{:j- Player: bendrew64 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.18:42:03.ttyrec Time: (1782240123) Tue Jun 23 18:42:03 2026 }:j [?1051l[?1052l[?1060l[?1061h}:jqV)0[?7h[?25l[?1c}:j4}:j(}:j\&VWelcome, bendrew64. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Fighter~:j4~:jbendrew64 the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23EV: 7Int: 4SH: 7Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quivered+++++++....++.@..++....++....+++++++Welcome, bendrew64 the Troll Fighter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.~:jhPress ? for a list of commands and other information.~:jz[ _Found a staircase leading out of the dungeon.:j :j~J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   4.2  -2   g - Spellcasting   0.0   2.4  -5      :jK    b + Unarmed Combat 2.0   3.0   0                       c - Armour   0.0   1.4  -2      d + Dodging2.4   4.2  -2      e + Shields2.6   3.6  -1       f - Stealth   0.0   2.4  -5          [4:j1G                                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all[39;4:j(9m skills [!] training|cost|targets:j):j+:jW3Bbendrew64 the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23EV: 7Int: 4++++++SH: 7Dex: 9+....+:j3AXL:  1 Next:  0% Place: Dungeon:1+.@..+Noise: ---------  Time: 0.0 (0.0)+....+:j3`-) Claws+....+Nothing quivered:j3c++++++  Welcome, bendrew64 the Troll Fighter.:j3The heart of this dungeon contains the marvelous artefact, the Orb of Zot.Press ? for a list of commands and other information. :j4N_Found a staircase leading out of the dungeon.:j8:jO9:jmI:j :j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   4.2  -2   g - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 2.0   3.0   0      :j                  c - Armour   0.0   1.4  -2      d + Dodging2.4   4.2  -2      e + Shields:j 2.6   3.6  -1       f - Stealth   0.0   2.4  -5  :j         :jB !            :j                     :j !            :j         :jI #        The relative cost of raising each skill is in cyan.  :jz The species aptitude is in white.  [?] Help[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jd :j :j֢ bendrew64 the Shield-BearerTrollHealth: 22/22 ========================Magic: 0/0AC: 4Str: 23EV: 7Int: 4++++++SH: 7Dex: 9+....+XL:  1 Next:  0% Place: Dungeon:1+.@..+Noise: ---------  Time: 0.0 (0.0)+....+-) Claws+....+Nothing quivered++++++  Welcome, bendrew64 the Troll Fighter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j :j= :j# :jj :j :j1 :j :j : _:j :jK :jw :j :j  / _You open the door.:j :j+ :j :j 8There is an open door here.:jG :j  _:j :j :j :j :ji :j8 :j ########## ###......... #........# #@++'+++.#5.0 (5#..+....+....+.<..+...#..+....+#>####..+....+# ##.++++++#..###:j31 6.0 (6 _Found a stone staircase leading down.:j4:j:j:j H _No target in view!:jk 3:j$l :j[n :jp :js : _:j t :jVv ,:jv :jx :j`z ,:jz :j| :j~ :j~ :j :j :j+ :jR :jЂ :j :j! ,:j. :j :j :jɊ :jq :j :jB :js :j :j :j# ,:jԓ :jq :j :j͗ :j :jb :j   You encounter a rat.....#####...#..........#.........##.........##.........##.........# #.........# ########.###...####..............@#.#####........#........#.# ##.++'+++.#........#.####..+....+........#.##....+.<..+######.#....#..+....+ #.#>####..+....+r   rat (asleep)#.# ##.++++++r#.# #..#.# ####19.0 (13.0)r.r[3:jM 4m==20.0 (14 _The rat squeaks loudly.:j}b#.......... ##:j*k.#..#...# ########.##....####..............#.#####..#.# ##.++'+++.####..+....+ .##....+.<#######.#....#..+.. #.#>###r#.# ##.+++++.#.# #..###.r.:jQ"P--1.0):js':j):j L#..#.........# ########.##....####..............#.#####..# ##.++'+++###..+....+ ....+.<#######.#....#..+.. #r#>###.#.# ##.+++++ #.. ###.##:jr 5r.:j :j :--2:js :j :js ...########.#####..............#.#####..# ##.++'+++###..+....+ ....+.<#######r#....#..+.. #.#>###.# ##.+++++ #..###.## :j,{ :j{ .=3:j :j} 1 _You block the rat's attack.:j m †You scratch the rat.:j ):jV .84:j :jG _You kill the rat!:j1d4:joj:j|lH _No target in view!:j4:j:jOH _No target in view!:j  _No target in view!:j4:jf:j-H _No target in view!:j4:j :jjH _No target in view!:j3:jp:j:j:j<: _:jJ _No target in view! _ You see here a rat corpse.:j:j _:j:j:j:j1:j:j:j,:jR:j:jr,:j:j:j,:jC:j):j,:j/:j4:j:j:j:j2:j9:j:j:j:j:j:j:j:jf  You encounter a quokka.:j  #.#>####..+....+ ..#.#.# ##.++++++### #.#.#.# #..... #.#.#.# ####  ...#.#.#..  #.#.#.###  ...#.#######.#.# >.# -.### ...................... :jL r   quokka (asleep)......$r......:j j30.0)r.:jNr:jF-5.0 (11:jf:jO _Found 10 gold pieces. Found an escape hatch in the floor.:j ..#.#.# ##.++++++  ### #.#.#.# #..   ... #.#.#.# ####   ...#.#.#..   #.#.#.###   ...#.#  #######.#.#  J>........#   ######@###   #............  :j...........##..  ...........#  ....#  r....$...#J   endoplasm (asleep)  ........?.#r   quokka  :jS....#  :jƚ r.  You encounter an endoplasm.Found a scroll labelled YTI PETRASCHIHAUSKU.:jMcr..J:jbJ6.0 (1.0):j:jL^ _The endoplasm quivers.:j$ 4:j<:jd _There are monsters nearby!:j[T  ### #.#.#.# #..   ... #.#.#.# ####   ...#.#.#..   #.#.#.###   ...#.#  #######.#.#  .J........#   ######.#####.  #...@........  #..##..  #....r......#  #.....# #$...# #...?.#r   quokka #...# #.# [:jU 90;10;1mr.:j[ :j\ -7 _:jDb :jc :j7  You scratch the quokka.  The quokka is moderately wounded.18-----=8.1 (1.1:jf+ _The quokka bites you.:jB †You claw the quokka!:jI):j+L#9:jnLJ=----259.2:jR:jUJ _You kill the quokka!:jQ4:jž:jH _No target in view!:jH34:j9:j<H _No target in view!:j54:j^ _No target in view!:jv _No target in view!:j  _No target in view!:j :j :j :j+ :j 20== _:j a1==:jc :j1 _No target in view! _ HP restored.  An endoplasm comes into view.:j 2===J-J   endoplasm:j -41.2 (2.0:jq :j L-2.2 (3 _:j :jd :jSL .  You claw the endoplasm!:j==41=3.2 (1 _You kill the endoplasm!:j:j::j:jC:j0B:j:j8,:j:j>:ju:j:j:j :j,:j2:j,:j:j] A _You now have 10 gold pieces.:j 3:j:j:j$:j%:j6(:jh7:j8 :j9<#######.#.# :j9 :jX:}.J........# . :j: :j:i######.#####.. :j1; :j{;###............ :j; :j<#.....†.....##..:jm< :j<u#...........# :j= :j`=u#...........# :j= :j=x#...........# :j3> :jw>z#.........@.# :j>-:j> :jE?Z#...........# :j? :j?,#...:j@+# :jX@ :j@ ..:j@!:j&A :jgA###########:jA # :jB:jWB:jB:jB :jZJ:jJ%50.2 (7:jK:j9L-:jL$1.2 (8:jR:jU :jaV:jVE_c - a scroll labelled YTI PETRASCHIHAUSKU:jV:j :j :j :j H _No target in view!:j!J:jJ:jK:jM:jO:j_TP _:jU:jW:jW:jY:j[:j[:j\:jQ^:jI`,:j a:jb:jd:j5e:je:jg:jsji  You encounter a hobgoblin.:jp'### #.#.#.# #..... #.#.#.# ####...#.#.#.. # #.#.#.### .### ...#.# ###...#######.#.# ....#.J........# ....#######.#####....###...##.....†.....##....##....# ....##.....# ....#:jqJ#...........# ....##...........# ....#g   hobgoblin (asleep)#...........# ....##...........# g...#...........#:jy+6.2 (5:jz27.2 (6 _:j:j:jB_w... #.#.#.# #####.#.#.. ## #.#.#.### .###...#.# ####... #######.#.# #....# .J........# #....# ######.#####....# ###..............# #.....†.....##@...# #...........##....# #...........##....# #...........##....##...........##....#:j_p#...........##....# #...........##g...#.###+###############:jgA8.2 (1:jm:j8o:j9 .... ##  ### .### ...#.# ####... #######....# .J....... ######.#######..........#.....†.....##.g #+############## :jx5g.:jDg:j0===9:jb:j-+ _The hobgoblin shouts!:jRW ### .### ...#.# ####... #######....# .J....... ######.#######..........#.....†.....##.g. #+############## :jY5g.:j`:j`a1---60:jj:jhl:jX ...#.# ####... #######....# .J....... ######.#######..........#.....†.....##.g. #+############## :j:j{19----=--1:j:jH - _The hobgoblin hits you.:jmn †You claw the hobgoblin!20=---582.3 (1.1 _You kill the hobgoblin!:j4:jN:jH _No target in view!:jr 4:j9y :j*{ H _No target in view!:j' 4:j :j H _No target in view!:j-f 4:jk :jn H _No target in view!:j 4:j8 :j H _No target in view!:jH :j 3:j:j1== _2===:j:j:jT:j:j:j:j.:ju:j:j:j:jV:j` :jS!:j!:==:j":j$b _No target in view! _You open the door.:j%:j+&:j&:jL)@  There is an open door here.:jc*:j + _:jc+:j.:j 0:jc0:jb1:j 47 _You open the door.:j5:j,6:j6:j:@  There is an open door here.:j<:j= _:jH>:jo@:jB,:jC:jE:j6H:jH:jI:jhL:jO _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a ball python.:j7U#...........##....# #...........##....# ...###'### ############ #. ##########'### .............# .............# .............# :jU......:@.....#- .............+ .............# .............# .............# .............#S   ball python (constriction, asleep).............#......S......#:jw]075.3 (13.0):j ^M-6.3 (14 _:jzd:jf:j. #'############## #.#  ##########'###...............:...+#S?..7.0) _Found a scroll labelled ARAMAEVARCH.:jz  #'############## #.#  ##########'###.............:.+#S?..#############:j~ 6S.:jS 5S.:j uS)8:j' :jS 5 _The ball python hisses angrily.:j ############ #.#  ##########'###.............:.+#S.?############# S.:j <9:j:jB:jtP .  You claw the ball python!:j<):jk?66=80.4 (1.1:jq:jGO _You kill the ball python!:j:j:j:jH _No target in view!:jQ"4:j():j{,H _No target in view!:j4:j:jH _No target in view!:jN4:jeV:jcXH _No target in view!:ja4:j:jH _No target in view!:j:j:j:j9:j(:j  _:j:j...........##....##...........##....#...........###'############### #.# ###########'####.......##.##.##.#-#:jR.......+#.......##......##.##.....#.............##.............##....?........# _No target in view! _ You pick up a parchment of Searing Ray and begin reading...:ji-3.4 (3.0:jE-4.4 (4:jB#:jA%D _You add the spell Searing Ray to your library.:jp :jbq :jq :ju :j3y :j} B:jɄ ,:j :j :j :j :j :j :jB :j :j :j :j( :j| :j& :jǡ :j6 :j :jڥ :jn :j֪ :j, :jm :j߮ :j :jװ :jm :j  #.............# #.............+ #.............# #.............# #.............# #.......# #.......# #.......# #:j ..# ############### :j ,92.4 (8:j +3.4 (9:j :j a _d - a scroll labelled ARAMAEVARCH:j^y3:jz:j7}:j~:jX:j :jÄ:j̆:j>:j:j:j:j:j:j:j:jh:j:jʓ:jp:j":j:j>:j͙:jך:j:j[:j/:j:j":jv:j̟:j',:j:j7 _You open the door.:j3:jk:j&@  There is an open door here.:je:j۪ _:js:jݬ:j<,:jͮ:j:jB:j:j:jW:j:j:j:j:j&:ji:j:jk:j:j߻:jh:j:jϿ,:j:j.:jqf  You encounter a jackal.:j}U..##....# ..##†...# .h ..##....# #####.# ..##....# #.....# ..###'### #.....# ### #.# ### #.....# #####'### #.. +.....# ........# #.###....#### ........# #.#.## ........# #.#.....###.# ........###.#.##### ........'.......# ........###...#.# ........# #####.#:jh   jackal (asleep) ........## ........# ........#:j_.h110.4 (17.0):jCh:j\5==1.4 (18:j :j' _The jackal barks!:jow;##....# ##....# .##†...# .. ##....# #####h# ##....# #.....# .###'### #.....#  #.# ### #.....# ####'### #.. +.....# # #.###..@.#### # #.#.#.......# # #.#.....###.#.###.#.##### #..'....#...###...#.# ....# #####.:jSx#.....# # .:jxK.h:jzF.h:j:ju:--2.0):jӅ:j}:jH 7...† ..####..... .###'### #...h #.# ### # ####'### #.. +..@..# ##....#####.#.......# #.#.....###.:jI ###.#.##### #'......##...#####.#:jnL {h.h:j.M K.h:jNS Qh 2 jackals (1 wandering):j&T A--3:jZ :jB\ W _You encounter a jackal.:jr .hYou barely miss the jackal.The jackal barks!:j Jh:jr Y0---===4:j :j + _The jackal bites you.:jD k †You claw the jackal!:j#G .h.h:j{ Q   jackal:j r1=--83--5:j :j J _You kill the jackal!:j: Y  You miss the jackal.:jZ 2===--6.5 (1.1:jm :j > _The jackal bites you but does no damage.:j  You barely miss the jackal. You block the jackal's attack.:jd(7.6:jm:jS _The jackal barely misses you.:jn †You scratch the jackal.:j(:j:jQl.##....#bendrew64 the Shield-Bearer .##....#....Troll .##....#...Health: 22/22 ======================== .##†...#..Magic: 0/0 .##....# #####.#AC: 4Str: 23 .##....# #.....#EV: 7Int: 4 .###'### #.....#SH: 7Dex: 9 ## #.# ### #..†..#XL:  1 Next: 100% Place: Dungeon:1 ####'### #.. +..@..#Noise: =--------  Time: 118.7 (1.1) :j]T.......# #.###....####-) Claws .......# #.#.#.......#Nothing quivered .......# #.#.....###.# .......###.#.##### # .......'.......# .......###...#.# .......# #####.# .......## _You kill the jackal!You miss the jackal. _The jackal bites you but does no damage.  You barely miss the jackal. You block the jackal's attack. _The jackal barely misses you.You scratch the jackal.:j _You kill the jackal!You have reached level 2!:j/  --more--:js{9/291/1========================2 0% :jd:j4 _:jc :j}d :jd :j2g :jh :jn f _:j,o :jo :jq :j?s :js :js :j[u :jw ,:jx :jz :jR| :j| :j6} :j :j! :jz :j :j: :j :jׇ :jш :j :j :j :j̎ :j :j[ :j :j :jJ :j :j8 :j :j :j ,:jl :j9 :j :jC :jџ :jJ .# #...# #### .. ## # .###  ####...  #....##.##  #....##....## ##....# #...########## ........# #.@......... #-##....# ###...#....#.###....# #...####...###....# ###........#:j: k##....# #.....#..##†...# #.....###....# #####.###.###....# #.....# .####'### #.....# #:j 030.7 (12.0):j* F-1.7 (13:jò :j ` _e - a scroll labelled AFOSAUGYIL:j#:j$:j(:j+H _No target in view!:j) 3:j :j :jA :jT _:jJ :jܝ ,:jC :jß :jF ,:j :j X:jv :j :jO :j :j :j# ,:j :j :jK :j :j[ :jW :jô :j :j :j. :jg :jƹ :j :j :j ,:jt :j :jJ :jw :j :jW :j :j :j& :j :j :jI :j :j :jJ ,:j :j :j :jh :j :j :j- :j{ :j :j :j :j :j :j :jq ,:j~ :j0 :j= :j :jp :j :je ,:j3 :j :j ,:j :j :j ,:jM :jo :j :j' :j{ :j :jy :j :j :j :jv :j :j :jF :j ,:jM :jQ :j ,:jS :j :j :j B:j :ju :j :j ,:j? :j+ :j@ :j| :j :j :jY :j :j :j :jm :j :j- :jD :j ,:j. :j" :j* :jm :j :j :j :j3 :j :j :j ,:jy :j! :j' :j4 ,:j# :j$ :j$ :jH% :jt( ,:jc; :jF< B:jU? P  There is an escape hatch in the floor here.:j@ :jA  _:jA :jC :jD :jD :jXE :jG :jK X:jL :j M :jZM :j;O :jfP :jP :j"Q :jS :jT ,:jU :jCW :jY :j]Y :jZ :jC\ :j] ,:j^ :jd b  You see here a quokka corpse.:je :jf  _:jkg :jm :jMo :jo :jp :jt b  You see here a quokka corpse.:j|v :jv  _:jLx :jz :j{ :j.| :j| :j~ :j; :j :jw :j/ :j ,:ji :j- :j :j :j :j :j :jn :j :jp :j :j :jr :jC :jl ,:j :jn :j :jӖ :j :j :j ,:j :j :j :j :jM :j :j˟ :j :j :j+ _  You see here a rat corpse.:jȦ :jǧ  _:j :j :jw :j :jw :j :j{ :j :jo :j :j ,:j^ :jA :j :jܷ :j :j :jm :j :jR :j :ji ,:j :j :j :j* :j :j :j ,:j :j :j :j ,:j# :j :j :j :j :jd ,:j :j :j :j* :j :j :j :jI :j :j :j4 ,:j :j :j :j :jV :j :j ,:j :j :jo :j :jI :j :j ,:jX :jd :ja :j :j :j :j :j :j :j :jX ,:j :j :ja ,:jg :j :j :jh :j" :j :j ,:j :j :j7 ,:j" :j\ :j :jU :j+ :j :j ,:j :jG :j ,:j :jF :j :j :jt :jj :j ,:j :j! :jT :j :j :j^ :j} :j :j :j :jE" ,:j" :jn$ :jB& ,:j7' :jL( :jO) ,:j) :j/+ :j_, ,:j-- :j/ :j0 ,:jV1 :j3 :j4 ,:jk5 :jZ7 :j'8 :j8 :j 9 :je: :jq; ,:j< :j8= :j> ,:jT? :jPE :jF ,:jG :jI :jJ ,:jK :jQN :jVO :jO :jP :jR :j T ,:jT :j7W :jKX :jX :jY :j[ :jw\ :j\ :j] :jv_ :j` ,:j+a :j9d :jd :jd :je :jMg :jih :jh :jh :jk :j}l ,:j4m :jo :j%q ,:j3r :jt :j/v :j|v :jhw :jy :jQ{ :j{ :jL| :j :j :j* :j' :j :je :j :j֋ :j :jӏ ,:j :jq :j :jR :jp :j— :j< :j :jK :j :j :jz :j :j :j :j :jA :j< :jڨ :j ,:j :j :jy :j߫ :j3 :j) :j :j :j' :j :j :j, :j~ :j :j :jP :j ,:j :j ,:j :j :j :jZ :j" :j3 :j ,:j :j :j :ja :j :j :j= :j :j :j :j :j3 :j* :j 7 _You open the door.:j 3:j :jH @  There is an open door here.:j :ju  _:j :j :j'  You encounter a kobold. It is wielding a +0 whip.:j 2.....####..........#####........#.# ##.++'+++.## ..####..+....+..# ...##....+.<..+..# ... †#....#..+....+..# ...K .#>####..+....+..# ..... :j% .#.# ##.+++++'###...... .#.# #........@. .#.##########........... .#.....## #........... :j .#####..#####......##### .# ####....######### .# #....##.#### K   kobold (asleep) .:j # #....##....# ####....#####...########:j g## ........# ###........:j( C... #:ji e285.7 (154.0)65 _:jt :j5 :ju)+...####. #.#####.# ....... #.# ##.++'+++.##...... #.####..+....+..#..... #.##....+.<..+..#.... #....#..+....+..#.....K. #>####..+....+..#.. #.# ##.+++++'###. #.# #......... #.#.. #.....## #. #####..#####......