w:j  Player: bendrew64 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.12:09:52.ttyrec Time: (1782216592) Tue Jun 23 12:09:52 2026 w:jV [?1051l[?1052l[?1060l[?1061hw:jYV)0[?7h[?25l[?1cw:jbw:jew:jliWelcome, bendrew64. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fire Elementalistw:jj w:jm w:jz Welcome, bendrew64 the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterw:jv{ l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw:j{ ww - Ice Elementalist g - Cinder Acolyteo - Enchanterw:j{ bx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistw:j{ /z - Alchemist w:j| Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended backgroundw:j3| x * - Random background # - Recommended character ! - Random character % - List aptitudesw:jY| fSpace - Change species ? - Help Tab - Demonspawn Fire Elementalistw:js Welcome, bendrew64 the Demonspawn Gladiator. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword (-1 apt)  f - quarterstaff(-1 apt)g - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpw:j}w:jQ w:jk bendrew64 the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 8SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeThrow: 3 throwing netsw:jK O.... .... . ...# #....# .#.. ##.# .. #...#...#. .##.....#.##...@.#w:j Z#...#...#.#. #.#.#. .##. .# .. .#w:j W#. .# .#. .##. .# #... .#. .= . .. ..... ..w:j ( w:jd, Welcome, bendrew64 the Demonspawn Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.w:j3 w:j w:j Press ? for a list of commands and other information.  Found an encrusted silver ring.w:j w:j [ _Found a staircase leading out of the dungeon.w:j5w:jw:j| _w:jd ##.....#...#...#......#.....#.##...#.#...<.#.#.!#...#...#.##.....#.#.#...# #....#...#...#.# #...#...#...#...##..#...#...#.....#$..#....... #...............w:j!|[37m #########.###### . ## 7.0 (78.0 (8 _f - a ring of positive energyw:ju: _You now have 14 gold pieces.w:juw:j~w:j`w:j .. .. .. #..#.... #.. .. #...#..# #.#... #....#..#...#. #.....##.#...## ###.....#...#...# ......#.....#.#. #...#.#...<.#.. #.@#...#...#.#. #.....#.#.#...# #....#...#...#.##...#...#...#...##..#...#...#.....##.#.......#.......##...............#########.######.#15.0 (7.0)6.0 (8w:jNw:jQ _d - a grey potionw:j\  #)#..... .. .. #..#.... #.. .. ##.#.#... #....#..#...#. #.....####.###.....#...#...##........#.....#.#.w:j  #@..#.#...<.#..0 #..#...#...#.#. #.....#.#.#.. #....#...#...# #...#...#...# #..#...#...#.....# #.#.......#.......w:j q##...............#########.######w:jٚ w:jp +7.0 (1w:j w:j ' _Found a hand axe.w:jI_w:jw:jw:jنw:j߉w:j}w:j,w:j,w:jw:j<w:jw:jl #  .# #########.##### ##...... #)#.....@#.#.. .. #..#......#.. .. #...#..#.#.#... #....#..##.....##.#...###.###.....#...##........#.....#.#.##.###...#.#...<.#w:j:#..#...#...#.#.w:j,25.0 (8w:ja+6.0 (9w:jw:jda _c - a scroll labelled PAOXZU WOEDw:j w:j 8Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Jewellery (go to first with "=)f - a ring of positive energyw:jf - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.w:jYJ w:jO w:jV bendrew64 the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================#AC: 4w:jW Str: 14.#EV: 11Int: 8#########.#####SH: 0Dex: 14##..............XL:  1 Next:  0% Place: Dungeon:1#)#.....@#.#.. ..Noise: ---------  Time: 26.0 (0.0)#..#......#.. ..a) +0 war axe#...#..#.#.#...Throw: 3 throwing nets#....#..#...#.#.....##.#...###.###.....#...#...##........#.....#.#.##.###...#.#...<.#...w:jX P[40m#..#...#...#.#. _Found a staircase leading out of the dungeon. _f - a ring of positive energy _You now have 14 gold pieces. _d - a grey potion _Found a hand axe. _c - a scroll labelled PAOXZU WOEDw:j{ 5 (0.5 _f - a ring of positive energy (worn)w:j3w:jww:jABw:jw:j9#  #.####  #)...#  #@# 9.5 (3.0#########.#########................#)#......#.#......#..#......#......# #...#..#.#.#....#. #....#..#...#..#.. #.....##.#...##...#.###.....#...#...#.w:jX30.5 (4 _Found a short sword.w:jtw:j x  You see here a +0 short sword. _w:jΠw:jw:jTw:jw:jw:j  You encounter a goblin. It is wielding a +0 club..g.#.###. ... #. # #.#  #.####  #)...# #.##.# #########.#######g   goblin (asleep) ##................ #)#......#.#...... #...#......#6.5 (67.5 (7 _w:jXw:jp4w:j(s _A goblin is nearby!w:jAN##g .####.#.....# .###)... w:jD^#.##.# w:jYE #########.########....)#......#.#......w:jNw:j)Q28.5 (1 _w:jWw:jXw:jj##g ########.###.#..b..........#.###).. #.##.# b   bat (asleep) #########.########....w:jt .b  You encounter a bat.w:jC.bw:j).g.w:j .bw:jgbw:j'===w:j 9w:jw:j]( _The goblin shouts!w:jnj  ## .. g# .# ########.###.#......b@......#########.##.#.. #.# #.# #.# #.####b   bat #)...# #.##.# #########.#######w:j w:j b.w:j b.w:jg F--40w:j: w:j : _The bat hits you but does no damage.w:jw:jl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   j - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.5   1.2  -1      c + Axes2.6   3.6  -1       d - Polearms   1.5   1.2  -1       e - Unarmed Combat   0.0   1.2  -1 :jA40m     f + Throwing1.7   2.4  -1                       g - Armour   0.0   1.2  -1      h + Dodging2.6   3.6  -1       i - Stealth   0.0   1.0   0                    w:j [40m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw:j9 c * Axes   2.6w:jTargetTarget--  --  --  --  --  -- w:jH  --  --  --  --  a-z] set[-] clear selected targetw:jccost|targetsw:js<[?25h[?0c0 w:jJ [?25l[?1cw:j5.0  -1 current training targets, if any.=] set aall targetsw:jMiw:jqw:j5z,bendrew64 the DuckerDemonspawnHealth: 16/16 ========================##Magic: 1/1========================..AC: 4Str: 14g#EV: 11Int: 8.#SH: 0Dex: 14.########.###.#XL:  1 Next:  0% Place: Dungeon:1....b..@......#Noise: =--------  Time: 40.5 (0.0)########.##.#..a) +0 war axe#.#Throw: 3 throwing nets#.##.##.####w:jzb   bat#)...##.##.##########.####### _You see here a +0 short sword. _You encounter a goblin. It is wielding a +0 club. _A goblin is nearby!You encounter a bat. w:jzT_The goblin shouts! _The bat hits you but does no damage.w:jw:j\w:jw:jw:jX6 ## .. g# .##.#.###.##....b.##.##.#.. #.# #.# #.# #.#### #)...# #.##.#  #.#.bw:j&7gw:jm@'b.w:j@g   goblinb   batw:jA+1.5 (1w:jZIw:jLI _The bat misses you.w:j)  ## .. g# .# #.#g###.# #....b.# #.##.#.. #.#  #.#  #.# #.#### #)...#  #.##.#  #.#w:j1 ).g.w:jk 2 _The bat barely misses you. The bat hits you but does no damage.w:jG .  You slash the bat!w:jg.w:j(w:js583.9 (1.4w:jw:jG _You kill the bat!w:j## .. g# .# #.#.###.# #.g......# #w:j.##.#.. #.# #.#### w:jcw:j<",40w:j91w:j"4T _The goblin closely misses you.w:jH )  You hit the goblin.w:jp(w:j56166.2 (1.3w:jw:jJ _You kill the goblin!w:j] 4w:j4 ^ _No target in view!w:j5j  _No target in view!w:j]P3w:jLQw:jTw:jmE _  You see here a +0 club. _w:jZow:jow:jynw:j){w:j,w:j(w:jw:jw:jw:jw:jw:jBw:jw:jfw:jw:jf,w:jc,w:j/w:jew:jXw:jw:jѥw:jw:juw:jw:jw:jgw:jXw:jw:jw:j*w:jWw:jJw:jw:jڼw:jnw:jc  You encounter a rat.w:j1### ### ### #.. .##.#.. ..# .# #.#.# #.# .# #...# #.# .# #######.###.# .# .....)......#####.# ######.##.#.....@.## -#.##..........# #.#######.###.#.# #.# r#w:j#.#### #.# ##)...# #.# r   rat (asleep)#.##.# #.# #########.####### #................w:j061.2 (15.0)w:jM-2.2 (16 _w:j%w:j2### ### ### #.. ..# #.#.. ..# #.# #.#.# #.# #.# #...# #.# #.# ######.###.# #.# ....)......#####.# #####.##.#.......#  #.##..... #.#######.###.# #.# #.# r# #.#### #.# .##)...# #.# ..#.##.# #.# .# ########.####### ## ................#.#w:jw:jwSN3.0)w:j u# ### #.. ..# #.#.. ..# #.# #.#.# #.# #.# #...# #.# #.# #####.###.# #.# ...)......#####.# ####.##.#.......#  #.##... #.#######.###@# #.# #.# #r# #.#### #.# #.# #)...# #.# #..#.##.# #.# #.# #######.########## ...............#.#.....#w:j  rrThe rat squeaks loudly.====4 _The rat bites you but does no damage.w:j=---5.6 (1.4 _You barely miss the rat. The rat misses you.w:j<I .  You slash the rat!w:jaF)w:jL[25---7.0w:j]] _You kill the rat!w:j! 3w:j0" w:jb$ w:j_3 w:j6 ,w:j7 w:jJ w:jV vw:j[ ,w:j\ w:jKo w:j w:j w:j w:j: w:j ,w:jk w:j w:j Bw:j w:j% w:j w:j w:j' w:j w:jJ w:jZ _d - 2 grey potions (gained 1)w:j w:j w:j ,w:jK nw:j w:j^ w:j w:j w:jy w:j w:j w:j w:j w:j w:j% w:jE w:j/ w:jt w:j w:j w:j nw:j ,w:j w:j ,w:jX w:j nw:j! w:j+ w:j, w:jg4 w:jL a  You encounter a frilled lizard. #..#...#...#.....#..# #.#.......#.......#.# ##.................## #########.######### ..# ##.# #.###.## #...## ##.## - ~...... l.#.####  l   frilled lizard (asleep) w:j0] ~107.0 (40.0)-8.0 (41 _w:ja w:jc w:j ..#  ..#  ........##  #########.#  ..# ##.#  #.###.##  #...##  ##.## #@# ~.......# l.#.#####w:j&  ..#  ..#  ........##  #########.#  ..# ##.#  #.###.##  #...##  ##.## #@# ~.......# l.#.#####  w:j- 4w:j3 w:j6 e _A frilled lizard is nearby!w:j  #.#......#.# #...## #########.####### ..# ##.#  #.###.## #.... ##.#~~..####.#~~.....@.#ll.#.#####l 2 frilled lizards (asleep)w:jШ e l~You encounter a frilled lizard.~lll1 wandering)9.0 (1.0)w:j w:jK 8 _The frilled lizard hisses angrily.w:j8 #.#.#.#.# ##..## #.# ..# ##.# #.###.##. #...##~.. ##.##l~~..####.#~l...@..#l~l.#.#####~ #ll 4 frilled lizards (3 wandering) l~You encounter 2 frilled lizards..l~ll~l2w:j-'10w:jpN _The frilled lizard hisses angrily.w:j #.#.#.#.# ##.## #.#. ..# ##.##.# #.###.##... #...##~... ##.##~..####.#~ll~.l.@...#~l~.#.#####~~ #.~ ..###w:j l~.l~l~lw:jw:jh&1w:jw:jx!w:j 9 l~You barely miss the frilled lizard.l~~l l1The frilled lizard hisses angrily.=2.4 (1.4 _The frilled lizard closely misses you.w:jQ ' w:j rYou barely miss the frilled lizard.~w:j ~lYou encounter a rat..lw:j  3 frilled lizardsr   rat (wandering)3.8w:j$ \ _The frilled lizard bites you but does no damage.w:j):~lw:jM+ l.l~~l~lw:jm l 4 frilled lizards (1 wandering)  You miss the frilled lizard. The frilled lizard closely misses you.The frilled lizard bites you but does no damage.5.2 _The frilled lizard barely misses you.w:jɵ †You slash the frilled lizard! ~You kill the frilled lizard!.l 2 frilled lizardsw:j1336.6w:jw:j _You barely miss the frilled lizard. The frilled lizard misses you.w:jol.l l~You miss the frilled lizard. ll 3 frilled lizards (1 wandering)The frilled lizard bites you but does no damage. x23-----8.0 _The frilled lizard bites you.w:jy t †You slash the frilled lizard!w:j ~ l~You kill the frilled lizard!w:jr L 2w:jC Chopper4==---419.4w:j2 w:j _You closely miss the frilled lizard. The frilled lizard barely misses you.w:j @l~w:jT w:jm )20.8w:j w:jd _You barely miss the frilled lizard. The frilled lizard barely misses you.w:jp]@l~w:j^ .lYou closely miss the frilled lizard. The frilled lizard closely misses you.w:jew:jfW3--2.2w:j{I _The frilled lizard bites you.w:j> †You hit the frilled lizard.~lw:jy   frilled lizardw:jF`4==503.6w:jw:j)R _You kill the frilled lizard!w:jADz #.#.#.#. ##.. #.#. ..# ##.##.## #.###.##.. #...##.~~...# ##.##~l~~..####.#~..@....#~.#†#####~~ #.#.~~~ ..#... ######~lw:jNJ-40w:jPw:j`  Things that are here: _a frilled lizard corpse; a frilled lizard corpsew:jZ; G #.#.#.#.. ##.#.# #. ... ..# ##.#.##.### #.###.##. #...##.~~...## ##.##.~~~~~..####.#.~~~l~.@†....#.~~~~~.#†#####.~~~~~.#.#.~~~....##.....#######~lw:jqX ]-5 _w:j)p w:j w:jD1d #.#.#. .. ## #.# #.. ... ..# ##.#.##.#### #.###.##.. #...##.~~...## ##.##.~~~~~..####.#.~~~~l@.†....#.~~~~~.#†######.~~~~~.#.##..~~~....##.....#### ######rw:jV9r   rat (wandering)=6w:j r _The frilled lizard closely misses you.w:jv!p ~You hit the frilled lizard.w:j!#7r.w:j)r   rat (wandering) w:j .5===88.0 (1.4w:j5w:j8R _You kill the frilled lizard!w:j%= #..#...#...# #.## .. ##...............#.## #########.######. ... ..# ##.#r##.####.#.###.##........ #...##..~~...## ##.##..####.#.~~~~~..†....#...~~~~~.#†######.~~~~~.#.# #..~~~....#.....###########w:j)Q .  You enter the shallow water.w:jN*-rw:jj9-9.6 (1.6Water w:j@;w:j<>? _Moving in this stuff is going to be slow.w:jƲ  #...#...#...#### #..#...#...# #.## .. ##............... #r## #########.##### ... ..# ##.###.####.#.###.##........##...##.. ##.##.~~~~~..####.#.~~~~~..†....#w:j ....~~~~~.#†########.~~~~~.#.# #..~~~....#.....###########w:j .w:j (w:jP Q-300w:j w:j w:j1w:j w:jw:jH _No target in view!w:j>w:jW| _No target in view!w:jO9Iw:j<w:jW=$ _w:jC6===w:jL _HP restored.  A rat comes into view.w:jSw:jTZ #....#...#...# #...#...#...#### #..#...#...# #.## .r ##............... #.### #########.####. ...# ..# ##.#w:jUQ##.####.#.###.##..@.....##...##..~~...#####.##.~~~~~..####.##....~~~~~..†....#.....~~~~~.#†#########.~~~~~.#.#r   rat (wandering) #..~~~....#.....###########w:jW*2.6 (2w:j+`w:jRa23.6 (3 _w:jlw:j .#.#.#...#.#...#...#. .#...#...#..###.#...#...#... #.##. ..r ##..............#.### #########.####...# ..# ##......##@####.#.###.##.......##...##.~~...#####.##.#####.†........†#########.~~~~~.#.#..~~~....###.....####w:j 5r.w:j w:j +4.6 (1w:jɸ w:j w:j #..#...#...# #.....#.#.#..# #....#...#...##. #...#...#...##..#### #..#...#...# ...r. #.## ... ##............#.### #########.###.......@.# ..# ##.###.####.#.###.##.........##...##...~~.#.##...~~~~~..####.###....~~~~~..†....# .....~~~~~.#†#########.~~~~~.#.# #..~~~....#w:j1r.w:j#w:j'&5w:j,w:j8/w:jR#.###...#.#...< #..#...#...# #.....#.#.#.. ###....#...#.. #. .#...#...#...###..#####.##..#...#...#..r..#.##.##.....###........... .....#@### #########.##....# ..# ##.#?......##.####.#.###.##...........##...##.....~~...#####.##.....~~~~~..####.###....~~~~~..†....# .....~~~~~.#†#########.~~~~~.#.# .rFound a scroll labelled GOKUK SO POTU.w:jZJrw:j&X======6w:jw:jr- _The rat squeaks loudly.w:j@ R=---w:j3 &8.0 (1.4w:j w:jN _You barely miss the rat. The rat closely misses you.w:jg †You hit the rat.w:j2w:jK w:j7O[66---9.4w:jXw:j,G _You kill the rat!w:jrw:jLw:jw:jH _No target in view!w:jw:jw:j>w:jw:j?w:j: _w:j0w:jw:jw:jw:jIw:jw:jw:jw:jEw:j,w:j@.. #....##. #..## ##...# #... .#.. ##..##..#####.##. ..#........#.##.#....... #.......†...###....##......#.### ######)...............# ..#  #?@.....##.####.#.-44.4 (5.0 #...............##. ##.......~~...##### ##.....~~~~~..#### ##....~~~~~..†... .....~~~~~.#†### #####.~~~~~.#.# #..~~~....# ##.....####w:j@-5.4 (6 _Found a dagger.w:j w:jݦ < .. #..... ##. #..## ##....#. ..# #... .#...#.. ##..##..#####.##..##.. ..#.#.##.#. #.†...###.##......#.### .).....# ..# #@......##.####.#. #.## ##.~~... ##.....~~~~~.. ##....~~~~~..† .....~~~~~.#† #####.~~~~.#.# #..~~~....#  ##.....####w:j l6.4 (17.4 (2w:jp c _e - a scroll labelled GOKUK SO POTUw:jwJw:j#xH _No target in view!w:juw:j]_ _w:jad} #. ...# #..# #.####. #..### ##.#.#.#. ..# #.... ...##..##..#####.###..#.....#........#.##.#>......##.......†...###.#.#.....###.### ##...)..@............# 50.4 (3w:je ...:....##.##.######...###..............##.# ##.......~~...#. ##.....~~~~~#. ##....~~~~~.. # .....~~~~~.# #####.~~~~~.#  #..~~~... w:jq1.4 (4 _Found an escape hatch in the floor.w:j< w:j w:j& ^ _No target in view!w:jFw:j^w:jww:j͘H _No target in view!w:jW _w:j% ....#  #.#.####.# #..###  #.#.#....###....  #.....##..##..##### ###..#.....#........# .>......##.......†... #.#.....##......#.##.####...)....................##.......##.########...###.......... ##.## ##~~ #.# ##.....~~~ #.# ##....~~~ #.. .....~~~:j0m ### #####.~~~ #..~~ ##You pick up a parchment of Sandblast and begin reading...w:j.&5w:j0+6.4 (5w:j96w:j9B _You add the spell Sandblast to your library.w:j% _No target in view!w:j 3w:j w:j w:j w:j $ _w:js   There is an escape hatch in the floor here. _w:j~  .>..  ...#  #..# ###.##  #..# #.... .. #..# #.#.####.# # #..# #.#.#....###.. w:jI #..# #.....##..## #.@###..#...63.4 (7 #....>......###.####.#.....##....#.####...).........#............##....#########...###.... ##.## ##...#.# ##..#.# ##w:j 4.4 (8 _Found a stone staircase leading down.w:jWaw:jaw:j cw:jFew:jgw:jgw:j^lnw:jlw:jvw:j`ww:jxw:j{w:j c  You encounter a bat.w:j;#####. .......#.####.b....... .......  [.>.. ...# #..# ###.##  #@.# #....  #..# #.#.####.# # #..# #.#.#....### #..# #.....##..## #..###..#.....# #....>......b   bat (asleep)#.####.#.....#.####...)........#............##...w:j!w:j.b7.4 (3.b[bw:jӛb8.4 (4w:jj- _Found a leather armour.w:j<'  #####. .. .....#.####  .........  .......  [.>.. b..# #..#   #@.# #....  #..#   #..#  #..#  #..# #....> #.## #.#)w:j  #####. .. .....#.####  .........  .......  [.>.. b..# #..#   #@.# #....  #..#   #..#  #..#  #..# #....> #.## #.#)w:j  _A bat is nearby!w:jt #. .#.#####. .. .......#.########....................>...[.>.........b..# ##.## ..# #.... ..###.# ..# #.#.#....#.# #.....##..#####..#.....#...>......##.###.#.....######...).....b.>b=9.4 (1 _Found a stone staircase leading down. The bat barely misses you.w:jsq$b.w:jr.bw:jw".b.w:jD70.8 (1.4w:jw:j-l _You miss the bat. The bat hits you but does no damage.w:jG .  You slash the bat!w:j Rw:j1752.2w:jw:jG _You kill the bat!w:ja 4w:j. w:j H _No target in view!w:jkQ_ _w:j_XXw:j_Xw:jcw:jfw:j)gw:j7hw:j#jw:j%lw:jglw:jmw:jow:j?rw:jrw:jsw:jouw:jR|p  ..>   # #..   #.#.#   .#.# .  ..# #.#.#w:j|  #.# #.#.###  #.#####..... ......#.######-80.2 (8.0w:jm}A ##.............  #...............  #.>...[.>...# #.........## w:j}###...##..# ###.##  #...##..# #....  w:j}f ######..# #.#.## w:j}o #..# #.#.#w:j9w:j(E-1.2 (9w:jתQ _Found a stone staircase leading down.w:jw:jw:j#w:jj,w:jw:jSw:jC  You encounter a goblin. It is wielding a +0 dagger.    #  #. # .## ##.#  ... .#.##  #. #.###...g  #. #.....#  #.####@..#  #...>....#  #.#......#  #.#.####.# #.#.# ... . #...# w:jE #.#.#g   goblin (asleep) ###.# #.#.### #.#####..... #.......#.######91.2 (10.0)2.2 (11 _w:jæ     #   #. #  .## ##.#   ... .#.#### #. #.###...g... #. #...@.#  #.####...#  #...>....#  #.#......# #.#.####.# #.#.# ... .  #...# #.#.# ###.# #.#.### #.#####.....w:jg.w:jʵQgw:j;===3.2 (1.0)w:j> _The goblin shouts!w:j    #  #. #  .## ####.#  ... ..#.####. #. #.###..g. #. #....@#  #.####...#  #...>....#  #.#.# #... .  #...# ##.#.# ###.# #.#.### g.---4w:j@w:j=--5.6 (1.4 _You completely miss the goblin. The goblin barely misses you.w:jY  You barely miss the goblin. The goblin hits you but does no damage.7.0w:jd w:jg T _The goblin closely misses you.w:jww:j(8.4w:j;! _You barely miss the goblin. The goblin hits you but does no damage.w:j9.8 _You closely miss the goblin. The goblin closely misses you.w:j 4  You closely miss the goblin. The goblin hits you but does no damage.4---201.2 _The goblin hits you with a +0 dagger.w:j;2>2.6w:j:w:j^< _You closely miss the goblin. The goblin barely misses you.w:j{x4.0 _You barely miss the goblin. The goblin hits you but does no damage. x2w:j}5=--5.3 (1.3w:j _You closely miss the goblin. The goblin misses you.w:jA w:j$ -6.7 (1.4w:j w:j _You barely miss the goblin. The goblin misses you.w:j~  You closely miss the goblin. The goblin hits you but does no damage.w:jQ(8.1w:jw:j S _The goblin barely misses you.w:j8 )You hit the goblin.w:j }6===839.5w:jF` _You kill the goblin!w:j.w:jw:j0w:jH _No target in view!w:j-? w:j@ w:j5F w:jH H _No target in view!w:jI  _w:j# ,w:j҅ w:jU w:j   You see here a +0 dagger. _==  You encounter a ball python. #.