Zh6..##..............#P.....P###P...P##~~..@..~~##P...P###P.....P#....)...........##ZhCZhDWelcome, benj the Kobold Enchanter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...ZhFZhqPress ? for a list of commands and other information.  Found a mace.ZhuZhVw[ _Found a staircase leading out of the dungeon.Zh3ZhZh)ZhZh: _ZhZhZhZhZhqZhZhZhZhZhZh Zh,ZhzZhZhYZhZh{,ZhAZhZhZhZhZhZhd Zh Zhk Zhd Zhj,ZhXZhZhRZh,ZhnZh4ZhZhZhDZhZhLZhuZhZhZhT%Zhz&Zh&Zh2'Zh(Zh)Zh)ZhW*Zh+Zh,Zh,Zh-Zhd.Zh/,Zh:/Zh+0Zh0,Zh91Zh1Zh2Zh3,Zht3Zh3Zh'4,Zh4Zh%5,Zh5Zh5ZhN6,Zh6Zh)7Zh7,Zh7Zh_8Zh(9Zh^9Zh9Zhj:ZhF;Zhw;Zh;Zha<Zh0=Zhb=Zh=Zh>Zh?,Zh7?Zh?ZhH@,Zh{@Zh@ZheA,ZhAZhAZhyB,ZhBZh0CZhC,ZhCZhoDZhD,ZhEZhEZh.FZhUFZh|FZhGZhGZhGZhGZhHZhIZh8IZheIZhIZhuJZhJZhJZh9KZhKZhKZhLZhmLZh(MZh]MZhMZhNZhaPBZhwQZhiRZhRZhRZhSZhTZhTZhTZhSUZhUZhVZh*VZhVZhSWZhuWZhWZhXZhXZhXZhXZhqYZhYZhZ,ZhZZh[Zh<[Zhj[Zh\Zh,],Zh]Zh^^Zh}_,Zh_ZhPaZhaZhbZh bZhbZh*cZhQcZhpcZhcZhWdZhdZhdZhdZhqeZheZheZh##### #...=...# #..# #@# #..#8.8 (4.0 #.###..##......######..# #.(# #..### ####..... Zh} ... ####.##..ZhA9.8 (5Zhw Zh$ ZhZ%Zh%-_Found a stone staircase leading down.Zh >##### #..!.=.@.# #..#B####.# #..# #.###..# #......######..# #.(# B   giant cockroach (asleep) #..### ####..... .........Zhq  A giant cockroach comes into view.Zh,80.8 (1ZhZh}U _Found a white potion.Zh; DJ#.>##### #...!.=@..# #..#.B####.# #..# #.###..# #......# #####..# #.(#J   endoplasm #..###B   giant cockroach (asleep)  ####.....  .1Zh+@ Zh5C ] _An endoplasm comes into view.Zh ##J##.>##### #..#.!.@...# #..##.B####.# #..#.. #.###..## #......#  #####..# #.(# #..###  ####.....  .Zh &2Zhbs _You see here a +6 ring of intelligence.Zh' . #.#J###?...>##### #.. #.!@=...# #..# #.B####.# #..#.. #.###..##.. #......##.. #####..# #.(# #..###  ####.....  .Zhr Zh &3Zhv Zh i _Found a scroll labelled EGHALU GUHUJEUSH.ZhV0  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!!Zh[8 F†Zh; &66ZhD; 4.7 (0.9ZhDB ZhE S _You kill the giant cockroach!Zh . #. ##J### ?...>##### #.. #.!.@...# #..# #.†####.# #..# Zh G.... #.###..# ##..#..#.(# Zhb Zh -5.7 (1.0ZhE Zh ] _You see here a +6 ring of intelligence.ZhW/*Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)c - 2 potions of invisibilityZhZh,#Zh(fbenj the SneakKoboldZh(Health: 10/10 ========================Magic: 3/3========================.AC: 2Zh)Str: 5#.EV: 14Int: 16Zh()##J###SH: 0Dex: 15ZhL)?...>##### #..XL:  1 Next: 66% Place: Dungeon:1Zh)#.!.@...# #..#Noise: ---------  Time: 85.7 (0.0)#.†####.# #..#a) +1 dagger.... #.###..#Nothing quivered##.. #......##.. #####..##.(#J   endoplasm (asleep)#..#######.............. Zh+*v_You see here a +6 ring of intelligence. _Found a scroll labelled EGHALU GUHUJEUSH.  The helpless giant cockroach fails to defend itself.  You impale the giant cockroach!! _You kill the giant cockroach! _You see here a +6 ring of intelligence.Zh14ZhM7Zh9 ZhX . #. ##J### ?...>##### #.. #.!@=...# #..# #.†####.# #..# .... #.###..# ##.. #......# #.. #####..# #.(#  #..###  ####.....  . Zh ZhO6.7 (1 _ Zhc### .. #. .##J### .?..@>##### #..###.!.=...# #..# #.†####.# #..# ..... #.###..##..# #... Zh...##.. #####..# #.(# #..### ####..... Zh Zh)7 Zh- Zh u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! Zh' 1. Zh 6888.6 (0.9 Zh[  ZhO M _You kill the endoplasm! Zhv###.. #. .##.###.?...>##### #..###.!@=...# #..#  #.†####.# #..# ..... #.###..#  Zhrwo##..# #......#.. #####..# #.(##..#######.............. Zh Zhl&9.6 (1.0 Zh Zh ZhkK### .. #. .##.### .?...>##### #.. ###.!.@...# #..# #.†####.# #..# ..... #.###..# ##.. ZhKu#..  Zhhd=90 Zh Zhi1.6 (2 _d - a +6 ring of intelligence Zh. Zh.Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)d - a +6 ring of intelligence Potions (go to first with !) Zh3c - 2 potions of invisibility ZhP_d - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. Zh[ Zha Zhhbenj the SneakKoboldHealth: 10/10 ======================== Zhi###Magic: 3/3========================..AC: 2Str: 5#. Zh5iEV: 14Int: 22.##.### ZhTi[SH: 0Dex: 15 Zh{i".?...>##### #..XL:  1 Next: 88% Place: Dungeon:1 Zhi3###.!.@...# #..#Noise: ---------  Time: 91.6 (0.0) Zhj#.†####.# #..#a) +1 dagger..... #.###..#Nothing quivered##..# #......##.. #####..##.(##..#######..... Zh,jT......... _You see here a +6 ring of intelligence.  ZhKjUThe helpless endoplasm fails to defend itself.  You impale the endoplasm!!  Zhj_You kill the endoplasm! _d - a +6 ring of intelligence  You feel clever. Zher Zhr Zhr&2.1 (0.5 Zhx Zh{(  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm! _d - a +6 ring of intelligence  You feel clever. _d - a +6 ring of intelligence (worn)ZhD% ### .. #. .##.###Zh% .?...>##### #.. ###.!@....# #..# #.†####.# #..# ..... #.###..# ##..# #......# #.. #####..#  #.(# Zh;& #..###  ####.....  .Zh[-Zh--3.1 (1.0Zh6Zh ### .. #. .##.### .?...>##### #.. ###.@.....# #..# #.†####.# #..# ..... #.###..##..## #......# #..# #####..#  #.(#  #..### Zh ####.....  .Zh=Zh&4ZhZhA5.1 (2ZhZhR _e - a white potionZh.d  ### ..#. #.#.##.###.?...>##### #.. ###.# #..# #.†####.# #..# ...... #.###..# ###..##.#......#  #..# #####..#  #.(#  #..###  ####.....  .Zhl ZhKm +6.1 (1Zhs Zht Zh#### ..##. #.# #..##.### ...?@..>##### #....###.......# #..# #.†####.# #..# ...... #.###..####..##.#......##..# #####..# #.(# #..### ####.....Zh9Zh&7ZhlZhZhU##..####... ..# #.. #.##..##.####...@...>##### #..#..###.# #..##. #.†####.# #..## ..... #.###..# ###..##.#......# #..# #####..# #.(# #..###  ####..... ZhZh&8ZhZhZh+9.1 (2ZhFZhqP _f - a scroll labelled EGHALU GUHUJEUSHZhZh5 Zh 3ZhO Zh < ##..#### .......# #..##.# ##..##.### #..@....>##### #.. #..###.# #..# #.. #.†####.# #..# #r. ...... #.###..##.####..##.#......#Zh { #..# #####..# r   quokka (asleep) #.(# #..## ####....Zh &0ZhD 0100.1 (1.0)Zh Zhf Y _A quokka comes into view.ZhD J##..#### .......# #..##.##..##.### #.......>##### #.. #.@###.......# #..# #..# #.†####.# #..# #r........ #.###..# #.####..##.#......# #. #..# #####..# #.(# #..#####... ...ZhL<1Zh%Zh.u##..#### .......# #..##.##..##.### #.......>##### #. #..###.......# #@.# #.†####.# #.. #r........ #.###.. #.####..##.#...... #.# #..# #####.. #.# #.( #..####.. ... ####.#Zh 8Zh8&2Zh?ZhmAZhEx o  The helpless quokka fails to defend itself.  You impale the quokka!!Zh} z†Zh~ Zhe benj the SneakKobold##..####Health: 10/10 ========================.......#Magic: 3/3========================#..##.#AC: 2Str: 5##..##.###EV: 14Zh Int: 22#.......>##### #. SH: 0Dex: 15#..###.......# #.. XL:  1 Next: 111% Place: Dungeon:1#@.# #.†####.# #.. Noise: ---------  Time: 103.0 (0.9)#†........ #.###.. a) +1 dagger#.####..##.#...... Nothing quiveredZh #.# #..# #####..#.##.(#..ZhI  ####.. ...... ####.#Zh   _d - a +6 ring of intelligence (worn) _e - a white potion _f - a scroll labelled EGHALU GUHUJEUSH _A quokka comes into view.The helpless quokka fails to defend itself.  You impale the quokka!!Zhk _You kill the quokka!You have reached level 2!Zh /  --more--ZhD D5/155/52 5% Zh Zh2 4 _Zh9 3Zh Zh Zh ZhO : _Zh Zhz ,Zh Zh Zhl ,Zh Zh Zh #..##.###..##.###.......>##### #.#..###.......# #..Zh #..###.†####.# #..†........ #.###...####..##.#......# #..# ##### #.(6.0 (3.0..(...... ######### ####Zh d .... ####.#Zh '.....###########.#Zh$ *#...........Zh( Zh +7.0 (4Zh Zh  Zh _Found 6 boomerangs.ZhRZ#..##.### #.......>##### # #..###.......# #..###.†####.# # #†........ #.### #.####..##.#... #.# #..# #####.####.### #...(@..... #.############# ... #### ..... ##############. #.......... #.#####.###Zh/A8.0 (1Zh?ZhBZh7;  ##..##.### #.>#####  #..###Zh7F 8.# # #..###.†####.# # #†. #.### #.####..##.# #.# #..# ######.####.### ##.... ##.# ####  ####  #### # # #.#####.ZhRG <9ZhV f _You see here 6 boomerangs.Zh 10Throw: 6 boomerangsZhZhP _g - 6 boomerangsZh3ZhKZhСZh٢Zhd,Zh%nZh,ZhZhBZh7ZhnZhZh`Zh,ZhZhZh,Zh8ZhZhZhGZhvZh϶Zh,ZhCZh-ZhZh<Zh~ZhZhʼ,ZhZhƽZhо,Zh7ZhxZh},ZhZhZhZhCZhZhZh,ZhZh|Zh~,ZhZhZhx,ZhZhZh,Zh5ZhDZh,ZhZhZh,ZhZhZh)ZhaZhZhZhN,ZhZhZh,ZhZhUZh,ZhbZhZhc,ZhZhZh#######.## ##......#.# ##.#####.## #.# ### #.##.###.# #.#  #@#  #..#  #...# ##..... ....h.h. ## hh 2 jackals (asleep) Zh034.0 (24.0)Zh4,5.0 (25ZhaZhY _2 jackals come into view.Zh......#..#####.#.# ### .# ...##.#.#.#.........h.h..###.....##6.0 (1.0)Zh ZhZh2#####.# ###  ###.#.#.....#....h.h...###.....####....hh 3 jackals (asleep)######Zh&7Zh>ZhY _A jackal comes into view.Zhs[  ###  ###.##...###...@.#....h.h....###.....### Zh\ #....h ##.h###h 4 jackals (asleep)######....####ZhFf Zhf &8Zhm Zh3o Y _A jackal comes into view.Zh,* &  Zh* IThe helpless jackal fails to defend itself.  You impale the jackal!!Zh}0 6. 3Zh(7 319 (0.9Zh8 Zh$;  ZhU; <_You kill the jackal!!Zh #.# ###  #.#  #.#  #.#!Zh  #.#  ##.#  ##..#  ##...##  #..@..# #..h...... #.....### ##....h. !ZhF ##.h###  ###### #....!Zh%C9.9 (1.0!ZhK,!Zh.!Zho  The helpless jackal fails to defend itself.  You impale the jackal!!!Zh@Y  You kill the jackal!!Zh!Zh...hh....hh 2 jackals!Zh 2====40.8 (0.9 _The jackal barks! x2; You hear an angry hiss.!Zh!Zhq&h _Your Stealth skill increases to level 5!$Zh#.#####.##.# #####.# ##.# ##.# #.# ## ## ###..@## ## ..#......... ####....h#####.h....##..### ######$Zh7$Zh$Zh$Zh$Zh]Hhh..$ZhGS----1.8 (1.0 _$Zh$Zhb .....#.####.#####  ## ##.@# ##...## # #...h.# ......h....####.....#####......##..### $ZhZd $Zhe $Zhk :h.$Zh}l Q=---2$Zh q $Zhjs y _The jackal attacks as it pursues you! The jackal barely misses you.%Zh######.#.....#.####.#####  ## ##..# ##..h# # #...h.# ...........####.....#####......##..###%Zh4 %ZhW"%Zh)) h.  The jackal attacks as it pursues you! The jackal bites you.%Zh)X2-----3%Zh.%Zh~1T _The jackal closely misses you.%Zh:x #.# ######.#.....#.####.#####  ##. ##.h# ##..h# # #.....# ...........####.....#####......##..###%Zh%Zh%Zh%Zh:h.%Zhb3=----4%Zh%Zh} _The jackal attacks as it pursues you! The jackal completely misses you.&Zh6 &Zh &5&Zh* &Zhn _You closely miss the jackal. The jackal closely misses you.'ZhC<8  You hit the jackal.'Zh>'ZhC[.   jackal'ZhVF/306'ZhYK'ZhMJ _You kill the jackal!'Zh#  You hit the jackal but do no damage. The jackal closely misses you.'Zh$ -7.7 (0.9'Zhx( 'Zh,+ L _The jackal misses you.(Zh  You hit the jackal.  The jackal is moderately wounded.(ZhD=8.6(Zh5 (Zh> _The jackal bites you but does no damage.(Zh   You hit the jackal but do no damage.The jackal is moderately wounded.(Zh.' ll   frilled lizardThe jackal barely misses you.(Zh'\4==9.6 (1.0(Zh,(Zh0a _A frilled lizard comes into view.(ZhC 8  You hit the jackal.(Zh (Zh .l.l   frilled lizard(ZhZ /450(Zh> (Zhݶ J _You kill the jackal!*Zh  #.# ######.#.....#.####.##### #. ##. ##..# #l..# # #.....# ...........####.....#####......*ZhN*Zh l.l   frilled lizard*Zhq .-1*Zh`*ZhS6########.##......#.#####.# ###  ##.##l.##...##.......#.........###.....### ##...... ##..###*Zh:l.*Zh!-*Zh2*Zh*Zh5*Zh] @  You hit the frilled lizard.*Zhc F†*Zhg 5====5=3.5 (0.9*Zh^m *Zho R _You kill the frilled lizard!,ZhP ,ZhV j Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2  b - Confusing TouchHexes12% 3  c - Tukima's DanceHexes,Zh 12% 3  d - Dazzling FlashHexes/Fire22% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-Zh -Zh$ #.## benj the Sneak#######.### Kobold#......#.## Health: 15/15 ========================#.#####.### Magic: 5/5========================#.# #### AC: 2Str: 5#.## EV: 14Int: 22#.## SH: 0Dex: 15#.## XL:  2 Next: 45% Place: Dungeon:1#@## Noise: =--------  Time: 153.5 (0.0)##†## a) +1 dagger##..## Throw: 6 boomerangs##...####.....#..#.........#-Zh% U###.....#####......##..###The jackal barely misses you. _A frilled lizard comes into view.You hit the jackal. _You kill the jackal!You hit the frilled lizard. _You kill the frilled lizard!Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No/Zho /Zh #.## benj the Sneak#######.### Kobold#......#.## Health: 15/15 ========================#.#####.### Magic: 5/5========================#.# #### AC: 2Str: 5#.## EV: 14Int: 22#.## SH: 0Dex: 15#.## XL:  2 Next: 45% Place: Dungeon:1#@## Noise: =--------  Time: 153.5 (0.0)##†## a) +1 dagger##..## Throw: 6 boomerangs##...####.....#..#.........##[1/Zh t5;12H##.....#####......##..###The jackal barely misses you. _A frilled lizard comes into view.You hit the jackal. _You kill the jackal!You hit the frilled lizard. _You kill the frilled lizard!/Zh 3-4.5 (1/Zh /Zh /Zh [-5.5 (2/Zho /Zhܝ +6.5 (3/Zh[ /Zh _You start memorising the spell. You continue memorising. x2/Zh% /Zhݧ /Zhީ c _You finish memorising. Spell assigned to 'a'.1ZhSL1Zh!P  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.1   3.0   0  1ZhoP        1ZhP b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0          1ZhQ, d - Short Blades   1.3   1.2  +3      1Zh?QL e - Long Blades   0.2   1.4  -2      1ZhfQ        1ZhQ f - Armour   0.0   1.4  -2  1ZhQ.     g - Dodging   2.4   2.1  +2  1ZhQ+    h + Stealth5.1   3.0  +4  1ZhR        1Zh=Ra    1ZhmR        1ZhR        1ZhR        1ZhR_    1ZhS        1ZhvS    The relative cost of raising each skill is in cyan.  1ZhSSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  1ZhS[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  1Zh T[!] training|cost|targets...@..##.#.#.#....##98.5 (32 ######.##.#.#...##...CZhJ #............... ####..P#~#P..... #.P##~##P...P #..~ ~~~..<..#.P# ~##P...P #P. ....).CZhWCZh,9.5 (33CZhCZh; _Found a stone staircase leading down.CZhn3CZh CZhCZh),CZhTCZh,CZh2CZhCZhH,CZhCZhژR  There is a stone staircase leading down here.CZh™CZh _CZhgCZh}CZh9CZhtCZhӜCZhCCZhCZhCZhRCZhBCZhCZh%CZh^CZh̢CZh,CZh1CZhFCZh3,CZhCZhCZh7CZhgCZhCZhCZhCZh8CZhCZhCZh(,CZhvCZh|CZhM,CZhCZhCZhN,CZhCZh]CZh?,CZh³CZh˴CZhCZhȵCZhCZh CZhƷCZhCZh%CZhݸCZh,CZhCZhCZhлCZhCZhDCZhCZh-CZhbCZhCZhCZhoCZhCZhCZhCZhCZhCZhbCZheCZhSCZhCZhCZhCZhuCZhCZhCZhCZhCZhCZh!CZh#CZh #.... #.### #.# #.# g.# #.# #.# #.# CZh3#.# #.#  #.# #######.  #@# #......#.#   #.# #.#####.##  #.# #.# ###  #.# #.#CZh_ #.# #.#CZh7 CZho#.# #.# g   goblin (asleep) ###.# #.# ### CZhH#...# ##†# ###.## #.### ##..# #....(CZh.225.5 (26CZh,6.5 (27CZhBCZhs _A goblin comes into view. It is wielding a +0 club.EZhj###...####g #.# ######.#......#..####.##.# ###.. #.###.# #.# ##...# ##†# ###.##7.5 (1.0)EZh| EZh6~  EZh ###EZhw ...EZh ##EZh, ,#. EZh .##EZh gEZhs H #.# EZh ######.#EZh .....#.EZh߂ ####EZhl .##EZh ###EZh  ###.# #.# EZh B##EZh EZhh .EZhs CggEZh 58EZh\ FZhs  You hit the goblin.  The goblin is moderately wounded.3----FZhN'=9FZh+O _The goblin hits you with a +0 club.GZh  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HZho #.#  benj the Sneak #.### Kobold #.... Health: 13/15 ====================---- #.### Magic: 3/5==============---------- #. #.#  AC: 2Str: 5 .### #.#  EV: 14Int: 22 ..# #.#  SH: 0Dex: 15 #g# #.#  XL:  2 Next: 45% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 229.5 (0.0) #.# #######.##  a) +1 dagger #.# #......#.#  Throw: 6 boomerangs #.# #.#####.#HZhxp`#  #.# #.# ###  #.# #.#  g   goblin #.# #.#  #.# #.#  ###.# #.# ### _The goblin hits you with a +0 club.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 59%)HZh #.#benj the Sneak #.### Kobold #.... Health: 13/15 ====================---- #.### Magic: 3/5==============---------- #.#.#AC: 2Str: 5 HZh}.####.#EV: 14Int: 22 ..##.#SH: 0Dex: 15 #*##.#XL:  2 Next: 45% Place: Dungeon:1 #@##.#HZh^Noise: =--------  Time: 229.5 (0.0) #.# #######.## a) +1 dagger #.# #......#.# Throw: 6 boomerangs #.# #.#####.## #.# #.# ### #.# #.#g   goblin HZh#.# #.# #.# #.# ###.# #.# ### HZh_The goblin hits you with a +0 club.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HZh Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 59%)HZhHZh_mg  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 59%)  The goblin resists with significant effort.HZhw`,30.5 (1HZhgHZhj= _The goblin hits you but does no damage.IZhyf  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  IZhcg\Confirm with . or Enter, or press ? or * to list all spells.IZhG: IZh#.#  benj the Sneak #.### Kobold #.... Health: 13/15 ====================---- #.### Magic: 1/5====-------------------- #. #.#  AC: 2Str: 5IZhAe .### #.#  EV: 14Int: 22 ..# #.#  SH: 0Dex: 15 #g# #.#  XL:  2 Next: 45% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 230.5 (0.0)IZh #.# #######.##  a) +1 dagger #.# #......#.#  Throw: 6 boomerangs #.# #.#####.##  #.# #.# ###  #.# #.#  g   goblin #.# #.#  IZh#.# #.#  ###.# #.# ### _The goblin hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineIZh'VAim: a goblin, wielding a +0 club (chance to affect: 59%)IZhe  #.#benj the Sneak #.### Kobold #.... Health: 13/15 ====================---- #.### Magic: 1/5IZh ====-------------------- #.#.#AC: 2Str: 5 .####.#EV: 14Int: 22 ..##.#SH: 0IZhK &Dex: 15 #*##.#XL:  2 Next: 45% Place: Dungeon:1 IZh #@##.#Noise: =--------  Time: 230.5 (0.0) #.# #######.## a) +1 dagger #.# #......#.# Throw: 6 boomerangs #.# #.#####.## IZh~ #.# #.# ### #.# #.#g   goblin #.# #.# #.# #.# IZh /###.# #.# ### _The goblin hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  IZh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  IZh/ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 59%)IZh! Sg(asleep)IZh; 8gIZh; b4==-1.5 (1IZh@ IZhiC E  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 59%) _The goblin looks drowsy...JZh5o  The helpless goblin fails to defend itself.  You impale the goblin!!JZh<C)JZh@t==50-2JZhFJZhHJ _You kill the goblin!KZh\3KZhKZhf KZh KZh XKZh _ _You start resting.KZhK +4.5 (2KZh Z5==5.5 (3KZhf KZhI " _HP restored.LZhZ3LZh[LZh5]LZhp]LZhaXLZh`aLZhaLZh(bLZh3cLZhnc:==LZh3dLZhNf,LZhvgLZhBhm2=====LZh@iLZhj,LZhokLZhl,LZhzmLZhnLZh/oLZhoLZh*qS=====LZhrLZhs,LZhMZhBMZhMZhBMZhMZhMZhSX          #.r MZh  #.  #  .  MZh  .# MZhz.# .MZh"V . MZhx_.# #.# r   rat (asleep) . #.# . #.#MZhe  #.# MZh*.#MZhu 90.5 (16  A rat comes into view.MZhAh.rrMZh6===1.5 (17MZhMZh#- _The rat squeaks loudly.NZht ##..r..... ...NZhv NZh{ F.rNZh9| ----2NZhd| .0)NZh NZhހ NZh  You hit the rat.  The rat is moderately wounded.NZh\W=--3.4 (0.9NZhNZh'I _The rat misses you.OZh]  You barely miss the rat.OZh rr 2 rats (1 wandering)The rat is moderately wounded.A rat comes into view.OZhu\4--4.4 (1.0OZhOZh\( _The rat bites you.OZhl T  The rat squeaks loudly.  