# # ####... :j*@# #....##.#### # #....##....###....#####... .......# ###..:j2:jF317.0):jkA:jL:j# ########## ....####......### .#####........##. .# ##.++'+++.##. .####..+....+..#. .##....+.<..+..#....... ....#..+....+..#.....K >####..+....+..#. :j.# ##.+++++'### .# #...... .##########. .....## #......?###..#####......#######  ####....#########  #....##.####  #....##....### ##....#####...##########:j@:j8:j:je _Found a scroll labelled IQUEZX XAROM.:jty# ###### ############### ..####......#### #####........##.# # ##.++'+++.##.+ ####..+....+..#.# ##....+.<..+..#........# ...#..+....+..#.....K..# ####..+....+..#.:jz# # ##.+++++'#### # #........# ##########.# ....## #......? ###..#####......######## ####....######### #....##.#:jzZ###....##....###:jL<9:j:j:j# # # ### ####.:j+......#### .##.#  ##.++'+++.##.+ ..+....+..#.# ....+.<..+..#.:jU# #..+....+..#.....K..# ..+....+..#.:j#  ##.+++++'###.# :j #...# .## #:j^..#####......#:j N ....## :j-:j:jz'90:j :j1 :j^ ## # # ## ####.......#### .##.#  ##.++'+++.##.+ ..+....+..#.# :j_ R....+.<..+..#.# #..+....+..#.....K..# ..+....+..#.#  ##.+++++'###.# #........# .## #...#####......# ....### :jd K.K:jm MK:jn E====1:ju :jx ( _The kobold shouts!:j i )You claw the kobold!:jl (:j/ j3=---2.9 (1.2:j :jx J _You kill the kobold!:jr :j :---:j :j٦  :j+ :_No target in view!:j :j :j :j H _No target in view!:j` 4:j( :j H _No target in view!:j :j :jN :jU :jd  :j :jA :_No target in view!:j:jX:j:j:j:j": _:j,:j:j:j:j :ja,:j2:j:j:j:j:j++'+++.##........+ +....+..#........# :j6W+.<..+..#........# +....+..#........# +....+..#....)...# :j+++++'###........# .............# ####.............#  #............@# - ####......######## ..######### .#### :j#....######...##########  ###........:jU... # ###.:j8:..#....#.# #...:jZ&####...#:j--6.9 (4.0:jE-7.9 (5:j:j+b _h - a scroll labelled IQUEZX XAROM:j4:j:jFH _No target in view!:j :j :j5 :j :j :j P _:j ,:j :j :j :j| :j :js :j :j X:j :j$ ,:j8 :j: :j :j[ :j6 :j :j :j :j :j 7 _You open the door.:jU 3:jk :j @  There is an open door here.:j :j  _:j{ :jy :j :j. :j :jo :j( :j[ :jl :j? :jX ,:jc :j9 _You open the door.  You encounter a bat.:jC ............# #.## ............# #.. ............# #.. ............# #.. ############# # ############ #.# ###:j #####.# b..# ....####.#....## +++.##.'.@'...... ..+..#........##.#....##+..#........##.#....# ..+..#........##.# ...# ..+..#....)...##.# ...# ++'###........##.# ..#b   bat (asleep) :j0 y.......##.# ### :jZ #.............##.# #.............#:j ?.b311.9 (14.0):j #.:jB b.:j Nb:j! 4=2.9 (15:j, P _The bat hits you but does no damage.:j$'b:j"b.:j:jq*3.0):jz:jl _You miss the bat. The bat hits you but does no damage.:jpO# #.## # #.. # #.. # #..  #.#  #.###### #####.#....# ##.##.#....#.##.'..@.b.+..#.##.#....#+..#........##.#....# +..#........##.#....#+..#....)...##.#....#'###.##.#....# ##.###### .##.# .#:jtb.:jub:j)v.:j:jp:jE4:jZ:j :j :jݒ_The bat misses you.:j?:j :j:jC_There is an open door here.:j* (b.:j+ .b:jI7  You closely miss the bat. The bat barely misses you.:j8 -6.1 (1.2:jp@ :jB : _The bat hits you but does no damage.:j  You closely miss the bat. The bat barely misses you. The bat hits you.:jx Z8-70:j :j : _The bat hits you but does no damage.:j{ F .  You claw the bat!:jW (:j S9=6:j& 8.2 (1.1:j% :j$( G _You kill the bat!:j :j6 :jґ :j$ H _No target in view!:j :j :j) :j H _No target in view!:j 4:j. :j H _No target in view!:j :j :j :j H _No target in view!:js 4:jv :j'y H _No target in view!:j( _:j&n:j:j\:j9=:jl:jn:jh:j_,:j:j:j:j=:j :j!:jw":j":j":j$:j%,:j &:j':j),:j):j*:j ,:jG,:j,:j-:j$/:jg/:j/:j0:j22:jl2:j2:jb4:jw5:j5:j:6:j7:j%9,:j9:j::jl<,:j<:j(>:ja?:j?:j @:jVA:jB,:jTC:jD:jE,:jF:jG:j*I:jlI:jI:jK:jL:jL:jzM:j3O:jO:j0P:jP:j"R:j/S:jwS,:jT:j$V,:jV:jjX:j}Y:jY:j=[,:jK\:j\:j\:jn^:j_,:ju`:ja:jb:j$c:jsc:j4e:je:j%f:jf:jg:jh,:ji:jxj:jik:jk:jk:jl:jm:jn:jun:jRo:jp:j~p:jp:jq:jr:jGs:js:ju:jLv:jv:jNw:jx:jz,:jz:j|:j}:j~:j~:j:jҀ:j:j|:j:j:j3:j:je:jև,:j*:j:jh:j:j":jn:j,:j:j:jt #.#############.#######.#  #.######## #.........#  #.# #.#########  #.# #.#  #........# #.#  #. #.#  #.###### #.# ##.#....# #####.# ##.#....####....@# -:j66.2 (48.0) '..'.........>?. ##.#....####.#........## ##.#....# # #.###.##.# ##.#....# #. .. .. ##.#....# #. .## :j##.#....# #. # ##.###### ##.#:j\-7.2 (49:jЧ:jq _No target in view! _Found a stone staircase leading down.:j4:j:j"H _No target in view!:jo 3:jDq :js :ju :jiz P _:j } c  You encounter a rat.:j2 #.# #.........# #........# #.######### #..# #.#.. #..# #.#.# #.######## #.#.# #.###### #.#.# :j #.#....# #####.#.#.#....####.....#.#.#### ..'.............@...>?.. #.#....####.####.#....# # #.###.##.# .#....# #. ... ...#....# #. .##. #.#....# #. .# #r   rat (asleep) #.###### .#.# r# :j !:j Y8.2 (1.0)r.:jx Kr:jE 29.2 (2 _:j( :j: .......########.. ######## ....# ########.....#.#.#### ..'.................>?.. #.#....####.#...@....### # #.###.##.#  #. ... ..#. .##.# # ###### r#  .:j_= 8r.:jA :j D ,70.2 (1:jG :j+I :j{.# #.#.. .# #.#.# .######## #.#.# # .###### #.#.#.# .#....# #####.#.#.# .#....####.....#.#.##### .'.................>?...#....####.#### .#....# # #.###@##.# .#....# #.#.......... .#....# #.#.#.##.#.## .#....# #.#.#r# # .###### # #.# .# #.#  #.#:j m..#r.:jn<1:jb:j3:jI# .######## #.#.# # #.#.#.....# #######....#### .'.................>?... .#....####.#........###  # #.###.##.#... #.#..@.......#r##.#.##.#.# # ##### # #   ...:j_R:jR.=2:jXY:j[; _The rat bites you but does no damage.:js6---3.3 (1.1:j4w _You barely miss the rat. The rat bites you.:j;j †You claw the rat!:jC):jKG:jGi7=--104.5 (1.2:jyM:jOG _You kill the rat!:j4:j:j:H _No target in view!:j,:jH8| _No target in view!:jc4:j~:jH _No target in view!:j 3:j :jb :jU 8== _:j :j̟ h9==:j :j< :j8 :j :j :jT :jV ,:j :j :j{ :jǰ :j :j :j, :j} 9=:j :j h  There is a stone staircase leading down here.:j  _:j :j ##### #.........# ....# #.######### ....# #.#...#  ....# #.#.#.#  ##### #.#.#.#  :jh ### #.#.#.#  ..# ##.#  ..####.....#.#.######### ...............> -.####.#........###### ..# # #.###.##.#...  ..# #.#.......... ..# #.#.#†##.#.##:j " ..# #.#.#.##.#.#   #### #.##.# # :j  #.#...   #.# :j E :j .81.5 (7.0:jS E-2.5 (8:j :j a _j - a scroll labelled MAULESSUTYO:je:j0f:jk:jmH _No target in view!:jL3:jK:j:j.:jP _:jӞ:j":j :j?:jؤB:j;:j:j:j:j:j(:je:j:j:j{:j:ji:j+|  You encounter a quokka.:j\..####.....#.#.#########...........>........####.#........########## # #.###.##.#.......# ..# #.#..............# ..# #.#.#†##.#.###### #.#.#.##.#.# :jy### # #.##.#.#  #.#..@.#  #.#..###  ..#...  .....  .....  ....... r   quokka (asleep) r......  .......    :j(+8.5 (6:j29.5 (7 _:j:j:joP..............>........ ####.#........######### .# # #.###.##.#.......# .# #.#..............# .# #.#.#†##.#.##### .# #.#.#.##.#.#  #### # #.##.#.#  #.#....#  #.#.@###  ..#.........  ......###### .......# .........# r.......# ...# +#####...#  :j-B90.5 (1:ju:j$:j ####.#..######### .# # #.###.##.#.......# .# #.#........# :j .# #.#.#†##.#.##### .# #.#.#.##.#.#  ##### # #.##.#.#  #.#....#  #.#..######  ..#@........ ..........###### ..........#  ..:j. 9.#r.#..# #+#####...#:j = #.... :j :j &1:j :j #....# # #.###.##.#.......# #....# #.#........# #....# #.#.#†##.#.##### #....# #.#.#.##.#.# ###### # #.##.#.#  # #.#....##.#.#..######.#+#...#................@...######.# .#r.#..##+#####...# #.... .....:jH :j &2:j :j; :j͈ .#....# #.#.......# .#....# #.#.#†##.#.##### .#....# #.#.#.##.#.# .###### #.#.##.#.# .#  #.#.#....# #.#.#..#######.#+#...#.........#...........#######.# #.##...r.##....#:jˉ #.#+#####...## #..... ...... .#####:j- <3:jΖ :j- :j4 p#.#....# #.#.#†##.#.##### #.#....# #.#.#.##.#.# #.###### #.#.##.#.# #.#  #.#.#....# # #.#.#..#######.#+#...#......... #...........###### #.#  #.# #...r:j |.# # #....# # #.#+#####...# # # #..... #  ...... .##### :j :j" &4:j :j :j| #.#....# #.#.#†##.#.###### ##.#....# #.#.#.##.#.# ##.###### #.#.##.#.# ##.# #.#.#....# # # #.#.#..###### # #.#+#...#. #.###### #.# #.# #...r.#  # #:j} .# .# #.#+#####...# .# # #..... .# ...... . .####:j rr=:j 5:jϋ :j 4 _You block the quokka's attack.:j, :j [8-6.6 (1.1:j :j h _You closely miss the quokka. The quokka bites you.:j`u K .  You claw the quokka!:j&| =.:j Y9=77:j 0:j) :j} J _You kill the quokka!:j 4:jr :j: H _No target in view!:jМ 4:jM :jD H _No target in view!:jZb:jb:j=c:jqf:jNh:jmf _:jr:jv7 _You open the door.:jyO=:jy:jC{:j|:j}:j~:j:jĂ:jl,:jJ:j:j;:j:j:j,:j>:j΍:j`:j:j_:jF:jO:j:jl:j:jY,:j:j:j5,:jԛ:j:j:j :j:j:j:jȢ:jC:j:ji  You encounter a dart slug.:j #...........#  :jR #...........### ...........# .... #...........# :jT...#.# #.#+#####... ##...# #.# # .....# #. #.# ...... ..#.. ##.w.##.#######.##### ..#....- #.#.######.######.# #.#  # :j.# #.# #.. w   dart slug (asleep) ##.. #... #:jԱY.w4114.0):j6Cw:jM-2.6 (15 _:j5:j:jr$ t #....# #.....## #...#. # #...#.#.# # #.#+#####...##...# #. #.# #......# #.. #.# .......#.. ###..w##.#.#####.#. ##.#.######.# .# #.# # #.# #.# #..# #.. .# ... .#:j, G3.0):j1 :jT3 :jƊ; #.##... #..###... #..#. # #... #..# :j4#....#.# #... #.#+#####...##...# #... #.# #......# #... #.# .......#.. ####..w##.#.#####.#.#.#.######.# # .# #.# # # #.# #:jb #.# # #..# #.. ..# ... #.#:ja:jd.=4:j:j7 _You block the dart slug's attack.:jZI  You claw the dart slug!  The dart slug is almost dead.:jR `The dart slug launches a dart at you.:jm@=5.7 (1.1:j:jO _The slug dart misses you.:j n †You claw the dart slug!:j(:jQ>31-6.9 (1.2:jT:j M _You kill the dart slug!:jH*:j5+8-:jS0:j2H _No target in view!:j| :jp 3:j :j :j _:jv {  You see here a dart slug corpse.:j K _:j :j" :j) :j :j :j :jH :j$ ,:j :j :j3 :j :j :j :j" B:jX0 J:jt6 :jM< #.....#....####..†##.#######.#### #.....# #......... .###.# #....######.####### # .# ####..## #.# ..# # ##..## #.# ..# ##..# #.# # ##.# #.. :j= 9#### #.# #..  #@# ... -30.9 (14.0) +......#  ##.#...# .. ..# #.. .# ... # ...# #.># :j_C 7-:j8D %1.9 (15:jH :jBK ; _Found a stone staircase leading down.:j:j:j:jH _No target in view!:jI:j/:j:jP _:jEk  You encounter a ball python.:j&".....# #.................. .###.# #....######.####### .# .# ####..## #.# # # ##..## #.# ## ..# #.#S#.# #.# #..... ####:j+#i#.# #.......# #.##...# ##.# +.@....#  # ##.#...#  #.....# ##....#...##...# S   ball python (constriction, asleep)#.>#.#.:j&_.S2.0):j+NS):j,+3.9 (2:j1:j35 _The ball python hisses angrily.:jLf   #....#  .# ####..## #.#  # ##..## #.# #  ##..# #.#.#.  ##.# #.S...  #.# #.....  #.##...#  +.@....#  # ##.#...#  #.....#  ##....#  ...##  ...#  #.>#  .#. :jN   #....#  .# ####..## #.#  # ##..## #.# # :ji ##..# #.#.#.  ##.# #.S...  #.# #.....  #.##...#  +.@....#  # ##.#...#  #.....#  ##....# ...## ...#  #.># .#. :j3:j:jo:j#b _A ball python is nearby!:jD# #. ###.# #....######.####### # .# ####..## #.# . # # ##..## #.#.# . # ##..# #.#.#.# # ##.# #.S...# #.# #.....## #.##...# :j.# +..@...# # ##.#...# #.....# ##....#...##...# #.># :jK.S:jJ.S:j1%:jG&24.9 (1 _:j+:j,:jf  You closely miss the ball python.=6.1 (1.2:j :j C _The ball python bites you but does no damage.:jh N .  You claw the ball python!:jn (:jq 4470:jdv :jy O _You kill the ball python!:j1 4:j :j H _No target in view!:j\ :j] :jMa :jc H _No target in view!:jo :j` :j" :jc H _No target in view!:j9I:jm;:j)=:jf _:j:j:jz:je:j:jr:j:j ,:j+ :j :j,:j:jS:j,:j:j:j:j :j:j",:j:j L _You now have 16 gold pieces (gained 6).:j5:jx:j:j3:j :j :jE!:jB#:jJ$:j$:j$:j&:j':j2(:j(:jo+:j,:j,:j-:jA/:j 0:jj0:j0:j*4:j_6c  You encounter a bat.:j<& #...##.#+#####...#   #...##.# #.....   #...##.# .......  ##..†##.#######.#######  .......................  .######.#######.####  ..## #.#..........#  #..## #.#.#..###...# :j= ##..# #.#.#.## #@..#  -  ##.# #.....##b......# #.###.....##.###.### #.##...##.##. ... +......##.## .### ##.#...##.# .#  b   bat (asleep)#.....##.#  ##....##.#  #...## .. :j)?3514.0).b:j@#.b.:jFOb:jFb8-=2.1 (15:jK:jO' _The bat hits you.:jC #...##.# #.....  #...##.# ....... ###..†##.#######.####### ........................ ######.#######.####  #..## #.#..........# ##..## #.#.#..###...#  ##..# #.#.#.##.#...#.#  ##.# #.....##.@.....#  #.###.....##b###.###  #.##...##.##. ...:j  +......##.##. .### ##.#...##.##. .# #.....##.#..   ##....##.### #...## .. #...#:j'.b:jb.:ju9=3.0):j:j]: _The bat hits you but does no damage.:j-b.:j 4.3 (1.2 _You completely miss the bat. The bat closely misses you.:jH †  You claw the bat!:jѭ(:jP=750:j:jG _You kill the bat!:j*4:j":j$H _No target in view!:jŘ4:j:jH _No target in view!:jH I:jJ :j'L :j:Q : _:j*S _  You see here a bat corpse.:jT :jRU  _:jU :jW :jYY ,:j"Z :jk\ :j^ g  You encounter 2 jackals.:je #...##.# #.....  #...##.# .......  #..†##.#######.#######  ..  ######.#######.####  .## #.#..........#  ..## #.#.#..###...#  #..# #.#.#.##.#...#.# :jf 2 ##.# #.....##†..@...#  -  #.###.....##.###.###  #.##...##.##.# ...  +......##.##.# .###  ##.#...##.##.# .#  #.....##.#... .h  hh 2 jackals (asleep)##....##.#### .# #...## .. h# #...#  :jk R8.3 (3h.:jl h hThe jackal barks!:jm 7h.:jt hhh 3 jackals (1 wandering):ju 5===9.3 (4:j :j W _You encounter a jackal.:j...##.# .. ..†##.#######.####### .....................  #####.#######.#### ##   #.#..........# . #.#.#..###...#.#  #.#.#.##.#...#.# # #.....##†......#  #.###.....##.###@###  #.##...##.##.#.......... +......##.##.#.#.####### ##.#...##.##.#.#h#  .....##.#... ..h  ##....##.#### #h#  ...## .. #.#  #...# #.#  ##.>#  h[:jO39;49m.hhh.h.h.h.hh---60.3 (1:j:jy h.  You scratch the jackal.  The jackal is heavily wounded.:jz 6h.:j҂ :j~ W=--1.4 (1.1:jΉ :j S _The jackal barely misses you.:j m †You claw the jackal!:j h.  You kill the jackal!:j o h.  The jackal barks!:j T 2 jackals:j j44====20:j" W _The jackal bites you but does no damage. x2:jz m †You claw the jackal!:j    jackalYou kill the jackal!:j k51=---3.5 (1.1:j :j > _The jackal bites you but does no damage.:jc m †You claw the jackal!:j S:jn Z8---4.6:jn :j9 J _You kill the jackal!:jF :j* :j= :j¬ H _No target in view!:j :j :jg :j" H _No target in view!:j X :j :_No target in view!:j 4:j:jH _No target in view!:j 4:j7:jߔH _No target in view!:j:j:j :jC _No target in view!:j7QQ:jQ:j l4:jq:j;s:j݃:jq:jW:j:jY:jʍf _:jn:j:j:j!:ji:j:j:jɗ:j:j]:j:jL,:j:jÜ:j:j:j(:j:jx:j,:jA:j:jL:j:jť:jr,:jͦ:j,:j:jg:jm:jB:j:jI,:j:j:j:jP:j!:j:j:j:j:j:j:,:jҸ:j:j:jZ:j:jx:j:j:j:jw:ja:j,:j?:j:jr:j:j$:jz:j7,:j:j:j:jB:j:j:jB:j:jk:j:j[:j:jD:j:j:j:j,:j:j%:j:j:ja:j:j:j1:j:j :jW:j:jj:j:j:j::j:j:jU:j:j:j,:jI:j4:j:j:j:j:j,:j_:j:jLj _ You encounter a ball python.:j1 #.##...##.##.#..††...... +......##.##.#.#.####### ##.#...##.##.#.#.#.#  #.....##.#........#  ##....##.####.#.#.# :jC #...###......#.#.#  #...##########.#.#  ##.>##.........#.#  #.#.@...........# :j - #.#.###########  #.#.#   :j#.#.# #.#.# :j#.#.# S   ball python (constriction, asleep) #.#.# #S#.#:j3 #.#:jF1501.6 (37.0):j M-2.6 (38 _:jB:j :jc D +......##.##.#.#.###### ##.#...##.##.#.#.#.#  #.....##.#........# ##....##.####.#.#.# #...###......#.#.# #...##########.#.# ##.>##.........#.# #.#.....#:j  #@#.########### #.#.#  #.#.# #.#.# #.#.# #.#.# #S#.# #.#.# :jA :j 13.6 (1.0):j2 :j##.#.#  #.........#.###.#.# #...###........##########.>##........ #.#............ #.#.########## S.:jĘ<4:j͞:jH #.........#.###.#.# #...###.......##########.>##........ #.#.... #.#.########## S.:jI :j &5:j:j,####.#.# #...###.....#######.>##........ #.#... #.#.########## S. .S.S)==:j 6:jW:j55 _The ball python hisses angrily.:j #...###.....#######.>##........ #.#... #.#.########## S..##:jf;-:jz 7:j:j*C _The ball python bites you but does no damage.:j=t  You scratch the ball python.  