# # #.# ###. #.# # ...##.####.#. ####.......S... .............. #...........#  #- # #. #. # #. .###.####. ........#.####.# #. #.###.)......#S   ball python (constriction, asleep) #.:j ;49m #.....####..# #.####...#  #...>....#15.5 (6.0-6.5 (7 _w:j w:j~[ #.# # #.# ###. #.# #  ...##.####.#.  ####.......S...  ...............  #...........#  #@# # #.# #. # #.# #.# #.####.#  #. #.###.)......#  #. #.....#####..#   #  #...>....#w:j0G #.# # #.# ###. #.# #  ...##.####.#.  ####.......S...  ...............  #...........#  #@# # #.# #. # #.# #.# #.# #. #.###.)......#  #. #.....###   #...> _A ball python is nearby!w:j_#.  #.# w:j # #.# ###. #.# # ....##.####.#####S.....#......@....# #.####.###..## #.# ..$#. # #.# #.###.####.#........#.####.# #. #.###.)......##. #.....#####..w:jy##.####...# #w:jw:j+7.5 (1w:jw:jY+ _Found 10 gold pieces.w:jO}#.  #.#  # #.# ###. #.# # .....##.####.#..#####S......#...........#.## #.####.###..# # #.# ....$#. # #.# ...#.###.####.# .###........#.####.##. #.###.)......##. #.....#####..#8w:j#. #.# # #.# # ####. #.# .# ......##.####.#..#####.S..#.#.##.#.####.###..# # #.#. # #.# #...#.###.####.# .### .#.####.w:j+##. #.###.)......# w:j<9w:jw:jCw:jGw .  The helpless ball python fails to defend itself.  You slash the ball python!w:jN9120.9 (1.4 _You kill the ball python!w:j4w:jw:jH _No target in view!w:jhd _No target in view!w:jw:j;w:j8w:jwH _No target in view!w:jc4w:jLp^ _No target in view!w:juw:jxP _w:jXw:j@w:jw:jBw:jL,w:jw:jBw:j   You encounter a hobgoblin.w:j6#.# #.. ..# #.# #.##.##.###. #.# #.#........##.####.#..##.####...............  ................... #...........#.##.# #.####.###..#.##.##### #.# #....#.## ##...#...##. ###.####.# #.###...### .......#.######  #.###.)......# g#  #.....#####..# .# g   hobgoblin (asleep) ####...# #..# .# ..>....# #..#:j49m .# #......#5.9 (5.06.9 (6 _w:j$w:j'R _You see here 10 gold pieces.w:jYC Z #.# #.. ..  # #.# #.##.##.  ###. #.# #.#....  #.#..##.  .......  ...........  .....#.##.#  #..#.##.#####  #.# #....@.......  # #.# ##...#...###.  #.###...# #.# .###  ) g#   .# #..# .#>....# #..# .#w:j  #.# #.. ..  # #.# #.##.##.  ###. #.# #.#....  #.#..##.  .......  ...........  .....#.##.#  #..#.##.#####  #.# #....@.......  # #.# ##...#...###. w:j< | #.###...# #.# .###  ) g#   .# #..# .#>....# #..# .#w:jt Jw:j` _A hobgoblin is nearby!w:jw:j+7.9 (1w:jT _You now have 24 gold pieces (gained 10).w:jj.# #.# #.##.##.###. #.# #.#.....#....##.####.#..##.# ####...............# ..........  #...#.##.#  #.####.###..#.##.###### #.# #............#.## #.# ##...#@..###. #. ##.####.# #.###...# ### ......#.####.# #.###  #.###.)......# #g# #.....#####..# #.# ###...# #..# #.# .>....# #..# #.#:jP5m....# #.# .####.#w:jDY8w:j ###......#....##.####.#..## ####...............# .....  ##.##.#####.###..#.##.###### #.# #............##.####...#...###. . ##.####.# #.###@..# ## ......#.####.# #.## #.###.)......# #g# ....#####..# #.##...# .>.. #### #... .#w:j gw:j .w:jp Dgw:j E====9w:j w:j + _The hobgoblin shouts!w:j;  You hit the hobgoblin.  The hobgoblin is almost dead.w:jr=c=---31.2 (1.3w:jBw:jD _The hobgoblin completely misses you. The hobgoblin closely misses you.w:j$   You barely miss the hobgoblin.The hobgoblin is almost dead.5-----2.6 (1.4w:jw:j - _The hobgoblin hits you.w:j#M .  You hit the hobgoblin.w:j|  ###. #.# #.#.....#bendrew64 the Chopper....##.####.#..##.#Demonspawn ####...............#Health: 15/16 ======================-- ...................Magic: 1/1========================#...........#.##.#AC: 4Str: 14  #.####.###..#.##.######EV: 11Int: 8#.# #............##.# SH: 0Dex: 14  # #.# ##...#...###.#.. XL:  1 Next: 108% Place: Dungeon:1 ##.####.# #.###@..#### Noise: =--------  Time:w:j a[39;49m 234.0 (1.4) ......#.####.# #.###a) +0 war axe #.###.)......# #.#Throw: 3 throwing nets #.....#####..# #.# ###...# #..# #.# .>....# #..# #.# ......##.# .####.##.# .# #... .# The hobgoblin is almost dead. _The hobgoblin completely misses you. The hobgoblin closely misses you.You barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 2!  --more--w:j6 21/222/22 3%  Your demonic ancestry asserts itself...w:j:w:j>o _You feel energised by your suffering.w:j2w:j Innate Abilities, Weirdness & Mutationsa - You sometimes gain a little power by taking damage.w:j@w:j)Tw:j~c ###. #.# #.#.....#bendrew64 the Chopper....##.####.#..##.#Demonspawn ####...............#Health: 21/22 ======================-- ...................Magic: 2/2========================#...........#.##.#AC: 4Str: 14  #.####.###..#.##.######EV: 11Int: 8#.# #............##.# SH: 0Dex: 14  # #.# ##...#...###.#.. XL:  2 Next:  3% Place: Dungeon:1 ##.####.# #.###@..#### Noise: =--------  Time: 234.0 (0.0) ......#.####.# w:jkd!#.###a) +0 war axe #.###.)......# #.#Throw: 3 throwing nets #.....#####..# #.# ###...# #..# #.# .>....# #..# #.# ......##.# .####.##.# .# #... .#  _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 2!Your demonic ancestry asserts itself... _You feel energised by your suffering.w:jsw:j w:jw:jw:jF,w:jk: _w:j2==w:jew:jʰw:jBw:jjw:j$w:j,w:jȷw:jw:j5w:jw:jw:jbw:j:==w:jm,w:jw:jw:jjw:jw:jZw:jw:j%w:j&w:jBw:jw:jw:jw:jw:jw:jw:jw:j,w:jew:jw:j}w:jw:jgw:jw:jnw:j,w:jw:j,w:jw:jBw:jw:jw:jr,w:jw:jN,w:jw:j3w:j(w:j,w:jw:jw:jw:j' w:j w:jK ,w:j w:jjw:j}w:jw:jGw:jsw:jo,w:jw:j!w:jw:jw:jw:jaw:jNw:jw:jw:jw:j,w:j)w:jLw:jw:jE w:j w:j"w:jK$w:j$w:ja%w:j&w:jQ(w:j(w:j3)w:j-+w:j,w:j-w:j-w:j/w:j0w:jV1w:j22w:j4w:j5w:ji6w:j97w:j>9w:j:w:jq:w:jb;w:jmw:jhow:jsi  You encounter a hobgoblin.w:j~ ##########  #......... .#  ##.######## .#  ##..# g# ##.#.## #.###.### .# .## ##..# ##^##  #.###.#.########...#  ...#............@#  - ###.######.#####....#  ### #.# ##.#.# #.# .# ..### ## #.# #.###.#.. ..# #.# #.#.. ..# #.#g   hobgoblin (asleep) #.#w:jJ #.#.# #.# #.# ### #.# #...# #.# #.#.# #.########.###.# #.#w:j}76.0 (42.0)-7.0 (43 _w:j̊w:jÌw:j_######### # #......... ##.######## .  ##..# g#.#.## #.###.## .# .## ##..# ##^# #.###.#.########@..# ...#.............# ###.######.#####...#####.#.# .# ..### ###.#.. .. .. w:jl# ## #...# w:j&!w:j!18.0 (1.0)w:j,'w:j7)w:j1########## ### ......... ..# ######## #.# .# #g# .## #.# #.### .# # ##..# ##@## ###.#.########...# ..#.............#..# ##.######.#####....#  ### #.# ##.#.##.# .#...### ## #.# #.###.#.. ..##.# #.#.... #.# #.#w:j-R9w:j /L _There is a shaft here.w:j   ###   ..#   #.# #g# #.# #.# ##..# ##@###...#...#..# ###....#  ### #.# ##.#.#  #.# .#...### ##  #.# #.###.#.. ..#  #.# #.#.....# #.#  #.# #.#.# #.# #.# w:jr    ###   ..#   #.# #g# #.# #.# ##..# ##@###...#...#..# ###....#  ### #.# ##.#.# #.# .#...### ##  #.# #.###.#..  #.# #.#.....#  #.# #.#.# #.# w:j~  _A hobgoblin is nearby!w:j ######### ## #......... .  ##.######## #.#..# g #.#.## .###.## #@# ## ##..# ##^## .###.#.########...# ..#.............#..# ##.######.#####...  #####.#.#  .#...### ###.#.. .....gg====80w:jF + _The hobgoblin shouts!w:j@R .  You slash the hobgoblin!. 10=---1.4 (1.4 _You kill the hobgoblin! _Your Axes skill increases to level 3!w:jw:jo:---w:jw:jH _No target in view!w:j- Iw:jP  _  There is a shaft here. _w:jp Bw:jq w:jr w:jt w:ju w:jz w:jt Bw:j، w:jL ,w:j w:jQ w:j w:j w:jʙ w:jj w:jZ w:j2 w:j2 w:j w:j$ w:jE ,w:jL w:j. w:j w:j3 w:j w:j w:j ;  There is a shaft here.w:j K _w:j w:j z  ############### w:j  #..........[...  ##.########-302.4 (21.0)..#  #.# #.#.## #.# .###.####.# ## ##..###^## .###.#.########...##..#..##....###.#.###-3.4 (22w:jJ w:j1 ( _Found a ring mail.w:j?4w:jw:jkH _No target in view!w:jc* 3w:j*+ w:j- w:js/ w:jh | _w:jk w:j/o w:j5q w:jQ{ w:j} A  You see here a +0 ring mail.w:j w:j 5 _w:j! w:j w:jc w:j w:j w:j w:j w:jL w:j w:j] w:js w:jC w:j w:jʳ ,w:j w:jŷ w:j w:j w:j w:j w:j ,w:jĿ w:j w:jM w:j# ,w:jA w:j w:jA w:j w:j- w:jV ,w:j w:j w:j w:j w:jV w:j w:jd w:j" ,w:j w:j9 Bw:jB w:j w:jq w:j w:j w:j w:j w:jp w:j w:ju w:j w:j? w:j w:jU w:j w:j w:jg w:j w:jE w:jqF w:jH w:jH w:jHI w:j^P w:jT   You encounter a goblin. It is wielding a +0 dagger.w:jyb  # ############## # #.@..........# ## #.##########.# ##. w:jgc F#g #.# ##.# #. #.###.## #. #....## #. #######.###.## g   goblin (asleep) #.# #......#.....# # #.# #.##.##.#####. ###. #.# .#.....# ##w:jYk -36.4 (33w:jk 37.4 (34 _w:jCr w:jNt w:j8##############  #............# #@##########.# #g# #.# ##. #.# #.###. #.# #.... #.# #######.###.# #.# #......#.....# #.# #.##.##.#######. #.# #.#.....# # ....##.####.#..##.#w:j ggThe goblin shouts!====8.4 (1.0)w:jTj _The goblin closely misses you.w:j& j )You hit the goblin.w:j=- )w:j2 3=---9.8 (1.4 _You kill the goblin!w:j 8 w:j: i _Your Throwing skill increases to level 2!w:jEw:jB:---w:j,w:jH _No target in view!w:ji Qw:jw:j w:jw:jw:j w:j4 _w:jHw:j^,w:jw:jw:jt,w:jK w:jr!w:j!w:ju"w:j$w:j$,w:j5%w:j%w:j&w:jF'w:j'w:j.Xw:j}0# ######################## #.........#..........@.# ##.######-40.w:j:10)#.##########.# ##..# #)# #.# ##.#.## #.# #.###.###.####.# #....## ##..##.# #######.###.###.#.#####w:j1#.# #......#.....#.........# #.# #.##.##.#####.######.# ###. #.# #.#.....# ### #.#w:j`28-w:j:8w:j :w:j3 Iw:jR9 w:j: ,w:j? nw:jH ,w:jI w:jc w:j$e Bw:j"g w:jh w:jAh w:jbi w:j>j w:jɈ ## #..# 69.8 (2 # ###.# # ##.. #.# # ##.#.## #.# ###.###.### #.# ...## ##..# ##^## ###.###.#.########...## .....#.............#..###.######.#####....#w:j R _You see here a +0 ring mail.w:jw:jp70.8 (1.0) _g - a +0 ring mailw:j~Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)g - a +0 ring mail Jewellery (go to first with "=)  f - a ring of positive energy (worn)w:j+ug - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 2.0 (4.0 -> 6.0). Your EV would decrease by 1.0 (11.5 -> 10.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.w:jdw:jew:jolw:jxbendrew64 the ChopperDemonspawnHealth: 22/22 ========================Magic: 2/2========================AC: 4Str: 14EV: 11w:jyInt: 8SH: 0Dex: 14################XL:  2 Next: 13% Place: Dungeon:1 # #..........@...#Noise: ---------  Time: 370.8 (0.0) # ##.############.#a) +0 war axe # ##..##.#Throw: 3 throwing nets # ##.#.###.# ###.###.####.# ...## ##..###^## ###.###.#.########...## .....#.............#..# #####.######.#####....#You hit the goblin. _You kill the goblin! _Your Throwing skill increases to level 2! _No target in view! _You see here a +0 ring mail. _g - a +0 ring mailw:j w:jw:jJw:j<d  You start removing your armour.w:j++1.8 (1w:j2w:jWw:j+2.8 (2w:j'w:jӠw:jf+3.8 (3w:jǥw:jw:j+4.8 (4w:jw:jW5.8 (5w:j* w:j1 _You continue removing your +0 leather armour. x5w:jC  You finish removing your +0 leather armour.  You start putting on your armour.6.8 (6w:j,w:j7.8 (78.8 (8w:j w:j3W9.8 (9w:j8w:j<080.8 (10.0)w:j@w:jWG, 6w:jSx0 _You continue putting on your +0 ring mail. x5w:jU_t _You finish putting on your +0 ring mail.w:jl Iw:jt w:jKv w:jz P _w:j{ w:j{ w:jR} w:jr w:j{ w:jE w:j w:j w:j] w:j˒ w:j w:jA w:j w:jB w:j w:j w:j w:jF w:j w:j~ w:jA w:j w:j w:j͡ w:j w:jE w:j w:j w:j w:j w:j( w:j w:jb ,w:jܪ w:j w:j w:jW w:j w:jm ,w:j ,w:jN w:jI w:j w:j w:jZ w:jǷ ,w:j w:jd w:jf ,w:j w:jl w:j w:j w:jW w:j w:j w:j w:jl w:j w:j w:j w:j w:j w:j# w:j w:j w:j> w:j{ ,w:jx w:j% w:j ,w:j> w:j w:j w:j* w:j w:j> w:j w:j w:jd ,w:j~ w:j w:j1 w:j w:j w:j w:j w:j w:jC w:j w:jg w:j w:j w:j w:jL w:jb w:j# w:jh w:j w:j w:j< w:j w:j w:j] w:j' w:jc w:j w:j w:j` w:j w:j#.####.#..##.##.# #. .............##.# #. .............##.# #. .......#.##.###.# #. #.###..#.##.#######.# #. #.# #............##.####### #.# ##...#...###.##.......) #.# #.###...# #.# ######### #.####.# #.### #@# #412.8 (32 )......# #.# #.# # #w:j ####..# #.# #.# # #..# #.# #.# # # #..# #.# #.# # # #.# #.# #  # #.# #)# ######  . #)# ##.....  .#.##)#.... w:j B3.8 (33w:jw:j8$ _Found a sling.w:j9Iw:j=w:j,w:jO Bw:j w:jBw:jhw:jGw:jqXw:jZ$w:j4 #............####### #.# ##...#...###.#......) #.# #.###...# #.######### #.####.# #.### #.# # )......# #.# #. # #####..# #.# #  #..# #.#  # # #..# #.#   #.# 7.8 (4.0) # )##### .. . #)##..... .#.# #!#)#.... .#.### #..#... w:j6W..... #.:#...#.. .#.###### #..#....#..............# .........#.###.....#w:j>A8.8 (5w:jWw:j`$ _Found a sling.w:j w:ji | _No target in view!w:j X _ #...#...###......) #.###...# ###########.# #.## )..... #. #####. .. ##### .. . #)##..... .#.#!)#...# .>...##........#. h - a scroll labelled CILIPI DOSIw:j* +9.8 (1w:j ,20.8 (2w:j* w:j 1 _You see here a +0 hand axe.w:jqX)  You see here a +0 sling. _w:jҋ]###.# #.###  # )......# #.#  ####. # # #   )##### .. . #)##..... .#.# #)#.... .#.###...# ......:...####.#..#....).#..# ............# #.###.....# .>...# #.# #........#.##  # #..# ###.## #..#..w:jn&2w:jD+3.8 (3w:j m _f - a smoky cyan potionw:j w:j w:j^ w:jϳ   You encounter a quokka. )..... ##### #  )##### .. . #)##..... .#.#.)###..# ..... :.r..(# #...# .#.######.####...#r   quokka (asleep).# #..# #.......##.....#0r.w:j r4.8 (1w:js w:j[ - _Found 5 poisoned darts.w:j87) #.# #.# #.# #.# # #..# #.# #.# # #..# #.# #.# # #.# #.# # #.# #)#  . #)#  #.# #) #@#  #.:r...(#  #..####..  #).#  ...# .>...# ##.#  .#   .#  #.... ...# w:j#W) #.# #.# #.# #.# #..# #.# #.# #..# #.# #.# #.# #.# #.# #)#  . #)#  #.# #) #@#  #.:r...(#  #..####..  #).#  ...# >...# ##.# w:jW .#   .#  #.... ...# w:j0b4w:jlw:j] _A quokka is nearby!w:je####..# #.# #.# #.  #..# #.# #.# #.  #..# #.# #.# #) #.# #.# #. #.# #)# ###### . . #)# ##...... #.# #.# #) #.####.#####... #.. .... w:je#.@r...(# #...#..# #.#######..####... #. ........ #).# #.....## ...# #.###.....#. >...# ###.# #........#.. ..## .# #.###...## ###.## #.# #..#.. w:jf..# #.... ...##.....# ..# #.#.####.# #..### ##....#..w:jiqw:jq.=5w:jyw:j5{L _The quokka barely misses you.w:jB}a _You see here a parchment of Teleport Other.w:jc r(caught)You throw a throwing net. The throwing net hits the quokka.w:j{ r6.7 (0.92w:j[ w:j \ _The quokka is caught in the net! The quokka struggles against the net.w:jh4  You hit the quokka.  The quokka is severely wounded.8.1 (1.4 _The quokka struggles against the net. x2w:jd #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)# . . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.# w:jh  #.#  #.... ...#    w:j' #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)#  . #)#  #.# #) #.#####...  #.@r...(# w:j ( #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j1w:jx1w:j <w:j<] _A quokka is nearby!w:j~?# #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)# . . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j y #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)#  . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:jM w:j w:jL w:j ] _A quokka is nearby!w:j- # #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)# . . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j y #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)#  . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j w:j w:j w:j ] _A quokka is nearby!w:j# #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)# . . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:jky #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)#  . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j2uw:juw:jaw:jÁ] _A quokka is nearby!w:jrr   _A quokka is nearby! _A quokka is nearby!  You hit the quokka.  The quokka is almost dead.  The quokka struggles against the net. x2w:jV-9.4 (1.3w:j%w:jD _The net rips apart, and the quokka comes free!w:jc+ #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)# . . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j{  #.# #.#  #..# #.# #.#  #..# #.# #.##) #.# #.# #.# #)#  . #)#  #.# #) #.#####...  #.@r...(#  #..####...  #).#  ...# >...# ###.#  #.#   #.#  #.... ...#    w:j w:jW w:j w:j ] _A quokka is nearby!w:ja  You barely miss the quokka.The quokka is almost dead.w:jc ]1--30.8 (1.4w:jk w:jw + _The quokka bites you.w:j  You closely miss the quokka.The quokka is almost dead.The quokka bites you but does no damage.w:j#-2.1 (1.3w:jw:j;T _The quokka closely misses you.w:jx  You miss the quokka.The quokka is almost dead.w:jC--3.4w:jw:jN+ _The quokka bites you.w:ju  You miss the quokka.The quokka is almost dead.The quokka bites you.19--4.8 (1.4w:jT _The quokka bites you but does no damage.w:jb †You hit the quokka.w:j Q--206.1 (1.3w:j ` _You kill the quokka!w:j4w:j>w:jH _No target in view!w:j;3w:j w:j7N _20=1==w:j!:w:j<w:j<w:j>w:jDBw:jF92w:jFF===w:jHw:jVt -  You pick up a parchment of Teleport Other and begin reading...w:j@aw:j4bn40.0)-7.1 (11w:jblw:jnG _You add the spell Teleport Other to your library.w:j$ Iw:j;-   You encounter an endoplasm and a ball python. #..# #.# #.# # # #.# #.# # # #.# #)####### .. . #)###.... .#.# #.#)#.... .#.### #.#####... #..# ..... #..†...(# #...# .#.###### #..####... #....#..... #@.# #... .........S....J...# #.###.....# .>...# ########.# #....##  #.# :j3. m#.###...#.# #..# ###.## #.# #..#. #..# #.... ...# #.....# J   endoplasm (asleep) #..# #.#.####.# #..### ##....#. S   ball python (constriction, asleep) #..# #.#.#....###.... .#...#.. #..# #.....##..##..#####.##..#... 8.1 (1.0).SThe endoplasm quivers.w:j. .Jw:j)6 {JS)w:j6 +9.1 (2w:j)Z  _The ball python hisses angrily. _You see here a +0 sling.w:j_n .SYou hit the endoplasm.w:j( .SThe endoplasm is moderately wounded.The endoplasm freezes you.w:j9 w:j)f0---=50.4 (1.3w:jw:j% _You are frozen.w:j  You throw a throwing net. The throwing net hits the endoplasm.  The endoplasm effortlessly oozes through the net!w:jZA .SThe endoplasm is moderately wounded.w:jI w:j\ k1.3 (0.9throwing net w:jpb w:j`d @ _The endoplasm hits you but does no damage.w:j< (You hit the endoplasm..S.Sw:j$@S   ball python (constriction)w:jbW---72.7 (1.4 _You kill the endoplasm!w:j  You closely miss the ball python.The ball python bites you but does no damage.4.0 (1.3w:jw:jNX _The ball python barely misses you.w:j J  You closely miss the ball python. The ball python closely misses you.The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.w:jc 19-  0  5.3w:j 8Constr w:j w:j _ _The ball python constricts you.w:jo (You hit the ball python.w:j-10 316.7 (1.4w:jKO _You kill the ball python!w:juG4w:jxOw:j1QH _No target in view!w:jyF4w:jNw:j/QH _No target in view!w:j}2 4w:j9 w:j; H _No target in view!w:j! 3w:j# w:j& w:j+ f _w:jK/ ,w:j/ L20=w:j1 w:j4 ,w:jc6 w:j8 ,w:jr: w:j< w:j= w:j> w:jA ~1==w:jC w:j[E w:jE w:jJ Bw:jJ w:jM ,w:jO w:jQ w:j"R i2===w:jT w:j{V w:jZ Bw:j7] w:j@_ w:j_ w:j` w:jc w:j*d w:jse w:ji m _d - 2 throwing nets (gained 1)w:j P==w:j w:jP w:j w:jފ w:j w:j؎ w:jՐ ,w:j͒ w:j w:jĖ w:j w:j w:j* w:j w:jɟ w:j w:jڦ w:j Bw:jR w:j3 w:jy w:jR w:j_ w:j ,w:j w:j0 w:j} w:j w:j w:j w:j w:jC w:j w:j w:j w:jV w:j8 w:j w:j, w:j w:j^ w:j w:j ,w:jZ w:j w:j~ w:j w:j w:j w:je w:j w:j8 w:j w:j w:jf w:j w:j w:jP ,w:j; w:j w:j ,w:j7 w:j w:j,w:jw:j8w:jw:j w:j0w:j w:j,w:jw:jw:j0w:jnw:jw:jw:jk  You encounter a ball python.w:j&........