-{hX  Player: beldur Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-19.17:55:57.ttyrec Time: (1752947757) Sat Jul 19 17:55:57 2025 /{h9 [?1051l[?1052l[?1060l[?1061h/{hvV)0[?7h[?25l[?1c/{h/{h/{hWelcome, beldur. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Cinder Acolyte1{hM1{h 1{hg beldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================Magic: 2/2========================AC: 2Str: 16EV: 10Int: 14SH: 0Dex: 5XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 hand axe (flame)1{h =Nothing quivered1{h #########...... .#..$.....#...#..#☼#.......○#@.(....○#......○○#...#..#○#...[....#...... .########1{h 1{h Welcome, beldur the Mountain Dwarf Cinder Acolyte.The Orb of Zot is coveted for many reasons. Will you seize it for your own?The flames of Ignis gently warm you.1{h V.......1{h{c Press ? for a list of commands and other information.  Found 7 stones, 3 gold pieces and a ring mail.1{hP~ q _Found a staircase leading out of the dungeon.3{h3{h2iInventory: 2/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [) 3{h? b - a +0 robe (worn)4{hJQ 4{hW 4{h` beldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================########Magic: 2/2========================#...... .AC: 24{ha ~Str: 16#..$.....EV: 10Int: 14#...#..#☼SH: 0Dex: 5#.......○XL:  1 Next:  0% Place: Dungeon:1#@.(....○Noise: ---------  Time: 0.0 (0.0)#......○○a) -1 hand axe (flame)#...#..#○Nothing quivered#...[....#...... .4{ha ########Welcome, beldur the Mountain Dwarf Cinder Acolyte.The Orb of Zot is coveted for many reasons. Will you seize it for your own?The flames of Ignis gently warm you.4{h%b Press ? for a list of commands and other information.  Found 7 stones, 3 gold pieces and a ring mail. 4{hFb N_Found a staircase leading out of the dungeon.4{h=i 44{hp 4{h{ 5{h m Spells (Memorise)TypeFailure Level  a - ScorchFire9% 2 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5{h5{hébeldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================########Magic: 2/2========================#...... .AC: 2Str: 16#..$.....EV: 10Int: 14#...#..#☼SH: 0Dex: 5#.......○XL:  1 Next:  0% Place: Dungeon:1#@.(....○Noise: ---------  Time: 0.0 (0.0)#......○○a) -1 hand axe (flame)#...#..#○Nothing quivered#...[....#...... .########Welcome, beldur the Mountain Dwarf Cinder Acolyte.The Orb of Zot is coveted for many reasons. Will you seize it fo5{hCr your own?The flames of Ignis gently warm you.Press ? for a list of commands and other information.  Found 7 stones, 3 gold pieces and a ring mail. _Found a staircase leading out of the dungeon.5{h n  Okay, then.5{hD _6{h6{h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   i + Spellcasting 1.0   2.8  -2           b - Maces & Flails   2.1   0.7  +2   j + Fire Magic3.6   2.8  +2  c + Axes3.6   2.8  +2       d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0 6{hw   0                       f - Armour   0.0   0.8  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2                              6{h                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6{h"B a + Fighting 7{hwh  a + Fighting   b - Maces & Flails 7{h^d  b - Maces & Flails  c + Axes 7{hMh  c + Axes   d - Polearms 7{hin  d - Polearms  e - Unarmed Combat 7{h o  e - Unarmed Combat  f - Armour 7{h o  f - Armour  g - Dodging 8{hu  f - Armour  g - Dodging 8{h:Rx  f + Armour 0.0   g - Dodging 9{hQo  g - Dodging  h - Stealth 9{hOTo i + Spellcasting  h - Stealth 9{h<l i + Spellcasting  j + Fire Magic :{hb i + Spellcasting  j + Fire Magic :{hRl i + Spellcasting  j + Fire Magic :{h4  j * Fire Magic   3.6;{h` a + Fighting  j * Fire Magic ;{hsh  a + Fighting   b - Maces & Flails ;{h\d  b - Maces & Flails  c + Axes ;{h  c * Axes   3.6 d - Polearms <{h<{h<{h2wbeldur the FirebugMountain Dwarf of Ignis *****.Health: 19/19 ========================########Magic: 2/2========================#...... .AC: 2Str: 16#..$.....EV: 10Int: 14#...#..#☼SH: 0Dex: 5#.......○XL:  1 Next:  0% Place: Dungeon:1#@.(....○Noise: ---------  Time: 0.0 (0.0)<{h#......○○a) -1 hand axe (flame)#...#..#○Nothing quivered#...[....#...... .########The Orb of Zot is coveted for many reasons. Will you seize it for your own?The flames of Ignis gently warm you.<{hBPress ? for a list of commands and other information.  Found 7 stones, 3 gold pieces and a ring mail. _Found a staircase leading out of the dungeon. _Okay, then.<{h4<{h<{h'<{hA <{hA <{hC <{hH <{hwM P _<{hP <{h[R ,<{hT <{h W <{h/Y ,<{hZ <{h^ ,<{h` <{hm @ _You now have 3 gold pieces.<{h+q 3<{hr <{hu <{hx ,<{hy <{h| <{h <{h <{h <{h <{h <{h <{hN <{h <{h2 <{h <{h <{h˦ <{h <{hI <{h ,<{h <{h+ <{h+ ,<{h <{h <{hx (.#..... .. #? <{hþ .. #. ....##.### .......@.#### #14.0 (14.0)######......#.###<{h +#######.......#..........#.#..#########.####...........#<{h* #...........##...#..#○.#.#<{h] #........°°.+<{h[ <{h %5.0 (15<{hY <{h $ _Found a stone.?{h?{h??{h?{h?{h?{h?{h4?{h?{h ?{hB#?{h#?{h$?{hB'?{h-?{h-.?{h 0?{h&2?{h4?{h;5?{h7?{h9?{h<?{hX=?{h>?{hB?{h?E,?{hG?{hI?{hL,?{hN?{hP?{hT,?{hcW?{he?{hof?{hi?{hn,?{hp?{h[#########.### .#...........##...........##...#..#..#.##........≈..+#<.(......ß.# #........≈..+ #...#..#..#.# #...@.......#28.0 (13 #...........#  #########.###  ... ### ?{hh _You see here a +0 ring mail.@{h[s○○○○@{ho9.0) _c - a +0 ring mail@{h Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  b - a +0 robe (worn)c - a +0 ring mailB{hfc - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.1 (10.4 -> 9.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.B{h B{hB B{h#########.### .beldur the Firebug#...........#Mountain Dwarf of Ignis *****.#...........#Health: 19/19 ========================#...#..#..#.#Magic: 2/2========================#........≈..+AC: 2Str: 16#<.(....○○ß.#EV: 10Int: 14#........○..+SH: 0Dex: 5#...#..#○.#.#XL:  1 Next:  0% Place: Dungeon:1#...@.......{hm#Noise: ---------  Time: 29.0 (0.0)#...........#a) -1 hand axe (flame)#########.###Nothing quivered...### _Found a staircase leading out of the dungeon. _Okay, then. _You now have 3 gold pieces. _Found a stone. _You see here a +0 ring mail. _c - a +0 ring mailB{h 4B{hB{hL°○○°B{h ,30.0 (1B{h B{hu1.°°.1.0 (2B{h7B.≈B{ho8+2.0 (3B{hH>B{hBFA3.0 (4B{hLB{hTA4.0 (5B{h[B{hX] 0 _You start removing your armour. You continue removing your +0 robe. x5B{hi^B{hcB{hm  You finish removing your +0 robe.  You start putting on your armour.B{hm+5.0 (6B{hqB{hvA6.0 (7B{h6zB{h{_.°○○B{hЁ+7.0 (8B{hB{hʌW.○○B{h(+8.0 (9B{hB{hj°°9.0 (10.0)B{hB{h 5 9 _You continue putting on your +0 ring mail. x5B{hB{hTB{hŧ^ _You finish putting on your +0 ring mail.C{h 3C{h ,C{hB n _C{hH S#...........# #...........# #...#..#..#.# #........≈..+ #<.(.....○ß.# #........○..+ #...#..#°°#.# #...........# #........@..# 43.0 (4C{hI W.0)#########.###  .... ..####...._...ß.........C{h~ °°.._4.0 (5 _Found a faded altar of an unknown god.D{hy 3D{hA D{hɨ D{h ......#..#..#.#......≈..+<.(.....°ß.#........°..+#..#..#.#..............########@###0 #............####>....ß... ......_...ß.......≈5.0 (1_ _Found a stone staircase leading down.E{hl=IE{hAE{hmBE{hBE{h)G,E{hI,E{hzJE{h NE{hUS #........≈..+ #<.(......ß.# #........≈..+ #...#..#..#.# #...........# #...........# #########.###... #......... #...@.####>...E{h8V7.0 (2#.ß..(....._..............ß...............#######......#..#..#E{h`E{h%a$8.0 (3E{hgE{h_i% _Found 7 stones.F{h3NF{hNF{hRF{hYTF{hVF{hEWF{h[,F{h],F{h^F{hbF{he,F{hfF{hjF{h%s  #<.(......ß.# #........≈..+ #...#..#..#.# #...........# #...........# #.#########.###... #........#.........F{hs ######.....####>... #@ß...........#(....._..........ß....#######...#...#J   endoplasm (asleep)...#F{h0tj..J........#F{hyv 51  An endoplasm comes into view.F{hρ]_JJ.F{hh+2.0 (4F{hmF{hG^ _The endoplasm quivers.F{hC_F{h~w _An endoplasm is nearby!F{h | #<.(          #.#########.###...  #........#.........  ######.....####>...  #@ß...........  #(....._.........  ........ß..........  ............#######  ............#  ............#  ...J........#  ............# F{h% t #<.(          #.#########.###...  #........#.........  ######.....####>...  #@ß...........  #(....._.........  ........ß..........  ............### ............# ............#  ...J........# ............# F{h= _ _An endoplasm is nearby!F{h | #<.(          #.#########.###...  #........#.........  ######.....####>...  #@ß...........  #(....._.........  ........ß..........  ............#######  ............#  ............#  ...J........#  ............# F{ht #<.(          #.#########.###...  #........#.........  ######.....####>...  #@ß...........  #(....._.........  ........ß..........  ............### ............# ............#  ...J........# ............# F{h] C_F{h'9_F{h?  #........≈..+ #...#..#..#.# #...........# #...........##.#########.###... #........#......... ######.....####>... #####.ß...........#(..@.._.........ß......#######.#.#w...J.#w   dart slug (asleep)..#J   endoplasmF{h?e.# _An endoplasm is nearby!F{h0S _ww  A dart slug comes into view.F{hQ[ _``````The dart slug launches a dart at you.F{h........J.=3.0 (1 _The slug dart hits you but does no damage.G{h,F #...#..#..#.# #...........# #...........##.#########.###... #........#......... ######.....####>... #####.ß...........#####(....._.......@..ß......#######.# J.#w.....#..#.#.#G{hTG{h)X `````The dart slug launches a dart at you.G{hhG{hA.....J.....G{hV7---4G{hjG{h- _The slug dart hits you.G{hPF...........G{hdQJ#.#########.###..........#.........#####.....####> #####.ß........#####(....._ ..........ß.....#######JG{hQF .w.G{h<[G{h[&5G{h(b&_G{hiW _The endoplasm closely misses you.G{h/%  G{h.You hit the endoplasm. You burn the endoplasm.G{hvG{h}_.w.G{hcR---166.1 (1.1G{h?G{hiM _You kill the endoplasm!G{hc " #...........##.#########.###... #........#......... ######.....####>... #####.ß...........######(....._...........ß......#######.# w.#..#.#.#.#.#.G{hk ;w.G{h2l #8G{hkl ?=-70G{hWt G{hkv G{h  #.# #.#########.###... #........#. ######.....####>... #####.ß.G{h H#(....._.#.ß.#.##....w.##.##.#G{h #.##.##.##.##.G{h G{h$ G{h :.wG{hW @-8G{h48_G{h.H{h|   ##  ..# .....####>H{h #####.ß.. #######(....._.  #...........ß..  #..............  H{ha#.....w@........#  #...............# H{h) #...............#  H{hC#...............#  #...............# H{hA$ #...............# H{hb) #...............#  H{h)#............... H{hH{hV   ##  ..# .....####> #####.ß.. H{h#######(....._.  #...........ß..  #..............  #.....w@........#  #...............#  #...............#  #.............. H{h]/#.............. #...............#  #.............. #.............. H{hsJH{hv _A dart slug is nearby!H{h{ 5=9.2 (1.1H{hH{h] _You hit the dart slug but do no damage.H{hc  You barely miss the dart slug.H{h} _  The dart slug launches a dart at you.H{h78_H{h)60.3H{h H{hA# H{h#:_The slug dart hits you but does no damage.H{hq]D  You hit the dart slug. You burn the dart slug.  The dart slug is heavily wounded.9===1.4H{htl _The dart slug barely misses you.H{h S  You hit the dart slug. You burn the dart slug.H{h E†H{h N==412.5H{hl H{h4 M _You kill the dart slug!I{hJI{hI{hI{hXI{hhI{h(,I{hI{hI{h,I{hgI{h˫I{h,I{hI{hI{h,I{hI{hI{h,I{hlI{h`I{h,I{hI{hI{h,I{hI{h8#.....†..##...............# #...............# #...............# #........# I{h #.........#  #........#  #........  #.....- #... #######........ ######### I{h I{h.70.5 (8.0I{h#E-1.5 (9I{hI{h\ _d - a fuming sapphire potionI{h:u I{hu I{h4{ I{h} H _No target in view!I{h  _No target in view!J{hCE4J{hIJ{hLH _No target in view!J{hKJ{hJ{hJ{hyH _No target in view!K{h9K{h͛  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   i + Spellcasting 1.0   2.8  -2          K{hr" b - Maces & Flails   2.1   0.7  +2   j * Fire Magic   3.7   2.8  +2   c * Axes   3.7   2.8  +2       d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0          K{h            f + Armour0.1   0.8  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2      K{h^            K{hʝ                    K{h            K{h6    The relative cost of raising each skill is in cyan.  K{hgSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  K{h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsL{ha_L{heL{hmX#.....†.........#beldur the Firebug#...............#Mountain Dwarf of Ignis *****.#...............#Health: 19/19 ========================#...............#Magic: 2/2========================#...............#AC: 5Str: 16#...............#EV: 9Int: 14#...............#SH: 0Dex: 5#...............XL:  1 Next: 41% Place: Dungeon:1#..@...........L{hdnNoise: ---------  Time: 71.5 (0.0)#..............a) -1 hand axe (flame)#######........Nothing quivered######### _You kill the dart slug! _d - a fuming sapphire potion _No target in view! _No target in view! _No target in view! _No target in view!L{hs4L{hzxL{hBzL{h_ _L{h,L{hL{h L{hiL{h"L{h}L{hSL{hL{hBL{hrL{hL{hL{hL{hL{h,L{hL{hL{hi,L{hDL{hL{h,L{h L{h1 #...#..#..#.# #...........# .. #........§..# #.# #.#########.###....# #........#.........J ######.....####>.... #####.ß............ ######(....._..... ...........ß.... ...............######### .....†.........# ...............# ...............#L{h3 n ...............#J   endoplasm (asleep) ...............# ...............# ...............#L{h9  87.5 (16.0)  An endoplasm comes into view.L{h: cJ._JL{h$; ,8.5 (17L{hA &_L{hD H _The endoplasm quivers.L{hG L{h3v C   ..   #.#  #.#########.###....#  #........#........J.  ######.....####>....  #####.ß............ (....._........... ..ß....@....... ......######### †.........#......#......#......#......#....#.....#L{h S   ..   #.#  #.#########.###....#  #........#........J.  ######.....####>....  #####.ß............ (....._........... ..ß....@....... ......######### †.........#......L{h` .............#........#.L{hH 4L{h 8_L{h % L{h #........≈..+ #...#..#..#.# #...........# . #........§..# ##.# #.#########.###....###........#........J######.....####>  #####.ß.. #####(....._....ß.............L{h m.##########†#L{h V#.# L{h ..#...#....# L{hA S_An endoplasm is nearby!L{h" L{h7) LJ._L{h) /9.0) L{h) _L{h:6 L{h8 L{h%   ..   ..#   ##.#  ##...##  L{h~...#.......J...  .....####>.....  #####.ß............. (....._....@....... .ß............. .....########## †.........#.....#.....#.....#M{hr4   ..   ..#   ##.#  ##...##  ...#.......J...  .....####>.....  #####.ß............. (....._....@....... .ß............. .....########## †................#.M{huM{hvM{h{&_M{h_&  M{h3#<.(......ß.# #........≈..+ ##M{hLJ#...#..#..#.# ...#...........# .M{h #........§..#+##.# #.#########.###....###M{h #........#.......J######.....####> M{hH #####.ß.. ####(....._M{hoqß...............###########†M{hT.## M{hT##M{h}# _An endoplasm is nearby!M{hˊM{h~,.JM{hP.90 _M{h|M{hM{h6 #<.(   ##   ...   ..#  +##.#  ....###  ........  ....####>J.....  ......@....... (....._............. .............. ....########### †.........#....#....#M{hN #<.(   ##   ...   ..#  +##.#  ....###  ........ M{h# ....####>J.....  ......@....... (....._............. .............. ....###########†............#....#M{h D_M{h'9_M{h3  #<.(......ß.# #........≈..+ .## #...#..#..#.# ... #...........# ..# #.§..#+##.#  #.#M{h4B.###....##..#......  ######.....####>J.#####.ß.(....._.ß...#†....#..# ...#M{h<5## _An endoplasm is nearby!M{h@s _  The endoplasm freezes you.M{hPAU8--1M{hyH9_M{hK% _You are frozen.M{h@9 #<.(   .##   ...   ..#  #+##.#  ##....####  .........  ...####>J......  M{hYA.......@....... (.............. ............... ...############ †...#...#M{h #<.(   .##   ...   ..#  #+##.#  ##....####  .........  ...####>J......  .......@....... (....._.............. ............... ...############†.....#__M{h)( M{hf_ _An endoplasm is nearby!You hit the endoplasm but do no damage.The endoplasm freezes you.M{h#4M{h P-------=2.6 (1.1M{h'_M{h% _You are frozen.M{hZV. #<.(   .##   ...   ..#  #+##.#  ##....####  .........  ...####>J......  .......@....... (....._.............. ............... ...############ †...#...#M{h #<.(   .##   ...   ..#  #+##.#  ##....####  .........  ...####>J......  .......@....... (....._.............. ............... ...############†.....#M{h)8_M{hM{hM{hJ _An endoplasm is nearby!You hit the endoplasm. You burn the endoplasm.M{h6 :._M{h T-----583.8 (1.2M{h 9_M{h M _You kill the endoplasm!M{h 3M{h M{hE ,M{hv# 5=M{h% M{hy& ,M{h( M{h+* ,M{ha+ M{hB- M{h]/ O=M{h: 6==M{h= BM{hi? M{h? i7===M{hTE XM{hBG ,M{h H M{hJ ,M{hJ M{h&M ~8==M{hN M{hyP ,M{h\Q M{hcS ,M{hfT M{h)V M{h`V M{h*W M{h!Y M{hzY 9=M{h\Z M{hL] b9==M{hx^ M{hc 1 _HP restored.M{h f M{hZf M{hg M{hHi M{hk ,M{hk M{hm M{hTo M{ho M{h

#  ..  ### .#  # #.. .# ##.# #.###### .#  .#.###.#....# ##.#  M{h ..#......# #..#  .#..##.#######@#  8.8 (3M{h .0) ##....##.........#  .#+#..#########..#  .# #.......# #...#  .#+##.####.# #.#.#  .+....## ..#.#  M{hF $.####..# .###.#  .+.....###..# #.# M{hq Z.#+##......# #.. M{h A9.8 (4M{h M{h ; _Found a stone staircase leading down.M{h 4M{h M{h H _No target in view!N{hIN{hFN{hN{hP _N{h,N{hN{hN{hӫ,N{hJN{h6N{h>,N{hN{hUN{h,N{hIN{hN{h,N{hڶN{hN{hW,N{hN{hnN{h+  There is a stone staircase leading down here. _N{hN{h6N{hwN{hN{hN{hN{hN{hNN{hN{h N{hi N{h N{h N{h N{h\ N{h N{h[N{h[N{hN{hN{hN{h,N{h]N{hN{hN{hLN{hN{h9N{h<N{h,N{hN{hN{hN{hN{hN{h!N{hF"N{h"N{h$N{h&N{h&(,N{hP)N{h[+N{h+N{h ,N{hx-N{hb/,N{h/N{hK2N{h44N{h4N{h4N{hE7N{hF9N{h9N{h:N{h{<N{hB#.# #. #.######## N{hpC #.#......#  #.#.###..#  (.# #.#......#  ... #.#####..#  .. b#######........##  .. .......@........>#####.#  #? .......................# N{hDq #. ..##############.########.### # #.. .........# .....#.##########.# ###......#.###.#....# ##.# b   bat (asleep) ######.......#......# #..#........#.#..##.#######.## ######.###....##.........#N{hG079.8 (30.0)N{hI,N{h S>...bbN{hS-80.8 (31N{hZN{hb]V _A bat comes into view.N{hιm #.# #.# #.# #.#......# #.#.###..# (.# #.#......# ... #.#####..# .. ..#........## ..N{hZ .b..@...>#####. #?........ #..#. ..##.### ## #.. ...#.####.# #.#.#N{h#......#.###.#....# ##.##.#......# #..#.#.#..##.#.## N{hú6#.###....##.#N{h,N{hu..b8--=1.8 (N{h1.0)N{hN{h-' _The bat hits you.N{haU #.#  #.#        (.#   ... #.#####..#  .. ..#######........##  .. ......b@.........>  #? ...............  #. ...############ ## #..     ##.#  #..#   N{h' #.#  #.#        (.#   ... #.#####..#  .. ..#######........##  .. ......b@.........>  #? ...............  #. ...############ ## #..   ##.# N{hB" N{h4N{hPN{hdZ _A bat is nearby!N{hG,N{hxb..9==2.9 (1.1N{h3N{h _You barely miss the bat. The bat closely misses you.N{hv& #.#  #.#        (.#   ... #.#####..#  .. ..#######........##  .. ....b..@.........>  #? ...............  #. ...############ ## #..     ##.#  #..#   N{hU #.#  #.#        (.#   ... #.#####..# N{h .. ..#######........##  .. ....b..@.........>  #? ...............  #. ...############ ## #..   ##.#  N{hF4N{hWN{hZ _A bat is nearby!N{h'S% #.# #.# #.# #.#......# #.#.###..# (.#N{hqS #.#......# ... #.#####..# .. ...#N{hSZ.## ...bN{hS.>##### #? . #.N{hS.#..##.###### #.. N{h2TR.# .####.# #.#.#N{hZTj#......#.###.#....# ##.#  #N{hTv.#......# #..#  .#.#..##.#.## N{hT6#.###....##.#N{h+WN{hZXN{h5bB30N{hgN{hl: _The bat hits you but does no damage.N{h+ #.#  #.#        (.#   ... #.#####..#  .. ...#######........##  .. .....b.@..........>  #? ............... . #. ....############## #..     ##.#   #..#    N{hs , #.#  #.#        (.#   ... #.#####..#  .. ...#######........##  .. .....b.@..........>  #? ............... #. ....############## #..   ##.#     N{h.z 4N{h N{h~ Z _A bat is nearby!N{h; w #.# #.# #.# #.#......# #.#.###..# (.# #.#......# ... . #.#####..# .. ....#.## ...bN{hU= .> #?. #..#..##.###### #.. .# .####.# #.#.##......#.###.#....# ##.#  #.#......# #..#  .#.#..##.#.## #.###....##.#N{h? N{h? N{h*G <4N{h7M N{hO P _The bat barely misses you.N{hq  #.#  #.#        (.#   ... . #.#####..#  .. ....#######....  .. ......b@...........> #? ............... #. .....############## #..     ##.#   #..#    N{h  #.#  #.#        (.#   ... . #.#####..#  .. ....#######....  N{h .. ......b@...........> #? ............... #. .....############## #..   ##.#     N{h[ N{h N{h N{h Z _A bat is nearby!N{h9G  You hit the bat. You burn the bat.N{hB3†N{h*JS==666.0 (1.1N{hR _You kill the bat!N{ho`N{h_xXN{h{N{h",N{hWN{hN{hz,N{hN{hpN{h",N{hN{hN{hv,N{hN{h^N{h,N{hN{h}N{h,##########  .........# #.. .........# #.# r........##### #.# .@.....# #.- ########.....# #.# #.....# #.#. (.##.....# #.#.. ...#.....# #.### N{hc..#.....#######.... r   rat (asleep) ..+.......†........ #?#................ .. #.#......##########N{hw 90.0)  A rat comes into view.N{h\.rrN{h5==7.0 (11N{heN{h9 _The rat squeaks loudly. _You see here a green potion.O{hz$#.# #...# #.#.##### #.#.r....@!.....# #.#.....# #.# #.....# #.#. (.##.....# #.# ...#.....# #. ..#.....####### ..+.......† #?#....... .. #.#......O{hDO{hB.rO{hA--8.0 (1.0) _O{h:O{hsO{h  ###########  ..........# #..  ..........# #.#  ..........##### #.#  ...r...@!.....#  #########.....#  #.....#  (.##.....#  ..#  .# ..† #? .. O{h͟ ###########  ..........# #..  ..........# #.#  ..........##### #.#  ...r...@!.....#  #########.....#  #.....#  (.##.....#  ..# O{hu .# ..† #? .. O{hϨO--O{hO{h6Z _A rat is nearby!O{h!#O{h#O{h#!.# #..#.# #.##.##### #.##...r..@.!.....# #.#.....# #.# #.....# #.# (.##.....# #.# ...#.....# #. ..#.....# ..+.......† #?# .. #.#......O{h'>.rO{h($9 O{h( _O{h/O{h1O{hO ############  #..........#  #..........#  #..........#####  #....r.@.!.....#  ##########.....#  #.....#  (.#    O{hA† #? .. O{h1; ############  #..........#  #..........#  #..........#####  #....r.@.!.....#  ##########.....#  #.....#  (.#    † #? .. O{hv4O{hO{hZ _A rat is nearby!O{hy # #.# # #.# #. #.##### #. #....r@..!.....# #. O{h#.....# #. #.....# #. (.##.....# #. ...#.....# #. ..#.....# ..+.† #?# .. #.#......O{hO{h0=200O{hO{hQ _The rat closely misses you.O{hR ############  #..........#  #..........#  #..........#####  #....r@..!.....#  ##########.....#  #.....#  (    † #? .. O{h|W  ############  #..........#  #..........#  #..........#####  #....r@..!.....#  ##########.....#  #.....#  (    † #? ..  _A rat is nearby!O{h%s O{hs ^6----1.1 (1.1O{h| w _You barely miss the rat. The rat bites you.O{hnB )O{hB W ############  #..........# O{hC  #..........#  #..........#####  #....r@..!.....# O{h4C V ##########.....#  #.....#  ( O{hYC #  O{hzC  †O{hC  #? .. O{hC O{h5 ? ############  #..........#  #..........#  #..........#####  #....r@..!.....#  ##########.....#  #.....#  (    † #? .. O{h O{h Z _A rat is nearby!O{hK {5------2.2O{hL O{hP b _You closely miss the rat. The rat bites you.O{h  ############  #..........#  #..........#  #..........#####  #....r@..!.....#  O{hF ##########.....#  #.....#  (    † #? .. O{h  ############  #..........#  #..........#  #..........#####  #....r@..!.....#  ##########.....#  #.....#  (    † #? .. O{hh4O{hO{hZ _A rat is nearby!P{h6G  You hit the rat. You burn the rat.P{h=<.P{hM>)P{hAL--753.3P{hM] _You kill the rat!P{h c3P{hDdP{hfP{hfP{hGj,P{hjL6==P{hoP{hFq,P{h}rP{ht,P{huP{hw,P{hxP{hzP{h${i7===P{h|P{h~,P{hP{hYP{hP{hP{hmP{hP{hP{hXP{h#8P{hE==P{hP{hP{hˊP{h-P{h?P{hzP{hP{h,P{hLP{hO=P{h-P{h4P{hL9==P{hP{hP{h,P{hP{hP{hߧP{hP{hhP{hʫP{h,P{h,P{h)Q### #...# #.. #...# #.# #...##### #.# #........@.....# #.###-###.....# #.#.#.....# #.#.#(.##.....# #.#....#.....# #.###..#.....#######...P{h..+.......†...#?#......... #.#......###P{h021.3 (18.0)P{hc==-2.3 (19P{hNP{hR _e - a green potionP{hP{h_P{h<P{hKH _No target in view!P{hsP{hP{hP{hGP{hP{h#: _P{h#P{h>&P{hk&P{hL'P{h9)P{h+,P{h,P{h /P{h0,P{h1P{h3P{h6,P{h6P{h9P{h:P{hT;P{h<P{h>7 _You open the door.P{h0B3P{hHDP{hE@  There is an open door here.P{hGP{hH _P{h'IP{hYP#..........##### #.##..............# #.############.....# #.#.###### #.....# #.#. ##...(.##.....# #.#. #P{hP#.....# #.## ##.....#######... '.......†....... ....##@#............... .. #.#......#########....##.######.# #.. ............####.# #.###########......#.###.#....#######.......#............#.#..##.############.###....##P{hFQP #...........#+#..P{hV230.3 (8.0)P{hW+1.3 (9P{h[P{hK^b _f - a scroll labelled QEDARH HAFFOP{hP{h0P{hP{hH _No target in view!P{h"3P{h%P{hP{hP{h: _P{h3BP{hP{hP{h,P{hP{hP{h,P{hP{hPP{hj,P{hP{hP{hP{h"P{hP{hP{h,P{hP{hIP{h,P{hP{hP{h,P{hP{hP{h,P{hP{hP{hk,P{hP{hP{h,P{hP{hP{hc,P{hP{hIP{h,P{hEP{hgP{h,P{hwP{hP{hM,P{hP{h'P{h,P{hB P{h P{hm ,P{h P{hhP{h,P{h`P{hP{hL,P{hP{h6P{hv,P{hP{h>P{h* #....... ..#....... ..######## #...............# ########.........# ######..# ##...(...# #...[.#########.......@................52.3 (21.0).........##............#.......##...........############........... .................################## #3.3 (22P{h-3C _Found a leather armour.P{hD4P{hLNP{hPH _No target in view!P{hp3P{hlP{h.P{h7: _P{hP{hP{h? ####### ##..  ##...  #.....#...########.......# ######..# ####...# ##$...# #....4.3 (1.0)P{h(.[........#########............)..........##.....#.#.......##.... ##########...........> ...................################### P{hA5.3 (2P{hP{hK _Found 4 stones. Found a stone staircase leading down.P{h 4P{h P{h H _No target in view!P{hi 3P{h5j P{hl P{hn P{hrr : _P{hxv P{hz ,P{h| P{h P{h   #... # #... # #... ####...######## #...# ...# P{h_ ...# ##...$...@......# #...(.[........#########....)...##...#.#.......##....####S   ball python (constriction, asleep)...>.. .S..##  P{h P{h &7P{h P{hZ SS).8.3 (3P{h t _A ball python comes into view.P{h@ D#... #. #...# # #...# ######...######## #..............# ###.# #.##...$.# #...(.[@.......##########..............#...)###....#.#.###..S...##########P{h W#...>.. .......#....## ################.$..P{hg P{h kS.9.3 (1P{h P{h; ) _Found a gold piece.P{hj #... #...#  #...#  #####...########  #..............#  #..............#  #..............#  #...$..........#  #...(.[@....... #.............. #...).......... #...S#.#....... #......######## #...>.. P{hjkM #....##  #.$..Q{h #... #...#  #...#  #####...########  #..............#  #..............#  #..............# Q{hA1 #...$..........#  #...(.[@....... #.............. #...).......... #...S#.#....... Q{h{#......######## #...>..  Q{hu#....##  Q{hb#.$.. Q{hC4Q{hQ{h Q{h\_A ball python is nearby!Q{hX~ #...# # #...# ######...######## # #..............# # #.#  #.# #...$.#  #...(.[.####### #.............. #...)## #...S#.#.## #......########## #...>... .......Q{hhY0 #....### ############## #.$.. #....Q{h\Q{hi<S..Q{hj.60 _Q{h"uQ{hwQ{ha #...#  #...#  #####...########  #..............#  #..............#  #..............#  Q{hb#...$..........#  #...(.[....... #.....@....... #...)S........ #....#.#...... #......####### #...>...  #....### Q{h3bO #.$.. #....Q{hV #...#  #...#  #####...########  #..............#  #..............#  #..............#  #...$..........#  #...(.[....... #.....@....... #...)S........ #....#.#...... #......####### #...>...  #....###  #.$.. #.... Q{h4Q{hn Q{hv b _A ball python is nearby!Q{hFW  You hit the ball python. You burn the ball python.Q{h:H2.Q{hK>83=1.5 (1.2Q{hRQ{hUO _You kill the ball python!Q{hG3Q{hCJQ{hNQ{hRQ{hUBQ{hX,Q{hYQ{h`  #...# #####...########  #..............#  #..#  #..#Q{hxb0 #...$..# #...(.[..###### #.............. #...@.##- #....#.#.......## #......########## #...>... ...... #....################ #.$.. #....# ######g - a scroll labelled UQIWEMIPEPNQ{h`3.5 (2.0-4.5 (3 _You see here a +0 club.Q{hy4Q{h`Q{hc  Q{h :_No target in view!Q{hQ3Q{hTQ{h[XQ{hx[Q{h_: _Q{h-aQ{hWd,Q{h"fQ{hj;  You see here 4 stones.Q{h1nQ{hn _Q{h_pQ{hDt,Q{h vQ{h{L _You now have 26 gold pieces (gained 8).Q{he~3Q{hQ{hQ{h,Q{hQ{hQ{h,Q{hXQ{haQ{h,Q{h2Q{hQ{h,Q{hQ{h#Q{h,Q{heQ{hTQ{h߲,Q{hQ{h Q{hW,Q{h1Q{hq,Q{hѾQ{hL _You now have 27 gold pieces (gained 1).Q{h3Q{hNQ{hQ{h,Q{hdQ{h3R  There is a stone staircase leading down here.Q{hQ{h _Q{hQ{hQQ{h ,Q{hQ{hQ{h),Q{hQ{h`Q{h,Q{hQ{hE,Q{hQ{h Q{h Q{h ,Q{h1 Q{h 9 BQ{hA ,Q{hnF Q{hF Q{hfI Q{hX Q{ha BQ{hc Q{hf ,Q{hEh Q{ho Q{ht ,Q{hNu Q{hF{ Q{h} Q{hV~ Q{h Q{h Q{h ,Q{h Q{h׏ Q{hd ,Q{h' Q{hj Q{h ,Q{hԛ Q{h Q{h ,Q{h Q{h Q{h ,Q{h2 Q{ho Q{h ,Q{hd Q{h$ Q{hF Q{h Q{hB Q{h Q{h^ ,Q{h" Q{h Q{hr ,Q{hP Q{h Q{h ,Q{h Q{h Q{h ,Q{hG Q{h ........# ########.....# ........# ##...(.##.....# ........# ##.....# ........##########.....### ..............'.......† ........##...........##.#........ #.......##...........##.#...... Q{hK ##########...........##.######.# ................@.####.# 304.5 (40.0) #######################......#.## #######... ..#.# ###.###... #...........#+#.  Q{h #...........# #.  #...#..#..#.#+## #........≈..+... Q{h# Q{h Q{h: j _Key pressed, stopping explore.Q{h Q{hc Q{h H _No target in view!Q{h5D Q{hD Q{hE Q{hbO Q{hR Q{hR $ _Q{hV Q{htW Q{h4Z ,Q{h[ Q{h^ Q{h_ Q{h_ Q{h` Q{hc Q{he Q{he Q{hf Q{hki Q{hk ,Q{hl Q{ho Q{hq ,Q{hyr Q{hIt Q{hu Q{hu Q{hv Q{hx Q{hz BQ{h| Q{hB~ Q{h~ Q{h~ Q{h+ Q{h ,Q{h Q{h Q{hڊ ,Q{h$ Q{h Q{hl ,Q{h Q{h Q{h ,Q{h Q{h Q{h ,Q{h, Q{h Q{h ,Q{h Q{hG ,Q{hf ,Q{h 7 _You open the door.Q{h 3Q{hа Q{h Q{hZ ,Q{h7 Q{hc Q{h@ Q{hy nQ{h! BQ{hZ `Q{hl Q{hd Q{hX ,Q{h Q{h Q{h ,Q{h{ Q{hw Q{hp ,Q{h Q{h1 Q{h\ ,Q{h Q{hy nQ{hw ,Q{h Q{h` Q{h. ,Q{h Q{h Q{h ,Q{hR Q{h Q{h Q{h Q{h Q{hw Q{hb ,Q{h Q{h` Q{h ,Q{h3 Q{hH Q{h ,Q{h Q{h! Q{hG" Q{h3 Q{h4 Q{h5 Q{h7 ,Q{h7 Q{h8 Q{hb: ,Q{h < Q{hb< Q{h> ,Q{h> Q{h=@ Q{hvA ,Q{hA Q{h9C Q{h"E ,Q{heE Q{hG Q{hsI BQ{hK Q{hYL ,Q{hL Q{h*O Q{hrP ,Q{h#Q Q{h S Q{h6T ,Q{hz 6Q{h܄ Q{hH XQ{hU # #.#  # #.#  # #.#  ##.#  ##.#  ##.#   #.#   #.#   #@#   #.#  #.#  #.#  #.#  #.#   K   kobold (asleep)#.#  #.K    Q{h 80.5 (76  A kobold comes into view. It is wielding a +0 short sword.Q{h sKK.Q{h 5==1.5 (77Q{h Q{h ..... #...K..Q{h A# _The kobold shouts!Q{hK Q{hx :K.Q{h :--2.5 (1.0)Q{h> Q{hȽ Q{h#.# ##.# ##.# ##.# ##.#  #.#  #.#  #.#  Q{h##@#  #.#  #.#  #.#  #K#  #.#  #..  #.#  R{hy0#.# #.# #.# #.# #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #K#  #.#  #..  R{h`#.# R{hR{h29--R{hHR{hE  K..# _A kobold is nearby!R{h R{hR{h:K.R{h*-3 _R{h9R{hwR{hU1#.# ##.# ##.# ##.#  #.#  #.#  #.#  #.#  #@#  #.#  #K#  #.#  #.#  #..  #.#  #.#  R{h=#.# #.# #.# #.#  #.#  #.#  #.#  #.# R{hV #@#  #.#  #K#  #.#  #.#  #..  #.#  #.# R{h R{h R{h|R{h K..## _A kobold is nearby!R{hR{hJ.=4R{ha R{h T _The kobold closely misses you.R{hC5.6 (1.1R{h.R{h #.# ##.# ##.#  #.#  #.#  #.#  R{h#.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  R{h!<#.#  ###   R{hM_You barely miss the kobold. The kobold barely misses you.R{hgd#.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ### R{hk4R{hoR{hr] _A kobold is nearby!R{hJ+#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  R{hc #.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  _A kobold is nearby!6.7 _You closely miss the kobold. The kobold completely misses you.R{hC +#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  R{h: #.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  R{h& #.#  ### R{hc 4R{h R{h _A kobold is nearby!You closely miss the kobold.R{hE Y6----7.8R{h R{h @ _The kobold hits you with a +0 short sword.R{h~-  You hit the kobold. You burn the kobold.  The kobold is heavily wounded.4-------8.9R{h#R{h@ _The kobold hits you with a +0 short sword.R{hW#.# ##.# ##.#  #.#  #.#  #.#  #.#  R{hߓ#.#  #@#  #K#  #.#  #.#  #..  #.#  R{hS#.#  ###  S{h#.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.# S{h #.#  ### S{h4S{htS{hx] _A kobold is nearby!S{h  You closely miss the kobold.The kobold is heavily wounded.The kobold hits you with a +0 short sword.S{h(m13----90.0S{hS{hS _The kobold barely misses you.S{h2/#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.# S{h/( #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  S{hd#.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ### S{h4S{hES{h] _A kobold is nearby!S{h,5  You hit the kobold but do no damage.The kobold is heavily wounded.1.1 _The kobold closely misses you.S{hu:+#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  S{hu#.# #.# #.#  #.#  #.#  #.#  #.# S{h #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ### S{hF4S{hs _A kobold is nearby!S{h  You closely miss the kobold.The kobold is heavily wounded.S{hDk1----2.2S{h(S{h6@ _The kobold hits you with a +0 short sword.S{h 8#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  #@#  S{hc #K#  #.#  #.#  #..  #.#  #.#  ###  S{h #.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  _A kobold is nearby!S{h˪   You hit the kobold but do no damage.The kobold is moderately wounded.0----3.3S{ho S{h @ _The kobold hits you with a +0 short sword.S{h- #.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  S{h6 ##@#  #K#  #.#  #.#  #..  #.#  #.#  ###  S{h #.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  S{h_ #.#  #..  #.#  #.#  ### S{h 4S{hn S{h ] _A kobold is nearby!S{h1  You closely miss the kobold.The kobold is moderately wounded.4.5 (1.2S{h j _The kobold closely misses you.S{h +#.# ##.# ##.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ###  T{hKd#.# #.# #.#  #.#  #.#  #.#  #.#  #.#  #@#  #K#  #.#  #.#  #..  #.#  #.#  ### T{hR4T{hWT{hZ] _A kobold is nearby!T{huM  You hit the kobold. You burn the kobold.T{hf)T{hK-915.7T{hYT{hJ _You kill the kobold!T{hw 1=T{h|BT{h},T{h}T{hrT{hÀ_2===T{hT{h}T{hT{hЄT{hT{hYT{hFT{h:T{hzT{hT{h8u3===T{hT{h,T{hT{hBT{hT{h,T{hu=14=5==6=====7=T{ho8==T{hyBT{h+9===  You see here a +0 short sword. _T{hP==T{hBT{hu T{h T{hAT{hT{h~T{hT{hT{hl,T{hT{hT{hN? #.#   #.  #. #. #. #. #. #. #. -#)#. #.#. #.#. #...# #.## #.#  ###   439.7 (44.0)-40.7 (45 _h - a scroll labelled OSAYSIZIFUFT{hIvT{hvT{hN|T{h}H _No target in view!T{hmIT{hgpT{hrT{h1wP _T{hmx,T{h>yT{hzT{h},T{h}T{h[T{h,T{h΁T{hT{hJ,T{h0T{hnT{h3,T{hT{hT{h,T{hT{hUT{hnT{hT{hT{hgT{h,T{hT{h_T{h,T{hT{h T{hQ,T{hƜT{hT{hџ,T{hT{hVT{h,T{h.T{hT{h@,T{hçT{hIT{hߪ,T{hgT{hT{hT{hBT{hbT{hxT{hT{hT{h;T{hbT{hT{hT{h T{hT{hT{hT{hT{h,T{h1T{hT{h,T{hT{hT{h,T{hMT{hQT{hBT{hT{h+T{hT{hT{h2T{hXT{hT{hsT{hT{hQT{hT{h,T{h T{hT{hpBT{h$T{hT{hT{hT{h\T{h,T{hqT{hUT{h ,T{hN T{hs T{h ,T{h T{h5T{hT{hT{hT{hbT{hT{hT{hCT{hBT{hT{hT{hT{hhT{h,T{hT{hT{hT{hT{h2T{hT{h,T{hT{h{!,T{h/",T{h#T{h*C#.........#  ########..#  ....# #...#  ###.###.#.#  # #.#...#.#  # #...###.#  ###..## #.#########  ....## #....g....#  ###.#########  # #.........#  ###########.#  .........##.#  .....###.##.# #.#  ............# #.#  T{h +;g   hobgoblin (asleep) .......#.#### #.# .......#....# #.# ####.#.#..#.# #.#T{h/{ 88.7 (48  A hobgoblin comes into view.T{h(5[.ggT{h5K====9.7 (49T{ho:T{h<+ _The hobgoblin shouts!T{hU#.#######.## .........# #########..# .....# #...# ###.###.#.# # #.#...#.# .# #...###.# T{h###..## #.######### .....## #.....g@..# .###.############.##  #.........# #.# ############.# #.# .....##.# #.# ###.##.# #.# .......# #.# T{h*..#.#### #.# ........#....# #.# T{h T{hF `=---90.7 (1.0)T{hm _The hobgoblin closely misses you.T{hY    #...#       #.#########  #.....g@..# T{hY########.##   #.#  #.#  #.#  #.#  #.#  #.#  #.# T{h    #...# T{h      #.#########  #.....g@..# ########.##   #.#  #.# T{ho #.#  #.#  #.#  #.#  #.# T{hT{h:---T{hT{h+` _A hobgoblin is nearby!T{hB C1.8 (1.1T{hI T{h)L _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.T{h5) 7    #...#       #.#########  #.....g@..# ########.##   #.#  #.#  #.# T{h * U #.#  #.#  #.#  #.# T{h T{h & T{h=  T{h  T{hϾ 7 #...# T{h  T{hX  T{h  T{h%  T{h  T{h T #.######### T{hx #.....g@..# T{h T########.## T{h` T{h P #.# T{h= P #.# T{h P #.# T{h P #.# T{h> P #.# T{h #.#  #.# T{h{ T{h T{h T{hr  T{h* T{h <_A hobgoblin is nearby!T{h T{h+ T{h- T{hA. !2.9T{hN4 T{h7  T{h8 T{h[9 r_You closely miss the hobgoblin. The hobgoblin barely misses you.T{h9 T{h J   T{h]  #...# T{h  T{h&  T{h{  T{h  T{h(  T{hv  #.######### T{h 5 #.....g@..# T{h ########.## T{h T{h*  #.# T{h  #.# T{h  #.# T{h+  #.# T{hv  #.# T{h  #.# T{h  #.# T{hJ U{h-    #...#   U{h.    #.#########  #.....g@..# ########.##   #.#  #.#  #.#  #.# U{h. #.#  #.#  #.# U{h34U{h7U{h9` _A hobgoblin is nearby!U{h,S  You hit the hobgoblin. You burn the hobgoblin.U{hg†U{hU{h##.#######.##  beldur the Chopper ##.........#  Mountain Dwarf of Ignis *****. #########..#  Health: 19/19 ======================== .....# #...#  Magic: 2/2======================== ####.###.#.#  AC: 5Str: 16 ## #.#...#.#  EV: 9Int: 14 .# #...###.#  SH: 0Dex: 5 .###..## #.#########   XL:  1 Next: 108% Place: Dungeon:1 U{h.....## #.....†@..#   Noise: =--------  Time: 494.0 (1.1) .###.############.##   a) -1 hand axe (flame) ## #.........# #.#   Nothing quivered ############.# #.#  ..........##.# #.#  ......###.##.# #.#    .............# #.#    ........#.#### #.#    ........#....# #.#    _A hobgoblin is nearby! _You hit the hobgoblin but do no damage. The hobgoblin barely misses you. _A hobgoblin is nearby! _You closely miss the hobgoblin.{h9m The hobgoblin barely misses you. _A hobgoblin is nearby!You hit the hobgoblin. You burn the hobgoblin.U{h _You kill the hobgoblin!You have reached level 2!U{h/  --more--V{h;E26/263/32 3% V{h?V{hA4 _V{h V{h  Spells (Memorise)TypeFailure Level  a - ScorchFireV{h 10% 2 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitW{hXW{h;_W{h8e##.#######.##  beldur the Chopper ##.........#  Mountain Dwarf of Ignis *****. #########..#  Health: 26/26 ======================== .....# #...#  Magic: 3/3======================== ####.###.#.#  AC: 5W{he1Str: 16 ## #.#...#.#  EV: 9Int: 14 .# #...###.#  SH: 0Dex: 5 .###..## #.#########   XL:  2 Next:  3% Place: Dungeon:1 .....## #.....†@..#   Noise: =--------  Time: 494.0 (0.0) W{h`f%.###.############.##   a) -1 hand axe (flame) ## #.........# #.#   Nothing quivered ############.# #.#  ..........##.# #.#  ......###.##.# #.#    .............# #.#    W{hMg........#.#### #.#    ........#....# #.#    _A hobgoblin is nearby! _You closely miss the hobgoblin. The hobgoblin barely misses you. _A hobgoblin is nearby!You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin! _You have reached level 2!W{hRoW{hpMemorise Scorch, consuming 2 spell levels and leaving 1? Y - Yes W{hq' N - NoX{h X{h ##.#######.##  beldur the Chopper ##.........#  Mountain Dwarf of Ignis *****. #########..#  Health: 26/26 ======================== .....# #...#  Magic: 3/3======================== ####.###.#.#  AC: 5X{h Str: 16 ## #.#...#.#  EV: 9Int: 14 .# #...###.#  SH: 0Dex: 5 .###..## #.#########   XL:  2 Next:  3% Place: Dungeon:1 X{h 2.....## #.....†@..#   Noise: =--------  Time: 494.0 (0.0) .###.############.##   a) -1 hand axe (flame) X{h> ## #.........# #.#   Nothing quivered ############.# #.#  ..........##.# #.#  X{h] /......###.##.# #.#    .............# #.#  X{hx   ........#.#### #.#    X{h ........#....# #.#    _A hobgoblin is nearby! _You closely miss the hobgoblin. The hobgoblin barely misses you. _A hobgoblin is nearby!You hit the hobgoblin. You burn the hobgoblin. _You kill the hobgoblin! _You have reached level 2!X{h X{h 1-5.0 (1 X{h _X{h X{h X{h E-6.0 (2X{hU X{h6 X{h +7.0 (3X{hl X{h  X{h _You start memorising the spell. You continue memorising. x2X{h X{h X{h c _You finish memorising. Spell assigned to 'a'.Y{h'3Y{h(Y{h,/Y{h/Y{h3: _Y{h 6e  You see here a hobgoblin corpse.Y{h7Y{hF8 _Y{h8Y{hb:Y{h#<Y{hZ<Y{h<Y{h>Y{h@,Y{h@Y{hBY{h)D,Y{hDY{hFY{hGY{h6HY{hHY{hCJY{huKY{hKY{hLY{hMY{hNY{hOY{hUOY{hfQY{hPR,Y{hRY{hTY{hU,Y{h`VY{h&XY{hXY,Y{hZY{hr[Y{h\,Y{hr]Y{h^Y{h`,Y{haY{haY{h"c,Y{hcY{hdY{he,Y{hfY{hgY{hh,Y{hniY{hjY{hk,Y{hUlY{hfmY{hn,Y{hoY{hpY{h,r,Y{hrY{htY{htY{hRuY{huY{hvY{hx,Y{hvxY{hyY{hz,Y{h"{Y{hn|Y{h},Y{hR~Y{hY{h,Y{h,Y{h2Y{h?,Y{hY{hfY{hvY{h҆Y{hY{hJY{h,Y{h Y{h4Y{hN,Y{hŒY{h΍Y{hY{hY{hZY{hY{h ,Y{hY{h9,Y{hY{hY{hW,Y{hY{h,Y{h[Y{hY{h)Y{hY{hu,Y{hաY{hY{h2WY{h ##  #.. K......@..#  #.# #.#  #.# #.#  #.Y{h# #.#  #.#......# #.#  #.#.###..# #.# K   kobold (asleep)  #.#Y{h8A# #.#   #.#####..# #.#  ####........## #.# Y{hr Y{h] 5325.0)  A kobold comes into view. It is wielding a +0 short sword.Y{he.KKY{ha5==3.0 (36Y{hY{h( _The kobold shouts!Y{h&       #  #.. ..K....@...#  #.##.#  #.# #.#  #.# #.# Y{h #.#......# #.#  #.#.###..# #.#  #.#......# #.#  #.#####..# #.# #.## #.# Y{hY{h#B.KY{hO$:--4.0 (1.0)Y{h(Y{hy*Y{hSY{h ############  #.. ...K...@...#  #.# ##########.#  #.# #.#   #.#   #.#   #.#   #.#  Y{h8 #.#  #.# Y{hNh ############  #.. ...K...@...#  #.# ##########.#  #.# #.#   #.#   #.#   #.#   #.#   #.#  #.# Y{h|O--Y{hY{hj        #  #.. ....K.#  #.##.#  #.# #.#  #.# #.#  #.#......# #.#  #.#.###..# #.#  #.#......# #.#  #.#####..# #.# #.## #.# _A kobold is nearby!.K5 _Y{hY{hlp #############  #.. .....K.@....#  #.# ###########.#  #.# #.#   #.# Y{hq  #.#   #.#   #.#   #.#  #.# Y{hi 7 #############  #.. .....K.@....#  Y{h B#.# ###########.#  #.# #.#   #.#   #.#   #.#   #.#   #.#  #.# Y{h Y{hZ Y{ho Y{h >     Y{hP    #  #........K@.....#  #.##.# # #.# #.# Y{h # #.# #.# # #.#......# #.# Y{h # #.#.###..# #.# # #.#......# #.# # #.#####..# #.# Y{h #.## #.# _A kobold is nearby!Y{h Y{h* Y{h* W3---=6Y{hG/ Y{h2 @ _The kobold hits you with a +0 short sword.Y{h. AY{h. 1 ##############  #........K@.....#  #.#############.# # #.# #.# #  #.# #  #.# #  #.# #  #.# # Y{h"/ 8 #.#  #.# Y{h  ##############  #........K@.....#  #.#############.#  #.# #.# Y{h g  #.#   #.#   #.#   #.#   #.#  #.# Y{h Y{h Y{h Y{h _A kobold is nearby!You hit the kobold. You burn the kobold.Y{h e)Y{h _4=--6Y{hO 7.1 (1.1Y{h! Y{hs J _You kill the kobold!Y{hG uY{hG BY{hn Y{h ,Y{h Y{h Y{h h5==Y{hC Y{h ,Y{h Y{hϳ ,Y{h Y{hk Y{h Y{h 6==Y{h Y{h(   You see here a +0 short sword.Y{h 5 _Y{hz Y{h Y{h] ,Y{h Y{h Y{hx Y{hL 9=Y{h Y{h Y{hw Y{h BY{hM Y{hO BY{h  Y{h" BY{h) XY{h$/ Y{h0 ,Y{hM1 Y{h 6 Y{h7 ,Y{hc8 Y{hg< Y{hH> ,Y{h> Y{hB Y{hC ,Y{hKD Y{hH Y{hI Y{hJ Y{hJ Y{hO Y{haP Y{hP Y{h5Q Y{hoT Y{h7W BY{hZ Y{hZ\ ,Y{h] Y{h^` Y{hb BY{h f Y{h$h ,Y{hh Y{hk Y{hm ,Y{hn Y{h)q Y{hGs ,Y{hIt Y{hv Y{hx ,Y{hy Y{h4| Y{h~ ,Y{h~ Y{h Y{h ,Y{h# Y{h Y{h ,Y{h5 Y{hj #.......#.....# #.#####..# ####.......#.....#######........# ...........'.......÷............> ........##.#..................... ........##.#......##############. ........##.######.# #............ .............####.# #.##########. ##########......#.###.#....# ##.######...@...#......# #..-72.1 (35.0)..........#.#..##.#######.#  #########.###....##.........#  #...........#'#..#########..#  #...........#.#.......# #...#  #...#..#..#Y{h .#+##.####.###.#.#  #......○.≈..+....## #.#...#.#  #<.(....°°ß.####..# #...###.#  #........≈..+.....###..## #.#- _Key pressed, stopping explore. _No target in view!Z{hA3Z{hBZ{h@JZ{h LZ{h,QP _Z{hS,Z{hTZ{h3WZ{hY,Z{h[Z{h]Z{h_,Z{h`Z{h=cZ{he,Z{hgZ{hhZ{hj,Z{hkZ{hynZ{hIp,Z{hLqZ{h6tZ{hlu,Z{hvZ{hxZ{hz,Z{h{Z{h}Z{h,Z{h݀Z{hZ{hf,Z{h{Z{h}Z{h,Z{hZ{hZ{hٔ.................'.......÷ ........##...........##.#. ###...........##.### ##########...........##.######.# ..................####.# ########################.## ........########...... #######.............#. .......@#########.###. S#..##..#...........#'#. # #..#...........#.#. Z{hg#..#...#..#..#.#+# #..#........≈..+... #..#<.(......ß.#### S   ball python (constriction, asleep) #..#........≈..+... #..#...#..#..#.#+## #...........# Z{hJ} 84.1 (12  A ball python comes into view.Z{hMS.S)5.1 (13Z{hpZ{h5 _The ball python hisses angrily.Z{h .'..##.##.# .#.##.##.#...... .#.##.######.#.####.###########......#. ........#...#.............#.#.S....@.##.###.#..##..#.#'# # #..#...........#.#Z{h  #..#...#..#..#.#+ #..#........≈..+ #..#<.(......ß. #..#........≈..+ #..#...#..#..#.#+ #...........#Z{h Z{hI.SZ{h*6.0)Z{hZ{hp[{hV rQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Scorch Abilities ([,] to cycle)  b - Abil: Fiery Armour  c - Abil: Foxfire Swarm  d - Abil: Rising Flame [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on\{hɪ\{h'f.........................'....... beldur the Chopper .........##...........##.#....... Mountain Dwarf of Ignis *****. .#.......##...........##.#......# Health: 26/26 ======================== .##########...........##.######.# Magic: 3/3======================== ...........................####.# AC: 5Str: 16 ########################......#.# EV: 9Int: 14........########...... SH: 0\{hDex: 5########.............#.# XL:  2 Next:  6% Place: Dungeon:1...S...@.#########.###.. Noise: ---------  Time: 586.1 (0.0)..#..##..#...........#'# a) -1 hand axe (flame)# #..#...........#.# Cast: Scorch#..#...#..#..#.#+##..#........≈..+..#..#<.(......ß.### S   ball python (constriction)#..#........≈..+..#..#...#..#..#.#+##...........# _You kill the kobold! _You see here a +0 short sword. _Key pressed, stopping e\{hNxplore. _No target in view!  A ball python comes into view. _The ball python hisses angrily.\{h\{h\{hQ4\{hDY\{hl[ \{h[_You can't see any susceptible monsters within range! (Use Z to cast anyway.)]{hF>.'.##.##.# #.#]{hG.##.##.#...... ..#.##.######..####.########......#. # ........# #+#.#. ]{hG#.S..@..##.###.#..##..#]{hH.#' #. #..#...........#.]{hMH# #..#...#..#..#.#+]{hH #..#........≈..+ #..#<.(......ß. #..#........≈..+ #..#...#..#..#.#+ ]{hnIg #...........#]{hkK]{hjL]{h2W<..S]{hXC7.1 (1Scorch _]{hHb]{hBd]{h\X A  Flames lash the ball python.]{h] C*]{h0 &.]{h53 1----------------10====8Scorch]{hS8 ]{h: O _You kill the ball python!^{h-I^{hY$n^{h6(X^{h*^{h{*F----------------^{h+.^{h/,^{h1^{h:I----93.1 (5^{ha;;----^{h2C^{hROj _Key pressed, stopping explore.^{hO^{h/X^{hZH _No target in view!^{h4^{h ^{hH _No target in view!^{hd^{h^{h^{hgP _^{hV,^{h ^{hP"^{h"^{h"^{h $^{h9$^{h$^{h%^{h%^{h<&^{hM'^{h|'^{h(^{h=+^{hu+T2========^{hQ,^{h.^{hH.^{hY/^{hq0^{h0^{h1^{h(3,^{h3^{h6V========^{h7^{h9,^{h.;^{h<^{h:=^{h7>^{h,@,^{hA^{hB^{hC^{hD^{hI,^{hJ^{hL^{hL^{hM^{hO^{hPP^{hQ^{h-S^{hS%3^{hS/========^{hT^{hW$ ^{h X_Magic restored.^{h9a.' ).##.##.# .#.#.##.##.#.#.##.###### >.#### ^{ha#.######......# .# ..# .##+#.# ##...##.###612.1 (19.0)^{h!b(...#..##..#.#. #.. #..#...........# ##. #..#...#..#..#.#^{hZb.. #..#........≈..+.. #..#<.(......ß. #.. #..#........≈..+^{hb8 #.# #..#...#..#..#.#  #...........#^{hbE ^{hui^{hi,3.1 (20^{ho^{hkq% _Found 6 stones.^{h&^{hK'^{h.^{h1H _No target in view!^{h3^{h^{h9^{h^{h: _^{ha^{hq^{h^{h{^{ht^{h^{hV@========^{h^{h^{h,^{h^{h%^{hL,^{h}`^{h^{hX^{h^{h ,^{h ^{h.7 _You open the door.^{hO3^{h}^{h@  There is an open door here.^{hW^{h _^{h^{hP^{h4,^{hB ^{h:"^{h)$,^{h[&^{h(^{h*,^{h+^{h.^{h]0,^{h1^{hs4^{h5,^{h6^{h8^{h:^{h=:^{h:^{h>^{h?^{hR@^{h@^{hdE^{hF^{hF^{hgG^{hH^{hJ,^{h2K^{h3M^{hN^{hN^{hO^{hR^{hS^{hHS^{hS^{hU^{hV,^{hW^{hDY^{h[,^{h[^{h^^{hmcB^{hd^{hn4 #.(...#..##..# #.....#...#..# #.....##..#..# ^{hIoe###'#.#...#.. #.#.....#.. #.# ###########.# #.#.#..# ###...........####### ..............40.1 (27^{ho[.............########...########### #.....##### #######( ^{hpp#....... #....... #.....†.^{h]w^{hw,1.1 (28^{hS}^{h~# _Found a robe.^{h@ 4^{h- ^{h H _No target in view!^{h. 3^{hW/ ^{h6 ^{h= 7 #.....#...#.. #.....##..#.. ###'#.#...#.. #.#.....#.. #.###...#..###########.# #.#.#..####...........#######..........................J[^{h\> M.......########......########### #..  ####   ##### #...... J   endoplasm (asleep) # #.....†^{h> 3 #......^{hcB { 0.0)  An endoplasm comes into view.^{hH f.JJ2.1 (1^{hM ^{hP ^ _The endoplasm quivers.^{h E #.....#...# #.....##..# ###'#.#...# #.#.....# #.###...# #.# #.#.##.#..J.#.# #.. ###  # # #..... #^{h 2[J...^{h &3^{h ^{hI v  ###########.#  #####.......... ............... ..[J...@....... ......###########  ..... ####^{h  ###########.#  #####.......... ............... ..[J...@....... ......###########  ..... ####^{h]4^{h)^{ha _An endoplasm is nearby!_{h #.....#...# #.....##..# ###'#.#...# #.#.....# #.###...# #.# #.#.##.#.[J..# .. #..#.. #.._{hA ##.. ##.. # #_{h] _{h#'.J._{h)>4Scorch __{h03_{h-D  ###########.#  ######......... ............... ...[.J.@....... .......###########  ....... #####.. #..  #..  #..  #.. _{hX  ###########.#  ######......... ............... ...[.J.@....... .......###########  ....... #####.. #..  #..  #..  #.. _{h(_{h _{h:S_An endoplasm is nearby!_{hf8v  You miscast Scorch.  You are very lightly contaminated with residual magic._{h.?'.J_{h@1----------------5ScorchContam `{hp`{h0 _Nothing appears to happen.`{hJ=6.2 (1.1`{h`{hd _You hit the endoplasm but do no damage. The endoplasm misses you.`{h)  You hit the endoplasm. You burn the endoplasm.  The endoplasm is heavily wounded.`{hM* '7.3`{hw/ `{h1 @ _The endoplasm hits you but does no damage.a{hb(  You hit the endoplasm. You burn the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.a{h1) U5-8.4a{h. a{hC1 % _You are frozen.a{hi  You hit the endoplasm but do no damage.The endoplasm is almost dead.a{hB v6=----------------9.5a{hd l _The endoplasm barely misses you.b{h  You hit the endoplasm. You burn the endoplasm..b{hm b{h=750.6 _You kill the endoplasm!b{h^b{he _Your Axes skill increases to level 4!b{hu 3b{h  _Your magical contamination has completely faded away.b{h" b{h0 nb{h b{h b{h7 T2========b{hҬ b{h= ,b{h@ b{h` ,b{h b{hô b{h b{h b{h b{hѸ @========b{h8 b{h~ b{hѼ b{hŽ b{h ,b{hO b{h b{h0 b{h0 b{h ,b{h- b{h b{h b{h b{h ,b{hY b{hl ,b{h# b{hw b{h T3========b{h b{h b{h k #.....#... #.....##..b{h Z ###'#.#... #.#..... #.###... #.# #.#.#..[..@.b{h A.-.#..Scorch#..w. #.....  #...... #b{h w   dart slug (asleep) #....... #...b{h  #........ #...b{h 0 #...b{h6 69.6 (19.0)ww  A dart slug comes into view.b{h ``The dart slug launches a dart at you.b{h(~-..b{h5=70.6 (20b{hчb{h@ _The slug dart hits you but does no damage.c{hٽ^###'#.#. #.#..#############.# #.########...........######.............[######c{h...@########### ......# ######..w.....# #........# ####...#.....#.#r   rat (asleep)r.#c{hc{hr\rr.c{h9-1.6 (1.0)c{h c{hV _A rat comes into view.c{hP  ###########.#  #######........ ............... ....[.......... .......@# c{hPQ ..............#  ######..w.....#  #........#  #........#  #........#  #......r.#  #........# c{hn  ###########.#  #######........ ............... ....[.......... .......@#  ..............#  ######..w.....#  #........#  #........#  #........#  #......r.#  #........# - _There are monsters nearby!c{hP"v##'#.#. #.#..#############.# #.########...........######........................[.............######c{h#`....########### ......# ######..w #...####...r.c{h$c{h->r.c{h-\5-=2c{hs4c{h6. _The dart slug bites you.c{h  ######  #######.... .......... ....[.... ........########### c{h)+ .......@......#  ######..w.....#  #........#  #........#  #.....r..#  #........#  #........#  #........# c{hW!c{hxOc{hP  c{hxQc{hQ c{h|R c{h3S######c{hS c{hT6 #######....c{hU .......... ....[.... ........###########  .......@......#  ######..w.....# c{hWF #........#  #........#  #.....r..#  #........#  #........#  #........# c{h] c{hgc{hqic{hjc{hsc{h:u c{huV_There are monsters nearby!c{hN * c{h(combustible)  Flames lash the dart slug.  The dart slug is severely wounded.c{hc{h wr.  The dart slug's fire resistance burns away.c{h4--1----------------====3Scorchc{hc{h. _The dart slug bites you.c{h7\  You hit the dart slug. You burn the dart slug terribly.c{h9c{hY;\  You kill the dart slug!c{h;c{hE .r.#........##...A bat comes into view.c{hHu5=----------------31c{hIE=---4.7 (1.1c{hONc{hP0 _The bat moves out of view.d{h #.#.....##.###...############.# #.#.########...........#######......................[......#######........########### ......# #######  #...r....# ######........# #....#.# #.d{hI?#.# #.#.# #.b   bat (wandering)#.# #.r   rat#....b...# #.#.d{hnd{h,d{h d{h(Zb.d{h~)f3-----5d{h) 0d{h.d{hP0( _The rat bites you.d{hb.6.8 (1.1d{hՒ _You barely miss the rat. The rat barely misses you.d{h  You miss the bat. You hit the rat but do no damage.d{h b.  The bat hits you but does no damage. The rat misses you.d{h#(7.9d{hxd{hy: _The bat hits you but does no damage.d{hU 4d{h*] d{hf^ e _You don't have enough magic to cast this spell.e{h  You closely miss the bat. You barely miss the rat.e{he{hz! .@b  The bat hits you but does no damage. The rat barely misses you.e{h!a4=-9.0e{h'e{hs*v _The rat bites you but does no damage. The bat barely misses you.e{h ##  #######. ........ ....[... ........###########  ..............#  ######..@b....#  #...r....#  #........#  #........#  #........#  #........# e{haW #........#  #........# e{hj k ##  #######. ........ ....[... ........###########  ..............#  ######..@b....#  #...r....#  #........#  #........#  #........#  #........#  #........#  #........# e{h.o e{h}q d _There are monsters nearby!e{h$  You closely miss the bat. You hit the rat. You burn the rat.  You kill the rat!e{hk) \.b†e{h, 1480.1e{h3 e{h5 : _The bat hits you but does no damage.e{he{h##.#.....#.e{hh#.###...#.e{h ###e{h/.# #.#.#.e{hE#e{h ..e{h#e{h.e{h.e{h..e{h&P....[....e{ho#e{h.e{hY#e{hl#### #.# e{hK#######...@b...# e{hi#...†....# ##.# #.#.# #.#.# #.#.# #.#.# #.e{h#.# #.#.e{he{hb.3-10e{he{h' _The bat hits you.f{hH/#.#.....#.#.###...#.#.# #.#.#.#######.#.............[....#..##### #..b..# #######.# f{h##...†....# ##.# #.#.# #.#.# #.....†f{h#.# #.#.f{hځ# #.#.# #.#.f{hf{hf{h%.bf{h&2f{h}f{hΔu _The bat barely misses you. The bat hits you but does no damage.f{h!0#.#.....#..##.###...#..##.# #.#.#..########.#..#.......#....[...#.#.##### #..# #######.....@b.# #f{hL #...†....# #(#.# #.#.# #.#.# #.....†.#.# #.#.# #.#.# #.#.f{hvf{h}f{h{.b4=3f{hf{hC#P _The bat barely misses you.f{hn #############.# #.########...........######..............[..########....########### #........# ########  #...†#######(...b.......f{h Z.†.f{h!f{hX"f{ho)"b.f{h)&4f{hY/f{h`1P _The bat barely misses you.f{h I  You slash the bat! You burn the bat.f{h i†f{h =2========75.2 (1.1f{h# f{h G _You kill the bat!f{h f{h` f{h ^ _No target in view!g{h Hg{h|Hg{hNg{h-PH _No target in view!h{ha3h{h+ch{h'eh{he$ _h{hIiw5=h{hkh{hl,h{hmh{hoh{ho9========h{hph{hr,h{hsh{hu~6==h{hvh{hAy,h{hzh{h|,h{h}h{hC,h{hnh{hh{h9=h{h h{h,h{hh{hي,h{hh{hh{hT3========h{hh{hVh{ho,h{hÖh{h_  You see here a bat corpse.h{hzh{h! _h{hqh{hRh{hͪ{.............................[.............########........########### #..........# ########........# # #...†....# #######( #.....†#....... .#.............†.-..r   rat (asleep)rh{hu` 700.2 (15.0)  A rat comes into view.rr.==1.2 (16 _The rat squeaks loudly.h{h>P ....[... ........###########  ..............#  ######........#  #...†....# ( #.....†..#  #........#  #.....@..# † #........# h{h #........#  #........#  #........#  #........#  #......r.#  #........# i{h& ....[... ........###########  ..............#  ######........#  #...†....# ( #.....†..#  #........#  #.....@..# † #........#  #........#  #........#  #........#  #........#  #......r.#  #........# i{h-i{h/Z _A rat is nearby!i{h\SB[########....########### #........# ########  #...†#######(..†.........†.r.i{hTi{h_:r.i{h`d========--2.0) _i{hhi{hjj{haO--j{hT$j{h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j{h7=....########### #............# ########  #...†#######(..†........†.r.##############j{hR8j{hC@:r.j{hA&3j{hBScorch _j{hFj{hBHj{h$K %  j{hPK Flames lash the rat.j{hP f*j{hB% '.j{h~' 1----------------41====4j{h' 0Scorchj{hS- j{h/ G _You kill the rat!k{hXk{hk{h^ _No target in view!k{hb3k{h>ck{hek{h k| _k{hl,k{hmk{ho\----------------k{hpk{h5r,k{h8sk{hu,k{huk{hw,k{hxk{h\z,k{h;{k{h},k{h}k{h,k{h|k{h[k{hT2========k{hk{h7k{hZk{hk{h,k{hʈk{hÊ,k{hk{hōV========k{hk{h,k{h͑k{h,k{hkk{h9,k{hk{hܘ,k{hșk{h},k{hk{hO,k{h0k{hk{h@k{hk{h,k{hyk{hbj3========k{h-k{h%k{h%,k{hGk{hk{h,k{hXk{hk{h߳,k{hk{hk{hk{hK@========k{hk{hmk{hk{hƺk{hk{hk{h,k{hAk{hsk{h,k{hwk{hk{hW,k{hk{hk{h ###'# #.#. #. ###########.# k{hYQ###########...........##...........[.............##....########### l...........# ----##########........#  k{h#...†....#  #.....†..# #........# #........# l   frilled lizard (asleep)k{h #........# #........##........#k{h@- 36.2 (3k{hV2.0)  A frilled lizard comes into view.k{he.llk{hbI----7.2 (33k{hk{hZ8 _The frilled lizard hisses angrily.k{h ###'# #.# #. ###.##..[..#.l....@...##.# #...†....# #.....†..# #........# #........# #........# #........#  #.#k{hB.lk{hA18.2 (1.0)k{h k{hvk{hQ  #### ############... ............... .........[..... .............## ...l...@...........#  ###########........#  #...†....#  †..#        k{h R:   k{hdz  #### ############... ............... .........[..... .............## ...l...@...........#  ###########........#  #...†....#  k{h †      k{hk{hk{h1k{hZ   ###'   #.   #.   ##k{h#.  #.   .[.  k{h.  .l.#  #k{h.#   #...†....#   #.....†..#  k{hp #.#   #.#  k{hE #.#   #.#   #k{hpU.# _A frilled lizard is nearby!k{hk{h.l9Scorch _k{h1 x  ### #############.. ...............k{h2  ..........[.... ..............# .....l.@....... k{h*2 $ ############... k{hK2 ! #...†....#  k{hj2 #†..#  k{h2 #   k{h2 %   k{h2 "   k{h2 k{hB Ck{h ### #############.. ............... ..........[.... ..............#k{h | .....l.@....... k{h S ############... k{h W#...†....# k{h †k{h! ! k{h; $k{hU !k{h k{h; k{h k{h a   ###  k{h  #   #   ###  k{h B# # k{h) #.[ #. #.....l.#  #.#  k{hc  #...†....#   #.....†..#   #.#  k{h r #.#   #.#  k{h 9 #.#  k{h | #.# _A frilled lizard is nearby!k{h k{h %=k{h 40k{h= k{h _ _The frilled lizard completely misses you.l{h-D  Flames lash the frilled lizard.l{h2C*l{h:†l{h 1----------------4====1Scorchl{hil{hR _You kill the frilled lizard!l{hM _No target in view!l{h3l{hRl{hl{h4$ _l{h#Xl{hV,l{hl{hl{hF----------------l{hl{hu,l{h l{h ,l{h l{h,l{h=l{h,l{hl{h,l{hl{hT,l{h`l{hl{h=T2========l{h`l{h-,l{hAl{h$l{hel{hI l{h%",l{hW#l{h%l{h:%@========l{ho&l{hB(,l{h(l{h*,l{h+l{h-,l{h.l{h0,l{h1l{h3,l{h4l{hf6,l{hs7l{hB3========l{hVIl{h^L,l{hbl{hdl{hfl{h4g9========l{hil{hll{hn,l{hYpl{hsl{hxv,l{hswl{hzl{h},l{h~l{h2l{hl{hΓBl{hl{hvl{h,l{hl{hl{h7,l{hȪl{hXl{h,l{hͰl{hl{hϴl{hl{hǵl{hl{h6,l{h>l{h\l{hQ,l{hEl{hl{h,l{hl{hl{hl{hl{hl{hl{h,l{hl{hOl{h,l{hl{h@  There is an open door here.l{hl{h# _l{hl{hl{hYl{hl{hnl{h"l{h&,l{hl{hyl{hl{h>l{hl{hpl{hl{hl{hl{hn7 _You open the door.l{h$3l{h<l{h@  There is an open door here.l{hbl{h _l{hDl{h# l{h ,l{h?l{h,Bl{hl{hSl{h!,l{h"l{h)l{h*,l{h+l{hh4l{h6,l{h7l{h9@l{h>Bl{hrBl{hWCl{hFJl{hL,l{hMl{h Sl{hHU,l{hVl{h]l{h[_,l{h_l{htbl{hrc,l{hcl{hhl{hjl{hkl{h9ll{hnl{hyo,l{hol{h/rl{h1t,l{hYul{hgzl{h|,l{hm|l{h~l{hl{hl{h$l{hTl{hl{hl{hl{h4Xl{hl{h5,l{hȓl{h|l{hz,l{hTl{hl{h,l{hl{hl{h,l{hl{h/l{hcl{hl{hԡl{hѢl{ht,l{hl{hl{h,l{h,l{hJl{h ,l{hl{hul{hV,l{hl{hl{h+,l{hl{h?l{h&,l{h|l{hDl{h,l{hml{hl{h\,l{hl{hl{hl{hl{hpl{h'7 _You open the door.l{h@3l{hl{h{ w....########.......#......# #.. ##.............#.#..##.#######.# ...#########.###....##.........# #..#...........#'#..##..# l{h% #..#...........#.#.......# #...# #..#...#..#..#.#+##.####.###.#.# #..#........§..+....## #.#...#.# #..#<.(.....°ß.####..# #...###.# #..#........≈..+@....###..## #.##----824.2 (8l{h 3.0) #..#...#..#..#.#'##......## #... #..#...........#.##..###.######## ...#........§..#+##.## #......... l{h ##.#########.###....############.  #........#...........#.   ######.....####>.........###.##.l{h o   #####.ß................l{h   ###(....._............#.###l{h E l{h ;----l{hK# l{h% E _Done exploring.l{h 8_l{h l{h '_l{h $ l{h7 W_No target in view!l{h l{h .................#. ..........0.0)l{h 9_l{h> E _Done exploring.l{h)8 &_l{h8 l{h,= 9_l{hd? H _No target in view!l{hv 3l{h_w l{h 4l{h l{h  l{hϞ ?_Done exploring.m{h 4m{h4m{hF:m{h3< _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!m{h4m{h5m{hRNo target in view!Done exploring.No target in view!m{h2Done exploring.No target in view!m{h3m{hm{h+'_m{hkDone exploring.No target in view!Done exploring.No target in view!m{hgr 4m{hx m{h{ RNo target in view!Done exploring.No target in view!o{hT#...#o{h≈.○..'#..#....###o{h_5.2 (1 _You open the door.p{hIp{h6&0p{hp{h'_p{h p{h7_Done exploring.p{h TIp{h%np{hnp{hqt9_p{hvE _Done exploring.r{hްX[?25h[?0c  Search for what [? for help]? r{h [?25l[?1cr{h r{h 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] r{h  a - [D:1] a stone staircase leading downb - [D:1] a faded altar of an unknown god  c - [D:1] 7 stones (18 further duplicates in 4 piles)  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a stone staircase leading down  f - [D:1] a shaft  g - [D:1] a +0 short sword (1 further duplicate)  h - [D:1] a leather armour  i - [D:1] a +0 club  j - [D:1] a stone staircase leading down  r{h k - [D:1] a robeu{h@ku{hru{hy....########.......#......# #..# beldur the Chopper ##.............#.#..##.#######.## Mountain Dwarf of Ignis *****. ...#########.###....##.........# Health: 26/26 ======================== #..#...........#'#..#########..# Magic: 3/3u{h~z======================== #..#...........#.#.......# #...# AC: 5Str: 16 #..#...#..#..#.#+##.####.###.#.# EV: 9Int: 14 #..#........≈..+....## #.#...#.# SH: 0u{hzDex: 5 #..#<.(......ß.####..# #...###.# XL:  2 Next: 44% Place: Dungeon:1 #..#........○..'@....###..## #.## Noise: ---------  Time: 825.2 (0.0) u{h!{>#..#...#..#..#.#'##......## #... a) -1 hand axe (flame) u{hP{o#..#...........#.##..###.######## Cast: Scorch ...#...........#+##.## #......... u{h{##.#########.###....############.#........#...................##. u{h{######.....####>.........###.##. #####.ß........................  u{h{###(....._..................#.###  _No target in view! u{h!|_No target in view! _You open the door. _Done exploring. u{hI|v_Done exploring.  Search for what [? for help]? .u{h9u{hu{hSu{hb. _w{ht+w{h1,w{h:-w{h8w{h:w{h:$ _w{h>V  There is an open door here.w{hAw{hA _w{hgBw{hDw{hF,w{hFw{h0I7 _You open the door.w{hJ3w{h`Kw{hM@  There is an open door here.w{hwNw{hN _w{hOw{hxPw{hQ,w{hRw{hhTw{hU,w{hVw{h^U#..#........≈○.+....## #.#...#.# ..#<.(......ß.####..# #...###.# #..#........°..'.....###..## #.###..#..#.#'##......## #...w{h_r......#.##..###.######## .........#'##.## #......... ##.#########.###....############.  #........#...................##.  ######.....####@.........###.##.32.2 (7  #####.ß............... ###(....._..................#......ß...................# ............#############.#.#.. ..†...# #.#.## w{h_ ............# #.#.... ............# #.####.# ............# #....#.#.w{h`w{h}gw{h#.......# ######$.#####.##  x{hc n#..@g......  ......#########  x{hc /#######x{hc *x{h U  #...# #  ######<..  ..........  x{hP ######....  ...###...  #.......# ######$.#####.##  x{h #..@g......  ......#########  x{h a#######  x{h x{h x{hF x{hx{h2G _A goblin is nearby!x{hox{h)K=2.0 (1.1x{h_x{h0z _You closely miss the goblin. The goblin hits you but does no damage.y{hd  #...# #  ######<..  .......... y{hTe ######....  ...###...  #.......# ######$.#####.##  #..@g......  ......#########  #######y{hzey{hey{hey{h  #...# #  ######<..y{hO  ..........  ######....  ...###...  #.......# ######$.#####.##  #..@g...... y{h ......#########  ####### y{h6' y{h4y{h&y{h. ] _A goblin is nearby!y{hoM  You hit the goblin. You burn the goblin.y{h:we)y{h'z`83.1Scorchy{h*y{hJ _You kill the goblin!y{h\>3y{h^?y{h[Ay{hD,y{hH,y{hI,y{h6Ky{hM,y{hOy{hSM _You now have 42 gold pieces (gained 15).y{hV3y{hWy{hYy{h+\,y{h\y{h]y{h`,y{hay{hdy{h;g,y{h hy{hiy{hk,y{h:ly{hmy{hoBy{hKpy{hr,y{h9sy{hty{hXwy{hwy{hwy{hryy{hzy{h{y{h>{y{h,|y{h},y{h ~y{h~y{hy{hy{h;y{hy{hS #...# y{h######<..####. ## ............... ##. ######.........y{hщ #.. ...###...####. .. #.......# y{h_#> ######..##### ######...)... #.@..........######-57.1 (14.0) #####y{hy{hy{hF-8.1 (15y{hОQ _Found a stone staircase leading down.y{hDy{hʃy{hy{hpH _No target in view!y{h&y{h3y{hy{h>y{hP _y{hy{h8y{hy{h3y{h,y{hy{hR  There is a stone staircase leading down here.y{hy{h _y{h-y{hy{h,y{hy{hy{h,y{hy{hy{h,y{hy{hB ##..## .. .... .# # #.# #...#y{hh  ..#######<..# ##............. ##..#######.......#######........###...##......@...# #.......##########># ######..##.##########...y{h e#............################ y{h y{h265.1 (7.0)y{hY+6.1 (8y{h#y{hX _i - a glowing red potiony{h)y{h)y{hK.y{h0H _No target in view!y{ha_y{hqy{hП: _y{hy{h,y{hly{hy{hBy{hy{h-,y{hʭy{hy{h8,y{hy{hny{h,y{hy{hy{hN,y{hʿy{hy{h,y{hsy{hy{h',y{hy{hy{h} .## #..# # ..###... . #. ........# .# y{h #.###..)####  #..@.# .......# 75.1 (9 #.#.## #...... ###.# #...# ##..#######<..####.y{h7##..................##..#######.......... ..#######........###...####..y{hv6 #..........#####.......###########># ######..#####. y{h:y{h0/6.1 (10.0)y{hy{h$ _Found a sling.y{h+ 4y{h ^ _No target in view!y{hP 3y{hQ y{h_S y{hV y{hZ : _y{hA[ y{h*b u.K.#.# # .#  .#.## #..# # #...###... . #. #........# .# #.###@.)###..###.# #....#...........# #.#.#######...... y{hb ###.# #...# ##..#######<..####.###.......... K   kobold (asleep) ##..#######............#######........###...####..#..........#####.......#y{hTf 17.0)y{hl k.KKy{hm +8.1 (2y{hp y{hs z _A kobold comes into view. It is wielding a +0 short sword.y{h~ f##..# K#. .# .#  .#.## #..#  y{h ###... . #@.......# #.###..)###..####....#...........#.#.#######......###.# #...#  #..#######<..####.# ##........ ##..#######..........#######........###...####..y{h y{h J.Ky{h +9.1 (1y{h1 y{h z{hPz{hĵz{hŸz{he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z{hE ## .. .#. K##.# .#  #...#.## #..#  ###... . #........# ###..)###..###...#...........#.#.#######......###.# #...#  #..#######<..####.#z{h/F  ##........ ##..#######........z{h H z{hN J.Kz{h(P ?80Scorch _z{hU z{hW z{h/ J ## .. # .# #. .# ##.# K# #...#.## #..#  # #@..###... .  #. #........# .#  #.###..)###..###.# z{ho0  #....#....  #.#.#######  ###.# #...# #  <     z{h ## .. # .# #. .# ##.# K# #...#.## #..#  # #@..###... .  #. #........# .#  #.###..)###..###.#  #....#.... #.#.####### z{h]###.# #...# #  <  z{h4z{hz{h|] _A kobold is nearby!{{h<  Flames lash the kobold.{{h-C*{{h8){{h\1----------------51====1Scorch{{hH{{hgJ _You kill the kobold!{{h3{{he{{hy{{hӔ{{haB{{h{{h,{{h{{h\----------------{{hؤ{{h,{{h۩{{h ,{{h{{h8,{{h{{h,{{h&{{hڻ,{{hռ{{h{{h{{h{{h j2========{{h{{hd,{{h{{h,{{h{{h,{{h{{h&V========{{h{{h{{h{{hz{{h2,{{h{{{hJ,{{ht{{hy,{{ha{{h"{{hZ{{h{{h,{{hW{{hY{{h{{h{{h~,{{h{{h j3========{{hZ{{h44 _Magic restored.{{h73{{hs{{hM{{hD,{{h@ {{h {{h,{{hM{{h{{hDV========{{h/{{h{{h,{{h?{{h!{{h$,{{h%{{h'{{h *,{{hZ+{{h0{{h2,{{h|4{{hD7{{h:,{{h@<{{h>{{hA{{hAB{{hB{{hJE{{h>H{{hH{{htI{{hIL{{hT#. .##. g#. .##{{hFUL#. ..### ....... #. ..####.###.#.#####. .......#@....... ---- #.##.####.  #.##.#  ##.##)# ##...#.## #..# #.###...###... . g   goblin (asleep)# #........# .# #.###..)###..###.# #....#...#{{ha9 916.1 (35.0)  {{h`b]A goblin comes into view. It is wielding a +0 club.{{hi.gg==--7.1 (36{{h"p{{ht( _The goblin shouts!{{h##.#.# #.#.# #.#.# .#g## #.###....###......... #....# ###.###.#@#####. .......#........#.##.####..{{h}#.##.##.##)###...#.## #..# #.###...###... #.# #........# .##.###..)###..###.#{{hB{{hu&.g{{h$H--8.1 (1.0)Scorch{{h{{h{{hY w #.#.# #.#.# #.#.# #.#.## #.###..g.###  .........  #....# #@#####.  #.........  #.##.####.. {{h   #.##.# ##.##)# .## #..#  .. .  #.# #... .#   {{h i #.#.# #.#.# #.#.# #.#.## #.###..g.###  .........  #....# #@#####.  {{h #.........  #.##.####..  #.##.# ##.##)# .## #..#  ..  #.# #...  {{h {{h8 9--{{h. {{h   ..  #.#.## #.###..g.#####.#.............. #..@.# ###.###.#.#####. .......#.........###.##.####.. #.##. ##.##)# #...#.## #..#{{h3 ##...###... . #........# _A goblin is nearby!{{h {{h &.g{{hk -9 _{{hE {{h< {{hm  ..# #.#.# #.#.# #.#.# #.#.## #.###....#####.  {{h]n Q#......g.......  #..@.# #.#.#####.  .......#...  ###.##.####..  #.##.# ##.##)# .## #..#  .. .  {{hn 1#.#  .# {{hp ..# #.#.# #.#.# #.#.# #.#.## #.###....#####.  #......g.......  #..@.# {{h2#.#.#####.  .......#...  ###.##.# #.##.# ##.##)# .## {{hS ..  #.# {{h {{h {{h{{h{{h#  _A goblin is nearby!You hit the goblin. You burn the goblin.  The goblin is heavily wounded.{{h#d5-=20.2 (1.1{{h){{h+9 _The goblin hits you with a +0 club.|{h<  Flames lash the goblin.|{hC*|{h,]8)|{h)`1----------------5====10Scorch|{h7f|{hhJ _You kill the goblin!|{h_|{h,|{h,|{h3|{ha6=|{h|{hw _HP restored.----------------|{h|{hh ,|{h |{h|{h,|{h|{hO=|{h|{hw,|{h|{hG|{h|{h|{h$,|{h%|{h(j2========|{hP+|{h.,|{hr0|{h4,|{h6|{h9,|{h;|{h7>|{h|>@========|{h?|{hC,|{hD|{hG,|{h1I|{h$L,|{hM|{hP,|{hR|{h3U,|{hV|{h@Z,|{h[|{hX^|{h^|{hc|{hf,|{hh|{hk|{h l>3========|{h:l|{hm|{hq|{h7t,|{hu|{hy|{h|,|{h~|{h|{h ,|{hC|{h|{h========|{h|{hɖ,|{h;|{h|{h,|{hz|{h|{h,|{h|{h|{hB,|{hK|{hh[## ..# ## ### ###.#.# #.##....#|{h#.#.# #.#.#.# #.#.# #...# #.#.## #@# ----54.2 (3|{h޵e3.0)#.###....#####.# |{h5#......).......# ..##....####..# ###.###.#.#####.|{hh.# .......#...........###.##.####..####.##.# #..###.##)# #..#|{h;----|{hɻ|{hj _Key pressed, stopping explore.|{h|{h|{h$H _No target in view!|{hyi 3|{hNj |{him |{hr |{hu P _|{hw |{hx ,|{hz |{h>} ,|{h} |{hJ |{hJ ,|{h |{h\ |{ho ,|{h |{h |{h ,|{h |{hX |{h ,|{h |{h |{h ,|{h |{hi |{h ,|{h |{h |{h^ ,|{h\ |{h |{h ,|{h |{h- |{h |{h7 |{hۧ |{h |{hu ,|{h |{hܰ |{h/ ,|{h |{h |{h ,|{hڹ |{h  ###.###.#.### ##.#..#..# ##.###.###.#.# #.##....###.#.#.####...##|{h $# ##.###.###....####69.2 (15.....)....... ..##....####..|{h7 ;##..#|{hS V##...#.## #..#|{h |{hf |{h j _Key pressed, stopping explore.|{h< |{hq |{hQ H _No target in view!|{hz7 3|{h< |{hL= |{hD f _|{hF ,|{hOH |{hiK |{hN ,|{hO |{hVR |{hV ,|{hW |{h[ |{h_ ,|{h+a |{h(f B|{hf |{hLh |{h\o R#.#.# #.##....# #.#.# ##.#.#.## #.#.# ##...## #.#.## ##.## .###....#####.# ......).......# ..##....####..# .###.#.#####..##### ....#...........@.#75.2 (6|{ho ^.0)  ###.##.####..###.##.##.# #..# .#  ##.##)# #..# |{ho .#  ##...#.## #..# .#|{ho #.###...###... <.  #.# #........# .#|{h$p [#.###..)###..###.##....#........|{hGp "...#|{hSx |{hx +6.2 (7|{hK |{h 9 _Found a stone staircase leading up.|{h |{hP |{hٜ |{hp  |{h :_No target in view!}{hu}{h}{hO+ _}{h/X}{h0}{h/1}{h1}{h2}{h5,}{h6}{h7}{h9,}{h:}{h;}{h1>}{hi>}{h?}{hBP  There is a stone staircase leading up here.}{hD}{hL....).......# ##....####..# ##.#.#####..#### ..#.............# ##.##.####..###.# }{hL #.##.# #..# #.# ##.##)# #..# #.# #...#.## #..###.###...###.....< }{hL.# #.......w###. .###..)###..###.# }{h M....#...........# .#.#######......... ##.# #...####.#}{hDMw   dart slug (wandering) #..#######<..#### }{hfMj#.................. ..#######}{hM.}{hoU,82.2 (6}{hU+3.2 (7}{h%]}{h^ }{h^N_A dart slug comes into view.}{h.).# .##....####..##.#.#####..#####.#...##.##.####..###.# #.##.# #..# #.#  ##.##)# #..# #.##...#.## #..###.### #.###...###.....@..# #.# #.w###.#.# #.###..)###..###.#.# #....#...#.# #.#.#.........#.# #...####.#  #..#<..####.# ##.......... #..#.}{hLww}{h ```The dart slug launches a dart at you.}{hv5(...}{h53=4.2 (1}{h<}{hY@ _The slug dart hits you but does no damage. _There is a stone staircase leading up here.}{h8)####..##.#   #..# #.#  ##.##)# #..# #.# #..###.### #.....@..#  #.......w###.#.# ##..###.#.# ..#.# .....  #...####.#  }{h]<   }{h= )###..##.#   #..# #.#  ##.##)# #..# #.# #..###.### #.....@..#  #.......w###.#.# ##..###.#.# ..#.#.....}{h> #...####.#  <}{h3E 4}{hlL }{hV .).# ..##....####..# .###.#.#####..#####.#...# }{hV ? ###.##.####..###.# #.##.# #..# #.# ##.##)# #..# #.#  ##...#.## #..###.### }{hW  #.###...###....@<..#  #.# #}{hFW .w###.#.#  #.###..)###..###.#.# }{heW e #....#...#.# }{hW Z #.#.#......... }{hW o ###.# #...####.# }{hW y #..#<..####.#  ##}{hW . ##..#}{hW . }{hX H_A dart slug is nearby!}{hnZ }{h` :w.}{ha .-5}{hb Scorch _}{hg }{hHi ~{hK * (combustible)  Flames lash the dart slug.  The dart slug is severely wounded.~{h"y wThe dart slug's fire resistance burns away.~{h.1----------------====6Scorch~{h~{h'' _You hear a shout!~{hU  )####.#  .#   #..# #.#  ##.##)# #..# #.#   #..###.###  #..w.@<..# ~{h  #.# #........###.#.#  ###..###.#.#  .#.#  ....  ###.# ##.#  <~{h X    ~{h)##.#  .#   #..# #.#  ##.##)# #..# #.#   #..###.###  #..w.@<..#  #.# #........###.#.#  ###..###.#.#  .#  ..  ###.# ##.#  <  ~{h~{h:~{h8~{h #......).#  ..##....####..# #.###.#.#####..#####.#..# ###.##.####..###.# #.##.# #..# #.# ##.##)# #..# #.# ##...#.## #..###.### #.###...###..w@.<..# #.# #.###.#.# #.###..)###..###.#.#~{hۼ| #....#...........#.# #.#.#######......... ###.# #...####.#  #..#<..####.#  ##.  ##..#. _A dart slug is nearby!=---7~{h~{hV _The dart slug barely misses you.~{hb)        #..# #.#  ##.##)# #..# #.#   #..###.###  #..w@.<..#  #.# #........###.#.#  ###..###.#.#  ..  ##  ###.#   < ~{hcL    ~{h3)        #..# #.#  ##.##)# #..# #.#   #..###.###  #..w@.<..# ~{h #.# #........###.#.#  ###..###.#.#  ..  ##  ###.#  ~{hG <  ~{h  ~{h P---~{h] ~{h _A dart slug is nearby!You hit the dart slug but do no damage.The dart slug is severely wounded.~{h t  The dart slug launches a dart at you.~{h ~{h_ &8.3 (1.1~{hi ~{h  ~{hE 2_The slug dart hits you but does no damage.~{h R)   ~{h     #..# #.#  ##.##)# #..# #.#  ~{h ] #..###.###  #..w@.<..# ~{h 1 #.# #........###.#.#  ~{h6 B###..###.#.#  .. ~{hU 9 ##  ###.# ~{hu %  <~{h 5    ~{h ( ~{h )        #..# #.#  ##.##)# #..# #.#   #..###.###  #..w@.<..#  #.# #........###.#.#  ###..###.#.#  ..  ##  ###.#   <    ~{h _A dart slug is nearby!You hit the dart slug. You burn the dart slug terribly.~{h8 E†~{h f ----------------68~{h( 39.4 _You kill the dart slug!~{h= ~{h+ ~{hu k _Your Fire Magic skill increases to level 4!~{h- I~{h ~{h : _~{h ~{h% -KK   kobold (wandering)~{h 900-1.4 (2~{h ~{h  ~{h k_A kobold comes into view. It is wielding a +0 long sword.~{h9 X #......).# ..##....####..# ##.###.#.#####..#####.#.......# ###.##.####..###.# #.##.# #..# #.# ##.##)# #..# #.# ##...#.## #..###.### #.###...###..@..<..# #.# #~{h .###.#.# #.###..)###..###.#.# #....#....K......#.# #.#.#######... ###.# #...####.# #..#<..####.# ##...~{h" M.  ##..#.~{hF ~{h ~{h EK...~{h0 $2.4 (1~{hI ~{h v _You see here a dart slug corpse.{h )  #..###..##### .......#  #..###.#  {h$  #..# #.#  ##.##)# #..# #.#   #..###.###  #..@..<..#  #.# #........###.#.#  .)###K.  {hw....  ###..  ###.# #..  #<.{hd  ...   {h0 ){hթ  #..###..##### .......#  {h_#..###.#  {h# #..# #.# {hK ##.##)# #..# #.#  {hr #..###.###  #..@..<..# {hѪ) #.# #........###.#.#  .)###K.  ....{h>  ###..{h z  ###.# #..  {hB;#<. {hd ... {h {hU4{h̸{h(  ..##....####..# ###.###.#.#####..##### .......#.............# {h ###.##.####..###.# #.##.# #..# #.##.##)# #..# #.#..#.## #..###.### #.###...###..†..<..#{h  #.# #.......@###.#.# #.###..)###K.###.#.#{h #....#...........#.# #.#.#######.........{h: ###.# #...####.# #..#######<..####.##..................{hDL#######.......... ####........###...###{hfN#.. _A kobold is nearby!{h{h\U5-=3{h{hT? _The kobold hits you with a +0 long sword.{h #..##### .......#  #..###.#   #..# #.#  ##.##)# #..# #.#   #..###.###  #.###...###..†..<..#  #.# #.......@#  #.###..)###K.#  .....  ###.........  ###.# #...####.#  #<..####.#  ..........  ..........  {h #..##### .......#  #..###.#   #..# #.#  ##.##)# #..# #.#   #..###.###  #.###...###..†..<..# {hۉ #.# #.......@#  #.###..)###K.#  .....  ###....  ###.# #...## #<..####.#  .....  .....{h {h{h{h _A kobold is nearby!You closely miss the kobold.{hjg3---4.5 (1.1{h{h? _The kobold hits you with a +0 long sword.{h? 4{hF {hI e _You don't have enough magic to cast this spell.{h/g  #..##### .......#  #..###.#   #..# #.#  {hg ##.##)# #..# #.#   #..###.###  #.###...###..†..<..#  #.# #.......@#  #.###..)###K.#  {hg @.....  ###......... {hg Z ###.# #...####.#  #<..####.#  {hg ?..........  .......... {hh & {h #..##### .......#  #..###.#   #..# #.#  ##.##)# #..# #.#   #..###.###  #.###...###..†..<..# {hf #.# #.......@#  #.###..)###K.#  .....  ###....  ###.# #...## {h#<..####.#  .....  .....{h{h3 4{h{h] _A kobold is nearby!{hv< #..##### .......#  #..###.#   #..# #.#  ##.##)# #..# #.#   #..###.### {h< #.###...###..†..<..#  #.# #.......@#  #.###..)###K.#  .....  {h=u###.........  ###.# #...####.#  #<..####.#  {hK=e..........  ..........  {h\ #..##### .......#  #..###.#   #..# #.#  ##.##)# #..# #.#   #..###.###  #.###...###..†..<..#  #.# #.......@#  #.###..)###K.#  .....  ###....  ###.# #...## #<..####.#  .....  .....{hj4{h*{he _A kobold is nearby!You hit the kobold but do no damage.{h[2---5.6{h{h? _The kobold hits you with a +0 long sword.{hPM  You hit the kobold. You burn the kobold.{hF){h1726.7{h{hϯJ _You kill the kobold!{h3{h{h{hT2========{h.{h,{h{h}{hK3={h?{hI,{h{h {h. @========{h {hK,{h{h{hh4=={hr{h{h{hE{h!,{hX#{h&,{h({h-,~5=={h-{h0{h;0{hi1{h4{h\4T3========{h5{h8,{hG:{h ={h`=h6=={hA{hJ{hTL,{hM{hO{hR{hR@========{hT{h!V{hX,{hY{h[{h^{h>^9={h7_{hcB{hd{he{hgg{hg{hh{haj{hl,{h1n{h~p{h:r,{hOs{ht{h|v,{h5w{hg _You now have 54 gold pieces (gained 12).{h#.####..###.# .# #..# #.# .# #)# #..# #.# .# #.## #..###.### .# {hI(...###..†..<..# .# ........###.#.# .# ..)###).###.#.# .# #...........#.###.## {hu######..........@..# -1021.7 (25.0){hψ #...####.###..# ######<..####.# ..# ............... .:# #####........... .. {h....###...####....).. ##.......# ##.###.#.  ######..#####.## .#.{hL###...)......{h6{hPF-2.7 (26{h+{hD% _Found a dagger.{h4{h.{hTH _No target in view!{h 3{h {h {h {hDP _{h ,{h{h{h,{h] {h( {h ,{h {h: # #..###.### #.# .###..†..<..# #.# ......###.#.# #.# )###).###.#.# #.# .......#.###.## ####.............#  #...####.###..# ###<..####.# #..# ............. #.@# ###..............# .###...####....).. {hM# ##.###.#.#####.###.#.. #####...).........{hB .. ......############ .. # ... {h|E You pick up a book of the Earth and begin reading...{h?16.7 (4.0){h+7.7 (5{h${hb&  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library.{hb{h³{h{h{h.###..†..<.. ......###.# )###) ..........#.###.## ####.......  #...####.###. ####<..####.# #.. {h .............# ###......0 .###...####....)......#......# ##.###.#...... #####..#####.##.......).........{h2 ..... ......############ #..># ####### ...# ###{h{{h+8.7 (1{h{hU; _Found a stone staircase leading down.{ha&4{h.{hJ/H _No target in view!{h^3{h{h{h {hP _{h,{h{h{h,{h%{h{hV,{h@{h{hH ,{h!{h"{h@&,{h'{h*{hC-,{h.{h0{hn3,{h4{h6{h9,{hg:{h<{h7>,{h/?{h@{hhC,{hID{hfL .# #.# #.# #.# #.# .#.###.## #.# # #.# .###..# #.# ##.# #..# #.# ....##..# ###.## {hL.###....######..#....)......#..@......#  ##.###.#.......######## ###.###.#............ ................###########..>### {hM#...# #####  You pick up a book of Cantrips and begin reading...{hS039.7 (11.0){hFT-40.7 (12{h`Y{h[  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.{h<{h{h{hH _No target in view!{hT={h={h >{hw@{h?B{hEP _{h{F,{hG{hdH{h>J{heJ{hJ{hL{hxT  #.#  #.# #.# .# ##.## #.# .#{hT:# #.# #.##.# #.# ...  #..# #.# ..# {hT##..# ###.## (.####....######..# ..)......#......@..# 3.7 (3{hT.0) ###.#.......######## ............ ...{h$U#####..>####...{hUUQ######{h\{h\+4.7 (4{hb{h?d) _Found 6 boomerangs.{hP<4{hB{hH _No target in view!{h3{hi{h{h!# _{h'X{h-9.# .# #.# .# #.# # #.# .# #.# #.# {hT..## #.# #.# # ..# #.# ##.##b##### #.# #.........# #.# #.@# ..# ###.## #(.# ..###....######..#Scorch )#.........#{h..#.......######## #.#............b   bat (asleep) ..........##### #####..>###{h.##...#{h2+7.7 (3{h2{h; .bbA bat comes into view.{hq<3=8.7 (4{hvMg _The bat closely misses you.{hEG  You hit the bat. You burn the bat.{ho1.{h e59.8 (1.1Scorch{ht&{h( {h(9_You kill the bat!{h 3{hB {h {h X{h X{h ,{h {h {h ,{hM {hX {hd    #J  ..#  #.#  #.#  #.##.#   #.# #.##.#   #.# #.##.#   #.# ##.##@#####.# {h -  #.# #...........#  #.# #..##.#######  ###.## #(.## ##....######..##. ....###.#  J   endoplasm (asleep)#########.# ............ ..# .......##### ### {h } 53.8 (4.0  An endoplasm comes into view.{hd .JJ-4.8 (5{h {h   #...##J  ##.##.#####.##...........# #.# #..##.#######  ###.## #( ##....#######.........#########..... .. _The endoplasm quivers.{h {h % &.J{h% +5.8 (1{h* {h, {hR  ..##.J  #.##.#####......... #.# #..##.#######  ###.## #( ##....######{hsS7#.........#########{hT{h[&.J{h9\46Scorch{hua{hb{h=v  You miscast Scorch.  You are very lightly contaminated with residual magic.{hE,.J{hRF1----------------7ScorchContam {hK{hS0 _Nothing appears to happen.{heU ( #.# #.# #.# ..##.# #.##.# #.##.# #.##J#  #.# #.##@#  #.# #.##.# {h V #.# ##.##.#  #.# #......  #.# #..##.#   #(.##.##.##.#{h 7 #.# #.# #.# ..##.# #.##.# #.##.# #.##J#  #.# #.##@#  #.# #.##.#  #.# ##.##.# {h  #.# #......  #.# #..##.#   #(.##.##.##.#{h 3{h {hj _An endoplasm is nearby!You slash the endoplasm! You burn the endoplasm.{h, i.{h _----------------82=8{h {h M _You kill the endoplasm!{h^ 3{h/ {h {h ,{h ,{hS {h ,{h {hɿ ,{h {h9 ,{h` {h >{h~ {hp w _Your magical contamination has completely faded away.{hM {hJ ,{h# {h| ,{hW {h ,{hw {h. j2========{h {h ,{h {h ,{h {h ,{h {hO V========{hf {hC ,{h, {h ,{h {h {h {h {hV ,{h] {h ,{h{ {h ,{h {h,{h{h{hT3========{h!{h{h1 {hn {h {hX{h~{h,{hh{h{h{h8@========{h{h{h,{h{h{h,{hE{hw{h ,{hh{h/!{h3)mb     - #. #.#  #.#  ..##.#  #.##.b   bat (asleep) #.##.  #.##.   #.# #.##. {h+F88.8 (30.0){h"9{h>G.bb{hW>{hG?F-9.8 (31{hC{hUFV _A bat comes into view.{h6.b... #...##... #.##.{h{hs{h&.b{hiH=90.8 (1.0)Scorch{hG{hQ _The bat closely misses you.{h#V #.# #.# #.# #.# #.# #.# #b# #@# #.# #.# #.# #.# ..##.# #.##.# #.##.# {hC #.# #.# #.# #.# #.# {h#.# #b# #@#{h8 #.# #.# #.#{h #.# ..##.# #.##.#{hx #.##.# {h{h^{h{hp _A bat is nearby!{h{h{hw&b.{h-1.9 (1.1{h {h _You closely miss the bat. The bat barely misses you.{hm2 #.# #.# #.# #.# #.# #b# #.# #@# {h 3#.# #.# #.# #.# ..##.# #.##.# #.##.# {hFx #.# #.# #.# #.#{h #.# #b# #.# #@# #.#{hH #.# #.# #.# ..##.# #.##.# {hss#.##.# {hH{h{h%{h {hL_A bat is nearby!{hJ9  Flames lash the bat.{hRe*{h)" (†{h^% 1----------------6====20Scorch{h' {h_* G _You kill the bat!{h 4{h {h H _No target in view!{h 3{h {hc {h : _{h B{h ,{h {h \----------------{hg {h_ ,{h {h ,{h {h {h {h {h ,{h {h; {hj {h {h ,{hK {h/ {h {h 2========{h7 ========3========  You see here a bat corpse. _{hH; ========{h> B{h M {h O .(..----123.9 (31.0).... #. #† #. #.{h~U {hU I----4.9 (32{hc ; _Found 3 stones.{h 4{h# {h H _No target in view!{hp3{hq{hs{hsv{hv$ _{h{,{h},{h`{h{h,{h{h){h{h{hԌ{hW{h ,{h{h{hŘ,{h){h{h,{h{h}{hQB{hD;  You see here 3 stones.{h 5 _{h{h{hE,{hA{h{hl,{h{h{h ,{h{h+###. ....#####  ###.....#. ## .........###.# #.........#.# .......... #......... ........(#. #........ ##.#.#.#.#. # # #.#.#. #.#.#. #.#.#. #.#.#. #.#.#. ..#.#. #.#  {hX36.9 (17.9 (13{h~{hc _j - a scroll labelled HIROAX VALLEC{hN3{hMO{hRQ{hS{heWB{hX,{h]Y{h[{h],{h@^{he_{h\a,{ha{hc{hme,{h/f{hEh{hj,{h5k{hIm{ho{hKo{ho{h5s{ht{ht{hu{hw{h[z,{hK{{hm~{h+,{h{h{h\,{h{h{h[,{hr{hB{hߔ{h{hי,{h{h~{hu{h{hr{h{hΣ,{he{h{h,{h{h{h  #   ##.## ##  .....# #.#  #....# #..#  #.....#..l#  {hԱ  #.  #. Scorch#.####.# ####......#####.#######.....#.#.## l   frilled lizard (asleep)............###.#####.........#.##.............##{h  54.9 (17  A frilled lizard comes into view.{hywl.l{h5==5.9 (18{h+{hH8 _The frilled lizard hisses angrily.{h# ...##S...#....#.# #.#.. ##.##..∩ ## .....#.. #.# #....#.#..# {h2#.....#@l.##.#####.#  #.##.####.# ###......#####.## S   adder (asleep)#####.....#.#.## l   frilled lizard............###.######.{hn{hr  An adder comes into view.Found Inathrain's Distillery.{h6{h+ .{hNiSSThe adder hisses angrily.{h8-6.0) {h{hNT _The frilled lizard misses you.{h D  Flames lash the frilled lizard.{hE C*{h {he ].S.{h 1----------------9====7Scorch{hq {hٔ R _You kill the frilled lizard!{he~ # ... ##....# ....#. # #.#.. ##.##S.∩ ##  .....#.. #.#  #....#.#..#  #@..#  #.####  #.#{hf #.# #.####.# ###  #......  #####..  ..   {h  # ... ##....# ....#. # #.#.. ##.##S.∩ ##  .....#.. #.#  #....#.#..#  #@..#  #.####  #.# #.# #.####.#  #......  #####..{h5 .. {h{hX{h{h  #### #### # ... ... ###....#....# ....#.#...# # #.#...#.# ##.##S.∩..##...#.# ##..##.....#...##.####.#### #.# #.# #.####.# # #......#### #####.....#.#.##{h{ ...##.# _An adder is nearby!{h{hP.S{hL----8 _{h;{h {ht #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###       {h/ #### ####  # ... ... #  ##....#....#  ....#.#...#  {h/# #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.# {h-0f ###   {hX0 {h6{hm6;----{h;{hGs _An adder is nearby!{hH6=60.0 (1.1{h M{hO _You closely miss the adder. The adder misses you. The adder barely misses you.{hd #### ####  # ... ... #  ##....#....#  ....#.#...#  {hhe # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.#### {he/ #.# #.# {he, ###  {he+   {hf1  {h #### ####  # ... ... #  ##....#....#  ....#.#...#  {h^# #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  {h#.####.####  #.# #.#{hI  ###  {h  {h! {hO4{hE {h ] _An adder is nearby!{h/ 4{h {h e _You don't have enough magic to cast this spell.{h3  You slash the adder! You burn the adder.  The adder is severely wounded.{h3 ,10{hX9 {h: R _The adder barely misses you.{h` t #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###       {hL #### ####  # ... ... #  ##....#....#  ....#.#...#  {h# #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  {h #.####.####  #.# #.# {hI\ ###   {hj! {hl"{h"{h'{h *] _An adder is nearby!{hQ  You miss the adder.The adder is severely wounded.----------------2.1 (1.1 _The adder closely misses you.{ht #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###       {hx #### #### {h # ... ... #  ##....#....#  {h....#.#...#  {h e# #.#...#.#  ##.##..∩..##  {h.....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###  {h9  {h4{h${h '] _An adder is nearby!{ho  You hit the adder. You burn the adder.  The adder is almost dead.3.2{hu{h/wU _The adder barely misses you. x2{h  #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.#{h! #.#  ###       {h1 #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# {h#.#  ###    {h4{h.{h] _An adder is nearby!{h  You barely miss the adder.The adder is almost dead.{hp,40{h{h S _The adder closely misses you.{ht #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###       {hs #### ####  # ... ... #  ##....#....#  {h....#.#...#  # #.#...#.#  ##.##..∩..##  {h.....#S..#.#  #....#@#..#  {hI#.....#...#  #.####.####  {htf#.# #.# {hW ###  {hģ$  {h {hȨ{h{h{h[] _An adder is nearby!{h"  You barely miss the adder.The adder is almost dead.{hf# 5{h( {hv+ @ _The adder bites you but does no damage. x2{h  #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# {hO #.#  ###       {hi m #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  #.# #.#  ###    {hdk {h3m ] _An adder is nearby!{hY  You closely miss the adder.The adder is almost dead.6.3 (1.1{h {h = _The adder bites you but does no damage.{hQ z #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  {h #.....#...#  #.####.####  #.# #.#  ###       {hBUN #### ####  # ... ... #  ##....#....#  ....#.#...#  # #.#...#.#  ##.##..∩..##  .....#S..#.#  #....#@#..#  #.....#...#  #.####.####  {hfV#.# #.#  ###    {h.[{h[{hk_{hk _An adder is nearby!You hit the adder. You burn the adder.{hRo1.{ho{htbeldur the Chopper#### ####{hu=Mountain Dwarf of Ignis *****.# ... ... #Health: 26/26 ========================##....#....#{hFuMagic: 1/3========----------------....#.#...#AC: 5{huStr: 16# #.#...#.#EV: 9Int: 14{hu##.##..∩..##SH: 0Dex: 5{hu.....#...#.#XL:  2 Next: 134% Place: Dungeon:2{hu7#....#@#..#Noise: =--------  Time: 1167.4 (1.1)#.....#...#{hva) -1 hand axe (flame)#.####.####{h.voCast: Scorch#.##.##.####.# ###{hv#......#####.#######.....#.#.##............###.# _An adder is nearby!You closely miss the adder.The adder is almost dead. _The adder bites you but does no damage. _An adder is nearby!You hit the adder. You burn the adder.{h2xt _You kill the adder!You have reached level 3!{hcx{h߀/  --more--{hr  {hrYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {h31/311/4--637% {h{hS _You feel clever. x2{h  ##### ##### #.... ....###....#....# ....#.#...# # #.#...#.# ##.##..∩..##...#.# ##..# #.....#...##.####.##### #.# #.# #.####.# # #......#### #####.#.##{h {h ;-80 _{h {h {h$J !##### ##### .... ....# ##...# ....#.#...# #.#...#.# ##.##..@..## .....#...#.# ##....#.#..# {hJ #.....#...#.####.##### #.##.####.# ###......#####.##{hQ {hsR i2======-9{h%c  _There is an entrance to Inathrain's Distillery here.{h6 {hN= ^Welcome to Inathrain's Distillery! What would you like to do?  a -  42 gold a potion of curing (unknown)  b -  42 gold a potion of curing (unknown)c -  112 gold a potion of invisibility (unknown)  d -  112 gold a potion of magic (unknown)  e -  14 gold a potion of moonshine (unknown)  f -  14 gold a potion of moonshine (unknown)  g -  112 gold a potion of mutation (unknown)  h -  112 gold a potion of mutation (unknown) You have 54 gold pieces. {h= *[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list{hVB{hG{hLbeldur the ChopperMountain Dwarf of Ignis *****.Health: 31/31 ========================##### #####Magic: 2/4============------------#.... ....#AC: 5Str: 16##....#....#EV: 9Int: 16....#.#...#SH: 0Dex: 5# #.#...#.#XL:  3 Next: 17% Place: Dungeon:2##.##..@..##{hMNoise: ---------  Time: 1169.4 (0.0).....#...#.#a) -1 hand axe (flame)##....#.#..#Cast: Scorch#.....#...##.####.##### #.##.##.####.# ####......#####.## _You kill the adder!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _There is an entrance to Inathrain's Distillery here.{hR{hR{hsV{hW{hmS{hS{h"T{hU: _{hZ{hh[,{h[{h;`{hb,{hb{hc,{hJd{hYf,{hf{hh,{hjh{hih3======{hYj{h*k,{hk{hl,{hm{hCn,{hn{hoT======{hpp{h7r,{hr{ht,{ht{hu,{h.v{hv,{hqw{hx,{hx{hz,{hz{h{{h{P4======{h |{h^}{hP~,{h~{h{hs,{hȀ{hу{h4,{hp{h{hf{h>======{hԇ{h{hg,{hމ{h{h<,{h{hW{h ,{h{h3{h,{h{h{h,{h{h{hm,{h{h{h,{hm{hN{hB{h{hU{h{h!{h{h ,{h_{h/{hU,{h{hq{h,{hA{h{h############.........# ########....#....# ...........#.#...# ######.#.#...#.## {h3#####.##..∩..###########.......#...#.#(......@..###....#.#..#207.4 (38.0)########### #.....#...# #.####.####{hY #.# #.# #.# #.#{h~ #.####.# #  {hv#......#####  #####.....#.{hǼa  ............#{hE {hB8.4 (39{h{hl% _Found 8 stones.{hÄ 4{hr {hR H _No target in view!{hM${h'Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) {h(Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe Scrolls (go to first with ?)  f - a scroll labelled QEDARH HAFFO  g - a scroll labelled UQIWEMIPEPN  h - a scroll labelled OSAYSIZIFUF  j - a scroll labelled HIROAX VALLEC Potions (go to first with !)  d - 2 fuming sapphire potions  e - a green potion {h$)/ i - a glowing red potion{h* {h!Fi - a glowing red potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, {h Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{hn Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  b - a +0 robe Scrolls (go to first with ?)  f - a scroll labelled QEDARH HAFFO  g - a scroll labelled UQIWEMIPEPN  h - a scroll labelled OSAYSIZIFUF  j - a scroll labelled HIROAX VALLEC Potions (go to first with !)  d - 2 fuming sapphire potions  e - a green potion  i - a glowing red potion {h) fj - a scroll labelled HIROAX VALLEC. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h[{h{hVbeldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4========================...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9Int: 16#####§##..∩..## SH: 0Dex: 5#########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2§§§§§§§@§§###....#.#..# Noise: ---------  Time: 1208.4 (0.0)########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch#.# #.##.# #.##.####.#[37{h7m # #......##### #####.....#. ............#  _You feel clever. x2 _There is an entrance to Inathrain's Distillery here. _Found 8 stones. _No target in view!  The air fills with toxic fumes!  As you read the scroll labelled HIROAX VALLEC, it crumbles to dust.{hzA9.4 (1{hb{h$, _There is an entrance to Inathrain's Distillery here. _Found 8 stones. _No target in view!  The air fills with toxic fumes!  As you read the scroll labelled HIROAX VALLEC, it crumbles to dust. _It was a scroll of poison.{hc {h- Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) {ha $Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe Scrolls (go to first with ?) {h  f - a scroll labelled QEDARH HAFFO  g - a scroll labelled UQIWEMIPEPN  h - a scroll labelled OSAYSIZIFUF {h Potions (go to first with !)  d - 2 fuming sapphire potions  e - a green potion {h / i - a glowing red potion{hz :h - a scroll labelled OSAYSIZIFUF. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. {h  *Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hԻIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled QEDARH HAFFO  g - a scroll labelled UQIWEMIPEPN Potions (select first with !)  d - 2 fuming sapphire potions  e - a green potion  i - a glowing red potion [?] describe selected{hA {hH Fbeldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4========================{hI F...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9Int: 16#####§##..∩..## SH: 0Dex: 5{hkI ,#########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2§§§§§§§@§§###....#.#..# Noise: ---------  Time: 1209.4 (0.0)########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch#.# #.#{hI #.# #.##.####.# # #......#####{hI  #####.....#. ............#  _No target in view!  {h.J The air fills with toxic fumes!  As you read the scroll labelled HIROAX VALLEC, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  It is a scroll of identify.{hO {hPQ {h^W beldur the Chopper########### Mountain Dwarf of Ignis *****.{hW F#.........# Health: 31/31 ========================########....#....# Magic: 4/4{hW ========================...........#.#...# AC: 5Str: 16{hW ######.#.#...#.## EV: 9Int: 16{hX #####§##..∩..## SH: 0Dex: 5{h$X #########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2{hMX §§§§§§§@§§###....#.#..# Noise: ---------  Time: 1209.4 (0.0)########### #.....#...# a) -1 hand axe (flame){hX &#.####.#### Cast: Scorch#.# #.##.# #.##.####.# # #......##### #####.....#. ............#  _No target in view!  The air fills with toxic fumes!  {hY As you read the scroll labelled HIROAX VALLEC, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  It is a scroll of identify.{ha {hb ,10.4 (1{h}~   ............#   The air fills with toxic fumes! HIROAX VALLEC, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curing{h {hC%Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe Scrolls (go to first with ?) {h; f - a scroll labelled QEDARH HAFFO  g - a scroll labelled UQIWEMIPEPN Potions (go to first with !)  d - 2 potions of curing  e - a green potion  i - a glowing red potion{h{hN ef - a scroll labelled QEDARH HAFFO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hZ Your spells (forget)TypeFailure Level  a - ScorchFire7% 2 Select a spell to forget[!] toggle spell headers{h=beldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4========================...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9Int: 16#####§##..∩..## SH: 0Dex: 5#########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2§§§§§§§@§§###....#.#..# Noise: ---------  Time: 1210.4 (0.0)########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch#.# #.##.# #.##.####.#{hH # #......##### #####.....#. ............#  _It was a scroll of poison.  As you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curingAs you read the scroll labelled QEDARH HAFFO, it crumbles to dust.  It is a scroll of amnesia.{hFbeldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4========================{h ...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9Int: 16#####§##..∩..## SH: 0{hC (Dex: 5#########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2{hf §§§§§§§@§§###....#.#..# Noise: ---------  Time: 1210.4 (0.0){h ########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch{h #.# #.##.# #.##.####.# #{h j #......##### {h H#####.....#. ............#{h e  _It was a scroll of poison.  {h5 HAs you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  {hT TIt is a scroll of identify. _d - 2 potions of curing{hr yAs you read the scroll labelled QEDARH HAFFO, it crumbles to dust.  It is a scroll of amnesia.{h  Really abort (and waste the scroll)?   Y - Yes  N - No{h3u {hw {hM~ beldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4{h y========================...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9Int: 16#####§##..∩..## SH: 0Dex: 5{hM #########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2§§§§§§§@§§###....#.#..# Noise: ---------  Time: 1210.4 (0.0)########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch#.# #.##.# #.##.####.# # #......##### #####.....#. ............# As you read the scroll labelled OSAYSIZIFUF, it crumbles to dust.  It is a scroll of identify. _d - 2 potions of curingAs you read the scroll labelled QEDARH HAFFO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.{hF {h< 21.4 (1 _{h6 {h {h,{h;-Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) {h-$Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe Scrolls (go to first with ?) {h- g - a scroll labelled UQIWEMIPEPN Potions (go to first with !)  d - 2 potions of curing  e - a green potion  i - a glowing red potion{h.{hb) {hJ dg - a scroll labelled UQIWEMIPEPN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h{h{h}beldur the Chopper########### Mountain Dwarf of Ignis *****.#.........# Health: 31/31 ========================########....#....# Magic: 4/4========================...........#.#...# AC: 5Str: 16######.#.#...#.## EV: 9{h'Int: 16#####§##..∩..## SH: 0Dex: 5#########§§§§§§.#...#.# XL:  3 Next: 17% Place: Dungeon:2§§§§§§§@§§###....#.#..# Noise: ---------  Time: 1211.4 (0.0)########### #.....#...# a) -1 hand axe (flame)#.####.#### Cast: Scorch#.# #.#{hj#.# #.##.####.# # #......##### #####.....#. ............#{h It is a scroll of identify. _d - 2 potions of curingAs you read the scroll labelled QEDARH HAFFO, it crumbles to dust.  {hIt is a scroll of amnesia. _Okay, then.As you read the scroll labelled UQIWEMIPEPN, it dissolves into smoke.{h{h+2.4 (1{h{h^ b _d - 2 potions of curing  As you read the scroll labelled QEDARH HAFFO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.  As you read the scroll labelled UQIWEMIPEPN, it dissolves into smoke. _It was a scroll of fog.{h< 3{h {h! ,{h% B{hK& {h9( ,{h( {h* ,{h+ {h!- ,{h- {h/ ,{h0 {hh2 ,{hp3 {he5 ,{h%6 {h7 ,{h8 {hj: {h: {hZ; {h4= {ho= {h>> {h@ ,{hBA {hvC ,{hND {hKF {hF {hoG {hJ ,{h{hD>{h>{h@,{hA{h5D,{hLE{hG,{hG{h)J,{hJ{hM,{hM{hO,{hP{hS,{hS{hU,{hW{hkX{hX{hY{h[,{h>\{h&^,{h^{h`,{ha{hc,{hd{hf,{hg{hi{hi{h k{h=m,{h?n{hZp,{hDq{hs,{h t{hv{hv{hw{hy{hy{h{z{hz|{h|{hz}{h,{h{hj,{hT{h{h{h{h#,{h{h,{h͌{h,{hW{h{hk{hI{h],{h4{h {hS{hU{h>,{h!{h{hݟ{h{h{h{h{h{h:{h {h{h{h'{h ,{h{ha,{h{h,{h{h,{hη{hz,{hQ{hD{h{hS{hw{h{hm{h,{h{h{h{h{h,{h{hq,{h6{h{h{h{h-,{h{h,{h{hh{h{ha{h,{h{h,{h{h,{h{h,{h{h,{hD{hD,{h{h,{h{h,{hZ{hB,{h{h{hP{h{h,{h){h,{h{h,{ha{h,{h3{h{h\{h{h{h{h{h ,{h {h, {hv {h{h%,{h{h],{h{h,{hR{h9,{h{h),{h{h,{h${h,{h {h)n 411.4 (99.0) _You start waiting.{h)-2.4 (100.0){h?/{h1# _Done waiting.{hM 3{hA {h {h ,{h X{h {h {h ,{h {h{ {h ,{hH {h3 {h0 ,{h {hj {h ,{h   You see here 8 stones. _{h" {h9 ,{h {h: {h ,{hF <{h&){hq*,{hE+{h32n{h!7X{h}:X{h:,{hw;{ho={h>,{h?{h@{h6B,{hB{hC{hE{h9E{hE{hF{h #.####.# ..#.# #.#  #.#.# #.#  .##.##.#.# #.#  .....w(@.# #.# #.##† ?##.##.### #.#  #. #.#  .. #.#  ### ###.#    ##   ..#   #.#.#  {hY ##  ...)....# .. #.####.# ..#.# #.#  #.#.# #.#  .##.##.#.# #.#  .....w(@.# #.# #.##† ?##.##.### #.#  #. #.#  .. #.#  ### ###.#    ##  ..#  #.#.# {h{hz;----{h{ho  #####. ### # ...)....#. #...... #.####.#####.#### ..#.# #.# #.## #.#.# #.# #.##.{hf#.##.##.#.# #.# #.##..w@†.# #.# #.##†#?##.##.### #.# #.##. #.# #.# #.##. ..# #.# #.##. #### ###.# # ##.#.# {h]? ## ##.#..#  ..# ##.###.##  #.#.# #.##....# _A dart slug is nearby!{hUC2 _{h {h K _You see here a stone.{h * (combustible)  Flames lash the dart slug.  The dart slug is heavily wounded.{hsy wThe dart slug's fire resistance burns away.{h(29--0------------------------====3Scorch{hi{h. _The dart slug bites you.{hR   ...){hn #.#### ..#.# #.#  #.#.# #.#  #.##.##.#.# #.#  {ha......w@†.# #.# #.##† #?##.##.### #.# {hË #.# #.#  {h..# #.#  {h#### ###.#  {h  {h1##  {hM ..# {hp.  #.#.#  {h{h"   ...) #.#### ..#.# #.#  #.#.# #.#  #.##.##.#.# #.#  {h#M......w@†.# #.# #.##† #?##.##.### #.#  #.# #.#  ..# #.#  #### ###.#    ##  ..# {h#= #.#.# {h*4{h2{h:` _A dart slug is nearby!{h?  You hit the dart slug but do no damage.The dart slug is heavily wounded.{h ```The dart slug launches a dart at you.{h0 x@†.=---{h41 &4.8 (1.1{h69 {hK; O _The slug dart misses you.{h    ...) #.#### ..#.# #.#  #.#.# #.# {hſ ' #.##.##.#.# #.#  ......w@†.# #.# #.##† #?##.##.### #.#  #.# #.#  ..# #.#  #### ###.#    ##   ..#  {h 6 #.#.#  {h^    ...) #.#### ..#.# #.#  #.#.# #.#  #.##.##.#.# #.#  ......w@†.# #.# #.##† #?##.##.### #.#  #.# #.#  ..# #.#  #### ###.#    ##  ..#  #.#.# {h(` {h` :---{hg {hj ` _A dart slug is nearby!{h_  You hit the dart slug but do no damage.The dart slug is heavily wounded.{h b30=-5.9{hT {h W _The dart slug closely misses you.{h U   ...) #.#### ..#.# #.#  #.#.# #.#  #.##.##.#.# #.#  ......w@†.# #.# #.##† #?##.##.### #.#  #.# #.#  ..# #.# {h  #### ###.#    ##   ..#   #.#.#  {h| \   ...) #.#### ..#.# #.#  #.#.# #.#  #.##.##.#.# #.#  ......w@†.# #.# #.##† {h~} #?##.##.### #.#  #.# #.#  ..# #.#  #### ###.#    ##  ..#  #.#.# {hɂ {hA {h {hƌ ` _A dart slug is nearby!{hdH^  You slash the dart slug! You burn the dart slug terribly.{h%M1.{hPu=------------860{hV{hZM _You kill the dart slug!{h|{hv}{h}{hQn{h{hcK1={hڅ{h{h{hJN1======{hN{h`,{h>{h,{h{hݒ======={h ,{h{h4,{hl{h",{h؝{h,{h{h(,{h{hl,{hT{hn2======{h{h,{hЮ{h{hA{h{h%{hy{h0{h${h7======{h {he,{h{h5,{h{h2{ht{hy{h,{hR{h,{h{hE,{h{h{hDR3======{h{ha,{h>{h,{h{h,{ho{hT======{h{h,{h{h,{h{h,{hB{h(,{hp{h,{h={h,{h*{h{hyP4======{h{hF {h._Magic restored.{hO3{h{hP{h,{h|{h{h{ha{h. {h {hv{h>======{h{h{h,{h{h{h1{ho{h{hd"{h$,{he&{h.#########  ...)....######## #.............{h+/S ####.####.#####.## #.......#.# #.# #.##.##.#.# #.# #######.##.##.#.# #.# .............(†.# #.# .######@##.##.### #.# -{h\/ #.##.##.# #.# ......# #.# {h/J####.#### ###.# #.# ##.#.##.## ##.#..#  ....# ##.###.##  #.#.# #.##....#  {h@0~#.#.# ##.#.#.## {h<71530.9 (44.0){h7F-1.9 (45{hj>{h@c _g - a scroll labelled TAWUXAT AMNOE{h3{hn{hX{h{h{h{h ,{hx{h({h ,{h {h%X{h{hs,{hp{hc{hd,{h {h"{h@$,{h\%{h'{h(,{h){h{+{h,,{h-{h/{hL0,{h0{hd2{h2,{hT3{h4{h 5,{hs5{h6{h8,{hj8{h9{h:,{he;{h<{h=,{hX>{hC{hD,{hE{hE{h~F,{hF{hjH{hI,{hI{hK{hL,{hO,{hP,{h`Q{h(YX ######### ...).... # ####.####. #.......#.# #.##.##.#.# ########.##.##.#.# #.............(†.# {hZ#@######.##.##.###54.9 (23.# #.##.##.# .# #.......# .# ####.##.# #.##.#########.### ##.............# ###########.#.# #. #.#.# {hUZ{h`{hh _Key pressed, stopping explore.{hl{hwoH _No target in view!{hs3{h${h{h{h$ _{hn{ho{h,{h'{hT{hſ,{h{h{h8,{h{hn{h,{h{h{h,{hz{he{hn,{h{h{h,{h{hG{h,{h{h{hg,{h,{h;,{h{h{hD,{h{h#{h&,{h{h{h=,{h{h{h,{h{h{h,{hY{hU{h,{ht{h{h#.S #.# #.##.##.#.####### .....)....###########............{h8 ####.####.#####. #.......#.# #. #.##.##.#.# #. S   ball python (constriction, asleep)########.##.##.#.# #.#.............(†.# #.######.##.##.### #.{h-72.9 (18{hl.SS){hb,3.9 (19{h{h-^ _A ball python comes into view.{hB##..S .########### ......)....############...........###.####.####...... #.#######.##.##.#{hY.............(†.{h{hkF.S{h#4{h.0){hV{hv{h ### #.. #.# #S# #.# #.# {h{#.# #@# #.#  #......) ####       (†.# {hd2 ### #.. #.# #S# #.# #.# #.# #@# #.#  #......) {h####       (†.# {hA4{h ${h<&b _A ball python is nearby!{hm##..S ########### ......)....############...........###.####.####.....#######.##.##.#{hn{hp{hwF.S{hvx>5Scorch _{h~{h{h- ### #.. #.# #.# #.# #S# #@# #.# #.#  #......) {hp###      {hF% ### #.. #.# #.# #.# #S# #@#{h #.# #.#  #......) ###      {ha4{h{hb _A ball python is nearby!{h@  You completely miss the ball python.The ball python bites you but does no damage.{h.=6{hn _The ball python barely misses you.{h, W  You hit the ball python. You burn the ball python.{h7 .508.0 (1.1Scorch{hr< {h>K O _You kill the ball python!{hIX I{h[ {h\ {h-] {h8a ,{h&b ,{hb {h`d {h8f {hf {hg {hh {hnj {hj {hZk {hl {hm ,{hn {ho {hp ,{hyq {hs {hx {h,z ,{hz {h{ {h| {h!} {hq} {h {h7 ,{h {hg {h݁ ,{h/ {h {h{ ,{h {h {hC ,{h {hH {h ,{h {h {h ,{h^ {h {hȊ ,{h {h܋ {h ,{hߌ {h {h {h {h {h {hB {ho {h {hܒ {h& ########.[.<...###...-98.0 (20.0){h ##########.#######..........###.....########## ######.##### #.(#.# #.##########.#{h  #.# #.# #.##### #.#{h/ 3#.....#####{h \-9.0 (21{h {hd Q _Found a leather armour. Found a stone staircase leading up.{hH {h,I {hfQ {hS H _No target in view!{h 3{h {h {hj {h P _{h {h {h8 {h {h ,{h {h F  You see here a +0 leather armour.{h {h  _{hY {h {h ,{h {h P  There is a stone staircase leading up here.{h {h@  _{h {h {h1 {h {h {h {h {h2 {h {h {h {h {h*{hj{h,{h{h {h,{hm{h {h1,{hv{h{h8,{ho{hQ"{h#,{h%{h({h*{hz*{h-+{h.{h0,{h1{h*5{h6,{hS8{h:{h<{hw<{h={h@{hA{hA{hCB{hD{h3F,{hG{hI{h[LB{hN{hP{hfP{hP{h[S{hT{hT{hU{hX{hY{huZ,{h\{hX^,{h^{ha{hb,{hc{he{hg,{hh{h"j{hk,{h&l{hq{h(s,{hs{h v{hw,{h1x{hy{h{{h|,{h}{h^,{h{h{h7,{h{h#n{h,{h{hW{hq,{h&{h{hK#.####.#### ####.# #.# ..####### #.# #.# #.#.....# #.####.# ### #..###..# #......#####.## #.#####.#######.....#.#.## .....##..............###.# .....##.#####.........#.## #....#..........@......## #.#...#######..........# #.#.................(#.# #†###########........#.# {h%#.# ##.#.#.#.#.# #.# #.#.#.#.#.# S   ball python (constriction, asleep) #.# ....#.#.#.# ... .S.###.#.#.# ### #.#.#.#{h׬h 635.0 (36  A ball python comes into view.{h;{hbjS)S.{h,6.0 (37{h+{h5 _The ball python hisses angrily.{h=4 z .####  #.# #.# #.# #.# #.####.# ###  #......#####.## ######.....#.#.## ............###.# ####.........#.## .......@......## ####..........# ...........(#.# #†####........#.#  ##.#.#.#.#.#  #.#.#.#.#.#  .S..#.#.#.#  ...###.#.#.#  {h  .####  #.# #.# #.# #.# #.####.# ###  #......#####.## ######.....#.#.## ............###.# ####.........#.## .......@......## ####..........# ...........(#.# †####........# ##.#.#.#.# #.#.#.#.#.#  .S..#.#.# ...###[{h m.#{h% {hR?  #### #.# #.# ...####### #.# #.# ##.#.....# #.####.# ### {h+@  #..###..# #......#####.## ##.#####.#######.....#.#.## ......##..............###.#.##.#####.........#.## ##....#................#.#...#######.#.#.........(#.# ##†###########..#.# ##.# ##.#.##.#.# ##.# #.#.#.#.#.# ##.# .S..#.#.#.# .......###.#.#.#  ### ### #.#.#.# #.#.#.# _A ball python is nearby!S.7.0 (1.0)Scorch _{hDZ {h\ {hnA  Flames lash the ball python.{hD*{h"'.{hn2------------1====8Scorch{ha{hݨO _You kill the ball python!{h4 {h ------------{hK ,{h {h ,{h {h n{hk ,{h {h8 {h h3======{h {h ,{h2 {h* {h {h {h ,{h {h ======{h B{hL {h} {h ,{h< X{h 4======{h {h {h_ {h! ,{h" {h$ {h& {h) >======{h6+ {hR- {h/ ,{h0 {h2 {h6 ,{h 7 {h : {h>; {h; ,{hZ ~{h] B{h^ {ha ,{hc {hd {hl .##.#.................(#.# #.##†###########........#.# #{hm .##.# ##### ##.#.#.#.#.# #.##.# #...####.#.#.#.#.# #.##.#####..........#.#.#. #..........#......###.#.  ###.###...###### #.#.#. ##......# #.#.#.# {hjm ######@# ..#.#.#---- #.# #. #.# # {hm #.# # #?# # #.# #†l   frilled lizard (asleep) ...  {hn E.l#  {hY  76.0 (38.0)  A frilled lizard comes into view.ll.----7.0 (39 _The frilled lizard hisses angrily.{h †###########.........# ##### ##.#.#.#...####.####..................#......##  ###.###...######  ##......#  ######.# . #@# #.# ?.†.l. #..###l.8.0 (1.0){hN M†  #####       #####   ..#   ######.#   #@# #.#  #.# #.#  #.# #.# {h  #?# #.#  #l# #†#  ... #.#  ..# #.#  ### #.#  #.# {h*s†  #####       #####   ..#   ######.#   #@# #.#  #.# #.#  #.# #.#  #?#  #l# #† ... #.#  ..#  ###  #.#{h͖4{h1 .# ##### ##.#.#.#...######..................###  ###.###...######  ##......#  ######.# . #.# #.# ?l†... #.### _A frilled lizard is nearby!l.9Scorch _{h'> #####   {h(    ####   ..#   ######.#   #.# #.#  #@# #.#  #.# #.#  #l# #.#  #.# #†#  ... #.#  ..# #.#  ### #.#  #.#  #.# {ha| #####       ####   ..#   ######.#   #.# #.#  {h|#@# #.#  #.# #.#  #l# #.#  #.# #† ...  ..# #.#  ### {hT}p #.# #.#{h^{h׃{h'{hL ...######..................###  ###.###...######  ##......#  ######.# . #.# #.# l.†{hH... #.#####.# _A frilled lizard is nearby!{h{h/=80{hm{h\ _The frilled lizard closely misses you.{h  Flames lash the frilled lizard.*{hs] ?2------------3====1Scorch{hא h _You kill the frilled lizard!{h I{h {h+ ------------3======{h^ B{hw! ,{h8" {h$ ,{h$ {h& T======{h( {h) ,{hn* {h, ,{h- {h/ ,{hj0 {h2 ,{hO3 {h5 ,{h6 {h8 ,{hE9 {h; f4======{h= {h? {hQ ,{h,T {h ( ####..................###  ###.###...######  ##......#  ######.# . #.# #.# .----.†... #....####.#..##.#h - a scroll labelled FIHOQAWIAGG703.0 (22.0)----4.0 (23 _You see here a frilled lizard corpse.{h) 4{hR{hyH _No target in view!{hq _======{h,{h,{h,{h],{h{h"{h,${hB${h${h6&{hs',{h'{h){h*{h)*{h{*{h+{h-,{h]-{hw.{h/,{hC0{h1{h2,{h#3{hE6{h6{h7{h7{h29{h:,{h:{h;{h<{h={hX={h[>{h?{h?{h@{hlA{hB,{hlC{hD{hJE,{hE{h2F{hF,{hNG{h H{hH{hH{hH{hI{hfJ,{hJ{hdK{hkL,{hL{h{M{hNN{hnN{hN{hP{hR,{hR{hT{hT{hT{h2U{hV{hW,{hW{hX{h=Z,{hZ{h[{hs],{h^{h`{ha,{hkb{h d{hd,{hXe{hf{hg,{h4h{hk{h2m,{hzm{hmq{hsr,{h s{ht{hv,{hv{hw{hy,{hy{hr{{h|,{h|{h{h ,{hZ{h {hD,{hҊ{hF{hu,{hɎ{ht{hI,{h{hG{hC,{hŖ{hG{h,{h{h{h,{hI{hˠ{hȡ,{hU{h٣{h_,{h {h{hr{h{h{hܪ{h,{hZ{h{h,{h1{h{hǵ,{h}{h{hr,{h{hF{h0,{h={h{h4,{h{h{h.{h]{h {h{h>,{h{h{h,{h{h {h/,{hY{h{hH,{h{ha{h,{hX{h>  You see here a +0 dagger.{hC{h _{h{h{h,{h{hB{h,{h{h {h ,{h {h{hG,{h>{hm{h,{h~{hD{hg,{hP{h{h!,{h"{h${h~&,{hj'{hG){h+,{hR,{h:2{h4,{hW5{h7{h9{h?9{h#:{h;{h=,{h?{h@{hA{hA{hB{hMD{hE,{htF{hH{hnI,{hyL,{h{M,{hN{hO{hHQ,{hR{hOS{hU,{hV{hmW{hcY,{hDZ{h]{h^,{h_{h}a{hc,{hd{hf{hh,{hvj{hk{hl{hl{h>n{ho{hrq,{h:r{hs{ht,{hw,{h~B{hh{h B{h{h<B{hv{hq{h{h{h{h܎,{h {h{h,{h{h,{h˕{hZ{h".......# #.# {h]h....#### #.# #.#  ##### #.# #.#  #{h.# #.#  ##.# #.#  ##########.#  ........##.#  {h;W#######.##.# #.#  #.##.#  94.0 (90#.##.# #.#  #.##.# #.#  #.##.# #.#  {hd##.##.#####.#  #...........#  {h #..##.#######    # #(.##.#{h}    ######..##.#{hߟs   {hm{hL{hE _Key pressed, stopping explore.{h{hGH _No target in view!{h{h{hm{h5{h{hP _{h{h,{h{hD{h{h{h{h{h,{h;{h{h,{h`{h {h###.##...#.#.#  #.##.##.> {h #.##.#  #.##.#  #†##.#.##.# #† {h.......# ....#### ##### 9.0 (5{h,;.0) # {hRr# ######## ........##.# {hqA#######.##.# #{h #.##.# #. #.{hb#.# #{h!#.#{h{h-800.0 (6{h{h'; _Found a stone staircase leading down.{h{h{h{h+H _No target in view!{hPw{hw{hx{hy{h_{{hP _{h{hc{hH{h{h҄,{hl{h{h,{hX{h׈{hB{h{h{h{h{h,{h{h{h!,{h"{hUR  There is a stone staircase leading down here.{hޟ{h6 _{h {hR{hq,{h{h{h{h?{h{hư{h{hK{h{h϶{hr{h{hc{h {h,{h{hI{h{h{h{h{h,{h{h{h,{h{hS{hZ,{hW{h{h{h{h{ht{hY{h~{hZ{h0{hc{h{h{h{h,{h{h;  You see here 3 stones.{hr{h  _{h"{h{h{h{h{h{h{h{h& {h {h,{hl{h{h{h"{h{h{hA,{hY{h{h ,{h!{h4#{h %,{h&{h'{h;){hi){h){hf+{h,,{h-{h2/{h 1,{h1{h2{h4,{h4{h\6{hu7{h7{h8{h9{h:{h:{h;{h6={h>{h?{h?{hA{h`B,{hC{h;D{hhE{hE{h^F{hG{hI{h)I{hI{hM{h O{h0O{hP{h'Q{h4R{h\R{hR{h+T{hU{hU{hV{hW{h Y{h>Y{hY{h[{h]{h9]{h]{h^{hY`,{h`{h`b{h-c{h[c{hc{h?r{hr{h s{hs{h?y{hz,{hG{{h{h,{hH{h {hf{h{h{h:{h,{hm{hJ{hI,{hŘ{h@{h,{h{h`{h{hȦ{ha{h{hk,{h{ḫ{h2,{h{hq{h,{h{{hd  You see here an adder skeleton.{h{hq _{h{h˻{h0,{h6{h{h,{h{h^{h{h,{h{h{h,{h{h{h`,{h{h{h^{h{h{hM{h{h{hW{h{h,{h{h{h$,{h9{h{h{h{h{h9{hi,{h{h{h=,{h{h#{h',{h{hZ{hn,{h {h {h ,{hm {h {h ,{h {hd {h ,{h {hQ {h ,{h` {h %  {h <You see here a bat skeleton.{h {h4  _{h9 {h {h} B{h {h ,{h {h {h {h {h{ {hq {hp" ,{ha# {h3% {hC' ,{h' {hW- {h. ,{h/ {h0 {h1 {h2 {h73 {he4 {h6 {h@6 {hj7 {hw8 {hJ: ,{hA; {h1= {h? B{hB {hD ,{hE {heH {hJ ,{hK {h>M {h6O ,{h$P {hQ {hpT B{h~V {hN_  #.# #.# ##.#.#  #.#########.### ##.#..#  #.............# ##.###.## ###########.#.# #.##....# ### #.#.# ##.#.#.## {h` (.. #.#.# ##...##  #. #.#.## ##.##  #.###....#####.#  #.@....).......# 93.0 (93.0) ≈~......##....####..#  ~..###.###.#.#####..#### ≈ .......#.............{hN`  ###.###.##.####..###. {h` =#) #.##.# #..# #. .. ##.##)# #..# #.{h`  #.##...#.## #..###. {ha a#.###...###..†..<{h b {hom SS   ball python (constriction, wandering){hm  #.###...###..†..<  {hm Found a mace.{hn ,4.0 (94{hHw {h4~ ^ _A ball python comes into view.{h ) #.# #.#   .###   ...#  .#.#  ### #.#.#  .. #.#.#   #. #.#.## ##.##  #.###....#  #.@....)..  ≈~......##....#  ~S.###.###.#.## ≈ .... ###. #)  #..#  .. ##.##)# #..#  #.  †..<{hs A #.# #.#   .###   ...#  .#.#  ### #.#.#  .. #.#.#   #. #.#.## ##.##  #.###....#  #.@....)..  ≈~......##....#  ~S.###.###.#.## ≈ .... ###. #)  #..#  .. ##.##)# #..#  #.  †..<{hu   #.#########.###.# #.............# ##.###.# ###########.#.# #.##....{h[u  #### #.#.# ##.#.# ..# #.#.# ##.. #.# #.#.## ##{hu  #.###....#####.≈≈.####......).......#{hu ~≈~....@.##....####..#~~S.###.###.#.#####..###{hu ≈ .......#............ ###.###.##.####..###{hu  #)# #.##.# #..# # ..###.##)# #..# # #.##...#.## #..###{hlv  #.#.###...###..†. #.# #........### _A ball python is nearby!{hz {h[ {S.S){h 15.0 (1.0){h {ho 5 _The ball python hisses angrily.{hW4{h{h {h_You can't see any susceptible monsters within range! (Use Z to cast anyway.){ht-       #### #.#.#  ..# #.#.#  #.# #.#.## ##.##  #.###....  ≈≈.####......).  ~≈~S...@.#  {hu~~..###.## ~≈ ..... ###.## #)#  #..#  ..###.##)# #..#  #.#  #.#† {hTu!#.# {h        #### #.#.#  ..# #.#.#  #.# #.#.## ##.##  #.###....  ≈≈.####......).  ~≈~S...@.#  ~~..###.## {h0 ~≈ ..... ###.## #)#  #..#  ..###.##)# #..#  #.#  {hj #.#† #.# {hs4{hF{h b _A ball python is nearby!{h f #.#.### ##.#.. #.# ##.###. #.#.# #.## #### #.#.# ##.#.#. ..# #.#.# ##... #.# #.#.## ##.##≈ #.###....#####.#~≈≈.####......).#≈~≈~S..@..##....####..#~..###.###.#.#####..g~≈ .......#{h{ ~ ###.###.##.####.. #)# #.##.# #..# ..###.##)# #..# g   hobgoblin (wandering) #.##...#.## #..S   ball python (constriction) #.#.###...###..† #.# #.{h~ ,{h X..S{hJ 46Scorch{h {h\ \ _A hobgoblin comes into view.{h v  You miscast Scorch.  You are very lightly contaminated with residual magic.{h@ ~gNothing appears to happen. The ball python barely misses you.{hN0-2------------ 0 =7{h}IContam Constr {h1#{h(z _The ball python grabs you. The ball python constricts you.{hO       #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~..S@..#  ~~~..###.## ~g≈ ...... ~ ###.### #)#  #..#  ..###.##)# #..#  #.#  #.#† #.# {h       #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~..S@..# {hG ~~~..###.## ~g≈ ...... ~ ###.### #)#   ..###.##)# #..#  #.#  #.#† #.# {hp{h{h5{hd _There are monsters nearby!{hS       #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~..S@..#  ~~~..###.## ~g≈ ...... ~ ###.### #)#  #..#  ..###.##)# #..#  #.#  #.#† #.# {h#        #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~..S@..#  {h_$ B~~~..###.## ~g≈ ...... ~ ###.### #)#   ..###.##)# #..#  #.#  #.#† #.# {hf+ {h+ {h2 {h8 z _There are monsters nearby!{h< X  You closely miss the ball python.{h< zA dart slug comes into view.The ball python bites you but does no damage.{hD zw~w   dart slug{hE #1{hE 7=8.1 (1.1{hL {h$O _ _The ball python constricts you.{h2A  Flames lash the ball python.{h9C*{h_xw.†.0------------------------ 9 5====90Scorch{h{hNO _You kill the ball python!{h       #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~w.†@..#  ~~~..###.## ~~≈ ...... ~ ###.### #)#  #..#  ..###.##)# #..#  #.#  #.#† #.# {hܪ       #### #.#.#  ..# #.#.#  #.# #.#.##  ≈ #.###...  ~≈≈.####......)  ≈~≈~w.†@..#  ~~~..###.## ~~≈ ...... ~ ###.### #)#   ..###.##)# #..#  #.#  #.#†{hF #.# {h{h@{h{h` _A dart slug is nearby!{hT #.#.### ##.# #.# ##.### #.#.# #.## #### #.#.# ##.#.# ..# #.#.# ##.... #.# #.#.## ##.~≈~ #.###....#####.#~≈≈.####......).#.≈~≈~w.@...##....####..#≈~~~..###.###.#.#####...~~≈. .......#~~g ###.###.##.####..~≈~ #)# #.##.# #..#{hx ~~ ..###.##)# #..#~ #.##...#.## #..# g   hobgoblin #.#.###...###..† #.# #.{hR{hc{h'U.w~{hM----900 _{hR{hax _You see here a ball python corpse.{h3       #### #.#.#  ..# #.#.#  . #.#   ~≈~ #.###.. ~~≈≈.####......) .≈~≈~.w@...# ≈~~~..###.## .~~≈. ...... ~~~~ ###.### ~≈~ #)#   ~~ )#  ~   † #.# {hB,       #### #.#.#  ..# #.#.#  . #.#   ~≈~ #.###.. ~~≈≈.####......) .≈~≈~.w@...# ≈~~~..###.## .~~≈. ...... ~~~~ ###.### ~≈~ #)#   ~~ )#  ~   † #.# ----{hD{hS  _A dart slug is nearby!You hit the dart slug. You burn the dart slug.{h-T4=1.2 (1.1{hY{h[b _The dart slug is severely wounded.{h͑5       #### #.#.#  ..# #.#.#  . #.#   ~≈~ #.###.. ~~≈≈.####......) .≈~≈~.w@...# ≈~~~..###.## {hX.~~≈. ...... ~~~~ ###.### ~≈~ #)#   ~~ )#  ~   † #.# {h%        #### #.#.#  ..# #.#.#  . #.#   ~≈~ #.###.. ~~≈≈.####......) .≈~≈~.w@...# ≈~~~..###.## .~~≈. ...... ~~~~ ###.### ~≈~ #)#   ~~ )#  ~   † {h& +#.# {h) {h) {hc- {h. ` _A dart slug is nearby!{h,' 3{hm+ {h, K _You are out of magic!{hB? k  You slash the dart slug! You burn the dart slug.{hE †gg   hobgoblin{h$I 3/33=------------622.3{hO {hQ M _You kill the dart slug!{h  #.#.### ##.# #.# ##. #.#.# #.#### #### #.#.# ##.#.≈~~ ..# #.#.# ##~.≈~ #.# #.#.## ##.~≈~≈ #.###....#####.≈~~≈≈.####......).#.≈~≈~.@†...##....####..~≈~~~.g###.###.#.#####...~~≈.........#.~~~~~.###.###.##.####...~≈~~.. #)# #.##.# #..~~~.. ..###.##)# #...~~~~.. #.##...#.## #...~{h [39;49m.~... #.#.###...###.. #.# #.{hy  The hobgoblin closely misses you.30{hX  _Your magical contamination has completely faded away. _You see here a dart slug corpse.{h(       ## #### #.#.#  ≈~~ ..# #.#.#  ~.≈~ #.#   ~~≈~≈ #.###. ≈~~≈≈.####......) #.≈~≈~.@†...#{h ~≈~~~.g###.## ..~~≈.. .~~~~~. .~≈~~.. #)#   ~~~~~.. )#  .~~~~..   .~.~...   #.# {h1       ## #### #.#.#  ≈~~ ..# #.#.#  ~.≈~ #.#   ~~≈~≈ #.###. ≈~~≈≈.####......) #.≈~≈~.@†...# ~≈~~~.g###.## ..~~≈.. .~~~~~. {h.~≈~~.. #)#   ~~~~~.. )#  .~~~~..   .~.~...   #.# {h4{h{h` _A hobgoblin is nearby!{h'W       ## #### #.#.#  ≈~~ ..# #.#.#  ~.≈~ #.#   ~~≈~≈ #.###. ≈~~≈≈.####......) #.≈~≈~.@†...# ~≈~~~.g###.##{h' ..~~≈.. .~~~~~. .~≈~~.. #)#   ~~~~~.. )#  .~~~~..   .~.~...   #.# {h.       ## #### #.#.#  ≈~~ ..# #.#.#  ~.≈~ #.#   ~~≈~≈ #.###. ≈~~≈≈.####......) #.≈~≈~.@†...# ~≈~~~.g###.## ..~~≈.. .~~~~~. .~≈~~.. #)#   ~~~~~.. )#  .~~~~..   .~.~...   #.# {hU4{h{h_ {hR_A hobgoblin is nearby!{hS  You hit the hobgoblin. You burn the hobgoblin.{hA.{h){h564.4 (1.1{hp{hM _You kill the hobgoblin!{haI{h{hY{hB{h{h{h N1======{h {h {h{h{hH{hT======{h{h)2======{h+{hX-,{ha.{h0,{h}1{h3,{h4{h6{h6>======{h'8{h7:,{hT;{h<,{h={hm?{h?{h@{h2B,{hcC{hD,{hF{h"H,{hJ{h=N{hNR3======{hlO{hQ,{hR{hS,{hT{h9V,{hW{hdY{hY>======{hZ{h\,{h]{h_,{h_{ha,{hc{hd,{he{hh,{hi{hys4======{ht{hu{hu{hw{hy{hb|  You enter the shallow water.Water {hP}{h~N _Moving in this stuff is going to be slow.{h>{hN{h{hrA  You enter the shallow water.{hL======Water {hD{hPN _Moving in this stuff is going to be slow.{hڌ>{h{h{h3{h{h͖{h{h{hƙ{h՛{hiA  You enter the shallow water.{h?Water {h{hã  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water{h4. _Moving in this stuff is going to be slow.{h>{h{h{h:3{h{h {hH,{h{h{hO,{h {h{h,{hƿ{hX{h{h,{h{h{h{h3{h{h{h,{h{hX{h~,{h{h{h,{h{h{hY,{h{h{h,{h%{h{h,{hG{h{hk,{h{h{hH  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{h ?Water {h {h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h3{hy{h3{hE;X{hwE{hF,{hG{h!U{hhV,{hHW{h_{hE`{hb{hxc3{hc{he{hJfB{hcg{hh,{hh{h~i{h'j,{hj{hk{hbl,{hl{hm{hun,{hn{ho{hr _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{hLr?Water {hr{ht  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h!u>{hu{hv{hwI{hSx{hx,{hhy{hz{h| _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{h|?Water {h(}{hf  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h<>{h*{h{h< _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{h?Water {hS{h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{hР3{h{hg   #.# ####.#   #.# #.#   #.#########.##    #............   #############.#   #####~######### #.   ##≈≈≈~~........# #.   ###≈≈≈~.≈~..####.# #.#   #≈≈≈≈≈@~≈~≈~# #.###.-94.8 (90.{h4)   ###≈≈≈≈~~≈≈.####......)   #####.≈~≈~.††...##   #~≈~~~..#.# {h=  #..~~≈.........   #.~~~~~.###.###.## {h  #.~≈~~...##)# #.##   ##~~~~~......###.##  #..~~~~...##.##...#{h7-{hU{hs _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. {hP_Partly explored, can't reach some places{hI{ha..~0.0)~~≈≈..≈~≈~.†{hF~~~...~~≈...~~~~~...~....##.{h{hv{h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places{h {h[{h3 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesNo target in view!{hV I{h {h {hܫ {h  {h Q_Partly explored, can't reach some places.{hZ3{h_{hicH _No target in view!{h6oI{h {h{h{h̖ _Partly explored, can't reach some placesNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.{h{hM{h{h@{hE{h?INo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.{hy{h{h'{hSNo target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!{h{h{h{hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.No target in view!{hI{h; ;{h {h No target in view!Partly explored, can't reach some places.No target in view!Partly explored, can't reach some places.{h;3{h̠{h;{h{hPartly explored, can't reach some places.No target in view!Partly explored, can't reach some places.{h63{h0{h{h{hi[ _{hNo target in view!Partly explored, can't reach some places. _ You enter the shallow water.{hS?Water {h{hRN _Moving in this stuff is going to be slow.{h>{h{hC{h3{hu{h{hy,{h{h}{h#,{h}{hY{h,{h&{h&{h,{h{h{h,{h{hT{hw,{h={h{h,{h}{h{h\,{h {hG{h,{h- {h {h ,{h{h{hn,{h{h{h,{hP{hH(# #.# ####.#### ###.# #..  #.##.# ##.#.# ###  #.#########.### ##.#..#  #.............# ##.###.##  #############.#.# #.##....# ###~######### #.#.# ##.#.#.## {hw)≈≈~~........# #.#.# ##...## ≈~.≈~..####.# #.#.## ##.## ≈~~≈~≈~# #.###.@..#####.# 2012.0 (17.2) ≈≈~~≈≈.####......).......# ##.≈~≈~.††...##....####..# #~≈~~~..###.###.#.#####..##### #..~~≈.........#.............# #.~~~~~.###.###.##.####..###.# #.~≈~~...##)# #.##.# #..# #.# #~~~~~......###.##)# #..# #.#{h) ..~~~~...##.##...#.## #..###.###{h*{h0{h2{hx 3{hy {h {hQ ,{h ,{h9 ,{h {h^ {h {h2 {h {h{ {hו ,{hq {h {h ,{h {h՜ {h ,{hk {hף {ht ,{h {h` {h ,{h {h <  You see here a +0 mace.{hB {hJ  _{h {h {h ,{h& {h {h ,{h {h {h {h {hw {hs #####.≈~≈~.††...##....####..#  #~≈~~~..###.###.#.#####.. #..~~≈.........#............ #.~~~~~.###.###.##.####..### #.~≈~~...##)# #.##.# #..# #  ##~~~~~......###.##)# #..# #  #..~~~~...##.##...#.## #..###  #..~.~...###.#.###...###..†..  #..~~~~~.# #@#.# #........###24.0 (12.0  #..~~~~..# #.#.###..)###).###  #..~~~≈~.# #.#....#..........  #..≈~~~### ###.#.#######.....  #..≈≈~~≈## ###.# #...##  #..~~≈≈≈≈## #..#######<..##[{h 37m   #..~~≈≈≈≈≈#≈###..............   #..~~~≈≈≈≈≈≈##..#######......   ##....#######........## {h= {ho {h|{h {h{h{h1{h{hu,{h{h{h {h%{h{h%{h{h{ {hP {h {h{h[<  You see here a +0 mace.{h{h _{h<{hs{h,{h$",{h$,{h${h&{h-{hd.{h1{hO3,{hF5{h6{h8,{h:{hD={hd?,{hH@{hB{hAC,{hD{hpE{hF,{hG{hH{hJ,{hJ{hiL{hM,{hN{hP{hQ,{h4S{hT{hU,{hU{hV{hXW,{hW{hX{hrY,{h6Z{h[{h[,{h\{h]{h^,{h9_{h`{hM`,{h`{h2a{ha,{hb{hm..~~~≈~.# #.#....#...........##..≈~~~### ###.#.#######.......#..≈≈~~≈## ###.# #...#####..~~≈≈≈≈## #..#######<..##..~~≈≈≈≈≈#≈###................#..~~~≈≈≈≈≈≈##..#######........##....#######........###...#####..........##....# # ##########@# ######..#48.0 (24 #.##########...).. #............##### ####### {hxy _There is a stone staircase leading down here.{h} 4{h7 {hX {h 89.0 (1.0) _{h {h  ############  #...g......#  ###..........#  #S?....# 3 #....@.....# ...........!.# #.############ S   adder (asleep)g   hobgoblin (asleep){hi {hm gSSgYou climb downwards.{h= C===8 (1.8Scorch{h+H {h M _The adder hisses angrily.  Found a scroll of amnesia and a puce potion. _There is a stone staircase leading up here.{h: *{h (combustible)  Flames lash the adder.  The adder is heavily wounded.{hƍ{h.e.gS{h2------------====50{hݕ 0{h{h  {hu_The adder's fire resistance burns away. The adder closely misses you.{h4 * (combustible)Flames lash the hobgoblin.  The hobgoblin is severely wounded.{hrP  The hobgoblin's fire resistance burns away.{hyK.g{hz0------------------------1Scorch{hR{hvS _The adder closely misses you.{h^ ############ {h: #..........#  ###..........#  #......Sg....#  #....@.....#  {hK...........!.#  #.############ {h{h*{h ############  #..........#  ###..........#  #......Sg....#  #....@.....#  ...........!.#  #.############  {h _The adder closely misses you. _There are monsters nearby!  You hit the hobgoblin but do no damage.{h1You barely miss the adder. The adder bites you.  You are poisoned.{h{hHN0==---{hl{=---2.9 (1.1Pois {h{h{h _The adder poisons you! The hobgoblin barely misses you. The adder bites you.{h\ ############  #..........#  ###..........#  #......Sg....#  {hԇ#....@.....#  ...........!.#  #.############ {h!{h-{h@ ############  #..........#  ###..........#  #......Sg....#  {h #....@.....#  ...........!.#  #.############   {hB9{h CC------{hI{h@` {hLt_There are monsters nearby!You hit the hobgoblin. You burn the hobgoblin terribly.{hz ?  You kill the hobgoblin!You miss the adder. You feel sick.  {hQ{/The adder is no longer more vulnerable to fire.{h]~82994.0{h6{h݆= _The adder bites you but does no damage.{h^ ############ {hi #..........#  ###..........#  #......S?....#  #....@.....#  ...........!.#  #.############ {h<{hE {h############  #..........#  ###..........#  #......S?....# {hI #....@.....#  ...........!.# {h  #.############   {h{hW{h4{h] _An adder is nearby!{h  You miss the adder.The adder is heavily wounded.{ht{hN8-5.1{h{hYL _You feel sick. The adder bites you but does no damage.{h oThe adder is heavily wounded. _You feel sick. The adder bites you but does no damage.  You closely miss the adder.The adder is heavily wounded.You feel sick.  You are no longer poisoned.{h {hI u7--------------6.2 {h {hK U _The adder barely misses you. x2{hL  You barely miss the adder.The adder is moderately wounded.{h @6--{h !7.3{hT {h * _The adder bites you.{h  The adder is moderately wounded. _The adder bites you.   but does no damage. The adder bites you.  {h;You are poisoned.{hpy5=====-8.4{h6Pois {hr{hr, _The adder poisons you!{h  You hit the adder. You burn the adder.  The adder is heavily wounded.{hX_23--9.5{h {h}L _You feel sick. The adder bites you but does no damage.{hE  You barely miss the adder.The adder is heavily wounded.{hFg2--1======{hG%600{hLM{hPL _You feel sick. The adder bites you but does no damage.{h  You miss the adder.The adder is heavily wounded.You feel sick. The adder completely misses you.{h,1.6 (1.1{h{h|= _The adder bites you but does no damage.{h@{h A{hG{hIe _You don't have enough magic to cast this spell.{h  You miss the adder.The adder is heavily wounded.{h]1-2.7{hZ{hL _You feel sick. The adder bites you but does no damage.{hE  You hit the adder. You burn the adder.  The adder is heavily wounded.{h h0--3.8{h {h[ ] _You feel sick. The adder misses you. x2{hSQ   The adder misses you. x2  The adder is almost dead.    You are no longer poisoned.{hR15-----======4.9 {hX{h[* _The adder bites you.{h 4{h t _You are too injured to fight recklessly!{h6J{hc9^ _You are too injured to fight recklessly!{h& 4{h) {h5* ^ _You are too injured to fight recklessly!{h'4{hS,{h.^ _You are too injured to fight recklessly!{hxv4{h{{h~^ _You are too injured to fight recklessly!{hX _You are too injured to fight recklessly!  You closely miss the adder.  The adder is almost dead.6=---50{h0{hR _The adder barely misses you.{h Q  You barely miss the adder.{hT CThe adder is almost dead.{h -7.0 (1.1{hE {h { _The adder bites you but does no damage. The adder closely misses you.{hֽK  You hit the adder. You burn the adder.{hGE† {h=5--9280{h{hOI _You kill the adder!{h########## ##......#......@?#....<...............!.#.#############{hD-9{h{hMs _You see here an adder corpse.{h,I{h 7={h.,{h{h{h+W2====={hu {h ,{h# {hG{h^8=={h{h,{h\{hx{h'====={h{hS%,{h &{h ({h+{h-K9={h\.{h0,{h2{h5,{h6{h?,{h$B{h3D{hnDT20={hE{hkG{hG;3====={h%H{h8I{hK{h0L{h>M{hN{hQO{hrP{h+T1=={hT{hU'====={h7U{hOV{hX,{hY{h[{h\{h]{h_{hI_#2{hb_;=={h}`{hb,{hc{hf,{hg{hi,{h+k{hOm{hm3=4====={hn{hp{hp{hr{ht{ht{hu{hx,{hKy{h*{{ha{&24{hy{H======{h(|{hc},{hӇ{hr{hc5=={h{hʍ{h{h0{h,{h-{h4r - _You start resting.{hl{h[1104.0 (35.0){hJ^5=====5.0 (36{h,{h% _Magic restored.{h 6={hb ====={h {h K7={h {h ,{h0 {hB ,{h {h ,{h {h {h a8=={hf {h {h9 {hH {hg {h {h {h 9=={hM ,{h {h ,{h {h ,{hy {h[ {h V30={h {h ,{h% {h ,{h} {h6 ,{h {h {hp K1={h {h ,{h {h ,{h {h ,{h {h ~2=={h; {h ,{h {h B{h ,{h {h _ _You start resting.{h3 -33.0 (28{h w3==4.0 (29{h {hb " _HP restored.{h 3{h^ {h B{h ,{h {h ,{h6 {h\ {h 2={h {h ,{h {h ,{h {h/ ,{h {h ,{h {h ,{h {h3 ,{h {h ,{h< {hc ,{hH {h ,{hz {h ,{hB {hT ,{h) {hH ,{hI ,{h ,{h ,{h5 {h ,{h {h ,{h {h; ,{h {h ,{hj! {h' n{h~( {h* ,{h+ {h. ,{h/ {h2 ,{hE3 {hY5 ,{h6 {h8 ,{h9 {h; ,{h? {h@ ,{hA {hB ,{h/C {h+D ,{hD {hF ,{hG {hI ,{hJ {hL ,{hM {hO ,{hP {hR ,{hS {hU ,{hV {haX {hX {hY {h[ ,{h\ {h^ {h_ {h_ {hb ,{hRc {he ,{hDg {hi ,{hj {hn ,{h]o {hpq ,{hr {hnt ,{hu {hw ,{hcy {h{ ,{hR {h {hދ {hÑ {h {ho {h {h {hE {h {h {h {h¤ {h2 {h֧ {hh {h {hR {h {h {h= {hз {hm {h7 {h˼ {h5 {hÿ {hU {h {h {h {h= {h {h {h {h {h {hS {h {hu {h {h {h {hi {h {h {h {h {h- {hm {h {h {h {h {hA {h {hC {h {h, {h {hg {h {h {h {h_ {h {h{h{ht{h{h{hq{h6 {h {h {h{h{h{hE{h}{h{h{h+{h{h3{h{h%{h {h@#{h#{ho&{h#){h){h+{h.{h/{h1{h4{h5{h\7{h9{h:{h*<{hG?{h?{h{A{hSD{hD{hF{h,I{hI{hJK{hM{hdN{h P{hQR{hR{hT{hIW{hW{h\{h^{h_{h`{hVc{hc{hie{hg{hh{hi{hLl{hl{h,n{h&p{hp{hq{h t{ht{h'v{hOx{hx{h4z{hN|{h|{h`~{h{h"{h{hO {hӋ {h+233.0 (9 {hy_You start waiting.{h{h{h4.0 (10{h@ 0.0){hZ{hp {hږ{h"_Done waiting.{h3{h92# #.# ###.# #......†@....# ..#....<.....# .!.# ##{h\5.0)6.0 (2{h.{h- _j - a scroll of amnesia{hcI{hf{hh{hyl,{hl{hn,{hp{hq{hs{hs{ht{hn}h   ############ #..........# ###..........#  #......†.....#  ..#....<.....#  .....@.#  #.############  #             {hp+9.0 (3{h,40.0 (4{h{hQ _k - a puce potion{h {hW {h {h" {h$ B{h( {hm) B{h* {h}+ ,{hR, {h- {hF/ ,{h/ {hx1 {h2 {h2 {h3 {h5 {h6 ,{h7 {h8 {h9 ,{h: {h0< {h= ,{hP> {h@ {hC ,{hD {hF {hI ,{h!J {hmX {h[Y {he 2############ #..........# ###..........#  ###......†.....#  #####...#....<.....#  ...................#  #####.#.############  #.#.# {he  #..  #..#.  #... ... ..... #...#....... .#.#....#.# ....#...... #.#..#..# ## .# .# {hfk 053.0 (13.0){hk ,4.0 (14{hp {hr . _l - a scroll of identify{hj{hk{hp{hrrH _No target in view!{hu 4{hz {hu} _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hK{hK{h0Q{h*SH _No target in view!{hS{h{h6{h~{h{hP _{h,{h%{h{h,{h{hF{h,{h{h{hڿ,{h{h1{h,{h{{h{hy,{h%{h{hV{h{h{h{h7,{h*{h{h<,{h{h{hxB{h{h#,{h{h{h,{hP{h{h,{hl{h{hN,{h{h{hB{h{h#.......##......##...#  ....... #.#.##  ....#.# #....##  ...... ##.#..#  ..#### #.##.##  #.##..## #.###.#. ##...S....#...###### {hz S   adder (asleep) {hx 70.0 (16  An adder comes into view.{h@{hg..SS{hB=1.0 (17Scorch{h{hx/ _The adder hisses angrily.{h  v  You miscast Scorch.  You are very lightly contaminated with residual magic.{h R.S{hT 3-----------2.0)Contam {h# {ht%  {h% *_Nothing appears to happen.{hW * (combustible)  Flames lash the adder.  The adder is almost dead.{h];S{h^P1--------------------{hq^p====3Scorch{hbc{hee _The adder's fire resistance burns away. The adder bites you but does no damage.{h  You miss the adder.The adder is almost dead.{hK i Mww   ribbon worm  The adder is almost dead.The adder bites you but does no damage.  A ribbon worm comes into view.{h Z=---4{h[ {h S _The adder closely misses you.{h  You closely miss the adder.The adder is almost dead.{hR.w{hH---5.1 (1.1{h{hS _The adder closely misses you.{hwJ  You miss the adder.{hxCThe adder is almost dead.{h/m.w {h'6.2{h{hъR _The adder barely misses you.{hIQ {hQN You hit the adder. You burn the adder terribly.{h*S{h Z.w..† {hqZ{hal #.......##beldur the Chopper......##...#Mountain Dwarf of Ignis *****........ #.#.##Health: 33/33 ========================....#.# #....##Magic: 1/5{h?bk====--------------------...... ##.#..#AC: 5Str: 16  ..#### #.##.##EV: 9Int: 16#.##..##SH: 0Dex: 5#.###..##{h8c3XL:  3 Next: 114% Place: Dungeon:3#. ##@.#Noise: =--------  Time: 2277.3 (1.1)...w..†.##a) -1 hand axe (flame)...######Cast: ScorchContam w   ribbon worm  The adder is almost dead. _The adder closely misses you.You miss the adder.The adder is almost dead. _The adder barely misses you.You hit the adder. You burn the adder terribly.{hd% {h,ee_You kill the adder!You have reached level 4!{hVr/  --more--{hhJ40/40674 8% {h p{hq {h+rB_You feel clever.{h. ##..#.# #.......## ......##...  ....... #.#.  ....#.# #....## ...... ##.#....#### #.##. #.##.. #.###@.## #. ##..# ...w..†.##...###### {h6P-80 _{h;{h={h I #....#  ##..#.# #.......## ......##... ....... #.# ....#.# #....## ...... ##.#....#### #.## #. #.###..## #. ##..# ...w..†.##...######{hb {h C-9{h {h K _Your magical contamination has completely faded away.{h!{h{hb{h {hzM#.# #....# #..#.###  #.......# ##...# ... #.#.## #.# #....#.... ##.#..# ..###### ..## ###..###. ##..##{h.{h'80{hӬ{h!{hj O#####.#.############ #.#.## #....#  ##..#.# #.......## ......##... ....... #.# ....#.# #....## ...... ##.#@.#..#### #.## #.## #.###..## #. ##..# ...w..†.##...######{h'm &1{hrw {hr  ...................######.#.############ #.#.## #....#  ##..#.# #.......##{h:s # ......##... ....... #.# ....#.# #..@.## ...... ##.#..#..#### #.## #.## #.###..##{hds  #. ##..# ...w..†.##{hs Z...######{ht {hy qww   ribbon worm{hz @2===={h1z 2{h~ {h {hF #####.#.############ #.#.##  #....##..#.### #.......##......##...#. #.#.## ....#.# #....## ...... ##@#..# ..#### #.##.## #.##..## #.###..## #.# ##w.#......†.##{hG ...###### ..#{h"N{hO&3{h`{hn 3{ho {hq {hq {hv u{huv 5===={hv {hx ,{hy {hx{ ,{h{ {h^} {hi~ ,{h {h wScorchw   ribbon worm{h    #.#.## #....# ##..#.### {h& ]#.......## #...#  #.#.##  {hk #..w.##   ##@#..# 9.3 (6 {h A #.##.##  #.##..## {h؍ = #.#  #.# ##w.# {h B ......†.##  ...###### {h;  ..# {he I_You start resting.{h&    #.#.## #....# ##..#.### #.......## #...#  #.#.## {h'   #..w.##   ##@#..#   #.##.##  #.##..##  #.# #.#  ......†.##  {h( ...# ..# {h ) {h/ {h2 b _A ribbon worm is nearby!{hr * (combustible)  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.{h wThe ribbon worm's fire resistance burns away.{h34----0--------====90.3 (1Scorch{ho{h0 _The ribbon worm bites you.{hL...................#####.#.#############.# #....# #..#.###  #.......# ##...# {hd... #.#.## #.# #.@w.#.... ##.#..# ..####.## ..##{h*##..# #.# ##w.#...†.##{h,e...######..#{h48 {hr<=---{h1{h{h !C _The ribbon worm bites you but does no damage.{he{hO}:---{h {h{h~y    #.  #.#.## #....# ##..#.### #.......## #...#  #.#.## {hz   #.@w.##   ##.#..#   #.##.##  #.##..##  #.###..##  #.# ##w.#  {hnz g......†.##  ...######  ..#{h <   #.  #.#.## #....# {hJ ##..#.### #.......## #...#  #.#.##  {h}  #.@w.##   ##.#..#  {h  #.##.##  #.##..#{h  #.###..#{h   #.# ##w.#  {h@ ......†.## ...#{he S ..#{h 4{h {h b _A ribbon worm is nearby!{h  You barely miss the ribbon worm.The ribbon worm is lightly wounded.{hY1====----2{hB{hvX _The ribbon worm barely misses you.{h>9 atching breath)  You barely miss the ribbon worm.The ribbon worm is lightly wounded.  The ribbon worm is no longer more vulnerable to fire.{h?  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.{h){h!5=--- 4 3.4 (1.1Held {h{h. _You are caught in a web!{ht{h#E 9 -40{h{hڏ* _The web tears apart.{h]  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is moderately wounded.=5.5 (1.1{h` {hb C _The ribbon worm bites you but does no damage.{h n (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.{h2 {hw3 T6====={h3 i 4 6.6Held {h8 {hA; . _You are caught in a web!{hR 9  The web tears apart.{h - 9 7{h 0{h {h[ C _The ribbon worm bites you but does no damage.{h   You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is lightly wounded.{h(#2{hM9--8.7 (1.1{h{h 0 _The ribbon worm bites you.{h_  You hit the ribbon worm. You burn the ribbon worm.  {h~WThe ribbon worm is moderately wounded.{h]29----9.8{hp{hE0 _The ribbon worm bites you.{h  You barely miss the ribbon worm.The ribbon worm is lightly wounded.{hd30=-300.9{h@{hX _The ribbon worm barely misses you.{h^e  You barely miss the ribbon worm.{ho2====2.0Scorch{h"{h& {h4-3_The ribbon worm is lightly wounded.{ho  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded.{hp (3.1{hzu {hx  {h@x J_The ribbon worm barely misses you.{hӸ  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded.{hW D=4.2{hu {h 0 _The ribbon worm bites you.{h8 (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.{h<s  The ribbon worm expels a string of sticky webbing.{hW<HThe stream of webbing hits you but does no damage.{h| 4 5.3Held {h݀{h. _You are caught in a web!{h   The web tears apart.==== 9 60{h{hC _The ribbon worm bites you but does no damage.{h6G  You slash the ribbon worm! You burn the ribbon worm.  The ribbon worm is almost dead.{hG-7.4 (1.1{hL{hOX _The ribbon worm barely misses you.{h   (catching breath)  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is almost dead.{h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.{hZ{h[1 4 80Held {h`{hc. _You are caught in a web!{h U 9 -9{h {h] * _The web tears apart.{hQ  You barely miss the ribbon worm.The ribbon worm is almost dead.{h >0=10.5 (1.1{hB {h 0 _The ribbon worm bites you.{h  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.{h23-----3====1.6{hy{h,0 _The ribbon worm bites you!{hu(   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.{h!)p4=----20{h-{h/ {h/J_The ribbon worm barely misses you.{h  You hit the ribbon worm. You burn the ribbon worm.  {hIThe ribbon worm is almost dead.{hx-3.7 (1.1{h{h6C _The ribbon worm bites you but does no damage.{hNM  (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is almost dead.{hQ ``The ribbon worm expels a string of sticky webbing.{h2o.@4.8{h{hW _The stream of webbing misses you.{h  You barely miss the ribbon worm.The ribbon worm is severely wounded.{h 5======50{hR Y _The ribbon worm bites you but does no damage.{h{*A  Flames lash the ribbon worm.{hc.C*{h&.{h=1--------11====6Scorch{h {h O _You kill the ribbon worm!{h˙ {ha I{hP n{h {h 96{h {h {h >--------{h} {h {hأ V2===={hM {h ,{h= {h i7={h {hN ,{h {h; R===={hЫ {h ,{h {h {h K8={h {h ,{h {hϲ ,{hZ {h ,{h) {h 29=3===={hk {h ,{h% {hh ,{h {hK ,{hϼ {h| 30======{hf {h3 ,{h {h ,{hZ {h ,{h7 {h k1={ha {h ,{h {h {hP P4===={h {h1 {h| D2={h {h ,{hm {ha ,{h {hb {h <===={h {h k3={hd {h+ {hV {h {h {hR {h {h ,{h {h/ {h^ K4={h1 {h f5===={hU {h ,{h {h ,{h {h ~5=={h {h< R===={h {hM ,{h {h, ,{h {hV 96{h 2={h$ {h ,{hv {h ,{h {h} ---- _You start resting.{h 060.8 (44.0){h} h6====----1.8 (45{h| {h % _Magic restored.{hs0{h03{h1{hb2K7={h6X{h6{h7{hk7{h9{hi9i8====={h9{h8;{h;,{h.=,{h={h ?,{hv?{h@{h/AK9={hA{hB,{htC{hD,{hE{hUF,{hF{hM_ _You start resting.{hS-72.8 (11{hxSx40==3.8 (12{hW{hZ" _HP restored.{hI{h~,{hޢ{hf{hO={h{hߦ,{hs{hԨ,{hr{h&,{h{h,{h{h ,{h{h,{h{h,{hO{h,{h/{h,{h{h,{hj{hȸ{h",{hź{h,{hѼ{h,{h{h{h*{hY{h;{h,{hV{hu{h{h{h?{hl{h{h{h{h#{h3,{h{h2{ho{h{h{hC{h{h,{h{h{h{h{h,{hv{h,{hx{h,{h{h,{hk{h{h{hG{h{h{hP{h{h{h6{h,{h{h,{h{h,{hw{h,{h{h,{h{h{h {h{h{h{h2{hf,{hG{h},{h {h,{h\{h3,{h{h,{h{h,{hs{h,{hW{h,{ho{h,{hx{h,{h {h ,{hy {h ,{h {h,{hh{h,{hA{h,{h<{h,{hA{h,{h3{h,{hJ{h,{hs{h,{h8{h,{hM{h,{hS{h6 ,{h {h!,{h!{h",{h"{h#,{h#{h$,{hR%{h&{h&,{h(,{hj({hB),{h){h|+,{hp,{h..,{h.{hC0,{h0{h2B{hy4,{hT5{h6,{hv7{h8,{h79{h:,{h;{hV=,{h={h@B{hpB,{hC{hD,{hQE{h&G,{hG{hI,{hQJ{hLB{hwN,{hdO{hP,{hQ{h'S,{hS{hFU,{hU{hQW,{hW{hMZB{h[,{h\{h],{h^{hp`,{ha{hUb,{hg{hkh 472.8 (99 _You start waiting.{hl-3.8 (100.0){h q{hs# _Done waiting.{hI 3{h {h {h {ho {hi n{hl {h ,{h {h {h ,{hc {h\ {hK  ###....# ###......†.....#####...#....<.....#...................# #####.#.############ #.#.## #....# ##..#.### {h #..@....## l.......##...# ........##.#.##.....#.###....##....... ##.#..#...#### #.##.##l   frilled lizard (asleep)... #.##..##.. #.###..## #.# ##w.#{hĥ 7.8 (4.0)  A frilled lizard comes into view.{h f.ll{h +8.8 (5{h {h 8 _The frilled lizard hisses angrily.{h&   ###......†  #####...#....<  .........  #####.#.#  #.#.##  {h&#....#  ##..#.###  #..@....##  .l......##...#  ........##.#.##  .....#.###....##  .......   {h&j...####   ...   ..   {h'+#.# ##w.# {hy   ###......† {hں #####...#....<  .........  #####.#.#  #.#.##  #....#  ##..#.###  {h#..@....##  .l......##...#  ........##.#.##  {hcI.....#.###.. .......  ...####   ...  ..  #.# {hJ{he _A frilled lizard is nearby!{h"  ###.# ###......†.....# #####...#....<.....# ..........# #####.#.## #.#.## #....# ##..#.### #.@.....##.l......##...#.##.#.##{hݡ .#.###....##%.# ##.#..#.##### #.##.##.... #.##..##... #.###..##  #.# ##w.#{h {h 1.{h +9.8 (1{h1 {hR 2 _Found a wellspring talisman.{h % _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h  _No target in view!{hI{hE{hϘX###......†.....#{h'#####...#....<.....# ...................# #####.#.############ {h]*#.#.## . #....#... ##..#.###{h [...l##.......##.......@..##...#.##.#.###.###....##Scorch$%.......# ##.#..#.....##### #.##.##. #.##..##l   frilled lizard #{hG.###..##. #.# ##w.#......†##{h&0{hҥ5.l{h6)%{h),80.8 (1{hi9%{hmg _Found a runed scarf and 12 gold pieces.{hq ###......†.....# #####...#....<.....# ..........# #####.#.##### #.#.##... #....#.. ##..#.###.[....##.......##.l@...##...#.##.#.##.#.###....##.$%.......# ##.#..#.###{h.## #.##.##. #.##..##.. #.###..##.. #.# ##w.#  ......†.##{h8%{h.=1{h {hF _The frilled lizard bites you but does no damage.{h^D  Flames lash the frilled lizard.{hdC*{h6::†{hC4--------2====2Scorch{hJ9%{hMR _You kill the frilled lizard!{hOB{hB{hH{hJH _No target in view!{hO3{hO{hFS{hW: _{hZ,{hL\{hE_,{h`{hc{hd>--------{he{hh,{h]_No target in view! _Magic restored. _You see here a frilled lizard corpse. {hh]_You see here a scarf of resistance. _m - a scarf of resistance{h]{heh{hi{hp9%{h|  You start putting on your armour.9.8 (1{ha{h{h%10.8 (2{h9%{h9%{hb+1.8 (3{h{hM9%{h+2.8 (4{h9%{hd%3.8 (5{h9%{h _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.{h`{h9%{hd _You feel resistant to extremes of temperature.{hӽ ###.###......†.#####...#....<.### .#... #####.#.##...###### #.#.## #......## #....# ##.####..#.### {h #.....@...##.## #.†....##...# .##.#.## #.#.#.###....#.$%.# ##.#..#.###.##### #.##.##. #.##.#. #.###.. #.# #{h {hB 24.8 (1 _{h 9%{h {h $###.{h9 F###......†.#####...#....<.### .#... #####.#.##...###### #.#.## #......## #....# ##.####..#.### #.##.## #.†....##...# .{hp ##.#.## #.#.#.#.{h $%.#.###.{hԨ ##### #.##.##. #.##..##. #.###..{h j #.# ##w{h {hf &5{h 9%{h= {h ###......†#####...#....<###................. #####.#.########.######  {h#6 #......## #....#.####..#.###..##.......##†....##.......#.###.##.###....##%#.................†. 6%{hh_ #####...#....<###................. #####.#.########.######   #......## #....#.####..#.###..##.......##†....##.......#.###.##.###....##.......$%.......# ##.#..#............ ...##### {hz3%{h&7{h6%{h{h!A###................. #####.#.##############   #......## #....#{hҞa.####..#.###..##.......##†....##.......#.###.##.###....##.......$%.......# ##.#..###........##### #.##.##{h8z .# ...#...# ##w.. ......†.${h^y. ...##### ..#{h2%{h&8{h9%{h+ _Found 15 gold pieces.{hM  ... #####.#.########...######   #......## #....#.####..#.###..##.......##†....##.......#.###.##.###....##.......$%@......# ##.#..###........##### #.##.## .# .#..<..........{h" D%<{hz" &9{hj q% _Found a stone staircase leading up.{hJ #... #####.#. #...###### #.#.## #......## #....# ##.####..#.### #.##.###.†....##...# .##.#.## #.#.#.###....## .$.# ##.#..# .###.##### #.##. #.# #.##.. #.# #.### #.# #.# ## #. ......† #.$. ... #..<. ..#{hn20 _You see here a wellspring talisman.{h<1{h{h/ _n - a wellspring talisman{hT #... #####.#. #...###### #.#.## #......## #....#{hy ##.####..#.### #.##.###.†....##...# .##.#.## #.#.#.###.... ..# ##.#.. .###.##### #.##. #.# #.## #{h:1.# #.### #.# #.#  #. ......{ha #.$. ... #..<{hN.. ..#{h{h~&2{h{hiA3.8 (2{h{h;> _You now have 66 gold pieces (gained 12).{hQ {h%R {hD\ {h_  {hw_ H_There are no items here.{hۣ #... #####.#. #...###### #.#.## #......## #....# ##.####..#.### #.##.###.†....##...#.##.#.[#.#.#.###.....# ##.##.###.##### #.## #.# #.## #.# #. #.# #.# #.  #.${hB. ... #..<... ..#{h{h%+4.8 (1{h,{hݶ# _Found a robe.{h ######   #......## #....#.####..#.###..##.......#####†....##........#[#.##.###..........# ##.##.######## #.## .# ..#......>!...{hő<5{h{h$ _Found a sedimented black potion. Found a stone staircase leading down.{h   #......## #....#.####..#.###..##.......#####†....##........#{h [#.##.###..........# ##.##.######## #.## .# ..# ......##....{h {h_ &6{h {hx {hX B #.####..#.###..##.......#####†....##........#[#.##.###..........# ##.##.######## #.## .# ..# .. ............. ....{hd {h:e &7{hn {hq {hG ..##.......#####†....##........#[#.##.###..........# ##.##.######## #.## {h=.# ..# .. .....$##.......#. ##<{hH{h&8{h{hO; _Found an escape hatch in the ceiling.{h4###†....##........#[#.##.###..........# ##.##.######## #.## .# ..# .. .....$##.< ..# .......>!.......##..... ..#. ##<.>#..9{h{h; _Found a stone staircase leading down.{hc ####.†....##... ....##.#. [#.#.#.### .....# ##.# #.###.##### #. #.# #. #.# #.{h4 #.# #.# #.  #.$. ...{h… #..<. ..#{h .......>!... .......##....{hv ... ....{h ..#.. ##<{h4m .>#...{hʎ{h'30{h{h{hr.....#[#.##.###........# ##.##.########  .# ..#.. ....#.< .......>!... ........##...... ....#.. ##<..>#.......##.{h{h&1{hi{hA2.8 (2{h{h> _You now have 81 gold pieces (gained 15).