:jP Player: bendrew64 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.16:26:00.ttyrec Time: (1782231960) Tue Jun 23 16:26:00 2026 :j_ [?1051l[?1052l[?1060l[?1061h:jJcV)0[?7h[?25l[?1c:jr:jwv:jxWelcome, bendrew64. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Ice Elementalist:jq :j:jbendrew64 the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze:jw:j##+####...####.....###.......#+...@...+#.......###.....####...####+##:jWelcome, bendrew64 the Merfolk Ice Elementalist.The heart of this dungeon contains the legendary artefact, the Orb of Zot.:j=Press ? for a list of commands and other information.:j:j[ _Found a staircase leading out of the dungeon.:j _:j^X:jX:j ##+## :j ##.@.## ##.....##.......+...<...+#.......#:jG##.....##:j#....#.... ...#####.........'3.0 (3:j:jL======4.0 (4:j :j5 _As you open the door, it creaks loudly!:j"A 3:jA :jD :jF :jrK ,:jM 8There is an open door here.:jO :j5P  _:jP :jS :j\U :jU :jIW :jX :jZ :j&[ :j[ :j^ :ju` :j` :jga :j-c :jd :j-e :je :jh :jKj :jj :jk :j^m :jn :j.o :j"p :jaq :jt B:jw :jZy :jy :jz :j| :j~ :j :j :j4 :j :j :jń :ji :j :j :j :j :jΎ j  You encounter an endoplasm.:jb  #.  #.  #. ###  #J #..#. #.##. #.#.##.#######. #.@..........------ ####.#...##.. ##.#...##.# #.........#. #..........:j 9#.########..........J   endoplasm (asleep)........................#####.......##.#...##.....##.....#:j =.J17.0 (13.0):j 1J:j} K------8.0 (14:jΤ :jc ^ _The endoplasm quivers.:j& ..S #.. #.#  #.#### #.##.. #J##.# #.##.# :j84 #@##.#######. #............####.#...##.. ##.#...#:j[#. # #. #. #.:jx< #.########.:jiS   ball python (constriction, asleep) .............. ....#####.......##.#:j$.J:j3:j*?9.0)Freeze:j:j%\ _You encounter a ball python.:j d  You hit the endoplasm.  The endoplasm is lightly wounded.:j/=20:j7:jV _The endoplasm barely misses you.:j@{ N .  You freeze the endoplasm.:je S   ball python (constriction, asleep):j2 2--------21Freeze:jJ :j M _You kill the endoplasm!:j3>#...S. ##. ##.#######..........####.#.. ##.#...##   #.########.........:j"<:j2DD-2:jzO; _Found a stone staircase leading down.:j . ..>#...S. ##. ##.#######..........###.. ##.#...##  #.########:j V-3:jS :j :jG #. .... ..>#....S. ##. ##.#######..........###. ##.#...##  :jP G.S:jU t JThe ball python hisses angrily.:j\ J   endoplasm (wandering)S   ball python (constriction):j2] .=4:jd :jf [ _You encounter an endoplasm.:jL*F...###. J...#.. ....>#.......S ##.:j*##.#######..........###. ##.#...## :j-K.S:j2 .JThe ball python bites you. The ball python grabs you.:jM~0--------------  1  5FreezeConstr  _The ball python constricts you.:j .  You freeze the ball python..J1--------11 36Freeze:j&O _You kill the ball python!:ji# b#.# ## ####.#.. ......#>#J...#......# ##.##.#######..........b   bat (asleep)###:j;_.. ##.#...##:jq'.b:jۍ .:j b:jݎ'.b.:jF.J:jNb:jE.-7:j˜:j%T _You encounter a bat.:j^y ># .#.#  ## ##. ....#.#.. b.....#:jL_#>#....##..J..#.## ##. ##.#######..........##:ju_..:j+b:jlb .b:jkW.b.J.:jo:jqy1==----=8Freeze:jqw:jbz` _Found a stone staircase leading down. The bat hits you but does no damage.:jt b.  You freeze the bat.  The bat is moderately wounded.:ju %.b.:jv 9.J:j~ 8 :j  0----------------9Freeze:j :jh P _The bat barely misses you.:j:j:j:jK _You are out of magic!:j>#.### .. ...## ##.#. ...#:j"#>#..J.# #.b...#  #..# #####..#######...........###.#...## .:j{$.b:jb.:j@.J:j8 :j{'30:j}:jQ _The bat closely misses you.:jb ## .. ...## ##.#.# ...##>#...J# #b....#  #..# ####..:j|D#######.##.........:jf"b.:j@>b:j9$.b:jT:j.-1:j:j :j& . ...## ##.#. .. .....#>#...J# .....#  #b.# .###..#######...........###.#...## #.#..........:jr( I.b.b:jE0 :j0 {2=====2:j 6 :j}g Q _The bat closely misses you.:j #.#. .. .....#>#...J# .....#  #..# #b####.##..#######...........###.#...## # #..........#######.b:j Bb..b:jB :j+ y1========-3Freeze:j :j+ :j ..#>#...J# .....#  #..# ###b##...##.#######...........###.#...## #.#..........#######..........:j$.b:jg :j .=4:j:jI _The bat misses you.:j} b.  You freeze the bat.  The bat is severely wounded.:j ~b.:jۅ8 :j:0--------5Freeze:j:jKP _The bat barely misses you.:j <#>#...J# .....#  #..# #b####.##..#######...........###.#...## ##.#:j .#..........#######..........#######.#:j+ $.b:j- %.b:j[- %.b:j4 8 :j5 $==:j/5 6:j; :j= : _The bat hits you but does no damage.:jzE .  You hit the bat.:j(:j]3==47:jֆ:jsG _You kill the bat!:j\ :j\ :j]] :js_ :jc --------:jc :jd :jpd :je :je :==:jf :jh :jDh :jh :ji ,:j]j :j&k :jYk :jk :jfl :jl #1:jl 7========:jVm :jn :jn :j_o :jp ,:jq :j4r ,:jr :jkt V========:jt :ju :ju :j7v :jw :jw :j9x :jy ,:jz :jz :j'{ :j>| :je| :j| :jM} :j, ,:j :j :jȀ :jZ :j :j :j1 :jI :jz T2========:j :j ,:j :jȈ :j :jW :j׊ ,:jH :j# :js @========:j :j8 :jf :jΏ :j5 :j :j :j9 :jn :jԓ :j :j :j{ :jϖ :j :j :j ,:j :jњ ,:ju :j͜ :jB T3========:j :j 4 _Magic restored.:j :j> :j :j :j :jP :j֥ :j :jW :j :j :j :jo :j @========:j׫ :j ,:j6 :jx :j} :j :j :j :j :j ,:jq :j :j :j: :j :j+ :j ,:j+ :jC :j ,:jY :j :j$ ,:j :jc :jN :jt :j :j :j :j :j :j :j' :jY :j :j :jl ,:j :j :je ,:j :jm :j' :jV :j :jv ;  There is a shaft here.:j :j?  _:j :j" :j< :j :ja :jw :j :j :jX :j :j :j :j :j :j ,:j :j :jU :j :j :j :j ,:jm :jD :jQ :j :j- :j :j{ l  An endoplasm comes into view.:j ]#>#.# ###.#.# #.....## ###.#..J.#.# .........# #>#...J# #.....###########..#.@........# -#.###########^# #.###########.# #.##..........:j>  #.##.#######..# #.##.# #..# J   endoplasm (wandering) #.##.#######..# #...# ####.#...##..#:jq "#:j* OJ.95.0 (58.0):j :j M-6.0 (59 _:j% :j :j ..#.# #>#.# ###.#.# # #....J##.###.#....#.# .........# #>#....# #....@############..#..........# #.###########^# #.###########.# #.##..........# #.##.#######..# #.##.# #..# #.##.#######..# #.............#:j3J.:j}:j17.0 (1.0):j:j/:jB... #>#.# ##.#J# # #.....##.###.#....#.#...........##>#..@.# .....###########..#...........#####^#.###########:j;C#.##........##### ##.#######:jQEH.J:jJ:jaK&8:j>P:jHR:jA##. ..... #>#.# ##.#.# # #...J.##.####.#....#.......@...####>#....### .....###########..#..........####^.############.##........##### :j I.J:j&:j'&9:j,:j.:j  ##.##.# ...#.# ..#.# #>#.# ###.#.# # #.....##.#.###.#J...#.#.##>#....### #.....###  ##..#...# #.###########^# #.#.# #.##.# #.##.#..#  #.##.# #..#:jњ JJ  The endoplasm quivers.The endoplasm freezes you.:j o1----100.0 (1.0)Freeze:jt :j % _You are frozen.:j u  You freeze the endoplasm.  The endoplasm is almost dead.9/13 --------2--------=1:j :j - _The endoplasm hits you.:jEN .  You freeze the endoplasm.:jL(:jQ1----------------62Freeze:jV:j*YM _You kill the endoplasm!:j I:j :j :jk X:j/ :j ^10/13==--:j :jf T--------:j0 :jN :jw :j :jT :j :j :jR :j :==:jX :j :j L1==:j :j :j< :j :j :j3 :j :j :jl T2========:j :j+ :j j2====:jG :j ,:j9 :jz :j :j$ :j :j 9========:jg :j :j :==:j :j :j L3==:j :j 1 _HP restored.:j :j :j :jA :j :jT :j :j* :j :j :==:j{ :j :j  :j :j :jH T3========:j :j :j :j :j! :j" :j $ :jn$ :j% :j& :j5' :jw' :j' :jd) :j* :j+ @========:j+ :j. R  There is a stone staircase leading down here.:j/ :ji0  _:j0 :j 2 :j@3 :j{3 :j3 :j5 :j6 :j"7 :j7 :j8 :jf: :j: :j7; :j< :jL= :jx= :j> :jX@ :joA :jA :jB :jD :j7E :jbE :jE :jXG :j_H :jH :jI :j,J :jK :jAK :jK :jL :jM :jM :j,N :jO :jQ ,:jrR :jS :jT :jU :j}U :jV :jW :jW :jX :jxY :j[ ,:jf[ :jb  ########### ..# -#####.#  #.#  #.# ##.##:j^b l.####...#.........#..###...#.##.#....###.##.#  You pick up a parchment of Sigil of Binding and begin reading...:jf 043.0 (41.0):jCg F-4.0 (42:j1k :jm I _You add the spell Sigil of Binding to your library.:jUf:jf:j g:ji:jj:jCp:jry:jy:jXz:jz:j{:j|:j|:j}:j~:j:j:j:j:j:jU:jX:jͅ:j͈i  You encounter a dart slug.:j############## #............# #@##########.# #.# #.#... #.#....w ##.##.##.#.# .####...####.# #.#............... w   dart slug (asleep).# #.#.##..###...#.###. #.# .:jm....###.##.# #........#.#:j253.0 (9.0):j64.0 (10.0) _:j?:j:j= ##############.............########## #.........#.........w##.# ##.##.###.##.#.# .####...####..# #.#.................# #.#.##..###...#.##:jU> ##. #.# .....###.##.#. ##.........:j>E :jE 15.0):jJ :j|L :j*###############............# #.##########.# ####.###### #.# #....@....# #.# .........w##.# ##.#.###.##.#.# .####...##### ..# #.#..................# #.#.##..###...#.####. #.#....##.# . #.#.##........#.# .. ...:j6d...#####>#.#:jLww:j\t  The dart slug launches a dart at you.:jau:jvo0------=6Freeze:jV{:j~- _The slug dart hits you.:j  You freeze the dart slug.  The dart slug is heavily wounded.:j ]2--------7:jp :jw O _The dart slug misses you.:jZt>  You freeze the dart slug.:j_uu1----------------8:jz:ja _The dart slug is heavily wounded.:j  You freeze the dart slug.  The dart slug is almost dead.:j t  The dart slug launches a dart at you.:j :jM 9/13 --------0----------------9Freeze:j :jW - _The slug dart hits you.:j&o †You hit the dart slug.:j+):j,:j2qbendrew64 the ChillerMerfolkHealth: 10/13 ==================------Magic: 0/3------------------------##############AC: 2Str: 8#............#EV: 12Int: 14#.##########.#SH: 0Dex: 14####.###### #.#XL:  1 Next: 100% Place: Dungeon:1#....@....# #.#Noise: =--------  Time: 160.0 (1.0).........†##.# ##.##-) Nothing wielded.###.##.#.# .####...##### Cast: Freeze..# #.#................:j3j..# #.#.##..###...#.##.##. #.#......###.##.#. #.#.##........#.#.. ...........#.#...#####>#.# _The dart slug is heavily wounded.You freeze the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug.:j4 _You kill the dart slug!You have reached level 2!:j>/  --more--:jr 4/19=-52 0% :j&~ 4 _:j5= _:jn:j6===:j!:j:jIL1====:j:jG:j:==:j#:jl:jK7=:j:j:j:j:j:jT<====:j:j5:j{:j:j :jh8==:j:jZ,:j:j[:j:j8:jr:j:j=:j:j:i9===:j:j_m2=====:j$:j:j:jc:j:j:jw:j:j :==:j:j):jy======:j2:j:j:j:j,:jh:j,:jp:j:j:jo:j:j:jp:j,:j:jh:jQ3=====:j :j :jK :j :j :jM :j :j):jg:j:j":jv======:j:jK:j:j :jl,:j=:j,:j:j,:j}:j,:j:j$:j:j3:j g4=====:ji!:j",:j`#:j$,:j%:j':j?':j':j*):je)======:j):j=+,:j+:jP-,:j.:j7/:ju/:ja0:j1,:jv4X:j4:jE5,:jP6:j6O5=====:j6:jS8:j<9,:j9:j>e  You see here a dart slug corpse.:jb@5 _:j2A:jB:jD,:jE:jPG:jH:jI======:j4J:juL:jxN,:jO:jKQ:jR:jWB:jRX:jX:jY:jM[:j]:j]:j^:ja:jrc:jc:jGd:je:jig:jg:j#h:jTi:jj:jk:jk:jl:jn:jWn:jo:j:q:jFr:jr:js:jMt:ju:ju:j_v:jw:jHy:jy:jz:j|:j|:j|:jO}:j}:j~:j?:jw:j:ji  You encounter a hobgoblin.:jz.###.##.#.##.####......#.#.#.............#.##.#.##..###...##.#.##.#......###.#..#.##.#.##........#........................#####> #.##......##.# ###.:jW #.@.......# # #...- #.##......# .###.#. #g ##...#.##....... #. ##.##.######># #. #.# .# #.. #. .# ##.. g   hobgoblin (asleep) .. .# #.### #.# #.#:j1229.0 (69.0):jN-30.0 (70 _:j:j:j/ ...#.#.#....... ..#.##.#.##..#####.#.##.#......### ..#.##.#.##....... #.#....... #.###..##### #.##......##.# ### #.........# # #. #@##......# .###.# #g###...#.##..... #.# ##.##.######># #.# #.# .# #. #.# .# ## ..# .# # ###  #. #. #.:j4 U1.0 (1.0)Freeze:jmB:jST gg  You freeze the hobgoblin.  The hobgoblin is moderately wounded.:jV5------4-----=2:j[:j'^- _The hobgoblin hits you.:jr †You freeze the hobgoblin!:jhS:j 3----------83Freeze _You kill the hobgoblin!:j2/~ _Your Dodging skill increases to level 3!:j I:j  _6==----:j>-----7===:j(:jt:j(:j' :jp :j :j'<=4=====8=:jV(:j(:je):j):j*:j*:j+:jN,:j3=====9===:j4:j5,:jq6:j7:j7:jI8:j::j\::==:j::j<:j=:j=:j?:jH?O5=====:j?:j/B:jC:jC:jD:jOF:jG:jG:jqH:jI:jgK:jK:j L:jM:jN:j-O======:jZP:jQ:j@S:jS:jT:jkU:jLW,:jX:j[:j]j  You encounter an endoplasm.:jc #.########### ####.###### ... ## ##... #.####.........†##.# ##....#.###.##.#.##.#####...J.....#.#.#............. ..#.##.#.##..#..##.#.##.#......###..@..#.##.#.##.....-##.##.#.......:jd... #.###........###.### #.##......##.# #.. #.........# # ##. #.##......# .### J   endoplasm (asleep)# #†###...