# #######.###.# ...###.# #.......)......## #...# #.# #########.##.#.... #.### #.# #.##. #.# #.# #.####### #.# #.# #.# # #.# #.# #### #.#### # #.# #.# ##.S$## #)...# #.# #.# #.###@# #.##.# #.w:jp'- #.# #)# #.#...##########.#### #)# #.#.#.##.....2 throwing nets #.# #...##)#......#.#.... #.#####...##..#......#.. w:j( #..†...(#..#...#..#.#.#.... S   ball python (constriction, asleep) #..####...##....#..#...#..# .######).# ##.###.....###. .........# #.###.....#...#...#.w:j0,X.S94.7 (38.0)w:jg S)The ball python hisses angrily.1--==5.7 (39w:j _The ball python bites you. The ball python barely misses you.x:jT6   ) #.#  #.# #.# #.##.#  #.# ####   #.# ##..S## #)...#  #.# #.###@#   #)# #.#...#x:jU #)# #.#.#.# #.# #...##) #... #..†...(#. #..####...).# ##.#...# #.x:j   ) #.#  #.# #.# #.##.#  #.# ####   #.# ##..S## #)...#  #.# #.###@#   #)# #.#...# #)# #.#.#.# #.# #...##) #... #..†...(#. #..####...).# ##.#...# #.x:jJx:jb _A ball python is nearby!x:j0  You closely miss the ball python.The ball python bites you but does no damage.-7.1 (1.4x:j )x:j x:j4 X _The ball python barely misses you.x:jzvy $You slash the ball python!x:jmxRx:j!x:jR2==4-8.4 (1.3x:jĒx:jʕO _You kill the ball python!x:j4x:jx:jH _No target in view!x:j+4x:jJx:j H _No target in view!x:jm x:jd+ zGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with ()  d - 2 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)b - a +0 leather armour Jewellery (go to first with "=)  f - a ring of positive energy (worn)x:j........##.########.###.#bendrew64 the Chopper #...###.##.......)......### Demonspawn #...# #.##########.##.#.... Health: 22/22 ======================== #.### #.##.##...... Magic: 2/2======================== #.# #.##.#######. AC: 6Str: 14 #.# #.##.# #. EV: 10Int: 8 #.# #.# #####.#### #. SH: 0Dex: 14 #.# #.# ##..$## #)...# #. XL:  2 Next: 34% Place: Dungeon:1 #.# #.# #.###@# #.##.# #. Noise: x:j2=--------  Time: 498.4 (0.0) #.# #)# #.#...##########.##### a) +0 war axe#)# #.#.#.##.............. Throw: 2 throwing nets#.# #...##)#......#.#....#.#####...##..#......#.....#..†...(#..#...#..#.#.#.... #..####...##....#..#...#..#  .######).# ##.###.....##.#...##.  .........# #.###.....#...#...#. The ball python bites you but does no damage. _The ball python barely misses you.You slash the ball python! _You kill the ball python! _No target in view! _No target in view!x:j[!x:jZ6;x:j x:j: 3x:j8 x:j P _x:j x:jx ,x:j& M _You now have 35 gold pieces (gained 11).x:jS 3x:jh x:j; x:jj x:j x:j x:j9 nx:j nx:j? x:j x:j& x:j x:jj x:j- x:jd x:j# ,x:j& x:jB* x:j, x:j, x:j. x:j1 x:j4 ,x:j~6 x:j9 x:j; ,x:jB= x:j? x:j0B ,x:jO   You see here a quokka corpse. _x:jyS ,x:je d  You see here a +0 sling. _x:ju Xx:jWx x:jx x:jz x:jy~ ,x:j x:j x:j ~x:j x:j ,x:jq 4x:jW Bx:jd x:jh Bx:j x:j x:j< x:jn x:j! x:j@! x:j" x:ja# x:j$ x:j* x:jF- x:j- x:j. x:j0 x:j3 x:jm3 x:j4 x:j7 x:j: ,x:jD x:jG ,x:jH x:jJ x:jAL x:jzN x:jDP x:jQ x:jKR x:jS x:jsT x:jU x:jV x:jW x:jY x:j_ Xx:j` x:jAd Bx:jTf x:jf x:ji x:jj x:jl x:jo Bx:jy x:jVz x:j{{ x:j x:j, x:j x:jo Xx:j? x:j7 ,x:j͍ x:jȏ x:jV Jx:j# x:jۣ ,x:jl x:jO x:jX Bx:j Xx:j x:j. x:j^ ,x:j x:j x:j x:j= x:j x:j1 x:je x:js x:jv x:j x:j ,x:j x:jw x:j x:j x:j Xx:j ,x:j ,x:j x:jB x:j x:j` x:j! x:j" ,x:j$ x:j) x:j* x:j+ x:j, x:j 2 x:j4 x:j4 x:j5 x:j9 x:j~c x:jre x:jg ,x:j? x:jН x:j x:j x:j x:jM Bx:j x:j ,x:j x:j x:j ,x:jS x:j@ x:j( ,x:j x:j/ P  There is an escape hatch in the floor here.x:j x:j  _x:j x:j x:j,x:j4x:jCx:j,x:jx:jKx:j ,x:jx:jx:j1x:jx:jzx:j}x:j\,x:jlx:j#x:j&j  You encounter an endoplasm.x:j3? #..###..#.....#........#.## #....>......##.......†... #.####.#.....##......#.###  #.####...)...............#  #............##.......##.## #########...###........... ##.## ##.......~~. #.# ##.....~~~~~ ##....~~~~~- #..J.........~~~~~ ############.~~~~~ #..~~~ x:j4# ###### J   endoplasm (asleep) x:j74611.4 (113.0)J.x:j@RJx:jZAF-24x:jIx:jL^ _The endoplasm quivers.x:jx:j9=3.8 (1.4)x:jx:jU _You completely miss the endoplasm. The endoplasm completely misses you.x:jG #.. #....>......##†x:j .#.....  ..)...  .... ... ##.##  #.#  x:jo#@#  #.J...... #########  x:jz q #.. #....>......##† .#.....  ..)...  .... ... ##.##  #.#  #@#  #.J...... #########  x:j 4x:jV x:j3 a _An endoplasm is nearby!x:jA  You barely miss the endoplasm. The endoplasm closely misses you.The endoplasm freezes you.x:j W1--5.2x:ju x:j % _You are frozen.x:jSx:jF]19----6.6x:j:x:jˍu _You hit the endoplasm but do no damage. The endoplasm hits you.x:j1O .  You slash the endoplasm!x:j9)x:j=Q--417.9 (1.3x:jEx:jFM _You kill the endoplasm!x:jx:jx:ja^ _No target in view!Mx:j<3Mx:j=Mx:jh@Mx:j7A$ _Mx:j~F20=Mx:jHMx:jMnMx:jNMx:jNMx:jd=1=2===Mx:jeMx:j1hMx:jkMx:jlMx:jq,Mx:js,Mx:jxMx:jyMx:j:==Mx:jMx:j%,Mx:j,Mx:ja,Mx:jMx:j Mx:j0Mx:jC,Mx:jyXMx:jMx:jMx:jMx:jMx:jfMx:jXMx:jL,Mx:jMx:jZ,Mx:jMx:jMx:j"XMx:jݦMx:jЩMx:jBMx:jrMx:jMx:jMx:jBMx:jMx:j?Mx:jMx:jMx:jMx:jE.#.##.# #.# #.#.# #######.##########.# ................##.# ......#.#......#.#.# #......#......#..#.# .#..#.#.#....#...#.# ..#..#...#..#....#.# ...##.#...##.....#.# ...#...#...#....@#.# -67.9 (50.0) ..#.....#.#.#.#..#.# .#.#...<.#...#.....# #...#...#.#.#....### ...#.#.#...#.....# Mx:j=h..#...#...#.#....# .#...#...#...#...# #...#...#.....#..# .......#.......#.#- _Done exploring.Nx:jyQINx:jp0.0)........ _Done exploring.Ox:j,Ox:j HWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Ox:j Ox:j.  #.##.# #.# #.#.#bendrew64 the Chopper #######.##########.#Demonspawn ................##.#Health: 22/22 ======================== ......#.#......#.#.#Magic: 2/2======================== #......#......#..#.#AC: 6Str: 14 .#..#.#.#....#...#.#EV: 10Int: 8 ..#..#...#..#....#.#SH: 0Dex: 14 ...##.#...##.....#.#XL:  2 Next: 41% Place: Dungeon:1 ...#...#...#....@#.#Noise: ---------  Time: 667.9 (0.0) ..#.....#.#.#.#..Ox:j| {#.#a) +0 war axe .#.#...<.#...#.....#Throw: 2 throwing nets #...#...#.#.#....### ...#.#.#...#.....# ..#...#...#.#....# .#...#...#...#...# #...#...#.....#..# .......#.......#.# _You hit the endoplasm but do no damage. The endoplasm hits you.  You slash the endoplasm! _You kill the endoplasm! _No target in view! _Done exploring. _Done exploring.Ox:j  _Ox:j ,Ox:j Ox:jN Ox:j? Ox:j< Ox:j Ox:j Ox:jy ,Ox:jz Ox:j$ Ox:j& ,Ox:jq) Ox:j1 Ox:j3 ,Ox:jp5 Ox:j.< Ox:j>J ,Ox:j'M Ox:j_ Ox:jd Ox:jdf Ox:jf Ox:jh Ox:j^m Ox:jo ,Ox:juq Ox:jv Ox:jx ,Ox:jz Ox:j} Ox:j ,Ox:j Ox:j Ox:j Ox:j Ox:jͷ Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j Ox:j& Ox:j Ox:j Ox:j` ,Ox:j Ox:j< ,Ox:j Ox:j Ox:j Ox:j Ox:j. Ox:jp Ox:j Ox:j ,Ox:j Ox:j Ox:jP Ox:j Ox:j' Ox:j4 d  You see here a quokka skeleton.Ox:jG Ox:j$  _Ox:j& Ox:jC, Ox:j/ ,Ox:j"1 Ox:j[6 =  You see here a +0 sling.Ox:j8 Ox:j9  _Ox:j< Ox:jR> Ox:j4@ Ox:j@ Ox:jA Ox:jD Ox:jF Ox:j G Ox:j/I Ox:jJ Ox:jjL Ox:jL Ox:j N Ox:jP Ox:jR ,Ox:jU Ox:jV Ox:joX Ox:jX Ox:j^ Ox:ja Ox:jcc Ox:jc Ox:je Ox:jg Ox:jh Ox:ji Ox:ji Ox:jk Ox:jmo Ox:jo Ox:jp Ox:jKt Ox:jt Ox:j_u Ox:juv Ox:jUx Ox:jAz ,Ox:jg{ Ox:j} Ox:jO ,Ox:j Ox:jƂ Ox:jy Ox:j Ox:j Ox:j: nOx:jM Ox:j Ox:j Ox:j  There is a stone staircase leading down here. _Ox:j Ox:j+>J 2  You climb downwards.Ox:jF Ox:j|G You encounter a kobold. It is wielding a +0 short sword of electrocution.Ox:jHOx:jCQ _The kobold shouts!  Found a stone staircase leading down.  There is a stone staircase leading up here.Px:jSPx:j=Px:j #########  #.. ===715.4 (47.5) ......>.......# ..####......#.# #......# #......# #.K....#K   kobold #.##.### #. .# Px:js _A kobold is nearby!Px:j ######### #......@# ......>.......#  Px:j..####......#.#  #......#  #......#  #.K....#  #.##.###  #. .# Px:j8 o ######### #......@# ......>.......#  Px:j9 ..####......#.#  #......# #......# #.K....#  #.##.### #. .# Px:j? Px:jf@ Px:jE Px:jH ] _A kobold is nearby!Px:j Q...######### #.#......<#...###......>@......#####......#  K##.## .#.Px:j 5K.Px:je Px:jA B---6.4 (1.0) _Px:jEH Px:jJ Qx:je,.?... ###########.# ......<#...###......>.........####.@....#.#  K.Qx:j ##.## .# .#. #Qx:j5K.Qx:jIQx:jB---7Qx:j$ Qx:jZ_Found a scroll labelled ATHRUO WIFFUNOS.Qx:jej )You hit the kobold.Qx:jm)Qx:j9q=4=8.8 (1.4Qx:j` _You kill the kobold!Qx:jPJ4Qx:j3RQx:jFUH _No target in view!Qx:j[ Qx:j) Qx:j Qx:j 4Qx:j Z ...?Qx:j 5... ###########.# #......<#...###......>.........####......#.#  . ##.Qx:j (0.0Qx:j% :-9.8 (1 _Qx:j Qx:jE _You see here a +0 short sword of electrocution.Rx:j!W-20Rx:jS-q _h - a +0 short sword of electrocutionSx:jO  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   3.0   0   k - Spellcasting   0.0   1.2  -1           b - Maces & Flails   1.7   1.2  -1       c * Axes   3.0   4.8  -1       d - Polearms   1.7   1.2  -1       e - Unarmed Combat   0.0   1.2 x:jώ;49m -1      f + Throwing2.0   3.6  -1               g - Short Blades   0.0   1.2  -1               h - Armour   0.0   1.2  -1      i + Dodging2.8   3.6  -1       j - Stealth   0.0   1.0   0     Sx:j[34m                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsTx:j6jTx:jqTx:jK{bendrew64 the Chopper..Demonspawn.?.Health: 22/22 ========================...Magic: 2/2========================###########.#AC: 6Str: 14#......<#...###EV: 10Int: 8......>.......#SH: 0Dex: 14..####......#.#XL:  2 Next: 44% Place: Dungeon:2#.@....#Noise: ---------  Time: 720.8 (0.0)#......#a) +0 war axe#......#Throw: 2 throwing nets#.##.####. .#.. .##. ###. _Found a scroll labelled ATHRUO WIFFUNOSx:j"|7m.  You hit the kobold. _You kill the kobold! _No target in view! _You see here a +0 short sword of electrocution. _h - a +0 short sword of electrocutionTx:jTx:j/Tx:j@Tx:j"Tx:jTx:jTx:jTx:jTx:jBTx:j٫XTx:jԮTx:j............[..... ....... ..?..  ... ###########.# #......<#.@.### 2.8 (2Tx:j......>.......# ..####......#.# #......# ##......##......#Tx:j$#.##.####. #.#Tx:jD.. ..#Tx:jǿTx:j$+3.8 (3Tx:j Tx:jo( _Found a ring mail.Tx:jP 3Tx:j Tx:j Tx:j Tx:jc!  You encounter a kobold. It is wielding a +0 short sword.Tx:j6g#.K#..#....Tx:j[m#..#..[......#......... .#####...?..... .......@.......###########.########......<#...### ......>.......#..####......#.#Tx:jm`#......#.#K   kobold (asleep)#......# ##......##.##.###Tx:jprX.K5.8 (2Tx:j~K==6.8 (3Tx:jWTx:j( _The kobold shouts!Ux:j@G.K.[ #.....#####.@.? ...............##########.########......<#...##....>........####.........#.#..#......KJUx:jBJ   endoplasm (wandering)K   koboldUx:j;C4--7.8 (1Ux:jٯq _You encounter an endoplasm.Ux:jG #########..JK.[ #.@...#####...? ...............##########.########......<#...##....>........####........#.#Ux:jO' m.K.J.Ux:jL1 J--8Ux:j7 Ux:jb8 ^ _The endoplasm quivers.Ux:j| A#########.......JK.[ #....#####...? ...............##########.########......<#...##Ux:jD ....>........####.....Ux:j ).J.Ux:jm Ux:j .=9Ux:jG Ux:jQ S _The kobold barely misses you.Vx:jJ.Vx:j"D31.1 (1.3Vx:j _You barely miss the kobold. The kobold barely misses you.Vx:jJ. .J  You hit the kobold but do no damage. The kobold hits you but does no damage.Vx:j>2.4Vx:jVx:jL _The kobold misses you.Vx:j= h )You hit the kobold.Vx:jI tJ.83.7Vx:jR Vx:jhU J _You kill the kobold!Vx:jk  You barely miss the endoplasm.The endoplasm freezes you.Vx:j Vx:jœ 18-----5.0 _You are frozen.Wx:j]w [You slash the endoplasm!Wx:ja(Wx:jeT-----556.4 (1.4Wx:jlWx:jnM _You kill the endoplasm!Wx:jnZWx:jZWx:jbWx:jLdH _No target in view!Wx:j: _No target in view!Wx:j IWx:j Wx:j h9= _Wx:j ,Wx:jG =Wx:j 20=Wx:j Wx:j$ ,Wx:j% Wx:j&) ,Wx:j+ Wx:j. Wx:j. h1==Wx:j 1 Wx:j3 Wx:j4 Wx:j6 Wx:j8 Wx:j9 Wx:j< Wx:j? Wx:j? Wx:jA Wx:jD Wx:jD #2Wx:jD F===Wx:jF Wx:j^K 1 _HP restored.Wx:jN Wx:jMN Wx:jgP Wx:jR Wx:jzV Wx:jV Wx:jY Wx:jc H############...........#...........#..#..#.)#..[#.....#####...@.-........Wx:jc ###########.##########......<#...###......>.......#..####......#.# #......#.#Wx:jd #......# ##......#Wx:j} v52.4 (16.0)-3.4 (17Wx:j Wx:jI e _j - a scroll labelled ATHRUO WIFFUNOSXx:j3Xx:jXx:jXx:j8Xx:j:==Xx:jȶXx:jWpXx:j,Xx:jXXx:jXx:jXx:jnXx:jXx:jpXx:jXx:jXx:jkXx:jXx:jjXx:jXx:jXx:j`Xx:jXx:j Xx:jLXx:jpXx:jXx:jIXx:jXx:jkXx:jXx:jXx:jWXx:jXx:jXx:j"Xx:jXx:jXx:j ,Xx:j6 Xx:j Xx:j ,Xx:jXx:jXx:jXx:jXx:jXx:jzXx:jXx:ju,Xx:jIXx:j3Xx:jXx:jXx:jXx:j]Xx:jXx:jXx:jeXx:jvXx:jXx:jXx:j Xx:j!,Xx:j"Xx:jX#Xx:j{$Xx:j$Xx:j%Xx:j&Xx:j (,Xx:j(Xx:jP*Xx:j<+Xx:jz+Xx:j,Xx:j-Xx:jc5C#. #.........# #########.####.#..............#.#####.#.###### #.#.# #. #.#.# ###..######.#  .......@....# 90.4 (3 #####  ...##...# Xx:j6 . ##... #..> ##### Xx:j=Xx:j=Xx:j>%1.4 (38Xx:j]DXx:jG; _Found a stone staircase leading down.Xx:jw _Xx:j Xx:j Xx:j nXx:jǟ   There is a stone staircase leading down here.Xx:jN Xx:j,  _Xx:jm ,Xx:j=  Xx:j G_You now have 49 gold pieces (gained 14).Xx:jԲ Xx:jh Xx:j- Xx:j& Xx:j c  You encounter a rat.Xx:j3 K.... #.#.#  #... #.#.#  ###..######.#  ............#  ........#####  ...##...##  . ##...#####  ..>....#  #######@#    r#######        r   rat (asleep)   800.4 (9.0)r.r==1.4 (10.0)Xx:j - _The rat squeaks loudly.Yx:j #... #.#.# ##..######.#  ............#  ..#####  ...##...##   . ##...#####  #..>....# #######.# #.r....@.# #.########       Yx:j:>.rYx:jYx:j:--2.0)Yx:jYx:jJYx:j[ g #... #.#.#  ###..######.#  .#  .#####  ...##...##  . ##...#####  #..>....#  #.#Yx:j \ C  #..r..@..#  #.#        Yx:j^ <.rYx:jd W--3Yx:ji Yx:j[l Yx:j|X f #... #.#.#  ###..######.#  .#  .#####  ...##...##  . ##...#####  #..>....#  #.#  #...r@...#  #.#   Yx:j&     =4 _The rat bites you but does no damage.Zx:j6Z †You hit the rat.Zx:jl585.7 (1.3Zx:jmZx:jvG _You kill the rat!Zx:jE4Zx:jEJZx:jOH _No target in view!Zx:jzZx:j3Zx:jʼZx:juZx:j+ _  You see here a rat corpse.Zx:j^Zx:j _Zx:jQZx:jZx:jZx:jZx:juZx:j Zx:jPZx:jZx:j&Zx:jAZx:jZx:j&Zx:jcZx:jZx:jZx:jZx:jZZx:jZx:j,Zx:jRZx:j}Zx:j,Zx:jXZx:jZx:j,Zx:j/Zx:jZx:jZx:jKZx:jZx:j Zx:jZx:jTZx:jZx:jZx:jZx:j.Zx:jZx:j6Zx:jEZx:jZx:j.Zx:jZx:j,Zx:jZx:jZx:jZx:j#Zx:jZx:jlZx:jlZx:j6,Zx:j^Zx:jZx:jZx:j; Zx:j Zx:j! Zx:j Zx:jU Zx:j Zx:j5Zx:j@Zx:jZx:jZx:jVZx:j(Zx:jhZx:jZx:jZx:j]Zx:jZx:jZx:j3Zx:j:,Zx:j:Zx:j>Zx:j@,Zx:j8BZx:jEZx:jIZx:jIZx:jLZx:j}NZx:jX #......#.#  .# #.##.###.#  ###.# #. #.# #.#  .... .. ..# #.#  ...####.######.#  #....##.....##.#  #.##.##.....##.#  #.##........##.#  #@....##.# -40.7 (35.0).......####.##.# ...?... #.##.###..?.... #.##....######. #.#######. #.# ......#. #.# ##..###Zx:jX#[ #.# ....###.# #...#Zx:je`Zx:j`F-1.7 (36Zx:jV~Zx:j) _Found a chain mail.[x:j[x:jJ[x:ja[x:jH _No target in view![x:jf[x:jtr| _No target in view![x:jkq_[x:js[x:jt$ _[x:jVy,[x:j {[x:j|[x:j!}[x:j[x:j˃c  You encounter a rat.[x:ju###.# #. #.# #. .... .. ..# #. ...####.######. #....##.....##.r #.##.##.....##.... #.##........##.....#+####.....# #...ß.......####.# #.[x:jk0......?@..# #.# #......?.......#.# #....######....#.# . #....#.#  #....#.# ##.. #[...#.# r   rat (asleep) #!...#.# #.. ....#.########. #..........[x:j].r3.7 (2.0)[x:jxJr[x:j24.7 (3 _[x:j2[x:j\x:jN ###.# #. #.#  .... .. ..#  .  .r. #.##.. ....#+####.....#  ..ß.......####.#  \x:j......?@..# #.#  .....?.......#.#  ...######....#.#  . #....#.#  #....#.#  #[...#.#  #!...#.#  ....#\x:j ###.# #. #.#  .... .. ..#  .  .r. #.##.. ....#+####.....#  ..ß.......####.#  ......?@..# #.#  .....?.......#.#  ...######....#.#  . #....#.#  #....#.# \x:j] #[...#.#  #!...#.#  ....#\x:j4\x:j\x:jۼZ _A rat is nearby!\x:j: .# #.##.######.# #. #.# # .... .. ..# # ...####.###### #....##.....##∩.  #.##.##.....##\x:jnr. #.##........##...#+####.....# #...ß...@...####.# #.....?...# #.# #....?.......#.# ∩...######....#.# #... #....#.# .. #....#.# ##∩ #[...#.# .\x:j#!...#.# ....#.########\x:j$C.r\x:j\x:j25.7 (1 _\x:j\x:jR\x:j  .# #.##. ###.# #. #.# . .... .. ..# .. ...####.... #....##......∩.. #.##.##....... #.##..r.#+####.....# ....ß.####.# .....?...# #.# ....?.#.# .∩...######....#.#.. #....#.# .. #....#.# ##.∩. #[...#.# ... #!...#.# # ....#.\x:j F.r\x:j \x:j &6\x:j ]x:j@h ((You throw a throwing net.]x:j]1r]x:j]x:jik7.6 (0.9throwing net ]x:j]x:js^ _The throwing net closely misses the rat.]x:jY!]x:j4"5=8.9 (1.3]x:j+]x:j.u _You closely miss the rat. The rat bites you but does no damage.]x:jb g †You hit the rat.]x:ju R]x:j[x 76250.3 (1.4]x:j ]x:j G _You kill the rat!^x:j4^x:j{^ _No target in view!^x:j43^x:j5^x:j7^x:j$;^x:j<$ _^x:j?^x:jF###.# #. #.# ..... .. ..# #....####.######.#....##......∩#.##.##.....#....#.##........#......#+####.....# ....ß(†.....####.# #........@...# #.# #-.......?.......#.# #^x:jG.∩...######....#.# #..... #....#.# ...... #....#.# ##.∩. #[...#.# ...... #!...#.# # ....#.####### #.........^x:jfN,10^x:jOE-2.3 (2^x:jU^x:jW` _k - a scroll labelled WAMAUMASME^x:jL}u^x:j,^x:j. .... .. ..#  .... ...####.#### .... #....##..... .∩..ß #.##.##..... .....# #.##........ ......#+####.....#  ....ß(†.....####.#  ............####.#  ........#.#  .∩...######....#.#  ..... #....#.# . ... #....#.# ## .∩ #[...#.# . ... #!...#.# # ....#.####### #........ #####[3^x:j7m^x:jΓ+3.3 (1^x:j+4.3 (2^x:jڛ^x:j=b _l - a scroll labelled QOCWUS NISKU^x:jp 3^x:jz ^x:jc ^x:j ^x:j% B^x:j3( ,^x:j) ^x:j- ,^x:j/ ^x:j5 m _d - 2 throwing nets (gained 1)^x:j7 3^x:j9 ^x:j< ^x:j^E % .......... .... .. .........) ...####.#......... #....##...♣..∩..ß. #.##.##.......## #.##...........#+####.....#.ß.....ß.†.....####.#............####.#...@...........#.#8.3 (4^x:j F ..?.∩...######....#.#......# #....#.# 2 throwing nets........# #....#.#.$♣..∩..∩# #[...#.#.......... #!...#.# .......... ....#...ß..ß..∩.# # #####^x:jM ^x:jN +9.3 (5^x:jVV ^x:jX ' _Found a shortbow._x:j _x:j _x:j/ _x:j7 H _No target in view!`x:j4`x:j`x:j* H _No target in view!`x:j`x:j<`x:j^ _No target in view!`x:j*`x:j,`x:j7 `x:jK8B_No target in view!`x:j˨`x:j`x:jv`x:jH _No target in view!`x:j `x:j!`x:j)`x:j+@ _No target in view!`x:j`x:jn`x:j`x:j`x:j 4`x:jV!`x:j#`x:j`x:je`x:j`x:jZ`x:j%`x:j'`x:j`x:j`x:j6`x:j`x:j`x:j`x:j 3`x:jA `x:j `x:jd [  You encounter a rat.`x:j Q ) ...####.##.. #....##....♣..∩..ß. #.##.##..........## #.##.....#+####.....# ß..ß.....ß.†.....####.#...............