{h {hŸ {h {hb {h @[#.##.###...........# ##.##.######## #.# #. #.##..# #.##.# #.# #.. .....#.. ...###. ..# 0{h# ..........>!... .........##.... ... ..#.. ##<.>#...{hS ...#### .<{h {h. +3.8 (1{hn {hb _Found a stone staircase leading up. _There is a stone staircase leading up here.{h>@3{hA{hD{hG{hH$ _{hL,{hO,{hP{h{R{hS,{hT{hWR  There is a stone staircase leading down here.{hX{hX _{h<\{hb_........# ##.#..# #.###........##### #.##.## #.........### #.##.#....# # #.###..#....#.. #.# ##w.#.........†.##....##########..<... ..# ..........> .........##.....{hc................##.........#..###<#........>#... ..............##. #...........## .< #.......... .# #.{h]gV7.8 (48.8 (5{hk{hhn] _o - a sedimented black potion{hq 3{h {h {h {h {hz ,{h6  #### #.##..# #...#####.###.#.....#.# ##w.# #.........†.## #......###### ####..<# ..........>. .........##.. ......@.##... {h 9.8 (1...#..###<# ........>#... ... ...........##. ##..#.## .< #..#{h D .# #..# ### #.# [{h {h ,40.8 (2{h {h 3 _Found a crystal plate armour.{h{hX{h{hR  There is an escape hatch in the ceiling here.{h1{hq _{h~{hLX{h{hJ{h{h{h{h,{h4{hI {h ,{h {h{hA{hf{hF{hz{h{h{h{h\{h,{h^{h {h",{h8#{h%{hF',{h({h*{h,,{h`.{h8L  You see here a +0 crystal plate armour.{hf:{h: _{h#<{h >{h @,{h@{hC{hD,{hE{hG{hI,{hDJ{hL{hN,{hO{hT{hV,{hW{hZ{h{\,{hz]{hP`{ha,{hb{hg{hh,{hi{h1l{hm,{hn{hp{hr,{hs{h9{hʣ{h,{h5{h?{h{h){ho{h,{hc{h{hB{ho{h,{h{hm{hm,{hw{hE{h$,{h{hP  There is a stone staircase leading up here.{h{h5 _{h{h,{h{h{h,{h{h~{hZ,{h{hg{hZ{h{hg,{h2{h{hh,{h{h{h,{h/{h{h,{h5{h{hU,{h7{hc X{h {h,{hK{h{h,{h{h{h,{h{h{h) .........##......... .........##... #..#..###<##### ##>#....#... ).?...##.###..## ##...###.<###..# #............# ##.####.. #..#..####.####..# ##. #...@.........#.# #[96.8 (56.0) ####..........#.# ## #..........#.. ###.......##### #######.....#{h* #####..# .# {h4B7.8 (57{h}<{h?& _Found a trident.{h 3{h3 {h: {h {h {h ,{ho {h# {h&) ,{h+ {h, {h/ ,{h 1 {h9  #.......... ##. #....... #..#######..<....... ........>.... #............##.... ................... #..........#..###<....###.........>#....#......).@...........##.##{h9 )..#.........###.<#............# ##.##.#..#..####.####..#.##.............#.{hY: #. ####..........#. .. #..........#. .# ###.......### #######.... {hA ^602.0)3.8 (6{hBH {h/J S _p - a scroll of fog{h3{h"{h{h {h,{h%,{h{hFX{hP.#.### . # .. #.# ##. #.# #...#. #.# #...#.##.# # #.#..#######..<.... #.......> ##.###@#............##................###...####..#........###.........>#.K.#.....)....#.....#####..### K   kobold (missile, asleep)###. #...# #.. #.#..#..####.####.##............ 8.8 (5  A kobold comes into view. It is wielding a +0 short sword.[40{h.m{h3K.K)==9.8 (6{h>{h@( _The kobold shouts!{h.. # .. #.# # #. #.# # #. #.# # #.##.# # #.#..#######..< #................>####.###.###.......@.........####...#####..K.....###...>#....#.....).............#....#####....####.. #......#  ... #.#..#..####.###. #.##...........{h{ #. ####{hǘR(((((({hd"`..@...{h#4-10.8 (1{h+{h-m _The kobold throws a stone. The stone barely misses you.{h>5 ..  {hR?.. #.#  #. #.#  #. #.#  #.##.#  #.#..#######..< #........>{h?I ####.###.#..... .......@.......{h?  ####...####.... {h?I..K..........> ...#.....) {h@2......# ####..   {h-@ ...  .##. {hU@% #. {hY ..  {h\.. #.#  #. #.#  #. #.#  #.##.# {h #.#..#######..< #........>{h ####.###.#..... .......@.......{h6S ####...####.... ..K..........> ...#.....) ......#{h^Z ####..   {h@...  .##. {h/ #. {h{h.{hY1-{h{h] _A kobold is nearby!{hw .. #.# # #. #.# # #. #.# # #.##.# ## #.#..#######..<#. #.............{h#####.###.#.#............ ####..@####...#...K.....###...>#{h/..#.....)...............##########.. {h]. ... #.#..#..####.###. #.##..........{h. .. #. #### .. #{hB{h4G.K{hF-1Scorch _{hf{hG{hC V .. #.# #).. #. #.# #.. #. #.# #.. #.##.# # #. #.#..#######..< #. #......#####.###.#.{h q ####.@.####.#.K....###.>##....#.....).....#####...#####..# #{h . ...# #.#..#..####. .##.. #.## .. ... #. #### .. #{h {h#8K.{h@-2{h {hd$ _Found a spear.{h * le, combustible)Flames lash the kobold.  The kobold is moderately wounded.{hv KThe kobold's fire resistance burns away.{hR39-4--------====3{hۗ{hܚ@ _The kobold hits you with a +0 short sword.{hwR{h:S .. #.#  ).. #. #.#  .. #. #.#  .. #.##.#  #. #.#..#< #. #...... .#####.###.#... ............... ####K@.# ..........#> #....#.....). ........#####.. ######..#  ...#  .##..  .. ... #.  .. {h  .. #.#  ).. #. #.#  .. #. #.#  .. #.##.#  #. #.#..#< {h #. #...... .#####.###.#... ............... ####K@.# ..........#> #....#.....). ........#####.. ######..#  ...#  .##..  {h .. ... #.  .. {h& 4{h  _A kobold is nearby!You hit the kobold. You burn the kobold terribly.{h2 )-3=---4.9 (1.1Scorch{h3 {h]7 J _You kill the kobold!{h#+ {hl+ {h0 {h; b40={h`? {hC 1 _HP restored.{hqC {hDE {hG {h8H >--------{hI {hL {hL {hAN {hnR O={hS {hV ,{hX {hZ ,{h\ {h` f5===={hb {h1e ,{hg {hj ,{hk {h\n ,{h`p {hs R===={hu {hx ,{hz {h~ {hH~ {h {h߂ {h {h {h {h {hb {h {hՍ {hL {hV {h {h G6===={hy {h {hM ,{h3 {h {hӦ ,{h {h {h4 ,{h {h {h {hB <===={h {h {h ,{h {h {h ,{h {h {ho 6 #######.##### ..##...#...## [#.###.........### ...............## #.###............... #_...........##.# #.......)...#. #.# # #@..##. #.# #.----38.9 (24.0) #...##.##.# #. ###.##.#..#######{h\ b #.##... ..#####.###.#......................######)..####........###..#....#.....)...{hc \-9.9 (25{h {h E _Found a whip. Found a burning altar of Makhleb.{hP {hԕ {h͜ 8_{h  {h* B_No target in view!{h!U_{hB8_{hqH _No target in view!{hV4{h+{hH _No target in view!{hO 3{hʸ {h {h {h $ _{h. {h =  You see here a +0 spear.{h, {h  _{hv {hK {h ,{h {h {h ,{hD {h {h; ,{h {h {h ,{h {h4 {hp ,{h {hz {h ,{h {hM {h>! ,{h" {h% {h) ,{h:+ {h/ ,{h1 {hf6 M _You now have 96 gold pieces (gained 15).{h9 3{hq< {hw@ {hD ,{hKF {h I {h|M ,{hO {hT ,{hV {h.Z ~ _f - 2 scrolls labelled VORRA NO NAOR (gained 1){h\ 3{h] {h` {ha ,{h8c {h`f {hLh ,{h4j {h)l {hTn {hn {ho {hq {hz #............#...##. #.........####...##.## #...?.....## ###.##.# #....# #.## #....#####.###.# #............. #{hz 0.######)..### #...................#######@#####....#.....)58.9 (19#...>..........######.##########..# ##.# ...# # #.# .##.. #{h*{  #.# .. ... # #.# #.# {hU{ {h {h ,9.9 (20{h̉ {h9 H _Found an escape hatch in the floor.{h -60.9 (21{h {h ? _You now have 107 gold pieces (gained 11).{h(3{hJ1{ha9{h<{hA{hC{hH{h\K{h*L{hN{hQ{hT{hU{hX{hW[{h^{hd_{ha{h$e{hh{h^i{hk{hn{hw{hVx {hx4##...#...## {hx {hyw>###.........#{hy {hzl#.#.............#{hz {h7{i#.#...........{h{ #####.#._..........{h{ #..!..........)...#. {h@| #{h|J.....#...##. {h|P #.........####...##.{h} #...@.....## ###.##.#{hI}5.9 (5{h}.0){h}#..........# #.##..{h"~q#..........#####.###.{hi~g#....................{h~#.........######)..#{h f#...................{hWZ#####.#####....#....{hD#...>..........###{h##.##########..#{h/{h{h_{hT{h {hE$6.9 (6{hǑ{hY_{h{h {hhD_Found a stone staircase leading down.{h3{h$7.9 (7{hݢ{h{ {hЦa_g - 2 scrolls labelled TAWUXAT AMNOE (gained 1){h{h{h 8_{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h{hSWhat do you want to examine? Items  a - ([) a robeb - ()) a whip Featuresc - (_) a burning altar of Makhleb{h=##...#...##beldur the Chopper>###.........### Mountain Dwarf of Ignis *****.#.#.............# Health: 40/40 ========================#.#.............. Magic: 6/6========================#####.#._...........# AC: 5Str: 16#..!..........)...#. EV: 9Int: 17#............#...##. SH: 0Dex: 5#.........####...##.# XL:  4 Next: 13% Place: Dungeon:3#...@.....## ###.##.# Noise: ---------  Time: 2667.9 (0.0)#{h*..........# #.##.. a) -1 hand axe (flame)#..........#####.###. Cast: Scorch#....................#.........######)..###...................######.#####....#.....#...>..........#####.##########..# _f - 2 scrolls labelled VORRA NO NAOR (gained 1) _Found an escape hatch in the floor. _You now have 107 gold pieces (gained 11). _Found a stone staircase leading down. _g - 2 scrolls labelled TAWUXAT AMNOE (gained 1) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_{h3{h{h{h{hK : _{hx {h,{h{h"{h,{h;{h     ..   ###.#####   ##...#...##   >###..#   #.#.............   #.#.............   #####.#._...........   #.......)...#.   #...#...##   #...   #.........## ###.##  {hx" #..........# #.##.   #...#####.###    #..............   #.........######)..#   #................... {h',70.9 (3{h'+1.9 (4{h*8_{h-Q _q - a grey potion{h 3{h{h{h{h{hy,{h&,{hG{h-{h,{h{h3!{h"{h"{h\#{h'{h({h){h){hD-R  There is a stone staircase leading down here.{h.{h/ _{h/{h1{h2{h2{h3{h>5{h6,{h(7{h:{h <{h<<{h<{hk>{h[?{h?{h?{h@{hA,{hWB{hC{hkD,{hD{h#F{hF{h'G{hxG{hH{hhI{hI{hI{hfL{h9M{hjM{hM{hO{h)P,{hP{hQ{hR,{hES{hOT{h3U,{hU{hV{hW,{hW{h[{hN\{hz\{h\{hJ^{hU_,{h_{h`{h}a,{ha{hc{he,{hFf{hg{hni{hj{hk{hPq{hr,{hAt{hv{hx,{hQz{h{h,{h}{h5{h,{h{hҒ{h{h̕{h${h-{h˝,{h{h{h,{h{h {h,{h,{h{h,{he{h{hH,{h{h8{h!,{h4{h{h5{h{h,{h{h{hm{h{h{h{h ,{h{h{h,{h{h{h,,{h{h  {h {h/You see here a +0 robe.{hR {hq %.#{h 5#... #####.# {h1.#{hI#...###### #.# {h.#{hfS#......## #.. {h.#{h!4##.......####.. {h`.###{h4#.........##... {hN...#{h~#####.........† {h##.##### ###........ {h...#...## ##..[#.#...{h#.# {hH;........####..{h4............#{h713{h& 2.0) {hnu..........##.###.###{h..##### {h.............# ...##.........### {he..........##.#.....#...........## {h....)...#.##.#%....#........... ...#...##.##.#............. {hL2####...##.##.##...##.... ## ###.##.#..#######..<.......... .# #.##.....>{h{hf ,4.9 (43{h`4F _Found an inkwell talisman.{hrQ3{hR{hV{hzX{hX{hq]{hc{h(f{hf{hg{h_j{hl,{hm{ho{hq,{hs{hu{hw,{hx{hz{h},{h~{h{h[,{h>{hZ{hF,{hA{h{h ,{h{h{hB{h`{h2,{h{h{h,{h{h{hB{hv{hB{hB{h{h{hK,{h:{hU{h,{h{h}{h,{h{h{h*B{hx{h{ho{hj{h{h[,{h{h{h,{h%{hO {h ,{h4 {h {h {h {h% {h {h ,{h {h" {h& {h ( {h+ {hu6 {hX= X{hS? ,{h&A {hC {hE ,{h-G {h;J {hL ,{hvN {hQ {hS ,{h/U {hW {hZ {hUZ {h[ {h] {h_ {h` {h%a {hh n{hi ,{h4k {h{m {ho {ho {h5q {hus {hu ,{h`v {hVw {hfx ,{hx {h| {h- ,{h {h {h` ,{h_ {hԅ {hĆ ,{hH {h {hӌ ,{h {h6 {h ,{h {h1 {h ,{h/ {h {hդ ,{h {h {hλ B{hӽ {h {h {hA {h {h {hN {hU {h {h {h {h< {h| {h  #............................  #.........######)..####...... {h z #...................###....  #####.#####....#.....)..... #...>..........#####... ##.##########..# #... #.# #....## #.#..# #.# ####.##..###.##.... #.# #.@........#.#####. {h #.# #...###........# #. #.#...## #.......## ## .... #......## {hM ;5.. #......# .. ######## 5   Grinder (asleep) . {hl {hF w 62.9 (48  Grinder comes into view.{hl p.55{h 5==3.9 (49{h {h % _Grinder shouts!{h  .  ).  .###...  ...)... #...>.#####. ..# #. #.# #....## #. #.# ####.##..###. #.# #.@........#. #.# #...###........#  #.#...## #.......##  .... #......##  .5.   ..   .{hQ F .  ).  .###...  ...)... #...>.#####. ..# #. #.# #....## #. #.# ####.##..###. #.# #.@........#. #.# #...###........#  #.#...## #.......##  .... #..... .5.  ..   . {hy {hέ {h {h  {hb {h 8_Grinder is nearby!{h {h~ .  ).  .###...  ...)... #...>.#####. ..# #. #.# #....## #. #.# ####.##..###. #.# #.@........#. #.# #...###........#  #.#...## #.......##  .... #......## {h .5.   ..   .{h:F .  ).  .###...  ...)... #...>.#####. ..# #. #.# #....## #. #.# ####.##..###. #.# #.@........#. #.# #...###........#  #.#...## #.......##  .... #..... .5.  ..   . {h@4{hF{h I\ _Grinder is nearby!{hi#..#.######)..####.....#...###....#####.#####....#.....)....{hA#...>...#####..##.###..# #..#.# #....## #.#..#..##.# ####.##..###.##.#.# #..@.......#.#####.{h#.# #...###........# #.#.#...## #.......## #.... #......##{h6 #.5. #......#{hb.. ######## .{h{ho1.{hA--4.9 (1.0) _{h{hm{h0p j#.#.######)..####.#....###.#####.#####....#.....).#...>...#####.##.####..# #.#.# #....## #.#..#..##.# ####.##..###.##.#.# #.#.#####.#.# #...###.# #.#.#...## #.......## ###.{hp .... #......## #... #......#.. ########.{h5x {hx A--5{h:~ {h {h;#.#.######)..####.#...###.#####.#####....#.....).#...>..#####.##.####..# #.#.# #....## #.#..#..##.# ####.##..###.##.#.# #.#.#####.#.# #...###.{h=,# #.#.#...## #.## ###..... #......## #... #.. #.{hVB{hB{hC6{hI{hJ{hT#. #.######)..####. #....###.> #####.#####....#.....).#...>..#####.##.###..# #.#.# #....## #.#..#..##.# ####.##..###.##.#.# #.#.#####.#.# #...###.# #.#.#...## #.## ###..... #......## # 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 {h3_####.##..###.##.............#.# #.5.#.#####......###.# #...... ## #.## ###.......##### #......## #######.....# #......# #####..# # .  {h:; {h;'80 {hA {hC {h8s ###.##.#..#..<. # #.##...>. #####.###.#.##...##.)..####.#..###<####.>#....#...# ....#.....).##.###..######.###.<###...# #.# ##.####.#....## #.#..#..####.####..# #.##..###.##.............#.# # .5.#.#####..........#.# # .###.# #. #.## ###.##### #......## #######.....# #......# #####..# # .#1 {h ###.##.#..#..<.  #.##...>..###.#.##.......##.)..####.#..###<####.>#....#...## #.....).##.###..######.###.<###..#..# #.# ##.####.#....## #.#..#..####.####..# ##..##..###.##.......#.# #[ 5.#.#####..........#.# # ###.# #.......  #.## ###.......######......## #######.....##......# #####..## .#[ {h^9;17H2 {h\ ###.##.#..#..<.#.##.>..###.#.##.......##...#)..####.#..###<####.>#....#...## ##.....).##.###..######.###.<###..#..# #.# ##.####..# #....## #.#..#..####.####..# ##.# #.##..###.##......#.# #[. .#.#####....#.# #.# #....  #.## ###...  #......## ##### 55   Grinder3 {h;.##.#..#..<.#.##.>..###.#.##........##...#.)..####.#..###<######.###.>#....#...## #. .#.....).##.###..###.#####.###.<###..##...# #.# ##.####..#. ....## #5#..#..####.####..# ##.# .##..###.##.....#.# #[.#.#####..#.# # #.# #..#.. # #.## ###.##### # #......## #.....# # 5.5   Grinder4 {h.##.#..#..<.# #.##.>...# #.###.#.##..#......##...#.# #)..####.#..###<######.####. {hN>#....#...## #.# #.....).##.###..###.######.###.<###..##.# #..# #.5.# ##.####..#.## #.#..#..####.####..# ##.# ##..###.##.............#.# #[.#.#####....#.# ####. .# #...#.. #. .## ###.##### #. ......## #.....# #  {h, {hA..55   Grinder {h&5 {h  {h0 {h .##.#..#..<.# .##..>....# .###.#.##....# .....##...#.# )..####.#..###<######.# ###.>#....#...## #.# .....).##.###..###.# #####.###.<###..##.# ..# #...5.# ##.####..#.## #.#..#..####.####..# ##.###. #..###.##.............#.# #[.#.#####..........#.# ####.# #..........#.. #.### ###.......##### #.## #######.....# ##.# #####..# . . {h C# . {h7  {h} B.5 {h: &6 {h  {hM  {hg#.##...##...##..#######..<...........>....###.###.......... ..............##... )..#.#..###<########>#....#...## ...)..##.###..###.# ####....##.<###..##.## {hh #....5.......# ##.####..#.. ..## #.#..#..####.####..# ##.### #..###.##......[..#.####..#.# ####...# #...#.. #.## ###.......####.########.....# ## .....#####..#  {hm {hsG.5 {ht&7 {hX{ {h}z _Grinder says, "Mostly I couldn't keep them alive." {hY9 >.......#.##...##..........##..#######..<..........>....###.###.......... ..............##... )..#.#..###<########>#....#...## ...)..##.###..###.# ####.....##.<###..##.## #.....5......# ##.####..#.. ..## #.#..#..####.####..# ##.### #..###.##....[..#.####..#.# ####...# #....#.. #.## ###.......####.########.....# ## {h9  {hB G.5 {hB &8 {hH  {h}J  {hE+.%#...#.##........#.##...##..........##..#######..<...........>... .###.# {h+##.......... ..............##... )..#.#..###<#########....#...## ...)..##.###..###.# ####......##.<###..##.## {h!, #......5.....# ##.####..#.. ..## #.#..#..####.####..# ##.### #..###.##.....[..#.#####...#.# ####...# #....#.. # {hK,W.## ###.......####. {h- {hS5@5. {h549Scorch {h=< {h>c _There is a stone staircase leading down here. {h) {h% {h {he {h0 {h65. {hb.90 _ {hU {hH\  You climb downwards.  You hear the sound of rushing water. {h/  --more--{hX          #   #.   ###<### {h9  ###### 4   #....@.....#   #...)....#.#   #....?##.#   #.....# # {h  #.....#   #?....# {h<"  #.....#   #.....#  {h~{h{hi7]1.7 (1.8Scorch{h;{h@ {hA You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _{hDAportal rusts away!  Found a spear, a scroll labelled ENAFIEKHL WYUSI and a scroll of identify.  Found an escape hat{hhAkch in the ceiling. _There is a stone staircase leading up here.{h {h {h {h {h߹ {hƽ : _{h {h {h {h {h #.#.#.###<####.....######....<.....#)....#.###.# ..# # .# #######   {h -3.7 (2.0{h_ +4.7 (3{h {h e _r - a scroll labelled ENAFIEKHL WYUSI{h{h{h,{h{hˋ,{h{ht{h{hɑ{h>{h,{hǗ{h{h_{h{h{h{h"{hѥ{hkI _l - 2 scrolls of identify (gained 1){h3{h:{hݰ{h|,{hp{hf{hi{h{h{{hW{hz,{hu{h1{h",{h{h{h{hC{h{h${h,{hn{hr{h,{hL{h{h ,{h{h{hs{h{h{h{h,{h{hx{h#,{h{hs{hX{h,{hV{h{h{h{ha{h+{h,{h{h {h{h{h[{h'{h{h{h1 {h {h,{hO{h{h~{h{h{h{h{hA{h{hU{hp,{h{hk{h{h{h;{h {h,{h{h{h ,{h!{h#,{h#{h% {hM%H_You now have 118 gold pieces (gained 11).{h&{h&{hY'{h({h$01 #...)....#.#  #.....##.#.#  #.....##.#.#  #.....##.#.#  #.....##.#.# #####  #.....##.#.# #...  #.....##.#.####.########. {hp0 ########.#............... #.#####.@#########8262.0) #.##  ...#  #.####{h0y #. >. {h0. {h4{h5,7.7 (33{h7{h:; _Found a stone staircase leading down.{hWYI{hL[{hr_{h_{hWc,{he,{h" _You hear the slow rusting of a very distant drain.{hx{h{h7{h{hC{ho{h{h{hc{h,{h5{h{h{hK{hQ{h{hq{h{h{hvB{h{hS{h{h{h{hX{h {h ,{h{h{h{h:{hg{hI{h,{hI{h{h8+ #.### #...# ###.## ###{h+R #..###..# ##.#...  #.#.#  {h4,^#...#  ###.##  #.@# 54.7 (27#. #.#{ht, (.. ..## {h,]...# ####{h7{ht8,5.7 (28{h@{hPA _Found 6 atropa-tipped darts.{hR,6.7 (29{hZ{h_d _s - a scroll labelled MATUCL SAOCINA{h;{hL{hC{h{hJ{h{h,{h##.## ### #..###..# ##.#...  #.#.# {hP #...# ###.## #..# ##. #{h*#....(...##......##.##.w....# #{h6.######## {hZgw   dart slug (asleep) {hn7.7 (1.0)ww{h +8.7 (2{h{h0\ _A dart slug comes into view.{hJ   ###  #..###..#  ##.#... #.#.# #...# ###.##{h  #..# ##.# #@# #....(...#  #......##.#  #.w....# # {h , ########{h *{h;  ###  #..###..#  ##.#... #.#.# #...# ###.## #..# {h=##.# #@# #....(...#  #......##.#  #.w....# # ######## {hC{hC{hH{hL` _A dart slug is nearby!{hSt #..###..# ##.#...  #.#.# #...# ###.## #..# ##.#######.####....@...# #......##.# #.w....# # ######## {h{h5 ``The dart slug launches a dart at you.{h[9i..=9.7 (1Scorch{h-B _The slug dart hits you but does no damage. _You see here 6 atropa-tipped darts.{h * (combustible)  Flames lash the dart slug.  The dart slug is almost dead.{h3{hAw.{h&}4--------====60{h={hOA _The dart slug's fire resistance burns away.{h;  #..###..# ##.#... #.#.# #...# ###.## #..# ##.# ######.###{h  #...@(...# #..w...##.# #......# #  #{h {h~ [=---1{h {h A _The dart slug bites you but does no damage.{hV\  You hit the dart slug. You burn the dart slug terribly.{haD† {hae--------7---2.8 (1.1Scorch{hh{hkM _You kill the dart slug!{hu 3{h {h {h% {ht B{h+ {hz ,{h {h ,{h {h ,{h {h ,{h {h {hB P5===={h {ha ,{h8 {hG {h {hW {hB {h {hk {h R===={h {h ,{h {hp ,{h {h ,{h {h ,{h {h ,{h< {hV {h G6===={hv {h 4 _Magic restored.{hY 3{h {h H  You see here 6 atropa-tipped darts.{hw {h  _{h  {h:! {h % ,{h;& {h( {h+ {h, <===={h- {h/ {h22 {hj2 {h3 {hB6 {hN9 ,{h>: {h6< {h>? ,{h@ {hB {hE ,{h~F {h_H {htL ,{hFM {hO {hGW #..# ##.# ######.### #....(...## #..†...##.# #......##.## #########..#  #..###  #..@.# -88.8 (26.0) #.##..#  #.# #....  #.# ..#..>{hW #.# .# #.#.# ♣##.#.{h2` {h` F-9.8 (27{h,g {hj ; _Found a stone staircase leading down.{hsu 3{hu {hx {hK d#..# ##.# {h ######.### #....(...## #..†...##.# #......##.## ##..# #..### #...@# #.##..# {hl A#.###.... #.# ..# #.#.# .♣# PK   kobold (asleep)#. ♣K#. ♣{hό 0.0)  A kobold comes into view. It is wielding a +0 dagger.{h `KK.{h 5==90.8 (1{hw {h : _The kobold shouts! You hear a shout!{h #..# ##.#    #....(...##  #..†  #.##  #..# #..### #...@# {h #.##..# #.###....  #.# ..#..>  #.# ..# #..  #.# K♣# P  #. ♣. #. ♣{hEm #..# ##.#    #....(...##  #..†  #.##  #..# #..### #...@# #.##..# #.###....  #.# ..#..> #.# ..# #.. #.# K♣# P  #. ♣. #. ♣ {ho{h0p{hTv{hPz] _A kobold is nearby!{hT#######.###....(...##†...##.....##.##########.. #..###..###.##@.##.###....# ..#..># #..K♣# P ♣.  ♣ {hX{h`>K.{ha=--1Scorch{hxg{hjm _You hear the slow rusting of a distant drain.{h ######.####....(...##..†...##.# #......##.##########..#  #..####....#.##..#####.###@...##.##...#..>##.##.K.# #...#.##..♣# PP#. ##♣#. ♣ {h {h :K.{hW A--2{h# {h2 {hV<  Flames lash the kobold.{hYD*{hx/m )You kill the kobold!{h24--------8====3Scorch{h8{h<;' _You hear a shout!{hb 4{h {h H _No target in view!{h{h){hg{h/P _{hm{h̳{hδ{h{h{h۽{h{hF>--------{h~{h{h{h{h{h{h{h{h{h?{h,{h{h;{hI5===={h{h,{hB{h,{h{h{h({hH{h{h<===={h{h,{hf{h {h+----KK   kobold (wandering){h5\9074.0){hK6I----8.8 (15{hF>{hRz _A kobold comes into view. It is wielding a +0 short sword.{h    #....(...##  #..†...##.#  #.##  #..# #..### #....## #.##..####  #.###@...#  #.##.).#..>#  #.##...# #...  #.##..♣# PP  #. ##♣K #. ♣{h   #....(...##  #..†...##.#  #.##  #..# #..### #....## #.##..####  #.###@...#  #.##.).#..>#  #.##...# #...  #.##..♣# PP #. ##♣ {hGx#. ♣ {h|{h݆{h{hː] _A kobold is nearby!{hy a....(...##†...##.....##.##########.. #..####....##{h "##..#####....#.@.#..>#..# #...♣# PP ##♣K ♣{h {h :K.{h I9.0)Scorch _{h` {hܨ  Things that are here: _a +0 dagger; a kobold corpse{h}<  Flames lash the kobold.{hOB* {hqwm )You kill the kobold!{h+|3--------9====10Scorch{h{h' _You hear a shout!{hۖ{hX{h{hٞH _No target in view!{h4{hM{h%H _No target in view!{h-3{h.{h6{hr7$ _{h;{h@j4====----{hC{hnI,{hTJ{hgN{h3V----ScorchKK   kobold (wandering){haV3.8 (3{hgbH----4.8 (4{htg{hku _A kobold comes into view. It is wielding a +0 dagger.{h,†...##.....##.##########.. #..###...##{hh##..######....#.).#..># #...)♣# PP ##♣K  ♣. .♣.P?{h+♣.{hՍ{h':K.{h+5.8 (1{h| _Found a scroll labelled TAWUXAT AMNOE.{hT<  Flames lash the kobold.{hD*{h%Y  You kill the kobold!{hD $K   koboldKYou hear a shout! x22--------20====6Scorch{hG{hs _A kobold comes into view. It is wielding a +0 whip.{hK #..†    {h #..### #....## #.##..####  #.###....#  #.##.).#..>#  #.##.@.# #...  #.##.$♣# PP {h #. ##♣. #. ♣. .♣  .  P?  ♣K {hU #..†    {hV #..### #....## #.##..####  #.###....#  #.##.).#..>#  #.##.@.# #...  {h#..# #...♣# PP ##♣.P.#  ♣..# .♣♣ .P?K 2 kobolds (1 missile, 1 wandering){h  ♣K K.{h {h {h_ {hy) {KK 3 kobolds (1 missile){h) E----7{h*0 {h$; _A kobold comes into view. It is wielding a +0 club. x2  Things that are here: _5 gold pieces; a +0 dagger; a +0 short sword {hT#########..#  #..####....#.##..#####.###....# #.##.).#..>##.##...# #...#.##.$♣### PP  {hx~#. ##♣@P.# #. ♣♣..#  .♣♣ P..PK#.♣#.K.. .♣ {h {h, {h  {h+?.K 2 kobolds (1 missile, 1 wandering)K.K {h9,C----8 {h3 {hf;u _A kobold comes into view. It is wielding a +0 dagger. {h{  #..####....##.##..#####.###....# #.##.).#..>##.##...# #...#.##.$♣### PP #. ##♣.P.# #. ♣♣@.#  #P.♣♣ #♣P. #.P?##.♣.K.KK 4 kobolds (2 missiles, 3 wandering). K♣♣K K {hh  2 kobolds come into view. {h< {hm {h {h  {hp  {hE6H KK.KKKKKK 5 kobolds (2 missiles)K. .  The kobold shouts! x3; You hear a shout!==9Scorch {h= {h[B3 _The kobold moves out of view. {h9..####..######.....).#..>##...# #...#.$♣### PP ##♣.P.#  ♣♣. #P@♣♣♣P..P# #.PK♣.##.♣KP #.KK♣ .KK♣KK 7 kobolds (4 missiles, 1 wanderi…)♣. . ..K. {h=  A kobold comes into view. It is wielding a +0 club. {h @T  The kobold shouts! You hear a shout! x2  {h9@HThe kobold hits the plant with a +0 club.  The plant begins to die. {h@ {h6B {hL K?KK. 6 kobolds (3 missiles).  The kobold hits the plant with a +0 dagger. {hMH--------20 {hiW {hZ3 _The kobold moves out of view.!{h *, 1 combusti…)Flames lash the kobold.  The kobold is severely wounded.!{hu  !{hz  The kobold's fire resistance burns away.  You hear a shout! x3!{h G KKKKK!{hF c..KK 7 kobolds (4 missiles, 1 combustThe kobold hits the plant with a +0 club.0--------====1Scorch!{h& !{h* = _The kobold hits you but does no damage."{h "{hN You miss the kobold.The kobold is severely wounded.You hit the plant. The plant begins to die. You burn the plant.  You hit the plant. The plant begins to die. You burn the plant."{hD  KKP?.K.  The kobold hits the plant with a +0 club.39-1====----=---2.9 (1.1"{h. "{h/3_The kobold hits you with a +0 whip."{hm?  You closely miss the kobold.The kobold is severely wounded.You hit the plant. You burn the plant. You hit the plant. You burn the plant."{h)O  The kobold is no longer more vulnerable to fire.  A kobold comes into view. It is wielding a +2 dagger of protection.The kobold hits the plant with a +0 club."{hR,"{hj "{hjRK."{hj`K 8 kobolds (5 missiles)K"{h kaThe plant begins to die.  The kobold hits the plant with a +0 club. x2"{hlJ40=---"{hHl!4.0"{h"{hW _The kobold completely misses you."{h  You barely miss the kobold.The kobold is severely wounded.You hit the plant but do no damage. You hit the plant. You burn the plant."{h  A nearby plant withers and dies."{h KK..K.KK 96, 1 wander…).  You hit the plant but do no damage. You hit the plant. You burn the plant.  A nearby plant withers and dies.  The kobold hits the plant with a +0 club. x2  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.  The kobold barely misses you.5.1"{h{ "{h A _The kobold hits the plant with a +0 dagger.#{hGg  The kobold shouts!  You hit the kobold. You burn the kobold.#{h 1  You kill the kobold!You hit the plant. You burn the plant. You hit the plant but do no damage.#{h2#{h3,#{hq5e  A nearby plant withers and dies.#{hR6#{h6#{h 7#{h+8#{hCOK.P?♣KK♣K..KK...K7K#{h'H91==6.2#{hST#{h^] _A kobold comes into view. It is wielding a +1 short sword of protection.#{hhJg  The kobold shouts!  You hit the kobold. You burn the kobold.#{hQ  You kill the kobold!You hit the kobold. You burn the kobold.#{hkYou hit the kobold. You burn the kobold.  You kill the kobold!  #{h}lYou hit the kobold. You burn the kobold.  You kill the kobold!  You hit the plant but do no damage.ear a shout!#{hm#{h|n#{hu  A nearby plant withers and dies.#{hv#{h5w#{h .)K.KPK♣..♣KK.5)KK..KA kobold comes into view. It is wielding a +1 short sword of electrocution.A kobold comes into view. It is wielding a +0 short sword.#{hL====3-#{h*70#{h#{h' _You hear a shout!#{hk #{h=Q KKK.PK♣K..K8K .....=--8.3 (1.1 _You completely miss the kobold.${hM  You hit the kobold. You burn the kobold.${h'  You kill the kobold!You closely miss the kobold.${hP),${h;*${h<,e  A nearby plant withers and dies.${h,${h -${h-${h> )KK♣.KK..K   kobold brigand (missile). KKKKKKKK 8 kobolds (4 missiles)K${h?A kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts.${hCX4-9.4${hQ${hV`T _The kobold closely misses you.${hHM  You hit the kobold. You burn the kobold.${h${h,${hK${h${hr${h2,${h K.?KK...KKKKKKKKK 8 kobolds (5 missiles).K..  You kill the kobold!${hן55300${hƫ${hTz _A kobold comes into view. It is wielding a +0 short sword.${h3*  You closely miss the kobold. You hit the kobold. You burn the kobold.${hm- ,${h0 Y  You kill the kobold!${h0 ${h0 ${h^C  )K..KK   kobold brigand (missile)KKKKKKKK 7 kobolds (6 missiles)...KA kobold comes into view. It is wielding a +0 short sword.${hK ((The kobold throws a poisoned dart. The poisoned dart hits you!${h ${h )?♣K.  You are poisoned.${ha (((The kobold hits you but does no damage. The kobold throws a stone.${h M.@)${h% ====61.5 (1.1Pois ${h ${h R _The stone barely misses you.%{hCM  You hit the kobold. You burn the kobold.%{hVY  You kill the kobold!%{hb%{h/)K. K 6 kobolds (5.%{h9 (((You feel sick. The kobold throws a poisoned dart.%{hX@)?%{hJ %{h?(((The poisoned dart closely misses you. The kobold throws a stone.%{h[,%{h= .@)K.KK 7 kobolds (5 missiles)The stone completely misses you.The kobold hits the plant with a +1 short sword of protection.%{h38--2====720Scorch%{h~D _The plant begins to die.%{hp ##..#####....#.).#..>##...# #....$♣### PP ##♣.P.#  ♣♣..# #..♣♣###♣@)KP# #K.?♣K##.♣K.. #...♣# KKK♣.K 6 kobolds (4..†..%{h K♣.K.KK.%{h؝aK   kobold brigand (missile)KKKKKK 6 kobolds (5 missiles)Found a human corpse. You feel sick. The kobold hits you but does no damage.%{hy9((%{h49@)%{h,6T7--3%{h^@%{hHI _The kobold throws a stone. The stone completely misses you. _Items here: ( ))) †.&{h6,&{hO&{h&{h &{h&{h 4K.KK♣...K.K.K 7 kobolds (5 missiles)&{hؙZ6-4.6 (1.1&{h _You barely miss the kobold. You feel sick. The kobold barely misses you.&{h  You hit the kobold. You burn the kobold.  You kill the kobold!&{h ,&{h  You barely miss the kobold. You hit the kobold but do no damage. You feel sick.&{h֔  The kobold hits you but does no damage. The kobold barely misses you.&{h\ &{h &{h L  The kobold hits you but does no damage.&{hy &{h K)K.K.... 5 kobolds (4&{ha &{h 3=---====85.7&{h &{h I _The kobold hits you with a +2 dagger of protection.'{hC  You closely miss the kobold. You hit the kobold. You burn the kobold.'{hAY  You kill the kobold!'{h]B'{hK.?K♣K.'{hb2--960'{h '{h` _You barely miss the kobold. You feel sick. The kobold completely misses you.'{h&  '{hYou closely miss the kobold. x3; You feel sick.  You are no longer poisoned.'{h  A nearby plant withers and dies.'{h ..KKKK♣.  The kobold hits you with a +1 short sword of electrocution.'{he0-7.8 (1.1'{h'{h, = _The kobold hits you but does no damage.({hY  You barely miss the kobold brigand. You hit the kobold but do no damage.({h\You closely miss the kobold. You barely miss the kobold.The kobold hits you with a +1 short sword of protection.({hhSK?({h~|29--80({h1@ _The kobold hits you but does no damage. x2({hM  You miss the kobold brigand. You closely miss the kobold. You hit the kobold.  You burn the kobold.  You kill the kobold!You hit the kobold. You burn the kobold.  The kobold brigand hits you with a +0 dagger.({h$.K. 4 kobolds (28--309.9 (1.1({h 0({h6 ({h7({hj72_The kobold hits you but does no damage. x2({h6 M  You hit the kobold. You burn the kobold.({h? .The kobold brigand hits you with a +0 dagger. _The kobold hits you but does no damage. x2  You kill the kobold!  You completely miss the kobold brigand. You hit the kobold. ({h  You kill the kobold!You hit the kobold. You burn the kobold.({hY  You kill the kobold!({h))?   kobold (missile)({hK-341.0({h#({h'E _The kobold brigand hits you but does no damage.){hg  You barely miss the kobold brigand. You hit the kobold. You burn the kobold.){hn  You kill the kobold!You hear the slow rusting of a distant drain.){h} $K, wandering)KThe kobold brigand closely misses you.){h4420){h){hs _A kobold comes into view. It is wielding a +0 whip.){h+ &  ){h The kobold shouts!  You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is moderately wounded.){h> M .){h 29=3=====3.1 (1.1){h q _The kobold brigand barely misses you.*{hŁ  You barely miss the kobold brigand.The kobold brigand is moderately wounded.-4.2*{h,*{h\ _The kobold brigand closely misses you.*{h  You barely miss the kobold brigand.The kobold brigand is moderately wounded.*{h'KK   kobold (missile)*{hu*k21-----=5.3*{h<Y _The kobold brigand hits you with a +0 dagger!*{h  You closely miss the kobold brigand.The kobold brigand is moderately wounded.*{h @K.*{h Z14----------*{h 6.4*{h *{h C _The kobold brigand hits you with a +0 dagger!+{h+{h+{h1-+{h+{h^ _You are too injured to fight recklessly!+{ht +{h-u +{h:} +{h: ^ _You are too injured to fight recklessly!,{hS 4,{h$ ,{hK( ^ _You are too injured to fight recklessly!-{h^  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..{h 9*.{h~ u  Flames lash the kobold brigand but do no damage..{h YKK..{hJ 5=---1--------====70.{hn 0Scorch.{hG .{h< [ _The kobold brigand barely misses you./{h=  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./{h4/{h&/{h+e _You don't have enough magic to cast this spell.0{h 0{h 0{h 0{h F _Unknown command.1{hW    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##K♣...  #...♣#  ...♣  ♣...  ....  1{h8.†.. You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is moderately wounded.1{h   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##K♣...  1{h#...♣# ...♣ ♣...  ....  .†.. 1{hR  The kobold brigand hits you with a +0 dagger.1{hK.9/40 ----=---8.5 (1.11{h 1{hV _* * * LOW HITPOINT WARNING * * *1{h  You closely miss the kobold brigand.The kobold brigand is moderately wounded.You hit the kobold. You burn the kobold.1{h{     #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..# 1{h  #K)?♣.#  ##.♣...  #...♣#  ...♣  ♣...  .... .†.. 1{h7 ?You kill the kobold!1{h= m   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##.♣...  #...♣# 1{hׂ ...♣ ♣...  .... .†.. 1{hJ R  The kobold brigand hits you with a +0 dagger.1{h 5------5---9.61{h 1{h V _* * * LOW HITPOINT WARNING * * *2{h    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  2{h#K)?♣.#  ##.♣...  #...♣#  ...♣  ♣...  ....  .†.. 2{h5You barely miss the kobold brigand.2{hThe kobold brigand is moderately wounded.The kobold brigand barely misses you.2{hϲm   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##.♣...  #...♣# ...♣ ♣...  .... .†.. 2{hR  The kobold brigand hits you with a +0 dagger.2{h KK   kobold (missile)* * * LOW HITPOINT WARNING * * *2{hW4---50.72{h2{h4u _A kobold comes into view. It is wielding a +0 dagger.2{h ]  You hit the kobold brigand. You burn the kobold brigand.2{h     #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# 2{hD L#. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##.♣...  #K..♣#  ...♣  ♣...   ....  2{h .†.. The kobold brigand is severely wounded.2{hJ    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  2{h #K)?♣.#  ##.♣...  #K..♣# ...♣ ♣...  ....  .†.. 2{h K.  The kobold brigand hits you with a +0 dagger.2{h{ i1-----------102{h7 2{h V _* * * LOW HITPOINT WARNING * * *3{hh  You barely miss the kobold brigand.3{h K.  The kobold brigand is severely wounded.3{hMt2====2.8 (1.1Scorch3{h3{h[ _The kobold brigand barely misses you.4{h[ 4{hrInventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  f - 2 scrolls labelled VORRA NO NAOR  g - 2 scrolls labelled TAWUXAT AMNOE  h - a scroll labelled FIHOQAWIAGGj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA 4{h#Potions (go to first with !)  d - 2 potions of curing  e - a green potion  i - a glowing red potion  k - a puce potion  o - a sedimented black potion  q - a grey potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5{h|s Armour [c - a +0 ring mail (worn)  m - a scarf of resistance (worn)  b - a +0 robe Scrolls (go to first with ?)  f - 2 scrolls labelled VORRA NO NAOR  g - 2 scrolls labelled TAWUXAT AMNOE  h - a labelled FIHOQAWIAGG  j - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA 5{htPotions (go to first with !)  d - 2 potions of curing  e - a green potion  i - a glowing red potion  k - a puceo - a sedimented black potion  q - a grey Talismans (go to first with %)  n - a wellspring talismanbot7{h> d - 2 potions of curing. A potion which restores a small amount of health, and cures poison and 7{hosconfusion. It is a very common potion. Stash search prefixes: {inventory} {potion} 7{hcMenu/colouring prefixes: identified emergency_item good_item potion _________________ 7{h7{hV“But if when you say ‘whiskey’ you mean the oil of conversation, 7{hÄG the philosophic wine, the ale that is consumed when good fellows 7{hׄ get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... 7{h% then certainly I am for it.” 7{h U -Noah S. Sweat, Jr. “If By Whiskey”. 1952 7{hT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7{h@ 7{h^I 7{hcT 4#.##..####beldur the Chopper#.###....#Mountain Dwarf of Ignis *****.#.##.).#..>#Health: 11/40 ======------------------#.##...# #...Magic: 2/67{hT ========----------------#.##.$♣### PPAC: 5Str: 16#. ##♣.P.#EV: 9Int: 17#. ♣♣..#SH: 0Dex: 57{hU _#.)♣♣##XL:  4 Next: 35% Place: Dungeon:4#♣@$..#Noise: =--------  Time: 2952.8 (0.0)#K)?♣.#a) -1 hand axe (flame)##K♣...Cast: Scorch#...♣#...♣♣...K   kobold brigand (missile)7{hU ....K   kobold (missile).†..  7{h+V The kobold brigand is severely wounded.The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *You barely miss the kobold brigand.7{hSV The kobold brigand is severely wounded. _The kobold brigand barely misses you.7{hZ 7{hc @K.7{hc +3.8 (17{hq 7{hw   The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  You barely miss the kobold brigand.The kobold brigand is severely wounded. _The kobold brigand barely misses you. _You feel better. The kobold brigand misses you.8{hEa Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  f - 2 scrolls labelled VORRA NO NAOR  g - 2 scrolls labelled TAWUXAT AMNOE  h - a scroll labelled FIHOQAWIAGGj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA Potions (go to first with !)  d - a potion of curing  e - a green potion  i - a glowing red potion  k - a puce potion  o - a sedimented black potion  q - a grey potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9{h 9{hp 9{h #.##..####beldur the Chopper#.###....#Mountain Dwarf of Ignis *****.#.##.).#..>#Health: 11/40 ======------------------#.##...# #...Magic: 2/6========----------------#.##.$♣### PPAC: 5Str: 16#. ##♣.P.#EV: 9Int: 17#. ♣♣..#SH: 0Dex: 5#.)♣♣##XL:  4 Next: 35% Place: Dungeon:4#♣@$..#Noise: =--------  Time: 2953.8 (0.0)#KK?♣.#9{h ka) -1 hand axe (flame)##.♣...Cast: Scorch#...♣#...♣♣...K   kobold brigand (missile)....K   kobold (missile).†..  The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *You barely miss the kobold brigand.The kobold brigand is severely wounded. _The kobold brigand barely misses you. _You feel better. The kobold brigand misses you.9{hJ$ 49{hu- 9{h0 :{hRb _The kobold brigand barely misses you. _You feel better. The kobold brigand misses you.closely miss the kobold brigand.  You hit the kobold. You burn the kobold.  The kobold brigand hits you but does no damage.:{h>Y2=4.9 (1.1:{h:{hS _The kobold barely misses you.;{h)    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #KK?♣.#  ##.♣...  #...♣#  ...♣  ♣...  ;{hw ....  .†..    You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is almost dead.;{hXlt   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #KK?♣.#  ##.♣...  #...♣# ...♣ ♣...  ....  .†.. ;{hgt  You closely miss the kobold. The kobold hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *;{htJ0-6.0;{h};{hT _The kobold brigand misses you.;{h  You barely miss the kobold brigand.The kobold brigand is almost dead.You hit the kobold. You burn the kobold.;{h     #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##.♣...  #...♣#  ...♣ ;{hs  ♣...  .... .†.. You kill the kobold!;{h    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  ;{h #K)?♣.#  ##.♣...  #...♣# ...♣ ♣...  .... .†.. ;{h R  The kobold brigand hits you with a +0 dagger!;{h 3/40 ------670;{hX ;{h V _* * * LOW HITPOINT WARNING * * *<{hR <{hX Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn) <{h=Y  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  f - 2 scrolls labelled VORRA NO NAOR  g - 2 scrolls labelled TAWUXAT AMNOE  h - a scroll labelled FIHOQAWIAGGj - a scroll of amnesia  l - 2 scrolls of identify <{hhY  p - a scroll of fog  r - a scroll labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA <{hY Potions (go to first with !)  d - a potion of curing  e - a green potion <{hY s i - a glowing red potion  k - a puce potion  o - a sedimented black potion  q - a grey potion <{h?Z [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]={hN Armour [c - a +0 ring mail (worn)  m - a scarf of resistance (worn)  b - a +0 robe Scrolls (go to first with ?)  f - 2 scrolls labelled VORRA NO NAOR  g - 2 scrolls labelled TAWUXAT AMNOE  h - a labelled FIHOQAWIAGG  j - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA Potions (go to first with !)  d - a potion of curing ={hP e - a green potion  i - a glowing red potion  k - a puceo - a sedimented black potion  q - a grey Talismans (go to first with %)  n - a wellspring talismanbot>{hbf d - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ >{h$“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.>{h)}>{hF>{h#.##..####beldur the Chopper#.###....#Mountain Dwarf of Ignis *****.#.##.).#..>#Health: 12/40 =======-----------------#.##...# #...Magic: 2/6========----------------#.##.$♣### PPAC: 5Str: 16#. ##♣.P.#EV: 9Int: 17>{hM#. ♣♣..#SH: 0Dex: 5#.)♣♣##XL:  4 Next: 36% Place: Dungeon:4#♣@$..#Noise: =--------  Time: 2957.0 (0.0)#K)?♣.#a) -1 hand axe (flame)##.♣...Cast: Scorch#...♣#>{h?...♣♣...K   kobold brigand (missile).....†..  You barely miss the kobold brigand.The kobold brigand is almost dead.You hit the kobold. You burn the kobold.  You kill the kobold!The kobold brigand hits you with a +0 dagger! _* * * LOW HITPOINT WARNING * * *>{hݝ   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  >{h_#K)?♣.#  ##.♣...  #...♣#  ...♣  ♣...  ....  .†.. >{hThe kobold brigand is almost dead.  You hit the kobold. You burn the kobold.  You kill the kobold!  The kobold brigand hits you with a +0 dagger! >{h^_* * * LOW HITPOINT WARNING * * *  You feel better.>{hr[   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  >{h0s#♣@$..#  #K)?♣.#  ##.♣...  #...♣# ...♣ ♣...  ....>{hs .†.. >{h~{  The kobold brigand hits you with a +0 dagger.0->{h.$8.0 (1>{h?>{hCV _* * * LOW HITPOINT WARNING * * *?{hU,  You miss the kobold brigand.The kobold brigand is almost dead.?{h-Y1-9.1 (1.1?{hL4?{h)7E _The kobold brigand hits you but does no damage.?{h&x    #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  #♣@$..#  #K)?♣.#  ##.♣...  #...♣#  ...♣  ♣...  ....  .†.. ?{hwYou closely miss the kobold brigand.The kobold brigand is almost dead.?{hq [   #.##.).#..>#   #...  #.##.$♣### PP  #. ##♣.P.# #. ♣♣..# #.)♣♣##  ?{hȡ #♣@$..#  #K)?♣.#  ##.♣...  #...♣# ...♣ ♣...  .... .†.. ?{h% R  The kobold brigand hits you with a +0 dagger.?{hϮ q5/40 ---60.2?{h ?{hܹ V _* * * LOW HITPOINT WARNING * * *@{hp]  You hit the kobold brigand. You burn the kobold brigand.@{h#D)@{h@{h4x#.##..####beldur the Chopper#.###....#Mountain Dwarf of Ignis *****.#.##.).#..>#Health: 5/40===---------------------#.##...# #...Magic: 2/6========----------------@{hJ#.##.$♣### PPAC: 5Str: 16#. ##♣.P.#EV: 9Int: 17#. ♣♣..#SH: 0Dex: 5#.)♣♣##XL:  4 Next: 134% Place: Dungeon:4#♣@$..#Noise: =--------  Time: 2961.3 (1.1)#))?♣.#a) -1 hand axe (flame)##.♣...Cast: Scorch@{hKX#...♣#...♣♣........†..  You closely miss the kobold brigand.@{hIThe kobold brigand is almost dead.The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *You hit the kobold brigand. You burn the kobold brigand. _You kill the kobold brigand!@{hA  The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *  You hit the kobold brigand. You burn the kobold brigand. _You kill the kobold brigand!Your Axes skill increases to level 5!@{h6You have reached level 5!@{h!/  --more--B{h?}6/467--58% B{h0ScorchB{hJ _B{hp3B{hrB{hwB{h|l3====B{hB{h\77B{hB{hB{hօB{hDB{h,B{hB{htB{hR8=====B{hΕB{h,B{h?,B{hKB{hB{hB{hBB{hB{hүB{h S9=B{htB{h·B{hB{hӻB{he4===B{hB{h BB{htB{hc10/46=B{hB{h6B{h|B{hB{hB{h;===B{hB{hi1=B{hB{h,B{h:B{h,B{h5B{hB{hZB{hB{hW B{h B2=B{h B{h ;5B{h +====B{h( B{ht B{h B{h B{h ,B{h B{h" B{h:# S3=B{h% B{hM) R====B{h+ B{h^/ ,B{h~1 B{hM5 ,B{h8 B{h< B{h< B4=B{h> B{hB ,B{hF B{hK ,B{h N B{h%X $-B{h=x  91.3 (30.0) _You start resting.5=6===-2.3 (31 _You hear the rusting of a distant drain.C{h C{hu C{h C{h C{hY C{h C{h ,C{h C{h@ C{h C{h C{h C{ht !6C{h F====C{h C{h C{h C{h C{h C{h C{h[ C{h ,C{h C{hC{hIS7=C{hdC{hC{hC{h C{hi_ _You start resting.C{hh 43001.3 (9.0)C{h!87====C{h:!(2.3 (10.0)C{h(C{hu+% _Magic restored.D{h`ID{hD{h I8=D{h~D{hW,D{hD{h,D{hLD{hD{h25====D{hD{h'b19=D{hD{hjBD{h,D{hD{h,D{hD{h j20=D{hD{h ,D{h D{h,D{hSD{ha1=D{hD{h%$,D{h(D{hX,,D{h.D{hv3,D{hq5D{h$<i2=D{h=D{hYB,D{hDD{hH,D{hJD{h O,D{hPD{hDUt3==D{hcWD{h8\,D{h+^D{hc,D{hfD{hk,D{hmD{hra4=D{hetD{hMxD{h{xD{h }D{h,D{hD{he95D{h0=D{h ,D{hfD{hbD{hS,D{hD{hx,D{hbD{hYa6=D{hD{hA,D{hD{h,D{hD{hD{hD{hD{h@D{hS7=D{h+D{hBD{h ,D{hD{hD{hK8=D{hD{h,D{hD{hYD{hD{hD{h_D{hf 42.3 (4 _You start resting.D{h,3.3 (41D{h!D{hh _You hear the rusting of a distant drain.D{hˀ3D{hD{hS9=D{hD{hRD{hܕ,D{hZD{h1,D{hşD{h,D{hD{hTL30=D{hD{hZD{h2,D{h,D{h,D{hfD{h;D{h}D{hHD{hD{h6S1=D{hD{h,D{hD{h,D{hD{hD{h(K2=D{hD{hD{hD{hD{h,D{hD{hD{hD{hD{h D{h3 N33=D{h D{h,D{hD{hz,D{h D{hm%,D{ho(D{h-m4=D{h3D{h7,D{h8D{h8<,D{h@?E{hE{hjK5=E{h$E{h,E{h E{h,E{hE{h,E{hE{h"E{h&#U6=E{h'E{h -,E{h/E{h4,E{hp7E{h<,E{h-CE{hBGE{hGK7=E{hJE{hO,E{hQE{hdV,E{h=YE{h^E{h^N8=E{haE{he,E{hdhE{hm,E{hoE{h|s,E{huE{hw99E{hw(=E{h3yE{hh},E{h~E{h,E{hEE{hE{hUE{hE{hE{hޚV40=E{hE{hޠ,E{hE{h,E{hE{h,E{hEE{hɶ91E{h(=E{h޻E{hb,E{hE{hj,E{hLE{hE{hU2=E{hE{h,E{hE{hE{h 93.3 (50 _You start resting.4.3 (51E{hE{hn _You hear the brisk rusting of a distant drain.G{h 3G{h G{hA$ G{h( ,G{h8- G{he4  Things that are here:  a +0 dagger; 5 poisoned darts; a kobold corpseG{h9 G{h9 R3= _G{h; G{h> G{h@C ,G{hvG G{h^K G{h@O ,G{h}Q G{hMY j  You now have 123 gold pieces (gained 5).  Things that are here:G{hY G{h[ G{h!_ B _a +0 dagger; a +0 short swordG{hgc G{hc U4=G{hDf G{hPi G{hm ,G{ho G{hs G{hy ,G{h{ G{h G{hȃ G{h? K5=G{hˆ G{h G{h ,G{hG G{h) G{h4 ,G{hz G{h G{h| ,G{h> G{h H†...##.# .# ....##.## #.# #.# ######..# #.# .. #..### #.# .# #....## #.##.# #.##..####....##.###....#...##.##.).#..>#.# #.##...###.@.# 106.3 (12G{h #.##.)♣####PP# #. ##♣.P.##♣♣# #. ♣♣..##.)♣♣###♣)$..##))?♣.###.♣...#...♣#G{h׺ G{h+ I{hI{h|I{hAI{hI{hCI{h~6==I{h1 _HP restored.I{hI{hI{hI{h*I{h ,I{h I{hnI{hpI{h9=I{h|I{hI{h,I{hQI{hI{hF&.#  ##.g# ..#..# #.#. #.### . (...## .. ..##.# .# I{hu&..##.## #.## ####..# #.###..### #.##.#I{h&#....## #.##.# #.##..####....##.###....#...##I{h&#.##.).#..>#.g   goblin (asleep)#.##...###...##.##.)♣####PP##. ##♣.P.##♣♣#I{h+ 12.3 (6.0)  A goblin comes into view. It is wielding a +0 dagger.I{h 2K)ggI{hG2I{h2+3.3 (7I{h8I{hEU _Found a glowing mace.K{hf # # #### ## ###.)# .# ##..g.# .# .....# .### ....#K{hkg>.##  ... ##.# .# #.# .##.## #.###@# ###..# #.##..# #..### #.##.##....## #.##.##.##..####....##.###....#...##.##.).#..>#.##.##...###...#K{hgN#.##.)♣####PP#K{hiK{hm&.gK{h#..###...L{he m  A ball python comes into view.L{h:L{hL{hu.g..SS)L{h45ScorchL{hGL{h 5 _The ball python hisses angrily.L{hk <  Flames lash the goblin.L{h/ *S   ball python (constriction)L{h a).SL{h: L{h 5-------9====6L{hB L{h] J _You kill the goblin!M{h##..# ... .# . ##### ###.)#.# ##....# #.# ###.....# # #.# ##.....).#.# (...## #....S@....#.##.# .....###.##.# M{hZ..##.## ####.###.# ####..# #.##..# #..### #.##.## #....## #.##.# #.##..####....# #.###....#...## #.##.).#..>#.#M{h  The ball python closely misses you. The ball python grabs you.M{h{M{hm 0 =---7M{h8Constr M{hrM{h? M{hqY_The ball python constricts you.M{h  Flames lash the ball python.*M{h` &.M{hC T3--------------M{h~  9 ====8ScorchM{h7 M{h  M{h׼ I_You kill the ball python!N{h N{h= N{hN{h-H _No target in view!O{hN 4O{hW O{hZ P{hpP{h P{hP{h!Q{hdQ{hƛQ{hߜQ{hwQ{h~P _Q{hoQ{haQ{hQ{ḫQ{h$ Q{hı_Found 5 stones.Q{h1IQ{hXQ{hQ{h=-------Q{hrQ{h X #  # .# #### #. ###.)###.  Q{hw##....#..  ###.....#.# # ##.....).#@# ----22.3 (4 ## #..........# Q{h9# .....###.##.# .## ####.###.##..# Q{h..# #.##..###..( ..### #.##.## ###. Q{hi....## #.##.# # .##..####....Q{h 7# .###....#...#Q{h0"#Q{h;----Q{hjQ{hR{h>? R{h? R{h\@ R{hB R{hG BR{hI [ _Found the Enchiridion on Peregrination and Cohobation.R{hL R{hAM R{hO R{hQ R{hU R{hV O4===R{hW R{hY R{h\ ,R{h^ R{hnf ##  .#  .# .# #### ##.+ ###.)###@:#6 ##....#..### ###.....#.##  ##.....).#.#  #..........#  .....###.##.# # ####.###.##..R{hf # # #.##..###..( ### #.##.## ###.R{hf R{h{k R{h$n T{h63T{hp8T{h`<T{h>T{hgB,T{hI  You pick up the Enchiridion on Peregrination and Cohobation and begin  reading...T{hKT{hL&  T{hLdYou add the spells Olgreb's Toxic Radiance, Fulsome Fusillade and Disjunction _to your library.T{hNT{h'O4===T{hOT{hU6### #.# #.#  #.# T{hV #### ##@+ #.)###..#  #..####.....#.##).#T{h,VU##.........T{hPVy.#  .....###.#.# T{htV? ####.###.##..# T{hVA#.##..###..(T{hS\#.##'...#9.3 (3##...≈~T{hsaT{haM======30.3 (4T{hdT{h6gU _As you open the door, it creaks loudly! You hear an angry hiss.W{h3W{hn4W{h4W{h6W{h8W{h;l  There is an open door here.W{hX=W{hDy#....#### .##.# .##.# .##.##.## #### ##.'@..# ------###.)###..###...≈S.##....#..### ..~~.###.....#.## .≈~.  ##.....).#.# ~~.  #..# #≈S   ball python (constriction, wandering) .....###.##.# 1.3 (1W{hJRS≈)W{h(KJ------2.3 (2W{hfPW{hS^ _A ball python comes into view.Y{hjq ##. ... #.# ####.# #.##.# #.##.# #.##.## #### ##.'.@.# ###.)###..###...S≈.##....#..### #..~~.  ###.....#.## #.≈~. ##.....).#.# .~~. #.# ##≈~###.##.# ~ Y{hz p≈3.3 (1Y{h1} Y{h [{h##.... #.# ####.# #.##.# #.##.# ≈#.##.## ##~~~#### ##.'...#S~~...###.)###..###@..≈≈...##....#..### ##..~~..∩ ###.....#.## #.≈~. #.....).#.# .~~. ..........# ##≈~ ...###.##.#  ~.S   ball python (constriction) ##.###.##..  #.##..###..(#.##.## ###.[{hm[{hG.S[{hg44Scorch[{h[{h, _Found a glowing drain.\{hT A  Flames lash the ball python.\{h5Z C*\{hH,\{h;? †ww   ribbon worm  You kill the ball python!3---20====5Scorch\{hH\{hN^ _A ribbon worm comes into view._{hi) ... #.# ####.# ## ##.##.# .~ ..#.##.# .# ~≈~#.##.##.##~~~#### ##.'...#.~~....###.)###..###.†.≈≈.  ##....#..### ##@.~~..∩ ##.....#.## ##.≈~.... .....).#.# .~~. .........# .##≈~.~###.##.# _{h[* .# ~w~ #.###.##... .~.##..###..( ## # #.##.## ###. #.##.# #_{h08 _{h8 E----6_{hB _{hE `{h\$ ... #.# ####.#### ###.##.##.~ ..#.##.##.# ~~≈~#.##.##.##~~~≈#### ##.'...#.~~.  ###.)###..###.†.≈≈. ##....#..### ##.@~~..∩......#.## ##.≈~.).#.# #.~~.# #.##≈~.~≈###.##.# #.# ≈~w~ `{h$ w.###.##..# #.. ..~. .##..###..( ### .# .##.## ###. .# `{h) `{h2 @w.`{h2 C----7`{h: `{h= a{h&... #.# ####.#### ###.##.##.~ ..#.##.##.# ~~≈~~##.##.##.##~~~≈≈##### ##.'...#.~~.....~ ###.)###..###.†.≈≈.....~....#..### ##..@~..∩..~ .....#.## ##.≈~.....~).#.# #.~~.....≈# #.##≈w.~≈# ###.##.# #.# ≈~.~~# ###.##..# #.. ...~. ##..###..( ###a{hr #.# a{h*  You enter the shallow water.8ScorchWater a{h2a{h!6? _Moving in this stuff is going to be slow.b{h#.# ####.#### ########.##.##.~ .......#.##.##.# ~~≈~~# b{h#.##.##.##~~~≈≈##### ##.'...#.~~.....~≈ ##.)###..###.†.≈≈.....~ ....#..### ##..~~..∩..~ ....#.## ##.≈@.....~).#.# #.~~.....≈...# #.##≈w.~≈## ##.##.# #.# ≈~.~~# .##.b{h#.. ...~.....###..( ### ##.####.## ###. .#.# ##b{hM# ..#b{h5b{hN kw~(catching breath)b{h   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.b{hb{h--- 4 9.9 (1.6Held Water b{h/b{hi. _You are caught in a web!b{hц 3b{hא b{h N _You are caught in a web!c{h{ * , combust…)Flames lash the ribbon worm.  The ribbon worm is moderately wounded.c{hL wombustible)  The ribbon worm's fire resistance burns away.1-------====400Scorchc{hơn _The ribbon worm barely misses you.e{h e{hd e{h9 e{h bb   bat (wandering) 9 ----1e{h e{h V _A bat comes into view.e{hPoe{h#pe{hpe{h ~batching breath, combust…)bYour unstable footing causes you to fumble your attack.e{hτ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.e{h4ombustible)e{hV 4 ----3.0 (1.1Held Water e{he{h4. _You are caught in a web!f{h+/f{h/,f{hL:Gb...atching breath, combust…)f{hzAs  The ribbon worm expels a string of sticky webbing.f{hAHThe stream of webbing hits you but does no damage.f{hLf{h+40f{hf{h  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. _You are caught in a web!  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!f{h# _You are caught in a web!  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. _You are caught in a web!  You hear the brisk rusting of a drain.  The ribbon worm is no longer more vulnerable to fire. ..b )  The bat hits you but does no damage.------- 9 =5f{h'f{h(*C _The ribbon worm bites you but does no damage.f{h ,f{h &  f{h xYour unstable footing causes you to fumble your attack.  The bat barely misses you.f{h /b.f{h3 ?2===f{hl 66.1 (1.1Scorchf{h f{h6 C _The ribbon worm bites you but does no damage.f{h,f{hh   Your unstable footing causes you to fumble your attack.f{hB[2---70f{hRf{h k _The bat barely misses you. The ribbon worm bites you.g{h}  You completely miss the ribbon worm.The ribbon worm is lightly wounded.g{h~g{h݆Lb~g{hu#3g{h<=--8g{h>g{hs _You barely miss the bat. The bat hits you but does no damage.g{hyY  You slash the ribbon worm! You burn the ribbon worm.g{hQ]  The ribbon worm is severely wounded.g{hg{h#d≈b g{hn,9.2 (1.1g{hg{h} _The bat hits you but does no damage. The ribbon worm barely misses you.g{hg{hDg{h- g{h!g{hJ.g{h bg{h(catching breath)  g{hm>Your unstable footing causes you to fumble your attack.  g{h$The bat hits you but does no damage.g{h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.g{h2g{hi3%===g{h3r 4 500Held Water g{h3g{h;g{h?. _You are caught in a web!g{h1 ,g{hi4 I  The bat hits you but does no damage.g{hC5 ; 9 1g{h> g{hB C _The ribbon worm bites you but does no damage.g{hE  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.g{h  You closely miss the bat. The bat hits you but does no damage.g{h #4g{h A=2.3 (1.1g{h g{hy Y _The ribbon worm closely misses you.g{h0  Your unstable footing causes you to fumble your attack.g{h7+b.g{h`8'3.4g{h@h{h _The bat closely misses you. The ribbon worm misses you.h{h~W  You hit the ribbon worm. You burn the ribbon worm.h{hs  The ribbon worm is severely wounded.h{h׊)h{h]h{hN1-4.5h{hph{hU _The bat hits you but does no damage. The ribbon worm bites you.h{h(h{h7),h{h1h{h16≈bh{h1Q2-3h{h2I====-50h{h:h{hT=M _Your unstable footing causes you to fumble your attack.h{h~\  Your unstable footing causes you to fumble your attack.h{hh{hh{h-=6h{hh{h _The bat barely misses you. The ribbon worm closely misses you.h{h+  You barely miss the ribbon worm.The ribbon worm is heavily wounded.h{h h{hP b~(catching breath) You hit the bat. You burn the bat. The bat hits you but does no damage.h{hR  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h{hmp  4 7.6 (1.1Held Water h{hu h{h7x . _You are caught in a web!h{h' h{h h{h{ ≈b(catching breath)  The bat barely misses you.h{hm &  h{h۪ The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h{hR4 h{h4 +80h{h|< h{h@ . _You are caught in a web!h{h,h{h .b The bat hits you but does no damage.h{h3===== 9 9h{h$h{h(C _The ribbon worm bites you but does no damage.i{hvi{hwi{hwi{hy\  Your unstable footing causes you to fumble your attack.i{hi{h7-60.7 (1.1i{hi{h!X _The ribbon worm barely misses you.i{hQ(  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.You hit the bat. You burn the bat.i{hL?† =10 _You kill the bat!i{hkAi{hMDi _Your Fighting skill increases to level 4!i{h \  Your unstable footing causes you to fumble your attack.i{h-42i{hhi{hnC _The ribbon worm bites you but does no damage.i{hY    Your unstable footing causes you to fumble your attack.i{hZ Z1-3.8 (1.1i{hb i{hlf 0 _The ribbon worm bites you.i{hV| (catching breath)  You barely miss the ribbon worm.The ribbon worm is lightly wounded.i{hK  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i{h )i{ho 4 4.9Held Water i{h?D _You are caught in a web!j{h6(catching breath)j{h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j{hvuj{hNv]4===-5j{hv0j{hPj{ho  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! j{h The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!k{hC* , combust…)_You are caught in a web!  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage. _You are caught in a web!  Flames lash the ribbon worm.  The ribbon worm is moderately wounded.k{h;wk{h2-2-------====6k{h{&k{h)C _The ribbon worm's fire resistance burns away.k{hK k{hCLe*Flames lash the ribbon worm.k{h$ wThe ribbon worm is heavily wounded.k{h% 10-------------7Scorchk{h- k{hD2 0 _The ribbon worm bites you.l{h83l{hl{hqK _You are out of magic!l{hu l{h 836---l{h f 9 =---8l{h*% l{h0 0 _The ribbon worm bites you.l{hi ombustible)  Your unstable footing causes you to fumble your attack.30------l{h 0---70.0 (1.1l{h l{h| 0 _The ribbon worm bites you!m{h x  You hit the ribbon worm. You burn the ribbon worm terribly.  The ribbon worm is heavily wounded.m{hxk28----1.1m{hm{h0 _The ribbon worm bites you.m{h`  You hit the ribbon worm. You burn the ribbon worm terribly.m{hlJ------20m{hm{hMc _The ribbon worm is heavily wounded.m{h  atching breath, combust…)You hit the ribbon worm. You burn the ribbon worm terribly.  The ribbon worm is almost dead.m{hĐ ```The ribbon worm expels a string of sticky webbing.m{hZ.~@m{h%3m{h%m{hW)W _The stream of webbing misses you.m{h`  You hit the ribbon worm. You burn the ribbon worm terribly.m{hH†m{h/j9=24.2 (1.1m{hm{hO _You kill the ribbon worm!m{hs ####.#### ########.##.##.~........ #.##.##.##~~≈~~# #.##.##.##~~~≈≈##. #### ##.'...#.~~.....~≈. #.)###..###.†.≈≈.....~~. ...#..### ##..~~..∩..~~$#.## ##.≈~†....~~.).#.# #.~~@....≈~....# #.##≈~.~≈##. #.##.# #.##≈~.~~# .##.#......~.... ..###..( m{hPt  ######.##### .## ###. .# .# ### .# ##m{h' 1===-5.8 (1.6m{hi m{h{ _Found 7 gold pieces. _You see here a ribbon worm corpse.n{h` #.# ####.############ #.##.##.~........#.##.##.##~~≈~~# # #.##.##.##~~~≈≈##.### ##.'...#.~~.....~≈.#)###..###.†.≈≈.....~~.##..### ##..~~..∩..~~$#.#.## ##.≈~†@...~~.# ).#.# #.~~†....≈~.# ....# #.##≈~.~≈##.# .##.# #.##≈~.~~#n{h_##..# #......~....#..( ######.##### ## ###. .# # ### -60 _n{hHh ...  #.# ####.############ #.##.##.~........ #.##.##.##~~≈~~# #  #.##.##.##~~~≈≈##.# ## ##.'...#.~~.....~≈.# )###..###.†.≈≈.....~~.# #..### ##..~~..@..~~$# .#.## ##.≈~†....~~.# n{h_i #.# #.~~†....≈~.# ..# #.##≈~.~≈##.# ##.# #.##≈~.~~# # ##..# #......~....#..( ######.########. ..# ###n{h[s n{hs U30=7n{hsz n{h~ T _There is a glowing drain here.q{hF4q{hNq{h^Vq{h[-8 _q{he,q{hm  ##### a Sewer #..@#  #....#  #.....∩  #......# #.....## ##....# ##..## #.. q{h7D The world spins around you as you enter the gateway.q{h<===q{hq{hT-9.5 (1.7q{hXq{hh\ _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.q{hq{hxI1=2=2===q{hq{h 33====q{hq{h,q{hq{hBq{hW4=q{hq{h,q{hq{hΧ,q{h2q{hq{hV3====q{hxq{h1a5=q{hӬq{h8,q{hʮq{hn,q{hq{hYq{hT6=====q{hʲq{hӳq{h,q{hq{h,q{hq{h`,q{hعq{hJq{hD7=q{hq{h,q{h q{hq{hO4===q{hcq{h,q{hq{hq{hSU8=q{hq{hq,q{hq{hFq{h;===q{h2q{h,q{h<q{ha9=q{hkq{h,q{h q{h40=q{hf5====q{hq{h},q{hq{h,q{h`q{h-91q{h(=q{hq{hq{hJR====q{h,q{h'q{h{q{hq{hq{hq{h3#2q{hi2=q{hq{hq{hjq{hq{h"q{hdq{hq{hq{h#3q{h;X=6===q{hq{hfq{hq{hq{h,q{hq{h),q{hq{h(q{h#4q{hF====q{hq{h ,q{hq{ha,q{hq{h,q{hq{ha5=q{h@q{h,q{h6q{h _ _You start resting.q{h 1234.5 (55.0)q{h$ ]7====5.5 (56q{hKq{h% _Magic restored.r{h~23r{h 3r{h\7r{h':,0.0)r{hx>6==6.5 (1r{h>U _You start resting. HP restored.s{hY3s{h_,s{hCd #######..∩#.#.....∩#.#r   river rat (asleep)r..s{h f&0s{huk~rr.s{hvo+7.5 (1s{htqs{ht\ _A river rat comes into view.s{hJM ##### ##..∩# #...@# #.....∩# #......# #.....## ##....# ##..## #r. ...t{h͓! ##### ##..∩# #...@# #.....∩# #......# #..... ##.... ##..## #r. ... t{ht{hut{h't{hϢ` _A river rat is nearby!t{h:#####..∩#..##.∩# #......# ## ##.... #### #r. ...# #..#r.t{h~<-8 _t{hDu{hB#######..∩##....##.....∩.##....#  ##.r# #..#.#~~.u{hu{h<r.u{h S====9Scorchu{hu{htu{h:3*u{hu{h <r.u{h'=5-------====40u{hxu{ha _Flames lash the river rat but do no damage.v{h?  Flames lash the river rat.v{hD*v{h'.v{h3--------------91Scorchv{hv{hM _You kill the river rat!w{h Iw{h,w{hXw{hBw{hw{h=-------w{hw{h2,w{hw{hw{hw{hw{h,w{hw{hI e4===w{h w{hd",w{h"w{h@$,w{h$w{hH&,w{h&w{h%)g===w{hs,Xw{h,w{h,w{hJ.w{h.w{hL/w{h0,w{h@1w{h2w{h2w{h@3w{h|5|5====w{h/7w{hQ====6===w{hOU===w{h}Uw{hmW,w{hq[nw{h[w{h4\w{h],w{h]w{h3az7====w{hNg _Magic restored.w{hoiBw{hpnw{hMqh====w{hisw{hw,w{hw{hqw{hMA  You enter the shallow water.w{h?Water w{hAw{h4N _Moving in this stuff is going to be slow.w{hQw{h>w{hw{h-w{hڤ: #......##.....####....###..####..# #...# .## w{hLc #~~.#  #~~@# ---- #~~~# ~~~~~~~ ≈b≈≈≈≈≈≈≈≈≈~~~~~~r~~~≈~##########w{h2r   quokka≈~ b   bat (asleep) w{h088.1 (46.6)w{h-w{hYw{hb≈bw{h%W----9.1 (47Scorchw{hw{h;V _A bat comes into view.x{hv9  Flames lash the bat.x{h{D*x{heQ(§x{hT5-------====90.1 (1.0)Scorchx{hZx{h]G _You kill the bat!y{hI3y{hy{hwBy{h,y{hy{h,y{hJy{hS-------y{hy{h,y{h}y{h,y{hy{h,y{hVy{h,y{hy{h|x _The quokka twitches its whiskers.y{hM6===y{hRy{h,y{h3y{h,y{hy{h,y{h3y{hHQ===y{hy{h,y{hy{ho,y{hy{h,y{hy{h,y{h:y{h,y{h<y{hy{h(G7====y{hby{h0y{h A  You enter the shallow water.y{h ?Water y{h?y{hN _Moving in this stuff is going to be slow.y{hk3y{hy{hy{hy{hd",y{h"y{h(y{h+y{h.y{h.'====y{h/ y{hT0y{hz5y{h9y{h|;3y{h<y{h$?y{hdP  You enter the shallow water.Water  _Moving in this stuff is going to be slow.y{hT##....# ##..## ~b~###..# ~≈r##...# ~≈~#y{hUz##..## ~≈~##~~.# ~≈~##~~.### ~≈~#y{hAUm≈≈###~~~#.###~≈~##≈≈~~~~~~~~~~.~@~~~~~≈≈y{hfU~----≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈y{hU≈~~~~~~~~~r.~~~.~~~≈Scorch≈~################~≈≈~≈ rr 2 quokkas (1 asleep)y{hU y{hV{b   bat (asleep)y{h]1316.9 (26.8)y{hs]y{h]y{h^y{h_y{hf`y{hUay{hgby{hi1≈~rb~.rrby{h8jJ----8.5 (28.4y{hny{hqb _A bat and a quokka come into view.y{h <  Flames lash the quokka.y{hp *   quokkay{h9   You kill the quokka!~r~b§y{hI Z5-------30y{h H====9.5 (1.0)y{h y{h" : _The bat hits you but does no damage.z{he9  Flames lash the bat.z{hA* z{hz{hIJZ~r§z{h{3--------------120z{hsz{hG _You kill the bat!{{hk   ~≈~#  ##..# ~≈~#  #...# ~≈~#   ~≈~# {{h #~~.# ~≈r#  #~~.### ~§~#  ≈≈###~~~#.###~≈~##≈≈  ~~~~~~~~~~.~@~~~~~≈≈ {{hܬ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈~~~~~~~~~~.§~~.~~~≈  ~≈ {{h9 ≈~≈ {{h-*{{hB   ~≈~#  ##..# ~≈~#  #...# ~≈~#  {{hC ~≈~#  #~~.# ~≈r#  #~~.### ~§~#  ≈≈###~~~#.###~≈~##≈≈  ~~~~~~~~~~.~@~~~~~≈≈ {{hCK ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈~~~~~~~~~~.§~~.~~~≈  {{hC~≈  ≈~{{hDR≈ {{hfK{{hK{{hNR{{hU] _A quokka is nearby!|{h|{hS|{hF|{hR _No reachable target in view!|{h 3|{h< |{ha R _No reachable target in view!}{h#   ~≈~#  ##..# ~≈~#  #...# ~≈~#   ~≈~#  #~~.# ~≈r#  #~~.### ~§~#  ≈≈###~~~#.###~≈~##≈≈  ~~~~~~~~~~.~@~~~~~≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈~~~~~~~~~~.§~~.~~~≈  ~≈  ≈~≈ }{h5   ~≈~#  ##..# ~≈~#  #...# ~≈~#  }{h:3 ~≈~#  #~~.# ~≈r#  }{h(<#~~.### ~§~#  ≈≈###~~~#.###~≈~##≈≈  ~~~~~~~~~~.~@~~~~~≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈~~~~~~~~~~.§~~.~~~≈  ~≈  ≈~≈ }{hF}{hF}{hO}{hS] _A quokka is nearby!}{h }{h }{hD! }{h% R _No reachable target in view!~{h+)3~{h0~{h4 _A quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!~{hA <##....# ~{h F##..## #~≈~# ##..# #~≈~# ~{h߳ #...# #~≈~# ##..## #~≈~# #~~.# #~≈r# #~~.### #~§~# ~{ha A≈≈###~~~#.###~≈~##≈~~~.~~@~~~~≈≈≈~.§~~.~~~≈≈~#~≈~{h _≈~ ≈≈~{h ~{h ~{h ~{h SS~r~{h S   ball python (constriction, wandering)~{h K----2.1 (1.6~{h, ~{h No reachable target in view!A quokka is nearby!No reachable target in view! _A ball python comes into view.{hWM _A ball python comes into view.  Offhand : (nothing) {hM Armour : c - a +0 ring mail  Helmet : (nothing)  Gloves : (nothing)  Boots : (nothing){hN:----{h V{hY _Cloak : m - a scarf of resistance{hoo<  Flames lash the quokka.{hu*S   ball python (constriction, wandering) {hI Y  You kill the quokka!{hJ {h(K {h [  r≈S§r   quokkaS   ball python (constriction)The ball python hisses angrily.{h_ 1--------------2====30Scorch{hhg {hl Y _A quokka comes into view.{h.....####....~#r#...# #~{h2##..## #S #~≈~ #~~.### #~§§# ≈≈###~~~#.###@≈~##≈≈≈{hb:~~~~~~~~~~.~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~.§~~.~~{h\################~≈~{h2≈≈{hK{h{h{h,Z ~r{h~S≈§~The ball python bites you but does no damage.{hE{ 0 =---4.7 (1.6{hǭHConstr Water {h{hz _The ball python grabs you. The ball python constricts you.{hO---{hT{he _You don't have enough magic to cast this spell.{hܲ    #~≈~#   #~≈~#  ##..# #~≈r#  #...# #~≈~#   #~≈~#  #~~.# #~≈~#   #S≈§#  ≈~##≈≈≈  ~~~~.~~~~~~~≈≈≈  ≈≈≈≈≈≈≈§≈≈≈≈≈≈≈  ~~~~~.~~~.~~~≈≈  ~≈≈  ≈~≈≈  ≈ {h6E ^   #~≈~#   #~≈~#  {hE ##..# #~≈r#  #...# #~≈~#   #~≈~#  {hE #~~.# #~≈~#  {hE o #S≈§#  {hF l≈~##≈≈≈  {h5F ~~~~.~~~~~~~≈≈≈  ≈≈≈≈≈≈≈§≈≈≈≈≈≈≈ {hZF ~~~~~.~~~.~~~≈≈ {hF ~≈≈  ≈~{hF n≈≈  ≈ {hF {hXK {hK {hN {hP d _There are monsters nearby!{h   #~≈~#   #~≈~#  ##..# #~≈r#  #...# #~≈~#   #~≈~#  #~~.# #~≈~#   #S≈§#  ≈~##≈≈≈  ~~~~.~~~~~~~≈≈≈  ≈≈≈≈≈≈≈§≈≈≈≈≈≈≈  ~~~~~.~~~.~~~≈≈  ~≈≈  ≈~≈≈  ≈ {h^   #~≈~#   #~≈~#  {hl##..# #~≈r#  #...# #~≈~#   #~≈~#  #~~.# #~≈~# {h  #S≈§#  ≈~##≈≈≈  {hڦ ~~~~.~~~~~~~≈≈≈  ≈≈≈≈≈≈≈§≈≈≈≈≈≈≈ {h ~~~~~.~~~.~~~≈≈  {h(~≈≈  ≈~≈≈ {hNI ≈ {h {ht{h {hwd _There are monsters nearby!{hm3The ball python grabs you. The ball python constricts you. _You don't have enough magic to cast this spell. _There are monsters nearby!There are monsters nearby!  Your unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.{h3<o~r≈{h=#5{h1=0{hDC{h #.....## ##....# #~≈~# ##..## #~≈~# ##..# #~≈~# #...# #~≈~# {h ? ##..## #~≈~# #~~.# #~≈r#  #~~.### #~≈†# #  ≈≈###~~~#.###~≈@##≈≈≈#  ~~~~~~~~~~.~~~~~~~≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  {hS? T≈~~~~~~~~~~.~~~.~~~≈≈#  ≈~################~≈≈#  ≈~{h? .≈≈# ≈≈#≈≈#{hA {hG L~r{hH A-9.9{hkN {hP {hq_  Your unstable footing causes you to fumble your attack.300{hb{he> _The quokka splashes around in the water.{h1\  Your unstable footing causes you to fumble your attack.{h{hզ\3--=2.0 (1.1{h{h+ _The quokka bites you.{hi  You hit the quokka but do no damage.{h64--{hި>===3.1{hf{hR {h0_The quokka splashes around in the water.{hʒ a  You closely miss the quokka.{hS +40{h֗ {h > _The quokka splashes around in the water.{h:M  You hit the quokka. You burn the quokka.{h>G†{hI`35Scorch{h{hJ _You kill the quokka!{h{h{h{hOH _No target in view!{hT, {h, {h, {hb. {h. {h 2 5={h/3 {he3 {h3 {h[6 {h6 O3===={hB7 {h= h - _You start resting.{hvB +9.1 (4{hB #6{hB e==-40.1 (5{hF {hG " _HP restored.{he{hjf{hf{hi{hi{hoX{ho{h=p<===={hq{hr{hs9={hs{hu,{hv{hSx{hx{h8y{h{,{h]{{hW|,{h7}{h}e4==={h<~{h.,{h|{hĀ,{h {h ,{hq{h~Q==={h{h,{hK{ho,{hΆ{h,{h{h,{hl{h,{h{hG|5===={hÐ{hm,{h {h{h5===={h{ho,{h{h {h9{h{hț,{h{hR,{h۞{hʟ,{h;{h {hIM6==={h{h,{h{h,{hL{h {h3{h{hN{hu{h4==={hڦ{h{h/{h{h,{h{h3,{h${hׯ{h {hư{h}{h{hN{hٻ_ _You start resting.{h078.1 (38.0){h\7====9.1 (39{h{hb% _Magic restored.{h1oI{hp{h6vB{hwb  You see here a quokka corpse.{hy{hy _{h#|{h===={h{1 #####  ##..∩# ##?S.####....####?...?{hʚ5#.....∩##?..~~.#......##...~~~#.....## #..~##...##..## #~≈~#  ##..# #~≈@#  #...# #~≈~#  {h6 ##..## #~≈~#  #~~.# #~≈~#  #~~.### #~≈†# ≈###~~~#.###~≈~##≈≈≈{h9VS   ball python (constriction, asleep)~~~~~~~~~~.~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~~~~.~~~.~~~≈≈#{h 85.5 (6.4)  A ball python comes into view.{h0{hj.SS){h,7.1 (8.0{h7{hP _Found 3 scrolls of poison.{h\ #####  ##..∩# ##?..##  ?...?  ∩##?..~~.  ...~S~   #..~~#   #~≈~#   #~≈~#  ##..# #~≈@#  #...# #~≈~#   #~≈~# #~~.# #~≈~# {h] #~≈†# #  ~≈~  ~~~~~~≈≈≈#  ≈≈≈≈≈≈≈≈≈≈#   {h/ #####  ##..∩# ##?..##  ?...?  ∩##?..~~.  ...~S~   #..~~#   #~≈~#   #~≈~#  ##..# #~≈@#  #...# #~≈~#   #~≈~# #~~.# #~≈~#  #~≈†#   ~≈~  ~~~~~  ≈≈≈≈≈≈  {h3{h{h!b _A ball python is nearby!{hS3{h{h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hU  ##### #####  ##..∩# ##?..##{hV #....####?...?#∩##?..~~..##...~S~.....## #..~##....##~...# ~##..#~ #~≈~{hV #  #~~.### #~≈†#  ≈≈###~~~#.###~≈~##~~~~~~~~~~.~~~~~~~{h%W S≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈{hOY {h Z {hc & {h&d w~SThe ball python bites you but does no damage.{hd %={hd 8.7 (1.6Scorch{hu n _The ball python barely misses you.{h2A  Flames lash the ball python.{h88C*{hT,[§5-------4====90Scorch _You kill the ball python!{h 3{hy {h H _No target in view!{h3{h{h%{h: _{h,{h/{h3,{h{h${hl=-------{h}{hU,{h{hx{h{h{h{h${h/{h{h!{h{h{hsF6==={h{h,{hR{hZ,{h?{hC,{h2{h{h;==={h{hZ,{h/{h{h {h{hx ,{h {h ,{h{h&{hW{h{h{hN7===={h{h{h,{hI{h2#g  You see here a ball python corpse.{h%{hu& _{h ({h1j{h2{h85{h5<===={hU7{h:{h>{h9>{hZ@{h,I ##### ##### ##..∩# ##?..## ##....####?...?# #.....∩##@..~~.#---- #......##...~~~# #.....####..~~## ##....# ##~≈†# ##..## #~≈~# ##..# #~≈~# #...# #~≈~# ##..## #~≈~# #~~.# #~≈~#{hL1415.5 (25.8){hLI----6.5 (26{hR{h1Ta _d - a scroll labelled LOT HEANESM{hJ {hJ {h L {hO {hU ,{hY {hZ {h:[ {h \ {hl` _r - 2 scrolls labelled ENAFIEKHL WYUSI (gained 1){hb 3{hc {h"l ### ##### {hgl ##..∩# ##@..## ##....####....?# #.....∩##...~~.# {hl #......##...~~~##.....####..~~#{hl ###....# ##~≈†#{h(m r##..## #~≈~###..# #~≈~##...# {hm {h]r 19.5 (3.0){hr ,20.5 (4{hw {hTz M _t - 3 scrolls of poison{h˱ _{h {hP {he X{h {hq {h] ,{hθ {hԺ ,{hL {h ~ _g - 3 scrolls labelled TAWUXAT AMNOE (gained 1){ht {h {h {hϾ {hv {h {hϿ {h {h {h {h {h {h {h {h {h {h {h {h {h {h %  {h You enter the shallow water.{h {h) 7Water {h {h $ {h *_Moving in this stuff is going to be slow.{h {h {hJ {hT {h% {h ,{h {h ,{ho {hz {h> {hm {h {h {hZ {hs {h {h {h B{h {h> {hq {hZ {h {h {h {h {h {h| X{h {h ({h {h {hB 3{h {h! {hd A  You enter the shallow water.{h ?Water {hu {h  {h H_Moving in this stuff is going to be slow.{hs {h {h1 {h {hQ {h {h {h {h {h* {h {h_  You enter the shallow water.Water {h# w  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h$ ,{h(% {h% {h& {h& {h& {h' {h( ,{h) {h) {h* {h* {h+ {h+ {hY- ,{h. {hG/ {h60 ,{h|0 {hM1 {h2 {h#2 {hg2 {h3 {h5 {h6 {h7 {h7 {h9 {h{? {hZA {hA ({hB {hD _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi{hD ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _The quokka twitches its whiskers.{h~F {hG {hG {h:H {hJ {hN A  You enter the shallow water.{hO {hO ?Water {h{P {hTS N _Moving in this stuff is going to be slow.{hX v #~≈~~~~~.  {hX }#~≈~≈≈≈≈≈  #~≈~~~~.~  #~≈~##### {hQY O#~≈~##.≈~##.≈~# #~≈r #@≈~#  #~≈~#  {hY #~≈~# Scorch {hY P#~≈~#  #~≈.# #~≈~{hZ r   quokka S   ball python (constriction, asleep) {h5Z g#~≈S {h_ 83.5 (63.0)  A ball python comes into view.{h_ {h` {hka %  {ha The ball python hisses angrily.{ha {hAb {h?g !~{hYg rSB   giant cockroach{hng B≈bb   bat (wandering){hg S   ball python (constriction){hg -5.1 (64.6{h'l {hdo _A bat comes into view. A giant cockroach comes into view.{h> #~  #~≈~≈≈≈≈≈  #~≈~~~~.~  #~≈~#####  #~≈~#  #.≈~#  #.≈~#  #~≈~#  #@≈r#  #~≈~#  #~≈~#  #~≈~#  #~S.#  #~≈~#  #~≈~#  #B≈b# {h #~  #~≈~≈≈≈≈≈  #~≈~~~~.~  #~≈~#####  #~≈~#  #.≈~#  #.≈~#  #~≈~#  #@≈r#  #~≈~#  {h#~≈~#  #~≈~#  #~S.# #~≈~#  #~≈~#  #B≈b# {h{h{h{hd _There are monsters nearby!{h; <  Flames lash the quokka.{h  *~≈~#B≈b#{hh {hi {hi {hRj {hj {hPq §S≈bb~{ht 5-------5====6.1 (1.0){h_z {h| J _You kill the quokka!{hA  Flames lash the ball python.{hD*{h,{hb§.B~{h6r3--------------7{he _You kill the ball python!{h' v  You miscast Scorch.  You are very lightly contaminated with residual magic.{h {h {hD ~bB~{h 5-1--------------=---8Scorch{h >Contam Water {hl {h B _Nothing appears to happen. The bat hits you.{hQO---{hM#{hF&e _You don't have enough magic to cast this spell.{h ~≈~≈≈≈≈≈~≈~~~~.~~≈~#####~≈~# ..~~≈§~§b~≈.B≈~~{h̸ {h {h {h {h ~b†≈B~{h Z6=9.7 (1.6{h {h _The bat barely misses you. The bat closely misses you.{hB{h }≈bB~{h!,900{h%{hG)s _You barely miss the bat. The bat hits you but does no damage.{hHS~~~.~##### .~bB≈~~≈.~  The bat closely misses you.b~2.3 (1.6{hH _The giant cockroach splashes around in the water. _You see here a ball python corpse.{h8  You barely miss the bat. You hit the giant cockroach.  You burn the giant cockroach.{h><b  You kill the giant cockroach!{hIC b~~#~≈~#{htGT-------63.4 (1.1{hL{hO= _The bat hits you but does no damage. x2{hOL≈≈≈≈≈~~~.~####~.~b†~.#~≈~#{hzQ{h=R{hS{hT{h[ ~≈b  The bat closely misses you.{hp\=2===5.0 (1.6Scorch{ha{htdK _Your magical contamination has completely faded away.{h : {hj: {hy? {hA R _No reachable target in view!{h {h {hr {hS  {ht L_No reachable target in view!{h'{h'{h,{hSR _No reachable target in view!{hn3{h7s{huR _No reachable target in view!{hƎK*  bat (combustible) _No reachable target in view! _No reachable target in view!  Flames lash the bat.  The bat is heavily wounded.{hg  The bat's fire resistance burns away.  The bat is engulfed in a cloud of scalding steam.{h m 2§{hmp u0------7===={hp W60Scorch{hz ] _You kill the bat!{h{hP{h{hW{hen{h{hͺ{hP{h{h<------{h{hr{h{hJ{h,{h{h#{hS{h{hz,{h{hv{hK1==={h{h{h{h{h{h&{h{hY,{hO{h^{h;==={hH{h,{hO{hM,{h{hp,{h{hq,{h{hm,{h{hx{hU2==={h{h,{h{h,{h{h,{h{h{h;==={h{h,{h!{h,{h({h,{h*{h,{hc{h ,{h`{h[{h~V3===={h{hm,{h{hy,{h{h,{hd{hR===={h{hB{h#B{h,{h {h,{h{h,{h{h{hO4==={hg{h,{hE{h,{hX{h,{hR{h{h;==={hc{hT,{h{hz,{h{h],{h{hg,{h{hY,{h{h`;5{h+===={h{h{h{h{hw,{h{h,{h){hR===={ha{hs{h{h{hc{hv{h{hj{h{hG{h {hl {h {h} {h {h4 {h|{hM6==={h{h{h({h{h"{hp{h{h8{h_{h{ho{h;==={hj{h8{ha{h{h`,{h{h-{hL{h{h {h {h!{h""{hM"{h #{h#d7===={hH${hO(X{h(g  You see here a ball python corpse.{h){h) _{h*{h*{hw+{h+{h+{h,{hq-{h-<===={h-{h.{h/{h/{h/0{h0{h1,{h2{hh3{hc7†# ~≈~# †≈~# ~~≈.~~~≈~----{h7~.≈~b   bat (asleep).b {hl91574.6 (78.6){h9{h9{h9{h:{h=ubb~{h=[----6.2 (80.2Scorch{h@{hyBV _A bat comes into view.{hg}~†~~≈.~≈~~~~b.~.~.{h{hPb~{h8=7.8 (1.6){h{h, {hAo_The bat barely misses you. The bat hits you but does no damage.{hq9  Flames lash the bat.{hC*{hB'§{he5-------8====80Scorch{h {hG _You kill the bat!{h {hK {hu {h H _No target in view!{h{h{hZ{hY{hif _{h{hq,{h{h{h7=-------{h{h{h7{h{h{h{hF{hX{h~{h{h,{hd{h{hM6==={hj {h} ,{h {hg ,{h {hC,{h{h{h;==={h/{hq,{h{h,{h{h,{h{h,{h{h,{h{hA{h{G7===={h-{h{h{h'{h{h!{h"{h"({hm#{h${h'A  You enter the shallow water.{h'?Water {hx({hj*N _Moving in this stuff is going to be slow.{hT,R===={h,{h}-{h6.{hV.({h.{hK/{h1A  You enter the shallow water.{h71?Water {h1{h2N _Moving in this stuff is going to be slow.{hm33{h3{h4{hu5{h5({h5{h7{h< ~.~~≈~.~~≈..≈~####b≈~~~~~~----≈≈≈≈≈~~~~~~~~.≈≈≈#####≈≈≈≈≈≈b   bat (asleep){h=e≈≈≈≈≈≈You enter the shallow water.{hI?(609.4 (30.6)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.{h?{h?{hBs~bb{hiC----10.4 (31Water {hzF{hHV _A bat comes into view.{hQ3{hT{hVR _No reachable target in view!{h  #~≈~#  #.≈~#  #~≈~#  #~≈~#  {h9 D#.≈~#  #~≈~#  #~≈.#  #.≈~####~  #@≈~~b~~~  #~≈≈≈≈≈≈~  #~~~~~~~.  #≈≈≈#####  {h #≈≈≈#  #≈≈≈#  #≈≈≈#  #≈≈≈# {h  #~≈~#  #.≈~#  #~≈~#  #~≈~#  #.≈~#  #~≈~#  #~≈.#  #.≈~####~  #@≈~~b~~~  #~≈≈≈≈≈≈~  #~~~~~~~.  #≈≈≈#####  #≈≈≈# #≈≈≈#  #≈≈≈# #≈≈≈# {hk {hx Z _A bat is nearby!{h{hV{h{hT _Why would you want to do that?{h' .~~.~~≈..≈~####~~≈~~b~~≈≈≈≈≈~~~~~~.≈≈≈##### {h{h,{h{h=~b{hI=2.0 (1.6)Scorch{h${h': _The bat hits you but does no damage.{ho#~≈~# #~≈~# #.≈~# #~≈~# #~≈.# ~#.≈~####~~#~≈~~~~~~{h p#~≈b≈≈≈≈#~@~~~~~.#≈≈≈#######≈≈≈# #≈≈≈# #≈≈≈# {hSq{hr{hs{hs{hMzMb≈{h{U5-3.6{hĀ{h' _The bat hits you.{h 9  Flames lash the bat.{h6C*{h[ '§{h%_ 6=5-------====4{hz_ ;0Scorch{hyd {h7g G _You kill the bat!{h3{h{h{h{h,{hl l†----{h=l   frilled lizard (wandering) _You start resting.{h&5{hDG----6.6 (2{hw _A frilled lizard comes into view.{hE #~≈~# #~≈~# #.≈~# #~≈~# #~≈.# ~  #.≈~####l~  #~≈~†~~~~~  #~≈≈≈≈≈≈~~  #~@~~~~~.~  #≈≈≈  #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈#{hv.A #~≈~# #~≈~# #.≈~# #~≈~# #~≈.# ~  #.≈~####l~  #~≈~†~~~~~  #~≈≈≈≈≈≈~~  #~@~~~~~.~  #≈≈≈  #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# {h\/{hy1 {h1W_A frilled lizard is nearby!{h N#~≈~# #~≈~# #.≈~# #~≈~# ##~≈.# ~#{h #.≈~####l~##~≈~†~#~≈≈≈≈≈≈~~≈#~.~#≈≈≈##≈≈≈# #≈≈≈# #≈≈≈# {hB {h$ {h p~ll{h ,8.2 (1.6{h {h 8 _The frilled lizard hisses angrily.{h| #~≈~# #~≈~# #.≈~# #~≈~# # #~≈.# ~# #.≈~####~~##~≈~†~~l~#~≈≈≈≈≈≈~~≈#~.~~.#≈≈≈##≈≈≈# #≈≈≈# #≈≈≈# {h N~l{h t=-------9.8Scorch{h) {h {hD  Flames lash the frilled lizard.{hC*{hs^'§{ha3-------9====200Scorch{hUg{hiR _You kill the frilled lizard!{hv {h {h {h H _No target in view!{h^ 3{h!{h$P _{h(4===----{h^),{h*{h ,,{h,{h2==={hI3{hM5,{h6{h7,{hb8{h9:,{h:{hG<,{h={h>{h>{h?{h7A{hwAP5===={h_B{hC{h"D{hD{hE,{hF{h{h{hń{hR3{h8{h{hI  You enter the shallow water.{h@7Water {h{hN _Moving in this stuff is going to be slow.{hj{h{h{h?{hf #~≈~#  #~≈~# #..# #~≈~##.≈~# #..# #~≈.##~≈~# #~~# #~≈~# ≈{hP#~≈.# #~~# #~≈.# ≈≈#.≈~####~~####~≈~###~≈≈#~≈~†~~~~~~~~~~~~~~~~≈≈#~≈≈≈≈≈≈~~≈≈≈≈≈#~~~~~~~.~~..~~@~.~~≈≈≈----{h:#≈≈≈###############.≈≈≈#≈≈≈# b#≈≈≈#  #≈≈≈#  #≈≈≈# b   bat (asleep)#≈≈≈#  #≈≈≈{hm"#{h067.0 (46.2){h{h{h{hƟ{hb≈b{h[----8.6 (47.8Scorch{h{hV _A bat comes into view.{he 9  Flames lash the bat.{ham C*{h,C &.{hsF x5-------====9.6 (1.0{hF >)Scorch{hPL {hN G _You kill the bat!{h{h{h{hH _No target in view!{h[3{h{h{h/$ _{hB{h{hX,{h{hS-------{h1{h,{h {h ,{h {h ,{h {h ,{h {h c6==={h {h ,{h {h ,{hj {h ,{hD {hi ==={h ,{h {hB B{h! ,{h" {h$ ,{h$ {h& d7===={h' {h) {h+ ,{h, {hi. {h0 >{hH1 {h3 {h7 A  You enter the shallow water.{hW7 ?Water {h8 {h; N _Moving in this stuff is going to be slow.{h= R===={h> {h@ {h%J  ~# #..# #~≈~# ~≈≈# ~# #..# #~≈.# .≈≈# ~# #~~# #~≈~# ~≈≈# .# #~~# #~≈.# ~≈≈# ~####~~####~≈~###~≈≈# ~†~~~~~~~~~~~~~~~~≈≈# ≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~~.~~..~~~~.~~≈≈≈# ≈###############@≈≈≈# ---- {hJ ≈# #~~≈≈# ≈# ~~~≈≈# ≈# #.~.≈≈# ≈# {hJ d~.~~≈≈# ≈# #.~.≈≈≈#S   adder (asleep) {hSK }≈# ..~#≈≈≈#h   jackal (asleep) Sh.. ≈≈≈#{hP 094.4 (24.8){heP {hP {hZ ] hh   jackal..  An adder and a jackal come into view.----6.0 (26.4{h0` {hc 2 _The adder moves out of view.{h #..# #~≈~# ~≈≈#  #..# #~≈.# .≈≈#  #~~# #~≈~# ~≈≈#  #~~# #~≈.# ~≈≈# ~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈≈≈≈≈# .~~~~.~~≈≈≈# ≈≈≈#  #~~≈≈#  ~~~≈≈#  #.~.≈≈#  ~.~~≈≈#  #h~.≈≈≈#  ..~#≈≈≈#  .... ≈≈≈# {h< #..# #~≈~# ~≈≈#  #..# #~≈.# .≈≈#  #~~# #~≈~# ~≈≈#  #~~# #~≈.# ~≈≈# ~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈≈≈≈≈# .~~~~.~~≈≈≈# ≈≈≈#  #~~≈≈#  ~~~≈≈#  #.~.≈≈ ~.~~≈≈ #h~.≈≈≈#{h  ..~#≈≈≈ .... ≈≈≈ {hr{h{h${hm'] _A jackal is nearby!{hL 3.# .~~~# ~ .. ~####~~####~≈~### ~†~~~~~~~~~~~~~~~ {hɒ ≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈ ~~~~~.~~..~~~~.~~ ≈###############. #@~#~#.~.~.~~#h~.≈..~# {h 6.... ....#{h A  You enter the shallow water.{h @h.{h y7.0 (1.0)ScorchWater {h {hئ ? _Moving in this stuff is going to be slow.{h<  Flames lash the jackal.{hD*{hY  You kill the jackal!{hs §S   ball python (constriction)SYou hear an angry hiss.{h:5-------40====8Scorch{h{h^ _A ball python comes into view.{hK #..# #~≈.# .≈≈#  #~~# #~≈~# ~≈≈#  #~~# #~≈.# ~≈≈# ≈~###~≈≈# ~~~~~≈≈# ≈≈≈≈≈≈# ~~≈≈≈# .≈≈≈#  #@~≈≈#  #~~~≈≈#  #.~.≈≈#  §.~~≈≈#  #.~.≈≈≈#  ..~#≈≈≈#  .... ≈≈≈#  .S..# ≈≈≈# {h: #..# #~≈.# .≈≈#  #~~# #~≈~# ~≈≈#  #~~# #~≈.# ~≈≈# ≈~###~≈≈# ~~~~~≈≈# ≈≈≈≈≈≈# ~~≈≈≈# .≈≈≈#  #@~≈≈#  #~~~≈≈#  #.~.≈≈#  §.~~≈≈#  #.~.≈≈≈{h;H ..~#≈≈≈#  .... ≈≈≈ .S..# ≈≈≈ {haC3{hI{hLb _A ball python is nearby!{hE ≈~# #~~# #~≈~# ~≈≈# ≈.# #~~# #~≈.# ~≈≈# ≈~####~~####~≈~###~≈≈# ≈~†~~~~~~~~~~~~~~~~≈≈# ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~~~.~~..~~~~.~~≈≈≈# ≈≈###############.≈≈≈#≈# ##~~≈≈#≈#~≈≈#≈#{h=F  #.~.≈≈#≈# §.~~≈≈#≈##.~.≈≈≈#≈# ..~#≈≈≈# ....#≈≈≈#.S..##≈≈≈# .... ≈≈≈#{hG {hHH {hO §§§S.~...........{hO R----9.6 (1.6 _{hT {hV {hf P----{h1 {h H _No target in view!{h  ..~####~~####~≈~###†~~~~~~~~~~~~~~~≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~.~~..~~~~.~~ ≈≈###############. ##~~~~{h.#§§~~#§§.≈S.~#≈≈≈#{h{hϬQ~S.........S   ball python (constriction)#....##.##{h^L701.2Scorch _{h<{h0{hjA  Flames lash the ball python.{hnD*{h3Ej..†~.{hI 3--------------1====20Scorch {hIX_You kill the ball python!{hVP{hRk _Your Fire Magic skill increases to level 5!{h@{hn@{heF{h0H{hhO{hO{hP{hR{hgUB{hgV,{hBW{h^----ScorchSS   adder{hcZ  #~~# #~≈.# ~≈≈# {h*c~≈≈# ~~≈≈# ≈≈≈≈# ~≈≈≈# .≈≈≈#  ##~~≈≈# {hKc #~~~≈≈#  #@~.≈≈# 4.2 (2 #~.~~≈≈# {hkc #.†.≈≈≈#  S.~#≈≈≈#  ....#≈≈≈# {hc- ....##≈≈≈#  {hcI#.... ≈≈≈#  ##.## ≈≈# {hcS _You start resting.{h #~~# #~≈.# ~≈≈# ~≈≈# ~~≈≈# ≈≈≈≈# ~≈≈≈# .≈≈≈#  ##~~≈≈#  #~~~≈≈#  #@~.≈≈#  #~.~~≈≈#  #.†.≈≈≈#  S.~#≈≈≈ ....#≈≈≈ ....##≈≈≈#  #.... ≈≈≈ ##.## ≈≈ ----{hJ] _An adder is nearby!{hx .≈~####~~####~≈~###~≈≈# ~≈~†~~~~~~~~~~~~~~~~≈≈# ~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~~~~.~~..~~~~.~~≈≈≈# ≈≈≈###############.≈≈≈#≈# ##~~≈≈#≈# #~~~≈≈#≈##.~.≈≈#≈#.~~≈≈#≈# #.†.≈≈≈#≈# S.~#≈≈≈# ....#≈≈≈##≈≈≈##....# ≈≈≈# ##.### ≈≈# ##{h6| A  You enter the shallow water.{h CS.{h b5.2 (1Water {h {h ? _Moving in this stuff is going to be slow.{h;  Flames lash the adder.{h1D*{h{.1--------------8====6Scorch{h:~{hI _You kill the adder!{hF 2===----{hu B{h ,{h {h ,{h {hԓ {h ;==={h+ {hH ,{h3 {hR ,{h {hȜ ,{h {h@ {hd {h {h3 ,{hI {h: {hp V3===={h1 {hϨ ,{h {hb {h {h {hϮ {h {h {hϱ R===={h {hִ {h {h {h {h {hx {h {h4 {hۻ {h ,{h {h {h {h {h {h O4==={h {h ,{h {h3 ,{h {h {h {h {h: {hp ;==={h+ {h ,{hs {h* ,{h {hw ,{h {h ,{h% {h- ,{h {h= {ht P5===={h {h ,{h {hB ,{h! {hP ,{h {h R===={h< {h ,{h {h ,{h {h ,{hv {h ,{ho {h ,{h {hB {h M6==={h@ {h ,{h {h ,{h {h_ ,{h {hp {h ;==={h7 {h ,{hq {h ,{h {hI ,{h {h ,{hr {h2 ,{h {h {h G7===={h {h 4 _Magic restored.{hj U ~≈~†~~~~~~~~~~~~~~~≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈~~~~~~.~~..~~~~.~~ ≈≈≈###############. ##~~~{h ##.~.~.~~†.≈----57.2 (51.0)#?....~# #......#≈≈##....##≈≈≈{h1 {hh U----8.8 (52.6{hY! {h~( N _Found a scroll of noise.{h93{h|{h"{ht{hb,{h{hP{hv{hq{hJ{h{h<<===={h#{h{h,{h.{hV #.≈~####~~####~≈~###~≈≈#  #~≈~†~~~~~~~~~~~~~~~~≈≈#  #~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#  #~~~~~~~.~~..~~~~.~~≈≈≈#  #≈≈≈###############.≈≈≈#  #≈≈≈### ##~~≈≈#  #≈≈≈###? #~~~≈≈#  #≈≈≈##!.###.~.≈≈#  #≈≈≈##.?@#~.~~≈≈#  #≈≈≈# #...#.†.≈≈≈##≈≈≈# #?....~#≈≈≈# #......#≈≈≈# ##....##≈≈≈# #....# ≈≈≈# ##.### ≈≈####{h 262.8 (4.0){h, +3.8 (5{h{hN _u - a potion of mutation{hV{h] #.≈~####~~####~≈~###~≈≈# #~≈~†~≈≈# #~≈≈≈≈≈≈~~≈# #~.~~..~~~~.~~≈≈≈# #≈≈≈#.≈≈≈# #≈≈≈# ### ##~~≈≈# #≈≈≈# ##?# #~~~≈≈# #≈≈≈# #!.###.~.≈≈# #≈≈≈# #.@.#~.~~≈≈# #≈≈≈#{h{^ #...#.†.≈≈≈# #≈≈≈# #?....~#≈≈≈# #......#≈≈≈#  ##....##≈≈≈#  #....# ≈≈≈#  ##.### ≈≈#  ###{hg+4.8 (1{hg+5.8 (2{hm{h3pa _v - a scroll labelled UNKOD CUIMI{hH 3{hJ {h$N {hP {hS ,{hV ,{hW {h[ t _i - 2 potions of moonshine (gained 1){h] {h'^ {h/_ {hni ~≈~# #~~# #~≈~# .# #~~# #~≈.# .≈~####~~####~≈~###~≈~†~~~~~~~~~~~~~~~~~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈~~~~~~~.~~..~~~~.~~≈##############.≈ ### ##~~#@# #~..###.~....#~.~~#≈≈≈##...#.†.≈≈≈##≈≈≈##?....~#≈≈≈#..{h1p +8.8 (3{hp +9.8 (4{hv {h y c _w - a scroll labelled CUXATUW REGHA{h{h)3{h~{h,{hg,{hE,{h{h{h,{hĶ{hϸ{h{h{hw{hn{h{hC{hS{h{h{h'{h{h{h  You enter the shallow water.Water {h{hN _Moving in this stuff is going to be slow.{h{h{h{h{hn{h {h{h{hA  You enter the shallow water.{h8?Water {h~{hN _Moving in this stuff is going to be slow.{hc{h({h{h{hH  You enter the shallow water.Water {h{h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h{hX{hP{hA{h{h{h{h{h* ,{h {h. {hK>{h[{hRI{h,{h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.{h(UWater {hK*  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h-I{hU/{h1,{h2{h4{h@6,{hr6{h7{h9,{h9{h;{h#?X{h@>{haA{h{B{hC3{huD{hJn{hR #~≈.# #~≈~# +..+  #~≈~# #..#  #~≈~# #..#  {hR#~≈~# #..#  #~≈~# #..###  #~≈~# #..#.#  #.≈~# +..'.#  #~≈~# +.@'w#  {hR#~≈~# #..#r##~≈~# ~≈≈# #.≈~# #..# ##~≈.# .≈≈#Scorch #~≈~# #~~# #~~# ~≈≈#{h)S #~≈.# #~~# #~.# ~≈≈##.≈~####~~####~≈~###~≈≈#r   river rat (asleep){hS#~≈~†~~~~~~~~~~~~~~~~≈≈#w   dart slug (asleep)#~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈##~~~~~~~.~~..~~~{hS6~.~~≈≈≈#{heX'804.6 (34.8) _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You open the large door.{h^{h_wr.rw{h`,5.6 (35{hg{hxik _A dart slug and a river rat come into view.{h * (combustible)  Flames lash the dart slug.  The dart slug is heavily wounded.{hP{hWSrw.{hX#5{hXU-------====6.6 (1.0{hX ) {h2_{haA _The dart slug's fire resistance burns away.{h a  Flames lash the dart slug. The dart slug is burned terribly!{hܢ C*{he| q †You kill the dart slug!{hƀ 5-3--------------507{h {h7 . _The river rat bites you.{h7 {hK8 {hl8 o1---=---{h8 &8.7 (1.1{h> {hn@  {h@ h_You hit the river rat but do no damage. The river rat bites you.{hS{hH---90{hs{hM _You barely miss the river rat. The river rat misses you.{h{hj37----10.8 (1.1{h{h {h__You barely miss the river rat. The river rat bites you.{h  You closely miss the river rat.-------1.9{h[! {h$ A _The river rat bites you but does no damage.{h{hg4----20{h{hUn _You closely miss the river rat. The river rat bites you.{hc  You hit the river rat. You burn the river rat.  The river rat is heavily wounded.3 _The river rat closely misses you.{hw S  You hit the river rat. You burn the river rat.{h\ G†{he g5=-74{h 0Scorch{h> {h3 M _You kill the river rat!{hi#~≈~# #~≈.# +.. #~≈~# +..+ #~≈~# #..# #~≈~# #..# #~≈~# #..# #~≈~# #..### #~≈~# #..#.# #.≈~# +..@.# #~≈~# +..†.# #~≈~# #..#.##~≈~# ~≈≈# #.≈~# #..####~≈.# .≈≈##~≈~# #~~# #~≈~#~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈##~≈~†~~~~~~~~~~~~~~~~≈≈##~≈{h≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#4===-5{ho{hۭ  There is a large open door, spattered with blood here. _You see here a river rat corpse.{h-M I{hN {h[R n{hS 96{hS 2={hHT {hWV Q==={hV {h@Y ,{hY {h[ {h[ D7={h<\ {h] {h] {h^ {hK` {he` {h` {h>b {hTb {hb {hFd {hd {hd 8=5===={h9e {hf ,{hg {hkh {hh {h!i {hj {hj {hck {hl {hm 9====={h4o ,{ho {hr ,{h_r {hs ,{ht {hwu {hu {hu O40={hkv {hw {hw {hdx {hz c6==={hz {h| {h9| K1={hP} {hj~ ,{h) {h ,{h. {h Q==={hy {hZ k2={h {h ,{hڅ {h ,{h {h/ {hc {ḧ {h {hR K3={h {h - _You start resting.{hF 044.9 (29.0){h ]7====5.9 (30{hޛ {h % _Magic restored.{h aI{hc{hc{hf,{hfU4={hg{h i{hi{hi{hk{hl<===={hl{hn{hn{hpo{hvq{hqK5={her{ht,{ht{hv{h w{hw{h] page down [PgUp|<] page up [Esc] exit[top]{hE| f - 2 scrolls labelled VORRA NO NAOR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ {h|“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? {h| Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. {h|q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hO {h #~≈~#beldur the Chopper#~≈.# +..Mountain Dwarf of Ignis *****.#~≈~# +..+Health: 46/46 ========================{h #~≈~# #..#Magic: 7/7========================#~≈~# #..#AC: 5Str: 16#~≈~# #..#{h* EV: 9Int: 17#~≈~# #..###{hQ SH: 0Dex: 5#~≈~# #..#.#{h XL:  5 Next: 57% Place: a Sewer#.≈~# +..@.#Noise: ---------  Time: 3855.9 (0.0)#~≈~# +..†.#a) -1 hand axe (flame)#~≈~# #..#.##~≈~# ~≈≈#Cast: Scorch{h #.≈~# #..####~≈.# .≈≈#{h? 8#~≈~# #~~# #~≈~# ~≈≈##~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈##~≈~†~~~~~~~~~~~~~~~~≈≈##~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# {h— 4_You start resting. _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled VORRA NO NAOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.{h {h +6.9 (1{h8 {h1  _Magic restored. _You start resting.HP restored.  As you read the scroll labelled VORRA NO NAOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.{hw{hn~LInventory: 23/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?) {h~ d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 3 scrolls labelled TAWUXAT AMNOE  h - a scroll labelled FIHOQAWIAGGj - a scroll of amnesia  {h~l - 2 scrolls of identify  p - a scroll of fog  r - 2 scrolls labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA {h@ t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI  w - a scroll labelled CUXATUW REGHA Potions (go to first with !) {hzX e - a green potion  i - 2 potions of moonshine {h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hvgv g - 3 scrolls labelled TAWUXAT AMNOE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} {hgMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away {hg Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” {hgD -Oscar Wilde, _Helas_. 1881. {hhS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h4{h {h#~≈~#beldur the Chopper#~≈.# +..Mountain Dwarf of Ignis *****.#~≈~# +..+Health: 46/46 ========================#~≈~# #..#Magic: 7/7========================#~≈~# #..#AC: 5Str: 16#~≈~# #..#EV: 9Int: 17#~≈~# #..###SH: 0Dex: 5#~≈~# #..#.#XL:  5 Next: 57% Place: a Sewer#.≈~# +..@.#Noise: ---------  Time: 3856.9 (0.0)#~≈~# +..†.#a) -1 hand axe (flame)#~≈~# #..#.##~≈~# ~≈≈#Cast: Scorch#.≈~#[3{hE/9;49m #..####~≈.# .≈≈#Tele #~≈~# #~~# #~≈~# ~≈≈##~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈##~≈~†~~~~~~~~~~~~~~~~≈≈##~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# _You start resting. _HP restored.  As you read the scroll labelled VORRA NO NAOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled TAWUXAT AMNOE, it crumbles to dust.{h{h*7.9 (1{h{h{ _HP restored.  As you read the scroll labelled VORRA NO NAOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled TAWUXAT AMNOE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.{hm{hsInventory: 23/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn){htAb - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  h - a scroll labelled FIHOQAWIAGG{h.tj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog {hQtb r - 2 scrolls labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA {hst t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI  w - a scroll labelled CUXATUW REGHA {htPotions (go to first with !)  e - a green potion {ht i - 2 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit{ht7[top]{h6 h - a scroll labelled FIHOQAWIAGG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h  {hL*#~≈~#beldur the Chopper#~≈.# +..Mountain Dwarf of Ignis *****.#~≈~# +..+{h@Health: 24/46 ============------------#~≈~# #..#Magic: 7/7========================{h#~≈~# #..#AC: 5Str: 16{hҔ#~≈~# #..#EV: 9{hInt: 17#~≈~# #..###SH: 0{h62Dex: 5#~≈~# #..#.#XL:  5 Next: 57% Place: a Sewer{hZ#.≈~# +..@.#Noise: ---------  Time: 3857.9 (0.0){h{#~≈~# +..†.#a) -1 hand axe (flame){h#~≈~# #..#.##~≈~# ~≈≈#{hCast: Scorch#.≈~# #..####~≈.# .≈≈#{hؕ Tele {h#~≈~# #~~# #~≈~# ~≈≈#{h(#~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈#{hDM#~≈~†~~~~~~~~~~~~~~~~≈≈#{hL#~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#As you read the scroll labelled VORRA NO NAOR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled TAWUXAT AMNOE, it crumbles to dust. {h_You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled FIHOQAWIAGG, it crumbles to dust.{h{h$`5=8.9 (1{h¦{hWd  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled TAWUXAT AMNOE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled FIHOQAWIAGG, it crumbles to d{hPust. _Your body is wracked with pain! It was a scroll of torment.{h6{h1E!Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - 2 scrolls labelled ENAFIEKHL WYUSI  s - a scroll labelled MATUCL SAOCINA  t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI  w - a scroll labelled CUXATUW REGHA Potions (go to first with !)  e - a green potion  i - 2 potions of moonshine  k - a puce potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h U r - 2 scrolls labelled ENAFIEKHL WYUSI. {h wA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ {h “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away {h Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” {h -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h߯{ #~≈~# beldur the Chopper #~≈.# +.. Mountain Dwarf of Ignis *****. #~≈~# +..+ Health: 25/46 =============----------- #~≈~# #..# Magic: 7/7======================== #~≈~# #..# AC: 5{hStr: 16 #~≈~# #..# EV: 9Int: 17 #~≈~# #..### SH: 0Dex: 5 #~≈~# #..#.# XL:  5 Next: 57% Place: a Sewer #.≈~# +..@.# Noise: ---------  Time: 3858.9 (0.0) #~≈~# +..†.# a) -1 hand axe (flame) #~≈~# #..#.##~≈~# ~≈≈#  Cast: Scorch #.≈~# #..####~≈.# .≈≈#  Tele  #~≈~# #~~# #~≈~# ~≈≈#  #~≈.# #~~# #~≈.# ~≈≈#   #.≈~####~~####~≈~###~≈≈#  {h #~≈~†~~~~~~~~~~~~~~~~≈≈#   #~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#  As you read the scroll labelled TAWUXAT AMNOE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled FIHOQAWIAGG, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment.  Blink to where?Press: ? - help, Dir - move target{h Are you sure you want to cancel this blink?   Y - Yes  N - No{hb{hg{hun#~≈~#beldur the Chopper#~≈.# +..Mountain Dwarf of Ignis *****.#~≈~# +..+Health: 25/46 =============-----------#~≈~# #..#{h`oMagic: 7/7========================#~≈~# #..#AC: 5Str: 16#~≈~# #..#EV: 9Int: 17#~≈~# #..###SH: 0Dex: 5#~≈~# #..#.#XL:  5 Next: 57% Place: a Sewer#.≈~# +..@.#{hoNoise: ---------  Time: 3858.9 (0.0)#~≈~# +..†.#a) -1 hand axe (flame)#~≈~# #..#.##~≈~# ~≈≈#{hoCast: Scorch#.≈~# #..####~≈.# .≈≈#Tele {h/p#~≈~# #~~# #~≈~# ~≈≈##~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈#{hnp#~≈~†~~~~~~~~~~~~~~~~≈≈##~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#As you read the scroll labelled FIHOQAWIAGG, it crumbles to dust. {hp_Your body is wracked with pain! It was a scroll of torment.  Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled ENAFIEKHL WYUSI, it crumbles to dust.{h{{h|*9.9 (1{h{h'U _Your body is wracked with pain! It was a scroll of torment.  Blink to where?  Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled ENAFIEKHL WYUSI, it crumbles to dust. _It was a scroll of blinking.{h  {h Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn) {hs  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking {h  s - a scroll labelled MATUCL SAOCINA  t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI {h w - a scroll labelled CUXATUW REGHA Potions (go to first with !) {h X e - a green potion  i - 2 potions of moonshine {h " k - a puce potion {h@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h {h {h #~≈~#beldur the Chopper#~≈.# +..Mountain Dwarf of Ignis *****.#~≈~# +..+Health: 25/46 =============-----------#~≈~# #..#{h9 :Magic: 7/7========================#~≈~# #..#AC: 5Str: 16#~≈~# #..#EV: 9Int: 17#~≈~# #..###{h\ SH: 0Dex: 5#~≈~# #..#.#{ht XL:  5 Next: 57% Place: a Sewer{h `#.≈~# +..@.#{h Noise: ---------  Time: 3859.9 (0.0)#~≈~# +..†.#{h @a) -1 hand axe (flame){h #~≈~# #..#.##~≈~# ~≈≈#Cast: Scorch{h #.≈~# #..####~≈.# .≈≈#{hF &Tele #~≈~# #~~# #~≈~# ~≈≈##~≈.# #~~# #~≈.# ~≈≈##.≈~####~~####~≈~###~≈≈##~≈~†~~~~~~~~~~~~~~~~≈≈#{h\ D#~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# {hq y_Your body is wracked with pain! It was a scroll of torment.  Blink to where?{h ;Press: ? - help, Dir - move targetOkay, then.{h ~As you read the scroll labelled ENAFIEKHL WYUSI, it crumbles to dust. _It was a scroll of blinking.{h 3{h {h} {h{h{h{h{h{hb  #~≈~##### {h#~≈~~~~~. #~≈~≈≈≈≈≈ {h#~≈~~~~.~ #~≈~#####{hH #~≈~# {hi#.≈~#  #.≈~# {ht #~≈@#  {h#~≈÷#  #~≈~#  {h#÷≈~#  #~≈~{h 9# {h8F#~≈.# +.. #~≈~# +..+{hW #~≈~# #..#{h #~≈~# #..#  You start resting.{h8   Your surroundings suddenly seem different.  Splash!  You fall into the shallow water.{h{hz=====60.9 (1Water {hP{h? _Moving in this stuff is going to be slow.{h13{hg2{h*5,{h:6{h;B{h={h=S7={h>{hB{hmD,{h9E{hF{hFK8={h]G{hH{hH{h.I{hJ,{h6K{hL{hMS9={haM{hN,{hO{hQ{hQ{h3R{hS{hS{hFT{h?Vb30={hV{hX,{hAY{h[,{h[{h]{h1^{h^{h`i1={h}a{hb,{hc{hfX{hAgK2={hh{hi{hi{hdj{hl{h-o,{h}{h}{h}{hz33={hʃ{h{ht{h{h2{h{h҇,{h&{h{hW4={h{hV,{hG{h,{h5{h{hUK5={h{h{h{hg{hٖ,{h0{hט,{h'{hk6={h~{hy,{h{hʜ,{h{h,{ha{h {h?K7={h{hɠ,{h{h,{hi{hS,{h{h{hU8={h{h,{h?{hi9={h{hl40={h{h,{hY{hb,{hϰ{hױ,{hu{h{h=K1={hz{h<{ho{h{h,{h{h&k2={h{hL,{h{hY,{h{hr,{hº{h{hD3={h{h,{h {h߽,{h8{h,{hj{h.{hU4={h{h9,{h{h,{h{h:,{h{hK{hK5={hb{h4{hv{h{hC{h{h%{h ----- _You start resting.{hj1935.9 (75.0){h6==-----6.9 (76{h{h" _HP restored.{hϹ {hR LInventory: 22/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?) {hҾ  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  s - a scroll labelled MATUCL SAOCINA  t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI {h3  w - a scroll labelled CUXATUW REGHA Potions (go to first with !)  e - a green potion  i - 2 potions of moonshine  k - a puce potion {h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h.  s - a scroll labelled MATUCL SAOCINA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h{h;{he#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================{h#####~≈~#######***~~~*** AC: 5Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3936.9 (0.0){h&#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water {h#####~≈~##.#..#,**~~~* *{h:#####~≈.##.+..+,**~~~* * w   brain worm (asleep){hi#####~≈~##S+..+,**~~~* * S   adder (asleep)#####~≈~##w#..#,**~~~* *#~≈~#**#..#***~~~* *You fall into the shallow water. _Moving in this stuff is going to be slow. _You start resting. _HP restored.  As you read the scroll labelled MATUCL SAOCINA, it crumbles to dust.  {h@You feel aware of your surroundings. You sensed 2 shops/portals.{h@7.9 (1{h{hxl _You start resting. _HP restored.  As you read the scroll labelled MATUCL SAOCINA, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 shops/portals. _It was a scroll of revelation. _Found two gates leading back out of this place.{h#{h+TInventory: 21/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog {hT, r - a scroll of blinking  t - 3 scrolls of poison  v - a scroll labelled UNKOD CUIMI  w - a scroll labelled CUXATUW REGHA Potions (go to first with !)  e - a green potion  i - 2 potions of moonshine  k - a puce potion  o - a sedimented black potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h  v - a scroll labelled UNKOD CUIMI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hpoEnchant which item? Armour  c - a +0 ring mail (worn)  b - a +0 robe [?] describe selected{hZ{h##~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 5Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5{hL$#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3937.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * w   brain worm (asleep){h_%#####~≈~##S+..+,**~~~* * S   adder (asleep)#####~≈~##w#..#,**~~~* *#~≈~#**#..#***~~~* *As you read the scroll labelled MATUCL SAOCINA, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 shops/portals. _It was a scroll of revelation. _Found two gates leading back out of this place.  As you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour.{h&{h.{h5;#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5{hk<#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3937.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * w   brain worm (asleep)#####~[40{h<m≈~##S+..+,**~~~* * S   adder (asleep)#####~≈~##w#..#,**~~~* *#~≈~#**#..#***~~~* *As you read the scroll labelled MATUCL SAOCINA, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 shops/portals. _It was a scroll of revelation. _Found two gates leading back out of this place.  As you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour.{hH~~~.~~≈≈≈≈≈≈~~.~~~.....#...+..+S+..+ w#.. {hI*8.9 (1{hN{hQt  You feel aware of your surroundings. You sensed 2 shops/portals. _It was a scroll of revelation. _Found two gates leading back out of this place.  As you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.{h5{hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison  w - a scroll labelled CUXATUW REGHA Potions (go to first with !)  e - a green potion  i - 2 potions of moonshine  k - a puce potion  o - a sedimented black potion  q - a grey potion {h~[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hH- w - a scroll labelled CUXATUW REGHA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h Choose an item to acquire.  a - a maw talisman  b - a +2 robe of willpower  c - a manual of Evocations  d - 746 gold pieces (you have 123 gold) {h^! H[!] acquire|examine items [a-d] select item for acquirement[Esc] exit{hL A manual of Evocations. A valuable book which allows one to learn a certain skill faster. You acquired it in a sewer. Stash search prefixes: {book} Menu/colouring prefixes: identified book _________________ “Manuals have their uses... but they are not to be confused with living.”  -Robert Fulghum{h* Choose an item to acquire.a - a maw talisman  b - a +2 robe of willpower  c - a manual of Evocations  d - 746 gold pieces (you have 123 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit{h v+ Acquire a manual of Evocations? (y/N){h| B- {hY{h6v+ Acquire a manual of Evocations? (y/N){hL.{hI5{h,=#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5{h>#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3938.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* *{h?[37m #~≈~#**#..#***~~~* *  _Found two gates leading back out of this place.  As you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash.{he{huf*9.9 (1{hm{ho  As you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet!{hD {hHI Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM {hI  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion {hI  i - 2 potions of moonshine  k - a puce potion  o - a sedimented black potion  q - a grey potion {hJ 1 u - a potion of mutation {hRJ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####[0;{h(10;1m~≈@####### *~~~* * Noise: ---------  Time: 3939.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* * {hAs you read the scroll labelled UNKOD CUIMI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  {h08You hear a splash. _Something appears at your feet!{h0{h{h{h{h {h +40.9 (1{h {h1 L _You pick up a manual of Evocations and begin studying.{h{hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM {h f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion {h i - 2 potions of moonshine  k - a puce potion  o - a sedimented black potion  q - a grey potion {h1 u - a potion of mutation {h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hg{h H {h Armour [  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking {hn t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  i - 2 potions of moonshinek - a puce  o - a sedimented black potion  q - a grey  u - a potion of mutation {haTalismans (go to first with %) {hp n - a wellspring talismanbot{h{h{hS#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16{h #####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3940.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch{h #####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* *{hk : It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and begin studying.{h>{h{hh{h{hT + SHIFT{hZd {he " Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 22% 1b - Kinetic GrapnelForgecraft22%{h.f 1  c - Poisonous VapoursAlchemy/Air22%1  d - Summon Small MammalSummoning22%1  e - Leda's LiquefactionAlchemy/Earth{hUf 92% 4  f - Olgreb's Toxic RadianceAlchemy92% 4  g - Lee's Rapid DeconstructionEarth{hf S99% 5  h - Permafrost Eruption Ice/Earth100% 6  i - DisjunctionTranslocation 100% 8  j - Fulsome FusilladeConjuration/Alchemy 100% 8 {hg 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{h-V#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16#####~≈~####### *~~~* * EV: 9{h_.Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3940.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * [15{h(/;10H#####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* * It is a scroll of enchant armour. _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and begin studying.{h6& _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and begin studying.  Okay, then.{h@7{hAD _{h {h!   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   i + Spellcasting 1.8   2.8  -2          {h! . b - Maces & Flails   3.1   0.7  +2   j * Fire Magic   5.0   4.2  +2   c * Axes   5.1   4.2  +2       d - Polearms   2.5   1.0   0   k - Evocations   0.0   0.4  +1 +4 e - Unarmed Combat   0.0   1.0   0   l - Shapeshifting   0.0   1.4  -2      {h!         {h!" *    f + Armour1.9   1.7  +1  {hK" .     g - Dodging   0.0   1.7  -3  {hv" .     h - Stealth   0.0   1.4  -2  {h"         {h"                 {h #         {h-# a    {hU#         {h{#         {h# Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help{h# G[=] set a skill target  {h$ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{h'{h0/{h4b#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.{h^5#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16{h5#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer{h6:#####~≈@####### *~~~* * Noise: ---------  Time: 3940.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* *  {hz7!_Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and begin studying. _Okay, then.{h<{h={hBB{hC{h{hs  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   i + Spellcasting 1.8   2.8  -2           b - Maces & Flails   3.1   0.7  +2   j * Fire Magic   5.0   4.2  +2   c * Axes   5.1   4.2  +2       d - Polearms   2.5   1.0   0   k - Evocations   0.0 [{h39;49m  0.4  +1 +4 e - Unarmed Combat   0.0   1.0   0   l - Shapeshifting   0.0   1.4  -2                  f + Armour1.9   1.7  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2            {h                                          Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{haB a + Fighting {hii  a + Fighting  i + Spellcasting {h v i + Spellcasting  j * Fire Magic {h~r j * Fire Magic  k - Evocations {h  {hS#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16{h5#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####~≈@####### *~~~* * Noise: ---------  Time: 3940.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈[40{hwm~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* *  _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and begin studying. _Okay, then.{h{h:{h"{hs${h. {hU   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   4.2  +1   i + Spellcasting 1.8   2.8  -2           b - Maces & Flails   3.1   0.7  +2   j * Fire Magic   5.0   4.2  +2   c * Axes   5.1   4.2  +2  {h      d - Polearms   2.5   1.0   0   k - Evocations   0.0   0.4  +1 +4 e - Unarmed Combat   0.0   1.0   0   l - Shapeshifting   0.0   1.4  -2              {h     f + Armour1.9   1.7  +1       g - Dodging   0.0   1.7  -3       h - Stealth   0.0   1.4  -2                                  {h                 {hA     Skills enhanced by cross-training are in green. Bonus from skill manuals is in  {hb ored.  [?] Help{h G[=] set a skill target  {h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{h | k + Evocations   0.0{hmR#~≈~#####*********** beldur the Chopper#####~≈~~~~~.~~~~~~,~~~~ Mountain Dwarf of Ignis *****.#####~≈~≈≈≈≈≈≈≈~~~~~~~~~ Health: 46/46 ========================#####~≈~~~~.~~~~~~~~~~~~ Magic: 7/7========================#####~≈~#######***~~~*** AC: 6Str: 16#####~≈~####### *~~~* * EV: 9Int: 17#####.≈~####### *~~~* * SH: 0Dex: 5#####.≈~####### *~~~* * XL:  5 Next: 57% Place: a Sewer#####[0;{hb10;1m~≈@####### *~~~* * Noise: ---------  Time: 3940.9 (0.0)#####~≈÷####∩∩# *,~,* * a) -1 hand axe (flame)#####~≈~####..# *~~~* * Cast: Scorch#####÷≈~####..#***~~~* * Water #####~≈~##.#..#,**~~~* *#####~≈.##.+..+,**~~~* * #####~≈~##S+..+,**~~~* * #####~≈~##w#..#,**~~~* * #~≈~#**#..#***~~~* *  _Your +0 ring mail glows green for a moment.  This is a scroll of acquirement!  You hear a splash. _Something appears at your feet! _You pick up a manual of Evocations and beg{hcin studying. _Okay, then.{hI{h{h{h3: _{h{{h{h{h{h1{hݗ,{hp{h{h,{hܜ{h{hE{h{hE{hB{h!{hǧ{h{hǩ{hp{h{h{h{h{hٯ{h{h{h{h{h{h{h{h{h{h({h{h{h>  You enter the shallow water.Water {h{h/ {h\H_Moving in this stuff is going to be slow.{ht3{h/{h{h {hQ{h{hm{h {hE{h{h{hO{h{hn{h{hI,{h{h{h{h({hy{hE{hA  You enter the shallow water.{h?Water {h{h {h#H_Moving in this stuff is going to be slow.{h{h\{h{h{hK{h{hA{h{hG{h{hK{h{h{h{h{h!{h@{h}{h{h{hQ,{h {h{h{hG{h{h{hX  You enter the shallow water.Water {h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water{h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h{hM{h{h{h{h{hH{h{h {h)!{h!{h #{h%%{h[%{h%{h+'{h({h){h){h*{h,{h,{hS-{hz.{hx0{h0{h<1{h=2{h!4{h`4({h4{h6{h9h _Moving in this stuff is going to be slow.  You enter the shallow water{h:. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. {hJ: You enter the shallow water.{h:?Water {h";{h=^  You enter the shallow water. _Moving in this stuff is goi{hN=ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h?{h?{h7@{hA{hC{hD{h E{hG{h-I{hoI({hI{hV _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h]{h]##.+..+,**~~~* #~≈≈# ##S+..+,**~~~* #~≈≈# {h'^##w#..#,**~~~* #.≈≈# #**#..#***~~~* #~≈≈# # #..# *~~,* #~≈≈# {hQ^#**#..###*~~~* #~≈≈# #*,#..#.#*,~~* #.≈≈# {h{^O#*,+..†.#*~~~* #~≈≈# #*,+..†.#*~~~* #@≈≈# {h^#*,#..#.##~≈~# #~≈≈# {h _G#**#..####~≈.# #.≈≈# # #~~# #~≈~# #~≈≈# # #~~# #~≈.# #~≈≈# {hG_M####~~####~≈~###~≈≈#b   bat (wandering) †~~~~~~~~~~~~~~b~≈≈# {hm_≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# ~~~~.~~..~~~~.~~≈≈≈#{hZ`24005.1 (64.2){hg~ _Moving in this stuff is going to be slow.  You enter the shallow water{h2h. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  A bat comes into view.{hi-6.7 (65.8{hn{hp {hq*_The bat moves out of view.{h* {h {h8 {h= w#..#. #**#..#*~ #..# *~~,* #~##{h> ~*,#..#.#*,~~* #.,+..†.~+..†.#*~~~* #~#..#.##~≈~#*#..####~≈.#9.9 (3.2) #~~#  #~~# ~{hh> bb   bat (wandering)~≈≈≈ ###############.≈≈≈# #{h> M### ##~~≈≈#{h> {h;D {hF  {hG T_A bat is nearby! {h**#..#*~ # #..# *~~, #**#..###*~~~,#..#.#*,~~* #.+..†.#*~~~* #~†#..#.##~≈~# #~*#..####~≈.# #. #~~# #~≈~. ####~~####~≈~## †~~~~~~~~~~~~~~~ ≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈b ~~~~.~~..~~~~.~~≈ ###############. ### ##~~##.# #~  You enter the shallow water. {h.b≈b {hv10.9 (1.0ScorchWater  {h  {h? _Moving in this stuff is going to be slow. {hUF r  Your unstable footing causes you to fumble your attack. {hOM <~b {hM 4=2.0 (1.1 {hrQ  {hR : _The bat hits you but does no damage. {h0 , {h/ 5b≈ {h  {h +30 {h  {h   {h' e_You barely miss the bat. The bat hits you but does no damage. {h3 {hF {hşR _No reachable target in view! {h {hc {h {hbR _No reachable target in view! {hT} {h} {h {h|R _No reachable target in view! {h9  Flames lash the bat. {h:C* {h {h § {hY5-------8 {hJp====4Scorch {h {hG _You kill the bat! {h  {h;  {hs  {h"  {h  {hN X {h) B {h  {h[ =------- {h  {h , {h  {h  {hO  {hn  {h  {hW  {h  {hD  {hz  {hB  {hz  {hޗ M6=== {hu  {h  {hݙ  {h X {h , {he  {h  {h` 4=== {h  {h  {hƣ  {h˪  {h  {h%  {h  {h/  {hp  {h 7==== _Magic restored. {h  {hu  {h  {h*  {hտ  {h  {h  {h1 &==== {hL  {h  {h  {h  {h  {h  {h  {h , {h}  {h  {h  {h ( {h~  {h  {hn + ~≈~#**#..#***~~~* #~≈≈# #~≈~# #..# #l≈.# #~≈≈# # {h ~≈~#**#..####~≈~# #~≈≈# #~≈~#*,#..#.##.≈~# #.≈≈# #.≈~#*,+..†.##~≈~# #~≈≈# # {h 8~≈~#*,+..†.##~≈~# #~≈≈# #~≈~#*,#..#.##~≈~# #~≈≈# # {h _.≈~#**#..####~≈.# #.≈≈# #~≈~# #~~# #~≈@# #~≈≈# {hh ----~≈.# #~~# #~≈.# #~≈≈# #.≈~####~~####~≈~###~≈≈# #~≈~†~~~~~~~ {h q~~≈≈# #~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈#  {h $#~~~~~~~.~~..~~~~.~~≈≈≈#l   frilled lizard (asleep) #≈≈≈#### {h j.≈≈≈# #≈≈≈# ### ## {h ~~≈≈#  {h' #≈≈≈# ##.# #~~~≈≈#You enter the shallow water. {h 44.2 (30.2)  Moving in this stuff is going to be slow.  A frilled lizard comes into view. {h:  {h ~ll----5.2 (31Water  {h  {h 8 _The frilled lizard hisses angrily. {hxq #~≈≈#  #..# #~≈.# #~≈≈# ≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# †.##~≈~# #~≈≈# ~≈~# #~≈≈#  {h r[~≈.# #.≈≈#  #~~# #~≈@# #~≈≈#  #~~# #~≈.# #~≈≈# ~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈ ~~..~~~~.~~≈≈≈#   ###   ##.#  {h5r&  {h  #~≈≈#  #..# #~≈.# #~≈≈# ≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# †.##~≈~# #~≈≈# ~≈~# #~≈≈# ~≈.# #.≈≈#  #~~# #~≈@# #~≈≈#  {hI #~~# #~≈.# #~≈≈# ~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈~~..~~~~.~~≈≈≈#  ###  ##.#  {h3 {h  {h1e _A frilled lizard is nearby!{ho{h{h{hyR _No reachable target in view!{h4 % #~≈≈#  #..# #~≈.# #~≈≈# ≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# †.##~≈~# #~≈≈# ~≈~# #~≈≈# ~≈.# #.≈≈# {h5 b #~~# #~≈@# #~≈≈#  #~~# #~≈.# #~≈≈# ~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈ ~~..~~~~.~~≈≈≈#   ###   ##.#  {h!  #~≈≈#  #..# #~≈.# #~≈≈# ≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# {h †.##~≈~# #~≈≈# ~≈~# #~≈≈# ~≈.# #.≈≈#  #~~# #~≈@# #~≈≈#  #~~# #~≈.# #~≈≈# {h q~≈~###~≈≈# ~~~~~~~~~≈≈# ≈≈≈≈≈≈≈~~..~~~~.~~≈≈≈#  ###  ##.# {h 3{h { _A frilled lizard is nearby!{h{h9A brain worm. A slimy fluorescent worm with a greatly distended head. This creature feeds on others' intellect as it squirms through unworldly grime. Max HP: ~20Will: +AC: +EV: + Threat: High Class: Natural Size: Small Int: Human{hRegen: 1/turn You have about 98% to hit with your -1 hand axe of flaming (while incapacitated). It has about 66% to hit you. Attack Max Damage Bite 6 It possesses the following natural abilities:  a - Brain Bite4-8* (7) {hTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.{h{h#~≈~#**#..#***~~~* #~≈≈#beldur the Chopper #~≈~# #..# #~≈.# #~≈≈#Mountain Dwarf of Ignis *****. #~≈~#**#..####l≈~# #~≈≈#Health: 46/46 ======================== #~≈~#*,#..#.##.≈~# #.≈≈#Magic: 7/7======================== #.≈~#*,+..†.##~≈~# #~≈≈#AC: 6Str: 16 {h#~≈~#*,+..†.##~≈~# #~≈≈#EV: 9Int: 17 #~≈~#*,#..#.##~≈~# #~≈≈#SH: 0Dex: 5 #.≈~#**#..####~≈.# #.≈≈#XL:  5 Next: 58% Place: a Sewer #~≈~# #~~# #~≈@# #~≈≈#Noise: ---------  Time: 4045.2 (0.0) #~≈.# #~~# #~≈.# #~≈≈#a) -1 hand axe (flame) #.≈~####~~####~≈~###~≈≈#Cast: Scorch #~≈~†~~~~~~~~~~~~~~~~≈≈#Water #~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# #~~~~~~~.~~..~~~~.~~≈≈≈#l {h_ [42m  frilled lizard #≈≈≈###############.≈≈≈# #≈≈≈#### ##~~≈≈# #≈≈≈###.# #~~~≈≈#Moving in this stuff is going to be slow.  A frilled lizard comes into view. _The frilled lizard hisses angrily. _A frilled lizard is nearby! _No reachable target in view! _A frilled lizard is nearby!{h&{h({hP{hs #w#..#,.**#..#**#~≈~ #..# #~≈.*#..####l≈~# #~ #~≈~#*,#..#.##.≈~# #. #.†+..†~≈~#*,#..#.##~≈~# #~ #.≈~#**#..###.~~# #~ #~≈.# #~~# #~≈.# #~ #.≈~####~~####~≈~###~†~~~~~~~~~~~~~~~~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈ #~~~~~~~.~~..~~~~.~~##############.≈ ### ##{h%u {hu {hW~ L~l{hp O6.8 (1.6Scorch _{h҆ {h {hkS+..+~#w#..#,.**#..#**#~≈~ #..# #~≈.*#..####~≈~# #~ #~≈~#*,#..#.##.≈~# #. #.†.##~l+..†~≈~#*,#..#.~ #.≈~#**#..####~≈.# #.~~~≈.# #~~# #~≈.# .≈~####~~####~≈~###~†~~~~~~~~~~~~~~~~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈ #~~~~~~~.~~..~~~~.~~##############.≈{hA  You enter the shallow water.{h?≈l{hNc70Water {hw{h? _Moving in this stuff is going to be slow.{h n #~≈≈# ~≈~# #.≈≈# ~≈~# #~≈≈#  #..# #~≈.# #~≈≈# ~≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# †.##~≈l# #~≈≈# ~≈@# #~≈≈# ~≈.# #.≈≈#  #~~# #~≈~# #~≈≈#  #~~# #~≈.# #~≈≈# ~≈~ ~~~~~ ≈≈≈≈≈≈ ..~~~~.  {h4 {h  #~≈≈# ~≈~# #.≈≈# ~≈~# #~≈≈#  #..# #~≈.# #~≈≈# ~≈~# #~≈≈# .≈~# #.≈≈# †.##~≈~# #~≈≈# †.##~≈l# #~≈≈# ~≈@# #~≈≈# ~≈.# #.≈≈#  #~~# #~≈~# #~≈≈#  #~~# #~≈.# #~≈≈# ~≈[0;1{hv 80;1m~~~~~~ ≈≈≈≈≈≈..~~~~.{h {hj e _A frilled lizard is nearby!{h]  You hit the frilled lizard. You burn the frilled lizard.{hCE~{h^`=8Scorch{h\{hR _You kill the frilled lizard!{h*M.##.S+..+~#w#..#,.**#..#**#~≈~{h #..# #~≈.*#..####~≈~# #~ #~≈~#*,#..#.##.≈~# #. #.†+..†~≈~#*,#..#.##~≈~# #~ #.≈~#**#..####~≈.# #.~{h5~ #~≈.# #~~# #~≈.# #~≈≈#..~~~~.{hY#{h#5-50.4 (1.6{hq*{h+{h{h{hȐ{h{h{hZ{hn{h7{h{h{h{hv{h?÷####∩∩# *,~,##..# #b÷≈~####..#*~#.#..#,.##.+..+,*#~≈~#S+..+,*{h<#w#..#,*#~~≈~#**#..#** #..# -*#..####~≈~~≈~#*,#..#.##.≈~.≈~#*,+..†.##~≈~~#*,+..†.##~≈~~≈~#*,#..#. b   bat (asleep) #.≈~#**#..####~≈.# #.{hM\~# #~~# #~≈~# #~≈.# #~~# #~≈.# #~{h7-5.2 (4.8{h{h,{h's~bb{hH6.8 (6.4Scorch{h/{h޾V _A bat comes into view.{hMj9  Flames lash the bat.{huC*{h>K§5-------9====7.8 (1.0Scorch{hR{hTG _You kill the bat!{hT  _No target in view!{h6G {hG {hH {hI {hM | _{hN {h O {hpO {hP {hP =-------{hcQ {hR ,{h.S {h+T {hVT {hT {hU {hV {h}V {hW {hW {h0X {hLY {hY 76==={hY {hXZ {hi[ ,{h\ {h&] ,{h] {h^ {h!_ {h_ {h` {h` ;==={hra {hb {hb {h6c {hGd ,{hd {hf ,{hig {hh ,{hYi {hj {hj {h%k {hl d7===={h^m {ho {hur A  You enter the shallow water.{hr )Water {hr {hs {hx N _Moving in this stuff is going to be slow.{hy {hy ({hz {h(} {h A  You enter the shallow water.{h| UWater {h N _Moving in this stuff is going to be slow.{h {hP 5===={h {hZ {h[ {h {h {h {h {h> {h {h_ {h> ,{h {h {h5 >{h {h {h:  You enter the shallow water.Water {h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi{h{ zng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h >{hʤ {h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. {h| You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water {h {hf {hE  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water{h . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.{h {hQ {h {h {hZ {h {h {h3 {hͶ ,{h3 {hE {h` {h {h$ {h {h ,{h@ {hE {h: {hp {h {h {h, {hd {h {h {h {h* {h {h {h2 ,{h {h0 {h >{hD {h {h 3{h {h | #####~≈~##S+..+,*#~≈~# #~≈≈#  #####~≈~##w#..#,*#~≈~# #.≈≈# #~≈~#**#..#**#~≈~# #~≈≈# #~≈~# #..# #~≈.# #~≈≈#{h]  #~≈~#**#..####~≈~# #~≈≈# #~≈~#*,#..#.##.≈~# #.≈≈# #.≈~#*,+..÷.##~≈~# #~≈≈# {h .#~≈~#*,+..'.##~≈~# #~≈≈# #~≈~#*,#@.#.##~≈~# #~≈≈#{h ---- #.≈~#**#..####~≈.# #.≈≈# #~≈~# #~~# #~≈~# #~≈≈# #~≈.# #~# #~≈.# #~≈≈# {h #.≈~####~~####~≈~###~≈≈# #~≈~÷~~~~~~~~~~~~~~~~≈≈# #~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈# #~~~~~~~.~~..~~~~.~~≈≈≈# #≈≈≈###############.≈≈≈#{hg ###$#$'#$'109.0 (51.2){h {h| (======{h &10.0 (52{h6 {hx z _As you open the large door, it creaks loudly! _Found 29 gold pieces.{hn{ho{ho{h0s{hEu{hy: _{hy{hT|,{hx}{h<E  There is a large open door here.{h9{h _{hQ{hY,{h{h׋M _You now have 130 gold pieces (gained 7).{h3{hk{h#,{hܑ{hWM _You now have 136 gold pieces (gained 6).{h{hb{h{h,{h8{h _You now have 152 gold pieces (gained 16).{hڞ{h:{h{h{h{h{h,{hڥ{h,{h{hM _You now have 159 gold pieces (gained 7).{h{h{h{h-E  There is a large open door here.{h{hq _{hA{he{h{h{h{h>{h{h{h]{h{h,{h{h-{hr,{h{h{h,{h{h{h{h={h{h {h0,{h{h|= _You open the large door.{h{h{hL{hE  There is a large open door here.{h{h0 _{hF{h{hE{h{hN _k - 3 potions of enlightenment (gained 2){hj{h{hc{h{h{h{hJ$ {hy)_You now have 167 gold pieces (gained 8).{h%3{h.{h,{h {h6$ {ho*_k - 4 potions of enlightenment (gained 1){h3{h{h{h,{h{h{hC{h{h]{h%h _You now have 176 gold pieces (gained 9).  There is a large open door here. _{hn{h=  You open the large door.{hK. _The adder hisses angrily. {h~ {h.≈~####### ..≈~####### ~#####~≈~####### #~≈~#####~≈÷####∩∩# #.≈.#### #~≈~#####÷≈~####..####~≈~# #~#####~≈~##.#..#.##~≈~#####~≈.##.'..'.##~≈~#####~≈~##wS@.'.##~≈~==----46.0 (36.0#####~≈~##.#..#.##~≈~#*#..####~≈~Scorch~# #...~..~# ##.#..#.##.≈~# #.w   brain worm.≈~##.'..÷.##~≈~# #~S   adder≈~##.'..'.##~≈~# #~~≈~##.#..#.##~≈~# #~ {h΄;---- {h {hd _There are monsters nearby! {h< * (combustible)  Flames lash the adder.  {hT=HThe adder is severely wounded. {hV {h w.SThe adder's fire resistance burns away. The adder barely misses you. {hj4--5------- {hH====7.0 (1.0) {h. {hm* _The adder bites you.!{h1Y  Flames lash the adder. The adder is burned terribly!!{h7C*!{h a '  You kill the adder!!{h5=-3--------------658!{h)!{hB _The brain worm bites you but does no damage.!{h * (combustible)Flames lash the brain worm.  The brain worm is severely wounded.!{hh8 w The brain worm's fire resistance burns away.1--------------9Scorch!{h!{hAB _The brain worm bites you but does no damage.#{h-  You hit the brain worm. You burn the brain worm terribly.  The brain worm is almost dead.#{h.<=---#{hh. 50#{h:6#{h-8B _The brain worm bites you but does no damage.#{h  You hit the brain worm but do no damage.The brain worm is almost dead.#{hB---1#{h3#{hlB _The brain worm bites you but does no damage.#{h ^  You hit the brain worm. You burn the brain worm terribly.#{h G†#{hV #{h  #####.≈~####### #~≈~# #.≈≈# beldur the Chopper#####.≈~####### #~≈~# #~≈≈# Mountain Dwarf of Ignis *****.#####~≈~####### #~≈~# #~≈≈# Health: 46/46 ========================#####~≈÷####∩∩# #.≈.# #~≈≈# Magic: 1/7===---------------------#{h' #####~≈~####..# #~≈~# #~≈≈# AC: 6Str: 16#####÷≈~####..####~≈~# #~≈≈# EV: 9Int: 17#####~≈~##.#..#.##~≈~# #~≈≈# SH: 0Dex: 5#{h t#####~≈.##.†..'.##~≈~# #~≈≈# XL:  5 Next: 115% Place: a Sewer#####~≈~##.'@.'.##~≈~# #~≈≈# Noise: =--------  Time: 4152.0 (1.0)#####~≈~##.#..#.##~≈~# #.≈≈# a) -1 hand axe (flame)#{h b#~≈~##*#..####~≈~# #~≈≈# Cast: Scorch#~≈~# #..# #~≈.# #~≈≈##~≈~####..####~≈~# #~≈≈##~≈~##.#..#.##.≈~# #.≈≈##.≈~##.'..÷.##~≈~# #~≈≈##~≈~##.'..'.##~≈~# #~≈≈##~≈~##.#..#.##~≈~# #~≈≈# _The brain worm bites you but does no damage.  You hit the brain worm but do no damage.The brain worm is almost dead. _The brain worm bites you but does no damage.  You hit the brain worm. You burn the brain worm terribly. _You kill the brain worm!#{h  The brain worm is almost dead. _The brain worm bites you but does no damage. #{hz You hit the brain worm. You burn the brain worm terribly. _You kill the brain worm!Your Armour skill increases to level 2!You have reached level 6!#{h /  --more--'{h52/52=86 8%  _({hb^GM~~..~####### #~≈~÷####∩∩# #.≈.~ ÷≈~####..##~##.#..#..##.†@.'.'..'.~####({h/_q.#..#..#~≈~####..####~≈~# #~≈≈#...#...'..'..'({hO`({hg({hNh%-({hh3 _({hp({hq({hYM###~≈~##~~..~####### #~≈~÷####∩∩# #.≈.~ ÷≈~####..##~##.#@.#..##.†'..'({hZ~#####~≈~##.#..#.##~≈~# #.≈≈#'..({ha({hb9-4({hjh({hi({h mM~~~.~~~~~~~~~~~~###~≈~##~~..~####### #~≈~÷####∩∩# #.≈.~ ÷≈~####@.##~##.#..#..##.†#####~≈~##.'..'.##~≈~# #~≈≈#..({h ({hu &5({ht ){hM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~.~~~~~~~~~~~~###~≈~##~~..~####### #~≈~÷####∩∩# #.≈.~ ÷≈~####..##~##.#..#.){hz#####~≈.##.†..'.##~≈~# #~≈≈#.#..){h){hT2===6){hQ"){h#){hb]M~~~~.~~~~~~.~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~~.~~~~~~~~~~~~###~≈~##~~..~####### #~≈~÷####@∩# #.≈.~ ÷≈~####..#######~≈~##.#..#.##~≈~# #~≈≈#.#..){h){h&7){hD){hj _There is a gate leading back out of this place here.*{h.!4*{h'*{h.*{h//-8 _*{hd6*{hm ... #.#.############ .##.##.~........ .##.##.##~~≈~~# # .##.##.##~~~≈≈##.# ## ##.'...#.~~.....~≈.# *{hq')###..###.÷.≈≈.....~~.# Dungeon:4 .#..### ##..~~..@..~~$# .#.## ##.≈~÷....~~.# .#.# #.~~.....≈~.# ...# #.##≈~.~≈##.# ##.# #.##≈~.~~# # ##..# #......~.... ###..( ######.####*{h# # ###. ..## ##*{h<===*{h*{hȏ+7 (1.7*{hϚ _Welcome back to the Dungeon! _There is a collapsed entrance here.*{hW3*{h*{h *{h: _*{ha,*{h*{hh*{h*{h *{h,*{h *{h#,*{h%*{h(*{he(U3===*{h&**{h,*{hZ-*{h*.*{h1*{h|1*{hU2*{h6,*{h6*{h:*{h:;===*{hG;*{h >,*{hM?*{hA,*{hYC*{hE,*{hF*{heJ,*{hQK*{h8]*{h$^U4===*{h8_*{h&c,*{hAd*{hh,*{hHi*{h\l,*{hqm*{h$p*{hp;===*{hq*{ht,*{hu*{hx*{hy*{hy*{h},*{hX~*{h*{he*{hj*{h*{h_O5===*{hdž*{hi*{h*{h*{hЍ,*{hh*{h.,*{h_*{h<*{h;===*{h*{h,*{h*{h<,*{h*{h,,*{hA*{h!,*{h֦*{he6===*{h*{h,*{h^*{h"B*{hĵ,*{h*{h׹*{hC;===*{h*{h,*{h*{h,*{h*{h ,*{h<*{h,*{h.*{h*{hM7===*{h*{h,*{h*{h,*{hC*{h,*{h*{h1Q===*{h[*{h'*{h*{h*{h,*{h*{hp*{h*{h*{h*{h*{h*{h*{h5M8===*{h.*{hr4 _Magic restored.*{h3*{h*{hn*{hv,*{h*{h*{hn A  You enter the shallow water.*{h ?Water *{h *{hN _Moving in this stuff is going to be slow.*{hY*{h;===*{h{*{h*{h*{h(*{h*{h*{h*{h *{h%M _You now have 183 gold pieces (gained 7).*{h+*A  You enter the shallow water.*{hO+UWater *{h@.N _Moving in this stuff is going to be slow.*{h23*{h4*{h7*{hd?j+{hi+{h+{h+{hr+{h+{hL +{hQ +{h+ +{h/+{h+{h6+{ho+{hd+{h+{h+{h+{h+{h+{h+{h!+{h(.)###..###.÷.≈≈.....~~.# ..#..### ##..~~.....~~.# ..#.## ##.≈~÷....~~.# ).#.# #.~~.....≈~.# +{h) ....# #.##≈~.~≈##.# .##.# #.##≈~.~~##.# .##..# #......~....# .###..( ######.###### ## ###. #..@.# # # #.#### +{hZ)#  .. # ..#+{h)S S# +{h*}S   adder (asleep) +{hH/| 226.1 (67.4)  An adder comes into view.+{hV7S.S+{h28,7.1 (68+{h@+{hD/ _The adder hisses angrily.+{hX&)÷  ...~~.#  ##.≈~÷....~~.# ).#.# ...≈~.#  .~≈##.#  .~~##.#  .~....# ( ######.###### +{hX ###. #..@.# # # #.#### # .. # S.# .#+{h)÷  ...~~.# +{hG ##.≈~÷....~~.# ).#.# ...≈~.#  .~≈##.#  .~~##.#  .~....# +{h( ######.######  ###. #..@.# # #.#### ..+{h S.# .# +{h+{h+{h +{h  +{h! O_An adder is nearby!,{h#.)###..###.÷.≈≈.....~~.#.#..### ##..~~.....~~.#.#.## ##.≈~÷....~~.# .).#.# #.~~.....≈~.#.# #.##≈~.~≈##.# #.##.# #.##≈~.~~##.# #.##..# #......~....# ..###..( ######.###### .## ###. #.@..# .#,{h # #.#### .# ...# S.### #..# ## ##,{h,{hɫ,{hCS.,{h.I8.1 (1.0)Scorch _,{h,{h,{hh * (combustible)  Flames lash the adder.  The adder is heavily wounded.,{h&: ,{hD R.S,{hVE x6------====9,{hL ,{hP = _The adder's fire resistance burns away.-{h2Y  Flames lash the adder. The adder is burned terribly!-{hD*-{h]'.-{h 4------------1130Scorch _You kill the adder!-{hk _Your Evocations skill increases to level 1!.{h/ _.{h4------.{hE6,.{h6.{hR8.{h8,.{h:.{h%;e5===.{h0=,.{h=.{h@,.{hv@.{hB,.{hC.{hDQ===.{hZE.{hG,.{h4H.{hOJ,.{hJ.{h1L,.{hL.{hO,.{h[P.{hQe6===.{h]R.{h,T,.{hT.{h/f===.{hg.{hhc7===.{hnjB.{h0l,.{hl.{h>n,.{hn.{hpQ===.{hGq.{hr,.{hds.{ht,.{hu.{h%wB.{hgx,.{hx.{hzc8===.{h{.{h|.{h},.{h~.{h_.{h,.{h$.{h.{h.{h'.{h.{h.{hSQ===.{h.{hL.{h-.{hw.{h.{h.{h,.{hk.{h.{h,.{hӚ.{h.{hӞ,.{hh.{h$.{h.{h2.{hǣ.{h.{h;,.{h$.{h.{hڭ,.{h/.{h.{h=B.{hm.{hĸ,.{h޹.{h_.{hȾ,.{h.{h.{h.{hr.{h.{h.{h,.{h7.{hy;  You see here 5 stones..{hg.{h _.{hv.{h.{h,.{h6.{h.{h,.{h.{h.{h,.{h^.{h^.{h.{h.{h@.{h.{h,.{h!.{hf.{h,.{h.{h.{h ,.{h.{h   ... #.# #######.######## ..#  #.##.##.~.... . .{hI #.##.##.##~~≈ #.##.##.##~~~ #### ##.'...#.~~... # ###.)###..###.÷.≈≈... # ##...@#..### ##..~~...---- # .{h##.....#.## ##.≈~÷.. ### ##.....).#.##.~~... ..## #..........##.##≈~. ##.# .....###.##.## #.##≈~. ##.## ####.###.##..#### #......  ##..# #.##..###..(.# ######..{h   #..### #.##.## ####.# #.... #....## #.##.# #.######.### .{h 78 M##... #.# #####.######## ..{h!.#~.... .≈ #.##.##.##~~~ #### ##.'...#.~~ ###.@###..###.÷.≈≈ ##.{h8!.### ##..~~. # ###.....#.## ##.≈~÷ ### ##.....).#.##.~~....{hj!f.#.#.{h^*089.1 (59.0).{h+.{h.C----90.1 (60.{h:.{h<@{ _You see here a +2 mace of holy wrath..{h4 3.{hg .{h .{h" .{h $ _.{h .{h, .{h ,.{hd .{h .{h ,.{h .{h .{h= .{h{ .{h .{hH .{h .{h .{h .{h .{h ,.{h  .{ht .{h ,.{h .{h= .{h ,.{h .{h~ .{h ,.{h .{hv .{h ,.{h4! .{h" .{h$ ,.{h% .{h[' .{h) ,.{h*+ .{h. .{h0 ,.{h1 .{hm3 .{h7 ,.{h: .{h? .{hC ,.{h*F .{hI .{hM ,.{h5R .{hS .{hW ,.{hY .{ht_ _  Things that are here:  a +0 dagger; a +0 short sword.{hb .{hYc  _.{hf .{hi .{h"n ,.{ho .{hs .{hy ,.{h| .{h҈  #....## #.##.# #.###.##..####....# #..##.###....#...## ##.. #.##.).#..>#.# #.. #.##...###...# ## .{h #.##.)♣####PP# #.#. ##♣.P.##♣♣# #.#. ♣♣..# # #.@♣♣## ## #♣)$..#  #((?♣.#  ##.♣... #...♣# ...♣ ♣... .... .†..Things that are here:.{hח l #.##..####....# #.#.###....#...## ##...#.##.).#..>#.# ..##.##...###...# ##.##.##.)♣####PP# .{hq .##. ##♣.P.##♣♣# #.##. ♣♣..# #. #.(♣♣######♣)@..#  ((?♣##.♣... .{h ..♣#...♣♣.......÷  .{hA P5 poisoned darts; a +0 dagger; a kobold skeleton.{hR -310.1 (2.{h֤ 31.1 (21 _.{h .{h M  You now have 185 gold pieces (gained 2)..{hm ,2.1 (22.{h .{hX _Items here: ( ))))))) ÷÷÷÷.0{h|40{h0{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2{hԞ[[?25h[?0c  Search for what [Enter for "."]? 4{h [?25l[?1c4{h%4{h'18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] 8 stones (25 further duplicates in 4 piles)  b - [right here] a +0 club (4 further duplicates)  c - [right here] a +0 short sword (3 further duplicates) 4{hG(A d - [right here] a +0 whip (1 further duplicate)  e - [right here] a +1 short sword of electrocution  f - [right here] a +2 dagger of protection Results elsewhere ([,] to cycle)  g - [D:4] 5 poisoned dartsh - [D:4] a +0 dagger (6 further duplicates)  i - [D:4] a +1 short sword of protectionj - [D:4] a curare-tipped dart  k - [D:4] a scroll of teleportationl - [D:4] a stone staircase leading down  m - [D:4] 6 atropa-tipped darts  n - [D:4] a +2 mace of holy wratho - [D:4] a stone staircase leading down  p - [D:4] a spear  4{h(Uq - [D:4] a stone staircase leading up  r - [D:4] an escape hatch in the ceiling<{h <{h <{h #.##..####....# #..## beldur the Chopper#.###....#...## ##... Mountain Dwarf of Ignis *****.#.##.).#..>#.##..# Health: 52/52 ========================#.##...###...###.# Magic: 8/8========================#.##.)♣####PP#<{h B#.# AC: 6Str: 16#. ##♣.P.##♣♣##.# EV: 9Int: 17#. ♣♣..##.. SH: 0Dex: 5#.(♣♣##### XL:  6 Next: 11% Place: Dungeon:4#♣)@..#Noise: ---------  Time: 4312.1 (0.0)#((?♣.#a) -1 hand axe (flame)##.♣...Cast: Scorch##...♣#...♣♣.......<{hx .÷...  Things that are here: _5 poisoned darts; a +0 dagger; a kobold skeletonYou now have 185 gold pieces (gained 2). _Items here: ( ))))))) ÷÷÷÷. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? <{h` <{h <{h@ D _<{h`<{hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) <{hTRArmour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 2 scrolls of identify  p - a scroll of fog <{h r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion <{h i - 2 potions of moonshinek - 4 potions of enlightenment  o - a sedimented black potion  q - a grey potion  u - a potion of mutation <{h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>{h/  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)m - a scarf of resistance (worn)  b - a +0 robe Scrolls (go to first with ?)  d - a scroll labelled LOT HEANESM  f - a scroll of fearg - 2s of teleportation  j - a scroll of amnesia  >{hEl - 2s of identify  p - a scroll of fogrblinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  i - 2 potions of moonshine  k - 4 potions of enlightenment  o - a sedimented black potionq - a grey  u - a potion of mutation Talismans (go to first with %)50%>{hWv n - a wellspring talismanbot>{hHand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon)top?{h+?{h$?{h#.##..####....# #..## beldur the Chopper#.###....#...## ##... Mountain Dwarf of Ignis *****.#.##.).#..>#.##..# Health: 52/52 ========================#.##...###...###.# Magic: 8/8========================#.##.)♣####PP##.# AC: 6Str: 16#. ##♣.P.##♣♣##.# EV: 9Int: 17#. ♣♣..##.. SH: 0Dex: 5#.(♣♣##### XL:  6 Next: 11% Place: Dungeon:4#♣)@..#Noise: ---------  Time: 4312.1 (0.0)[?{h-740m#((?♣.#a) -1 hand axe (flame)##.♣...Cast: Scorch##...♣#...♣♣........÷...  Things that are here: _5 poisoned darts; a +0 dagger; a kobold skeletonYou now have 185 gold pieces (gained 2). _Items here: ( ))))))) ÷÷÷÷. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "."]? ?{h?{h?{h?{h?{hAI?{h`...#..#.....?{h#....#...##...#.).#..>#.# #..##...###..#.)♣####PP  ##♣.P.##♣♣ ♣♣..# . #.(♣♣#####♣))..  #(@?♣.##.♣...# ##...♣# ...♣♣... ....÷... .÷?{ht?{h;23.1 (1 _?{h?{h _Items here: ( ))) ÷÷.?{h) 4?{h ?{h7 H _No target in view!?{h% 3?{h ?{h4?{h?{h: _?{hX?{h?{h?{h]$x _g - 3 scrolls of teleportation (gained 1)?{h)3?{hm*?{hV:...÷...?{hB  #.###....#...## ## #.##.).#..>#.# #.. #.##...###...# ##. #.##.)♣####PP# #. #. ##♣.P.##♣♣# #. #. ♣♣..# # #.(♣♣##  #♣))..# #@(.♣.# ##.♣...# ##...♣# ...♣ ♣.... ..... .÷... ?{hB ..÷...Items here: ( ))) ÷÷.?{hL+6.1 (3?{hM27.1 (4 _?{hX?{h] ?{h]_Items here: (( ))) ÷.?{h.?{h?{h?{hH _No target in view!@{h@{h@{h@{hW@{hI@{h: _@{h@{h^#.##...###...# ##.# #.##.)♣####PP# #.# #. ##♣.P.##♣♣# #.# #. ♣♣..# #.. @{hl #.(♣♣## ###  #♣))..## #((.♣. ##.♣.##@..♣# 8.1 (1♣...♣ .♣..... ♣. ......... .÷........ ..÷... ..§§@{hm.... †.§§...@{hm§§§@{ho+9.1 (2@{he§§§§@{h#K _Found a human corpse.@{h;§@{hG@{hN§§@{h @{h+B_No target in view!@{h@{h?@{hb@{h@{h#.##.)♣####PP# .# #. ##♣.P.##♣♣# #.# #. ♣♣..# #.. @{h #.(♣♣##### #♣))..## #((.♣.##.♣...# ..♣# ♣.@.♣ 0@{h\%♣.♣......♣♣..............÷......÷@{h...!..§§.....†.§§........†..††@{hиE§§§@{hB,20.1 (1@{h[§§§@{h0 _Found three human corpses.@{h X§§§@{hY@{h<§@{hH _No target in view!@{h3@{h5@{h@{h7@{h: _@{h>@{h@{h1@{hZ@{h@{h,@{h@{hD@{h@{h@{h@{hY@{h2@{h@{h"@{h6,@{h@{h l _q - 2 grey potions (gained 1)@{h_@{hj,@{h@{h@{h,@{h@{ho @{h,@{h0@{h ♣♣ ♣.♣......♣  ♣.♣♣..........  #♣♣......÷...... ♣.........÷..... .P........§§............†.§§....♣♣.......†..††..♣P...........PP♣.P♣..@/..♣?♣♣♣♣♣♣.P..♣P..P♣♣♣♣♣♣♣♣♣♣♣         @{h&L§§30.0)@{h',1.1 (11@{h.U§§@{h12\ _h - a bubbling golden potion@{hw_§§@{h~=§§@{hH _No target in view!@{hu= @{h= @{h? @{hA @{hD @{hE $ _@{hH @{hsL f♣♣ ♣.♣......♣ ♣.♣♣... #♣♣......÷...... ♣...÷..... @{hL .P........§§.... .†.§§.... ♣♣.......†..††.. ♣P...........PP @{hL h♣.P♣...@..♣?♣♣ ♣♣♣♣.P..♣P..P♣ @{h M [♣♣♣♣♣♣♣♣♣♣♣ @{h(T b§§2.1 (1.0)@{hT +3.1 (2@{h[ V§§§@{h6a 1 _s - a wand of polymorph (5)@{h A§§@{hX @{h' ?§§@{h H _No target in view!A{h%YJ§§A{hyYA{h `Q§§§§A{hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A{hl 3A{h% BA{h, : _A{h A{h` ,A{hl A{h A{hp ,A{h A{hռ A{h ,A{hq A{h ,A{h A{h | _d - 2 scrolls labelled LOT HEANESM (gained 1)A{h 3A{hW A{h A{ha ,A{hs A{h5 A{h A{h A{h A{h A{h ,A{hF A{hu A{h ,A{h A{h2 A{hZ A{h A{h# A{h A{h A{h A{h A{h+ A{hR% XA{hE( ,A{h) A{h+ A{h/ ,A{h0 A{h2 A{h15 ,A{hU6 A{hB{hB{hB{h1B{hB{hY,B{hB{h6 XB{h B{h ,B{h B{h B{h@B{hcB{hB{hB{h],B{h'B{hB{h,B{hB{hB{hB{hB{hB{hB{h:B #.##..### #.###.... #.##.).#. #.##...## #.##.)♣###### #.###♣.P...# #.# ♣♣.|# #.# #.(♣#@# #.# #♣)) #.# #.# #(( #.# #.# ##. #.# #.# ###.#{hD9m #.# ♣#.########.# ♣♣♣♣. #..........# ♣.♣♣. ###.########♣♣.... #.#### #♣♣...... 78 M....## ..####...).#... #.##.)♣############♣.P........♣♣...(♣#♣))((#.##.# ##.###B{h\I.426.1 (58B{h J,7.1 (59B{hZPB{hYz _You see here a staff of conjuration.B{hz 4B{h B{h' H _No target in view!C{ht)4C{h&/C{hD0H _No target in view!C{hfG _C{h_C{h3kC{hsoBC{h0pC{h}r,C{h>sC{htC{hvC{hvC{h6wC{hyC{hGz,C{hzC{h},C{h~C{hI _l - 3 scrolls of identify (gained 1)C{h3C{hbC{hC{hp,C{hC{hC{h},C{hC{h;C{h,C{hC{hC{hq,C{hC{hC{hdC{hC{hC{hpC{hC{hC{hHC{hC{h,C{hC{hC{hC{hKC{hC{hKC{hLC{hoC{hߞC{hiC{h,C{h{C{hC{hC{hJC{hC{hܦC{hQC{hzC{hC{hC{hC{hC{hgC{hC{h),C{h̯C{hC{hcC{hC{hC{h#C{hC{hC{hC{hC{hC{hùC{h(C{h8C{h BC{h<C{hۿ,C{hMC{hwC{h.=  #.#.#  #...  ###.#  #.  ##.C{hx#  ######.   #....(  #< #..†..C{h  #......66.1 (3  #######  C{hn  C{hn  C{h,Q # C{hI4.C{hC{h/,7.1 (40C{hKC{h9 _Found a stone staircase leading up.C{h C{h, C{h C{h  C{hM C{h :_No target in view!D{ha _No target in view!D{hL3D{hzLD{hMD{hPD{h4T: _D{haD{h.dD{htdD{hdD{h`iD{hkD{hUkD{hkD{hoD{hKqD{hqD{hrD{huD{hwD{hwD{h;xD{hP|D{h}D{h7~D{h~D{hԂD{h<D{hD{hD{hhD{h D{hUD{h,D{hfD{h4,D{hxD{hѮD{hD{hD{hD{hUD{hD{h"BD{hD{hoBD{hJD{hD{hgD{hD{hED{hD{hD{h,D{h-D{hXD{hnD{hBD{hD{h,D{hD{hD{hD{h3 D{h D{heD{h,D{hD{hD{hD{h,D{hD{hz D{h D{h!D{h^'D{hl)D{h*,D{h.D{h0D{hA1D{h2D{hI7D{h9,D{h_:D{h>D{h@D{h6AD{hBD{h.FD{h_HD{hHD{hhID{hOi  You see here a staff of conjuration.D{hQD{h;R _D{h"SD{h1WD{h\YD{hYD{hsZD{h!bD{h8dD{hodD{heD{hhD{hWkD{hkD{hBmD{h9pD{hYrD{hrD{hsD{hwD{h8y,D{h9|D{h~D{hD{h9D{hD{hD{hD{hD{hއD{h̊D{hD{hD{hD{hʐD{hD{hBD{hOD{hmD{hD{hvD{hxD{hBD{hD{hD{hD{hD{huD{h,D{h9D{hWD{h2D{hjD{hfD{hD{h3D{hD{hD{hQD{hkD{hD{hD{hLD{hD{hD{hD{hD{h9D{hD{hD{hD{hyD{hD{hD{h5D{hD{heD{hD{hR D{h%D{htD{hD{hD{h{D{hCD{hD{h"D{h%,D{h'D{h6*D{hn-D{h-D{h/D{h1D{h4D{h/5D{h6D{hB9D{hu<,D{h=D{h@D{hCD{hCD{hED{hzGD{hJD{hJD{hIMD{hOD{hRD{h..####  #.####b  D{hb#.# #.  D{h/H#.####. D{hD #...#D{hXU#.# D{hs ###.## #### !.### D{h #..###..##....# D{h^ ##.#...#.@.#D{h)  D{hӲ8#.#.#######D{h)  D{h}#...# #### #D{h  D{h}###.## ###.)###D{h;\ #..# D{hN6##....#.. D{ho##.# ###.....#.# b   megabat (asleep)D{h D{h######.### ##.....).#.# D{h#....(...## ####..........#D{hɳD #......##.#D{hN #......###.##.#D{hnz 549.1 (82  A megabat comes into view.D{hD{hD{hPb.bbD{h-50.1 (83D{hScorchD{hD{h+S _Found a red potion.D{h#.##.#####.#..#  #>..D{h.^##.####.# ###.### #b #. #...# b#b# ###.## #####!.### ##..###..##@...##D{h##.#...#...###..###.#.####### #...#  #### ###.## #.)####..#  D{h#. ##.# #.....#.## bb 2 microbats (asleep)D{hc######.### ).#.#D{h#....(...## ####..........#D{hD{hD{hvD{hD{h  .b#.bbbbD{h2 microbats come into view.The microbat hits you but does no damage.D{hI8=1.1 (1.0) D{hD{h> _The megabat hits you but does no damage.D{hf'  You hit the microbat but do no damage. You barely miss the megabat.The megabat hits you but does no damage.D{h(D{hE(D{h(D{h0U.b.bD{h0&2D{h16D{h9U _The microbat barely misses you.E{h->  Flames lash the microbat.E{h*   microbatE{h}E{hE  You kill the microbat!E{hE{h  The microbat barely misses you.A microbat comes into view.E{hE{h1M  The megabat hits you but does no damage.E{hE{h֚E{h*E{hYE{hE{h' bb!.bb 2 megabats (1 wandering)b 2 microbats (1 wandering)E{hY6------====E{hۧ3E{h1p _A megabat comes into view.E{h =  Flames lash the megabat.E{h *   megabatE{hg   You kill the megabat!The megabat hits you but does no damage.E{hi N  The microbat hits you but does no damage.E{hi ,E{hi E{hr b†b..bb   giga bat (wandering)b   megabatbb 2 microbatsE{hv y4------------24E{h{ E{hz [ _A giga bat comes into view.F{h0>  Flames lash the microbat.F{h"7*   microbatF{h1  You kill the microbat!The microbat closely misses you.F{h!M  The megabat hits you but does no damage.F{hd  The microbat hits you but does no damage.F{h.bb...F{h(g2------------5F{h)F{h,> _The megabat hits you but does no damage.F{hk * (combustible)F{h{Flames lash the giga bat.  The giga bat is severely wounded.F{hj cFlames lash the giga bat.  The giga bat is severely wounded.giga bat's fire resistance burns away.  The microbat hits you but does no damage.  The megabat hits you but does no damage.  The giga bat barely misses you.F{hk F{hPk F{hl F{hv n b...b.ZF{hv Z   rotten batb   giga bat (combustible)b   megabatb   microbatThe microbat hits you but does no damage.F{hw g0------------6F{h8w 0ScorchF{h~ F{h) ] _A rotten bat comes into view.G{h4G{h G{h$K _You are out of magic!G{hCS  You slash the microbat! You burn the microbat.G{hPH  You kill the microbat!  The giga bat barely misses you.The giga bat hits you but does no damage.G{h\†bbZ...G{h ab=---7.2 (1.1G{h kG{hJo> _The megabat hits you but does no damage.G{hF {  The giga bat hits you but does no damage. _The megabat hits you but does no damage.  You hit the giga bat. You burn the giga bat terribly.  The giga bat is almost dead.  You closely miss the megabat.  The giga bat hits you but does no damage.G{hG G{h G{h %  G{h? (The megabat hits you but does no damage.G{h &  G{h; cA megabat comes into view.The rotten bat hits you.G{h bbbZ.. G{h: b 2 megabats (1 wandering)The megabat hits you but does no damage.G{h} n1----80G{h G{h A _The rotten bat hits you but does no damage.H{h@  You hit the megabat. You burn the megabat.  The megabat is severely wounded.H{hK  You barely miss the rotten bat.The megabat hits you but does no damage.H{hLH{hON=  The rotten bat hits you.H{hNH{h>X ..#bbbbThe rotten bat hits you but does no damage.H{hX@-9H{hbH{h_eX _The rotten bat closely misses you.H{h+ Z  You hit the giga bat. You burn the giga bat terribly.H{h$/ q  You kill the giga bat!H{h.2 n  You hit the rotten bat. You burn the rotten bat. The megabat hits you. x2H{hb5  The rotten bat hits you but does no damage.  A skeletal bat comes into view.H{h> M  The megabat hits you but does no damage.H{hG †b.bZ bb 2 megabatsZ   skeletal bat (wandering)H{hJ u49-------360H{hZ H{h^ A _The rotten bat hits you but does no damage.H{hk+ U  You hit the rotten bat. You burn the rotten bat.H{h!. `  You destroy the rotten bat!H{h0 &  H{h0 lYou closely miss the megabat.The megabat hits you but does no damage.H{h1 H{h 2 H{h: .Z..bbb 2 megabatsZ   skeletal batH{hX= T1===1H{hE H{hG X _The megabat closely misses you. x2I{hJH  You hit the megabat. You burn the megabat.  You kill the megabat!  You barely miss the skeletal bat. You hit the megabat. You burn the megabat.  A skeletal bat comes into view.  The skeletal bat hits you. The megabat hits you.  The skeletal bat hits you but does no damage.I{hMb!Z†   megabatZ 2 skeletal bats (1 wandering)I{hWf7--2.3 (1.1I{hOYI{h_Z _The skeletal bat closely misses you.I{h  You hit the skeletal bat. You burn the skeletal bat.  The skeletal bat is heavily damaged.I{hG I{h  I{h- 9 The skeletal bat hits you.I{hZ  The skeletal bat hits you but does no damage.  I{h!rThe megabat hits you but does no damage.  The skeletal bat barely misses you.I{hLZ.. ZI{h6 F-30I{h'I{h)C _The skeletal bat hits you but does no damage.I{h  You hit the skeletal bat but do no damage.The skeletal bat is heavily damaged.You barely miss the skeletal bat.I{hl_You barely miss the skeletal bat.  The skeletal bat hits you but does no damage. x2  The skeletal bat closely misses you.  The skeletal bat hits you but does no damage.  The megabat hits you.  The skeletal bat hits you but does no damage.I{h Jb#†I{h.64I{hI{hFY _The skeletal bat barely misses you.I{hTM&  You closely miss the skeletal bat.The skeletal bat is heavily damaged.You barely miss the skeletal bat. The skeletal bat closely misses you.I{h6Y.b  You barely miss the skeletal bat. The skeletal bat closely misses you.The skeletal bat barely misses you.  The skeletal bat hits you but does no damage.  The skeletal bat hits you.  The megabat hits you but does no damage.  The skeletal bat hits you but does no damage. x2I{hZr5-===5I{h`I{hc> _The megabat hits you but does no damage.I{hV   You slash the skeletal bat! You burn the skeletal bat. _The mega  You slash the skeletal bat! You burn the skeletal bat.  You destroy the skeletal bat!  You hit the megabat. You burn the megabat. You barely miss the skeletal bat.  The skeletal bat hits you but does no damage.  The megabat hits you but does no damage.I{h^ !b    skeletal batI{h!b [6=6.4 (1.1I{hOj I{hk F _The skeletal bat hits you but does no damage. x2I{h6NThe megabat hits you but does no damage. I{h6G_The skeletal bat hits you but does no damage. x2  You barely miss the megabat.  The megabat is heavily wounded.  You barely miss the skeletal bat.  The megabat hits you but does no damage.I{h7I{h@k  The skeletal bat barely misses you. x2I{hNA,70I{hOY _The skeletal bat hits you but does no damage.J{h`  You closely miss the megabat.The megabat is heavily wounded.You hit the skeletal bat. You burn the skeletal bat.J{hw .  You destroy the skeletal bat!The megabat closely misses you.J{h@48.5 (1.1 _The megabat hits you but does no damage. x2J{hlw  You barely miss the megabat.The megabat is heavily wounded.J{h6.b7=9.6J{h.J{hX _The megabat closely misses you. x2J{h  You completely miss the megabat.The megabat is heavily wounded.J{hJ{hp b†2===70.7ScorchJ{hJ{hT _The megabat barely misses you.J{hF o#.##.#### #.#..# #>..## ## #.### #. #.# J{h`G ## #. #.### #.##. #...# #.#†# ###.## #####!.### ##..###..##.@b.# #.##.#...#..†###..# J{hG ^#.#.#.####### ..#J{hG #.#...# # #### ##.###.## J{hG ###.)###.#..# ##....#..# J{hG J{hNK J{hK J{hmR "b.J{hR ,10J{h:W J{hJ\ T _The megabat barely misses you.J{hjG...#.####.#.. >..## #### #. ## #.##.##....# #.#b#  ###.## #####!@####..###..##....# ##.#...#..†###..# #.####### ...# ...# .## #### #####.#####.)###... ##..## ##.# ###.....#.#######.### ##.....).#J{hK  The megabat barely misses you.The megabat hits you but does no damage.J{hU bb   phase bat (wandering)The megabat barely misses you.J{hU&2J{h]J{h_\ _A phase bat comes into view.K{hضb  You closely miss the megabat.K{h}K{hn  The megabat is heavily wounded.K{hM  The megabat hits you but does no damage.K{h,K{hb†.bZbK{h.Z   skeletal bat (wandering)K{hjT8=3K{hK{hs_ _A skeletal bat comes into view.K{hI0###.##...#.####.#.. >..## ##### #..# ## #..K{h0###.##b#...# #.#@#  ###.## #####!.####..###..##...b# ##.#...#..†###..# #.####### ...# ...# Z## #### #####.#K{hI1 ##.)###... ##.## ##.# ###.....#.##K{hb4K{h4K{h => b.b   phase batThe megabat barely misses you. The megabat closely misses you.K{h=D===4K{hBK{hG _The phase bat barely misses you. _You see here a bat corpse.K{h 5  You closely miss the megabat.The megabat is heavily wounded.You closely miss the phase bat. The megabat hits you.  The phase bat closely misses you.b.7-5 _The megabat hits you but does no damage.K{h  You hit the megabat but do no damage.The megabat is heavily wounded.You hit the phase bat. You burn the phase bat. The megabat hits you.K{h+ K{h K{hb K{hͮ .!bb   phase batK{h @-6K{h. K{h W _The phase bat closely misses you.L{hop #.##.... #.##.#### #.#..#  #>..##### #.#..# #.# ## #..  #.### #.##.#L{h #...# #.#† ###.## #####@.#### #..###..##....#  ##.#...#.b†###..# # #.#.####### ...# #L{h1d #...# Z## #### ## ###.## ####.)# #..#L{h`n ##....#..# ##.##.#L{hI######.###.....).#.L{hL{h~L{hBL{hb.bb   megabatb   phase batL{h&7L{hw!- _The phase bat closely misses you.Things that are here: _a red potion; a bat corpse; a bat corpseL{hI6  You hit the megabat but do no damage.The megabat is heavily wounded.L{h6L{h88c  The megabat barely misses you.L{h:O  The phase bat hits you but does no damage.L{h:L{hzBW†b.L{hB&8L{hIL{hOM _The megabat misses you.L{h L  You closely miss the megabat.  The megabat is heavily wounded.The phase bat barely misses you.L{h .bb†ZZ   skeletal bat (wandering)L{hy b3===9.8 (1.1L{h* L{h > _The megabat hits you but does no damage.L{hU  You slash the phase bat! You burn the phase bat.L{h~L{hL{hz\  You kill the phase bat!L{hӅL{h.Z..Z   skeletal batL{h[8=800L{hĕL{hĘT _The megabat barely misses you.M{h:#.##....# #.##.#### #.#..# #>..## ### #.### #..# #.# ## #.. M{hwI#.### #.##.# #...# #.#†# ###.## #####!@### ##..###..##..b.# #.##.#...#..†###.Z# #.#.#.####### ...# #.#...# M{h..## #### ##.###.## ####.)###.#..# ##....#..# M{hM{h$,M{h%,M{hM{hжk  A phase bat comes into view.M{h@@Z..bb   phase bat (wandering)Z   skeletal bat1M{hfM{h`> _The megabat hits you but does no damage.M{hU  You hit the megabat but do no damage.The megabat is heavily wounded.M{hPBM{hƾM{h F bZbM{h.bThe megabat completely misses you.M{hR&2M{hM{hC _The skeletal bat hits you but does no damage.M{hG O  You hit the megabat. You burn the megabat.M{hN  You kill the megabat!You hit the skeletal bat. You burn the skeletal bat.  The skeletal bat hits you but does no damage.M{hY M{hd  b†Z.b   phase batZ   skeletal bat  The phase bat blinks! The skeletal bat barely misses you.M{hh o9====3M{h(q M{hs C _The skeletal bat hits you but does no damage.M{h The phase bat blinks! The skeletal bat barely misses you. _The skeletal bat hits you but does no damage.  