You hit the rat.OZhr .rrThe rat is severely wounded.OZhs 3----====5.3 (0.9OZhx OZh^{ ( _The rat bites you.PZh]  You barely miss the rat.The rat is severely wounded.PZh1-----=---6.2PZhPZh*( _The rat bites you.PZh  You closely miss the rat.The rat is severely wounded.PZhD---7.1PZhmPZhT _The rat completely misses you.PZhS@ K  You hit the rat.PZh~D w.   ratPZh"H Q---58.1 (1.0PZhM PZhhO G _You kill the rat!QZhE5  You hit the rat.QZhX†2/16=609QZh5`QZhgG _You kill the rat!RZh> 3==RZhB =RZhC x4==RZhD RZhD RZhD RZhE RZhF RZhaF RZh+G RZhTG RZhG RZhH RZhH RZhH b5===RZhTI RZhkJ ,RZhJ RZhK RZhK RZhIL RZhM ,RZhM RZhQN RZhN #=RZhN RZhN RZhU h - _You start resting.RZhY 13134.0)RZhZ m6==-4.1 (15RZh/` RZhb " _HP restored.SZh5_SZhu6BSZh9_  You see here a rat corpse.SZh4>w _SZh!?,SZh?SZh@SZh@:==SZhASZh BSZhC,SZhCSZhjDSZhE,SZhFSZh3GSZhLSZh&M,SZh#NSZhN,SZh1OSZh[QSZhY ###  SZhY ##.##  ######.#.# #.....##20 SZhY #.####.#$...[. #†# #.######SZh!Z##..## #.# ### ...... SZhZ#.# #..## #.# ##..## #.# #..... #.# #..## #.# #..##SZhhaSZha,5.1 (11SZhfSZhi) _Found a scale mail.VZh`#####.########.#.## #.....###.### #.####.#@...[. #†# #.########..#VZhXaw #.# ###  ..... #.#  #..# #.##.. #.# #....VZha #.# #..## #.# #.. #.#VZhaw#.# #†...VZhgVZh h16.1 (1.0)VZhhkVZhpVZhq+7.1 (2VZh xVZhy2 _You now have 11 gold pieces.WZh 3WZh WZhʎ WZh WZh# ,WZhe WZhҔ ,WZh\ WZhS WZh ,WZh; WZh WZh ,WZhU WZhv WZh ,WZh WZh WZh ,WZh WZh B  You see here a +0 scale mail.WZh| WZhǦ  _WZh WZh WZh7 ,WZh WZh[ WZh ,WZh WZh WZh WZh WZh WZh WZhm WZh WZh WZh WZh WZh WZh- WZh WZh ,WZhw WZhu WZh WZh WZh WZh" WZh ,WZh WZh< WZh , ### ### #.## J. .#.## . ###.#############.# .#....[.........@.# #.##############..### ### .......#  ##..##.WZh~ I# ##..##.### #.......>##### #J   endoplasm (asleep) #..###.......# #..# #..###.†####.# #..#WZh #.# #†........ #.###..#WZh/ 044.1 (17.0)WZh ,5.1 (18WZhx WZh\ _An endoplasm comes into view. _You see here a ring of ice.ZZhu # ##### #J. .## #.# ##.#############@# ZZh j....[.........=.# .##############..#### ##.......###..##.###..##.### #.......>##### #..###......ZZhp  #..###.†####.# #..#ZZh ZZhd U6.0) _[Zh| ## ##### .## J.....## #.############# #....[.........=.# .##############..### ##.......# #..##.###[Zh.....>##### #.......[Zh[Zh&7[Zh[Zh[Zhu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!![Zh&1.[Zh578.0 (0.9[ZhN[ZhM _You kill the endoplasm![Zh:/ @ ######## .##..... #.### #.############ #....[.........= .##############..######..##..###.†####.# #..#[ZhZ5 C9.0 (1.0[ZhZ: [Zh< [Zh  ######### #.## #......## #.# ##.#############.# .#....[.........@.###############..#### ### .......#[Zh)  ##..##.# ##..##.### #.......>##### #..  #..###.......# #..#[Zh   #..###.†####.# #..# #.# #†........ #.###..# [ZhO [Zh '50[Zh. [Zh [Zh $1.0 (2[Zh [Zh ' _h - a ring of ice[Zh? ######### #.##..... .#.### ###.############# .#....[.......... #.##############@.#### ### ......... ####..##.....#.# #.####..##.#......# [Zh_[Zh+2.0 (1[Zh5[Zh^Zhu\3^Zh]^Zh!fn^Zh jX^ZhXj^Zh}j^Zhj^Zhk^Zhl^Zhl^Zh m^Zhm^Zhn^Zhn^Zh(o^Zhq^Zhr^Zhr^ZhAs^Zhu^ZhI|@ ######### #...@...g  #.####### ^Zh|I#############.# ..[...........# ############..####.........#^Zh|g   goblin (asleep)####..##.#^Zh|6 ##..##.###^Zh} #.......>##### #..^Zh+8.0 (6^Zh-+9.0 (7^Zh܈^ZhBu _A goblin comes into view. It is wielding a +0 dagger._Zh' ##....@..g. #.#.# [.#..####.# _ZhP. _Zh. ,60.0 (1_Zh2 _Zh4 `Zh>##.g.#.#.# .# `Zh`Zh&1`Zh`Zh`Zh##.g.#.#.# .# `Zh t ggThe goblin shouts!`ZhE====2`ZhH`ZhL _The goblin misses you.`Zh b  You hit the goblin.`ZhX `=---9 (0.9`Zh: `Zh ^ _The goblin is heavily wounded.bZh=  You miss the goblin.The goblin is heavily wounded.bZhQ>q4------3.9 (1.0bZhCbZhQE; _The goblin hits you with a +0 dagger.cZh   You barely miss the goblin.The goblin is heavily wounded.cZh c2------4cZhmcZh(; _The goblin hits you with a +0 dagger.cZhq _The goblin hits you with a +0 dagger.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you with a +0 dagger.  You barely miss the goblin.  The goblin is heavily wounded.cZh=r&5cZh wcZh  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you with a +0 dagger.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin barely misses you.cZh:  You hit the goblin but do no damage.The goblin is heavily wounded.cZht: -6.8 (0.9cZh@ cZh$B S _The goblin barely misses you.dZh{  You hit the goblin.)dZh Q---57.8 (1.0dZhWdZh!J _You kill the goblin!eZhc{##..#.#.# # eZhQ|\3=-8eZheZh  Things that are here: _a +0 dagger; a goblin corpsefZh fZh! fZh fZht fZh _fZh# ,fZh: fZhz #4fZhm =====5=6=====fZhe XfZh r######.#.......).....-868.0)#.######.....# .#### .#fZh3 ..#### [# fZhP fZh ,7.8 (19fZh B _Found a pair of boots.gZh ###################..  #.......)..........  #.############# ##.# #.### ...# #.# #..#####[# ......# #.# #..##gZhq .#..##.### .......>##### #.. ..###.......# #..#gZhgZh*8.0)gZh gZhD hZhyJ ####################.........).........############# ##.# #@###. .. #..####[#.# ..###.†####.# #..#hZhhZhi&9hZh*hZh"hZh  ####################.........)...........#############..... ##.# #.###. .. #..####[ ....... #..##.### †........ #.###..#hZhhZh'90hZhchZhFhZh ####################.........)..........#############... hZh##.# #.### .. #..#### ....... hZh@#..###.. hZh 9.####..##.#......#hZh;hZh&1hZhQhZhV _You see here a +0 pair of boots.iZhiZh&2iZhiZh, _i - a +0 pair of bootsiZhqInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)i - a +0 pair of boots Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)h - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH Potions (go to first with !)c - 2 potions of invisibility  e - a white potionjZhBi - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. jZhBIf you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. jZh CoStash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} jZh(CyMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.kZh kZhkZh&benj the SneakKobold##Health: 16/16 ========================kZhI##################..Magic: 5/5========================#.......)...........AC: 2Str: 5  kZh|#.#############.....EV: 14kZhInt: 22 ##.##.###.kZhnSH: 0Dex: 15 ...#kZh4#.#kZhPXL:  2 Next: 75% Place: Dungeon:1 #..#####@#kZhfNoise: ---------  Time: 392.8 (0.0) ......#kZhy5#.#kZh+a) +1 dagger kZh!#..##.#kZh5#.#kZh2Throw: 6 boomerangs kZh #..##.###kZh3#.# kZh.......>##### #.. ..###.......# #..# kZhCN..###.†####.# #..# kZhah†........ #.###..# kZhq.####..##.#......# kZh<_You kill the goblin!kZh1Things that are here: kZh-_a +0 dagger; a goblin corpse kZh3_Found a pair of boots. kZhG_You see here a +0 pair of boots. kZh_i - a +0 pair of bootskZhkZh{kZh7$kZhZ+f  You start putting on your armour.kZh+/+3.8 (1kZhu0kZh6kZh6+4.8 (2kZh:kZh,?kZh?+5.8 (3kZhBkZhFkZhG+6.8 (4kZhKkZh&OkZhO+7.8 (5kZhRkZhaT& kZh}Ta3 _You continue putting on your +0 pair of boots. x5kZhTkZhWkZh5Yb _You finish putting on your +0 pair of boots.kZhkZhkZhMkZhkZh]kZhP _kZhakZhkZhkZhkZhkZhkZh=kZhMkZhgkZhkZhkZhkZhkZh=kZhkZhskZhkZhkZh1kZhkZh,kZh+kZhkZh.......)........... .#############..... .##.###. .# #.# .#### #.# ....# #.# .##.#kZhI#.# ####.####.###..b .....>##### ##..@.... kZhp###.......# #..######kZh##.†####.# #..# ....... #.###..# kZhB###..##.#......#  #..# #####..# kZh]b   bat (asleep) ## #.(kZhw*# kZh... #..## ### ####.....kZh -404.8 (7kZh +5.8 (8kZh kZh V _A bat comes into view.lZh) z). #..... lZhR) # #.###. # #.# #### #.# ..lZhs) # #.# .# ##.# lZh) #.# .# ##.### #.###..b.lZh) >##### ##....lZh) M# #..#lZh) .†####.# #..#  #.###..# lZh* _ #..# #####..# lZh"* lZh1 lZh1 +6.8 (1lZh'7 lZh8 mZhv). .....  #.###.  #.#  #.# #.. # #.# #.# .# #.# #.#.### #.###..b.>##### ##..# #..#..†####.# #..# #..# #####..#  mZhIymZhmZh9.bb=7mZh٬I _The bat misses you.mZhپy). ..... #.###. #.#  #.# #.. # #.# #.# .# #.# #.# .### #.###.....g>##### ##.....@b..# .mZh<# #..#. .†####.# #..# ..# #####..# g   hobgoblin (asleep)#.(# mZh`ab   bat mZh mZh?mZhmZh~  A hobgoblin comes into view.5--8mZhJ= _The bat hits you.mZh,  You hit the bat.  The bat is moderately wounded.mZhV8b. 6==9mZh<mZhK?: _The bat hits you but does no damage.nZhU.).#..... #.###. #.## #.# #...# #.# #.# #.#nZh #.# #.##### #.### #.###..b..g.>##### ##.# #.# #..#.. #.†####.# #..# ..... #.###..# #..##.#......# #..# #####..#nZh b   bat #.(# . #..### nZh7 M# ####.....nZh!nZh"nZhv(Lb.. nZh)'10nZhP.nZh0I _The bat misses you.oZhoZhboZh%#.b.oZh-1.7 (0.9oZhoZhe _You hit the bat but do no damage. The bat barely misses you.oZh@ .).#..... # #.###. # #.## #.# #...# #.# #.##.# #.# #.##### ##.### #.###.....g.>##### ##..b@.....# ##.# #..#.. ##.†####.# #..# ...... #.###..# ##..##.#......#  #..# #####..# # #.(# .. #..### ## ####.....  The bat hits you but does no damage. The bat barely misses you.5--2.7 (1.0 _The bat hits you.pZhb.6==3 _You miss the bat. The bat closely misses you.pZh.). .#..... .# #.###. .# #.# .#### #.# #...# #.# #.# .##.# #.# #.##### .##.### #.###.....g.>##### ##.b@......##.# #..#..#.†####.# #..#. #.###..# ###..##.#......# #..# #####..# ## #.(# ... #..### ### ####.....4 _The bat hits you but does no damage.pZh l  You hit the bat.  The bat is moderately wounded.b. 5.6 (0.9 _The bat barely misses you.qZhb4 qZh}5 #qZh5 .)qZh6 . qZhX6 #.qZh6 #..... qZh6 #.#qZh7 - #.###. .qZh}8 .#qZh8 * #.# .qZh8 .####qZh9 n #.# #..qZh9 .# #.# #.# ..##.#qZh:  #.# #.##### ..##.### #b###.....g.>##### ##.@.......# .###.# #..#.. qZh; .###.†####.# #..#. #.###..##..##.#.....qZhk; .# # #..# #####..# ### #.(# qZh6= .... #..### #### ####.....qZhz? qZhAI qZhJ qZhXK &6.6 (1.0qZhsW qZh[  qZh[ qZh[ ,_The bat barely misses you.qZh\ rZho5  You hit the bat.rZhv3†rZhzS==807.5 (0.9rZhrZhցG _You kill the bat!sZh`-.). .#..... .# #.###. # #.# #### #.# #.. # #.# #.# ##.# #.# #.##### ##.### #†###.....g >##### ##..@......# ###.# #..#.. ###.†####.# #..#  #.###..#..##.#......# -8.5 (1.0sZhsZhsZh W). #..... # #.###. # #.# #### #.# #.. # #.# #.# ##.# sZh #.# #.##### ##.### #†###.....g >##### ##...@.....# .# #..#.. .†####.# #..#  #.###..# sZhٍ /sZh& sZh @-9sZh sZh tZhOS). .....  #.###.  #.#  #.# #.. # tZh#.# #.# .# #.# #.##### .### #†###.....g >##### ##....@....# .# #..#.. .†####.# #..#  tZhDtZhU=20tZhtZhUN o). ..... #.###. #.#  #.# #.. # #.# #.# .# #.# #.##### tZhN [.### #†###.....g >##### ##.....@...# .# #..#.. .†####.# #..# tZhN ..# #####..# g   hobgoblin (asleep)  tZhO  tZhU tZhV &1tZhZ tZhV\ uZh). ..... #.###. #.#  #.# #.. # #.# #.# # #.# #.#####. ### #†###.....g.>##### ##......@..# # #..#..# †####.# #..# .# #.###..# uZh# # #####..# uZhQuZh&2uZhuZh8A c). ..... #.###. #.#  #.# #..  #.# #.# . #.# #.#####. #†###.....g. >##### ##.......@.# # #..#..# ####.# #..# ..#  #.###..# ..# ##.#......# ).# # #####..# uZhC uZhVD uZhzD 3uZhO : _Found a spear.vZh). ..... #.###. #.# #.# #.. ..#.# #.# ..#.# #.#####..#vZhL #†###.....g..# ##### ##........@# # #..#..# vZhj.# #..# #..#  #.###..# #..#vZh.#......# #).#  #####..# vZhvZh4vZhvZh;vZhu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!vZhm1.vZh`| 95.4 (0.9 _You kill the hobgoblin!vZh vZhi _Your Fighting skill increases to level 1!{Zh L{ZhSL{ZhL{ZhN{ZhP{ZhTP _{Zh;Y##########.. )........... #######..... #.###.#.# #.##{ZhYP#.# #.. .#.# #.# ...r #.# #.#####..#  {ZhY#†###.....@..# {ZhY#### ##.........##.# ...# #..#######..# # {Zh Z##.# #..# #..#  #.###..# #..# {Zh,Z.#......# #).#r   rat (asleep){ZhMZ?#####..##.({ZhhZ^# #..###{Zh`u 6.4 (1.0  A rat comes into view.{Zhetr.r{Zh3f5===7.4 (2{Zhi{ZhYkE _The rat squeaks loudly. You hear a loud squeak.}ZhUI ## }Zh#########.. ........... ######..... #.###.}Zh.. #.# ###.####.# #.. .....}Zhق#.# #.# #..r.r}Zh@-#.# #.#####@.#  #†###........# ### ##.........##.# ..# #..#######..#.# }Zhe.#.# #..# #..#.# #.###..# #..# r 2 rats (1 wandering) }ZhR#......# #).# #####..}Zhc##.(#}Zh,}Zh'.r.r---8.4 (1}Zh }ZhH_A rat comes into view.}ZhѪDr.5--=--9 _You barely miss the rat. The rat bites you.~Zh~'i##########.. )........... #######..... #.###... #.# ###.### #.# #.. ...... #.# #.# #..r.. #.# #.#####.r#  #†###.....@..# #### ##...##.# ...# #..#######..#.# ##.# #..# #..#.#  #.###..# #..# .#......# #).#  #####..# #.(# #..###r..r-30Zhw#.. .).#..... #.###. .. #.# ###.### #.# #.. ...... #.# #.# #.r... #.# #.#####..# # #†###....@.r.## ##.##.#.# #..#..#.##.# #..# #..#.# . #.###..# #..# #.#......# #).#  #####..#  #.(#  #..###Zh#Zh@P.rr.Zhxk2------=1ZhX Zhi K _The rat attacks as it pursues you! The rat bites you.Zh|i5  You hit the rat.ZhjZhrw.   ratZh2vp3=---52.3 (0.9Zh}ZhG _You kill the rat!Zh^ 5  You hit the rat.Zh< $†Zhd !ZhL Zh ###########..benj the Sneak .)...........Kobold ########.....Health: 13/16 ===================-----#.###...Magic: 5/5Zh= ========================#.####.###AC: 3Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 15#.# #.#####..#Zhv XL:  2 Next: 100% Place: Dungeon:1 ##†###....@†..#Zh Noise: =--------  Time: 433.2 (0.9) ##### ##.........##.#a) +1 dagger ....# #..#######..#.#Throw: 6 boomerangs ###.# #..# #..#.# . #.###..# #..# Zh2 #.#......# #).######..##.(#Zh[ #..### _A rat comes into view. _You barely miss the rat. The rat bites you. Zhz S_The rat attacks as it pursues you! The rat bites you.  You hit the rat. Zh I_You kill the rat!You hit the rat.Zhn _You kill the rat!You have reached level 3!Zh /  --more--Zh  Your experience leads to an increase in your attributes!Your base attributes are Str 5, Int 16, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? Zh6/206/673 0%  _You feel agile. x2ZhW.. ). ..... #.###. .. #.# ###.### #.# #.. ...... #.# #.# #..... Zh$X#.# #.#####..#  #†###.....@..#  ##.##.# # #..#..#.# .# #..# #..#.# ZhrX #.###..# #..# Zh&aZh^b<-4.2 (1.0 _ZhgZhk  Things that are here: _a rat corpse; a rat corpseZh  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhZ ZhC\  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/IceZh\ 11% 2 Select a spell to cast[!]/[I] toggle spell headersZh ##########..benj the Sneak )...........Kobold #######.....Health: 16/20 ===================-----#.###...Magic: 6/6========================#.####.###AC: 3Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 17#.# #.#####..#XL:  3 Next:  0% Place: Dungeon:1#†###.....@..#Noise: ---------  Time: 434.2 (0.0) #### ##.........##.#a) +1 dagger ...# #..#######..#.#Throw: 6 boomerangs ##.# #..# #.Zh; .#.##.###..# #..# .#......# #).######..##.(##..###Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Things that are here: _a rat corpse; a rat corpseCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##########..benj the Sneak )...........Kobold #######.....Health: 16/20 ===================-----#.###...Magic: 6/6========================#.####.###AC: 3Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 17#.# #.#####..#XL:  3 Next:  0% Place: Dungeon:1Zh [40m#†###.....@..#Noise: ---------  Time: 434.2 (0.0) #### ##.........##.#a) +1 dagger ...# #..#######..#.#Throw: 6 boomerangs ##.# #..# #..#.##.###..# #..# .#......# #).######..##.(##..###Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Things that are here: _a rat corpse; a rat corpseCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.Zh Zh . _ZhZhjZh8\ _Unknown command.Zh#o Zhq } Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes12% 3b - Tukima's DanceHexes12% 3  c - Dazzling FlashHexes/FireZhNr 22% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZhVZh]Zhe##########..benj the Sneak )...........Kobold #######.....Health: 16/20 ===================-----#.###...Magic: 6/6========================#.#Zhye###.###AC: 3Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 17#.# #.#####..#ZheXL:  3 Next:  0% Place: Dungeon:1#†###.....@..#Zhe$Noise: ---------  Time: 434.2 (0.0) #### ##.........##.#a) +1 dagger Zhe...# #..#######..#.#Throw: 6 boomerangs Zh#f##.# #..# #..#.##.###..# #..# ZhCf{.#......# #).######..##.(#Zhbf>#..###Things that are here: Zhf_a rat corpse; a rat corpseCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  ZhfConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.ZhFrZhsMemorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  N - NoZhXZhU##########..benj the Sneak )...........Kobold #######.....Health: 16/20 ===================-----#.###...Magic: 6/6========================#.####.###AC: 3Zh Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 17#.# #.#####..#XL:  3 Next:  0% Place: Dungeon:1#†###.....@..#Noise: ---------  Time: 434.2 (0.0) #### ##.........##.#a) +1 dagger ...# #..#######..#.#Throw: 6 boomerangs ##.# #..# #..#.##.###..# #..# .#......# #).######..##.(##..###Things that are here: _a rat corpse; a rat corpseZh74Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.ZhY7=5.2 (1ZhZhy _This spell is extremely dangerous to cast!Zhi+6.2 (2ZhZhA7.2 (3ZhZhW8.2 (4Zh; _You start memorising the spell. You continue memorising. x3ZhZh1$ZhL&c _You finish memorising. Spell assigned to 'b'.Zh 8== _ZhX XZh yrr   quokka (wandering)ZhQ! ,40.2 (2Zh' @r.Zh%( +1.2 (3Zh, Zh/ Y _A quokka comes into view.Zh  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh ##########.. benj the Sneak )........... Kobold #######..... Health: 18/20 =====================--- #.###. ..  Magic: 4/6Zh d================-------- #.# ###.###  AC: 3Str: 5 #.# #.. ......  EV: 14Int: 22 #.# #.# #.....  SH: 0ZhG -Dex: 17 #.# #.#####..#  XL:  3 Next:  0% Place: Dungeon:1Zh  #†###.....@r.#  Noise: ---------  Time: 441.2 (0.0) #### ##.........##.#  a) +1 dagger ...# #..#######..#.#  Throw: 6 boomerangs Zh m##.# #..# #..#.#  #.###..# #..# .#......# #).# r   quokka (wandering)  #####..# ZhL W#.(# #..### _A quokka comes into view.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zhy "Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, chance to affect: 59%)Zh##########..benj the Sneak )...........Kobold #######.....Health: 18/20 =====================---#.###...Magic: 4/6================--------Zhh#.####.###AC: 3Str: 5#.# #.. ......EV: 14Int: 22#.# #.# #.....SH: 0Dex: 17#.# #.#####..#Zh XL:  3 Next:  0% Place: Dungeon:1#†###.....@*.#Noise: ---------  Time: 441.2 (0.0) #### ##.........