liJ Player: bendrew64 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-04-14.16:35:26.ttyrec Time: (1776184526) Tue Apr 14 16:35:26 2026 liO` [?1051l[?1052l[?1060l[?1061hlib R)0[?7h[?25l[?1clib liGj libm lix Welcome, bendrew64. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Shapeshifterlililibendrew64 the RuffianGnollHealth: 20/20 ========================Magic: 1/1========================AC: 2Str: 13EV: 12Int: 9SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill li♣♣♣♣♣♣♣♣.♣♣♣♣♣♣.......♣♣♣♣....ß.@.ß..♣...................................ß...ß.....###.......[.#####.......####ß...ß####+++##lie&liv(Welcome, bendrew64 the Gnoll Shapeshifter.Will you be the one to retrieve the astounding Orb of Zot from the depths?li-lilPress ? for a list of commands and other information.  Found a scale mail.liwqlir[ _Found a staircase leading out of the dungeon.liliililililiV: _liliylilililiȻli&li liȿlillili;liXli_lililili/lielililiWBli>lilinlililili|lililiF/ _You open the gate.li liAlili@  There is an open gate here.liS  You encounter a hobgoblin.li+li ♣....ß.<.ß..♣♣♣♣♣  ................♣ li ................♣♣  .....ß...ß.......♣  ###.......[.#####♣ ##.......## ##ß...ß## ##'''##  #=@.# ..g........# ..########.# ∆ liA .#  liC# ∆lidg   hobgoblin (asleep) li liS11.0 (11.0).gli yg===2.0 (12li li li_The hobgoblin shouts!liK 3li li ` _A hobgoblin is nearby!liq ♣....ß.<.ß..♣♣♣♣♣ ................♣ ................♣♣ .....ß...ß.......♣ ###.......[.#####♣li( ##.......## ##ß...ß## ##'''## #@..#.g.#.#.# ∆ .# liMh # ∆lihA.glili----3li.0) _li"litY _You see here a +6 ring of strength.li ................♣ ..........♣♣ .....ß...ß.......♣ ###.......[.#####♣ ##.......##  ##ß...ß. ##'''liL....####=..#.........g@.....#########.# ∆ .#  # ∆liliO=--4liHlin@ _The hobgoblin barely misses you.lili_ @9 (0.9li li` ] _You hit the hobgoblin but do no damage.liF  You barely miss the hobgoblin.You bite the hobgoblin, but do no damage.liG$18liG9---5.7 (0.8liCOliRU _The hobgoblin is struck by your quills. The hobgoblin hits you.li   ..........♣♣  ...ß.......♣  ....[.#####♣  ##.......##  ##ß...ß##  . ##'''##  ....####=..#...  ......g@.....#  ....########.# ∆  . .#  #  ∆ liŦ   ..........♣♣  ...ß.......♣  ....[.#####♣  ##.......##  ##ß...ß##  . ##'''##  ....####=..#...  ......g@.....#  ....########.# ∆  . .#  #  ∆ liclilili^` _A hobgoblin is nearby!li o †You punch the hobgoblin!li & lia 426.6 (0.9li li# M _You kill the hobgoblin!li*lilili)lim9=--limlili"liHlilili)lilliclili"9=li*li͝li $20li))==lili{1 _HP restored.lilililiƬ♣....ß.<.ß..♣♣♣♣♣ ..........♣ ................♣♣ .....ß...ß.......♣ li ###.......[.#####♣##....... ##ß...ß. ##'''## ....####@..#...li-......†......# ....########.# ∆..# # li+∆liY523.6 (7.0liƷ=-4.6 (8li&liͿ/ _d - a +6 ring of strengthli li Gear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) li `Jewellery (go to first with "=)d - a +6 ring of strength Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talismanli;d - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.lig! liS* li2 ♣....ß.<.ß..♣♣♣♣♣bendrew64 the Ruffian................♣li03 Gnoll................♣♣Health: 20/20 ========================.....ß...ß.......♣Magic: 1/1lif3 ========================###.......[.#####♣AC: 2li3 2Str: 19##.......##EV: 12Int: 9##ß...ß##li4 SH: 0Dex: 11. ##'''##liK4 XL:  1 Next: 20% Place: Dungeon:1....####@..#...Noise: ---------  Time: 24.6 (0.0)......†......#-) Nothing wieldedli4 ....########.# ∆Nothing quivered..#Quill #∆ _A hobgoblin is nearby!You punch the hobgoblin! _You kill the hobgoblin! li(5 |_HP restored. _d - a +6 ring of strength  You feel stronger.liA B5.1 (0.5li5F liH  You punch the hobgoblin! _You kill the hobgoblin!HP restored. _d - a +6 ring of strength  li,I `You feel stronger. _d - a +6 ring of strength (worn)lilli{Gear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) liAJewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  b - a quill talisman (worn)li,c - a protean talismanli c - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore li talismans.) Your skill: 6.4 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.li This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - NoliEli li♣....ß.<.ß..♣♣♣♣♣bendrew64 the Ruffian................♣Gnoll................♣♣Health: 20/20 ========================.....ß...ß.......♣Magic: 1/1li#========================###.......[.#####♣AC: 2Str: 19##.......##EV: 12Int: 9##ß...ß##libSH: 0Dex: 11. ##'''##XL:  1 Next: 20% Place: Dungeon:1....####@..#...Noise: ---------  Time: 25.1 (0.0)......†......#-) Nothing wielded....########.# ∆Nothing quivered..#Quill #∆ _HP restored. _d - a +6 ring of strength  You feel stronger. _d - a +6 ring of strength (worn)  Your protean talisman responds to your shapeshifting skill and transforms into  a medusa talisman!liFliz16.1 (1 _li.V7.1 (2li3li=li=*8.1 (3li"JliPliQ*9.1 (4liVliY 16/16 _You begin transforming. You continue transforming. x3  Your quills recede back into your body.lia8Jliad30.1 (5Medusa ligliVpG _A mane of stinging tendrils grows from your head.libli!dGear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talismanlimc - a medusa talisman (worn). A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________ Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.070% Cur 6.4 -16% 2.151% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.4At current training (4%) you reach 8.0 in about 7.8 XLs. (r)emove, (d)rop, (=)adjust, or (i)nscribe.li Gear: 4/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) li!Talismans (go to first with %)  c - a medusa talisman (worn)  b - a quill talismanlili!li♣....ß.<.ß..♣♣♣♣♣bendrew64 the Ruffian................♣Gnoll................♣♣Health: 16/16 ========================li\w.....ß...ß.......♣liǩMagic: 1/1========================###.......[.#####♣AC: 2Str: 19##.......##EV: 12Int: 9##ß...ß##SH: 0Dex: 11. ##'''##XL:  1 Next: 20% Place: Dungeon:1....####J..#...Noise: ---------  Time: 30.1 (0.0)liS......†......#-) Nothing wielded....########.# ∆Nothing quivered..#li[GMedusa #∆ liɪ_d - a +6 ring of strength (worn)  Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. _A mane of stinging tendrils grows from your head.liR3lililili3lililiWBlililili^li{lililililiAlililiF,lili\liHliliPli:li` ...####J..#...Noise: ---------  Time: 30.1 (0.0)..†......# li8-) Nothing wielded...########.# ∆Nothing quivered..#Medusa li_d# ∆  liIYou encounter a frilled lizard.li;♣....ß.<.ß..♣♣♣♣♣ lic@................♣ ................♣♣ .....ß...ß.......♣ ###.......[.#####♣ ##.......## ##ß...ß## #. ##'''########....  ....####...#...J......l......†......######.###....########.# ∆  . #.# #.##.# ∆ l   frilled lizard (asleep)#.#..#..6.1 (6liW$N7.1 (7 _li!♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.♣ ###.[.#####♣ ##.## ##ß...ß## ## . ##'''#. ....####...#....lil. ......†......######.# ....########.# ∆ . #.# #.# ∆ li/l.liwl8.1 (1li li'li R♣....ß.<.ß..♣♣♣♣♣  .♣  .♣♣  .....ß...ß.♣  ###.[.#####♣ ##.## ##ß...ß## ## ##'''#.####...#.l.†......######.####.########.# ∆ # #.# #.# ∆ liV#/l.li6)li)%9liO/li0li]♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.♣ ###.[.#####♣ ##.## ##ß...ß## ####'''#.####...#.likFl.†......######.####.##.# ∆ .# #.# .##.# .##.# ∆ .##.# .#li[..# .# lin-l.li<40liliٮliR .  You punch the frilled lizard!li8(li#<3=1.0 (0.9li)li,R _You kill the frilled lizard!liđ3li#liH _No target in view!li"A liA liG liJ H _No target in view!liӻ li0 li li H _No target in view!li`@3liAliDliLP _liMli~O,liPliRliT,liW,liZBli!]lio ß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.......♣ .....[.#####♣ ......## ### ß...ß## #########...[ #'''########..........# #...#...........# -5.0 (4.0..######..# #####.# ∆ #.# ..##.# #.# ....#.# #.# ..#..#.# ∆ ..# .......#.# #.####...#..# #.# # ## -6.0 (5liktliy# _Found a robe.liR3lidZli]H _No target in view!liR Ilil li [ .<.ß..♣♣♣♣♣ ♣ ♣♣ ...ß.♣ [.#####♣ ## # ...ß## #...[( '''#.# ...#.liO ....# 0######.####.###.# .# ∆ #.# ...# #.# #.# ...... #.# #.##....#..#.# ∆ ..##.#.......#.# #.##.####...#..# #.##. #li N ## liX li *7.0 (1lil li ) _Found 5 boomerangs.li lililiH _No target in view!li liW liliH _No target in view!liglililiH _No target in view!liVlilili H _No target in view!liO 3li li+ li li1 P _li li liu li= liN ,li li lio li li li liY li liA li li[ ,li lil li li li? li} li li liC li li liF li~ li li li liK li lia li li li li li6 li li li   You encounter a frilled lizard.li #.# #.##......... #.# #.##....#...## #.# ∆ ..##.#........ #.# #.##.####...### #.##...# #.##  .. ###.###.#  .......#....# . ...##.###.####...l ..# ##J....:.. .## #.#....... .. #.. .##.#.. # ...# ## # ##.. ### l   frilled lizard (asleep) li & li cS603.0)  The frilled lizard hisses angrily.li /l.lic S   ball python (constriction, wandering)l   frilled lizardli +1.0 (14li liK F _You encounter a ball python.li lip .# #.##... .# #.##....#...## .# ∆ ..##.#. .# #.##.####...## # #.##...# #.## .. ###.###.# ..#....# .....##.###.####..l...# ##.J...:.S..## #.#... #....##.#..$# ...#### # .##..### .li 6S.li` I.lli lii 02.0)li& li* + _Found 12 gold pieces.li'# #.##. # #.##....#...## # ∆ ..##.#. # #.##.####...## ## # #.##...# #.## ..# ###.###.# ....#....# ....?...##.###.####...S...# ##..J..l..## #.#... #....##.#..$## ...#### .# #.###.. # #### ...SS.l:3liM) li)X_Found a scroll labelled GEAMAZX FUFFA.li  #.##.  #.##....#...## #  ∆ ..##.#. .# li  #.##.####...## #.##  #.##...# #.## #...# ###.###.# #.....#.#....# .....S....##.###.####...# ##...Jl:.li .## #.#.#.. #....##.#..$## ...#### .# #.# li ##.. .# #li% n### .....##lik JS?li li -=4li li F _The frilled lizard bites you but does no damage.li= .SYou barely miss the frilled lizard. Your tendrils sting the frilled lizard.lilF F(very poisoned)liG *9 (0.9liN liNQ 5 _The frilled lizard is poisoned.li . .  liu "You hit the frilled lizard.li 5S.li^ (li /45.8liL li  li D_You kill the frilled lizard!lig ∆ #.###...##.## #.##.........  #.##....#...## # ∆ ..##.#........ .# #.##.####..## #.##...# #.###  ###.###.###....S##.......#....##.....?.#...##.###.####J......#.# ##.....:lig ' .## #.#........... #....##.#..$## ...#####.###.###.. ..# .#### #.. .... #.##li=h li j G.Slit liwt 4-6.8 (1.0liz li} li  #.###...##.## #.##. #.##....#...## ##  ..##.#. .# #.##.####...## #.## #.##...# #.####...## ###.###.###.....##  .li{ #....##.....?S#  ...##.###.####.# ..# ##.....:.....# .## #.#.##  .. #....##.#..$##  # ...#####.###.#li L##.. ..# .# ### #.. .... ## li 5S.li li ?-7liO li li] ##.####.###.#  #.###...##.##  #.##.........  #.##....#...## ##  ..##.#........ .#  #.##.####..##  #.##...# #.###  li] ###.###.###....S## .......#....##..J..?.# ...##.###.####.......# .# ##.....:  .## #.#......... .. #....##.#..$# # ...#####.###.# li9^A##.. ..# .#### ##.. ..... ##lii.SS.8li.####.###.#  #.###...##.##  #.##.  #.##....#...## ###  ..##.#. ..#  #.##.####...####.##  #.##...# #.####...##  ###.###.###....S##  #....##...J.?.#  ##.###.####.#  ..# ##.....:.....#  .## #.#.##  . #....##.#..$##   ...#####.###.#  ##.. ..# .#  ### ##.. ..  ... ##i-;49m  .Slili~%9li lilid.####.###.#  .###...##.### .##. . .##....#...##.###  .##.#. ..#  .##.####...####.##  .##...# #.####...##  ###.###.###.....##  #....##....J?S# lis .##.###.####.#  ..# ##.....:.....#  .## #.#.##   #....##.#..$##  ...#####.###.#  ##.. ..# #.#  ### ##.. ...  ... ##  liJS.li <70li )li +lio †You hit the ball python.liiRli5=1.6 (0.8 _You kill the ball python!liQ3liOliiH _No target in view!liy3liliTH _No target in view!li3liLliնlili: _li ####.###.#  ###...##.###  ##...  ##....#...##.###  ##.#. ..#  ##.####...####.##  ##...# #.####...##  li<###.###.###....†##  #....##.....J.#  - ##.###.####.# liQ ..# ##.....:.....#  ## #.#.##  #....##.#..$##  ...#####.###.#  ##.. ..# #.#  ### ##.. ... li1 ... ##  li-2.6 (1.0liD-3.6 (2lilic _c - a scroll labelled GEAMAZX FUFFAlii lil li1q lit  liEt :_No target in view!lililihlililiK$ _li,li4lili֡liylilililiCliliJli,li,liiliA _You now have 12 gold pieces.li(limli]li{liliͿliliIlii  You encounter a hobgoblin.li #.##...........  #.##....#...##.###  ..##.#........ ..#  #.##.####...####.##  #.##...# #.####...##  ###.###.###....†##  .......#....##.......#  ...##.###.####.......#  ..# .J.....#  .## #.#...##  .. #....##.#...##  # ...#####.###.#  ##.. ..# #.# ### ##.. ..lipD[39;49m. g   hobgoblin (asleep) ... ..## g.##### liT80.6 (7g.li%Dgli3==1.6 (8liIli$ _The hobgoblin shouts!li,j _You see here a parchment of Ensorcelled Hibernation.liL   ##   ..#  #.##   #.####...##  ##....†##  #.......#  #.####.......#  ..# ##.....J.....#  .## #.#.........##  .. #....##.#...##  # ...#####.###.#  ##.. ..# #.#  ### ##.. ...  g.. ..##  ..##### li5d    ##   ..#  #.##   #.####...##  ##....†##  #.......#  #.####.......#  ..# ##.....J.....#  .## #.#.........##  .. #....##.#...##  # ...#####.###.#  ##.. ..# #.#li:e H ### ##.. ...  g.. ..## .. lim liqm lir liat ` _A hobgoblin is nearby!li #.##....#...##.### ∆ ..##.#........ ..# #.##.####...####.## #.##...# #..## ###.###..†##.......#....##.......# ...##.###.####.......# ..# ##.....:.....### #.#...J.....##.. #....##.#..  li # ...#####.###. ##.. ..# #.# ### ##.. ... g.. ..## ..##### ..#li76g.lili:--2.6 (1 _lilili ∆ ..##.#........ ..  #.##.####...####.##..# #.####...## ###.###.###....†##.......#....##.......##.###.### ..# ##.....:.## #.#.........##.. #....##J#...## # ...#####.###.#  ##.. ..# #.#li~  ### ##g. ... ... ..####### #...li 5g.li li @--3li- li% li V #.##.####...####.##..# #.####...## ###.###.###....†##.......#....##.......###.###.####.......# ..# ##.....:.....#.## #.#.........##.. #....##.#...## # ...#####J###.#  ##.......g#  ########.. ... liM l......########..# #...r   rat (wandering)r##li&  r.  You encounter a rat.The rat squeaks loudly.r4---==4 _The hobgoblin hits you.liԁ O .  You punch the hobgoblin!li 6r.li r   ratli8 v5=--7-5.4 (0.8li li= M _You kill the hobgoblin!liR. ..# #.####...## ###.###.###....†##.......#....##.......##.###.####..... ..# ##.....:...## #.#.........#li. .. #....##.#...## # ...#####.###.#  ##.......J#  ########........ ......####..##### #.r#..li/ 0##li3 5r.li7 li)8 U--6.4 (1.0li= li? li ; ###.###.###....†##.......#....##.......##.###.####... ..# ##.....:..## #.#.........#.. #....##.#...## # ...#####.###.#  ##........###.###li= R ########J....... #......####.r##### .# .##li| 5r.li li ?-7li@ li[ liQ#G .  You hit the rat.li +)liE.<8=8.3 (0.9li74liW6G _You kill the rat!li;lili؛liH _No target in view!li>lililicH _No target in view!li\NliOliTliWH _No target in view!li3liliH _No target in view!li3liliV= _li:,li#6li)==liliӱli0,liliPliBliNBli|==livli>li,lili'\  #.##........... #.##....#...##.### ##.#........ ..# #.##.####...####.## #.##...# #.####...##  ###.###.###....†##.......#....##.......#...##.###.####.......# ..# ##.....# -.## #.#.....  .. #....##.#...  # ...#####.###.###........###.###########........#......####..######..#You pick up a parchment of Ensorcelled Hibernation and begin reading...lir95.3 (7.0-6.3 (8liRliDP _You add the spell Ensorcelled Hibernation to your library.li# li li~ li1 li lif BliB li liB li li li ,li9 li liJ li- lip li liE liU liP lid li li liUli3lilili&liXli,lili!liY#li#li$li&li)lio)li4*li-liq0,li1li3li;6li6li8li9liWABliCliE,li=GliHliJ,liKliNliUliGWliYli]Zli[li\li^li_li`lialicliTdlieliGgliiliilijlillimliCnliksnlivliwli/xlixli`zli{li|liY|li}li,lilililiQlilililiflililiGlililiЉlilili[li,liOlilili liliEliliLlielili:lili,li_lili&litliliBliliע,li3,lilili_li*,liliFliEliиlilifliLlili"lili,li;lili0liwlilililiCliliZli2,lili lililiTliliSlililili,li?liOlilieliliXlili_lililiVliliBli li ,liEliZlilili>li=liq,lilidli Jli Xlili,lili_lili7li3li[nliQlilili!li #liU#li#li@%li&,lib'liw*liO-&  liy-You encounter a kobold and a quokka.The kobold is wielding a +0 whip of draining and quivering stones.li4B #.........#   #.#######.#   #. #.#   #. #.#   #. #.#   #r #.#   #K #.#   #.#######.#   #.J.......#   li5{#####.#####   #.#   #.#  #.#   #.#   r   quokka (asleep) #.#   K   kobold (missile, asleep) #.  #.# liQ rK164.3 (68.0)rwandering)K)The kobold shouts!(li&.li)J====5.3 (69liliW _The kobold throws a stone. The stone hits you but does no damage.liM. / #####.#####  #.........#  #.#######.#  #.# #.#  #.# #.#  #.# #.#  #r# #.#  #K# #.#  #J#######.#  #.........# #####.#####  #.#  #.#  #.#  #.#  #.#liA/ P  #.# li A liA e=---6.3 (1.0)liH li K T _The kobold closely misses you.lij )You punch the kobold!liź .rYou kill the kobold!liIarpoisoned)li^^9---7.2 (0.9lili/M _Your tendrils sting the quokka. The quokka is poisoned.liC  You hit the quokka.  The quokka is almost dead.3-----8.1liEli;Hi _Your sting misses the quokka. The quokka bites you.li  You hit the quokka but do no damage.The quokka is almost dead.9 (0.8liYli _Your sting misses the quokka. The quokka barely misses you.li!j )You punch the quokka!li'Vli.#####.#####   bendrew64 the Ruffian#.........#   Gnoll#.#######.#   Health: 13/16 ===================-----#.# #.#   Magic: 1/1========================#.# #.#   AC: 2Str: 19#.# #.#   EV: 12Int: 9#.# #.#   SH: 0lii/Dex: 11#)# #.#   XL:  1 Next: 110% Place: Dungeon:1#J#######.#   Noise: =--------  Time: 169.7 (0.8)#.........#   -) Nothing wielded#####.#####   Nothing quivered#.#  Medusa #.# #.#  #.#  #.#  #.#  The quokka is almost dead. _Your sting misses the quokka. The quokka bites you.  You hit the quokka but do no damage.The quokka is almost dead. _Your sting misses the quokka. The quokka barely misses you.You punch the quokka!li0 _You kill the quokka!You have reached level 2!li;/  --more--li@6Y7/212/22 4% li:4 _liIv h #.# ####.####.......#####. #######.........#####.#####li!| li} b8=-70.7 (1.0 li} _liˁ liv _Items here: ( ) ††.liliKPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 whip of draining Missiles (select all with ()b - 3 stones Carrionli a kobold corpse lia quokka corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]li4  a + a +0 whip of draining[Enter] accept (1 chosen)lilili#.#  bendrew64 the Ruffian#####.#####   Gnoll#.........#   Health: 18/21 ====================----liL#.#######.#   Magic: 2/2========================#.# #.#   AC: 2Str: 19#.# #.#   EV: 12liwInt: 9#.# #.#   SH: 0Dex: 11li#.# #.#   XL:  2 Next:  4% Place: Dungeon:1li #J# #.#   Noise: ---------  Time: 170.7 (0.0)liR#.#######.#   -) Nothing wielded#.........#   Nothing quiveredli#####.#####   Medusa #.# #.#li  #.#  #.#  #.#  The quokka is almost dead. _Your sting misses the quokka. The quokka barely misses you.You punch the quokka! li_You kill the quokka! _You have reached level 2! _Items here: ( ) ††.lili*1.7 (1liDliUO _e - a +0 whip of drainingliWO liO li[P liR liqV ,liW ,liX liuZ liZ #9liZ (=li[ li>^ ,li_ li1a ,lia li d lid lie lig lih 9=li/i lij liAk L20=liBl licn lin li\o liSq liq li,r li5u Bli_w liw i1===lix li{ lia} ,li_~ li li liڃ ,liF li ,li li li liI :==liO lik li ,li? li liӔ li li lis liך ,liz liO li. lis lii liC liݥ liK ,li li li li li li li` li˱ ,liԳ ,li li) li; li~ ,li\ lic BliB li lid ,li li Bli li ,li/ li li Bli li ,liz li liN li liQ li li li li li li liZ li li li li li li? li li ,li liK liy li/ li li li) li li li4 li li M _You now have 24 gold pieces (gained 12).li 3lip li liV ,li li lid #.#  #.#  #.#  #.#  #.# # #############.# #.#.####.............# .........############# .##...J.#212.7 (41.0)##...##).....######### liy A3.7 (42liAlif# _Found a whip.li3lin li) H _No target in view!li" 3li lis li li : _li$ li li8 li li liX li ,liFlinli lik!li"li7(li(li)lig*liP-li 0lix0lim2li3liI`liJliKli LliMliFP,liQliRliTliTUliVliXliZliP[lit\li]li7_li_li_ligBlitliv,livlixliQ ##### #...# #.#.# ##.#.#P###.#.#..# #.#.#.######## #.#.# ∩.>.>...# #...# #######J# li#.#.# #35.7 (2........#########.#.###########................. #..########.##....#..##.###...#####.).....########Found Qunuaff's Weapon Shoppe.liӏlib+6.7 (23li`lif> _Found two stone staircases leading down.liC#li#li$li&li(li,nlib-li.li/li10li0li 4R  There is a stone staircase leading down here.li; #### #... #.#. #.#. #.#. #.#....########## #.#.∩...∩.>J>...# #...9.7 (3.0)##.########.# #.#. ........#########.########............. #..########.## #..# #.###### #.).####li5CliD+40.7 (4liJliL; _Found Gassacez's Magic Scroll Shoppe.lilililiH _No target in view!li  You have nothing you can fire or use right now.liJ . _lili`lili>F _Unknown command.li¡ X[?25h[?0c  Search for what [? for help]? liR [?25l[?1cliYP  Okay, then.liOZlialiDb. _liW$X[?25h[?0c  Search for what [? for help]? li4 [?25l[?1cli; 5D1li liD X _Can't find anything matching that.li ! 3li& li) H _No target in view!liYlioZliZli\li^lib _  There is a stone staircase leading down here.li4eliqf _liflikhli*jliyjlijlioliuWelcome to Qunuaff's Weapon Shoppe! What would you like to do?  a -  26 gold a +0 daggerb -  15 gold 2 poisoned darts  c -  39 gold a +0 hand axe  d -  39 gold a +0 hand axe  limv1e -  39 gold a +0 mace  f -  65 gold a +0 quarterstaff  g -  231 gold a +1 scimitar of holy wrath You have 24 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listlilili;bendrew64 the Ruffian# Gnoll# Health: 21/21 ========================# Magic: 2/2========================## AC: 2liStr: 19#.# EV: 12Int: 9###..# SH: 0Dex: 11......########### XL:  2 Next:  4% Place: Dungeon:1#.∩...J.>.>...#li# Noise: ---------  Time: 243.7 (3.0)####.########.#li# -) Nothing wielded# ........######### Nothing quivered#######.......... Medusa li@#..#########..######li'## liWY_Okay, then.Search for what [? for help]? D1 li~_Can't find anything matching that. _No target in view! _There is a stone staircase leading down here.  li5There is an entrance to Qunuaff's Weapon Shoppe here.li0 lili. _liB uli$ : _limlili2li($2Welcome to Gassacez's Magic Scroll Shoppe! What would you like to do?  a -  143 gold a parchment of Awaken Armourb -  44 gold a scroll of amnesia (unknown)  c -  44 gold a scroll of fear (unknown)d -  82 gold a scroll of revelation (unknown)  e -  33 gold a scroll of teleportation (unknown)  f -  33 gold a scroll of teleportation (unknown) You have 24 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listminGbendrew64 the Ruffian#...Gnoll#..# ###Health: 21/21 ========================..# ...Magic: 2/2========================#.###.#AC: 2Str: 19#.....EV: 12Int: 9#######...#SH: 0Dex: 11..........##########XL:  2 Next:  4% Place: Dungeon:1#.J...∩.>.>...#Noise: ---------  Time: 247.7 (4.0)####.########.#-) Nothing wielded#..........##### Nothing quivered##########...... Medusa #..#####..#####Search for what [? for help]? D1 _Can't find anything matching that.miH- _No target in view! _There is a stone staircase leading down here. _There is an entrance to Qunuaff's Weapon Shoppe here.  There is an entrance to Gassacez's Magic Scroll Shoppe here. _mi)o _mi8mi=mi?mi@miBmi}EmiFmipGmied~miemifmigmiimikmikmi)mmi omiRqmi>rmismiBwmi3zmi?{miM|mi~mimiłmimimimimimiGmiۏmimimi̓midmi*mi"mimimimimiMmiڣmimiզmiumimimiMmiݳmipmiUmimimiEmiimimiimimimimimiHmimimimimi mimi^ #.# #.#mi mi#.#mi]0# miE#.##. mi~<#.# .. mi#.#miq #.#.####mi, #.#miA#....J.........####.#####.mi7.##...#mi#. #.# #.##.### mi}#. #.# #......# mim#. #.# #..###.mi#. #.# #..# #...mioN.. #.# ##.#mi!##.##mi:x## #.# #.....#mi;A#.#######...###mi_- 83.7 (3mi 6.0)  mihYA malevolent force fills the Dungeon...mi  mi(--more--miPS  You fall into a shaft and drop 1 floor!mi./  --more--mi%2miȊ##### #...#  #...#  #...#  #...#  #...###  #J....# mi #.>...#.... #...#...# . .........## ...## ##.... ###. mi- _The shaft crumbles and collapses. _Found a stone staircase leading down.miF mi'G miG miI miZJ miN P _miO miO miP miuS R  There is a stone staircase leading down here.mirU miU  _miV miW miY miaY miZ mi\ mi^ mi%l mir #...