You barely miss the skeletal bat.  The skeletal bat is severely damaged.  You barely miss the phase bat.  The phaseM{h& M{hb  The skeletal bat closely misses you. The skeletal bat barely misses you.The skeletal bat hits you but does no damage.M{hd .§b4.9 (1.1M{h M{h+ + _The phase bat blinks!N{hϜY  You hit the skeletal bat. You burn the skeletal bat.N{h4,N{h †b.  You destroy the skeletal bat!N{h#4550N{hʾN{hb@ _The phase bat hits you but does no damage.N{h7.0 (1.1 _You closely miss the phase bat. The phase bat barely misses you.N{h BN{h Lb§N{h 50=4===8.1N{h N{h# k _You closely miss the phase bat. The phase bat blinks!N{h` N{h` N{hi Gb†.N{hj ,90N{hr N{hu _You miss the phase bat. The phase bat barely misses you.O{h'###.##...#.####.#.. >..## ##### #..#O{h,% ## #b.###.##.#...# #.#@#  ###.## #####!.####..###..##.†..# O{h##.#...#..†###..# #.####### ...# ...# .## #### #####.###.)###... ##O{h..## ##.# ###.....#.##O{hrO{hO{hBO{h{S§bO{h/-90O{hO{h  _The phase bat blinks! _You see here a bat corpse.O{h ....# ###..# >..####.### #..# ## #§. ## #.##.# ..#.#†# ##.## #####!@##### #..###..##.b..#.#.#...#..†###..# #.#.####### ...#..# .## #### ###.##O{hJ ####.)###. #......#..######..########.### ##.....)#O{h~ O{hs!O{h]*c.†bO{h*f1==1O{h84O{h8@ _The phase bat hits you but does no damage.O{h * (combustible)Flames lash the phase bat.  The phase bat is severely wounded.P{huuP{hq b. The phase bat's fire resistance burns away.P{hv2------====2P{hP{hR _The phase bat closely misses you. The phase bat barely misses you.P{hz\  You hit the phase bat. You burn the phase bat terribly.P{h2.P{hE------=---3ScorchP{h{ P{h)$M _You kill the phase bat!Q{h:---Q{hQ{h{Q{hKH _No target in view!R{hR{hR{hR{hR{hi: _R{hR{huK2=R{h R{hl 1 _HP restored.R{h R{h0R{hk3===R{h_R{hv,R{hR{huR{h9=R{h(0R{h4BR{h6Q===R{hW{4===R{hA===5===R{hR{hП4===R{hWR{hBR{hdBR{h,R{hfR{hC,R{hXR{h,R{hR{he6===R{h/R{hR{hQ===R{hR{h,R{hR{h*,R{hR{h,R{hR{h,R{hlR{hR{hM7===R{hR{h ,R{heR{hbR{hR{hR{h,R{hR{hR{h;===R{hR{h,R{hR{hL,R{hR{hY,R{h[R{h ,R{h R{h# R{hm F8===R{h: R{h R{h] ,R{hi R{he   #.##....# #.##.#### #.#..# #>..## ### #.### #..# #.# ## #.. #.### #.##.#R{h  #...# #.#†# ###.## #####@.### - #..###..##.†..# # ##.#...#..†###..# # #.#.####### ...# # #...# .## #### ## ###.## ####.)### #..# ##....#..  ##.# ###.....#.## R{h^  ######.### ##.....).#.#v - a red potionThings that are here:R{h 1644.1 (51.0)R{h! F-5.1 (52R{hu) R{h* p _a bat corpse; a bat corpseS{h??3S{h/D,S{h+F,S{hrJu  You see here a bat corpse.S{hQ=== _S{hHR,S{hRS{hTS{hNV,S{hVS{hYS{hZ,S{h[S{h\\S{h]S{h<^S{h^S{hH`S{heXS{h}f,S{hfS{hhS{h#j,S{hjS{hm_  You see here a bat corpse.S{hoS{hp _S{hpS{hArS{h;t,S{htS{h#wS{hx,S{hxS{h{S{hi~,S{huS{hUS{hF,S{hS{hvS{h,S{hS{hS{h͠..## #.##### ### #.##..# # ###.#...###. ### #.##.#.## ## ... ..# #.#†#### .b#.# #.## #####†.### .. ####.## #..###..##.†..### .# #.##.## ##.#...#..†###..##.##.##.###.#.####### ##.@.# #.##.##...# ##.## #### ##.'...###.## ..####.)###..###.÷#..# ..###....#..### ##.##.# ..###.....#.## #####.### ..##.....).#.# # b   fire bat (asleep) ....(...##S{h}[m ####..........# ......##.# #......###.##.## ......##.########.###.##..#### #60.1 (15S{hl.bbS{h:1.1 (16ScorchS{h*S{hP[ _A fire bat comes into view.T{hE## #.#####  #.##..#  ###.#...# ####.  #.##.#.## bb## ... # #.#†#### ... #.# .## #####†.### ... ####.# ..###..##.†..### #b# #.##.##. #.#...#..†###..##.# #.##.##. #.#.# ##..@# #.##.##. #...# ##.## #### ##.'...#. ###.## ...####.)###..###.÷.#..# ....###....#..### ##.##.# #....###.....#.## ##..### .#..##.....).#.# #. bbb{hm 3 fire bats (2 asleep)(...## ####.# #.##.# #......###.##.## #.##.#.###.##..#### #.  2 fire bats come into view...bbbb0-=2.0)  _The fire bat bites you. You are engulfed in flames. You resist.V{hO1.## #.###### #.##..# # ###.#...# ## ##.# #.##.#.## ..## ... ..# #.#†#### ... #.# #.## #####†.### bb. ####. V{hdP#..###..##.†..### #b# #.##.## ##.#...#..†###..##.# #.##.##  #.#.# ##.@.# #.##.##  #...# ##.## #### ##.'...#  ###.## ...####.)###..###.÷V{hQ #..# ....###....#..### ## ##.# #....###.....#.## ###.### .#..##.....).#.# # 2.(...## ####.# #.##.# #......###.##.## #.##.#.###.##..#### #V{hSV{hTV{h UV{hUV{h_e..bV{h_S1--V{h_ 3V{hegV{hiX{h 4Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe Wands (go to first with /)s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 3 scrolls of teleportationj - a scroll of amnesia  l - 3 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshinek - 4 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][{h Dg - 3 scrolls of teleportation. [{hRA scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. [{h{7Stash search prefixes: {inventory} {scroll} [{hkMenu/colouring prefixes: identified emergency_item good_item scroll _________________ [{hƼ=“Eiris sazun idisi [{hw sazun hera duoder  suma hapt heptidun [{hr suma heri lezidun  suma clubodun [{h< umbi cuoniouuidi  insprinc haptbandun  inuar uigandun [{h`B [Once sat women, [{h they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]{hR]{h1]{hX..###.#####beldur the Chopper ####.##..#Mountain Dwarf of Ignis *****. ]{h####.#...# ####. Health: 51/52 =======================- ### #.##.#.## ..## ... Magic: 8/8======================== ]{hTC..# #.#†#### ...#.# AC: 6Str: 16 #.## #####†.### ... ####.## EV: 9Int: 17 #..###..##.†..### #b# #.##.## SH: 0Dex: 5 ##.#...#..†###..##.#]{hD#.##.## XL:  6 Next: 15% Place: Dungeon:4  #.#.####### ##.@b#]{h#.##.## Noise: ---------  Time: 4663.1 (0.0)  #...#]{hԓ##.## #### ##.'...# a) -1 hand axe (flame)###.##]{h...####.)###..###.÷ Cast: Scorch]{hl#..# ....###....#..### ##. Tele ##.# #....###.....#.## ## ]{h6}#####.### .#..##.....).#.#]{hX# bb 2 fire bats ....(...## ####..........#]{hn# ......##.# #......###.##.## # ]{h......##.########.###.##..#### # _You see here a bat corpse. ]{hĔ_You see here a bat corpse. _A fire bat comes into view.2 fire bats come into view. ]{h_The fire bat bites you. You are engulfed in flames. You resist.  As you read the scroll of teleportation, it crumbles to dust.]{hx]{h]{h bb 3 fire batsA fire bat comes into view.  2s come _The fire bat bites you. You are engulfed in flames. You resist. ]{h As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The fire bat closely misses you.]{h:0=4.1 (1]{h4]{hU _The fire bat bites you. You are engulfed in flames. You resist.c{hS,.b5c{hf3c{h5 _You barely miss the fire bat. The fire bat barely misses you.c{h=c{hm ###..##.†..### #b# #.##.##.~. #c{h...#..†###..##b#.##.##.## #.####### ##...# #.##.##.## .. ##b## #### ##.'...#.~~ #.## ...####.)###..###.÷.≈≈c{ho.# ....###....#..### ##..~~ ##.# #....###.....#.## ##.≈~## .#..##.....).#.# #.~~ .(...## ####....@.....# ...##.# #......###.##.## #.# ...##.########.###.##..#### #... #####..# #.##..###..(.# #### #..### #.##.## ####..  #....## #.##.# #.######.  #.##..####....# #..##....  #.###....#...## ##....##  #.##.).#..>#.# #..###  You barely miss the fire bat.c{h&c{h_'s1-6Scorchc{h+c{hr-@ _Your surroundings suddenly seem different.e{hʶ /..##.†..### #b# #.##.##.~. ...#..†###..##b# #.##.##.##~ .# ##...# #.##.##.##~ .# ##b## #### ##.'...#.~~. .## ...####.)###..###.÷.≈≈. ..# ....###....#..### ##..~~. #e{h~ .# #....###.....#.## ##.≈~÷.### .#..##.....).#.# #.~~. 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##. .#.## ..## ... #### ... #.# ### ... ####.# ..### #b# #.##.##.~.#..##b# #.##.##.##~~≈~~##~#  ##...# #.##.##.##~~~≈≈##.###b## #### ##.@...#.~~.....~≈.#...####.)###..###.÷.≈≈.....~~.# ....###....#..### ##..~~.....~~.####.....#.## ##.≈~÷....~~.# ..##.....).#.# #.~~.....≈~.#..# #.##≈~.~≈##.# ......###.##.## #.##≈~.~~##.#.###.##..#### #......~....##.##..###..(.# ######.#{hw 39;49mj{h" j{h &8j{hB j{h Q _There is an open door here.k{hO..# ...# ## ##. #.## ..## ...  ... #.#  ... ####.# ### #b# #.##.##.~.# ..##b# #.##.##.##~~≈~~##~# ##...# #.##.##.##~~~≈≈##.#  ##b## #### ##.'@..#.~~.....~≈.#  ...####.)###..###.÷.≈≈.....~~.# ###....#..### ##..~~.....~~.# ###.....#.## ##.≈##.....).#.# #.~~..#k{hP[37m #.##≈~.~≈##.####.##.## #.##≈~.~~##.#.###.##..#### #......~....##.##..###..(.# ######.#k{hVk{hW$9 k{hX _k{h<^k{h!nk{hH7 ..# # ## ##. .## ..## ...  ... #.#  ... ####.## ### #b# #.##.##.~.# ..##b# #.##.##.##~~≈~~##~# ...# #.##.##.##~~~≈≈##.# ##b## #### ##.'.@.#.~~.....~≈.# ...####.)###..###.÷.≈≈.....~~.# ###....#..### ##..~~.....~~.# ###.....#.## ##.≈~÷. ##.....).#.# #.~~...#{h7 m #.##≈~###.##.## #.##≈~ k{h@ k{hTA '80k{hF k{hH l{hg$gM##  .# ## ## .## ..## ...# ... #.#  ... ####.############# ### #b#~......... ..##b##.##.##.##~~≈~~##~ #...# #.##@##.##~~~≈≈## ##b## #### ##.'...#.~~.....~≈.####.)###..###.÷.≈≈.. ..###....#..### ##..~~.....~~.#.≈l{h,l{hS-&1l{hy3l{h5l{hQM ##l{h##  .# ## ## .## ..## ...l{hX# ... #.#  ... ####.############# ### #b#~......... ..##b#≈~~##~ #...# #.##.##.##~~~≈≈## l{hx##b## #### ##.'...#.~~≈ l{h...####.)###..###.÷.≈≈.....~~.##..#~~#.~÷...~≈~l{h<2l{hrl{h$l{h ; M ####  ...# ## ## .## ..## ...# ... #.#  ... ####.############# ### #b#~......... ..##b#≈~~##~ #l{h; J...# #.##.##.##~~~≈≈## ##b## #### ##.'...#.~~.....~≈.##..≈.~~##≈l{h0D l{hD &3l{hJ l{hK l{hK M# . ####.  ...# ## ###.# .## ..## ...# ... #.#  ... ####@############# ### #b#~......... ..##b#l{h ≈~~##~ #...##.##.##.##~~~≈≈##.#.#l{h l{hy &4l{h" l{h0$ l{h.M # .# ####. # ...# ## #.###.###.# l{hQ.## ..## #.........## ... #@#  ... ####.############# ### #b#~......... ..##b##.##.##.##~~≈~~##~#l{hPl{h#&5l{h$l{hm{h'M##  .# ## ##.# # ... .# ## #.###.### .## ..## #...@.....## ... ####.######  ... ####.############# m{h### #b# #.##.##.~.........##m{hY6m{h3! . #### #  ... .# ##  #.###.#.## # #.......#  ## #.###@###.# m{h " &..## #.........# ####.######  ... ####.############## ## #.##.##.~.........# .##b#.##.##.##~~≈~~##~# ...# #.##.##.##~~~≈≈##.# #b## #### ##.'...#.~~.....~≈.##.)###..###.÷.≈≈m{h' m{hO( &7m{h, m{h- n{h{ZM.#### # ... .# # #.###.# # #..@....# .# ## #.###.#### ..## #.........# # ... ####.######..8n{hNn{hn{hn{hn{h .# .#.#n{h.#### <# ... .#  #.###.#.# # # #.# n{h# ## #.###.###.#  ..## #.........#  ... ####.###n{h### ##b# #.##.n{h%a# #.##. n{h6<n{h7&9n{hn{hO9 _Found a stone staircase leading up.o{h|O..# #.# #.# #.# ### ##<# o{hP... ..# # #.###.#.#  # #.#  ## #.###.###.#  ..## #.........# o{h]P... ####.######... ####.  #b# #.##.o{hPb# #.## o{hYo{hbZ'90o{h_o{huao{h-..#.##.#.##.#.##.#.#### ###<#.#... ...#.# #.###.#.# o{h # #.# ## #.###.###.# ..## #.........# ... ####.###### o{hio{h&1o{h)o{ḫo{h[ o{h[ o{he p{h..#.# #.#.# #.#.# #.#.# ### ###<#.# p{h]... ...#.# #.###.#.# # #.# ## #.###.###.#  ..## #...#  ... ####.###### p{h6 p{h p{hg &2p{h]p{hp{h ..#.# #.#.# #.#.# #.#.# ### ###<#.# ... ...#.# #.###.#.# # #.# ## #.###.###.# ..## #...# ... ####.######  ... ####.# #b# #.##.##.~.# b# #.##.##.##~~≈~~##~# # #.##.##.##~~~≈≈##.# # #### ##.'...#.~~.....~≈.#p{h|p{h&3p{hp{hp{h5@  ..#.# #.#.# #.#.# #.#.# ### ###<#.# ... ...#.# #.###.#.# # #.# ## #.###.###.# ..## #.........# ... ####.######  ... ####.#  #b# #.##.##.~.# #b# #.##.##.##~~≈~~##~# .# #.##.##.##~~~≈≈##.# ## #### ##.'...#.~~.....~≈.#p{hC p{h3D p{hqD 4p{hH p{hJ p{h M### . #.###.###<#.##.......#.# #.###@#.# # #...... ## #.###.###...## #.........#.#######.#p{hc p{h4 &5p{h p{h! q{h5M### . #.##.###<#......#.#.###.#.# # #.......### #.###.###.#.#q{hq{h&6q{hq{hq{h%&M### . #.###.###.....#.#.###.## #.......#.###.......##.#######.#q{hQ-q{h.&7q{h82q{h5a _There is a stone staircase leading up here.q{h?8q{h9q{hO@q{hDq{hH-8 _q{hIq{h@[ ###....................# ##.#..# .##.###.###........##### #.##.## ....##...##.........### #.##..# .##.#.....#...........#####.###.. .##.#%....#...........#...#.####w .##.#.....#....................†. .##.##...##.................##### .#..#######..<..............#q{h`A3 ................@...........# #.#............##...........# .....................##...#.# ####..........#..###<######.# .###.........>#....#...## #.# ..)........5....##.###..###.# ####...........##q{hA!#.<###..##.####............# ##.####..#...# # #.#..#..####.####..# ##.###.#You climb upwards.r{hr{hr{h^-9.6 (2.5r{hrcr{hqe _Level annotation: Grinder _There is a stone staircase leading down here.r{hI 3r{hK r{hS r{hV r{hZ : _r{h}[ r{h] r{h] r{h^ r{ha r{hc r{h-d r{he r{h$g r{hi ,r{hi r{hk r{hKn r{h}n r{ho r{hq r{h t r{h>t r{hDu r{hx P  There is a stone staircase leading up here.r{h3{ r{h{  _r{h| r{h~ r{h r{h0 r{h r{h r{h r{h r{h2 r{h r{h[ r{h r{h r{h r{h r{h r{hy r{hގ r{hF ,r{hR r{h~ r{h ,r{hC r{h) r{h r{h4 r{h r{h r{h .....>#....#...## #.# .......##.###..###.# ...###.<###..##.### ......# ##.####..#...# r{hc .####.####..# ##.###.# ..........#.# #[....## #..........#.#######...# #..........#....####.#.# ###.#####.@.##...#  #######.....###.###..# r{hٞ I #####..# .# ..#  .#.# ..# .b ### #. b   bat (asleep) ## r{h 1713.6 (14.0)r{h r{h r{h ^b.br{h! :4.6 (15Scorchr{h9 r{h V _A bat comes into view.s{h0 d=5.0) s{hH2 _You barely miss the bat. The bat barely misses you. The bat closely misses you.s{h2 s{h8s{h,.bs{hc&6s{hs{h _You barely miss the bat. The bat barely misses you.t{h : _The bat hits you but does no damage.t{h1-  You closely miss the bat. The bat hits you but does no damage.t{h-&9t{h3t{h5Q _The bat closely misses you.u{hnp  You closely miss the bat. The bat hits you.u{hiU1-20u{hVu{h: _The bat hits you but does no damage.u{h&R1u{h _You barely miss the bat. The bat barely misses you. x2u{h}c&  u{hcYou closely miss the bat. The bat hits you but does no damage.  The bat barely misses you. The bat misses you.u{hxd-2.7 (1.1u{hiu{h&l: _The bat hits you but does no damage.u{h" :  u{h You hit the bat. You burn the bat.  The bat is severely wounded.u{h 52=u{hI %30u{h u{h  u{h* /_The bat hits you but does no damage. x2u{h G  You hit the bat. You burn the bat.u{h u{h Sr. u{h& @ 9---u{h{ W4 _You kill the bat!u{h u{hl m _Your Spellcasting skill increases to level 2!u{hu{hj&5u{hu{h u{h_You hit the quokka but do no damage. The quokka closely misses you.v{hH~M  You hit the quokka. You burn the quokka.v{hF†v{hce66.8 (1.1Scorchv{h%v{h)J _You kill the quokka!v{hv{hv{h+v{h H _No target in view!v{h4v{hv{h.H _No target in view!w{hF = _---w{hL ,w{hN ,w{hN w{hQ w{hU Bw{hX w{hZ w{h[ w{h[ w{h^ w{ha w{hBb M9===w{h...........# #w{hm{ ....##...........#.........##...#.# ##..#..###<######.#..>#....#...## #.# ).............##.#- w{h{ ##...........###.<###..##.### #............# ##.####..#...# #.#..#..####.####..# w{h{ #.###.# #.##.............#.# #[....## #.#####..........#.#######...#w{hF| g   hobgoblin (wandering) ..# #..........#....####.#.# w{h{| .## ###.......#####...##...# #########.....###.###..#w{h~ .35.8 (9.0w{h. e.ggw{h I-6.8 (10.0)w{h w{h \ _A hobgoblin comes into view.y{h #.#%....##...#.####w. ##.#.....#......†.# ##.##...##...###### #..#######.g<...# ...>y{h.# .#.....##...........# ...........##...#.##..#..###<######.# ###>#..@.#...## #.# .)......##.y{hV=#.# ##.....###.<###..##.###  #............# ##.####..#...#  #.#..#..####.####..# ##.###. ##.##...#.# #[....## .#.#####.#.#######...# ...# #...#....####.y{he#.# ..## ###.......#####...##...#y{hy{hJ.gy{hkO===7.0)y{hy{hy{h .##.#.....#.#####.###. .##.#%....#...........#...#.####w .##.#.....#....................†. .##.##...##.................##### .#..#######..<..............# ..g..>...........# #.#y{h% ......##...........# ...............##...#.##..#.@###<######.# .###.........>#....#...## #.# ..).......##.#.# ####...........###.<###..##.###y{hs  #............# ##.####..#...# # #.#..#..####.####..# ##.###.5   Grinder (wandering) y{h ###.##.......5.....#.# #[....## g   hobgoblin#.#####..........#.#######...#..# #.y{h ,..#....####.#.#y{h ,y{h .g5.==8Scorchy{h y{hp % _Grinder shouts!y{h[.;....##...##### #. ..##.#.....#...........#####.###. #.##.#%....#...........#...#.#### #.##.#.....#..............† #.##.##...##..........#### #.#..#######..<......#....>..# ##.#g##...........# ................@.....##...#.##..........#..###<######.####.........>#....#...## #.# y{h....).............##.#.# #####....###.<###..##.### #............# ##.####..#...# #.#..#..####5####..# ##.###. .###.##.............#.# #[....###.#####.#.#######...#y{h=z{h,*z{h  #....#....##......†#............###..<......... ........>...... ......g##...... z{h.......*.....# ......#..###<# .....>#.... #.# ).............##.# .......###.<# # .......# ##.# z{h ..####.#  ......#.# #[Grinder gestures at you.z{hNi @You suddenly lose the ability to move!  2 The hobgoblin hits you but does no damage.z{hp/  --more--{{he -9Para _{{h{{h{{hfS5.{{hE-40.8 (2{{h{{h`i _The hobgoblin completely misses you.{{h% §g   hobgoblin  Grinder blinks!{{hP&V  The hobgoblin hits you but does no damage.{{h//  --more--{{hI@ 5 1.8 (3 _{{h_G {{hI {{h0Q 55   Grinderg   hobgoblin{{hQ *2.8 (4{{hZ ,{{h*a J  #....#....##......†#............###..<......... ........>...... ......g##...... {{h b ......5@.....# ......#..###<# .....>#.... #.# ).............##.# .......###.<# .......# ##.#  ..####.####..#  ......#.# #[ _The hobgoblin barely misses you.The hobgoblin hits you but does no damage.{{hb ? 9 3.8 (5{{hh {{hj R _You can act again.|{h  You closely miss Grinder. You hit the hobgoblin. You burn the hobgoblin.  Grinder hits you but does no damage.|{hR+4.8 (1|{hL|{h@ _The hobgoblin hits you but does no damage.}{h  You closely miss the hobgoblin.The hobgoblin is severely wounded.You hit Grinder but do no damage. Grinder hits you! You writhe in agony.}{hi39------=5.9 (1.1}{h%}{hO@ _The hobgoblin hits you but does no damage.{h"?  Flames lash the hobgoblin.{h%C*{h\  You kill the hobgoblin!{h[s†5.....§{h/7------====60Scorch{h {hb% _Grinder blinks!{h 4{h {hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hY ##.#.....#..#####.# .##.#%....#...........#...#.####w {h.Z .##.#.....#....................†. .##.##...##...........##### .#..#######..<.......# ................>...# #†##..# {hZ ........5.....§......##...#.# ####..........#.@###<######.# .........>#....#...## #.# {hZ ).............##.###..###.# ####...........###.<.### {h [  #.....# ##.####..#...#{h\ r#.#..#..####.####..# ##.###.##.##.............#.# #[....# ..#.#####..........#.#######...#.# #.#....####.#.#{he] {he .5.....5   Grinder{he &----{hf &7 _{hl {hn {hH##.#%....#.#...#.####w ##.#.....#....................†.# ##.##...##.................###### #..#######..<..............# ..............>...........# #†##...........# ........5...........##...#.# ###....#..###<######.# .>#..@.#...## #.# ).............##.###..###.# ###.....###.<.###  #............# ##.####..#...#  #.#..#..####.####..# ##.###.##.##.............#.# #[....## .#.#####..........#.#######...#.# #..........#....####.#.#{hZ## ########...##...#5.5   Grinder40----------8{h+# .#.....#.........†.## #.##...##...###### ..#######..<# ..............># #5...†##.# ...........##...#.# ##.#..###<######.# .>#....#...## #.# )....##@###..###.# ##....###.<.### #......# ##.####..#...# #.#..#..####.####..# ##.###.# #.##.............#.# #[....# #.######.#######...#.# #.#....####.#.### ########...##...# ## #######.....###.###..#{h, 5.5   Grinder{h%- &9{h]3 {h^5 {h.##...##.###### .#######..<{h>T# ......5....># ..†##.# ..........##...#.# ##..###<######.# .>#....#...## #.# {hD....##.###..###.# ####..### ..# ##.####..#...# {h4.#..#..####.####..# ##.###.# .##.............#.# #[....# .#####.#.#######...# .# #...#....####.#.# ## ###.#####...##...# # #######.....###.###{h..# #####..##†# ..#{h5.5   Grinder------50{hd{ha _There is a stone staircase leading up here.{hN.511 _{h1##.###..# #.# #..........###..# #.# #..##.######..# ###.## #(.##.####....######..##.# .####....)......#.........##.# .# ##.###.#.......#########.# .#####.###.#.................#)..........###########{h2#############..@### # #...#  #####    {h$x   {h {h{h5-3.4 (2.5{hR8{h;} _You climb upwards. _There is a stone staircase leading down here.{h+b{hb{hc{hnl{hm{hqj8=== _{hr{ht{huK2={hu{hx{hz{hz{h!{{h}{h${h^{h${h{h{h^;==={hL{h{hM{h#3{h2={h{h:{h{h/{h({h{h{hM{h5{hv{h7{h~{h{h؝{hU94{hX=9==={h {hO$ {h_Magic restored.{h3{h{h{hŬ,{h{h3{hձ{h {h'N5={h}{h{hQ{h;==={h{h{h,{h{h{h,{h {h"{h{h#6{h:(={hv{h{h,{h{h;..##.##...#.## #..###.### #.# .#.###...###.....<..# #.# # #.#.# #........###.#.# #.# # #.#.###..)###).###.#.# #.#  #.#....#...........#.###.# ## ###.#.#######............ ## ###.# #...####.### ≈## #..#######<..####.###.. ≈≈#≈###.........@........##..# ##71.4 (18.0) ≈≈≈≈##..#######..............###. {h #####........###...####....)..... .......#####.......# ##.###.#... ######># ######..#####.###.#...#.##########...)............#............##############. ############## #. ##{hg{h{h {hʆ I{h {h {hy B{hH 7={h ,{h {h* X{hʤ {h\ ,{h {h۩ {hH {h K8={h {h/ {h ,{h {h {hA {hi {h0 {h {h {hH U9={h {h {hw {h {h {h {hǸ {h {h" {hŹ {h@ ,{h {h&  #..~~~≈~.# #.#....#...........#  #..≈~~~### ###.#.#######....... {hM  #..≈≈~~≈## ###.# #...####  #..~~≈≈≈≈## #..#######<..####  #..~~≈≈≈≈≈#≈###................  #..~~~≈≈≈≈≈≈##..#######........ {hj F ##....#######........###...####  ####..........#####.......# # {h ##########@# ######..##83.4 (12 {h #.##########...). #............##### ############## {h {hԿ {h {h {h c _There is a stone staircase leading down here.{h4{h{hc{hg50=4.0) _{h{h `  ############  #..........#  ###..........#  ###÷.....# 3 ########...#....@.....# ......................# ########.#.############ #### #.#.## ...## #....# ....####..#.### .....##.......## .....†....##...# ..........##.#.##You climb downwards.{h :={h= {h= C5.9 (2.5{hD _Level annotation: Grinder _There is a stone staircase leading up here.{ha  _1{h {h w2={h 1 _HP restored.{h {ht {h0 {h {h ,{h' {h {h1 ,{h {h {h {h 9={h {h" {h*% {h% ,{h( {hp* {h* {hM+ {hs/ {h!1 ,{h1 {hY6 {h8 ,{h8 {h< {h> ,{h? {hD {hD ,{hXE {hF {hG ,{h*H {h=I {hI {h J {h@J {hK {hiL ,{hL {hM {hwN ,{hN {hO {h[P {hP {hP {hR {hS {hT {h&U {hCV {hW {hW {hBX {h Z {h[ ,{h%\ {h] {hE_ ,{h_ {ha {hc ,{hld {h!f {hg {hg {hh {hi {h;k {hpk {hl {hm {h`o {ho {hEp {ht {hv {hcv {h[w {hy {h | ,{h| {h~ {hL {h {hR {h! {h {h@ {h {hz {h< ,{h {hŋ {h {h> {h {h̐ {h {h= {hԓ {h~ {h ,{h= {h/ {h ,{h {hd {h ,{hΫ {hw {hx ,{h& {hb {h ,{h {ho {h {hB {hK {h {h {h {h {h& {h {h {h, {ho {h ,{h {h {h {he {h. {h {h ,{h {h {hI ,{h[ {h R  There is an escape hatch in the ceiling here.{ha {h  _{h {h {h ,{h {h2 {h ,{h {hD {hV ,{h  {hW {h {h6 {h {h> {h ,{hX {h- {h ,{h! {hD& P  There is a stone staircase leading up here.{h' {h)  _{h X {h]Z {h\ ,{h,d {hd ,{he {hf {hf ,{hIg {hh {hi ,{hj {hl {hn ,{hn {ho {hp ,{h)q {hq {hr ,{h^s {h+t {hu ,{hyu {hv {hy {hsy ,{hz {h9} ,{h} {h {h ,{hV {h́ {hȂ ,{hc {hW {hR ,{h {hQ n{hÍ ,{h {h {hҜ {h$ {h {hE {h^ ,{hˤ {h٧ {h ,{h {h {h ,{h {h1 {h ,{h{ {hZ {hA {h {h` {h {h۾ ,{hſ {h& {h+ ,{h {h {hC ,{h {h {h ,{h {h {h* {hi {h {h {h {h {h {h {h" ,{h {h {h ,{h {h5 {h ,{h* {h {ho B{h {hu {h {h {h {h{h{h{h{h{h {h` {h {h,{h1{h#{hE{h{h{h{hV,{h{h!{h${hP${h%{h({h+,{h1{h8?  You see here a +0 trident.{h:{h; _{h{<{h>{h"A{hlA{hB{hD{hF,{heH{hJ{hDM,{hN{h0R{hqB{hs{hv{hcw{h{,{hq},{h4~{h,{h(,{h"{h{h{hj{h{h{h,{h{hq{h_{h{hD{hѓ{h){h{hƕ{h{h ,{h{hʚ{h,{h{hX{hp{h{h-{h{h{hZ{h{h{h{h {ha{h{h{hb,{h޲{hp{h,{hr{h{hø,{h&{h8{h,{h{h{h  #####.#####....#..  #...>..........  ##.##########.. {h^* #.##....   #.# ####.##.   #.# ###.......  {h #.###...###...   ######.#...### #...   #.@........# #... {h0  #'##.......# #...   #.. #.......# ####   {h.... #.......#   ..#.ß #.......#   #.#### #########{hBS   adder (asleep)   #.. ..   #. S_  {h; 903.9 (118.0)  {h\You open the door.  An adder comes into view.{h%{hLSS._{h,49{h{h _The adder hisses angrily. _Found an ornate altar of the Wu Jian Council.{h U #...>. . #.# #.. #.# ####. #.# ###... #.###... ######.#...###  #.@........#  #'##.......#  #.. #.......#  .... #.......#  {h ..#.ß #.......#  #.#### #########  #.. .S #. ._{h0 #...>..#.# #..#.# ####.#.# ###...{h1t#.###... ######.#...###  #.@........#  #'##.......#  #.. #.......#  .... #...... ..#.ß #...... #.#### #########  #.. .{h o3 #. .__ _An adder is nearby!{h7_{h{h{hR _No reachable target in view!{hw {hx {h6 {h R _No reachable target in view!{hR  #...>.......  ##.##########.  #.# #..  #.# ####.##  #.# ###.....  #.###...### ######.#...### #  #..........# #  #@##.......# # ...#.......# ### .....#.......#  ...#.ß.#.......# ##.############## . .S.   #. ._.  # ... 5.0) _{h\_ _There is an open door here.{h ##.########## .# #... #.# ####.## #.# ###....... #.###...### ######.#...### #. #..........# #. ##'##.......# #. #..@#.# #### #ß......#.#  #...#.ß.#.#  ##.############## #.. .S. #. .._.  # #...  ### {hر._.6 _{hB_{h  #.# #..####.#####......##...#########.#...### ..........# # ##'###...#...####ß..... ...#.ß#.#############.{h2##  {h_7_{hL ####.#####......##...#########.#...### ..........# ### ##'##...#...###ß..... #...#.ß##.##############.. #...  ..._ ..#.. ######{h {h &8{h {hQo  #.# #..  #.# ####.##  #.# ###...  #.###...### {hQ ######.#...### #  #..{h R.# #  ### ##'##{h+R.# #..  #...#...#{hJR8.# ###{hhR  #ß....@.#.#{hR  #...#.ß.#.......#{hR   ##.##############  #.. #..S{hS  #. ..._. # ..#...#S   adder ########{h6S/  {hU{hAwS.9_{h  #.# #  #.# ####.  #.# ###  #.###...###  ######.#...### #  #...# #  ### ##'##.# #  #...#...#.#   #ß...@..#.#  #...#.ß.#.#  ##.#######  #.. #.S.  #. ..._.#  # ..#...#  ########  {hb._{h'10{h2!;_{h"{ha  #.# #  #.# ####.  #.# ###  #.###...###  ######.#...### #  #....# #  ######'##.# #  #...#...#.#   #ß..@...#.#  #...#.ß.#.#  ##.#######  #.. #...#  #. ..._.#  #$..#...# #########  {hϵB_{hR&1{h;_{h* _Found 2 gold pieces.{h  #.# #  #.# ####  #.# ###  #.###...  ######.#...###   #....#   ######'##.#   #...#...#.#   #ß.@....#.#  #...#.ß.#.#  ##.#######  #.. #...#  #.ß..._.#  #$..#...#  #########  {hw:_{h&2{h ;_{hi {h w  #.# ## {h?  #.# ###..  #.###...# ######.#...# {hi z #..........#  {h ######'##.#  #...#...#{hʄ .#  #ß......#.#{hu   #.@.#.ß.#.#  ##.##############  #...#...#   #.ß..._.#  #$..#...#  #########   {h {h :_{h &3{h {h {h3L ###..##...#######.#...##..........# ######'##...#...#ß......#...#.ß.###@#############...#...# {h4#.ß..._..##{h;{h$<&4{h>A8_{hB{h!  ##...#######.#...##..........# ######'##...#...#ß......#...#.ß#.#############{h K#.@.#...# .ß..._.#$..#...##{hv :_{h7 &5{h {h {h @ #.###...# ######.#...###  #...#  ######'##.#  #...#...#.#  #ß......#.{h@#  #...#.ß.#.#  ##.###  #..@#...#  #.ß..._.#  #$..#...#  ####     {hrI`_6{hL;_{hN{h|  ######.#...###  #..........# # ######'### #{h}H #...#...#.# # #ß......#.#  #...#.ß.#.{h>}#  ##.##############  #...#S..# {h_} #.ß.@._.#  #$..#...# {h} #########   S   adder  {h} {h%R=7Scorch{h:_{h= _The adder bites you but does no damage.{h  *_ (combustible)  Flames lash the adder.  The adder is heavily wounded.{h:S{h:7------{h>====8{h{hJ3_{h} _The adder's fire resistance burns away. The adder barely misses you. x2{hY  Flames lash the adder. The adder is burned terribly!{hC*{h&.{h5-----------209Scorch{h{hRI _You kill the adder!{h3_{h{hB_{h {h_You can't see any susceptible monsters within range! (Use Z to cast anyway.){hӆ _{hڊ}-----{h{hҋ{hl{h6,{h͎{hX{hO6==={h:{h{h{h{hi{h{hD{h,{h}{h2{h^%==={h{h;{h,{hI{h{h{h{h,{h{hâ{h{hw{hӤ{h{hw{h{h֦%7{h)=={h{hT{h{h{hP{hg{h{hC{hk{h{hկ{h$=={h.{h{h2{hg{h {h{{h{h{h{h"{h{hѸ{h{h{h{hۺ{hF8==={h{h{h={h˽{h{h0{h{h,{h{h{h/;==={h{h{h{hn{h{h{h{h9{hZ{h{h,{h]{h{hL#9{hl*==={h{h4 _Magic restored.{hp{h{hY{h{hW{h{h{hg{h{h{h{h`{h&Q==={hq   #..........#  ######'##.......#   #...#...#.......#   #ß......#.......#   #...#.ß.#.......#{h  ##.##############  #...#...#   #.ß..._.#  #@..#...#----58.9 (39.0){h*o  #########  {hJ(   {hk  {hP _You now have 187 gold pieces (gained 2).{h:;----{hq:_{h {h?_Done exploring.{hX I{hc .._..0.0){hbh :_{hl E _Done exploring.{hX {h {h {h | _{h X{h ,{hy {h {h ,{h {h {h ,{h} {h {h ,{hn {h+ {h ,{h {hF @  There is an open door here.{h {hE  _{h {hn {h ,{h {h {h ,{hY {h {hE ,{h0 {h {h ,{h2 {h_ {h ,{h= {hF {hq ,{h {h {hu B{hD  ##.##########..# #... #.# #....## #.#. #.# ####.##..###.## #.# ###..........#.## #.###...###. ######.#...### #....... #..........# #......##  ######'##.......# #......#  #...#...#.....@.# ########73.9 (15.0)  #ß......#.......#  #...#.ß.#.......#  ##.##############  #...#...#  #.ß..._.#  #...#...#  ######### {h :_{h {h3{hP{hU{h{hn{h_{h{h ,{hJ{h>{h,{h{hG{h@{h{h,{h{h,{h{h{h{h{h{h{hG{hu{h{hQ#...........................#.........######(..####.......#...................###........#####.#####....#.....).........#...>..........#####..##.##########..# #...#.# #....## #.#..#..##{h #.# ####.##..###.##...... #.# ###...@......#.#####...81.9 (8.0) #.###...###........# #...######.#...### #.......## ###.#..........# #......#### ##'##.......# #......# {hw#...#.......# ######## ....#.......# #.ß.#.......# #############{h{h{h{h{h{hJ{hr{h,{hJ{h{h{h-{h{h{h?{hӿ{h{hB{h,{h6{h{hl{ha,{hP{h{h,{h_{hC{h,{hL{h~?  You see here a +0 trident.{hD{h _{h{h{h{h{h{hE{h3,{h{h{h5,{h {hT {h{h{h{h####...##.##.##...## ## ###.##.#..#######..<.. .# #.##................> .#####.###.#...........÷## ..............................## ######(..####..........#..###<### ..........###.........>#....#... #....#.....).............##.### ........##{h.###.<###94.9 (13.0) ######..# #.....# ##.####{hL #....## #.#..#..####.####..# # ####.##..###.##.............#.#....#.#####..........#.### {h..##...# #..........#....  ### {h# ###.......#####.  # {h2########.....##{h&  # #......# #####..#{hEE {h {h|&{h( 3{h {h {h {h ,{h {h ,{hw {hy {h8 {hZ {hD {hJ {hV ,{h[ {h ...##.##.##...##.....##.#..#######..<.....  #.##......>.... {h$ J##.###.#....÷##....{hY ........##...(..####....#..###<######.{h ###.........>#....#...## #. .#.....).....##.###..########....{h ###.<###..8.9 (4.0)..# #....# ##.####..#. {h ....## #.#..#..####.####..# ##.# .##..###.##.............#.# #[.. {h8 .......#.#####..........#.#### #........# #..........#....####{hs .......## ###.......#####...##......## #######.....###.##......# {h L#####..##†#{h {h# {h$ {hN{h^O{h_P{hX{hZ{hZ{h ^,{h^{h_{h_{h`{hc{h6c{h&d{hKf{hDh,{hh{hj{hl,{hpm{ht##.#%....#.....#...#.#### .##.#.....#............{hIt÷ .##.##...##...........##### {hmt.#..#######..<........# .>{ht..# .#...........÷##...........# {ht`...............##...#.# {ht*####..........#..###<######.# ###.........>#.@..#...## #.# {ht5003.9 (5 {hut..).............##.###..###.# ####...........###.<###..##.### {h2u #............# ##.####..#...# {huI# #.#..#..####.####..# ##.###.###.##.............#.# #[....## {hu..#.#####..........#.#### ....# #..........#....####.#.# {hug...## ###.......#####...##...{hAv{h|{h\~{h}5 {h5 {h6 {h~@ {hC {h)D {hG ,{hJ ,{hK {hhN {hQ {hCQ {hR {hU {h]X ,{hY {hc d#.###........##### #.##.## ..##.........### #.##..## .....#...........#####.###..## {hUd %....#...........#...#.####..# .#.....#.............÷.## .##...##.................###### .{hzd #######..<..............# .............>...........# {hd ...÷##..@........# 7.9 (4{hd .{hd ......##...#.# ...{he #..###<######.# #..{hDe .>#....#...## {h^e .# .............##.###.{hwe {he ,...........###.<###..##.###..........# ##.####..{he %#...#{he #..#..####.####..# ##.###.#{hf ##.............#.# #[....##{hf {ho {hq {h I{h` {h {h {h B{h)  ##.÷....##...#  ###.........##.#.## ##..[#.#.###....## #..........# ##.#..# #.###.######## #.##.## .##...##### #.##..## #.#.....#..#####.###..## #.#%....#.....#...#.####..# #.#.....#...........÷.##11 #.##...##.................###### ..#######..<..............# ......>...........# #...÷##...........# .........##...#.# ##..#..###<######.# ##.........>#....#...## #.# [1{h1 7d)..##.###..###.#{h`3{hĦ{h­{h {hH{h,{hz{h{h{hϷ{h\,{hb{h{h,{h{h{h9,{h{h{h,{h{hm {hL There is an escape hatch in the ceiling here.{h5 _{h,{h5,{h{hjR....#....................÷.## ...##.....#### ###..<..............# .{h>...........# ........÷##...........# .............##...#.# .....###<######.# {h=!.......>#....#...## #.# ..........##.###@.###.# 9.9 (8 .........###.<###..##.### .......# ##.####..#...# #..####.####..# ##.###.# .{hn....#.# #[....## ###{hZ....#.#######...# {hf #....#....####..#  ###.......#####...##..{h f.#  #######.....###.###..#{hF{hs{h{hI{h{h{hlX{hB{h).÷##.....# .........##...#.# .....#..###<######.# >#....#...## #.# ##.###..###.# ###.<###..##.### # ##.####..#...# ####.####..# ##.###.# .# #@....#23.9 (4.#.#######...# .#....####.#.# ##.......#####...##...#  #########.###..# #####..##†# ..# ##..#.###..# ##....##### ####.# _You see here a +0 crystal plate armour.{hw8{h8+4.9 (1{hI>{h?3 _w - a +0 crystal plate armour{hd4{h2{h'F {hoF {hF {htJ {hnK {hK {hO {hO ,{hFP {hP ,{hQ {hQ {h6R {hrR ,{hS {hS ,{hS {hW V##.###..###.# ###.<###..##.### # ##.####..#...# #.####..# ##.###.# {hX x#.# #.....## .#######...# ....####.#.# {h0X ....#.##...# {hSX ####.....###.###@.# 30.9 (6 {huX #####..##†# #..#  {hX ##..#.###..#  ##....##### ####.# ##{hY 0# {hAY {hY {h ] {hG^ {h 3{h? {hђ {hA {h {h {h ,{hy {h {hR X{h ,{hС {h. {hA {hg {hФ {hΥ {h ,{h {hߨ {h ,{hy {hn {hx ,{h {h {h| ,{h {h ........#####.###..##.........#...#.####..#..................÷.## .................######<..............# >...........# ÷##...........# .....##...#.# {hA #...#..###<######@# 40.9 (10.0) ..>#....#...## #.# .....##.###..###.# ....###.<###..##.### ....# ##.####..#...# {hl ###.####..#.###.# ........#.# #.....## ........#.#######...# ........#....####.#.#{h {hι {hG {hi{h|i{hi{ho{huq,{huX{hv{hw{hY.....##.#.## #...#.###....#......# ##.#.. ###..##### #.##.## .##...### #.##..###...........#####.###..###...........#...#.####..#{hb#..............÷.## .##.............@...######5.9 (5.0) ###..<..............#...>...........#..÷##...........#.........##...#.# ......#..###<######.#>#....#...## #.##.###..######.<###..##.###{h{h{h{hH{h͓{hq{h֞{h ,{hä{h`{h,{h{h׫{h{h֮{h{hM{h{h-{h1{h{h,{h{h{h0B{h{hh #...###### #.#.## ###......## #....# ##.......####..#.### {h$#.........##.......## #####.........÷....##...#  ###...........##.#.##  ##..[#.#...........#.###....## ### ##.#..#{h###.###..##### #.##.##53.9 (8 {h....##...##.........### #.##..# .##.#.....#.....#####.###.. .##.#%....#....#...#.####. .##.#.....#....................÷. .##.##...##.................##### .#..#######..<..............#........>..{hv.........# #.#...........÷##...........#{hT{he{h{h3{hr{h{h,{h[{hԔ{h,{h+{hc{h{hќ{h{hΤ####...#....<.....####........................#....#########.#.###########{h!#...###### #.#.## ......## #....#  ######..#.###  #...{hL##.......##  #####÷....##...# {h}###............##.#.## 6.9 (3 {h#..[#.#...........#.###....## ...................# ##.#..# #.###........##### #.##.##{h ..##.........### #.##..##.....#...........#####.###..##{h%....#...........#...#.####..# .#.....#..............{hKg÷.## .##...##...######{hǦ{hu{h {h3{hw{hm{h,{hX{h}{h,{hJ,{h{h{h,{h{hD{h,{h{h+{h,{h{h{h6,{h{hb{h,{h:{h{h,{h{h{hV..####..#.### ...##.......## ...÷....##...# ........##.#.## .....#.###....## .......# ##.#..# ...##### #.##.## {h....### #.##..## ......#####.###.@## 70.9 (14.0) ......#...#.####..# ......÷.## ...........######{hE...........# >...........# #...........#....##...#.{hnj##<######.#{h{h{hI{h{h{hɢ{hԩ{h\B{hJX{h\{h{h{h{h{h4{hU{h{hy{hι{h,{h{hj{h{h*{h{hT,{hN{hH{h,{hY{h{h,{hf{h{hF{hh{h{hP{hY{h}{h9{h_{h,{h{hu{h {h3{h{hX ############ #..........# ###..........# ###......÷.....#  ###########.@.#....<.....#83.9 (13  ####........................#  #....#########.#.############ {h) #...###### #.#.##  ##### #....#  ######..#.###  ###.......## ###.........÷....##...# .................##.#.##{h~{h{h{hF {hC B{h" X{h# {hz$ {hc% {h( {h) {h** {h* {h- {h. {hx/ {h30 {h>2 {h3 {hX4 {h5 {h7 {hC9 {h9 {h{: {h*= {h? {hl@ {hA {hD {h_G {hG {hVI {hK {hM {heN {hO {hQ {hJT {hT {hV {h\Y {h,\ {h\ {h^ {ha {hd {hqe {h?g {hIm C###########...#{hm p####..............#....#########.#.#{hm W#...###### #.#.#{hn c###......## #....{hJn J##.......####..#. {hon ##{hn '..{hn ##..... {hn .#{h o o#####.........÷....## {hlo .##### ###...@..............##{ho %100.9 (17 {ho .#...## ##..[#.#{ho #.### {hp ..{hEp ....................# # {hmp {........##.###.###.{hp .......##### {hp ....{hp +.##...##{hq 1........### {hMq a........##.#.....#...........####{htq -  {hq ..)...#.##.#%....#...........#...{hq -  {hq k.#...##.##.#.....#...............{hr -  {h4r !##...##.##.##...##...............{h[r / {h|r {hs {hx {hN{ {hT`{ha{hb{h*n{hp{h{{h%|{hG{h*,{h{hi{h^{h{ha{h{hu{h~{h{h{hV{hn{h{hU{h{h{h{hE{h{h{h#.# #.# ###...#.# #.###{hC#.# #.####....#.# #...# #####....#.# ###.##### ###....#.# ##...#...## ##..[#.#... {hj #>###.........####......  #.#.............##.###.###... {hE #.#.........@......##...##...12.9 (12 #####.#._...........##.#.....#... {h#.............)...#.##.#%....#... #.....#...##.##.#.....#... {hQ #.####...##.##.##...##... #..## ###.##.#..#######..< #..........# #.##........... #..........#####.###.#.. #.................{hl{h {h 3{h {h {h? {h ,{h {h ,{h {h {h ,{h {h {hF {h' ,{h {hI {hv {h ##.##### ###.....##...#...## ##..[#.#.>###.........####.........5..........##.###.###................##...## #####.#._...........##.#.....# #.............)...#.##.#%....# #............#...##.##.#..... #.........####..@##.##.#6.9 (4.0).........## ###.##.#..#######..<..# #.##.............#####.###.#........{h s.....................####(..####.......... 5   Grinder (wandering).........###>####.#####....#.....)  #...>#####{h` 7_{h` \ _Grinder is nearby!{h2 #.# ###.##### ### #.# ##...#...## ##..[#.# #>###.#### #.#..5.##.###.### #.#................##...##  #####.#._...........##.#.....#  #....)...#.##.#%....#  #{h='.#...##.##.#.....#  #.####.@.##.##.##...##  #.## ###.##.#..#..  #.# #.##  #.#####.###.#  #....  #.######(..####  #......###.  #####.#####....#.....) #...>.#####{hδ{h.5_5==7.9 (1{h{h% _Grinder shouts!{h5 #.# ###.##### ### #.# ##...#...## ##..[#.# #>###.#### #.#...5.##.###.### #.#.......##...## #####.#._....##.#.....# #{h...)...#.##.#%....# #.#...##.##.#.....# #.####@..##.##.##...## #.## ###.##.#..# #.# #.## #.#####.###.# #.. #.######(..#### #.....### #####.#####....#.....) #...>.#####{h{hr**{h7rg  Grinder gestures at you.{h @43-------8_ _Pain shoots through your body!{h ...# ##### ###.##### ###.....# ##...#...## ##..[#.#>###..####...........5##.###.# #.#........##...#{hO ####.#._...........##.#........)...#.##.#%........##...##.##.##...## ###.##.#..####### #.##...#####.###.#.............######(..#...................########.#####....#.....).{h {h C_*{h) g  Grinder gestures at you.{hh @0--------9{h5l 8_{hn 4 _Pain shoots through your body!{hh5## #...# ##### ###.##### ###.....# ##...#...## ##..[#.#>###..####...........5##.###.# #.#......##...#####.#._...........##.#........@...#.##.#%......#...##.##.#........####...##.##.##......## ###.##.#..#######{hh< #.##...#####.###.#.............######(..#...................###{hxz.520Scorch _You see here a +0 spear.{hiN  #.# #.### # #.# #...# ##### #.# ###.##### ### #.# ##...#...## ##..[#.# #>###.#### #.#.##.###.### #.#....5.##...## #####.#._.##.#.....# #............@)...#.##.#%....# #.#...##.##.#.....# #.####...##.##.##...## #...## ###.##.#..#{hdO  #..........# #.## #.#####.###.# #. #.######(..#### #.###{hP {hY m._...5{ha[ -1 _{h c {he {h 9 _{hi fYou miscast Scorch.  You are very lightly contaminated with residual magic.{h 7------=2Contam {h 7_{h9 k _Nothing appears to happen. Grinder barely misses you.{hn * (combustible)Flames lash Grinder.  Grinder is moderately wounded.{ha\_...5{ha35---5-----------====3{hk7_{hnb _Grinder's fire resistance burns away. Grinder hits you. You writhe in agony.{h ~ *Flames lash Grinder. Grinder is burned terribly!{hbn S _...5Grinder is heavily wounded.0-----3----------4{hr {hs ' _Grinder hits you.{ht< _...* Flames lash Grinder. Grinder is burned terribly!{h~ 5Grinder is severely wounded.{h}8*{h8 _{h/BGrinder gestures at you.{hOj_@28----1-----------5Scorch{hn{hp4 _Pain shoots through your body!{ht7_{ht{hx{h|e _You don't have enough magic to cast this spell.{h, _You closely miss Grinder.  Grinder is severely wounded.5--=---6 _Grinder hits you.{h3  You closely miss Grinder.  Grinder is severely wounded.{h4 A---7{hq9 {h; : _Grinder hits you but does no damage.{hg" _ You hit Grinder. You burn Grinder terribly.  Grinder is almost dead.{hF&8*{h  #.# #.### #.# #...#  #.# ###.#####  #.# ##...#...## ##..[ #>###.........### #.#.............# #.#..............  #._...5.......#  .......*)...# {h .......#...##  ....####...#  ....## ###.#  .....# #.#  #   {hS(  Grinder gestures at you.{h͆8@{hI}  2 You suddenly lose the ability to move!{h/  --more--{h0 8Para Contam _{h ?  Grinder barely misses you.  Your magical contamination has completely faded away.  --more--{hjW m ------9.9 (2 _{hGc {hJr ~  #.# #.### #.# #...#  #.# ###.#####  #.# ##...#...## ##..[ #>###.........### #.#.............# #.#..............  {hs #._...5.......#  .......@)...#  .......#...##  ....####...#  ....## ###.#  .....# #.#  #   {hGs (  Grinder says, "DUCK!"Grinder hits you but does no damage.{ht 6=2=== 9 30.9 (3Scorch{h| {hp R _You can act again.{h&  You barely miss Grinder.  Grinder is severely wounded.{h!o5_...§{h^"[1.9 (1Scorch{h^*{h,% _Grinder blinks!{h {hK /Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour Wands (go to first with /)s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 3 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hAO  w - a +0 crystal plate armour Wands (go to first with /)  s - a wand of polymorph (5) {hOScrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 3 scrolls of identify  p - a scroll of fog  r - a scroll of blinking {hO t - 3 scrolls of poison Potions (go to first with !) {hO e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshine {hPs k - 4 potions of enlightenment  o - a sedimented black potion {h4P q - 2 grey potions  u - a potion of mutationv - a red {hUPTalismans (go to first with %)85%{hg  u - a potion of mutation  v - a red potionn - a wellspring talismanbot{hU k - 4 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} {hUMenu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 {hVT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{h|} fInventory: 23/52 slots Wands (go to first with /)  s - a wand of polymorph (5) Scrolls (go to first with ?) {h}  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 3 scrolls of identify {h} z p - a scroll of fog  r - a scroll of blinking {h ~  t - 3 scrolls of poison Potions (go to first with !) {h,~ } e - a green potion  h - a bubbling golden potion {hJ~ s i - 2 potions of moonshine  k - 4 potions of enlightenment {hh~ Q o - a sedimented black potion  q - 2 grey potions {h~ \ u - a potion of mutation  v - a red potion {h~ Talismans (go to first with %)n - a wellspring talisman {h~ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]{h c k - 4 potions of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} {hIcMenu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 {hkcr(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{hI5 {hV#.# #.####. beldur the Chopper#.# #...######. Mountain Dwarf of Ignis *****.#.# ###.##### ###..... Health: 26/52 ============------------#.# ##...#..5## ##..[#.#. Magic: 2/9=====-------------------#>###.........####........ AC: 6Str: 16#.#.............##.###.### EV: 9Int: 17#.#................##...## SH: 0Dex: 5#####.#._...§.......##.#.....# XL:  6 Next: 20% Place: Dungeon:3#............@)[{hlW39;49m...#.##.#%....# Noise: =--------  Time: 5131.9 (0.0)#............#...##.##.#.....# a) -1 hand axe (flame)#.........####...##.##.##...## Cast: Scorch#.........## ###.##.#..####### Will+ Fly #..........# #.##...........#..........#####.###.#........ 5   Grinder (combustible)#.............................#.........######(..####.......#...................###.......Grinder hits you but does no damage. _You can act again.You barely miss Grinder.  Grinder is severely wounded. _Grinder blinks!  You feel very buoyant._ _You can act again.  You barely miss Grinder.  Grinder is severely wounded. _Grinder blinks!  You feel very buoyant.You fly up into the air.{hH]J_*{hAAg  Grinder gestures at you.{h8@-2.9 (1 _You shrug off the repeated attempt to disable you.{hM0 #.# #.# ##.# #.###  #.#.# #...# ######.# ###.##### ###.....#.# ##...#..5## ##..[#.##>#######.........{h0 #.#....##.###.###. #.#.........##...##.#####.#._...§.@.....##.#.....#.#.............)...#.##.#%....#.{h0 y#...#...##.##.#.....#.#.{h?1 ####...##.##.##...##.#...## ###.##.#..#######{hr1 #..........# #.##....#.{h1 #####.###.##..............#.{h1 ?######(..####.{hm9  Grinder says, "I used to sell toenails on the black market."{h*C R§5.{hG l7-3Scorch{hL {hMP % _Grinder blinks!{h:` = #.# #.## #.# #.#  ## #.# #.###{h` u # #.# #...# ##### #.# ###.##### ###...{h`  #.# ##...#..§## ##..[#.#{h`  #>###.........####....... #.#......5{h a j##.###.### #.#...{ha f....##...## #####.#._...........##.#.....# #.......)...#.##.#%....# #....#...##.##.#.....# #..####...##.##.##...## #...## ###.##.#..#######{h(b / #..........# #.##.. #..........#####.###.#{hUb T #.............{hv ..54{hx 8_{h | % _Grinder blinks!{hU  Flames lash Grinder. Grinder is burned terribly!{he*{h . 8/530-----98====5Scorch _You kill Grinder! _Your Evocations skill increases to level 2!{h3{hc{h>,{hɐ{hn,{h^{h,{h{h9=1==---{h{h,{hc{hޣ,{h {hөb30={h{h:=={h{h{h-,{h"{h,{h2{hϾ{h/S1={h;{h,{h{hT{hD2==={h{h{hK2={h`{h.,{h{h,{h{h{h;==={h{h{h93{h{h,{h{h{h{h{hP,{hF{h{h.#4{hQh=3==={h_{h,{h{h ,{h {hMa5={h){h{h;==={h{hf,{h{h^,{h8 {h"{h"=6={h@#{h%{h.=----{h:j 64.9 (29.0) _You start resting.{h>;t----5.9 (30Fly {hq{htg _You are starting to lose your buoyancy.{h {h {h {h j4=={h, {h {h) K7={h {h- {hT {hy {hJ {hp {h |=={h {hn+ l 70.9 (5.0) _You start resting.{h1 {h2 f38=1.9 (6{h 9 {hb; 5 _You float gracefully downwards.{h3{h{hJB{h,{hc{hm9={h{h{he 4.9 (3 _You start resting.{h\g5===5.9 (4{hr8_{h Y _Your enlightenment fades.{h740====1=6===2={h[===3=47=={hC5===6=7=8==={hXE8===={h^X{hf`{h`K9={ha{hLd,{he{hm _ _You start resting.{h`u211.9 (36.0)9===2.9 (37{h {{h|% _Magic restored.{h* {hs* {h+ {hp. ,{h2 {h:3 {h3 O50={hF5 {h7 ,{hD9 {h; {h; ;==={hh= {h? {h? K1={hdA {hC ,{hE {h G {hKG {hH {hK ,{hL {hS 2={hS {hV B{hV^ _ _You start resting.{hc -23.9 (11{hc 53={h d %4.9 (12{hNk {h%m " _HP restored.{h{h[{h{hW _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h {h Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour Wands (go to first with /)s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 3 scrolls of identify {h Y p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshine {h7 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hM w - a +0 crystal plate armour. An incredibly heavy but extremely effective suit of crystalline armour. {h Base armour rating: 14 Encumbrance rating: 23 It can be maximally enchanted to +14. If you switch to wearing this armour: Your AC would increase by 9.1 (6.5 -> 15.6). Your EV would decrease by 9.6 (9.3 -> -0.3). {h LYour spell failure would worsen by up to 11% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.{h xInventory: 23/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)  b - a +0 robe  w - a +0 crystal plate armour Wands (go to first with /)  s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 3 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison Potions (go to first with !)  e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hSo#.# #.#### beldur the Chopper#.# #.### Mountain Dwarf of Ignis *****.#.# #.####. Health: 53/53 ========================#.# #...######. Magic: 9/9========================#.# ###.##### ###..... AC: 6Str: 16#.# ##...#...## ##..[#.#. EV: 9Int: 17#>###.........####........ SH: 0Dex: 5#.#.............##.###.### XL:  6 Next: 98% Place: Dungeon:3#.#......@.........##...## Noise: ---------  Time:[39{hp!;49m 5224.9 (0.0)#####.#._...........##.#.....# a) -1 hand axe (flame)#.............)...#.##.#%....# Cast: Scorch#............#...##.##.#.....##.........####...##.##.##...###.........## ###.##.#..####### #..........# #.##........... #..........#####.###.#........ #.............................  _Your enlightenment fades. _You start resting. _Magic restored. _You start resting. _HP restored. _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h3{hM{h[%{h1(: _{hy){h=.{h/,{hw1{h4{h7,{h9{h<{h>,{h@{h C{hE,{hJ,{hL,{hNN{h.P{h\R,{hS{hAV{hX,{hY{hq[{h ],{h]{h^{h`,{ha{hb{hhB{hXl #.#....#  #.####.#  #.# #.#  #.# #.#  #.# #.###  #.# #...# {h(m #.# ###.#####  #.# ##...#...##  #@###.........##35.9 (11.0) #.#.............# #.#............... #####.#._...........# #.............)...# #............#...##. {hm>#.........####...##.## #.........## ###.##.# ## #.##{hm{hr9_{hruc _There is a stone staircase leading down here.{h{{hʪ{h{h{h86.9 (1.0) _{h{hJ  ##  #  #  #     ###  ####### #..4 {h #@....# #..  #####.# #..  #.# ###  #.#  #.#  #.#  #.# {h #.#  #.#{hv{h{h%-8.4 (2.5{h({hP+} _You climb downwards. _There is a stone staircase leading up here.{h3{hߪ{h{h{h$ _{h{h@{h{h{hK{h{h,{hE{h{h,{hj{h{hr,{h{hM{h,{h{h{h{hS,{h{h),{h{h[{hG#,{h#{h+{h8.,{h.{h/5{h8,{hr8{h >{h4A,{hA{hG{h J{hIJ{hJ{hNP{hR,{hiS{h}Y{h\,{h2]{he{h:i,{hi{hUq{ht,{ht{hn{{h~,{hv{h {h\,{h{h8{hБ,{h{h{h,{h{ht{hV,{h{h{h,{h{hܳ{hW,{h{h߽{hB{h{h,{h{h{h,{h{h{h,{hc{h{h,{h{h{hJ,{h{ho{h,{h {h{h,{h{h_{h"{hU"{h"{hb;{h=,{h >{h.D{hG,{hvH{hiN{hQ,{hS{h\Y{h\,{ht]{hei  You see here a staff of conjuration.{h~i{hj _{hk{hp{hs,{hu{hz{h|,{h}{h{h`,{h{hW{h3{hw{h{h{h{h\{hE{h{hם{h {h{h}{h^,{h{hk{h),{h{h_{h{h{h{h{h,{h{h{h),{h{hq{h4,{h {h.{h,{h{h{h,{hi{h{h,{hN{h{h,{hF{ho{h,{hK{h/ {h,{hQ{hL{h,{h{h${hC),{h+{h1{h7,{h[:{h={hA,{h.D{hI{hR,{hT{hX{hH],{h_{hc{h#i,{h^k{hJo{ht,{hw{h{{ho,{h{h{hi,{h7{h{hڌ,{h{h+{h3,{h{hR{h,{h{h{hhB{h{hD,{h+{h{hu{h{h{h{h,{hw{h{h,{h{h{h,{h{h{h,{h{h{h ,{h{hW{h,{h{h{h,{hz{h{h,{h{h{hB{h{h{h{h(,{hK{h{ha{hq #.#..# ###  #>..## #.#####  #.### #.##..#  #.# ###.#...# ##  #.### #.##.#.## ..## #...# #.#†#### ... ###.## #####†.### ...  #..###..##.÷b.### #b#  ##.#...#@.÷###..##b# 320.4 (82.0) #.#.####### ##...#  #...# ##b## ####  ###.## ...####.)## #..# ....###....#. ##.# #....###.....#.[3{h.h7m b   fire bat (wandering) ######.### .#..##.....).#. #....(...## ####.......... #......##.# #......###.##.{h{h_ _A fire bat is nearby!{h]w  ###  #>..##   #.###   #.#  ##  #.###  ..##  #...# #.#†#### ...   #####†.### ...  #..###..##.÷b.### #b#  ##.#...#@.÷#  #.#.#######   #...# ##b## ####  ###.## ) #..#  ##.#  .### ) #....(...##  .# {h   ###  #>..##   #.###   #.#  ##  #.### {hV  ..##  #...# #.#†#### ...   #####†.### ...  #..###..##.÷b.### #b#  ##.#...#@.÷#  #.#.#######   #...# ##b## ####  {h  ###.## ) #..#  ##.#  .### ) #....(...##  .# {h {h {h u _A fire bat is nearby!{hv#.#..# ### #>..## #.##### #.### #.##..# #.# ###.#...# ## #.### #.##.#.## ..## #...# #.#÷#### ... {hNw###.## #####÷.### ... #..###..##.÷b.### #b# ##.#...#.@÷###..##b# #.#.####### ##...# #...# ##b## #### ####.## ...####.)##..# ....###....#.##.# #....###.....#.#######.### .#..##.....).#.##....(...## ####.##......##.# #......###.##.#{hw{h5z{hz{h#k.bb{hG=1.4 (1.0)Scorch{hn{hˍ@ _The fire bat bites you but does no damage.{h.*{h_  Flames lash the fire bat. The fire bat completely resists.{h"{hAb÷{h$Y7------===={hO2{hn{hs@ _The fire bat bites you but does no damage.{h+ 5*{ho  _A fire bat is nearby! _The fire bat bites you but does no damage.  Flames lash the fire bat. The fire bat completely resists.  b.{h j5-----------3{h {h U _The fire bat barely misses you.{h7*{h{h {hY Flames lash the fire bat. The fire bat completely resists.{h.b3----------4{hi{hU _The fire bat barely misses you.{h.*{hC/6  Flames lash the fire bat. The fire bat completely resists.b÷1-----------5Scorch{hM:V _The fire bat bites you but does no damage.{hUd{hdT=---6{hk{h&n _You barely miss the fire bat. The fire bat closely misses you. x2{h<  You slash the fire bat!{hi.{h{h #.#..####beldur the Chopper#>..###.#####Mountain Dwarf of Ignis *****.#.####.##..#Health: 53/53 ========================#.#{h ###.#...# ##Magic: 1/9==----------------------#.### #.##.#.## ..##AC: 6Str: 16#...# #.#÷#### ...EV: 9{h Int: 17###.## #####÷.### ...SH: 0Dex: 5#..###..##.÷..### #b#XL:  6 Next: 144% Place: Dungeon:4##.#...#.@÷###..##b#Noise: =--------  Time: 5327.4 (1.0)#.#.####### ##...#{h 0a) -1 hand axe (flame)#...###b## #### # Cast: Scorch###.##...####.)###{h #..# ....###....#..##.# #....###.....#.# ######.### .#..##.....).#.#{h  #....(...## ####..........# #......##.# #......###.##.#{h8  Flames lash the fire bat. The fire bat completely resists. _The fire bat bites you but does no damage. {hg _You barely miss the fire bat. The fire bat closely misses you. x2  You slash the fire bat! _You kill the fire bat!Your Axes skill increases to level 6!{ho  _You barely miss the fire bat. The fire bat closely misses you. x2  You slash the fire bat! _You kill the fire bat!  {h Your Axes skill increases to level 6!  Your Fire Magic skill increases to level 6! have reached level 7!{hq/  --more--{hX D60/6010722% {h² {h 4 _{hE#.##.#### ##.#..# ### ##>..#.##### ##.###{h  #.##..# ##.# ###.#...# ## ##.### #.##.#.## ..## ##...# #.#÷#####{h###.## #####÷.### ... ##..###..##@÷..### ###.#...#..÷###..##b##.#.####### ##...# #...# ##b## #### ###.## #.)###{h#..# #..# ##.# #....###.....#.##{h######.### .#..).#.#{h2#....(...## ####..........#{hc{h~5-8 _{h{h{h9#.##....#  #.##.#### ##.#..# ### #.#>..#.##### #.#.### #.##..# # {h:}#.# ###.#...# ## #.#.### #.##.#.## ..## #.#...# #.#÷########.## #####÷@### ... ##..###..##.÷..### #.##.#...#..÷###..##b#.#.#.####### ##...# #.#...# ##.## #### ###.## ...####.)###..#..# {h:#. ##.# #....###.....#.#######.### .#..).#.#{h@B{hB@-9{hI{hK{hh {h {hg {h {h#.##.#### ####.#..# ####..#>..## #.######.##.### #.##..# # ##.# ###.#...# ## #.##.### #.##.#.## ..## #.#...# #.#÷#### ... ######.## #####÷.### ... # #..###..##.÷@.### #b# #.##.#...#..÷###..##b# #.#.#.####### ##...# #.##...# ##.## #### ##.'###.#...####.)###..# #..# ....###....#..#####.# #....###.....#.##{h######.### .#..##.....).#.##....(...## ####..........#{hi{h42=={h  30{h{h{hr I{hs {hv {hw {hOw {h} bb   fire bat (wandering){h      ###  #>..##   #.###  #  #.#  ##  #.### #.##.#.## ..##  #...# #.#÷#### ...   #####÷.### ...  #.÷@.### #b# 2.4 (2  {h1 #..÷###..##b#  ##### ##...#  #...# ##b## ####   ...####.) #..#  ##.#   {h ).#.#  #....(...##  _You start resting.{h>r    ###  #>..##   #.###  #  #.# {h4 ##  #.### #.##.#.## ..##  #...# #.#÷#### ...   #####÷.### ...  {h#.÷@.### #b#  {h#..÷###..##b#  {h##### ##...# {h {h#...# ##b## ####  {h.P ...####.){hB5 #..# {hU4 ##.# {hi   {h|){h  #....(...## {h {ht{h#{h&_ _A fire bat is nearby!{h}    ###  #>..##   #.### {h #  #.#  ##  #.### #.##.#.## ..##  #...# #.#÷#### ...   #####÷.### ...  #.÷@.### #b#  {h4#..÷###..##b#  ##### ##...#  #...# ##b## ####   ...####.) #..#  ##.#    ).#.#  #....(...##  {hf    ###  #>..##   #.### {hXg #  #.#  ##  #.### #.##.#.## ..##  #...# #.#÷#### ...  {hg~ #####÷.### ...  #.÷@.### #b#  #..÷###..##b#  ##### ##...#  {hg#...# ##b## ####  {hhP ...####.) {h/hd#..#  ##.# {hJh   {heh/) {hho #....(...## {ho{ho{hu{hTx_ _A fire bat is nearby!{hE'    ###  #>..##   #.###  #  #.# {h' ##  #.### #.##.#.## ..##  #...# #.#÷#### ...   #####÷.### ...  #.÷@.### #b#  #..÷###..##b#  {h'd##### ##...#  #...# ##b## #### {h (&  ...####.) {h3(7#..#  ##.#   {ha(N ).#.#  #....(...##  {h     ###  #>..##   #.###  #  #.#  ##  #.### #.##.#.## ..##  #...# #.#÷#### ... {h.  #####÷.### ...  #.÷@.### #b#  #..÷###..##b#  ##### ##...#  #...# ##b## ####  {h) ...####.) #..#  ##.#   {hO8 ) {hqo #....(...## {h4{h{h9_ _A fire bat is nearby!{hf#.##.#### ###.#.#..# ### #.#>..## #.##### #.#.#.### {h3u#.##..# # #.#.# ###.#...# ## #.##.### #.##.#.## ..## #.{h\|#...# #.#÷#### ... ####.## #####÷.### ... #{h#..###..##.÷.@### #b# #.#{hE##.#...#..÷###..##b# #.##.#.####### ##...# {hɕ5#.##...# {h##b## #### ##.'.###.## {h j...####.)###..#{hKt#..# ....###....#..### {h{h,{hˡb.b{hA=3.4 (1Scorch{hQ{h@ _The fire bat bites you but does no damage.{h{hY{hW..b{h;$=={h4{h^{h _You closely miss the fire bat. The fire bat barely misses you.{hO #.#..# ####... #>..## #.######.#.# #.### #.##..# {h٢ # #. #.# ###.#...# ## #.### #.### #.##.#.## ..## #.... #...# #.#÷#### ... #### ###.## #####÷.### ... ####. #..###..##.÷..### #b# #.##.{h ##.#...#..÷###@.##b# #.##.{h# .#.####### ##.b.# #.##.{hB #...# ##.## #### ##.'..###.#{hb ...####.)###..### #..# ....###....#..### {h b##.# #....###.....#.##  {h y######.### .#..##.....).#.#  {h£ #....(...## ####..........#  {h b#......##.# #......###.##.#{h {h {h {h {hʨ {h{ {h &5{h {h U _The fire bat barely misses you.{h.#..# ### #. >..## #.##### #.#.# .### #.##..# # #. .# ###.#...# ## #.###. .### #.##.#.## ..## #. ...# #.#÷#### ... ####.#.## #####÷.### ... ####.##..###..##.÷..### #b# #.##.###.#...#..÷###.@##b# #.##.##.#.# ##.b.# #.##.##...# ##.## #### ##.'.###.## ...####.)###..###.#..# ....###....#..### ###.# #....###.....#.## {h # {h_bb 2 fire bats (1 wandering)59-6{h{hU _The fire bat bites you. You are engulfed in flames. You resist.{h :  You hit the fire bat.{h0 {h {h9 b..   fire batYou kill the fire bat!{h/ W -46{h :7 _The fire bat bites you but does no damage.{h {hk g _Your Armour skill increases to level 3!{h  You hit the fire bat but do no damage. The fire bat bites you.{h^3===8{h{hG~ _You are engulfed in flames. You resist. The fire bat closely misses you.{hu  You hit the fire bat.  The fire bat is heavily wounded.{hu{h?9 {h&9{h{hPU _The fire bat barely misses you.{hzHX  You completely miss the fire bat.{hI>The fire bat is moderately wounded.{h}IUThe fire bat bites you. You are engulfed in flames. You resist.{h.TA.b{hT{h-UU7-40{h_{h6aU _The fire bat barely misses you.{h>..#.######.## .### .. #... ###.#.## #.##### #.##.#.## ..## #.... ....#÷#### ... ####.# ##.## #####÷.### ...  #..###..##.÷..### #b# #.#.#...#..÷###..##.#  #.#.####### ##@..# ..# ##b## #### ##.'...##.##...####.)###..### #......###....#..### ###.# #....###.## ######.### .#..##.....).#.# ....(...## ####...........##.# #......###.##.#########.####[4{hm.0m{h{h@-1{h{hU _The fire bat bites you. You are engulfed in flames. You resist.{hz   You closely miss the fire bat.The fire bat is moderately wounded.b.===2 _The fire bat bites you but does no damage.{h ..## #.##### #.#.# ### #.##..# {h0 # #. # ###.#...# ## #.###.# ### #.##.#.## ..## #.# #.#÷#### ... ####.# #.## #####÷.### ... ####.# {h #..###..##.÷..### #.# #.##.# ##.#...#..÷###..##b# #.##.##.#.# ##.@.# #.##.##...# ##.## #### ##.'...#{h n###.## ...####.)###..###.÷#..# ....###....#..### ##.##.# #....###.....#.## #.### .#..##.....).#.# # {h; ....(...## ####.# # {h] ......##.# #......###.##.## # ......##.#.###.##..####{h @ #{h {h w.b3{h {hd C _The fire bat bites you but does no damage. x2{hs<  You slash the fire bat!{hجi.{hp 704Scorch _You kill the fire bat!{h _Your Evocations skill increases to level 3!{hA"{h"{h*{h,H _No target in view!{h3{h<{hM {hCw8={hT4=={hB{h{h;{h~N9={h{h,{h{hR P=={h!{h*h - _You start resting.{h1,50.4 (6{h,2l60=-1.4 (7{h6{hm9" _HP restored.{h03{h1{hf3,{hp6X{h7,{hK8{h9{h9g=5==={h5;{h=,{h>{h/A,{hB{hyD,{hQE{h!G{hbG;==={hGH{hJ,{hK{h{M,{h^N{h>P,{h,Q{hRd6=={hS{hV,{hW{hZ,{h\{h^,{h`{hbP=={hd{h=f,{hg{hi,{hxk{h m{h6m{h`n{hod7=={hp{hq,{hyr{hs,{hAt{hhu,{hv{h{hECT _The ice bat barely misses you.{h+  You barely miss the ice bat.The ice bat hits you but does no damage. x2{h-%7{ha5{h7 {h7G_The ice bat closely misses you.{h \  You hit the ice bat but do no damage.{hF The ice bat hits you but does no damage.  The ice bat hits you. The ice bat freezes you. You resist.{h S8-8{h {h > _The ice bat hits you but does no damage.{h Z  You slash the ice bat! You melt the ice bat terribly.{h q☼{h {h vP: 10/10 9Scorch{h {h L _The ice bat vaporises!{h={hG3{hGH _No target in view!{h9{hR:{hBf _{hEB{hHw9={hK$ {hK _HP restored.{hM{hN{hN{hQ{hR{hS{hT{hU{hLX{hX{hY{h [{h\{h\9={h]{hK^{h_{h_{h9`{h^a{hb{hb{h.c{hNd{hHe{hue{he{hf{hh{h4h{hh{hi{hk,{hk{hhm{hn,{hRo{hSp{hq,{hur{h ###.##..###### # #.... # ###.#...##.#.## #.## ### #.##.#.###....## #...... ..# #.#÷#### #.....# ####.# #.## #####÷.### ##....# ####.# #..###..##.÷..#####.#..#.# ##.#...#..÷###..##.####..##.##.##.#.####### ##...###.##....# ##@## #### ##.'...-  ###.## #...####.)###..###.÷  #..# #....###....#..### ##.  ##.# #....###.....#.## ## #####.###b.#[4{h^0m..##.....).#.# # ....(...## ####..........# # b   vampire bat (dormant)....##.# #......###.##.## # ......##.########.###.##..#### ########..# #.##..###..(.# #234.0)b.b-4.4 (15{h9t _A vampire bat comes into view.{h3{h/{hF _Unknown command.{h .# ###.#...##.#.## #.### .### #.##.#.###....## #..... ...# #.#÷#### #.....# ####.# ##.## #####÷.### ##....# ####.  #..###..##.÷..#####.#..####.##.  ##.#...#..÷###..##.####..##.##.  #.#.####### ##...## #####.##. #...# ###.## #### ##.'... ###.###.@.####.)###..###.{h X #..# #b...###....#..### ## ##.# #..#.## # ######.###..#..##.....).#.# ....(...## ##.....# #......##.# #......###.##.## #......##.########.###.##..#### #########..# #.##..###..(.# #..### #.##.## ####.#{hI {hľ {h :b.{h I=5.0)Scorch{h {h X _The vampire bat barely misses you.{hb{hB.b{h%6{hZ{hk _You completely miss the vampire bat. The vampire bat barely misses you.{h  You closely miss the vampire bat. The vampire bat bites you.{hd {h Ab.{hN T5--7{h. {h H _The vampire bat draws vitality from your injuries!{hz {hغ You slash the vampire bat! You burn the vampire bat.  The vampire bat is severely damaged.{h9 {h%8{h?{hGC _The vampire bat bites you but does no damage.{hBW  You hit the vampire bat. You burn the vampire bat.{hH1.{hLk ealth: 56/60 --{hMagic: 10/10799Scorch _You destroy the vampire bat!{hQ{h'S {hCS[_Your life force feels restored.{h{hP{h9{hLH _No target in view!{h[ {h.\ {hwc {h3f H _No target in view!{h+K {h~K {h.L {h>N {hN $ _{hQ B{hR {hT {hT %7{hU {h`X ,{hlY {h[ ,{h\ {h_ ,{h6` {htb {hb K8={hc {he {he {h"g {hi {hEi {hj {hl {hl N9={ho {h B{h ,{h̅ 60={h {hw ,{hg {h= {h {h {h {hX {h ,{h ,{h {h9 9={h {h {hצ X{h {h n{hm ,{h {hL {hh ,{h {hm {hԶ {h {hS {h {h {h {h {hj {hl {h {h {h {h {h {h1 {h {h ,{h6 {hP {h {h$ {h {h a  You see here a bat skeleton.{h 5 _{h {h a  You see here a bat skeleton.{h" {hm  _{h {hG {hK {hk {h' {h {hT {hn {h {h {h {h {h {h {h {h {h {h {h ,{hn {h `{hg {h ,{h7 {h {h ,{h {h {h ,{h {h {hS ,{h {hR R{h ,{hV ,{h {hp {h0 {hY {h {hd {hF ,{h {hy {h B{h^ {h ,{h.! {hz% {h+ >###{h, .# ########## #.# ^......... {h1, e.# #......... {hF, f#.# #......... {h\, #.# #........> {h, #.# ##########......... #.# #.................. #.####.########.@....... #-92.4 (6{h, o3.0) #..................?.... . {h, #####..#########........ .## #........ # #{h- #....# ######### # ##.#######.###{h)-   #..# ### #......  {hN- ..## #.##### #.#.###  {hn- ### #.##..###### # #.... {h3 7-{h3 %3.4 (64{h8 {h9; 9 _Found an escape hatch in the floor.{hO{h{h"{h$H _No target in view!{h{k4{hp{hq {hq:_No target in view!{h0z4{h}{h=H _No target in view!{hF 3{hH {hJ {hM {hR P _{hS ,{hT {hqU {hV ,{hgW {hY ,{hZ {h\ I _l - 4 scrolls of identify (gained 1){h'_ 3{h_ {hQb {hd ,{hd {hf {hi ,{haj {hCl {h# #######.........# ................@+  #######.........# ### .................# ..#.# ####........# #.#.{hcw # #........# #.#.# ###########.#.# {hw ###.###<#.#  ### #.......#.#  #.##### #.#.###.#.#{h~ ######'......601.4 (8.0)######{hC {h L======2.4 (9{hQ {he = _As you open the door, it creaks loudly!{h {h {h; ^ _No target in view!{h^{h^{h_c{heH _No target in view!{h0o{ho{hu{hLw {hw:_No target in view!{h!{h{h^ _No target in view!{ha3{hJb{hd{hMg{hKk: _{hEl@  There is an open door here.{ht _{hv,{hx,{hL############  .^.........# #.........# #.........# #........># .........#####.'...@......>------6.4 (4.........#####{h<. ...# ..#.# ........#  #........########### {hO{hJ------7.4 (5{h{h^; _Found a stone staircase leading down.{h J{h H _No target in view!{h^ 4{h {h H _No target in view!{h7{h{h{h)H _No target in view!{h˅{hA3{h{hZ{hP _{hP,{hΐ{h{h,{h{hߕ{h,{h{h>{h,{hL{h*{hb,{h{h@  There is an open door here.{hʤ{h- _{hhn{hˬ{hѲ{h{hô{h{h{hw{h{h:,{h߻{h#{hr{h{h{hY{hN ### ..# #### #.# S....^.@.......# #.# ######.........# #.# #.........{h.# #........> #.# ##########.........######### #.# #..................'........ S   ball python (constriction, asleep) #.####.########.........######### #........................{hz:..#########........#{h020.4 (13.0){ha.SS)1.4 (14{hc{h^ _A ball python comes into view.{hO #.## .#.#.S...^@........# .#.##.........# .#.#{hP #.........# .#.# #..># .#.# ##.. .#.# #..'.... .#.####.##. .#{h2PD..# .#####..{h\P#.{hP!#{hS{h:[s.S2.0){h`{hc{h :#.## ..#.#.S...# #.#.##.# #.#.# #.# #.#.# #.># #.#.# ##. #.#.# #...' #.#.####.##. #.#....# #.#####..#.#..S3Scorch _There is a shaft here.{h'  You barely miss the ball python. The ball python barely misses you.{hO( 59- 0 =4.3 (0.9Constr {h/ {h=2 z _The ball python grabs you. The ball python constricts you.{ht  You hit the ball python but do no damage.The ball python bites you but does no damage.{h'5.2{he{hӿ_ _The ball python constricts you.{h  You hit the ball python but do no damage.The ball python bites you but does no damage.60=6.1{h{h@  You hit the ball python but do no damage.  The ball python bites you but does no damage. _The ball python constricts you.  You hit the ball python but do no damage.The ball python bites you but does no damage. _The ball python constricts you.{h_U -The ball python bites you but does no damage. _The ball python constricts you.  You hit the ball python but do no damage.The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python. The ball python bites you.58-7.0{h=[ {hn _ _The ball python constricts you.{hnOn  You hit the ball python but do no damage.{hRP#6{hP;--9{hU{hYz _The ball python bites you. The ball python constricts you.{hJ  You barely miss the ball python.The ball python bites you but does no damage.{h,8.9 (1.0{h{h_ _The ball python constricts you.{h[!  You hit the ball python. You burn the ball python.†{h)%7- 9 9.8 (0.9Scorch{h){h[.O _You kill the ball python!{h 4{h {h H _No target in view!{h {h! {ht {h  H _No target in view!{hk3{hl{hn{hs| _{hx8={hty,{hBz{h{{h{U9={h|{h!~{hW~{h~{hL,{h{h,{hZ{hL60={h,{h{h,{h{hݍg  You see here a ball python corpse.{h{h _{h{h{h.{h[{h͓{h%{hĖ{h2={h>{hm{hǚ,{h{h{{h{h{h?{h{hà,{hA{hm{h,{hO{h{h,{h;{h{hP,{hީ{h{h!,{h{hA{hm,{h{h{h,,{h{hӴ{ht,{h{h{h׷,{h${hڸ{h,{h̹{h{h2,{h{hv{hA,{hȾ{h"{hX{h,{h{h {hB{h{hX{h,{h{h{h,{h{h+{h,{hO{hi{h,{h{h{h{h {h{h>{h{hK{h{h8 {h,{h[{h{h{hh{h{h{hP ,{h%{h*{h!-,{h-{hR4{h[6,{h77{h_={h ?,{h`@{hE{hG,{h_H{hM{hO,{hO{hX{hY{h-Z{hZ{h`{hb{h)c{hac{hIkX{ho{hp,{h`q{hu{hw,{hx{h||{h~{hf~{h~{hk{h{h{h~{h{h,{h{hs{h,{h{hǖ{hR,{h!{h{hV,{h{h{hɣ{h{h!{hΥ{h{hͦ{h{h{h,{h{h{hj{h{hɬ{hL%  {htBYou see here a ball python corpse.{h.{hɲ _{hx{hz;  There is a shaft here.{hk{h _{h{h{hh{h{hV{h{h{ha{h4{h{h,{h{h{h,{h{h{h,{h{h {hH{h{he{h{h{h={h{h{h{h){h{ht{hG{h{h2{hf@  There is an open door here.{h{h _{hB{hk{h{h{hx{h{hf{h{h {h {h {hs {h {h{h{h{hF{h{h{hS{h{h[{h{h{hM{h{hQ,{h{h{h,{h| ,{h {h!{h!{h#{h$,{h%{ht&{h_(,{h({hS*{h,,{h,{h.{hP0,{h0{hQ2{h3{h4{ho4{h5{h7{h7{h8{h%:{hd<,{h<{h>{hd@,{h@{hB{hD{hD{hrE{hQG{hI{h;I{hI{hK{hFM,{hM{h@O{hP,{hhQ{h.S{h@U{hbU{hV{hW{hY{hZ{h[{h]{hd*#........># ##.........############# ...........'..........># ##.........###########.# ...........# #.. ..#.# ###........# #.# #.#.#  #........# #?# #.#.#  ########## #.# #.#.#  ###@###<#.# {he- #.......#.# ### #.#.###.#.# Scorch.###### #M#.......# ...##.#.## #.###.###.###....## #.........# M   Menkaure (dormant)## #.....# ####.{he# ##....# ####.############## .#####.#..####.##.##.~.........#{hs 725.8 (96.0)MMMenkaure, Prince of Dust comes into view.Menkaure shouts!{hPy9*{hXi (fast)Menkaure casts a spell.{h4Y{h!9M{hK====6.8 (97{h{h1 _Menkaure seems to speed up.{hL###.........############# ............'..........># ###.........###########.# ...# #.. ..#.# ####.# #.# #.#.#  #.# #?# #.#.# ########## #.# #.#.# ###.###<#.# # #.@.....#.# #####{hGf #.#.###.#.#..###### #M#.......#.##.#.## #.###.###.# .#.###....## #.........# #### #.....# ####.###### ##....# ####.############## ..#####.#..####.##.##.~.........# ##..##.####..##.##.##.##~~≈~~##~#{h{h :M.{h O----7.8 (1.0) {h{h3{h  You hit Menkaure but do no damage. Menkaure barely misses you.{h 57--=---8{hU {hW ( _Menkaure hits you.{hb{hci0----=9{hdi{hDlB _You barely miss Menkaure. Menkaure hits you!{h>= * , combustible)Flames lash Menkaure. Menkaure is burned terribly!  Menkaure is moderately damaged.{h9M{h|8/10 -----====30{h{h- x _Menkaure's fire resistance burns away. Menkaure barely misses you.{h( * Flames lash Menkaure. Menkaure is burned terribly!{h MMenkaure is severely damaged.{h 8*{h  Menkaure points at you and mumbles some strange words.{hg@39-------6----------1{h_n{hLp4 _Pain shoots through your body!{hD W  Flames lash Menkaure. Menkaure is burned terribly!{hGH f*{ho '.{hr {hZz ###.........#############beldur the Chopper ............'..........>#Mountain Dwarf of Ignis *****. ###.........###########.#Health: 40/61 ===============--------- ............# #.. ..#.#Magic: 4/11{h{ H========---------------- ####........# #.# #.#.#AC: 6Str: 16#........# #?# #.#.#EV: 9Int: 17########## #.# #.#.#SH: 0Dex: 5###.###<#.#XL:  7 Next: 104% Place: Dungeon:4 ##.@.....#.#{h\{ Noise: ====-----  Time: 5732.8 (1.0) ######.#.###.#.#a) -1 hand axe (flame) ##..###### #.#.......#{h{ Cast: Scorch #...##.#.## #.###.###.# {h{ b.#.###....## #.........# #### #.....# ####.###### ### ##....# ####.##############{h| {  ..#####.#..####.##.##.~.........#  {h0| ##..##.####..##.##.##.##~~≈~~##~# Flames lash Menkaure. Menkaure is burned terribly!  {hS| ~Menkaure is severely damaged.Menkaure points at you and mumbles some strange words. {hw| _Pain shoots through your body!  Flames lash Menkaure. Menkaure is burned terribly! _You destroy Menkaure!{h| {h~  Menkaure points at you and mumbles some strange words. _Pain shoots through your body! {hg~ Flames lash Menkaure. Menkaure is burned terribly! _You destroy Menkaure!Your Fighting skill increases to level 5!You have reached level 8!{h /  --more--{hd 5/682------78 2% Scorch{h#j {hϙ R _You feel stronger.{hp3{h߃{h+{hΌ _6={h,{h{h{hՑ{h{h˔{h5G7=5{hb1=={h{h{h{h{h{h<{h{h,{h{h6{hL8=={h{hæ,{h{h,{h[{h{hǮN49={hկ{h{h+T6=={hZ{hv{h{h{h`{hX50={h{h¼,{h {hӿ{h:=={h{h{h*{hYD1={hC{h{h{h!{h,{h{h{hu#2{hc=7=={h{h,{h{h{h{h{h,{h{h{hX3=={h{h,{h{h,{h{h {hHS4=8{hq)=={h]{h{h[{h{h,{h{h{h;{hoN5={h{h{hi3=={h{h,{h{hc;6{h{h{h&{h{h{h G9=={h {hV ,{h6 {h){hK7={hI{h,{h{hP=={h${hk8={h{h,{h{h {h {h "{h${h${h%P910/12=={h&{hL),{h(*{hS 60===1=1==2==3=2=={hV4 _Magic restored.{hpVU4={hW{h5[,{h \{hG],{hq^{h|`n5=={h)c{hjX{hj{hk{hn,{hto{h6=7=8={hڎ{hCB{h{h,{hF{hG{h9={h!{hs _r - 2 scrolls of blinking (gained 1){h3{hi{hu{hB{h{hi,{h{h{h{h{h{hv{h,{hu{h{h{h2{h{h7{h8,{h{h{h,{h9{h {h{h{h{h,{h,{h{h{h,{h{h{h,{h{h{hC{h{h-{h{h,{ho{h{hn,{hT{h{h,{h{h {h ,{h8{h={h{h9{h{h@  There is an open door here.{h{h _{hQ {h#{h%,{hw'{h){hS,,{h .{h0{h:3,{h4{h7{ho:,{h;{hN>{h@,{hMB{hD{hdG{hG{hI{hK{hN,{h(P{hnR{hT,{hW{hZ{hl,{hRo{h s;  You see here 5 stones.{ht{h]u _{hv{hw{hz,{h!{{h}{h'{hc{h{h){h{h5{h{h:,{h{h{h,{h{h{h,{h{h{hD,{hĖ{h{hF,{h{ht{h,{hC{h{h2,{h{h{h,{hm{h{h{h#{h{h{h,{h{h{h,{hk{h{h,{h{h{hѴ,{h{{hֶ{hH,{h&{h{h,{h&{h{hP,{h{hn{h,{h;{h{h,{h]{h{h,{h {hL{h,{h{hx{h,{h5{hi{h,{h+{h{h,{h+{h{h,{hH{h  #...# ###.####  #....##  ####..## ♣# ##..# .# ##.##### ♣♣♣♣♣♣# #.....# {h ♣..♣.P## #####.# .......♣ #@..# ----86634.0) .....P♣♣ ♣.### ......P♣♣ ### .......P♣.......♣ .....♣P♣♣ PP.♣♣♣♣♣ ♣♣...♣ ♣.♣P.♣{h ;----{h {h E _Done exploring. {hQ  {h 3 {h$....................0.0) {h% {h* {hR-E _Done exploring. {h'r4 {hAv {hxH _No target in view! {h:6 4 {h:  {hc= H _No target in view! {h4 {h! {h# {he6Q {h {hz {h {h. {h( {h {hZ {h| {h~ 4 {h  {h  {hx {h {h {hZ {h76  ##.#### #....#####..##  {h6 ♣# ##.. . ##.##### ♣♣♣♣♣♣# #.....#..♣.P######. .......♣ #..P♣♣@### {hI7 .P♣♣### .P ♣##### {h=  {h> 27.8 (1 _ {hC  {hF {hH4{hN{h{hF_Menkaure seems to speed up.  {h You hit Menkaure but do no damage. Menkaure barely misses you. _Menkaure hits you. _You barely miss Menkaure. Menkaure hits you!  Flames lash Menkaure. Menkaure is burned terribly!  Menkaure is moderately damaged. _Menkaure's fire resistance burns away. Menkaure barely misses you.Flames lash Menkaure. Menkaure is burned terribly!  Menkaure is severely damaged.Menkaure points at you and mumbles some strange words. _Pain shoots through your body!  Flames lash Menkaure. Menkaure is burned terribly! _You destroy Menkaure!Your Fighting skill increases to level 5!You have reached level 8! _You feel stronger. _Magic restored. _r - 2 scrolls of blinking (gained 1) _There is an open door here. _You see here 5 stones.  Done exploring.  Done exploring.  No target in view!  No target in view!{h% The ball python constricts you.the ball python but do no damage. _The ball python bites you. The ball python constricts you.  You barely miss the ball python.  The ball python bites you but does no damage. _The ball python constricts you.  You hit the ball python. You burn the ball python. _You kill the ball python!  No target in view! _No target in view! _You see here a ball python corpse. _You see here a ball python corpse. _There is a shaft here. _There is an open door here.  Menkaure, Prince of Dust comes into view.Menkaure shouts!  Menkaure casts a spell. _Menkaure seems to speed up.  You hit Menkaure but do no damage. Menkaure barely misses you.Menkaure hits you. _You barely miss Menkaure. Menkaure hits you!  Flames lash Menkaure. Menkaure is burned terribly!  Menkaure is moderately damaged. _Menkaure's fire resistance burns away. Menkaure barely misses you.{h ###.####beldur the Chopper#....##Mountain Dwarf of Ignis *****.####..##Health: 68/68 ======================== ♣###..#Magic: 12/12 ======================== .###.#####AC: 6Str: 17 ♣♣♣♣♣♣##.....#EV: 9Int: 17 ♣..♣.P## #####.#SH: 0Dex: 5 .......♣#...#XL:  8 Next:  2% Place: Dungeon:4 .....P♣♣♣@###Noise: ---------  Time: 5867.8 (0.0) ......P♣♣###a) -1 hand axe (flame) .......P♣Cast: Scorch ........♣ .....♣P♣♣ PP.♣♣♣♣♣ ♣♣...♣ ♣.♣P.♣ ♣##### _There is an open door here. _You see here 5 stones. _Done exploring. _Done exploring. _No target in view! _No target in view!{hb1[?25h[?0c _You see here 5 stones. {hĞ_Done exploring.No target in view! _ Search for what [Enter for "."]? {hyB [?25l[?1c{hN {hQ 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] 5 stones (28 further duplicates in 4 piles)b - [D:4] a +0 dagger (6 further duplicates)  c - [D:4] a stone staircase leading down  {hQ `d - [D:4] a +0 club (4 further duplicates)  e - [D:4] a +0 short sword (3 further duplicates)  f - [D:4] a +0 whip (1 further duplicate)  g - [D:4] a +1 short sword of electrocution  h - [D:4] a +1 short sword of protection  i - [D:4] a +2 dagger of protectionj - [D:4] 5 poisoned darts {h#R  k - [D:4] a +2 mace of holy wrathl - [D:4] a curare-tipped dart  m - [D:4] 6 atropa-tipped darts  {hXR n - [D:4] a stone staircase leading up  o - [D:4] a staff of conjurationp - [D:4] a stone staircase leading down  q - [D:4] a stone staircase leading down  {hR r - [D:4] an escape hatch in the floor  s - [D:4] a shaft  t - [D:4] a spear  u - [D:4] a stone staircase leading up  v - [D:4] an escape hatch in the ceiling {hR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hS~  b - [D:4] a +0 dagger (6 further duplicates)  cstone staircase leading down  {h;d+0 club (4 further duplicates)  eshort s{hBword (3 further duplicates)  fwhip (1 further duplicate{h ) {hJ g - [D:4] a +1 short sword of electrocution  hprotec{htion  i - [D:4] a +2 dagger of protection  j - [D:4] 5 poisoned darts  k - [D:4] a +2 mace of holy wrath  l - [D:4] a curare-tipped dart  m6 atropas  na stone staircase leading up  o - [D:4] a staff of conjuration {hJO p - [D:4] a stone staircase leading down  qrn escape hatch in the floor  s shaft  tpear  utone staircase leading up  vn escape hatch in the ceiling  w stone staircase leading upbot{hw  i - [D:4] a +2 dagger of protection  j - [D:4] 5 poisoned darts{h^ {hh{h+{h{h{h{h  j - [D:4] 5 poisoned darts  k - [D:4] a +2 mace of holy wrath{h(Level 4 of the Dungeon <<<<>>>>^(Press ? for help)  #####.# #......##.########.###.##..#### #......~....#  #.# #########..# #.##..###..(.# ######.######  #.#{hA)#..### #.##.## ####.# #....#  #.##....## #.##.# #.######.####  #.##.##..####....# #..##....# {h) #.##.###....#...## ##....####  #.##.##.).#..>#.##..###  #.##.##...###...###.#  #.# {h*#.##.)♣####PP##.#  #.########### #.###♣.P.##♣♣##.###{h*N  #.#.........# #.# ♣♣..##...#  #####.#.#######|# #.# #.(♣♣#####.####  #.....#.# #.# #.# #♣))..###....##{h*  ##.####.# #.# #.# #((.♣.######..##  #.# #.# #.# #.# ##.♣...##♣♣###..#{h++  ##.####.# #.# #.# ##...♣#♣..###.##### {hj+ #.......# #.# #.# ♣♣...♣♣..♣♣♣♣♣♣##.....# {h+ ######### #.########.# ♣♣♣♣.♣......♣..♣.P## #####.#  {h+#..........# ♣.♣♣...............♣#...# {h+###.########♣♣......÷.........P♣♣♣@###{h , #.#### #♣♣.........÷.........P♣♣###{hL, #...P♣ ♣..P........§§.........P♣{h{, ####♣♣ ♣♣........†.§§..........♣{h1beldur the ChopperMountain Dwarf of Ignis *****.Health: 68/68 ========================Magic: 12/12 ========================AC: 6Str: 17EV: 9Int: 17SH: 0Dex: 5XL:  8 Next:  2% Place: Dungeon:4Time: _You see here 5 stones. _Done exploring. _Done exploring. _No target in view! _No target in view!  Search for what [Enter for "."]?  _{h_{h{h%{hߟB{heX{hun{h{h-{h{h{h1{hm{h{h.X{hQ{h,{hn{h{h,{h{h{h{h{h{h#{hb,{hp{h"{h,{hj{h{h,{h{h2 ;  You see here 5 stones.{h {hx  _{hc{h{hB{h*{h,{h{h@"{h),{hT*{hJ.{h0,{h~2{h:6{h8{h8{h:{h>{hA,{h:B{h F{h.NB{hQ,{h'R{hS{hYB{h[{h^{ha,{hc{hg{hj,{hl{hr{hx,{hC{{hR  There is a stone staircase leading down here.{hx{h _{h{h {h,{hќ{h{h,{h{h{h,{h/{h {h,{h{h{hX{h8,{h${h{hu,{h{h{h,{h0{h {h0,{h{h{h,{hu {h$%{h({h$){h+{h/{h8B{h:{h ?,{hhB{hF{ho{hzu,{h|,{h~,{h{hN{h+,{h,{hC{hc{h{h{h{h,{hɝ{h {hP{hl{h,{h|{h{h{hk{h]{h{hݷ,{hݸ{hL{h[,{h_{h{h{h{h{h{h,{h{h>B{h2{h{h,{hj{h;{h,{h{h{h,{h {h`{h,{ho{h{h6,{h{h{h,{h{hY#.##....###.##.##..####.##.###....#.##.##.).#.#.##.##...###.##.##.)♣###.############.###♣.P.#.#.........##.# ♣♣..#####.#.#######@##.# #.(♣ Noise: --------- 5938.8 (71.0)  #.....#.# #.##.# #♣)) a) -1 hand axe (flame)##.####.# #.##.# #(( Cast: Scorch#.# #.# #.##.# ##.##.####.# #.##.# ###.......# #.##.# ♣♣ ######### #.########.# ♣♣♣♣{h0. #..........# ♣.♣♣. ###.########♣♣.... {h{ha  _You see here a staff of conjuration.{h9.8 (1.0) _x - a staff of conjuration{h{h{h{hˠ"{hb"{h"{h"{h̖"{hϗ"{hB"{hj,"{h"{h"{hƠ"{h"{hI"{hp"{hB"{hs"{h"{h7"{h"{h"{hDB"{h"{h6B"{h#"{h B"{h0"{h,"{h>"{h"{h,"{h"{hs"{h"{h"{hZ"{h"{h,"{hy"{hDX"{h4"{hZ,"{h"{h"{h,"{h"{hw"{h},"{h^"{h"{ha,"{h_"{h"{hX"{h0,"{h2"{h_"{h,"{h2"{hW"{h["{h"{h"{h"{h,"{h"{h"{h,"{hp"{h"{hc ,"{h"{h"{hK,"{h"{h"{hr,"{he "{h!"{h#,"{h$"{h%"{h\'"{h'"{hG("{hy)"{h*"{h*"{h?,"{h-"{h53X"{h3"{h3"{h4"{hi6"{h 8"{h>8"{h<,"{hDX"{hD,"{hF"{hG"{hJI,"{hJ"{hAL"{hN,"{h#P"{h~Q"{hS"{hS"{hU"{h^...(...#######..........# #. .....##.# #......###.##.## #. .....##.########.###.##..#### #. #######..# #.##..###..(.# ## #..### #.##.## ####.#  #....## #.##.# #.### #.##..####....# #..##. #.###....#...## ##....# #.##.).#..@#.# #..###76.8 (37.0) #.##...###...# ##.#  #.##.)♣####PP# #.# [1"{hw`2;3H #.###♣.P.##♣♣# #.### #.# ♣♣..#  #... #.# #.(♣♣## ###.# #.# #♣))..## #..#.# #((.♣.## ####.# ##.♣...##♣♣#"{hd"{hgc _There is a stone staircase leading down here.#{hE #{h #{h #{h1 #{h 87.8 (1.0) _#{hX ${h_ .. ##. ... .. ####  .##...###  ###.......##  ###........... 5 #.....@.......  #.............  #..............  #......$....... #.............. #.............. ............... ............... ${h-8.5 (1.7${h.${h+ _You climb downwards.  ${h!nFound 11 gold pieces. _There is a stone staircase leading up here.%{h^4%{ha%{hZdH _No target in view!%{hy3%{h%{h %{h..##.. ... .. #### .##...######.......#####.........<0.0#.$..%{hR`#<..##%{h4%{h+9.5 (1%{h%{h!9 _Found a stone staircase leading up.%{hg2 3%{h2 %{hS5 %{h^8 %{h8 %{h{< ,%{h= ,%{h2> %{h@ ,%{h@ %{htC N _You now have 198 gold pieces (gained 11).%{h>E 3%{hF %{hH %{hM ,%{hnN [37m%{h2Q %{h'T ,%{hrU %{h%X %{h[ ,%{h[ %{h4^ %{hv` ,%{ha %{hd %{h6g ,%{hh %{hk %{hm ,%{hn %{h:p %{hq ,%{hq %{hev +  ..  ##..  ....  P.. #####  ...##...###  ###.......###  ###...........##  #.....<.......@#  %{h!w ##........#  #...........#  #........#  #........##  #.......##   ........##   .........##   #.........<..###  %{hs| 090.5 (11.0)%{h| ,1.5 (12%{ht %{hӋ ' _y - a ring of ice&{h3&{hƍ&{hA&{h\&{hڕB&{h,&{h&{h/&{hȜ,&{hj&{h&{h &{h7&{hU&{h&{h,&{h&{h&{hlB&{hK&{h^,&{h&{h&{hs,&{h&{h&{hY,&{hӴ&{hM&{ha,&{hƷ&{h&{h-&{h,&{hd&{h&{h&{h/&{ha&{h&{h .........  #.....J  ###....  .....  &{hZ######...#  .........#  ..PPPP...#####  .......@##...###  ########.......###  ###...........##  #.....<........## &{hQ##...............## #.................## J   jelly (asleep) &{h#..................# #.................## #................##&{h& &{hS6005.5 (14  A jelly comes into view.&{hTj.JJ&{h,6.5 (15&{hC&{hZ _The jelly quivers.({h] #..#...###.......###...J .....######.......# PPPP.@.##### ........##...### ########.......### ##...........## <........###.......## .......#........##({hv^ ({hb V.J({hc ({h!d 87.0)Scorch({hRg ({hi ){h[ * (combustible)  Flames lash the jelly.  The jelly is moderately wounded.){h ){h& W.J){h #0){hυ 4----====){h 8){h ){h5 = _The jelly's fire resistance burns away.*{hvY  Flames lash the jelly. The jelly is burned terribly!*{h+{C**{hL&.*{h] page down [PgUp|<] page up [Esc] exit[top]-{h:  b - a +0 robe  w - a +0 crystal plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=)y - a ring of ice Wands (go to first with /)  s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 4 scrolls of identify  p - a scroll of fogr - 2s of blinking  t - 3 scrolls of poison  z - a scroll of acquirement Potions (go to first with !)  e - a green potion  h - a bubbling golden potion  i - 2 potions of moonshine41%.{he! j - a scroll of amnesia  l - 4 scrolls of identifyk - 3 potions of enlightenment  o - a sedimented black potion58.{h  l - 4 scrolls of identify  r - 2 scrolls of blinking  q - 2 grey potions66.{h   u - a potion of mutation75/{h7z - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.0{hg|Choose an item to acquire.  a - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}  b - a manual of Axes  c - a +2 pair of boots of flying 0{hh d - 527 gold pieces (you have 213 gold) 0{hqh[!] acquire|examine items [a-d] select item for acquirement[Esc] exit?{h6(yacquire|examineexamine itemA{h!1The +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}. An axe with a delicate blessing placed on it by one of the sacred Seraphim, so that worthy adventurers would rid this world of demons. Rejoice, for it has waysof bringing courage to its wielder in even the darkest places... Base accuracy: -2 Base damage: 14 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.Your skill: 6.8At 100% training you would reach 18.0 in about 3.0 XLs.At current training (25%) you reach 18.0 in about 8.1 XLs.Current attack delay: 1.2. Damage rating: 24 (Base 14 x 117% (Str) x 122% (Skill) + 4 (Ench)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly:It grants you flight. SInv:It lets you see invisible. This labrys falls into the 'Axes' category. It hits all enemies adjacent to the{h:Choose an item to acquire.  a - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}  b - a manual of Axes  c - a +2 pair of boots of flying  d - 527 gold pieces (you have 213 gold) [!] acquire|examine items [a-d] examine item[Esc] exit{h?{h#F{hJ#......##  beldur the Chopper ........##  Mountain Dwarf of Ignis *****. .........#  Health: 68/68 ======================== .........# #####   Magic: 12/12 ======================== ........#####...##   AC: 6Str: 17 ........##.......#   EV: 9Int: 17 .................#   SH: 0Dex: 5 .......####......#   XL:  8 Next:  5% Place: Dungeon:5 .......# #......@#  {hMg[40m Noise: ---------  Time: 6064.5 (0.0) .......# #........#   a) -1 hand axe (flame) ......## #........#   Cast: Scorch ......# #........#  #....## #....?...#  .....# #.......##    ...### ##......#    ...##.....##    ...#####   _The jelly's fire resistance burns away.  Flames lash the jelly. The jelly is burned terribly! _You kill the jelly! _Magic restored. _You now have 213 gold pieces (gained 15). _z - a scroll of acquirement{hN{hQO{hIS{hT{h{hYbeldur the Chopper (Mountain Dwarf Cinder Acolyte) Turns: 5937, Time: 00:13:12 Health: 68/68AC:  6 Str: 17 XL: 8 Next: 5% Magic: 12/12{hEV:  9 Int: 17 God: Ignis [*****.] Gold: 213SH:  0 Dex:  5 Spells: 10/12 levels left rFire + + . a - -1 hand axe (flame) rCold + . . (no offhand) rNeg . . .c - +1 ring mail rPois .(no helmet) rElec .m - scarf {rC+ rF+} rCorr .(no gloves) {h$SInv .(no boots) Will .....(no amulet) Stlth(no ring) HPRegen 0.31/turn (no ring) MPRegen 0.13/turn %: no passive effects @: studying Evocations A: runic magic, artefact enchanting{h4s {hۆ #......##  beldur the Chopper ........##  Mountain Dwarf of Ignis *****. .........#  Health: 68/68 ======================== .........# #####   Magic: 12/12 ======================== ........#####...##   AC: 6Str: 17 ........##.......#   EV: 9Int: 17 .................#   SH: 0Dex: 5 .......####......#   XL:  8 Next:  5% Place: Dungeon:5 .......# #......@#  {hw [40m Noise: ---------  Time: 6064.5 (0.0) .......# #........#   a) -1 hand axe (flame) ......## #........#   Cast: Scorch ......# #........#  #....## #....?...#  .....# #.......##    ...### ##......#    ...##.....##    ...#####   _The jelly's fire resistance burns away.  Flames lash the jelly. The jelly is burned terribly! _You kill the jelly! _Magic restored. _You now have 213 gold pieces (gained 15). _z - a scroll of acquirement{h! {h$JtInventory: 26/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (5) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 4 scrolls of identify  p - a scroll of fog  r - 2 scrolls of blinking  t - 3 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h" {h'#......##  beldur the Chopper ........##  Mountain Dwarf of Ignis *****. .........#  Health: 68/68 ======================== .........# #####   Magic: 12/12 ======================== ........#####...##   AC: 6Str: 17 {h(........##.......#   EV: 9Int: 17 .................#   SH: 0Dex: 5 .......####......#   XL:  8 Next:  5% Place: Dungeon:5 .......# #......@#   Noise: ---------  Time: 6064.5 (0.0) .......# #........#   a) -1 hand axe (flame) {h("......## #........#   Cast: Scorch ......# #........#  #....## #....?...#  {h).....# #.......##    {hP)...### ##......#    ...#{h})#.....##    ...##### {h)r  _The jelly's fire resistance burns away.  {h)Flames lash the jelly. The jelly is burned terribly! _You kill the jelly! _Magic restored. _You now have 213 gold pieces (gained 15). {h*<_z - a scroll of acquirement{h0{h0{h6{h8{h {h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.0   5.0  +1   j + Spellcasting 2.7   4.2  -2           b - Maces & Flails   4.1   0.7  +2   k - Conjurations   0.0   1.2  -1   c * Axes   6.8   4.9  +2   l * Fire Magic   6.8   4.9  +2   d - Polearms   3.4   1.0   0{h       e - Staves   0.0   0.8  +1   m + Evocations   3.6   1.7  +1 +4 f - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2                  g + Armour{h3.4   3.4  +1       h - Dodging   0.0   1.7  -3       i - Stealth   0.0   1.4  -2          {h                            {hĚ        {hSkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help{h#G[=] set a skill target  {h[}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{h#......##  beldur the Chopper ........##  Mountain Dwarf of Ignis *****. .........#  Health: 68/68 ======================== .........# #####   Magic: 12/12 ======================== ........#####...##   AC: 6Str: 17 ........##.......#   EV: 9Int: 17 .................#   SH: 0{h^Dex: 5 .......####......#   XL:  8 Next:  5% Place: Dungeon:5 .......# #......@#   Noise: ---------  Time: 6064.5 (0.0) .......# #........#   a) -1 hand axe (flame) ......## #........#   Cast: Scorch ......# #........#  #....## #....?...#  .....# #.......##    ...### ##......#    ...##.....##    .{h..#####   _The jelly's fire resistance burns away.  Flames lash the jelly. The jelly is burned terribly! _You kill the jelly! _Magic restored. _You now have 213 gold pieces (gained 15). _z - a scroll of acquirement{h{h {ha{h{hą {hF {h {hc {ha ,{h {hޖ X{h% {h ,{h {h {h ,{h {h ,{h {h  Flames lash the jelly. The jelly is burned terribly! _You kill the jelly! _Magic restored. _You now have 213 gold pieces (gained 15). _{h, iz - a scroll of acquirement _l - 5 scrolls of identify (gained 1){hڧ 3{h {hҬ {h# ,{h1 {h^ {hk ,{h* {h {h# ,{h {hk {h ,{h {hͿ {hw ,{h {h] {h {h {h {h {h {h; {h {h {h {h7 {h {hx {h {h< {h {h {h ,{hK {h {h {h {h {h {h; {ha {h5 {h3 {h {h {h {h {h {h {h {h {h {h {h {h {hV {hz {hU {h {h {h {h {hS {h {h6 {h {h{ {h {h> {h, {h {h ,{h {h {h] {h {hc {h {h  {h3 {h {h X{h +  {h1 ###...##  . ######......##  {hu U#.##...###......##  #....###.........##  #..##............#  {h H#..#.............# #### #..#####.........#####...{h  #..#...#.........##...... {h ...#._.'@................93.5 (2{h" 9.0) ..#...#........####.....{hG  ..#####........# #...... {hl #..#...........# #...... {h R# ##.........## #...... .###.......# #......{h  ...###....## #......{h  ###......# #...... {h w######...### ##..... _You open the door.{h! X _Found a broken altar of Ashenzari.{h#YI{hD^{h[`{hUeP _{hf,{hi{hi{hk,{hl{ho{hp{hp{hq{hs{h^u{hu{h"w{hx{hz{h>z{hx{{h}{h,{h{h{hӄ,{h{h{hЉ{h{hي{h{hq,{hU{hӐ{h{h{h`{h{h{hP..#...#........#### ..#####........# #. #..#...........# #. ##.##.........## #. {h...###.......# #. .#...###....## #. # #####......# # ...##.#######...### ## .......@........# #106.5 (13{h^_..####..PPPP...##### # ....#...###  ....#########.......## ..... ###.............. #.....<.......... ##............... #.............. #.........{h{h ,7.5 (14{hB{h6 _Found a sacrificial altar of Ru.{h> ..#...#.. ..#####........# # #..#...........# # ##.##.........## # ...###.......# ###.#...###....## #. #. #####......# #.##.#...### ........# 0.0)._..####..PPPP...##### % .....##...### ....##. ..... ### .... #.....< .... ## ... # #8.5 (1 _Found a rimehorn talisman.{h{h1{h{hw{h,{h,{hA,{h{h{h,{hK{h{h{h{h{hc{hh{h{h+{h'{h,{h{h3{h$,{hs{h{hL#.##...### .. #.....#... #..##....... ##..#........##..#####.........#...#..#...#.........#{h o...#._.'........... #..#...#........## #.@#####........# # ##..#...........# # ##.##.........## Scorch{hr #...###.......# . ##.#...###....## #... #.######......# # o   orc (asleep).....##.#######...### #............#.._..####..PPPP...#####{h 15.5 (7  An orc comes into view. It is wielding a +0 club.{ht.oo{h5J====6.5 (8{h{h% _The orc shouts!{hB |  Flames lash the orc.*{h3b&){he0----7.5 (1Scorch{hk{hnG _You kill the orc!{h3{h{h{h{hv,{h{h{hL{h!,W----.....W   phantom (wandering)...{h`9.5 (2{hI----20.5 (3{h{h Z _A phantom comes into view.{h>z{h{h{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hD&N . ###. #.##...####....###. #..##.... ##..#...........##..#####...W..#..#...###.)..#._.'.... #@.#...#.# #..#####..# ...#  ##.##..## #...###.......# . ##.#...###....##  ... #.######......# .....##.#######...### ..................#{h'{hs/F.W{h0`----1.5 (1Scorch _{hQ8{h:{h ###. . #####. #.##...###. #....### #..##... ##..#..........##..#####......W.#..#...##.@..#._.'..###..#...#.# #..#####.#...# ##.##..## #...###.......# . ##.#...###....## ... #.######......# .....##.#######...###.W2{hM _You see here a +0 club.{h *(combustible)Flames lash the phantom.  The phantom is lightly damaged.{hC WThe phantom's fire resistance burns away.9/12 --====3 _The phantom hits you but does no damage.{h * Flames lash the phantom. The phantom is burned terribly!{h* WThe phantom is severely damaged.{h5--7------4{h.{h + _The phantom hits you.{h ]  Flames lash the phantom. The phantom is burned terribly!{h C*{h &.{hO 6=-5--------125Scorch{hr {h_ N _You destroy the phantom!{hCO3{hP{hQ{h5R{hU,{h|Zh----h   hound (wandering){ha&6{h`cH----7.5 (2{h7g{hiX _A hound comes into view.{hz  ###..# ###... . ###....... #.##...###h..... #....###. #..##.. ##..#..#..#####.......@#..#...#.....##.)..#._.'..## ###..#...#. #..#####.#.... ##.##..# #...###.......# . ##.#...###....## ... #....#{h {hǀ {h i..hh{hG ^7==={hq 8.5 (1{h {h? 7 _The hound barks! You hear a bark!{h~ ##### ###.#. ###.##.##...###.....##....###h....##..##..##..#..#..#####....#..#...#.....##.)..#._.'..#### ###..#...#. #..######... ##.##.. #...###....... . ##.#...###....#.h------9Scorch{hl _The hound stops to sniff the ground.{h * (combustible)  Flames lash the hound.  The hound is moderately wounded.{h  The hound's fire resistance burns away.  You hear a bark!{hg  A hound comes into view.{h#rh.hh 2 hounds (1 combustible)3----====30 _The hound closely misses you.{h O h  You hit the hound but do no damage.{h[ G .hThe hound is moderately wounded.8=4==--=---1.4 (0.9{hna {h e R _The hound barely misses you.{hT  You hit the hound. You burn the hound terribly.{hGz .hThe hound is heavily wounded.{h#---{h!2.3{h{hXS _The hound closely misses you.{hk  You hit the hound but do no damage.The hound is heavily wounded.{hlT  The hound is no longer more vulnerable to fire.{hVu`.h{hu(3.2{h|{h _The hound closely misses you. The hound barely misses you.{h* `  You closely miss the hound.{h9 .hThe hound is heavily wounded.4.2 (1.0{h< {h? S _The hound closely misses you.{h. *(1 combustible)  Flames lash the hound.  The hound is heavily wounded.{h  hThe hound's fire resistance burns away. The hound barely misses you.The hound closely misses you. The hound bites you but does no damage.=2----====5{h"i _The hound closely misses you.{hV  You slash the hound! You burn the hound terribly.{h †   hound  You kill the hound!{h6 ----6==--6 {h _You closely miss the hound. The hound barely misses you.{h {hp O _Your Axes skill increases to level 7!{h {hPC  You hit the hound. You burn the hound.  The hound is severely wounded.6----7{hIX{h`[R _The hound bites you but does no damage. The hound bites you.{h  You barely miss the hound.The hound is severely wounded.{h&h2----8{h${hP(* _The hound bites you.{hm  You hit the hound. You burn the hound.  The hound is almost dead.{hnZ3==9.1 (0.9{hRu{hwS _The hound closely misses you.{h K  You hit the hound. You burn the hound.{h& e.{hr- --==940.1 (1.0Scorch _You kill the hound!{h4 {h7 k _Your Fire Magic skill increases to level 7!{h4{h{hxH _No target in view!{h 3={hw B{h {h! ,{hR {h+ {h N4={h {hU ,{h {h ,{h {h {hX M4=={hH {h {hb %5{hm B{h {h! ,{h~ {h ~6==={h {h, ,{hK {h ,{h {h {h U7={h {h {hA T5=={h {h| B{h7 h - _You start resting.{ho! 0566.0){h" G8=-{hC" %7.1 (17{h' {h* " _HP restored.{h~{=={h~e={hڂ6=={hf,{hօ{h{hÇ{h؈{h׊,{h&{h{hԍ:=={h{h{h{h{h{h{hP{h,{hG{hX{hN7=={h,{h3{h{hY{h-{hp{hV{hH{hr{h{hR{h{h3=={h{hW,{h{h{hu{h{h«{hD{h^{h){htN8=={h{h,{hC{h{h{h{h,{h0{hC{hr:=={h{hS{hl{h{h{h>{h{h{h<N9=={h{h,{h{h,,{hO{h{h{h{hD:=={h{h{h,{h{h8,{h{h,{h{hD{hI10/12=={hf{h!,{h{h,{h"{h,{h{h4{hr:=={hl{hS{h;{h61=={h{h{h,{ha{h,{h{h!,{h"{h P=={h {h ,{h} {h{h{hI{hW_ _You start resting.{ha!.207.1 (50{h?#[2==8.1 (51{h*{h,% _Magic restored.{h1 {h# ,{h$ {hv, {h. ,{h0 {hB2 {h4 {h4 :=={h5 {h: {hC .........####.......#. ######.{hDD ......##.##...##.....##....###......##..##...†..##..#....##..######.............#..#...#{hvD 6 #.....@...##.)..#._.' ####..########..#...#{hD M #.. #..##### #.. ##..# .#. ##.##.... #...###{h0E @   Edmund (wand, asleep).. @. . ##.#...###... .. ... #.######.. .....##.#######.{hQ  12.1 (4.0)  Edmund the Younger comes into view. He is wielding a +3 flail of protection,wearing a +2 scale mail of fire resistance and carrying a wand of flame.{hX k@@).{hY 4==3.1 (5{ha {hh 6 _Edmund shouts! You hear a shout!{hpf {hn jInventory: 26/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [) {h!o 1 c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour Magical Staves (go to first with |)  x - a staff of conjuration {hSo Jewellery (go to first with "=)y - a ring of ice Wands (go to first with /){h~o s - a wand of polymorph (5) Scrolls (go to first with ?) {ho b d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear {ho y g - 2 scrolls of teleportationj - a scroll of amnesia  l - 5 scrolls of identify {ho N p - a scroll of fog  r - 2 scrolls of blinking {h p 0 t - 3 scrolls of poison {hKp [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hFU s - a wand of polymorph (5). A magical device which causes a creature to be transmogrified into another form.It is especially effective against shape-changing creatures. Noise: A bit loud You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in  seinem Bett zu einem ungeheueren Ungeziefer verwandelt.”  -Franz Kafka, _Die Verwandlung_. 1915 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hS  .........## ## beldur the Chopper .............#. ######. Mountain Dwarf of Ignis *****. .............##.##...### Health: 68/68 ======================== .............##....###.. Magic: 12/12 ======================== ..............##..##.... AC: 6Str: 17 ...........†..##..#..... EV: 9{hT \Int: 17 .............##..#####.. SH: 0Dex: 5 #.............#..#...#.. XL:  8 Next: 19% Place: Dungeon:5 #.....@...##.)..#._.'.. Noise: ==-------  Time: 6213.1 (0.0) {h-T ####.*########..#...#.. a) -1 hand axe (flame) {hQT #.* #..#####.. Cast: Scorch #.* ##..#..... {hT b.#* ##.##....{hT  ...@ #...###.. @   Edmund (wand){hU  .. .. . ##.#...### ... .. ... #.######.. {h+U T.....##.#######. _Edmund shouts! You hear a shout!  {hNU Aiming: PolymorphPress: ? - help, Shift-Dir - straight lineAim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fire{hU resistance and carrying a wand of flame (will become an acid dragon, a howlermonkey, or a brain worm, chance to affect: 59%){h Z @.{ho W*@*.{h?.@.  Aim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fireresistance and carrying a wand of flame (will become an acid dragon, a howlermonkey, or a brain worm, chance to affect: 59%){hr] *@{hBx*@Aim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fire{hx resistance and carrying a wand of flame (will become an acid dragon, a howlermonkey, or a brain worm, chance to affect: 59%){hKcU *@{h^.@Aim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fireresistance and carrying a wand of flame (will become an acid dragon, a howlermonkey, or a brain worm, chance to affect: 59%){h U *@{h .@Aim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fireresistance and carrying a wand of flame (will become an acid dragon, a howlermonkey, or a brain worm, chance to affect: 59%){h [    {h$ t  )..#._ {hB ####.. #..  #..  .#.  ...*  .. .. .  ... .. ... {h h   Edmund the howler monkey{hh {hr {hw} .........#### beldur the Chopper.............#. ######. Mountain Dwarf of Ignis *****..............##.##...### Health: 68/68 ========================.............##....###.. Magic: 12/12 ========================..............##..##.... AC: 6Str: 17{hh~ f...........†..##..#..... EV: 9Int: 17.............##..#####.. SH: 0Dex: 5#.............#..#...#.. XL:  8 Next: 19% Place: Dungeon:5#.....@...##.)..#._.'.. Noise: ==-------  Time: 6213.1 (0.0)####..########..#...#.. a) -1 hand axe (flame)#..#..#####.. Cast: Scorch#..##..#.....{h~ .#.##.##.......h#...###.. h   Edmund the howler monkey.. .. . ##.#...###... .. ... #.######.......##.#######. {h _Edmund shouts! You hear a shout!  Aiming: PolymorphPress: ? - help, Shift-Dir - straight line{hK Aim: Edmund, wielding a +3 flail of protection, wearing a +2 scale mail of fireresistance and carrying a wand of flame (will become an acid dragon, a howler{hw omonkey, or a brain worm, chance to affect: 59%){h ;={h 4.1 (1{h {hߘ  {h 9_Edmund evaporates and reforms as a howler monkey!{h<  .## .#. ######.##.##....##....###.##..##.†..##..##...##..##### #.....#..#...# #....@....##.)..#._.' ####..########..#...# #..# #..#####{h < #... ##..# .#.. ##.## ...h.. #...### ....... ##.#... .......... #.###### .....##.#{h {h h)(catching br…)Edmund hoots and howls with incredible vigour!{hY G========5{h {hs & _You hear a bark!{h.+ #  ## . ######...####....###.#.†..##..#...#...##..#####....#..#...###.........##.)..#._.'####..########..#...#..######..##..#. .#h. #.##..{h+M ...).. #...###. . ##.#...##.......... .{h*0{h9eh.--------6{hl{hq{h} U--------{h: {he _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hG%%.......###.#. ######.##......###..##..##..†.#{h%M..##..##### #...#..#...####.)..#._.' ####..########..#...# #..# #..####h.#..#....#. ##.##...).....###....... ##.#...##..{h&.. #.######. .....##{h){hE0sh.{h1>7Scorch _{hL5{h6{h * (combustible)Flames lash Edmund.  Edmund is severely wounded.{ho {hG} Bh.{h1~ #0{h^~ S----====8{hň {h( : _Edmund's fire resistance burns away.{h * Flames lash Edmund. Edmund is burned terribly!{h hatching br…)Edmund is almost dead.Edmund hits you but does no damage.{hp 8/12 --------=========9{h {hM n _Edmund hoots and howls with incredible vigour!{h4S  Flames lash Edmund. Edmund is burned terribly!{h 9f*{h['.{h\ 6--------23{h====-----20Scorch _You kill Edmund!{h${h% {h!&]_Your Evocations skill increases to level 4!{hoO.## #.#. ######..##.##...#.##....###..##..##..†..##..#.#...##..#####.#.#..#...#.##.##.)..#._.'.####..########..#...#.#..# #..#####.#... ##..#..#.. ##.##.{hp...).. #...###........ ##.#...#.......... #.######......##.#.{h|{hR}c---------1 _{hރ{h{hg.## #.#. ######..##.##...###..##....###..##..##..†..##..#.#...##..#####.#.#..#...#.##.##.)..#._.'.####..########..#...#.#..# #..#####.#... ##..#..#.. ##.##....).. #...###........ ##.#...###........... #.######......##.#.{h{hFC----2{hD{h{hCr{hr{h"z{h |{h)4{h{hb{hÐ [ .##  {h" (.#. ###### .##.##...### .##....### .##..## {hP x.†..##..# #{ho ...##..##### #.#..#...#{hő  ##.##.)..#._.' ####..########..#...# #..# #..#####{h V #... ##..# .#.. ##.## ...).. #...###{h8 3 ....... ##.#...### .......... #.###### .....##.#{hR {h <3{h {h {h# .##  .#. ###### .##.##... .##....###{hy .##..## .†..##..# #...##..##### #.#..#...# ##{h.##.)..#._.' ####..########..#...# #..# #..##### #... ##..# .#..{h ##.## ...).. #...### ....... ##.#...{h  .......... #.###### .....##.#{hg{h͚C----4{hr{h.{h{h| .#. ######.##......###.{h L.##..##..†{h,.#{h,o..##..##### #{h<1...#..#...{hMu####.)..#._.'{hj| ####.@########..#...#{h{| #..# #..####{hx.#..#...#..{h.............................. {h{hW7==5{h{h8f#.##...##....###...##..##..†..##..#.#...##..##### #.....#..#...##.........##.)..#._.' ####..########..#...# #.@# #..####{h.##..#...#.#..# ##.###...).....###......... ##.#...###.. #.######.#.............##............._..####..PPPP{h{hg&6{hp{h{h  ...###......##..##......†.{h \#......##..##### #.............#..#...#.........##.)..#._.' ####..########..#...# #..## #..####.##..#...#.#{hϗ  ##.###...)...{h v...###........... ##.#...##{h #...........# #.######.....#{h2 2..{hT PP..####.._..#.%.. .......... {hv {hC {h &7{h {h {hUV  .##..##......†.#.............##..#####{hV  #.............#..#...#..##.)..#._.' ####..########..#...# #..## #..####.#..#...#.# ##.###...)....# #...###{hCW #...........# ##.#...##...O   ogre (wandering)P..... .%.O..{hjW V... ....#######{h` {hPm ^O.{hm &8{ht {hlw x _An ogre comes into view. It is wielding a +0 giant club.{h7 †.#.............##..##### #....#..#...#..##.)..#._.' ####..########..#...# #..## #..######...#..#...##.#..#### ##.###...@....# #...####...........# ##.#...##.######.#..##...........PPP..####.._O.####..PPPP..... .%..............####### ..... {h ; {h C >O.{h~C C==9{hH {hN  Things that are here:  a +3 flail of protection; a +2 scale mail of fire resistance; a wand of flame _(24) {h  {h| wPick up what? 26/52 slots (_ for help)  {h Hand Weapons (select all with ))  a - a +3 flail of protection  {h˹ Armour (select all with [)  b - a +2 scale mail of fire resistance  {h `Wands (select all with /) {hU c - a wand of flame (24) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] {ho \  b - a +2 scale mail of fire resistance{h +[Enter] accept (1 chosen){hOT  b + a +2 scale mail of fire resistance  c + a wand of flame (24)2{h {h {h ............†..##..#.... beldur the Chopper#.............##..#####. Mountain Dwarf of Ignis *****.#.............#..#...#. Health: 68/68 ========================##.........##.)..#._.'. Magic: 7/12==============----------####..########..#...#. AC: 6Str: 17#..## #..#####. EV: 9Int: 17##...# ##..#.... SH: 0Dex: 5##.#..#### ##.##... XL:  8 Next: 23% Place: Dungeon:5#...@....# #...###. Noise: ---------  Time: 6229.1 (0.0)#[39{h ;49m...........# ##.#...## a) -1 hand axe (flame)#...........# #.######. Cast: Scorch#.............##.#######...........O............PPP..####.._..####..PPPP O   ogre..... .%.................. ........#######.. ..... ### _You kill Edmund! _Your Evocations skill increases to level 4! _An ogre comes into view. It is wielding a +0 giant club.Things that are here:  a +3 flail of protection; a +2 scale mail of fire resistance; a wand of flame _(24){hs O.30.1 (1Scorch{h  {h" p_A - a +2 scale mail of fire resistance; B - a wand of flame (24){h{hInventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn) {h25 m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance Magical Staves (go to first with |)  x - a staff of conjuration {hu*Jewellery (go to first with "=)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  {hB - a wand of flame (24) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportation{hj - a scroll of amnesia  l - 5 scrolls of identify  p - a scroll of fog {h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h1 G B - a wand of flame (24). {h A magical device which throws little puffs of flame. Damage: 2d6 Noise: Quiet You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} {h3 GMenu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which {h^ is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h {hʟ {h ............†..##..#.... beldur the Chopper#.............##..#####. Mountain Dwarf of Ignis *****.#.............#..#...#. Health: 68/68 ========================##.........##.)..#._.'. Magic: 7/12==============----------####..########..#...#. AC: 6Str: 17#..## #..#####. EV: 9Int: 17##...# ##..#.... SH: 0{h $Dex: 5##.#..#### ##.##... XL:  8 Next: 23% Place: Dungeon:5#...@....# #...###. Noise: ---------  Time: 6230.1 (0.0)#...........# ##.#...## a) -1 hand axe (flame){hA #...........# #.######. Zap: wand of flame (24)#.........O...##.#######........................PPP..####.._..####..PPPP O   ogre{h ..... .%.................. ........#######.. ..... ### _Your Evocations skill increases to level 4! _An ogre comes into view. It is wielding a +0 giant club.{h QThings that are here:  a +3 flail of protection; a +2 scale mail of fire resistance; a wand of flame _(24) _A - a +2 scale mail of fire resistance; B - a wand of flame (24){h {h {ho {hн {hRu \*******{h {h j.O.....{h :==1.1 (13{h {h _An ogre comes into view. It is wielding a +0 giant club.  Things that are here:  {h6 a +3 flail of protection; a +2 scale mail of fire resistance; a wand of flame _(24) _{h[ A - a +2 scale mail of fire resistance; B - a wand of flame (24) _The puff of flame misses the ogre.{h * The puff of flame hits the ogre.{hYO.22 _The ogre is moderately wounded.{hE  The puff of flame hits the ogre.{hY .The ogre is moderately wounded.46--------8{hYZ@===31{hb{hg> _The ogre hits you with a +0 giant club!!{hE  The puff of flame hits the ogre.{hWk  The ogre is heavily wounded.{hiXb24----------------4{hX0{h`{hZc> _The ogre hits you with a +0 giant club!! {h"1 {h1 {h; {h6>^ _You are too injured to fight recklessly!!{hk!{hInventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) !{h#Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (20) (quivered) !{hjScrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 5 scrolls of identify  p - a scroll of fog !{h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"{h4 Armour [c - a +1 ring mail (worn)  m - a scarf of resistance (worn)  b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance Magical Staves (go to first with |)x - a staff of conjuration Jewellery "=)  y - a ring of ice Wands /)  s - a wand of polymorph (4)  B - a wand of flame (20) (quivered) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear "{h: g - 2 scrolls of teleportation  j - a scroll of amnesia  l - 5 scrolls of identify  p - a scroll of fog  r - 2 scrolls of blinking "{hej t - 3 scrolls of poison14%"{hq   g - 2 scrolls of teleportation  j - a scroll of amnesia  z - a scroll of acquirement21"{h m  Potions (go to first with !)8#{h  j - a scroll of amnesia  p - a scroll of fog  e - a green potion35#{h  h - a bubbling golden potion42#{hn%{h><5 r - 2 scrolls of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.&{h̊ ............†..##..#.... beldur the Chopper #.............##..#####. Mountain Dwarf of Ignis *****. #.............#..#...#. Health: 24/68 ========---------------- ##.........##.)..#._.'. Magic: 8/12&{h================-------- ####..########..#...#. AC: 6Str: 17 &{hH2#..## #..#####. EV: 9Int: 17 ##...# ##..#.... SH: 0&{hn<Dex: 5 &{h##.#..#### ##.##... XL:  8 Next: 23% Place: Dungeon:5 &{h#...@....# #...###. Noise: ===------  Time: 6234.1 (0.0) #......O....# ##.#...## a) -1 hand axe (flame) &{h#...........# #.######. Zap: wand of flame (20) #.............##.#######&{h9I ........................ &{hbPPP..####.._..####..PPPP O   ogre &{h..... .%............. &{h{..... ........####### .. ..... ###&{hȌ=The puff of flame hits the ogre.  &{h{The ogre is heavily wounded. _The ogre hits you with a +0 giant club!! &{hp_You are too injured to fight recklessly!  Blink to where?&{hu?Press: ? - help, Dir - move target&{h0 :@*&{h 7*.&{h* 8*.&{h 7@.&{h@*@&{h<6*.'{h%m7*.'{hM6*.'{h6*.'{h).6*.'{hY 9.*'{hWk6*.'{h -*.({hQm1 .............##  ..............##  ...............#. ##### ...............##.##...# ...............##....### #...............##..## #............†..##.. #.....@.......##..##### ##.............#..#... ####.)..#._.' ####..########..#... #..## #..##### ##...# ##..#... ##.#..#### ##.##..  #...§....# #...### ({hm #......O....# ##.#...# ({ho({hv({hHbeldur the Chopper.............##Mountain Dwarf of Ignis *****...............##Health: 24/68 ========----------------...............#. ##### Magic: 8/12================--------...............##.##...# AC: 6({hStr: 17...............##....### EV: 9Int: 17#...............##..##.. SH: 0Dex: 5#............†..##..#... XL:  8 Next: 23% Place: Dungeon:5({h! #.....@.......##..##### Noise: ===------  Time: 6234.1 (0.0)##.............#..#...# a) -1 hand axe (flame)##.........##.)..#._.' Zap: wand of flame (20)####..########..#...##..## #..#######...# ##..#... ({hy"##.#..#### ##.##.. #...§....# #...###({h #......O....# ##.#...# ({hȀsThe puff of flame hits the ogre.  The ogre is heavily wounded. ({h_The ogre hits you with a +0 giant club!! _You are too injured to fight recklessly!  Blink to where?({h&8Press: ? - help, Dir - move target({ht({hO5---5.1 (1({h|({h  The ogre is heavily wounded. _The ogre hits you with a +0 giant club!! _You are too injured to fight recklessly  Blink to where?  Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.+{h+{hbInventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)y - a ring of ice +{hWands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (20) (quivered) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 5 scrolls of identify  p - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].{h{h,#.#.##.###.#. #.##.## #.##.... #.##..## #>{h.†..##..# ##...##.. ##.#..# ##.##.)..#._ ####..#..# #.)## #.. ##...# ##..# ##.#..#### ##.## #...§....# #...>{hu>{hEw79==--1 >{hx _>{hw>{h?{h"?{hw?{h?{hu,?{hB?{hv?{hP28?{hY?{h?{h@:==?{h?{h:,?{h ?{hh,?{h?{h ?{h6 =9=?{hZ I10/12==?{h ?{h9,?{h?{h,?{hW?{h@b30=?{h ?{hk%?{h4&:==?{h*?{h+?{hp,?{h-?{h5e1?{h17,?{h09?{hl=b1==?{h>?{hJD?{hDS2=?{hE?{hH,?{hZJ?{hN,?{h|P?{hU?{hU:==?{hXW?{h[a3=?{h]?{ha,?{hAc?{h5lB?{hJ 4=-- _You start resting.63.1 (22.0)2==4.1 (23?{h#?{h̓% _Magic restored.?{he ?{h ?{hT ?{h ?{h ,?{h ?{h ?{h ?{h a5=?{h ?{h ?{h- :==?{h ?{hZ ,?{h ?{h ?{h, 96?{h ?{h5 ?{h ?{h ?{h. ,?{h= ?{h ?{hV L7=?{h ?{h ,?{h) ?{h= ,?{h ?{h2 ,?{h}! ?{h=& K8=?{h& ?{h' ?{h* ,?{hW, ?{hK0 ,?{h1 ?{h5= 9?{h:> ?{hB ,?{hD ?{h_H :40?{hH 0=?{h*J ?{hO ,?{hO ?{hT ,?{hU ?{h\Y ?{hY K1=?{hZ ?{hN_ ,?{h` ?{hc ,?{hd ?{hh ,?{h7j ?{hkn O2?{hp ?{hfs ,?{hSt ?{hUv ,?{hv ?{hy i3=?{hz ?{h| ,?{hq} ?{h ,?{h ?{h a4=?{h ?{h ,?{hf ?{h ,?{hƈ ?{hۊ ?{h' 95?{hߋ ?{h ,?{h ?{hP ,?{h ?{h ,?{h ?{h ?{h˜ S6=?{h' ?{h ,?{h ?{hا ,?{h ?{h a7=?{h ?{h ,?{h ?{h ,?{h ?{h{ O8?{h ?{hc ,?{h ?{h ,?{h ?{h ?{h N49=?{h ?{h ,?{h ?{h ,?{h; ?{h n50=?{h ?{h ?{h ?{h% ?{h ?{h ?{h ?{hi ,?{h 1=?{h7 ,?{h ?{h% ,?{h' ?{h- k2=?{hB/ ?{h4 ,?{h[5 ?{h8 ,?{hg: ?{h? ;3?{h@ ?{hE ,?{hF ?{h(L ?{hL ?{hM ?{h"U ?{hU K4=?{hX ?{h] ,?{hZ_ ?{hc ,?{he ?{hi ,?{hk ?{hhp k5=?{hr ?{h$v ,?{hw ?{h%| ,?{h} ?{hw ?{hփ %6?{h+ ?{ho ,?{hZ X?{h ?{h K7=?{hޕ ?{h ,?{hş ?{h B?{h[ k8=?{h ?{h ?{h ?{h# ?{h+ ,?{h ?{h ;9?{h_ ?{hF ,?{h ?{h ,?{h: ?{h7 ,?{h ?{h_ ?{h L60=?{h* ?{h ,?{h ?{h ,?{h. ?{hw ?{h U1=?{h] ?{h B?{h ,?{h ?{h ?{h  %2?{h` ?{h  ,?{h4 ?{h# ,?{hR ?{h w3=?{h ,?{h ?{hU" ,?{h" ?{h' ,?{h.( ?{hI+ k4=?{h*, ?{h|/ ,?{h0 ?{h5 ,?{h7 ?{h; ?{hY; %5?{h= ?{h B ,?{hsC ?{hH ,?{h|M ?{hN ?{hN K6=?{hJP ?{h,U ,?{hEV ?{h1Z ,?{h[ ?{hqa k7=?{h c ?{hg ,?{hi ?{hn ?{hn ?{h,q ?{hڰ # _You start resting.372.1 (108.0)8=39 _HP restored.A{h,A{hL4  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.2   5.0  +1   j + Spellcasting 3.0   5.7  -2      A{h      b - Maces & Flails   4.3   0.7  +2   k - Conjurations   0.0   1.2  -1  A{hL c * Axes   7.2   5.7  +2   l * Fire Magic   7.2   5.7  +2   d - Polearms   3.6   1.0   0      A{hU e - Staves   0.0   0.8  +1   m + Evocations   4.1   2.1  +1 +4 f - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2          A{h        g + Armour3.7   3.4  +1       h - Dodging   0.0   1.7  -3       i - Stealth   0.0   1.4  -2                                  A{h            Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsG{h2zbeldur the Firebug#..............#Mountain Dwarf of Ignis *****................##Health: 68/68 ========================................##Magic: 12/12 ========================#................#. ### AC: 6Str: 17#................##.##.. EV: 9Int: 17#...............##....# SH: 0Dex: 5#...............##..## XL:  8 Next: 31% Place: Dungeon:5#....@.......†..##..#. Noise: ---------  Time: 6373.1 (0.0)##.............##..### a) -1 hand axe (flame)##.............#..#.. Zap: wand of flame (17)##.........##.)G{h~..#._####..########..#..#.)## #..### ##...# ##..#. ##.#..#### ##.## #...§....# #...#  _You kill the ogre! _Your Spellcasting skill increases to level 3! _You start resting. _Magic restored. _You start resting. _HP restored.G{hH{h H{h] H{h nH{hm H{h H{hF H{h H{h H{hP% BH{h}/ H{h5 H{h6 H{h7 H{hC: H{hvA BH{hD H{hI H{hgI H{hLJ H{hL H{hQ H{hQ H{hR H{hT H{hZW H{hW H{hMX H{h[ H{h4d JH{hzd  #### ######### ####H{hd . #.. #.H{h^f ..... 81.1 (8#....#..... ##### ##.....# ##_ #.........##ß #................###............................... ##............... ##..............H{hs H{ht +2.1 (9H{hy H{h{ 6 _Found an opulent altar of Gozag.L{h*_L{hZL{hL{h L{h L{hLL{hL{hL{hL{h% ##### ######### #...####... #... #..@......4.1 (2 #....#... ########... ##_# #...... #ß... #......#.... ##....#ß.(.. #....L{h&##.... ##... ##.L{h'09_L{h0+5.1 (3L{h7;_L{hk;% _Found 3 stones.M{hM{h M{hM{hM{hM{h,M{hTM{hM{hM{hM{hXM{hM{h,M{hM{h M{h8,M{hM{h(M{hVBM{hM{hM{hM{h,M{hwM{hM{h,M{hM{hM{h,M{hM{hM{h,M{hM{hM{h,M{hM{hM{h,M{h#M{hM{h,M{hlM{hM{h,M{h$M{hM{h,M{hlM{h M{h,M{hM{hM{h,M{hZM{hM{h},M{hM{hM{h"M{h"M{h#M{hs&M{h),M{h)M{h /M{h0,M{hw1M{h?3M{h6,M{h7M{h59M{hL;,M{h <M{h=M{hJ@,M{h@M{hBM{hD,M{hDM{h+NM{hNR,M{hSM{hXM{hR[,M{hn\M{h aM{h0e,M{hBfM{h jM{hwo,M{hpM{htM{hx,M{hyM{h|M{h ,M{hCM{hM{h,M{hM{hM{hE,M{hƒM{hM{h4,M{h5M{h7M{h,M{hM{hM{hKM{hƨM{hϩM{hM{h,M{hͱM{hM{h,M{h'M{hqM{hǿ,M{hOM{h] ##.........##.)..#._.'..........####..########..#...#........###.)## #..#####........###...# ##..#...........###.#..#### ##.##.........###...§....# #...###.......##......O....# ##.#...###....###...........# #.######......# #.............##@#######...### ...........o.......# PPP..####.._..####..PPPP...##### ..... .%...............##...## ..... ........#########.. ..... ###o   orc (wandering). .... #.....< .... ##....{hS7mM{ht1431.1 (46.0)M{h,2.1 (47M{hM{hq _An orc comes into view. It is wielding a +0 club.P{h#P{h#Quiver which action? ([-] to clear) Items ([,] to cycle) P{hF$ a - Zap: wand of polymorph (4)b - Zap: wand of flame (17) (quivered) Spells ([,] to cycle)  c - Cast: Scorch P{ho$Abilities ([,] to cycle)  d - Abil: Fiery Armour  P{h$:e - Abil: Foxfire Swarm  f - Abil: Rising Flame P{h$G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onS{hKS{h] ##.........##.)..#._.'.......... beldur the Firebug####..########..#...#........## Mountain Dwarf of Ignis *****.#.)## #..#####........# Health: 68/68 ========================##...# ##..#...........# Magic: 12/12 ========================##.#..#### ##.##.........## AC: 6Str: 17#...§....# #...###.......#EV: 9Int: 17  #......O....# ##.#...###....##SH: 0Dex: 5  #...........# #.######......#XL:  8 Next: 31% Place: Dungeon:5 #.............##@#######...###Noise: ---------  Time: 6432.1 (0.0) .........{h#_j49m..o...............#a) -1 hand axe (flame) PPP..####.._..####..PPPP...##### Cast: Scorch ..... .%...............##...## ..... ........#########......... ..... ###......... o   orc (wandering). .... #.....<......... ##.............. #............ _Magic restored. _You start resting. _HP restored. _Found an opulent altar of Gozag. _Found 3 stones. _An orc comes into view. It is wielding a +0 club.S{hNcS{hdU{hf  ####..########..#...## #.)## #..#####.#...# ##..#...##..#### ##.###U{hg < #...§....# #...###.#...........# ##.#...###....## #...........# #.######............##.#######...###  ...o...@...........#  PPP..####.._..####..PPPP...#####  ..... ..%...............##...# U{h$h  ..... ..#########...... ... ..... ###.  #.....< .... ##.....   #U{hSn U{hiw p.ooU{hx C===3.1 (1ScorchU{hx U{h 7 _The orc shouts! You hear a shout!W{hm  Flames lash the orc.*W{h,@ V  You kill the orc!W{hK  )oo   orc #...........You hear a shout!W{hO W0----====W{h*P O4ScorchW{hX W{hU_ q _An orc comes into view. It is wielding a +0 club.X{h"E ####..#..#...#. #.)## #..#####. ##...# ##..#. ##.#..#### ##.##. #...)....# #...###.#X{h" #..# ##.#...###....## #.# #.######......# #.##.#...### .).# PPP..####.._..####..PPPP...X{h" ..... .o.%...............##... ...........#########....... ###....... #.....<X{h# ........ ##....[... # #X{hc&X{h)h  Found an embroidered hat.X{h4o.oo 2 orcsX{h5&----X{h55X{h?X{hOq _An orc comes into view. It is wielding a +0 club.X{hX{h~;----X{hB X{h  X{h<_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y{h6 #.)## #..######...# ##..#..#..#### ##.## #...)....# #...###.#...........# ##.#...### #.###.######......o......##.#######...### Y{h9......)..............#  PPP..####.._.@####..PPPP...### ..... ...o%...............##.. ..... ...........#########. .....# ###......# #.....<....## ##.....Y{h}[.....# .....### # #Y{hY{hmY{h1`.oo.Y{h!56Scorch Y{hK _Y{h\Y{h5Y{h *(1 combustible)Flames lash the orc.  The orc is severely wounded.Y{h ,Y{hʕ .o.oY{h\ k8/12 --------====Y{h 7Y{h Q _The orc's fire resistance burns away.Z{hU  Flames lash the orc. The orc is burned terribly!Z{h*   orcZ{hۯZ{hl.o_Z{hu6--------28Z{hZ{hf1 _You kill the orc!Z{hZ{ho *  orc (combustible)Flames lash the orc.  Z{hɲ AThe orc is almost dead.Z{h Z{h U.oZ{h N4--------Z{h 9Z{h- Z{h ; _The orc's fire resistance burns away.[{h%G  Flames lash the orc. The orc is burned terribly!*[{hK1[{h"8_[{h%3------40Scorch[{hR.[{h0G _You kill the orc![{h4[{hm[{hG [{h:_No target in view!]{hM####..########..#... #.)#..#####]{h ##...# ##..#.#.#..#### ##.##.. #...)....# #...###.......# ##.#...### ####.######......#..##.#######...###............)@.............# ]{h-HPPP..####.._..####..PPPP...###%...............##..... ...........#########.....##]{hQX .........###]{hg]{htL----1 _]{h]{h:^{hK^{h'TInventory: 28/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) ^{hTArmour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance Magical Staves (go to first with |)  x - a staff of conjuration ^{hTJewellery (go to first with "=)y - a ring of ice ^{h'VWands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (17) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia  l - 5 scrolls of identify  p - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_{hV_{h __{h[i ####..########..#...#....... beldur the Firebug#.)## #..#####....... Mountain Dwarf of Ignis *****.##...# ##..#.......... Health: 68/68 ========================##.#..#### ##.##......... Magic: 3/12_{hi======------------------#...)....# #...###....... AC: 6Str: 17#...........# ##.#...###....# EV: 9Int: 17#...........###.######......# SH: 0_{h(j@Dex: 5#.............##.#######...### XL:  8 Next: 32% Place: Dungeon:5_{h]j............)@.............#Noise: ---------  Time: 6441.1 (0.0)_{hjPPP..####.._..####..PPPP...### a) -1 hand axe (flame)_{hokp..... ....%...............##.. Cast: Scorch..... ...........#########................# ###..................# #.....<.. ...........## ##........ .....[.....# #......... .........### #......... Flames lash the orc.  The orc is almost dead. _The orc's fire resistance burns away.  Flames lash the orc. The orc is burned terribly! _{hkK_You kill the orc! _No target in view!_{hvt_{ht_{h}_{h2`{hM##.........##.)..#._.'####..########..#... #.)#`{h+..##### ##...# ##..#.#.#..#### ##.##.. #...)....# #...###.......# ##.#...### ####.######......#.@##.#######...###............)..............# `{hlPPP..####.._..####..PPPP...###..... ....%...............##.... ..##.....[.....#`{h`{h+2.1 (1`{hv`{ha{h%A0 ####..########..#...# #.)## #..######...# ##..#..#..#### ##.## #...)....## #...###a{hnAG#...........# ##.#...### #.###.######........##.#######...# a{hA,..............#  PPP..####.._..####..PPPP...## ..........%...............##. .................#########. ....# ###.a{hA...# #.....<..## ##.....[.....# a{h$BW .........### #a{hsu<3a{hE  Things that are here: _a +0 club; a +0 leather armour; an orc corpsea{h> #.)## #..######...# ##..#..#..#### ##.## #...)....## #...###a{h?#...........# ##.#...### #.###.######...##.#######...# )..............a{h>? PPP..####..@..####..PPPP...#a{hd? ..........%............ a{h?P........#########. a{h?..# ###..# #.....<a{h?# ##.....[.....# a{h?<.....### #a{h@C #a{hMPa{hBQ$4 a{hfQ _a{h_Za{hp  C - a ring of flight  There is a sacrificial altar of Ru here.5.1 (2a{ha{hFL _Items here: )) [[ †.a{hHR w#...# ##..#..#..#### ##.## #...)....## #...####...........# ##.#...### #.###.######.....##.####### ............).............. PPP..####.._..####..PPPP... ..........@............ .#########. ..# ###..# #.# ##.....[.....# .....### #> # #a{hb A6.1 (1a{hm a{h&r _Found a stone staircase leading down. _You see here a rimehorn talisman.a{hS  ##.#..#### ##.###...)....## #...####...........# ##.#...###...##.######..#.......##.#............)...........PPP..####.._..####..PPPPa{h;T ..........%...............##########. .# ###..............##....... a{h^ a{hO_ $7 a{ho_ _a{hKe a{hg b{hx3b{hb{h4==b{hb{h,b{hb{h#,b{h(b{h/P==b{h 3b{h19,b{h<b{hB,b{h)Fb{h?L,b{h{Ob{hWb{hYT5==b{h4_b{hrnb{hhtb{h y,b{h<b{hP==b{hb{h#,b{hIb{hĚ,b{hǛb{htb{h֠T6==b{hxb{h ,b{hb{h6,b{hGb{h,b{hb{h[b{h3==b{hb{h(,b{h^b{hv,b{hb{he,b{hz7==b{hbb{hBnb{hb{hA,b{h|==b{hunb{h b{hZw8==b{h`|b{h|b{hb{hރb{h5b{hb{h+P==b{hb{h,b{h[b{h̝,b{hb{hΥd9==b{h}b{hD,b{hjb{h,b{hb{hBb{hkP==b{hb{hb{h,b{hb{hf10/12==b{hrb{hm,b{hb{h,b{h b{hg ,b{h b{h P==b{hX b{h_ ,b{h b{h ,b{h# b{h( ,b{ho+ b{hu1 b1==b{hE4 b{h 9 ,b{h; b{hB ,b{hF b{h7M ,b{hVP b{h!U P==b{h8X b{h\ ,b{h{ b{h^ _ _You start resting.b{h͍ 1509.1 (62.0)b{hz \2==10.1 (63b{h b{hA % _Magic restored.b{hhs 3b{hw b{h| ,b{h b{h ,b{hÈ b{h ,b{hf b{h@ P==b{h4 b{h ,b{hۤ b{hF ,b{hʬ b{h ,b{h b{h ,b{hڿ b{h ,b{hW b{h ,b{hh b{h ,b{h b{h ,b{h b{h ,b{hq b{hH ,b{h b{h ,b{h b{h ,b{h b{h b{h b{h b{h ,b{h b{h:" ,b{h# b{h) ,b{h, b{h0 ,b{h2 b{hF9 ,b{h; b{h? ,b{hA b{hF ,b{h I b{hL ,b{hN b{hR ,b{hU b{hW b{hX b{h+Y b{h] ,b{h_ b{hb b{hLb b{hc b{hf ,b{h h b{h)j ,b{hk b{hu ,b{hIx b{h5{ ,b{h| b{hX ,b{hp b{hk ,b{hz b{he ,b{h b{h ,b{h+ b{h. ,b{h: b{hw b{h b{hb b{h ,b{hf b{h ,b{h b{h Jb{h ,b{h b{h b{h ,b{h( b{h} b{h b{ha b{h b{h b{hb b{h b{h b{h! b{h' ,b{h) b{hv. b{h. b{h0 b{h9 ,b{h: b{hX> ,b{h=@ b{h.C ,b{hD b{h3G ,b{hH b{hK ,b{h-M b{hP ,b{hR b{hU ,b{h=W b{hY ,b{hu\ b{ha ,b{hg b{hi ,b{h,m b{hp ,b{hKr b{hu ,b{hw b{h} ,b{hy b{ha Bb{h ,b{h b{h ,b{h5 b{h ,b{h b{h ,b{hK b{hƺ ,b{h b{hr Bb{hK ,b{h b{h ,b{h b{h> ,b{h b{h ,b{h b{h ,b{hJ b{h ,b{h b{h ,b{hl b{h,b{hhb{h ,b{h[ b{h,b{h.6Bb{h\b{hE^b{h^b{hab{hh,b{hlb{hGs,b{hvb{hS|,b{hPb{h,b{hb{hk,b{h b{hm,b{hb{h֞,b{hb{hզ,b{hb{hW,b{hDb{hO,b{hb{h,b{hb{h,b{hIb{hh 609.1 (99 _You start waiting.b{hQ%10.1 (10b{hj 0.0)b{hhb{h# _Done waiting.c{h66 ...)....## #...####...........# ##.#...###..##.######..c{h#.......##.#######............)...........PPP..####.._..####..PPPP..........%...............#c{h`.#########. c{hE.# ###....c{ha## #c{h!h.................. c{hc{h-#1c{hS.0)c{h$c{h&c{hq} #...........# ##.#...###.##.######..#.............##.#######............)...........PPP..####.._..####..PPPP..........%...............#.c{h0r#########. .# ###....## #[ #.............#...... c{h{<2c{hՁc{h0d{hz#.###.######...#........##..d{hZ....)..............#d{hPPP..####.._..####..PPPP...#d{h ..........%...............##.......#########..d{h?  ###....d{h1V# #.....<.d{hBG## ##..d{hUf[.....# #...d{hfQ...### #.d{hx<....>d{h## #...........## #.d{h .d{h8 ...d{h/. .d{h{##...## #.d{hd{h &3d{hd{h+ d{h  #..#...#......)...........PPP..####.._..####..PPPP..........%...............#.#########.. .# ###.......<## #. #.....##>## ....# ...##....### d{h <4d{hv d{h9 l _You see here a +1 hat.e{hD 5 _D - a +1 hatf{hf{h#FInventory: 30/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  c - a +1 ring mail (worn)  m - a scarf of resistance (worn)b - a +0 robe  w - a +0 crystal plate armour  A - a +2 scale mail of fire resistance f{h$ D - a +1 hat Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)y - a ring of ice  C - a ring of flight Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (17) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM f{h$Z f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]f{hDg{hh{hA - a +2 scale mail of fire resistance. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 2.2 (6.8 -> 9.0). Your EV would decrease by 1.0 (9.4 -> 8.4). Your spell failure would worsen trivially. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.m{hm{hmm{h#.............##.#######...# beldur the Firebug............)..............# Mountain Dwarf of Ignis *****.PPP..####.._..####..PPPP...# Health: 68/68 ========================..........%...............## Magic: 12/12 ========================.................#########.. AC: 6Str: 17...............# ###.... EV: 9Int: 17...............# #.....< SH: 0Dex: 5m{h4J..............## ##...... XL:  8 Next: 32% Place: Dungeon:5........@.....# #....... Noise: ---------  Time: 6615.1 (0.0)............### #....... a) -1 hand axe (flame)....>......## #....... Cast: Scorch..........## #...................................... ........ ....##...## #.......m{ho ...# ...##.#...... ....###  m{h_You start resting. _Magic restored. _You start waiting. _Done waiting. m{h_You see here a +1 hat. _D - a +1 hatm{hm{hm{hMagic restored. _You start waiting.Done waiting. _You see here a +1 hat. _D - a +1 hat  You start removing your armour.6.1 (17.1 (2m{hm{hA8.1 (3m{h}m{hA9.1 (4m{hm{h 20.1 (5 010 _You continue removing your +1 ring mail. x5m{h  You finish removing your +1 ring mail.  You start putting on your armour.m{h +1.1 (6m{h" m{h A2.1 (7m{hv5 3.1 (84.1 (95.1 (10.0) 9 8 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance.m{h8 m{hj= Q _You feel resistant to fire.n{hm n{h [Inventory: 30/52 slots n{h IHand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn) n{hR \ A - a +2 scale mail of fire resistance (worn)b - a +0 robe n{ht y c - a +1 ring mailw - a +0 crystal plate armour  D - a +1 hat n{h Magical Staves (go to first with |)  x - a staff of conjuration n{h cJewellery (go to first with "=)n{h Hy - a ring of ice  C - a ring of flight n{h Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (17) n{h# Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear n{hN Y g - 2 scrolls of teleportationj - a scroll of amnesia n{h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]q{h C - a ring of flight. A ring that grants its wearer flight. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery q{hQ_________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. q{htrans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.r{h r{h#.............##.#######...# beldur the Firebug............)..............# Mountain Dwarf of Ignis *****.PPP..####.._..####..PPPP...# Health: 68/68 ========================..........%...............## Magic: 12/12 ========================.................#########.. AC: 9Str: 17...............# ###.... EV: 8Int: 17...............# #.....< SH: 0Dex: 5..............## ##...... XL:  8 Next: 32% Place: Dungeon:5........@.....# #....... Noise: ---------  Time:r{hO[m 6625.1 (0.0)............### #....... a) -1 hand axe (flame)....>......## #....... Cast: Scorch..........## #....... Fly ............................... ........ ....##...## #....... ...# ...##.#...... ....### You finish removing your +1 ring mail.  r{hMYou start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  You fly up into the air.r{hr{h**6 (0.5r{hr{h  You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  You fly up into the air. _C - a ring of flight (worn)s{hezs{hZ~l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightings{h~'5.2   5.0  +1   j + Spellcasting 3.0   5.7  -2          s{h~ b - Maces & Flails   4.3   0.7  +2   k - Conjurations   0.0   1.2  -1  s{h c * Axes   7.2   5.7  +2   l * Fire Magic   7.2   5.7  +2   d - Polearms   3.6   1.0   0  s{hS    s{hb e - Staves   0.0   0.8  +1   m + Evocations   4.2   2.1  +1 +4s{h f - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2  s{hR    s{h        s{h|    g + Armours{h$3.7   3.4  +1  s{h;T    s{hP h - Dodging   0.0   1.7  -3  s{heT    s{hy i - Stealth   0.0   1.4  -2  s{ha    s{h_    s{ha    s{hр_    s{ha    s{h _    s{h'a    s{h<_    s{hZa    s{ho_    s{hT    s{hSkills enhanced by cross-training are in green. Bonus from skill manuals is in  s{hored.  [?] Helps{hہG[=] set a skill target  s{h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  s{h%[!] training|cost|targetst{h t{ht{ht{h@Y#.............##.#######...# beldur the Firebug............)..............# Mountain Dwarf of Ignis *****.t{ho"PPP..####.._..####..PPPP...# Health: 68/68 ========================..........%...............## Magic: 12/12 ========================t{hW.................#########.. AC: 9Str: 17...............# ###.... EV: 8Int: 17...............# #.....< SH: 0t{h;Dex: 5..............## ##...... XL:  8 Next: 32% Place: Dungeon:5t{h* ........@.....# #....... Noise: ---------  Time: 6625.6 (0.0)............### #....... a) -1 hand axe (flame)....>......## #....... Cast: Scorcht{hR ..........## #....... Fly ...........t{h .................... ........ ....##...## #.......t{h  ...# ...##.#...... ....### t{h You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  t{h!You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  You fly up into the air. t{h3!_C - a ring of flight (worn)t{hR)3t{hs1t{hc3t{h t{hc{Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  D - a +1 hat Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (17) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationj - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u{hJ w{h  D - a +1 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary w{h8 armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.y{h y{hG#.............##.#######...# beldur the Firebug............)..............# Mountain Dwarf of Ignis *****.PPP..####.._..####..PPPP...# Health: 68/68 ========================..........%...............## Magic: 12/12 ========================.................#########.. AC: 9Str: 17y{h5...............# ###.... EV: 8Int: 17...............# #.....< SH: 0Dex: 5..............## ##...... XL:  8 Next: 32% Place: Dungeon:5y{h........@.....# #....... Noise: ---------  Time: 6625.6 (0.0)............### #....... a) -1 hand axe (flame)....>......## #....... Cast: Scorch..........## #....... Fly ............................... ........ y{h....##...## #....... ...# ...##.#......y{hd ....### y{h;You start putting on your armour. _You continue putting on your +2 scale mail of fire resistance. x5  y{hZYou finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  y{hw:You fly up into the air. _C - a ring of flight (worn)y{h%y{hzy{hy{hy{h *6.6 (1y{hy{hvy{h*7.6 (2y{h.y{h y{h *8.6 (3y{h\ y{h y{hi *9.6 (4y{h% y{h5- y{h- +30.6 (5y{h?3 y{h 5 10 _You continue putting on your +2 scale mail of fire resistance. x5  You finish putting on your +2 scale mail of fire resistance. y{h\5 _You feel resistant to fire.  You fly up into the air. _C - a ring of flight (worn) _y{h5 You start putting on your armour. You continue putting on your +1 hat. x5y{h5 y{h; y{h> X _You finish putting on your +1 hat.z{h z{hInventory: 30/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) z{h" Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)z{hS y - a ring of ice Wands (go to first with /)z{h~ s - a wand of polymorph (4)  B - a wand of flame (17) Scrolls (go to first with ?) z{h  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 2 scrolls of teleportationz{h 3j - a scroll of amnesia z{h![Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{{h{{h{{h3%#.............##.#######...# beldur the Firebug{{hx%............)..............# Mountain Dwarf of Ignis *****.{{h%,PPP..####.._..####..PPPP...# Health: 68/68 ========================{{h%..........%...............## Magic: 12/12 ========================{{h%v.................#########.. AC: 10Str: 17...............# ###.... EV: 8{{h&Int: 17...............# #.....< SH: 0{{h3&;Dex: 5..............## ##...... XL:  8 Next: 32% Place: Dungeon:5{{hg&........@.....# #....... Noise: ---------  Time: 6630.6 (0.0)............### #....... a) -1 hand axe (flame){{h&6....>......## #....... Cast: Scorch..........## #....... Fly ............................... ........ {{h&....##...## #....... ...# ...##.#......{{h'd ....### {{h<'You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  You fly up into the air. {{h`'_C - a ring of flight (worn) _You start putting on your armour. You continue putting on your +1 hat. x5 {{h'C_You finish putting on your +1 hat.{{h4.{{h.{{h4{{h6{{h&2{{h5l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting{{h55.2   5.0  +1   j + Spellcasting 3.0   5.7  -2      {{h+6S    {{h\6 b - Maces & Flails   4.3   0.7  +2   k - Conjurations   0.0   1.2  -1   c * Axes   7.2   5.7  +2   l * Fire Magic   7.2   5.7  +2  {{h6@ d - Polearms   3.6   1.0   0      {{h7 e - Staves   0.0   0.8  +1   m + Evocations   4.2   2.1  +1 +4 f - Unarmed Combat   0.0   1.0   0   n - Shapeshifting   0.0   1.4  -2      {{hd7>            g + Armour3.7   3.4  +1      {{h7 h - Dodging   0.0   1.7  -3       i - Stealth   0.0   1.4  -2  {{h7!            {{h8            {{h8                {{h8    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  {{h8red.  [?] Help[=] set a skill target  {{h69}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{hS#.............##.#######...# beldur the Firebug............)..............# Mountain Dwarf of Ignis *****.PPP..####.._..####..PPPP...# Health: 68/68 ========================..........%...............## Magic: 12/12 ========================.................#########.. AC: 10Str: 17...............# ###.... EV: 8Int: 17...............# #.....< SH: 0Dex: 5..............## ##...... XL:  8 Next: 32% Place: Dungeon:5........@.....# #....... Noise: ---------  [33{h BmTime: 6630.6 (0.0)............### #....... a) -1 hand axe (flame)....>......## #....... Cast: Scorch..........## #....... Fly ............................... ........ ....##...## #....... ...# ...##.#...... ....### You finish putting on your +2 scale mail of fire resistance. _You feel resistant to fire.  You fly up into the air. _C - a ring of flight (worn) _You start putting on your armour. You continue putting on your +1 hat. x5 _You finish putting on your +1 hat.{hғ{h0{h{hf{h3{hy{h~ {h: _{h{h|{hB{h {h,{h {h!{h#{h#{h${h#+{h-,{hA.{h)0{h2,{h3{h8{h:{h:{hF;{h<{h>{h>{h}?{hB{hC,{hD{hE{hG{hG{hH{hK{hCO,{hGP{hR{hT{hT{hV{h/X{hZ,{h[{h]{h`,{ha{hpc{hSf{hpf{hYg{hj,{hk{hpm _e - 2 green potions (gained 1){h}r3{h.s{hAu{hx{hx{hy{ht{{hq}{h}{hb~{hf{h,{hO{hڇ{hu .............###...............# ....##...##....##...<..### ...##...#####....#........####  ## #... ######......###### {h#.#.###.....##....# #.#.#........###.... . #.##........## #.. #.........## # ## # {hm6#......... #...### #..#.##{h&h   hound (asleep).............#h.......# {h0520.0){hٙ"h{h[h.{h+1.6 (21{hR{h {hJ_A hound comes into view.{h  ....##...##....##<..#  ###....#.####  ## #... ######......######  #.#.###.....##....#  #.#.#........###.... . #.##........## #.. #.........## # #..........##  #..# #..... #### #.# .## .....h. .....##{h= h...2.6 (1.0)Scorch{h {hJ ###....#.####  ## #... ######......######  #.#.###.....##....#  #.#.#........###.... . #.##..## #.. #..## # #..##  #..#. #..... #### #....h.# ......# . .##.{h{h<h.{hj%3{h$ {h$ {h^   ## #... ######.  #.#.###.....##....#  #.#.#........###....  . #.##........## #..  #.........## #  #..........##  #...........#.  #.....@......... {hD #.....h......###  #............#  .............##  .............#  .............#  ............##  {h?............# {h   ## #... ######.  #.#.###.....##....#  #.#.#........###....  . #.##........## #..  #.........## #  #..........##  #...........#.  #.....@.........  #.....h......###  #............#  .............##  .............# .............#  {h,}............## ............# {h{h{hQ{hp\ _A hound is nearby!{h5F * (combustible)  Flames lash the hound.  The hound is heavily wounded.{h, hThe hound's fire resistance burns away. The hound bites you but does no damage.{h-u0----====4{h~3{h6R _The hound barely misses you.{ho * Flames lash the hound. The hound is burned terribly!{h| hThe hound is almost dead.{hj8/12 --------5{hz{h= _The hound bites you but does no damage.{hCY  Flames lash the hound. The hound is burned terribly!{hJD*{h62'.{h_76--------56Scorch{h>{hBI _You kill the hound!{h I{h {h {h$ {h& ,{h( {h+ ,{h- {h2 {h2 P7==--{h$4 {ht7 ,{h8 {h< ,{hVC X{hD {hFE :=={hVF {hI ,{hJ {hN ,{hO {hnR ,{h4U {hX d8=={hX {h[ ,{h\ {hO` ,{ha {hd {h@e {hf {h!j {hpj :=={hl {ho {h;p {hq {h%t {hht {hu {hy ,{h~ ,{hk~ N9=={h% {h n{hs B{ht f=={h {h ,{hg {h ,{hC {h {h P10/12=={hX {h ,{h {h ,{h {h` ,{hW {h {h :=={h {hU ,{h {h ,{h {h ,{h {h1 {h L1=={h {hn ,{h {h ,{hk {h ,{h' {h P=={h {h ,{h {h ,{hF {h ,{h{hb2=={h{h 4 _Magic restored.{h3{h{hs{h,{hy{hA(=={h){h6+{hX-{h-{hw.{h2{h3{h84{h4{h7{hD?{hB@{hjB,{h>C{huD{hF,{heG{h%K{hM,{hN{hP{hS,{hS{hU{hXY,{hc{hd{hd{hKf{hHl{h p,{hq{hwX{hy{h},{hX~{h{h,{h{hI{h,{hE{h ,{h{hCN _You now have 226 gold pieces (gained 13).{h{h{h{h.{hś,{h,{h{h{hN _You now have 237 gold pieces (gained 11).{hW3{h{hr{ha,{h#{h{hB{h+{hƺ,{h{hs{hGB{h{hE,{h{h{h1{h{hq{h2{hx,{h{h{hz ####....## #..... ##....## ##.......... ##......# #.......... ##.......## #.......... ##.........# #..........{h,##.........## ##.........#h.......### #....................# .....## ----####..### #####....#  #.##.#  ###### {hh   jackal (wandering) {h| 732.6 (76.0)  A jackal comes into view.{hT{hKf..hh{hV==--3.6 (77{h{h' _The jackal barks!{h D..........#######....##  ##....## ## ##......# # ##.......## # ##.........#  ##.........## ## #..h.....### #........ .# ...........## #####.......#########....# #.##.####### {h {h` .h--4.6 (1.0)Scorch{h<  Flames lash the jackal.{h- C*{hL{hV †hh   jackal (wandering)You kill the jackal!{h)0----====5Scorch{h{h Y _A jackal comes into view.{h;*   ####....##  ##....##  ##......#  ##.......##  ##.........#  ##.........##  #...†....###  ..h......@.# ...........##  #####.......###  ######....#  #.##.#  ###### {hg  ####....##  ##....##  ##......#  ##.......##  ##.........#  ##.........##  #...†....###  ..h......@.# ...........##  #####.......###  ######....#  #.##.# ###### {hT3{h{h] _A jackal is nearby!{h^G .### ####....## # ##....## ## ##......# # ##.## # ##.# # ##.## ##.#...†....### # ..h.# {h^.## #####.### ######....#  #.##.# ######{h>`{h`{h2hc..hh{hGiK----6 _{h-o{hq{h {h_' ---- _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h .### ####....## # ##....## ## ##......# # ##.## # ##.# #{h~ ##.## ##.#...†....### # ....h..@...# .## #####.### ######....#  #.##.#{hb ######{h0.h7Scorch _{h{h{h<  Flames lash the jackal.{hC*{hB.8/12 --------====8Scorch _You kill the jackal!{hT {hJU {hU {h] {hf 9==--{h=g {hh {h_j P=={h0k {h m ,{hMn {hp ,{h-q {hs B{hFv f10/12=={hv {hx ,{h~y {h~ n{h f=={h4 {hՍ B{hk 1=={h {hE {hA {hF P=={hC {h ,{hs {hY ,{h {h x2=={h| {h ,{h {hd {hT {h {hS {h =={h  .......# .. ####....# ##....# ###. #$#.h### ##.......########...#.....#...†....##----##...........# #.######.............## ########.......# {h ######... #.## h   jackal (wandering)####{h 074.6 (36.0){h K.h{h Y----5.6 (37Scorch{h8{h Y _A jackal comes into view.{hRd<  Flames lash the jackal.{hiC*{hH&.{hab0----====6.6 (1.0)Scorch{hslJ _You kill the jackal!{h{he{h"{h%H _No target in view!{hB3{hKC{hJ _{hHK,{hK{hMP----{hN{hqP,{hP{hT{h,x1====2=={h zB{h/|{h}{hi~:=={h{hg{h4,{h^{h{h&X{hȍ,{h1{h,{h{hN _You now have 254 gold pieces (gained 17).{hߖ3{he{h{h{hF{h{h{hM,{hj{hͤ{h,{h{hJ{h,{hͰ{hݴ,{h{hux _g - 5 scrolls of teleportation (gained 3){hq3{h{h{h ,{h{h{h>,{h{hS{h,{h{h{hA,{h{h{h9,{h {h,{h{hg _t - 4 scrolls of poison (gained 1){h)3{hF{h{h,{h{h{h,{h{h>{h'{h{h{h{hB{h? {h....( ...... ...... ......##### ......# #.....#  .....## ##........  #...###.........  #.@.#.......... ----817.6 (41.0) ##.............  ##.. ##........ ##................#.................# ##.................. #................... ####.................. {hI^----8.6 (42{hW#{h&% _Found 9 stones.{h3{h){hp{hL...(... . ####.. #.....#.)......## ##.##.0.0){h...#...................... ##..  ##... ##...... #...... ##...... .{h{h*9.6 (1{h{h# _Found a mace.{hG I{h {h l......##....#(..##...#... .. ####. #.....#..)....@.## ##......##.{h ...#...... ## ##l   iguana (asleep) ##.. #... ##{h &0{h _.ll{h +20.6 (1{h {h Z _An iguana comes into view.{hM/ ........## ..l......# ......(..##  ..........#  .......... ......... #####  ........##   ..)....@.##   .....##...#  ... ##...#  . ##....  ##.....  ##..... ##...... #.......{hM ........## ..l......# ......(..##  ..........#  .......... ......... #####  ........##   ..)....@.##   .....##...#  ... ##...# {h= . ##....  ##..... ##..... ##...... #.......{hz3{h{h^ _An iguana is nearby!{hE0  ####.###  .#  l......  (..##  .##  ...#  ..# ####  . #.....#  )......## ##.  ...##.  ...###{h.  ..#..  # ##   ##   ##..   #{h{hJ.l{h,1 _{hy{hO{h2    #.  #####.### # ....... l..( # ...#  ..# ####  .# #.....#  )......## ##.  ...##...###.  ...###.  ..##.  ### ##  ##   ##{h\4 {h? F.l{h@ 62Scorch{hFK {hM {h9K * (combustible)  Flames lash the iguana.  The iguana is moderately wounded.{h)%a.l{h%u0----====3{hH-{h1> _The iguana's fire resistance burns away.{h% * Flames lash the iguana. The iguana is burned terribly!{h | lThe iguana is almost dead.{h 59----8/12 --------4{h A _The iguana bites you!{h\[S  You closely miss the iguana.{h[DThe iguana is almost dead.{h@\C60=---{hl\S=---5{hnc{he> _The iguana bites you but does no damage.{hԶV  You hit the iguana. You burn the iguana terribly.{h]†{hxChopper=----8---6.5 (0.9Scorch{hT{hJ _You kill the iguana!{ho {ho {hy {h6| H _No target in view!