##.#Zha) +1 dagger ...# #..#######..#.#Throw: 6 boomerangs ZhN##.# #..# #..#.##.###..# #..# Zht.#......# #).#r   quokka (wandering)  Zh8#####..##.(#ZhW#..### _A quokka comes into view.ZhCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh!Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  ZhGPress: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, chance to affect: 59%)ZhMrasleep)Zhder2.2 (1Zh%jZhl  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  ZhlAim: a quokka (wandering, hasn't noticed you, chance to affect: 59%) _The quokka looks drowsy...Zh/o  The helpless quokka fails to defend itself.  You impale the quokka!!ZhV†53.1 (0.9 _You kill the quokka!Zh9=ZhZhj20===ZhoZh,ZhZhA,ZhZh/ZhmP5====ZhZhXZh3==ZhZh@,ZhZh,ZhZhZh<====Zh_ZhsZhZhZhZhPZhZhZhZhWZhWZhZhZh,ZhZhxZh N6====ZhZh4 _Magic restored.ZhZhZh|ZhZhd,ZhZhZh4,ZhZhZhZh&====ZhbZhZhZhWZhZhZhZhZh9ZhoZhZhqZhZhZhZh,Zh[ZhBZh<,ZhZhqZh,ZhZhZh,ZhZhZhZhZh8Zh4Zhx Zh Zh Zh- ZhE ,Zh Zh\ Zhf Q   Zh       Zh C   Zh d  ############## Zh  #..........@.#  Zh;  ####.##########.#  .Zh^  .......... S#  #Zh  ###....... .#  #####..##### .#Zh  ....††.# Zh   S   ball python (constriction, asleep) ....##.#  ###..#.# Zh f #..#.#  Zh\ 075.1 (32.0)Zh ,6.1 (33Zh' t _A ball python comes into view.Zh_n      ############## ZhU#............#  ####.##########@#  .......... #S#   ###....... #.#  ####..##### #.#  Zh ...††.# #.#  ##.#  Zh0}##..#.#   #..#.# ZhU_ #..#  Zhd7.1 (1.0)Zhs&  ZhSThe helpless ball python fails to defend itself.  You impale the ball python!!Zhh†Zh578.0 (0.9ZhZhaO _You kill the ball python!Zhd/  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   1.7  +1   i - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0           d - Short Blades   1.3   1.2hP04m  +3       e - Long Blades   0.2   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4                       Zh0                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZhlZh`Zh  benj the Sneak  Kobold  Health: 20/20 ========================  Magic: 6/6========================  AC: 3Str: 5  EV: 14Int: 22##############  SH: 0Dex: 17#............#  XL:  3 Next:  7% Place: Dungeon:1  ####.##########@#  Noise: ---------  Time: 478.0 (0.0)  .......... #†#  a) +1 dagger###....... #.#  Throw: 6 boomerangs ####..##### #.# ...††.##.hh40m# ...##.#   ##..#.#  #..#.#  #..#   _You kill the quokka! _Magic restored. _A ball python comes into view.The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python!ZhʔZhOZhZhZh q  You see here a ball python corpse. _Zh Zh Zh Zh ,Zha Zh Zh ####.##########.# #.. .......... #†# #.# ###....... #.# #.#####..##### #.# #.....††.# ##. #.# ......##.# #.. #.# #####..#.# #.. #.# #.# ##..###.#  #..# ....@...#  #).# ##..#####  #.b   Zh 9#..  # #..      b   bat (asleep) .    .    .   Zh 0810.0)Zh ,9.0 (11ZhI Zh V _A bat comes into view.Zh".#.. .......... #†#  #.# ###. #.#  #.#####..##### #.# #.....††.# ##. #.# .......##.# #... #.# ######..#.# #..# #.#  #..#.# ###..###.#  #..# .........#  #).# ##.@#####  Zh%7#.b#   #..# ## #..# .. ...#. ..#ZhZ+Zh+290.0 (1.0)Zh1Zh4Zhi  The helpless bat fails to defend itself.  You impale the bat!!Zh2.Zhu/101ZhvZhG _You kill the bat!Zh< Zhi Zh Zh Zh Zh Zh ZhR ,Zh]... ############# ##. #..... ########  #.. .......... #†  #.# ###.........# #  #.#####..######.#J# ##.....††.# ##.#.#. .......##.# #....#. ######..#.# #.@# #.#..#.#####..###.##..#............##).#######..######..##..#J   endoplasm (wandering)#..#...#Zh. 6.0 (57.0 (6 _An endoplasm comes into view.Zh5 .. ##############  #. #............#   ####.##########.#  #.. ............ .#†#  #.# ###.........#.#.#  #.#####..######.#J#.#  #.....††.# ##.#.#.#  ......##.# #..@.#.#  #####..#.# #..###.#  #..#.#####..###.#  #..#............#  #).#######..##### #..#   #..#  # #..#  . ...# .ZhkSJ8.0 (1Zh Zh(j ZhpJJ    The endoplasm quivers.You hit the endoplasm.  The endoplasm is heavily wounded.Zhp^19--=9ZhC _The endoplasm hits you.Zh!;  You hit the endoplasm.Zh'i.Zh'720==Zh)()2500Zh.ZhI1M _You kill the endoplasm!Zh 3Zh5 Zh֒ Zh Zh nZh Zhř Zh ,Zh Zh |==Zhɡ Zh Zh Zh֣ Zh Zh Zh + #.#####..######.#.#.# ##.....††.# ##.#.#.# .......##.# #....#.# ######..#.# #..###.#  #..#.#####..###.#  #..#.....#  #).#.#####  #..#   #.@#  Zh - #..#  .. ....#  .. ###... .. #J## ..  J   endoplasm (asleep) .# .##Zhh p7.0 (7-8.0 (8Zh ZhZ ] _An endoplasm comes into view.Zhn##.....††.# .......##.... ######..## ####............).#######..#### #..# . ## ..Zh...###... #J###.# #ZhZh+9.0 (1ZhZhZh5+ .......##... ######..## ###..........).#######..#### #..# #### .....###...... #J#####.#. #10Zh" #######..#.# #..###.# # #..#.#####..###.# # #..#............# # #).#######..##### ##..# # #..# #######..# .........###. ###@..... #.. #J#####. #.# #.# ..# #.# #.#.# ### Zh) Zh) &1Zhw0 Zh 2 Zhu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!Zh:2.ZhǮ379 (0.9ZhZhM _You kill the endoplasm!ZhZh4ZhmZhUZhSZh< Zh Zh Zh ZhbZh]Zh(ZheZhZh)ZhZhOZhZhZhBZh!Zh,ZhoZh;Zh6,ZhZhZh#,ZhvZhZh,Zh Zh*!Zh!,ZhI"Zh #Zh#Zh$ZhJ$Zh%Zh,J.# #..# #..#.#####..###.#  #.###..# #..#............# .#......# #).#######..#####  #####..##..# #.(# #..# #..#Zh, #..### ###..## ####..#  ####..... ...... ......###  ......... l....# ###...... Zhd-F ####.##.. #@# #.#####  ......... #.#######.#  ####.##.# #.........# ######.##.# #########.# ..........# #.# Zh-###.########.#l   frilled lizard (asleep)  Zh-)#.##.##.#Zh-!#.#Zh 6023.9 (12.0)Zh6,4.9 (13Zh;Zh>a _A frilled lizard comes into view.Zh ....# #..#######..#.# #..###.# ###.# #..# #..#.#####..###.# . #.###..# #..#............# #.#......# #).#######..#####Zh; #####..# #..# #..# #.(# #..# #..# #..#######..#######..#  ####....................### ..........l..@.# ###...... ####.##..#####.# #.##### ......... #.#######.#  ####.##.# #.........# #######.##.# #########.# ...........# #.# ####.####### #.#  #.##.#  #.#Zh 95Zh/ .0)Zh Zh.# #..#..#.# #..###.##.# #..# #..#.#####..###.# .. #.###..# #..#.# ##.#......# #).#..##### # #####..# #..# #..# #.(# #..# #..# #..#..#..# ####.### .l.@..# ###...... ####.##..#####.# #.##### . #.#######.# ####.##.# #..##.##.# #########.#.# #.# #####.# #.# # #.# #.# # #.#ZhfZh6ZhZhZh\.# #..#..#.# #..###. †####.# #..# #..#.#####..###.. #.###..# #..#. .##.#......# #).#.. .# #####..# #..# #..# #.(# #..# #..# #..#..#..# ####.### .l@...# ###...... ####.##..#####.# #.##### . #.#.#  ####.##.# #.# #.##.# #.#.# #.# .#####.# #.# .# #.# #.# .# #.#Zh]&7ZhLjZh  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!Zh%1.ZhI+6208.8 (0.9ZhH/Zh1R _You kill the frilled lizard!Zhp3ZhZhZh3,ZhXZh;ZhZhq,ZhZhZhzZhZhtZhZhZhZhsZh,ZhZh.Zh ,ZhNZhZhZhZhZh2 Zh ,ZhZhZh,ZhDZhXZhZh]BZhZh!Zh{ZhZh Zh ,Zh\!Zh"Zh#,Zha$Zh(%Zh&Zh@&Zh&Zh'ZhY(Zh(Zh(Zh*Zhsht@mZhߛ #.#   #.#   #.#   #.#   #.#   #.#   #.#   #.#   #@#  70.8 (42.0) #.#   ...   >#.#.   ....#.#              1.8 (43ZhZhI; _Found a stone staircase leading down.Zh2?#.#  #.#  #.#  #.#  ###.## #..... #>#. ..... ##.## #.r.. ######      r   rat (asleep)6.8 (5.0)7.8 (6 _A rat comes into view.Zh #.#  #.#  #.# ###.###  #.....#  #>#.#.# .....#.#  ##.###.#  #.r.@.#  #######       ZhR^8.8 (1Zh-  #.#  #.#  #.#  ###.###  #.....# ##>#.#.#  .....#.#  ##.###.#  #.r@..#  #  Zh,. +      ZhX5 Zh5 &9Zh: Zh< Zh/Hi  The helpless rat fails to defend itself.  You impale the rat!!ZhLg†ZhP?1/212280.7 (0.9ZhtUZhV^G _You kill the rat!Zha  You see here a rat corpse. _Zh XZhZhZhZhZh,ZhRZhBZhL _You now have 15 gold pieces (gained 4).Zhn3ZhZhZh,Zh=ZhZhZh$ZhxZhZh}ZhZhZh1Zh/,ZhZhhZhu,ZhZhhZhLZhZhYZhjZhZhAZhZhZhZh?ZhZh`ZhCZhlZhZhZhZhZh@Zh@ZhZh!ZhhZhZh;,ZhZhZh,Zh/ZhXZhZh)ZhoZhzZh2Zh_ZhZhZhmZhZhZhZhz Zh Zh Zh? Zh Zh3 Zh Zh~ ZhaZhZhZhZhZhZhZhbZh7Zh`ZhZhZh,ZhwZhZhE"##.#  ######.#### #.#  #....#....### #.#  #.### #####.#.###.# #.  #.# Zh"..##...#.##.###.##  #.# ......###...##...##  #.# #~#P...#.####.....#### #.# Zh">#~##P...## .........########.# ~~~~..#.# [...@.##..........# 609.7 (29.Zh#0) #~##P.... .#...############## Zh*## .#. ##.## .ZhM#_#. #.. Zho#Zh# Zh*Zhg+-10.7 (30Zh^1Zh?% _Found a helmet.ZhD # #.#  #.#### #.# #... #....### #.# #.#.#.###.# #. #.#.##...#.##.###.## #.#.###...##...## #.# ZhEP#~#P...#.####.....#### #.# ##~##P...## #.........#.#Zh`E~..#.# #[..@..##..........# ##~##P.... ..#...### P# .#. ##.##. #.##ZhE@ ..#ZhLZhL11.7 (1.0)ZhRZhSZh IZh Zhd ,Zh# Zh P # #.#  #.#### #.# # #....### #.# #.#.#.###.# #. #.#.##...#.##.###.## #.#.###...##...## #.# .P#~#P...#.####.....#### #.# P##~##P...## #.#.# ZhY .~~~~~..#.# #[.@...##.#2 P##~##P.... ...#...### .P# .#. ## ##.##. #.# .## ..#Zh Zh Zh Zhzr # #.#  #.#### #.# # # #....### #.# #.#.#.###.# #. #..##...#.##.###.## #..###...##...## #. ..P#~#P...#.####.....#### #. .P##~##P...## #.#. ..~~~~~..#.# #[@....##. .P##~##P........#....P# .#. .#####.## .... #.#.## ..#ZhY3Zh . # #.#  #.#### #.# # ## #....### #.# # .#.#.###.# #. #.##...#.##.###.## #.###...##...## #.P#~#P...#.####.....#### # ..P##~##P...## #.# <..~~~~~..#.# #@.....## ..P##~##P.#...Zhĺf.P# .#.#.#####.## )....# #.#.## ..#ZhZh&4ZhZh_O _You see here a +0 helmet.Zhr<5ZhŨZh% _j - a +0 helmetZhZhwInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [) ZhX b - a +0 robe (worn)  i - a +0 pair of boots (worn)j - a +0 helmet Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)h - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH Potions (go to first with !)Zhvc - 2 potions of invisibility  e - a white potionZhZ@ j - a +0 helmet. A piece of metal headgear. Base armour rating: 1 Zh@ eIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} ZhzB yMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Zh Zh0 ZhO ##.## benj the Sneak#.#### #.## Kobold ## #....### #.## Health: 21/21 ======================== .########.#.###.# #.# Magic: 6/6======================== Zh o......##...#.##.###.### AC: 3Str: 5 ..........###...##...### EV: 14Int: 22 ...P#~#P...#.####.....##### SH: 0Dex: 17 ..P##~##P...## #.........######## XL:  3 Next: 22% Place: Dungeon:1 Zh |<..~~~~~..#.# #@.....##......... Noise: ---------  Time: 615.7 (0.0) ..P##~##P........#...############ a) +1 dagger ...P# .#.#.#####.##Throw: 6 boomerangs )....# #.# ...##..# _You kill the rat! _You see here a rat corpse. _You now have 15 gold pieces (gained 4). _Found a helmet. _You see here a +0 helmet. _j - a +0 helmetZh| 4Zh Zh8 Zh A6.7 (1Zh< Zh_ +7.7 (2Zh Zh) W8.7 (3Zhz' A9.7 (4Zhs/ Zh@ Y20.7 (5 4 _You start putting on your armour. You continue putting on your +0 helmet. x5 ZhmA M_You finish putting on your +0 helmet.Zh>ZhZhZhZn _ZhZhZh,ZhZh,Zh-ZhZh@,ZhZhZhBZhZhZhZh=ZhZhZhZh.ZhZhtZhZhZh}Zh3Zh|ZhZhZhZhZh=ZhnZhD ZhX Zh ,Zh] ZhZh,ZhkZhdZh,ZhIZhZhZhZhRZhZhZhZh6ZhJZh,Zh Zh."Zh{#Zh#Zh$Zh@&Zh(,Zh)ZhV+Zh,,Zh-Zh1Zh2,ZhH4Zh5Zh8,Zh9Zh);Zh<,Zh%>Zh7?Zh@,ZhAZhDZhE,ZhrFZhIZhK,ZhLZh%NZhfO,ZhPZhQZhS,ZhSZhTZhUZhUZhVZhHYZhZZh4ZZhZZhD^ZhN_Zhn_Zh_ZhaZhbZh(cZhcZheZhg,ZhhZhumBZhmZhqZhr,ZhsZhtZhv,ZhwZhyZhb{,Zh|Zh~Zh,ZhZhZh,ZhZhvZhZh͇ZhZhZhL,Zh Zh7ZhPZhZhgZhZhZhȐZh6ZhZh[ZhZhZhZhd,ZhҘZh7Zhƚ,ZhZhZh,ZhM,Zh͞,ZhUZhAZh,Zh6ZhmZh(,ZhZhZh,ZhvZhѧZhUZhZh\ZhǩZh,ZhZhƫZhD,ZhZhZhZhYZhZhiZhm,ZẖZhDzZhZhZh ZhIZh-,ZhZhZhzZhZhZhйZhZhZhZh}Zh',ZhZhZh7,ZhZhsZh Zh;ZhxZh-Zh,ZhtZh|ZhfZhZhZhZhPZhZhZhhZhZh4ZhXZhZh$ZhZhZhZhQZhZhZhZh/,ZhZh&ZhZh Zh9ZhZhL,ZhZh5ZhZhZh0Zh Zh7,ZhZh;Zh,ZhZh>ZhZh,ZhRZhXZhZh=ZhkZh4ZhZh>ZhgZh9ZhBZhZh  ##.##  #.#  #.#  #.#  .# #.#  ###K #.#  #.. #.#   #.# #.#  #@# #.#  ###############.# #.#  #...............# ###.###  #.############### #.....#  #.# ######>#.#.##.##........#.#K   kobold (asleep)#.##.####.###.##.##.# #.†...# ##.###.# #######Zh% 1707.7 (87.0)Zh ,8.7 (88ZhZh`u _A kobold comes into view. It is wielding a +0 dagger.Zh.7#.#.##.##  .###K#..# #.##############.# #.# ...............# ###.##.############### #.....#####>#.........###.###  #.# .†...Zh89Zh?j.KKZhA@P====9.7 (1.0)Zh'EZhrG( _The kobold shouts!ZhZhф\=---10ZhXZh _You barely miss the kobold. The kobold completely misses you.ZhW  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh5 < #.#.#  benj the Sneak ##.##  Kobold #.#  Health: 21/21 ======================== #.#  Magic: 4/6================-------- # #.#  AC: 4Str: 5 .# #.#  EV: 14Int: 22 ###.# #.#  SH: 0Zh6 Dex: 17 #.K.# #.#  XL:  3 Next: 22% Place: Dungeon:1 #@# #.#  Noise: =--------  Time: 710.7 (0.0) #.# #.#  a) +1 dagger  ###############.# #.#  Throw: 6 boomerangs  #...............# ###.###  #.############### #.....#  #.# ######>#.#.#  K   kobold  #.# #........#.#  #.# #.####.###.#  #.# #.# #.†...# _You barely miss the kobold. The kobold completely misses you.ZhV7 Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 59%)Zh #.#.#benj the Sneak##.##Kobold#.#Health: 21/21 ========================#.#Magic: 4/6================--------# #.#AC: 4Str: 5.# #.#EV: 14Int: 22###.# #.#SH: 0Dex: 17#.*.# #.#XL:  3 Next: 22% Place: Dungeon:1#@# #.#Noise: =--------  Time: 710.7 (0.0)#.# #.#a) +1 dagger###############.# #.#Throw: 6 boomerangs#...............# ###.####.############### #.....##.#######>#.#.#KhD D40m   kobold#.##........#.##.##.####.###.##.##.# #.†...# _You barely miss the kobold. The kobold completely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 59%)Zh SK(asleep)ZhZ ]K-Zh[ 1.7 (1ZhH `  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 59%) _The kobold looks drowsy...Zh o  The helpless kobold fails to defend itself.  You impale the kobold!!Zh C)Zh V5-2Zh Zh0 J _You kill the kobold!Zh~#.# ##.##  #.#.#  ##.# #.#  .# #.#  .# #.#   .# #.#  ###.# #.#  #.@.# #.#  #.### #.#   #.# #.# Zh ###############.# #.#  #...............# ###.###  #.############### #.....#    #.# ######>#.#.#    #.# #........#.#    #.# #.####.###.#   Zh Zh&3Zh  Things that are here: _a +0 dagger; a kobold corpseZh3ZhhZhEZh! _Zh"Zh#,Zhp$Zh%,Zh&Zh(,Zh(Zh*f5====Zh+Zh-,Zh-Zh/,Zh/Zh 1,Zh1Zh(\Zh"_R====Zh}6====ZhM4 _Magic restored.ZhZhZḧ,ZhZh*ZhZh<====ZhZhZh Zh?BZhZhΝZh,ZhɡZh,Zh"ZhZhZhEZh|Zh>Zh,ZhZh|Zhܲ,ZhTZhuZhRZhZhZh@Zh$ZhkZhZhӼZhZhZhZZhZhZhZh,ZhQZhZZh,Zh$ZhZhZhZhOZhZhZhNZh~Zh%ZhZhYZhEZhPZhHZhZhZhsZhBZhlZhZhLZhZhZhZhZhlZh@Zh",Zh%ZhFZhZhZhZhZh'ZhZhZhI  You see here a quokka skeleton. _Zh4ZhD BZh" Zh ,Zh? Zh8ZhZhZhWZhZh##  ##############..l#  ....)............#  ###########......# #############.###..# #...........#.# #.@#####.########## ###.# #.................# .##.# #.#####.........#.# .# #.# #.#####..######.#.# .### #†###.....÷÷.# ##.#.# ..>##### ##.........##.# #....# l   frilled lizard (asleep) .......# #..#######..#.# #..### .†####.# #..# #..#.#####..### .... #.###..# #..#...........h mZhC  69.7 (56.0)  A frilled lizard comes into view.Zh*j.llZh5+5=70.7 (57Zh3ZhK68 _The frilled lizard hisses angrily.Zh~  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Zhl \Confirm with . or Enter, or press ? or * to list all spells.Zh   benj the Sneak  Kobold  Health: 21/21 ======================== ## Magic: 4/6================-------- Zh ##############...# AC: 4Str: 5 ....)...........l# EV: 14Int: 22 ###########.....*# ############ SH: 0Dex: 17Zh  #.###.*# #........... XL:  3 Next: 25% Place: Dungeon:1 #.# #.@#####.########## Noise: =--------  Time: 770.7 (0.0) ## #.# #.................# a) +1 dagger .# #.# #.#####.........#.# Throw: 6 boomerangs .# #.# #.#####..######.#.# Zh .### #†###.....÷÷.# ##.#.# ..>##### ##.........##.# #....# l   frilled lizard .......# #..#######..#.# #..### Zh P.†####.# #..# #..#.#####..### .... #.###..# #..#........... Zh> _The frilled lizard hisses angrily.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Zhd Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Zh Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 59%)Zh   benj the Sneak  Kobold  Health: 21/21 ======================== ## Magic: 4/6================-------- ##############...# AC: 4Str: 5 Zh ....)...........l# EV: 14Int: 22 ###########......# ############ SH: 0Dex: 17 #.###..# #........... XL:  3 Next: 25% Place: Dungeon:1 #.# #.@#####.########## Noise: =--------  Time: 770.7 (0.0) Zh ;## #.# #.................# a) +1 dagger .# #.# #.#####.........#.# Throw: 6 boomerangs .# #.# #.#####..######.#.# .### #†###.....÷÷.# ##.#.# ..>##### ##.........##.# #....# l   frilled lizard .......# #..#######..#.# #..### .†####.# #..# #..#.#####..### .... #.###..# #..#...........Zh{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 59%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.ZhV  ##).#l#    Zh #.#  #.#  #.# . #.# . #†÷÷.# >##### .#  .# † #..# #..#.ZhX `  #..#......Zh a-1.7 (1Contam Zh ZhV   Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 59%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen.Zhd  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhI  benj the Sneak  Kobold  Health: 21/21 ======================== ## Magic: 2/6========---------------- ##############...# AC: 4Str: 5 ....)............# EV: 14Int: 22 Zh5J###########.....l# ############ SH: 0Dex: 17 #.###.*# #........... XL:  3 Next: 25% Place: Dungeon:1 #.# #.@#####.########## Noise: ---------  Time: 771.7 (0.0) ## #.# #.................# a) +1 dagger ZhJg.# #.# #.#####.........#.# Throw: 6 boomerangs .# #.# #.#####..######.#.# Contam .### #†###.....÷÷.# ##.#.# ..>##### ##.........##.# #....# l   frilled lizard .......# #..#######..#.# #..### ZhKf.†####.# #..# #..#.#####..### .... #.###..# #..#........... _Nothing appears to happen.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhNK Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 59%)Zh=benj the SneakKoboldHealth: 21/21 ========================##Magic: 2/6========---------------- ##############...#AC: 4Str: 5 ....)............#EV: 14Int: 22 ###########.....*# ############ SH: 0Dex: 17Zh #.###..# #........... XL:  3 Next: 25% Place: Dungeon:1#.# #.@#####.########## Noise: ---------  Time: 771.7 (0.0) ###.# #.................# a) +1 dagger .##.# #.#####.........#.# Throw: 6 boomerangs .##.# #.#####..######.#.# Contam .####†###.....÷÷.# ##.#.# ..>##### ##.........##.# #....# l   frilled lizard .......# #..#######..#.# #..### .†####.# #..# #..#.#####..### .... #.###..# #..#........... _Nothing appears to happen.  