{h Player: beldur Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.16:04:31.ttyrec Time: (1752941071) Sat Jul 19 16:04:31 2025 {hb [?1051l[?1052l[?1060l[?1061h{hV)0[?7h[?25l[?1c{h{h {h aWelcome, beldur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended DraconianF{hގF{hF{hcWelcome, beldur the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterF{hQr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageF{hu - Forgewright Zealotm - Warperv - Fire Elementalist F{hf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteF{hϛo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverF{hy - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their F{hchoice and potions of might. + - Recommended background * - Random background # - Recommended characterF{h=d ! - Random character % - List aptitudesSpace - Change species ? - HelpF{h^3 Tab - Recommended DraconianH{h$H{h)H{hI,{Welcome, beldur the Mountain Dwarf Cinder Acolyte. You have a choice of weapons.  a - short sword(-2 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+0 apt)e - falchionH{h,(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu H{h,? - Help{h7{h^{hbeldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================Magic: 2/2========================AC: 2Str: 16EV: 10Int: 14SH: 0Dex: 5XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 hand axe (flame)Nothing quivered{h2#.#.######....#######...............≈.≈≈≈≈≈.≈≈≈≈≈.≈...≈≈≈...≈≈≈.......≈.....≈....{h≈≈≈≈.......≈≈≈≈≈≈≈....@....≈≈≈.≈...........≈...≈≈≈≈≈.≈≈≈≈≈.....≈≈≈...≈≈≈...{h....≈.....≈.........≈≈≈≈≈.....#.....≈≈≈.....#{h3.#.....≈?....##{h{hWelcome, beldur the Mountain Dwarf Cinder Acolyte.It is said that the Orb of Zot exists deep within this dungeon.{hBThe flames of Ignis gently warm you.{h3{hPPress ? for a list of commands and other information.  Found a scroll labelled RUDUFAV NEIR.{hW{hZ[ _Found a staircase leading out of the dungeon.{h`hInventory: 2/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn){h{h{hbeldur the Firebug#.#.##Mountain Dwarf of Ignis *****.####....#######Health: 19/19 ========================...............Magic: 2/2========================≈.≈≈≈≈≈.≈≈≈≈≈.≈AC: 2Str: 16...≈≈≈...≈≈≈...EV: 10{hM\Int: 14....≈.....≈....SH: 0Dex: 5≈≈≈≈.......≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1≈≈≈....@....≈≈≈Noise: ---------  Time: 0.0 (0.0).≈...........≈.a) -1 hand axe (flame)..≈≈≈≈≈.≈≈≈≈≈..Nothing quivered...≈≈≈...≈≈≈...{h....≈.....≈.........≈≈≈≈≈.....#.....≈≈≈.....#{h.#.....≈?....##Welcome, beldur the Mountain Dwarf Cinder Acolyte.{hIt is said that the Orb of Zot exists deep within this dungeon.The flames of Ignis gently warm you.Press ? for a list of commands and other information.  Found a scroll labelled RUDUFAV NEIR. _Found a staircase leading out of the dungeon.{hP{h{h{hT{h{h% {hG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting{hv3.2   3.4  +1   i + Spellcasting 1.0   2.8  -2  {h^    {h0S    {hm b - Maces & Flails   2.1   0.7  +2   j + Fire Magic3.6   2.8  +2  c + Axes{h3.6   2.8  +2  {hS    {h d - Polearms   1.7   1.0   0  {hS    {h e - Unarmed Combat   0.0   1.0   0  {h_    {h^    {h0_    {h^    {hT    {h f - Armour   0.0   0.8  +1  {hT    {h( g - Dodging   0.0   1.7  -3  {hAT    {h[ h - Stealth   0.0   1.4  -2  {hoa    {h_    {ha    {h_    {ha    {h_    {h a    {h, _    {hA T    {h         {h _    {h T    {h The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help{h G[=] set a skill target  {h:!}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{hB a + Fighting {h1h  a + Fighting   b - Maces & Flails {hd  b - Maces & Flails  c + Axes {h!h  c + Axes   d - Polearms {h*Yn  d - Polearms  e - Unarmed Combat {ho  e - Unarmed Combat  f - Armour {h Y  f - Armour  g - Dodging {h {hɗ o  g - Dodging  h - Stealth {ho i + Spellcasting  h - Stealth {hl i + Spellcasting  j + Fire Magic {h d a + Fighting  j + Fire Magic {hi  a + Fighting  j + Fire Magic {h j * Fire Magic   3.6{h{ha{hbeldur the Firebug#.#.##Mountain Dwarf of Ignis *****.####....#######Health: 19/19 ========================...............Magic: 2/2========================≈.≈≈≈≈≈.≈≈≈≈≈.≈AC: 2{hStr: 16...≈≈≈...≈≈≈...EV: 10Int: 14....≈.....≈....SH: 0Dex: 5≈≈≈≈.......≈≈≈≈{hXL:  1 Next:  0% Place: Dungeon:1≈≈≈....@....≈≈≈Noise: ---------  Time: 0.0 (0.0).≈...........≈.{h_9a) -1 hand axe (flame)..≈≈≈≈≈.≈≈≈≈≈..Nothing quivered...≈≈≈...≈≈≈.......≈.....≈.........≈≈≈≈≈.....#.....≈≈≈.....#.#.....≈?....##Welcome, beldur the Mountain Dwarf Cinder Acolyte.{hIt is said that the Orb of Zot exists deep within this dungeon.The flames of Ignis gently warm you.Press ? for a list of commands and other information.  Found a scroll labelled RUDUFAV NEIR. _Found a staircase leading out of the dungeon.{h4{h|!{h"{h3{hr{h0{hH{h1: _{h{h,{hF{h{h,{h-{h{hN,{h{hԪ{hS...≈≈≈...≈≈§§.§≈....≈.....≈...§§§.≈≈≈≈.......≈≈§§§..§§≈....<....≈≈≈§§§......§§§§≈...?{h.§§≈≈≈≈.≈§§≈§...§§≈≈≈..§≈§§.....K....≈.§§.§≈............≈§≈§≈@....#. {hE#.....§§§.....#...#.....≈?....## ##...............#######...... .##{hg   hobgoblin (asleep) .. ...K   kobold (asleep) {h.g.. ..{h@ 4.0 (4  A hobgoblin and a kobold come into view.Found a scroll labelled SEUSET LEXKU.{h{h~.≈.....≈.....≈........≈≈§§§.....<....≈≈≈...§§..§§..≈.≈≈§§.≈§≈≈≈§≈§§..§≈≈.......≈§....K§≈§ggK.{hD4==5.0 (5{h{hj> _The hobgoblin shouts! The kobold shouts!{h V....≈.....≈.....≈.≈≈≈≈..≈§§§...§§≈....<....≈≈≈...§§§..§§..§§..≈...?.§§≈≈§§.≈§≈≈≈§....#.§§≈≈§§..§≈≈......#....≈.§§..≈§....K.....≈§≈§≈.....#. #....§≈§§..@..#...#...§.≈?....## ##............ ...#######....... .##.... g. ....$#. {h {h 9  Found 7 gold pieces.{h {h {h+ ,{h .......≈≈§§≈§§§<.§§.§.§..§..§≈§.§≈§§≈....S≈§§..≈≈§≈.....≈.§..K..≈≈≈≈§≈≈.§§§§..r   quokka (wandering)rS   ball python (constriction, wandering)K   kobold{h 4--6.0 (1{h {h _A quokka comes into view. A ball python comes into view.{h...≈≈≈...≈≈§§.§≈ ....≈.....≈.....≈.§≈≈≈≈.......≈≈§§§§≈.§§§<.§§§≈≈≈....§§§.§.§..§...≈...?...§§≈§≈§.§≈§§≈....S# .§§≈≈§§..≈≈§......#{h....≈.....≈.§..K.........≈≈≈ #....§§≈≈.....#......#....§≈?....## ...##.§§§........ ....#######.......{hg.##.... #.. .... g   hobgoblin{h#r.. ... S   ball python (constriction, wandering)$#. ..K   kobold{hn{h֯{hp{hD  The ball python hisses angrily.{hD{hD.....≈.§§§§.....§......§g≈≈≈≈≈.....≈....S....K.≈...g.rr.g   goblin ({hS   ball python (constriction)(…)--7{h<{hs _A goblin comes into view. It is wielding a +0 club.{hpdA...≈≈≈...≈≈§§.§≈ ....≈.....≈.....≈..§.≈≈≈≈.§§§...≈≈§§≈.§§≈.§..§....≈≈≈.§§§.§.§....§.≈...?g. .§§≈§≈§.≈≈≈≈≈.....# {hd.§§≈≈§§..≈≈≈....S.#.....≈.....≈......≈≈≈≈≈...@K#. #.....≈≈≈.....#..#.....≈?....## ....###.§.{hd{.. ......#g.... .##{he.. ..##......#r. .... .{hFe#... ... $#. .. {hk{h3l{hn7  The goblin shouts!{ho{hym§§...§..≈§≈<§...§..g.S.r{hDz.gS   ball python (constriction)K   kobold{hz`7---===8{h{hQ@ _The kobold hits you with a +0 short sword.{hϳ,{hd{h{hy....≈§§....§≈§≈§...§§§.≈g....≈≈§S.§gr.g   hobgobling   goblinS   ball python (constriction)(…){hCp8=----9.1 (1.1{hj{h _You barely miss the kobold. The kobold closely misses you.{h+  You barely miss the ball python. You barely miss the kobold.The ball python closely misses you. The ball python grabs you.{h{hn  The ball python constricts you.{hÙ{h, §≈≈§§≈§§≈§.ggr.  {h^The kobold hits you with a +0 short sword.  The ball python bites you but does no damage.{hn5---- 0 --10.{hG2 (1.1)Constr {hɰ{hk_ _The ball python constricts you.{h$53{h={h@P _You don't know any spells.{hh3{hzz _There are monsters nearby!{hY  You slash the ball python! You burn the ball python.{hd ^  You kill the ball python!{h6  You closely miss the hobgoblin. You miss the kobold.{h ≈≈§w.§§......≈{h §≈≈§§≈....§..g§≈≈...r.w   dart slugr   quokka{h+ g   hobgobling   goblin  The kobold barely misses you. The hobgoblin misses you.{h W----10 81.3{h {h {h$ \ _A dart slug comes into view.{hsM  You hit the quokka. You burn the quokka.{h _A dart slug comes into view.  You hit the quokka. You burn the quokka.  You kill the quokka!  You closely miss the hobgoblin. You closely miss the goblin.  You hit the kobold. You burn the kobold. The hobgoblin closely misses you.The goblin closely misses you.{h...≈≈≈..≈≈≈....w.≈≈§.≈†g   hobgobling   {haK   kobold{hN_4-252.4{h{h@ _The kobold hits you with a +0 short sword.{h  You hit the kobold but do no damage.The kobold is severely wounded.You hit the hobgoblin. You burn the hobgoblin.{h' {h U§†g   K   kobold  You kill the hobgoblin!You hit the goblin. You burn the goblin. The goblin hits you with a +0 club.{hs13--413.5{h{h= _The kobold barely misses you.{h.{h#  You closely miss the kobold.The kobold is severely wounded.{hW. §≈§§§....w§You barely miss the goblin. The goblin hits you with a +0 club.{h. 7/19 ---------4.6{h|6 {hb9 @ _The kobold hits you with a +0 short sword.{h4{hS{h^ _You are too injured to fight recklessly!{h {h {h3 {hD ^ _You are too injured to fight recklessly!{h?M  You hit the goblin. You burn the goblin.{h:G    ....≈.....≈....  {hGO.....≈≈§≈§.....  .<....≈≈§§.....  .......≈...?w.  .≈§≈≈≈.....#  ...≈≈§......#..  ....§...)......  §≈≈≈...@K#.  §≈≈...††#......  .≈?....## ....#  ##.§.......... ....  ...#######..... .##  .. .... {h3HP #.. .... .  K   kobold #... ...  $#. .. You kill the goblin!{hgH;You barely miss the kobold.{h`   ....≈.....≈....  .....≈≈§≈§.....  .<....≈≈§§.....  {h.......≈...?w.  .≈§≈≈≈.....#  ...≈≈§......#..  ....§...)......  §≈≈≈...@K#.  §≈≈...††#......  {hN.≈?....## ....#  ##.§.......... .... {h...#######..... .## .. ....  {h+#.. .... .  #...  $#. {hO  The kobold hits you with a +0 short sword.{h~(o§≈≈≈≈.§{h(o.w§§≈{h|.f5----------505.7{h6{h9V _* * * LOW HITPOINT WARNING * * *{hs §§You hit the kobold but do no damage.The kobold is severely wounded.The kobold misses you.{hx K `````{hmy _``The dart slug launches a dart at you.{hb 9§§§...≈..)§≈≈...@≈≈≈...§?..{h (6.8{hw {h{ O _The slug dart misses you.{hZM  You hit the kobold. You burn the kobold.{h1≈..§§≈§≈§§≈§.§..§≈≈){hZ§≈§{hGg6=-87.9{h{hJ _You kill the kobold!{h9"≈.≈≈≈≈≈.≈§§§§.§§ ...≈≈≈...≈§§...≈≈≈..#....≈.....≈..§..≈{h"≈≈≈≈.§.....§≈§≈§.§§≈.§.§<....≈≈≈§.....#§§§.§........≈.§.?...§§≈§≈§.≈§≈≈≈....w# .§§≈≈§...≈≈§......#{h"....≈..§..≈...@............≈≈≈≈≈....)#..#{h##.....≈§≈...††#...... {h0#..#.....≈?....##.....###.§..§..............{he#1...#######.......###....##......#.. ......{h#R#... ...{h27§{h8 ```````The dart slug launches a dart at you.{hX9{h≈.≈≈.....≈§..@..{h9≈≈...{h%-{h80{h{hE  You hit the kobold. You burn the kobold. _You kill the kobold!  The dart slug launches a dart at you. _The slug dart misses you.  Things that are here: _a +0 club; a ball python corpse{h@u..........§§§..  ≈.≈≈≈≈≈.§§≈≈≈.≈§§≈§.#.  ...≈≈≈...≈≈§...≈≈≈..#....≈.....≈.....≈≈≈≈≈.§.....≈≈§≈§.......  §§≈.§.§<....§≈≈§.....#§§§.§........≈.§.?...  .§§≈§≈§.≈≈≈≈≈....w#  .§§≈≈§...≈≈§...@..#...  ....≈.....≈§..).....  .....≈≈{hui.)#..#....  #.....≈≈≈...††#.......  .#.....≈?....##.....#.##.§........... ...#######.......###...{hu..##......#.. ......{h|{hq≈...≈.≈≈≈....≈§..@w{hx§.≈.§{hG-9 _{h={h{h? Y####....####### ....................# ≈.≈≈≈≈≈.§§≈≈≈.≈§§≈§.#. {hk@ Y...≈≈≈...≈≈≈...≈≈≈..# ....≈.....≈..... ≈≈≈≈.§.....≈≈≈.. §§≈.§.§<....§≈≈......### §§§.§........≈...?...... .§§≈§≈§.≈≈≈≈≈...@.# .§§≈≈§...≈≈≈§...w.#... ....≈...§.≈...)........ {h@ .....≈≈≈≈≈....)#..#.... #.....≈≈§...††#........ .#.....≈?....##.....#...  {h@ /##.§.....................#######.......###......##{heN ≈§§.§=20{hV {hY V _The dart slug barely misses you.{hP§§.≈≈≈≈≈§§§≈§≈{hI§§§≈{hN7=={h(&2.0 (1.1{h{h] _You hit the dart slug but do no damage.{hU § You hit the dart slug. You burn the dart slug.  The dart slug is moderately wounded.{h[ : §..........# .. §≈≈§.≈≈≈≈≈.#... §§≈...≈≈≈..#... .§.....≈....... {h[ ..§≈§§§........ <....≈≈≈......### ...§§...?...... ...@.#§≈....w.#... .≈...)........ ....)#..#.... ...††#......... ?....##.....#...  {hD\ 0...............  ###.......###..  ..  The dart slug launches a dart at you.{h/ §..........# .. §≈≈§.≈≈≈≈≈.#... §§≈...≈≈≈..#... .§.....≈....... ..§≈§§§........ <....≈≈≈......### ...§§...?...... ...@.#§≈....w.#... .≈...)........ ....)#..#......††#.........{h50 ?....##.....#...  ...............  ###.......###..  .. {h&5 <  The slug dart hits you.{h ≈§≈§§§≈§.≈≈≈.≈{hq M2------3.1{h {h V _* * * LOW HITPOINT WARNING * * *{h .≈≈§.≈§§≈≈.§§.≈§§§≈§§§§ You hit the dart slug. You burn the dart slug.  The dart slug is severely wounded.{h5(4.2{h{hW _The dart slug closely misses you.{hVS  You hit the dart slug. You burn the dart slug.{hc}...≈≈≈≈§§≈.{h{d§§§§§≈.....§≈§{hgP------915.3{hxc _You kill the dart slug!{hm I{hs {h4t I3={h=w {h y {h*y {hz {h0~ ,{hE {h {h* §§.§§§§§§§§≈≈§{hs §§§§§.§≈§§§≈.§≈§§≈..§§l≈≈≈≈§-≈≈§.≈..{h ≈.l   frilled lizard (wandering) _You start resting.{h& §§§§§.#≈≈≈§≈§#§§≈§.§.§..≈§§§.§.8.3 (3.0≈{h E-9.3 (4{h {h a _A frilled lizard comes into view.{h .# .. ≈≈§§§≈≈≈§≈§#... ≈§.§#... ≈..§..≈§§§.... ..§≈§§≈........ {h <....≈≈≈......### ..§.≈...?.....l ≈≈≈§...@.#≈≈≈......#... .≈...)........ ≈....)#..#.... ...††#......... ?....##.....#...  ...............  ###.......###..  ..  {hߩ {h J .# .. ≈≈§§§≈≈≈§≈§#... ≈§.§#... ≈..§..≈§§§.... ..§≈§§≈........ <....≈≈≈......### ..§.≈...?.....l ≈≈≈§...@.#≈≈≈......#... .≈...)........ ≈....)#..#......††#.........?....##.....#...  ...............  ###.......###..  .. {hWK {hK {hR {haT e _A frilled lizard is nearby!{h)g ............§§§§§§§.# .. ≈.≈≈≈≈≈.§≈§§§§≈≈≈§≈§#. ...≈≈≈...§§§§§§§≈§.§#.≈....§≈..§..≈§§§. ≈≈≈≈.§.....§≈§§≈........ §§≈.§.§<....≈≈≈......###§.§......§.≈...?.....l .§§≈§≈§.≈≈≈≈§.....# {h)*n≈§...≈≈≈.... ....≈...§.≈...)..........≈≈≈≈≈....)#..#..... #.....≈≈§...††#......... .#.....≈?....##.....#........#.##.....#.. ......{h+6H§≈§§§§§§≈≈≈§§§§.≈§§§.≈....§≈.§§{hn6E.≈{h7O=30.3 (1 _{hA{hD{h 4=={h {h= ,{h {h[# {h & ,{h' {h/ §§≈.§≈§§§§#§§§...§≈≈..§§....≈...≈§≈§≈..§ll   frilled lizard (wandering){h6   .. ≈.§≈§§§§#... ...§≈≈..#... .§§....≈....... .§≈§≈§≈........ <...§≈≈≈.....l### ....≈...?.....l ≈≈≈≈.....#≈≈≈....@.#... 3.3 (3.≈...)......... {h6 ≈....)#..#..... ...††#......... ?....##.....#...  ...............  ###.......###.. {h6 7 .. ..##......  #.. {h7 [ _You start resting.{h  .. ≈.§≈§§§§#... ...§≈≈..#... .§§....≈....... {hS .§≈§≈§≈........ <...§≈≈≈.....l### ....≈...?.....l {h ≈≈≈≈.....#≈≈≈....@.#... .≈...)......... ≈....)#..#..... {h ...††#.........{h ?....##.....#...  ...............  ###.......###..  .. ..##..... #.. {h {h {h! e _A frilled lizard is nearby!{h4~≈≈≈≈≈.§§§§≈.§≈§§§§#... ..≈≈≈...§§§...§≈≈..#... .....§§....≈....... {hκ≈≈≈.§....§≈§≈§≈........ §≈.§.§<...§≈≈≈.....l####.§........≈...?.......≈§≈§.≈≈≈≈≈.....# ..... §§≈≈§...≈≈≈......#...###..≈...§.≈...)..@.......≈≈≈≈....)#..#§...††#.........#?....##.....# ##.§....................#######.......###  .. ..##......  #...#... ...{h]{h≈≈§≈l§.§l   frilled lizard (wandering){h24.3 (1 _{hw {h ...≈≈§..#... ....≈....... ≈≈≈§≈...l.... <...§≈§≈......#### ...≈...?....... ≈≈≈.....# ..... ≈≈......#...### ...)..@....... ....)#..#...... ..††#.........# {h#E?....##.....#.... ...........  {h2......###...  .. ..##...... .  #.........  #... ...{hE% ...≈≈§..#... ....≈....... ≈≈≈§≈...l.... <...§≈§≈......#### ...≈...?....... ≈≈≈.....# ..... ≈≈......#...### ...)..@....... {hVF....)#..#...... ..††#.........# ?....##.....#...............  ......###...  .. ..##...... .{hFa #........ {hF4#... {hQ4{h\{h_e _A frilled lizard is nearby!{h. ≈≈≈≈≈.§§§§≈.§≈§§§§#... ≈≈≈...§§§...≈≈§..#... ≈.....§§....≈....... .§....§≈≈≈§≈...l.... ≈.§.§<...§≈§≈......##.§.≈...?....≈§≈§.≈≈≈≈≈.....#..≈≈§...≈≈≈......#...#{h?/ k≈...§.§...).#≈≈≈≈≈....)#..#......#≈≈§...††#.........# .....≈?....##.....#....#.§.............# ...#.......###.. .. ..##...... ..#......... #.. {h4 {hX ≈...≈≈≈....l§§§l5===5 _The frilled lizard hisses angrily.{h`0 ...≈≈≈..#... .....≈....... ≈≈≈§≈........ <....≈≈≈....l.##### ..≈...?........ ≈≈.....#....... ......#...#### ..)...@......# ..)#..#......# .††#.........## ?....##.....#....# ............# .......###....  ..##...... ...  #......... #..  #... ...{h  ...≈≈≈..#... .....≈....... ≈≈≈§≈........ <....≈≈≈....l.##### ..≈...?........ ≈≈.....#....... ......#...#### ..)...@......# ..)#..#......# .††#.........## ?....##.....#....#............#.......###....  ..##...... ... #......... #..{hՆC #... {h{h{h{hٖe _A frilled lizard is nearby!{h{h/{hW≈...≈≈§≈§.l≈§{h-6 _{h#{h{h3 {h_ §≈.l§.7{h{h(§..l..8{h1{h3{h ]  You hit the frilled lizard. You burn the frilled lizard.{hZ §..≈≈≈§§†§§§{h {h ≈≈≈≈≈.§§§§≈.§≈§§§§#...beldur the Firebug .≈≈≈...§§§§..≈≈≈..#...Mountain Dwarf of Ignis *****. ..≈.....§.....§.......Health: 6/19=======----------------- ≈≈.§....§≈≈≈≈≈........{h Magic: 2/2======================== ≈.§.§<....≈≈≈......#####AC: 2Str: 16 §.§........§...?........EV: 10Int: 14 §≈§≈§.≈≈≈≈≈.....#.......SH: 0Dex: 5 §≈≈§...≈≈§......#†..####XL:  1 Next: 100% Place: Dungeon:1 ..≈...§.§§§.)...@......#{h ENoise: =--------  Time: 39.4 (1.1) ...≈≈≈≈≈.§..)#..#......#a) -1 hand axe (flame) ....≈≈§...††#.........##Nothing quivered {h .....≈?....##.....#....# #.§....................# {hG ...#######.......###.... ....##...... ...{h #......... #..#... ... _You start resting. _A frilled lizard is nearby! _A frilled lizard is nearby! {h v_The frilled lizard hisses angrily. _A frilled lizard is nearby!{h NYou hit the frilled lizard. You burn the frilled lizard.{h _You kill the frilled lizard!You have reached level 2!{h /  --more--{hi8/26=3/32 0% {hu{hpy4 _{h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   i + Spellcasting 1.1   2.8  -2           b - Maces & Flails   2.2   0.7  +2   j * Fire Magic   3.9   2.8  +2  c + Axes3.7   2.8  +2       d - Polearms   1.7   1.0   0       e - Unarmed Combat [37{hm  0.0   1.0   0                       f - Armour   0.0   0.8  +1       g - Dodging   0.0   1.7  -3      {h h - Stealth   0.0   1.4  -2                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all{hr skills [_] enhanced|base level  [!] training|cost|targets{h{h{h≈≈≈≈≈.§§§§≈.§≈§§§§#...beldur the Firebug .≈≈≈...§§§§..≈≈≈..#...Mountain Dwarf of Ignis *****. ..≈.....§.....§.......Health: 8/26=======----------------- ≈≈.§....§≈≈≈≈≈........{hMagic: 3/3======================== ≈.§.§<....≈≈≈......#####AC: 2Str: 16 §.§........§...?........{h:EV: 10Int: 14 §≈§≈§.≈≈≈≈≈.....#.......SH: 0{h]Dex: 5 §≈≈§...