####.#............#.#`x:j ß...?.∩@..######....#.#r.........# #....#.#..# #....#.#..$♣..∩..∩# #[...#.#.......... #!...#.#...# ....#.## r   rat (asleep)∩..ß..ß..∩.# #....##....... #### `x:j S0.r`x:jS v SThe rat squeaks loudly.`x:j# S   adder (wandering)r   rat`x:jE( 5==60.3 (1`x:j, `x:j.  `x:j/ I_You encounter an adder.`x:j   ##..........  ...♣..∩..ß.  ..........##  ...........#+##  ß..ß.....ß.†...  S..............  ...............  ß...?.∩@..#  .r........#   ..........#   ..$♣..∩..∩# #[  ........... #!  ...........#  ∩..ß..ß..∩.#  ...##....... ax:j   ##..........  ...♣..∩..ß.  ..........##  ...........#+##  ß..ß.....ß.†...  S..............  ...............  ß...?.∩@..#  .r........#   ..........#   ..$♣..∩..∩# #[ ........... #!ax:jP+ ...........#  ∩..ß..ß..∩.#  ...##....... ax:jax:jax:jtax:jd _There are monsters nearby!ax:j .) ...#####. #....##.♣..∩..ß. #.##.##..## #.##...#+####.....#.ß..ß.....ß.†.....####.#.S..####.#...#.#.ß...?.@...######....#.#.r..# #....#.#..# #....#.#...$♣..∩..∩# #[...#.#.........# #!...#.#....# ....#..∩..ß..ß..∩.# # ...##. .Sax:jev[33mr..Sax:j%OSax:j&/--1ax:jP-> _The adder hisses angrily.ax:j10c _There is an empty arch of ancient stone here.ax:j  .) ...#. #.....♣..∩..ß. #.##...## #.##...#+####......ß..ß.....ß.†.....####...####..S.......#..ß.r.?@∩...######....#...# #....#...# #....#....$♣..∩..∩# #[...#.....# #!...#.?.....# ....#..∩..ß..ß..∩.# #.....##. ax:j 8.rax:j C.Sax:j W--2ax:j  ax:jJ e _Found a scroll labelled QOCWUS NISKU.ax:j{M H .) ...#. #....♣.....♣..∩..ß.. #.##....## #.##....#+####∩..ß..ß.....ß.†.....####...####......S......#∩..ß..r@.∩...######....#...# #....#...# #....#ax:jUN C∩....$♣..∩..∩# #[...#....# #!...#.?...# ....#_..∩..ß..ß..∩.# #.##. ax:j[  Found a faded altar of an unknown god. The rat barely misses you.=3ax:j4e ax:jg O _The adder completely misses you.ax:jh _You see here a scroll labelled GOKUK SO POTU.ax:j5   You barely miss the adder. You barely miss the rat. The adder bites you.  The rat closely misses you. The adder misses you.1--4.6 (1.3ax:j ax:j; _The rat bites you but does no damage.ax:jmI  You barely miss the adder. You hit the rat. The adder closely misses you.ax:j-Jb0---5.9ax:jWax:jQ[^ _The rat misses you. The adder bites you.ax:jG  You closely miss the rat.The rat is moderately wounded.ax:ji17----7.3 (1.4ax:j#ax:j _You miss the adder. The adder bites you. The rat closely misses you.ax:j='  You closely miss the rat.The rat is moderately wounded.You miss the adder. The adder misses you. The rat bites you but does no damage.ax:j>g8=--8.6 (1.3bx:j[bx:jq _The adder bites you but does no damage. The rat misses you.bx:jH   You hit the rat.  The rat is severely wounded.You slash the adder! The adder closely misses you. The rat barely misses you.bx:j۽e6--=70.0 (1.4bx:jn@ _The adder bites you.bx:j †You closely miss the adder.The adder is severely wounded.You hit the rat.bx:jJb   You kill the rat!bx:j(X--5-1.3 (1.3bx:jL'_bx:j*U _The adder barely misses you. x2bx:j  You barely miss the adder.The adder is severely wounded.bx:j B-2.6bx:j 9_bx:j * _The adder bites you.cx:j%s †You hit the adder.cx:j(cx:jicx:j}.........) ...## bendrew64 the Chopper#####.......... #.... Demonspawn♣.....♣..∩..ß.. #.##. Health: 17/23 =================-------.............## #.##. Magic: 2/2========================..............#+####.... AC: 6Str: 14∩..ß..ß.....ß.†.....#### EV: 10Int: 8....................#### SH: 0Dex: 14......†................# XL:  2 Next: 110% Place: Dungeon:2∩..ß..†@.∩...######....# Noise: =--------x:j~`m  Time: 873.9 (1.3).............# #....# a) +0 war axe.............# #....# Throw: 2 throwing nets∩....$♣..∩..∩# #[...#..............# #!...#.?............# ....#_..∩..ß..ß..∩.##......##.......# _The adder barely misses you. x2  You barely miss the adder.The adder is severely wounded. _The adder bites you.  You hit the adder. _You kill the adder!cx:j:  The adder is severely wounded. _The adder bites you.  You hit the adder. _You kill the adder!Your Dodging skill increases to level 3!You have reached level 3!cx:jq/  --more--fx:j'  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? jx:jmD 20/283/36jx:j13 5%  You feel stronger. x2; Your demonic ancestry asserts itself...jx:jjx:j+r _You feel less encumbered by your armour.lx:j^lx:jBInnate Abilities, Weirdness & Mutationsa - You sometimes gain a little power by taking damage.b - Your movements are slightly less encumbered by armour. (ER -2)nx:jF0Sturdy frame (level 1/3) Your movements are less encumbered by armour, mitigating penalties to spell success, evasion, and ranged weapon attack speed. Each level of this mutation reduces armour ER by 2.px:j$5 Innate Abilities, Weirdness & Mutationsa - You sometimes gain a little power by taking damage.  b - Your movements are slightly less encumbered by armour. (ER -2)qx:jXqx:jqx:j.........) ...## bendrew64 the Chopper#####.......... #.... Demonspawn♣.....♣..∩..ß.. #.##. Health: 20/28 =================-------.............## #.##. Magic: 3/3========================..............#+####.... AC: 6Str: 16∩..ß..ß.....ß.†.....#### EV: 11Int: 8....................#### SH: 0Dex: 14......†................# XL:  3 Next:  5% Place: Dungeon:2∩..ß..†@.∩...######....# Noise: =--------x:j[m  Time: 873.9 (0.0).............# #....# a) +0 war axe.............# #....# Throw: 2 throwing nets∩....$♣..∩..∩# #[...#..............# #!...#.?............# ....#_..∩..ß..ß..∩.##......##.......#Your Dodging skill increases to level 3!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... _You feel less encumbered by your armour.qx:j8qx:jqx:jHqx:j_qx:jD 3qx:jr qx:j{ qx:j h1= _qx:j qx:j qx:j qx:j qx:j9 qx:j N2=qx:jw qx:jt ,qx:j_ qx:jݲ ,qx:j qx:j qx:j, qx:j9 qx:jG qx:j˽ K3=qx:j qx:jd qx:j qx:j qx:j ,qx:jB qx:j ,qx:j qx:j qx:j h4==qx:j qx:j~ qx:j qx:j qx:j ,qx:j qx:j ,qx:j qx:jt O=qx:j qx:j a5=qx:j qx:j ,qx:j qx:j ,qx:j qx:j) ,qx:j qx:jd qx:j h6==qx:jm qx:j ,qx:j qx:j qx:j  qx:jb qx:j ,qx:j5 qx:ji" qx:j" h7==qx:jy& qx:j ) qx:j) qx:jp+ qx:j. qx:j / qx:j0 qx:j4 ,qx:j6 qx:j99 qx:j4: h8==qx:j; qx:jyA ,qx:jAC qx:jG ~ _e - 2 scrolls labelled GOKUK SO POTU (gained 1)qx:jFJ qx:jJ qx:jL qx:j.O qx:jQ qx:jQ qx:jS qx:jEV qx:jqX qx:j:Y 9=qx:jZ qx:j^ ,qx:j` qx:jle L _You now have 56 gold pieces (gained 7).qx:jg qx:jh qx:jNj qx:j;m qx:jmo qx:jo qx:jgq qx:jMt qx:j8x Bqx:jz qx:j| qx:j2} qx:jy~ qx:j ,qx:j qx:j } _l - 2 scrolls labelled QOCWUS NISKU (gained 1)qx:j qx:j qx:jҊ qx:jz S  There is a faded altar of an unknown god here.qx:j qx:j  _qx:j| qx:j qx:jy ,qx:jd qx:j+ 7 _You open the door.qx:j 3qx:j qx:j& @  There is an open door here.qx:j{ qx:j,  _qx:jǢ qx:j qx:j^ qx:j qx:j qx:jt qx:j qx:j qx:jv qx:j qx:j? ,qx:j qx:j qx:jǮ qx:j qx:j qx:j) qx:j qx:j^ qx:j qx:j qx:j qx:j qx:j qx:j qx:j qx:jݹ qx:j qx:j qx:j ,qx:jH qx:j qx:jc qx:j qx:j qx:j qx:jk qx:j qx:j qx:j% #... #......... #..# ##∩.....♣ #..# #......... #..# #......... #..######._..∩..ß #.......'.......##. #.#######. . #.### #.....##  #.@)# #.....# -#.........# #.....# ..#....#..# #.....#  #.$..##..# #.....##..... ..# #.....##..##. #.#qx:j #..# ## .##.. .#qx:j c#... #.......#..# ##∩.....♣..∩#..# #.......#..# #......#..######._..∩..ß..ß#.......'.......##.#.#......## .#.### #.....## .#..@# #.....# .#.qx:jT # #.....# ..#....#..# #.....# #.$..#..... #..##..##. ##.##..##..qx:j 1928.9 (55.0)qx:j F-9.9 (56qx:jK qx:jX _You see here the +6 dagger "Misiev" {heavy, rC+ rN+}.rx:jQ`3rx:j crx:jdrx:jgrx:jg$ _rx:jl,rx:jl,rx:j@nrx:jorx:j rrx:jurrx:jtrx:jurx:jx,rx:jyrx:jzrx:j|,rx:j}rx:jrx:jـrx:jrx:j _You now have 71 gold pieces (gained 15).rx:jrx:j rx:j_,rx:jrx:jXrx:jsrx:j̸rx:jArx:j;rx:jI,rx:jrx:jzrx:jurx:jrx:jrx:j4rx:jp,rx:jrx:j@X   #.........# #  ..#....#..# #....  ##....##..# #  #......#..# #  ##..##..##.#   #..####..#.#   #..## ..#.#   ##.$##..##.#   #@.....#   ##....##   ....# rx:jU  ......#  #..####  .##  .#   ..You pick up a parchment of Volatile Blastmotes and begin reading...rx:j-41.9 (12rx:j,2.9 (13rx:jrx:j0L _You add the spell Volatile Blastmotes to your library.rx:jһ rx:j rx:j rx:j rx:j rx:j rx:j Xrx:jo _You now have 80 gold pieces (gained 9).rx:j ,rx:j rx:j ,rx:j rx:j rx:jd ,rx:j rx:j@ rx:j ,rx:j rx:j rx:j ,rx:j rx:j5 rx:jz ,rx:j: rx:j9 rx:jd ,rx:j# rx:jr rx:j{ rx:j rx:jA rx:j rx:j` vrx:j `rx:j! rx:j! rx:j# rx:j$ rx:j % rx:j) nrx:jI* rx:j,+ rx:j+ rx:j+ rx:j?- rx:j. Brx:j30 rx:j0 rx:ji7 rx:j8 rx:j8 ,rx:j9 rx:j/; rx:jTB rx:jlD rx:jiE rx:j:S rx:jA] rx:j_ rx:je   #.### #  #######..)# #  #.........# # #..#....#..## #  #..##....##..# #.  #..#......#..# #.  #.##..##..##.#  #[#..####..#.# ##@#..####..#.# #..##..##..##.# #...#......#..# #...##....##..# #.#..#....#..## #.##........## #.#####..#### #.# #.## #.#####.#######rx:jk 78 M### #.#########..) #.........# #....###....#.#......#..# #..##..##..# ##.#..####..#..##..##..##. #...#......#..##.#.rx:jq Y77.9 (358.9 (36rx:jv rx:jr| t _You see here an orb of mayhem.sx:j` 3sx:jb sx:je sx:jg sx:jSl P _sx:j(m sx:jpm sx:j7n sx:j;s sx:jt sx:jt sx:ju sx:j+x sx:jy sx:jz sx:jz sx:jo} sx:j sx:j sx:j sx:j sx:j sx:jP sx:j sx:jw sx:j* sx:j sx:j̍ sx:j sx:j sx:j( sx:jۓ sx:j sx:j sx:jY sx:jњ sx:j sx:jŝ ,sx:jG sx:j sx:j sx:j sx:ju sx:j sx:jv ,sx:j sx:j0 sx:j sx:jO sx:j sx:j- sx:j sx:j sx:j# sx:j sx:jl sx:j4 sx:j sx:jh sx:j sx:j sx:j@ sx:j sx:j sx:j ,sx:j sx:j/ 7 _You open the door.sx:jb 3sx:j sx:j @  There is an open door here.sx:j sx:j}  _sx:j sx:j7 sx:j ,sx:j8 sx:jr sx:jw sx:j sx:j sx:j sx:jw sx:j sx:j sx:j7 sx:j sx:jj sx:jr sx:j sx:j ,sx:j sx:j X       #############  #............  #..........# ### #..........# #♣.. #.@........# #... #..........# #...sx:j  #..........#####∩.. ................. .........#####... ..........# ..∩..  #######'###.###...   #........#...   #..#######∩.. sx:jv 21004.9 (26.0)sx:j ,5.9 (27sx:jc x _m - a scroll labelled SYDABR JIABAtx:jItx:jtx:jbBtx:jZtx:j,tx:jtx:jtx:j,tx:jtx:jtx:jtx:j tx:jtx:jTtx:jtx:jUtx:jtx:jtx:j^,tx:jtx:jGtx:jEtx:jtx:jtx:jtx:j},tx:j*tx:jtx:j,tx:j tx:jtx:jc  You encounter a rat.tx:j6 .. .# . #! .. $# .#  #r#..  ... .......  #############.# ......  #...........@.# .....  #..........#### #####..... tx:j #..........# #♣.....♣..∩..ß  #..........# #....  #..........# #..........  #..........#####∩..ß..ß.....ß r   rat (asleep)  #............................  #..........#####......†......  #..........# ..∩..ß..†..∩...tx:j214.9 (9.0)tx:j/5.9 (10.0)tx:jHtx:jh _Found 15 gold pieces and a white potion.ux:j ..  .# .  #! ..  $# .#  #r#..  ...  #############.#  #...........@.#  #..........####  #..........# ∩  #..........#  #..........#  #......∩  #.....  †   ..∩..ß..†..∩ux:j? ..  .# .  #! ..  $# .#  #r#..  ...  #############.#  #...........@.#  #..........####  #..........# ∩  #..........#  #..........#  #......∩  #.....  †   ..∩..ß..†..∩ux:jux:j;ux:jux:jܥZ _A rat is nearby!ux:j}#... .#... .. #... .#... #! .... $# .##.#r#..#  #.....# #############@# .#.......# .#....#### #####.........#...# #♣.....♣..∩..ß#.# #.##.# #..............#.#####∩..ß..ß.....ß#.......#.#####......†....ux:j}ux:j]86.0) _ux:jux:jux:jmr  .#... . .#... .# ..#... #! ..#.. $# .#r#..#  #.@...#  ############.####........# .....#### #####...........♣.....♣..∩..ß...#.....# #.............#####∩..ß..ß.....ß......ux:jez ux:jz &7ux:jF ux:jU ux:j[dw .  The helpless rat fails to defend itself.  You slash the rat!ux:jfRux:j1k579.2 (1.3ux:jqux:j0tG _You kill the rat!vx:jMvx:jvx:jvx:j{H _No target in view!vx:jLI_vx:jKvx:j8L$ _vx:jP,vx:jITBvx:jTvx:jJX,vx:jYvx:jL\vx:j\vx:j]vx:jJaM _You now have 95 gold pieces (gained 15).vx:jOb3vx:jdvx:jm#.......# .......# ##......#.. #.......#. #........ #... ... ..#... #.# ..#...##@# ..  vx:j|n#..#.##.#  #.#.#..#  #.....#   #############.#### ..........  #....# )  #..#### #####vx:jn  #..# #♣.....♣..∩..ß..  #..# #vx:j?o###vx:jOu.24.2 (5.0vx:jv+5.2 (6vx:j~vx:j?R _n - a white potionvx:j4M vx:jM 3vx:jP vx:jR vx:jR vx:j)W ,vx:jY ,vx:jT[ vx:j\ vx:j^ ,vx:j` vx:jb vx:jd ,vx:j f vx:jQh vx:jbj ,vx:jl vx:jbm vx:jqo vx:jo vx:jp vx:jsr vx:js ,vx:jHu vx:j  #.......#.##.......#.# #.......#.##### #.......#.....# ##.......#....# ##............+ .#............# .#....#.#.....# #...##.#...@.# ##..#.##.##### ##.#.#..# #.....## ....... ### #.#### .......... .. ..# .........) ..  .......#### #####.......... #.  .......# #♣.....♣..∩..ß.. #.  .......# #.....## #. o - 2 coppery potionsx:j( 7m32.2 (73.2 (8 _You see here 5 poisoned darts.vx:jvx:j vx:jvvx:j vx:j*:_No target in view!wx:j=wx:j8>wx:j?wx:jBwx:jDwx:jIP _wx:j*K,wx:jCLwx:jGNwx:jPwx:jePwx:jQwx:jTwx:j%V,wx:jfWwx:j[7 _You open the door.wx:jq]wx:j]wx:j.xwx:jZ{wx:j_}wx:j}wx:j3  You encounter a kobold and a ball python. ##  .  .#  ###.# +@..# #.......#.#..K... #.......#.# #.#S...#.# # #.......#.##### #.......#.....#S   ball python (constriction, asleep) #.......#....#### K   kobold (asleep) #............'..# #....x:j0G.####43.2 (10.0)K.S.S)K===4.2 (11 _The kobold shouts! The ball python hisses angrily.xx:j.#.#.#.## .. .# ###.# +.@.# #.#.#.K.S.#.#.###.#.#.#.# # ##.#.######.#.....# #.#....#### #......xx:j1 \'..##.####xx:j \K.S.xx:jn---5.2 (1.0)xx:j 2S.xx:j  S.  You closely miss the kobold.xx:jO  The kobold hits you with a +0 short sword.xx:jW7-=--6.5 (1.3xx:jCxx:j{= _The kobold hits you but does no damage.xx:j †You closely miss the kobold. You hit the ball python.xx:j K   kobold  You kill the ball python!xx:j 087.8xx:js xx:j, S _The kobold barely misses you.xx:jxx:j(9.1xx:jxx:jN _You closely miss the kobold. The kobold closely misses you.yx:jyyx:jz58=yx:jM"50.4yx:jyx:jD| _You barely miss the kobold. 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zx:j? zx:j@ zx:jC zx:jD zx:jyD zx:jD zx:j%H ,zx:jQJ ,zx:j9K zx:j@L ,zx:jL zx:jN zx:jPO zx:jO zx:j:P zx:jT zx:jbU zx:jU ,zx:jW zx:jYX zx:j>Y ,zx:jZ zx:jb[ zx:j[ ,zx:jS] zx:j] zx:j?^ zx:j^ zx:j9` zx:j>a ,zx:ja zx:j"c zx:jc ,zx:ji zx:jj zx:j'l zx:jnl zx:j+m zx:jn zx:jo zx:jo zx:jp zx:jq zx:j-s zx:j4u zx:ju ,zx:j;v zx:jvv zx:jQw zx:jy zx:jU{ zx:j{ zx:ja zx:jI zx:j zx:ja zx:j zx:j zx:jÏ zx:j' zx:j zx:ji zx:j zx:jR zx:j zx:j_ zx:j ,zx:j zx:j zx:j zx:j zx:j` zx:j( zx:j ,zx:j: zx:j zx:j zx:j' zx:j zx:j zx:jC zx:j< ,zx:j zx:jT ,zx:jǻ zx:jr zx:jP ,zx:j zx:jW zx:j ,zx:j< zx:j zx:j zx:j zx:j^ zx:jy R  There is a stone staircase leading down here.zx:j zx:j>  _zx:j. zx:j[ zx:jG zx:j zx:j zx:j zx:j zx:jn zx:j zx:j zx:j+ zx:jx zx:j zx:ji zx:jH ,zx:j zx:j zx:j ,zx:j zx:j( Xzx:j zx:j@ ,zx:j6 zx:j zx:jI zx:j zx:j! zx:j zx:j zx:j zx:j zx:jb zx:j ,zx:j zx:j zx:j zx:j zx:j1 zx:j zx:j ,zx:j$ zx:jx zx:jR zx:j zx:j zx:j! zx:j ,zx:j zx:j+ Xzx:j! zx:j" zx:j" zx:j_# zx:j$ zx:j' Bzx:jp) zx:j* ,zx:j+ zx:jF zx:j_H zx:jI ,zx:jJ zx:jT zx:jU zx:jRV zx:jV zx:j"W zx:jX zx:jhY zx:jY zx:j:Z zx:ju[ zx:j] ,zx:j] zx:j^ zx:j_ zx:j` zx:j` zx:ja zx:jb ,zx:jRc zx:je zx:j?f zx:jf zx:jf zx:jh zx:ji zx:ji zx:j8j zx:jk zx:jl zx:jl zx:jm zx:j8n zx:jvo ,zx:jp zx:j9q zx:jr Bzx:jt zx:jnu zx:ju zx:j"v zx:jw zx:jx ,zx:jy zx:j4{ Bzx:j!| zx:ji} zx:j} zx:jP~ zx:j~ zx:j zx:jz zx:jĀ zx:j zx:jk zx:j ,zx:j zx:j zx:j zx:j zx:jl zx:j zx:j zx:j zx:jh zx:j zx:jc zx:j zx:j zx:jt zx:j ,zx:j zx:j- zx:j& zx:jg zx:j@ zx:j zx:j ,zx:jo zx:j zx:jV zx:j zx:j~ zx:j zx:j ,zx:j zx:j¤ zx:j̥ zx:jH zx:j zx:jJ zx:j zx:j zx:j/ zx:j zx:j zx:j zx:j zx:j zx:jp zx:j zx:j0 zx:jc zx:jD zx:j zx:j zx:j޳ zx:j zx:j zx:jU zx:j' zx:j zx:j1 zx:j zx:j zx:j zx:j@ zx:j zx:j zx:jN zx:j zx:j ,zx:j zx:ja zx:j zx:j zx:j zx:j zx:jf zx:j zx:j zx:j( zx:j zx:j" zx:j zx:j zx:jU zx:j- zx:j zx:jk zx:j zx:j Bzx:j nzx:j. zx:j zx:j zx:j- zx:j Bzx:j zx:jn zx:j zx:jM zx:j zx:jW zx:j zx:j zx:j zx:j zx:j ,zx:j zx:jO zx:j zx:j ,zx:jw zx:j. zx:js zx:j zx:j zx:j5 ,zx:j zx:jS zx:j zx:j zx:jb zx:j zx:j ,zx:j= zx:j zx:j zx:j zx:j zx:j zx:j` ,zx:j zx:jzx:jzx:jdzx:jzx:jzx:juzx:jzx:jzx:jzx:jLzx:jzx:jzx:j zx:j ,zx:js zx:j zx:j zx:j zx:jzx:jXzx:jzx:js,zx:j zx:jzx:jzx:jIzx:jzx:jzx:jwzx:jzx:j=zx:jzx:jnzx:jzx:jx zx:j"zx:j#zx:j#$zx:j$zx:j2'zx:j(,zx:j(zx:jx+zx:j,,zx:j).zx:j 1zx:j3,zx:j5zx:j"8zx:jl9zx:j9zx:j#;zx:j=zx:j@,zx:jAzx:jjCzx:j^0  You see here a +0 short sword. _zx:j_zx:j3`zx:jy`zx:je,zx:jezx:jezx:jhzx:jq  #.##.#.# ##.##  #.##.#.# #...# # #.##.#.### ##.## # #.##.#...# ##...### #.##.##### #.....#  #......# ##...##  #########.#######.....## ......###.####.#.......# ....>.'@.)#.#...........360.7 (179 #.......#.#÷.............. #.......#.###.#........... zx:js#.......#.# ####.#.......# #.......#.#########.....## #.......#.....# ##...##  #.......#....#### #.....#  #............'..# ##...### #............#### ##.## # _You open the door.zx:j v[ _Found a stone staircase leading down.zx:j&zx:j&zx:j0.zx:j/H _No target in view!{x:j3{x:j{x:j֐{x:j8{x:j: _{x:jF@  There is an open door here.{x:ja{x:j, _{x:jß{x:j{x:j{x:j{x:j.{x:jp@  There is an open door here.{x:jB{x:jխ _{x:j{x:j{x:j{x:j{x:jh{x:j{x:jٻ{x:jn{x:jn{x:j{x:jW{x:jl{x:jS{x:jCB{x:j{x:j{x:j3{x:j{x:j{x:jA,{x:j{x:j{x:jt{x:j{x:j-{x:js{x:j,{x:j6{x:j>{x:j<,{x:j{x:j{x:jB{x:j {x:j ,{x:jj {x:j {x:j {x:j~ {x:j {x:j {x:j ,{x:j {x:j] {x:j ,{x:j {x:j! {x:jL# ,{x:j2$ {x:j-* {x:jk+ {x:j+ {x:j, {x:j0 {x:jP2 {x:j2 {x:j}3 {x:j`8 {x:j: ,{x:j6; {x:j[? {x:j^@ {x:j@ {x:j(A {x:jG C  You see here a +0 short sword.{x:jH {x:jI  _{x:j9L {x:jP {x:jgR {x:jR {x:jS {x:jY {x:jZ ,{x:j+\ {x:j` {x:jwb ,{x:jc {x:ji B{x:j`k {x:jdu {x:jpw ,{x:jx {x:j|| {x:jT {x:js ,{x:jD {x:jÜ {x:j {x:j {x:j' {x:j {x:jԪ {x:jA {x:j- {x:j {x:j {x:jd {x:jc {x:jǷ {x:j {x:jY {x:jw ,{x:ji {x:j {x:j) {x:j {x:j {x:j {x:jL {x:j {x:j {x:j {x:j {x:j {x:j {x:j {x:jf {x:jL {x:j {x:j4 {x:j! {x:jo {x:j {x:js {x:j ,{x:j {x:j {x:j {x:jB {x:j {x:j {x:jX {x:j {x:jR {x:j {x:j {x:j0 {x:j {x:j {x:jp {x:j {x:j {x:j {x:j7 {x:j {x:j {x:j {x:j= ,{x:j  X{x:j: {x:j* {x:j {x:jP {x:jP {x:j {x:j! ,{x:j" {x:j % {x:j& {x:j' {x:j:( {x:j) {x:j7+ {x:j+ {x:j, {x:j. {x:jD0 ,{x:j1 {x:j3 {x:jy5 ,{x:j6 {x:j8 {x:jk: {x:j: {x:j; {x:j= {x:j> {x:j2? {x:ji@ {x:jB {x:juC ,{x:jTD {x:jyI {x:jmJ {x:jJ {x:jK {x:jM {x:jN {x:j1O {x:jO {x:jV {x:jV {x:jW {x:j7X {x:js[ {x:jd 2##.###.............# #....#.#. .....#.............# #....#.# ######∩.....♣..∩..∩## #[...#.# #...............# #....#.# #...............# #....#.## {x:j>e #####._..∩..ß..ß..∩.#####....#... ....'.......##.........######## #####......###.........# # #.....## #..@......# 425.7 (65.0) # #.....# #.........# # #.....# #.........# ## #.....# #.........# .# #.....# #.........# .# #.....# #.........# .# #!........# .# ...[......# .#{x:jl {x:jl ,6.7 (66{x:j u %_{x:jw ( _Found a ring mail.{x:j {x:jT {x:j {x:jן H _No target in view!|x:jN |x:j` |x:j|x:jH _No target in view!