{h Player: beldur Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.16:12:33.ttyrec Time: (1752941553) Sat Jul 19 16:12:33 2025 {h [?1051l[?1052l[?1060l[?1061h{hR)0[?7h[?25l[?1c{h{hj{h{h5Welcome, beldur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Cinder Acolyte{hj{h!Y {hfd beldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================Magic: 2/2========================AC: 2Str: 16EV: 10Int: 14SH: 0Dex: 5XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 hand axe (flame){hd =Nothing quivered{h)j ......#+## .. .#..#.♣.P.#..#...P.#@.#####{h!q {hs Welcome, beldur the Mountain Dwarf Cinder Acolyte.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.The flames of Ignis gently warm you.{h,x {h Press ? for a list of commands and other information.{h {h [ _Found a staircase leading out of the dungeon.{hu{hn|  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   i + Spellcasting 1.0   2.8  -2           b - Maces & Flails   2.1   0.7  +2   j + Fire Magic3.6   2.8  +2  c + Axes3.6   2.8  +2       d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0 {h|   0                       f - Armour   0.0   0.8  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2                              {hV}                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{h $B a + Fighting {hR{hj{hxh  a + Fighting   b - Maces & Flails {h(d  b - Maces & Flails  c + Axes {h;xh  c + Axes   d - Polearms {h8n  d - Polearms  e - Unarmed Combat {h o  e - Unarmed Combat  f - Armour {hN u e - Unarmed Combat  f - Armour {htj  d - Polearms  e - Unarmed Combat {hj  c + Axes  d - Polearms {h  c * Axes   3.6 d - Polearms {hn  d - Polearms  e - Unarmed Combat {hLo  e - Unarmed Combat  f - Armour {hVo  f - Armour  g - Dodging {h o  g - Dodging  h - Stealth {hd o i + Spellcasting  h - Stealth {hi9l i + Spellcasting  j + Fire Magic {hd a + Fighting  j + Fire Magic {hu i  a + Fighting  j + Fire Magic {h j * Fire Magic   3.6{hM {h {h Vbeldur the FirebugMountain Dwarf of Ignis *****..Health: 19/19 ========================..Magic: 2/2========================...AC: 2Str: 16#+## .. .{hg EV: 10Int: 14#..#.♣.P.SH: 0Dex: 5#..#...P.XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)####a) -1 hand axe (flame)Nothing quiveredWelcome, beldur the Mountain Dwarf Cinder Acolyte.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.{h The flames of Ignis gently warm you.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.{h 4{h {h {hI{h{h{h P _{h ,{h {h{h ,{hj{h/ _You open the door.{h-3{h{h9@  There is an open door here.{hsK _{hM {h!,{h"{h/${h%,{h&{h){h,,{h-{h07 _You open the door.{h>43{hC6{h79%  {hb9There is an open door here.{h;{h; _{h]<{hu?{hJ,{h{h7 _You open the door.{ho {h {h {h{hv{h{h{hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _{h7You open the door.  There is an open door here.{h{hj _{h{h{hV {h {h~!{h#{h%,{h+'{hy({h*,{h.+{hZ-{h.{h/{h/{h2There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open {hy3&door here. _You open the door.{hD4{hp4{h5{h6{h=You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.{h?{hn? _{h @{hIB{h_C,{hD{h%FThere is an open door here. _You open the door. _There is an open door here. _You open the door{hfFB. _There is an open door here. _You open the door.{hH3{hH{h OYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.{hO{hP _{hP{hT{hV{hW{hIX{hZ{h],{hT_{hb{hgm{hm{hn{hmq{hzs{hs{hu{h{B{h}{hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open {hdoor here.  {hŠK _{h4{hO,{hd{hF{h,{hu{h`{h,{h{h{h,{h{hU{h,{he{h:{h,{h{h {h##### ##..... .....................# {hW#########PPPP....# #⌠.#....#...P....# {hws#⌠.#....#...P....# {h#..#....#.♣.P....### {h$##'###'##...P......### #.......#......#@....#36.0 ({h 36.0) {h###'##..'........#.#>..! #....#..#......### # # {h0h#....#'##...P..# {hj,#....#..#.♣.P..# #....#..#...P..# #....#<.#...P..# {h+#########PPPP..#{hM.... .......#{hp{h,7.0 (37{h7{h] _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.{h{hI{hо{h{h4{hiB{h,{h7{h{h,{h{h {h{h{h{hR  There is a stone staircase leading down here.{h{h _{h{h{{h,{hJ{h{h{h{h{h. ........ ..........# ##PPPP....# .#...P....# # .#...P....# #### #.. {h..#.♣.P....### #.$ ....#...P......###.###..... .#......#.....#.#.... .'........#.#>..@.# {h90.#......###.#.#.#.# #...P..# #.#.#..... {h..#.♣.P..# ..#.#....... .#...P..# ###.####.###.# {h.#...P..# ... .# #{h?#PPPP..# .## ##  .......# .  ...{h244.0 (7.0){h+5.0 (8{hd{h^ _c - a bubbling amethyst potion{hXx3{hx{hy{hS{,{h {hx{h,{hs{hA _You now have 11 gold pieces.{h#3{h{hԋ{hA,{h{h̐{h,{h5{h{h,{h{hW{hf,{hT{h?{h,{h{hw{hS,{hҦ{h+.....# # ##. PP....# .#... .P....# .#.## .P....# ########....# P....### #.........# {h{P......###.###.....# ....#.....#.#....#.## .....#.#>....##.#.##......###.#.#.#.##@.......{hP..# #.#.#........##... .P..# ..#.#........#P..# ###.####.###.#P..# ... ..# .# PP..# .## ##### ....# . . ... ###{hd756.0 (11.0){h%7.0 (12{hZ{h] _d - a sedimented green potion{h I{hT {h2 {h {h\ n{hx {h4 ,{h˔ {h. {h ,{hX {h {h" {h΢ {hӣ ,{hz {hå {h\ ,{h {h {h ,{h {h: {h ,{h2 {h {h ,{h {h {h~ ,{hT {h {h  . .. .>.......# ####.....# #.#....# # #.#@## {h {69.# ########....# .### #.........#.####### ....###.###.....#........ #.....#.#....#.##........ ..#.#>....##.#.##........ ###.#.#.#.##............. # #.#.#........##........ # ..#.#........##........{h C70.0 (13{h {hZ 9 _Found an escape hatch in the floor.{hF{hG3{hwQ{hhT,{hXB{hDY{hZ,{h[{h]{hI_{ht_{hd{hhd,{hd{hf{hdh,{hEi{hk{hl,{hNm{hn{ho{ho{hp{hs,{hSt{hwL _You now have 16 gold pieces (gained 5).{hE}..[ ........... #....#.# #.......  #....#.##  ⌠.#.......  ..##...#.#  ........@# 81.0 (11 .........#### {h~7............#  ............# #####.......# #...>...# #.......# ####.......# #.#....#######{h{hԄ%2.0 (12{h{h+ _Found a plate armour.{hƂ3{h|{h{h{h{hҍX{he{h {h{h{h{h{h:.). ...# ##.## #.......... .....[. .#......... .. #....#.##.#..# #............# #....#@########5.0 (3.0)⌠.#...............##...#.########.........#.........####............#...........#...>...#{h|6.0 (4 _Found a dagger.{h 3{hA{h3{h<{h{h,{h,{h {h#{hU.} ...g  .! .... #. . .... .#.#.).#. ... .......#.##.###..##....................[##........@.......  #....#.##.#..#.  #............#  #....#.########⌠.#..............{h...##...#.########g   goblin (asleep)......#.........####............#{h5 8.0 (2  A goblin comes into view. It is wielding a +0 dagger.{h67  The goblin shouts!{h7{hK@ .bb   bat (wandering  A bat comes into view.{h@4==9.0 (3{hG{h?K3 _The goblin moves out of view.{h{hd{h{hZ _A bat is nearby!{hP  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  {hbQ z...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......  ..##...#.  .........# {hQ X.........####   {h  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.###### ⌠.#...... ..##...#.  ......... ......... {h 4{h {h Z _A bat is nearby!{h  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  {hu ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......  ..##...#.  .........# .........####   {h h .... .! .b.. # #  . . .... .#.#  .).#. ... ....  {h ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.######{h  ⌠.#...... ..##...#.  ......... ......... {h {h {h {h Z _A bat is nearby!{h .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......  ..##...#.  .........# .........####   {h  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  {h #............#  #....#.###### ⌠.#...... ..##...#.  ......... ......... {hF4{h{hAZ _A bat is nearby!{h1 .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......{h?2  ..##...#.  .........# .........####   {hg .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  {hR#....#.###### ⌠.#...... ..##...#.  ......... ......... {h4{hi{hZ _A bat is nearby!{h, .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  {h#....