≈≈§......#†..####{hQXL:  2 Next:  0% Place: Dungeon:1 ..≈...§.§§§.)...@......#Noise: =--------  Time: 39.4 (0.0) ...≈≈≈≈≈.§..)#..#......#a) -1 hand axe (flame) ....≈≈§...††#.........##Nothing quivered {h.....≈?....##.....#....# #.§....................# {h ...#######.......###.... ....##...... ...{h)#......... #..#... ... {hK_A frilled lizard is nearby! _The frilled lizard hisses angrily. _A frilled lizard is nearby!{hlYou hit the frilled lizard. You burn the frilled lizard. _You kill the frilled lizard! _You have reached level 2!{h{h4{hI{ha{hY Spells (Memorise)TypeFailure Level  a - ScorchFire8% 2 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{h'{hV0{h@≈≈≈≈≈.§§§§≈.§≈§§§§#...beldur the Firebug {h@.≈≈≈...§§§§..≈≈≈..#...Mountain Dwarf of Ignis *****. ..≈.....§.....§.......Health: 8/26{h(A=======----------------- ≈≈.§....§≈≈≈≈≈........Magic: 3/3======================== ≈.§.§<....≈≈≈......#####{hrAAC: 2Str: 16 §.§........§...?........EV: 10Int: 14 §≈§≈§.≈≈≈≈≈.....#.......{hASH: 0Dex: 5 §≈≈§...≈≈§......#†..####XL:  2 Next:  0% Place: Dungeon:1 ..≈...§.§§§.)...@......#Noise: =--------  Time: 39.4 (0.0) ...≈≈≈≈≈.§..)#..#......#{hE]a) -1 hand axe (flame) ....≈≈§...††#.........##Nothing quivered .....≈?....##.....#....# #.§....................# ...#######.......###.... ....##...... ...#......... #..#... ... _A frilled lizard is nearby! _The frilled lizard hisses angrily. _A frilled lizard is nearby!You hit the frilled lizard. You burn the frilled lizard. _You kill the frilled lizard! _You have reached level 2!{h8WMemorise Scorch, consuming 2 spell levels and leaving 1? Y - Yes  N - No{h{h+≈≈≈≈≈.§§§§≈.§≈§§§§#...beldur the Firebug .≈≈≈...§§§§..≈§≈..#...Mountain Dwarf of Ignis *****. ..≈.....§.....≈§......Health: 8/26=======----------------- ≈≈.§....§§≈§≈≈.§......Magic: 3/3======================== ≈.§.§<....§≈≈......#####AC: 2Str: 16 §.§........§...?........EV: 10Int: 14 §≈§≈§.≈≈≈≈≈.....#.......SH: 0{hߣ3Dex: 5 §≈≈§...≈≈§......#†..####XL:  2 Next:  0% Place: Dungeon:1 ..≈...§.§.§.)...@......#Noise: =--------  Time: 39.4 (0.0) ...≈≈≈≈≈....)#..#......#a) -1 hand axe (flame) ....≈≈§...††#.........##Nothing quivered .....≈?....##.....#....# #.§....................# {hr...#######.......###.... ....##...... ...#......... #..#... ... _A frilled lizard is nearby! {h;_The frilled lizard hisses angrily. _A frilled lizard is nearby!You hit the frilled lizard. You burn the frilled lizard. _You kill the frilled lizard! _You have reached level 2!{h;-40.4 (1 _{h{h`.§.≈≈≈§....≈.§§≈≈..§.-1.4 (2{hW{hcY..§.§{hT≈§≈≈{h$+2.4 (3{h {h$ {ht_You start memorising the spell. You continue memorising. x2{h{hx{hy {h{hU_You finish memorising. Spell assigned to 'a'.{hh" {h" {h$ {h* _9={h- {hf0 {h0 {h2 {h6 ,{hv9 {h= {h= {hq? {hiD {hD ;10/26{hD E=={hI {heO B{hR {hR {hT {h[ ,{ho] {hb u11=={hd {hi ,{h%k {hWo {ho {hq {hv ,{h]y {h~ ^2=={h~ {hÁ {hy ,{h {h ,{h {hΕ ,{h {h 3=={h {h ,{h {h ,{h {h {h K4={h {h' ,{h {h ,{hF {h ,{h {hj ,{hO {h i5={h {h ,{h {h ,{h {h ,{h] {h` t6=={h {h ,{h {h ,{h {h  ,{h+ {h/ t7=={h {h" ,{h$ {h) ,{h + {h0 ,{h2 {h7 t8=={hB: {hA ,{hND {hI ,{hUK {hO ,{h^Q {hV 19=={h[ {h` ,{hb {hf ,{hh {h=n ,{hWp {hz 20=={h| ,{h~ {hw ,{hs {h ,{h̍ {hj O={h {he a1={h۝ {h ,{h {h ,{hp {hS ,{hu {h9 {h a2=={hf {h) ,{hP B{h{ {h ,{h# {h {h h3=={h {h ,{h {h ,{h. {hn ,{hZ {h? ~4=={h6 {h ,{h  {h ,{h {h {h  {h {hC ~5=={he % ≈...≈....§≈≈§.§≈≈§ _You start resting.≈112.4 (70.0)6==3.4 (71 _HP restored.{h{hZInventory: 2/52 slots {hDHand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [) {hm? b - a +0 robe (worn){h {h≈≈≈≈≈.§§§§≈.§≈§§§§#...beldur the Firebug .≈≈≈...§§≈...≈≈≈..#...Mountain Dwarf of Ignis *****. ..≈.....§.....§.......Health: 26/26 ======================== ≈≈.§....§≈≈§≈≈........{h*hMagic: 3/3======================== ≈.§.§<....≈≈≈......#####AC: 2Str: 16 §.§........§...?........EV: 10Int: 14 {hb§≈§≈§.≈≈≈§≈.....#.......SH: 0Dex: 5 {h§≈≈§...≈≈≈......#†..####XL:  2 Next:  0% Place: Dungeon:1 {h..≈...§.§...)...@......#{hNoise: ---------  Time: 113.4 (0.0) ...≈≈≈≈≈....)#..#......#{h5a) -1 hand axe (flame) {hrj....≈≈§...††#.........##Nothing quivered .....≈?....##.....#....# #.§....................# ...#######.......###.... {h~....##...... ...{h#......... #..{h{#... ... _You kill the frilled lizard! {h@_You have reached level 2! {h_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'. {h?F_You start resting. _HP restored.{h{hI{h{h|"{h*n3{ht{hx{h[}{h}{h5{h{hX,{h'{h{{h, #.#.## ###....######### #>. ...................# ... .≈≈≈≈≈.§§≈≈≈.§≈≈§≈.#.... ..≈≈≈...§≈≈...§≈≈..#.... ...≈.....§....§≈§ ≈≈≈.§.....≈≈≈≈≈...§.§<....≈≈≈....# §§.§.....§..§..5.4 (2 §§≈§≈§.≈≈§§§.....#....... §§≈≈§...≈≈§§.....#†..####≈...§.§§..)..........# ....≈≈≈≈≈....)#..#......#..≈≈§...††#.........## #.....≈?....##.....#...[39{hי;49m.# ##.§....................#...#######.......###....{hB#§§.§.§≈≈§≈{h§.≈≈§≈.....§.{h+6.4 (3{h;{hĺ ########..§§.§§.§.§§§§§§.§.§§≈§≈§.§.≈≈§§.§{hdJ. _Found a stone staircase leading down.{h$7.4 (4{h{hb _c - a scroll labelled SEUSET LEXKU{h<_{hAB{hwC{hH,{hJ{hN{hS{hS{hW{h^&  {h_[Things that are here:  a +0 club; a ball python corpse{h!e{he _{hg{hk{hp{hq{hr{hZxb  You see here a quokka corpse.{h+K _{hN{h،,{h{h{h,{h{hݜ{h,{hm{h ≈≈≈≈.......§≈§≈§......... §§≈....<....≈≈≈......#### §≈..§§....§..≈........... ..≈≈≈§§§≈≈§≈≈.....#...... {hGQ...≈§§§..≈≈≈......#†..### ....≈§§...≈...).......... .....≈≈§≈≈....)#..#......{h{ #.....≈§≈...††#.........# {h.#.....§@....##.....#.... ##.......{hé}........ ....#######.......###...{h ... ..##...... .. {h. #......... #. #... ...{h7 #$#.. .. {hW6..... {h§.§§≈≈§§.≈≈≈§§≈26.4 (9{h.7.4 (10.0) {ho{hb _d - a scroll labelled RUDUFAV NEIR{h{hg{h?{h{h{h{h{h{h,{hi{h{hF{hu{h{h{h,{h{h{hC{hv{h( {h {h,{h{hq{h,{h{h{h,{h{h2,{h{h|"@ _You now have 7 gold pieces.{h-{h-#.....≈≈§...††#.........## .#.....≈.....##.....#....# ##......................# {h*.....#######.......###.... ... ........##...... ... {h.. ##.####......... #..  #........  #.#..#..# {h. #@....... 36.4 (9.0).$ß.?.....##... {h/S[...#.......# ..##.#####..#...# #..{hZ/##.# #.#... ...{h/4## ...{h9{ha:.7.4 (10.0) {hB{hE- _Found a pair of gloves.{hi3{hk{ho{hu,{h!y{h|{h .#.....≈.....##.....#....# ##......................# ....#######.......###.... ... ........##...... ... . ##.####... #.. ?#...# # {h #.....##.#..#..#...!$..#..........$ß.?.@...##...8.0)..[...#.......##.....##.#####..(#...# #.. ##.# #.## ... ...### ... ###{h{hz+9.4 (2{hZ{h% _Found 5 stones.{h _{h| {h {h {h {h {h< {h" {hr  .#.....≈.....##.....#....# ##........# ....#######.......###.... ... ........##...... ... . # ##.####......... #.. #?#...#.#........ ##.....##.#..#..##...!$..#....$ß.@.....##...#...[...#.......# ##.....##.#####.. #(#...#$#.. ##.# ##.## ... ... #### ... ###{hl R412.4 (3{h{hd _e - a scroll labelled DYROUNT IGUEGG{h 3{h {h {h B{ha ,{h3 {h M _You now have 17 gold pieces (gained 10).{h 3{h {h  #.....≈≈§...††#......... .#.....≈.....##.....#... ##.......... ....#######.### ... ........##...... . # ##.####......... # #?#...#.#........ ##.....##.#..#..# .#...@...#........ #....$ß.......##....#...[...#.......# ##.....##.#####.. #(#...#$#..####.####.## .... ...##### ...###{hu Q56.4 (4{h) {hx, Y _f - a viscous puce potion{h3{hl{h${h,{ha,{h,{h{h B ##............ ....#######.......###... ........##  ####.####.. # #?#...#.#........ . ##.....##.#..#..# ...#.......#...{h 6#....$ß.......##...#.#8.4 (2 ##.....##.##### #(#...#$#.. ###.###{h {h{h`W _You see here a +0 pair of gloves.{h2,{h,$9.4 (1{h!1{h3- _g - a +0 pair of gloves{hе{hZInventory: 7/52 slots {h9>Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn){h]g - a +0 pair of gloves Scrolls (go to first with ?) {h~e c - a scroll labelled SEUSET LEXKU  d - a scroll labelled RUDUFAV NEIR {h e - a scroll labelled DYROUNT IGUEGG Potions (go to first with !) {hD f - a viscous puce potion{hI 6g - a +0 pair of gloves. {hI A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 {hJ 0It can be maximally enchanted to +2. {h#J 3If you switch to wearing this armour: {hAJ VYour AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. {hkJ You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary {hJ Oarmor} {auxiliary armour} Menu/colouring prefixes: identified armour {hJ I(w)ear, (d)rop, (=)adjust, or (i)nscribe.{hw{h~{h(##..................... beldur the Firebug....#######.......###.. Mountain Dwarf of Ignis *****.{h... ........##...... . Health: 26/26 ========================. ####.####......... # Magic: 3/3========================#?#...#.#........{hAC: 2Str: 16. ##.....##.#..#..#{hP EV: 10Int: 14...#.......#........SH: 0{hqDex: 5#....$ß.......##...{hXL:  2 Next:  0% Place: Dungeon:1#.#...@...#.......#{hNoise: ---------  Time: 149.4 (0.0)##.....##.#####..{h+a) -1 hand axe (flame)#(#...#$#..Nothing quivered####.####.##.... ...##### ...### _Found 5 stones. {ha_e - a scroll labelled DYROUNT IGUEGG _You now have 17 gold pieces (gained 10). {h_f - a viscous puce potion _You see here a +0 pair of gloves. {h_g - a +0 pair of gloves{hI  You start putting on your armour.50.4 (11.4 (2{hCA2.4 (3{h{hA3.4 (4{h{hj{h$4.4 (5{h{h 3 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.{h|{ 3{h| {h {h : _{h {h ,{h {h 6 .{h ≈.....##.....# ##........... ....#######.......### ... ........##...... . ####.####{hC $.. #?#...#.#......... ##.....##.#..#..#{hf ....#.......#........ #....@ß.......##...{h 6.4 (2#.#.......#.......#{h  ##.....##.#####.. #(#...#$#..{hØ ####.####.## ...{h ]. ...##### ...### {hy ]_You now have 28 gold pieces (gained 11).{h {h j _Key pressed, stopping explore.{hC {h {h H _No target in view!{h߻{hJ{h {h'H _No target in view!{hI{h{h _{h,{h{hY{h{h{h{h{h/$ {hdY_d - 2 scrolls labelled RUDUFAV NEIR (gained 1){hK{h~{h{h{h{h'{h{h{h{h'{h{h {h8 {hn {hY{hp{h{h:{h5{h[{h,{h{h{h!{h!{h"{h&{h&{hw'{hz,M _You now have 38 gold pieces (gained 10).{h/3{hH1{hM3{h6,{h7{h9{h=,{h>{h@{hdD,{h@E{hG{hL,{hN{hP{hT{hPT{h>V{h{Y{hZ{hZ{h[{h]{hha{ha{hb{hd{hg{hh{hh{hj{h?n,{hCo{hjs{hs{h;t{hNw$ {hw)_You now have 52 gold pieces (gained 14).{hz{hz{h{{hX{h{h,{h܈{h{{hM,{h{h]{h,{h2{h{h,{hZ{h{hP,{hi{hm{h,{h{h.{hX{h]B{h{hm{h{h{h{h,{h{h] ..§§≈≈..§§§§. ..§.≈..§..≈...) .....§≈≈≈§....) {h'#.....≈≈§...††# ..#....§≈.....## ###.##...... #.......#######... {h#.......## #@....####.####...{h@/#####.....#.#...#.#...#.........##.....##.#.#.###.....{h[.......#... ###.#.....ß....... #.#.#.......#...  #.#.##.....##.## {h#.#.#(#...#.#.. #.#.####.####.## {hw092.4 (36.0){h,3.4 (37{h{hA _h - a lumpy pink potion{h {hL{hLM{hN{hQ{hBV{hV{hZ,{hB\,{hZ]{h^{hb,{hc{he{hh,{hXi{hqm{h&q{hbq{hr{ht{hx,{hy{h|{ho{hj{h%{hۊ≈.≈≈≈≈≈.≈§§≈§.§§§#..≈≈§...§≈≈...≈≈§..§§§#...≈.....≈.....§.....≈.#....≈≈≈≈≈.......§≈§≈§.......≈≈≈....<..§.≈≈≈..#.....≈...§§§{h/ #.....§≈≈≈≈.≈§≈§≈..§#.....≈§≈§.§§§§.....#.@...§§....≈...)200.4 (7.0) ##....§≈§≈≈§....)#{hVW..######...§§≈≈§...††#.........#...§§§.....#########.##........{h #.......#######..#...............##..#.....####.####.....#####.....#.#...#.#.....{h{h{h{hj _Key pressed, stopping explore.{h{h{hH _No target in view!{hI{hz{h{h$ _{hjn{hV{h],{h {hG{h,{hU{h4{h,{h{h{h9,{h({hf{huB{hO{h ] #.#.## . ##########....####. #....§.....#. #.§§§≈≈.≈≈§≈≈.≈§§≈.. #..≈§§§..≈≈≈...≈≈§ #...≈.....≈...##.#..#....≈§≈≈≈.......§.......@....≈≈≈....<..§J......#.....≈................##.....§≈≈§≈.≈§≈§....... ##....§§≈≈§.§§§§....... ##.....≈.....≈....... ##.....≈§≈≈§J   endoplasm (wandering).......######.....≈≈§...{h####.........#.....§.... #######.##...§{hu 7  An endoplasm comes into view.{h'##...≈≈§§§≈.§§§§.J≈{hq3.J{h+8.4 (8{hx%{hc5 .. .. #.#.##.. #.##########.... ... ..#.....§. #.##.#.≈≈§§§.≈≈§≈≈.≈§§ ....#..≈§≈...≈≈≈...≈≈ #..#...§§§...≈.....§#.#..#....≈§≈≈≈.#.....§≈≈....<..§.J.....#.....≈.##.....≈≈≈§≈.≈§≈.###.....§≈≈§..# ##.....≈.....≈.# ##.....≈§≈≈§.######.....≈≈§.####.........#.....§ #.##...§ _The endoplasm quivers.{h(6{h>N#.J.J...{h>+9.4 (1{h{D{hF{ht # .. ..   ... #.######## ... ..#...... #.##.#.≈≈§§§. ....#..≈§≈.. #..#...§§§. ###.#..#....≈§≈ #..J...@.....§≈≈....< ........#.....≈ ........##..... ........###.... ........# ##... ........# ##.. ........######. .####....{h:'  .. ..   ... #.######## ... ..#...... #.##.#.≈≈§§§. ....#..≈§≈.. #..#...§§§. {h' ###.#..#....≈§≈ #..J...@.....§≈≈....< ........#.....≈ ........##..... ........###.... ........# ##...{h(  ........# ##.. ........######. .####....{hG0 4{h 7 {h@   ... ... #.#.## ... #.##########.... ... ..#...... #.##.#.≈≈§§§.≈≈§≈≈.≈{h@ . ....#..≈§≈...≈≈≈... #..#...§§§...≈..... ###.#..#....≈§≈≈≈ #..J.§≈≈....<...#.....≈.##.....≈≈≈§≈.≈§{h/A 0.###.....§≈≈§..# ##.....≈.....#.# ##.....≈§≈≈§{hA =#.######.....≈≈§#.####.........#.....§ #.##...§ _An endoplasm is nearby!{hsC {hK #§.≈§≈§.J.{hL .10 _{h~R {hT {hL _ ... ...   ... #.# {h ... ..# #.##.#.≈≈≈ ....#..§§≈. #..#...≈ ###.#..#.... #...J.@......{h (< .........#..... {h 6.........##.... .........###... {h\ E.........#  #........#  #........# {h 3#.####....{hd  ... ...   ... #.# ... ..# #.##.#.≈≈≈ ....#..§§≈. #..#...≈ {hke ###.#..#.... #...J.@......< .........#..... .........##.... .........###... .........#  #........#  #........# #.####....{hOl {hl {hr {hB}   ... ... #.#.## ... #.##.... ... ..#....§{h}  #.##.#.≈≈≈§§.≈≈§≈≈.≈ ....#..§§≈...≈≈≈...# #..#...≈§§...≈ ###.#..#....§§≈≈≈ #...J.§≈≈....<.#.....≈{h} .##.....≈≈≈§≈.≈.###.....§≈≈§.#{h} .# ##.....≈.#.# ##.....≈§≈≈{h~  #.######.....≈≈§ #.####.........#.....§{h>~ 5 #.##...§ {hc~ I_An endoplasm is nearby!{h1 M.≈{hˈ .=1{hz {hʐ @ _The endoplasm hits you but does no damage.{h  You hit the endoplasm. You burn the endoplasm.  The endoplasm is heavily wounded.{h8-2.5 (1.1{h($ {h)2_The endoplasm hits you but does no damage.{h9E ... ...  {h]:... #.# ... ..# #.##.# ....#..§§≈ # #..#...≈. ###.#..#....≈{h:I #...J@.......<{h:6 ..........#.... ..........##...{h:/ ..........# #.........# {h ;1 .#........#  #........#{h6;8 #.####....{h  ... ...  ... #.# ... ..# #.##.# ....#..§§≈ # #..#...≈.{h8 ###.#..#....≈ #...J@.......< ..........#.... ..........##... ..........# #.........#  {h.#........#  #........# {h]#.####....{h@{h{hc{h>a _An endoplasm is nearby!{hV? §You barely miss the endoplasm.The endoplasm is heavily wounded.3.6 _The endoplasm closely misses you.{hS  You hit the endoplasm. You burn the endoplasm.{h§§.§{h{hy)64.7{h%{hoM _You kill the endoplasm!{hD{hē{hb{hH _No target in view!{h/ _{h0 {h@4 : _{h4 {h8 {h78 {h8 {hV; {h= {hE  .##..   ...# ........ #.#....##.##########.....#....§.......####.##.#.≈≈≈§§.≈≈§≈≈#S........#..§§§...≈≈≈ #@#..#...§§§...≈.- ###.#..#....≈§≈≈≈ #...........§§≈≈.... #..........≈..... #....≈≈§≈.....#§≈≈§ S   ball python (constriction, wandering)###..# ..{hkF ..#........# #≈§#.#........######.....≈{hN -6.7 (2.0{h~O E-7.7 (3{hT {h`   ...##.. ...# ##  ......... #.#...##.########### ......#....§..........####.##.#.≈≈≈§§.≈≈§≈#S...@....#≈≈[...####.#..#...§§§...≈# ###.#..#....≈§≈≈≈ #...........§§≈≈ #.............. #..........≈ ............#§≈≈{hCa ###.........#. ..#.# _A ball python comes into view.{hf <  Found a pair of gloves.{hn f.SS){ho 3=8.7 (1{ht {hDw 5 _The ball python hisses angrily.{h  .. .##.. ...# ##  .........  ....##.# # ..... ....####.##.# #.S..@....# [...####.#..# # ###.#..# #.... ... .... ..... .....#   {h .. .##.. ...# ##  .........  ....##.# # ..... ....####.##.# #.S..@....#{h  [...####.#..# # ###.#..# #.... ... .... ..... .....#   {h4{h){hD"b _A ball python is nearby!{hI .. .##.. ...# ## ......... #. ....##.##.## ......#....§.####.##.#.≈≈≈§§.≈≈§ #.S.#..§§§....[...####.#..#...§§§...≈.## ###.#..#....≈§≈≈≈ #....§§≈≈ #..........#.....≈ #..........##.....≈≈≈ ......###.....§ ###.........# ##.....≈ ..#.# ##.....{h{h.S-9 _{hoW  You hit the ball python. You burn the ball python.{h{g†{hc 10=20.8 (1.1 _You kill the ball python!{hu{hk _Your Fire Magic skill increases to level 4!{h14{hc{hH _No target in view!{hx 4{h {h H _No target in view!{h4{hJ{hsH _No target in view!{h[3{h{hk{h{h $ _{h}  You see here a ball python corpse.{h{hO _{h{h{hf,{h{h{hb,{h{h{h1 ,{hV {h{h,{h1{h{hv,{h{h{h},{h;{hG{hd ,{h"{h^&{hD....# #..#.# ##..#. .r #$.. . #.. ....J {h.y ##.##.....  #.....##.### ######.... #-{h.#..........##.##########{h/*..#.###.#.......#....§...........####.##.#.≈≈≈§§.≈≈{h'/.##.###..†......#..§§§...≈{hK/....[...####.#..#...§§§... J   endoplasm (asleep)###.###.####.#..#....≈§≈≈≈ r   rat (asleep){h/ #.##...........§§≈≈. #..#.....≈..{h9' {hG9}9.8 (9.0  A rat and an endoplasm come into view.The rat squeaks loudly.{hj:{hr.J.Jr{h%-==30.8 (1{hT 0.0) {h>{ha  {h X_The endoplasm quivers.{h ## ...# #..#.# ###..#. r#$.. ..... ...J##.##...... {h #..@..##.### ######.......... #. #..........##.##########..#.###.#.......#....§.............####.##.#.≈≈≈§§.≈≈§.##.###..†......#..§§§...≈≈....[...####.#..#...§§§...###.###.####.#..#....≈§≈{h^ #.##{h'...§§≈{h7{hr{h8.J.{h%,--1{hR.0){h`{h{h## .#...#.##..#.#####..#..r.#$.....#.. ..J.{h{##.##.#...@.##.### ######.#.##...##.#...#.###.#.......#....§.........####.##.#.≈≈≈§§.≈≈§≈{h.##.###..†......#..§§§...≈....[...####.#..#...§§§...≈. r   rat###.###.####.#..#....≈§≈≈≈.#.##.§§≈≈.{h_{hc{hX.r.J{h A--2{h*{hz {he## #.# ...#.# #..#.######S#..#.#$....r....##..#.###.##.J.....##....@##.### ######.#.#.#.##.#{h...#.###.#.......#....§.........####.##.#.≈≈≈§§.≈≈§≈.##.###..†......#..§§§...≈≈≈.....[...####.#..#...§§§...≈.. S   ball python (constriction, wandering)###.###.####.#..#....≈§≈≈≈.r   rat#.##.§§≈≈.{hm  A ball python comes into view.{hc%  {hThe ball python hisses angrily.{hQ.S.r){h.=3{h{h:V _The endoplasm barely misses you.{hf S  You hit the endoplasm. You burn the endoplasm.{h {h {hsYS..r.S   ball python (constriction)r   rat{h534.9 (1.1{h"{h,%M _You kill the endoplasm!{hg{h#{hL  You barely miss the rat.A ball python comes into view.{hȫ{h, .SThe rat barely misses you. The rat closely misses you.6.0 _The ball python moves out of view.{he 2 ## #.# ...#.# #..#.######.  #..#........  #$.....S...#  #..#.......#  ##.##r......#  #....@##.###  ######............  #..........##.####  ..#.###.#.......#  ........####.#  .##.###..†....  ....[#.#  #.#{h  ## #.# ...#.# #..#.######.  #..#........  #$.....S...#  #..#.......#  ##.##r......#  #....@##.###  ######............  #..........##.####  ..#.###.#.......#  ........####.#  .##.###..†....  ....[#.#  #.#{h {h? z _There are monsters nearby!