{h$I{h,{h$ _{h{h ;1{h"{h%,{h'{h){h/*N9=={h+{hN0;2{hL2{h5{h5{hB:{h=,{hz?{hB~3==={hoD{h.G,{hH{h;K,{hL{h-O{haOP10/12=={hP{hS{hSN4={h>U{hX,{hY{h \,{h^{h^`{h`%5{h`3=={hb{hd,{hf{h9i,{hj{h(m{hmmK6={h]p{hr{hrE1=={hWt{hxv{hv{h*x{h+{{h{U7={h)}{h,{hI{h{h{h3=={h{h,{hq{hD{h{hD8={h{hِN _HP restored.{hޑ{hb2=={h,{h,{h̠{hY{hO={hv{hF{h,{h{h{hv{h˻:=={h;{h{h%,{h{h{h,{h{hU{hs,{h{h {h ,{h]{h{hR,{h{h={hn,{h9{h{h,{h{h`{h,{h{h{hH,{h{h{h,{h{hU{h,{hK {h {h,{hK{h{h,{h{h{h,{h{h{h,{hz{hm{h,{h{h!{h'   #.## ##.  ....# ... {h' ##.#  w.....#  {hi(#  #  .#   #@# -  #.#  #.#  #.#{h((  ######.#####  ###..........##{h(w   dart slug (asleep)  #.............#{h(  #..........(..##{h)v  #..............##{h-073.5 (47.0){h1i.ww{h1E-4.5 (48{h6{hI7\ _A dart slug comes into view.{h7   ## ##  ##.## ##.  #....# ...  [.....##.# {h"......# w....# .#  .......@.#  ......##.#  #.### #.# {hF #.#  #.#{hu  ######.###  ###.......##{h  #.............  #....({hM5  Found a buckler.{h ````The dart slug launches a dart at you.{hemr..@.={hon$5.5 (1.0)Scorch{hEt{hzO _The slug dart misses you.{h:# * (combustible)Flames lash the dart slug.  The dart slug is almost dead.{h 8w{h {h n0----====6{hG {h A _The dart slug's fire resistance burns away.{h)G ## ##  ##.## ##. #....# ... [.....##.# .........# ....w....# .........# .......@.# ......##.# #.### #.# #.# #.# .#####  .....##  ......#  (..## {h: ## ##  ##.## ##. #....# ... [.....##.# .........# ....w....# .........#{h .......@.# ......##.# #.### #.# #.# #.# .#####  .. .. ({hB {hE3{h{h` _A dart slug is nearby!{hCH    {h  ## ###  ##.## ##..  ##....# ...  #[.....##.#{h  #.........#  #....w....# .#{h  #.........#  #......##.#{h/  ##.#### #.#  # #.#  #.#   ######.###  ###..........##  #....{h{hѠA.w{h%K----7 _{hz{h?{h6a  Flames lash the dart slug. The dart slug is burned terribly!{h+;C*{h:†{h 8/12 --------====8Scorch{h{hM _You kill the dart slug!{h {h {h {h {h ,{h ,{h{ {h ,{h4 {h {h P9==--{hb {h~ {h {h {h ,{h {h ,{h {h {h :=={h! {h {h {h {h ,{h {h ,{h\ {hY {h P10/12=={hH {h ,{h {h {h {h= {h ,{h {h P=={h {hJ ,{h! {h ,{hK {h ,{h {h b1=={h {h} ,{h {h ,{h {h ,{h {he {h :=={h {hc! ,{h( 2=={h2+ {h, ,{h. {hT2 {h3 {h3 {hG5 {h8 {h9 ,{h: {hJ< {h= {h> :=={h0? {hA {h]B {hB {hC {hG {hI ,{h@J {hP X{hdS {hT {hT {hU {hW {hdY ,{haZ {h\ {h^ ,{h0_ {h^a {h c ,{h(d {he {hdg {hg {hh {hj {h%l {hWl {h5o {ho {hs B{hs {hTu {hu {hv {h.x {hx {hy {hy {hC{ {h| ,{h| {hW {hc {h {h {h {h {h {h {h {h# ,{ht {h {hƊ ,{hI {h {h {h {h" {hg {h ,{h9 {hn {h  #ß.(.. #... ##.... ##.... ##.. ##..... ##. ##.....@ #. #....... ## #....... ####  .## ..##..# {h  #..# #...#  #..# ###.@# ----  ###..# ####..###  ##.###.##...### ##....##...### #[.....##.## {h #.........# @   Eustachio (asleep) #.........# {h # ......†...#. #.........#P{h* . 928.5 (5{hf {0.0)  Eustachio the Magnificent comes into view. He is wielding a +0 rapier.{h° .Eustachio shouts!{hZ V===-9.5 (51{h5 {h 2 _Eustachio moves out of view.{h I{h* {h, {h, {h/ ,{h0 {h0 {hV1 {hz2 {hh4 {h5 {h5 {hr6 {h 8 {h ##.... ##.... # ##..... ##......  #.......  #....... ### .## #......##..#  #..# #...#@..# #..# ###..# ###..# ####@.###---32.5 (3.0) ##.###.##...### ##....##...###Scorch  #[.....##.##  #.........#  ##.........#@   Eustachio  #†...#  ##.........#  #......##.#--- _Eustachio is nearby!{hIEustachio the Magnificent An apprentice summoner with a flowing moustache. He has funny ideas about honour. Max HP: ~40Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 45% to hit with your -1 hand axe of flaming. He has about 72% to hit you. AttackMax Damage Hit: +0 rapier 12 He can open doors. {hKHe has mastered the following spells, which are affected by silence and antimagic:  a - Summon Small Mammalb - Summon Minor Demon  c - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y){h\K {h~Z ##.... ##.... # beldur the Chopper##.....Mountain Dwarf of Ignis *****.##......Health: 68/68 ========================#.......Magic: 12/12 ========================#....... ###AC: 10Str: 17.## #......##..#EV: 8Int: 17#..# #...#@..#SH: 0{h[ Dex: 5#..# ###..#XL:  8 Next: 38% Place: Dungeon:5###..# ####@.###Noise: ---------  Time: 6932.5 (3.0)##.###.##...###a) -1 hand axe (flame)##....##...###Cast: Scorch{h[ #[.....##.##Fly #.........###.........#@   Eustachio#......†...###.........##......##.#Flames lash the dart slug. The dart slug is burned terribly! {h[ _You kill the dart slug!Eustachio the Magnificent comes into view. He is wielding a +0 rapier.Eustachio shouts! {h[ l_Eustachio moves out of view. _Eustachio is nearby!{h\ {hn {h 3{h {hy {h N .  .   .   #. ###   .## #......##..#   #..# #...#@   #..# ###..#  ##..# ####..###  .###.##..@###  ...##...###   #[.....##.## {h   #.........   ##..#   †...#   ##.........#   ###.#   ##.######.#{h {h[ .@3.5 (1 _{h 13{h8{h9{hL  ##.....   ##......   #.   #. ###   .## #......##..#   #..# #...#...#   #..# ###@.#  ###..# ####..###   ##.###.##.@.###   ##....##...###  #[.....##.##   #.........#   ##.........#   #......†...#   ##.........#   #......##.#   ##.######.#{hN{hUL.@{hOV%4{h\{h^{h  ##.....  ##......  #.  #. ###  .## #......##..#  #..# #...#...#  #..# ###..#  ###..# ####.@###  ##.###.##@..###  ##....##...###  #[.....##.##  #.........#  ##.........#  #......†...#  ##.........#  #......##.#   ##.######.#  Eustachio mumbles some strange words.@.5Scorch _Eustachio blinks!{hE  .  .  #. ###  .## #......##..#  #..# #...#.  #..# ###.@#  ##..# ####..### .###.##...###  ...##.@.###   #[.....##.## {hp!   #.........  ##.#  †...#  ##.........#  ###.#  ##.######.#  ### #.#{hU( 8@.{h) %6{hW/ {h 1 {h+u3{hGz{h|{h&V.###.## ###..#..# #...#...#  #..# ###@.# ###..# ####..####.###.##...### ##....##...### [.....##@## .........# ##.............†{h'#...... #......###.##### ###  {h6x55   ufetubus (summoned){h6%7{hg>{hAX _Eustachio casts a spell.{h;$   #. ###  .## #......##..#  #..# #...#.  #..# ###@.#   ###..# ####5.###  ##.###.##...###   ##....##...###   #[.....##.##   #.......@.#  ##.#  †...#  ##.........#  ###.#  ##.######.#5   ufetubus (summoned)  ### #.#[3{hA% 4m  #.# ######.#####{h*+ V.5{h+ %8{h3 {h76 {h  .## #......##..#  #..# #...#.  #..# ###@.#   ###..# ####..###  ##.###.##..5###  {hp...##...###   #[.....##.##   #.........#  ##.#  †...#  ##.........#  ###.#{h^  ##.######.#  ### #.#  #.#{h_t ######.#####  ###..........##{h{h{h{h-@.5@   Eustachio5   ufetubus (summoned){h69Scorch{he{h{h j  #..# #...#.  #..# ###@.#   ###..# ####@.###{hn , .###.##...###  ...##..5###   #[.....##.##   #.........#{h   ##.#  .#{h   ##.........#  ###.#{h    ##.######.#  ### #.#{h2 O  #.# ######.#####{hZ  ###..........##  #...#{h+ {h {h .@.5{h{ &40{h {h v _You see here a dart slug corpse.{hbv  #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##..@###  ##....##...###  #[.....##5##  #.#  ##{hcL.#  #†...#  ##.#  #......##.#  ##.######.#  ### #.#  #.#  ######.#####   ###.##   #.#{hf,{h#sb.5b   bat (summoned, wandering){ht%1{hA{{h~e _Eustachio mumbles some strange words.{hu?  #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##.b@###  ##....##...###  #[.....##.##  #.#  ##......5..#{h?@N  #....@.†...#  ##.#  #......##.#  ##.######.#   ### #.#  #.#5   ufetubus (summoned)  ######.#####b   bat (summoned, wandering)  ###.##   #.#{hRC{hC{hGD{hD{hE{h]N@.b.5@   Eustachio5   ufetubus (summoned)b   bat (summoned){hnO%2{h_{h7{c  #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##.@.###  ##....##...###  #[.....##.##  #.b.#  ##.#{h |S  #...@..5...#  ##.#  #......##.#  ##.######.#   ### #.#  #.#5   ufetubus (summoned)  ######.#####b   bat (summoned)  ###.##   #.#{h-~,{h~,{h~{h.b5.†{hC%3{hL{h{h {h¢ $ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--{h2 0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.{hX{ha{hQ   #..# #...#...# beldur the Chopper #..# ###@.#Mountain Dwarf of Ignis *****.  ###..# ####..###Health: 68/68 ========================  ##.###.##.@.###Magic: 12/12 ========================  ##....##...###AC: 10Str: 17  #[.....##.##EV: 8Int: 17  #.........#SH: 0Dex: 5  ##....b....#XL:  8 Next: 38% Place: Dungeon:5  #...@5.†...#Noise: ---------  Time: 6943.5 (0.0)  [33{h m##.........#a) -1 hand axe (flame)  #......##.#Cast: Scorch  ##.######.#Fly   ### #.# #.#5   ufetubus (summoned) ######.#####b   bat (summoned)  ###..........## {h[  #.............# _Eustachio is nearby!Eustachio mumbles some strange words. _Eustachio blinks! _Eustachio casts a spell. _You see here a dart slug corpse. {h P_Eustachio mumbles some strange words.{hY& #..# #...#...# beldur the Chopper #..# ###@.#  Mountain Dwarf of Ignis *****. ###..# ####..###  Health: 68/68 ======================== ##.###.##.@.###  Magic: 12/12 ======================== ##....##...###  AC: 10{h&Str: 17 #[.....##.##  EV: 8Int: 17 #*****....#  SH: 0Dex: 5 ##****b....#  XL:  8 Next: 38% Place: Dungeon:5 #.**@5*†...#  Noise: ---------  Time: 6943.5 (0.0) {hE'`##*****....#  a) -1 hand axe (flame) #*****.##.#  Cast: Scorch ##.######.#  Fly  ### #.#  #.#  5   ufetubus (summoned){h' ######.#####  b   bat (summoned) ###..........##  #.............# _Eustachio blinks! {h'_Eustachio casts a spell. _You see here a dart slug corpse. _Eustachio mumbles some strange words.Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activate{h( #..# #...#...# beldur the Chopper #..# ###@.#  Mountain Dwarf of Ignis *****. ###..# ####..###  Health: 68/68 ======================== {h##.###.##.@.###  Magic: 12/12 ======================== ##....##...###  AC: 10Str: 17 #[.....##.##  EV: 8Int: 17 #.........#  SH: 0Dex: 5 {hi##....b....#  XL:  8 Next: 38% Place: Dungeon:5 #...@5.†...#  Noise: ---------  Time: 6943.5 (0.0) ##.........#  a) -1 hand axe (flame) #......##.#  Cast: Scorch ##.######.#  Fly  ### #.#  {hN#.#  5   ufetubus (summoned) ######.#####  b   bat (summoned) ###..........##  #.............# {hܔa_Eustachio blinks! _Eustachio casts a spell. {h _You see here a dart slug corpse. _Eustachio mumbles some strange words.Activating: Foxfire Swarm{h2XPress: ? - help, Dir - look around, f - activate{h{h  #..#  #..#   ###..#   ##.###  ##....##...### {hj #[.....##.##  #.........#  ##...bv....#  #...@5.†...#  ##.........#  #......##.#  ##.######.# {h) ###  #.# , ally target){hTK   , ally target){h}e  casts a spell{hp. _You see here a dart slug corpse. _Eustachio mumbles some strange words.  Activating: Foxfire SwarmPress: ? - help, Dir - look around, f - activate{h@JFlames leap up around you! The foxfire hits the bat.{h {hy#j  The bat is heavily wounded.{h0w .@vvvvvvvvb.vv@5vvvvvvvvvvv@   Eustachio5   ufetubus (summoned, ally target)b   bat (summoned, ally target)The ufetubus hits you. x2; The bat hits you but does no damage.{hZ2a5--=4.5 (1{h<{hA _The ufetubus barely misses you. The ufetubus completely misses you.{h  You closely miss the ufetubus. You hit the bat but do no damage.The foxfire hits the ufetubus.{hP v§. The ufetubus is lightly wounded.  The foxfire hits the ufetubus. The ufetubus is burned terribly!{h&,{hC,  The ufetubus is severely wounded.The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!{h2§.§vb   bat (summoned, ally target){h {h{hL{h{h  The ufetubus disappears in a puff of smoke!The foxfire hits the bat.  You kill the bat!{h6^§v.§vv§{hH{hI{hK{hK{hM{hnM{hZO,{h.Q{h~Q{hR{hR,{h-T{hZ{h^{he_{h_{h`{h(a{ha{hwb{hb{hc{h/d{heB{hFf{h@g{hg{h8h{hi,{hj{h,k{hk{hl{hl{hm{h>n{hn{hUo{ho{hkp{hp{hq{hr{hs{h"}1.vv.§v##@§§§§vvvv§vvvv§§{h}R§v@§§vv§§vvv§§§§§§§(ally target){hH~_5.4 (0.9Scorch{h:§§§§§vvvv§§§vvv§§§{he _The bat's corpse disappears in a puff of smoke!{h #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##.r.###  ##....##...###  #[vv.§v##@##  #§§§§vvvv.# {hj ##§vvvv§§..#  #.§v.@§vv..#  ##§§vvv§...# {h #§§§§§.##.#  ##§######.#  #.#  ######.##### r   rat (summoned, wandering) {h*{h{h=,{h{h1{h{h!,{h{hm,{h ,{h v§§.v§§vvvvv{h§§v§§vvv§v@vv§§§v§§§§§§§§§)The rat squeaks loudly.{h)§v§vvvvvvv§§§§v§§§v§§§§§{hy,{h,{h*,{h*,{h{h&,{h˸{h{h1{h]{hWB{h3 §vvv§§v§vvvvv§§§§vv{h§@v§§§§§§§§§§§§The foxfire hits Eustachio but does no damage. x2  The foxfire hits Eustachio.{h"D,{hlM §.§§§§@v§v§§§§§§§§§§§Eustachio is lightly wounded.  The foxfire hits Eustachio.{h{hB{hD{h{h{h{h .v§§§§§vvvv§v§§§v§§§§§§§{hr   Eustachio is lightly wounded.  The foxfire hits Eustachio!{he{h}gH §§§v§§§§§v§§v§§§@§§v§§§§§§§§§Eustachio is heavily wounded.The foxfire hits Eustachio.{h,{h!# .§v§§§§v§§vvvvv5§§§.§v§vv§§§@§§v§§§§§§§§§§5   crimson imp (summoned)Eustachio is heavily wounded.=6.4 (1.0{h0§§§§§§§§.§v§§§§@§§§§§§§§§§§§{he _Eustachio mumbles some strange words.{h #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##..§v##...###  #[§§§§v##@##  #§§§vvvvv5#  ##§§§.§v§vv#  #.§§§.@§v§.#  ##§§§§§§...# {h #§§§§§.##.#  ##§######.#  #.#  ######.##### {h{h,{h §§§§§v{h]$§§vv§§.§vvv§§§§.@§v§§§§§§§§§§§§§Your foxfire dissipates.{h}{h,{h,{hKd §§§§§§§v§§.vvvv§§§.@§§§§§§§§§§§§§§The foxfire hits the crimson imp. The crimson imp completely resists.  The foxfire hits Eustachio.{htB{hll  Eustachio is heavily wounded.{hM,{hjx §§§vvvv§§§.§§§§§§.@§§§§§§§§§§§§§§§Your foxfire dissipates. x2{hA{h3 §§§§§.§§§§§§§.@§§§§§§§§§The foxfire hits the crimson imp. The crimson imp completely resists.  The foxfire hits Eustachio but does no damage.{h'{h0  Eustachio is heavily wounded.{h^7 §§§§§§§§§vv§§{h7r§§.@§§§§§§§§§§§ Your foxfire dissipates.The foxfire hits Eustachio.{hh{h  Eustachio is severely wounded.{h{h{h={h#{h{h{hr.§##..r.....##5.......@........5§....@†..............5 2 crimson imps (summoned)rr 2 rats (summoned){h~x6=---7Scorch{hW§ _Your foxfire dissipates. x2{h{hI$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--{h0%  b - Foxfire SwarmPiety---0%  c - Rising FlameNone0% [?] toggle between ability selection and description.{h {h {h   #..# #...#...#beldur the Chopper #..# ###@.#Mountain Dwarf of Ignis *****.  ###..# ####..###Health: 66/68 =======================-  ##.###.##..r###Magic: 12/12 ========================  ##...§##..r###AC: 10Str: 17  #[.....##5##EV: 8{h WInt: 17  #.......@.#SH: 0Dex: 5  ##.......5§#XL:  8 Next: 38% Place: Dungeon:5  #.....@†...#Noise: ---------  Time: 6947.4 (0.0)  ##.........#{h a) -1 hand axe (flame)  #......##.#{h Cast: Scorch  ##.######.#Fly {hb   ### #.# #.#@   Eustachio ######.#####55 2 crimson imps (summoned)  ###..........##{h rr 2 rats (summoned)  #.............#The foxfire hits Eustachio but does no damage.  Eustachio is heavily wounded.{h Your foxfire dissipates.The foxfire hits Eustachio.  Eustachio is severely wounded. _Your foxfire dissipates. x2{h P  Okay, then.{h {h2 :§{h . _{h=§*{hr{hr{hue  Flames lash the crimson imp. The crimson imp completely resists.{h #..#   #..#   ###..# ####..###  ##.###.##...###  ##....##..r###  #[.....##.##  #.......5.#  ##.....5...#  #.....@@5..#  ##.........#  #......##.#  ##.######.#  ###  #.#       {hJz _There are monsters nearby!{huM  You miss Eustachio.  Eustachio is severely wounded.{hKN,{hZ.r.5{h[b=---50.3 (0.9{hd{hg~ _You closely miss the crimson imp. Eustachio hits you but does no damage.{h7  You closely miss Eustachio.  Eustachio is severely wounded.{hZ  {hڪ  You hit the crimson imp but do no damage.The crimson imp hits you but does no damage.{h: {h {h {h< r5...55..r 2 rats (summoned){h ^7---1.3 (1.0{h {h] T _The crimson imp blinks! Eustachio hits you but does no damage.{hMThe crimson imp hits you but does no damage. _The crimson imp blinks!ufetubus but do no damage. You hit the crimson imp.  The ufetubus closely misses you. x2; The crimson imp barely misses you.{h...5.55r{hT1--2{h9{hR _The crimson imp blinks! Eustachio hits you with a +0 rapier.{hGwith a +0 rapier.bar{hclosely miss the ufetubus. You completely miss the crimson imp.  The ufetubus hits you but does no damage.{hɖ{h{hx  The ufetubus misses you.  The ufetubus hits you but{h  does no damage.  The crimson imp hits you but does no damage.  The ufetubus hits you but does no damage.  The ufetubus hits you.  Eustachio casts a spell.{h..5@§r55 2 crimson imps (summoned)5   ufetubus (summoned)rr 2 rats (summoned)59-------=3.2 (0.9{hӯ{hg' _Eustachio blinks!{h .  .## #......##..# ...#...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##...###  #[.....##.##  #.........#  ##...@55r..#  #....5.§r..#  ##.........#  #......##.#  ##.######.#  ### #.#  #.#   ######.###  #####{h +@r55.r.@   Eustachio55 2 crimson imps (summoned)5   ufetubus (summoned)rr 2 rats (summoned){h3 N--4.2 (1.0{hL% {h( / _The crimson imp hits you.{hua {hh Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour Magical Staves (go to first with |)  x - a staff of conjuration {hj vJewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (17) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 5 scrolls of teleportationj - a scroll of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h  B - a wand of flame (17). A magical device which throws little puffs of flame. Damage: 2d7 Noise: Quiet You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hF {h   .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. {h #..# ###@.#Health: 59/68 ====================----  ###..# ####..###Magic: 8/12================--------  ##.###.##...###{h iAC: 10Str: 17 {h  ##....##...###EV: 8Int: 17{h    #[.....##@##SH: 0{h eDex: 5  #.....r...#XL:  8 Next: 38% Place: Dungeon:5  ##...@55...#Noise: =--------  Time: 6954.2 (0.0){h   #....5.r...#a) -1 hand axe (flame){h   ##.........#Zap: wand of flame (17){h   #......##.#Fly {h:   ##.######.# {hc  ### #.#@   Eustachio{hD x #.#55 2 crimson imps (summoned) ######.#####5   ufetubus (summoned)  ###..........##rr 2 rats (summoned)The crimson imp hits you but does no damage.  The ufetubus hits you but does no damage.  The ufetubus hits you.  Eustachio casts a spell. {h H_Eustachio blinks! _The crimson imp hits you.{h {h {hQ {h {hN .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 59/68 ====================---- ###..# ####..###  Magic: 8/12================-------- ##.###.##...###  AC: 10Str: 17{h ##....##...###  EV: 8Int: 17 #[.....##@##  SH: 0Dex: 5 #.....r...#  XL:  8 Next: 38% Place: Dungeon:5 ##...@55...#  Noise: =--------  Time: 6954.2 (0.0){h3 #....5.r...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (17) #......##.#  Fly  ##.######.# {he ### #.#  @   Eustachio {h>#.#  55 2 crimson imps (summoned) ######.#####  5   ufetubus (summoned) {hv###..........##  rr 2 rats (summoned) {hG_Eustachio blinks! _The crimson imp hits you.  Aiming: Throw Flame{h9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (summoned, 57% to hit){hv @***5{hZ: @r**.5The crimson imp hits you.  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){hV @r***5{hk -*.{hA..*{h@5.  Aim: an ufetubus (summoned, 57% to hit){hJ55*r rat (summoned, 74{h @55*.r{hhXr*5.{hyfjr**5{h#r*.5{hJr #@*Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){hA ] .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 59/68 ====================---- ###..# ####..###  Magic: 8/12================-------- ##.###.##...###  AC: 10Str: 17 {h ##....##...###  EV: 8Int: 17 #[.....##@##  SH: 0Dex: 5 #.....r...#  XL:  8 Next: 38% Place: Dungeon:5 ##...@55...#  Noise: =--------  Time: 6954.2 (0.0) #....5.r...#  a) -1 hand axe (flame) {hX t##.........#  Zap: wand of flame (17) #......##.#  Fly  {h /##.######.#  ### #.#  @   Eustachio {h >#.#  55 2 crimson imps (summoned) ######.#####  5   ufetubus (summoned) {hN ###..........##  rr 2 rats (summoned)Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame misses the crimson imp.The puff of flame hits the rat!  You kill the rat!The rat's corpse disappears in a puff of smoke!{h  .##  #..#   #..#            §...#  *5...#  {h        ### #.#  #.#     r   rat{hc{hUh{hj{ho{hpHwounded, 64% to hit)  {hp:The puff of flame misses the crimson imp.{hvq?The puff of flame hits the rat!  {hr;You kill the rat!  {hr@The rat's corpse disappears in a puff of smoke!{hraThe crimson imp blinks! The ufetubus slips past you! The ufetubus hits you.{h~{h]5{h.{hC5§.@{h*5.{h I5§r†{hW{hy{h8{h9{h=={hV={hӄ5.2 (1{h_6{hk _The ufetubus barely misses you.{h .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 58/68 ====================---- ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##5...##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #.....§*@.#  XL:  8 Next: 38% Place: Dungeon:5 ##...@5*...#  Noise: ==-------  Time: 6955.2 (0.0) #...5§{hbr†...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (16) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  55 2 crimson imps (summoned) ######.#####  5   ufetubus (summoned) ###..........##  r   rat (summoned) _The ufetubus barely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h.  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 58/68 ====================----  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##5...##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #.....§.@.#XL:  8 Next: 38% Place: Dungeon:5  ##...@5....#Noise: ==-------  Time: 69{h/55.2 (0.0)  #...5§r†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (16)  #......##.#Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) ######.#####5   ufetubus (summoned)  ###..........##r   rat (summoned) _The ufetubus barely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame hits the crimson imp. The crimson imp completely resists.{h@ .5rr   river rat (summoned)5   ufetubus (summoned)(…)The ufetubus closely misses you. x2  The crimson imp hits you but does no damage.  The rat bites you but does no damage.{h36.2 (15{hX{hX _Eustachio casts a spell.{h~ .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 58/68 ====================---- ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.5...##.##  SH: 0Dex: 5 #.....§*@.#  XL:  8 Next: 38% Place: Dungeon:5 ##...@5*r..#  Noise: ==-------  Time: 6956.2 (0.0) #...{hU5§r†...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (15) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  55 2 crimson imps (summoned) ######.#####  r   river rat (summoned) ###..........##  5   ufetubus (summoned)(…)_Eustachio casts a spell.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){hC  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 58/68 ====================----  ###..# ####..###{h8Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.5...##.##SH: 0Dex: 5  #.....§.@.#XL:  8 Next: 38% Place: Dungeon:5{h:\  ##...@5.r..#Noise: ==-------  Time: 6956.2 (0.0) {h #...5§r†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (15)  #......##.#Fly   ##.######.#{h  ### #.#@   Eustachio {h)#.#55 2 crimson imps (summoned) ######.#####{h\r   river rat (summoned)  ###..........##5   ufetubus (summoned){h(…)_Eustachio casts a spell.Aiming: Throw Flame{hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h74Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely  wounded, 64% to hit)  The puff of flame hits the crimson imp. The crimson imp completely resists.  The ufetubus hits you. The ufetubus barely misses you.{h6d  The crimson imp hits you. The rat bites you but does no damage.{h:  The ufetubus barely misses you. The ufetubus completely misses you.{hD.5....r@.4{hD>-7.2 (14{hK{hv~ _Eustachio screams, "Hey, you killed my favourite bat!"{h - .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. {hw #..# ###@.#  Health: 54/68 ===================----- ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #...5.....#  XL:  8 Next: 38% Place: Dungeon:5 {h O##...@5r@..#  Noise: ==-------  Time: 6957.2 (0.0) #...5.r†...#  a) -1 hand axe (flame) {h ##.........#  Zap: wand of flame (14){h ; #......##.#  Fly  ##.######.#  {h' _### #.#  @   Eustachio #.#  55 2 crimson imps (summoned) {hv ######.#####  r   river rat (summoned) ###..........##  5   ufetubus (summoned)(…)_Eustachio screams, "Hey, you killed my favourite bat!"Aiming: Throw Flame{h tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely{h̟ 1wounded, 64% to hit){hT **{h$@{h_) v**.r{h ..r@Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h @  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 54/68 ===================-----  ###..# ####..###Magic: 9/12==================------  ##.###.##...###{h@AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...5.....#XL:  8 Next: 38% Place: Dungeon:5  ##...@5r@..#Noise: ==-------  Time: 6957.2 (0.0)  #...5.r†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (14)  #......##.#Fly {hA  ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) {h?AH######.#####r   river rat (summoned)  ###..........##5   ufetubus (summoned)(…){hwA_Eustachio screams, "Hey, you killed my favourite bat!"Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{h BAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h@  Shift-Dir - straight line: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame hits the crimson imp. The crimson imp completely resists.  The ufetubus barely misses you. The ufetubus hits you.  The crimson imp hits you.{h{h'@.rr1-8.2 (13{h{hLB _The crimson imp hits you but does no damage.{hDrink which item? Potions  e - 2 green potions  h - a bubbling golden potion  i - 2 potions of moonshinek - 3 potions of enlightenment  o - a sedimented black potion  q - 2 grey potions  u - a potion of mutation  v - a red potion [!] read|quaff|evoke[?] describe selected{h {hx  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 51/68 ==================------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...5.....#XL:  8 Next: 38% Place: Dungeon:5  ##...@5@...#Noise: ==-------  Time: 6958.2 (0.0) {h[m #...5rr†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (13)  #......##.#Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) ######.#####r   river rat (summoned)  ###..........##5   ufetubus (summoned)(…)Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame hits the crimson imp. The crimson imp completely resists.  The ufetubus barely misses you. The ufetubus hits you.  The crimson imp hits you. _The crimson imp hits you but does no damage.  Okay, then. _{hC   .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 51/68 ==================------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...5.....#XL:  8 Next: 38% Place: Dungeon:5  ##...@5@...#Noise: ==-------  {hE [40mTime: 6958.2 (0.0)  #...5rr†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (13)  #......##.#Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) ######.#####r   river rat (summoned)  ###..........##5   ufetubus (summoned)(…)wounded, 64% to hit)  The puff of flame hits the crimson imp. The crimson imp completely resists.  The ufetubus barely misses you. The ufetubus hits you.  The crimson imp hits you. _The crimson imp hits you but does no damage. _Okay, then.  Okay, then.{haU . _{h  .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 51/68 ==================------ ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #...5.....#  XL:  8 Next: 38% Place: Dungeon:5 ##...@5@...#  Noise: ==-------  Time: 6958.2 (0.0) #...5rr†{h &[40m...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (13) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  55 2 crimson imps (summoned) ######.#####  r   river rat (summoned) ###..........##  5   ufetubus (summoned)(…)_Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 51/68 ==================------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17 {h ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...5.....#XL:  8 Next: 38% Place: Dungeon:5  ##...@5@...#Noise: ==-------  Time: 6958.2 (0.0)  #...5rr†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (13)  #......##.#Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned)[{hX0;10m ######.#####r   river rat (summoned)  ###..........##5   ufetubus (summoned)(…)_Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h}  The ufetubus barely misses you. The crimson imp closely misses you.The crimson imp hits you but does no damage.  The rat bites you but does no damage.  The ufetubus hits you but does no damage. x2  The river rat bites you but does no damage.  Eustachio gestures wildly while chanting.{hK@§{hR39.2 (12{h{h' _Eustachio blinks!{h"|{hy}Drink which item? Potions  e - 2 green potions  h - a bubbling golden potion  i - 2 potions of moonshinek - 3 potions of enlightenment  o - a sedimented black potion  q - 2 grey potions  u - a potion of mutation  v - a red potion [!] read|quaff|evoke[?] describe selected{heb{hi{hs  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 51/68 ==================------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17{ht  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...5...@.#XL:  8 Next: 38% Place: Dungeon:5 {h;t ##...@5§...#{hitTNoise: ==-------  Time: 6959.2 (0.0)  #...5rr†...#{ht\a) -1 hand axe (flame)  ##.........#Zap: wand of flame (12)  #......##.#{hu,Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) ######.#####{h6u/r   river rat (summoned)  ###..........##5   ufetubus (summoned)(…){hwuThe crimson imp hits you but does no damage.  The rat bites you but does no damage.  The ufetubus hits you but does no damage. x2  The river rat bites you but does no damage.  {hukEustachio gestures wildly while chanting. _Eustachio blinks!{hm  Okay, then.{hԆ{h. _{h  .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 51/68 ==================------ ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #...5..*@.#  XL:  8 Next: 38% Place: Dungeon:5 ##...@5*...#  Noise: ==-------  Time: 6959.2 (0.0) #...5{h l[33mrr†...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (12) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  55 2 crimson imps (summoned) ######.#####  r   river rat (summoned) ###..........##  5   ufetubus (summoned)(…)_Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 51/68 ==================------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0{hՙEDex: 5  #...5...@.#XL:  8 Next: 38% Place: Dungeon:5  ##...@5§...#Noise: ==-------  Time: 6959.2 (0.0)  #...5rr†...#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (12)  #......##.#Fly   ##.######.#  ### #.#@   Eustachio #.#55 2 crimson imps (summoned) ######.#####r   river rat (summoned) {h֚ ###..........##5   ufetubus (summoned)(…)_Okay, then.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h+b  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame hits the crimson imp but does no damage.{h4wounded, 64% to hit)  The puff of flame hits the crimson imp but does no damage.  The crimson imp disappears in a puff of smoke!{hQ5>The crimson imp closely misses you. The ufetubus barely misses you.  The ufetubus closely misses you. The rat misses you.Eustachio gestures wildly while chanting.{h|@ §..@   crimson imp{h(A'Eustachio blinks!{hA460.2 (11{h{h A _The river rat bites you but does no damage.{hi  .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 51/68 ==================------ ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #...5...§.#  XL:  8 Next: 38% Place: Dungeon:5 ##...@.§...#  Noise: ==-------  Time: 6960.2 (0.0) {h=j #...5rr*...#  a) -1 hand axe (flame) ##......@..#  Zap: wand of flame (11) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  5   crimson imp (summoned) ######.#####  r   river rat (summoned) ###..........##  5   ufetubus (summoned)(…)_The river rat bites you but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely{hj 2wounded, 64% to hit){hLN .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 51/68 ==================------ ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17{hLI ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 #...5...§.#  XL:  8 Next: 38% Place: Dungeon:5 ##...@.§...#  Noise: ==-------  Time: 6960.2 (0.0){hM #...5rr†...#  a) -1 hand axe (flame) ##......@..#  Zap: wand of flame (11){h8M6 #......##.#  Fly  ##.######.# {hjM ### #.#  @   Eustachio {hMM#.#  5   crimson imp (summoned) ######.#####  r   river rat (summoned){hM ###..........##  5   ufetubus (summoned)(…){hMlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severely{h"Nwounded, 64% to hit)  The puff of flame hits the river rat!  You kill the river rat!{h(U .##  #..#   #..#    {hU            {hU§†...#      {hU$ ### #.#  #.#   5   ufetubus{h)V  r   rat (summoned){hYou kill the river rat!  The river rat's corpse disappears in a puff of smoke!The ufetubus slips past you! The ufetubus barely misses you.  The ufetubus hits you but does no damage.crimson imp hits you but does no damage.  The rat closely misses you. The ufetubus closely misses you.{h5.....r.@.{hb49-1.2 (10{h{h, _The ufetubus hits you.{h8  .## #......##..# beldur the Chopper {h8 4#..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 49/68 =================------- ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0{h8 Dex: 5 #...55....#  XL:  8 Next: 38% Place: Dungeon:5 ##...@.....#  Noise: ==-------  Time: 6961.2 (0.0) {h69 _#....r*@...#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (10) #......##.#  Fly {h-: N ##.######.#  ### #.#  @   Eustachio #.#  5   crimson imp (summoned) ######.#####  5   ufetubus (summoned) ###..........##  r   rat (summoned) _The ufetubus hits you.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){hu  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 49/68 =================-------  ###..# ####..###Magic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0{h7Dex: 5  #...55....#XL:  8 Next: 38% Place: Dungeon:5  ##...@.....#Noise: ==-------  Time: 6961.2 (0.0)  #....r**...#a) -1 hand axe (flame)  ##......**.#Zap: wand of flame (10)  #......##*#Fly   ##.######.#  ### #.#@   Eustachio #.#5   crimson imp (summoned) {hB######.#####5   ufetubus (summoned)  ###..........##r   rat (summoned) _The ufetubus hits you.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame misses Eustachio.  The ufetubus hits you but does no damage.{h}  The ufetubus closely misses you. The crimson imp blinks!{h §@.†..5...{h72.2 (19){h{hK; _The rat bites you but does no damage.{h&  .## #......##..# beldur the Chopper #..# #...#...#  Mountain Dwarf of Ignis *****. #..# ###@.#  Health: 49/68 =================------- ###..# ####..###  Magic: 9/12==================------ ##.###.##...###  AC: 10Str: 17 ##....##...###  EV: 8Int: 17 #[.....##.##  SH: 0Dex: 5 {hG #...§5....#  XL:  8 Next: 38% Place: Dungeon:5 ##...@@....#  Noise: ==-------  Time: 6962.2 (0.0) #....r.†..5#  a) -1 hand axe (flame) ##.........#  Zap: wand of flame (9) #......##.#  Fly  ##.######.#  ### #.#  @   Eustachio #.#  5   crimson imp (summoned) ######.#####  5   ufetubus (summoned) ###..........##  r   rat (summoned) {h _The rat bites you but does no damage.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){ha"  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 49/68 =================-------  ###..# ####..###{h#WMagic: 9/12==================------  ##.###.##...###AC: 10Str: 17  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #...§5....#XL:  8 Next: 38% Place: Dungeon:5  ##...@*****#Noise: ==-------  Time: 6962.2 (0.0)  #....r.†..5#a) -1 hand axe (flame)  ##.........#Zap: wand of flame (9)  #......##.#Fly  {h$  ##.######.#  ### #.#@   Eustachio #.#5   crimson imp (summoned) ######.#####{h<$Z5   ufetubus (summoned)  ###..........##r   rat (summoned) _The rat bites you but does no damage.  {ht$Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit){h6ebAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 64% to hit)  The puff of flame misses Eustachio.{h3~ .@....5.  The ufetubus barely misses you. x2; The rat bites you but does no damage.46-10/12==3.2 (18{h _The ufetubus closely misses you. The ufetubus hits you. Eustachio misses you.{hl  You miss Eustachio.  Eustachio is severely wounded.You closely miss the rat. You hit the ufetubus. You burn the ufetubus terribly.{h s§ #.#   ######.#####   ###..........##  The crimson imp disappears in a puff of smoke!{h N--4.1 (0.9{h {hu l _The ufetubus barely misses you. x2; The rat bites you.{h>  The crimson imp disappears in a puff of smoke! _The ufetubus barely misses you. x2; The rat bites you.  You barely miss Eustachio.  {hEustachio is severely wounded.  You barely miss the ufetubus. You hit the rat. You burn the rat.  You kill the rat!{h §   The rat's corpse disappears in a puff of smoke!The ufetubus hits you but does no damage.  The ufetubus hits you. Eustachio hits you but does no damage.3--5.0{h{hX _The ufetubus barely misses you. x2{h ;  You closely miss Eustachio.  Eustachio is heavily wounded.You hit the ufetubus but do no damage. Eustachio completely misses you.6.0 (1.0{h@ {h B _The ufetubus hits you but does no damage. x2{hc{hPetQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of polymorph (4)b - Zap: wand of flame (8) (quivered) {h$fSpells ([,] to cycle)  c - Cast: Scorch Abilities ([,] to cycle)  d - Abil: Fiery Armour  e - Abil: Foxfire Swarm  f - Abil: Rising Flame [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on{hl  a - Zap: wand of polymorph (4)  b - Zap: wand of flame (8) (quivered){h"  b - Zap: wand of flame (8) (quivered)  c - Cast: Scorch{hq  c - Cast: Scorch  f - Abil: Rising Flame{hq    abcoff|on{h{h+  .## #......##..# beldur the Chopper  #..# #...#...# Mountain Dwarf of Ignis *****. #..# ###@.#Health: 43/68 ===============---------  ###..# ####..###Magic: 10/12 ====================----  ##.###.##...###AC: 10Str: 17{hX,a  ##....##...###EV: 8Int: 17  #[.....##.##SH: 0Dex: 5  #....5....#XL:  8 Next: 38% Place: Dungeon:5  ##...@@....#{h,^Noise: =--------  Time: 6966.0 (0.0)  #....§.†.§.#a) -1 hand axe (flame){h,  ##.........#Abil: Fiery Armour {h, #......##.#Fly   ##.######.#{h9-  ### #.#@   Eustachio #.#5   ufetubus (summoned) ######.##### {h]- ###..........##The ufetubus hits you. Eustachio hits you but does no damage. {h-l_The ufetubus barely misses you. x2  You closely miss Eustachio.  {h-Eustachio is heavily wounded.You hit the ufetubus but do no damage. Eustachio completely misses you. {h-C_The ufetubus hits you but does no damage. x2{hN.{h4{h6{hQk).5.§†.. slips past you! The ufetubus completely misses you.    Eustachio says, "Summoning is fun!"Eustachio hits you but does no damage.  Eustachio is burned by your cloak of flames.  Eustachio is severely wounded.{hlc417 7.0 (1{hzs{hw _The ufetubus barely misses you. The ufetubus closely misses you.{hՖ  You barely miss Eustachio.  Eustachio is severely wounded.You miss the ufetubus.{hs ' {h §§..  The ufetubus disappears in a puff of smoke!Eustachio hits you but does no damage.  Eustachio is burned by your cloak of flames.{h %8{hY {h ^ _Eustachio is severely wounded.{h= .§.  You barely miss Eustachio.  Eustachio is severely wounded.{hS>*9 (0.9{hD{hGR _Eustachio barely misses you.{ha #§§§.§§ _Eustachio barely misses you.  You closely miss Eustachio.  Eustachio asks, "How can you live without manners, virtues and honour?"Eustachio hits you with a +0 rapier.  Eustachio is burned by your cloak of flames.39.8{hh {hj C _Eustachio is almost dead.{hj {h| 5#..§.§§.§{h}5   ufetubus (summoned)  You hit Eustachio. You burn Eustachio.  Eustachio is almost dead.{h}=41{h}<===70.7{hK{hX _Eustachio casts a spell.{h| {h}8_Eustachio casts a spell.  You closely miss Eustachio.  Eustachio hits you but does no damage  Eustachio is burned by your cloak of flames.  You kill Eustachio!{hu§).......{h 5/69==53-1.6 _The ufetubus disappears in a puff of smoke!{hʚ{hg _Your Armour skill increases to level 4!{h- 3{h/ {h 3 ,{h8 B{h9 {hc; {h; S6={h = {h\? ,{h@ {hB ,{hhD {hF {h4G K7={hNH {hT .-- _You start resting.{h[ -7.6 (6.0{h|\ a2==-8.6 (7{hg ; _Magic restored.{htA8=={ha49={hfB{he50={h{h@1{h2={h53=4{h{h 5={h 6={h ,{h {h2 ,{h {h ;7{h {h{# ,{h$ {hV' ,{h( {h:+ 98{h+ (={h, {h. ,{h\0 {h2 ,{hF4 {h6 k9={h|9 {h; ,{h = {h? ,{h;B {hB <60{h&D {hF ,{h:H {hK ,{hK {h,N ,{hPQ {h5T {hNV K1={hX {h[ ,{h^] {h_ {h_ {hDa {hc {hd U2={h|e {hkh ,{hn X{h p {hp %3{hq {hs ,{hgu {hv{ ,{h} {h {h- K4={h {h ,{hƅ {hȇ ,{hZ {h k5={hU {h] ,{h {h ,{hϔ {h{ ,{hҗ {h' {h %6{h֛ {h ,{hҟ {h ,{h {h {hU K7={h {h$ ,{h {hb ,{h& {hz {hױ U8={hB {hg {h {h {h̹ ,{hĻ {h _ _You start resting.{h 27047.6 (69.0){h, Y9=8.6 (70{h {hm " _HP restored.{hO .## #......##..#  #..# #...#...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##....##...### {hP #[.....##.##  #.#  ##....@....#  #......†...#  ##.#  #......##.# {hX{hX09.6 (1.0){hR^{hb  {h@ccThings that are here: _a +0 rapier; a +0 leather armour{h&   . ###  .## #......##..# ...#...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##...###  #[.....##.##{h   #...@.....#  ##....)....#  .†...#  ##.........#  #......##.#  ##.######.#  ### #.#  #.#  ######.###{h {hκ -50 _{h~ {hP {hR   #.   . #  .## #......##.. ...#...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##...###  #[.@...##.##  #.........#  ##....)....#  .†...#  ##.........#  #......##.#  ##.######.#  ### #.#  #.#{hY {hZ %1{h_b {hc {h  #.  #.   .## #......##  #..# #...#...  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##....##...###  #[@....##.##  #.#  ##....)....#  #......†...#  ##.#  #......##.#  ##.######.#{h  ### #.#   #.#{hV{h(A=2{h {hi{h  #.  #.   .## #......##  #..# #...#  #..# ###@.#  ###..# ####..###  ##.###.##...###  ##....##...###{h  #@.....##.##  #.#  ##....)....#  #......†...#  ##.#  #......##.#   ##.######.#  ### #.#   #.#{h{h+%3{h{hfP _You see here a +0 buckler.{h1;4{h6{hj9& _E - a +0 buckler{h{hNInventory: 31/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  E - a +0 buckler Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn){hly - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (8) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 5 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] {h~E - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2  {hkIt can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.5 (8.5 -> 8.0). Your SH would increase by 2.7 (0.0 -> 2.7). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. {h? {hm {ho #.......beldur the Chopper #.......Mountain Dwarf of Ignis *****.  .## #......## Health: 69/69 ======================== {h #..# #...#.. Magic: 12/12 ======================== #..# ###@.# AC: 17  Str: 17  ###..# ####..### EV: 8Int: 17  ##.###.##...###SH: 0Dex: 5  ##....##...###XL:  8 Next: 53% Place: Dungeon:5  #@.....##.## {hNoise: ---------  Time: 7054.6 (0.0)  #.........#a) -1 hand axe (flame)  ##....)....#Abil: Fiery Armour  #......†...#Fly   ##.........#  #......##.#  ##.######.# {h  ### #.# #.# _You start resting.  {h2_HP restored.  Things that are here: _a +0 rapier; a +0 leather armour _You see here a +0 buckler.  {hb_E - a +0 buckler {hR {h {h {htHP restored.  Things that are here: _a +0 rapier; a +0 leather armour _You see herebuckler. _E - a +0 buckler  {hB You start putting on your armour. {hy *5.6 (1 {h  {h {h*6.6 (2 {h {hS {h*7.6 (3 {hk" {h& {h'*8.6 (4 {h+ {h3 {h3*9.6 (5 {hA8 {h&: 2 _You continue putting on your +0 buckler. x5 {h: {h@ {hB\ _You finish putting on your +0 buckler. {h].60.6 (1 {ht {h: _Your cloak of flame flares fiercely! {hjc3 {h d {h/i {hk, {hp, {h2q {hwq {hr {ht {hv, {hw {hy {h{, {h} {h {h {h {h {h {h {h {hӈ {ht {h {hu {hK {h {h, {h {h4 {h, {hV {hx {h {hڱ {h {h {h {hõ {h  {hɹ {h  {h {h& {hd   ##..#  ##...# #....# ##....  #...s ##.....  #...< ##......  {hk] #...# #.......  #..# #....... # #@### #......##. ##..## #...#... ##..## ###..# ###..######..### ##.###.##...### {hu ##....##...###s   scorpion (asleep) #......##.# #........ {hz.# ##....)....# {hc8 755.0)  {hEA scorpion comes into view. {hrk.ss {h0+6.6 (16 {h# {h9 _Found a stone staircase leading up.{h#< #.# ### # ##..# ##s< ###. #.@# #. ###.### #......####..## #...#...#..## ###.. ###..######..### ##.###.##...####....##...###.....##.## #.....{h={hF .s The scorpion stings you but does no damage.  The scorpion is burned by your cloak of flames.{hG8=7.0){hav _The scorpion is heavily wounded.{h~q  You closely miss the scorpion.The scorpion is heavily wounded.{hr%8{hv{hNy6 _You block the scorpion's attack.{h}T  You hit the scorpion but do no damage.The scorpion is heavily wounded.9{h5W A _The scorpion stings you but does no damage.{hFd iThe scorpion is heavily wounded. _The scorpion stings you but does no damage.  You hit the scorpion. You burn the scorpion.  The scorpion is almost dead.  The scorpion stings you but does no damage.  is burned by your cloak of flames.{hi 1.{hm .980{hGq {hs L _You kill the scorpion!{h13{hZ {h"H _No target in view!{h  _{ha{hs{h{h!,{h"{h#{h %{hh%{h&{h*{h+{h,{h-{h-{h/{h-1{h1{hW2{h?4{h5{hH6{h7{h9{h>X{h?{h @{h@{hA{hB,{h,C{hC{hD,{hD{hE{hF{h`F{hF{hPG{hG,{h[H{hI{hVJ{hJ{h K{hL{h N{h~N{hN{h.S,{hS,{hYn{hoZ,{h@[{ho]{h^{h_{hX_{h`{h%b,{h c{h%d{hEe{he{he{hf{hLh,{h;i{h)j{h7k,{hk{hm{hm,{hn{hr{hs,{h)t{hz{h|{h|,{h}{h{hZ{hʌ,{h,{hsB{h{h,{h;{h{h,{hd{h/{hd,{h{h{h{h˞{hX{hU{h"{h*{h{{h{h[{hϫ,{hg{h{hѮ,{h{h{hq{h{h2{h۴{h͵{h<{h{h2{h,{h{hO{h {h5 You see here 9 stones.{hw{h. _{h{hI{h],{h{h{h{h{h{h;{h{hs{h@{h{h6{h{h{h{h {h) {h {h {h ,{h^ {h {h {hv {h^ {hl {h {h` {h {h {hz ,{hj {hg {h0 {h {h {h" {hl# {h# {h$ {h& {h' ,{h( {hS+ {h, ,{h. {h/ {h0 ,{h1 {hl3 {h4 {hi5 {hJ6 {h+8 {h9 {h*: {h: {hp< {hs= {h= {hD {hE {hG {h1J {hvJ {hK {hmN {hP ,{hR {hS {hU {h&V {h0W {hY {h[ {h[ {h\ {h_ {ha {hEa {hb {had {hf {hf {h,h {hk ,{hl {hw H _j - 2 scrolls of amnesia (gained 1){hy {hiz {hz {hP {h ,{h {h4 {h ,{h {h& {ho {h {h {h {hM {h {h {h {h ,{h {h< {h ,{h {h {hԬ ,{h] {hܰ {h% ,{hɴ {h {h {hN {h8 {h {h ,{h {hm {h` {h {h {h {h {h {h M _You now have 263 gold pieces (gained 9).{h 3{ho {h5 {h {h {h% {hW {h {h {h 4 .....## ##............ ....##### ... ##........... ....##..# .. ##.........# {h ...#...## ># ####..##### ###..### ### #.)## #..### .. ##...# .### #. ##.#..#### {h B## #.##...)....# #@## #....-175.6 (95.0) {h #..# ##.... #..###.........{h s #................){h  #...PPPP..####.._. {h$ ##.............%.. {hG j ###..............{hk J  {h #..............  {h r#.............. {h {hg E-6.6 (96{h4 {h ; _Found a stone staircase leading down.{hH\3{hb{hGcH _No target in view!{h{h{hA{h {hr:_No target in view!{hŰ{hk{h^{hNH _No target in view!{h{hg{h{hn{h{hf _{h{h{hƺ{hۻ{h3{ht{h{h}{h{h*{hK{h{h{hD{h{hZ{h{h2{h{h{h{h{h{h,{h{h4{h%{h,{h{h{h7{h{hg{h!{h{h{h{hY{h,{h${h {h,{h^{h{h {h {h {h{h{ha{hi{hb{h ,{h#{hT({h\+{h+{h-{h1{h85,{h7{hN;{h8>,{h @{hC{hF,{hH{h"L{hN{h'O{hQ{hpT{hW{hW{hpY{h\{h^,{h`{hc{he,{hg{hlX{hn{hEp{hp{hiq{hLs{ht,{hu{hx{h̀p  #...................# #.....<  #..................## ##  #..................# #.  #................### #....... {h2 #........>......##......  #..............### #.......  #................### ........  #..................###........ ## ###.......##.@.##....##203.6 (27 .####.......##...#### ...##..#.#####...########## ......#### #.#.###.....##....# .....## ##.#.#........###.... ....## #.##.##........## #.. {hm....# ##.#.. #.........## # ....# #..#.: #..........## ....# ##..# #....#.{hJ{h+4.6 (28{h{hY _Found the Compilation of Retrieval.{h3{h{h {h:_No target in view!{h {hI {h {h H _No target in view!{hؿ _No target in view!{h{hb{h/{h{ _ #.. #..........###  #........>......## # #..............### # #................### # #..................## ### ###.......##...##....## ..####.......##...#####....# ....##..#.########......##5.6 (1.0)......#### #.#.###.....##....# ...## ##.#.#........###....## #.##....## #.. ##.#...#...## #...#.:.#...##.# ##..#...#...#.{h ..## ##...#._.#..... ...###....# #..## {hN*6.6 (2{h{hJ9 _Found a bloodstained altar of Trog.{hI{hN{hV{hWH _No target in view!{hU {hV {ht\ {h?_  {h_ :_No target in view!{h{h{h{hd{h{hn$ _{h{h5 ##>## {h......###.......### . #...### ### #####...##....## ..####.{hܠk##...#####....#..##..#.#####......##{h...#### #.#@###.....##....# 7.6 (1{h?## ##.#.#........###....## #.##.##{h/.## #Fly #...##...# {hʡG........#.....#####............#{h _The spellbook bursts into flames! Trog roars with delight!{h2Q§{h § _No target in view!{hy 4§{h'z {h {h@ H _No target in view!{huM....###>......##.....### #  .###  #...........###. ### ###.##...##....##.####.......##......#.....{h-##..#.#####.@.#######......##.#### #.#.###.....##....# .## ##.#.#.###.. {hO5.....## #.##.##........## #.. Fly §{hoe#...# {hQ#...# {h'{hg(,8 _{h-;§{hO/{h M# ##.........###.>......##......### #  .###  #...........###. ### ###.##...##....##.####...........#.....##..#.#####...#######......##.#### #.#.###.....##....# .## ##.#.#.###.. .....## #.##.##........## #..#. ..#.§#.#._.#§9§{h3{h{h{h{h,{hX{h,{hi{h{h{h5{h{h{h{h{h{hS{hl{h{h+{h{h{h{h@{hu{hy{h{h#{hK{hG{hy{h{h|{hs,{h{hU{h,{hc{h {h{h{h{hh{h,{hx{hA{h{h1{h{h{h{h({h{h{hg,{h{h"{h@{hg{h{hG{hF{hi{h{hN{hQ{h{h!{hx{hE{hk{h {h {h ,{hB {h{h+ ....#####  ##....##.........<..###  ####....#........####  ######......###### {hz#.....##....### .......###....### .  ........####....### ...  .........#####....#.....  ........## ###@.......  {h29.6 (20.0).......#.(..........  {h........$........  ......###....#....  {h :.......# #...#####.  ......## #...#  {h8......# #..##  ......# ...# {hcR....## {h 6  Found 5 javelins.{hq ?10 30.6 (21{h&{h( {hI(N_Your fiery armour burns out.{h~{h {h {hH _No target in view!{hO3{hV{h YH _No target in view!{h 3{h[ {hr P _{h {h {h| {h {h {h0 ,{h {h M _You now have 270 gold pieces (gained 7).{hI {h {h {h {h ,{h {hJ {h {hM {h| {h {hl ## #...##  .###.....{h ..##  ...##.........<..###  #{h N....#........##  #{h 6##......###### ##...  ##....### #....o  ###....### #...{h/ u ####....####.. #####.... {hZ ######... #.(..... {h ........ ###....#...... {h %# #...#####....   o   Blorkula the Orcula (dormant){h T## #...# ##.. # #..## ##{h*  # ...# {h" 6.6 (6.0)  Blorkula the Orcula comes into view. He is wielding a +0 scimitar.{h u.oo{hT 3==7.6 (7{h( {hZ0 1 _Blorkula the Orcula shouts!{hH  # # #. ###...... ..##..<..###  ....#........#### ###  ##......###### ##...#  ##....### {hRH q..  ###....### o ####....###{hyH M #####....#. {hH ######.. #.(... {hH ........ ###....#....{hH   #...#####....#  {h I ## #...# ##...  # #..###  {h.I {hK {h:X ko.--8.6 (1{h[ {hk] {hQ_##.##   #.##  .##  .##.<..###  #.#### ####  #......###### ##...##  .##....### ##......#  ###....### ##...o...#  ####....####.#  #####....#.#  ######..#  #.(..#  #  ###....#.#  # #...#####....##  ## #...# ##...  # #..## ##  {hYH.o{hP[@--9{ha{hAc{h##.##  #.##  #.##  ##.<..###  #.#### ####  ......###### ###...##  ##....### ##......#  .###....### ##.#  ####....####..@o....#  #####....#.#  ######.#  #.(.#  #  ###....#.#  # #...#####....##  ## #...# ##...  # #..## ##  {h:{h  Blorkula the Orcula gestures at you while chanting.The sting hits you but does no damage.{hx=====40Pois Fly {h{{hQ _You are poisoned.{hS  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."{h:p *(combustible)Flames lash Blorkula the Orcula.  Blorkula the Orcula is lightly damaged."{hE oBlorkula the Orcula's fire resistance burns away.  You feel very sick.Blorkula the Orcula hits you with a +0 scimitar."{h;F #5"{hwF ===--0----====1"{hL "{hO G _Blorkula the Orcula bites you but does no damage.#{h+  A protective cloak of flame settles atop you.  You feel very sick.#{h x  Blorkula the Orcula casts a spell at you.#{h 5==-----17 =---2#{h #{h 1 _The blast of sand hits you!${hL${h.4--------${h3${h${hI _Your cloak of flame flares fiercely! You feel sick.${h  Your cloak of flame flares fiercely! You feel sick.  Your cloak of flame flares fiercely! You feel sick.  Blorkula the Orcula hits you with a +0 scimitar.  Blorkula the Orcula is burned by your cloak of flames.  Blorkula the Orcula is burned terribly!  Blorkula the Orcula is moderately damaged.${h r46==---=4${h9 ${h = _You block Blorkula the Orcula's attack.%{h)Blorkula the Orcula hits you but does no damage.is burned by your cloak of %{ha~flames.  Blorkula the Orcula is heavily damaged.bites you.  %{hsBlorkula the Orcula draws vitality from your injuries!  Blorkula the Orcula is burned by your cloak of flames.%{h0z.5-------5%{hn%{hg _Blorkula the Orcula is heavily damaged.%{he  Your cloak of flame flares fiercely! You feel sick.  Blorkula the Orcula hits you but does no damage.is burned by your cloak of flames.  Blorkula the Orcula is severely damaged.bites you but does no damage.  Blorkula the Orcula is burned by your cloak of flames.%{hf [4-6%{hm %{ho h _Blorkula the Orcula is severely damaged.&{haM Your cloak of flame flares fiercely! You feel sick.with a +0 scimitar!almost destroy&{h cg.36=---7&{hRm&{heph _Blorkula the Orcula is almost destroyed.&{h f  Your cloak of flame flares fiercely! You feel sick.  Blorkula the Orcula roars repeatedly, as Orcs often do.  Blorkula the Orcula gestures at you while chanting.The sting hits you.&{h~ 4===----1==8&{h~ &{h V _You are more poisoned.'{h - _You are too injured to fight recklessly!'{h'{hr'{h֜'{hƝ^ _You are too injured to fight recklessly!'{he '{h_e '{h i '{hj ^ _You are too injured to fight recklessly!({h/E_  You hit Blorkula the Orcula. You burn Blorkula the Orcula.({hO9 bb..bbbbbbbb 5 vampire batsBlorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats!({h%PA29({he[({h^$ _You feel sick.+{hG3+{hkRt _You are too injured to fight recklessly!,{h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,{h *(1 combustible)Flames lash the vampire bat.  The vampire bat is heavily damaged.,{hYh  The vampire bat's fire resistance burns away.,{hvY,{hY,{hZ,{h(_n  The vampire bat draws vitality from your injuries!  The vampire bat is burned by your cloak of flames.  The vampire bat is moderately damaged.  The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames. is burned terribly!,{h`is burned by your cloak of flames.terribly!  The vampire bat is almost destroyed.  You block the vampire bat's attack.bites you but does no damage,{h`$.by your cloak of flames.,{h!bg  The vampire bat is moderately damaged.,{h:b|The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames.,{hb,{hh.b.b.@bb.b..,{hi28==--9/12 ----====50,{hl,{hlnf _The vampire bat is moderately damaged.-{h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-{h  Flames lash the vampire bat. The vampire bat is burned terribly!  You destroy the vampire bat!-{h }* 4 vampire bats-{h[  That felt strangely unrewarding. You feel sick.  The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames.-{h ]  The vampire bat is severely damaged.-{hZ]-{h`The vampire bat is burned by your cloak of flames.  The vampire bat is severely damaged.The vampire bat closely misses you. The vampire bat bites you.-{h`ydraws vitality from your injuries!  The vampire bat is moderately damaged.-{ha-{hNa-{h5ibb..@..b-{hIj2=----7--------1-{ho-{hr[ _The vampire bat barely misses you. x2.{hm  # .##<..# ...#.#### #### #......###### ###...## ##....### ##.b....# ..###....### ##..b....# ..####....####........# ..#####....#..@bb....# ..######............# ..#.(..{h U.# ....# ###....#.# .# #...#####....## # #...# ##...# .# #..## #### .# ... .{h.{h.{hfThe vampire bat is moderately damaged. _.{hbarely misses you. x2  You feel sick.t attacks as it pursues you!  The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames..{hS"   <..###  ####  ###...##  ##......#  ##.b.....# ##..b.....# #..@b.....# #......b.....# (..............# ..............# #....#........#  #...#####....## .{h" #...# ##...#  #..## ####  ...#The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames.  The vampire bat is heavily damaged.bites you but does no damage.is burned by your cloak of f.{h"^lames.  The vampire bat is severely damaged./{hа   <..###  ####  ###...##  ##......#  ##.b.....# /{hw##..b.....# #..@b.....# #......b.....# /{h6(..............# ..............# #....#........# /{ha #...#####....##  #...# ##...# /{h #..## ####  ...#/{hȴGis burned by your cloak of flames.  /{hThe vampire bat is severely damaged.  The vampire bat bites you.  * * * LOW HITPOINT WARNING * * */{h$[draws vitality from your injuries!  The vampire bat is burned by your cloak of flames./{h/{hص/{h /{h) .b..bb@.b.  /{h|NThe vampire bat is severely damaged./{h419=---=---2/{h/{hMX _The vampire bat barely misses you.0{h #.##  .## ##......## .##.<..### ...#........#### #### #..### ###...###....### ##0{hH ###....### ##b.####....####.@b.#####....#.b..b#######.(........##....#.........#####....## #...# ##...##..######0{h 0{h`  You feel sick.  The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames.0{h 0{h^ s  The vampire bat is severely damaged.0{ht ,0{h 0{h 0{hD 0{h 0{h_ The vampire bat is burned by your cloak of flames.  The vampire bat is severely damaged.The vampire bat closely misses you.You destroy the vampire bat!0{hW l.b....b0{h O 30{h [8----30{h! 0{hv 6 _That felt strangely unrewarding.1{h; 1{hD< 1{h`B 1{hD ^ _You are too injured to fight recklessly!2{h2{h2{h72{h^ _You are too injured to fight recklessly!3{h'  You miss the vampire bat.The vampire bat is severely damaged.3{h 3{h You miss the vampire bat.  The vampire bat is severely damaged.  You feel sick. You block the vampire bat's attack.  The vampire bat bites you but does no damage.  The vampire bat is burned by your cloak of flames.  You destroy the vampire bat!3{hj 3{h      <..###  ####  ###...## 3{h0  ##......#  ##.......# #.@......# #..bb.....# ............# (..............# ..............# #....#........#  2 #...#####....## 3{hR t #...# ##...#  #..## #### 3{h(      <..###  ####  ###...##  ##......#  ##.......# #.@......# #..bb.....# ............# (..............# ..............# #....#........#  #...#####....##  #...# ##...#  #..## #### 3{h c..bb.  The vampire bat is burned by your cloak of flames.  You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat bites you.  * * * LOW HITPOINT WARNING * * *3{h [draws vitality from your injuries!  The vampire bat is burned by your cloak of flames.3{h v3=--4.5 (0.93{h 3{h d _The vampire bat is severely damaged.4{hS&  4{huYou hit the vampire bat. You burn the vampire bat.  You destroy the vampire bat!4{h  That felt strangely unrewarding. You hit the vampire bat.  You burn the vampire bat.  You destroy Blorkula the Orcula!4{hq .)4{h A faint prismatic mist rises from Blorkula's broken form and then dissipates.4{hV------755.44{h4{h=$ _You feel sick.5{hF?  ##.## # #.## 5{h@ #.## .##.<..### .#.#### #### 5{h@ #......###### ###...## .##....### ##......# .###....### ##.# .####....####@.......# .#####....#...).....# 5{hHA Z.######..# .#.(..# .# .###....#.# .# #...#####....## .## #...# ##...# .# #..## #### 5{hG 5{hH Q28==5{hHH --6.4 (1.05{hM 5{h-P  5{hnP _You feel sick.6{h 6{h~ 6{h 6{h R1--6{h o 0  You start resting. You feel sick.6{h -7.4 (1Fly 6{h5 6{h! [ _You are no longer poisoned.7{h7{h-7{hb7{h7{hI2=7{hB7{h7{h7{h!:==7{h^7{h7{hS3=7{h-7{h,7{hp7{h7{hN9==7{h|7{hA,7{h7{h7{h747{h7{h7{h7{h7{h7{h$==7{h?7{h7{h7{h8B5=7{h7{h,7{h7{hOB7{h7{h =6=7{hKI10/12==7{h7{h7{h7{h#7{h ,7{h 7{h& 7==7{h1,7{h7{h_8=7{h7{hb1==7{h7{hr,7{h37{hRi9=7{h47{h7{h 7{h`!7{hg#7{h#:==7{h$7{h(7{h(8207{h^)7{hi*7{h*7{h5+7{h1_ _You start resting.7{h5085.4 (28.0)7{h6Z2==6.4 (297{h87{hE:% _Magic restored.7{h% 37{h 7{h= 7{h I1=7{hi B7{h޲ 7{hC ,7{h 7{h 7{hh f2===7{hֺ 7{hB ,7{h 7{h _3=7{hx 7{hI ,7{h# 7{h; 7{hv 7{h 7{h S4=7{h 7{h 7{h~ 7{h 7{h 7{h ,7{h 7{h M57{h 7{h ,7{h 7{h ,7{h 7{h 7{hG I6=7{h} 7{h 7{h 7{h 7{h 7{h 7{h 7{h ,7{hE 7{hn 7{h S7=7{h6 7{hI ,7{h 7{h ,7{h 7{h M87{h 7{hB ,7{h 7{h 7{h^ 7{h 7{ht 7{h T29=7{h 7{h 7{h_ 7{h+ 7{hJ 7{hj 7{h  7{h b30=7{hf 7{hY ,7{h 7{h ,7{h 7{h 7{h| 917{h 7{hU ,7{h 7{h! ,7{h" 7{h% 7{h% 7{h& 7{h( i2=7{hn* 7{h, ,7{hl. 7{hx0 ,7{h1 7{h4 7{h5 K3=7{h96 7{h7 ,7{hP9 7{h: ,7{h < 7{hd> O47{h? 7{h B ,7{hC 7{h=T 5=7{hU 7{hU 7{hW 7{hZ ,7{hc\ 7{h _ a6=7{h` 7{hb ,7{hmd 7{hf ,7{hh 7{h%j 7{hoj 977{hk 7{hAn ,7{ho 7{hu B7{hv i8=7{hw 7{hz ,7{h| 7{h} ,7{h 7{h a9=7{h 7{hh ,7{h 7{h͌ ,7{h7 7{h ,7{h9 7{hm 7{hɔ :407{hy 7{h ,7{h 7{hÛ 7{h 7{hN 7{h i1=7{h' 7{h* 7{h] 7{hˤ 7{h1 B7{h a2=7{h 7{hv ,7{h 7{h ,7{h0 7{hp 7{hö 937{h 7{h# ,7{h 7{h ,7{hz 7{h 7{h S4=7{h 7{h 7{h 7{he 7{h ,7{h 7{hK ,7{h 7{hn a5=7{h 7{h ,7{he 7{h ,7{h 7{h5 6=7{h 7{h 7{h- K7=7{h 7{h ,7{h 7{h ,7{hK 7{h' O87{h 7{h& @49=7{h ,7{h 7{h ,7{hi 7{h n50=7{h 7{h ,7{h 7{h.! 7{h_! 7{h" 7{hT% 7{h% %17{h ' 7{h( 7{h&) 7{hr* 7{h, 7{h, 7{ho. 7{h0 7{h0 K2=7{hE2 7{h4 7{h4 7{h6 7{h= 3=7{h> 7{h@ ,7{hB 7{hnD 7{hD 7{h0F 7{h+H ,7{hzI 7{hK ;47{hKM 7{hFO 7{hO 7{hP 7{hS ,7{hT 7{hW 7{hW K5=7{hxZ 7{h` B7{ha 7{ha 7{hic 7{h*f 7{hf U6=7{h 7{h n7{hy7{hK7{hU8=7{h7{h7{h7{h 7{h 7{h 7{h7{h$ 7{h;_You start resting.7{h2441.4 (155.0)7{hY9=267{h$7{h'" _HP restored.:{h:{hWhat do you want to examine? Items  a - ([) a +0 robeb - ()) a +0 scimitar  c - (†) the orc corpse of Blorkula the Orcula;{h@=;{h(K ##................##  beldur the Chopper # #................##  Mountain Dwarf of Ignis *..... ###...............##  Health: 69/69 ======================== ..##.........<..###  Magic: 12/12 ======================== ....#........#### ####   AC: 17  Str: 17 ;{hL##......###### ###...##   EV: 8Int: 17 ..##....### ##......#   SH: 2Dex: 5 ...###....### ##.......#   XL:  8 Next: 75% Place: Dungeon:5 ....####....####@.......#   Noise: ---------  Time: 7442.4 (156.0) .....#####....#...).....#   a) -1 hand axe (flame) ......######............#   Abil: Fiery Armour .......#.(..............#   Fly ........................#  ........###....#........#   ;{h|M  ........# #...#####....##    .......## #...# ##...#    .......# #..######   You start resting. You feel sick. _You are no longer poisoned. _You start resting. _Magic restored. _You start resting. _HP restored.;{h8T;{hT;{hk[;{h];{h| ;{h$ ,;{hz% ;{h% ;{h& ;{h( ;{hm* ;{h+ ;{h+ ;{h- ;{hl/ ;{h/ ;{ha0 ;{h4 ;{hO6 ;{h6 ;{ha7 ;{h9 ;{h_; ,;{h< ;{h@ ;{hB ,;{hC ;{h*G ;{h I ;{hI ;{h7J ;{hO ;{hR ,;{hT ;{h?W ;{hY ,;{h[ ;{hZ^ ;{h0c B;{he ;{h$h ;{hh ;{hi ;{hl ;{ho ,;{hlq ;{hs ;{hv ;{h8v ;{hw ;{hz ;{h| ,;{h} ;{h ;{hĂ ;{h ;{hC ;{h ;{h׈ ;{h ;{hx ;{h6 ;{h% ,;{hI ;{h ;{h  #...#####....#...).....# ..######............# ..#.(..............# #...................# #....;{h '#....#........# ......# #...#####....## ..........## #...# ###...# .........# ##..## ##### ........# #.@.#60.4 (18.0);{hs o......## #...#.....# #..##....# #..#.## ..##..# #.. #$# ;{h H>. ;{h ;{h +1.4 (19;{h ;{h3 ; _Found a stone staircase leading down.<{hy <{h <{h <{h <{h <{h: <{h ,<{hG <{hu <{h <{h <{h- ,<{h <{hQ <{h <{h <{h0 <{h <{hK <{hs <{h <{h <{h ,<{h <{hg ,<{h <{h N _You now have 285 gold pieces (gained 15).<{h <{hN <{h <{h <{h <{h*<{hm<{h R  There is a stone staircase leading down here.<{h <{hF  _<{h <{h<{h4,<{h<{h:<{h,<{h<{h<{h*,<{h<{h<{h@<{h<{h6 <{h$<{hQ&,<{ho'<{h*<{h,,<{h,<{h/<{h1<{h2<{hC3<{hL6<{h 8<{h=8<{h9<{h<<{h>,<{h@?<{h@<{h*B<{hRB<{hC<{hD<{hE,<{hAF<{hG<{hH,<{hI<{hNL<{hM,<{hPN<{hO<{hP,<{h=Q<{hR<{hS,<{hT<{hV<{h:W,<{hX<{h|Z<{h\,<{h]<{h_<{h,`,<{h`<{hUb<{hd,<{he<{hj<{hl,<{hl<{hNo<{hpB<{h wX<{h{x<{h!y<{h]y<{h z<{h5|<{h}<{h}<{h~<{h!<{hm,<{h<{h<{h,<{h><{hW<{hӎ<{h<{h<{h<{hh,<{h<{hڟ<{h8B<{hϧ<{hB<{h<{h",<{h%<{h<{h,<{h<{h!X<{h<{h<{h<{h<{h<{h,<{hE<{h <{hE<{hx<{h`<{h<{h<{h<{hw<{h<{h*<{hQ<{h<{h<{h.<{hi<{h<{hS<{h,<{hI<{h<{h,<{h<{h<{hH<{h<{h8<{h<{h<{hI<{h<{h<{h&,<{hv<{hX<{h<{h,<{h<{h<{h*,<{h<{h,<{hI<{h<{h;"<{h#,<{h%<{h9'<{h(,<{h)<{ht+<{h-,<{hO.<{hb0<{h+2,<{hw3<{h4<{h6,<{h7<{h9<{h;,<{h;<{h}=={hX={h,={h6={h={h,={h={hR={h ,={hy ={h ={h ,={h ={h={h,={hK={h*={h,={h={h={h,={h={h={h={h={h={hz={h,={h={h!={h",={hH#={h$={h%={h&={h&={h'={h(={h%)={h)={h+={h+,={h{,={h-={h.,={hq/={h#6={hX7,={h7={h%:={h:={h:={h;={h`<={hq=,={h=={h?={h:@,={h@={hA={hDB,={hB={h;D={hBE,={hE={hG={hH={hH={h1I={hK={hL,={h(M={hN={hgP,={hKQ={h/S={hU,={hU={hW={hY,={h*[={h:]={h_={hD_={h`={ha={hyc,={hd={hf={hg,={hh={hj={hck,={hll={hm={hn,={hn={hFp={hq,={hr={hr={hs,={hut={hu={hsv,={hv={h ####...........#### # ##.........## ## ####.....##### ##. #..#..#### ##.. ##.......########... ##............#...÷ ##................ ##.######......... #@.# ########..563.4 (102.0) #.#### #.#  ##      ={hb ={h={hE _Done exploring.>{h3>{hx>{h x.........0.0)  _Done exploring.@{h@{hy@{h@{h@{h@{h _@{h@{h@{hO@{h@{h@{h,@{h@{h@{hZ@{h@{hR@{h@{h,@{h@{hX@{h,@{h@{h@{h,@{h,@{hO@{h  #### ##......   ##.......   ##.............   #.............   ##### ##............   #...##### #................   ###.....#####......  ####......#......  #####.@...#...........#710.0)  ####...........#   ##.........##  ####.....##### #  #..#..######  ##.......########.  ##............#..  ##..............  ##.######.......@{hA{hضA{h-A{h#A{hA{hA{h,A{hfXA{hA{h,A{hA{hA{hA{hA{hA{hA{h7,A{huA{hA{h,A{hA{hA{h,A{hA{hA{h,A{h?A{h^A{h,A{hA{hA{ht,A{hA{hk A{hs ,A{h! A{hAA{h?A{hB,A{hA{h,A{hPA{h=A{h,A{hb!A{h%A{h8A{h:A{h;A{h>A{h AA{hRAA{hCA{hEA{hH,A{hJA{hRR  #.............#   #..........(..##   #..............##  A{hRP #.........÷.....#   #.............### ###  #............## ##  #......)......## ## A{hR #.........##...###  #.#..@..#####...#.....A{hS92.4 (19  ####..### ##........ A{hASb#### ##....... A{hnSA{hS ##.......  ##........ A{hSY #........ A{hSx ##### ##....... A{hS #...##### #....  ###.....#####..A{hTA{h}ZA{h([B{h;+3B{h-B{h?B{hyD,B{hHB{hQKB{hMB{hPNB{hOB{hX<  You see here a +0 mace.B{hn[B{h[ _B{h]B{h`B{hbB{hbB{hsdB{hgB{h#j,B{hkB{hs ##.######.#  ### #.#  #.#  ######.#####  ##.##  #..#  #....(..##  #.......##  #......@..÷.....# 7.4 (5.0)B{ht #.............### ##### #............## ## #......)......## ## #.........##...###B{hGt #.#.....#####...#. ####..### ##.... #### ##...B{hzt,##..B{htB{hH|B{h}C{hHPC{h%3C{hC{h=C{hC{hZC{hC{hC{hC{hC{h=C{heC{hC{hC{hC{hC{hh,C{hC{heC{hBC{hC{hC{hC{hC{hC{hC{h}C{h,C{hC{hyC{hC{hFC{hrC{hC{h,C{h C{hC{h$C{hFC{hVC{hC{hC{h<C{hkC{h6 .## ###...#...## ##># ..## ####..### ####C{h8 ###..######..### #.. ##.###.##...###### ##....##...### C{h^ #......##.##  #..# C{h  ##....)....#  #.........@# C{hk608.4 (11.0) ##..#C{h #......##.# ##.######.#C{h ### #.# #.C{h4 ######.##### ###..........##C{hWR #.............#C{hC{hC{h1 F{h wF{hawF{hxF{h>0.0)........F{hF{hzF{hٓ[ _Sorry, I don't know how to get there.G{hIG{h QG{h[ _Sorry, I don't know how to get there.H{h}3H{hUH{hpH{h@H{hd: _H{hEH{h֮H{hH{hʯH{hH{hoH{hH{hCH{hH{hH{hA,H{hH{hH{hH{hH{hXH{hH{h,H{h& H{hN H{h ,H{h H{hl H{h H{h H{h& H{h, ;  You see here 9 stones.H{h. H{hM/  _H{h0 H{hx= H{h? ,H{hHB H{hM H{hP ,H{hgR H{hZ H{h`] ,H{h^ H{hh H{h k ,H{hl H{hNv H{hw ,H{hPx H{h H{he ,H{h H{hO H{h ,H{h H{h; H{h H{h$ H{h) H{h H{h H{h= H{hh H{h H{h H{h H{h H{h H{h ,H{hU H{h) H{h H{hհ H{h H{h H{hw H{h ,H{h H{hv H{hD ,H{h H{h H{hM ,H{h> H{h H{h ,H{h H{hP H{h ,H{h H{h H{h ,H{ht H{h H{h ,H{h H{h H{h ,H{h~ H{h BH{h H{hC H{h ,H{h H{h[ H{h H{h H{h H{h9 H{h ,H{h H{h H{h ,H{h H{hV H{h H{h H{h H{h H{h[ ,H{h H{h H{h ,H{h H{h H{h ,H{h" H{h $ H{h% ,H{h' H{hr) H{h* ,H{h8, H{hS. H{hb0 ,H{h1 H{hF3 H{h5 ,H{h/6 H{h7 H{h:9 ,H{h9 H{hu; H{h< H{h"= H{h<> H{h<@ H{h,B ,H{hC H{hQ  ...##..##ß.. ##.........# ..#...## ##># ####..## ##..### ######## #.)## ..### #.....# ##...# ### ####.## ##.#..#### # #.## ###...)....## ##.## #...........# #..# ##...........# #.@###.............56.4 (48.0) #................). #...PPPP..####.._.. ##.............%... ###............... #............... {hTR 15;17H #...............  ###...............  .###............... H{hV L{h L{hl XL{h XL{h L{hƗ ,L{hw L{h L{h XL{h ,L{ha L{h? L{h ,L{h L{h L{hT BL{h L{h ,L{h$ L{hp L{h< BL{h+ L{h L{h L{hP L{hJ ;  #...PPPP..####.._..####..PPPP  ##.............%............. ###..................####### #...................# ### L{h #...................# #.. #..................## ##..#..................# #...#................### #...#........@......## #L{h [67.4 (11#..............### ##..#................### #.. #### #..........###. L{h% ...### ###.......##...##....## .....####.......##...#####....# L{h^ v.......##..#.#####...####### ..........#### #.#.###.....## .........## ##.#.####L{h L{h L{h c _There is a stone staircase leading down here.M{h7 M{h M{h M{hf M{h 78.4 (1.0) _M{h O{h" ...$  ....  .....  .....  ....  #..  ##.#6 #@# #.....# #.....# ##....# ##.... ##... #... #.#.. O{hdO{hO{hu,9.1 (1.7O{hWO{hi _You fly downwards.  Found 13 gold pieces. _There is a stone staircase leading up here.Q{h _Q{h,Q{hQ{hJQ{hQ{hNQ{h,Q{hQ{hQ{h,Q{hQ{hQ{hr,Q{hXQ{h4Q{h,Q{hlQ{h,Q{hUQ{hN _You now have 298 gold pieces (gained 13).Q{h3Q{hQ{hQ{hu,Q{hPQ{hQ{h},Q{h;Q{hQ{h,Q{hQ{h Q{h#,Q{h Q{hQ{h+,Q{h Q{hQ{hDf#.#....## ##......##  #........##  Q{h#.........#  #.........#  #.........##  Q{h##..........#  Q{h##.#.........# #<##........@.#Q{hH #.....###...............  #.....# ##........  ##....# #........#######  ##.... ..##..Q{ho ##... .# #...Q{h  F   bullfrog (asleep)#... #... #.#.. #.>....FQ{h"  Q{hQ{h'} 83.1 (14.0)  A bullfrog comes into view.Q{hDQ{hjFF.Q{h#+4.1 (15Q{h Q{h#; _Found a stone staircase leading down.T{h7q T{hr Quiver which action? ([-] to clear) Items ([,] to cycle)Zap: wand of polymorph (4)Zap: wand of flame (8) Spells ([,] to cycle) Cast: Scorch T{hr Abilities ([,] to cycle)  a - Abil: Fiery Armourb - Abil: Foxfire Swarm  c - Abil: Rising Flame T{hr G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onV{h *V{hZ4#.#....##  beldur the Chopper##......##  Mountain Dwarf of Ignis *.....#........##  Health: 69/69 ========================#.........#  Magic: 12/12 ========================#.........#V{hu6  AC: 17  Str: 17#.........##  EV: 8Int: 17##..........#  SH: 2Dex: 5##.#.........##  XL:  8 Next: 75% Place: Dungeon:6#<##........@.#  Noise: ---------  Time: 7684.1 (0.0) #.....###...............   a) -1 hand axe (flame) #.....# ##.......#......   Cast: Scorch ##....# #........#######   Fly ##.... ..##...... ##... .# #.....F {h%79;49m F   bullfrog#... #...... #.#.. #.>.....  _You fly downwards.  Found 13 gold pieces. _There is a stone staircase leading up here. _You now have 298 gold pieces (gained 13).  A bullfrog comes into view. _Found a stone staircase leading down.V{h:V{h<W{h#......##........##.................####....W{h M##.#..##<#..###... #.....###...... ####.###### W{h ##.... ..##......  ##... .# F #... ..#.. #.>..... .........W{hPW{h$:F.W{h|%;5.1 (1ScorchW{h+W{h"-X{hޯ * (combustible)Flames lash the bullfrog.  The bullfrog is moderately wounded.X{h e  The bullfrog's fire resistance burns away.X{h @F.X{h- u0----====6X{h X{hE x _The bullfrog snags a nearby fly with its tongue.Y{h  *Flames lash the bullfrog. The bullfrog is burned terribly!Y{h:  Flames lash the bullfrog. The bullfrog is burned terribly!  The bullfrog is heavily wounded.You hear a shout! x3 hits you but does no damage.  The bullfrog is burned by your cloak of flames. Y{h|Z oF o   orcThe bullfrog is severely wounded.An orc comes into view. It is wielding a +0 whip.Y{hj8/12 --------7Y{hY{hX* _You hear a shout! x2Y{h _  Flames lash the bullfrog. The bullfrog is burned terribly!Y{h% *o   orcY{hBY{hoDo..Y{h 6--------828Scorch _You kill the bullfrog!Y{hY{hk _Your Evocations skill increases to level 5!Z{h ##......##  #.##  #.#  #.#  #.##  ##.#  ##.#.## .  #<##.###o. .....###. .....# ##.#. #....# #.#######.  ##.... ..##......  ##... .# #......  #... #.......  Z{h$ +#.#.. #.>.....  .........   Z{h, Z{h S.oZ{h \----9Scorch _Z{h? Z{h [{h9  Flames lash the orc.[{h2$e*[{hq[{h o)o   orc wizard  You kill the orc![{hA4--------====90Scorch[{h< [{haz _An orc wizard comes into view. It is wielding a +0 dagger.[{h ##......##  #.##  #..#  #.#  #.##  ##.# .  ##.#.## o.#  #<##.###o...#  ###.)....#  # ##.#.#  ....# #..#######.#  #[{h_ .... ..##......  ##... .# #......  #... #.......  #.#.. #.>.....  o   orc (wandering)......... [{h /  [{h  An orc comes into view. It is wielding a +0 mace.[{hr [{h [{h .ooo 2 orcsThe orc shouts![{hb k===-1Scorch[{h [{hx q _An orc comes into view. It is wielding a +0 mace.\{hi * (combustible)  Flames lash the orc wizard.  The orc wizard is severely wounded.\{hN,\{hY .ooThe orc wizard's fire resistance burns away.\{h_ *The orc wizard gestures at you while chanting.\{h?&.\{hH1---2--------====2\{h,\{h]. _The magic dart hits you!^{h@ ^{hNB ~Quiver which action? ([-] to clear) ^{hB Items ([,] to cycle)Zap: wand of polymorph (4)Zap: wand of flame (8) ^{hB Spells ([,] to cycle)  a - Cast: Scorch ^{hB Abilities ([,] to cycle)Abil: Fiery Armour^{hB Abil: Foxfire Swarm^{hC Abil: Rising Flame ^{hCC 1[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on^{hfC a{h|a{h)< ##......##  beldur the Chopper#........##  Mountain Dwarf of Ignis *.....#.........#  Health: 61/69 =====================---#.........#a{hU  Magic: 2/12====--------------------#.........##  AC: 17  Str: 17##..........#.   EV: 8Int: 17a{h##.#.........## ..#   SH: 2Dex: 5a{h h#<##..........###.o..#   XL:  8 Next: 82% Place: Dungeon:6 a{hGw....###.........@.oo...#   Noise: ====-----  Time: 7692.1 (0.0) ....# ##.......#.......#   a) -1 hand axe (flame) a{h7....# #........#######.#   Zap: wand of flame (8) #.... ..##......  Fly ##... .# #...... #... #.......  o   orc wizard (combustible)  a{h'q#.#.. #.>.....  oo 2 orcs.........  _An orc comes into view. It is wielding a +0 mace.a{hYFlames lash the orc wizard.  The orc wizard is severely wounded.The orc wizard's fire resistance burns away.  The orc wizard gestures at you while chanting. a{h/_The magic dart hits you!a{ha{ha{he{h\0 ##......## beldur the Chopper  #........## Mountain Dwarf of Ignis *..... e{h ]\ #.........# Health: 61/69 =====================---  #.........# Magic: 2/12====--------------------  #.........## AC: 17  Str: 17  ##..........# .  EV: 8Int: 17  ##.#.........## ..#  SH: 2Dex: 5 e{hh] #<##..........###.o..#  XL:  8 Next: 82% Place: Dungeon:6 ....###.........@*oo...#  Noise: ====-----  Time: 7692.1 (0.0) e{h^....# ##.......#.......#  a) -1 hand axe (flame) ....# #........#######.#  Zap: wand of flame (8) #.... ..##...... Fly ##... .# #......  #... #....... o   orc wizard (combustible)  #.#.. #.>..... oo 2 orcs .........e{hE^ _The magic dart hits you!  Aiming: Throw Flamee{h^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, more vulnerable to fire, 67% to hit)e{h\ T oo*e{hH e{hXI .*oe{hI 3o.  e{hI SAim: an orc, wielding a +0 mace (74% to hit)f{hw .oo*f{h *oo.  Aim: an orc, wielding a +0 mace (74% to hit)g{hhw .oo*i{h ##......## beldur the Chopper  #........## Mountain Dwarf of Ignis *.....  #.........# Health: 61/69 =====================---  #.........# Magic: 2/12====--------------------  #.........## AC: 17  Str: 17  ##..........# .  EV: 8Int: 17 i{h! ##.#.........## ..#  SH: 2Dex: 5  #<##..........###.o..#  XL:  8 Next: 82% Place: Dungeon:6 ....###.........@.oo...#  Noise: ====-----  Time: 7692.1 (0.0) ....# ##.......#.......#  a) -1 hand axe (flame) ....# #........#######.#  Zap: wand of flame (8) #.... ..##...... Fly ##... .# #......  #... #....... o   orc wizard (combustible)  #.#.. #.>.....i{h` oo 2 orcs ......... _The magic dart hits you!  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe puff of flame misses the orc wizard.The puff of flame hits the orc!i{h$            .  i{h5 ..#  #< **)...#        .#   #...   #.#.. #.>.....    orc  i{h(  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The puff of flame misses the orc wizard.The puff of flame hits the orc!  You kill the orc!i{hi{h`i{hooo)o   orc priesto   orc wizard (combustible)o   orc3====--3.1 (17 _An orc priest comes into view. It is wielding a +0 dagger.j{h ##......## beldur the Chopper  #........## Mountain Dwarf of Ignis *.....  #.........# Health: 61/69 =====================---  #.........# Magic: 3/12======------------------  #.........## AC: 17  Str: 17  ##..........# .  EV: 8Int: 17  ##.#.........## ..#  SH: 2Dex: 5  #<##..........###oo..#  XL:  8 Next: 82% Place: Dungeon:6 ....###.........@o))...#  Noise: ==-------  Time: 7693.1 (0.0) .j{h ...# ##.......#.......#  a) -1 hand axe (flame) ....# #........#######.#  Zap: wand of flame (7) #.... ..##...... Fly ##... .# #......  #... #....... o   orc priest  #.#.. #.>..... o   orc wizard (combustible) ......... o   orc _An orc priest comes into view. It is wielding a +0 dagger.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, more vulnerable to fire, 67% to hit)j{h q o***j{hoo).  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)l{hwL< ##......##  beldur the Chopper#........##  Mountain Dwarf of Ignis *.....#.........#  Health: 61/69 =====================---#.........#l{hM[  Magic: 3/12======------------------#.........##  AC: 17  Str: 17##..........#.   EV: 8Int: 17##.#.........## ..#   SH: 2Dex: 5l{hRMd#<##..........###oo..#   XL:  8 Next: 82% Place: Dungeon:6 l{hMG....###.........@o))...#   Noise: ==-------  Time: 7693.1 (0.0) ....# ##.......#.......#   a) -1 hand axe (flame) l{h1N....# #........#######.#   Zap: wand of flame (7) #.... ..##......  Fly ##... .# #...... #... #.......  o   orc priest  #.#.. #.>.....  o   orc wizard (combustible).........  o   orcl{hfN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel{hNAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The puff of flame hits the orc wizard but does no damage.  The orc wizard is severely wounded.l{h#l{hBW.ol{hl{hj  Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The puff of flame hits the orc wizard but does no damage.  The orc wizard is severely wounded.The orc priest looks satisfied for a moment.24.1 (16l{hml{hp8 _You block the orc wizard's attack.m{h} ##......## beldur the Chopper  #........## Mountain Dwarf of Ignis *.....  #.........# Health: 62/69 =====================---  #.........# Magic: 3/12======------------------  #.........## AC: 17  Str: 17  ##..........# .  EV: 8Int: 17  ##.#.........## ..#  SH: 2Dex: 5  #<##..........###*o..#  XL:  8 Next: 82% Place: Dungeon:6 m{h~^....###.........@oo)...#  Noise: ==-------  Time: 7694.1 (0.0) ....# ##.......#.......#  a) -1 hand axe (flame) ....# #........#######.#  Zap: wand of flame (6) #.... ..##...... Fly ##... .# #......  #... #....... o   orc priest  #.#.. #.>..... o   orc wizard (combustible) ......... o   orc _You block the orc wizard's attack.  Aiming: Throw Flamem{h~mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)n{h^ ##......## beldur the Chopper  #........## Mountain Dwarf of Ignis *.....  #.........# Health: 62/69 =====================---  #.........# Magic: 3/12======------------------  #.........## AC: 17  Str: 17  ##..........# .  EV: 8Int: 17  ##.#.........## ..#  SH: 2Dex: 5  #<##..........###.o..#  XL:  8 Next: 82% Place: Dungeon:6 ....###.........@oo)...#  Noise: ==-------  Time: 7694.1 (0.0) {h^10d....# ##.......#.......#  a) -1 hand axe (flame) ....# #........#######.#  Zap: wand of flame (6) #.... ..##...... Fly ##... .# #......  #... #....... o   orc priest  #.#.. #.>..... o   orc wizard (combustible) ......... o   orcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The puff of flame hits the orc wizard! The orc wizard is burned terribly!  You kill the orc wizard!n{he            .   ..#  #< )    n{hf    .#   #...   #.#.. #.>..... o   orc  n{hKn{h;o)n{hn{h& n{hK D3/70855.1 (15n{hE n{h܎   Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (74%  to hit)  The puff of flame hits the orc wizard! The orc wizard is burned terribly!  n{h You kill the orc wizard! _The orc priest begins to cast a cantrip, but forgets the words!q{h D  The puff of flame hits the orc!q{h C)q{ha q{hg M.oq{hPk .64q{hr q{hu G _You kill the orc!t{hu **The puff of flame hits the orc priest.t{hh(q ))  The orc priest is lightly wounded.t{h-t{h+D73t{h:t{hb _The orc priest miscasts a cantrip.t{h( ** The puff of flame hits the orc priest.t{hv t{h԰ z)o)482t{h t{hѿ e _The orc priest is moderately wounded.w{hDrink which item? Potions  e - 2 green potions  h - a bubbling golden potion  i - 2 potions of moonshinek - 3 potions of enlightenment  o - a sedimented black potion  q - 2 grey potions  u - a potion of mutation  v - a red potion [!] read|quaff|evoke[?] describe selectedw{h  w{h& ##......##  beldur the Chopper#........##  Mountain Dwarf of Ignis *.....#.........#  Health: 64/70 =====================---#.........#  Magic: 3/12======------------------#.........##  AC: 17  Str: 17##..........#.   EV: 8Int: 17w{h'##.#.........## ..#   SH: 2Dex: 5#<##..........###....#   XL:  8 Next: 85% Place: Dungeon:6 ....###.........@)o)...#   Noise: ==-------  Time: 7698.1 (0.0) ....# ##.......#.......#   a) -1 hand axe (flame) ....# #........#######.#   Zap: wand of flame (2) #.... ..##......  Fly ##... .# #...... #... #.......  o   orc priest  #.#.. #.{h';49m>..... .........  _You kill the orc!The puff of flame hits the orc priest.  The orc priest is lightly wounded. _The orc priest miscasts a cantrip.The puff of flame hits the orc priest. _The orc priest is moderately wounded.w{h-:  Okay, then.w{h-w{h#.w{h3w{h05. _x{h?"x{h,$Quiver which action? ([-] to clear) Items ([,] to cycle)  s - Zap: wand of polymorph (4)B - Zap: wand of flame (2) (quivered) Spells ([,] to cycle)x{h$.Cast: Scorch Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ony{hsy{h ##......##  beldur the Chopper#........##  Mountain Dwarf of Ignis *.....#.........#  Health: 64/70 =====================---#.........#  Magic: 3/12======------------------#.........##  AC: 17  Str: 17##..........#y{h'.   EV: 8Int: 17##.#.........## ..#   SH: 2Dex: 5#<##..........###....#   XL:  8 Next: 85% Place: Dungeon:6 ....###.........@)o)...#   Noise: ==-------  Time: 7698.1 (0.0) ....# ##.......#.......#   a) -1 hand axe (flame) ....# #........#######.#   Cast: Scorch #.... ..##......  Fly ##... .# #...... #... #.......  o{hem   orc priest  #.#.. #.>..... .........  The puff of flame hits the orc priest.  The orc priest is lightly wounded. _The orc priest miscasts a cantrip.The puff of flame hits the orc priest. _The orc priest is moderately wounded. _Okay, then.y{hy{hz{h z{hQ Drink which item? Potions  e - 2 green potions  h - a bubbling golden potion  i - 2 potions of moonshinek - 3 potions of enlightenment  o - a sedimented black potion  q - 2 grey potions  u - a potion of mutation  v - a red potion [!] read|quaff|evoke[?] describe selected{{hf{{h ##......##  beldur the Chopper#........##  Mountain Dwarf of Ignis *.....#.........#  Health: 64/70 =====================---#.........#  Magic: 3/12======------------------#.........##  AC: 17  Str: 17##..........#.   EV: 8Int: 17##.#.........## ..#   SH: 2Dex: 5#<##..........###....#   XL:  8 Next: 85% Place: Dungeon:6 ....###.........@)o)...#   Noise: ==-------  Time:{{hU\[37m 7698.1 (0.0) ....# ##.......#.......#   a) -1 hand axe (flame) ....# #........#######.#   Cast: Scorch #.... ..##......  Fly ##... .# #...... #... #.......  o   orc priest  #.#.. #.>..... .........  The puff of flame hits the orc priest.  The orc priest is lightly wounded. _The orc priest miscasts a cantrip.The puff of flame hits the orc priest. _The orc priest is moderately wounded. _Okay, then.{{hP  Okay, then.{{ht{{h|{{h . _{{hc *(combustible)  Flames lash the orc priest.  The orc priest is moderately wounded.{{h, {{h/4 o)1----====9.1 (1Scorch{{h; {{hB? B _The orc priest's fire resistance burns away.|{hȪ3|{h|{he _You don't have enough magic to cast this spell.|{h7  You hit the orc priest. You burn the orc priest terribly.  The orc priest is severely wounded.|{h 8 \=---700|{hA |{hXE W _The orc priest barely misses you.}{h   You closely miss the orc priest.The orc priest is severely wounded.The orc priest is no longer more vulnerable to fire.}{h8*}{h?  The orc priest invokes the aid of Beogh against you.}{h8@}{hx1-2==-----1Scorch}{hM }{h4 _Pain shoots through your body!}{h٨d  You barely miss the orc priest.}{h,2.0 (0.9}{h*}{h c _The orc priest is severely wounded.}{hh L You barely miss the orc priest. _The orc priest is severely wounded.You hit the orc priest but do no damage.hits you but does no damage.  }{h.....  .   ~{hL~{hUM3-50~{h@S~{h[p _Items here: ))) [[ ††.~{hM3~{h~{h/,~{hp~{h~{h>U3=~{h~{h ,~{h ~{h~{hhJ3==~{h~{h;4~{hb~{h,~{h~{h ,~{h"~{h$~{h$:==~{h`&~{h(~{h#)K5=~{h*~{h*-~{h^-~{h.~{h1T4==~{h2~{hx3~{h5~{hN6U6=~{h7~{h9;,~{h<~{h4@~{hB,~{hcE~{hEQ7==~{h5G~{heI,~{hQP~{hZ~{hx[~{he~{hkw8=~{h:m~{h,nT5==~{ho~{h s,~{hXt~{hw~{h-x~{hy~{h|~{hI}U9=~{h~~{h~{hT:==~{h~{h,~{hB~{hҖ - _You start resting.~{h՝029.1 (24.0)~{h>[70=30.1 (25~{hT~{hӦ" _HP restored.~{hO 3~{hO ~{hV B~{hW ~{hX T6==~{hY ~{h\ ,~{h\ ~{h^ O=~{ho_ ~{h5a ,~{hNb ~{hc P==~{hd ~{hf ,~{hg ~{hj ,~{hl ~{h@o d7==~{h:p ~{h7s ,~{hu ~{hy ,~{h+{ ~{h~ ,~{hg ~{h P==~{h ~{h ~{h ~{h ~{h ,~{h ~{h ,~{hE ~{hà d8==~{hQ ~{hz ,~{h ~{h9 ~{h ~{he ~{h9 ~{h ~{h ~{h ~{h :==~{h ~{h ~{h0 ~{hm ~{hɻ ~{h ~{hy ~{h ,~{h ~{h( ~{hq 89==~{h ~{hJ ~{h ~{h| ~{h ~{hl ~{h ~{hh :==~{h ~{h ,~{h B~{h ~{hU =10/12~{h )==~{h ~{h ~{h ~{hU ~{h ~{h8 ~{h ~{h ,~{hC ~{h! ~{hx :==~{h ~{h ~{h ~{h ~{h+ ,~{h ~{h ,~{h ~{h# b1==~{h3 ~{h ,~{h^ ~{h ,~{h ~{hu ,~{h ~{hn ~{h :==~{h ~{h ,~{h( ~{h ,~{hf" ~{hQ% ~{h% ~{h& ~{h- _ _You start resting.~{h4 -77.1 (47~{hy4 Z2==8.1 (48~{h9 ~{hf< % _Magic restored.~{h~{h~{h~{h~{hW~{hi~{h6~{h~{h~{h!,~{h$~{hd(~{h(:==~{hy+~{h.,~{h|0~{h3,~{hW5~{h9,~{h=~{h`>,~{h?~{hC,~{hD~{hG,~{hM~{h)P,~{hQ~{hT,~{hV~{h Y,~{hhZ~{h],~{h^~{ha~{ha~{hb~{he,~{hg~{hi,~{hLk~{hm,~{ho~{hJr,~{hs~{hv,~{h@x~{h,z~{hWz~{hz~{h},~{h}~{h3~{hs~{h~{h}~{h~{h~{h~{h~{hNJ~{h2~{hj~{h~{h ~{h^~{h#~{h,~{h~{h~{h~{h6~{hH,~{h~{h,~{h~{hٵ~{hܶ,~{h~{hv,~{h~{hX~{h~{h~{hb,~{h~{h~{h3~{h$~{hB~{h,~{h~{hn,~{h~{h`,~{h~{h~{h~{h~{hm,~{h5~{h,~{h ~{h,~{h>~{h~{h~{h~{h#,~{h~{h,~{h*~{h\~{h~{h~{h,~{h ~{h ,~{h~{h,~{h~{h@,~{h~{h8,~{h ~{h,~{h~{h#~{h#~{h)%~{h+(,~{h)~{h,,~{h*.~{h0,~{h?2~{h4,~{h5~{h57,~{h%8~{h:,~{h:~{hu<,~{hD=~{h>,~{h?~{h?B,{h{hp,{hW{hi ,{h {h,{h{h,{h{h_,{h>{h{h1{h{h!,{h{h",{h#{h0(,{hn){h,,{h-{h/,{h0{h2,{h3{h6{h6{h#8{h:{h:{hN<{h?{h?{h7A{h D,{hE{hJH{hH{hI{h8M,{h5O{h(R,{hS{hV,{h X{hZ,{h\{h,_,{hoa{hd,{he{hg,{hh{hk,{hFm{ho,{hq{hnt,{hv{hx,{hz{h|,{h~{hb,{h{h,{h{h,{h{hh 877.1 (99 _You start waiting.{h/8.1 (100.0){h{hR {h_Done waiting.{hSF3{h:G{hM{hP{h Q{hT{hwV<  You see here a +0 whip.{h$Z{hZ _{h[{h+`<  You see here a +0 mace.{hb{hvc _{hd{h k{hm,{h/p{h$s{hCv,{hx{h"|{h~,{h{h{h,{h1{hr{h,{h{h͒{h{hZ{h{hz{hЙ,{h{h{hB{h{hX{hx,{hC{h4{h={hv{h${h/{h{h{h\{hѴ{hk,{h̷{h%{hf,{h&{hu{h,{h7{hO{hG,{h{h'{h,{hm{h{h,{hl{h{hB{hj{hV,{h{h{hZ,{hR Z  You see here a +0 mace.{h_ 5 _{h {hq  You see here a +0 whip. _{h{h ]  Items here: ))) [[ ÷÷.{h#5 _{hg%{h'{h.,{h0{h3{h7,{h8{h ;{h>,{h?{hjB{hME,{hF{hL{hO,{hQ{hW{hZ{hZ{h\{h-`{hd,{h#f{h4i{hl,{hm{hu{hw,{hx{hy{h7|,{hp}{h{ht,{h{hI{h,{hW{h {h5,{hR{h3{h{hR{h-{h/{h{h%{hϝ{h{hR,{h{hC{hc,{h%{h4{hl,{h̪{h{h-,{h{h {hC,{h{h {h,{h{h{hƷ,{hJ{hع{h߻,{h{h{h ,{hw{hB{hM _You now have 301 gold pieces (gained 3).{h3{hAX{h{h{h{hN{h{h{hw .### ..##....#..... .#. ##.#.###...... #.. #...## #...... . ### #.. #...# #....... {h..#(. #.. #...##........ .... #.###.###........ ..###...## ......... ##.#.....#.......... #..@#...#........... #...#####..###  #...# ..# Scorch ##.#o #..#  .# ##..# .. #.. o   orc (asleep) {h<G.. ### {h^ 936.1 (58.0)  An orc comes into view. It is wielding a +1 hand axe of distortion.{hU/  --more--{h4  Found 8 stones.{ho.o{hJ====7.1 (59{h {h: _The orc shouts! You hear a shout! x3{h 9  Flames lash the orc.{h D*{h~ j )You kill the orc!{h[ 0----8.1 (1.0)Scorch{h {h׋ ' _You hear a shout!{hC3{h^E{h&G{hN....#...###..........Scorchoo   orc (wandering){hWQ0{hT[I----9.1 (1{h]{h)fx _An orc comes into view. It is wielding a +0 morningstar.{h*9  Flames lash the orc.{hĻD*{hI{hT oo   orc priest  You kill the orc!{hX8/12 --------====40{h_{hk| _An orc priest comes into view. It is wielding a +0 hand axe.{hW * (combustible)  Flames lash the orc priest.  The orc priest is heavily wounded.{h, { oThe orc priest's fire resistance burns away.{h0 {h' 6--------1{h {h i _The orc priest looks braver for a moment.{h * Flames lash the orc priest. The orc priest is burned terribly!{hp,{hroo   orc wizard{hl4--------2{h{h; _The orc priest is severely wounded. _An orc wizard comes into view. It is wielding a +0 dagger.{h * (combustible)  Flames lash the orc wizard.  The orc wizard is severely wounded.{h:R 9o{hR b2--------3{hd X _The orc wizard's fire resistance burns away.{hc  Flames lash the orc wizard. The orc wizard is burned terribly!{hD*{h{h}oo   orc priest (combustible){h•v leav1/13{h?-------914Scorch _You kill the orc wizard!{h{he _Your Axes skill increases to level 8!{h03{hK{hve _You don't have enough magic to cast this spell.{h`Q r .#. ##.#.###.#.. #...## . ### #...#(..#. .... #.###.## ..###...## .##.#.....#.#...#...#.#####..### {h!R )# ..# ##.#o #..# .# #. #..#.. ## #... #### {hT {h] Do){h] C----5 {h] _{hd {hwf {h  You hit the orc priest but do no damage.The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.{hD55------===-6{h{h' _Beogh smites you!{h,{h{h{h{h e  You closely miss the orc priest.{h ] ss   scorpiono   orc priest (combustible)  The orc priest is severely wounded.{h% 5--7.0 (0.9{h< {hR [ _A scorpion comes into view.{hE `  You slash the orc priest! You burn the orc priest terribly.{h( {hז ^s){h ---------4--8.0 (1.0 _You kill the orc priest!{h {hT k _Your Fire Magic skill increases to level 8!{h8{h_9X6=9 (0.9{h>{hA _You closely miss the scorpion. The scorpion barely misses you.{hN You hit the scorpion. You burn the scorpion.  The scorpion is lightly wounded.  The scorpion stings you.  You are poisoned.  The scorpion poisons you!  The scorpion is burned by your cloak of flames.{h62====--9.8Pois Fly {h{hc _The scorpion is moderately wounded.{h  You slash the scorpion! You burn the scorpion.  The scorpion is almost dead.You feel very sick.{hk49---50.7{h1{h5A _The scorpion stings you but does no damage.{h,  _stings you but does no damage.  You completely miss the scorpion.  The scorpion is almost dead.  You feel very sick.  The scorpion stings you but does no damage.  is burned by your cloak of flames.{h H){hB j.#. ##.#.###...... beldur the Cleaver#.. #...## #...... Mountain Dwarf of Ignis *.....{h c. ### #.. #...# #....... Health: 46/70 ===============---------..#(..#.. #...##........ Magic: 1/13=-----------------------.... #.###.###........ AC: 17  Str: 17{h ..###...## ......... EV: 8Int: 17##.#.....#.......... SH: 2Dex: 5#...#...#........... XL:  8 Next: 100% Place: Dungeon:6{h #..@#####..###Noise: =--------  Time: 7951.6 (0.9)#..)# ..#a) -1 hand axe (flame)##.#) #..#Cast: Scorch.# #. #..#Pois Fly .. ## #.....#### _The scorpion stings you but does no damage.  You completely miss the scorpion.The scorpion is almost dead.You feel very sick.The scorpion stings you but does no damage.  The scorpion is burned by your cloak of flames.{h@ - _You kill the scorpion!You have reached level 9!{h /  --more--{h~  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {h$O50/75=499 0% {hT{hUS _You feel clever. x2{h{hz{h{h{hIo48-2=={h{h{h#6{h;--{h%{hV{h7-{hi{h{h95{hZ{h{h64=={h{hX{ht{h{hi{he {h M3=-{hN {hr2=-3==-{hy 8.6 (7.0 _You start resting. You feel sick. x8{hpE-9.6 (8{h@Fly {h-{hE _You are no longer poisoned.{hA{h 3{h {h {h 93{h B{h f=={h {h {h$ #4{hZ 0={h {h {h$ {hT {h ,{h* 5=4={h- ,{h9/ {hv1 {h1 {h#3 {h6 a6={hN= B{h= {h$A ,{hfB {hhI {hI 7=5=={hK {hNO {hO {hP {hJS {hS {hT {hEX a8={hY {h7\ {h\ :=={h^ {hfa ,{hb {he {hHe 99{hg {hk {hk T6=={hl {hQo ,{hp {hs {hNt T50={h~u {hw {hw {hy {h{ {h{ :=={h| {h~ {h. K1={hw {hP ,{h {h j7=={h2 {h {hE 92{h= {hۑ ,{h {h) ,{h {h] b3=={h2 {h ,{hx {h B{hޠ ,{h {h {h ~54=8={hF {h ,{h {hǫ {h {h {h( {h` W5={h {h6 {hd #={h {h X{h^ ;6{h̸ {hջ d9=={hż {h ,{h {h+ a7={h {h] ==8={hw {h ,{h* {h5 ~10/14=={h {h\ %9{h3 {h? {hm {h B{ho {hc 60==={h# {h ,{h {h ,{h {h 1=1={h {h ,{h, {h ,{h {h {h {h {h {hQ W2={h {hy {h {hn {hF ,{h {hI K3={h E2=={hI {hm {h^ {h {h {h {h {h: 4===53==6={hP@ f=={hA {hA U7={hC {hwF {hF {hH {hfR _ _You start resting.{h ] 28036.6 (77.0){hy] {h|a S4==7.6 (78{hc {hf % _Magic restored.{hά8{hȱ{hk,{h{h9{he9==={h{h,{h{hZ,{h{h,{h{h{h`V70={h{h,{h-{h,{hY{h\{h%1{hW{h,{h{h,{hE{h@{hK2={h{hD,{h{h,{hN{h0{hU3={h\{hr,{h"{h] X{h@ %4{h {h {h {h{h{h{hY{h_ _You start resting.{hE!-59.6 (22{h!Z5=60.6 (23{hz&{h-)" _HP restored.{hmI#.. #...## . #### #..#(..#. .... #.###.# ..###...## .##.#.....#.#...#...#.#####..### # ..# {htnt##.#)....##..#..# #...## #..#.... ###.# #....#... .#. #### {huF1.6 (1.0){h(|{h# _Items here: )) †††.{h{hswPick up what? 31/52 slots (_ for help) {hHand Weapons (select all with ))a - a +0 hand axe  b - a +1 hand axe of distortion Carrion an orc corpse an orc corpse a scorpion corpse [Up|Down] select{hX [Esc] exit Letters toggle [.|Space] toggle selected[top]{h{h{hr#.. #...## #...... beldur the Cleaver. #####.. #...# #....... Mountain Dwarf of Ignis *.....{h..#(..#.. #...##........ Health: 75/75 ========================.... #.###.###........ Magic: 14/14 ========================..###...## ......... AC: 17  Str: 17##.#.....#.......... EV: 8Int: 19#...#...#........... SH: 2Dex: 5#...#####..###{h"qXL:  9 Next:  0% Place: Dungeon:6#..@# ..#Noise: ---------  Time: 8061.6 (0.0){hPL##.#)....##..#a) -1 hand axe (flame)..# #...## #..#{hCast: Scorch.... ###.# #..Fly {h..#....#. #### {h_You start resting. _Magic restored. _You start resting. {h"_HP restored. _Items here: )) †††.  Okay, then.{h{h{hO{h. _{h {h {hפ {hB {h {hK : _{h _Magic restored. _You start resting. _HP restored. {hR _Items here: )) †††.  Items here: )) [ †.{h {hu  _{h {h {h {h {h[ {h {hF ,{h5 {h {h ,{h= {h {h ,{hs {hB {h ,{h {h {h X{hC ,{hG {hP {ht {h {h {h@ {h ,{h {h {h ,{h {h {h ,{hW {hU {h_ ,{h {h {h {hO ,{hq #.. #####...# # #...#...#...# .# #.....#.###.# ##...###...## #.###.#.....# #. #...#...#.. # #...##### . #...#...#.# ##.#.@...# 78.6 (17.0)..###...## .... .###..# ...... .. ..# ..................#.....)..#.....{hV {h +9.6 (18{h {h & _Found an orcbow.{h<3{hR>{hA{h- .#...#...# . #.....#.###.# #...###...#.###.#.....#. #...#...#.. #...##### .# #...#...#.###.#.....# ..###@..##0.0){h....>..###..#......... ..#..... .#...#...##....{h> {h+80.6 (1{h%{h; _Found a stone staircase leading down.{h3{h}{h~{h  #.....#.### ##...###...## #.###.#.....# #...#...#.. # #...##### .# #...#...##.###.#....##...###...##.....>.@###..#.........S.....# ...##..#Scorch .### # .....)..## .......S   adder (asleep)###.... ####.{hyk0SS  {h  An adder comes into view.  The adder bites you but does no damage. {h The adder is burned by your cloak of flames.  The adder is moderately wounded.  The adder bites{hC you but does no damage.  The adder is burned by your cloak of{h flames.{h2=1.6 (1{h0{h^ _The adder is severely wounded.{h!;  Flames lash the adder.{hk'D*{h D†2----====2Scorch _You kill the adder!{h 3{hC {h {hU {h {h {hԼ {h| {h B{hZ {h :----{h {h ,{h {h1 {hO {h {h {h L3=={h {h {h {hB {hV ,{hi {hG ,{h {h {hl 3=={h {h_ {h. h.----h   black bear (wandering){h 093.6 (11.0){hq H----4.6 (12{h {h ] _A black bear comes into view.{h [       #.   # #...##### .#  #...#...#.#  #h###.#.....#  ##...###...##  .....>.@###..#  .........†.....#  ...........##..#  .........### #  .....)..## ....... ###.... ####.{h4 H       #.   # #...##### .#  #...#...#.#  #h###.#.....#  {h ##...###...##  .....>.@###..#  .........†.....#  ...........##..#  .........### #  {h .....)..## ....... ###.... ####. {h$ {h% {h/( {h* a _A black bear is nearby!{h  #.....#.###.# ##...###...## #.###.#.....# #. #...#...#.. # #...##### .# #...#...#.# #h###.#.....####...###...##.>@.###..# .†.....# .##..# .### # .....)..##.##....# ####..{h# {h* r.hh{h, :===5.0){hz1 {hj4 4 _The black bear growls angrily.{h]  #.....#.###.# ##...###...## #.###.#.....# #. #...#...#.. # #...##### .##. #...#...#.# #.###.#.....#.###h..###...###......@..###..#{hX^ '.†.....#.##..#.### #......)..##.#+####....#  ####..{h(a {hg E.h{hh o4==---6Scorch{hn {h q c _There is a stone staircase leading down here.{h * (combustible)Flames lash the black bear.  The black bear is moderately wounded.{hf{hkG.h{hlu2----====7{ho{hqB _The black bear's fire resistance burns away.{h% * Flames lash the black bear. The black bear is burned terribly!{h{h Yhhberserk, combustible)Y   ice beast (wandering){h̵bThe black bear is almost dead.An ice beast comes into view.{hӸc0-------8{h{h \ _The black bear goes berserk!{hc  Flames lash the black bear. The black bear is burned terribly!{h*Y   ice beast (wandering){h {hT [.†{h 8/14 -------59Scorch{h {h N _You kill the black bear!{h^{h{h{hH _No target in view!{h #.....#.###.# ##...###...## #.###.#.....# #. #...#...#.. # #...##### .# #. #...#...#.# #.###.#.....#.###...###...## #.....@>..###..#.†.....#.##..#.### #.)..##.##+####....#  ####..{hD{hYY   ice beast{hY^----100Scorch _{h{hl w _You see here a black bear corpse.{h?   ##...###...##  #.###.#.....#  #. #...#{h?U  # #...##### .#  #. #...  {h @F#Y###.#.....#  {h@$..###...###...##  {h/@7#.....@>..###..#  {hQ@&...........†.....#  {hc@.............##..# {ht@$ ...........### # {h@ {h@$.......)..##  {h@$..........#  {h@ #+####....# {h@ {h@$####.. {h@{hXY   ##...###...##  #.###.#.....#  #. #...#  # #...##### .#  #. #...  #Y###.#.....#  ..###...###...##  #.....@>..###..#  ...........†.....#  {h.............##..#  ...........### #  .......)..## ..........#  #+####....# ####.. {hP----{h{hS {hjE_An ice beast is nearby!{h|{hz D#...#...#...# .# #.....#.###.# ##...###...## #.###.#.....# #. #...#...#.. # #...##### .#. #...#...#.# #Y###.#.....#..###.@.###...# #.....†>..###†.....#...##..#.....### #)..##...........###+####....#####...Y1 _{h  * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.{hԴ YThe ice beast's fire resistance burns away.  Your fiery armour burns out.{h 6-------10 ====2{h# {h @ _The ice beast hits you but does no damage.{h# * Flames lash the ice beast. The ice beast melts!{h_ YThe ice beast is severely wounded.{hi5-----3{h{h@ _The ice beast hits you but does no damage.{h۔T  Flames lash the ice beast. The ice beast melts!{hC*{ho&.{hsArsonist3-----104Scorch{hy{hz| {h|?_You kill the ice beast!{hX3{hY{h[{h-_,{h_,{hc{hj---{hm{hQn,{hAo{hqi4={hr{ht,{h@v{hx,{hy{h{,{h|{h:O={hG{h{hK{h1{h,{h݆{h0j5=={h9{h,{h͍{h,{h{hӖB{h{h:=={h{h{hG{hG{hN{hy{h{h{hTT6=={h{hI,{h{h,{hC{h{h0{h{hk{h:=={h{h,{h{h{h.{h{h{hHT7=={hY{hB{h,{h{h,{h;{hP=={h{h?,{hC{hV,{hi{h,{h{hQ{hM8={h{h,{h{h,{h{hs,{hm{hk{h9={h{h,{h${hi,{h{h[d9=={h{h,{h{h,{h{h,{h{h{h:=={h{hN,{h{hQ,{h{hh10/14=={h{h1,{h*{h,{h{h,{hy{hP=={h{h ,{h {hL ,{h* {h"a1={h{h,{h\{h,{h{h,{h{h O={h${hB{hs ,{h {h"{hc#E2=={ho${h&,{h`({hk*,{h+{h-,{h.{h0{h1:=={h2{h)5,{hN6{h|8,{h9{h6<b3=={hk={h#n{h{h,{ho{h{h:=={h{h ,{h {h,{h{hA4== _Magic restored.{h{h{hj!{h?#{hu#{hQ{hZz== .###...###...## .#.###.#.....# #...#...#...#... #####...#...##### .#..#...#...#...#...#.##.... #.###.#.....#..# #...###...###...##l....###.....†>..###..#....$..@.........†.....#----...................##..#.....### #)..## ....#####+####....#l   iguana (asleep)### ####..[37{h|>m #. {h[ 87.6 (83.0)  An iguana comes into view..ll{h H----8.6 (84{h{h0 _The iguana hisses angrily.{h+Z m .###...###...## .#.###.#.....# #...#...#...#.. . #####...#...##### . ..#...#...#...#...#.## #.... #.###.#.....#.###...###...###...##.l...###.....†>..###..#.$.@...†......##...### .)..##..#.####+####....#.### ###..  #.{h[ {hc H.l{h;d 09.6 (1.0){h%l {hn {hQV _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h  .###...###...## .#.###.#.....# #...#...#...# . #####...#...#####  ..#...#...#...#...#..## #.... #.###.#.....##...###...###...###...##.###.....†>..###...l.$.†.##.###.)..##...#.####+####....#.### ####...# #..l90Scorch _{h0 *(combustible)  Flames lash the iguana.  The iguana is lightly wounded.{h8{hpG.l{hҠu2----====1{hا{h}> _The iguana's fire resistance burns away.{h z [  Flames lash the iguana. The iguana is burned terribly!{hw C*{h>X8${hb\0-------12Scorch{hwg` _You kill the iguana!{h 3{hO {h ,{h  !---1==2=={h ,{h {h ,{hI {h P=={h {h\ ,{hG {h! ,{h" {h% b3=={h' {h( {h( {h) {h, ,{h- {h/ ,{h0 {h3 P=={h4 {h6 ,{h7 {h?: ,{h.; {hM= b4=={hA {hE {hH B{h&N M  You now have 309 gold pieces (gained 8).{hwN {hO {h@V _You see here an iguana corpse.{h W {hLX {hY P=={hZ {hY\ {h] ,{h_^ {hk_ {ha ,{hb {he {hg ,{hph {h m {hn ,{hOo {haq {hr ,{h`s {ht {huv ,{hw {hx {hy ,{hkz {h} {h~ ,{h {h: {h ,{h҃ {h% {hш ,{h̉ {h' {h ,{h {h {h ,{h {hД {h2 {hm {h+ {h {hV ,{h {hB {h  ..#(..#.. #..... .... #.###. ..###...####. ##.#.....##.. # #.(.##### ..#...#####.. ..#$..#...#..)#...#.#.### #.....#.###.#)....###...###@..###...###...##----237.6 (45.0)#.....#.###.#.....#.###.# #...# ..#...#...# .. #####...#.. #####...#..#...#...#...#...#...# .#.....#.###.#.....#.###.# ##...###...###...###...## #.###.#.....#.###.#.....# . #.{h" ..#...#...#...#...#. ----8.6 (46{h {hA % _Found 2 stones.{hZ3{h[{hT{h{hզ,{hB{h{h&,{hα{hXN _You now have 321 gold pieces (gained 12).{h . #####.. # )...#(..#.. #....... #.###. .# ..### ##.# ##.#.... #... #...#...# #.(.##### ..#...##### . #...#...#...#..)# #.### #@....#.###.#)....41.6 (3.0) ##...###...###...###..#.....#.###.#.....#.### #...# ..#...#...# . #####...#...#####...#..#...#...#...#...#...#  #.....#.###.#.....#.###. ##...###...###...### #.###.#.....#.###.#....{h{hK*2.6 (4{h {h% _Found a rapier.{h͊ 3{h {h {h= {h {h2 {h {h ,{hħ {hW {h ,{hK {hѳ {h˶ ,{h {hȼ {h ,{h! {h {h ,{h {h: {h ,{h {hW {h ,{h {hO {h {hL {h~ {h  .  . ..  . .## .## # ..# #. #.. #####...# . #####. #...#@).#...# ..#(..# #.....# ###.#....  ##...###...## ..##.###.#.....# ##.# #.. #...#...#...#... #.. #.(.##### ..#... #.. #...#...#...#..) .#.###.#.....#.### .###...###...###...##{h Z51.6 (92.6 (10.0){hs {h` a _F - a scroll labelled ERIUM POETS{hi I{hwl {hLo {h t B{ht ,{hu {h_y {hi| ,{h} {h {h ,{h {h {h ,{h {h {hΑ ,{h {h {h ,{h) {hY {h ,{h {h {hI ,{h {hש {hh ,{h {h {hײ ,{hF {h {hj ,{h {h½ {h ,{h {h {hA ,{h[ {h {h ,{h {h - .. #............ ##. .###...........####.###.#. ....$.......##...#...#............##...#...##............#...#...#.)..............#.###.#..#............##...###.{h ;#....@......#.....#.####...........#...#...###.........#####...##........# #.. ###.....#.. .#.## ##....##...### ##...# ### #... ##.#. ..#.. #. . #You pick up a book of Unlife and begin reading...{hV -67.6 (15{h +8.6 (16{h {h p  You add the spells Soul Splinter, Martyr's Knell and Death Channel to your _library.{h63{h8{h[AB{hGX{hH{hL{hN,{hO{hR{hT{h#U{h*V{hX{hR[,{h\{h`{hCa{hCb{h!gM _You now have 329 gold pieces (gained 8).{hi3{hfo,{ho,{h/q{h s{hu,{hu{hw{h~y{hy{hjz{h|{h},{h}{h{h,{h{h{h@,{h{h.{h{hً{hC{h͎{h3{h_{hא{h{hÕ,{h{h{hw,{hϛ{h{h,{h{h{h,{h{hĨ{h{h{hW{hj ##.##...........#..  .# ##.###.........###  #.# ##.###........#  #!# ##.####.....#..  #.# #..# ##....##..  #.# ##..# ##...# ## {h6 #..###...# ##.#.   ###.....### #.  .## 89.6 (21  ....#   .#....:..#..#  {h=& #.............   ...###....##... {h~/ ## ####.##...  ......  {h....>    .{hB90.6 (22{h?{hA _Found a staircase to the Ecumenical Temple.{hI{h B{h,{h {h {h {h   #.# ##.###.#   #!# ##.####..  #.# #..# ##....##.  #.# ##..# ##...# #{ha  #..###...# ##.#.  ##.....### #.   ####......###   #...........#   #..#..#  #.....  #...###....##...  ### ####.##...  ......  ....>  .... #..   You pick up a book of Conjurations and begin reading...{h12.6 (2.0){h*3.6 (3{h%${h&e _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.{h {h {h {h {h {ho {h ,{h[ {h {h {hS {h {hK {h~ {h {h ,{h {h# {h7 ,{ha {hp {hk {h {hw {h {h" {h" {h# {hI, y  ##....#  {h, >#..........  #.............  #..#...........  ##.##..........  ## ##.##.........{h, "  #.# ##.###.......  #.## ##.###......  #@## ##.####....  ##.## #..# ##...{h- @  ##.## ##..# ##..  #..###...# ##.{hA- k ###.....### #.{hc- e  ####......###{hy- e  #...........#{h-  #.#.......#..#  # #.............{h2 -300.6 (7{h23 *1.6 (8{h7 {he9 X _G - a murky brown potion{h 3{h? {h {h {hj {h\ n{h {h {h {h< {h {hC {h {h {h> {h ,{h8 {h {h ,{h {h+ {h {h {ho {h {h {h {hw {h {h` {h {h {h% {h {hR {h {h; {ho {h {h {hw {h. ,{h {h {h= {h} {h {h {h? {h~ {h {h {h {h3 {h {hS {h ,{h {h {hV {h {h8 {h {h ,{h {h {h6! {hq! {hi" {h$ {h~& {h& {h' {h) {h+ {h+ {h, {h/ {h1 ,{h2 {hg4 {h6 ,{hY7 {h39 {h: {h; {h; {h= {h? ,{h]@ {h+C {htD {hD {hpE {h>G {hH ,{hwI {hL {htM {hM {h>N {h5P {hQ ,{h]R {hT {hU ,{hV {h;X {hY {h"Z {hZ {h\ {h] ,{hI^ {h` {hb {h;b {hb {hTd {hf B{h_i {hi {hi {hj {hk {hl {hm {hmm {hn {ho ,{hp {hUq {hq {hr {h6r {hs {h t ,{h\t {ht {hu {hu {hu {hv {hw {hfw {hw {hx {hkx ,{hx {hy {hiz ,{hz {h{ {h.| ,{hs| {h[} {h} {h#~ {hu~ {h& {h' ,{h\ {h> {hہ ,{h} {h {h {h҃ {h {h {h {hۅ {h1 {h {h {h {h' {hA X{hΌ {h {hÎ {h {h {h {h {h1 {h {h$ {h {hȕ {h {h {hB {h {h {h {h {h* {h {h͝ {h {h {hʠ {h {hâ {h {h {h ,{h {h! {h {h% {h {hh {hƲ {h {h {h {hX {h {h! {h {h B{h {hg ,{h) {hM {h ,{h_ {h {hz ,{h {h< {ha {hy {h {hd ,{h {h {h {h {h X{h n{h ,{h0 {h {h X{h {hJ {h {hJ {h {hB {hs {h-  ..## ##..###.###.#.....#.###.#... #..###..## ##...###...###...### .........###.....#.###.#.....#.## .##...##.##.#...#...#...#...#...# .##...##.#..#####...#...#####...# ..........#.#...#...#...#...#...# ....>....###.....#.###.#.....#.## .........# ##...###...###...### .##...##.# ####@........###.80.6 (79.0) .##...##.# #...........†..... ............................... ..#####......................... ### .....>................... ........................ ..............####+####. ...........#### ## ..#{h&0 1.6 (80 _Found a stone staircase leading down.{hu@ _{hC B{hF {h6G {hdG {h/H {hI {hK {h!L {h M {hN {hP {hP {hQ {hV {h` c #....##...##.##.#...#...#...#...# ####.##...##.#..#####...##  #..........#.#...#...#...#...  #....>....###.....#.###.#.....  ##.........# ##...###... ###..##...##.# ####.........###. #....##...##.####...........†.... {h` ~....................... ####........5.6 (4.0)  ##### #......>.{ha $ ####+# ....######.(.# {hai {hi *6.6 (5{hKp {hr - _Found 4 poisoned darts.{hBI{h{hB; ###..#######  #..........#.#......>....###.....#.###.#.....##.........# ##...###...###...# ###..##...##.# ####.........###. #..##.####....†... ..................... {hX###...#####..  ##### #. ..####+#Fly c   centaur (asleep){hm........c.....#{h# 0clauncher)cA centaur comes into view.The centaur shouts!{hUR ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.{hp,..{h....{h|$69{h?--==7.6 (1{h{hv) _The arrow hits you. {hk_There is a stone staircase leading down, spattered with blood here.{h&P   #....>  ....# ##...###..##.# ####.....##.####......................##.............  ##### #......@....... ............... ............... ...............####  ..............##  ..............#  ............(.#  ........c.....# {h    #....>  ....# ##...###..##.# ####.....##.####......................##.............  ##### #......@....... ............... ............... ...............####  ..............# {h..............#  ............(.# ........c.....# {h|{h{h{h7^ _A centaur is nearby!{h B #..........#.#......>....###.....#.###.#.....##.........# ##...###...###...# ###..##...##.# ####.........###. #..##.####...†... .................. ###...#####  ##### #......> .####+##### ##  (c.....((((((({h= R >@.....  The centaur shoots an arrow. The arrow closely misses you.((((({hd .....4-----8 _The centaur shoots an arrow. The arrow hits you.{h9>....###.....#.###.#.....##.........# ##...###...###...# ###..##...##.# ####.........###. #..##.####...†... .................. ###...##### {h: ##### #......> ..####+##### ##  (c......{hF{hKd((((((({hYh..@....{hc?-9{hN{hs _The centaur shoots an arrow. The arrow completely misses you.{hV##.........# ##...###...###...# ###..##...##.# ####.........###. #..##.####...†... .................. ###...##### {h' ##### #......> ..####+##### ## {hl (c.....{h&3.###{h{h'{h:c.{h?-90Scorch{h{h{hz * , combustible)Flames lash the centaur.  The centaur is heavily wounded.{h$Rx cThe centaur's fire resistance burns away.{hUC({h'.{h-5--2----====1{h{hG _The centaur shoots an arrow. You block the arrow.{hh * Flames lash the centaur. The centaur is burned terribly!{h cThe centaur is severely wounded.{hC({h~zr .  The centaur shoots an arrow. The arrow hits you but does no damage.{hVQ((((((({h{h ..>..@.{h c0-------2{h{hp _The centaur shoots an arrow. The arrow closely misses you.{he]  Flames lash the centaur. The centaur is burned terribly!{hYD*{hzb9){hgh8/14 -------53Scorch{ho{hrK _You kill the centaur!{he!3{h*{h}, _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hj{hnm  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.9   5.0  +1   k + Spellcasting 3.5   5.7  -2  {hm[         b - Maces & Flails   5.0   0.7  +2   l - Conjurations   0.0   1.2  -1  {h0n  c * Axes   8.3   6.4  +2   m * Fire Magic   8.3   6.4  +2  {hn d - Polearms   4.1   1.0   0       e - Staves   0.0   0.8  +1   n + Evocations   5.5   2.5  +1 +4{h)o4 f - Unarmed Combat   0.0   1.0   0   o - Shapeshifting   0.0   1.4  -2                  g + Armour4.6   4.2  +1       h - Dodging   0.0   1.7  -3  {hYo.     i - Shields   0.0   0.8  +1  {ho.     j - Stealth   0.0   1.4  -2  {ho        {ho        {hp        {h.pn    {hVp        {hpSkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  {hp[?] Help[=] set a skill target  {hpg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{h6q{hZB a + Fighting {hINh  a + Fighting   b - Maces & Flails {h n  b - Maces & Flails  c * Axes {h| v  c * Axes  d - Polearms {h2 n  d - Polearms  e - Staves {hZTn  e - Staves  f - Unarmed Combat {he  f - Unarmed Combat  g + Armour {hds  g + Armour   h - Dodging {ho  h - Dodging  i - Shields {h*ax  i + Shields 0.0   j - Stealth {h ${h>/{h>= ##.........# ##...###...###...# beldur the Arsonist ###..##...##.# ####.........###. Mountain Dwarf of Ignis *..... #....##...##.####...........†.... Health: 65/75 ====================---- ................................. Magic: 8/14=============----------- ###...#####...................... AC: 10Str: 17##### #......>................ EV: 8Int: 19........................ SH: 2Dex: 5..................####+# XL:  9 Next: 15% Place: Dungeon:6.......@.......####Noise: ====-----  Time: 8393.6 (0.0)..............#[34{h=5m#a) -1 hand axe (flame).......)......#Cast: Scorch............(.#Fly ..............#..............#..........................###.  The centaur is severely wounded.The centaur shoots an arrow. The arrow hits you but does no damage. _The centaur shoots an arrow. The arrow closely misses you.Flames lash the centaur. The centaur is burned terribly! _You kill the centaur! _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h@{hA{hG{hI{h3{h{hA{h!{h%: _{h'{h'K6={h){h,,{h'.{h1{hH1N9=={h2{h5{h5U7={h[7{h:{h:{hY<{hp?,{h@{hC{hCX8=={hE{hOH{hvH{hJ{hM{hM{hyO{h4S{hxSy9=10/14=={h[U{h2Y,{hN[{h^{h%^{h6`{hVc{hcV70={he{hh{hi:=={hk{hfn,{hp{hr{hr%1{ht{hya1={h*z{h~{h!{hO{hΆa2={hv{h{h{h.{h֑{h3{hH2={h{hy{hҘ{hN3={h{h{hԞ{h{h,{h٥{h{h[L2=={h.{h@{h|%4{hf{hi{hڳ{h{hĸ,{h{h{hɽ{h.5={h3=={h{h,{h{hx{h{hn{h?{h{hE3=={h{hO={h{h,{hq{hh,{hQ{h{h$:=={h{h,{h]{h[,{h!{h~b4=={hE{h{h,{hp{h1{hm ,{hh {h {hO{hv{h{h{hS{h$=={h{h{h0{h,{hX!{h${h&,{h){h,{hU/,{h3{hB6{h8,{h6:{h?{hA,{h]C{hmF{h$I,{hJ{hPM{hoP,{hR{h)YB{huY{h`{hc,{he{hvh{h-k{hjk{hl{hq{ht{hHt{hu{h~x{hF{,{h}{hʂ{h,{hd{h{hx,{h{h{hA{hw{h{hH{h,{h՘{hޚ{h,{h{h{h{hD{h}{h3{h{h({hݪ{h ~{hB{hZ{h,{h{h{h{hD{h;{hD,{h{h{hh,{h{h{h,{h{hk{h,{h{h{h,{h{hf{h{h_{h{h{h {hC{h{h{h{h8{h{h {h {hW {hQ {hw  #..........  ##.........  ##.####..  ##.## ##..  ##.## ##... {h ###.## ##....  ##...# #.....  #...## #.........  #@..# #.........{h----  #.###.# ##........  #.# ... #####.###  #.# .#.# ###  ## ####{hk   {hK{h%1476.6 (83.0){hH----7.6 (84{h.{h."T _H - a silvery potion{h#3{h#{h%{h '{h#+{h+{h-,{hx-{h.{h/,{h0{h 1{h12,{h2{h3{h4,{h%5{hM6{hg7,{h7{h 9{h5:,{h:{h;{h<,{h{={h:?{h<@{hn@{h@{h C{hk{hVu{hu{hL}{h{h,{h{h<{hԊ,{h*{h|{hW,{h{h̖B{hx{hf{h!{hU{h{h{h-,{h{{hҬ{hz{h{h {h\{hǹ{h{h{h{h,{h{h{h{h{h{h{h,{ht{h{h,{h{h{h,{h{h{ha{h{h.{h{h,{h{h{h,{hv{h{h,{h{hO{h{h{hw{h{ho,{h{hh{hA{hz{h{h,{hm{h!{h{h {h {h {h{h,{h{he{h,{h{h{h{h!{h{hf{h ,{h)!{h ${h(,{h5*{h+{h-,{hL.{hu/{h 1,{h1{ha4{h{6,{h7{hQ9{h7;,{h<{h>{hG@,{hA{hC{hF,{hG{hI{hK,{hHM{hoO{hlP,{hkQ{hT{hU{hU{hV{hW{hY{h/Y{h(Z{h[[{h],{h^{hFc{hd,{he{hg{hh,{hh{hm{ho,{hxp{h&r{hcs,{ht{hw{h$y,{h~z{h{{h}{h}{h{hG{h{h݂{h{hф{h<{hh{h/{h>{hz,{h/{hO{hҐ,{h;{hv{hU,{hܓ{h{h,{h{h${hg,{h,{hΥ{h,{h§{h{h,{hi{h&{h,{h{h{h$,{h{h5{hh,{h{h{h^,{h{h5{h,{hR{hy{h{h{h{h{ho,{h{h{hE{h{{h{hM{h{h{hD{h{h4,{hv{hc{hZ{h~{hr {h  #.# ### ## #.# #. #.# #. {h; #.# #. #.## #. #!.# ##. {hf ##..# ##.# #.@.## #<##{h  #....###.....###... {h 9#.....##.....# ##.. #.....###....# #...{h  ##.....# ##.... ..## {h #......#####.....# #  {h/ #...###...##....# #  {hN #.###.#.....#.#..# ## {hm  #.. #...#...#..#..# #. {h {h% .563.6 (86{h +4.6 (87{h {hp U _I - an emerald potion{hN}3{h~{h{h҇X{hB{h ###### #.### .#   #.# #. #@.# ##.##..# ##.#.#...## #<##....###.....###.....##.....# ##..#.....###....# #... . ....###.{h%16.6 (2.0){h*7.6 (3{h{hQ _J - a dark potion{h%% {h% {h(& {h( {h}) {h) {h. {h/ ,{h`0 {h1 {h2 ,{h3 {h4 {hE6 ,{hI7 {hP8 {h9 ,{h|: {h; {h>= {h= {h]> {hO? {h@ ,{hVA {hB {hC {h7D {htD {h@G {hH B{hI {hJ ,{hWK {h#S {h"T {hU ,{h{U {hW {hX ,{hY {hIZ {hT[ ,{h[ {h\ {h] ,{hH^ {hO_ {hq` {h` {h` {hc {hd ,{hOe {hof {hg ,{h h {hi {hk ,{hk {hl {hm ,{hsn {hno {hvp ,{hp {hr {h t ,{ht {hu {hYw ,{hXx {hy {h{ ,{hu{ {h4~ B{hy~ {h= {hh ,{h {h {h {hDŽ {h) {hl {h܇ ,{hz {h {h ,{h$ {h {hF ,{h {hy {h ,{h {h {h  .####.# #.# #..# #.# ## #.# ##..######..# #.h..####.........# #........@...#....# #..##......####...## #.###...###......# ##.###......####### #...###...###...###. ######.{h .. #.###.#.....#.## h   black bear (asleep) .........#.. #...#...#...# .....#####. #...#####...# ......## ..# #...# ..#...#{hޟ 600.6 (33.0)  A black bear comes into view.{h_ s.hh{h 4==1.6 (34{hê {hi 4 _The black bear growls angrily.{h  .##  #.#  #.#  #.# .#  #.# .# {hp  #.## #.# # #..######..# ##...####.........# #.h.#....# #.##......####...## # ###...###......# ## ###......# # ..###...###...####. .. #.###.#.....#.. ...#.. #...#...#...{h .## ####. #...#####....## ..# #...# ..#...{h {h B.h{h@ 9--2.6 (1.0){h8 {h {h{hC8--{hY{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hQ  .## #.# #.# #.# .# #.# .# #.## #.#  ## #..######..# #...####.# .h.#....# {h .##......####...##  ###...###......#  ###......# # ..###...###...####. .. #.###.#.....#.. ...#.. #...#...#.## ####. #...#####.## ..# #...# ..#{h {hf >.h{hv =3Scorch _{h {h( {hH: *{hyH (combustible)Flames lash the black bear.  The black bear is moderately wounded.{h+*.h2----====4 _The black bear's fire resistance burns away.{ha * Flames lash the black bear. The black bear is burned terribly!{hw hThe black bear is severely wounded.The black bear barely misses you.{hx c0-------5{h"} {h[ E _The black bear claws you but does no damage. x2{hVc  Flames lash the black bear. The black bear is burned terribly!{h e*{hw:†{h{8/14 -------206Scorch{hh{hN _You kill the black bear!{hI{h0J{hJ{hL{hL{hPB{h3Q{hR{hR{hWS{hT{hKUP9==--{hU{h$W{hdW{hW{hGY{htY{hZ{hz[{h[{h<\{hc^P=={h^{h|`,{h`{hc,{hc{hUeh10/14=={he{hg,{hh{hj,{hj{hl,{hm{ho{ho:=={h5p{hYs,{hs{hu,{h[v{hx{hxK1={h;y{hz{h{{h{{hxX{h{hK{hyO={h{hz{h{h({h,,{hL{hyx2=={h{hˋ{h{h,{h{h,{hQ{h{h:=={h{h8,{hg{h6,{hږ{h,{h0{h{haL3=={h{h,{h{hw,{h{h=={h,{ha{hb4=={he{h,{h  You see here a black bear corpse. _=={h{hA{h,{h{h {h&X{h{h!{h{h{h{hY,{h{h%{h{h{h{h0{hg{h{h{h ,{h{h={h,{hn{hX{h{h>,{h{hh{h,{hp{h{h,{h {hT {he {h {h {h {h {hQ {h {h2 {h~ ,{h {hF {hB ,{h {h\ {h ,{h {h {h ,{h {h {h X{h ,{hl! {h" {h5$ {hw$ {h% {h& {h-   #.# #.# #.  {hH.  #.# #.# #.   #.# #.# #.  #.## #.# #.  ######...# #.# #.  {h. ##...#....## ##.## #.   #..........###...####.  {h.  #..##..............†...   #.@###......##.....----  {h /  #.## ###...#####...  .. #..## ###.  {h/ !5..# #..# ..  ..#########.## .. {h/   ###..........# ...# 5   shadow imp (asleep)   ##..........### ####   ............## ..#   #...........##. ..{h= : 71.6 (65.0){h= 55  A shadow imp comes into view.The shadow imp shouts!{hB X  The shadow imp gestures at you.{hMC {h {h; V===-2.6 (66{h {h 9 _You resist with significant effort.{hei #.# #.#  #.# #.#  #.# #.#  {hSfv##.## #.#  ######...# #.#  ##...#....## ##.##  #..........###... {hfP#..##..............†. #.@###...... {hft#.## ###... #.. #..##  5..# #..#  ..##{hg1 ..  ###  {hLg"  {h|g?   .. {h#.# #.# #.# #.# #.# #.# ##.## #.#  ######...# #.#  ##...#....## ##.##  #..........###... #..##..............†.{hx #.@###...... #.## ###... #.. #..##  5..# #..#  ..##  ###     {h( #  {h {h9 {h7 {h a _A shadow imp is nearby!{hh   #.# #.# #  #.# #.# # #.## #.# #{h  ######...# #.# # ##...#....## ##.## #  #..........###...#### .##..............†.{h  #..###......##..  #@## ###...#####{hF  .# #..## ### 5..## #..# .{ho } #..#########.## .. {h 6###............. {h ##.### ##  ..## ..{h i  #..##. .. {h,  #.... ##. .{hf {h' G.5{h R---3.6 (1.0)Scorch _{h {h {h * (combustible)  Flames lash the shadow imp.  The shadow imp is heavily wounded.{h{hA5.{hض2----====4 _The shadow imp's fire resistance burns away.{h c  Flames lash the shadow imp. The shadow imp is burned terribly!{h f*{h '.{h 0-------5Scorch{h {h)  {hG @_You kill the shadow imp!{h{hN{h'{h {h:_No target in view!{hB {hB {hB {hD {hG _{hG {hH {hH O---{hI {hI {hJ K1={h[J {h4K ,{hK {hM ,{hM {hO ,{hO {hP {hP 9={hQ {hQ {hQ {h R {hR {hR {hS {hS {h T L2=={hT {hU {h V {hV {hW {hW {hW {hX ,{hY {hY {hY :=={hZ {hZ ,{h[ {h[ {h[ {h[ {h\ {h\ L3=={h ] {h] {h] {h ^ {h^ {h^ {h _ {h_ {h_ {h8` {h` {h-a :=={hha {ha {hb {hKb {h;c {hRc {hc {h'e {h`e {h{e E4=={he {hg {h#i {hhi {hj {hl {hm {hn {hDn {hn {ho {ho {hp {hr {ht P=={ht {hHv {hw ,{hz ,{h{ {h{ {h| {hZ {h {hր {h {h| {h ,{hօ {h5 {hk {hΈ {hs I _l - 6 scrolls of identify (gained 1){h5 3{h6 {hw {h| {h {h {h {h {hǔ {hO {ha {h9 {h\ {h {hO {h9 ,{h {h$ {h ,{h] {h {hA ,{h {h# {hҟ ,{h] {h| {hr ,{h& {hE {h- ,{h{ {h {h {h {h {h {ha {h {h {hZ {h {h/ ,{h {h {h ,{h {h7 {h ,{hc {h {hH ,{h1 {h {hG ,{h {h {h ,{hc {h {h ,{h {h8 {h1 {hn {hi {h {h; {he {hM {h {h {h {h {h {h {h {hW {hG {hB ,{h {h {h ,{h {h {h {h8 {ho {h {h {h {h {h {h B{h {h B{h {hF {ht {h {hQ {hx {h {h- {h$ {h B{h{hN,{h(+4{h+,{h<,{hW-{h.{h/{h/{h1{h3,{h{4{h5{h6{h6{hl7{hd8{h9,{hG:{hr>{hp?,{h@{h@{hA{hA{hGB{h*C{hC{hC{h-D{hD{hE{hE{hGF{hG{hI{hNI{hI{hK{h9L{hoL{hM{hiN{hO{hO{hP{hQ{h-S{h\S{hS{hyU{hW,{hW{hX{hZB{hp[{h)\,{h\{h]{h/^{hU^{h^{hB_{h_{h`{hL`{hwc{h%d,{hd{hie{h f{hYf{hf{heg{hh{hh{h%i{hj{hl{hl{hm{hm{hn,{hDo{ho{hp{hp{hp{hq{hr{hr{hr{hs{hEt{hwt{ht{hDu{hu,{hMv{hv{hw,{h x{hx{hSy,{hy{h6z{hz{hz{h{{h{{h |{hO|{hz|{h|{hc}{h}{h}{h{h[,{h{h{h{h{h{h{h ,{hD{hY{hߊ,{h+{h2{h,{h{h{h{hߎ{h{h?{hc{h{h{h{h{hĕ{hI{h{h{h{hۙ{h{h,{h{h{h{h{hR{h{{hޟ{h {hg{hKf  You see here a black bear corpse.{h/{h¤ _{hQ{h{h{h{hL{h{h{hѫ{hf{h{h!{hT{h{h{h,X{h6{hf{h{h {h{h{hy{h{hm,{h,{h2{h{h{h{h{h>{h}{hm{h{hV{h{h{hC{h{h{hr{h{hr{h{h{h{h{h{hv{h[{h={hd{h{h~{h;{hX{h{h{hV{h{h{h{h{h{h&{h{h {h{h,{hB{h{h{hM{h('{hc({h({h$){h'2{h3{h3{h4{h<{hk>{h>{hQ?{h/,`{hj{h$rX{hu{hkw{hw{hjx{h,{hC{h{h{hD{h{h{h{hZ{h{h){hg{h{h+{h7{h{hv,{hV{h {h{hǥ{hq{hP{h{hG{h?{h9{h{hQ{h^{hF{h{hG{h{h{h7,{h {h{h,{h{hR{h?B{h{h{hE{h{h{h,{h{hz{h,{h/{h{h,{h{h{h,{hH{hb{ho{h{h{h{h~,{h|{h{h,{hS{h{hs,X{hu-,{h-{h.{h0{h40{h0{h2{h3{h3{hb4{h;{hc={h={h?{hA{h;D,[39;49m{hdE{hG{hI,{hJ{hL{hN{hO{hP{hyS{hU{hU{hW{hkZ{h\,{h^{h_{hb,{hid,{h!f{hf{h[g{h(i{h`k,{hvl{h&n{hp{h7p{hTq{h]s{hu{hu{hv{hSy{h3~,{hU{hZ{h4{h`{h{hX{h{h{h{h{h{h,{hd{h[{hD,{hR{h}{h6,{hk{hK{hu,{hn{h{h,{hĬ{h{h(,{h{h{h{hC{h {h{h{h{h8{hO{hs,{h޽{h{h,{h#{hc{h,{h{hu{hm,{h&{ha{hh,{h{hf{h{h{hL{h{h{h{h{h{hB{h{h{h {h{h{h,{h{hM{hV{h{h{h{hc[ #.#)....##..## .###...####..## ..#.###.####..## .#...#...# ##..## . ##...#...# ##..## ... .#...#...# ##..####.... ..#.###.## ##......# .###...###..#### #.#.....## ----895.6 (220.0) ...#...#..........# {hpo...##### .######..# ...#...#.# ##.. #.#.....# ... .###...## .... †>..###..# .<.## ....†.....# ...# ......##..#----61 _Found a stone staircase leading up.{hW {hW {hp[ {h] H _No target in view!{hQ _{h:,{hh{h{hH{hn{hL{ha{h{hS  ##..## ...  ##..####....  ##......# {h  ##..#### ##  ####.### .#  ........# .#  ######.. .#   ##..## ####$#   #...####..@.#  {hG 910.6 (14.0) #........  #.<.####.....#  {ht# #...# ##.....#  # #....# ...###..  # #....# ...## ###  {h   #..#..# [.##    {h #..###.# #..     ..# # {hE {h {h' +1.6 (15{h{h+ _Found a plate armour.{h {hY {h {h& H _No target in view!{hMU{hU{hV{hX{hZ{hZ^: _{hb{hKd{hd{h*e{h3h,{hlh{hkN _You now have 345 gold pieces (gained 16).{hl{hm{hYw{hw{hc{X{hr|{h|{h}{h+{h;{h{hԀ{h{hD{hZ{h{h{h_{h{h{h{h>,{h{hP{h\{h{h{hT{h{hُ{hf{hΑ{h'{hD{h֓{hA{hÖ{h{h@{hݘ{h{h{h{hқ{hP{hz{h{h}{h,{h5{huX{hѭ{hǮ{h{hM{hC{hI{hx{h4{hq{h{h9{h{hԾ{h{{h{h-{h]{h{h{h{h{h,{h{hF{h&,{hL{hF{h{hT{h${h{h9{h{h {h ,{hj {h{h {h{h{h,{h_{h;{h$,{h{h[{h,{h{{hw{h#,{h{h%{h`',{h({h){h),{h^*{hT+{h!,,{h,{h0{hn1{h1{h12{h4{h5{h5{h6{h78{hy9,{h :{hI{hJ{hJ{hK{hNN{hO{h>O{hO{h\R{h:S,{hS{hV{hW{hW{hW{hZ{hS[{h[{h\{hj^{h(_{hO_{h_{hOb{h8c,{hd{ht`{hu{hv{hv{hw{hy{h>{,{hZ|{h~{h ,{h{hv{h,{hp{hֆ{hN,{hX{h{h{ha,{h`{h{hm,{h'{hr{hs,{h,{h|{h,{h]{h{{hv,{h.{h){hd,{h {hn{h,{h{hƪ{h,{h>{hO{h,{h{h{hB{hL{h&,{h{h{h,{h-{h{h,{hl{h{h,{h7{h{hT,{h2{h{h&,{h){h{h,{hl{hy{h{h{hF{h{h,{h{h{h,,{h{hX{h{h{h2{h{h {h,{hs{h{h,{hi{hi{h{,{h{h{h?,{h{h{h,{h{h{h {h3{h{h{h,{hx{hn{h,{hX{hJ{h{h; ,{h {h {h ,{h={h{hv,{h_{h{h,{h{h{h,{h,{h$ #...#.##..## ####.# .....## #...####....# #...### #...........# .###..## #.<.####.....# {hP%{.÷.....# ##...# ##.....# ##..# #....# ...###.. .####..# ##....# ...## ### {h&## ##.# ##..#..# #[.## # #.####..###@# #.. # ##.....## #.# .#..### #.# . #### ..#  .##  ..{ho&bY   ice beast (asleep) ..    ..Y    {h(39014.6 (103.0){h-/ . An ice beast comes into view.{h/+54{h4{h66 _The ice beast moves out of view.{h5 3{h6 {h9 {h;; {hz= {hA {hTt ,{hU {h  .....## #...####.... #...#........ {h] .###..##<.####.....# .÷.....# ##...# ##.....# ...##..# #. ...###.. .####..# ##....## ### {h [## ##.# ##..#..# #[.##  #.####..###.# #.. {h #.....## #@# 6.0) . ##..### {h8 #### . #.#.Y .{h Y   ice beast....  {h {hs {hb a _An ice beast is nearby!{h{#...#.... .###..##<.####.....# .÷.....# ##...# ##.....# ...###. ...###.. .####....# ...## ### ## ##.# ##..#..# #[.##  #.####..###.# #.. #.....## #.# . ##..###  #### #. #.#{h%.Y Y   ice beast...........  {h{h<Y.{h=7Scorch _{h{hl{h *(combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is lightly wounded.{h {h> Y.2----====8 _The ice beast's fire resistance burns away.{hC5 * Flames lash the ice beast. The ice beast melts!{h YThe ice beast is moderately wounded.0-------9{h^{h@ _The ice beast hits you but does no damage.{h[ * Flames lash the ice beast. The ice beast melts!{h/1 YThe ice beast is almost dead.{h1 j8/14 -------20{h7 {h8  {h8 H_The ice beast barely misses you.{hnT  Flames lash the ice beast. The ice beast melts!{h|f*{hhH'.{hk^ Cleaver 6-------51Scorch _You kill the ice beast! _Your Fighting skill increases to level 6!{h{h{h{h-{hy{h$P _{h{hd{hv{h{h{hW#7{ht2==-{h{hU=={h@,{h{h{hQM8={h\{hB{h!{h"{h%#{h,%{hH'{hy'{h({h'+{ha-{h-{h.{h<0{hw2{h22={h3{hN5{h7{h7{h8{hN######..## #.#  #.## ##..## ####.#  .## #...####....#  ### #...........##  ..## #.<.####.....##  ...# ##...# ##.....#  #..# #....# ##...###...  #..# ##....# #...## ###  ##.#..# #@.## ----376.0)  #.####..###.# #..# ##.....## #.# #.## ##..### #.# #{hO<.# #### #..# #.# #.## #.. .. #.. ... #.. .... ----{h5S{hhUU _You see here a +0 plate armour.{hN{h]O08.0){hzS{hFY+ _K - a +0 plate armour{h {h Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn){h b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=) {h | C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) {h T d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h K - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. {h Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 2.9 (10.2 -> 13.1). Your EV would decrease by 4.1 (8.0 -> 3.9). {h Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 6 of the Dungeon. {h$ {Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour {hC Q(w)ear, (d)rop, (=)adjust, or (i)nscribe.{h(|Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top{h| ]{h  w - a +0 crystal plate armour. An incredibly heavy but extremely effective suit of crystalline armour. Base armour rating: 14 Encumbrance rating: 23 It can be maximally enchanted to +14. If you switch to wearing this armour: Your AC would increase by 7.7 (10.2 -> 17.9). Your EV would decrease by 7.8 (8.0 -> 0.2). Your spell failure would worsen by up to 3% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.{h5hInventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn) {hA6 b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=) {hj6j C - a ring of flight (worn)  y - a ring of ice {h6Wands (go to first with /)  s - a wand of polymorph (4)  B - a wand of flame (2) {h6Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM {h6% f - a scroll of fear {hc7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h&{h,{h1#..######..###.#   beldur the Cleaver #.## ##..## ####.#   Mountain Dwarf of Ignis *..... .###...####....#   Health: 75/75 ======================== {h2:####...........##   Magic: 8/14=============----------- ..## #.<.####.....##   AC: 10Str: 17 {hr2...# ##...# ##.....#   EV: 8Int: 19 #..# #....# ##...###...   SH: 2Dex: 5 {h2U#..# ##....# #...## ###   XL:  9 Next: 25% Place: Dungeon:6 ##.# ##..#..# #@.##{h2  Noise: ---------  Time: 9038.6 (0.0)  #.####..###.# #..#{h3   a) -1 hand axe (flame)##.....## #.# #.##{h-3  Cast: Scorch##..### #.# #.#{h_38  Fly #### #..# #.# #.## #..{h3   .. #..  ... #..{h3P  .... {h3  _The ice beast barely misses you.Flames lash the ice beast. The ice beast melts! {h#4_You kill the ice beast! _Your Fighting skill increases to level 6! _You see here a +0 plate armour. {hW4_K - a +0 plate armour{h8{hX9{h={h]?{hq{h[q{hq{hvs{hsN9=={h_x{h^z,{hz{hV|{h|:=={hu}{h{h{h{h%,{h{h{h_R10/14=={hЄ{h{h/{h{h{h{h{h,{h{hP=={h{h,{h{h,{h{hK{hD1={h{h,{h{hG,{hۖ{h=,{hۘ{he={hdB{h,{h{h{hݡL2=={h{h9,{h{hm,{h {ho,{h٨{h6{hx:=={h2{hì,{h.{h,{h{h{h<E3=={h{h/,{h{hw,{h2{h,{h{h{hH:=={h{h8{ho{h{h{h{h6{hZ{hL4=={h{h{h{h{h{h{hB{h{h,{h'{h{hd{h:=={h{h{h ...# ##...# ##.....#.....# ##...###... #..# ##....# #...## ###.# ##..#..# #..## {h] #.####..###.# #..#  ##.....## #.# #.##  ##..### #.# #.#  #### #..# #.##  #.# {hH740.0) ..  {h%... #...# .... .#.... ..... . .##..{h...... .. .# #.<. .. .. .#. ... .. .{h$ {h{h+9.6 (41{h{hJ  Flames lash the ice beast. The ice beast melts! _You kill the ice beast! _Your Fighting skill increases to level 6! _You see here a +0 plate armour. _K - a +0 plate armour _Found a stone staircase leading up.{hQI{hb{hk,{h,{h7,{h{hv{hM{h{h"{h{h{h{h{h{h{h{h {h#{h6{hR{h{h {h{hE{h{h{hG{hq{h{h7{h{h,{h\{h{h,{h{h{hY,{h{h;{h{h{h<{h{h{h{h<{h{h{h%{h{hX{h{h{h{hY{h{h{h{h{h{h{hs{h{hz{h{hK{h {hW{h{h${h?{h{h {h{h{hP,{h {h{h ,{h {h {h,{h{h{h{h{h{h{h,{hu{hS{h{h{h~{h- {h!{h!{h"{h2${h%,{h`&{h'{h),{h*{hl-{hf/,{hz4{h 6{h7{h8{h~9{h;{h={h>{h>{h?{hA{huA{h.B{hFC{hD{h'E{hE{hF{hH{hqH{hH{hJ{hr{ht,{hu,{h*v{hw{hx,{h|,{h ~{h.~{h~{h{h{h{h{hr{hF,{h{h{h{h{h {h{hp{h{h{h{h{h{h{h{h`{hz{h{hȍ{hώ{h{h^{h<{h8{hQ{hΑ{h{h{h{h{h{h,{hf{hQ{hn,{h{h{h,{h{h{hC,{hR{h{h,{ht{h{hC,{hf{h{hư,{h{h{hL,{h{h׷{hD,{h{hz{h,{hJ{h={h,{hH{h #...#...#...#...#...#...#...#.## .....#.###.#.....#.###.#.....## .###...###...###...###...### ##.........###.....÷>..###..## {h#...........÷............÷.....# ...........................##..# .........................####..# >....................)..## ##.# {h................@.......# #.##146.6 (67 ...........####'####....## ##.. ........#### ... ####..# ##. .......## ..⌠.. ##.# ## {h)......# #...... #.# {h.....(.# #.._... #.# .......# #...... #.## {h0.......##....⌠.. ##..## ### ........########....####.. {ha@_You reach down and open the door.{hZ _Found a glowing silver altar of Zin.{h}:{h:{h??{h A{hH .#...#...#...#...#...#...#...#.## #.....#.###.#.....#.###.#.....## ##...###...###...###...###...###  ####{h?I@.###.....÷>..###..## ##.÷.÷.....#.##..#.####..# .>{h{I}.)..## ##.#.......# #.0.0).####'####....## ##{hIc.#### .... ####..# ##.## ..⌠...⌠ ##.# {h"J .)......# #......... #.#.(.# #.._....._. #.#.# #........... #.##.##....⌠...⌠....##..## .####{hWJL ####....####.{h-R{h2V*7.6 (1{h\\{h\? _Found a sparkling altar of Nemelex Xobeh.{hD {h {h {h {h {h {h) {h Y _The angel shouts!  There is an open door here.{h {h:  _{hk {h( {h ,{h> {h% {h" ,{h$ {hO' {h* ,{h, {h. {hj1 ,{h43 {hy5 {h7 {h7 {h8 {h; {hg= ,{h> {hA {hzI  ........................# #. ............####'####....## ##. .........####.......####..# ## {hJ ........##....⌠...⌠....##.# .)###...........###.# (.#A#.._....._..#g#.# ###...........###.## .##....⌠...⌠....##..## #####...@...####....####.###........##..... .##### ###### .B#####.....Scorch ## .### ##.... .# #...# .# ##.#.# A   angel ##[39;49{hK gm#.##.# B   bombardier beetle (asleep) ####.# g   goblin sharper #.#{hV ' {hV 55.6 (8BB  You reach down and open the door.  A bombardier beetle comes into view.{h\ : *{hC] The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.{h\ ''{h ===6.6 (9Fire Fly {h {hq m _You are covered in liquid fire! Move or burn!{hR|N * {h|(combustible)  Flames lash the bombardier beetle.  The bombardier beetle is heavily wounded.{hS BThe bombardier beetle's fire resistance burns away.{hTW2----===={hT#7.6 (1{h[{h$^Z _The liquid fire burns you!{hS * Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!{h.qt  The bombardier beetle is almost dead.{h5 B.  The liquid fire burns you!4-0-------8{h߅{hl _The angel recites the Axioms of Law.{hsx  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!{h{*g   goblin sharper{hYn '  You kill the bombardier beetle!{h6_3-8/14 -------79Scorch{hn{hSrZ _The liquid fire burns you!{htUd>.)..## ##...............# ....####'####....##..####.......####..# ...##....⌠...⌠....##.#)......###...........###.#(.#A#.._....._..#g#..###...........###.## #....⌠@..⌠....##..## #.....####.......####....#### .{h~V.....###....####'####.... ..##### ###### ..# ###### ### .####... .# #... .# ##.#.## #.##.####.{h aP  You shake off some of the fire as you move.{hac4----60{hi{hNkZ _The liquid fire burns you!{h......##>.......)..## ##..............# ....####'####....##..####.......####..#..##....⌠...⌠....##.#)......###...........###.#(.#A#.._....._..#g#..###...@...#.## ....⌠...⌠....##..## .....####.......####....###.....###....####'####.... {h...##### ###### ..# ###### #### .#### .# #. .# ##.### #.##{ho----1Fly {h#{h&^ _You shake off the liquid fire.{h" ...##............##>.......)..##..............# ....####'####....##..####.......####..#.{h e.##....⌠...⌠....##.#)......###...........###.#(.#A#..@....._..#g#..###.......#....⌠...⌠....##..## .....####.......####....##.....###....####'####.... ....##### ###### ..# ###### ##### .#### .# #. .# ##.{h {hf %2{h {h b _There is a glowing silver altar of Zin here.{hC 3{hE {hXN {hS &0{hQW m5=----3.6 (1{h[ {h] U _You start resting. HP restored.{hm {h {hB {h d9=={h" {h ,{hb {h {hr {h {h {hD 9={h {hK P=={h {h ,{h {h ,{h {hA W _You start resting.{h R10/14=={h {h ,{h {hy {h {h  {h } _The angel recites Zin's Axioms of Law.{h> {h {ha {h :=={h: {h' ,{h {h) ,{h {h {hm #1{h (={h) {h ,{h/" {ht$ {h$ {h& {hR( {h{( {h) {ht, {h, 2={h- {h0 ,{h22 {h4 {h4 {hE6 {h8 b2=={h/: {h?@ B{h@ {h@ {hB {hpG B{h9K {hK 3=={h6M {hO ,{hQ {hU ,{hV {hY {hY E3=={h[ {h4^ {hd^ {h` {hb ,{hJe {hig {hg {hh {ho { _The angel recites the Axioms of Law.{h+p :=={hq {hPt ,{hu {hNx {hx {hy {h8 _The angel explains the importance of the sacred Law of Zin.{h, G 98.6 (35.0)  Magic restored.{h Z4==9.6 (36{hU {h _The angel embarks on a righteous speech about the Law and the prophets.{hH3{hK{hbO{hTR{hHVB{hYX{hX{hY{h\{h^{h^{h>`{hjb{hJe{he:=={hf{hj%  {hjThere is an open door here.{hTpa _{hُJ{h{h=,{h({h{ha,{h7{h5{h*{h]{hq{h{h,{h{hR@  There is an open door here.{h{h _{htB{h,{h{h{h{h{h~ _The angel recites the books of the Law.{h{hH{h{h{hB{h{h}{h{h {h=+B{h-{h 4{h9,{h;{hC@  There is an open door here.{hF{hG _{hI{hqO{hVB{h{Z{h0],{h^{he{hAg{hg{hh{hln{h$q,{hr{hw{hy{h&z{hX{{hh  You see here a black bear skeleton.{hd{h+ _{hk{hR  There is a stone staircase leading down here.{h{ht _{h{h{hܕ{h {h<{hʚ{hҜ{h{h%{h{h}{hͣ{hĤ{h{h{hB{h3{hm{h{hc{hG{h³{h{h7{h{h{h,{hŹ,{h{h,{hn{hv{hW{h{h{h{h{h@{h{hd{h{h8{h{hb{h,{h{h{hP{h{h{h{h,{h}{h{h{h {h{h {hq ,{h' {hh {h ,{h{{h{h]{h{h%{h={hc,{h{h{hT{h{h{h{hX{h{h {h5{h,{h1{h{h9!,{h!{h#{h${h${hu%{h&{h({hD({h({h){h*{h+{h+{h\,{hu-,{h-{h5{h6{h6{h;7{h:9{h:,{h:{h<{h=,{h>{h@{hB{hB{h2C{hD{hF{h { _You fly downwards. _There is a stone staircase leading up here.{hz{h{h-{h{{h{h3{h{h{h{h| _{h={h{hS{h{h{h{h8 {hb {h {h {h/ {hX {h {h{h{h{ho{h{h%,{h{h{hw{h{h{h{h${hL{h{hE{hP{h{{h{hH{hl{h{h {hg% #..######.#.# .## ##..## ####.# {h%3.## #...####....# ### #...........## ..## #.<.####.....## ...# ##...# ##.....####{h%/# #....# ##...###...## ##....# #...## ##### {h!&##.# ##..#..# #@.## 17.6 (11.0) {h&7 #.####..###.# #..#  ##.....## #.# #.##  ##..### ##.# #.# ### #### #..# #.## #.# ###.## #..# #.# {h&##...####..####.# ##......##...##.## {h&U#####.........#......## {hX'{h]+{h-{hFw3{hw{h{h),{h{h2X{hB{ho{hG{h|,{hQ{h{hљ{hK{hΚ{h{h,{h{h{h={h|{h\{h{h{h{h~{hҬ{h{h{h x###.## ##......##..## #...## ##..######..## #.....########.### ##..# .#...#..........# ##.# #####..######..## #.# #...#.## ##..## ####.# ...## #...####....# #...### #...........## {h..###..## #.@.####.....## 20 ..÷.....# ##...# ##.....#### ....##..# #....# ##...###...# ..####..# ##....# #...## ##### .## ##.# ##..#..# #..## {hr.# #.####..###.# #..# .## ##.....## #.# #.## ..# ##..### ##.# #.# ### #.# #### #..# #.## #.# {h{h{ha _There is a stone staircase leading up here.{h]{h{h{ho{h78.0) _{h{h ###### #.... ##...........  ###....# #ß.(...ß #...........  ##......# ##.....# ##..........  ##.......# #ß...ß# ##......... ##........# ##.....## #......... #........## #ß.....ß# ##..........######.....# ##..........##..##ß...ß# ##......5  ###...#...## ##@## ####..#  ####..### ######## #.)# #####..### ##.....# ##... ##...### ####.## ##.#.. ...### #.##[40{h)m ###...). #.####.## #....... ..##..# ##....... #..###........ . #.............{hl {h}-30.1 (2.5{hI{hfdown here.downwards.up _There is a stone staircase leading up here. _You fly upwards. _down here.{hM #ß. ###### ##.....## ###ß.(...ß #. ####.....# ##.  ## #ß...ß# # ##.# ##.....## #..## #ß.....ß# ##. #.{hI####.....# ##. ##......##..##ß.@.ß# ##......###...#...#####>### ####..  ####..### ####### #.)# #####..### ##.....###... Fly {h#..#{h{h 31.1 (1.0 _{h&{h9({hE"M ##_# #ß...ß##. ###### ##.....## ###ß.(...ß #. ####.....# ##.  ## #ß...ß# # ##{h`F.# ##.....## #..## #ß.....ß# ##. #.####..@..# ##. ##......##..##ß...ß##......###...#...#####>### ####..{hF####..### #########.)# Fly {hF&#..{hJM{hM%2{hP{hQ{h0jM########_## #ß...ß##. ###### ##.....## ###ß.(...ß #. ####.....# ##.  ## #ß...ß# # ##.# ##.....## #..## #ß..@..ß# ##. #.####.....## ##. ##......##..##ß...ß##......###...#...#####>#######..# Fly ...{h]<Y_3{hA{hC{hT M #....#. ##########_##{h$U  #ß...ß##. ###### ##.....## ####ß.(...ß##. ##{hTU ##.....# ##.  ##{hU 8 #ß...ß# # ##.# ##..@..## #.{hU .## #ß.....ß# ##. #.{hU $####.....## ##. ##......##..##ß...ß# ##...... Fly {hV H{h] 2_{h^ %4{he 9_{hg {h M.#....#. ##########_## #ß...ß##. ###### ##.....# ####ß.(...ß##. ##{h l##.....# ##.  ## #ß.@.ß# # ##.# ##.....## #..## #ß.....ß# ##. #.####.....## ##. ##......##..##ß...ß# ##......####{h{h%5{h: {h} {hNM #.....#....#. ##########_## #ß...ß##. ###### ##.....# ####ß.(...ß##. ####..@..# ##.  ##{hG #ß...ß# # ##.# ##.....## #..## #ß.....ß# ##. #.......######.....## ##.......##...{h{h%6{h7_{hI{h#M#####. #.....{h#....#. ##########_## #ß...ß##. ###### ##.....# ###{h5#ß.(@..ß##. ####.....####.  ## #ß...ß# # ##.# ##.....## #. #........## #ß.....ß# ##........#####{hc{hĴ%7{h{h{h.f #...####. #..... #.... ##....# ######## ###_#### #ß...ß## ###### ##.....### ###....# #ß.@...ß## ##......# ##.....#### ##.# #ß...ß# ##  ##.# ##.....## #  #.## #ß.....ß# ##  #.######.....## ##  ##......##..##ß...ß# ##  ###...#...#####>### ####..[37{hfm # ####..### # #.)8_ _You see here 3 stones.{hO #...####.##......#.....##....#.########.###_####.#ß...ß##.###### ##.....###.###....# #ß.(@..ß##.##......# ##.....####.##.# #ß...ß# ##. ##.# ##.....## #. #.## #ß.....ß# ##. #.######.....## ##.  ##......##..##ß...ß# ##. ###...#...#####>### ####..#   ####..### # #.)# _[3{hP y9;49m9 __{hJM#### ###############. #.....{hK2#....#. ##########_## #ß...ß##. ###### ##..@..## ###{hJKß.(...ß##. ####.....####.{hrK##.......# #ß...ß# ##......... Fly {hKM###>###{hS2_{hS&40{hVY{huZ{hS@M{h#### ###############. #.....#....#.{h ##########_## {hT  #ß.@.ß##. ###### ##.....## ###ß.(...ß##. ####.....####.{h<##.......# #ß...ß# ##.........#ß...ß#{h1_{h%1{hM{h{hj  ##### ###########...####...............##....###########_####.ß...ß###### ##..@..######....# #ß.(...ß###..#.....####Fly #ß...ß####...#...#####>#######..# {ho 4_{h %2{hs 7_{h+ {h, ...####...............##....###########_####.ß...ß###### ##.....######....# #ß.(@..ß###..#.....######.{h, #ß...ß# ##Fly ###>#######..### #########.)# {h 2{h\2%3{h69_{h8{hK ......##....###########_####.ß...ß###### ##.....######....# #ß.(...ß##..##..@..######. #ß...ß# ## ##.##.....## ##Fly {h-##### #####..### ##.....###... {hܗY_4{h7_{hP{hU ##....###########_####.ß...ß###### ##.....######....# #ß.(...ß##..##.....######.{hU #ß.@.ß# ## ##.##.....## .## #ß.....ß# ##Fly {hVL##... {h+VI##...#######.## ##.#..{h?VD {h-]4_{h]%5{hc{hd{hGQ ##....###########_####.ß...ß###### ##.....######....# #ß.(...ß##..##.....######.{h #ß...ß# ## ##.##..@..## .## #ß.....ß# ########.....## ##{hFly #### ...####.## ###...). {h;6{h{h{h  #########_####.ß...ß###### ##.....######....# #ß.(...ß###..{h A##.....######. #ß...ß# ## ##.##.....## .{h ## #ß..@..ß# ##{hA ######.....## ## ##..##ß...ß# ##{hm ]Fly  #.##{h s##.## #....... {h Y_7{h 9_{hī {h(l  ###_####.ß...ß###### ##.....######....# #ß.(...ß###..#.....######. #ß...ß# ## ##.##.....## {hl 2.## #ß.....ß# ########..@..## ## ##{hl ]..##ß...ß# ##  ###...#...#####>## ####..#Fly {hl ...{hl x. ..##..# ##....... {hJm {hau 9_{hu %8{h{ 7_{h} {hc ß...ß###### ##.....######....# #ß.(...ß###..#.....######. #ß...ß# ## ##.##.....## .## #ß.....ß# ########.....## ## ##..##ß.@.ß# ##  ###...#...#####>## ####..# ####..### ######## #.)Fly #.. ..##..###........ {h{h%9{h{hrL3 {hL###### ##.....######....# #ß.(...ß###..#.....######. #ß...ß# ## ##.##.....## .{hMv## #ß.....ß# ########.....## ## ##..##ß...ß# ## {h..###..## #.<.####.....## .÷.....# ##@..# ##.....####...##..# #....####...# {h####..# ##....#  ##### {h ##.# ##..#..# #..## .# #.####..###.# #..# {h݊.## ##.....## #.# #.## #..# ##..### ##.# #.# ###  {h##.# #### #..# #.## #.##.# ###.## #..# #.# {h& {hܑ33.6 (1.0 _ {h! {h.#.....########.### ##..# ...#...#..........# ##.#.#####..######..## #.#.#...#.## ##..## ####.# #.#.... {hd #...####....###...### #...........## ÷>..###..## #.<.####.....##  {h ....÷.....# ##...# ##.....###...##..# #@...####... {h####..# ##....#  ### )..## ##.# ##..#..# #..## .# #.####..###.# #.. {h .## ##.....## #.# #.##  {hL##..# ##..### ##.# #.# ###  {hw.##.# #### #..# #.## .##.# ###.## #. {hf.# #.# #g#.#...####..####.# {h {h2%4 {h {ha {h 3 {h  {h "{hq3"{hHr"{hy"{hD,"{hF"{h"{h"{h"{h>"{h׏"{h,"{h<"{hʔ"{hԕ,"{hq"{h["{h-"{hV"{hʚ"{h"{hٞ,"{h`"{hr"{h,"{hn"{h"{h@,"{h"{h"{h0"{hP"{h"{hǧ"{hj,"{h¨"{h"{h,"{h"{hI"{hW,"{h"{h"{h,"{h"{h?"{h,"{h'"{hV"{h.,"{h"{hd  You see here an adder skeleton."{h{"{h _"{hS"{h_"{h,"{h"{hX"{hd .....#.###.#.....#.###.## ##.. #...###...###...###...## ##. .###.#.....#.###.#.....########.##...#...#...#...#...#.......... ..#...#####...#...#####..######.. ..#...#...#...#...#...#.## ##. .###.#.....#.###.#.....## #. "{h#...###...###...###...### #..###.....÷@..###..## #728.0)..÷............÷.....# ##. .....................##..# #..................####..# ##..............)..## ##.# ##..# ..................# #.####..##"{h\*  .....####'####....## ##.....##  ..####.......####..# ##..### #  .##....⌠...⌠....##.# #### #"{hE "{h"{hH"{hc _There is a stone staircase leading down here.${h99[[?25h[?0c  Search for what [Enter for "."]? ${hW [?25l[?1c${h ${h2 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] ${h} Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:6] an orcbowc - [D:6] a glowing silver altar of Zin  ${h d - [D:6] a sparkling altar of Nemelex Xobeh  e - [D:6] a +0 dagger (2 further duplicates)  f - [D:6] a +0 morningstar  g - [D:6] a +0 robe (1 further duplicate)  ${h Xh - [D:6] a +0 hand axe  i - [D:6] a +1 hand axe of distortionj - [D:6] 2 stones (8 further duplicates in 1 pile)  k - [D:6] 4 poisoned darts  l - [D:6] a stone staircase leading up  m - [D:6] a rapier  n - [D:6] a +0 shortbow  o - [D:6] a stone staircase leading down  ${hI p - [D:6] a stone staircase leading up  q - [D:6] a staircase to the Ecumenical Temple  r - [D:6] a stone staircase leading down  ${hn Ss - [D:6] a +0 leather armour  t - [D:6] a +0 mace (1 further duplicate) ${h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'{h elsewhere  b - [D:6] an orcbow  c - [D:6] a glowing silver altar of Zin  d - [D:6] a sparkling altar of Nemelex Xobeh  e+0 dagger (2 further duplicates)  f+0 morningstar  grobe (1 further duplicate)  hhand axe  i - [D:6] a +1 hand axe of distortion  j2 stones (8 further duplicates in 1 pile)  k - [D:6] 4 poisoned darts  la'{hJ f staircase leading up  ma rapier  n+0 shortbow  o - [D:6] a stone staircase leading downpstone staircase leading up  qaircase to the Ecumenical Temple  rdown  s+0 leather armour  t+0 mace (1 further duplicate)  '{hs }uwhip  vstone staircase leading upbot'{h\  o - [D:6] a stone staircase leading down  p - [D:6] a stone staircase leading up({h+){h3.....#.###.#.....#.###.## ##.. beldur the Cleaver #...###...###...###...##){h4##. Mountain Dwarf of Ignis *..... .###.#.....#.###.#.....########.# Health: 75/75 ======================== ..#...#...#...#...#...#.......... Magic: 14/14 ======================== ..#...#####...#...#####..######.. AC: 10Str: 17 ..#...#...#...#...#...#.## ##. EV: 8Int: 19 .###.#.....#.###.#.....###. SH: 2Dex: 5 #...###...###...###...####. XL:  9 Next: 27% Place: Dungeon:6 ){h6.......###.....÷@..###..## #. Noise: ---------  Time: 9372.6 (0.0) ......÷............÷.....# ##. a) -1 hand axe (flame) .....................##..# #.. Cast: Scorch ...................####..# ##.. Fly ...............)..## ##.# ##..# ..................# #.####..##  .....####'####....## ##.....##  ..####.......####..# ##..### #  .##....⌠...⌠....##.# #### #  _There is a stone staircase leading down here. _You fly downwards. _){hC7There is a stone staircase leading up here. _You see here an adder skeleton. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .){h>3){hnD _){hx ){h;y ){h ){h ){h 13.6 (1 _){hD *{h?  You fly downwards.  *{hESYou hear the hiss of flowing sand.*{h/  --more--+{h(# ## .. .  #. ..  #.#+####...  #........   #$....#####  7 #..@.(.....  #......####  +{h#e#...  ##.......##  #....##..# #.F.)# .. F   bullfrog (asleep) ###### . +{h# +{h9%+{h1 FFThere is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!+{hq6===4.4 (1.8+{hV+{h _The bullfrog gives a loud, deep croak!  Found 3 atropa-tipped darts, 11 gold pieces and a dagger. _There is a stone staircase leading up here.,{h,{hInventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) ,{hlk x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear ,{h1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-{hj  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls labelled LOT HEANESM  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 6 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement30%-{hKd f - a scroll of fear -{h l - 6 scrolls of identify  F - a scroll labelled ERIUM POETS Potions (go to first with !)9.{h  l - 6 scrolls of identify  p - a scroll of fog  e - 2 green potions43.{h>3 .{h p - a scroll of fog  r - a scroll of blinking  h - a bubbling golden potion7.{h 3 .{h? f i - 2 potions of moonshine52/{h0   r - a scroll of blinking  t - 4 scrolls of poisonk - 3 potions of enlightenment63{h l - 6 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.3{h Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled LOT HEANESM  F - a scroll labelled ERIUM POETS Potions (select first with !)  e - 2 green potions  h - a bubbling golden potion  o - a sedimented black potion  q - 2 grey potions  v - a red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion [?] describe selected5{hV5{h+beldur the CleaverMountain Dwarf of Ignis *.....##Health: 75/75 ========================...Magic: 14/14 ========================#...AC: 10Str: 175{h}#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 27% Place: Dungeon:7#..@.(.....Noise: ===------  Time: 9374.4 (0.0)#......####5{hEa) -1 hand axe (flame)#..........Cast: Scorch##.......##Fly #....