#.##....#.# ##.##.#######.# #.# .# #:j:m060.0 (27.0):jnF-1.0 (28:jv:jy+ _Found 10 gold pieces.:j8B #......... #.########### ####.######... #####.........#  #.####.........†##.#  #....#.###.##.#.##.######...J.....#.#.#..................#.##.#.## #.@##.#.##.#......# #.....#.##.#.## ##.##.#.... ...##.###........# #.#####.##......##.:j9# .. #...# #  #. #.##......# .### #†###...#.##... #.# ##.##.####:jrFG2.0 (1.0):jI:jjK:j #########........ ##### ####.#####... #####........####.........†##.#  #....#.###.##.#.##.######...J.....#.#.#..............@...###..#.##..#..##.....## #.....#.##.#.####.##.#.... ...##.###........## #.#####.###. .... #..##......# .###†###...#.##...:j J3Freeze:j :j :jhx $You freeze the endoplasm.:j6N4-----12=4Freeze _You kill the endoplasm!:j :jށ :j :j} :jք :j X:jF :j4 ,:jl Q-----:jˍ :j\ :j :j_ :j B:j ,:j :j :j? :j :j :jԙ :j :j| :jڛ #5:j ,=====:j՜ :jd :j :j :j :j :j5 :j :j A _You now have 10 gold pieces.:jc :j :jj :jޫ :j֭ S=====:j :j$ :jj :j :jc :j :j :j5 :j :j_ ,:j͸ :j, :jK :j ,:j½ :j۾ :ja :j ,:j :j ,:j :j :j :j1 :j :j :j ,:j7 :j :j ,:j :j) :je i  You encounter a hobgoblin.:j0  # # :j ####### #### #.....# #####....#######.###.###g.# #....#.###:j -#####.###.........# :j (#............#.## ##.##..#..##.#.## #.##..#.....#:j  .##..##.##.#... g   hobgoblin (asleep) ..##.###. .###.#####.##.. .. #.....:j 087.0 (23.0):jJ M-8.0 (24 _:j< :jO :j:jx:j:j` _A hobgoblin is nearby!:j`  #######  #.....# #####.#.###.####.g..# #....#.###..:j" .#.###.........#. #............#. ##.##..#..##.#. #.##..#.....#. .##..##.##.# ..##.### .###.#####.## .. #:jA :j 89.0 (1.0) _:j :j- :jR ####### :j: #.....# #####.#.###.####.g:j.# #....#.###..#.###.# #...#.:jHr ##.##..#..##.#. #.##..#.....#. .##..##.##.# .##. .###.#####.## .. #:j:j'90:j:j:jЊ # # #.....# ######...#.###.#####..g.# #....#.####...#.###.# #.# ##.##..#..##.# #.##..#.....# .##..##.##.# .##. .###.#####. .. #:jW.gg:jF===1:j+ _The hobgoblin shouts!:j% #  ## #.....#  #...#.###.#### #...g.# #....#. #...#.### ## #. ##.##..#..##. #.##..#..... .##..##.##. .##. .###.#####. .. #:jh';.g:j,:j->---2Freeze:j]4:j  You freeze the hobgoblin.  The hobgoblin is severely wounded.:j4-----=--3:jkW _The hobgoblin closely misses you.:jON .  You freeze the hobgoblin.:j[3----------204Freeze:j`:j\bM _You kill the hobgoblin!:j̉ 4:j :j H _No target in view!:jM:j\N3:jvQ:jR$ _:jW:j/X:jX;-----:jY:j^[B:j]:jw]:j^:j_,:j`:j*b,:jb:jc:j0dQ4=====:jd:j~m,:jm:jo:jyp:j*q:jr:js:jKs:jt:jt======:jMu:jv,:jw:j:j0:jב:j,:j:j.:j,:jj,:jԗ:j:j;,:j$  You encounter a kobold. It is wielding a +0 whip.:j5=====-KK   kobold (wandering):jӣ1:j13139.0):j۩:jM-4.0 (20 _:j:j:jI :jZ  ##   #...#######.# #.....@.....#  #..K#######.# :j6##   :j4  .. :j|   ##   #...#######.#:jJ}p #.....@.....#  #..K#######.# ##   :j}>  .. :j:jt:j:j] _A kobold is nearby!:j  # ### #.....#  #...#.###.#### #.# #....#. #..K#.### ##. ## ##.##..#..##:jI - #.##..# .##..##.## .## .###.##### .. #:j 2K.:jp :j{ 85.0 (1.0) _:j :j :j] # #### #.....#  #...#.###.#### #..K.# #....#. #...#.### ##.. # #.. ##.##..#..:jG-#.. #.##..#... .##..##..... ..... .###. ..:j¸B.K:jz:j46Freeze:jV:j:j9  KK  You freeze the kobold.  The kobold shouts!  The kobold is heavily wounded.:j7---4-----====7:j:jq9 _The kobold hits you with a +0 whip.:jc M )  You freeze the kobold.:j ):jH 3----------5=---8:j 0Freeze:j :j J _You kill the kobold!:jJ:j?K:---:jUR:jCUH _No target in view!:j 3:j :j :j : _:jR :j :j :jR :j 9---:j :j^ :j #8:j͗ >=-----:j :j_ :j :j :j% :jp :j :j :j۟ :j :j2 :j #9:j F===:j} :j :jG Q4=====:j :j ,:j_ :j :j :j :j :jQ :==:jU :j :j ======:j :j :jN :j= :j :j :j׹ :j :j :j# :j :j| :j^ :j ,:j :j6 :j| :ja :j :j` H5=====:j :j :j :j :j[ :j :j! :j_ :j8 :j <  You see here a +0 whip.:jm :j  _:j| :j] :jE :j ======:j :j :j ,:j :jf :j :jR :j# :j :j" :jl :j :j :j ,:jy :j; :j  You encounter a hobgoblin.#..)#######.###.....##....# #.........#....# ##.##..#..###....#### #.##..#..#.........## .##..##.#........... ........#.........## .###.####....#### ..  #.@..# #. - ##...# #  ##.##  .# .# .#g   hobgoblin (asleep) .# g# 47.0 (29.0)g.:jg==8.0 (30:j:j+ _The hobgoblin shouts!:j#....# #.... #.#.##..####....#### .........## ##..... .......#.........## .###.#####....#### ..  #....# #. ##  ##.# :jVb .# g..:j8g.:js:j:--9.0 (1.0):j:j:j z....# ##.##..#..####....#### #.##..#.#.........## .##..##.##.... ........##...## .###.#######....#### ..  #....# #. ##...# # ##  :j {.# #.# #g##.#..# #..###:j 5g.:j :j B--50:j8 :j :j##### ..........## #.##.... ..........## .###.#####....#### .. :j #....# #. ##...#  ##.##  #@# g:j.%..:jT\#..## :j):j'.=1:jNFreeze:j:jV _The hobgoblin barely misses you.:j   You freeze the hobgoblin.  The hobgoblin is heavily wounded.4-----2:j:jV _The hobgoblin barely misses you.:jĩ / .  :j0 !You freeze the hobgoblin.:j ):j 3----------333Freeze:jh :j M _You kill the hobgoblin!:jI:jQ:j:j!:j:j;-----:j:j[:j$,:j,:ju:jŋ:j:jp:jb,:jݍ:jŎ:j*Q4=====:j:j`:j:j:j:j#:j:jn:j:j:jԔ:j&'=====:jI:j:j:j:j8:j:jo:j:jә:j:jp:jI:j:jߛ:j:j :jo:jf:j:j :j95:jڠ,=====:j5:j:jݣ:j:j:j:j:j:jD:j:j:jb:j:j|:jS=====:j3:jB:j:j:jj:jһ:j:j:j :j:j:j:jIB:j:j:jJf  You encounter a quokka.:j##...# # #†#####.###.# #.##.# #.##.# #.#..########.# # ####.......#######.#.#. #.#####.............######@.......-.....!.#.###### .# .# .#r   quokka (asleep) .#r#:j083.0 (30.0):jM-4.0 (31 _:j:jP:jP] ##.# .#  #.# .# .....#######..# # ##.......#######.#.#. #####............ ######. !#.###### .# r.:jhd:jd15.0 (1.0):jj:jl:jt.# .# #.# #.# .#. # #.# #.# ....# :j6uU#######.# .#.# # ### #.......#######.#.#.# #.#####............. ####### #......!.#:jlu$##@###### .# #.# #.#:ju#.##r# #.:j4vy##.#:j|:j}&6:j:j:jd{~.#. # . . .#######.# # ##.......#######.#.#.# #####.............. ######........# #......!.###.######  #@# r.:j?r.:jj`r:j&7:j:jÍ:j ]. . .#######.# # ##.......#######.#.#.# #####.............. ######........# #......!#.######  #.# r..#.:j  ?r.:j^% :j&& 48Freeze:j+ :j, :j& :j& :5------:j& '=9:j, :j. g _You barely miss the quokka. The quokka bites you.:j,M .  You freeze the quokka.:j2):j54-----4190Freeze:j::j<J _You kill the quokka!:j _:j 6==----:jV :j :j :j :j Q-----:j :j :j :==:jR :j :j K7=:j+ :jy :j :j :jS ,:j` :j ,:j :j :j& h8==:jW :j :jN :jp H5=====:jt :j ,:j :j! :j! :j" :j% 9===:j& :j( :j* S=====:jI+ :jW- :j. :jL/ :j0 :j2 :jf4 ,:jz5 :ji8 :jS9 :j9 :==:j ; :jO :jQR ##.##  #.# ##.##.# #.# #.#.# #.# #.# .# #.# #.#.#### #.# .# #.# #...... ..# .# :jR }#####.# #.#.#.# #### ......#######.#.#.##... #####................# ######........##......@.#:j*S J-##.########.# #.##.# ##.# #.:jkS  #.# #. #.# .. #.#..:jT E :jY 1411.0 (21.0):jZ F-2.0 (22:jq^ :j` T _d - 2 orange potions:j :j:j:j[:jf  You encounter a quokka.:j##...# ##†###...#.###.## # #.# ##.##.##.# #.#.# #.# #.# .##.# #.#.#### #.# .#  #.# #...... ..# .# ####.# #.#.#.# #### :j`.....#######.#.#.##....r ####........#######.......@# #........# ##.########.##.##.# # r   quokka (asleep)#.# :jb#.#.# #.##.# ...:jW,0.0):jq23.0 (1 _:j3:j:j  # #†  ##.## # #.#  #.# #.#.# #.# #.# .#  #.# #.#.#### #.# .#  #.# #...... ..# .#  #.#.#.# #### ###.#.#.##....r ...........#  .......@# #........# ##.####### #.# #.#:jk| #.##  #.##.  #.# #.#:j  # #†  ##.## # #.# :jG #.# #.#.# #.# #.# .#  #.# #.#.#### #.# .#  #.# #...... ..# .#  #.#.#.# #### :j###.#.#.##....r ...........#  .......@# #........# ##.####### #.# #.# :j#.##  #.# #.# #.#:j:jZ:j:jw] _A quokka is nearby!:j> t#....# #.#.##......# . ##...# ##†###...#.##.##.## # # #.# ##.##.####.# #.#.# #.# #.# .##.# #.#.#### #.# .#  #.# #...... ..# .# ###.# #.#.#.# ##### ....#######.#.#.##....r. ###........#######..#####........# ##.####### #.# :j  #.# ##.# #.#.# #.##:j! :jE" -4 _:j' :j^) :jav 9....# #. #.##......# .# #...# # #†###...#.##. ##.## # # #.# ##.##.##.# #.#.# #.# #.# .#  #.# #.#.#### #.# .#  #.# #...... ..# .# .# #.#.#.# ###:jw G.#.#.##....r..#  ######.#### #..# ##.####### #.# #.# #.#:jT~ :j~ &5:jv :jW ³:j# #. #.##......# .# ...# # ³:j#†###...#.##. #.## # # #.# ##.##.# #.# #.#.# #.# #.# .# #.# #.#.#### #.# .# #.# #...... ..# .# ³:j<Z.# #.#.#.####³:jr/.#.#.##....r..# ######.#### ³:j#........# ##.####### #.# ³:ja#.# #.#³:j<6³:j³:ja³:j#### .#.........# # # #.#.##......# .### ..# # #†###...#.##.... .## # # #.# ##.##.###### .# #.#.# #.# #.# .# # .# #.#.#### #.# .# # .# #...... ..# .# .# #.#.#.##########$ .#######.#.#.##.@..r.... ........#######. #####..#####........###.########.# #.##.# ##.# #.7 _Found 13 gold pieces.³:j:z#### .. #.# # #. .# #. #.##......# .###. .# # #†###...#.##. ## # # #.# ##.##.######> ³:jZ;# #.#.# #.# #.# .# #. # #.#.#### #.# .# # # #...... ..# .# # # #.#.#.##$## #.#.#.##..@.r.##.##.³:j;#### ##........# ###.####### ³:j;d##.# # ³:j;³:jC³:jmF&8³:jJ³:j.L³:jӄ #### .. #.# # #. # #. #.##......# .###.# # # #†###...#.##. # # # #.# ##.##.######># #.#.# #.# #.# .# #. #.#.#### #.# .# ##. #...... ..# .# #. #.#.#.##$##..#.#.##...@r.#.#.#³:j… @#..#### #.#........# #.##.# #.#.# # ³:j crr³:j\ l7---=9Freeze³:j ³:jח + _The quokka bites you.³:j  †You freeze the quokka!³:j (³:j 4-----5020Freeze³:j ³:j J _You kill the quokka!ó:jIó:jĦ8=-------9=====5=====ó:j  You see here a quokka corpse. _=====ó:j,ó:j+ó:jXó:jBó:jM _You now have 23 gold pieces (gained 13).ó:jó:jó:jó:jó:jSó:jó:jó:jPBó:jó:jE,ó:jó:jCó:juRó:jó:j,ó:jBó:jXó:jó:jó:jBó:jO%ó:jv*nó:j+ó:j+ó:j8,ó:j.ó:jm8,ó:j59ó:j;ó:jQ=ó:j'Pó:jhRó:jRó:jTó:jU,ó:j+Wó:j[Xó:j\ó:j@]ó:j]ó:j8`ó:jyaó:jaó:jbó:jcó:j6hnó:jhó:jj,ó:jkó:jkó:jtló:jDuó:jwó:jTxó:j#yó:j}ó:j~ó:j~ó:jó:jMó:j   You encounter a kobold. It is wielding a +0 whip.ó:jŋU #....##.....##.. #.######...#.........#... #.........#...##'##...# ó:j= ########..#..##...##..#.. #.#..##.....##..# ########.#..#.......#..ó:j| .........#..+...<...+ .#  ########.#..#.......# .#  #@# .##.....## ó:j- K........# ##...##  #######..# ##+## ó:ji #... #....ó:jl #..... K   kobold (asleep) #...... #.####.# ó:j070.0 (50.0)ó:jܖM-1.0 (51 _ó:jǝó:jUų:jo .#.######...#.........# #.........#...##'##...# ########..#..##...##..# #.#..##..#########.#....#..# .........#..+...<...+ .# ########.#..#.......# .# ########.#..### .K.....@..# ##########..# ##+ #...#  #....# #...... #....... #.####.# .. .#2.0 (1.0)ų:j #. #.######...#.# #...#...##'##...# #..#..##...##..# #.#..##.....##.. #.#..#.#.. ..#..+...<...+ . #.#..#.# .r#.#..##.....##.K.# ##...##.#..# ##+## #...# #....# #...... #....... #.####.#r   rat (asleep) .. .#ų:j &3ų:jd j _You encounter a rat.Ƴ:j.#. #.######...#.# #.#...##'##... #..#..##...##.. #.#..##.....## #.#..#.# .#..+...<...+  #.#..#.# #r#.#..##.....###..K.# ##...##.#..# ##+## #...# #....# #...... #....... #.####.#  .. .#Ƴ:j`Ƴ:j&&4Ƴ:jƳ:jlƳ:jz .#. #.######...#. #.#...##'## #..#..##...## #.#..##.....## #.#..#.# .#..+...<...+ #.#..#.# #r#.#..##.....## #..K.# ##...##.#..# ##+## #...#  #....#  #...... #. #.####.#  .. .#Ƴ:jY5Ƴ:j .#. #.######...# #.#...##'## #..#..##...## #.#..##..... #.#..#. .#..+...<... #.#..#. #r#.#..##..... #..K.# ##...##.#..# ##+###Ƴ:jқe #...#  #....#  #...... #. #.####.#  .. .#Ƴ:jƳ:j&6Ƴ:jEƳ:j~Ƴ:j  .#. #.######...# #.#...##'## #..#..##... #.#..##..... #.#..# .#..+...< #.#..# #r#.#..##..... #..K.# ##....#..# ##+#### #...#  #....#  #...... #. #.####.#  .. .#Ƴ:j Ƴ:j 47FreezeƳ:j5 Ƴ:j dz:juK )  You freeze the kobold!dz:jBr   ratdz:j 4-----4=8Freezedz:j` _You kill the kobold!dz:j .#. #.######...# #.#...##' #..#..##... #.#..## #.#..# .#..+...<# #.#..# #rdz:j#.#..## #...# ##....#..# ##+## #...#  #....#  #...... #.  #.####.#  .. .#dz:jbdz:jS.-9dz:jdz:jRM _You see here a +0 whip.dz:jl  .#. #.######...# #.#...##' #..#..## #.#..######.#..#...#..+...< #.#.#..# #rdz:jm #.#..## #.@).# ##.#..# ##+#. #...##. #....##. #......#. #.#. #.####.##.dz:jn O .. .