#bendrew64 the Ruffian#...#Gnoll#...#Health: 21/21 ========================#...#Magic: 2/2========================mis 5#...###AC: 2Str: 19###.....#EV: 12Int: 9### ###.>...#....SH: 0Dex: 11...@.##...#...# .XL:  2 Next:  4% Place: Dungeon:2#...J.....##Noise: ---------  Time: 287.7 (4.0).......#####.....-) Nothing wielded....... #####Nothing quivered.......Medusa $.............@   Sigmund (polearm, asleep).......####..#A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. mis _Found a stone staircase leading down. _There is a stone staircase leading down here.  You encounter Sigmund the Dreaded. He is wielding a +1 heavy scythe.mi"~ /  --more--mi mimiYmi*8.7 (5mimi  You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Found a stone staircase leading down. _There is a stone staircase leading down here.  miYou encounter Sigmund the Dreaded. He is wielding a +1 heavy scythe. _Found 11 gold pieces.mi+ @ #...# #...# #...# #...# #...### ###.....#.#### ###.>...#.....@.##...#...# . #.##.#####.....@.# #####.#.$......#.#g.#@   Terence (asleep)#..##g   hobgoblin (asleep)mi- miL5  You encounter Terence the Veteran and a hobgoblin.mi{? /  --more--miN S.@mi 6g.mi Q.@miw @@)@gmiJ I====9.7 (1mi# miI K _The hobgoblin shouts! Sigmund shouts! Terence shouts! miL [#...# #...# #...# #...# #...### ###.....# .#### ###.>...#.... ......##...#...# . #@.## .#####..... .# ##### @.# .$......#.g......# .# g   hobgoblin#####..## mi 3@ mif J.@ mi z .gSigmund attacks as he pursues you! mi] .@   Terenceg   hobgoblin mi 18----=---90 mi  mi H _Sigmund hits you from afar with a +1 heavy scythe. mi#...# #...# #...# #...# #...### ###.....# .#### ###.>...#.... ......##...#...# . #.@.## .#####..... ..# ##### .@......# .$......#..g.....# ........# g   hobgoblin#####..## mi3@ mi f.@   Terenceg   hobgoblin----1 mi9 mi mi #...# #...# #...# #...# #...### ###.....# .#### ###.>...#.... ......##...#...# . #.@.## .#####..... ..@.....# ##### ........# .$......#..g.....# ........######..## mi-  mi 3@ mi .@   Terence mi h9=----2 mi  miT  miO 4 #...# mi|O A #...# #...# #...# #...### ###.....# .#### ###.>...#.... ......##...#...# . miO c #.@.## ...@....#####..... ........# ##### ........# .$.g miP a....# ........# ........# #####..##g   hobgoblin miSP  miR A.g miR J.@ miS K.@ mi[  mi\ %3 mi~c  mif  mi, > #...# #...# #...# #...# #...### mi  ###.....# .#### ###.>...#.... ......##...#...# . #..@J.....## ....@...#####..... ..# ##### ........# mi:  .$..g...# ........# ........# #####..## miZ9g. mi mi[  Sigmund points at you and mumbles some strange words. miZ:@. miQ mi\7--=4 mi mi,. _The magic dart hits you. miB8g. miL , poisoned)You closely miss Sigmund. Your tendrils sting Sigmund. Sigmund is poisoned. miL,5.6 (0.9 miWg _Sigmund closely misses you. mib .@You punch Sigmund!  Sigmund is moderately wounded. miȪZYour tendrils sting the hobgoblin. The hobgoblin is poisoned. mi 9g. miL  very poisoned) (poisoned) mih8=-=6.5 mi mi!M _Your tendrils sting Sigmund. Sigmund looks even sicker.mi  r tendrils sting the hobgoblin. The hobgoblin _Your tendrils sting Sigmund. Sigmund looks even sicker.  Sigmund is severely wounded.sting misses Terence. Your sting misses the hobgoblin.  Your sting misses Sigmund. The hobgoblin barely misses you.mi'7.4mi}"mi$P _Sigmund barely misses you.mi FM.  Your sting misses Sigmund. The hobgoblin barely misses you. _Sigmund barely misses you.almost dead.tendrils sting Terence. Terence is poisoned.tendrils sting the hobgoblin. The hobgoblin looks even sicker.miNP.@miOi (poisoned)mizg9/22=12-8.3mijM _You kill the hobgoblin!mi. o  You hit Sigmund but do no damage.Sigmund is almost dead.-9.2 _Your sting misses Sigmund. Your sting misses Terence. Terence misses you.mil5 )You barely miss Sigmund. You punch Sigmund. *@   Terence (poisoned)  You kill Sigmund!miZ***J**mi*..**)J.**@**mi.**##...*.)J..**.*..***miJ* >...)J........  Your sting misses Terence. Terence hits you with a +0 flail!  Your pain echoes through the poison around you!mi^mig+mih#...#mih5bendrew64 the Ruffianmi>i#...#mizi Gnollmii(#...#miiHealth: 12/22 =============-----------mi0j,#...#miuj:Magic: 2/4mijE============------------mijB#...###mi`k-AC: 2mik.Str: 19mikD###.....#mi,l-EV: 12mil,Int: 9mil.#### ###.>...#....milm-SH: 0mim-Dex: 11mi.n......##...#...# .minXL:  2 Next: 958% Place: Dungeon:2miKoq#..)J.....##mioNoise: =--------  Time: 300.1 (0.9)mip.......@#####.....miwp9-) Nothing wieldedmipd........# #####mi%qNothing quiveredmiq1........#mi'r6Medusa -Lithotox mirrV.$......#mir1........#mir~@   Terence (poisoned)miEsB........#misD#####..##mis<Your Fire Magic skill increases to level 1!mit1Your Ice Magic skill increases to level 1!miMu1Your Air Magic skill increases to level 1!miu3Your Earth Magic skill increases to level 1!mi&v/Your Alchemy skill increases to level 1!miv,Your Invocations skill increases to level 1!mivmixmisyAirmiy!mi&z Earmijz+th Magic skill increases to level 1!mizlchemymi{!mi{Invocationsmi'|Evocatimi|&ons skill increases to level 1!mi| have reached level 3mi}!!mi /  --more--mix  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 9, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? mimidv#...#bendrew64 the Ruffianmi#...#Gnoll#...#Health: 15/27 =============-----------#...#Magic: 2/5=========---------------mi0#...###AC: 2Str: 19###.....#EV: 12Int: 9mi.#### ###.>...#....SH: 0Dex: 13miB......##...#...# .XL:  3 Next: 429% Place: Dungeon:2#..)J.....##miiMNoise: =--------  Time: 300.1 (0.9).......@#####.....-) Nothing wieldedmi........# #####Nothing quivered........#mi;Medusa -Lithotox .$......#........#@   Terence (poisoned)mi........######..##miYour Invocations skill increases to level 1!Your Evocations skill increases to level 1!You have reached level 3!mi&Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 9, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? mi  You feel agile. x2  You have reached level 4!mi/  --more--miq9mi]B#...#bendrew64 the Insei#...#Gnoll#...#Health: 18/32 =============-----------#...#Magic: 2/6========----------------#...###AC: 2Str: 19###.....#EV: 13Int: 9.#### ###.>...#....SH: 0Dex: 14......##...#...# .XL:  4 Next: 190% Place: Dungeon:2#..)J.....##Noise: =--------  Time: 300.1 (0.9).......@#####.....-) Nothing wielded........# #####Nothing quivered........#mijCMedusa -Lithotox .$......#........#@   Terence (poisoned)........######..##You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 9, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2  You have reached level 4!  You feel agile.You have reached level 5!miN/  --more--mi"D 21/377---548% miO miR 4 _miXTK  You closely miss Terence.  Terence is lightly wounded.mi_ very poisoned)Your tendrils sting Terence. Terence looks even sicker.mi`'1.0mi>mi݌Q _Terence closely misses you.mi#  You hit Terence. You bite Terence, but do no damage.Terence is heavily wounded.mi  extremely poisoned)Your tendrils sting Terence. Terence looks as sick as possible!miJ %9mi mi`" P _Terence barely misses you.mim  You hit Terence.  Terence is severely wounded.miڼ  Your tendrils sting Terence. Terence looks as sick as possible!mi=2=mi1 2.8mimidQ _Terence closely misses you.mi h  You hit Terence.  Terence is almost dead.mi 9 mi# D--3.6 (0.8miM mir U _Your tendrils sting Terence. Terence looks as sick as possible!mi  You hit Terence but do no damage. Your bite misses Terence.  Terence is almost dead.mi q )Your sting misses Terence.mi*)mi !Q=724.5 (0.9mi(mi+G _You kill Terence!mi[y > #...# #...# #...# #...# #...### ###.....# .#### ###.>...#.... ......##...#...# . #...## .)#####..... .# ##### .# .$......# .# .# #####..##mi~ mi~ 4-5.5 (1.0mi miN $  Things that are here:mi \ _a +1 heavy scythe; a +0 robemidmiPick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with )) miǚl a - a +1 heavy scythe Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit miVLetters toggle [.|Space] toggle selected[top]mi  a + a +1 heavy scythe[Enter] accept (1 chosen)miG mi|e#...#bendrew64 the Insei#...#Gnoll#...#Health: 22/37 ==============----------#...#Magic: 2/7======------------------#...###AC: 2Str: 19###.....#EV: 13Int: 9.#### ###.>...#....SH: 0Dex: 14......##...#...# .XL:  5 Next: 72% Place: Dungeon:2#..J......##Noise: ---------  Time: 305.5 (0.0).......)#####.....-) Nothing wielded........# #####Nothing quivered........#Medusa -Lithotox .$......#........#mih7[m........######..##You hit Terence but do no damage. Your bite misses Terence.  Terence is almost dead.Your sting misses Terence. _You kill Terence!Things that are here: _a +1 heavy scythe; a +0 robe36.5 (1mii mijmi#k=_f - a +1 heavy scythemi L4=3====5======mi ,mim ^6=4===27=mi mi mi mi mi miU ;===mi mi mi %8mi E==mi mi mi mi mi Bmi ,mi mi k9=mi 5====mi mi mi mi[ mi mi mi mi L30=mi mi2 R====mim! mi# miA$ mi#& miU* miQ ,miUV miV h1==miX mil\ ,mi] mi` ,mib mi5e mie M6===mig miHj mij U2=mim mi2o mio mi|q miWt ,miu mix miz Q===mi8} mik a3=mi mi mim mi miۣ miQ miD ,mi̩ miP mi h4==mi mi mih N7====mi miJ Q _Magic restored.miW mi miW U5=mi% mi ,mi= mi) mi <====mi mi ,mi/ mi mi4 K6=mi mi mi mi mi+ ,mi miY mi mi mi  miR + HP restored.mi s7==mi miM n _You feel your defenses recover.miq mi mi mi~ mi mi mi` mi mi mi mi mi mi mi> 9=mi mi mi- mi mi mi mi ,mi0 mi7# ,mi% mi) M _You now have 35 gold pieces (gained 11).mi- 3mi. mi1 mi 3 mi3 mif4 mi5 mi8 mikV ,miX miZ mil[ mi[ miU] mi_ ,mi_ miaa mib mi,c mic mif mi#h ,mih miKj midl mi}n min ,mi8x #.......)######. #........##. ###........#.. #..........##. #.#........##.###.#........# #..#..######..## #.#.## #...# #.J.# ##..#75.5 (69.0) ##.## ...# #... .#.. #.#.# #. .# #. .# #. .# #> .#mi@ mi +6.5 (70miD mi ; _Found a stone staircase leading down.miWU miU miOV mi;X miG^ nmi?_ ,mia mi;c ,mic miNe mi,g ,mig mih mi^j mij mik mi"l mim mixn min mio miq miTq miq mit miDu miu miu miv mix mi y mihy miiz mi{ mi4| mi| mi} mi@ mi mi mi mi c  You encounter a rat.miL  r..  .. ∆ # .. .######### .## ......##.. ..# ######..[.. #.# #.......)## #.# #........# #J## ###........# #..# #..........#mi  ##.# #.#........# #.###.#........# #..#..######..## ##.#.## #...# r   rat (asleep) #...# ##..# ##.##...##...#.#..mi -87.5 (11mi] +8.5 (12mi mi 9 _Found a stone staircase leading up. mi{EMg.r..  #.. ∆ #..  miFH#########..## ......##.#####..[..)## .## ###..# #..##.# #.###.#........#.. mi6Fg   goblin (asleep).#.. mi_F*#.# miT <rYou encounter a goblin. It is wielding a +0 club.The goblin shouts! The rat squeaks loudly. You hear an angry hiss. miGU%.g mi_vgr miV`,==9 mi` .0) mif mii* _You hear a shout! x2 mi z#..g..  r. ∆ #.. ##########..## ......###.. mi #####..[..)## ## ###..# #..##.# ###.#..........#..######..###.#.## #....## mi #..# mi F.r mip 7<g mi  miM /--90 mi  mi  mi> K.#...##.....#.....# <...   #g.. ∆  #r. .######## #..## ......###.J.# ######..[...b⌠...#.# #)####..###.# #.#.... #.## ###.#### #..# #..##.# #.#.# #.###.#........# b   bat (wandering) #..#..######..## K   kobold (wandering)#.#.## #...# r   rat mi. mi9b milG.K mi'.g miE.r mi/S mii3S mi#.b. miSmSS 2 adders (wandering)g   goblinb   batK   kobold(…) mi@--1 mi mi< _You encounter a kobold and a bat. You encounter an adder. x2!mi! b.  You barely miss the rat. Your sting misses the goblin.Your tendrils sting the rat. The rat is poisoned..b.⌠S.K!miU .g  The adder hisses angrily.!mi%b.!miS   adder!mi4=2.4 (0.9!mi4!miQ _The rat closely misses you.!mi j )You punch the goblin!!mi .SYou kill the goblin!Your tendrils sting the rat. The rat looks as sick as possible!!miw '.b!mi F.K!mi,  b   bat (very poisoned)K   koboldr   rat (extremely poisoned)Your tendrils sting the bat. The bat is poisoned. The bat barely misses you.!mi# ,3.2 (0.8!mi !miɨ Q _The rat closely misses you.!mi7 .  Your tendrils sting the bat. The bat is poisoned. The bat barely misses you. _The rat closely misses you.You barely miss the rat.The rat is moderately wounded.  Your sting misses the bat. Your tendrils sting the rat.  The rat looks as sick as possible!!mi8 $b.!mi8 .SYou kill the rat!!mi9 D.K!mi; t wThe bat misses you.!mi6< *.b.!mi:C Nw   dart slug (wandering)b   bat (very poisoned)K   kobold!mi#H 434.1 (0.9!miP !miQ Z _You encounter a dart slug.!mi b.  You barely miss the adder. Your tendrils sting the bat.!mi .KThe bat looks even sicker. Your sting misses the adder. The adder bites you.!mih !mi V5--5.0!miO !mi b _The bat hits you but does no damage. The adder bites you but does no damage.!mi=$ b.  You hit the adder but do no damage. Your tendrils sting the kobold.  The kobold is poisoned. Your sting misses the bat.!miY%!⌠!mi%9)b!mi(C.K!mi* KThe bat hits you but does no damage. The adder bites you.!miq2b   bat (very poisoned)KK 2 kobolds (1 wandering, 1 very poison…)!miO3`2----9!mi9!mi>q _You encounter a kobold. It is wielding a +0 mace.!mi !mi`B)  You hit the kobold.!mi; .  You kill the kobold!Your sting misses the adder. Your sting misses the bat.The kobold shouts! You hear an angry hiss.!mi!v .KYou kill the bat!!miGK   kobold!miLq0---4=6.8!mi%!mi* _The adder bites you.!miN .KYou hit the adder. Your off-hand punch misses the adder.The adder is moderately wounded.!mi$ 29---7.7!mi'!miS*g _Your sting misses the adder. The adder bites you."mib  (poisoned)  You hit the adder.  The adder is severely wounded.Your tendrils sting the adder. The adder is poisoned."mibh30=-8.6"migi"miClR _The adder barely misses you."mihu †You hit the adder."miG.K"miK   kobold"miQ=829.4 (0.8"mih"miFI _You kill the adder!"mi|y   g##.#..   ..#...#  #.....#  .....#   K...##   #....∆   #.. .#######   #J)## ......##   #...# ######..[   ...⌠..†#.# #)   ###..###.# #.   ..... #.## ###.  ###. #..# #."mi~. g   hobgoblin (wandering)  #. ##.# #.#. K   kobold  # #.###.#........   #..#..######"mi܀<K.g"mi>p-400.4 (1.0"mi"mip _You encounter a hobgoblin.Things that are here:"miXp _a +0 club; a goblin corpse"mi.U#.. ):##.#..##.#...g##......# <...#####K...!... .# #####))## ......## #..#####..[...⌠..†)###..###.# ..... #.## ######. #..# #..#. ##.# ####.#........"mi. .gFound a murky dark potion, a parchment of Rimeblight and a dagger."mi "mid -=1"mi"miS _The kobold barely misses you."misj )You punch the kobold!"mi$tF.g"mi|("mi432.3 (0.9"miL"miJ _You kill the kobold!"miaM# :?. ..#.. ):##.#..##.#..# ..##.#..#...g...# #w<...#####..!... ..#####. .#####))## ......##  #...# ######..[ Medusa w   dart slug (wandering)."mi (."miE.g"mi rFound a scroll labelled TIONEI XARYC and a parchment of Freeze."miQr   quokka (wandering)g   hobgoblin"mi b1=-3.3 (1.0"mi"mizm _You encounter a quokka.Things that are here:"mip _a +0 mace; a kobold corpse"mi:l.rThings that are here: _a +0 mace; a kobold corpseYou hit the hobgoblin.  The hobgoblin is moderately wounded.Your tendrils sting the dart slug. The dart slug is poisoned.  Your tendrils sting the hobgoblin. The hobgoblin is poisoned."mix ww  poisoned) (very poisoned)The hobgoblin hits you."mi `The dart slug launches a dart at you."mi 8<"mi n26----=4.2 (0.9"mi"mi!- _The slug dart hits you."miX5- r:You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.Your tendrils sting the dart slug. The dart slug looks even sicker."mi:: .w"mi4;Your tendrils sting the hobgoblin. The hobgoblin looks even sicker.  The hobgoblin hits you but does no damage."miWH very poisoned) 5.1"mi6O"miQu _The dart slug briefly extends its eye-stalks."mij† _The dart slug briefly extends its eye-stalks.You hit the hobgoblin but do no damage.The hobgoblin is almost dead.looks as sick as possible!  Your tendrils sting the dart slug. The dart slug looks even sicker."milL)r"miC "mig/46.0"mi"mi4M _You kill the hobgoblin!"mi <Your tendrils sting the dart slug. The dart slug looks even sicker. _You kill the hobgoblin!  You hit the dart slug but do no damage.The dart slug is almost dead.  The dart slug looks as sick as possible!"mi =r.r   quokka (wandering)27=---79"mi "mi M _You kill the dart slug!$mi K .## ...# :?. ..#.. )r##.#..##.#....###.......# #.<J..#####......#)...!... ..... #..#####. .#####$mi} &.._. #))## ......##.^. #...# ######..[⌠...⌠..†).###..###.# ..... #.## #####..# #..$mi Cr:$mi $mi 4-7.9 (1.0$mi $miW 5 _Found a faded altar of an unknown god.$mi v _You see here a hobgoblin corpse.%miw .. .... .## ...# :?r .. ):##.####.#.....###....J..#  ###.<†..#####......#)...!... ....#..#####. .#####._.⌠ #))## ......##.^... #...# ######..[⌠...⌠..†#.#).###..###.# ..... #.## ###.-8 __%mi3%mi%miH _No target in view!%mij3%miz%mi=}H _No target in view!%mi3%mi%miH _No target in view!%miK3%mi2V%mi~aH _No target in view!%mi3%mi%mig H _No target in view!%mi?H3%miR%mifVC _No target in view!%mi3%mi*%mi"%miR53%miU%mifX%mi%%miU%mi%mi%mi1l3%mi`p%mit%mi3%mi%mi%miPs3%mi&{%mi@}%mi3%mi%miX %miQN 3%miW %miY &miL .. ...  #. .## .   #.# :?.   #.. ):##.##  #..##.#...  #...#...#  #.#.....#  #.......#  ###.J†..#####  #......#)...!...  &mio#......#..#####. .######  #.._.⌠.#))## ......  ^....#...# ######..  ⌠...⌠..†#.# #.......  ..###..###.# #.  #...... #.## ###   ###. #..# #.&mi.&mi8,9 _&miw8_&mir` __There is a stone staircase leading up here.'mi3'mi)'mi'miz8==10 _'mi'miA=1'mit .# #.##.### .# #......###### .# #..###.######## #...# .# #..# #......... #.#.# .# ##.###.######## #.#.# .# #.....# 'mi1#.#.# .#######...### #.#.# ...........##########.#.# #######.∩...∩.>.J...# #...# ####.########.# #.#.# #..........#########.#. ##########........ #..########.## 'mi#..# #.### #### #.) ##### 'mi2,2.4 (2.5'miv8'mi9! _You climb upwards.'mi-<c _There is a stone staircase leading down here.(miE(miAF(miF(miH(mizMu _9(miNN(mi$P,(miP(miQ(mi6R(miR(mi9T(miT(miU(miV(miWL30=(mi%X(miEY(miY(mi^X(mi_(mi!`(mik`(miCb(mibh1==(mic(mie,(mie(mi5g(mig(mi/h(mij(mijj(mij(mil(miTmU2=(mim(miJo(mio(mio(miQq(miq(mir(miu(miiuK3=(miv(miw(mi?x(minx(mi1z,(miz(mi{}(mi}(mi~(mi(mi8h4==(mi(mił(mi (miЃ(miI(mi(mi(mi(mi(mi(mi(mi0U5=(miĊ(mik(mi(mi(mi(mi(mi-(mi?(mi,(mi(miD6=(mi8(mi>,(mi(miR,(mi(miK,(mi(mi-(mih7==(mi (mi1 _HP restored.(mi:(mi(mi (mi(miҦ(miH(mi(miͪR  There is a stone staircase leading down here.(mi(mi _(mi(mi(mi{(miѱ9=(mi;(miZ  There is an entrance to Qunuaff's Weapon Shoppe here.(mim(mi۸ _(miZ(miػ(mi(miC(mi(mio(mi (miV(mi(mil(miO(mi(mi!(mi(mi(mi(miX(mi(mi,(mi(mi(mi,(miQ(mi(miX(mi(mi(mi(mi(mi$(mix(mi(mi"(mij(mi(mi(mi,(miL(mih(mi(miP(mi(mi(mi[(mi(mi(mi (mi`(mi(mi=(mi(miX(mi(mi(mi(mi(mi(mi(mi(miv(mi,(miC(mi(mi4(mi(mi(miY(mi(mi(mi6(mi X(mi ,(mi# (mi (mi (mi (mi@ (miq(mi(mi (mi(mi(mi,(mip(mi](mi(mi=(mi(mi(mi(mi(mi](mi(mi~(mi(miP(mi (miU",(mi"(mi$$(mi%(mi&(mi{&(mi'(mi*,(miT*(mi+(mi-,(miO.(mi/(mi0(mid1(mi1(mi3(mi4(mi5(mi}5(mi8(min:c  You encounter a rat.(mi|B .r#  #.#   #.#   #.#   #.#  #.#  #.#   #J#   #.#   #.# #.# .############ #.# ............####.#  r   rat (asleep) #.##.######.##...# #. #.# #.##.###### #. #.# #......##.# #(mi@I082.4 (70.0)(mi_J23.4 (71 _(mi!O(mi Q(miW #...r... #.############ #. ............######.######.##...##.####(mi+ (mi 04.4 (1.0)(mi (miS )mif,KM.K#...r#.#K   kobold (missile, asleep)..#)mie3 .rYou encounter a kobold. It is wielding a +0 short sword and quivering stones.)mi4E.K)mi9yKwandering)r)mi:/===5)mi?)mioC- _The rat squeaks loudly.)mi4#..#K...r############ ............####)miD.K)mi E.r)miE---6)mi)mi)miG( ###.#...K.r############ )mi+m .KThe kobold shouts!)mi31NK))mi1D====7)mi>_ _The rat misses you.)mi-l  , poisoned)  rat (very poisoned)You hit the rat. Your bite misses the rat.The rat is heavily wounded.Your tendrils sting the rat. The rat is poisoned.)mi6-=---8.3 (0.9)mi)mi` _Your tendrils sting the kobold. The kobold is poisoned. The rat bites you.)mii †You punch the rat!)mi"v .KYou kill the rat!)mi'()mi*C---9.2)mi/)mi35S _Your sting misses the kobold.)mi[  You barely miss the kobold. You bite the kobold, but do no damage.The kobold is moderately wounded.)mi(90.1)mi)mikS _Your sting misses the kobold.)mi.h )You hit the kobold.)mit8()mi.;]7=81.0)mi?)miBJ _You kill the kobold!)mi)mi)mi)mi H _No target in view!)mi@)miBA)mi@E)miGH _No target in view!)mi3)mi)miH _No target in view!)mi#5 )mi06 )mi9 )mis< H _No target in view!)mi )mi )mi )mih H _No target in view!)miR) )mi* )mi- )mit0 C _No target in view!*mi/ #.  ###.#.##....*mi 7 *mi-8 ;-2.0 (1.0 _*mi< *mi]? # _ Things that are here:*miA ~ _a +0 short sword; 2 stones; a rat corpse*mi #.#. #. ##.#*mi  ...#.######.........)*miB *mim F-3 _*mi *mi` +mi..##.#. #. ##.# ...#######..#.......#######.)+mi+mi(%4+mi+mi|+mi .##..##.#.  ##.# #..######J.#........#########.)+miW=5+mid+mi+mii  . .##..##.#.  ## #..######..........#########.)+mic+mi%6+mi+mi+mi/ #.# . #.# .. #.# # ..# #.## #..## #.#.# #J..# .######..# ........## #######.# #)# #.# #.# #.#  #.#+miq+mi+ %7+miL +mi,miuM....  .#..##..# #.## .###.# #.######..........#########.#.#,mi{,mi|%8,mil,mi$,mi 8M.#. #...#bP #.. .. ..b#..###..# #.## ,mi.## #...######..#........##.#,miJb.,mi;-.,mi8b.,mi,miL%9,mi7b,mi6 _The butterfly leaves your sight.,mik 5M,mi .. #.#b ##.#. #...#.#.P #.. #..  .#. Pb.#,mi ..#.#.####,mi> #.#.#...# #J## .##,mij #. #...#.######..#,mi 2#.#,mi ?b.,mi /.,mi 0b,miq =.b,mi! ,mi '500,mi Lbb,mi 6 _The butterfly leaves your sight.,miҽ M..# #. ###... .#. ##. #...#.#.P #..,miz   .#bb  .. P..#..#####.#.#..J# #.#.###.## # .. #..##.#. #.#.##.# #...##.#,mi5 /##,mi 0.,mi Vb1,mic ,mii -miyM# .. ..# #. ###... #.#. #...#.#. #...#.#bP #..  .#.b  .#. P..#..#.#.#####...# -mi7z.#.###.## #. ..P#..#.#.. #.#.#.# #...####..#-mi;2-miܕ-mif-miuM∆ .##### # .... ..# #. ###..> .. #..... #......#.#bP #..  .#.b  . P..#..#.#.#####.#.#...# #.#.###.## #. ..P#..####.##..-mi6-mi%3-mi!-mi$; _Found a stone staircase leading down.-miTM # #.# ∆ .####### ..... ..# #. ###..>.## .. #....#.... #......#...#.#bP #.....#  .#.b  . P..#..###...# #.#.###.##.P..#.#.######.-mi\-mi_%4-mil-min-mi DM.### #..# #.# ∆ .P. #######.. ........# #. b###..>.## .. #....#.... #......#...#.#bP #J....#  .#.b #.##### . P..#..####.#.#...##..b.bb..b-mi -mi %5-mi Pbb-mif .mi. #.# #.#### #.# #.#...# #.# ∆ ..#P.P. #######.# #.#...b. ........# #.#..b###..>.##... #.#. .#....#..#.#. #......# ...##.#bP #.J...# ..#.b #.##### .##. P..#.# .. #.#.###.# # #.#.#...##.#.###.###. ..P#..##.#.. #.#.#.mi .mi.bb.b.mi.b..b.b.miO.mi %6.mi' 7b.miE .mi . #.# #.#### #.# #.#...# #.# ∆ ..#P.Pb ########.# #.#..... #........# #.##...###..>.##... ##.#..b#....#....# .#.#. #......# ...##.#bP #..J..# ..#.b #.##### .##. P..#.# .. #.#.###.# # #.#.#...##.#.###.###. ..P#..##.#.. #.#.# b.b.mi.b..b7b.miM...########.# ∆ .###  #...# #.# ∆ .PbP. ########...... #........# #.# #...###..>.##... ##...#....#....#... #..J...#...###.#bP #.....## .. .#.b #.##### .## P..#...#.#.###.##.bbb.b.b.b.b8b.mii[7db _The butterfly leaves your sight..mi ....#.# ∆ #.#. #.# #.##.### #.# #.##....# #.# ∆ ..##.PbP. ########.# #.##...... #........# #.##.#b..###..>.##... ##.#...#....#....# .#.#b #...J..# ...##.#.#bP #.....## ..#.#.b #.##### .## #. P..#.# .. #.#.####.#.#...# # b.mi| _.b.mi X...mi .b.mi 7b..mi %9.mi 7b.mi 6 _The butterfly leaves your sight..mipZM..†......#####...########.# ∆# .###  #...# #.# ∆ .PbP. ########..b... #........# #.##..miY #...###..>.##... ##b..#...J#....#....b#.........##.#.#bP #.....## ..# .#.b #.##### .###. P..#.#..#.mixb.b.mi}wb...miCb..mi<10.miRQbb.mi 6 _The butterfly leaves your sight./mi0}P/mi-(M####...#.............†......#####...########.# ∆# .###  #...# #.# ∆ .PbP. ########.#/mi^)q.b... #........# #.##. #b..###.J>.##... ##b..#....#....#.....#......##... ...##./mi)>#.#.P #.....## # ..#.#.b #.#####.##/mi~+O.b/miT,1b./mi,6.b/miu5/mi6%1/mi;:b/mig=/mi ....####...#.......†......######.#....#.# ∆ #.###.. #.# #.##.### #.# #.##....# #.# ∆ ..##.#/mis! tPbP. #.# #.