gold pieces (gained 8).I{h I{h I{h I{h I{h I{hr I{h I{h I{h I{hg I{h I{h I{h I{h@ I{hZ I{h 7 _You open the door.I{h 3I{h I{h @  There is an open door here.I{h I{h;  _I{h] I{h: I{h ,I{h I{hR I{h BI{h  J###### #....# #....############....#########..........'...†'...............@.##...<####.....-152.0)I{h{ $....?...##....# #.####.........##....# #.#.........##....# #.#######+####....# #.# #....# #†# #....# #.# #I{h .# #######'##-I{h I{h( j _Key pressed, stopping explore.I{hC) I{h. I{h01 H _No target in view!I{hP}  _I{h BI{h׈ ###### #....# #....##############....#######............'...†'......#...##...<#####.$....@...##....# #.##+..........##....# #.# #..##....# #.#########+####....# #.# #....# #†# #....# #.#  #.# #######'## .# #......[...I{h E I{h \7.8 (2.0)8.8 (3I{h I{h g _i - a scroll labelled BACVEM EMALERITEAI{h% 4I{h I{hH _No target in view!J{h3J{hBJ{hJ{hJ{hP _J{h, ,J{h: J{hJ{hf,J{h)J{h J{h,J{h4J{h J{h,J{hFJ{h/,J{hJ{h L _You now have 37 gold pieces (gained 9).J{h"J{h"J{hd#J{h%J{h'BJ{hp(J{hs),J{h)J{ht+J{hi-,J{h-J{hj/J{h1,J{h1J{h2J{h`5,J{h5J{h7J{h8,J{h#9J{hm:7 _You open the door.J{hc<IJ{h>V  There is an open door here.J{h> _J{hJ?J{hgC#### #... #...#.##################... ...................'... #.######..........###.######.................@'..........##...33.8 (15.0)#########..........##... J{hD########+####... #... #... ## .# #.. ..##J{hGJ{hsNj _Key pressed, stopping explore.J{hNJ{hnRJ{hTH _No target in view!J{h^J{hJ{h J{hJ{h{J{h$ _J{hXJ{hyJ{hJ{h(,J{hJ{h J{h~+## .. #.  ##.########### ................ #.######..........#..####.######..........#>....'....#6.8 (3.0)####....# ########+###  .#J{h" J{hJ{hh+7.8 (4J{h%J{h; _Found a stone staircase leading down.J{hѮ4J{hSJ{hH _No target in view!J{hJ{h|J{hJ{hH _No target in view!J{hyIJ{hJ{h+J{hlP _J{hE ###J{hZ ..# #.#######.############### #K........... #@######.. ..####.######..#>...........'..........##############..........########+##K   kobold (asleep) J{h J{h"$& J{h$j8.8 (1  A kobold comes into view. It is wielding a +0 whip.J{h)e.KKJ{hl*5===9.8 (2J{h.J{h5( _The kobold shouts!J{hr c ### ..# #.# ######.################.K..@....... #.####.###### ..####.###### #>...........'##############.........########+#J{h= J{h t.K---40.8 (1J{h J{hK J{hL j ### ..# #.# ######.###### #..K.@....... #.####.###### .# #>....... ### J{h  ### ..# #.# ######.###### #..K.@....... #.####.###### .# #>....... ### ---J{h> s _A kobold is nearby!J{h8I j ### ..# #.# ######.###### #..K.@....... #.####.###### .# #>....... ### J{hd ### ..# #.# ######.###### #..K.@....... #.####.###### .# #>....... ### J{hj4J{hJ{h8j       ###   ..#   #.#   ######.   #..K   #.####.######   ..####.######   #>...........'   ########   #+    J{hE_A kobold is nearby!J{hD=1J{hCJ{hwS _The kobold barely misses you.K{he ###  ..#  #.#  ######.##### #..K@....... #.####.##### # #>K{hI### ..# #.#  ######.##### #..K@....... #.####.##### # #> K{h4K{hiK{hְ _A kobold is nearby!2---2.7 (0.9K{heK{h v _You closely miss the kobold. The kobold hits you with a +0 whip.K{h4e ###  ..#  #.#  ######.##### #..K@....... #.####.##### # #>K{h### ..# #.#  ######.##### #..K@....... #.####.##### # #> K{h,K{hK{hK{hjs _A kobold is nearby!K{hb3=--3.6K{h@ _You closely miss the kobold. The kobold hits you but does no damage.K{he ###  ..#  #.#  ######.##### #..K@....... #.####.##### # #>K{h### ..# #.#  ######.##### #..K@....... #.####.##### # #> K{h _A kobold is nearby!4=4.5 _You barely miss the kobold. The kobold hits you but does no damage.K{h+ e ###  ..#  #.#  ######.##### #..K@....... #.####.##### # #>K{h Y### ..# #.#  ######.##### #..K@....... #.####.##### # #> K{h֗ s _A kobold is nearby!K{hV [5=5.5 (1.0K{h K{h _You closely miss the kobold. The kobold barely misses you.K{h K{h G _Nothing quivered!K{h:*   You scratch the kobold.)K{h+ y6==46K{h}^ ` _You kill the kobold!K{h uK{h =K{hf K{h K{hf BK{hf K{h K{h> K{h K{h# K{h ,K{h K{h K{h ,K{h K{hb K{hh ,K{hQ K{h K{h ,K{h K{h K{h ,K{h K{hD K{h ,K{h K{h K{h BK{h 7 _You now have 45 gold pieces (gained 8).K{hl6K{h7BK{h<XK{hEK{hH:  #.###  #.#  #.#  #.# K{hqH #.# ###  #.# ....  #.# .....  #.K{hH.....   #....@' - K{hI #######......   ....[  K{hfI ...r  ... K{hI.. r   quokka (asleep) .K{hI"K{hOJ 84.5 (38.0)  You open the door.K{hUr.rK{hrVF-5.5 (39K{h[K{hR_ _A quokka comes into view. _Found a ring mail.L{h #.# # #.#  #.#  #.#  #.# #### #.# ... #.# .. #.#####. #.....@. #. L{h.....[. ....r. .... ..... ...... ####### L{hL{hnCr.L{h86.5 (1.0) _L{hL{hQ _There is an open door here.L{h| #.# #.# #.# #.# #.# ####### L{h8$ #.# .......  #.# .......  #.#####.......  #.....@.......  #######.......  .....[.  ...r...  L{hW.......  .......  .......  L{h7####### L{h@ #.# #.# #.# #.# #.# ####### L{hl #.# .......  #.# .......  #.#####.......  #.....@.......  #######.......  .....[.  ...r... ....... .......  ....... #######L{h4L{hL{h8] _A quokka is nearby!L{h. #.#   #.#  #.#  #.# ######### #.# #....... #.# #.#L{h #.#####.# #.....'.+ ######## #.....[.# #...r...# L{h#..... #. #. ######## L{h}L{hL{hFr.L{h-7 _L{hL{hL{h| #.# #.# #.# #.# #########  #.# #.......#  #.# #.......# L{h #.#####.......#  #.....'.......+  #@r.....#  #.....[.#  #.......# L{hJb #........  #........  #........  L{hv!########. L{h!L{hn #.# #.# #.# #.# #########  #.# #.......#  #.# #.......#  #.#####.......#  #.....'.......+  L{hQou#@r.....#  #.....[.#  #.......#  #........ #........ #........  ########.L{hu4L{h|L{hN] _A quokka is nearby!L{h  You closely miss the quokka.=L{h 8L{hL{h> _The quokka bites you but does no damage.L{h #.# #.# #.# #.# #########  #.# #.......#  #.# #.......#  #.#####.......#  #.....'.......+  L{hk4#@r.....#  #.....[.#  #.......#  #........  #........  #........  ########. L{h,Q #.# #.# #.# #.# #########  #.# #.......#  #.# #.......#  #.#####.......#  #.....'.......+  #@r.....#  #.....[.#  #.......#  #........ #........ #........  ########.L{hL{hqL{hNL{h֥] _A quokka is nearby!L{h M2---L{h 9L{h L{h  L{h Z_You closely miss the quokka. The quokka bites you.L{h  #.# #.# #.# #.# #########  #.# #.......#  #.# #.......#  #.#####.......# L{hr 3 #.....'.......+  #@r.....#  #.....[.#  #.......#  #........  #........  #........  ########. L{h *L{h\  #.# #.# #.# #.# ######### L{hG]  #.# #.......#  #.# #.......#  #.#####.......#  #.....'.......+  #@r.....#  #.....[.# L{hs] #.......#  #........ #........L{h] #........  ########.L{hc L{hdd L{h_k L{h n ] _A quokka is nearby!L{h 9  You claw the quokka!L{h O†L{h7 A3=--L{hz (790L{h L{h0 J _You kill the quokka!L{h+ 3L{h L{h L{h U4=L{hk O6L{hغ )==L{hۻ L{h L{h0 ,L{hJ L{h L{h L{h L{h L{h| L{h  #.# ######### #.# #.......# #.# #.......# #.#####.......#  #.....'.......+ L{h  #######.†.....#  #.....[.#  #.......###. #...@......K- #........##.L{hJ #........#  ########.# L{h #  K   kobold (missile, asleep)L{hw 4.5 (4  A kobold comes into view. It is wielding a +0 whip.L{h8 xK.K)L{h 4==5.5 (5L{h L{h ( _The kobold shouts!L{hF #.# #  #.# #.#  #.# #.