#.########  ⌠.#......  ..##...#.  .........# .........####   {h - .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.######{hݞ ⌠.#...... ..##...#.  ......... ......... {hd{h¦{h!{hU _A bat is nearby!{hA .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......  ..##...#.  .........# .........####   {hR - .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.######{h  ⌠.#...... ..##...#.  ......... ......... {h; {h {h( {h {h  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.########  ⌠.#......  ..##...#.  .........# .........####   {hM  .... .! .b.. # #  . . .... .#.#  .).#. ... ....  ...#.##.###..##.  ................  ...[.........###  ........@.......  #....#.##.#..#.  #............#  #....#.###### ⌠.#...... ..##...#.  ......... ......... {hN {hT {h|W {h8 ....## .....#  .! .b.g. # # . . .... .#.# .).#. ... ... ...#.##.###..##. ....... ...[###.................#....#.##.#..#. #............# #....#.######## ⌠.#..............g   goblin ..##...#.########b   bat (wandering) .........# ####[40{hYm{h...gbb--90.0 (1 _{h"{h${h M(......# ......# ......##  .!...... # . . ..g.# .#.#.).#. ... .... #.##b###..##....[###...............#....#.##.#..#......#.#######g   goblinb   bat.......#.g..b8--=-1 _Found 3 poisoned darts. The bat hits you.{h...( ........## .........## ...!...... # .........# .#.#.).#...g.# .... {h...#.##@###..##......b......[###...............#....#.##.#..#.........#  #....#.########⌠.#..............{h*,##...#.########{h{h8{h-.b{hN{hj;6----{h2{hE{hw _The bat closely misses you. The goblin hits you with a +0 dagger.{h2 {h|!{hb{h.  {haYou closely miss the goblin. The bat hits you but does no damage.{h{h5{h----{h,&3.1 (1.1{h!{h$ {hS${h$-_The goblin hits you with a +0 dagger.{h' U  You hit the goblin. You burn the goblin.  {h The goblin is severely wounded.You barely miss the bat. The bat closely misses you.{hR W.b {h q13----4.3 (1.2{h= {h ` _The bat hits you but does no damage. The goblin hits you with a +0 dagger.{hM i  You hit the goblin but do no damage.{hcN n  The goblin is severely wounded.{h1S {hY 6b.{hY &5.4 (1.1{h^ {h d y _The bat hits you but does no damage. The goblin closely misses you.{h7M  You hit the goblin. You burn the goblin.{hY{hQ%  {h4You kill the goblin!{h~)b..b   bat{hC14=-{hӡ.86.6 (1.2{h{h,: _The bat hits you but does no damage.{hB{h(.b{h<(7.8{h{h, _You miss the bat. The bat barely misses you.{hfN ........#{hg.(..#.........##{hg...!...... # #.........# .#..).#...).# .... ...#.##.###..##........@.......[...b.....###.............{hg,..##b   bat.##...#.#.........#{hh{hNj{hj{h2tG..b8{hst 0{hz{h} {h4_The bat hits you but does no damage.{hOwK.# .(......# ........## .........## {hw...!...... # # .........# .#.# .).#...).# .....{hw...#.##.###..##. . {hwx...[.....b...### . .#....#.##.#..#.{hw#............#{h$x #....#.######## ⌠.#.......{hBx..##...#.# {hz{h{{h|&b.{h&9{h{hP _The bat barely misses you.{hhp ,{hvz &.b{hH{ s5==100.9 (1.{hi{ 1){h {h3 s _You barely miss the bat. The bat hits you but does no damage.{hv= .# .(......# ........## .........## ...!...... # # .........# .#.#.).#...).# ..... ...#.##.###..##.#.{h= #...[......b..#.#.#....#.##.#..#.##............# .{h= !#....#.######## ⌠.#......{h> r..##...#. {h@ {hA {hI ,.b{h J ,10{hR {hT P _The bat barely misses you.{h (.......##......## #!...... .# #.......# .#.##).#...).# ..... {h..#.##.###..##.#............[####......b......#....#.##.#..#{h͙...# ....#.######....b   bat#...#...........####{hǝ{h{hpP.b.2{h{h:: _The bat hits you but does no damage.{hd ..## .........## # ...!...... .# # .........# .#.## .).#...).# ..... ...#.##.###..##.# ................#{heo ...[#### .......# .#....#b##.#..#.# #............# .{h{h@Q _The bat closely misses you.{hS..b5.6 (1.2{hT {hU|_You barely miss the bat. The bat closely misses you.{hYB >.(......# #.........## #..........## # #....!...... .# # {hB #..........# .#.## #.).#...).# ..... #...#.##.###..##.# #####.# .b.#### {hB [..⌠.⌠.# ......#....#†##.#..#.# {hC ...∩..#....... #....#.########..⌠.⌠.#.............. ......##...#.########........ {hC {hF {h Mb.60{h+ {hn  {h g_The bat barely misses you. The bat hits you but does no damage.{hWY ,{hY {hc {hc x8==7.7 (1.1{hk {hn _You hit the bat but do no damage. The bat misses you. {h {h^ {hq'..b {h˦-8.9 (1.2 {h  {hw _You completely miss the bat. The bat hits you but does no damage. {h^H.(......# #.........## #..........## # #....!...... .# #  {h^,#..........# .#.## #.).#...).# ..... #...#.##.###..##.# #####.# .#### ..⌠.⌠.....b. {h_# ......#....#†##.#..#.#  {h1_j...∩..#........... #....#.# {h_R..⌠.⌠.#........ ......##...#.########.......#  {ha {hl&b. {hl,90 {hr {hvT _The bat closely misses you. x2 {h {hh {hA {hD21.0 (1.1 {h {h _You barely miss the bat. The bat barely misses you. {hȹ, {h%b. {h-y9===2.2 (1.2 {h {h$l _You miss the bat. The bat hits you but does no damage. {h G  You hit the bat. You burn the bat. {h 3† {h N==253.4 {h  {h G _You kill the bat! {h[M4 {hHU {hXH _No target in view! {hN4 {h {h9H _No target in view! {h  {h Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)e - a +0 plate armour Potions (go to first with !)  c - a bubbling amethyst potion  d - a sedimented green potion {h7g 6e - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10.  {hg /If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 7.0 (10.4 -> 3.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour  {h*h I(w)ear, (d)rop, (=)adjust, or (i)nscribe. {h  {h/"  {hu+ 1.(......#beldur the Chopper#.........##Mountain Dwarf of Ignis *****.#..........## #Health: 19/19 ======================== {h*, 6#....!...... .# #Magic: 2/2========================#..........# .#.##AC: 2Str: 16#.).#...).# .....EV: 10Int: 14#...#.##.###..##.#SH: 0Dex: 5 {h], B#####...†............#XL:  1 Next: 25% Place: Dungeon:1.........@........#### {h, Noise: =--------  Time: 123.4 (0.0)..⌠.⌠................# {h, a) -1 hand axe (flame)......#....#†##.#..#.#Nothing quivered {h, ...∩..#............# . {h- ^..... #....#.########..⌠.⌠.#....................##...#.######## {hD- .............#.........#### _You barely miss the bat. The bat barely misses you.  {hp- _You miss the bat. The bat hits you but does no damage.  You hit the bat. You burn the bat. _You kill the bat!  {h- l_No target in view! _No target in view! {h'7  {hA8 -- _ {h?  {hT [-4.4 (1 {hX  {h^  {h _ +5.4 (2 {h g  {hZo  {ho +6.4 (3 {h!w  {h  {h +7.4 (4 {hɇ  {h>  {h +8.4 (5 {h%  {h؛ 0 _You start removing your armour. You continue removing your +0 robe. x5 {hG  {hy  {h8  You finish removing your +0 robe.  You start putting on your armour. {h +9.4 (6 {h  {ht B30.4 (7 {h  {h A1.4 (8 {h4  {h A2.4 (9 {h Z3.4 (10.0) {h  1 3 _You continue putting on your +0 plate armour. x5 {hz  {he  {h a _You finish putting on your +0 plate armour.{hR3{h{h{hή{hӲP _{h״,{h{h{hU,{h7{h{h,{hp{ht{h,{h{h ... #########..  #..$....$.#  #.........# .(......# ......##  #....##. #  #.# {hN  #..........## .#.## ##.).#...).# ..... #...#.##.###..##.# #####...†............# ..................#### ..⌠.⌠................#{h) ......#..#†##.#..#.#...∩..#............# .{h\8.4 (5.0)9.4 (6{h{h {hN{h0_f - 2 orange potions{h{hR3{h{hp{h{h){h{h{hD{h{hn{hR{h,{h{hC  You see here 3 poisoned darts.{h{h? _{h {h{h,{h{h,{h< {h_L _You now have 19 gold pieces (gained 3).{h 3{h{h$B{h0{h {h${h&{h){h-{he1{h1{hy6{h :{hHA###### #...... ....... ....... >......{hA .......#########......# #.......@.# 49.4 (10.0)#.........# #..(......# {hA#.........#..........##. #{h?B#..............# ##..........###.#.####.).#...).# .....{hB> #...#.##.###..##.#{hH{hH&50.4 (11{hN{hdUJ _Found a stone staircase leading down.{hU,1.4 (12{h$[{h\= _You now have 28 gold pieces (gained 9).{h 4{h {h H _No target in view!{h$ 3{h!& {h* {h2 ###......J#.