##.#.b... #.# #.##.#b..###..J.##... ##.#...#....#....# .#.#.b.#......##...# ...##.##.#.P #.....## .#/mi! ..# .#.b #.######. P..#.# ..#.#.###.# # ./mi"  #.#.#...# ## #.#.###.## # /mi:% 1./mi+ 6b/mi+ %2/mi2 /mi6 c _There is a stone staircase leading down here.0mi M ##'''############...#..............†......######.####...########.# ∆# .###  #.##.....# #.# ∆ .PbP. #########0mi.b... #..J.....# #.##.. #b..###..>.##...# ###b..#....#....# . .........#......##...# ...##.##.#.P #.....## .## ..##0mi]b.0mi(`.b30mi\.0mi16 _The butterfly leaves your sight.0mig. ##'''#.....####...#.......†......######.####.....#.# ∆ #.###.. 0mihx#.# #.##.### #.# #.##....# #.# ∆ ..##.#.PbP. #.# #.##.#.b... #.# #.##.#b..###..>.##...# ###.#.#...#....#....#... .#0mi%i#.#...#......##...#. ...##.##.#bP #.....## .#.#.b #.##### # .## #. P..#.# .. #0mii#.#.###.# # .#.#.#...# ##.0mi.##...# ###.##.#...#....#....#.....#.#.#...#......##...#.#...##.##.#bP #.....## .## # ..# #.#.b #.##### # .## ##. 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P..#.# ... #.#.#.###.# #.# ...##.#.#...# ##.1mi1mi"%71miN1mi1miYc L. ##'''#.....####...#.........†......######.####.###.....##.# ∆ #.###...##.. #.# #.##.### #.# #.##....#....# #.# ∆ ..##.#.PbP. #1mid .# #.##.####..b... #.# #.##...###.#b..###..>.##...# ###.###. #.#...#....#....#.....#. #.#...#......##...#.#...##.###.# #.#bP #.....##...##.# ..# ##..#.b #.######.### # .## #.#. #. P..#.# #. .. #. #.#.###.# #. # ...# #.#.#...# ##.1miIk 1mik %81miq 1mins 1miM ##ß...ß## ######### ##'''############...#..................†......######.####.#...########.# ∆#...## ..###  #.##....#...# #.# ∆ ..##.#...PbP. ############..b... #........# #.##.. 1miO #b..###..>.##...# ###.###..#....#...........#.... #.#...#......##...#.#...##.###.##... ######.1mi1mi'%91mi #1mi%2miz<M##.......## ### ##ß...ß## ######### ##'''############...#..................†......######.####.#...########.# ∆#...##2miK{ ..###  #.##....#...# #J# ∆ ..##.#...PbP. ############..b... #........# #.##..#b..###..>.##...####.###. Medusa ....2mi{_ .###.2mi2mi9&202mi%2mi2miM###.[.#####♣ ##.......## ### ##ß...ß## ######### ##'''############...#..................†......######.####.#...########.# ∆#...## ..###  #.##....#...# #.# ∆ ..##.#...PbP. ############..b... #........# #.##..#b..###..>.##...####.###.##...#.#12mi M.....ß...ß.......###.......[.#####♣ ##.......## ### ##ß...ß## ######### ##'''############...#..................†......######.####.#...########.# ∆#...## ..###  #.##....#...# #.# ∆ ..##.#...PbP. ########.# #.##.####.. Medusa ....##2mi> 2mi %22mi% 2mi' 2mi! /M.....♣.....ß...ß.......###.......[.#####♣ ##.......## ### ##ß...ß## ######### ##'''############...#..................÷......######.####.#...########J# ∆#...## ..###  #.##....#...##.# ∆ ..##.#..... 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PbP. ##.# #.##.####. .b... #........# #.##...###.##b..###..>.##...# ###.###.#3mi 3mi8 %63mid3mi3miqr♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.♣ ###.[.#####♣ ##.## ###ß...ß## #...[. ##'''#.#....####...#.# ......÷......######.####.###.# ....#.# ∆ #.###...##.#. #.# #.##. #.# #.##....#...## #.# ∆ ..##.#. bP. #.# #.##.####...# b... #..# #.##...###.# #b..###..>.##...# ###.###.#3mi3miX%73mi+3mi+3mi7♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.3mi8♣ ###.[.#####♣ ##.3mi:"## ###ß...ß## #########...[(. ##'''#.#....####...#.# #......÷......######.####.###.# #....##.# ∆ #.###...##.#. #.# #.##. # #.# #.##....#...# .# #.# ∆ ..##.#. P. #.# #.##.####...# ... #.# #.##...###.# b..###..>.##...# ###.###.#4min4mi?%84mi4mi94mil;♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.♣ ###.[.#####♣ ##.## ###ß...ß## #########...[(. . ##'''#.###. ....####...#.# #. ......÷......######.####.###.# #. ....########.# ∆ #.###...##.###. . #.# #.##. #.# #.##....#...##. # #.# ∆ ..##.#. . #.# #.##.####...# #.# #.##...###.# 4mim..###..>.##...# ###.###.###.4miX94miq♣....ß.<.ß..♣♣♣♣♣  .♣  .♣♣  .....ß...ß.♣  ###.[.#####♣ ##.## ###ß...ß## #########...[(.# ##'''#4mi<.###.#####...#.# #.#÷......######.####.###.# #.########.# ∆ #.###...##.###. #.# #.##.#.# #.##....#...##.# #.# ∆ ..##.#.  #.# #.##.####...# . #.# #.##...###.####. .###..>.##...# ###.###.###.4mi4mi&304mi4mi4mi ♣....ß.<.ß..♣♣♣♣♣ .♣ .♣♣ .....ß...ß.♣ ###.[.#####♣ ##.## # ##ß...ß## ###4miY...[(.# ##'''#.###.# ####...#.# #.#÷......######.####.###.# #.#.# ∆ #.###...##.###..##.# #.##.##.# #.##....#...##.##.# ∆ ..##.#.#.# #.##.####...####.  #.# #.##...###.####. ###..>.##...# ###.###.###.4mi4mik%14mi4mi 4mi&....ß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.♣ .[.#####♣  ##.## #4mi6 ##ß...ß## ##...[(.# ##'''#.###.# ####...#.# #.#÷......######.####.###.# #. .#.# ∆ #.###...##.###..##.# #.##.# #.# #.##....#...##.##.# ∆ ..##.#.##.# #.##.####...####.##.4mi# #.##...###.####...>.##...# ###.###.###.4mi!4mi\"%24mi(4miY*4miß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.♣ 4mi.[.#####♣ ##.## #  ##ß...ß## #...[(.# ##'''#.###.# ####...#.# #.#÷......######.####.###.# #. #4mi.# ∆ #.###...##.###..##.# #.##.# 4miH#.# #.##.# ∆ ..##.#.#  #4miʐ.# #.##.####...####.# #.# #.##...###.####...#..>.##...# ###.###.###....†4mi4mie%34miȟ4mi4micß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.♣ .[.#####♣ .## 4mi3 # ##ß...ß## #...[(.#  ##'''#.###.# ...#.# #.# .÷......######.####.###.# #..# ∆ #.###...##.###..##.# #.##.# #.# #.#.# ∆ ..##.#.# 4mi .# #.##.####...####.##  .# #.##...###.####...# 4mi ..>.##...# ###.###.###....†#4mix4miF%44mi4mi4mi}kß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.♣ [.#####♣ .## ######## ß...ß## #...[(.# ##'''#.###.# ...#.# #.# ÷......######.####.###.# #..# ∆ #.###...##.###..##.# #.##......# ##.# #.##....#...##.### ##.# ∆ ..##.#...........# #.# #.##.####...####.## ## #.##...###.####...# .>.##...# ###.###.###....†#4mi@4mi %54mi`4mi4mitß.<.ß..♣♣♣♣♣ ♣ ♣♣ ß...ß.♣ [.#####♣ ## 4mi######## ß...ß## #...[(.# '''#.###.# ...#.# #.# ......######.####.###.# #..# ∆ #.###...##.###..#####.#.# #.##............# #.#.# #.##....#...##.### #.4mi#.# ∆ ..##.#.....# #..# #.##.####...####.## #.# #.##...###.####...###. 4mi">.##...# ###.###.###....†##.4mil4mi %64mi 4mi4mi?z.<.ß..♣♣♣♣♣ ♣ ♣♣ ...ß.♣ [.#####♣ ## ######## ...ß## #...[(.# '''#.###.# ...#.# #.#4mi{######.####.###.# #.#.# ∆ #.###...##.###..#####.##.# #.##............# #.##.# #.##....#...##.### #.##.# ∆ ..##.#...........# #.#.# #.##.####...####.## #.## #.##...###.####...###.# .##...# ###.###.###....†##.#4mi4mi%74mi 4mi4miV<.ß..♣♣♣♣♣ ♣ ♣♣ ß.♣ [.#####♣ ## ######## ß## #...[(.# #4mi).###.# #.# #.# ######.####.###.# #.# .# ∆ #.###...##.###..#####.# #.# #.##......# #.# #.# #.##....#.#.# ∆ ..##.#...........# #.#.# #.##.####...####.## #.## #.##...###.####...###.# ##...# ###.###.###....†##.#4mi4mi%84mi4mi 4mi:n.ß..♣♣♣♣♣ ♣ ♣♣ ß.4min♣ [.#####♣ ## ######## ß## #...[(.# #.###.# #.# #.# ######.####.###.# #.# 4miYo.# ∆ #.###...##.###..#####.#  #.# #.##....# #.#  #.# #.##...  #.# ∆ ..##.#..# #.##.### #.##.4mio+ 4mi~Q94mi~4mi"kß..♣♣♣♣♣ ♣ ♣♣ ß.♣ [.#####♣ ## ######## ß## #...[(.# #.###.# #.4mi#X# #.# ######.####.###.# #.# .# ∆ #.###...##.###..#####.# #.# #.##............# #.# #.# #.##....#...# #.# ∆ ..##.#........# #.##.####...### #.##...###.## 4mii+4mi+&404mi{14mi34mi~..♣♣♣♣♣ ♣ ♣♣ .♣ [.#####♣ ## ######## ## #...[(.# .###.# .# #.# ######.####.###.# #.# .# ∆ #.###...##.###..#####.# .# #.##............# #.# .# #.##....#...# .# ∆ ..##.#.... .# #.##.####...### #.##...### 4mi<;14mis4mi{5midY5mi>Z5miZ5mia5mij,5mi%q,5mis,5mit5mizX5miO<  You see here a +0 robe.5mi5mi _5mi5mi ♣♣♣♣ ♣ ...♣♣ ...♣ ##♣ ########  #########...[J.# 5.0 (4 ####..........###.# .............# #.######## ####.####.###.# #........# ∆ #.###...##.###..#####.# 5mi7 #.##............# #.#  #.##....#...##.### #.# ∆ ..##.#...........# #.#  #.##.####...####.## #.#5mif _You see here 5 boomerangs.6mi6miY~6.0 (1Throw: 5 boomerangs6mi6miP _g - 5 boomerangs7mi 7miU 7mi$ 7miU 7mi# ~  You see here a +0 robe.7mi K _7mi 7mib 7mi 7mi 7mi; 7mi 7mi 7mi 7mi 7mi 7mi 7mi 7mi 7mik 7mi 7mi 7miw X7mi ,7mi 7mi 7mic B7mi0' 7mif) 7mi* 7mi* 7mip- 7mi0 ,7mi2 7mi<3 7miL5 7miy6 ,7mi7 7mi9 ,7mi: 7miF< 7miJ  ##.......[.#####♣##.......##########  ##ß...ß## #########...[..#  ##'''########..........###.# .####...#.................# #.###÷......######.####.###.# #.... .########.# ∆ #.###...##.###..###.# #.##............# #.# #J##....#...##.###604.0) #.##:....##.#...........#  ########.######.##.####...####.#  #........# #.##...###.####... ##..>. #.####.###.###.... ....#....#...........#....##.....  ......##...#.#...##.###.####.....  .....##...##.# .∩..# ##.........  .#### iK 0m# .## #.#........ 7miO A1.0 (157miW I _Found Xumuhodai's Distillery.9mi9mi39mi9mic  You encounter a bat.9mi  ##.## ######## ##ß...ß## #########...[.. ##'''########..........### .####...#........# #.### ...÷......######.####.###.# #.... .########.# ∆ #.###...##.###..## #.# #.##............# #.###...##.###9mi#:...J##.#...........########.######.##.####...####........# #.##...###.####...Medusa b   bat (asleep)b..# .# #... #....##.#...9miM%z0.0)2.0 (1 _9mil ##ß...ß## #########...[.. ##'''########..........### .####...#....... #.### ...÷......######.####.###.# #.... .########.# ∆ #.###...##.###..## #.# ............# #.###...##.###:....##.#...........########.######J##.####...####........# #.##...###.####... ##..>.##...###9miq. ....#....#...........#....##...##...#.#...##.###.####...##.#..∩..# ##.... .######.### #b..## #.# #. ..... #....##.#9miO# ...#####.###9mi;39mi=9miS:miH\ ##'''########..........### .####...#....... #.### ...÷......######.####.###.# #.... .########.# ∆ #.###...##.###..## #.# ............# #.###...##.####:....##.#...........:mi\O########.######.##.####...####........# #J##...###.####... ##..>.##...###. ....#....#...........#....##.:mi\G..##...#.#...##.###.##:mi\##...##.#..∩..# ##.... .:mi\######.### #b..## #.# #. ..... #....##.#:mio]###.## ...#####.###  ##.......:mihqX4:mi.####...#....... #.### ...÷......######.####.###.# #.... .########.# ∆ #.###...##.###..## #.# ............# :mi0#.###...##.###:....##.#...........########.######.##.####...####........# #.##...###.####... :miO##..>.##...###. :miX....#....#...........#....##.:mi:..##...#.#...##.###.##:miX1##...##.#..∩..## ##.... .######.### #b..## #.#:misd #. ..... #....##.#:mi###.## ...#####.### #. ##.......:mi#S# ########....:mi#:mi%5:mi,&:mis$...÷......######.####.###.# #...########.# ∆ #.###...##.###..# #.# #.##............ #.##.###.##....#...##.## #.##:....##.#...........########.######.##.####...####. #........# #.##...###. ###..>.##...#.###.####.###. #:mi....#....#.....J.....#.... #......##...#.#...##.###.#### #..##.#..∩..## ##... #.######.### #b..##.# #.# #.# #. ..... .#....##.# #.# #. ###.### ...#####.### .:mi];.# #.# ##........### #.## #.. ########... #..## :mi$b.:mi#b.:mikOb:mi-=6:mi:miP _The bat barely misses you.:mi .b  You closely miss the bat. You bite the bat.  The bat is severely wounded.:miS h  bat (poisoned):miX6-8 (0.8:mi]:miSY _Your tendrils sting the bat. The bat is poisoned. The bat hits you.:miG}########.# ∆ #.###...##.###..# #.# :mi}]..........#.###...##.#:....##.#...........########.######.##.####...####........## #.##...###.####. :mi}###..>.##...#.###.####.#. #:mi}....#....#...........#....##...##...#.#.J.##.###.##:mi}##...##.#b.∩..## ##....:mi~ ######.### #...##.# #.# #. ..... .#....##.#:mi?~i###.### ...#####.### .:mi_~ #.# ##....... #.##:mi~. ########.....###. #.#.:mi~ ###:mi'.b:mib.:mi4:miڈ,7.8 (1.0:mi:mi*P _The bat barely misses you.:miI †  You hit the bat.:mi S:mi$ Z7=8.7 (0.9:mi :mi  :mi 9_You kill the bat!;mi;mizSWelcome to Xumuhodai's Distillery! What would you like to do?  a -  39 gold a potion of attraction (unknown)b -  130 gold 2 potions of berserk rage (unknown)  c -  39 gold a potion of curing (unknown)  d -  39 gold a potion of curing (unknown)  e -  78 gold 2 potions of lignificationf -  52 gold a potion of might (unknown)  g -  104 gold a potion of mutation (unknown)  h -  104 gold a potion of mutation (unknown)  i -  130 gold a potion of resistance (unknown)  j -  130 gold a potion of resistance (unknown) You have 35 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list.##...#.###.####.###.###.... EV: 13.##...#.###.####. ..#....#....#...........#. ..#......##...#.#...##.###.#### P #.....##...##.#.†∩..## # b #.######.### #...##.# #.#.....#.# #. #...... .#....##.=mi8=mi*7.7 (8=mi6=mi6%_Your tendrils sting the bat. The bat is poisoned. The bat hits you. _The bat barely misses you.  You hit the bat. _You kill the bat! _Found a leather armour.>mi@>miXX{ _No target in view!>mi>mi>mi¤>mif _>miִ2  ##.##  ##ß...ß## #...[  . ##'''#.###  ....####...#.# #  ......÷......######.####.###.# #  ....#.##[..#.###...##.###  . #.##.# #.## #>mis #.##.###.##....#...## .# #.##J....##.# P. #.######.##.####.... #.## #.##...###. b..###..>.##...#.###.####.###.###.#....#....#...........#....##.#......##...#.#...##.###.#### >mi-bP #.....##...##.#.†∩..## ## .b #.######.### #...##.# #.# P..#.# #. #...... .#....##.You pick up a parchment of Gloom and begin reading...>miݾU8.7 (19.7 (2>mi>mi,> _You add the spell Gloom to your library.>mi( I>miF >mie bM###.[.#####♣ ##.......## ###### ##ß...ß## #########...[. ##'''#############...#..................÷......######.####.###.# ...########.##[..#.###...##.###  .#∩#.##.......... # ###.##....#...##0 .# #.##.....##.#........ P. ########.######.##.####... ... #........## #.##...###.### Medusa >miF >mi +80.7 (1>mi G _Found Zovisch's Distillery.?mi?mi;?mid"?mi'$Welcome to Zovisch's Distillery! What would you like to do?  a -  33 gold a potion of attraction (unknown)b -  44 gold a potion of brilliance (unknown)  c -  33 gold a potion of curing (unknown)  d -  33 gold a potion of curing (unknown)  e -  33 gold a potion of curing (unknown)  f -  88 gold a potion of heal wounds (unknown)g -  44 gold a potion of might (unknown)  h -  11 gold a potion of moonshine (unknown)  i -  11 gold a potion of moonshine (unknown)  j -  11 gold a potion of moonshine (unknown) You have 35 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listCmi^Cmi[CmiT .....ß...ß.......♣bendrew64 the Insei###.......[.#####♣Gnoll##.......########## Health: 37/37 ========================##ß...ß## #########...[..# Magic: 7/7========================##'''########..........###.# AC: 2Str: 19 Cmi...####...#.................# #.# EV: 13Int: 9 .....÷......######.####.###.# #.. SH: 0Dex: 14 Cmi...########.##[..#.###...##.###.. XL:  5 Next: 88% Place: Dungeon:1#.##.#J#.##............ Noise: ---------  Time: 583.7 (3.0)#.##.###.##....#...##.# -) Nothing wieldedCmi #.##.....##.#.......... Throw: 5 boomerangs########.######.##.####...#### Medusa Cmi?. #........## #.##...###.####. .###..>.##...#.###.####.###.###..  .#....#....#...........#....##...Cmi  .#......##...#.#...##.###.####... #.....##...##.#.†∩..## ##.......  _Found a leather armour. _No target in view!  You pick up a parchment of Gloom and begin reading... Cmi_You add the spell Gloom to your library. _Found Zovisch's Distillery.  There is an entrance to Zovisch's Distillery here.CmiCmiCmi0. _CmiP ICmi Cmi$ P _Cmi7) BCmi) Cmis. XCmiT0 Cmi@2 Cmit2 Cmi3 Cmi4 Cmi6 Cmi6 Cmi7 Cmi,9 Cmi ; CmiQ; Cmi9< Cmi= Cmi@ ,CmiLA Cmi5B CmiRD CmiD CmivE CmiZJ XCmiJ CmiWL CmiL Cmi|M CmiN CmiQ Cmi~Q CmiR CmiT CmiV CmiUW CmiW Cmi1Y Cmip ,Cmiw Cmi$y Cmi| ,Cmi~ Cmi} Cmi Cmic Cmi Cmi8 Cmi BCmi" Cmi BCmi2 Cmi֓ Cmi Cmi Cmi CmiV Cmi Cmi) Cmi' Cmiʜ Cmi Cmi Cmib CmiN Cmi Cmi` Cmi0 Cmiȭ Cmi Cmio Cmi ,CmiI Cmit Cmi Cmi; Cmi̷ Cmi͸ CmiA Cmix Cmi Cmi Cmim CmiԾ Cmi CmiU Cmi ,Cmi Cmi Cmi CmiT Cmi Cmi Cmi ,Cmi Cmi Cmi ,Cmik Cmi Cmi Cmi Cmi Cmi Cmi Cmip Cmi Cmi% Cmi Cmi Cmi Cmi% Cmi Cmi Cmi Cmi Cmic Cmi Cmi Cmie Cmi Cmi Cmi Cmi Cmi XCmi ,Cmi) Cmi1 Cmi Cmi= Cmi Cmi/ Cmia Cmi Cmi Cmi Cmi5 ,Cmi Cmi Cmi Cmi Cmi Cmi CmiH Cmi~ Cmi Cmi Cmik Cmi Cmi CmiZ Cmi Cmi  Cmih Cmi| Cmi Cmi Cmi Cmik Cmi Cmi5 Cmi^ Cmi% Cmit Cmi  Cmi~ Cmi CmiF Cmi} Cmi* CmiD Cmi! Cmi! Cmio" Cmi$ Cmi & CmiR& Cmi' Cmi( Cmi) ,Cmi* Cmi`+ Cmi, Cmi, Cmi- Cmi. Cmi/ Cmi/ CmiV0 Cmi1 Cmi2 Cmi2 CmiB3 Cmi04 Cmi5 ,Cmi5 Cmim6 Cmi7 ,Cmi7 Cmi9 Cmi?: Cmii: Cmi: Cmi@= Cmi> ,Cmi? CmiIC CmiPE CmiE CmiF CmiH CmiJ ,CmiK Cmi9M CmiN CmiN CmioO CmiwP Cmi?R CmirR Cmi S CmijT Cmi`V CmiV CmicW CmiLZ _No target in view!  You pick up a parchment of Gloom and begin reading... _You add the spell Gloom to your library. CmiZ ]_Found Zovisch's Distillery.  You see here a bat corpse.Cmi] 5 _Cmi] Cmik^ Cmiv` Cmi` Cmi/a Cmid Cmif CmiZf Cmig Cmih Cmij Cmij Cmi"l Cmio BCmio Cmi$q Cmir Cmi4s Cmis Cmiu Cmiv Cmiv CmiFw Cmi~ CmiF ,Cmi Cmił Cmid Cmi CmiK CmiY Cmi Cmip Cmi Cmi Cmib Cmi Cmi CmiI Cmi ,Cmi Cmi CmiĔ Cmi Cmig Cmiܖ Cmi Cmi Cmi CmiQ ,Cmik ,Cmi Cmi Cmi& Cmi Cmi@ CmiW ,Cmi̥ Cmi Cmi Cmi~ ,Cmi CmiX Cmi BCmiW Cmi Cmi Cmi? CmiA ,Cmi Cmie Cmi Cmi Cmio Cmi CmiC ,Cmi Cmi\ Cmiv Cmi Cmi: Cmiu Cmi ,Cmi Cmi CmiU ,Cmi Cmi CmiR Cmi~ Cmi Cmi CmiK Cmi Cmi CmiI Cmi Cmi Cmid CmiY Cmi ,Cmi? Cmi Cmi Cmi5 Cmi8 CmiD CmiG Cmi CminCmi1CmiCmiCmiCmiCmiH ,Cmi Cmi. Cmi Cmi Cmi CmiCmiqCmiCmiVCmiCmi6CmivCmiCmiCmi,CmiPCmiCmiCmiDCmiCmiCmiuCmiCmiW Cmi"Cmi#,Cmi!$Cmi%CmiE'Cmi'Cmi9(Cmi)Cmi+CmiG+Cmi+Cmi.Cmi.Cmi/,Cmi 1Cmi2Cmi3Cmi4Cmi5Cmi/6Cmi6Cmi-7Cmi;8Cmi{9Cmi9Cmi:Cmi;Cmi<<Cmi<Cmi<CmimjCminmBCmipCmi`rCmirCmi8sCmi`zXCmi}CmiCmiCmiCmiqCmiPCmiCmiECmiCmiCmiɌCmiCmi6CmiCmiCmi,CmiCmiCmiCmiaCmi Cmi`Cmi=CmiզCmiCmiCmiCmiCmi,CmivCmiCmi|CmiCmiCmi)CmiĹ,Cmi^CmiHCmiCmiCmiCmi`Cmi",CmiCmiCmibCmiCmiCmiCmiCmiCmiCmiCmiCmiCmiPCmiCmiCmiCmiCmiCmi}CmiCmi\Cmi9XCmi^CmiCmiCmiUCmiCmiCmi,CmiqCmiCmi,CmiCmiCmiCmiCmiCmi:CmiCmiCmiCmi CmiwCmi,CmiCmi/CmikCmiCmi ,Cmi* Cmi CmiICmi,Cmi7BCmiCmi;CmilCmiCmiCmiCmiCmi*CmiiCmi-Cmi#!CmiK#Cmiu#Cmi[$Cmi=&Cmi'Cmi(Cmi )Cmi9+Cmi,Cmi8-Cmi.Cmi/Cmi1Cmi 2Cmi2Cmi4Cmi6Cmi6Cmi7Cmi9Cmif;Cmi;Cmi]=Cmi=Cmis?Cmi?Cmib@Cmi&BDmik,Dmi^DmiDmiDmiXDmiDmiwDmi: Dmiv Dmi9 Dmi Dmit Dmi DmiDmiwDmi|DmiDmiDmiDmi,Dmi DmiQ"Dmi%Dmi%&Dmi'Dmi)Dmi.DmiN.DmiR/Dmi%1Dmi3,Dmi3Dmi5Dmi7,Dmi9Dmipcr  You see here a hobgoblin skeleton. _Dmi1fBDmih,DmimXDmi3pBDmi@tDmiuDmivDmivDmixDmiyDmiyDmimzDmi{Dmiw}Dmi}DmiO~Dmi~DmiDmiƁDmiDmi<Dmi,DmiDmiDmiDmi&DmiDmiDmis,DmiVDmi6DmieDmiƭDmi&DmiѯDmiϱ,DmiIDmi,DmiԵDmi4M _You now have 48 gold pieces (gained 13).Dmi3DmiDmi/DmiDmi[DmiDmiDmiDmi>DmiDmiDmiGDmiDmiDmibDmiDmi~DmiDmi-DmiDmiDmiCDmiDmi5DmiSDmi",Dmi_DmiSDmiDmiDmiYDmiDmiDmi#Dmi(DmiDDmiDmiDmiDmi,DmisDmiDmiDmiDmi?DmiDmipDmiDmiDmiTDmiSDmi,Dmi7DmiDmiDmikDmiDmiDmiXDmiBDmiDmi]DmixDmi%DmiBDmi      Dmij     #############   #...........#  Dmi #.#########.#   #.J.........# 792.7 (209.0)  #.#.###.###.#   #.#.# #.###.####### Dmip #.#.# #............  #.#.# #####........ Dmi #.#∩# #..######  #.... #..# Dmi6 #. .# #..# ...#Dmi*Dmip,3.7 (210DmiE DmiE _Found Dooles's Jewellery Shoppe.DmiR+41DmiDmivW _d - a murky dark potionEmiEmi<Emi"Emi! Emiz ,Emi,EmiOXEmi7n  You encounter a frilled lizard.Emi:   ############# #...........# #.#########.#EmiI #...........#  #.#.###.###.#  #.#.# #.###.######## #.#J# #............. #.#.# #####.........Emi #.#∩# #.. #.... #..# # #.#.# #..# #Emi^ ... ...# l   frilled lizard (asleep) #.# ∆ ....# .l. ######EmiKY6.0)l.Emi$NlEmi%17.7 (3 _Emi+Emi]-Emi~ #############...........#########.........#.###.###.# #######.# #.............####∩# #..#######... .#.#.#...... ...## #l# #? .... .######.. #Emi> 5l.Emi Emi_ *8.7 (1EmiEmiOe _Found a scroll labelled CUFION CEMIL.FmiX#############...........#########.........#.###.### Fmi!Y#######............#### #..########.....# FmiPY#.#.#.##..l.... . FmiqY #.# #?.. ... .#####FmiY4#.. FmiY,#.Fmi^5l.FmibFmiib%9FmiBgFmiim _There is an entrance to Dooles's Jewellery Shoppe here.Fmi=...........#########.........#.###.### #######............######.#∩### #..########..J..# #l#....... . #.#.#.#?.......#.#####Fmi# #.. # # #. .#Fmi Fmi%=Fmi 800FmiFmiAT _The frilled lizard misses you.Fmiу%  FmiUYou barely miss the frilled lizard. Your sting misses the frilled lizard.Fmi",1.5 (0.8Fmi1FmiՌ[ _The frilled lizard barely misses you.Fmi  You barely miss the frilled lizard.Your off-hand punch misses the frilled lizard.Fmi[5--2.4 (0.9FmiFmi y _Your sting misses the frilled lizard. The frilled lizard bites you.FmiJ|R .  You hit the frilled lizard.Fmi=.Fmi<h6=-93.3FmiFmi؍R _You kill the frilled lizard!FmiFmiFmi^ _No target in view!Fmio Fmi