h[mCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 59%)Zh8WZhZhL.lZh*2.7 (1ZhZh!O  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 59%) _The frilled lizard resists with significant effort.Zh @  You hit the frilled lizard.Zh g†Zh  57=3Zho Zh R _You kill the frilled lizard!Zh: 3Zh% Zh' ,Zh4 Zh Zh ,Zh7 Zh4' -.......÷........ZhO. e 8.7 (5 _You start resting.Zh. B-Zh3 ZhA6 K _Your magical contamination has completely faded away.Zh!ZhY"Zh"ZhH'BZh'Zh?V3====Zh@ZhBBZhqCBZhID,ZhDZhER====Zh4FZh G,ZhGZhbIBZhJ,ZhKBZh+LZhPM,ZhMZhNf4====ZhPZhP,ZhPZhQ,Zh&RZhR,Zh>SZhTZhT<====ZhwB5======== _You start resting.809.7 (31.0)6====10.7 (32Zh|Zh% _Magic restored.ZhlIZhmZh,sBZhV{  You see here a frilled lizard corpse. _Zhh|Zh},Zh~Zh<Zh Zho<====ZhZhZho,ZhZh0Zh9XZhҊ,ZhZh5Zh#,ZhZh.Zh,ZhZhnZhe,ZhْZhZhCZhZhZhؘZh,Zh˜ZhZhZh:ZhZheZhӢZhZhݣZhRZh,ZhZhǨZh,Zh'ZhZhĭ,ZhZhZZh,ZhhZh5Zhȵ,ZhgZhZh=ZhxZh1Zh]ZhZhZhZhjZhZhZhZhZhZhZhIZhUZhZhEZhZh$Zh,ZhmZh #.......>##### ##........#..###.......# #..########..###.†####.# #..# ##.# #†........ #.###..# #  #.# #.####..##.#......# #  #.# #.# #..##.#####..# # ZhQ #.####.####.. #.# #.(# #............##.## #..########.##########.@...####.........  #.# ####.......  #.# ##.####.##..###  #.# #..........#  #.# ######.##.##  #.# ##########.##.# Zh####.## #.............#...#.# #.#####.####### ####.## #.# #.#  You pick up a book of Storms and begin reading...Zh`-35.7 (25ZhQ,6.7 (26ZhU  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.Zh Zhz  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexesZh T12% 3  b - Static DischargeConjuration/Air 21%2  c - Dazzling FlashHexes/Fire22% 3  d - AirstrikeAir80% 4 Zh  e - Forge Lightning Spire Air/Forgecraft 80% 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZhNZhVZhC^#.......>##### ##........ benj the Sneak#..###.......# #..####### Kobold#..###.†####.# #..# # Health: 21/21 ========================#.# #†........ #.###..# # Magic: 6/6========================Zh^#.# #.####..##.#......# # AC: 4Str: 5#.# #.# #..##.#####..# # EV: 14Int: 22#.####.####.. #.# #.(# # SH: 0Dex: 17#............##.## #..####### XL:  3 Next: 27% Place: Dungeon:1#.##########.@...####......... Noise: ---------  Time: 836.7 (0.0)#.#Zh__####............... a) +1 dagger#.###.####.##..#### Throw: 6 boomerangs#.##..........##.#######.##.###.#Zh_##########.##.# ####.###.............# ....#.##.#####.####### ####.###.# #.# Zh_e_You start resting. _Magic restored. Zh`_You see here a frilled lizard corpse.  You pick up a book of Storms and begin reading...  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.ZhgP  Okay, then.ZhXhZhmZho. _ZhIZhPZhZh# _ZhZhs,ZhZhZh{,ZhZhZhZhZhZhQXZhZh,ZhZhZh,Zh Zh0Zh&BZhzZh$ZhRZhZh]Zh<,ZhZhZh,ZhZhZhkZh,ZhZh(ZhbZhZhEZhZhZh<ZhZh,ZhZh ,ZhZhZZh,ZhZh(Zh,ZhXZhZh# Zho Zh Zhs Zh Zh Zh; ZhLZh#JZh$BZh%ZhB-Zh/XZh3BZh4BZhX5Zh5Zh":Zh:,Zh:Zh;Zh'<,Zh<Zhf=Zh=Zh=Zh#>Zh>Zhi?,Zh?Zhl@ZhVA,ZhAZhHBZhB,Zh)CZhCZh^D,ZhDZh{EZh FZhF,ZhlLl  You see here a frilled lizard skeleton.Zh"MZh|M _ZhMZhNZhO,ZhPZhPZhQ,ZhQZhRZhcSZhSZhSZhWZhzX,ZhXZh,ZZhZ,Zh[Zh\Zh],ZhS^Zh^Zh`BZh`Zhca,ZhaZhbZhcZhNcZhcZh.dZhdZh4eZheZhfZh)h,ZhhZhiZhj,Zh9kZhAlZhm,Zh^nZhoZhq,ZhqZhNrZh2sZhhsZhsZhtZhxv,Zh wZh yBZhyZhx|Zh}Zh}Zh1~ZhZh[,ZhZhYZh,Zh+Zh@ZhZhZhAZh`Zh(,Zh}ZhWZhވ,ZhDZhZhZhZhZhϋZhSZh}ZhZhߎZh5,ZhZhZhZhKZhZhu #.# #.# ### #.#####.## ###.### #........# #....(# #..####..# ###.....#######..####..### ##..###.................. ....# #.########.#####.##. ###.###.# #.#####.##.# ........# #@......##.# #911.7 (75.0) Zh(###.#.### #.########.# #.### ###.#.##.# #.# #.# ..#.#.##.#### #.# #.# #.#.#.###### #....### #.# .# #.#.#.#....########.#.###.# #.# #.#.#...##......##...#.##.###.## ................###...##...##  #..P#~#P.....P#~#P...#.####.....# ZhZhZh{E _Done exploring.ZhZh3ZhUZhߠZh3P _Zh,Zh/ZhZhZhĩZhZhZhZh<ZhZhZh?ZhzZhZh ZhBZhUZhO,ZhZhJZhBZhZhZhZhZh_Zh,Zh5ZhyZh,ZhZhZhZhGZhZhZh_ZhZh,ZhBZhZh,ZhDZhZh(BZh`ZhBZhZh,ZhZhZhKZhZhZhZh,ZhZhFZh:,ZhZhZh,ZhXZheZh3ZhvZhZhZh,Zh3,Zh ZhQ-S #.# ##.....##..###..   #.# #..........# #.#   #.# ##.....###.###.#   #.# ##............#   #.# ##..####.#.###   #.# #..####.#.#   #.# #.....#.#.#   #.#######..##.#.#.   #...@.....#.#40.7 (29   ##########.##.#.#...    #...........    ####..P#~#P.  #.P##~##P  #..~~~~~.  #.P##~##P  #..P#~#P.  #........ _There is a stone staircase leading down here.ZhZĥZh2ZhZh81.7 (1.0) _ZhǓZh-Zh .# .#  ##.##  Zh-##...## 2 #.@...#  .......##  #.#.#.#..  Zho# #. .# # .. .. ZhZhZhO-2.5 (1.8ZhSZhAX} _You climb downwards. _There is a stone staircase leading up here.Zh]3Zh ^Zh^Zh`Zh7f _ZhgP  There is a stone staircase leading up here.Zh=iZhi _ZhiZhjZhl,ZhlZhnZho,ZhpZhqZhr,ZhlsZhtZhuZhvZhCvZhwZh2xZhrxZhxZhczZh{,Zh|Zh4}Zh>~Zh~Zh~ZhZhȀZh"ZhZhZh΃Zh:,ZhBZh ZhVZhZhZh[,ZhZhZh,Zh,ZhZh   .....#  # #.##.#  #. #.##.# #+#  #.###.##.# #.#  #.....##.## #.#  .#.......###.##   #.####..##...##   #@# ##..#.<...#57.5 (15.0)  #.........##  >#......#.#.#.#..  ...#.#.#.#.#.#.#  ###.... .......  ####.#.  Zhޗ*  ZhZhu,8.5 (16ZhZhc; _Found a stone staircase leading down.ZhIZhZh޽Zhk,ZhݿZh Zh`,ZhZhZh,ZhLZhZhLBZhZhBZh.ZhXZh'ZhyZhb,ZhZhZh BZhn Zh Zhh Zh Zh Zh ,ZhI ZhS Zh Zh BZh' Zhe( Zh) Zhe8 `Zh: BZh< Zh= BZh,? ZhC@ ,Zh@ ZhVD XZhF ZhI XZhtK ,ZhK ZhaM ZhN ,ZhIO ZhU Zh` Zha Zhb ,ZhTc Zh?e Zhif BZhg Zhh ,ZhAi Zhj Zh v `Zhv ,Zhw Zhx Zh>y Zhy Zhy Zhz Zh{ ,Zh{ Zh ? )#####  .....#  #@# 1014.5 (56.0) #.#  #.#  ..#.# #.#.# #.#.# ####.#.# .......# ####.###5.5 (57 _Found a whip.Zh; Zh Zh ,Zh Zh Zh0 Zh Zh Zh BZh Zhw BZh Zh XZhf Zh XZh XZh Zh BZh Zh ,Zhd ZhO Zh Zh Zh ZhX ,Zh Zhr Zh BZh Zh ,Zh Zh XZh*" Zh # Zh-$ ,Zh$ ZhI& Zh@' ,Zh' ZhL1 Zh4 XZh9 ZhR: Zh.> BZhe nZh} I###########........# #.######.#######>####.###.........)##....@.##..##.#.......50.5 (35.####.#...##.#.###.## #........#.# #.# #.#...####.# #.## #.....# #.# #...Zh"  ####.#####.  .##.  ####.  ..... Zh B1.5 (36Zh Zh ; _Found a stone staircase leading down.ZhIZh;Zh{,ZhnZh#ZhQ ,Zh ZhZhwBZhWZh,ZhBZhZhd   ##########  #... #........#  #...#### #.######.##  ......>####.###......  g...........##..##.#.  .####.#...##.#.  #...#### #........#.  #... #.#...####.  #... #.....# #.  Zhk##.# ####.##   .# g   goblin (asleep)      Zhn%16.5 (5.0)Zh/+7.5 (6Zh7Zh9s _A goblin comes into view. It is wielding a +0 club.Zh    #  #...# #.# #...#### #.######. .>####.### .g...........##..##.#ZhWj ...####.#...##.# #...#### #.#  #...# #.#...####  #...# #.....# #  ##.## ####.## ZhV .#   ZhUZh$8.5 (1ZhBZhZhk      #...# #. #...#### #.######. .>####.### .g.##..##. .####.#...##. #...#### #.  #...# #.#...  #...# #.....#   ##.## ####.##  .#   9ZhE       #...# # #...#### #.###### #.>####.### #..g.##..## #.####.#...## #...#### #  #...# #.#...   #...# #.....#   ##.## ####.##  .#   ZhW gg=60ZhW T _The goblin closely misses you.Zh?O  You hit the goblin.  The goblin is severely wounded.ZhP&1Zh TZh/WS _The goblin barely misses you.Zhd  You hit the goblin but do no damage.The goblin is severely wounded.Zh3&2ZhZh= _The goblin hits you but does no damage.Zhk  Zhl  You barely miss the goblin.3.4 (0.9Zh r Zh(u  Zhu Q_The goblin is severely wounded.Zhw8  You hit the goblin.Zh}1)Zh:1304.3ZhRZh=J _You kill the goblin!ZhK3ZhyZhZh^M J####### #...# #.......###...#### #.######......>####.###...).....##.........####.#...######...#### #....... #...# #.#...####.##ZhI^J   endoplasm (asleep)Zh&0Zh3-5.3 (1ZhZh] _An endoplasm comes into view.Zh   ##### #..J# #########  #...# #........ ####...#### #.###### #....@...>####.###.... #..)...........##..##. #.........####.#...## ####...#### #........ #...# #.#...### #...# #.....#  ##.## ####.# .# Zhh Zh @-6Zhn Zh Zh ### J######## #...# #.......###.@.#### #.######......>####.###...).....##.........####.#...######...#### #........#...###........##.## ####.##.#7ZhZ $Zh  ### J######## #.@.# #.......Zhj ###...#### #.######........>####.###...).....##.........####.#...######...#### #........#...###Zh c........##.## ####.##Zh $ JJ  The endoplasm quivers.=8 _The endoplasm barely misses you.Zh` <  You hit the endoplasm.  The endoplasm is severely wounded.9.2 (0.9 _The endoplasm hits you but does no damage.Zh0;  You hit the endoplasm.Zh51.ZhD:6570.2 (1.0Zha@ZhpCM _You kill the endoplasm!Zh Zh Zhf Zh ,Zh ZhC Zh Zh Zh ZhR Zhj ,ZhW Zh Zho Zh Zh ZhJ Zh Zh Zh Zh Zh Zh Zhs Zh Zh ZhM Zh ZhO Zh ZhO z #..)...........##..##.#...  Zh Z #.........####.#...##.#.##  Zh$  ####...#### #........#.# ZhD z #...# #.#...####.# Zh #...# #.....# #.# Zh ^ ##.## ####.##  Zh   Zhr r#.# .#   Zh O#.##### Zh* #....@#- ####.##    #.# ##    ..# #    g.. ..   #. g   goblin (asleep)     .....# #   # #.##.# #Zh! v844.0)-5.2 (15Zh% Zh,- u _A goblin comes into view. It is wielding a +0 dagger.Zh.......####.#.#####...#### #........#.#  #...# #.#...###.....# #.####.##  #.# .# .##### #......##### #.###..g.. ......# ##.....# # #.##.#+#Zh Zh16.0)ZhZhۣ Zhw!~###...#### #........#.#  #...# #.#...###....# #.####.##  #.# .# #### #......##### ##...###....g.. ..#....## ###.##.....# # #.##.#+###.7 Zh  #...# #.#...###....# #.####.##  #.# .# #### #.....#### Zh # ##.##...###....g...+ ..#....### ##.#.# # .......# # #.##.#+###.....##.## Zh  Zhc &8 Zh]  Zhc  Zh o  The helpless goblin fails to defend itself.  You impale the goblin!! Zh/ #) Zh C Zh) .79 Zh  Zh J _You kill the goblin! Zh9   #...# #.....# #.#   ##.## ####.##   #. .   #.#####   #.....#   #####.#   ##.#.# ...####  ...+ .  ##....### #   ##.#.#  #   .......# #.###.##.#  #. #.##.# #+#  #.###.##.# #.#  #.....##.## #.#  #.#.......###.## Zh L90 ZhU  Zh0 O _You see here a +0 dagger. Zh 3 Zh  Zh  Zh  Zht P _ Zh, , Zh  Zh  ZhK , Zh-  Zh  ZhG  Zh  Zhr  Zh  Zh  Zh  Zh  Zh/  Zh , Zh  Zha  Zh , Zh  Zh  Zh  ZhE  Zh  Zh  ZhI  Zh  Zh  Zh  Zh  Zh  Zh  ZhC  Zh , Zh  Zh  Zh , Zh  Zh  Zh  Zh  Zhb  Zhz  Zh  Zh\  Zh  Zh 7 _You open the door. ZhM 3 Zh"  Zh @  There is an open door here. Zh  Zh  _ Zh  Zh  Zh( , Zh  Zh  Zhh , Zh:  ZhI  Zh! , ZhS"  Zh"$  Zh& , Zh '  Zh(  Zh) , Zh*  Zh+  Zh0- , Zh-  Zh5  ##...####.....#.# #.# #.#  #...#.#...####.# #.###.#  #...# #.....# #.# #...#.#  Zh%6  ##.## ####.## ###.#.#  #.# .# #.#.#  #.##### ##+## ####.#.#  #.....# ##...## .......#  #####.# ##. ####.###  Zh\6 L ##.#.# ##....@..# ###.#.#  ##....###.........###.....####  Zh6 #...)...'.........+...#.......  ##....###.........# #....#####  Zh6  ###.#.####.......## ##..##  #........##.... #.#  #.###.##.# #.. Zh6 #.#  #.# #.##.# #+# #.#  Zh7 #.###.##.# #.# #.#  Zh@7 <You pick up a book of Armaments and begin reading... Zh = 1112.2 (22.0) Zh|= ,3.2 (23 ZhiB  ZhD w  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library. Zh3 Zhu Zh Zh ZhF Zh Zh ZhR, Zh..# #.....# #.# #...#.# .## ####.## ###.#.# .# .# #.#.# .### Zh?##+## ####.#.# .....# ##...## .......# ####.# ##.....## ####.### ##.#.# ##.......## ###.#.# #....###.........###.....#### ...)...'........@+...#.......  Zh#....###.........# #....##### ##.#.####.......## ##..## ........##.....## #.##  Zhx.###.##.# #...# #.# .# #.##.# #+# #.# .###.##.# #.# Zhw .....##.## #.  ZhA;.#.......###.## Zh##.'...6.2 (3.0)##. Zh Zh(====== Zh$7.2 (4 Zhu Zh= _As you open the door, it creaks loudly! ZhI ZhP ZhW _You open the door.  There is an open door here. Zh)] _ Zhan ZhFb, Zhc Zhtd, Zhd Zh;f Zh g, Zhg Zhi Zhi, Zh$j Zhsk Zhk Zh*l Zhfl Zhq Zhr Zhwr Zh t ZhxX Zh(y, Zhy Zh{ Zh^|, Zh&} Zh} Zh~, ZhW Zh Zh2 Zhx Zh ZhΆ Zh Zh Zh  Zh ZhV, Zh͊ Zh Zhʌ, ZhA Zh{ Zh+, Zh ZhԐ Zhw ZhΑ Zh Zh Zh Zh  ZhH Zh Zha Zh Zh Zh Zh˜, Zh? Zh9 Zh ZhK Zh Zhq Zh, Zh Zh Zhß Zh  ZhT Zh Zh. Zhx Zh Zh Zh, Zh  Zh ZhV Zh ZhƦ Zh Zh, ZhS Zhh Zh, Zh Zhܬ ZhE" #.# #...#.#  #.# ###.#.#   #.# #.#.#   #.#####.#.# # #.........# Zh7#####.### .## ###.#.# ..###.....##########< .'...#.........@.... ------603.0) ..###....##########.. .## ##..## ## ZhE     Zh ZhhK------1.2 (44 Zh Zh; _Found an escape hatch in the ceiling.Zhj 3Zh7 Zh nZh̼ 4Zh   There is an escape hatch in the ceiling here.#.###.#  #...#.#  ###.#.#  #.#.# ###.#.# .# .......# .# ####.### ##.# ##.#.# ##..# ....##########<@.## .#....................##########......g..## #.#......## #....... #.# ####...g   hobgoblin (asleep) #.# #.# Zhu .#.#Zh r6.2 (5.0)7.2 (6Zhl \ _A hobgoblin comes into view.Zh #.###.# #...#.# ###.#.# #.#.# .#.# #.# # #.# .### Zhv ##.# .#.# ##..# ##<.@## #..........+#......g# ..## #.#.....# .## #.Zh # .# ####... .# .# .#Zh Zh +8.2 (1Zh/ Zh ZhOE...#.# #.#.#  #.#.# ##.#.# #.# .....# ZhE#.# ##.### ##.# .#.# ##..# ...##########<..####............@..+ ..##########g# ## #.#.....# ## ZhFj#.. # ####...## #  ###ZhMZhPN&9ZhRZhUZh ]#.# .#.# #.#.# .#.# #.# # #.# .### Zhn k##.# #.# ##..# #<..#### + #......g# ## #.#.....#  #. ##Zh $ Zh ZhK '70Zh5 Zhݭ Zh6  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!†  421.1 (0.9 _You kill the hobgoblin!ZhZhi _Your Fighting skill increases to level 2!Zh>Zh7J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   2.5  +1   i - Spellcasting   2.1   3.0   0      ZhSi     b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0           d - Short Blades   1.3   1.2  +3       e - Long Blades   0.2   1.4  -2  Zh             f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4                                          Zh[17;61H            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZh a * Fighting   2.0Zh{<o a - Fighting   2.0%Zh.= d + Short Blades 1.3'Zhq'Zh-'Zh|..#.#benj the Sneak #.#.#Kobold #.#.#Health: 21/21 ======================== #.#.##.#Magic: 6/6'Zh======================== ....##.#AC: 4Str: 5 #.#####.#EV: 14Int: 22 #.###..#SH: 0Dex: 17 'Zh..##########<..####XL:  3 Next: 42% Place: Dungeon:2 ................@.+Noise: ---------  Time: 1171.1 (0.0) .##########......†#'Zha) +1 dagger ###.#.....#Throw: 6 boomerangs ##.......#'Zh####...##There is an escape hatch in the ceiling here. _A hobgoblin comes into view.The helpless hobgoblin fails to defend itself.  'Zh%You impale the hobgoblin!! _You kill the hobgoblin! _Your Fighting skill increases to level 2!'Zh'Zhc'Zh]'Zh4(Zh3(Zh(Zh(Zh(ZhP _(Zh,(Zh (Zh 7 _You open the door.(Zh>#.#  (Zh3  #.# # #.# #.## ##.# #.. (Zh ##..# #... ##<..####...J..@.... #(Zh......†#.... #.#.....##... (Zh0Q#.......# #..####...## #.J   endoplasm (asleep)(Zh:+3.1 (2(Zh+4.1 (3(Zh(Zh# _An endoplasm comes into view. _There is an open door here.)Zh .# .# .# .# #.# # #.# #. ##.# #. ##..# ##.<..####...J..'......†#....[#.#.....##.#.......# #.####...## #.)Zh. )Zh +5.1 (1)Zh)Zh^ # _Found a robe.*ZhG# # # # #.# # #.# #.*Zh  ##.# ##.##..# ##.<..####...J.'.......†#....[[#.#.....##.#.......###.*ZhT####...## #.*Zh*ZhB6*Zh-*Zh[( _Found a ring mail.*Zh.  #.#  #.# ##...# ##.# ##....b##..# ##.*ZhK/ <..####...J.'.......†#....[[g#.#.....##.#.###.####...## ##...#g   hobgoblin (asleep)b   bat (asleep)*Zh5  A bat and a hobgoblin come into view.The hobgoblin shouts!*Zh56 *Zh6 *ZhT7 *Zh@ ; .Jb.g.JgbThe endoplasm quivers.The endoplasm freezes you.*ZhA d16------===7*ZhE *ZhG % _You are frozen.+Zhmy+Zhhz+Zh׌@ b.g.  You hit the endoplasm but do no damage. The bat hits you but does no damage. x27=-------8.0 (0.9+Zhe _The endoplasm misses you.+Zh e#### #.# # #.# ##...# # ##.# ##..... ##..# ##......#<..####...Jb...'.@..g..#......†#....[[. #.#.....##...... #.###..... ####...## ##...#+Zh B+ZhY J..bg.--9.0 (1.0+ZhQ +Zhw T _The bat completely misses you.,Zhmc.# .# .# .# #.# .# #.# ##...# ## ##.# ##.....,Zhn. ##..# ##......#<..####..J.....'@.bg...#......†#....[[. #.#.....##...... #.......###.. ####...## ##.#,Zhp,Zhp,ZhYq,Zhq,Zhr,ZhCzzJ.bg.-80,Zh,Zh,Zh5#.# #.# #.# #.#,Zh` #.# ..# #.# ##...## ##.# ##..... # ##..# ##......#<..####.J......@.bg....#......†#....[[. #.#.....##...... #.......###... ####...## ##..#,Zh,Zh ,Zhp &  ,Zh bThe bat misses you.The endoplasm attacks as it pursues you!,ZhvPJ.bg.,Zh?.=1,Zhc,Zh _The endoplasm closely misses you. The bat closely misses you. _There is an open door here.,Zhr0 .#.# .#.# .#.# .#.# #.#.# #.# ##...# .### ##.# ##..... .# ##..# ##...... .#<..####J......'bg.....#......†#....[[. # #.#.....##...... #,Zh1 .###.... ####...## ##...#,Zh92 ,ZhI4 ,ZhS; bg.  The bat attacks as it pursues you! The bat hits you but does no damage.,ZhfF X=2,ZhG Q _The bat closely misses you.-Zh,-Zh1.Jb-Zh_T8=3-Zhi-Zhѿ _You closely miss the bat. The bat misses you.-Zh^  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.-Zh g13------9 (0.9-Zh $ -Zh _You are frozen.2ZhF ;  You hit the endoplasm.2Zh} 2Zh, \  You kill the endoplasm!2ZhE J b'.2ZhK 574.9 (1.02Zh 2Zhz : _The bat hits you but does no damage.5ZhY  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Str: 5 .###=Zh ##.# ##.....EV: 14=Zh Int: 22 .###..# ##......=ZhҢ YSH: 0Dex: 17 =Zh t.##########<..####b......=Zh XL:  3 Next: 47% Place: Dungeon:2 =Zh ................@'*......=Zh7 Noise: =--------  Time: 1184.9 (0.0) =Zh c##########......†#....[[.a) +1 dagger ##.#.....##......Throw: 6 boomerangs#.......###.....####...## ##...#=Zh g   hobgoblinb   bat =Zhͣ B_The bat hits you but does no damage.  =Zh Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  =Zh MConfirm with . or Enter, or press ? or * to list all spells.=Zh Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line=Zh1 >Aim: a hobgoblin (chance to affect: 59%)=ZhyIg(asleep)=Zht=Zh;=Zh8g=ZhR=2-=Zht$5.9 (1=Zh@ =Zh E _The hobgoblin looks drowsy... The bat hits you.>Zh/ }#.# #.# #.# #.# #.# # #.# ##...# >ZhF/ _### ##.# ##..... # ##..# ##...... #>Zhn/ <..####b...... g...... >Zh/ &......†#....[[.  #.#.....##...... >Zh/ c#.###.....>Zh/ ####...## ##...#>Zhk1 >Zh1 >Zhy8 ).b>Zh:9 =3=>Zhf9 6>Zh> >ZhCB s _The bat barely misses you. _There is an open door here.?ZhuVu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!?ZhQ^} .  You kill the hobgoblin!?Zh3ae2-527?Zhif?Zhhc _The bat closely misses you. The bat hits you.?Zhe ,?Zh /.b?ZhY &8?Zh, ?Zh  l _You miss the bat. The bat barely misses you.?Zh3 @Zh3 3.# @Zh .# .# #.# .# #.# ##...# ## ##.# ##.....  ##..# ##...... ########<..####....... ...............'. ########......†#@...[[.  #.#.....##...... #.......###b.... ####...## ##...# #+@Zh*b.@Zh &9@ZhP+P _The bat hits you but does no damage.AZha#.# #.# #.# #.# #.# ..# #.# ##...# ### ##.# ##..... # ##..# ##...... ##########<..