##.{h2 C.>.#.#......# #........@# #.........# #..(......# #...#....{h2 #..............# # J   endoplasm (asleep)#.#{h2 Y## {h77 ' 0{h`7 T.0)  An endoplasm comes into view.{h? A.JJ{hC +2.4 (1{hF {hI  {h7I P_The endoplasm quivers.{h h #######  ##.......  #......J#  #........  .>.......  #........  #########......#  #........@# #.........# #..(......# #.........## #..........##. #  #..............# #  #..........  ##.).#...).# .....   {hgs  #######  ##.......  #......J#  #........  .>.......  #........  #########......#  #........@# #.........# #..(......# #.........# #..........##.  #..............# #  #.......... ##.).#...).#  {h| 4{h {h s #######..#......J#####....># #..##########.@....##.###..##.........# #{hb ^#..(##.###..##. # #......# ##..........###.#.####.).#...).# ..... _An endoplasm is nearby!{h; {h &J.{h -3 _{h {hĢ {h.x ########.  ##........  #.....J.##  ###.........  ..>.......#  #........#  #.@....#  #.........###..#  #.........# #  #..(......# #.........## #..........##. #  #......... #  #.........  ##.).#...).# ..... {h=n ########. {hr> ##........  #.....J.##  ###.........  ..>.......#  #........#  {h>#.@....#  #.........###..#  #.........# #  #..(......{h2? #......... #..........##. #  {h@#.........  #......... ##.).#...).# {h'K4{hS{hVUa _An endoplasm is nearby!{h #######.##...  #.....J.########........>{h#  #..##########......#.##.........###..# #.........# ..##..(......# .##..## .# #.{h...##. ##........# ##..........###.#.##{h{h,.J{hD-4 _{h{h]{h #  ########.#  ##........  #.......###  #####....J.....  .....>.......#  #..@.....#  #......#.#  ....###..#  #.........# ..#  #..(......# .#  #.........## .#  #....... #  #....... #   {h% #  ########.#  ##........  #.......###  #####....J.....  .....>.......#  #..@.....#  #......#.#  ....###..#  #.........# ..# #..(......# .# #.........## .#  #....... #{hZ #.......  {h4{h<{h&}  # ######.##.  #.......#########....J...........>#  ####..# #########......#.##.........###..# ##.........# ..##..(......# ..# #...## ..##....##..##....# # _An endoplasm is nearby!{hl  The endoplasm freezes you.6----5 _You are frozen.{h1 #  ########.#  ##........  #.......####  {h55#####....J......  .....>..@....#  ####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..# {h5 #.........## ..#  #..........##..#   # {hX " #  ########.#  ##........  #.......####  #####....J......  .....>..@....#  ####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..#  #.........## ..#  #..........##..#   {h {h5 {h {h a _An endoplasm is nearby!{h   You hit the endoplasm. You burn the endoplasm.  The endoplasm is almost dead.=6.5 (1.1{hJ {h W _The endoplasm closely misses you.{h j #  ########.#  ##........  #.......####  #####....J......  .....>..@....#  ####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..#  #.........## ..#  #..........##..#   # {h i " #  ########.#  ##........  #.......####  #####....J......  .....>..@....#  ####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..#  #.........## ..#  #..........##..#   {ho {hp {h v {hx a _An endoplasm is nearby!{hj #  ########.#  ##........  #.......####  #####....J......  .....>..@....#  ####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..#  #.........## ..#  #..........##..#   # {hz #  ########.#  ##........  #.......####  #####....J......  .....>..@....#  {h####........#  #......#.#  ...###..# #  #.........# ..#  #..(......# ..#  #.........## ..#  #..........##..#   {h {h {h{h _An endoplasm is nearby!You slash the endoplasm! You burn the endoplasm.{h&1.{h*l7=---417.6{h7{h:M _You kill the endoplasm!{h:3{h:{hA=,{hAX{hD,{hE{h G{hbGh8=={h-H{hI{hRJ{hJ{hpL{h(M{hM{hO,{hO{hU9==={hX1 _HP restored.{hZ3{h}[{hh{hi,{hj{hl{hsn,{heo{hs{huf=={hRw{hw,{hx{hz{h|B{h}{h~,{h{h€{h_,{h{h {h,{h{h{hk{h{hͅ{h{h,{h:{hl{h4,{h}{h{h{h{h?{h_{hj{h{hj{hÔ{hMB{h{h3,{h{hX{h{h<,{h{h{h{h2{h{h{h<,{hܯ{h{hU,{h{h{h${h^{h&{h{h,{ho{h{h,{hf{h{h,{h{hL{h,{h{h{h{h{h{h%{h,{hc{h{h,{h{{h{hh,{h@{h{h,{hu{h,{h,{h]{h {hT ,{h {h{hk,{h{h {h ,{hM"{h${hV'{h'{h'){h",{hF0,{h2{h4{h6,{hK8{h9{h2<,{hp={h@{hCWelcome to Faepaxist's Vocational Training! What would you like to do?  a -  880 gold a manual of Evocations{h Db -  880 gold a manual of Invocations You have 28 gold pieces. [Esc] exit[!] buy|examine items[a-b] mark item for purchase {h4D[/] sort (type)[A-B] put item on shopping list{hiJ {hJR {h[ #..............#. beldur the Chopper#..........###.#. Mountain Dwarf of Ignis *****.##.).#...).# .... Health: 19/19 ========================.#...#.##.###..## Magic: 2/2========================..#######...†........... AC: 10Str: 16......................## EV: 3Int: 14......⌠.⌠............... SH: 0Dex: 5##........#....#†##.#..# XL:  1 Next: 41% Place: Dungeon:1.......@..#............# Noise: ---------  Time: 204.6 (4{h\ 7.0)..........#....#.####### a) -1 hand axe (flame)......⌠.⌠.#............. Nothing quivered..........##...#.#######.................###...............#########..............##..............######.......# _An endoplasm is nearby! _An endoplasm is nearby!You slash the endoplasm! You burn the endoplasm. _You kill the endoplasm! _HP restored.  There is an entrance to Faepaxist's Vocational Training here.{h^ {h9e {hLg . _{h {h? {hά {hP H _No target in view!{h 3{h {h {h" {h $ _{h {h {hw  #..###. #..........##. #.......... #..........###.## ##.).#...).#  #...#.##.###..#######...†g.......................⌠.⌠.....####........#....#†##.#....∩..#..#....#.⌠.⌠.#.............##...#.##### g   goblin (asleep)......+###..#########.......#{h 5.6 (1.0)  A goblin comes into view. It is wielding a +0 dagger.{h o.gg==6.6 (2{hb {h : _The goblin shouts! You hear a shout!{hA? ## ##.).#...).#  ... #...# ....#######...† .g............. .......@⌠.⌠.... ####........#....#† .........∩..# ............# ........⌠.⌠.# ............# .............  +###..........   {he ## ##.).#...).#  ... #...# ....#######...† .g............. .......@⌠.⌠.... ####........#....#† .........∩..# ............# ........⌠.⌠.# {h............# ............. +###.......... {h4{h {hu6  #.### #.## # #.##### ##.).#...).# . #...#.##.###g....#...†.g.⌠.⌠{h I#........#....#†##.# ..∩..#.#....#..⌠.⌠.#.##...#.g   hobgoblin (wandering).......#g   goblin#+###......####  #####{hIM.# _A goblin is nearby!{h:{h{h[.g.g{hp4--7.6 (1{h{hl \ _A hobgoblin comes into view.{hD^ #.### #.## # #.## ##.).#...).# .. #...#.##.###.g...#...†.g..@..⌠.⌠{hYE/#.#....#†##. ...∩..# ..#....#.#.⌠.⌠.##.##...#.#{hE.##+###. #####.{hE{h5G{hG{hOJ.g.g.{hPA--8{h\{hg ##### ##.).#...).#  ......  ......#######...† {hZgN...g........... .....g.@..⌠.⌠.. ######........#....#† .........∩..# .............# #.........⌠.⌠.# #.............# #..............  ##+###.........{hg!{hE ##### ##.).#...).#  ......  ......#######...† ...g........... .....g.@..⌠.⌠.. ######........#....#† .........∩..# .............# #.........⌠.⌠.# #.............# {h#..............  ##+###.........{h4{h{hd _There are monsters nearby!{h#_e #. #. # #.## ##.).#...).#. #...#.##..#...†.g.g@...⌠.⌠#.#....#†## .........∩..# ....#....#. #...⌠.⌠.# #..##...#. #.# ##+###. #####{hi`{hjE.g{h|k.=9{hr{hu= _The goblin hits you but does no damage.{hɈx ####### ##.).#...) .......  .......#######...† ............... .....gg@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠.{h:{ #............. #.............  ##+###........{h! 5 ####### ##.).#...) .......  .......#######...† ............... .....gg@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠. #............. #.............  ##+###........{h( 4{hB/ {h 2 d _There are monsters nearby!{h% M  You hit the goblin. You burn the goblin.{h g. The goblin is heavily wounded.{h .10.8 (1.2{hA {h = _The goblin hits you but does no damage.{h N ####### ##.).#...) .......  .......#######...† ......g........ ......g@...⌠.⌠. #######........† .........∩.. {hV ............. #.........⌠.⌠. #............. #.............  ##+###........{hu 5 ####### ##.).#...) .......  .......#######...† ......g........ ......g@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠. #............. #.............  ##+###........{h| 4{hr {h& d _There are monsters nearby!{h M  You hit the goblin. You burn the goblin.{hM )  You kill the goblin!You barely miss the hobgoblin.The hobgoblin hits you but does no damage.{h} 1502.0{hz {h V _The hobgoblin barely misses you.{h ####### ##.).#...) .......  .......#######...† ......g........ ......)@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠. #............. #.............  ##+###........{hi ####### ##.).#...) ....... {hj[ .......#######...† ......g........ ......)@...⌠.⌠. #######........{h(j† .........∩.. ............. {hVj#.........⌠.⌠. #............. #............. {h|ja##+###........{ho{h6p{ht{hPT _A hobgoblin is nearby!8--3.1 (1.1 _You barely miss the hobgoblin. The hobgoblin hits you.{h ####### ##.).#...) .......  .......#######...† ......g........{h  ......)@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠.{h6D #............. #.............  {h[7##+###........{het ####### ##.).#...) .......  .......#######...† ......g........ {h%f\......)@...⌠.⌠. #######........† .........∩.. ............. #.........⌠.⌠. #............. #.............{hcfq ##+###........{hs4{h~{hA _A hobgoblin is nearby!You hit the hobgoblin. You burn the hobgoblin.{hg†{hnFirebug--664.2{h{hM _You kill the hobgoblin!{h({h{h{h^,{hh{h{h{h0{h {hT{h{h{h{h4E9=={h {hg{h,{h{h e  You see here a hobgoblin corpse.{h{h _{hN{h{h~ ..#.######## ##.).#...)........# #...#.##.#.#######...†.......†............{h)....⌠.⌠.#######@.......#....#†##- #J.........∩....#.....#.###..#.{h.#J   endoplasm (asleep)#####....{hTA#.............{hv} 20.2 (6.0  An endoplasm comes into view.{h>.JJ-1.2 (7 _The endoplasm quivers.{hZ #. #.######## ##.).#...). ........# #...#.## ........#######...†..... .......†.......... .......)....⌠.⌠ .#######........#....#†# #.J..{h,∩..#....... #.....#....#.# #⌠.⌠.#....... #.....##...#.# #........{h& ##+###.# #####.. # #####{h{h.J.{hH==2.2 (1{hN{h {hj'  ##.).#...)   #######...† †....... )....⌠. .#######.......† #..J.@.....∩.{h #............ #.........⌠. #............ #............ ##+###....... #####... #...{h 1  ##.).#...)   #######...† †....... {h )....⌠. .#######.......† #..J.@.....∩. #............ #.........⌠. #............ {h #............ ##+###....... #####... {h4 6#...{h\ 4{hd {h˯   # # .# ##.).#...) .# #...#.##. .#######...† .†..{h+  .)....⌠.⌠ .#######.#....#† #..J.∩..# #.#....#.{h[  #.⌠.⌠.# #.##...#.{h  #. ##+###.{h a ##### #{h u ##### _An endoplasm is nearby!{h {hl '=3{h {h @ _The endoplasm hits you but does no damage.{h4   ##.).#...)   ####...† †...... )....⌠. .#######......†{h  #..J@......∩ #........... #.........⌠. #........... #........... {h -##+###...... #####.. {h *#..{h   ##.).#...)   ####...† {h= †...... )....⌠. .#######......† {h #..J@......∩ #........... #.........⌠. #........... #........... {h" ##+###...... #####.. #..{hL {h 4{h {h b _An endoplasm is nearby!{h FYou slash the endoplasm! You burn the endoplasm.{h &.{h "{h7 !{h 6834.3 (1.1{h c _You kill the endoplasm!{h{h!{h{h{h{h{h{h{h#{h {h.#,{h.${h&{hd),{h*{h-$ {h-_You open the door.{h13{h 3{h8@  There is an open door here.{h:{h[; _{h>{h1B{hW,{h{h{h{h{hp{h[ {h {h{hk{hX{h{h;{hm{h{ho"{hF${h${h%{hs({h0#....∩[.# #... #.# #.........⌠.⌠ #.# #...........{h0 #.# #........ #.#####'###{h0y #.#......######{h1 {h/1#.#......# #... #@#......# #{hR10-37.3 (13.0){hz1v##########........# {h1.................#  {h1<# .......{h19#####  {h1z#.#########PPPP....# #{h1|#.#⌠.#....#...P....# #{h1.#⌠.#....#...P....# ########{h#2#..#....#.♣.P....### #{h725##'###'##...P......###.{h8{h9!-{h<9%8.3 (14{h8?{hB) _Found a chain mail.{hjJ{hH _No target in view!{hI{h| _{h,{h{hA{h,{hZ{h|{h_{h {hE{h{h{h{h{h{hZ{hO{h{h[{h{h{h{h6 {h {h,{h{hB  You see here a +0 chain mail.{h8{h _{h{h{h {h {h!{h#{h&{h&{h'{hs+{hc-{h-{h.{h0{h2{h2{h3{h5{h6{h6{h7{h;{h={h={h>{h@{hB{hC{hC{hF{hH,{hGJ{hK{h#N{hHN{hO{hVQ{hS,{hT{hgV{hX{hX{hY{h[{h],{h^{ha{hIc{hoc{h>d{hf{h2n.#.........# {hVn.... ......# ... ......# #.. .....### {hjn{#.. ........ {h|no#.. #....###.######{hn#.#.#..###......#....{hn_.......@........#.......{hn #...#..###..##..#.......{hn # #.. #..##.##....... {hnZ#..###........######{hn {ho#......###.#####... {h(o#g###### #[.# #.... g   goblin (wandering) {hOo#. ##.# #.... {ho.. #.# #.... #.# {hs& {hs60.3 (22  {ht_A goblin comes into view. It is wielding a +0 dagger.{h{Cg.g{h|6===1.3 (23{hu{h( _The goblin shouts!{h|^.#.........# ...........# ..........# #... .....### #... ........{hş# #..# #....###.#######.#.#..###......#.................#{h- #...#.@###..##..# # #..# #..##.## {h #..###........##### #.g....###.#####...{h/` #.###### #[.# # #. ##.# # ..{hO #.# # .. #.# #{hsG #.#####'#{h{h۰(g.{h};---2.3 (1.0){h5{hp{h   ......  ....  #...   #... {h3  # #..# #.... ##.#.#..###.... ............... #...#.@# # #..#  #.g# #... #.###### #[.#  #. ##.#  .. #.#  {h8.. #.# {hӯ|   ......  {h ....  #...   #...   {hD# #..# #.... {h}##.#.#..###.... ............... #...#.@# {hް# #..#  #.g# #... #.###### #[.# {h #. ##.#  .. #.# {h6G .. #.# {h{h$---{h{h߽{h .#. ...... #... ##....{h#.#..# #....###.#######.#.#..###......#..................... #...#..###..## #.@# # #.g###........#####.....###.#####...{h###### #[.#  ##. .{h7i####'#...... _A goblin is nearby!{h{h%={h 3{hn{h= _The goblin hits you but does no damage.{h8    #. ....  . #...   . #...   #.#..#  ##.#.#..## ......... #...#..# # #.@#  #.g# #... #.###### #[.#  #. ##.#  .. #.#  .. #.#  ... {h k   #. ....  . #...   . #...   #.#..#  ##.#.#..## ......... #...#..# # #.@#  #.g# #... #.###### #[.#  #. ##.#  .. #.#  .. #.#  ... {h _A goblin is nearby!You hit the goblin. You burn the goblin.{hv =){h ){hR HChopper91{h 4.4 (1.1{h {h  {h D_You kill the goblin!{hpF 4{hJ {hK H _No target in view!{hL {h {h {h^ {h #. .# . #... .....### . #... ........ #.#..# #....###.######.#.#..###......#.....{h @ ...........# #...#..###..##..# # #..# #..##.## #@)###........####0.0 #......###.#####..{hה X #.###### #[.# # #.# ##.# #{h  ... #.# # ... #.# #....{h #.#####' (..#. #.#..... #.#{hW {hϛ {h 3-5.4 (1{hA {h 2 _Found 4 curare-tipped darts.{hN-{h{hH _No target in view!{h3{h{h!{h{h: _{hf{hV{h{hn{hʑ{h....#.........# #.#...........# #.#...........#  ...#.........###  ..#......  #.#..# #....###.###.###.#.#..###......#{h.>......@...........#....7.4 (2.###...#..###..##..#..#####..# #..##.##.. #.)###........### #......###.##### #.###### #[.# #{h( #.##.# #. .. #.# #...{hSe #.# #{hD{h+8.4 (3{h{h6; _Found a stone staircase leading down.{h{h{h@{h׋H _No target in view!{hџI{hk{h{h,: _{h{hB{h{h{h{hx{h{hk{h{hn{hQ{h {h{hH{h1{h,{h#{h{h,{h{h{hH,{h{h^{h,{h{h{h,{hW{h,{hV{hSM _You now have 42 gold pieces (gained 14).{h3{h{h{h],{hm{hM{hI,{h{h{h,{h>{h{h.###### ### #....# ####... #....#  #....# ....... #....# r...... #....# .......  #....##....#  #.....@....#  #....#.........# ##.#...........# #.#..........#{ht#####...#.........####.......#............ r   rat (asleep)#.###.#.#..###....###.#####.###.#.#..###......#.....#>..................#.....{h083.4 (15.0){hk].rr{h,4.4 (16{hy{hV _A rat comes into view.{hK4J###### #####....#######....##.#....##.#....##..#....##r.......#....##@...# #..........# #....## ##.#.# #.#...######...#.### #.......#............#.###.#.#..###....###.######.###.#.#..####.{hW;;={h;5.0){h@{h CP _The rat barely misses you.{h6^  ####  #####....  #........  #........  #........  #r.......  #@...#  #..........#  #....#.........#  ##.#...........#  #.#...........#  ..#.........###  #.......#............  #.###.#.#..