 Fmi Fmi Fmi GmiR IGmi GmiP _GmiGmi!GmiLGmia7==Gmi[GmiGmiGmiUGmi?Gmi"Gmi)jWelcome to Dooles's Jewellery Shoppe! What would you like to do?  a -  390 gold an amulet of guardian spirit (unknown)b -  130 gold an inkwell talisman  c -  750 gold the ring "Jametwa" {Fly Str+3 Int+3 Slay+4}d -  468 gold a +6 ring of dexterity (unknown)  e -  468 gold a +4 ring of protection (unknown)  f -  468 gold a +6 ring of strength  g -  390 gold a ring of wizardry (unknown) You have 48 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listHmi~9 c $  You are short 702 gold pieces for the purchase.[Enter] buy shopping listLmiRLmi5Lmi7  #############bendrew64 the Insei  #...........#Gnoll  #.#########.#Health: 37/37 ========================  #...........#Magic: 7/7========================  #.#.###.###.#AC: 2Str: 19  #.#.# #.###.######## EV: 13Int: 9  #.#.# #............. SH: 0Dex: 14  #.#.# #####......... XL:  5 Next: 89% Place: Dungeon:1  #.#J### #..####### Noise: ---------  Time: 807.3 (4.0) miθ=;49m #.....# #..# # -) Nothing wielded  #.#.#.# #..# # Throw: 5 boomerangs  #....... ...#Medusa   #.#.#.#?.....#  #.....#.######  # #.. # # ##. .# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Dooles's Jewellery Shoppe here.LmiyLmiCLmiO _ There is an entrance to Dooles's Jewellery Shoppe here. _You can access your shopping list by pressing '$'.Lmil 3Lmiu f _Lmiy ,Lmigz Lmiz Lmi{ Lmim} Lmi Lmi. Lmi$ Lmiׂ Lmi Lmi Lmi Lmi Lmi Lmi׉ Lmis Lmi  #.#.###.###.# # #.#.# #.###.############ #.#.# #..............##. #.#.# #####............. #.#∩### #..#######.##. #.....# #..# #.##. #.#.#.#####..# ##### #............#  #.#.#.#J.....# PLmi.  #.....#.###### . ###..##.# ##. #.# #. #.##.# #.LmiR Y #. #.# #.  #. #.# Lmis X.  Lmi z.##.   Lmi Q#. Lmi ,12.3 (5Lmiq *3.3 (6Lmi- Lmi b _e - a scroll labelled CUFION CEMILMmiIMmi3MmiMmi|MminMmi0MminMmiMmiGMmiMmiMmi9MmiMmiMmi~Mmi,MmiMmiMmi#,MmiMmiMmi,MmiMmiMmiMmiMmiaMmiMmizMmiMmi"MmiMmi;Mmil,MmiMmiMmihMmiMmi1Mmi(Mmi&,MmiKMmi|MmiMmiJMmiMmiMmiMmi Mmi/ Mmi ,Mmi MmiMmiMmiMmiGMmiRMmi Mmi2MmiMmiMmiMmi!MmiAMmi|Mmi%,Mmi!Mmi7Mmi*MmibMmi.Mmi&  #.....#.###### .b...  ###..##.##b.. ##.##.# #.#... Mmi!'#.##.# #.#...# #.##.# # #.#bP  #.##.# .## .#.b MmiG' #.##.# #.. #. P..#.Mmiq' #.##.######.# #.#.### Mmi'#.........J# #.#.#... Mmi'###########.# #.#.### Mmi'#.. #. ..P#. ∆ ..# .#..Mmi( ..# #.#.# ### #.######Mmi.(O #...... MmiQ(#######Mmir(- #Mmi([You pick up a parchment of Awaken Armour and begin reading...Mmi0033.3 (20.0)Mmi1+4.3 (21Mmi7Mmi:F _You add the spell Awaken Armour to your library.Nmi[Nmi\Nmi\NmiC^Nmi5`NmigcBNmidNmiveNmieNmi`gNmiGiNmiiNmijNmiTkNmi-mNmihmNminNminNmiXpNmipNmiqNmigsNmiz#.##.# #.. #.#...#... #.##.# #.# #.#...#...#.##.# #.# #.#bP #..#.##.# #.### .#.b #.###.##.# ##...# #. P..#.# Nmiz#.##.######.#.## #.#.###.# #..........##..# #.#.#...# ###########.#.## #.#.###.## ##J.# #. ..P#..#Nmi${c9.3 (5.0) #)...NmiH{.#.. #.#.##...# #.#.# #..Nmik{9# #.### #.######...# #........#..# #######.Nmi{l..# #)#Nmi5|#.## #.#.NmiZNmi+40.3 (6Nmi>Nmi% _Found a dagger.OmiO_OmiOmiBOmiOmiOmiBOmiOmiOmioOmiOmiwOmiVOmiOmikOmiOmi%,OmiOmi OmilOmiOmi Omi Omi ,OmiOmi8Omi:OmiOmilOmiOmiOmiOmidOmiOmiOmiOmiOmiOmiOmiOmi Omi"Omi#Omi#Omi$Omi%Omi',Omi(Omi:+Omi,,Omit-Omi.OmiW0Omi1OmiT1Omiu4XOmi7Omi7Omi7Omi8Omi9OmiR;Omi;Omi<Omi=Omi?Omi_?Omi?Omi@Omi:C,OmiEOmiGOmiHOmiHOmi|IOmiLOmiuNBOmiOOmiQ,OmiROmi>TOmiZOmi\,Omi4]Omi]Omi^Omi`Omib`Omi`OmiHbOmiod,Omi1eOmifOmigOmigOmihOmiiOmijOmi?kOmikOmilOmiynOmirXOmis,OmitOmiuOmi"vOmiTvOmiwOmixy,OmiyOmi {OmiJ|Omi|Omi}OmiOmiOmiVOmiOmiOmiOmi$OmijOmiZOmiOmiOmiOmi(OmiNOmiOmi6OmivOmi,OmiROmiԍ,OmiIOmiOmiOmiOmiOmi'OmiOmiAOmi~,OmiOmiOmi0,OmiOmiOmiOmiOmiOmiOmiOmi?OmiKOmiOmiBOmiOmis,OmiOmiMOmi,OmifOmi۫OmiOmiӮOmi OmiOmi,OmiڲOmiOmiOmi OmiOmiɶOmiڷOmiNOmiOmi,OmiOmiOmiOmiWOmiwOmiOmi+OmiOmiOmi/OminOmiOmi\Omi.Omi|OmiXOmi Omi OmiTOmi,OmiOmicOmiOmigOmi OmifOmiOmiOmiJ,Omi_OmiOmiOmiOmiOmi|Omi+OmimOmiOmiOmiOmiSOmiOmi/XOmiOmi6Omi|OmiOmiOmi7OmiOmiOmi Omi Omi Omiv Omi Omi{,OmiVOmiHOmi/Omi|OmiGOmiOmi$BOmi1(Omi*,Omi.Omi0Omi4Omi4Omi5Omia,Omid,OmihOmijOmiWkOmilOmiqOmisOmi+tOmitOmi$zOmi|OmiK}Omi4~Omi>OmiOmiOmi?OmiOmi^,Omi)Omi@OmiOmi\OmiOmiOmi,OmikOmiOmi>BOmiϩOmi1OmixOmiOmiOmiOmiOmiqOmiOmiOmiOmiOmiOmiOmiOmi'OmiOmiOmiӽOmiOmiOmi[OmiOmiOmiOmi|OmiOmiOmiOmiBOmiOmiVOmiOmiOmi,OmiOmieOmiOmiOmiOmiOmiOmi,OmiTOmisXOmi3OmicOmiOmihOmiOmi-OmiOmi+OmiyOmiOmiOmi:Omi|Omix,OmiOmi/OmiOmiOOmiLBOmiOmi^Omi}OmiOmiMOmiOmixOmiUOmiOmiOmi Omi Omi Omi OmiOmiOmiOmiOmiOmiuOmiOmitOmiOmigOmiOmigOmi'OmiKOmiOmi) Omi!Omi5#,Omi#Omi5&Omi(Omi(Omi)Omi+Omi-,Omi.OmiX2g  You see here a hobgoblin skeleton.Omi4Omi5 _Omi6Omi8Omiy;Omi;Omi)=Omi?OmiaBOmiD,OmiG@  There is an open gate here.OmiOJOmiK _OmiKLOmiNOmiQOmieQOmi}ROmiTOmi4WOmiWOmiXOmiZOmi\Omi:_,OmidOmigOmigOmiiOmi}lOmioOmi]oOminpOmi'sOmi0v,OmizwOmizOmi}OmiV}Omi~OmiV  There is an open gate here.Omi _OmiOmiTOmiOmi߉OmiOmiOmi\OmiOmiOmiOmi=OmirOmi˚OmiOmiܝOmi$OmiOmiOmiOmiOmiOmi`OmiUOmiOmiOOmiOmiOmiíOmi?Omi'Omi#OmiQOmicOmiOmiŴ,Omi#OmiHOmiOmiOmi^OmiCOmiüOmiOmimOmiBOmiOmiOmiWOmiR  There is a stone staircase leading down here.Omi*OmixOmi _OmiOmiOmiOmiOmi0OmizOmiOmi2OmiOmiOmiOmiOOmiOmiOmiOmiOmiOmiOmiIOmiOmiOmi!OmiOmiOmiOmiOmicOmiOmiOmiBOmiE _The butterfly leaves your sight.OmiOmiOmi"OmiOmiOmiEOminE _The butterfly leaves your sight.Omi3OmiOmi]OmiOmi0Omi^Omi{OmiOmiOmi0Omi,OmiyOmiOmi- Omie Omic Omi OmiOmiOOmiOmiOmiOmiOmiOmiOmi@OmivOmiOmizOmiOmiOmiVOmiHOmi",Omi#Omi%Omi)Omi)Omi +Omi-Omi/Omi61Omi2Omi53Omi}4Omi7Omi;OmiKOmiKOmiwLOmiQNOmiQOmiPTOmi.# .# #.....#.#.#bb.#....#....#. .# #.#####P#.#...#......##... Omi(.# #.# #..P#.#.PP#.....##...# .# #.####.P#.#..##.######.### .# ##...#...#.#P.b#.# #.# .######.#.##.P.#J#.###.# #.# 1001.3 (Omi:161.0) .......##..#PP.#.#.#...# #.# #######.#.##...#.#.###.## #.#######..##...#.#..P#..## #.Omi#)....###PP#.#..##.#.# #.##.##...###.#.#.###...# #.Omik#.##.### ###.######..# #....#....# #........## ####. OmiG#######..# ########.# #Omi;OmiOmiE _Done exploring.Pmin. Pmi+/ Pmi0 Pmi8G  .. .... .>. .... ... ... ... ... ..#..0.0)PmiG ......##..#.#.....#.###............PmiH .............Pmi6M PmiP PmiR E _Done exploring.Qmi5Qmi7c Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice30% 2b - GloomHexes/Necromancy52% 3  c - Awaken ArmourEarth/Forgecraft89% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSmiSmi (Smi i......###### P.P. ########.# bendrew64 the Insei .#######...# .P......# #........# Gnoll .# #..####.###.b.###..>.##... Health: 37/37 ======================== .# #.....#.#.#bb.#....#....#. Magic: 7/7======================== .# #.#####P#.#...#......##... AC: 2Str: 19 Smi\ .# #.# #..P#.#.PP#.....##...# EV: 13Int: 9 .# #.####.P#.#..##.######.### SH: 0Dex: 14 .# ##...#...#.#P.b#.# #.#SmiXL:  5 Next: 89% Place: Dungeon:1 .######.#.##.P.#J#.###.# #.#Noise: ---------  Time: 1001.3 (0.0) .......##..#PP.#.#.#...# #.#-) Nothing wielded #######.#.##...#.#.###.## #.### Throw: 5 boomerangs####..##...#.#..P#..## #.#.. Medusa #)....###PP#.#..##.#.# #.#.##.##...###.#.#.###...# #.#.# #.##.### ###.######..# #.... #....# #mim........## ####.  #######..# ########.###  _The butterfly leaves your sight. _The butterfly leaves your sight. _The butterfly leaves your sight. _The butterfly leaves your sight. x2 _Done exploring. _Done exploring.Smim  Okay, then.Smi2!Smi#. _Smi7 3Smi: Smi Z ;Smi6` Smib E _Done exploring.VmiY3VmiVmiLbVmi0bVmi0b.Vmib..bVmiG.bVmiHb.VminL.bVmiŶI.bVmi6.bVmiVmi: _VmiVmiVmiVmiVmiVmiVmiVmiVmiVmiVmiVmiVmiAE _The butterfly leaves your sight.Vmi=VmiVmi+VmioVmiVmiVmiVmiVmiVmi5 E _The butterfly leaves your sight.Vmi Vmi[ Vmi Vmi Vmi Vmi Vmi Vmi Vmi Vmi! Vmi:# Vmi4% Vmi% Vmi' Vmi* Vmi, Vmi". Vmi/ Vmi1 VmiP2 Vmi{3 Vmi7 Vmiy: Vmi: Vmi; Vmi> VmilA VmiA Vmi,C Vmi?F VmiH VmiI VmiI VmixL VmihN VmiN VmiO VmiQ Vmie Vmig Vmi?o nVmiq Vmit Vmi:u Vmiqv Vmi{ Vmi} Vmi} Vmi_ Vmi Vmiل Vmi Vmi Vmi= 4Vmi3 Vmi Vmi Vmi ,VmiO Vmin Vmib Vmi_ Vmi Vmi' ,Vmi Vmi / _The butterfly leaves your sight.Vmi?0 ##.......####...#............ ...............÷......######.### ###.##.......########.##[..#.###  #.##......## #.##.#∩#.##.  ########### #.##.###.## ...# #.##.....## ## P.P. ########.######.##..P......# #........#### #.##.. ####.###...###..J.##...#.###.####26.3 (25.0)#.#.#.b.#....#....#...........P#.#...#......##...#.#...##.#..P#.#.PP#.....##...##.#.†∩..## ###.P#.#b.##.######.####.#...# .#...#.#P..#.# #.# #......... ##.P.#.#b###.# #.# ####.#### .#PP.#.#b#...# mi0 34m#.# #.#####...#.#.###.## #.##### #...# Vmik8 y _There is a stone staircase leading down here.WmiT0 Wmi0 Wmi 8 Wmi8 =.bWmi9 ).WmiA 6bWmiE 77.3 (1.0) _WmiJ WmiU* %2Wmi1  #.####### #......J# Wmi 2 .#.#####.# ..# ∆ #### Wmi ,8.8 (2.5Wmi 9 _You climb downwards.WmiZ a _There is a stone staircase leading up here.Xmi^XmiЬXmilXmiXmioz#.#######.....<#.#####0.0 #......[.#####. .XmiSXmi*9.8 (1Xmi> _Found a ring mail.Xmi Xmi' Xmi Xmi\ H _No target in view!Ymi]3YmiYmiYmi@Ymi: _YmiYmiYmiYmiYmiYmiYmi+YmiͨYmiܪYmi?YmiYmiYmi\Ymioc  You encounter a rat.Ymi. #.#######... #......<#.!..#.#####.# #.r.PP.#.....# #......[J##### #...P# #++#P.... #........# ###..#.....# ..#Ymi{# #.....#r   rat (asleep) #..........# # . .#.....# #Ymi,33.8 (4Ymi *4.8 (5YmiYmiZ _Found a lumpy cyan potion.Ymi)##. .... #... #.#. #......<#.!..#.#####.##.r.PP.#.....# .#.J.##### Ymi.#.P#...# .##++#P....# .# ..# .####..#.....#.## #.....# .#.... ......# .# . .#.....##Ymi Ymid*5.8 (1YmiyYmi R _You see here a +0 ring mail.Ymih ## ###.. ..##..## #.#.. #.#######..#......<#Ymi .!..#.#####.##P..r.PP.#.....#.#[.##### ..#P....P#...#.##++#P....#.# ........#.### #..#.....#.# ## #.....# ..#.... ......# ..# . .#.....# .##Ymio Ymi ,6 _Ymi Ymit Ymix3R# #####. ....##..##P#.##......#.########......#......<##...!..#.#####.##P..r.PP.#.....#.#.[.#####.# #P....P#...#.#Ymi4u#++#P....#.# ........#.### #..#....#.# ##.#.....#.#.... # ......#.# . .#....# ..##Ymi=@YmiB%7YmiKYmi_MYmiR #### ##### .... ....# ##..##P#.# #......#.####### #......#......<#.#...!..#.#####.## .PP..r.PP.#.....# #...#.[.##### Ymi#...# .#P....P#...# #...# ###++#P....# #...# ........# #...### #..#.....# #.....# ##.#.....# >...#.... # ......# #...# . .#.....# ...##YmiJYmi%8YmiYmiYmi"P #### ##### .... ....# ##..##P#.# #......#.####### #......#......<#.#...!..#.#####.#  ##### #.PP..r.PP.#.....#  #...# #.[.#####  #...# #.#P....P#...#  #...# ###++#P....# Ymi# #...# ........#  #...### #..#.....##.....# ##.#.....# .>...#.... # ......# .#...# . .#.....# ....##Ymi_.YmiD/%9Ymio8Ymi:ZmiZ †The helpless rat fails to defend itself.  You punch the rat!Zmig(ZmiWk69040.6 (0.8Zmi-tZmiv1 _You kill the rat!ZmiwZmi 3ZmixZmiH _No target in view!Zmi'3ZmiZmi{H _No target in view!Zmi3ZmivZmiH _No target in view!Zmi _No target in view!Zmi ZmiZmiZmiFH _No target in view!ZmiZmiJZmivZmiyZmi?Zmi: _ZmiK _No target in view! _ You see here a rat corpse.ZmiZmiz _ZmiZmip #### ##### .... ....#  ##..##P#.#  #......#.#######Zmi #......#......<# ...##.#####.# ##### #.PP..†.PP.#.....#ZmiD #...# #..........[.##### #...# #.#P....P#...#ZmiQ #...# # ###++#P...#  #...# .....#  #...### #..#.# ###.....# ##.#.....# #.>...#.... # ......#Zmi-2.6 (2.0Zmi*3.6 (3ZmiZmiW _f - a lumpy cyan potionZmikH3ZmilIZmiKZmiMZmi;RBZmiS,ZmiTZmiWZmiY,ZmiYZmi[Zmi^,Zmi_ZmiaZmige,ZmiKfZmigZmiiZmi=jZmijZmilZmimZmimZmiZnZmioZmiq,ZmiTrZmisZmiu,ZmivZmixZmiMzZmizZmi{Zmi|Zmi~Zmi*ZmiZmiZmiZmiւZmi5ZmiZmiĆZmiZmiWZmiȈZmiZmi0ZmiZmi<ZmiZmiZmioZmiȎZmi*ZmieZmiZmiZmiZmiZmiqZmiZmiCZmiZmiZmiuZmik,ZmiZmiDZmi7ZmifZmiZmibZmiBZmi^ZmiZmi8Zmi ZmiգZmi7Zmi,Zmi2ZmiZmi,ZmiNZmi{ZmiȭZmi;Zmi.Zmit%  ZmiCA quokka comes into view.Zmi.####.. #...... Zmi$#..... ..... ##... ZmiH. .## ..r....∆##############.... .# :?. ........#................. Zmi].. ):##.###.....J################ ..##.#......###### #...# # ...#...#Zmi#...# # .#.....##...# # .......##...# # ##.<†..##### #...###r   quokka (wandering) Zmi$...#)...!... ###.....# ...#..#####. .#########.>...#.... Zmi[.⌠.#))## ......##...#...# .Zmi n.r68.6 (25.0)Zmi_rZmiR29.6 (26 _Zmi/[miwE . .. ...  .. .....##... . .## .......∆##############... :?. ...r....#.............. ):##.###.....J#...###### #...# [mi\x#...# #...# #...# <†  )...!...   >))##  [mi  . .. ...  .. .....##... .## .......∆##############... :?. ...r....#.............. ):##.###.....J#...###### #...# #...# #...# [mi e#...# <†  )...!...  >))## [mi& [mi [mi [mi% [mi"(  [mi\( O_A quokka is nearby![miu l............. ..... #.... # .. ....... ##.. #. .## .?##.. [miyv $#.# :?. ...r....#............. #.. ):##.###....J.# #..##.#......###### #...# #...#...## #...# #.#.....# #...# #.# #...##.<†..##### #...### ....#)...!... ###.....#[miv .#..#####. .#.>...# _.⌠.#))## ......##...#...#[miy R.r[mi 70.6 (1.0) _Found a scroll labelled CUFION CEMIL.\mir.#.# $.# #.# # ...# ##  #. .## .?###  #.# :?. ....r...#  #.. ):##.###...J..#  #..##.#......###### #...#  #...#...### #...#  #.#.....# #...#  #.# #...#  ###.<†..##### #...### .....#)...!... ###.....#.#..#####. .#.>...# ._.⌠.#))## ......##...#...#\miX.r\mi\mi%1\mi\miE+ _Found 10 gold pieces.\mi`.#.# .$.# #.# # ...# ## #. .##.?#### #.# :?..# #.. ):##.###.rJ...# #..##.#......###### #...# #...#..S#### #...# #.#.....# #...#  #.# #...# ###.<†..##### #...S   adder (wandering).#)...!... ###..... r   quokka.#..#####. .#.>...# .._.⌠.#\mid))## ......##...#...#.\mikSr   quokka\mik[6-=2\mi\miH _The quokka bites you. The adder leaves your sight.\mif$  You barely miss the quokka. Your sting misses the quokka.\min&,3.5 (0.9\mi*/\mi2 _The quokka barely misses you. The quokka closely misses you.\miސJ .  You punch the quokka!\mi(\miW/14.4\miS\micJ _You kill the quokka!\mi3\mi\miLH _No target in view!\mir\miXs\mi^ _No target in view!\mi\mi\mi7\miH _No target in view!\mii3\miq\misH _No target in view!\miw\mi'\mi\miH _No target in view!\miz I\mi4 \mi : _\mi  a7=\mi \mi _ _No target in view! _HP restored.\mi 3\mi" \mi# \mi@& \mi& \mi' \mi+ ,\mi, \mi/ } _e - 2 scrolls labelled CUFION CEMIL (gained 1)\mi2 \mi3 9=\mi3 \mi5 \mi8 \mi9 \mi: \mi< \mi9? \mi}? \mi@ \miD \mipG \miG \miI \mixL \miO \miGP \miR \miT \miW \miX \miZ \miS\ \mii n\mi;r \mi`x M _You now have 58 gold pieces (gained 10).\mi} \mi} \miE \mi \mi B\miʊ \mi \mi` \mi \miL \mi \mix \mi \mii \mi \mi \mi \miq     ############   #####..........#   #..............#   #.###..........#   #.#............# \mi   #...#..........#   #..#.##..######   #.##:J..........#.....-   #...):##.###......####   #..##.#......###### \mi   #...#...######   #.#....S#   #.......#   ###.<÷..#####   #......#)...!...   #......#..#####. .#######\mi E \mi 092.4 (18.0)\mi@ E-3.4 (19\miT \mi b _h - a scroll labelled TIONEI XARYC]mi]miR]mi]mi]mi]miC,]mi! #################..........#...........###.....]miw#.#.........#...#........#..#.##...#######.##:....#.....#...)J##.###......######.#......###### ...#...###### #.Medusa #]mi.<÷..#..#..### ]miߘ #.._.⌠.#))## ......##]min You pick up a parchment of Rimeblight and begin reading...]miU14.0)]mi*5.4 (2]miR]miC _You add the spell Rimeblight to your library.]miڹ 3]mi6 ]mi ]mi ]mi ,]mi b     ############   #####..........#   #..............#   #.###..........#   #.#............#   #...#....#   #..#.##.#####   #.##J...........#....   #...).##.###......###  ]mi  #..##.#......######   #...#...######   #.#.....#   #.......#  ]mi( | ###.<÷..#####  ]miM  #......#)...!...  ]mi}  #......#..#####. .####You pick up a parchment of Freeze and begin reading...]mit +6.4 (1]mi *7.4 (2]mi ]miB ? _You add the spell Freeze to your library.^miF I^mis:^mig>^miV^mi[^mi]r  d - 2 murky dark potions (gained 1)^miP]^mi^^micM _You now have 68 gold pieces (gained 10).^mif^mig^mih^mij^midm^mim^min^mip^mir^mir^mis^miu^mi8x^mix^miy^mi`^mi^mi^mi]X^mi,^miQ^mi$  Things that are here:^mi&a  a +0 club; a goblin skeleton^mi^mi _^mi^mi^mie^mi^mi^mik^mi,^mi ^mi^miF^mi^mi^mi^mip^mi>^mi^mi^mi^mi=^mi^mi^mi,^mi8^mi^miR^mi^mi^mi^miS^mi^mi^mi^mi%^mir^mi^mi ^mifB^mi^mi0,^mi_^mi^miE^mi^miY^mi^miS^mi ,^mi^miP^mi^mi,^mi ^miI B^mi^mi,^mi,^mi4,^mi&^mi(^mi#.X^mil4^miA^mi/G,^miG^miH^miK^miN,^mihP^miR^miV^miV^miX^miM]^mi^,^mi]a^miuc^mif^mig^mi~h^min^mir^mir^mit^mi x^mi&{^mi[{^mi}^mi@P  There is a stone staircase leading up here.^mi\K _^mi,$  Things that are here:^mi(a  a +0 mace; a kobold skeleton^mij^mi _^mi^mi^mi,^mi>^miҤ<  You see here a +0 whip.^mi^mi] _^miM^mi0^miy^mi^mi^miȰ^mi^mi0^mi*^mi,^mi^mi^miU^mi^mi^mir^mi,^mi^mi^mi,^mi^mi^mi$^mi[^mi^mi6^min^mi$,^min^mi^mi,^mi^mi^mi'^mi^mi^mi^mi!  You encounter a kobold, a goblin and a bat. #.# ##.#.## #...# ##.## #...# ##..#  #...# ##.##  #...# #...# .#.. #...# #.#.#  #...# #.#.#  #...# #.#.#  #...# #.#.# #...# #>#J# ##### #.#...#  ###.#  ...  ##K ∆b.g   goblin (asleep) g b[40^mi!Zm   bat (asleep) K   kobold (asleep) 167.4 (70.0)8.4 (71 _^mix"^mi_9 u##.## #...# ##..# #...# ##.## .#...# #...# .#.. #...# #.#.#  #...# #.#.# #...# #.#.# #...# #.#.# #...# #>#.######## #.#.J.# ###.#  ...###K.^mi9 t ∆b.. g##^miB :∆^miC 09.4 (1.0)^miJ ^mifM _mi`#...# ##.## .#...# #...# .#.. #...# #.#.#  #...# #.#.# #...# #.#.# #...# #.#.# #...# #>#.######## #.#...#  _miн###J# #.........##########K.# ∆b... g### ∆ _mi7K._miNK_miq&70_mi_mi_mi=#...# #...# .#.. #...# #.#.#  #...# #.#.# #...# #.#.# #...# #.#.# #...# #>#.######## #.#...# ##### ##.###.##...l.$#......JK.##########. ∆b... g###_mi{=#∆  l   frilled lizard (wandering)_mioG .bYou encounter a frilled lizard.Found 8 gold pieces.b.._miHHbg._mi/47.5_mi_mi[ _Your tendrils sting the quokka. The quokka looks as sick as possible!_miC  )You barely miss the quokka.The quokka is heavily wounded.Your tendrils sting the quokka. The quokka looks as sick as possible!_miJ (_miwO 458.3 (0.8_miPW _miZ J _You kill the quokka!_mi _mi _mi_ _mi H _No target in view!_mi- _mi. _mi5 _mir8 H _No target in view!_mi _mi _mi _mi H _No target in view!_mi.[ _mi[ _mia _miCe H _No target in view!_mik _miP _mi: _mi H _No target in view!_mi@K _miK _miwQ _miS C _No target in view!_mi _mi& _mi _mi" _miJC 3_mi\I _miK _mid 3_mi _miz `mi3`miT`mi`mi`mi7: _`miZ _ Items here: )) ††.`mi``mi _`miN`mi``mi>,`mi`mi`mi~h  An adder comes into view.`mi...# ##.## ...# ...# #...# .#.. ...# #.#.# ...# #.#.# ...# #.#.# ...# #.#.# ...# #>#.### #### #.#...#########.###.###.##.J...$..S-#.......).#####..##########..# #?.... #...####...# S   adder (wandering)#.?.######`miSNS.81.3 (3.0`mi`miK-2.3 (4 _`mi`mib`mi  ##.## ...#  #...# .#..  #.#.# #.#.# #.#.# #.#.# #>#.### `mi ########S#  #.J...$...  #.......).#####..#  #########..# `mi W#?....  #...###  #...# `mi' J#.?.# #####`mi$H ##.## ...#  #...# .#..  #.#.# #.#.#`mi$< #.#.# #.#.# #>#.### ########S#  `mi%s#.J...$...  `mi6%#.......).#####..#  `mi]%#########..# #?....  `mi~%7#. `mi%W#...# `mi%q#.?.# `mi%B##### `mi.I`mi3] _An adder is nearby!amiy# ##.## ...# # #...# .#.. # #.#.# # #.#.# # #.#.# # #.#.# # #>#.###  #.#...##S###.###.##..J..$.#.).#####..##..# #?.... #.ami8z..####...# #.?.######ami{.ami(amiG13.3 (1 _amiamiami> ami? amiF amiOM H _No target in view!ami٨ amic ami ami H _No target in view!ami $ ami$ ami/ ^ _No target in view!ami amib amiɫ amiܮ H _No target in view!amidX amiY amiq ^ _No target in view!ami ami ami ami C _No target in view!amivG amiH amiGL amiO ami* 3ami{ amim amiJ3amiSamiPami amiLami1ami<ami>bmimEbmir3bmivbmiI}bmibmizbmibmibmibmibmixbmibmiobmiP _bmibmiGbmiGbmi>bmig _ An adder comes into view.bmi- ##.## ...#  #...# .#..  #.#.#  #.#.# .  #.#.# S.  #.#.# #..  #>#.### ..  #.#...#########.#####.###.##.....J...#.......).#####..############..# .##bmi{+#?.... ## #...# S   adder (wandering) bmiRMS.5.3 (2bmibmi16.3 (3 _bmirbmikQ _You see here 8 gold pieces.bmi##.## ...# #...# .#.. #.#.# .#.#.# S.#.#.# .#.#.# ###.. #>#.### ... #.#...##.#####.  ##.###.##.....$#.bmig).#####..##..# ..## #?.....## #...####...# bmi9S.bmiu.bmi(bmiY17.3 (1 _bmibmibmi 3bmi bmi H _No target in view!bmi_bmibmibmi/H _No target in view!bmibmiTbmiPbmiH _No target in view!bmi83bmi~<bmiBH _No target in view!cmiicmi jcmipcmirH _No target in view!cmicmicmicmiC _No target in view!cmiY[cmi[cmiacmiccmi^cmicmicmidcmiDNcmiNcmi%UcmiWcmi3cmicmicmiK3cmiPcmiVcmi8ecmiecmiPgcmiicmiincmi uf _cmiucmikyI _You now have 76 gold pieces (gained 8).cmi{cmi|cmib}cmi=cmicmiǁcmicmiAcmicmicmiۇcmi6cmiccmicmircmiAcmicmifcmicmiUcmi,cmi^cmicmipcmicmicmi  #...# #.#.# .. #...# #.#.# ... #...# #.#.####.. #...# #>#.### ... ##### #.#...#########.#####. ##.###.##.............. cmiZ#.......).#####..###### #########..###..## ### #...#### cmi #...# #.?.#cmia ##### cmiȴ,96.3 (9cmiS.7.3 (10.0)cmicmi` _j - a scroll labelled MONWIQUULEcmi Icmi H _No target in view!dmidmiEdmiadmidmiوdmi: _dmidmi-dmijdmidmiݒdmi},dmiݖdmi[p ...# #>#.###... ### #.#...#########.#####.  ##.###.##.............. #.......).#####..###### #########..###..##  dmiȞ#......##  #...####  #...# #.J.# #####  dmi dmi,3200.3 (3.0)dmi@*1.3 (4dmi'dmie _k - a scroll labelled YMNUMYE YRGHUMMdmi;dmi0<dmiCdmiaEH _No target in view!dmi0 dmi1 dmi3 dmi 6 dmi@8 dmi< P _dmi,> dmi> dmi @ dminA dmiC dmiD dmiOE dmi9J BdmiJ dmiL dmi3N ,dmiCO dmiR dmi"V BdmipX ,dmiX dmiBY dmiZ dmiA] Bdmi` dmia k  You encounter a ball python.dmig #.#.## #...# ...# ##..# ##.## ...# . #...# .#.. .. #.#.#... #.#.# ...S #.#.# ..... #.#.####...... dmih #>#.###.# #.#...#########.#####.. #.###.##............... .......).#####..######. ########..###..###......##S   ball python (constriction, asleep)#...#####...##...#dmi=o +9.3 (8dmi3p 210.3 (9 _dmimt dmiv emim.#.## #...# ...# ##..# ...## ...# .. ...# .#.. ##.. .#.# .#. .#.# #....S. .#.# .. .#.# ####. >#.### #..J.# .#...##.#####.. .###.##......... emiJ).#####..######. ..###..###......## #...#####...##...#emi)d∆1.3 (1emiemi_emirk#..######..## #.## #...# # ..# ##..# ### #...# emis.# #.#.. ##. #.# .. .#.... #.# #<###....S #.# #.... #.# ####J....... #.### #....##.._.. #...#########.#####..... ###.##............... . .....).#####..######. ∆ ######..####......#...#### emi{7<emi|%2emiހ8_emiZ _Found a shimmering altar of Xom. Found a stone staircase leading up.emie#........# ..######..## ### #...# #... ##..# #..## ## #...# .# #.#.. ####. .# .. ..#.... .# #<###....S .# #.... .# ####....... .### #....##.._ ...#########.#####..... emi##.##................... ....).#####..######..?>. #####..###....#......#...#...####emi emi %3emi :_emi` _Found a scroll labelled CUFION CEMIL. Found a stone staircase leading down.emi p.#.# ######..## ##. ## #...# #... # ##..# #..# #...# #.....# # #.#...####. # .. ...#. # #<###....S. # #. # emi ####. ### #....##.._.##.#####......S.##...............).#####..######..?>.S   adder (wandering)..###..## #.S   ball python (constriction, asleep)#......## #...# emiݏ 9S.emi 9S.emi b∆Semi %4emiX &_emi emi #.# ######..## ##.∆  #...# #...  ##..# #..###  #...# ##.....# #.#...####.# .. ....#. emi{ &#<###....S. #. ####.S..# #....##.._....###.#####. .##........emi ).#####..######..?>...###..## #.....##......## emi2 V#...# emir 6S.emi emi %5emi 8_emiI emik .# ..## ##.∆  #...# #... ##..# ##..### emi #...# ##.....## #.#...####.#.......#.##<###....S.....##.S....#####.# emi\ o#....##.._....# #.#####. ##.......#).#####..######..?>...#..###..## ##.....# emiΛ /S.emi emi` %6emi 8_emiЪ emi' .  The helpless ball python fails to defend itself.  You punch the ball python!emi5 (very poisoned)  You kill the ball python!Your tendrils sting the adder. The adder is poisoned.emi <6=7.2 (0.9emi 8_emi R _The adder barely misses you.emip_  You closely miss the adder. Your sting misses the adder.emi` '8.1emi!g 8_emii S _The adder closely misses you.emi)  You miss the adder. Your bite misses the adder. Your sting misses the adder.emiA U6-9.0emiZ 8_emir R _The adder bites you but does no damage. The adder bites you.emi(M }  You miss the adder.The adder is lightly wounded.emiM *8 (0.8emi6U 8_emiXW _Your sting misses the adder. The adder barely misses you.fmic}  You miss the adder.The adder is lightly wounded.fmib3---20.6fmiB_fmig _Your sting misses the adder. The adder bites you.fmi/   You closely miss the adder.The adder is lightly wounded.1---1.4_ _Your sting misses the adder. The adder bites you.fmi]  .You punch the adder! You bite the adder.  The adder is almost dead.Your sting misses the adder.........#bendrew64 the Insei #####..####.∆Gnoll#...##...Health: 32/37 ====================----##..###..###Magic: 7/7========================#...# ##.....##AC: 2Str: 19#.#...####.......##EV: 13Int: 9.......#........#SH: 0Dex: 14#<###..........#XL:  5 Next: 104% Place: Dungeon:2#.......J......#Noise: =--------  Time: 1222.3 (0.9)####..........##-) Nothing wielded #fmi [9G#....##.._....#Throw: 5 boomerangs #########.#####.........Medusa ##.....................# .).#####..######..?>...# ##..###..## ##.....###......###...###...####You closely miss the adder.The adder is lightly wounded. _Your sting misses the adder. The adder bites you.  You punch the adder! You bite the adder.  The adder is almost dead.Your sting misses the adder. _You kill the adder!You have reached level 6!fmio /  --more--gmi7 C7/438/86 2% gmiD gmia 4 _hmiJLhmiLhmizNhmiSP _hmi*W,hmiWhmiZhmiKZ#8hmipZ(=hmi]hmi`,hmi'ahmichmichmighmi`jhmijhmijN9=hmilhmi/rBhmiu,hmi(zhmi~hmihmihmihmiŅhmiE40hmi=hmihmi:hmijhmiZhmi~hmiGhmihmihmi+hmihmihmihmihmi1hmi=hmiShmihmihmihmiShmihmihmihmidhmi<hmi2hmi=hmiQhmithmihmilhmiAhmi,hmi=hmiHhmiWhmi>hmihmihmihmix3hmi/==hmihmikhmihmihmihmihmizhmihmihmihmihmi,hmihmihmiO=hmi%hmihmig,hmi&hmiR _e - 3 scrolls labelled CUFION CEMIL (gained 1)hmihmihmihmihmi1hmihmiM,hmihmiphmi!j  You encounter an endoplasm.hmi&/ ##..###  ##.....## .####.......## ....#........# ###..........# .............# J ##..........## ... ...##.._....#######..... #####...........J.......- .............#######....hmiw'#####...>...# . ##.....##  ##...## ##### J   endoplasm (asleep) hmid,>.J56.3 (34.0)hmi 1QJhmi$2E-7.3 (35hmi88_hmi>^ _The endoplasm quivers.hmi[0   #. . . .J. _....#######..... ........J....... .....#######.... hmi.>...# . #   #####imi_   . . . .J. _....#######..... ........J....... .....#######.... .>...# .    ##### imidimidimi`iimi0la _An endoplasm is nearby!imi^c##..### ##.....## ####.## .imic#.# ...# .........# .............## ..J.imid##.._....#.............$....#imi?d....>...# .. imiedr ##.....## r imid##### r   quokka (asleep)imihw J.  You encounter a quokka.imioimivp08.3 (1.0)imiA{6_imi|* _Found 7 gold pieces.imiW ##..### ##.....## .#.## ###.##.imiX # #....#.# #.....## ... .## ..J.imiOX s##.._....#..$##.....#...>...# ..##.....## imiX ..r.##...## ...##### .##imi [ ).J.imim z9_imi ##..###  ##.....## .# .## ###.# #.# #....# .# ##.....## #.### #.# imi ##.._....#.J.....#.$# #.....# ...>...# ......###.....## ....r.###...## ......###### .....##...## ####imi D=60imi 6_imi0 V _The endoplasm barely misses you.imi3[ (poisoned)You barely miss the endoplasm. You bite the endoplasm.  The endoplasm is lightly wounded.  Your tendrils sting the endoplasm. The endoplasm is poisoned.imi[ ,1.2 (0.9imip x_ _The endoplasm hits you but does no damage.imiR M .  You punch the endoplasm!imi Ar.imij r   quokkaimi /32.1imi @_imi& M _You kill the endoplasm!imiƞ ##......# #..###.# . ##....# .# ##.....## #.. ## #.# #.._....#######.# ...................$# ..#######J....