|x:j53|x:jk8|x:j<|x:j?: _|x:jD|x:jd|x:j4|x:j|x:j~|x:jj,|x:jș|x:j,|x:j|x:jXo _o - 3 coppery potions (gained 1)|x:j=|x:j|x:j|x:j_|x:j9,|x:jٳ|x:jf# #.....## #.........# )# #.....# #.........# |x:jV..# #.....# #.........# ..## #.....# #.........# #..# #.....# #.........# ..# #.....# #.........# ##.# ...####..# .#.# .........[......# .#.# ##.####.. ##.# #...# #...# #####+##.##|x:j# ## ####|x:j]235.7 (9.0)|x:j/6.7 (10.0)|x:j|x:jb _q - a scroll labelled ULOANU VAOXT|x:j@  _No target in view!}x:j3}x:jK}x:jU"}x:j$}x:j)P _}x:j*,}x:j,}x:jF.}x:j 0,}x:jA1}x:j23}x:j65}x:j5}x:j6}x:j(T _You open the door.  There is an open door here. _}x:jV}x:jW}x:jwX,}x:jZ}x:j[,}x:j\}x:j~]}x:j-_}x:j s}x:js}x:j(w}x:jw}x:jfx}x:jx}x:j2z}x:j{}x:j)|}x:j|}x:j%~}x:j~}x:jD}x:j}x:j}x:j\}x:j}x:j}x:jw}x:jQ}x:j}x:j}x:jo}x:jZu..##.# ...####...# ##..#.# .........[......# ##..#.# ##.####.........# #..##.# #.........# ...#..# #.........# ..##..# #####'##### ..#..## ###### #.# ...## #...<# #.# ### #@# #.#55.7 (19 .######.# #######........# .......###### #######    }x:jW}x:j-,6.7 (20}x:jf}x:jC9 _Found a stone staircase leading up.}x:jA}x:jB}x:jH}x:jKH _No target in view!}x:jd I}x:j4  _}x:j5 }x:j\6 }x:j6 }x:j)9 }x:j9 }x:jp '  There is an open door here. _}x:jr }x:jv ,}x:jL }x:j| }x:j }x:j8 ,}x:jń }x:j }x:j\ }x:j }x:jJ }x:jNj }x:j ,}x:j }x:j; }x:j ,}x:j }x:j }x:jљ ,}x:j }x:jK x}x:jl }x:j ,}x:j }x:j }x:jm }x:j }x:j }x:j\ }x:j }x:jv }x:j n}x:j }x:j ,}x:j }x:j X}x:j }x:j }x:j ,}x:j! }x:j" B}x:jf* }x:jX }x:jI] ,}x:j^ }x:jLg }x:jk ,}x:jk }x:js }x:j[w ,}x:j_z }x:j }x:j ,}x:jƄ }x:jY }x:jc ,}x:jf }x:j4 }x:j ,}x:jޟ }x:j }x:j ,}x:j> }x:j }x:jĶ }x:jx }x:j: }x:j }x:j }x:jM }x:j }x:js }x:j }x:je }x:jr }x:jL }x:j }x:j ,}x:jz }x:js ,}x:j }x:j }x:j }x:j9 }x:j }x:ja }x:j }x:j\ }x:j }x:j }x:j }x:j }x:j }x:j }x:j }x:jO }x:j }x:j }x:j! }x:jl! }x:j" }x:js) }x:j* }x:j%+ }x:j[, }x:j2 }x:jR4 }x:jz5 }x:jP6 }x:j< }x:j{= }x:j= }x:jI? }x:jD }x:jkF ,}x:jG }x:j M }x:jO ,}x:j2P }x:jT }x:jV ,}x:jX }x:jQ] }x:j^ }x:j_ }x:jf` }x:jXd }x:jEf }x:jf }x:jqh }x:jm }x:jdo ,}x:jq }x:jx a  You see here a rat skeleton.}x:jz }x:jz  _}x:jU| }x:j7 @  There is an open door here.}x:j" }x:j  _}x:j5 }x:j }x:jT ,}x:j }x:j }x:j ,}x:jn }x:jǕ }x:jT }x:j }x:j }x:j }x:j ,}x:jß }x:j) }x:j ,}x:j }x:jɩ }x:j ,}x:j }x:j }x:jڰ }x:j }x:jH }x:j }x:j }x:jT }x:jѵ }x:jS }x:jk }x:j }x:jX }x:j }x:j }x:j߽ }x:jQ }x:jA }x:j }x:j` }x:j< }x:j }x:j ,}x:j }x:j }x:j }x:jD }x:j }x:jG }x:jp ,}x:j~ }x:jv }x:j }x:j }x:jz }x:j }x:j }x:j }x:j }x:jx }x:j ,}x:jT }x:j }x:j ,}x:j }x:j< }x:j }x:j }x:j }x:j }x:j- }x:jv }x:j- }x:j_ }x:jy}x:j}x:j }x:j}x:j}x:j}x:j}x:j }x:j ,}x:j}x:jx}x:js}x:j}x:jv}x:j4q#.# ...#..# ############## #.# #............#  ### #............# ## #............# #### #............# #.### #.)..........# .....# #..[..@......# 559.7 (103.0) ..#.#.# #............# .####.#####............# }x:j5## #...................#  #####.########### ##......<#...### #......>.......# ...####......#.# ##.# #......#.#}x:j5}x:j4>}x:jM?E _Done exploring.~x:j%3~x:j4~x:jQR0.0).....~x:jgO...~x:jm~x:jCpE _Done exploring.~x:jB 4~x:j ~x:j{ _There is an open door here. _You see here a rat skeleton. _There is an open door here. _Done exploring.No target in view!x:j=%3x:ja'x:jK4x:jMx:jPE _Done exploring.x:j x:j" Where to? (Tab - D:2, ? - help)  D - Dungeon x:jx:jZ##.#bendrew64 the Chopper ...#Demonspawn #..###############Health: 28/28 ======================== ##.##............#Magic: 3/3========================####............#AC: 6Str: 16 ###............#EV: 11Int: 8 .#### #............#SH: 0Dex: 14 ..#.### #.)..........#XL:  3 Next: 10% Place: Dungeon:2 x:j²......# #..[..@......#Noise: ---------  Time: 1559.7 (0.0) ..#.#.# #............#a) +0 war axe .####.#####............#Throw: 2 throwing nets ## #...................############.########### ##......<#...### #......>.......# ...####......#.# ##.# #......#.# _You see here a rat skeleton. _There is an open door here. _Done exploring. _Done exploring. _No target in view! _Done exploring.x:j\x:jx:jx:jx:j$ _x:ji,x:j,x:jwx:jx:jx:jx:jox:j:x:jax:jx:j5x:jx:jx:jx:jhx:jx:jx:j4x:j}x:jex:j.x:j~x:jyx:j[x:jx:j x:jx:j4x:jBx:jY  There is a stone staircase leading down here.x:j.x:jx:j$ _x:jx:jJ 3  You climb downwards.x:j  You encounter a goblin and 2 orcs.An orc is wielding a +0 heavy hand axe.x:jܜx:j{x:jܧ _The orc shouts!  Found 17 gold pieces, a scroll labelled ATHRUO WIFFUNOS and a coppery potion.  There is a stone staircase leading up here.x:jqmx:jSz  #. #####g  ....?.  ......#  .......  o......  .......#####  .....# ==71.2 (11.5) x:j~{ro......###..... $...... #  ....... .......oo 2 orcs (1 wandering) .....!.g   goblin (wandering) ......# x:j}x:jz _There are monsters nearby!x:jSn #. #.######g?.##..#o......# #####.<...# .o......###.....$......# #.#.#..ooo 3 orcs (2 wandering)...#.!.#......# .g  You encounter an orc. It is wielding a +0 dagger..o.oo.x:jco1gx:j9=2.2 (1.0)x:jx:j8 _The goblin shouts! The orc shouts!x:ja######.?g #.o ..x:j#####oo<...# .##.....$#.##...!.#.g..o.o 2 orcsx:jW0---3x:j%x:j ?######?. g#.o....# ......####o.....<...#.##.....$#.##..x:j .o.o=--4x:j%x:j)T _The goblin closely misses you.x:j7u rYou miss the goblin.x:j;o.x:jw:o.x:j r   rat (wandering)You encounter a rat.x:j-5.6 (1.4x:j0x:j= _The goblin hits you but does no damage.x:jp r.  You barely miss the goblin.o..oo o 3 orcsrThe rat squeaks loudly.6--=6.9 (1.3x:jQ _The goblin hits you with a +0 dagger.x:j r..o.o r.  You barely miss the goblin. You hit the orc. The orc closely misses you.$o  The goblin hits you but does no damage. The orc hits you with a +0 dagger.1-------8.2 _The goblin hits you with a +0 dagger.x:jI )You hit the orc. r.  You kill the orc!You barely miss the goblin. You hit the orc.o. 2 orcs2----6-9.5 _The orc hits you but does no damage. The goblin barely misses you.x:j/ r.  You barely miss the orc.The orc is lightly wounded.x:j,4o.x:jx  You hit the goblin. The orc hits you but does no damage.x:ju)80.8x:jx:jk S _The goblin barely misses you.x:j r.  You closely miss the goblin.The goblin is moderately wounded.x:j6 4o.x:j gYou closely miss the orc. The orc closely misses you.x:j 8 rx:j: j.  You encounter a hobgoblin.x:j .x:j x:jM x:jo gThe goblin closely misses you. The orc hits you but does no damage.0-2.2 (1.4x:j} x:j \ _The goblin hits you with a +0 dagger. The hobgoblin leaves your sight.x:j .oYou closely miss the goblin.The goblin is moderately wounded.x:j(  You closely miss the rat. You hit the orc. The orc barely misses you.The rat twitches its whiskers.x:j)[1=3.5 (1.3x:j1x:j4y _The rat closely misses you. The goblin hits you but does no damage.x:j:j )You slash the goblin!x:j )You kill the goblin!You hit the orc. You slash the rat!x:j% o.  You kill the rat!x:j1x:j L=94.8x:jx:j-P _The orc barely misses you.x:jAu  You hit the orc.  The orc is heavily wounded.x:j}v (6.1x:jW x:j _You hit the orc. The orc barely misses you. The orc closely misses you.x:jCh  You hit the orc but do no damage.The orc is almost dead.You closely miss the orc. The orc barely misses you.x:j,ia18---7.4x:jpx:j?sw _The orc hits you with a +0 dagger. x2; The orc barely misses you.x:j'i )You slash the orc!x:js6    orcYou kill the orc!x:ji---258.7 _You closely miss the orc. The orc hits you but does no damage.x:j5  You closely miss the orc.The orc is heavily wounded.90.0x:j; x:j> Q _The orc closely misses you.x:j2 g )You hit the orc.x:jX| 9=301.3 _You kill the orc!x:j4x:j^ _No target in view!x:j  #.# #.# #.. #..#.##.?..#......)##.@.#.))#.#####.<...#.###.......$......# #.#.#.  .g......#x:j6b.bb.x:jb   bat (wandering)x:j4-20x:j:x:jj _You encounter a bat.Things that are here:x:j _a +0 heavy hand axe; an orc corpsex:jK.bx:jhJ.bx:jEb?x:jl-3x:j"M _i - a +0 heavy hand axex:j&....#. #.. #######b###.#.#......?........###†.))# ####<...#.##.....$#.##.....bb=4 _The bat misses you. The bat closely misses you.Things that are here: _a +0 dagger; a goblin corpsex:j b.x:jB 20==5.6 (1.3 _You closely miss the bat. The bat hits you but does no damage. x2x:j#_ib?.bx:ja.bx:jAp>6.9x:ju|x:j _You barely miss the bat. The bat barely misses you.x:j7 b.  You hit the bat.  The bat is heavily wounded.x:j[;%.b.x:jhD8 x:jE(8.2x:jLx:jbOu _The bat hits you but does no damage. The bat barely misses you.x:j  .b  You closely miss the bat.The bat is heavily wounded.b.x:j 1==9.6 (1.4x:j" j _The bat closely misses you. x2x:j l b.  You miss the bat.The bat is moderately wounded.x:jm%.b.x:j#xE600.9 (1.3x:jHx:jƁu _The bat barely misses you. The bat hits you but does no damage.x:j[W .b  You barely miss the bat.The bat is moderately wounded..bb. 2.2x:jsP _The bat hits you but does no damage.x:j%.b.b.b.2=3.6 (1.4x:j-F _You barely miss the bat. The bat barely misses you.x:jq 9 #....# #.#..# #.#.. #... #..#.###.#.#.?. #....b@)###.†.##.))#.#####.<...##.###........$......# #.##.#  .x:j^t $.b.x:ju (.bx:j x:j< ,40x:j8 x:j3 P _The bat barely misses you.x:j#....# #.#..# #.#.. #. ##########.###.#.#........?........ ##......)## .†.# #....b..))#g..........#####.<...##.###.........$......# #.#g   hobgoblin (wandering)#...# b   bat #.. .g#x:j:- b.  The hobgoblin shouts!.g.bg=5x:jNCx:jaFI _The bat misses you.x:j@b..b.gb.x:jZg-6.9 (1.3 _You barely miss the bat. The bat hits you but does no damage.x:j=1 ".bx:j2 cb..gx:jh3 7g.x:jdN  You closely miss the bat. The bat hits you but does no damage.x:jO h3=-8.2x:j^ x:jm I _The bat misses you.x:jX^ .b  You closely miss the bat. The bat hits you but does no damage.x:jf5g.x:jh8)bx:jPsx:jt-9.6 (1.4x:j~x:jΒI _The bat misses you.x:jA  #....# #.#..# #.#... #...# #...#.###.#.#.?........ ##......)## #...g@..†.# #.))#.b.#####.<...#..#.###......$......# #.#.#.#..#.  .g......#b.b.x:jH x:jI -100x:jS x:jPh _The hobgoblin closely misses you. The bat barely misses you.x:j{  x:jD .  You closely miss the hobgoblin. You hit the bat.x:j' 1   x:jg 1You kill the bat!x:jø #4x:j1 ]==22.0 (1.4x:j x:j( @ _The hobgoblin hits you but does no damage.x:j  You hit the hobgoblin but do no damage. The hobgoblin hits you.1--3.3 (1.3x:jJ x:j V _The hobgoblin barely misses you.x:jC c  You barely miss the hobgoblin.x:j+ -4.7 (1.4x:j x:j @ _The hobgoblin hits you but does no damage.x:j< m [You slash the hobgoblin!x:j H (x:jL d2--56.0 (1.3x:jT x:jW M _You kill the hobgoblin!x:jf x:jF x:j x:j9 H _No target in view!x:j16 4x:j9 x:jcC H _No target in view!x:jS x:j> x:jB x:j H _No target in view!x:j! x:j" x:j* x:jw H _No target in view!x:j x:j x:j x:j' H _No target in view!x:jD!4x:j#x:j%(C _No target in view!x:jux:j{x:jx:jyx:j x:jcx:j.x:j4x:j(x:jx:j>3x:j0Bx:jXP _x:j\,x:j`x:jMf,x:jhx:j'x:j x:jPx:jw3=x:j,x:jx:jBx:j,x:jذx:jx:jh4==x:jx:j x:j'5== _ You encounter a bat.x:jNab-b   bat (wandering)29.0 (13.0).b-30.0 (14 _x:jdw    #.#..#  #.#...  #...#  #...  ##########.###.#.#  .........?...b....  ##......)##  #...[@..†.#  #.......))#  ............#####  ............<...#  ..#.........###.....  .....$......# #.#  ..#.........#  ..#..........   x:j+ p   #.#..#  #.#...  #...#  #...  ##########.###.#.#  .........?...b....  ##......)##  #...[@..†.#  #.......))#  ............#####  ............<.. ..#.........### .....$......# #.#  ..#.........# ..#.......... x:jC p _A bat is nearby!x:j"\ a#....# #.#..##.#...#...# #... ##########.###.#.# .........?...b....##....@.)## #...[...†.#  #))# .#####....<...#..#.........###..... .....$# #.#..#.#..#....b.b..b.b1.0) _x:jN] x:j#....# #.#..#. #.#... #...# #... #.###.#.# .?. ##.....@b## #...[...†.# #.))# ...<...#..#.x:j ###..... .... x:jEb)x:jm.bx:jD=2x:jx:jyQ _The bat closely misses you.x:jr~b#....# #.#..#. #.#... #...# #... #.###.#.# .?..b..... ##.## #...[...†.# #.))# ........#.###..... .....# b.x:jx:j|B=3x:j^x:j4b _The bat hits you but does no damage. The bat hits you.  Things that are here:x:jr _a +0 dagger; a goblin corpsex:j[G .  You slash the bat!x:j(x:j574.4 (1.4x:jx:jG _You kill the bat!x:jIR4x:jZx:j\H _No target in view!x:jx:jx:jx:jH _No target in view!x:jFx:jGx:jvPx:jrSH _No target in view!x:j4x:jx:jH _No target in view!x:j5 x:j7 x:j@ x:jfG H _No target in view!x:j x:jɷ x:j x:j @ _No target in view!x:j3B x:jlC x:jYS x:j+J3x:jMx:jM _6=7==x:jx:j8== _HP restored.x:j _j - 2 scrolls labelled ATHRUO WIFFUNOS (gained 1)x:jx:jx:j x:jx:jx:j(=x:jC,x:jG-x:j+/x:jyBx:j ,x:j`,x:jAnx:j",x:j,I _You now have 112 gold pieces (gained 17).x:jJx:jaPx:j W,x:jWx:j\x:ji....#.......))#..............#####..............<...#....#.........###...................# ####.#....#.........#........#...........# ... #.........### .. !.#-58.4 (24.0)...#.......##......#..#...##. ###...# ..... ..?....#....... ...>... .....#. x:jnx:jÂ\-9.4 (25x:j; _Found a stone staircase leading down.x:j; 3x:jW> x:j@ x:jD x:jI ,x:j8L x:j[\  _o - 4 coppery potions (gained 1)x:je  ..........#####.<...#...###.........#####.##....... ........#  #.........###x:jf  ....#  ...#.##61.0).......#..#.###.##...). ...>..x:jo x:j,p +2.4 (3x:jY x:j I _Found a dagger. Found an escape hatch in the floor.x:jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()  d - 2 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)b - a +0 leather armour Jewellery (go to first with "=)  f - a ring of positive energy (worn)x:jm Ea - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 3.3; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 7.9 XLs.  At current training (40%) you reach 16.0 in about 11.7 XLs.  Current attack delay: 1.3. Damage rating: 14 (Base 11 x 115% (Str) x 110% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x:j  Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()  d - 2 throwing nets (quivered)  e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)  b - a +0 leather armour x:jC Jewellery (go to first with "=)  f - a ring of positive energy (worn)x:j&Xi - a +0 heavy hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.9) is reached at skill level 14.  Your skill: 3.3; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.0 XLs.  At current training (40%) you reach 14.0 in about 10.2 XLs.  Current attack delay: 1.7. Damage rating: 15 (Base [7 + 5 (Hvy)] x 115% (Str) x 110% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the x:jXwielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x:jb Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()  d - 2 throwing nets (quivered)  x:jwe - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)  b - a +0 leather armour Jewellery (go to first with "=)  f - a ring of positive energy (worn)x:j:x:j:x:já..............#####bendrew64 the Chopper..............<...#Demonspawn....#.........###.....Health: 28/28 ========================..............######.#Magic: 3/3========================....#.........#....AC: 6Str: 16....#...........#x:j\ EV: 11Int: 8... #.........###SH: 0Dex: 14.. #.........#XL:  3 Next: 37% Place: Dungeon:3...#.....@.##Noise: ---------  Time: 1662.4 (0.0).................a) +0 war axe#..#...........###Throw: 2 throwing netsx:j#. ###.........#...............?....#..........>.........#.x:j##...). ...>.. _HP restored. _j - 2 scrolls labelled ATHRUO WIFFUNOS (gained 1) x:jۢ_You now have 112 gold pieces (gained 17). _Found a stone staircase leading down. _o - 4 coppery potions (gained 1) x:ji4_Found a dagger. Found an escape hatch in the floor.x:jtx:jx:jx:j?x:j x:j x:j x:j x:j5 x:j x:j x:j x:j ,x:jW x:j x:j Bx:j x:jT ,x:j x:jF x:j ,x:j x:j x:j x:jB x:j7 } _m - 2 scrolls labelled SYDABR JIABA (gained 1)x:j x:ja x:j[ x:j x:jq x:j x:j x:j x:j b ... #.........### ...##.........# ....#.......####. #................. . #..#...........###x:j0  ... ##..###.........# ....#................. ........#....... [.x:jh ...>.........#.70.4 (8 x:j s##...).....>..x:j  ######..###.###....... x:j ##.# ..# #..... ... ... ....x:j u ... .#.. .. x:j# .... #.# ..... .#x:j x:j +1.4 (9x:j~$ x:jf' # _Found a robe.x:j‹Ix:jx:jUx:j,x:jx:j,x:j2x:jx:j5p  You encounter an adder and a bat.x:jE #.........## #....###...###..###.........# ....#.......... #..............#.......[..........>.........#.........##...).....>######..###.###.  ##@# ..# #..... x:j #.......... ....  ..S......#..# .. ...b.......##.##.###......# .#. .......# S   adder (wandering)##......# b   bat (asleep)#.......x:j`3.4 (2.Sx:jx:jյ24.4 (3 _x:jx:jx:jZ .## #..#### ...###..###.#  ....#........ #......#....... [..........>...#. ........##...).....>. ######..###.###....... ###.##..## ##.@........ .....#..# ....b.S.....##.# #.###......# .#.. .###......# #....... ###.Sx:jF x:j +5.4 (1x:j\ x:j x:j|r& ...###..###.#  ....#........ #........#...... [..........>...# ..##...).....>. ######..###.###.......x:jr ###.##..## ####.###.......... ......#..# b.##.# x:jsV#.#.###.S....# .# .. .......##. #x:jws:#......#x:jt x:jgu#........ ### #......x:j{ b.x:jN} S.  The adder hisses angrily.x:jSb==6x:j#n _The bat hits you but does no damage. The bat misses you.x:j b.  You miss the adder. You closely miss the bat. The bat closely misses you.x:j%.b.x:jx:j5-7.7 (1.3x:jx:jx{ _The adder bites you but does no damage. The adder closely misses you.x:jf .b  You barely miss the adder. You closely miss the bat.x:jZrL  The bat hits you but does no damage. x2x:jrG-9.1 (1.4x:jzx:jc{ _The adder bites you but does no damage. The adder closely misses you.x:j{ .  You miss the adder. You hit the bat.x:jb   You kill the bat!x:j1980.5x:jx:j z _The adder bites you but does no damage. The adder barely misses you.x:jNa\  You hit the adder.  The adder is lightly wounded.x:j.b66--x:jeb&1.8 (1.3x:j6ix:jq* _The adder bites you.x:j  You barely miss the adder.The adder is lightly wounded.x:j+f7=-3.2 (1.4x:j _The adder closely misses you. The adder misses you.x:jE]  You hit the adder.  The adder is moderately wounded.x:j]65--x:j ^&4.5 (1.3x:jvex:ji` _The adder misses you. The adder bites you.x:j  You closely miss the adder.The adder is moderately wounded.x:j(5.8x:jx:j _The adder closely misses you. The adder barely misses you.x:j  You hit the adder but do no damage.The adder is moderately wounded.x:jj x:j Z6=-7.1x:j x:j S _The adder closely misses you.x:j[k .You slash the adder!x:j$)x:jf=628.5 (1.4 _You kill the adder!x:j-x:j-x:j4x:j8H _No target in view!x:jx:jPx:jx:jdzx:j: _x:jx:jx:jx:jx:jdD7=x:jx:jx:jx:j.x:j,x:jdx:jx:j*x:j@x:jx:jR8==x:jx:j5x:jVx:jx:jx:jx:jx:jx:jx:jbx:jx:j+ [..........>..# ........##...).....>..######..###.##.$ ###.##..## #.....###.###.......... .... .............#..# .. x:j<.............##.#  #.#.###......# .#  #.# -97.5 (9.0x:jd #...###......#  #. #........ x:j #......