####. ................@....... #########......†#..b.[[. #.#...... #.......###.....####...## ##...##+AZhAZhAZhs)b.AZh e3=-90AZh&AZh)Q _There is an open door here.AZh .#.# .#.# .#.# .#.# #.#.# #.# ##...# .### ##.# ##..... .# ##..# ##...... .#<..####.'.b.....#......†#....[[. # #.#.....##...... #.###.... ####...## ##...# #+AZh~ b..AZh d2-=1AZhf = _The bat hits you.BZhlV5  You hit the bat.BZhy]3†BZh`552.8 (0.9BZheBZhhG _You kill the bat!BZh*, J#.# #.# #.# #.# #.# # #.# ##...# ### ##.# ##..... # ##..# ##...... #<..####. . BZh, A......†#....[[.  #.#.....##...... #.###.....####...## ##...# BZh3 BZh4 5-3.8 (1.0BZh9 BZh=  There is an open door here. _You see here a bat corpse.CZhA .# .# .# .# #.# # #.# ##...#  ##.# ##.....  ##..# ##...... <..####. CZh C† ......†#....[[. #.#.....##...... #.......###.....####...## ##...# CZh CZh> h5====-4 _CZh CZh DZh# # # # #.# # #.# ##...#  ##.# ##..... ##..# ##...... <..####. †. ......†#....[[. #.#.....##...... #.......###.....####...## ##...# DZhVDZhޅ=3=DZh5DZh׋DZhEZhaEZhEZhBEZhK====4===EZh=BEZh,EZhEZh,EZhEZhP==EZhcEZh 15= _You start resting.EZh-203.8 (8EZh\6====4.8 (9EZhHEZh% _Magic restored.EZh EZhR EZh EZhM EZh^ XEZh EZh EZh( EZhE 2=EZh EZhO EZh~ #6EZh 1=====EZh EZh EZh EZh EZh EZh& EZhD EZh EZh ,EZh EZh EZh a7==EZht EZh ,EZh EZh ,EZh EZh> EZha EZh EZh` =8=EZh EZh BEZh% ,EZh EZhH ,EZh EZh EZh h9==EZh EZh EZh' EZh{ EZh EZh EZh_ EZh, EZhW EZh EZh EZh b20==EZh  EZh EZh EZh EZh EZh EZh EZh EZh EZh EZh> O=EZh EZh _ _You start resting.EZhO 029.8 (25.0)EZh #1EZh 9==30.8 (26EZh$ EZh' " _HP restored.FZhC== _You open the door.  There is an open door here. _FZh_nFZhN`,FZhbFZhcFZhe,FZhfFZhh7 _You open the door.FZhj3FZhjFZh8n@  There is an open door here.FZhYoFZhp5 _FZhqFZhr,FZh~sFZh1tFZhYu,FZhuFZhIvFZhwFZh)wFZhxFZhxFZhVyFZh|yFZhyFZhzFZh{FZhE|,FZh~,FZhd~FZh=M _You now have 28 gold pieces (gained 13).FZhFZhFZhFZhfFZhFZh;FZhFZhFZhk,FZhFZh FZh+,FZhtFZhBFZh!L _You now have 36 gold pieces (gained 8).FZhIFZh-XFZhFZhė,FZhrFZh7FZh,FZhFZhFZhQ,FZhFZh.FZh?BFZh͟FZh,FZhFZhFZh/FZhRFZhFZh[FZh2BFZhFZhBFZhFZh/BFZh4FZhBFZhfFZhBFZhFZhfBFZhFZhBFZhFZh,FZhFZhMFZh?,FZhFZhԹFZh,FZhWFZh<FZhC,FZhFZh1FZhֿ,FZhFZhFZhFZh2FZhFZhcFZh^,FZhFZhFZh7,FZhFZhFZh)BFZhEFZh@,FZhFZhFZhBFZhFZh,FZhFZhCFZhn,FZh3FZhFZhBFZh|FZhb,FZhFZhFZh #### ##### FZh9....###...##### #..$@...#.....# FZh^#.#..##...###.# FZh#...##### #.# FZh3...?.g #.# .#...## ##.#######FZh#.# #......... g   goblin (asleep)#.# #..######.FZhm#.# #..# #.FZhC#.# ##'## #..######.FZh-85.8 (55FZh,6.8 (56FZhN _A goblin comes into view. It is wielding a +0 dagger.HZh 2#### #####....###...######..$....#.....#.#.@##...###. #...##### #....?.g# #...#...## ##.###########.## #..........######. #.#.# ##'#######.##...##.......HZh HZh} 17.8 (1.0)HZhR HZhe HZh#### #####....###...######..$....#.....# #.#..##...###.#  #..@##### #.# ...?.g# #.# ..#...## ##.############.## #......... #.# #..######.##.# #..# #.##.# ##'## #..######.##.# ##...## #.........###.# ##..#.###.##..#HZhHZhF&8HZh)IZhPo  The helpless goblin fails to defend itself.  You impale the goblin!!IZhgf)IZh579.7 (0.9IZhIZhmJ _You kill the goblin!IZhZ$#### #####....###...######..$....#.....# #.#..##...###.#  #...##### #.# ...?.@# #.# ..#...## ##.############.## #.........#  #.# #..######.##.# #..# #.##.# ##'## #..######.##.# ##...## #.........###.# ##..#.###.##..###..# ##..#.#.#.##..#IZh8+IZh+.90.7 (1.0IZh1IZhK5  Things that are here: _a +0 dagger; a goblin corpseJZh3JZh,JZh} #### ##### ....###...##### #..$....#.....# #.#..##...###.#(#...##### #.# ...?@)# #.#0 ..#...## ##.# ####.## #.#  #.# #..######.# #.# #..# #.#JZh #.# ##'## #..######.#  #.# ##...## #.#  ##.# ##.....## #.###.##..#  ##..# ##.## #.#.#.##..# JZhJZh+1.7 (1JZh!JZh$J _Found 6 large rocks.KZhD KZh KZhǽ nKZh  #### ##### ....###...##### #..$....#.....# #.#..##...###.##(#...##### #.#.@.)# #.# ..#...## ##. ####.## #. #.# #..######. #.# #..# #. #.# ##'## #..######. #.# ##...## #. ##.# ##.....## #.###.##.. ##..# ##.## #.#.#.##..KZh &2KZh +3.7 (2KZh= KZh ` _k - a scroll labelled KITOMOTIOTLZh_LZh׈,LZh:,LZht,LZh>LZhLZhLZhLZhLZh%,LZhWLZhޚL _You now have 43 gold pieces (gained 7).LZhzLZhLZhLZhLZhh,LZhkLZh LZhy,LZhHLZhLZh,LZhyLZhLZh,,LZhLZh"LZh_,LZhLZhuLZhͱ,LZhhLZhRLZh,LZh0LZhLZh¹,LZhfLZhȻLZh,LZhLZhLZh,LZhLZhLZh,LZhLZhxLZhLZh@LZhwLZhLZh,LZhNLZhLZh,LZhLZhVLZhLZh@LZhLZhLZh,LZh/LZhLZh9,LZhLZhLZhLZhLZhLZh5LZhLZhLZhILZhLZh,LZhLZhULZhQ,LZh LZhLZhILZhpLZhLZhLZh,LZh{LZhLZh,LZhLZhLZh,LZhNLZhiLZhV,LZhLZhLZh\##.#####.# ##.....## #. .#.###..# ##.......## #. ...##########<..####.........###. ...................†.........'... ..##########......†#....[[...###. .##LZhs#.#.....#..## #. ###.......###.....## #. #####...## ##..#. # ##@## #+ 324.7 (31.0) #LZht| #.# # #.# #. #(. #LZh###LZhLZh,5.7 (32LZh; LZh  LZh _Found 6 stones.NZh 3NZh NZh NZh XNZh ,NZh NZh NZh ,NZh NZh NZh ,NZh NZh= NZhu ,NZh0 NZh` NZhث BNZh NZhO ,NZh NZh nNZh) ,NZhߵ NZhT NZht ,NZh NZh NZh ,NZhw NZhP NZh& ,NZh NZh NZh ,NZhS NZh\ NZh~ ,NZh NZh NZh ,NZhp NZhu NZh ,NZh NZhR NZh% NZhM NZh NZh NZh NZh NZh NZh NZh NZh_ ,NZhA NZh NZh< NZhw NZhC NZhL NZhm NZh NZh NZh ,NZh NZhM NZh . #.#####  #.......#.##  #(.####....##  #..####.....##  #..........#.. ..  ##.###.......# r#  #......#.##. .#  ########.######.#NZh$  #......@.#  #.######## #.#  #.# #.# r   rat (asleep) NZh -49.7 (24NZhE -50.7 (25NZh NZh- V _A rat comes into view.PZhm 2#.#  #.#####  #.......#.##  #(.####....##  #..##### #.#  #..........#.. ...  ##.###.......# #r# PZh+n  #......#.##. #.#  ########.######@#  #........#  #.######## #.#  #.#  #.#PZhUn 3    PZhHt PZh u 11.7 (1.0)PZhx PZhz PZhv# #+.## ##### .......#.## (## ####.....####.##..........#.. ... ##.###.......# #r......#.##.  ########.######.......########.# rrThe rat squeaks loudly.====2PZh#PZh; _The rat bites you but does no damage.QZhuj5  You hit the rat.QZhoi.QZhrk60=---3.6 (0.9QZhvQZhyG _You kill the rat!SZh5>3SZh>SZhd@SZh:A,SZhESZh HBSZhHSZh2JBSZhsbZSZhScSZh4dSZh~dSZhdSZhdSZh6fSZhg,SZh hSZhjSZh k,SZhqkSZhlSZhm,SZhnSZhnSZho,SZh;pSZhLqSZh]r,SZhsSZhwSZh y,SZhySZh|{SZhb|,SZh|SZh~SZh,SZhӄSZhSZhSZh,SZhUSZhSZh,SZhhSZh@  There is an open door here.SZhnSZh _SZh@SZh SZh,SZhFSZhlSZh",SZh[SZh5SZh,SZhSZhSZh,SZhSZhSZh߾SZhSZh SZh7 _You open the door.SZhT3SZhSZh  There is an open door here. _SZh,SZhSZhSZh,SZhSZhqSZh0,SZhSZhSZh,SZhSZhSZhSZhmSZhSZhSZh,SZhJSZh#,SZhSZh~{ _k - 2 scrolls labelled KITOMOTIOT (gained 1)SZhH3SZhSZhSZh,SZh"SZhTSZh,SZhVSZhmSZhC,SZhSZhCSZh,SZhSZh3SZh,SZhSSZhSZhy,SZhSZh(SZh#,SZhSZhSZh,SZhSZhSZh SZh SZh SZhw SZhX ,SZh SZh:SZh,SZhSZhSZh,SZhSZhhSZhiSZhSZhzSZh?SZh^,SZhSZhSZh,SZh SZh SZh!,SZh!SZh"SZh^#SZh#SZh#SZh$SZh%SZh%SZh&SZh&SZh',SZh(SZh(SZh),SZh)SZh*SZhl+,SZh+SZh-SZh6 ##.###.......#.#.#####  #......#.##...#.#  ########.######.#  #........#  #.########  #.#   #.#  #.   ----417.6 (64.0)   ...  ..... #.....( SZh~=SZh=F-8.6 (65SZhBSZhE% _Found 5 stones.TZh!3TZh!TZh TZh ,TZh,TZhO,TZh.TZhsTZhTZhTZhTZhTZh,TZh:TZhDTZh,TZhTZh$TZh ,TZhv!TZh#TZh^%,TZh%TZh'TZh(,TZh *TZh-TZhj/,TZhY0TZh:1TZh2BTZh4TZh5TZh6TZhH6TZh7TZh8,TZh{9TZhe:TZhY;,TZh8<TZh=TZh>,TZh{?TZh@TZhA,TZhATZhBTZhCTZhCTZhCTZhDTZhEBTZhGTZhHTZhHTZhITZhJTZhJTZhKTZhKTZhMTZhMTZh NTZhNTZhzOTZhPBTZh,RTZhSTZhPSTZhSTZhTTZh W,TZhWTZh^XTZhTYTZhYTZhPZTZh[TZhv\TZh\TZh ]TZh^TZhW_TZh_TZh_TZhaTZhb,TZh3cTZhcTZhd,TZheTZhfTZhNg,TZhgTZhQiTZhiTZh+jTZhSjTZhbkTZh2lTZhvlTZhlTZhUmTZh.nTZh\nTZhnTZh{pTZhXqTZhqTZhqTZh#sTZht,TZh_tTZhZuTZhvTZhhvTZhvTZhwTZhzxTZhxTZhxTZh5zTZh){,TZho{TZh|TZh}TZh}TZh&~TZh~TZhTZhTZh1TZhTZhӁTZhTZhHTZhTZhVTZhTZhTZhTZhTZhTZhWTZhoTZhZTZhTZhފTZhTZhXTZhTZhTZhTZh`TZhTZhTZh^TZhETZh0,TZhTZhPTZh&TZh`TZh,TZhTZh,TZh,TZh{TZhx,TZhTZhTZhTZh~,TZhCTZhTZhTZhETZhTZhTZhTZh>TZhTZhs,TZhTZhTZh,TZhpTZh TZh^,TZhTZhTZhTZhTZh2TZhTZh|TZhTZhTZhTZhTZh<TZhBTZhx,TZhnTZh TZh,TZhsTZh #.##. #+# #.##. #.# #.##. #.#########.##. ##.##........##. ##...#.######.... #......# #.##.#....#.# ####.##.....#.# #................... .....#########.############ ##       TZhA-88.6 (70TZh,9.6 (71TZhV TZha _l - 3 scrolls labelled OVASOFRUMIUZh 3UZhS!UZh"UZh#UZh#UZh'nUZh(UZh)UZh)UZh*UZh+UZha,UZh,UZh -UZh.UZh-/,UZh/UZh61UZh1UZh72UZh}2UZh3UZh8nUZh,9UZhg9UZh";UZhq<,UZh<UZh@UZhVB,UZhCUZhWx _You open the door.  There is an open door here.UZhXUZhY _UZhZUZh[UZh ],UZh]UZh_UZh`,UZhUaUZhdUZhEg,UZhyhUZh\kUZhl,UZhmUZhoUZhq,UZhrUZhRtUZhu,UZhvUZhAxUZhy,UZhzUZhV##.....(######.# ......### #.# ###..## #.# #.. #.# #.. #.# ...# #.# #...## #.#### UZhǂZ.....## #....# ....@.## #.##.# ........# #...#.# .........+ .......#####.........# ##.........##.......## #.##.###.##.....## #.##.# #.#UZh H ##...## #.##.# #.# ##'## #.##.# #.# UZh#.# #.##.# #.#UZh.513.6 (24UZhL,4.6 (25UZhUZhِa _m - a scroll labelled QAUSITRYLAAVZh 3VZh0 VZh; VZh VZhֵ VZh& VZh9 ,VZh VZh VZh ,VZh) VZh VZhܿ ,VZhT VZh VZh ,VZh+ VZh VZh ,VZh VZh VZh VZh VZh VZh% VZh VZhJ VZh VZh 7 _You open the door.VZh 3VZh VZhJ @  There is an open door here.VZho VZh  _VZh| VZh ,VZh VZh M _You now have 58 gold pieces (gained 15).VZhO  ###..## #..# #VZh  ####..# # ......## ###...## #VZh l ##.....## #.. ##.......## #[..####.....VZh #..'.........+ ...26.6 (12 ...####.........# ##.VZh=  #. ##.##  # ##.....## VZh_ > ##...##  VZh o##'##  #.#  VZh #.########VZh- O ##.##.......VZh VZhH ,7.6 (13VZh% VZhJ # _Found a robe.WZhS 3WZhOT WZhV WZh X WZh<\ BWZh` ! ###..##  #..#  ####..#  ......## #. ###...## #.# ##.....## ..## ##.......## WZha .#[..####..# >...@...'..+ 8.0)WZh>a <#...####..# # ##.## ##.......##  ## ##.....#WZhfa # ##...## ##'##  #.# WZha [ #. ##.##WZhf WZh=g +9.6 (2WZhk WZhn 9 _Found an escape hatch in the floor.XZh3XZhXZhXZh,XZhnnXZhXZh8,XZhiXZhXZh,XZhXZhXZh},XZhXZhhXZhhXZhXZhXZh&XZh,XZh XZh_ XZh ,XZhi XZh # #.##.#.#### ........### ........... ..#.. ##.....(### #... .XZh)# #..# ###..## ###..# #..# #...@# ####..# #.#.## ## XZhK?# #.# ###...## .#.#.## ##.....##......## ##.......####.#[..####.........#..>.......'.........+##.#...####.........#XZhn#.##.## ##.......##XZh2,37.6 (8XZh+8.6 (9XZhB#XZh%a _n - a scroll labelled VOLUHE YVAJZZh' ZZh;( ZZhv( ZZh+ ZZh#3 M  # #.# ##.#.#### ###### .J. .............#.. ##.....(###. ......### ###..##ZZhn3 ###.@# ...# ####..# #.#.## ......## # #.# ###...##....ZZh3 J   endoplasm (asleep)..ZZh; &0ZZh@ +9.6 (1ZZhB ZZhI ] _An endoplasm comes into view.\Zh n /  # #.# ##.#.####  .########## .J.. ..............#..## ##.....(###.... ......### ###..#####..# #....# ####..# .#.## ......## #.#.# #...###.#.## ##.....## ......## #####.#[..#####..>.......'+\Zhmo \Zhu @.JJ\Zhmv '40\Zh{ \Zh5} \Zh~.#.# #.#  #.#  #.# #.# ##.#.####  #.###..#########.... ...............#J.##.##.....(#####..@..........###\Zh. #..#.######..####..#.# #..# #....#.# ####..##.#.##.. ......###.#.# ###...## .#.#.## \Zh _Zh _ZhY _Zh _ZhH ,_Zh _Zh ,_Zh _Zh _Zhu ,_Zh _Zh _Zh# _ZhQ _Zh _Zh6 _Zh _Zh( _Zht _Zh _Zhr _Zh _Zh _ZhT _Zh ,_Zhk _Zh} _Zh ,_Zhw _Zh: _Zh _Zh _Zh _Zh _Zh ,_Zh _Zh _Zh` _Zh _Zh _Zh _Zh _Zh6 _Zh^ _Zh _Zh _Zh _Zh? _Zh _Zh< ,_Zh _Zh _Zh8 ,_Zh _Zh _Zh _ZhJ _Zh _Zho _Zh _Zh0 _Zhp _ZhG _Zh ,_ZhZ _Zh( _Zh _Zh _Zh _Zh` _Zh ,_Zh _Zh _Zhp _Zh _Zh _Zh _Zh8 _Zhc _Zh _Zh7 _ZhV B_Zh _Zh _Zh _Zh5 _Zh _Zhi _Zh _Zh _ZhU _Zh _Zh _Zh> _Zh _Zh  _Zh7 _Zhd _Zh _Zh ,_ZhU _Zh _Zh _ZhD ,_ZhY _Zh _Zh0 ,_Zh _ZhN! ,_Zh! _Zh! _Zha" _Zh" _Zh" _Zh# _ZhX$ _Zh$ _Zh$ _Zh8% _Zh% ,_Zh% _Zh\& _Zh& ,_Zh' _Zh( _Zhy( _Zh( _Zh( _ZhK* _Zh* _Zh* _Zh+ _Zh, _Zh- _Zh- _Zh-. _ZhH/ _ZhG0 _Zhx0 _Zh0 _Zh1 _ZhV2 _Zh2 _Zh2 _Zh4 _Zhi4 ,_Zh4 _Zh5 _Zh76 _Zhb6 _Zh6 _Zh8 _Zh8 _Zh8 _Zh)9 _Zh: _Zh0; _Zh^; _Zh; _Zh< _Zh`= ,_Zh= _Zh> _Zh~? _Zh? _Zh@ _Zh@ _ZhZA _ZhA _ZhA _ZhB _ZhjC _ZhC _ZhC _ZhD _ZhSE _ZhzE _ZhE _ZhWF _ZhF _ZhF _ZhFG _ZhnH _ZhH _ZhI _Zh=I _Zh6J _ZhJ _ZhJ _ZhK _ZhK _ZhL _ZhL _ZhL _ZhM _Zh0N _Zh\N _ZhN _ZhO _ZhAP _ZhwP _ZhP _ZhQ _ZhR _Zh)R _ZhnR _Zh6S _ZhS _ZhS _Zh8T _ZhT _Zh]U _ZhU _ZhU _ZhV _ZhW ,_ZhW _ZhX _ZhmY ,_ZhY _Zh[ ,_ZhX _Zh _Zh ,_Zh~ _Zh _Zh ,_Zh _Zh _Zhp #..# ##.# ##.###..# ##...##.# #..# #.....#_Zh j...#..# #.....#  .#.#..# #.....# >.....## ##....# ..#### ####.#_Zh -651.2 (106.0)......#######.# ###.####.........#_Zh { ### ########### _Zh2 3  _ZhO . _Zhl  _Zh E _Zhy _Zh !-_Zh %27_Zh. _Zh ; _Found a stone staircase leading down.bZhPX3bZhXbZhZbZhP\bZhC`bZhJabZhJbbZhbbZhbbZh1dbZh"ebZhUebZhebZhfbZhg,bZh[hbZhibZhjbZh3jbZhjbZhkbZhlbZhlbZhmbZhnbZh.....## #  .. ###.....  ### #........###  ###.####....  bZhx}### #####  bZh{:%bZh|+1.2 (9bZh~bZhQ9 _Found a stone staircase leading up.dZh> dZh5? dZh@ dZhA dZhC dZhF BdZh H dZhAH dZhqJ dZhK dZhM dZhM dZhN dZhT $       +..  .. .# ###  dZhU 8.##.   <.. #..   #%# #.#   #@# #.# #..#  dZhU #.##.####.###..#  #...........#..#  ####.####.#.#..#  #.# #>dZhU ## ..# ###.....####   dZhU j#### #........##   dZhV ###.####...   ### #### dZh;V dZh8\ 78 M ###.$. .+... .. .#dZh~\ l###..#.##.# ...<...##..  #.# #.# dZh\ ##.####.##  #...........#..###.###.#dZh\ #dZhd +4.2 (3dZhe +5.2 (4dZhi dZhq _Found 9 gold pieces. _You see here the medusa talisman "Catreh" {-Tele rF+ rCorr Int+2}.iZh! IiZh iZhK iZhd P _iZh iZhZ iZh iZhϗ P  There is a stone staircase leading up here.iZh iZh  _iZhK iZh BiZhe iZh3 iZh iZh: iZh5 iZh ,iZhn iZh L _You now have 67 gold pieces (gained 9).iZh_ 3iZh- iZh iZhg iZh iZh iZh{ iZhǹ iZh iZh iZh iZhV iZh iZh iZh^ iZh* iZh\ iZh iZh iZhR iZh iZh iZhG iZhu  #....... #.......# #.....#.# #........  iZh  #.....#.#   ###..#.##.#   #.....<...##..iZh w  #.##.##%####.# iZh #.##.# #.# #..77.2 (12.0)iZhB Y .##.##.####.###..iZhd o  #.##...........#..iZh t  #.#####.####.#.#.. iZh  #[# #.# #>..... iZh c ..# ###.... iZh ^ #### #....iZhn O ###. iZh I ###iZh iZh ,8.2 (13iZh2 iZh8 ( _Found a ring mail.kZh3kZhkZhkZhIkZhUnkZhkZhkZhkZhkZhLkZh]kZh kZh;kZhkZhA  You see here a +0 ring mail.kZhlkZh _kZhkZhOkZh,kZhkZh A  You see here a +0 ring mail.kZhZkZh _kZhkZhkZh-kZhfkZhkZh1kZh,kZh~kZhkZhkZh]kZh kZh kZh kZhQ ,kZh kZhJ kZhz kZh kZh|kZhkZhkZhkZhkZhkZhkZhkZh=kZhkZhRkZh<kZhkZhkZhkZhrkZhkZh!kZh9!kZh!kZh$kZh&kZh3&kZh&kZh(kZh2)kZhZ)kZh)kZh+kZh,kZh-kZh-kZh0kZh1kZh2kZh`3kZh5kZh< ...#  #. #..#  ##.##..##  #.......# . ##kZh3= #.......# .. ##. #.....#.##.b. ####.. #.......@'... +... #.....#.##... # kZh\=8###..#.##.# .. ## #.....<...##... ##kZh= #.##.##%####.# ##kZh=/ #.##.##.# #.# #..# ##. b   bat (asleep)kZh=t #.##.##.####.###..# #..kZh= #.##...........#..# #..kZh >; #.#####.####.#.#..#kZh.>#..kZhpER 99.2 (21%kZhE(You open the door.kZhXF.700.2 (22kZhmKkZhMV _A bat comes into view.mZhK...# #. #..# ##.##..## #.#.......# #.##.......# #.##.##.....#.##.b.####.#........@.mZhK+.#.....#.##...= ####.###..#.##.# #.##.#.....<...##...##.#.##.##%####.##.##.mZh%L#.##.##.# #.# #..# ##.#.##.##.####.###..# #.#.##.mZhHL#..# #.#.#####.####.#.#..# #.mZh:U8%mZhU11.2 (1.0)mZh\mZh^ _Found a translucent platinum ring. _There is an open door here.mZht ...# #. #..# ###.##..## #.##.......# #.##.......###.##.#mZh #.....#.##.b.####...##.'+.#.....#.##...=. ####...####..#.##.###.##..##.....<...##..mZh v##.##.##.##%####.##.##.#mZhJ #.##.##.# #.# #..# ##.#.##.##.####.###..# #.#.##.#..# #.mZhz W#.#####.####.#.#..# #.mZh mZh -2 _mZh ;%mZh- nZh*i  The helpless bat fails to defend itself.  You impale the bat!!nZhf2k†nZh6573.1 (0.9nZhD] _You kill the bat!nZh i...# #. #..# #.##.##..## #.#.#.# ##.####.#.###.##.##.#.....#.##.†.####...#.#.'.+.#.....#.##...=.. ####...####..#.##.###.##..# #.....<...##......#.##.##%####.##.##.##.##.##.# #.# #..# ##...##.##.##.####.###..# #.#.##.#..# #.#.#####.####.#.#..# #.nZh nZh -4.1 (1.0nZh 9%nZhj nZhJ& ...# #. #..# #.###.##..## ##...##.##.# ##.####.##.###.##.##.##.....#.##.†.####...#.##.'.+.#.....#.##...=... ####...####..#.##.###.##..# #.....<...##.#.##.##%####.##...##.##.##.# #.# #..# ##...##.##.##.####.###..# #.....##.##.#..# #.....##.#####.####.#.#..# #.....#nZh, <5nZh2 9%nZhs3 oZh...##. #..# #.###.##..## ##...##.# #.......# ##..####.# #.###..##.##.# #.....#.##.†####...#.##........'...+..........#.....#.##.oZh\####...#######..#.##.###....... ##..#  #.....<...##.......##  #.##.##%####.##...## ##.##.##.##.# #.###..# ##..#.##.##.####.###..# #.....#  #.##...........#..# #.....#  #.#####.####.#.#..# #.....#  oZh#[#####.# #>.....## ##....#oZhi<6oZh":%oZh)8%oZh&*+7.1 (2oZh.:%oZh1k _o - the ring "Syac" {rF++ rC- SInv}wZhwZhInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [) wZh b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv} Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 2 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI  m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ wZh2Potions (go to first with !)c - 2 potions of invisibility  e - a white potionZh@{h - a ring of ice. A ring that brings its wearer more in contact with the powers of ice. It grants resistance to cold and enhances ice magic, but causes vulnerability to heat. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ice rC+ rF-} {jewellery} {resist cold} {coldresistance} ZhMenu/colouring prefixes: identified jewellery _________________ “Some say the world will end in fire;  Some say in ice.  From what I've tasted of desire Zh# I hold with those who favor fire.  But if it had to perish twice,  I think I know enough of hate  To say that for destruction ice Zhv Is also great  And would suffice.” Zhq -Robert Frost, “Fire and Ice”. 1920. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ZhR  Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Zh >Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv} Zh Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 2 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI Zh= P m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ Zhz Potions (go to first with !)  c - 2 potions of invisibility  e - a white potionZhZh+Zhbenj the Sneak...#Kobold#. #..##.# Health: 21/21 ========================##.##..## ##...##.# Magic: 6/6========================#.......# ##.....# ####.# AC: 4Str: 5#.......###....... ##.##.# EV: 14Int: 22Zh6#.....#.##.†...... ####...#.## SH: 0Dex: 17#........'........ +.......... XL:  3 Next: 67% Place: Dungeon:2#.....#.##...@.... ####...#### Noise: ---------  Time: 1707.1 (0.0)  Zh[###..#.##.###....... ##..#a) +1 dagger#.....<...##.......# ##.