# ##...>...# #....r  ##.....## #.......# ## #.......# ### ##.....## ##...## ### r.-3.1 (1.0_imi, imi .....## .# .## ####.# .# ##....# # ##.....## # #.# ## #.imi # .._....#.# .$# #######.Jr..# ...>...# #.# ##.....## #.#  ##...## #.# ##...## #####imi imi -=4imi; t_ _The quokka bites you but does no damage.imi|  You barely miss the quokka. Your sting misses the quokka.imi~ *9 (0.8imi 6_imi T _The quokka closely misses you.imi (poisoned)You barely miss the quokka. Your tendrils sting the quokka.imi imiu O0--5.7imi 8_imii C _The quokka is poisoned. The quokka bites you.imivl †You hit the quokka.  The quokka is almost dead.Your sting misses the quokka.imir (imixw ,6.6 (0.9imiF} 6_imi J _You kill the quokka!imi imi imi imi H _No target in view!imiWimibXimi^imi^aH _No target in view!imij3imiZ^ _No target in view!jmiKIjmiKjmi9LjmiRjmiWV jmiVjmi$W:_No target in view!jmi _No target in view!jmi6JIjmiJC _No target in view!jmiٱ3jmi _1--jmiPjmia2=jmijmijmi jmijmi,jmijmi|,jmi(jmijmih3==jmijmi!jmi= _You now have 83 gold pieces (gained 7).jmijmi^jmiS,jmimjmi_jmijmi jmijmimXjmijmijmi{jmijmi jmi/ jmiS jmi jmi`jmi8jmijmijmijmiOBjmijmi`#jmi#jmi$jmi%jmi0&jmi&jmi*jmi+jmi+,jmi.jmi.jmi.jmi@/jmi1jmi2,jmiC3jmi5jmi6jmi6jmi7jmi:jmi;jmiE>,jmi?jmi@jmi5A,jmiDjmifDjmiDjmiEjmimGjmiI,jmiIjmiOjmikR,jmi4V,jmiWjmi\njmi3]jmi_,jmiF`jmi`jmibbjmid,jmidjmimjminjminjmiojmiqjmi8tBjmiSvjmi6xjmi{xjmiVyjmi{jmi\},jmi;jmi jmijmijmiBjmijmijmijmioXjmi_jmihjmi)c  You encounter a rat.jmi=.....)#####..... # ##### ..#.# . # .# # #.# # ###..## ###.r# ##  #...# ##...# #.  ##..# ##.J### #.-  #...# ##.....## #. jmiA #.#...####.......######. .......#....##.... #<###..........# ##.....#..............# #...... r   rat (asleep)jmi<####..........## #......#....##.._....#######...... #######.#####....................jmi1320.6 (54.0)jmi[E-1.6 (55jmijmi + _Found 12 gold pieces.jmi/ ) ##### .. .  .  .#  #.#  ###.r#  #...# ##...# #.  ##..# ##.J### #.  #...# ##.....## #.  #.......## ####. jmi #........# ##.... #<###..........# ##..... #..............# #...... ####..........## #...... #....##.._....#...................jmi6jmi7) ##### .. .  .  .#  #.#  ###.r#  #...# ##...# #.  ##..# ##.J### #.  #...# ##.....## #.  #.......## ####. #........# ##.... #<###..........# ##..... #..............# #...... ####..........## #......miR816;6H #....##.._....#...................jmi>jmiV?kmi&p _A rat is nearby!kmi:##..[......## ∆)#####..... .# ##### .# .#  # .#  .....#  #.# ##..## #.r##.#...# .# #..##..# ### #.##...# ##.....##  #.##.#...####.......## ##.#.......#........# ..##<###..........# ##.....##..............# #.......####..........## #....... #....##.._....#######.......kmi]M2.6 (1.0) _kmijkmik2_kmimkmi- ..[......## ∆ )#####..... .... # ##### ... # #.. # .. # .# # ##.# # #..## ###.r# ##. #...# ##..J# #..# ##..# ##..### #.##...# ##.....## #.#  #.#...####.......## ####.# .#....#<###..........# ##.....##..............# #.#####..........## #.##....##.._....#.#kmi kmi %3kmi :_kmi kmib $The helpless rat fails to defend itself.  You hit the rat.kmij Rkmi\w 444.5 (0.9kmiy 8_kmi{ G _You kill the rat!kmi2 3kmi kmi, H _No target in view!kmiI kmirJ kmiQ kmi!T H _No target in view!kmix kmi kmi kmi  kmi B_No target in view!kmi{  _No target in view!kmi  _No target in view!kmi]3kmiiV _No target in view!kmiPlmi3lmilmilmiذ3lmiڱlmi4lmiplmiPP _lmimlmilmi"lmi2i _ You now have 95 gold pieces (gained 12).lmixlmi_ _You see here a rat corpse.lmilmi[lmilmiclmiulmilmilmilmilmiNlmilmilmi,lmilmiElmilmiIlmi"lmilmi$lmilmi #...# #.###++#P....#bendrew64 the Insei#...# #.. ........#Gnoll#...### #..#.....#Health: 43/43 ========================###.....# ##.#.....#Magic: 8/8======================== ###.>...#....#####.......#AC: 2Str: 19 #...#...# . .....#.....#EV: 13Int: 9 [......########..###..$@SH: 0Dex: 14 )#####................#XL:  6 Next:  4% Place: Dungeon:2 .# ##### #.J.....#lmi-3Noise: ---------  Time: 1332.5 (8.0) .###.......#-) Nothing wielded .##..#######Throw: 5 boomerangs .##.##Medusa .###.##### #####.†###..#@   Jessica (asleep) .###...###..## .###..####.## ..# ##.....###.# _No target in view! _No target in view! _No target in view!  You now have 95 gold pieces (gained 12). _You see here a rat corpse.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.lmiV/  --more--lmiclmilmilmi(: 3.5 (9 _lmiClmimmiǡ#...# #.#P....P#...# #...# #.###++#P....# #...# #.. ........#  #...### #..#.....#  ###.....## ##.#.....# #.>...#....#####.......# ...#...# .......#.....# ......########..###..$@. #####..........# # #########.......# # ##.......# # #..####### # #.##  ##.# ## # #.†# ##..# # .#mmiۢ#. # ### #.#mmimmi+*4.5 (1mmiDzmmimmiF #...# #.#P....P#...# #...# #.###++#P....# #...# #.. .# #...### #..#.....# mmiG k###.....## ##.#.....# .>...#....#####.......# #...# .......#.....# #..###..$@.#.mmiEG #  #.# mmiiG f ##.#  mmiG W#..#  mmiG h ##.# mmiG <####  mmiG Z ##... mmi$H mmiYM @.mmi'U [@mmi%V /===5mmiH\ mmi^ __No target in view!  You now have 95 gold pieces (gained 12). _You see here a rat corpse. mmi^ _Jessica shouts!mmi #...# #.#P....P#...#  #...# #.###++#P....#  #...# #.. ........#  #...### #..#.....# .....## ##.#.....# .>...#....#####.......# #...# .......#.....# mmi #..###..@..# .# #.# ##.# #..# #.##mmi ##.# #### ###.##.. mmi mmiE ?$@mmi mmi% /---6mmi mmif mmi w #...# #.#P....P#...# #...# #.###++#P....# #...# #.. ........# #...### #..#.....# .....## ##.#.....# >...#....#####.......# #...# .......#.....# #..###..$..# .@# #mmiw .# ##.# #..# ##.# #### mmi1 mmiI 37----=--7mmi mmi 6 _Jessica hits you with a +0 club.mmi g )You punch Jessica!mmi (mmi Z----16=8.4 (0.9mmi mmiP G _You kill Jessica!mmiAj mmij mmiqs mmiu H _No target in view!mmi4Ummi]3mmi`H _No target in view!mmiDmmimmimmi mmiB_No target in view!mmia3mmimmiH _No target in view!nminminmi.#nmi%H _No target in view!nmiܼnminminmi@ _No target in view!nmi3nminmi&nmih8= _nminmiPnmianmi0nminmi"nmi$nmiT%nmi^&nmi(nmij)U9=nmi_*nmi,,nmiF.nmi0,nmi1nmi4,nmi5nmip7nmi7L40=nmi:nmi.<,nmip=nmiK?nmi?nmiGAnmiwCk1=nmiEnmiBFnmiuFnmiGnmi!J,nmiKnmicM,nmiNnmiPnmiQK2=nmi}RnmiTnmi8Tnmi(VnmiW,nmiXnmiw_nmi_nmid3==nmienmi)jnmim,nmixs,nmitnmitnmiWvnmipynmiynmi{nmiuJ _You now have 101 gold pieces (gained 6).nminmiJ9=nmiEnmi׌nmiBnmiQnmi,nminminminminmi<nmiKnmi"nmifnmiʦnmivnminminmiRnminminminminmienminmiÿnmiMnmifnminminmiDnminminminminnmiFnmi7nminminminminminminminminmi&nminmienmidnminmilnmidnmiynminmiQnmi*nminmi_nminmi nmiCnmi nmirnmiY ,nmi nmi+ nmit nmi ,nmi nmi4 nmiM nmi nmiH nmi$ nmi! nmi nmi nmi nmi nmi! nmi" nmi% nmi( nmiC) nmi* nmi- nmi/ nmi$0 nmi1 nmil6 nmi6 nmi7 nmid8 nmi; nmi= nmi> nmi? nmiD nmiF nmiF nmiH nmi;K nmiKM nmiN nmiO nmib   Things that are here:  a +0 chain mail; a +0 flail; the human skeleton of Terence _nmic nmic nmi|h ,nmii nmiii nmij nmil nmi#n nmikn nmio nmiq nmis ,nmiu nmiw nmix nmix nmiy nmiH{ nmi| nmi} nmi ~ nmi7 nmi nmi' nmi nmi nmiۂ ,nmi nmi& nmi nmi nmi nmiO nmi nmiA nmi nmi )  #..# #..........# #..#  ##.# #.#........# #.##  #.###.#........# ##.#  #..#..######..## ###.†#  ##.#.## #...# ##...## nmi  #...# ##..## ##..###  ##.## #...### ##.....##  #...# ####.#...####.......##  #.#.# #....J......#........#--400.4 (62.0) #.#.# #######<###..........##.#.# #..............##.#.# ####..........###>#.### #....##.._....###.#...#########.#####......... ##.###.##.....................# #.......).#####..######...>...# #########..###..## ##.....## --nmii nmiq E _Done exploring.omi9IomioF....omiH....0.0)omi=omiomiE _Done exploring.omiomiomiomiFH _No target in view!omi3omi omiH _No target in view!omi~)omi *omiy/omi1H _No target in view!pmiW3pmi _pmi`Y _Done exploring.No target in view!pmi3pmipmi No target in view!pmiKpmigMpmi\Rpmi6T No target in view!pmi~pmipmipmipmi@pmiApminGpmiuIpmipmipmiWpmi<pmiYnpmi opmiNupmi6xpmipmipmipmi*pmihpmihpmiopmirpmifpmipmipmipmiXpmi-Ypmi0^pmih`pmi3pmicpmipmipmiOpmipmiO);pmi/pmi*1 Done exploring.rmirmiLrmirmirmirmi f _rmi,rmif  There is a stone staircase leading up here.rmi _rmirrmirmirmi?rmirmiH rmi rmiM rmi@ rmi rmi rmi rmi rmi% rmii rmi rmi rmi rmi rmi rmi rmiw rmi4 ,rmiZ rmi rmi5 rmi rmi rmi? rmi rmi rmi rmiX! rmi" rmi # rmi# rmin+ T ###.#...####.......###### ...........#........# ##.... ######<###..........# ##.....#rmi+  #..............# #....... ####..........## #....... #....##.._....#######....... rmi+ ######.#####....................# ....................#######..†.. rmi', #####..######...J...# #.12.4 (1rmiO, 2.0) .###..## ##.....## #rmiy, . .....## ##...## #. rmi, ..#### ##### ##..... ..# rmi.- ## ..###### ### rmi. rmi73 rmi5 c _There is a stone staircase leading down here.smi smiܺ smiF smi{ smiR 73.0) _smi 9_smi1 %3smi  ..  #.  #+# ..  #.##.  ##..? ##... #...# #J# ### smi ,4.9 (2.5smi% smi' y _You climb downwards.  Found a scroll labelled RAVAMANNELU.smi=* a _There is a stone staircase leading up here.tmitmitmitmiPtmiMtmi: _tmitmi ,tmitmitmitmitmi tmitmi,tmitmi1###  .# ..### ##....#+# ....###..###..J..###.....##tmi##...##.##..#<# .##.#### .##.. .##..##.#tmi6.W8.9 (4.09.9 (5tmi0tmi43a _l - a scroll labelled RAVAMANNELUtmiA3tmitmitmi-tmikBtmi,tmi tmiMtmiF tmi tmi] tmi tmi4tmitmitmitmitmitmiatmitmitmitmitmi[tmitmiJtmitmitmiz k  You encounter a ball python.tmi%8#### ##.. #..# #..### ###....# #..#+##....#.##..S..#.##..#..##.....###....#tmiB&##.....## ###..##...##.# ..##..#<##.# ....#.#####.# ..##S   ball python (constriction, asleep)#.. #.# ..##. #.# ..#tmi&!#.#tmi.,26.9 (7tmi317.9 (8 _tmi4tmi7umi V #### ##.. #..# #..### ###....# #..  #+##....#.##..S..  #.##..#..J..#  ##.....###....#   ###..#   ..#  #..#<##.# ....   ..##  #.. #.# ..#  #. #.# ..  # #.#umi  #### ##.. #..# #..### ###....# #..  #+##....#.##..S..  #.##..#..J..#  ##.....###....#   ###..#   ..#  #..#<##.# ....   ..##  #.. #.# ..#  #. #.# ..  # umi 3umi$ x _A ball python is nearby!umi#### ##.. #..# #..### ####....# ##..##+##....#.##..S.#.##..#...J.# ##.....###....# ##.....## ###..# #...##.# ..# #..#<##.# ....#.#####.# ...## #.. #.# ...##. #.# .... umitumi18.9 (1 _umi umi vmis.##### .###.. .####..# ...#..### .. # ###....# .##..#vmiQt)#+##....#.##..S.#.##..#....J# ##.....###....# ##.....## ###..# #...##.# #..# #..#<##.# #....#.#####.# ....##  #.. #.# ....#  #. #.# ..... vmiR}vmi %9vmivmi1#.#  #.# #### ..# ##.. ..####..# #...  #..####.. #  ###....##.##..####+##....#.##J.S....#.##..#.....######.####....# ##.....## ###..# .##.# #..#  #..#<##.# #.... #####.# ....## #.. #.# ....# #. #.# .....vmivmi&30vmivmivmih:#.# ##.# #### ..# ##.. ..### #..# #... ##..####.. .# ###....##.##..### #+##....#.##.JS....# #.##..#.....######.# ##.....###....#  ##.....## ###..#  #...##.# #..# #..#<##.# #.... #.#####.# ....## .. #.# ....# vmii vmipvmi5q%1vmi@uvmiwvmiz .  The helpless ball python fails to defend itself.  You pummel the ball python!!vmi|(vmi,2.8 (0.9vmivmiO _You kill the ball python!vmiY vmi7Z vmi] vmi` H _No target in view!vmi 3vmi1 vmi H _No target in view!vmi vmi vmi6 vmi H _No target in view!vmi 3vmip vmi_ H _No target in view!vmi~ vmi vmi vmi? H _No target in view!vmis vmi# vmi vmi C _No target in view!vmis vmi u vmi`x vmi({ wmi[wmiwmi0wmiߘwmi/wmikP _wmiwmipwmi7wmiowmi֤wmi9wmiڥwmiwmi٩wmi6wmiwmiRwmiBwmiwmiԲ,wmikwmiwmi,wmiwmiwmiźwmi0wmiwmiwmi{wmi¾wmi6wmiwmi,wmi@wmiwmiwmi,wmi wmiwmi.wmiwmiQwmiYwmiwmiTwmikwmiwmi:wmiwmiwmi<wmiwmiwmiwmi,wmiwmiwmiwmijwmiwmi wmiBwmiwmi,wmiwmi+wmiwmiwmiFwmi&wmiwmi wmiwmiwmiwmizwmiwmiwmi, _ You encounter a goblin. It is wielding a +0 club.wmiw#+##....#.##.......##.##..#.....######.# ##.....###....#...#.# wmi#.....## ###..#.#.#.##### ...##.# #..#.#.......# .#<##.# ###....###.##### #####.# g.....## #.##.# ......####.#  #.# .......J...#  #.# ####+#   g   goblin (asleep) wmi 054.8 (22.0)wmi\ 25.8 (23 _wmiwmi[wmi`  #+##....#.##.......# #.##..#.....######.#  ##.....###....#...#.# ##.....## ###..#.#.#.##### #...##.# #..#.#.......# ..#<##.# ####....###.##### .#####.# .g.....## #.# . #.#.####.# #.#....# #.# #####+#wmi wmi` 06.8 (1.0)wmi۪ wmi xmi% ###....##.##..### #+##....#.##.......# #.##..#.....######.#  ##.....###....#...#.#  ##.....## ###..#.#.#.#####  #...##.# #..#.#.......# #..#<##.######....###.##### #.#####.#..g.....## #.# .. #.#####.# . #.#.............##.#######+#######xmi,xmin-%7xmi,4xmiV5xmi ###....##.##..### #+##....#.##.# #.##..#.....######.# ##.....###....#...#.# ##.....## ###..#.#.#.##### #...##.# #..#.#.#  #..#<##.######....###.#####  #.#####.#..g.....## #.# #.. #.#.####.# #. #.#.# # #.#+#xmifxmi^%8xmi)xmixmi ###....##.##..### #+##....#.##.......# #.##..#.....######.# ##.....###....#...#.# ##.....## ###..#.#.#.##### #...##.# #..#.#.# #..#<##.######....###.##### #.#####.#..g.....## #.#  #.. #.#.####.#  #. #.#.#  # #.#+#xmi%xmi&%9xmi+xmiNxmikn ###....##.##..### #+##....#.##.......# #.##..#.....######.# ##.....###....#...#.#xmi ##.....## ###..#.#.#.##### #...##.# #..#.#.# #..#<##.######....###.##### #.#####.#..g.....## #.#xmi8Q #.. #.#.####.# #. #.#.# # #.xmiO#+#xmibxmiU&60xmi1xmi2xmi S ###....##.##..### #+##....#.##.# #.##..#.....######.# ##.....###....#...#.# ##.....## ###..#.#.#.##### #...##.# #..#.#.# #..#<##.######....###.##### #.#####.#..g.....## #.# #.. #.#.####.# #. #.#.# # #.#+#xmixmiR%1xmixmixmiӌ )  The helpless goblin fails to defend itself.  You pummel the goblin!!xmi& xmi ,2.7 (0.9xmiLxmiJ _You kill the goblin!xmifxmi xmi xmigH _No target in view!xmi{xmi^|xmixmi+H _No target in view!xmi2xmim3xmi8xmi;H _No target in view!xmiqxmi7xmi9xmiH _No target in view!xmi"3xmi(xmi*H _No target in view!xmi/xmixmixmiC _No target in view!xmibxmixmi#xmixmi  _xmi< Bxmip xmiH xmi xmiM xmi xmi xmi xmi0 xmi~ xmi 4 _You open the door.xmi 3xmi xmi5 @  There is an open door here.xmi xmii  _xmif xmi xmi xmi xmi' xmit) xmie, xmi, xmi- xmi_2 xmi4 xmi 5 xmi5 xmi7 xmiZ: xmi%J xmi!N xmiN xmiQ ,xmiTS xmiY Xxmi[ xmij^ ,xmi0_ xmib ,xmi"c xmi0d xmiJf xmih xmih xmi!j xmij xmim xmin xmio xmip xmilr xmir xmi(s xmiu xmiw Bxmiӄ _You open the door.  There is an open door here. _xmiه xmi xmiX _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an adder zombie and a hobgoblin.xmi  #.#######.#  ##.........#  #....#######  #....#  +....#  #....#  ###'###  xmiy #.#.#.#.#  .......J#  #.#.#g.  #....####.. .......#.#..#...#.... .P..Z   adder zombie (dormant)##### #...ßg   hobgoblin (asleep)xmi bZßP[#xmi 082.7 (20.0)xmi +3.7 (21xmi xmi  xmi _Found a robe.ymi5##.........# #....####### #....# +....# #....# ###'### #.#.#.#.# P........####....#.#.#...J....g.. #....####..#....... #.#..##......P#######...ß ZßP[######ymiiymi104.7 (1.0)ymiymiymiku 9##.# #....# #....# +....# #....# ###'### .#.#.#.#.# .P..####.#.#.#.g.#....####.#....... .#.#..#... #......P..#######...ß g   hobgoblin (asleep)ZßP[######ymiz /g.ymi Mgymiӆ /===5ymiF ymi + _The hobgoblin shouts!ymiu c##.# #....# #....# #+....# ..#....# ...###'### P..#.#.#.#.# ..P..####.....#ymi> >#.#.#.g....##....####....##....... ..#.#..#... .#......P..#######...ß ymi -g.ymi ymi/---6ymiymi ymi4m  You barely miss the hobgoblin. Your sting misses the hobgoblin.ymimV=--7.5 (0.8ymisymivV _The hobgoblin barely misses you.ymi9  You hit the hobgoblin.  The hobgoblin is heavily wounded.ymi,8.4 (0.9ymiymi _Your sting misses the hobgoblin. The hobgoblin closely misses you.zmi#M .  You punch the hobgoblin!zmiJ)(zmi-4/79.3zmi9c _You kill the hobgoblin!zmiǞzmiHzmi3zmiH _No target in view!zmizmizmizmiuH _No target in view!zmiJzmi;zmizmiH _No target in view!zmizmizmi&zmiOzmimo  An adder zombie comes into view.zmiA##.# #....# #....# ####+....# ##....##....# ......####'### ..P...##.#.#.#.# ...P..#.####.....# #.#.#......# #....####....# #....... ..#.#..#... Z..#......P.. ##.zmi#######...ß Z   adder zombie (wandering) zmi &0zmi .zmiB)zmi,3-90.3 (1zmizmiR9 _The adder zombie leaves your sight.zmi.V - _No target in view!{mi _No target in view!{mi 3{mi {mi   An adder zombie comes into view.{mi3 W##.# #....#{mi  #....# ##### +....####....# #....##......# ###'####..P...# {mi #.#.#.#.# #...P..# .####.....# #.#.#.# #....####....# {mi +#....... ......##.#..#... .Z.#......P.. #####.##{miH ...ß #Z   adder zombie {mit {mi W0Z<{mi {mi *1.3 (1{mi {mia 9 _Found a stone staircase leading up.{mia#....####### #....# #####+....####....# #....##......# ###'####..P...# #.#.#.#.# #...P..# {mi%O........####.....# #.#.#............#  #....####J...# #....... #Z.....##.#..#... ..<......#......P...#####.#########...ß # .ßP[# ###### {mi{mi*T1--={mim2{mi>{mi1 _The adder zombie bites you.|mi4  You hit the adder zombie but do no damage.0--3.2 (0.9|mi7|mi:W _Your tendrils sting the adder zombie. The adder zombie bites you.|mi  You punch the adder zombie!  Your off-hand punch misses the adder zombie.The adder zombie is severely damaged.|mi/=4.1|mi|mif _Your sting misses the adder zombie. The adder zombie barely misses you.|mi$R .  You punch the adder zombie!|mi.)|mi 1?18-5.0|mi6|mi9S _You destroy the adder zombie!|miM-|miל|miH _No target in view!|mi |mi |mi |mi H _No target in view!|miQ |mi |mit |mi} H _No target in view!|mi |mi? |mi ^ _No target in view!|mih |mi |mi |mi H _No target in view!|mi 3|mi |mi C _No target in view!|miƲ |miV |miM |mi |mii |mi, |mi |mi : _|mi= |mi |mi |miV |mi |mi |miC |mi K2=|mi |mi |mi |miq |mi |mi[ |miV |mi|mi|mi|mi|mi2R3==|mi\|mi|mi1 _HP restored.|mi|mi|mi[|mi|mi|mi[|mi !|mi"|mi%|mi '|mi(|mi-|miy/|mi/9=|mi 1|miX3|miT6|mi6|mi8|mi9:|mi<|mi6=|mi5>|mi?|mi]B|miB|miC|mi)E|mi?G|miG|miXH|mi-K|miM|miM|miO|mi-Q|migS|miS|mi!U|miW|miIY|miY|miZ|mib\|mi _,|mi`|mia|mib|mi,c|mic|mi&g|mih,|mii|mik|mil|mil|min|mip|mir,|mit|miv|mi^y|miy|miz|mi||miB|mih|mi*|mi|mio|mi|mi|miO|mi|mi;P  There is a stone staircase leading up here.|mi?|mi _|mij|mi|mi|miT|mi|mi|miF|mi|miբ|mi`|miB|mih|mi|mi |miث|mi|mi:,|mi|mi|mi|min|mi|mi+|mi|miɸ|miU|mim|miջ|mi|mi|miV|miʾ,|mi,|mi[|mi,|mi  You encounter a hobgoblin.|mio ##.........# #.... #....####### . ..###....# ###### #.....+....####....# #....##....##......# #....###'####..P...# |mi"}#>###.#.#.#.# #...P..# #.g.####.....## #.#J#............###- #.#....####....#.# #........##......# |mieo#.#..#...ß..<..... #......P...#####.# #######...ß# ### g   hobgoblin (asleep) #.ßP[#######|miV1534.0 (39.0)|miE-5.0 (40|mi|mi; _Found a stone staircase leading down.}mi #.#######.# #... ##.........##.... #....#######  ....###....# ###### #.....+....####....# #....##....##......# #....###'####..P...# #>###.#.#.#.# #...P..##.g...J.....####.....#..##.#.#............##.#.#....####....#...#........##.........#.#..#...ß..<.....####......P...#####... #######...ß# ##.. #.ßP}miV[31m[#######}mi06.0 (1.0)}mi}mi}mivC  #.#.# #....# ##.# #....# #....# ....###....#  #.....+....####.... #....##....##...... #....###'####..P... #>###.#.#.#.# #...P.. #.g.####..... #..##.#.#.# #.#.#....####....# ..#........## ...#.#..#...ß..< .####......P...##### .. #######...ß#  .. #.ßP[#  ######}mipD <.g}miLM Mg}mi N D====7}miT }miW + _The hobgoblin shouts!}mi  #.#.# #....# ##.# #....# #....# ....###....#  #.....+....#### #....##....## #....###'####..P}mi ) #>###.#.#.#.# #...P #..g.####..... #..##.#.#. #. #.#.#....####....# ..#.## ...#.#..#...ß..< .####......P... .. #...ß}mi #  .. #.ßP[#  ######}mi }mi Z=---8}mi }mi Z _The hobgoblin completely misses you.}miw  You closely miss the hobgoblin.Your off-hand punch misses the hobgoblin.}mix 60--}mix 7---9 (0.9}mi~ }mi2 n _Your sting misses the hobgoblin. The hobgoblin hits you.}miE  (very poisoned)You hit the hobgoblin.  The hobgoblin is almost dead.}mi }mi| 61--}mi 9.8}mi }mi S _Your tendrils sting the hobgoblin. The hobgoblin is poisoned.}mit   You closely miss the hobgoblin.The hobgoblin is almost dead.Your tendrils sting the hobgoblin. The hobgoblin looks even sicker.40.6 (0.8}mix }mi{ O _The hobgoblin misses you.}mib K .  You hit the hobgoblin.}mi, (}mi$ 491.5 (0.9}mix }miI M _You kill the hobgoblin!}miU}miU}mifZ}mi/]H _No target in view!~miU3~miqV~miY~mi] _2=~mi_~mi`~mi`~mifb~mib~mic~mi>e~mie~mie~mig~mihh3==~miBj~mis #.#. #....# ##. #....# #....# ....###....# .. #.....+....####..# #....##....##.. #....###'####..P #>###.#.#.#.# #...P #..J..####-7.5 (6.0 #..##.#.# #.. #.#.#....#### #>. ..#.##......#.#..#...ß..<....####......P...#.... #...ß##.... #.ßP[#  ######~mix~mi'|D-8.5 (7~mi4}~mi9 _Found an escape hatch in the floor.~miSL _No target in view!~miR ~mi ~mis ~miQ~mif _~miX~mi~mi9=~mie ~mi!~mi6$~mi$~miQ%~mip)R  There is a stone staircase leading down here.~mi+~mip, _~mi-~mi.~mi5X~mia6~mi6~mi7~miK9~mi;;~miD~miH~miAI~miI~miRJ~miK~miM~mi/N~miN~miuR~mi3T~miT~mi3U~miV~miX~miX~mizY~miZ~mi\~mi ]~miW]~mi^~mi `~mij`~mi`~miXb~mid,~mid~mi=f~mig~mih~mich~miyj~mil~mipl~mil~mio~mi1q~mi{q~miq~miTs~mi1u,~miu~mirw~miKy~miy~miNz~mi|~mi},~mi~~mi1~mi ~mi`~mi~mi~mi~mi~mif~mi7 _You open the door.~mia3~mi~mi@  There is an open door here.~mi+~mi _~mi~mi͕~mi~mie~mi~mi%  ~miThere is an open door here.~mi~miH _~miE~mi~mi,~mi̡~miy~miЦ~mi~mi ~miԩ~mi~mi~mi~mi~mi~mi~mi~miO~miT~miŵ~mi`~mi׷~mif,~miA~mi?~miŽ~mi~miE,~miR~mi~mi~mi ~miX~mi,~mi~miR~mi~mi~mi~mi~mi_ +# ~miN.# )####### .##....# #.##....# ##.#~mi#....# #####J.#87.5 (39.0)#....# ##......#### #....# #..####....## #....# #..####.....# ~mi#....###....##.##..######'##....#.##.......##.##..#.....######.###.....###....#...#.###.....## ###..#.#.#.#####~miL~mi+8.5 (40~mi~miV$ _Found a spear.mimimiGmi@H _No target in view!mi#umi:: _mimimi;mimimi ,mi mi~ mi; ,mi mi) =  You see here a +0 spear.miH mi  _mi mi miw  You open the door.  You encounter a rat, an orc wizard and 3 orcs.An orc is wearing a +3 leather armour of willpower.mi* %##########.....(.###..o......oo.r. o.... ...  #'#  #J# mir+  #)# ###### #.# #....# #.# #....# ##.##....# #####..# o   orc wizard (asleep)#....# ##......#### ooo 3 orcs (asleep)#....# #..####....## r   rat (asleep)#....# #..####.....miC, "#mi~7 S93.5 (5.0)  The orc wizard shouts! The orc shouts! x3; The rat squeaks loudly.mif8 Q.omi9 P.omi: gYou encounter a ball python.mi$= oYou encounter a goblin. It is wielding a +0 dagger.mi= mi> /omi@ Joomiw@ mi@ J.rmiM gSooooo 4 orcs (1 wandering)g   goblinS   ball python (constriction) (…)milN I====4.5 (6mi>Y mi#^ i _You encounter an orc. It is wielding a +0 flail.mi` s _Found 6 poisoned darts. Found a stone staircase leading down.mi ####### (.######.......#mi .......oo.g.#.....o.orS..#......o.....#. #)####. #. ## #####..# #......#### #mi܍ K.Smi͎ 9o.mi Q.omiې #.gmiO P.rmi F>omi Ooomi mi oooThe orc closely misses you. The ball python bites you.mi 2-=---5.5 (1mi| mi J _The ball python misses you.mi Q _There is an open door here.mi o.  You hit the orc wizard but do no damage.Your bite misses the orc wizard. Your sting misses the orc.mimiOA .oYour tendrils sting the orc wizard. The orc wizard is poisoned.g. (very poisoned)The orc wizard barely misses you. The rat bites you but does no damage.  The ball python barely misses you. The ball python grabs you.1--  3  ---6.4 (0.9Constr  _The ball python constricts you.miNzq †You punch the ball python!miӀ o.  You kill the ball python!Your sting misses the orc. Your tendrils sting the orc wizard.  miU0The orc wizard looks as sick as possible!mi$.gmia8o.mi   extremely poisoned)r   ratThe orc wizard hits you but does no damage.miP13 7.3mijmiI _The rat misses you.mi3%: .oYou closely miss the orc wizard.The orc wizard is heavily wounded.Your sting misses the orc. Your tendrils sting the orc. The orc is poisoned.mi]0 opoisoned)The orc shouts!  The orc wizard closely misses you. The orc hits you with a +0 dagger.mi51`39--==miq1 8.2mi:mi=; _The rat bites you but does no damage.mi.  The orc wizard closely misses you. The orc hits you with a +0 dagger. _The rat bites you but does no damage.  You hit the orc wizard.  