#  #.#####.#  #.....'.+  #######.†.....#  #.....[.#  #.......###.# #.K. #.##.# #.#  .# #   L{hXL{h4K.L{hC==--L{h56.5 (1L{hs L{h$ M{h}%` #.#   #.# #.......# M{h%p #.# #.......#  #.#####.......#  #.....'.......+  #.†.....#  #.....[.#  #.......###.#  #....@...K...  #........##.#  #........#  M{h;&########.#  .#  # M{h= #.#   #.# #.......#  #.# #.......#  #.#####.......#  #.....'.......+ M{h/ #.†.....#  #.....[.#  #.......###.#  #....@...K...  #........##.#  #........#  ########.#.## M{hM{h2--M{h`M{h] _A kobold is nearby!M{h{ #.# #  #.# #.#  #.# #.#  #.#####.M{hn|#  #.....'.+  #######.†.....#  #.....[.#  #.###.# #.K. #.##.#. M{h|c#.# M{h|3 .# M{h| rM{h}r   rat (wandering)   . M{hM{hM{hFK.rM{h/.M{h}&7M{hM{hV _A rat comes into view.M{hR #.#   #.# #.......#  #.# #.......#  #.#####.......#  M{h #.....'.......+  #.†.....# #.....[.# #.......###.##  #.....@.K.....  #........##.#.  M{h"_#........#  ########.#  .# M{ha5 r#  M{hP.  . M{hy. #.#  #.# #.......# #.# #.......# #.#####.......# #.....'.......+ #.†.....# #.....[.# #.......###.##  #.....@.K.....  #........##.#.  #........#  ########.#.#r# . .M{h-4M{hҿM{hd _There are monsters nearby!M{h. #.# #  #.# #.#  #.# #.#  #.#####.#  #.....'.M{h+  #######.†.....# # #.....[.# . #.###.#. #.K. #.##.#.. M{h*#.# #  M{hS r# w   ribbon worm (wandering) M{htw. K   kobold (missilM{h0e) .. M{hr   rat (wandering) M{h  A ribbon worm comes into view.The rat squeaks loudly.M{hr.wwrM{h`2---===8M{hBM{hԣ9 _The kobold hits you with a +0 whip.M{hT/ #.#  M{h #.# #.......#  #.# #.......#  #.......#  '.......+  #.†.....# #.....[.# #.......###.###  M{hN#......@K......  #........##.#..  #........#  ########.# M{hr# .# w. ..M{hM{hV #.#   #.# #.......#  #.# #.......#  #.......# M{hxW '.......+  #.†.....# #.....[.# #.......###.###  #......@K......  #........##.#..  M{hW#........#  ########.# r#M{hW .# w. .. M{h*X M{h4_M{h_M{h=fM{hid _There are monsters nearby!M{hOO  You claw the kobold!M{hM{h)r.w.M{hg}r   ratM{h<x3=--9--9.4 (0.9M{hM{hJ _You kill the kobold!M{h_ #.#   #.# #.......#  #.# #.......#  #.......#  M{h'.......+  #.†.....# #.....[.# #.......###.###  #......@)......  #........##.#..  #........# M{hBI ########r# .# M{hoNw# .. M{h0..M{ho  #.#   #.# #.......#  #.# #.......#  #.......#  '.......+  #.†.....# #.....[.# #.......###.###  #......@)......  #........##.#..  #........#  ########r# .# w# .. .. M{h -- _There are monsters nearby!M{h˸ <.......###....'+######.†.....# ## #.....[.# .....###.###)...... M{h .##.#... ########r  .w...M{h M{h ,M{hM lr.w.l   frilled lizard (wandering)M{h qr   ratM{h{ p4=-1000.4 (1.0) M{h M{h~ a _A frilled lizard comes into view.M{h  #.#   #.# #.......#  #.......#  '.......+  #.†.....# #  M{h ?#.....[.# l.  #.......###.###  #.......)......  #......@.##.#..  #......r.#  ########.# w# M{h0 s.# .. .. ... M{h  #.#   #.# #.......#  #.......#  '.......+  #.†.....# #  #.....[.# l.  #.......###.###  #.......)......  #......@.##.#..  #......r.#  ########.# w# .# .. .. ... -M{hť z _There are monsters nearby!M{hh #.#   #.# #.......#  #.......#  '.......+  M{hh^#.†.....# #  #.....[.# l.  #.......###.###  #.......)......  #......@.##.#..  #......r.#  ########.# w#M{hi< .# .. ..M{h,i< ... N{hd #.#   #.# #.......#  #.......#  '.......+  #.†.....# #  #.....[.# l. N{hE #.......###.###  #.......)......  #......@.##.#..  #......r.#  ########.# w# .# N{hH.. .. ... N{h?4N{hN{h _There are monsters nearby!The frilled lizard hisses angrily.  You claw the rat!N{hfN{h.l†lN{hl5=21=1.3 (0.9N{hPN{hQ G _You kill the rat!N{h )5###....'+ +######.†.....# .## #.....[.# .. ...###l###)......N{h* .##.#... ########  w...N{h56(catching breath)N{h; `````The ribbon worm expels a string of sticky webbing.N{hN{h..###...).l.@.N{h6==-2.3 (1.0N{hdN{h  #.#   #.......#  '.......+ +  #.†.....# .#  #.....[.# ..  #.......###.###  #.......).l....  #........##.#..  #......@.#  ########.# w# .# .. .. ...  ...  _The stream of webbing misses you. _You see here a rat corpse.N{h@u #.#   #.......#  '.......+ +  #.†.....# .#  #.....[.# ..  #.......###.###  N{h>v#.......).l....  #........##.#..  #......@.#  ########.# w# .# .. .. ...  ... N{hZN-N{h N{hAd _There are monsters nearby!N{h\*#.#####.# ##.....'.+ +#######.†.....# .# ## #.....[.# .. ..#.......###.###.#.).l.... ##.##.#.. ..#......†.# ##########@#   #w# #.# #..............N{hN{h@ l.l   frilled lizardN{h .=3N{hN{h\ _The ribbon worm completely misses you.N{h/L   .......+ + N{hj/ .†.....# .#  #.....[.# ..  #.......###.###  #.......) N{h/P #........##.#..  #......†.#  N{h/y#@# #w# #.# N{h0*#.. ... N{h>0,.... .... N{hq0:...... N{h?   .......+ +  .†.....# .#  #.....[.# ..  #.......###.### N{h} #.......)  #........##.#..  #......†.#  #@# #w# #.# #..N{h-] ... .... .... ...... N{h4N{h;N{hd _There are monsters nearby!N{h   .......+ +  .†.....# .#  #.....[.# ..  #.......###.### N{hY #.......)  #........##.#..  #......†.#  #@# #w#N{h #.# #.. ... .... .... ...... N{h_]    .......+ +  .†.....# .#  #.....[.# ..  #.......###.###  #.......)  #........##.#.. N{h]^  #......†.#  #@# #w# #.# #.. ... .... .... N{h^ ...... N{hzh 4N{ho N{hu _There are monsters nearby!You claw the ribbon worm!  The ribbon worm is heavily wounded.N{h} .l 4N{h N{h Q _The ribbon worm misses you.N{h_ E   .......+ +  .†.....# .#  #.....[.# ..  #.......###.###  #.......)......  #.......l##.#..  #......†.#  #@# #w# #.# #.. ... .... .... ...... N{h    .......+ +  .†.....# .#  #.....[.# ..  #.......###.###  #.......)...... N{h; 0 #.......l##.#..  #......†.#  #@# #w# #.# #.. N{h X... .... .... ...... N{h:# N{h# N{h0. N{hh5 % N{h5 o_There are monsters nearby!You claw the ribbon worm!N{h\> r .l   N{h> IThe ribbon worm is almost dead.N{hJ? V0----=N{hz? 5N{hJ $ N{hQK "_The ribbon worm bites you.N{h*W    .......+ +  .†.....# .#  #.....[.# ..  #.......###.###  N{hW #.......)......  #........##.#..  #......†l#  #@# #w# #.# N{h30-8.0 (0.9O{hF O{h G _You kill the rat!O{h p)  <†  ....  #† ###..   ##   <#+#.#  ...#####.....#  ...'...@....$#  ...#####.....#   .....#   .....#   .......   g...###   ....#   /...# O{h )  <†  ....  #† ###..   ##   <#+#.#  ...#####.....#  ...'...@....$#  O{h ...#####.....#   .....#   .....#   .......   g...###   ....#  /...# O{hn N-O{h9 O{h  .##.#.. .........<. ......†.##.#.# #######.### #######.##.#.#  ....  #†##.#.# ###.. O{h} #.##.#.# ### # ##.#####......# .<#+#.# .# #........#####.....# .. #.'...'....$#  #........#####@....# O{h U#........# #.....# #.# #.....# #.# #........#.# #g...####.# #....#  #/O{hD ...# #....# _A hobgoblin is nearby!O{hz O{h :g.O{h <-9.0 (1.0 _O{h- O{h O{hqC <†  ....  #† ###..   ### # ##.#   .<#+#.# .#  ..#####.....# ..  ..'...'....$#  #@....#   #.....#   #.....#   #g.......   #....####   #....#   #/...#  O{h9#....# P{h; <†  ....  #† ###..   ### # ##.#   .<#+#.# .#  ..#####.....# ..  ..'...'....$#  #@....#   #.....#   #.....#   #g.......   #....####   #....#  P{h]< #/...# #....# P{hAN-P{hHP{hmRW †########.