## #......#x:j ## #.......x:j1 <#####.x:jx:j=-8.5 (1x:jD 0.0)x:jx:jL; _Found an escape hatch in the ceiling.x:j4tJx:juH _No target in view!x:j x:jM x:j/ 2= _x:j37   You encounter an endoplasm.x:jA 2 ...###..### ....#............. #..............# # [..........>..###.........##...)..... ...######..###.###.... .$. ###.##..## #......###.###.......... ...........#..# ..#...............##.#J.##.#.###......# .##............##...###......##... #........J   endoplasm (asleep)#### #......## #......##......#x:j\ 3701.5 (3.0)x:j^ 22.5 (4 _x:jf x:j i x:j # [> ###.) ...## .$. ###.##..##  ...###.###..........  #.....@........#..#  #...............##.#  J.##.#.###......# .#  #............#  #...###......#  #... #........  #### #......##     x:j{< x:j|# [> ###.) ...## x:j>}.$. ###.##..##  ...###.###..........  #.....@........#..#  #...............##.#  x:j}nJ.##.#.###......# .#  #........... x:j}#...###..... #... #........ x:j+~ #### #.....  x:j@ _An endoplasm is nearby!x:jp ....#..... #...## [>...###.##...)< ...######..###.###... .$.# ###.##..## #....###.###..........  ##.......#..# .........##.# .J.##.#.###......# .# #............#  #...###......# #...# #........ ##### #......## #......  #......# #.......x:j^va J.  Found a stone staircase leading up.x:j}k<Jx:je~+3.5 (1x:jx:j^ _The endoplasm quivers.x:j+( ....# #.# # [.>## ###.##...).<. ...######..###.####... .$.# ###.##..## #.###.###.  ##.#..#  #J.......##.##...##.#.###......# .#. #............# #...###......# #...# #. ##### #......##  #......# x:j(| #......#  #.x:j..Jx:j'8x:j8&4x:j@x:jSBx:j ....# #.# # [.>#####.##...).<.#...######..###.### #.... .$.# ###.##..## # .....###.###.  ##.#..# #.J.......##.# #...##.#.###......# .#.. #......## #...###......# #...# #. ##### #......##  #......#  #......#  #..J5x:j) .  You slash the endoplasm!6=6.8 (1.3 _You kill the endoplasm!x:j0Jx:jRH _No target in view!x:jXb _No target in view!x:j4x:jSx:jH _No target in view!x:j Ix:j x:j x:j P _x:j x:j x:jd x:j; x:j Bx:j ,x:j9 c _You now have 115 gold pieces (gained 3).x:j 3x:j x:j0 x:j x:jS x:j[ x:jE x:j ,x:j x:j Xx:j" x:j& y ....#####..... ....#.........# ... #............# ...##......$.....# ....#..............# #...................### #..#x:jl' #...........###..###......<...#............-14.8 (8.0########........#. #.[..........>.....#######.........##...)...x:j' ..<.#...######..###.###..#........# ###.##..## #.x:j' y......###.###.... ...###.............x:j' u.#..## #...............##.#x:j`D -5.8 (9 _Found a stone staircase leading up.x:jx:jdx:j,x:jU%Bx:j+Xx:j.x:j.x:j2,x:j3x:j5x:j8x:j%9x:jO@x:jlDx:jJ,x:jKx:jp _You now have 126 gold pieces (gained 11).x:jr,x:jsx:j5xM _You now have 128 gold pieces (gained 2).x:j{x:j{x:jM}x:jIx:jʂx:j,x:jx:jx:jx:jbx:jx:jx:j7x:jxx:jx:jޑx:jؔ,x:j֕x:jx:j&,x:j+x:jx:jx:j.x:jx:jȡx:j\x:jx:jTx:j,x:jx:jp~ _e - 3 scrolls labelled GOKUK SO POTU (gained 1)x:j3x:j׳x:jHx:j4x:j,x:j~x:jx:j>x:jx:jx:jx:jx:jx:jOx:jc  You encounter a bat.x:jD.# ### ##..### ... ....#...[..... .b ....###... .. ....... .## ...#..### ..####......##....####....#....#.......##..".....#x:j#..####@..........### #..........#..... #.......###..........# ...###...#..........# ....#.#............# #......###..........### #..#..... b   bat (asleep) #............###..###.. #..<..........#......... ###########......x:j^039.8 (24.0)x:jv440.8 (25 _x:jEx:jHx:jG ....# ##.### ##.....### .....[..... ...b###... ..... ..## ......### ..####......##....####....#.......#......@##..".. #..####...........## #.......... ...###.........##.#...#...........#............# #...###....### #..#..#......###..###..<..........#1.8 (1.0)x:jx:jx:jB{######## #..> ....# ##### ##.....#####.....[......#...b###... ..... ..... ...## ......### #..#####....####@...#............##.." #..####...........## #..........#..... ...###..........# ...##.#...#........#...... #...###...### #..#...###..###x:j~'.b.x:jJ.b.bx:jNbx:jQ&2x:jux:j;; _Found a stone staircase leading down.x:j=b..x:jbx:jx:j5=4.1 (1.3x:jfx:j, t _You closely miss the bat. The bat hits you but does no damage.x:j)h1.######## #..> ....# ##### ##.....#####.....[......#...b###......... .....#.....## .....### #.@######....####....#.......#.......##.." #..####...........## ..#..... ...###..........# #...##.#...#..........# ....#......# #...##### #..#...b.x:j2i&.bx:j}tB50x:j{x:j5~I _The bat misses you.x:jl.x:jRx:j-6.4 (1.3x:jx:jD _You barely miss the bat. The bat misses you.x:j[x:jg\x:jbx:jeH _No target in view!x:jx:jx:jx:j\H _No target in view!x:jO4x:juVx:juYH _No target in view!x:jx:jx:jx:j<H _No target in view!x:j}x:j~x:jmx:jH _No target in view!x:j: 3x:j; x:j> x:jB x:jH P _x:jJ x:j[K x:j#L x:jdN x:j;R x:jR x:jvS x:jU x:jtZ _No target in view! _ A bat comes into view.x:jb 5#..>............. .# ##.... ########......) ..#####..... ......#...[...†......#.... ......#.......))##......... ....................#....b## ...........#..### #..####......##....####....#.......#.......##.@".....#....-#..####...........# ## #..........#......#.... x:jmc ]...###..........###...##....#...#..........# #....#.......##............# #.......b   bat###..........### #..#.........#............###..####..<.#........x:jd ,9.4 (3.0x:jm x:jn M-50.4 (4 _x:jhv x:jx x:j  #..>.   #######) ......#...[...†   ......#))  ... .......  ..b## .......   #..####......#  #....#....... #.@".....# #...........# #..........#......#x:j.......###...##  .......# #....  .......# #...  .......### #..# #...........# #..<x:j #..>.   #######) ......#...[...†   ......#))  ... .......  ..b## .......   #..####......#  #....#....... #.@".....# #...........# #..........#......#.......###...##  .......# #....  .......# #...  .......### #..# #...........# #..<x:j4x:j`x:j#Z _A bat is nearby!x:jl#..>. . # ##.... ###......)# .#####..... #......#...[...†.# ......#.... .......#.))# ##... ..# .....#....b## #.<#..### #..####......#.##....####....#.##.##..@.....#.##..####.#. # #.#......#.####.###...##.# #...#..# #....#.##..# #.###.x:j,a..### #..#. #.....###..###. #..<.#. x:jbx:j~!.bx:j.bx:j.b   batx:j21.4 (1 _x:j"x:j%Z _You see here an amulet of chemistry.x:jb.b.b  j - an amulet of chemistry=2x:jf _The bat barely misses you.x:j G .  You slash the bat!x:jt Rx:j" 573.7 (1.3x:j x:jt G _You kill the bat!x:j:x:j:x:j@g^ _No target in view!x:j4x:j5"^ _No target in view!x:jS 3x:j x:j x:jb x:j $ _x:jl ,x:j Bx:j x:j x:j x:j x:jA t x:j  You encounter a bat.##.... #########)### #####..... ##......#...[...†.# ....#.... ........#.......))# #......... ...# ....#.....## #<.  #..### #..####......####....####....#..# #.......##........#..#.#..####....#..-#..........#......#.## .###...###...##.# .#..........# ##....###  #............# ##.......###..........### #:j: 437m..#b   bat (wandering) #............###..####..<..........#..b....###########.....#....7.7 (4.0.b -8.7 (5 _The bat leaves your sight.x:j4x:jPx:jH _No target in view!x:jA 4x:j ^ _No target in view!x:j'O _x:jTnx:jix:jjx:jkx:j wnx:j{x:j,x:jx:jj,x:jˆx:j,x:jcBx:jx:j$,x:jnx:jx:jx:jզx:jVx:j\x:j3x:jM,x:j x:jίx:jx:jx:jx:j\x:j,x:jx:jĽx:j6Bx:j=x:j?x:jx:jx:j}x:jx:jUx:jx:jmx:jx:jx:j)x:j$x:j,x:j"x:jnx:jx:jx:j=x:jx:jx:jR,x:jx:jx:jex:jx:jx:j5x:j,x:jZx:jx:j@x:jx:jx:jgx:jx:jx:jXx:j`x:j` ,x:j x:j x:jM,x:j9x:jx:jax:jx:jx:jlx:jZx:jx:j8x:jx:j,x:jx:j) x:j"x:jM"x:j"x:j_$x:j&x:j'x:j]'x:j,x:j1x:jv2x:j2x:j5x:jj7x:j7x:jM8x:jO:x:jI=,x:j5>x:jaAx:jCx:j0Dx:j1Ex:jKGx:jP         ########  ##......##  #..####..#   ######.## ##.#   #.."@#.+ #.# 96.7 (3x:jQ8.0)   #.#....# #.#   #...#### ##.#   #..# #..####   #.. ###...# x:jS  #.. ##..##   #[ #...###   #. #......  #..>x:jZx:jH[,7.7 (39x:jax:j-d# _Found a robe.x:j x:jn( 4x:j) H _No target in view!x:jbx:j&x:jCx:jx:jx:j: _x:j      #  ##......##  #..####..#  ######.## ##.#  #..@.#.+ #.#  #.#....# #.#  #...#### ##.#  #..## #..####  #.. ###...#  #.. ##..##  #[. #...  #.# #.....  #..>x:j18.7 (1.0)x:j+9.7 (2x:jx:jp 2 _k - an amulet of dissipationx:jQ{ x:j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()  d - 2 throwing nets (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)b - a +0 leather armour Jewellery (go to first with "=)  f - a ring of positive energy (worn)j - an amulet of chemistry  k - an amulet of dissipationx:j k - an amulet of dissipation. An amulet which causes magic contamination and negative status effects upon the wearer to expire twice as quickly with time. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dissipate} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.x:jx:j>x:j; bendrew64 the Chopper  Demonspawn  Health: 28/28 ========================  Magic: 3/3========================  ########AC: 6Str: 16  ##......##EV: 11Int: 8  #..####..#SH: 0Dex: 14  ######.## ##.#XL:  3 Next: 67% Place: Dungeon:3  #..@.#.+ #.#Noise: ---------  Time: 1799.7 (0.0)  #.#....# #.#a) +0 war axe  #...#### ##.#Throw: 2 throwing nets  #..###..####  #..###...#  #..##..##   #[:j 37m.#...##   #.##.....   #..>..  _The bat leaves your sight. _No target in view! _No target in view! _Found a robe. _No target in view! _k - an amulet of dissipationx:jx:jx:jx:jqf  You start putting on your amulet.x:jb-800.7 (1x:jx:jx:j+1.7 (2x:jx:jx:j+2.7 (3x:jux:jx:jT+3.7 (4x:jx:jx:j}+4.7 (5x:jG x:jx _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.x:jx:jqx:jY _k - an amulet of dissipation (worn)x:jx:j3x:jx:jwx:j}P _x:jlx:j,x:jx:j0,x:jx:j"x:j %,x:j&x:jc'x:jC,x:jEx:jTHx:j(Yx:j Zx:j[x:j_,x:jex:jhx:jkx:jlx:j5mx:jnx:jq,x:jrx:jtx:jKwx:jwx:jx:jx:j"x:jhx:jPx:jdx:j,x:jx:jx:j,x:jPx:j:x:jٛ,x:jHx:jnx:joXx:j,x:jLx:jx:jx:jx:jx:j]x:jx:jx:jx:jx:j,x:jvx:j8x:j`x:jx:jx:jLx:jix:j%,x:j\x:jHx:jx:j,x:jx:j{h  You encounter a scorpion.x:jg  #.##................ #......#.....#####.. #####..#####..####.. #....####....#.. ###.......##.... #..####....... x:jts..###### #..........#.. ........###..........### #@..#..........# # ###............# ###..........### #............# #..<.......... ###########... s   scorpion (asleep) #.[... ###### x:j K..<.#...####x:j.s33.7 (29.0)s.x:jOsx:j|34.7 (30 _x:j x:jx:j#####.......# #.##............. #......#...######..##### #....####....####.......### #..####....#..s###### #.#.#......@.###.##J..####...#....#####..# #### #.. #..<......###########J   endoplasm (asleep) #.[ #######.....sx:jx:j?5.7 (1.0) _You encounter an endoplasm.x:j_- ((s(caught)You throw a throwing net. The throwing net hits the scorpion.x:jus..6.6 (0.9throwing net x:jw|x:j"` _The scorpion is caught in the net! The scorpion struggles against the net.x:jl 9 #####.# #.## #......#.....##### #####..#####..#### #....####....# ###.## #. #..#### #...###### #.# #...s.@..###. #J..####...#.# #. ###.# ###. #.x:j3n  #..< # #.[ #x:jUv x:jv -7.6 (1.0x:j| x:ju = _The scorpion struggles against the net.x:j2)G  #####.#   #.##   #......#.....   #####..#####..  # #....####....  #. ###.##   #.^ #..####   #...###### #.   #...s@...###.   #J..####...#.   #.. ###.  #. ###.  # #.   #..<   #   #.[   # .J  The endoplasm quivers.x:j*RJx:j,&8x:j1x:j4= _The scorpion struggles against the net.x:j2 !J.x:j ssYou completely miss the scorpion. The scorpion struggles against the net. x2x:j 5=9.9 (1.3x:j= x:j" F _The net rips apart, and the scorpion comes free!x:j8t5---41.3 (1.4x:j'x:j.u _You hit the scorpion but do no damage. The scorpion stings you.x:ji8  You slash the scorpion!  The scorpion is heavily wounded.2.6 (1.3x:j?x:jB _The scorpion closely misses you. The scorpion barely misses you.x:jb j The scorpion is heavily wounded. _The scorpion closely misses you. The scorpion barely misses you.  You hit the scorpion.  The scorpion is severely wounded.The scorpion stings you but does no damage.  The endoplasm jiggles.3.9 _The scorpion stings you but does no damage.x:jkJ .  You hit the scorpion.x:jm.Jx:jKw J   endoplasm  You kill the scorpion!x:jx:j  #####.......#........ bendrew64 the Chopper  #.##............. Demonspawn  #......#.....#### Health: 26/28 ======================--  #####..#####..### Magic: 3/3========================  ##....####.... AC: 6Str: 16  #.###.......##. EV: 11Int: 8  #.^#..####.... SH: 0Dex: 14  x:jӎ#...###### #.......... XL:  3 Next: 210% Place: Dungeon:3  #...J@...###.......... Noise: =--------  Time: 1845.2 (1.3)  #...####...#.......... a) +0 war axe  #.. ###............ Throw: throwing net  x:j#.###..........  ##..........  x:j$#..<....... J   endoplasm  x:jBP###########  #.[  #######..x:jWThe scorpion is severely wounded.The scorpion stings you but does no damage.  The endoplasm jiggles. _The scorpion stings you but does no damage.  You hit the scorpion.  You kill the scorpion!x:jǑ _The endoplasm barely misses you.You have reached level 4!x:j/  --more--x:j s31/34-4/45462% x:j! x:jD O _You feel agile.x:jAK .  You hit the endoplasm.x:jIRx:jń036.5x:jc _You kill the endoplasm!x:jx:jx:j x:j H _No target in view!x:jp x:j`q x:jx x:j/{ H _No target in view!x:jx:j1x:j;2= _x:j3==x:jmx:jͼh4==x:jnx:jx:jx:j5x:jx:jx:jXx:jx:jx:j_x:jx:jE9=x:jx:j8x:j,x:jx:jGx:j%,x:j8x:jx:ji  You encounter a hobgoblin.x:j  #...# ###  #.^.# #..####  #...###### #........  x:jX#........###........  x:j  #...####...#....   #...#..   #...# ###....   ###.# #   #@# #..<-  #.....# #########   #.....# #   ##=..g.# #######   ....... ..<.#  ....##. #g   hobgoblin (asleep)  ....# ......# ..... ..###..  # #...x:j *061.5 (15.0)x:jZ+M-2.5 (16 _x:j3x:jp=x:jO #...#  #.^.#  #...######  #..... #...# #...#  #...#  ###.#  #@# #..< #.....#  #.....#  ##=..g.#  ....... ..< ....##.  ....#  .....  # x:j1  #...#  #.^.#  #...######  #..... #...# #...#  #...# x:j,2  ###.#  #@# #..< #.....#  #.....#  ##=..g.# ....... ..<....##. ....# x:jl2 T..... # x:j9 x:jL: x:j~B x:jD ` _A hobgoblin is nearby!x:j  #.^.# #..####... #...###### #....... #........###. #...####...#. #...# ###... #...# ### x:jb ###.# #.  #.##### #..< #.@...# ########## #.....# #.x:j  ##=..g.# #######. ........ ..<.#...x:j  #....##.. #.... x:j #....# $ ......## x:j B...... ..###... x:j7 #....## # #.. ...##x:je x:j( x:j. 13.0)x:j x:j * _Found 4 gold pieces.x:jN~ #...###### #.......   #........###.   #...####...#.   #...# ###...   #...# ###   ###.# #.    #.##### #..< #.....# ###########   #..@..# #.[ ##=..g.# #######.   ...........<.#...#   #....##... #....   #....# $.......###   ...... ...###....   #....## # #..   #....# #...##.#   :jE m...# #.g.g====4x:j,x:j+ _The hobgoblin shouts!x:jCx:jDb=---5.8 (1.3x:j[ _You closely miss the hobgoblin. The hobgoblin completely misses you.x:j[Hx:jI#---x:j@I!7.1x:jhPx:j(S _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.x:j  You hit the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin hits you.x:j V3-8.4x:j x:j @ _The hobgoblin hits you but does no damage.x:j-m  You completely miss the hobgoblin.The hobgoblin is heavily wounded.x:jn(9.7x:jvx:jwzV _The hobgoblin barely misses you.x:ja .  You slash the hobgoblin!4=571.0 _You kill the hobgoblin!x:jYJx:j0Kx:jQx:jSH _No target in view!x:jd x:j x:jN x:j$ x:j٭ x:jʳ : _x:j=   #........###   #...####...#   #...# ###.   #...# ###   ###.# #   #.##### #..<  #.....# ##########   #.....## #.   ##@....# #######.- x:j  #...........<.#.   #....##... #......   #....# $.......##   ....... ...###...   #....### #  x:j  #....# #...##   #....# ...# #.   ### #x:jK ,20x:j E-3.0 (2x:j x:j 3 _l - a ring of positive energyx:jxx:jx:jx:j x:jPx:jBx:jx:j9=x:jnx:jx:j!x:jb"x:jf#x:j.x:jb1,x:j2x:j7x:j9,x:j:x:j% _You now have 132 gold pieces (gained 4).x:jx:jVx:jx:jex:jx:jnx:j ,x:j!x:j\#x:jP%x:j%x:j&x:j-'x:j)Bx:j[+x:jl-,x:j/x:jq/x:jb7x:j49x:j;,x:ji;x:jk=x:jc@Bx:jWDx:jGXx:jY,x:j[x:j\x:j^x:jE_x:j_x:j;ax:j{x:jx:j,x:j=x:jx:jx:jЩx:jmx:jex:jr,x:jx:j°x:jx:jx:j*1 #.....#.#.#  #.###.#...#  ... #.....#  #.# #.....#  ... #...##..#  #.# #.#####.#  #. ... ###.#  #.. ##...#   .... #.@### 914.0 (41.0) #..:....## ####### x:j9Gx:jx:j,5.0 (42x:j7x:j`U _Found a parchment of Sandblast.x:jVx:jx:jx:jgx:jx:jDx:j,x:jx:j^x:j]x:jיx:j,x:jx:jx:j:x:jx:jnx:jx:j5,x:jx:jʯk  You see here a parchment of Sandblast.x:j x:j _x:j4x:jx:j,x:j͸x:jx:jx:j x:j!x:jx:jx:jFx:j]x:jx:j,x:jx:j@x:jx:jx:jx:jx:j,x:j*x:jx:j,x:jx:jx:j,x:jx:jx:jax:jx:jx:jKx:jLx:jx:jx:jx:j/x:jx:jx:j x:jx:jx:jx:jx:jXx:jx:jx:jx:j-x:jx:j'x:jvx:j9x:jx:jx:jx:j} x:j x:jx x:j x:jx:j'x:jx:jx:jx:j}x:jx:jx:jx:jx:j#x:j x:j3x:jx:jhx:jx:jV#x:j$,x:jd&x:j0),x:j)x:j+x:jQ-,x:j.x:j/x:j1,x:j2x:j66x:j7,x:j8x:jT:x:j0<x:ju<x:j<x:j>x:j@x:j@x:j#Ax:jBx:jnD,x:jDx:jqFx:jH,x:jXHx:juIx:jK,x:jLx:jMx:jN,x:jAOx:jPx:jRx:jSx:jWSx:jTx:j=`x:j`x:jax:jMcx:je,x:jUfx:jikx:jZm,x:jmx:j'px:j rx:jSrx:jrx:jux:jux:jvx:j{wx:jixx:j|zx:jzx:j*{x:j}x:j~x:j'x:jx:jex:jx:jx:jp,x:j׈x:j?x:jx:jx:j2,x:jx:j*x:j0x:jx:jx:jx:jx:jnx:jx:jx:jО,x:j,x:j`x:jx:jx:j\x:j,x:jͪx:jx:ju,x:jx:j<x:j^,x:jx:j x:jFx:jx:jx:jx:j,x:jx:jx:j'x:jx:jx:j! ..........#..# .. ..........##.# .# .###......##.# . ..........##.# . .###......##.##### .# .# #.............##.# ## #......##...#....#####......# #..........##......###...@....... ####.................... ....<#####.............# ###### ###...........##############  You pick up a parchment of Bombard and begin reading...x:j-74.0 (59x:jn,5.0 (60x:jzx:jn@ _You add the spell Bombard to your library.x:jhAGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()  d - a throwing net (quivered)e - a javelin Armour (go to first with [)  c - a +0 helmet (worn)  g - a +0 ring mail (worn)b - a +0 leather armour Jewellery (go to first with "=)  f - a ring of positive energy (worn)  k - an amulet of dissipation (worn)j - an amulet of chemistry  l - a ring of positive energyx:jG /l - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.x:j[ x:j& ..........#..# ..bendrew64 the Chopper ..........##.#.#Demonspawn .###......##.#.Health: 34/34 ======================== ..........##.#.Magic: 4/4======================== .###......##.##### .#AC: 6Str: 16 .# #.............##.#EV: 11Int: 8 ## #......##...#....####SH: 0Dex: 15#......# #..........#XL:  4 Next: 65% Place: Dungeon:3#......###...@.......Noise: ---------  Time: 1975.0 (0.0) ####....................a) +0 war axe ....<#####.............#:jȆ HThrow: throwing net ###### ###...........############## _l - a ring of positive energy _You now have 132 gold pieces (gained 4). _Found a parchment of Sandblast. _You see here a parchment of Sandblast.  You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library.5 (0.5 _l - a ring of positive energy (worn)x:j@W3x:jSXx:j_[x:j]x:jbBx:jg ###.##..## #... ##.. .... >.. .......#..# .. ..# ##.# ..# ##......##.# #.. .......##.# .. ......##.##### .#  #.............##.#  #......##...#..@.#### 6.5 (1.0  #......