The orc wizard is severely wounded.Your tendrils sting the orc. The orc looks even sicker.  Your tendrils sting the rat. The rat is poisoned.mi .oYou kill the rat!The orc completely misses you.miP.omiZ g.mid  very poisoned)mif_40=--9.1mi<miA _The orc wizard hits you but does no damage.miDn )You punch the orc wizard!mid  You kill the orc wizard!Your tendrils sting the orc. The orc is poisoned. Your sting misses the orc.>o.gmikoooo 4 orcs (2 very poisoned)g   goblinmi)'35/44---9---31--9 (0.8  Your Throwing skill increases to level 2!Your Armour skill increases to level 2! mi* Your Dodging skill increases to level 5!  Your Stealth skill increases to level 2!Your Shields skill increases to level 2!Your Spellcasting skill increases to level 2!mi}0miM2k _Your Evocations skill increases to level 2!mi  You barely miss the orc. You bite the orc.  The orc is heavily wounded.miٓ)600.7mi miS _Your sting misses the orc. x2mi/ e )You hit the orc.mi .oYou kill the orc!Your tendrils sting the goblin. The goblin is poisoned.miTmimig.mi 3 orcs (1 (very poisoned)mi" 421.6 (0.9mi )mi), _Your sting misses the orc. x2; The orc barely misses you.mi)Your tendrils sting the goblin. The goblin is poisoned.; The orc barely misses you.The orc is moderately wounded.orc. The orc is poisoned. Your tendrils sting the orc.  The orc is poisoned..omi 2 poisoned, 1 very poisoned)  You kill the goblin!mig3----2.4 (0.8mimis _The orc barely misses you. The orc hits you with a +0 dagger.mi )You hit the orc but do no damage. You punch the orc.mi( )You kill the orc!Your sting misses the orc. Your tendrils sting the orc.  The orc looks as sick as possible!mil    orc (You kill the orc!mi g4----43.2mi{miQ _The orc closely misses you.miq: )You hit the orc but do no damage. You bite the orc, but do no damage.The orc is severely wounded.Your tendrils sting the orc. The orc looks even sicker.mi?(mig,4.1 (0.9miRmiuG _You kill the orc!mi# 3mid+ miY. H _No target in view!mi mi] mi mi H _No target in view!mij 3mi mi H _No target in view!mi miK mi? miّ H _No target in view!mi miT miQ mi H _No target in view!miy miz mi mi @ _No target in view!mi) mi* mi1 mi4 mi mi mik mi miy mi mi12 mi6 ni0ninini{ni8: _ninieni7nini?K5=niinini#nininiM9===nini4 _Magic restored.ni-niunini U6=ni,ni,niniQ===niPniVniK7=ninia,niniYninininiQniMnini,U8=ninianiniPnininiHniq ni nit niSni59=nininiDnininiG!,ni"ni$ni$V40=ni&ni)ni*ni+ni 2Xni2ni3ni5ni5K1=ni6nim9ni9ni;ni<ni<ni->ni@,niQAni$Cni`C#2niC2=niDniIBniL,niMniPnibPni[Qni*SniuSK3=niTniWniXni Yni [niE[niJ\ni^ni_h4==niN`nibnidniieniDgniIyM####### (#####...>...)......)J)...#-......#'#####.#### #. #)#######.#..#ni] # #.....(.# #####.# .>....# .)...# ni......))J...# ......#'##### .#### #.# #)#  ###### #.#  #....# #.#  #....# ##.#  #....# #####..#  Items here: )) [ ††.ni$|41.1 (37.0)-2.1 (38 _niniӎ$  Things that are here:ni _a +0 dagger; a +3 leather armour of willpower; a ball python corpseni^ nia lPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [) niEb  b - a +3 leather armour of willpower Carrion a ball python corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ni  b + a +3 leather armour of willpower[Enter] accept (1 chosen)niVni]nif@bendrew64 the InseiGnollHealth: 44/44 ========================#########Magic: 9/9========================#.....(.#AC: 2Str: 19#####.......#EV: 13Int: 9.......>....#SH: 0niKgDex: 14........)...#XL:  6 Next: 34% Place: Dungeon:3......))J...#Noise: ---------  Time: 1642.1 (0.0)......#'#####-) Nothing wielded.#### #.#Throw: 5 boomerangs#)#Medusa #######.##....##.##....#nig##.##....# #####..##....# ##......#### _No target in view! nig/_No target in view! _Magic restored. nig_Items here: )) [ ††.  Things that are here: _a +0 dagger; a +3 leather armour of willpower; a ball python corpseniGqniq*3.1 (1nixni{Z _h - a +3 leather armour of willpowerni ni, Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  a - a +0 animal skin (worn)  h - a +3 leather armour of willpower Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talismannih - a +3 leather armour of willpower. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of willpower': It increases your willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.1 (2.1 -> 6.2). Your EV would decrease by 0.4 (13.2 -> 12.8). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ni ni# niF Rbendrew64 the InseiGnollHealth: 44/44 ========================#########Magic: 9/9========================ni L#.....(.#AC: 2Str: 19#####.......#EV: 13Int: 9.......>....#SH: 0Dex: 14........)...#XL:  6 Next: 34% Place: Dungeon:3......))J...#Noise: ---------  Time: 1643.1 (0.0)......#'#####-) Nothing wieldednij \.#### #.#Throw: 5 boomerangs#)#Medusa #######.##....#ni #.##....###.##....# #####..##....# ##......#### ni _No target in view! _Magic restored. _Items here: )) [ ††.  Things that are here: niM _a +0 dagger; a +3 leather armour of willpower; a ball python corpse _h - a +3 leather armour of willpowerni nix ni ni d  You start removing your armour.ni[ *4.1 (1ni niU ni* *5.1 (2nie ni ni *6.1 (3ni= ni ni *7.1 (4ni ni ni *8.1 (5ni( ni 0 _You continue removing your +0 animal skin. x5nit! ni2 ni?  You finish removing your +0 animal skin.  You start putting on your armour.ni|@ *9.1 (6niSH niQ niaR +50.1 (7niJY nia niZc *1.1 (8nii niq nir *2.1 (9niy nim D3.1 (10.0)niU nii 4 62 niӌ _You continue putting on your +3 leather armour of willpower. x5  You finish putting on your +3 leather armour of willpower.ni ni ni? M _You feel strong-willed.ni Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn)a - a +0 animal skin Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talisman ni a - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.1 (6.2 -> 2.1). Your EV would increase by 0.4 (12.8 -> 13.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe. ni\  ni  ni bendrew64 the InseiGnollHealth: 44/44 ========================#########Magic: 9/9========================#.....(.#AC: 6Str: 19#####.......#EV: 12Int: 9.......>....# ni$ SH: 0Dex: 14........)...#XL:  6 Next: 34% Place: Dungeon:3......))J...#Noise: ---------  Time: 1653.1 (0.0)......#'#####-) Nothing wielded.#### #.#Throw: 5 boomerangs#)#Medusa #######.##....##.##....###.##....# #####..##....# ##......#### _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +3 leather armour of willpower. x5  You finish putting on your +3 leather armour of willpower. _You feel strong-willed. ni0  ni *4.1 (1 ni  ni 0 _You drop a +0 animal skin.!niR!niV-Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe !niVPMissiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %) !niWb c - a medusa talisman (worn)b - a quill talisman%ni %niBbendrew64 the InseiGnollHealth: 44/44 ========================#########%ni̫$Magic: 9/9========================#.....(.#AC: 6Str: 19#####.......#EV: 12Int: 9.......>....#%nidSH: 0Dex: 14........)...#XL:  6 Next: 34% Place: Dungeon:3......))J...#Noise: ---------  Time: 1654.1 (0.0)......#'#####-) Nothing wielded.#### #.#%niʬThrow: 5 boomerangs#)#Medusa ######%ni~#.##....##.##....#%ni+##.##....# #####..#%niU#....# ##......####You finish removing your +0 animal skin.  %ni}1You start putting on your armour. %ni_You continue putting on your +3 leather armour of willpower. x5  You finish putting on your +3 leather armour of willpower. _You feel strong-willed. %niڭ_You drop a +0 animal skin.%niҵ%niq%ni%ni%ni9 _%nix %ni ,%ni ]  Items here: )) [ ††.%ni %ni  _%ni %nii ^  Items here: )) [[ ††.%ni 5 _%niv %ni %nis %ni %ni %ni %ni. %ni %ni %ni' %ni c  You encounter a rat.%ni ######### #.....(.#########.......# ...>....# #####........)...# r....))[...# .......J...#'##### ......######.# ..... #)####### #.# %ni 4#....# #.# #....# ##.#r   rat (asleep) #....# #####..# #....# ##......#### #....# #..####....##%ni +9.1 (5%nit 260.1 (6 _%ni( %nik &ni ### #.....(.#&nia ##.# ...>....##.)...#.r.))[...#....#'#####.######.#.. #)# ######## #.#  #....#&ni #.# #....# ##.#  #....# #####..#  #....# ##......####  #....# #..####....##&niG.r&niJr&niP3==1.1 (1&niJ&ni- _The rat squeaks loudly.&nia ######### #.....(.# ########.# ...>....##.)...##.))[...##..r&ni ;.#'######.######.##.# #)# ## #.#  #....# #.# #....# ##.#  #....# #####..#  #....# ##......####  #....# #..####....##&ni=.r&ni&ni,.--2&ni&ni&ni ######### #.....(.# ########.# ....>....# #.)...# #.))[...# #...r.#'#####&ni7 #.######.# #.# #)# # #.#  #....# #.# #....# ##.#  #....# #####..#  #....# ##......####  #....# #..####....##&ni;.r&ni&ni@--3&ni &ni'ni0s  You closely miss the rat. Your sting misses the rat.'nit4=4.0 (0.9'ni!{'niE~Q _The rat closely misses you.'ni% (poisoned)You hit the rat.  The rat is moderately wounded.'ni%9'ni'ni _Your tendrils sting the rat. The rat is poisoned. The rat barely misses you.'ni@gg †You hit the rat.'nin('nir/55.8'nix'ni|G _You kill the rat!'nio'nia'ni'niH _No target in view!'niW'niX'ni>`'nibH _No target in view!'ni'nia'ni@'niLH _No target in view!'ni'  _'ni, X'niM- 'niH 'niJ 'niHK 'niK 'niSP 'niS n'ni>W B'ni'X 'niZ ,'ni>[ 'niy^ 7 _You open the door.'ni(` 'niy` 'nia 'nie @  There is an open door here.'nih 'nih  _'niKj 'nil 'nin 'nio 'nip 'nir 'niu 'niUu 'niv 'nix 'ni{ 'nir{ 'ni| 'ni~ 'ni 'ni 'ni 'niх 'ni. 'ni 'niz } _e - 5 scrolls labelled CUFION CEMIL (gained 2)'niT 'ni0 'niΌ 'niʎ 'ni 'ni 'ni 'niܗ ######## #......#  #......########## +......'......... ..##########'ni<  #...# #.... #...J......# #....- # #.... # #.... 'niӘ  ##### #.... #....  #....  #....  #.... 'ni u88.8 (23.0)-9.8 (24'ni 'niS ` _m - a scroll labelled RICUMASIAK(ni3(ni(niH _No target in view!(nio (nip (niWt (ni w H _No target in view!(ni (ni (niR (nij H _No target in view!(ni_j  _(ni p B(niq (niLs 7 _You open the door.(ni}w I(niz @  There is an open door here.(ni| (ni}  _(ni~ (ni (ni (ni" (ni (ni (ni X(ni (niv (niZ (ni (ni ,(ni (ni< (niV   You encounter a dart slug. ########  #......# ###############......###.......'......'........#......###...:....# #..........# ........# #..........# ........# #.....######........# #.....# w   dart slug (asleep)w.......# #######......... 99.8 (10700.8 (11 _)niu~######## #......#################......##...............'......'..#######......##:....# #..........# ......# #..........#.# #.....######.# #.....#<w.# #######...$......)niA.w)ni[<w)ni01.8 (1.0))ni)niN _Found 4 gold pieces. Found a stone staircase leading up.)nib> ######## #......##################......#...............'......'########......#:.J..# #..........# #)ni> f.#.# #.....######.# #.....# <.w......# ########.... #...$.......$.#######...#)niA 9w.)ni&H )niH %2)ni(N )nisQ * _Found 5 gold pieces.)niU ####### #......#################...... #...............'......########............:....# #....)nin )#......J...# #..# #.....####w.....# #.....# <........# #########... #...$.......#.$.#######...#... ...#)ni 7w.)nij ;3)niO )ni )niUI .  You hit the dart slug. You punch the dart slug!6=)ni#K 4.7 (0.9)ni S )niY  )niY )nikZ )_You kill the dart slug!)ni[ )ni )nip )ni )ni? H _No target in view!)ni, )ni+. )ni}5 )ni9 H _No target in view!)ni 3)ni )ni H _No target in view!)nidV )niW )ni\ )niI_ H _No target in view!)ni )ni )ni )ni H _No target in view!)niI)niJ)niQ)niETC _No target in view!)ni)niP)ni)nir*niy*ni*ni;*ni*niz3*ni}*ni*ni&*ni*niD!*ni#*ni (*ni)$ _*ni-*ni2 ###### # ################# #.......'###.........#######+.# #*ni3U-##....# #.........#.# #.....####..# #.....#*ni3"...<# #######.##.... #...$.......# .$.#######...#......# _ You pick up a parchment of Swiftness and begin reading...*ni:-5.7 (1.0*nid;D-6.7 (2*ni@*nivCB _You add the spell Swiftness to your library.*ni 3*ni *ni *niP B*ni *ni ,*ni *ni *niU *ni *ni *ni *ni ,*ni *ni *ni ,*ni *ni *ni ,*ni, *nia ,*ni *ni M _You now have 105 gold pieces (gained 4).*ni *ni  *ni *ni *ni X*ni1 *nik *nij *ni8 *ni  *niO ] You encounter a rat.*ni[ ###.........#######.. +...........# #........ ##..........# #.........#...........# #.....................#......<........########. ..##.... *ni 7....#.#...........#  #...$J#######...# ......# ...# ##.#.#.##..... ## *ni|  # #...# ...r  ..... ∆ ... ?....# ∆ ..r   rat (asleep).∩.##  ##∩∩∩ *ni0 [16.7 (10.0)7.7 (11*niO1 *ni2 ? _Found Yfiuntur's Antique Armour Emporium.+niU . +...........#  ... ##..........#  ....#...........#  ................#  ......<....... . ..##...........  ....#.#...........#  #...$J#  ............# ...#  ###.#.#.##..... ##  # #...# ...r  ..... ∆ ...  ?....# ∆ ..  #..∩.## #  ##∩∩∩+niq . +...........#  ... ##..........#  ....#...........#  ................#  ......<....... . ..##...........  ....#.#...........#  #...$J#  ............# ...#  ###.#.#.##..... ##  # #...# ...r  ..... ∆ ... ?....# ∆ ..  #..∩.## # ##∩+nirB[0;10;1m∩∩ +nis+nit+ni{+niW~Z _A rat is nearby!+niR. +...# #........ ##..........# #.....#...........# #.....#................# #.....#.<........#########.. ..##........... ....#.#...........###...$.#######...# ........J...# ...# ###.#.#.##......##  # #...# ...r. ...... ∆ ....#?....# #..∩.## ####∩∩∩.∩.+ni7r.+niKr+nio9==8.7 (1.0)+niW%+ni'- _The rat squeaks loudly.+ni. +.# #.... ##...# #.....#....# #.....#.........# #.....# ......<.# .. ..##.. ....#.#..# ##...$.#######...# .# ...# ###.#.#.##...r..## +ni# #...# ......#...... $.....##?....# .?....##..∩.## #..####∩∩∩ #..#.∩. ...+ni 2r.+ni+ni.--9+ni+niz _Found 10 gold pieces and 3 scrolls labelled GEAMAZX FUFFA.,ni. +.# #.... ##.# #.....#.# #.....#.# #.....# ......<.# .. ..##. ....#.#.# ##...$.#######...# .# ...# ###.#.#.##..r...## # #...##......# .......$.....# #?....#.,nii#..∩.##.#..#### ##∩∩∩ .. #..#.∩. .. ...,ni1K,nid6r.,niK   kobold (wandering)r   rat,niA--20,ni%,ni;+q _You encounter a kobold. It is wielding a +0 whip.,ni †You hit the rat but do no damage. Your tendrils sting the rat.  The rat is poisoned..,ni1,ni4=1.6 (0.9,ni ,niG _You kill the rat!,ni^,ni ,ni7,niH _No target in view!,ni,ni:,nic,ni1H _No target in view!,ni",ni",ni3(,ni*H _No target in view!,ni,ni`,ni,niPH _No target in view!,ni6,ni,ni#,ni%H _No target in view!,ni<" ,ni" ,ni$ ,nid& ,niO) ,ni8- : _,ni- ,ni0 ,ni1 ,ni2 ,ni4 ,ni8 _No target in view! _ A kobold comes into view.,ni? .....#  ......<########  ..##.. #.#..# ##...$.#######...# .........†###...####.#.#.##......## ,niY@  #.#...##......#  .....# - #?....#..?....# ..∩.##.#..#####∩∩∩ .K #..#  #.∩.... .... # ....∆ ...K   kobold (wandering) ##... ...# #... ..#,ni@ -3.6 (2.0,ni[I ,ni}J K-4.6 (3 _,ni R ,niJU R _You see here 10 gold pieces.-niD    <  ..   .#  ##...$.#######...#  ..†###...#  ###.#.#.##......##  #.#...##......#  .......J.....#  #?....#..?....#  #..∩.##.#..####  ##∩∩∩ .K #..#  #.∩.... ....  # ....∆ ...##  ##... ...#  #... ..# -ni*    <  ..   .#  ##...$.#######...#  ..†###...#  ###.#.#.##......##  #.#...##......#  .......J.....#  -ni'#?....#..?....#  #..∩.##.#..####  ##∩∩∩ .K #..#  #.∩.... .... # ....∆ ...##  ##... ...# #... ..# -ni3-ni-ni] _A kobold is nearby!-ni5 <#######.. ..##... ..#..# ##...$.#######.............†###.###.#.#.##......##  #.#...##.  .......$#?....#.J?..∩.##.#..####∩∩∩..K #..#  #.∩.... ....##....∆ ...## ##... ...#   . -ni"76K.-ni)@-ni@15.6 (1 _-niXG-ni~I-ni l )You punch the kobold!-ni* )-ni <7=6.5 (0.9-ni -nib J _You kill the kobold!-niC]-ni ^-nid-ni]gH _No target in view!-ni-ni}-ni-niH _No target in view!.niA.niB.niF.ni#HH _No target in view!.nil.ni".ni.ni.ni.nix: _.ni.ni1.ni.niN _You now have 115 gold pieces (gained 10)..ni.ni.ni.ni,.ni7.ni~ _c - 4 scrolls labelled GEAMAZX FUFFA (gained 3).ni.ni.ni.niP.niMi  You encounter a hobgoblin..ni ..##...#  ....#.#.# ##...$.#######...#...........†###...# ###.#.#.##......# #.#...##......#.nix .............##?....#.......# #..∩.##J#..####- ##∩∩∩...##..#  #.∩..... .... ###....$....## ##........# #........#g   hobgoblin (asleep) #........# #.......g#.ni31.5 (5.0-2.5 (6 _Found 6 gold pieces.  Things that are here:.nip _a +0 whip; a kobold corpse.ni7T  ..   ....#.  ##...$.#######...#  .....†###...#  #.##......##  #.#...##......#  .............#  #?....#.......#  #..∩.##J#  ##∩∩∩...##..# .ni7U  #.∩..... ....  ###....$....##  ##........#  #........#  #........#  #.......g# .ni o ..   ....#.  ##...$.#######...#  .....†###...#  #.##......##  #.#...##......#  .............# .ni  #?....#.......#  #..∩.##J#  ##∩∩∩...##..#  #.∩..... ....  ###....$....##  ##...... #........#  #........ #.......g# .ni .ni .ni .ni$ ` _A hobgoblin is nearby!/niF..#. ##...$.#######...........†###..###.#.#.##......##  #.#...##......# #.............##?....#.......##..∩.##)#..#####∩∩∩..J##..#  #.∩...........##....$....## ##........#  ..#.#g#./niӗ/ni13.5 (1 _/niӞ/ni /ni<m##...$.#######...# /ni=:...........†###...# ###.#.#.##......##  #.#...##......# #.............# #?....#.......# #..∩.##)#..#### ##∩∩∩...##..#####.∩....J.......###....$....### ....# .# /ni=#.g# #.# ∆##########0ni ;40ni0ni0ni'...........†###...# ###.#.#.##......##  #.#...##......# #.............# #?....#.......# #..∩.##)#..#### ##∩∩∩...##..#####.∩.............###....$J...###  0ni....# .# #.# #.g##.# ∆########## 0ni40niA%50ni0niL0ni,<###.#.#.##......##  #.#...##......# #.............# #?....#.......# #..∩.##)#..#### 0ni-##∩∩∩...##..#####.∩............. ###....$....###  .J..# .# #.# #.g# #.# 0ni-∆##########  #+##0nix80ni,9%60ni@0ni%C0ni #.#...##......# #.............# #?....#.......# #..∩.##)#..#### 0ni##∩∩∩...##..#####.∩............. ###....$....###  ....# #.# #.# #.g# #.# ∆###########+##.....0nig0ni^%70ni30ni0niv......?....#....∩.##)#..####∩∩∩...##..##### #.∩.............##....$....###  ##........#  g.∆######## #+##......##0ni/) gg∆The hobgoblin shouts!0ni*D====80nix<0ni@W _The hobgoblin closely misses you.0ni.q †You punch the hobgoblin!0nimS0nia=---9.4 (0.90ni0niM _You kill the hobgoblin!0ni O---0ni0ni^H _No target in view!0ni00ni0ni0niH _No target in view!0ni0ni0ni0ni6 H _No target in view!0niz0niJ{0ni0niH _No target in view!0nic 30ni 0nix 0ni 0ni : _0nii 0ni 0nie 0ni 0ni 0ni 0ni[ 0ni 0ni/ ,0ni 0ni M _You now have 121 gold pieces (gained 6).0ni 0ni 0ni 0ni 0ni 0ni 0niD 0ni 0ni 0niE 0niU 0niM 0ni 0ni 0ni 0ni R  There is an empty arch of ancient stone here.0ni 0niG  _0niv 0ni 0ni! 'Welcome to Yfiuntur's Antique Armour Emporium! What would you like to do?  a -  180 gold a glowing chain mailb -  90 gold a helmet  0ni c -  40 gold a leather armour  d -  40 gold a leather armour  e -  40 gold a leather armour  f -  140 gold a glowing orb  g -  140 gold a runed orb  h -  140 gold a runed orbi -  18 gold a robe You have 121 gold pieces. [Esc] exit0ni [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list2ni2ni 2ni}....#.#...........#bendrew64 the Insei##...$.#######...#Gnoll...........†###...#2ni bHealth: 44/44 ========================###.#.#.##......##Magic: 9/9========================#.#...##......#AC: 6Str: 19#.............#EV: 12Int: 9#?....#.......#2ni8SH: 0Dex: 14#..∩.##)#..####XL:  6 Next: 37% Place: Dungeon:3##∩J∩...##..#####Noise: ---------  Time: 1748.4 (9.0)#.∩.............-) Nothing wielded###.........###2niZThrow: 5 boomerangs##........#Medusa #........##........#2ni #.......†##........########### _No target in view! _No target in view! _No target in view! 2ni`_You now have 121 gold pieces (gained 6). _There is an empty arch of ancient stone here.  There is an entrance to Yfiuntur's Antique Armour Emporium here.2ni<2ni32nib . _3nip3niq3ni s3niv3niz3niP _3ni3nih3ni߄3niԈ,3ni3niɍ_No target in view! _You now have 121 gold pieces (gained 6). 3ni7_There is an empty arch of ancient stone here. _j - 2 scrolls labelled MONWIQUULE (gained 1)3ni3ni3ni[3ni3ni3ni3ni3ni3ni; ##.# #.........#...........# #....=................# #............<...3ni@####.....##.....#....#.#..##..##...$.#######...#.>...........†###...####.#J#.##......## 53.4 (5#.#...##......# #.............# #.....#.......##..∩.##)#..######∩∩∩...##..######.∩.............3nii###.........#####........3ni3niw*4.4 (63ni3ni#; _Found a stone staircase leading down.3ni"l 3nim 3nin 3nip 3niv  +..# #. ....##...# #.3ni:w z......#....# #..=.........# #.............<........#######<.....##.....# 3niw .....#.#...........# #..##...$.#######...# .>......J....†###...0.###.#.#.##......##.#...##......# #.............# #.....#.......3ni"x ##..∩.##)#..######∩∩∩...##..######.∩.......###..###3ni3~ 3ni *5.4 (13ni 3nia ; _Found an escape hatch in the ceiling.4ni\4ni/]4ni^4nia4nie4nif4niDj4nick4nik4niRm4niqM _You now have 126 gold pieces (gained 5).4niu4niZu4ni[v4ni y4niQ{4ni{4ni|4ni4ni4ni4ni%4niR4ni4ni4nii4niP4ni 4nir4ni4ni4ni/4ni4ni4ni4ni4niՔ4ni~4nin  You see here a ring of poison resistance.4ni 4niͧ _4ni 4ni4ni4niM4nic4ni~R  There is an escape hatch in the ceiling here.4ni4ni` _4nis4niy4niϺ4ni"4ni4niZ4niT4ni4ni4niR  There is a stone staircase leading down here.4ni4niR _4ni4ni^4ni,4ni4ni4niM4ni4ni4ni4ni4ni4ni4ni R  There is a stone staircase leading down here.4niG4ni _4ni\4ni4ni+4niz4ni4ni=4ni4ni4nij4ni4ni4nil4ni4ni 4ni 4niG 4ni> 4ni4ni4ni4ni4ni4ni+,4ni4ni4ni/",4niY#4ni%4ni'4ni(4ni)4ni+4ni0X4ni24ni24ni34ni54ni74ni=84ni3:4ni<4niS>4ni>4ni?4niA4niD4niD4nifE4niQG4ni!I4niyI4niVJ4niL4ni###.#4ni]4ni3L r4ni.  The rat squeaks loudly. The goblin shouts!  The endoplasm quivers.4ni!%J.4ni`*.r4ni4ni9w.4nimgwJ4ni}rg 4ni5#14niP--====94ni4nix; _The goblin hits you with a +0 dagger.4ni1& 4niy2B)You hit the goblin.4ni;T .  You kill the goblin!4ni<NYour tendrils sting the rat. The rat is poisoned.4ni<Br.4ni =#J.5niJ)5ni*j8=---10.2 (0.85ni 5niG _You kill the rat!5ni|c #∩∩∩...##..############### #.∩.............#.......# ######.'##. 5ni###.# #......5nie?r.5nigDw$5ni[g%J.5ni=o5nip62--5niSpP----1.2 (1.05niÁ5ni&5niO .  You punch the endoplasm!5ni r.  You kill the endoplasm!5ni/w.5niEr   quokka (poisoned)5ni <9=2.1 (0.95ni_5niM _Your tendrils sting the quokka. The quokka is poisoned.5nic (poisoned) You hit the quokka.  The quokka is severely wounded.Your tendrils sting the dart slug. The dart slug is poisoned.5nia*9 (0.85niŝ5ni^ _Your sting misses the quokka. The quokka misses you.5niX  †You hit the quokka but do no damage. You bite the quokka.5ni  very poisoned)  You kill the quokka!Your tendrils sting the dart slug. The dart slug looks even sicker.5ni6 `5nik^``The dart slug launches a dart at you.5nim.J†5niP,3.8 (0.95nie _The slug dart misses you.5nid.∩.............#.......# ######.'##.  ## ###5ni.  ##.#.†#####.......#.#..).......:# ##.# #########.....#+##### #..##  ..5niZVw#..##+## #.$...... #.#........##.........5ni...####......###>###.#.... ..... #...... ##.#5ni8 5ni53=5niC%4.8 (1.05ni5ni: _The dart slug bites you but does no damage.5nis _You see here a quokka corpse.5ni] †You hit the dart slug but do no damage. You bite the dart slug.5nibS5ni5415.6 (0.85ni5niSM _You kill the dart slug!5ni3u5niv5ni|5ni~H _No target in view!5ni85ni-5ni5ninH _No target in view!5nih5nii5nimo5nirH _No target in view!5ni  _5ni( X5ni۽ h4==5ni: 5ni 5ni 5niI 5ni 5ni* X5nil 5ni 5nig 5ni 5ni6 5ni 9=5ni 5ni M _You now have 135 gold pieces (gained 9).5ni 5ni< 35ni? 5ni} 5niz 5niH 5nif 5ni 5ni 5ni, 5ni 5niX 5ni 5niP 5ni 5ni 5ni, 5niu 5ni 5ni # 5ni}# 5ni$ 5ni& 5ni) 5nir) 5ni* 5ni- 5ni/ 5ni/ 5ni0 5ni2 5ni5 5nii5 5nib6 5ni8 5ni9 5ni: 5ni: 5nifB l .#####.##..5niB m..############## ##.....# .........#.......# ##.....## .....###.'.......# ##...##.# .....# ###.......# #..#<##.# .....# #.......# ##.#####.#. 5nipC .....# #.......# #..# #.#. ....†#####.......# #.## #.#. .....#..).......J# ##.# #.##- ######.....#+##### #..### #.###...†.# #....# ###...†.# ##....# #.5niC R#.....##+#### #.....###.#...........# #.#.....+....#............###.#....##.......................#....###'##  5niXD ....####......###>###.#.#.#.