###....{hH  ####  #####....  #........  #........  #........  #r.......  #@...#  #..........#  #....#.........#  ##.#........... #.#...........{hMI ..#.........###  #.......#......... {hzI#.###.#.#..###....{hP{hP{h0V{he _A rat is nearby!You slash the rat! You burn the rat.{hjf.{hk{hwsbeldur the ChopperMountain Dwarf of Ignis *****.###### ####Health: 19/19 ========================#....######....Magic: 2/2========================#....##........AC: 10Str: 16#....##........EV: 3Int: 14#....##........SH: 0Dex: 5#....##........XL:  1 Next: 100% Place: Dungeon:1#....##@...#Noise: =--------  Time: 286.5 (1.1)#..........#a) -1 hand axe (flame)#....#.........#Nothing quivered##.#...........#{hgt]#.#...........######...#.........####.......#............#.###.#.#..###....###.##### #.###.#.#..###......#......  _No target in view! _You now have 42 gold pieces (gained 14). _A rat comes into view. _The rat barely misses you. _A rat is nearby!You slash the rat! You burn the rat.{hu _You kill the rat!You have reached level 2!{h/  --more--{hu E26/263/32 0% {h0 {h 4 _ {h2M3 {hN {hQ {hR {hEVP _ {hV {hV {hWW {hY {h]###### ##### #....######....# #....##........####....##...S#....##........# #....##...@....#-#....##....######..........# #....#.........###.#...........# #.#...........# S   ball python (constriction, asleep)#####...#.........####.......#............#.###.#.#..###....###.######## {h`} 8.5 (2.0  A ball python comes into view. {ha {hhyS..S) {hhE-9.5 (3 {hn {hr5 _The ball python hisses angrily. {h###### ###### #....######....# #....##.#####....##.S..+#....##....@...# #....##........# #....##....######.......... {h##....#.........###.#.....#  #.#...........######...#.........####.......#............ {h {hA8S. {h,90.5 (1 {hӓ {hݗ {h W  ######  #####....#  #........####  #.......S...+  #....@...#  #........#  #....#####  #..........# #....#.........#  ##.#...........#  #.#...........#  .#.....    {hY M  ######  #####....#  #........####  #.......S...+  #....@...#  #........#  #....#####  #.......... #....#..... ##.#...........#  #.#.......  {hpZ P .#.....   {h_ 4 {h e  {h4o k ###### ###### #....######....# #....##.#### #....##.S...+ #....##.# #....##.# #....##....##### #....#....#.........###.#...........# #.#...........#  #####...#.....  {ho ]_A ball python is nearby! {hp  {hv G.S {hw -1 _ {h|  {h~  {hU  {h  {h/  {h  {h@   {h  {h˕  ######  {h  {h4 #####....#  {hf  {h #........####  {hʖ  {h #...........+  {hj j #.....@S.#  #........#  {h  #....#####  #..........#  #....#....  ##.#......  #.#.....  #...    {hg   ######  #####....#  #........####  #...........+  #.....@S.#  #........#  #....#####  #..........  #....#....  ##.#......  #.#.....  #...   _A ball python is nearby!You hit the ball python. You burn the ball python.†3=2.6 (1.1 _You kill the ball python!!{h|Q!{hQ!{htR!{hU!{hZ^!{haX!{hc!{hd,!{he!{hog!{hh,!{hi!{hk!{h$m,!{hn!{hr!{hs!{ht!{hu!{hv!{hcx!{hx!{h*y!{h|!{h5~!{hT~!{hm!{hW!{h7!{h!{h!{h!{h,!{h!{hp!{h,!{h!{h !{hЙ,!{h!{h~!{hC,!{hX!{hS!{hA,!{h(!{h!{h,!{h!{h!{hL,!{hS!{h1#....#.........###.#...........##.#...........######...#.........##### #.......#.............# #.###.#.#..###....###.##### #.###.#.#..###......#...... #>............#...... #.###...#.@###..##..#......-309.6 (17.0)!{hҼ #####..# #..##.##...... #.)###........##### #......###.#####... #.###### #[.# #... #.# ##.# #...  ... #.# #...  ... #.# #...!{h   .... #.#####'# !{h8-!{hS!{hEj _Key pressed, stopping explore.!{h !{h !{hH _No target in view!!{hER3!{h1S!{hdW!{hY!{h$]P _!{h^!{h/_!{h4`!{hb!{hd!{h:d!{hhe!{h]h!{hl,!{hpm!{h p!{hr,!{h$t!{h/x!{hy,!{hI{!{hP!{h‚,!{hF!{h#.###.#.#..###......#......#>..................#......#.###...#..###..##..#...... #####..# #..##.##...... #.)###........#####!{h_ #......###.#####... #.###### #[.# # ####.##### ##.# # #....@...# #.# #16.6 (7.0)!{h@ #.%......# #.# ##........# #.#####'...!(..#.### #.#...#.#####.#.# #.#...#..# #.#...###########..... ..............!{h3T# .............###!{h!{hɘ!{hj _Key pressed, stopping explore.!{h!{h!{hH _No target in view!!{h+a!{ha!{h/i!{hjH _No target in view!!{h!{hr!{h4!{hz!{h3!{hP _!{h)!{h_!{h?!{hb  #>............# #.###...#..###..##..# #####..# #..##.## #.)###........### #......###.#####.!{hP #.###### #[.# #####.##### ##.# # #........# #.# # #.%@.....# #.# # #..# #.######...!(..#.### #.#.... #.#####.#.# #.# # #...# #.# ########## .......# ## #.#########PPPP....#!{h!!{h> #>.# #.###...#..###..##..# #####..# #..##.## #.)###. #......###.##### #.###### #[.# # ####.##### ##.# # #........# #.# # #.@......# #.# # #.# #. #...!(..#.### #.# #.#####.#.# #.# # #...# #.# #####    #[3!{h7m .#  #.#PPPP....# !{hʭ+8.6 (2!{h/+9.6 (3!{h!{hl _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! __You see here the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}.!{h~s 4!{hw !{hy H _No target in view!!{h ( 3!{h* !{h- !{h0 !{h3 : _!{h6 !{h8 ,!{h< !{hG  #####..# #..##.## #.)###........# #......###.#### #.###### #[.# !{hJ ####.##### ##.# #........# #.#  #.%......# #.# ####........# #.###...@(..#.### #.#..#.#####.#.# #.#.. # #...# #.# ###########. ..........# ........#.#########PPPP #.#⌠.#....#...P.... .#⌠.#....#...P....!{hS W21.6 (22.6 (3!{h\ !{h^ Q _g - a blue potion!{hH} !{h} !{h !{h~ H _No target in view!!{h 3!{h !{h !{h !{hv P _!{h ,!{h !{h !{h ,!{h !{h !{h ,!{h !{h !{h ,!{h !{h B!{h !{h !{h !{h !{h !{h !{h !{hP! !{h" !{h# !{hI$ ,!{h% !{h{& !{h& !{h' !{h3* X!{hh2 !{h2 !{h%3 !{h4 !{h5 ,!{h6 !{h8 !{h9 !{h;9 !{h9 !{h; !{hk< ,!{hK= !{h? !{h<@ ,!{h@ !{h,B !{h@C !{hC !{h9D !{hIF !{hF ,!{hG !{hWI !{h7J ,!{hJ !{hFL !{hfM ,!{hN !{hdO !{hVP ,!{hP !{h(R !{hS ,!{hS !{hCU !{h_V ,!{hV !{hX !{hX ,!{hQY !{hsZ !{h8[ !{hh[ !{h[ !{h#] !{h] !{h^ !{hb^ !{h_ !{h` ,!{h` !{h b !{h;c ,!{hc !{hme !{hi !{hk !{hk !{hl !{hm !{hm !{h o ,!{ho !{hp !{hq !{hq !{hCr !{hs !{hIt !{ht !{ht !{hv !{hv ,!{hw !{hx !{hy ,!{hxz !{h| !{h} !{h%} !{h} !{h! !{h ,!{h !{h́ !{h !{hق !{hz !{hK !{h| ,!{h !{hJ !{h ,!{hi !{h !{hNJ ,!{h !{h !{hύ !{h !{hk !{h !{ha !{h !{hܐ !{h !{h !{h !{h !{h !{h{ !{h !{h !{h !{h ,!{hr !{h !{h` ,!{h !{h, !{h ,!{h !{h !{h ,!{h !{h !{hӢ !{h !{ha !{h !{h ,!{h+ !{h !{hɧ ,!{hF !{h) !{h !{h !{h !{h !{h4 ,!{h ,!{h ,!{ho !{h !{h: !{h_ !{h !{h !{hv ,!{h˴ !{h !{hl !{hƶ !{h !{hq !{h@ !{h ,!{h !{hg !{h !{h ,!{h !{h !{h !{h !{hV !{hR !{h !{h !{h !{h !{h' ,!{h !{hP !{h ,!{h !{h !{h !{h0 !{h !{hg !{hu ,!{h !{hu !{h ,!{hF !{hr !{h| !{h !{hM !{h !{h !{h/ !{h !{h !{h !{h !{hZ !{h !{h ,!{h2 !{hb !{hU ,!{h{ !{h !{h !{h !{h~ !{hP !{h ,!{hG !{h~!{hZ,!{h!{h*!{hB!{hs !{h ,!{h!{h5!{ht,!{hb!{hF!{ht,!{h!{h!{h^!{h!{hQ !{h "!{h#!{h#!{h"%!{hm(!{h;)!{hx)!{h*!{h,!{hH/,!{h0!{h9  #####..# #..##  !{h9 #.)###....   #......   #.###### # !{h9i  ####.##### #  !{h :g### #........#  !{h.:. #.%......#   #.####........# !{h:  #@#....(..#.###   #.#.#####.#.#   #.#.# #...#  !{h:#.#.# ####  #.#.#  !{h; #.#.#  !{h-; #.#.#.#########PPP   #.#.#.#⌠.#....#  !{hQ;W#.#.#.#⌠.#....#!{hA1420.6 (98.0)!{h?B,1.6 (99!{h#Ky _h - a scroll labelled ZENUGIC IRHAS"{ht"{ht"{hy"{h{H _No target in view!"{h3"{h4"{h@"{hu"{hP _"{h,"{h"{h>"{h,"{h"{h"{h},"{h"{h"{h,"{h$"{h{"{h,"{h"{h"{hc"{h"{h"{h "{h "{h "{h "{h"{h,"{h"{h"{h"{h8"{hF"{hf"{h "{h "{h""{h$"{h%,"{hI&"{h)"{h2*,"{h+"{h?-"{h.,"{h."{h:2"{h2,"{hF3"{h5"{hY7,"{h8"{hk;"{h=,"{h="{h?"{hDA,"{hFB"{hHX"{hIJ"{hK"{hK"{hL"{hN"{hP,"{hmQ"{hS"{hU,"{hV"{hvX"{h$Z,"{h>["{h]"{h^,"{h `"{h@b"{hCc"{hic"{h8d"{he"{hKg"{hmg"{hh"{hi"{hj,"{hmk"{hl"{hm,"{hn"{ho"{hq,"{hq"{hr"{hs,"{h|t"{hu"{hv,"{h6w"{h`x"{h(y"{hNy"{hy"{hz"{hl{"{h{"{h{"{h."{h~"{h"{h4"{hN "{h1_You open the door."{h3"{hJ"{h@  There is an open door here."{hK _"{h|"{hV "{h8a## ###### #######... .######....# #.@....... .##........####........r ## .##...........'^........ .. .##......†.####........) "{hl;.##........# ########## ###### .##....