#dz:jdw dz:j8y Y-80Freeze _dz:j dz:jv dz:jO& dz:j".  You freeze the rat.dz:j (dz:jy3----------8=1dz:jS0Freezedz:jcdz:jG _You kill the rat!ȳ:j!}ȳ:j}ȳ:j_~ȳ:j!ȳ:jȳ:j݄Xȳ:jȳ:jȳ:jȳ:jpQ-----ȳ:j#ȳ:jӊȳ:jAȳ:jȳ:jȳ:jAȳ:jȳ:jȳ:jrQ4=====ȳ:jȳ:jȳ:jȳ:jȳ:jȳ:jIȳ:jȳ:jyȳ:jҘȳ:jDȳ:j0ȳ:j======ȳ:jȝȳ:j%ȳ:jȳ:jgȳ:jȳ:jӡȳ:jȳ:jȳ:j0ȳ:jȳ:jT,ȳ:jKȳ:jsȳ:jȳ:jlȳ:jȳ:jȳ:jȳ:jBȳ:jH5=====ȳ:jZȳ:jȳ:j}ȳ:jȳ:jjȳ:jȳ:j l #......## ########..#..##. ############.#.. ...........#..+ #.########.#..#...ȳ:j~_ #.########.#..#########..)........# ##.......@########..# ##-5009.0)#######.# #...#  #.# #....#ȳ:jPz #.# #...... #.# #....... #.# #.####.# #.# .. .# #>#ȳ:jrȳ:jF-1.0 (20ȳ:jȳ:j:; _Found a stone staircase leading down.ȳ:jm ȳ:jAn ȳ:j/o ȳ:j"r ȳ:js ȳ:jx Bȳ:jz S=====ȳ:j{ ȳ:j6 ȳ:jC ȳ:j ȳ:j ȳ:j ȳ:jA ȳ:j| ȳ:jʙ ȳ:jE ȳ:jÛ ȳ:j% ȳ:j ȳ:j Bȳ:jG ȳ:j% ȳ:j ȳ:jɩ ȳ:j( ȳ:j- ȳ:j ȳ:jŬ ȳ:j\ ȳ:j] ȳ:j̯ ȳ:j ȳ:jV ȳ:j Bȳ:j ȳ:jP ȳ:j, Bȳ:jq ȳ:j ,ȳ:j3 ȳ:j ȳ:j ,ȳ:j] ȳ:j9 ȳ:j_ ,ȳ:j ȳ:j ȳ:j ,ȳ:j ȳ:jY ȳ:jI ,ȳ:j ȳ:j= ȳ:j+ ȳ:j ȳ:j Bȳ:j ȳ:jv ȳ:j ȳ:j ,ȳ:jV ȳ:j ȳ:j. ,ȳ:j ȳ:j ȳ:j ȳ:j: ȳ:j ȳ:j ȳ:j ȳ:j ,ȳ:jE ȳ:jp ȳ:j ȳ:j ȳ:j ȳ:j. ȳ:j ȳ:j" ȳ:j ȳ:j ȳ:je ȳ:j ȳ:j ȳ:j; ,ȳ:j ȳ:jX ȳ:jȳ:jȳ:jȳ:j<ȳ:jȳ:jȳ:jȳ:jȳ:jvȳ:jȳ:jh ȳ:j ȳ:j ȳ:j ȳ:j ȳ:jȳ:jȳ:jOȳ:j"ȳ:jȳ:j,ȳ:jȳ:j]]###.##.#..........#...##.########.###.####.# #.## #.# #.########..)#.# #..........##.# ##########.# .# #.#  #.# #.# ȳ:j #@# #.#   #.# #.# #>#.## ȳ:j"-39.0 (38ȳ:jI#-40.0 (39ȳ:j,j _f - a coppery potionɳ:j"ɳ:jɳ:j[ɳ:jnɳ:jXɳ:jgɳ:jɳ:jɳ:jɳ:jP.# #..........##.# ##.# .# .# .# #.#  #.#  ɳ:jn> 3.0)...)... ######## ɳ:jɳ:j+4.0 (4ɳ:j ɳ:j# _Found a mace.ʳ:jʳ:jʳ:jKʳ:jH _No target in view!ʳ:j3ʳ:jʳ:jzʳ:jSʳ:jP _ʳ:j,ʳ:jʳ:jʳ:jP,ʳ:j)ʳ:j#ʳ:jmʳ:jʳ:jʳ:jʳ:jAʳ:jʳ:j!ʳ:j<  You see here a +0 mace.ʳ:jgʳ:j _ʳ:jʳ:jʳ:jʳ:jʳ:jʳ:jNʳ:jʳ:j/ʳ:jʳ:jcʳ:jʳ:jGʳ:jʳ:jʳ:jʳ:jFʳ:jʳ:jʳ:j\,ʳ:jʳ:jʳ:jʳ:j#ʳ:jʳ:jCʳ:jM ʳ:j ʳ:jW ʳ:j+ ʳ:jd ʳ:j ʳ:jTʳ:jʳ:jʳ:jaʳ:j%ʳ:jʳ:j8ʳ:jjʳ:jʳ:jRʳ:jWʳ:jʳ:jʳ:j=ʳ:jRʳ:jʳ:jʳ:jʳ:j ʳ:j !ʳ:jq!ʳ:j %ʳ:j_6Jʳ:jR7R  There is a stone staircase leading down here.ʳ:jE:K _ʳ:j[>Bʳ:j?ʳ:j@ʳ:jAʳ:jBʳ:jBʳ:jEʳ:jFʳ:jFʳ:jNGʳ:j~Iʳ:jNnʳ:j=Oʳ:jPʳ:jFRʳ:j|S,ʳ:jTʳ:jVʳ:jRX,ʳ:j=Yʳ:j@[ʳ:j\,ʳ:jn]ʳ:j`<  You see here a +0 whip.ʳ:jaʳ:jb _ʳ:jcʳ:jdʳ:jeʳ:j9fʳ:jfʳ:jChʳ:jqiʳ:jiʳ:j&jʳ:jkʳ:jm,ʳ:jmʳ:jsoʳ:jpʳ:jpʳ:jqʳ:jdsʳ:jtʳ:juʳ:jHvʳ:jwʳ:j4yʳ:jyyʳ:jEzʳ:j{ʳ:j|ʳ:jY}ʳ:j}ʳ:jʳ:j)ʳ:jiʳ:jDʳ:j̄ʳ:j*ʳ:jqʳ:jzʳ:j ʳ:jaʳ:jʳ:j[ʳ:j ʳ:jtʳ:jƒʳ:jʳ:j<ʳ:jAʳ:jyʳ:jrʳ:jʳ:jBʳ:j;ʳ:jȟʳ:j ʳ:jʳ:jqʳ:jʳ:j ʳ:jʳ:juH #.#..##.....##..#... #######.#..#.......#..#..# ........#..+...<...+ .# ʳ:j٭#######.#..#.......#..# #######.#..##.....##..# )........#..##...##..# #######..#...##+##...# #...#.........# #....##...@.###......#####...ʳ:j:r#....... .....#.####.## #####.. ..## #.#.#.You pick up a parchment of Confusing Touch and begin reading...ʳ:jK0928.0)ʳ:j޵,3.0 (49ʳ:jCʳ:jܹH _You add the spell Confusing Touch to your library.ʳ:jb 3ʳ:j ʳ:j Bʳ:j ʳ:j< Bʳ:j ʳ:j Bʳ:j3 ʳ:j ʳ:jQ nʳ:j ʳ:jQ ʳ:j ʳ:jS ʳ:j ʳ:j ʳ:j5 ʳ:j ʳ:jT ʳ:j ʳ:j ʳ:j) ʳ:j ʳ:j ʳ:j ,ʳ:j ʳ:j2 ʳ:jQ ,ʳ:j2 ʳ:jU ʳ:j ʳ:jZ ʳ:j ʳ:j ʳ:j ʳ:j ʳ:j6 ʳ:jh ʳ:j ,ʳ:jR ʳ:j ʳ:jE ʳ:j ,ʳ:jP ʳ:j ʳ:j ,ʳ:jP ʳ:j ʳ:jk ʳ:j ʳ:j/ ʳ:j` ʳ:j  ,ʳ:j| ʳ:jj ʳ:j ,ʳ:j ʳ:j ʳ:j ,ʳ:ju ʳ:j ʳ:j ,ʳ:j ʳ:jq ʳ:j7! ʳ:j! ʳ:j! ʳ:jj# ʳ:jb$ ʳ:j$ ʳ:jn% ʳ:j& ʳ:j' ʳ:j'( ʳ:j( ʳ:j) ʳ:j + ,ʳ:j+ ʳ:jN- ʳ:j. ʳ:j. ʳ:j"/ ʳ:j,0 ʳ:j1 ʳ:jS1 ʳ:j1 ʳ:j2 ʳ:j3 ʳ:j 4 ʳ:jz4 ʳ:j5 ʳ:jq6 ʳ:j6 ʳ:jt7 ʳ:j9 ʳ:j9 ʳ:j: ʳ:jw: ʳ:j; ʳ:j< ʳ:j< ʳ:j== ʳ:j> ʳ:jw? ʳ:j? ʳ:j@ ʳ:jA ʳ:jB ʳ:j C ʳ:jC ʳ:jD ʳ:jE ʳ:jE ʳ:j/F ʳ:jG ʳ:jXH ʳ:jH ʳ:jI ʳ:jJ ʳ:jlK ʳ:jK ʳ:j L ʳ:jM ʳ:jO ʳ:jBO ʳ:jsO ʳ:jP ʳ:jQ ʳ:j.R ʳ:jR ʳ:jS ʳ:j~T ʳ:jT ʳ:jU ʳ:jU ʳ:jV ʳ:jW ʳ:jLW ʳ:jW ʳ:jW ʳ:j(X ʳ:j[X ʳ:jX ʳ:j?Y ʳ:jeY ʳ:jY ʳ:j*Z ʳ:jZ ʳ:jZ ʳ:j[ ʳ:j[ ʳ:j\ ʳ:j`\ ʳ:j\ ʳ:j-] ʳ:j] ʳ:j] ʳ:j ^ ʳ:j^ ʳ:jW_ ʳ:j_ ʳ:j_ ʳ:jZ` ʳ:j` ʳ:ja ʳ:j*a ʳ:ja ʳ:j"b ʳ:jb ,ʳ:j;d ʳ:j0e ʳ:jye ʳ:je ʳ:jf ʳ:j:g ʳ:jlg ʳ:jg ʳ:j\h ʳ:jh ʳ:jh ʳ:ji ʳ:jj ʳ:jl ʳ:j[l ʳ:jl ʳ:jmo ʳ:jQp ʳ:jp ʳ:jp ʳ:jnr ʳ:jNs ʳ:js ʳ:j#t ʳ:ju ʳ:jNv ʳ:jv ʳ:jv ʳ:j x ʳ:jx ʳ:j1y ʳ:jzy ʳ:jz ʳ:j[{ ʳ:j{ ʳ:j{ ʳ:j} ʳ:jJ~ ʳ:j~ ʳ:j ʳ:j* ʳ:j ʳ:jB ʳ:jՁ ʳ:j| ʳ:j ,ʳ:j/ ʳ:j ʳ:j ʳ:j ʳ:jm ʳ:j ʳ:jx ʳ:j ʳ:j3 ʳ:j] ʳ:j\ ʳ:j ʳ:j֍ ʳ:j ʳ:j ʳ:jӏ ʳ:jE ʳ:jӑ ʳ:j= ʳ:jo ʳ:j ʳ:j ʳ:j ʳ:jӔ ʳ:j" ʳ:jE Bʳ:j ʳ:j ʳ:jR ʳ:j ʳ:j ʳ:jC ʳ:j ʳ:jǜ ʳ:j ʳ:j ʳ:j ʳ:jI ʳ:j ʳ:j2 ʳ:j ʳ:j ʳ:jޟ ʳ:j~ ʳ:jڠ ,ʳ:j ʳ:j ʳ:j> ʳ:jr ʳ:j ʳ:jH ʳ:j ,ʳ:j ʳ:ji ʳ:j  You encounter a goblin. It is wielding a +0 club.ʳ:j # #. #...#########.# #. #..........# #. ##.######### #g ##.#  .. #.#  #$ ##. #. ##.## #.###.## #.@. #####   g   goblin (asleep) ʳ:jE .676.0 (83ʳ:j* ,7.0 (84ʳ:jg ʳ:j * _Found 8 gold pieces.˳:j8 # #. .#  #. #..........#  #. ##.  ˳:jI#g ##.#  .. #.#  #$ ##.#  #. ##.##  #.###.##  #.@.##  #####˳:j  # #. .#  #. #..........#  #. ##.  ˳:j #g ##.#  .. #.#  #$ ##.#  #. ##.##  #.###.##  #.@.##  #####˳:j 1  ˳:j ˳:j ˳:jؔ ˳:j2 ] _A goblin is nearby!˳:j  # #. #...#.# #. #..........# #. ##.# #g# ##.# ... #.#˳:j   #$# ##.# #.# ##.## #.###.## #@..## #####˳:jw ˳:j 88.0 (1.0) _˳:j ˳:j6 ˳:j82 #.. ..# #### #.## #. #...#########.# #. #..........# #.#########g##.#... #.#˳:jV$# ##.# ##.#####.##...####### ˳:j&˳:j&9˳:j!˳:jp̳:jeB# #.####.############# #.# # #.. ..# #### #.# ## #. #...#########.# # #. #..........# # #.##̳:j ######## ##g#.#.# #... #.# #$## ##.# # ##.#####.##...####### ̳:j'.g̳:jQg̳:jF====80̳:j̳:j( _The goblin shouts!̳:j\.# #..................####.# .# #.####.############# #.# .# #.. ..# #### #.# >#̳:j_# #. #...#########.# .# #. # #..........# .# #.##.######## .##.#.# ##.# .##.g.# #.# .#̳:jF ##.# ## ##.#####.##...#######̳:j̳:j'8--=---1Freeze̳:j̳:ju2 _The goblin hits you with a +0 club.̳:jQ _You see here 8 gold pieces.̳:j ̳:j B---2̳:j ̳:jb e _You now have 31 gold pieces (gained 8). The goblin hits you but does no damage.ͳ:j;k )You freeze the goblin.ͳ:j& ͳ:j׉9==4-----623Freezeͳ:j9ͳ:j+J _You kill the goblin!ͳ:jͳ:j,ͳ:jϵ==-----ͳ:j+ͳ:jhͳ:jͳ:joͳ:jݹ,ͳ:jͳ:j׻ͳ:jͳ:jͳ:jͳ:jͳ:jͳ:j׿ͳ:jͳ:jͳ:jͳ:j#5ͳ:j/,=====ͳ:jͳ:jͳ:jͳ:jͳ:jͳ:jͳ:jͳ:j-ͳ:j-ͳ:j$  Things that are here:ͳ:js ͳ:jY a +0 club; a goblin corpseͳ:j ͳ:j _ͳ:jfͳ:jͳ:jRͳ:j======ͳ:jͳ:jͳ:jPͳ:jͳ:j!ͳ:jͳ:jWͳ:jP,ͳ:jͳ:j ͳ:j~ͳ:j"ͳ:jͳ:jͳ:j5ͳ:jͳ:jͳ:jͳ:jͳ:jdͳ:jͳ:jͳ:j0ͳ:jͳ:j$  Things that are here:ͳ:j^ ͳ:jY a +0 club; a goblin corpseͳ:jZͳ:j _ͳ:jͳ:jͳ:jͳ:j,ͳ:jͳ:jͳ:jͳ:jͳ:j ͳ:j ͳ:j] ͳ:j ͳ:j= ͳ:j ,ͳ:j} ͳ:j ͳ:j ͳ:j@ ͳ:j# ͳ:j_ Xͳ:j ͳ:j! ͳ:j(" ͳ:j" ͳ:j% ͳ:j& ,ͳ:j' ͳ:j) ͳ:j* ͳ:j+ ͳ:j, ͳ:jO/ ͳ:j0 ,ͳ:j1 ͳ:j3 ͳ:j5 ͳ:j6 ͳ:j7 ͳ:j8 ͳ:j: ͳ:j: ͳ:j; ͳ:j8= ͳ:j> ͳ:j;? ͳ:j@ ͳ:jA ͳ:j`C ͳ:jC ͳ:jID ͳ:jE ͳ:j?G ͳ:jG ͳ:jqH ͳ:jI ͳ:jK ͳ:jK ͳ:jL ͳ:jN ͳ:jO ͳ:jP ͳ:jQ ͳ:jbR ͳ:jT ,ͳ:j4V ͳ:jW ͳ:jVY ͳ:jY ͳ:jZ ͳ:jX\ ͳ:j] ͳ:j] ͳ:j^ ͳ:j_ ͳ:j%a ,ͳ:j b ͳ:jsc ͳ:jd ͳ:jd ͳ:je ͳ:jg ͳ:j$h ,ͳ:jPi ͳ:jj ͳ:jk ͳ:j!l ͳ:jl ͳ:jm ͳ:jzn ͳ:jn ͳ:j(o ͳ:jx ͳ:jy ͳ:jz ͳ:j>z ͳ:jR~ ͳ:j ͳ:j ,ͳ:j ͳ:j܄ ͳ:jB ͳ:j ͳ:j ͳ:jO ͳ:jx ͳ:j ͳ:j3 ͳ:jm ,ͳ:j ͳ:j* ͳ:j ͳ:j ͳ:j= ͳ:jʞ ͳ:j ͳ:j ͳ:j̢ ͳ:jU ͳ:j ͳ:j ͳ:j ͳ:j ͳ:jj ͳ:jn ͳ:j ͳ:j" ͳ:j ͳ:j ,ͳ:j ͳ:jβ ͳ:jϳ ͳ:j ͳ:j ͳ:jv ͳ:j~ ͳ:jø ͳ:jq ͳ:jѻ ͳ:j ͳ:j ͳ:j' ͳ:jH ͳ:j= ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j_ ͳ:j ͳ:j ͳ:jq ͳ:j! ͳ:j ͳ:jH ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j{ ͳ:j ͳ:jQ ͳ:j ͳ:jf ,ͳ:j ͳ:j ͳ:j ͳ:j ͳ:jn ͳ:j ͳ:j1 ͳ:jy ͳ:j ͳ:j ͳ:j ͳ:j ͳ:j ͳ:jY ͳ:j ͳ:j ͳ:j ͳ:j# ͳ:j9 ͳ:j ͳ:j ͳ:j ͳ:j ͳ:jC ͳ:j ͳ:j ͳ:jw ͳ:j ͳ:jo ͳ:j ͳ:j ͳ:j8 ͳ:j ͳ:j ͳ:j5 ,ͳ:j ͳ:jj ͳ:jm ͳ:j ͳ:j8 ͳ:j ͳ:j ͳ:jb ͳ:j3 ͳ:j ͳ:js ͳ:j ͳ:j@ ͳ:jv ͳ:jS ͳ:j ͳ:j ͳ:j ͳ:j Bͳ:j% nͳ:j Bͳ:j ͳ:j j  You encounter an endoplasm.ͳ:j  #############...........#  .##########.###### #.#.....# #.#ͳ:jV m.†##.# ##.## .##.####...###### ..............@.# - ͳ:j .#.##..###...#.##.# .#......###.##.# .# .#.##........#.# . ͳ:j j.............#.# .# .......#####>#.# J#J   endoplasm (asleep) ͳ:j ....##.# ###.#.# .# ....##.# #.....##.# ͳ:j2 O....##.###.#....#.#ͳ:j" 1767.0 (84.0)ͳ:j" M-8.0 (85 _ͳ:j( ͳ:jm) γ:j;############ ...........# ##########.# ###### #.# ....# #.# †##.# ##.# #.##.####...###### #................# #.##..###...#.##@# #......###.##.##.# #.##........#.##.# ...........#.##γ:j,f.######>#.##J###.# ###.#.##.# ##.# #.....##.###.###.#....#.##.##............#γ:j.γ:jּ19.0 (1.0)γ:jγ:j ........... ########## ..... .†##.# ##.## #.##.####...######...............##..###...#.##.....###.###........ ......#####>#.##J##.# ###.#.##.....##.#.... .#.##........... ##.######>#....##γ:j γ:j& D70γ:jk ########## ..... .†##.# ##.## #.##.####...######...............##..###...#.##.....###.###........ ......#####>#.##J##.# ###.#.##.....##.#.... .#.##........... ##.######>#....## #.....##########γ:jn γ:jxo &1γ:jt γ:jYu ϳ:jT ..... .†##.# ##.## #.##.####...######...............##..###...#.##.....###.###........ ......#####>#.##J##.# ###.#.##.....##.#.... .#.##........... ##.######>#....## #.....###########..#..........ϳ:jVϳ:jLW42Freezeϳ:j9]ϳ:j,_ϳ:j&MP .  You freeze the endoplasm.ϳ:jS)ϳ:j_Wh4-----6=3ϳ:juX0Freezeϳ:j\ϳ:j[^M _You kill the endoplasm!ϳ:j ϳ:j ϳ:j ϳ:j8 ϳ:j ϳ:j -----ϳ:j Xϳ:j ,ϳ:j Bϳ:j ϳ:jj ϳ:jC ,ϳ:j" ϳ:j ,ϳ:j {5=====ϳ:j2 ,ϳ:j ϳ:j ϳ:j\ ϳ:j ϳ:j ϳ:j ϳ:jd" ϳ:j;# ϳ:j# ϳ:j$ ϳ:jn& ϳ:jW' ϳ:j' ======ϳ:jH( ϳ:j* ϳ:j+ ϳ:j , ϳ:j{, ϳ:j@/ ϳ:j/ ϳ:j$0 ϳ:j0 ϳ:jy3 ϳ:j3 ϳ:j)4 ϳ:j5 ϳ:j~7 ϳ:j8 ,ϳ:j9 ϳ:jD ϳ:jE ϳ:jF ϳ:jF ϳ:j_J ,ϳ:jJ ϳ:jNK ϳ:jM ϳ:jN ϳ:j!O ϳ:jP ϳ:jQ ϳ:jS ,ϳ:jS ϳ:j>U ϳ:jV ϳ:j-W ϳ:jnW ϳ:jY ϳ:j$Z ϳ:joZ ϳ:jq[ ϳ:j$] ϳ:j^ ϳ:j,_ ϳ:jK` ϳ:j}a ϳ:jc ,ϳ:jc ϳ:je ϳ:jf ϳ:jPg ϳ:jg ϳ:ji ϳ:jk ,ϳ:jk ϳ:j #.##.##  #.#.##  #.####.#  ӳ:jZ#.# #.###.#.#..#  #.# #.# #.##.#.#  #.# #.# #.##.#.####### #.# #.###.##.#........ #.#####.#...##.########. #......@#.####.# #.-913.0 (50.0) #########.# #.########. #.# #.......... #.# ##########. #.# #. #.# #.  #.# #.  #.# #.  #.# #. ӳ:j8-ӳ:j[ _Done exploring.ӳ:jE  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce11% 3  b - Ozocubu's ArmourIce11% 3  c - Summon Ice BeastIce/Summoning 26% 3  d - Confusing TouchHexes56% 3  e - Sigil of BindingHexes56% 3 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitճ:j# ճ:j~_#.###.##ճ:jbendrew64 the Chiller#.# #######.#.##Merfolk#.# #......###.#Health: 19/19 ========================#.# #.###.#.#..#Magic: 5/5========================#.# #.# #.##.#.#AC: 2Str: 8ճ:jV#.# #.# #.##.#.####### EV: 12Int: 14#.# #.###.##.#........ SH: 0Dex: 14#.#####.#...##.########. XL:  2 Next: 75% Place: Dungeon:1#......@#.####.##. Noise: ---------  Time: 913.0 (0.0)#########.# #.########. -) Nothing wielded#.# #.......... Cast: Freeze#.# ##########.#.##.#.##.ճ:jO #.##. #.##. #.##. You freeze the endoplasm.  The endoplasm is almost dead. ճ:jH_The endoplasm misses you.You freeze the endoplasm. _You kill the endoplasm! _Done exploring.ճ:j P  Okay, then.ճ:jX ճ:jճ:jp. _ճ:j ճ:jճ:jճ:j4%..............ճ:j-[ _Done exploring.ճ:jY Iճ:j3v 4ճ:jp [ _Done exploring.ֳ:j1$ֳ:jZ%Where to? (? - help)  D - Dungeon ֳ:j ֳ:j #.###.##bendrew64 the Chiller#.# #######.#.##Merfolk#.# #......###.#Health: 19/19 ========================#.# #.###.#.#..#Magic: 5/5========================#.# #.# #.##.#.#AC: 2Str: 8#.# #.# #.##.#.####### EV: 12Int: 14#.# #.###.##.#........ SH: 0Dex: 14#.#####.#...##.########. XL:  2 Next: 75% Place: Dungeon:1#......@#.####.##. Noise: ---------  Time: 913.0 (0.0)#########.# #.########. -) Nothing wielded[ֳ:je 40m#.# #.......... Cast: Freeze#.# ##########.#.##.#.##. #.##. #.##. #.##. You freeze the endoplasm. _You kill the endoplasm! _Done exploring. _Okay, then. _Done exploring. _Done exploring.ֳ:jH ֳ:j> ֳ:j f _ֳ:j ֳ:j ֳ:j ֳ:j ֳ:j ֳ:j* ֳ:j ֳ:jb ֳ:j ֳ:jI ֳ:j ֳ:j Bֳ:jr ֳ:j  ,ֳ:jP ,ֳ:j ֳ:j ֳ:jc$ Bֳ:j$ ֳ:j' ֳ:j( ֳ:j) ֳ:j* ֳ:j, ,ֳ:j . ,ֳ:j/ ֳ:j-0 ֳ:j1 ,ֳ:j4 ֳ:j89 ֳ:jl: ֳ:j(; ֳ:jt; ֳ:j; ֳ:j= ֳ:j> ,ֳ:j? ֳ:jA ֳ:jA ֳ:jB ֳ:jD ,ֳ:jF Bֳ:jG ֳ:jdI ,ֳ:jK ,ֳ:jL ֳ:jL ֳ:jN ֳ:jO ֳ:jw !  There is a stone staircase leading down here.ֳ:j ֳ:jф : _ֳ:j$&2ֳ:jֳ:j,ֳ:j# _You climb downwards.ֳ:jˋ #  .  .#  #####.#  #.....#  #.....# ...####.....# ֳ:jW #....#  47.5 (34.5)...####  ֳ:jֳ:jֳ:jiֳ:j<a _There is a stone staircase leading up here.