The ball python is moderately wounded.:jlu@-8:j\y:j{| _You block the ball python's attack. The ball python barely misses you.:j2u †You scratch the ball python.:j):j%6629.7 (1.1:j[:j~O _You kill the ball python!:j:j:j):jH _No target in view!:j :j :j :j H _No target in view!:ju :j :jW :j H _No target in view!:j% :j 3:jy:j:jM _  You see here a ball python corpse.:j:j0 _:j:j:jZ,:j/:j6:j:j:j>:j!:jf#,:j#:j(%:jg&,:j':jW(:j&):js):j):j+:j,B:j-:jf/,:j/:j0:j1,:jI2:j3:j5,:j]5:j6:jc7:j8,:j9:jb::j::j6;:jN<:j(=:j:jqB:j:j!:j:j:j:j,:jS :j, :jz :j :j B:jH :j B:j:j}:j;:j:j:j:j:j:jE:j:j:j:j:j:j:j:jN:jy:j,:j:jX:j:j :j :j.!:jY":j":j=#,:jE$:j4n:j::jK=:j?:j1B:jC:jC:jF:j+L:jN:jO:jR:j9U:joV:jW:jY:j_B:ja:jb:jc,:jd:je:j f:jkf:jg:jh,:jHi:j&l:jLm,:j*n:jo:jAp:jp:jp:j(r:jr:jr:j6s:jt:j2u:ju:j0v:jHw:j:x,:jx:jz:jz:jz:j{:j|:j}:j}:j~:j:j:j:jŀ:j:jA:j:j:j:jT:j:j8:j:jX:j`:j:j=:jR  There is a stone staircase leading down here.:j:j _:j0:j:j:jg:j:jœ:j:j:j:jџ:j :j~:j:j:j,:jq:j :jc  You encounter a bat.:j}  #...###......#.#.# #...##.#.# ##.>##..#.#:j #.#....#.#.#.##.#.#.# #......#.#.#.# ##.###.#.#.#.####.# #.#.#.#....# #.#:jH-..b.....#†#.#.#### #.##########.#.#.# #.# #.#.#.# #.#:jV #.#...# #.# #.##########.#b   bat (asleep):j #............# ############.####:jX}65.7 (56.0)-6.7 (57 _:j+:j:j/( #...##########.#.# ##.>##.........#.# #.#....# #.#.#.########### #.#.#.# #...... #.#.#.# ##.###.# #.#.#.####.# #.#########.#.#.#....# #.#...b...@.#†#.#.#### #.###########.#.#.# #.# #.#.#.# #.# #.#...# #.# #.##########.# #............# ############.# ### :j2G7.7 (1.0):j|:j:jn  #...#.#. ##.>##.#. #.#. #.#.#. #.#.#.# #......# #.#.#.# ##.###.# #.#.#.####.# #.##.#.#.#....# #.#.b..@..#†#.#.#### #.##.#.#.# #.# #.#.#.# #.#  #.#...# #.#  #.#.# #.#  :jo \#.#  ###:jZp .b:jp .b:jw sb=:jw 8:j| :j} P _The bat barely misses you.:jn, H †  You claw the bat!:j3 (:j`8 v 59.8 (1.1 _You kill the bat!:j= :jx@ h _Your Shields skill increases to level 3!:j :j :jM :j H _No target in view!:j(:j:j":j9$H _No target in view!:j:j:j:jH _No target in view!:j:j:jI:jaH _No target in view!:j?4:jB:jEH _No target in view!:j:j3:jÅ:j:j: _:jzNo target in view! _ You see here a bat corpse.:j:j _:j>:j:j:j4:j:j:j,:j:j:jǘ:j:j:jR:j:j=:jt:j:jo:jà:j8:j:j :jU:j:j:j_:jȧ:jE:j:jЪ,:j:j:j,:j:j):j:jQ:jޱ:j :j:j7:j:j:j:j:jE:jԸ:j:jٹ:jH:j»:j:j:jN:j:j>:js:jJ:j*:j):jw:j:jW:jQ:j:j-:jd:j>:j:j:j:j:jF:j:j:ji:j:j:j3:j:j\:j:j:jg:j:jW:j:j,:j:j:j:j:j:j:j,:j:j:j,:jI:j:jX:j,:j:jS:j:j:j:j:j:j:j:j&:j:j:jB:j:jJ:j:j:js:j):j:j:j:jb:j:j:j:j7 _You open the door.:j*:jo:j:j:j,:jp:j:j:j:j :j:jc:j:j:jz:j:jk:jx,:j,:jN:j:j ,:j :j:j:j|:j:jV:j&:j=,n:j,:j+-:jk-:js.:j/:jq/:j/:j0:j 2:ja2:j2:j3:j4:j 5:jc5:j6:jl7:j7:j)8:jZ9:jI::j::j::jY?:jK@:j@:j@:jC:jgD:jD,:j{G:jnJB:jJK:j*L:jqL:jL:jN:jO:jP:jP:j^R:j[S:jS:jS:jU:jV:jV:jyW:jeY:j2Z:jsZ:jZ:j\:j?]:j]:j]:j*_:j`,:j`:j=b:j7c:jc:jJd:jf:jf:jdg:jg:ji:jj:jk:jk:j>m:jo,:jso:j7q:jr,:jes:jDu:jzv:jw:jlw:j1y:jz:jz:jB{:j|:j}:j~:jh~:j :j7:j:j9:j:j:j :jh:j:jX:j:j:j͊:j,:j:ju:jG,:jˏ:j:jݑ:j.:jj:jo:jF:jx:j.:j:j,:j:j:j,:j:j:j:j5:j:j:jݢ:j;:j:jy:j,:jϧ:jԨ:j :jf:j:j:j]B:j:j߱,:jz:j:jp:j:j:jϺ:j:j:jV:j:jU:j:j4:j:j_:j:j2:j:j:j,:j:j:j:j:j9,:j:j,:j:j,:j:j:j,:jn:j|:j:jA:j:j:j:j:j:j~,:j:j:jd:j  You open the door.  You encounter a bat and a rat.:j(#.....####...................... #.###.# #....######.#######.#### ..# #.# ####..## #.## ..# #.# ##..## #.#.#..###... ..# #.###..# #.#.#.##.# ..# #.###.# #.....##†..... .####.# ##### #.###.....##.## ....#.# b.....#.##...##.##.#..†† ###.#.+ .r....'@.....##.##.#.- # #.# ......##.#...##.##.#.#.# ..... #.....##.#.......#.# .... ##....:jA##.####.#.# ... #...###......#.# .=#...##########b   bat (asleep)#.# .##.>##........r   rat (asleep)#.##.#............#.##.#.#.#########.b668.8 (99.0).b.b:jkNb:jQ-9.8 (100.0) _:j:j u _Found a peridot ring.:jb #.....####. ##.###.# #....######.#. ...# #.# ####..## #.#. ...# #.# ##..## #.#.#..###... ÷..# #.# ##..# #.#.#.##.#... ...# #.# ##.# #.....##† ..####.####.###.....##.###. .....#.#.#.##...##.##.#.. .###.#.+ ..r.b...##.##.#.#. ## #.#.##.#...##.##.#.#. #.#.. #.....##.# #.#... ##....##.####.#. #.# :...... #...###......#. #.# ..=.... #...##. #.# ....... #:jC#.>##. #.# ....... #.# #.# #.#.#..b.b:jO  Found a parchment of Launch Clockwork Bee.:j:=70.0):j`:j3 _The bat hits you but does no damage.:jQ _There is an open door here.:j)$.b.:j*>b..b:jf3:j 4-2.0 (1.2:j<:j$>l _You miss the bat. The bat hits you but does no damage.:jq #.....#####.###.# #....######.:jS#..# #.# ####..## #.#.# #.# ##..## #.#.#..### .÷..# #.# ##..# #.#.#.##.#:j.# #.# ##.# #.....##†.####.#:jͧP##.###.....##.###.#.#.#.##...##.##.#.. ..###.#.+g..r..b@'......##.##.#.#:j[# #.# g.##.#...##.##.#.# # #.#.##.....##.# # #.#.###....##.####.# # #.# .:......# #...###......# # #.# ...=....# #...:jo8# g   hobgoblin (asleep) # #.#.# ##.>##g   goblin (asleep) # #.#.# #.#b   bat # #.# #.#.#.r   rat (asleep):jl4 .b  :j٭XYou encounter a hobgoblin and a goblin.:js(.b.:jȶ:j,30:j:jP _The bat barely misses you.:j=;###.###.# #....######.#######.## ....# ###..## #.#......... ##..## #.#.#..### .÷ ##..##. .. ##.# #.....##†.####.##########.##:jm> .###...#.#........#.##...##.##.#..###.#.+g..r....'...# ### #.# g......@##.#... # ......b.##.....##.#.......######.#:j>: #...###.......=######.#.>##........ #.#..#########.####### #....:jOA'.b:jBb.:jJ:jK&4:jS:j5VP _The bat barely misses you.:j].....# #.# ####..## #.#.........# #.# ##..## #.#.#..###÷..# #.# ##..# #.#.#.##.# .....# #.# ##.# #.....##†:j###.##########.###.....##.##....#.#........#.##...##.##.#.###.#.+g..r....'......##.##.# #### #.# #g.......##.#...##.##.#. :jd.# #.# #.##.....##.#.... .# #.# #.....b..###....##.#### .# #.# #.:......# #...###...... :j.# #.# #...=....# #...######## :jr.# #.# #........# ##.>##....... .# #.# #.# #.#. :j.# #.# ########## #.#.#.###### :j+$.# #.# #.#.#.# #... .# #.#### #.#.#.# ##.#:j[' :j-.b  The hobgoblin shouts!:jѰG.g:j~'b.:jG.g:jsE.r:jYggwandering)r:j.=5:j:jB1 _You block the bat's attack.:j' b.  You barely miss the bat.The goblin shouts!:jGe.gb.:je.g.r:j#Xg:jk$6:jwG _You block the bat's attack.:jI .  You scratch the bat.:jt.g:j=.g:j5 r   r .# #.#### #.#.#.# ##.#You kill the bat!:j68-7:jx:j1 _You block the rat's attack.:j@MF .  You claw the rat!:jHN .g:jN=.g:jW(:jiZW72-8:jEa:jcG _You kill the rat!:j#.....# #.# ####..## #.# #.....# #.# ##..## #.#.#..### #..÷..# #.# ##..# #.#.#.##.# '.....# #.# ##.# #.....##† #....####.#.###.....##. #.#.#.#.##...##.##.#.###.#.+.'......##.##.## #.# #...g....##.#...##.##.# ..# #.# #....g@..##.....##.# #.# #.# #.###....##.#### #.# #.# #.:......# #...### #.# #.# #...=....# #... #.# #.# #.# ##.>## #.# #.# #.:j# #.# #.# #.# # #.#.#. #.# #.# #.#.#.# # #.# #.#### #.#.#.# ##..g:ji:j0&9:j:j7 _You block the hobgoblin's attack.:jD  You closely miss the goblin. You block the goblin's attack.5----80:jL:jpN- _The hobgoblin hits you.:j   You barely miss the goblin. The hobgoblin closely misses you.6=---1.2 (1.2:j:j= _The goblin hits you but does no damage.:j>@  You scratch the goblin.  The goblin is moderately wounded.:jAx7==2.3 (1.1:jPJ:jL _The hobgoblin closely misses you. The goblin hits you but does no damage.:jXl )You scratch the goblin.:je   You kill the goblin!:j{8==53.4:je:j@ _The hobgoblin hits you but does no damage.:j(n †You claw the hobgoblin!:j<R:j?|9==824.5:j4H:j#JM _You kill the hobgoblin!:jա4:j:j-H _No target in view!:j 3:j :j( :j :j _:j: ,:j :j( ..'.....# #.# ##.# ## ###....####.##########.###.....#.......#.#........#.##...##.# ###.#.+........'......##.####### #.# #....)...##.#...##.# ....# #.# #....†...##.....##.#.#.# #.# #........###....##.#.# #.# #.:......# #...###...  #.# #.# #...@....# #...######-  #.# #.# #..# ##.>##....  #.# #.# #..# #.#.  #.# #.# ########## #.#.#. :j  #.# #.# #.#.#.# #  #.# #.#### #.#.#.# #  #.# #....# #.#.#.  #.#####################.#.#.  #...................†...#†#.#.#:jd -7.5 (3.0:jU a=-8.5 (4:j :j - _c - a ring of willpower:j:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 kite shield (worn) Jewellery (go to first with "=):j-c - a ring of willpower:j& 'c - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} :j:' {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:jn:j:j8..'.....# #.###.# #.....## bendrew64 the Shield-Bearer ###....####.##########.###.....## Troll #.#.......#.#........#.##...##.## Health: 29/29 ======================== :jX#.....###.#.+........'......##.## Magic: 1/1======================== #.##### #.# #....)...##.#...##.## AC: 4Str: 23 ....# #.# #....†...##.....##.#. EV: 7Int: 4 ..#.# #.# #........###....##.## SH: 7Dex: 9 :jE###.# #.# #.:......# #...###... XL:  2 Next: 82% Place: Dungeon:1#.# #.# #...@....# #...###### Noise: ---------  Time: 688.5 (0.0)#.# #.# #........# ##.>##.... -) Claws:j#.# #.# #........# #.#...... Nothing quivered#.# #.# ########## #.#.#.####.# #.##.#.#.# ##.# #.#####.#.#.# # #.# #....##.#.#.###:j #.#####################.#.#.#.. #...................†...#†#.#.# :j You kill the goblin! _The hobgoblin hits you but does no damage.  You claw the hobgoblin! :jK o_You kill the hobgoblin! _No target in view! _c - a ring of willpower:j C9.0 (0.5:j :j"  :jv# &_c - a ring of willpower (worn):jdg 3:j k ,:jq B:jis :jt :jdu :jjv :j  #####..÷..# #.# ##..# #.#.#. #...'.....# #.# ##.# #.....##....####.##########.###.....#.#.......#.#..#.##...##......###.#.+........'......##. #.#.##### #.# #....)...##.#...#....# #.# #....†...##.....##. #...#.# #.# #........###....## #####.# #.# #.@......# #...###. #.# #.# #........# #...#### #.# #.# #..# ##.>## #.# #.# #........# #.#.... #.# #.# ##########:j I #.#.#. #.# #.#  #.#.#. #.# #.#### #.#.#. #.# #....# # #.#####################.You pick up a parchment of Launch Clockwork Bee and begin reading...:jK .91.0 (2.0:j +2.0 (3:j" :j M _You add the spell Launch Clockwork Bee to your library.:jv:jky3:j{:j}:j-,:j!n:j,:j:j:j,:jя:j:jY:jғ:jP:jĝ7 _You open the door.:j3:j:jN:j:j_:j9:j:j,:j:j{:j,:j:jm:j:j&:jº:j:j:j:ja:j:j5,:j&:j:j,:j:j$@  There is an open door here.:j:ja _:j:j :j:j:j:j:jG,:jY:j>:j:j:jL:jJ:jr:j:jt:j3:jP:j:jV:j9:j ,:j:j?:j1:j:j:j]:jr:j:j:jC:j:j!:jY,:j:j:j,:j:jK:j,:j:j:jW ,:j5 :j:j:j:jX:j:j:jb:j:j:jB:j :j c  You encounter a bat.:j"'a #.#'#...#.........   #...........######  ####...........#  ..##...........# #  ..##...........# .#  :j($..##...........# ..#.  ##.#+#####...####.....  ..##.#.#####...b  ..##.#..........@.......  ..##.#######.###########  ....................  ####.#######.###########  # #.#..........#......#  ## #.#.#..###...#.#.##.#   b   bat (asleep) .# #.#.#.##.#...#.#.##.#   .# #.....##†......#....#   .###.....##.###.  :j 017231.0):j034.0 (32 _:jM7:j8:jRr#.#'#...#.  #...........######  .....#  .##....# ###  .##...# ..# #  .##..# ...#.#  .##.#+#####...####. .##.#.#####.b.  .##.#.... .##.#.# .  .#.#   #.#..........#......#  # #.#.#..###...#.#.##.#  # #.#.#.##.#...#.#.##.#  # #.....##†......#....#  ###.....##.###.#  :j{G5.0 (1.0):jJ:jA #.#'#...#.  #.######  .....#  ##.....# ####  ##....# ...# #  ##..# ...#.##  ##.#+#####...####. ##.#.#####.:j0C b.#  ##.#. ##.#.#   .#.#  #.#.#......#   #.#.#..###...#.#.##.#   #.#.#.##.#...#.#.##.#   #.....##†......#....#  .....##.###.#  :j6D b.:j5E ?b..b.:jN tb6:jO :jUQ :j #.#'#...#.  #.######  #.#  #.# #####  #....# #...# #  #...# ....#.###  #.#+#####...####.#  #.#.#####.##  #.#.b.....#  #.#.#   #.#.#  #.#.#......#  #.#.#..###...#.#.##.#  :j8 #.#.#.##.#...#.#.##.#  #.....##†......#....#  #.....##.###.#  :j D=7:j :jQ v _The bat hits you but does no damage. The bat closely misses you.:jG #b.:jN :jO [8-8.2 (1.2:j7U :jZW _You barely miss the bat. The bat barely misses you. The bat hits you.:jY ?b..b.:j` \-90:j1 :j Y _You miss the bat. The bat hits you.:j4F .  You claw the bat!:j%^.:j)d9=630.3 (1.1:j/:j%2G _You kill the bat!:j :j:j{:jFH _No target in view!:j4:jZ :j H _No target in view!:j4:j&:j?H _No target in view!:j`:j:j1:j:j3:jP _:j :jD :jB!:j#:j$,:js%:j&:j(:j\(9=:j ):j*:j+:j,:j,:j;.:j}/,:j/:j2:j4%  :j]4IYou encounter a frilled lizard.:j`95 #.#.#.#†##.#.######  #.#.#.#.##.#.#   #.#.#.#.##.#.#  #.#.#.#.#....#  :j9 #.#.#.#.#..######  #.#'#...#.........  #...........######### ###...........#.....l.. ..##...........#@###### - :j :..##...........#.##...# # ###......#.### ..##.#+#####...####.......# ..##.#.#####.............## :j::..##.#....................# l   frilled lizard (asleep) ..##.#######.############## :ju:  ..............  ###.####### :j:/ :j@-6.3 (6.0:jAL-7.3 (7 _:jF:jG:j $ #.#.#..............  #.#.#.#†##.#.######  #.#.#.#.##.#.#  #.#.#.#.##.#.# :je  #.#.#.#.#....#  #.#.#.#.#..######  #.#'#...#.........   #.##########  ###.#.@...l...  .##.:j #.######.#  .##.#.##...# #  .##...........#......#.###  .##.#+#####...####..  .##.#.#####.....##  .##.#....................#  .##.#######.##############  ...................  :j> /l.:j l=8.3 (1:j) :j 8 _The frilled lizard hisses angrily.:jZ#.#.#.#  #.#.#.#†##.#.######  #.#.#.#.##.#.#  #.#.#.#.##.#.#  #.#.#.#.#....#  #.#.#.#.#..######  #.#'#...#.  #.# .#..@.l. ##.:j'#.######.##  ##.#.##...# #  ##.#......#.###  ##.#+#####...####.#  ##.#.#####.##  ##.#.#  ##.#.#  :j,G  :jo-l.:j#:j$.-9:j(:j-*:jOQ .  You claw the frilled lizard!:jR:jw79=40:j:jR _You kill the frilled lizard!:jT:j\U:jY:j[H _No target in view!:j:j:j:jXH _No target in view!:jB:jC:j#G:jPIH _No target in view!:j7 u _:j B:j :j! ,:j :jj X:jM :j ,:j :jE :j ,:j  :j :jA :j :j :jQ :j/ ,:j) :jG :j :jW :j+ :j! :j" :j" :j{# :j$ :j& :jd& :j' :jy( :j) :j) :j* :j', :jf- :j- :jf. :j/ :j0 :j81 :j1 :j$3 :j~4 :j4 :j5 :j6 :j8 :jt8 :j@ :jA :jA :j:B :jwC :jD :jKD :jD :jE :jF :jF :jNG :jgH :jI :jI :j+J :jJK :jL :jKL :jL :j2O :jP :jP ,:jQ :jR :j5S :jsS :jT :jkU :jU :j)V :jbW :jX :jLX :jX :jZ :jZ :jx[ :j[ :j<] :j] :j^ ,:j_ :j` :j` :jYa :j'b :jb :jKc :j{c :jd :jAe :je :je :j g :jg :jEh :jh :ji :j}j :jj :jYk :j\s :j1t :jt :jt :jx :j y :jWy :jz :jQ} :j} :j~ :j~ :j :j :j :j] :j\ :jB ,:j͇ :j :jl :jދ :jC :j   You see here a jackal skeleton.:jv :j  _:j :jΜ :j :j :j :j :jJ :jš :j :j :j :j :j :j :j :jW :j, :j :j6 :j :j :j :j :j< :j۱ :jY ,:jô :j X:j :j :j :jۻ :jf :j :jI ,:j :j :j ,:j :j% :jI ,:j :j :j :j :j :j :j :jA :j :jv :j :j8 :j :jA :j; :j :j :jf :j :j :j :j, :j :j :j :j] :j :jB :j :j :jK :j :j :j :j :jE :j :j :jN :j :j :j/ :j :j@ :j~ :jq :j, :j] :j :j :jR :j :j :jC :j ,:j\ :j :j[ :j :jV :j :jW B:j :j :j :j? :j :j :j :j :jC :jQ ,:j :j :jH :j :j ,:j2 :jJ+  ........#  ########  ..#       ##.#.#.# ...#.#.######  .......>........@.#  -819.3 (79.0) ..:j#, a#########.#  .###.##.#.......#.#  ....#.#  .#.#†##.#.#######.#  ..#.# #.#  .#.#.##.#.# #.#  .#.#.#....# #.#  .#.#.#..#########.#  _You now have 27 gold pieces (gained 11).:j- 8-:j1 :j2 E _Done exploring.:j_:jbendrew64 the Shield-Bearer (Troll Fighter) Turns: 816, Time: 00:00:44 Health: 29/29AC:  4 Str: 23 XL: 2 Next: 89% Magic: 1/1EV:  7 Int:  4 God: Gold: 27SH:  7 Dex:  9 Spells: 1/1 levels left rFire . . . (100%) - Claws rCold . . . (100%) b - +0 kite shield rNeg . . . (100%) a - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no amulet) SInv .c - ring of willpower Will +....(no ring) Stlth + HPRegen 1.04/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1:j:j" #.........#  bendrew64 the Shield-Bearer#.#########  Troll#.#...#  Health: 29/29 ========================#.#.#.#  Magic: 1/1========================#.#.#.#  AC: 4Str: 23  #.#.#.#  EV: 7Int: 4 ##.#.#.#  SH: 7Dex: 9 :j...#.#.############   XL:  2 Next: 89% Place: Dungeon:1 .......>........@.#   Noise: ---------  Time: 819.3 (0.0) ........#########.#   -) Claws .###.##.