######r   rat (asleep) "{h.......######..... .#.........#"{hN#..( "{hߕ~...........##....."{h  57.6 (36  A rat comes into view.Found a club."{h"{hޤR Jr.J   endoplasm (wandering)r   ratThe rat squeaks loudly."{hC5==8.6 (37"{he"{h] _An endoplasm comes into view."{hDSc. ###### #..J. ######....# #.r. ##.####..# ##...........'^.. ##......†.####.).# ##........# #"{hSB# ##....##### #...##### #. #...# #..(..# #."{hV"{hW"{hI^cJ.r.J"{h^:--9.6 (1.0)"{h[e"{h`g^ _The endoplasm quivers."{h . #  #######.J.. "{hN #..@...r... #.......... ..'^......... †.####........).  ########### #..("{h .   #######.J..  #..@...r... #.......... ..'^......... "{hf†.####........).  ########### #..("{hR"{h2--"{h"{hd _There are monsters nearby!"{h#..  ###### #.J.....# #...@..r..####.# # #....'^.. #......†.####.).## #.# ## #....##### #.##### #. .# #..(.# #."{h "{h%'"{h+y.rJ60 _"{h'/"{h21"{h !"{hd 9 # "{h = ...   #######..... "{h  #...@.rJ.... #..........# ...'^.......... †.####........).# "{h!D ############ #..("{hl.............#.#  .........###.#.####  #{h~l.).#...).##.....@.#  -#{hl`#.##.###..##.#.#  †............#.#  #{h/m.......####r#  ........#.#  .#{hUm#....#÷##.#..#.#.#   r   rat (asleep) .#............# ...  #{hm#....#.######## .#  #........  #{hCrb 97.9 (33.0)  A rat comes into view.#{hr#{h_z{r.r#{h:{&====#{ho{%8.9 (34#{h#{h,- _The rat squeaks loudly.#{hyTx.......###..#.#  # #..#.#  (# #..#.#  .......###..#.#  ..#.#  ...#.#  ###.#.#### ).#...).##.......#  ..#.##.###..##.#@#  †............#r#  .####.#  ....#.#  #....#÷##.#..#.#.#  #............# ...  #....#.#########.#  #................#  ##...#.########  #{hWc4--=---9.9 (1.0)#{hc#{h"g( _The rat bites you.#{h|l  ( #.##{hU##.#.#### ).#...).##.......# #@# †#r# #.# #.# ÷#.#  ... #.# ..# #{h_  ( #.###.#.#### ).#...).##.......# #@# †#r# #{hF#.# #.# ÷#.#  ... #.# ..# #{hZP---#{h+#{hZ _A rat is nearby!#{h? G  You hit the rat. You burn the rat.#{hC h†#{h  77501.0 (1.1#{h #{h% G _You kill the rat!#{h 3#{h #{hR #{h #{h? 5=-#{h= #{hj #{h #{h #{h #{hb #{h #{h h6==#{hU #{h~ #{h B#{hc _  You see here a rat corpse.#{hk #{h  _#{hR #{h #{h[ #{h #{h% #{ha #{hV #{h 9=#{h> #{h #{h ,#{h[ #{h%# #{h# #{h!$ #{hQ$ #{h'& #{h& ,#{h3' #{hE) #{h * #{h7* #{h* #{h- #{he. #{h. #{h/ #{h&2 #{h2 #{h3 #{h4 #{h5 #{h6 ,#{h: n#{h; #{h4= ,#{h= #{h@ #{h.B ,#{hC #{hF #{h I #{hNI #{hJ #{hL #{hyN #{hN #{hO #{hR #{hg` 4#{hYa #{hsc #{hd ,#{he #{hg #{hh ,#{hi #{hVk #{hm ,#{hlm #{ho #{ht #######........#....#÷##.#..# .#####..........∩..#............# [.# #.............#....#.####### #{ht #.# #.........⌠.⌠.#............. #.# #.............##...#.####### #.# #....................# #.#####'###...............#### #.#......######..............# #.#......# #.@............# - #.##{hLu *# #.######.......# ## #r #...>...# # ## #.......# .....##### ####.......# #{h{u ,P....# #.#....####### r   quokka (asleep) P....# #.#.#### #{hu _P....# ########....# #{hu gP....### #.........#.########{hy 030.0 (29.0)#{hV r.r#{h F-1.0 (30#{h #{hۆ Y _A quokka comes into view.#{hc  You closely miss the quokka.=2.1 (1.1)#{h #{hj > _The quokka bites you but does no damage.#{h Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            #{hh÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##       #{hV _A quokka is nearby!#{h  You barely miss the quokka.The quokka bites you but does no damage.#{h[5-3.3 (1.2#{h#{h + _The quokka bites you.${h~Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            ${hFZG÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##  ${h3[j     ${h b4${hh${hXuz _A quokka is nearby!${hub1-----4.4 (1.1${h|${h;k _You completely miss the quokka. The quokka bites you.${h/÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##           ${ht" ${h j÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@....... ${hj #r######..  #. #...>...#  ##       ${hr${hr${hhx${h׃s _A quokka is nearby!${h@(5.5${h${h _You closely miss the quokka. The quokka barely misses you.${h&÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##          ${h+  ${hl÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #......... ${hm #.@.......  #r######..  #. #...>...#  ##       ${hp${hq${ht${h _A quokka is nearby!2=---6.6${hF${h _You barely miss the quokka. The quokka completely misses you.${h Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            ${hґ ÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ${h ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##  ${h   ${h  ${hג   ${h ${hp 4${h& ${h$ _A quokka is nearby!You closely miss the quokka.${h (7.7${h: ${h  ${h 3_The quokka bites you but does no damage. x2${hV Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            ${h )÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ${hń........... #.........  #.@.......  #r######..  #. #...>...#  ##       ${h4${h${h˟  _A quokka is nearby!You hit the quokka. You burn the quokka.  The quokka is severely wounded.${hA(8.8${h,${h> _The quokka bites you but does no damage.%{hŽ÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ...........%{hN~ #.........  #.@.......  #r######..  #. #...>...#  ##            %{h#j÷##.#.........∩..#..... [.# #.............#....#.%{h~# #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##     %{h#2  %{h(4%{h-%{h<7W _A quokka is nearby!You hit the quokka but do no damage.The quokka is severely wounded.3==9.9%{h;%{h<> _The quokka bites you but does no damage.%{h}Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            %{h@÷##.#..%{h *.......∩..#..... [.# #.............#....#.%{hu #.........⌠.⌠.#..... #.............##... ...............# ........... %{h#.........  #.@....... %{hl #r######.. %{h #. #...>...#  ##  %{h M    %{h: %{h4%{h %{h+MYou hit the quokka but do no damage.closely miss the quokka.%{h,)41.0%{h2%{hU5A _The quokka bites you but does no damage. x2%{hb÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #......... %{h2c[ #.@.......  #r######..  #. #...>...#  ##            %{h^÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##       %{hM_The quokka bites you but does no damage. x2 %{hp_A quokka is nearby!  You barely miss the quokka.The quokka is severely wounded.2-2.1%{h{%{h*)+ _The quokka bites you.%{h87 Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            %{hp ,÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ## %{h$       %{h 4%{h %{hY ;M_The quokka bites you. _A quokka is nearby!  You hit the quokka but do no damage.The quokka is severely wounded.%{h (3.2%{h %{hi S _The quokka barely misses you.%{hl@ Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            %{h ÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##     %{h 2  %{h 4%{h %{h |The quokka barely misses you.barely miss the quokka.  %{h V3=4.3%{h %{h' > _The quokka bites you but does no damage.%{h&Q÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##            &{hv÷##.#.........∩..#..... [.# #.............#....#. #.........⌠.⌠.#..... #.............##... ...............# ........... #.........  #.@.......  #r######..  #. #...>...#  ##       &{h{4&{h~&{h0 _A quokka is nearby!You hit the quokka. You burn the quokka.&{h2.&{h =245.4 _You kill the quokka!Your Axes skill increases to level 4!&{hc&{h9k _Your Fire Magic skill increases to level 4!&{h93&{h&{h&{h _4=&{h&{h,&{hA&{h,&{h]&{h*95&{htE==&{h&{hX,&{h&{hu,&{h&{hz&{h&{h &{h&{h9=&{hT&{h0&{h^K6=&{h&{h&{h,&{h &{h &{h,&{hj&{h&{hc&{h&{h&{hc9[.# #......###### #.# #.........⌠.⌠.#....... #..........##...#..................# ####'###...............#### ......######..............#......# #.............. #.######....# #...>- ...##.# #.. .....##### .####.....#.#.... P......###.###.....#........ ...#.....#.#....#.##........