{h L.S{h? (7.1{hk {h  _You closely miss the rat. The rat closely misses you.{h  {h  {h] "You hit the rat. You burn the rat.{hd {hV Z..S{h 078.2{h {h G _You kill the rat!{hRW  You hit the ball python. You burn the ball python.{hYi.{h=dG209.3{heO _You kill the ball python!{h&'4{h-{h/H _No target in view!{hm4{h{hG _Nothing quivered!{hHl 3{hm {h}p {h:t {ht $ _{hy ,{hz ,{hZ{ {h} {h ,{h {hh {hs ,{h{ {hz {h ,{h {h ,{h} {h L _You now have 55 gold pieces (gained 3).{h 3{hp {hX B{hș {h {h ,{hZ {h {h ,{h {hE {h B{h {h {hh {hT {hپ {hJ {h {h {h {h ,{h {h {h ,{h {h& {h% ,{h/ {hE {h {hu {hI M _You now have 72 gold pieces (gained 17).{hS 3{h: {hs {h {h {h@ {h@ n{h. {hx {h {hk {h ,{h {hi {hu ,{hq {h {h ,{h) X{h {hr {ho$  ####+# ######### .)#.# #.......# #r#.# #.......#{h$ ######.#.###.......##..?...@...........#- #.....##.##........#  ...................#  #.....##.##........# {hJ% #.... #.##.#.###### #... #....#.# r   quokka (asleep) # . ###..#.######.{h%  #..#........ #..........#{h* / 64.3 (25.{h+ L0)  A quokka comes into view.{h<3 r.rr{h3 F-5.3 (26{h!: {h.= $ _Found a sling.{h  ####+#   .)#.#   #.#.# {h E  ######r#.###.......#  #..?...@...........#  #.....##.##........#  ...................#  #.....##.##..  #.... #.##.#.######  #... #....#.# {h@ = # . ###.  #. {hi 1 #... {hR  ####+#   .)#.#   #.#.#   ######r#.###.......#  #..?...@...........#  #.....##.##........#  ...................#  #.....##.##.. #.... #.##.#.# #... #....#.#  # . ###. #. #...{h {ha ] _A quokka is nearby!{hw,  You hit the quokka. You burn the quokka.  The quokka is almost dead.{h, {hw- V2----={h- 6.4 (1.1){hI7 {h: + _The quokka bites you.{h=  You barely miss the quokka.The quokka is severely wounded.{hh3=---7.6 (1.2{h{h {hE_The quokka barely misses you.{hT  You closely miss the quokka.The quokka is severely wounded.The quokka bites you.{hV]0---8.7 (1.1{h9\{hm^> _The quokka bites you but does no damage.{hC  You closely miss the quokka.The quokka is severely wounded.{hCi19----9.9 (1.2{hMA _The quokka bites you.{hY}  You hit the quokka but do no damage.The quokka is severely wounded.71.0 (1.1 _The quokka completely misses you. The quokka barely misses you.{ho ?  You miss the quokka.The quokka is severely wounded.18--2.1 _The quokka bites you.{h) M  You hit the quokka. You burn the quokka.{h2 1.{h5 ?-7{h/6 3.3 (1.2{h< {h>  {h? <_You kill the quokka!{hu{h{h{hHH _No target in view!{h{h^{h{h{h$ _{h>"{h'$,{h%{h=){h)N19={hQ+{h/,{h/{h7,{h7{h:,{h(<{h>20=={h?{hA{hB{hB{h$ml1==2===3={h2n,{h(s4=={hs{hw,{hw{h{,{h}{h,{h{h#{hZ{ha5=={h3{h,{h{h ,{hs{h{h,{h&{hv{h({h........-304.3 (31.0)......#S..S   ball python (constriction, wandering)..{hZ/Y...-{h5{hi9b _A ball python is nearby!{h~^####+# #########.)#.# #.......# #.#.# #.......# ######.#.###.......# #..?.........# #.....##@##........# {h=............# #.....##.##........# #.... #.##.#S#######... #....#.##.. ###..#.######.. #..#.......{h.#....##..#{h{h}S.S){h#6{hY==5.3 (1.0){h{h {hF'_The ball python hisses angrily.{h ####+# #########.)#.# #.......# #.#.# #.......# {h ######.#.###.......# #..?.........# #.....##.### {hX 0.........@.........# #.....##.##.S# #.... #.##.#.###### #... #....#.##.. ###..#.######.. #..#........  #....{h~ 0##..#{h Q##.#{hk {h ;S.{hp &6{ht {hz {h{{####+# ######### {h.)#.# #.......# #.#.# #.......# ######.#.###.......# #..?.........{h # #.....##.##.# .S.{hH# #.....##.##.# {hl=#.... #.##.#.###### #... #....#.#{h#.. ###..#. {h#..#. #...#..# {hR  The ball python bites you but does no damage.{h> 0 =7Constr {h{hz _The ball python grabs you. The ball python constricts you.{h  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h0A  Flames lash the ball python.{h5C*{h:†{h =1----------------10 31====8{h{hO _You kill the ball python!{h# 3{h# {h* B{h+ {h+ {h, {hN/ ,{h?0 {h1 \----------------{h2 {hF4 ,{h5 {h6 ,{h: {hq; ,{h+< {h> B{hD {h(F ,{hF {hI {hoI T2========{hK {hN ,{hO {hS {hMS {hT {hW ,{hfY {hZ {h9[ @========{h[ {h^ ,{h+` {ha {h b {hb {he ,{hf {h^j ,{hk {hn ,{ho {hMs ,{ht {hz ,{h| {h {h j3========{ht 4 _Magic restored.{hO {h {hp {hٵ {h ,{h\ {hc {hQ ,{h ,{h/         ####+# #########  .)#.# #.......#  #.#.# #.......#   ######.#.###.......#   #..?..@.....#----   #.....##.##........#   ............†.......#   ##.....##.##........# {h ~  #..... #.##.#.######   #..... #....#.# g   hobgoblin (asleep)  #....g ###..#.######.  #..... #..#........   #....#{h 035.3 (27.0){h Vgg.{h[ l========----6.3 (28{he {h \ _A hobgoblin comes into view.{hNS    ####+# #########   .)#.# #.......#  {h T #.#.# #.#  ######.#.###.......#   #..?........#   #....@##.##........#  .............†.#  ###.....##.##........#  {hT #.....##.##.#.######   #....g##....#.#  #.....####..#.######.   #.....# #..#........   ####### #..#   #..#.#{hZ{h]:g.{hI^17.3 (1.0){hd{hCf{ha ####+#   .)#.#   #.#.#   ######.#.###.  #..?.........  #....@#  .............†.  ###.....##.##..  #....g##.#  #.....#  #.....#  #.....#   #######    {hi ####+#  .)#.#  #.#.#   ######.#.###.  #..?.........  #....@#  .............†. {h~ ###.....##.##..  #....g##.# #.....# #.....#  #.....#  ####### {h4{h^{hQ ####+# ######### .)#.# #.......#.######.#.##..?..........##.....##.##.......@.....†.###.....##.##. #....g##.##.#.#####{h].##....#.###..#.######. #..#.......#####.# #..###.# _A hobgoblin is nearby!{h!{hgg.8 _{h{h'!{hK=9.4 (1.1{hL{h6 _You closely miss the hobgoblin. The hobgoblin closely misses you.{h  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hg?  Flames lash the hobgoblin.{hD*{h;†{hΑ1----------------7====400{h{hM _You kill the hobgoblin!{h?c{hd{hi{h lH _No target in view!{hG4{hwM{h$PH _No target in view!{h3{h{h{hf _{h{hʞ,{h[{h٠{h"F----------------{hZ{hģ,{hm{h,{h{hv,{h{h,{hv{h,{h{h7,{hð{h,{h{h{hT2========{h{h6,{h {hɹ,{h_{h,{hƼ{h{h@========{h{hf,{h{h,{hF{h{h&{h{h,{hO{h,{hX{h],{h{h{h T3========{h{h{h%,{h{h{h{h{h{h\+ _d - 3 scrolls labelled RUDUFAV NEIR (gained 1)========{h{h(,{ha{h {h,{h{h-{h{h&{h{h{h{h{h{hY =  You see here a +0 sling.{hy{h# _{h{h"{h{h8{h{h{h{h{hH{h{h,{hf{h{h {h {h!{h!{hw#,{hA${h%{h|'{h'{hG({h\){h +{h0+{h+{h-{hj/,{h/{hl1{hH3,{h3{h4{h6,{h6{hD8{h9{h:{h:{hH<{h>B{h?{h@,{hlA{hHX{hI{hJ{hJ{hDK{hL{hN{hN{h+O{hO{h{Q,{hQ{hR{h=U{hmU{h V{haW{he\h #.##............. {h\0 #####.##.....##.##...  #.................†..  ###..###....†##.##...  #..# #.....##.##.#. {h\ #..# #.....##....#.  #..# #.....####..#. {h] #..# #.....# #..#.  #.@# ####### #....----91.4 (51.0)  #..# #..#.  #..# ##.##.  #..# #.....  #..# ######..... {h^` #..# #..   #.!. ..#.###.#....  {h.^ #>#. ........####.   .##.###..†...{hU^E {hc{hcI----2.4 (52{hf{h1h; _Found a stone staircase leading down.{hO{h{h{hH _No target in view!{h_  _No target in view!{h J{h H _No target in view!{h214{h4{h5 {h#6:_No target in view!{hc{h d{he{hAg{hcj{hnP _{hp{hq{hq{h|7{h;|m#.................†..###....† #..# #.....##.##.# #..# #.....##....#{h_|d.##.. #{h|###### #...  ##.##4.4 (2.0)#....{h|0######....{h|F#. . {h:}+ #. .# ....[...####.  ###.###.####. {h}{h{hƏ _Key pressed, stopping explore.{hn{h {hB_No target in view!{h{hr{hC{h {hHB_No target in view!{hn {hJo {hu {hOx  {hx B_No target in view!{hP {hQ {hW {hZ H _No target in view!{h H _ #..# #.....####..# #..# #.....# #..####### #... #.# ##.#.# #.... ######.#####..............#.###.#...>#...........#### .##.##.###..† .# ....[...##### ## ###.###.#### #.##.. #... #..... .......{h@ V8.4 (49.4 (5{h {h( R _i - a white potion{h[{h\{h_{hTaH _No target in view!{h L _No target in view!{hU{h}V{hBX{h+\{ha{hf: _{hh{hl{hgm{h$n{hp{ht{huu{hv{hy{h}{h}{h~{h{hO,{h{hX{h{h,{h{h{h,{h{h{h ,{h{h!{hT{h{h{h{h·,{h{h{hD{h{h {h%{h{hP{h{h{h{hB{h{h{{h,{h{h({h{h{h6{hw{h4,{hq{h {hG,{h{h{h,{hG{h{h_,{hH{h{h ,{he {h*{h/{h{h{h{h,{h!{h%{h){ho){h*{hl-{h%1,{h2{h$5{h9,{h:{h={hA,{h2C{hE{hI,{h K{h0Q,{hQ{hS{hJV{h\B{heh #.........#........#  #.###..##.#........### #..#..#.####.. #..#..#.# #####{h]f #..#..... # # ##..#....# # #.##........# # #........#.## ##### ###  #....#### #.###{hf #....# #{heg ###.# #. ... #. #.# #..# #.{hg {hq8429.4 (30.0){hr&30.4 (31{hy{hąw _j - a scroll labelled GARCHA UXAW{h{h{hrH _No target in view!{hh {h:i {h2m {ho H _No target in view!{h  _No target in view!{hJ{hH _No target in view!{h I{h{h {h>: _{h {h,{hD{h{h{hV{h{hk{h@{h{h{hE{ht{h{h/ {h!{h%B{hK'{hj. #..#...... #..... {h.# ##..#....# #..... #.##........# # #........#.## #####..... {h.B####.......# #......... #....#### #.###.....{h/ #.#....# ###.#. {h?/.#.####.### #.#. #. #.@.# #.# {h|/k#. #.#.# #.#. #. #.#.# #.#.{h/ #. ###.# #.#. {h/A.# #...{h/ [# #### g   hobgoblin (asleep) g{h50d# .# {hs:6.4 (6.0) __No target in view! _ A hobgoblin comes into view.  Found a pair of glowing boots.{hP? .  The hobgoblin shouts!==7.4 (7{h'D{h G6 _The hobgoblin moves out of view.{h?4{hb{hH _No target in view!{hJ{hH _No target in view!{h  {hDCasting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hqZ 4{h^ {h}` _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hr1{h7{hD  Casting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h>{h,{h{h  Casting: Scorch (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hU.{h.{h/{h13{h:# ##..#....# #.#.##........# #.....#{h-;#........#.## #####.....#####.# #.........# #....#### #.###.....##.#....# ###.##.####.### #.#.##. #...# #.#.#{h;#. #.#@# #.#.##. #.#.# #.#.##. ###.# #.#.{h; #.# #...g[# ######.#  g   hobgoblin#{h$<.##.#{h>&0{hVAg.{hX ;--8.4 (1 _{h{hM{he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hasting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hs   Casting: Scorch (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) {h8t  Casting: Scorch (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.{hz {hz <*{hT '.{h=c 1----------------44====9 _You kill the hobgoblin!{h)Q{h@ .##....#.......#.## #######.......# #.... #....#######....# ###.#..###.### #.#.# #...#.##. .#.#----40{h{h{h K.......#.## #######.......# #.... #....#######....# ###.#..###.### #.#.# #...##. ..[####.#.#..#...##----1{h {h {h}; { ###.......# #.... #....#######....# ###.#..###.### #.#.# #...{h; ##. ........[######.#..#.{h; ` #..#{h"B {hYB &2{hF {hH {h  #....#######....# ###.#..###.### #.#.# #...##. .#####........######.#..#.  #.....###.#{h0{hH----------------3{h5{hv _You see here a +1 pair of boots.{h{h&4{hf{hL _k - a +1 pair of boots{hN{hŜInventory: 11/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)  g - a +0 pair of gloves (worn)  k - a +1 pair of boots Scrolls (go to first with ?)  c - a scroll labelled SEUSET LEXKU  d - 3 scrolls labelled RUDUFAV NEIR  e - a scroll labelled DYROUNT IGUEGG  j - a scroll labelled GARCHA UXAW Potions (go to first with !)  f - a viscous puce potion  h - a lumpy pink potion  i - a white potion{hQxk - a +1 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (3.0 -> 5.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.{hq{h;{h)O#....#### #.###.....# beldur the Firebug#.#....####.#.. Mountain Dwarf of Ignis *****.#.####.####.#.# Health: 26/26 ========================#. #...#{hb#.#.# Magic: 1/3========----------------#. #.#.##.#.# AC: 3Str: 16{h #. #.#.##.#.# EV: 10Int: 14#. ###.##.#.. SH: 0Dex: 5.######.#{hݎ#.... XL:  2 Next: 44% Place: Dungeon:1.......@#{hZ##### Noise: ---------  Time: 444.4 (0.0)##.#..#.#a) -1 hand axe (flame){h!#..#.#Nothing quivered#. #.#{hB.. #.### #.#{hdU..##.#{hCasting: Scorch (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h^Flames lash the hobgoblin. _You kill the hobgoblin! {hƏ_You see here a +1 pair of boots. _k - a +1 pair of boots{hz{hӖ{h{hf  You start putting on your armour.{hA5.4 (1{h۫{h+6.4 (2{hh{h{hn+7.4 (3{hV{h{h+8.4 (4{h{h5{ho+9.4 (5{h{h5 5 _You continue putting on your +1 pair of boots. x5{h{h{hb _You finish putting on your +1 pair of boots.{h* X[?25h[?0c  Search for what [? for help]? {h [?25l[?1c{h{hH8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 5 stonesb - [D:1] a staircase leading out of the dungeon  c - [D:1] a pair of gloves  d - [D:1] a stone staircase leading down  e - [D:1] a +0 club  f - [D:1] a +0 short sword  g - [D:1] a stone staircase leading down  h - [D:1] a +0 sling{h0 {h5O#....#### #.###.....# beldur the Firebug#.#....####.#.. Mountain Dwarf of Ignis *****.#.####.####.#.# Health: 26/26 ========================#. #...#{hD6#.#.# Magic: 1/3========----------------#. #.#.##.#.# AC: 5Str: 16#. #.#.##.#.# EV: 10Int: 14#. ###.##.#.. SH: 0Dex: 5.######.##.... XL:  2 Next: 44% Place: Dungeon:1.......@###### Noise: ---------  Time: 449.4 (0.0)##.#..#.#a) -1 hand axe (flame)#..#.#Nothing quivered#. #.#.. #.### #.#..##.# {h6_You see here a +1 pair of boots. _k - a +1 pair of bootsYou start putting on your armour. _You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots.  Search for what [? for help]? .{h:{h$;{h@>{h@. _{hO3{h8P{hR{hVP _{h&W%2{hSW/========{hW{hY{hY{hZ{hi^B{hn========{ho{h q{h1q{hq{h t{h6t{ht{hwB{h{3========{h'{h{hՁ{hj{h{h_B{h{h3{ha{h܎{h{hD{hj*========{h{h_{h:{h #. #.#.# #. #. #.#.# # #. ###.# #. #.######.# #. #........# #{hL ###.#..#.#  # #..#.#  #(#..#.# {hs #..@.#.# 67.4 (18.0){h ###.##.# #....# ####.# {hԡ!{h {hʨ     {hB8.4 (19{hE{h- _Found 6 poisoned darts.{h 4{h {h H _No target in view!{h4{h {h  {hB :_No target in view!{hj{h{h {h"H _No target in view!{h {h {h {h{h{hl: _{hP{h,{h{hF{h{h {h{h[!{h#{h#{h${h&{h6){ho){h:*{hB1{h3{h3{h4{hz6{h8{h9{h9{hB;{h=,{h>{h?{hB{hB{hC{h4E{hG{hG{hH{h LC  You see here 6 poisoned darts.{h9N{hN _{hVO{hP{hS,{hT{hV{hIY,{hZ{h\{h _{h2_{h3`{h"d{hf,{hg{hEj{hBl{hgl{hm{hp{h)s{hUs{h't{hv{hy,{hz{h?|{h~,{h{h{h,{h^{h{h߇,{h{hL{h{hʌ{hx{h{h{h{h{h{h\{h{{hӕ{h{h{h{hI{h{hk{h{h.{hn{h${h{h({h7{hf{h#{hL{hc{h{hګ{h{h{h\,{hf{hY{hL{h{hͷ{h{h{h({h{h{h{hQ{h"{h{h{h{hH{h{h{h{h{h{hR{hq{h${h{h{h{h{h{h,{hf{hH{h,{h{h{hb,{h{h{h,{h{h{h,{h{h{h,{h{hr{h?X{h{h{hE{h{hR,{h{hy{h,{h{h{h,{h"{h{h{h{h{{h{hU {hx {h {h? {h {h4 {h {h%{hC{hj{h\{h{h=,{h{hu#{hj${h${h${hb&{hc',{h'{h({h*,{hv+{h-{h2,{h 3{h4{h7,{hO8{hF;{h>,{ha?{h\C{h#F{hLF{hH{hK{hN,{h^{h`{h d,{h&e{hg{hUk,{hl{ho{har,{hs{hut{hv{h(w{h^x{hׁ{h${h{h{h,{hl{hj{h{hH{he{hی{h{h{hA{h{h{h{h{hܗ{h<B{hQ{hX{h}{hS{h֥{h8{hX{h{h{hK{hz{h{h{h{h̲{h!{hw{h{{h{hR{h{h,{h{h{h{h{h{h{hd{h{h{hW{h{h;{h={h{h{h{hB#######.......###.... ........##...... ... ##.####......... #.. #...#.#........  .....##.#..#..###  ......#......... ..ß.......##... # ......#.......######.... .....##.#####...@....# #...#.#.......######## ##.####.#####.# ..............# ####.....############# 553.4 (854.4 (86 _l - 2 scrolls labelled DEEZE GANAUHA{hu{hu{hy{h| {h&|{h8|:_No target in view!{hf  _No target in view!{hc J{he H _No target in view!{hU7{h7{ho;{h?H _No target in view!{h _{h.......###.... ##...... ... {h.####.. #.. ..#.#.. ##{hR##.#..#..### ..#.. .. ß.......##... r###{h#.......######.. ...##.#####.....@..# ..#.#.......##{h .####.#####.# ...####### {h{r   rat (asleep){h]y 5.4 (1.0)  A rat comes into view.{hh.rr{htJ====6.4 (2{h{hg- _The rat squeaks loudly.{h1h.###.... ##...... ......# ####. #.....##.#. ....## ##.#..#..### ..... #.{hi .... .##... ..####.#.######r.##.#####......@.# #.#.# ####.#####.# # # {hr{hrY=---7.4 (1{hx{hv{P _The rat barely misses you.{h>{h>#---{h>&8.5 (1.1{hD{hG _You closely miss the rat. The rat barely misses you.{h< {h &9.7 (1.2{h {h _You barely miss the rat. The rat completely misses you.{h 3---60.9{h e _You completely miss the rat. The rat bites you.{hy2----2.1{h{h- _You closely miss the rat. The rat barely misses you. The rat bites you.{he+& ......#  #.....#  ....##  .....  ....  ..####. ..######r...... #......@.#{h+a..########{h+{h ......#  #.....# {h_ ....##  .....  ....  ..####. ..######r...... #......@.#..########{h/ {h4{hh{hp _A rat is nearby!{hV3=3.3{h _You barely miss the rat. The rat barely misses you.{hHSI  You slash the rat! You burn the rat.{h^1.{h_Q=84.4 (1.1{he{hgG _You kill the rat!{h0&4{h,{h-H _No target in view!{h 4{h {h1 H _No target in view!{hDs 3{hs {huv {hy : _{hz {h { {h{ {h} ,{hw~ {h {hÀ {h D4={h {hY ,{h {h0 {hn {h {h {hH {h {h {h. {hQ a5=={h {h ,{h {h ,{h {hĕ ,{h$ {h {hQ R6=={h {h {hi {hϝ ,{h3 {hk n{h {h٧ {h| {hW {hv {h 9={hȭ {hN {h޳ ,{h {h X{h {h ,{h {h. {h {h[ {h/ {h^ {hO ,{h {hv {h ,{h {h {h ,{hD {h {hE B{h {hX ,{h {hx {h {h {h6 {hb {h: {h] {h {h {h {h {h {h {h {h {h- {h- {h H.......  ##### .r#..#  ........ ....# {h  #... ....#  #÷..####.# ....  {h5 ....#.# #..#  #.# #..# {h^  ...##.# #..#  {h ....#.####### -......#.#....... {h .###.......####### . ....##..... ...........####{h3  r   quokka (asleep) .######.......# ...............{hu U ......#..####.. {h 093.4 (29.0){h q.rr{h F-4.4 (30{h; {h Y _A quokka comes into view.{h _The quokka bites you but does no damage.{hO  You barely miss the quokka. You barely miss the kobold.{hr .wThe quokka bites you but does no damage. x21--2.1 (1.1{h|{h  {hB5_The kobold hits you with a +0 dagger.{h(%  {h(You hit the quokka but do no damage. You hit the kobold but do no damage.{h8| .wThe quokka bites you but does no damage.{h&:i19----3.3 (1.2{hIQ _The kobold hits you with a +0 dagger.{ho#  You hit the quokka but do no damage. You completely miss the kobold.The quokka bites you but does no damage.{h)y .wThe kobold hits you with a +0 dagger.{ho)$16{h)N-----4.4 (1.1{h<0{h2 {h,30_The quokka bites you but does no damage.{h&  You closely miss the quokka. You closely miss the kobold.---{h' !5.5{h, {h30 S _The kobold hits you but does no damage. The quokka bites you.{h/  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h <  Flames lash the quokka.{h *K   kobold (missile){h b .  You kill the quokka!{h E ```{h؞ OThe dart slug launches a dart at you.{h(3...{h,.10-----{h-1----------------55====6{h:- 0{h_4{h6 {h7E_The slug dart hits you. The kobold hits you with a +0 dagger.{h  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hP {h]  _You don't have enough magic to cast this spell.{hP 4{h. {h {h 4{h) \ _Unknown command.{hs:  You closely miss the kobold. The kobold hits you but does no damage.{h'\ ```The dart slug launches a dart at you.{h...=---7.6 (1.1 _The slug dart hits you but does no damage.{hM  You hit the kobold. You burn the kobold.{h {h^V.w)---------------------8---8.7 _You kill the kobold!{h&v §.###..... ##. ##### # ..# . ###.##..{h2'...............w #÷..####.# #.......# .) #..........##.# #######........#.#.......#####{ha'1######..##{h'T ..........###{h 0{h0k11=-90{h6{h8{h ..#  §.### ..... ##. ##### # ..# . ###.##..{h. ...............w #÷..####.# #....@..# .#####.)