# #..........#  #......###................ x:jdh1..<#####.............#.. #### ###...........# .#############x:jDmx:jm+7.5 (2x:jrx:ju; _Found a stone staircase leading down.x:j:t3x:jzux:jx:j\x:jhx:jۆx:j̇x:jx:jz,x:jx:jx:jϑx:j3x:jx:jix:j,x:jٖx:jx:j,x:jĜx:jx:jre  A bat comes into view.x:j #..###.........# ..b........ b..#.......#. >.........#.#.## ...##...).....>......# #..###.###........#..###..####.....$....#.# ...>....... x:jǼ......#..# .. #@.# #... ......##.# #..#..... ......##.# ##....# ......##.# #..##.........##.######.## #.. .............##.# ...b   bat (wandering) ......##...#....#### ### ......# #..........# x:jl5......###..............x:jMZ.b84.5 (7x:j.x:jhb5.5 (8x:j~x:jW0 _The bat leaves your sight.x:j3x:jx:j-x:jx:j~  There is a stone staircase leading down here.x:jS _ _You now have 146 gold pieces (gained 14).  You encounter a quokka....# #### ... #...# .. ##.......####. ...# ............##. .# .........####....# #.........####.#..# ..r.# b.#.......#@# >.........#.#.## ##...).....>......# ###.###........#.. ##..####..........#.#.>.......# r   :jK34mquokka (asleep)#.#..#.#...###.#######..#.....###.# ##....#.###x:j `Lr.91.5 (6r=2.5 (7 _The quokka closely misses you.x:j!x:jx:j#x:j|&O _Char dumped successfully.x:jd  Your movement speed is average. Your attack delay is about 1.3.x:jBx:j`  Your damage rating with your +0 war axe is about 14 (Base 11 x 115% (Str) x _111% (Skill)).x:jo  Annotate which branch? (. - D:3, ? - help, ! - show branch list)x:j# P  Okay, then.x:j# x:j* x:jt- . _x:jG x:j -bendrew64 the Chopper (Demonspawn Gladiator) Turns: 1950, Time: 00:03:42 Health: 34/34AC:  6 Str: 16 XL: 4 Next: 65% Magic: 4/4EV: 11 Int:  8 God: Gold: 146SH:  0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg + + . (20%) g - +0 ring mail rPois .(100%) c - +0 helmet rElec .x:j (100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....k - amulet of dissipation Stlth +f - ring of positive energy HPRegen 0.25/turnl - ring of positive energy MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1, sturdy frame 1x:jx:j@(#...........#bendrew64 the Chopper #.........### ...Demonspawn #.........#.. #Health: 34/34 ======================== .#.......####. ...#Magic: 4/4======================== ...............##. .#AC: 6Str: 16 #...........####....#EV: 11Int: 8 ###.........####.#..#SH: 0Dex: 15 .................r..#XL:  4 Next: 65% Place: Dungeon:3 .....b.#.......#@#Noise: =--------  Time: 1992.5 (0.0) ...>.........#.#.##a) +0 war axe ##...).....>......#Throw: throwing net ###.###........#..# ##..####......:j,)40m....#.# .............>.......#r   quokka ...#..##....#..#.#...# ...##.#######..#.....# ...##.# ##....#.### _Char dumped successfully.  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 war axe is about 14 (Base 11 x 115% (Str) x _111% (Skill)).  Annotate which branch? (. - D:3, ? - help, ! - show branch list) _Okay, then.x:j/-J .  You slash the quokka!x:j6(x:j':573.8 (1.3x:j.Ax:jDJ _You kill the quokka!x:jK x:j! x:j x:j H _No target in view!x:j x:j x:j x:ju x:j x:j^ $ _x:jz Bx:j x:j x:js x:j f  You encounter a quokka.x:ju P.#.... . #.##### .### .r...# .# #....# ####. ....# ..##.#.# ....####....# #x:j Q####.#..# ...........@.#-b.#.......#.##.# .>.........#.#.##.# ...).....>......# #x:j* .###........#..#####....#.# r   quokka (asleep)........>.......##..##....#..#.#.###.#######..#.....x:j "#x:j k.r5.8 (2.0x:jN ".rr-6.8 (3 _x:ju #.##### .....# #....# r...##.#.##....#.####.#..#.......@.#....#.##.# .>..#.#.##.#).....>.#.#.#>.......# ..# x:j* x:jH #.##### .....# #....# r...##.#.##....#.####.#..#.......@.#....#.##.#>x:jH..#.#.##.#).....>.#.#.#>.........#x:jO4x:j~s _A quokka is nearby!x:jT_ #####.##..... ..# #.###### ..# #.####. r.....##.# ..####.. #.####.#.........b.#.......#.##>.........#.#.# ...).....>.... #.###..#####..........#.#..........>......##....#..#.#x:jb X.rx:jh x:j|i 27.8 (1 _x:jXo x:jq x:j .....#####.##..... ..# #.####### ..# #.#####. .......##r# .#.. #.####.#................b.#.......#.##>.........#.#.# ...).....>.... x:j #.###........#####..........#.#..........>....x:j x:j .=8x:jx x:j T _The quokka closely misses you.x:j(02--2000.1 (1.3 _You barely miss the quokka. The quokka barely misses you. The quokka bites you.x:j#ua  You closely miss the quokka.x:j(v-1.5 (1.4x:jg|x:j~> _The quokka bites you but does no damage.x:j J .  You slash the quokka!x:j@" <.x:j& i3=-92.9x:j], x:jT/ J _You kill the quokka!x:jr4x:jwx:jH _No target in view!x:jP8 _4==x:jmHx:jÀ3=x:j,x:jFx:jx:jx:jZx:jx:jXx:jnx:jx:j,x:jK,x:jx:jx:jj,x:jx:jN,x:jx:j" x:j i  You encounter a dart slug.x:jE w  . #### . #. ... ..#.# .. ......#.  .. #. #...#. #....# . #.... #.#..#. #-#... #.# #...# #.# #... ..#####.## #.###.#.##........#........######.#w   dart slug (wandering) .)###### #....# .†.# ##.###))# ##..#x:jE\.w33.9 (31.0)x:j7c-4.9 (32 _x:j2x:j9;x:j.<  . w #### . #. ...# ..#.# ...# ......#..#  .. #. #...#..# . #.....# #@.# #.## #.# #.##...###.# .) #....# .†.# ##.#### .))# ##..#x:j R . w #### . #. ...# ..#.# ...# ......#..#  .. #. #...#..# . #.....# #@.# #.## #.# #.#...###.#) #....†.# ##.####))# ##..x:j x:j_ x:jj v _A dart slug is nearby!x:jJ ##.  w #### #. ...##..#.##...# #......#..#  .. #. #..#  #....# . #..@..#  #.#..#. #.##..#  #.#... .. #.##  #...# #.# #.#  #... ...####### ##.###.#.##........# ............######.# ..)###### #....# ..†.# ##.####x:j^ N5.9 (1.0) _x:j x:je/x:j'F## .. #. w ####... #. ...# #..#.##...# #......#..# .. #. #..# #....# .....#.....# #.#..#.##. #.##..# #.#... ... #.## #...# #.### #.#  #... ...#####.## ###.###.#.##........#...........######.#.)###### #....#x:js.6x:j$4x:jT ^ _No target in view!x:juC _No target in view!x:j:4x:jQ+x:j˄| _No target in view!x:jx:jH _No target in view!x:j*7  _No target in view!x:j  _No target in view!x:j Qx:j% x:j& x:j9 x:j=[ x:j> _x:jc _ A dart slug comes into view..## . #. #w.###### ... #......#  #..#.##@..#  #......#..# .. #. #.##...#..#  #....# .....#.....#  #.#..#.##.. #.##..  #.#... ..# ... #.## w   dart slug (wandering)  #...# . #.### #.#  #... ...#####.## ##.###.#.##........#.wx:jd[9;65H7w8.9 (2 _x:jڪx:jD ## ....  #. #..######... #w.@...#x:j} #..#.##...# #......#..# .. #. #.##...#..# #....# .....#.....# #.#..#.##.. #.##..# #.#... ..# ... #.## #...# . #.### #.  #... ...#####.##x:jx:j+9.9 (1x:jx:jx:jK S.#..#### ..... #. #..######x:jM  ... #w@....# #..#.##...# #......#..# .. #. #.##...#..# #....# .....#.....# #.#..#.##...#.##..# #.#... ..#.... #.##S   ball python (constriction, asleep) #...# . #.### #.#  #... ...#####.##x:j}  You encounter a ball python.  The dart slug launches a dart at you.x:j s3-=40x:j C _The slug dart hits you.x:j- J .SYou barely miss the dart slug..S S)The ball python hisses angrily.x:j `````The dart slug launches a dart at you.x:j @....2.2 (1.3x:j V † _The slug dart misses you.You slash the dart slug!.S.SS   ball python (constriction)4=73=3.6 (1.4x:jM _You kill the dart slug!x:jXc#.... #..##### #..S..#  #. #.@######......#†.....#.###..#.##...# #......#..# .. #. #.##...#..# #....# .....#.....# #.#..#.##...#.##..# #.#... ..#....##.## #...# . #.### #.x:j_E.Sx:jax:jb5--40x:j\mx:jDŽ  You closely miss the ball python. The ball python barely misses you.x:j3-  1  =-5.9 (1.3Constr x:jx:jQ _You kill the dart slug!  You closely miss the ball python. The ball python barely misses you.The ball python grabs you. The ball python constricts you.You barely miss the ball python.  The ball python bites you but does no damage.  The ball python constricts you. The ball python completely misses you.x:jVS-7.2x:jdx:j~_ _The ball python constricts you.x:j  You barely miss the ball python. The ball python bites you.x:j 1--8.5 _The ball python constricts you.x:jD _The ball python constricts you.  You hit the ball python.  The ball python is heavily wounded.  The ball python bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.0--9.8x:jhx:j_ _The ball python constricts you.x:jJ m .You hit the ball python.x:jf$ 111 451.1 _You kill the ball python!x:jO4x:jv`^ _No target in view!x:jG _x:jp2=3==4==x:j=x:jnx:jx:jx:jTx:j-x:jx:jXx:j6,x:jx:jrx:jx:jx:jFx:jx:jx:j_,x:jsx:j*,x:j:x:jx:jQx:j* _You now have 154 gold pieces (gained 8).x:j,x:jM _You now have 163 gold pieces (gained 9).x:jx:jRx:jx:jyx:j,x:jYx:jx:j,x:jZ x:j x:j x:jx:jx:j x:jx:jx:jx:j'Xx:j0nx:j:2x:j2,x:j%4x:j5,x:j6x:j7x:j8,x:jM9x:j:x:j7Dx:jEx:j9Fx:jFx:jmH,x:jRXx:j3qx:jJx:jx:jux:jx:jx:j,x:jx:jbx:jC,x:jx:j!x:j4x:j,x:jx:j%x:jx:jf,x:jBx:jx:jx:jv,x:j/x:j,x:jx:jhx:jx:j|x:jx:jx:jx:jKx:jtx:jx:j^x:jy x:j x:j x:jx:j,x:jx:j]x:j,x:jBx:j]x:jx:jx:j*#x:j.Bx:j1<nx:jR>,x:jHx:jVx:j^x:j9dXx:jCmnx:jZoXx:jx:jix:jٓx:jVx:jx:j.x:jlx:jx:jx:jv,x:j\x:j/x:j*x:jܬx:j,x:jx:jx:j,x:jþx:j7x:jx:jJ,x:j8x:j_,x:jXx:jx:jLXx:jEx:jx:jx:jc....>......#.# ........#..#.# #..........#.## ......>.......# #....#..#.#...# ######..#.....###....#.##..##.... #####.####......@# - ...##.# #.......# .#....############ .........# ............. ............. .........#... .........# ########## #x:j1149.1 (98.0)x:j5G-50.1 (99x:jg _p - a ruby potionx:jn x:j 3x:j x:j ,x:j Xx:j ,x:j x:j x:j x:j x:j^ ,x:js x:j x:j x:jE x:jT x:jX x:j ,x:j x:jO x:j x:j x:j% x:j x:j x:j x:j x:j x:jF x:j x:j x:j x:j x:j x:jo x:jK x:jG ,x:j x:j x:jo x:j x:j x:j x:j+! x:j! x:j" x:jb$ x:j!' Bx:j:( x:j* ,x:j$+ x:j, x:j~. x:j. x:j/ x:j1 x:j,3 x:jx3 x:jM6 x:jC x:jH Bx:jEK x:j@M x:jM x:jM x:jcX x:jZ ,x:jV\ x:j_ x:j3b ,x:jd x:j i x:jk ,x:j/l x:jr x:jIu ,x:jhv x:j)y x:j{ x:j Bx:j ,x:jg x:j x:jߞ ,x:j x:j x:j ,x:jS x:j x:j x:jY x:jǯ x:j Xx:jz x:j ,x:j{ x:j x:j x:j Bx:jb ,x:j x:j x:j ,x:ja x:j x:j ,x:j x:jw x:j x:j! x:j* x:j`x:jx:jKx:jx:j x:jx:jWx:jp x:j~ x:jBx:jBx:jx:jx:jx:j1x:jUx:j~ x:j_"Bx:jt%x:j&x:j&x:j8'x:j(x:j*,x:j+x:j-x:j;x:j==,x:jCXx:j7Px:jSx:jX,x:j[x:j+_Bx:j{vx:j~,x:j*x:jx:jC,x:jx:j)x:j5x:jx:jx:jx:jx:jx:jcx:j]x:jXx:jx:jx:jx:j x:j>x:jx:j,x:j7x:j,x:j7$x:j'x:j(x:j2*x:jb-x:j/,x:jJ1x:j7x:j":,x:jA;x:jv=x:j4Bx:jx:jx:j,x:jx:jx:jP x:j2 x:j x:jx:jx:jx:j|x:jx:j,x:jdXx:jx:j x:j!,x:ja#x:j%x:j&,x:j(x:j+x:j,x:j7.x:j/x:j1x:j2x:j3x:jb5x:j7x:j7x:j8x:j:x:j#=x:j=x:j>x:j@x:j3Bx:jBx:jCx:j'Ex:j4Gx:jGx:j1Hx:jIx:jCL,x:jMx:jOx:jQ,x:jQx:jWx:jZ,x:j3]x:j^x:j`,x:jgx:jOjx:jlx:jVmx:jCnx:jox:jqx:j0rx:jux:jwx:jxx:j(yx:j^zx:j\x:j/  You open the door.  You encounter a bat, a rat, 2 orcs and a goblin.x:j       ########  ##......##  #..####..#   ######.##..##.#   #....#@'|o..#.#   #.#....#b.r.#.#   #...#### og##.#   #..## ##..####   #..####...#   #..## ### ##..##oo 2 orcs (asleep) x:j͑3  #[..###.# #...##### g   goblin (asleep)   #.#.....# #.......# b   bat (asleep)   #.......# #..>..... r   rat (asleep)x:j7b243.1 (93.x:j x:j~xr.  The orc shouts! x2; The goblin shouts!x:jg.o.o.x:joogbrx:j)====4.1 (94 _The bat barely misses you. _Found a gnarled jewelled staff.x:jt (((((You throw a throwing net.  The throwing net closely misses the bat.x:jPr.g.x:j bor.  The throwing net barely misses the orc. The bat closely misses you.x:j6=---5.0 (0.9)Nothing quiveredx:jDx:j: _The bat hits you but does no damage.x:j'b'o|o. o'  You barely miss the bat. The bat hits you but does no damage..rg.x:j---6.3 (1.3 _The bat closely misses you.x:jg )You slash the orc!x:j- o|You kill the orc!You barely miss the bat. The bat hits you but does no damage.r..g.   orc67.6x:jSDf _The bat barely misses you.x:j&]b..bx:jso'r|x:jIg.x:j  You closely miss the bat. You hit the orc. The bat misses you.x:j,(8.9x:j?x:j: _The bat hits you but does no damage.x:j e )You hit the orc.x:j&  g   goblinb   batr   r   #.......# #..>.....You kill the orc!You closely miss the rat. You closely miss the bat.The bat hits you but does no damage. x2; The rat barely misses you.x:j7F 1950.2x:jP x:jkQ _The bat barely misses you. The rat barely misses you.x:j †You barely miss the bat. You hit the rat. b.  You kill the rat!†bg|x:j1801.5x:jD x:j Q _The bat closely misses you.x:jޝ)  You closely miss the bat. You closely miss the goblin.The bat closely misses you. The bat barely misses you. x22.9 (1.4x:j3S _The goblin hits you but does no damage.x:j5  You barely miss the bat. You hit the goblin. The bat closely misses you. x2x:j W2--4.3x:j x:jJ' } _The goblin completely misses you. The goblin hits you with a +0 dagger.x:jr6j )You slash the goblin!x:j8 x:j>b.  You kill the goblin!x:j2G{b   batx:jJi3=-15.7x:jSx:j\V _You closely miss the bat. The bat closely misses you. x2x:j&k †You slash the bat!x:j=27.0 (1.3 _You kill the bat!x:j;4x:jBx:jSEH _No target in view!x:jV ########  ##......##  #..####..#  ######)##..##.#  #....#.@|..(#.#  #.#..†.#....#.#  #...#####..##.#  #..## + #.. #..## ### ##..##  #[..###.# #...#####  #.#.....# #.# #.......# #..>.x:jcQ-80 _x:jkx:jYoG  There is an open door here.  Things that are here:x:jqq _a +0 dagger; a goblin corpse; a rat corpsex:j'# ##......## #..####..# ######)##..##.# #....#.)@..(#.# #.#..†.#....#.# #...#####..##.# #..##..## ### ##..## #[..###.# #...##### #.#.....# #.##.# #..>.x:jLx:jum4=-9 _x:jx:jr _You see here a staff of air.x:j =60x:j x:j H _d - a staff of airx:jx:jQx:jXx:jx:jx:j9=x:j x:j1x:jx:j` a _m - a throwing netx:jN$4x:j%%x:j'x:j+,x:jh-x:j/x:j 6y _You open the door.x:j94x:jN:x:j@@  There is an open door here.x:jDx:jGE _x:jGx:jgNx:jT  You open the door.  You encounter an orc, a ball python and a bombardier beetle.x:j_##########......###..####..#######)##..##.##....#.)....#.##.#..†.#....#.#...#####..##..##?###'##..#####oSB'@#####...#.##$###+ ##..##[..###.# #...#####Throw: throwing net.#.....# .......###.....# #..>.......##.....##......## B   bombardier beetle (asleep) #......#####........##. o   orc (asleep) #####.......... S   ball python (constriction, asleep) #.##........x:j'aMo.9.0 (9x:jjBBox:j70.0 (10.0) _ _Found 8 gold pieces and a scroll labelled QOCWUS NISKU.x:jHs # ##......## #..####..# ######)##..##.# #....#.)....#.# #.#..†.#....#.# #...#####..##.# #..##o###'##..#### #..#.SB@.#####...# #..##$###+ ##..## #[..###.# #...##### #.#.....# #. #.# #..> ###.....## ##. #......#####.## #####.# #.##x:j SS)The ball python hisses angrily.x:jw  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.x:jnx:jLpg===1.0)Fire x:jyx:jzf _You are covered in liquid fire! Move or burn!x:jc} x:j~K_There is an open door here.x:jst  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.The liquid fire burns you!x:j,wh28-------2.3 (1.3x:ju _The bombardier beetle closely misses you.x:j  You hit the bombardier beetle.  The bombardier beetle is severely wounded.x:j z21------------3.6x:jx:jq Z _The liquid fire burns you!x:j/  .  You slash the bombardier beetle! .SYou kill the bombardier beetle!?o o   orcS   ball python (constriction)  The liquid fire burns you!The ball python bites you but does no damage.x:jT########bendrew64 the Chopper##......##Demonspawn#..####..#Health: 16/34 ===========-------------######)##..##.#Magic: 4/4========================#....#.)....#.#AC: 6Str: 16#.#..†.#....#.#EV:  1 Int: 8#...#####..##.#SH: 0Dex: 15#..##?###'##..####XL:  4 Next: 127% Place: Dungeon:3#..#.oS@.#####...#Noise: =--------  Time: 2274.9 (1.3)#..##$###+ ##..##a) +0 war axe#[..###.# #...##### Throw: throwing net#.#x:j.....# #.......## Fire Constr #.......# #..>......###.....## ##........# o   orc#......#####........## S   ball python (constriction)#####.......#.........#.##.............. _The liquid fire burns you!You slash the bombardier beetle!  You kill the bombardier beetle!The liquid fire burns you!The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.  You kill the bombardier beetle!The liquid fire burns you!  bites you but does no damage. _The ball python grabs you. The ball python constricts you.Your Axes skill increases to level 4!You have reached level 5!x:j/  --more--x:j B 8/40----5/5554%  Your demonic ancestry asserts itself...A pair of antennae grows on your head!x:j-& x:j_( P _Your +0 helmet falls away!x:jC3x:jt _You are too injured to fight recklessly!x:j%= {The ball python's grasp on you weakens, but your attempt to escape fails.  The liquid fire burns you!16--50x:jX _The ball python bites you. The ball python constricts you.x:j?        )  )....#.#  #.#..†.#....#.#  #...#####..##.#  #..##?###'#  #..#.oS@.#  #..##$###+   #[..###.#{      #..>  The ball python's grasp on you weakens, but your attempt to escape fails.x:jq      x:j )  )....#.#  #.#..†.#....#.#  #...#####..##.#  #..##?###'#  #..#.oS@.#  #..##$###+   #[..###.#{      #..>    The liquid fire burns you!* * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage.1----6x:j$u _The ball python constricts you.x:j # ##......## #..####..# ######)##..##.# #....#.)....#.# #.#..†.#....#.# #...#####..##.# #..##?###'##..#### #..#.oS'@#####...# #..##$###+ ##..## #[..###.#{ #...##### #.#.....# #.##.# #..>.###.....## ##.##......#####.##.#####.#.#.##.x:j@  You escape the ball python's grasp.11 -7x:j^ _You shake off the liquid fire.x:j:N-x:jCtx:j) Innate Abilities, Weirdness & Mutationsa - You have a pair of small antennae on your head.b - You sometimes gain a little power by taking damage.c - Your movements are slightly less encumbered by armour. (ER -2)x:j~bx:jlx:jUx########bendrew64 the Chopper##......##Demonspawn#..####..#Health: 11/40 ======------------------######)##..##.#Magic: 5/5x:jDy========================#....#.)....#.#AC: 5Str: 16#.#..†.#....#.#EV: 11Int: 8#...#####..##.#SH: 0Dex: 15#..##?###'##..####XL:  5 Next: 14% Place: Dungeon:3#..#.oS'@#####...#Noise: ---------  Time: 2277.9 (0.0)#..##$###+ ##..##a) +0 war axe#[..###.#{ #...#####Throw: throwing net#.#.....# #.......####.......# #..>.......###.....## ##........## o   orc#......#####........##. S   ball python (constriction)x:j z#####.......#..........#.##...............The liquid fire burns you!* * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage. _The ball python constricts you.You escape the ball python's grasp. _You shake off the liquid fire.x:jKx:jCx:jx:jx:jTInnate Abilities, Weirdness & Mutationsa - You have a pair of small antennae on your head.b - You sometimes gain a little power by taking damage.c - Your movements are slightly less encumbered by armour. (ER -2)x:j_D Antennae (level 1/3) You have antennae, allowing you to sense nearby monsters, but preventing you from wearing helmets. Each level of this mutation lets you sense monsters from further away. The third level of this mutation prevents you from wearing any type of headgear, and allows you to see invisible monsters. Category: [Anatomy]x:jInnate Abilities, Weirdness & Mutations  a - You have a pair of small antennae on your head.  b - You sometimes gain a little power by taking damage.  