&{h060.4 (15.0)&{hb=-1.4 (16&{h &{ha _i - a scroll labelled FUSKIKAHAPP&{h4&{h&{hH _No target in view!&{hE I&{h &{h &{h': _&{h9&{h,&{h&{h X&{h&{hc,&{h&{hl&{h&{h&{hS&{h>&{h# ,&{ht &{hE!&{h!&{h "&{h"&{h$&{h%,&{h%&{h'&{h7),&{h)&{h-&{h.&{h8.&{hy.&{hS/&{h"0&{hQ0&{hx0&{h01&{h1&{h1&{h+2&{h2&{h3,&{h4&{h4&{h5,&{h5&{h6&{h`7&{h7&{h>8&{h~9&{h.:&{hK:&{h:&{he;&{hi<,&{h<&{h=&{h}>&{h>&{h3?&{h?&{h@,&{hbA&{hB&{hC&{hC&{hkD&{hvF&{hsG&{hG&{h H&{hI&{hI&{hI&{hJ&{hQK&{hL,&{h1M&{hO&{hQB&{hSX&{hjZ###'##...P###.###.....#.... .....#.....#.#....#.##. '##..'.#.#>....##.#.##.... ..#..###.#.#.#.##......... ..#'##...P..# #.#.#.##.... ..#..#.♣.P..# ..#.#........##.... ..#..#...P..#.###.####.###.###### ..#<.#...P..#..........# #.# #####PPPP..####@####### #.# 86.4 (25 .......# #.# #.#  ... #.. #.#  ### ###. #.# .# #.# # #.# &{h[&{h]&{hbj _Key pressed, stopping explore.&{hc&{hLf&{hChH _No target in view!&{h 4&{h ^ _No target in view!'{h:'{hՇ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   i + Spellcasting 1.2   2.8  -2          '{h b - Maces & Flails   2.3   0.7  +2   j * Fire Magic   4.0   3.5  +2   c * Axes   4.0   3.5  +2       d - Polearms   1.9   1.0   0       e - Unarmed Combat   0.0   1.0   0                  '{h     f - Armour   0.0   0.8  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2                                      '{hw7                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets){ho@){hD){hH###'##...P......###.###.....#.... beldur the Chopper ){hH.....#......#.....#.#....#.##.... Mountain Dwarf of Ignis *****. '##..'........#.#>....##.#.##.... Health: 26/26 ======================== ){hI..#..#......###.#.#.#.##......... Magic: 3/3======================== ..#'##...P..# #.#.#........##.... AC: 10Str: 16 ){hNI..#..#.♣.P..# ..#.#........##.... EV: 3Int: 14 ){hI..#..#...P..#.###.####.###.###### SH: 0Dex: 5 ..#<.#...P..#..........# #.#){hIyXL:  2 Next: 24% Place: Dungeon:1 ######PPPP..####@####### #.#Noise: ---------  Time: 586.4 (0.0) ){hJ.. .......# #.##.#a) -1 hand axe (flame)... #..#.#Nothing quivered### ###.#.#.# #.#){hJ# #.# _Your Fire Magic skill increases to level 4! _i - a scroll labelled FUSKIKAHAPP _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view!){hzN){hN){hQ){hS){h ){h U Spells (Memorise)TypeFailure Level  a - ScorchFire22% 2 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*{h} *{h, *{h ###'##...P......###.###.....#.... beldur the Chopper .....#......#.....#.#....#.##.... Mountain Dwarf of Ignis *****. '##..'........#.#>....##.#.##.... Health: 26/26 ======================== ..#..#......###.#.#.#.##......... Magic: 3/3======================== ..#'##...P..# #.#.#........##.... AC: 10Str: 16 ..#..#.♣.P..# ..#.#........##.... EV: 3Int: 14 ..#..#...P..#.###.####.###.###### SH: 0Dex: 5 ..#<.#...P..#..........# #.#XL:  2 Next: 24% Place: Dungeon:1 ######PPPP..####@#######[*{h e39;49m #.#Noise: ---------  Time: 586.4 (0.0) .. .......# #.##.#a) -1 hand axe (flame)... #..#.#Nothing quivered### ###.#.#.# #.## #.# _Your Fire Magic skill increases to level 4! _i - a scroll labelled FUSKIKAHAPP _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view!*{hP Memorise Scorch, consuming 2 spell levels and leaving 1? Y - Yes  N - No,{h8,{hYL_###'##...P......###.###.....#.... beldur the Chopper .....#......#.....#.#....#.##.... Mountain Dwarf of Ignis *****. '##..'........#.#>....##.#.##.... Health: 26/26 ======================== ..#..#......###.#.#.#.##......... Magic: 3/3======================== ..#'##...P..# #.#.#........##.... AC: 10Str: 16 ,{h.M..#..#.♣.P..# ..#.#........##.... EV: 3Int: 14 ..#..#...P..#.###.####.###.###### SH: 0Dex: 5 ..#<.#...P..#..........# #.#XL:  2 Next: 24% Place: Dungeon:1 ######PPPP..####@####### #.#Noise: ---------  Time: 586.4 (0.0) .. .......# #.##.#a) -1 hand axe (flame)... #..#.#,{hMONothing quivered### ###.#.#.# #.## #.# _Your Fire Magic skill increases to level 4! ,{h[N2_i - a scroll labelled FUSKIKAHAPP _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view!,{hN)7.4 (1 ,{h O _,{hT,{hbW8.4 (2,{hgA9.4 (3,{h#l,{hn _You start memorising the spell. You continue memorising. x2,{ho,{ht,{h[vc _You finish memorising. Spell assigned to 'a'.,{hk 4,{h ,{h H _No target in view!,{h[ 3,{h ,{hΫ ,{h _ .....#......#.....#.#....#.##.. '##..'..#.#>....##.#.##. ..#..####.#.#.#.##......'##...P..# .......##..#.♣.,{h? ...P..#.###.####.###.######<#..........# #.# ######PPPP..####.####### .. .......# #@#  ... #..J#### ###.#J   endoplasm (asleep),{h u 0  An endoplasm comes into view.,{hV <J.J,{h ,90.4 (1,{h ,{h ^ _The endoplasm quivers.,{h1wq>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  ... #.J.# #.#  ### ###.# #.#  .# #.#  # #.# ,{hw*-{h>..# #.#.# ..#.#-{h###.#<... #.# -{hu#.# #.#  -{h6 #@# #.#  ... #.J.# #.#  ### ###.# #.#  .# -{hW; # -{hw$ -{h4-{h'-{hPb _An endoplasm is nearby!-{hi{You barely miss the endoplasm.The endoplasm freezes you.-{h-{hM4--=-{h*1.5 (1.1-{h-{hN% _You are frozen.-{h9*>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  ... #.J.# #.#  ### ###.# #.# -{hq .# #.#  # #.# -{h<7>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  ... #.J.# #.#  ### ###.# #.#  -{h7.#  #  -{h=4-{hoB-{hjM   _An endoplasm is nearby!You hit the endoplasm. You burn the endoplasm.  The endoplasm is heavily wounded.-{hM(2.6-{hR-{hT@ _The endoplasm hits you but does no damage.-{h>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  -{h... #.J.# #.#  ### ###.# #.#  .# #.#  # #.# -{h@-{h)>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  ... #.J.# #.#  ### ###.# #.#  .#  # -{h$ -{h4-{h!-{h4- _An endoplasm is nearby!You barely miss the endoplasm.The endoplasm is heavily wounded.-{h|-(3.7-{h1-{h3@ _The endoplasm hits you but does no damage.-{h1>..# #.#.# ..#.####.#<... #.# #.# #.#   #@# #.#  ... #.J.# #.#  ### ###.# #.#  .# #.#  # #.# -{h5>..# #.#.# ..#.####.#<-{h... #.# #.# #.#   #@# #.#  ... #.J.# #.# -{hT ### ###.# #.#  .# -{hU #  -{h -{h-{h=-{h-{h _An endoplasm is nearby!You hit the endoplasm. You burn the endoplasm.-{h0. -{h_5=-31-{h 4.8-{hX-{hM _You kill the endoplasm!-{h -{h -{hK -{h -{h# n-{hP -{h -{h -{hѪ -{h #6-{h E==-{h -{hD -{h -{h4 -{h -{h{ -{h ,-{h -{hW -{hS -{h -{h -{h -{h~ -{h 9=-{hH -{h! -{h B-{h\ -{h -{h -{h -{h -{hu B-{h -{h ,-{h -{h -{hP -{ho -{h -{h -{h -{h -{hv -{h -{ha -{h -{h -{h -{h ,-{hS -{hd -{h; -{hQ -{h -{h -{h^ -{h~ -{h -{h, -{h ,-{h -{h -{h -{h -{hX -{h5 -{h ,-{h~ -{h -{h ,-{h -{h -{hH ,-{h -{h -{h< -{h -{h ,-{h -{h -{h -{h -{hi -{hG -{h -{h, -{h -{h -{h\ -{hx -{h -{h -{h -{h -{h -{h -{h ,-{hy -{h -{hT -{hl -{h -{h -{h ,-{h. -{hx -{h -{h -{h -{h\ -{h -{h* -{h -{h -{h -{h -{h -{hE -{h ,-{h -{h -{h -{h -{hZ -{hl -{h= ,-{h -{hr -{h! B-{ht -{hl -{hG -{h -{h #######PPPP..####.####### #.# ... # #.### #.#  ... #...# #.#  #############.# #.#  #.............# #.#  -{h5 #.############# #.#  #.# #.################  #.#.......@....... -635.8 (41.0)#.#.############## ##.#.##..#.##...-{h_ M.##.#####.#-{h !###-{h 8--{h -{h#$ j _Key pressed, stopping explore.-{hR$ -{h' -{h1* H _No target in view!-{hM -{h -{h -{h^ -{hz -{h$ _-{h% -{h& ,-{hW& -{h& -{hd' -{h|' -{h' -{h( -{h* ,-{h* -{h+ -{h, -{h, -{h[- -{h. -{h/ ,-{h/ -{hD1 -{h\2 ,-{h53 -{h.4 -{h&5 ,-{h5 -{h6 -{h7 ,-{h8 -{h8 -{hR9 -{h9 -{h9 -{h@ -{hA ,-{h+B -{hE -{hF -{hF -{hG -{heJ -{h9K ,-{hK -{h&N -{h O ,-{hsO -{h/R -{hyS ,-{hS -{h{V -{hmW -{hW -{h{X -{hZ -{h[ ,-{h7\ -{h^ -{h_ -{h_ -{h]` -{h/c -{h;d -{h^d -{hd -{hg -{hh -{h6h -{hh -{hVj -{hk ,-{hWl -{hm -{hn -{ho -{ho -{hp -{h1r -{hvr -{hs -{hyt -{hu -{hv -{h|v -{hw -{h| -{h } -{h~ ,-{h~ -{h -{h ,-{h -{h߂ -{h ,-{h -{h -{hІ ,-{hz -{h -{h͉ ,-{hU -{h| -{hl ,-{h -{h -{h ,-{hH -{hn -{h6 ,-{h -{hu -{h ,-{h -{h -{h -{h+ -{h -{hՠ -{h ,-{hp -{hߥ -{h ,-{hߨ -{h> -{h ,-{h -{h' -{h ,-{hn -{hc -{hǺ ,-{hV -{h -{hX ,-{hc -{h -{h ,-{hm -{h -{h ,-{h -{h -{h ,-{h -{h -{h: -{h_ -{h -{h -{hR ,-{h\ -{h -{h< ,-{hv -{h -{hj ,-{h -{h -{h ,-{h -{h -{h ,-{h -{hq -{h -{hi -{h -{hA ,-{h5 -{h -{h ,-{h -{hN -{h ,-{h -{h  -{h ,-{hQ -{h -{h< B-{h -{h ,-{h7 -{h -{ha ,-{h -{h -{h -{h -{h -{h -{hH ,-{h -{hN -{h2 -{h_ -{h -{h -{h -{h -{h~ -{h -{h? ,-{h -{hQ -{h -{h -{h7 -{h -{h7! -{hZ! -{h! -{h?" -{h" -{h" -{h<# -{h# -{h|$ ,-{h$ -{hU% -{h% -{h% -{h"& -{h& -{hI' ,-{h' -{h( -{h) ,-{h* -{hb+ -{h, ,-{h- -{hB 1 #....