#.......#.#   Nothing quivered .#..............#.#  .#.#†##.#.#######.#  .#.#.##.#.# #.#    .#.#.##.#.# #.#    .#.#.#....# #.#  :j  .#.#.#..#########.#    _No target in view! _No target in view! _No target in view! _You see here a jackal skeleton. _You now have 27 gold pieces (gained 11). _Done exploring.:j(:j:j' :j:j=3:jO.......:jݦ?.:j:j+E _Done exploring.:j%3:j:j4:jX:jE _Done exploring.:jb?:j{@Where to? (? - help)  D - Dungeon :j@:jk #.........#  bendrew64 the Shield-Bearer#.#########  Troll#.#...#  Health: 29/29 ========================#.#.#.#  Magic: 1/1========================#.#.#.#  AC: 4Str: 23  #.#.#.#  EV: 7Int: 4 ##.#.#.#  SH: 7Dex: 9 ...#.#.############   XL:  2 Next: 89% Place: Dungeon:1 .......>........@.#   Noise: ---------  Time: 819.3 (0.0) ........#########.#   -) Claws .###.##.#.......#.#   Nothing quivered .#..............#.#[39;4:jqn9m  .#.#†##.#.#######.#  .#.#.##.#.# #.#    .#.#.##.#.# #.#    .#.#.#....# #.#    .#.#.#..#########.#    _No target in view! _You see here a jackal skeleton. _You now have 27 gold pieces (gained 11). _Done exploring. _Done exploring. _Done exploring.:jn$ _:j`r,:jr,:js:jCu:j(v:j{v:jv:j #3:jn 0:j :j} 1 _You block the bat's attack.:j5 #. ..####.... .b##########.# <........#@# #########.#.#...##........# ##!###.......# #..#.#:j\6 ### ..#.#:j7 $.b:j? <4:jD :jG V _The bat hits you but does no damage. You block the bat's attack.:jD :j [8-6.0 (1.1:j6  _You closely miss the bat. The bat barely misses you. The bat hits you.:ji/ b.  You scratch the bat.  The bat is severely wounded.:j6? :j=7S9=70:j =:j?V _You block the bat's attack. The bat hits you but does no damage.:j 0S# .###..#.#.$. ...#.#.####..#........ #.....b##########@# <........#.# #########.#.#........###!###......#.# #..#.#### ..#S   ball python (constriction, asleep).## b.  You encounter a ball python.Found 9 gold pieces..b.S .SThe ball python hisses angrily.S)8 _The bat barely misses you.:jA M .SYou miss the bat.The bat is severely wounded. KThe bat closely misses you. The bat hits you but does no damage.:jF K   kobold (wandering)You encounter a kobold. It is wielding a +0 short sword.:j4G -9.2 (1.2:jM :jR : _The bat hits you but does no damage.:j b.  You barely miss the bat.The bat is severely wounded.:jWK.S:j.:j#b.:j{#C :j#-500:j):j,1 _You block the bat's attack.:jVbpK# . ..# .## .##. #.. $. ....#.####Sb#.##.....+ #......##########.# <........#.# #########.#.#........###!###.......# #..#.#### .K   kobold (wandering)..b..S.b:jcM8-1:ji:jl' _The bat hits you.:j| b.  You closely miss the ball python.:j&.b.:j& :j+`.KThe kobold shouts! You hear an angry hiss.:j  KThe ball python barely misses you. The bat hits you but does no damage.:j9 #9:j[ @==2.3 (1.1:j:jX _The ball python barely misses you.:jrH †  You claw the bat!:jtE.K:j S   ball python (constriction)K   kobold  You kill the bat!=93-3.5 (1.2 _You block the ball python's attack.:jQ .  You scratch the ball python.:j+D.K:j^ SYou kill the ball python!:j:j"S   adder:j%76-:j%%40:j/m _You encounter an adder.:j]i.. ..## ?.. ..S# .  .# #..# .# # ..#..#..##. .#.K#..#$. ..... #.#.####..#.## #.....+ #.......#...#############.#...# #<........#.#...##########.#.#...##........# ##!###...... #.# #..#.#### ..# J  Found a scroll labelled MORAYSULAR.:jj.K.S:jrJ   endoplasmK   kobold:jZs.-5:j{:jN|T _You encounter an endoplasm.:j~p _You see here a bat corpse.:j#.. ... ... ..## ?..... J..# . ....# #S.# . ....#..#.#...#..#..#..# $......K....+.#.####@.#.##.†....+ #.......#...###########<.......:jb]#########.#.#........# ##!###.......# #..#.#:j=N.S:j!%.J:j:jX.=6:j:jS _The kobold barely misses you.:jp+ )You claw the kobold!.S.J.S:j~,:jbendrew64 the Shield-Bearer.. ...Troll... ..## ?.Health: 29/29 ========================.... ...# .Magic: 1/1========================....# #..# .#AC: 4Str: 23# ....#J.#..#EV: 7Int: 4#...#..#..#..#SH: 7Dex: 9$......S....+XL:  2 Next: 100% Place: Dungeon:2#.#.####@.#.##Noise: =--------  Time: 857.6 (1.1)#.......†....+-) Claws#.......#...##Nothing quivered###########.#[39:j;49m...##<........#.#...##########.#.#...#S   adder#........#J   endoplasm##!###......#.# #..#.# _You encounter an adder.Found a scroll labelled MORAYSULAR. _You encounter an endoplasm. _You see here a bat corpse. _The kobold barely misses you.You claw the kobold! _You kill the kobold!You have reached level 3!:j/  --more--:j4 :jY4 Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j^36/362/248113 0% :jV.adder:j _You feel agile. x2; You feel stronger.:j $.J:j :j* ,80:jò :jH x _You barely miss the adder. The adder bites you but does no damage.:j1$.J:j<C9.7 (1.1:jIC:jF _You closely miss the adder. The adder barely misses you.:j  You miss the adder. You block the adder's attack.  The endoplasm closely misses you. You block the adder's attack.60.8:j:j7 _You block the endoplasm's attack.:jy+  You closely miss the adder. The adder bites you.  You are poisoned.:j,#5:j-,=-1.9Pois :j&4:j6m _The adder poisons you! The endoplasm barely misses you.:j  You closely miss the adder. You feel sick.  The adder bites you but does no damage. The adder barely misses you.:jA`4--3.0:j:j7 _You block the endoplasm's attack.:j  You completely miss the adder. You feel sick. You block the adder's attack.:j*A-4.1:j%%:j'7 _You block the endoplasm's attack.:jh )You claw the adder!:jaJ   endoplasm _You block the endoplasm's attack.  You claw the adder!  You kill the adder!  You feel sick.  You are no longer poisoned.  The endoplasm freezes you.:jy1--823=5.3 (1.2:j9:j+% _You are frozen.:j{L .  You claw the endoplasm!:jV(:ju2=-6-60:jn&:j3)M _You kill the endoplasm!:jD3:j,:j93==:j&:jaU4=:j:j :jL!K5=:jF":j{6== _HP restored. .>.#.## #.##### .. ........... ... ...##..?. .... ...#... ....# #..#..# # .....#..#..# #...#..#..#@.# --72.3 (6$......)....+ #.#.####..#.##  #.......†....+ #.......#...##  ##########  #<........#.#...#  #########.#.:j&#...##........#-3.3 (7 _Found a stone staircase leading down.:j3:j:j:j:jO=:j:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.:j9w#.#  ..  .>. . .#.####.######.... .................. ...##..?.......... ...#......K......# #..#.@# # .....#..#..# #...#..#..#..# $......)....+:jצj#.#.####..#.##  #.......†....+K   kobold (missile, asleep) #.#...## ##.#...# #<........#.#...#:j#24.3 (1:jAH5.3 (2 _:jv0 2 #.# .. .>. .  .#.####.######..  .. ...............  ... ...##..?......  .... ...#......K..  ....# #..#.@#  # #..#  #..# $)....+  .#.##  †....+  .#...###.#...# #<:j  #.# .. .>. .  .#.####.######..  .. ...............  :j ... ...##..?......  .... ...#......K..  ....# #..#.@#  # :j #..#  #..# $)....+  .#.##  †....+  .#...#.#...<:j 4:j :j ] _A kobold is nearby!:j% ..#. .#.# ... # .>.  .#.####.######.. ............. ...##..?......... ...#..@...K..#....# #..#..#.....### .....#..#..#.....##...#..#..#..#.....#$......)....+.....##.#.####..#.##.....##.†....+.....# :j  #.......#...##.....#########:j :jM +6.3 (1 _:j' :jD :jC..#. #.#.# .... ##.>. ..#.####.######... ....?... ...##..?..... ...#...@..K..# ....# #..#..#.....## # .....#..#..#.....# #...#..#..#..#$......)....+#.#.####..#.##.....# #.†....+#.#...## :jR KK)Found a scroll labelled YTI PETRASCHIHAUSKU.  The kobold shouts!:jZ9((:jJl..====7:j:j8W _The kobold throws a stone. The stone hits you but does no damage.:j6D..#. #.#.# .... ###.>. ...#.####.######... .?.... ...##..?..... ...#....@.K..# ....# #..#..#.....##  # .....#..#..#.....#  #...#..#..#  #.#.####..#.##.....# :j%-K.:j6[----8:j:ju:j9l )You scratch the kobold.:jC(:jH`8=---9.4 (1.1:jO:jZJ _You kill the kobold!:j74:j:jH _No target in view!:j(4:jl/:j0H _No target in view!:j$4:j:jH _No target in view!:jtQ 4:jZ :j9` H _No target in view!:j3:jB:jZ$ _:j:j::j>,:j{:jO #.  ...#. #.#.#  .... #### :j #.>. ..... .#.####.######..... .. .......?. ... ...##..@.........- .... ...#.....)...## ....# #..#..#.....## # .....#..#..#.....#:jl M #...#..#..#.:j `.#.....# $......)....+.....# #.#.####..#.##.....# #.......†....+.....#  #.......#...##.....#:j.81.4 (2.0:jE-2.4 (3:j{:j` _l - a scroll labelled MORAYSULAR:jm3:j+o:js:jv:jz,:jr{:j}:j+~:j:j:jٕ_#. ...#. #.#.#  .... #####  #.>. ...... #.####.######  .. ...........@....?.. 4.4 (2  ... ...##............)  .... ...#.....)...##....# #..#..#.....## # ..#. #...#..#..#..#  $......)....+ #.#.####..#.## #.......†....+:jA5.4 (3:j:j,' _Found a hand axe.:j* 3:jg, :j/ :j3 :ja8 B:jE: ,:j; :j= :j7@ :j@ :jB :jD :jDF :jF :jH :j J :jSL :jL :jM :jR ,:j S :jV _c - 2 scrolls labelled YTI PETRASCHIHAUSKU (gained 1):jY 3:j)Z :jC\ :j] :j^ :j/_ :ja :jc :jd :jLe :jg 7 _You open the door.:ji 3:jk :jo @  There is an open door here.:jq  :jRr _:js :jt :jv :jDw :jw :j{ :j| ,:j} :j :j] ,:j, :jT :j ,:jU :j6 :je :j :j; :j :j :jL :j :jt :j :j :jG :j :j ,:j~ :jx :j :jk :jЛ :jƜ :j_ ,:j :j( :j ,:j+ :j :j ,:j? :jr :jB :j :jܨ :j :j7 :j ,:jw :jO  ###  #.#  #######.#  .......@# 910.4 (25.0) ##[####.#  #.#  #.# ###.########## :j #............# #. ########.##### ...#. #...#  #.#.# # #...#:j :jp ,1.4 (26:j :j H _Found a ring mail.:j 3:j:j(:j:jX:j,:jE:j:jO:j:j}:j:jp:j:j:js   You see here a +0 ring mail.####.###########.##..........# #.###[####.# #@# #.#7.4 (6.0) #...<#.#^####.##########..##............##. ######.#####...#. #...# #.#.# # #...# .... #.#########...##### #.>. ..........'........8.4 (7:jO _Found a stone staircase leading up.:j :j: :jv :jٷ :jG B:j B:jo :j7 :j   You see here a +0 ring mail. _:j; B:j :jL :j} :jP :j :j :j :j\ :j& ,:jo :j :j :j0 :j" :jk% :jG' :j+ ,:j0 X:j5 :j ;  #.###[####.#####.# #.####.#..##.# #...<#.#### #.##.# #^####.#.. #.##.#...##.... ##.##.##.#.########:jE  #...#.##.#....###.#.#.##.##......@......#.#########..#.#...#.>.............#.####.######........ ........ ........##............) .........#.....)..#### ....#.#..#..#.....## #......#..#..#.....# #...#..#..#..#.....#40.4 (22.0)1.4 (23:j^P h _f - a clear potion:j}I:j:jZ,:j ,:jY :j :j:j:j<,:j':j:j:jU:j.:j#:j@&,:j':j-B:j.:jc1:j84,:j 5:j$7:j!9,:j;::j<:jM>:j>:j?:jB,:j!D:jIL _You now have 36 gold pieces (gained 9).:jL:jL:jM:jP:jT:jT:jxU:jW:jVZ:jZ:j[:j^:j`:j3a:jb:jd:jf:jf:jh:jFj:jQl,:j_m:jo:jq,:j r:jt:j,v:jv:j :j`Eb.  You scratch the kobold..b.b:je  The kobold is severely wounded.4 _The kobold hits you but does no damage.:jq b.  You miss the kobold.:j<Ib.b.:j̋ bThe kobold is severely wounded.5:ji:j= _The kobold hits you but does no damage.:j b.  You barely miss the kobold.b.:j b.  The kobold is severely wounded.:j C6.5 (1.1:jp:jY _The bat hits you but does no damage. You block the kobold's attack.:jgk )You claw the kobold!:j!b.:j.b rYou kill the kobold!b..:jUr   You encounter a quokka.:j1307.6:j:j3 _The quokka leaves your sight.:j1H †  You claw the bat!:ja9(:jD=528.8 (1.2:jC:jEG _You kill the bat!:jA8 3:j29 :j< :j/? h  A quokka comes into view.:jLE ############ <........#########.#. #........#####.###...... #.# ##..#.### #..# # :jE ######†.# .......####...#. ..#.# ...#.#..... r...:jE r   quokka....... ...##...... :jE ...:j^F (0.0:jM :jQ :-9.8 (1 _:jT :j8V $  Things that are here::j _The quokka bites you but does no damage.:j  You scratch the quokka but do no damage.3-:j %30:j :j + _The quokka bites you.:jc :je T4-4:jk :j`n _You barely miss the quokka. The quokka closely misses you.:j  You closely miss the quokka. The quokka barely misses you.36.0 (1.1:j :jg + _The quokka bites you.:jh †You claw the quokka!437.1:jj :jfl J _You kill the quokka!:j :j] :j :jA H _No target in view!:jF :jF :j7P :jQ H _No target in view!:jK :j :jU :j H _No target in view!:jI:j:j#5:jH[= _:jc~6==:j:j,:j>:j:jV,:j:j## <........#.#...# ########.#.#...# #........####.###......#:jm.# ##..#.##### #..#.######†.#)-...####...........#.#:j.......#†#....................:j...........##....................#:js91.1 (4.0-2.1 (5:j:j= _o - a golden potion:j?:jq:j:jgV:jW:jY:j^=:j_:jb,:jd:j gb  You see here a quokka corpse.:jh:j$i _:jj:jk:jzm:jm:j{n:jBq:j)s,:jt:jw:jX:jp:jզ:jէ:j:j,:jѬ:j:jwE.###......#  #.# ##..#.## .###.#  ### #..#.# .#).?######†.#.# ....  .......)#.# ...  ...####...# ..  ........#.# .#.......#†######.######..............@.....$+1001.1 (9.0)............####+#####:j:..............# .##...........+............########......##......##......# :j}:j-2.1 (10.0) :j:jy% _Found a rapier.:jm:j:j:jH _No target in view!:j)o 3:jq :j;v P _:jz ,:j| ,:jM} :j> :jX ,:j# :jل :j :j :jw :jь :jY ,:jΏ :j :j| B:j B:j _You now have 45 gold pieces (gained 9).:jW ,:jl B:j :j ,:jϺ :j< :j k  You encounter a ribbon worm.:j .#.#...# ........#### ### # #.###......# ... .# #.# ##..#.## #.###.# ### #..#.# #.#).?## ######†.#.# #......# .)#.# #....w.# ...####...# #......# ..#.# #@#  .#†######.######  ..............+............####+#####..#  .##.....+w   ribbon worm (asleep)............#######......#:j -14.1 (12:j 35.1 (13 _:j0 :j :j ### #  ... .#   #.###.#   #.#).?## †.#.# #......# )#.# #....w.#  #......#  #@#  †######.######  .......+  ###+#####        :jS; :jә ### #  ... .#   #.###.#   #.#).?## †.#.# #......# )#.# #....w.#  #......#  #@#  †######.######  .......+  ###+#:jg         :jע4:j:j8b _A ribbon worm is nearby!:j-k.#.#...# #.#...# .......#### ### # .###......# ... .# :j..# ##..#.## #.###.#  #..#.# #.#).?## #####†.#.# #......# ...)#.# #....w.# ####...# #.@....# .#.# #.#..r...# :j..#†######.######.. .........+ .###:j)/#+##### ....# .##+ r   rat (wandering):jN/:............######:j2U.w:j'31r.:j;Xw:ji;06.0) :j z †You claw the ribbon worm!:jSH (:jK |2==427.5:jyS :j V O _You kill the ribbon worm!:jt .#...# .#...# #### #### ## ......# ... .#  ##..#.## #.###.#  #..#.# #.#).?## †.#.# #......# )#.# #......# ####...# #...@..# #.# #.#†.....# #†######.######.+ ..####+##### .# :jJ :j֩ 3==-80:jư :j x _You see here a ribbon worm corpse.:jo3:j:j8:j4= _5=:j:jΓ:jh6==:j4:j:j֙:j:j:j:j,:jr:j:j),:jb:jЭ†....+.....# #...##.....# #...#...# :j #...# ....#### ######## ......# ... ..# :j##..#.## #.###.#  #..#.# #.#).@## - ##†.#.# #......# )#.# #......# ###...# #...†..##.# #.#†.....#:jQ#†######.######.... ........+.....####+##### .... .....:j "....:jas34.5 (6=5.5 (7:j:j ` _m - a scroll labelled LAEFFAISEM:j+ 3:j :j* :j :j_ :j4 X:j :j :je :j :ji :j% :j ,:j 4:j B:j: :j ,:j :j+ :j :j( :j :j :j :j :j :j ,:j :j :jJ ,:j :j :j :j+ :j :jI :j[ :j :j. :j :j ,:ja :j :j p####### .......# ##.###.# #.#  #.#)..## ....  #......# ######.........# #..@.......52.5 (17.0)  #...†..### #....#.....  #.#†.....####....# )...######....#...:jZ ....+.........# ###+#####.........# #.....#####+ #..... ## #####.#:j :j| %3.5 (18:j :j % _Found a rapier.:je :jI] You encounter a rat.:jF .# #.###.# #.# #.#)..## .. #......# ######. #......# #... :j{#...†..### #....#. #.#†.....####....# .)..######....#....# r..+.........# ...+#####.........# ..:jr   rat (asleep) # #.....##### # :j+:j,0.0):j24.5 (1 _:j:j:j  # # .###.# ###.# .#)..## .. ......# ######. ......# #.... :j w...†..### #....#. .#†.....####....#..). .######....#....#..r.+.........#....+#####...#..... :j #.....########### #.....# :j :jI 5:jP :jE :jO. ###### ....# .# ###.# ####.#### #)..##.......:jP/....# ######.## #......#†..### #....## #†.....####....#..)....# ######....#....#..r....#:jP....+.........#.......# +#####.........#.:jP[# #.....#############:j$Qe#.....######.# :jQQ-#.#:jdZ:jZ&6:j?b:jtd:j ####.# ...# .# ##.# ####.#### )..##.......# ....# ######.# # #......# †..### #....## †.....####....#.@)....# :jo2####....#....#..r....# ....+.........#.......# #####  #.....##############.....# #####.# #.#..#:j@:j&7:j:j:jgH †The helpless rat fails to defend itself.  