## #..........##.# #######........#.#.......#####{h\ Q######..## {h E=10{h {h? A _The dart slug bites you but does no damage.{hzl  You hit the dart slug but do no damage.{hÁ<  ... ..#  ## ..#  .. ..#  ##. ..# {h3 # ..#..#  ###.##....# .......w..# #÷ #....@..#  #####.)##  #..#  #..# #..# ..## ### {h{eThe dart slug launches a dart at you.{huI ...{hv ..#  ## ..#  .. ..#  ##. ..#  # ..#..#  ###.##....# .......w..# ÷ #....@..#  #####.)##  #..#  #..# #..# ..## ### {h|<  The slug dart hits you.{hj5/26 ------1.8 (1.1{hpl _* * * LOW HITPOINT WARNING * * *{h0  Casting: Scorch (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h@ 4{hO { _You don't have enough magic to cast this spell.{hDr  You hit the dart slug. You burn the dart slug.  The dart slug is heavily wounded.{hyw(2.9{h z{h#}W _The dart slug closely misses you.{h@L g  You completely miss the dart slug.{hL !6{hL B=-----4.0{hS {h V a _The dart slug is heavily wounded.{h|U  You slash the dart slug! You burn the dart slug.{hi.{hB=72{h  5.1{h6 {h)M _You kill the dart slug!{h>I{h(Fn{hZG{hI{h8J7=2========{h K{h=N,{hO{hQ,{hR{hU,{hV{hX{hEY8=========={hZ{h%],{h^{h*`{hc`{hya{hd,{hd{hpg{hgf9=={hh{hk,{hl{ho,{hNp{h)s,{hXt{hv10/26=={hw{h~h - _You start resting.{h؂030.1 (15.0){hk3========-1.1 (16{h{h>% _Magic restored.{h 3{h B{h X{hm {h 9={h! {h {hT w11========={h {h {h {h {h {hM {h0 {h ,{h {h$ {hX ^2=={h {h ,{h {hk ,{h {hc ,{h {h 3=={h {h@ {h {hU ,{h {h5 ,{h {h {hO D4={h` {h ,{hJ {h ,{h {hz,{h{h1{hxL5={h4{h{ho{h^ {h {h {h {h,{h{hj{h^6=={h{hk,{h{hH,{h{h-{he{hZ{h {h!9={h'"{h${h$#7{h%0={h&{h({h({h){h.B{h2,{h3{hp6t8=={h8{h:{h:{h;{h=,{h>{hIA,{hB{hD{hDk19=={h8F{hmH{hH{hI{h[L,{hN{h^Y{hY{hS[{h^{hZ^k20=={hk_{hob,{hfc{hf,{hg{hbk,{h0l{hn{hn#1{hoE=={hp{h_r,{hYs{hv,{h.w{h=z,{hZ{{h~{h~h2=={h{h{h*,{hG{h-9={hn{hS{h1{hsK3={h˒{hA,{h{h,{h{h,{h{h-94{haE=={h̤{hh{h{h{hn{h{h{h,{hͮ{h{hFh5=={h{hͶ,{h۷{h,{hӻ{h#B{h {h3Y_You start resting.{hb-96.1 (65{h#6{hT==7.1 (66{h{h>" _HP restored.{h{hB{h{h\9={h{h,{ho{h,{h{h{h,{h{h{h{h {hR,{hf{h,{hc{h,{h%{h,{h{hp,{h{hF,{h]{h3,{hs{hU,{ha{h,{h{h*,{h/{h,{h{h,{h{h {h {h {h ,{h{h,{h{h,{h{h6,{h{hO ,{hh!{h#{h#{h@%{h'{h'{h({h?*{hf*{h!+{hX,{h,{ha-{h/,{h0{h43,{h4{h6{h6{h7{h:,{h;{h>,{h%@{hB{hB{hzD{hF{h9G{hQH{hJ,{hL{hYN{h}N{h\O{hDR,{hS{hVV,{hW{hY{h)Z{hV[{h]{h]{h,_{hVa,{hdb{hBe,{h(f{hh,{hi{hMl,{hm{ho{hp{hTq{hs,{ht{h#w,{h x{hz,{h@|{hw},{h~{h{h{hU{hL,{h6{h#{hNn{hWB{h,{h){h¦n{ho{hB{hR,{ht{hX,{hI{h{hе{h{h,{h{hD,{h{h,{h{h,{hc{h,{hJ{h},{h{hc,{h{h-,{h?{hu,{h~{h,{h{h,{h{h,{h"{hq{h{hm{h{hg{h{h,{h^{h,{h{hr,{hn{h,{h{hC,{h{h,{h{h1,{h{h,{h{hZ ,{h {hv,{h{h ,{h{h-,{hA{h,,{hD {h"{h#{h#{h&,{ht'{h*,{h*{h`-,{h.{h0,{h1{hb4,{h45{hD 796.1 (99 _You start waiting.7.1 (100.0) {hF# _Done waiting.{h{hz{h{h{h {hlB{hT{h{hg{h{h,{h{h{h,{h{h{h {h!,{h$${h;&,{h&{h*{h_,{h-,{h/{h>2,{hC3{h4{hU7,{h@8{h9{hO<,{h={h>{hA,{hA{h{h+{hj{h{h{ht,{h{hn {h,{h{h{h,{hp{h:{h ,{h{hd{ha,{h {h#{h',{hl({hk+{h/,{hz1{hT5{h=9,{hq;{h ?{hB,{hWD{hF{hI,{hJ{hoM{h3V g..  ..   ..   ####.###### #.## #.......... ...############>......... #..# .{hV_§......#....#...# ≈≈.≈§§≈§§≈≈≈≈≈.#@...##..# ≈...≈≈§.§.≈≈≈..#....###. ####..# {hV.....§.....≈............ #..#..#§≈≈≈≈.........########.#..#{hV<..§.≈≈≈......####### #....#..#.§.............###.##....# g   goblin (asleep) {hW§≈.≈§≈§≈.....#..................# ≈§.§§§§......#÷..####.###.......#.≈...)..........#.# #####.)##{h*] 819.1 (22.0)  A goblin comes into view. It is wielding a +0 club.{hf .The goblin shouts!{hNg6==20.1 (23{hm{hr3 _The goblin moves out of view.{hC 4{h {hf H _No target in view!{he{h{h<{hߕ{h9#..... w...g..  ...  ####.####### ## #..# ...# ###########>.......... #..# .......§......#.@..# ...# ≈§§≈§§≈≈≈≈≈.#....# #..# ≈≈§.§.≈≈≈..#....###. ####..# {hם§............ #..#..#...§≈....########.#..#<..§.≈≈≈####### #....#..# w   dart slug (wandering) .......§.............###.##....# g   goblin.≈§≈§≈.....#..................# {hq§.§§§§......#÷..####.###.......#{h,0.0){h6{hq-..wgw--1.1 (1 _A dart slug comes into view.{h?.................w .g.  ####.####### ## #.# .###########>..@....... # {h?T.......§......#....###.# . ≈.≈§§≈§§≈§§≈≈ ≈≈§.§.≈≈≈..#....###. ###§.....≈............ #. .....§≈≈≈≈.........######## .{h6@<..§.≈≈≈......####### #....# .......§.....###.## ≈.≈§≈§≈{hl@(...........{hD,{hK.wg..§§≈{haLA--2{hNS{hU{hp#.#....######.........................K..... .w.  ####g####### ## #.# .###########>.......... # .......§...§§.##.# . ≈.≈§§≈§§≈§§≈§ ≈≈§.§.≈§§..#....###. ###§.....≈............ #. .....§≈≈≈≈.........######## .<..§.≈≈≈......####### #....#K   kobold (wandering) .......§.....###.##{h  A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!{hu.§≈.≈§{h 0===3{h7{hr _The goblin closely misses you. The kobold moves out of view.{h M  You hit the goblin. You burn the goblin.{hT {h s.w....≈≈≈{hA L§≈≈{h= >5--4.2 (1.1{h {h J _You kill the goblin!{hS  You hit the dart slug. You burn the dart slug.{h K≈≈§§ K   kobold{h LThe dart slug is severely wounded.{hC"--{hw!5.3{h{hW _The dart slug closely misses you.{h&  You barely miss the dart slug. K.§.§≈The dart slug is severely wounded.{ht  The dart slug launches a dart at you.{h ≈≈.≈2----6.4{h{hE- _The slug dart hits you.{haS  You hit the dart slug. You burn the dart slug.{h{hߌ.K§§≈K   kobold§{h_ ----4------897.5 {h@_You kill the dart slug!{h{hbe _Your Axes skill increases to level 4!{hP;9§{h<(8.6{hB{h%E _You barely miss the kobold. The kobold closely misses you.{hb .≈§≈§≈9.7{hg {hi z _You closely miss the kobold. The kobold hits you but does no damage.{hyO ≈§§ You hit the kobold. You burn the kobold.  The kobold is severely wounded.1-30.8{he{h>; _The kobold hits you with a +0 dagger.{h ≈≈≈You barely miss the kobold.The kobold is severely wounded.{h#0{h J--------1.9{h;{h; _The kobold hits you with a +0 dagger.{h§≈ _The kobold hits you with a +0 dagger.  You barely miss the kobold. {h The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded.{hUK17----{h!3.0{h6  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage. The kobold hits you with a +0 dagger.{h §.  You barely miss the kobold.The kobold is severely wounded.{h" J6----{hR !4.1{h {h ; _The kobold hits you with a +0 dagger.{h §§≈§§≈§You barely miss the kobold.The kobold is severely wounded.{h| B-5.2{h {h>   You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.{h8lThe kobold is severely wounded. _The kobold hits you with a +0 dagger.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.  You hit the kobold. You burn the kobold.{h=$)§§§{hM'&93{hz' 6.3{h-{h/ {h$0<_You kill the kobold!{h4{h{h;H _No target in view!{hfJ {h&L 3{hQ {hS  {he M_4====== _Magic restored.7={hi ,{hk {ho ,{hq {hv T======{hx {h ~ t8=={he {hF ,{h {h؊ ,{hq {hj ,{hT {hJ 19=={h X{h ,{h {h ,{h {h~ 20=={h ,{h {h ,{hR {h ,{hٵ {h {h h1=={h {h {hF {hf {h ,{h {hS ,{h {h {hF h2=={h {h& ,{hX {h} ,{h {h' =3=4=={hK X{h ,{h {h ~5=={h {h ,{hf {h  ,{h= {he ,{h {h ~6=={h! {h$( 1 _HP restored.{h` M#.# #....#######..##....+###...........#.(............#.......... ####@####### -76.3 (40.0)## #....# .###########>.......... # .......§......#....###.# ...#≈≈§.≈≈§..§.≈....#####§§≈§§≈§§≈≈-7.3 (41 _Found 3 stones.  Things that are here: _a +0 dagger; a +0 club; a goblin corpse{h {hs {h{hpH _No target in view!{h4{h{huH _No target in view!{hX {hWY {hx\ {h c {hf {hng $ _{h+l ,{ho ,{hKq {hy v #.#..#.. #.#..#.#  #.#..#.#  #.#....###### #..#{hz R #..+.####..#...(...@........#9.3 (2.0) {h>z .#####..........#  {hlz ####)####### #.## #..........# ... {hz ....###########>.......... #........§......#....###.# ...{hz   §≈≈.≈§§≈§§≈≈§§≈.#....# #..{hz   ≈≈...≈≈§.§.§§≈§.#....###. ####..{h{   ≈.....§....§≈............ #..#.. {h;{ {h{ {h {h j _Key pressed, stopping explore.{h {h {hv H _No target in view!{hNw4{h~{hH _No target in view!{h=4{hD{hFH _No target in view!{h4{h{hNH _No target in view!{h3{h2{h{h1{hV= _{hV {h,{h{hu{h,{hl{h!{h%,{hw'{h<+{h /,{h0{hp3{h: ##......# ......... #.......# ........# ####.....J.# #..##  #.#..##  #.#..#@#  #.#..#.# #.#....######  #...........# {h;#...........+ .####...........#J   endoplasm (asleep) ...(............# .#####..........# ####)#######{h$>,84.3 (5{hD;J.J{hVE+5.3 (6{h)K{h N] _An endoplasm comes into view.{h> %##.### ####...###  ........# ####....J..#  #..#.# #.#..#.@.....#{h? #.#..#.########.#..#.# #.#....#######...........# #...........+ .####...........#{h? ...(............#.#####..........#{h{J {hES ,.J{hS +6.3 (1{h!Z {h)] ^ _The endoplasm jiggles.{h !####.### ###......#. ###.# ..# ####.# #..#...J...# #.#..#.# #.#..#.# #.#..#.# #.#....#......#...........+ .####.........(....... {hv i  The endoplasm freezes you.{h T5-7{hE {hý % _You are frozen.{h`(6==8.4 (1.1 _You completely miss the endoplasm. The endoplasm barely misses you.{h  You hit the endoplasm. You burn the endoplasm.  The endoplasm is heavily wounded.{h(9.5{h{hW _The endoplasm closely misses you.{h {h8 You barely miss the endoplasm.The endoplasm is heavily wounded.{h)90.6{hå{hFV _The endoplasm barely misses you.{h  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.{hu (1.7{h {h  {hn H_The endoplasm barely misses you.{h hit the endoplasm but do no damage.barely miss the endoplasm.  The endoplasm freezes you.1-----2.8{h {h< % _You are frozen.{hS  You hit the endoplasm. You burn the endoplasm.{h:1.{h{hfbeldur the Firebug####.###Mountain Dwarf of Ignis *****.###......###Health: 21/26 ===================-----..........Magic: 4/4========================###.......#AC: 5Str: 16.........#EV: 10Int: 14####.......#SH: 0Dex: 5#..#.......#XL:  2 Next: 100% Place: Dungeon:1#.#..#..@....#Noise: =--------  Time: 893.9 (1.1)#.#..#.#######{hHa) -1 hand axe (flame)#.#..#.#Nothing quivered#.#....#######...........##...........+.####...........#...(............#.#####..........# _The endoplasm barely misses you.You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  You hit the endoplasm. You burn the endoplasm.{h _You kill the endoplasm!You have reached level 3!{h/  --more--{h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {hI L5/315/563 0% {hN {hP S _You feel clever. x2{h4{h{hwF _Unknown command.{hb& 4{h, {hC.  {h. :_No target in view!{h/  _No target in view!{h _No target in view!{h _6={hn{h7={h B{hT!,{h)"{h%{hJ%{h%{h )a8={hj){h,,{h,{h3.,{h.{h0{h0{hA2{h4~9=={hi5{h7,{h8{h!;,{h_<{hR>,{h?{hDA{hAi30=={hmB{hD,{hiE{hG,{hH{hM,{hN{hP{hQh1=={hXR{hV{hY,{h$[{h1]{h(`,{h`{hb{h#e,{he{hg{hi{h?j9={hj{h+n{hp,{hq{hs{hu{hu{hv{h`{{h}{h~{h~{h{h),{h{h{h,{h-{hA{h,{h{h{hԔ{h{h{h{h,{h{h5{h{h{h_{h{h . .# ... ### ..{h> #.##.#... #@.....#-929.9 (36.0) #.##).... #.# ##. ####.#### #####......###{h֩e... +...............##...####.......#####................###.#.####.{h{hG-30.9 (37{h{h$ _Found a sling.{h7 _No target in view!{hc 4{hc {ht H _No target in view!{h=3{h{h{h{hP _{h .#.. ###.. b.. .##.## .#... ### ... .##.##.#...# #..@...# #.##)..#.# ####.######.###  # #####......###  ... +............... b   bat (asleep)##...####......  .........{hW#  ##.#.####.{h11.9 (1.0){hG{hJ{h~_.bb{h+2.9 (2{h/{hV _A bat comes into view.{h T### #.# ... ####.. ... ##.##.## ..#...# ####.b...# #.##@#...##......# #.##)......  #.######.## ####.### # # ######## ... +........ ##...######### .........{heU{hnV{h\X.b=3.9 (1{hA`{hcI _The bat misses you.{h:Q### #.# ... ###.. ... .#####.##.## .......#...# ####.@b..# #.##.#...##......#.# #.##)...... #.######.#{hY## ####.### .#  ######## # .. +........ #...#########{hı{hl{h*.b{h^&4{hҿ{hT _The bat completely misses you.{h=V ### #.# ## ... .### #.. ...  .#####.##.##  .......#...#   ####.....#  #.##.#@..#  #......#b#  #.##)...... #.######.### ####.### .#  #####......### #  . +.........  .#########  ........#  {h@Lb.5{h.IS _The bat hits you but does no damage. x2{h* {h {h^ {h &.b{h\ -7.0 (1.1{hd {h { _You miss the bat. The bat misses you.{h9  You hit the bat. You burn the bat.  The bat is severely wounded.8.1{h3{h= _The bat hits you but does no damage. x2{h  You miss the bat.The bat is severely wounded.{h ..b{h(9.2{h {h n _The bat barely misses you. The bat misses you.{h[{h9\###.# ##... .####.. ... {h\.#####.##.##......#... ####..#.##.##.....@#.###).b....##.######.#######.### .# #####......### {h]. +......... ..#########.... #.####{hYg{hg&400{h^o{hq _The bat closely misses you. The bat barely misses you.{h_  You closely miss the bat.The bat is severely wounded.b.1.3 (1.1{hr _The bat completely misses you. The bat barely misses you.{hj G  You hit the bat. You burn the bat.{h7s l†{hv %1{hMv 2.4{h{ {hH~ G _You kill the bat!{hE 4{hRI {hJ H _No target in view!{hHJ{hHH _No target in view!{h{h{hj{hh{h{hһ$ _{hɿ,{h{h {h*{hd{h,{hG{h{h{h{h{hb{h{hI{hz{h{h,{h{hnX{hT{hd,{hM{hy{hg    {h ###   ####.####  (.......####  #.......# .#####.##@##.# -{h50.4 (8.0.......#...#.#  ####.....#.#   #.##.#...#.#  #......#.#.#  #.##)†.....#  #.######.###{h5  ####.### #.#  #####.# {hu{hE-1.4 (9{hV {h % _Found 5 stones.{h93{h3{h<{hy?H _No target in view!{h)4{h.{h5H _No target in view!{hY!  _No target in view!{h 4{h {h H _No target in view!{h<{hR,{hUP _{hC{h{h,{hz{h{hZ,{hT{h{hO   You see here 5 stones. _{ha{h&]{h# ### ###  #@#####.####  #..(.......####  {h#.#####.......#  #.#####.##.##.# #.......#...#.# #######.....#.#{h} #.##.#...#.# #......#.#.# {hY#.##)†.....#{h?%061.4 (10.0){h%{h%%2.4 (11{h*{hN,d _m - a scroll labelled OTZETW BEUMNIV{h. 4{h{h {h=:_No target in view!{hu{h{h{hH _No target in view!{hŽ4{h@{hH _No target in view!{hґ {hI {h {hږ {h {ho : _{hS {hM ,{hX {h L  You see here 5 stones. _{hG ,{h {h ### ####.#####.#####..(.......#####.#####@......# 8.4 (6.0)#.#####.##.##.# #.......#...#.# #######.....#.##.##.##......#.#.##.##)†.....##.######.#######.### #.# _Key pressed, stopping explore.{hG ^ _No target in view!{hʴ 4{h2 {hF H _No target in view!{hnS{hS{hY{h[H _No target in view!{hq{h r{h0w{hyH _No target in view!{hL3{hN{hQ{h[f _{h{_B{hvb{hIe,{hg{h)i{hk,{hm{hn{hp{hp{hr{hwB{hx{hz{ho},{h~{h&{h{h{hǃ{h{h,{h{h{hO,{h̍{h+{h{h{hH{h{h,{hO{hT{h{h${h{h{h{hܚ{h7{h`{hb{h{hŝ{h~{h{h{h{hP{ha{h{h{h]$ {h_You open the door.{hh{h{h4{h%  {hThere is an open door here.{h85 _{h{h{hˮ,{ho{hDz{hN,{h{hl{hVA #######... #.##.#. #......######.##)†.{h˽#...##.##### #...# ####.####..#####......###g.........'.............{hJ #####.......###.....................#.######.#.####.......# {h0#.#.#..#.......# #.#.#..#.......# ..#.#..#.#######g   hobgoblin (asleep){hɾ ###.#..#.# #.#....###### #...........#{h(~ 89.4 (21.0)  A hobgoblin comes into view.{hUe.gg{h6==90.4 (22{he{h+ _The hobgoblin shouts!{h! #.......########. #.##.# #.... ##### #.##)†{ho #...# #.#### #...# ####.### #######...#####......##..g....@...'......#######...####.## ..............#.######.#.####.#{hD #.#.#..#.# #.#.#..#.......# ..#.#..#.##########.#..#.# #.#....######{h{hʠ|.g--1.4 (1.0){he{hۨ{hbj d #. #{h k 2 #.##. # ##### #.##) #...# #. #...# ####.###.#...#####.......g.'.#...####. ...# .######.#.#{hk J.# #.#.#..#.# #.#.#..#.# ..#.#..#.# ###.#..#.#  #.#....######{hs {hu >.g{hu A--2{hz {h| {ho  # # #.## # ##### #.## #...# #. #...# ####.{h+p @.#...#####.......g@.....'.#...####. ...{hap  .######.#.####. #.#.#..#.{h{p 7 #.#.#..#.{hp 8 ..#.#..#. {hp n ###.#..#.#  #.#....######{hp {h]y {hy '=3{hy} {h @ _The hobgoblin hits you but does no damage.{hPOq0-4.5 (1.1{hT{hVm _You closely miss the hobgoblin. The hobgoblin hits you.{hhS  You hit the hobgoblin. You burn the hobgoblin.{h;ri.{h)wJ-55.6{h|{h7 _You kill the hobgoblin!{h{hD{hIE{h+J{hRH _No target in view!{hV 4{h/Y {h*\  {h\ {h] :_No target in view!{h {hj {h {h {he R1= _{h ,{h ,{hA {h{ {hk {h {h9 {h 2={hL {h {h ,{h< {hD {hk ,{h1 {h9 {h` ,{h {hj {hQ. ###### ##### ###....# #...# .......# #...# ##########....#######...# .......##...............'.. .......# #.....##### .......# #$@......- .......# #.####.######.#.### .......# #. .# #.#.# .......# #. .. #.#.# .......#.. ... ..#.# #.######h. #.. ###.#h   jackal (wandering) #.#... ... #.#.. #.######. ... #.... #........ #.... 1003.6 (8.0)  A jackal comes into view.{h0 [40m{h2 Th.h{h2 +{h3 5===4.6 (9{hG9 {h; 8 _The jackal barks! You hear a bark!{h<+ q###### ########....# #...# .......# #...# ######### ##....#######...## #.......# #...............'. #.# #.....#######...## #{h+ ~.# #$.................# #@####.######.#.##.# #.# .# #.#.#. †.# #h# .. #.#.#.# ... ... ..#.# .#.###### ... #.. ###.# .#.# ... ... #.# .#.######. ..... #. {h`, .#...........# # .#.####{h. {hK h.---5.6 (1{h O  You slash the jackal! You burn the jackal.{huj.{hb_8=--6.7 (1.1{h^{hJ _You kill the jackal!{h4{hݕ{hٗH _No target in view!{h[4{hRb{hdH _No target in view!{h{hH{h{h{h){hv$ _{hBB{h{h0 _You now have 86 gold pieces (gained 14).{hn{h8,{hf{h{h,{h{h{hQ.......# #...#{h#########....#######...##.......# # #...............'#.......# #. #.....#######...#.......# #.####................ ..# #..>.#.####.######.#.#{hd5.# #....#.# .# #.#. .†.###....#.### .. #.#.# #.#......@...# ... ..#.-{h12.7 (6.0 {h#.#.######..........# #.. ###.# ..#.# #..........# ... #.##.######..........# #. .{hc 1.#.................# #. ..........##.####.### .####. ..#.......##. #.#...(### #.# .#######.####{h^ F ##{h{hE-3.7 (7{hKQ _Found a stone staircase leading down.{hU  _No target in view!{h 4{h {hV H _No target in view!{h}4{h0{hmH _No target in view!{h$J{hH _No target in view!{h3{h{h{hh {h ###....# #... .......# #... # ######### ##....#######... # #.# # #............... # #.# #h #.....####### ###.# #.####............... ..# #..>.#.####.######.#. ##.# #....#.# .# #.#. ..†.###...@#.### .. #.#. ##........#....# ... ..#. ##.#.######.# #.. ###..#.# #.# ... # #..#.######.# # #..#...........# #. h   jackal (wandering) #....##.{h<####.### .####. #..#.......##. #.# ...(.. #.##.......## #.#.#####{hQ0{hs +4.7 (1{h&{h@)Y _A jackal comes into view.{h ###### ### ###....# # .......# # +# ######### ##....####### .# #.# # #........... .# #.# #h #.....####### .###.# #.####............. ...# #..>.#.####.######.# .##.# #..@.#.# .# #.# ...†.###....#.### .. #.# .##........#..# ... ..# .##.#.######.# #.. ### ....#.# #.# ... # ##..#.######.# #  #..#.................# #  #..........##[{h%939;49m.####.### .####  #..#.##. #.# ...(.{hwJ.h{h&5{h#{h${h i ###### ##{h ## ###....# # #. .......# # #+# ######### #. ##....####### #.# #.# #. #........... #.# #{h^ .# #. #.....####### #.###.# #h####............. ...{h .# #.@>.#.####.######. #.##.# #....#.# .# #. ....†.###....#.### .. #. #.##........#...# ... .. #.