### ####### ....  #†# ###.### .# ##.#####......# .<#+#. #........#####.....P{h2S..'...'....$ ..#####..... g...........#### #  #/ #. _A hobgoblin is nearby!P{hTP{h<_:g.P{h_%30 P{h_ _P{h*fP{hgP{hz†  ....  #† # ###..   ### .# ##.#   .<#+#.# .#  ##.....# ..  '....$#  P{h{|#.....#   #@....#   #g....#   #........   #....####   #....#   #/...#  #....#  #....# P{h†  ....  #† # ###..   ### .# ##.#   .<#+#.# .#  ##.....# ..  '....$#  #.....#   #@....#  P{h( #g....#   #........   #....####   #....#   #/...#  #....# #....# P{h84P{h!P{h/  _A hobgoblin is nearby!You scratch the hobgoblin.  The hobgoblin is severely wounded.P{h/3=9 (0.9P{h6P{hJ8W _The hobgoblin closely misses you.P{h=?  You scratch the hobgoblin.P{h F2.P{hI531.9 (1.0P{hPP{hSM _You kill the hobgoblin!P{hxaIP{hcP{heP{h#jBP{hk,P{hlP{h{nP{h q,P{hrP{h$tP{hEvP{hvP{h|wP{hz,P{h{P{hM _You now have 60 gold pieces (gained 15).P{h*3P{hP{hjP{h-,P{hGP{hP{hI,P{hŽP{hP{hl,P{hgP{hsP{hH,P{h4P{hP{h,P{hP{hP{h,P{h;P{hP{h> #........#####.....# ..  #........'...'.....# #........#####.....# #........# #.... #........# #.....###  #......... # #....#####  #....#   # - #....#  #....#  ###### 432.0)-4.9 (13 _j - a wand of flame (17)P{h'4P{h+P{h-H _No target in view!P{h6;IP{h;P{ho=P{hAP _P{hoBBP{h:DP{hE,P{hFP{h!HP{hI,P{hJP{hRP{heSP{hyTP{hUP{hUP{hVP{h&WP{hJXP{hXP{hXP{hYP{h5[,P{h[P{h ]P{h],P{h]P{h^P{h_,P{h=`P{hbP{h)d,P{heP{hh P{hi1_You open the door.P{hok3P{hlP{hzq@  There is an open door here.P{hsP{hs _P{htP{hwP{hny,P{h|P{hP{hC.'.....# ##.....#  #.....#  #.....########  P{h#............#  #....#######'#######  #....##............#  #....##.#.......  #....# #.#....#....# ...+....  ######### #....####P{h}Y61.9 (172.9 (18P{h P{h,R _k - a white potionP{h7 4P{h P{hu H _No target in view!P{h IP{hU P{h P{h $ _P{ht ,P{h ,P{h P{h( P{h ,P{hX P{h P{hN ,P{h P{h " P{h# ,P{hc$ P{h-& 7 _You open the door.P{hX( 3P{h( P{h{, @  There is an open door here.P{ha2 ..# #.....# ...# #.....######## ...# #............# ...# #....#######'####### ...# #....##............# ... #....##.#..........# P{h2 #....##.#.#........# #....##...'........# #########@#........# #.########## P{h3 #.#  #.##.#P{h?3 #.#b   bat (asleep)#.#P{hr3 +#b.P{h'6 18.9 (6.0)P{h6 P{h7 P{h= abb.P{hb= +9.9 (7P{hAN P{hQ V _A bat comes into view.P{h 0#######.......########'########............ .#........ #.#.#......#...'......########.#...... #@######### b..##P{h P{hG P{h /b.P{h -=70.9 (1P{hۿ P{h : _The bat hits you but does no damage.P{h    #  ####'#######  #.......  #.#....  .#.#.  ..'  #.#  #@#  #b# #.# #.# #.#P{hp ` #.# #.. ###Q{h;D   #  ####'#######  #.......  #.#....  .#.#.  ..'  #.#  #@#  #b# #.# #.# #.# Q{h<#.# #.. ### Q{hA4Q{hFQ{hIIZ _A bat is nearby!Q{hL6  You claw the bat!Q{hS4†Q{hW551.8 (0.9Q{h\Q{h>_G _You kill the bat!Q{hGQ{hQ{hͤQ{hoQ{h4Q{h,Q{hV  You see here a bat corpse. _Q{hQ{h5Q{hkQ{hQ{h,Q{hQ{hQ{hQ{hpQ{hQ{hoQ{hQ{h2Q{hiQ{h,Q{hQ{hQ{hQ{hLQ{hQ{hWQ{hT,Q{h*Q{hBQ{hs,Q{hQ{hXQ{h1Q{hDQ{hvQ{hQ{hQ{h,Q{hQ{hQ{hX,Q{h#Q{hQ{h,Q{h]Q{h!Q{hO,Q{h Q{hQ{h,Q{hmQ{hBQ{hQ{hQ{hY,Q{hQ{hQ{h,Q{hQ{h)Q{h,Q{hZQ{hQ{he,Q{hQ{hQ{hz######## ......# #######'####### ##............# ##.#..........# .##.#.#........### Q{h .##...'........#.####### #####.#........#..(..... #.##########@# -93.8 (22.0)#†#.#.#Q{hF .#.#.#.#.Q{hG #.##########.#............############Q{h"Q{hF-4.8 (23Q{hQ{hB% _Found 7 stones.Q{h:4Q{h?Q{hCBH _No target in view!Q{h\3Q{h>^Q{heQ{hgQ{h*h$ _Q{hklXQ{hmQ{h^oQ{hjq,Q{hrQ{h v;  You see here 7 stones.Q{hwQ{h`x _Q{h$yQ{hzQ{h~|,Q{hH}Q{hQ{h,Q{hQ{hSQ{hq,Q{hFQ{hpQ{h|,Q{hnQ{h-Q{h֕c ## # '####### .#......# r.#......# ...#......### .... .......#.#########.....# .......#..(.....@....... Q{hm########.############### #.#  #.# #.# #.# r   quokka (asleep) ########.# .........# ##########Q{h^102.8 (8.0)3.8 (9Q{hQQ{hY _A quokka comes into view.Q{h$# .#  r.#  ...#  ....# #########.....# ..(.....@....... .###############  #.# #.# #.# #.#Q{hüz# .#  r.#  ...#  ....# #########.....# ..(.....@....... .###############  #.# #.# #.# #.#Q{h#b  #+#### # .....# # .....# # ...r.# # .....# ### .....# #.#.....##..(.......##.# #.# # _A quokka is nearby!4.8 (1 _Q{h  #.  #.#+####  #......# ###### ##......# # .....r.# # >.....# ### #.....# #.#########@....## .....#..(............... ######.################# #.#  #.# ######.# .......#Q{h Q{h .rrQ{h% &5Q{h- Q{h ; _Found a stone staircase leading down.Q{hz&  #. #.#+####  #......#  ##......#  .......#  >..r..#  #.....# #@....## (............... ###############  #.# #.# #.# #.#Q{hW' "Q{h L #. #.#+####  #......#  ##......#  .......#  >..r..#  #.....# #@....## Q{h Z(............... ###############  #.# #.# #.# #.#Q{he 4Q{h Q{h ] _A quokka is nearby!Q{h  #. #. #.#+####  #......# ##### ###### # ...........# Q{h # #..>..r..# ### #.@...# #.#########.....## ....#..(................ #####.################## #.#  #.# #####.#Q{h% t2---=6Q{h! Q{h . _The quokka bites you. x2Q{h& o #. #. #.#+####  Q{h& _#......#  #####......#  ...........#  #..>..r..#  #.@...# #.....## (................ ############  #.#  #.# Q{h& E #.#  #.#Q{h #. #. #.#+####  #......#  #####......#  ...........#  #..>..r..#  #.@...# #.....## (................ ############    #.#    Q{hW4Q{h!Q{h,] _A quokka is nearby!R{hT0----7 _You barely miss the quokka. The quokka bites you.R{hTO #. #. R{hm#.#+####  #......#  #####......#  ...........#  #..>..r..#  #.@...# #.....## (................ ############  #.# R{h<W #.#  #.#  #.#R{hg  #. #. #.#+####  #......#  #####......#  ...........#  #..>..r..#  #.@...# #.....## (................ R{hnh############    #.#    R{hYnR{h oR{htR{hWw] _A quokka is nearby!R{hS9  You claw the quokka!R{hb[1.R{hC^\1-98R{hcR{hfJ _You kill the quokka!R{h_3R{hR{hR{hlK2=R{h3==R{hk4=R{h~R{hݎR{h*K5=R{hR{hA~6==R{hR{hܕR{hu,R{h=R{hR{h&,R{hfR{hR  There is a stone staircase leading down here.R{h R{h _R{hR{hR{hR{h9=R{hR{hkR{h˯R{h R{hR{hR{hR{hҴR{hR{h7 _You open the door.R{hܻ3R{h]R{h@  There is an open door here.R{hR{h _R{hR{h!R{h,R{hR{hR{h,R{h[R{hR{h?...............#.### ############.###g# .<....... ..# #.# ######### #### #.# . #.# .#.# R{h# #.#.# #  #.#!####### #.#@.......- #.#.####### #.#.#  #.#.# #.#'#### #......#g   goblin (asleep) ##### #.#####......# ....#R{h #............# ....# #####..>.....#R{h 235.0)  A goblin comes into view. It is wielding a +0 dagger.R{hr`.ggR{h5==4.8 (16R{hR{h( _The goblin shouts!R{h]############........ ...............#.### ############.###. .<....... ..# #g ######### #### .  .# ######## ...........#######..##'### #. ##### #.#####........R{h (launcher)The goblin unwields a +0 dagger. The goblin wields a +0 sling.R{hεh(((((((R{h=....@..-5.0) R{hDR{h=I _The goblin shoots a sling bullet. The sling bullet closely misses you. _You see here a lumpy puce potion.R{hYs #.### #.# .< ..# #g# #### #.# .#.# .#.# #.#.# #.#@#  #.#........  #.#.####### R{hZ #.#.# #.#.# #.#'####  #......#  .....#   R{h #.### #.#< ..# #g# #### #.##.##.# #.#.# #.#@#  #.#........  #.#.#######  #.#.# #.#.# #.