#Throw: 6 boomerangsZh#.##.##%####.##...## ##.###.##.##.# #.###..# ##...###.##.##.####.###..# #.....#Zhk#.##...........#..# #.....##.#####.####.#.#..# #.....##[#####.# #>.....## ##....# _Found a translucent platinum ring. _There is an open door here.  The helpless bat fails to defend itself.  You impale the bat!! _You kill the bat! _o - the ring "Syac" {rF++ rC- SInv}Zh4Zh"<ZhG Zh[H ZhH Zh2L ZhQ ZhMR ZhmU ZhV ,Zh)W Zh}X ZhY ZhY ZhUZ Zh[ Zh\ ,Zh|] Zh_ Zh` ,Zh,a ZhXc ;There is an open door here.  The helpless bat fails to defend itself.  You impale the bat!! _You kill the bat! _o - the ring "Syac" {rF++ rC- SInv}You open the door.Zhd 3Zh/e ZhSj @  There is an open door here.Zhk Zh l  _Zhpl Zhm Zhn ,ZhJo Zh\p Zhq ,Zhpr Zh0s Zhmt ,Zht Zhw Zhx ,Zhx Zhy Zh]{ ,Zh{ Zh*~ Zh ,ZhK ZhÁ Zhς ,ZhE Zh Zh) ###.#####.#.####.#####.#.#......#.#  #########.#   Zhw #. ####.#######  .....## Zh e .#..S  ZhV ........###. #. #.##...#.# #. #.....##.# #. #####.##.# #. ...# #.# .# #. S   ball python (constriction, asleep) Zh #. #..# ##'## # #. Zh #.##..## ##...## # #. Zh֌ .......# ##.....## ####.# #.ZhM 022.1 (15.0)Zh ,3.1 (16Zh ZhV ^ _A ball python comes into view.Zh ###.#####.#.### #.#####.#.# #.#.# #.# #. ####.##.....##..#.S.#........###.Zhb ~#.#.##...#.# #.##.....##.# #.######.##.# #.#Zh ...# #.# .# #.# Zh . #..# ##'## #.# #.# Zh L.##..## ##...## Zh :#.# #.#Zh # ##.....## ####.# #.#Zh Zh #4Zh+ .0)Zh Zh Zh-]###.#####.#.### #.#####.#.# #.#.# #.# #. ####.##.....##......#.#.S.##.###..##.#.##...#.# ..#.##.....##.# ######.##.# #.#...# #.# .# #.#.  #..# ##'## #.# #.#. ##..## ##...## #.# #.#.# ##.....## ####.# #.#.Zh]ZhÈ&5Zh.Zh~Zh@.#####.#.###  #.#####.#.#  #.#.#  #.# #. ####.## .....##......# .#.S.# #.###..# #.#.##...#.# ..#.#Zh#.....##.# #.##.# ######.##.# .##.# ...# #.# .# #.#. #..# ##'## #.# #.#.# #..## ##...## #.# #.#.## ##.....## ####.# #.#.#ZhF SS)The ball python hisses angrily.  The ball python closely misses you. The ball python misses you. x2Zh 19--- 4 ===6Constr ZhZhz _The ball python grabs you. The ball python constricts you.Zhv*  You hit the ball python.  The ball python is moderately wounded.7-------7.0 (0.9 _The ball python bites you. The ball python constricts you.Zhhb=  You hit the ball python.Zhgi.Zh\kC14 70--Zhk)9ZhpZhnrO _You kill the ball python!Zh! Zh(" Zh" Zh}# Zh{' 8=-Zh`( BZh) ,Zh) Zh* O=ZhB+ Zh+ Zh, K9=Zhr, Zh- ,Zh- ZhU. ,Zh. Zh/ BZhc0 Zh0 i20==Zh1 Zh1 ,ZhA2 Zh3 ,Zh4 Zhe4 ,Zh4 ZhJ5 Zh5 9=Zh6 Zh7 b1==ZhT7 Zh8 Zh|9 ,Zh9 Zh: Zhv; ,Zh; Zh2= Zh= Zh> Zhd> Zh? Zh@ ZhH@ :==Zh@ ZhB ZhB ZhB Zh"C ZhD ZhD ,ZhE ZhE ZhuF ZhF ZhF ZhG ZhH Zh=H ZhH ZhkK ZhL ,ZhuL ZhM ZhM ZhUN ,ZhN ZhsO ZhO ZhP ZhP Zh5Q ,ZhQ Zh{R ZhS ,ZhS ZhT Zh U ZhGU ZhU ZhV Zhs^  #.  ######### #......##Zh^ U .#...........# ### #######........###..####.## #.....##.##...#.# #........# #.###..#.....##.# ##.####.## #.# #..ZhM_ 0#####.##.# #.# #.# #.###.. .# #.# .# #@# #.# #.#....-57.9 (30.0) .# ##'## ..<..# #.# #.#.#.# .## ##...######## #.# #.#.#. ..# #Zh_  ####.# #.#.#. ..###.......## ##.##.# #...... #.##.†.......####...#.#######.#[ ...'.........+...............>...##.........####...#########.#.. #.###.......## ##..# Zh ` *#.Zhe Zh f F-8.9 (31Zh`k ZhMm 9 _Found a stone staircase leading up.Zh 3Zh Zh Zh ZhB Zh_ nZh9 Zh͘ ,Zh. Zhޝ P  There is a stone staircase leading up here.ZhZ  _Zhb Zh9 ,Zh Zh Zh ,ZhH ZhX Zh Zh ZhZ Zhy Zh ,Zh Zhn ZhC ,Zh Zh Zhg ,Zhޯ Zh Zh Zh ZhW Zh Zhd ,Zhh Zh Zhط ,Zh= Zhf Zh ,Zhm Zh Zh3 ,Zh Zh Zh' ,Zh Zh ZhR ,Zh Zh Zh ,Zh Zh8 Zh ,Zh ZhQ Zh ,Zh Zh ZhQ ,Zh Zh$ Zhw ,Zh ZhE Zh ,Zh Zh Zh Zh Zh- Zh Zh Zh ZhF Zh Zhg ,Zh Zh Zh ,Zh= Zh Zh ,Zh; Zh Zhb BZh Zhx BZh Zh" BZhw Zh ,Zh Zh0 Zhr Zh Zh) ZhA Zh ,Zh Zh ZhQ BZh~ Zh@ BZhT @  There is an open door here.Zh& Zh~  _Zh Zh Zh BZh Zhw BZh" Zh # ,Zh# Zh& Zh"' ,Zhp' ZhX) 7 _You open the door.Zh) 3Zh* Zh=, @  There is an open door here.Zh, Zh,  _Zh%- Zh. Zh. ,ZhU/ Zh}0 Zh0 ,Zh0 Zh=2 Zh2 ,Zh2 Zh5 ZhS6 ,Zh6 Zh8 Zh%9 ,Zh|9 Zh; Zhb< ,Zh< ZhX> Zh> ,Zh> ZhA Zh}A ,ZhA ZhC ZhHD ,ZhD ZhF ZhhF ,ZhF ZhXG ZhG ,ZhG ZhH ZhH ,ZhI ZhJ ZhK ,ZhcL ZhN ZhDO ,ZhO ZhQ ZhR ,ZhS ZhkU Zh{V ,ZhV ZhW ZhX ,Zh @  There is an open door here.Zh Zh  _Zh) Zh} ZhN Zh Zh Zh Zh  ,Zh Zh Zh ,ZhA Zhb Zhd ,Zh Zh# Zh$ Zh$ Zh>% ZhO( Zh) ,Zh'* Zh, Zh]. ,Zh. ZhK1 Zh2 ,Zhd3 Zhx5 Zh56 ,Zh6 Zh: @  There is an open door here.Zh; Zh$<  _Zh}< Zh? Zho@ ,ZhA ZhC ZhD ,ZhE Zh|G ZhH ,ZhI ZhK ZhbM ,Zh7N ZhO ZhBQ ,Zh2R Zh/T ZhrU ,Zh.V ZhW ZhX ,ZhY Zh[\ P  There is an escape hatch in the floor here.Zh] Zh]  _Zh-_ Zh(a ZhCb Zhb Zhc ZhTd Zhce ,Zhe Zhf Zh)g ,Zhg ZhSh Zhi ,Zhgi Zhj Zhj ,ZhKk Zh0l Zhl ,ZhEm Zhn Zhn ,ZhLo Zhv ....##.# ##.####.## #.# #..#.### ###.##.# #.# #.# #.###..#.#  #.##.####.# #.# #.#....#.###  ##'##...<..# #.# #.#.#.##.......######## #.# #.#.#.###### #.....## ####.# #.#.#.## .......## ##.##.# #......## # †.......####...#.#######.#[..####Zhw ......'.......@.......>.......'98.9 (30.0) ........####...#########.#...#### .......## ##..# #.##.## # ......## ##.# #.#### ##...## ##.## #.#### ###..# ##...## #....# ###..# #.....# ####.# ..#..# #.....# #.# #.#..# #.....# #.#ZhNx Zh; Zh Zh} Zh Zh8 Zh~ ZhM ,Zh nZh Zh ,Zh Zh Zh BZhs Zh ZhL Zh Zh) Zh ,Zh.! Zh" Zh+# Zh_# Zh# Zh$ Zh% BZh( @  There is an open door here.Zh) ZhC*  _Zh* Zh?, Zh, ,Zhf- Zh. Zh/ ,Zh\0 Zh2 Zh2 ,Zh^= vZh > Zh? ,Zh? Zho@ ZhCA ,ZhA ZhB ZhC ,ZhC ZhE ZhE ZhF ZhbF ZhN V #.....#.##.........####...  ###..#.##.###.......## ##..# #.....<...##.......## ##. #.##.##%####.##...## ##.#  #.##.##.##..# ##...  #.##.##.####.###..# #....  #.##...........#..# #....  #.#####.####.#.#..# #....  #[#####.# #@.....## ##...918.9 (2  #.......# ###.....####  ######### #........###### ###.####........ ### ######### ZhO !ZhU :%ZhW c _There is a stone staircase leading down here.Zh/4Zh4Zh8Zh@989.9 (1.0) _Zh=8%ZhTt .##### .....#### 3 #@....  ######  ZhUZhZZhg.20.6 (1.7ZhZh4} _You climb downwards. _There is a stone staircase leading up here.ZhZhI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   i - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0          d + Short Blades 1.9   1.2Zh=  +3       e - Long Blades   0.5   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4                        Zh@                               The relative cost of raising each skill is in cyan.  ZhSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Zh#}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZh Zh> cbenj the SneakKoboldHealth: 21/21 ========================Magic: 6/6========================AC: 4Str: 5EV: 14Int: 22.#####SH: 0Dex: 17.....####XL:  3 Next: 70% Place: Dungeon:3#@....Noise: ---------  Time: 1920.6 (0.0)######a) +1 daggerThrow: 6 boomerangs _There is an open door here. _There is an escape hatch in the floor here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Zh 4Zh# Zh% Zh6{Zh{3ZhN}Zh?Zh$ _Zhk _You now have 71 gold pieces (gained 4).Zh|.#..........#####...........####.........#<....#.#...#.#######.....#.# ##..##...###.##........@.........##....... ....... ..#..JJ   endoplasm (asleep)Zh 0310.0)ZhO,1.6 (11ZhZh] _An endoplasm comes into view.Zh-.....#####.....#### .#<.... #.#...#.###### #.....#.# . ##..##.....###.##..........Zh.##...# ..... ..#..J#. .......Zh5ZhL612.6 (1.0)Zh;Zh=Zh5_.....#####<.... #.#...#.######. ..##..##....###.......... ##...  Zh_....#..J#... ......... ..ZhcZhWi>J.JZhi&3ZhoZhq^ _The endoplasm quivers.Zh`y e  You hit the endoplasm.Zhy 5=4.5 (0.9Zh Zh ] _The endoplasm is almost dead.Zh'k  You hit the endoplasm.. Zh,w 55.4 _You kill the endoplasm!ZhZhm _Your Short Blades skill increases to level 2!Zh\I  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   i - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0          d + Short Blades 2.0   1.8ZhM[34m  +3       e - Long Blades   0.5   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4                       h7N0m                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZhN  d * Short Blades   2.0Zhy o d - Short Blades   2.0ZhX > j + Hexes 3.0Zh Zh...........####benj the Sneak.........#<....ZhKobold#.#...#.######Health: 21/21 ========================#.....#.#Magic: 6/6========================..##..##...AC: 4Str: 5Zh..###.##....EV: 14Int: 22...........SH: 0Dex: 17.....##...XL:  3 Next: 75% Place: Dungeon:3....@# ...Noise: =--------  Time: 1935.4 (0.0)..........Zhja) +1 dagger.#...#...Throw: 6 boomerangs............... .. _The endoplasm quivers.You hit the endoplasm. _The endoplasm is almost dead.ZhYou hit the endoplasm. _You kill the endoplasm! _Your Short Blades skill increases to level 2!ZhZh)ZhY4Zh5Zh| 3Zh(} Zh ZhȀ Zhg | _ZhՅ Zh Zh ,ZhQ Zh Zh` Zhd ...#<.... #.#...#.###### #.....#.# ..##..##... ..###.##.... ............ .....##..... .....##..... .......@.... -.#...# ................g.....g   goblin (wandering)Zh 8.4 (3-9.4 (4 _A goblin comes into view. It is wielding a +0 dagger.Zh A #.#...#.###### #.....#.# ..##..##... ..###.##.... ............ .....##..... .....##..... ............ .#...#@..... ...... .... ....g. ....####ZhZh@g.Zh%40.4 (1ZhZhZhM #.....#.# ..##..##... ..###.##.... ............ .....##..... .....##..... ............ .#...#...... ...... . ...g. J....####..J   endoplasm (wandering)ZhZhZh ....gAn endoplasm comes into view.ZhC&1ZhZh6 _The endoplasm moves out of view.Zh^~M..##..##... ..###.##.... ............ .....##..... .....##..... ............ .#...#...... ...... . J. ....g.####......J   endoplasm (wandering)Zh`ZhQaZhFhk ..gZhh&2ZhenZhoZh#.......##.......#...#.....####. g.. ....g...g 2 goblins (1 wandering, 1 asleep)ZhjL.gZh&3ZhZhu _A goblin comes into view. It is wielding a +0 dagger.Zhg=4......##...#...#.....####. ... g..g.>...ggg4Zh>; _Found a stone staircase leading down.Zh &##..#...#........####. ... g.g>.....Zh Zh Zh MJ.gJ   endoplasm (wandering)Zh? &5Zh̻ Zh Zh2..#...#.....J....####. ... g..g>......JJJ 2 endoplasms (1 wandering, 1 asleep)  An endoplasm comes into view.Zh .J.gJJZh &6ZhZh^ _The endoplasm quivers.ZhZ o  The helpless goblin fails to defend itself.  You impale the goblin!!Zh Zh Zh .J..).gg   goblin (wandering)Zh 577.3 (0.9Zh Zh J _You kill the goblin!Zht.....##..... .....##..... ............ .#...# . . .............J...####..............)...>..........gJ........   endoplasmZhZh0Zh% :.J... Zh -8.3 (1.0ZhWZh{Zh..##.....#...#.................@####.J....)>..J........ZhNZh.JJ.J9ZhZhZh |..###.##.... ............ .....##..... .....##..... ............ .#...# . . ......@........J.####.......... ...............)....ZhB ...> ..J........Zh Zh KJ.J50Zh Zh Zh”[..##..##... ..###.##.... ............ .....##..... .....##..... ............ .#...# . .......@.... .....J...........####............ ................).... ...>..J........Zh0Zh$J.JZh&1ZhZhűZhd  You hit the endoplasm.  The endoplasm is severely wounded.Zh#5=2.2 (0.9ZhZhW _The endoplasm closely misses you.Zh4 ;  You hit the endoplasm.Zh; 1.Zh> 1823.1ZhC Zh F M _You kill the endoplasm!Zh ..###.##.... ............ .....##..... .....##..... ............ .#...#...... ...... . . ####.. .......... . .......... .....).... ...>...... .... J Zh_ Zh .-4.1 (1.0ZhZhZhs  ............ .....##..... .....##..... ............ .#...#...... ...... . . ####.. .......... . ..........  .....)...g ...>...... ....Zh g   goblin (wandering) J Zh Zh5 N.gZh @-5Zh1 Zh! q##..#...#..............####....  )>....g......J Zh" ZhF( ?g.Zh( &6Zh- Zh/ Zh.....##..... ............ .#...# ............ ............ ............ ......####.. ...... . .....)..g...>...........JZh|Zh<g.ZhJ&7Zh.ZhmZhk4 .....##..... . .#...#...... . ............ ............ ......####.. . .g......).....o...>..oJ.o   orc priest (asleep)o   orc (asleep)g   goblin (wandering)ZhzA ZhqH :g.Zh"I &8ZhT ~ _An orc and an orc priest come into view.Zh .....##..... .....##..... ...... .#...#...... ............ ............ ............ ####.. g. ............ .....).....o ...>.. oJ...........g   goblin (wandering) ZhZh#..Zh&9Zh ZhZh] ............ .....##..... .....##..... ...... .#...#...... ............ ............ ............ ####.. . ............ .....).....o ...>.. oJ...........ZhZh`'60ZhZZhZh . .....##..... .....##..... Zh. .#...#...... . . . ....@.####.. . ZhZ. .....)..o ...>...  .o ZhH J.ZhZha&1ZhZhZh .....##..... .....##..... ............ .#...#.............#.####..........).....o>........Zh^.o J.. ZhZha&2Zh= ZhQ ZheF .....##..... ............ .#...#............ .#..####..Zh/........).....o>.........oJ.. Zh]J   endoplasm (asleep)ZhZhm&3ZhZhZhC  ............ .#...#............ ...#..####..ZhD........).....o>.........oJ........#Zh3Zh4Zh2ZhjZh< .#...#............ ...#..####..........).....o>.........oJ........#.ZhZh&5ZhZhZhZ...... ...#..####..........).....o>.........oJ........# .#####ZhZh&6ZhZh#Zhj u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!Zh 0. Zh 577.0 (0.9Zh Zh M _You kill the endoplasm!Zh6 ...#..####.........r.).....o>.........o..# .#####r   rat (asleep)Zhe  A rat comes into view.Zhof.rrZh7===8.0 (1.0ZhZh- _The rat squeaks loudly.ZhÒA . . ..#............ ####............r...).....o>..o.........#.............#####.......Zh7Zh#ZhF.rZh60---9ZhFZhIZhg5  You hit the rat.  The rat is severely wounded.Zh50--=--9 (0.9Zh<Zh>( _The rat bites you.Zh  You hit the rat but do no damage.The rat is severely wounded.70.8Zh Q _The rat bites you but does no damage.Zh5  You hit the rat.ZhE†Zh1901.7ZhHZhG _You kill the rat!ZhL ...#..####............).....o†>..........o..# .######## . Zh-Zh~%-Zh2.7 (1.0Zh-Zh..#..####............).....o†>..........o..# .######## ZhZheg1==-3ZhHZh+.####......)†>.......Zh3,l...# .ZhZ,#....######### #Zh3Zh3&4ZhR8Zh=Zh-......)†>.....# . #..@.#####...#### Zh*.<# Zh5<5Zh=Zho -   .) ......†......>##.##. #.@..#####.....#### ....##.Zht Zh  # #.# #. #@...#####....7.#### ....###ZhYA*....ZhAZh,LZh- ###...).†>..#....#.##...@........##....#####......#### ......###...ZhBY8Zh.#...)..†......>..#.#.# #. .##....#####.... .....#### ... ...###... Zh1<9ZhZhZh, u.####....)..†......>..#.#.# #. .##....#####.... .....#### ... ...### ZhO2 Zh2 '80Zhw8 Zh: Zh0 n.####....).....o.†......>..o#.#.# #. .##....#####.... .....#### ... ...### ZhL> R1Zhn? Zh  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh~  _You don't know that spell.Zh% ..........####.. benj the Sneak................... Kobold.................... Health: 21/21 ========================..............).....o Magic: 6/6========================........†......>........ AC: 4Str: 5.......................o EV: 14Int: 22#....................... SH: 0Dex: 17Zh #................#XL:  3 Next: 90% Place: Dungeon:3#......@.........Noise: ---------  Time: 1981.7 (0.0).##....#####....a) +1 daggerZh .....#### ...Throw: 6 boomerangs...###...Zh A.. _You kill the rat!Zh0 Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Zhm aPress: ? - help, v - describe, . - travelThe floor.Zh(6.@Zh-9..Zhx 9..Zhw 9..ZhC 9..Zh- ..  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Zh_You don't know that spell.  Press: ? - help, . - travelYou can't see that place.  [the floor.]Zh1O5..Zh>5..Zh 5..Zhw"5..Zh.mO.#a rock wall.]ZhS # Zhf9  ZhyE 9  Zhk 9  Zha L.  [the floor.]Zh.@..Zh'w5..Zh25.oZh r............................Zh..........####.. benj the Sneak................... Kobold.................... Health: 21/21 ========================Zhi..............).....o Magic: 6/6========================Zh........†......>........ AC: 4Str: 5.......................o EV: 14ZhΉInt: 22#....................... SH: 0ZhqDex: 17#................#ZhXL:  3 Next: 90% Place: Dungeon:3#......@.........ZhGNoise: ---------  Time: 1981.7 (0.0).##....#####....a) +1 daggerZhp.....#### ...Throw: 6 boomerangsZh)...###...Zh ..Zh܊Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Zh,Press: ? - help, . - travelZh/^You can't see that place.  [the floor.]  Placed new exclusion.ZhZhZhi. _ZhWZhmXZho]Zh `_You don't know that spell.  Press: ? - help, . - travelYou can't see that place.  [the floor.] _Unknown command.Zh?3ZhZhZhP _ZhZh ......... ..#.......... .#### ....... .[.......... ).... †>... ....... #.......2.7 (1 #................# #................ .##....#####.... .....#### ... ...###.....3.7 (2ZhZhL) _Found a chain mail.Zh ........... benj the Sneak..#.......... Kobold..........#### Health: 21/21 ========================................. Magic: 6/6========================.[................... AC: 4Str: 5................).... EV: 14Int: 22........†......>...... SH: 0Dex: 17...................... XL:  3 Next: 90% Place: Dungeon:3#....@................ Noise: ---------  Time: 1983.7 (0.0)#................#a) +1 dagger#................Throw: 6 boomerangs.##Zh ....#####.........#### ......###.....[the floor.] _Placed new exclusion. _Unknown command. _Found a chain mail.  Press: ? - help, v - describe, . - travelThe floor.ZhQ6.@Zh9..Zh 9..Zh 9..ZhS 9..ZhDži.. _Placed new exclusion. _Unknown command. _Found a chain mail.  Press: ? - help, . - travelYou can't see that place.  [the floor.]Zh>5..Zh\5..Zhf85..Zh5..Zhq5..Zh 5..ZhPU 5..Zhp 5..Zh\ 5..Zh5..Zh,5..Zh>@..Zh3@..Zh7..Zh_ 5..ZhcM........... benj the Sneak..#.......... Kobold..........#### Health: 21/21 ========================................. Magic: 6/6========================.[................... AC: 4Str: 5................).... EV: 14Int: 22........†......>...... SH: 0Dex: 17...................... XL:  3 Next: 90% Place: Dungeon:3ZhMr#....@................ Noise: ---------  Time: 1983.7 (0.0)#................#a) +1 dagger#................Throw: 6 boomerangs.##....#####.........#### ......###..... _Placed new exclusion. _Unknown command. Zh7N_Found a chain mail.  Press: ? - help, . - travelYou can't see that place.  ZhfN [the floor.]Zh~OZhVWZhY. _Zh9...#..####....[...)...†......>......#..#.......# #.. .##....#####.... Zh|:24.7 (1 _Zh>eZhgZho...#..####....[...).....o.†......>.........o#..#.# #. .##....#####.........#### Zh-R5Zh'/Zh............. benj the Sneak..#............ Kobold..........####.. Health: 21/21 ========================................... Magic: 6/6========================.