#.%......# #.# #.####........# #.## #.#....(..#.### #.#. #.#.#####.#.# #.#. #.#.# #...# #.#. #.#.###############... #.#.#................. #.#.#................. #.#.#@#########PPPP...709.8 (74 -{h:C #.#.#.#⌠.#....#...P... #.#.#.#⌠.#....#...P... #.#.#.#..#....#.♣.P...######.#.#.##'###'##...P.......#.#.#.#.......#......# ##.#.#.#.###'##..'....... .# #.#.#.#.#....#..#......# #.# #.#.#.#.#....#'##...P..#-{hkC E -{hC -{h. l - [D:1] a manual of Invocations (880 gold)  m - [D:1] 3 poisoned darts  n - [D:1] a dagger  o - [D:1] a stone staircase leading down  p - [D:1] an escape hatch in the floor5{h]Level 1 of the Dungeon<>>>>∩(Press ? for help)  #.......#.............##..........###.#.####   #.###.#.#..###....###.######## ##.).#...).##.......#   #.###.#.#..###......#........# #...#.##.###..##.#.#   #>..................#........#######...÷............#†#   #.###...#..###..##..#.......†....................####.#   #.#######..# #..##.##.......)....⌠.⌠................#.#   #....# #.)###........#######........#....#÷##.#..#.#.####   ####.# #......###.#####..........∩..#............#......#  #.# #.###### #[.# #.............#....#.#########.####  #.####.##### ##.# #.........⌠.⌠.#................#   ####.#........#[395{h?~;49m #.# #.............##...#.###########   #....#.%......# #.# #....................#   #.####........# #.#####'###...............####   #.#....(..#.### #.#......######..............#   #.#.#####.#.# #.#......# #..............#   #.#.# #...# #.#......# #.######.......#  #.#.###############........# #...# #...>...#  #.#.#......................# ###.# #.......#  #.#.#..................######.####.......#  #.#.#@#########PPPP....##.#....#######  #.#.#.#⌠.#....#...P....##.#.####  #.#.#.#⌠.#....#...P....# ########....#  #.#.#.#..#....#.♣.P....### #.........#.########6{hB6{hC6{hkFbeldur the ChopperMountain Dwarf of Ignis *****.Health: 26/26 ========================Magic: 3/3========================AC: 106{hFStr: 16EV: 3Int: 14SH: 06{hFDex: 5XL:  2 Next: 31% Place: Dungeon:16{hGTime: _No target in view! _Done exploring. _No target in view! _Done exploring. 6{haGv_Done exploring.  Search for what [? for help]? .6{hH6{hI6{hI6{h!Y6{h\Z6{h)]; _6{hb6{hc6{hc6{hd6{hi6{hmk6{hk6{hl6{hq6{hks6{hs6{ht6{hy6{h@{6{h{6{h|6{hr6{hS6{h6{hɄ6{hԉ6{h ,6{hT6{h6{h6,6{h6{h6{hB,6{h]6{h6{h,6{h6{h|6{hë,6{h6{h$6{h=,6{hc6{h6{h,6{h޹6{h26{h6{h6{hi6{h6{ht6{h6{h6{h6{h6{h6{h6{h6{h,6{h6{h6{h6{h86{h6{hg6{h,6{h6{h6{h,6{h6{h6{h6{h 6{h6{h6{h,6{h6{hB  You see here a +0 chain mail.6{h~6{h _6{h6{h6{h]6{h6{h6{h6{h 6{hB6{hy6{hp6{hG,6{hb6{hI6{h},6{h6{h 6{h` ,6{h 6{h6{h,6{h6{hk6{hy6{h6{h=6{h6{h6{h6{h6{h!6{h#6{h#6{h%6{h&6{h?),6{h*6{h,6{h.,6{h\06{h5B6{hL66{h@#>..................#...#.###...#..###..##..#...#.#######..# #..##.##...#....# #.)###........######.# #......###.######.# #.###### #[.# ##.####.##### ##.# #####.#........# #.# ##....#.@......# #.# # Noise: --------- 744.8 (35.0)6{hvA#.####........# #.#### a) -1 hand axe (flame)#.#....(..#.### #.#... Nothing quivered#.#.#####.#.# #.#...#.#.# #...# #.#...#.#.###############..... #.#.#................... #.#.#..................# #.#.#.#########PPPP....# 6{hA6{hA6{hI6{hnK _You see here the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}.6{h; 46{hH c _You can't go down here!7{h 7{hA Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  e - a +0 plate armour (worn)7{h Vb - a +0 robe Scrolls (go to first with ?)  h - a scroll labelled ZENUGIC IRHAS  i - a scroll labelled FUSKIKAHAPP Potions (go to first with !) 7{h x c - a bubbling amethyst potion  d - a sedimented green potion  f - 2 orange potions 7{hȒ ( g - a blue potion8{hTE 78{hRF d#>..................#... beldur the Chopper#.###...#..###..##..#... Mountain Dwarf of Ignis *****.#.#######..# #..##.##... Health: 26/26 ========================#....# #.)###........## Magic: 3/3========================####.# #......###.##### AC: 10Str: 16#.# #.###### #[.# # EV: 3Int: 14#.####.##### ##.# # SH: 0Dex: 5####.#........# #.# # XL:  2 Next: 31% Place: Dungeon:18{h2G #....#.@......# #.# # Noise: ---------  Time: 744.8 (0.0)#.####........# #.#### a) -1 hand axe (flame)#.#....(..#.### #.#... Nothing quivered#.#.#####.#.# #.#...#.#.# #...# #.#...#.#.###############..... #.#.#................... #.#.#..................# #.#.#.#########PPPP....#  _Done exploring. _Done exploring. _Search for what [? for help]? . _You see here a +0 chain mail. _You see here the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}. _You can't go down here!8{hQ 48{hT 8{h5V 9{h5.8 (1 _j - the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}9{h`Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  e - a +0 plate armour (worn)b - a +0 robe Scrolls (go to first with ?)  h - a scroll labelled ZENUGIC IRHAS  i - a scroll labelled FUSKIKAHAPP Potions (go to first with !)  c - a bubbling amethyst potion  d - a sedimented green potion  f - 2 orange potions  g - a blue potion Talismans (go to first with %)  j - the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}<{h&j - the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}. A vial of roiling blood that pulses with the beat of an unseen heart. Transformsthe user into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal themselves,and even turn those they slay stealthily into vampiric thralls, but do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies. ____________________________________________________________ <{hz&> Skill HP Vamp Chance (while <50% HP) --------------------------------------------------- Min 17 +0% 63% Max 25 +0% 72% Cur 0 -90%0% rC: +..rNeg: ++.Stealth: ++ ____________________________________________________________ Rampage: It bestows one free step when moving towards enemies. rC+:<{h&It protects you from cold. Dex+3:It affects your dexterity (+3). e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Y{h  Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  e - a +0 plate armour (worn)  b - a +0 robe Scrolls (go to first with ?)  h - a scroll labelled ZENUGIC IRHAS  i - a scroll labelled FUSKIKAHAPP Potions (go to first with !)  c - a bubbling amethyst potion  d - a sedimented green potion  f - 2 orange potions  g - a blue potion Talismans (go to first with %)  j - the sanguine talisman "Repafaram" {Rampage rC+ Dex+3} _{h_{hb_{h#>..................#... beldur the Chopper#.###...#..###..##..#... Mountain Dwarf of Ignis *****.#.#######..# #..##.##... Health: 26/26 ========================#....# #.)###........## Magic: 3/3========================_{h>####.# #......###.##### AC: 10Str: 16#.# #.###### #[.# # EV: 3Int: 14#.####.##### ##.# # SH: 0Dex: 5####.#........# #.# # XL:  2 Next: 31% Place: Dungeon:1#....#.@......# #.# # Noise: ---------  Time: 745.8 (0.0)_{hqA#.####........# #.#### a) -1 hand axe (flame)#.#....(..#.### #.#... Nothing quivered#.#.#####.#.# #.#...#.#.# #...# #.#..._{hZ#.#.###############..... #.#.#................... #.#.#..................# #.#.#.#########PPPP....#  _Done exploring. _Search for what [? for help]? . _You see here a +0 chain mail. _You see here the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}. _You can't go down here! _j - the sanguine talisman "Repafaram" {Rampage rC+ Dex+3}_{h_{hm_{h_{h {hmY{h4bD [?25h[?0c [?1051l[?1052l[?1060l[?1061l