#'####  #.... ... R{hN-R{hR{h] _A goblin is nearby!R{h> 8 #.### #.# .< ..# #g# #### #.# .#.# .#.# #.#.# #.#@#  #.#........  #.#.#######  #.#.# #.#.# #.#'####  #......#  .....#   R{h!  #.### #.#< ..# #g# #### #.##.##.# #.#.# #.#@#  #.#........ R{h  #.#.#######  #.#.# #.#.# #.#'####  #.... ... R{h 4R{h R{hD  #.#.# ############........ ...............#.### ############.###. .<....... ..# #g ######### #### .   #R{h? !####### .........######.# #'### ##### #.##### _A goblin is nearby!R{h R{h c(((((((R{hb {...@!..R{hb .=6R{h4i R{hk | _The goblin shoots a sling bullet. The sling bullet closely misses you.R{h3  ..... #.### #.# .< ..# #g# #### #.# .#.# .#.#R{h > #.#@# #.#!#  #.#..  #.#.#######  #.#.# #.#.# #.#'####  #......#   R{h  ..... #.### #.#< ..# #g#R{h¯ L #### #.##.##.# #.#@# #.#!#  #.#..  R{h+ c#.#.## #.#.# #.#.# #.#'#R{hi n #.... R{h 4R{h R{h  ........)........# #.#.# ############........ ...............#.### ############.###. .<....... ..# #g R{h ######### #### .  .# #!####### .........######.##'### _A goblin is nearby!R{h R{h H((((((R{h- (R{h^..@.!..R{h_&7R{h[fR{hh{ _The goblin shoots a sling bullet. The sling bullet barely misses you.R{hD)#.#.# ..... #.### #.# .< ..# #g#R{h #### #.# .#.# .#@# #.#.# #.#!#  #.#..  #.#.#  #.#.# #.#.#R{h+W #.#'####   S{h )#.#.# ..... #.### #.#< ..# #g# #### #.##.#S{h!#@# #.#.# #.#!#  #.#.. #.#.# S{h"6#.#.# #.#.# #.#'# S{h*4S{h1S{h< M#####...# ........)........# #.#.# ############........ ...............#.### ############.###. .<....... ..# #g ######### #### . S{h= .# #!####### .........#######.#.##'# _A goblin is nearby! _A goblin is nearby!S{hGS{h?N;(S{h.S{h]3--=8S{h S{hR _The goblin shoots a sling bullet. The sling bullet hits you.S{hi^-'...#####...# ........)........# #.#.# ############........ ...............#.### ############.###. .<....... ..# #g S{hq_N######### #### .  .##!####### .........######.#S{hei The goblin unwields a +0 sling. The goblin wields a +0 dagger.S{hi^4----9S{hpS{hsS _The goblin barely misses you.S{h]#.#)..##.#.# ..... #.### #.# .< ..# #g# #### #@# .#.# .#.# #.#.# #.#!#  #.#..  #.#.#  #.#.# #.#.#S{hp`#.#)..##.#.# ..... #.### #.#< ..# #g# #### #@##.##.# #.#.# #.#!# #.#..  #.#.# #.#.# #.#.#-- _A goblin is nearby!S{h5=30.7 (0.9 _You barely miss the goblin. The goblin misses you.S{h;#.#)..##.#.# ..... #.### #.# .< ..# #g# #### #@# .#.# .#.# #.#.# #.#!#  #.#..  #.#.#  #.#.# #.#.#S{hb#.#)..##.#.# ..... #.### #.#< ..# #g# #### #@##.##.# #.#.# #.#!# #.#..  S{hb#.#.# #.#.# #.#.#S{hiS{hmjS{hpS{hs] _A goblin is nearby!S{h5f#.#)..##.#.# ..... #.### #.# .< ..# #g# #### #@# .S{hg#.# .#.# #.#.# #.#!#  #.#..  #.#.#S{h_gT  #.#.# #.#.#S{h' #.#)..##.#.# ..... #.### #.#< ..# #g#S{h D #### #@##.##.# #.#.# #.#!# #.#.. S{h  #.#.# #.#.# #.#.#S{hs 4S{h S{h5 _A goblin is nearby!You claw the goblin!S{hL" ")S{h" !S{hw) 6==411.7 (1.0S{h, S{h/ J _You kill the goblin!S{h# 3S{h5% S{h( S{h+ ,S{h0 ,S{hc1 S{h1 S{h2 S{h5 S{h8 ,S{h: S{h< S{h? S{h? 9=S{hoA S{hDE ,S{hE S{hJ r _g - 2 lumpy puce potions (gained 1)S{h]L S{hL S{h`M S{hO S{h%Q ,S{hR S{hS S{hU S{hU S{heV S{hRX S{hZ ,S{h[ S{hb ....#.### ########.###.#  ..# #)#  #### #.#  #.#  S{hc P#.#  #.#.#  #.#.########### #.#....@.......-S{hd d40.7 (9 #.#.########### #.#.#  #.#.# #.#'#### #......# # #.#####......# # #............# # #####..>....S{hd *.#S{hd 1-S{h(j S{h=r r _Key pressed, stopping explore.S{hr S{hRw S{h)z H _No target in view!S{h 3S{h$ S{hC S{h  _S{h nS{hq ,S{hS{hfS{h S{hMS{hS{hS{hS{hS{hRS{h S{h S{h S{hD S{h S{h S{h S{h&S{hUS{hu,S{heS{hS{h,S{h S{hS{h#.###  #.#.# #)#.#S{h<A #.#.# #.# J# #.# .# #.# .#S{h #.###############.#  #...............@.#  #.###########S{h   #.#  #.#  #'####  .....#   J   endoplasm (asleep) .....# S{hB .....#  .....# S{hv0 S{h&050.7 (10.0)S{hv(,1.7 (11S{h.S{h0] _An endoplasm comes into view.S{hgxJ....  .####.#  .# #.#  )# #.#  .# #.#  .# #J#  .# #.#  .# #.#  .###############@#  .................#  S{hfy{.################# .#  .#  '####  #  #  #  S{hJ|S{h.JJ2.7 (1.0) S{ht _The endoplasm quivers.T{h!|w #.#  #.# )# #.#  #.#  #.#  #J#  #.# #@# ........# ######### T{h)}6T{hB #.#  #.# )# #.#  #.#  #.#  #J#  #.# #@# ........# ######### T{h4T{h]T{hD' #.# ....## .).J ###############................################ .# '### _An endoplasm is nearby!T{h./D=3T{h3T{hd6@ _The endoplasm hits you but does no damage.T{hyH #.#  #.#  #.# )# #.#  #.#  #.#  #J#  #@# #.# ..# #### T{hPT{hO #.#  #.#  #.# )# #.#  #.#  #.#  #J#  #@# #.# ..# #### T{h+An endoplasm is nearby! _The endoplasm hits you but does no damage. _is nearby!  You scratch the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.3--4 _You are frozen.T{hM} #.#  #.#  #.# )# #.#  #.#  #.#  #J#  #@# #.# ..# #### T{hN6T{h  #.#  #.#  #.# )# #.#  #.#  #.#  #J#  #@# #.# ..# #### T{h4T{h  _An endoplasm is nearby!You claw the endoplasm!.T{h d4--45.6 (0.9T{hR T{h M _You kill the endoplasm!T{h T{h 3T{h T{h K5=T{h" 6==T{h T{hs ,T{h T{h T{h ,T{hr T{he T{h =T{h ,T{h  T{h T{h% ,T{h T{hK T{h ,T{h: T{h T{hT ,T{h T{hZ T{h ,T{h T{h8 T{h ,T{h T{h; T{h ,T{h  T{h[ T{h ,T{h T{h T{hV ,T{h T{h T{h*" T{h" ,T{h $ T{h7% T{ht% T{h% T{h& T{h_( T{h( T{h) T{h* T{h+ T{h+ T{h^, T{h- T{h/ ,T{hR0 T{h?2 T{h3 BT{h+6 T{h7 T{h?8 T{h9 T{h; T{h< T{h< T{h= T{h}? T{h@ T{h&A T{hA T{hC T{hE ,T{h~F T{hH T{hI T{hI T{hJ T{h(L T{hM T{hM T{h$O T{hYP T{hQ ,T{hQ T{hKT T{hV XT{hW ,T{hVX T{hY T{hZ ,T{hq[ T{h\ T{h[^ ,T{h3_ T{ha T{hb T{hb T{hDc T{hd T{hf ,T{h{f T{hg T{hh T{hHi T{hi T{h*k T{hl ,T{hsm T{ho T{hq T{hhq T{hq T{h@s T{ht ,T{hu T{hCv T{hw T{h x T{hpx T{hy T{hz T{hP{ T{h{ T{h} T{hB ,T{h nT{hą T{h ,T{h T{h# T{h, ,T{hŊ T{h T{hV ,T{h T{hV T{hc ,T{h T{hu T{h ,T{he T{h T{hB ,T{h T{h T{hw ,T{hߜ T{h T{h1 ,T{hϠ T{hv T{h ,T{hz T{h T{h ,T{h T{h T{h ,T{ht T{h T{h׮ BT{h T{h ,T{h/ T{h 7 _You open the door.T{h T{hڷ T{h] T{h @  There is an open door here.T{h T{h}  _T{h< T{h T{h T{h T{hh T{h T{h ,T{h T{h  _You open the door.T{h( T{h T{hl ,T{h T{hP @  There is an open door here.T{h T{h.  _T{h T{h= T{hV ,T{h T{h T{h  #########  #.......#######  T{hT #.......'.....#  #.......#####.# ######'##### #.# .#.T{h | #.# .#.T{h  #.# .############# #.# -220.6 (65.T{h 0)T{h p†'...............># #.# <####.............# #.# T{hI .# #.###########.#######.#.# #.#T{hu .#.......#.# #.#T{h .#.####### ..# #.##.## #†##.## #.#.# #.#T{h1 T{h7 F-1.6 (66T{h T{h ; _Found a stone staircase leading down.T{h6 T{h7 T{h>> T{h@ H _No target in view!T{hi 3T{h T{h7 T{h T{h _T{h T{h ,T{h[ T{h T{h# T{h T{h T{h T{h T{h0 T{hf T{h T{h T{h T{h_ T{h T{h T{h T{h% T{h T{h T{h T{hG T{h T{h XT{hs XT{h ,T{h T{h T{h ,T{hM T{h T{h ,T{h T{h# XT{h$ T{h% ,T{h& T{h( T{h(+ ,T{h0, T{h. T{h0 ,T{h 2 T{h3 T{h7 BT{h8 T{hD; ,T{h= T{hc? T{hA ,T{hD T{hE T{hG T{hLG T{h#H T{h M T{hU .#.#.#.#.#.# ## ###.#.#.# .###.#...#.#.############## .'...#...#.#............... .#####...#.###############.)........#....# . ######...#.#.##.###. ######..........@.#.42.6 (21..#.####.#.# T{hV q. ######.###.# #.#.# .. ...# #)# #.#.