You scratch the rat.:jQ):jGT%4:jT8.6 (1.1:jZ:j ]G _You kill the rat!:jJ:j:j$:jH _No target in view!:j:j:j@:jpH _No target in view!:j:j:jY:jH _No target in view!:j+:j,:j|3:j6H _No target in view!:j:j:j0:jH _No target in view!:j6e4:j_l:jn@ _No target in view!:j 3:j! :ja% :j7' :j_+ : _:jZ, :j. ,:j/ :j3 :j65 :jf5 :j6 :j8 :j: :jh; :j< :jX> :j @ ,:j=A :jJC :jD ,:jE :jG :j=H :jH :j]I :jK :jL :jM :jM :jO 4 _You open the door.:jZQ 3:jR :jU @  There is an open door here.:jV :j5W  _:jW :jZ :j[ ,:j3\ :j] :j^ :j^ :jY_ :j` :jra ,:jb :jc :jd :jBe :je :j~g 7 _You open the door.:jh :jh :jfi :jql @  There is an open door here.:jm :jn  _:jn :jq :j"r :jbr :jr :ju :jx _You open the door. _There is an open door here.   You encounter a ribbon worm.:j~ O'........ #...##### ###...# #####+##  #.### ...w..# :j  # #...)...#  ### ....#  ...  #+##'#  :j9 #...@#  ####'###  :j] v#....#  :j D#....# #....# #....#:j w   ribbon worm (asleep) ##'### :j d## #.# .#:j% \ #.#:j 075.6 (17.0):j 36.6 (18 _:jÍ :j t _Found a runed spear.:jG#...##### '........ #...##### ##...# ######+#### #....w # #.. #...)### ##../....#.........##+##....# ####'###....#....#...#....# ##'### #.:j* wwcatching breath)Found a forked gold wand.:ju ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jgV1...:jW  4   0 7.0)Held :jg^:jt_' _You are caught in a web!:jsaQ _There is an open door here.:jҊ F:j~ :jב N _You are caught in a web!:j3:j :jN _You are caught in a web!:j\{3:j_:jӃN _You are caught in a web!:j:j:jY:j%N _You are caught in a web!:j@3:jH:j1JN _You are caught in a web!:j3:j9:j)You are caught in a web!:jk%:j%:j2.:j0:jh:j:j:j;:jR:jR:jX:j5[:jQ  ######+## # #.### #....w..# # #.. #...)...#  ### ##../....# .........# #+##@# #....# ####'###  #....#  #....#  #....#  #....#  ##'###  #.#:j e ######+## #.### #....w..# #.. #...)...#  ### ##../....# .........# #+##@# #....#:j  ####'###  #....#  #... #....#  #.... ##'### :j :j :j :jo PA ribbon worm is nearby!:j` 3:j( :j N _You are caught in a web!:jUO.w:j\:j{]%8:jc:jWfC _You struggle to detach yourself from the web.:jO.w:j::j,M 8  8 9:j:j)/ _You disentangle yourself.:jC #...##### '........ #...##### ##...# ######+####. # #.. #...)..### ##../..w.......@.#####+##'###....# ####'###....#........# ##'###:jBH(catching breath):jԨ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:ja1:j14  4 :j1\  0 80Held :j 2:j:8:je;. _You are caught in a web!:j77F:j;:jFN _You are caught in a web!:ju:ji%1:j%:j'C _You struggle to detach yourself from the web.:j 2--- 8  8 =2:j :j! J _You disentangle yourself. The ribbon worm bites you.:j y29-----3:jH :j q _You barely miss the ribbon worm. The ribbon worm bites you.:jW  You scratch the ribbon worm but do no damage.30=-4:j]:j`9 _You block the ribbon worm's attack.:j+  You claw the ribbon worm!  The ribbon worm is moderately wounded.27--5:j:jW0 _The ribbon worm bites you.:jmk  You scratch the ribbon worm.:j U8--6:jb:jRd _The ribbon worm is severely wounded.:j/  You scratch the ribbon worm.  The ribbon worm is severely wounded.9=7.8 (1.2:j:j0 _The ribbon worm bites you.:j2} †You scratch the ribbon worm.:j(:j30==5180:j:jO _You kill the ribbon worm!:jfU PM #...##### '........ #...##### ##...# ######+####. # #.. #...)..### ##../.........:jU ####+##'###....###....:jD^ :j^ f1=-9:j>e :jh x _You see here a ribbon worm corpse.:jM##.##### #...##### '........ #:j?...##### ##...# ######+####. # #.. #...)### ##../..†.........####+##'##...:jP:je2=-90 :jD _:j":j:ju #.#####  #...#  #...# ##...##### .'. .#...##### .###...# ######+## )# #.### #.## #.. #...)@..# ### ##../..†.#.######+##'## #....# ####'### #....# #....#  #....#:j}93:jC~N==1:j:j:j% ?#.##### #...# #...##...##### ..'. ..#...##### ..###...# ######+## .)# #.### #.## #.. #...@...#:jj&  ### ##../..†.#.#######+##'##  #....#  ####'### #....# #....#  #....#:j1 :j72 ^4=2:jE7 :jn: t _You see here a +0 heavy spear.:j/#.##### #...# #...##...#####.'..#...#####.###...# ######+##.)# #.### #.## #.. #..@)...# ### ##../..†.# ..#  ######+##'##  #....# ####'###:j #....# #....#  #....#:j:j x5=3 _:jo  #...# ####...##### ...'........#...#######...# ######+##)# #.### #....... #### #.. ) ### ##..@..† #..........#######+##'#.##....#:jB:jq6==4:j:j!A5.8 (2:j:j10 _c - a wand of iceblast (9):ju 4:j\z :j0| N _There are no items here.:jA:jB:j(C:jE:j=H:jNf _:jO,:jX=:jrZ:jZ:j[:jU^:jR`:j`:ja:jc:jNe,:jf:jj:jyl:jl:jl:jco:jzq,:jr:jv:j.x:jdx:jPy:jz:jA|:j~|:j/}:j~:j:jG:j:j:j:jх:j<:j:j,:j:j:j,:jЎ:j:j`:j :jܓ:j :j3:jE:jP:jC:j,:j̠:jo:j:j:j:j:jB:jB:j:jT:j:j̭:jT:jN:jB:j ###.# .<#.# .########## #....## ########.#####.#  ..# #...# ...###...#########....# .....'..........@'.$.>#117.8 (22.0) .....#...#########....# .....###...# ######+## ....)# #.#####...# .##### #.....# #...)...# ## #####.###...:j†.# ##...........# ########+##'## #_You open the door.:j@[ _Found a stone staircase leading down.:jYI:jv:j:jO: _:j%  :jThere is an open door here.:j:j _:j:jȐ:j:j9:js:j _You now have 63 gold pieces (gained 18).:jΡ:j:j,:j):j@  There is an open door here.:jj _:j,:j,:j:j!:j:jy:j,:jJ,:j:jX:j!:j ,:j| :j:jn:j:j:js:j,:j:j:j,:j":j/  There is an open door here.:j2:j2 _:j3:jH6:j7:j#8:j^9:jk;:j=,:j>:j!A:jB:j4C:jTD:j}F:jH,:jM:jhP:j`R:jR:jT:j-V:jW:jHX:jjY:jo[:jt],:j^:jX`:ja,:jb:jb:j%:jI,:jH:j:jC:j-:jG:j;,:jJ:j<:j:j:j >:j!) :jq* :j. B:j0 :j1 :j1 :jF2 :j4 :j5 B:jA6 :j07 :j7 :j58 :j;: :j: :j: :j; :jc= :j> :ja> :j`? :jLA :jB ,:jC :jE :jF :jpH ,:j,P :j0Q :jQ :j/R :j| <:j~ ,:j :j ,:j ) _You open the door.  There is an open door here. _:jٻ :j :j :j2 :jf @  There is an open door here.:j a _:j. :jt :j :j :j+ ,:j :jL :jl :j :j :j :jz n:j :j :j_ :j] ,:j :j :j :j :jj :jZ :j ,:j r  You see here a bat skeleton. _:jb n:jd :j :jp& ,:j& :j' :j) :j9, :j- :j-. :jt/ :j1 :j3 :j3 :j4 :j?   #........#### ###   ##.###......# #..  #.# ##..#.## ###  ### #..#.# #   ############÷.#.# #   .............)#.# #   #.......####...# # :j@   #.##.........#.# #  #@........#÷######   .......?................   .###.###.............###   # #...............#  :jA C...##...........+  ................##   ....######......#   ....# #......#   #......#:j]J Z208.8 (919.8 (92:jQ :jrT b _q - a scroll labelled MIPAKA DOAPP:j&:jl':jD(:jC+:j)9B:j::j&;:j}<:jXN _d - 2 scrolls labelled ARAMAEVARCH (gained 1):jO,:jP:jR7 _You open the door.:jS:j T:jU:jY@  There is an open door here.:j3Z:jZ _:j[:jH`:j`:j`:jb:jEc:je,:je:j[j:jk,:jl:jn:jo:jzo:j#p:jq:jr:jr:j]s:j$u:ju:j+v:jv:j{:j{:j$|:j|:j~:j:j!:jπ:j4:j,:jm:j@  There is an open door here.:jP:j _:j:j:j,:j:j:j,:j:jq:j=,:j/:jJ:j=,:jL:j:j:jؤ:j :j:jc,:j :j:jz:j:j:j\:j:j3:j]:jF:j,:j7:jl:ji  You encounter a hobgoblin.:jdR #.............)#.# #......#  #.#.......####...# #...†..## ###.#.##.........#.# #.#†..... #...#.##.........#÷######.######. ...............................+. #.###.###.......####+#####. ....#'###...............# #. ####.......##...........+ #.  #............@......##  #.......######:j#  #.......# ##  #.......# :j#  #.......# ......+  #.......# g.....# g   hobgoblin (asleep)  ####...## ...... ##### ####### 37.8 (288.8 (29 _:jtl #.#:jl f####...# #...†..### ##.#.##.........#.# #.#†..... ...#.##.#÷######.###### .........:j)m .............+. .###.###.####+#####. ...#'###..# #. ###.......##+ #.  #..........## ####.......#######  :jm h#.......# #......# #.# #......# #.# #......+#.:jn 1# #g.....#####...## #......#  ##### #######:j+n *# :ju :j v 09.8 (1.0) :j| :j  :j##.#.##.........##†..... ...#÷######.######.............................+ .###.###....####+##### ...#'###.......# ###.......##..+  ......####.######   +g.....####...#. ##### ####### :j=40:j:jn:jj..÷######.######.............................+ .###.###......####+##### ...#'....# ###.......##...+  .....##########   +g.....####...#. ##### #######:jq<1:j2x:jy:jU% ^..................+ .###.###......####+##### ...#'...# ###.......##...+  ..##########   +g.....####...#. ##### ####### :jz/ ggThe hobgoblin shouts!:j=0 u2---====2:j05 :j67 - _The hobgoblin hits you.:jHzN .  You claw the hobgoblin!:jw;. :j3=--5=---3.9 (1.1:j :j#M _You kill the hobgoblin!:j*t:jt:jEu:jv:jz4=5=:j{:jH|R6==:j{|:jX}:j:j,:jm:j!:j5:ju:j4:jȈ:j|:j:j :jNJ:jf:j9=:j:j:jG,:j:j:j.:j:jY:j07 _You open the door.:j  You encounter a goblin. It is wielding a +0 dagger.:j*+...... ##.............####+#####...... ##...............# .#.....### ....##...........+ g.#.....# ..........## ...#####.# ....######......# .... #.# ....# #......# ..... ..# ....# #......##...... ### ....# #......@....# ---- ....# #......###..# ...## #......# # #### ########g   goblin (asleep):j~.52.9 (9.0:jeP-3.9 (10.0) _:j¯:jεQ _There is an open door here.:j+. #......####+#####. #.......#......#.....###...........+....g.#.....# ...##......#####.# ######......# ...#.# # #......# ....# # #......##......# ### # #......'@...# # #......###..# ## #......# .#  ######## #:j9).g.:j1Qg:j:===4.0) :jc:j( _The goblin shouts!:jy#÷######.######....#....# .........+.# .....####+#####.....................#......#.....#######...........+......#.....# ...........##...g..#####.# ######......##.#.# # #......##.. ..# :j]z# #......##@.....# #### #......'....#### #......###..# .#......# ..# ## ######## .##.#.#<#:j.}).g.:j<8<:j0---5:jN:j!9 _Found a stone staircase leading up.:jn#.# #.#†.....####....#.#÷######.######....#....#.........+.#.####+#####.........#...#......#.....###### .##+......#.....# ...........##......#####.# ######......##..g#.# # #......##..> ..# # #......##......### ### .# #......'....#### #......###:j..##......# #..# # ######## #.##.##.#:j3<#:j]:jP=--6:j:jzc _Found a stone staircase leading down. The goblin hits you but does no damage.:jWyC8.0 (1.1:j:j q _You closely miss the goblin. You block the goblin's attack.:j6i )You claw the goblin!:j(:j079.1:jR:jt J _You kill the goblin!:j}_ 4:jJg :ji H _No target in view!:j} 4:jz ^ _No target in view!:j3:j:jJ# _..............+..........####+#####.....#......#.....###### .##..+......# #####.# ######..)......## .# #..........>.. #......##......######....'..@.#### -62.1 (3.0....###..# #....# #..# ###<####-:j):j,E _Done exploring.:jI:jL...0:j[ _Done exploring.:j 3:j, :j J:j E _Done exploring.:jz":j2$Where to? (Tab - D:2, ? - help)  D - Dungeon :jn:j.....................+.........#. bendrew64 the Shield-Bearer ............####+#####.........#. Troll ..............#......#.....###### Health: 36/36 ======================== .##...........+......#.....#Magic: 2/2======================== .............##......#####.#AC: 4Str: 24 .######......##..)......##.#EV: 8Int: 4 .# #......##........>...#SH: 8Dex: 11 .# #......##......#######XL:  3 Next: 57% Place: Dungeon:2 .# #......'..@.####Noise: ---------  Time: 1262.1 (0.0) .# #..:jY....###..#-) Claws ## #......# #..#Nothing quivered # ######## #.###.##.##<#### _You kill the goblin! :j/_No target in view! _No target in view! _Done exploring. :jcf_Done exploring. _Done exploring.:j:j:j:j:jqP _:j:j:j:j_:j.:ja:j:j<:jP,:j:jV:j:j5:j=:j:j _No target in view! __Done exploring. _ There is a stone staircase leading down here.:j:j:j$ _:j:jj J 3  You climb downwards.:jil :jm :jpn :jq _You encounter an endoplasm.There is a stone staircase leading up here.:jI2 :j :  . ## .. ..  .#####.  ...#..  #...##  #...#.####  #@.......71.6 (9.5 #.#...... ... ....J ..... ........... ............ ..J   endoplasm (asleep).###.##.... ... .. ####.:jw; :jB :jE a _An endoplasm is nearby!:j)3. ## .. .. #.#####. ...#.. #...## ##...#.##<##.#......#.........J#............##........................:j 4..###.##........ .. ####...:jC:jQ2.6 (1.0 _:jb3.##.......#.#####. .# ...#.. .##...##.#.#####<.......# #.## ............J# .............# #............:j?..###.##... .. ##### #.. .:j J.:jRJ:j&3:j::j^ _The endoplasm quivers.:j2L . ##.. .. .... #.#####...# ...#..#.# #...##.# #...#.##### #<.# #.#.@....# .J.# .# #....###.##... .. #####.#.. .:jO"J.:jV:jV&4:j(]:j^^:j. ##.. .. .... #.#####...# ...#..#.# #...##.# #...#.##### #<.# #.#..@J..# .# .# #.....###.##.:j`.. ... #####.#.. .:jm;=:j 5:j:jW _The endoplasm closely misses you.:jFL .  You claw the endoplasm!:j6O(:jR.86:jtW:j`M _You kill the endoplasm!:j4:j߸:j:jDH _No target in view!:jah:j i:jl:jrpH _No target in view!:jԪ4:j :j^H _No target in view!:j&HP :jTB_No target in view!:j4:jD:j}H _No target in view!:jP _No target in view!:j0J3:jK:jN:jA]f _:jk......#.#####...#  ...#..#.#  #...##.# #...#.#####<.......###.#......# .............# ...........@.# -7#....[..........###.##.... ... ##### #.. # #.. #..-8.6 (2:jNm:jr# _Found a robe.:j6 :j :j"4:j5H _No target in view!:j=3:j!:jJ:j~#.#####...#  ...#..#.# #...##.# #.##### ##<.......# ..##.## ...............# .#.#..##.##....[.#0...#:jl..###.##.. ... ##### #.. #. #.#...<:jLA9.6 (1:j:j9 _Found a stone staircase leading up.:j: 4:j :j" H _No target in view!:j23:j:j6":j!Q< _  You encounter an orc. It is wielding a +0 mace.:jXe ##.. . .... .o$ ... #.#####...# ... .....#..#.# ... .. #...##.# #.# .# #...#.#####.##.##  #<.......#....##.#......#....#  :jY..............#.@#  .......#..##.# #.................[.# ....................# ..###.##.............# .. ... #####...# o   orc (asleep)#.. #...##.........##.........#:jSc,81.6 (2:j(d+2.6 (3:ji:j-p+ _Found 14 gold pieces.:jV ##.. ..... .. .... .o$. ...#.#####...# ... .....#..#.# ... ..#.# #.# ....#.#####.##.## #<.#.....# ##.#......#@...# .#..#..#  ..#..##.#  #....[.#  ..............  ..###.##......#.. ... #####..##.. #.#  #.#.o:jTo:j +3.6 (1:j:j^ ..o.... ##.. ..... .. .... ..$.. ...#.#####...# o.. .....#..... ..#...##.# #.# .# #...#.#####.##.# #<..# ##.#..#..  #..##.##[.#..................# o 2 orcs (1 asleep)###.##............... ... #####..##...o4 _You encounter an orc. It is wielding a +0 whip.:j5WM..o.........# o...o...... ##........... .. .... o..$......#.#####...# ..... .....#..o.. ..#...##.# #.# .# #...#.#####@##.## #<.. ##.#..#.............#..#..##.o   orc priest (asleep)..#oo 4 orcs (3 asleep)....... .oYou encounter 2 orcs and an orc priest..o.o.o.o:jGooooo1 wandering)===5 _The orc shouts! The orc priest shouts! The orc shouts!:j .oYou claw the orc!  The orc is almost dead.:jsQ.o:jt .oThe orc shouts!:jrQ.o:jWo:j5-6.7 (1.1:j4:jQ _The orc closely misses you.:jUx .oYou barely miss the orc.:jVQ.o:jX $oThe orc is almost dead.:juY:jY:j|cl--7.9 (1.2:jl:jn1 _You block the orc's attack.:jI )  You scratch the orc.:j1Q.o:jG.o:jQ.o:jQ.o:jq 3 orcs64-9.0 (1.1:jr:j;G _You kill the orc!:jR .oYou scratch the orc priest.:j{  The orc priest is moderately wounded.:j::j8 :jq.90.2 (1.2:j:j8 _You block the orc priest's attack.:j  ooYou scratch the orc priest but do no damage..o.o10 _The orc priest is moderately wounded.:jsN.o:j.:j[5-2.3 (1.1:ju!:j#o _You barely miss the orc. The orc hits you with a +0 club.:j=f )You claw the orc!:j%@Q.o:jIP 2 orcs:jN^6=73.4:jV:jZZG _You kill the orc!:jr^\  You scratch the orc.  The orc is lightly wounded.:j_R3--4:j_ 0:ji:jj6 _The orc hits you with a +0 whip.:j8 i )You scratch the orc.:j.: O.o:jD n   orc:jH o5=-715.5 (1.1:jbO :jQ G _You kill the orc!:j  You barely miss the orc. The orc closely misses you.:js6==6.6:j:j"1 _You block the orc's attack.:j:B70:j:j _You closely miss the orc. The orc barely misses you.:j )You claw the orc!.o:j(:jJ=68:j:j-G _You kill the orc!:jm  You barely miss the orc priest.The orc priest is moderately wounded.9:jIw :jry A _The orc priest hits you but does no damage.:jC  You claw the orc priest!  The orc priest is almost dead.4:jؐ;--300.7 (1.1:j:jz? _The orc priest hits you with a +0 dagger.:j{Xm )You claw the orc priest!:ji`(:jd:jkibendrew64 the Shield-Bearer............