##.#.######.# #.. # #....#.# #.# ... ###..#.######{hb .#  #..#.................#  #...##.####.### .###{hW 90{h 9-=6{h0 {h j _The jackal closely misses you. The jackal bites you.{h {h8 b27----7.8 (1.1{h {hl p _You hit the jackal but do no damage. The jackal bites you.{hQE  You closely miss the jackal. The jackal closely misses you.4-----8.9 _The jackal bites you.{h{hoj22---20.0{h{hp _You hit the jackal but do no damage. The jackal bites you.{hM  You hit the jackal. You burn the jackal.{h 4.{hS1{h `23-121.1{h.` _You kill the jackal!{h 4{h {hX H _No target in view!{h 4{h {h H _No target in view!{h} 3{hR~ {hɀ {hn f _{h {hՆ ,{he {hۉ a4={h {h& ,{h {h̏ ,{hb {hْ ,{h= {hf ~5=={h, {h> ,{hܘ {hd ,{h {hz ,{hc {hʡ {hL h6=={h {ho ,{h {h ,{hĪ {hǬ ,{h {h2 97{h 2={h {h ,{h8 {h {h D8={h {h ,{h] {h ,{h {h> ,{h {h {h< a9=={h {hw ,{h3 {h ,{h {h ,{h {h 30==1=={hB {hc ,{h' {h {hN ,{h {h {h ,{h_ {h {h' {h 2={h {hF {h ,{h< {hH{h,{hQ{h{h,{hp{h{h,{hC{h {h, ,{h {h{hB{h{h,{hp{h{h,{hw{hg!{hf(n{h*B{h,{hm3###### ##### #######....# #...# #..........# #...# ### #{h3### #.#####....#######...#####. ...# #.# #.........' ...# #.# #.....#######...####.. {h<4 ...# #.####.............# #..>.#.####@######...- ...# #....#.# #.# #.#.#..#..{h4###....#.####.. #.#.#..#.. .....##... ..#.#..#.## ####..........###... ###.#..#.# {h 5X #..........# .... #.#....## r   rat (asleep)#..........# ....# #........ ........# ..r.# #........ ....##.####.### .####........{h`A69.1 (48.0)rr.-70.1 (49{hJl _A rat comes into view.{hr###### ############.............### #### #.#####....#######...#####.. ...# #.# #...............'.....# #.....#######...####.####.....................>.#.####.######.#.####....#.# #@# #.#.#..####.....#..........##........## ####....####   ....# #.#....## ###r.# #........ .....##.####.#### #.# ..(.{h7s{hxor.1.1 (1.0) {h|{h}{h3#######....# #...# ##..........# #...# #### ### #.#####....#######...#####... ..# #.# #...............'.....# #.# #.....#######...##### #.####....................# #..>.#.####.######.#.##### #....#.# #.######.#.#..#.###....#.####.@...##.#.#..#.#..........##........#.#..#.### ###.###....####.#..#.#  #.# #..r.# #.#....### ###.# #....# #......... ....# #....# #.##.####.### #....####.##. #.# .......(..## #.#[37{hГ9m .#####{h8{h>r.{hK&2{h{hL{hT ......### ### #.#####....#######...#####... ..# #.# #...............'.......#######...#######....................>.#.####.######.#.####{h{..#.# #.######.#.#..####.....##.#.............#### ###.r..###   #....# #.#....### ##........ ...##.####.#### #.# .......(. #....##### ####  ####)####{h29--=3 _The rat bites you.{h G  You hit the rat. You burn the rat.{h j.{h 544.2 (1.1{h {h3 G _You kill the rat!{h8 4{h: {h: H _No target in view!{h 4{hE ^ _No target in view!{hyI{h{hw$ _{hi!{h",{h${h&m30=-{h'{h),{h){hl+{h+{hO,{h/,{h50{h291{h3E=={h3{hx:{h==B{h>{hA,{hB{h,D{hF,{hG{hI{hf={hdg,{hi{hkB{h5m{hro,{hp{hx{hx,{h,y{hz{hh{hG,{h{hK{hk,{h#{h{h,{h{h{h,{h0{h7{hN,{h{h{h,{h#{h{h,{h{h{h,{hq{h={h),{ho{h{hη,{hP{hP{h,{h{hH{h/,{h{h{hk{h{h{hG{h,{hx{h/{h,{h{h<{h,{hF{h{h,{h({hb{h,{hf{h{h,{h9{h{h,{h{h{h,{hA{h{hZ,{h{h{h,{hG{hX{h&,{h   You see here a ball python skeleton. _{h] {h, {h,{h{h!{h,{hn{h{h,{h1{h{h,{h {h!"{h#,{h${h&{h(,{he){h+7 _You open the door.{h.3{h/{h3@  There is an open door here.{h5{hr5 _{h5{h7{h9,{h:{hQ`{hV{hW,{hYX{h\{h^,{h `{hxd{hf,{hg{hj{hl,{hm{hu{hw,{hx{h2}@  There is an open door here.{h~{h8 _{h{h{h',{h{hk{h,{h'{ho{h,{hœ{h{hB{h{ha,{h{h{h,{h{hQ{h@,{h{h2{h&,{ht{h{h,{hc{h{h5,{h{h{h,{h8{h{h,{h{h{h,{hj{ht{h,{hP{h:{h(,{h{h{h,{hM{h{h7,{h{h{h.,{h{h{h<,{h{h{h,{hw{h{h,{h{hy{hC,{h,{h,{h{h{h,{h{hY{h,{hT{h {hQ ,{hL {h{h8,{h{hD{h,{h{h6{h,{h*{hk"{h#,{h!${h){h+,{h,{h^3{h5,{h<,{h>,{h>{hD{h*G,{h1H{hRN{hP,{h)R{hV{h"Y,{hTZ{h^{h3a,{ha{hg{h k,{hl{hq{ht,{hwv{h{{h},{hi{h{h,{h{hK{hˍ,{h{h{h,{h{hݝ{h,{h{h8{h{h{h{h,{hl {h {h{h4,{h{h....(..# ..#####..........# {hc### ####)####### #..........# ...# #######>.......... #..# {h`......#....###.# ...# ≈.≈≈≈≈≈.#....# #.# #..# {h§..≈§§..#....###.# ####..# {h §..§§§§.........@# #..#..# -197.2 (123.0) §≈≈§§........########.#..# §§§§.....####### #....#..# {hs§≈§..###.##....# §.....#............# ......#÷..####.###.......#)..........#.# #####.)##)#..#......#.# #..#{h ÷÷#.........##.# #..#{h{h1-{hV#{h+ _Key pressed, stopping explore.{h1{h3H _No target in view!{h4{h{hQH _No target in view!{h`` {h` {hef {hBh H _No target in view!{h/ {h {h ^ _No target in view!{h'!3{h!{h${h~'{h'$ _{h*+,{h,,{h=-{h.{h0,{hz1{h3{h4,{h5{h&7{h9,{h9{hM<{h=,{h>{hA{h C,{hnC{hD{hF,{hQF{hG{hH,{h I{hK{h.M{hM{hM{hN{hVP{hP{hP{hQ{hS{h...43.5 (9.0)#......§.§§...............# .##.#.≈§≈§≈.§§≈≈≈.§≈≈≈≈.≈≈≈≈≈.#.. ....#..≈≈§..§§≈§...≈≈≈.§.≈§§..# .#..#.§.§...§.§.....≈..§.§§§§ .#..#....≈≈§≈≈§......§§≈≈§§......≈≈≈§+{h .§.<....§≈§§.....##...#.....≈..§§§§.§§..§........##.....≈≈≈≈§§§§≈§≈§....#-{ho3-{h,-{h -{h ,-{h!-{h(-{h,-{h-{h-{h,-{h-{h-{h,-{h-{h,-{hd-{h|-{hr,-{h-{h-{h,-{h2-{h-{h,-{h-{hT-{h,-{hF -{h -{hD,-{h-{h-{hK,-{h-{h;-{hY,-{h-{h}'...## #.#....###### ...# #....# #...........######## #....# #...........+. #.#####....####...........####### #.#..........(............# #.#.###....#####..........#.##### #.#.# ###### ####)#######.##### -{h=(n#.#.## #..........#.. #....###@...........####56.5 (13.0) §§§...§§....§.§..#....###.#.... ≈§§§.§§§§≈§≈≈§§§.#....# #.#.#### §§≈..§§≈≈.§§≈§≈..#....###.#.#### .≈.....≈..§§.§.§..........#.#..# ≈.......≈§§≈≈.........########.#<....≈≈≈......####### #....#.-{h(.....≈.............###.## ≈≈≈≈.≈≈§≈≈.....#.............-{h;)-{h/-{h1c _There is a stone staircase leading down here..{hx4.{h.{hN......≈.§≈≈≈≈...≈≈§§..≈..≈≈§§§§§§.{h987.0) _.{h.{h:_g    .{h!`a            #### 2   #@..#   #.........#   #...#.#####   #......   #.. ..#   #.....# .{h`  #. ...#   #  .{ha.{hf.{h-8.3 (1.8.{h;.{h} _You climb downwards. _There is a stone staircase leading up here..{h_ 4.{hd .{hLe H _No target in view!.{hsI.{hRu.{hw.{h|P _.{h~,.{hI.{h.{h,.{h.{h.{h,.{ht.{h.{h.{h/.{h.{h.{h|.{h֑.{h.{h.{h,.{hT.{hq.{hÚ,.{h".{h~.{h<,.{h.{h#.{h,.{h(.{h.{h,.{h.{hk.{h},.{h.{h[.{hw,.{h.{h&.{hE,.{hҳ.{h.{h,.{ha.{h.{hi,.{h.{h.{h} ..?S #. .# .....#.##?## ........... # .....#....## .# ...........#..# ........... .{h#.#....#.#.# #...@......# ####.#.#...# #.# # . #.#####.# #.......  ##############.S   ball python (constriction, asleep)  #..............  ######.######.# ##.##<..#.#.{h 76.3 (18.0)  A ball python comes into view.Found a scroll labelled LONYBUAMALI..{h .  The ball python hisses angrily.7.3 (19.{h8 _The ball python moves out of view./{h/{hU /{h&/{hg(H _No target in view!/{hr _No target in view!/{h /{hy /{h` /{h H _No target in view!/{h _/{hc  .. #. .# ..?..#. .# ....S#.##?## ........... # .....#....## .# .....#..##...............#.#..@.#.#.# #..........# ####.#.#...#  #.#.# ...##.#####.#.# ... #.......#.# ##S   ball python (constriction)##############.#.##..............#.#######.######.#/{h ,0.0)/{h /{h N.S/{hb 28.3 (1 _/{h /{h] . #. .# . .. #. .# ..?..#. . .....#.##?###  ............ # .....#S...## .##..##.......@........#.##.#....#.#.# #..........#####.#.# #.#.# ...# #.#####.#.# ... #.......#.# ## ##############.#.#..............#.#/{ha /{hg F.S/{hh &9/{hr /{hu 0{h0{h96=80.4 (1.10{hF0{h _You barely miss the ball python. The ball python barely misses you.0{hFW  You hit the ball python. You burn the ball python.0{hm1.0{h*1211.50{h0{hO _You kill the ball python!0{h|^ 40{hi 0{h} H _No target in view!0{hp 30{hq 0{hu 0{h~  ## .. #. .# .... #. .# ..?..#. .# .....#.##?### ............ # .....#....## .# .#..## ................#.##.#....#.#.###..........#####.#.#...# #.#.#B...# B   giant cockroach (asleep)#.#####.#.# .... 0{h #.......#.# .%################.#.#0{h | 0.0  A giant cockroach comes into view.0{h\ 0{h n....#0{hk 3-2.5 (10{hi ;%0{h U _Found a scarab talisman. The giant cockroach moves out of view.1{hPr%-1{h%W1{hZH _No target in view!1{h;1{hy<1{hbE;%1{hHH _No target in view!1{h, 1{h- 1{h4 9%1{h+; H _No target in view!1{hcX%1{hu^ _No target in view!1{h6I1{hg1{h ### .. #. ..# .... #. #.# ..?..#. #.# .....#.##?###.# ..............# .....#...@## .# .#..## ................ #.##.#....#.#.##.......B#####.#.#...# B   giant cockroach #.#.#....##.#####.#.# .... #.......#.# .%##1{h 0B.%3.5 (1 _%2{hE,###2{h˲w... #. ..# .... #. #.# ..?..#. #.# .....#.##?###.#..............# .....#....## .# ..........@#..#.2{h L.........#.##.#....#B#.#### #..........#2{hA####.#.#...# #.#.#.2{hM#.#####.#.#!....#.......#.#..%## #############.#.#2{h2{hbB..%2{h&42{h % _Found a lumpy pink potion.2{h` 1  You hit the giant cockroach. You burn the giant cockroach. †r   rat (wandering)rYou kill the giant cockroach!3=5.6 (1.1% _A rat comes into view.2{hk###... #. ...... #. #?..#....#.##?###.#.........##....## .#......#..####.......#.##.#....#.#.#### #..........# ###.#.#... 2{h7.##.#####.#.#!....?......#.#r.%##.! #############.#.#...# .. .............2{h  Found a scroll labelled DUQALO MEDGH and a cyan potion.2{h ]rr.2{h!!4=602{h(9%2{hj,- _The rat squeaks loudly. 2{h,n_You see here a giant cockroach corpse.4{h ### ... #. ..# .... #. #.# ..?..#. #.# .....#.##?###.#  ..............#  .....#....## .#  ...........#..####  ..........@.......  #.##.#....#.#.####  #..........#  ####.#.#...#  #.#.#....#  #.#.#r....?  #.#..%##.! #.#...# .. 4{h] ### ... #. ..# .... #. #.# ..?..#. #.# .....#.##?###.#  ..............#  .....#....## .#  ...........#..####  ..........@.......  #.##.#....#.#.####  #..........#  ####.#.#...# #.#.#....# #.#.#r....? 4{h]V  #.#..%##.!#.#...# ..4{he:%4{he4{hl9%4{h+oZ _A rat is nearby!4{hG... #. ..# .... #. #.# .#..?..#. #.# .#4{h:%9{h#H _No target in view!9{h{7 39{h9 9{h.@ 9{h)D : _9{hH B9{hI ,9{hZK 9{hN 9{hN ;-----9{hO 9{hR ,9{h S 9{hT ,9{hhV 9{hY ,9{hZ 9{h] ,9{h_ 9{h b ,9{h(c 9{hVf ,9{hg 9{hj 9{hk Q4=====9{hjl 9{hp ,9{h4q 9{hs ,9{ht 9{hcv ,9{hFw 9{hx 9{hCy ======9{hz 9{h;~ 9{h~ 9{hu 9{hۂ ,9{h̃ 9{h@ ,9{h 9{h| ,9{hR 9{h ,9{h% 9{h ,9{h 9{h5 e5=====9{h 9{h 4 _Magic restored.9{h5 39{h 9{hI ,9{h 9{hܪ r _h - 2 lumpy pink potions (gained 1)9{h 39{h 9{h 9{hε S=====9{h 9{hu 9{hh ,9{h 9{h 9{h ,9{h 9{h 9{hH ,9{h 9{hI |..............# .....#....##..# ...........#..##### ..........†........ #.##.#....#.#.#### #..........###### ####.#.#...##...  #.#.#†...#.###.### #.#####.#.#.....@.......----.......#.#..%##.!...### #######.#.#...##..#### ........#.#.†.## .######.# #...#.... .##<..#.# #...#.###. ........# #...#. ## ..#.##### #...#. ...... .....9{hf 61.6 (29.0)%----2.6 (309{h ;%9{hc b _d - a scroll labelled DUQALO MEDGH9{h 8%9{h 9{h ;%9{hx H _No target in view!:{h\X%:{hpb;%:{heH _No target in view!:{hG3:{h:{hc:{h؎:{hs: _:{h#....##..# .....#..#####†........ .##.#....#.#.#### ..  #..........###### .#:{h1####.#.#...##... .. #.#.#†...#.###.###. .#####.#.#.............. .......#.#..%##.@...### #####.#.#...##..#### .......#.#.†.##..# ######.# #...#.... ##<..#.# #...#.###. .......# #...#. ## .#.##### #...#.... ......:{h .###:{h~K%3.6 (1.0):{hc+4.6 (2:{h:%:{hQ _l - a cyan potion:{h4%:{ht:{h=:{hH _No target in view!:{h:{h|:{h:{h:{h:{h: _:{hJ:{h,:{hB:{h:{h^,:{hi:{hw:{h,:{h:{hu:{h,:{h:{h:{h,:{h:{h :{h,:{h:{hk  You see here a giant cockroach corpse.:{h :{h  _:{hX:{hQ:{h,:{h:{h(:{h:{hp:{h7:{h:{hx",:{h ':{h*,:{h+:{h0 _m - 2 scrolls labelled OTZETW BEUMNIV (gained 1):{h323:{hH3:{hN6:{h8,:{h9:{hS<:{hM:{hN:{h|Q,:{hDR:{hxS:{hT,:{h2U:{h \        #########   #.....#.####:{h\6  #.....#....#  #.....#.##.# .#  #..@..#.##.# .#  #.....#.##.###.#  #..............#  #.....#....##..#:{h]R  #...........#..#####  #..........†........  :{hj]{ ##.##.#....#.#.####   #. #..........#####   #. ####.#.#...##... :{h:d783.6 (19.0):{hd%4.6 (20:{hMi:{hka _n - a scroll labelled LONYBUAMALI:{hYo 4:{hzt :{h w H _No target in view!:{haO u _:{hS B:{hqT :{hwZ X:{h [ :{ha[ :{h\ :{h] :{hw_ :{h_ :{h` :{hdb :{hRd :{he :{h|e :{hf :{hh ,:{hi :{hBj :{hn X:{ho ,:{hkp :{hq :{h9s :{h{s :{hs :{h*u :{hv :{hv :{h4w :{hx :{hrz :{hz :{hS{ :{h ~ :{h| ,:{h :{hQ :{h :{h6 :{ht :{h :{h :{h :{h5 :{hP :{h :{h :{h^ :{h" :{h :{hЋ :{h% :{h :{h :{hޏ :{h, :{h; :{hi :{h :{h :{h" :{h ,:{h& :{hj :{h :{h :{hZ :{h :{h X:{h :{h :{hy :{hå :{h :{h :{hi :{hک :{h7 :{h' :{hi :{h :{h' :{h :{ho :{hݯ ,:{h :{h ,:{h6 :{h :{h' ,:{h :{h :{hi L#.#### #.######## #....# #........#.#### #.##.# #.######.#....# # #.##.# #.# #.#....#.# :{h #.##.###.# #.#....... .........# #.#..... #....##..# #.#g.. ......#..######.#.#.#..# .....†..........@....... #....#.#.######......... .........########.#.#..# ##.#.#...##... ...... #  #.#.#†...#.###.###.#.# :{h ##.#.#..............# #g   goblin (asleep) ...#.#..%##.....### # ##.#.#...##..#### ...#.#.†.##..#:{h 516.6 (32  A goblin comes into view. It is wielding a +0 dagger.:{h r.gg%:{h K====7.6 (33:{h :%:{h ( _The goblin shouts!:{hj Q  #........#.####  #.######.#....# #  #.# #.#....#.# .# #.#....... .........# #.#.....  #.#... ######.#g#.#..# †..........@....... ######......... ###.#.#..#  ...... #  #.#.#†##.#.# .# # % # †:{hH   #........#.####  #.######.#....# #  #.# #.#....#.# .# #.#....... .........# #.#.....  #.#... ######.#g#.#..# †..........@....... :{h######......... ###.#.#..#  ...... #  #.#.#†##.#.#.# # % #†:{hW%:{h :{h. _A goblin is nearby!You hit the goblin. You burn the goblin.:{h:"k)%:{h$m3=---8.7 (1.1) :{hs+:%:{h-J _You kill the goblin!;{hkq%---;{h:%;{hH _No target in view!;{hs4;{h@;{hH _No target in view!;{h3;{h;{h;{h;{h\$ _;{h#,;{h$,;{hO%;{h&;{hh(;{h(;{h*,;{h/;{hP2,;{hW3;{hz4;{h5,;{h[6;{hs7;{hR9;{h9;{h:;{h:?;{hB,;{hB;{hYE;{hG,;{hKI;{hK;{hjM,;{hN;{hP;{hR,;{h&S;{hT;{hU,;{hPV;{h-Y;{hA`%#..# #.#.......# .#..######.#)#.#..##### †...................... .######............ ....########.#.#..#### ;{h`#...##............# †...#.###.###.#.## #..............#.# #..%##.....#####@# -##..#### #.# #.†.##..# ... ...#.... ..##;{haJ# #...#.###. .#....#. ## ..#. b   bat (asleep) #...#. .# #. ...... b( .. ;{hcx 29.7 (11.0)  A bat comes into view.;{htd;{hd;{hi|%bb.;{hiG-30.7 (12;{h n;{hCpv _Found 6 poisoned darts. _You see here a scroll of amnesia.;{h.#..######.#)#.#..##### †...................... #.#.######............ ...##.#.#..#### #...##............# †...#.###.###.#.#..............#.# %##.....#####?.##..#### † #............#.... .....####...####.###b#. .# ##... #.# ;{hJ...... ..( .l   frilled lizard (asleep) l# #;{h|;{h ;{h;{h %b.ll.  A frilled lizard comes into view.;{h@8=1.0) ;{h7%;{hEP _The bat barely misses you.;{h  You closely miss the bat. The bat hits you but does no damage.;{h ;{h t%b.l.;{h, -2.8 (1.1;{h. ;{h Q _The bat closely misses you.;{hp †...................... .#.#.######...... .....########.#.#..#### .;{h #...##............# .#†...#.###.###.#.## .#..............#.# .#..%##.....#####?# .#...##..#### ###.###... .#.†.##..# #b@........  #...#...........####...# ;{hD  #...#.###.###.#.# .#  #...#. ##...#.#  #...#. #l# #.#  ...... ..( ...;{h  #.# #... #..;{h ;{h ;{h ;{h; Q%l.;{h ,30;{h 9%;{h T _The bat completely misses you.<{h  You hit the bat. You burn the bat.  The bat is severely wounded.<{h}%.bl. <{hG-4.9 (1.1<{h<{h: _The bat hits you but does no damage.<{hf  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<{hoM  Flames lash the bat.%*l   frilled lizard<{h V  You kill the bat!<{hW %  <{h @You hear an angry hiss. You hear a loud squeak. You hear a bark!<{h 4l†.h   jackall   frilled lizardh<{h }3----------5====<{h$ %50<{h <{hx Y _A jackal comes into view.={hF`† ...... ..#### ={hF..# †.## .#%?# ###.###... † #.@........  ......l†####...#  #.###.#.# .#  ={hG ##...#.#   #.# #.#   ..( ... #.# #.. .. #h.={h7G!={hN† ...... ..#### ..# †.## .#%?# ###.###... † #.@........  ......l†####...#  #.###.#.# .#   ##...#.#   #.# #.#   ..( ... #.# #.. .. #h. ={h*V%={h7%={h9N _There are monsters nearby!={h={h   ={h Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.={hJiD  Flames lash the frilled lizard.={hm_%*={h;,={h=a  You kill the frilled lizard!={h>={hj>>{hh†Sr .hS   ball python (constriction).r   rat>{h3/331--------------------76>{hE 7%>{h _A ball python comes into view. A rat comes into view.>{ht2 .#.#.###### ......########.#.#..#### #.#...##............# #.#†...#.###.###.#.## #.#..............#.# #.#..%##.....#####?# #.#...##..#### ###.###... #.#.†.##..######.......... # #...#.........@†####...# >{h<3 # #...#.###.###.#.# .# # #...#. ##.S.#.# # #...#. #.###.# ...... ..r .h. #.# #... #..### ...>{h4 >{hb5 >{hd6 >{h6 >{h= [%S.>{h=> r###h( ..h 2 jackals (1 wandering)h>{h> E----7>{h`F >{hI  >{hSJ _A jackal comes into view. _You see here a frilled lizard corpse.>{h r  The jackal barks!  You slash the ball python! You burn the ball python.>{hZ >{h >{ha >{hJ >{h b.r.#h.###.hhr   rat...>{h `9==--9.0 (1.1>{h 7%>{h O _You kill the ball python!?{hq.....########.#.#..#### .#.#...##............# .#.#†...#.###.###.#.## .#.#..............#.# .#.#..%##.....#####?# .#.#...##..#### ###.###... .#.#.†.##..######.......... .# #...#.........††####...# .# #...#.###.###@#.# .# .# #...#. ##.r.#h# # #...#. #.###.#  ...... ..( ... #.# #h.. #..#r   rat ## ... ?{hs?{hy%hh   jackalr   rat?{hVz5-400?{h7%?{h; _The rat bites you but does no damage.?{hX2I  You slash the rat! You burn the rat.?{hM? %.  You kill the rat!You closely miss the jackal.?{hB----------41-1.1 (1.1?{hM?{hP> _The jackal bites you but does no damage.?{hM  You hit the jackal. You burn the jackal.?{h?V%†?{h042.2?{h9%?{hJ _You kill the jackal!?{h? V%?{h$ 7%?{h' H _No target in view!?{h( V%?{ho 9%?{h H _No target in view!@{hIV%@{hS@{hH _No target in view!@{hpT%@{h²9%@{hTH _No target in view!@{h$ 3@{h\& @{hJ' @{h, ,@{h3 y _The jackal closely misses you.@{hE @{h[ %h30h   jackal@{h @{hJ ] _A jackal is nearby!A{h*-s0---4.3 (1.1A{h~57%A{h7` _You miss the jackal. The jackal bites you.A{hC  % You hit the jackal. You burn the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.A{hE b1=--5.4A{hM 7%A{h Q S _The jackal barely misses you.A{hk@M  You hit the jackal. You burn the jackal.B{h E†B{h|=2=====86.5B{h9%B{hJ _You kill the jackal!B{h6%B{hWB{h*9%B{hH _No target in view!B{h8%B{hׂB{h^ _No target in view!B{hr3B{hB{hB{hX: _B{hB{h9K2=B{hB{hV,B{hB{hTB{h%h-h   jackal (wandering)B{hH%9.5 (3.0B{hFf=====-50.5 (4B{haB{h{Y _A jackal comes into view.C{hmh  The jackal barks!  