׳:j*׳:jc+׳:j+׳:j-׳:j0׳:jG2: _׳:jE>׳:jeE׳:jqH׳:jH׳:jK׳:jNM׳:jM׳:jtN׳:jP׳:jqS׳:jS׳:jZT׳:jU׳:jX׳:j/Y,׳:j[׳:j],׳:jS^׳:ja,׳:jb׳:jc׳:jud׳:jf׳:jug׳:jg׳:j1i׳:jj,׳:jj׳:jl׳:jI,׳:j׳:j",׳:j ׳:j׳:jΌ׳:j׳:jp׳:j/׳:j/׳:j׳:jf׳:j  You encounter a frilled lizard.׳:j### #.#  #.#  #.#  #.#  #.##########  #..........#  #.########.#  #####.# #@#  #.....# #.#  #.....##.# ###.....##.# ...<....#[.. #########.##  l   frilled lizard (asleep). .l  ׳:j /64.5 (17.0׳:jW35.5 (18 _׳:j ׳:jس:jG!.##########..........########.#####.# #........ ###... ...<.[.. ########.## #. .l##س:jس:j 16.0)س:jس:jس:jV#########.........#############.# س:j..... ## ...<[.. #########.### #. .l##س:jس:jWس:j̘7س:jس:jس:jl #########.........#############.# .... ## ...<#[..[# #########.#### #. .l###س:jXv س:jw &8س:j| س:j # _Found a robe.ٳ:jW#########.........#############.# .... ####.### ...<#[@.[# ########.### ٳ:j x#. .l###ٳ:jٳ:jU&9ٳ:jٳ:jٳ:jƢ  #.##########  #..........#  #.########.# #####.# #.#  #.....# #.#  #.....# #.# ٳ:j ####.....##.### ....<....# #[..[# ########## #@####  #.#   .l# ####     ٳ:j l.  The frilled lizard hisses angrily.ٳ:j Nlٳ:j 0==70ٳ:j{ Freezeٳ:j ٳ:j b _The frilled lizard hisses.ڳ:j  You hit the frilled lizard.  The frilled lizard is heavily wounded.ڳ:jɧ.-1ڳ:jkڳ:jŰ[ _The frilled lizard barely misses you.ڳ:jMU .  You freeze the frilled lizard!ڳ:jg!4-----9-2Freezeڳ:jR _You kill the frilled lizard!۳:j$>M #########........ #.###########   #.# ####.۳:j5#.## ....<......[# ##############..# #۳:j;۳:j %-۳:jW 3۳:js$۳:j])v _You see here an orb of stardust.۳:j۳:j0@-4۳:j۳:jaL _b - an orb of stardust۳:j ZGear: 2/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of stardustܳ:j b - an orb of stardust. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spendMP to use a spell or ability each battle, recharging only whenyour MP is restored and no more enemies remain. Your Evocationsskill increases the number and damage of the stars and MP spentܳ:j3 further increases damage. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:j:j9#.#  bendrew64 the Chiller#.##########  Merfolk#..........#  Health: 19/19 ========================#.########.#  Magic: 4/5===================-----#####.##.#  AC: 2:jRStr: 8#.....##.#  EV: 12Int: 14#.....##.#  SH: 0Dex: 14 ####.....# ##.###  XL:  2 Next: 79% Place: Dungeon:2 ....<....# #@..[#  Noise: ---------  Time: 974.5 (0.0) ########## #.####  -) Nothing wielded#.#:j  Cast: Freeze..# ####  :j       :jThe frilled lizard is heavily wounded. _The frilled lizard barely misses you.You freeze the frilled lizard! :j_You kill the frilled lizard! _You see here an orb of stardust. _b - an orb of stardust:jG:j:j:j0f  You start putting on your armour.:j +5.5 (1:j :j:jN+6.5 (2:j:j+:j+7.5 (3:j":j^':j'+8.5 (4:j+:j!2:j2+9.5 (5:j6:j8} _You continue putting on your orb of stardust. x5:j?9:jC=:j?a _You finish putting on your orb of stardust.:jW}:j7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.6   4.2  +1  :jނ             h - Evocations   0.0   1.0   0   c - Armour   0.0   1.7  -3      d + Dodging3.2   2.4  +3      e + Stealth2.6   2.1  +2          :j-                :j@                        :jڃ        :j !            :j}        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j> h + Evocations 0.0:j:K :jQ :jX J#.#  bendrew64 the Chiller#.##########  Merfolk#..........#  Health: 19/19 ========================#.########.#  Magic: 4/5===================-----#####.##.#  AC: 2Str: 8#.....##.#  EV: 12Int: 14#.....##.#  SH: 0Dex: 14 ####.....# ##.###:jY   XL:  2 Next: 79% Place: Dungeon:2 ....<....# #@..[#  Noise: ---------  Time: 979.5 (0.0) ########## #.####  -) Nothing wielded#.#  Cast: Freeze..# ####          _You kill the frilled lizard! _You see here an orb of stardust. _b - an orb of stardustYou start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust.:j^ :j^ :jb :je :j7:j/8:j9:jv<:j@P _:j+A:jA:jD:jLD:jD:j@G:jGO5=====:j=H:jJ4 _Magic restored.:j&M:jM:jN:jO:j3U.........#.#####.# #:jU=#.....# .... #####.### ....<#...[######.#### #@# 84.5 (5 ....>...# .#######:j[:jl\+5.5 (6:j,`:jXc; _Found a stone staircase leading down.:j' :j. 7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.6   4.2  +1  :j i            h + Evocations0.0   1.0   0   c - Armour   0.0   1.7  -3      d + Dodging3.2   2.4  +3      e + Stealth2.6   2.1  +2      :jg                     :j !            :j             :j                 :j _            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j:j#..........#  bendrew64 the Chiller#.########.#  Merfolk#####.##.#  Health: 19/19 ========================#.....##.#  Magic: 5/5========================#.....##.#  AC: 2Str: 8 ####.....# ##.###  EV: 12Int: 14 ....<....# #...[#  SH: 0Dex: 14 ########## #.####  XL:  2 Next: 79% Place: Dungeon:2#@#  Noise: ---------  Time: 985.5 (0.0)....>...#  -) Nothing wielded[11;1:j0H.########  Cast: Freeze           _b - an orb of stardustYou start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust. _Magic restored. _Found a stone staircase leading down.:jJg:jkh:ji:jl:jn:jsB:jv:jmw:jx:jz:j},:j}:j:j:j4:j:jfR  There is a stone staircase leading down here.:j:jk _:j:jf:jA:j:jؕ:j|:jޙ:jD:jn:jt:j:j,,:j:j :j:jϮ:jv:j:jd:j;:j :j:jj:j:j:jwj  You encounter an endoplasm.:j2f#.....<....# #...[# ...## #.####  ##############.#  ...........>...#  #######.########  #.#   #.#   ###.#  #..  #.##  .$.  J...#........ J   endoplasm (asleep):j*V.### :j  97.5 (12.0)!J  Found an emerald potion.:jbRJ:jt,8.5 (13:j6!:j:&H _The endoplasm quivers.:j':jGg #.....<....# #...[# ...# #.#### ##############.# ...........>...# #######.## #.# #.#:jZh^ ###.# #.@.# #.### .$. !J..# #....#......###.#:j l'J.:jQG9.0):j2:jd:j...########## #.#### #######.#  ...........>...# #######.######## #.#  #.####.# #...# #@####J$.# #!...###.....#####.##!:jY  .J:j':jR(?1000.5 (1.0)Freeze:j.:j1T _Found a ruby potion.:j z $You freeze the endoplasm!:j ):j 4-----87=1Freeze:j :jϤ M _You kill the endoplasm!:j,:j,:j3:j|5H _No target in view!:jG :j :jx :j :jn : _:jp :j :j :j :j ,:ju4 -----:j7 e5=====:jq8 :j9 :j<= B:jjA B:jD :jM  _You now have 47 gold pieces (gained 16).:j&P ======:jZ :jz\ :jm_ :j` :j,a :jb :jg ,:jg :jo  ...........>...# .######## #.#  #.#  ###.# #...# ###.#####...#...##- #....# #.....# #..##### #.#:jzp  #! #. #:j-x 0176.0):j -8.5 (17 _j - an emerald potion:jZ:j[:jR\:j^:ja:ja:je,:jh,:jj:jk:jm,:jBo:jq:ju  You encounter a kobold. It is wielding a +0 club and quivering stones.:j #.#  ###.# #...####.######...# #....## ##....# ##.....#.@#####.## #!  #. #. #.K   kobold (missile, asleep) .. K#21.5 (3.0)2.5 (4 _:j]:j  #.#  ###.#  #...#  ###.###  ###...#  #....##  ##....#  ##.....#  #.@#####  #.## #! #. #. #. .. K#:jZ: q #.#  ###.#  #...#  ###.###  ###...#  #....##  ##....#  ##.....#  #.@#####  #.## #! #. :j< #. #. .. K# :jD 4:jK :jN ] _A kobold is nearby!:j;k###.# #...####.######...#  #....###.........# #..##### #@##  #! #.# #.# #.# ..# K## .:j\}H3.5 (1 _:j:j{= ..###.#####...# ....####....# ##.......######  ..K#..:jT4 _You see here a ruby potion.:j= :j}? &5:jF :jM ; _k - a ruby potion:jN :j}###.#####...# ....###....# ##.....######  .K##. .>:jsX K.  Found a stone staircase leading down.K)===6 _The kobold shouts! You hear an angry hiss.:j$###...# ....###....# ##....######  K#.##..>###S:j;~ S   ball python (constriction)K   kobold (missile)You encounter a ball python.(:j'.:jO_7-----7:jN:j :j >_The kobold throws a stone. The stone hits you.:jK} ....###....# ##...######  #K#.#.S.>.### :j8~ :j 6S.:j e--8Freeze:j6 :jΓ = _The kobold hits you but does no damage.:j=m )You freeze the kobold!:jpB S.  You kill the kobold!:j|Irvv, ally target):jL4-----919Freeze-Star :j?R:jgUD _Your orb unleashes a flurry of shooting stars!:j# ##...######  v##.#vS#. ..>:j<#### :jD○v:j^ .  The shooting star hits the ball python.:j):j1○:jO○v:jI°°:jˑp8=--5-30:j0:°:jO _You kill the ball python!:j:j:j:j%P○v:jGv○:jO:jI:jf:j,:j:j:jF:jq:j;-----:j:j':j:j:j,i9===:j:j1 _HP restored.:j:j:ja:j:j9:j :jB:j:j:==:j:j6e5=====:j?:j,:j:j:ji:jH:j:j":j:j:j======:j:j2>:j8:j[z _Your orb has finished recharging its magic.:j3:j:j $  Things that are here::j i  a +0 club; 3 stones; a kobold corpse:j :jD _:j:j:j,:j:j:jc  You encounter a bat.:jE.##  #.#  #.# . #.#..# ##.#... #).##.. #.###..#.#..-......>.....b##############..  b   bat (wandering):j_477.0).b.b8.5 (18 _:ja:jd:j U#.# #.# .#.# ..# ##.# . #).# #.. #.## #.# ####...####.#......>.@....##############b..:j .:jS *b:j 4b.:j :j 19.0):j :j: :jL#.# #.# . #.# ..# ##.# ... #).# #.. #.## #..#.# ####...####.# :jM......>..@..b# #. .:jkN6b.:j8OD.b:jOF.b:j_U:jDV'50:j2]:j3_:j#.# #.# . #.# ..# ##.# ... #).# #.. #.## #..#.# #####...####.# ......>...@..# #b...#..#:j.:ja,b:j&B.b:j:j)&1:j:j:j 3#.# #.# ##. #.# ....# ##.# .#... #).# .##.. #.## .##..#.# .# ####...####.# ......>....@.# #....# .b.###:j 8b.:j E.b:j :jl &2:j :j :j,#.# #.# ### . #.# #.. ..# ##.# #.# ... #).# #.# #.. #.## #.# #..#.# #.# ####...####.# ......>.....@# #..b.# #.##.:j#nb.b:jf :jH &3:j:jZ #.# ###.#.# #.. ..# ##.# #.# . #).# #.# ##.. #.## #.# .##.# #.###.#####...####.#.........>......#.#.##############@...# #......#b......#.####. #######.#.#.#...:jdWbb:jd<=4Freeze:j%j:jlP _The bat barely misses you.:j^ J .  You freeze the bat!:j ):j :j# #.# ###bendrew64 the Chiller.#.# #..Merfolk..# ##.# #.#Health: 19/19 ========================... #).# #.# #Magic: 4/5===================-----#.. #.## #.# .#AC: 2Str: 8#..#.# #.###.#EV: 12Int: 14####...####.#...SH: 0:jh$ rDex: 14......>......#.#.#XL:  2 Next: 100% Place: Dungeon:2#############@...#Noise: =--------  Time: 1055.5 (1.0)#......#.......-) Nothing wielded#.####. ######.Cast: Freeze#.#.#.#... _Your orb has finished recharging its magic.Things that are here: _a +0 club; 3 stones; a kobold corpse _You encounter a bat. _The bat barely misses you.You freeze the bat!:j & _You kill the bat!You have reached level 3!:j$0 /  --more--:j/  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j$ 24/246--------103 0% Freeze:j9 k _You feel stronger. x2:j?:j:j:j~:jŠ: _:jťB:j ,:jܨ:jʪO---:js:j,:jc:jB:j,:j:j,:j:jf5====:j:j,:jb:jT:j:j<====:j:j,:j:ju:j,:j,:jc:jU,:j]:jB:jS:jN6====:j:j:jB:jB:j:j:jf:j:jV:j,:jR====:jX:jJ:jp,:jr:jv:j :jM:jM B:j :j#.##  #.# .. #.# ### ..  . #.# #.. ..  ..# ##.# #.# :# ... #).# #.# .# #.. #.## #.# .#  #..#.# #.###.# ####...####.#.@.# -82.5 (27.0)  ......>......#.#.#  #############....##### #......#.......##.####.#######.##.##.##.##.#:j\-3.5 (28:j,q _Found a parchment of Frozen Ramparts.:j`:j`:jYs^ _No target in view!:j:j3:j`:j:j$ _:j0n:js:jq:j:jN:j:jA:j:jk:jr:j%j  You encounter an endoplasm.:j8) #....###....# ##.....#  #..######### #.## #... :j6#.# #.. #.# ####.. . #.# #..J.. ..# ##.# #.# #@#  #).# #.# #.#  #.. #.## #.# #.# :jN#..#.# #.###.#  ####...####.#... ......>......#.#.#J   endoplasm (asleep) #############....######......#.......##.####.#######.#:j%17.5 (4.0):j28.5 (5 _:j:j _You see here a parchment of Frozen Ramparts.:j"^ ###...# #....## ##....# ##.....#  #..######### #.## #...# #.# #...# #.# ####...# :j7 . #.# #..J@..## ##.# #.###:##... #).# #.# #.# #.## #.# #.# #..#.# #.###.#  ####...####.#...#  ......>......#.#.#  #############....##### #......#.......#9.5 (1Freeze _:jן:jyN .  You freeze the endoplasm.:j~(:jM5----2=90Freeze:j:jsM _You kill the endoplasm!:j :j :j :j :j :j@& B:jn) :j- B:j/ :j40 :----:j0 :j3 ,:j4 :j6 ,:jN7 :j9 :jJA :jB :jE :jiF :jI :jJ :j2L N6====:j{M :jO :jQ :jYR :jR :j?W q  You see here a parchment of Frozen Ramparts.:jY :jIZ  _:j[ :j~\ :ja B:ja :jc :jtd <====:j4e :jf :jh :j@i :jm :jo :jo :jo :jq :j!t :jt :jt :jv :jjx ,:jZy :j{ :j| ,:jm} :j~ :j| :j :j :j :jv :j' :j :j: :j̋ ,:jm :j :j :j :j( :j\ :jC ,:jٓ :j :j_ B:j4 :jԘ :jW ,:j :j B:jI :j9 :j :j" :j :j X:jy :j :jE :j7 :j| :j :jF :j :j? :j :j :j :j :jx :j :j :j ,:j :j! :jG )  You encounter a hobgoblin.:j U #.