[..................... AC: 4Str: 5................).....o EV: 14ZhInt: 22........†......>........ SH: 0Dex: 17.......................o XL:  3 Next: 90% Place: Dungeon:3#......@................ Noise: ---------  Time: 1985.7 (0.0)#................#a) +1 daggerZh#................Throw: 6 boomerangs.##....#####....Zhn.....#### ......###Zh..... Zh>]_Found a chain mail.  Press: ? - help, . - travelZh]5You can't see that place. Zh|N_[the floor.]  Press: ? - help, v - describe, . - travelZh'The floor.Zh6.@Zhu 9..Zh9..Zh<9..ZhSf9..Zhl= ..  Press: ? - help, . - travelYou can't see that place. _[the floor.]  Press: ? - help, . - travelYou can't see that place.  [the floor.]Zh  5..Zh:X 5..Zh 5..ZhO$ 5..Zh5..Zh.5..Zh5..Zhݳ5..Zh*5..Zh275..Zh 5.oZhL @.oZh?@o.Zh3>.....ZhC"............. benj the Sneak..#............ Kobold..........####.. Health: 21/21 ========================................... Magic: 6/6========================.[..................... AC: 4Str: 5Zhi................).....o EV: 14Int: 22........†......>........ SH: 0Dex: 17.......................o XL:  3 Next: 90% Place: Dungeon:3#......@................ Noise: ---------  Time: 1985.7 (0.0)#................#a) +1 daggerZhLJ#................Throw: 6 boomerangs.##....#####.........#### ......###Zh\.....You can't see that place. _[the floor.]  ZhPress: ? - help, . - travelYou can't see that place.  [the floor.]  Placed new exclusion.ZhZhZh. _Zha_Zhc  ... ..#......... #### w. .[....... ....). Zhe†>....... . #........ #.# #................ .##....#####.... .....#### ...w   dart slug (wandering) ...### .....ZhqgZhq .  A dart slug comes into view.Zhw+6.7 (1ZhZh_6 _The dart slug moves out of view.Zh3ZhsZhZhiXZh2Zh,ZhZh  .#...# ... .....#.. .#### . .w....... )8.7 (2Zh........†>...................#................##................w   dart slug (wandering)#....####ZhZhZh ZhR_A dart slug is nearby!Zh  .#...#  .#..####. .w. .). ........†......>...Zh ....... #. #.# #.  .##....#####....  .....#### ...  ...###ZhZhZh;K[wZh)9.7 (1 Zh$ _ZhZhZhU{  .#...#  #.#.#..<.[..w.). ZhV.†......>... . #. #.# #.  .##....#####.... ZhW .....#### ...  ...###ZhSi=90Zh1qZht; _Found an escape hatch in the ceiling.ZhIh ww    You hit the dart slug.  The dart slug is moderately wounded.Zhfi5=1.6 (0.9ZhqZhwZ _The dart slug completely misses you.Zh!  You hit the dart slug but do no damage.The dart slug is moderately wounded.2.5Zh'Zh+V _The dart slug barely misses you.Zh&;  You hit the dart slug.ZhN  bb   bat (wandering)The dart slug is heavily wounded.3.4ZhZh}V _A bat comes into view.Zhq ;  You hit the dart slug.Zh$ Zhw q  The dart slug is severely wounded.Zh9 ..b bZh (4.3Zhݴ Zh O _The dart slug misses you.ZhBX  You hit the dart slug.  The dart slug is almost dead.ZhaPb. Zhzb60--Zhb!5.2ZhhZhaob _The bat misses you. The dart slug bites you.Zhx ;  You hit the dart slug.Zhz \  You kill the dart slug!Zh| Zhk †b   batZh$ L......... benj the Sneak.#...#... Kobold.......... Health: 20/21 ======================--.......... Magic: 6/6========================#..........#......... AC: 4Str: 5#.................### EV: 14Int: 22..................... SH: 0Dex: 17<.[b................. XL:  3 Next: 100% Place: Dungeon:3...†@............)... Noise: =--------  Time: 1996.1 (0.9)Zh& ........†......>..... a) +1 dagger..................... Throw: 6 boomerangs#....................#................##................b   bat.##....#####.........#### ......### _The dart slug misses you.You hit the dart slug.  The dart slug is almost dead. _The bat misses you. The dart slug bites you.  You hit the dart slug.  You kill the dart slug!ZhA R _The bat closely misses you.Zhz @You have reached level 4!Zh /  --more--ZhKj5/26=7/74 0% Zh#SZhV4 _Zh5  You hit the bat.Zh}1.Zh 017.0Zh$ZhG _You kill the bat!Zh 3Zh Zh Zh+ Zhm XZh Zh a6==Zh Zh9 1 _HP restored.Zh Zh% Zh Zh Zhx ,Zh Zhp Zh ,Zh Zh Zh' Zh 9=Zh Zh Zh ,Zh1 Zh ZhM ,Zh ZhL Zh ,Zh} Zh Zh@ Zh Zh; Zh* Zh Zh Zh Zh| Zh BZh Zhl" ,Zh% Zh' Zh) ,Zh.* Zh, Zh . ,Zh. Zhe7 q  # #Zh7 G'.....# ..###.....# .. ..... .... #..## .... #.@.## ....- #.#..# # .... ...##.####.. .#..Zhk8 ?....##......# ..............##### ..... ...#....#....  ..##...............  ...................  .<.[............. Zh@ 22013.0 (16.0)Zh@ F-4.0 (17ZhE ZhH b _p - a scroll labelled LAIJEJ LUSTUZh&3ZhZhZhZhZhZhޘ,Zh9ZhZh[,ZhZhZh,ZhoZhQZh,ZhԦZh%ZhZhZhZhZhuBZh@  There is an open door here.ZhFZh _ZhZhZh,ZhZh@  There is an open door here.ZhQZh _Zh޻ZhZhyBZhZh~,ZhZhZh,ZhGZhZhnZhZh ZhZh,ZhZhZh,Zh)Zh ZhK,ZhZhkZh,ZhVZhcZh,Zh|ZhZh,ZhZhZhsBZh1ZhfXZhqZhZhZhZhZhZhlZhZh/BZh'Zh,ZhmZh-@  There is an open door here.Zh Zhq5 _ZhGZhT,ZhZhZh,Zh;ZhnZh0,ZhZhZhY,ZhZhZhBZhZh,ZhfZhXZh ,Zh Zh Zh  #.....#####.....#.###   #.##### .#####.....#   #.'.... .....'.....#   #.##### .#####.....#   #.....#### .......#   ###.#..... #####..##  #...## #...##  ###.###### #.#..#  #..@.... ...##.###  ###....g ....##   #..... .........#  Zh #..... ...#   #..### ..##   ....g   hobgoblin (asleep)   .<.[  Zh v ....†  Zh@2 ZhX51.0 (32.0 (38Zh$Zh'\ _A hobgoblin comes into view.Zh5K #.....#####.....#.###  #.##### .#####.....#  #.'.... .....'.....#  #.##### .#####.....#  #.....#### .#  ###.#..... #####..##  #...## #...##  ###.##.#..#  #......##.# ###....g. ....##. #..# #....#. #..#..##. . Zh>6.<.[. ....†. .Zh9?Zh?13.0 (1.0)ZhEZhGZh  #.....#####.....#.###  #.##### .#####.....#  #.'.... .....'.....#  #.##### .#####.....#  #.....#### .#  ###.#..... #####..##  #...## #...##  ###.##.#..#  #....##.####. ###....g......##. #..# #....#. #..#Zhg I..##. . .<.[. ....†. .Zhx Zh] wg.gZh &4Zh- Zh Zhm5  You hit the hobgoblin.  The hobgoblin is moderately wounded.Zh 63=9 (0.9Zh-<Zh'?W _The hobgoblin closely misses you.Zh% &  Zhx }You barely miss the hobgoblin.The hobgoblin is moderately wounded.Zh8 (5.8Zh Zh Z _The hobgoblin completely misses you.Zh`;  You hit the hobgoblin.ZhEi.Zhܒ046.7ZhVZhȚM _You kill the hobgoblin!Zhw ZhR '  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   i - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   j + Hexes3.2   4.0   0  Zh7  c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0           d - Short Blades   2.0   1.8  +3       e - Long Blades   0.5   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2      Zh Z h - Stealth   5.1   3.0  +4                  ZhG T                                    Zh~ GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Zh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZh: Zh[= Zh9C T  #.....#####.....#.###benj the Sneak   #.##### .#####.....#Kobold   #.'.... .....'.....#Health: 26/26 ========================   #.##### .#####.....#Magic: 7/7========================   #.....#### .......#ZhC AC: 4Str: 5   ###.#..... #####..##EV: 14Int: 22  #...###...##SH: 0Dex: 17  ZhC ###.######## #.#..#XL:  4 Next:  4% Place: Dungeon:3  #....@.... ...##.####. Noise: =--------  Time: 2056.7 (0.0)  ZhBD 8###...........##...... a) +1 dagger  #................### Throw: 6 boomerangs  #....... ...#......  #..##### ..##......  ..........   ZhiD .<.[....   ....†...ZhD k   .......  ZhD _The hobgoblin closely misses you.You barely miss the hobgoblin.The hobgoblin is moderately wounded. ZhD _The hobgoblin completely misses you.You hit the hobgoblin. _You kill the hobgoblin!ZhD Zh=J ZhJ ZhO ZhP ZhZhZh/Zh_ZhZh@ZhXZhdZh<ZhZhHZhZh0ZhzZhZhZhZh;,Zh%ZhZhZhZhZhZh ###. #####..##  #...## #...##  ###.###########.#..# # #.............##.####..ZhH ###...........##......# #................##### #............#.......... #..#####....##..........Zhp #@...............-62.7 (6Zh- _.'Zh<.[.. _.'..##ZhA†....... Zhh#≈#### ...........† ## ..... # #...... #....... Zh3.##....####ZhP P§§§§##Zh E-3.7 (7ZhMZhma _Found a shadowy altar of Dithmenos and a shimmering blue altar of Sif Muna. Zh+ #...## #...## ###.###########.#..# # #.............##.####.. ###.....##......# #................##### #............#......... #..#####....## ##ß##......⌠_.'<.[⌠§§§..##......† #§#### ...........† ## . # # # .##....###....#### ZhI#_§§# Zh+4.7 (1 Zh Zh Zhޅ  #...## #...## ###.#.#..# # #.##.####.. ###.##......# #...##### #......# Zh^ W #..#####....#####ß###⌠_.<.[#⌠§§§..##......† #§#### .† ##  Zh e # # # Zh g .##....  .....#### ZhІ  Zh d_'§## Zh &5 Zh 8_ Zh V _There is a large open door here.Zh  #...## #...##   ###.#.#..# #   #.##.####..   ###.##......#   #ZhG.   #.....#   #..#####....##   ###ß##   #⌠_@'.<.[   #⌠§§'§.##......†  ###§#### .   ##   #   #    #    .##....#    .....#### Zh %.Zh-6 _Zh8_Zh4ZhLJu ##.###########.#..# # #.............##.####..##.....# .....####.......#####....# ###ß##.......⌠_.'.<.[§@'..##......†##§#### . ###   ...###ZhQ__@§≈7ZhV8_ZhXZhge__ZhW8_ZhT _Why would you want to do that?Zh^M...## #...## ###.###########.#..# #..####..####..........####..........#..#####....####ß##..._@'.......<.[.⌠_.§..##†###≈#### ...  Zhp###........Zht§_.'§Zh-8 _Zh9_ZhZh ;  #...## #...##   ###.#.#..#   #.##.####   ###.##......   #.   #.#   #..#####....##   ###ß##.   #⌠@§§.......<.[  #⌠_.'§.##......†  ###≈####   ###   #   #   #  Zhn { .##....   .....Zh]#..'.._.'.Zh5'9_ _There is a shadowy altar of Dithmenos here.ZhP  You kneel at the altar of Dithmenos.Zh&/  --more--ZhZhDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)Zh=[!]: Overview|Powers|Wrath [J/Enter]: join religionZhrZhOZhJ0 #...###...##benj the Sneak  ###.###########.#..#Kobold  #.............##.####. Health: 26/26 ========================  ###...........##...... Magic: 7/7========================  #................### AC: 4Str: 5  #............#...... EV: 14Int: 22  #..#####....##...... SH: 0Dex: 17  Zh`###ß##............. XL:  4 Next:  4% Place: Dungeon:3  #⌠@.'.......<.[.... Noise: ---------  Time: 2069.7 (0.0)  #⌠_.'..##......†... a) +1 dagger  ###≈#### .......... Throw: 6 boomerangs  ###.......  #...... Zh7 #......   #......   .##....   .....###  _You kill the hobgoblin! Zh+_Found a shadowy altar of Dithmenos and a shimmering blue altar of Sif Muna. _There is a large open door here. _Why would you want to do that? _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.Zh-c  Dithmenos welcomes you!Zh/  --more--Zh6Zhy  of Dithmenos ......70.7 (1 _ZhoZhZh$3ZhiZh:ZhZhKBZh,ZhZhE  There is a large open door here.ZhZh _ZhZh1ZhZhZhtZhZh,ZhZh,Zh,ZhCZhZhZhZhdZhZh,ZhZh*ZhBZhZh<,Zh|ZhZhDZhqZhZhZ Zh Zh Zh Zh ZhS,ZhZhZhZhZheZh$Zh ,ZhZhd Zh>#,Zh#ZhB%Zh&Zh&Zh'Zh*,Zh&+ZhN/{ _k - 3 scrolls labelled KITOMOTIOT (gained 1)Zh#13Zh1Zh\3Zh5Zh5Zht6Zh=7Zh9,Zh9Zh;ZhU<Zhz<Zh=Zh?ZhB,ZhCZhEZhIBZhL,ZhLZhQM _You now have 90 gold pieces (gained 19).ZhR3Zh@TZhVZh^* ####.##............ ......#............ .......##....# ..........####  .[........###  ...ß......#  ."........#  ...ß......#  ####@....## 96.7 (26.0) Zh0_9#.........#  #.........#  #.........# #.........# #......... #.......# ZhfZhf,7.7 (27ZhlZhn# _Found a robe. Zh-####.##............ benj the Sneak......#............ Kobold of Dithmenos .............##....#####. Health: 26/26 ========================..........#### . Magic: 7/7========================.[........###AC: 4Str: 5...ß......#EV: 14Int: 22."........#SH: 0Dex: 17...ß......#XL:  4 Next:  4% Place: Dungeon:3####@....##Noise: ---------  Time: 2097.7 (0.0)#.........#a) +1 dagger#.........#Throw: 6 boomerang Zhs#.........##.........##.........#.......# _There is a large open door here. _k - 3 scrolls labelled KITOMOTIOT (gained 1) _You now have 90 gold pieces (gained 19). _Found a robe.  Press: ? - help, v - describe, . - travelThe floor. ZhBWß@An ash-covered pillar. Zh~N.ß  The floor. Zh=e ". _k - 3 scrolls labelled KITOMOTIOT (gained 1) _You now have 90 gold pieces (gained 19). _Found a robe.  ZhSq Press: ? - help, v - describe, . - travel, g - get itemItem here: a dented amethyst amulet.!ZhR ."  The floor.!Zh [., g - get itemItem here: a robe.  The floor."Zh= ####.##............ benj the Sneak......#............ Kobold of Dithmenos .............##....#####. Health: 26/26 ========================..........#### . Magic: 7/7========================.[........###AC: 4Str: 5...ß......#EV: 14Int: 22."........#SH: 0Dex: 17...ß......#XL:  4 Next:  4% Place: Dungeon:3####@....##Noise: ---------  Time: 2097.7 (0.0)#.........#a) +1 dagger#.........#Throw: 6"Zh^  boomerangs#.........##.........##.........#.......# _k - 3 scrolls labelled KITOMOTIOT (gained 1) _You now have 90 gold pieces (gained 19). _Found a robe.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a robe.  The floor."Zh "Zhu "Zhr . _"Zh`g _Unknown command.%Zh3%Zh1 %Zh#%ZhF,M #...####.#..#..............##....#####÷..........#### .[........###...ß...%Zh,]."........ß@.....###.....##.....#.........###........%Zh,%Zh:%ZhC;+8.7 (1&Zh&ZhfM _Found a human skeleton.&ZhU 3&Zh &Zh &ZhS &Zh B&Zhi F### #... #...## ####.## ......#.........ß.ß........##....####..÷..........####(..[........###.....ß......#..."@.......#9.....ß......#######.....## #......# #.......#  #..# #..# #...#.......#100.7 (2 _Found 6 poisoned darts.)Zh ### # #...## ####.## ......#.ß.ß........##.....÷...####.(..[........###÷.....ß......#.@........#.ß......##.....## #........# #.........#  #.#  #.#  #.  #.#1.7 (1 _Found a human skeleton.2.7 (2)Zh{)Zh; )Zh)Zhg_q - an amulet of faith-Zh-Zh#Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv}q - an amulet of faith Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 3 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI  m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ -ZhQ$ p - a scroll labelled LAIJEJ LUSTU Potions (go to first with !)c - 2 potions of invisibility [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].Zh  q - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe./Zh Really equip q - an amulet of faith? Y - Yes  N - No1Zh>71ZhrA1ZhF'### #.............. benj the Sneak#...##......... Kobold of Dithmenos ......####.##......... Health: 26/26 ========================......#......... Magic: 7/7========================.ß.ß........##....### AC: 4Str: 5....÷..........####EV: 14Int: 22.(..[........###SH: 0Dex: 17÷.....ß......#XL:  4 Next:  4% Place: Dungeon:3....@........#Noise: ---------  Time: 2102.7 (0.0)......ß......#a) +1 dagger#######.....##1ZhGThrow: 6 boomerangs#.........##.........##.........##.........##.........#.......# _Unknown command. _Found a human skeleton. _Found 6 poisoned darts. _Found a human skeleton. _q - an amulet of faith  Okay, then.1ZhrN1ZhN1Zh~D _1Zh   ......#......... Magic: 7/7========================1Zh .ß.ß..##....### AC: Str: 5....÷..####EV: 14Int: 22.(..[..##SH: 0 Dex: 17÷.....ßXL:  4 Next:  4% Place: Dungeon:3....@..Noise: ---------  Time: 2102.7 (0.0)......ß......a) +1 dagger  #######.....#Throw: 6 boomerangs.##.. 1Zh G#.......# _Unknown command.4ZhnI4Zht4Zh`w4Zhm|: _4Zh4Zh,4Zh4Zh<  You see here a +0 robe.4Zh͛ #⌠§.'..##†###≈#####...†### #.... #...############.##........4ZhI7#...........#........#.ß.ß.......##.....÷..........####÷.(.@[........###4.7 (2÷.....ß......#4Zh..............#_......ß......#########.##  #.#  #.# #.#4Zh0&..#4Zh4Zh+5.7 (34Zh9_4ZhLt _Found a human skeleton. Found a faded altar of an unknown god.6Zh536Zh6Zh 6ZhO,6Zha6Zh6Zh,6Zh6Zh6ZhI,6Zh%6Zh˜6Zh*,6Zh6Zh6Zhş6Zh6Zh'6Zhj6Zh,6Zh6Zh6ZhR,6Zh*6Zh/6Zh6Zh6ZhB6ZhX6Zhc6ZhB6ZhH6ZhgN#⌠§.'..##......†.......)###≈#####...........†>..### #.........#...##.........##########.##...o.....##...........#... ##.ß.ß........##....### #.....÷..........#### ... #÷.(..[.......@### #.÷.....ß......# #..............# #_......ß......##########.....#.........# o   orc (launcher, wa6ZhNndering)#.........##.........##.........#29.7 (24.0)_30.7 (25_6ZhVr _An orc comes into view. It is wielding a +0 sling.9ZhLB  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9ZhR  #⌠§.'..##......†.............) benj the Sneak  ###≈#####...........†......>.. Kobold of Dithmenos ...... ### #...................... Health: 26/26 ======================== #...##................. Magic: 5/7=================-------  ##########.##...o............# AC: 4Str: 5  #...........#..*.............  EV: 14Int: 22 9Zh!S v ##.ß.ß........##*...#####....  SH: 0Dex: 17  #.....÷........*.#### ...  XL:  4 Next:  4% Place: Dungeon:3  #÷.(..[.......@###  Noise: ---------  Time: 2130.7 (0.0)  #.÷.....ß......# a) +1 dagger  #..............# Throw: 6 boomerangs 9ZhNS  #_......ß......#  #########.....## #.........#9ZhzS  o   orc (launcher, wandering) #.........# #.........# 9ZhS #.........#Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  9ZhS Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 61%):Zh{ #⌠§.'..##......†.............) benj the Sneak###≈#####...........†......>.. Kobold of Dithmenos ......### #...................... Health: 26/26 ========================#...##................. Magic: 5/7=================-------##########.##...*............# AC: 4Str: 5#...........#................ EV: 14Int: 22##.ß.ß........##....#####....SH: 0:Zh+Dex: 17#.....÷..........#### ...XL:  4 Next:  4% Place: Dungeon:3#÷.(..[.......@###Noise: ---------  Time: 2130.7 (0.0)#.÷.....ß......#a) +1 dagger#..............#Throw: 6 boomerangs#_......ß......#:Zh #########.....###.........#o   orc (launcher, wandering)#.........##.........##.........#:ZhTCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ZhTAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 61%):Zhe_o):Zh!j&oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 sling and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 61%)  The orc resists with significant effort.:Zhrp((((_:Zh...@==1.7 (1:Zh&_:Zh` q _The orc shoots a sling bullet. The sling bullet misses you.:Zh,  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Zhz #⌠§.'..##......†.............) benj the Sneak  ###≈#####...........†......>.. Kobold of Dithmenos ...... ### #...................... Health: 26/26 ======================== #...##................. Magic: 3/7==========--------------  ##########.##...o............# AC: 4Str: 5 ;Zh){ #...........#..*.............  EV: 14Int: 22  ##.ß.ß........##*...#####....  SH: 0Dex: 17  #.....÷........*.#### ...  XL:  4 Next:  4% Place: Dungeon:3 ;Zh`{! #÷.(..