# #. ######## #.# #.#.# #. #.# ..#># #. #.# ###.# #.# #.#.# .# #.# #.#.###############.#T{h^ B3.6 (22T{h[e T{hg 9 _Found an escape hatch in the floor.T{hT4T{h[T{h]H _No target in view!U{h|3U{h|U{hU{h߁U{h\$ _U{hXU{hiU{hU{h9,U{hBU{h'U{h4,U{hU{hU{ho,U{h*U{hU{h,U{hU{h?U{hU{hU{hU{hU{hU{hU{hU{h5U{hW,U{h̭U{hU{hH,U{hYU{hUU{h',U{hU{hU{hȺU{h U{hLU{hU{h:,U{hcU{h U{h,U{hU{h`U{h,U{hU{hU{h,U{hU{h%U{h,U{hU{hU{h,U{hU{heU{h,U{hU{hU{h,U{hU{hU{hK,U{hU{hU{h,U{h<U{h U{h,U{hU{hrU{h,U{hU{h U{hm,U{h U{hU{h,U{hrU{hU{hw,U{h$U{hU{h&,U{hU{hU{h,U{h^U{hU{h_ ,U{h!U{h#U{h%,U{hE&U{hx(U{h),U{h*U{h,U{h.,U{h(0U{h1U{h3,U{h4U{h==U{h?,U{hAU{hEU{hG,U{hIU{hLU{h9O,U{hPU{hoSU{hU,U{hTWU{h ZU{hR\,U{h]U{h`U{hb,U{hKdU{h.hU{hj,U{hlU{hrU{hv,U{huwU{hzU{he|,U{h}U{h@  There is an open door here.U{hU{hH _U{h†U{hfU{hU{hIU{hU{hU{h,U{h]U{hU{h,U{hU{hM  You see here the +4 ring mail of the Untouchables {Fly rPois Stlth-}.U{h(U{hī _U{hdU{h3U{ha,U{hU{hwU{h,U{h(U{hdU{htU{hU{hLU{hU{h_U{hU{h/U{h8U{h,U{h?U{hU{h,U{hU{h2####..........##....# #.#.....##########+####....# #.#...#.# #....# #÷#####.# #....# #.# #.# #.# #.# # ########'### #.## #.# #......[...###.#. #..##..........'...#. #..@..........#####.97.6 (54  + ...................)....  .# ########..#############. ........############. .### ..................... .... ######.############. .#............<....... ... .#.# #.#U{h'#######.############# .#.# ... ....U{hfU{h%j _Key pressed, stopping explore.U{hU{hU{hH _No target in view!U{hoU{hrp,U{hpU{hrU{hsU{hsU{h tU{hxU{hyU{hzU{hzU{h|U{hr}U{h}U{h}U{hoU{hU{hU{hiU{hU{hU{hU{h6U{hTU{hlU{hĊU{h U{hU{hٍ,U{h3U{hU{hBU{hwU{hΓ,U{hU{hU{h,U{hU{h7 _You open the door.U{h3U{h%U{h8@  There is an open door here.U{huU{h _U{hU{hU{h,U{hVU{h U{hE,U{hU{hU{hU{hU{hU{htU{hU{hXU{h;U{hxU{h,U{h U{hoU{h&,U{hU{hU{hU{hU{h(U{hU{h,U{hU{hU{htXU{hM,U{haU{hU{hU{h U{h1 U{h U{hC,U{h4U{hXU{h,U{hU{hU{hI",U{h#U{h%U{h(,U{h*U{h-U{h/,U{hi0U{h2U{h3,U{h4U{h_6U{h7,U{h8U{h9U{hr;,U{h;U{h@U{hmBU{hBU{hCU{hEU{hFU{hBGU{hGU{hIU{hK,U{hEMU{h+NU{hP,U{hsQU{hRU{hlTU{h!UU{h VU{h+WU{hX,U{hZYU{h[U{h]U{hM^U{h^U{haU{hb,U{hWcU{heU{h#g,U{hPhU{hiU{hjk,U{hlU{hmU{ho,U{h7qU{hosU{hNu,U{huU{hwU{h}U{h~,U{hrU{hH,U{hU{hU{h*,U{hU{hU{hH,U{hU{hU{h<,U{hU{hFU{h,U{h U{hU{h,U{hU{h2U{h,U{h3U{h$U{h,U{hU{hœU{hU{hXU{hU{h؟U{h,U{hU{hU{hBU{hU{hĩ,U{hU{hY(########.............#####...#.# .......................)........ ############..#############...#.# ....#...############. ###.................#.#######.############.###.# ....#...........<....... ...# #)# ###.#.########.############## #.# ................@....... #.71.6 (63 U{hH###.#.########..######## #.# ###.#.###.#  #.#.# .<#+#.##.## #.#.# #.....##..## #.#.. '.....###..### #.#.# #.....###...## #.#. #.....# ###..#### #.#.# #.....######## ##....# #.#'U{hִU{hU{hj _Key pressed, stopping explore.U{h}U{hU{hH _No target in view!U{hd5 3U{h6 U{hW; U{h= U{h> $ _U{hB ,U{hE ,U{hF U{hH U{hJ ,U{h1L U{hM U{h]P ,U{hoQ U{hDS U{hU ,U{hHV U{hX U{hR[ U{h[ U{h\ U{hd U{h&g ,U{hFh U{hl ,U{hQn ,U{h p U{hAr ,U{hs U{h@u U{hw ,U{hx U{h|z U{h4} U{h} U{h~ U{h1 U{h9 BU{h U{hE ,U{h U{h U{h ,U{h} U{h: U{h U{hN P  There is a stone staircase leading up here.U{h U{h9  _U{h1 U{h3 U{h԰ ,U{h> U{h: P  There is a stone staircase leading up here.U{hy U{h!  _U{h U{h" XU{h U{hr U{h U{hI U{h U{h ,U{h U{h. U{h U{hx U{h U{h` U{h U{h U{hG nU{h U{h BU{h U{hz ,U{h% U{h U{h ,U{h U{h U{h U{h U{h U{h BU{h U{hm U{h0 U{h BU{h U{h ,U{h U{h8 U{h1 ,U{h) U{h\ U{h_ y  There is a stone staircase leading down here. _U{hj hU{hP  #.#.#.# #.#'####.# #......#  #.######  #....#  #####..>.....# # ####.....#######.....# (.............. 418.6 (47#####    ## _Key pressed, stopping explore. _No target in view!U{h; 3U{h( U{h U{h ! U{h% P _U{h)S U{hR ############.##   #.#   #.#   #.#   #.#   #.#   #.#   #.#   #@#  39.6 (21 ...[....#   #########                 U{h)  40.6 (22 _Found a leather armour.U{hz) 4U{hn3 U{h6 H _No target in view!U{hxuV{h2E _  You see here a +0 leather armour. _V{hu1 ####.....# #######.....################## .............................# ###########################.##  #.#  #.#  #.# ##.###### #.# #.....@.# #.# 55.6 (15 #...###.# #.#  #< #.# #.# #.#########.# #......[....# ############# 6.6 (16 _Found a stone staircase leading up.V{h?JV{h5AH _No target in view!V{hF3V{hV{hV{h}V{h|| _V{hV{hV{h,V{h}V{hV{h,V{h)V{h,V{hBV{h4,V{hV{hi,V{hV{h.V{h#V{h,V{hV{hV{h",V{hV{hV{hV{h",V{hV{h$,V{hV{hV{hV{hRV{hV{hV{h V{h_V{hV{hV{h+V{hV{hV{h_V{h,V{hzV{hV{h,V{h.~V{h//V{h/,V{hz0V{h1V{h:,V{h;V{h->V{h@,V{hAV{hfEV{hIBV{hKV{haM,V{hhNV{hPV{h1R,V{h6VV{h{XV{hZ,V{h[V{h]V{hY^,V{h`_V{h`V{hVb,V{hbV{h;dV{he,V{h fV{h,nV{hmpBV{hNqV{hrV{hZs,V{htV{hv,V{hvV{hCyBV{hyV{hXV{hV{h|V{h,V{h,V{hqV{hƳ #.# #............#  #.# #.#.#  #.# #.#..........#  #.# #.##..# #####.##.#.......#..# ......#V{hR#.#...###.#..# ####### ########.#<..# #.#..# .........###.# #.#######......# #......[.503.6 (47############## ######### V{h)V{hZV{h V{h_Key pressed, stopping explore.V{hA^ _No target in view!V{hV{hhIV{h/V{hzf _V{h!,V{hV{h>V{h,V{hV{hZV{h9,V{hV{h V{h,V{h)V{h-BV{h0V{h'2,V{h5V{h?BV{h@V{hGV{hLJBV{hGQV{hR,V{hSV{h]V{hz_,V{h_V{hjV{hkV{hGl,V{htV{hu,V{hrvV{h$}V{h~V{h~V{h9V{hV{h,V{hV{hEV{hv,V{h,V{hrBV{h!V{h####.....# #######.....#########  .............................#  #######################   #............# #.#   #.##########.# #.#   #.#..........# #.#  V{hD#.##.######..# #.#  #.#.....@.#..# #.#  27.6 (24#.#...###.#..# #.#  #########.#<..# #.#..# #.#  ..........###.# #.#########.#  ..............# #......[....#  ############### #############         V{hV{h, _Key pressed, stopping explore.V{hV{hkH _No target in view!V{hñ3V{hV{hsV{h)V{h$ _V{hQV{hV{hBV{hDV{hk,V{h] `V{h) V{h=N V{hdv yNo target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view!  You see here a +0 leather armour. _V{h~ BV{h V{h ...........# #.#  ###.# #.#  ## #.#  ...# #.#  V{hx Q#.......#..# #.#  #...###.#..# #.#  #<..# #.#..# #.#  ###.# #.#########.#  ....# #......[..@.#  V{hɇ 39.6 (12 ##### #############     V{h        V{hS ( V{h V{hK V{hژ _Key pressed, stopping explore.V{hv V{h` H _No target in view!V{h7 IV{hl V{hj V{hL $ _V{h V{h V{h ,V{h V{hR V{h ,V{ha V{h" V{h ,V{h V{h V{h; ,V{h V{h V{h ,V{h V{h V{h ,V{h V{h_ V{h ,V{h9 V{hN V{hj ,V{h V{h' V{h( BV{h/ V{h1 ,V{h1 V{h9 V{hM: ,V{h; V{hB V{hMC ,V{hC V{h\K V{hL ,V{h M V{hS V{hkT V{hT V{hU V{h[ V{h\ ,V{h"] V{hc V{hd ,V{hce V{hk V{hl ,V{hxm V{hpv XV{hX| V{h} ,V{h3~ V{h ## #.#.# .# #.#'#### .# #......# .#####......# ............####..>.....#  ####.....#####.....################## ............@............# 59.6 (20#########.## #............# #.# V{h #.##########.# #.# #.#..........# #.# #.##.######..# #.# #.#.......#..# #.# #.#...###.#..# #.# #########.#<..# #.#..# #.# V{hF V{h j _Key pressed, stopping explore.V{h V{h V{hĚ H _No target in view!V{h1UV{hVV{hVV{hQeV{higV{hUh$ _V{hlV{hHnV{hoV{h@pV{hpV{hvV{hw,V{hxxV{h[~V{hR,V{h:V{hV{hއV{h2V{hV{hV{hF,V{hV{hV{h2,V{hV{hV{h,V{hgV{hV{h:V{hV{hV{hV{h<,V{h3V{hʵV{h,V{hV{hnV{h,V{hV{hV{h,V{hV{hV{h,V{hV{h]V{hV{h?V{hV{huV{h,V{hDV{hrV{hM,V{hkV{h7V{hBV{hV{h,,V{hV{hV{hBV{h/V{h& V{h......