#  You pick up a parchment of Fireball and begin reading...5ni?J 032.6 (17.0)5niJ E-3.6 (185niO 5ni!R A _You add the spell Fireball to your library.6ni6ni=6ni6ni"6ni6niw6niX6ni6niF6ni6ni 6ni6ni56ni6ni-6ni6nii7 _You open the door.6ni6niz6ni6ni6ni 6ni{6niv6ni@  There is an open door here.6ni6ni _6ni6ni6ni6ni6ni6ni6nix6ni6ni6ni7 _You open the door.6ni6ni6ni 6niO @  There is an open door here.6nit6niW _6ni6ni6ni6ni^6ni6ni6niX6ni6ni6ni 6nil"6ni"6ni#6ni&6ni)(6ni(6ni)6ni+6ni-6ni2.6ni9/6niV16ni36ni36ni46ni@76niu96ni96ni;6ni<6ni?6niw?6ni>@6niC6niF6ni G6niWH6ni(K6niM6niNN6nizO6niQ6nilT6niT6niU6niX6ni[6ni[6ni\6niz^6ni`6ni=a6nicb6nie6nih,6nii6nil6nio%  6ni'pHYou encounter an adder zombie.6ni yi #.................. #.......####. #.......# . 6niy#.......# #......# ##.......# #...... ###§§......# #......# #.§§.§§....# ######## #.§§§§§....#  §§§J#.#### 6niy §§§?#.#  Z...§.# # #..:..## 6niFz ####### Z   adder zombie (dormant) 6ni[|?58.6 (25Z6ni|.6ni΂§§#......#Z6ni.29.6 (26 _6ni6ni6nim ...... ..# ..#  #.......#  ##.......#  .....#  #.§§§§§....#  #.§§§§§....#  §§§J#.####  §Z§§#.#  #.......#  ##..:..##  #######7ni%| ...... ..#7ni% ..#  #.......#  ##.......#  .....#  #.§§§§§....#  #.§§§§§....#  §§§J#.####  7ni&§Z§§#.#  #.......#  ##..:..##  ####### 7ni-7niY.7ni47ni7d _An adder zombie is nearby!7ni7 #........... #.......####...... #.......# #...... #.......# #...... ##.......# #...... ###§§......# #...... #.§§§§§....#  #.§§§§§....##..§J.#.#### 7ni#.§Z§§#.#  #......§#  ##..:..##  #7ni${####.§..#.§#.§Z§?#.§§§§§.##..:§§#########7ni%9=60.6 (1.0)7ni#,7ni9\ _The adder zombie barely misses you. x27ni  ..#......###§§§§.#.§§§..§#§§§§§.§.§§..§:§.####### You hit the adder zombie.  The adder zombie is moderately damaged.1.5 (0.97ni _Your tendrils sting the adder zombie. The adder zombie closely misses you.7niacs §You punch the adder zombie!7nihi#.....#.....7nih#....##...#.............§ 7nik<2=2.3 (0.87ni&q7nisS _You destroy the adder zombie!7ni7ni7nid7niH _No target in view!8ni68ni8niD8niH _No target in view!8ni8ni8ni`8niH _No target in view!8ni8ni8ni8niMH _No target in view!8ni _No target in view!8ni8ni8ni8ni8ni$8ni: _8ni=#.######.# #......#8niH#.# #......###.......# #......####........# #......##.§§§§.....# #########§§§§......# #.§§§.#.#### 8ni##.§§.J#.# #--#.......# 8ni###..:..## ####### 8niN#..#..#....§§8ni3.3 (1.0#..§§§§##§.§§§#######8niE--4.3 (28ni8ni _No target in view! _n - a scroll labelled BECIMORUAL8ni_ 8ni 8ni 8ni 8ni 8ni 8nip n8nix  #.# #......#.......# #......8ni ###........# #......#.§§§§.....# ###### #§§§§......#  #§§§§§#.####  #..§§§#.#  #..§§.§.#   ##..J§§## 8ni@ #######   You pick up a parchment of Volatile Blastmotes and begin reading...8ni ##....#.....#§..§§.#.§.§...§§§.8ni= l#§§.§§.68ni *7.3 (38ni 8ni L _You add the spell Volatile Blastmotes to your library.9niI,9ni-39nig39ni59ni;69ni99ni:9ni<9niE=9ni=9ni B9niC9niC9nivD9ni5G9niH9ni?I9niJ9ni3L9ni$M9niM9niM9niO9niR9niqR9nitS9niW9niY9niZ9niZ9ni^9niW`9ni`9niZa9nid9nif9nif9nig9nici9nirj9nij9nik9ni"o9ni4q9niq9nir9ni~t9niu9ni#v9niv9ni5x9ni*z9nizz9ni/{9nim~9nih9ni9ni9ni9niP9ni9niG9ni9ni9niΉ9niE9ni‹9ni9ni9ni 9niw9niF9ni9niZ9ni9niޖ9ni?9ni9ni9ni̙9ni9nid9niW9ni9ni9ni9ni79ni9ni9nii9ni9ni9ni,9ni9niڥ9ni9ni[9niۨR  There is a stone staircase leading down here.9ni@9ni _9ni9ni9ni,9nio9ni9nii9niA9ni9ni39niI9ni3,9ni9niP  There is an escape hatch in the floor here.9ni9nix _9ni"9ni #...........## #.#.....+....#### ##............###.#....##....## ..................#....###'#### ...####......###>###.#.#.#.# #.. ...# #......# #.....####.. ...# #......# #..##.#.#......... 9ni1...# #......# #..##.#.#....####. ...# #......###>....#........##. ...# ########..J....#.#..#...ß..96.3 (29.0) ...#....####......P...# #####....# #######...ß# ##....##.ßP[# ##....#9nij###### #######9ni9ni*E _Done exploring.:nia*3:ni/:ni1H _No target in view!:ni :ni :ni :ni{ S..............>...... .>0.0):niR :ni :ni( E _Done exploring.:ni":ni#:ni|):ni+H _No target in view!;ni;ni;niy;ni(+;niF/;nid0;niQ2E _Done exploring.qiiqiDqiQqiqiqi f _qiqiqiIqiqi5qiqi\ #...†.#.## #....# ##........ #qi...†.#..# ##....# #....##### #.....##'#### #.....###....# ## #...........## #.#.....+....#### #......###.#....##....##.........#....###'####..Pqi####......###>###.#.#.#.# #..# #......# #...........####..# #......# #.J##.#.#........9.3 (3# #......# #..##.#.#....####.. ..# #......###>....#........##.. ..# ########.......#.#..#...ß..< ..##....####......P... ####....# #######...ß##....##.ßP[#qiG{#....#############qiqiqiAqi3qiqi%[0...qiw+qi- _Done exploring.No target in view!Done exploring.No target in view! _Done exploring. _qih qi 3qiS qi qi | _qi qi  .#..)........# ##.# #.###### ##.....#'##### #..### #.# qit  #...†.#.## #....# ##.......  #...†.#..# ##....# #....####  #.....##'#### #.....###....# #  #....## #.#.....+....#### ##............###.#....##....##qi ................#....###'####.####......###J###.#.#.#.# #901.3 (2qi .# #......# #.........# #......# #..##.#.#........# #......# #..##.#.#....####.qi .# #......###>....#........##. ...# ########.......#.#..#...ß..  ...# #....####......P...#  #### #....# #######...ß#  # #....##.ßP[# qi_ qi% qi} No target in view!Done exploring.No target in view! _Done exploring. _There is a stone staircase leading down here.qib qic qii qiUo qiMs 12.3 (1 _qiu qiI 4  You climb downwards.qi ##..##.# ......# ...... ....## . ....# ... #... #....#..# #....J# .....#........#  .## ##.....###  #....##  ......#qiڳ! ....l##l   iguana (asleep) .##... .. .... qi ,3.8 (2.5qiqiQ _You encounter an iguana.qia _There is a stone staircase leading up here.qiz qi Read which item? Scrolls  c - 4 scrolls labelled GEAMAZX FUFFA  e - 5 scrolls labelled CUFION CEMIL  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM  l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK qi  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqiG+qiNbendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================......Magic: 9/9========================....##AC: 6Str: 19. ....#EV: 12Int: 9... #...SH: 0Dex: 14#....#..#XL:  6 Next: 42% Place: Dungeon:4#....J#Noise: ---------  Time: 1903.8 (0.0).....#........#-) Nothing wielded.## ##.....###Throw: 5 boomerangs#....##Medusa ......#....l##l   iguana (asleep).##..... .... _Done exploring. _Done exploring. _There is a stone staircase leading down here.  You climb downwardqiOs. _You encounter an iguana. _There is a stone staircase leading up here.  As you read the scroll labelled CUFION CEMIL, it crumbles to dust.  It is a scroll of identify.  --more--qi@qi3Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 4 scrolls labelled GEAMAZX FUFFA  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM qi l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL Potions (select first with !)  d - 2 murky dark potions  f - a lumpy cyan potion[?] describe selectedqi^L qiR qiZ bendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================......Magic: 9/9========================....##AC: 6Str: 19. ....#EV: 12Int: 9... #...SH: 0Dex: 14#....#..#XL:  6 Next: 42% Place: Dungeon:4#....J#Noise: ---------  Time: 1903.8 (0.0).....#........#-) Nothing wielded.## ##.....###qi \ Throw: 5 boomerangs#....##Medusa ......#....l##l   iguana (asleep).##..... .... _There is a stone staircase leading down here.  You climb downwards. _You encounter an iguana. _There is a stone staircase leading up here.  As you read the scroll labelled CUFION CEMIL, it crumbles to dust.  It is a scroll of identify.qi i l.  d -> c - 2 potions of curing; e -> i - 4 scrolls of identifyqi4o l4.8 (1qiq qi)u 0 _The iguana hisses angrily.qiWqif[TRead which item? Scrolls  i - 4 scrolls of identify  c - 4 scrolls labelled GEAMAZX FUFFA  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM qi\R l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqi^W qiF_ qie bendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================......Magic: 9/9========================....##AC: 6Str: 19. ....#EV: 12Int: 9... #...SH: 0Dex: 14#....#..#XL:  6 Next: 42% Place: Dungeon:4#....J#Noise: ---------  Time: 1904.8 (0.0).....#........#-) Nothing wielded.## ##.....###qimg QThrow: 5 boomerangs#....##Medusa ....l.#.....##l   iguana.##..... .... _You encounter an iguana. _There is a stone staircase leading up here.  As you read the scroll labelled CUFION CEMIL, it crumbles to dust.  It is a scroll of identify.  d -> c - 2 potions of curing; e -> i - 4 scrolls of identify _The iguana hisses angrily.qij qim Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 4 scrolls labelled GEAMAZX FUFFA  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM  l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL Potions (select first with !)  f - a lumpy cyan potionqi(n ][?] describe selectedqidqikqigbendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================......Magic: 9/9========================....##AC: 6Str: 19. ....#EV: 12Int: 9... #...SH: 0Dex: 14#....#..#XL:  6 Next: 42% Place: Dungeon:4#....J#Noise: ---------  Time: 1904.8 (0.0).....#........#-) Nothing wielded.## ##.....###Throw: 5 boomerangs#....##Medusa ....l.#.....##l   iguana.##..... .... _You encounter an iguana. _There is a stoqi[ne staircase leading up here.  As you read the scroll labelled CUFION CEMIL, it crumbles to dust.  It is a scroll of identify.  d -> c - 2 potions of curing; e -> i - 4 scrolls of identify _The iguana hisses angrily. l.  As you read the scroll of identify, it crumbles to dust.5.8 (1 _f - a potion of moonshineqi}qi{Read which item? Scrolls  i - 3 scrolls of identify  c - 4 scrolls labelled GEAMAZX FUFFA  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM  l - a scroll labelled RAVAMANNELU qiՂ+ m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqi!qiqi bendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================......Magic: 9/9========================....##AC: 6Str: 19. ....#EV: 12Int: 9... #...SH: 0Dex: 14#....#..#XL:  6 Next: 42% Place: Dungeon:4#....J#Noise: ---------  Time: 1905.8 (0.0).....#........#-) Nothing wielded.## ##.....###Throw: 5 boomerangs#...l##Medusa ......#.....##qi! 7l   iguana.##..... ....  As you read the scroll labelled CUFION CEMIL, it crumbles to dust.  It is a scroll of identify.  d -> c - 2 potions of curing; e -> i - 4 scrolls of identify _The iguana hisses angrily.  As you read the scroll of identify, it crumbles to dust. _f - a potion of moonshineqi  As you read the scroll labelled GEAMAZX FUFFA, it crumbles to dust.  It is a scroll of amnesia.qi /  --more--qi } l.  You feel forgetful for a moment.qi qi *6.8 (1qi qi 3 _c -> x - 3 scrolls of amnesiaqi ##..##.#......# . ##.<.# .... #... #....#..#  #....<###.###.....#..J.....#.## ##..l..###  #....## ......# #.....#qi ##.##... .. .##. .qiq <Found a stone staircase leading up.qi-=7qiGqi1> _The iguana bites you but does no damage.qi  (very poisoned)You punch the iguana!  The iguana is almost dead.qi4=8.7 (0.9qi6qiM _Your tendrils sting the iguana. The iguana is poisoned.qi .You barely miss the iguana.The iguana is almost dead.Your tendrils sting the iguana. The iguana looks even sicker.qi )qij 854-9.6qi qi J _You kill the iguana!qi ##..##.# ......## ......#. ....## .<. ....# .... #... #....#..# #....<###.### .....#.# .## ##.....### #....## ......# #.....##  #.##...  .. .... ##. .....qiqiV--10.6 (1.0qi8qiSqix M##..## ......## ...... #. ....##<. ....#.... #...#....#..#  #....J###.###.....#.........## ##.....####....#......###. .....qi qi ?-1qi] qi a _There is a stone staircase leading up here.qi qi RRead which item? Scrolls  i - 3 scrolls of identify  x - 3 scrolls of amnesia  h - a scroll labelled TIONEI XARYC  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM qiR l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqi?9 qiT?bendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================# ......Magic: 9/9========================#. ....##AC: 6Str: 19.<. ....#EV: 12qi9@dInt: 9.... #...SH: 0Dex: 14#....#..#XL:  6 Next: 54% Place: Dungeon:4#....J###.###Noise: ---------  Time: 1911.6 (0.0).....#........#-) Nothing wielded.## ##.....###Throw: 5 boomerangs#....##Medusa ......##.....###.##..... ....##. ..... _Your tendrils sting the iguana. The iguana is poisoned.  qi@+You barely miss the iguana.The iguana is almost dead.Your tendrils sting the iguana. The iguana looks even sicker. _You kill the iguana! _There is a stone staircase leading up here.qiKg  As you read the scroll labelled TIONEI XARYC, it crumbles to dust.qi&Lr2.6 (1Tele Medusa qiKPqi%S~ _You feel strangely unstable. It was a scroll of teleportation.qinqiFqikqiqqi`%3qiqil%3qi .#..)........# ##.# #.###### ##.....#'##### #..### #.#######...†.#.## #....# ##.......#...†.#..# ##....# #....#####.....##'#### #.....###....# ##...........## #.#.....+....#### ##............###.#....##....##.. ..................#....###'####.. ...####......###.#.#.# #.. ...# #......# #...........####.. ...# #......# #..##.#.#......... ...# #......# #..##.#.#....####. ...# #......###>....#........##. ...# ########.......#.#..#...ß..  ...##.qi...####......P...#  #####....# #######...ß#  #....# #.ßP[#  #..∩.##)#..####∩∩∩...##..############## ∩.............#.......# ###.........###.'.......#  ##........# ###.......# #. #........# #.......# ##.  #........# #.......#  #.......†#####.......# #.#  #..#..J........# ##.#  ##########.....#'##### #..# #...†.#.## # #.qip..†.#..# ##.. #.....##'#### #... #.....## #.# #######............###.#.. #......................#.. #.......####......###>###.You climb upwards.qizqiqi85.1 (2.5qiVqi; V _Your surroundings suddenly seem different.  Things that are here:qi r _a +0 dagger; a goblin corpseqi393qi:qi?qizCXqiDqiF,qiHqiJqiKqi$LqiN,qiPqigRqiRqiSqi VqiVqiWqi Z,qi*[qi]qi^qi^qi`qi?aqikbqid,qieqi h,qi###.##.......# #......# #.....#.......# #......# #..##.###.......# #......# #..##.qi qi qiu3qixwqiqiqi&qi/,qi,qi qiqiqiqiqizqiqiݔqiۜqi՝qi,qi}qi0qiqiqiqi4 .....†#####.......# #.## #.# ......#..)........# ##.# # #######.....#'##### #..### #. #...÷.#.## #....# ##.. #.....#..# ##....# #... #.....##'#### #.....###... #...........## #.#.....+... #######............###.#....##... #...............J......#....###'qiI24.1 (6 #.......###.###>###.#.#.# #.......## #...........# #.......# # #..##. #.......# ## #..##.# .§.§....# #......###>....#..... §§§.....# ########.......#.#..# §§......# #....####..... §§§#.#### # #######qiqiqiɹqi6qi7qi@8qi@qiTBqiBqiGXqihHqiIqiKqiKqiKqioMqiNqiOqiOqiQqiRqiRqiuSqi![" #..)........# ##.# #.##### ##.....#'##### #..### #.#####  #...÷.#.## #....# ##.......#.....#..# ##....# #....#####.....##'#### #.....###....# ##...........## #.#.....+....#### ##............###.#....##....## qig\i..................#....###'#### ...####......###J###.#.#.#.# #..9.1 (5 ...# #......# #...........####.. ...# #......# #..##.#.#. ...# #......# #..##.#.#....#### ...# #......###>....#........## ...# ########.......#.#ß ...# #....####......P...# #### #....# #######...ß# # #....# #.ßP[qi\qi bqidc _There is a stone staircase leading down here.qi30.1 (1 _qi%4qiƯ ##..##.# ......# # ...... qi#. ....## .<. ....# .... #... #....#..# #....##  .....#........#  .## ##.....###  #....##  ......#qi #.....## #.##... .. .... qiT##. .....qi,1.6 (2.5qiqi# _You climb downwards.qia _There is a stone staircase leading up here.qi| URead which item? Scrolls  i - 3 scrolls of identify  x - 3 scrolls of amnesia  j - 2 scrolls labelled MONWIQUULE  k - a scroll labelled YMNUMYE YRGHUMM  l - a scroll labelled RAVAMANNELU qiU * m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqiS&qiM,qi"3bendrew64 the Insei##..##.#Gnoll......#Health: 44/44 ========================# ......Magic: 9/9========================#. ....##AC: 6Str: 19.<. ....#EV: 12Int: 9.... #...SH: 0Dex: 14#....#..#XL:  6 Next: 54% Place: Dungeon:4qiT4#....J###.###Noise: ---------  Time: 2031.6 (0.0).....#........#-) Nothing wielded.## ##.....###Throw: 5 boomerangs#....##Medusa ......##.....###.##..... ....##. ..... _a +0 dagger; a goblin corpse _You start waiting. _Done waiting. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.qiL **,,*,,,,*################...#####**#...#####*,.<.......######**....##....##### *** *##.### ,,** ***.###.### qiN,,,****,* ,,,,,*,,,.##.# ,,,,,,,,,.....###**** ,,*,,,,,,....####,,,* ,,*,,,,,*#....##.,,,** ,,,,,,,**#.######.,,,,****  ,,,,*,**⌠#.#⌠#..........,,,,*,,**  ,*******,,,,,##.,,.....,,,,,,,,,* As you read the scroll labelled MONWIQUULE, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation.qiHO*2.6 (1qinUqiW5 _j -> r - a scroll of revelationqilqioRead which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation  x - 3 scrolls of amnesia  k - a scroll labelled YMNUMYE YRGHUMM  l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqi5 qiX; qiB J**,,*,,,,*bendrew64 the Insei###..##.#######Gnoll##......#######Health: 44/44 ========================#.........#####Magic: 9/9========================**#.......#######AC: 6Str: 19*,.<.......######EV: 12Int: 9**....##....#####SH: 0Dex: 14 qi'D T*** *#....#..###.###XL:  6 Next: 54% Place: Dungeon:4 ,,** ***.##....J###.###Noise: ---------  Time: 2032.6 (0.0) ,,,****,*.....#........#-) Nothing wielded ,,,,,*,,,.##.###.....###Throw: 5 boomerangs ,,,,,,,,,.....##....####****Medusa ,,*,,,,,,....##......###,,,* ,,*,,,,,*#....#.....###.,,,** ,,,,,,,**#.####.##...##.,,,,****  qi#E M,,,,*,**⌠#.#⌠#..........,,,,*,,**  ,*******,,,,,##.,,.....,,,,,,,,,*  _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll labelled MONWIQUULE, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation. _j -> r - a scroll of revelationqiZ  ###§§##§#########§§§§§§########..§§§§§§.######...§§§§#######§<...§§§§######§§§.##§§§.#####§§§§#§§###.###.##§§§§J###.###§§§§§#§§§§§§§§§##.###§§§§§qii\ R.....##§§§§####....##§§§§§§####....#§§§§§###.#.####§##§§§##.#.#⌠#§§..§§§§..The air fills with toxic fumes!  As you read the scroll labelled YMNUMYE YRGHUMM, it crumbles to dust.qi] *3.6 (1qib qie 0 _It was a scroll of poison.qiB qiE Read which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation qi(G  x - 3 scrolls of amnesia  l - a scroll labelled RAVAMANNELU  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqiqiqi4 **,,*,,,,*bendrew64 the Insei###§§##§#######Gnoll##§§§§§§#######Health: 44/44 ========================#..§§§§§§.#####Magic: 9/9========================**#...§§§§#######AC: 6Str: 19*,§<...§§§§######EV: 12qi,Int: 9**§§§.##§§§.#####SH: 0Dex: 14 *** *#§§§§#§§###.###XL:  6 Next: 54% Place: Dungeon:4 ,,** ***.##§§§§J###.###Noise: ---------  Time: 2033.6 (0.0) ,,,****,*§§§§§#§§§§§§§§#-) Nothing wielded ,,,,,*,,,§##.###§§§§§###Throw: 5 boomerangs ,,,,,,,,,.....##§§§§####****Medusa ,,*,,,,,,....##§§§§§§###,,,* ,,*,,,,,*#....#§§§§§###.,,,** ,,,,,,,**#.####§##§§§##.,,,,****  ,,,,*,**⌠#.#⌠#§§..§§§§..,,,,*,,**qi@  ,*******,,,,,##.,,.....,,,,,,,,,* You feel aware of your surroundings. You sensed 2 altars.  It was a scroll of revelation. _j -> r - a scroll of revelation  The air fills with toxic fumes!  As you read the scroll labelled YMNUMYE YRGHUMM, it crumbles to dust. _It was a scroll of poison.qi  As you read the scroll labelled RAVAMANNELU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.qiQ*4.6 (1qiqi. _It was a scroll of fear.qi <Read which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation  x - 3 scrolls of amnesia  m - a scroll labelled RICUMASIAK  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqi=qiDqi_**,,*,,,,*bendrew64 the Insei###§§##§#######Gnoll##§§§§§§#######Health: 44/44 ========================#..§§§§§§.#####Magic: 9/9========================**#...§§§§#######AC: 6Str: 19*,§<...§§§§######EV: 12Int: 9**§§§.##§§§.#####SH: 0Dex: 14 *** *#§§§§#§§###.###XL:  6 Next: 54% Place: Dungeon:4 ,,** ***.##§§§§J###.###Noise: ---------  Time: 2034.6 (0.0) ,,,****,*§§§§§#§§§§§§§§#-) Nothing wielded ic1d,,,,,*,,,§##.###§§§§§###Throw: 5 boomerangs ,,,,,,,,,.....##§§§§####****Medusa ,,*,,,,,,....##§§§§§§###,,,* ,,*,,,,,*#....#§§§§§###.,,,** ,,,,,,,**#.####§##§§§##.,,,,****  ,,,,*,**⌠#.#⌠#§§..§§§§..,,,,*,,**  ,*******,,,,,##.,,.....,,,,,,,,,* The air fills with toxic fumes!  As you read the scroll labelled YMNUMYE YRGHUMM, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled RAVAMANNELU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled RICUMASIAK, it crumbles to dust.  It is a scroll of enchant armour.  --more--qi  You aren't carrying any armour which can be enchanted further.qi:15.6 (1 _qiqilqiaqicRead which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation  x - 3 scrolls of amnesia  n - a scroll labelled BECIMORUAL [!] read|quaff|evoke[?] describe selectedqipqi**,,*,,,,*bendrew64 the Insei###§§##§#######Gnoll##§§§§§§#######Health: 44/44 ========================#..§§§§§§.#####Magic: 9/9========================**#...§§§§#######AC: 6Str: 19*,§<...§§§§######EV: 12Int: 9**§§§.##§§§.#####SH: 0Dex: 14 *** *#§§§§#§§###.###XL:  6 Next: 54% Place: Dungeon:4 ,,** ***.##§§§§J###.###Noise: ---------  Time: 2035.6 (0.0) ,,,****,*§§§§§#§§§§§§§§#-) Nothing wieldedqi/  ,,,,,*,,,§##.###§§§§§###Throw: 5 boomerangs ,,,,,,,,,.....##§§§§####****Medusa ,,*,,,,,,....##§§§§§§###,,,* ,,*,,,,,*#....#§§§§§###.,,,** ,,,,,,,**#.####§##§§§##.,,,,****  ,,,,*,**⌠#.#⌠#§§..§§§§..,,,,*,,**  ,*******,,,,,##.,,.....,,,,,,,,,* As you read the scroll labelled RAVAMANNELU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled RICUMASIAK, it crumbles to dust.  It is a scroll of enchant armour. _You aren't carrying any armour which can be enchanted further.  As you read the scroll labelled BECIMORUAL, it dissolves into smoke.6.6 (1qi - _It was a scroll of fog.qivhIqiiqiUjqinXqijqqirqiwrqi6u,qivqixqiyqi zqi|qi|qib}qi,qiqilqiMqiqiqi}vqiqiqi,qiqiMqiqiqiqiqi̳,qiqqiBqi8Bqi,qiBqiFXqi"Bqi,qiqi/qi$4qiL,qiqiN,qi}qi,qi &qi( ,qip qiCnqiTrqiXXqi*[Bqi\,qi~]qi_qi_qi$`qia,qi]cqid,qizeqiag,qi.hqii,qikqiTl,qimqin,qioqiqqiqqi_rqi'yqiz,qi|qig}qi}qi,qiLqi~4qiqi,qiqisqiqi|qiqi6,qiƚqiJqi:qiqiJqiVD ..##..................<...........##.......#...........#..............................##........... _You start waiting.qi1135.6 (99.0)qi/6.6 (100.0)qi4qi~# _Done waiting.qi7qi93qi=qiE@qi@qiEBqiJBqiK,qiLqilNqiNPqiPqi"QqiRqiVT,qiTqiVqiWqiX,qi-ZqiG[qi\,qi^qi`,qi`qiaqicBqiDeqilfqifqiYgqiiqiPkqikqiQlqinqiRq,qiqqisqitqiuqivqiwqiyqi>zqizqi|qie~qi,qiCqi  You encounter an orc wizard. It is wielding a +0 dagger.qi ####### ##..##.## qiɏ#.......## ##..#....# ###..##.####### ##......####### #.........##### ###.......####### qiҐ #..J.......###### ##....##....##### **** ##....#..###.###  **,,** ***.##....<###.###  *,,,,****,*.....#........#  **,,,,∆*,,..##.###.....###o   orc wizard (asleep) *,,,,,,,,......##....####*** qiW *****,,*,,,,.o....##......###,,,  *,**,,,*,,,,,*#....#.....###.,,,qi 51.6 (15.0)ooThe orc wizard shouts!qi|9*qi The orc wizard casts a spell.The orc wizard flickers and vanishes!qi  oDeactivating autopickup; reactivate with Ctrl-A.qi o   orco{  You encounter an orc. It is wielding a +0 club.The orc shouts!qi4==2.6 (16qiqi"0 _The orc wizard leaves your sight.qi%a _There is a stone staircase leading up here.qi/qi<Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talismanqi< qi#######bendrew64 the Insei##..##.##Gnoll#.......##Health: 44/44 ========================##..#....#Magic: 9/9========================###..##.#######AC: 6Str: 19##......#######EV: 12Int: 9qi#.........#####SH: 0Dex: 14###.......#######XL:  6 Next: 54% Place: Dungeon:4#..J.......######Noise: ==-------  Time: 2152.6 (0.0)##....##....#####-) Nothing wielded**** ##....#..###.###Throw: 5 boomerangs**,,** ***.##....<###.###Medusa *,,,,****,*.....#........