You slash the jackal! You burn the jackal.C{hu %†  You kill the jackal!C{hx=51====1.6 (1.1C{hl|9%C{h}& _You hear a bark!C{h:~ 4C{h 9%C{h H _No target in view!D{h3D{hD{h/D{hK3=D{h z _HP restored.D{hx,D{h^D{h,D{hD{hO=D{hXD{hPD{hQ3=====D{hD{h,D{h{D{h,D{hD{h,D{hD{hD{h======D{hD{h,D{hND{hS,D{hD{hJ ,D{h D{h ,D{hU D{h,D{hD{h,D{hrD{hD{h)Q4=====D{hD{hf,D{hD{hy,D{hD{h,D{hD{hWD{h======D{h D{hi&BD{h:8D{h9,D{h:D{hGE5=====D{hTHD{h>N,D{hJOD{hU&  D{hUThings that are here:  a jackal corpse; a frilled lizard corpseD{hYD{hY _D{h[D{h^D{hKaD{haD{hbD{hJeD{hiD{h2j======D{hkD{hpD{hqD{hrD{hwH _e - 2 scrolls of amnesia (gained 1)D{h}ID{h~D{h,D{hD{hD{hm,D{hD{hmD{h,D{h’D{hD{hnD{hD{hPD{hD{hF,D{h(D{hD{h,D{hâD{hD{ha,D{h4D{hD{h,D{hD{h}D{h,D{hiD{h,D{hܵD{hM _You now have 96 gold pieces (gained 10).D{h3D{hzD{h:D{h,D{h^D{hD{h=,D{hD{hiD{h,D{hD{hLD{h\XD{h,D{hzD{h7D{h?D{h" #####.# ..# ## ###.###...##...# D{hK####..............# ...††####...###..# ###.#.# #...# #..# #...#.# #...# #..# #.###.# ##### #..# ( ... .######..# # #.. .......@.# ----  #..# .######.##  ... #.h  ..## ... ##.# h   jackal (wandering) #.##..D{hW1601.6 (50.0)D{hI----2.6 (51D{hfD{hY _A jackal comes into view.D{hoZ## ###.###...##........... D{h....††####...###. ###.#.# #...# #.....###### #. .( ... .######. # #.. ........  # .######@## ... #.h...... ..#######....###.# .D{h hhThe jackal closely misses you.=3.6 (1.0) D{hѵD{hn> _The jackal bites you but does no damage.D{hZ  You hit the jackal. You burn the jackal.  The jackal is heavily wounded.D{h\ [2-4.7 (1.1D{h` D{hb + _The jackal bites you.E{h0*  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F{hy<  Flames lash the jackal.F{hD*F{hY U.-3----------5====50 _You kill the jackal!F{h9e F{he F{hh F{hEj F{hsk  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.G{hy G{h G{h ## ###.###...##...#beldur the Firebug ####..............#Mountain Dwarf of Ignis *****. ....††####...###..#Health: 32/33 =======================- ###.#.# #...# #..#Magic: 3/5==============---------- #...#.# #...# #..#AC: 8Str: 16 #.###.# ##### #..#EV: 10Int: 16 .( ... .######..#SH: 0Dex: 5 # #.. .........#XL:  3 Next: 55% Place: Dungeon:2#..# .######@##Noise: ====-----  Time: 1605.7 (0.0)...#........a) -1 hand axe (flame)G{hB ..#######Nothing quivered....###.##.##..#.. _The jackal bites you.  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal. _You kill the jackal! _No target in view!G{h  asting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the jackal. _You kill the jackal! _No target in view!  Okay, then.G{h+ G{h G{h . _H{hq 3H{hr H{ht H{hu $ _H{hy 3=H{hz ,H{hQ{ H{h{ ,H{h\| H{h} ,H{h} H{h~ O=H{hz H{hW 04==========H{hf ,H{h H{h ,H{h H{h ,H{h H{hۍ ,H{h7 H{h ,H{h H{h- ,H{h H{hp e5=====H{h H{h H{hǗ ,H{h H{h H{h ,H{h H{h H{hѠ BH{h H{h- S=====H{h H{h H{h ,H{h? H{hخ H{hJ ,H{h^ H{h H{h H{hb H{h9 H{h) H{hk XH{h1 ,H{h H{h2 e  You see here an amulet of faith.H{h 5 _H{hG H{hn H{h ,H{h H{h H{hO H{h H{h? H{h H{hM ,H{h' H{h= H{h ,H{ha H{h- H{h H{h H{h ,H{h* H{hQ H{h ,H{hc H{hI H{h . ##...#.# #...# #..# #. #.###.######## #..# ..( #......######..#  #.# #.. ..........#  #.. #..##.######.####### H{h<  ## .....######........ #.........####### ##..##..............# .......@.####.#####.#----440.0) .......#.# #.#####.####.##.#.####.......## #.#...##.......# #.###.##.".....##. #..........#.. ###........#<. #...........#.#..####...H{h H{h+ I----6.7 (41H{hG H{h  ; _Found an escape hatch in the ceiling.H{h H{h H{h` H{he H _No target in view!H{hM 4H{h H{h H _No target in view!I{h4I{hI{hSH _No target in view!I{h /4I{h5I{h6H _No target in view!I{h 4I{hI{hgH _No target in view!I{hmI{h%I{hI{h´I{hI{h$ _I{hӹ,I{hS,I{hI{hI{hI{h,I{hpI{hI{h~,I{hI{h'I{h,I{h`I{hI{h[,I{hI{hI{hs,I{hI{hI{h,I{hI{hI{h[.#.#...##..#### ###.###...##...# .#.#.†.##..######..............# .# #...#.........††####...###..# .# #...#.###.###.#.# #...# #..# .# #...#. ###...#.# #...# #..# ## #...#. #!#.###.######## #..#...... ..( #......######..# ##.#.###.............# ##..##.######.###54.7 (8.0) ##.#%#.#.....######.... # #....#...### ###..##........... ..........####.### ........#.# #.### #####.##.#.####....  #.##.#...##.... #.##.###.##."..I{hTE I{h!A5.7 (9I{h-I{hf _No target in view! _Found a quill talisman.I{h^$ I{h% I{h* I{h, H _No target in view!J{h 4J{h J{h H _No target in view!K{hK{hK{h|K{hcK{h^K{hc$ _K{hK{hfBK{hK{h0K{h,K{hmK{hK{hv,K{hK{hK{h ,K{hK{h2 #.#.#†...#.###.###.#.## #. ####.#.#..............#.# #. .....#.#..%##.....#####.# ######. ####.#.#...##..#### ###.###...##. .....#.#.†.##..######............##.# #...#.........††####...### <..#.# #...#.###.###.#.# #...# # K{h".....# #...#.. #.# #...# # .##### #...#.#.#@#.### ... ......#....(.#......###### .#####.#.###... .##......#..##.###### .###.#%#.#.....### .....###....#........ .###.### ###..##...... ..........######. ........#.# #K{h,60.7 (5K{h +1.7 (6K{h:%K{hQ _o - a dark potionK{hD7%K{hK{hH:%K{hH _No target in view!K{h7 7%K{h K{hI :%K{h H _No target in view!X{hL6X{h8NQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Scorch Abilities ([,] to cycle)  b - Abil: Fiery Armour  c - Abil: Foxfire Swarm  d - Abil: Rising Flame [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on[{h[{h!\ #.#.#†...#.###.###.#.## #. beldur the Firebug ####.#.#..............#.##. Mountain Dwarf of Ignis *****. .....#.#..%##.....#####.# ######. Health: 33/33 ======================== ####.#.#...##..#### ###.###...##. Magic: 5/5======================== .....#.#.†.##..######............ AC: 8Str: 16 ####.# #...#.........††####...### EV: 10Int: 16 <..#.# #...#.###.###.#.# #...# # SH: 0Dex: 5 .....# #...#.. ###...#.# #...# # XL:  3 Next: 55% Place: Dungeon:2 .##### #...#.#.#@#.###.######## # Noise: ---------  [33[{h]mTime: 1661.7 (0.0) ... ......#....(.#......###### a) -1 hand axe (flame) .######.#.###........... Cast: Scorch .##......#..##.###### .###.#%#.#.....###### .....###....#........  .###.### ###..##....... ... ..........#### ##. ........#.# #  _Found a quill talisman. _No target in view! _No target in view! _o - a dark potion _No target in view! _No target in view!%\{h _\{h P _\{hJ n\{hK ,\{h N \{hT X\{h\ X\{hb` \{hnb \{hc \{hd \{h ########.#.#...##..#### ###.###. .........#.#.†.##..######....... #.######.# #...#.........††####. #.##<..#.# #...#.###.###.#.# #.....# #...#...###...#.# # ...#.#####.#...#.#.#.#.###.### ....... ........#....(.#......### #.#...#.###.#.###....... .....# #.....#@.#......#..##.#..# #.##....###.#%#.#..... ...... ........#...###....# ####.## #.##....#.### ###..##... ####... .......... ##. ..#. l  [\{hU 39;49m frilled lizard (wandering) #. #####.##.#. .l #.##.#. #.##.## 7.7 (6  A frilled lizard comes into view. . The frilled lizard hisses angrily.8.7 (7 _The frilled lizard moves out of view.b{h?3b{h@b{hEb{hN) .........#.#.†##...... #.######.# #...#.........††####<..#.# #...#.###.###.#.# .........# #...#...###..#.#####.#...#.#.#.#.###.######.... ........#....(.#......### #.#...#.###.#.###....... #.....#..#......#..##.####...@###.#%#.#....b{hPO. ........#...###....#.... ####.## #.##### ###..##ll   frilled lizard.#..##.#0b{hX2.b{h\+9.7 (1b{h_b{hpab{h 3b{hW b{h b{h #.######.# #...#.........††####<..#.# #...#.###.###.#.# .........# #...#...###..#.#####.#...#.#.#.#.###.######.... ........#....(.#......### #.#...#.###.#.###....... #.....#..#......#..##.####....###.#%#.#....b{hR . .......@#...###....#.... ####.## #.##### ###..## ####... .......Scorch ##.l#b{hw  #... #####.## .... l   frilled lizard#..#b{h #...# # ...b{h &0b{hFl.b{h$ %70.7 (1b{hb{hc{h2 ††<..#.# #...#.# # #...#.. #.#...#.# ........#....( #.#...#.## #.....#.. #.##....###.#% .......@# #.##....#.###  ####.l.  ##..  #...  ....  .#..#  ....# .##.#  ... c{hy: ††<..#.# #...#.# # #...#.. #.#...#.# ........#....( #.#...#.## #.....#.. #.##....###.#% .......@#c{hy? #.##....#.###  ####.l.  ##..  #...  ....  .#..#  ....#  ...c{hc{hDc{h/{ _A frilled lizard is nearby!c{h{ D  Flames lash the frilled lizard.c{h D*c{h d{h A ,d{hB d{h[E e5=====d{hF d{h K d{hO ,d{hQ d{hU d{hZ ,d{h5] d{h^ d{hya ,d{hb d{hTf d{hh d{hh ======d{hj d{hul d{hdn ,d{ho d{hq d{hs ,d{hft d{h@v d{h~ .....### #.###.#.###..... .....# #.....#..#......#..##.### #.##....###.#%#.#.....##... ........#...###....#.... ####.## #.##....#.###.###..##... ####.......... d{h~ %##..............#. .###.###...#######.##.#. ....# #.##.#----98.7 (27.0) )##...#..#..# #.##.###.........# .##.# #...#..##.# .#....... ... <.#....#..#.##.d{h 1#....#..##....#..# d{h d{hj I----9.7 (28d{h d{h # _Found a mace.f{h3f{hf{hf{hZXf{h,f{hf{hƤf{h<,f{hxf{h«f{h,f{hnf{hf{hV,f{hf{hY,f{hf{hM _You now have 101 gold pieces (gained 5).f{hA3f{hf{hf{hd,f{h*f{hdf{hN,f{hf{h@f{h,f{hf{hf{h<  You see here a +0 mace.f{hf{hk _f{hf{h!f{hA,f{hYf{hf{h<f{hzf{hf{hyf{hP,f{hf{hf{h  #####.## #.##....#.##   #.# ########.....   ###.####.....###.... f{hh  #......#.###.###...#   #................   #......#)##...#..#  #......#.##.   #......#.##...#..#   #..@...#.##........   #......#.##....#..#.   #......#.##....#.  f{hn #......#.##....#..#  f{hHg ##$......#   #.###.... r   rat (wandering)   #. ....)   #. ...r.  f{h7 715.7 (16  f{hVA rat comes into view.Found a rapier.f{hdrr.f{h} 5==6.7 (17f{ho(f{h+- _The rat squeaks loudly.f{h  #.# ########...... ###.####..... #......#.###.###...## #.......... #......#)##...#..#..# #......#.##.........# #......#.##...#..##.# #......#.##......... #...@..#.##....#..#.# #......#.##....#..#  #......#.##....#..#  ##$......# .### #. ..r.). #. ...... #. . f{hf{h%?r.f{h%,--7f{hK&.0)f{h.f{h8g{hO9 #.#  ###.####.. #......#. #....... #......#) #......# #......# #......# #...@..# #......#  #......#  ##$......#  #.###..r.  #. ....).  #. ......  #. ...... g{h #.#  ###.####.. #......#. #....... #......#) #......# #......# #......# #...@..# #......#  #......#  ##$...... #.###..r. #. ....).  #. ...... #. ......g{h)Q-- _A rat is nearby!g{hÅ ! ###.####..... #......#.###.###...### #.............#  #......#)##...#..#..#  #......#.##.........#  #......#.##...#..##.#  #......#.##........... #......#.##....#..#.## #....@.#.##....#..#  #......#.##....#..#  ##$......#  .###..r.. #. ....).. #. ...... #. ......#  ......# r.8Scorch _h{h[9  Flames lash the rat.h{hRD*h{hb'.h{h3----------8====9Scorchh{hmh{hEG _You kill the rat!h{h  _No target in view!h{hz  _----------h{h ,h{hj h{h,h{hh{hE,h{huh{h ,h{h h{h,h{hbh{hEh{h|Q4=====h{hh{h3,h{h0h{h,h{h-h{h{,h{h"i=====h{h%h{h)Bh{h\),h{h *h{hb+,h{h.Xh{h/,h{hS0h{h1,h{hr2h{h4Bh{h:{5=====h{h ;h{h#>,h{h?h{hBh{hD,h{hGFh{h@Hh{hJ,h{hJh{hNS=====h{hPh{hVM _You now have 107 gold pieces (gained 6).h{h4Y3h{hYh{hk[h{h+^,h{hL_h{hbh{hfh{hfh{hRhh{h kh{hn,h{hph{hrh{hu,h{hvh{h|h{h,h{hEh{hńh{h,h{hh{hh{h^,h{hFh{h#h{h,h{h h{hUh{hXh{h%,h{hdh{h7h{hz,h{hկh{hLh{h,h{hh{hh{h,h{hh{hs,h{hh{hLN _You now have 121 gold pieces (gained 14).h{hI3h{hh{hh{h,h{hh{hJh{h,h{hh{hh{hw,h{h<h{h+h{h>{......#.##....#..## ......#.##....#..# #.......###......## #.###............#. #.# #....).......# #.# #............# #.# #......##.##.# #.# #......##.##.# #.# #......##.##@# ---- #.# #########.#......r..  #.##.#######h{h! #.#### #. r   rat (asleep) h{h064.7 (45.0)h{hHur.rh{hI----5.7 (46h{hh{hCV _A rat comes into view.i{h.#.##....#..# #.....#..# #. .###............# .. .# #....).......#  .# #............# .# #......##.##.# .# #......##.##.# .# #......##.##.######## .# #########.#..@..r.... #.##.#########.#### #. i{hi{h3r.i{hQ?6.7 (1.0)Scorchi{hi{hi{h,...#...# #....).......# ..# #.# i{h|#.# ##.########  #..@.r.....  #.##.########  i{h0#.#### #.i{hi{h!i{h4...#...# #....).......# ..# #.# #.# ##.########  #..@.r.....  #.##.########  #.#### #.  i{h-4i{hWp _A rat is nearby!i{hl8 9  Flames lash the rat.i{h= A* i{h :†i{h 3----------60====7Scorchi{h3 i{h G _You kill the rat!j{hЪj{h3j{h`^ _No target in view!j{h3j{hPj{hj{h| _j{h,j{hj{hxj{h@----------j{hHj{hj{hj{h{j{h,j{hj{h,j{hOj{ht,j{hj{hz,j{hj{hj{h;4=====j{hj{hhj{h,j{h<j{h+,j{hj{hHj{hrj{hj{hlj{h6=====j{h?j{h,j{hj{h,j{hVj{h+,j{hj{h;j{hdj{hj{ht ,j{h j{h ,j{h j{hj{hO5=====j{hj{hGj{hj{hj{h_j{h/j{hnj{hj{h0j{h_  You see here a rat corpse.j{hj{h~ _j{h-j{hc j{h!j{h"======j{h"j{h$j{h%,j{h&j{hw'j{h7),j{h)j{h@+j{h+-,j{h-j{hs1j{h73,j{h3j{hB6j{h8,j{h8j{h{;j{h<,j{h=j{h?j{hvA,j{hBj{hYDj{h+F,j{hFj{hHj{hI,j{hJj{h`Lj{hM,j{hNj{h.Pj{hQ,j{hQj{hRj{hS,j{hLTj{hUj{h8Wj{hcWj{hWj{hYj{h [,j{h[j{h5]j{h=_,j{h_j{haj{hbj{hgcj{hcj{hej{hRg,j{hgj{hsij{hk,j{hkj{hmj{h7n,j{hnj{h;oj{hoj{hpj{hApj{h,qj{hq,j{h/rj{hrj{hisj{hsj{hsj{hJtj{ht,j{h.uj{huj{hDvj{hsvj{hvj{h:wj{hwj{hxj{h3xj{hxj{hbyj{hyj{hUz,j{h,|Xj{h}j{h-}j{h`}j{h~j{h~j{h~j{h j{hj{hj{hj{hj{hj{h,j{hj{hnj{hj{hj{hj{hj{hr,j{hόj{hj{hY,j{hj{hRj{h,j{h.j{hj{hj{hj{hԑj{hj{h=Bj{hcj{hSj{hj{hj{hj{hj{hj{hpj{h&j{hj{hj{hj{hj{hj{h8j{hj{hj{hIj{hj{haj{h>j{hj{h j{h!j{hj{hBj{hCj{h,j{h_j{hj{h,j{hj{hj{hc,j{hj{hj{hj{hj{h,j{h>j{hj{h,j{hj{hj{h,j{h j{hYj{h/,j{hvj{hGj{h# ###### .>. j{h!..... ... ###### ### #.# # #.. ..# j{h9###### ##.## #.#j{h^..... ...# #.# ###### #..# #.# j{h|# #..# #@#######.----855.7 (8j{h}8.0) ###########..# #......... j{hq.............# #.######## j{hc############.###.####### #j{hw#............ ############## j{h#j{h #j{h j{h I----6.7 (89j{hj{h; _Found a stone staircase leading down.j{hX}j{h}j{hyj{hӄH _No target in view!j{h 3j{h j{h] j{h j{h P _j{h ,j{hC j{hj j{h. j{hp j{h+ j{h j{h ,j{hY j{h j{h ,j{hJ j{h j{h ,j{h j{h j{h* ,j{h j{h j{h ,j{h j{h j{h ,j{h= j{h{ j{h( ,j{h j{hy j{h ,j{ha j{h j{h= ,j{h j{h- j{h ,j{hl j{h) j{h ,j{h j{hj j{h j{hC j{h j{h j{h ,j{h: j{hX j{h! ,j{h j{h  j{h ,j{ho j{hO j{h ,j{h j{h  j{h j{hB j{h j{h! j{hN# ,j{h# j{h% j{h& ,j{h[' j{h) j{h* ,j{h5+ j{h, j{h-. ,j{h. j{h$0 j{h0 ,j{h0 j{h 2 j{h2 ,j{h`3 j{h4 j{h5 j{h5 j{h6 j{h7 j{h8 ,j{hL9 j{hCA j{hA j{h-B j{hB j{hD j{hE j{hF j{hF j{hH j{heI ,j{hI j{hK j{h6M ,j{hM j{hCO j{hP j{hP j{hBQ j{hS j{hkT ,j{hT j{hV j{h7X ,j{hX j{h1Z j{h[ ,j{hR\ j{h] j{hk_ ,j{h_ j{ha j{hc ,j{h_c j{hd j{hOf ,j{hf j{hRh j{hi ,j{h"j j{htk j{hl ,j{h|m j{hq ,j{h/r j{hs N _You now have 134 gold pieces (gained 13).j{hu 3j{h3v j{hw j{hy ,j{hz j{h\{ j{h| ,j{h} j{h~ j{hg ,j{hӀ j{hȂ j{hT ,j{hل j{h j{h ,j{h j{h j{h j{h j{h j{h j{h ,j{hN j{h j{h2 ,j{h j{h j{hk ,j{h֘ j{hښ j{hР  #.#...####.##.# ...######.##.# ............# #...........##.#### #.###..####.##.#  #.#...#####.##.######  #.#.#.#.............#  #j{h[ >.#.#.#.###.##.####.#  #...#.#.........@#  ..###.#.##..####'#  ..###.#.... ...  Scorch .......... ⌠.S.⌠  #.###.... ....g..  #j{hġ .# .. #.>.⌠.<.#   S   adder (asleep).##.......#   g   hobgoblin (asleep) #..##⌠.>.⌠##  ### j{h֦ 911.7 (55  You open the door.  An adder and a hobgoblin come into view.j{h j{h* Sg.Sgj{h 5==2.7 (56j{h j{h# _The adder hisses angrily. _Found a stone staircase leading up and two stone staircases leading down.k{h * (combustible)Flames lash the hobgoblin.  The hobgoblin is severely wounded.k{h k{h k{hH Sg.  The hobgoblin's fire resistance burns away.k{h {3----------====3.7 (1k{hu .0) k{h k{h~ V _The adder completely misses you.l{hl *(combustible)  Flames lash the adder.  The adder is lightly wounded.l{hR\S1l{hA~--------------------4Scorchl{hHl{hD{ _The adder's fire resistance burns away. The adder closely misses you.m{h kThe adder is lightly wounded. _The adder's fire resistance burns away. The adder closely misses you.  You barely miss the adder.  The adder is lightly wounded.bites you.  You are poisoned.m{h #1m{h- ====--=---5.8 (1.1Pois m{hN m{h m{h8 , _The adder poisons you!n{hg poisons you!  You feel sick.  The adder is no longer more vulnerable to fire.  The hobgoblin is no longer more vulnerable to fire.n{hgn{hgd0------6.9n{hln{hBo n{h|o{_The adder misses you. The adder closely misses you.n{h'  You hit the adder. You burn the adder.  The adder is moderately wounded.n{h27==---8.0n{hn{h9 _You feel sick. The adder bites you.n{h  You closely miss the adder.The adder is moderately wounded.You feel sick. The adder bites you but does no damage.n{h #6n{h O-------------9.1n{h n{hS R _The adder barely misses you.o{h  You closely miss the adder.The adder is moderately wounded.o{hûV5-20.2o{hfo{h:b _You feel sick. The adder closely misses you.o{h   You barely miss the adder.The adder is moderately wounded.o{h`22=--1.3o{ho{hʿ9 _You feel sick. The adder bites you.o{h@     You are no longer poisoned.The adder barely misses you. The adder bites you.  You are poisoned.o{hA o18===-----2.4o{h)F o{hgH , _The adder poisons you!p{h<  You closely miss the adder.The adder is moderately wounded.p{hh=g6-----2p{h=L=====3.5Scorchp{hCp{hNa _You feel sick. The adder barely misses you.p{hm1M  You slash the adder! You burn the adder.p{h3X  You kill the adder!p{h7g.g   hobgoblinp{h<s--=====83=4.6p{hnAp{hC$ _You feel sick.p{h" S  You hit the hobgoblin. You burn the hobgoblin.p{hJ* †You kill the hobgoblin!You feel sick.p{h- 5-7-5.7Scorchp{h2 p{h5 [ _You are no longer poisoned.q{hIq{hoLq{hyMq{h[q6=q{hd\q{h6^,q{h^q{hb7==q{hc,q{hKdq{hPfq{hgQ3=====q{hMgq{hi,q{hiq{hkt8==q{hXlq{hRn,q{hnq{hZpS=====q{hpq{hs,q{htq{h:vq{hvK9=q{hwq{h{nq{hU|q{hv~,q{h~q{h$j20=q{hq{hEq{hQ4=====q{hq{h,q{h'q{hV,q{hq{ht1==q{hض=====q{hBq{h,q{hq{het2==q{h%q{h,q{h+q{hW .........3=.................-- ... .q{hNQ_You start resting.q{h]055.7 (30.0)q{hf5=====-6.7 (31q{hcq{h% _Magic restored.s{h3s{h9s{hcs{h6ns{hs{h3s{hs{hs{h#n24======s{hs{h,s{hcs{h,s{hSs{h/,s{hs{hs{hj5==s{hs{h,s{hs{h,s{hMs{h,s{hfs{hs{hNU6=s{h s{hF,s{hs{h,s{hs{h,s{hMs{h-s{hmK7=s{h s{h,s{hDs{h s{h  s{h s{hz ,s{h s{h. s{hb h8==s{hi s{h{ ,s{h s{h ,s{h s{h ,s{h s{h s{h h9==s{h s{hj ,s{h s{h ,s{h:0 s{h3 ,s{h-4 s{h6 l30=s{h7 s{h: ,s{h: s{hf< ,s{h(= s{hh? ,s{h? s{hA s{h,B K1=s{hB s{hjD ,s{hE s{hG ,s{hG s{h=I ,s{hI s{hFK s{hK a2==s{h L s{hM ,s{h"N s{hO ,s{h(P s{hQ ,s{h&R s{hX _ _You start resting.s{hv[ 95.7 (393==s{h[ %6.7 (40s{h"^ s{h_ " _HP restored.t{hHt{ht{h t{h$t{h/Bt{h  There is an open door here.  You see here an adder corpse. _t{h̖t{hޘ,t{htt{hJt{ht{h.9=t{h˞t{ht{h,t{hqt{h-t{hɨ,t{h1t{ht{hg,t{ht{hg  There is an open door here.  