#######.############.###.#. ...#...........<...........# #)#. ##.#.########.################.#. .......................#.#. ##.#.########..#############.#.#..#.# ##.##.#.#. <#+#.# #.###.#.## .....# #..## #.#...# ##.@### #.#.##V{hl;82.6 (23 .....# ##...## #.#.# .....# ###..#### #.#.# .....######## ##....# #.#'## ............# ####.# #..... ....#######'# #.#####..... ....##.....V{h: #........... ....##.#..........# #####..>.... ....##.#.#........### ####....V{hV{hV{h _Key pressed, stopping explore.V{h$V{h'- _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!W{h3W{hW{hEW{hW{h: _W{hXW{hW{hBW{hhW{h,W{hW{hWW{h,W{h W{h W{h+,W{hEW{hc,W{hW{hW{hW{hBW{hW{h,W{hVW{h W{hV$,W{h%W{h'W{h/),W{h)W{h+W{hC-,W{hl.W{h0W{h^2W{h2W{h4W{h.6W{h7,W{h7W{h{9W{h:,W{he;W{h=W{h>,W{h?W{hBW{hB,W{hCW{hEW{hHBW{hJW{h#L,W{hLW{hOW{hP,W{h"RW{hU _No target in view! _Key pressed, stopping explore. _No target in view! W{hU}_Key pressed, stopping explore. _No target in view!  There is an open door here.W{hWW{hW _W{hWW{hYW{hZ,W{h[W{hV]W{hn^,W{h:_W{h........@..'..........##64.6 (23 .# ##############..........##. .# ########'####. .#  #..# #. .#  ##.###. .# ####### #..## .# #########.....# ##.# # .# #.......#.....# #.## .# #.......#.....# #..##W{h}xW{h΁j _Key pressed, stopping explore.W{heW{ht _No target in view! _There is an open door here. _Key pressed, stopping explore.No target in view!W{h 3W{h W{h W{h W{hð P _W{h> ,W{h W{h W{hڶ W{h4 W{h W{h W{hb W{h׻ W{h W{hp W{h< ,W{h W{h $   #####   #.....#   #.#####.#   #.# ######.#   #.# #..)..   #.# #.######........   #.# #..####.######.......   #.# #>.....'.......9.6 (5.0)   #.# #####.......   #.# ########'   #.#W{h    #.# ##   #.# #######    #.# #########.....#    #.# #.......#.....#   #.# #.......#.....#W{hv W{h E _Done exploring.W{h~* 4W{h0 W{h2 H _No target in view!W{h W{h 3W{h| H.....0W{h [ _Done exploring.W{h 4W{heW{hH _No target in view!X{h*3X{h+X{hKX  _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.X{ht4X{h4zX{h)| _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!X{hX{hPInventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)b - a +0 kite shield Wands (go to first with /)j - a wand of flame (17) Scrolls (go to first with ?)  d - a scroll labelled ISKAZI OCOH  e - a scroll labelled SYKLOZXU SIKLI  f - 3 scrolls labelled MAVAOS DICK X{he} h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)c - 2 potions of might  g - 2 lumpy puce potions  k - a white potion[{h0f - 3 scrolls labelled MAVAOS DICK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, [{h5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.[{h Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ISKAZI OCOH [{h   e - a scroll labelled SYKLOZXU SIKLI  h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (select first with !)  g - 2 lumpy puce potions  k - a white potion [?] describe selected\{hx \{hc  beldur the Trooper   ################Troll   #..............#Health: 36/36 ========================   #.############.#Magic: 2/2========================   #.# ######.############## AC: 4Str: 26   #.# #..)................. EV: 9Int: 4   #.# ##.####.######........ SH: 0Dex: 9   #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1669.6 (0.0)   #.# \{h  ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.#########   #.# #########.....##   #.# #.......#.....#   #.# #.......#.....# _Done exploring. _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. beldur the Trooper   ################Troll   #..............#Health: 36/36 ========================   #.############.#Magic: 2/2========================   #.# ######.############## AC: 4Str: 26   #.# #..)................. EV: 9Int:\{h  4   #.# ##.####.######........ SH: 0Dex: 9   #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1669.6 (0.0)   #.# ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.#########   #.# #########.....##   #.# #.......#.....#   #.# #.......#.....# _Done exploring. _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify.\{h B70.6 (1\{h̥ \{hײ    #.# #.......#.....# _Done exploring. _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability]{hkLInventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)b - a +0 kite shield Wands (go to first with /)j - a wand of flame (17) Scrolls (go to first with ?)  d - a scroll of vulnerability  e - a scroll labelled SYKLOZXU SIKLIf - 2 scrolls of identify  h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)c - 2 potions of might  g - 2 lumpy puce potions  k - a white potion^{hm f - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe._{hyPIdentify which item? (\ to view known items) Scrolls (select first with ?) _{hBQ+ e - a scroll labelled SYKLOZXU SIKLI  h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (select first with !)  g - 2 lumpy puce potions  k - a white potion _{hQR[?] describe selected`{hxJ beldur the Trooper   ################Troll   #..............#Health: 36/36 ========================   #.############.#Magic: 2/2========================   #.# ######.############## AC: 4Str: 26   #.# #..)................. EV: 9Int: 4   #.# ##.####.######........ SH: 0Dex: 9   #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1670.6 (0.0)   #.#[40`{hKm ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.#########   #.# #########.....##   #.# #.......#.....#   #.# #.......#.....# _No target in view! _Done exploring. _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability`{hO`{hU beldur the Trooper   ################Troll   #..............#Health: 36/36 ======================== `{hCV  #.############.#Magic: 2/2========================   #.# ######.############## AC: 4Str: 26   #.# #..)................. EV: 9Int: 4   #.# ##.####.######........ SH: 0Dex: 9 `{h/W  #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1670.6 (0.0)   #.# ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.######### `{hW  #.# #########.....##   #.# #.......#.....#   #.# #.......#.....# _Done exploring. _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. `{hX}_d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust.`{h=``{h`$1.6 (1`{he`{hHhZ   #.# #.......#.....# _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerability  `{hhAs you read the scroll of identify, it crumbles to dust. _e - a scroll of immolationb{h6b{h9Read which item? Scrolls  d - a scroll of vulnerability  e - a scroll of immolationf - a scroll of identify b{h1:t h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH [!] read|quaff|evoke[?] describe selectedd{hW d{h\ d{h~c  beldur the Trooper   ################Troll   #..............#Health: 36/36 ========================   #.############.#Magic: 2/2========================   #.# ######.############## AC: 4d{hd Str: 26   #.# #..)................. EV: 9Int: 4   #.# ##.####.######........ SH: 0Dex: 9   #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1671.6 (0.0)   #.# ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.#########   #.# #########.....## d{h1e   #.# #.......#.....#   #.# #.......#.....# _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _e - a scroll of immolationd{hg d{hk zIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled XIMPYIL DAUTAA  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH d{hk Potions (select first with !)  g - 2 lumpy puce potions  k - a white potion[?] describe selectede{he{h beldur the Trooper   ################Troll   #..............#Health: 36/36 ========================   #.############.#Magic: 2/2========================   #.# ######.############## AC: 4Str: 26   #.# #..)................. EV: 9Int: 4   #.# ##.####.######........ SH: 0Dex: 9   #.# #..####.######........ XL:  3 Next: 44% Place: Dungeon:2   #.# #>...@.......'........ Noise: ---------  Time: 1671.6 (0.0)   #.#{hm ##############........ -) Claws   #.#########' Nothing quivered   #.##.   #.###   #.#########   #.# #########.....##   #.# #.......#.....#   #.# #.......#.....# _No target in view!  As you read the scroll labelled MAVAOS DICK, it crumbles to dust.  It is a scroll of identify. _d - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _e - a scroll of immolatione{h   As you read the scroll of identify, it crumbles to dust.2.6 (1e{hi _h - a scroll of fogh{h'Ih{hh{hBh{hXh{h>h{hP,h{hh{hh{h,h{hǴh{h   ####   #....#   #.####.#   #.# ######.   #.# #..)  #.# ##.####.######   #.# #..####.######   #.# #@...........'6.6 (4  #.# ####   #.# #####   #.#  #.#  #.# #######  #.# #########.....#   #.# #.......#.....#   #.# #.......#.....# _There is a stone staircase leading down here.h{h+4h{h1h{h 9h{h927.6 (1 _h{h9@h{hH n ###.########### 3 .!.....@.......  ######       h{h, h{h% C8.3 (1.7h{hJI _You climb downwards.  Found a grey potion. _There is a stone staircase leading up here.i{hl.###.#<.!....@<.0.0#9.3 (1 i{hNo5_Found an escape hatch in the ceiling.i{hp3i{hi{hi{hgi{hi{hni{h,i{hi{h9i{hi{h,i{hi{h2i{hgBi{hP -#.#.....#.#.....#......#........# #.# #.#.###.##### #..<.@.....<....... #####i{hGW84.3 (55.3 (6i{hi{h)1Q _f - a grey potioni{hHf  _No target in view!i{h Ii{h  _i{hǍ ,i{h h  There is an escape hatch in the ceiling here.i{h _i{h Bi{h i{hM i{h H #.# #.# # #.# .# #.###.####.#.....####.#.....######.........## ........@....... 93.3 (8#####.#.#......< #.#.###.###.#.#.###.############..<.......<.......################### i{h i{h +4.3 (9i{hz i{h 9 _Found a stone staircase leading up.i{h$ 3i{h6 i{he i{h i{hP i{h5 ,i{h  g# .# #.# .# #.# .# #.# .# #.###.###  #.#.....#  ###.#.@...# i{h #####.........## ................# #####.#.#......<..#.#.###.###...#.#.###.########### g   goblin (asleep)#..<.......<.......###################i{h7 5.3 (1  A goblin comes into view. It is wielding a +0 dagger.i{hk .gg==6.3 (2i{h i{h = _The goblin shouts! You hear a shout! x2i{h0 g. g# .# ##.##  ###.#.....# #####.........## ..........######.#.#......<#.#.###.###... g 2 goblins (1 wandering)#.###.###########..<.......<.......###################  A goblin comes into view. It is wielding a +0 dagger. gg.gg   hobgoblingg 2 goblinsThe goblin shouts! You hear a shout! x27.3 (1i{h> i{h@ \ _A hobgoblin comes into view.i{h g# g# .# #.# g# #.# .# #.# .# #.###.###  #.#.@...#  ###.#.....#  .......##  ................#  #####.#.#......<..  #.#.###.###...  #.#.###.###########  #..<.......<   j{h g# g# .# #.# g# #.# .# #.# .# #.###.###  #.#.@...#  ###.#.....#  .......##  ................j{hz #####.#.#......<.. #.#.###.###...  #.#.###.###########  #..<.......< j{h4j{hB gg. #g# #g#  #.# #.# #g# #.# #.# #.# #.# #.###@###  #.#.....#  ###.#.....# #####..##................######.#.#......<.. g   Robin (wandering)#.#.###.###... g   hobgoblin#.#.###.########### ggg 3 goblins (1 wandering)#..<.......<....... _There are monsters nearby!j{h{  Robin and a goblin come into view.  The goblin shouts!g.gg.gg 2 hobgoblins8j{hq\ _A hobgoblin comes into view.j{hG ggg #.# #g# #g# #.# #.# #.# #g# #.# #.# #.###@###  #.#.....#  ###.#.....#  .......##  ..........#  #####.#.#......<..  #.#.###.###...  #.#.###.###########  j{h1#..<< j{hO, ggg #.# #g# #g# #.# #.# #.# #g# #.# #.# #.###@###  j{hP#.#.....#  ###.#.....#  .......# ......... #####.#.#......<..  #.#.###.###...  #.#.###.###########  #..<<j{h j{h{D  You closely miss the goblin. The goblin hits you with a +0 dagger.  Robin roars a battlecry!j{hP g.gg(strong)g 5 goblins (strong)j{hQ NThe goblins go into a battle-frenzy!j{h:R Q==2.2 (1.0j{h[ j{h] - _You hear an angry hiss.j{h = #.. j{hq ggg #g# #g# #.# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  j{h r###.#.....#  ......##  .........#  j{h S#.#......<..  #.#.###.###...  j{h6 " j{h  #.. ggg #g# #g# #.# #.# #g#j{h  #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<.. j{h  #.#.###.###...  j{h j{h j{h j{h) z _There are monsters nearby!j{h .g  You closely miss the goblin. The goblin hits you but does no damage.  The goblin hits you with a +0 dagger.j{hU T3-3j{h j{h X _Robin roars a battlecry!j{h #.. ggg #g# #.# #g# #.# #g# #.# #g# #.# #@#j{h\Q #.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   k{h4W #.. ggg #g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...  k{hZk{he[k{hck{h#u _There are monsters nearby!You claw the goblin!k{h wk{hwk{hyY  You kill the goblin!k{h{m  A ball python comes into view.k{h>"S.gg.g 4S   ball python (constriction)k{h k{hd4-8-4k{hĐk{hS _The goblin barely misses you.k{h>U  You scratch the hobgoblin.k{hAs  The hobgoblin is moderately wounded.k{hBk{hzM ggS.gg 3 hobgoblins (strong)5k{hoNA goblin comes into view. It is wielding a +0 dagger.A hobgoblin comes into view.29----5k{hVk{h[d _The goblin misses you. The hobgoblin hits you.k{hk #gg Sgg #g# k{hgl~#g# #.# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....#  ......##  k{hl.........#  #.#......<..  #.#.###.###...   k{hi #gg k{hqSgg #g# #g# #.# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....k{h ......# .........#  k{hEN#.#......<..  #.#.###.###...   k{hjk{hk{hk{h[d _There are monsters nearby!k{hc  You barely miss the hobgoblin.k{hk{hs  The hobgoblin is moderately wounded.k{hk{h+L  The goblin hits you but does no damage.k{h  A goblin comes into view. It is wielding a +0 dagger.k{h]g.Sggg 2g 6 goblins (strong)k{h+h30=--6.1 (0.9k{h k{h@ _The hobgoblin hits you but does no damage.k{h0 #gg .Sg #g# #g# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   k{h #gg .Sg #g# #g# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   k{hd _There are monsters nearby!k{h%  k{h?You closely miss the hobgoblin.k{h k{hYm The hobgoblin is moderately wounded.k{hZ/ .k{hg  The goblin hits you with a +0 dagger.  Robin says, "My goblins will feast on your bones."k{hqB23-----k{h!7.0k{h/k{h- _The hobgoblin hits you.k{h) k{h#g. gSg #g# #g# #g# #.# #g# #.# #g# #.# #@#k{h/ #.###g###  #.#.....#  ###.#.....#  ......