# #.#.# ... #.#.# ####.. #.#.# #.g... #.#.# #.##.#####.#.# #.##.........# #.########.###:jl  #.####.....# #@.....#####- ########  g   hobgoblin (asleep) :j :j ~132.5 (42.0)-3.5 (43 _:j! :j :j?.#.#. ..###.g... #.#.#####.#..........#######.#######...........#############:j:j14.5 (1.0):jG:jm:jR l#.# .###g... #####.#.........####.#######...........#############:j :j &5:j :j: :j  #.# .###g... #####.#.........####.#######...........#############6:jI :j~#.####.###### #.## ...####..#g...# #####.#.........####.#######...........#############:j< ggThe hobgoblin shouts!:j&2--====7Freeze:j:j- _The hobgoblin hits you.:jIv .  You freeze the hobgoblin!:jN3=-5----6=---8Freeze:j:jM _You kill the hobgoblin!:jCP :j V =----:j W K4=:jzX :jX ,:jY :j[ ,:jS\ :j] :j ^ :jq^ :j` :j.a j=6====:ja :jc :jke ,:je :j~ n:j ,:jk :j :jT :j <====:jb :j4 :j :j :jo :j :j :j ,:jY :j :j ,:j] :j :j8 ,:j' :j0 :j :j :j :jĠ :j: :j :j :j: :j :j^ :j :j :j :j :j :j* ,:jͬ :j~ :jz :j :j :jB :j :j :j :j :j* :j :jt :j :j :j :jt :j ,:j :jq :j ,:jj :j :j :jX :jV :j :j :jX :j? :j :jz ,:jY :j :j :j; :j :j| :j ,:j :j. :j ,:jh :j" :jn  You encounter a goblin. It is wielding a +0 dagger.:j  ##....#  ##.....# #... #..##########... #.## #...#..... #.# #...#..... #.# ####...##..... #.# #......##.....### ##.# #.###:###......@###).# #.# #.#----#..g..#..##.## #.# #.###### ##..#.# #.###.#####...####.#...##......>......#.#.###############....### g   goblin (asleep)#......#......#.####.########.# #.# #[11;76:j? H:j& 077.5 (39.0):jA* M-8.5 (40 _:j$1 :j4 :j!C 9 ##....####### ##.....# #..... #..#g#..... #.## #...#.... #.# #...##...... #.# ####...# #..... #.# #......# #.....### ##.# #.###:## #.###).# #.# #.# #..g..#..##.## #.# #.# ########..#.# #.###.# ####...####.#...# #......>......#.#.# ##############....ghobgoblin (asleep) #......#:j:D g   goblin (asleep) #.####. #.# #.#:j8N G9.5 (1.0):jU :jOX Z _You encounter a hobgoblin.:jK ##....# ####### ##.....#. #.....# #..#g#.....# #.## #...#.# #.# #... #......# #.# ####... #.....# #.# #...... #.....### ##.# #.###: #.###).# #.# #.# #..g..#..##.## #.# #.# ########..#.# #.###.# ####...####.#...# #......>....#.#.# ########.... #......# #.####.  #.#:jN5[37m #.#:jM:jH'80:j:j :jd ##....#.. # ##.....##..#.....# #.. #g#.....# #.## # #.# #.# # #......# #.# #### #.....# #.# # #.....### ##.# #.###: #.###).# #.# #. #..g..#..##.## #.# #. ##..#.# #.###. ####...####.#... #......>......#.#. #######.... #......# #.####.  #.# [4:j0m#.#g..g:jggwandering)===1:j:jC _The hobgoblin shouts! You hear an angry hiss.:j4:j*:j@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j6  ##....# .. # ##.....# #..#.....# #.. #.#.....# #.## # #.g.....# #.# # #......# #.# #### #.....# #.# # #.....### ##.# #.### #.g@....###).# #.# # #.....#..##.## #.# # ##..#.# #.### ####...####.# #......>......#.# # #......# #.####.  #.# :j #.#g..g---2 _:jq :jab:jMh3---:jXm:jq :jS}_You can't see any susceptible monsters within range! (Use Z to cast anyway.):j{ ##....# ..# ##.....# #..#.....# #.. #.#.....# #.## # #.# #.# # #.g....# #.# #### #.....# #.# # #g....### ##.# #.:j> #.###).# #.#  #.....#..##.## #.#  ##..#.# #. ####...####.# #......>......#. # #......# #.####.  #.# #.#:j4g.:jE.g:j:jH-3 _:j,:jG:j&% 4:j+ :jQ. _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j  ### ##..########.....#..#####.###. #...###:j gg...# ..### ###..###)......#..##.## #.# ########..#.# #.## ####...####......>......###############......#.###.##:jYQSg. S   adderg   hobgobling   goblin (wandering)You encounter an adder.=4Freeze:jD:j%W _The hobgoblin closely misses you.:j .SYou freeze the hobgoblin.  The hobgoblin is lightly wounded.:j?G.g:j ggvv@v(ally target)gYour orb unleashes a flurry of shooting stars!:j:R2--5:jk----5-Star :j:j- _The hobgoblin hits you.:jz .SYou hit the hobgoblin.:j †The hobgoblin is moderately wounded.The shooting star hits the hobgoblin.:j}g   goblin:j/○:jDv○:jb )You kill the hobgoblin!The shooting star hits the goblin.:j (:j○.Sv○:jk°°°@°(ally target):ja126Freeze:j l°°@°:j³J _You kill the goblin!:j ###.. #....### ##.... ..######## ##.....#..#.....# #..###:jD #.#.....# #.## S......# #.# .v....# #.# ### #@°°..# #.# #.. #°.°..### ##.# #.# #.......###).# #.# #.....#..##.## #.########..#.# #.# ####...####.#:j #......>......############## #......:j1Iv○:jjP.S:jp  The shooting star hits the adder.:jE2○:jMs °°†....:j~NTThe adder is moderately wounded.:jxO>-7Freeze:jU:°:jW) _The adder is knocked back.:j>ZO _You see here a +0 dagger.:j B ..  c - a +0 dagger:j~ f3=-=8:j? :j+ R _The adder barely misses you.:j:j Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))c - a +0 dagger Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of stardust (worn):j7c - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 4.9 XLs.Current attack delay: 1.0. Damage rating: 4 (Base 4 x 110% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jZ:ja:ji###.. bendrew64 the Chiller#.... Merfolk#####.... Health: 23/24 =======================-..######## ##..... Magic: 5/6====================----#..#.....# #..#### AC: 2Str: 10#.#.....# #.##EV: 12Int: 14#.......# #.#SH: 0Dex: 14#S.....# #.# ### XL:  3 Next: 12% Place: Dungeon:2#@†...# #.# #.. Noise: =--------  Time: 1188.5 (0.0)#.....### ##.# #.#[:jj39;49m c) +0 dagger#.......###).# #.# Cast: Freeze#.....#..##.## #.# -Star ########..#.# #.#####...####.# S   adder#......>......###############.#......#The shooting star hits the adder.  The adder is moderately wounded. _The adder is knocked back. _You see here a +0 dagger.  c - a +0 dagger _The adder barely misses you.:j*q:jq4-9.0 (0.5:jw:jy. _c - a +0 dagger (weapon):j  You freeze the adder.  The adder is moderately wounded.:j 1--4----=90.0 (1.0:jX :j ` _The adder misses you. The adder bites you.:j XThe adder is moderately wounded.misses you. The adder bites you.  You hit the adder.  The adder is heavily wounded.The adder bites you.  You are poisoned.:j*#0===---1Pois -Star :j*:j,, _The adder poisons you!:j `  You miss the adder.The adder is heavily wounded.19--2 _You feel sick. The adder misses you.:jThe adder is heavily wounded. _You feel sick. The adder misses you.  You barely miss the adder.The adder is heavily wounded.You feel sick. The adder bites you.  You are more poisoned.:j17======---3Pois :j7 :jKi _The adder poisons you! The adder barely misses you.:j  You hit the adder.  The adder is severely wounded.:j1====--------5====4:jz:j^ 9 _You feel sick. The adder bites you.:j:j<------:j:j^ _You are too injured to fight recklessly!:jb :j :j :j ^ _You are too injured to fight recklessly!:jq):jv*:j70:j2^ _You are too injured to fight recklessly!:j:j:jN:j'^ _You are too injured to fight recklessly!:j :j :j :j& ^ _You are too injured to fight recklessly!:jY1 _You are too injured to fight recklessly!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ###.. bendrew64 the Chiller #.... Merfolk ### ##.... Health: 11/24 ===========------------- ..######## ##..... Magic: 4/6================-------- #..#.....# #..#### AC: 2Str: 10 #.#.....# #.##  EV: 12Int: 14 #.......# #.#  SH: 0Dex: 14 #S.....# #.# ### XL:  3 Next: 12% Place: Dungeon:2 #@†...# #.# #.. Noise: =--------  Time: 1194.0 (0.0) #.....### ##.# #.# c) +0 dagger #.......###).# #.# Cast: Freeze #.....#..##.## #.# Pois -Star  ########..#.# #.# ####...####.# [0;10:jݸ ;1mS   adder #......>......# ##############. #......# _You are too injured to fight recklessly!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit) :jU###.. bendrew64 the Chiller#.... Merfolk#####.... Health: 11/24 ===========-------------..######## ##..... Magic: 4/6================--------#..#.....# #..#### AC: 2Str: 10#.#.....# #.##EV: 12Int: 14#.......# #.#SH: 0Dex: 14#S.....# #.# ### XL:  3 Next: 12% Place: Dungeon:2#@†...# #.# #.. Noise: =--------  Time: 1194.0 (0.0)#.....### ##.# :jb #.# c) +0 dagger#.......###).# #.# Cast: Freeze#.....#..##.## #.# Pois -Star ########..#.# #.#####...####.# S   adder (slow)#......>......###############.#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead. :j0-5.0 (1Pois  :j  :j#   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead. _The adder seems to slow down. You feel sick. The adder misses you. :jj  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jN(  ###.. bendrew64 the Chiller #.... Merfolk ### ##.... Health: 10/24 ==========-------------- ..######## ##..... Magic: 3/6============------------ #..#.....# #..#### AC: 2Str: 10 #.#.....# #.##  EV: 12Int: 14 #.......# #.#  SH: 0Dex: 14 #S.....# #.# ### XL:  3 Next: 12% Place: Dungeon:2 #@†...# #.# #.. Noise: =--------  Time: 1195.0 (0.0) #.....### ##.# #.# c) +0 dagger #.......###).# #.# Cast: Freeze #.....#..##.## #.# Pois -Star  ########..#.# #.# ####...####.# :j) 4 S   adder (slow) #......>......# ##############. #......# _The adder seems to slow down. You feel sick. The adder misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit) :j8 ###.. bendrew64 the Chiller #.... Merfolk ### ##.... Health: 10/24 ==========-------------- ..######## ##..... Magic: 3/6============------------ :jC#..#.....# #..#### AC: 2Str: 10 #.#.....# #.##  EV: 12Int: 14 #.......# #.#  SH: 0Dex: 14 #......# #.# ### XL:  3 Next: 12% Place: Dungeon:2 #@†...# #.# #.. Noise: =--------  Time: 1195.0 (0.0) #.....### ##.# #.# c) +0 dagger #.......###).# #.# Cast: Freeze #.....#..##.## #.# Pois -Star  ########..#.# #.# ####...####.# S   adder (slow) #......>......# ##############. #......# :j:  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder! :j ###  ..########  #..#.....#  #.#.....# #.##  #.......# #.#  #......# #.#  #@†...# #.#  #.....### ##.#  :j#.......###).#  #.....#..##.##  ########..#.#   >     onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder!  :j6You kill the adder! :j^9/24 -396.0 (1Freeze :jd :j $ _You feel sick. :jvx y- :jy  :j]} , :j~ ?8- :j~  :j i _You start resting. You feel sick. x3 :j S7--- :jl +8.0 (2 :jE X--9.0 (3 :jݔ  :jӗ [ _You are no longer poisoned. :j :j3 :j  :jr8= :jZ, :j& :j :j :jY :j :j[P4==== :j :j :j>9= :j :j  :j{I9= :j :j, :jw  :jD" :j#R==== :j%, :j& :j'( :j(10/24== :j)) :jO+ :j6,, :j- :j. :jx. :j/, :jS0 :j41 :j11==5==== :jj2 :j23 :j3 :j3 :j4 :j5, :j6, :jS7 :jV8 :j8}2====== :ji9 :ju:, :j9; :j<, :j3== _You start resting.Magic restored. :j :j#1223.0 (24.0) :jcc6====4.0 (25 _ :j :jI :j| :ja4== :ji :jB :jR==== :jھ :j :jh, :jW _You start resting. :j :jr230.0 (6.0) :jRD= :jK :j$k _Your orb has finished recharging its magic. :j  :j  :j  :ja  :j i5= :jo P6== :j  :jv  :j  :j 7==18==9==20===1=2==[37 :j<m3== :jk _You start resting.HP restored. :j% :j-067.0 (37.0) :j/~4==8.0 (38 _ :j4 :j6 :j3 :j :j :jm :jB :j, :j  :j :j, :j :j :j :jJ9= :j :jn :jbL#####....#......#### ##. :j =.......@######## #73.0 (5.0)..∩..##..#.....# #.... ##.#.....# #.#. #.......# #.# ##......# #.###.†...# #.#.....### ##.#.......###).##.....#..##.## :j :j+4.0 (6 :j# :j&? _Found Oxaicizi's Antique Armour Boutique. :j@3 :jv :j :j :j;, :j :jt #..##..#..# ####..  #.....  #.....#### # #..######## ##5.0 (1 #..∩..##..#.....# #. #..... ##.#.....# #. #..... #.......# #.#...!$ ##......# #. :js #..[.. ##.†...# #. #..... #.....### ##. #..... #.......###).  #.....#..##.