You see here an adder corpse.t{h t{h _t{h t{ht{hĵt{ht{h"t{h!t{ht{ht{hKt{h*t{hCt{hYt{ht{ht{h,t{ht{h߾t{h%t{htt{hpt{ht{ht{hOt{ht{ht{ht{h;t{ht{ht{h,t{ht{h2t{ht{h t{ht{ht{h\,t{ht{ht{hk,t{ht{ht{ha,t{ht{ht{h2t{h{t{ht{hLt{ht{ht{ht{hKt{ht{ht{hjt{ht{hjt{ht{ht{h`t{h,t{ht{h;t{hE,t{ht{ht{h ,t{hP t{h t{hs t{h t{h t{hLt{h,t{ht{ht{ht{h5t{ht{h+t{ht{ht{h&t{ht{h,t{hit{h!t{h!t{h#"t{h"t{h$t{h%t{h%t{h&t{h't{h)t{h+)t{h+t{h9t{h%>t{h>t{h@t{hBt{hFBt{hBt{hhEt{h}Ft{hFt{hGt{hIt{h@K,t{hKt{hNt{hO,t{hePt{hRt{hS,t{hSt{h!Vt{h X,t{hXt{hZt{hE\,t{h\t{h^t{hO`,t{hyat{hbt{hUd,t{hdt{hrft{hh,t{hit{hjt{h!l,t{hlt{hnt{ho,t{hpt{hert{hs,t{h>tt{hzut{hv,t{hYwt{hxt{hy,t{hyt{h{t{h{,t{h|t{h2}t{h},t{h}t{h t{h,t{hтt{hLt{h,t{ht{h"t{h,t{hXt{ht{hr,t{ht{h.t{h,t{ht{ht{h,t{h_t{hڙt{hABt{ht{h,t{ht{hot{hԡ,t{ht{ht{hΣ,t{h!t{ht{h,t{hxt{hBt{h,t{hzt{hNt{h],t{ht{hȬt{h,t{hٯt{ht{h6,t{ht{ht{h`,t{h3t{hZt{hu,t{ht{ht{hQ,t{hIt{hit{h,t{ht{hkt{h,t{h8t{hFt{hc,t{ht{ht{h,t{h!t{h ,t{hJt{h _m - 3 scrolls labelled OTZETW BEUMNIV (gained 1)t{h3t{ht{ht{ht{ht{h!t{hSt{h,t{h"t{ht{hL,t{ht{ht{h,t{ht{ht{hT,t{ht{ht{h,t{hQt{ht{h,t{hUt{hkt{h,t{h t{hQt{hyt{ht{ht{h$t{h;t{hgt{ht{ht{h,t{ht{h$t{ht{ht{ht{ht{h,t{h!t{ht{ht{ht{hBt{hwt{h,t{ht{ht{h,t{ht{ht{h,t{hXt{ht{h6,t{ht{h t{ht{ht{h"t{hht{ht{ht{h,t{hBt{hQt{h,t{h+t{ht{h},t{h9t{ht{ht{h- t{h t{h"t{h#,t{h#t{h:%t{h,.... .....   #...#  # #...# ##   #...# S.   t{hz,F#...# #.  ######...# # #.#...##...###.#. ..........##....###### #...###..##....@....##### t{h,^ #...# #..##.............#  #...# #..##...#####.###.# t{h,###### #..##... #.# #.# ..######..##.. #.# #.# t{h-a..........#### #.# #.# #.# S   adder (wandering)#####.###########.###.# #.# ..######.............#...# #.# t{h^-`.........#############.####.###.#t{h~1~ 2102.7 (106.0)  An adder comes into view.t{h6i.SSt{h27,37t{h;t{hIA/ _The adder hisses angrily.u{hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u{h ..... #...# # #...# ## # #...# .. #...# #S   # #.##.#.u{h:#....###### #....@....#####  #...# #..##.............#  #...# #..##...#####.###.#  #..##... #.# #.# #.. #.# #.# ### #.# #.# .###.# .#...# .u{h m ..... #...# #...# ## #...# .. #...# #S   # #.##.#.#....###### #....@....#####  #...# #..##.............#  #...# #..##...#####.###.# u{h  #..##... #.# #.#.. #.# #.### #.# #.# .###.# .#...# .u{h 4u{hq u{h ] _An adder is nearby!v{hN~.. ..... ..... .#### #...# .# #...# #### ## #...# ... # #...# #S. ######...# # #.# ###...##...###.#.# ...........##...@###### ###...###..##...##### #...# #..##.............#  #...# #..##...#####.###.# ####### #..##... #.# #.#######..##... #.# #.# ...........##### #.# #.# #. ##.######.###########.###.# #.######.............#...# #.v{hv{h@$P.Sv{h%@4.0)Scorch v{h% _v{hN+v{h -v{hH * (combustible)  Flames lash the adder.  The adder is almost dead.v{hae v{hi V.Sv{hAj ~3----------====5v{hgm v{hs e _The adder's fire resistance burns away. The adder bites you but does no damage.x{h՟  You hit the adder but do no damage.The adder is almost dead.=---x{h&6.8 (1.1x{hHx{hV _The adder completely misses you.x{h  You closely miss the adder.The adder is almost dead.x{hj D---7.9x{h x{hk = _The adder bites you but does no damage.y{h  You barely miss the adder.The adder is almost dead.y{h(9.0y{hy{h@ _The adder bites you but does no damage. x2y{hl  You miss the adder.The adder is almost dead.y{hL----------10.1y{hQy{hH= _The adder bites you but does no damage.y{h)T  You hit the adder. You burn the adder terribly.y{hq†y{hJy{hH......beldur the Firebug ..... .....Mountain Dwarf of Ignis *****. y{h.#### #...#Health: 33/33 ======================== .# #...# ####Magic: 3/5==============---------- ## #...# ...y{h®AC: 8Str: 16 ##...# #..y{hJEV: 10Int: 16 # ######...# # #.#SH: 0Dex: 5 y{h:X###...##...###.#†#XL:  3 Next: 108% Place: Dungeon:2 ...........##...@######y{hNoise: =--------  Time: 2111.2 (1.1) ###...###..##.........#####a) -1 hand axe (flame)#...# #..##.............#y{hCast: Scorch#...# #..##...#####.###.# y{hί####### #..##... #.# #.# ...######..##... #.# #.# y{h...........##### #.# #.# #.  y{h##.######.###########.###.# #.  ...######.............#...# #.y{h6a The adder is almost dead. y{hXl_The adder bites you but does no damage. x2  You miss the adder.y{hyThe adder is almost dead. _The adder bites you but does no damage.  You hit the adder. You burn the adder terribly.y{h/ _You kill the adder!You have reached level 4!y{h/  --more--{{h40/403/6--74 5% Scorch{{h1{{hP _You feel clever.{{h(+ {{h. {{h?/ {{h10 {{h0 $ _{{h(5 {{hM6 f4===={{h<7 ,{{h7 {{hY9 ,{{h9 {{h0; ,{{h; {{ha= {{h= <===={{h> {{hc@ ,{{h@ {{hA {{h:B {{hB {{hC ,{{hD {{hE ,{{h F {{h!G ,{{hQG {{h%H ;5{{haH +===={{hH {{hI ,{{hDJ {{hL ,{{hL {{hON ,{{hN {{hO R===={{hOP {{hQ ,{{h]Q {{hiR ,{{hR {{hxS ,{{h;T {{hU ,{{hV {{hX ,{{hX {{hNc 6==== _Magic restored.{{hc ,{{hd {{hf {{hg ,{{hh {{hhj {{hk {{h4l <===={{hl {{hOn {{ho ,{{hp {{h r {{h,s ,{{hs {{hu {{hw ,{{hw {{hly {{hz ,{{hL{ {{h| {{h=~ ,{{h~ {{hP {{h ,{{hG {{hq {{h ,{{hF {{h {{hʈ ,{{hc {{hS {{hs ,{{h {{ho {{h ,{{ho {{h {{h ,{{h. {{h@ {{h ,{{hl {{hޙ {{h ,{{h̛ {{h {{h {{hԞ {{h^ {{h1 v{{h B{{h {{h ,{{hY {{h {{h4 ,{{h {{hӵ {{h ,{{hR {{ht {{hֹ ,{{hk {{h {{h ,{{hI {{h {{h" {{hZ {{h {{hv {{hT ,{{h {{hP {{h ,{{h` {{h {{h B{{h {{h ,{{h {{h {{h! {{hX {{h {{h {{h ,{{h {{h {{hg ,{{h {{h {{h ,{{h {{h {{hq ,{{h {{h5 {{h {{h {{h< {{hx {{h {{h ,{{h {{h {{h@ ,{{h {{h {{ho {{h {{h {{h {{h ,{{hF {{h {{h {{h {{h {{h7 {{h {{h {{h {{hO {{hB{{h{{hxB{{h`C###.######.#####.#  #.# #.# #.# ###.# #.# #.# ....######.# #.#  ...........# #.# .########### #.# †# #####.#######  .###### #...........#  ######.###.#  - ..........# #.#  #####.###.# #.#  {{h# #.# #.# #.#  # #.# #.# #.#  # #.# #.# #.#  #####.###.# #.#  ......#...# #.#  #######.####.###.#  {{hOv84.2 (73.0)-5.2 (74{{h{{hc _p - a scroll labelled UMNIVA PYXUST|{hI|{h|{haX|{hJ,|{h&....................# ..####.######.#####.# ..# #.# #.# #.# ####.# #.# #.# ....######.# #.# #.#...........# #.# #.#.########### #.# #.#†# #####.####### ###### #.@.........# ######.###.#####.# .............##. #.# ...#####.###.##. #.# ...# #.# #.##. #.# ...# #.# #.##K #.# K   kobold (missile, asleep) #.# #.##. |{h l[40m#.#   ########.###.##. #.#   .........#...# #.#  |{h 7.2 (2.0)  A kobold comes into view. It is wielding a +0 club.K.K)===8.2 (3 _The kobold shouts!}{h    #.# #.# #.#  #.# #.#  #.#  #.#  #.# †# #####.#######  #.@.........# #.###.#####.# #. #.# #. #.#  #.# #.##K #.#  #.# #.##. #.#  #.# #.##. #.# #. #.#  #.# }{hZ    #.# #.# #.#  #.# #.#  #.#  #.# }{hh[  #.# †# #####.#######  #.@.........# #.###.#####.# #. #.# #. #.#  #.# #.##K #.#  #.# #.##. #.# }{h6\  #.# #.##. #.# #. #.#  #.# }{hb }{hc }{hi }{hg ] _A kobold is nearby!}{h[ U####.######.#####.# #..# #.# #.# #.# #..####.# #.# #.# #.......######.# #.# ##.#...........# #.#  #.#.########### #.# #.#†# #####.####### }{h @...###### #...........# #.........######@###.#####.# #.....##.# #.# #...#####.###.##.# #.# #...# #.# #.##K# #.# #...# #.# #.##.# #.# ##### #.# #.##.# #.#}{h/  #####.###.##.# #.# ..........#...##.# #.#}{hX E ###########.####.###.#}{hy  }{h[ }{h :K.}{hc M---9.2 (1Scorch _}{h }{h4 ~{hse<  Flames lash the kobold.~{hif*~{h=9)~{h@4--------6====90~{h@0Scorch~{ho` _You kill the kobold!~{hA4~{h~{hH _No target in view!{h<-I{h/{h3: _{h|4,{h5{h7{ha7{h=8{h=j--------{h=,{hL>{h&E{hE{hF{hBG{hH{hHP5===={hI{hYK{hK{h4 {h(5 ,{h5 {h8 {h~9 ,{h: {h< {h= ,{h3> {hTA {hA ,{hB {hD {hH {hI {hI {hP X{hR {hS ,{hT {h3X {hY {h;Z {hD[ {h] {h_ {h_ {h` {hEd {hf ,{hg {hj {h)l {h^l {hSm {hr {hSu ,{hv {hgx {h'z ,{hz {h| {ht~ ,{h& {h {h ,{h* {h U  Things that are here:  a +0 club; 5 stones{hN {hϋ  _{h {h {h/ {he {h6 {h {hi {h {hu {hv {h` ,{h {hE {h {h7 {hV {h {hԣ ,{h {h {h ,{h| {ht {h ,{h {h {hU ,{h {h {h {h {hU {h~ {h` ,{hq {h {h] ,{hT {h {h ,{h {h {h ,{h {h {h ,{h {h {hW ...# #..##.............##.# #.# ...# #..##...#####.###.##)# #.# ##### #..##...# #.# #.##.# #.# {h h.######..##...# #.# #.##.# #.# .........###### #.# #.##.# #.# .######.###########.###.##.# #.# .######.............#...##.# #.# {h ........#############.####.###.# ..............#.@...........##.# ...####.#####.#.#####.########.# {h^ #.# #.#####.#. #.# #.# .#.####.......#. #.# ###.# .#...##.......#> #.# #...## {h .###.##.".....#. #.# ##.#... S   adder (asleep) .# #..........#S #.# ###..#.## {h .. ###........#. #.###...##.## . #........... #.#...####.##{h 75.2 (48  An adder comes into view.Found an escape hatch in the floor.{hD {h PSS.{h ,6.2 (49{h {h / _The adder hisses angrily.{h  .# #.#  )# #.#   #.# #.##.# #.#  #.# #.##.# #.#  #.# #.##.# #.# .# #.# .# #.# #######.####.###.# #.@......... #.#####.##  #. #.# #.# #. #.# ###.# #> #.# #S #.#  #. #.#  #. .  {h~  .# #.#  )# #.#  {h 3 #.# #.##.# #.#  #.# #.##.# #.#  #.# #.##.# #.# .# #.# .# #.# #######.####.###.# #.@......... {h #.#####.##  #. #.# #.# #. #.# #> #.# #S #.#  #. #.#  #.   {h {h {h {h ] _An adder is nearby!{hYW #...# #..##...#####.###.##)# #.# ###### #..##...# #.# #.##.# #.# ..######..##...# #.# #.##.# #.# ..........###### #.# #.##.# #.# #.###########.###.##.# #.# ..######.............#...##.# #.# .........#############.####.###.# #.......#.............##.#{hX####.#####.#@#####.########.##.# #.#####.#.# #.# #.# #.#.####.......#.# #.# ###.# #.#...##.#># #.# #...# #.###.##.".....#S# #.# ##.#.. #.# #..........#.# #.# ###..#.# ... ###.#.# #.###...##. {h=X<. ...# #.#...####. #.#..####...#####...######.{h7Z{hZ{hb<S.{hc17.2 (1.0){hcScorch _{hi{hj{hcr * (combustible)  Flames lash the adder.  The adder is almost dead.{hK _S.{hVL u4--------====8{hGT {h__ = _The adder's fire resistance burns away.{hF  Flames lash the adder. The adder is burned terribly!*{h~'.{h2~2----------------189{h0Scorch{hE_ _You kill the adder!{h 3{h {hҡ {h {h B{hb {he ,{h {hG T--------{h {h ,{hM {h~ ,{h {hX ,{hǼ {h {h V3===={h {hT ,{hV {hz ,{h {hJ ,{h {h {h <===={h~ {h ,{h {hi ,{h {h ,{h {h {h {hJ {h ,{h {h 4===={h {h ,{h {h ,{h {h} {h <===={h {h ,{h] {h ,{h' {h,{h{h,{h5{h ,{hQ {h {hP5===={hl{h~,{h{he,{h{h{h+{h{h {h <===={hm"{h$,{hn&{h(,{h+*{h7,,{h-{h0,{h/2{hi4,{h5{hX8{h8G6===={h:{ht?{h]A,{hB{hF{hI,{hW  There is an escape hatch in the floor here.{hNX{hXC==== _{h(k{hn{hzo{hwB{h6{X{h}{h,{hv{h{h],{h5{h{h{h{h{hސ{hœ,{h{h{h|,{h{hڡ{h8........#.# #.# #.# .##.#.####.......#.# #.#  #.##.#...##.......#># #.#  #.##.###.##.".....#.# #.#  .##.# #..........#.# #.# # ... ###....# #.###. <. #...........# #.#... . #.#..####...#####...# #.#..@..#.............----  #.#. #.##..#.##..#.........  ...# #...... .#..#.###..##  #..# ......[4{h0m#. #..#.#...###  #..# ###....#..#..#.#.#.#.  #..# #..?.#..#..#.#.#.#.## r   rat (asleep)  #..# #....#..#..#...#.#...  #..# #...r#.......###.#.## ####..###### #.#..>..###.#... 330.2 (51.0)  A rat comes into view.{hg5r{h0r.{h\W==--1.2 (52{h{h~- _The rat squeaks loudly.{h####.##.#.####.......#.  ...>##.##.". .##.# #......## ... ###.##.<. #..... . #.#..####...#####...## #.#.....#.............#.#.##.@#.##..#...# #........#..#.###..####..# ........#....#####.#.#... #..?.#..###.r..#.#... S   ball python (constriction, wandering).#.......###.#.## r   rat ####..#######.S..#.#..>.. ............ ##.........{h/m  A ball python comes into view.{h{h{h rrSS).{h:--2.2 (1.0){h{hZ5 _The ball python hisses angrily.{h;e 9--{h3f {hk {hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h0 ..>##.##.". .##.# #.....## ... #####.<. #..{he1.. . #.#..####...#####...## #.#.....#.............#.#. #.##..#.##..#...# #....@...#..#.###..####..# ........#...#{h1####....#.#.#... #..?r#..##{h1.S#..#..#...#.#....#.......###.#.## {h1S####..#######..>.. {h1.................. ##......... ####..###### ######.#.###{hk3{h-4{h3Scorch _{hG _You kill the rat!{h{h3{h {h{h,{h@,{h{hu,{h^{h9T--------{h9{h$,{h{h,{h{h,{hq{h!3========{hm&B{h&,{h){h+,{hG.{h0,{h2{hd5{h5P4===={h7{h:,{h,={h1@,{hyEB{hG{h0KR===={h%O{hR,{hV{hZ,{h}\{hG`,{hd{hf,{h8g{hSj,{hgk{hm{hmI5===={h+r{h4t,{hv{hw,{hy{h{,{hi}{h{h3<===={hX{h,{h{hÏ,{h{h{h{hV{hH,{hl{h}{hƟG6===={h{h{h{h{h{h{hj,{hG{h{h ,{hb{h= ... #.#.# #.### . <. #...........# #.#.. #. #.#..####...#####... #.#.....#...........#.#. #.##..#.##..#.....  ...# ####........#..#.####..# .........#..#..#.#...### #..# #####....#..#..#.#.#.# #..# #..@.#..#..#.#.#.#.---- #..# #....#..#..#...#.#.. #..# #....#.......###.#.# #####..#######....#.#..>..###.#.. ................... ##........ #####..################.#.###....  #..#[39{h;49m #......#.# #.# #####..###### ##.####.#.##### ............. ...# #.#...{hN076.2 (41.0){hh====----7.2 (42{h!{h+4 _q - a scroll of enchant armour{h+ 3{h {hF {h {h {h X{h {h {hR ,{h {hR {h ,{h) {hK {h ,{hv {h! {h7 {hk {h {h {h ,{hz {hO {h {h {h {hM {h B{h {h ,{h {h {h {h? {h {h {h {hU {h {hw {hr {h {h  {h {h {h; {h {h ,{hi ,{h {h {h? {h {h  {hW ,{h {h X{hN {hL ,{h {hm {h ,{ho {h& {h {h {h*! {h# {h$ ,{hi$ {h% {h& ,{h=& {h$' {hr' {h' {h' {h( {h@) {h}) {h) {hA* {h* ,{h5+ {hD. {h. ,{h9/ {h/ {h>0 ,{h0 {h5 {h6 ,{hT7 {h: {h; {h; {h\< {h> {h? ,{ho@ {h)B {hPC ,{hC {hF {h~G {hG {hH {hJ {hL ,{hO {h?R {hvS ,{hS {hU {hV ,{hV {h] n{h$^ ,{h$_ {h` {h` ,{ha {hb {hcd B{he {hn {hn {ht {hcu {hv ,{haw {h\y {hz ,{h)| {h {h ,{h X{h {hˈ {h ,{h {hB {hʌ ,{h {h {h ,{h {h {hL ,{h͒ {hK {hC ,{h {h+ {hJ ,{hۘ {h, {h. ,{hy {h {h ,{h {h {h. ,{h{ {h, {hȦ ,{h {h~ {h B{hŮ B{h {h {hT ,{hk {hx {h ,{hǺ {h {h ,{h {hD {h} ,{h {h {h ,{h {h {hl ,{h {hM {hq ,{h {h {h ,{h {h {h5 ,{h {h. {h^ ,{hV {h B{h_ {hy {h ,{h& {hN {hf ,{h {h {hi {h {h {ha {h2 ,{h {h {h ,{h[ {hU {h ,{hg {hl {hE ,{h` {h {h_,{hb{h-{h {h {h. {h ,{h {h {h,{h{h{h>,{h|{h1{h,{h{h{h,{h6{h{hq,{h{h\{h,{h{h{hE,{h{h${hB{hw{h,{h4{h{h2,{h{{hh{h,{h{h{h ,{hb{h {h ,{h {hj!{h!,{h4"{h"{hG#,{h#{hn${h$,{h.%{h%{hP&,{h&{hf'{h3({ho({h({h*{h +,{h+{hA{hB{hC{h?C{hwG{hH,{hVI{hL{hgM,{hM{hfQ{h}R{hR{hQS{hV{hW,{hX{h[{h\,{h]{h;cB{hc{hf{h3h,{hi{hl{hsm,{hn{hp{hr,{hs{hw{hϞB{h  You see here a rat skeleton. _{h{h{h{h{h;{h{h2{h}{h{h{h{hZ{h{h{h{h:{h{hI{h},{h8{h{h{h{h{hk{h,{h-{h{#{h$,{h(%{h*{h+,{hh,{h2{h3,{hR4{h:{h>;{h;{h<{hA{h,{h{h3{hO,{h{h {hl ,{h {h{h%,{h{hB{h{h{h ,{h{hQ#{h${h_${h${h'{h(,{hY){h,{h.,{h(/{h2{h3,{hm4{h7{h8,{h9{hJ={h>,{h@{h_C{hD,{hDF{hQI{hK,{hKL{hO{hP,{hQ{hWT{h V{hpV{hW{hZ{h\,{h8_{h1b{h/d,{he{hh{hj,{h$l{hOn{h.p,{hG {hG {hI {h1K {hlK {hK {h O X{h/Q ,{hvQ {hR {h+S {hT {h {h {hH {h {h% {h{ {ho{hh===={h$ ### ####.# .##.#  ###@##.##.##----87.3 (23.0) #...##.##.....†.....  ### #.####.##.########## ### #.########.# {h$.# #........#.### #.# #.######.#....#.##.# #.# #.# #.#....#.##.# #.###.# #.#.........#.# #.#......####{h$!{h%;----{h){hk+E _Done exploring.{h/{h>2{h5{h_7H _No target in view!{hfI{hS0.0)....{h[ _Done exploring.{h{hP{h {hSH _No target in view!{h {h {h6 {h 4{h {h E _Done exploring.{h3{h{h@J{h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.{h+[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.  Search for what [Enter for "."]? {hT [?25l[?1c{h{h${h@16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 daggerb - [D:2] a scarab talisman  c - [D:2] a stone staircase leading up  d - [D:2] 6 poisoned darts  e - [D:2] a quill talisman  f - [D:2] 5 stones  g - [D:2] a +0 club  h - [D:2] an escape hatch in the floor  {hi - [D:2] a +0 mace  {h(j - [D:2] an escape hatch in the ceiling  k - [D:2] a stone staircase leading up  l - [D:2] a rapier  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading down{h Level 2 of the Dungeon <<<<>>>>(Press ? for help) #...........#..######.#)#.#..#######.......####.############## #..........†.................................................# ##.##.#....#.#.######......................####.######.#####.# #.##..........########.#.#..#######...##..# #.# #.# #.#{h $ #.#####.#.#...##............# #...##..####.# #.# #.# #.# #.#.#†...#.###.###.#.## #...##.......######.# #.# #.#####.#.#..............#.##...###.#...........# #.# #.......#.#..%##.....#####.# ######...# #.#.########### #.# ##############.#.#...##..#### ###.###...##...###.#†######.####### #..............#.#.†.##..######..............##....###### #...........# #######.######.#.#...#.........÷÷####...###..##.........######.###.#####.# {h ##.##<..#.#.#...#.###.###.#.# #...# #..##.............##.# #.# #.# #.........#.#...#...###...#.# #...# #..##...#####.###.##)# #.# #.#{h  #...#.#####.#...#.#.#.#.###.######## #..##...# #.# #.##.# #.# #.# #.................#....(.#......######..##...# #.# #.##.# #.# #.# #.....#####.#...#.###.#.###.............###### #.# #.##.# #.# #.##.....# #.....#..#......#..##.######.###########.###.##.# #.# #.#{h y#.....#####.##....###.#%#.#.....######.............#...##.# #.# #.##.................#...###....#.........#############.####.###.# #.######.#####.##....#.###.###..##..............#.............##.# #.#{h 3#.# ########.................####.#####.#.#####.########.# #.####.####.....###..............#.# #.#####.#.# #.##.# #.#{h #......#.###.###...#######.##.#.####.......#.# #.# ###.# #.#{hWbeldur the FirebugMountain Dwarf of Ignis *****.Health: 40/40 ========================Magic: 6/6========================AC: 8Str: 16EV: 10Int: 17SH: 0Dex: 5XL:  4 Next: 34% Place: Dungeon:2Time: _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "."]? .{h{h<{hQ _{h,{h{h{hn{h{h,{h{h{h,{h{hh{h  You see here a +0 dagger. _{hV{h{h,{h0{h{hD,{h{",{hN#,{hK${h'{h),{h%*{h.{hv.{h.{h/{h2{h4,{h5{hu7{h8{hN9{h9{h:<{h=,{h-?{hB{hFD,{hSE{hG{hBI{hI{hJ{hL{hN{hN{hO{hQ{hSS{hS{hxT{hU{hXW,{hZX{hY{hZ{h[{h[{h ^{hc^{h^{hn_{h`{hb,{hb{hd{h9e{hue{h|f{hjh{hh,{hi{hk{hcl,{ho{hnq{hr,{hDt{hu{hdv,{h w{hAx{hy,{hy{hz{h!|,{h}{h؃  #.##..........######  #.#####.#.#...##....  #.# #.#.#÷...#.###  {h#.#####.#.#.........  #.......#.#..%##....   ##############.#.#...##..##   #..............#.#...##..##   #######.######.#.#...#.....  ##.##@..#.#.#...#.###. Noise: --------- 2723.3 (36.0)  #.........#.#...#...## a) -1 hand axe (flame)  #...#.#####.#...#.#.#. Cast: Scorch  #.................#...  #.....#####.#...#.###.  #.....# #.....#..#..   #.....#####.##....###.{h   #.................#...   #####.#####.##....#.## {hۋ8%{h a _There is a stone staircase leading up here.{h 9%{h. {h" {hp  {h G_You can't go down here!{hn[[?25h[?0c  Search for what [Enter for "."]? {h [?25l[?1c{h {h V16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:2] a scarab talismanc - [D:2] a +0 mace  d - [D:2] 6 poisoned darts  e - [D:2] a quill talisman  f - [D:2] a +0 dagger  g - [D:2] a rapier  h - [D:2] an escape hatch in the ceiling  i - [D:2] a stone staircase leading down  j - [D:2] an escape hatch in the floor  k - [D:2] 5 stones  l - [D:2] a +0 club  m - [D:2] a stone staircase leading down  n - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading up{hkJLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #......#.##...#..##.##...#.#....###........#.# #.###...##.##.# #......#.##..............#.#<...##...........# #.#...####.##.# #......#.##....#..#.##...#.#....##.#..####...#####...######.##.# #......#.##....#..#.######.#....##.#.....#.....................# #......