##  .........#  k{hu#.#......<..  #.#.###.###...   k{h  #g. gSg #g# #g# #g# #.# #g#k{h)  #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   k{hΕ 4k{h  k{hΤ d _There are monsters nearby!k{h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.k{h gg 3 hobgoblins (strong)k{h j4=----9k{hP k{h! _The goblin closely misses you. The hobgoblin barely misses you.k{h4 . #gg gSg #g# #g# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   k{hD  #gg gSg #g# #g# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   k{hCc  _There are monsters nearby!k{h' <  You claw the hobgoblin!k{h k{h \  You kill the hobgoblin!k{hz ;..g   hobgoblingggggg 6 goblins (strong)0---518.9 (1.0k{h9 k{h ; _The goblin hits you with a +0 dagger.k{hKO  #g. gSg #g# #g# #g# #.# #.# #.# #g# #.# #@# k{hiP L#.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   k{hF #g. gSg #g# #g# #g# #.# #.# #.# #g# #.# #@# #.###g### k{h} #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   k{h]4k{hk{hd _There are monsters nearby!k{h(,k{h*  You closely miss the goblin. The goblin hits you with a +0 club.k{h5g.ggg 2 hobgoblins (strong)l{h 13--------9.8 (0.9 _The goblin hits you with a +0 dagger.l{h #gg gSg #g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....#  ......##  l{h.........#  #.#......<..  #.#.###.###...   l{hQ #gg gSg #g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   l{hXl{h`m _There are monsters nearby!l{h"tl{h0x^ _You are too injured to fight recklessly!l{h~m #gg gSg l{ho_#g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   l{hH #gg gSg #g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  #.#......<..  #.#.###.###...   l{h%l{hl{h%l{hV<$ l{h=V_There are monsters nearby!l{hr=l{hGl{hK^ _You are too injured to fight recklessly!l{h#D #gg gSg #g# #.# #g# #.# #g# #.# #g# #.# #@# l{hEL#.###g###  #.#.....#  ###.#.....#  ......##  .........#  #.#......<..  #.#.###.###...   l{hC #gg gSg #g# #.# #g# #.# #g# #.# #g# #.# #@# #.###g###  #.#.....#  ###.#..... ......# .........#  l{hN#.#......<..  #.#.###.###...   l{hZ4l{h:l{hfz _There are monsters nearby!l{h<l{hl{h _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!m{hm{hInventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)b - a +0 kite shield Wands (go to first with /)j - a wand of flame (17) Scrolls (go to first with ?)  d - a scroll of vulnerability  e - a scroll of immolation  h - a scroll of fog  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)c - 2 potions of might  f - a grey potion  g - 2 lumpy puce potions  k - a white potionp{hr j - a wand of flame (17). A magical device which throws little puffs of flame. Damage: 2d5 p{hs WNoise: Quiet You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r{h;-  beldur the Trooperr{h.) #gg Troll gSg Health: 13/36 ========---------------- #g# Magic: 2/2======================== #.# AC: 4Str: 26 #g# EV: 9Int: 4 #.# #g# SH: 0Dex: 9 #.# #g# XL:  3 Next: 51% Place: Dungeon:3 #.# #@# Noise: =--------  Time: 1709.8 (0.0) #.###g###  -) Clawsr{h'/ #.#.....#  Nothing quivered ###.#.....#  #####.........##  ................#  g   Robin #####.#.#......<..  gg 2 hobgoblins (strong) r{h/#.#.###.###...  ggggg 6 goblins (strong) #.#.###.###########  S   ball python (constriction) _You are too injured to fight recklessly! _There are monsters nearby! r{h01_You are too injured to fight recklessly!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 60% to hit)r{h> c #ggr{hjL#g#r{hKL#g#r{h^#*#s{h0gg#Aim: a goblin, wielding a +0 dagger (strong, 60% to hit)s{huMSgball python (72s{h{gSgoblin, wielding a +0 dagger (strong, 60% to hit)u{h  #gg gSg u{h}#g# #.# #g# #.# #g# #.# #*# #.# #@#               The puff of flame misses the goblin. The puff of flame hits the hobgoblin.u{hOu{hVu{h`beldur the Trooper#ggTrollgSgHealth: 13/36 ========----------------#g#Magic: 2/2========================#.#AC: 4Str: 26#g#EV: 9Int: 4#.# #g#SH: 0Dex: 9#.# #g#XL:  3 Next: 51% Place: Dungeon:3#.# #@#Noise: =--------  Time: 1709.8 (0.0)#.###g###-) Claws#.#.....#Nothing quivered###.#.....######.........##................#g   Robin#####.#.#......<..u{hamgg 2 hobgoblins (strong)#.#.###.###...ggggg 6 goblins (strong)#.#.###.###########S   ball python (constriction) _There are monsters nearby! _You are too injured to fight recklessly!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 60% to hit)  The puff of flame misses the goblin. The puff of flame hits the hobgoblin.u{hRfl  The hobgoblin is almost dead.u{h.gu{hm  The goblin hits you with a +0 club.  A goblin comes into view. It is wielding a +0 club.The goblin barely misses you.u{hcwg.g   hobgobling 7 goblins (1 wandering, strong)u{h,xN2=10.8 (1u{hu{hl _Robin says, "My army is invincible!"x{h{x{hx{h_x{h,Armour (go to first with [)  a - a +0 robe (worn)b - a +0 kite shield Wands (go to first with /)j - a wand of flame (16) Scrolls (go to first with ?)  d - a scroll of vulnerability x{h e - a scroll of immolation  h - a scroll of fog  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)c - 2 potions of might  f - a grey potion  g - 2 lumpy puce potions  k - a white potion}{hКji - a scroll labelled BACVEM EMALERITEA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~{h* Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 kite shield Wands (go to first with /)  j - a wand of flame (16) Scrolls (go to first with ?)  d - a scroll of vulnerability ~{h^v e - a scroll of immolation  h - a scroll of fog  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)  c - 2 potions of might  f - a grey potion  g - 2 lumpy puce potions  k - a white potion{h; ji - a scroll labelled BACVEM EMALERITEA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h,E  Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 kite shield Wands (go to first with /)  j - a wand of flame (16) Scrolls (go to first with ?)  d - a scroll of vulnerability  e - a scroll of immolation  h - a scroll of fog  i - a scroll labelled BACVEM EMALERITEA  l - a scroll labelled CENAXO OGGIWOKH Potions (go to first with !)  c - 2 potions of might  f - a grey potion  g - 2 lumpy puce potions  k - a white potion{h}{h=beldur the Trooper#ggTrollgSgHealth: 12/36 ========----------------#.#Magic: 2/2========================{h#g#AC: 4Str: 26#g#EV: 9Int: 4#.# #g#SH: 0Dex: 9#.# #g#XL:  3 Next: 51% Place: Dungeon:3#.# #@#Noise: ==-------  Time: 1710.8 (0.0)#.###g###-) Claws#.#.....#Nothing quivered###.#.....######.........##................#g   Robin#####.#.#......<..g   hobgoblin (strong)#.#.###.###...gggggg 7 goblins (1 wandering, strong)#.#.###.###########S   ball python (constriction)The puff of flame misses the goblin. The puff of flame hits the hobgoblin.  [4{hV0mThe hobgoblin is almost dead.The goblin hits you with a +0 club.  A goblin comes into view. It is wielding a +0 club.The goblin barely misses you. _Robin says, "My army is invincible!"{h8C{hLD [?25h[?0c [?1051l[?1052l[?1060l[?1061l