##..##.F.)# ..F   bullfrog5{h v###### .  You hear the hiss of flowing sand.5{h;There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! _The bullfrog gives a loud, deep croak!  Found 3 atropa-tipped darts, 11 gold pieces and a dagger. _There is a stone staircase leading up here.5{hT5{h25{hTbeldur the CleaverMountain Dwarf of Ignis *.....##Health: 75/75 ========================...Magic: 14/14 ========================#...AC: 10Str: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 27% Place: Dungeon:7#..@.(.....5{hNoise: ===------  Time: 9374.4 (0.0)#......####a) -1 hand axe (flame)#..........Cast: Scorch##.......##Fly #....##..##.F.)# ..F   bullfrog5{h###### .  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried! _The bullfrog gives a loud, deep croak!  5{h(Found 3 atropa-tipped darts, 11 gold pieces and a dagger. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust.5{h5{hr@F.5{h4---5.4 (15{h5{hk  portal is buried! _The bullfrog gives a loud, deep croak!  Found 3 atropa-tipped darts, 11 gold pieces and a dagger. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of vulnerability6{h|1##. ...#.#+####.......... $....#####..<.(.......####....### #.F..##....)# ..##### 6{h56{h6{hH:F.6{hR---6Scorch6{h6{h7{hn * (combustible)Flames lash the bullfrog.  The bullfrog is moderately wounded.7{hͣ y FThe bullfrog's fire resistance burns away.7{hy 2-2----====77{h 7{h , _The bullfrog hits you.8{hB * Flames lash the bullfrog. The bullfrog is burned terribly!8{h FThe bullfrog is almost dead.The bullfrog hits you but does no damage.8{h0-------8 _The bullfrog closely misses you.8{h  Flames lash the bullfrog. The bullfrog is burned terribly!*8{hbp†3-8/14 -------309Scorch _You kill the bullfrog!9{hu 9{h Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)9{h b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)9{h y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) 9{hk Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];{h ~  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability ;{hZ  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 5 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement30%;{h   t - 4 scrolls of poison  z - a scroll of acquirement  F - a scroll labelled ERIUM POETS4<{h@1 l - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in <{h this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.={hIdentify which item? (\ to view known items) Scrolls (select first with ?) ={h_ F - a scroll labelled ERIUM POETS Potions (select first with !)  e - 2 green potions  h - a bubbling golden potion  o - a sedimented black potion  q - 2 grey potions  v - a red potion ={h\S G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion [?] describe selected>{h >{h" beldur the Cleaver##.Mountain Dwarf of Ignis *........Health: 73/75 =======================-#...Magic: 8/14=============-----------#.#+####...AC: 10Str: 17#........>{hg EV: 8Int: 19#$....#####SH: 2Dex: 5#..<.(.....XL:  9 Next: 30% Place: Dungeon:7>{h W#..@...####Noise: ====-----  Time: 9379.4 (0.0)#..†.......>{h a) -1 hand axe (flame)##.......##Cast: Scorch>{hъ #....##..#Fly >{h d#...)# ..>{hJ ###### .  Flames lash the bullfrog. The bullfrog is burned terribly!  The bullfrog is almost dead.The bullfrog hits you but does no damage. _The bullfrog closely misses you.Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog!>{h >{h >{h beldur the Cleaver##.Mountain Dwarf of Ignis *........Health: 73/75 =======================-#...Magic: 8/14=============-----------#.#+####...AC: 10Str: 17#........EV: 8Int: 19#$....#####SH: 2Dex: 5>{h, ]#..<.(.....XL:  9 Next: 30% Place: Dungeon:7#..@...####Noise: ====-----  Time: 9379.4 (0.0)#..†.......a) -1 hand axe (flame)##.......##Cast: Scorch#....##..#Fly #...)# ..###### .  The bullfrog is almost dead.>{hP The bullfrog hits you but does no damage. _The bullfrog closely misses you.Flames lash the bullfrog. The bullfrog is burned terribly! >{hp v_You kill the bullfrog!As you read the scroll of identify, it crumbles to dust.>{h `----80.4 (1>{h >{hz i  The bullfrog hits you but does no damage. _The bullfrog closely misses you.  Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog!  As you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weapon@{h֌ @{hF Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a -1 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  @{h K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) @{hW P d - 2 scrolls of vulnerability  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]A{h~ j  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 4 scrolls of identifypog17%A{h/   r - a scroll of blinking21A{h   c - a +1 ring mail  K - a +0 plate armour  t - 4 scrolls of poison6B{h K - a +0 plate armour  x - a staff of conjuration  z - a scroll of acquirementF - a scroll of enchant weapon34C{h  F - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll C{h~ _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.D{hEnchant which weapon? Hand Weapons  a - a -1 hand axe of flaming (weapon) D{h D{h4Z[?] describe selectedE{hf. E{h32 beldur the Cleaver##.Mountain Dwarf of Ignis *........Health: 73/75 =======================-#...Magic: 8/14=============-----------E{h2 #.#+####...AC: 10Str: 17#........EV: 8Int: 19#$....#####SH: 2Dex: 5#..<.(.....E{h2 XL:  9 Next: 30% Place: Dungeon:7#..@...####E{h2 [Noise: ---------  Time: 9380.4 (0.0)#..†.......a) -1 hand axe (flame)##.......##E{h2 Cast: Scorch#....##..#Fly E{h)3 #...)# ..###### .  The bullfrog hits you but does no damage. E{hM3 _The bullfrog closely misses you.Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog!E{hq3 sAs you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weaponE{h6 E{h; E{hzJ beldur the Cleaver##.Mountain Dwarf of Ignis *........Health: 73/75 =======================-#...Magic: 8/14=============-----------#.#+####...AC: 10Str: 17#........EV: 8Int: 19#$....#####SH: 2Dex: 5#..<.(.....XL:  9 Next: 30% Place: Dungeon:7#..@...####Noise: ---------  Time: 9380.4 (0.0)#..†.......a) +0 hand axe (flame)##.......##Cast: Scorch#....##..#Fly #...)# ..#####E{hL # . _The bullfrog closely misses you.Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog!As you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.E{hP E{hQ *1.4 (1E{hW E{hY  Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog!  As you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weapon E{h=Z As you read the scroll of enchant weapon, it crumbles to dust. _Your -1 hand axe of flaming glows red for a moment.F{hT##. .  ..#+####........... $....#####(.........####..†.......F{hXT ##.......#.##..#...)# .###### .F{h^F{h^-42F{hdF{hha _There is a stone staircase leading up here.G{hcG{hk7Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe G{h3lA c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear G{hgl[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H{hKY^ Wands /  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  l - 4 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement Potions !)  e - 2 green potions  h - a bubbling golden potion  i - 2 potions of moonshine  k - 3 potions of enlightenment  o - a sedimented black potion  q - 2 grey potionsu - a potion of mutation  v - a red potion72%H{h?4H{h@ z - a scroll of acquirement  q - 2 grey potions  G - a murky brown potion  H - a silvery potion  I - an emerald potion H{h@@ J - a dark potion Talismans (go to first with %)H{h_@7n - a wellspring talismanH{h@8botM{hScrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear M{h g - 5 scrolls of teleportation  q - 2 grey potions86%O{h  l - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.O{h +Identify which item? (\ to view known items) Potions (select first with !)  e - 2 green potions  h - a bubbling golden potion O{h 1 o - a sedimented black potion  q - 2 grey potions  v - a red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion O{h! O{hD #O{hv G[?] describe selectedP{h_P{h(beldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 8/14=============-----------#...AC: 10P{htStr: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####P{hXL:  9 Next: 30% Place: Dungeon:7#..@.(.....P{hNoise: ---------  Time: 9382.4 (0.0)#......####a) +0 hand axe (flame)P{h#..†.......Cast: ScorchP{he##.......##Fly P{h #....##..##...)# ..P{hy###### . _You kill the bullfrog!As you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. P{h_Your -1 hand axe of flaming glows red for a moment. _There is a stone staircase leading up here.P{hP{hP{hwbeldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 8/14P{hM=============-----------#...AC: 10Str: 17#.#+####...EV: 8Int: 19P{hu#........SH: 2Dex: 5P{hS#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....P{hNoise: ---------  Time: 9382.4 (0.0)#......####a) +0 hand axe (flame)P{h#..†.......Cast: Scorch##.......##P{h*Fly #....##..#P{hH#...)# ..###### .  P{hfdAs you read the scroll of identify, it crumbles to dust. _F - a scroll of enchant weapon  P{h~As you read the scroll of enchant weapon, it crumbles to dust. _Your -1 hand axe of flaming glows red for a moment. P{h_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust.P{hUP{h[9==3.4 (1P{h)P{hK% _F - a scroll of enchant weaponP{heN  As you read the scroll of enchant weapon, it crumbles to dust. P{h|=_Your -1 hand axe of flaming glows red for a moment. P{hU_There is a stone staircase leading up here. P{h? As you read the scroll of identify, it crumbles to dust. P{hK_e - 2 potions of hasteR{hR{h(Read which item? Scrolls  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  R{hl - 3 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement R{hR[!] read|quaff|evoke[?] describe selectedS{h. S{h S{h[ beldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 9/14===============---------#...S{h( LAC: 10Str: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9383.4 (0.0)#......####a) +0 hand axe (flame)#..†.......Cast: Scorch##.......##Fly #....##..#S{h̭ #...)# ..###### . _F - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your -1 hand axe of flaming glows red for a moment. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _e - 2 potions of hasteS{h S{h UIdentify which item? (\ to view known items) Potions (select first with !)  h - a bubbling golden potion  o - a sedimented black potion  q - 2 grey potions S{h v - a red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion[?] describe selectedV{hWV{h`V{hlwbeldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 9/14V{hl===============---------#...AC: 10Str: 17#.#+####...EV: 8Int: 19V{hlmY#........SH: 2Dex: 5#$....#####XL:  9 Next: 30% Place: Dungeon:7V{hm#..@.(.....Noise: ---------  Time: 9383.4 (0.0)V{hmt#......####a) +0 hand axe (flame)V{hm#..†.......Cast: Scorch##.......##V{h"nFly #....##..##...)# ..V{hOnV###### . _F - a scroll of enchant weapon  V{hnAs you read the scroll of enchant weapon, it crumbles to dust. _Your -1 hand axe of flaming glows red for a moment. _There is a stone staircase leading up here.  V{hnAs you read the scroll of identify, it crumbles to dust. _e - 2 potions of hasteV{ho]  As you read the scroll of identify, it crumbles to dust.V{h*4.4 (1V{hRV{hS _h - a potion of lignificationV{h V{h Read which item? Scrolls  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison V{h  z - a scroll of acquirement [!] read|quaff|evoke[?] describe selectedW{hvW{hT}W{h2wbeldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 9/14W{hB===============---------#...AC: 10Str: 17#.#+####...W{hEV: 8Int: 19#........W{hՆSH: 2Dex: 5#$....#####W{h7XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9384.4 (0.0)#......####a) +0 hand axe (flame)W{h_#..†.......Cast: Scorch##.......##W{hFly #....##..#W{hR#...)# ..W{h###### . _Your -1 hand axe of flaming glows red for a moment. _There is a stone staircase leading up here.  W{h>As you read the scroll of identify, it crumbles to dust. W{h'_e - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. W{hW>_h - a potion of lignificationW{hW{hqIdentify which item? (\ to view known items) W{h&Potions (select first with !)  o - a sedimented black potion W{hJ` q - 2 grey potions  v - a red potion  G - a murky brown potion W{hO H - a silvery potion  I - an emerald potion  J - a dark potionW{h̎][?] describe selectedW{hy beldur the CleaverMountain Dwarf of Ignis *.....##.Health: 74/75 =======================-...Magic: 9/14===============---------#...AC: 10Str: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9384.4 (0.0)#......####a) +0 hand axe (flame)#..†.......Cast: Scorch##.......##Fly #....##..##...)# ..###### . _Your -1 hand axe of flaming glows red for a moment. W{h U_There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _e - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _h - a potion of lignificationW{h ]  As you read the scroll of identify, it crumbles to dust.W{h 5=5.4 (1 _o - a potion of resistanceX{h*Read which item? Scrolls  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  l - a scroll of identify  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement [!] read|quaff|evoke[?] describe selectedY{hY{hеY{hؽ4beldur the CleaverMountain Dwarf of Ignis *.....##.Health: 75/75 ========================...Y{hMagic: 9/14===============---------#...AC: 10Str: 17Y{hhW#.#+####...EV: 8Int: 19#........SH: 2Dex: 5Y{hھ#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9385.4 (0.0)#......####a) +0 hand axe (flame)#..†.......Y{hHCast: Scorch##.......##Fly #....##..##...)# ..Y{h>###### .  As you read the scroll of identify, it crumbles to dust. _e - 2 potions of hasteY{hjAs you read the scroll of identify, it crumbles to dust. _h - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. Y{hE_o - a potion of resistanceY{hAY{hIdentify which item? (\ to view known items) Potions (select first with !)  q - 2 grey potions  v - a red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion[?] describe selectedY{ha Y{hh xbeldur the CleaverMountain Dwarf of Ignis *.....##.Health: 75/75 ========================...Magic: 9/14===============---------#...AC: 10Str: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9385.4 (0.0)#......####a) +0 hand axe (flame)#..†.......Cast: Scorch##.......##Fly #....##..##...)# ..Y{hmi ###### .  As you read the scroll of identify, it crumbles to dust. _e - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _h - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _o - a potion of resistanceY{h~ ]  As you read the scroll of identify, it crumbles to dust.Y{h *6.4 (1Y{hX Y{h2 1 _q - 2 potions of brilliance[{h([{hInventory: 35/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn) [{h A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mail[{hCw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) [{h x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice [{hWands (go to first with /)s - a wand of polymorph (4)  [{hB - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\{hg Jewellery "=)C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison  z - a scroll of acquirement Potions (go to first with !)  e - 2 potions of haste  h - a potion of lignification  i - 2 potions of moonshine  k - 3 potions of enlightenment  o - a potion of resistance  q - 2 potions of brilliance61%\{h= B - a wand of flame (2)  j - 2 scrolls of amnesia  u - a potion of mutation \{h= v - a red potion  G - a murky brown potion  H - a silvery potion80\{h   I - an emerald potion5]{h{  j - 2 scrolls of amnesia  p - a scroll of fog  J - a dark potion90`{h i - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} `{hUMenu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison `{h scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea, `{ho literally takes the bread from the mouths of little children...  then certainly I am against it.” `{hU -Noah S. Sweat, Jr. “If By Whiskey”. 1952 `{hT(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.b{h{Kb{hRb{h_ebeldur the CleaverMountain Dwarf of Ignis *.....##.Health: 75/75 ========================...Magic: 9/14b{h`===============---------#...AC: 10Str: 17#.#+####...EV: 8Int: 19#........SH: 2Dex: 5#$....#####XL:  9 Next: 30% Place: Dungeon:7#..@.(.....Noise: ---------  Time: 9386.4 (0.0)b{h`#......####a) +0 hand axe (flame)#..†.......Cast: Scorchb{h`##.......##Fly #....##..#b{ha#...)# ..###### .  b{hamAs you read the scroll of identify, it crumbles to dust. _h - a potion of lignificationb{haAs you read the scroll of identify, it crumbles to dust. _o - a potion of resistanceAs you read the scroll of identify, it crumbles to dust. _q - 2 potions of brillianceb{hlb{hl*7.4 (1b{h| _h - a potion of lignification  As you read the scroll of identify, it crumbles to dust. _o - a potion of resistance  As you read the scroll of identify, it crumbles to dust. _q - 2 potions of brilliance _You drop 2 potions of moonshine.b{hJ 3b{h b{h b{hi b{h b{h ,b{h b{hU b{h b{h b{h b{hV R10/14==b{h b{h ,b{h b{h b{h b{h2 b{h ,b{h b{h P==b{h b{hY Bb{h ,b{h b{h a1=b{h b{h ,b{h; b{h ,b{hH b{h ,b{h b{h b{h 9=b{hd b{h" b{h_ b{h b{h ,b{hy b{h b{h L2==b{h b{h"" ,b{h% b{h* b{h* b{h, b{h1 ,b{h%3 b{h7 P==b{h~8 b{hA; ,b{hu< b{h> ,b{h@ b{hrE b3==b{hBF b{h I b{h8I b{h|J b{h:N ,b{hO b{huT ,b{hU b{hn\ b{h\ 3==b{h^ b{h]c ,b{he b{hJi b{hpi b{hj b{hp b4==b{h:q b{ht 4 _Magic restored.b{hw b{hbx b{hx b{h{ b{h~ b{h b{hC b{hO ,b{h b{h N _You now have 356 gold pieces (gained 11).b{h b{h :==b{h~ b{h b{h b{hޓ b{h b{hb _You hear the slow hiss of an avalanche of sand nearby.b{hS 3b{h] b{h b{h* ,b{hΤ b{h! b{hf ,b{h b{hЭ b{ho ,b{h b{h( b{h· ,b{h2 b{hI b{hH ,b{hC b{h F _You reach down and open the door.b{h b{he b{h b{h @  There is an open door here.b{h b{h  _b{h b{h b{hB b{h~ b{h b{h b{h b{hB b{h b{h b{h ,b{h b{h b{h@ . ..  ...####### .. .........+ .P~P......... ..P~P.....)..# b{h #.....######@# 435.4 (48.0)+........##.# b{h ##.......##.### ##........#....# . #..#......'....#............#....#b{h #...##......#....##...........#....#b{h2 M...##...####....#b{h b{hQ +6.4 (49b{h b{h % _Found a dagger.e{hM   ...####### .. + ....#..P~P.....).#.....######.+..#  ###.####........#....#.'..#.........#....#e{hc7.4 (1.0)e{h\ M. .  ...####### .. + ..@.#..P~P.....)..###.....#####+. ##.......##.####....e{h+e e{he %8e{hj e{h%m f{hMM. ..  ...####### .. + ......P~P.....)..###.....#####+........##.#...f{hf{hQ%9f{hf{hf{hq. .. ...# .. ..+ .P~P..# ..P~P.....)..## #.....######.# +.##.###.##.#####.#....#  . #..#......'....# f{hz<40f{hf{hf{h` ###'..+###f{h,j f{hj %1f{hp f{hr  f{hr 1_You reach down and open the door.g{hkP. .. ...## .. ...+ .P~P.#### ..P~P.....)..## #.....######.# g{h+.##.###.##.#####.#....# . #..#......'....# g{h6%g{h%%2g{h*g{h-Q _There is an open door here.g{hȼN. .. ...## .. .'@.+ .P~P.####  ..P~P.....)..##  #.....######.# +.##g{hXG.# g{h8g{h,3 _g{hg{hg{h; C. .. ...## .. .'.@+  .P~P.#### ..P~P.....)..## #.....######.# g{hA g{h/B %4g{hD g{h=F h{hTk♣'♣♣h{h}h{h%5h{hSh{h7 _You reach down and open the door.h{h . .. ...##♣ .. .'@.'♣ .P~P.####♣  ..P~P.....)..##  #.....######.#  +.##.#  ##.##.### h{h ##.#....#  #..#......'....# .#....#h{hh{h~%6h{hh{hTh{hH O . .. ...##♣ .. .@..'♣ .P~P.####♣ ..P~P.....)..## #.....######.# +.##.#  ##.##.###  ##.#....# h{hpI d. #..#......'....# .#....#h{h_R h{hR %7h{hX h{h\ Q _There is an open door here.h{h# . .. ...##♣ .. '..'♣ .P~P.####♣ ..P~P.....)..## #.....######.# +.##.#h{h#{ ##.##.### ##.#....#  . #..#......'....#  .#....#h{h.h{hK/,8 _h{h"5h{h6i{h . .. ...##♣ .. ..'..'♣ .P~P..####♣ ..P~P.....)..## #.....######.# +.##.# ##.##.### ##.#....# . #..#......'....#  .#....#i{h>i{h%9i{hi{hmi{h[j .#......##♣ .....'..'♣ .P~P..####♣ ..P~P.....)..## #.....######.# +........##.# ##.#i{h9\T#.### ##.#....# . #..#......'....#  .#....#i{hei{h$f&50i{hli{hni{h( .#......##♣ .....'..'♣ .P~P..####♣ ..P~P.....)..## #.....######.# +........##.# ##.......##.### ##.#....# . #..#......'....#  .#....#i{h4i{h%1i{hXi{hi{h ##.'#.#......##♣ .....'..'♣ .P~P..####♣ ..P~P.....)..## #.....######.# +........##.# ##.......##.### ##..#....# . #..#......'....#  .#....#i{h ;2i{h i{h i{h K#...#... ###... .'... #....###.......i{h' #♣..'..'♣ .P~P..####♣ ..P~P.....)..##i{h` @ #.....######.# +........##.# ##.......##.i{h ###i{h J ##.i{h .......#....# . #..#......'....#  .#....#i{h i{h %3i{h§ i{h j{hT #...# #...# #...####...#.'...# #...####...# ##########♣⌠......'..'♣ ..P~P.........####♣ ..P~P.....)..###.....######.#+........##.# ##.......##.### ##........#....# . #..#......'....#4j{hM### ..###..' ..###..@# ........##########⌠.............'..'....####♣..P~P.....)..##.##....5j{hv k{hM### ..###....' ..###...# ........##########⌠.............'..'♣Fly .####...6k{hv'k{hIM### ###....'#.#####...# ........##########♣Fly ..#+....7k{hQ0M### ..###....'#.##..###...#Fly .....#.....####8k{hb  ##### #...# #...# #...# ..###.@.#z....'...##.###...# ..###...#  ........##♣ ⌠.............'..'♣z   wight (wandering) ..P~P.........####♣ ..P~P.....)..##  #.....######.# .  A wight comes into view. It is wielding a +0 flail.9k{hl k{hw,_The wight moves out of view.l{ho ##### #...# #...# #...# ..###@..#.'...##.###...# ..###...#  ........##♣ ⌠.............'..'♣ ..P~P.........####♣ ..P~P.....)..##  #.....######.#l{hwl{h@&60l{h l{h l{h Y #####...#...z##......'###.### ..##l{hg Fly ~z   wight....#######+........##.#l{h0 l{h( H.zl{h;) 61Scorchl{h0 l{hc3 m{hhz ##### #...# #...#.## #...#.###...#.z.@...#z###.###...# ..###...# ........##♣ ⌠.............'..'♣ ..P~P.........####♣z 2 wights (1 wandering) ..P~P.....)..## #.....######.#  #+.##.# z....zzz 3 wights (1 wandering)A wight comes into view. It is wielding a +2 short sword.m{h2 _A wight comes into view. It is wielding a +0 hand axe. _There is an open door here.o{h *, 1 combustible)Flames lash the wight.  The wight is severely damaged.o{h o{hL  The wight's fire resistance burns away.o{h6  You hear a shout!o{hz...z.zo{h7#2o{h_R----====3o{ho{h < _The wight hits you but does no damage.o{h^ *Flames lash the wight. The wight is burned terribly!o{h^(  The wight is almost destroyed.o{hH1z..z..zo{h1#0o{h 2@-------4o{h49o{h2<R _The wight barely misses you.p{h$A p{h>AS Flames lash the wight. The wight is burned terribly!p{hSHw* 2 wightsp{h(  You destroy the wight!p{h*S.z.)p{hu/mzz 3 wightsp{h0"8/14 p{h0"-------p{h13p{hK15p{h:p{h5I p{hIh_A wight comes into view. It is wielding a +2 falchion.p{hb 1*p{h1,p{h3%  p{h3GFlames lash the wight but do no damage.p{h=z.zzz 4 wightsp{h>k6-------6p{h>Gp{hSy _A wight comes into view. It is wielding a +2 great sword.q{h *(1 combustible)Flames lash the wight.  The wight is lightly damaged.q{hQL  The wight's fire resistance burns away.q{hq{hޥGzzz.q{h0#4q{hTH-------7q{h!q{h2' _You hear a croak.s{hjs{h.{ Ability - do what?CostFailure s{hh Invocations -  X - Renounce ReligionNone0% a - Fiery ArmourPiety--s{h/0%  b - Foxfire SwarmPiety---s{h*0%  c - Rising FlameNones{h֓o0% [?] toggle between ability selection and description.t{ht{h,t{ht{h;beldur the CleaverMountain Dwarf of Ignis *.....Health: 75/75 ========================#####Magic: 4/14======------------------#...#AC: 10Str: 17#...#EV: 8Int: 19.## #...#SH: 2Dex: 5....z###...#t{hNXL:  9 Next: 33% Place: Dungeon:7....zzz@...#Noise: ====-----  Time: 9467.4 (0.0).###.###...#a) +0 hand axe (flame)..###...#Cast: Scorcht{hg........##########♣Fly ⌠.............'..'♣..P~P.........####♣zzzz 4 wights (1 combustible)..P~P.....)..###.....######.##+........##.#Flames lash the wight but do no damage. _A wight comes into view. It is wielding a +2 great sword.Flames lash the wight.  The wight is lightly damaged.  t{h??The wight's fire resistance burns away. _You hear a croak.t{h  A protective cloak of flame settles atop you.  You can no longer armour yourself in flame.You can no longer call a swarm of foxfires against your foes.t{h@.17 t{hX=---8.4 (1t{ht{hS _The wight closely misses you.v{hxv{h~xm5==---9.3 (0.9v{h|v{hZ~Q _You closely miss the wight.v{h wThe wight closely misses you. _You closely miss the wight.  You hit the wight but do no damage.  The wight is no longer more vulnerable to fire.  The wight hits you with a +2 falchion.  The wight is burned by your cloak of flames.v{h ; gg   Sprozz (wand, polearm, wandering)zzzz 4 wightsThe wight is lightly damaged.v{h W1--70.2v{h v{h  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 trident and a _+0 spear and carrying a wand of iceblast.w{hISprozz, Inventive Apiarist comes into view. He is wielding a +0 trident and a _+0 spear and carrying a wand of iceblast.Sprozz shouts!  You hit the wight. You burn the wight.  The wight is moderately damaged.  You hear a loud, deep croak!w{hU F###gg)F   bullfrogzzzz 4 wightsThe wight hits you with a +2 falchion! You feel drained.w{hVP: 57/73 (75)------====1.1Drainw{h%`w{h6d[ _A bullfrog comes into view.w{h1 The wight hits you with a +2 falchion! You feel drained. _A bullfrog comes into view.You hit the wight. You burn the wight.  The wight is heavily damaged.Sprozz mumbles, "Nectar collection still 37% less efficient. Must improve."w{h8 !Fw{hH8 .w{h 9 \=---2.0w{hB w{hmD  w{hD D_The wight barely misses you.x{h  You slash the wight! You burn the wight.x{h..F 3x{h{ Arsonist8/74----P: 5/14 ==35=--9 _You destroy the wight!Your Shields skill increases to level 1!x{h¬x{hίk _Your Evocations skill increases to level 6!x{h K  You hit the wight. You burn the wight.x{h o  The wight is moderately damaged.x{h @F.x{h5 -3.8 _The wight barely misses you.y{h , bee)The wight barely misses you.You barely miss the wight.  You hear the slow hiss of an avalanche of sand very nearby.Sprozz points at you and mumbles some strange words.Sprozz begins winding a clockwork bee!y{h&l5--4.8 (1.0y{h{y{h? _The wight hits you with a +2 great sword.y{h'closely miss the wight.Sprozz continues winding his clockwork bee....  The wight hits you with a +2 great sword.  You feel drained.  is burned by your cloak of flames.y{h=y46/72---5y{hy{h] _The wight is heavily damaged.z{h _heavi  You hit the wight but do no damage.  The wight is heavily damaged.  Sprozz continues winding his clockwork bee....hits you with a +2 great sword!  The wight is burned by your cloak of flames.z{hH30-------6====6.7 (0.9z{h z{h\^ _The wight is severely damaged.z{hM_The wight is severely damaged.The wight is severely damaged..z{hb29--------7.6z{h1#z{h%^ _The wight is severely damaged.{{hC######...# #...# {{h.## #...# ....F###...# ....zzz'...# .###g###@..# {{h ..###...# ........##########♣{{h⌠.............'..'♣ ..P~P..####♣{{h..P~P.....)..## F   bullfrog#.....######.# {{h7zzz 3 wights#+........##.####.###{{h{{h {{h).z)z 2{{h*V---8.6 (1.0{{h!= _The bullfrog snags a nearby centipede with its tongue.|{h߭K  You hit the wight. You burn the wight.|{hC&  |{hThe wight is almost destroyed.The wight hits you with a +2 great sword.  The wight is burned by your cloak of flames.|{h:.F.z)   wight|{h55/74--==8=9|{h|{hjL _You destroy the wight!}{h2 }{h5 Inventory: 34/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour }{h Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)}{h s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) }{h ^ d - 2 scrolls of vulnerability  f - a scroll of fear }{h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~{hh   D - a +1 hat (worn)Ebuckler (worn)  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands /  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) ~{hi  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  p - a scroll of fog  r - a scroll of blinking  t - 4 scrolls of poison25%~{h-  s - a wand of polymorph (4)  g - 5 scrolls of teleportation  z - a scroll of acquirement Potions (go to first with !)  e - 2 potions of haste  h - a potion of lignification4~{h  g - 5 scrolls of teleportation  p - a scroll of fogk - 3 potions of enlightenment ~{h e o - a potion of resistance5{hd p - a scroll of fog  t - 4 scrolls of poison{hq - 2 potions of brilliance  u - a potion of mutation6{h9  v - a red potion70{h  t - 4 scrolls of poison  z - a scroll of acquirement  G - a murky brown potion5{h  z - a scroll of acquirement  q - 2 potions of brilliance  H - a silvery potion  I - an emerald potion8{hf? t - 4 scrolls of poison. {hA scroll that fills the air with poison, covering every unoccupied space in sight with toxic fumes. It is an uncommon scroll. {hwStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll {hS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h4 Really read the scroll of poison? Y - Yes  N - No{h/{h6{hX@Tbeldur the ArsonistMountain Dwarf of Ignis ......#####HP: 25/74 (75) ========----------------#§§§#MP: 6/14==========--------------#§§§#{h@AC: 17  Str: 17.## #§§§#EV: 8Int: 19.§§§§###§§§#SH: 3Dex: 5.§§§F§z§§§§#{h@XL:  9 Next: 38% Place: Dungeon:7.###g###@§§#Noise: =--------  Time: 9479.6 (0.0){h7A..###§§§#a) +0 hand axe (flame)....§§§§##########♣Cast: Scorch⌠..§§§§§§§....'..'♣Fly Drain..P§P§§§§§§...####♣.§P§P§§§§§§§§##{h[ACF   bullfrog#§§§§§######§#z   wight{h}A#+§§§§§...##.###.......##.###You hit the wight. You burn the wight.  {hAThe wight is almost destroyed.The wight hits you with a +2 great sword.  The wight is burned by your cloak of flames. {hA]_You destroy the wight!The air fills with toxic fumes!{hD{huE{hOz)z.z 2 wights{h{P3-80.6 (1{hW{hXZ  The wight is almost destroyed.  The wight hits you with a +2 great sword.is burned by your cloak of flames. {hZ_You destroy the wight!  The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.{h*{h Ability - do what?CostFailure  Invocations - {hJ X - Renounce ReligionNone0% c - Rising FlameNone0% {htg[?] toggle between ability selection and description.{h5d{hl{h{beldur the ArsonistMountain Dwarf of Ignis ......#####{h{HP: 25/74 (75) ========----------------#§§§#MP: 6/14==========--------------#§§§#{h|AC: 17  Str: 17.## #§§§#EV: 8Int: 19.§§§§###§§§#SH: 3{h{|nDex: 5.§§§Fz)z§§§#XL:  9 Next: 38% Place: Dungeon:7.###.###@§§#Noise: ---------  Time: 9480.6 (0.0)..###§§§#{h|Ia) +0 hand axe (flame){h|....§§§§##########♣Cast: Scorch{h|⌠..§§§§§§§....'..'♣Fly Drain{h}..P§P§§§§§§...####♣.§P§P§§§§§§§§##F   bullfrog#§§§§§######§#{h;}zz 2 wights#+§§§§§...##.#{hY}O##.......##.###The wight is almost destroyed.{ht}FThe wight hits you with a +2 great sword.  {h}ZThe wight is burned by your cloak of flames. _You destroy the wight!{h}rThe air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.{hʇP  Okay, then.{h7{h{h. _{h  You hit the wight. You burn the wight.§z§z=1.5 (0.9 _The wight is heavily damaged.{hSa  You hit the wight. You burn the wight.{h5U{hX  The wight is severely damaged.The wight hits you but does no damage.  The wight is burned by your cloak of flames.{hc.y)zgg   Sprozz (wand, polearm)y   clockwork bee (minion)zz 2 wights{hudF62.5 (1.0{hl{ho^ _The wight is almost destroyed.{h҇p  You hit the wight. You burn the wight.  {h'LYou destroy the wight!{h F§yz§, poisoned)F   bullfrogz   wightYou hit the wight. You burn the wight. Sprozz is engulfed in poison gas.{h:h #######`{h Sprozz is poisoned. Sprozz zaps a wand. The mass of ice explodes!  The iceblast engulfs you but does no damage.{h{h4p{hi z§§@§§§§FF   sky beastF   bullfrog(…)The iceblast engulfs the wight! The wight partially resists.  A sky beast comes into view.The wight hits you with a +2 short sword.{hCleaver 2-7==41=======3.4 (0.9{h{hQ _You feel drained.{hLv  You closely miss the wight.{hEV☼☼☼☼§§.Fyz§§☼☼☼☼☼{hVZ=------4.2 (0.8{hb{he^ _The wight is severely damaged.{h<  You hit the wight but do no damage.The wight is severely damaged.{h^  Sprozz is engulfed in poison gas. Sprozz looks even sicker.  The wight barely misses you.The sky beast is engulfed in poison gas.{hub ☼☼☼☼{hgF§☼☼ very poisoned)☼☼☼☼☼ {h&(poisoned){hi(poisoned)The sky beast is poisoned. The bullfrog is engulfed in poison gas.{hK------5.2 (1.0{hc{h/ _The bullfrog is poisoned.{h=I  #####  #§§§#  #☼§§#  .## #☼☼☼#  .☼§§§###§§§#  .☼§§.Fyz§§☼#  #@§☼#  ..###☼☼§#  ....§g§§#  ⌠..☼F§§§§§  ..P§P§§§§§☼  .§P§P§§§☼§§§§##   #§§§☼§######☼#  #+☼☼☼☼§    very poisoned)The sky beast is poisoned. The bullfrog is engulfed in poison gas. _The bullfrog is poisoned{hI .  You hit the wight but do no damage.The wight is severely damaged.bullfrog is engulfed in poison gas. The bullfrog looks even sicker.  Sprozz is engulfed in poison gas. Sprozz looks even sicker.{h,  #####  #§§§#  #☼§§#  .## #☼☼☼#  .☼§§§###§§§#  .☼§§.Fyz§§☼#  #@§☼#  ..###☼☼§#  ....§g§§#  ⌠..☼F§§§§§  ..P§P§§§§§☼ .§P§P§§§☼§§§§##  #§§§☼§######☼#  #+☼☼☼☼§   [37{hq- dmbullfrog is engulfed in poison gas. The bullfrog looks even sicker.  Sprozz is engulfed in poison gas. Sprozz looks even sicker.  Sprozz hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *Sprozz hits you but does no damage.  The sky beast is engulfed in poison gas.{h4  ○○○○§☼.Fyz§☼○○F○§☼§§☼{h5 ☼☼☼○very poisoned)The sky beast looks even sicker. The wight barely misses you.{h6 F-6.0 (0.8{h? {hsC ] _The bullfrog is engulfed in poison gas. The bullfrog looks even sicker.{h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% c - Rising FlameNone0% [?] toggle between ability selection and description.{h{h{hbeldur the CleaverMountain Dwarf of Ignis ......#####{hHP: 22/74 (75) =======-----------------#§§§#MP: 7/14============------------#☼§§#AC: 17  Str: 17.## #○○○#EV: 8Int: 19.☼§§§###§§§#SH: 3Dex: 5.○§☼.Fyz§☼○#XL:  9 Next: 41% Place: Dungeon:7.###.###@§☼#Noise: =--------  Time: 9486.0 (0.0)..###☼○§#a) +0 hand axe (flame)....Fg§§##########♣Cast: Scorch⌠..○§☼§§☼§....'..'♣Fly Drain{h..P§P§§§☼§☼...####♣.§P§P§§☼☼§§§§##g   Sprozz (wand, polearm, very poisoned)#§§§☼☼######☼#y   clockwork bee (minion)#+☼☼☼○§...##.#F   sky beast (very poisoned)##.......##.###F   bullfrog (very poisoned) (…)Sprozz hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *Sprozz hits you but does no damage.  The sky beast is engulfed in poison gas.  The sky beast looks even sicker. The wight barely misses you. _The bullfrog is engulfed in poison gas. The bullfrog looks even sicker.{h\ #####  #§§§#  #☼§§#  .## #○○○#  .☼§§§###§§§#  .○§☼.Fyz§☼○#  #@§☼#  ..###☼○§#  §§#  ⌠..○§☼§§☼§  ..P§P§§§☼§☼  .§P§P§§☼☼§§§§## {hextremely pois…) #§§§☼☼######☼#  #+☼☼☼○§   extremely poisoned) _The bullfrog is engulfed in poison gas. The bullfrog looks even sicker.  You begin to rise into the air. The bullfrog looks as sick as possible!  The bullfrog is engulfed in poison gas. The bullfrog looks as sick as possible!The wight barely misses you. Sprozz is engulfed in poison gas.  Sprozz looks as sick as possible!  Sprozz says, "It makes honey *and* kills pests. Ingenious!"{hto] #####  #§§§#  #☼§§#  .## #○○○#  .☼§§§###§§§#  .○§☼.Fyz§☼○#  {hp#@§☼#  ..###☼○§#  §§#  ⌠..○§☼§§☼§  ..P§P§§§☼§☼ .§P§P§§☼☼§§§§##  {hp<#§§§☼☼######☼#  #+☼☼☼○§   {htc  Sprozz looks as sick as possible!  Sprozz says, "It makes honey *and* kills pests. Ingenious!"  Sprozz hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *  You block Sprozz's attack.  {hu+The sky beast is engulfed in poison gas.{h- ○○☼○F○☼§☼P☼§§☼§○○☼§○○○○○ {hf The sky beast looks even sicker. The bullfrog is engulfed in poison gas.{h16--7.0 (1Rise Fly Drain{h~{h= _The bullfrog looks as sick as possible!{h:nInventory: 34/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mailw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hE  A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |){hFx - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice {h@FWands (go to first with /)  s - a wand of polymorph (4)  B - a wand of flame (2) {hlFScrolls (go to first with ?)  d - 2 scrolls of vulnerability {hF f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia {hFe p - a scroll of fogr{hF>blinking20%{h4 C - a ring of flight (worn)  B - a wand of flame (2)  t - 3 scrolls of poison  z - a scroll of acquirement Potions (go to first with !)  e - 2 potions of haste4{h5  B - a wand of flame (2)  f - a scroll of fear {h  h - a potion of lignificationk - 3 potions of enlightenment  o - a potion of resistance55{hS  f - a scroll of fear  g - 5 scrolls of teleportationq - 2 potions of brilliance60{hk=  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  u - a potion of mutation5{h} j - 2 scrolls of amnesia  r - a scroll of blinking  v - a red potion  G - a murky brown potion7{h`  H - a silvery potion80{hփ  r - a scroll of blinking  z - a scroll of acquirement  I - an emerald potion  J - a dark potion9{h13  z - a scroll of acquirement  e - 2 potions of haste Talismans (go to first with %)5{h h - a potion of lignification. A potion which transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree has minimal evasion but increased healthand natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. If you quaff this potion your AC would be 31. It is an uncommon potion. {h Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion _________________ {hK “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed {hm to waving branches, and her active feet (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{h Really quaff the potion of lignification? Y - Yes  N - No{hx   ######§§§##○§§#.## #○○○#.○§§§###§§☼#.○§☼.Fyz§☼○#.###.###♣§○#..###F○☼#....§g§§##########♣⌠..○§☼§§☼§....'..'♣..P☼P☼§§☼§○...####♣.§P§P§§☼○§§§§##g   Sprozz (wand, polearm, extremely pois…)#§☼§○☼######○#y   clockwork bee (minion)#+○○○○§...##.#F   sky beast (very poisoned)##.......##.###F[40{hH m   bullfrog (extremely poisoned) (…)The sky beast looks even sicker. The bullfrog is engulfed in poison gas. _The bullfrog looks as sick as possible!  You turn into a tree.  Your scarf of resistance, +2 scale mail of fire resistance and +1 hat meld intoyour body.  You feel hot and cold all over. You feel less resistant to fire.{h {hG {hS beldur the CleaverMountain Dwarf of Ignis ......#####HP: 24/111 (112) =====-------------------#§§§#MP: 7/14============------------#○§§#AC: 31  Str: 17.## #○○○#EV:  2 Int: 19.○§§§###§§☼#SH: 3Dex: 5.○§☼.Fyz§☼○#XL:  9 Next: 41% Place: Dungeon:7.###.###♣§○#Noise: =--------  Time: 9487.0 (0.0)..###F○☼#a) +0 hand axe (flame)....§g§§##########♣[4{h l0mCast: Scorch⌠..○§☼§§☼§....'..'♣Tree Rise Drain..P☼P☼§§☼§○...####♣.§P§P§§☼○§§§§##g   Sprozz (wand, polearm, extremely pois…)#§☼§○☼######○#y   clockwork bee (minion)#+○○○○§...##.#F   sky beast (very poisoned)##.......##.###F   bullfrog (extremely poisoned) (…)The sky beast looks even sicker. The bullfrog is engulfed in poison gas. _The bullfrog looks as sick as possible!  You turn into a tree.  Your scarf of resistance, +2 scale mail of fire resistance and +1 hat meld intoyour body.  You feel hot and cold all over. You feel less resistant to fire.{h A  #####  #§§§#  #○§§#  .## #○○○#  .○§§§###§§☼#  .○§☼.Fyz§☼○#  #♣§○#  ..###F○☼#  ....§g§§#  ⌠..○§☼§§☼§  ..P☼P☼§§☼§○  .§P§P§§☼○§§§§##  #§☼§○☼######○#  #+○○○○§    Your roots penetrate the ground. You float gracefully downwards.  The bullfrog is engulfed in poison gas. The bullfrog looks as sick as possible!Sprozz is engulfed in poison gas. Sprozz looks as sick as possible!{hN 0{h  #####  #§§§#  #○§§#  .## #○○○#  .○§§§###§§☼#  .○§☼.Fyz§☼○#  #♣§○#  ..###F○☼#  ....§g§§#  ⌠..○§☼§§☼§  ..P☼P☼§§☼§○ .§P§P§§☼○§§§§##  #§☼§○☼######○#  #+○○○○§   {h4  #####  #§§§#  #○§§#  .## #○○○#  .○§§§###§§☼#  .○§☼.Fyz§☼○#  {h )#♣§○#  ..###F○☼#  ....§g§§#  ⌠..○§☼§§☼§ {h$  ..P☼P☼§§☼§○  .§P§P§§☼○§§§§##  #§☼§○☼######○#  #+○○○○§ {hH Nextremely poisoned) {hi W * * * LOW HITPOINT WARNING * * *  {h |Sprozz hits you but does no damage. The wight hits you but does no damage.  The wight is burned by your cloak of flames{h .  {h The wight is severely damaged.sky beast is engulfed in poison gas.  The sky beast{h {hʟ  #####  #§§§#  #○§§#  .## #○○○#  .○§§§###§§☼#  .○§☼.Fyz§☼○#  #♣§○#  ..###F○☼#  ....§g§§#  ⌠..○§☼§§☼§  ..P☼P☼§§☼§○ .§P§P§§☼○§§§§##  #§☼§○☼######○#  #+○○○○§   {h ☼°°°°§○.Fyz§○°°☼°§○§§○○☼§○○☼{hh >☼○○°The sky beast is engulfed in poison gas.  The sky beast looks as sick as possible!sky beast hits you. The air twists around and strikes you.  * * * LOW HITPOINT WARNING * * *burned by your cloak of flames.  {h OThe sky beast is severely wounded.{h N16--8.0 (1{h { _The bullfrog is engulfed in poison gas. The bullfrog looks as sick as possible!{hR #####  #§☼§#  #○§§#  .## #°°°#  .○§§§###§§☼#  .°§○.Fyz§○°#  #♣§○#  ..###F°☼#  ....§g☼§#  ⌠..°§○§§○§  ..P☼P☼§§○§○ {h| .§P§P☼§○○☼§§§##  #§☼☼○○######○#  #+○○○°§   {hR  #####  #§☼§#  #○§§#  .## #°°°#  {hiS .○§§§###§§☼#  .°§○.Fyz§○°#  #♣§○#  ..###F°☼#  ....§g☼§#  ⌠..°§○§§○§  ..P☼P☼§§○§○ .§P§P☼§○○☼§§§##  #§☼☼○○######○#  #+○○○°§   {hY {hEZ {hb {he d _There are monsters nearby!{h  You miss the sky beast.The sky beast is severely wounded.You closely miss the wight.{h&  You closely miss the wight.  You kill the bullfrog!  The wight hits you but does no damage.  The sky beast is engulfed in poison gas.  The sky beast looks as sick as possible!{h °°○○°°°○○P○§§○§°°☼§§☼ ☼○☼°°°°°z   wight ##.......##.###  You kill the sky beast!{hYSprozz is engulfed in poison gas. Sprozz looks as sick as possible!{h9 ealth: 16/112 ===--agic: 7/1499 _You block Sprozz's attack. Sprozz hits you but does no damage.{h{hصi _Your life force feels restored.{hhm #####  #§☼§#  #°§§#  .## #°°°#  .°§§§###§§○#  .°§○.○yz§○°#  #♣§°#  ..###°°○#  ....§g☼§#  ⌠..°§○§§○§  ..P○P○§§○§°  .§P§P☼§○°☼§§☼##  {hl#☼○☼°○######°#  #+°°°°§    _You block Sprozz's attack. Sprozz hits you but does no damage. _Your life force feels restored.  You hit the wight. You burn the wight.  The wight is almost destroyed.  The wight hits you but does no damage. Sprozz is engulfed in poison gas.  Sprozz looks as sick as possible! You block Sprozz's attack.{h] #####  #§☼§#  #°§§#  {hu.## #°°°#  .°§§§###§§○#  .°§○.○yz§○°#  #♣§°#  {h..###°°○#  ....§g☼§#  ⌠..°§○§§○§  ..P○P○§§○§°{h .§P§P☼§○°☼§§☼##  #☼○☼°○######°#  #+°°°°§  {h ○☼...☼.§°.○yz☼°..☼g○.§°§☼°☼°☼P○§°°○○°°.  Sprozz hits you from afar with a +0 spear.49 (0.9{hl _* * * LOW HITPOINT WARNING * * *{h' M  You slash the wight! You burn the wight.{h ] #.# #.# ### #.......#.# #.## #.# #.......{h L#.# #..# #.# ##.......##.# ##..# ##.###.#...... #####..# #...## #..##<##...... ......## #....###.....###..... .#....# #.....##.....# ##.... ###...## #.....###....###.....6 {h; #......# ##...♣.# ##.......##.. {hm ...####### #......#####.....###.. ...###...###...###...##....## #.. ###.#.....#.###.#.....#.#..# ##.> .#...#...#...#...#...#..#..# #... {h .#...#####...#...#####..#..###... .#...#...#...#...#...#.##..##.... {h ###.#.....#.###.#.....##...##.... ...###...###...###...#..... You destroy the wight!{h {h%^ 58=50{h}^ -90.5 (0.6Scorch _With a burst of heat and light, you rocket upward!{hyc {hqf  Your Armour skill increases to level 5! _There is a shaft here.{h3 3{h {h {h9 {h B{h$ {h {h 76{h {h O={hY {h {h9 77{hN {h {h@ {hS {h {h {h {h {h g89=={h {h {h {h {hG ,{h {h\ _9={hK {h {h :=={h {h {h T20={h {h B{h9 {hv R10/14=={h {h M1{h {h ,{hK {h {h] 72{hU {h {hG :=={h- {h {h {h {h$ {hc 73{hR {h a1={hZ {h ,{h {h {h I4={h {h& {h_ {h {h {h6 e5=={h {h {h7 {h| {h ,{h  {h{ {h ;62{h )=={h {h ,{h {he {h {h {hx M7{hU {hT {h :=={h* {h W _You start resting.{h4 48={hW "Tree {hH {h` ,{hW {h) {hf L3=={h3 {h(! {hX! !9{hv! 2={hu" {h# {h $ {h$ {hy& {h& {hd' {h( {h2) {hQ) N30=={h:* {h+ {h+ {h, {h#. {hP. !1{hn. {h / {h}8 - _Your transformation is almost over.{hyR 8532.5 (42.0){hR S4==3.5 (43{hV {hW % _Magic restored.{hѲ@0.0) _Magic restored.  You start resting.  You feel less wooden.  Your scarf of resistance, +2 scale mail of fire resistance and +1 hat unmeld  from your body.  You feel resistant to extremes of temperature.31/75 =====17 8 4.5 (1Fly {hJ _You feel resistant to fire. You fly up into the air.{h K Y2===={h;O w3={hO ,{hPP {hR ,{hR {hT {hST 94{h*U {hV ,{hyW {hX {h(Y {hY {h[ i5={hb\ {h+^ ,{h^ {h` ,{hGa {hb {hc {hc {he {he K6={h#g {hYh {hh {hi {hbk {hk {hEl {hm {hm 97{hn {hp ,{hBq {h=s ,{hs {hIu {hu S8={h/x B{hnx {h z ,{hz {h| a9={hT} {h~ {h  {h {h {h! {h {hӃ P40{hs {h ,{h {hH ,{h {h i1={h {h9 ,{h {hw ,{h {h {h K2={h {hT {h {h2 {hP {h {hP {h. {hϗ 93{h {hѩ 4={hR 5={h6 B{h O6{hm {h ,{h {hA ,{h {h {h S7={h׹ {hM ,{h {h {h j 83.5 (49.0) _You start resting.{ha >10 4.5 (50{h {h \ _Your fiery armour burns out.{h@I{hKCa8={hF{h;G{hbG29{hG{hpH,{h3I{h}J,{hK{hfL{hLT50={hM{hN,{hCO{hO,{h]P{hQ{hQK1={hvR{hS{hT{hT{h(V,{h9W{h[X,{hX{hlZO2{h%[{hV\{hy\{h]{h^,{h^{h`O3{h`{h6a,{hb{hb{h/c{hc{he{heN54={h4f{hg,{hXh{hj,{hj{ho5={hZp,{hp{hr;6{hs{hu,{hu{hw,{hw{hx{hyK7={hy{hBz,{hz{hQ{,{h{{hf|{h|U8={h|{h},{h}{h~,{hF{h{h0%9{hi{h,{h{h{h:{hS{hߐB{h|b60={h{h5,{hߕ{hۗ,{hm{hљ{hmU1={h˚{h,{hq{hÝ,{h~{h˟{h1%2{h{h,{h{h,{h{h{hK3={h{hͧ{h7{hx{h,{h{h@k4={h{h>,{h{h,{h{h{h>%5{h{h,{h{h,{h˶{h{hbK6={hI{h,{hH{h,{h:{h!k7={h{h{hA{h%8{h{hT,{h{h,{hw9={h^{h,{hL{h,{h&{h{hV70={h{h,{hs{h,{hc{h;1{h|{h,{hl{h,{hI{h{hKD2={h{h:,{h{h.,{h{hpk3={h{h',{h{h,{h{{h{h %4{h{h=,{h{h,{hS{h_ _You start resting.{h.668.5 (84{hY5=9.5 (85{h{h" _HP restored.{hȑ 3{hp {h {hף {h ,{h {h {h {h {h {h2 ,{h {h6 {h {h( 9={hѷ {h1 {h| ,{h {h {hS ,{h {hh {h2 ,{h {h {h {h$ {h {h {h {h ,{h {h% {h {hZ ,{h {h} {h\,{h{h{h ,{h {h {h,{h${h> # ##.###.#.........## ##...##  ## #..##<##..........###....#  .###.....###..........[))...#  ..##.....# ##.......#.......#  ..###....###........#######.##  ^.# ##.......##......#### #..#  ..#####.....###.........# ##.#  ...##....## #.........# ###  ...#.#..# ##.@......##  87.5 (18#...#..#..# #.........#  .{h #####..#..###.........#  .#...#.##..##..........#  #.....##...##..........##  #....#............#  #.###.#.###.............#  ...#...####............##  ...###.............#  {h,{h.c _There is a stone staircase leading down here.{hk!3{hr({h/{h(378.0) _{h6{h  You fly downwards.  You hear the hiss of flowing sand.{h/  --more--{hU  .#  .#  .#  ####.# .## #...[# .°☼ {h#....+ ..§ #...>##### .##7 .   ###  #....#....  #....# ...  #....# . #....# #....# ######  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!  Level annotation: Sprozz{h{hv >...{hn ,9.2 (1.7{hr {hw  _You hear the hiss of a very distant avalanche of sand.Found a ring mail. Found a stone staircase leading down. _There is a stone staircase leading up here.{h9 3{h< {h {h {h@ $ _{h# ,{h {h {h> {hq : _Found 10 gold pieces.{h {h^ {hT {h {h> ,{hD {h> {h {hQ {h {h {h {h {h  {hD {h {h {h4 {hm #.# ##.########.# .......#..#.# .......#..####.# .......## #..#...[# .).........####....+ ............y))#...>#####.......###.###..#.<........###..96.2 (7.0{h #......#####.#### .....g.#....#..... ⌠......#....##....$ ..P~P..#....# ...... ..P~P..#....# ......#.....#{h  #....# ......#+..... ###### ###...##....{h\ { ##..... {h {h/" {h$ & _Found an orcbow.{h#.# ###.###.# #.# #.#.# #.' #.####.# #.## #.#...[# #.).###.{h#....+ +.y)).#...>#####.###.###.#.<.........###.#......#####.##### .....g.#....#..... .. ⌠.#....##....$ ## ..P~P.#....# ...... ..P~P.#....# ...... #.....##....# ...... #+.###### ###... ##.##.{hڙ{h*7.2 (1{hx{h|{hB #.# ###.##### ##.# #.## #...##.# #.'. #...#####.# #.## #...#{hC #...[# #.).###...##....+ +.y))..##...>#####.###.###...##.<...###...##......#####.#####......g..##....#..... ... ⌠.#....##....$.### ..P~P.{hO #....# ......# ..P~P.#....# ......# #.....##....# ....... #+.###### ###....##.##.{h\P %8{hTX {hZ {h&v#.# ###.##### ##### #.# #.### #...# #.# #.'. #...# ####.# #.### #...# #...[# #.).###...# #....+ +.y))..# #...>#####.###.###...# #.<.{hy..###...# #......#####.#####......g..##....#......... ⌠.#....##....$.### ..P~P.#....# ......# ..P~P.#....# ......# #.....##....# ....... #+.##########.... ##.##.{h$;9{h5,{h*.{hxN#.# ###.##### ##### #.# #.### #...# #.# #.'. #...# ####.# #.#### #...# #...[# #.).###...# #....+ +.{hOy))..# #...>#####.###.###...# #.<...###...# #......#####.#####......g..##....#......... ⌠.#....##....$.### ..P~P.{h5O[#....##......# ..P~P.....)#....##......# #.....##....##....... #+.#{hO##########.... ##.###.#{hLZ{hZ'700{ha{hc{h#.# ###.##### ##### #.# #.### #...# #.# #.'. #...# ####.# #.##### #...# #...[# #.).###...# #....+ +...y))..# #...>#####.###.###...# #.<...###...# #......#####.#####......g..##....#......... ⌠..#....##....$.### ..P~P.#....##......# ..P~P.....).#....##......# #.....##....##....... #+.#####....[39;4{hT9m ##.###.#.{h;1{h{h@9 #.#.# ###.##### ##### #.# #.### #...#  #.# #.'. #...#  {hB####.# #.......##### #...#  #...[# #.)###...#  #....+ +.....[))..#  #...>########.###...#  #.<..................###...#  #......#####.#####......g..#####{hLC#....#......... ⌠.....#....##....$.### ..P~P.......#....##......# ..P~P.....)..#....##......# #.....######.#....##....... #+..##.##########....#{hL{hL%2{h U{h[{hfjg.  #.#.# ###.##### ##### #.# #.### #...#  #.# #.'. #...# ####.# #.......##### #...# #...[# #.){hjK###...# #....+ +.....[[)..# #...>########.###...# #.<..................###...# #......#####.#####......g..###### {h$k}#....#......... .⌠..... {hJk>#....##....$.### ..P~P....... #....##......# ..P~P.....)..# {hlkm#....##......# #.....######.# {hl]#....##....... #+..##.#{hx{h y%3{h{hք{h3 . #. #.# ###.##### ##### #.# #.### #...# #.# #.'. #...# .# #.##### #...# ...[# #.).###...# ....+ +.{hF [[[..# ...>#####.###.###...# .<.....###...# ......#####.#####......g..# ....#......... .⌠.' ....##....$.### ..P~P.# ....##......# ..P~P.....)..## ....##......# #.....######.# ....##. #+.##.#{hȍ {hE %4{ht {h {h)3>. #.  #.# ###.##### #####  #.# #.......### #...#  #.# #.'. #...# .# #.##### #...# [# #.).###...# + +.[[[..# >#####.{h31###.###...# <......###...# #####.#####......g..##......... .⌠.'.##....$.### ..P~P.# {hU?{h?%5{h{h {h/. #. #.# ###.##### ##### #.# #.......### #...# #.# #.......'. #...# .# #.##### #...# [# #.).###...# + +.[[[..# >#####.###.###...# .{h ......###...# #####.#####......g..##......... .⌠...'.##....$.### ..P~P.###......# ..P~P.##......# #.....# {h{hݿg   Sprozz (wand, polearm, wandering)g{h{%6{hM{h{hV. #. .# ###.##### ##### .# #.......### #...# .# #.......'. #...# .# #.##### #...# [# #.).{h0W###...# + +.[[[..# >#####.###.###...# .......###...# #####.#####......g..# .#.{hlW ..⌠....'..' .##....$.####....P~P.{hW_######......# #....P~Pg##......# ...#.....# {h[{h3gg   Sprozz (wand, polearm, wandering).g{hg%7{hr{h{u{hG . #. # ###.##### ##### # #.......### #...# # #.......'. #...# # #.##### #...# # #.).###...# + +.[[[..# #####.###.###...# .......###...# #####.#####......g..#♣ #. ...⌠...'..'♣ ##....$.####....P~P.####♣ ##......# #....P~ ##......# ...#...g {h {h %8{h {h  {hS. #.  ###.##### #####  #.### #...#  #.......'. #...#  #.##### #...#  #.).###...#  +...# .###.###...# ...###...# #####.#####......g..#♣ . ...⌠.............$.####....P~P............# #..........# ...#. {hPV{hVW%9{hc{hmh _Items here: )) [[.{hH. #. ###.##### ##### #.### #...# #.'. #...# #.##### #...# #.).###...# +.[@[..# .###.###...# ..###...# #####.#####.........##♣  ...⌠....... ....$.####....P~P.........####♣ g   Sprozz (wand, polearm, wandering) ......# #....P~P.....)..## ......# ...#...gg######.# {hBN{h[g)g.{hr\/==10{hd{hMj _Sprozz shouts!  There is an open door, spattered with blood here. _Items here: )) [[.{h? . #.  ###.##### #####  #.### #...#  #.'. #...#  #.{h@ u##### #...#  #.).###...#  +.[[@..# .###.###...# ###...# .#####.........##♣  ...⌠.........{hZ@ N$.####....P~P.........####♣ # #....P~Pg....).{h@ .### ...#.... {hvE {h4P Ng.{h)Q 5--1 _{hZ {h` k  Things that are here: _a +0 robe; a +0 hand axe{hj. #. ###.##### ##### #.### #...# #.'. #...# #.{hQkY##### #...# #.).###...# +.[[[@.# .###.###...# ###...# .#####.........##♣  ...⌠...{hk$.####....P~Pg........####♣ # #....P# ...#.....######{hl,.# {hyy{h #########```Sprozz zaps a wand. The mass of ice explodes! The iceblast engulfs you.{hM{ho ...[@.......{ht a4-=======2{h| {h + _You partially resist.{hF +.#. ###.##### #####.......### #...'. #####{hF ).........## +...[[[ ####.###. .....###. {hF ###.#####.........##########♣ ...... ...⌠.............'..'{h*G $.####....P~Pg........####..# #....P~P.....)..## ...#.....######{hlG #. #+........# # #####{hoJ {hgU Ng.{hV |5=-------3Scorch{hc {h ; *{hՍ , combustible)Flames lash Sprozz.  Sprozz is heavily wounded.{hf {hn \g.{hn 2----====---4{hy {h| : _Sprozz's fire resistance burns away.{h * Flames lash Sprozz. Sprozz is burned terribly!{h% g, b…)Sprozz is severely wounded.Sprozz says, "Allow me to demonstrate the bee of the future!"Sprozz gestures at you while chanting.{hc0-------5{hR _Sprozz begins winding a clockwork bee!{h * Flames lash Sprozz. Sprozz is burned terribly!{h y gSprozz is almost dead.{hj i8/14 -------6{h {h D _Sprozz continues winding his clockwork bee....{h\S  Flames lash Sprozz. Sprozz is burned terribly!{hA_D*{hO89){h:>O 8/78=6-------717Scorch _You kill Sprozz!Your Axes skill increases to level 9!{h,G{hIk _Your Fire Magic skill increases to level 9!{hZ  #.  ###.##### #####  #.### #...#  #.'. #...#  #.{h,[##### #...#  #.)###...#  +......[[@..# #####.###...# .............###...# ####.#####.......).##########♣..... ...⌠.....{h[.'..'♣$.####....P~P.........####♣.# #....P~P.....).### ...#.....#####{h[I#.# ......+.##.#{hg{hAhK----8 _{hZv  Things that are here: _a +0 robe; a +0 hand axe{hU_{h: _{ho{hU7==-{he {h%{h%{h8({h,{h,{h.{hp3,{h5{h2:P=={h<{hA{h{h\{h&,{h {hC,{h({hc8={hm{h{h={h!${hj(,{h*{h0,{h(2{h5O={h7{h=,{h4?{hC,{hE{hBJ{h~JN9=={hM{hQ,{hS{hXZ,{h ^{ha,{hHd{hiP=={hzl{h5t _You hear the brisk hiss of an avalanche of sand very nearby.{hiw{h|,{h~{heh10/14=={hP{h{h8{h{h,{hÏ{hے,{hJ{hP=={hY{h,{hE{hB,{hx{hӮa1={hG{h3,{h{h,{h{h,{hI{h{h32={h{hk,{h{h,{hH{hb2=={h{hA,{h{h,{h{h,{h{hP=={h1{h {h {h{h',{hp{h'b3=={h{h#,{h&{hU*,{h+{hY.,{h:1{h5{hC6:=={h9{h;{h;{h(={hA,{h&E{hV4== _Magic restored.{hX{hRX{hY{h[{h ^,{h`{h i#. ###.##### ##### #.......### #...# {h^i#.......'. #...# #.##### #...# #.)...###...# +.....[[[..# {hi#.......###.###...# .....###.@.# {hi----#.#####.......).##########♣{hi ...⌠.............'..'♣ {hi..$.####....P~P.........####♣ {h!j# #....P~P.....)..##{hHj.# ...#.....######.#{hmjE #+........##.# #.... ##.......##.### {hj6##.#....#{hjs ###.##### ##### #.......### #...'. #####).........## +...[[[ ####.###.. .....###. ###.#####.......@.##########♣ ...... ...⌠.............'..'$.####....P~P.........####Fly ..... #..#......'....#{h{[72.2 (54.0)3.2 (55{hN{h  h - a wand of iceblast (9)  You pick up Sprozz's Papyrus of Cogs and begin reading...  You add the spell Launch Clockwork Bee to your library.{haH==4.2 (56{h{hjK _Items here: )) [ †.{h%T 3{hW {h}j {hq {hu ,{hnz {h {hԀ {h ,{h {hC {hC {h {hN {h {hv {h] {h {h {hճ {h> {h   There is a fountain of clear blue water here. _{h {h ,{h {h{h{h,{h2 {h {h@{h|{h{hn{h{h*{h{h{h?{hz{h,!{h<&,{h7({h2N _You now have 366 gold pieces (gained 10).{h8{h$9{h:{hm> _You hear the brisk hiss of a distant avalanche of sand.{hB{h#####.......###.###...# ..........###...# ...#####.#####.......).########## .#......⌠.............'..' .##......####....P~P.........#### .{h##......# ##....P~P.....)..## .##......###...#@....######.#801.2 (27##...........##'........##.# ######.......##_##.......##.### {h-#........###........#....# #.........#..#......'....# #...................#....# #......##...##......#....##########...........#....# ...##..{hP.####....# _You reach down and open the door.{hif _Found a glowing golden altar of the Shining One.{hR{hS{hU{h{ _{h{hB{h#{hA,{h&{hV{h{hۙ{h{h{hM,{hP{h£{h{hɤ{hi _u - 2 potions of mutation (gained 1){h{hD{h{h{h{h){h"{hv{h.{h{hvX{h,{h.{h{hk,{h,{h{h?{h_{hT{h{h${h>{hK{h{h;{h{h{hb{h{h#{h{h{h{h{h<{h,{h{h{hS{h{h{h|{hZ ,{h {h {h{h{h{h{hO  #...##..{h ..  #...##.....########  #...##..<.(....... {h #...##......######### {h #...##..÷...........+  #...###.......#####  #...# #....##..## {h  ##### #...)###..#######  ###### ##@....... {h<^29.2 (28 ..............!  {hz...(...........  ........#..####  ########## {hH#### {h&{hP',30.2 (29{h,{h. {h._Found 5 stones.{h {h {h {h {hD  #...##.....######## #...##..<.(....... #...##......######### {h #...##..÷...........+ #...###.......##### #...# #....##..## ##### #...)###..######## {h #########........K ........!{h' ...(.........#..###############...  #### K   kobold (asleep){h 0.0)  A kobold comes into view. It is wielding a +0 club.{h _  The kobold shouts! You hear a shout!{hp xKKKKKK 3 kobolds{h 3==1.2 (1{h@ {hE } _A kobold comes into view. It is wielding a +0 short sword. x2{h <.(....# ÷..... ...##### #..## #...)###..########  #########.......KK  ........@.....!K  ...(............  ........#..#####  ##########...  #### {ho<.(....# ÷..... ...##### #..## #...)###..########  #########.......KK  ........@.....!K  ...(............  ........#..#####  ##########...  #### {hy{hyz{hx{hd _There are monsters nearby!{hvb ~M...##.....# ...##..<.(....... ...##......## ...##..÷...........+ ...###.......##### ...# #....##..##  #...)###..##.......KKK.!K....(..#..###... ####K   kobold brigand (missile, wandering){hm  A kobold brigand comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.{hn {ho {h[p {hx K...KKKK){hy %2{h {h 0 _The kobold brigand shouts!{h##.....# ##..<.(....... ##......## ##..÷...........+ ###.......##### # #....##..##  #...)###..##......K..KK....(.K..#..#####... #####{hB{h{h6{hI{hJ.KKK.K.{hJ?--3Scorch{h{hW{h<  Flames lash the kobold.{hg* 2{h{,{h{htKK!K.{h u2----====4{h{h`J _You kill the kobold!{h  * le, combustible)Flames lash the kobold brigand.  The kobold brigand is moderately wounded.{h[ B{h hKKK.{hl c0-------5{h. {h F _The kobold brigand's fire resistance burns away.{h;<  Flames lash the kobold.{hA*   kobold{h{h@_K)K.{hi8/14 -------6{h%{h(&J _You kill the kobold!{hZ * (combustible)Flames lash the kobold.  The kobold is heavily wounded.{hԜ{hH{ht.K)K{hdk6-------7{h{h׵> _The kobold's fire resistance burns away.{hL[  Flames lash the kobold. The kobold is burned terribly!{hA* {h&l )You kill the kobold!{h{*k4-------8{h3{h;6\ _The kobold brigand closely misses you.{h7 * Flames lash the kobold brigand. The kobold brigand is burned terribly!{hL KThe kobold brigand is almost dead.2-------9{h {h [ _The kobold brigand barely misses you.{hk  Flames lash the kobold brigand. The kobold brigand is burned terribly!{hLB* {h*/) 0------540Scorch _You kill the kobold brigand!{h{hh _Your Shields skill increases to level 2!{h; {h < {h> {hE 71{hI @=--{h1P _You hear the brisk hiss of a very distant avalanche of sand.{hP {hS {h]W ,{hVY {h] ,{h_ {hd O={h+j {ho ,{hp {hNu ,{hv {h+{ {hf{ J2=={h| {h~ ,{h: {h ,{h {hY ,{hɋ {h P=={h {h {hΔ {h2 {h ,{h {h `3=={h {h, ,{h {h ,{h {h {h8 {h {hS {hϾ :=={h {h ,{h {h ,{hf {h S4={h {hz {h ,{h {h ,{h {h ,{h {hN O={h {h& ,{h4 {hC ,{h {h {h T5=={h8 {hC ,{h {h ,{hu {h#% {h`% {h' {h5, P=={h2 {h2 {h83 {h5 {h9 ,{h@< {h@ 96{h@ 1=={h4C {hG ,{hI {hhO ,{hYQ {h8U ,{hyW {hk\ P=={h^ {hd ,{hhh {heq B{hu j7=={hw {h{ ,{h~ {h ,{hLj {h ,{h9 {h {h $=={h {h3 {h ,{h {h ,{h {h 8= _You hear the quick hiss of a very distant avalanche of sand.=9=={h {h~ ,{h# {h# ,{h {h P=={h {h ,{hj {h ,{h {h {h R10/14=={h5 {h ,{h {h$2 ,{h 5 {h[; {h; {h> {hC {hWC 3=={hE {hJ ,{hM {hQ {hQ {hT {h\ {h ] K1={h_ {hd ,{h f {hj ,{hl {h q {hTq {hs {hix {hx 9={h{ {h ,{h΂ {h ,{h< {hR {h E2=={h‘ {h> {h {h {hڡ {h> {h[ {h ,{h {hӰ {h! :=={h {h ,{h6 {hN ,{hd {h {h E3=={h {hv ,{h {h ,{h {h ,{h {h* {hq :=={h {h,{h{hh ,{h {h~{h#4{h)=={hH{h0&=----{h/r##..<.(....... ##......######### .##..÷...........+ ###.......##### # #....##..## ## #...)###..########### {h^/L #########........... ...........)).!...#...(......#{h/........#..##################...  {h/@##### {h81933.2 (93.0){ha9H----4.2 (94{hL  Things that are here: _a +0 short sword; 6 poisoned darts{hX{h5Y{hY{h[{h%^{hqa: _{heB  Things that are here:  {h,e:a +0 club; a kobold corpse{h[h{hh _{hIj{hk{h4o{hgo:=={hp{hu,{hhv{hW{k _v - 2 red potions (gained 1){h}3{h{h{h ,{h\{h{hÌ,{hO{hd  Things that are here:  a +0 short sword; 6 poisoned darts{h{hj _{h?{h{hͷ{h{hI{h  _You hear the quick hiss of a very distant avalanche of sand.{h {hE{h{h{h{h9{hs{hh{hB{h{h+,{h/{h{h,{h{hS{h{h{h{h{h,{h{h]{h,{hN{h*{h.,{h+{h{hq{h{h{h{h{h{hn{h} {hN ,{h {h7{h: (.......)......# ......#.. {h(########......##  ######.. ##.# #.#  {h #.###  #...#  ###@# 55.2 (21 #...#  ........###.#.#.#{h#. .# ## ...#>.{h{h+6.2 (22{h 3Q _Found a stone staircase leading down.{h{h&{h{h{h, ######......##  ######..#  ##.#  #.# #.###...##.####...##...##....@....#8.2 (2.0)#.###.#.#.##. #.# # # #..  #..# #.>.♣...♣.._..9.2 (3_ _Found a hide-covered altar of Uskayaw.{h_{hnB{h{hЎ{h {h{hˑ{hؓ{h{hŔ{h{hϗ,{hQ{hڙ{hc{h{h6{h{hL{hr{h{ht{hg{h£{h4{h{h~{h{h{hL{h{hD{h{h{h?,{h{h&{h{h˲{h[{h{h]{h{h{h4{hй{h{hj{h{h{h{hZ{h&{h{h({hW{h{h{h:{hg{hb{hW{h{{h{h{h,{h{hw{hn,{h{hQ{h,{h{h{h^{h{h{h{hL{h}{h{h{h,{hx{h{h{h{h[{h{h{h+{hn{h#{h>{h^{h{h<{hX{hG,{h{h{h~   #(#  #.#  #.#  #.# {h #.#  #.#   #.#   #@#  87.2 (28.0) #.#   #.# {h  #.# #.#  +.# {h+   #.#   #.#  {hJ  ########.#  {h {h+8.2 (29{h!{hj. _Found 3 silver javelins.{hI{ha{h{h,{hZX{h,{h{h{hV{hM{h,{h{h{hX,{h{hO{hc{h{h{h^p _You hear the rapid hiss of an avalanche of sand nearby.{h{h3{h{hMD  You see here 3 silver javelins.{h{hK _{h .> ♣♣♣96.2 (8.0)({h{h*7.2 (9{h({h~ ; _Found a stone staircase leading down.{hʻ{hEX{hv,{hB{h{h{h{h,{h-{h{h,{h{hO  There is a stone staircase leading down here. _{h,{hw{h{h,{h{h{h {h{h{hR{h,{h?{h9{hDg #.#  {h#.#  #.#  #.# {h8 #.# {hY#### #.# {h♣.@####.# 10009.2 (12.0){hU......♣.....># {h2≈≈≈≈≈ ♣#####.# {hR§≈≈. #.# {hpv#####♣ ... #.# {h .'..'♣ ._ #.# .####♣ . #.# ##{h #.# # #.#{hM`§≈≈§§{h,10.2 (13{h8_{h9 _Found a shadowy altar of Dithmenos.{hZ {hZ {hZ {hf] {h` {h` {h6e ,{h g {hZg {hg {hj {ham {hm &Lava {hm {hn {h q {hps {hs ({ht {hXy {hy {h*z {hz {h4} {h4 ,{hf {hK .##.# .##.# .####### #.# .#{h [.♣♣♣♣♣♣♣♣♣..####.# .#♣...§...§§♣.....># .#♣§≈§§§§§§.♣#####.# .#{h ♣≈..§§§§.≈♣ #.# {h .##########♣≈.§§§§§§≈♣ #.# .......'..'♣≈.≈.@.≈§≈♣ #.#6.2 (6.0) {hI .......####♣≈.≈...≈.§♣ #.# {h ...)..## ♣≈..≈≈≈..≈♣ #.# #####.# ♣.≈≈≈≈≈≈≈.♣ #.# {h ...##.# ♣.........♣ #.# .{hތ :..##.### #.♣♣♣♣♣♣♣♣♣.# #(# ...#....# #. .{h y.. #.# ...'....# # .. #.# {hD X...#....# #.#{h' |  Found a chain mail. _There is a shadowy altar of Dithmenos here.{h;3{h{hQ{h{hw: _{h{h{hA{h{h3{h{h]<Lava {h{hC{h)>{h*{h #. #.  ######.  #...##.  #...##. # #...# #### #### #. ###...# #[@♣♣♣♣♣♣♣♣♣..####.21.2 (5[[[..# #.♣...§§....♣.....> ###...# ##♣.§≈§§§§§.♣#####... ♣≈..≈§§..§♣ #..).##########♣≈.≈...≈§§♣ #..........'..'♣≈.≈._.≈.≈♣ #.  P~P.........####♣≈.≈...≈.≈♣ {h#.  P~P.....)..## ♣≈..≈≈≈..≈♣ #. .######.# ♣.≈§≈≈≈≈≈.♣ #. {h:?_{hwU_{h{hd {h3{h8_{hs{hOs##.#{hsw#.#######.##...# #.##...# {hs4#.##...# {hs ######## #.# ##...# #[.♣♣♣♣♣♣♣♣♣..####.# [[[..# #.♣@..§§....♣.....># ##...# {h {h*##.#♣@§≈§§§§§.♣#####. ♣≈..≈§≈.§§♣ ...).##########♣≈.≈...§.Fly ♣........ .......##.### #.♣♣♣♣♣♣♣♣♣.# #(# {h%≈≈≈..§.≈§{hK(_§{h*%3{hq{h{h'_{h{hRLava {h{h,{h{h.{h{,{h{h{hr,{hk{h{h,{hѰ{hc{h̻{h8{h{h({h5{h{h{hV{hx{h{h{h+{hW{h{hW{h{h{h{hB{h{hF _You reach down and open the door.{hbV~P.........####♣≈.≈..§≈§≈♣ {h~P.....)..## ♣≈..≈§§..≈♣ ...######.# ♣.≈≈§§§≈≈.♣ {hc.......##.# #♣...§§....♣ {h.......##.### #.♣♣♣♣♣♣♣♣♣.# #( {hk.......#....# #..#{h* ... #{h......'....# ##.# .. {h,.......#....# #.# #. #{h>m......#....# #@# {h_J.......#....#........... {hJ#...####....#........... {ht#.#+####....#.......@... {h#.{hK......#...... {hl#.....##########.....### {h@   Maggie (polearm, asleep) {h#..<.(....... +.....# {h" #{hXV#######.....# {htg #..÷...........+{h.#.#{h* 352.0)  Maggie the Vainglorious comes into view. She is wielding a +0 partisan.{h{@.@){hJF===6.2 (13Scorch{h{hg _Maggie shouts! _There is an open door here.{h?≈ )..## ♣≈  ♣.  #♣.  #.♣♣ #( #..# ...  ##.# ..  #.#  #@# #........... #........... #......@.... ......#...... ######.....### <.( +.....# #.....# ÷{h≈ )..## ♣≈  ♣.  #♣.  #.♣♣ #( #..# ...  ##.# ..  #.#  #@# #........... #........... #......@.... ......#...... ######.....### <.( +.....# #.....# ÷{h{h{hv{h[ _Maggie is nearby!{h+P.....)..## ♣≈..≈§§..≈♣ #.# ..######.# ♣.≈≈§§§≈≈.♣ #.# ...##.# #♣...§§....♣ #.# ##.### #.♣♣♣♣♣♣♣♣♣.# #(# #....# #..#.......... #.# '....# ##.#....... .. #.# ......#....# #.#....... #.# #....####'#....... #.# ......#....#....@....... #.# ####....#.#.# .#+####....#......@#.# ................#...#.# .....##########..[{h[#39;49m...#### ..<.(....... +.....# #.# ......#########.. ..÷...........+. .....##### {hi{hf9--7.0){h%{h'69 _Maggie hits you but does no damage.{h= *, combustible)Flames lash Maggie.  Maggie is lightly wounded.{h} @Maggie's fire resistance burns away.{h2--2----====8{h%{h&C _Maggie hits you from afar with a +0 partisan.{h * Flames lash Maggie. Maggie is burned terribly!{h @Maggie is moderately wounded.{h $63{h <-----0{h! @-------9{h {hJ  {hm 5_Maggie hits you from afar with a +0 partisan!{hjb *Flames lash Maggie.{hˆ @Maggie is moderately wounded.{hxj8/14 -------40{h{hS _Maggie completely misses you.{h+o9 *{hioDFlames lash Maggie. Maggie is burned terribly!{hJh )..##  #.#   #.# {hL #♣ #.#  #.♣♣♣♣♣♣♣♣♣.# #(#  #..#.......... #.#  ##.#....... .. #.#  #.#....... #.# ####'#....... #.# #....@....... #.# #............ #.# #......*..... #.# .......#....... #.# ######.....#### #.# <.( +.....# #.# #.....# #.# ÷{h]L+. ...# #.# #.# {hLmMaggie is moderately wounded.Maggie casts a spell.{hW)..##  #.#   #.#  #♣ #.# {h&X #.♣♣♣♣♣♣♣♣♣.# #(#  #..#.......... #.#  ##.#....... .. #.#  #.#....... #.# {hNX}####'#....... #.# {hvX#....@....... #.# #............ #.# {h5Y#......@..... #.# .......#....... #.# ######.....#### <.( +.....# #.# #.....# ÷+. ...# {hZ4---6-------1{hLd{hfR _Maggie attempts to bespell you! You resist with some effort.{hF} *Flames lash Maggie. Maggie is burned terribly!{h } @Maggie is heavily wounded.{hR" k4-------2{h) {h- H _Maggie misses you.{h2 * Flames lash Maggie. Maggie is burned terribly!{h  )..##  #.#   #.#  #♣ #.#  #.♣♣♣♣♣♣♣♣♣.# #(#  #..#.......... #.#  ##.#....... .. #.#  #.#....... #.# ####'#....... #.# #....@....... #.# #............ #.# #......*..... #.# .......#....... #.# ######.....#### #.# <.( +.....# #.# {hi g#.....# #.# ÷+. ...# #.# #.# Maggie is severely wounded.Maggie mumbles some strange words.{h| )..##  #.#   #.#  #♣ #.#  #.♣♣♣♣♣♣♣♣♣.# #(#  #..#.......... #.# {h c ##.#....... .. #.#  #.#....... #.# ####'#....... #.# #....@....... #.# #............ #.# #......@..... #.# .......#....... #.# {hQ ######.....#### <.( +.....# #.# #.....# ÷+. ...# {hz {h ^2-------3{h7# {h& H _Maggie attempts to bespell you! You easily resist.{hC} *Flames lash Maggie. Maggie is burned terribly!{h] )..##  #.#   #.#  #♣ #.#  #.♣♣♣♣♣♣♣♣♣.# #(#  #..#.......... #.#  ##.#....... .. #.#  #.#....... #.# {h)####'#....... #.# #....@....... #.# #............ #.# #......*..... #.# .......#....... #.# ######.....#### #.# <.( +.....# #.# #.....# #.# ÷+. ...# #.# #.# Maggie is severely wounded.Maggie mumbles some strange words.{h )..##  #.#   #.#  #♣ #.#  #.♣♣♣♣♣♣♣♣♣.# #(# {h #..#.......... #.#  ##.#....... .. #.#  #.#....... #.# ####'#....... #.# #....@....... #.# #............ #.# {h#......@..... #.# .......#....... #.# ######.....#### <.( +.....# #.# mesmerising, combust…){hǘ#.....# ÷+. ...# {h"  {hMaggie attempts to bespell you!{hʙ#5{hd=0------4{h9IScorchMesm {h{h] _You are mesmerised by Maggie!{hD {h {h{ {h  {h =_You are out of magic!{hR.######.# ♣.≈≈§§§≈≈.♣ #.# ...##.# #♣...§§....♣ #.# ##.### #.♣♣♣♣♣♣♣♣♣.# #(# #....# #..#.......... #.# '....# ##.#.{hR #.# #....# #.#. #.# #....####'#.#.# #....#......#.# ####....#...#.# #+####....#......@...#.# ..............#.....#.# ##########.....##### #.# <.(....... +.....# {hRJ...#########.....# #.# ÷...........+.....##### #.. ....##..## {hw  You hear the rapid hiss of an avalanche of sand nearby.Maggie mumbles the words to a spell, but in the wrong order.1=--=---5 _Maggie closely misses you.{h  You hit Maggie. You burn Maggie terribly.  Maggie is almost dead.56---=--6.1 (0.9 _Maggie hits you with a +0 partisan!{h %  {hH You closely miss Maggie.{h b7----9 (0.8{hk l _Maggie is almost dead.{h  You barely miss Maggie.  Maggie is almost dead.Maggie mumbles some strange words.{hX0==7.7{h{h? _Maggie draws you further into her thrall.{hҾ {h You closely miss Maggie.  Maggie is almost dead.{h50--=--8.6 (0.9{hr{h9 _Maggie hits you with a +0 partisan!{h  You hit Maggie. You burn Maggie terribly.  Maggie is almost dead.{h G--9.4 (0.8{h" {hT%  {h% +_Maggie hits you but does no damage.{hp  You hit Maggie but do no damage.Maggie is almost dead.{h@ >1--{hz &50.3 (0.9{h{h9 _Maggie hits you but does no damage.{hx _Maggie hits you but does no damage.  You hit Maggie but do no damage.  Maggie is almost dead. _Maggie hits you but does no damage.  You hit Maggie. You burn Maggie terribly.  Maggie is almost dead.{h^48-1.2{h{h]9 _Maggie hits you with a +0 partisan.{hR  You closely miss Maggie.  Maggie is almost dead.2==2.0 (0.8Scorch{hZ^O _Maggie hits you but does no damage.{hx  You hit Maggie. You burn Maggie terribly.9=8{h# l _Maggie is almost dead.{hV  You hit Maggie. You burn Maggie terribly.  {hGEYou break out of your daze!{h..................#........'#..........................@.............)............#.............{h+>...................{hC^ =5{h==893.7 (0.9Scorch {h8_You kill Maggie!{h{hm _Your Spellcasting skill increases to level 4!{h{h{h{hH _No target in view!{h3{hn{hX{hP50{h=,{h{h,{h{hs{hd13={h{h,{h@{h,{hH{hm,{h{h92{hL=={hi{h,{hI{h,{h{h{h D3={h+{h 94{h1=={hn{h,{hP{hUO4{h{hB{hw &-{hT 69.7 (16.0) _You start resting.{he{h<c==-70.7 (17{h{hMw _You hear the rapid hiss of an avalanche of sand nearby.{hɪ 5{h' 5=={h d56={h] {hU {h j7==={h 86={h? {h B{hx ,{h {h a9={h {h ={hr 60={h 7==1{h {h ,{h {h {h :=={h {h# {hW {hx D2={h! {h% ,{h,' {h"+ c8={h , {h/ {h]/ U3={hM1 {h: {h_D g 95.7 (25 _You start resting.{hbE +6.7 (26{hL {hYO  {hO i_You hear the rapid hiss of an avalanche of sand nearby.{hvI{h,{hP{h4={h,{h{hf,{h{h{hu5=9=={hp{h B{h ,{h{hk6={h{h{h):=={h8{h!,{h"{h%{h-&%7{h({h<+{hz+R10/15=={h,{h&5{hg6h108.7 (12 _You start resting. {h?7_You hear the rapid hiss of an avalanche of sand nearby.  The hiss of flowing sand is almost imperceptible now.{hA/  --more--{hQ {hZR 6 9.7 (13 _{h]Y {h*Z {h{h{h{h {hU %8{ho{h,{h{h{hr:=={h{hb{h59={h{h{hV,{h~ {h#,{h%{hG({h(@70={h(F1={h *{h,{h,{h .{h1{h*1{hC2{h9{hcCl 18.7 (9.0) _You start resting.{hD619.7 (10.0){hsI{h#KI _The walls and floor vibrate strangely for a moment.{h< {h {h{hMF _Unknown command.{hm 3{h+ {h` {h O={h ,{h$ {h {h #2{h (={hv {h {h E2=={h6 {h~! ,{h" {h% {h& N3={hZ' {h* ,{hq+ {h. {h. :=={hu0 {h_3 {h3 4{h4 {h8 ,{h: {h= {h > K3={h? {hB {h C K5={hD {hG {hG {hI {hN ,{hP {hS {hS #6{hS D=={hU {hY ,{hZ {hO^ ,{h_ {hwb {hb #7{hb /4=={h d {hg ,{hYh {hj ,{h5l {ht _ _You start resting.{hD ,39.7 (2{h Z8=40.7 (21{hd 8 _HP restored.{h* ...##.# #♣...§§....♣ #.# ##.### #.♣♣♣♣♣♣♣♣♣.# #(# #....# #..#.......... #.# '....# ##.#. #.# #....# #.#. #.# #....####'#.#.# #....#......#.# ####....#......{h+ #.# +####....#.#.# ..............#...#.# ##########.....###### #.# <.(....... +.....# #.# ...#########.{h+ c ÷...........+.....##### ###..## #....$)##########{h4 {hH5 M==1.7 (1.0){h? {hE _Found 5 gold pieces.  Things that are here: _a +0 partisan; +0 swamp dragon scales{h@ {h _Pick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 partisan Armour (select all with [)b - +0 swamp dragon scales [Up|Down] select[Esc] exit {hp Letters toggle [.|Space] toggle selected[top]{hTP  b - +0 swamp dragon scales{hT  b + +0 swamp dragon scales[Enter] accept (1 chosen){hE{hD{hR....##.# #♣...§§....♣ #.#beldur the Cleaver ....##.### #.♣♣♣♣♣♣♣♣♣.# #(#Mountain Dwarf of Ignis ...... ....#....# #..#.......... #.#Health: 78/78 ======================== ....'....# ##.#.......... #.#{hMagic: 14/15 ======================-- ....#....# #.#......... #.#AC: 10Str: 17 ....#....####'#......... #.#EV: 8Int: 19 ....#....#.............. #.#SH: 3Dex: 5 .####....#.............. #.#XL:  9 Next: 89% Place: Dungeon:7 +####....#......@....... #.#Noise: ---------  Time: 10141.7 (0.0) ..............#......... #.#a) +0 hand axe (flame) ...##########.....###### #.#{hd~Cast: Scorch <.(....... +.....##.#Fly ....#########.....##.# ÷...........+.....##.# ......##### #.....##.# ...##..## #....$##.# ..)###..############.# _Unknown command. _You start resting. _HP restored. _Found 5 gold pieces.  {haThings that are here: _a +0 partisan; +0 swamp dragon scales{h{h*2.7 (1{h6{hm0 _i - +0 swamp dragon scales{h {h Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) {hg m E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration {h (Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /){h vh - a wand of iceblast (9)  s - a wand of polymorph (4)  B - a wand of flame (2) {h aScrolls (go to first with ?) {hY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hi - +0 swamp dragon scales. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you switch to wearing this armour: Your AC would decrease by 0.7 (10.4 -> 9.7). Your EV would increase by 0.9 (8.1 -> 9.0). Your spell failure would improve trivially. You took it off Maggie on level 7 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe.{hnInventory: 35/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)h - a wand of iceblast (9)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[3{hYo9;49m]{h‚{h͇{h....##.# #♣...§§....♣ #.#beldur the Cleaver ....##.### #.♣♣♣♣♣♣♣♣♣.# #(#{h+Mountain Dwarf of Ignis ...... ....#....# #..#.......... #.#Health: 78/78 ======================== ....'....# ##.#.......... #.#Magic: 14/15 ======================-- ....#....# #.#......... #.#{hZAC: 10Str: 17 ....#....####'#......... #.#{hEV: 8Int: 19 ....#....#.............. #.#{hSH: 3Dex: 5 .####....#.............. #.#{h֏XL:  9 Next: 89% Place: Dungeon:7 {h+####....#......@....... #.#Noise: ---------  Time: 10142.7 (0.0) {h%..............#......... #.#a) +0 hand axe (flame) {h]1...##########.....###### #.#Cast: Scorch <.(....... +.....#{h}#.#Fly ....#########.....##.# ÷...........+.....##.# ......##### #.....##.# ...##..## #....$##.# ..)###..############.# _You start resting. _HP restored. _Found 5 gold pieces.  Things that are here: _a +0 partisan; +0 swamp dragon scales _i - +0 swamp dragon scales{h{h\{h{hA{h4,{h{hL5=={h{hiHP restored. _Found 5 gold pieces.  Things that are here: {hn_a +0 partisan; +0 swamp dragon scales _i - _Magic restored.{h"{hO{h{h`{hU{h{h{h{h{hg{h{h{h{ha:=={h{h{h{h {hG {h {h {h {h {h {ho {h {h- {hi {h {h {h M _You now have 371 gold pieces (gained 5).{h." 3{hi& {h( {h- B{hw/ {h1 {h.2 {hj3 {hX5 {h"8 {he8 {h9 {hK< {h> {h2? {h@ {hF F _You reach down and open the door.{hOI 3{hJ {hS G...#....# #.#.......... #.# #......#....####'#.......... #.#...#....#......{h T ... #.# #...####....#..... #.# #.#+####....#......)........ #.# #................#.......... #.# #.....##########.....####### #.# #..<.(....... +.....# #.# {hYT #......#########@....# #.# #..÷.'.....# #.# ##.......#######.....# #.# {hT 6 #....##..## #.....# #.#  #...)###..########### #.# {hT : #########...........# #.#   ...........)).....# #.#  {hnU \ ...(.......)......# #.#   ........#..######## #.# {h_ ]######......'58.7 (16.0){hi {h {h {h ,{h {hX {h ,{h ,{h {h {h ,{h {hw {h` {h ,{h {h {h {h {h {h B{h {h {h {h {h {h {h {hh {h {h ,{h {ht {hp ,{h {h; {h* ,{hq {h] {h ,{hQ {h {h-# B{h# {hW% ,{h% {hg& {hu6  #.# #... #.# #..# #.# #.>. #.# ♣...♣♣ #.# .._..  #.#♣...  #.# #.#  .....#########.#  .⌠.⌠...@.......# ------215.7 (56 {h`8 .....#.#########  ..∩ #.   . #.   #. #. .. ## {h= 8_{hn= J------6.7 (57{hgA {h$D < _Found Hexataett's Vocational Training. {hN6 {h6 {h7 {h9 {hg< {h< {h1A, {hDB {hoF {hN #.# #.o. #.# #.>.#. #.# ♣...###. #.# .._.#... #.#♣...##.#.## #.#  {hN* #.....#########.# #.⌠.⌠...........# #....@#.######### #..∩..#.#  #.....#.# #.⌠.⌠.#.##.....#.##.......#o   orc wizard (asleep)#########  {hV 8.7 (2.0)  An orc wizard comes into view. It is wielding a +2 dagger of draining. {hC__.oo {h`3==9.7 (3 {he {hq, _The orc wizard shouts! {hR .##.#..#.> #o♣..### .._. #... ♣...#.#.## ....#########⌠.⌠@.............#.#########∩..#.#...⌠.⌠#.......#########.o_--20.7 (1 {h܏ >_ {hp|# .##.#.#.> #.♣..##o .._. {hoq #... ♣...#.#.## ...@#########⌠.⌠..............#.#########∩..#.#....#.#⌠.⌠ {hqh#.......######### {hs {hzF.o {h|Q--1Scorch {h7_ {h} {hT #.###.# #.# #.# #.# #.. ### #.# #. ..# #.# #.> #.# #.# ♣. ###.# #.# .._ #..o #.#♣... ##.#@## #.# #.....#########.# #.⌠.⌠...........# #.....#.######### #..∩..#.# #.....#.# #.⌠.⌠.#.# ##.# #.......# {h {h  o_o   orc (wandering)The orc wizard closely misses you. {hN -=2 {h 7_ {h q _An orc comes into view. It is wielding a +0 mace. {h * (combustible)  Flames lash the orc wizard.  The orc wizard is almost dead. {h  The orc wizard's fire resistance burns away. .o_ooThe orc shouts! You hear a shout!  The orc wizard hits you but does no damage.  You feel drained.P: 77/77 (78)P: 13/15 ----====3Drain_ _You hear a shout! {hLB *_  orc (combustible)Flames lash the orc.  {hB FThe orc is severely wounded. {hN  {h p.o_ {hg c1-------4 {h 7_ {h ^ _The orc's fire resistance burns away. You block the orc wizard's attack. {hU  Flames lash the orc. The orc is burned terribly! {hӪU*_ {hMq {h߂  o)_o   orc priesto   orc wizard (combustible)  You kill the orc!An orc priest comes into view. It is wielding a +0 short sword.9/15 ------5 {h  {hP _The orc wizard misses you. {h c  Flames lash the orc wizard. The orc wizard is burned terribly! {h?C* {hq.o) {hfs7------916 {h37_ {hxN _You kill the orc wizard! {hl * (combustible)  Flames lash the orc priest.  The orc priest is severely wounded. {h ;{hnH oo{h_o   orc wizard  The orc priest's fire resistance burns away.  An orc wizard comes into view. It is wielding a +0 dagger.{haThe orc priest mumbles some strange prayers to Beogh against you.{h$65{h1----5{hG------7{h7_{hx' _Beogh smites you!{h5 *_ Flames lash the orc priest. The orc priest is burned terribly!{h{h` .o_The orc priest is almost dead.{h:*{h9v   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!{hJ{_{h6----3-------8{hy{h _Deactivating autopickup; reactivate with Ctrl-A.{hwc  Flames lash the orc priest. The orc priest is burned terribly!{h:{C*{h{h ].)_{hZ ealth: 66/78 {hcagic: 2/15-----29Scorch _You kill the orc priest!{h{hi _Your life force feels restored.{h3{h {h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hd7_{h{h 7_{hӬH _No target in view!{h 8 {hu8 {h= {h@ H _No target in view!{hY M.....##.###..#.> #.♣..## .._ #..@# ♣...##.#.## ....##########.⌠.⌠...........#Fly ###.....#{h {hN L----30 _{h 7{{h  Things that are here: _a +2 dagger of draining; a +0 robe; an orc corpse{h 7_{h W=---1.6 (0.9{h! 7_{hn  {h `_You barely miss something. Something hits you.{h ^_2.5{h7_{hp _You hit something. You burn something. Something hits you but does no damage.{hDA  You slash something! You burn something. )Reactivating autopickup.{hMB Q-3=3.4{h{J 7_{hM 6 _You feel a bit more experienced.{h( bM##...#.....##.####..#.> #.♣..### .._ #..)# ♣...##.#.## #.....#########.#Fly .⌠.⌠..#...∩..#.####.⌠.⌠.#{h* {h 5--4.4 (1.0{h {h l _Items here: ))) [ †.{h0 ......###.# .#### ..>#♣..###).._#..♣...##.#.##{h #.....########.⌠.⌠..Fly #...∩..#.###{h#.⌠.⌠.##.....#.#{h7_{h87--{h%5 _{h{h  Things that are here: _a +2 dagger of draining; a +0 robe; an orc corpse{h q ###.# .#### ..>#♣..###).._..♣...##.#@## #.....########⌠.⌠..........{h ##Fly #.....##.......#{h& {h ,6 _{hg {h {h0   .#### ..>#♣..###).._..♣...##.#.## #...@.########⌠.⌠..............#.########.Fly ##......#########{hq {h, Q3=7{hο 7_{h {h  .#### ..>#♣..###).._{h%#..♣...##.#.## .....########⌠.@..............#.########{hG∩..#.# ...#.#{hi.#######{h("{h"%8{h"8{h({hq-  There is a fountain of clear blue water here. _The fountain's water lightly sizzles in your presence.{hT0 #### ..>#♣..###).._..♣...{h,U##.#.## .....########⌠.⌠............@.#.########∩..#.# .⌠.⌠{hSU{hIW{h`o_o   orc{ha%9{hh{htq _An orc comes into view. It is wielding a +0 club.{h+  o.>#♣..###).._..♣...##.#.## .....########⌠.⌠..............#.########∩@.#.# .⌠.⌠.....{hA##  {ha{h.oo   orc {h&40{h{h{hkN  ..# #.# #. #o# #.# ♣ ###)# #.# .. #..)# #.#♣ ##.#.## #.#{hN 3 #.....#########.# #.⌠.⌠.....# #.....#.# #..@..#.# #.....#.# #.⌠.⌠.#.# #.....#.# {hN  #.......# ##{htP {hT {hU N.o{hV o9==1{hZ {h] s _There is an entrance to Hexataett's Vocational Training here.{h {h. Welcome to Hexataett's Vocational Training! What would you like to do?  a - 1040 gold a manual of Evocationsb - 1040 gold a manual of Invocations You have 371 gold pieces. [Esc] exit[!] buy|examine items[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping list{h9 {h H..##.# #. beldur the Cleaver#.##.# ♣. Mountain Dwarf of Ignis ......###o##.# .. Health: 69/78 =====================---#..)##.#♣.. Magic: 3/15====--------------------##.#.###.#AC: 10Str: 17#.....#########.#EV: 8Int: 19#.⌠.⌠...........#SH: 3Dex: 5#.....#.#########XL:  9 Next: 93% Place: Dungeon:7#..@..#.#Noise: ---------  Time: 10241.4 (0.0)#.....#.#a) +0 hand axe (flame)[0;1{hH0m#.⌠.⌠.#.#Cast: Scorch#.....#.#Fly #.......##########o   orcThings that are here: _a +2 dagger of draining; a +0 robe; an orc corpseThere is a fountain of clear blue water here. _The fountain's water lightly sizzles in your presence. _An orc comes into view. It is wielding a +0 club. _There is an entrance to Hexataett's Vocational Training here.{hK{hM{hB{hJ\Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)h - a wand of iceblast (9)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) {hBK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h~ {h..##.# #. beldur the Cleaver#.##.# ♣. Mountain Dwarf of Ignis ......###o##.# .. Health: 69/78 =====================---#..)##.#♣.. Magic: 3/15====--------------------##.#.###.#AC: 10Str: 17#.....#########.#EV: 8Int: 19#.⌠.⌠...........#SH: 3Dex: 5#.....#.#########XL:  9 Next: 93% Place: Dungeon:7#..@..#.#{hNoise: ---------  Time: 10241.4 (0.0)#.....#.#a) +0 hand axe (flame)#.⌠.⌠.#.#Cast: Scorch{h[#.....#.#Fly #.......##########o   orcThings that are here: _a +2 dagger of draining; a +0 robe; an orc corpse{h~There is a fountain of clear blue water here. _The fountain's water lightly sizzles in your presence. {h_An orc comes into view. It is wielding a +0 club. _There is an entrance to Hexataett's Vocational Training here.{h1 3{h{hI{h} 3{h {hm1###.# #.♣##o  #..)# ♣..#.#.## ....#########⌠.⌠...........########∩...⌠.⌠#.......######### {h {h{hP)o{hg12.4 (1 _{h{he{hl###.# #.♣##)  #..o# ♣..#.#.## ....#########⌠@⌠..............#.#########∩...⌠.⌠#.......#########{h)o3Scorch{h ###.# #.♣##  #..)# ♣..#.#o## .@..#########⌠.⌠..............#.#########∩..#.#...⌠.⌠#.......#########{h8 704===4{h {h : _The orc hits you but does no damage.{h c  You miscast Scorch.  You are very lightly contaminated with residual magic.2---5Contam  _Nothing appears to happen. The orc hits you but does no damage.{hd9  Flames lash the orc.{hvC*{h$&){h00------4===={hxQ6Scorch{hO{hG _You kill the orc!{hˆ{h{h{hK _You are out of magic!{hJ3{hK{hN{h%O%1{hS{hV,{hX{h_,{hea{h|f{hfX2=---{hi{hdm{hmI1={ho{hyz=----{hǂf 52.4 (6 _You start resting.{hуE----{h{hK _Your magical contamination has completely faded away.{h I{h 3={h ,{h {h O={h_ {h  ;4{hr {h ,{hv {h$ `2=={h' {h* {h+ K5={h, {h0 {h0 {h2 {h5 {hb6 {h58 {h< {h}< h6==={h-> {hB ,{hC {haG ,{hH {hP 73={h}R ,{hY B{h\ {hg _ _You start resting.{hp 067.4 (15.0){hq Y8=8.4 (16{h'x {hz " _HP restored.{h I{h O={h =4====5=={hd ,{h3 {h =={hk B{h Q 6==7===={htz 8=={h>| {h ,{h' {h 9=={h ,{hs {h ,{h+ {hq ,{h$ {h P=={h* {h0 ,{h {h {h {h {h {h- R10/15=={h {hX ,{h {h {h0 {hq {hS =={hf {h0 ,{h {h ,{h {h ,{h {hL c1={h) {h B{h ,{h {h ,{h {h{h9={hp{h ,{h{h,{h{hc{hE2=={h{h<&,{h}){hL.,{h0{h4,{h6{h;{h;:=={h?{hA,{hGB{h`M{hHR{hRK3={hT{h Y,{h\{h]{h]{hh={hm,{hn{h~4=={h,{hu{hk,{hČ{h2{h:=={hB{h˜{h,{h{h _You start resting.350.4 (82{hZ5==1.4 (83{h={h% _Magic restored. {h3 {hc {h, {h  {h! {h! {h# {h+, {h>- {hJ0 {h0:== {h#2 {h5, {h7 {hu:, {h; {h?, {hUA {hD, {hF {hJ, {hK {hN, {h_P {hS, {h}U {hBX, {h Z {hT^, {hE_ {hpb, {hd {h h, {hi {hl {hl {h/n {hq, {hs {hqx {hy {hE, {h {h {h, {h {hq, {h& {hǐ, {hV {hZ, {hX {h$, {h {h, {h {h, {h$ {h {h  {h {h, {h {h, {hr {h {h {h0 {h {h {h {hcB {h, {h {h, {h {h  {hL {h {h0, {h {h, {h {hp, {h {h, {h {h {h {h {h {hR {h {h, {h6 {h2, {h {hC , {h {h, {h {h_, {h {h, {h {hd#, {h$ {hj( {h( {h;* {h-, {h\/ {h+2, {h3 {h7 {hR7 {h8 {ha;, {hh= {h[@, {hA {hD, {h%F {h~J, {hL {hN, {hP {hS {hVS {hT {haY, {h/[ {h_, {h b {hpf, {hg {h0~ {hÛ {hu, {h {h, {h {h, {h {h?, {h {h, {h {h', {hŶ {h, {h {h , {h+ {h, {h {h&, {h+ {h, {h {h {hI {h {h, {h {hJ, {h~ {h, {h {h, {h {h, {h {h, {h2 {hM, {h {h=, {h {h , {h!  {h, {hi {h, {h? {h^ 450.4 (99 _You start waiting.1.4 (100.0) _Done waiting. {h* {h* {hT- {h2 {h5 {h 6 {h9 {h:<  You see here a +0 club. {h= {h> _ {h~? {h=E  Things that are here:  a +2 dagger of draining; a +0 robe; an orc skeleton {hIH {hH _ {h[J {hQZ  Items here: ))) [ ÷. {hT {hT _ {hU {h {h, {h{ {h@ {h {hL {h {hd {hϙ {h {h {h {ht {h {h͠ {hu {h- {hV {h̦ {hk {h  {h? {he {h {h {h {h {h {h, {h۽ {h {h {hW {h {hX {hv###########......#################..#........#  ##.#........#  #.#...?....#  #.#........#  #..(.....#  ###........#  ### #@# #..64.4 (13.0) #.# #.# #.# #.# #.#  {h*#.####.#####.##.......#.# {hK #######.#.#  {h} ###)#.#  #..)#.#  {hw {h+5.4 (14 {h& {h  {h_Found 4 stones.!{hA !{hB !{hD !{hF !{hM B!{hvT X!{h$Y !{h[ ,!{hi^ !{ha !{hd ,!{hJf !{hh !{hs  #....... #...........)). #...(.......).. #........#..## ###########.... ################# +..........# ##.........# <......@....# !{hs 9.4 (4.0)............# ......(.....# ............# .....######.#..... #.#.... #.#.... #.###.#####!{hP} !{h} +70.4 (5!{h !{hC H _Found a stone staircase leading up.!{h *1.4 (6!{h" !{h< . _l - a scroll of identify"{h3"{h"{h "{h5 "{hU ,"{h8 "{h# "{hm "{h "{h "{h ,"{h "{h& "{hY" ,"{h}$ "{h' "{hy+ ,"{hG, "{h. "{hW4 B"{h9 j  You now have 380 gold pieces (gained 9)."{h9 "{hDD > _You see here a +0 dagger."{htF 3"{hF "{h$J "{hR -+...+..........# ###...##.........# .....<...........# O................# ...........(.....# .................# ...######.#...# #.#!)# #.#.# #.############ ###.##### #.......# #######.# ###)#O   ogre (asleep) #..)# ##.#)## #.....##"{hW 9.4 (8  An ogre comes into view. It is wielding a +0 giant club.Found a fizzy red potion."{hb .OO==80.4 (9"{h< "{h & _The ogre shouts!${h>${hY@ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone${h@0% [?] toggle between ability selection and description.%{h %{h :+...+..........#beldur the Cleaver###...##.........#Mountain Dwarf of Ignis ...........<...........#Health: 78/78 ========================.................#Magic: 15/15 ========================.O.........(.....#AC: 10Str: 17.................#EV: 8Int: 19%{h ..........######.#SH: 3Dex: 5..........# #.#XL:  9 Next: 94% Place: Dungeon:7!......@.)# #.#Noise: ==-------  Time: 10480.4 (0.0)..........# #.#a) +0 hand axe (flame)########### ###.#####Cast: Scorch#.......#Fly %{hd #######.####)#O   ogre#..)###.#)###.....## _l - a scroll of identify  You now have 380 gold pieces (gained 9). _You see here a +0 dagger.  An ogre comes into view. It is wielding a +0 giant club.%{h pFound a fizzy red potion. _The ogre shouts!%{h P  Okay, then.%{h %{hL %{h= . _){h){hInventory: 36/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn) ){h D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)){h+h - a wand of iceblast (9)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit){h|7[top]*{h  Armour [m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat*{hE0 buckler  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration *{h0fJewellery "=)  C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)h - a wandblast (9) *{hm s - a wand of polymorph (4)  Bflame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability *{h f - a scroll of fear 9%+{h\  y - a ring of ice  h - a wand of iceblast (9)  g - 5 scrolls of teleportation+{h\/13+{h-1 h - a wand of iceblast (9)  B - a wand of flame (2)j - 2 scrolls of amnesia  l - a scroll of identify  p - a scroll of fog27+{h  B - a wand of flame (2)  d - 2 scrolls of vulnerability  r - a scroll of blinking31+{h€  d - 2 scrolls of vulnerability  f - a scroll of fear  t - 3 scrolls of poison6+{hD   f - a scroll of fear  g - 5 scrolls of teleportation  z - a scroll of acquirement40+{h 8  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia Potions (go to first with !)5.{hR j - 2 scrolls of amnesia  p - a scroll of fog  e - 2 potions of haste.{hk - 3 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance63.{h   p - a scroll of fog  r - a scroll of blinking  u - 2 potions of mutation8/{hD4/{hl=w - a +0 crystal plate armour  K - a +0 plate armour /{hMagical Staves (go to first with |)  x - a staff of conjuration /{hbJewellery (go to first with "=) /{h/ f - a scroll of fear /{hD r - a scroll of blinking45/{h/{hMi - +0 swamp dragon scales  d - 2 scrolls of vulnerability  f - a scroll of fear00{h ` h - a wand of iceblast (9). A magical device which creates a loud explosion of ice shards, bypassing half ofvictims' resistance to cold. Damage: 3d12 Noise: A bit loud You took it off Sprozz on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.3{h6  +...+..........#  beldur the Cleaver ###...##.........#  Mountain Dwarf of Ignis ...... .....<...........#  Health: 78/78 ======================== .***.............#  Magic: 15/15 ======================== .O**.......(.....#  AC: 10Str: 17 .***.............#  EV: 8Int: 19 ....**....######.#  SH: 3Dex: 5 ......*...# #.#  XL:  9 Next: 94% Place: Dungeon:7 !......@.)# #.#  Noise: ==-------  Time: 10480.4 (0.0)[10;3{h6 9H ..........# #.#  a) +0 hand axe (flame) ########### ###.#####  Cast: Scorch #.......#  Fly  #######.#  ###)#  O   ogre #..)#  ##.#)##  #.....##An ogre comes into view. It is wielding a +0 giant club.3{h6 Found a fizzy red potion. _The ogre shouts! _Okay, then.3{h7 Aiming: IceblastPress: ? - help, Shift-Dir - straight line3{h2 ...O...***....***3{h2 |.***.*3{h. ***.***.***.*.3{h r*****..3{hL***.***.***.3{h3...*****.4{h***.***.***.*4{hO**.***.*5{hJ n   ###...##.........#  .....<...........#  ......#  .###  .###  .###`  .....``...# #.#  !. #.# 5{h ( .. #.#  ##      ###)#   5{h ~#..)# ##.#)5{h q  Found a fizzy red potion. _The ogre shouts! 5{h. _Okay, then.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the ogre!!6{h$6{h6{h6{hѵ+...+..........#beldur the Cleaver###...##.........#Mountain Dwarf of Ignis ...........<...........#Health: 78/78 ========================.................#Magic: 15/15 ========================.O.........(.....#AC: 10Str: 17.................#EV: 8Int: 19..........######.#SH: 36{hbsDex: 5..........# #.#XL:  9 Next: 94% Place: Dungeon:7!......@.)# #.#Noise: ==-------  Time: 10480.4 (0.0)..........# #.#a) +0 hand axe (flame)########### ###.#####Cast: Scorch#.......#Fly #######.#6{h>X###)#O   ogre#..)###.#)###.....##Found a fizzy red potion. _The ogre shouts! _Okay, then.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the ogre!!6{he6{hK.O6{hK======1.4 (16{hb6{h] _The ogre is severely wounded.;{hop;{h|;{hE;{h C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportationj - 2 scrolls of amnesia  l - a scroll of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison  z - a scroll of acquirement Potions (go to first with !)  e - 2 potions of haste;{hk - 3 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance  u - 2 potions of mutation  v - 2 red potionsE{hzP E{h\ +...+..........#beldur the Cleaver###...##.........#E{h\ Mountain Dwarf of Ignis ...........<...........#Health: 78/78 ========================.................#Magic: 15/15 ========================E{h] ...........(.....#AC: 10Str: 17E{h0] ..O..............#EV: 8Int: 19E{hP] ..........######.#SH: 3Dex: 5E{ho] ..........# #.#XL:  9 Next: 94% Place: Dungeon:7E{h] !......@.)# #.#Noise: ======---  Time: 10481.4 (0.0)E{h] ..........# #.#a) +0 hand axe (flame)E{h] ########### ###.#####Cast: Scorch#.......#E{h] KFly #######.#E{h ^ ###)#O   ogreE{h'^ b#..)###.#)##E{hF^ ;#.....## _The ogre shouts! E{hb^ Z_Okay, then.Aiming: IceblastE{h}^ Press: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the ogre!! E{h^ H_The ogre is severely wounded.E{h._ E{heg E{hWi F{h#.. ########### +...+.###...##.....<..............(...O........#####...!)..........# #.# ########### ###.####F{h......#######.## #..)##.#)##F{hF{hJ.OF{h|K------2.4 (1F{hF{hF{hb  ###########...########### +...+.###...##<.(..........O####..!)..........# #.# ########### ###.####......F{hc t#######.## #..)#F{hf F{hq A.OF{h@r U------3ScorchF{hz F{hL} G{hm * (combustible)Flames lash the ogre.  The ogre is almost dead.H{hH{hH{h6: .OH{hhYY   ice beastH{hO   ogre (combustible)The ogre's fire resistance burns away.H{hH{h:3H{hR----====4H{h4H{h] _An ice beast comes into view.H{hCW  Flames lash the ogre. The ogre is burned terribly!H{hIC*H{hmH{h Z).YH{h$1-------85ScorchH{h8.H{h1H _You kill the ogre!I{h) #...############  +...+..........#I{h ####...##.#......<..#..#(.....##.......#)....######.#..@...# #.#!I{h)# #.#..Y..# #.#I{ht########### ###.##### #......I{hW.# #######.# I{h ###I{h6c)# #..)##.#I{hR@)##I{hI{h.I{hkY.k   wyvern (wandering)I{hY   ice beastI{hD----6I{hI{hY _A wyvern comes into view.I{hj  #...# +...+..##...##.#.<.#.#.k.(.....##.#I{hŝ ;.)....######.#.# #.#.!.Y......)# #.#.# #.#.# ###.###### #.#I{h  #.# ###)#  #..)#I{h C ##.#)I{h I{h I{h< .kY.kI{hح S----7ScorchI{h I{hQ 0 _The wyvern hisses angrily.J{h  * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.J{hBJ{h:..k.YJ{h9/15 ------====8J{hJ{hA _The ice beast's fire resistance burns away.J{h3 * (combustible)Flames lash the wyvern.  The wyvern is moderately wounded.J{h, J{h .kThe wyvern's fire resistance burns away.J{hw j7------9J{h0" J{hF+ 7 _You block the ice beast's attack.K{h֕ * Flames lash the wyvern. The wyvern is burned terribly!K{hiK{hpB kK{h:p.  The wyvern is severely wounded.The ice beast hits you but does no damage.K{hZqK6-----K{h}q90K{hzK{hp}S _The wyvern barely misses you.K{h } *Flames lash the ice beast. The ice beast melts!K{h@ x YThe ice beast is heavily wounded.The wyvern closely misses you.4-----1 _The ice beast hits you but does no damage.L{h` The wyvern closely misses you. _The ice beast hits you but does no damage.  You miscast Scorch.  L{h|You are very lightly contaminated with residual magic.  Nothing appears to happen. The wyvern bites you.  L{h=7-2L{hŏ------=---2Contam L{hL{hjT _The wyvern closely misses you.M{hYL  You hit the ice beast. You melt the ice beast terribly.  The ice beast is severely wounded.You barely miss the wyvern. The wyvern barely misses you.M{hH---3.3 (0.9M{hM{h@ _The ice beast hits you but does no damage.M{h  You barely miss the wyvern. The wyvern barely misses you.The ice beast hits you but does no damage.  You barely miss the ice beast.  M{h VYou hit the wyvern. You burn the wyvern terribly.  The wyvern biteM{h| ,4.1 (0.8M{h M{h|  M{h 2_The ice beast hits you but does no damage.N{hc\  You hit the ice beast. You melt the ice beast terribly.N{h b .  You kill the ice beast!N{hZ ZYou hit the wyvern but do no damage. The wyvern bites you.N{hsN{h#...############beldur the Cleaver+...+..........#Mountain Dwarf of Ignis ......#####...##.........#Health: 75/78 =======================-.......<...........#Magic: 2/15N{h===---------------------...................#AC: 10Str: 17.............(.....#EV: 8Int: 19##.................#SH: 3Dex: 5N{h......k)....######.#XL:  9 Next: 103% Place: Dungeon:7.......@....# #.#Noise: =--------  Time: 10494.9 (0.8)N{h5K..!........)# #.#a) +0 hand axe (flame)............# #.#Cast: ScorchN{hUo..########### ###.##### Fly Contam ##.......########.# k   wyvern (combustible)N{ht###)##..)###.#)#N{hYou hit the wyvern. You burn the wyvern terribly.  The wyvern bites you but does no damage. _The ice beast hits you but does no damage.  You hit the ice beast. You melt the ice beast terribly.  You kill the ice beast!N{hZYou hit the wyvern but do no damage. The wyvern bites you.N{hr% N{hq_The wyvern bites you but does no damage.  You have reached level 10!N{hA/  --more--O{h? B81/84610 1% O{h4H O{hJ 4 _P{h@  You hit the wyvern but do no damage.The wyvern is severely wounded.P{hoA425.8 (0.9P{heIP{hKT _The wyvern closely misses you.P{h  You hit the wyvern but do no damage.The wyvern is severely wounded.P{hU,6.6 (0.8P{hcP{hS _The wyvern barely misses you.P{hWj  You hit the wyvern. You burn the wyvern terribly.  The wyvern is severely wounded.P{hj S3=7.4P{h(s P{hu S _The wyvern barely misses you.Q{h^&3 _The wyvern barely misses you.  You hit the wyvern. You burn the wyvern terribly.  The wyvern is severely wounded. _The wyvern barely misses you.  Q{h&You hit the wyvern but do no damage.  The wyvern is severely wounded.Q{ht''8.2Q{hK3Q{h5S _The wyvern barely misses you.Q{h&V  You hit the wyvern. You burn the wyvern terribly.Q{hT †You kill the wyvern!Q{h)3=59.1 (0.9ScorchQ{hQ{hK _Your magical contamination has completely faded away.R{h 3R{h R{hp' R{h * R{h)+ R{h / R{h:/ R{h/1 R{h%6 R{h[6 K4=R{h8 R{hU<  R{hm< +_HP restored.R{h< R{hn> R{hB R{h`B J4==R{hVD R{h%H ,R{hI R{hLM R{hM 9=R{h3O R{h{R R{hR R{hT R{hX R{hX :==R{hyZ R{h] ,R{h_ R{hc ,R{he R{hh 95R{hh 0=R{h>l R{hp ,R{hs R{hx R{hx R{hz R{hz} ,R{h R{h R{hj 9=R{h~ R{hh ,R{h R{h ,R{h R{h0 R{hy T6==R{h R{h: ,R{hf R{hb ,R{h R{hE ,R{h. R{h :==R{h' R{h R{he R{h R{hk R{h R{h L7=R{h< XR{hB ,R{hO R{hQ ,R{h R{h; R{hq 9=R{h R{h R{h R{h R{h ,R{h R{h j8==R{h R{h ,R{h! R{h R{h R{h R{hq ,R{hw R{h R{hg :==R{h) R{h, ,R{h R{h ,R{hn R{hm R{h M9=R{h R{h ,R{h\ R{hD$ ,R{h& R{h* ,R{h - R{h1 O=R{h3 R{hX7 ,R{h: R{h? h10/16==R{hC R{hF ,R{hH R{hL R{hM R{hN R{hR R{hS R{hT R{hX R{h%Y 3==R{hZ R{h^ ,R{ha R{hd R{hd R{he R{hg c1=R{hh R{hj ,R{ho XR{hq ,R{hr R{ht R{ht 9=R{hu R{hx ,R{hy R{h{ ,R{h} R{h d2==R{h R{h ,R{h R{h ,R{h{ R{h ,R{hЎ R{h) R{hU 3==R{hK R{h ,R{h R{hI a3=R{h/ R{h ,R{h$ R{h ,R{h R{h ,R{h R{h O=R{h R{h ,R{hn R{h ,R{h R{h R{h= L4==R{hI R{h ,R{hϷ R{h* ,R{h R{h> ,R{h@ R{h P==R{h R{h ,R{h 5=R{h 2=R{h XR{h R{h6L6==R{hR{h4 _Magic restored.R{h@ 3R{h> R{hR{hR{h R{hR{hyR{h,R{hR{hQR{h"R{h"3==R{h$R{h&R{h/H +...+...........######...##......... .........<..... ......... ## .(..... #..###........... †)....######. #...............# #.R{hl0 #........)# #.-588.1 (89.0)#......# #.#...########### ###....##. #...... #) ###.. .. # ##  R{h9R{hX:E-9.1 (90R{hGDR{hO6 _Found a hand axe.R{hcP,90.1 (91R{hVR{hOYV _F - a fizzy red potionS{h 3S{h S{h S{h ,S{h S{hM S{h ,S{h. S{h( XS{h S{h S{h S{h S{h S{h ,S{h S{h S{h ,S{h, S{h S{h+ ,S{h S{h S{h ,S{h S{h S{h ,S{h" S{h S{h ,S{hV S{h S{h ,S{h@ S{hE S{ha S{h S{h S{ht S{h@ S{hp S{h S{h S{h S{h S{hO S{h S{h1 ,S{h S{h S{h ,S{hL S{h$ S{h ,S{hq S{h S{h ,S{h S{h> S{h ,S{hO S{h S{h XS{he ,S{h S{h S{hS ,S{h S{hj S{h S{h ,S{hX S{h S{h8 XS{h ,S{h0 S{he S{h S{hJ S{h S{h! S{h" ,S{h # S{h# S{h & ,S{h& S{h' S{hK) ,S{h) S{h* S{h, ,S{hg- S{h. S{h80 ,S{h0 S{h2 S{h: 8         ###########   #..@....... S{h; G623.1 (33  #.########[ .#####  #.# .....  #.#..  #.#### ....  #.##..###..  #.##....... #.##....... #.# #######.......S{hB S{hCC +4.1 (34S{hyG S{hJ - _Found a leather armour.T{hWjIT{hlT{h>o,T{h8s,T{htT{h]tT{htT{hivT{hxT{hxT{hyT{hg{T{h}T{h}T{h~T{h.T{h,T{h8T{hT{hW,T{hT{hwT{hm #. ## #. #######T{h #...### #.........@.# +...+.. #.########[## .######...##. #.# .## .........< #.# .# ....... #.# .# ### ....... #.# .# #..###.......c   centaur (asleep) #.# c# #.........†) #.# .# #....... #.# #######..............T{hJ 30.1 (6.0)clauncher)cA centaur comes into view.The centaur shouts!T{hz (((((The centaur wields a +0 shortbow. The centaur shoots an arrow.T{h, Y[....T{h]- b0--==1.1 (7T{h1 T{h*9 ) _The arrow hits you.U{h  #.  #############  #.........@.#  #.########[##  U{h-#.# .## < #.# .#  #.# .# ###  #.# .#  #.# c# †) #.# .#  #.# U{hU{h:YF #.  #############  #.........@.#  #.########[##  #.# .## < #.# .#  #.# .# ###  #.# .#  #.# c# †) #.# .#  #.# U{hۙ _A centaur is nearby!U{hc .##.#############..###...........+...+..########@## .######...##U{h`d  #...## .........<..#..# .#.# ### #.# #..####c# .......†)#.# ..U{hd _## ######.#....#U{h3 n((((U{h"....-2.1 (1 _The centaur shoots an arrow. You block the arrow. _You see here a +0 leather armour.V{h2A      #.  ############# #...##   #...........# +...+.   #.########[## .######...##   #.# #..@## .........<.   #.# #..#..# . V{h 3  #.# #.# ..###   #.#..#..###   #.# #c# ..#.........†)   #.##.# ..#..   #.### #######   #.# #.#....#   #.# #.#.....#...########V{h*=V{hCg((((((V{h .[@...  The centaur shoots an arrow. The arrow barely misses you.V{hS(((V{hj...=3 _The centaur shoots an arrow. The arrow hits you but does no damage.V{h    #.  ############# #...#   #...........# +...+   #.########[## .######...#   #.# #...## .........<.   #.# #.@#..# .  V{hXE  #.# #.#...###   #.#.#..###   #.# #c# ...#.........†)  #.##..#..   #.### #######  #.# #.#....#  V{h  #.# #.#.....#...#######   #.# #.##.....##.#V{hV{hef((((((V{h:.[.@...V{h;o1=-4ScorchV{hDV{h>Hp _The centaur shoots an arrow. The arrow closely misses you.V{hF\   #. ############# #...  #...........# +...  #.########[## .######...  #.# #...## .........<  #.# #..#..# .  #.# #@#...###   #.#.#..###V{h]  #.# #c# ....#.........†)  #.##..#..  #.### #######  #.# #.#....#  #.# #.#.....#...######  #.# #.##.....##.#  #.# #..#.....##)#V{hEfV{hk<(V{hE .V{h (The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.W{h?'.W{h@X66-----=W{h@5W{hKW{hEN) _The arrow hits you!W{h * , combustible)Flames lash the centaur.  The centaur is heavily wounded.W{h:W{hAc.W{hV4---====W{h6W{h@W{hl? _The centaur's fire resistance burns away.W{hQ ]  Flames lash the centaur. The centaur is burned terribly!W{hT D*W{h& 9)W{hz* 7=----2------77ScorchW{h0 W{hE3 K _You kill the centaur!X{hzX{hX{hX{h0H _No target in view!X{h X{h8 X{hB X{hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y{hy3Y{hY{h|Y{hM$ _Y{hfY{hϸY{hY{hlY{hk8=Y{h0Y{h-O---Y{hY{hka3=Y{hY{hY{h%9Y{hY{h,Y{h_Y{h,Y{hY{hg70==Y{hEY{hY{hR,Y{hY{h,Y{hY{hxY{h1=4==Y{hY{h,Y{hY{h,Y{hY{h;2Y{h,Y{h P==Y{hkY{h&,Y{hY{hZ Y{h Q35=Y{h7 Y{h ,Y{hY{h^,Y{h&Y{hY{hK4=Y{hFY{hO=Y{hY{h ,Y{hY!Y{h$k5=Y{h &Y{h(Y{hy)L6==Y{h*Y{ht-,Y{h.Y{h1Y{h[1%6Y{hu2Y{h5,Y{hY7Y{h>:P==Y{h;Y{h{>Y{h>K7=Y{h)@Y{hC,Y{hhDY{hL,Y{h=NY{hRY{hRN8=Y{h TY{hX,Y{htYY{he],Y{h^Y{hcY{hc%9Y{heY{hhY{h*iY{hjY{hm,Y{h/oY{h r<80Y{htY{h7v,Y{h-wY{hyY{hyK1=Y{h~{Y{hO~,Y{hY{h-,Y{hY{hk2=Y{hY{h6,Y{h˒Y{hZ,Y{hY{hN;3Y{hUY{h!,Y{hY{hKBY{hKY{hK4=Y{h)Y{hSY{hF,Y{hڰY{hhY{hY{hpY{hY{hиY{hzY{hY{hҼY{h@  You see here a +0 shortbow.Y{hY{hl@= _Y{h(Y{hY{hY{hY{hY{h Y{h,Y{hY{htY{hY{hTY{h=Y{hA%  Y{hYou see here a +0 shortbow.Y{hUY{h _Y{hY{hsY{h Y{hf Y{h Y{hY{h,Y{hDY{hY{hBY{h!F  You see here a +0 leather armour.Y{h$Y{h% _Y{h*Y{h-Y{h0Y{h0Y{h2Y{h]5Y{hF8Y{h8Y{h9Y{h^=Y{hq@Y{h@Y{hAY{h&EY{hGY{hHY{hnIY{hLY{hOY{hWOY{hPY{h)SY{hUY{h-VY{h&WY{hpYY{h\Y{hU\Y{h!]Y{h~_Y{ha,Y{hbY{heY{hHh,Y{h2iY{hkY{hem,Y{hmY{hqY{hs,Y{htY{hTwY{hy,Y{hO{Y{h+}Y{h ,Y{hY{hY{hZnY{hY{h"Y{hfY{hOY{hoY{hY{h Y{hY{hY{hY{hY{hqY{hY{hY{hY{h Y{hC ,Y{hY{hY{h,Y{h=Y{hY{hY{hY{hF Y{h%Y{h(Y{hm)Y{he+Y{h7-Y{h0Y{hB1Y{hx2Y{h6Y{h9Y{h9Y{hY;Y{h?Y{hECY{hCY{hEY{hHY{hMY{hMY{hSRY{h]nY{h`Y{h`Y{h&bY{hXdY{h:g,Y{hhY{hiY{h lY{hlY{hVmY{hpY{hs,Y{htY{hsvY{h%x,Y{h"yY{hπq #####Y{h  #...#  #####################...#######  #...........#.......+...+ Y{h/ #.########[##.@######...##----741Y{hU04.0)  #.# #...###..........<. Y{h #.# #..#..#........... Y{h #.# ##.#...####......( Y{hՁH #.# ##)#....#..###....  #.###.#.....#.........÷)....### Y{h' #.##.##.....#...............#  #.###########............Y{h..)#  #.# #.#....#...........Y{h>"...#Y{h#:----Y{h-Y{h׌T _Key pressed, stopping explore.Y{hIY{hdY{hǤY{hm: _Y{h_Y{h%Y{heY{hY{hY{hY{hBY{h_Y{hY{hY{h`Y{hmY{h/Y{h?Y{hyY{haY{hY{h,Y{hY{hF _You reach down and open the door.Y{hY{hqY{hY{h@  There is an open door here.Y{hkK _Y{hY{h,Y{hY{hxY{h,Y{hY{hPY{hY{hQY{h\Y{h: Y{hh Y{h Y{h}Y{hqY{h4,Y{hY{h1#Y{h0',Y{hW)Y{h/Y{hE3,Y{h'5Y{h";Y{ht>,Y{h8@Y{hwFY{h3JY{hJY{hTLY{hRY{hUY{hUY{hbWY{h]Y{h(a,Y{hbY{hDgY{hIjY{hjY{hlY{hqY{hkuY{huY{hxY{h~Y{h!Y{hhY{hpY{hY{h1Y{hsY{hY{hY{hܗY{h!Y{h[Y{hY{hg,Y{hݨY{h;Y{h,,Y{hY{h+Y{hڸY{hY{hY{hY{hY{hY{h!Y{hMY{h,Y{hY{hY{h,,Y{hY{hZ  Items here: ))) [ ÷.Y{hY{hC _Y{hY{hv  Things that are here:  a +2 dagger of draining; a +0 robe; an orc skeletonY{hSY{h _Y{hY{h<  You see here a +0 club.Y{h5Y{h _Y{hY{h Y{hY{hY{hY{hY{hhY{hY{h:Y{h Y{h{#Y{h#Y{h %Y{h'Y{h!+Y{h_+Y{h,Y{h.Y{h0Y{h=0Y{h1Y{h4Y{h9BY{h<Y{h}<Y{h<Y{h@=Y{h?Y{h@Y{h)AY{hAY{h>CY{hAEY{hEY{hFY{hdGY{h1IY{hIY{h JY{hPKY{hMBY{hOY{hPY{hQY{hRQY{hRY{h TY{h3TY{hTY{hUY{hX,Y{h[XY{hZY{h^XY{h_,Y{h_Y{h2aY{h c,Y{hdY{hsg,Y{h?lY{h~mY{h;o,Y{hoY{hVqY{h9tBY{hvY{hwY{hwY{hxY{hzY{h|,Y{hp}Y{h~Y{h܀,Y{h:Y{h{Y{h,Y{hPY{hY{hL,Y{hY{hlY{hx,Y{hDY{hsR  There is a stone staircase leading down here.Y{hY{h _Y{h6Y{hY{hÚ,Y{hY{hS  There is a hide-covered altar of Uskayaw here.Y{hY{h _Y{hǵY{h$Y{hY{h;Y{hY{hR  There is a stone staircase leading down here.Y{hY{h _Y{hY{h#Y{h ,Y{hY{hgXY{hY{h,Y{hY{h Y{h-,Y{hY{hAY{hY{hY{hY{hY{hY{hVY{hY{hY{h},Y{hY{hqY{h,Y{hY{hCY{hQY{hlY{hY{h? Y{h ,Y{h Y{hY{h?BY{hF ##.....##.#  #.....##.# #########.# .......##.# )).....##.# )......#Y{hF#.#  ## #.#  .....## ###.#  ####..# #.@.#  817.1 (76.0) ##.# #.###  Y{h#G> #.# #.#   #.### ##.#  Y{h[G[ #...# #..#   ###.######.##   Y{h~G ###...##...#  Y{hG #.........##  Y{hH #.###.#.#.#  Y{hHY{h NY{hPT _Key pressed, stopping explore.Y{hsIY{h Y{hsY{h&P _Y{hY{h@Y{hY{hY{h!,Y{hώY{hY{heY{hY{hY{h XY{hNY{h9,Y{hY{h^Y{h,Y{hY{h¥Y{hW,Y{hY{hY{hY{h0XY{h,Y{hY{hOY{h,Y{hY{h^Y{hY{heY{hBY{hY{h+,Y{hZY{hiY{h5,Y{hDY{hwXY{hD  You see here 3 silver javelins.Y{hK _Y{h2"Y{h%,Y{hJ&Y{hh(Y{h+,Y{h,Y{h./Y{h2,Y{h3Y{h5Y{h8BY{hp:Y{hs<,Y{hN=Y{h?Y{h$GXY{hGBY{hIY{hNBY{hQR  There is a stone staircase leading down here.Y{hRY{hbS _Y{hSY{hnvY{ho,Y{ht,Y{ht,Y{hcuY{hfzY{h/{Y{hn{Y{hp|Y{h[     Y{h###   #######%#   .......@# Y{hs  #######.# Y{hW  #.#Y{h3.  Y{hZW#.#  Y{h{<#.# Y{hU #.# Y{hÄn## #### #.#Y{h[ .♣♣♣♣♣♣♣♣♣..####.#Y{h C ♣.........♣.....>#Y{h- Y{hM #########Y{h.......#######.# #.#Y{h Y{h-55.1 (38Y{hG+6.1 (39Y{hїY{hp _You see here the quill talisman of the Comet {Rampage rPois Str+2}.]{hu]{hv07.1 (1.0)]{h-{]{h} ]{h&~s_L - the quill talisman of the Comet {Rampage rPois Str+2}]{h I]{h ]{h ,]{h B]{h ]{h ]{h ]{h ]{hJ ]{h ]{h ]{h ]{h  ]{hz ]{h ]{h= X]{h ]{h ]{h ]{h= ]{h ### ##############.# @......@.......# ##############.#  #.#  ]{h #.#  #.# #.# @   Joseph (asleep)#### #### #.# #[.♣♣♣♣♣♣♣♣♣..####.# #.♣.........♣.....>#]{hK& @63.1 (6@launch]{h& er)Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.Joseph shouts!  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.]{h, G((((((]{h ......79--==4.1 (7]{h N _Joseph shoots a sling bullet. The sling bullet hits you.`{hF{ Q ####.#.@........##.# #.# #.#  #.# #.#  #### #### #.#  #[.♣..####.#  #.♣.♣.....>#--5.1 (1a{h<! ####.#.@.##.# #.# #.#  #.# #.#  #### #### #.#  #[.♣..####.# a{h= #.♣.♣.....>#a{hEa{hJ@(((((((a{h#D....@..a{hN=-6a{h*a{hcw _Joseph shoots a sling bullet. The sling bullet barely misses you.a{h  ####.#.@.##.# #.# # #.# # #.# # #.# # #### #### #.# # #[.♣..####.# # #.♣.♣.....>#a{h a{h 8(((a{hq ...a{hr j67-----=7a{hOw a{htz N _Joseph shoots a sling bullet. The sling bullet hits you!b{h3b{hb{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b{h?7 7 ####.#.@..@..##.# #.# ## #.# .# #.# .# #.# .# #### #### #.# .# #[.♣..####.# .# #.♣.♣.....>#((b{h ..8Scorch _Joseph shoots a sling bullet. You block the sling bullet.b{h!} *, combustible)Flames lash Joseph.  Joseph is lightly wounded.b{hVK8@b{hU ((Joseph's fire resistance burns away. Joseph shoots a sling bullet.b{h'..b{h56------4---====9b{hb{hr0 _The sling bullet hits you!c{h * Flames lash Joseph. Joseph is burned terribly!c{h88 @c{hGJoseph is moderately wounded.c{h\H(((((((c{h V..@....c{h?7---c{h\2------70c{hc{hx _Joseph shoots a sling bullet. The sling bullet closely misses you.c{h | *Flames lash Joseph. Joseph is burned terribly!c{h]I i  Joseph is heavily wounded.c{hQ G.@c{hQ d0------1c{h;X c{h [ v _Joseph says, "No trespassing is allowed here."d{h>a *Flames lash Joseph.d{h| @Joseph is heavily wounded.d{hH(((((((d{h|V.@.....d{h%|8/16 ------2d{h¦d{hFa _Joseph shoots a sling bullet. The sling bullet barely misses you.d{hqd{h * Flames lash Joseph. Joseph is burned terribly!d{h @Joseph is severely wounded.(((((((d{h3 V.@.....d{h 4 q86------3d{h9 d{h> x _Joseph shoots a sling bullet. The sling bullet closely misses you.e{h?| *Flames lash Joseph. Joseph is burned terribly!e{hL[ @Joseph is severely wounded.(e{hd&.e{hE4-4e{h >------4e{hxe{htN _Joseph shoots a sling bullet. The sling bullet hits you.e{h * Flames lash Joseph. Joseph is burned terribly!e{h1 x @Joseph is almost dead.e{h } (Joseph shoots a sling bullet.e{h{8 &.e{h_9 _3-----5e{h? e{hC C _The sling bullet hits you but does no damage.e{h9S  Flames lash Joseph. Joseph is burned terribly!e{h`C*f{h28)f{h7. Arsonist5-1-----156Scorch _You kill Joseph!f{hx<f{h?k _Your Evocations skill increases to level 7!g{h\3g{hg{hVg{h _6=g{h g{h ,g{hVg{hg{h`9---g{h{g{hh7=2==g{hg{hj,g{hAg{ho0Bg{he1O8g{h2g{h-6g{h6:==g{h7g{h;,g{h=g{h?g{hD@99g{hNAg{h E_3=g{hXFg{hI,g{hJg{hAOd60=g{hPg{h4T,g{hUg{hYO=g{hZg{h%^g{hx^W1=g{h_g{hc,g{hcg{hfg{h>gJ4==g{hhg{hm;2g{hkog{h/s,g{hxug{hJz,g{h|g{h~3===g{hg{hQ,g{hg{h8i5=g{hg{hk4=g{hg{h,g{hg{h,g{hg{hg{hW5=g{hg{hg{hCg{h]g{hx,g{hg{hg{hq66==g{hcg{h|,g{hg{hO,g{hg{hg{hoD7=g{hg{h'==g{h g{heN8=g{h^g{h97g{h80=g{hAg{h,g{hg{hwg{h%9g{hlg{h g{hwg{hg{hO=g{h-g{hb70=g{hMg{hj8==g{hg{h",g{h&$g{hV(g{h(N1=g{h*g{h.g{hS.g{hH0g{hO4P==g{h5g{h9g{h:%2g{h-;g{hj>,g{hw?g{h Cj39=g{h"Ug{h_g{h`g{hFbg{hfg{hhg{hig{hHng{h:og{ho4g{ho=g{hDpg{hvg{h|g{h}g{h6~=g{h~g{h;g{h9g{hvg{hψg{h%g{hg{hY5g{h=g{hg{hTg{hg{hg{hؕ"10/16g{h0==g{h)g{hg{hg{hԢg{hŤg{h˱g{h޲g{h[6g{hg{h`g{hg{hMg{hP==g{h~g{h$a7=g{hg{h:g{hM1=g{hg{h3g{hg{h_g{h(g{hN8=g{hog{h(g{h`g{hg{hO=g{hgg{h;9g{hVg{h,g{hg{hg{hN2==g{h?g{hg{hB&80g{hYg{h@g{hg{h 1===g{hE g{h g{hy,g{hg{hg{h3?2=g{hZ3=g{h.,g{hg{h",g{hg{hB!g{h!%3g{hA#g{h&O=g{hb(g{h?,,g{hG64=4==g{h6g{h{;Bg{h>,g{h@g{h(C,g{hWDg{h1Gg{hGL===g{hHg{hRL,g{hIMg{h9V5=g{hOY,g{h'Zg{h^,g{hR_g{hNb,g{hgcg{hPgg{hg9=g{hhg{h"l,g{hmg{hGq,g{hrg{hug{hYvE6==g{hwg{h{g{h0,g{hg{hg{h\,g{hg{hZ  Items here: )) [ †.g{h4g{h _g{h&g{hsg{hg{hٟ3==g{hg{h6g{h,g{h1g{hg{h,g{hTg{hBg{hMg{hg{h/g{h<g{h,g{hg{hg{h,g{h,g{hg{h|,g{hUg{hg{hPg{hg{hg{h g{hz,g{hhg{hDg{h,g{hig{hAg{h,g{hg{hg{h,g{h1g{hzg{h{,g{hCg{hLg{hMk########################...................).....#####..################ . ##@# ---- .##### #####'# .....### #...#.# Scorch .....'. #...#Z# ....##### #...#.+ ####g{h=........###...### #[.♣♣♣♣♣♣♣ Z   orc skeleton (wandering) ..........[[[..# #.♣....... .....###.###...# ##♣.≈≈≈≈≈≈ .........###...# ♣§§.§≈≈.g{h[ 99115.0)  You reach down and open the door.g{h Z.Zg{h9H----26g{h"g{hU` _An orc skeleton comes into view.g{hw ########################...................)....#####..################ . ##.###### #####@#....### #...#Z'. .#####+ ####....###...###[.♣♣♣♣♣♣♣.[[[..# .♣.......###.###.#♣.≈≈≈≈≈≈... ♣§§.§≈≈. .#####.......).##########♣≈§≈.§.≈g{h| g{h 8=3.0)g{hw g{h% _The orc skeleton hits you but does no damage. _There is an open door here.h{hh v ######### .........) ..# .h{h  ##.# #####@# #...#Z# #...#.# #...#.+ #### ### #[[[[..#   )h{hg p ######### .........) ..# ##.# #####@# #...#Z#h{hg  #...#.# #...#.+ #### ### #[[[[..#   )h{h~n 3h{hs h{hu d _An orc skeleton is nearby!i{h*  You hit the orc skeleton. You burn the orc skeleton.9 (0.8 _The orc skeleton is moderately damaged.i{h_  You hit the orc skeleton. You burn the orc skeleton.  The orc skeleton is severely damaged.4.8 (0.9 _The orc skeleton hits you but does no damage.i{h2 Y  You hit the orc skeleton. You burn the orc skeleton.i{hJ O.i{h !i{h; Z5.7Scorchi{hi i{h* S _You destroy the orc skeleton!j{h########################...................).....#####.. . ##.# .##### #####'#....### #...#.#....'. #...-##+ ####....###...###[.♣♣♣♣♣♣♣j{h].....[[[..# .♣....... .......⌠.............'..'♣§§≈._.≈  .####....P~P.........####♣≈.≈..§≈ j{hj{h+7.7 (2.0'...+...#...+#+#_======j{h1+8.7 (3_ _As you open the door, it creaks loudly!j{hAK k_j{hK H _No target in view!k{h _k{hk{hk{h,k{hk{h*@  There is an open door here.k{h,k{h _k{hk{hk{h~##########################...................).......#####..################## ##.# #### #####'###..#...#.#Z'. #...#.#'#+#k{hB##### #...#.'@..+ #####------..###...###...# #[.♣♣♣♣♣♣♣♣♣[[[..# +...+ #.♣.........Scorch###.###...# #+#+# ##♣.≈≈≈≈≈≈≈k{h..###...# ♣§§.§≈≈..§ ####.......).##########♣≈§≈.§.≈.§ Z   orc zombie (dormant) .....⌠......'..'♣§§≈._.≈ ###....P~P####♣≈.≈..§≈§ k{h ##....P~P.....)..## ♣≈..≈§§..k{h5 Z1001ZYou reach down and open the door.k{hI------2.7 (4k{h@8_k{h^ _An orc zombie comes into view.k{hF ##########################..................).......#####..################## ##.# #### #####'######.#Z# '. #...#.#@#+#  ##### #...#.'...+ #### ####...###...# #[.♣♣♣♣♣♣♣♣♣.....[[[..# +...+ #.♣........####+#+# ##♣.≈≈≈≈≈≈≈. .......###...# ♣§§.§≈≈. ####.......).##########♣≈§≈.§.≈.§ .....⌠....'..'♣§§≈._.≈. #....####♣≈.≈..§≈§=3.7 (1k{hV _ _The orc zombie barely misses you. _There is an open door here.l{h#  _You hit the orc zombie. You burn the orc zombie.  The orc zombie is heavily damaged.l{h,4.5 (0.8l{h8_l{hW _The orc zombie barely misses you.l{hP  You barely miss the orc zombie.5.3l{h b _The orc zombie is heavily damaged.m{h@  Flames lash the orc zombie.*m{hd._4---====6.3 (1.0Scorchm{hg _You destroy the orc zombie!n{hZn{hZn{h%e_ _No target in view!n{h_ 3n{h n{h H _No target in view!n{h n{h0 n{h n{h n{h : _n{h Bn{h n{h÷ n{hE n{h n{h 9---n{h n{h n{h K5=n{hH n{h ,n{h n{h) n{hQ n{h n{hw n{h n{h n{h n{h# 9=n{h n{hv n{h n{hG n{h n{h n{h n{h n{h9 L6==n{h n{h n{h n{hF n{h n{h n{h}c###########################...................)........#####..################### ##.# ### #####'##### n{hh..### #...#.#.#Z+'. #...#.#'#'###### #...#.'.@.+ ######n{h----...###...###...# #[.♣♣♣♣♣♣♣♣♣.n{hJ[[[..# +...+ #.♣.........Scorch###.###...# #+#+# ##♣.≈≈≈≈≈≈≈.♣...###...# ♣§§.§≈≈..§♣ n{hf###.......).##########♣≈§≈.§.≈.§♣ Z   orc zombie (dormant) ....⌠n{h~\.......'..'♣§§≈._.≈.≈♣ ##....P~Pn{h####♣≈.≈..§≈§≈♣....P~P.....)..## ♣≈..≈§§..≈♣n{hY 193.0)  You reach down and open the door.n{h p.ZZn{hI----20.3 (14n{ha8_n{h^ _An orc zombie comes into view.o{hs @  Flames lash the orc zombie.o{h *_ o{h O'_o{h 4---====1.0)Scorcho{h 8_o{hI Q _You destroy the orc zombie!p{h,p{hp{hqp{hA,p{h p{hp{h\p{hp{hT,p{hp{h#p{h;$9---p{h%p{h;(p{h(4p{h6p{h:p{h:p{h:D5=p{h;p{hPCp{hCp{hRp{hTp{hFUp{hWVp{hX,p{h!Zp{h]p{h.]9=p{hi^p{h(ap{hhap{hbp{hep{h:fp{h^fE6==p{hgp{h6ip{h}kp{hkp{hJmp{hpp{h;{r#.)..#####..###.#  #####'##### ### #...#.#.#.+ p{h|'. #...#.#'#'######## #...#.'..@'Z#### #----###...###...###[.♣.[[[..# +...+ #.♣.♣.Scorch###.###...# #+#+# ##♣.≈.♣# .).#p{h|♣≈§≈.§.≈.§♣ Z   human zombie (dormant)⌠.'..'♣§§≈._.≈.≈♣....P~P.####♣≈.≈..§≈§≈♣....P~P.....)..## ♣≈..≈§§..≈♣p{h$& p{h3343.0)  You reach down and open the door.p{hMZ.Zp{hEH----5.3 (14p{hڏp{h_ _A human zombie comes into view.p{h)  * (combustible)_Flames lash the human zombie.  The human zombie is moderately damaged.p{h KZ_p{h V4---====p{h1 )6.0)p{h p{h D _The human zombie's fire resistance burns away.q{hI9 *q{h Jj_Flames lash the human zombie. The human zombie is burned terribly!q{h7  ZThe human zombie is heavily damaged.2------7_q{hY9C _The human zombie hits you but does no damage.q{h2 *Flames lash the human zombie. The human zombie is burned terribly!q{hH ZThe human zombie is heavily damaged.q{h +0------8  Flames lash the human zombie. The human zombie is burned terribly!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.  Flames lash the human zombie. The human zombie is burned terribly!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.r{h* _The human zombie is heavily damaged. _The human zombie hits you but does no damage.  Flames lash the human zombie. The human zombie is burned terribly!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.  Flames lash the human zombie. The human zombie is burned terribly!r{hZ_ _The human zombie hits you but does no damage.  Flames lash the human zombie. The human zombie is burned terribly!  The human zombie is heavily damaged. _The human zombie hits you but does no damage.  Flames lash the human zombie. The human zombie is burned terribly!  The human zombie is severely damaged.r{h|8/16 ------9r{hp _The human zombie closely misses you.r{hg  Flames lash the human zombie. The human zombie is burned terribly!r{hC*r{h &'r{h 6------640Scorchr{h r{h S _You destroy the human zombie!s{hc 3s{hLs{hs{h7=--s{hns{h'Bs{hm+e=s{h1Xs{h58==s{hc:s{hms{hrs{hs==s{h]ts{h$vs{h|s{h{s{hЋy9=s{h4s{hs{hns{hs{h(s{hs{h؝s{h3s{hs{hˣs{h s{hs{h=s{hs{h3s{h s{hs{hs{hs{hs{hs{hs{hs{h"10/16s{hL==s{hs{h>s{hvs{hs{hs{h),s{hs{h,s{hs{h8P==s{hrs{h,s{hs{hb,s{hs{h;1s{h(=s{hs{h,s{hs{h,s{hs{h ,s{hs{hs{h9=s{hs{h8,s{h s{hs{hGN2==s{hs{hU,s{hs{h,s{hs{hjs{hs{hN!s{h9$s{h$:==s{h%s{h)s{h*s{h+s{h/,s{h0s{h4s{h75K3=s{h6s{h:,s{h;s{h5?,s{h}@s{hWC,s{hDs{hHs{hH9=s{hIs{hLs{hMs{hNs{hQs{hQs{h Ss{hpWs{hWE4==s{hXs{hb\,s{h]s{h'b,s{hcs{hgs{hahs{hAks{hons{hn:==s{hps{hu,s{h3ws{h}a5=s{h1s{h3,s{hs{h,s{hs{hGs{hs{hs{hs{hRs{h{2=s{hns{hK,s{hs{h,s{hs{h96s{h)==s{h s{h s{hs{hAs{hs{hK@  There is an open door here.s{hM############################..................).........#####..#################### ##.# ## #####'###########.#.#.'Z'. #...#.#'#@###  ----s{h##### #...#.'...'.#### ### .....###...###...###[.♣♣♣♣♣♣♣♣♣.. Cast: ScorchFly Z   human skeleton (dormant)s{heZ 103.3 (63.0)  You reach down and open the door.s{heZ.Zs{hH----4.3 (64s{hSs{ha _A human skeleton comes into view.t{hI' t{h;J* (combustible)  Flames lash the human skeleton.  The human skeleton is moderately damaged.t{h! Z_The human skeleton's fire resistance burns away.t{h"4---====5.3 (1.0)t{h*t{h,\ _The human skeleton closely misses you.t{h\: *_Flames lash the human skeleton. The human skeleton is burned terribly!t{h &Zt{h _2------6t{h"! | _The human skeleton is heavily damaged.t{hȓ * _Flames lash the human skeleton. The human skeleton is burned terribly!u{hf. Z  The human skeleton is severely damaged.u{h/51-u{h/]0------7u{h8u{h;2 _The human skeleton hits you.u{h[k  Flames lash the human skeleton. The human skeleton is burned terribly!u{hVbC*u{h> '2-8/16 ------78Scorchu{hpF8_u{h:JU _You destroy the human skeleton!u{hJ 3u{hK u{hBO u{h!S ,u{hS ,u{hT u{h>W u{hW V39=--u{hX u{h[ ,u{h ] u{h_ ,u{hYa u{hc u{hc D4=u{hFe u{hh O=u{hi u{hl ,u{h6n u{hp u{hq R10/16==u{hr u{hv O=u{hrw u{hz ,u{h5| u{hz ,u{h u{h P==u{ht u{hlj ,u{h u{h ,u{hߎ u{h c1=u{hΒ u{hT ,u{h u{hE u{h e=u{hN ,u{h Bu{h u{h d2==u{h^ u{h ,u{h1 u{h ,u{hc ==u{h! u{h w3=u{ha ,u{h+ u{h Bu{ht ,u{h =u{h u{h u{h4 u{h u{h+ L4==u{hp u{h u{h u{h u{h u{h u{h u{h ,u{hF u{h u{h :==u{h u{h# ,u{h  u{h ,u{h/ u{h1 u{hs u{h D5=u{h u{h ,u{h u{h u{h\ u{h 9=u{h u{h1 ,u{h^ u{hF b6==u{h\ u{h u{h! ,u{h:# u{h% u{h' ,u{h( u{h* u{h!4 *############################...................).........#####.. ##.# ## #####'####### .### #...#.#.#.'.# .'. #...#.#'#'## #...#.'...'.####u{hy4 ### .....###...###..@###[.♣♣♣♣♣♣♣♣♣..----.....[[[..# +...'Z#.♣.........♣.##Cast: ScorchFly Z   elf skeleton (dormant) #....P~P.....)..## ♣≈..≈§§..≈♣ u{h4 m...#.....######.# ♣.≈≈§§§≈≈.♣u{h6 Y 59.3 (51.0)  You reach down and open the door.u{h= Z._Zu{h%> I----60.3 (52u{hD u{hG ` _An elf skeleton comes into view.v{h4 *_(combustible)  Flames lash the elf skeleton.  The elf skeleton is lightly damaged.v{h Z_The elf skeleton's fire resistance burns away.4---====1.3 (1.0)v{hv{h C _The elf skeleton hits you but does no damage.v{h * Flames lash the elf skeleton. The elf skeleton is burned terribly!v{h. Z_The elf skeleton is heavily damaged.v{h 2-2------2v{h v{h 0 _The elf skeleton hits you.v{hyl * Flames lash the elf skeleton. The elf skeleton is burned terribly!v{huH ~ Z  The elf skeleton is severely damaged.v{hI S1-0v{h4I ?------3v{hWT 8_v{hU 0 _The elf skeleton hits you.w{h  Flames lash the elf skeleton. The elf skeleton is burned terribly!*w{hFP'_w{hZ28/16 w{hWz------84Scorchw{h8_w{hS _You destroy the elf skeleton!w{h?3w{hzJw{ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w{h~:w{h;w{hy<w{hҒ| _w{hC39=--w{h2,w{h[w{hK4=w{hpw{hFw{hXw{h9=w{hw{h ,w{hw{h9=w{hVw{hbw{h3?10/16w{h)==w{hw{h,w{hw{h,w{hw{h,w{hf==w{h w{h w{h[w{hw{h;1w{hV(=w{hQw{h,w{h;w{h,w{h,w{hY,w{hw{hw{h#=w{h w{hVw{h,w{h w{h6@g2====3=w{hgXw{hi9=w{hoXw{hrw{hsL4==w{huw{hbx,w{h1~w{h ,w{hhw{h~,w{hچw{hw{hU3==w{hw{h,w{h"Bw{hƔw{hcw{hɘD5=w{h3w{h,w{hxw{h,w{hw{hw{h˦w{hw{hw{h2=w{hw{hŰ,w{hw{h,w{h̶w{hw{hL6==w{h#w{hOw{h,w{h+w{h13 w{h...................)........#####..#################### ##.# ## #####'####### .### #...#.#.#.'. .'. w{h.#'#'#######w{hb'...'.####### .w{h ....###...###...###[.♣♣♣♣♣♣♣♣♣..w{h).[[[..# +..@'.#.♣.........♣----w{hb###.###...# #+#+####♣.≈≈≈≈≈≈≈.♣# ....w{h ♣§§.§≈≈..§♣ Fly _w{hX ..##'........##.# #♣...§§....♣#w{hE w{hU6215.3 (51.0)'#Z+###Z   human skeleton (dormant)w{h3L  As you open the door, it creaks loudly!w{hZ._Zw{hw{h@V======6.3 (52Scorchw{h 8_w{h+  w{h/ [_A human skeleton comes into view.w{h\4N *_w{h4v(combustible)  Flames lash the human skeleton.  The human skeleton is lightly damaged.w{h Z  The human skeleton's fire resistance burns away.4-----7.3 (1.0)w{h([ _The human skeleton hits you but does no damage.x{h *_ Flames lash the human skeleton. The human skeleton is burned terribly!x{hg{ Z_The human skeleton is moderately damaged.2--------8x{hx{h[ _The human skeleton barely misses you.x{h) * Flames lash the human skeleton. The human skeleton is burned terribly!x{h-'Zx{h|d0------9x{h 8_x{h>g _The human skeleton is severely damaged.x{hv *_ Flames lash the human skeleton. The human skeleton is burned terribly!x{hU Z  The human skeleton is almost destroyed.x{hU}8/16 ------20x{h_8_x{ha[ _The human skeleton barely misses you.x{h4 k  Flames lash the human skeleton. The human skeleton is burned terribly!x{hm# o*_x{h ''x{h 6------91Scorchx{hp) x{h, U _You destroy the human skeleton!y{h 7=--y{hw By{h y{h y{h y{hO=y{he_8====9=y{h+l=y{hr,y{hxy{h>h10/16==y{hy{h,y{hy{h%,y{hy{h ,y{h5y{hP==y{h<y{h<,y{h y{hy{hy{hI1=y{hBy{hBy{hBy{hPy{h9=y{hy{h.2==y{h\==3=y{h[_,y{h`y{h]=y{h,y{hy{hy{hL4==y{hy{hBy{h],y{hy{h,y{hy{htv==5==y{hzy{h4,y{hy{hy{hJL6==y{h:y{hҒy{h,y{hy{h #####..#################### ##.# y{hv## #####'####### .### #...#.#.#.'. .'. y{h/K.#'#'## .##### #...#.'...'.####### .y{hs....###...###...###[.♣♣♣♣♣♣♣♣♣...[[[..# +...'.#.♣.........♣ .###.###...# #+#@####♣.≈≈≈≈≈≈≈.♣#y{h----... #.+ ♣§§.§≈≈..§♣ y{hE##.......).##########♣≈§≈.§.≈Fly  .##_##.......##.### #.♣♣♣♣♣♣♣♣♣.#y{h*g There is an open door here.y{hº83.3 (62.0)'Z###_Z   orc zombie (dormant)y{h.y{hL  As you open the door, it creaks loudly!y{hZ._Zy{h]======4.3 (63Scorchy{hZy{h*^ _An orc zombie comes into view.y{h * (combustible)Flames lash the orc zombie.  The orc zombie is almost destroyed.y{h LZ_y{h }4-----5.3 (1.0)y{h- 8_y{h) B _The orc zombie's fire resistance burns away.y{h c  Flames lash the orc zombie. The orc zombie is burned terribly!y{hj y*_y{h0 U'_2--------6Scorch _You destroy the orc zombie!y{h6y{hl7y{h@z{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z{h3z{hz{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z{h:z{hz{hz{hz{hc: _z{h&,z{hAz{h,z{h&z{hwz{h9---z{hz{h z{h' z{hR D3=z{h z{h,z{h>z{htz{hz{hz{hz{hJz{hz{hz{h9=z{hz{h<3,z{h)4z{h58z{hc8z{hO:z{h=z{h'>#4z{hI>)==z{h?z{hBz{hCz{hSDz{h,Gz{h[Gz{hHz{hLz{h0Lz{hR|==z{hPa5=z{hbz{hbz{h6dz{h5g,z{h_hz{hk,z{hWlz{hoz{ho9=z{h z{huH S _You destroy the orc skeleton!z{hA U_z{h z{h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){{hDU_{{h{{h& _You can't see any susceptible monsters within range! (Use Z to cast anyway.){{h2c3{{h/e{{hAh{{h m: _{{hn,{{hq{{hu,{{hTy{{h}{{h+~9---{{h{{h,{{h{{h{{hRK5={{hV{{h,{{h`{{h>,{{h{{hj,{{h){{h1{{h9={{h{{hТ,{{h{{hb6=={{h{{hR{{h,{{h{{ha{{h .) .#####.. ##.## #####'#######.### #...#.#.#.'.#.'. #...#.#'#'###{{h?.##### #...#.'...'.#### .###...###...###[.♣.[[[..#Z'@..'.#.♣.----.###.###...###'#'####♣.≈.{{ha.###...# +.#.'.# ♣§§.§≈≈..§Scorch#.).##########♣≈§≈.§.≈.§.⌠.'..'♣§§≈._.≈.≈#....P~P.####♣≈.≈..§≈§≈ Z   human skeleton (wandering)  ##....P~P.....)..## ♣≈..≈§§..≈#...#.....######.# ♣.≈≈§§§≈≈..##'.##.# #♣...§§....{{hY 273.0)  You reach down and open the door.{{hO.ZZ{{hH----8.3 (14{{h{{ha _A human skeleton comes into view.{{h  *_(combustible)  Flames lash the human skeleton.  The human skeleton is lightly damaged.{{h. &Z{{h 4---====9.0){{h 8_{{h F _The human skeleton's fire resistance burns away.{{hU * Flames lash the human skeleton. The human skeleton is burned terribly!{{hV] Z  The human skeleton is heavily damaged.2------30{{hf {{hh [ _The human skeleton barely misses you.{{h * Flames lash the human skeleton. The human skeleton is burned terribly!{{h# Z  The human skeleton is almost destroyed.{{hd0------1{{ho{{h {{h6_You block the human skeleton's attack.|{h`6 )|{h` ##.# #####'#######  #...#.#.#.'.#  #...#.#'#'###  '...'.#### |{h\a###...###[[[[..#.Z@..'.####'#'### +.#.'.# ).#########  )..##   |{h- ) ##.# #####'####### |{hI #...#.#.#.'.#  #...#.#'#'###  '...'.#### ###...###[[[[..#.Z@..'.####'#'### +.#.'.# ).#########  )..##   |{hK |{h |{h|{he _A human skeleton is nearby!|{h5 k  Flames lash the human skeleton. The human skeleton is burned terribly!|{h< e*|{h &'|{h" Cleaver 8/16 ------202Scorch|{h$ 8_|{h:( U _You destroy the human skeleton!}{hH3}{h>}{hBB}{hBB}{h{9=--}{ha}{h}{h}{hB}{h,}{hl}{hJ}{h{9=}{hԪ}{h,}{hI}{hQ}{h}{hW}{h}{hR10/16==}{h}{h}{h}{hͻ}{hо}{h<}{hz}{h}{h}{h}{h}{h:==}{h}{h>}{he}{hy}{h}{hM1=}{h}{h}{h}{h}{h}{h}{h}{h,}{h}{h>}{h|#=}{h}{h}{h}{h,}{h,}{h^}{h}{h}{h#}{hN2==}{hM}{hz}{h}{h}{h}{h}{h }{h }{h }{h}{h}{hG:==}{hc}{h}{h}{h}{h}{h*}{h }{h$}{hV$53=}{hy$}{h`&}{h+}{h7+}{h&-}{h/}{h0}{h1}{hP4}{hx4}{hc5}{h7}{h79=}{h8}{h;}{h;}{h=}{h@A}{hrA}{hAE4==}{hNC}{hbE}{hE}{hF}{hH}{hI}{hL}{hP}{h Q}{hS}{hV}{hV:==}{h+Y}{h \}{h4\}{h`}{hDc}{hc}{he}{hg}{h'h#5}{heh(=}{hi}{h m}{h2m}{hn}{h?r}{hgr}{h t}{hev}{hv}{hw}{hy}{hy9=}{h'|}{hO}{hv}{h}{h}{hͅ}{h}{hՊ}{hL6==}{h)}{h}{h}{h}{h"}{h@  There is an open door here.}{hhx #####..################## }{h##.# #### #####'####### }{hѣ...### #...#.#.#.'.'. }{h#.#'#'###}{h#####.'...'.####}{h3#....###...###...###[.♣♣♣♣♣♣♣♣♣}{hi.[[[..#.'...'.#.♣.........}{h###.###...###@#'####♣.≈≈≈≈≈≈≈----...}{hZ'.#.'.# ♣§§.§≈≈..§#########}{hͤoCast: Scorch_Fly }{hZ   orc skeleton (wandering)}{h ' }{h-...##_##.......##.### #.♣♣♣♣♣♣♣♣♣}{hA, 83.3 (}{he-51.0)  You reach down and open the door.}{h0.Z_Z}{hc}{hDH----4.3 (52}{hz8_}{h7J _An orc skeleton comes into view.}{h\}{h! }{h< Flames lash the orc skeleton.}{hf*}{hP'_}{h4---====5.3 (1.0)Scorch}{h}{hS _You destroy the orc skeleton!}{hx]_}{h4_}{hi}{h  }{hn}{h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)}{h< }{h= }{hY  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}{h 8_}{h }{hO }{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~{hΡ~{h6~{hr~{hP _~{h,~{h~{h~{h~{h~{hAe---~{h~{h#5~{hн(=~{h~{h,~{h;~{hi~{h~{h~{h~{h~{h~{h~{h9=~{h~{h~{h~{h+~{hY,~{h~{h~{h L6==~{h~{h~{h~{h~{hQ~{h~{hI ~{hc ~{h ~{h.~{hV~{h~{h~{h %  There is an open door here.== _~{h%~{h(~{hP+,~{h0-~{hV2~{hP6B~{h8@  There is an open door here.~{h:~{h^; _~{h<~{h>~{hA,~{hC~{hD~{hE,~{hF~{hG~{hH,~{h^I~{hjJ~{hK~{hK~{h L~{h~M~{hOB~{hP~{hQ~{hR~{hR~{hS~{hT~{hT~{hNU~{hW~{hZ,~{h[~{h^~{hX`,~{ha~{hd~{h%g,~{hh~{hv~{hpy,~{hq{~{h~{h,~{h9,~{h,~{hț~{h?~{hB~{h~{hΩ,~{hܲ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an open door here.  ~{hW _~{h~{hr~{h~{h~{h~{h~{hv~{h~{h~{h~{h,~{hg~{h~{h,~{h~{hd~{hg~{h~{h~{h$~{h~{h1~{h~{h~{hH~{he~{h ~{h ~{h',~{h~{h~{h@,~{hJ~{h~{h~{h(~{h~{h~{h~{h~{h:~{h~{hb~{h~{h~{hK~{h~{h~{h~{h~{h,~{hp~{h~{hy~{h~{h~{h~{h~{h ~{h~{h ~{h ,~{hk~{h/~{hY,~{h~{hqP #########.# #......#.........##.##### #.#######.# #.# # #.# ###.##### #.##### #.# #.......####.##... ~{h0Q#.# #.......'....##... ####.# #.......#######... #...[#####.).........### #....+...'@...........[[[.----438.3 (53.0) #...>#####.......###.###... #.<..................###...~{heQ ######.#####.......). ~{hQh#....#.......⌠....... ~{hQ#....##......####....P~P... #......# ##....P~P..~{hQb #....##......###...#.....## ~{hR#....##...........##'...... _There is an open door here. _You reach down and open th~{hHRe door.~{hR:----~{hZ~{h\E _Done exploring.~{hoI~{hʡJ....................####..'.....0~{h5.0)~{h~{h<[ _Done exploring.~{hlI~{h ~{h ~{h ~{h E _Done exploring.{hdHI{h9y{h|{hс{h8E _Done exploring.{h{hl{h{hT{h{h{h${h& {h&?_Done exploring.{h[Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple {hw3{hIO#########.##...... beldur the Cleaver#.........##.##### Mountain Dwarf of Ignis ......#.#######.##.# # Health: 84/84 ========================#.# ###.##### #.##### Magic: 16/16 ========================#.# #.......####.##... AC: 10Str: 17#.# #.......'....##... EV: 8Int: 19####.# #.......#######... SH: 3Dex: 5{hOp#...[#####.).........###... XL: 10 Next: 20% Place: Dungeon:7#....+...'@...........[[[.. Noise: ---------  Time: 11438.3 (0.0)#...>#####.......###.###... a) +0 hand axe (flame)#.<..................###... Cast: Scorch#......#####.#####.......). Fly #....#.............⌠.......#....##......####....P~P... #....##......# ##....P~P...{hOI #....##......###...#.....##{hO #....##...........##'......  _You reach down and open the door. _Done exploring. {h#P_Done exploring. _Done exploring. _Done exploring. _Done exploring.{hP{hQ{h)Y{h?[{h_: _{h`h{hn{h{n{ho{hs{h}{hg~{hx{h?{hM,{h{hB{h{h{hEB{hS{hʶ,{h>{hh{h,{hu{h7{h,{h{h{h,{h {h{h{,{hX{h{h{h:,{h{h}{h{h&{h{h{h{h{h{hM{h,{hJ{hO{h-,{h{h{hY {h {h+,{hX{h{h{h{h! _Done exploring. _ There is a stone staircase leading up here.  You see here 2 potions of moonshine.{h ${h({hW($ _{hu6{hT6{h{h?{hï{h {hwj _You fly upwards.  There is a stone staircase leading down here.{h{h5 _{h*{h{h{hV{hB{h{hI{hB{h!{h {h {h {hX{h {h'#{hg#{h${h,{h0,{h%1{hx7{hf9{h9{hC:{h+@{hA{hA{hB{h=fJ{hi{h1qX{hvt{hu{hv{h-w{h~{{h!}{h[}{h3~{hЁ{h{hǃ{hu{h{hN`{h{h{hQ{h{h}{h{h{h{h{h{h~{h{h{h2{hq{h{h{h,{h {h{h{h{h{hf_  There is a staircase to the Ecumenical Temple here.{h{h{h)$ _{h{hpXz Temple  You fly downwards. Welcome to the Ecumenical Temple! ## ##...##  .####.....########  ......._.........#  .####.....######.# ## ##...## ##.## # ##### ##...##  ##ß...ß##  #.......# # ##### #...@...# 94.6 (56.3) ## ##...## #.......# .####.....# ##ß...ß## ......._..# ##...## .####.....# ##.## ## ##...## #.# # ##.## #.## #.#{hZ #.# #.# _Found a staircase back to the Dungeon.{hbz _There is a staircase back to the Dungeon here.{h 3{h {h {h {hz P _{hA ,{h {h {h ,{he {h~ {h ,{h3 {h {h6 ,{h {h4 H _Found a hazy altar of Hepliaklqana.{hP 3{h {hF {h {h {h {h {h {h {hL {h {h ,{hk {h {hp {h {h {h {h,{h{hD _Found a stormy altar of Qazlal.{h3{hd{h {h {h {hi {h~ {hd,{h{h{h{h {h{hr{hM{h{{h{h`{h,{h{hR _Found an ancient bone altar of Kikubaaqudgha.{h3{h{hy!{h"{h"{h#{h%{hz&,{h'{hL){hJ*,{h*{h,{h-,{hY.{h/{hB2{h2{h43{h5D _Found an iron altar of Okawaru.{h@73{h7{hq9{hY:,{h(;{h<{h=,{h>{h @{hA{hAA{hA{h D{hD,{hfE{h)G{hG{h H{hH{h%J{hHK,{hK{hVS  #.....####.....####.....#####  ##...## ##...## ##...## # ##.## ##### ##### ## #.# ##ß #.# #.. ##.## ##### ##### #..{hS##...## ##...## ##...## #..#.....# #.....####.....# ##ß {hSp #.._..# #..@........_..# ##524.6 (30.0  #.....# #.....####.....# # {hT  ##...## ##...## ##...## ##.## ##.## ##.## {h@T#.# #.# #.# #.# #.# {hmT##.## ##.## # {hT##...## ##...## ##...## ## #.....####.....# #.....####. {hKU{hO[{h\] _There is an iron altar of Okawaru here.{hw U  Unknown command.{h {h {h&  {hM _Press < or > to pray at altars.{h  Unknown command.{hd _Press < or > to pray at altars.{h{hd"Ignis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Title - Last Ember Favour - Ignis is noncommittal. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|Wrath{hS Followers can armour themselves in flame, call a swarm of foxfires against theirfoes, or let Ignis' heat lift them to another level of the dungeon. However, theguttering flames of Ignis' power will only sustain a limited number of invocations before only flickering embers remain. No matter how depleted, Ignis will always grant followers resistance to fire. Ignis's powers are not affected by the Invocations skill. Overview|Powers{hA Ignis does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! The wrath of Ignis is now weaker than that of most other gods. Apostates will find their resistance to fire stripped away completely, and will be periodicallyassaulted by fire elementals, find their enemies strengthened by fire, or even have the floor burned out from beneath them. Experienced and cautious adventurers will likely overmaster these assaults. Ignis's wrath lasts for a relatively short duration.Powers|Wrath{h{h{h #.....####.....####.....##### beldur the Cleaver##...## ##...## ##...## # Mountain Dwarf of Ignis ......##.## ##### ##### ## Health: 84/84 ========================#.###ß Magic: 16/16 ========================#.##.. AC: 10Str: 17{hI ##.## ##### ##### #.. EV: 8Int: 19##...## ##...## ##...## #.. SH: 3Dex: 5#.....# #.....####.....# ##ß XL: 10 Next: 20% Place: Temple#.._..# #..@........_..# ## Noise: ---------  Time: 11524.6 (0.0)#.....# #.....####.....# # a) +0 hand axe (flame)##...## ##...## ##...##Cast: Scorch##.## ##.## ##.##Fly {h #.##.##.##.##.##.#{h ##.## ##.## ##.## # {h :##...## ##...## ##...## ## #.....####.....# #.....####.{h!i  _Found an iron altar of Okawaru. {h+!_There is an iron altar of Okawaru here.  Unknown command. _Press < or > to pray at altars.  {hQ!Unknown command. _Press < or > to pray at altars.{h@&{h&{h+{h5,{hQ){h){hC*{h-{h/{hI1: _{h05B{h5{hz7{h8{h8{h9{hG;{h<{h<{h@={h>{h-@{hZ@{h@{hB{h*D{haD{hE{hF{h9H,{hH{h|J{hK{hK{h:L{hM{hN{hN{hZO{hP{hR,{h.S{hT{hU{h&V{hV{hX{hlY{hY{hZ{hl[{hh\,{h\{h6^{h2_{hg_{h_{hHa{hJb{htb{hc{hNd{he{he{hRf{hg{hh{hh{hTi{hj{hk{hk{h}l{hm{hn{hn{ho{hq{hr{h?r{hr{h7t{hqu{hu{hv{hw{h x,{hx{hy{h{,{h{{h|{h[ ## ##...## .####.....######## ......._.........# .####.....######.# ## ##...## ##.## #### ##...##  ##ß...ß##  #.......# # ##### #...@...# 530.0) ## ##...## #.......# .####.....# ##ß...ß## ......._..# ##...## .####.....# ##.## ## ##...## #. #{hS[44m. #. #.# #.# #.# #.#_ _There is a staircase back to the Dungeon here.{h{8_{hȴ{h8_{hM _You can't go down here!{h[_{h*_{hs{h{h{hk5.6 (1{hڡ .0) {h_{h{h_{h}{h ) j ###.....### ##.#...#...### {h)  ####......### ##..#...#...#.. {he*  #...........## ##..###.###.#... {h*  #.#.......#..###..## ##...###.. {h-+  #.#................###.....#.## {h+  #...###....##...##.##.#...#...#{h, ##### ####.##...##.#..#####...##.{h, (..#.#...#...#{hP- %Dungeon:6{h- Q### #.{h. (.###.....#.## #{h. ..## ##.........# ##...###.. {h. ##..#######..##...##.# ####..... {hW/  #.....##....##...##.####........ {h/  #............................... {hY0  ##.#######...#####..............{h0 -  {h1  #.## ########......>........{hw1 . {h1 `### ###....................{h'2 . {hy2 ; #......................{h2 D {h4 {h> {h ,7.1 (2.5{h~ {h  {hz =_You fly upwards. Welcome back to the Dungeon! {h [_There is a staircase to the Ecumenical Temple here.{hWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple {h{h[?25h[?0c###.....### ##.#...#...### beldur the Cleaver{h&####......### ##..#...#...#.. Mountain Dwarf of Ignis ......#...........## ##..###.###.#... Health: 84/84 ========================#.#.......#..###..## ##...###.. Magic: 16/16 ========================#.#................###.....#.## AC: 10Str: 17#...###....##...##.##.#...#...# EV: 8Int: 19##### ####.##...##.#..#####...# SH: 3Dex: 5#..........#.#...#...# XL: 10 Next: 20% Place: Dungeon:6 ####{hu#....@....###.....#.## Noise: ---------  Time: 11557.1 (0.0) #..## ##.........# ##...###.. a) +0 hand axe (flame) ##..#######..##...##.# ####..... Cast: Scorch#.....##....##...##.####........ Fly #...............................##.#######...#####.............. #.## ########......>........ ######.................... #......................  _Press < or > to pray at altars. _There is a staircase back to the Dungeon here. {h_You can't go down here! _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  What level of the Dungeon? (default 1, ? - help) {hA [?25l[?1c{hO 41{hP {hc {hd {hh E _{hko {hp ,{h {h> {h]@ {hE {hH ,{hJ {hP {hR {hR {hT {hY {hz\ ,{h] {hc {hc ,{he {hj {hl {hl {hMn {hRr {h1t ,{h"u {hx {hz {hHz {hz {h| {h} ,{h~ {h {h, {hY {hH {h6 {h$ {hG {h {h\ {hy ,{h {h {h ,{h {h} {hk ,{hh {h {h ,{h n{hܡ n{h {h {h> {hF {h ,{hr {h {hک ,{h$ {h {h ,{h5 {hF {h ,{h{ {h{ {hD ,{hư {h{ {h} {hó {h: {hе {hŷ ,{h¸ {h {h {h {h {h {hξ ,{hk {h {h ,{h5 {h} _There is a staircase back to the Dungeon here.can't go down here! _You fly upwards. Welcome back to the Dungeon! {h _There is a staircase to the Ecumenical Temple here.  There is a stone staircase leading up here.{hT {h {hT $ _{h {h 5{h {h {h( {h {h j _You fly upwards.  There is a stone staircase leading down here.{h {h  _{h {h {h ,{hU {hT {h {h {h  {hK {h {h {h {hL {h ,{hW {h: {h {h ! {h! {h^$ {h% ,{h& {h( {h* {hW* {h* {h%- {h. {h. {h$/ {h>1 {hd2 ,{h2 {h65 {h5 {h%6 {h6 {h9 {h;; ,{hB< {hB? {h A {hFA {hAB {hD {h F {hIF {hG {h=I {hJ {hJ {hAL {h#N {hO ,{hP {hR {hT ,{hU {h~W {hX {hY {hZ {h\ {h] {h ^ {h^ {h` {h$b {h]b {h'c {he {hg ,{hh {h,k {h(m ,{hun {hq {hr {hr {hs {hFv W  There is a stone staircase leading up here.{hgw {h y {hy $ _{hz {h;4{h{h{h{hnj _You fly upwards.  There is a stone staircase leading down here.{h {h _{h {hO{h {hD{h{h{h~X{h,{hP{h{h,{h{h{hJ,{h{h{h{h{hg{h+{h{h{h{h{hx{h{hu{h){h{h{h@{h{h^{h{hT{h]{h,{h{h{h,{h{h {h {h {h\{h{h{hl{h{hgYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up{h{hb{h$ _{h({h33{h{hj{h{h{hnThere is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.{h{hx _{hc{h0{h,{h{hw{h {h {h {h4 {hx {h {hE{hB{hV{h{h{h{hd{hmYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up{h{hT{h$ _{hZ{h2{ha{h+{h{h{hP&There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading up here. _You fly upwards.  down here.{ht({h( _{h){h-{h'/{hi/{hY0{hp3{hD5,{h.6{h8{hH:{h:{h;{h>{h?{h.@{hA{hD{hE{hF{hF{h@J{hO,{hP{h"S{hT,{hU{hW{hY,{hZ{hq\{h]{h:^{h^{h`{h1b{hmb{hc{hd{hgB{hj,{hIk{h`l{h"n{ho,{hp{h>r{hs,{ht{h@v{hx,{hy{hz{h{{h0|{h }{hYou fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up{h{h {hv$ _{hI{h{1{h}I{h{h #.#############.#  ## #.# #.#  .# #.######## #.#  {h.# #.#......# #.#  .# #.#.###..# #.#  .# #.#......# #.#  .# #.#####..# #.#  .#######........## #.#  ...÷............@#####.#  683.6 (126.5) {hs..............#  ..##############.#######  #.# #............#  #.# #.##########.#  #.###.#....# ##.#  {hҎ....#......# #..#  #.#..##.#######.##  #....##.........#  There is a stone staircase leading down here.up _You fly upwards{h:h. _There is a stone staircase leading down here.up _You fly upwards.{h{h9{hup _You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.{hWhere to? (Tab - D:1, ? - help)  D - Dungeon  T - Temple {h{h.[?25h[?0c#.#############.#   beldur the Cleaver ## #.##.#   Mountain Dwarf of Ignis ...... .# #.######## #.#   Health: 84/84 ======================== .# #.#......# #.#   Magic: 16/16 ======================== .# #.#.###..# #.#   AC: 10Str: 17 .# #.#......# #.#   EV: 8Int: 19 .# #.#####..# #.#   SH: 3Dex: 5 .#######........## #.#   XL: [3{h7m10 Next: 20% Place: Dungeon:1 ...÷............@#####.#   Noise: ---------  Time: 11683.6 (0.0) .......................#   a) +0 hand axe (flame) ..##############.#######   Cast: Scorch #.# #............#  Fly #.# #.##########.# #.###.#....# ##.#   ....#......# #..#   #.#..##.#######.##   #....##.........#   _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 1, ? - help) {h~ [?25l[?1c{h{hX7Interlevel Travel (go to a specific level in the selected branch)Type in the level number you want to go to and press Enter, or use:  Enter : Go to the default level.  {h 0: Go to the entrance to the current branch.  <: Change the default to one level above the current.  >: Change default to one level below the current.  - or p : Change default to the branch above this one.  $: Change default to deepest visited level in this branch.  ^: Change default to the entrance to the current branch.{h #.#############.#   beldur the Cleaver ## #.##.#   Mountain Dwarf of Ignis ...... .# #.######## #.#   Health: 84/84 ======================== .# #.#......# #.#   Magic: 16/16 ======================== .# #.#.###..# #.#   AC: 10Str: 17 .# #.#......# #.#   EV: 8Int: 19 .# #.#####..# #.#   SH: 3Dex: 5 .#######........## #.#   XL: [{h m10 Next: 20% Place: Dungeon:1 ...÷............@#####.#   Noise: ---------  Time: 11683.6 (0.0) .......................#   a) +0 hand axe (flame) ..##############.#######   Cast: Scorch #.# #............#  Fly #.# #.##########.# #.###.#....# ##.#   ....#......# #..#   #.#..##.#######.##   #....##.........#   _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 1, ? - help) [?25h[?0c{h [?25l[?1c{hH [?25h[?0c{h )7{h& [?25l[?1c{hS 3{h {h`| _{hE2{h{hR,{h#{h&j _You fly downwards.  There is a stone staircase leading up here.{h){h) _{h*{h.{h0,{h2{h5{h7,{h9{h<{h>,{h?{h:C{hE,{hG{hYJ{hL{hL{hN{hTU{hX,{hu]{h`{hb,{hrc{he{hg,{hWi{hk{hn,{ho{hs>  You see here a +0 dagger.{ht{hJu _{hvv{h#x{hy,{hz{h|{h~,{h%{h{h${h{hV{h[{h},{hE{hk{h,{h͍{h{h3,{hr{hӔY  There is a stone staircase leading down here.{h{hV{hǗ$ _{h{hJ3{h;{h{h{h{hj _You fly downwards.  There is a stone staircase leading up here.{hȖ5 _{h{h{h ,{h̛{h{{h{h{hӟ{h{h,{hԣ{h{h|,{hר{h{h ,{h{hY  There is a stone staircase leading down here.{hr{h{h$ _{h{h<4{h{h,{h{hdown here.fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  up{h~{h _{h{h${h{hA{h;{h{h-,{h{h-{hN,{h{he{hD{h{h{h{hn,{h{h{h,{h0{h-{h{ht{h{h{h,{h{h{h',{h{h{h] {h {h* {hv {h ,{h{h{h?{h{h2{h!{hw,{h{h{h,{h{hYou fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards{hV. _There is a stone staircase leading up here.  down here.{h{h{h$ _{hk{hN;5{hQ{heQ{h;R{h$There is a stone staircase leading down here. _You fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  up{h{h _{h{h{hZ,{h#{hU{h{h{h,{h{hz{hb,{h{hZ{h,{h{h{h{h5{h {h${hV,{h'{hs{h~,{h{h{h,{h{h{h{h{h<{h{h{h!{h{hb{hj{h{h{h{hL{h{h{hZ{h,{h,{h{h,{h{h {h,{h{h{h!{hz{h{h{h,{hX{h{h ,{h!{h${h',{h({h{+{h[.,{h00{h53You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  down here.{h4{h6{h7$ _{h"9{h_6{hI`{hcB{h yThere is a stone staircase leading down here. _You fly downwards.up _There is a stone staircase leading down here. _You fly downwards.  up{h{{hE| _{h|{h{h^,{h{hՄ{h.B{hp{h),{h{h{h#,{h6{hϔ{h,{h{hW{h,{hy{hT{h,{h{h`{h,{h{h{h,{h@{h{h{,{h*{hƾYou fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  down here.{ht{hE: _{h{hv ;7{h ,{h {h~ D #.#######.#  #.# ###.#####  #.# #.......## #.# #.......'. ####.# #.......## #...[#####.)....... #....+...'......... #...>#####.......## #.@................770.6 (8{h 7.0) ######.#####. #....#............. #....##......####.. #....##......# ##.. #....##......###... #....##...........# ##########.......## #........#There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards.{h {h {h down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.{hd'3{h\({huXI0.0){h_{h#b _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.{hlbDone exploring.{ho3{h{h3H _No target in view!{hi3{h{h _Done exploring. {hs 3 {h  {h  {h  {h : _ {h>  {hl  {h  {h  {h #.........# ##.#######.# ##.# ###.##### #.# #.......#### #.# #.......'...####.# #.......#####...[#####.) {ho A#....+...'....#...@#####.......###2.6 (2#.<...........#......#####.######....#.............⌠#....##......####.. {h Z#....##......# ##.#....##......###...#.#....##..... {h [##'##########.......##_ {hB  {h)  {h c _There is a stone staircase leading down here. {h3 3 {h_  {hI  {h 13.6 (1 _ {h  {hs##.......##  #.........# #.........# #..5.o....# #5........# #......o..## ##oK.o.o...# 8#.....@....# #.$5.# #....5........ #.............. ...........#..P..........## .. K   Pikel (asleep)......(..## . 5555 4 lemures (asleep)......).##o   orc wizard (asleep) oo {ht[39;49m 4 orcs (asleep) 5.o5ooK.o.o55K5555oooYou fly downwards.  Pikel shouts! The lemure shouts! x4; The orc wizard shouts! The orc shouts! x3 {hƸ\====4.3 (1.7Scorch {h {h _You hear a shout! x2  Found 10 gold pieces, 5 stones and a mace. _There is a stone staircase leading up here. {h3 {h$ {h' {h2) {h) {h+@  You block the orc's attack. {h-, {h/ {h/ {ho;R....5.5.o...Kooo5...5. {h?