#  :j  :j +6.0 (2 :j  :j , _Found a pair of boots.:j@:j:j:jRH _No target in view!:js:j:j:j0H _No target in view!:j 3:ju :jf :j :j : _:j :j :jp :j :j :j :jr :j :j :j& Welcome to Oxaicizi's Antique Armour Boutique! What would you like to do?  a -  132 gold a chain mailb -  44 gold a leather armour  c -  44 gold a leather armour  d -  99 gold a pair of gloves  e -  99 gold a pair of gloves  f -  154 gold a glowing ring mailg -  19 gold a robe You have 47 gold pieces. [Esc] exit[!] buy|examine items:j R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:jJ5|  a -  132 gold a chain mail  b +  44 gold a leather armourc - g -  After the purchase, you will have 3 gold pieces.[Enter] buy marked items:jrX Purchase items for 44 gold? (y/N):jb - c -  99pair of gloves  e -  154 gold a glowing ring mail  f -  19 gold a robe fF:j:jP#. ......bendrew64 the Chiller.## ...$.Merfolk..##.....Health: 24/24 ========================..#.....Magic: 6/6========================####.....AC: 2Str: 10#.......EV: 12Int: 14#.....####SH: 0Dex: 14#........########XL:  3 Next: 39% Place: Dungeon:2#..@..##..#.....#Noise: ---------  Time: 1279.0 (3.0)#.....###.#.....#c) +0 dagger#.....# #.......#Cast: Freeze#...!$# ##......##..[..#:jس ##.†...##.....# #.....### #.....# #.......## ####### #.....#..# ########..  _HP restored. _Found Oxaicizi's Antique Armour Boutique. _Found a pair of boots. _No target in view! _No target in view!  There is an entrance to Oxaicizi's Antique Armour Boutique here.Found Oxaicizi's Antique Armour Boutique.a pair of boots. _No target in view! _ There is an entrance to Oxaicizi's Antique Armour Boutique here.  d - a +0 leather armour _Thank you for shopping at Oxaicizi's Antique Armour Boutique!:j'X:j[Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  b - an orb of stardust (worn)d - a +0 leather armour:j),d - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 :jO-iIt can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would decrease by 0.6 (12.2 -> 11.6). Your spell failure would worsen by up to 1% (press '!' for details). You bought it in a shop on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j :ja :jW #. ......bendrew64 the Chiller.## ...$.Merfolk..##.....Health: 24/24 ========================..#.....Magic: 6/6========================####.....AC: 2Str: 10#.......EV: 12Int: 14#.....####SH: 0:jX IDex: 14#........########XL:  3 Next: 39% Place: Dungeon:2#..@..##..#.....#Noise: ---------  Time: 1279.0 (0.0)#.....###.#.....#c) +0 dagger#.....# #.......#Cast: Freeze#...!$# ##......##..[..# ##.†...##.....# #.....### #.....# #.......## ####### #.....#..# ########..  _Found a pair of boots. _No target in view! _No target in view!  There is an entrance to Oxaicizi's Antique Armour Boutique here.  d - a +0 leather armour _Thank you for shopping at Oxaicizi's Antique Armour Boutique!:j:jK _:j :j:j,80.0 (1:j_:j$:j1&+1.0 (2:j?8W2.0 (3:j_W3.0 (4:jf:jo:jq+4.0 (5:jx:jz 0 _You start removing your armour. You continue removing your +0 robe. x5:j :j<  You finish removing your +0 robe.  You start putting on your armour.5.0 (66.0 (77.0 (8:j[A8.0 (9:j|:j*E9.0 (10.0):j=:j 31 _You continue putting on your +0 leather armour. x5:j _You finish putting on your +0 leather armour.:j :j :jZ :j :j :j P _:j ,:j :jH :j! ,:j# :jcF [ ..#..... ####..... #....... #.....#### #........#########..∩..##..#.....##.....###.#.....##.....# #.......# #...@$# ##......# #..[..# ##.†...# #.....# #.....### ##.....# .########## #.....#..## ########..# ####.. #......> ##92.0 (3.0)3.0 (4 _l - 2 fuming black potions:j I:je :j1:j2M _You now have 16 gold pieces (gained 13).:j43:j5:j7:jV8:j8:j,9:jW::j;:j<:j@=:j>:j@,:jcA:jgC:jJ=^ .......#. ........## ...$... ..##.......  ..#....... ####.......). #............ #....@#### 9.0 (6#........######## ##..∩..##..#.....# #.....###.#.....# :j\7#.....# #.......# #.....# ##......# #..[..# ##.†...# ##.....# #.....### ###.....# #.......###):jNhC300.0 (7:j_t9 _Found a whip.:j73:j8:j`=:j?:j@:jEB:jF:jGG:j`Ke  There is an entrance to Oxaicizi's Antique Armour Boutique here.:jNM:jN _:jWO:j?Q:juS:jT:jW:jW:ja:jb:j2c:jd:jg,:jh:jtt####.......). #............ #.....####  #........#########..∩..##..#.....##.....###.#.....# #.....# #.......# #.....# ##......# #..@..# ##.†...#6.0 (6 #.....# #.....###  #.....# #.......# ####### #.....#.. ########.. ####. #...... ##### :j=z:j|V _You see here a +0 pair of boots.:j!m A7.0 (1:j u B _e - a +0 pair of boots:j Gear: 5/52 gear slots (Left/Right/Tab to switch category) :j Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  b - an orb of stardust (worn)  d - a +0 leather armour (worn)a - a +0 robe  e - a +0 pair of boots:jHe - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:jX:jl####.......).bendrew64 the Chiller#............Merfolk#.....####Health: 24/24 ========================#........########Magic: 6/6========================#..∩..##..#.....#AC: 3Str: 10#.....###.#.....#EV: 11Int: 14#.....# #.......#SH: 0Dex: 14#.....# ##......#XL:  3 Next: 39% Place: Dungeon:2#..@..# ##.†...#Noise: ---------  Time: 1307.0 (0.0)#.....# #.....### c) +0 dagger#.....[4:ju0m# #.......## Cast: Freeze####### #.....#..#########..####.#......####### _l - 2 fuming black potions _You now have 16 gold pieces (gained 13). _Found a whip. _There is an entrance to Oxaicizi's Antique Armour Boutique here. _You see here a +0 pair of boots. _e - a +0 pair of boots:j:j  You start putting on your armour.8.0 (19.0 (2:jX10.0 (3:jA1.0 (4:jm%W2.0 (5:j/ 4 _You continue putting on your +0 pair of boots. x5:j8b _You finish putting on your +0 pair of boots.:j Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce14% 3b - Ozocubu's ArmourIce14% 3  c - Summon Ice BeastIce/Summoning34% 3  d - Confusing TouchHexes67% 3  e - Sigil of BindingHexes67% 3 5 spell levels left :jZ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!:j!:j!:jw ####.......).bendrew64 the Chiller#............Merfolk#.....####Health: 24/24 ========================#........########Magic: 6/6========================#..∩..##..#.....#AC: 4Str: 10#.....###.#.....#EV: 11Int: 14#.....# #.......#SH: 0Dex: 14#.....# ##......#XL:  3 Next: 39% Place: Dungeon:2#..@..# ##.†...#Noise: ---------  Time: 1312.0 (0.0)#.....# #.....### c) +0 dagger#.....[4!:jK 0m# #.......## Cast: Freeze####### #.....#..#########..####.#......####### _There is an entrance to Oxaicizi's Antique Armour Boutique here. _You see here a +0 pair of boots. _e - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.!:j!:jMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 2? Y - Yes  N - No":j":jP.####.......).bendrew64 the Chiller#............Merfolk#.....####Health: 24/24 ========================#........########Magic: 6/6========================#..∩..##..#.....#AC: 4":jxStr: 10#.....###.#.....#EV: 11Int: 14#.....# #.......#SH: 0Dex: 14#.....# ##......#XL:  3 Next: 39% Place: Dungeon:2#..@..# ##.†...#Noise: ---------  Time: 1312.0 (0.0)#.....# #.....### c) +0 dagger#.....# #.......## Cast: Freeze####### #.....#..#########..####.#......####### _There is an entrance to Oxaicizi's Antique Armour Boutique here. _You see here a +0 pair of boots. _e - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.":jZ+3.0 (1":j":j u _This spell is quite dangerous to cast!":j +4.0 (2":j":j3":j+5.0 (3":j#":jJ,":jI-+6.0 (4":jl2":jv5 _You start memorising the spell. You continue memorising. x3":j6":jQ<":j?c _You finish memorising. Spell assigned to 'b'.":j ":j C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.4   3.6  -1      ":j-      b - Unarmed Combat   0.0   0.8  +1   h + Ice Magic4.7   4.2  +1           c - Short Blades   0.0   0.7  +2   i + Evocations0.3   1.0   0           d - Armour   0.0   1.7  -3      e + Dodging3.3   2.4  +3  ":j k    f + Stealth2.8   2.1  +2                          ":jL @                        ":j                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ":jQ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$:jG^ $:jm ####.......).bendrew64 the Chiller#............Merfolk#.....####Health: 24/24 ========================#........########Magic: 6/6========================#..∩..##..#.....#AC: 4Str: 10#.....###.#.....#EV: 11Int: 14#.....# #.......#SH: 0Dex: 14#.....# ##......#XL:  3 Next: 39% Place: Dungeon:2#..@..# ##.†...#Noise: ---------  Time: 1316.0 (0.0)#.....# #.....### c) +0 dagger#.....[33$:j|s "m# #.......## Cast: Freeze####### #.....#..#########..####.#......#######You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.$:j6u $:jz $:j $:jj 3$:j $:jߋ $:j $:j : _$:j X$:j $:jv ,$:jע $:jt $:j $:j~ $:j $:j $:jֽ $:j $:js ^ .......bendrew64 the Chiller#. ....h..Merfolk.## ...$...Health: 24/24 ========================..##.......Magic: 6/6========================..#.......AC: 4Str: 10####.......).EV: 11Int: 14#............SH: 0Dex: 14#.....####XL:  3 Next: 39% Place: Dungeon:2#....@...######## # Noise: ---------  Time: 1320.0 (4.0)#..∩..##..#.....# # c) +0 dagger#.....###.$:jr y#.....# # Cast: Freeze#.....# #.......# ##.....# ##......# ##.....# ##.†...# # h   Natasha (wandering)#.....# #.....### ###.....# #.......###)####### #.....#..##. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  You encounter Natasha, Servant of Life and Death.$:j /  --more--&:jS&:j<.&:jcWh&:j2+1.0 (5&:j&:j _You finish putting on your +0 pair of boots. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  You encounter Natasha, Servant of Life and Death. _Natasha leaves your sight.&:jY.&:j/&:jB^ _No target in view!&:jPg 4&:jm &:jq H _No target in view!&:jd _&:jU g  Natasha comes into view.&:j M^ .#. ........## ...$.h...##....... ..#.......###.......)........#### ......#######∩..##..#.....###.#.....# #.# #......h   Natasha (wandering).#.....#&:j S.h0&:j H2.0 (1 _&:j &:j ':jMo #.)^ ..#. #.....#.## #...$......##.....h #..#.####)#.....@.......#.....######## #........######## #':jU##..∩..##..#.....# #.#.....###.#.....# #.#.....# #.......# #.#.....# ##......# #.#.....# ##.†...# #.#.....# #.....### ##.':j6h.':j 4h.':jl':jJ&3':j':j* _Found a short sword.':js&#.... #)#^ .......#. #....h#.## #...$#...##. #..#.####)##..............#.....######### #........######## ##..∩..##..#.....# #.#.....###.#.....# #.##.....# #.......# #.#':j#.....# ##......# #.##.....# ##.†...# #.#':j5h.':j':j&4':j':j...###.#.#####.#######....... .#.......)##^ ....h#. #.....#.## #...$#...##. #..#. ####)##................#.....########## #........######## ##..∩..##..#.....# #.#.....###.#.....# #.##.....# #.#.....# ##...':j 2h.':j&':j'&5':j.':j1(:jbM #.....#... .. ...##..#.#####.#######w............. #.#..h....)##^ .. #....## #...$#...# #..#...... ###)##...............#.w   ribbon worm (asleep)....(:j .hYou encounter a ribbon worm.(:jWh(:j.=6(:j-C _Natasha hisses angrily.(:jq o...### #  .## #....#... .. ...#..#.#####.##### #w...... . #.#.......)..# ^ ....h. #. #.... #.## #.@.$......#...##. #..#..........  ####.).... # #............... # #.....########## ##(:j  #........######## ##. #..∩..##..#.....# #.. #.....###.#.....# #.#(:j 55   cerulean imp (polearm, summoned)7Freeze(:jk (:j c _Natasha mumbles some strange words.):j f  You barely miss the cerulean imp.):jk *Natasha stares at you and mumbles some strange words.):j  .  The magic dart hits you.16--------8 _The cerulean imp hits you with a +0 spear.):j   The magic dart hits you. _The cerulean imp hits you with a +0 spear.  You hit the cerulean imp.  The cerulean imp is moderately wounded.  Natasha mumbles some strange words.  Natasha shimmers violently.):jq l  Natasha casts a spell at you.):jw  You resist with significant effort.5---------9):jN ):j݃ @ _The cerulean imp hits you with a +0 spear.*:j .# ...### #<. .## #.....#... .. ...##...#.#####.######w.....(###.#.......)#*:j ^[......h #.@..## #..5$#...# #..#......*:j{ ###.)............. ....########## ##........########∩..##..