#**,,,,∆*,,..##.###.....###o   orcqi*,,,,,,,,......##....####********,,*,,,,.o....##......###,,,*,**,,,*,,,,{*#....#.....###.,,,The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.You encounter an orc. It is wielding a +0 club.The orc shouts! _The orc wizard leaves your sight. _There is a stone staircase leading up here.qiqijqiDqifqid##..##.##.......###..#....###..##.#########...............###.......##..<.......##.J..##....qie**** ##....#..###.**,,** ***.##....<#,,,,****,#.....#........*,,,,∆*,,..##.###.....## *,,,,,,,.......##....####********,,*,,,,.o....##......###,,,,**,.{##....###. **,,**,,,,,,,**#.####.##...qi3oqi.qi;o.qip"o 2 orcs (1 missile, 1 wandering)3.6 (1qib$qi( _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.qi .......###..#....###..##.#########........####..<.......##....##....**** ##J...#..###.**,,** **#.##....<#,,,,****,#.....#........*,,,,∆*,,..##.###.....##qi U *,,,,,,,..o....##....####********,,*,,,o......##......###,,, ooo 3 orcs (1 missile, 2 wandering),**,,,*,,.o.##....###. **,,**,,,,...#*#.####.##... *,*,**⌠#.#⌠#.........qiA K.oqi qiM 7o.qi :o.qi} 91qiL .--4qi qiY s _You encounter an orc. It is wielding a +0 hand axe.qi  ##..#....##..##.####### ##......# #...############### #..<.......###### ##....##....#####**** ##....#..###.###,,** **#J##....<###.### *,,,,****,#.....#........#qiJ  **,,,,∆*,,.o##.###.....### *,,,,,,,o......##.#*******,,*,,,.......##......###,, *,**,,,*,,..o##....#.*,,**,,,,...#*#.####.##...##.  *,,,**,,,.#.#*⌠#.#⌠#.......... **,,,,,,*******,,,,,##.,,qi 9o.qi qid .qi :o.qi8 oo 2∆qiq @--5qi qiӓ qi Y )  You hit the orc. You bite the orc.qi\ 4o.qi[ qi ,oqi .,qiP <5=6.5 (0.9qiu qi G _You kill the orc!qiX .oYou completely miss something. Your tendrils sting the orc.qiyZH.oqicC, 1 poi…)qic[1--7.3 (0.8qijqimh _The orc is poisoned. Something hits you.qi :verqiJ,8.2 (0.9qi8{qi ` _You hit something. Your tendrils sting the orc. The orc looks even sicker.qi .oYou punch something! Your tendrils sting the orc.qis extThe orc looks as sick as possible!qi]  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!qi;o.qiqil36-----=9.1qiqi1 _The puff of flame hits you.qi )You hit the orc but do no damage.The orc is almost dead.Your tendrils sting the orc. The orc looks as sick as possible!qiԿ4o.qi1 o   orc (missile, wandering)You kill the orc!qi86-60.0qiGqiMf _Something hits you but does no damage.qiW.oqiqim4-----8 (0.8qi _You closely miss something. Your bite misses something. Something hits you.qii )You hit something.qi o.  Reactivating autopickup.You feel a bit more experienced.qi.Yo)qin5/45-68=1.7 (0.9qiqin% _The orc shouts!qi-###..##.########...............###.......##..<.......#....##....**** ##....#..###.**,,** **#.##....<,,,,****,#J)...#........qio1~*,,,,∆#....##.###.....## *,,............##....####*******,,#..........##......###,,,**,,,#.....##....#.....###.**,,**,,=.o..#*#.####.##...,..#.#*⌠#.#⌠#......... **,,,,,,*####**,,..,##.,,....., *,,,,**,*,,_,,**,,,,,,,,qij5;o.qi<K--2.7 (1.0qiCGb _Found an opal ring.qi(Hk _Items here: )) [ †.qih ##......# #.........########.####### #..<.......###### ##....##....#####**** ##....#..###.###,,** ###.##....<###.### *,,,,**##.#))...#........# **,,,,∆#..J.##.###.....### *,.............###******,.#...##......###,qi *,**,,,#..o..##....#.*,,**,.=....#*#.####.##...##. *,,,**,...#.#*⌠#.#⌠#..........*,,,,,,#####**,,..,##.,,,,,,**,*,,_.,**,,,,,,, ,*,,**,***,,,,,*,,,,,qiAqie@(((qiE<>J...qiHDqiME|6==-3qiKqi$Nr _The orc throws a boomerang. The boomerang barely misses you.qi  ...########.####### #..<.......###### ##....##....#####**** ##....#..###.###qi .,** ###.##....<###.### *,...**##.#))...#........# **....:#....##.###.....### *.......J......###*****..##......### *,**,,,#..o..##....#.*,,**..=....###.####.##...##. *,,,**....#.#*⌠#.#⌠#..........*,,,,,.#####**,,..,##.,, *,,,,**,*,,_.,**,,,,,,, ,,*,,**,***,,,,,*,,,,, ,,,,,,*****,,,,,*******qi qi' (Found a parchment of Rending Blade. The orc throws a boomerang.qi- '.qi qi ^31---4qic qi - _The boomerang hits you.qi#### #..<....... ##....##....##** ##....#..###.#..** ###.##....<###. *....####.#))...#........ *#....:#....##.###.....#qiB #..............##*****..#.. *,**,,,#..o..##....#*,,*#..=....###.####.##...## *,,,*#....#.##⌠#.#⌠#........*,,,,..#####**,,..,##.,, **,,,,**,*,,_.,**,,,,,,, *,,*,,**,***,,,,,*,,,,,,,,,,*****,,,,,******* *,**,,,,**,,,**,,,,,,,,qiȪ_∆5qi@qih: _The orc hits you but does no damage.qi  , poisoned)You hit the orc. You bite the orc.  qi$qThe orc is heavily wounded.6.6 (0.9qiqi! _Your tendrils sting the orc. The orc is poisoned. The orc closely misses you.qi|g )You hit the orc.qih"qid1qiOq32=--97.4 (0.8qiqihG _You kill the orc!qiIqiH _No target in view!qitqiuqi-~qiH _No target in view!qi%qie*qi.qi1H _No target in view!qicqiqiqiH _No target in view!qi> _No target in view!qi. _No target in view!qi qi H _3=qi_ nqi qi ,qi qia qiD K4=qi qi 6 15=qi#9 qiGB nqijD qiE qibF qiK qiN qiP K6=qiQ qi}U qi3V qiVo 7=qi nqi qiF qi K8=qi qi ,qi qi qi qiؓ qi qi qi qi: qiӟ U9=qi qiQ ,qij Xqiݲ qio b40=qi| ,qi qiD ,qi( qi ,qi qi$ qi U1=qi qiY ,qi qi_ ,qiE qi ,qi qi w2=qi) ,qi nqi U3=qiK qim qi1 qi qi ,qis qi qiX qi qi qi K4=qi qih qi5 qi] qi} ,qi% qiG" ,qiP, qi2 ~5==qiL5 qi8 1 _HP restored.qib< qi= qi> qiD j  g - 8 boomerangs (gained 3)qiE qi\L T _You see here a +0 dagger.qiQP 3qijR qiU qiW qiX 9=qiTZ qi\ qi&` ,qi@b qi l C  ##......qi7m C #......... ###... #..<.......# ##....##... ###* ##....#..### ##..#* ###.##....<###. #....####.#))...#...... *#....J#....##.###.....- #..............##.... ****#..#..........##......qim 8 *,*#$.,#..)..##....#.....#qin D **,,##..=....###.####.## *,,,*#....#.##⌠#.#⌠#....... qi`n **,,,...######*,,..,##.,,...  ****,,,....,,,**,*,,_.,** *qin {**,,*,,*#.#**,,,,,*,,,,,*You pick up a parchment of Rending Blade and begin reading...qiv 1220.4 (53.0)qiv E-1.4 (54qi~ qi؂ F _You add the spell Rending Blade to your library.qiqiqiVqi/qiBqilnqiBqiqiA,qiyqiqi,qiqi^##....###* ##....###..#* ###.##....<#....####.#))...#....*#.....#....##.###... #..............##..***##..#..........##...*,*#$..#..)..##....#**,,##..J....##.##*,,,*#....#.##⌠#.#⌠#.....,.....######*,,..,##.,,****,......,,,**,*,,_.,**,,,,***,,*,.##.#**,,,,,*,,,,,*,,,,,*,,,,,,,,##***,,,,,*******,,,,,***,**,,,,**,,,**,,,,,,,,,,,,,, ***,**,*,,,,,,,,,,,,,,,,,,,,,* *,,,,*,,,,,*,*,,***,,,,,,,,,*****qib16.0)qiX*7.4 (6qiqi. _a - a +5 ring of evasionqiqiqilXqiBqiȱN _You now have 148 gold pieces (gained 13).qihqiqi!qiqi,qiqiqi,qiqiqiqiOqiqikqi,qimqiqiqiqi:qiqiqiyqiqi_qix  You encounter an adder and a ribbon worm.qi~#....####.#)) *#.....#.. #............ #####..#..... #.##...#..)..##qi ##..##...#.# #...##....#.##⌠#.# ##......######*,, ***#.J........#*,*,,_ ***,,#..##.###.....#,,,, *,,......###**.....#**** **#.##....**,,,##... qi***,#*,#.....,,,,,,,.. *,,,,*,...S#.#,,***,,.w   ribbon worm (asleep) ,.....#.#,∆* *S   adder (asleep) **,,,,,,......,w,,***,,,,,,, ,,,,,,,,,,,,,qi038.4 (11.0)qi29.4 (12 _qiqiqiqiGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 8 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  d - a +6 ring of strength (worn)a - a +5 ring of evasion Talismans (go to first with %)  c - a medusa talisman (worn)qi*b - a quill talismanqiSa - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.qi9qi~qi"#....####.#)). bendrew64 the Insei*#.....#....## Gnoll#............ Health: 45/45 ========================#####..#......... Magic: 9/9========================#.##...#..)..##.. AC: 6Str: 19##..##.......###.# EV: 17Int: 9#...##....#.##⌠#.# SH: 0Dex: 14##......######*,,.. XL:  6 Next: 69% Place: Dungeon:4qi$***#.J........#*,*,,_. Noise: ---------  Time: 2239.4 (0.0)***,,#..##.###.....#,,,, -) Nothing wielded*,,......###**.....#**** Throw: 8 boomerangs**#.##....**,,,##...,,,, Medusa ***,#*,#.....,,,,,,,..,,,,*,,,,*,...S#.#,,***,,.,,,, w   ribbon worm (asleep)**,,,,,.....#.#,∆* *,,,,,,, S   adder (asleep)**,,,,,,......,w,,***,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,, _You see here a +0 dagger.  You pick up a parchment of Rending Blade and begin reading... _You add the spell Rending Blade to your library. _a - a +5 ring of evasion _You now have 148 gold pieces (gained 13). _You encounter an adder and a ribbon worm.qi%:S.qi+FSqi,*9 (0.5qi/2qi45 _a - a +5 ring of evasion (worn)qiyqi|*Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 8 boomerangs (quivered) Armour (go to first with [) qi} h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  a - a +5 ring of evasion (worn)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talismanqiqiaqi7 #....####.#)). bendrew64 the Insei*#.....#....## Gnoll#............ Health: 45/45 ========================#####..#......... Magic: 9/9========================#.##...#..)..##.. AC: 6qi7Str: 19##..##.......###.# EV: 17Int: 9#...##....#.##⌠#.# SH: 0Dex: 14##......######*,,.. XL:  6 Next: 69% Place: Dungeon:4***#.J........#*,*,,_. Noise: ---------  Time: 2239.9 (0.0)***,,#..##.###.....#,,,, -) Nothing wielded*,,......###**.....#**** Throw: 8 boomerangs**#.##....**,,,##...,,,, Medusa ***,#*,#..S..,,,,,,,..,,,,*,,,,*,....#.#,,***,,.,,,, w   ribbon worm (asleep)**,,,,,.....#.#,i0m∆* *,,,,,,, S   adder**,,,,,,......,w,,***,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,,,,You pick up a parchment of Rending Blade and begin reading... _You add the spell Rending Blade to your library. _a - a +5 ring of evasion _You now have 148 gold pieces (gained 13). _You encounter an adder and a ribbon worm. _a - a +5 ring of evasion (worn)qi 3qiqiqil U*#.....#....## .......#####..#.##...#..)..####..##.......###.#...##....#.##⌠##......######*,,..***#..........#*,*,,_***,,#.J##.###.....#,,,,#........###**.....#****###.##....#*,,,##...,,,,qin I***,#*,#..S...,,,,,,,,,,*,....#.#.,***,,**,,,,,.?# *,,,**,,,,,,......,w,,#*,,,,,,...,,,, *******qio 6S.qiHw qi#x +40.9 (1qi~ qi ` _Found a scroll of teleportation.qi .......#####..#.##...#..)..####..##.......###.#...##....#.##⌠##......######*,,..#**#..........#*,*,,_###..#..##.###.....#,,,,#......J.###******##.##.S..#*,,,##...,,,,***,#*,#.......,,,,,,,,,*,....#.#..#**,,**,,,,,.,?# *,,,qis**,,,,,.......,w,,#*,,,,,....,,,, *******,,,..$....$$.,..,**,,,>qi  Found 50 gold pieces. The adder completely misses you.=1qiqiT= _The adder bites you but does no damage.qiDlK .  You punch the adder!qiu=.qi}=73=2.8 (0.9qiqiI _You kill the adder!qi#####..##.##...#..)..####..##.......###.###...##....#.##⌠#.#⌠##......######*,,..,##*#..........#*,*,,_.,###..#..##.###.....#,,,,,#........###**.....#*****###.##..J.#*,,,##...,,,,,***,#*,#..........,,..,*,,,,#.....#.#..##*,,.,**,,........#.#,?# *,,,,**,,,.........,w,,#**,qi**,,,,...,..,,,,,* ******,,,..$....$$.,. ,**,,,,,,..........,.> ,**,,,,,,**,qi$:∆qi5--3.8 (1.0qiqiqik|#.##...#..)..####.....###.####...##....#.##⌠#.#⌠##......######*,,..,###*#..........#*,*,,_.,*###..#..##.###.....#,,,,,*#........###**.....#******###.##....##...##...,,,,,,***,#*,#...J.......,..,*,,,,#.....#.#..###,,.,**,,........#.#,?# *,,,,,,,,***,,,.qiH..w,,#**,***,,,,.....,,,,,*, *****,,,..$....$$..,,,,,,,..........[.> **,,,,,,*#,...,,,**qiqi@--4qiVqi L _Found a shiny barding.qiG2##.....###.#####...##....#.##⌠#.#⌠#.##......######*,,..,###*#..........##,*,,_.,**###..#..##.###.....#,,,,,*,#........#####.....#******,###.##....##...##...,,,,,,,***,#*,#..............,*,,,,#.....#J#..###,,.,,,,,,*qi 8**,,........#.#,?# *,,,,,,,,****,,,..........w,,#**,***,,,,............,,,,,*, ****,,,..$....$$., *,,,,,,..........[>,,,,* *,,,,,,*#..........,,,*****..(...|, ,,,,,,,***,****,,,,*qi;5qiLqir _Found a thick smoking staff and 3 silver javelins.qi|.#.##⌠#.#⌠#.##......######*,,..,####*#..........##,*,,_.,**###..#..##.###.....#,,,,,*,........#####.....#*****##.##....##...##...,,,,,,***,#*,#............,,,,#.....#.#..###,,***,,...,?# *,,,,,,,,***,,,..........w..#**,,,,................., ****,,,..$....$$........,,, *,,,,,,..........[......,,,>,,,,*qi}*#...............,,,,,,,* ***#..(...|.......,, ,,#.##......##...,*,,,,,,,,,,,**qiΆqi=%6qiVqiqi` ww  poisoned)The helpless ribbon worm fails to defend itself.  You hit the ribbon worm. You bite the ribbon worm.  The ribbon worm is moderately wounded.qiE4=7.7 (0.9qiqigW _Your tendrils sting the ribbon worm. The ribbon worm is poisoned.qitW  very poisoned)You punch the ribbon worm!  The ribbon worm is almost dead.Your tendrils sting the ribbon worm. The ribbon worm looks even sicker.=8.6qi|qiQ _The ribbon worm misses you.qi]O .  You hit the ribbon worm.qiASqi<4-9.4 (0.8qiqi O _You kill the ribbon worm!qi_M-qifqiiH _No target in view!qi'  You encounter a jelly.qi#......######*,,..,#####..........##,*,,_.,*###..#..##.###.....#,,,,, #........#####.....#****** ###.##....##...##...,,,,,***,##.#.............. *,,,.#.....#.#..###,,.*,,........#.#.?# *,,,........J....#** *,,,,.....,,,,,,*, *****,,,..$....$$.,,,,,,,,qiҏ,,,,,,..........[......,,,>*,,,,,,*#..,,, ,**,,,,,*##..(...|.,, J   jelly (asleep) ,,,,,,,,**#.##......##...,*,,,.J,*..,,*,*,,,,**,,**,,,****,,,,qid&0qie:-50.4 (1 _qiqiqi qi Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining  f - a +1 heavy scythe Missiles (go to first with ()  g - 8 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  a - a +5 ring of evasion (worn)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)b - a quill talismanqij:c - a medusa talisman (worn). A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'sqiVMlife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8 +0% 2.5 55% Max 14 +0% 4.0 70% Cur 6.8 -12% 2.252% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 6.8At current training (4%) you reach 8.0 in about 2.5 XLs. (r)emove, (d)rop, (=)adjust, or (i)nscribe.qisG ) Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip of draining qiH  f - a +1 heavy scythe Missiles (go to first with ()  g - 8 boomerangs (quivered) Armour (go to first with [)  h - a +3 leather armour of willpower (worn) Jewellery (go to first with "=)  a - a +5 ring of evasion (worn)  d - a +6 ring of strength (worn) Talismans (go to first with %)  c - a medusa talisman (worn)  b - a quill talismanqi qi qi( ##......######*,,..,# bendrew64 the Insei####..........##,*,,_.,* Gnoll###..#..##.###.....#,,,,,* Health: 45/45 ========================#........#####.....#****** Magic: 9/9========================qi) ###.##....##...##...,,,,,, AC: 6Str: 19***,##.#..............,,,,,, EV: 17Int: 9*,,,.#.....#.#..###,,.,,,,,, SH: 0Dex: 14**,,........#.#.?# *,,,,,,,,* XL:  6 Next: 74% Place: Dungeon:4**,,,........J....#**,,,,,,,** Noise: ---------  Time: 2250.4 (0.0)*,,,,.................,,,,,,*, -) Nothing wielded *****,,,..$....$$........,,,,,,,, Throw: 8 boomerangs **,,,,,,..........[......,,,>,,,,i* 40m Medusa **,,,,,,*#...............,,,,,,,* ,**,,,,,*##..(...|.......,,,,,,,, J   jelly (asleep) ,,,,,,,,**#.##......##...,*,,,,,, ,,,,,,,,,,.J,......##*..,,*,*,,,, ,,,,,,,**,,,,,,,,,,,**,,,****,,,,Your tendrils sting the ribbon worm. The ribbon worm looks even sicker. _The ribbon worm misses you.You hit the ribbon worm. _You kill the ribbon worm! _No target in view! _You encounter a jelly.qiJ2 qi2 qi?: qi; qi##....##,*,,_.,###..#..##.###.....#,,,,,qi. #........#####.....#**** ###.##....##...##...,,,,,***.##.#.............. *,,..#.....#.#..###,,.*,,........#.#.?# *,,,......##* *,,,,.....,,,,,, ******,,,..$....$$.,,,,,, ,**,,,,,,..........[......,,,> ,**,,,,,,##..,,, ,,**,,,,,*##..(...|., ,qi,,,,,,,,**#.##......##...,*s   scorpion (asleep),,,.J,*..,,*,*J   jelly (asleep)**..,,.....)s**,,,**** *,*,,,,,,,>,,,,**,*qi%%%  qi%mYou encounter a scorpion.1.4 (1qi*qi7$ _Found a flail.qi ###..#..##.###.....#,,, #........#####.....#**** ###.##....##...##...,,,,**#.##.#.............. *,...#.....#.#..###,,.*,.........#.#.?# *,,......##* .....,,,,,, *******,,...$...J$$qi i.,,,,,, *,**,,,,,[..........[......,,,> *,**##..,,, ,,,**,,,,,*##..(...|. *,,,,,,,,,**#.##......##...,* *,,,.J,*..,,*,*@   Edmund (asleep) ***..,,.....)s**,,,****s   scorpion (asleep) **,*,,,,,,...,,....@..>,,,,**,*J   jelly (asleep)  *******,,,,**,*,qi qi  You encounter Edmund the Younger. He is wielding a +0 heavy flail and wearing a+1 ring mail of poison resistance.qi /  --more--qi5;2qiqiLI _Found a robe. Found a stone staircase leading down.qi:qi<Read which item? Scrolls  i - 3 scrolls of identifyr - a scroll of revelation qi5= x - 3 scrolls of amnesia [!] read|quaff|evoke[?] describe selectedqiqiqi###..#..##.###.....#,,,, bendrew64 the Insei#........#####.....#**** Gnoll###.##....##...##...,,,, Health: 45/45 ========================**#.##.#..............,,,, Magic: 9/9========================*,...#.....#.#..###,,.,,,, AC: 6Str: 19**,.........#.#.?# *,,,,,,, EV: 17Int: 9**,,..............##*,,,,,,, SH: 0Dex: 14*,,,..................,,,,,, XL:  6 Next: 74% Place: Dungeon:4 i4m*******,,...$...J$$........,,,,,, Noise: ---------  Time: 2252.4 (0.0) *,**,,,,,[..........[......,,,>,, -) Nothing wielded *,**,,,,,.##...............,,,,,, Throw: 8 boomerangs ,,,**,,,,,*##..(...|.......,,,,,, Medusa *,,,,,,,,,**#.##......##...,*,,,, *,,,,,,,,,,,.J,......##*..,,*,*,, @   Edmund (asleep) *,,,,,,,,**..,,.....)s**,,,****,, s   scorpion (asleep) **,*,,,,,,...,,....@..>,,,,**,*,, J   jelly (asleep)****,,,,,,qi ,***,,,,,,,,,,**,*,,,, _You encounter a jelly.You encounter a scorpion. _Found a flail.  You encounter Edmund the Younger. He is wielding a +0 heavy flail and wearing a+1 ring mail of poison resistance. _Found a robe. Found a stone staircase leading down.qi&P  Okay, then.qi'qi(<qid>. _qiP #........#####.....#*** ###.##....##...##...,,,*##.##.#.............. *....#.....#.#..###,,.*..........#.#.?# *,,......##* .....*******,....$....$$.  *,**,,,,.[.....J....[......,,,>*,**,,,,..##..,,,,,**,,,,,*##..(...|. **,,,,,,,,,**#.##......##...,*  *,,,.J,.*..,,*,*  ***...,.....)s#*,,,****  **,*,,,,,,...,,.qi...@..>,,,,**,*, O   ogre  ****O#**,.......,,**,*,s   scorpion (asleep) ***,* *,,,,J   jelly (asleep)qiqih*3.4 (1qiqiv _You encounter an ogre. It is wielding a +0 giant club.qiS[ ###.##....##...##...,,###.##.#.............. #....#.....#.#..###,,.#..........#.#.?# *,,......##* .....*******.....$....$$. *,**,,,..[..........[......,,,>*,**,,,,..##..,,, qiKUw *,,,**,,,,,*##..(...|.  **,,,,,,,,,**#.##......##...,*  *,,,.J,.*..,,*,* ***...,.....)s#*,,,**** **,*,,,,,,....,....@..>,,,,**,* ****O##*,.......,,**,*, ***,,,....* *,,,,,,, *,,,,****,***qi[M.sqi\3@.qir^W.O.qiiJ@Owandering)swandering)qii/===4qi sqiRu< _Edmund shouts! You hear an angry hiss.qi6 ###.##.#..............,#....#.....#.#..###,,.,qi *#..........#.#.?# *,,,,**......##*,*,....*******.....$....$$,*,**,,,..[..........[,,,> **,**,,,,..##......,,,,, *,,,*|, **,,,,,,,,,**#.##......##...,*,...J......##*..,,*,**,*#...,...@.).#*,,,****,**,*,,,,,...O.,.....s.>,,,,**,*,**,,,....##*,.......,,**,*,,,,,,....* *,l......,,,,,,,s   scorpion (wandering)*,,,,****,***,....Sl   iguana**,,,* *,,,,,* S   ball python (constriction, wandering)qi .sYou encounter a ball python and an iguana.S.qi ll.@.qim nS)qiw /---5qi qi I _The ball python hisses angrily. The iguana hisses angrily.qi U _You see here 3 silver javelins.qiͻ ###.##....##...##... ###.##.#.............. #....#.....#.#..###,,. *##.#.?# * **##*qi *,............ *******.....$....$$..,,,  *,**,,,..[.[......,,,>  **....  *,,,**,,,,,*##..(...|.......,***#.##......##...,*, *,,,...J..@...##*..,,*,* *,,,,,,,,*#...,.....).#*,,,****,*,,,,,....O,.......>,,,,**,**,,,....##*,l...s..,,**,*O   ogre ***,,,....* *,...S...s   scorpion (wandering) *,,,,****,***,.......,qiI.sqi2S.qi7@.qi[.qiy O*....##*,l..S...,,**,***,,,....* *,....s.  *,,,,****,***,.......,,,,,,,,Edmund grinds his teeth, and then sighs.qiA---6qiqi1 _The ogre leaves your sight.qi #........#####.....#*** ###.##....##...##...,###.##.#..............,#....#.....#.#..###,,.##.#.?# *,**.##*,, *,.............,*******.....$....$$........,,,,,,**,,,..[...[,,,> **,**,,,,..##........., *,,,**,,,,,*##..(...|.......,,, **,qi **#.##@...,*,,,*,,...J......##*..,,*,*,*,,,,,,,,*#...,.....).#*,,,****,**,*,,.O.l.....S,,,,**,*, l   iguana****,,,....##*,...S...,,**,*S   adder (wandering)***,,,....* *,....s..,S   ball python (constriction)qi sYou encounter an adder.qij S.S>qi 9l.qi4 1Jqi 6@.qi( s   scorpion (wandering)l   iguana.J   jelly (wandering)(…)qi( %7qi< qij? / _The adder hisses angrily.qi###..#..##.###.....#,,,,#........#####.....#**** ###.##....##...##...,###.##.#..............,#....#.....#.#..###,,.##.#.?# *,**.##*,, *,............., qi********.....$...J$$........,,,,, *,**,,,..[...[,,,>**,,,,..##........., ,,,**,,,,,*##..@...|.......,,, *,**#.##.....,*,,, *,,...J.J....##*..,,*,*, *,,,,,,,,*#...,..l..)S#*,,,****,, l   iguana **,*,,.O....S..>,,,,**,*J   jelly (wandering)****,,,....##*,.....s.,,**,*S   adderqi8S.qi͜.sqi`9S.qi8l.qivP.JqiNs>qim8S.qio9@(qi>s   scorpion (wandering)l   iguana.J   jelly (wandering)qi%8qiqiԾqi  ####..........##,*,,_.##..#..##.###,,,,#........#####.....#**** ###.##....##...####.##.#............. #....#.#..###,,. *#qi_ #.#.?# *##*, *,.........J..******.....$....$$..,..[..........[> *,**,,,,..##....@... ,,,**##..(...|.......,,**#.##......##...,*,,,,...J..l.SS##*..,,*,l   iguana,,,,,,,,*#...,..J..).#*,,,***J   jelly (wandering) **,*,,,,,.....O......s>,,,,**,*S   adderqi S.S.J.qiͲ 7@.qiγ nS.l.qiY qi %9qi qi? qiN ########*,,. ####..........##,*,,_.###..#..##.,,,,#........#####.....#**** ###.##....##...####.##.#............. #....#.#..###,,. *##.#.?# *##*, *,............******.....$....$$..,..[......@...[> *,**,,,,..##......... ,,,**##..(...|S......,,**#.##.l.S..##...,*,,,,...J...J..##*..,,*, *,,,,,,,,*#...,.....).#*,,,***i ?mS.qit 2S.qiC r@.J.qi?PJqi&60qi, qi~"Z _The jelly quivers.qia #...##....#.##⌠#.# ########*,,. ####..........##,*,,_.###..#..##.qiC,,,,........#####.....#**** ###.##....##...####.##.#............. #....#.#..###,,. *##.#.?# *##*, *,............******.....$...@$$..,..[...[> *,**,,,,..##.......S ,,,**##..(..S|.......,,**#.##.lJ...##...,*,,,,...J......##*..,,*,l.qiKS.S.J.qin8@.qi5l.qiCqi%1qiqi _Edmund says, "You wouldn't believe how much I paid for this flail."qi\7#...## #...##....#.##⌠#.# ########*,,. ####..........##,*,,_.qi##..#..##.,,,,........#####.....#**** ###.##....##...####.##.#............. #....#.###,,. *##.#.?# *.......##*, *,.........@....... *******.....$....$$..,..[.........S[> *,**,,,,..##....lS.. ,,,**##..(..J|.......,,**#.##......##...,*,,qiI:S.qi33S.qi7@.qi6J.qi8l.qiqiC%2qiqiqi#m  #.##...#..)..##..#.....## #...##....#.##⌠#.# ########*,,. ####..........##,*,,_.##..#..##.###.....#,,,,........#####.....#**** ###.##....##...####.##.#.J........... #....#.#..###,,. *#..#.#.?# *@......##*, *,................. *******.....$....$$S....,..[......lS..[...> *,**,,,,..##.....J...... ,,,**##..(...|.......,,qin S.S.J.qiBp mS.@.qiq 1S.qiq 8l.qiz qic{ %3qi qi qiZ ####..#....... #.##...#..)..##..#.....## #...##....#.##⌠#.# ########*,,. ####..........##,*,,_.###..#..##.,,,,#........#####.....#**** ###.##.J..##...####.##.#.............qi  #....#.....#.#..###,,. *#........@.#.#.?# *.S.....##*, *,.........S.... *******.....$...l$$...,..[.......J..[..> *,**,,,,..##........qij lS.S.qi nJ.l.qi 6@.qi qi %4qiI qi qiS  #...####..#....... #.##...#..)..##..#..##.......## #...##....#.##⌠#.# ##......######*,,. ####..........##,*,,_.##..#..##.,,,,#......J.#####.....#**** ###.##....##...####.##.#.............qi  #....#...@.#.#..###,,. *#.........S#.#.?# *.........S......##*, *,.........l.....******.....$....J$....,..[..[>qi:S.qiL2S.qiZAJ$qi7l.qi6@.qiSqi%5qikqiqiee*#....## #...####..#....... #.##...#..)..##..#..##.......##qi