`=---50 {hF {hq7@ #.........## #.#######.## #.# ###.##### # #.# #.......#### #.# #.......'... ####.# #.......#### #...[#####.)......... #....+...'...........7 #..o@#####.......###. {hM8& #.<..o............... ######.#####... #....#.............⌠. #....##......####.... #....##......# ##.... o   orc wizard #....##......###...#. o   orc #....##...........##' ##########.......##_# _The orc wizard hits you but does no damage. {h99--- {hZD {h4-6.8 (2.5 {h {h{ _You fly upwards. _There is a stone staircase leading down here.{hRg9  Flames lash the orc.{hdkC*{hFi )You kill the orc!{hN}  The orc wizard gestures at you while chanting.{h{h{4---====7.8 (1.0{h{h( _You easily resist.{hS * (combustible)  Flames lash the orc wizard.  The orc wizard is heavily wounded.{h+{ oThe orc wizard's fire resistance burns away.{h_,b2------8{h 3{h5A _The orc wizard hits you but does no damage.{h/*c  Flames lash the orc wizard. The orc wizard is burned terribly!{h~/f*{h-)0------19Scorch{hp {hZN _You kill the orc wizard!{h¶ #.#######.# #.#.# ###.##### #.#.# #.......####.#.# #.'....####.# #.######...[#####.)...#....+...'...#..)>#####.......###.#{h? #.<..@...............##......#####.######....#.............⌠#....##......####....P#....##......# ##....P#....##......###...##....##...........##'{hv ############_## #.#.{h< {h E----80{hv {hy i  Things that are here: _a +0 dagger; a +0 robe{h@~#.# ###.##### #.##.# #.......####.##.# #.'....#####.# #.#######...[#####.)...#....+...'....[#..)>#####.......###.##{h#.<..)........##.....@#####.#####.....#....#.............⌠#....##......####....P~#....##......# ##....P~#....##......###...#...#....##.....##'############_## #.#..#...#{h0{hҡI----1 _{ht{hI{h@3{h{hx{h{h>{h{h9{h͕ {hs {hk {hɣ {h3{h{h{hh{h{h.{h{h e1=--{h {h{h|,{h?{h^{h,{h{h"{h$,{h%{h *{h/e={h0{h2,{h3{h6{h8d2=={h8{hD{h4E{hRI{hK,{hM{h)Q{h"VP=={hY{hS\{h}^{h^{h_{hZb{he,{hi{hTm{ho{hpK3={hwr{hMv{hx{h)y{hfz{h{|{h{h{hW{hW{he,{hk{hM{h{hS9={h-{hĨ #.......#######...#.'...'.#### #.).........###...###...###[.♣♣♣♣ '............[[[..#.'...'.#.♣.... #.......###.###...###'#'####♣.≈≈≈ ............###...#.'.#.'.# ♣§§.§ ###.#####.......).##########♣≈§≈. ..........⌠.............'..'♣§§≈. ....####....P~P.####♣≈.≈. ....# ##....P~P.@...)..## ♣≈..≈8009.0) ....###...#.....######.# ♣.≈≈§ .........##'........##.# #♣...§ #.......##_##..[39;{hE49m.....##.### #.♣♣♣♣ #........###........#....# #..# #.........#..#......'....# ##.# #...................#....# #.#. #......##...##......#....####' #########...........#....#.......{h{ha{h {h9 {hw {h) {hl, {h, {h/ {hp0 {h8 X{hG 4=={h]H ,{hSI {hUL {hNN {hN {hO {hT @  There is an open door here.{h Z m== _{h[ {hb\ {h\ {h] {h_ {hKa {hua D5={hfb {hd {he ,{hf {hg {hh {h!i {h|i {hj {h]l {hul {hIm {h[n {hxo {ho 9={h,p {h7q {hZr ,{hr {hNt {h^u ,{hv {hw {hx b6=={hAy {h'~ ~P.....)..## ♣≈..≈§§..≈♣ #.# {h_~ ...######.# ♣.≈≈§§§≈≈.♣ #.# .......##.# #♣...§§....♣# #.# {h~ .......##.### #.♣♣♣♣♣♣♣♣♣.### #(#..#....# #..#..........# #.# #{h~ ......'....# ##.#..........# #.##....# #.#..........# #.# {h~ #......#....####'#....# #.# {h .......#....#...@...........# #.#16.8 (16 {hF K#...####....#...............# #.# #.#+####....#......)........# #.#{h .........#..........# #.###########.....######## #.#<.(.........'.....# #.#{h n#########.....# #.#÷...........'.....# #.#.......#######.....# #.#{hC {h3 {h % _Magic restored.{h3{h{hh{hB{h @  There is an open door here.{h{hF _{hb{h{h{h{h{hK{h{h:=={h{h{h!{hh{h{h{hy,{h@{hG{h.{h<Lava {h5 {h {h?>{hi{h{hC,{h{h {h,{h{h{#P  There is a shadowy altar of Dithmenos here.{h%{h&& _{h'{h6*{h+,{h,{h/{h0{h0<Lava {ha1{h3{h)5>{h5{h8{h:,{h;{h={hR?,{h?{hB{hC,{hC{hfE{h]H,{hH{h{J{hK,{hLL{hQN{hO,{hP{h^R{hTS,{hS{h0V{hW,{h[{h^{h`{hH`{h/a{h7c{he,{hNf{hWh{hi,{hj{hl{hPn,{h?o{h.q{hr{hr{hs{h}{h̀D  You see here 3 silver javelins.{h{hG _{h{h {hև{h{h{hV{h"{hP{hi{hǎ{h,{hv{hG{h,{hȕ{h]{h,{h{h{h-,{h{h{h5,{hġ{hϢ{h{hk{hƤ{h:{h,{h{h{h{h%{h{h{h ,{h{h{h,{h{h{h{h{h}{hƴ{ha,{h{h{h%,{h{h_e ..#..........# #.#  #.....######## #.#  '.....# #.#  #.....# #.#  '.....# #.#  # #.#  #.....# #.#  #{hO###### #.#  # #@#  61.8 (45 ).....# #.#  ......# #.#  ####### #.#  ....## ###.#  #{hY##..# #...#   ##.# #.### {h6  #.# #.#   #.### ##.#  {hJ{hw{h"{h{h:{he{h*{hi{h4,{h{h,{h{h{h,{ho{hf{hٰ,{hc{h{hο{h ,{h{h1{h{h{h{h{h{h {h{hh{h,{h{h{hx{h{h`{hiJ #### ###.#  ######..# #...#  ##.# #.###  #.# #.#  #.### ##.#{h({  #...# #..#  ###.######.##  ###...##...#  #.......@.## {h73.8 (12 #.###.#.#.#  #.# #.#.#.#  #.# #...#.#  #.# #..##.# {h9#.# #.>.#.# #.#♣♣...♣♣#{h5l #.#♣.._..♣ {h]9#.#♣.....♣{h{h'{hA{h[ 3{hr\ {hf {hg {h~k {hl {hn ,{hn {hUo {hfp B{hq {hs ,{hs {h{ F #...# #.. ###.######.# ###...##...#  #.........## #.###.#.#.# #.# #.#.#.# #.# #...#. ## #.# #..##.# .# #.# #.@.#.#8.8 (5.0) .# #.#♣♣...♣♣# {h=| d)# #.#♣.._..♣ )# #.#♣.....♣ )## #.#♣♣♣♣♣♣♣ ..#########.# ⌠...........# ..#.######### ..#.#{h| {h 8_{hk c _There is a stone staircase leading down here.{hب3_{hV{hm{h8_{h19.8 (1 _{h8_{h  #.............  #.............. k.>...(...........#..P .....P.  ..........## .. .......  ......(..## . .x.l...  ......).## #####..... #.......# #.......#8 #...@...# ##.....## #.....# #.......# #.......# #.......#x   Erica (constriction, wandering) ##......#l   basilisk (wandering) .#...#.#k   wyvern (wandering) [3{hW)7m You fly downwards.{h{hj  Level annotation: PikelThe wyvern hisses angrily. The basilisk hisses angrily. Erica shouts!{hߜ.kl)l{h7===80.6 (1.8{h{h _You hear a shout!  Found 7 stones. Found a staircase to the Lair. _There is a stone staircase leading up here."{h@ "{h Erica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and "{h brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63Will: +AC: noneEV: +++  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 51% to hit with your +0 hand axe of flaming. She has about 74% to hit you. AttacksMax DamageBonus "{h Hit: +4 scimitar (flame) 26 + 13 (flame) Constrict0Begin ongoing constriction (3-6 dam) She is resistant to drowning. She can travel through water. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Venom Bolt(3d14) (5) b - Slow"{hv 3(48%) (7)&{h&{ht #.............beldur the Cleaver#.............. ..>...(Mountain Dwarf of Ignis .................#..P k....P.Health: 84/84 ========================..........## .. .......Magic: 16/16 ========================......(..## . .x.l...AC: 10&{hƩStr: 17  ......).## #####.....EV: 8Int: 19#.......#SH: 3Dex: 5#.......#XL: 10 Next: 21% Place: Dungeon:8#...@...#Noise: ===------  Time: 11880.6 (1.8)##.....##a) +0 hand axe (flame)#.....#Cast: Scorch#.......#Fly #.......##.......#x   Erica (constriction)##......#l   basilisk.#...#.#k   wyvernYou fly downwards.  Level annotation: PikelThe wyvern hisses angrily. The basilisk hisses angrily. Erica shouts! _You hear a shout!  Found 7 stones. Found a staircase to the Lair. &{h٪i_There is a stone staircase leading up here.&{h&{h'{h'{h3'{h'{hA'{h4.k  Erica casts a spell at you.'{hV'{he'{h`..l'{hhF---10Scorch'{hV'{h  #...# #..# ###.######.##  ###...##...#  #.........##  #.###.#.#.#  #.# #.#.#.# #.# #...#.# ###.# #..##.#7 .#'{h#.# #.@.#.# .##.#♣♣...♣♣# )##.#♣.._..♣ )##.#♣.....♣ )###.#♣♣♣♣♣♣♣ ..#########.# ⌠...........# ..#.######### ..#.# _You resist with some effort.'{h9---'{h_8_'{h, _3.1 (2.5Scorch'{h '{h { _You fly upwards. _There is a stone staircase leading down here.){hG?){h?3*{h*{h~*{h _*{h*{h5*{h *{h *{h *{h: *{h *{h=,*{h*{h]*{h,,*{h*{h.*{h,*{h-*{h*{hX*{hx*{h*{hC*{h*{h*{h*{h*{h-*{hK*{h|*{h*{h*{h*{h*{hn*{h*{h**{hV*{h*{hd*{h*{h*{h= #.....# #.#  #.....# #.#  ####### #.#  ......# #.#  ).....# #.#  ......# #.#  ####### #.#  ....## ###.#  ###..# #..@#  96.1 (13.0) *{h x ##.# #.###   #.# #.#   #.### ##.#   #...# #..#   ###.######.##    ###...##...#    #.........##    #.###.#.#.#  *{hy"*{h#+{h+{h3+{hv+{h+{h:+{h n+{h$n+{h&+{h^&+{h&+{h(+{hl)+{h)+{h)+{h|++{h,+{h6-+{h-+{h.+{h_0,+{h0+{h82+{h3,+{h[4+{h5+{h7,+{h8+{h9+{h:,+{h;+{hg<+{h'>,+{h>+{hD#..........##..........# #'#..........#.......# .............#)........# ..#..........# #.....######## '.....# #907.1 (11 #.....# #. '.....#+{hE #.# #.....# #.# #.....# #.# ####### #.# ......# #.# ).....# #.# ......# #.#+{hJ+{hL+{hH+{hI3+{hsR+{h,S+{hAW+{hX+{hY+{hY+{h###  ...>......# .........## #ß...ß... .........#  You fly downwards..{hIS .{h\ .{h% *8 (1.7.{hp .{h޼   downwards. _Level annotation: Erica, Pikel  Found a potion of curing, a scroll labelled ROAGOYT KAMO and 12 gold pieces.  Found Iwomiugi's Antique Weapon Shoppe.  Found two stone staircases leading down. _There is a stone staircase leading up here.2{h_2{hCP _2{h|= ## . # . # .$..... ###. ##. #ß...ß.....#..###.?.@<...ß...∩...ß..###2{hE& .#>###....>......#.##.#ß...ß...#  .#2{h V809.8 (22{h l _M - a potion of curing4{hڔXM ..... .. # .$ ####.... #ß...ß.....#..###.@.?<..............ß...∩...ß..###.........#>####.........#4{hB4{h?+30.8 (14{h:4{h6{h  .............$ 6{h ###..##..ß...ß#..###.........?.......@<..ß...∩...ß..###Fly #.........#16{h 7{hvB .......$ ###..##..# #ß...ß7{h#..###.........?........<..ß...∩...ß..###.......#>### 7{hV.Fly #7{ho.###....!..#7{h6"2 _Found a potion of enlightenment.7{hCq M.# . .# .$..... ###.........## #ß...ß.....#..###.........?.........<.........ßß..###........#>### >......# #..........###ß...ß...#..........#####!..# ..#.....#7{hr 7{ht %37{h  _There is an entrance to Iwomiugi's Antique Weapon Shoppe here.9{h!xWelcome to Iwomiugi's Antique Weapon Shoppe! What would you like to do?  a -  16 gold a clubb -  112 gold a flail  c -  320 gold a glaive  d -  416 gold a runed great sword  e -  224 gold a glowing halberd  f -  272 gold a dazzling long swordg -  112 gold a long sword  h -  160 gold a quarterstaff  i -  96 gold a short sword  j -  256 gold a steaming shortbow You have 380 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listP{h! P{h>.#.......beldur the Cleaver .#.$.....Mountain Dwarf of Ignis ......###.......Health: 84/84 ========================##.........Magic: 16/16 ========================## #ß...ß.....AC: 10P{h;Str: 17##..###.........?EV: 8Int: 19.........<.......SH: 3Dex: 5.................P{hXL: 10 Next: 21% Place: Dungeon:8...ß...@...ß..###Noise: ---------  Time: 11933.8 (0.0)..........#>###P{h(a) +0 hand axe (flame).....>......#Cast: Scorch#..........##Fly P{h8..#ß...ß...#...........#####....!..#..#.....#P{hHFound Iwomiugi's Antique Weapon Shoppe.  Found two stone staircases leading down. _There is a stone staircase leading up here. P{h_M - a potion of curing _Found a potion of enlightenment. _There is an entrance to Iwomiugi's Antique Weapon Shoppe here.P{hP{hP{hP{h7R{h3R{hR{hZR{hwR{h: _R{hR{hR{hR{hR{hR{hwR{h۵R{hR{h(R{h[R{hR{hR{hR{hR{h0R{hR{h?R{hCR{hR{h R{h',R{hRR{hN _k - 4 potions of enlightenment (gained 1)R{h5R{hqR{hR{hB[ ...........  R{hzl...ß...∩...ß..### ..........#>### R{h,.....>......# #..........## R{h..#ß...ß...# .R{hP...# R{h####.......# ....#..@..# R{h-41.8 (8#####R{h7W  ####### R{hP R{hiR{h7R{h0R{hU{h;U{h@NInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V{h7 Magical Staves|  x - a staff of conjuration Jewellery"=)C - a ring of flight  y - a ring of ice Wands (go to first with /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - a scroll of identify V{h p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison  z - a scroll of acquirement Potions (go to first with !)  e - 2 potions of haste  k - 4 potions of enlightenment48%V{hz # d - 2 scrolls of vulnerability  r - a scroll of blinking  o - a potion of resistanceq - 2 potions of brilliance  u - 2 potions of mutation V{h.{  v - 2 red potions  F - a fizzy red potion  G - a murky brown potion72W{h  H - a silvery potion6W{h> r - a scroll of blinking  z - a scroll of acquirement  I - an emerald potion  J - a dark potion84X{h+MB - a wand of flame (2)0Y{h- l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in Y{h this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. Y{hq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Z{hAP Identify which item? (\ to view known items) Potions (select first with !)  v - 2 red potions  F - a fizzy red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion [?] describe selected[{h" [{h c.................beldur the Cleaver...ß...∩...ß..###Mountain Dwarf of Ignis ................#>###Health: 84/84 ========================.....>......#Magic: 16/16 ========================[{hX #..........##AC: 10Str: 17..#ß...ß...#EV: 8Int: 19...........#SH: 3Dex: 5####.......#XL: 10 Next: 21% Place: Dungeon:8....#..@..#[{h Noise: ---------  Time: 11941.8 (0.0)#####.....#a) +0 hand axe (flame)#######Cast: ScorchFly Found two stone staircases leading down. [{h _There is a stone staircase leading up here. _M - a potion of curing _Found a potion of enlightenment. _There is an entrance to Iwomiugi's Antique Weapon Shoppe here. _k - 4 potions of enlightenment (gained 1)[{h [{h [{hq .................beldur the Cleaver...ß...∩...ß..###Mountain Dwarf of Ignis ................#>###Health: 84/84 ========================.....>......#Magic: 16/16 ========================#..........##AC: 10Str: 17..#ß...ß...#EV: 8Int: 19...........#SH: 3Dex: 5####.......#XL: 10 Next: 21% Place: Dungeon:8....#..@..#Noise: ---------  Time: 11941.8 (0.0)#####.....#a) +0 hand axe (flame)[0[{h ;10m#######Cast: ScorchFly _There is a stone staircase leading up here. _M - a potion of curing _Found a potion of enlightenment. _There is an entrance to Iwomiugi's Antique Weapon Shoppe here. _k - 4 potions of enlightenment (gained 1)  As you read the scroll of identify, it crumbles to dust.[{h [{h< *2.8 (1[{h  _M - a potion of curing _Found a potion of enlightenment. _There is an entrance to Iwomiugi's Antique Weapon Shoppe here. _k - 4 potions of enlightenment (gained 1)  As you read the scroll of identify, it crumbles to dust. _v - 2 potions of heal wounds^{hI^{h^{hV^{hEB^{h ^{hQ^{h^{h^{h,^{h^{h^{h6^{h^{h^{h^{h^{h^{hG^{h^{h%^{h(,^{h,R  There is a stone staircase leading down here.^{h3^{h 4 _^{hv5^{h7^{h?,^{h4A^{hD^{hJ^{h K^{h4L^{hN^{hU,^{hV^{h1Y^{hoa,^{hYb^{hk,^{hl^{hr   #.......#   #.#  .##.......#  ...$.....# ^{hXs ###.......#  # ##.#  ##. #ß...ß.....#  ##..###.........@#### 542.0) .........<..........# ....................#^{hs? ...ß...∩...ß..###...# ..........#>### #### .....>......#   #..........## ^{ht  ..#ß...ß...#   ...........#  ^{ht^{huz^{h~b _l - a scroll labelled ROAGOYT KAMOa{h a{h%Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) a{h&  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) a{h-&SScrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b{h  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=)C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - a scroll labelled ROAGOYT KAMO  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison  z - a scroll of acquirement Potion!40%b{ho  d - 2 scrolls of vulnerability  e - 2 potions of hastek - 4 potions of enlightenment b{h  o - a potion of resistanceq - 2 potions of brilliance56d{ha  l - a scroll labelled ROAGOYT KAMO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ d{h8 “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.e{h_e{hee{h0m  beldur the Cleaver#.......#  Mountain Dwarf of Ignis ......#.......#  Health: 84/84 ========================.##.......#  Magic: 16/16 ========================e{hn...$.....#  AC: 10Str: 17###.......#  EV: 8Int: 19# ##.........#  SH: 3Dex: 5  ##. #ß...ß.....#  XL: 10 Next: 21% Place: Dungeon:8 ##..###.........@####  Noise: Silenced  Time: 11954.8 (0.0) e{hjn+.........<..[40m........#  a) +0 hand axe (flame) ....................#  Cast: Scorch ...ß...∩...ß..###...#e{hn  Fly ..........#>### #### e{hn.....>......#   #..........## e{hn  ..#ß...ß...#   e{ho...........#   _k - 4 potions of enlightenment (gained 1)  As you read the scroll of identify, it crumbles to dust. _v - 2 potions of heal wounds _There is a stone staircase leading down here. _l - a scroll labelled ROAGOYT KAMOAs you read the scroll labelled ROAGOYT KAMO, it crumbles to dust.e{h@5.8 (1e{h@e{h  As you read the scroll of identify, it crumbles to dust. _v - 2 potions of heal wounds _There is a stone staircase leading down here. _l - a scroll labelled ROAGOYT KAMO  As you read the scroll labelled ROAGOYT KAMO, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.f{h/!  #.#  #.#  .##.#  ...$.....#  ###.#  # ##.#  ##. #ß...ß.....#  ##..###.@.####  .<..........#  ..# f{hӮ ...ß...∩...ß..###...#  .#>### ####  .....>......#  #..##  ..#ß...ß...#  ..# f{hX6g{hg{hg{hg{hBg{hBg{h Bg{ht ,g{h] g{h ,g{h\ g{h ,g{h g{hn ,g{hn g{h& ,g{h' g{h- ,g{h. g{h4 ,g{hu5 g{h; ,g{he< g{hC ,g{hyD g{hH ,g{h-I g{hL ,g{hHM g{hQ ,g{hQ g{h g{h ,g{h g{h g{h g{h g{h g{h̦ g{hç g{h߮ g{h g{h2 g{hR g{h g{h g{hʿ g{h g{h* g{hS ,g{hp g{h g{hE g{h& g{h0 ,g{h g{h} ,g{h~ g{hu Bg{h g{h g{h g{h Bg{h3 ,g{h g{h! ,g{h> g{h^ ..........................@.--------- ....................###...g{h% j 90.8 (34.0) _You start waiting.g{h% +1.8 (35g{h+ g{h!. U _Your hearing returns.i{h ######.##  #.#  #.# ##.......#  ....$.....#  ###.#  # ##.........#  ##. #ß...ß..@..# i{hO  ##..###..####  <.#  ....................#  ...ß...∩...ß..###...#  i{h ..........#>### ####  .....>......#  #..........##  ..#ß...ß...#i{h*i{h02.8 (1.0)i{hfi{h/i{hi .. ######.## #.# #.##.##.......#....$.....# ###.# # ##.....@...# ##. #ß...ß.....#  ##..###..#### <.# ....................#i{hL2 ...ß...∩...ß..###...# ..........#>### #### .....>......# #..........##i{hi{hb%3i{hz#i{h%i{hr #). .. ######.## #.# . #.# #.##.......#....$.....# ###.# # ##.........# ##. #ß...ß.....#  ##..###..#### <.#i{hV ....................# ...ß...∩...ß..###...# ..........#>### #### .....>......#i{hٛi{h%4i{hOi{hV _Found a glowing sling.j{hPk .# #).# ..# ######.## #.# . #.# #.##.......##...#j{h# ####.# # ##.........# ##. #ß...ß.....#  ##..###..#### .........<.# ....................# ...ß...∩...ß..###...# ..........#j{h`u>### ####j{h&;5j{h+j{h>7j{h7*6.8 (2j{h<j{he?? _You now have 392 gold pieces (gained 12).k{h+.#  .# #) ..# ######.##  #.# . #.# #.### #....#  ####k{h}#  ##.........#  #ß...ß.....###..###....####.<..#....................#...ß...∩...ß..###...#k{h+k{h,*7.8 (1k{h1k{hv4k{h# .# #.# #) ..# ######.##  #.# . #.# #.### #....#  #####  ##....k{h~ #ß...ß.....###..###....####.<..#....................#k{hbk{h%8k{hk{hc k{h # .# #.# #) ..# ######.##  #.# . #.# #.### #....#  ####k{hS U ##.... #ß...ß.....###..###....####.<k{h\ k{h5 %9k{hv k{h l{h%  #  .#  .#  .#  ##)  #..#  ######@##   #.#  . #.#  #.###  #....#   ####l{hM#    ##.........#    #ß...ß.....#   ##..###....####   l{hl{h(2000l{hl{hl{h` u .. .#  .#  .#  .#  .#  ##)  #.@#  ######.##   #.......#  l{h *. #.......#  #.##.#  #..........#  l{h  ####.#   ##.........# l{h   #ß...ß.....#  l{hU l{h %1l{h l{h m{hR@t ##.  #..  #.#  #.#  #.#  .#  .#  ##)  #. ######.##   #.......#  . #.......#  #.##.......#  #..........#   ####.......#  m{hBv ##.........#  m{hIL;2m{hQm{hSm{hH M #.  ####). #..#######.##.......# m{h .... ...........m{h X3n{h M. #.  ####).#..##n{h  Fly ....n{hgn{h%4n{hn{h!lM.. ..#.  ###).#..## # .....n{hn{h=(n{h(%5n{hZ.n{h 1n{h M#.#.# ...#...  ####).# ....n{h2 6n{h n{h o{h;M# ...##....# ##.# o{ho{hw%7o{ho{hܫo{hZ MT ...##...#.###.# T   troll (asleep)# o{h g  A troll comes into view.o{h t.TTo{hl .==8o{hL o{h; ' _The troll shouts!r{hE...#T.##...#..# ## ###)..#######.## .......r{h.d.T--9r{h@ T..###...#..# ## ###)..#######.## ........r{hG .T--10r{h$ s{haDT.#..#.###.....# # ###)..#######.## ..........#.#s{h&rs{hxK.Ts{h[y%1s{hs{hs{h s{h K.Ts{h %2s{h( s{h) t{hČ.T3t{hۧt{ht{h .T4Scorchv{h * (combustible)Flames lash the troll.  The troll is moderately wounded.v{hq v{hV L.Tv{hM t4---====5v{h v{h = _The troll's fire resistance burns away.w{h= * Flames lash the troll. The troll is burned terribly!w{hG.T2------6w{hw{h_#^ _The troll is severely wounded.w{hD  Flames lash the troll. The troll is burned terribly!*w{h. †0------67Scorchw{h;1 I _You kill the troll!y{hzy{hy{hy{hM,y{hy{hq,y{hy{h,y{h߽y{he1=--y{hJy{h6By{h,y{hy{hy{h+y{hpy{hy{h y{h9=y{hy{hBy{hz2==y{hy{hSy{hy{h,y{hy{hH,y{hy{h%P==y{h'y{hv1,y{hp2y{h[<,y{h>=y{hEy{h\FD3=y{hFy{h0My{hMy{h@Ny{h_ny{h`y{hfy{hg9=y{hhy{h=p,y{hqy{hdzBy{hVb4==y{h]y{hΧ,==y{hjBy{ha5=y{hwy{hIy{hy{hy{h,y{hWy{hVBy{h O=y{hVy{hh,y{hy{h,y{h(y{h ---- _You start resting.y{h=,53.8 (36.0)6==----4.8 (37 _Magic restored.{{hM#.#.#{{hV ...#...#..##  ####).# ....{{h{{h05.8 (1.0){{h{{hr _You see here a troll corpse.{{h> kM# ...##...#.##† ##.# {{h? {{hL {{hM ,6 _{{h%U {{hY |{h+   #...#  #...#  ....#  #...#  #...#  ...#  ##...# #.@#  #.# #†#  #.#  #.#  #.#  ##).#   #.. ######.##  |{h7 |{h_8 %7|{h= |{h@ }{h@M#. ##@..#.###.##†#.#}{hQ6 .#}{h\}{hB==8}{hb }{h OM#. ##...#..###.###†# .}{h }{h %9}{h }{h ~{hrM##...#. #...#..####.## #.~{h)~{h˜&60~{h~{h~{hf M###... .## ..#.##.. #...#..### ##.~{hz ;1~{h ~{hw {hs~M #### .. ..## ...##..#...## ##...# #.{h{h%2{hX{h4{h B  # ##### . #...# . #...#  ..####...#  ...#...#  #.#...#  #.@...#  #.#...#  ...#...#  ##.##...# ..##...# #.##..### .. #.## ..# #†#  #.# 3{h2 {h} {hN#   # #####  .. #...#  ... #...#  ..####...#  ...#...#  #.#...#  #@....#  #.#...#  ...#...#  ##.##...#  ..##...#  #.##..###  .. #.##  ..# #†#  #.# {h{h%4{h{h{h xk ######.....#...# ..####... ...#.. #.#..#...#........#...#....##.##...####Fly ..##.#  {h|{h|%5{h4{h{h?###### ....[ #...# .....# #...# ......####...# .........#...# ?..≈P~.#.#...# ..?≈_≈.#.....# ...~P≈.#.#...# .......@.#...# ##.##...# ### ..##...#  #.##..###  .. #.##  # #† ..# #.#  .# #.# #.# {hISR  Found 2 scrolls of identify and a chain mail.{hT%6{h^{hla9 _Found a blossoming altar of Fedhas.{h    # #####  ....[ #...#  .....# #...#  ......####...#  .........#...#  ?..≈P~.#.#...#  ..?≈_≈.#.....#  ...~P≈.#@#...#  .........#...# {hI  .....##.##...#  ### ..##...#  #.##..###  #.# ..# #†#  ..# #.#  .# #.#  {h {h7 %7{hC {ha {h     # #####  ....[ #...#  .....# #...#  ......####...#  .........#...# {h@ ?..≈P~.#.#...#  ..?≈_≈.#.@...#  ...~P≈.#.#...#  .........#...#  {hk.....##.##...#  ### ..##...#  {h#.##..###  #.## {h#†#  ..# #.#  {h{h=%8{h{hM{h   ## #####  ....[ #...#  .....# #...#  ......####...#{h_  .........#...#  ?..≈P~.#@#...#  ..?≈_≈.#.....# {h  ...~P≈.#.#...#  .........#...# {h .....##.##...# ### ..##...#{h  #.##..###  .. #.##{h  ..# #†# {hU {h %9{h{h{h?    ### #####  ....[ #...#{h?   .....# #...#  ####...#  .......@.#...#{h$@  ?..≈P~.#.#...# {hD@ ..?≈_≈.#.....# {he@0 ...~P≈.#.#...#  .........#...#{h@  .....##.##...# {h@##### ..##...# {h@ #.##..###  .. #.##{h@ {hM{hM&70{hS{hU{hj## ##### .[ #...# .# #...# .####...# {h-8.#...# .?..≈P~.#.#...# .?≈_≈.#.....# .~P≈.#.#...# ...#...#.##.##...#.##### ..##...# #.##..### .. #.##{h({h)%1{h0{h3{h ## #####.[ #...#.## #...#.####...#.#...#.?..≈P~.#.#...#:...?≈_≈.#.....#{h% F.~P≈.#.#...#..#...#.##.##...##.##### ..##...#.. #.##..###  .. #.##{hL {h{hr%2{h {h#, _Found a book of Hexes.{h## #####.[# #...#{ht.## #...#.####...#.#...#.?..≈P~.#.#...#{h[:...?≈_≈.#.....#{h1>.....~P≈.#.#...#..#...#{h.##.##...##.######..##...#  .. #.##..###  .. #.##{h{hm%3{h{hS _Found a leather armour. Found a stone staircase leading down.{h r# #####.[# #...#.## #...#.####...#.#...#.?..≈P~.#.#...#.[:...?≈_≈.#.....#.>.....~P≈.#.#...#..#...# (.##.##...# .###.######..##...# . .. #.##..### . .. #.##{h {h= %4{h8( {h_* {h2########### #####........[# #...##..## #...##..####...##....#...#{hz?.@≈P~.#.#...##.[:...?≈_≈.#.....##.>.....~P≈.#.#...##.............#...# .({hI###.##...# P.{hߵP####.######..#...# .{h@. .. #.##..### .{h.#.. .. #.##{h7^ ..# #†{h {hp%5{h3{hc{h ########### #####........[# #....##.####........?..≈P~.#.##.[:...@≈_≈.#..{h7>.....~P≈.#.#............#Fly .....# #.#{h{h%6{hj{hz{hY*7.8 (2{h{h. _l - a scroll of identify{hx ########### ##### #[# #...# # #...# #####...###.............#...#......?@.≈P~.#.#...##.[:....≈_≈.#.....# #.>.....~P≈.#.#...# #.....#...# {hUL..( #.........##.##...# .P.####.######..##...#. .. #.##..### ... #.. .. #.## ... ..# #†#{h@8.8 (1{h{hG{h  # ##### #.[# #...# #.## #...# #.####...##.#...#.@..≈P~.#.#...##.[:....≈_≈.#.....# #.>.....~P≈.#.#...# #.#...#.( #.##.##...# ..P. ####.######..##...# .... .. #.##..###. #.. .. #.## .. .. ..# #†#{hZ {h@ %9{hj {h {h +80.8 (2{hw {hD : _l - 2 scrolls of identify (gained 1){h% # ##### #.[# #...# #.## #...# #.####...##.#...#.≈P~.#.#...##.[:....≈_≈.#.....#{h+ #.>.....~P≈.#.#...# #.#...# >...( #.##.##...# ...P. ####.######..##...#{h. ... #.##..###. #..{h. .. #.## l.. .. ..# #†#{h4{h{h^*1.8 (1{h{h}{h -########### ##### #........[# #...# #..## #...# #..####...######....#...#....≈P~.#.#...# ####.[@....≈_≈.#.....# #.>.....~P≈.#.#...# #.............#...# .>...( ###.##...# ....P. ####.######..##...#... ... #.##..### x.....#... .. #.##l..  ....# ..# #† ..#  #.#{h {h %2{hW {h U  You pick up a book of Hexes and begin reading...{h *3.8 (2{h0 {h) Z _You add the spells Anguish, Cause Fear and Enfeeble to your library.{h1# # ##### #.[# #...# #.## #...# #.####...#.#####.#...#.≈P~.#.#...# ####.@.....≈_≈.#.....# #.>.....~P≈.#.#...# #.#...# ..>...( #.##.##...#.P. ####.#..##...# . ... #.##..### .x..... #...# .. #.## ..l.. ....# ..# #†# ...# ..# #.#{hF{hJG*4.8 (1{hJ{h_MW _You see here a +0 leather armour.{hW ########### ### #[# #... # #... #####...#####.......#...#......≈P~.#.#...##.####.[.....≈_≈.#..... #.>.....~P≈.#.#... #.....#...  ..>...( #.........##.##... {h!U .....P.####.######..##...  ....... ... #.##..##  .x..... #...# .. #.## #..l......# ..# #†#{h{hZ,5 _{hF{h{h ##  #.[# # #.## # #.####.#####.# #.≈P~.#.#{hب ##.####.[.....≈_≈.# #.>.....~P≈.#.# . #.# . ..>...({hd #.##.## P .....P.{h  ####.######..## . .{hA ... #.##.. . .x..... #.{hc$..# .. #.## ##..l.. ....# ..# #†#{hV{hߵ%6{hh{h8{h) ###########  #........[# # #...## ## #..####.#####.# #.≈P~.#.# ##.####.[.....≈_≈.# #.>.....~P≈.#.# .. #...# .. ..>...({h*i #.........##.## .P .....P. ####.######..##.  .. . ... #.##..   . .x..... #...# .. #.# #..l.. ....# ..# #†# {h@7{h7%7{h<{h?{ht  ###########  #........[# # #.........## ### #...#### #.#####.# # #.≈P~.#.# # ##.####.[.....≈_≈.# ## #.>.....~P≈.#.#. #.....#. ..>...( #.........##.## ..P .....P. ####.######..##  .. . ... #.## . .x..... #...# .. #.#..l.. ....# ..# #†{h} {h %8{hą {hӇ {h% ## # # #.[# # #.........## ### #.... ##.#####. .# #{h.≈P~.#. .# ##.####.[.....≈_≈.# .# #. #.>.....~P≈.#..#. #...... ..>...( .. #.##. #..P .....P. ## ####.######.. # .. . ... #.##{h . .x..... #...# .. #{h#..l.. ....# ..# #{h{h;9{h{h{h# .# # .# #{hq.[# .# #.## .#{h/## #.... .##.#####.# #{h\#.≈P~.# ..#{hp ##.####.[.....≈_≈.# ..# #.# #.>.....~P≈.#.{hn #.# #{h. ..>...( ..# #.##. {h.#..P .....P. ### ####.######..# .. . ... #.# # . .x.....{h9 #...# ..  #####..l.. ....# ..#{h{h,&90{h{h+{h ## .###########........[.#########.###.......#####...{hG.. .. #......≈P~.###@####.[.....≈_≈ #.# #.>.....~P..............Fly #.......#..#{hϻ;1{h{h{hy-x ## .###########........[.#########.###.......####.. .. #.............≈P~.#{h-##.####.[.....≈_≈ #@# #.>.....~P................>...( .##.Fly o#.#o   orc (wandering){h.M###.......#.#{h8  An orc comes into view. It is wielding a +0 short sword.The orc shouts! You hear a shout! x2; You hear an angry hiss. You hear a shout!{h@r.  You hear an angry hiss.  The orc moves out of view.{hA/===2{h)D{hE' _You hear a shout!{hw  .###########........[.#########.###.......####.. .. #......≈P~.##.####.[_≈ #.# #.>.....~P................>..K(...## .#..P .....P.o.### ####.######.....{h xFly .....o   orc#K   kobold (missile, wandering)#...<...##{h  A kobold comes into view. It is wielding a +0 dagger.{hh {h, M  The kobold shouts!{h KlK.o.l   basilisko   orcKK 2 kobolds (1 missile)3Scorch{hB {h z _A kobold comes into view. It is wielding a +0 short sword.{h@! M# #########[#  ##  ####### ## .#.......#####.............P~##.####.[.....≈_# >.....~P≈.# #.. ..... ..>.KlK.o..# #.........## .#..P .....P...### ####.######.. ## .. ........#... #.#.....{hs! #..#{h7" {hb) .oo   orc---4{h, {h. {h x # #########{h 6[#  ##  ####### ## .#.......#####............{h0 #.............≈P~##@####.[.....≈_# {hU F>.....~P≈.# #.. ..... ..>.KlK..o.# #.........## {hz K.#..PP...### ####.######.. ## .. ........# ... #.# # . .x.....#{h u# ..####..l..##....# ..#{h  ..#{h${h5<o.{hA---5{h{h{h  # #########[#  ## {h" ####### #...## .#.......#####.....{hA #.@...........≈P~##.####.[.....≈_{h] # .# #.>.....~P≈.#{h{ b #o.. .{h .... ..>.KlK....# #.........## .#..P{h P...### ####.######.. ## .. ........#{h  ... #.# # . .x.....#{h 0# ..{h Z####..l..##....# ..#{h6 3o.KK   kobold (missile)6{hI # # # #.[# # #.## # ####### #....# ## .#####.# #.{h#Z≈P~.#. .# ##.####.[.....≈_≈.#. .# #o# #.>.....~P≈.#. #.# #. ..>.KlK..K.# #.##.# #..P .....P...### ####.######..# # .. .# ... #.#  . .x.....# #...# .. # #####..l..## ....# ..# #{h{h{h{ho.Kll   basilisk{ho   orcK   kobold (missile){hX%7{h{h {h6? #{h[W # #.{hwn[# # {hz#.........## # {hi####### #....{hz# # .#####.# {h# #.≈P~.#.# # {h ##o####.[.....≈_≈.#. # {h(#.# #.>.....~P≈.#.# #K# #.....#{h\ ..>.KlK..l.# #.##.# {hxF..P .....P...### ####.######..## o   orc  .. .# {h... #.##.. .x.....# {h#...# .. #...l..## {h....# ..# #†{h3{he:o.{h[1-=8{h{h {h/_The orc hits you with a +0 short sword.{h8  Flames lash the orc.*{hq {h| )KK   kobold (missile){h V4---===={h 9{h {h7 G _You kill the orc!{h^.<  Flames lash the kobold.{h3E*{h?4!{h{hxll   basilisk{hqd2------100{hd{h}J _You kill the kobold!{hN * {h(combustible)Flames lash the basilisk.  The basilisk is moderately wounded.{hY{hbJl){hc{hcL2-0{hc?------1{hm{hLp@ _The basilisk's fire resistance burns away.{h * Flames lash the basilisk. The basilisk is burned terribly!{hp {hy lKK   kobold{hy KThe basilisk is severely wounded.{hz |8/16 ------2{h {hU 6 _You block the basilisk's attack.{hb<  Flames lash the kobold.{hoD*{hzm )You kill the kobold!{hį8*{h 6------ 4 The basilisk gazes at you.You are slowing down.{h /  --more--{h {h @ 3Petr Fly _{h {h {hjh  You miss the basilisk.The basilisk is severely wounded.  The basilisk gazes at you.{h]37=--=---5.1 (1.3{h.{hC _You easily resist. Your limbs are stiffening.{h c  You closely miss the basilisk.{h E K{h K   kobold brigand (missile)The basilisk is severely wounded.A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.{h0 {hM :*{hx i  The basilisk gazes at you.{hw    [#    ####### # ##### #.Kl@ ##)####.[_ # #.# #.> #K#  ..>    ..  ...  .  #...# ..  ....# ..# #†Your limbs have turned to stone. The basilisk bites you. 2 0 ---You have turned to stone.{h_/  --more--{h< 6.3 (1.2Stone Fly _{h {h {h 678-{h +=7.3 (2{h% {hw4 < _The basilisk bites you!{h4 > 9-{h4 GThe basilisk bites you but does no damage.{hS? /  --more--{h? = -8.3 (3 _{h {h {hB [8=-{he #9.3 (4{h {h' B _The basilisk bites you. {h' l5-The basilisk bites you!{h|0 /  --more--{h6 10.3 (5 _{hf{hIn6-1.3 (6{hM{hu _The basilisk bites you but does no damage. {hr48==The basilisk bites you.{h\/  --more--{h K 2.3 (7 _{h {h  but does no damage..! but does no damage..  The basilisk gazes at you.{h; T  You easily resist.{h]G /  --more--{h%= -3.3 (8 _{h.{h':{h::5=4.3 (9{h?{hO _The basilisk bites you but does no damage.{h 8*{h@{hd@  The basilisk gazes at you.{ho/  --more--{h t ==-5.3 (10.2) _{h {h The basilisk is no longer more vulnerable to fire.{h i  The basilisk gazes at you.{h     [#    #######  {h ##### # ##)####.[_ #.# #.> #K#  ..>{hP     ..  ... {hx .  #...# .. {h ....# ..# #†You easily resist.{h q 8  3 -6.3 (11{h @Fly {h {hy d _You turn to flesh and can act again.{h. *(combustible)Flames lash the basilisk.  The basilisk is severely wounded.{hZ  The basilisk's fire resistance burns away.  You hear a shout! You hear an angry hiss.{h(c lll 2 basilisks (1 wandering, 1 combustib…)The basilisk bites you!{hc T63---6{hc d---====7.3 (1.0){hk {hn [ _A basilisk comes into view.{hD _  Flames lash the basilisk. The basilisk is burned terribly!{h *l   basilisk (wandering){h q  You kill the basilisk!{h .l.Kl{h ---5-----308 _The basilisk hisses angrily.{h? {h h _Your Shields skill increases to level 3!{h  *le, combustible)Flames lash the kobold brigand.  The kobold brigand is lightly wounded.{hϫ6 .lKThe kobold brigand's fire resistance burns away.58--3-----9{ht{h9C _The kobold brigand hits you with a +0 dagger.{h/9 *{h0n Flames lash the kobold brigand. The kobold brigand is burned terribly!{h-u  The kobold brigand is heavily wounded.{hwc.lK{hC9--1------20Scorch{h>{h_ _The kobold brigand completely misses you.{hq  You hit the kobold brigand but do no damage.{hNa=---1.1 (0.8{h{hf _The kobold brigand is heavily wounded.{h|i  You closely miss the kobold brigand.{h .lThe kobold brigand is heavily wounded.{hkv5----2.0 (0.9{h{hC _The kobold brigand hits you with a +0 dagger.{hv   You hit the kobold brigand but do no damage.  The kobold brigand is heavily wounded.A kobold comes into view. It is wielding a +0 short sword..lKK   kobold (missile)6=9 _The kobold brigand barely misses you.{h[,  You barely miss the kobold brigand.The kobold brigand is heavily wounded.{h-w2-----3.7 (0.8{h7{h_8C _The kobold brigand hits you with a +0 dagger.{h%  You hit the kobold brigand. You burn the kobold brigand terribly.  The kobold brigand is severely wounded.{hj48---4.5{h;{hC _The kobold brigand hits you with a +0 dagger.{h3   You closely miss the kobold brigand.The kobold brigand is severely wounded.9=2==5.3Scorch _The kobold brigand hits you but does no damage.{h  You barely miss the kobold brigand.6.2 (0.9 _The kobold brigand is severely wounded.{hZ  )You hit the kobold brigand but do no damage.The kobold brigand is severely wounded.The kobold brigand is no longer more vulnerable to fire.{hD[ b7-7.0 (0.8{h$ Y _The kobold brigand hits you with a +0 dagger.{h2  You barely miss the kobold brigand.The kobold brigand is severely wounded.8.0 (1.0 _The kobold brigand hits you but does no damage.{h]  You hit the kobold brigand. You burn the kobold brigand.  The kobold brigand is almost dead.8-==8 (0.8 _The kobold brigand misses you.{h53_  You slash the kobold brigand! You burn the kobold brigand.{h(8{h9AK)K   kobold (missile){h8F/29.6{hM{hQR _You kill the kobold brigand!{h >30.4{h {h } _You completely miss the kobold. The kobold hits you but does no damage.{h9=1.3 (0.9 _You closely miss the kobold. The kobold hits you but does no damage.{hf M  You hit the kobold. You burn the kobold.{hmr C){hv X3=2.1 (0.8{h {hH J _You kill the kobold!{hc- ## # # #.[# # #.........## # ####### #.... ## .#####. .# #.l@..≈P~.#. .# ##)####.[.....≈_≈.# .# #.# #.>.....~P≈.#.. #.# #...... ..>.KlK....# #.##. #..P .....P...### ####.######.. # .. .# ... #.## . .x.....# #...# .. ##..l..## ....# ..# #{h?9{h9l0---=3.1 (1.0{hA{hM _The basilisk bites you! _Items here: (( ))) †††.{h y  You hit the basilisk. You burn the basilisk.  The basilisk is lightly wounded.{h< l1----4.0 (0.9{hu {hx @ _The basilisk bites you but does no damage.{hA  You closely miss the basilisk.The basilisk is lightly wounded.{hvBs35--8 (0.8{hJ{hvN- _The basilisk bites you.{h4  You barely miss the basilisk.The basilisk is lightly wounded.{hCr28---=5.6{hj{ht- _The basilisk bites you!{h[   # #[# # # ####### #.... .......#####.... #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ### # ..  ...  .  #...# ..  ....# ..# You barely miss the basilisk.The basilisk is lightly wounded.{hY2  [#   ####### #.... .......#####....{h2  #.l@....... ##)####.[.....≈_ #.# #.>.. #.# {h(3 ..>..#  ###  .. {h}3  ...  .  #...# ..  ....# ..# .{h? <  The basilisk bites you!{hF@ e19-----=6.5 (0.9{hXH {hL V _* * * LOW HITPOINT WARNING * * *{h  # #[# # #{h ####### #.... .......#####.... #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ###   .. {hTX ...  .  #...# ..  ....# ..# {hYou hit the basilisk. You burn the basilisk.  The basilisk is moderately wounded.{h [#   ####### #.... .......#####.... #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ###  ..  ...  .  #...# ..  ....# ..# {h<  The basilisk bites you.{h^5-----7.4{h{hV _* * * LOW HITPOINT WARNING * * *{h Q  You hit the basilisk. You burn the basilisk.{h F-8.2 (0.8{h {h ` _The basilisk is heavily wounded.{hF  # #[# # # ####### #.... .......#####.... #.l@.......{hA ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ###   ..  ... {h6C .  #...# ..  ....# ..# {hbYou hit the basilisk. You burn the basilisk.  The basilisk is severely wounded.{hv [#   ####### #.... .......#####....{h$w; #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>{hQw..#  ###  .. {hw ...  .  #...# ..  ....# ..# {h<  The basilisk bites you.{hY3--4=={h%9.1 (0.9{hդl _* * * LOW HITPOINT WARNING * * *{hU  # #[# # # ####### #.... .......#####.... #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ### # .. {h ...  .  #...# ..  ....# ..# You closely miss the basilisk.The basilisk is severely wounded.{hWW& [#   ####### #.... .......#####.... #.l@....... ##)####.[.....≈_ #.# #.>.. #.#  ..>..#  ###  ..  ...  .  #...# .. {hX\ ....# ..# {h{d<  The basilisk bites you!{he2/84 ----=40.0{hn{hrV _* * * LOW HITPOINT WARNING * * *{h3{h{h2^ _You are too injured to fight recklessly!{h,[{h[{hVa{h>c {hcP_You are too injured to fight recklessly!{h<(3{h70{hr3F _Unknown command.{h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h * (combustible)Flames lash the basilisk.  The basilisk is almost dead.{h lThe basilisk's fire resistance burns away.  You hear a shout!  The basilisk misses you.{hy2---====1.0 (1.0{h*{h* _You hear a shout! x2{h}  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h_  Flames lash the basilisk. The basilisk is burned terribly!{he*{h>{h.oo   orc{h9---0------52Scorch{hզ{h֪L _You kill the basilisk!{h: {hq? Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn){h? b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn){h@ y - a ring of ice Wands (go to first with /)h - a wand of iceblast (8)  {hX@ s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h   w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=)C - a ring of flight (worn)  y - a ring of ice Wands (go to first with /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 2 scrolls of identify  p - a scroll of fog  r - a scroll of blinking  t - 3 scrolls of poison  z - a scroll of acquirement Potion!40%{h  B - a wand of flame (2)  d - 2 scrolls of vulnerability  e - 2 potions of haste{h.4{hRg  d - 2 scrolls of vulnerability  f - a scroll of feark - 4 potions of enlightenment8{h3> f - a scroll of fear  l - 2 scrolls of identify  o - a potion of resistanceq - 2 potions of brilliance56{hb l - 2 scrolls of identify  p - a scroll of fog  u - 2 potions of mutation {hbh v - 2 potions of heal wounds64{hF  p - a scroll of fog  r - a scroll of blinking  F - a fizzy red potion8{h  G - a murky brown potion72{hˆ   r - a scroll of blinking  t - 3 scrolls of poison  H - a silvery potion6{h@ t - 3 scrolls of poison  e - 2 potions of haste {ho I - an emerald potion  J - a dark potion84{hr e - 2 potions of haste  k - 4 potions of enlightenment  M - a potion of curing Talismans (go to first with %)92{hc v - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.{hIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.{h`{hh{hpbeldur the CleaverMountain Dwarf of Ignis ...... #{hqHealth: 23/84 ======------------------ ############Magic: 0/16{h:qe------------------------ ##........[#{h^qkAC: 10Str: 17 #{hqj#.........##EV: 8Int: 19 {hq######## #..........### SH: 3{hq;Dex: 5 ##{hq .......#####............. XL: 10 Next: 35% Place: Dungeon:8 .#{h r=#..@..........≈P~.#. Noise: ====-----  Time: 12142.0 (0.0) .#{h?r##)####.[.....≈_≈.#. a) +0 hand axe (flame) .#{hr#.# #.>.....~P≈.#. Cast: Scorch ....{hrp#.# #............. Fly .... ..>.KlK..o.# #.........##.# {hr{#..P .....P...### ####.######..# o   orc # .. ........#... #.##{hr. .x.....##...# .. # #####..l..##{h sq....# ..# #The basilisk misses you. {h9s_You hear a shout! x2  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hXsFlames lash the basilisk. The basilisk is burned terribly! _You kill the basilisk!{h9v{hWCo.{h@4----{h#3.0 (1{h{{hъ _You hear a shout! x2  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the basilisk. The basilisk is burned terribly! _You kill the basilisk! _{hYou feel much better.{hU ~ # # #.[# # #.........## # {h ####### #....# # .#####.{h # # #..)@.{h 9≈P~.#.# # {h( \##)####.[.....≈_≈.#. # #.# #.>.....~P≈.#.# {h #o# #.....# ..>.KlK....# #.##.# ..P .....P...### ####.######..#  .. .# ... #.##. . .x.....# {h #...# .. #. ..l..## {h ....# ..# #† {h$ X----4{h {h {h7########### ##........[# #.#.........## #.####### #...####. .#####.{h\#. #..).≈P~.#.#. ##)####.[.....≈_≈.#. {h.#.# #.>.....~P≈.#.#. #o# #.....#. ..>.KlK....# #.........##.##. .P .....P...### ####.######..##.{h*O .. .# {hNE... #.##.{hr. .x.....# #...# .. #.#{h..l..## ....# ..# #†#{h {hܦ{hoo   orc{hQ1=5{h{hP{h);########### ##........[# #.#...## #.####### #..####..#####.#.#..)..≈P~.#.#.##o####.[.....≈_≈.#.#.# #.>.....~P≈.#.#. . #o# #...#. . ..>.KlK....# #.........##.##. P .....P...### ####.######..##. . .# ... #.##..# . .x.....# #...# .. #.# {h={hmIOo){hJQ5=6{h_Q{h[T{h T ###########  #........[# # #...## # ####### #..#### .#####.# #..o..≈P~.#.# ##)####.[.....≈_≈.# #.# #.>.....~P≈.#.# .. #o# #...# .. ..>.KlK....# #.........##.## .P .....P...### ####.######..## .{h . .# ... #.##..  . .x.....# #...# .. #. ###..l..## ....# ..# #†#{h {h e)o7{h {h {hi 3{hqp {hs ^ _You are too injured to fight recklessly!{hR4H=8 (0.8{h;{hv?| _You hit the orc but do no damage. The orc hits you but does no damage.{hD_  You slash the orc! You burn the orc.{h)55   lemure{h8|6===8.7 (0.9{h{hQG _You kill the orc!{h . ###########  #........[# # #.........## # ####### #...#### # .#####.# # #..).≈P~.#.# # ##5####.[.....≈_≈.# #{h3  #.# #.>.....~P≈.#.#. #o# #.....#. ..>.KlK....# #.........##.## ..P .....P...### ####.######..##  .. .# ... #.## . .x.....# #...# .. #.#..l..## ....# ..# #†{h {h L5){hc 5--9.7 (1.0{h? {h  Things that are here: _a +0 mace; an orc corpse{hx########### ##........[# #.#.........## #.####### #...####. .#####.#. #..5)≈P~.#.#. ##)####.[.....≈_≈.#. #.# #.>.....~P≈.#.#. #o# #.....#.{h ..>.KlK....# #.........##.##. .P .....P...### ####.######..##. .. .# ... #.##.. .x.....# #...# .. #.#..l..## ....# ..# #†#{h{h"@)5{hhH--50 _{h{h{h J=1.5 (0.8{h {h y _You hit the lemure but do no damage. You block the lemure's attack.{h ###########  #........[#  #.........##  ####### #...... .......#####...... #..)5@....... ##)####.[.....≈_ #.# #.>.... #o# #...... ..> #......  ####.##  ...  .  #...# ..  ....# ..# #†{h& ###########  #........[#  #.........##  ####### #...... .......#####...... #..)5@....... ##)####.[.....≈_ #.# #.>.... #o# #...... ..> #......  ####.##  ...  .  #...# ..  ....# ..# #†{h7v  You closely miss the lemure. The lemure hits you.{hz2-2==2.4 (0.9Scorch{h{h V _* * * LOW HITPOINT WARNING * * *{h w  You hit the lemure. You burn the lemure.{h% ,3.2 (0.8{h {h a _The lemure is moderately wounded.{h b  You barely miss the lemure.The lemure is moderately wounded.{hl KK   Pikel (wandering)5   lemure{hm'4.0{h~t{hfw= _The lemure hits you but does no damage.{h ########### ##........[# #.#...## #.####### #..####....K...#####.#.#..)5.≈P~.#.#.##)####.[.....≈_≈.#.#.# #.>.....~P≈.#.#. . {h #o# #...#. . ..>.KlK....# #.........##.##. P .....P...### ####.######..##.. 5   lemure .# ... #.##..# . .x.....# #...# .. #.# {h@ {h {h M.K)5K   Pikel (wandering)5   lemure{h' `3--5.0 (1.0{hQ% {h( {hͬ########### #####........[# #...#.## #.####### #.##.....K..#####.{h]..#. #..))5..≈P~.#.#.##)####@[.....≈_≈.#...#.# #.>.....~P≈.#.#{h#o# #.............#.  ..>.KlK....# #.##.##.  .....P...### ####.######..##. {h߭R ........# ... #.##..## 5   lemure  .x.....# {hK#...# .. #.## #..l..## ....# ..# #†# ....#  ..# #.#{h{hڳ{hý_.K.5{hK   Pikel (wandering)5   lemure{h\==-6{h_{h.{h8 ########### ######........[# #...#.## #...######## #.##...#.....K.#####...#...# #..)).5.≈P~.#.#...###)####.[.....≈_≈.#.....#.# #.@.....~P≈.#.#...##o# #.............#...# ..>.KlK....# #.##.##...# .....P...### ####.######..##...# ........# ... #.##..### .x.....# #...# .. #.## 5   lemure ..l..## ....# ..# #†# ...#  {h8 ## ..# #.## .# #.#{h9 {hsI P.5{hI %7{hQ {hT c _There is a stone staircase leading down here.{hq{h{h*{h# {h G4=8{hj {h  ......# .....## $.....####    . ..K....K.  .o. #.WK.....  ...o.##....K.K. 9.......@..K# ........5..#  ....#.#....#  ........##..D  . >.. ... ..... #........ .... W   wraith (dormant) #### .... ... D   acid dragon (asleep) #..... ... K   kobold brigand (missile, asleep) 5   lemure(…)_The lemure hits you but do{h= es no damage.{hl {h  K....KoWKoK.KKDWDK)You fly downwards.  The acid dragon roars! The kobold brigand shouts! The kobold shouts! x5{h" u3=====7 (1.7{h& {h&. e  You fly downwards.  The acid dragon roars! The kobold brigand shouts! The kobold shouts! x5 _The orc wizard shouts! The orc priest shouts!  Found 13 gold pieces. Found Cor Yhuf's Jewellery Shoppe.  Found a stone staircase leading down. _There is a stone staircase leading up here.{h:{hT;{hBE{hG{hH{hH{haI{hI{h(J{hJ{hJ{hK{hL{hU∩...K..o #K...o##WK...K.KKD.{hY`=---90{h_{h6  ########### ######........[# #...##.........## #...######## #.####...#.....K.#####.............#...##..)).........≈P~.#.#...###)####.[5....≈_≈.#.....#8#.# #.@.....~P≈.#.#...##o# #.............#...# ..>.KlK....# #.........##.##...# .....P...### ####.######..##...# ........# ... #.##..### {h6@.x.....# #...# .. #.##5   lemure ..l..## ....# ..# #†# ...# ## ..# #.# ...#.# #.# _The lemure hits you but does no damage.  You fly upwards.{h7U=---{h2{hRra5=-61.2 (2.5{h{h _Level annotation: Erica, Pikel _There is a stone staircase leading down here.{h[########### ######........[# #...# #.## #...# ####### #.##...# .....K.#####...#...#  #..))...≈P~.#.#...# ##)####.[5....≈_≈.#.....# .# #.>.....~P≈.#.#...# #o# #......#...# .>.KlK....# #.##.##...# ..P...### ####.######..##...# ..# ... #.##..### x.....# #...# .. #.##l..## ..{h\..# ..# #†# #  ### ..# #.##  .# #.##  ##.#{h1_{h{K.5K   Pikel (wandering)5   lemure-2.2 (1.0 _{h/{h{h#........[# #...# #.## #...#  ####### #.##...#  .....K.#####...#...#  #..))K..≈P~.#.#...# {hZ##)####.[.....≈_≈.#.....# .# #.>5....~P≈.#.#...# #o# #.............#...# >.KlK....# #.{h##.##...# ..P...### ####.######..##...# ..# ... #.##..### # #...# .. #.## l..## {h....# ..# #†## #.#### ..# #.# # .. .# #.# # {h>... ##.# ## ##).#{h{hD  Pikel shouts! You hear a shout!{h.K.5K{h/===3{h{hy _The lemure attacks as it pursues you! The lemure barely misses you.{hxF.#########.###.....K.####... #..)).K≈P~.##)####.[_≈.#.. #.# #.>.....~P≈.#.#o# #...5........ >.KlK..........##.# ...P...### ####@######....# #...# #.##..### #...# .. #.## l..## ...# #†# .# #.#### ..# #... .# . # #..####) # ..#{hG{hL{hR.K.5{hSd6=--4{hIX{hZc _The lemure attacks as it pursues you! The lemure hits you but does no damage.{h~#######.###.....K.####... #..))..≈P~.##)####K[_≈.#.. #.# #.>.....~P≈.#.#o# #............ >.KlK....# #...5.....##.# ...P...### ####.######.{h...# #.@.# #.##..### .. #.## l..## #...# #†# .# #.#### ..# #... .# . # #..##{h##) # ..# ..# .#######.##{he{h٨{h<.K.5{h|4==---5{h{hۻ{h.....K.####... #..))..≈P~.##)####.[.....≈_≈.#.. #.# #K>.....~P≈.#.#o# #............ {ho>.KlK....# #.........##.# ...P...### ####5######....# #...# #.##..### .. #.## l..## #...# #†# .# #### ..# #.... .# .... # ##..##{h##)5   lemure #..# ..## .#..# ######.##.......{hy{h#P.5{h#?-6{h*{h+{h* #..)).≈P~.#.#...# ##)####.[.....≈_≈.#.....# #.# #K>.....~P≈.#.#...# #o# #.............#...# .>.KlK....# #.........##.##...# ....P...### ####.######..##...#....# #.5.# #.##..### x#...# .. #.## l..#.# ..# #† ..# {h #.#### ..# #.# ..#... .# #.# ..##.... ##.###..##).# .  #..## ..#.###### ..### #.......# ..#. #.#{h{hT.5{hgG7=7{hF{hqy _The lemure attacks as it pursues you! The lemure barely misses you.{h ##)####.[.....≈_≈.#.....# #.# #K>.....~P≈.#.#...# #o# #.............#...# ..>.KlK....# #...##.##...# .....P...### ####.######..##...#....# #...# #.##..### .x#5..# .. #.## ..l..#{h+ #....# ..# #†..#  #@#### ..# #.#.# ........# .# #.#.# ####..... ##.## #..##.#).# .. .. #..## ...#{h3...#######.#### ..##.......#.# ..##.#.# #.##.#{hE{hT.5{hB%8{h{hz _The lemure attacks as it pursues you! The lemure closely misses you.{hA  #.# #K>.....~P≈.#.#o# #............ ..>.KlK........##.#...P...### ####.######....# #...# #.##..## .x.....# ##...# .. #.## .l..## 5...# ..# #†# .# .######.#### ..# #........@# .# {hܔ ####.....# ## #..##.###) #..# ....#.#...# ..#######.##.### ....... ##..{h~ {h? {hZ HK.5K   Pikel5   lemure{hd J==-9{h {h {ho# #............ ..>.KlK........##.#...P...### ####K######....# #...# #.##..## .x.....# ##...# .. #.## .l..## ....# ..# #†# .# .######5#### ..# #........## .# ####...@.# ## #..####) #..# .....#.#...# ..#######.## .### ....... ###... ####{h7{hʋ.K.5{hd8=-70{h{h{h}.>.KlK....# #.##.##...# ..P...### ####.######..##...# ..# #.K.# #.##..### {h4x.....# ##...# .. #.## l..## #....# ..# #†# # .######.#### ..# #.# # .......5## .# #.# {h# ####.....# ##.# ## #..##@# ##).# # #..# #.....# #..## {hAv...# #..#######.## # .### #..##.......# # ∩{hŊ# .#.##.# 5   lemure #.# .#....# {h#.##### ##..{h>{hęP.5{h%1{hà{h  {h4'_Found Roentish's Book Boutique.{hvU...P...### ####.######....# #.K.# #.##..## x.....# ##...# .. #.## .l..## ...# #†# .# .######.#### ..# #........## .# ####....5# # .# #..##.###..# ##) #..# #@....# #..# ..#...# #..#######.## .### #....... ∩.# ##.#... #.##### ..##..##. #ß...ß{h{h'P.5{h(9=5=2{hX-{h.{h...# #.K.# #.##..## x.....# ##...# .. #.## .l..## ...# #†# .# .######.#### ..# #........## .# ####.....# .# # .# #..##5###..# ##) #..# #.....# #..# ..#...# #@.#######.## .### #....... ∩#.# ##.#... #.##### ..##..##..##ß...ß##..###.....####K.5K{h   Pikel5   lemure3{h;{hM{h-&Gx.....# ##...# .. #.## .l..## ...# #†# {h&+.# .######K#### ..# #........## .# ####.....# .# # .# #..##.###..# ##){h& #..# #5....# #..# .{h&.#...# #..#######.## .### {h&]....... #∩{h 'z#.# ##...{h'] #.####{h2':# ..##..{hR'z##..##ß...ß##..###.....{h'O####.........<...{hu*{hK.{hC6|.K.5{h 7%4{h|<{h={h3 .l..## ...# #†# .# .######.#### ..# #.......K## .# {h.4 ####.....# .# # .# #..##.###..# ##) #..# #.....# #..# ..#{h_4 ...# #5.#######.## .### ##..##.......{h4  #∩.# ##... {h4 #.####..# ..##......{h4 ##..##ß...ß..##..###..........####.........<...{h 5 .{h7 {h`; {hB |.K.5{hC @305{hH {hJ {hE =# .######.#### ..# #.# # ........## .# #.# # ####....K# .# ##.# {h ## #..##.###..# ##).# # #..# #.....# #..## ...# #..#######.## {h # .### ##5.##.......# # #∩..##.# # {h2 N#.#@##.# # #.#..........#  #.####.......# {hy H# ..##.........# ##..##ß...ß..###..###..........####.........<..# {h ........ß...∩...ß..###...#{h {hj {hP |.K.5{h9 I==6{h {h c _The lemure attacks as it pursues you! The lemure hits you but does no damage.{h .......## .# ####.....# # #..##K###..# ##) # #..# #.....# #..# .#...# #..#######.## .### ##..##....... #∩.5##.....#.#.##............ #.##### ..##....##..##ß...ß..##..###..........####.........<................ß...∩...ß..###.......#>### ###{hB{h{hL.K.{h005{h--7{hg${h_ # .## .# #.# # ####.....# .# ##.#  #..##.###..# ##).#  #..# #.K...# #..## # ...# #..#######.## # .### ##..##.......# # #∩..##.......# # {hNa y#.#5##.# # #.#.# #.####.# # ..##.........# ##..##ß...ß.....# ##..###..........####.<..........# ......# {he {hn F.K{hpo G1=8{h-u {hCx S _The lemure barely misses you.{h .## .# #.#  ####.....# .# ##.#  #..##.###..# ##).# #..# #.....# #..##  ...# #.K#######.##  {hOX.### ##..##.......#  #∩..##.......#  #.#5##.#  #.#.# #.####.# # ..##.........# ##..##ß...ß.....# {h$##..###..........####.<..........# 5   lemure...........#...ß...∩...ß..###{hk8...# {hX{h K.5{h!d6==-9{h*){h?+{h.## .# #.# ####.....# .# ##.# #..##.###..# ##).# #..# #.....# #..## ...# #.K#######.## .### ##..##.# #∩..##.# #.#.##.# #.#.5.# #.####.# {hS # ..##...# ##..##ß...ß.....# ##..###....####.........<.# .............#...ß...∩...ß..###...# {h{h@-80{hR{h` /####.....#{h3a ( #..##.###..# ##).#..# #.....# #..#...# #.K#######.## .### ##..##....... #∩.{hea .#.#5.####{ha # ..##..##..##ß...ß##..###.....###.........<.........ß...∩...ß..###.......#>### ###>......#{hmd {hmh {hp @K.5K   Pikel5   lemure{hr Q2=1{hy {hk| {h8&  #..##.###..# ##)#..# #.....# #..#{h& ...# #.K#######.## .### ##..##....... #∩{h,'!.#K##..5##### ..##..##..##ß...ß{h%)##..###.....###.........<..........{hZ)..>......##..........##{h3P.5{h4-=2{hV9{hE;= _The lemure hits you but does no damage.{h#..# #.....# #..#...# #.K#######.## .### ##..##....... #∩.#K...###5# ..##...##..##ß..@ß##..###.....###.........<..........ß...∩...ß..###.......#>### ###>......{h*#..........#..#ß...ß...#{h$,{hK.5K   Pikel5   lemure==3{h{hz _The lemure attacks as it pursues you! The lemure closely misses you.{h...# #.K#######.## .### ##..##....... #∩.#K..K#### ..##..5##..##ß...ß##..###...@.###.........<....ß...∩...ß..###.......#>### ###>......# #..........#..#ß...ß...#.......K.53=4 _The lemure attacks as it pursues you! The lemure hits you but does no damage.{h4### ##..##.......# #∩..##.# #.#K##.# #.#....# #.####K......## ..##..{h .##..##ß..5ß.....#..###..........#### ..........# ..# ...ß...∩...ß..###...# ..........#>### ####{h΀ .....>...... #..........##{h ' ..#ß...ß...# ...........# ####.#{h!{hn{h.K.5{hX7=5{h{h _The lemure attacks as it pursues you! The lemure barely misses you. _There is a stone staircase leading up here.{hJ{h{h{h4{hK.K{h%6{h^{h ...).............#  ################.#   #.#   #.#   #.#   #.#  ##{h #### #.#  .♣♣♣♣♣♣♣♣♣..####.#  7 ♣...§§....♣....5@#  ♣.≈≈§§§≈≈.♣#####.#  {h$(♣≈..§§≈§§§♣ #.#  ♣≈.≈.§.≈§§♣ #.#  {hI♣≈.≈._.≈.≈♣ #.#  ♣≈.≈...≈.≈♣ #.# {hv&  5   lemure ♣≈..§§§..§♣ #.# {h  ♣.≈≈§§§≈≈.♣ #.# {h ♣...§§§...♣# #.#  {h[_The lemure barely misses you.{h9={h7_{hN4-7.7 (2.5{h*7_{h{ _You fly upwards. _There is a stone staircase leading down here.{h+ {hv 7-{hl{h^ _You are too injured to fight recklessly!{ha3{h"e{hf^ _You are too injured to fight recklessly!{h3{h7_{hk ^ _You are too injured to fight recklessly!{h_7_{h#`{h|e{hFr^ _You are too injured to fight recklessly!{h3{h{h^ _You are too injured to fight recklessly!{h9 You are too injured to fight recklessly!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h` *_ (combustible)Flames lash the lemure.  The lemure is heavily wounded.{h 5_The lemure's fire resistance burns away.5---====8.7 (1.0{h7_{hS _The lemure barely misses you.{h   {hŵ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h *_ Flames lash the lemure. The lemure is burned terribly!{h| 5The lemure is almost dead.{hd23------9{h%7_{h* _The lemure hits you.{hb _You closely miss the lemure.3=---90.5 (0.8{hwZ _The lemure is almost dead.{h>  You barely miss the lemure.The lemure is almost dead.{h?H---1.4 (0.9{hB7_{h9D= _The lemure hits you but does no damage.{h _You barely miss the lemure.The lemure is almost dead.{h Z4==-2.2 (0.8{h   You barely miss the lemure.The lemure is almost dead. {hX _The lemure hits you but does no damage.  You barely miss the lemure.  The lemure is almost dead. _The lemure hits you but does no damage.{hJ@ _The lemure hits you but does no damage.  You barely miss the lemure.  The lemure is almost dead. _The lemure hits you but does no damage.  You hit the lemure. You burn the lemure terribly. {hrJ8 You kill the lemure!{h}Ri.{hSt43.0Scorch{h*Y{hw[ {h[(_That felt strangely unrewarding.{h.).# ##.#  #.#  #.#  #.#  #.# {hD# #### #.# [.♣♣..####.# .♣...§§....♣....@># #♣.≈≈§§§≈≈.♣#####.#{h  ♣≈..§§≈§§§♣ #.# #♣≈.≈.§.≈§§♣ #.# '♣≈.≈._.≈.≈♣ #.# #♣≈.≈...≈.≈♣ #.#  ♣≈..§§§..§♣ #.#  ♣.≈≈§§§≈≈.♣ #.# #♣...§§§...♣# #.# {hp{h4-4.0 (1.0{hs7_{h|{h_{h 35==={hVB{h]6=5{hڟ0={h?{h,{h{h{h6{h{h{h97{h{h{h9={hJ{h{h/{hb{h{hG"8{hh96=={h{h6{hW{h{h<{h\{h{h{h;#9{hP0={hJ{he{h~{h3=={h{hk{h{h+{h{hѳ640={h{hj{hLS7={h{h{hJ{ho{h{h{hܺ21{h~{hh=2={hH8=={h3={hR4=={h{h0{hU{h{h{h+79={h]{hQ{hd{h95{h{h{h{hL{h{h{hL{h{h f6=={h{h {hF{h{h"{hL{h{hf{hy7=10/16=={h+{h",{hq{h{h28{h}{h,{hf{h{h:=={hn{h{h=9={h{h{h,{hY{h{h#F1={hW{hQL50={h~{h{h,{hE{h {h,{h{h={h#1{h(={h{h{h{hR{h{h82=={h {h{h{h092{h{hk,{h n{hEp3==={h{h-{hN{h{hL,{h{h& {hp 54={h D3={h {h ,{h {h" ,{h {h{h95{hq{h{h 9={h+{hZ{h{h{hk{hL6={h{hv{hL4=={hC{h,{h;{h{h$K7={h{hG,{h{h{h:=={h{h{h98{h"{h{h#5{h (={h= {h9!,{h!{hE"{hg"99{h"{h[#{h#{h#{h${h$9={h %{h%{h%&60{h &(={hU&{h'{h3'{h'{h- -_ _You start resting.{hj11271.0 (77.0){h 266=={h:2$2.0 (78{h5{h8% _Magic restored.{hX1=2=={hP3={h{h{h{he{h{h+U4={hK{hm{h{h{h{h%5{h{h,{h{hB{hQ6{h{h{h_{h{h{h{h.{hW#7{h(={h#{h{h{hq{h,{h~{h98{h2={h.{h,{h#{hx,{h{h){hS%9{h{hQ,{h{h,{hU{h{h{hEL70={h{hi{h{h{h{h{h {hk1={hB{h{h,{h,{hR{h {h 2{hm {h {h {h {h {h{hx{ht;3{h{h,{h{h,{h{h{h'{hHD4={h{h,{h"]5={h#Q6{h)7={h*,{h+{h,,{h-{h.{h.U8={hH/{h0,{h1{h2{h2{h3{h;'980{h<,{hS={h>,{hY?{h@{h@K1={hA{h!C{hC{hC{h8E{hvEU2={h?F{huG{hG{hH{hI{hI{hJ{hXL{hL%3{h#M{hN,{hO{hdQ,{hQ{h{ _You start resting.339.0 (674=40.0 (68 _HP restored.{hH).#  #.#  #.#  #.#  #.#  #.#   #### #.#  .♣♣..####.#  ♣...§§....♣.....@#  ♣.≈≈§§§≈≈.♣#####.#  ♣≈..§§≈§§§♣ #.#  ♣≈.≈.§.≈§§♣ #.#  ♣≈.≈._.≈.≈♣ #.#  ♣≈.≈...≈.≈♣ #.#  ♣≈..§§§..§♣ #.#  ♣.≈≈§§§≈≈.♣ #.#  ♣...§§§...♣# #.#[39;{hhI>49m  {hO7_{hAP01.0 (1.0){hV{hay _There is a stone staircase leading down, spattered with blood here.{h6 {h {h 7_{h 7_{h ,2 _{h; 7_{h/{ 6   .### ##..##.......#  #∩..##.......# #.#K##.......# #.#..........# #.####.......# # ..##.........#  ##..##ß...ß.....#  ##..###.K........#### 8 ....{h{ ..........#  ....................#  ...ß...∩...ß..###...#  ..........#>### ####  .....>......# #..........## K   Pikel ..#ß...ß...# ...........# ####.......#  You fly downwards.{h} 9={hЉ m  Level annotation: Erica, Pikel{he E=3.5 (2.5Scorch{h,k  _Pikel hits you but does no damage. _There is a stone staircase leading up here.{h1 * (combustible)Flames lash Pikel.  Pikel is moderately wounded.{hK KPikel's fire resistance burns away.1-4---====4.5 (1.0{hF{h& ? _Pikel hits you with a +1 whip of flaming.{hz *Flames lash Pikel. Pikel is burned terribly!{hS{ KPikel is heavily wounded.{h b2------5{h;{hPN _Pikel barely misses you.{hs'z *Flames lash Pikel. Pikel is burned terribly!{h*{h 5K5   lemurePikel is heavily wounded.{h2-0------6{he _Pikel closely misses you.{h ` *Flames lash Pikel.{h {hT .5KPikel is heavily wounded.{hp 0-8/16 ------7{h{h? _Pikel hits you with a +1 whip of flaming.{h * (combustible)Flames lash the lemure.  The lemure is heavily wounded.{h{h  .5The lemure's fire resistance burns away.77-6------8{h{h? _Pikel hits you with a +1 whip of flaming.{hI * Flames lash the lemure. The lemure is burned terribly!{hj{h" .5The lemure is severely wounded.1--4------9{h'{h*? _Pikel hits you with a +1 whip of flaming!{h * Flames lash the lemure. The lemure is burned terribly!{h\| 5The lemure is almost dead.{hU66----3{h<-----50{h"{h6M _The lemure hits you. Pikel hits you but does no damage.{h  Flames lash the lemure. The lemure is burned terribly!  You kill the lemure!*{hj&.{h1-----1Scorch{h{hKs _That felt strangely unrewarding. Pikel completely misses you.{hG I{hdI e _You don't have enough magic to cast this spell.{h &  {h# qYou hit Pikel. You burn Pikel terribly.  Pikel is heavily wounded.{h @7=-{h Z=---2.3 (0.8{h% {h( N _Pikel barely misses you.{hl  You closely miss Pikel.  Pikel is heavily wounded.{hEm#5{hjmF----3.1{h2t{hv? _Pikel hits you with a +1 whip of flaming.{hm  You closely miss Pikel.9 _Pikel is heavily wounded.{hyX  You barely miss Pikel.  Pikel is heavily wounded.{hYd6----4.8 (0.9{h_{hbO _Pikel closely misses you.{he  You hit Pikel but do no damage.Pikel is heavily wounded.{h /45.7{hH {h` ? _Pikel hits you with a +1 whip of flaming.{hZd  You hit Pikel but do no damage.{hTf 55   lemure (wandering)Pikel is heavily wounded.{hg0-2==6.6Scorch{h1p{hrI  You hit Pikel but do no damage.Pikel is heavily wounded. _Pikel hits you with a +1 whip of flaming.  You hit Pikel but do no damage.  Pikel is heavily wounded. {hr1_Pikel hits you with a +1 whip of flaming.{h)The lemure shouts!  You hit Pikel but do no damage.  Pikel is heavily wounded.{h{h 5555 2 lemuresYou hear a shout!{hTr59--==7.5{h{hx? _Pikel hits you with a +1 whip of flaming.{hJ N  You slash Pikel! You burn Pikel terribly.{h {h .5 Pikel is almost dead.{hX e60=-8.3 (0.8{h {h O _Pikel closely misses you.{h<  You closely miss Pikel.{hG{h .5.5Pikel is almost dead.{hP--9.1{h{hQ8 _Pikel hits you but does no damage.{h  You hit Pikel. You burn Pikel terribly.  Pikel is almost dead.You hit the lemure. You burn the lemure.{hl Q.5{h! >==-{hO 9{h {h  {h  /_The lemure hits you but does no damage.{hL  You hit Pikel. You burn Pikel terribly.{h!  You kill Pikel!You hit the lemure but do no damage.With Pikel's spell broken, his former minions thank you for their freedom.{h2&{h,u#.§)§{h12 Arsonist2/86=4760.7{h2Scorch _The lemure departs this earthly plane. x2  Your Fighting skill increases to level 7!Your Axes skill increases to level 10!{h9{hBl _Your Fire Magic skill increases to level 10!{h& {h' {h. {h0 F _Unknown command.{h # ...# #.K#######.## # .### ##..##.......# # #∩..##.......# # #.#K##{h4 '.# # #.#....# #.####.# # ..##.........# ##..##ß.§.ß.....#  ##..###.@§{ha P#### <.#{h 2 ....................# ...ß...∩...ß..###...#{h 2 ..........#>### #### .....>......#{h  #..........## ..#ßß...#{hF H ....#{h= Q-1.7 (1.0 _{h {h +  Things that are here: {hA _a +1 whip of flaming; a +2 robe of willpower; the kobold corpse of Pikel{h-n3{hn{hu{hfv,3 _{hz{h_3={h{h{h{hщ{h.{hS{hM" {h' .§§.§-4.7 (3x   Erica (constriction, wandering)x{h( {h. {hV2 Z _Erica is nearby!{hT .### ##..##.......#  #∩..##.#  #.#K##.{h#  #.#....#  #.##### # ..##.§§# ##..##ß..§ß.....# {h##..###.)§.......####.........@.{h]..# ..{h@)# {hn...ß...∩...ß..###...# ..........#>### #### {hl.....>......##x.........##..#ß...ß...#{h...........#####{h.....###§§..{hL1§§..{hz%4{h5.7 (1 _{h]{h w _There is a stone staircase leading up, spattered with blood here.{h\{h]{hnb{hPlI###....{h!p,6 _{hlr{h[Xd ...).............#  ################.#   #.#   #.#   #.#   #.#  ## #### #.#  .♣♣♣♣♣♣♣♣♣..####.#  7 ♣...§§....♣#  ♣.≈≈§§§≈≈.♣#####.#  ♣≈..§§≈§§§♣ #.#  ♣≈.≈.§.≈§§♣ #.#  {h8=={hڼ{h{h{h%5{h_{h.{hD{h{h{h{h{h{h{ha6==={h_{h!{h7{h|{hL{hk%9{h(={h{h{h#7{h2={h{h4{hZ{h{h${hp%8{h{h{h#={h#{hc{h{h{hS{hL{hK9={h#{h{h)10/16{h)=={h{h{h{h{h{h{hO80={h9{h{h{ha{h.{hS$=={hg{h{h9{h^%1{h{h{{h{h{h{h71={h.{hq{hD{he%2{h{h{h${h{h{h{h{h{h{h`3=={hh{h{h#{hj{h0{hF%2{hY)=={h{hU{h{hN4={h{h{h{h{h{h{h{h{h%5{h3=={h{h,{h{h{h{h{h#I _You start resting.{hl{h81429.2 (61.0){h#6{h@=3={h%30.2 (62{hw7_{h" _HP restored.{hZI{h[,{h_X{h;`,{h`{hIb{hbK=={hQc{hd,{h1e{hf,{hng{hh{hi#4{hi)=={hi{hFk,{hk{hm,{hn{h,p{h_p{hp{h r{h {h? _ {hA {hD {hG, {h2I {hM {h]P {hP {hQ {h&T {h_W, {hX {hh[ {h bB {hb {hd, {h~f {hh {hk, {hm {hw #.#######.# #.# # #.# ###.##### #.##### #.# #.......####.##... #.# #.......'....##...####.# #.......#######... {hswX#...[#####.).........###... #....+...'............[[[.. #..[>#####.......###.###... #.<..[........###...503.2 (22 #......#####.#####.......). {hw#....#.............⌠....... #....##......####....P~P... {hx#....##......# ##....P~P... #....##......###...#.....## #....##...........##'...... ##########.......##_##..... #........###... {hx {h  {h {h3 {hW {h {h {hL, {h {hz {h {h2 {hd {h {h {h {h {h {h {hR {h {h/B {hX  Things that are here:  a +0 robe; a +0 dagger {hZK _ {hz #.........#  #.#######.#  #.# ###.##### # #.# #.......#### #.# #.......' ####.# #.......#### {hO#...[#####.)....... #....+...'........ #..[@#####.......###9.2 (6.0) #.<..[....... #......#####.##### #....#.............⌠ #....##......####. #....##......# ##.... #....##......###...# {h#....##...........##'##########.......##_# {h {h {hoc _There is a stone staircase leading down here. {hr 3 {hD  {hĿ  {h' 210.2 (1 _ {h  {hy ##.......##  #.........# #.........# #.........# #.........# ##.........## ##.........# 8 {h #.....@....# #.$........# #....... #.............. ..>.KlK...........#... .....P.......o..## .. ....o   orc (wandering)......(..## . .x.....#......).## #####..l..## {hEN #.......#You fly downwards. {h {h {h  {hDo.o {h=1.7 (2.5Scorch {he& {hQ* _Level annotation: Erica _There is a stone staircase leading up here.{hĆ9  Flames lash the orc.{h-D*{hZ V  You kill the orc!{hc K)K   kobold (missile)You hear a shout!{hg 4---8====2.7 (1.0{hh 2Scorch{hm {has z _A kobold comes into view. It is wielding a +0 short sword.{h Q##.......###.. #.# #.# #.# {hl #######.#.....K#  ##.....<....# ##.$# #...K...#......)..........>.KlK....{h ...#.........P...## ...........#......(..## .Y.x.....# Y   elephant (trample, wandering)......).## #####..l..## K   kobold (missile). #.......# {hK YY)An elephant comes into view.The elephant trumpets!{h G((((((({h {h T...@... {hߏ *Y.{h Z==--3{h {h m _The kobold throws a stone. The stone barely misses you.{hN--{h&{h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h]##.## #.# #.# #.# #.# ##.## .....K.{h]m##.# #.#.....<....# ##.$.# ##.K.##......).>.KlK..#.{h]QP...#.###....{h.^......(..## #Y..x.....# ......).## #####..l..## . #.{h^z# .#.# .{ha{h|d{hngK.Y.{hp/--4{h1pScorch _{h`y{h{{h^2<  Flames lash the kobold.{h7C*{hmd)Y.{h2------====5{h#{h&J _You kill the kobold!{h ##.## #.#{h #.# #.# #.#  #.## .....K ##{h.# # #.....<....#{h  #.$.)#{hB  #.{h"  #......).>.KlK{hEQ .#Y.P...{hlA .###{h.# .F....(..## #...x.....#{h ......).## #####..l..##{hF   sky beast (wandering) . #{hV.# #.#{h{h]{hY..FF{hbD----6{hh{h\ _A sky beast comes into view.{hn ### #.# #.# #.#  #{ha;. ##### #..... ##.........#  #...# #.$)#  #.........  #)...Y{hzz>.KlK ..#P..{hw ..........###........... ..F...(..## #...x.....#).## #####..{h=l..##....... #{h.#{h,{hoY.F.{hB----7{h{ha _There is a stone staircase leading up here.{h@2{hN4{h5{hC{hpTY.F.3=--8 _{hZ{hZ+#.........## #.#######.## #.# ###.##### # #.# #.......#### #.# #.......'... ####.# #....... #...[#####.)....{h[] #....+...'...........7 #..[@#####.......###. #.<..[............... ######.#####... #....#.............⌠ #....##......####.. #....##......# ## #....##......###...#. #....##...........##'  ##########.##_# {h\9={hDe{h`20.2 (2.5Scorch{h{h2{ _You fly upwards. _There is a stone staircase leading down here.{h{hx{h{h {hl{h$ _{h{hX  Things that are here:  a +0 robe; a +0 dagger{hD {h  _{h"{hd>{hA,{hD{hfJ{hWn{hWL4=={h Y{hL]{h `{hl`{h_e{hi{hHl,{hm{hs{hu,{hv{hDz{h0|{h|:=={h}{h{h`{h{h{h{h,{h҉{hŌ{h {hrK5={h{hM{h,{h5{h){h]{h{h{h{h{h٩{hC{hvR  There is a fountain of clear blue water here.{h{h@= _{h`{h{hX,{h{h.{hb6=={h{hw4 _Magic restored.{h3{h1{h{h{h\{h{hU{h,{h{h #.......####.##...#.#.#.'.# #.......'....##...#.#'#'### #.......#######...#.'...'. #.).........###...###...###[.♣♣♣♣ '............[[[..#.'...'.#.♣...§ #.......###.###...###'#'####♣.≈≈§ ............###...#.'.#.'.# ♣≈..§ {h ###.#####.......).##########♣≈.≈ ..........⌠.....@.......'..'♣≈.≈41.2 (21.0) ....####....P~P...####♣≈.≈ ....# ##....P~P.....)..## ♣≈..§ ....###...#.....######.# ♣.≈≈§ .........##'........##.# #♣...§ #.......##_##.......##.### #.♣♣♣♣ {hX#........###........#....# #..#. #.........#..#......'....# ##.#.. #...................#....# #.#..{h7{h{h{h3{hz{hO{h {h} :=={h{h{h{h{h"{h\-B{h/{h5{h8{h9{h;{h@{hGD{hD{hF{h\N{h=P{huP{hT{hX{h[{h*\{h`{he{h-l,{hm{h6r{hu{hu{h:x{hw|{h\,{h${h{h,{h{h @  There is an open door here.{h'{h _{h'{hn{hw{h{hQ{hɧ{h{h{h{h>{h.,{h{h^{hټ,{h,{hvB{h{h',{hi{h{h{h{h{h{hV{h{h,{hn{h{h,{h{h{h,{hC{h{h{h6{hh{h{hA{hi{h{h{h,{hE{h{h5{ho{h{h{hB,{h{hk{h,{h{hW{h{hA{h{h {hF ,{h? {h {h {h5 {h {h# c{hg  ############################### ........@..[............75.2 (34 {h p.#####..######################## .# ##.##. .######'########. .##...#.#.#.'.##. {h W.##...#.#'#'####.{h ##...#.'...'.#### #### ###...###...###[.♣♣♣♣♣♣♣♣♣..####{h9 g .[[[..#.'...'.#.♣...§§....♣.....>{h] !{h {h {hr {hT{h{h{h{h{h,{h{h,,{h[{hm {h ,{h{h6Y  Items here: )) [ ÷.{hK{h _{h{h%!X{h#{hb%{h%{hR*{h3,{h.,{h.{h0{h2,{h3{h6{h7,{h8{h:{h<,{h={h>{h@,{h@{hB{hC,{hC{hE{h1F{hZF{hF{hH{hmI,{hI{hJ{hL{h1L{hL{hM{h=O,{hO{h(Q{hR,{h;S{hT{hU,{hV{hW{hX,{hY{hZ{hB\{hx\{h\{h^{h4_{hk_{h_{hTa{hb,{hSc{hd{hHf{h}f{hrg{hp= ...[.............# ################.#  #.#  #.# #.# #.# ###### #.# {h>qR.♣♣♣♣♣♣♣♣♣..####.#  ♣...§§....♣.....@#  98.2 (23 ♣.≈≈§§§≈≈.♣#####.#  ♣≈..§§≈§§§♣ #.# ♣≈.≈.§.≈§§♣ #.# ♣≈.≈._.≈.≈♣ #.#{hqq ♣≈.≈...≈.≈♣ #.#  {hq5♣≈..§§§..§♣ #.#   ♣.≈≈§§§≈≈.♣ #.#   {hq♣...§§§...♣# #.#  {hdr{hfw7_{hyy _There is a stone staircase leading down, spattered with blood here.{hx3{h5 {h{h79.2 (1.0) _{h{hq    .### ##..##.......#  #∩..##.......# #.#K##.......# #.#..........# #.####.......# # ..##.........#  ##..##ß...ß.....#  ##..###.[........#### 8 ..............#  ....................#  ...ß...∩...ß..###...#  ..x.......#>### ####  .....>......# {h/>#x.........## x   Erica (constriction, wandering) ..#ß...ß...# ...........# ####.......#  You fly downwards.{h{h{hp.xx){hK\.600.7 (2.5{hGb{hf _Level annotation: Erica _There is a stone staircase leading up, spattered with blood here.{hi ..# #.K#######.## .### ##..##.# #∩..##.# #.#K##.# #.#....#  #.#####  ..##.........# {hj (..##ß...ß.....# ##..###.[#### .<# ....................# ...ß...∩...ß..###...# ...x......#>### ####{hGk .....>......# #x.........##..#ß...ß...#....{hm {h9z Q.x{hq{ 31.7 (1.0 _{hc {hۅ  {hn {hn {h!v {h y {hK  {h  {h  {h #{hO#{h#{h #{h${hЋ  #..# #.....# #..## ...# #.K#######.##.### ##..##.# #∩..##.# #.#K##.# #.#....# #.####.# # ..##.........# ##..##ß.@.ß.....#  ##..###.[#### .........<${h B.# ....................# ...ß...∩...ß..###...# ....x.....#>### #### .....>......# #x.........## ..#ß...ß...#${h ${h+ Bx.${h %2${h ${h %{hYQk#.###..# ##).# #..# #.....# #..#..# #.K#######.## .### ##..##.# #∩..##.# %{hQR#.#K##.# #.#....#  #.#####  ..##..@......# #ß...ß.....# ##..###.[..%{hR#### .........<# ....................#%{hlR...ß.x.∩...ß..###...# ..........#>### ####.....>.....#%{hR3#x.........#%{hPa%{hh**%{h?j  Erica casts a spell at you.%{h8@%{hr3Slow Fly %{h%{h8 %{hPV_You feel yourself slow down.&{h ~####.....# .# ##.# #.###..# ##).# #..# #.....# #..##..# #.K#######.## .### ##..##.# #∩..##.# #.#.### &{h N#.#....#  #.#####  ..##.........# #ß...ß.....# ##..###.[..#### .........<&{h= x.#....................# ...ß.x.∩...ß..###...#..........#>### ####.....>#&{h &{h **&{h j  Erica casts a spell at you.&{h &{h3 ]@x.&{h ,5.2 (1.5&{h &{h k _You feel as though you will be slow longer.'{h?  ...# .# #.#####.....# .# ##.# #..##.###..# ##).# #..# #.....# #..## ...# #.K#######.##.### ##..##.# #∩..##.# #.#.##.# #.#...# #.####.# # ..##.........# ##..##ß...ß.....#  ##..###.[#### .........<.# ......x.............# ...ß...∩...ß..###...# ..........#'{h [0;10;1m>### ####'{h Bx.'{h D6.7({h` .## .# #.# ####.....# .# ##.# #..##.###..# ##).# #..# #.....# #..## ...# #.K#######.## .### ##..##.# #∩..##.# #.#.##.# #.#.# #.####.# # ..##...# ##..##ß...ß.....# ##..###x[..({h$#### .........<.# .............# ...ß...∩...ß..###...#  .#>### ####({h({h''8.2({h({h*{h*{hxx   Erica (constriction)*{h89.7Scorch*{h*{h~,{h- *, combustible)Flames lash Erica.  Erica is lightly wounded.,{h:,{h& 2.,{h 74---,{h s====11.2Scorch,{h ,{h9 _Erica's fire resistance burns away..{h} ,.{h y----2.70{he0{h=g%x0{hzgx   Erica (constriction, combustible)0{hhU----4.2Scorch0{h|o0{hAr1{h * Flames lash Erica. Erica is burned terribly!1{h@b,1{hOhBx1{hi|2------====5.71{hp1{hsY _Erica is heavily wounded.1{h3 * Flames lash Erica. Erica is burned terribly!2{hC x2{h:Erica is severely wounded.2{hH **2{hf*Erica casts a spell at you.The bolt of poison hits you!2{hBgK@..75====----1-----7.2Pois Fly 2{h4k3=5{hF75{hW=5{h=3==5{h?5{hjH5{hH%45{hJ5{hP,5{h2S5{h[;55{ha5{he,5{hf5{hm5{hznK6=5{h>p5{hit,5{hnu5{hy5{hDzN7=5{hB|5{h,5{h5{h;85{h5{h,5{h5{ha9=5{h5{h/,5{ho5{hҰl80=5{h?5{h!,5{h5{hs;15{h5{h,5{h5{h5{h|%25{h5{hw,5{h5{hAa3=5{h5{h,5{h5{hk4=5{h%5{h 5{h 5{h 5{h&5{h%55{hk5{h5{h(5{h!5{h*_ _You start resting.5{h37705.7 (426=7.2 (43.55{hV>5{h@" _HP restored.6{hRW#### .# ##.#  #..##.###..# ##).# #..# #.....# #..## ...# #.K#######.## .### ##..##.......#  #∩..##.# 6{hSS#.#.##.# #.#....# #.##### # ..##...# ##..##ß..)ß.....# ##..###.[........####.........<...#...........6{h9T..#...ß...∩...ß..###..#..........#>### ####.....>......#6{h0a6{ha08.7 (1.5)6{hi6{hk6{h* #..##.###..# ##).# #..# #.....# #..## ...# #.K#######.## .### ##..##.......#  6{h'#∩..##.# #.#.##.# #.#....# #.##### # ..##...# 6{hJ##..##ß..)ß.....# 6{hz ##..###.[........####.........<..# ...........6{h.#...ß...∩...ß..###.#6{h..........#>### ####.....>......##x.........##6{h'6{h(10.26{h6{h 6{h) 36{h;, 6{hr. 7{huH #.....# #..##...# #.K#######.##### ##..##.......# 7{h:#∩..##.# #.#.##.# #.#...# #.####.## ..##..##..##ß..@ß.....###.[........#### .........<....# ..# ...ß...∩...ß..###7{h..# ..........#>### #### .....>...... #x.........7{h^## ..#ß...ß...7{h 7{h'1.77{h7{h*D  N - a ring of poison resistance7{h+H=3.2 (3.07{h27{h45\ _You see here a +4 scimitar of flaming.9{h~c  #..# #.....# #..## ...# #.K#######.## .### ##..##.#9{hc  #∩..##.# #.#.##.# #.#....# #.####.# # ..##.# ##..##ß.@)ß.....# ##..###.[.#### .........<9{hd .# .# ...ß...∩...ß..###...# ...#>### #### .....>......# #x..##  ..#ß...ß...#9{hm B4.7 (1.59{ht 9{h,w 9{ht- #..# #.....# #..## # ...# #.K#######.## # .### ##..##.......# # #∩..##.......# # #.#.##.......# # #.#....# #.####.# # ..##.# ##..##ß@.)ß.....# ##..###.[.#### .........<.# ....# ...ß...∩...ß..#...# ..#>### #### .....>......# #.##  ..#ß...ß...#6.2[39;49{h/ 9m9{h:D:{h,.#...# #.K####### .#### ##..##.......# .# #∩..##.......# .# #.#.##.......# .# #.#..:{h,.# #.####.## ..##..##..##ß..)ß.....###@[........#### .........<....# ..........# ...ß...∩...ß..###...#:{hM- ..........#>### #### .....>...... #....## ..#ß...ß... ...........#:{h 9:{h9'7.7:{h@:{hB:{h7 .#### ##..##.......# ..# #∩..##.......# ..# #.#.##.# :{hM8 t#.# #.#...# #.####.## ..##..###..##ß..)ß.....#:{hs8 !###..###.[........####k......@..<....#.:{h8 .#ß...∩...ß..###...#:{h8 ........#>### ####>......:{h8 >##....#:{h!9 qk   wyvern (wandering)"..#ß...ß...#...........# ####.#:{hm9 :{hD i  Found a small jade amulet.:{hG `  The wyvern hisses angrily. You hear an angry buzzing noise.:{hH :{h"K :{hNU ..kyky   killer bee:{h0V /=9.2:{hN] :{hc ] _A killer bee comes into view.:{hQ~ .# #∩..##.#.# #.#.##.# .#.# #.#...#:{h  = #.####.## ..##..###..##ß..)ß.....#####..###.[........####y..k.......<....#y..#....ß...∩...ß..###...#:{hU ........#>### ####>......# ###....## "..#ß...ß...##...........#:{h y 2 killer bees (1 wandering) #####.# ....#.....#:{hI  A killer bee comes into view.:{h :{h :{h :{hՌ :{hY :{h :{h .....k.y.yy=20.7Scorch:{h :{h 4 _The killer bee buzzes angrily.={h# #∩..##.# # #.#.##.......# #.# #.#....# #.####.# # ..##.# ##..##ß..)ß.....# ####..###.[.#### .....k.....<.# ...y.y.# .....ß...∩...ß..###...# .#>### #### .>......# #"..#ß...ß...# ##.# [1={hBB6d={h={h={h={ho={h={h={h5 ..ky....yyy 3 killer bees (1 wandering)  A killer bee comes into view.={h/-2.2={h={hW _The killer bee barely misses you.={ho# #∩..##.# # #.#.##.......# .# #.#....# #.####.# # ..##.# ={hsk##..##ß..)ß.....# ####..###.[.#### .k...<.# .y....yy.# .....ß...∩...ß..###...# .#>### #### .>......# ##={h["..#ß...ß...# ##..#  2 killer bees## ={h!={h={h={h={h  A killer bee comes into view.The killer bee stings you!  You are poisoned.={h5={hJ={h={h~  The killer bee poisons you! The wyvern barely misses you.={h,` y.....k..y...yyyyyy 5 killer bees (3 wandering)  A killer bee comes into view.={hM79==---3.7Pois Fly ={h={h> _The wyvern bites you but does no damage.>{hK# #∩..##.# # #.#.##.# # #.#....# #.####.# # ..##.# ##..##ß..)ß.....# ####..###.[.#### ..y.....k..<.# ...y...yy.# .....ß...∩...ß..###...# ..y.#>### #### .>......# ###.##"..#ß...ß...#>{h&M[40m ##...#  3 killer bees (1   You feel yourself speed up.You feel sick.>{hM>{hM>{hNN>{hN>{hN>{hBO>{hP>{hV  The killer bee buzzes angrily.  The killer bee stings you but does no damage.>{hf ...y...k..yy..yy.yy 5 killer bees (2 wandering)  The wyvern attacks as it pursues you! The wyvern barely misses you.The killer bee stings you.  The killer bee stings you but does no damage.3=----=5.2>{hw>{h{S _The wyvern barely misses you.>{h .### ##..##.#  #∩..##.#  #.#.##.# #.#....#  #.##### >{hdW# ..##.........#  ##..##ß..)ß.....# ####..###.[..#### .....y...k.# .....yy..y............# .....ß...y...ß..###...# .....#>### ####.......>###..........#"..#ß...ß...# yyyyy##....#####..>{hI  You feel sick.>{h,>{hw  The killer bee buzzes angrily. x2  The killer bee attacks as it pursues you!>{h,>{h@>{h>{h: k..yy.y..y..y∩yyyy  >{hMeThe killer bee closely misses you. You block the killer bee's attack.>{h62-->{h$60>{hF>{hk _The killer bee stings you but does no damage. _There is a stone staircase leading up, spattered with blood here.?{h?{hȤ?{h&?{h?{hL?{h?{hh  You feel sick.  The killer bee stings you but does no damage.?{h"?{hd y..y?{h..yYou block the killer bee's attack. The wyvern completely misses you.The killer bee barely misses you.-7?{h?{hH ...[.............#  ################.#   #.#   #.#   #.#   #.#  ## #### #.#  .♣♣♣♣♣♣♣♣♣..####y#  7 ♣...§§....♣....k@#  ♣.≈≈§§§≈≈.♣#####y#  ♣≈..§§≈§§§♣ #.#  ♣≈.≈.§.≈§§♣ #.#  ♣≈.≈._.≈.≈♣ #.#  ♣≈.≈...≈.≈♣ #.#  ♣≈..§§§..§♣ #.#[?{h39;49m   2 ♣.≈≈§§§≈≈.♣ #.#  ♣...§§§...♣# #.#  _The wyvern bites you but does no damage.?{h7-?{h7_?{hq7 0=--8.7 (2.5?{h= 7_?{h? _You fly upwards. You feel sick. _There is a stone staircase leading down, spattered with blood here.B{hi B{hEl Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) B{hl 5Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe B{hl [ c - a +1 ring maili - +0 swamp dragon scales  B{hl w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) B{hm  x - a staff of conjuration Jewellery (go to first with "=) B{h9m  C - a ring of flight (worn)y - a ring of ice  N - a ring of poison resistance B{hm }Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitB{hm 7[top]D{h0  A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe D{h~0 c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  Kplate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice D{h0 N - a ring of poison resistance Wands /)  h - a wand of iceblast (8)  D{h%1~s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls? D{h\1 d - 2 scrolls of vulnerability  f - a scroll of fear  g - 5 scrolls of teleportation15%D{h1D{h  y - a ring of ice  N - a ring of poison resistancej - 2 scrolls of amnesia9E{h7  l - 2 scrolls of identify23E{hR N - a ring of poison resistance  h - a wand of iceblast (8)  p - a scroll of fog  r - a scroll of blinking30F{hP$V h - a wand of iceblast (8) F{h}$P B - a wand of flame (2)  t - 3 scrolls of poison F{h$f z - a scroll of acquirement8F{h  B - a wand of flame (2)  d - 2 scrolls of vulnerability Potions (go to first with !)42G{h҇M f - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.H{h3 H{h$8 H{h > [...[.............#H{h0>  beldur the Cleaver ################.#H{hP>   Mountain Dwarf of Ignis ......#.#H{hr> j  Health: 70/86 ===================-----#.#  Magic: 16/16 ========================H{h> #.#  AC: 10Str: 17H{h> #.#  EV: 8H{h> Int: 19 ###### #.#H{h>   SH: 3Dex: 5 H{h? ".♣♣♣♣♣♣♣♣♣..####y#  XL: 10 Next: 63% Place: Dungeon:7 H{h0? y♣...§§....♣....k@#H{hQ?   Noise: ---------  Time: 12728.7 (0.0) ♣.≈≈§§§≈≈.♣#####y#H{hp?   a) +0 hand axe (flame) ♣≈..§§≈§§§♣ #.#H{h?   Cast: Scorch ♣≈.≈.§.≈§§♣ #.#H{h? ]  Pois Fly H{h? ♣≈.≈._.≈.≈♣ #.# ♣≈.≈...≈.≈♣ #.#H{h?   k   wyvern (fleeing) H{h@ ♣≈..§§§..§♣ #.#  yy 2 killer bees (fleeing) H{he@ e♣.≈≈§§§≈≈.♣ #.# ♣...§§§...♣# #.# The killer bee barely misses you. _The wyvern bites you but does no damage. _You fly upwards. You feel sick. H{h@ _There is a stone staircase leading down, spattered with blood here.  As you read the scroll of fear, it crumbles to dust.  H{h@ AYou assume a fearsome visage. The killer bee looks frightened! x2H{hB  H{h%C F_The wyvern bites you but does no damage. _H{hRC You fly upwards. You feel sickH{heC I. _There is a stone staircase leaH{hC _ding down, spattered with blood here.  As you read the scroll of fear, it crumbles to dustH{hC .  H{hC vYou assume a fearsome visage. The killer bee looks frightened! x2  The wyvern looks frightened! You feel sick.H{h,D H{hZD H{hD H{hD H{hH y.k..yH{h≈≈§§§≈≈.♣#####≈..§§≈§§§♣ ≈.§.≈_.≈.≈..§§§..§.≈≈§§§≈≈.y..§§§...♣# #. .♣♣♣♣♣♣♣♣♣.### #(._. 1----2N{hs   ###### .♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈_.≈.≈.N{hs )y   killer bee (fleeing)#y#  ..#..........# #.# N{hv N{h| _( N{hT} B----3N{h N{h N{h- M ###### N{h- 1.♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈_.≈.≈N{h . 1.Fly N{h.. #.# #.#..........# #.#N{hM. H  N{h7 N{h7 %4N{hf= 7_N{hR@ O{h-S ###### .♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ O{h≈.§.≈_.≈.≈..§§§..§Fly O{hȚ#.# #.#..........# #.#  O{hO{h#4_O{h52=O{hN3=--5O{hڥO{hO{hS ###### .♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ O{h{≈.§.≈_.≈.≈..§§§..§.≈≈§§§≈≈.Fly #.# #'#..........# #.#  O{h6_O{h?%6O{h`6_O{hO{hT| ###### .♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈_.≈.≈O{h,U..§§§..§.≈≈§§§≈≈...§§§...♣#Fly #.# .............# #.# O{hQUD O{hT]O{h]%7O{hMcO{heO{h .♣♣♣♣♣♣♣♣♣..####† ♣...§§....♣.....>≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈_.≈.≈O{h..§§§..§.≈≈§§§≈≈...§§§...♣# .♣♣♣♣♣♣♣♣♣.### #(Fly O{h!#.# .............# #.#  O{hn6_O{h#3O{h:=8O{hO{hgO{h d ♣...§§....♣.....>O{h ≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈O{h> '_.≈.≈..§§§..§O{h\ /.≈≈§§§≈≈...§§§...♣# O{h{ .♣♣♣♣♣♣♣♣♣.### #(.#..........# #. O{h g##.# O{h ....)........# #.#  O{h 6_O{h A=9O{h1 O{h O{h ≈≈§§§≈≈.♣#####.≈..§§≈§§§♣ ≈.§.≈_.≈.≈..§§§..§.≈≈§§§≈≈...§§§...♣# O{hZf.♣♣♣♣♣♣♣♣♣.### ..#..........# #. ##.# ..#..........# #.#  O{h6_O{h&40O{h6_O{hoU _You see here 3 silver javelins.P{hK ≈..§§≈§§§♣ ≈.§.≈_.≈.≈.P{h.§§§..§.≈≈§§§≈≈...§§§...♣# .♣♣♣♣♣♣♣♣♣.### #(.#.......... P{h0#'P{h{#.# #.....######## #.# P{hD P{h6_P{h441 _P{h6_P{hP{h_, ≈.§.≈_.≈.≈..§§§..§.≈≈§§§≈≈...§§§...♣# .♣♣♣♣♣♣♣♣♣.### #(.#..........# #. #' ...#.# '.....##.#  P{hP{h0P{ha_y   killer beey P{h:T4==2P{h6_P{h#P{h;H,_.≈.≈..§§§..§.≈≈§§§≈≈...§§§...♣# .♣♣♣♣♣♣♣♣♣.### #(.#..........# #. #' P{h~H....)#..y #.....######## #. ' P{hH(#P{h=JP{hKP{h0R:y.P{hS63ScorchP{hX4_P{hXZP{hi ..§§§..§.≈≈§§§≈≈...§§§...♣# .♣♣♣♣♣♣♣♣♣.### #(.#..........# #. #' ...y).#.. #.....####### ' #'y.5=4 _The killer bee stings you but does no damage.Q{h& * (combustible)  Flames lash the killer bee.  The killer bee is severely wounded.Q{h yThe killer bee's fire resistance burns away.  The killer bee stings you.  You are poisoned.Q{h @4==Q{hF 2---====5Pois Fly Q{hޯ Q{h s _The killer bee poisons you! The killer bee barely misses you.Q{hK c  Flames lash the killer bee. The killer bee is burned terribly!Q{hP f*Q{h& g .  You kill the killer bee!Q{h, 1-0------56ScorchQ{h1 Q{hR4 S _You feel very sick.Q{hЖ- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R{hI+ 3R{h(, R{h. R{h&5 0691=--R{h6 R{ha6 h7=-R{h77 R{h: R{hY: 7-R{hy; R{hV= R{h= %6R{h/> R{h@ R{h@ #5R{h$A D==R{hB R{hH =----R{hO & R{h(P R52.7 (6 _You start resting. You feel sick. x7R{hP ----3.7 (7Fly R{hU R{hdX  R{hX M_You are no longer poisoned.R{hF#3R{h&$R{h*2==R{h+R{h-R{h-%6R{hw.R{h0R{h0R{h1R{hs2,R{h2R{hV4R{h4X7==R{h5R{hu8,R{h8R{h9R{hW:R{h:R{h<R{h<Q83=R{h'>R{hr@,S{hLS{h0,S{h S{hS{hK9=S{hS{h O=S{h S{hS{hS{h S{h%S{hG&S{h&70S{h&=S{h'4S{hE'==S{hu'S{h(S{h5CU1==2=5=S{hCS{hF,S{hGS{hIS{hJN3=S{hKS{h_MS{hMS{hzNS{hPS{hP2=S{hQS{h/TS{hcT%4S{hUS{hW,S{hYS{hbh 5 _You start resting.S{hg081.7 (28.0)S{hhZ6==2.7 (29S{hmS{h s% _Magic restored.S{h#S{h}'6=S{h(S{h$):==S{h)S{h*S{h*S{h+S{h$,S{hI,?7=S{hj,S{h,S{h-S{h(.S{h.S{h0S{h1S{h1S{h2S{h3%8S{h3S{hI5,S{h5S{h6S{h6S{hc7S{h8K9=S{h 9S{hb9S{h:S{h:S{h*;S{hh<S{h<S{h<S{h>S{h)>V80=S{h>S{h&A,S{hAS{hB,S{h.CS{hD;1S{h5ES{h~FS{hFS{h]GS{hI,S{hGIS{htK;2S{hxLS{hRO,S{hOS{hbQS{hQS{hjRS{h.US{h^UK3=S{hjVS{h?Y,S{h@ZS{h[S{h$\S{h]S{h_S{h`N4=S{h`S{hjd,S{h>eS{hgS{hgS{hhS{hk;5S{hlS{hko,S{hpS{h;sS{hxsS{htS{h|_ _You start resting.S{h.814.7 (32S{hS{hłR6=5.7 (33S{h|S{h>" _HP restored.T{h{-M_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ ♣...§§§...♣# #.♣♣♣♣♣♣♣♣♣.### #( .. #'#.. ....)........# #.# #.#T{hT{h06.7 (1.0)T{h2T{hT{hM§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ T{ht♣...§§§...♣# #.♣♣♣♣♣♣♣♣♣.### #( .. #'# .............# #.# #.#T{h 6_T{h%7T{h6_T{h2T{hhsM.§§≈§§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ T{hsI♣...§§§...♣# #.♣♣♣♣♣♣♣♣♣.### #( .. #'# .............# #.# T{hs+#.#T{h1{T{h{%8T{hT{hT{h M.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈≈..§§§..§T{hW f≈≈§§§≈≈.♣ ♣...§§§...♣# #.♣♣♣♣♣♣♣♣♣.## .. #'#..........# #.# #.#T{h? _=9 _You see here 3 silver javelins.T{hD QM..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ ♣...§§§...♣# ♣♣♣♣♣♣♣♣♣.### #( .#.#..........# #.# #.#T{h3E T{h;F %20 T{hRF _T{hK T{heM T{hBM.♣♣♣♣♣♣♣♣♣..####†..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ ♣...§§§...♣# #.♣♣♣♣♣♣♣♣♣.### #( .#.#..........# #.# #.#1_U{h }M## #### #. .♣♣♣♣♣♣♣♣♣..####†..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ ♣...§§§...♣# #. .♣♣♣♣♣♣♣♣♣.### #(#  Fly #.#2U{h~M ## #### #. .♣♣♣♣♣♣♣♣♣..####†U{hĨ..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§U{h1_≈...≈.≈≈..§§§..§U{h ≈≈§§§≈≈.♣ ♣...§§§...♣# #.#U{h^  Fly #.#U{hd;3U{hU{hӸU{h M ## #### #. .♣♣♣♣♣♣♣♣♣..####†..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈≈..§§§..§≈≈§§§≈≈.♣ ♣...§§§...♣# #.# #.#4_U{hQ M ## #### #. .♣♣♣♣♣♣♣♣♣..####†..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈U{h ≈..§§§..§ ♣.≈≈§§§≈≈.♣ #.# #.#U{h1 X5U{h WM ## #### #. .♣♣♣♣♣♣♣♣♣..####†..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_≈...≈.≈ ♣≈..§§§..§♣ #.# #.#U{h U{h- %6U{h U{h V{hMFM############### ## #### #. .♣♣♣♣♣♣♣♣♣..####†V{h..§§....♣.....>.≈≈§§§≈≈.♣####.§§≈§§.≈§§_ ♣≈.≈...≈.≈♣ #.#V{h! 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##### #...)###.. #########. #####n{h #.)) #...# #...(.( #...# #.#.. #...# #......n{h!n{h%1n{h7n{hw _You see here a bullfrog skeleton.n{hM#######...........#....#...... #...##...####....#.#...##.#+####....#......)#...##................#...#...##.....##########...#...##..<.(.........'.#...##......#########.n{h#...##..÷...........'.#...########.#...# #....##..## #.##### #...)###..########## #########...........#####n{h>r#...........))#...# #...((..#...# #........#..########...# ###########...... ###...############ ######n{hñn{hw,2 _n{hn{h;o{h0.#....#.#...##...####....#.#...##.#+####....#......).#...##.......#.#...##.....##########.....##...##..<.(.........'.....#o{h-#...##......#.....##...##..÷.'.....##...###.#######.....#o{hu#...# #....##..## #.....###### #...)###..##########.###### #.o{hN)).....##...# o{h#...(.(......#  #...# o{he#.#..#  #...# o{h;#......##o{h6e...# ######..#o{hDo{h%3o{hMo{ho{h$>.#....#.#...##...####....#.#...##.#+####....#......).#...##.......#.o{h%|#...##.....####.....##...##..<.(...'.....# #...##......#.....# o{h.%#...##..÷.'.....# #...###.o{hg% #######.....# #...# #....##..## #.....# o{h%##### #...)###..## #########...# ##### #.... #...# o{h%#...(....... #...# #.o{h*&7#.. o{h/o{h/%4o{hA7o{h9o{h4O .#....#.#...##...####....#.#...##.#+####....#......).#...##......#.#...##.....###.....##...##..<.(...o{hO F'.....# #...##......#.....# #...##..÷.'.....# #...###.#######.....# #...# #....##..## #.....# o{hP 0##### #...)###..## #########....# o{hiP #.. ...# #...(..... o{hP ...# #.#..# o{hP `...# ##..o{hP  o{h*^ o{h^ %5o{hUh o{hzj o{h& .#....#.#...##...####....#.#...##.#+####....#......).#...##......#.#...##.....##.....##...##..<.(..o{h' e'.....# #...##......#.....# #...##..÷.'.....# #...###.#######.....# o{hl' #...# #....##..## #.....# ##### #...)###..## #########....# o{h' /# #...(.......(.# #.#..## o{hK* o{h:9 kk   wyvern (wandering)o{h9 %6o{hC o{hE p{h  #...##...####....#.#...##.#+####....#......)#...##................#...#...##.....##########.....######...##..<.(.........'.....# #...##......#########.....# #...##..÷...........'.....# #...###.......#######.....# #...# #....##.@## #.....# ##### #...)##########  #########..k........# ###...........)).....# .# #...(.......(......## #........#..######## # ###########......############## ######..#+..........#  .#p{hz[39;49mk.k7Scorchp{h@#...##.#+####....#......)#...##................#...#...##.....##########.....#######...##..<.(.........'.....#  #...##......#########.....#  #...##..÷...........'.....#  #...###.......#######.....#  #...# #....##..## #.....#  ##### #...)##########  #########.k.........# #...........)).....#  #...(.......(......# # #........#..######## # ###########......## ############ ######..# +..........#  .# ### #.# p{h p{h'The wyvern barely misses you.p{h7p{h<p{h=p{h8p{h$p{h p{hp{hE0_The wyvern bites you but does no damage.p{hm^ 71-----=9.6 (0.9 _You hit the wyvern but do no damage. The wyvern bites you!q{hfi  You barely miss the wyvern.The wyvern bites you but does no damage.q{hj5-90.4 (0.8q{hvq{hbz4 _You block the wyvern's attack.q{hd  You hit the wyvern. You burn the wyvern.  The wyvern is moderately wounded.q{h!-q{ha 1.2q{hq{h 4 _You block the wyvern's attack.r{h3 *(combustible)Flames lash the wyvern.  The wyvern is heavily wounded.r{h8 kThe wyvern's fire resistance burns away.2=----4---====2.2 (1.0r{hr{hT _The wyvern closely misses you.r{h * Flames lash the wyvern. The wyvern is burned terribly!r{ht kThe wyvern is severely wounded.The wyvern barely misses you.2------3r{h|r{h~> _The wyvern bites you but does no damage.r{h 6*r{h' r{hlkFlames lash the wyvern but do no damage.r{h{59----0------4r{hWr{h@+ _The wyvern bites you!r{h4 [  Flames lash the wyvern. The wyvern is burned terribly!r{h D*r{he =†r{h C 60r{h ----8/16 ------95Scorch _You kill the wyvern!r{h$ r{h r{h k _Your Evocations skill increases to level 8!r{h r{h r{h r{hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t{h 3t{h t{h> ,t{h t{h e9=--t{hF t{h i1=t{h t{hI ,t{h t{hq t{h t{h t{h t{h &62t{h D==t{h t{hj ,t{h t{h ,t{h t{h :3t{h 510/16==t{h  t{hu ,t{h t{h ;4t{h| t{he Bt{h P==t{h t{h! a5=t{h% t{hX/ Bt{h0 c1=t{h>3 t{hA5 t{hu5 U6=t{h8 t{h; ,t{h:< t{h{> ,t{hg? t{hB t{h=C W7=t{hE t{hI ,t{h:L t{hP d2==t{hR t{hT ;8t{h-W t{hZ ,t{h^ t{hjc ,t{hf t{hh t{hFi h9===t{hj t{hm ,t{ho t{hMs ,t{hw t{hy t{hJz 70=3=t{h3| t{h ,t{hU t{hh t{h t{hƄ t{hP t{h %1t{h t{h t{h 9=t{h֏ t{h t{h t{h t{h t{h K2=t{hb t{hD t{hx t{h E4==t{h t{h t{h2 t{h t{ht t{h N3=t{h t{h ,t{h t{h t{h8 :==t{hR t{h: ;4t{ho t{h t{h K5=t{h6 t{ht ,t{h. t{h ;5t{h t{hg ,t{h t{h t{h5 9=t{h t{h~ t{h 56=t{h t{hr t{h1 ,t{h) t{h2 ---- _You start resting.t{h 1943.2 (48.0)t{h e6==----4.2 (49t{h0 t{h2 % _Magic restored.u{h Iu{h8 u{h k7=u{h u{h u{hc u{h? ,u{h: 8==u{h u{h ,u{h\ u{h8 ,u{h u{h a9=u{h4 u{hr ,u{h u{h ,u{h u{h l80=u{h u{h ,u{h2 u{hz ;1u{h u{h\ ,u{hw u{hZ ,u{h u{h ;2u{hi" u{hr$ ,u{h% u{h' u{h)( u{h,* u{h- a3=u{h> 4=u{h@ u{hA ,u{hB u{h U 5u{h|W ,u{hX u{ha _ _You start resting.u{huf -70.2 (26u{hf Y6=1.2 (27u{hn u{hp " _HP restored.v{ht] v{h_   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.2   6.7  +1   k + Spellcasting 4.6   7.1  -2          v{h`  b - Maces & Flails   6.4   0.7  +2   l - Conjurations   0.0   1.2  -1   c * Axes  10.3   8.5  +2   m * Fire Magic  10.3   8.5  +2   d - Polearms   5.3   1.0   0       e - Staves   0.0   0.8  +1   n + Evocations   8.0   3.8  +1 +4 f - Unarmed Combat   0.0   1.0   0   o - Shapeshifting   0.0  {h,a 36m 1.4  -2                  g + Armour6.1   5.9  +1       h - Dodging   0.0   1.7  -3      i + Shields3.6   3.4  +1       j - Stealth   0.0   1.4  -2                    v{ha m                   Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}{h}{h}{h` #...##.#+####....#......)....... beldur the Cleaver#...##................#......... Mountain Dwarf of Ignis ......#...##.....##########.....###### Health: 86/86 ========================#...##..<.(.........'.....#Magic: 16/16 ========================#...##......#########.....#AC: 10Str: 17  #...##..÷...........'.....#EV: 8Int: 19  #...###.......#######.....#SH: 3Dex: 5  #...# #....##..## #.....#XL: 10 Next: 69% Place: Dungeon:7  ##### #...)###.@###########Noise: ---------  Time: 12971.2 (0.0)}{h#########.†.........#a) +0 hand axe (flame) ##...........)).....#Cast: Scorch ##...(.......(......#Fly ##........#..######## ############......## ##################..# +..........###.# ##.........##.# _Your Evocations skill increases to level 8! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _Magic restored. _You start resting. _HP restored.}{h3}{h;}{h~{h~~{h[~~{h~{hϮ;~{hҸ~{hE _Done exploring.{h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hO{h7Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe {h c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)y - a ring of ice  N - a ring of poison resistance Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hU 3  A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  y - a ring of ice  N - a ring of poison resistance Wands /{h )  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls?  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportationj - 2 scrolls of amnesia16%{h l - 2 scrolls of identify20{hpN N - a ring of poison resistance. {hpA ring that protects its wearer from poison. You took it off Erica on level 8 of the Dungeon. Stash search prefixes: {inventory} {rPois} {jewellery} {resist poison} {poison resistance} {hqTMenu/colouring prefixes: identified jewellery _________________ {h7q Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years building{hUq. up an immunity to iocane powder.” {hsq -_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.{h{h{hu #...##.#+####....#......)....... beldur the Cleaver#...##................#......... Mountain Dwarf of Ignis ......#...##.....##########.....###### Health: 86/86 ========================#...##..<.(.........'.....#Magic: 16/16 ========================#...##......#########.....#AC: 10Str: 17  {h #...##..÷...........'.....#EV: 8Int: 19  #...###.......#######.....#SH: 3Dex: 5  #...# #....##..## #.....#XL: 10 Next: 69% Place: Dungeon:7  ##### #...)###.@###########Noise: ---------  Time: 12971.2 (0.0)#########.†.........#a) +0 hand axe (flame) ##...........)).....#Cast: Scorch ##...(.......(......#Fly ##........#..######## ############......## ##################..# +..........###.# ##.........##.# _You start resting. _Magic restored. _You start resting. _HP restored. _Done exploring. _You can't see any susceptible monsters within range! {h I(Use Z to cast anyway.){hT@7 (0.5{h7 {h"Z _Magic restored. _You start resting.HP restored. _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn){h. Inventory: 39/52 slots Hand Weapons (go to first with )) {hr - a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) {h m E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration {h/ UJewellery (go to first with "=)  C - a ring of flight (worn)  N - a ring of poison resistance (worn)y - a ring of ice Wands (go to first with /){hX vh - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) {h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hN  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail {h i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) {h  x - a staff of conjuration Jewellery (go to first with "=) {hȷ c C - a ring of flight (worn)  N - a ring of poison resistance (worn) {h c y - a ring of ice Wands {h /  h - a wand of iceblast (8)  s - a wand of polymorph (4) {hV  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportation  {hz Dj - 2 scrolls of amnesia  l - 2 scrolls of identify {h I p - a scroll of fog{h 824%{hv  y - a ring of ice  h - a wand of iceblast (8) {hc r - a scroll of blinking8{h՗T  h - a wand of iceblast (8) {h- s - a wand of polymorph (4){h Xt - 3 scrolls of poison32{h={h1 U  s - a wand of polymorph (4) {hA2  B - a wand of flame (2)  z - a scroll of acquirement6{h=S B - a wand of flame (2)  l - 2 scrolls of identify Potions (go to first with !)  e - 2 potions of hastek - 4 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance5{h 5 l - 2 scrolls of identify  t - 3 scrolls of poison  u - 2 potions of mutation  v - a potion of heal wounds  F - a fizzy red potion68{h6 3 {hM6 d G - a murky brown potion72{hn;z - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’” {h;t(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hChoose an item to acquire.  a - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}  b - a manual of Axes  c - a +2 pair of boots of flying  d - 527 gold pieces (you have 392 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit{h  a - the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv}  c + a +2 pair of boots of flying Acquire a +2 pair of boots of flying? (y/N){h/ {h)5 {h:  #...##.#+####....#......)....... beldur the Cleaver{h: #...##................#......... Mountain Dwarf of Ignis ......#...##.....##########.....###### Health: 86/86 ========================#...##..<.(.........'.....#{hd; Magic: 16/16 ========================#...##......#########.....#AC: 10Str: 17  #...##..÷...........'.....#EV: 8Int: 19  #...###.......#######.....#SH: 3Dex: 5  #...# #....##..## #.....#{h; &XL: 10 Next: 69% Place: Dungeon:7  ##### #...)###.@###########{h; <Noise: ---------  Time: 12971.7 (0.0)#########.†.........#a) +0 hand axe (flame) {h; ##...........)).....#Cast: Scorch {h; ##...(.......(......#Fly {h< ##........#..######## #{h=< ###########......## ##################..# +..........#{hc< S##.# ##.........##.# _Magic restored. {h< L_You start resting. _HP restored. {h< 6_Done exploring. {h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn){hD {hD *2.7 (1{h&I {h_K j _You start resting.HP restored. _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn) _Something appears at your feet!{h{hIInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn) {h A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  {hw - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  N - a ring of poison resistance (worn){hy - a ring of ice Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  {hDB - a wand of flame (2) {h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h {h{ {h5  #...##.#+####....#......)....... beldur the Cleaver#...##................#......... Mountain Dwarf of Ignis ......#...##.....##########.....###### Health: 86/86 ========================#...##..<.(.........'.....#{h| Magic: 16/16 ========================#...##......#########.....#AC: 10Str: 17  #...##..÷...........'.....#EV: 8Int: 19  {h #...###.......#######.....#SH: 3Dex: 5  {h֧ #...# #....##..## #.....#XL: 10 Next: 69% Place: Dungeon:7  {h ##### #...)###.@###########Noise: ---------  Time: 12972.7 (0.0){h. #########.†.........#a) +0 hand axe (flame) #{hY #...........)).....#Cast: Scorch #{h #...(.......(......#Fly #{h i#........#..######## #{h! J###########......## ##################..# +..........###.# ##.........##.# _You start resting. _HP restored. _Done exploring. {hé _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn) _Something appears at your feet!{h 3{h߿ {h {h%{h*3.7 (1{h {hV _f - a +2 pair of boots of flying{h {he 7Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe {h " c - a +1 ring mail  f - a +2 pair of boots of flyingi - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) {h޶  x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn) {h N - a ring of poison resistance (worn)y - a ring of ice Wands (go to first with /){h. Xh - a wand of iceblast (8)  s - a wand of polymorph (4) {hm [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h% f - a +2 pair of boots of flying. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of flying': it grants its wearer flight. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.3 (10.6 -> 13.9). Your EV would remain unchanged. You acquired it on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {flight} {Fly} {boots armour}{boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.{h{h{hd* #...##.#+####....#......)....... beldur the Cleaver#...##................#......... Mountain Dwarf of Ignis ......#...##.....##########.....###### Health: 86/86 ========================#...##..<.(.........'.....#Magic: 16/16 ========================#...##......#########.....#AC: 10Str: 17  #...##..÷...........'.....#EV: 8Int: 19  #...###.......#######.....#SH: 3Dex: 5  #...# #....##..## #.....#XL: 10 Next: 69% Place: Dungeon:7  ##### #...)###.@###########Noise: ---------  Time: 12973.7 (0.0)#########.†.........#{h+La) +0 hand axe (flame) ##...........)).....#Cast: Scorch ##...(.......(......#Fly ##........#..######## ############......## ##################..# +..........###.# ##.........##.# _HP restored. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn) _Something appears at your feet! _f - a +2 pair of boots of flying{h4{hO5{h={hVH _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _N - a ring of poison resistance (worn) _Something appears at your feet! _f - a +2 pair of boots of flying  You start putting on your armour.{hH*4.7 (1{hxR{h]{hh]*5.7 (2{hOg{h@6.7 (3{h {h{h*7.7 (4{h{h{h*8.7 (5{h\{h 3 _You continue putting on your +2 pair of boots of flying. x5  {h>You finish putting on your +2 pair of boots of flying.{h{h{hL _You feel rather light.{hQ3{hy{h{h{hC$ _{h{h){h,{h{hC{hZ{h{h {h{h,{h{h&{h,{h{h{h,{h{h{h,{h{h{h{hD{h{h {h ,{h{h@  There is an open door here.{h{h _{h{hS{h!,{h#{hy@ ....#....####'#....# #.# ....#....#...............# #.# .####....#...............# #.# +####....#......)........# #.# ..............#..........# #.# ...##########.....######## #.# <.(.........'.....# #.# ....#########.....# #.# ÷...........'...@.# #.#91.7 (13.0) ......#######.....# #.# ...##..## #.....# #.# ..)###..########### #.# #######.†.........# #.# ...........)){h^Ad[34m.....# #.# ...(.......(......# #.# .#..######## #.#########......## ###.#{hI{hK{hF43{h<{h>{h {h {hE {h+ {hO {h {h {h {h& ,{h {hi {h ,{h {h {hO X{h {h {hD {h {h" ,{hj% {h,  ##.# ♣.§≈≈≈≈≈≈.♣ #.# ##.# #♣.........♣# #.# ##.### #.♣♣♣♣♣♣♣♣♣.### #(# #....# #..#..........# #.# '....# ##.#..........# #.# #....# #.#..........# #.# #....####'#..........# #.# {h- O#....#...............# #.# #....#..........@....# #.# 7.7 (6.0) #....#......)........# #.# .......#..........# #.# #########.....######## #.# ........'..... #########..........'....#######.......## #.....# #.#{h<. {h6 {h8 {h 3{h {ha {hn 3{hv {hx {hr{h{h>{hߊ{htp{hp{hVr{h#}{h{h[,{h<{h{h){hZ{hX{h{hH{h{hՕ{h{h?{hh{h'{h,{h{h{h,{hb{h̨{h,{h{h{h,{hֲ{h޵{h۷{h<Lava {h{hP{h,{h{h{hI,{h5{hl{hx,{h{h{h{hb{h{h5{hq{h%{hx{h,{h3{hY{h,{h!{ha{h{h,{h{h{h9,{h{h{hi{h{h{hI{h{h{h:{h{h],{hV{h{h5,{h {h{hX{h^{h{hl{h{h,{h{h*{h,{h{h .♣♣♣♣♣♣♣♣♣..####.#  ♣.........♣.....>#  {h=W♣.≈§≈≈≈≈≈.♣#####.#  ♣≈..≈≈§..≈♣ #.#  ♣≈.≈...≈.≈♣ #.#  ♣≈.≈._.§.≈♣ #.#  {hp7♣≈.≈.§§§.≈♣ #.#  ♣≈..≈≈§§.≈♣ #.#  {ht♣.≈§≈≈≈≈≈.♣ #@#  3025.7 (28.0) ♣.........♣# #.#  .{hW ♣♣♣♣♣♣♣♣♣.### #(#  ..#..........# #.#  #.#..........# #.#  #.#..........# #.#    #'#..........# #.#   ...........# #.#    {h .............# #.#   {h!{h&{hk){hO{h{h{h{h{h{h,{h{h{hM{h {hI ,{h- {h{h{h{h{h {h{h{h{hR{h,{h{h{h,{hZ{h % ..[............ ################. #. #. {hN%#. #. ## #### #. .♣♣♣♣♣♣♣♣♣..####.........♣.....{hr%32.7 (7.0){h% ≈§≈≈≈≈≈.♣#####. ♣≈..≈≈§..≈♣ #. ♣≈.≈...≈.≈♣ #. {h%♣≈.≈._.§.≈♣ #. ♣≈.≈.§§§.≈♣ #. {h%♣≈..≈≈§§.≈♣ #. ♣.≈§≈≈≈≈≈.♣ #. ♣{h&&..♣# {h&{h+{h.y _There is a stone staircase leading down, spattered with blood here.{h {hb {h {h {h 13.7 (1 _{hD 7_{h- .### ##..##.......#  #∩..##.......# #.#.##.......# #.#..........# #.####.......# {h*# ..##.........#  ##..##ß..)ß.....#  ####..###.[.y......#### {hS 8 {h|........y.y@..........#  {hh......................#  {h.....ß...∩...ß..###...#  {h............#>### ####  {h .......>......# ###..........##{hE _ yyy 3 killer bees {hf "..#ß...ß...# {h ]##...........# {h 7#####.......#{h {h{h]  You fly downwards. You block the killer bee's attack. x2{h:( ..yThe killer bee stings you but does no damage. x4{h/S3-={hs 5.2 (2.5Scorch{h{h _The killer bee stings you. _There is a stone staircase leading up, spattered with blood here.{h 3{h {h! \ killer bee stings you. _up  The killer bee stings you but does no damage.. The killer bee barely misses you.   but does no damage.  The killer bee barely misses you.{h" e2--6.2 (1.0{h* {h5  ...[.............#  ################.#   #.#   #.#   #.#   #.#  ## #### #.#  {hI6 .♣♣♣♣♣♣♣♣♣..####y#  7 ♣.........♣#  ♣.≈§≈≈≈≈≈.♣#####y#  {h6 '♣≈..≈≈§..≈♣ #.#  ♣≈.≈...≈.≈♣ #.#  {h6 ♣≈.≈._.§.≈♣ #.#  {h6 ♣≈.≈.§§§.≈♣ #.#  ♣≈..≈≈§§.≈♣ #.# {h6  {h 7 ♣.≈§≈≈≈≈≈.♣ #.#  ♣.........♣# #.# {hJ7 _ _The killer bee stings you but does no damage.{h8 7-{hB {hǼ 4-7.7 (2.5{h {hO _You fly upwards. _There is a stone staircase leading down, spattered with blood here.{hO *_(1 combustible)  Flames lash the killer bee.  The killer bee is almost dead.{h(~y_The killer bee is almost dead.  's fire resistance burns away.  The killer bee stings you.  The killer bee stings you but does no damage.  The killer bee stings you. You block the killer bee's attack.  The killer bee stings you but does no damage.{h)77-4---====8.7 (1.0{h/7_{h&2W _The killer bee barely misses you.{hi *_2  Flames lash the killer bee.  The killer bee is severely wounded.{h: v yThe killer bee's fire resistance burns away.  The killer bee closely misses you. You block the killer bee's attack.  The killer bee completely misses you. The killer bee barely misses you.{h b2------9{h {h F _The killer bee stings you but does no damage. x2{h _The killer bee completely misses you. The killer bee barely misses you. _The killer bee stings you but does no damage. x2  You miscast Scorch.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The killer bee closely misses you. x3  You block the killer bee's attack. The killer bee barely misses you.{h 0------=---40Contam {hV {h C _The killer bee stings you but does no damage.{hc  Flames lash the killer bee. The killer bee is burned terribly!{hvh*_ 2 killer bees (1{hB ._You kill the killer bee!The killer bee stings you. The killer bee barely misses you.{h_6-8/16 ------70====1{hdž{hsS _The killer bee stings you. You block the killer bee's attack.{h *  Flames lash the killer bee.  The killer bee is almost dead.{hgy_  The killer bee is almost dead.'s fire resistance burns away.   but does no damage.  The killer bee barely misses you.The killer bee stings you but does no damage.{hkj6------2{hW7_{hW _The killer bee barely misses you.{hL"c  Flames lash the killer bee. The killer bee is burned terribly!{hA(*_   killer bee{h † You kill the killer bee!{hh4------13{h {hF _The killer bee stings you but does no damage. x2{hSc  Flames lash the killer bee. The killer bee is burned terribly!{he*{hCN._{h73-----24Scorch{h"7_{hN _You kill the killer bee!{h: 3{h@ {h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hI{h{h{h{h̕=----{he 6.7 (2 _You start resting.{hfE----{h'7_{hK _Your magical contamination has completely faded away.{h5/ {h/ {h0 {h2 {h3 %8{hy6 d--{h6 {h9 {h89 {h9 {hV; {h; Z9=4=={h; {hT< {h> ,{h`? {h@ {hA {hA {hC {hC $80{hC 2={hD {hIF {hF 3=={hF {hI {h?I {hI {h|K {hK %1{h;L {hN {hIN #5{hlN 0={hN {hP {hP {hBQ {hST {hT %2{h U {hW {hCX {hY {hI[ {h[ 9={h \ {hWa 3={ha {hMb {hc {hZd T6=={hd {h,g {hg N4={hg {hi ,{hmi {hpk ,{hl {him {hm X5=={hn {h^p ,{hq {hr {hr =7={hr {hvs {hL{ _ _You start resting.{h X704.0)_{h 56={h $1.7 (25{h {h " _HP restored.{h{h&3{hq{h-,{h{h{h@{hK{ht9={h{h{h19={h{hB{hrj8=={h{h,{h{h{h{hX{h{h {h{hP=={h{h,{h{hB,{h{hM9={hT{h{h,{hB{h,{h_{h,{h{h9={h{hS{h~,{h$ {h R10/16=={h {hX {h {h. {h {hz{h{h3{h5{hl{h{h{hR:=={h{h{hH{hk{h:,{h{h{hEF1={h{hz,{h{h!,{h"{h$,{hT%{h'9={h'{hN({ha){h){h*{h`+{h+{ht,{h-{h.82=={h9.{h.{hS0{hz0{h&1{h2,{h_3{h65,{h5{h6{h6:=={hY7{h9,{h$:{hs;{h;D3={h;{h=,{h>{h@{hL@{h@{h>C{hC{hC{hE{hE9={hF{hH,{hI{hEK{hK{hL{h0N{hlNL4=={hO{hP{h*Q{hQ{hS,{hT{h3V,{hV{hX{hX:=={hY{hZ,{hM[{h\,{ha]{h^{h=_K5={h_{h{a{ha{h:b{hc,{hd{h>f{htf{hf{h^h{hh9={hSi{h7k{hxk{hk{hs _ _You start resting.{hy.129.7 (58{h(z#6{hz8==30.7 (59{h7_{h% _Magic restored.{h {h5 {hy {h6 ,{h X{h ,{h {h {h :=={h {h ,{h {hD ,{h {h ,{h {h ,{h {h ,{h {h ,{hE {hY ,{h {h ,{hY {h ,{h/ {h {h {h {h ,{h{ {hK {h {h {h) {hX {h {hm {h {h* {h? {hu {h {h< {hs {h {h ,{h{ {hS ,{h {h {h {h {h ,{h {h ,{hD {h {h& {h {h ,{h7 {h# ,{h {hA ,{h {ha {h {h? {h ,{h {h {h {h {hp ,{h" {hr {h {h@ {h+ ,{h {h ,{h {h# {h\ {h {hR {h {h> {hI ,{h {h ,{h9 {h: {ha {h {h2" ,{h" {h$ ,{hO% {h2' ,{h' {h) ,{hO* {h+ ,{h, {h. ,{h^/ {h-1 ,{hq2 {h3 {h3 {hq4 {h(6 ,{h6 {h8 {h8 {h}9 {hF; ,{h; {h> ,{h> {h@ ,{h A {h C ,{hC {h0E ,{hE {hH ,{hH {hJ ,{h%K {hWM ,{hM {hO ,{hO {hQ ,{h-R {hBS ,{hT {hV ,{hV {hX ,{hX {hZ ,{h[ {h] ,{hV^ {hra B{hb B{hzd ,{hd {hf ,{hyg {hi ,{hHj {hk ,{hl {hn ,{ho {hp ,{h q {hsr {hr {hs {ht ,{hu {hv {h&w {hw {hy ,{h}z {h{ ,{h| {h~ {hP~ {h~ {h {hր {hM {h ,{hK {h9 ,{h̅ {h {hF {hއ {hv {h {h {h {hڋ {h {h ,{hF {h {h {hm {h {hV {hғ {h ,{h! {h ,{h {h {hA {h {h] ,{h {h/ {h_ {h؝ {hB {hq {h {h {h {h {h {h {h {h ,{hN {h ,{h| {hs 229.7 (9_ _You start waiting.{h 030.7 (100.0){h {h; # _Done waiting.{h6{h\7{h<{hB7_{hF01.0){h~I7_{hE .### ##..##.......#  #∩..##.......# #.#.##.......# #.#..........# #.####.......# # ..##.........#  ##..##ß..)ß.....#  ####..###.[........#### 8 ................#  ......................#  .....ß...∩...ß..###...#  ............#>### ####  .......>......# {hF###..........## "..#ß...ß...# ##...........# #####.......#{hAG{hT{h1B3.2 (2.5{hz _You fly downwards. _There is a stone staircase leading up, spattered with blood here.{h {h {h~ {h {h {h : _{hc {h? {h {ho {h% k  You see here a +4 scimitar of flaming.{hQ, {h,  _{h. {h@2 {hr9 ,{hr< {h? {hE ,{hF {hJ {hJP ,{hdR {hzU {h![ ,{h] {h>_ {he ,{hf {hbh {hm ,{hC} {h# {h~ Welcome to Roentish's Book Boutique! What would you like to do? {hɌ 5 a -  600 gold a Codex of Conductivityb -  780 gold a Compendium of Siegecraft  c -  510 gold a Grand Grimoire  d -  540 gold a There-And-Back Book  {h e -  690 gold a book of Beasts  f -  300 gold a book of Conjurations{h g -  660 gold a book of Death  h -  750 gold a book of Misfortune  {hB i - 1200 gold a manual of Ranged Weapons You have 392 gold pieces. {h [Esc] exit[!] buy|examine items{h R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{hլ A Grand Grimoire. A book describing how the mighty among summoners can bend to their will the terrible things from betwixt the planes. Many have been the unwary souls, however, who have toyed with this tome and been driven mad by unimaginable eldritch horrors. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Malign GatewaySummoning/Translocation 7 no  b - Summon Horrible Things Summoning8 no{h0~Welcome to Roentish's Book Boutique! What would you like to do?a -  600 gold a Codex of Conductivity  b -  780 gold a Compendium of Siegecraft  c -  510 gold a Grand Grimoire  d -  540 gold a There-And-Back Book  e -  690 gold a book of Beasts  f -  300 gold a book of Conjurationsg -  660 gold a book of Death  h -  750 gold a book of Misfortune  i - 1200 gold a manual of Ranged Weapons You have 392 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{htd A There-And-Back Book. A compilation of children's stories about great adventures, always ending with the traveller returning to the place they started. The love infused into its pages by countless generations has granted it power, allowing a skilled mage to transport others by reciting specific passages. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Teleport OtherTranslocation{ht3 no  b - Gell's GavotteTranslocation6 no  c - DispersalTranslocation6 no{hTWelcome to Roentish's Book Boutique! What would you like to do?a -  600 gold a Codex of Conductivity  b -  780 gold a Compendium of Siegecraft  c -  510 gold a Grand Grimoire  d -  540 gold a There-And-Back Book  e -  690 gold a book of Beasts  f -  300 gold a book of Conjurationsg -  660 gold a book of Death  h -  750 gold a book of Misfortune  i - 1200 gold a manual of Ranged Weapons You have 392 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{h{B A book of Beasts. {h&|A book of spells focused on the summoning of beasts. Its pages nip at careless readers' fingers. Stash search prefixes: {in_shop} {book} {hJ|SMenu/colouring prefixes: identified spellbook book  Spells{hk|$Type LevelKnown  {h|Oa - Summon Ice BeastIce/Summoning{h|3 no {h|w b - Summon Seismosaurus Egg Summoning/Earth 4 no  c - Summon Mana Viper{h|Hexes/Summoning 5 no  d - Sphinx SistersHexes/Summoning 7 no{hbCWelcome to Roentish's Book Boutique! What would you like to do?a -  600 gold a Codex of Conductivity  b -  780 gold a Compendium of Siegecraft  c -  510 gold a Grand Grimoire  d -  540 gold a There-And-Back Book  e -  690 gold a book of Beasts {hC f -  300 gold a book of Conjurations  g -  660 gold a book of Death  h -  750 gold a book of Misfortune  i - 1200 gold a manual of Ranged Weapons You have 392 gold pieces. [Esc] exit{hC[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{hVF A book of Misfortune. {hEA spellbook dedicated to the art of inflicting creative calamities on one's foes. Superstitious wizards claim that the book itself actually absorbs ill fortune and carry it around as a good-luck charm, but the effects of this seem subtle at best. Stash search prefixes: {in_shop} {book} {h Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - JinxbiteHexes2 no  b - Yara's Violent Unravelling Hexes/Alchemy5 no {hU c - EnfeebleHexes7 yes  d - Sphinx SistersHexes/Summoning 7 no{h! Welcome to Roentish's Book Boutique! What would you like to do?a -  600 gold a Codex of Conductivity  b -  780 gold a Compendium of Siegecraft  c -  510 gold a Grand Grimoire  d -  540 gold a There-And-Back Book  e -  690 gold a book of Beasts  f -  300 gold a book of Conjurationsg -  660 gold a book of Death  h -  750 gold a book of Misfortune  i - 1200 gold a manual of Ranged Weapons You have 392 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list{ha{hrh{h*n..l..###....# ..# #†#beldur the Cleaver ...# .######.#### ..# #.#Mountain Dwarf of Ignis ...... ...# ........## .# #.#Health: 86/86 ======================== {hn...# ####.....# .# ##.#Magic: 16/16 ======================== ..###..##.###..# ##).#AC: 13Str: 17 ..##..# #.....# #..##EV: 8{h9oInt: 19 ...#...# #..#######.##SH: 3Dex: 5 ...# .### ##..##.......#XL: 10 Next: 72% Place: Dungeon:8 ...##@..##.......#{hoNoise: ---------  Time: 13242.2 (9.0) ...##.#.##.......#a) +0 hand axe (flame) .#.##.#..........#Cast: Scorch#.####.......#Fly # ..##.........###..##ß..)ß.....#####..###.[........####...........<..........#{h p......................# _You start waiting. _Done waiting. _You fly downwards. {h?p_There is a stone staircase leading up, spattered with blood here. _You see here a +4 scimitar of flaming.  There is an entrance to Roentish's Book Boutique here.{hNs{hfx{hy. _{h{h {he{hh{h{h: _{h{hB{h]{h{hR{h{h{hp,{hN{h{h*,{h6{h{h,{h{h{h,{hi {h {h%{hV{h {h{h,{h{h{h(",{h#{h#%{h%{h%{h&{h. # ####.######..##...#   #.K.# #.##..###   ##...# .. #.##   #....# ..# #÷#  {h+/|#####.#### ..# #.#  ....## .# #.#  ##.....# .# ##.#   #..##.###..# ##).#  #..# #.....# #.@##  # #..#######.##  ## ##..##.......#  {ha/#∩..##.......#  #.#.##.......#  {h/#.#..........#   #.####.......#  {h/ # ..##.........#   {h/h##..##ß..)ß.....#  {h/E {h4NM.........## {h4Z# ####.######..##... #.K.# #.##..#### .. #.## {h4 #....# ..# #÷ #####.#### ..# ......#{h5' # {h 5##.....# .# ##  #..##.###..# ##@.# {h;5#..# #.....# #..## {hX5(..# #..#######.## ## ##..##.....#∩..##.......#{h5 #.. ..#.......{h3Bq53.2 (11.0)4.2 (12{hPz _You see here a +2 sling of freezing.{h{hT{h{h{h{h: _{h{h,{h{hs{h{h{h"{h/{h{hF{h {h{h,{h{h-{hT,{h{h'{hP{h{h{ha{h9,{hL{h{h,{h%{h{h,{h{h{h,{h{ht{hW {h {h {hS{h,{h{h{hS,{h!{h${h){h*{h+{h'.{h{2,{hW3{h4{h?7{hj7{hE8{h8{h;,{hw<{hD #. ##..##ß..)ß.... {hE5..######..###.[....... ...............<...... ..................... {h+E>#......ß...∩...ß..## # #.............#>### {hCE {h\E.##.#........>......#  {hEK......###..........##  #....@..#ß...ß...#  ......##...........#  ##### #####.......#  ....#.....#  {hEs#####.....# ####### {hF{hK-72.2 (18{hSK+3.2 (19{h)N{h:[6 _z - an amulet of guardian spirit{h{h{hM{h%{h{h{h>,{h{h9{h7{h{h{h){h{hY{h ...............< ............. #.#......ß...∩...ß## #.#.............#>##...##.#........>......# {h_#......###..........#####.......#ß...ß...#..##...........#.######@######.......##.........=....#.....#..........######.....##########... #######{h.o....###...# {hPo   orc (asleep)..#{hpA..#{h 6.2 (3.0)  An orc comes into view. It is wielding a +0 flail.Found a scratched onyx ring.{heu.oo{h*7.2 (4{h}{hl#% _The orc shouts!{hu ..#.#......ß...∩...ß..### #.#.............#>###...##.#........>......# #......###..........## #####.......#ß...ß...# {h ........##...........# .######.######.......# #.......@.=....#.....# ..######.....# #########... ####### .o ...# ##  ...#...#...#{h {h *8.2 (1{h {h/ {h=.#.#......ß...∩...ß..### #.#..#>### ...##.#..>......# #......###.## #####.......#ß...ß...# {hS........##.# .######.######.# #.=....#.....# .######.....# #########... # .o $...# ## #...##...##...##{h....#{h{h%9{h{{h+ _Found 12 gold pieces.{hi.#.#......ß...∩...ß..### #.#.#>### ...##.#.>......# #......###.{h]## #####.......#ß...ß...# ........##.....# .######.######.# #.....#.....# .######.....# #########... # {hȩe.o $...# ## ##...##...##...##...#{h:{hҷ&80{h{hI{h*1.2 (2{h{h5- _O - a ring of willpower{h3{hd _There are no items here.{h{h`Inventory: 41/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) {hJ x - a staff of conjuration Jewellery (go to first with "=)  C - a ring of flight (worn)  N - a ring of poison resistance (worn)y - a ring of ice  z - an amulet of guardian spirit  O - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h_' O - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 {h9(K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.{h  To do this, you must remove one of the following items: Jewellery (go to first with "=)  C - a ring of flight (worn)  N - a ring of poison resistance (worn){h{h1{h;=....................... beldur the Cleaver#.#......ß...∩...ß..### Mountain Dwarf of Ignis ......## #.#.............#>###Health: 86/86 ========================...##.#........>......#Magic: 16/16 ========================#......###..........##AC: 13{hStr: 17#####.......#ß...ß...#EV: 8Int: 19........##...........#SH: 3Dex: 5.######.######.......#XL: 10 Next: 72% Place: Dungeon:8#.........@....#.....#{h Noise: ---------  Time: 13281.2 (0.0)..........######.....#a) +0 hand axe (flame)#########... #######Cast: Scorch.o $...#{hJVFly ## ##...##...##...##...#Found a scratched onyx ring. {h_The orc shouts! _Found 12 gold pieces. _O - a ring of willpower _There are no items here.  You remove your ring of flight.{h{h*2.2 (1{h{hE _The orc shouts! _Found 12 gold pieces. _O - a ring of willpower _There are no items here.  You remove your ring of flight. _O - a ring of willpower (worn){hCI 0 #.#{hI ß...∩...ß..#### #.#.............#>###  ...##.#>......#  #......###....{hI #####.......#ß...ß... ........##...........#{hJ  .######.######.......# #..............#.....# {h9J ######.....# #########...# #######{h[J  .o $...# ## ##...#{h{J 2 #...#{hJ \ #...# #...#{hJ  #.#.#{hW ;3{h[ {h ^ {hgq##.......#>### ...##.#>......#  #......###..........######.......#ß...ß...# ........##........######.#######..............#..{h###############@..# ###### .oooo..$ #########o   orc priest (wandering)#.#ooo 3 orcs (2 wandering)#{h( ooooooAn orc priest and 2 orcs come into view.The orc shouts! x2{h{hAE===4{h{hb _The orc priest miscasts a cantrip.{hS&...#>......#  #......###..........######.......#ß...ß...# ........##........######.#######..............#..........##############...# ######{h&` .oooo..$ ######### #.##{h2{h 8  The orc priest mumbles some strange prayers to Beogh against you.{h{h/---5{h{h7 _You resist with almost no effort.{hnt ...##.#.>......# #......###.## #####.......#ß...ß...# ........##.# .######.######.#{hMo #..............#.....# ...######.....# #########...# # .oooo..@...# #########...# #...# #...# #...# #.#.# #.#.# #.#.#{h.r{hr{hns{hH{^.ooo{h{R---6Scorch{h4{h†R _You see here 12 gold pieces.{h9  Flames lash the orc.{hk* 2 orcs{h1{h{h{hm.o.o.o{hǦ4---3====7{hz{hG _You kill the orc!{h * (combustible)  Flames lash the orc priest.  The orc priest is almost dead.{hi{h) .oo.o The orc priest's fire resistance burns away.{h{hW {hf )o2------8{h+k {h^o i _The orc priest looks braver for a moment.{h8 *(1 combustible)Flames lash the orc.  The orc is almost dead.{h {h .ooThe orc's fire resistance burns away.{h}d0------9{h{hPA _The orc priest hits you but does no damage.{hŔ *Flames lash the orc.  The orc is heavily wounded.{hQ oThe orc's fire resistance burns away.8/16 ------90 _The orc priest hits you but does no damage.{hOc  Flames lash the orc priest. The orc priest is burned terribly!{h *#.#.#{h{hQ.o{hj6------1{hm{hSN _You kill the orc priest!{h>U  Flames lash the orc. The orc is burned terribly!{h*   orc{h ki )You kill the orc!{hn|1--4------2{hu{hey7 _The orc hits you with a +0 flail.{h U  Flames lash the orc. The orc is burned terribly!{h C*{h% 8){h: 3-----3Scorch{h] {hZ G _You kill the orc!{h{h?{hp{h{h),{h{h6E2--{h{h,{hl{hN--{hy{h3={h{h v4=={hk4={hl{h,{h{h B{h$n5=={hk&{h,,{h3.{h; ---- _You start resting.{h,{h?{hI,{hf{h ,{h2 {h,{h{h,{h{h,{h{h$,{h%{h),{h*{h/,{h0{h4,{h6{h9,{hk;{h@,{hE{hJ,{hK{h)Q,{hSR{hV,{hW{h\,{hW^{ha,{hb{hg,{h)h{hl,{hm{h#r{hr{hs{hw,{hx{h{},{h~{h,{h{h,{h;{h,{h{h,{h۔{hm,{h{h,{h1{h~,{hf{h,{h{h,{h{h,{h{hO{h'h 479.2 (99 _You start waiting.{ht080.2 (100.0){h6{h# _Done waiting.{hb  ...##.#.>......# #......###.## #####.#ß...ß...# .##.# .######.######.# #.......#.....# ..######.....# #########...# #.).@$...#{hb  #########...# #...# #...# #...# #.#.# #.#.# #.#.#{h 1.0)  Things that are here: _a +0 flail; a +0 flail{h Z ...##.#.>......# #......###.## #####.#ß...ß...# .##.# .######.######{hx 5.# #.#.....# .######.....########...# #.)@)$...#.#########...# #...# #...# #...#  #.#.#  #.#.#  #.#.#{h {hN {hy %2 _{h~ {h {h' ...##.#.>...... #......###. #####.#ß...ß...###.##.#..######.######.# #..#.....# ....######.....########...# ##......@.)$...##.#########...#.. #...##. #...#{h# #...#  #.#.#  #.#.#  #.#.#{hz;3{h{h/n _Items here: )) [ ††.{hE{hGPick up what? 41/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail {h5HArmour (select all with [)c - a +0 leather armour Carrion an orc corpse an orc corpse {h[H[Up|Down] select[Esc] exit {hHLetters toggle [.|Space] toggle selected[top]{hL {h {h G...##.#........>...... beldur the Cleaver#......###..........# Mountain Dwarf of Ignis ......#####.......#ß...ß...# Health: 86/86 ========================##........##...........# Magic: 16/16 ========================..######.######.......# AC: 13Str: 17{h8 7#..............#.....# EV: 8Int: 19..........######.....# SH: 3Dex: 5###########...# ####### XL: 10 Next: 73% Place: Dungeon:8#......@.)$...#Noise: ---------  Time: 13483.2 (0.0)#.#########...#a) +0 hand axe (flame).. #...#{h Cast: Scorch#.#...#Fly ##...##.#.##.#.#{h #.#.# _You start waiting. _Done waiting.  Things that are here: {h _a +0 flail; a +0 flail _Items here: )) [ ††.  Okay, then.{h7 {h 3{h {h  . _{h ...##.#.> #......###.######.#ß...ß... ##..##{h . ..######.######. #....#..... ..........######..... ###########...#  #{hJ).)$...# #.#########...#{hr ... #...# #.## #...# #.#{h. #...## #∩ #.#.#{hY   ice beast (asleep). ## #.#.##. Y{h?G. #.#.#{h){ht1.{h@*4.2 (1{h{h@_Done waiting. {h < Things that are here: _a +0 flail; a +0 flail {h,_Items here: )) [ ††. _Found Ydottongi's Armour Boutique.{h  ...##.#.> #......### ######.#ß...ß ##..## ..######.###### #......# ..........###### ###########...#  #....@.).)$...# #.#########...#{hb ...$ #...# #.#### #...# #.#.. #...# # #∩# #.#.# .# ##{h~# #.#.# #. ... #.#.#{h(Q5{h+ _Found 15 gold pieces.{h  ...##.#.> #......### ######.#ß...ß ##.## ..######.###### #........# ..........###### ###########...#  #...@..).)$...# #.#########...#{h  ...$. #...# #.##### #...# #.#.. #...# # #∩# #.#.# .# ###. #.#.# #. .... #.#.#{h {h %6{hx {hC ...##.#.> #......### ######.#ß...ß ##.## ..######.###### #........# ..........###### ###########...#  #..@...).)$...# #.#########...## ...$. #...# #.##### #...# #.#.. #...# # #∩# #.#.# .# ###. #.#.# #. .... #.#.#{h {hn {h7{h{h{h[ ...##.#.> #......### ######.#ß... ##.## ..######.###### #......{hB.# ..........###### ###########...#  #.@....).)$...# #.#########...# #. ...$. #...##.#.##### #...##{hy .#.#.. #...##.# #∩# #.#.##{h.# ###. #.#.# #. .... #.#.#{hd{h%8{h{h}{h ...##.#.> #......### ######.#ß{hKJ ##.## ..######.###### #.# .###### ###########...# {hh #@.....).)$...# #.#########...# #.#...$. #...#{h?I #.#.##### #...# #.#.#.. #...# #.# #∩# #.#.# #.# ###. #.#.# #.# .... #.#.#{h{h%9{h{h{h;   #......###.....######.......#ß##........##.... ..######.###### #..............#{h$< .################...# ......).)$ #########{h\< ...$. #####Fly #.#{h K {hK &90{hP {hR {hB" ######.......#ß##........##.... ..######.###### #..............#.################...# ......).)$ #########...$. #####{hBj.. Fly #..{h3N{h O%1{hU{hW{hu.##........##.... ..######.###### #..............#.################...# ......).)$ #########...$. #####.. #.# #∩# #.#.#.#.###.#.#.#....{hx# #.# ##. ..## ##{h{h%2{h{hz{hi ..######.###### #..............#.################...# ......).)$ #########...$. #####{hj .. #.#.#.#∩#.# #.##.#.#.###.##.#.#.... #.# ###{h>j* #.. ...## ### {hNy{hFz%3{h {h{h   #..............#.################...# ......).)$ #########...$. {h, # #.#.######.#.#.#...##.#@#.#∩#.# #.##.#.###.#.#.#..... # #.# #Fly {hU 6.#{h% {h_& %4{hk, {h. {h& .################...# ......).)$ ########## #.#...$. #.#.#.#####.#.#.#...#.#.#∩#.# #.##.#@#.###.##.#.#..... # #.# ### ..Fly ##5{h###########...# ......).)$ #########{h# #.#...$. .#.#.######.#.#.#...#{h#.#.#.#∩#.# #.##.#.#.###.#.... {h;T #.# ###  #.. ...{h}N### ### {h{h%6{h{h{h<......).)$ ########## #.#...$. #.#.#.######.#.#.#....#.#.#∩#.# #.##.#.##....  #@# ###  #........########{h{hN7{h {hU{h. K########## #.#...$. .#.#.#####...#.#.#∩#.# #.##.#.##....  #.#######  #@.......{hl E########{hR {hG %8{hF {h@ {h#.#...# # #.#...$. #...# #.#.#.##### #...# #.#.#.#...# #...# #.#.#.#∩#.# #.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.{h}A#.#######{h{h%9{he{h{h;#.#...# # #.#...$. #...# #.#.#.##### #...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.##.########..#..##500{h>{h{h #.#...# # #.#...Y. #...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.# #.# {h ########### ... ###.. Y   ice beast{h# {h* DY${h+ %1{hE1 {h4 {h #.#...# # #.#..Y$. #...# {hG #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.# {hc #.# {hw k########### .... {h e#####.. ##{hl {h %2{h> {h {hvT#.#...# # #.#..Y$. #...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.# #.# ########### ..... ######.. {hX{hAaS. 3{hrd{hf{h@#.#...# # #.#...$. #...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.# #.#.# #.#.#..... #.#.# # #.#######.# #.# ########### ..... ######.. {hA;4{h{h{h#.#...# # #.#...$. .#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#..... .#.#.# # #.#######.# #.# ########### ..... ######.. 5{h!{h{h˕ #.#...# # #.#...$...#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.# # #.#######.# #.# {h' ########### ..... ######.. {h {hz %6{h {h {hrZM.....).)$ #.######## #.#...$..###...#.#..∩#.#.####.#.#.....#.#.#.## #.#######.........###########.....Fly {hCz{hz%7{h{h{hCM#################.....).)$...# #.#########...# #.#...$...#...####.#.....#.#..{hS∩#.#.####.#.#.....#@#.#.## #.#######.........###########.....{hi{h<%8{h@ {h {hnM ..........######.....#################.....).)$.. #.#########...# #.#...$...#...######.#...##.#...#.#...##.#∩#.#.#.####.#.#.....#.#.#.## #.########.........#Fly ####{h:{h%9{h{h{hg cM#..... ..........######.....##########...# #######.....).)$...# #.#########... #.#...$...#..#.#####.#.#.#...#.#...##.#∩#.#@#.##.###.#.#.#.#.#.....#.#.#.## #.########.........#{hh ##{hr {h|s &10{hz {h} {hfn kM..######.######..#..... ..........######.....#################.....).)$...# #.#########...# #.#...$...#...##.#####.#...##.#...#@#..#.#∩#.#.##.###.#.#..#.#.....#.#.#.## #.#######.# #{hn &.#{hy {h z %1{hU {h {h M##........##......######.######..#..... ..........######.....#################.....).)${hJ  #.######## #.#...Y..####.#...#.#..#.#∩#.#.#.####.#.#.#{h #.#.#.....#.#.#.##Y   ice beast.#{h{h.C$Y{h[62Scorch{h{h{h ######.......#ß...ß##........##......######.######..#..... ..........######.....#################.....).)${hS #.######## #.#...$Y.#.####...#.#..∩#.#.#.###.#.#.#.#.#.....#.#.#.## #.#######.# #.........###########{h{hD.Y{h_%3{h{h{hJ=4.0 (0.8{h5{h _You closely miss the ice beast. The ice beast barely misses you.{h  You completely miss the ice beast.9 (0.9{h {h/ @ _The ice beast hits you but does no damage.{hy  * (combustible)Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.{h W YThe ice beast's fire resistance burns away.{hW {4---====5.9 (1.0{h^ {ha @ _The ice beast hits you but does no damage.{h } *Flames lash the ice beast. The ice beast melts!{h! YThe ice beast is heavily wounded.{hb2------6{h{h`Z _The ice beast completely misses you.{h!*T  Flames lash the ice beast. The ice beast melts!{h0C*{hM&.{h 0/17-------67Scorch{h{hM _You kill the ice beast!{h 0 ######.#ß...ß...# ##.##.# ..######.######.# #.#.....# .######.....#{h U #...# # #......).)$...# #.#########...#{hr  # #.#...$.@.#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.#{h  # #.#######.# # #...#  #{h {h {hm D----8{h {ho {hJ3{h{h]#{h&,{h)f1=---{h9,{h/{h/{h51{h6,{h7{h<{h<{hK={h?{h?2={hq@{hB,{hnC{hIG,{h {hA {h ; ######.#ß...ß... ##.##. ..######.######. #....#..... ..........######..... ###########...#  #......).)$...# #.#########...# # #.#...@...#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.# # #.#######.# # #.........#  #{h {hc %2{hD {h {h *3.9 (2{h {hl ? _You now have 407 gold pieces (gained 15).{h ######.#ß...ß ##.## ..######.###### #.....# ..........###### ###########...# {ho #......).)$...# #.#########...# # #.#.#...# #.#.#.#####.#...# #.#.#.#...#.#...#{h/ #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.#{hY #.#.#.....#.#.#.# # #.######{h#.# # #.........#  #{h{h›{hMG==4.9 (1{h-{h?{hd ######.#ß...ß ##.## ..######.###### #.....# ..........###### ###########...#  #......).)$...# #.#########...# # #.#.#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.#{hy # #.######.# # #.........#  #{h;5{h{hb{h4  ######.#ß...ß ##.## ..######.###### #....# ..........###### ###########...#  #......).)$...# #.#########...# # #.#.#...# #.#.#.#####.#...# #.#.#.#...#.#...#{h  #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.# # #.#######.# # #.........#  #{h {h: %6{h {h {h> ##........##........ ..######.###### #..............#.################...# ###......).)$ {hO?z########## #.#........#.#@#####.#...#.##.#∩#.#.#.#.#.###.#.#.#.....#.##.######.....{hE{hRF%7{hP{h1Q{hV  ..######.###### #..............#.################...# ###......).)$ ########## #.#.......#.#.#.#####.#...#.#.#.#∩#.#.#.#{h9#.#.#.###.#.#.Fly #######..{h;8{h={h={hI  #..............#.################...# ###......).)$ ########## #.#........#.#.######.#.#.#...#.#{h#.#.#@#∩#.#.#.##.#.###.#.##.#.#.....#.##.#####Fly ..## ##{h{h%9{h{h{h  .################...# ###......).)$ ########## #.#........#.#.######.#.#.#...#.#{hw#.#.#∩#.#.#.##.#.#@###.#.##.#.#.....#.# #.#######.# # .Fly #{h{hc&70{h{h_{h  ###########...# ###......).)$ {h ########## #.#........#.#.######.#.#...#.#.#.#∩#.#.#.##.#.#.###.#.#....#{h= I #.#######.# #  #.........# #Fly {h; {hf %1{h {h {h#...# ##......).)$...# #.#########...# # #.#.......#...# #.#.#.#####.#...# #.#.#.#...#.#...# {h6b#.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.@...#.#.#.# # #.#######.# # #.........# ########### ....{hP,.{hgE######.. {h{ {h{hl%2{h{h-{hib#...# ##......).)$...# #.#########...# # #.#.......#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#..@..#.#.#.# # #.#######.# # #.........# ########### .....######.. {hq{hr%3{hSx{hz{hO#...# #{h#......).)$...# #.#########...# {hP# #.#.......#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# {h}#.#.#...@.#.#.#.# # #.#######.# # #.........# {h########### .....{hP######.. {hu{h%4{h{h{hO #...# ##......).)$...# #.#########...# # #.#.......#...# #.#.#.#####.#...# #.#.#.#...#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#....@#.#.#.# # #.#######.# # #.........# ########### .....######.. {h ;5{h {h {hM ..........######.....#################.....).)$ #.######### #.#.......#.#####.#...##.#.#...#.#...##.#.#∩#.#.#.##.###.#.#.....#.#.#.## #.#######.# ##.........#{h@NFly #{hM{hP%6{h{h{h{,M#..... ..........######.....#################.....).)$ #.######### #.#.......#...##.#.#####.#...#.#.#...#.#...##.#.#∩#@#.#.##.#.###.#.#.#.#.#.....#.#.#.## #.#######.# ##.........##{h{h+%7{hw{hY{hB M..######.######..#..... ..........######.....#################.....).)$ #.######## #.#.......#...##.#.#####.#...##.#.#..@#.#..#.#.#∩#.#.##.#.###.#.#.#.#.#.....#.#.#.## #.#######.# #..##{h;8{h{h{h-  ..######.######. #....#..... ..........######..... ###########...#  #......).)$...# #.#########...# # #.#.......#...# #.#.#.#####.#...# #.#.#.#.@.#.#...#{hU.  #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.# # #.#######.# # #.........# ########### .....  ######..{h6 {h6 %9{h:< {h= {hR: ..######.###### #.....# ..........###### ###########...#  #......).)$...# #.#########...#{h;_ # #.#.......#...# #.#.#.#####.#...# #.#.#.#@..#.#...# #.#.#.#∩#.#.#.#.# #.#.#.###.#.#.#.# #.#.#.....#.#.#.# # #.######.# # #.........# ######{hC;##### .....  ######..{htI{hI&80{h=O{h;Q{hN4  #..............#.################...# #####......).)$ ########## #.#........#.#.######.#.#.#...#.#..{h4#.#.#.#@#.#.#.##.#.###.#.##.#.#.....#.#.########Fly {h4F#####{hC;1{hH{hKo _There is an entrance to Ydottongi's Armour Boutique here.{hWelcome to Ydottongi's Armour Boutique! What would you like to do?  a -  182 gold a +0 chain mail of fire resistanceb -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  d -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  168 gold an orb of lightg -  63 gold a +0 pair of boots  h - 1468 gold +1 pearl dragon scalesi -  252 gold a +0 plate armour  j -  163 gold the +0 scale mail "Tele" {rElec Str-5 Int+2} {h! k -  168 gold a scarf of invisibility You have 407 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list{hf +1 pearl dragon scales. The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10 Encumbrance rating: 11 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 4.1 (13.9 -> 18.0). Your EV would decrease by 0.4 (8.2 -> 7.8). Your spell failure would worsen trivially. Stash search prefixes: {in_shop} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17.N{h+ GWelcome to Ydottongi's Armour Boutique! What would you like to do?  a -  182 gold a +0 chain mail of fire resistance  b -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  d -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  168 gold an orb of light  g -  63 gold a +0 pair of boots  h - 1468 gold +1 pearl dragon scales  i -  252 gold a +0 plate armour  j -  163 gold the +0 scale mail "Tele" {rElec Str-5 Int+2}  k -  168 gold a scarf of invisibility You have 407 gold pieces. [Esc] exit [!] buy|examine items [a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listU{hQ The +0 scale mail "Tele" {rElec Str-5 Int+2}. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). If you switch to wearing this armour: Your AC would decrease by 2.0 (13.9 -> 11.9). Your EV would decrease by 0.7 (8.2 -> 7.5). Your spell failure would worsen trivially. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”W{h Welcome to Ydottongi's Armour Boutique! What would you like to do?  a -  182 gold a +0 chain mail of fire resistance  b -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  W{h` hd -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  168 gold an orb of light  g -  63 gold a +0 pair of boots W{hӮ  h - 1468 gold +1 pearl dragon scales  i -  252 gold a +0 plate armour  j -  163 gold the +0 scale mail "Tele" {rElec Str-5 Int+2}  k -  168 gold a scarf of invisibility W{hW |You have 407 gold pieces. [Esc] exit [!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list\{h+1 pearl dragon scales. The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10 Encumbrance rating: 11 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 4.1 (13.9 -> 18.0). Your EV would decrease by 0.4 (8.2 -> 7.8). \{hOYour spell failure would worsen trivially. Stash search prefixes: {in_shop} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified enchanted armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17._{hIWelcome to Ydottongi's Armour Boutique! What would you like to do?  a -  182 gold a +0 chain mail of fire resistance  b -  28 gold a +0 leather armour  c -  28 gold a +0 leather armour  d -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  168 gold an orb of light  g -  63 gold a +0 pair of boots  h - 1468 gold +1 pearl dragon scales _{h i -  252 gold a +0 plate armour  j -  163 gold the +0 scale mail "Tele" {rElec Str-5 Int+2}  k -  168 gold a scarf of invisibility _{h_{hLYou have 407 gold pieces. _{hC[Esc] exit [!] buy|examine items [a-k] mark item for purchase [/] sort (type)_{hb[A-K] put item on shopping list`{ha/ `{h2#..............#.... beldur the Cleaver..........######.... Mountain Dwarf of Ignis ......###########...# ##### Health: 86/86 ========================#......).)$...#Magic: 17/17 ========================#.#########...#`{h_2AC: 13Str: 17# #.#.......#...#EV: 8Int: 19#.#.#.#####.#...#SH: 3Dex: 5`{h2#.#.#.#...#.#...#XL: 10 Next: 76% Place: Dungeon:8`{h2#.#.#.#@#.#.#.#.#Noise: ---------  Time: 13581.9 (0.0)`{h2C#.#.#.###.#.#.#.#a) +0 hand axe (flame)#.#.#.....#.#.#.#`{h 3Cast: Scorch# #.#######.# #`{h,3Fly #.........############`{hM3-.....`{h}3######..##Flames lash the ice beast. The ice beast melts! _You kill the ice beast! `{h3_You start resting. _Magic restored. _You now have 407 gold pieces (gained 15). `{h3Z_There is an entrance to Ydottongi's Armour Boutique here.`{h:`{hJ;`{hTA`{hCa{h83a{ha{hga{ha{h: _a{h{a{h ,a{h} a{h a{h ,a{h  a{h. a{h ,a{hm a{h a{h! ,a{h" a{h) a{h\- ,a{h/ a{h4 a{h79 ,a{hU; a{h|@ a{hD ,a{hF a{hK a{hO ,a{hoP a{hXU a{h_Y ,a{hZ a{ho_ a{ha a{hb a{hb a{hj a{hp ,a{hq a{hv a{hRz ,a{h{ a{h a{h9 ,a{h a{hÈ a{hE ,a{h a{hz a{h, ,a{h) a{hn a{hĠ ,a{h a{h a{h& ,a{hp a{h a{h ,a{h a{h a{hA ,a{h{ a{h a{h ,a{h a{h a{hE ,a{h a{h? a{hO ,a{h a{hE a{h ,a{hC a{h a{h a{h a{h5 a{h a{hK ,a{h: a{h} a{h ,a{h a{hH a{h ,a{h a{hs a{h% ,a{h a{h a{h? ,a{h4 a{h a{h ,a{h a{h a{h ,a{h a{h a{h ,a{hx a{h! a{h% ,a{h& a{h) a{h- ,a{h/ a{h2 a{h4 ,a{h5 a{h8 a{h= ,a{h> a{hA a{hE ,a{hH a{hII a{hM ,a{hO a{hQ a{hV a{h0V a{hW a{hZ a{hF` ,a{hb a{hd a{hQh ,a{hm a{ht q .........########### .....######.. a{h1u b##  Items here: )) [ ÷÷.a{hny a{h5z  _a{h7{ a{h} a{h ,a{h a{h X  Things that are here:  a +0 flail; a +0 flaila{h? 5 _a{h a{h ,a{h a{h N _You now have 419 gold pieces (gained 12).a{h 3a{hn a{h a{h a{hխ a{h> a{h a{h a{h a{hB a{hݺ a{h Ba{h a{h a{h a{h a{h0 a{h ,a{h a{h a{h ,a{h7 a{h a{h ,a{h a{h a{h ,a{hb a{hp a{hp ,a{h a{h' a{hz ,a{h a{h a{h; ,a{hw a{h a{h ,a{h a{h a{h ,a{h\ a{h a{h ,a{hs a{h a{h  ,a{h a{h a{h ,a{h a{h a{h ,a{h a{h a{hS ,a{h a{h a{hE ,a{h a{h a{h# ,a{h$ a{h% a{h) ,a{h* a{hT, a{h0 ,a{h21 a{h2 a{h5 ,a{h6 a{h87 a{h: a{h=; a{h; a{h= a{hE@ ,a{h@ a{h[B a{h%F ,a{hF a{hH a{hdJ ,a{hJ a{hK a{hM ,a{hQN a{hO a{hS a{hY a{hN[ a{h^ ,a{h^ a{hm` a{hd a{hd a{he a{h}g a{hk ,a{h*l a{hn a{hp ,a{hWq a{hr a{hu ,a{hOv a{hx a{h{ ,a{hD| a{hR~ a{hˀ ,a{hV a{h a{h ,a{h a{h a{hÕ ,a{hז a{h a{h֟ Ba{h( a{h ,a{hϥ a{h a{hc a{hέ ,a{h a{h1 ,a{hY a{h a{h a{h: a{h a{h a{hT ,a{h a{hO a{h6 a{h` a{h a{h5 a{h ,a{h a{h a{h ,a{hj a{h a{h ,a{hQ a{h a{hw ,a{h a{h a{h ,a{hX a{h a{h Xa{h Ba{h a{h ,a{h` a{h a{h a{hi a{h a{h a{h # #####......# .....#...#.# .....### ##  .....# .# . ## ....∩ ..#.. ##. a{h  #..# ##....######.. #..##.............. #@................683.9 (102.0)a{h3  ###..####.#......ß ######..#####.#.......a{hZ  #..........##.#.........########......###... a{h s######.......#ß  ##........##....  ###..######.###### ####...#.............a{h E a{hN a{h +43a{h a{h ? _Found Ysonnive's Antique Weapon Boutique.c{h  #.# .### #.# #####......# .....#...#.# .....### ## .### .# . #....∩. ..#.. ##c{hZ  #..# ##....######.##.............. ###..####.# ######..#####.# #..........##.#.....########......###..c{h  ######.......# ##........##... ###..######.#####c{h c{h5 #5c{h\ .0)c{h c{h͛ d{h,3d{hd{h^d{hD uM ...#.### #..######.....#......#...#.# #......### ## d{hlE #........###...# . .........∩.....#.. ## ##....######..##....##..........###..####.#...... Fly .. #d{hM ;6d{h)R d{hOT f{h-3f{h-f{h/f{h|6Xf{h&8,f{h8f{hVWelcome to Ysonnive's Antique Weapon Boutique! What would you like to do?  a -  390 gold a glowing battleaxe  b -  360 gold a runed broad axec -  15 gold a club  d -  60 gold a dagger  e -  90 gold a falchion  f -  90 gold a falchion  g -  180 gold a glowing hand axe  h -  180 gold a runed macei -  165 gold a rapier  j -  45 gold a sling You have 419 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listj{h 9A runed broad axe. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 10.4  At 100% training you would reach 18.0 in about 1.7 XLs.  At current training (22%) you reach 18.0 in about 6.1 XLs.  Current attack delay: 1.1. Damage rating: 20 (Base 13 x 117% (Str) x 134% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {ego} {branded} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Weapon, shapely, naked, wan!  Head from the mother's bowels drawn!m{hWelcome to Ysonnive's Antique Weapon Boutique! What would you like to do?  a -  390 gold a glowing battleaxe  b -  360 gold a runed broad axe  c -  15 gold a club  d -  60 gold a dagger  e -  90 gold a falchion  f -  90 gold a falchion  g -  180 gold a glowing hand axe  h -  180 gold a runed mace  i -  165 gold a rapier  j -  45 gold a sling m{hlYou have 419 gold pieces. [Esc] exit [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listp{h( a - b + d - e - f - g - h - i -  After the purchase, you will have 59 gold pieces.p{hY) e[Enter] buy marked itemss{h;c Y Purchase items for 360 gold? (y/N)u{ha -  b -  15 gold a club  c -  60dagger  d -  9falchion  u{hRe -  f -  180 gold a glowing hand axe  g - runed mace  h -  165 gold a rapier  i -  4sling iIv{hv{hv{hk#.....##..# beldur the Cleaver#.......#...#Mountain Dwarf of Ignis ......v{h#.......# .### # Health: 86/86 ========================#.......## Magic: 17/17 ========================.######......## AC: 13Str: 17#......#...#.## EV: 8Int: 19#......### ### SH: 3Dex: 5v{h0F#........###...# . ##. XL: 10 Next: 76% Place: Dungeon:8v{hY.........@.....#.. ##.. Noise: ---------  Time: 13688.9 (2.0)######..####....######..# a) +0 hand axe (flame)#..##............... Cast: Scorchv{h##.................. Fly ###..####.#......ß.######..#####.#........ #..........##.#........v{h ..########......###.... ######.......#ß.  v{h -_Items here: )) [ ÷÷.  Things that are here: _a +0 flail; a +0 flail _You now have 419 gold pieces (gained 12). _Found Ysonnive's Antique Weapon Boutique.  There is an entrance to Ysonnive's Antique Weapon Boutique here.v{h I  Things that are here: _a +0 flail; a +0 flail _You now have 419 gold pieces (gained 12). _Found Ysonnive's Antique Weapon Boutique  There is an entrance to Ysonnive's Antique Weapon Boutique here.  