*:j~ <Found a chain mail and 6 boomerangs. Found a stone staircase leading up.*:j !  Natasha stares at you and mumbles some strange words.*:jH  You resist with significant effort.*:j@j2----30*:jܸ*:j@ _The cerulean imp hits you with a +0 spear.*:j*:j*:j *:jH^ _You are too injured to fight recklessly!+:jO4+:j+:j^ _You are too injured to fight recklessly!,:jn  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,:j}  bendrew64 the Chiller #.#...### Merfolk #<. .## #.... Health: 12/24 ============------------ .#... .. ...### Magic: 5/6====================---- ,:ju...#.#####.##### # AC: 4Str: 10 w............. . EV: 11Int: 14 (###.#.......).. # SH: 0Dex: 14 ^[......h.......  XL:  3 Next: 39% Place: Dungeon:2 #. #.@........  Noise: =--------  Time: 1330.0 (0.0) #.## #..5$......  c) +0 dagger #...##..........  Cast: Freeze #..#..........  ####.......).... # ,:j#............... # w   ribbon worm (asleep) #.....########## ## h   Natasha #........######## ##. 5   cerulean imp (polearm, summoned) #..∩..##..#.....# #.. _You are too injured to fight recklessly!  ,:jCasting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit),:jp =bendrew64 the Chiller#.#...### Merfolk#<..###.... Health: 12/24 ============------------.#... .....### Magic: 5/6====================----...#.#####.###### AC: 4Str: 10w.............. EV: 11Int: 14(###.#.......)..,:j # SH: 0Dex: 14^[....v.h.......XL:  3 Next: 39% Place: Dungeon:2#. #v@........Noise: =--------  Time: 1330.0 (0.0)#.## #v.5$......c) +0 dagger#...##..........Cast: Freeze#..#..........####.......)....##...............# w   ribbon worm (asleep)#.....############ h   Natasha (ally target)#........######## ##. 5   cerulean imp (polearm, summoned)#..∩..##..#.....# #..Aiming: Fr,:j% eeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)  You freeze Natasha.  Natasha is moderately wounded.Your orb unleashes a flurry of shooting stars!3=1.0 (1-Star ,:j   ,:j ;Press: ? - help, Shift-Dir - straight line,:j :Aim: Natasha (100% to hit)  ,:j You freeze Natasha.  ,:j 9Natasha is moderately wounded.,:j JYour orb unleashes a flurry of shooting stars! ,:j j_Natasha closely misses you. The cerulean imp misses you.,:j6 -:ju@  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-:jn  bendrew64 the Chiller #.#...### Merfolk #<. .## #.... Health: 13/24 =============----------- .#... .. ...### Magic: 4/6================-------- ...#.#####.##### # AC: 4Str: 10 w............. . EV: 11Int: 14 (###.#.......).. # SH: 0Dex: 14 ^[....v.h.......  XL:  3 Next: 39% Place: Dungeon:2 #. #v@........  Noise: =--------  Time: 1331.0 (0.0) #.## #v.5$......  c) +0 dagger #...##..........  Cast: Freeze #..#.......... [37-:jEm -Star  ####.......).... # #............... # w   ribbon worm (asleep) #.....########## ## h   Natasha (ally target) #........######## ##. 5   cerulean imp (polearm, summoned) #..∩..##..#.....# #.. _Natasha closely misses you. The cerulean imp misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, ally target, 100% to hit)-:jb   bendrew64 the Chiller #.#...### Merfolk #<. .## #.... Health: 13/24 =============----------- .#... .. ...### Magic: 4/6================-------- ...#.#####.##### # AC: 4Str: 10 w............. . EV: 11Int: 14 -:j{ (###.#.......).. # SH: 0Dex: 14 ^[....v.h.......  XL:  3 Next: 39% Place: Dungeon:2 #. #v@........  Noise: =--------  Time: 1331.0 (0.0) #.## #○v5$......  c) +0 dagger #...##..........  Cast: Freeze #..#..........  -Star  ####.......).... # #............... # w   ribbon worm (asleep) #.....########## ## h   Natasha (ally target) #........######## ##. 5   cerulean imp (polearm, summoned) #..∩..##..#.....# #.. _Natasha closely misses you. The cerulean imp misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? o-:j2 r * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (moderately wounded, ally target, 100% to hit)○vv○-:j Jv○-:j & #.# #<. .##  .#... ..  ...#.#####.#####  w.............  (###.#.v.....)..  -:j ^[....○vh.......  #. #○@........  #.## #○v5$......  #...##..........  #..#..........  ####.......)....  #...............  #.....##########  #.....  #..∩  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Natasha (moderately wounded, ally target, 100% to hit)  You miscast Freeze. Nothing appears to happen. Natasha barely misses you.The shooting star hits the cerulean imp.-:jp ○  The cerulean imp is heavily wounded.The cerulean imp is knocked back. The shooting star hits Natasha.-:jZ]○ °°.h°°°.5Natasha is heavily wounded.Contam: 10% 2.0 (1Freeze°°°° _Natasha is knocked back./:j #.  #.# ...### #< .### #...j.#... ... ...#...#.#####.#####  w............. /:j#(###.#.v.....)..#^[....@°.h......##.####°... #.## #°°.5......#...##. #..#.......... ####.)....  #...............  #.....######## # j   gnoll (asleep) #........######## ## 5   cerulean imp (polearm, summoned)/:jF○v/:jӎYhv/:jm  You encounter a gnoll. It is wielding a +0 flail.The shooting star hits Natasha./:j+2○/:j4 5$Natasha is severely wounded./:jA°..h.../:j C--3/:jgN:°/:j5Q. _Natasha is knocked back.0:j]b !#.0:jc #.#...### #<..### #...j.#... ... ...## ...#.#####.#####  w.............#(###.#.°.....)^[.......h....##.####@.5. #.## #...$..##.... #..####.......)....###########.....######## #∩..##..#......0:j=u Y  The cerulean imp hits you from afar with a +0 spear.0:j=| 0:j} 1*0:j9T  Natasha stares at you and mumbles some strange words.0:j M.@0:jR 1--=4Slow -Star 0:j 0:j \ _You feel yourself slow down.1:j #...### #<..### #...j.#... ... ...## ...#.#####.#####  w.............#(###.#)#^[.......h....##.####..5. #.## #@..$..##.... #..####.......).....5   cerulean imp (polearm, summoned)..#.....###.#.....# #.1:j#h. .hThe cerulean imp hits you but does no damage.1:jʠ1:jX--5.5 (1.5Freeze1:jk1:j J _The cerulean imp hits you from afar with a +0 spear.1:j|K# #<..### #...j.#... ... ...## ...#.#####.#####  w.............#(###.#)^[.....#.####.h5 #.## #...$..##@... #..####.......)........###########.......######## #..∩..##..#......#.....### #..1:j} .1:j;}'h1:j  Natasha attacks as she pursues you! Natasha claws you.0-7.01:jp _The cerulean imp closely misses you.2:j  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:jD) # #<. .### #... bendrew64 the Chiller j.#... ... ...## Merfolk ...#.#####.#####  Health: 10/24 ==========-------------- w.............  Magic: 3/6============------------ #(###.#.......)..  AC: 42:j)Str: 10 #^[..............  EV: 11Int: 14 Contam: 10%  ##.####..5.......  SH: 0Dex: 142:j)  #.## #h..$......  XL:  3 Next: 39% Place: Dungeon:2 2:j) #...##@.........  Noise: =--------  Time: 1337.0 (0.0) 2:j)#..#..........  c) +0 dagger 2:j*t####.......)....  Cast: Freeze 2:j*J#...............  Slow -Star  #.....########## # #........######## ## h   Natasha #..∩..##..#.....# #. 5   cerulean imp (polearm, summoned) #.....###.#.....# #. 2:j*#.....# #.......# #. _The cerulean imp closely misses you.Casting: Freeze (safe; 4% risk of failure)  2:j +Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  2:j*+Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)2:j{A h# #<..### #... bendrew64 the Chillerj.#... ... ...## Merfolk...#.#####.#####Health: 10/24 ==========--------------w.............Magic: 3/6============------------#(###.#.......)..AC: 4Str: 10#^[..............2:jA EV: 11Int: 14 Contam: 10% ##.####..5.......SH: 0Dex: 14#.## #h..$......XL:  3 Next: 39% Place: Dungeon:2#...##@.........2:jB aNoise: =--------  Time: 1337.0 (0.0)#..#..........c) +0 dagger####.......)....2:jSB Cast: Freeze#...............Slow -Star 2:jB 5#.....############........######## ## h   Natasha2:jB #..∩..##..#.....# #. 5   cerulean imp (polearm, summoned)#.....###.#.....# #.2:jfC #.....# #.......# #.Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  Natasha is almost dead.Natasha closely misses you. The cerulean imp closely misses you.Natasha barely misses you.2:jhE 8/24 --7% 8.5 (1.52:jM 2:jP   Aim: Natasha (severely wounded, 100% to hit)  You freeze Natasha.  Natasha is almost dead.Natasha closely misses you. The cerulean imp closely misses you.bar _The cerulean imp hits you from afar with a +0 spear.3:j5  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3:jK # #<. .### #... bendrew64 the Chiller j.#... ... ...## Merfolk ...#.#####.#####  Health: 8/24========---------------- w.............  Magic: 2/6========---------------- #(###.#.......)..  AC: 4Str: 10 #^[..............  EV: 11Int: 14 Contam: 7% 3:j ##.####..5.......  SH: 0Dex: 14 #.## #h..$......  XL:  3 Next: 39% Place: Dungeon:2 3:jǦ#...##@.........  Noise: =--------  Time: 1338.5 (0.0) #..#..........  c) +0 dagger3:j| ####.......)....  Cast: Freeze3:j" #...............  Slow -Star  #.....########## #3:jC #........######## ## h   Natasha3:j/ #..∩..##..#.....# #. 5   cerulean imp (polearm, summoned) #.....###.#.....# #. #.....# #.......# #. 3:j˧R_The cerulean imp hits you from afar with a +0 spear.  3:jCasting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 100% to hit)3:j # #<. .### #... bendrew64 the Chiller j.#... ... ...## Merfolk ...#.#####.#####  Health: 8/24========---------------- w.............  Magic: 2/6========---------------- 3:jM#(###.#.......)..  AC: 4Str: 10 #^[..............  EV: 11Int: 14 Contam: 7%  ##.####..§.......  SH: 0Dex: 14 #.## #h..$......  XL:  3 Next: 39% Place: Dungeon:2 3:jϘ#...##@.........  Noise: =--------  Time: 1338.5 (0.0) #..#..........  c) +0 dagger ####.......)....  Cast: Freeze #...............  Slow -Star  3:j#.....########## # #........######## ## h   Natasha3:j 3:j,#..∩..##..#.....# #. 5   cerulean imp (polearm, summoned) #.....###.#.....# #.3:jG# #.....# #.......# #.3:joAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line3:jAim: Natasha (almost dead, 100% to hit)  You freeze Natasha!  3:j"You kill Natasha!3:ja~Natasha yowls pathetically as she dies!.3:j3 # #<. .###   ...  ...#.#####.#####  w.............  3:jT#(###.#.......)..  #^[..............  #..§.......  #.## #...$...... 3:jH ........  3:jݧ........  ####.......).... 3:j  #...............  #.....########## 3:j2Q #..... 3:jX #..∩..  3:j|k#.....   3:jE   3:j3:j-# #<..### #... bendrew64 the Chillerj.#... ... ...## Merfolk...#.#####.#####Health: 8/243:j`]========----------------w.............Magic: 3/6============------------#(###.#.......)..AC: 4Str: 10#^[..............EV: 113:jInt: 14 Contam: 4% ##.####..§.......SH: 03:jöDex: 14#.## #...$......3:jXL:  3 Next: 112% Place: Dungeon:2#...##@.........3:jNoise: =--------  Time: 1340.0 (1.5)3:j #..#..........c) +0 dagger####.......)....Cast: Freeze3:jRs#...............Slow -Star 3:j#.....############........######## ## 3:j˸B#..∩..##..#.....# #. #.....###.#.....# #. 3:j#.....# #.......# #. Press: ? - help, Shift-Dir - straight line3:jAim: Natasha (almost dead, 100% to hit)  You freeze Natasha!  3:jxYou kill Natasha!Natasha yowls pathetically as she dies! _The cerulean imp disappears in a puff of smoke!You freeze Natasha!  You kill Natasha!  Natasha yowls pathetically as she dies! _The cerulean imp disappears in a puff of smoke!Your Stealth skill increases to level 3!  You have reached level 4!3:jr/  --more--4:j10/307==--4 7% Freeze4:jJ _4:j3 34:j 4:j M14:j 4:j\ W _You start resting.4:j H1.-4:j -3.0 (3.04:j '4:jA (-4:j- 4:j K _Your magical contamination has completely faded away.5:j --5:j#O 2=13==4===5:j` 4=====5:jb 5:j*f ,5:jUg 5:jXk t5==5:jn 5:jar f5====5:jt 5:jx W _You start resting.5:j L6=5:jI 061.0 (18.0)5:j 92.5 (19.55:j 5:jӖ [ _You feel yourself speed up.6:j36:j6:j6:jq6:jn6:j#,6:j&6:jV)R====6:j+6:jV,6:j,S7=6:jK.6:j2,6:j56:j66:j66:j86:j<,6:j>6:jT8==6===6:j!a6:ja6:jb6:jm9=====6:j:j ○vYou freeze the ribbon worm. v○The ribbon worm is severely wounded.