#Troll...........Health: 36/37 =======================- .##...........Magic: 2/2======================== ...... ...$......:jk AC: 4Str: 24  #.#####...# ..... ..EV: 8Int: 4...#..#.# ... ..SH: 8Dex: 11#...##.# #)# .#:j@lXL:  3 Next: 151% Place: Dungeon:3#...#.#####@##.##Noise: =--------  Time: 1301.7 (1.0)#<.......#.....#-) Claws:jml##.#......#....##Nothing quivered.............#..#..#:jl.............#..##.##.................[.#:jl....................#..###.##.............#.. ... #####.........#:jlmYou claw the orc priest!  The orc priest is almost dead. :jm_The orc priest hits you with a +0 dagger.  You claw the orc priest! _You kill the orc priest!:jDmIYour Fighting skill increases to level 3!:jnp _The orc priest hits you with a +0 dagger.  You claw the orc priest! _You kill the orc priest!  Your Fighting skill increases to level 3!  Your Dodging skill increases to level 3! have reached level 4!:jx/  --more--:j%u44/45=3/3429% :jX,:j-4 _:jX I:jY :j^ a5=:ja 1 _HP restored.:j j .M#..#..>##[..##.## #....# ##.............# .. ........$......##.#####...#..........#...#..#.#.........##...##.# #@# .# -2#...#.#####.##.## #<.:jj ...###.#......#....##.##.....:j?r [-3.7 (2:jw :j~ _Found a shimmering helmet. Found a stone staircase leading down. _Items here: ))))) [[ ††.:jh3:jbk:juvP _:j{,:j,:jb:j:jم:j*9=:jƇ:j,:j΍:jTM _You now have 77 gold pieces (gained 14).:j^:j:j\:j:j,:j:j:j:j?:j:j:j:j2:jY:jo:j:j:j:j:jԾ,:j:j,:j,:j:j.:j,:j:j:j,:j:j:j,:j:jz:j,:jH:j:j:j:jN:jT:j:j:j:j;:j,:j:j/:j:j:j :jn:jY,:j:j :jX:j:j:jC:jw:j>:j:j:j7:j=:jp:j:je:j:j:jr:j":j#:j+$:j&,:jy(B:j):jX+:j+:j,:j~.:j/:j-0:j0:j3:j4,:j5:j7:jU8:j8:j~9:j.;:j<:j=:j=:j>:jA:jXA:jA:jB:jIn:jI:j[J:jfK:jL:jL:jM:jwN:jO:jP:j^P:jtQ:j,S,:jS:jU:jV:jV,:jX:jXY,:jY:jfZ:j|[,:j[:j]:j^,:jp_:j`:ja:ja:jb:jc:j......# #.... ..)### ..:j%Gb.b.:j. bFound a sling. Found a stone staircase leading down.:j/.=2:j8P _The bat hits you but does no damage.:jM †  You scratch the bat.:j g.  You kill the bat!:jYg:jj2====3.8 (1.1:jO:j@ _The hobgoblin shouts! You hear a shout! x2:j #.# ######.# #.. #.# #.###.. #.# #####...... #.# #........#. #.#####..######.## #.......# #... ##..##### #######..## ##.@†..# #....g....# ##...........#...<>. ....# ##.. #) ..###<.>.... .. . #:j` b  Found an escape hatch in the ceiling and an escape hatch in the floor.b.:j>'.b.:jK'  b   bat (wandering)You encounter a bat.=---40:j.:j0Z _The hobgoblin completely misses you.:jƌQ .  You scratch the hobgoblin.:j    The hobgoblin is almost dead.:j I---5.9 (1.1:j:jƨ@ _The hobgoblin hits you but does no damage.:j bYou barely miss the hobgoblin.:j b.  The hobgoblin is almost dead.:j-b   bat (wandering):jAV4-7.0:j:j- _The hobgoblin hits you.:j߼p †You claw the hobgoblin!:js7b.:j-F.b:jx oYou kill the hobgoblin!:j8b.:j%o   orc wizard:j^5=48.1:jO:jx _You encounter an orc wizard. It is wielding a +0 dagger.:j #.# #.### #.# #####... #.# #........# #.#####..######.# #.......# #.. ##..##### #### ###..## ....###..†..# #....@....# ##...........#.. <>. ....# # #..  #....b) ..# #.o.....<.>.... .. o   orc (polearm, wandering) #....o.... b   bat (wandering) :j[?.b:j3b.:jR5o.:jI.b:j9o.:jap)-90:jV:jt _You encounter an orc. It is wielding a +0 trident of venom.:j4v _You see here a hobgoblin corpse.:j< #.# #####... #.# #... #.#####..######. #.......# #. ##..##### ##.### ###..## .....###..†..# #....†....## ##....#. <>. ....# # #..  #..o...b)  #.....o.<.>.... .. #.........  ?:j@gb.b.:jA7o.:j`B7o.:jB9b.:jI:j9JA-70:j`R:jTl _Found a scroll labelled YTI PETRASCHIHAUSKU.:jG #.# #... #.#####..###### #.......# # ##..##### #.#### ###..##  .....###..†..# #....†....## ##...........# <>. b......# # #..o......  #.....o) :j #.......<.>....  #...  ?o 2 orcs (1 polearm, 1 wandering)o:j@b.b.:jk bYou encounter an orc. It is wielding a +0 club.:j= *The orc wizard points at you and mumbles some strange words.:j1e9o.:jeb.:jfK.o:jp.39----==:jq 1:j9z:jc|1 _The puff of flame hits you.:j b.  You closely miss the bat.The orc shouts!b.o.:j9o.:j).b.:j>Xo):j i41=---2.3 (1.2:j\:jl _The bat barely misses you. You block the orc's attack.:j).b.:j o.  You barely miss the orc wizard. The bat hits you but does no damage.:jP(.b:j2==-3.4 (1.1:j:jT _You block the orc wizard's attack. You block the orc's attack.:j#XT b.  You claw the orc wizard!:j\ o.  The orc wizard is almost dead..b:j`A o<The bat hits you but does no damage. The orc wizard barely misses you.You block the orc's attack. The orc completely misses you.:ja#b.:jk8 :jkQ==4.6 (1.2:js:jv? _The orc wizard hits you with a +0 dagger.:j .b  You scratch the orc wizard but do no damage.The orc wizard is almost dead.The bat closely misses you. The bat hits you.:j o.  The orc wizard hits you but does no damage.  The orc hits you from afar with a +0 trident of venom.:j:j39==---50Pois :jg _You are poisoned.:jb b.  You completely miss the orc wizard.The orc wizard is almost dead.:jd&.b.:j3l o.  You feel very sick.The bat hits you but does no damage.  The orc wizard hits you but does no damage.:jEt:ju`7----6:j}:j1 _You block the orc's attack.:jfr )You scratch the orc wizard.:j[ b.  You kill the orc wizard!You feel very sick.:j#.b:joo 2 orcs (1 polearm)b   bat:j 29=-----697 _The bat hits you. The orc hits you with a +0 club. The orc barely misses you.:j:jo _Your Unarmed Combat skill increases to level 3!:jC b.  You scratch the orc.  The orc is heavily wounded.:jqDb.:j T  You feel sick. The orc barely misses you. The bat hits you but does no damage.:jTB----8:jQ^:jQaQ _The orc closely misses you.:jH )  You claw the orc!:jn .b  You kill the orc!:j:)b:jr   orc (:jj5729.7 (1.1:j:jae _You feel sick. The bat hits you but does no damage. You block the orc's attack.:jN5Z####..######......# #..####.#### ###..## ....###..†.. #....†....###...........###...<>.#...@)...# #bo. ...)<.>.... .......?. .. ###...###..###:j:NFb.  You feel sick. The bat hits you but does no damage. You block the bat's attack.The orc hits you with a +0 trident of venom.5===--800:jSS _You are more poisoned.Things that are here: _a +0 dagger; a +0 robe:jI )  You scratch the bat.:jt wYou kill the bat!You feel very sick.You block the orc's attack.:jw   ribbon worm (wandering)o   orc (polearm):j9v3---31.9 (1.2:j:j\ _You encounter a ribbon worm.:j` w.  You barely miss the orc.You feel very sick.:jiXw:j^jh1--3.1:jeuf _The orc barely misses you.:jM-:jt _You are too injured to fight recklessly!:jsY3:jc:j7e^ _You are too injured to fight recklessly!:jo-3:j4:j6^ _You are too injured to fight recklessly!:jՖh )You claw the orc!:j w.  You kill the orc!:j):jK254.3:j:jR$ _You feel sick.:j1n#.......# #.##..##### #.#### ###..## .....###..†..#  #....†....###...........#.##...<>. .#...))..# #.#....@. ..#......) .#.<.>.... .#...... ........w...?........ ###...###..#### ##.. ...:j<:jA=a1=-50:jrE:j$G _You feel sick.:jGIy _You see here a +0 trident of venom.:jA O##..##### ###.#### ###..## .....###..†..#  #....†....#####...........#..##...<>. .#...))..# #.#....). ..#.) ..##.<.>.... .. #...... ........w...?.. .......###...###..##### ##.. ...# .:j+ m (catching breath)You feel sick.:j$ ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jԪ -..:j   4   0 -6Held :j :j . _You are caught in a web!:j6w.:jd 8  8 :j(7:jH:jɴ> _You disentangle yourself. You feel sick.:jY(.#### # ....###..†.. #....†....#####...........#..##...<>....))...# #.). ..)#<.>....  w....... ............?..###...###..##### ##.. ...  ###.... ####.:j':j-=8:j :jH _You feel sick. You block the ribbon worm's attack.:je(  You claw the ribbon worm!:jOq  The ribbon worm is severely wounded.You feel sick.  You are no longer poisoned.:j r8=9:jz:j|9 _You block the ribbon worm's attack.:jzP .  You claw the ribbon worm!:j:):j1K2990:j:jO _You kill the ribbon worm!:jI:jJ% :jK>....###..†..:jOKy #....†....###:jK3##...........#:jK ..:jK4##...:jALB<>.:jwL@...)):jL:...# #:jOQ.). ..)#<.>....  ...... ..?..#.:jY:jZe3=--1:ja:jc:j4=:jSi5=:ja6=:j:j:jS7=:j:j:jK8=:j:j99:j~0=:jW:j:jz_31==:j:jl <32:j E==:j:j:jW3=:j::j:jK4=:j:j:j U5=:j":j&a6=:j':j=-k7=:jK/:j2:jO3D8=:j5:j9k9=:jf=:j0f40=1=:jg:jk92:jk(=:jm:jq:j7rU3=:jt:j6xa4=:jXz:j}k _You start resting.HP restored.:jq9--:j1411.3 (20.0):j׏~5==2.3 (21 _:j:j}:j 3:j :j' :j= :j ,:j :j$ ,:j :j\ :ja ,:j :j, :jg :j 9=:j :j :j^ :j :jC :j ,:j :j #....†....### ##.###...........## .......##..........<>.# .....#...)).........#### #.....#....)..... ......#..............).. ..###.###.......<.>....#### .. ... #...........# #.. ............@....# 8.3 (6.0)......# ###...###..#####..# ##........ ...###....... ...#..#####. ..#.. #. ...### _c - 3 scrolls labelled YTI PETRASCHIHAUSKU (gained 1):j# 3:j! :j& :j) :j. B:j 1 ,:j2 :j4 :j7  You encounter a goblin. It is wielding a +0 dagger.:jT> ##....... ..........##....<>.# ...#...))..#### #...#....)...... ....#........:j^? ).. ..###.###.......<.>....#### .. ... ###..........# #..  .................# ........@.# ###...###..#####..# ##........ .....# ###....... ###......#..#####. #....$#.. #. ....:j? g   goblin (asleep)..# ## ##... :j? L#..g:j\I ,20.3 (2:jI )1.3 (3 :jI _:jP :jT :j    .....<>.#  #...)).........####  #....).............  ........)..  :j .<.>....#### .. ...  ...........# #..  .........#.......@.#..#####..# :jg   .....#   ###......   #....$.  #.. #. ......  ..# ## ##....  #..g :j=    .....<>.#  #...)).........####  #....).............  ........)..  .<.>....#### .. ...  :j ...........# #..  .........#.......@.#..#####..#   .....#   ###..... :j V #....$. #.. #. ......  ..# ## ##.... :jë W#..g :j 4:j :j ] _A goblin is nearby!:jxN##..<>.# .#...))..#### #.#....)..... ..#......).. ..###.###.<.>....#### .. ... ######..........# #.. ...## .....# # ##...###..#####.@# .  ##................##........###...... #..#####. $..#.. #. ........# # ## #..g).:j0:j+2.3 (1:j#:jx% _Found a dagger.:j J #...))..#### #. #....)..... .. #......).. ..###.## #.<.>....#### .. ... ##### #..........# #.. #. ..##........# #. #...###..#####..###.............@.# :j'K \####......... #..#####. $...#.. #. .........# # .## #. #..g#. #.)... ...:jM %g.:jX xg3:j#d :j ....).... .. .......).. ..###.## .<.>....#### .. ... ##### ..........# #.. #. ..#:ju #.......# ##.###..#####..### .#.#...<.............#...... #:j ..###..@.......  #..#####. :j ~$#.. #. ........:j ~..# ##.##..g :j P#. #...:j6 #. #.).. ...# .:j %g.:j :j &4:jC :jr :j N .).. ..###.##<.>....#### .. ... #####.........# ###.. #..# .. .l #......# .# ... #.###..#####..####.#.#.# ..<.............#...... #.###.....  #..#####. $#.. #.......g..  ..# ####.##... #. #. #.)...).. ...# .l   frilled lizard (asleep) .:jQ .lYou encounter a frilled lizard.:jZ Ml:j[ %=:jo[ 5:ja :jd H _Found a long sword. You block the goblin's attack.:jZ 1l.:jm :j &6:jF :j2 p _You barely miss the goblin. You block the goblin's attack.:jfF k )You claw the goblin!:jzH K.l:jM u SYou kill the goblin!:jlZ S   ball python (constriction, wandering)807.4 (1.1:jg r _You encounter a ball python.:jJ #)... ...............).. ..###.##.....<.>....#### .. ....#####.:j d......# .###.#.....# .. ..# #............# .# ... #... .:j ###..#####..####.#l#.## ..<.. ........# #........###....@.. :j* X#..#####. ##....$ #.. #.......) ..# ####.##..:jH #. ##........#. .#.)...):j| .. . .......# . .....S......:j} ].l.l   frilled lizardS-80:j_ :j :jbq ). .).. #..###.##.<.>....#####.. ....#####.##.###.... #....# ... ...#. #...# #.#..... #. ###..#####..####.#.#.### ..<.#..l. .###. ..#####. ##....$. .. #.).:j9r# ####.##.#. ##.#. .#.)...)... .#.# .... :j\t1J:j = J   endoplasm (wandering)l   frilled lizardYou encounter an endoplasm.:j.=9:j׈:j]F _The frilled lizard bites you but does no damage.:j_ †You scratch the frilled lizard. J.  You kill the frilled lizard!S:jIJS   ball python (constriction, wandering):j/130:j:j ^ _The endoplasm quivers.:j%%.).. #..###.##<.>....#####.. ....#####..........##.###.... ...# .......#...# #.#..... ###..#####..####.#.#.### ..< ..............#..†...... :j%###.......#####. ## #.......).####.##.. #. ###. .#.)...).. #.#.J....:j&# .....S #..#... :j("J.:j)0S.:j<3:j3'-1:jK<:j?Q _You see here 8 gold pieces.:jm <.>....#####.. ....#####..........##.###.... ...# .......#...# #.#..... ###..#####..####.#.#.### ..< ..............#..†...... ###.......#####. ###....$ #.......):j L####.##.. #. ## .#J)...).. #.#.S....# ..... #..#: :j #J.:jO 0S.:j 7-:je 2:j] :j  :j #_Found a parchment of Blink.:j>..........##.###.... ...# .......#..# #.#..... ###..#####..####.#.#.### ..< ..............#..†...... ###.......#####. ###....$ #.......).####.##.. #. ##.J..#S)...)...#.#......#. ...# #..#:  .:j@5S.:jP SS)The endoplasm hits you but does no damage.=3:jlW:j%Z5 _The ball python hisses angrily.:jS .  You scratch the ball python.:jj   You kill the ball python!:j 72==4:j :j @ _The endoplasm hits you but does no damage.:jq  You barely miss the endoplasm.The endoplasm hits you but does no damage.:jvr6--5.6 (1.2:jf|:jj7 _You block the endoplasm's attack.:jN .  You claw the endoplasm!:j):j^4--6.7 (1.1:j::j}M _You kill the endoplasm!:j#k4:jw:j]{H _No target in view!:jJ:jH _No target in view!:jK4:jgT:jVH _No target in view!:j74:j:jH _No target in view!:jZF4:jWO:j.QH _No target in view!:jh :jUi :jl :jo :js :jw : _:j+} :jz} :j~ :jR :j :j8 :j :ǰ w _No target in view! _You now have 85 gold pieces (gained 8).:j :j~ :j :j $  Things that are here::j a  a +0 dagger; a goblin corpse:j? :j͞  _:j :j :j0 c  You encounter a bat.:j # .......#. #....# #.#..... # .###..#####..####.#.#.### ..< ...............#..†...... ####....... :j^ O#..#####..###...... #.. #.......)..# ####.##.... :j #. ##.- #....#.)...)..:j .....#.#..........#. ...:j . # #..#. #:.#.:j. b   bat (asleep) ........ ....b:j` :j 641.7 (5.0b.:j $b.:jD %b.:j Ob:jM C-2.7 (6 :j} _:j :j :jW`  ...# #.#..... ##..####.#.#.### ..<.....#..†...... #............. #............  #.......)........  #..........  #. ##@........  #....#.)...)..  :j.....#.#........  ..#. ...........  # #..#..b.....  #:.#........  ............  ... ....... :j!:jq  ...# #.#..... ##..####.#.#.### ..<.....#..†...... #............. #............  #.......)........  #..........  #. ##@........  #....#.)...)..  .....#.#........  ..#. .......... # #..#..b.... #:.#........  ........... ... ....... [39;:j}49m _A bat is nearby!:j!# #.#..... #. ###..#####..####.#.#.### ..<.............#..†...... ###............. ..##### .. #.......).. .# ####.##....  #. ##...:j}"d #....#@)...).. .....#.#........ ..#. ....  # #..#..b #:.#............. ......:j"P..# ...#:j$%b.:jd%%b.:jA/:j/3=3.7 (1:j7:jZ:P _The bat barely misses you.:jՅPb.)b:jC4.8 (1.1:j:j _You barely miss the bat. The bat misses you.:j>q# #.#..... #...#####..####.#.#.#### ..<.#..†.###.######..###.# #.......).# # ####.##.+#. ##.#:jY?!#....#.@b..)..#.....#.#.#..#. ...# #..#.#:.#......:j?........# ....#.....#:jG#b.:jQ:jR%50:j"[:j$]6 _The bat hits you but does no damage. x2:j_O _You see here a +0 dagger.:jI .  You scratch the bat.:jq(:j=.56:j:jG _You kill the bat!:jT~3:j@:jXX:j:jj  You encounter an endoplasm.:j....#..†....... ........###.............# #..#####..###.....# #.. #.......)..# ..# ####.##....+ #.###...# .##....#.)...)..#.....#.#........#..#....@.........- #.#..#... #:.#.. ...............J...#.....#.....#:jBJ   endoplasm (asleep)####.....###### #.. ..#:j-r7-8.8 (2 _:jJ:jU:jxii† ........# ........#  )........#  ####.##..........+  #.###.........#  .##....#.)...)..#  .....#.#........#  ..#....@.........  #.#..#.........  #:.#.........  ..............  ...............  J...#.....#.....#  .####.....######  #.. ..# :ja† ........# ........#  )........#  ####.##..........+  #.###.........#  .##....#.)...)..#  .....#.#........#  ..#....@.........  #.#..#.........  #:.#.........  ............ ............. J...#.....#.....#  .####.....##### #.. ..# :j< :j :jo:ja _An endoplasm is nearby!:j_\ #####......#  #..#####..###............#  #.. #.......)........#  ..# ####.##....+ # #.###...#..##....#.)...)..#.....#.#........# ..#....... #.#.@#......... #:.#........................................J...#.....#.....#..####.....#####:j8]  #..... #.....#:jf :jg 29.8 (1 _:jCo :j q :jpF5 #..#####..###.# #.. #.......)........# ..# ####.##..........+ # #.###...# ..##....#.)...)..# ......#.#........# ..#.............. #.#..#......... #@.#.:j;G#..............#................#.J...#.....#.....#..####.....##### #.....#  #.....#  #.....#:jQ=50:j\:j]X _You see here a parchment of Blink.:jX .J  You pick up a parchment of Blink and begin reading...  You add the spell Blink to your library.:jxJ1:jÖ:j^ _The endoplasm quivers.:jx #.. #.......).# ..# ####.##..........+ # #.###..# ..##....#.)...)..# ......#.#........# ..#.............. #.#..#......... #.#..#.........#.@............#..#..J..#.....#.....#....####.....##### #.....# #.....# #.....# ######[:jq)40mJ.:j<2:jI:j4:jB #.. #.).# ..# ####.##..........+ # #.###.........# ..##....#.)...)..# ......#.#........#:j$ ..#....... #.#..#......... #.#..#. #. #.J. #.....#.....#.....#.####.....######.# #.....#.. #.....#.. #.....#:jyU## ######:j;=:j 3:jV _The endoplasm hits you but does no damage.:j$s h  You scratch the endoplasm.  The endoplasm is lightly wounded.:jt &4:jz :j } V _The endoplasm barely misses you.:jRN .  You claw the endoplasm!:jZ):j].75:jc:jjfM _You kill the endoplasm!:j:jG:jf:jsH _No target in view!:j:j:j:j\:j:j: _:j:j :jp:j:j:jl  You encounter a kobold. It is wielding a +0 short sword.:jG ..# ####.##..+ ..##### #.###..##......##....#.)...)..##..........#.#........#:j3#.:.....#........:...... #.#..#........K #.#..#..........##.........-:j2#.....#.....#......####.....######.# #.....#.. #.....#:jQ"#.... #.....#K   kobold (asleep) #### ###### :jw+7.8 (2:j2E-8.8 (3:j:j? _Found 19 gold pieces and a book of Death.:j9q #.. #.......).#..### ####..+...#######.###.........# #......##....#.)...)..# #..........#.####.:.....#.....:j{0:......##.#..#.K##.#..#........@##..........####................. #.....#.....#.....# ......####.###### ......# #.....# ...... #.....#.#.... #.....###########:jv KKThe kobold shouts!====9.8 (1:j7S _The kobold barely misses you.:jh  You closely miss the kobold.:j4-=---60.9 (1.1:j:jP@ _The kobold hits you with a +0 short sword.:j( :j n5=---10:j! :j $ i _You miss the kobold. You block the kobold's attack.:j%C3.0 (1.1:j# _You closely miss the kobold. The kobold closely misses you.:j?i $You claw the kobold!:j(:jh084.1:j%:j(J _You kill the kobold!:j 4:j  :j H _No target in view!:jK3:j2:jJ:jP _:jN  You now have 104 gold pieces (gained 19).:j9=:j :j%C _You see here a +0 short sword.:j:j;:j:j:jc:j+:j:j!:j :j :jl :j:j:j:j:j  ##.........#..†... ###........###. #..#####..###. #.. #.......)..... ..### ####.##:j. ...#######.### #......##....#.) #..........#.# ###.@.....#-.:......##.#..#..........)##.#..#.................##..................####....................##.....#.....#..............####.:j ....###...........# #.....#........ #.....#You pick up a parchment of Dimensional Bullseye and begin reading...:jY$.70.1 (6.0:jA%E-1.1 (7:j*:j,M _You add the spell Dimensional Bullseye to your library.:j3:j+:j7:jY:jݯB:j',:j:jýP  ######..... #..#####..### #.. #.......) ..#### ####.## ...#######.### #......##....#.) #......#.###.###.......#..........@......##.#..#........)##.#..#...##...####...##.....#.....#:j; ......####.....# ....# #.....# .... #.....#  .#.... #.....# You pick up a book of Death and begin reading...:j+3.1 (2:jy:j$4.1 (3:j|s _You add the spells Animate Dead, Haunt and Infestation to your library.:jUV :jY Y ###..### #..#####..### ##.. #.......) #..#### ####.##:jZ #. ...#######.####. #......##....##> #....#.#..###.###.......##.......##.#..#5.1 (1#..)##.#..##..###..#####..##.....#.........####.......# #...... #.... .#.... #....:jJb :jb +6.1 (2:jh :jOj ; _Found a stone staircase leading down.:jkI:j# # #.#...###.###.. #.##........... :jd.. #..............) ._ #...........#...........####:j:jF gFound a snail-covered altar of Cheibriados.:jg   hobgoblin (wandering):j+,4.1 (18:jG:jZ _You encounter a hobgoblin.:jMj:jl7 Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 88% 2b - Searing RayConjuration:jQm188% 2  c - Launch Clockwork BeeForgecraft98% 3  d - Animate DeadNecromancy100% 4  e - Dimensional Bullseye Hexes/Translocation 100% 4  f - HauntNecromancy/Summoning 100% 7  g - InfestationNecromancy100% 8 3 spell levels left :jXn][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jV;:j?:jG/#............ bendrew64 the Shield-Bearer.............. Troll............... Health: 45/45 ========================###...###..#### Magic: 3/3========================:jgG##........... AC: 4Str: 24###........# EV: 8Int: 4#..#####.. SH: 8Dex: 11:jGE######## ##..# #. XL:  4 Next: 88% Place: Dungeon:3#...@..## #..#### ## Noise: ---------  Time: 1494.1 (0.0):jG#.#'#...# #.....##### -) Claws#.#.#.# #.###...... Nothing quivered:jG<#.#.#.# #># #......#.#...###.###......:j%H#.##............... g   hobgoblin (wandering).. #..............).g #...............:jPH#...........#### _You add the spells Animate Dead, Haunt and Infestation to your library. _Found a stone staircase leading down. :jrHi_There is a stone staircase leading down here. _There is a stone staircase leading down here.  :jHvFound a snail-covered altar of Cheibriados. _You encounter a hobgoblin.:jS:jXUMemorise Blink, consuming 2 spell levels and leaving 1? Y - Yes  N - No:j :j M#............ bendrew64 the Shield-Bearer.............. Troll............... Health: 45/45 ========================###...###..#### Magic: 3/3========================##........... AC: 4Str: 24###........# EV: 8Int: 4:j4 l#..#####.. SH: 8Dex: 11######## ##..# #. XL:  4 Next: 88% Place: Dungeon:3#...@..## #..#### ## Noise: ---------  Time: 1494.1 (0.0)#.#'#...# #.....##### -) Claws#.#.#.# #.###...... Nothing quivered:jr !#.#.#.# #># #......#.#...###.###......#.##............... g   hobgoblin (wandering):j .g #..............)._ #...............#...........#### _You add the spells Animate Dead, Haunt and Infestation to your library. _Found a stone staircase leading down. :j" 4_There is a stone staircase leading down here. :jO f_There is a stone staircase leading down here.  Found a snail-covered altar of Cheibriados. :jx M_You encounter a hobgoblin.:j :jL +5.1 (1:jk :jP  g. _This spell is quite dangerous to cast!You start memorising the spell. You continue memorising.:j :j Ng:j 4==6.1 (2:j4 :j s g. _The hobgoblin shouts!:j :j] :jz ---7.1 (3:jT :j" -- _You continue memorising.:j_" :j( :j) c _You finish memorising. Spell assigned to 'a'.:j. ###...###..### ##.......... ### #..#####.######## ##..# # #......## #..#### # #.#@#...# #.....## #.#.#.# #.###..... #.#.#.# #># # #g#...###.### #.##........ ...#...... ._.#.. ...#.### #.##.g.8.1 (1 _ _There is an open door here.:j.###...###..### ##.......... ### #..############# ##..# ##......## #..#####.#'#...# #.....### #@#.#.# #.###.....g># .#...###.###............_.#####.##:j<.#...:jD=9:jä:j7 _You block the hobgoblin's attack.:j q $You scratch the hobgoblin.:j S:j 190500:j3 :j M _You kill the hobgoblin!:j :j:j :j#H _No target in view!:j:j):j:j?H _No target in view!:j_:j:jg: _:jZ  You now have 117 gold pieces (gained 13).:jK< _You see here a +0 robe.:j3:j:j:j:jO:j:j:j :j\:j:j:jr:j:j,:j:j,:j:jk:jL:j:j:j<  You see here a +0 robe.:j:j _:jY:j :jJ,:j:j @  There is an open door here.:j :jQ  _:j&:j(:j):j.*:j*:j-:jo/:j/:j0:j2:j 6B:j6:j68:jr8:j!9:j::j<,:j<:j?:j;A:jzA:jSB:jD:jlE:jE:jF:jH:jI:jJ:j8K:jM:jO:jO:jP:jR:jTB:jV:jzX,:jkY:j&[:j\:jX\:j\:j^:j_:j `:j`:ja:jb:jb:jQc:jd:je,:jCf:jXi:jj,:jk:jDm:j]n:jo,:js:jt:jOu,:jbx:j-zf  You encounter an adder.:j #.##.##..##.#...#..............)#.#._.#.......##.#...#...........#####.##.##...........##..#..#.#................##.#.#...............# #.#.#............... #.#'#@......S .#.... -#.....#.##### #### ###.....# :jN#######  S   adder (asleep) :jbLS.29.1 (29.0):j#ES:jċG-30.1 (30:j :jL/ _The adder hisses angrily.:j-\i #.##. #.#...#.......) #.#._.#....... :j\#.#...#....... #.##.##....... #..#.#........ ##.#.#........  #.#.#........  #.#'#@.....S.   #.....#.##### ####  :ja###.....#  ####### :j! #.##. #.#...#.......) #.#._.#....... #.#...#....... #.##.##....... #..#.#........ ##.#.#........  #.#.#........  #.#'#@.....S.   #.....#.##### ####  ###.....#  ######  :j] _An adder is nearby!:jm#.##.##.##.#...#.)##.#._.#.##.#...#.####.#.##.##.##.#..#.#.###.#.#.# #.#.#. #.#'#.@....S...#.... :j5#.....#.##### ###.....# #####:j`S.S.:j3:j81.1 (1.0) _:j:jO:jK)#.##.##.##.#.#...#.)##.#.#._.#.##.#.#...#.####.#.##.##.##.#..#.#.###.#.#.# #.#.#. :j)#.#'#..@.S.....#.... #.....#.##### ###.....# #######:j+/S.:jm3<2:j9:j?;:j  You completely miss the adder. The adder bites you.  You are poisoned.:jIq3=--=:jm?3Pois :j+:j, _The adder poisons you!:j(  You claw the adder!  The adder is almost dead.:jt) n0---=4.3 (1.2:j 1 :j3 W _You feel sick. You block the adder's attack. The adder bites you.:j  You closely miss the adder.The adder is almost dead.:jv I--5.5:jŦ :jӨ B _You feel sick. You block the adder's attack.:j- K .  You scratch the adder.:j5 `  You kill the adder!:j5 :j'< n#.##.##...............##. bendrew64 the Shield-Bearer#.#...#..............)##. Troll#.#._.#...............##. Health: 41/45 =====================---#.#...#...........####... Magic: 3/3========================#.##.##...........##..... AC: 4Str: 24#..#.#................### EV: 8Int: 4:j< ##.#.#...............#SH: 8Dex: 11#.#.#...............XL:  4 Next: 104% Place: Dungeon:3#.#'#..@.......#....Noise: =--------  Time: 1536.7 (1.2)#.....#.###########-) Claws###.....#Nothing quivered:j< #######Pois _You feel sick. You block the adder's attack. The adder bites you.  You closely miss the adder.The adder is almost dead. :j= _You feel sick. You block the adder's attack.  You scratch the adder.  You kill the adder!:jd? { _You feel sick.  You have reached level 5!:jJ /  --more--:j4C8/534/45 2% :j:j4 _:j :j J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   5.7  -2   g - Spellcasting   0.0   2.4  -5      :j|     b + Unarmed Combat 3.1   4.0   0   h - Translocations   0.0   1.7  -3               i - Evocations   0.0   1.7  -3  :j ^ c - Armour   0.0   1.4  -2      d + Dodging:j (3.1   5.7  -2      e + Shields:j 3.5   4.8  -1  :j6      f - Stealth   0.0   2.4  -5          :j^         :j         :j a    :j) @                        :j} w                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help:j *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets :j@ :jV :j#.##.##...............##. bendrew64 the Shield-Bearer#.#...#..............)##. Troll#.#._.#...............##. Health: 48/53 =====================---#.#...#...........####... Magic: 4/4========================#.##.##...........##..... AC: 4Str: 24 :j #..#.#................### EV: 8Int: 4##.#.#...............#SH: 8Dex: 11#.#.#...............XL:  5 Next:  2% Place: Dungeon:3#.#'#..@.......#....Noise: =--------  Time: 1536.7 (0.0)#.....#.###########-) Claws###.....#Nothing quivered#######Pois The adder is almost dead. _You feel sick. You block the adder's attack.  You scratch the adder.  You kill the adder! _You feel sick. _You have reached level 5! :j3 :j' :j :j' :j" Spells (Memorise)TypeFailure Level  a - Searing RayConjuration88% 2  b - Launch Clockwork Bee Forgecraft98% 3  c - Animate Dead :j Necromancy100% 4  d - Dimensional Bullseye Hexes/Translocation 100% 4  e - HauntNecromancy/Summoning 100% 7  f - InfestationNecromancy :jQ100% 8 2 spell levels left  :j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :jZ  :j]  :jd #.##.##...............##. bendrew64 the Shield-Bearer#.#...#..............)##. Troll#.#._.#...............##. Health: 48/53 =====================---#.#...#...........####... Magic: 4/4========================#.##.##...........##..... AC: 4Str: 24#..#.#................### EV: 8Int: 4##.#.#...............#SH: 8Dex: 11 :j[e 2#.#.#...............XL:  5 Next:  2% Place: Dungeon:3#.#'#..@.......#....Noise: =--------  Time: 1536.7 (0.0)#.....#.###########-) Claws###.....#Nothing quivered#######Pois  :je "The adder is almost dead. _You feel sick. You block the adder's attack.  You scratch the adder.  You kill the adder! _You feel sick. _You have reached level 5! :jpl P  Okay, then. :jl  :jr  :jt . _ :j6J  Casting: Blink (quite dangerous; 88% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j  :j / Your spells (cast)TypeFailure Level  a + BlinkTranslocation 88% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j3 Blink Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on spell power. Level: 2School: TranslocationFail: 88% Power: 0% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place.:j Your spells (cast)TypeFailure Level  a + BlinkTranslocation 88% 2 :jiSelect a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jlPower Damage Range Noise 0% N/AN/A Quiet :j7 TypeFailure LevelTranslocation 88% 2:j^T :jZ #.##.##...............##. bendrew64 the Shield-Bearer#.#...#..............)##. Troll#.#._.#...............##. Health: 48/53 =====================---#.#...#...........####... Magic: 4/4========================#.##.##...........##..... AC: 4Str: 24#..#.#................### EV: 8Int: 4##.#.#...............#SH: 8Dex: 11#.#.#...............XL:  5 Next:  2% Place: Dungeon:3#.#'#..@.......#....Noise: =--------  Time: 1536.7 (0.0)#.....#.###########-) Claws###.....#Nothing quivered##:j[ %[34m#####Pois You kill the adder! _You feel sick. _You have reached level 5! _Okay, then.Casting: Blink (quite dangerous; 88% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jGb #.##.##...............##. bendrew64 the Shield-Bearer#.#...#..............)##. Troll#.#._.#...............##. Health: 48/53 =====================---#.#...#...........####... Magic: 4/4========================#.##.##...........##..... AC: 4Str: 24#..#.#................### EV: 8Int: 4##.#.#...............#SH: 8Dex: 11#.#.#...............XL:  5 Next:  2% Place: Dungeon:3#.#'#..@.......#....Noise: =--------  Time: 1536.7 (0.0)#.....#.###########-) Claws###.....#Nothing quivered:jsc .#######Pois You kill the adder! _You feel sick. _You have reached level 5! _Okay, then.Casting: Blink (quite dangerous; 88% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji m  Okay, then.:jo :jq . _:jq:j):j:j:j,:jlI _You feel sick.  You feel sick.:jD=:jw:j/j _You are no longer poisoned.:jK9=:j:j:jO50=:j:j:jD1=:j:jh :j U2=:j :jH :jUK3=:j:j]:j:j:jr:j0:j:j:jE:j(=:j*:j0,,:ju-:j/:j1:j2:j3:j8:j:,:jZ;:j=:jY@,:jA:j_K:jWM:jM:j2P:jR:jT,:j[V:jX:jZ:jM[:j)\:j^:j `:j]`:j=a:jb:jud,:j/e:jTg:j^q,:j`r:jt:jEw,:jx:jy{:jl},:j~:j:j!,:jp:j5:j҇,:j:j:jÑ,:jS:j8:jG,:j:j:j,:j̠:j:j,:jF:jm:jw,:j:j:jѯ,:j:j:j,:j :jη:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:jp###.##..........+ ###.###.........# .##....#.)...)..# . .....#.#........######.. ..#............ .##.#..#......K )##.#..#...... .##........... #.............# - ....#.....#.....#.....## .####.....