P - a +2 broad axe of electrocutionv{hv{hNs _Thank you for shopping at Ysonnive's Antique Weapon Boutique!w{h w{h Inventory: 42/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon) w{h< O P - a +2 broad axe of electrocution Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) w{h  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=) w{h  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  w{h Az - an amulet of guardian spirit  C - a ring of flight w{h: [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]x{h}} L  D - a +1 hat (worn)Ebuckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour x{h} Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit x{h~  C - a ring of flight Wands (go to first with /) x{h5~ _ h - a wand of iceblast (8)  s - a wand of polymorph (4) x{hY~ B - a wand of flame (2) Scrolls (go to first with ?) x{hx~  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportationx{h~ .25%x{h  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)j - 2 scrolls of amnesia8y{hP  O - a ring of willpower (worn)  y - a ring of icel - 2 scrolls of identifyy{h932y{h y - a ring of ice  C - a ring of flight  p - a scroll of fog  r - a scroll of blinking9y{hK C - a ring of flight  h - a wand of iceblast (8)t - 3 scrolls of poison Potions (go to first with !)46y{h!V h - a wand of iceblast (8)  d - 2 scrolls of vulnerability  e - 2 potions of hastek - 4 potions of enlightenment  o - a potion of resistance57z{h" q - 2 potions of brilliance60z{h_  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportation  u - 2 potions of mutation4z{h$  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  v - a potion of heal woundsz{h.7z{h"7R  j - 2 scrolls of amnesia z{hK7 l - 2 scrolls of identify  F - a fizzy red potion71z{hŌ   G - a murky brown potion5{{h5`  l - 2 scrolls of identify  t - 3 scrolls of poison  H - a silvery potion  I - an emerald potion  J - a dark potion8{{his   t - 3 scrolls of poison  e - 2 potions of haste  M - a potion of curing9{{hL e - 2 potions of haste  k - 4 potions of enlightenment Talismans (go to first with %){{hwpn - a wellspring talisman96|{ht  k - 4 potions of enlightenment  q - 2 potions of brilliance  L - the quill talisman of the Comet {Rampage rPois Str+2}bot|{h  |{h h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  t - 3 scrolls of poison  q - 2 potions of brilliance82%|{h1 Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=) |{h N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)10}{h7Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon)  P - a +2 broad axe of electrocution  c - a +1 ring mail  w - a +0 crystal plate armourtop{h<P - a +2 broad axe of electrocution. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 This weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 10.4; use (s) to set 18.0 as a target for Axes.  At 100% training you would reach 18.0 in about 1.7 XLs.  At current training (22%) you reach 18.0 in about 6.1 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 13 x 117% (Str) x 134% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You bought it in a shop on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{hEpVInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe of flaming (weapon)  P - a +2 broad axe of electrocution Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn) {hp b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice {hp z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit{h%q7[top]{h"RP - a +2 broad axe of electrocution. An axe with langets, spikes, a lengthed haft and a single-bladed crescent head. Base accuracy: -2 Base damage: 13 Base attack delay: 1.6 {hsRThis weapon's minimum attack delay (0.7) is reached at skill level 18.  Your skill: 10.4; use (s) to set 18.0 as a target for Axes.  At 100% training you would reach 18.0 in about 1.7 XLs.  At current training (22%) you reach 18.0 in about 6.1 XLs.  Current attack delay: 1.1. Damage rating: 22 (Base 13 x 117% (Str) x 134% (Skill) + 2 (Ench)). {hR^Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). {hRThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. {hR2It can be maximally enchanted to +9. {h SYou bought it in a shop on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {h0S|{melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.{hQ{hB{h}#.....##..# beldur the Cleaver#.......#...#Mountain Dwarf of Ignis ......#.......# .### # Health: 86/86 ========================#.......## Magic: 17/17 ========================{h"M.######......## AC: 13Str: 17#......#...#.## EV: 8Int: 19#......### ### SH: 3Dex: 5{hFn#........###...# . ##. XL: 10 Next: 76% Place: Dungeon:8.........@.....#.. ##.. Noise: ---------  Time: 13688.9 (0.0){hi######..####....######..# P) +2 broad axe (elec)#..##............... Cast: Scorch##.................. Fly {h###..####.#......ß.######..#####.#........ #..........##.#........ ..########......###.... ######.......#ß. There is an entrance to Ysonnive's Antique Weapon Boutique here.  P - a +2 broad axe of electrocution _Thank you for shopping at Ysonnive's Antique Weapon Boutique!  You unwield your +0 hand axe of flaming.  Your +0 hand axe of flaming stops flaming.  You hear the crackle of electricity.{h{hK*9.9 (1{h{h  P - a +2 broad axe of electrocution _Thank you for shopping at Ysonnive's Antique Weapon Boutique!  You unwield your +0 hand axe of flaming.r +0 hand axe of flaming stops flaming.{h^ hear the crackle of electricity. _P - a +2 broad axe of electrocution (weapon){htO  #.....# #..# #.# ...#{hO  #.# .###  #.#  .######......#{hO   #......#...#.#  #......### ##{h P   #.###...# . ## {hHP .@∩.....#.. ##{hkP ! ######..####....######.. #..##..... ##..{hP ###..####.#......ß ######..#####.# #{hP G.##.# ..#......###{hP M ######.#ß{hY {h Z &90{h^ {hCa {h) #.....# #.. #.# ...# #.# .### #.# .######......# #......#...#.# #......### ## #{h.###...# .  .∩.....#.. #########..####....###### #..## ##.. ###..####.#...... ######..#####.# #...##.# ..##......### ######.#{h{h{h%1{h{hQ{hH #.....# # #.......# ... #.......# .###^ #.......#.######......# #......#...#.# #......### ##.#.###...# . .∩.....#.. .#######..####....###### #..## ##... ###..####.# ######..#####.# #....##.# ..########......### ######.{hS{h %2{h {h{h4n  #.....# # #.......# . #.......# ..^ #.......# ..######......#{hn 8 #......#...#.# #......### ###.#.###...# .#.∩.....#.. #.#######..####.... #..##{hn  ##... ###..####.# ######..#####.# #....##.# ..##......### ######{hCw {hw %3{hb} {h {h) #.....# ## #.......# #.# #.......# . .^# #.......# ..######......#{hc #......#...#.# #......### ## #.#.###...# . #.∩.....#..{h #.#######..####.... #..##{hܥ ##.. ###..####.# ######..#####.#{h7 #.##.#{h%e ..#...... ######{hF{h{h%4{h{h{hl #.....# ## #.......#  #.# #.......# . .^# #.......# ..######......# #......#...#.#{hqmw #......### ## #.#.###...# . #.∩.....#.. #.#######..####.... #..## ## ###..####.# ######..#####.# #{hm.##.# ..#...... ######{hkw{hw%5{h;~{h{h#  #.....# ## #.......# #.# #.......#  .^# #.......# ..######......# #......#...#.# #......### ## #.#.###...# .{h  #.∩.....#.. #.#######..####.... #..## ## ###..####.# ######..#####.# #.##.# ..#......{h D ######{hq {h %6{h {h {hג #.....# ## #.#. #.# #.......#{hZ .. .^# #.......###. ..######......#... #......#...#.#jj #......### ## #.#.###...# .{h #.∩.....#.. #.#######..####......{ht #..###. ##..{h ###..####.#.. ######..#####.# jj 2 gnolls (1 polearm, asleep){hh. #.##.# ..{hQZ# ######..{hpg  2 gnolls come into view.{h,{h| .jjjjjj 3 gnolls (2 polearms, 1 wandering)The gnoll shouts! x2{h&===={h0/7Scorch{hP{h^s _A gnoll comes into view. It is wielding a +0 spear.{h0 #.....##. ## #.##.# #.# #.# ... .^# #.......# ##.##..######......# ...#.#......#...#.# .j.#......### ## #j#.###...#  #.∩.....# #.#######..####.... ... #..## #j#j ## ...#. ###..####. ..# #. ######..#####.j 4 gnolls (3 polearms, 2 wandering)#.# .. #.##... #. ..# ######{h"  A gnoll comes into view. It is wielding a +0 spear.  The gnoll shouts! x2{h(N.jjj.#.c   centaur (wandering)jjjj 4 gnolls (3 polearms)c{h)%8{hj2{h.AZ _A centaur comes into view.{hOT  The centaur shouts!  You slash the gnoll!{haQX  You kill the gnoll!{hV  You hit the gnoll. The gnoll barely misses you. You block the gnoll's attack.{h@`)cc 3 gnolls (2.{hd78---==--700.1 (1.2{hRl{hnC _The gnoll hits you from afar with a +0 spear!{hH`  You closely miss the gnoll.{hW c.  The gnoll is lightly wounded.  The gnoll hits you but does no damage.  The gnoll hits you from afar with a +0 spear.{hfr------1.2 (1.1{h{hR _The gnoll barely misses you.{h7  You hit the gnoll.{h,{h jc.j   gnoll sergeant (polearm)c   centaurjjj 3 gnolls (2 polearms)The gnoll is moderately wounded.A gnoll sergeant comes into view. It is wielding a +0 spear.The gnoll barely misses you. You block the gnoll's attack.{h[F-2.4 (1.2{h{h< _The gnoll hits you but does no damage.{h9  You slash the gnoll!{h ,{hV )jj 2 gnolls (You kill the gnoll!9==3.6 _The gnoll barely misses you.{h *, 1 combustible)Flames lash the gnoll.  The gnoll is heavily wounded.{hy{h[.   gnoll (polearm)5---====40{h{h9d _The gnoll's fire resistance burns away. The gnoll hits you but does no damage.{hr *, combustible)Flames lash the gnoll sergeant.  The gnoll sergeant is lightly wounded.{h½ {h`( cj.  The gnoll sergeant's fire resistance burns away.  The gnoll sergeant hits you but does no damage.3------5 _The gnoll closely misses you.{h[;  Flames lash the gnoll.{h/D*{hul )You kill the gnoll!{hv3--1------76{h*{h-L _The gnoll sergeant hits you from afar with a +0 spear!{h' * (combustible)Flames lash the centaur.  The centaur is moderately wounded.{h cThe centaur's fire resistance burns away.9/17 ------7{hM {h < _You block the gnoll sergeant's attack.{h9 * Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!{h jThe gnoll sergeant is severely wounded.{h1---7------8{hn{hML _The gnoll sergeant hits you from afar with a +0 spear.{h) : *{h>* n Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!{hx jThe gnoll sergeant is almost dead.{h 2=5-----9{h` {hM E _The gnoll sergeant hits you but does no damage.{hm]  Flames lash the centaur. The centaur is burned terribly!{hND*{h]Z  You kill the centaur!{hhjj   gnoll (polearm){hr69-4----910{hv{hzL _The gnoll sergeant hits you from afar with a +0 spear.{h5*){hju  Flames lash the gnoll sergeant but do no damage.{haq$j2-----1{hv{hdxE _The gnoll sergeant hits you but does no damage.{h k  Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!{h f*{hz {h& jj   gnoll (polearm){hh 70-0-----802Scorch{h {h R _You kill the gnoll sergeant!{h/{h{{hc{h)K _You are out of magic!{h #. ##..# #.# #.## #.# ... .^# #.# ##.##..######......# ...#.#......#...#.# ...#......### ## #)#........###...# #)..∩.....# #@#######..####..{hڊ <#$j)# #..##.#.#.# ##.....#.. ###..##### #.# #####.# ..# #..........##... #.# ..########..# #.. ######....{h {h1 Z=---3{hX {h9 < _The gnoll hits you but does no damage.{hf9  You slash the gnoll!{huf){hzH---4.7 (1.1{h{hFI _You kill the gnoll!{hG #.# #.## #.#.. ... .^# #.##.###.##..######......#......#.#......#...#.###.##...#......### #...#.#)#........###......#).........∩.....#.#.#######..####..#$@)# #..##. #.#.# ##.....#..# ###..###...#.#.## #####.##...# #............. ..#.# ..########..#.# .##.. #####. . .#....###..###{h{h`;1-50{h{hFk _Items here: )) [ †.{h3{h{h {hu8--{hR{hu_1={h{h3a2={h]{h,{h{h,{h<{h}3=={hx{h{h{h}{h_2={hG{h;4{hM{hs,{h{h`,{h{hf*{h*W5={h-{hR6=3==7={hU{h@h=={h[vo-o   orc (wandering){h|  #.# #.##   .. ... .^#   #.###.##..#####  ......#.#.....  ##.##...#....o.###  ...#.#)#... ...#)..∩ #.#.# #$@)# 349.0) #.#.#  ...#..#  ...#.#.##  ##.##...#  ... ..#.#  #.# .##..  .. . .#  _You start resting.{h4 #.# #.##   .. ... .^#   #.###.##..#####  ......#.#.....  ##.##...#....o.###  ...#.#)#... ...#)..∩ #.#.# #$@)#  #.#.#  ...#..#  ...#.#.##  ##.##...#  ... ..#.#  #.# .##..  .. . .# {h{h1"{hI%[ _An orc is nearby!{hm6  #.# #.##   .. ... .^#   #.###.##..#####  ......#.#.....  ##.##...#....o.###  ...#.#)#... ...#)..∩ #.#.# #$@)#  #.#.#  ...#..#  {h7 ...#.#.##  ##.##...#  ... ..#.#  #.# .##..  .. . .# {h/  #.# #.##   .. ... .^#   {h ##.###.##..#####  ......#.#.....  ##.##...#....o.###  ...#.#)#... ...#)..∩ #.#.# #$@)#  {h1 #.#.#  ...#..#  {h\ ...#.#.##  ##.##...#  {h v... ..#.#  #.# .##..  {h %.. . .# {h 3{hl {h [ _An orc is nearby!{h#.# #.## #.# .. ... .^# #.# #.###.##..######......# ......#.#......#...#.# ##.##...#....o.### #...#.#)#........###...#...#)...∩.....##.#.#######..####.#$)@# #..##.#.#.# ##....#..# ###..#...#.#.## ######..###.##...# #.#{h... ..#.# ..#.#.# .##.. # .. . ..# ##..... ###..#### {h{h?85.0) _{h {h  Things that are here: _a +0 spear; a gnoll corpse{h M ##  #.# #.#.. ... .^# #.#.###.##..######...........#.#......#...#.# ##.##...#......### #...#.#)#....o...###...#).........∩.....##.#@#######..####$))..## #.#.# ##...........#..# ###..#### Fly ...#.#.####.#o   orc (wandering).#..#{h {h7% o.o==6{h3, {h/ % _The orc shouts!{h , #.....# #. ##  #.# #.#.. ... .^# #.#.###.##..######.....{h,......#.#......#...#.# ##.##...#......### #...#.#)#...o....###...#@.........∩.....##.#.#######..#####$))..## #.#.# ##........{h,# ...#..# ###.. ...#.#.## ######..###{h-_##.##...# #..........## ... ..#.# ..########...#.# .##.. ######{h/{h9:o.{h:Z4=--7{hC{hGP _You see here a +0 halberd.{h% Q#.....# #. ## #.# #.# #.## #.# .. ... .^# #.# #.###.##..######......# ......#.#......#...#.# ##.##...#......### ## ...#.#)#..o.....###...# ...#)@.∩.....#.#.#.#######..####.#$))# #..##.#.#.# ##....#..# ###..####....#.#.## ######..#####.##.##...# #.##.{h ... ..#.# ..#.#.# .##.. ######.{h0 {hO R.o{h ~9=--8Scorch _{h {h {h  Flames lash the orc.*{hui8){hl2---====9Scorch{hy{hN|G _You kill the orc!{h03{h2{h;B{h @l80={hA{hF,{hH{hQNa3==-{hRP{h,{hB{hЎ{h-E5=={h{h,{hߗ{hV,{h{h,{h{h{h:=={h{h,{h{h,{hY{ha6={h{h,{h2{h,{h{hT,{h {h?O={hy{h,{h{h,{h{h#_ _You start resting.{h.836.7 (77{hZ7==7.7 (78{h{h% _Magic restored.{h`R[[?25h[?0c  Search for what [Enter for "."]? {hz [?25l[?1c{h<{h068 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 club{hb - [D:8] a +0 halberd  c - [D:8] a +0 flail (4 further duplicates)  d - [D:8] a +0 scale mail  e - [D:8] a +0 spear (2 further duplicates)  f - [D:8] 10 gold pieces  g - [D:8] a +0 orcbow  h - [D:8] an alarm trap  i - [D:8] Ysonnive's Antique Weapon Boutique  j - [D:8] a club (15 gold)  k - [D:8] a dagger (60 gold)  l - [D:8] a falchion (90 gold) (1 further duplicate) {h  m - [D:8] a glowing battleaxe (390 gold)  n - [D:8] a glowing hand axe (180 gold)o - [D:8] a rapier (165 gold)  p - [D:8] a runed mace (180 gold)q - [D:8] a sling (45 gold)  {h3r - [D:8] a stone staircase leading up  s - [D:8] a mace  t - [D:8] 5 stones (13 further duplicates in 4 piles)  u - [D:8] a +0 dagger (2 further duplicates)  {hh9v - [D:8] a +0 leather armour (1 further duplicate) {h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h {hR {h #.....#beldur the Cleaver#. ###.......#Mountain Dwarf of Ignis ......#.# #.## #.......#Health: 86/86 ========================.. ... .^# #.......#Magic: 17/17 ========================#.###.##..######......#AC: 13Str: 17......#.#......#...#.#EV: 8Int: 19##.##...#......### ## SH: 3Dex: 5...#.#)#........###...# XL: 10 Next: 80% Place: Dungeon:8...#)@.)......∩.....#. Noise: ---------  Time: 13837.7 (0.0)#.#.#######{h ..####.... P) +2 broad axe (elec)#$))# #..##...... Cast: Scorch#.#.# ##......... Fly ...#..# ###..####....#.#.## ######..#####. ##.##...# #..........##. ... ..#.# ..########.... #.# .##..######.  _You kill the orc! _You start resting. _HP restored. _You start resting. _Magic restored.  Search for what [Enter for "."]? .{h< {h {h {h . _{hS#.....# #. ## #.# #.# #.## #.# {hf.. ... .^# #.......# #.###.##..######......# ......#.#......#...#.# ##.##...#......### ## ...#.#)#.###...# ....#).@)......∩.....#.#.#.#######..####....##$))# #..##.#.#.# ##....#..# ###..####.#...#.#.## ######..#####.###.##...# #.##.#{h... ..#.# ..#.#.# .##.. ######.{hl{h718.7 (1 _{hޯ{h{h M#.....# #. ## #.# #.# #.## #.......# .. ... .^# #.......# #.###.##..######......# ......#.#......#...#.# ##.##...#......### ## ...#.#)#.###...# . ...#)..@......∩.....#.. #.#.#######..####....##$))# #..##.#.#.# ##....#..# ###..####.#.{hҵ T...#.#.## ######..#####.#.##.##...# #.##.#.... ..#.# ..#.#.# .##.. ######.{h߿ {hq %9{h {h  Things that are here: _a +0 flail; an orc corpse{h{C #.....# #. ## #.# #.# #.## #.......# .. ... .^# #.......# #.###.##..######......# ......#.#......#...#.#{h| ##.##...#......### ## ...#.#)#.###...# . ...#).@)......∩.....#.. #.#.#######..####.... #$))# #..## #.#.# ## ...#..# ###..####.# ...#.#.## ######..#####.# ##.##...# #.##.# ... ..#.# ..# #.# .##.. ######{hf{h5-40 _{hS{h){h #.....# #. ## #.# #.# #.## #.# .. ... .^# #.......# #.###.##..######......# ......#.#......#...#.# ##.##...#......### ## ...#.#)#{h A.###...#  ...#)@.)......∩.....# #.#.#######..####.... #$))# #..## #.#.# ## ...#..# ###..####. ...#.#.## ######..#####. ##.##...# #.##. ... ..#.# ..# #.# .##.. ######{h{h%1{hF{h{hZ #.....# #. ## #.# #.# #.## #.# .. ... .^# #.# #.###.##..######......# ......#.#......#...#.# ##.##...#......### ## ...#.#)#.###...# ...#@..)......∩.....# #.#.#######..#### #$))# #..## #.#.# ## ...#..# ###..#### ...#.#.## ######..##### ##.##...# #.## ... ..#.# ..[3{h'0G# #.# .##.. ######{h}{hL%2{h{hTP _You see here a +0 halberd.{hz M##.  #.....# #. ##  #.# #.#.. ... .^# #.#.###.##..######...........#.#......#...#.# ##.##...#......### #...#.#@#........###...#)..)......∩.....#.#.#######..####$))..###.#.# ##.......... .#.#.. ..#.#{h{h ,3 _{h{h  Things that are here: _a +0 club; a gnoll corpse{h6M...<... ##.  #.....# #. ##  #.# #.#.. ... .^## #.#.###.##..######...........#...#.# ##.##..### #...#.#)#........###...#)..)......∩.....##.#.#.#######..####.. #$))# #..##....... ...#{hU{h,4 _{h7{h{hn M....<... ##.  #.....# #. ##  #.# #.## .. ... .^## #.#.###.##..######...........#...#.# ##.##...### #...#.#)#..###...#)..)......∩.....# Fly #.#.##. ###.#{h ;5{hP {hB {ht #...<...#. ##.....##. #..... #. ##..# #.# #.## #.#.. ... .^## #.# #.###.##..######......# .......#.#......#...#.#{h  ##.##.@.#......### # ...#.#)#........###... ...#)..)......∩.....#.#.#.#######..####.....#$))# #..##.# #.#.# ##..#.# ...#..# ###..###....#.#.## #####.##...# #..........{h{h {hj%6{h){hE,{h!{h4"{h){hn+{hy 3{h-~ {hV {h:g. ##.....## . #..... #. ##..# #.###.## #.#.. ... .^## #.# #.###.##..######......# .......#.#......#...#.# ##.##...#......###  ...#@#)#........###.. #...#)..)......∩.#.#.#.#######..####...#$))# #..##.# #.#.# ##..#.# ...#..# ###..##{h<......#.#.## ######.##...# #.......... ... ..#.# ..########.{hd;7{hF {hs {h,  .  #. ###.......#. #.###.##... ... .^###.###.##..######.......#.#......#...#.###.##...### ......#.#)#..###.. #..@#)..)∩..{h##.#.#######..####...#$))# #..##.....# #.#.#...##.# ...#..# ###..##.###..##.# .##..#### {hI{h%8{h*{h{hUCL #. ###.......#.# #.###.##.. ... .^## #.###.##..######.......#.#......#...#.###.##...## ......#.#)..###.. #...#)..){hC∩..#.#@#.#######..####...#$))# #..##.....# #.#.##...##.#Fly ..{hD..##.. . ..###... {h%D{hR{h+S%9{h]{h$`{h& .# #.###.##... ... .^## #.###.##..######.......#.#......#...#.###.##...#......### .....#.#)#........###.. #...#)..)∩..#.#.#.#######..####...#@))# #..##.....# #.#.#...##.# ...#..# ###..##.#.#.#{hϯFly .#...#.. .###..## {h<50{h`{h  You now have 69 gold pieces (gained 10).  Things that are here:1.7 (2{he{h?S _a +0 orcbow; a centaur corpse{hW.# #.###.## #.# ... ... .^## #.# #.###.##..######......# .......#.#......#...#.# .###.##...#......### #......#.#)#........###.#...#)..)......∩.#.#.#.#######..####....#)@)# #..##....# #.#.# ##.{hޘ##.# ...#..# ###..#......#.#.## ######..#.###.##...# #.#... ..#.# ..#.#.# .##.. #.. . ..# ##.###..#{h"{h*2.7 (1{h{hk _Items here: )) [ †.{hr ;.# #.###.## #.# ... ... .^## #.# #.###.##..######......# .......#.#......#...#.# .###.##...#......### #......#.#)#........###...##...#)..)......∩.....#{hs e#.#.#.#######..####....#))@# #..##....# #.#.# ##.##.# ...#..# ###..#......#.#.## ######..#.###.##...# #.#{hs t... ..#.# ..#.#.# .##.. #.. . ..# ##.###..#{h {hY ,3 _{h {h  Things that are here: _a +0 spear; a gnoll corpse{h  .. ... .^## #.###.##..######.......#.#......#...#.###.##...#......### ##.....#.#)#........###... #...#)..)∩...#.#.#######..####......#)))# #..##.....# #.##...##.# ...#..# ###..####......#.#.## ######..###.Fly ..{h ..######...#.... {h {h ,4 _{h {h {h/M# #.###.## ... ... .^## #.#.###.##..######..... .......#.#......#...#.# ###.##...#......### #......#.#)#..###...#)..)......∩.....# #.#.#.#######..#### ...#))..## ...# #.#.# ##........##.# ...#..# ###........#.#.## ######..##### Fly ##... ..##{h;5{hm{h  Things that are here: _a +0 spear; a gnoll corpse{h .# #.###.## #.# ... ... .^## #.# #.###.##..######......#{h .......#.#......#...#.# .###.##...#......###  ......#.#)#........###... #...#)..)......∩..... #.#.#.#######..#### ...#)@)# #..##{h'y ...# #.#.# ##{h? ##.# ...#..# ###..{hQ ......#.#.## ######..{hd .###.##...# #.{hx[ ... ..#.# ..#{hQ #.# .##.. {h .. . ..# ## .## ###..{h{h,6 _{hK{hƢB _Items here: )) [ †.  Things that are here: _a +0 spear; a gnoll corpse  Things that are here: _a +0 spear; a gnoll corpse _Items here: )) [ †.{hm{hoPick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +0 spear {hpPArmour (select all with [)c - a +0 scale mail Carrion a gnoll corpse [Up|Down] select{h:p [Esc] exit Letters toggle [.|Space] toggle selected[top]{h{h{h.# #.###.## #.......# beldur the Cleaver... ... .^## #.......# Mountain Dwarf of Ignis ......#.###.##..######......# Health: 86/86 ========================.......#.#......#...#.# Magic: 17/17 ========================{h).###.##...#......### # AC: 13Str: 17......#.#)#........###... EV: 8Int: 19#...#)..)......∩..... SH: 3Dex: 5#.#.#.#######..####.. XL: 10 Next: 80% Place: Dungeon:8...#)@)# #..##.... Noise: ---------  Time: 13856.7 (0.0){h...# #.#.# ##....... P) +2 broad axe (elec){h##.# ...#..# ###..### Cast: Scorch{h"w......#.#.## ######..#### Fly .###.##...# #..........#{h[d... ..#.# ..########.. #.# .##..##### .. . ..###....{h|m .#####..### {hThings that are here: _a +0 spear; a gnoll corpseThings that are here: _a +0 spear; a gnoll corpse {h~_Items here: )) [ †.  Okay, then.{h{h{h{hz. _{hr... ... .^## #.# #.###.##..###### .......#.#......#...#.# .###.##...#......### ##......#.#)#........###...{h s #...#)..)......∩.....##.#.#.#######..####...#)))# #..##......# #.#@# ##....##.# ...#..##..####......#.#.## ######..##.###.##...# #..........{hs ... ..#.# ..########...#.# .##.. ######.. . ..# ##..... .## ###..#### ####...#....{h}{h~17.7 (1 _{h{hڌ{h2{ ?  #.###.##..######.......#.#......#...#.###.##..## ##.....#.#)..###... #...#)..)∩..{h{ .#.#.#######..####......#)))# #..##.....# #.#.## ##...##.# ...#@.# ###..####......#.#.## ######..####.##...# #...........Fly .#...#{h{ r.. ##........... {hF {h %8{h {h5 {h7.......#.#......#...#.###.##..## ##.....#.#)..###... #...#)..)∩..#.#.#######..####......#)))# #..##.....# #.#.## ##...##.# ...#..# ###..####......#.#@## ######..####.##...# #.......... ......#.# ..########...{h#.###.##.. ######.. ... ..###..... #.# .####..####... # ####...#....## .......###.#######{h}{h%9{hp{h{h:9 .###.##..## ##.....#.#)..###... . #...#)..)∩....#.#.#.#######..####......#)))# #..##.....#.#.#.## ##...##.# ...#..# ###..####......#.#.## ######..####.##..@# #.......... ......#.# ..########...{h;#.###.##.. ######. ..##Fly #. ##########.#...... {hE{hF&60{hO{hR{hbw .....#.#)..###... .##...#)..)∩...#.#.#.#######..####... ...#)))# #..##.....#.#.#.## ##...##.# ...#..# ###..####......#.#.## ######..####.##...# #.......... ......#@# ..########...{hx#.###.##.....# ######.. ... ..##### ##.....#.# #Fly ..#.........#.##### {hV{h%1{h{hf{h  .##...#)..)∩....#.#.#.#######..####... ...#)))# #..##.....#.#.#.## ##...##.# ...#..# ###..####......#.#.## ######..####.##...# #.......... ......#.###..########...#.###.##@....# ######.........##### ##..... ##.###.## ###..####Fly ########.#.#.... {h'{ha(%2{ho-{h/{h=  .#.#.#.#######..####... ...#)))# #..##.....#.#.#.## ##...##.# ...#..# ###..####......#.#.## ######..####.##...# #.......... ......#.###..########...#.###.##.....# ######........@##### ##..... ##.###.## ###..####... ## ####...#....Fly #.#.#.### {h {h %3{h {hS {hȜ ...#)))# #..##....#.#.#.## ##..##.# ...#..# ###..### ......#.#.## ### .###.##...# #.......... ......#.###..########..#.###.##.....# ##### .........#####.... ##.###@## ###..### ... ### ####...#...{hR ## #...... ####.##############.#..... .........#.#### ########.#.#... #.#.#.## #.#.#.#.{hפ{h/%4{h{hѫ{h{hT{h{hr{h?{hS{hoS{h h ......(..## #. ............).##  ............. #..... ....... #.....{h|>  ..... #...<## ...F ###. ##### ..# #...#. ###...# #.# ## #....{h> :#.##.###.###@###.## #.....#.#..............^## #.....{h> #...##.###.###.##..######....Scorch{h> ###.#...........#.#......##...##.###.##...#....{h? Y..#####.#.#.......#.#)#........## F   bullfrog (wandering){h8? #..#...##.##...#)..)......∩.{h[? ##.#.#.#...#.#.#.#######..##{h~? #...#...#...#)))# #..##{h=F 1909.7 (38.0){hF ,10.7 (39{h3O {hR _a +0 spear; a gnoll corpse  Things that are here: _a +0 spear; a gnoll corpse {hR _Items here: )) [ †. _Okay, then. _A bullfrog comes into view.{hR {hDo *F  {hQDcombustible)Flames lash the bullfrog.  The bullfrog croaks.  The bullfrog is heavily wounded.{h{hM.F{hZ V5---===={hw )1.7 (1.0){hl){h ,@ _The bullfrog's fire resistance burns away.{h)9 * Flames lash the bullfrog. The bullfrog is burned terribly!{h {h1 .FThe bullfrog is almost dead.{h #3{h ?------2{h {h" ? _The bullfrog hits you but does no damage.{h_  Flames lash the bullfrog. The bullfrog is burned terribly!{he*{h:†{h1------23Scorch{h{hVL _You kill the bullfrog!{h(M3{hN{hQ{hQ{hxU{hV,{hIX{h[e2=--{h ]{h a,{hVb{hNe,{hGf{hi{hi{hj{hm{hn9={ho{hq{hq{hr{hGt,{hv{hTxd3=={hy{hj|,{h}{h,{h|{h%,{h{h{h#:=={h{h,{h{h,{h{hюa4={h{h,{ha{hx,{h+{h/,{h{hÛ{h9={h{h,,{h {hv{hL5=={h¢{h,{h:B{h{hѩ,{h{h {hM:=={h+{h,{h{hβ,{hɳ{ha6={h{h,{h{h{h{h{hB,{h{h9={h>{h{h,{h{h,{h{h{hL7=={h{h{hQ,{h{h;d  You see here a bullfrog corpse.{h{h4 _{h{h{h{h{h{hj{hP=={h{h~{hq,{h{hT{h,{h{h{h^,{h{h{h,{h{h{h,{h{hV{h ,{h {h{hE{h,{h{hn!{h9#,{hf${h&,{h'{hO,M _You now have 79 gold pieces (gained 10).{hJ.3{hF/{h0{h2,{h3{h4{hK6,{h6{h;{h>,{h2?{hB{hE{hE{hF{hH{h}K,{h=M{hO{h]S,{hT{hWP  There is a stone staircase leading up here.{h[{h[ _{h\{hl^{hLf#.........##.##..##...#########.........##.....K ##.........# # #.....<....# . ## #.........(#...z ########.......@....... #----#.....#......[..........>.KlK #.................#.........P...# .................###...........# {hf.............(..## #...x.....# .............).## #####..l..## z   wight (wandering) ...............# #.......#  ...............# #.......# . #.............## #...<...# {hi073.7 (60.0){h]ra.zz{hrH----4.7 (61{hz{h;s _A wight comes into view. It is wielding a +0 flail.{hR   #.........# #.........# #.........#  #.........##  ##.........#  #.....<....# . {hR  #.........(#....  .......@.....z.  .....[..........>.........#.............###.... ....(..## #... {hS Z....).## #####. ......#  ......#  {h7S 3. #...<...# {h   #.........# #.........# #.........#  #.........##  ##.........#  #.....<....# .  #.........(#....  {h 2.......@.....z.  .....[..........>.........#.............###.... ....(..## #.......).## #####. ......#  ......#  . #...<...# {h {hO {h/ {h= \ _A wight is nearby!{hI U  #.........# #.........# #.........#  #.........##  ##.........#  #.....<....# .  #.........(#....  .......@.....z.  .....[..........>.........#.............###.... ....(..## #... ....).## #####. ......#  ......#  . #...<...# {hp   #.........# #.........# #.........#  #.........##  ##.........#  #.....<....# .  #.........(#....  .......@.....z.  .....[..........>{ht 5.........#.............###.... ....(..## #.......).## #####. ......#  ......#  . #...<...# {h" {h5# {h, {h8/ \ _A wight is nearby!{h3{h; {h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h.#.# #.# #.# #.........# # #.........## .....K.###.........# .#.#.....<....# ..##)#.........(#....z#.#...z.#o #.....#......[.>.KlK. ..#.P...#......###.# ..(..## #....{hp..).## #####..l..## z 2 wights (1 wandering)....# #.......# .#.....# #.# . ......## #...<...# #{h^ {h {hbz.z.{h3z{hJ05.7 (1.0){h"{h% {h&j_A wight comes into view. It is wielding a +0 long sword.{hfp3{h{{hr~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h66 {#.# #.# #.# #.# # #.## #......K.###.{h6 # #..#..)#.....<....# ..##)##.(#...z.#.# #.z.{h6 #o# .....#......[.>.KlK....#{h6 #.P...####.# {h57 5(..## #.........#).## #####.....## {h~7 # #.......# .#.# #.......# .{h7 ## #...<...# #{h9 {h : {h9B ^z.z.{hB =6Scorch _{hJ {hL {h *(1 combustible)  Flames lash the wight.  The wight is moderately damaged.{hF {h {hh {h* .z.zzz 3 wights (1 wandering, 1 combustible)  The wight's fire resistance burns away.{h t5---====7{h; {h v _A wight comes into view. It is wielding a +4 scimitar.{hL#Y  Flames lash the wight. The wight is burned terribly!{h(f*z 2 wights (1 wandering){h\{h{h{[  You destroy the wight!{hK)z...zz>zz 3 wights{h j3------48{h{hy _A wight comes into view. It is wielding a +0 morningstar.{hh  You miscast Scorch.  You are very lightly contaminated with residual magic.{hi {ht fzz...z..{hAu 1----------9{hu .Contam {h( {hх 0 _Nothing appears to happen.{h[ *(1 combustible)  Flames lash the wight.  The wight is lightly damaged.{h.b  The wight's fire resistance burns away.{h9z.z..z.{h=:y1--9/17 ------{hX:>====80{hE{hH> _The wight hits you with a +0 long sword.{h *Flames lash the wight. The wight is burned terribly!{h q  The wight is severely damaged.z.z.z.7------1{h9 {h < _The wight hits you but does no damage.{hY  Flames lash the wight. The wight is burned terribly!{h M* 2 wights{h{h{hmz.)z.{hR2--6{h@M----52{h{hL _You destroy the wight!{hٟ 7*{hr ,{hy ]z.z.{hz ^4----3{hh {hK ] _Flames lash the wight but do no damage.{hZ *(1 combustible)  Flames lash the wight.  The wight is heavily damaged.{h{hL.z{h_`2------4{h{hz _The wight's fire resistance burns away. The wight barely misses you.{h^ Y  Flames lash the wight. The wight is burned terribly!{h k*   wight{h )You destroy the wight!The wight hits you with a +4 scimitar. You feel drained.{h P: 76/84 (86)-P: 0/17 -----6{h* K5ScorchDrain{h {h# K _Your magical contamination has completely faded away.{hp{h{ha _You are out of magic!{hm  You barely miss the wight. The wight hits you with a +4 scimitar.{h1/81-=---6.8 (1.1{h{hy _You feel drained. The wight hits you with a +4 scimitar. You feel drained.{h   You slash the wight!  The wight is heavily damaged.61/79---=--70 _The wight hits you with a +4 scimitar! You feel drained.{h~  You hit the wight.  The wight is severely damaged.{hSd56/77-----{hG9.0 (1.2Drain {h{h]x _The wight hits you with a +4 scimitar. You feel drained.{h'9  You slash the wight!{h6e){he;58-{h<1=-8-90.1 (1.1Drain{h:G{hJL _You destroy the wight!{hO #.# #.# #.# #.# # #.## #......K.###.# ##.#..))#.....<....##.##)##.(#.#.# ..@).#o# #......[.>.KlK....# #.P...### ###.# (..## #....#).## #####.....## # #.......# .#.# #.......# .## #...<...# #{hT {hmU 3-10{h^ {h8e j _Items here: ))) [[[.{h{h4Pick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 long sword  c - a +4 scimitar Armour (select all with [)d - a +0 robe  e - a +0 robe  {h9f - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{hN {hZ {hf 4#.........#beldur the Cleaver#.........#Mountain Dwarf of Ignis ......#.........#HP: 56/78 (86) =================-------#.........########MP: 1/17{hg t=-----------------------#.........## #......K.### AC: 13Str: 17##.........# ##.... #..)) EV: 8Int: 19#.....<....##...... ##)## SH: 3Dex: 5#.........(#....... #.# XL: 10 Next: 88% Place: Dungeon:8 {h.h ######..........@)...... #o# Noise: ---------  Time: 13991.1 (0.0) ....#......[..........>.KlK....# P) +2 broad axe (elec) ...............#.........P...### Cast: Scorch ..............###...........#Fly Drain ..........(..## #.........# {h{h h..........).## #####.....## ............# #.......# .###  {hh ............# #.......# ....  ...........## #...<...# #### The wight is severely damaged. {hi _The wight hits you with a +4 scimitar. You feel drained.You slash the wight! _You destroy the wight! {h*i q_Items here: ))) [[[.  Okay, then.{hQi {hu 3{hT {h& . _{h#.# #.........# #.........# #.........# # #...## ##......K.###...# ##.#..)).#.....<....##.##)##.(#.#.# ..)@.#o# #......[.>..lK....# #.P...### ###.# (..## ##...#).## #####.....## .# #.......## .#{h..# #.......# .## #...<...# ####.{h;{h972.1 (1 _{h`{hn  Things that are here: _a +0 morningstar; a +0 robe{hDO Pick up what? 42/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar Armour (select all with [)b - a +0 robe {hP [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{h˘{h7{h۪ #.........#beldur the Cleaver#.........#Mountain Dwarf of Ignis ......#.........#{hS HP: 57/78 (86) =================-------#.........########MP: 1/17=-----------------------#.........## ##......K.#### AC: 13{hStr: 17##.........# ##..... #..)). EV: 8Int: 19#.....<....##....... ##)### SH: 3Dex: 5#.........(#........ #.#{hXL: 10 Next: 88% Place: Dungeon:8 #####..........)@....... #o#Noise: ---------  Time: 13992.1 (0.0) ...#......[..........>..lK....#P) +2 broad axe (elec) ..............#.........P...###Cast: Scorch .............###...........#Fly Drain {h$.........(..## ##.........# .........).## #####.....## {h|...........# #.......## .####  ...........# #.......# .....  ..........## #...<...# ####.  _You destroy the wight! _Items here: ))) [[[. _Okay, then.{hŭThings that are here: _a +0 morningstar; a +0 robe  Okay, then.{h!{hֹ{hj{h. _{h _ #.# #.........# #.........# #.........# # #...## ##......K. ##...# ##..... #..)) #.....<....##{hD Z. ##) #.(#. #.##..@). #o#.#......[.>..lK....#.#.P...###.###.#{h .(..## ##...#.).## #####.....##..# #.......## ....# #.......# .## #...<...# ####{h {ho 13.1 (1 _{h$# {h- _Items here: ))) [[[. _Okay, then.  Things that are here: _a +0 morningstar; a +0 robe _Okay, then. _Items here: ))) [[[.{h #.# #.# #.# #.# # #.## ##......K. ##.# ##..... #..){hn #.....<....##. ##) #.(#. #.##.@)). #o#.#......[.>..lK....#.#.P...###{h.###.#.(..## ##....#{h(.).## #####.....##.# #.......## ...# #.......# .## #...<...# {ho{h$4 {hT_{h^{h{hw  _There are no items here.{hW3{h{h{h$;8{h{h[I2={h'{hA,{h{h{a9={h{h,{h{h>O={h^{hl60={h{h,{h{hU`3=={h {h{hA%1{h{h,{h{h,{h{hr~2==={h2!{h#,{h#%{h(,{hV,{h/{h003=4={h3{h*8{hq8{h[:{h>{h6?{h`A{hfr4=5=5==6={hzv{hyP=={h~{h%,{h{h;7{h {h{hS6={h{hQ{h{h{h;8{hC{hG{h{hR{hϳO={h{h#{h7K9={h{hU,{h{h9{hS7={h{h{hEV70={h{h,{h{h#,{h {hm1={h9{h,{h{h{hK38=={h6a2={hO=={hX3={h]B{hly9={hqQ4{htB{h4w,{h{5=={hX{h,{hm6=10/17=={h&{h,{h{h,{h]{h{h8%7{h{hƞ{h!:=={h{h{hx{h&{h _ _You start resting.{h24055.1 (61.0){hY8=1=6.1 (62{h8 _HP restored.{hN 3{hJ {h; B{hR ,{hQ ==2={hR ,{hT {hPX ,{hZ {h^ ,{h` {h}d O={h6g {hl ,{hp {ht ,{h!w {ht{ N3=={h| {h~ {h ,{h {h ,{h {hM ,{h6 {hL :=={h {hn {h: ,{hќ {h+ {h K4={h {h ,{h9 {hK ,{h {hV ,{h {hi O={h. {h ,{h {h ,{h3 {h b5=={hI {h ,{h {hn ,{h {h ,{hn {h P=={h$ {h ,{hp {h^ ,{hZ {hq 6={hb {h| {h {h {h {h {hp {h*" {h% {ho& 9={hl( {h0 B{h9 _ _You start resting.{hB -95.1 (39{htC Z7==6.1 (40{hM {h*U % _Magic restored.{h {h {hޡ {h {h ,{h {h Y  Items here: ))) [[[.{h {h  _{hq {hP {h` ,{h? {h {hF {h 3==[40m{h {hE {hI ,{h, {hX {h# ,{h {h {h ,{h# {h0 {h4 ,{h7 {hZM {hQ ,{hbT {ha {he ,{h\h {hl {hop ,{hq {hy {hf ,{hd {h) {hۇ ,{h {h_ {h {hѐ {h# {h {h ,{hޜ {h {h" {h` {hԥ {h2 {h ,{h- {ha {h ,{h {h {h {hF {h {h: {hA {h {hK {h {h ,{h {h {h ,{hK {h {h ,{he {hs {hr ,{h {hV {h ,{h {h {hz {h {hH {h {h ,{h {h {hs ,{h< {h {hI ,{h@ {h[ {h {h {h {h; {h ,{h {hW {h ,{h {h, {h {h {h {h` {h ,{h {h {h` ,{h {h: {h {h {h6 {h {hg ,{h {h  {hT ,{h {h {h {h! {hd! {h$ {hV& ,{h& {h( {hK) {h) {h) {h+ {h, ,{h, {h. {hY/ ,{h/ {h0 {h2 ,{hq3 {hi4 {h36 B{h88 {h9 {hE9 {hx9 {h_@ {h B ,{hB {hH {hJ ,{hL {hpM {hO {h P {hP {hS {h[T {h&U {h1V {h W {hX {hHY {hZ {h[ {ha X{h f B{hOl {h$n {h|n {h0o {hq {hxs {hs {ht {h!v {hw {hx {hx {hmz {h| ,{h} {h {h΀ {h {h {h {h {h {h= {h {h ,{h {hr {h B{h {h {h[ {h {h, {h {h {hQ {h` {hx {h {h {h {h ,{h {h! {h {h= {hJ {h {h ,{h {h? {h {h& {h {h {h ,{h {hŵ B{hW {h {hź ,{h {h {h ,{h {h% {h {h {h) {hj {h ,{hF {h9 {h {h {h {h` {h {hG {h {h {h {h {h {h {hL {h {h* {h& {h {hH {h {hm {h {h2 {h {h {h] ,{h {h {hZ ,{h: {h` {h ,{h/ {h {h ,{h& {h [  There is an entrance to Roentish's Book Boutique here.{h {hW  _{h {hP {h ,{h {h {h ,{h {h {h {h {h {h* {h. ,{hR0 {h4 {h6 {hN7 {h8 {h: {h= {h= {h> {h!A {hfC ,{hD {hnF {hyH {hH {htM ,{hnN ,{hO {hV {h=` {ha Q###........## #.## #.######.....# ##.# ##.# ##..##.###..# ##).#####..###.....## #..## {hOa !#....## #..#######.## #.#### ##..##.......# #.# #∩..##.......# {ha <##.# #.#.##.#  #..# #.#..@.......# ####.## ##.####.# {ha ##..# ##..##..# {hb .#..## ##..##ß..)ß.....# ..######..###.[.......F####.......<..........F   sky beast (wandering){h\b ..................# ##.#......ß...∩...ß..###...# ##.#.....#>### ####{hed .190.1 (94{hl F.F{hpm +1.1 (95{ht {hv {h# ###........## #.## #.# # #####.....# ##.# ##.# # ##..##.###..# ##).# # ####..###.....## #..## # #....## #..#######.## # #.#### ##..##.......# {h # #.# #∩..##.......# # ##.# #.#.##.# # #..# #.#..##.## ##.####.# ..##..# ##..##.........# ..#..## ##..##ß..)ß.....# ....######..###.[......F.####.<..........#..........##.#......ß...∩...ß..##{h#...# ###.#.#>### ####{hи{hiF.2.1 (1.0){h{h{h" z  #.## #.# # ..# ##.# ##.# # ##..##.###..# ##).# # #.....## #..## #  #..#######.## #  ##..##.......# # #.# #∩..##.......# # ##.# #.#.##.......# # #..# #.#.@........# {h# ##.####.......#  ......#  )ß.....# [.....F..#### <..........# .....# ∩ >### #### {h<  #.## #.#  ..# ##.# ##.#  ##..##.###..# ##).#  #.....## #..##   #..#######.##   ##..##.......#  #.# #∩..##.......#  ##.# #.#.##.......#  #..# #.#.@........#  ##.####.......#  ......#  )ß.....# [.....F.<..........# {hD.∩>### {h3{hs{h` _A sky beast is nearby!{hdF.3 _{h{h%>F.{h%4{hֱ{hm{hϭ{htF.5Scorch{hy{h{hg {hs ;F.{hlt %6{hv| {hU~ {h1*{h&{hVF.5---====7{hw _Flames lash the sky beast but do no damage.{h 7 *(combustible)Flames lash the sky beast.  The sky beast is lightly wounded.{h^ FThe sky beast's fire resistance burns away.3------8{hC _The sky beast hits you.{h * Flames lash the sky beast. The sky beast is burned terribly!{hT FThe sky beast is severely wounded.1------9 _The sky beast barely misses you.{h a  Flames lash the sky beast. The sky beast is burned terribly!{hC C*{hR :†{h? Arsonist9-9/17 ------90200Scorch{h {h M _You kill the sky beast!{hF9= _HP restored.10/17==-{h===1=={hM{hX{hc2={h,{h{hB{h|{hҩ{h{hP{hŮ9={h*{h,{h߳{h*,{h¿{h{ht{h3{h2=={hi{h9{h{h{h{h6{hc{h{hM{h{h{hlf=={hC,{hU{he,{hG{h'{hK4={h{hF,{h{hB{h,{hn{h@{h9={h{h:{ht{h{h{hL5=={h{h,{hBX{h" ,{h {h{h:=={h{h,{h{h+,{h@{h{h K6={hn{h,{h2{h ,{hY!{hC%B{h2{h29={h4{hx7{h7{h8{h:{h;{hB<{h>{h2?L7=={hq@{hF{hH,{hoJ{hePe  You see here a sky beast corpse.{hXS{hS _{h~U{hW{h`X{h?bP=={hc{hf{hi{hQi{hj{hn{hp,{hq{ht{h&v{hav{hw{hy{h{{h|{h|{h~{h,{h{h:{hiB{h[{hé{h{h{h'{hص{hP{h{hN{hp{h{h {hi{h{h{h{h{h,{hh  There is a stone staircase leading down here.{h{h _{h{h{h{h{hQ{h_{h$,{h {h{h=,{h${h {hk{h{hy{h&{h {hZ{h{ho$R  There is a stone staircase leading down here.{h'{h1( _{h*{hh0{h3{h3{h5{h:{h[=,{h_>{h(B{h:D,{hE{hI{hJ,{hK{hN{h'P{huP{hP{hS{hT,{hU{h7Y{h[,{h\{hq_{ha,{hbc{h)f{hkh,{hi{hl{h2q,{hyr{h:t{hu,{hv{hIx{hiy,{hz{h{{h |{h=|{h|{h}{h~{h~{hS{hK{hI{h{h{h{hB,{h{h{h{h7{h؉{he{hҌ{h,{h{h{hב{h{hZ{h^{h{h{hU{h~,{hB{hs{ḥ,{ha{h{hm{h{hM{hY{h{h6{hN{h{h{hT{hf{hx{h{{h{h{h${h,{h{h_{h,{h{h{h,{h{h{h,{h{h{hb,{h{h{hO,{h{h0{h_,{h{h4{h+{hm{h{h{hL,{h{hJ{h`B{h {h,{hh{hk{h,{h{h{h{h{hS{hA {h ,{h {h{h,{h8{h{h,{h5{h}{h%B{h'GJ{hM{hR{hT,{h9W{h]{h)`{hi`{h"b{he{hg{hh{hi{hsl{hto,{h)q{hs{hw,{h\y{h~  Things that are here:  a +0 spear; a gnoll skeleton{h{h _{hw{hZ  You see here a +0 halberd. _  Things that are here:  a +0 club; a gnoll skeleton _{hʯB{h!{h{h,{h{h{h,{h{hR{h{h{h{hm{h{h{h{h{heB{h{hF,{h&{hb{h{hq{h0 {h f  You see here a bullfrog skeleton.{h5 _{h{h{hy{h{h{hE{hT{hq  ##...............  #................   #.............(..  #.............).#   ##...............#   #................#   #.#.............##   ####.##...........##   #...@#####...######----34646.0)   #.####...#.#÷# ###   #.##.###.###.###.##   #.#..............^##   #...##.###.###.##..##   ###.#...........#.#.. {hrm  #...##.###.##...#..   ##.#.#.......#.#)#..   #..#...##.##...#)..)----{hx{h;{E _Done exploring.{h3{h{h*.....#.....##.....0.0)÷........){h{h>{hE _Done exploring.{h{hD3{hV8;{h8{h&:E _Done exploring.{hO3{hV{h*X{h 3{h {h {hy {h P _{h ,{h {h0 {h {h {hM X{h ,{h {hK {h~ {h\ {hL ,{h {h {hQ ,{h! {hh {h ,{h {h  {h ,{h {h {h8 ,{hZ! {h$ {h' ,{h) {h, {h=: {h< {h@ ,{hiB {hrE {hSI ,{hK {hW  ##.........####.....# #.....<....## #.........(#. ########..........))........  ##.....#......[..........>...  ##.................#{hHY P  #.................###..  #.............(..## ##........  #............@).## #####.....#61.1 (15.0)  ##...............# #.......###  #................# #.......  #.#.............## #...<...# ###.##...........## ##.....## ....#####...###### ##.....## .####...#.#÷# ### #.......# .##.###.###.###.## #.......# .#..............^## #.......#{haZ {h^g {hh {hB 3{h {h {h ,{h {h ;  You see here 5 stones.{h {h  _{h {hM {hZ ,{h~ {hf {hx ,{h {hL {h ,{hS {h9 {h,{h{hC{h& {h {h {hn{h{h{h{h{h,{h{h{hM ,{hR!{h"{hU$,{hv%{h.P #.........##..#.........# ########## ##.........## ###........#######.........####.....####..))#.....<....##.........###)####.[#...(#..##.# #K> ##...))....#o# # #......[..........>...(....# # {h............#....@....P...### ##72.1 (11 ..........###.....## ......(..## ##.........## ## ......).## #####.....###### #. ........# #.......####...######......# #.......# ###........  .......## #...<...# #####....  ......## ##.....## ##..## ##### ##.....## ####..### {h!/{h57{hQ8{hO{h{hG{h{h,{h {h{h-,{h={h<F ..# #.. ..##.. ..# ########## #.. ...## ....##### #.........######..))...... .....<....##.###)####.[.. ..(#...##.# #K> ....)).....#o# #..[..........@...(....# #....4.1 (2.0)..#.........P...### ####...###...## #..{h/(..## ##.... ##.).## #####.## #..# #.......####...######.### #.......# ###........#### #...<...# #####..... ....## ##.....## ##..##.{h{h{h \ _There is a staircase to the Lair here.{h4{h5{hG;{hMD{hH15.1 (1 _{hM{h7-Generating dungeon...o\\/o/ building the Dungeon \o\{h{~ < /o/{ht < \o\{h#< /o/{h< \o\{hH< /o/{htbuilding the Lair of Beasts \o\{h%#{hѐbeldur the Arsonist>. .. ....#Mountain Dwarf of Ignis ......... .. ....#HP: 79/79 (86) ========================.#.#+#.#....##.MP: 17/17========================.........>.....AC: 13Str: 17...............EV: 8Int: 19...............SH: 3Dex: 5..........F....XL: 10 Next: 90% Place: Lair:1.......@.......Noise: ---------  Time: 14375.1 (1.0)...............P) +2 broad axe (elec)............P..Cast: Scorch#.#.##....#....Fly Drain#.. #..... .{hXF... .....P. ..F   blink frog (asleep). .....#.. .F   bullfrog (asleep)##....#... _You see here a bullfrog skeleton. _Done exploring. _Done exploring. _Done exploring. _You see here 5 stones. _There is a staircase to the Lair here.{hؖ{h=$ FFFFYou fly downwards. Welcome to the Lair of Beasts!  The blink frog gives a loud, deep croak!{hLZ====8 (1.7Scorch{hD{h  _The bullfrog croaks. You hear a loud, deep croak!  Found two stone staircases leading down. _There is a staircase back to the Dungeon here.{hY * (combustible)Flames lash the bullfrog.  The bullfrog is moderately wounded.{h+O  The bullfrog's fire resistance burns away.{h,{h.A  You hear a loud, deep croak!{h/{h8.FF.F.FFF 3 blink frogs{hv9[5---60{hRA{h` _A blink frog comes into view. x2{h3 *Flames lash the bullfrog. The bullfrog is burned terribly!{hB{h{h  F..F.F.F.The bullfrog is heavily wounded.{hVb3------7{h{h? _The bullfrog hits you but does no damage.{h * Flames lash the bullfrog. The bullfrog is burned terribly!{h<k  The bullfrog is almost dead.{hDA  You hear a loud, deep croak!{h{h{h l  A blink frog comes into view.{h{h{h]{h_FFF...FF 4 blink frogs{h*d1------8{hL{hU _The bullfrog barely misses you.{h[F *(1 combustible)Flames lash the blink frog.  The blink frog is heavily wounded.{h3 Q  The blink frog's fire resistance burns away.{h {h {h ,{h0* FFFF...F{h+ h9/17 ------9{hQ3 {hu7 M _You block the bullfrog's attack. The blink frog blinks!{h&\ *2Flames lash the blink frog.  The blink frog is moderately wounded.{h-B{h.{h7/Q  The blink frog's fire resistance burns away.{h/{h0g  The blink frog closely misses you.{h7FF.FFF 5 blink frogs (2 combustible).F{h8k7------80{hF<{h<>] _A blink frog comes into view.{hv_  Flames lash the bullfrog. The bullfrog is burned terribly!{hD*{h {h [  You kill the bullfrog!{h {h {h & {hD kF.F..{hl PF.F{h _.The blink frog hits you! The blink frog blinks!{h 66/80-----6----21 _You block the blink frog's attack.{h2 X{h {  You barely miss the blink frog. The blink frog blinks!{h {h  ..FF@..F.F.{h C7=----{h Z=---2.9 (1.1{h[ {h W _The blink frog barely misses you.{h p  You slice the blink frog!!  Lightning courses through the blink frog!{h ]  You kill the blink frog!{h {h#{h  You barely miss the blink frog. The blink frog blinks! The blink frog hits you.x2{hE{h{h F..§§.F.... §F 4 blink frogs (1The blink frog blinks! The blink frog hits you. The blink frog blinks!{h;48/82-------6==-4.0{h {hw". _The blink frog hits you!{hg  You slash the blink frog!  The blink frog is almost dead.{hh {h i {hj Y  The blink frog is no longer more vulnerable to fire.{hk {hk {h s ;F.F§.F..... F.{hs '5.1{h/x {h#z , _The blink frog blinks!{h>. .. ....#...#.#+#.#....##.........F.....F...§<.F....P#.#.##....#..{h}#.. #......F.. .....P.... ......#.. ##.  ...{h {h{h{hm{h<{h${hE>F§FF.{h4b9---------{hT60{h{h / _The blink frog blinks! x2{h {h {h" d  You barely miss the blink frog.{h {h! {hI& g.....F....{hs& WFF.{hd' V=--7.2 (1.1{hr- {h%0 A _The blink frog hits you but does no damage.{h  You slash the blink frog!  The blink frog is moderately wounded.{h{h{h; }  The blink frog barely misses you. The blink frog blinks!{hF..FFF.{ho/=8.3{hT{h(A _The blink frog hits you but does no damage.{hIThe blink frog barely misses you. The blink frog blinks!ice!!  The blink frog is severely wounded.  You closely miss the blink frog. You barely miss the blink frog. {hcr The blink frog closely misses you. The blink frog hits you.{hF{h  .F..FThe blink frog blinks! The blink frog closely misses you.37----7==90{hF . _The blink frog hits you!{h՘3{h{hן^ _You are too injured to fight recklessly!{h}{hV~{hX{h^ _You are too injured to fight recklessly!{h%s>. .. .. ....# #.#+#.#....##>.F{ht................FF...P#.#.##....##.. #.......... .....P... ......#...##..F.#....#....# ...{h(v{h`w{hFz{h{{h|{h§FFF..F.{h8/--90{h{h _The blink frog blinks! The blink frog closely misses you. _There is a staircase back to the Dungeon, spattered with blood here.{hN--{h{h{h{h{h{hkF.§F.....F.{h%1{ha{h .........##.... .........# #.... .........# ########## #.... .........## ###........#####.... #.........####.....####..))...... .....<....##.........###)####.[.. .........(#...........##.# #K>.. ..........[[....F......#o# #....Dungeon:8 .....[..........@...(....# #.... .........#.........P...### ####. ........###...........###.. ....(..## ##.........## ##.. ....).## #####.....###### #... {hQ......# #.......####...######.## F   blink frog ......# #.......# ###........## .....## #...<...# #####.....# ....## ##.....## ##..##.# _You block the blink frog's attack. The blink frog blinks! x2----={h{h6j8=-2.8 (2.5{h B{hRD _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.{h5 M-{h< {h ^ _You are too injured to fight recklessly!{hc3{h{h^ _You are too injured to fight recklessly!{hL  You slash the blink frog!  The blink frog is moderately wounded.{h8M [26----==3.9 (1.1{hQT {hV Q _You block the blink frog's attack. The blink frog hits you!{h  You closely miss the blink frog.The blink frog is moderately wounded.{hV......F{h7----8==-5.1 (1.2Scorch{h{hn _The blink frog barely misses you. The blink frog blinks!{hM-{he{hj^ _You are too injured to fight recklessly!{hg 3{h {h ^ _You are too injured to fight recklessly!{hڍ3{h{h^ _You are too injured to fight recklessly!{h3{h+{h^ _You are too injured to fight recklessly!{h# #.# #.# ########## #.## ###........#####. .####.....####..)).<....##.###)####.[.(#.##.# #K>.[[.{h]F#.# #.[.>@..(....# #.#.P...### ####.####.## #.(..## ##.## ##.).## #####.....###### #.# #.......####...######.## #.......### #...<...### ##.....## ##..##.#{hj{hT.F{h:-60 _{h {h!{hؿ{h7-{h{h^ _You are too injured to fight recklessly!{h  ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>@..(F...# .........P...### #...........## (..## ##.........## ).## #####.....######  #.......### #.......#   #...<...#    {h  ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>@..(F...# .........P...### #...........## (..## ##.........## ).## #####.....######  #.......### #.......#  #...<...#   {h {hG {hC {h _You are too injured to fight recklessly! __A blink frog is nearby!{h  ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>@..(F...# .........P...### #...........## (..## ##.........## ).## #####.....######  #.......### #.......#   #...<...#    {h  ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>@..(F...# .........P...### #...........## (..## ##.........## ).## #####.....######  #.......### #.......#  #...<...#   {h3{h{hh __A blink frog is nearby!{h",:# #.# #.# ########## #.## ###........#####.{h,O####.....####..)).<....##.###)####.[.(#.##.# #K>.[[.#.# #.[.>.@.(F...# #.#.P...### ####.####.## #...#(..## ##.## ##...#{h%-).## #####.....###### #....## #.......####...######.## #..## #...<...# #####.....# ### ##.....## {hc-/##..##.#{h.{h75F.{h>9=7Scorch _{h\?{h@{h<{h<{hD{h9G __A blink frog is nearby! __You are too injured to fight recklessly!{h, 3{h8 {hj; __A blink frog is nearby! __You are too injured to fight recklessly!{h3{h{h _A blink frog is nearby! __You are too injured to fight recklessly!{h@{h{h{hA blink frog is nearby! __You are too injured to fight recklessly!{hxYou are too injured to fight recklessly! _You are too injured to fight recklessly! {h Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h* *(combustible)Flames lash the blink frog.  The blink frog is heavily wounded.{h;{h F(The blink frog's fire resistance burns away.{h8=6---====8{h {hOW _The blink frog barely misses you.{h[  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h * Flames lash the blink frog. The blink frog is burned terribly!{hX5  ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>.@*(....# ........P...### ...........## (..## ##.........## ).## #####.....######  #.......### #.......#   #...<...#    The blink frog is severely wounded.{h&1O ##########  ###....###.....####..))<....##.........###)####.[(#...........##.# #K>[[...........#.# [..........>.@*(....# ........P...### ...........## (..## ##.........## ).## #####.....######  #.......### #.......#  #...<...#    {hKCp FThe blink frog hits you.{hDn4-4------9{hR{hVV _* * * LOW HITPOINT WARNING * * *{hs  You barely miss the blink frog.The blink frog is severely wounded.You slash the plant! The plant begins to die.{h]F.@.{hc=---400.2 (1.1{h{{ho _The blink frog closely misses you. The blink frog blinks!{hc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hc  Flames lash the blink frog. The blink frog is burned terribly!{h e*{h:>{h{h .......##...... beldur the Arsonist .......##...... Mountain Dwarf of Ignis ...... .......# ########## #...... HP: 25/84 (86) =======----------------- .......## ###........#####...... MP: 2/17==---------------------- ........####.....####..))........ AC: 14Str: 17 {h ...<....##.........###)####.[.... EV: 8Int: 19 .......(#...........##.# #K>.... SH: 3Dex: 5 ........[[...........#.# #...... XL: 10 Next: 101% Place: Dungeon:8 ...[..........>.@.(....# #...... Noise: ====-----  Time: 14401.2 (1.0) .......#.........P...### ####.## P) +2 broad axe (elec) ......###...........###...# Cast: Scorch ..(..## ##.........####...# Fly Drain ..).## #####.....######{h [m #....# ....# #.......####...######.####  ....# #.......# ###........## ...## #...<...# #####.....# #  ..## ##.....####..##.### You slash the plant! The plant begins to die. _The blink frog closely misses you. The blink frog blinks!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the blink frog. The blink frog is burned terribly! _You kill the blink frog!{hc  asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the blink frog. The blink frog is burned terribly! _You kill the blink frog!Your Shields skill increases to level 4!You have reached level 11!{h&/  --more--{h 6/90 (92-8---1 0% Scorch{ht{h4 _{hI3{hM{h{hn7=3=={hR#{h (,{h+{hFW _You start resting.{hHWI{hm8==={hs{h[{h!9{h{h4={hî{hJ30={hT{h.{h{h1{h{h9={hW{hw{hxS1={h{hv5 Z5=2=3{h7 {hA 6=={hD {hE I4={hUG {h-K ,{hM {hQ ,{hV {h}\ |5==={h0` {hg {h]h {hj {ho 67={h"q {hM F37=8=8={h X{hɤ {h {hx w9={hC O={hM {h {hܼ {h {h r409=={h> {h6 ,{h {hy ,{h {h5 {h 91{h {hf ==2={h {hT g10/18={h"! '3={h' 4=1=5={h / {hdF {hN 6=={h[ 2==7{h] ,{h_ {hc {h 8==3=9={h {h, ,{hf {hq L50={h {hv {h O={h {h {hI {h {h O1{h {hV a4={h {h ,{h {h O2{hf {h ,{h" {h {h 9={h~ {hn i3={h= {h b5=={h {h {hv {h {h* {h K4={h% {h {h {h` {h P=={h| {h O5{h~ {h a6={h B{h0$ {h) O6{h, {hq/ ,{h&1 {h4 7=={h6 {h< ,{hw> {h|C a7={hXI {hJ {hJ K8={hM {hQ ,{hW {hY {heZ {h] {h>l 9={hnm {h  60=----. _A nearby plant withers and dies.95.2 (94.0)8==----6.2 (95{h ; _Magic restored.{h'3{h},{h6B{hF8{h>,{huE{hF1==={hH{hZL{hO,{h\{h:`92{h d{hi{hAo{hmj364=5={h{hB{h,{hl{h.{h%6{h{h{h{hq{h{hw{hQ7{h{hE,{hD{hM,{h{ha8={h{h4 ,{h {h,{hr{h{hU9={hE{h",{h&{h9?{h?{hC{hO<70{hO{hT,{h U{hX{hX%1{h~Z{h]{h ^{h_{hb{hFc{he{heha2={hRj{h#m,{hn{h8r,{ht{h_x{hxU3={h{{h,{hc{h7,{h{h;4{hD{hD{h+{h̛{h؟{h{h{hƦ{hK5={h{h{hX{h+{h,{h {h{hU6={h#{hx,{h{h,{hg{h?;7{h{h,{h{h;8{h{h,{h){h,{h{hba9={h/ {h{hM,{h,{h{h{hV80={h`%B{h'{h^.,{hq1{hO4{h4%1{hs6{h9,{h;{h?,{hA{hvE;2{h{G{hK,{hN{hQ,{hwU{h:Wa3={hY{h],{h`{hc{h=d{hg{hkk4={hso{ht,{hMv{hxz;5{hB}{h,{h{h8,{h{h{h%6{h{h+,{h{h,{h{hLa7={hM{h٫{hW{hB{h,{hǴ{hͷ{h;U8={h{h,{h{h$,{h{h{hF%9{hR{h,{h {hK,{h.{h$ {h(;_You start resting.{h-581.2 (8{hZ90=2.2 (86{hJ{h " _HP restored. {h {hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting {h7.5   6.7  +1   k + Spellcasting 4.8   7.1  -2           b - Maces & Flails   6.6   0.7  +2   l - Conjurations   0.0   1.2  -1   {hi c * Axes  10.6   8.5  +2   m * Fire Magic  10.7   8.5  +2   d - Polearms   5.4   1.0   0       e - Staves   0.0   0.8  +1   n + Evocations   8.3   3.8  +1 +4 f - Unarmed Combat   0.0   1.0   0   o - Shapeshifting   0.0   1.4  -2           {h        g + Armour6.3   5.9  +1   {h!     h - Dodging   0.0   1.7  -3      i + Shields4.0   4.2  +1       {hf j - Stealth   0.0   1.4  -2               {h                     {hN    Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help {hT [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  {h[!] training|cost|targets {h6 {h? {h ;.......##...... beldur the Arsonist .......##...... Mountain Dwarf of Ignis ...... .......# ########## #...... HP: 90/90 (92) ======================== .......## ###........#####...... MP: 18/18======================== ........####.....####..))........ AC: 14Str: 17 ...<....##.........###)####.[.... EV: 8Int: 19 .......(#...........##.# #K>.... SH: 3Dex: 5 ........[[...........#.# #...... XL: 11 Next:  0% Place: Dungeon:8  {h ...[..........>.@.(....# #...... Noise: ---------  Time: 14582.2 (0.0) .......#.............### ####.## P) +2 broad axe (elec) ......###...........###...# Cast: Scorch ..(..## ##.........####...# Fly Drain ..).## #####.....###### #....# ....# #.......####...######.####  ....# #.......# ###........##  {hV w...## #...<...# #####.....# #  ..## ##.....####..##.###  _You have reached level 11! _You start resting. _A nearby plant withers and dies. _Magic restored. _You start resting. _HP restored. {hh3 {h+ {h {h\.# #.# #.# ########## #.## ###........#####.####.....####..)).<....##.###)####.[.(#.##.# #K>.[[.#.# #.[.>@..(....# #.#.### ####..###.## #....(..## ##.## ##....).## #####.....###### #.....# #.......####...######..# #.......# ###.##.## #...<...# #####.....# .##  {hS##.....## ##..##. {h> {h*3.2 (1 {h! {h {h ?.# #.# #.# ########## #.## ###........##### #.####.....####..)).<....##.###)####.[.(#.##.# #K>.[[.#.# #.[.@...(....# #.#.### ####..###.## #.(..## ##.## ## {h1 .).## #####.....###### #.# #.......####...######..# #.......# ###.##.## #...<...# #####.....#.## ##.....## ##..##. {h ;4 {h&  {h* r _There is a staircase to the Lair, spattered with blood here.{h 3{h {h K _You can't go up here!{h{h{h{h4{h,5 _{h*{hl >. .. ....#  ... .. ....#  .#.#+#.#....##.  .........>.....  ...............  ...............  ......F........ Lair:1 .......@.......  .......F.......  ............P..  #.#.##....#....  #.. #......... .. .....P.... FF 2 blink frogs . ......#.... ##....#.... #....# ...{h{h2 {hr  You fly downwards. Welcome back to the Lair of Beasts! The blink frog blinks!{h{h  The blink frog closely misses you. The blink frog hits you.{h{h4FFF..F 3 blink frogs{hpu85--=6.7 (2.5Scorch{hw{hy _The blink frog blinks! _There is a staircase back to the Dungeon, spattered with blood here.{hd *(1 combustible)Flames lash the blink frog.  The blink frog is heavily wounded.{hd,{he{hai  The blink frog's fire resistance burns away.  The blink frog hits you but does no damage.{hq..F.FF{hr6--6---====7.7 (1.0{h9y{h|, _The blink frog blinks!{hf  Flames lash the blink frog. The blink frog is burned terribly!* 2 blink frogs{h2{h|3{h4{h:..F.F.{hC ealth: 86/92 agic: 14/18------38 _You kill the blink frog!{hG{hKi _Your life force feels restored.{hC7 *(1 combustible)Flames lash the blink frog.  The blink frog is heavily wounded.{hx{h9{hl.FF.{hc2-----9{h {h]B _The blink frog's fire resistance burns away.{h *Flames lash the blink frog.  The blink frog is moderately wounded.{hrj  The blink frog's fire resistance burns away.  You hear a croak.{h7{h{hؚ.F§F{hj70-----90{h{h, _The blink frog blinks!{h֫ *Flames lash the blink frog. The blink frog is burned terribly!{h|m  The blink frog is almost dead.{h؄F.F.{h|8/18 ------1{h{hfo _The blink frog blinks! The blink frog closely misses you.{h c  Flames lash the blink frog. The blink frog is burned terribly!{h *   blink frog{h] {hn^ {h\f \†F.{hk p7----52{hq {h7u N _You kill the blink frog!{h} * Flames lash the blink frog. The blink frog is burned terribly!{h {hV TF.{h' 85----3{h {h c _The blink frog is severely wounded.{hzuc  Flames lash the blink frog. The blink frog is burned terribly!{hzD*{hL{hAN]  You kill the blink frog!{hW†FF   cane toad{h\3-----84Scorch{hd{hg\ _A cane toad comes into view.{hR{h{h{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hXM{h"N{hW{h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h3 >. .. ....#  ... .. ....#  .#.#+#.#....##.  .........>.....  ...............  ...............  ......†........  .......@.......  .......†.......  ............P..  #.#.##....#....  #.. #.........  .. .....P..F.  {hu. ......#....  ##....#....   ... {h M >. .. ....#  ... .. ....#  .#.#+#.#....##.  .........>.....  ...............  ...............  ......†........  .......@.......  .......†.......  {h) ............P..  #.#.##....#....  #.. #......... .. .....P..F.  . ......#.... ##....#...  {h[ {h {h֟ {hg ` _A cane toad is nearby!{h3{h4{h=<{h>{hG<..{hgKy9=----5 _{hM{h>e .........##.... .........# #.... .........# ########## #.... .........## ###........#####.... #.........####.....####..))...... .....<....##.........###)####.[.. .........(#...........##.# #K>.. ..........[[...........#.# #....Dungeon:8 .....[..........@...(....# #.... .........#.............### ####. ........###...........###.. ....(..## ##.........## ##.. ....).## #####.....###### #... ......# #.......####...######.##  ......# #.......# ###........##  .....## #.[{hf39;49m..<...# #####.....#  ....## ##.....## ##..##.# =------{hl{h_,7.2 (2.5{hM{hi _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.{h<3{h{hr {hF{h{hM{h_904={h8{h ,{hs{h",{h#{h'{h'%1{h){hB1O={h3{hc7,{h+9{hVC_ _You start resting.{hLM/604.2 (7.0{h N2=5=5.2 (8{hV{hHY" _HP restored.{h3{h4{h2{h4,{hj ,{h}"{h (,{h+{hR0K=={h0{h3{ho6,{h7{h:{h:T6=={h)={h@{h@{hE{hDJ,{hK{hO,{h R{h"T{hiT:=={h@V{hY,{hZ{h]i7={h^{h#b,{hc{hOe,{hf{h#i,{hKj{hmO={hm{hq,{hu{hx,{h*{{h<~{h~S8={h+{h,{hL{hֆ,{h{h,{h{hO={h{h,{h{hh{hT9=={h{hW,{hÞ{hA,{h{h,{h!{hzP=={h{h̵,{hz{h{hٽQ10/18={h0{h>,{hA{h1,{hj{hx,{h{hZO={h{hR,{hl{hm{hF1={h{h,{h{hp,{h{h ,{h{hO={h{ha{h{hw{h-{h]{h{hd2=={h9 {hv,{h{hj,{h{h,{h{h\{h:=={h {hj(,{h+{h8/M3={h/{h1{h4,{h6{h9,{h;{h?>,{ht?{hNAO={hjB{hD,{hE{hGa4={h,I{h3L,{h^M{hQP{hP{hR{hLV{hV{hOY{h#\{h\\9={hh]{h_{h_{ha{heb5=={h*j{hn,{ho{hPr,{hs{hv,{hIx{h6{P=={h9}{h,{h́{hY{h{h{hĊa6={h {h,{h {h-,{hT{h4,{h3{hO={h{hw,{h{h a7={h%{h,{hӨ{h,,{h{h ,{h;{h{h(9={h8{h^,{h{ho_ _You start resting.{h,/80.0){hZ8==6.2 (81{h{hs% _Magic restored.{hb3{hd{hh,{hdk{hl,{hm{hp,{hq{hs{ht:=={hZx{h{,{h~{h΀,{h{h,{h6{hB,{hD{h=,{hZ{h,{h{h{h{h({h,{h{h,{h{hT,{h/{hƠ,{h7{h9,{hU{hU,{h{h,{hB{h{h{h^{h5,{hD{h ,{h3{h׹,{h{h,{h{h,{h{h5,{h{hp,{h{h,{h{h,{h{hq,{h{hb{h{h{hO,{h{h,{h.{h6,{hI{h,{h{h`,{h{h,,{h={h ,{h{h ,{hd{h,{hq{hJ,{h{h$,{h/{h,{h{h,{h {h ,{h {h,{h{h ,{h{h,{h{h,{h{h,{h{hu!,{h"{hU$,{hb%{h',{hb({h5*,{h+{hK-,{hn.{h0,{h2{h5,{h8{hK:,{h<{hr@,{hA{h?D,{hKF{hK,{hN{hQ,{hS{hV,{h0Y{h[,{h^{ht`,{hb{hc,{he{h\i,{hk{h#o,{hUp{hhr,{hs{hmu,{hz{hb,{hb{hɆ,{h7{hQ,{h{h=,{h{h,{h{hУ{h#{h={h ,{h,{hb{hЯ{h{hٵ{h2{h{hx,{h{h,{h{h{h{h{hS,{h{hV,{h{hy{h,{h{h,{h{h%,{he{hc,{hx{hZ{h{hx{hD ,{h {h,{h]{h{h/{hk{h,{h{h"{h"{h${hl*,{h[.{h}2{h2{h 5{hq?B{hFR 785.2 (99 _You start waiting.{hG{h]G/6.2 (100.0){hS{hV# _Done waiting.{hq{h2r{hz{h'{h07.0){h{h`& {h,b>. .. ....#  ... .. ....#  .#.#+#.#....##.  .........>.....  ...............  ...............  ......†........ Lair:1 .......@.......  .......†.......  ............P..  #.#.##....#....  #.. #......... .. .....PF... F   cane toad . ......#.... ##....#.... #....# ...[40{hc(m{hd{hg{hoRF.{h,8.7 (2.5{h{h _You fly downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon, spattered with blood here.{hV(O>. .. ....#... ..#....# ...#.#+#.#....##...........>..............†.......<.†......P#.#.##....#...#.. #....F... .....P.. ......#. .##....#... #....#.... {h3+{h4RF.{h5D9.7 (1.0Scorch _{h={h@{hY7 * (combustible)Flames lash the cane toad.  The cane toad is moderately wounded.{h {h fF. {hI u6---====90{h {h< A _The cane toad's fire resistance burns away.{hس * Flames lash the cane toad. The cane toad is burned terribly!{h } FThe cane toad is moderately wounded.{hЏ 83---4------1{hU {h / _The cane toad stings you!{h * Flames lash the cane toad. The cane toad is burned terribly!{h FThe cane toad is almost dead.2-----2{h{hB _The cane toad stings you but does no damage.{h˶ *Flames lash the cane toad. The cane toad is burned terribly!{hĒ FThe cane toad is almost dead.62--------0-----3 _The cane toad stings you! The cane toad stings you.{h*a  Flames lash the cane toad. The cane toad is burned terribly!{h;<D*{h}9.{h-----8/18 ------114Scorch{h{hM _You kill the cane toad!{hZ3{h-{hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h >. .. ....#  ... ..#....# .. .#.#+#.#....##.. >...... . ....... ......†. .. .†........ ............P... #.#.##....#..... #.. #.......... .. .....P...... ......#..... .##....#....... #....#....{h9==-----5 _{hz _There is a staircase back to the Dungeon, spattered with blood here.{h<{h :----{h:4t36 _{hD6{h3 .........##.... .........# #.... .........# ########## #.... .........## ###........#####.... #.........####.....####..))...... .....<....##.........###)####.[.. .........(#...........##.# #K>.. ..........[[...........#.# #....Dungeon:8 .....[..........@...(....# #.... .........#.............### ####. ........###...........## #.. ....(..## ##.........## ##.. {h4t....).## #####.....###### #... ......# #.......####...######.##  ......# #.......# ###........##  .....## #...<...# #####.....#  ....## ##.....## ##..##.# {h5:=={h?{h2,8.2 (2.5{hH{hX _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.{hA3{h{h{hnV4 _{hnj,{hɎ{hד,{h{hc{hՙe510/18={h^{h{h d66={h{hO={h6{hq;7{hŰ2={h{h{h M1={h{h,{h {h<;8{h{hZ,{h2{h!O={h7{hK9={h {h({h,{h{hS{hN2=={h{h{h[O70={h{hj,{h{h,{h{h{hoX1=={hz{h),{h{h{hM3={h8{h ;2{h {h,{h{h,{h{h@{hg3=={h{ht,{h{h{h4=4={h{h ,{h#{hQ(,{h+{h/{h0%5{h2{h4{h559={h6{h:{hY:{h<{h"?65{h)=={h{h,{h {h7={hP=={hc{hV,{h{h}{hU8={h3{h {h!K6={h#{hO&,{h[({h+;9{h.{h&2,{he5{h9{hP99={ha;{h={h=&80{h?{hAK7={hKB{h4D{h-J{hJK1={hSL{hN,{hO{hQ,{hR{hEUz2=={hV{hW{hX{hY{hv\b8=={h^{h`4 _Magic restored.{h7a%3{hb{h1e,{hg{hk,{hm{hjr;4{hr3=={hu{hz,{h|{hi~,{hJ{h a5={h{hB,{h{h,{h˕{hk6={h{hK{h{h{h,{hG{h"{h%7{h{hr,{h{h){h%8{hM{h,{h;{h,{h{h{hPK9={h{hl,{hB{h{h:90{h2={h{hh,{hu{hP,{h{ht;1{hq{h0,{h<{hJ,{h\{ha2={h={h<j 879.2 (81.0) _HP restored.{h2D{hGE _Done exploring. {h<3 {h {h {h880.2 (1.0) _ {h {h >. .. ....#  ... ..#....# ..  .#.#+#.#....##..  .........>......  ................  ................  ......÷......... Lair:1 {h .......@........  .......÷........  ............P...  #.#.##....#.....  #.. #.......... .. .....P..... . ......#.... .##....#..... {h\ .. #....#.... {h79= {hq {h=,1.7 (2.5 {hC {hVH _You fly downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon, spattered with blood here.!{h !{h= 32.7 (1.0 _!{h !{h "{hc"{hnd%3"{hCi"{hj"{haX4#{h[3#{hH#{hѮ#{h2#{h#{h,#{h#{h?#{hv#{h,#{h#{h#{h #{h#{h#{hY#{h#{h#{h,#{hp#{h#{h:#{h#{hI#{h#{h..................... ..................... ...........÷......... ............<........ ...........÷........#{h ................P... ..#.#.#.##....#.....##.#..###..........?..P.....##....#..... ........##....#........#......##....#........##.P.## ....#.# ....# h   black bear (asleep)..h. ......#{h6* #{h{ 90.7 (6  A black bear comes into view.#{hC  The black bear growls angrily.#{hBSS   water moccasin (wandering)hh   black bear.#{h3==1.7 (7#{h #{hK _A water moccasin comes into view.#{h&{hP> ........ .............&{hpQ ...........÷.. ............<.. ...........÷........ ................P...  ..#.#.#.##....#..... &{hQ...##.#.@###.......... ....?.P..... &{hQrS..##.....#..... &{hQ ........##....#....#......##....#....&{hQ....##.P.## ....#h   black bear&{hER...# ....# ..h... ......&{hfT&{hYJh.&{hiZ3--2.7 (1&{hea&{hc&{h ,.....#.#+#.#....##.. ......> .. ...... .&{h@ ...÷.. ............<........ ...........÷........ ................P...  ..#.#.#@##....#..... ...##.#..###.......... ....?...........P..... &{he S..##...........#.....  ........##....#.&{h P...#......##....#....&{h ....##.P.## ....#&{h ..h# ....# ....&{h &{h Jh.&{h @--3&{hx &{h '{h .... ..#....# .. .....#.#+#.#....##.. > . ..'{he .÷.. ...<.. .÷........ ........@.......P... '{ha ..#.#.#.##....#..... ...##.#..###.......... '{h....?...........P..... S..##...........#.'{hw.... ........##....#....#......##....#.......h##.P.## ....#...# ....# .'{h'{hŬ'{h#Jh.'{h%4'{h'{hM'{h~>. .. ....#  ..... ..#....# .. .....#.#+#.#....##.. > . ..'{hY3 .÷.. ...<.. .÷........ ................P...  ..#.#.#.##....#..... ...##.#..###.......... '{h....?.....P.....S..##...........#.....  ........##....#.....#h.....##....#........##.P.## ....#'{h4'{h΂'{hJh.'{hk%5'{h˓'{h\({h+6 >. ..#....#  ..... ..#....# .. .....#.#+#.#....##.. > . ({h7 .. .÷.. ..<.. .÷........ ................P...  ..#.#.#.##....#..... ...##.#..###..............?...........P..... S..##...........#..... ...h....##....#......#......##....#....({h!9({h&@Jh.({h@%6({hF({hnI({h0O >. ..#....# ..... ..#....# .. .....#.#+#.#....##.. .>...... . . .({h P ÷. ..@. .÷.. ......P... ..#.#.#.##....#..... ...##.#..###.......({hZP H....?...........P..... S..##.h.........#............# ({hT ({h[ Q.({ht\ %7({h~b ({hf z _There is a staircase back to the Dungeon, spattered with blood here.){hF B8 _){h ){h *{hת*{hPhh   black bear*{h%9*{h.*{hj*{h̽*{hJh.*{hm'900*{h*{h *{h`*{hiJh.*{hCj61Scorch*{hs*{hu+{h7 * (combustible)Flames lash the black bear.  The black bear is moderately wounded.+{hd +{h Kh.+{h t6---====2+{h +{h  +{h <_The black bear's fire resistance burns away.+{hK * Flames lash the black bear. The black bear is burned terribly!,{h hhberserk, combustible)The black bear is almost dead.,{hb4------3,{h,{h͋\ _The black bear goes berserk!,{hec  Flames lash the black bear. The black bear is burned terribly!,{hD*,{h;†,{h2-----34Scorch,{h;,{hN _You kill the black bear!,{h83,{h,{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),{h.,{hf/K----5 _,{ho3,{h]5-{h-{hOB----6-{h-{h-{h,q-{hrV3=-7-{hy-{h!}.{h<9.{h9%8.{h@.{h C.{h.{h%9.{h.{h.{h1$.{h$&10.{hN/.{hW=1.{h).{h.{hCa .{ha %2.{hh .{hj /{hII/{h/{h/{h/{hw/{hK4=/{h/{h,/{h/{h,/{h/{h,/{h̴/{h˷/{h.9=/{hD/{hv/{h/{h%/{h/{hOL5==/{h/{h,/{h@/{h,/{h/{h,/{h/{h/{h":==/{h/{h/{h{/{hN/{ha6=/{h/{h,/{h/{h>,/{h/{hs,/{h#/{h/{hR9=/{h/{h/{h/{h/{h$/{hvK7=/{hS/{h/{h/{h/{h/{hH/{h/{hH,/{h/{h0O=/{h/{h,/{hY/{h~,/{hY/{hf_ _You start resting./{h_ 038.7 (26.0)/{h Z8==9.7 (27/{hi/{h% _Magic restored.1{h 1{h 1{h 1{h 1{h 1{hV ,1{hؤ 1{hP ,1{h 1{hn 1{h ,1{h? 1{hO 1{hĺ 1{h/ :==1{h 1{h 1{h7 ,1{h' 1{h 1{hJ ,1{h 1{h 1{h ,1{hZ 1{h 1{hA X1{h 1{ha 1{hr 1{h .................... ..................... . ...........÷........ .. ............<....... ... .........†.÷....... .... ................P..1{h|  #......#.#.#.##....#.... +....##.#..###......... #.....@...........P....1{h  ......##....#.... .#...........##....#.... 1{h +#....#......##....#.... .......##.P.## ....# 1{h .#....# ....# . 1{hJ .... ...... .. .......1{hy * 1{h 248.7 (9.0)1{hr .9.7 (10.0)1{h 1{h d _Q - a scroll labelled MUSAET VYIQONG3{hAM 3{hR Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon) 3{hS  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  3{hT Az - an amulet of guardian spirit  C - a ring of flight 3{h=T [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4{h "  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=)N - a ring of poisonO - a ring of willpower (worn)  y - a ring of ice  4{h |z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 2 scrolls of identify 4{h  p - a scroll of fog  r - a scroll of blinking37%5{h s - a wand of polymorph (4)  g - 5 scrolls of teleportation5{ht - 3 scrolls of poison  Q - a scroll labelled MUSAET VYIQONG Potions (go to first with !)485{h4  e - 2 potions of haste516{hn g - 5 scrolls of teleportation 6{h  r - a scroll of blinkingk - 4 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance627{hoF Q - a scroll labelled MUSAET VYIQONG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. 7{hfpKStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8{h 8{h8{h.................... beldur the Arsonist..................... Mountain Dwarf of Ignis ....... ...........÷........ Health: 92/92 ========================.. ............<....... Magic: 18/18 ========================8{h, ... .........†.÷....... AC: 14Str: 17.... ................P.. EV: 8Int: 19#......#.#.#.##....#.... SH: 3Dex: 58{hG ++....##.#..###......... XL: 11 Next: 13% Place: Lair:18{hZ #.....@...........P.... Noise: ---------  Time: 14949.7 (0.0)8{hn ......##...........#.... P) +2 broad axe (elec)8{h .#...........##....#.... Cast: Scorch8{h #....#......##....#.... Fly 8{h .......##.P.## ....#8{h .#....# ....# .8{h =.... ......8{h E.. ....... 8{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 8{h!O_You start resting. _Magic restored. 8{h"!@_Q - a scroll labelled MUSAET VYIQONG8{h4!aAs you read the scroll labelled MUSAET VYIQONG, it crumbles to dust.  8{hE!?The air around you briefly surges with heat, but it dissipates.8{h38{h3+50.7 (18{h98{h><b _You start resting. _Magic restored. _Q - a scroll labelled MUSAET VYIQONG  As you read the scroll labelled MUSAET VYIQONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation8{h< .;{h$7 3;{h7 ;{hs@ n;{hA ;{hSD B;{hE ,;{hVF ;{hG ,;{hH ;{h ;{hA ,;{hB ;{h6E ;{hZE ;{hF ;{hH ,;{hI ;{hL ,;{hzM ;{hP ,;{hR ;{hT ,;{hzU ;{hnX ;{hX ;{hsY ;{h\ ,;{hQ] ;{h_ ,;{h2a ;{hd ,;{hd ;{h+g ,;{hh ;{h"j ;{hNj ;{h k ;{hn ,;{ho ;{hq ,;{hr ;{h9u ;{hmu ;{h*v ;{hw ;{hzx ;{hy ;{hX{ ,;{h| ;{h~ ;{h~ ;{h ;{h| ,;{hI ;{h` ,;{h ;{h4 ,;{h, ;{h ,;{h ;{h ,;{hɑ ;{h ,;{h ;{h ,;{h ;{h$ ,;{h ;{h՞ ,;{hҟ ;{h ,;{h< ;{h` ,;{h# ;{h <........5049.7 (99.0) _You start waiting.;{hg 050.7 (100.0);{h ;{h # _Done waiting.<{hx<{hx<{hy<{h}<{h&,<{h{,<{h[<{h <{hS<{hB<{h0<{h_<{hi<{h<{hؑ<{h<{h?<{h~<{h<{h,<{h*X<{h<{hܜ<{h<{h4<{hv<{h<{h<{h<{h<{h<{h<{h<{h<{h<{h<{hs<{h<{h<{h3<{h<{h<{hb<{h<{h<{h<{h9<{h9<{h<{h#<{h<{h<{hC l<{hRl   komodo dragon (wandering) _You start waiting.<{h368.7 (18.0)<{h1+9.7 (19<{h<{h` _A komodo dragon comes into view.={h3={hI={h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>{hd 3>{h>{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>{h3>{h>{hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@{hQ@{hqZo.ll@{hZJ=70.0)Scorch@{hne@{hh7 _The komodo dragon hisses angrily.A{h *(combustible)Flames lash the komodo dragon.  The komodo dragon is lightly wounded.A{hϭ7.l6---====1 _The komodo dragon's fire resistance burns away.A{h7C& A{hE* Flames lash the komodo dragon. The komodo dragon is burned terribly!A{hA{hR.lA{hAb4------2A{h'A{h*h _The komodo dragon is moderately wounded.A{hP *Flames lash the komodo dragon. The komodo dragon is burned terribly!A{h| lThe komodo dragon is heavily wounded.A{hN c2-----3A{hw A{h E _The komodo dragon bites you but does no damage.A{h? * Flames lash the komodo dragon. The komodo dragon is burned terribly!A{h ~ lThe komodo dragon is severely wounded.A{h 81---0-----4A{h A{h] 2 _The komodo dragon bites you!A{hD] 5*A{h7 lFlames lash the komodo dragon but do no damage.A{hl868-------8/18 ------5A{h@A{h6==D{hk D{h_ D{h D{h6 K9=D{hf D{h֓ ,D{hΔ D{h^ D{h $70D{h 2=D{hj D{h D{hž D{h :==D{hz D{h S----S   water moccasin (wandering)D{h8 D{h >  D{hb l..... . ...........÷ .. ............< ... .........†.÷ D{h I.... ..... #......#.#.#.# +....##.#..### D{hȯ v#.....@.......99.7 (21.0) ......##.......D{h Y .#...........## #....#......# .......##.P.## ....# D{h H .#....# ....# .  .... ...... D{hB * .. .......  D{h I_You start resting.D{hID{hJY ..... D{h*Jp. ...........÷ D{hOJ.. ............< D{hzJs... .........†.÷ D{hJ_.... ..... D{hJ#......#.#.#.# +....##.#..###D{hJ] #.....@....... D{h!K[......##....... D{hJK.#...........## #....#......#D{hoK .......##.P.## D{hK D{hK.#....# ....# .  .... ......D{hKc .. ....... D{hNL D{h2M:----D{hVD{hZe _A water moccasin is nearby!E{hKX ..... . ...........÷ E{h.. ............< ... .........†.÷ .... ..... #......#.#.#.# +....##.#..### E{hD#.....@....... ......##.......E{h5 .#...........## #....#......#E{h.l .......##.P.## ....#  .#....# ....# .  .... ...... E{hR  .. ....... E{hv!E{h+i9 ..... . ...........÷ .. ............<E{hi ... .........†.÷ .... ..... #......#.#.#.# +....##.#..### #.....@....... ......##....... E{hjC.#...........## #....#......# .......##.P.## E{hAj .#....# ....# .  E{heje.... ...... E{hjh.. ....... E{hrE{hsE{h{ _A water moccasin is nearby!F{h F{h B.F{h 2100.7 (1.0)F{h F{h 8 _The water moccasin hisses angrily.G{h17=1G{hѲG{h$G{h*G{h|wFF   bullfrog (wandering)G{hТ%2G{hG{hڨ[ _A bullfrog comes into view.H{hH{hL.FFH{h/===3H{h@H{h< _The bullfrog gives a loud, deep croak!H{hu H{hp H{hN ;..F.H{h$ /2---H{hH 4ScorchH{hV H{hR I{h_ w * (combustible)  I{h kFlames lash the bullfrog.  The bullfrog is severely wounded.I{hs O  The bullfrog's fire resistance burns away.I{h =.FI{h ^5---====I{h 5I{h) I{h 2 _You hear a loud, deep croak!K{hq{  You hit the bullfrog.  The bullfrog is almost dead.The bullfrog hits you but does no damage.65--=---6.8 (1.1K{hPK{hl, _The bullfrog hits you!K{hG  You closely miss the bullfrog.The bullfrog is almost dead.K{hG FF   cane toadK{h F   bullfrog (combustible)  The bullfrog hits you but does no damage.K{h 66=-6==----7.9K{h9# K{h& \ _A cane toad comes into view.K{hkZ  You miss the bullfrog.The bullfrog is almost dead.K{hW\K{h*eR..FK{he'9.0K{h nK{hoB _The bullfrog hits you but does no damage. x2L{h=  You slice the bullfrog!!L{h3 L{hT...†L{hT7===L{h\710.1ScorchL{hdL{hL _You kill the bullfrog!M{h9M{hO:M{h;M{h>,M{hUAM{hBM{hTE,M{hFM{hNF-ScorchF   cane toadM{hU  ........... . ...........÷ .. ............< ... .........†.÷ .... .....M{h@VW #......#.#.#.# +...F##.#..### #....†@.......2.1 (2.0 ......##....... .#...........## #....#......# .......##.P.## ....#  .#....# ....# .  M{hV.... ......  .. .......  _You start resting.M{h3 ........... . ...........÷ .. ............< ... .........†.÷ .... ..... #......#.#.#.# +...F##.#..### #....†@....... ......##....... .#...........## #....#......# .......##.P.##  .#....# ....# .  .... ...... .. ....... -M{h M{ho` _A cane toad is nearby!N{h\W * (combustible)Flames lash the cane toad.  The cane toad is moderately wounded.N{hl( ,N{h ) N{h2  S.FS   water moccasinThe cane toad's fire resistance burns away.N{h4 684N{hr4 V---====3.1 (1N{h < N{h? 7 _You block the cane toad's attack.O{h] *Flames lash the cane toad. The cane toad is burned terribly!O{h!*O{h3 .SFThe cane toad is heavily wounded.O{h3@3----O{hM44O{h<O{h?V _The cane toad barely misses you.O{hk"  * (combustible)Flames lash the water moccasin.  The water moccasin is moderately wounded.O{h0 O{h\ %  O{h 0The water moccasin's fire resistance burns away.O{h G.SO{h& _1----5O{h\ 2ScorchO{h O{h W _The cane toad closely misses you.P{h  You closely miss the cane toad.The cane toad is heavily wounded.P{h62-=---6.2 (1.1P{hP{h/ _The cane toad stings you!P{h  You hit the cane toad.  The cane toad is heavily wounded.P{hm G---70P{h P{h B _The cane toad stings you but does no damage.Q{h\  You slash the cane toad!  The cane toad is almost dead.Q{hp57---=8Q{hTQ{hq _The cane toad stings you. The cane toad closely misses you.Q{hXm  You slash the cane toad!  Lightning courses through the cane toad!Q{h"\  You kill the cane toad!Q{h, .SS   water moccasin  The water moccasin is no longer more vulnerable to fire.Q{h3 8/93-----20-Q{h 4F9.4 (1.2 _The water moccasin bites you but does no damage.Q{h;Q{h>l _Your Fire Magic skill increases to level 11!Z{h2  You closely miss the water moccasin.The water moccasin is moderately wounded.Z{h9=2=-20.6ScorchZ{hGZ{hI _The water moccasin bites you but does no damage. x2[{h  You miss the water moccasin.The water moccasin is moderately wounded.[{h+10[{h6[{hF _The water moccasin bites you but does no damage.\{hlZ  You slash the water moccasin!  The water moccasin is severely wounded.\{h"[j7-=2.7 (1.1\{hb\{heZ _The water moccasin bites you. You block the water moccasin's attack.\{h v  You hit the water moccasin.  Lightning courses through the water moccasin!!\{h E†\{h z -=2-\{h 30Scorch _You kill the water moccasin!\{hm \{h! m _Your Spellcasting skill increases to level 5!]{h ]{h$ ]{h׌ ]{h ]{h {8]{h ]{h `3==]{h ]{h ,]{h) ]{hf ]{h S9=]{h ]{h ]{h ]{h ]{hɛ ]{h :==]{hl ]{hj b60=]{h ]{h- ]{hQ I4=]{h̟ ]{h ]{h ]{hy ]{h ]{hݢ 91]{hy ]{hf ,]{h ]{h O=]{h¦ ]{h i2=]{h ]{h= i5=]{h@ ]{h۫ ]{h K3=]{ht ]{h ,]{ht ]{h ,]{h ]{ho ]{h K4=]{h ]{h< ,]{hų ]{h ,]{h ]{hf ]{h [56==]{h ]{hǸ ,]{h> ]{hB ,]{hϺ ]{h i6=]{h ]{hƾ ]{h :==]{h ]{h ,]{h ]{h ]{hH 67=7=]{h ]{h ,]{h ]{h ,]{h) ]{h3 ]{hv %8]{h ]{h ]{h* 9=]{h ]{h7 ,]{h ]{hR ]{hy p98=]{h ]{h ,]{h ]{hY ]{h L70=]{hJ ]{h ]{h= ]{h{ ]{hs ]{h 9=]{h ]{h{ ]{h N1=]{h ]{h ]{h; T9==]{h> ]{h ,]{h! ]{h@ ]{hq %2]{h ]{h8 ]{h ]{h ]{h ]{h> :==]{hr ]{h$ ;3]{hP ]{hU ,]{h ]{h ]{h Q10/18=]{h* ]{h ]{h K4=]{hI ]{h ,]{h ]{h4 ]{hc ]{hX ]{h ]{h ]{h `5==]{h= ]{h ,]{hH ]{h ]{h@ M1=]{h ]{h ]{h %6]{hw ]{h; ,]{h ]{h  ;7]{h ]{h ]{hI 9=]{h ]{h ,]{h ]{ha K8=]{h G2==]{h ]{h! ,]{h" ]{h$ ,]{h% ]{h& ]{h& U9=]{h' ]{h* :==]{h\* ]{h-+ ]{hC- ,]{h. ]{hk0 ]{h0 T803=]{hd1 ]{ht2 ,]{h 3 ]{h'5 ,]{hv5 ]{h6 ;1]{hX7 ]{h8 ]{h8 9=]{ho9 ]{hx: ,]{h: ]{hX< K2=]{h< ]{h< ]{hG> a4=]{h> ]{h`@ ,]{h@ ]{hA ]{hA U3=]{h{B ]{hD ,]{hD ]{hxE ]{hE W4=]{h3F ]{hH ,]{hH ]{h0J b5==]{hJ ]{hjM ;5]{hM ]{hLO ,]{hO ]{h"Q ,]{hQ ]{hS ]{hS h6===]{hT ]{h W ,]{hW ]{hY a6=]{hZ ]{h] k7=]{h ^ ]{hN_ ,]{h_ ]{hKa ,]{ha ]{hb m8=]{hc ]{hd ,]{hse ]{hrf a7=]{hg ]{hh ;9]{hh ]{hj ,]{hmj ]{hk ,]{h=l ]{hn }90==]{h;p ]{hq ,]{h!r ]{hns U1=]{hs ]{ht ]{hYz -- _You start resting.]{h~ 1219.7 (96.0)]{h& c8==-20.7 (97]{h ]{h % _Magic restored.^{h`3^{ha^{hc,^{h0g^{hg;2^{hrh^{hj,^{hk^{hOn^{hn:==^{hgo^{hv_ _You start resting.^{h|14.7 (4.0)^{h~}53=^{h}#5.7 (5^{h^{h " _HP restored._{h"_{hZ  Things that are here:  a water moccasin corpse; a cane toad corpse; a bullfrog corpse_{h_{h __{h_{h _{hY_{h_{h_{h_{h_{h9=_{h_{h_{h,_{h_{h_{h_{h2_{h$_{h_{h,_{hP_{h _{h _{h _{h _{h_{h_{h _{h_{h-_{h_{hO_{h_{h_{hZ,_{h)_{h _{h!_{h"_{h#_{h%_{h&_{h'_{h'_{h\*_{h2 .....#......#........#)........##.#.#............................................................................._{h2 #@#####......#.#.#38.7 (13.0) #......+....##.# #......#....†. #...........# _{hK3#......#.......... ........#....#.....  ..#............##.P. ........#....##...._{hc3D ...P#.#..P#.........._{hy3E _{h~:A9.7 (14_{hC?_{hA( _Found a battleaxe.?{h<?{h]=?{h>?{hB?{hnE?{hI,?{h(J?{hFN,?{hP?{hS?{h V?{hSV?{hW?{h8[?{h],?{h_?{ha?{hc?{hd?{he?{hsg?{hj,?{h!l?{hn?{hq,?{hr?{hv,?{h}?{h ?{h?{h؄*_You now have 103 gold pieces (gained 24).?{h?{hw?{hNJ?{hd?{hR?{h+,?{h?{h.?{h?{h?{h?{h6?{h?{h7?{h)?{hM?{h,?{h?{h"?{h?{hȼ?{hȿ?{h?{h,?{hh?{h?{h,?{h?{h;?{h?{h?{h?{hJ?{hP?{h?{h?{h?{h?{h?{h?{h?{hM?{h?{h}?{h?{h,?{h,?{h?{h+?{h?{h?{h,?{hj?{h?{h,?{h?{hW?{h?{h?{h?{h?{h ?{h ?{h] ?{h ?{h ?{hZ ?{hG ?{h ?{h" B?{h ?{h" ?{hq ?{h ?{h ?{h ?{h ?{h ?{h! ?{h$ ?{h$ ?{h% ?{h, ?{h/ ?{h-0 ?{h_2 ?{h5 ?{hK9 ?{h9 ?{hR; ?{h> ?{hWA ?{hA ?{hC ?{hOF ?{hII ?{hI ?{hJ ?{hM ?{hP ?{hRP ?{hQ ?{hW ?{hX ?{h7Y ?{hDZ ?{hu\ ?{h^ ,?{h_ ?{ha ?{hc ?{hc ?{hd ?{hh ?{hj ?{hj ?{hk ?{hm ?{hMp ?{hp ?{hq ?{has ?{h[u ?{hu ?{h{v ?{hJz ?{h{ ?{h| ?{h| ?{h ?{h} ?{h ?{h߇ ?{h ?{hZ ?{h ?{hw ?{h F _You reach down and open the door.?{h ?{h ?{h ?{h @  There is an open door here.?{hޛ ?{h  _?{h ?{h͟ ?{h ?{h ?{h ?{hE ?{hE ?{hz ?{h ?{h ?{hݱ ,?{h` ?{hH ?{hl ,?{h ?{hz ?{h ?{hy ?{h ?{h ?{h ?{hC ?{h ?{h ?{h ?{h* ?{h% ?{h ?{h ?{hA ?{h ?{h ?{ht ,?{hp ?{h ?{h      #.S....)# .#  #.+.# ...  #.#$?{h #....   #..  ..#  #.##  ##.##  #P.####.@..#...  #..............  ?{h ?#..............  #........  #........  ?{hF #...#.####..... S   water moccasin (asleep)  ?{h o#..######   #.#####.# .....  ##...'..## ..?{h2 95.7 (56  A water moccasin comes into view.Found a morningstar.?{h o.SS?{h +6.7 (57?{h ?{h _The water moccasin hisses angrily. _You see here a scroll of identify.B{hE #......)# .# #.+..S....# ...  #.#$......#....  ...#..  ..#. B{h/ #.#.# #.#.......#  #P.####.?..#...  #.....@........  #......  #.....B{h  #....  #...#.####.....  #..###### .....  #.#####.# .....B{h3 ##...'..##   #...##..##B{hB{hB{hD.SB{h77.7 (1.0) _B{hߢB{hB{h  #.+.......# ...  #.#$......#....  ....S....#..  .#.......  #.#.......# ##.#.......#  #P.####.?..#...  #..............  #.  #.  #.  #...#.####.....  #..###### ...  #.#####.# ..... ##...'..## .  #...##..##  ##..##...#B{hI ;8B{h B{h C{h`  #.#$......#....  ....S....#..  #.......C{ha  #.#.......# ##.#.......#  #P.####.?..#...  #..............  #.  #.  #.  #...#.####.....  #..###### .....  #.#####.# ..... ##...'..##   #...##..##C{hVb  ##..##...#  #.####.###......#.... C{hcC{hgSS   water moccasinC{hi%9C{hmC{h>oC{hl!  ....S....#..  ..#.......  #.#.......# C{ham#.#...S...#  #P.####.?..#...  #..............  #.  #. C{hmI #.  #...#.####.....  #..###### ..... C{hnv #.#####.# ..... ##...'..##   #...##..##   ##..##..C{hln.#  #.####.###......#...  #.P# #.###......#C{hpC{hvG.SC{hGw'300C{hU|C{h~C{h  #.......  #.#.......# ##.#.#  #P.####S?..#...  #.............. C{h  #.  #.  #.  #.@.#.####.....  #..###### .....  #.#####.# ..... ##...'..##   #...##..##  ##..##...#  #.####.###......#..C{h_  #.P# #.###......#  #.P###.##P).....C{h C{hK G.SC{h %1C{hc C{hf D{hb`  #.## ##.#.#  #P.####.?..#...  #.....S........  #......  #.  #........D{hcc  #...#.####.....  #@.###### .....  #.# ..... ##...'..##   #...##..##   ##..##...#  #.####.###......#. D{hc #.P# #.###......#  #.P###.##P)..... #.........D{hDeD{heD{hlI.SD{hm62ScorchD{hItD{hvD{h#G#P.####.?..#... #..............S.........#.####D{h<###### #####.##...'..## .. ...##..## ##.# #.####.###......#.P# ##.##P)......D{hDP##..........PD{hD{hkG.SD{h%3D{h6D{h F{h1 ,F{h'9 H.SF{h9 %4F{h@ F{hB G{h  * (combustible)Flames lash the water moccasin.  The water moccasin is moderately wounded.G{hu ~ SThe water moccasin's fire resistance burns away.G{hFv t6---====5G{h| G{hH \ _The water moccasin closely misses you.G{hG * Flames lash the water moccasin. The water moccasin is burned terribly!G{h/ SThe water moccasin is severely wounded.The water moccasin completely misses you.G{h( 86--4------6G{hh G{h9 3 _The water moccasin bites you!H{hw9k  Flames lash the water moccasin. The water moccasin is burned terribly!H{h7@e*H{h:†H{h" --2-----37Scorch _You kill the water moccasin!H{h)H{h,f _Your Axes skill increases to level 11!H{h>3H{hH{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H{hH{h~H{hH{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I{hwII{hXxI{h|;7I{h}I{h}I{h~I{hӀI{hIN3=-I{h$I{hI{h|%8I{h#I{hƉ,I{hI{hxI{hI{hI{hI{hA9=I{hrI{hSI{hM,I{hI{hEI{hK4=I{hmI{hOI{hL90=I{hI{h\,I{hI{hI{hU1=I{hI{hI{hu9=I{h6I{hI{hI{h.I{hI{hR25==I{hBI{hI{hZI{h^I{hI{hZI{hI{hw ---- _You start resting.I{h0247.0)I{hcn3=----5.7 (18I{hI{h" _HP restored.I{h>I{hI{hI{hI{hrP==I{hϪI{h I{h-I{hm,I{h.=6=I{h޺,I{hI{hܽI{hI{h I{hO=I{hI{h,I{hI{hI{hsK7=I{h I{h6I{hlI{hI{h,I{hI{hrI{hI{hII{h=I{h_ _You start resting.I{h+40.7 (158==1.7 (16I{hoI{h % _Magic restored.I{h_I{h:`I{haI{hBgBI{hhI{h iI{hCjI{hl,I{hMnI{hJqI{hq:==I{hrI{h$uI{hfuI{hvI{hcyI{hyI{hzI{h|I{h"}I{hk~I{hO,I{hnI{hoI{hI{hI{hcI{hI{hԉI{hI{hMI{hI{hŐ,I{hI{hܓI{hI{hbI{hʗI{hI{hI{hў,I{hI{h",I{h[I{hGI{hI{hI{hcI{hI{hI{h4,I{hI{hI{hI{hxI{h,I{hYI{hɴ,I{hI{hI{hI{hI{hsI{hI{hɼI{hI{h|I{hOI{hI{hI{h3I{hI{hI{hqI{hI{hI{hI{hI{hI{hiI{hI{hI{hI{hI{hI{hI{h3,I{hI{h,I{hI{h I{h3I{hI{hI{hI{hI{hI{hI{hI{h,I{hI{h,I{hTI{h,I{hI{h I{h5I{hI{hI{hI{hI{hDI{hsI{hI{h?I{heI{hI{hi,I{hI{h,I{h5I{hI{hBI{hCI{hQ,I{hI{h[,I{hI{hI{hHI{hI{h,I{hI{hWI{hI{hI{h0I{hlI{hg I{h ,I{h I{h?,I{hI{h,I{hI{hP,I{hI{h=,I{hI{h,I{hXI{hI{hI{h!I{h#,I{h#I{h?%,I{h%I{h',I{h(I{h?),I{hy*I{h+,I{h,I{h.,I{h&/I{he1,I{h1I{h2,I{h3I{ht7BI{h9,I{hX;I{hZ=I{h=I{h0>I{h?,I{hw@I{hAI{hBI{h-CI{hjEI{hEI{hFI{hwI,I{hcJI{hK,I{hpNI{h7QI{h|QI{hRI{hTI{hTI{hUI{hX,I{hYI{hc[,I{h[I{hVaBI{hbBI{he,I{hfI{h@i,I{hjI{htm,I{hnI{hp,I{hrI{h[t,I{huI{hw,I{hyI{h{,I{h }I{hf,I{hI{hW,I{hI{h,I{hI{hƋ,I{h,I{hl,I{hʐI{hl,I{hI{h ,I{hDI{hI{hI{hלI{h,I{h9I{h͢,I{hXI{hߦ,I{hI{hh 440.7 (99 _You start waiting.I{hJ/1.7 (100.0)I{hI{h># _Done waiting.J{hf  .#.#  ##.#.......#  #P.####.?..#...  #. J{h C #........  #.......  #..............  #...#.####.....  J{h #.# .....  #.#####.# ...J{h?  ##...'..## .. #...##..##  ##..##...#J{ha & J{h S#.####.###......#. J{h #.P# #.###......# #.P###.##P)J{h F ##.J{h F2.0)J{hB J{h~ { _You see here a water moccasin corpse.J{hs ..#.. #.#.......#  ##.#.......#  #P.####.?..#...  #.  #.J{hJA......  #..............  #..............  #..@#.####.....  #.†###### .....  #.#####.# ... ##...'..## .. #...##..## ##..##...#  J{h#.####.###......#. #.P# #.###......# .P###.##P)#J{h#_3 _K{hB ..S....# ..#......... .#.......# K{hC ##.#.......#  #P.####.?..#...  #.  #.  K{h>C#.  #...@..........  K{hC #...#.####.....  #.†###### .....  K{hC\#.#####.# ...K{hC ##...'..## .. #...##..## K{hCS ##..##...#  K{hC#.####.###......#. #.P# #.###......#....K{hDK{hJK{hK%4K{hPK{hSK{h #.#$......#.... ..S....# ..#......... #.#.......#  ##.#.......# . K{hω: #P.####.?..#...  #.  #.  #.  #..............  #...#.####..... K{h] #.†###### .....  #.#####.# ... ##...'..## .. #...##..## ##..##...# #.####.###......#....K{h;5K{hܕK{h+K{h' #.+.......# ...  #.#$......#.... .......# ..#......... #.#.......#  ##.#.......# ..  #P.####.?..#...  #.  #.  #.  #..............  K{h(#...#.####.....  #.†###### ..... #.#####.# .... ##...'..## .. #...##..## ##..##...#K{h1K{hE2%6K{hv8K{h7;K{h=   #......)# .#  #.+.......# ...  #.#$......#.... .........# ..#......... #.#.......# K{hd ] ##.#.......# ..# #P.####.?..#...#  #.  #.  #.  #..............  #...#.####..... #.†###### ..... #.#####.# .... ##...'..## .... #...##..##K{h K{h %7K{h K{h@ L{hM  #)# .#.+. ...#.#$... ..#...L{h3.. #.#. #.#.......# ..##P.####.@..#...#  #...............#.....L{h;8L{hTL{hdL{hѦ*9.7 (2L{hL{hM: _l - 3 scrolls of identify (gained 1)L{h    #........   #)# .#  #.+.# ... #.#$......#....  .#...  ..#L{h .....  #.#.#   ##.#...@...# ..# #P.####....#...#  #.....  #....  #...  #..............  #...#.####.....  #.†###### .....  #.#####.#.....L{hA L{h +50.7 (1L{h7 L{h L{hH    ##.  #........   #)# .#  #.+.# ... #.#$......#....  #.#...  ..#.....  #.#.#   ##.#.......# ..# L{h I P.####....#...#  #......  #.......  #....... L{hqI ' #..............  #...#.####..  #.†###### .....L{hP L{hP %1L{hS L{h6U M{hv    ##.#  ##.  #.........   #)# .#  #.+.# ...  #.#$......#....  #.#...  ..#.....  #.#.#.   ##.#.......# ..# P.####....#...#  #........  #........  #.........  #..............  #...#.####.....M{h]M{h%2M{h,M{hM{h)   .....  ##.#  ##.  #.........   #)# .#  #.+M{hf.# ...  #.#$......#....  #.#... #..#.....  ##.#.#.   ##.#.......# ..# P.####....#...#  #.........  #..........  #..........  #..............M{hM{h%3M{hyM{hM{hM{hԞM{hƣM{h٥M{hDM. ......#.#...#. #...  #)# .##.+. #.#.M{hi #..#...... ##.#.......#.Fly #.....M{hM{hs%4M{hEM{huM{h*5.7 (2M{hM{hh? _You now have 114 gold pieces (gained 11).N{h)C ##.#.#.#.'N{hH N{hwI *6.7 (1N{hN N{hP 7 _You reach down and open the door.O{h ,}  .. ... .l .. .  .. ....... ##.##.#  ..##.  #.#.........   #.#)# .#  #..# ...  #.#.#....  #..#...  #..#.....  ##.#.#.  ##.#.......# ..#O{h,l   basilisk (asleep) P.####....#...#  #..........   #.O{h82j  A basilisk comes into view.O{ho9q.llO{h]:%7O{hoAO{hDu _The basilisk hisses angrily. _There is an open door here.O{hF.  ##...   ... ... .  ... ....l..  ... ....... ##.##.#...  ..#.......#.  #.#.........   #@#......)# .#O{hH  #.'.# ...  #.#.#....  #.#...  #..#...........  ##.#.......#.  ##.#.......# ..# #P.####....#...#   #.O{hMO{hN,8 _O{hRO{hIUP{hA#M #.P####... #...$... .. l ... ......##.##.#...#. #.#... #......)# .#'.......# #.......#.... #.........#.........P.####...P{h_+P{h+%9P{h0P{h2* _Found 2 gold pieces.P{h' AM.# .. #.P##.##..... #...$... .. #........l ... ......#.##.#...#. #.##... #)# .#P{h '.  #.#.......#...........#.#.....P{h P{h &60P{h P{h Q{hM## ##.# .. #.P##.####........ $...... #...................##@##.#...#. .##... #)# .# #.'.......# ...#.#Q{h#Q{h@$%1Q{h)Q{h*R{hiZ9  ..  #.## ## #..# ..  .P##.### ##.........  #...$  #.  #..@........  ##.##.#...#.  #..#.......#.  ##.#.........  #.#......)# .# #.'.......# ... #.#.......#. #...#... #..#....R{h\R{h_]%2R{hbR{hhR{hy@ 3  .. ^. #.## .##  #..# .. # #.P##.###.# ##.R{h`A & #...$. #.  #.  ##.##.#...#.  #..#.......#.  ##.#.........  #.#......)# .# #.'.......# ... #.#.......#.... #.........#... R{h,H ;3R{hK R{hM S{h8   .. ^.  S{ht9 ^#.## .##  #..# .. #  #.P##.###.#. ##. #...$. #.S{h9 K #. ##.##.#...#. #..#.......#.  ##.#.........  #.#......)#. .# S{hm: #.l.......# ... l   basilisk #.#.......#.... #... S{h; S{hB >l'S{h;D %4S{hI S{heL T{h<.. ^.#.## .##.# .. ##P##.###.#.##.............$.##.##@#...#..#..#.......#.#.#......... #.#l.....)#. .#'.......# ....#T{h=.#...#...#..#.##.T{h?T{hyEDl.T{h4F65ScorchT{hKT{hMU{hF * (combustible)Flames lash the basilisk.  The basilisk is moderately wounded.U{hOU{hJl.U{ht6---====6U{hU{hڱ@ _The basilisk's fire resistance burns away.U{hV *Flames lash the basilisk. The basilisk is burned terribly!U{h/ lThe basilisk is heavily wounded.U{h$4i  The basilisk gazes at you.U{hx4------7U{hMU{h7 _You resist with almost no effort.U{h * Flames lash the basilisk. The basilisk is burned terribly!U{hu lThe basilisk is severely wounded.U{h. %  U{h DThe basilisk gazes at you.U{hS U{h|T E2-----U{hT 8U{h_[ U{h] 7 _You resist with almost no effort.U{hL _  Flames lash the basilisk. The basilisk is burned terribly!U{hR D*U{h, ;†U{h`0 0-----59ScorchU{h6 U{hy9 L _You kill the basilisk!U{h^3U{h=%U{hw( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V{hL=V{h=L----70 _V{hAV{hDW{hW{hrb1=------1W{hW{hX{hCX{h HX{hLX{h7MX{hPX{hTO=X{hUX{hX,X{hZX{h`],X{h_X{hEaX{ha%2X{ha)==X{hcX{heX{h,fX{h]gX{h7j,X{hoBX{hpX{hwsX{hs:==X{huX{hx,X{hyX{h{X{h2|M3=X{h}X{hŀX{hX{h[X{hX{hX{hX{hABX{he=X{h,X{hyX{hX{h#4X{h(=X{h{X{hGX{hX{hX{h/X{hX{hX{hͣ,X{h\X{hX{h9=X{hX{hHX{hX{hݭX{hBX{h#5X{h)==X{hX{h=,X{hX{h!,X{hX{hX{h1X{hX{hfX{h:==X{h9X{hX{hqX{hX{h4X{h~X{hX{h=X{hD6=X{hX{hX{hX{hRX{h,X{hX{h`X{hX{hX{hX{h9=X{hX{hH,X{hX{hX{h(K7=X{hX{hX{hX{h|X{hBX{hxBX{hX{h9=X{hGX{h,X{hpX{h._ _You start resting.X{h.1514.7 (43.0)X{h#8X{h7==5.7 (44X{h0X{h*"% _Magic restored.X{h~ X{h BX{h X{h X{h :==X{h X{hV ,X{h! X{h% X{h%& X{h+ X{h/ ,X{h1 X{h5 ,X{h#7 X{h9 X{h: X{h; X{h? ,X{hA X{hC X{hD X{hE X{hH ,X{h.J X{h{L ,X{h|M X{hO X{hO X{hdQ X{h#T ,X{hU X{hIY ,X{hZ X{h] ,X{hA_ X{hib ,X{hd X{hf ,X{hFh X{h@k ,X{hl X{h4o ,X{hp X{hs X{h0t X{hu X{hx X{hbx X{hy X{h} ,X{h~ X{h ,X{h X{h ,X{h X{h ,X{h% X{h ,X{h X{hH X{h X{h X{hK ,X{h; X{hמ X{h X{h X{h X{hj X{hݥ X{h X{hک X{h X{h ,X{hM X{h ,X{h X{hŸ X{h X{h X{h* ,X{h; X{h X{h! X{h X{h" ,X{h X{h X{h X{h X{hb X{hk X{h X{hh X{h X{h X{h X{h X{h- X{h& X{hn X{h X{h X{h3 X{h X{hZ ,X{h; X{h ,X{hR X{h# ,X{h X{h ,X{h X{h ,X{h X{hIX{hX{hRX{h,X{hX{h ,X{hgX{hY,X{hX{h#X{h_X{hX{hzX{hX{hIX{h]X{hX{h X{h#X{h:$X{hz%X{h'X{h'X{h-)X{h ,,X{hr-X{h/X{h0X{hH1X{h3X{h(4X{h5X{h8,X{h9X{h<,X{h1>X{hYA,X{hBX{hEX{hAFX{hGX{h1JX{htJX{hKX{hNX{hNX{hTPX{hFR,X{h>SX{h`V,X{hWX{h\BX{h^X{h/_X{h`X{hncX{hcX{hdX{hf,X{hgX{hVi,X{hKjX{h l,X{hmX{hn,X{hoX{hNrX{h4sX{hsX{hvX{hYwX{hxX{hzX{hX{X{hj|X{h~,X{h@X{h,X{hOX{h,X{h܆X{h,X{hxX{hl,X{hCX{hX{hX{h?X{h7,X{hX{hؖ,X{hʗX{hoX{hX{hX{hC,X{hX{hoX{hX{hQX{h,X{h X{hX{h X{hX{h#X{hSX{hX{hhX{hX{h[X{hX{hX{hX{h=X{hoX{h!X{hX{h6X{hX{hn,X{h\X{h{h 614.7 (99 _You start waiting.X{h/5.7 (100.0)X{hX{hW# _Done waiting.Y{hi1 Y{h 2 Y{h)8 Y{hZ= Y{h5A ,Y{hF ,Y{h.I ,Y{hjL Y{hUN Y{hwQ Y{hQ Y{h V Y{h%Y ,Y{hBZ Y{hm^ M _You now have 116 gold pieces (gained 2).Y{ha 3Y{hb Y{hf Y{hi ,Y{hk Y{hm Y{hp Y{hip Y{hCq Y{hv Y{h#x ,Y{hy Y{h{ Y{h~ BY{ha Y{h Y{h| Y{h Y{hÅ Y{hH Y{h Y{h~ Y{h Y{hm ,Y{h7 Y{hǏ Y{h Y{hg Y{h Y{h Y{h Y{h Y{hǕ Y{hz F _You reach down and open the door.Y{h IY{hA @  There is an open door here.Y{h Y{hg  _Y{hP Y{h Y{h8 ,Y{h Y{h Y{hy ,Y{hU Y{hQ Y{h/ BY{h Y{hk ,Y{hC Y{hݴ Y{h Y{hǵ Y{h Y{h Y{h ,Y{h Y{h Y{h. ,Y{hƿ Y{hx Y{hE ,Y{h Y{h5 Y{h Y{h| Y{h6 ,Y{h Y{he ,Y{hD Y{hm Y{ht #######  #####.#.#@###.#.  #................ #.#.###P.##.....# #..## #### ....#.  Y{h#.####### ..... #.# #...# ...#. YYY 3 yaks (asleep) ##.###...# ...Y #..'.....# .Y#Y #..###^..#Y{h{ 44.7 (29.0)  3 yaks come into view.Y{h,Y{h]Y{h YYYYY 4 yaks (1 wandering)Y.YY.#.The yak bellows! x3Y{h4==5.7 (30Y{h&Y{h)V _A yak comes into view.]{h############.#.#.###.#.#........@.......#.###P.##.....#.## #### ....#..####### .....# #...# ...#Y##.## Y.YYY 3..'....#..###^#.###.##]{hg]{h,]{hrYY#..Y]{h.06.7 (1.0)]{h]{ht& _The yak bellows!^{hܕ^{h,^{hkY.. 2 yaks^{h.--7^{h^{h`{hT         #######   #####.#.#.###.#.#   #.   #.#.###P.##.....#   #..## #### ....#.   #.# ..Y..  `{h  #.# #...# ..Y#.   ##.###...# Y...   #..'.....# ..#.   #..###^..#   ##.###.###`{h `{h Y.Y   yak`{h @--8`{hi `{h a{hgxv        #######  #####.#.#.###.#.#   #.   #.#.###P.##.....#   #..## #### ..Y.#.   #.# .....   #.# #...# ..Y#.  a{hy}  ##.###...# Y...   #..'.....# ..#.   #..###^..#   ##.###.###a{h%{a{hY.Y   yaka{h%9a{ha{hۈa{h5        #######  #####.#.#.###.#.#  #.  #.#.###P.##.Y...#a{h  #..## #### ....#.  #.# .....   #.# #...# ..Y#.  ##.###...# Y...   #..'.....# ..#.   #..###^..#   ##.###.###a{ha{h;a{hYY.Y 2 yaksa{h0&50a{ha{hta{hZ         #######  #####.#.#.###.#.#  #.Y.....  #.#.###P.##Y....#  #..## #### ....#.  #.# .....  #.# #...# ..Y#.  ##.###...# Y...   #..'.....# ..#.   #..###^..#   ##.###.###a{h6 a{h a{ht a{h cY.1a{h a{h b{h        #######  #####.#.#.###.#.#  #.Y......  #.#.###P.##Y....#  #..## #### ....#. b{hֱ #.####### .....  #.# #...# ..Y#.  ##.###...# Y...   #..'.....# ..#.   #..###^..#   ##.###.###b{hb{hb{hFY#.b{h%2b{h4b{hc{h͔c{hњ>Y.c{hf%3c{htc{hrc{h > ,c{h> c{hKE Y.Y.YY 3 yaksc{hF 64Scorchc{hpK c{hsM d{h *(1 combustible)Flames lash the yak.  The yak is moderately wounded.d{hc ,d{h6 d{h tY.Y.Y.d{hX t6---====5d{h d{h ; _The yak's fire resistance burns away.d{h ~ *Flames lash the yak. The yak is burned terribly!d{h}Bd{h oY.Y.Y.d{hb4------6d{hd{hqW _The yak is almost dead.e{hU  Flames lash the yak. The yak is burned terribly!e{hDu* 2 yakse{hjW,e{h]d.Y.Y.e{hbk2-----77e{hzhe{hjG _You kill the yak!e{h5 *(1 combustible)Flames lash the yak.  The yak is moderately wounded.e{h9Y.Y.0-----8 _The yak's fire resistance burns away.e{hI *Flames lash the yak.  The yak is lightly wounded.e{he{hƱCY.e{h0-8/18 ------9e{h1e{h\N _The yak's fire resistance burns away. The yak gores you.e{hD ~ *Flames lash the yak. The yak is burned terribly!e{h#_  The yak is almost dead.YY.e{ha i7----60e{hed e{hg ; _The yak gores you but does no damage.e{h ~ *Flames lash the yak. The yak is burned terribly!e{h m  The yak is moderately wounded.e{h YYY 3 yaks (2 combustible)e{hy e5----1e{h e{h W _The yak gores you but does no damage. You block the yak's attack.e{hɎ~ *Flames lash the yak. The yak is burned terribly!f{hk  The yak is severely wounded.f{h$PYY.f{h%89--3-----2f{h]*f{h-N _The yak gores you but does no damage. The yak gores you.f{h\pU  Flames lash the yak. The yak is burned terribly!f{huy* 2 yaks (1f{hnHV  You kill the yak!f{h"OM†Y.f{hS4--1-----93Scorchf{hYf{hl\( _The yak gores you.f{hHoIf{hiqe _You don't have enough magic to cast this spell.f{h@f{hgAf{hFf{hIe _You don't have enough magic to cast this spell.f{h 3f{h f{h e _You don't have enough magic to cast this spell.g{h7 Y  You hit the yak. Lightning courses through the yak!!g{h g{h †..Y.   yakg{h 5/94----30=---4g{h g{h G _You kill the yak!h{hh{hTY.6----5h{hi{h?i{h,E=Y.i{hE?-6i{hKi{h=Nj{hj{ho :Y.j{h b2=7Scorchj{hj{hj{hA| j{hP} b2-=8.8 (1.1j{h j{h` a _You barely miss the yak. The yak gores you.j{hQh   You slash the yak!  The yak is moderately wounded.79-=90j{hBm j{ho ( _The yak gores you.k{h  You hit the yak.  The yak is heavily wounded.k{he]4---70k{hk{h( _The yak gores you.k{h.  You slash the yak!  The yak is severely wounded.k{h/66----==2.0 (1.2k{h4k{hZ7( _The yak gores you!k{h:  k{hnYou hit the yak.  The yak is almost dead.k{h\3---k{h+30k{h> _The yak gores you.k{h= ~  You hit the yak.  The yak is almost dead.k{ha> 1-3==-4.1 (1.1k{hM k{hQ   You hit the yak.  The yak is almost dead. _The yak gores you.  You hit the yak.  The yak is almost dead. _The yak gores you.k{h~The yak is almost dead. _The yak gores you.  You hit the yak.  The yak is almost dead. _The yak gores you.  You slash the yak!k{hE†k{h2-==250Scorchk{h_k{hG _You kill the yak!l{hb       #######  #####†#.#.###.#.#  #....@.  #.#.###P.##.....#  l{h9#..## #### ....#.  #.####### .....  #. ## l{hNl{hޣ--6l{hިl{h­  Things that are here: _a yak corpse; a yak corpsel{h٬ 3l{hq l{h l{hƴ 3=l{hK l{h l{h ,l{h l{hf l{h 54=l{h B4=l{h l{h ,l{h2 l{h l{h l{h l{h l{h! #5l{hX l{h l{h l{h? 9=l{h l{h ,l{h, l{h 65=l{h l{h N67=l{h l{h 9=l{hK l{hk l{h l{h, l{h l{h l{hg 8=6==l{h l{h l{hp l{h l{h( l{hz l{h l{h0 l{h %9l{h l{h l{h :==l{h l{h) l{h !707=1=2==8=3l{h 4=l{h l{hE T9==l{h l{ha a5=l{h l{hy ,l{h. l{hs ,l{h l{h ~6===l{hw l{h ,l{hF! l{h,# n710/18=l{h# l{hF& ,l{ha' l{h( ,l{h) l{h=, ;8l{h, l{hE. l{h. 9=l{hQ/ l{h1 ,l{h@2 l{h3 l{h4 K9=l{h4 l{h=6 l{h6 M1=l{h97 l{h9 ,l{h9 l{h; l{h< V80=l{h< l{h= ,l{h> l{hA O=l{hB l{hC ;1l{hJ l{h M d2==l{hN l{hO Bl{hR ;2l{hS l{hT l{hLU l{hU l{hmX P==l{h Z l{hs\ w3=l{h^ c3=l{hW_ l{h` l{ha U4=l{hb l{hd ,l{hd l{hTg ,l{h h l{hj l{hGk P5=l{h$l l{hym ,l{hm l{h;p a4=l{hp l{h{ R67==l{h{ l{h,} ,l{h} l{hz ,l{h l{h l{h 8=5==l{h l{h ,l{hc l{h ,l{h l{h l{h %9l{hU l{h l{h& :==l{hΌ l{h̎ ,l{h7 l{hِ l{hW K906=l{h l{h ,l{h l{hϕ l{h9 K1=l{h l{h ,l{h l{hK O=l{hݝ l{h 2=l{hS 7=3= - _You start resting.765.1 (89.0)4=6.1 (90 _HP restored.l{hq 3l{hr l{h{ l{hҁ ,0.0)l{h Y8==7.1 (1l{h l{h( X _You start resting. Magic restored.m{hm{h>m{hȰm{hm{htnm{hO=m{hom{h1m{h:==m{hm{h,m{hom{hm{h7m{hm{h ,m{hm{hBm{h9,m{hm{h,m{hPm{h#m{hm{hm{h,m{h#m{h},m{hm{h<m{h,m{hm{h,m{hQm{h,m{hom{hXm{hm{hZm{hm{hGm{hm{hm{hm{h\m{h,m{hGm{h,m{h~m{hm{h5m{hm{h2m{hym{h<m{hm{h$m{hm{h,m{hm{hm{hm{hmm{h,m{hom{hr,m{hm{hb,m{hm{hd,m{hm{h ,m{hp m{h! ,m{hTm{hE,m{h\m{h,m{hqm{h,m{hhm{hs,m{hm{h,m{hm{h,m{hDm{h ,m{hR!m{h#,m{h#m{h%,m{h&m{h5(,m{hI/m{hd1,m{h1m{h4,m{h~5m{h8Bm{h9,m{hT:m{hS<,m{h=m{h?Bm{hcA,m{h?Bm{h'D,m{hDm{hGm{hdGm{hHm{hIm{hIm{hJm{hLm{h%Mm{hMm{hcOm{hOm{hSPm{hRm{hSm{hTm{hZm{hY[m{h[m{hc\m{h^,m{hm_m{h"a,m{ham{hm{h³,m{hm{huBm{hظm{hm{hsm{hŻ,m{hɼm{hI,m{hm{h,m{hm{hm{hm{hm{h,m{hm{h?k 866.1 (99.0) _You start waiting.m{h/7.1 (100.0)m{hx9 _Done waiting.m{hO m{hP 3m{hS m{h!T m{hT m{hX Xm{hY m{h[ m{h] ,m{hU^ m{h` m{ha ,m{hb m{hFe m{hm 7m{h/n z #######  #####†#.#.###.#.##  #....†.... 71.1 (4.0)m{hYn  #.#.###P.##.....##  m{hn #..## #### ....#..  m{hn b#.####### .......  m{hn #.# #...# ....#.. ##.###...# .......m{hn v #..'.....# ....#..m{h.o  #..###^..# .>..#.. m{hVo m{hv m{hiv *2.1 (5m{h{ m{h\~ 9 _Found an escape hatch in the floor.n{hn{hYn{hAn{hn{hn{hn{h ,n{h ,n{hC n{hn{h/,n{hIn{hn{hn{hWn{hTn{hn{h#Bo{h8 o{h-o{h0,o{h6,o{h9,o{h&<o{hDXo{hHo{hR # ##### #### ### ###.#.######..####.P#### ........................ #.....###.#.#........# .....#..............## #............#......# #....#.......#..@...# 90.1 (18.0) #............#.......# o{hS#....#.......#..!....+ #.>..#..............## .....#..............# # ....#......# #.. ..#.#....... ... ..) ......... ...o{h\o{hF]+1.1 (19o{hdo{hf' _Found a scimitar.p{hB3p{h|p{hp{hl3 p{h# ##### #### #####.#.######..####.P#### ........................ #.....###.#.#.# .....#..............## p{h#............#......# ##..#0.0)#p{hk!....+>.........##..Fly .p{hh. ).......... ...p{h'p{h*2.1 (1p{h@ _Found a morningstar.r{h # ##### #### ### ###.#.######..####.P#### ........................ #.....###.#.## .....#.......## #......# ##......#+>...........## ...r{h W.. # ....#..#... ..) ... . )r{h ].. ...r{h84 Q3r{hK: r{h; *4.1 (2r{h@D r{hG  r{hN L_u - 3 potions of mutation (gained 1)t{hb" t{h" t{h% t{h) t{h.. ,t{h2 t{h93 t{h^7 ,t{hr9 t{h= t{h> t{h> t{h7@ t{hC t{hE t{hF t{hG t{h@J t{hL ,t{hM t{hkS t{hU ,t{hV t{hFY t{hd[ t{h[ t{h\ t{h^ t{ha ,t{h%b t{h.d t{h8f ,t{h2g t{hh t{hk ,t{hl t{h,p t{hq t{hq t{hr t{hhu F _You reach down and open the door.t{h`w t{hw t{hux t{h{ @  There is an open door here.t{h6} t{h}  _t{h~ t{h t{hN t{h t{h/ t{h t{h ,t{hK t{hj t{hm ,t{hЌ t{h t{hh t{h t{h% t{hd t{h t{h t{h t{h t{h] t{h t{h t{h t{h   .....................  .P..#................  P###'.###.... .  ..#...# #.## ....#   ##.## ...# ... ##...### ...# #......+ ...FP ##...#.#...... #....# #.#####.....# #. ...... #+ ....# t{h ..... ....F   bullfrog (asleep) ... t{h ~ 913.1 (19.0)  A bullfrog comes into view.t{h t{ha NF..Ft{h 4==4.1 (20t{hɵ t{h * _The bullfrog croaks.u{hC  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u{h u{h u{h u{hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v{h# .v{h O  .  #'. . v{h(,  #.## ....#  v{hC# ##.## ...#  v{h](... ##...### ...#  v{h{U#......+ .F..P  ##...#.#...... v{h< #....@......#  v{hA#.#####.....#  #. ...... v{hλ( #+ ....#  v{h0.....  .... v{h .... v{h *v{h\} .  .  #'. .   #.## ....#   ##.## ...#  ... ##...### ...#  #......+ .F..P  ##...#.#......  #....@......#  #.#####.....#  #. ......  #+ ....#  ..... ....  .... v{h7j _A bullfrog is nearby!w{h{.. .P..#............P###'.###........#...# #.## .....# ..#... ##.## .....# ... ##...###.....#.w{h#......+..F..P.##...#.#.#.# #.#####.....# #. ..#+ .....#P....w{h>o......>.............w{hVw{ht>.Fw{h|J--5.1 (1.0)Scorchw{htw{hv; _Found a stone staircase leading down.x{h5t * (combustible)  Flames lash the bullfrog.  The bullfrog is heavily wounded.x{hEx{hfM .FThe bullfrog's fire resistance burns away.x{hMt6---====6x{h 3x{h x{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y{h 3y{h y{h y{h ,y{hb y{h y{h y{h ,y{h_ y{h y{hY 9---y{h y{hx y{h L5==y{hf y{hb ,y{h y{h y{h y{h y{hs ,y{hi y{h9 :==y{hs y{ho y{h ,y{ha y{h a6=y{hH y{h y{h y{hb y{h ,y{h y{h By{h? y{hx 9=y{h| y{h ,y{hQ y{h> y{h^ K7=y{h y{h y{h y{h y{h< y{h y{h y{h y{h! y{h" y{h5$ y{hp$ 9=y{h[% y{h* By{h>/ ---- _You start resting.y{h4 039.1 (22.0)y{h4 f8==----40.1 (23y{h7 y{h=9 % _Magic restored.z{hb3z{hz{h ,z{h z{h z{h z{hz{ho,z{hUz{hJz{h:==z{h4z{h,z{hz{h-,z{hz{h|,z{h z{h@#z{ho#z{hd$z{hs&,z{h}'z{hT*,z{hZ+z{h-,z{h.z{h0z{h0z{h2z{h4,z{h5z{h7z{h7z{h8z{h;,z{h<z{h>,z{h?z{h%B,z{hPCz{h]E,z{htFz{hHz{hHz{hIz{hM,z{hNz{hO,z{hPz{hhS,z{hTz{hV,z{hWz{hY,z{hZz{h\,z{h^z{h_,z{h`z{hbz{hBcz{hdz{hf,z{hgz{h6j,z{hz{h,z{hz{h,z{hz{h,z{hz{h,z{hyz{h ,z{haz{h,z{hz{hz{h z{hz{h,z{hz{h,z{hz{hc,z{hxz{hQ,z{hwz{he ,z{hZ z{h\ ,z{hvz{h~,z{hz{h,z{hz{h,z{hz{h,z{hXz{h,z{hz{h!,z{h"z{h%,z{h&z{h',z{h(z{h*,z{hy,z{hF.z{h.z{h/z{h1,z{h 3z{h5z{hM5z{hS6z{h8,z{h9z{h+<,z{hg=z{h?,z{h@z{hsBz{hBz{hCz{hE,z{hFz{hI,z{h(Jz{hL,z{hMz{hO,z{hPz{hS,z{hTz{h\i 6039.1 (99 _You start waiting.z{hx]040.1 (100.0)z{h;cz{he# _Done waiting.{{h3{{h{{hR{{h,{{hI,{{h{{hK{{hh{{h{{h{{hݣ{{h{{hا{{h,{{h-{{h~{{h,{{hT{{h{{h,{{hV{{hź{{hV,{{hD{{h{{hS,{{h{{h{{h,{{hI{{h{{h,{{hI{{h{{h1,{{h{{h}{{h,{{h{{h{{h,{{h{{h{{ho,{{h{{h{{h,{{h{{hA{{h,{{h{{hi{{h,{{h{{h{{h.. ................. ......P#+..#....F ###.#..##....+.....#...........#....#......... {{h'....................... ...................#.  >......#....#.....# ........#....#..@..# ..#.#+#.#....##..### {{h..........>........ .................... ............. .......÷............. F   blink frog (asleep) ........<...... ......†.÷....... {{h9.............P...{{h 57.1 (17.0)  A blink frog comes into view.{{htC.{{h%+8.1 (18{{h%{{h(N _The blink frog blinks! The blink frog moves out of view.}{h3}{h}{h}{h }{h }{h$}{hp}{h....P#+..#..... ##.#..##....+.....#.... #....#......... ...................... ...........#. >#....#.....# .#....#.....# F.. }{h <.#.#+#.#....##..###....#.>......@......#.....................................÷.........<.....†...F   blink frog....P##..... #.#.##....# ..... #..###...}{hv19.0)}{h&@.}{h.+60.1 (2}{h/}{h1~{h0I~{h~{hMP#+..#..... .#..##....+.....#.... #....#......... ............ ##.......#. ..# ......#....#.....# ...#....#.....# F...# ~{h#.#+#.#....##..###....# >.......# Scorch÷.<.†.÷.F   blink frogP....##. .#.##....#....... . ~{hP&0~{h~{h~.F1.1 (1~{h ~{hD  . .. ## .. ..# #.....# .... #.....# ....# ..##..###....# >.......@F....# ............... ............... ÷.................. <................. ÷................. ..P....##...... #....... ...... ~{h{  . .. ## .. ..# #.....# .... #.....# ....# ..##..###....# >.......@F....# ............... ............... ÷.................. <.................÷................. ..P....##......#....... ......~{h~{h ~{h6S_A blink frog is nearby!~{h^[ b *(combustible)~{h[ ZFlames lash the blink frog.  The blink frog is lightly wounded.~{h- ~{hb6 M FFF 2 blink frogs (1 wandering, 1 combust…)The blink frog's fire resistance burns away.  A blink frog comes into view.~{h7 t6---====2~{hb; ~{h= A _The blink frog hits you but does no damage.~{h`H *Flames lash the blink frog. The blink frog is burned terribly!~{hK[  The blink frog is heavily wounded.~{h~{h ~{h5 The blink frog croaks.~{h4# .~{hZ#OFFFcombustible)~{ht#~{h#$#4~{hA$?------3~{h)~{hc+ ~{h+l_The blink frog barely misses you. You block the blink frog's attack.{hJ *Flames lash the blink frog. The blink frog is burned terribly!{h$m  The blink frog is almost dead.{h%  {h?You hear a loud, deep croak!{h;(W.F.{hg(x   blink frog{hu)E2-----{h)4{h1{h4 {h=4_The blink frog blinks!{h * (combustible)Flames lash the blink frog.  The blink frog is heavily wounded.{h{h({hT.F{hmc0-----5{h{hB _The blink frog's fire resistance burns away.{h * Flames lash the blink frog. The blink frog is burned terribly!{h;i FThe blink frog is severely wounded.{hi=8/18 {hi?------6{hq{hsA _The blink frog hits you but does no damage.{hef  {hf ] Flames lash the blink frog. The blink frog is burned terribly!{hEl C*{h@ ]  You kill the blink frog!{hpJ F.F   blink frog (combustible){h%Q 6-----67 _You hear a croak.{h.Y {h\ k _Your Evocations skill increases to level 9!{h c  Flames lash the blink frog. The blink frog is burned terribly!{hx C*{h <†{h 5----88Scorch{h {h N _You kill the blink frog!{hr3{hy{h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h3{h{h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h3{hO{h{h_H F.ScorchF   blink frog (wandering)You start resting.{h>&0{h FF 2 blink frogs----9.1 (1{h{h` _A blink frog comes into view. x2{hõt  . .. ## .. ..# #.....# .... #.....# F...# ..##..###F...# >.......@.....# ............... ............... ÷.................. <................. ÷................. ..P....##...... #....... ...... {h NU  . .. ## .. ..# #.....# .... #.....# F...# ..##..###F...# >.......@.....# {hNc............... ............... ÷.................. <.................÷................. ..P....##......#....... ......{hU{hGV:----{h9gz _There are monsters nearby!{hMs/P#+..#..... .#..##....+.....#.....#....#..........#......## ......#.....#.#....#.....#...#....#.....#.F...# .#+#.#....##..###F...# >.# ÷.<.†.÷.P....##. #.##....#....... . {hvQ.F{hdw.=70{h{hA _The blink frog hits you but does no damage.{hJ  You slash the blink frog!  The blink frog is heavily wounded.{h .FThe blink frog hits you but does no damage.{hv.==1{hj{hX _The blink frog closely misses you.{h>  You slash the blink frog!{h]  You kill the blink frog!{h†§F   blink frog{hY--40-2.2 (1.1{h52Scorch{hO{hSe _You miss the blink frog. The blink frog blinks!{hC.......... ........P#+..#.. #..##....+.....#..... #....#..........# .....## #..........#.....##....#.....#........{h...#....#.....#.. #+#.#....##..###@...# >§...# ..F÷...<.{hk†.÷............ .........P....##.....#. .......{h{h+{hUF.{hM---3{h0Scorch{h{h}  Things that are here: _a blink frog corpse; a blink frog corpse{h8n P#+..#. ..##....+.....#..... #....#..........# .....## #.#.....#.#....#.....#.#....#.....#.....# +#.#....##..###†@..# >.§.F.# . ÷.<. .†.÷.P....##. {hz2.{h{6===-4{hW _The blink frog hits you but does no damage.{hj{hk{h*uS§F{hv,5.4 (1.2{h~{hp _You completely miss the blink frog. The blink frog blinks!{hm P#+..#.......##....+.....#..... .#....#..........#...........# #.#.....#..#....#....#.....# +##..###†...# .....>..........@§.F...............÷.<†.÷.......P....## ##....#.......##{hVF..{h3-60{h{h, _The blink frog blinks!{h ........... ......P#+..#.......##....+.....#.....#....#..... .....## #...........#...#F........ .......#.....# +#.#....##..###†># ...{h\ ÷. ...<†.÷........... ........P....#..#.......#.......##{hغ {h L.F{h. -=7{h {h5 W _The blink frog barely misses you.{h&X==8{hl{h0 _You barely miss the blink frog. The blink frog closely misses you.{hLN{hOU8---9.5 (1.1{h$W{hI[r _You closely miss the blink frog. The blink frog hits you. x2{h  You hit the blink frog.  Lightning courses through the blink frog!!  The blink frog is severely wounded.{h q§F {hQ 5---7=800Scorch{hu {hs , _The blink frog blinks!{h֬ +P#+..#....... #..##....+.....#..#....#..........#.................## #..#.....#...#....#.....#..........#....#.....#.§...# #+#.#....##..###† ......>.........@...#..........÷...<F.†.÷.. .........P....##. .##....#.......#{hĭ =###....{hЯ {hT PF..{h >-1Scorch{hv {h {h#..##....+.....# .....#....#..........#.................## #........#.....#...#....#.....#..........#....#.....#.§...# #+#.#....##..###† .......>.............###.{h.......÷F...<..†.÷..........P....##. #.##....#.......####.....  {h4...P.....{h{hk.F.{h-=2{h{h {hQ_The blink frog barely misses you.{hk  You miss the blink frog.The blink frog is severely wounded.{h[uW§F{h#v50-{hPvX3.6 (1.1Scorch{h}{hE _The blink frog hits you. The blink frog blinks!{h] O...#....#..........# ...............####.#.....#... #....#.....#......... #....#.....#.....# #+#.#....##..###†...# {h .....>.............####.....§ ÷....F.... <.... †.÷. ......P....##.##....#.......#.{hS Q## ##........... #......##......P..... ##.....{h {h {h RF.{h A=-{h 40Scorch{h {h {h)#....#.# .....####. .....#.....#... #....#.....#......... #....#.....#.....# +#.#....##..###†...# >.####. §.@F...... ÷. <. †.÷.{hf P....##. ##....#.......#.## .P..... {h,..{h-=5{h"{h&W _The blink frog barely misses you.{hY  You slash the blink frog!  The blink frog is almost dead.The blink frog hits you but does no damage.{hY72---8==6.7 (1.1{hr^{h_. _The blink frog hits you!{ha?  You slice the blink frog!!{hgG†{hk--=3-70Scorch{hsd _You kill the blink frog!{h:9 {h9 7-{h? {hB H _No target in view!{h׬{hJ{hq{hH _No target in view!{h3{h{h;3{h {h {h {h {h-{hf{hY{hV{h%4{h{h{hBT9=={h.{h,{h{h{hUK5={h*{h ,{h!{h$P=={h%{h'{h'N6={h({h/+{h^+Q10/18={hQ,{hv.,{hd/{h2{hC2%7{h(3{h5,{hD6{h8O={h8{hH:;8{h:{h<,{h<{h={h={9=1={hd>{h?,{hU@{hcA{hA{hA{h4C{hjCV80={hD{h6EO={hE{hG{hFG{hG{hIj12=={hI{hJ{hJ{hoK{hL,{h1M{hN;2{hAO{hWQ{hQ:=={hjR{hjU,{hgV{hX{h:Y{3=3={h+Z{h[,{hl\{h],{h$^{h_{h-`#4{hW`2={ha{hub{hb9={h c{hd{hd{hae{hcf{hfQ54={hig{hh,{hCi{hLj{huj%6{hj{hJl,{hl{hm{hn9={hn{h(t7={h.ux5=={hx8={hx,{hy{hz,{h {{h6|{hj|X9=={h|{h@~,{h~{h{h`K6={h${hY{hy&90{h{h,{hP{h{hI{hˆ{h{h51={h02={h{h{h#{h{hό{hK7={h{h{h#2{hЎ2={hg{hӐ{h{h}{hܒ{h#%3{h{h;{hc#={hy{h/{h9{h^{h{h| - _You start resting.147.7 (60.0){h#4=8==-8.7 (61{h{h" _HP restored.{h{h{hN{h,{h{h'{hj{h{h,{h{h{h0{hTD==={hM{hK{h{hT{h,{h{h{h {hu{h,{h{h,{hT{h,{hn{h {h {h[ {h ,{h {h {h$ {h {h {h) {h {h {h {h {h {h {h {h {h {hr {h {h {he {h~ {h {h\ {h {h {ha {h ,{h {h ,{h {h {h {h^ {h {hW {h2 {h ,{h {h# {hA# {hE$ {hZ& ,{h[' {h) ,{h* {h+ ,{hz, {h%. ,{h. {h/ ,{h0 {h*2 ,{h2 {h3 ,{h4 {h6 ,{h6 {h7 ,{hy8 {h9 ,{h_: {hy; ,{h< {h= {h= {h> {h? ,{hK@ {hA ,{hMB {hC ,{h D {hE {hE {hUF {hnG {hG {heH {hyI ,{h4J {hK ,{hK {hM ,{hN {hO ,{hO {hP {hQ {hQ {hS {h;S {hS {hU ,{hU {hV ,{hW {h?Y {hY {hY {h[ ,{h[ {h] ,{h] {h^ {h_ {hX_ {h` ,{h~a {hb ,{h2c {hd {h@e {hf {hg {h6h {h i {h%k ,{hk {h m {h1m {hm {hn ,{ho {hq {hMq {h7r {hs ,{hQt {h^u ,{hu {hgw ,{hw {hx ,{hy {hz ,{h{ {h| {h| {h} {h~ {h~ {h: {h4 ,{hM {hx ,{h {hE ,{h {hM ,{hچ {h" ,{h {h ,{h {h ,{h= {hˍ ,{hd {h\ ,{h {hW ,{hԑ {h ,{h {h ,{h {h {h {hV {hØ {h {hh {h {hΚ {hZ {h ,{hW {h[ ,{h {h& {h {hp {hբ ,{h {h {h. {h {hҦ {h {h {h> {h\ {h٩ {hЪ {h {ho {hӬ {h {ht {hJ {h {ht {h {h {h {h ,{h {h ,{hַ {h ,{h {h h 247.7 (99 _You start waiting.{h /8.7 (100.0){h {hh # _Done waiting.{ha 3{hb {he ,{hj B{hk {h]m ,{hn {hq ,{hy {hu{ {h{ {hw| {h~ {h  {h {hK ,{hF {h ,{h {h͈ {h {hމ {hQ {h {hj {h ,{h {h ,{h {h {h {h_ {h {h {h {hf {h {h {h2 ,{h1 {hڤ {h> {h {hѪ B{h\ {h {hb {h {hί {hʰ {hݲ {h {h {hI {h {h {h {hݹ {h {h {h {h% {hO {hw {hZ {h ,{h {hb {h {hh {h {h {h {h {h {h {h ,{h {h ,{h {hq ,{hO {h ,{h {h {h? {ha {h\ ,{h {h ,{h {h\ ,{he {hv {h {h {h ,{h {h {h {h {h ,{h {h {h {h {h ,{h {hn ,{h[ {h6 ,{h {h ,{h {h ,{h {h ,{h {h ,{h {h ,{h {hT ,{hH {h ,{h  {h ,{h {h  ,{hL {h ,{h {h" ,{h# {h6& {h|& {h<' {h) ,{h* {h, ,{h- {ht/ ,{hK0 {h/2 {hY2 {h?3 {h4 {h 5 {h6 {h7 {h7 {h8 {h: ,{h; {h> ,{h? {h@ {h@ {hA {haD ,{heE {hzG ,{hUH {hJ ,{hK {h5N ,{h@O {hQ {hQ {hR {hKT {hoT {h_U {hZW ,{hX {hzZ ,{hq[ {ha] {h] {h{^ {h` ,{ha {hc ,{hd {hf {hf {hg {hri {hi {hj {hl {hl {hm {ho ,{hp {hr ,{hs {hu ,{hv {hx {hx {hy {h | ,{h} {h~ ,{h {h ,{hB {h܄ ,{h {h ,{h {h ,{hNj {h ,{hT {h {hR {ht {h {hȔ {h {h {h {hј {h ,{h {hy ,{h {h ,{h {hX ÷@÷347.7 (99.0) _You start waiting.{h« /8.7 (100.0){h {h # _Done waiting.{h3{h{h${ha{hB{h,{h{h֦{h,{hԩ{h~{h,{h{hB{h,{ht{h{h%,{h*{hi{h",{h{h{h,{h{h{h,{h{hs{h^{h{hb{hA{h,{h{hB{h7,{h{h{hX{h,{h{h#{h+,{h0{h{h,{h{h{h,{h{h{h(,{h {h1{hq {h {h {h {h ,{h {h F _You reach down and open the door.{h 3{h1 {h @  There is an open door here.{h {h8  _{h0 {h {h ,{h! {hO& {h( ,{h+ {h8 {h= ,{h> {hA {h-S ..... .. .....Y?...###........ .......... ## ......##.###.#...... .. ## #.....#......#....###+.#.P .###.....#......#....#........+.....P#....#........ .#.##....+........#............. ####.....##....#........  #.....#........#. ####.....#P.##.##....'..........#.............#.######.#.. ..........>.....................# Y   yak (wandering) .........................#..........................#....P#+..#................#{huX 373.7 (25.0){hX +4.7 (26{hb $ {hc H_A yak comes into view.{hB4 ... .....Y?... ... ..........  ##.###.#...... ..  #......#....# #......#....# P......#....# .......#....+.. #......@....... #......#....#..  ............# #P.##.##....'..............#.#.>.............{h4 G............................{h+ 1.. .....Y?... ... ..........  {hC w##.###.#...... ..  #......#....# #......#....# P......#....# .......#....+.. #......@....... #......#....#..  ............# #P.##.##....'..............#.#.>.........................................{h {h* {h {hz Z _A yak is nearby!{hl4  ............... .....Y?#.. ....  ......##.###.#...... .. # #.....#......#....###+.#.P ###.....#......#....#. .+.....P......#....#........ #.#......#@...+........ ........#....... ###.....##....#........  #.................#..#. ###.....#P.##.##....'..........#{h*y..........#.######.#.. >...............................{h{h{hy Y.YYY 2 yaksThe yak bellows! You hear a bellow!{hC9==5.7 (1.0){hp{hV _A yak comes into view.{h/..... ...Y. ... ..?....##........ ....Y...... .#.###.. ..  ##+.#.P ###.....# ..+.....P# #.#............#....+... ............... ###......#....#..  ............#........#. ###.....#P.##.##....'..........#.....#.######.#..>..{h0{hs1{h3{h4{h=Y.Y.Y.YYY 4 yaks (2 wandering){h??--6Scorch{hxG{hJY _A yak comes into view. x2{h4 *, 1 combustible)Flames lash the yak.  The yak is moderately wounded.{hܓ J  The yak's fire resistance burns away.{he {h {h {h, ...Y.Y.Y.YYY{h< t6---====7{h {h( ) _The yak bellows! x2{h ~ *Flames lash the yak. The yak is burned terribly!{h ,{h… ,{h ...Y.Y.Y.Y{h b4------8{hd {h \ _The yak is severely wounded.{h(U  Flames lash the yak. The yak is burned terribly!{hu* 3 yaks{h-B{h/...Y.Y.Y†{h(k2-----59{h{hG _You kill the yak!{h= *(1 combustible)Flames lash the yak.  The yak is lightly wounded.{hB{hH...Y.Y.Y{hd0-----80{h {h$; _The yak's fire resistance burns away.{hY *2Flames lash the yak.  The yak is lightly wounded.{h[,{hM...YY{h.88--8/18 ------1{hXd _The yak's fire resistance burns away. The yak gores you.{h {hb {hң*{h)FFlames lash the yak. The yak is burned terribly!{hw{hy {h zg The yak is moderately wounded.{hJ.YY{hji6-----2{h{h {hܘJ_The yak barely misses you.{h߀~ *Flames lash the yak. The yak is burned terribly!{h"R{h<[ Y.YThe yak is heavily wounded.{h[69--{h:\^5----3{hSb{h!f; _The yak gores you but does no damage.{h ~ *Flames lash the yak. The yak is burned terribly!{h k  The yak is severely wounded.{h G.Y{h< ^3----4{hc {h w _The yak closely misses you. The yak gores you but does no damage.{hj U  Flames lash the yak. The yak is burned terribly!{h y* 2 yaks (1{h k †You kill the yak!{h 901-----75Scorch{h {h! W _The yak gores you but does no damage. You block the yak's attack.{h 3{h{he _You don't have enough magic to cast this spell.{h,  You barely miss the yak. You hit the yak. The yak closely misses you.{h8-a=---6.8 (1.1{h3{h7P _The yak barely misses you.{h  You completely miss the yak. You slash the yak!  Lightning courses through the yak!{hG †   yakYou kill the yak! 8-----48{hQ=--70 _The yak gores you!{h{hi _Your Fighting skill increases to level 8!{h9 {h,: \1---8{hdC {hE t _You barely miss the yak. The yak gores you but does no damage.{h& X  You hit the yak.  The yak is lightly wounded.{hA' Q792=-{hm' 69.9 (1.1Scorch{h. {h1 ( _The yak gores you.{h+p  You barely miss the yak.The yak is lightly wounded.{hp_66----={hhq 91.0{h&y{h|( _The yak gores you!{h X  You hit the yak.  The yak is lightly wounded.{h!q67=----20{hW){h+; _The yak gores you but does no damage.{h  You slash the yak!  The yak is heavily wounded.63-=3{hT> _The yak gores you.{hU  You slash the yak!  The yak is severely wounded.{hV 56---=4.2 (1.2{hc\ {h^ ( _The yak gores you!{hi Z  You slash the yak! Lightning courses through the yak!{h C.{h # --3==505.3 (1.1Scorch{h* {h- G _You kill the yak!{h,!  .. .. ......?.. ....  ......##.###.#...... ..  #.....#......#....###+.#.P .....#......#††..#. {h"`+.....P......#.@..#. .#.#....+. #............. .....#......#....#.  #.....#.........#P.##.##....'............#.### #{h,{h-4--60{h5{h7{h {hQ! {h* {7{h/ ,{h0 {h4 P=={h@5 {h9 O8{h[= B{h? {hC {hC I4={hE {hJ_ i9={h` {hd ,{hf {h$j {h k {h~l {ho t60=={hwr {ht ,{h {h {h S5={hj {h {hٌ 91{hM {h ,{h {h ,{h[ {h {h՚ K2={h {h 3=6=={hU {hp {h {h% {h B{hY {h K4={h {hݻ f=={h˼ ,{h {h 57={h2 ,{h- {h O6{h8 {hK O={h {h ,{h< {hl {h N67={hC {h {h S8={hC {h ,{h {h} {h W8={h {h ,{hz {h O={h {hM ;9{hJ {h] j9=={h {hj <70{h {h. B{h! 1==={h" {h/& ,{h& {h( g10/18={h`) {h+ k2={h, {h. ,{hj0 {hQ7 ,{h9 {h; {h; W3={h< {h? {h@@ {hF 1={h:I {hI %4{hJ {hM ,{haN {h.[ {h[ {h` {hGa {h.c g5=={hd {hh ,{hXj {hl ,{hgn {hr {hr 6=2=={hs {hiv ,{hUy {hz {hX{ %7{h| {hO ,{h {h P=={h {h Q8{h7 c3={h– {h ,{hY {h a9={h{ {h ,{hh {h O={h> {h l80={h {h 4=1=25=={hv {h K3={h/ 4==={h+D {h:O B{hS {hT {hgU {h%X {hX Q56={hZ {h^ ,{he {hl B{hn ;6{hdr {hu O={hw {hTz ,{h{ {h 7=7={h {h| B{h: B{h k8={hA {h5 O={hm {h ,{h$ {h 9-- _You start resting.{hH 488.3 (92.0)8==9.3 (93{h {hB % _Magic restored.{h\ I{h2 {h <90{h {hl {h :=={h {h {h K1={h{hS,{hf{h,{h {hO k2={h {hcB{h"{h{h{hX{h%3{hG{h,{h^!{hP${hP%{h &{h2_ _You start resting.{h :-502.3 (1{h:Y4=3.3 (14{hbD{hE" _HP restored.{h3{hm{h{h,{hn,{h{hx,{h{h!O={h^#{h&,{h({h+,{hK-{hr0,{h1{h4,{h5{h8,{hd:{h<,{h={h@,{hB{hC,{hD{hG,{hJI{hK,{hL{hO,{hQ{hS,{hT{hW,{hhY{h[,{h\{h_,{ha{hb,{hOd{hg,{hk{hho,{hq{h,t,{hu{hww,{hy{h{,{h-}{h7,{h{h,{hB{h,{h^{hɎ{h{h{h^,{h{h,{hl{h{h*B{h,{h˭{ht,{hdX{h{hXB{h,{h{h,{hi{h,{h{h,{h{hF,{h{h{h {h/{h}{h{h{h,{h{hE,{hM{h,{h1{h,{h{h,,{h{h{h{h{h,{h{h,{h {h. ,{h{h,{hX{h,{h{h,{h?{h ",{h#{hd&,{h({h+,{h-{h>/,{h+1{h3,{h5{h7,{h8{h:,{hF<{h>,{h?{hB,{hD{hHF{h~F{hG{hJ,{hL{hN,{hO{hR,{h[T{hU{h'V{hdW{hpZ,{h[{h%^,{hd_{hb{hb{hh{hk{hAk{hWl{ho{h-o{hp{hr{hr{hs{hv{h5w{h-x{haz{hz{ho|{h~{h{h{hՂ,{h{h,{h{hy,{h{h,{h{hG{hw{hÓ{h,{hȗ{h&{h{h{hv,{h{h,{h{hץ,{h#{h5{h{h{h{hk{hd{hu,{h{hH,{h{hx ÷÷602.3 (99 _You start waiting.{h/3.3 (100.0){h{h)# _Done waiting.{h3{hj{h{h4,{h,{h3{ha{h{h/{h,{hE{hٯ,{h{h,{h:{h,{ht{hλ,{hW{hs,{h{h,{h{h,{hO{h{h{h"{hd,{hO{h,{hA{h,{h{h ,{h;{h,{h{h,{h{hn,{h{h,{h;{h,{hu{h,{h?{h{hH{h<{hK{h{h?{h,{h{h,{h{hZ,{hX{hB{h,{h*{h,{h{h,,{h {h%,{h'{h)){ha){h+{h,,{h-{h20,{h1{h3,{h 5{ht7,{hq8{h9,{hc:{h<,{h={h@>,{h>{h*@,{h@{hWB,{hC{hE,{hG{hH,{hpI{hJ{h K{hK{hM,{h9O{haQ,{hoR{hT{h5U{hW{h Y,{hZ{hE\{h\{h]{h`,{h_a{hc,{hd{hPg,{hYh{hgj{hj{hk{hMn,{hVo{hr,{hs{hu,{hw{hy,{h6{{h},{h~{h ,{he{h,{h{h,{hp{h,{h*{h+{h{h {hN,{h{h ,{h{h,{h{h2,{h{hԢ,{h{h,{h{hw,{h{h,{h {h,{h^{h5,{hź{hǼ{hC{h{h{h{hUB{h{hB{huB{h,{h<{h>,{h{h,{h{h\,{h"{h{h&{h1{h,{h{h{h/{h?{h:{h|{h{h,{h{h){h]{h{h,{hH{h,{h {haB{hl,{h{h,{h* {hU ,{h {h,{h{hQ{h{h{h!,{h{h!n 702.3 (99.0) _You start waiting.{h!/3.3 (100.0){hx%{h&# _Done waiting.{hj3{hDl{ho{hq{hu,{hv{hx,{h7z{h}{h{hZ{hM{h{hш,{h{h{hg,{hd{h՞  ..  ... .. #  #.# #..P.#.### #+.##..... .... .....{hsD.. .... .......... .... ................ .... ................ {h...... .......@....... . ............... {h!##.###.#........... .....#......#....###+.#.P {h .....#......#÷÷..#..... {hR.....P......#....#......#....+........{hq#....................##....#{h!{h18.3 (5.0){h©*9.3 (6{hȰ{hP _Q - a scroll of immolation{hI{h{h  .. #..#.....  ... (.. #.......  .... #.# #..P.#.###. #.... +#+.##.. .. .. . .0... #..................##.###.#........... #.....#......#....###+.#.P #.....#......#÷÷..#... +.....P......#....#. #......#+..#............{h{h) +10.3 (1{h {h- _Found 5 poisoned darts.{hM I{hX X{h {h {h {h {h {h B{hI {h {hH ,{h {h| F _You reach down and open the door.{h 3{h {hU @  There is an open door here.{hK {h  _{hx {h {h~ ,{hZ {h {h {h {hs ,{h X{h {h {h! {hw# {h' B{h) {h+ ,{hm- {h3 ,{ha7 {hf; M _You now have 125 gold pieces (gained 9).{h,C _{hF B{hJ {hVL ,{hgN {hUV X{hX {h[ ,{h\ {h^ {h` {h` {hOb {hc {h[h B{h,k {hm ,{hn {hPq {hrs {hs {ht {hv {hn} B{h {hс {h& {hB {h {h ,{h {h {h ,{hÎ {h3 {h ,{h{ {h {h {hi {h {h {ht ,{hO {h) {h {hɢ {hߣ {h {h ,{h1 {hx {h ,{hc {h {hh ,{h {hO ,{hط {h {h {h ,{hʼ {h {h ,{h {h {h {h3 {h {hH ,{h X{h ,{h {h  {h ,{h {h2 X{h {h B{h {h ,{h[ {hA! {h" {h# {h $ {h' {h* {h+ {h(, {h`. {h0 {h0 {h1 {h2W  _You reach down and open the door.  There is an open door here. _{h:X {hf {hPt .......P###'.###........... ..#...# #.###......##.### ..#... ##.####.....#..... ... ##...###.....#..... #......'.....P..... ##...#.#........... #...........#..... #.#####.....#..... #@# #........... ##+#####.....#P.##. ................... ..............>.... ................... ...................  ......P#+..  ####.#..##....+....  #....#.... 76.3 (66.0)'...................................#..#####.#..{hu )#{ho b======7.3 (67{ht k _As you open the door, it creaks loudly! You hear an angry hiss.{hQ{h{hD{h6{h4 ..#...# #.###......##.### ##.####.....#..... ... ##...###. #......'.....P#...#.#...... #...........#.##### .##@#####P.##..........................................>....................l.................P#+l   komodo dragon (wandering){h).#..#####.#..##....+.... .......#....#...............{h4 0.0)  {hA komodo dragon comes into view..l------8.3 (1 _The komodo dragon hisses angrily. _There is an open door here.{hM.......P###'.###...........# #.###.#.###..#... ##.##... ##...###.....#......'.....P##...#.#............##### #@# ..... ##'#####.....#P.##.......................................>.........................l.... .....# #.. ....... {hV{h,K------9 _{h{h{hz<80{h{h{h+ {hY3 {h3 ll   komodo dragon{h4 %1{h; {h< {h*il.{h+62Scorch{h0{hy2{h&{hBRl.{h %3{h~{hO{h#e * (combustible)Flames lash the komodo dragon.  The komodo dragon is moderately wounded.{h5{h<Ul.{h@=t6---====4{h'C{hEE _The komodo dragon's fire resistance burns away.{hw * Flames lash the komodo dragon. The komodo dragon is burned terribly!{hG lThe komodo dragon is severely wounded.{h@70-------4------5{hh{h3 _The komodo dragon bites you!!{hT2*{h+ lFlames lash the komodo dragon but do no damage.{h, 1=------2-----6{h1 {hf4 Z _The komodo dragon barely misses you.{hж * Flames lash the komodo dragon. The komodo dragon is burned terribly!{h z lThe komodo dragon is almost dead.{h 63--0-----7{h {h 2 _The komodo dragon bites you!{h i  Flames lash the komodo dragon. The komodo dragon is burned terribly!{h f*{h ''{h4 --8/18 ------48Scorch{h {h Q _You kill the komodo dragon!{h3{h{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hu{hrv{hz{h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h{hg{h&{hu{h)49==-{h,{h{h{h95{h{h{h:=={hb{h^{h96{h {hx{h{h{h{hQ10/18={h\{hy{hN67={hA{hg,{h{h{h{h{h{hA8={h9(={h&{h={hi{h{h{hM1={h{h;9{h{h#,{h{h{hd{h{h{h6X70={h{h{h7{h{h> d2=={h {hl {h K1={hX {hR {h {h {h],{h{h{h'h2==={h{h,{h^{h?A33{h(={ho{h,{he{h{h{h{h{h{h%4{h{h{h9={h{h{h,{h{h!a5={h"{h:#{h#K4={h${h[%,{h &{h<'96{h'2={h>({h:),{h){h+{hl+9={h,{h6-{h|-%7{h/.{h`/{h/L5=={h50{h1,{hJ2{hq3{h3%8{hY4{h5,{hH6{hl7{h7:=={hN8{hs9{h9K9={h^:{hw;{h;K6={hP<{hs={h=V80={h>{h?,{hb@{hA,{hLB{hSC{hCW1={h,D{hRE,{h F{hG{hHGK7={hH{hI;2{hWJ{hK,{h/L{hgM,{h N{h@O93{hOA=={hWP{h^Q,{hQ{hS,{h]T{h\ 4=---- _You start resting.{hb1845.3 (57.0){hce8==----6.3 (58{h*h{hj% _Magic restored.{hI{hG{h;5{h{hsf=={hC,{h{h{h(%6{h{h,{h{h{hDK7={h{h,{h{h {h@{h{h{hu U8={h {h ,{h {h0 ,{h {hR{h%9{h6{hg{h{h8{hs{h{h?{hz{h&90{h{h{hw{h*{h{h^{h{h+{hK1={h4{ht{h{h${h {hp!,{h #k2={h#{h%B{h',{h'{h/);3{h){h!+,{h+{h2_ _You start resting.{h9-73.3 (27{h9Y4=4.3 (28{h>{h@" _HP restored.{h"3{h#{h'{h){h-,{h.@  There is an open door here.{h0{hr1 _{h2{h15{h6,{h7{hs;{h>={h=9={h>{h@{hB{hC{hC{hG{hJ,{h$L{hN{hP,{hT{hW{h Y,{hZ{h3[{h^X{h`{hv`{ha{h7i{h7l,{hm{hq{h| ....... ..)..... ....... [.................... ....... ###+..P..#......... ...#... .............P###'.### ....#.. .........#...## #.### ....... .........#...P###.#### ...)#. .#.............###...### ....# ............#...##......' ....#...........@.#...###...#.#85.3 (11 ....#... .............# #....... ........ .............# #.##### ....#. .........#...###.# # ....# ..#.........+....##'##### ....#...#.P#######....... .......... ................. ......... ............... {h~Y......... ........{hA6.3 (12{h9 _Found a robe.{h.3{h{h{h{hq,{h{h,{h"{h,{hx,{h@,{h{h9{h:{h{h{h/{hQ,{h={hd{h,{h{h<  You see here a +0 robe.{h{h _{hS{ha"{hA&,{h`){hM-{h0{h 1{hy3{hz:{h>{h ?{h A{h~K{h*N{hN{hP{h|S{hV,{hX{h[{h ^{hS^{h<`{hUc{hg,{h@i{h1l{hZo,{hJq{ht{hw,{hy{h|{h{h{h{hm{hކ,{h>{h{h,{hL{h{hb,{h{hP{h],{h{hA{h,{hp{h^{h,{hm{h${h {hj{hM{hɻ{h[,{h{h{h,{ht{h{h7{h{h{h {hD,{hN{h{h,{h{h{h{h{h{h{h.,{h5{h@{hF{h{hG{h{hA,{h7{hV{hh,{h{h{h,{h{h{hH{h{h\{h"{h7${hl${h`%{h;*{h,{hE,{hE-{h~1{h^3{h3{h25{h8{h:{h_;{hd<{h@{hC,{hOD{hpG{hI{hI{h=K{hN{hP{h>Q{h6R{hU{hX{hX{hY{h\{h^{h^{hH`{hb{hd{hFe{hcf{hh{h2k{hpk{hm{h*o{hp{hp{hq{hds{h4t,{h u{h9v{h x,{hRy{h{{h}{h}{h~{hހ{h{h{h0{ht{h {hB{h{h{hЍ{h{hb{h`{h,{h{h{hV,{h{hǕ{h{hQ{h{h {hL{h{h>{h'{h,{hc{hZ{h3{he{hĥ{h{h}{h{h0{h{h{h/{h{h{hĶ{h{h÷{h{hB{h{h{h={h{h,{h{hJ{h{hb{h{h {h{h{h,{h{h{h{h{h{h{h/B{hV{h{h{hi{h{h,{hd{hP{h{h{h{h{h{h:{h{h{hq,{hU{h{ht{h{h{hT{h{h{h,{h<{h,{h{h${h{h{h; {h {h {h {h] {h {hE{h{h{hd{h{h{h ,{h{h{hG{hz{h{h{h{h{h1{h){h{h{h{h!{h'",{h"{hX#{h#{h#{h)${h%{h&{h'{h'{h){h){h){h*{h*{h+{h+{h ,{h-{h).{hY.{h.{hh/{h/{h#0,{h0{hq1{h1{h1{h2{h3{h3{h4{h5{h6{h6{hN7{h39{h9{h :{hG:{h<{h<,{h<{h={h#>{h^>{h>{hA{hB,{h8C{hD{hIF,{hF{h]H{h'J,{hJ{hL{hM{hN{hN{hP{hQ,{hR{hU{hMW{hW{h3X{hf\{h]{h]{h^{h`{hCb{hb{hBc{hd{h{f{h{g,{hi{hj,{hk{hVo{hp{h q{hq{hs{hu,{h!w{hx{hz{hz{h{{hȁ{h{ha{h.{h{h,{h{h{hO,{hi{h{hf,{h{h{h,{hə{h]{h{hX{h={hH{h{hT{hB{he{h{hX{h{hM{h,{h]{h{h{h{hQ{h{h,{hݿ{h%{h{h{hh{h{hB{h{h<,{h={h{h{h{h {h{h{h{h{hd{hY,{hW{h{hg,{h4{h{h{h*{hF{hLX{h{h,{h {h{hC{h{h{h{h{hP{hI{hP{v{h}J{h{h͚X{hoB{hԟ{hf{h{hm{h֤{hH{h{hŧ{h]{h{h"{h{hi{h,{hC{h@{h2,{h{hC{h,{h{hX{ho{hX{h{h{hg{h{h<{h{h{hz,{h{h9{h,{h{h{h,{hC{h{hI,{h{h{h,{h{hf{h,{hH{h-{h,{h{h{h,{h{h{hA{hz{hk{h{h(,{hB{h{h{hU{h:{h {h ,{h% {h{hu{h{h{h{h-,{h^{hc{hV{h{h{hT!B{h%M _You now have 134 gold pieces (gained 9).{h'{hL({h){h+{hh,,{h,{h/{h0{h1{h1{h~4{hE6,{hb7{h9{h:,{h<{h@B{hh@{h9B{hC{hC{hD{hF{hG,{hH{hM{haO{hO{hP{hR{hLT{hT{hlv{hn{ho,{hw{h4x,{h{,{h}B{hX{h{hB{h{hŧ{h{h{h{h¸{h4{hɹ{h%{h{hZ{h{h{h,,{h{h{h,{h{h{h),{h{h;{h,{ht{h{h,{h{h@&{h',{h){h6BX{hWI{hL,{h+T{h[{h],{h_{hm{ho,{hq{h.~{hԀ,{h{h{h({h{h{hП{h,{h{ha{hv,{h{hM{h,{h5{h{h{h,{hJ{h {h,{h{hF,{h{h{hVB{h {h{h,{h{{h&{h{h{h{h"{h%,{h1&{h0{h2{h2{hS4{h={h?,{hA{hJ{hM,{h$P{hW{h[,{hf]{he{hi{hTi{hk{hs{h"w,{hy{h{hz,{h({h{h,{h{hF{h{h{hp{h{hɭ,{h{h{h/{h{h{hL{h],{h{h{h',{hp{h{h ,{h4{hN{h{h{h`{h{h<,{h{hD{h{h{h{h{h,{h{h{hM,{h{hC  You see here a +0 morningstar.{hC{h _{h{h{hy!,{h #{h&{h](,{h *{h,{h.{h/{h?0{h2{h#5{hf5{h6{h9{h<,{h={h{@{hcC{hC{hD{hF{hG{h1H{h9I{h,_{h`{ha{ha{h ##.##.#...#....#  #..#.÷.....#...#  ##.#...........#  #.#......)#...#.  #.'.......#....  #.#.......#.....  ##.........#.....  #..#.............  ##@#.......#...#.7134.3 (248.0)  ##.#.......#...#  #P.####....#...#.P#  ##...............  #...............  #..........  #.........  #...[4{h&0m#.####.#  #.†#######. _Done exploring.{hN 3{hdO {hn{ '.......)#.....#......#............0.0).......{h| .{h {h {h= E _Done exploring.{h [?25h[?0c{h P  Search for what [Enter for "."]? {h? [?25l[?1c{hbG {hzI 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a +0 morningstar{hI ;b - [Lair:1] a battleaxe  c - [Lair:1] a shaft  d - [Lair:1] an escape hatch in the floor  e - [Lair:1] a +0 robe  f - [Lair:1] a scimitar  g - [Lair:1] a morningstar  h - [Lair:1] a stone staircase leading down  i - [Lair:1] a staircase back to the Dungeon  {hJ j - [Lair:1] a stone staircase leading down  k - [Lair:1] a stone staircase leading down  l - [Lair:1] 5 poisoned darts  {hEJ m - [Lair:1] an alarm trap{h{h{h< {h[E##.##.#...#....#... beldur the Arsonist #..#.÷.....#...#... Mountain Dwarf of Ignis ...... {h##.#...........#... Health: 94/94 ======================== #.#......)#...#... Magic: 18/18 ======================== {h#.'.......#....... AC: 14Str: 17{hg #.#.......#....... EV: 8Int: 19 ##.........#....... SH: 4Dex: 5{h #..#............... XL: 11 Next: 54% Place: Lair:1 ##@#.......#...#... Noise: ---------  Time: 17134.3 (0.0) {h##.#.......#...#... P) +2 broad axe (elec) {hX#P.####....#...#.P# Cast: Scorch {h##................. Fly  #.................{h #.................  #.................{h;  #...#.####.......#  #.†#######........{h d  _You see here a +0 robe. _You now have 134 gold pieces (gained 9). _You see here a +0 morningstar. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .{h3{h{h. _{h{ho{h{h,{h2: _{h|{h{h9{h{h'{h,{h{h{h{ha{h{h{h,{hs{h{h,{hi{hx{h(,{hx{h {h{hY{h>{hw{h,{h{h{h-{h{h{hDB #.'.......#.............# #.#.......#.............# ##.........#... {h#..#..................... ##.#.......#...#.........# ##.#.......#...#.........+ #P.####....#...#.P####### ##................. {h#.........@.............410.0) #....................... {hg#.......................... #...#.####.......###...#.# {h#.÷#######........# #.#####.##......#.{h+ ##...'..###......# {h#...##..###......#..#. ##..##...#.......#..{h<#{h {h{h} {h! {hS {ht {h0 {h ,{h] {h ,{h {h {h ,{h {h {h  {h {h&  .....#....# #..... .......................# #.##### .....#...#.........#...###.# # .....#...#.........+....##'##### #....#...#.P#######...... ........................ .............................. ........ ..............55.3 (11 .####.......###...#.#..#####.#..# #####........#... ##.##......#........+..#........ ..###......#....... ..###......#........#..#..>..... ...#.......#........#..# #.###......#........#......#.#+ #.###......#........#...{h. {h0 {h| 3{h} {h {hb R{hA n{h B{hD S.# #.....#{h }....# #.#####.....#... #.........#...###.# #......... #.........+....##'#####.....#P.##{hH hP#######.........>..P#+64.3 (9.0)..###...#.#..####....+... .....#............#....# ..#..+..#...........{h .............#..#..>......#....##.#..#.........#....# ..#..{h i#......#.#+#.#....##. ..#........>{hZ {h# {h {h7{h8{h9{hL{hUN,{hRB{hU,{h0Z{h\,{h^{ha{h^d{hd{h?f{hlB{hem{hx+....##'#####.....#P.##.## #######...................... .................> ......................... {hWy..............................P#+..# ###...#.#..#####.#..##....+.....##.....#....#.+..#.......9.3 (5.............................#{hyd#..#..>......#....#.....#......#..#.........#....#.....#......#......#.#+#.#....##..###{hz......#..............>......#.#.#...............................................{h|c÷......{h{h~{h{3{h|{hP{hJX{h,{h!{hB.....................>.... ..................{h?.....................P#+###...#.#..#####.#..##....+#......#....#... .#........+..#................... .#............ .#..#..##....#71.3 (2#.#..##....#.... .#..#......#.#+#.#....## .#..#.....>.......##.#.#........................................÷{hʢ.....<.÷.÷{h{hc _There is a stone staircase leading down here.{h#3{h+{h/4{h ;12.3 (1 _{h<{h ... ... #.. #.. ##.. #... ...#...####.#.| 2 ......  #.#PP...###...P  #. #  #...##.## ... # ..  .  #.. {h{h{hk,3.1 (1.8{h6r{hLv _You fly downwards.  Found a twisted glowing staff. _There is a stone staircase leading up here.{h4\ ... ... #.. #.. ##.. #... ...#...####.#.|..<{h\ #.#PP...###...P.#.# ###...##.## ... ...#..{hh {hQj 240 _{hr {h_u {h#I... ... #.. #.. ##.. #... # ....#...####.#.|..<.#.#PP...###...P.##.......# ###...##.## ... #... ... ...#..{h){hW*%5{h/{h1{hZ {h %6{h {hz {h0{hȫ%7{h{h{h{he%8{h{h"{h'{hU(%9{h4{h5{h <80{h{h{h2 {hȗ %1{h {hv {hG> {h? %2{h.E {hF {h... Y........ ....^#.. ...^#.. ...##.. .. ^#... .# .....#...####.#.|..<.^#.#PP...###...P.##.......# .##### #...##.## .#... #. .#.. .. ..Y   yak (asleep). ... ..#.. ..{h .  A yak comes into view.{h%3{h{hv 0 _The yak moves out of view.{hn... ....... ... Y....^ .#.. #...^ ^^#.. #... .^.##.. ##.. .^^#... P.# .....#...####.#.|..<.^.#.#PP...###...P.##.......# #.##### #...##.## #.# ... #. ..#.. .. ... Y   yak. ... ...#.. ....{h,{hm.Y4{h ... ....... ... .....^ . #.. #Y..^ ^^ #.. #... .^. ##.. ##.. .^^^ #... P.# ..... ...#...####.#.|.... .<.^.{h #.#PP...###...P.### #.......# #.##### #...##.## #.# ... #. ..# .. .. ... . ... ... #.. ....{h{hF.Y{h%5{hd{h{h ... ....... ... .....^ . #.. #...^ ^^ #.. #Y.. .^. ##.. ##.. .^^^ #... P.# ..... ...#...####.#.|.... .<.^.{h:U #.#PP...###...P.### #.......# #.##### #...##.## #.# ... #. ..# .. .. ... . ... ... #.. ....{h;6{h߮{h'{hF {h2 %7{h {h» {ho{hRYY   yak{h/68Scorch{hw {h{h *  yak (combustible)Flames lash the yak.  The yak is moderately wounded.{haJ  The yak's fire resistance burns away.{hhI.Y{hht6---====9{hTo{hIr+ _You hear a bellow! x2{h~ *Flames lash the yak. The yak is burned terribly!{h} YThe yak is heavily wounded.{h8---4------90{hy{h( _The yak gores you!{h6 * Flames lash the yak. The yak is burned terribly!{h ~ YThe yak is severely wounded.{h_ 75-----2-----1{h {hB( _The yak gores you!{h * Flames lash the yak. The yak is burned terribly!{hy YThe yak is almost dead.{hX6--0-----2{h{h1 _You block the yak's attack.{h-]  Flames lash the yak. The yak is burned terribly!*{h,7 i .You kill the yak!{h= 8/18 ------63Scorch{hD {hF ' _You hear a croak.{hY9==-7 Y----Y   yak (wandering) _You start resting.{h(5.1 (2----6.1 (3{hy0V _A yak comes into view.{h\ ...   ... .....^ .  #.. #...^ ^^ {h]L #.. #Y.. .^.  ##.. ##.. .^^^  #... P.# .....  ...#...####.#.|Y...  .......<.@.......^.  #.#PP...###...P.###  #.......# #.#####  #...##.## #.# {h0^ ... #. ..#  .. .. ...  . ... ...  #.. .... {h ...   ... .....^ .  #.. #...^ ^^  #.. #Y.. .^.  ##.. ##.. .^^^  #... P.# .....  ...#...####.#.|Y...  .......<.@.......^.  #.#PP...###...P.###  #.......# #.#####  {hg#...##.## #.#  ... #.  .. .. ...  . ...  #..  {hc{h{h{h  {hj L_A yak is nearby!{hI{h.Y87.1 (1 _{h{h{hb{h>Y.{hA==8{h{h’{h{h>Y.{hg69Scorch{h{hu{hn {hn {hv YY.Y 2 yaks{hsw 9=10/18=200{h} {hB V _A yak comes into view.{hՌ *(1 combustible)Flames lash the yak.  The yak is moderately wounded.{h;a `  The yak's fire resistance burns away.{hxk `.Y.Y{hrl 8/18 ---====1{hr {hu ( _You hear a bellow!{h *Flames lash the yak.  The yak is moderately wounded.{h {hT CY.{h' 4--6-----2{hv {h) N _The yak's fire resistance burns away. The yak gores you.{hm ~ *Flames lash the yak. The yak is burned terribly!{h,{hY5=-4{hj;-----3{hN{h\ _The yak is severely wounded.{h`~ *Flames lash the yak. The yak is burned terribly!{h 9YY2{h9?------4{h?{hoB\ _The yak is severely wounded.{h~ *Flames lash the yak. The yak is burned terribly!{hi{hl  Flames lash the yak. The yak is burned terribly! _The yak is severely wounded.  Flames lash the yak. The yak is burned terribly! _The yak is severely wounded.  Flames lash the yak. The yak is burned terribly!  The yak is almost dead.{how FYF   bullfrog  A bullfrog comes into view.{hx0-----5Scorch{hӁ{h; _The yak gores you but does no damage.{h {h{h{hK _You are out of magic!{h)Z 3{h` {hc K _You are out of magic!{h 3{hv {h K _You are out of magic!{hX  You hit the yak. Lightning courses through the yak!{h3,{hF..   yak{h+6=1=-7=---{h%6.2 (1.1{h{hXG _You kill the yak!{h L f  You hit the yak but do no damage.{hL {hL {hS  YFY 2 yaks (1 wandering, 1 combustible)The yak is severely wounded.A yak comes into view.{hbT 63---=--70{hRX {hZ ( _The yak gores you!{hʔ  You closely miss the yak.The yak is severely wounded.{h {h |F.YYThe yak bellows!{h w1----=8.3 (1.1{h< {h ( _The yak gores you.{h &  {hk XYou hit the yak.  The yak is almost dead.{h CY.{h h58----{h 90{h {hp ( _The yak gores you.{h.  You barely miss the yak.The yak is almost dead.{hGY.{hd=--10.5 (1.2{hQ{hk1 _You block the yak's attack.{h  You barely miss the yak.The yak is almost dead.9=1.6 (1.1{h{hi _The yak barely misses you. The yak gores something.{hI You hit the yak.  The yak is almost dead.The yak is no longer more vulnerable to fire.{hjJd2=2.7Scorch{hN{hPT _The yak gores you but does no damage. The yak gores something!{h ... . ... .....^ . #.. #...^ ^^ #.. #Y.. .^. ##.. ##.. .^^^ #... P.# ..... ...#...####Y#.|.... .<@.YF.....^. #.#PP...###...P.### #.......# #.##### #...##.## #.# ... #. ..# .. .. ...{h . ... ... #.. ....{h{h {ho.Y30{h{hPl _The yak attacks as it pursues you! The yak misses you.{h7x ... . ... .....^ . #.. #...^ ^^ #.. #Y.. .^. ##.. ##.. .^^^ #... P.# ..... ...#...####.#.|.... {h;y.@.YYF.....^. #.#PP...###...P.### #.# #.##### #...##.## #.# ... #. ..# .. .. ... . ... ... #.. ....{h{{h;|{h|{h>YYF.{h\60=-4{h9{h a _There is a stone staircase leading up here.{hM-{hҡ{hX5 _{h {h' ............................>.... ................................. ................................. ............................P#+.. ..###...#.#..#####.#..##....+.... ..........#............#....#.... {hcG.#........+..#................... .#..............Y................1 .#........#..#..@......#....#.... {h.#........#..#.........#....#.... .#........#.#+#.#....##..# {h̺.#........#..............>....... ....##.#.#....................... {ht................................. Y   yak ......................÷.......... ..................{h3.....<......... .....................÷.÷.........{hY9={h{hOH17.2 (2.5{hX{h}\{ _You fly upwards. _There is a stone staircase leading down here.{h5  You hit the yak.{he.{hݬ 9=8.2 (1.0Scorch _You kill the yak!{h{h÷g _Your Armour skill increases to level 7!{h _{h{" 3==2{h$ B{h% 3==={hX' {h( {h ) {h* {hW, {h, I4={h. {h3 4={h`4 {h6 {hi6 {h7 {h9 {hA "5=5={hB {hB 96{hD {hE {h3F {hmG {hZI {hI N67={hJ {h*L O={hM {hYN ,{hN {hP m8={hP {hQ j6=={hR {hT ,{hU {hhX ;9{hY {hZ ,{h[ {h] {h;] :=={h^ {h_ {h_ &70{ha` {hub 97{hb 0={hc {he ,{hf {hh a1={hj {h5k ,{h l {h m O={hm {hmo {ho U2={h q {hs i8={ht {hv ,{hw {hy ;3{hpz {h| ,{h} {h {h W4={h {h( ,{hP {h j9=={h {h a5={hX {h0 ,{hn {hP ,{hB {hx {hɓ h6==={h {h ,{h1 {h] ,{h {h= {h Q710/18={h| {hb ,{hP {h' {hO {hG {hM ;8{h] {h? {h 9={h {h ,{h3 {h {h {9=1={h {hԮ ,{hݯ {hu ,{h {h {h^ V80={hM {h1 O={h_ {h# {hi %1{h^ {hK d2=={hF {ho B{h {hd %2{h {h ,{h {h {h :=={h {h {he K3={h {h5 c3={h< {ht ,{hg {h {h U4={h {h0 ,{h {h O={h {h) ;5{h[ {h3 ,{h@ {h a4={hP {h` {h %6{h {h {h` {hS {h ,{hD {hK {h g7=={h' {h ,{h {h {h( 8=5=={h~ {hU ,{h {h ,{h {h {hO %9{h7 {h=={hxh906={hE{hW{h{h {hn ,{h {h {h D1={h~{hY{h9={h{h,{h{h{h22=7={h{hs,{h{hc,{hf{h> ;3{h|!{hG#O={h${h&,{h'{hW/h - _You start resting.{h61311.2 (93.0){h7k4=-2.2 (94{h={h@" _HP restored.{hk{hO{h{h {h4,0.0){hY8==3.2 (1{h9{hX _You start resting. Magic restored.{h 3{hG Q4{h {hEE q ... .......  ... .....^ .  #.. #...^ ^^  {hpF #.. #Y.. .^.  ##.. ##.. .^^^  #... P.# .....  ...#...####.#.|.... 2 ......Y@F.†......^.  #.#PP...###...P.###  #. #.#####  #...##.## #.#  ... #. ..# .. .. ...Y   yak . ... ...F   bullfrog #.. .... {hH K==={hXK {hR  You fly downwards. You block the bullfrog's attack.  A black bear comes into view.{h\  The yak gores you but does no damage. The bullfrog closely misses you.{h u87--=5.7 (2.5Scorch{h  _The yak gores you! The black bear moves out of view. _There is a stone staircase leading up here.{h7 * (combustible)  Flames lash the bullfrog.  The bullfrog is heavily wounded.{h tFFlames lash the bullfrog.  The bullfrog is heavily wounded.  The bullfrog's fire resistance burns away.  You hear an angry growl.  The bullfrog closely misses you.The bullfrog hits you but does no damage.{hӱ {6---====6.7 (1.0{h~ {hK P _The yak barely misses you.{h/ _  Flames lash the bullfrog. The bullfrog is burned terribly!{h C*{h {h: h†h   black bearYou kill the bullfrog!{h\ 8--4------607{h {hy P _The yak barely misses you.{h. *  yak (combustible)Flames lash the yak.  The yak is moderately wounded.{h.Y@†.†.h2--2-----8 _The yak's fire resistance burns away. The yak gores you.{hA~ *Flames lash the yak. The yak is burned terribly!{hn{h} Y@†.†h.The yak is heavily wounded.{h~~c0-----9{hE{hƉ1 _You block the yak's attack.{hA  * Flames lash the yak. The yak is burned terribly!{ht{h Y@†.h.The yak is severely wounded.{h3=-8/18 ------20{h{hQ _The yak closely misses you.{h * (combustible)Flames lash the black bear.  The black bear is moderately wounded.{hsl{hp h†The black bear's fire resistance burns away.{hph7----1{hDy{hp; _The yak gores you but does no damage.{hB} * Flames lash the yak. The yak is burned terribly!{hY  Y@h.The yak is almost dead.5----2{hYa {hd P _The yak barely misses you.{h * Flames lash the black bear. The black bear is burned terribly!{h&9 h{hThe black bear is severely wounded.The black bear barely misses you.The black bear claws you but does no damage. x2{hY4=3{h>-----3{hL{hP; _The yak gores you but does no damage.{hU  Flames lash the yak. The yak is burned terribly!{h*h   black bear (combustible){h; †{hYou kill the yak!The black bear barely misses you. You block the black bear's attack.