°2-------7>:j>:j3°>:jM >:j] You freeze the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You freeze the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.>:j,M○vThe ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You freeze the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You freeze the ribbon worm.>:jJNv○ _The ribbon worm bites you but does no damage.  You freeze the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You freeze the ribbon worm.  The ribbon worm is almost dead.>:jYO° >:jZ25----1-------8>:jg>:ji0 _The ribbon worm bites you.?:j1 ○vYou hit the ribbon worm but do no damage.?:js  catching breath, ally ta…)The ribbon worm is almost dead.?:j9  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.?:jDv○?:j:'-°?:j\(  5  9Held ?:jh6?:jG7. _You are caught in a web!?:j ?:j 0?:j ?:j N _You are caught in a web!@:ji| †You freeze the ribbon worm.@:jo ○You kill the ribbon worm!@:jqH  The gnoll shouts! You hear a shout!@:j{ 6----0------@jj   gnoll@   Jessica (wandering)You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.@:j/  --more--@:j 3@:j32vA:j .j@○.(ally target)@  12=30FreezeA:jA:j!- _You hear an angry hiss.B:j3○B:jz.vB:jJ.jB:j3|@B:j°11 --1B:j:°B:j/ _You disentangle yourself.B:j' #.#. #.#. ...### #<.. .### #.|@.#... ... ...#.j.#.#####.##### ...°. #(###v#°......).. #^[.... ##.####... #.## #...$...... #...##. #..#...####.......).... #...... #.....# ##.# #v○B:j', §@  Jessica casts a spell.B:j1 n jJessica blinks!B:j6 ○You encounter a gnoll. It is wielding a +0 spear.B:jQ8 I.jB:jSB °..°#.j 2 gnolls (1 polearm)B:jC \1===--2B:jkL 8°B:j}Q T _Your shooting star dissipates.B:jU J#.#. #.#. ...### #<.. .### #.|§j#... ... ...#..j#.#####.##### #.°.. .#(###°#.).. ##^@..... ##.####... #.## #...$...... #...##. #..#..####.......).... # @   Jessica#..... ##.....# ##.# ##.B:jxY 2[@B:j g `†3B:jp B:jXr C:j* #.#.#...##### #<..### #....|§.#... ... ...### .jj#.#####.#####  ...............#(###†#)#^[@.... #.#### #.## #...$..##.... #..####.......)#.jj 2 gnolls (1 polearm)@   Jessica...#..∩..##..#.....# #..C:jαQ.jC:jC:j5 7=hh   Natasha (wandering)jj 2 gnolls (1 polearm)@   JessicaYou encounter Natasha, Servant of Life and Death.C:j/  --more--C:jC:j .@C:jP.jC:j_<C:j5 4 _C:jC:j7D:j#.#. ##.#. ##...### #<.. .### #.|§h#... ... ...#...#.#####.##### #jj.. D:j .#(###†#.).. ##^[.@...D:jY ##.####.. #.## #...$...... #...##. #..#. ####.......).... ##....D:j= #. jj 2 gnolls (1 polearm)#.....# ##. @   JessicaD:j#........# ##..#..∩..##..#.....# #..#D:j0hD:jbQ.jD:j.D:j .hNatasha growls.D:j8*D:jl  Jessica casts a spell at you.D:jIJ.jD:jV7@D:jWD:jW[18-------5D:jaD:jcO _Pain shoots through your body! Natasha leaves your sight.D:jc L##...##### #<..### #.....|§.#..... ...#### ..h#.#####.#####  .j..............#(###j#)##^[.@..D:jd . #.####.. #.## #..@$..##.... #..####.......)##...........###########h   Natasha........######## ##.. jj 2 gnolls (1 polearm)..∩..##..#.......# @   Jessica...####D:jgg f†jhD:jg .D:jh .@D:j`~ D:j~ C===6D:j D:j9 D:j]p #.#. ## ...####.## #<.. .### #.....<|§.#.h. ... ...#...#.#####.##.j...#(###†#.).##^[..@j.##.####...#.## #...@.#...##.#..#.#####.).##...#.#.....###.#........# ##.#..∩..##..#.....# #..# D:jr J.jD:jJs F.jD:ju G.hD:j  Natasha mewls in sadness.*D:j;m  Jessica points at you and mumbles some strange words.D:j 8@D:j> l7--------7D:j D:j ~ _Pain shoots through your body! _You see here 3 gold pieces.E:jJ@.j.h.j.@.hE:jTq8=8E:j\E:jJ_= _You now have 19 gold pieces (gained 3).F:jUA_## #<..### #.....<|§.#..... ...##### ...#.#####.######  ...j..............#(###h#)###^[...@. #.####.j #.## #....# #..#####.......)##....F:jK..########### #...######## ##.∩..##..#.......##...#####  #..#.j.jh†.@jF:jUj 3 gnolls (1 polearm, 1 wandering)9FreezeF:j[F:jA`p _You encounter a gnoll. It is wielding a +0 club.H:jB  You aren't carrying any scrolls.H:jCH:jE. _H:j| y  You aren't wearing any rings, amulets, or talismans.H:j| H:j H:j . _J:j_Drink which item? Potions  g - a potion of magic  d - 2 orange potions  f - a coppery potion  j - an emerald potion  k - a ruby potion  l - 2 fuming black potions[?] describe selectedK:j4K:j`## #<.. .### #.....< bendrew64 the Chiller|§.#... ... ...##### Merfolk..j#.#####.######### Health: 18/30 ==============----------...h.............. Magic: 1/7===---------------------#(###†#j......)...### AC: 4Str: 10#^[....@..........EV: 11Int: 14##.####...........SH: 0Dex: 14#.## #..j........XL:  4 Next: 12% Place: Dungeon:2#...##...:j-i30m@.......Noise: ---------  Time: 1439.5 (0.0)#..#...........# c) +0 dagger####.......).....### Cast: Freeze#................#.. -Star #.....########### ##..#........######## ##... h   Natasha#..∩..##..#.....# #..## jjj 3 gnolls (1 polearm, 1 wandering)#.....###.#.....# #.## @   Jessica#.....# #.......# #.# _Pain shoots through your body! _You see here 3 gold pieces. _You now have 19 gold pieces (gained 3). _You encounter a gnoll. It is wielding a +0 club. _You aren't carrying any scrolls. _You aren't wearing any rings, amulets, or talismans. .jK:jWj:It was a potion of moonshine. You feel tipsy..j.h.@.jK:jjFj)K:j`lt==40.5 (1Vertigo -Star K:jdwK:jpy' _The gnoll shouts!M:j+ Drink which item? Potions  g - a potion of magic  d - a potion of moonshine  f - a coppery potion  j - an emerald potion  k - a ruby potion  l - 2 fuming black potions[?] describe selectedN:j3N:jt## #<.. .### #.....< bendrew64 the Chiller|§.#... ... ...##### Merfolk...#.#####.######### Health: 18/30 ==============----------.j................ Magic: 1/7===---------------------#(###†#h......)...### AC: 4Str: 10#^[.....j.........EV:  6 Int: 14##.####.@.........SH: 0Dex: 14#.## #...j.......XL:  4 Next: 12% Place: Dungeon:2#.N:j|..##...@.......Noise: ==-------  Time: 1440.5 (0.0)#..#...........# c) +0 dagger####.......).....### Cast: Freeze#................#.. Vertigo -Star #.....########### ##..#........######## ##... h   Natasha#..∩..##..#.....# #..## jjj 3 gnolls (1 polearm)#.....###.#.....# #.## @   Jessica#.....# #.......# #.# _You now have 19 gold pieces (gained 3). _You encounter a gnoll. It is wielding a +0 club. _You aren't carrying any scrolls. _You aren't wearing any rings, amulets, or talismans.It was a potion of moonshine. You feel tipsy. _The gnoll shouts!.j:j*~m.h.@.j7=====================-1.5 (1 _Magic courses through your body. The gnoll hits you but does no damage.P:j j .hYou freeze Jessica.  Jessica is severely wounded.P:jYn †jThe gnoll hits you from afar with a +0 spear.P:jx 5--6=================-----2P:j _The gnoll hits you with a +0 flail. Jessica barely misses you.Q:jnQ:jmQ:j$t _You are too injured to fight recklessly!R:jGW3R:j[t _You are too injured to fight recklessly!S:j%  Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j ## #<.. .### #.....< bendrew64 the Chiller |§.#... ... ...##### Merfolk ...#.#####.###### ### Health: 15/30 ============------------ ............... ... Magic: 5/7=================------- #(###†#.......)... ### AC: 4Str: 10 #^[...j...........  EV:  6 Int: 14 ##.####.hj........  SH: 0Dex: 14 #.## #..@j.......  XL:  4 Next: 12% Place: Dungeon:2 #...##...@.......  Noise: =--------  Time: 1442.5 (0.0) #..#........... # c) +0 dagger ####.......)..... ### Cast: Freeze:j;7H #................ #.. Vertigo -Star  #.....########### ##.. #........######## ##... h   Natasha #..∩..##..#.....# #..## jjj 3 gnolls (1 polearm) #.....###.#.....# #.##  @   Jessica #.....# #.......# #.# Casting: Freeze (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)S:jP  ## #<.. .### #.....< bendrew64 the Chiller |§.#... ... ...##### Merfolk ...#.#####.###### ### Health: 15/30 ============------------ ............... ... Magic: 5/7=================------- #(###†#.......)... ### AC: 4Str: 10 #^[...j...........  EV:  6 Int: 14 ##.####.hj........  SH: 0Dex: 14 S:j֣ #.## #..)j.......  XL:  4 Next: 12% Place: Dungeon:2 #...##...@.......  Noise: =--------  Time: 1442.5 (0.0) #..#........... # c) +0 dagger ####.......)..... ### Cast: Freeze #................ #.. Vertigo -Star  #.....########### ##.. #........######## ##... h   Natasha #..∩..##..#.....# #..## jjj 3 gnolls (1 polearm) #.....###.#.....# #.##  @   Jessica #.....# #.......# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineS:jv Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)  You freeze Jessica.S:jD .. ...#.#####.######...............#†#.......)....j...........#.hj........#..)j.......#...@.......#...........#.......)........................###########.....∩...  Aiming: Freeze (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, 100%  to hit)  You freeze Jessica.  You kill Jessica!S:j  ## #<.. .### < S:jt |§.#... ...  ...#.#####.######  ...............  #(###†#.......)...  #^[...j...........  #.hj........  S:j U#.## #..)j.......  #...##...@.......  #..#...........  ####.......).....  #................  #.....###########  #.....  #..∩.  #...    S:jt .hThe gnoll hits you but does no damage. The gnoll hits you with a +0 flail!S:j L.jS:j S:jd D 5/30 --------6===  56=3.5 (1 _* * * LOW HITPOINT WARNING * * *S:j8 S:j k _Your Evocations skill increases to level 1!V:j6Drink which item? Potions  d - a potion of moonshine  f - a coppery potion  j - an emerald potion  k - a ruby potion  l - 2 fuming black potions[?] describe selectedW:j̐W:jeW:j"V## #<.. .### #.....< bendrew64 the Chiller|§.#... ... ...##### Merfolk...#.#####.######W:j### Health: 5/30====--------------------.................. Magic: 6/7====================----W:j#(###†#.......)...### AC: 4Str: 10#^[...............EV:  6 Int: 14##.####j.j........SH: 0Dex: 14W:jШ#.## #..hj.......XL:  4 Next: 56% Place: Dungeon:2#...##...@.......Noise: ==-------  Time: 1443.5 (0.0)#..#...........# c) +0 daggerW:jPx####.......).....### Cast: Freeze#................#.. Vertigo -Star #.....########### ##..#........######## ##... h   NatashaW:j%#..∩..##..#.....# #..## jjj 3 gnolls (1 polearm)#.....###.#.....# #.###.....# #.......# #.#to hit)  You freeze Jessica.  You kill Jessica!W:j#The gnoll hits you but does no damage. The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _Your Evocations skill increases to level 1!W:j-  ## #<.. .### < |§.#... ...  ...#.#####.######  ...............  #(###†#.......)...  #^[...............  #j.j........  W:j#.## #..hj.......  #...##...@.......  #..#...........  ####.......).....  #................  #.....###########  #.....  #..∩.  #... #.##    #.# It was a potion of haste. You feel yourself speed up.  l -> h - a potion of hasteW:j9 ## #<.. .### < |§.#... ...  ...#.#####.######  ...............  W:j0#(###†#.......)...  #^[...............  #j.j........  #.## #..hj.......  #...##...@.......  W:jc#..#...........  ####.......).....  #................ W:jʐ: #.....###########  #.....  #..∩.  #...W:j:    W:jΦ5It was a potion of haste. You feel yourself speed up.  l -> h - a potion of haste  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *  The gnoll hits you with a +0 flail.  You die...W:jd-3/30 ----W:j /  --more--X:jX:j}%Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  b - an orb of stardust (worn)  d - a +0 leather armour (worn)  e - a +0 pair of boots (worn)a - a +0 robeX:j˄ X:jY +X:jU Goodbye, bendrew64.90 bendrew64 the Chiller (level 4, -3/30 HPs)Began as a Merfolk Ice Elementalist on June 23, 2026.Slain by a gnoll... wielding a +0 flail(5 damage)... on level 2 of the Dungeon.The game lasted 00:03:07 (1437 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the OrbX:jX:j1X:j 3? [?25h[?0c [?1051l[?1052l[?1060l[?1061l