############# ## #.....# # #.....# # #.....#K   kobold (missile, asleep) # #######:jF}71.7 (35.0)-2.7 (36 _:jQ:j:jv......)# .##..+ ##.###.........# ##....#.)...)..# ..#.#######....... ##.#..#.K ##.#..# ##.........b ...................#.....#.....#.....##.....#############:j( #.....# b   bat (  #.....# K   kobold (missile, asleep)#######:j:j03.7 (1.0) :jӴ:jT _You encounter a bat.:j7##.....# .....)..# .##....+ .###.........# #....#.)...)..# ..#.#######........#..#.K.#..#. #b..............# ..#.....#.....#.....##.....##############.....# :j8#.....# #.....########:jE:"b.:j:b.:j";b.:jPC:jBRb4:j/S:jfX.# )........# ... .##....+ .. .###...# .. ....#.)...)..# ..#.#.######. ..#..#.K. .#..#.b. .##.....#......######  #.....#  #.....# :jb.:jEM b.  The kobold shouts!:jKK)(((:j]...===5 _The bat barely misses you. The kobold throws a stone. You block the stone.:j!m=b.b.:jmI.K:ju:j v6--6.8 (1.1:j1}:jfk _You closely miss the bat. You block the bat's attack.:j{.#.... ...)........#............+ . .###........ ...#.)...)..# .#.#######....b..#..#K..................#### ......#.....## #############.....b.b.:j:j  :j :j6You block the bat's attack. The kobold throws a stone.:j:j{--:j7:jq 0:j. :j  :jp L_The stone barely misses you.:jF 6.b.b:jL 6K.:j( <8:j. :j0 t _You closely miss the bat. The bat hits you but does no damage.:j C.bb.:j 0K.:j/ :j0 [2-9.9 (1.1:j~ :ja m _You scratch the bat but do no damage. The bat hits you.:jY).b.:j=Zb.:jd  You closely miss the kobold. The bat barely misses you.:jeW3=81.0:jl:jfn :jnE_The kobold barely misses you.:jt.b:j0 b.  You closely miss the bat. You block the bat's attack.:j>2.1:j:jB4 _You block the kobold's attack.:j3 H †  You claw the bat!:j K   kobold (missile)  You kill the bat!:j X49--3.2:jK :j5 @ _The kobold hits you with a +0 short sword.:jr50--40:j.:j z _You closely miss the kobold. The kobold hits you but does no damage.:j`  You barely miss the kobold.:j&49:jf5.4 (1.2:jM:j`@ _The kobold hits you with a +0 short sword.:j7q51=60:jt>:jM@ _You closely miss the kobold. The kobold closely misses you.:j :jL ?2=:j 7:jT :j _You closely miss the kobold. The kobold closely misses you.:j' l )You scratch the kobold.:j (:j \3=38:j$ :j J _You kill the kobold!:js:j:jA:jr :jB_No target in view!:j:j=:j:jD:j:j: _:j_  You see here a bat corpse.:j _=:j1B:j?B:j:jX:j:j:j :j ,:j:j{ _e - 2 scrolls labelled AFOSAUGYIL (gained 1):j:ju:j:j0:j:j:j:j&:j)f  You encounter a quokka.:j/+#####.........# .... #......r..##. #.........# .. ##.........# # ..<.......# :js0. ..........## ..# #........# # #........## ...# #......@..#####-...+ +.............#:j0# #......##.....#)..# #.....###........######.......#.....# :j0S........†........#.....#r   quokka (wandering) ........)........####### ....:j)1d.............# .................#:j2p.r6002.0):j:_r:j:M-1.4 (13 _:jNB:jD:j@z:j{ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration88% 2  b - Launch Clockwork Bee Forgecraft98% 3  c - Animate DeadNecromancy100% 4  d - Dimensional Bullseye Hexes/Translocation 100% 4  e - HauntNecromancy/Summoning 100% 7  f - InfestationNecromancy100% 8 2 spell levels left :j{][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j*:j:jsj...#####.........#bendrew64 the Shield-Bearer .... #.........#Troll ..#. #......r..#Health: 53/53 ======================== ... ##.........#:jMagic: 4/4======================== .#### ..<.......#AC: 4Str: 24 ..... ..........##EV: 8Int: 4 ....# #........#SH: 8Dex: 11 ....# #........##:j*XL:  5 Next:  3% Place: Dungeon:3 ....# #......@..#####Noise: ---------  Time: 1601.4 (0.0) :jyx....+ +.............#-) Claws ....# #......##.....#Nothing quivered :jJ.)..# #.....###.....# ....######.......#.....# :j........†........#.....#r   quokka ........)........####### .................# .................#You scratch the kobold. :ju4_You kill the kobold! _No target in view! _You see here a bat corpse. _e - 2 scrolls labelled AFOSAUGYIL (gained 1) _You encounter a quokka.:j(n  Okay, then.:jD _:j:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.1   5.7  -2   g - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 3.1   4.0   0   h - Translocations   0.0   1.7  -3               i - Evocations   0.0   1.7  -3   c - Armour   0.0   1.4  -2  [7;:j61H    d + Dodging3.1   5.7  -2      e + Shields3.5   4.8  -1       f - Stealth   0.0   2.4  -5                                                  [16;61:jFH                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j8...#####.........#bendrew64 the Shield-Bearer .... #.........#Troll ..#. #......r..#Health: 53/53 ======================== ... ##.........#Magic: 4/4======================== .#### ..<.......#AC: 4Str: 24 ..... ..........##EV: 8Int: 4 ....# #........#SH: 8Dex: 11 ....# #........##XL:  5 Next:  3% Place: Dungeon:3 ....# #......@..#####Noise: ---------  Time: 1601.4 (0.0) ....+ +.............#-) Claws ....# :jx:#......##.....#Nothing quivered .)..# #.....###.....# ....######.......#.....# ........†........#.....#r   quokka ........)........####### .................# .................# _You kill the kobold! _No target in view! _You see here a bat corpse. _e - 2 scrolls labelled AFOSAUGYIL (gained 1) _You encounter a quokka. _Okay, then.:j?4:jD:j.G:j97##.##....######.# #.... #.........##. #r..#... ##..# #.#### ..<... ..#.# #.........# #.... .# #.........#####.+ +.............# .....# #......##.....#)..# #.....###.....#######.......#.....#..†........#.....#).......####### .#:j~L.r2.4 (1 _:j %.....# ##.##.... ....#### #...#. . .... ##......r #.#### ..< . ...## ## # #####+ +.........##)..# ###.######.†.....)#######:j W.r:j <3:j. :jԴ :j*O[ .....# ##.##.... ....#### #...#. .... ##........ #.#### ..<.....r.# . ...### :j+## # #####+ +.........##.....)..# ###.######.†:j*,,.....:j7:  The quokka bites you.:j8]0--=4:j@:jA> _The quokka bites you but does no damage.:jO:jٿ_1=-5:ju _You miss the quokka. You block the quokka's attack.:j*:jH+^2=6:jr3:j5 _You barely miss the quokka. The quokka barely misses you.:j&:j&7:j`:j;h _You closely miss the quokka. The quokka bites you.:j} †You claw the quokka!:j(:j53=:j'48:j_%:j'J _You kill the quokka!:j84:j^ _No target in view!:j _No target in view!:j 4:j :j U _There's nothing to open nearby.:jWp4:jq:jsU _There's nothing to open nearby.:j4:jp/^ _No target in view!:jϳ:jL:j;:j _No target in view!There's nothing to open nearby.No target in view!There's nothing to open nearby.:j0 J:j1 There's nothing to open nearby.No target in view!There's nothing to open nearby. are no items here.:jr4:jvc _You can't go down here!:jM :jDž :j :j U _There's nothing to open nearby. :jY :jHZ :j[ :j/c :je :ji: _ :jj :jl :jm :j1n :jlp :j"s, :js :jv :jx :jy9= :jM{ :jm} :j~ :j4 :j+ :jC :j :jf :j :j= :j :j :jM :j֕ :j!, :jB :j :j :jʡ :j4 :j} :j :j :jk :j :j :j@ :j :jJ :j :jc :jc :j :jȼ :j :j, :j :jS :j :j :j :jP :j9 :j :j :j :jT, :j4 :j :jk :j :jA :jU7 _You open the door. :j( :ju :jZ :jl :j& :j :j/ :j@  There is an open door here. :j :j _ :j^  :j  :j/ :j :jQ :jR :j, :j :jx! :j# :j2$ :j{% :j( :j[-B :j. :j0 :j;1 :j5, :j8 :jk8 :j9 :j? :jA,!:j$!:jf!:j!:j!:jP!:j !:j,!:jZ!:j!:j!:j!:j!:j!:j0!:j!:j!:j!:j!!:jp"!:jf#!:j0!:j2!:j2!:j5!:j7!:j9!:j(:!:j;!:jl=!:j?,!:j@!:jB!:jGB!:jI!:jJ!:jK!:jL!:jO!:j>Q,!:jMV,!:j W!:j]W!:jX!:jO[!:j]!:jT^!:ja!:jjR  There is a stone staircase leading down here.!:jn!:jn _!:jp!:j:v!:j!:j-!:j-!:jD!:j!:jB!:j!:j!:jk!:j!:j!:j!:j!:jZ!:jq!:j!:j,!:j!:j!:jE!:j!:j!:j!:j!:j%!:jM!:j!:j!:j!:jD!:j!:j,!:j!:j!:jB!:jl!:jM!:j4,!:jv!:j!:jd!:j!:j8!:j!:j2,!:jJ!:j]!:j!:j !:j!:j!:j5!:j!:j"X!:j!:jK!:j!:j,!:jA)  You see here a hobgoblin skeleton. _!:j\*!:j,,!:jM.!:j\0!:j4B!:j5!:j>7,!:j8!:j[:!:j;!:jG<!:jz=!:jA!:jzC,!:jD!:jF!:j!:j!:j!:jN _You now have 130 gold pieces (gained 13).!:j!:ja3!:j<!:j!:jQ!:j!:j!:j{!:j!:j!:jZ!:j:!:j!:j'!:j !:j !:j !:j !:jp!:j!:j!:j!:j!:j!:j!:j!:j!:j !:j~!!:jO&!:j)!:j,!:j,!:j-!:j50!:j1!:ji2!:j3!:j5!:j 7!:j7!:j/8!:j^:!:jB!:jD!:jE!:jIF!:jG!:jXI!:j3K,!:jL!:jJN!:j(P,!:j5Q!:j9S!:jT,!:jV!:j##.###....)......................  #.# #..............)..##..###.##.###.......<.>....#####.......#...#.................##.###.... .....................#.........#. .....................####.#...... ######...###..#####..####.#.#.### ##................#..÷...... !:j###.......@###.............-705.4 (97.0) #..#####..###............ ##### ##..# ##.......)........## #..#### ####.##.......... '#...# #.....#######.###......... .#.#.# #.###......##....#.)...)..  [#.#.# #># #..........#.#........  .#.###.......#.............  .##.#.#..#........ !:j8-!:j4!:jvE _Done exploring.":jMI":jS.............":jE. .... ......................0.0)....":j":j":j!E _Done exploring.":j1 Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon #:juN#:j9jA##.###....)...................... bendrew64 the Shield-Bearer#.# #..............)..##..###.## Troll #:j kz##.###.......<.>....#####.......# Health: 53/53 ======================== .....#.................##.###.... Magic: 4/4======================== .....................#.........#. AC: 4Str: 24 .....................####.#...... EV: 8Int: 4 ######...###..#####..####.#.#.### SH: 8Dex: 11#:jl##................#..÷...... XL:  5 Next:  4% Place: Dungeon:3###.......@###............. Noise: ---------  Time: 1705.4 (0.0)#..#####..###............ -) Claws ##### ##..# ##.......)........ Nothing quivered ....## #..#### ####.##.......... '#...# #.....#######.###......... .#.#.# #.###......##....#.)...)..  [#.#.# #># #..........#.#........  .#...###.###.......#.............  .##...............##.#..#........  _There is an open door here. _There is a stone staircase leading down here. _You see here a hobgoblin skeleton. _You now have 130 gold pieces (gained 13). _Done exploring. _Done exploring.#:jm#:jn#:jXx#:jy#:jg| _#:jMX#:j)#:j#:j,#:j#:j#:j],#:jِ#:j#:j#:jU#:j#:jF#:jp#:jk,#:jɠ#:jB#:j#:jЧ#:j,#:jMB#:j/,#:jմB#:jo  There is a stone staircase leading down here.#:jyP _#:je&4#:jph#:ji#:jk#:jln< _You climb downwards.  Found five items.#:jwW .. ....  ... ...##  ...#### ....  ..$....#...  .?:.......##  ...........#  ###  .....# 18.9 (13.5) ..............#  ...........)...  ...###......... #:jXx.. .......... . ##.#....... #. ....... ## ...!... #:jx#:ja#:ja _There is a stone staircase leading up here.#:j]3#:j_#:j]d#:jtf _#:j7zf  You encounter a lemure.#:j;5.  ..#.#... ....##.... ...####....#####......$....#.....?:.#.....####<.....#....#...#:jօ).......##..5   lemure (asleep)..... ........ ##.#......... #.........#:jmg.59.9 (1.0)#:j\E5#:j5==20.9 (2#:jI> _The lemure shouts!$:j ... ..5 ..#.  #... ....#  #.... ...###  #....#####......  ....$....#.....  ...?:.......##  .......@.....#  #............###  #........<.....#  ................#  .............)...  .....###.........  ..... ..........  ..... ##.#.......  ..  $:jA  ... ..5 ..#.  #... ....#  #.... ...###  #....#####......  ....$....#.....  ...?:.......##  .......@.....#  #............###  #........<.....#  ............... .............). .....###.........  ..... ........$:jB  ..... ##.#..... .. $:jK 4$:jR $:jV ] _A lemure is nearby!%:j_ ... ..5 ..#.  #... ....#  #.... ...###  #....#####......  ....$....#.....  ...?:.......##  .......@.....#  #............###  #........<.....#  ................#  .............)...  .....###.........  ..... ..........  ..... ##.#.......  ..  %:j4 ... ..5 ..#.  #... ....#  #.... ...###  #....#####......  ....$....#.....  ...?:.......##  .......@.....#  #............###  #........<.....#  ............... .............). .....###.........  ..... ........%:jY ..... ##.#..... .. %:jR4%:j%:j] _A lemure is nearby!%:j^55K... 5. ..#. # .... #.... ...#####....#####........$....#.....?:#......# #.....### #<#....##.......)...K   Pikel (wandering).###.555 3 lemures (2 wandering). ........ ##.#.%:j[a%:jj  You encounter Pikel, Merchant of Souls and 2 lemures.Pikel is wielding a +0 whip of electrocution.%:jw/  --more--&:jpQ.5&:jqu 5Pikel shouts! The lemure shouts!&:jSrQ.5&:js.K.5&:jr~K55 4 lemures (1 wandering)1.9 (1&:j߇&:jBW _You encounter a lemure.&:j ......#5......55. K...# ..#. #..5. .... #.... ...#####....#####........$@...#..........?:#.# #.....### #< #....# #.......)... ......###..... ...&:j G.5&:j .5.5&:j G.K&:jԠ M.5&:jB &:jު /--2&:j) &:j* ':jnW#... ##........ .. #..... ..5.... .# ..55##..# ..#. #K...#.. .... #...5.# ...### .##...@#####........$....#...........?:#..##.....#':jN3## #< #....# #.......)... ......###.':jP.5':jvQ.5':jl .KThe lemure shouts!':jeP.5':jE5':j^2-===3':j- ':j * _The lemure hits you.':j y .5You claw the lemure!':j Q.5':j .KThe lemure is moderately wounded.':j^ P.5':j ':j p48----5.0 (1.1':j ':j* * _The lemure hits you.(:j$V .5You scratch the lemure.  The lemure is heavily wounded.(:j/c  The lemure closely misses you. You block the lemure's attack. x2(:j4d4------6.1(:jl(:jeoE _Pikel hits you with a +0 whip of electrocution.(:j4 O.5(:j,  You scratch Pikel but do no damage. The lemure hits you. x2(:j u37------7.2(:j (:j N _You block Pikel's attack. You block the lemure's attack.):j .5You claw Pikel!  Pikel is moderately wounded.):j  The lemure closely misses you. The lemure hits you. x2):j|26--------=80):jW):j*/ _You block Pikel's attack.):jb ...#... ##.  ....... ..  #..... ..  #..... .#  #....##..# ..#. ):jd #....#.. ....#  #..555#   .##..K@#  ......5$....#.....  ......?:.......##  .##.............#  ##............###  #........<.....#  #................#  #.............)...   _You block Pikel's attack.  You scratch Pikel):jTd.  Pikel is heavily wounded.You block the lemure's attack. The lemure hits you.  You block the lemure's attack.  Pikel hits you with a +0 whip of electrocution.):j9 ...#... ##.  ....... ..  #..... ..  #..... .#  #....##..# ..#.  #....#.. ....#  #..555#   .##..K@#  ......5$....#.....  ......?:.......##  .##............):j: ##........... #........<.....#  #................#  #.............) ):jH   You are electrocuted!  * * * LOW HITPOINT WARNING * * *7/53 --------------9):jP):jCT4 _You block the lemure's attack.):jT  ...#... ##.  ....... ..  #..... ..  #..... .#  #....##..# ..#.  #....#.. ....#  #..555#   .##..K@#  ......5$....#.....  ):jUK......?:.......##  .##.............#  ##............###  #........<.....#   #................#  #.............)...   You claw Pikel!  Pikel is almost dead.You block the lemure's attack. The lemure completely misses you.):j*n ...#... ##.  ....... ..  #..... ..  #..... .#  #....##..# ..#.  #....#.. ....#  #..555#   .##..K@#  ......5$....#.....  ......?:.......##  ):j,.##............ ##........... #........<.....#  #................#  #.............) ):jB;block the lemure's attack. The lemure completely misses you.The lemure barely misses you. The lemure hits you.  * * * LOW HITPOINT WARNING * * *Pikel hits you with a +0 whip of electrocution!  You die...  Pikel says, "See you in Hell!"*:jUrx-3/53 ------------*:j/  --more--+:jI,+:j).Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 robe (worn) +:j. b - a +0 kite shield (worn) Jewellery (go to first with "=)  c - a ring of willpower (worn)+:j +:j++:j+:jjdGoodbye, bendrew64.142 bendrew64 the Shield-Bearer (level 5, -3/53 HPs)Began as a Troll Fighter on June 23, 2026.Slain by Pikel... wielding a +0 whip of electrocution(7 damage)... on level 4 of the Dungeon.The game lasted 00:02:50 (1716 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  +:j10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb+:j +:j$ +:j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l