c - Your movements are slightly less encumbered by armour. (ER -2)x:j x:jE x:jt ########bendrew64 the Chopper##......##Demonspawn#..####..#Health: 11/40 ======------------------######)##..##.#Magic: 5/5========================#....#.)....#.#AC: 5Str: 16#.#..†.#....#.#EV: 11Int: 8#...#####..##.#SH: 0Dex: 15#..##?###'##..####XL:  5 Next: 14% Place: Dungeon:3#..#.oS'@#####...#Noise: ---------  Time: 2277.9 (0.0)#..##$###+ ##..##a) +0 war axe#[..###.#{ #...#####Throw: throwing net#.#.....# x:ju  #.......####.......# #..>.......###.....## ##........## o   orc#......#####........##. S   ball python (constriction)#####.......#..........#.##...............The liquid fire burns you!* * * LOW HITPOINT WARNING * * *The ball python bites you but does no damage. _The ball python constricts you.You escape the ball python's grasp. _You shake off the liquid fire.x:j _You are too injured to fight recklessly!x:j$ x:j) x:jD t _You are too injured to fight recklessly!x:j^5x:j>7J###### ##......##  #..####..# ######)##..##.# #....#.)....#.# #.#..†.#....#.# #...#####..##.# #..##?###@##..#### #..#.oS'.#####...# #..##$###+ ##..## #[..###.#{ #...######.#.....# #.......#####.......# #..>..###.....## ##......#####..#######.......#x:j9A.Sx:jA:E.ox:j>;<'Sx:jJH8.9 (1 _x:jeUx:jSQ _There is an open door here.x:j- ######## #......# #..####.#####)##..#...#.)#..†.#....#.#####@.##.# ##?###'##..####..o'S#####...# ..##$###+ ##..##[..###.#{######.....#### S   ball python (constriction).. #..>........#### ##.###......#####.##S.x:jn={2=9 _x:j,x:j# x:jK%m†You slash the ball python!x:j-x:j1+ox:j=6o.x:jR'o   orcx:j!|%5x:jc=81.2 (1.3x:jIx:jO _You kill the ball python!x:jw>2.5x:j&~x:jt _You closely miss the orc. The orc hits you but does no damage.x:jb  You hit the orc.  The orc is severely wounded.3=3.8 _The orc barely misses you.x:jv )You hit the orc.65.1x:j΅ ] _You kill the orc!x:j#F 4=x:j< x:jޤ x:jZ x:j !5x:j0 /==x:j x:jۺ x:j x:je x:jr x:j x:j{ x:j x:j x:ja x:jo x:jK x:j x:j 6x:j2 =x:j~ x:j5 x:j x:j x:j x:jO x:j x:j x:j x:j x:j x:jK x:j x:jh 17x:j =x:j- x:j x:j x:jR x:j x:j` x:jc x:j x:jr< x:jZ= x:j? x:jtK 8=x:jL x:jN x:j|Q ,x:jc x:jzd x:jLq 9=x:j~r x:js x:ju x:jy x:jy x:j{ x:j x:j _20==x:j x:j ,x:j_ x:j{ x:jѤ ,x:jB x:jħ x:j{ x:je x:j K1=x:j x:jq x:j x:j x:jF ,x:j x:jй ,x:j x:j x:j S2=x:j x:j` ,x:jU x:j ,x:j x:j x:jk x:j: w3=x:j x:j 4=x:j K5==6=x:j9# ,x:j' x:j0 ,x:j1 x:jv6 i7=x:j59 x:jU x:jV x:j{_ Xx:jd ,x:jf x:jm w8=x:j o ,x:jx nx:jz x:jz x:jp 29=x:j؅ x:j L30==1=x:j x:j x:j a2=x:j x:j ,x:j x:j x:jr x:jH x:jv x:j5 U3=x:j5 x:j ,x:j x:j x:j x:j x:j x:jD x:j x:j a4=x:j4 Bx:j Bx:j x:j ,x:j x:j! x:j% h5==x:j( x:j, ,x:j/ x:j3 x:j=4 x:jw6 x:jQ: x:j: x:jT= x:jA x:jA U6=x:jF x:j] =7=x:j^ ,x:jf Xx:j)w 8=x:j4z ,x:j| x:j, ,x:j x:j% x:jdž K9=x:j x:j؋ x:jl x:j x:j3 x:j x:j x:j k _You start resting.HP restored.x:j &-x:j 2386.1 (101.0)x:j 40==-72 _x:j x:j|' x:j@ x:jqB x:jXM x:jxO ,x:jV x:js`  There is an open door, spattered with blood here.  Items here: ) [ ††.x:jj 5 _x:jo x:jx x:jJz ,x:j{ x:j h##########......## #..####..#######)##..##.##....#.)....#.# #.#..†.#....#.# #...#####..##.# #..##?###)##..#### #..#...@.#####...#90.1 (3.0) #..##$###+ ##..## #[..###.#{ #...##### #.#.....# #.......##x:j  #.......# #..>...... ###.....## ##........ #......#####..## #####.......#... #.##....x:jM x:jɟ x:j$ Q _There is an open door here.x:jHaIx:jLx:jB= _    ########   ##......##   #..####..#   ######)##..##.#   #....#.)....#.#   #.#..†.#....#.#   #...#####..##.#   #..##@###)##..####3   #..#...'.#####...#   #..##$###+ ##..##   #[..###.#{ #...##   #.#.....# #.   ..# #..>....  ##.....## ##.......   #......#####  #####.#x:j2n _l - 3 scrolls labelled QOCWUS NISKU (gained 1)x:j x:j x:jx:jA(x:j*x:jO6##......###..####..#######)##..##.#....#.)....#.#..†.#....#####..#.##.###)##..#####...'.#####...#+ ##..##6[..###.#{ #...#####.....# #.......  #.##............   #......#.....### x:j7x:jUCx:j6F> _You now have 171 gold pieces (gained 8).x:jh x:ju V  There is an open door here.x:j?w x:jBx  _x:j9z x:j  ########  ##......##  #..####..#  ######)##..##.#  #....#.)....#.#  x:j݂ u#.#..†.#....#.#  #...#####..##.#  #..##.###)##..####  #..#...'@#####...# 9 #..##.###+ ##..##  #[..###.#{ #...#####  #.#.....# #.......### #.......# #..> ###.....## ##..## #......#####........##x:j3  #####.......# #.#.........x:js x:j x:j x:j'...#b.g..#.)K..#.gg$.##.?.##g   hobgoblin (asleep)####x:jy-gg 2 goblins (asleep)b   bat (asleep)K   kobold (missile, asleep)x:j^ b.  You open the door.  You encounter a bat, a hobgoblin, a kobold and 2 goblins.The kobold is quivering stones.x:j&t K.  The hobgoblin shouts!x:j6g.x:je$g.x:j#g.x:j]('bx:jLgggbKwandering)x:j;L====400.1 (1x:jx:jI _The bat barely misses you.x:jg _Found a flail, 11 gold pieces and a scroll labelled ZAEXAX CANYAN.x:j !.bx:j\ b.x:j +K.x:j 1g.x:j  Hg)b.x:j x:j L----1 _x:j$ x:j% x:jkq †You slash the hobgoblin!x:jb.x:j׵ †b  You kill the hobgoblin!x:jg.x:j .Kb.g..Kgg 2 goblinsb   batK   kobold (missile, wandering)x:j` 1/4117=---2.4 (1.3 _The bat barely misses you. The goblin closely misses you.x:jjx:j8ki _Your Fighting skill increases to level 3!x:j* { b.  You closely miss the goblin.x:jv- _.b.b.g.x:j:M o K.  The kobold shouts!x:j*Z OK)x:jgc 1==3.7x:jxf x:jKg = _The goblin hits you but does no damage.x:jS x:jTf)You slash the goblin!x:jXb.x:jY )b  You kill the goblin!x:jZg.x:j[0K)x:je\'.bx:jor   goblinx:jA~1--5.0x:j9x:jT _The bat completely misses you.x:jp )You slash the goblin!b. x:jq K.  You kill the goblin!.Kx:j| b   batK   kobold (missile)x:j 0-8--6.3x:j: x:j L _The bat hits you but does no damage. The bat hits you.x:jR ;)bx:jx.bK.b.x:j.x:jn0(7.6x:j;x:j`t _You closely miss the bat. The bat hits you but does no damage.x:jz j )You hit the kobold.x:j| b.x:j )b  You kill the kobold!x:jX b.x:j )x:jr 098.9x:jШ x:jk : _The bat hits you but does no damage.x:jc )You hit the bat.x:j1=10.2 _You kill the bat!x:j x:j> ux:j @  There is an open door here.x:jI [  Items here: ( ))) †.x:j x:j  _x:j9 x:jO x:j Bx:j x:jS e=x:j Bx:j8 N _You now have 182 gold pieces (gained 11).x:j 3x:j% z#.#..†.#....#.# #...#####..##.# #..##.###)##..####..#...'.#####..#..##.###)...##..###[..###.#.....#...######.#.....#.)...#.......######x:j4 4#.......#.....#..>..........###.....##.@.##........#####-#......#####........##....#####.......#............. #.##........... #......#.....##### #####..#####..####....##### #....####....#...#...# ###.......###.^.# #..####x:j= -6.2 (6.0x:j> E-7.2 (7x:j_J x:jL c _u - a scroll labelled ZAEXAX CANYANx:j} Ix:j\K T.....0x:jzU [ _Done exploring.x:j[ x:j_ Read which item? Scrolls  c - a scroll labelled PAOXZU WOED  e - 3 scrolls labelled GOKUK SO POTU  h - a scroll labelled CILIPI DOSI  j - 2 scrolls labelled ATHRUO WIFFUNOS  k - a scroll labelled WAMAUMASME  l - 3 scrolls labelled QOCWUS NISKU x:jX` T m - 2 scrolls labelled SYDABR JIABA  q - a scroll labelled ULOANU VAOXT  u - a scroll labelled ZAEXAX CANYAN [!] read|quaff[?] describe selectedx:jx:j#.#..†.#....#.#bendrew64 the Chopper#...#####..##.#Demonspawn#..##.###)##..####Health: 41/41 ========================#..#...'.#####...#Magic: 5/5========================#..##.###)...##..##AC: 5Str: 16#[..###.#.....#...#####EV: 11Int: 8#.#.....#.)...#.......###### SH: 0Dex: 15#.......#.....#..>.......... XL:  5 Next: 19% Place: Dungeon:3###.....##.@.##........##### Noise: ---------  Time: 2417.2 (0.0)#......#####........##.... a) +0 war axe#####.......#............. Throw: throwing netx:j[34m#.##..................#......#.....#####....#####..#####..####.... ##### #....####....#.... #...# ###.......##...... #.^.##..####.........  _You kill the bat!There is an open door here. _Items here: ( ))) †. _You now have 182 gold pieces (gained 11). _u - a scroll labelled ZAEXAX CANYAN _Done exploring.  As you read the scroll labelled GOKUK SO POTU, it crumbles to dust.  It is a scroll of amnesia.x:j/  --more--x:j  You feel forgetful for a moment.8.2 (1x:j3 _e -> x - 2 scrolls of amnesiax:jRead which item? Scrolls  x - 2 scrolls of amnesia  c - a scroll labelled PAOXZU WOED  h - a scroll labelled CILIPI DOSI  j - 2 scrolls labelled ATHRUO WIFFUNOS  k - a scroll labelled WAMAUMASME  l - 3 scrolls labelled QOCWUS NISKU  m - 2 scrolls labelled SYDABR JIABA  q - a scroll labelled ULOANU VAOXT  u - a scroll labelled ZAEXAX CANYAN [!] read|quaff[?] describe selectedx:j< x:jig #.#..†.#....#.#bendrew64 the Chopper#...#####..##.#Demonspawn#..##.###)##..####Health: 41/41 ========================#..#...'.#####...#Magic: 5/5========================#..##.###)...##..##AC: 5Str: 16#[..###.#.....#...#####EV: 11Int: 8#.#.....#.)...#.......###### SH: 0Dex: 15#.......#.....#..>.......... XL:  5 Next: 19% Place: Dungeon:3###.....##.@.##........##### Noise: ---------  Time: 2418.2 (0.0)#......#####........##.... a) +0 war axe#####.......#............. Throw: throwing netx:jh [34m#.##..................#......#.....#####....#####..#####..####.... ##### #....####....#.... #...# ###.......##...... #.^.##..####.........  _u - a scroll labelled ZAEXAX CANYAN _Done exploring.  As you read the scroll labelled GOKUK SO POTU, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. _e -> x - 2 scrolls of amnesiax:ju  As you read the scroll labelled QOCWUS NISKU, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.x:jmw a9.2 (1Tele x:j O _l -> t - 2 scrolls of teleportationx:jF x:j1 XRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)  x - 2 scrolls of amnesia  c - a scroll labelled PAOXZU WOED  h - a scroll labelled CILIPI DOSI x:jm  j - 2 scrolls labelled ATHRUO WIFFUNOS  k - a scroll labelled WAMAUMASME  m - 2 scrolls labelled SYDABR JIABA  q - a scroll labelled ULOANU VAOXT  u - a scroll labelled ZAEXAX CANYAN [!] read|quaff[?] describe selectedx:j x:j #.#..†.#....#.#bendrew64 the Chopper#...#####..##.#Demonspawn#..##.###)##..####Health: 41/41 ========================#..#...'.#####...#Magic: 5/5========================#..##.###)...##..##AC: 5Str: 16#[..###.#.....#...#####EV: 11Int: 8#.#.....#.)...#.......###### SH: 0Dex: 15#.......#.....#..>.......... XL:  5 Next: 19% Place: Dungeon:3###.....##.@.##........##### Noise: ---------  Time: 2419.2 (0.0)#......#####........##.... a) +0 war axe#####.......#............. Throw: throwing netx:j Y[34m#.##.................. Tele #......#.....#####....#####..#####..####.... ##### #....####....#.... #...# ###.......##...... #.^.##..####......... It is a scroll of amnesia.  You feel forgetful for a moment. _e -> x - 2 scrolls of amnesia  As you read the scroll labelled QOCWUS NISKU, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _l -> t - 2 scrolls of teleportationx:jM s .........)...x:jO \......@.As you read the scroll labelled SYDABR JIABA, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.Silenced 20.2 (1 _m -> S - a scroll of silencex:j.Il  You cannot read scrolls while silenced!x:jJx:j@Rx:jbT. _x:jIx:j,C0x:j1x:j@E _Done exploring.x:j x:j^ x:j x:j x:j  _You start waiting.x:j$ x:j. F...#.###.... ...#.##..## ..##.##.... )##..#####.#.. #####...##.#.. )...##..###...# .....#...######.... .)...#.......################.### .....#..>.......@................1.2 (1 #...##........#########......)### #####........##......#...[...†.# .....#.........#))# #........................## ....#.....#####................< x:j/ ##..#####..####......#.........###....####....#.........#####.......##........#..#x:j(9 x:jG a2.2 (2x:jH @ _Your surroundings suddenly seem different.x:jjIx:j<0x:jY9x:jN<E _Done exploring.x:jW Ix:j x:j x:jh hx:j Bx:j ,x:j x:jF Bx:j ,x:j x:j x:j~ x:j x:j ,x:j x:j x:j x:jq x:j` x:j x:jb x:j x:jy x:j x:j x:j x:j x:j ,x:jk x:j x:jh x:j x:j0 x:j x:jr x:j4 x:j x:j x:j ,x:jM x:j ,x:j>" ,x:j5/ x:j0 x:j1 ,x:jk2 x:j4 x:j5 x:jS5 x:jO7  x:j7 Q_You start waiting.x:j2C #.x:j\ =....@....--------- ..51.2 (29.0)2.2 (30 _Your hearing returns.y:j2y:j3y:j54y:jXB0.0)y:j؁y:jكE _Done exploring.y:jhy:jUjWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon y:jEy:jFy:j...#.###.... bendrew64 the Chopper ...#.##..## Demonspawn ..##.##.... Health: 41/41 ======================== )##..#####.#.. Magic: 5/5======================== #####...##.#.. AC: 5Str: 16 )...##..###...# EV: 11Int: 8 .....#...######.... SH: 0Dex: 15 .)...#.......################.### XL:  5 Next: 19% Place: Dungeon:3 .....#..>.......@................ Noise: ---------  Time: 2452.2 (0.0) #...##........#########......)### a) +0 war axe #####........##......#...[...†.# Throw: throwing nety:jy .....#...............#.......))# #..............................## ....#.....#####................<.  ##..#####..####......#.........## #....####....#................## ###.......##........#.........#.  _You start waiting. _Your surroundings suddenly seem different. _Done exploring. _You start waiting. _Your hearing returns. _Done exploring.y:jN _y:jb y:j6-  There is a stone staircase leading down here. _y:j 4  You climb downwards.  You encounter a black bear and a ball python.You sense a monster nearby.y:j H {  ### #@# #.# #.# #.# .[h S.#h   black bear (asleep) ..#S   ball python (constriction, asleep) ...# y:jK 062.7 (10.5)y:j> % _y:jSI y:j'K "  Found a chain mail.y:jR a _There is a stone staircase leading up here.y:j Read which item? Scrolls  t - 2 scrolls of teleportation  x - 2 scrolls of amnesia  S - a scroll of silence  c - a scroll labelled PAOXZU WOED  h - a scroll labelled CILIPI DOSI  j - 2 scrolls labelled ATHRUO WIFFUNOS  k - a scroll labelled WAMAUMASME  q - a scroll labelled ULOANU VAOXT  u - a scroll labelled ZAEXAX CANYAN [!] read|quaff[?] describe selectedy:ja y:j#f y:jdt   bendrew64 the ChopperDemonspawnHealth: 41/41 ========================Magic: 5/5========================AC: 5Str: 16EV: 11Int: 8{SH: 0Dex: 15###XL:  5 Next: 19% Place: Dungeon:4#@#Noise: ---------  Time: 2462.7 (0.0)#.#a) +0 war axe#.#Throw: throwing net#.#.[hS.#h   black bear (asleep)..#S   ball python (constriction, asleep)...# _There is a stone staircase leading down here.  You climb downwards.  You encounter a black bear and a ball python. _You sense a monster nearby.Found a chain mail. _There is a stone stairy:j_u case leading up here.  As you read the scroll labelled ATHRUO WIFFUNOS, it crumbles to dust.  It is a scroll of identify.y:j| /  --more--y:j+y:j,Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled PAOXZU WOED  h - a scroll labelled CILIPI DOSI  k - a scroll labelled WAMAUMASME  q - a scroll labelled ULOANU VAOXT  u - a scroll labelled ZAEXAX CANYAN Potions (select first with !)  d - 2 grey potions  f - 2 smoky cyan potions  n - a white potion  o - 4 coppery potions  p - a ruby potion[?] describe selectedy:j`y:jby:j  bendrew64 the ChopperDemonspawnHealth: 41/41 ========================Magic: 5/5========================AC: 5Str: 16EV: 11Int: 8{SH: 0Dex: 15###XL:  5 Next: 19% Place: Dungeon:4#@#Noise: ---------  Time: 2462.7 (0.0)#.#a) +0 war axe#.#Throw: throwing net#.#.[hS.#h   black bear (asleep)..#S   ball python (constriction, asleep)...#You encounter a black bear and a ball python. _You sense a monster nearby.Found a chain mail. _There is a stone staircase leading up here.  As you read the scroll labelled ATHRUO WIFFUNOS, it crumbles to dust.y:jv"  It is a scroll of identify.y:jc S.  d -> C - 2 potions of cancellation; j -> i - a scroll of identifyh.y:j]hSy:ja)===3.7 (1y:j(y:j y:jN_The black bear growls angrily. The ball python hisses angrily.y:jբ { ###<hS[...#.......y:j?.Sy:j5h.y:jF---4y:j)y:jIS[y:j  You closely miss the black bear. The black bear bites you.36---=--6.0 (1.3y:j[ _The black bear claws you but does no damage. x2y:jY   You slash the black bear!  The black bear is moderately wounded.The black bear bites you. The black bear barely misses you.4-----7.3y:jM / _The black bear claws you. y:jO  You barely miss the black bear.The black bear is moderately wounded.The black bear bites you. The black bear barely misses you. y:jb2---8.6 y:j! y:j1/ _The black bear claws you. y:jThe black bear is moderately wounded.  The black bear misses you.The black bear claws you but does no damage.  The black bear closely misses you. but does no damage.  The black bear barely misses you.9.9 _The black bear claws you but does no damage. y:j  barely misses you. _You hit the black bear.  The black bear is heavily wounded.  The black bear bites you.  27----71.2 _The black bear claws you. y:j hh  (berserk)You slash the black bear!  The black bear is severely wounded.8=--=2.5 y:jL  y:j y:jH8_The black bear goes berserk! y:j y:j  y:jA_The black bear goes berserk!You hit the black bear.  The black bear is severely wounded.The black bear closely misses you.The black bear claws you but does no damage.  The black bear claws you. The black bear bites you!19------3.8 y:j y:j   y:jU_The black bear barely misses you. The black bear closely misses you. y:jj-  y:j X_You are too injured to fight recklessly! y:j { ### #<# #@# y:j#h# #S# .[. ..# ...# ...# ..... _The black bear barely misses you. The black bear closely misses you. _You are too injured to fight recklessly!  You barely miss the black bear.The black bear bites you. The black bear barely misses you. y:j { ### #<# #@# #h# #S# y:j;.[. ..# ...# ...# .....  y:jb5  The black bear bites you. The black bear bar  The black bear claws you but does no damage.  The black bear bites you!  * * * LOW HITPOINT WARNING * * *claw  You die... y:j9Y-1---------------- y:jK/  --more-- y:jm y:j4pGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  h - a +0 short sword of electrocution  i - a +0 heavy hand axe Missiles (go to first with ()e - a javelin  y:jq7 m - a throwing net (quivered)  y:jixArmour (go to first with [)  g - a +0 ring mail (worn)b - a +0 leather armour  c - a +0 helmet Magical Staves (go to first with |)  d - a staff of air Jewellery (go to first with "=)  f - a ring of positive energy (worn)  k - an amulet of dissipation (worn)  l - a ring of positive energy (worn)j - an amulet of chemistry y:j-  y:jZ, y:js y:jPGoodbye, bendrew64.162 bendrew64 the Chopper (level 5, -1/41 HPs)Began as a Demonspawn Gladiator on June 23, 2026.Slain by a black bear (5 damage)... on level 4 of the Dungeon.The game lasted 00:04:57 (2418 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb y:jc y:j y:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l