{h1-----24Scorch{h {hbB _The black bear claws you but does no damage.{h {hŁ {ht {h e _You don't have enough magic to cast this spell.{h, {h, {h3 {h7 e _You don't have enough magic to cast this spell.{h >  You slash the black bear!{hE†{hn5---3==--5.8 (1.1{h*d _You kill the black bear!{h\3{h{h,{h42={h{hn%6{h{hK{h{h{h|,{h{h{{h `7=={h%{h,{h{h {h J3=={h {hM{hU8={hW{hb,{h{h{h{h}{h{hd X9=={h!{hA&,{h'{h+,{h.{hD1{h1_904={h 4{h\7{h7{h8{h<{h<K1={h>{h/B{hB{hC{hJe={haL{hLU2={hN{hQ{hQS5={hR{hW,{hX{h1\{h\%3{h]{hMb{hb{hc{hg{h~g9={hh{h9s ---- _You start resting.{h<50.8 (25.0)4=--1.8 (26{hY{h." _HP restored.{h=3{h{hB 6=={h B{h|,{h{h{hV9={h{h!{hZ":=={h#{h),{hX+{hX0i7={hM2{h5,{hn7{h;;,{h<{hMB,{hC{hj=8={h&m{hse={hUu{hu{hv{hO{{h{#9{h{1=={h}{h{h {hQ{h{hB{h{h,{hŎ{hf=={h`{h{h{h{hQ10/18={h{h{h{hP{h,{h{h,{hɱ{hLO={h{h#{h~{h1={h,{h{h,{h*{hE,{h{h9={hn{h?{h&,{h{h,{h.{h{hYN2=={h{h9,{h{h,{h{h{hM{hc{hYf=={h ,{h3={h,{h{hF$,{h({h){h-*2={h+{h0,{h4{h6{h7K4={h8{h=,{h>{hA,{hQC{hG,{hI{hM{h9N9={hKS{hW,{hY{h]b5=={h_{hc{hYc{hdd{hh,{h`i{hm,{hMo{hr{hs:=={ht{hry{hy{h{{hk,{h{hK6={h{ha{hڊ,{h{h=7={h,{h}{h,{h{h,{hn{h{h%2={hY{h$,{h{h_ _You start resting.{h.426.8 (75{hlZ8==7.8 (76{hn{hz% _Magic restored.{h: ... . ... .....^ . #.. #...^ ^^ #.. #Y.. .^. ##.. ##.. .^^^ #... P.# ..... ...#...####.#.|.... ......†<@.†......^. #.#PP...###...P.### #.# #.##### #...##.## #.# ... ...#..{h. F8.8 (1.0){h {hG  Things that are here: _a black bear corpse; a bullfrog corpse{hPQ@... . ... .....^ . #.. #...^ ^^ #.. #Y.. .^. ##.. ##.. .^^^ {h&R#... P.# ..... ...#...####.#.|.... ......†<†@†......^. #.#PP...###...P.### #.......# #.##### #...##.## #.# ... #... ..{hR. ..#.{h`{haa,9 _{hk{h0o{hK g... ....... ... .....^ . #.. #...^ ^^ #.. #... .^. ##.. ##.. .^^^ #... P.# ..... ...#...####.#.|.... ......†<†.@......^. {hL v#.#PP...###...P.### #.......# #.##### #...##.## #.# ... #. ..#.. .. .... ... ...#.. ....{hW {hX &30{h` {he p _You see here a yak corpse.{h... ....... ... .....^ . {h#.. #...^ ^^ #.. #... .^. ##.. ##.. .^^^ #... ..# ..... ...#...####.#.|.... ......†<†.†{h :^. #.#PP...###...P.### #.......# #.##### {hH ?#...##.## #.# ... #. ..#.. .. .{h ... ... ...#.. ....{hZ+{h,$=={hz7%1 _{h:{h<{h?... ........^^... .....^^..^#.. #...^.^^^>#.. #......^.##.. ##.....^#... #..#......^...#...####.#.|.......†<†.†.@....^.#.#PP...###...P.###.#.......# #.##### #...##.## #.# ... #. ..#.. .. ..... ... ....#.. .....{h${h%2{h{hu6 _Found a hole to the Spider Nest.{h5 v... ........^... .....^^..^#.. #...^.^^^>^#.. #......^..^##.. ##.....^#... #..#......^....#...####.#.|.......†<†.†..@...^..^#.#PP...###...P.###.#.# #.##### #...##.## #.# ... #. ..#.. .. ..... ... .....#........3{h... #.^^^.... .....^^..^#.. #...^.^^^>^.{hƀ3#.. #......^..^.##.. ##.....^^^^^.#... #..#......^....#...####.#.|.......†<†.†...@..^..^.#.#PP...###...P.###.#.# #.##### #...##.## #.# ... #. ..#{h!!.. .. ..... ... .....#........{h{h5%4{h{h{h8... #.^^^.... .....^^..^#.. #...^.^^^>^.#.. #......^..^.^##.. ##.....^^^^^.^#... #..#......^....#...####.#.|.......†<†.†....@.^..^.#.#PP...###...P.###.#.# #.##### ♣#...##.## #.# {h9{h^.#.. #......^..^.^.##.. ##.....^^^^^.^.#... #..#......^...^ {h:k...#...####.#.|. ......†<†.†.....@^..^. #.#PP...###...P.###. {h #.# #.##### ♣♣♣ #...##.## #.# {ht;6{h{h{h4M ##^#........^^^..... ......^^..^^^^^.^^^>^.. #.. #......^..{h#.. ##.....^^^^^.^.  #... #..#......^...^#...####.#.|.@.... ......†<†.†......^..^#PP...###...P.###.........# #.##### .♣♣♣ #...##.## #.#♣{h8{hĤ%7{h-{hK{h On##......^^^^.... #.^^^.... ......^^..^^^^.^{h P#.. #...^.^^^>^.#.. #......^..^.^.##.. ##.....^^^^^.^.^#... #..#......^...^.#...####.#.|.†<†.†......^..^. .#PP...###...P.###.....♣ .# #.##### #.♣♣♣♣ ...##.## #.# ♣{hpPZ♣ {h Z{h [%8{hlb{he{hX)##......^^^^....#... #.^^^.... ......^^..^^^^.^##.. #...^.^^^>^.{hr#.. #......^..^.^.##.. ##.....^^^^^.^.^.#... #..#......^...^.##...####.#.|.#†<†.†......^..^....# #PP...###...P.###.....♣## #.##### #.♣♣♣♣ ##.## # {hW{h%9{h{h${h{hZ{h{hP{h{hW{h{h?{h{hr{h{h{hu,{h {h ##......^^^^....# ... ##........^^^..... ... ......^^..^^^^.^# #.. #...^.^^^>^..... #.. #......^..^.^... ##.. ##.....^^^^^.^.^. #... #..#......^...^.#  ...#...####.#.|@.........#  ......†<†.÷......^..^....#  #.#PP...###...P.###.....♣# {h #.......# #.##### #.♣♣♣♣  #...##.## #.# ♣♣  ... #. ..#  .. .. ....  . ... .....  #........{hs ##......^^^^....#{h ; ... ##.^^^..... ... ......^^..^^^^.^# #.. #...^.^^^>^.....{hTK #.. #......^..^.^... ##.. ##.....^^^^^.^.^. #... #..#......^...^.#{hW ...#...####.#.@..........# ......†<†.÷......^..^....#{h #.#PP...###...P.###.....♣# #.# #.##### #.♣♣♣♣ #...##.## #.# ♣♣ ... #. ..# .. .. .... . ... .....  #.{hJ*,42.8 (3{h**3.8 (4{hu2{hAs _You see here a staff of cold.{h 3{h {h" {h$ {h!% $ _{h2) ,{h) ,{h* {h2, {hY. ,{h/ {h1 {h4 ,{h!6 {hr8 {hg; {h; {h"= {hY? {hkB ,{hC {hzG {hJ {hJ {h L {hN {hMQ ,{hR {h,T {hV {hV {hTW {hJ[ {h^ {hA_ {h ` {hPb {he {hYf {h-g {h$i {h*z ... #.. ..###  #..< ....  #... ..#  #.... #..#  .#...P###...###  #.......#  .......@......## 54.8 (11.0) ....####........  # #........^^  #.......^... # ##......^^^^....# #...###........^^^..... ............^^..^^^^.^# ##...#.#...^.^^^>^..... #..#.##......^..^.^...{h+{ A5.8 (12{hy {h< 9 _Found a stone staircase leading up.{h9 3{h; {hJ n{hS X{hU ,{hoV {h,\ {h8a B{hc {hCf {hf {h=g {hj {h7m ,{hm {ho {h~q ,{hr {hr {hs ,{hGt {hv {hx ,{hgy {hP{ {h| ,{h~} {hL~ {h( B{h {h {h {h} {h] {h ,{h {h) {hՓ {hH {h {hv {h {hy {h ,{h {h {hT {h {hŦ ,{h {h {h {he {hȭ {h {hw {hײ {h {h {h ,{h4 {h {hz {h {h {h {hU ,{h {h {ho B{hN {h, X{h {hT {h {h {h {h {h {h| {h {h {h1 {h {h {hW {h {h@ {h ,{h {h; {hG ,{h {h {hU {h {h4 {hw X{h {h" ,{h {h" {h ,{hj {h {h ,{h {h {h@ ,{h {h {h ,{h {h {h {h {h# {h {h ,{h {hJ {h. ,{h {hs {hA" ,{h" {h# {h& ,{h' {h=) {hS+ {h+ {hQ, {hm. {h0 {h$1 {h1 {h3 {hi6 ,{h27 {h69 {hw; {h; {h< {h= {h*? ,{h? {h@ {hB ,{hD {hE {hH {h|H {h I {hrZ    ##....#### #....  #....####P..  ##...## #...  #.....# ##..  ##...## #..  #....# #..  #....# #..  #...## .#..  #@..# #...  #... ....  ###.##.... ....  ## #... #.  ..#  .. # #...  ....   ##..[40{h[ m You pick up a book of Blood and begin reading...504.8 (495.8 (50{h] v  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.{h {hX 3{h {h B{h {h ,{h {h {h ,{hl {h- {h& X{h' ,{h?) {hh* {hn2  #....## ##P....## ##...## #....### #.....# ##...P#  ##...## #..<##  #....# #....  #....### #....#  #...##.## .#...P## ##...##.P##### #..... #.....@....... .....10.0) ###.##....#### #####...##P# #. # ..## #. ...# # ## ..## #...###. .<. ..... ...# ##...#.# #..#.##{h9 @1.8 (6{h? {h B ; _Found an escape hatch in the ceiling.{h {h- B{h {h} {h {h {h {ht {h {h B{h {he {h {hM {h   There is an escape hatch in the ceiling here. _ _You now have 144 gold pieces (gained 10).{h ,{h {h# {h( ,{hE+ {h- {h1 {h1 {h73 {h5 {hx8 {h8 {h; {h= {h@ {hQA {hA {htO {hT ,{hU {hZ {h2] {h] {h_ {he B{hg {htk {hDo B{hq {ht ,{hv {hl| {h( {h {h_ {h {h2 ,{h$ {h {hD {h {hv {hj {h {h9 {h {h {hc {hɣ {h {h {h ,{h[ {hЫ {hH ,{h" {h" {h/ {h {hk {h {h- ,{h {h[ {h@ ,{h {hF {h {h {h' {h {h {h {h {h {h {h {h ,{h {h< {h, ,{h[ {hb {h {h {h {hU {h0 {h {h^ {hc {h {ha {h {h {hw B{hv X{h {h {h {h {h" {h% {hC& {h' {h) {h, {h8- {h- {huD {hE {hN X{hO ,{hP {hS {hU {h-V {hV {hZ {h_[ {h[ {hC\ {h` {hc ,{h)e {hBg {h)i B{hl {hm ,{h6n {hp Y _Something hits the fungus. The fungus begins to die.{hIu {hu {hv {hLy {h| {hE} {h1~ {h {hׂ {h< {hs {hi {hʉ ,{h {hM {h {h {h# {h5 {h, f _A nearby fungus withers and dies.{hE I{hC  ...##  ^...# ...# ...## ...## {h- B....# ### ....## ^.^## ###.##### #.....# ....###.....#.# ..... ^............####... ^.^.#.#.........#.#.#.#. .^.####^....... 754.0) ...# #..........###.#.#> ...# ##........## ..♣# #..........#  ♣♣♣ ##.........# ##........# #........# ....... {hx {hL +6.8 (65{hf $ {hd -_Found a stone staircase leading down.{h!I{hB${h)({h({h,{hb-{h2,{h4{h:{hM # #.... ## #...# # ....# ## #...## # ### #....## . ## ###.########.....#P.. .###.....#.##...................####..@..!9.8 (3.0)#.#.........#.#.#.#.#.> ####^................. # #..........###.#.#># # ##........## ....!..# # #..........# #.#.#.####.........# .......###........# #[4{hP}0m.# #.###........#..{h+XA80.8 (4{h]{hE`9 _Found an escape hatch in the floor.{hO 3{hU {hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h#[{h[{hX]{h|`{h1d{hh: _{hzi{hq{h r{hs{h w{h~ #....  ##...# l #....# .. #...## ..P {h~{ ### #....####...#.########.....#P....P #.....#.##...####.....@... #...{h@ #.#.#.#.#.>...^........... ... {h...###.#.#>#... .........###....!..#...# ....###.#.#.##....{hl   komodo dragon (asleep) {h #.........# .......# ..ll   basilisk (asleep) {h ##........# #.#.#.## .. {hR"{h 2.8 (2  A komodo dragon and a basilisk come into view.{h{ht .ll   basilisk{hߐO.  The basilisk hisses angrily.{h*3.8 (3{h[{hZ _The komodo dragon moves out of view. _You see here a potion of curing.{h #.... ##...# .  #....# ..  #...## ..P  ### #....####.... ###.....#P....P {ho#.............. #.....@....... #.#.#.#.#.>... #^....... ... #.#.#>#... . #....!..#...# ##.#.#.##..l.  .......# ...  #.#.#.## ..   ..{hd #.... ##...# .  #....# ..  #...## ..P  ### #....####.... ###.....#P....P #.............. #.....@....... {heV#.#.#.#.#.>... ^....... ... #.#.#>#... . #....!..#...###.#.#.##..l.  .......# ... #.#.#.## ..   {h,o{ho{hv{hR{_ _A basilisk is nearby!{h] #....##...# .l..#....# ...### ...P#####....####....# ##.########.....#P....P# .....#.##............... .#!..#.#.#.#@#.>... ^..............# ..###.#.#>#.....?###....!..#...# .#.#.##..l..##.......# ...Pl   komodo dragon#.#.#.#.## ..#S   black mamba (wandering).## ... S##l   basilisk.......[9;17{h H  A black mamba comes into view.Found a scroll labelled MAECSU POBAWE.{h)G .ll.l   basilisk.##  The black mamba hisses angrily.{h*4.8 (1{h {h8 _The black mamba moves out of view.{h##...# ....#....# ..l.# ## ...P# ####....####....# #.########.....#P....P# ....#.##................###.....!..{hQ..#.#.#.#.#.>...# .......@.....# .###.#.#>#.....?.###....!..#.l.#..#.#.##.....##.......# ...P##.#.#.#.## S..## .##># ... .## S   black mamba . .. .. .. {hl   basilisk {h{h{hC{h{h[.ll.S.{h65Scorch{h {hX ; _Found a stone staircase leading down.{hš * (combustible)Flames lash the black mamba.  The black mamba is moderately wounded.{hu {hv ,{hcw {h .llS..{h t6---====6{h {h C _The black mamba's fire resistance burns away.{hNJ * Flames lash the black mamba. The black mamba is burned terribly!{h,`  The black mamba is severely wounded.You hear a bellow!{h,q .lSThe black mamba bites you.  The black mamba bites you but does no damage.{hr88--4------7{h|{hW6 _You block the basilisk's attack.{h c *(combustible)Flames lash the basilisk.  The basilisk is lightly wounded.{h6O  The basilisk's fire resistance burns away.{h:R  The black mamba bites you but does no damage.{hL .llY   death yak (wandering)l   komodo dragonYS   black mamba (combustible)l   basilisk (combustible)The basilisk bites you but does no damage.  A death yak comes into view.{hbM9--2-----8{hX{h \9 _You block the black mamba's attack.{hH *(combustible)Flames lash the komodo dragon.  The komodo dragon is lightly wounded.{h r  The komodo dragon's fire resistance burns away.  The death yak bellows!{hR.lYY.75---0-----9{hO{hpQ _The black mamba bites you! You block the basilisk's attack.{hc * Flames lash the basilisk. The basilisk is burned terribly!{h  The basilisk is heavily wounded.The black mamba closely misses you.{h R  The black mamba bites you but does no damage.{h֫ .llY.{hǬ }8/18 ------90{hV {h @ _The basilisk bites you but does no damage.{h J *Flames lash the black mamba. The black mamba is burned terribly!{h. S _The basilisk bites you but does no damage.  Flames lash the black mamba. The black mamba is burned terribly!  The black mamba is severely wounded.You hear a bellow!  You block the black mamba's attack. The black mamba closely misses you.The komodo dragon bites you but does no damage.{h7 i  The basilisk gazes at you.{h {h F  You resist with almost no effort.{h .Y(wandering)Y{h 6---7----1{h {h \ _A death yak comes into view.{h>ye  Flames lash the black mamba. The black mamba is burned terribly!{h*l   basilisk {h"t  You kill the black mamba!{h %†YYY 2 death yaksY.{h) 37----------5/19----72 _The komodo dragon bites you!! The basilisk bites you!{h 0{h2h _Your Shields skill increases to level 5!{hDAInventory: 43/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming {hrKArmour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn){hKy - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h-@{hT {h:##...# ....beldur the Arsonist#....# ....#Mountain Dwarf of Ignis ......#...## ...P#Health: 37/94 =========--------------- ####....####....#Magic: 5/19{h4======------------------ #.########.....#P....P##AC: 14Str: 17 ....#.##................EV: 8Int: 19 .....####.....!.........SH: 4Dex: 5 ........#.#.#.#.#l>...#XL: 11 Next: 67% Place: Lair:2 ................@l....#Noise: ====-----  Time: 17592.8 (0.0) ........###.#.#>#†....?.P) +2 broad axe (elec) .......###....!..#...#..Cast: Scorch {he........###.#.#Y##......Fly ........##.......# ...P# ........#.#.#.#.## ...##YY 2 death yaks ........##># .Y. .##l   komodo dragon (combustible) ....... .. .. ..{hsl   basilisk (combustible)You resist with almost no effort. _A death yak comes into view.Flames lash the black mamba. The black mamba is burned terribly!  You kill the black mamba! {h_The komodo dragon bites you!! The basilisk bites you! _Your Shields skill increases to level 5!{h(*{h>+{h8{h;{h {hw Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h@   A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn) {h0 Y O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability20%{h$# C - a ring of flight  h - a wand of iceblast (8)  g - 5 scrolls of teleportationj - 2 scrolls of amnesia7{hLT  h - a wand of iceblast (8) {h"M s - a wand of polymorph (4)l - 3 scrolls of identify31{h`^ A s - a wand of polymorph (4)  d - 2 scrolls of vulnerability  p - a scroll of fog  r - a scroll of blinkingt - 3 scrolls of poison4{h  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportation  Q - a scroll of immolation4{h 8  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia Potions (go to first with !)8{h  j - 2 scrolls of amnesia  p - a scroll of fog  e - 2 potions of haste{h$ uk - 4 potions of enlightenment55{hX4 r - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hk ##...# ....  beldur the Arsonist #....# ....#  Mountain Dwarf of Ignis ...... #...## ...P#  Health: 37/94 =========--------------- ### #....####....#  Magic: 5/19======------------------ #.########.....#P....P##  AC: 14Str: 17 ....#.##................  EV: 8Int: 19 .....####.....!.........  SH: 4Dex: 5 ........#.#.#.#.#l>...#  XL: 11 Next: 67% Place: Lair:2 {h................@l....#  Noise: ====-----  Time: 17592.8 (0.0) ........###.#.#>#†....?.  P) +2 broad axe (elec) .......###....!..#...#..  Cast: Scorch ........###.#.#Y##......  Fly {h........##.......# ...P# ........#.#.#.#.## ...##  YY 2 death yaks ........##># .Y. .##  l   komodo dragon (combustible) ....... .. .. ..  l   basilisk (combustible)Flames lash the black mamba. The black mamba is burned terribly!  {hYou kill the black mamba! _The komodo dragon bites you!! The basilisk bites you! _Your Shields skill increases to level 5!Blink to where?Press: ? - help, Dir - move target{hI*@{h9.*{h5.*{hQA*.{he7*.{h'@*.{h:.*{h5.*{he:.*{h+ :.*{hp :.*{hB<.*{h L:.*{hojs..## ##...# .... ...# #....# ....# ..## #...## ...P# ...# ### #....####....# {hjY.^## ###.########.....#P....P## ###.....#.##................ .......####.....!......... ^.#.#.........#.#.#.#.#l>...# ^.####^.........§l....# {hSk# #..........###.#.#>#†....?. # ##........###....!..#...#.. ♣# #..........###.#.#Y##...... ♣♣ ##.........##.......# ...P# ##........#.#.#.#.## ...## #........##># .Y. .## ....... .. .. .. {hl{h[u{h~L..####...# ....beldur the Arsonist ...##....# ....#Mountain Dwarf of Ignis ...... ..###...## ...P#Health: 37/94 =========--------------- ...# ###{h~#....####....#Magic: 5/19======------------------ .^## ###.########.....#P....P##AC: 14Str: 17 {h'...###.....#.##................EV: 8Int: 19 {hU............####.....!.........SH: 4Dex: 5 {h.^.#.#.........#.#.#.#.#l>...#{h XL: 11 Next: 67% Place: Lair:2 ^.####^.........@......§l....#{h^Noise: ====-----  Time: 17592.8 (0.0) ..# #..........###.#.#>#†....?.P) +2 broad axe (elec) ..# ##........###....!..#...#..{hFCast: Scorch .♣# #..........###.#.#Y##......{hiFly ♣♣ ##.........##.......# ...P#{hs##........#.#.#.#.## ...##{h#........##># .Y. .##{hŀ....... .. .. ..Flames lash the black mamba. The black mamba is burned terribly!  {h{You kill the black mamba! _The komodo dragon bites you!! The basilisk bites you! {h _Your Shields skill increases to level 5!Blink to where?Press: ? - help, Dir - move target{h{h{h^.lYY   death yak.l   komodo dragon----3.8 (1  You kill the black mamba! _The komodo dragon bites you!! The basilisk bites you! _Your Shields skill increases to level 5!  Blink to where?  Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.{h{hInventory: 42/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration {hJewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h!  m - a scarf of resistance (worn)Ascale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)17%{h   N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  d - 2 scrolls of vulnerability21{h   O - a ring of willpower (worn)  y - a ring of ice  g - 5 scrolls of teleportation5{h Q y - a ring of ice  s - a wand of polymorph (4)j - 2 scrolls of amnesia  {h...#XL: 11 Next: 67% Place: Lair:2 ^.####^.........@......ll....#Noise: ---------  Time: 17593.8 (0.0) ..# #..........###.#.#>#†....?.P) +2 broad axe (elec) ..# ##........###....!..#...#..Cast: Scorch .♣# #..........###.#.#Y##......Fly ♣♣ ##.........##.......# ...P###........#.#.#.#Y## ...##Y   death yak {hA#........##># ... .##l   komodo dragon....... .. .. ..You kill the black mamba! _The komodo dragon bites you!! The basilisk bites you! _Your Shields skill increases to level 5!Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. {h.C {h^C {hC {hKll.Y.l   basilisk (combustible) {hLF14.8 (1 {h_R {htU _The komodo dragon bites you!! The basilisk bites you! _Your Shields skill increases to level 5!  Blink to where?  Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. _You feel much better. {h {h Inventory: 41/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  {h)K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] {hl   A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands /)  h - a wand of iceblast (8)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability22%{h* y - a ring of ice  C - a ring of flight  g - 5 scrolls of teleportationj - 2 scrolls of amnesia9{hj\  l - 3 scrolls of identify33{h` h - a wand of iceblast (8). A magical device which creates a loud explosion of ice shards, bypassing half ofvictims' resistance to cold. Damage: 3d14 Noise: A bit loud You took it off Sprozz on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{he..## ##...# ....  beldur the Arsonist ...# #....# ....#  Mountain Dwarf of Ignis ...... ..## #...## ...P#  Health: 61/94 ===============--------- ...# ### #....####....#  Magic: 5/19======------------------ .^## ###.########.....#P....P##  AC: 14{hpStr: 17 ...###.....#.##................  EV: 8Int: 19 ............####.....!.........  SH: 4Dex: 5 {h#.^.#.#.........#.#.#.#.#.>...#  XL: 11 Next: 67% Place: Lair:2 {h.^.####^.........@*....ll.....#  Noise: ---------  Time: 17594.8 (0.0) {h..# #..........###*#.#>#†....?.  P) +2 broad axe (elec) ..# ##........###..*.!..#...#..  Cast: Scorch {hH..♣# #..........###.#*#Y##......  Fly ♣♣ ##.........##....Y*.# ...P#  {hs##........#.#.#.#*## ...##  Y   death yak {h#........##># ... .##  l   komodo dragon {h....... .. .. ..  l   basilisk (combustible)Press: ? - help, Dir - move target {h4 _As you read the scroll of blinking, it crumbles to dust. _You feel much better.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a death yak{h  **Y..{ha*#*****l.#*#*...{h?**#.*l.#>{h ..#**l*#*{h+ .#.*l#>**{h ....*#*#**{hٓu.**Y{h i**#Y{he ****.#*#.#{ha *#**l#*..{h`o  ....  #....# ....#  #...## ...P#  ### # ^## #P .. ..!{hGa# ^..####.>...# ^.####^....{hiak```###  #......{ha####†....?.  ##.....!{ha  #......  ##.....{ha3..# {ha' ##....{hb~.## ...##  #...{h}bV># ... .##    .. .. .. {hbT_As you read the scroll of blinking, it crumbles to dust. _You feel much better{hba.  Aiming: Iceblast  {hc;Press: ? - help, Shift-Dir - straight line{h0caThe mass of ice explodes!  The iceblast engulfs the komodo dragon!!{h5{h%C{hoJ{hT(..####...# ....beldur the Arsonist ...##....# ....#Mountain Dwarf of Ignis ...... ..###...## ...P#Health: 61/94 ===============--------- ...# ####....####....#Magic: 5/19======------------------ .^## ###.########.....#P....P##AC: 14Str: 17 {h2U...###.....#.##................EV: 8Int: 19 ............####.....!.........SH: 4Dex: 5 .^.#.#.........#.#.#.#.#.>...#{h^U%XL: 11 Next: 67% Place: Lair:2 ^.####^.........@.....ll.....#{hUNoise: ---------  Time: 17594.8 (0.0) {hU)..# #..........###.#.#>#†....?.P) +2 broad axe (elec) {hU..# ##........###....!..#...#..{hUCast: Scorch .♣# #..........###.#.#Y##......{hV&Fly {hV♣♣ ##.........##....Y..# ...P#{h8V##........#.#.#.#.## ...##Y   death yak{hV;#........##># ... .##l   komodo dragon....... .. .. ..l   basilisk (combustible) {hVr_As you read the scroll of blinking, it crumbles to dust. _You feel much better.  {hVAiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes!  The iceblast engulfs the komodo dragon!!{h_  The komodo dragon is severely wounded.{hVb,{hdq}llY.{hqK======5.8 (1{hy{h }: _You hear a bellow! You hear a croak.{h {h {hX {h Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn) {h- D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour {hY Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=) {h  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  {h z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /){hvi - +0 swamp dragon scales. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you switch to wearing this armour: Your AC would decrease by 0.7 (14.2 -> 13.5). Your EV would increase by 0.9 (8.2 -> 9.1). {h͘Your spell failure would improve trivially. You took it off Maggie on level 7 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} {hRMenu/colouring prefixes: identified armour _________________ {h“His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to {hg(w)ear, (d)rop, (=)adjust, or (i)nscribe.{h{ Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour {h{ Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice {h| E z - an amulet of guardian spirit  C - a ring of flight {h)| tWands (go to first with /)!{hu h - a wand of iceblast (7). A magical device which creates a loud explosion of ice shards, bypassing half ofvictims' resistance to cold. Damage: 3d14 !{hu Noise: A bit loud You took it off Sprozz on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} !{hv .Menu/colouring prefixes: identified wand !{hv "_________________ !{h9v `“[The principle of selection] is the magician's wand, by means of which he may !{hKv > summon into life whatever form and mould he pleases.” !{h[v Y -William Youatt, _Sheep: their breeds, management, and diseases; to which !{hzv >is added the Mountain Shepherd's Manual_, ch. III. 1837. !{hv re(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.${h] P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (7)*{hlc h - a wand of iceblast (7). A magical device which creates a loud explosion of ice shards, bypassing half ofvictims' resistance to cold. Damage: 3d14 Noise: A bit loud You took it off Sprozz on level 7 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,{h`..## ##...# ....  beldur the Arsonist ...# #....# ....#  Mountain Dwarf of Ignis ...... ..## #...## ...P#  Health: 61/94 ===============--------- ...# ### #....####....#  Magic: 5/19======------------------ .^## ###.########.....#P....P##  AC: 14Str: 17 ,{hY`...###.....#.##................  EV: 8Int: 19 ............####.....!.........  SH: 4Dex: 5 ,{h`Q.^.#.#.........#.#.#*#*#.>...#  XL: 11 Next: 67% Place: Lair:2 ,{h`J^.####^.........@****llY.....#  Noise: ======---  Time: 17595.8 (0.0) ,{ha\..# #..........###.#*#*#†....?.  P) +2 broad axe (elec) ..# ##........###....!..#...#..  Cast: Scorch .♣# #..........###.#.#Y##......  Fly ♣♣ ##.........##.......# ...P#  ##........#.#.#.#.## ...##  Y   death yak ,{h@a#........##># ... .##  l   komodo dragon ,{hca....... .. .. ..  l   basilisk (combustible),{haThe iceblast engulfs the komodo dragon!!  The komodo dragon is severely wounded. ,{ha_You hear a bellow! You hear a croak.  Aiming: Iceblast,{haPress: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded)-{h .#.ll#>**-{h...l*#*#*#-{hڸ ***l.#*#.#.{h(*#*ll#*..Aim: a komodo dragon (severely wounded)/{hGn  The mass of ice explodes!  The iceblast engulfs the komodo dragon!!/{h*  You kill the komodo dragon!The iceblast engulfs the basilisk!!/{h0  ....  #....# ....#  #...## ...P#  ### # ^## #P .. ..! ^../{hP####.>...# ^.####^....```###  #......####†....?.  ##.....!/{hI  #......  ##.......#  ##.....## ...##  #...># ... /{hxf  .. .. /{h /{he! /{h /{hO ..####...# ....beldur the Arsonist ...##....# ....#Mountain Dwarf of Ignis ...... ..###...## ...P#/{h MHealth: 61/94 ===============--------- ...# ####....####....#Magic: 5/19======------------------ .^## ###.########.....#P....P##AC: 14Str: 17 ...###.....#.##................EV: 8Int: 19 /{h y............####.....!.........SH: 4Dex: 5 .^.#.#.........#.#.#####.>...#XL: 11 Next: 67% Place: Lair:2 /{h >^.####^.........@```###Y.....#Noise: ======---  Time: 17595.8 (0.0) ..# #..........###.#####†....?./{hI P) +2 broad axe (elec) ..# ##........###....!..#...#..Cast: Scorch .♣# #..........###.#.#Y##......Fly /{h <♣♣ ##.........##.......# ...P###........#.#.#.#.## ...##Y   death yak#........##># ... .##....... .. .. ..Aim: a komodo dragon (severely wounded)  /{h {The mass of ice explodes!  The iceblast engulfs the komodo dragon!!  You kill the komodo dragon!/{h vThe iceblast engulfs the basilisk!!  You kill the basilisk!/{h /{h^ /{h^ @ .#.....†Y..#>YYY 3 death yaks (1 wandering)/{hž Ymass of ice explodes!  The iceblast engulfs the komodo dragon!!  You kill the komodo dragon!  The iceblast engulfs the basilisk!!  You kill the basilisk!/{h 'You hear a croak./{h 3726.8 (1/{h /{h \ _A death yak comes into view.1{hZ .## ##...# .... ^...# #....# ....#.## #...## ...P#.# ### #....####....# ^.^## ###.########.....#P....P##1{hĝ .###.....#.##........ ^.####.....!. ^.^.#.#.#.#.#.#.#.>...# .^.####^1{h +.†Y......#.# #.###.#.#>#†....?.1{hG .# ##.###....!..#...#.. ..♣# #1{hŞ n...###.#Y#Y##......♣ ##.........##.......# ...P# ##........#.#.#.#.## ...##   death yak #........##># ..Y .## ....1{h ... .. .. ..1{h 1{h LY†1{h N2------71{hݳ 1{h. 5{h 5{h Inventory: 41/52 slots Hand Weapons (go to first with )) 5{h A P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn) 5{h8 A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe 5{h`  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour 5{h Magical Staves (go to first with |)  x - a staff of conjuration 5{h Jewellery (go to first with "=)  N - a ring of poison resistance (worn) 5{h { O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  5{h C - a ring of flight 5{h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit5{h5 7[top]6{h%=  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)E0 buckler  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  Kplate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)h - a wandblast (6)  s - a wand of polymorph (4)  B - a wandame (2)14%7{h z - an amulet of guardian spirit  h - a wand of iceblast (6) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportationj - 2 scrolls of amnesia297{h\#  h - a wand of iceblast (6)  B - a wand of flame (2)l - 3 scrolls of identify337{h) B - a wand of flame (2)  d - 2 scrolls of vulnerability  p - a scroll of fogt - 3 scrolls of poison407{h8 & d - 2 scrolls of vulnerability  p - a scroll of fog  Q - a scroll of immolation Potions (go to first with !) 7{hT9  e - 2 potions of hastek - 4 potions of enlightenment557{h2h p - a scroll of fog  Q - a scroll of immolation  o - a potion of resistanceq - 2 potions of brilliance  u - 3 potions of mutation668{h  F - a fizzy red potion708{hC  Q - a scroll of immolation  e - 2 potions of haste  G - a murky brown potion49{h  e - 2 potions of haste  k - 4 potions of enlightenment  H - a silvery potion79{h k - 4 potions of enlightenment  q - 2 potions of brilliance  I - an emerald potion  J - a dark potion859{hyv   q - 2 potions of brilliance  u - 3 potions of mutation  M - a potion of curing8<{h[<{h<{h...####...# ....beldur the Arsonist ^...##....# ....#Mountain Dwarf of Ignis ...... ...###...## ...P#<{h/Health: 62/94 ===============--------- ....# ####....####....#Magic: 5/19<{hG======------------------ ^.^## ###.########.....#P....P## AC: 14<{h6,Str: 17 <{hR....###.....#.##................ EV: 8Int: 19 <{h^............####.....!......... SH: 4Dex: 5 <{h^.^.#.#.........#.#.#.#.#.>...#<{hXL: 11 Next: 72% Place: Lair:2 <{h.^.####^........@.....Y†......#<{hNoise: ---------  Time: 17597.8 (0.0) <{hl...# #..........###.#.#>#†....?. P) +2 broad axe (elec) ...# ##........###....!..#...#.. Cast: Scorch <{h..♣# #..........###.#Y#Y##...... Fly <{h♣♣♣ ##.........##.......# ...P#<{h##........#.#.#.#.## ...## Y   death yak<{h#........##># ..Y .##<{h....... .. .. ..<{h6qThe iceblast engulfs the komodo dragon!!  You kill the komodo dragon!<{hThe iceblast engulfs the basilisk!!  You kill the basilisk!You hear a croak. _A death yak comes into view.<{hN<{h<{h<{h?{h ^...## ##...# ....^...# #....# ....#.## #...## ...P#.# ### #....####....#?{hͳ )^.^## ###.########.....#P....P##.###.....#.##....... .^?{h p.####.....!. ?{h O.^.^.#.#?{h .#.#.#.#.#.>...# .?{h# C.^.####^?{h6 .Y†......#.# #?{hi .###.#.#>#†....?..# ##?{h .###....!..#...#...♣# #?{h -..###.#Y#Y##......?{h 7♣ ##.?{h˴ ..##?{h .# ...P# ♣ ##........#.#.#.#.## ...## #......?{h ..##># ..Y .## ......?{h' . .. .. ..?{h ?{hǺ ?{h Y†YY 2 death yaks?{h =6=?{h #8.8 (1?{h ?{h @{h^...## ##...# .... .^^...# #....# ....# ^....## #...## ...P# ^.....# ### #....####....#^.^## ###.########.....#P....P @{hr=^.....###.....#.##..... ^.^.####.....! ^.^.^.#.#.#.#.#.#.#.>...#.^.####^.Y††......#.# #.###Y#.#>#†....? ^....# ##.###....!..#...#.♣# #..###.#Y#Y## @{h.♣♣♣♣ ##..##.# ...P♣ ##@{hǿ..#.#.#.#.## ... #..@{h##># ..Y .##..... .. ..@{h%@{h@{h{Y.Y..@{h%9@{h@{hC{hE^^...## ##...# .... beldur the Arsonist .^^...# #....# ....# Mountain Dwarf of Ignis ...... ^....## #...## ...P# Health: 62/94 ===============--------- ^.....# ### #....####....# Magic: 6/19=======----------------- ^^^.^## ###.########.....#P....P# AC: 14Str: 17 ^.....###.....#.##............... EV: 8Int: 19 ^.^............####.....!........ SH: 4Dex: 5 C{h+b^.^.^.#.#.........#*#*#.#.#.>...# XL: 11 Next: 72% Place: Lair:2 ...^.####^......@***Y*Y.††......# Noise: ---------  Time: 17599.8 (1.0) .....# #..........###*#.#>#†....? P) +2 broad axe (elec) ^....# ##........###....!..#...#. Cast: Scorch ....♣# #..........###.#Y#Y##..... Fly .♣♣♣♣ ##.........##.......# ...P ♣♣ ##........#.#.#.#.## ...# YY 2 death yaks #........##># ..Y .## ............ .. .. You hear a croak. _A death yak comes into view.Aiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yakD{hEl **#.#.@**.Y..D{hL..#*#*@***Y**D{hH&K**F{h^^...####...# .... beldur the Arsonist .^^...##....# ....# Mountain Dwarf of Ignis ...... ^....###...## ...P# Health: 62/94 ===============--------- ^.....# ####....####....# Magic: 6/19=======----------------- ^^^.^## ###.########.....#P....P# AC: 14Str: 17 F{hZ^.....###.....#.##............... EV: 8Int: 19 ^.^............####.....!........ SH: 4Dex: 5 F{hƷ_^.^.^.#.#.........#####.#.#.>...# XL: 11 Next: 72% Place: Lair:2 ...^.####^......@``###Y.††......# Noise: ---------  Time: 17599.8 (1.0) .....# #..........#####.#>#†....? P) +2 broad axe (elec) F{h^....# ##........###....!..#...#. Cast: Scorch F{h6....♣# #..........###.#Y#Y##..... Fly .♣♣♣♣ ##.........##.......# ...P ♣♣F{h=##........#.#.#.#.## ...# YY 2 death yaks#........##># ..Y .##F{hd............ .. .. _A death yak comes into view.F{hAiming: IceblastPress: ? - help, Q - select action, ( or ) - cycleF{hShift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the death yak!  The death yak is lightly wounded.F{hF{hF{hay  Aiming: Iceblast  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  F{h}The mass of ice explodes! The iceblast engulfs the death yak!death yak is lightly wounded.  You hear a bellow! You hear a croak.F{h@ .#...Y..YF.F   bullfrog (wandering)  A bullfrog comes into view.3=======600ScorchF{hF{h( _You hear a bellow!K{h;B ^...## ##...# .^^...# #....# ....^....## #...## ...P^.....# ### #....####....^.^## ###.########.....#P....P >^.....###.....#.## .^.^.####.....!^.^.^.#.#.#.#.#.#.#.>... ^...^.####^K{hB.Y..YF††.......# #.###.#.#>#†.... .^....# ##.###....!..#...#.♣# #.###.#Y#Y## #.♣♣♣♣ ##.##K{hC.# ...♣ ##.#.#.#.#.## ... #K{hEC.##># ..Y .#  K{hzC... .. ..K{hlHK{hTK{hVsY..Y.K{hWF------1K{h~bK{heM{hi C^^^...## ##...# ... beldur the Arsonist ..^^...# #....# .... Mountain Dwarf of Ignis ...... ^^....## #...## ...P Health: 63/94 ================-------- ^^.....# ### #....####.... Magic: 6/19=======----------------- ^^^^.^## ###.########.....#P....P AC: 14Str: 17 >^.....###.....#.##.............. EV: 8Int: 19 M{hj .^.^............####.....!....... SH: 4Dex: 5 ^^.^.^.#.#........*#*#.#.#.#.>... XL: 11 Next: 72% Place: Lair:2 ^...^.####^.....@**Y*.Y.F††...... Noise: ---------  Time: 17601.8 (1.0) ......# #.........*###.#.#>#†.... P) +2 broad axe (elec) M{h@j .^....# ##........###....!..#...# Cast: Scorch .....♣# #..........###.#Y#Y##.... Fly M{hbj .#.♣♣♣♣ ##.........##.......# ... ♣♣♣ ##........#.#.#.#.## ... YY 2 death yaks M{hj L#........##># ..Y .# ............ .. ..M{hj eA bullfrog comes into view. _You hear a bellow!  M{hj =Aiming: IceblastM{hj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM{hk ?Aim: a death yak (lightly wounded)N{h p Y*.N{h 7*.N{hZ c**#...N{hSa.*#*Y**Aim: a death yak (lightly wounded)N{hۢS Y*O{hwY*Aim: a death yak (lightly wounded)P{h_ >^^^...####...# ... beldur the Arsonist ..^^...##....# .... Mountain Dwarf of Ignis ...... ^^....###...## ...P Health: 63/94 ================-------- ^^.....# ####....####.... Magic: 6/19P{hϼ f=======----------------- ^^^^.^## ###.########.....#P....P AC: 14Str: 17 >^.....###.....#.##.............. EV: 8Int: 19 .^.^............####.....!....... SH: 4Dex: 5 P{h ^^.^.^.#.#........####.#.#.#.>... XL: 11 Next: 72% Place: Lair:2 P{h: ^...^.####^.....@`###.Y.F††...... Noise: ---------  Time: 17601.8 (1.0) P{ha 7......# #.........####.#.#>#†.... P) +2 broad axe (elec) .^....# ##........###....!..#...# Cast: Scorch P{h .....♣# #..........###.#Y#Y##.... Fly P{h #.♣♣♣♣ ##.........##.......# ... ♣♣♣P{hν ##........#.#.#.#.## ... YY 2 death yaksP{h1 l#........##># ..Y .#............ .. ..Aiming: IceblastP{h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a death yak (lightly wounded)  The mass of ice explodes! The iceblast engulfs the death yak!!  The death yak is heavily wounded.P{hG#P{hիXP{hqE.#..Y..YF.F   bullfrog4=======2P{hP{h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a death yak (lightly wounded)  The mass of ice explodes! The iceblast engulfs the death yak!!  The death yak is heavily wounded. _You hear a croak.R{h^...## ##...# .^^...# #....# ^....## #...## ...^.....# ### #....#### .^^^^.^## ###.########.....#P.... ^>^.....###.....#.## ..^.^R{h@0.####.....!^.^.^.#.#.#.#.#.#.#.> .^...^.####^.Y..YF.F††R{hk.# #.###.#.#>#† .R{h.^....# ##.###....!..#... R{h#.....♣# #.###.#Y#Y## ##.♣♣♣♣ ##.##.# R{h ♣♣♣ ##.#.#.#.#.## R{h  #R{h.##># ..Y . ... .. R{h,R{hpR{hhR{h}tY.Y.F.R{hdE-------3R{h4R{hS{h2 *(1 combustible)Flames lash the death yak.  The death yak is heavily wounded.S{hWS{hS{hjS{hwY.Y.F.S{hD5-====---4S{hS{hXA _The death yak's fire resistance burns away.S{h *Flames lash the death yak. The death yak is burned terribly!S{h0 S{h  The death yak is heavily wounded.  The death yak gores you!S{hh FYY...YY 3 death yaks (1 combustible)S{h 58--3----5S{h: S{hӸ \ _A death yak comes into view.T{hf * (combustible)  Flames lash the bullfrog.  The bullfrog is moderately wounded.T{hT{hO  The bullfrog's fire resistance burns away.T{hT{hT{h)F.....YYY 4 death yaks (1 combustible)T{h@1-----6ScorchT{h0T{hA _The death yak gores you but does no damage.U{hV8 U{heA Inventory: 41/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]V{ht  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves|  x - a staff of conjuration Jewellery (go to first with "=)N - a ring of poisonO - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)h - a wand of iceblast (4)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability  g - 5 scrolls of teleportation  j - 2 scrolls of amnesia  l - 3 scrolls of identify V{hu p - a scroll of fog  t - 3 scrolls of poison40%V{h' L z - an amulet of guardian spirit  h - a wand of iceblast (4)  Q - a scroll of immolation Potions (go to first with !)8W{h h - a wand of iceblast (4)  j - 2 scrolls of amnesia  e - 2 potions of hastek - 4 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance  u - 3 potions of mutation  F - a fizzy red potion  G - a murky brown potion74W{h j - 2 scrolls of amnesia  p - a scroll of fog  H - a silvery potion  I - an emerald potion81X{h_ X{h* { p - a scroll of fog  F - a fizzy red potion  J - a dark potion  M - a potion of curing Talismans (go to first with %)92X{h d  F - a fizzy red potion X{h G - a murky brown potionn - a wellspring talisman6Y{h0Q  G - a murky brown potion  I - an emerald potion  L - the quill talisman of the Comet {Rampage rPois Str+2}Y{hQbotY{hY{h7\{h' g - 5 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. \{hw Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder \{h w suma hapt heptidun  suma heri lezidun \{h q suma clubodun  umbi cuoniouuidi \{h } insprinc haptbandun  inuar uigandun \{h d [Once sat women,  they sat here then there. \{h t(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]{hХ]{h]{hs]{h^^^^...####...# .. beldur the Arsonist ...^^...##....# ... Mountain Dwarf of Ignis ...... ^^^....###...## ... Health: 58/94 ==============---------- ^^^.....# ###]{h#....####... Magic: 1/19=----------------------- .^^^^.^## ###.########.....#P.... AC: 14Str: 17 ^>^.....###.....#.##............. EV: 8Int: 19 ]{hJ!..^.^............####.....!...... SH: 4Dex: 5 ]{hҳG^^^.^.^.#.#.......F.#.#.#.#.#.>.. XL: 11 Next: 72% Place: Lair:2 .^...^.####^....@Y....Y..F††..... Noise: ====-----  Time: 17606.8 (0.0) ]{h0.......# #.......Y..###Y#.#>#†... P) +2 broad axe (elec) ..^....# ##........###....!..#... Cast: Scorch ]{hcB#.....♣# #..........###.#Y#Y##... Tele Fly ##.♣♣♣♣ ##.........##.......# ..♣♣♣##........#.#.#.#.## .. YYYY 4 death yaks (1 combustible)]{h#........##># ..Y . F   bullfrog (combustible)............ .. . ]{h_A death yak comes into view.Flames lash the bullfrog.  The bullfrog is moderately wounded.]{hThe bullfrog's fire resistance burns away. _The death yak gores you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.]{h]{h  Flames lash the bullfrog.  The bullfrog is moderately wounded.The bullfrog's fire resistance burns away. _The death yak gores you but does no damag]{hѸe.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The death yak barely misses you.]{h%]{hoF...Y.]{h 3-=---7.8 (1]{h*]{h1o _The bullfrog closely misses you. The death yak gores you.^{hA^{h3Inventory: 41/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour ^{hMagical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight ^{h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`{hh  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration `{hJewellery (go to first with "=)N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (4)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls ?) `{h%Z d - 2 scrolls of vulnerability  g - 4 scrolls of teleportationj - 2 scrolls of amnesia  l - 3 scrolls of identify  p - a scroll of fog37%`{h`H h - a wand of iceblast (4)  p - a scroll of fogt - 3 scrolls of poison  Q - a scroll of immolation Potions (go to first with !)  e - 2 potions of hastek - 4 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance  u - 3 potions of mutation`{ha966`{h'   p - a scroll of fog  t - 3 scrolls of poison  F - a fizzy red potion70a{hd t - 3 scrolls of poison  q - 2 potions of brilliance  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion  M - a potion of curing Talismans (go to first with %)92a{hL  q - 2 potions of brilliance  u - 3 potions of mutationn - a wellspring talisman6a{h  u - 3 potions of mutation  F - a fizzy red potion  L - the quill talisman of the Comet {Rampage rPois Str+2}bota{h|  F - a fizzy red potion  G - a murky brown potionc{hPU M - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation, c{hU the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.c{hC c{hX c{h ^^^^...####...# .. beldur the Arsonist ...^^...##....# ... Mountain Dwarf of Ignis ...... ^^^....###...## ... Health: 62/94 ===============--------- ^^^.....# ####....####... Magic: 1/19=----------------------- .^^^^.^## ###.########.....#P.... AC: 14Str: 17 ^>^.....###.....#.##............. EV: 8Int: 19 ..^.^............####.....!...... SH: 4Dex: 5 ^^^.^.^.#.#......F..#.#.#.#.#.>.. XL: 11 Next: 72% Place: {h 39;49mLair:2 .^...^.####^....@Y...YY..F††..... Noise: =--------  Time: 17607.8 (0.0) .......# #.......Y..###.#.#>#†... P) +2 broad axe (elec) ..^....# ##........###....!..#... Cast: Scorch #.....♣# #..........###.#Y#Y##... Tele Fly ##.♣♣♣♣ ##.........##.......# ..♣♣♣##........#.#.#.#.## .. YYYY 4 death yaks (1 combustible)#........##># ..Y . F   bullfrog (combustible)............ .. .{h h;1mThe bullfrog is moderately wounded.The bullfrog's fire resistance burns away. _The death yak gores you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The death yak barely misses you. _The bullfrog closely misses you. The death yak gores you.The bullfrog's fire resistance burns away. _The death yak gores you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The death yak barely misses you. _The bullfrog closely misses you. The death yak gores you.  You feel better. The bullfrog hit  The death yak gores you but does no damage. YYY.Y 5 death yaks (1 wandering, 1 combu…)A death yak comes into view.598.8 (1c{h c{h . _The death yak gores you.f{h.....## #.... ^^# ##...# ^...^^...#.# ^....##  #...## .....# ### #....#### ..^^^^.^## ###.########.....#P ^^>^.....###.##........^.^......####.....!... ^^^^.^.^.#.#....@.F..#.#Y#.#.#.>^...^.####^.....Y..YY...F††.......# Y..###.#.#>#† ^..^....# ####....!..#....♣# .###.#Y#Y####.♣♣♣♣.##.......#  4 death yaks (1 cf{h/ombustible)♣♣♣#.#.#.#.#.## ###># ..Y............ .. Y...#.#.YF.YY.Y.Y 5 death yaks (1 wandering, 1 combu…)The death yak attacks as it pursues you!9 _The death yak barely misses you.h{h######  .....## #.... ..^^# ##...# .^...^^...#.# ^....##  #...## .....# ### #....####..^^^^.^## ###.########.....#P^^>^.....###.##...... .^..^.^.........@..####.....!... ^^^^^.^.^.#.#.....Y...#.#.#.#.#.>^...^.####^....YF.YY.Y..F††. .........# ..###.#.#>#† .^..^....# ####....!..# ###.....♣#{h'37m #.###.#Y#Y## 4 death yaks (1 combustible) # ##.♣♣♣♣.##.......# ♣♣♣#.#.#.#.#.## ###># ..Yh{hh{h\h{hh{hh{hh{hYYFYY.....Y.Y 5 death yaks (1 wandering, 1 combu…)h{hQ2=-h{h10Scorchh{hTh{h%!i{hZ'.######.#### #.....^^^^...## ##...# ..^...^^...# #....# .^^^^....## #...## .^^^.....# ### #....####^..^^^^.^## ###.########.....#P i{h[T.^^^>^.....###.....#.## ..^..^.^.####.....! i{h[.^^^^^.^.^.#.#....YYFYY#.#.#.#.#..^...^.####^.........Y...F††.# #.###.#.#>#† .i{h[.^..^....# ##.###....!..# .###.....♣# #i{h[.###.#Y#Y## 4 death yaks (1 combustible)i{h\# ##.♣♣♣♣ ##.##i{h7\b.#  ♣♣♣ ##i{h[\7.#.#.#.#.## i{h}\ #.##># ..Yi{h;ii{h)q#...###.######............## #....#### #.....P#.##...# .## ##P....##....## #...## #....#####..# ...# ##...P# #..### #...## #..<## ##....# i{hqS#....# #....# #...### #....### ###....# ##..# #...##.## #.#@..P###...### #...##.P#######.............# i{hq........................##### ##.##.............####........... i{hq #####...##P#.#...# #........^^^^ i{hq#..### ####..# #.......^...^ i{h(r ##...# ##..# ##......^^^^.i{hr#...## ####...###........^^^.###.<.# #......^^..^^^i{h7yi{h[i{h>60-i{h=|1ScorchFly i{h i{h!@ _Your surroundings suddenly seem different.k{hO ........#.##..P#.##..###.# ...###.######............## ## #.....P#.##...# ...## ##P....##....### k{hV V#....#####..# ....# ##...P# #..### ...## #..<## ##....# ....# #....# #...### ....### ###.@..# ##..# ...##.## #.#...P###...### ##.P#######.....# ...............###### #.##.............####.....# #####...##P#.#...# #........^^^^. ..### ####..# #.......^...^^ ##...# ##..# ^^^^.. ...## ####...###..^^^.. k{h\ ;2k{h6e k{hEB##.###......PP####### #.# ....#.##..P#.##..###.# ###.######............## ## #.....P#.##...# ## ##P....##....#k{hA## #....#####..#  ##...P# #..### ## #..<## ##....# # #..@.# #...#### ###....# ##..# ##.## #.#...P###...### k{h##.P#######.......# .............###### .##.............####...........## ####...##P#.#...# #........^^^^....### ####..# #.......^...^^##...# ##..# ^^^^.k{hv-X3l{hM## .## ## ##.###......PP####### .....#.##..P#.##..###.# ###.######............#.#### #.....P#.##...##P....##....####....#####..# .##...P# #..##### ##.... ...###.### ###....# ##..# ..##.## #.#...P###...###Fly #. ..P..####..# #....l{hl{hSS1=4l{h l{h a _There is a stone staircase leading up here.m{hZm{h[m{h(sm{h~m{h>,5 _m{h m{h ............P#+..#........ .#..#####.#..##....+.....#....... .#............#....#..........#.# .+..#........m{hV...........###......................#.....#. .#..#..>......#....#.....#....... .#..#.........#....#.....#.....#. .#......#.#+#.#....##..###÷...###1#..............@.............### #.........................................................÷...............÷...............................<..................m{h+...÷.÷.................. .............P....##....... .....#.#.#.##....#.......#..... ....##.#..###......#......#m{hm{h_s23=7.3 (2.5m{him{h}l{ _You fly upwards. _There is a stone staircase leading down here.n{h n{h* n{hn{h:n{hn{hBn{h7n{hji3=n{hn{h n{h&!9=n{hT"n{h$,n{h%n{h'n{h6(x4=4==n{h_)n{h+n{h+n{h-n{h(0,n{h1n{h3O5n{h!5n{h=7n{h7:==n{h9n{hR;,n{h<n{h6?p65=n{h@n{hIC,n{hDn{hF,n{hGn{hId67=n{hKn{hMn{h5N9=n{h0On{hHQm8=n{hRn{hMT,n{hkUn{hFWn{hWS6=n{hXn{hZ;9n{h\n{h],n{h^n{h`,n{h!bn{hdn{hdX70=n{h8fn{hi,n{h?jn{hln{hFlS7=n{hcmn{hon{hIon{h{oD1=n{hpn{hrn{hrn{hsn{h{v,n{hEwn{hyn{hyg2==n{h.{n{hR},n{h~n{hj8==n{hӂn{h3n{h|p4==5=9=6==7n{hn{hQ10/19=n{hQn{hn{hTn{hn{h7n{hw%8n{hn{hn{h n{hn{hn{h9=n{hn{h}n{hK9=n{hn{h1n{h}M1=n{hn{hn{h n{hqn{h=l80=n{hn{h]n{hn{hn{hn{h_9=n{hSn{hn{h"%1n{hgn{hon{hN2==n{hn{hn{hL%2n{hF n{h| n{hH n{h n{hn{h*n{h-n{h~n{hh3===n{hn{hn{hn{hn{hn{h.M3=n{hwn{hn{hU4=n{hn{h5"n{h{"n{h %n{h&n{hC&n{h(n{h.*m5=n{h+n{h".,n{hP/n{h1,n{h 3n{h]5n{h5S64=n{h7n{h9,n{h:n{hI=,n{h>n{hRAa7=n{hBn{hDn{hE2=n{hPFn{hH,n{hJn{hLU8=n{hLD5=n{hNn{huP,n{h Rn{huT;9n{hUn{hX,n{hiYn{h[n{h\2=n{hE]n{h_<90n{h#an{hcb6==n{hdn{h0g,n{hhn{hk91n{h^k(=n{hln{hn,n{hGpn{hVrn{hr:==n{hatn{hrv92n{hv2=n{hwn{h;zn{hzK7=n{h{n{h%~,n{hLn{h;3n{hσn{hmn{hn{hn{hn{hl9=n{hn{hɳ! _You start resting.708.3 (91.0)4=9.3 (92 _HP restored.n{hwI3n{hIn{hL,n{hPw8=n{hQn{hT,n{hUn{hXn{h\X9=n{hYn{h[,n{h2]n{hcO=n{hdn{hf,n{hgn{hp_ _You start resting.n{h9y216.3 (7.0)n{hyY9==7.3 (8n{hpn{hE% _Magic restored.n{h_ n{h n{h= n{hN ,n{h Bn{h n{h ,n{h n{h n{h> :==n{hT n{hR n{h n{hf n{h ,n{h$ n{hG! ,n{hI" n{h$ ,n{h% n{hG( ,n{h) n{h, ,n{h\> `n{hA ,n{h>C n{hD ,n{hV `n{h] n{h__ ,n{h` n{hb ,n{h2d n{hi nn{hdj n{h\l ,n{hm n{ho ,n{hp n{hs ,n{ht n{hw ,n{hx n{hz ,n{h{ n{h ~ ,n{h n{h ,n{h n{h ,n{h n{ḧ ,n{hp n{h3 ,n{hK n{h~ ,n{hz n{h ,n{h n{hє ,n{hQ n{h ,n{hg n{h4 n{h` n{hݠ n{hD ,n{hͤ n{h) ,n{h n{hƪ ,n{hf n{hE ,n{h n{h ,n{h> n{h ,n{h n{h n{h ,n{hM n{h ,n{h n{hk ,n{hl n{h ,n{h n{h n{h n{h n{hw n{h n{hG n{h] ,n{hp n{h n{h0 n{hQ n{hQ ,n{h n{hf ,n{h n{h n{h n{h n{h ,n{h n{h n{h n{h n{h: ,n{hX n{hh ,n{h n{hW n{h n{h n{hg n{h n{h n{h ,n{h n{h ,n{hr n{h n{h+ n{hC n{h n{hM n{ht n{h Bn{h n{h n{h3! n{h<# n{ho# n{h$ n{h& ,n{h1( n{h* ,n{h+ n{h- ,n{h. n{h0 ,n{h,2 n{hS4 ,n{h5 n{h7 ,n{h8 n{h: n{h; n{hG< n{h[> ,n{h%@ n{hoB ,n{hO n{hQ n{hR n{h9S n{h]U ,n{hzV n{hyX ,n{hY n{hc k 816.3 (99.0) _You start waiting.n{hWd /7.3 (100.0)n{hk n{hn # 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.#PP...###...P.###.....♣# #.# #.##### ##.♣♣♣♣ ##.##.## #.# ♣♣♣ ##.#. ..# # . .. ....  ... .....  #.{h {hu yY.Y(webbed){h1 %5{h& {h* 7 _The death yak is caught in a web!{hN9O ####..# #.^...^^...# ##..# ##......^^^^....###...###.^^^.....# ### #.^^..^^^^.^## ###. #.###...#.#...^.^^^>^.....### ..# #..#.##......^..^.^.###..####.....^^^^^.^.^.#.# .{hW:[.P#...# #..#......^...Y.####^....#...####.#.|.# #......÷<÷.÷......^..^....# ## #.#PP...###...P.###.....♣# # #.# #.##### ##.♣♣♣♣ ## #...##.## #.# ♣♣♣ ##.#. ..# # .. .. .... . ... .....  #.{hO;6{hX{h\J _The death yak struggles to get unstuck from the web.{h# ####..# #.^...^^...# ##..# ##......^^^^....##  ####...###.^^^.....#  #.......^^..^^^^.^## ###. ##.###...#.#...^.^^^>^.....### #..# #..#.##......^..^.^{h.###..####.....^^^^^.^.^.#.#.P#...# #..#......^...Y.####^.#...####.#.|.# #.÷<÷.÷......^..^....# ## .#.#PP...###...P.###.....♣# # ##.# #.##### ##.♣♣♣♣ ## {hE.#...##.## #.# ♣♣♣ ## #.....#. ..# #..  .. .. .... {h . ... .....  #.{h{h%7{h~{h|{hl  ##..# ##......^^^^....## # ####...##..^^^.....# # # #..............^^..^^^^.^## # ###.###...#.#...^.^^^>^.....###. .#..# #..#.##......^..^.^..... ....###..####.....^^^^^.^.^.#.#.P#...# #..#......^...Y.####^..#...####.#.|..........# #.....÷<÷.÷...@..^..^....# ###.#PP...###...P.###.....♣# #.......# #.##### ##.♣♣♣♣ ## {hOm ..#...##.## #.# ♣♣♣ ##..#. ..#  #  .. .. ....  .... #........ {hz ;8{h {h8 {h-O.# ##..# ##......^^^^....## ## ####...###.^^^.....# .# #......^^..^^^^.^## .###.###...#.#...^.^^^>^.....### #.#..# #..#.##......^..^.^.###..####.....^^^^^.^.^.#.# #....P#...# #..#......^...Y.####^{hO.#...####.#.|.# # #.÷<÷.÷..@...^..^....# ##.#.#PP...###...P.###.....♣# # #.##.# #.##### ##.♣♣♣♣ ## #..#...##.## #.# ♣♣♣ ## #.#.....#. ..# # .. .. ....  . ... ..... #........{h8^;9{hwf{hJh{h.# ##..# ##......^^^^....## .## ####...###........^^^.....# <.# #...^^..^^^^.^## .###.###...#.#...^.^^^>^.....### .#.#..# #..#.##......^..^.^.###..####.....^^^^^.^.^.#.# .#....P#...# #..#......^...Y.####.#...####.#.|.# # .#.÷<÷.÷.@....^..^....# ##.#.#PP...###...P.###.....♣# # .#.##.# #.##### ##.♣♣♣♣ ## ##..#...##.## #.# ♣♣♣  #.#.....#.[39;{h|49m ..# .. .. .... . ... ..... #........{h+{hk&70{h{hy{hm ?.# ##..# ##......^^^^....## ..## ####...###........^^^.....# .<.# #......^^..^^^^.^## .###.###...#.#...^.^^^>^..... ..#.#..# #..#.##......^..^.^.###..####.....^^^^^.^.^.#. ..#....P#...# #..#......^...Y..#...####.#.|.# # ..#{hYo .÷<÷.÷@.....^..^....# .#.#PP...###...P.###.....♣# # #.#.##.......# #.##### ##.♣♣♣♣ .##..#...##.## #.# ♣♣♣ . #.#.....#. ..# .. .. .... . ... ..... #........{h ~ ;1{h߆ {hH {hy*#...# ##..# ##......^^^^....##.## ####...###........^^^.....# #.<.# #......^^..^^^^.^## #...###.###...#.#...^.^^^>^......#.#..# #..#.##......^..^.^ #{h8.###..####.....^^^^^.^.^.# #..#....P#...# #..#......^...Y. #.#...####.#.|.# #..#.÷<÷..^..^....# .#.#PP...###...P.###.....♣# .#.#.##.......# #.##### ##.♣♣♣♣ .##..#...##.## #.# ♣♣♣ .. #.#.....#. ..# .. .. .... . ... ..... #........{h7'{hf(%2{h8{h?r _You see here a yak skeleton.{h/ 4#...# ##..# ##......^^^^.... #...## ####...###........^^^..... ##.<.# #.....^^..^^^^.^ .#...###.###...#.#...^.^^^>^..... #...#.#..# #..#.##......^..^.^#.###..####.....^^^^^.^.^.  #..#....P#...# #..#......^...Y.  #.#...####.#.|.#  #..#.÷<÷@÷......^..^....#.#.#PP...###...P.###.....♣# .{hf0 .#.#.##.......# #.##### ##.♣♣♣♣.##..#...##.## #.# ♣♣♣. #.#.....#. ..# .. .. .... . ... ..... #........{hr _3 _{h ##...# ##..# ##......^^^^....  #...## ####...###.^^^#.<.# #.^^..^^^^.^ #.#...###.###...#.#...^.^^^>^  #...#.#..# #..#.##......^..^.^  ##{h .###..####.....^^^^^.^.^  #..#....P#...# #..#......^...Y. #.#...####.#.|. #..#{h7.÷<@.÷......^..^....  {h.#.#PP...###...P.###.....♣.#.#.##.......# #.##### ##.♣♣♣♣{h͍.##..#...##.## #.# ♣♣♣. #.#.....#{hY. ..# .. .. .... . ... ..... #{h;8..{hb{h%4{h{h  Things that are here: _a black bear skeleton; a bullfrog skeleton{hI{hYY   death yak5 _{h {h P.Y{h %6{h {hC {h2 ##...# ##..# ##......^^^^  #...## ####...###.^^^  ###.<.# #.......^^..^^^^.  #.#...###.###...#.#...^.^^^>^  #...#.#..# #..#.##......^..^.^  ##.###..####.....^^^^^.^. #..#....P#...# #..#......^...Y #.#...####.#.| #..#.÷@÷.÷...Y..^..^  .#.#PP...###...P.###.....  ...#.#.##.# #.##### ##.  ....##..#...##.## #.# ♣♣♣.[{h39;49m #.#.....#. ..# .. .. .... . ... ..... #........{h{h{hMKY..{h<%7{h {ha _There is a stone staircase leading up here.{hD {hG HY.{h, ,8 _{h {h {h 3{h {h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hW {h&X {hSn Y...YY 2 death yaks9Scorch _{h5q {hK *(1 combustible)Flames lash the death yak.  The death yak is lightly wounded.{h% P  The death yak's fire resistance burns away.{h' {h2 Y÷..Y.{h3 u7---====80{hNF {hH  {hH {hH _You hear a bellow!{h]E1*{h${h{h#Y.÷.Y.5------1{hF+{h.a _Flames lash the death yak but do no damage.{h{hb{h"{h%{h0LY.{h<180----==--2{h8{hX` ......................>. .............................. ................................ ............................P#+ {hZ..###...#.#..#####.#..##....+... ....#............#....#... .#........+..#................... .#..............1 .#........#..#..@......#....#. .#.#..#...Y.....#....# .#........#.#+#.#....##..# .#........#..............>.......##.#.#....................... ................................. Y   death yak ( ......................÷.......... .......................<......... .....................÷.÷......... _The death yak gores you!{hH[M---------{h#d{h5--4.3 (2.5{h6{h{ _You fly upwards. _There is a stone staircase leading down here.{h * Flames lash the death yak. The death yak is burned terribly!{h} YThe death yak is moderately wounded.{h\|3--====5.3 (1.0{h {hfQ_The death yak closely misses you.{h- *Flames lash the death yak. The death yak is burned terribly!{h z YThe death yak is heavily wounded.{h 67---2---6{hn {h? . _The death yak gores you!{hh * Flames lash the death yak. The death yak is burned terribly!{h~ YThe death yak is severely wounded.{h59-----0----7{hj{ha. _The death yak gores you!{h_ _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!  You hit the death yak but do no damage.  The death yak is severely wounded.=---8.4 (1.1 _The death yak closely misses you.{h  You slash the death yak!  The death yak is severely wounded.{hĈi60--=--{h$90{h{h7 _You block the death yak's attack.{h  You slash the death yak!  The death yak is severely wounded. _You block the death yak's attack.  You hit the death yak but do no damage.Lightning courses through the death yak!  The death yak is almost dead.{h m54---90.5 (1.1{h D _The death yak gores you.{h=  You slash the death yak!{hFf.{h5=----80-10Scorch{hx{hM _You kill the death yak!{h!{h{h{hU{hM1={hX{h{hD6={hd{hi{h{h?{h !{hc!9={hg"{h${h$97{h%{hn(d2=={h){h+,{h-{h/98{hL0{h_1{h3,{h4{h6{h7:=={h8{h=:{h:S9={h;{h >{h\>M3={h?{h B,{hpC{hE{h'FL60={hG{hJ,{hFK{hM{hNK1={hO{h|Q{hQ{hR{hT{h UM4={hMV{hOX{hX22{hY{h\,{h^{hs`,{ha{hc{h;d#3{hodI=={he{hh,{hi{h0l,{hem{ho{h_pr4=5={hq{h%t,{hu{hw,{h=y{h<|O5{h}{h{h&9={h{h*,{hP{h{h{hL_66=={hU{h,{h<{h{h{h{hF{h&67{h(={h{h4{hk:=={h{hhm8={h{h{hġK7={h:{h{h{h{h;9{h?{h,{hӭ{h'{hd9={hб{h {hP&70{h{h{hY#8{h|(={h&{h{hC{h{h'91{hy(={h{h{h{hc{h{h9={hW{hM92{h2={h{h,{h'{hh - _You start resting.{h1941.5 (50.0){hb9==-2.5 (51{h{h{% _Magic restored.{hI34==5=6=789={hOn{hQP80{hTt={hZn{ha[%1{hL\{h^,{hW_{h%a;2{h=b{h#d,{h5e{hf,{hg{hbja3={hk{h^m,{hn{h9p,{hHq{hr{h;sU4={hlt{hYv,{hw{hDy{hy{h{{h};5{h[~{h({hc{hV{h${h^{hV{h{h%6{h{h,{h0{h{h?{h<{ha7={h{h[{h{h{h,{h-{h:{h~U8={h{h,{h{hw{h%9{hơ{h,{hڤ{h,{h{h<90{hF{h,{h{h,{h{h{hD1={h{h,{h{hи{h{h{h8{hN2={h{h,{h{h,{h{h{h%3{h"{h*,{h7{h,{h%{h_ _You start resting.{h/8002.5 (60{hY4=3.5 (61{h?{h" _HP restored.{ht {hu {hv {h {hQ {h B{hړ {h) {h {h {h ,{hš {h3 {h {h 9={h {hk {h ,{ho {h {hN ,{hs {h {h ,{h {h {h ,{hٵ {hp {h {hV {h+ {h$ P#+..#.... .#..#####.#..##....+.....# .#.....#....#....#.# .+..#.........................###.......................#.....# .#..#..>......#....#.....#...#.........#....#.....#.....##.#+#.#....##..###÷...###..............###12.5 (9.0) #..................... ...............÷.... ......÷...............<.........÷.÷.{h .....P....###.#.#.##....#.......###.#..###....##{h; {h c _There is a stone staircase leading down here.{h~ 3{h {hE {h 13.5 (1 _{hX {h f #### ### ### ##.###......PP####### #.# ......#.##..P#.##..###.# .###.######......## #### #.....P#.##...# .## ##P....##....## .## #....#####..# ..# ##...P# #..### 2.## #..@## ##....# ...# #....# #...### ### ###....# ##..# {h ##.## #.#...P###...### ##.P#######.............#.................###### ##.......####...........## ####...##P#.#...# #........^^^^  #..### ####..# #.^...^^.{hX {h {h@,5.0 (2.5{h## ##P....##....# #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#..@P###...###P#######..............................######Fly .#.....###.<.# #..............^^..^^^^. {h{h%8{h={ho{h2..#### #.....P#.##...# ##P....##....##.## #....#####....# ##...P# #..#### #..<## ##....#..# #....# #...###.### ###....# ##..# {h3.## #.#...P###...###.##.P#######..@..........#............###### #.######...........# #####...##P#.#...# #........^^^^.  #..### ####..# #.......^...^^{h3C#...# ##..# ##......^^^^. #...## ####...###........^^^{h'4\##.<.# #........^^..^^^^  #.#...###.###...#.#...^.^^^>^.{hE{htaB9{hE`  ## ##P....##....# #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######........................##### #.######..... #####...##P#.#...# #........^^^^.#Fly {h` ##...#...#.#..# #..#.##......^..^.^{hk {h5l &20{har {ht {hQ7  #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######........................##### #.######........... #####...##P#.#...# #........^^^^.  #..### ####{h_R^...^^Fly .#..###.......###..####.....^^^^^.^{h^{h._%1{he{hGh{hU .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######.....................................###### #.##{h####........... #####...##P#.#..@# #.^^^^.  #..### ####^...^^##...# ##{h\^^^..Fly # #..# #..#....P#...# #..#......^...{hD {h {h %2{h&{h>){h E #{hy  #..<## ##.......# #...#### ###....# ##..# ##.## #.#...P###...###P#######.............................##### #.##.......####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##^^^.....## ####...###...Fly .#...#...##........#...####.#.|........ {h~ {h %3{hH {h  ...# #...#### ###....# ##..# ##.## #.#...P###...###P#######........................##### {h\ #.##.............####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# #^^^..{h $...## ####...###..###.<.# #..............^^..^^^^##{h̘ {Fly #...#{h #..#........÷<Y.÷Y.....^..^.. {hŤ {hi %4{ho {h {h7 ## ###..# ##.## #.#...P###...###P#######........................##### #.##......####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##^^^.....## ####..@###..###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^..#.#Fly ...........#.#PP...###...P.###.... {h{hö%5{h{h{h ##.## #.#...P###...###P#######........................##### #.##.....####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##......^^^^.....## ####...###........###.<.# #.....@........^^..^^^^.#...###.###...#.#...^.^^^>^.. #...#.#..# #..#.##......^..^.^Fly ##PP......#.#.##.......# #.##### ##.♣♣ {h%6{h{hB{hA P#######........................##### #.##....####..... #####...##P#.#...# #.^^^^.  #..### ####....^...^^##...# ##......^^^^.....## ####...###........{h8B###.<.# #..............^^..^^^^.#...###.###.@.#.#...^.^^^>^.. #...#.#..# #..#.##......^..^.^#.......###..##^^^^Fly ..........##..#...##.## #.#♣♣♣{h`B{hN{hGO%7{hW{h5Z{hlM ...........##### #.##....####..... #####...##P#.#...# #........^^^^.  #..### ####.....^...^^##...# #{hMO#......^^^^.....## ####...###........###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^.. #...#.#..# #.@#.##......^..^.^#.......###..###{h N^^^^ #..#....P#...# #..#......^...Fly {h9N...##.##..... #.#.....#. ..#{hP\{h\%8{hRd{hg{h 3 #.######..... #####...##P#.#...# #.^^^^.  #..### ####{hL ....^...^^##...# ##......^^^^.....## ####...###........###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^..{h V #...#.#..# #..#.##......^..^.^#.......###.@##^^^^ #..#....P#...# #..#......^.........#...####.#.|......Fly .##.....#.#.. .. ....{hN {hؽ %9{h {h {h  ####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##^^^.....## ####...###..###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^.. #...#.#..# #..#.##......^..^.^#.......###..##^^^^ #..#....P#..@# #..#......^.........#...####.#.|.....#........÷<Y.÷Y.....^..^##Fly .###.... ... .... ... .{h{h.&30{h {h"{h   #..### ####^...^^##...# ##^^^.....## ####...###..###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^.. #...#.#..# #..#.##......^..^.^#.......###..##^^^^ #..#....P#...# #..#......^.........#..@####.#.|.....{h )#........÷<÷.÷......^..^.......#.#PP...###...P.###..#Fly .#... ....#........{h {hc %1{hT {h {hԕQ ##...# #^^^.....## ####...###..###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^..{h9 #...#.#..# #..#.##......^..^.^#.......###..##^^^^ #..#....P#...# #..#......^...{h^w......#...####.#.|.....{hP#........@<÷.÷......^..^.......#.#PP...###...P.###..{h...#.#.##.......# #.##### ##.♣♣Fly {hŖ.#.. #...{h{h%2{h{h,r _You see here a yak skeleton.{hn"##...# ##..# ##......^^^^.#...## ####...###.^^^.###.<.# #........^^..^^^^.#.#...###.###...#.#...^.^^^>^.#...#.#..# #..#.##......^..^.^.{hMox##.###..####.....^^^^^.^.#..#....P#...# #..#......^...Y#.#...####.#.Y.#..#.{hro÷@÷.÷......^..^..{ho#.#PP...###...P.###....#.#.##.{hou# #.##### ##.♣{ho ....##..#...##.## #.# ♣♣♣ ..... #.#.....#.#{ho ..##.... ... .... {hpY   death yak (wandering)#... .........{h2pl#.. #........{hCy{hÂ~Y|Y{h.==3{hQ{hW _The death yak bellows! _There is a stone staircase leading up, spattered with blood here.{h~-{h'8P.Y{h295--4 _{hA{hC{h}B{hӍYYY.YY 3 death yaks (2 wandering)--5{h{h{h:l X{ht Y|Y.YYYYY 4 death yaks{ht ?==6Scorch{h {hށ C _The death yak bellows! x2; You hear a bellow!{h% *(1 combustible)Flames lash the death yak.  The death yak is lightly wounded.{h? ,{h_ ,{h.Y÷YY.Y{h:t7---====7{h6 W _The death yak's fire resistance burns away.{h#z *Flames lash the death yak. The death yak is burned terribly!{hH ,{hOI {hI {hR Y.YY.Y.{hS b5------8{h[ {h] 7 _The death yak is lightly wounded.{hJ {h K {hNT {h0Z ,{hi YY.3-=---9{hn {h o ......................>. .............................. ................................ ............................P#+ ..###...#.#..#####.#..##....+... ....#............#....#... .#........+..#................... .#.....Y........1 .#........#..#..@......#....#. .#.#..#.........#....# .#........#.#+#.#....##..# .#........#..............>.......##.#.#....................... ................................. Y   death yak ( ......................÷.......... .......................<......... .....................÷.÷......... _The death yak gores you.-------{h {hv9c4=-40.5 (2.5{hD{hG _You fly upwards. _There is a stone staircase leading down, spattered with blood here.{h * Flames lash the death yak. The death yak is burned terribly!{hhy YThe death yak is heavily wounded.{hѭy4-====1.5 (1.0{h{hwA _The death yak gores you but does no damage.{h *Flames lash the death yak. The death yak is burned terribly!{hT y YThe death yak is heavily wounded.{hے 8---2---2{h {h . _The death yak gores you!{h * Flames lash the death yak. The death yak is burned terribly!{hm & YThe death yak is severely wounded.69-------0-----3{hr {hTu . _The death yak gores you!{h *Flames lash the death yak. The death yak is burned terribly!{hY _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded.{hӘ62------8/19 -----4{h{h}  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!{h%* The death yak is severely wounded. _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!{hȯY _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is severely wounded. _The death yak gores you!  Flames lash the death yak. The death yak is burned terribly!  The death yak is almost dead.{h5----6-----5{hѸ{h8. _The death yak gores you!{h1*{h YFlames lash the death yak but do no damage.{hY47---4-----6{hN{h. _The death yak gores you.{h {h {h {h ^ _You are too injured to fight recklessly!{h4 {h {h {h' ^ _You are too injured to fight recklessly!{hGv _The death yak gores you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the death yak but do no damage.  Lightning courses through the death yak  The death yak is almost dead.{hew34-----==--7{h{h. _The death yak gores you!{hd  You hit the death yak but do no damage.The death yak is almost dead.{h1 5----5=----8.6 (1.1{h {h< A _The death yak gores you but does no damage.{h>  You slice the death yak!!{he.{h5=7-90{h2Scorch{h%{h(M _You kill the death yak!{hZ3{h{hv_6={hDX{h,{hg{hR7=6={h{hu,{hJ{h{h:78{hu{h@,{hV{h{hE9={hE{h{h<:39{hU{hi7={h{ha{h{h{hY{hT40={h{h{h{h{hs1=={h{hw{h{h{hK{hT8=={h{hO2{h{h{h{h{h}{h{h{hh {h L3=={h {hp {h {h {h{h{h{h{h4=9={h{h{h{h{hk{h{h{h{hK5={h{hVO={h1 {h-",{hS#{h$%610/19={ha&{hj(,{he){h-+{hT+{h\,{h7.{h|.97{h}/{h`1{h19={h/3{hh4{h4S8={h6{h7c1={h9{h:{h:{h;{h>a9={h?{h@{hA{hB{hO={h#{h{h:50{h{h{haN2=={hj {h[ ,{h {h{h 91{h{h {hM{h%{h{h*:=={hA{h2{hyS2={hz{hk{h{hr{hP{hM3={h{hZ!{h!K3={h"{h%,{h%{h'{h'{h({hr*{h*K4={h+{h.,{h.{h0{h0g54={h2{h3,{h4{h6{h6{h7{hS9{h9S6={h:{hq<{h<9={h={h?{h?{h@{h{B{hBy7=5={hC{hE{hE{hF{htH{hH{hI{hKO8{hL{hN{hO9={hjP{hQ{hR{hR{hT{hUf96=={hcW{hW,{hJY{hF[{hw[{h\{h3_j60={h_{hTbP=={hc{h>e{hqe{hof{hyha1={hi{hka7={hOm{hn{ho92{h.p{hr,{hr{ht,{hu{hzw3={h{,{hX|{h~{hg~K8={hs{hF{hS4={hʂ{h,{h{h{h;{h{h{h]5=={h`{h/,{h/{h&h - _You start resting.{h)1134.6 (85.0){hʟb9==-5.6 (86{h{h% _Magic restored.{h^3{h{h({h96{hyB{h{h,{h{h:{hL7=={hD{hX,{h{h,{h{h.d68={hP{hi,{h{h{hHW9={hr{h]{h{h{h,{h{h<70{h{h,{h{h{h{h~ {hF ;1{h$ {h,{h2{haB{ha2={h{hM,{h{h,{h{h{hU3={h{h%{h:'{ho'%4{h({h*+,{h+{h,,{h&-{h.{h.%5{h0{h1,{h2{h4{h4K6={h5{hA8,{h(9{h!;{hR;{h`<{hr>{h>N7={hH?{h\@,{h@{hvB,{hB{hD;8{hE{hF,{hvG{hiI{hI{hJ{h M;9{hN{hxO,{hrP{hP,{hQ{hS{hSL80={hxT{hU{hU{hW{hMY,{hZ{h\k1={h]{hH`,{ha{hc,{hd{h$g{hkg%2{hh{hj,{hk{h$n;3{h(o{h5q,{hr{h5t,{hEu{hw{hwK4={hOy{h3{{hp{{h|{hl~,{h%{hY{hU5={h{hB{h,{h {h {hK%6{hz{h{hҌ{h{h܏{h {h8{h;7{hٔ{h#,{h{h,{h{h{hK8={h~{h8,{h{h[,{h~{h_{hU9={hϥ{hܧ,{h{h<90{h{h,{hD{h ,{h{h;1{h{ht,{h{h϶,{h{ha2={h?{h4,{hɺ{h,{h{hӽk3={hj{h,{hU{hF,{h{h{hN%4{h{hD,{h{h;,{h{h_ _You start resting.{h.218.6 (83{hnY5=9.6 (84{h{h" _HP restored.{hMt{ht{h|u{h{h{hA{h#,{hǒ,{hݓ{h{{h,{hI{hʛ{hڝ{hI9={h{h{h{h{h{h{h,{hة{h{he{h{h{h {h#,{h{h  ####...###.....##...##......'.....P#...###...#.#..# #...........#..............# #.#####.....# .#.#...###.# #......+....##'#####.....#P.#P#######..................>27.0).{hV.................... .......................... .......................P#+#...#.#..#####.#..##....+.#............#....##..+..#.......#....................#{hE#..#..>......#....#{hӼ{h{h/{h {h;!{hQ"{h9X{h>{hA,{hB{h{h,{h{h {hb ,{hA {h;{h,{h{h>{he,{hN{hx{hl,{h"{h {h!{h"{h"{h${h1%{hU%{h%{hb'{h(,{hP){h*{h+,{h,{h.{h/{h/{h0{h1{h73,{h4{h6{h8,{h*:{h"C}##...###......#÷÷..#.. .##'.....P......#....#.. .###...#.#............#....+ .# #.#...... .{hC# #.#####.....#......#....#..##.# #.................# ..##'#####.....#P.##.##....'..... ...........#.####...............41.6 (14.0){hCp...P#+..#... .{hC#####.#..##....+.....#..........#....#...#.# .#................{hD####.#.............#.....# .#..>#....#.....#........{hD{hL{hOc _There is a stone staircase leading down here.{h 3{hX {h {h 72.0) _{h, {h    ##.....   #.....   #............   #............   .....   #..........   # 2  ##   #..#P..##   #### .# {h       {hz {h {h ,3.4 (1.8{h8 {h { _You fly downwards. _There is a stone staircase leading up here.{h-.{h.{h 3{h;{h?240 _{h A{hX .###...###.....#......#÷÷..#..... .##......'.....P#....#..... .###...#.#.....#....+..... .# #...........#................. .# #.#####.....#......#....#..... .###.# #..........#..... ..##'#####.....#P.##.##....'..... ..................#.####1 .......................... ................................. ................................. ................P#+..#........... .#####.#..##....+.....#.......... ...........#....#..........#.##..  .#.........................####.#  ......................#.....#....  {h+Y.#..>......#....#.....#.......... {ha{h,5.9 (2.5{h{hT{ _You fly upwards. _There is a stone staircase leading down here.{hA(3{h)*{h>{hA{hE: _{hG{hI{h[I{hJ{hM{h~O,{hP{hT{hV,{hW{hZ{h\,{hE^{h`{hb,{hc{he{hg{hg{hi{hDl{hm,{hn{hup{hr,{ht{hjv{hx,{h$n{hˊ ..................P#+..#.....#####.#..##....+.....#..............#....#..........#.# .+..#............### .........................#.....#..#..>......#....#.....#.. .#..#.........#....#.....#.....# .##.#+#.#....##..###÷... .####56.9 (11.0) #÷÷.....................<...........÷.÷......... ............P....##.......#.#.#.##....#.......#... ....##.#..###............##{h{h{hOc _There is a stone staircase leading down here.{h‰ 3{h {h {h 77.9 (1.0) _{hܛ {h g #### ### ### ##.###......PP####### #.# ......#.##..P#.##..###.# .###.######............## #### #.....P#.##...# .## ##P....##....## .## #....#####..# ..# ##...P# #..### 2.## #..@## ##....# ...# #....# #...### ### ###....# ##..# {h٧ ##.## #.#...P###...### ##.P#######.............#.................###### ##.......####...........## ####...##P#.#...# #........^^^^  #..### ####..# #.^...^^.{h {h {hS$ ,9.4 (2.5{h* {hm, upupdown here. _There is a stone staircase leading down here. _You fly downwards. _up{h?.##.###PP####### #.# ........#.##..P#.##..###.####.######............##..#### #.....P#.##...# ##P....##....##.## #....#####....# ##...P# #..#### #..<## ##....#..# #.@..# #...###.### ###....# ##..# .## #.#...P###...###{h.##.P#######.............#...............###### #.######...........# #####...##P#.#...# #........^^^^.  #..### ####..# #.......^...^^#...# ##..# ##......^^^^.{hڔ{hp460.4 (1.0 _{hĚ{h{hhD 3 {hD .......#.##..P#.##..#####.######............##.#### #.....P#.##...## ##P....##....# #....#####..# .{hD #...P# #..#### #..<## ##.....{hE ..# #...#### ###..# {hxE ##.## #.#...P###...###P#######................Fly .#P.{hE #.#..##...## ####...###........^^^.. {hN {hO %1{h(S {hT {h ###.######............##.#### #.....P#.##...## ##P....##....# #....#####..# .#...P# #..#### #..<## ##.......# #...#### ##{h]n#..# ##.## #.#.@.P###...###P#######.............................######..Fly {hQ...#{h###.<.# #..............^^..^^^^{hG{h%2{h{h{hr .#### P#.##...## ##P....##....# #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######..@.....................##### #.##.......####......Fly #..... #.#...###.###...#.#...^.^^^>^.. {h{{h!%3{h{hZ{hz ## ##P....##....# #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######........................##### #.######..... #####...##P#.#...# #........^^^^.#Fly ##...#...#.#..# #..#.##......^..^.^{h{hb%4{h{h{h; 7  #....#####..# .#...P# #..#### #..<## ##.......# #...#### ###..# ##.## #.#...P###...###P#######........................##### #.######........... #####...##P#.#...# #........^^^^.  #..### ####{h< ^...^^Fly .#..###.......###..####.....^^^^^.^{h;H {hH %5{h[O {hR {hs5 .#...P# #..#### #..<## ##.......# #...##{h## ###..# ##.## #.#...P###...###P#######.....................................###### #.######........... #{h####...##P#.#..@# #.^^^^. {h #..### ####^...^^{h7m##...# ##^^^..{hUCFly #{hra #..#{h #..#....P#...# #..#......^... {h{h{h%6{h>{h{h # #..<## ##.......# #...#### ###....# ##..# ##.## #.#...P###...###P#######.............................##### #.##.......{h####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##^^^..{h...## ####...###...Fly .#...#{hB...##........#...####.#.|........ {h{hI%7{h{hK{hIm ...# #...#### ###....# ##..# ##.## #.#...P###...###{h J-P#######........................##### #.##.............####..... #####...##P#.#...# #.^^^^. {hoJ  #..### ####^...^^##...# #^^^..{hJ ...## ####...###..###.<.# #..............^^..^^^^{hJA##Fly {hJ#Y   death yak (wandering){hKY..##..#........÷<YYY......^..^..{hQ{hR{h[sYY 2 death yaksY{h)\Y{h].==8{hXd{hag, _The death yak bellows!{h E## ###..# ##.## #.#...P###...###P#######........................##### #.##......####..... #####...##P#.#...# #.^^^^.  #..### ####^...^^##...# ##^^^.....## ####..@###..###.<.# #..............^^..^^^^.#...###.###...#.#...^.^^^>^.. #...#.#..# #..#.##......^..^.^#.......###..###{h ^^^^ #..#....P#.Y.# #..#......^.........#Y..####.#.|.....#........÷<YYY......^..^.......#.#PP...###Y..P.###..{h $ {h$ {h$ {h$0 YY 3 death yaks.Y{h-2 .--9{h; {h= {hV ...###.### ###....# ##..# ## #.#...P###...####.P####### ..............##### #.##.............####{hØi....# #####...##P#.#..^^^^. #..### ###....^^#...# ##.@# ##{h^ #...## ####...###........^^^..{h<y##.<.# #..............^^..^^^^#.#...###.###...#.#...^.^^^>^..{hi...#.#..# #..#.#.^..{hř##.......###Y.####.....^^^^^.^ 2#....P#.Y.# #..#......^......#...####.#.|......{h #..#......Y.÷<YYY......^..^{h+{hٝ{hV{hYY 3 death yaks.Y.{hA--70{h{hQ{h d#<## ##....{h  #....# #...###.### ###....# ##..# {hF ## #.#...P###...####.P####### {hm C.....................##### #{h A.##.............####....# {h U#####...##P#.#..^^^^. #..### ##....^^#...# ##..# ##{h, ^ #...## ####...###........^^^..{hQ ##.<.# #..............^^..^^^^{h #.#...###.###...#.#...^.^^^>^.....#.#..# #.Y#.#.^.. 2{h 7##.......###Y.####.....^^^^^.^#....P#...# #..#......^{h S......#Y..####.#.|......{h {h^ {h {h !Y{h qY.Y 3 death yaks{h e.Y.{h %1{h {h {h/A .##...P# #..###<## ##.... #....# #...###.### ###....# ##..# ## #.#...P###...####.P#######..... ...............##### #.##.............####....# #####...##P#.#..^^^^. #..### ###....^^#...# ##..# ##^ #...## ####...###........^^^..##.<.# #..............^^..^^^^#.#...###.###.Y.#.#...^.^^^>^.. 2...#.#..# #Y.#..^..##.......###..####.....^^^^^.^#....{hwB P#Y..# #..#......^YY.Y 3 death yaks.Y.2{hC#....#####..# .##...P# #..###<## ##.... ...###.### ###....# ##..# ## #.#...P###...####.P#######.............# ..............##### #.##............@####....# #####...##P#.#..^^^^. #..### ###....^^#...# ##..# ##^ #...## ####...###........^^^..##.<.# #.....Y........^^..^^^^ 2#.#...###.###Y..#.#...^.^^^>^.....#.#..# #..#..^..##.......###Y.####.....^^^^^[40{hbm.^{h{YY 3 death yaks.{hLY.{h7%3{h{h {h/##P....##....###....#####..# .##...P# #..###<## ##.... ...###.### ###....# ##..# ## #.#...P###...####.P####### ..............##### #.##.............####...........# #####...##P#.#..^^^^. #..### ###....^^#...# ##..# ##^{h1 #...## ####..Y###........^^^.. 2##.<.# #.....Y........^^..^^^^#.#...###.###...#.#...^.^^^>^.....#.#..# #.Y#..^..{h,{h{hDYY.Y 3 death yaks.Y.{h%4{h{h!{h.#### #.....P#.##...##P....##....###....#####..# .##...P# #..###<## ##.... ...###{hg.### ###....# ##..# ## #.#...P###...####.P####### ........##### #{h.##.............####...........# #####...##P#.#......^^^^.{h #..### ####..# #....^^{h#...# ##.Y# ##^ 2{h #...## ####.Y.###........^^^..{h>=##.<.# #..............^^..^^^^#.#...###.###.Y.#.#...^.^^^>^..{h_{h{hx{h{hYY 3 death yaks.Y.{h0%5{h{h{h ###.#####.......#.#### #.....P#.##...##P....##....##{h #{h H....#####..# {h .{h R##...P# #..##{h #{hh D<## ##....{h & {h ...###{hD .### ###....# ##..# {h ## #.#.@.P###...##{h ##.P#######{hv ! {h ...........{h[ ....{h ##### #{h N.##.............####...........# {hS #####...##P#.#...# #........^^^^.{h Z #..### ###{h- f.......^...^^{h  2{h {h: #...# ##.Y# ##{h ^{h #...## ####...###........^^^..{h6 ##.<.# #.....Y........^^..^^^^{h {hX {h {hx {h Y{h_ Y {h (3 death yaks{h2 .{h Y{h .{h {h {h 6{hL {h5 {hS .....#.##..P#.##..###.# ###.######............#.#### #.....P#.##...##P....##....###....#####..# .##...P# #..###<## ##.... ...###.### ###.@..# ##..# {hYT \## #.#...P###...####.P#######.....# .....................##### #.##.............####.....# #####...##P#.#.......^^^^. 2 #..### ####.Y# #.......^...^^#...# ##..# ##^ #...## ####..Y###........^^^..{h&X {hsX {hX {hTb YY 3 death yaks.Y.{hb %7{hj {hm {ht##.###......PP####### .....#.##..P#.##..###.# ###.######............#.#### #.....P#.##...##P....##....###....#####..# .##...P# #..###<## ##.... ...###.### ###....# ##..# {h## #.#...P###...####.P#######......# ....................##### #.##............Y####.....# 2 #####...##P#.#..Y# #........^^^^. #..### ####..# #.......^...^^#...# ##.Y# ##^{hlB{hYY 3 death yaks.Y.{hn%8{h{h{h[2#### #.## ### ##.###......PP####### #.# ....#.##..P#.##..###.# ###.######............## ## #.....P#.##...# ## ##P....##....### #....#####..#  ##...P# #..### ## #..@## ##....# # #....# #...#### ###....# ##..# {hf3/##.## #.#...P###...### ##.P#######.............# ....Y..........######  2 .##............Y####...........## ####...##P#.#...# #........^^^^....### ####.Y# #.......^...^^{h7{hq7{h7{hV@Y.YY 3 death yaks.Y.{h@%9{h H{hKa _There is a stone staircase leading up here.{h B{h{hY.Y.Y.{h>80Scorch _{h~{h?{hڭ *(1 combustible)Flames lash the death yak.  The death yak is lightly wounded.{h {hn{h{{hpY.Y.Y.7---====1 _The death yak's fire resistance burns away.{hES {hS {hZ {h] {h] {hW^ {hf Y.Y.{h.g D----2{h o {h  ............P#+..#........ .#..#####.#..##....+.....#....... .#............#....#..........#.# .+..#...................###......................#.....#. .#..#..>......#....#.....#....... .{h{ #..#.........#....#.....#.....#. .#......#.#+#.#....##..###÷...###1#..............@.............### #.........................................................÷...............÷...............................<..................{hʖ ...÷.÷.................. .............P....##.......  {h .....#.#.#.##....#.......#.......  ....##.#..###......{hJ L#......# {hz D-------{h {h32 _3.9 (2.5Scorch{h ? {h*A { _You fly upwards. _There is a stone staircase leading down here.{h{h|{h{h{hi34.9 (1.0 _{h6{hr #### ### ### ##.###......PP####### #.# ......#.##..P#.##..###.# .###.######......## #### #.....P#.##...# .## ##P....##....## .## #....#####..# ..# ##...P# #..### {h2.## #.Y@## ##....# ...# #....# #...### ### ###.Y.Y# ##..# ##.## #.#...P###...### ##.P#######.............#.................###### YYY 3 death yaks (1 combustible){h##.......####...........## ####...##P#.#...# #........^^^^  #..### ####..# #.^...^^.{h4{hһ{hc{hXYY...{h5 68-------8====6.4 (2.5Scorch{h; {hF@ _You fly downwards. The death yak gores you. The death yak gores you!! _There is a stone staircase leading up, spattered with blood here.{hi{h{hC{h #The death yak is no longer more vulnerable to fire.33----------------7.4 (1.0{hB ............P#+..#........ .#..#####.#..##....+.....#....... .#............#....#..........#.# .+..#...................###......................#.....#. .#..#..>......#....#.....#....... .#..#.........#....#.....#.....#. .{hu#......#.#+#.#Y.Y.##..###÷...###1#..............@.............### #................Y........................................÷...............÷...............................<.....................÷.÷.................. ...{h..........P....##....... .....#.#.#.##....#.......#..... ....##.#..###......{h(w#......# _The death yak gores you. The death yak gores you! The death yak gores you!!{h[---------={hi{h`VP4---8.9 (2.5{h`{hd{ _You fly upwards. _There is a stone staircase leading down here.{hu {h Inventory: 40/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe {h & c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration {h Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn){hH oy - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight {hs [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{hB0  A - a +2 scale mail of fire resistance (worn)  D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands /{h0m)  h - a wand of iceblast (4)  s - a wand of polymorph (4)  B - a wand of flame (2) Scrolls (go to first with ?)  d - 2 scrolls of vulnerability23%{h4R B - a wand of flame (2)  g - 4 scrolls of teleportation  j - 2 scrolls of amnesial - 3 scrolls of identify  p - a scroll of fog38{h   j - 2 scrolls of amnesia  l - 3 scrolls of identifyt - 3 scrolls of poison{h/ 942{h g - 4 scrolls of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll {h _________________ “Eiris sazun idisi  sazun hera duoder {h w suma hapt heptidun  suma heri lezidun {h0 q suma clubodun  umbi cuoniouuidi {hS u insprinc haptbandun  inuar uigandun {h} l [Once sat women,  they sat here then there. {h t(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h {h {h f...................P#+..#........ beldur the Arsonist .#..#####.#..##....+.....#....... Mountain Dwarf of Ignis ...... {h t.#............#....#..........#.# Health: 34/95 ========---------------- .+..#.........................### Magic: 18/19 ======================-- .........................#.....#. AC: 14Str: 17 {hK .#..#..>......#....#.....#....... EV: 8Int: 19 .#..#.........#....#.....#.....#. SH: 4Dex: 5 {h .#......#.#+#.#Y.Y.##..###÷...### XL: 11 Next: 87% Place: Lair:1 {h .#..............@.............### Noise: ---------  Time: 18288.9 (0.0) #................Y............... P) +2 broad axe (elec) {h> T............................÷.... Cast: Scorch .............÷................... Tele Fly ..............<.................. ............÷.÷.................. YYY 3 death yaks ...................P....##....... {h~ .....#.#.#.##....#.......#....... ....##.#..###............#......# _There is a stone staircase leading up, spattered with blood here.  {h 4The death yak is no longer more vulnerable to fire. _The death yak gores you. The death yak gores you! The death yak gores you!! _You fly upwards. _There is a stone staircase leading down here.  As you read the scroll of teleportation, it crumbles to dust.{h K.##....+....#....#................>#....##....#.#+#.#Y.Y.##..###÷.......@...............Y.........................÷....÷...............<............÷.÷...................P....#.##....#......  The death yak is no longer more vulnerable to fire. _gores you. The death yak gores you! The death yak gores you!! _You fly upwards. _There is a stone staircase leading down here.  As you read the scroll of teleportation, it {h4 crumbles to dust.  You feel strangely unstable. The death yak completely misses you.{h U.##....+....#....#................>#....##....#.#+#.#Y.Y.##..###÷.......@...............Y.........................÷....÷...............<............÷.÷...................P....#.##....#......{h ~  The death yak barely misses you. The death yak gores you!{h X20---==9.9 (1{h {h V _* * * LOW HITPOINT WARNING * * *{h~I {hPO Inventory: 40/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn) {hO  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn){h5P y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit{hYP 7[top]{h  D - a +1 hat (worn)E0 buckler (worn) {h b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour {hMagical Staves (go to first with |)  x - a staff of conjuration {h7Jewellery (go to first with "=)  N - a ring of poison resistance (worn) {hYV O - a ring of willpower (worn)y - a ring of ice {h z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (4) {hПF s - a wand of polymorph (4)  B - a wand of flame (2) {hScrolls (go to first with ?)  d - 2 scrolls of vulnerability {hS g - 3 scrolls of teleportation26%{h.{h{ % z - an amulet of guardian spirit  h - a wand of iceblast (4)j - 2 scrolls of amnesia  l - 3 scrolls of identify  p - a scroll of fog38{h| {h  h - a wand of iceblast (4)  s - a wand of polymorph (4)t - 3 scrolls of poison{hf942{h3 {hw s - a wand of polymorph (4)  B - a wand of flame (2)  Q - a scroll of immolation{h"86{hr B - a wand of flame (2)  j - 2 scrolls of amnesia Potions (go to first with !)  e - 2 potions of hastek - 4 potions of enlightenment  o - a potion of resistance61{h j - 2 scrolls of amnesia  p - a scroll of fogq - 2 potions of brilliance  u - 3 potions of mutation9{h   p - a scroll of fog  Q - a scroll of immolation  F - a fizzy red potion73{h  Q - a scroll of immolation  e - 2 potions of haste  G - a murky brown potion{h.6{h  e - 2 potions of haste  k - 4 potions of enlightenment  H - a silvery potion80{h`  k - 4 potions of enlightenment  o - a potion of resistance  I - an emerald potion4{h   o - a potion of resistance  q - 2 potions of brilliance  J - a dark potion{h!.8{h; Talismans (go to first with %)92{h0 q - 2 potions of brilliance  G - a murky brown potionn - a wellspring talisman  L - the quill talisman of the Comet {Rampage rPois Str+2}bot{hr} {h {h n...................P#+..#........ beldur the Arsonist .#..#####.#..##....+.....#....... Mountain Dwarf of Ignis ...... .#............#....#..........#.# Health: 20/95 =====------------------- {h݌ F.+..#.........................### Magic: 18/19 ======================-- .........................#.....#. AC: 14Str: 17 .#..#..>......#....#.....#....... EV: 8Int: 19 {h= _.#..#.........#....#.....#.....#. SH: 4Dex: 5 .#......#.#+#.#Y.Y.##..###÷...### XL: 11 Next: 87% Place: Lair:1 {he .#..............@.............### Noise: ==-------  Time: 18289.9 (0.0) {h #................Y............... P) +2 broad axe (elec) {h ............................÷.... Cast: Scorch {h .............÷................... Tele Fly {h }..............<.................. {h t............÷.÷.................. YYY 3 death yaks ...................P....##....... {h! .....#.#.#.##....#.......#....... ....##.#..###............#......# {hD _You fly upwards. _There is a stone staircase leading down here.  {ha DAs you read the scroll of teleportation, it crumbles to dust.  {h| You feel strangely unstable. The death yak completely misses you.The death yak barely misses you. The death yak gores you! {h A_* * * LOW HITPOINT WARNING * * *{h {hɖ {ho {h L#.#..#####.#..##....+.....# ..#............#....#..........# ..+..#...............# ...............#.....#..#..>......#....#.....#..... ..#..#.........#....#.....#.....# ..#......#.#+#.#Y.Y.##..###÷...## ..#..............>.............Y{hL w... ..÷÷...<÷.÷.........P....###.#.#.##....#.......# +....##.#..###.....# #....†............P{hs %.#......{h {h {h {h h...YYY.{h@ N1--90.9 (1{h5$ {h{& {hZ...#............#....#..........#.+..#...............#...............#.....#..#..>......#....#.....#......#..#.........#....#.....#.#......#.#+#.#....##..###÷.#.............YY............. #..Y.. ...÷÷...<÷.÷.........P....## ##.#.#.##....#.......# .+....##.#..###.....# .#....†............P.# {h[6......##.#.#{h\{h^ _There is a stone staircase leading down here.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The death yak completely misses you.The death yak barely misses you. The death yak gores you! _* * * LOW HITPOINT WARNING * * *  The death yak attacks as it pursues you!{hE`{hj.>YY.Y{hkN=-1{hs{hxW _The death yak closely misses you.{hpi .+..#.....................#....{hi #..#..>......#....#.....#.#..#.........#....#.....#{hi .#......#.#+#.#....##..###÷{hi {.#..............>............. .#YY{h j J. .....Y{h1j D÷..{hXj ..<÷.÷.........P....## {h}j ###.#.#.##....#.......# {hj ..+....##.#..###............# .{hj .#....†............P.......# .......##...........#.......##.....##....#{hj .{heu {h| .......#.######.#..#  >.............##  {h} ..................#  ..................#  P#+..#................##  {h-} &+.....#...............P#  #..........#.##..##...##  ..####.###...#  {hV} #.....#...@.##..#  #.....#......#  {h} #.....#.....#.....P#..##  {h} ##..###÷...####.####...#  .....####.#.##..##  {h} b....................##  {h!~ '.......÷.............#   ...............##   .{hK~ w........##   {h? {h {hM {h 9==-2ScorchFly {h+ {h3 @ _Your surroundings suddenly seem different.{hZ!I{h*${h0(y2{h({h+{h+{hh,{h0j3=={h1{h5,{h6{h8{h 9I4={h9{h<,{h={h@{h{h,{h{h,{h[{h77{h2={h{h,{h{hM8{h{h,{h{h ,{h{h>{h:39{h] {h ,{h {h ,{h@{hj40={h{h{h{h!{h,{h{ha1={h{h\,{h={h!,{h"{h93N23{h4,{hU5{h7,{hN8{h:94{h;0={h;{h$>,{h?{hAa5={hB{hE,{h~F{h"I,{h'J{hMO6{hM{h2P{hZP{hQ{hT{hU{hV{h[X{hX97{hY{hv\,{h.]{hG`,{h`{hc98{h%d0={hd{h1h{hTh{h i{hl,{hm{h7oa9={hvp{hs,{ht{hv{hw{hw{hbzP50{hA|{h|{hj}{h*~{h{hL{h5{hm{h91{h{hkB{h{hZS2={h+{h{h{hO{h,{h5{hDa3={h{h,{hG{h,{ht{h{h94{h.{h,{h[{h{h8{h{h{h&95{h {h,{h{h,{h{hwi6={h]{hd,{h={h¾,{h{ha7={h\{h,{h{h7,{h{h{hO98{h&{h{h7{h{ha{h99{ho{h`,{h,{h,{h{h:60{hy0={h{h,{h2X{h {hBK1={h:{hB{h_{h{h_{h{2{hd{h{h{h{h{h{h93{h{ht{h{h{h({h{hn{h{hXS4={hN{h]{h{hU{h {h {h| {h {h K5={h {h&{hk{h/{hY{h96{hT{h{h{h{h{h{h{h{h697{h{h {h- {h!{h"{h"#{h#{hy&{h&N68={h'{hp){h){h*{h,{h,{h-{h0{h*1W9={h1{hO4{h4{hL5{hYUB{hV{hV&70{h`W{hX,{hY{h\,{h]{h^;1{hj_{h`{h`{hNa{hc{hd{hd{hg{hgK2={hh{hj{h(k{hk{hjm93{hm2={h>n{h]o,{ho{hs,{hs{h5w{hqw%4{hx{hz{hz{h%|{h~,{hN{hu{h%5{h‚{hք{h {h2{h{h/{h{h6={h`,{h&{h{h U7={h{h1{h\{h&{hh{h{hG{hן{h%8{hw{h^{h{hC{h;{hz{h({hĩ;9{h{h|,{hk{h{hְL80={h{h,{h{h;,{h{h*k1={h{h,{h{h{h@{h{h{h%2{h"{h,{hE{h{h{h{h^{h%3{hL{h ,{h{h,{h{hl{hK4={h{h,{hM{hV{hx{h{hk5={h?{h{h{h{h],{hD{hu{h%6{h{hR{hz{h{h{h9%7{h{h,{hh{h-,{h<{h{hK8={h{h{h){h{h,{ht{h'{hoU9={hV{hd{h{h;{h{h>{h.{h<90{h<{h]{h{h{h.,{h{h;1{h7{h,{h{hJ,{h7{h a2={hf {h {hg {h{h B{h{hU3={h{h,{hZ{h{h%4{h{h,{hs{h@{h{hV{h& - _You start resting.{hC500.9 (208.0)5=19 _HP restored.{hY#P.##.##....'..........## .#.######.#..# >.......## .......# .............# .P#+.......## .+.....#...............P# #.#.##..##...## ......####@###...# .......#.....#.....##..# .#.....#............... .#.....#.....#.....P#..## ##..###÷...####.####...# ...####.#.##..## .........# ÷.............# .## {h{hp02.9 (1.0){h{hy{hr {h-s {hly {h{ {hM............##.# #P.##.##....'..........#....#.######.#..>...#....{h..............# P#+..#................#+.....#...............P#{hE.##@.##...##{h.....####.###. ....#.....##...............# {hBq.#.....#.....#.....P#..## ...{hk.. ......{h ;3{h{h{hxM##^## ............#.#.# #P.##.##....'..........#.#.######.#..># ....... 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(Use Z to cast anyway.){h{h {h{h{hA{h: _{h{hL,{h{h{h{h{h}{h{hP .P..## #.#.##...PP# # {h.## ..$# ...........## {h..............PP. ................@!{hf7.4 (3 ...................... {h......#..............#.. .#P..##..#.........##... {h;##...##...#............[ {h[#.#.)##..#..###P##..## . {hw............# ### ### ............{hX# ............#{hV{h*8.4 (4{hd${h>) _Found a scale mail.{h: 3{hU {h3 {h B{h' ].P.## #.#.##...PP.# # ## $.# ##.PP..@..#.......#. #P..##..#.........##... #...##...#......[. .#.)##..#..###P##..## ..# ### ### ...##{hD +9.4 (1{hY +50.4 (2{h q _r - a potion of heal wounds{ho3{hp{ht{hy{h},{hK{h{h9{h{hۈ{hx,{h{h۝{hT{h{h{hQ,{h٬{h]N _You now have 155 gold pieces (gained 11).{hݹ3{h{hV{h,{h{h{h{h{h9{h.{h{h{h{hz{h,{h{h|{h,{h{h{h{h{h7{h{hN{h{h!{hu{h,{h{h{h{h2{hL{h {h ,{h{h{hI,{h{h!{hZ%,{h&{ht){h.{h.{hV0{h2{h+7{h7{h8{h;{h>{h>{hq@{h,C{hRH,{hI{hL{h|Q,{h-S{hU{hZ,{h[{h'b{he{h[f{hg{h,j{hNn,{hn{h^p{hr,{hs{hv{hz,{h{{h}{hj,{h{hӂ{h<{hc{h>{h{hd{h{h~{hm{h{h{h{h={hǚ{h{hl{h{hf{h{h{h{h${hS{h{h{h ,{h{hЭ{h{hϱ{h{h{h {hS{hQ{hj{h}{h{h3{h{h{h{hi{h{h ,{h{h {h{h{hP{h{hd{h{h{h{h9{hZ{h{hC{hv{h5{hvN _You now have 167 gold pieces (gained 12).{hd{h{h{h{hm{h{h{h{ht{h{h{h {h{h<{h{h{h{h{h+{h${h{hB{h{h{h{h&{h{hw{hm{h{h{h{h7,{hD{h{hy ,{h {hW {h,{hD{h{h,{h{hI#{h'{h({hA){h,{h0,{h2{h;{h@{h;@{hA{h_You kill the bullfrog!{h {h {h {hĿ _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h3{h{h: _{h{hX{hd4=-{h,{h{h8,{h{h`{h{h{hZ {h #={h {hP{hp,{h{h{h{h{hsa5={h {hP",{h"{h%{hb&{h'{h+{hF+{h],{hr0O={h31{h4{h5{hB6{h9{h:L6=={h;{h@{h:@{h'A{h,{hq{h ,{h1{h {h :=={h {h{h{h!{hQ{hK7={h>{h#,{h/{h> {h {h!{hW${h${h &{h*{h*#={h*{h,{h/,{h0{h2{h3K8={h3{h5{h5{hO6{h9,{h:{h=,{hz>{h@{hA2={hA{hC,{hD{hiH,{h J{hxM{hME9=={hN{hV4 _Magic restored.{hZ{h=Z{hh[{h/]{h4a,{ha{hd{hh,{hyi{hn{hr{h3s:=={ht{hx{h&|{hr|{hY~{h {h,{h\{hK{hf{h{hz{hI{h{h{h8{h̜{h6{ht{h{h{hب{h{hv{h{ẖ,{h{h{h,{h#{h۾{h,{hl{h.{h{h{hM{h!{hO{h{h{h:{h{h1{hs{h2{h,{h{h{h,{hD{h@{h{h={hX{hd{h{h{h{h{h{h({h {hr {hZ{h{h{h{h{h{h{h{h"{h#{h${hV({hQ-,{he/{h2{hV7{h7{h9{h>{h*?{h@{hEN _You now have 179 gold pieces (gained 12).{hlJ{hJ{hL{hP{hU{hiU{h)W{htZ{hE_{h_{ha{h f{hEi{hi{hk{hn{hHs,{ht{h #.♣♣♣.. .#.♣.. {h....⌠⌠..# ## ........ ##.# ..#....###P.####### ..#.............@.###..# ---- ..#.#...............P..# .................. .........?... ............#... ##..#............###.#..#####..........## ## ###........##.##PP.###{hҹ1700.4 (67.0){hH----1.4 (68{h{h1 _v - a wand of paralysis (2){h {hI {hk {hf H _No target in view!{h{h{h*{h`{h: _{h,{h,{h{h{h- ♣.. ♣....... .⌠⌠..# ##.....{h_.. ##.#.F......###P.####### ................###..# ##.........P..#.P#.......................?.........{h_n.#......####.# ##### ## ####  ##.##  #.##PP.### {hF   bullfrog (asleep)  ######## {hU~ 3.4 (2.0)  A bullfrog comes into view.{hf{hV S.FF{h E===4.4 (3Scorch{hR _The bullfrog gives a loud, deep croak!{h~AM * {hA(combustible)  Flames lash the bullfrog.  The bullfrog is moderately wounded.{h{hp>.F{hVy7---====5.4 (1{h&{h)@ _The bullfrog's fire resistance burns away.{h2 * Flames lash the bullfrog. The bullfrog is burned terribly!{hn {h .FThe bullfrog is severely wounded.{h #5{h ?------6{h {h| U _The bullfrog barely misses you.{h_  Flames lash the bullfrog. The bullfrog is burned terribly!{hC*{h<8.{h83-----97Scorch{h{hL _You kill the bullfrog!{h} {h٣ {h {h B{h {h {hP {h/ {hk N4=-{hֶ {h {h< {ht {h {h3 {h} {h ,{hM {hP {h #={h {h( {h {h: {h{ {h {h #5{h (={hl {hY {h {h {hT ,{h {he ,{h {h {h 9={h {h ,{h[ {h {h L6=={h$ {hu ,{h {h+ ,{h {h0 ,{h {h P=={h {hB ,{h {h ,{h {hs {h K7={h {h {h {h {hV ,{h {h ,{h^ {h O={h {h ,{h {h" {hE# D8={h# {h% ,{h2' {h) ,{h* {h2, {hm, {h7- {h/ {hX/ 9={h#0 {h2 ,{h3 {h6 {h7 E9=={h8 {h; {h= {h= {h ? {h1D ,{hE {hI n _d - 3 scrolls of vulnerability (gained 1){hL {hL {hM {hvQ {hT P=={hV {hY {h\ ,{h] {h a {hm  #.....(....)  {h=n #..........  ##......... # ## .........  ##.# ....... ##P.####### #..... .###..#.## ...P..#@P##.## {hon f----46.4 (39.0)...{hn ^......... ...{hn #........... .........###.#.......... {hn ........## ############. .......## {h o ##PP.### {h=o $######{h={ ^----7.4 (40{h {h 3 _Found 8 stones and a war axe.{h{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hٖ 3{h {h {h {h : _{h n{h' .......)......##..#.#.#.#P.... #.....(....). #..........# ##.........# ## #.........## #.# #......@..# 9.4 (2.0) P.########### ###..#.#### P..#.P##.## ..............................#........... .......###.#.......... ......## ############.50.4 (3 _Found a war axe.{h!{h{h{hb,{h{h {h ..%.... . .........!.......)........###..#.#.#..!#P....... #.....(....)..... #..# 2.4 (2 {hZ##.........##  #.........## # #.........# #########.......#####..#.####P..#.P##.##..................{h".{h'!@3.4 (3{h){h+- _Found a blade talisman.{h_E3{h~H{hTP{hVV,{h\{h`{hd,{hbk{hl{hZ}X{hB{h*{hY{h{hF{h{h{h{h{h7{h B{h3x ..$....#  .........#  ........#  ..........%.......  {h........#  .......!##  .......)........#.#  #........#.#.#..@#### P...................# {hc#.....(....)........# #..........###..#..## #.........## ....#.# ...## ##.....#   #..# #.....#   ##{h[## #.##P##   ##..#.#### .. ##   {hgp%60.4 (71.4 (8{hR7%{h#V _M - a potion of curing{h3{h{h{h{hf{h{h{h {h {h {h ,{h {h N _k - 5 potions of enlightenment (gained 1){h7 3{h {h$ {h( ,{h. {h3 {hY9 ,{h; {h> {hQ {hR {hIS {hf  _You now have 194 gold pieces (gained 15).{h%h {hkl {hl {h|n {hs {h {h {h$ B{h {h {h  .....####.....!......... ....YFYY#.#.#.#.#.>...# ...Y.F÷÷......# ...Y....###.#.#>#†....?.## .......###....!..#...#...# {h ..###.#.#.##......# .##.......#....P# .#.#.#.#.###...## .##>###..@##..## .{hI ...........#####  ...........#  F..............PP#  .................## .................P# F   bullfrog (wandering) ..................# ..................# {h Q.................#{h 075.4 (14.0){h J.F{h) +6.4 (15{h {hk [ _A bullfrog comes into view. {hYFYY#.#.#.#.#.>...# ^...Y.........F÷÷......#.Y....###.#.#>#†....?.##....!..#...#...#..###.#.#.##....##.......#....P #.#.#.#.#.###...## #.##>###...##..##........@......##### ..........#.PP#F........##........P#.......#......#......#%.......# {hP {h V.FF% {h 9==7.0) {h8% {h,* _The bullfrog croaks. {hqO#^...Y.........F÷÷......# .....Y....###.#.#>#†....?.## #........###....!..#...#...#..###.#.#.##... #.##.......#....P ##.#.#.#.#.###...##  #.##>###...##..#   {he...............##### .....#PP#F...##..P#..#.#.....#%.......# .### {h {h {h";F. {h@?--8Scorch {h8% {h {hS *(combustible)%Flames lash the bullfrog.  The bullfrog is lightly wounded. {hp* {h29.F%7---====9% {h*>@ _The bullfrog's fire resistance burns away. {h * %Flames lash the bullfrog. The bullfrog is burned terribly! {h# F%  The bullfrog is severely wounded. {h c5------80 {h] 8% {h 9 _You block the bullfrog's attack. x2 {hR _  Flames lash the bullfrog. The bullfrog is burned terribly! {hW C* {hDC†% {hH3-----901Scorch {hQ8% {hUL _You kill the bullfrog! {hJ3 {hS8% {h+W _You can't see any susceptible monsters within range! (Use Z to cast anyway.) {h3 {h {h  _You can't see any susceptible monsters within range! 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{hp.## #...# ♣~.♣ ♣...#.# ♣... ♣...#P.P## ##.## ~.F ♣.####### #P..# ##.♣♣..♣♣..# #.##....♣..♣...# #..P..#.♣..♣..###.......⌠⌠..#### ...@.###.# #{hq#....#....###P.###########.....#...............###.....[..#.#.......P.. #P##..##................ ########.....F   bullfrog (asleep) #..............#.. #####..#............###.#. ##### ####{hxj  A bullfrog comes into view.{h[z{hR.FF{h@===9Scorch{h{h"* _The bullfrog croaks.{h<..# ♣~.♣ ♣#.# ♣...~♣...#P.P## ##.## # ~..~♣.####### #P..####.♣♣..♣♣..# #.##....♣.F♣...# #..P..#.♣..♣..###.......⌠⌠..#### .....###.# ##....#P.###########.....#...............###.....[..#.#...............P ##P##..##................  ########............... #....#{hI=M #####..#......###.# #####....## ### ####{h?{h1J8.F{hJ0---40{hHY{h[{hKZ.# ♣...~♣...#P.P## ##.## #. ~..~♣.####### #P..####.♣♣..♣♣..# #.##....♣..♣...# #..P..#.♣.F♣..###.......⌠⌠..#### ...........###.# ##....#....###P.######### †##.....#.@.............###{hC.....[..#.#...P ###P##..##........ # ########....... # #.......# #{h@ #####..### # ##### # # #### #{h*G #.##PP.#{h{hg{h<.F{hA---1{h{h{hko.# ♣...~♣...#P.P## ##.## #. ~..~♣.####### #P.####.♣♣..♣♣..# #.##....♣..♣...# #..P..#.♣..♣..## ##......⌠⌠..#### #....F...###.# #.#....#....###P. .†......##.....#..[..#.#{ho_. .###P##..##........ .# #......... .# #........... .# #####..#.....### .#{hp. #####..........## .# ##........## P# #.##PP.###{h]u{hq|<.F{h]}%2{h݄{hۇ{h P{h73{hP?{h{A{hi${h${h7-{hD/{hR    #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P .†#@.......[..#.#............... .......... #............. #####..#...... #####..... ##...  {hp    #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P†#@.......[..#.#............... .......... #............. #####..#...... #####..... ##... _A bullfrog is nearby!{hK'   #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P .†#@.......[..#.#............... .......... #............. #####..#...... #####..... ##...  {hqF   #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P†#@.......[..#.#............... ..........{ha #............. #####..#...... #####..... ##...{h3{h?{h_ _A bullfrog is nearby!{h   #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P .{h†#@.......[..#.#............... .......... #.............{hM #####..#...... #####..... {h>B##...  {hf    #. ~..~♣.####### ###.♣♣..♣♣..# ....♣..♣...# .#.♣..♣..## ...⌠⌠..#### ......###.# #F...###P†#@.......[..#.#............... .......... #............. #####..#...... #####..... ##...{hg 7{ho 3{hYx {h<{ _ _A bullfrog is nearby!{h * (combustible)  Flames lash the bullfrog.  The bullfrog is heavily wounded.{hp FThe bullfrog's fire resistance burns away.2-7---====3{hw{hzm _The bullfrog hits you. The bullfrog closely misses you.{h/_  Flames lash the bullfrog. The bullfrog is burned terribly!{h65C*{h-u.-5{hz------14Scorch{he{hU L _You kill the bullfrog!{h :3{hjB{hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.){h 3{hץ {h _You can't see any susceptible monsters within range! (Use Z to cast anyway.){hbf 3{h?g {hl {hpq B3 _{h#t {h`t {h"w {hv| ,{h~ {hڂ {hM S46==-{hi {h ,{h {h a5={h {hp 1 _HP restored.{hǗ {h {h$ P=={h {hV ,{h {hi {h g=7={h^ {h ,{hJ {hDz {h {h״ {hϸ {h {hx {hH O={h {h ,{h {h {h< K8={h {h ,{h {ha ,{h {h@ ,{hA {h O={h {h ,{he {h ,{hC {h {hK L9=={h {h {h {hC {h {h {hj  P# ♣.........#. PP.# #.♣~.♣n♣........##  #.♣...~♣...#P.P## #. ~..~♣.#######{h1 _..####.♣♣..♣♣..# ..##....♣..♣... ...P..#.♣..♣..## .........⌠⌠..#### .........###.# ----..#....#....###P.####### ..†......##.....#..{h # #............[..#.#..###P##..##..........# ########............. n   bog body (wandering).##............... ..######..#..{h ^........## ..######..........##{h 068.4 (24.0){h r≈nn{h H----9.4 (25{h" {ho& [ _A bog body comes into view."{h"{hA bog body. An undead figure preserved by the brackish waters of a bog, and reanimated by some unknown magic. Max HP: ~39Will: +AC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞"{hrElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 100% (swim: 71%) You have about 65% to hit with your +2 broad axe of electrocution. "{haIt has about 72% to hit you. Attack Max Damage After Damaging Hits Touch 20"{h!Cold damage (max 30) It is immune to torment; and resistant to steam, miasma and drowning. It can travel through water. "{hGeIt can open doors. It has mastered the following spells, which are affected by silence and "{hantimagic:  a - Bolt of Cold(3d18) (5) b - Slow(16%) (7) *{h *{h P........##♣.........#. beldur the Arsonist PP........# #.♣~.♣≈♣........## Mountain Dwarf of Ignis ...... ..........# #.♣...n♣...#P.P## # Health: 95/95 ======================== ..........## #. ~..~♣.####### # Magic: 19/19 ======================== ...........####.♣♣..♣♣..#AC: 14Str: 17 ...........##....♣..♣...#EV: 8Int: 19 ............P..#.♣..♣..##*{h5 # SH: 4Dex: 5 ..................⌠⌠..##### XL: 11 Next: 91% Place: Lair:2 ................@.....###.#Noise: ---------  Time: 18869.4 (25.0) ...........#....#....###P.####### P) +2 broad axe (elec) ..†......##.....#...............# Cast: Scorch #............[..#.#.............. Fly *{h^ ..###P##..##..................... ..# ########..................... n   bog body ..#*{h #..................... ..######..#............## ..######..........##*{h Flames lash the bullfrog. The bullfrog is burned terribly! _You kill the bullfrog! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _HP restored. *{h+ F_A bog body comes into view.*{hY *{h *{hy +{h߽%.. ♣♣. .# ♣..# .PP.# #.♣~.♣≈♣........#.# #.♣...n♣...#P.P## ..## #. ~..~♣.#######..####.♣♣..♣♣..###....♣..♣...# P..#.♣..♣.. ⌠⌠..###+{hY............###.# ....#....#....###P.#####†##.....#.#............[..#.# #..###P##..##.......# ########....... .# #........... .######....# +{h8+{h170.4 (1.0)+{h+{h.{hh.# ♣♣ ..P.## .♣ ♣. ..PP.# #.♣~.♣≈♣..# #.♣...n♣...#P.P##...## #.♣~..~♣.#...####.♣♣..♣♣..#.##....♣..♣...#.P..#.♣..♣..##.⌠⌠..####.###.#.#....#....###P. .#..†......##.....#. ..#......[..#.# .#..###P##..##.........# ########..........# #...........# #####..#..{hm;1.{ho.{hq.{h̝#..P.## .♣ .PP........# #.♣~.♣≈♣...........# #.♣...n♣...#P.P....## #.♣~..~♣.#####....####.♣♣..♣♣..# ..##....♣..♣...#.{h..P..#.♣..♣..##.......⌠⌠..####.....###.##....#P.#####..†##.....#............. ...#............[..#.#..###P##..##......... .....# ########..........# #..........# #####..#..# #####.{h.{hm%2.{h.{h/{h #.PP..# #.♣~.♣≈♣....# #.♣...n♣...#P.P..## #.♣~..~♣.#####..####.♣♣..♣♣..# .##....♣.n♣...#/{h[ ..P..#.♣..♣..##.......⌠⌠..####.....###.# #......#@...#....###P.### #..#..†......##.....#............ #...#............[..#.#. /{h #..#..###P##..##..........# ########.........# #......../{h n   bog body.# #####..#./{h .# ##### ####..#/{h O ##/{h/{h~<./{h(/{h%3/{h/{h!/{h# .......# #.♣...n♣...#P.## #.♣~..~♣.#####..####.♣♣..♣♣..# .##....♣..♣...#..P..#.♣..♣..##.......⌠⌠..####...........###.# .##....#....###P.## ##..#..†/{h ##@....#........... ##...#............[..#.# ##..#..###P##..##....... .......# ########........# #.# #####..#.# ##### P####..# ## #.#P# #.##PP.#/{h /{hnn   bog body4/{h!/{h{#/{h (.## #.♣~..~♣.####........####.♣♣..♣♣..# .......##....♣..♣...#.......P..#.♣n.♣..##............⌠⌠..####...............###.##...#....#.P.##..#..†##.....#.......... .##...#.........@..[..#.# )##..#..###P##..##...... ........# ########..# #...# #####..#.# ##### #P####..# ##  ### #.#P# #.##PP.   ##### ####### /{h| .nn   bog body5/{h /{h 1{hj.## #.♣~..~♣..........####.♣♣..♣♣..#........##....♣..♣...#........P..#.♣..♣..##............n⌠⌠..####........###..#....#....#....###P. ..##..#..÷......##.....#.##...#.[..#.# .)##..#..###P##..##.# ########...# #.....#1{hj #####..#.# ##### ##P####..# ##   ### #.#P# #.##PP  #####  1{hm1{hTw.nn   bog body1{hzx%61{h1{h1{h~1{h  The bog body points at you and mumbles some strange words.2{h!;72{h02{h-47 _You resist with almost no effort.3{hY.# #.♣...n♣.....## #.♣~..~♣.##...####.♣♣..♣♣..#...##....♣..♣...#....P..#.♣..♣............⌠⌠..###.3{hӭ........n.....###..#........#....#....###P P..##..#..÷##.....#. ...##...#............[..#.# #.)##..#..###P##..##..# ########...3{hv.# #.......######.. ..........#3{h=M###  ###P####..##....3{hw ### #.#P# #.##P 3{h3{hL%83{h3{hA4{h4{hQnn   bog body4{h %94{h4{h5{hg* ## #.♣~..~♣.###..####.♣♣..♣♣..# ..##....♣..♣...# ...P..#.♣..♣..## .....n...⌠⌠..##.............###.#..#....#....###P.5{h + s##..#..÷##.....#......... ..##...#......[..#.# .)##..#..###P##..##........ .........# ########..# #....# #####..##  #### ##P####..#  5{h,+ ### #.#P# .##PP ##### 5{hK+ -######5{h- 5{h5 <.5{h5 (5{h6 &805{h< 5{h> 6{h  nn   bog body17{h.# #.♣...n♣.....## #.♣~..~♣.##...####.♣♣..♣♣..#...##....♣..♣...#....P..#.♣..♣............⌠⌠..###......n........###..#........#....#....###P 7{he!P..##..#..÷##.....#. ...##...#............[..#.# #.)##..#..###P##..##..# ########....# #.......######.. ..........#### ###P####..#7{h#....### #.#P# #.##P7{h7{hd.7{h<%27{h7{h7{hZV 7{h_] nn   bog body7{h^ 63Scorch7{he 7{h^g 8{hQ## #.♣~..~♣.###..####.♣♣..♣♣..# ..##....♣..♣...# ...P..#.♣..♣..## .........⌠⌠..##..n....###.#..#....#....###P.##..#..÷##.....#......... ..##...#......[..#.# .)##..#..###P##..##........ .........# ########..# #....# #####..##  #### ##P####..#     ### #.#P# .##PP  ##### ###### 8{h8{h!$.nn   bog body8{h %%48{h68{h8{h= ****The bog body points at you and mumbles some strange words.9{h.@..80----====5 9{h6_The bolt of cold hits you! You resist.:{hK *(combustible)Flames lash the bog body. The bog body resists.  The bog body is lightly damaged.:{h :{h+ ?.n:{h"- U7---6:{hj5 :{h9 @ _The bog body's fire resistance burns away.;{hz * Flames lash the bog body.;{h[;{h=?.n;{hڭb5------7;{h(;{hc _The bog body is moderately damaged.;{hTg *Flames lash the bog body.;{h% nThe bog body is heavily damaged.61---------3-----8 _The bog body touches you. The bog body freezes you! You resist.;{hNs z * Flames lash the bog body.;{h.h nThe bog body is severely damaged.;{h o *****The bog body gestures at you while chanting.;{h F....@;{hf 5--------1-----;{h 9;{h;{h < _The bolt of cold hits you! You resist.<{hu  Flames lash the bog body.*<{h_† 2=--9/19 -----790Scorch _You destroy the bog body!<{hsj<{hml _Your Fire Magic skill increases to level 12!={h10/19=-={h/3==={h@41=5={hrU&=6=={h+W={hnWN2==={hbY={h]={hu^={htw7=={hu={hz={h=#==8={hI={h93=60=={h9=={h*={h{,={h[={hd1=4=={h={h;={h={h]={hz2={h {=={h} ={h ={h ={h {35=={h+={h0i4=={h2={h8O=={h:={hZ>,={h?={hJ5=6==={hM,={hN={hSO6={h"U={hX,={hZ={hlcP==={he={hke7={hp,={h|q={hv={hwK7=={hy={h d68=={h}={hч,={h9==={h×,={h={hw8=={hM={h70={h6={h,={h&={h,={h={hi={hP1=={h={hNB={h ---- _You start resting.={hH1946.4 (56.0)={he9==----7.4 (57={h\={h% _Magic restored.>{h3>{h>{h>{h/a2=>{hР,>{h>{h>k3=>{h5>{h>{h:==>{h>{hR,>{hг>{h>{h%4>{h>{h>{h!>{h>{hi56=>{h,>{h>{hk7=>{hU>{h,>{hJ>{h,>{hb>{ht;8>{h >{h>,>{h>{h,>{h>{h0;9>{h4>{hG,>{hI>{hQx80=>{hVV,>{hW>{h[,>{h]>{hak1=>{hc>{h8h,>{hvk>{h&p>{hp>{hSr>{hw;2>{hx>{h|>{h}>{h~>{h:,>{h >{hԌ>{h;%3>{h#>{h,>{hP>{h,>{h>{h>{hlK4=>{hk>{h^>{h>{h>{hB>{hSA5=67>{hR,>{h8=>{h,>{hG>{hk9=>{h2>{h,>{h>{hB>{h<90>{h >{h012=>{hD4,>{h5>{hT;k3=>{h<>{h^@,>{hoC>{hR4>{hT>{hT>{h W>{hl_ _You start resting.>{hm/9012.4 (65>{hnY5=3.4 (66>{h8 _HP restored.>{h 3>{hY >{hC B>{h: >{h >{h >{hH ,>{h >{h O=>{h >{h ,>{ho >{h ,>{h >{h@ ,>{h >{h\ ,>{he >{hY! B>{hU# ,>{hu$ >{h( ,>{h!* >{h+/ ,>{h<1 >{hk5 ,>{h6 >{hm: ,>{h; >{h@ ,>{hB >{hF ,>{hG >{h` >{h;b >{hf ,>{hg >{hm ,>{h o >{hŏ ,>{h1 >{h' >{hh ,>{h >{h ,>{hЬ >{hӲ B>{h 4>{h >{h ,>{h >{hR ,>{hm >{h-n>{h>{h,>{h >{hn>{h :>{h?,>{hA>{hG,>{hSI>{hM,>{hP>{htS,>{hU>{hZ,>{h\>{hd`,>{ha>{h{h>{hi>{hj>{hn,>{hp>{h(u>{hu>{h w>{h>{h,>{h>{h>{h/>{h>{h>{hU,>{h>{h,>{h>{h,>{h>{h%B>{h"&,>{h(>{h+,>{h->{h1,>{h~2>{hp8,>{h:>{h_<,>{h=?{h8,?{h?{h,?{hGX?{h9J,?{hL?{hSB?{hXB?{h],?{hb_?{hb?{hoc?{hcg?{hxk,?{hl?{h ?{h,?{h?{hz,?{h&,?{h?{h?{h ÷112.4 (99 _You start waiting.3.4 (100.0) _Done waiting.?{h ## #.♣~..~♣.#........####.♣♣..♣♣..# .......##....♣..♣...# .......P..#.♣..♣..## ............⌠⌠..#### .......###.##....#....#....###P.# .##..#..÷......##.....#. .##...#...[..#.#. )##..#..###P##..##.?{h4 4# ########...# #.....# #####..#.# #####. #P####..# ##. ### #.#P# #.##PP.##### #?{h! F4.0)?{h* ?{h/ w _You see here a bog body skeleton.@{h-X## #.♣~..~♣.#......####.♣♣..♣♣..# .......##....♣..♣...# ........P..#.♣..♣..## ..............⌠⌠..#### ........###.# #.....#....#....###P.# ##..#..÷......##.....#. ##...#.÷@.[..#.#. ##..#..###P##..##.# ########..# #...# #####..#.# #####. P####..# @{hX##. #.#P# #.##PP.###### #@{hfe@{h f,5 _@{hn@{hq@{hR# #.♣...n♣...#P.P## #.♣~..~♣.######......####.♣♣..♣♣..# ......##....♣..♣...# .......P..#.♣..♣..## @{h2'............⌠⌠..#### ...............###.# ........#....#....###P.### #..#..÷......##.@...#... #...#.........÷..[..#.#. @{hY#..#..###P##..##.# ########.# @{h|#........# #####..#.. @{h......# #####..##..# ##........ # #.#P# #.##PP.@{h@{h}%6@{hv@{h? A{hPP# #.♣~.♣≈♣............# #.♣...n♣...#P.P...## #.♣~..~♣.#######...####.♣♣..♣♣..# ..##....♣..♣...# ..P..#.♣..♣..## .⌠⌠..#### ...........###.# ........#.@..#....###P.#### ..#..÷......##.....#... ...#.........÷..[..#.#..#..###P##..##.........A{h# ########...# #........# #####..#.. .....# #####.. ###..# ##........A{h;7A{h[A{hA{hsP..## .♣ ♣.PP........# #.♣~.♣≈♣..........# #.♣...n♣...#P.P.## #.♣~..~♣.#######.####.♣♣..♣♣..# ##....♣..♣...# P..#.♣..♣..## ⌠⌠..#### .......@.......###.# ...........#....#....###P.##### .#..÷......##.....#............÷..[..#.#...#..###P##..##........# ########..........# #..........# #####..#... ....# #####..A{h;8A{hA{hA{h.# ♣ .P..## .♣ ♣. .PP..# #.♣~.♣≈♣..........# #.♣...n♣...#P.P..## #.♣~..~♣.#######..####.♣♣..♣♣..# ##....♣..♣...# P..#.♣..♣..## ⌠⌠..#### .......# ...........#....#....###P.###### #..÷......##.....#............÷..[..#.#.... #..###P##..##...........# ########...........# #...........# #####..#..A{h;9A{h2 A{h% A{h # . ..# ♣♣ ♣. P..## #.♣ ♣.. PP# #.♣~.♣≈♣........# #.♣...n♣...#P.P## #.## #.♣~..~♣.####### #..####.♣♣..♣♣..# ..##....♣..♣...# ...P..#@♣..♣..## #⌠⌠..#### #..........###.# .....#....#....###P.####### ..÷##.....#.......#.......÷..[..#.#.###P##..##.........# ########..........# #.........A{hS A{hݨ &20A{hs A{h B{h"B{h"B{h$1B{hM# . ♣♣ ♣♣. P.# .#. PP~.♣≈♣........##  #.♣...n♣...#P.P#### #.♣~..~♣.####### ###.♣♣..♣♣##...@♣..♣... B{hP..#.♣..♣..## ....⌠⌠..#### # ......................###.#Fly ..####... .....#............B{hMB{h|%1B{hC{h .♣♣ ♣ P# #.♣ ♣.# PP.~.♣≈## .....n♣...#P.P## ## #.♣~..~♣.####### .####.♣♣..♣♣..# ....♣..♣..P..#@♣..♣..##......⌠⌠..####........###.# ..##Fly ##...C{h.....#............ ..##..................... C{hƨC{hY%2C{hC{h7C{h]f ♣♣ ♣ P# #.♣ ♣.# PP.~.♣≈## .....n♣...#P.P## ## #.♣~..~♣.####### .####.♣♣..♣♣..# C{h..##....♣..♣....P..#.♣..♣..##.......@.⌠⌠..####....###.# #....#....###P.#######.Fly .#............ ..######..#............##C{hWD C{hdC{h!%3C{hC{hnC{ho # ♣♣ ♣♣. .## #.♣ ..~♣.#. .# #.♣~.♣≈♣.## .# #.♣...~♣...#P.P## ### #.♣~..~♣.# #P####.♣♣..♣♣..# ###....♣..♣...# #P..#.♣..♣..## #⌠⌠..#### #.###.# ##....#....###P.# .÷......##.....#........# .÷..[..#.#.###P##..##......# ##.........# #......# #####..#.#C{h X4D{h,# ..# ♣♣♣~..~♣♣. .## #.♣~..~♣..# #.♣~.♣≈♣........## ..D{hh# #.♣...~♣...#P.P## ##.## #.♣~..~♣.####### #P.####.♣♣..♣♣..# #.##....♣..♣...# ..P..#.♣@.♣..## #D{hG⌠⌠..#### #............###.# #. ...#....#....###P.####### D{h÷##.....#.........### ........÷..[..#.#.......D{hѱP ###P##..##.............. # ########........ D{h0W# #..........D{h!;5D{hD{hJD{h0 vM ♣♣..≈.. ♣♣♣.. #♣~..~.#. ♣~.♣≈♣........## . #.♣...~♣...#P.P## #### #.♣~..~♣.####### #P##.♣♣..♣♣##....♣@.♣...D{h % .P..#.♣..♣..## #.......⌠⌠..#### #. ....................###.##. Fly #...... ..##.............D{h( D{h %6D{hx D{h D{h _M ~.♣~  ♣♣..≈.. ♣♣♣.. #♣~..~.#. ♣~.♣≈♣........## . #.♣...~♣...#P.P## #### #.♣~..~♣.####### #P##.♣♣@.♣♣##....♣..♣... P..#.♣..♣..## #..⌠⌠..#### #. ....................###.##.. ...............D{h2 D{hm %7D{h E{hM≈...♣ ~.♣~  ♣♣..≈♣.. ♣♣♣~..~♣♣.. #♣~..~.#. ♣~.♣≈♣........## . #.♣...~♣...#P.P## #### #.♣~@.~♣.####### #P##.♣♣..♣♣##....♣..♣... ..........P..#.♣..♣..####. Fly #....###.#....8E{hFLM#>♣.~≈...♣ ~.♣~♣ ♣♣..≈.. ♣♣♣~..~♣♣.. #♣~..~.#. ♣~.♣≈♣........## . #.♣.@.~♣...#P.P## #### #.♣~..~♣.####### #P##.♣♣..♣♣ .........##....♣..♣...##. Fly .#.....E{h;9E{hE{hE{hi+ 9M..# ♣≈ >♣.~≈... ~.♣~ ♣♣..≈♣.. ♣♣♣~..~♣♣.. #♣~..~.#. ♣~@♣≈♣........## . #.♣...~♣...#P.P## #### #.♣~..~♣.####### #P##.♣♣..♣♣ .........##....♣..♣...##.....#E{h/ E{h0 &30E{h9 E{he NM♣.E{hue ♣≈ .~ ♣.....# ♣≈ .~>E{he ♣≈♣.~≈... ~.♣~ ♣♣..≈..E{hf  ♣♣♣.. #♣~@.~♣.#. E{h7f ♣~.♣≈♣........## . #.♣...~♣...#P.P## ## E{hvf ........## #.♣~..~♣.####### #P. Fly ....E{hf E{h!p E{hp %1E{hw E{hy F{hM#.§ .♣♣.♣≈ .~ ♣.....# ♣≈ .~♣♣....>♣≈♣.~♣≈... ~.♣~ ♣♣..≈..F{hR ♣♣♣.. #♣~..~.#. ♣~.♣≈♣........## . ........# #.♣...~♣...#P.P## ##. Fly ~♣F{h♣ .⌠⌠.F{hCF{h&w §§§w   swamp worm (wandering)F{hO%2F{hA§§§F{h] _A swamp worm comes into view.F{ha #♣≈ §S♣.w §♣♣.♣≈ §§♣♣.....# ♣≈ .~>♣≈♣.~♣♣≈...~.♣~ ♣♣@.≈.. ♣♣♣.. #♣~..~.#. ♣~.♣≈♣........## . #.♣...~♣...#P.P## #### #.♣~..~♣.####### #P##.♣♣..♣♣S   electric eel (wandering)##....♣..♣... P..#.♣..♣..## #F{h Sw§wS  An electric eel comes into view.F{h׬ ÷<YYY......^..^....# ######...P.###.....♣# ## #.##### ##.♣♣♣♣ ## #.####.# ♣♣♣ ## #.## ♣####..# .## ♣≈ §SF{h̭X..# ♣w §♣♣♣..# ♣` §§♣♣.## ♣` .~♣♣....>.......# ♣`♣.~♣♣... ♣≈`..♣♣... ♣~`♣~♣♣.......... ♣♣..≈♣♣..........# ♣♣♣~..~♣♣.......... ## #.♣~..~♣.........#. PF{h# #.♣~.♣≈♣........##  F{h-vThe swamp worm fires a harpoon shot at you.The harpoon shot hits you!F{h B= ♣♣♣♣♣♣♣§~§≈♣♣§§.§♣§§S♣§@§§§≈.≈♣.~♣....♣F{hzB♣♣~..~♣~..~♣♣~.♣≈♣You are yanked forward by the harpoon shot.F{hFJ §~§§§***§The electric eel shoots out a bolt of lightning at you!F{h~~~>§≈§.§@F{h9$82F{hs|----===3ScorchWater F{h F{h~ _The bolt of electricity hits you. _Found a staircase to the Swamp.I{h?@.###...P.###.....♣# #..# #.##### ##.♣♣♣♣ ## .####.# ♣♣♣♣♣♣♣# .##...#♣~~~≈♣####.# .......# ♣§>§≈♣.....#♣≈§§S♣. ♣w.§♣♣♣# ♣≈§§§♣♣.## ♣≈@.~♣♣....># ♣≈♣.~♣♣......# ♣≈...♣♣.# ♣~.♣~♣♣.# ♣♣..≈♣♣.# ♣♣♣~..~♣♣. ## #.♣~..~♣..#. . #.♣~.♣≈♣.## .. .#{h7\69;49m #.♣...~♣...#P.P## ##§§§>§§.§wI{h^_ §§***The electric eel shoots out a bolt of lightning at you!I{hL.>§§I{h§≈.§§w§§@§I{ha1----4I{hK§§§I{hh7 _The bolt of electricity hits you.I{h§§§§§I{hZJ{h  §§§*§ (combustible)  Flames lash the electric eel.  The electric eel is almost dead.J{h  The electric eel's fire resistance burns away.  You block the swamp worm's attack.  The electric eel is engulfed in a cloud of scalding steam.J{hJ §§§§§§§J{h Z  You kill the electric eel!J{h 7---8====5J{hi r§§§§§§J{hf [ _The swamp worm completely misses you.K{h(t5 §*§@§ (combustible)Flames lash the swamp worm.  The swamp worm is heavily wounded.K{hB §§§≈w§~≈@.§The swamp worm's fire resistance burns away.66----5------6K{hKH§§§K{hJL/ _The swamp worm bites you!K{hP6 §§*§ Flames lash the swamp worm. The swamp worm is burned terribly!K{h $ §§§§§§§§§.§.w.≈The swamp worm is severely wounded.K{h) 3-----7§§§ _The swamp worm bites you but does no damage.L{hc  Flames lash the swamp worm. The swamp worm is burned terribly!L{h#~§§*L{h"§L{hY≈§.†L{h^----1-----98ScorchL{hL{h?§§L{hN _You kill the swamp worm!L{h%:§§L{hL{h5>§§L{h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M{h 7M{h7 e2==-M{h M{h M{h M{h M{h M{hX 868=M{h M{h4 M{h M{h M{hp M{hC M{hx $==M{h M{hO M{h 9=M{h ,M{hA M{h c3=M{h{ M{h <70M{h M{h M{h M{hh M{hK M{h5 %1M{h M{h M{h 2=M{hx M{h ,M{h M{hk M{h {2=4=M{h M{h j3==M{h% ,M{h M{hI! M{h! Q45=M{h" M{h|% ,M{h6& M{h( ,M{hC) M{hV, ;5M{h, M{h. M{h. 9=M{h/ M{hb< 6=6==M{hG M{hH 97M{hjI 2=M{hI M{hL P==M{hM M{hO ;8M{hT XM{hW M{hW D7=M{hVX M{hZ ;9M{hv[ M{hv^ ,M{hQ_ M{ha M{h&b M{hb M{hf M{hf $80M{hf A==M{hg M{hLj ,M{hk M{hn M{hn K8=M{h>p M{hMr M{hr ?1=M{hr M{hms M{hNv ,M{h#w M{hy ,M{hy M{h| ;2M{h} 2=M{h} M{h8 M{hn M{h M{h ≈§§.§§§§§---- M{hW Q_You start resting.M{hc §§§>§≈§§~≈83.4 (45.0)M{h M{h ^9==----4.4 (46M{h K§§§§M{h8 % _Magic restored.N{h3N{hN{h;3N{hXN{h!BN{h$N{hF%h4===N{h&N{hQ(,N{h-5=N{h.,N{h3/N{hG2,N{h>3N{h5;6N{h5N{h8N{h8N{ho9N{h;N{h6;N{h;N{h~>N{h>%7N{h?N{hA,N{h@BN{hlE,N{h FN{hHN{hHK8=N{hIN{hL,N{hbMN{hN,N{hON{hSN{h@SN9=N{hSN{hU,N{hVN{hY,N{hGZN{h \N{hb\&90N{h\N{h_N{h_N{hv`N{hb,N{h1cN{hdf;1N{h+gN{hhN{hiN{hjN{h5lN{hulK2=N{h@mN{hnN{h"oN{hoN{hrN{hrN{hbsN{hhuN{huU3=N{hpvN{hcy,N{hyN{h_|,N{h|N{h(N{hq%4N{h5N{h,,N{hɂN{h`N{hN{hN{h §§§§§§§§ N{hbQ_You start resting.N{hR§§§§§§≈§§~§§.§†§218.4 (34N{hY5=9.4 (35N{hOP§§§§§N{h" _HP restored.O{h3O{hO{hmO{hO{hXO{hBO{hO{h==O{heO{hO{h O{hO{hO{hHO{h#O{hO{hO{heO{hO{h"O{hO{hO{hO{hYO{hO{hO{hO{hO{hO{h,O{hO{h,O{heO{h),O{hO{h,O{h O{h,O{h/O{h2,O{hO{h,O{hcO{h,O{h(O{h ,O{h` O{h O{h O{h O{h,O{hhO{h ,O{hO{hLO{h`~O{hbBO{hc,O{hCdO{hf,O{hgO{h*i,O{hiO{hl,O{hRmO{hO{h,O{h0XO{hQ,O{hLJO{hwO{hX,O{hO{hY,O{hO{h,O{hZO{hO{h$O{hO{h_,O{hO{hO{hO{hO{hۡ,O{huO{hO{h;O{hO{hK,O{hPO{h,O{h~O{hv,O{hO{hկO{h O{hO{h,O{hO{h,O{h*O{h~O{hO{h1O{h,O{hO{h,O{hO{hBO{hc,O{h<O{hO{h#O{hO{hO{hO{hO{h9nO{hO{h,O{h0O{hO{h9,O{hO{hO{hO{h7,O{hO{h,O{hQO{hB,O{hO{h<O{h{O{hO{hO{hO{hmO{hk,O{hO{hO{hO{hnO{hO{hO{hO{h!BO{hO{hO{hyO{hL,O{hO{h,O{hO{h,O{h?O{h,O{hO{hu ,O{h1O{h",O{hO{h ,O{hUO{hBO{h2O{hyO{hO{h.,O{hwO{h,O{hE!O{h~",O{h#O{hz+BO{h0 ~§§≈§§§≈†.~≈318.4 (99 _You start waiting.O{h91/9.4 (100.0)O{h7B§§§O{hC># _Done waiting.O{h} 3O{h= O{h XO{hY ,O{h ,O{hq O{hY O{h O{hw O{hq ,O{hD O{h O{h7 O{h O{h ,O{h| O{h ,O{hu O{h:,O{hO{h,O{h_O{h,O{hO{h ,O{hG O{h ,O{h6O{h,O{hjO{h<,O{hO{h,O{hO{h,O{hfO{h,O{hO{h,O{hcO{h?!,O{h!O{h$,O{h^%O{h',O{h (O{h),O{hP*O{h+,O{hV,O{h>.,O{h.O{h)0,O{h0O{hn2,O{h2O{h5,O{h5O{hR7O{h7O{h7O{h9,O{h>:O{h;,O{hR<O{h&>,O{h>O{h@,O{h3AO{hBO{hBO{hHCO{h0FBO{hLHBO{hvX,O{hYO{h\[,O{h[O{hy^O{h^O{h]_O{haO{h8bO{h2cO{he,O{hdfO{hih,O{hiO{honO{hkoO{hq,O{hSrO{hIt,O{htO{hv,O{hBwO{hy,O{hLzO{hݓ,O{hO{h~,O{h2O{h,O{hHO{hʞ,O{hjO{h[,O{hO{h,O{hæO{h\,O{hO{hyO{hO{hO{h ,O{hO{hu,O{h|O{h,O{h_O{h,O{hO{h9O{hO{hfO{hO{hO{hqO{h,O{h~O{hf,O{hO{hO{h4O{hO{hYO{hO{hO{hO{hO{hhO{hdO{hO{h O{h4O{hqO{hO{hO{hO{huO{hGO{hO{hO{h,O{hcO{h,O{h'O{h,O{hO{h\,O{hO{hQ,O{hO{hO{hO{hO{h,O{hgO{h,O{h<O{h,O{h^O{h ,O{hyO{h,O{hO{h,O{h|O{hO{h_O{h}O{h,O{hO{hoO{hO{h[O{h,O{heO{hS ,O{h O{h O{h O{h O{hxO{hO{hSO{h,O{hlO{he,O{h*O{h,O{hO{hO{hO{hO{hO{hO{hO{h!,O{h&"O{h$O{h$O{hU%O{h',O{h(O{h*,O{h*+O{hb4 §~§§§.§.418.4 (99.0) _You start waiting.O{h?5/9.4 (100.0)O{h:8§O{hO># _Done waiting.P{h 0<YYY......^..^....# ### .###...P.###.....♣# #..# #.##### ##.♣♣♣♣ ##..# ####.# ♣♣♣♣♣♣♣ ##.#. P{hn ##...## ♣§~§≈♣####### ♣§§§§♣.## ♣§§.§♣..# ♣§§§♣♣♣. ♣≈.@~♣♣......#♣≈..~♣♣....># ♣≈♣.~♣♣.# ♣≈...♣♣.P{h  # ♣~.♣~♣♣.# ♣♣..≈♣♣...# ♣♣♣~..~♣♣. ## #.♣~..~♣..# #.♣~.♣≈♣........## ..P{hs §.§.§≈.P{hb! P{h! *20.0)P{h' c§§§.§P{h) Q{hFM####.#.|........ <YYY......^..^....# #####...P.###.....♣# #. Q{hj.# #.##### ##.♣♣♣♣ ##.###.# ♣♣♣♣♣♣♣ . ##...#♣§§§≈♣###### Q{h§.§♣#♣§§.§♣.♣♣.♣≈..~♣♣.....# ♣≈..Q{hN>♣≈♣.~ ......#♣≈...♣♣.............~ ♣♣~..~♣Q{hy§§≈§§~§1§§§Q{h<M #..#......^...Y.####^.. ####.#.|........ <YYY......^..^....# #####...P.###.....♣# #. .# #.##### ##.♣♣♣♣ ##.###.# ♣♣♣♣♣♣♣ . ##...#♣§§§≈♣###### §§≈♣#♣§§@~♣.§.♣.♣≈..~♣♣.....# ♣≈..> ......#♣≈♣.~♣♣.............♣~..~♣Q{hCw~§§..@§.Q{h9E%2Q{hK8§Q{hWNQ{h.####.....^^^^^.^.^.#.## .# #..#......^...Y.####^.. .####.#.|..........# .. ÷<YYY......^..^....# ## ..###...P.###.....♣# . ..# #.##### ##.♣♣♣♣.# .####.♣♣♣♣♣♣♣ ##. .##...## ♣§~§≈♣#####. ♣§@.≈♣# ♣§..§♣.# ♣≈..♣♣♣..# ♣≈..~♣♣.....## ♣≈..~♣♣....>.# ♣≈♣.~♣♣.# ♣≈...♣♣.# ♣~.♣~♣♣.#Q{hz[ ♣♣..≈♣♣..Q{h~Q~§~§@§§§..~§3§ _There is a staircase to the Swamp here.V{hG3V{hBHV{hjyf _V{haXV{hѓXV{hVV{hV{hMV{hV{hV{hfBV{hV{hV{hRV{hV{hV{hV{hV{hV{hV{hV{hV{h\V{hV{h XV{h{XV{hiWater V{h/V{hQ>V{hiV{h *XV{h7XV{h8V{h;,V{h<V{hSAV{hFV{hFV{hGV{hKV{h O,V{hiPV{h|SV{hU,V{hmVV{h?YV{h[,V{hU\V{h7_V{h0a,V{haV{hBdV{hf,V{hZgV{hiV{hk,V{hlV{h#pV{htrV{hr,V{huV{hwV{hwV{hxV{h{V{hU~,V{hV{hV{h~,V{hĆV{h V{hp,V{hcV{hV{h|V{hڷV{hEV{hxV{h=V{hV{hV{hV{h}V{hV{hV{hm$ P.♣# #..........###.#.# ### ##.♣♣♣♣ ##.........## ♣♣♣♣♣♣♣ ##........#.#.#.# ♣§§§§♣####........##>###... ♣§§§§♣............. # ♣§§§~♣.................†... # ♣§§§♣♣♣............ # ♣≈.§~♣♣............ V{hf.# ♣≈..~♣♣...@>......53.4 (30.0) ♣≈♣.~♣♣........... ♣≈...♣♣........... ♣~.♣~♣♣........... ♣♣..≈♣♣.............  ♣♣♣~..~♣♣........... # #.♣~..~♣.........#.. # #.♣~.♣≈♣........###.) # #.♣...~♣...#P.P## ###V{hV{hV{hW{hQIW{hWW{hoW{hvXW{h?yW{h~|,W{h~W{h#W{h~,W{hW{hrW{h]XW{h,W{h+W{hW{hW{hW{h%W{hW{hW{h-W{hW{hxW{h X ♣#...##>###...##..## ♣.................##### ♣.................÷............# ♣♣...................PP# ♣♣..........## ♣♣....>.......P# ♣♣...........# ♣♣...........# ♣♣..............@.#64.4 (11 ♣♣...............%# ♣♣...............### ♣.........#......## ♣........###.......)#.# ♣...#P.P## ##........#.#.#...#### ♣.####### #P..........# ♣..# ##.....(....)..# ...# #..........###..#..#Y{hOU%Y{h7YY{h[Z{hwZ{hlxZ{h*|Z{hZ{hߓ,Z{hǘZ{hjZ{hv,Z{hƢZ{hZ{h,Z{hJZ{hZ{hZ{h^Z{h2Z{hZ{hZ{h9Z{hZ{hIZ{h Z{hZ{hZ{hZ{hiZ{hZ{hZ{h ....................# ...# ........%Z{h# ...### ......#..........## .....###)..#.# #P.P## ##.#.#.#...#### ##### #P.#  ##.....(.@..)Z{h# 71.4 (7.0) ####..#..## Z{h+ #### ....#.# # #...## ##.....# .# #...# #.....# .#########.......## #.##P## Z{ho.......###..#.#### .. ## .........P..#.P##.##..........Z{h'Z{hfZ{h'[{hxI[{hȇ[{hB[{h>[{h[{hs[{h,[{hY[{h/,[{hB[{hd#P.P## ###.#.#...#### .####### #P....## ##.....(....)........## #..........###..#..## .## ##.........## ....#.# #### #.........## ##.....# ###.# ##.........# #.....#P.########### #.##P## ..........###..#@#### .. ##7.4 (6 ............P..#.P##.## ........................ ........................ ...........#...................###.#...........## ############..## ##PP.###\{h 3\{hU \{h \{h ,\{h/ ,\{h ,\{h \{h \{h \{hC \{h ,\{h ,\{h) \{h ,\{h/ \{hP \{h^& X\{h( ,\{h) \{h%5 `  #.........## ##.....#  ##.........# #.....# ######.......## #.##P## .###..#.########..### ....P..#.P##.##P..### .....................# ....................# .....#.............# ###.#.........@..# 85.4 (8\{h5 &## ############...# ## #P### ####       \{h6 \{h< \{hQ? ^{hI3^{hJ^{hr\^{h_^{hdB^{hf,^{hf^{hi^{hj^{hj^{hk^{hn^{hIp,^{hrq^{h(t^{hw,^{hmx^{hFz^{h|,^{h~^{h^{hx^{h^{h^{h^{h,^{hJ^{h ........##  .......)........#.#  #........#.#.#...####  P...................#  #.....(....)........#  #..###..#..##  ^{hD#.###....#.#  ....## ## #.........# #. 93 ##.......## #.##P# ..#.########..###  .P..#.P##.##P..### .................# ^{ho................## .#.............## ^{hM#.#............# ^{hɒE############...# ^{hu^{h^{h_{hI_{h+X_{h3_{hKB_{h_{h_{h_{h_{h_{h.,_{h_{h2_{h_{hr_{h_{h/_{h_{h _{h _{h _{h_{h_{hK_{h_{h _{hI_{h _{h_{h!,_{h$(,_{h*,_{h,_{h5Y#####÷............# .........PP# ...........# ...................P# ._{h5 ...........# ............#...........# ....%...@...#503.4 (10.0) _{h6K...........### _{h166................._{hT6......)........#.# ##.#.#...#### P_{h6,...........# #.....(....)........#...###..#..## #.........###....#.#_{hB7_{hq?_{h@_{h 3_{h _{h _{h@ ,_{h ,_{h= _{h} _{hD _{hg _{h' _{hQ _{h _{h3 _{h ,_{hW _{h _{hI ,_{h _{h _{h _{h _{h _{h@ _{h_ ,_{h@ _{h} _{hZ _{h _{h" _{h _{h ,_{h_{h  ####..... #.#.#.#.#.>...#.# .÷÷......#.# ###.#.#>#÷....?.## ###.......#...#...# ###.#.#.## ##.......#....P#  #.#.#.#.###...##  ##>###...##.@##  12.4 (9.0)#### ÷.....# ._{hE s....PP# ..............## .......P# .......................# .............# ..............# _{h _{h_{ha{h/Ia{hP@a{hC,a{h@Ga{hHa{hK,a{hKMa{hFPa{hS,a{heUa{h2Xa{hcXa{h!j  #....# ....#  #...## #..FP#  #....####....# ######.....#.....P### #.##................ ####...............#.#.#.#.#.>...#.#......÷÷......#.##.#.#>#÷..@.?.######...#...# ###.#.#.##......## ##.......#....P## #.#.#.#.###...## ##>###...##..## F   bullfrog (wandering).........#####  ÷............#  ..PP#  a{hpx 6.4 (4  A bullfrog comes into view.a{hXyR.FFa{hy3==7.4 (5a{ha{hۆ* _The bullfrog croaks.b{h #....# ....#  #...## #...P#  #....####..F.#  .....#.....P###  .##..  ####........#  #.#.#.#.#.>...#.#  ÷÷......#.#  ###.#.#>#÷...@?.##  ###.#...#...#  ###.#.#.##......##  ##.#....P##  #.#.#.#.###...##  ##>###...##..##  ....#####  ÷............#  PP#  b{h2b{hb{h.F--8.4 (1c{hc{hy8--c{hc{h9M _You can't go down here!c{h# c{h# c{h( c{h) F _Unknown command.e{hxN#....# ....#  #...## #...P#  #....####....#  .....#.....P###  ##.F...# ...#  e{hqy#.#.#.#.#.>...#.#  ÷÷......#.#  ###.#.#>#÷....@.##  .###.#...#...#  ###.#.#.##......##  ##.#....P## e{hyN #.#.#.#.###...##  ##>###...##..##  ....##### e{hbz ÷............#  PP#  e{h~e{h8.Fe{h69Scorche{he{h _The bullfrog snags a nearby small bird with its tongue. _You see here a scroll labelled MAECSU POBAWE.f{h3f{hf{hM _You can't go down here!g{hg{h-!Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=) g{h N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h{hv  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration h{hJewellery (go to first with "=)N - a ring of poison resistance (worn)  O - a ring of willpower (worn)  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /) h{h\ h - a wand of iceblast (4)  s - a wand of polymorph (4) h{hӬF v - a wand of paralysis (2)  B - a wand of flame (2) h{hScrolls (go to first with ?)  d - 3 scrolls of vulnerability  g - 3 scrolls of teleportation  h{hjXj - 2 scrolls of amnesia31%h{hjl O - a ring of willpower (worn)  C - a ring of flightl - 3 scrolls of identify  p - a scroll of fogt - 3 scrolls of poison4h{h@ @ C - a ring of flight  h - a wand of iceblast (4)  Q - a scroll of immolation Potions (go to first with !)8h{h N h - a wand of iceblast (4)  B - a wand of flame (2)  e - 2 potions of hastek - 5 potions of enlightenment  o - a potion of resistance5j{h|  B - a wand of flame (2)  p - a scroll of fogq - 2 potions of brilliance62l{hYd l{hp l{hV}  #....# ....#  beldur the Arsonist#...## #...P#  Mountain Dwarf of Ignis ......#....####....#  Health: 95/95 ======================== ####.....#.....P###  Magic: 19/19 ======================== ##................#  AC: 14l{h} Str: 17 ###............F..#  EV: 8Int: 19 ..#.#.#.#.#.>...#.#  SH: 4Dex: 5 l{h} n........÷÷......#.#l{h(~   XL: 11 Next: 99% Place: Lair:2 l{hX~ 8..###.#.#>#÷....@.##  Noise: ---------  Time: 19519.4 (0.0) l{h~ (.###.......#...#...#  P) +2 broad axe (elec) ..###.#.#.##......##l{h~ d  Cast: Scorch ..##.......#....P##  Fly ..#.#.#.#.###...## l{h, a..##>###...##..##  F   bullfrog ................##### .......÷............# ..................PP# _The bullfrog croaks. _You can't go down here! _Unknown command. _The bullfrog snags a nearby small bird with its tongue. _You see here a scroll labelled MAECSU POBAWE. _You can't go down here!l{hڊ l{h l{h_ l{h m{hk3m{h3m{hI=8.Fm{h=+20.4 (1m{hOEm{heG _You can't go down here!Unknown command. _The bullfrog snags a nearby small bird with its tongue. _You see here a scroll labelled MAECSU POBAWE.can't go down here! _R - a scroll labelled MAECSU POBAWEn{hp * (combustible)  Flames lash the bullfrog.  The bullfrog is moderately wounded.n{hA| x FThe bullfrog's fire resistance burns away.n{h| 1--7---====1n{h: n{h , _The bullfrog hits you.n{h *Flames lash the bullfrog. The bullfrog is burned terribly!n{h FThe bullfrog is heavily wounded.The bullfrog hits you but does no damage.n{h }2=-5------n{h 2n{h n{h U _The bullfrog barely misses you.n{h _  Flames lash the bullfrog. The bullfrog is burned terribly!n{h e*n{hPs>†n{h |f #....# ....#  beldur the Arsonist#...## #...P#  Mountain Dwarf of Ignis ......#....####....#  Health: 92/95 =======================- ####.....#.....P###  Magic: 13/19 ================-------- ##................#  AC: 14Str: 17 ###...............#  EV: 8Int: 19 ..#.#.#.#.#.>...#.#  SH: 4Dex: 5 ........÷÷.....†#.#  XL: 11 Next: 100% Place: Lair:2 ..###.#.#>#÷....@.##n{h2}  Noise: ====-----  Time: 19523.4 (1.0) .###.......#...#...#  P) +2 broad axe (elec) ..###.#.#.##......##  Cast: Scorch ..##.......#....P##  Fly ..#.#.#.#.###...## ..##>###...##..##   ................#####   .......÷............#   ..................PP#   _The bullfrog hits you.  Flames lash the bullfrog. The bullfrog is burned terribly!  The bullfrog is heavily wounded.The bullfrog hits you but does no damage. _The bullfrog barely misses you.Flames lash the bullfrog. The bullfrog is burned terribly!n{h~ _You kill the bullfrog!You have reached level 12!n{h/  --more--p{h 100/10320---202 0% Scorchp{h p{hA P _You feel clever.q{hE _14=2=3= _HP restored.5==q{hPXq{hwVBq{hWq{h-X=q{h|Xq{hYq{h?\q{h\q{h&]==q{h}]q{hb^q{h`q{h[aq{h%bq{h(dq{hdq{hne6q{he=q{hfq{hgq{h]kq{hkq{h...#.#q{h..........÷÷.....†#.#q{h###.#.#>#÷......##q{h:###.......#...#...#q{h~=###.#.#.##......##q{h~q{h q{h !----q{h!$7.4 (44q{h.q{h 3 q{hs3q{h3_Found a quarterstaff.r{h> r{hF =Inventory: 44/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming r{hOF Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) r{hvF l E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring mailr{hF i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) r{hF + x - a staff of conjuration r{hF Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)r{hG Uy - a ring of ice  z - an amulet of guardian spirit  r{h2G C - a ring of flight r{hfG [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]t{h2  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)N - a ring of poison resistance (worn)  O - a ring of t{hfwillpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)h - a wand of iceblast (4)  s - a wand of polymorph (4) t{h" v - a wand of paralysis (2)  B - a wand of flame (2) Scrolls (go to first with ?) t{h| d - 3 scrolls of vulnerability  g - 3 scrolls of teleportationj - 2 scrolls of amnesia  l - 3 scrolls of identify33%t{ht{hKD s - a wand of polymorph (4)  g - 3 scrolls of teleportation  p - a scroll of fogt - 3 scrolls of poison  Q - a scroll of immolation t{hDo R - a scroll labelled MAECSU POBAWE46y{h- l - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.z{hQIdentify which item? (\ to view known items) Scrolls (select first with ?)  R - a scroll labelled MAECSU POBAWE Potions (select first with !)  F - a fizzy red potion  G - a murky brown potion z{hbQ H - a silvery potion  I - an emerald potion  J - a dark potion z{hQz{hQG[?] describe selected{{h {{hK beldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19567.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) {{h ..#.##................#Cast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷.....†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......##You have reached level 12! _You feel clever. {{h _HP restored. _Magic restored. _You see here a bullfrog corpse. _Found a quarterstaff.{{h, {{hM beldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19567.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷..{{hN ...†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......## _You feel clever. _HP restored. _Magic restored. _You see here a bullfrog corpse. _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust.{{hq P8.4 (1 _HP restored. _Magic restored. _You see here a bullfrog corpse. _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning}{h/}{h7QInventory: 44/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn) }{hB E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~{h$l  b - a +0 robe  c - a +1 ring mail ~{h=% i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) ~{hc% x - a staff of conjuration Jewellery (go to first with "=)~{h%@N - a ring of poison resistance (worn) ~{h%W O - a ring of willpower (worn)  y - a ring of ice  ~{h%Dz - an amulet of guardian spirit  C - a ring of flight ~{h%Wands (go to first with /)  h - a wand of iceblast (4) ~{h&" s - a wand of polymorph (4) ~{h;&F v - a wand of paralysis (2)  B - a wand of flame (2) ~{h]&Scrolls (go to first with ?)  d - 3 scrolls of vulnerability ~{h~&S g - 3 scrolls of teleportation  ~{h&Bj - 2 scrolls of amnesia30%~{h&~{hA1 N - a ring of poison resistance (worn)l - 2 scrolls of identify  p - a scroll of fogt - 3 scrolls of poison  Q - a scroll of immolationR - a scroll of summoning Potions (go to first with !)  e - 2 potions of haste53{h l - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{hO1 UIdentify which item? (\ to view known items) Potions (select first with !)  F - a fizzy red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion  J - a dark potion [?] describe selected{hbeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19568.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷..{h|...†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......## _HP restored. _Magic restored. _You see here a bullfrog corpse. _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning{hlbeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19568.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷.....{h[30m†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......## _Magic restored. _You see here a bullfrog corpse. _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust.{h{hs*9.4 (1{hu{h _You see here a bullfrog corpse. _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust. {hJ_R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility{hr {h Inventory: 44/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  {hR w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  {h z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h'M  K - a +0 plate armour Magical Staves (go to first with |)x - a staff of conjuration Jewellery"=)N - a ring of poison resistanceO - a ring of willpower  y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight Wands (go to first with /)  h - a wand of iceblast (4)  s - a wand of polymorph (4)  v - a wand of paralysis (2)  B - a wand of flame (2) Scrolls ?  d - 3 scrolls of vulnerability  g - 3 scrolls of teleportation  j - 2 scrolls of amnesia {h' l - a scroll of identify  p - a scroll of fogt - 3 scrolls of poison  Q - a scroll of immolation43%{h y - a ring of ice  s - a wand of polymorph (4)R - a scroll of summoning Potions (go to first with !) {h e - 2 potions of hastek - 5 potions of enlightenment  o - a potion of resistanceq - 2 potions of brilliance6{h)  s - a wand of polymorph (4)  B - a wand of flame (2)  r - a potion of heal wounds  u - 3 potions of mutation70{hJ l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ {hvh“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{h BIdentify which item? (\ to view known items) Potions (select first with !)  F - a fizzy red potion  G - a murky brown potion  H - a silvery potion  I - an emerald potion [?] describe selected{hk{hNybeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#{hyMagic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4{h9zDex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 #{hz#....####@...#Noise: ---------  Time: 19569.4 (0.0) ########.....#.....P###{hzP) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#{h{Fly ......#.#.#.#.#.>...#.# {he{D............÷÷.....†#.# ......###.#.#>#÷......## {h{.....###.......#...#...# ......###.#.#.##......## _You see here a bullfrog corpse. _Found a quarterstaff.  {h{As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility{h{h{hbeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17{h֔##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19569.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch {h'(...####...............#Fly ......#.#.#.#.#.>...#.# {hnD............÷÷.....†#.# ......###.#.#>#÷......## {h.....###.......#...#...# ......###.#.#.##......## _Found a quarterstaff.  As you read the scroll of identify, it crumbles to dust. {hٕ__R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. {h\_J - a potion of invisibility  As you read the scroll of identify, it crumbles to dust.{h϶A70.4 (1{h*{hi3  As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _F - a potion of cancellation{h {h? Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy16% 4b - ApportationTranslocation{h19%1  c - Kinetic GrapnelForgecraft19%1  d - Magic DartConjuration19%1  e - Poisonous VapoursAlchemy/Air{h<819%1  f - Soul SplinterNecromancy{ha-19%1  g - Summon Small Mammal{hSummoning19%1  {hh - Searing RayConjuration26% 2  i - Sublimation of Blood{huNecromancy26% 2  j - Launch Clockwork Bee{h+Forgecraft47% 3  k - AnguishHexes/Necromancy87% 4  l - Cause FearHexes87% 4  {h{m - Fulminant PrismConjuration/Alchemy87% 4  n - Leda's LiquefactionAlchemy/Earth87% 4  o - Martyr's Knell{hTNecromancy/Summoning87% 4  {hmp - Olgreb's Toxic RadianceAlchemy87% 4  {hq - Lee's Rapid DeconstructionEarth99% 5  r - Death ChannelNecromancy100% 6  {h-as - Permafrost EruptionIce/Earth100% 6  {hPjt - EnfeebleHexes100% 7  u - Summon Hydra{hsASummoning100% 7 {hP20 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help{h<[Esc] exit{h   c - Kinetic GrapnelForgecraft19% 1  d - Magic Dart Conjuration  e - Poisonous VapoursAlchemy/Air  f - Soul SplinterNecromancy  g - Summon Small MammalSummoning  h - Searing Ray Conjuration26% 2  i - Sublimation of BloodNecromancy26% 2  j - Launch Clockwork BeeForgecraft 47% 3  k - Anguish Hexes/Necromancy{hy 987% 4  l - Cause FearHexes87% 4m - Fulminant PrismConjuration/Alchemy  n - Leda's LiquefactionAlchemy/Earth  o - Martyr's Knell Necromancy/Summoning  p - Olgreb's Toxic Radiance  q - Lee's Rapid DeconstructionEarth99% 5  r - Death Channel Necromancy100% 6  s - Permafrost Eruption Ice/Earth100% 6  t - Enfeeble Hexes 100% 7  u - Summon Hydra {h Summoning100% 7  v - DisjunctionTranslocation8  w - Fulsome FusilladeConjuration/Alchemy{h 8{h&v {h {h)  k - AnguishHexes/Necromancy 87% 4  l - Cause FearHexes87% 4{h lMb - ApportationTranslocation19%1  j - Launch Clockwork Bee Forgecraft47% 3  k - AnguishHexes/Necromancy 87% 4{h Ma - Ignite PoisonFire/Alchemy16% 4  i - Sublimation of Blood Necromancy26% 2  j - Launch Clockwork Bee Forgecraft47% 3{hO Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 16% Power: 29% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 17 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.{h\ Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy16% 4  b - ApportationTranslocation 19% 1  c - Kinetic GrapnelForgecraft{hNv19% 1  d - Magic Dart Conjuration19%1  e - Poisonous VapoursAlchemy/Air19%1  f - Soul SplinterNecromancy 19%1  g - Summon Small MammalSummoning19%1  h - Searing RayConjuration26% 2  i - Sublimation of BloodNecromancy26% 2  j - Launch Clockwork BeeForgecraft47% 3  k - Anguish{hHexes/Necromancy 87% 4  l - Cause Fear Hexes87% 4  m - Fulminant PrismConjuration/Alchemy87% 4  n - Leda's Liquefaction Alchemy/Earth 87% 4  o - Martyr's Knell Necromancy/Summoning87% 4  p - Olgreb's Toxic RadianceAlchemy87% 4  q - Lee's Rapid DeconstructionEarth{h99% 5  r - Death ChannelNecromancy100% 6  s - Permafrost EruptionIce/Earth100% 6  t - EnfeebleHexes100% 7  u - Summon HydraSummoning100% 7 20 spell levels left {h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{hM{h{hbeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#{hcNoise: ---------  Time: 19570.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷.....†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......##As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility  {h[As you read the scroll of identify, it crumbles to dust. _F - a potion of cancellation{h{hMemorise Ignite Poison, consuming 4 spell levels and leaving 16? Y - Yes  N - No{h{h3Ybeldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19570.4 (0.0) ########.....#.....P###P) +2 broad axe (elec) ..#.##................#{hFLCast: Scorch ...####...............#Fly ......#.#.#.#.#.>...#.# ............÷÷.....†#.# ......###.#.#>#÷......## .....###.......#...#...# ......###.#.#.##......##As you read the scroll of identify, it crumbles to dust. _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _F - a potion of cancellation{hٴ*1.4 (1{h{hfT _R - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _J - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _F - a potion of cancellation _This spell is dangerous to cast!{h*2.4 (2{h{hV3.4 (3{h{h*4.4 (4{hM{h@5.4 (5{h{h _You start memorising the spell. You continue memorising. x4{h{h{h<c _You finish memorising. Spell assigned to 'b'.{h{h(Inventory: 43/52 slots Hand Weapons (go to first with ))  P - a +2 broad axe of electrocution (weapon)  a - a +0 hand axe of flaming Armour (go to first with [)  f - a +2 pair of boots of flying (worn)  m - a scarf of resistance (worn)  A - a +2 scale mail of fire resistance (worn)  D - a +1 hat (worn)  E - a +0 buckler (worn)b - a +0 robe  c - a +1 ring maili - +0 swamp dragon scales  w - a +0 crystal plate armour  {h*K - a +0 plate armour Magical Staves (go to first with |)  x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit  C - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]{h?/  A - a +2 scale mail of fire resistance (worn)D1 hat (worn)  E - a +0 buckler (worn)  b - a +0 robe  c - a +1 ring mail  i - +0 swamp dragon scales  w - a +0 crystal plate armour  K - a +0 plate armour Magical Staves (go to first with |) {h/N x - a staff of conjuration Jewellery (go to first with "=)  N - a ring of poison resistance (worn)  O - a ring of willpower (worn)y - a ring of ice  z - an amulet of guardian spirit {h/ C - a ring of flight Wands /)  h - a wand of iceblast (4) {h0h s - a wand of polymorph (4)  v - a wand of paralysis (2)  B - a wand of flame (2) {h=0Scrolls (go to first with ?)20%{h w - a +0 crystal plate armour  d - 3 scrolls of vulnerability {h g - 3 scrolls of teleportationj - 2 scrolls of amnesia  p - a scroll of fogt - 3 scrolls of poison  Q - a scroll of immolation{h-941{hѠ  K - a +0 plate armourR - a scroll of summoning4{ht {h >{h{hK|hK|hK|hѠ\beldur the Arsonist#.#.........)Mountain Dwarf of Ignis ..................Health: 103/103 ========================..........#Magic: 20/20 ========================#.... #........#AC: 14Str: 17##...# .......#EV: 8Int: 20#....# .....#SH: 4Dex: 5#...## #...P#XL: 12 Next:  0% Place: Lair:2 ##....####@...#Noise: ---------  Time: 19575.4 (0.0) K|h ########.....#.....P###P) +2 broad axe (elec) ..#.##................#Cast: Scorch ...####...............#Fly K|hEL......#.#.#.#.#.>...#.# ............÷÷.....†#.# K|hc!......###.#.#>#÷......## .....###.......#...#...# K|h~X......###.#.#.##......## _J - a potion of invisibility  K|haAs you read the scroll of identify, it crumbles to dust. _F - a potion of cancellation K|h_This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 K|hҡN_You finish memorising. Spell assigned to 'b'.K|hK|hCZK|hfD [?25h[?0c [?1051l[?1052l[?1060l[?1061l