#.##....#..#....###.#....##.##..#.##..#...........##.#### ##.......###......#.........#.####........#..#.###..####.##.# #.###............##...###..#..........#..#..#.#...#####.##.###### #.# #....).......##...# #..#######....#..#..#.#.#.#.............# {hL#.# #............##...# #..# #....#..#..#.#.#.#.###.##.####.# #.# #......##.##.###### #..# #....#..#..#...#.#..........##.# #.# #......##.##.# #..# #....#.......###.#.##..####†##.# #.# #......##.##.########..#######....#.#..>..###.#.....###...### #.# #########.#....÷....................##..............##⌠...⌠## #.# #.##.########..################.#.###.......#.......# #.# #.#### #..# #......#.# #.#..#..#.>.⌠.<.# #.# #.# #########..###########.####.#.#####..#..#.......# #.###########.# #.......................# #.#...........##⌠.>.⌠## #.............# #.#######..###########..# #.#######..#..###...################# #.#[3{hL09;49m #..##..# #.#######..#.#########.# #..###########..# #..........#.# #.##.### #...............# #.########.#.# #.##.#.######.############.###.########.#.# #.##.#........##..............#.###.#{hr {h {h beldur the FirebugMountain Dwarf of Ignis *****.Health: 40/40 ========================Magic: 6/6========================AC: 8Str: 16EV: 10Int: 17SH: 0Dex: 5XL:  4 Next: 34% Place: Dungeon:2{hJ Time: _Done exploring. _Search for what [Enter for "."]? . _You see here a +0 dagger. _There is a stone staircase leading up here. _You can't go down here!  Search for what [Enter for "."]? {h% {h {h {h: g _{hm {h6 {h {h {h)# {h$ {h7% {h& {h4 {h07 {h/8 {h8 {h B {h\ {hc B{hj X{hRu {h΀ {h {h׋ ,{h" {hە {h {h {h {hw {h ,{h {h {h ,{hp {h {h8 ,{h {h< {h} ,{h {h {h ,{hJ {h* {h {h! {hs {h^ {h ,{hj {h {h ,{h* {h B{h' {hB) ,{h; X{hI= X{h? {hD {hTF ,{hG {hM {hN ,{hP {hW {h]Z ,{h` {h׎ {hi ,{h {h@ {hX {hC{hL{h \{hh,{hi{h(k{hdk{hl{hym{hn,{hLo{hp{hq,{hr{ht{hu{h(v{hv{hPx{hy{hy{hz{hL....##.#.....#................... ....##.##..#.##..#...........##.# #.####........#..#.###..####.##.# #..........#..#..#.#...#####.##.# #######....#..#..#.#.#.#......... # #....#..#..#.#.#.#.###.##.# # #....#..#..#...#.#......... # #....#.......###.#.##..#### #######....#.#..@..###.#.....###. Noise: --------- 2770.3 (47.0) .............##..............##⌠. a) -1 hand axe (flame) ################.#.###.......#... Cast: Scorch ##......#.# #.#..#..#.>. ###########.####.#.#{h[34m####..#..#... .............# #.#...........##⌠.  ###########..# #.#######..#..###.  ##..# #.#######..#.#####  ###########..# #..........#.# #.# {hx{hʌc _There is a stone staircase leading down here.{hZ4{hx_{hPe{hf81.3 (1.0) _{hk{h # ... .  ...J.######...# 3 .......@.......  .....##....####  r.. #....#  . .....# .....# #.....#{hJ   endoplasm (asleep) #......r   rat (asleep) #.....#. {hg{h JrJrYou climb downwards.{h6==2.0 (1.7{hZ{h! _The rat squeaks loudly. _There is a stone staircase leading up here.{h{ A###.. ..J.######...#<..##....####.r... #....#... .....#### .....# #.....# #...... #.....#.{h {h$ S.J.r{h j--30Scorch _{hv/?  Flames lash the endoplasm.{h2*r   rat{h{hW.r.{h 4--------6====4Scorch{h5{h8M _You kill the endoplasm!{h$###.. ..######...#.<..r..##....####.. #....#... .....##### .....# #.....# #...... #.....#.r.----5Scorch{h`V9  Flames lash the rat.{hYC*{h)&.{h/2----------------7====6Scorch{ho1{hL4G _You kill the rat!{hi 4{hsn {hp H _No target in view!{hq{hq{hq{hs{ht$ _{hwX{h5z,{hz{he|{h|>--------{hd}{h,{h{h{hށ{hf{h{hуV3===={ho{h{h{h{h؇,{h{hq{h{h/{h{h5<===={h{hV{h{h{h,{h0{h{h1{h{hە{h{h{h{h{h;{hf4===={h~{h:{hy{h{hG,{h{hl{h{hX{h{h`<===={hХ{hK,{h5{h,{hK{h,{h{h!,{hˮ{h,,{hݰ{hf5===={h{h,{hص{h,{h{hѹB{h~{hӻ<===={hZ{hY,{h{h{h3{h{hq{h{hG{h{h{hX{h{hN6===={hd{h4 _Magic restored.{hR{h{h${ho{h {hC{h{h{h#########........#.........######...#.{hn...<........##....###.#....# ----{h815.0 (39.0).......# {ht#########.............>{h.....#......##....#{h!{h/{h$----{h%6.0 (40{h{h; _Found a stone staircase leading down.{h&3{h{h{h {hh===={h,{h}{h{h,{h{hm{hj,{hY{h...........<...............##....####.........#....#..............##########.....#  #.....###  #......>#  #.....#..  #.@...# 21.0 (5.0) ##....#  .................$.#....#.........#..........#<.........{hW2{h2+2.0 (6{h^7{h99 _Found a stone staircase leading up.{h2 3{h4 {h6 {h9 {h= B{h? ,{hA {hZC {hrE ,{h{F {h}H {hbJ ,{hVK {hM {hQO ,{hJP {hR {hU ,{hV {hY ,{hZ {h] M _You now have 141 gold pieces (gained 7).{h` 3{ha {hc {hke ,{h]f {hh {hi ,{hj {hfl {h^n ,{hXo {hv M........< ......##....#### ..### .......#....# ....# ......# .... #######.....# ... #.....### .. #......>###. #.....#....# #.....# ##@# {hw ###....####.#####..............## #.................##...........########..........###..........##<.........##..........#{h| \33.0 (11.0)4.0 (12{h@ {he . _r - a scroll of identify{hk> 3{h? {h,B {hND ,{hwG ,{hG ,{h7H {h-K {hnM {hM {hfN {hrP {hR ,{h=S {hT {h###.....###{hg x#.....#....########.....####.#{hi {h0j +2.0 (8{hel {ho 9 _Found a stone staircase leading up.{h3{h{h({hw+M# #.. #####..#  ...... ######.{hߠ]######...#.##@....<....<...........###.b####....#####..### ....#....# #....##.#..b   bat (asleep){h3Q...##{h&0{hN{hؤ{hq`b.b{hO3.0 (1Scorch{hV _A bat comes into view.{hK9  Flames lash the bat.{hC*{h3.4--------8====4Scorch{h6{hN9G _You kill the bat!{h{h>{h{h3{hyX{h{h,{hm{ho{h>--------{h5{h,{h{h7,{h{h{hM{h{h%{hj{h{h1{hI5===={h{h,{h4{h,{ht{h{h4{h===={h9n{h,{h4{h 6===={hA {h,{ho{hP{h5,{h%{h{h,{ho{h{h{h<===={hu{h{hp ,{h^!{h"{h$,{h%{h'{h),{h*{h+{ht-,{h.{h!/{h0{h0{h0{hW3{h4,{h5{h6{h-8,{h9{h;{hrA$...##..# #####.. #..... .. ...####.#.##..l ............{hAy #.####@..# ---- #......###  #####..#  . ##..# #. #..##{h}BF### #..##..## l   frilled lizard (asleep) ......# #......#######... ......######...#.##.....<.. ........<...........###..##{hF 74.0 (30.0)  A frilled lizard comes into view.Found 11 gold pieces.{hMk.ll{hMI----5.0 (31{hR{hBU8 _The frilled lizard hisses angrily.{hu1 $.  ..#  #..#  #####..  #..... ..  ...####.#.##...  .............l.  #.####@..#  #......###  #####..# . ##..# #. #..## #..##..## #..... ...#.##.....<.. <... {h $.  ..#  #..#  #####..  #..... ..  ...####.#.##...  .............l.  #.####@..#  {hX#......###  #####..# . ##..# #. #..## #..##..## #........#.##.....<{hE<...{h{h{h^{he _A frilled lizard is nearby!{h]3 $. ..# #..# #####.. ##..... .....####.#.##.{ht4 .l.#.####.@.# #......### #####..# . ##..##. #..## #..##..## # #.....######...#.##.<...{h8 {h&? 8l.{h? 16.0 (1.0){hD {hcG b _The frilled lizard hisses.{hk$. ..# #..#######.. .##..... ...#...####.#.##..l.#.####..@# #......### #####..# . ##..##. #..## #..##..## # #.....######...# {hq8l.{hr47Scorch{hUz{hh{{h̿ D  Flames lash the frilled lizard.{h C*{h &.{hZ 4--------9====8Scorch{hߚ {h {h R _You kill the frilled lizard!{hX{h%]--------{h^{ha{h"d,{hd{hff5===={hOg{hh,{h/i{hj,{hUk{hl,{hLm{hn<===={hn{hNo{h~p{hp{h3q{hYr{hr{hs{hu,{hv{hx,{hx{h5z,{hz{h|{h|N6===={h}{hT{h{h{h{he{hą,{h&{h{h5{hx{h{h{hE{h<===={h!{hʏ{h{h{hy{hœ{h{hߕ{h{h'{hD,{h{h {hx{h{h{h/,{h{hN _You now have 152 gold pieces (gained 11).{hѪ..r .. .. .# .# {h".. .#  #. ##.#  # #.##..# .##.#.---- #......{hN #####..## #####....##{h #.........#  ...####.#.##......#r   quokka (asleep)  ..................# {h #.####...##......#  #......##########..{h1906.0 (28.0){h{hR.rr{h(3{h\I----7.0 (29{h_{hٺY _A quokka comes into view.{h 1.... ....#..  #.r .# #.# .. #.#  #. ##.# # #.##.#..##.#..#......## ###..#######....## #.........#  ...####.#.##......#  ..................##.####...##......#{h\.r{hT?8.0 (1.0)Scorch{h{h{hjb .... .... #..{h #.. .# #r# .. #.# #. ##.# # #.##.@# #..## {h)P#......## #####..## #####....## {hU;#.........#  #.## {hZ ..   {hi  .... .... #.. #.. .# #r# .. #.# #. ##.# # #.##.@# {hj %#..## #......## #####.. #####.. #.........#  #.##  ..  {hXu J{hw ] _A quokka is nearby!{h <  Flames lash the quokka.{h6 C*{h †You kill the quokka!{h 4--------41====9{hX 0Scorch{h {h & _You hear a bark!{h`4{hd{hgH _No target in view!{hL8{h893{h<{hRBf _{hB{hNE{hRh----h   jackal (wandering)11.0 (2{hT`.h{hUH----2.0 (3{hZ{h[aY _A jackal comes into view.{h  .... .... #h. #.. .# #†# .. #.# #. ##.# # #.##.@# #..## #......## #####..## #####....## #.........#  #.##  ..   {h\  .... .... #h. #.. .# #†# .. #.# #. ##.# # #.##.@# #..## #......## #####.. #####.. #.........#  #.##  ..  {hc 4{h>e {hh ] _A jackal is nearby!{h  .... .... #h. #.. .# #†# .. #.# #. ##.# # #.##.@# #..## #......## #####..## #####....## #.........#  #.##  ..   {h .... .... #h. #.. .# #†# .. #.# #. ##.# # #.##.@# #..## #......## #####.. #####.. #.........#  #.##  ..  {h@{h{hS{hS] _A jackal is nearby!{h ......h #..# #†..  #. ## #.##..#..##.#..##......# #####..######....# #.........#####.#.##.  .............h--------3.0 (1Scorch _{hh {h {h<  Flames lash the jackal.{hyC*{hR&.{h72--------3====4Scorch{h{hJ _You kill the jackal!{h3 4{hK {h H _No target in view!{hC4{hi^ _No target in view!{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h 3{hQ {hq {h! $ _{hÙ X{h ,{h {h۝ 93{h' 7====----{hl {h ,{h {hڣ ,{h0 {h3 ,{h {h R===={hz {hz ,{h {h {h ,{hP {h f4===={hk {h B{h ,{h {h ,{h {hE {h <===={ho {h {h ----Scorchhh   jackal (wandering){h 0328.0){h5 I----3.0 (19{hD {h Y _A jackal comes into view.{h .....  .... .... #..{h #.. .# #†# .. #.# #. ##@# # #.##..# #..## #....h.## #####..## #####....## #.........#  .##.   {hF3 .....  .... .... #.. #.. .# #†# .. #.#{h4 #. ##@# # #.##..# #..## #....h.# #####.. #####....## #......  {hV4E.##.  {h9{h%:{h>{hkA] _A jackal is nearby!{h G<  Flames lash the jackal.{hKD*{h$†2--------5====4.0)Scorch{h4&{h(J _You kill the jackal!{h@4{h{hvH _No target in view!{hI{h{hd$ _{h 3====----{h"{h,{h{h3,{h{hB{h{hK===={h,{h{h,{h{hn{h{h{h,{h{h{h{h{h{hP4===={hd{hE,{h{hR ,{h {h ,{h {h {h R===={h ,{h% {h ,{h,{h.,{h{hB{hB{h {hS!{h"_5===={h3)n{h*{h,{h -{h-{hu0<===={h+1{hs1{h3,{hy4{h{6{h6{hW7{hiCB{h7E,{hE{hG,{h_H{hJ{h6KN6===={hK{hM{hO,{h;P{hR{ha\ .>..).....#.........#..................{h[]......... #........ #...[..#.# ----69.0 (35.0) .. #. #. ##.# #.##..##..##.#..##.##.....{he{h2fJ----70.0 (36{hKl{hp _Found a robe and a hand axe. Found a stone staircase leading down. _You see here a quokka corpse.{h3{h{h'{h-{h$ _{h,{hz{hD<===={hI{h۲{h,{h{h{hѼ,{h{hh{h&,{hW{h{hr,{h{h{hz,{h{h0{h,{h{h{h,{h-{hC{h,{h{hl{h,{h[{hO{h,{h{h,{h{hM _You now have 160 gold pieces (gained 8).{h    There is a stone staircase leading down here.{hd _{h{hi{h)X{hX0B{h5{hN6{h6{h8{hM:{h=,{h?{hI####### ##.....## ##.......## #....... #...@)....# #.........# #.........# #.........#{hI## #####.......##...## #...>..).....##.....#.##.........##.....#.##..........#.......##..........{h P# ##.....## ##.## #.# #....@....# #.........# #...#  {hP...## #...>..).....# {hX-90.0 (20{h`Y,1.0 (21{hK_{h]iz _You see here a +1 sling of draining.{h%r3{h&t{h|{h{h: _{h@{hїc#########.....####.......#.... #....)....# #.........# #......@..# #.........# ## #####.......## ...## #...>..).....# #.....#.##....# #.....#.##.......... {hr   quokka (asleep) #..#.. h   jackal (wandering) .........h..r #.....#####{h9 2.0 (1.0)  {heA quokka and a jackal come into view.{hO h   jackalh..  The jackal barks!{h4==3.0 (2{h{hZ #######.....##..## ..# #....)....# #.........# #.........# #.### ######  ...## #...>..).....#  #.....#.##.........#  #.....#.##{hq...  #.......##h..rr   quokka  ......h   jackal  #.....#####..  ####.# #...[..## _The quokka moves out of view.{h{h4{hV|h.r.{h4--4.0 (1{h\{h{h? ####### ##.....##  ##.......##  #.........#  #....)....#  #.........#  #.........#  #.....@...#  ## #####.......##  ...## #...>..).....#  ##.........#  #.h.........  {hv@#..........r.  ...............  ###............   #...[..## {h ####### ##.....##  ##.......##  #.........#  #....)....#  #.........#  #.........#  {h#.....@...#  ## #####.......##  ...## #...>..).....#  ##.........#  #.h.........  #..........r.  ...............  ###............   #...[{h{h9--{h{hd _There are monsters nearby!{h#######.....##..## ..# #....)....# #.........# #.# #.### ###### ...## #...>..).....# #.....#.##.........# #.....#.##.h....  #.......##..r.  ...... #.....#####. ####.# #...[..## #. .# #†####{hj,{h^}h.r.{h0>5Scorch _{h{h{hpF * (combustible)Flames lash the jackal.  The jackal is moderately wounded.{h{ {h! hr.  The jackal's fire resistance burns away.{h! |4--------====6{h) {hv, W _The jackal completely misses you.{hMv  You miscast Scorch.  You are very lightly contaminated with residual magic.{h^o  Nothing appears to happen.  The jackal bites you but does no damage.{hcLr.{hd2----------------=---7Contam {hm{hitS _The jackal barely misses you.{h <  Flames lash the quokka.{h2 *h   jackal (combustible){h w .  You kill the quokka!You hear a shout! x238--0----------------7====8Scorch{hl {h: + _The jackal bites you.{h3{h "a _You are out of magic!{hFl  You closely miss the jackal.The jackal is moderately wounded.The jackal is no longer more vulnerable to fire.{h}K o   orc priestoh   jackalThe jackal bites you but does no damage.{h~a=---9.1 (1.1{h{h{ _An orc priest comes into view. It is wielding a +0 war axe.{h}Y  You closely miss the jackal.The jackal is moderately wounded.{hnZ {hzg q oo.o   orc wizardh   jackalThe jackal barely misses you. x2{h1h m9=----3000.2{hp {h!w z _An orc wizard comes into view. It is wielding a +0 dagger.{hW  You barely miss the jackal.The jackal is moderately wounded.{h{hoio.o.{h+10{h{h > _The jackal bites you but does no damage.{h[  You closely miss the jackal.The jackal is moderately wounded.The jackal bites you but does no damage.{hZl  o. The jackal closely misses you.The orc priest invokes the aid of Beogh against you.Beogh smites you!{hmq2--------------2{hw{hy' _You hear a shout!{h  You hit the jackal. You burn the jackal.  The jackal is severely wounded.The jackal closely misses you.{h 8*{h  The orc priest invokes the aid of Beogh against you.{h} l @Pain shoots through your body!{ha ;*{hY' h   jackal  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!{h {Deactivating autopickup; reactivate with Ctrl-A.{h~22----------=3.3 (1.1{h{h* _You hear a shout! x2{h  You barely miss the jackal.The jackal is severely wounded.{h .o.  The jackal closely misses you.The jackal bites you but does no damage.{hEs3-----4.4{hv{hGK _Your magical contamination has completely faded away.{hs M  You hit the jackal. You burn the jackal.{hޚ )o.  You kill the jackal!{h^  oo   orc  Something tries to affect you, but you resist.{h 1====9-5.5{h {h$ q _An orc comes into view. It is wielding a +0 mace.{hv # ##.....## ##.## #.# #....)....# #.# #.# #.# ## #####.## ...## #...>..).....# #.....#.##.# #.....#.##.o.... #.##. ...o. #.....#####. ####.# #...[..##...  #. .# #†######{h${h,{h+{ho...o.o   orc-6{hG 0{h {h~ {hf # ##.....## ##.## #.# #....)....# #.# #.# #.# ## #####.## ...## #...>..).....# #.....#.##......o..# #.....#.##.. #.##.. .{h.o.. #.....#####. ####.# #...[..##..  #. .# #†######{hr{h{h{ho...o.o   orc-7{hx{h{h..).....# #.....#.##.....o...# #.....#.##... #.##.o.. .. #.....#####{hw}. ####.# #...[..##...  #. .# #†######{hx{h{,{ho...o.o   orc{hb\4=8{h{h\R .....####.......## #...# #....)....# #.........# #..# #..### ######{h&T  ...## #...@..).....# #.....#.##....o....# #.....#.##........o... #.......##..... ....... #.....#####. ####.# #...[..##... #. .# #†###### # .. #.#{hY B{hb o...o.o   orc{h!c E====9{h {h,H °°.°°...°.o°.@)°o°...°°...[{hH &5{hO {h*R {h{h**{hdq}    ##.......## {hrZ #....○....#  #....).°..#  #...○○..°.#  #.°.°.°°..#  #..°...°..#  ## #####).o....##  {hrr...## #.°.*)°o°.○..#  #.##○°○....°.#  #°...°.°..... {hr #..○..○°.....  ....○..°......  {hrt##....°.......   #○..[○.##... {h-sU #. .# #○######  # .. #.#{hqs`The orc priest calls down the wrath of Beogh upon you.{h[G%   ##.......##  #....○....#  {hH#....).°..#  #...○○..°.#  #.°.°.°°..#  #..°...°..#  ## #####).o....##  ...## #.°.*)°o°.○..#  #.##○°○....°.#  #°...°.°.....  #..○..○°.{hH ....○..°. ##....°.......   #○..[○.##...  #. .# #○###### # .. {hIMC  Pain shoots through your body!{hz{h°°°.....°.°.o@).)°.°°.°............°..°°.°..[°°{hPn5/40 ------6{hH{hV _* * * LOW HITPOINT WARNING * * *{h2 {h13 {h; {h> ^ _You are too injured to fight recklessly!{h   {hZ Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h *(combustible)Flames lash the orc priest.  The orc priest is lightly wounded.{h'UQ  The orc priest's fire resistance burns away.{hU{hb.............@oo)...{hVc0--------====7Scorch{hm{hp' _You hear a shout!{h {hٍ ....)....o.........[.†{h 6------=---9.0 (1.1{h} {h s _You barely miss the orc. The orc hits you but does no damage.{hM ~  You hit the orc. You burn the orc.  The orc is heavily wounded.You closely miss the orc priest. The orc priest barely misses you.---40.1{h {h Q _The orc closely misses you.{hOThe orc closely misses you.  You completely miss the orc.  The orc is heavily wounded.  You barely miss the orc priest.The orc priest is no longer more vulnerable to fire.  The orc priest hits you but does no damage.{hh oo 2 orcs  The orc completely misses you.1.2{hn{h'tq _An orc comes into view. It is wielding a +0 mace.{hA {hb k You closely miss the orc.  The orc is heavily wounded.  You hit the orc priest. You burn the orc priest.with a +0 war axe!  You die...  Ignis goes out, and joins you in death.{h7 c-1/40 ---{h /  --more--{hsq {hz -Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)  g - a +2 pair of gloves (worn)  k - a +2 pair of boots (worn) Scrolls (go to first with ?)d - a scroll of revelation {unknown}  e - 2 scrolls of amnesia  j - a scroll of summoning {unknown}  m - 3 scrolls of immolation {unknown}  n - a scroll of fear {unknown}p - a scroll of brand weapon {unknown}  q - a scroll of enchant armour  r - a scroll of identify Potions (go to first with !)f - a potion of might {unknown}  h - 2 potions of curing {unknown}  i - a potion of resistance {unknown}  l - a potion of haste {unknown}  o - a potion of heal wounds {unknown}{h)C {hC,{hI{hK?Goodbye, beldur.104 beldur the Firebug (level 4, -1/40 HPs)Began as a Mountain Dwarf Cinder Acolyte on July 19, 2025.Was a High Priest of Ignis.Slain by an orc priest... wielding a +0 war axe(7 damage)... on level 3 of the Dungeon.The game lasted 00:05:48 (3030 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswn{h"LMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb{h6K [?25h[?0c [?1051l[?1052l[?1060l[?1061l