[.......@###  Noise: ==-------  Time: 2131.7 (0.0)  #.÷.....ß......# a) +1 dagger  #..............#;Zh{ Throw: 6 boomerangs  #_......ß......#  #########.....## ;Zh{#.........# o   orc (launcher) #.........# ;Zh{#.........# ;Zh|#.........#Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  ;Zh|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling and wearing a +0 leather armour (chance to  affect: 61%);Zh #⌠§.'..##......†.............) benj the Sneak###≈#####...........†......>.. Kobold of Dithmenos ......### #...................... Health: 26/26 ========================#...##................. Magic: 3/7==========--------------##########.##...*............# AC: 4;ZhoStr: 5#...........#................ EV: 14Int: 22##.ß.ß........##....#####....SH: 0Dex: 17#.....÷..........#### ...XL:  4 Next:  4% Place: Dungeon:3#÷.(..[.......@###;ZhCNoise: ==-------  Time: 2131.7 (0.0)#.÷.....ß......#a) +1 dagger;Zh#..............#Throw: 6 boomerangs#_......ß......#;Zh #########.....###.........#;ZhDo   orc (launcher)#.........##.........##.........#;ZhqCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  ;ZhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  ;ZhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 sling and wearing a +0 leather armour (chance to  affect: 61%);Zhj_o, asleep);Zhto_--2.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 sling and wearing a +0 leather armour (chance to  affect: 61%) _The orc looks drowsy...### #...... #...##......##########.##...o#.....#............##.ß.ß..##....#####.#.....÷..#### ...#÷.(..[........####.÷.....ß......#  #........#  #_......ß......#  #########.....## #...##.........##.........#....### #......... #...##.......##########.##...o#...........#............ ##.ß.ß........##@...#####. #.....÷..#### ... #÷.(..[........### #.÷.....ß......# #........# #_......ß.....### #....... #...##........ ##########.##...o# #.....#...@........ß.ß..##....#####. .....÷..........#### ... ÷.(..[........#_ _AZhI _The orc misses you.AZh*5  You hit the orc.AZh2{_) _AZh+6.89AZhT=>_ _AZh?G _You kill the orc!CZh7 M..........#... ..#####....##### ###ß##..._.'.......<.[.. #⌠§.'..†.......) ###≈#####†>###.. #.......#########.##...#................ #.ß.ß..##....#####.... .....÷..........#### ......CZhF |_ _-3.9 (1.0CZh 7_CZh }  Things that are here: _a +0 club; a +0 sling; a +0 leather armourDZh,#..#####....##.##  ###ß.....  #⌠_.'<.[.  #⌠§.'..##......†).  ###≈#####...........†>...  ### ...... #...##.##########.##...)#  #...........#DZhZ. ##.ß.ß..##....#####....÷..........#### #÷.(..[### #.÷.....ß......# #........# #_ß......# ########### #.........#===-4 __EZh \  ###ß##.........⌠_.'.<.[§.'..##......†)##≈###.....†>.. ### #...... #...############)# ...........#.... ##.ß.ß.##@...#####.... .....÷...#### ... ÷.(..[........### ..._#.........#_6==5EZhֿ  #⌠_.'<.[. #⌠§.'..##......†). ###≈#####...........†>... ### ...... #...##..EZhuE.##########.##...)#  #...........#....#.ß.ß........##....#####  #.....÷........@.####  #÷.(..[###  #.÷.....ß......#  #..........EZhu....#  #_ß......#  ########### #.........#  #.#  #.#EZh<6EZh67_EZhtEZht a #⌠_.'.<.[ #⌠§.'..##......†.) ###≈#####.†......> ### # #...##..... #.##...).# #.#.... ##.ß.ß.##....#####.... #.....÷.#### ... #÷.(..[.### #.÷.....ß......# #.# #_......ß......#  #.....##  #.#  #.# EZh I #.#EZh7( \_7EZh. &_EZh)0 FZh+ ###ß##........ #⌠_.'.......<.[. #⌠§.'..##†.....###≈#####†>### #......... #...##.... ##########.##...). #................... ##.ß.ß##....#####.... #.....÷...#### ... #÷.(..[..### #.÷.....ß......# #..FZh̑......# #_......ß......############  #.#  #.#FZh'<8FZhhFZhDFZh FZh% FZh FZh& =5====FZhX) ,FZh80 FZhA1 R====FZh62 FZh3 FZh4 FZh4 FZh7 ,FZh8 FZhm9 FZh9 FZh: FZh; ,FZh< FZh> ,FZh? FZhA FZhB F6===FZhB FZhE ,FZhb FZhIc FZhc ;===FZh^d FZhe ,FZhf FZhhh ,FZhi FZhj ,FZhk FZhjm FZhm FZhn FZhq ,FZher FZh{ _ _You start resting.FZh _69.9 (21.0)7====70.9 (22FZh ?__FZh % _Magic restored.GZh`o#⌠_.'.......<.[#⌠§.'..##......†)###≈#####.....†> ### #.... #...##.....##########.##...)##...........#..... ##.ß.ß#....#####.... #.....÷..#### ... #÷.(..[.### #.÷.....ß# #.........#_ß.#########.....## #....# GZhG1.9 (1.0)GZhGZhGZhOh 7#⌠_.'.<.[.#⌠§.'..##......†.).###≈#####.†......>.### #.#...##......#.##...).# #.GZhh a#....  ##.ß.ß.##....#####....  #.....÷.#### ...  #÷.(..[.###  #.÷.....ß......#  #.GZh"i #  #_......ß......# GZhLi GZh2s GZhs &2GZh} ?__GZhS HZho###ß##....#⌠_.'.......<.[....#⌠§.'..##......†.......)..###≈####†>....### #......... HZh#...##.......##########.##...)#...........#............ ##.ß.ß........##@...#####. #.....÷.HZh.#### ... #÷.(..[........### HZh{#.÷.....ß......# HZh#........# #_......ß.# #########.....## HZhYHZh&3HZhpHZhHZh9..######## ###ß##.... #⌠_.'.......<.[.... #⌠§.'..##......†.......).. ###≈#####....†HZhw>....### #....... #...##........ ##########.##...)# #HZhh.....#...@........HZhnß.ß..##....#####. .....÷..........#### ... ÷.(..[........### .÷.....ß# .. HZh|_......ß.# ########.....## HZh6_HZhE====4HZh! 7 _HZh HZhpY.........#.#... .######### ##ß##.... ⌠_.'.......<.[.... ⌠§.'..##......†......HZho.).. ##≈####†>....### #....... #...##.........HZh########.##...)# .....#............ .HZhVCß.ß..##....#####. ....÷..#### ... .(..[........#HZhj## ÷.....ß .HZh ......ß.# #######.....##HZhHZh"&5HZhݚHZhIZhR>...##### ... ..........#.#....####### #ß##.... _.'.......<.[.... IZh§.'..##......†.......).. #≈####†>.... ### #....... #...##.....IZhr..... ########.##...)# .IZhG...#............ ß.ß..IZhE##....#####. ...÷..#### ... IZhty(..[........###ßIZhB .....ß.#IZh(IZh&6IZhRIZhقLZh*3LZh,LZhb5LZh6LZh?7LZh:XLZh0;LZh<LZh=,LZhA>LZh?LZh7@,LZh@LZhALZhBCLZhdCLZh7DLZhELZhF,LZhmGLZhMLZhN,LZhOLZhnQLZhQ,LZh|RLZhULZhEW,LZhWLZh`YLZhZ,LZhm[LZhfLZh........ .........o LZh(!..##....................... #.##...)............#.... ...#LZhX.........##...g   goblin (wandering)##....#####..........LZh#### #.....#....### ###########LZhM0937.0)LZh9g.LZhZ,4.9 (18LZhLZhPZhY..## ## #.#..# # ......####.. .#...###......# ....#####................#...g......######...PZhZ <.[........†.............).....o÷>..........o ............ #.##...)............#.PZhZ#................####....####.......#### #.....#....PZh\PZhd8g.PZhe#5PZh7e.0)PZh^jPZhkQZh1d# .....##.....  #...## .....##..... ##.#..# # .......##.####.. .#...#......##......### ......#####...........##..g.........##QZh2####...........<.[........ #†.......).....o #QZh÷>...............o ...##........... QZh:`##.##...).#..............#QZhx[#...##....#####..........QZh}QZh>F.gQZh&6QZhQZhQZhC ....... ##..##  #...## ## ##.#..# # ......####.. #...#...###......###QZh ....#####................#...g......##QZh r####... ....<.[........†.......).....o #÷>...o .....QZh f..... ##.##...).#................##QZh! QZh" QZh%0 .gg7QZh5 QZh7 RZh( ,.# .#..## .....##..... #...## .....##.....#.#..# # ..##.####.. #...#...#.......##......###..RZh5) H..#####.....#.#.....##.g...####.........<.[RZh]) O......#......†RZh) .).....o ##.÷......>........ RZh) A#.....o #...##RZh * t...... ###.##...).#.... .....#RZh/* -.##...RZh^, RZh4 !g.RZhr4 &8RZh; RZh= SZhE .# .#..## .....##..... #...## .....##.....#.#..# # ..##.####.. #...#...#......SZh 0.##......###......#####......#.#.... #....##.g....####..SZh .......<.[...... .##......†SZh* ..).....o#..÷......>........  #SZhU e.....o  #...##...... SZh w####.##...).#.... ......#.##...SZh SZhw SZhk!g.SZh&9SZhp!SZh#SZh .# .#..## .....##..... #...## .....##.....#.#..# # ..##.####.. #...#...#......SZhUC.##......###.....#####.......#.#....#....##.g.....####.. #SZh~.......<.[......SZhk.##......†...).....oSZh'#.÷SZh}.>........ #SZh .....o SZh8F #...##...... SZhW(#####.##...)SZhs$.#.... SZh+.#.##...SZh۞SZhSZh:!g.SZh(200SZhSZhMSZhu  .# .  #####..## .....##..... #...## .....##.....#.#..# # ..##.####.. #...#...#.......##......###..#####......#.#....#....##SZh A.g......####..#...... '.<.[...... '..##......†....).....o#.÷......>........ # #.....o  #...##SZhH ...... ######.##...).#.... .#.##...SZh3 SZh !g.SZh] &1SZh SZhc TZh5 .#TZh . #####..## .....##..... #...##TZh .....##.....#.#..# # .TZh(}.##.####.. #...#...#.......##......###TZh..#####..#.#....#....##TZh.g.####.. ß##...... .'.<.[...... TZhKh.'..##...........).....o ≈#####TZh.÷...TZh...>........# #.....o TZh #...##...... #.##...).#.... TZh4A.#.##...TZh3TZh<!g.TZh&2TZhTZhTZh# .# . #####..## .....## #...## .....###.#..# # .##.####.. #...#...#.##......###.#####.#.#.#....##.g.#### #ß##. _.'.<.[. §.'..##.)..... #≈#####.÷......>...# #..... #...##. #.##...).#.... .#.##...TZhKg. _TZh3&3TZhu/ _TZhgTZhn  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TZh# .......# ........... benj the Sneak . #####..## .....##.... Kobold of Dithmenos ...... #...## .....##.... Health: 26/26 ======================== ########.#..# # ........... Magic: 5/7=================------- .........##.####.. #...#...#..... AC: 4Str: 5 .........##......###............. EV: 14Int: 22 TZh..............#####.............. SH: 0Dex: 17 ..........#..........#........... XL:  4 Next:  8% Place: Dungeon:3 #####....##.....@*g.........####. Noise: ---------  Time: 2203.9 (0.0) TZhs#ß##............................. a) +1 dagger _.'.......<.[.................... Throw: 6 boomerangs §.'..##....................)..... #≈#####...........÷......>....... ### #........................... g   goblin TZhq#...##...................... ########.##...)............#.... TZhh..........#................##... _Magic restored.  TZhCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  TZhMConfirm with . or Enter, or press ? or * to list all spells.TZh0Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 61%)UZhw6-# .......# ........... benj the Sneak . #####..## .....##.... Kobold of Dithmenos ...... UZh6#...## .....##.... Health: 26/26 ======================== ########.#..# # ........... Magic: 5/7=================------- .........##.####.. #...#...#..... AC: 4UZh6 Str: 5 .........##......###............. EV: 14Int: 22 UZh7..............#####.............. SH: 0Dex: 17 UZhN7..........#..........#........... XL:  4 Next:  8% Place: Dungeon:3 UZh7 #####....##.....@.g.........####. Noise: ---------  Time: 2203.9 (0.0) UZh7#ß##............................. a) +1 dagger UZhW8_.'.......<.[.................... Throw: 6 boomerangs §.'..##....................)..... #≈#####...........÷......>....... ### #........................... g   goblin #...##...................... ########.##...)............#.... UZh}8..........#................##... Confirm with . or Enter, or press ? or * to list all spells.UZh8Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  UZh8Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 61%)  UZh8aYou miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.UZh6AB       #  g. _<)> )UZhA' UZhjBY4.9 (1Contam UZh_J6 _UZhM  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 61%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen.UZh8  You hit the goblin.UZhmC)UZh=10=5.8 (0.9UZhUZh  UZh <_You kill the goblin!VZhD  .# .  #####..## .....##.#...## .....##..#..# # .##.####.. #...#...#.##......###.#####.VZh B#.#......##..####. ß##.. .'.<.[.. .'..##.VZh ).....o ≈#####.÷......>.... #.VZh /....o#...##.VZh 0. VZh" VZh VZh* 4-6.8 (1.0VZhW VZh!  Things that are here: _a +0 dagger; a goblin corpseWZh\ 3WZh~ WZhѡ WZh f _WZh6 WZh ,WZh1 WZh- ,WZh WZh >WZh WZh( w _Your magical contamination has completely faded away.WZh; WZh, WZhx F6===WZh WZh˼ ,WZh WZh ,WZh WZh ,WZh WZh Q===WZh WZh ,WZh/ WZh= ,WZh WZh7 ,WZh% WZh^ ,WZh; WZhX ,WZho WZh WZhU G7====WZh WZh$ WZhJ ,WZh WZh WZh ,WZh WZhW WZh ,WZh WZhF WZh WZh 5====WZh WZh WZha WZhm WZh,WZhWZh WZhWZhWZh*WZhuWZhS,WZhWZh$WZh&XWZh2(WZhr)WZh)WZh *WZh*WZh),,WZh,WZhM0WZh1,WZhh2WZh4WZh=  ####  #..).r... .#.... WZhS>[#### #........ ########## #.....# .#.....# #.#<. .....#.### ##.#...#.###- ####.....# ##......#.....#.# ..'.....# #......##..##... ####.....# ##.....###.##.... WZh> .......# #.........  #####..## ##.WZh>##..... r   rat (asleep) #...## #...##.....WZh>.#..# ###.#.......##.####...#...#...#......WZhOx 39.8 (33.0)  A rat comes into view.WZhP-40.8 (34WZhWWZhkZ' _Found a hand axe.YZhU i......... ####  #..).r... .#.... ####  #### ...##### #...# .#.....# #.........#<. .....#.### ##..YZh+V ?### ######......#.....#.# ...'....##... ######.....###.## .......YZhdV  #...#####..## ##.. YZhV #...## #...## ######.#..# ###.#........YZh_ YZh` 11.8 (1.0)YZhg YZhj ZZhf# ......... ####  #..).r... .#.... ####  #### ...##### #...# .#.....# ##.........#<. .....#.### ##.### ####ZZhegB#.....#.# ...'...##... ########.## ....... ..#####..## ##ZZhgv #...## #..##ZZh}Y2ZZh># ......... ####  #..).r... .#.... ####  #### ...####...# .#.....# ##.........#<. .....#.### ##.#### #####ZZh.".....#.# ...'.. ########.## ....... ..#####..## ##ZZh<3ZZhZZh; _Found a stone staircase leading down.ZZh8i  The helpless rat fails to defend itself.  You impale the rat!!ZZhbE†ZZh514.7 (0.9ZZh] _You kill the rat![Zhd 3[Zh [Zh_[Zh,[Zh\,[Zh,[Zh[Zh[Zh,[Zh![Zh"[Zh<%,[Zh%&[Zh)[Zh0....<.# ........#  .# 8.7 (4.0 [Zh 1E...>....#  ........#  ......... ###[ZhK1 #..).†... .#.... #### #........ ......#####[Zh1Y  ...##### #...................#  .#.....# ##...#<.  .....#.### ##.......#.#...#.###[Zh1E [Zh 9[Zh9+9.7 (5[Zhx?[ZhB9 _Found a stone staircase leading up.]Zh ]Zh ]Zh ]Zh ]Zhf]ZhrB]Zh]Zh]Zh]Zhf]Zhy]Zh]Zh]Zh]ZhW]Zh]Zh]Zh]Zh]Zh]ZhD]Zh|]Zhn ]Zh ]Zh ]Zh+"]Zh#]Zh>#]Zh#]ZhT$]Zh%]Zh%]Zh&]Zh&]ZhV(B]ZhG*]Zh!+]ZhI+]Zh+]Zhi,]Zh.,]Zh\.]Zh0]ZhF64 #### ## #.....######### #@..# ]Zh6.......<#####.#.g...............# #.........#######........#  ........#g   goblin (asleep)  ...>....# ]Zh6 ........#  ......... ####]ZhG=060.7 (11.0)]Zh=,1.7 (12]ZhRB]Zh*Gu _A goblin comes into view. It is wielding a +0 dagger.]Zh[k##### ##...##.# #.@.# .<#####.#.g.........#.#.#........#######.# #........# .#........# ]Zh]92]Zhj].0)]Zhb]Zhd^Zh?##### ##...##.  # #..@#  .<#####.#.g.  ....#.#.#.#######.#.#[.# #.# ##.# ^ZhA^ZhI^ZhyI&3^ZhN^ZheQc _Found a smoking scale mail.^Zh"o  The helpless goblin fails to defend itself.  You impale the goblin!!^ZhG+D)^Zh.524.6 (0.9^Zh%5^Zh7J _You kill the goblin!`Zhdz3`Zhi|`Zh `Zh1X`Zh,`Zh`ZhԌ`Zh\,`Zh`Zhє`ZhQ&##### ###...###..#......... ####### #...#.###J# .....<#####.#.).@.... .`Zh....#.#.###.# ......#######.#.#[#.# ......# #.#.###.# ......# S...... .>....# J   endoplasm (asleep) `ZhpM......# S   ball python (constriction, asleep) . #### .).†... .#....`Zh-7.6 (3.0`Zh+8.6 (4`Zh`Zhxn _An endoplasm and a ball python come into view.cZh ##### #...###.. #......... ######## #...#.###J# ......<#####.#.)..............#.#@###.########.#.#[#.#.# #.#.###.#.# S......>....# #g###......#.. ####g   goblin ().†... .#....S   ball python (constriction, asleep) ........ ......#####cZh? v  A goblin comes into view. It is wielding a +0 dagger.cZhu The goblin shouts!.JS.g.JgS)===9.6 (1 _The endoplasm quivers.dZh]@##### ###...###......... ######## #...#.###.# ......<#####.#.)...J.........#.#.###.########.#@#[ #.#S## .g.....>.#.###.#..... ####).†... .#.......... ......#####.....####  The ball python bites you but does no damage.J.--70dZhVc _The ball python completely misses you. The ball python closely misses you.eZhC  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fZhh  benj the Sneak  Kobold of Dithmenos ...... ##### #  Health: 26/26 ======================== ##...###..  Magic: 5/7=================------- #.........  AC: 4Str: 5 ######## #...#.###.#  EV: 14Int: 22 ......<#####.#.)..J...  SH: 0Dex: 17 fZhh.............#.#.###.#  XL:  4 Next: 12% Place: Dungeon:3 .......#######.#@#[#.#  Noise: =--------  Time: 2270.6 (0.0) .......# #.#S###.#  a) +1 dagger .......# .g.....  Throw: 6 boomerangs ..>....# .#.###. .......# #.... ........ ####fZhM5 J   endoplasm ..).†... .#.... g   goblin ........ ......#####  S   ball python (constriction) ...................#### _The ball python completely misses you. The ball python closely misses you.fZhCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fZh Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)fZh benj the SneakKobold of Dithmenos ......##### #Health: 26/26 ========================##...###..Magic: 5/7=================-------#.........AC: 4Str: 5 ######## #...#.###.#EV: 14Int: 22 ......<#####.#.)..J...SH: 0fZh Dex: 17 .............#.#.###.#XL:  4 Next: 12% Place: Dungeon:3 .......#######.#@#[#.#Noise: =--------  Time: 2270.6 (0.0) .......# #.#*###.#a) +1 dagger .......#.g.....Throw: 6 boomerangs fZh= ..>....#.#.###. .......# #.... ........ ####J   endoplasm ..).†... .#....g   goblin ........ ......#####S   ball python (constriction) ...................#### _The ball python completely misses you. The ball python closely misses you.fZhj Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fZh Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)fZhEg TS, asleep)fZh fZh? J.S-1.6 (1fZh* fZh >  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 61%) _The ball python looks drowsy...gZhy[y  The helpless ball python fails to defend itself.  You impale the ball python!!gZhHeF†gZhh]4-2.5 (0.9gZhuqgZhCtO _You kill the ball python!iZhN6 ##### ##...### #......... ######## #...#.###.#<#####.#.).J..........#.#@########.#.#[#.#†###.#. .g.....> .####.# #.......... #### ).†... .#.... #####iZhRiZh\(g.iZh:]5=3.5 (1.0iZheiZhh@ _The endoplasm hits you but does no damage.iZhں  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.iZhcg† iZh\^2----4.4 (0.9iZhyiZh|% _You are frozen.iZh   You hit the endoplasm.  The endoplasm is severely wounded.3=---5.3 _The endoplasm misses you. The goblin closely misses you.jZhA  You hit the endoplasm but do no damage.The endoplasm is severely wounded.jZhBW1--6.2jZh4KjZh{QU _The endoplasm hits you. The goblin hits you but does no damage.jZh=  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.jZhd19----7.1jZhjZhF\ _You are frozen. The goblin misses you.jZh  You hit the endoplasm. .g   goblin  You kill the endoplasm!58.0 _The goblin misses you.kZhE  You hit the goblin.  The goblin is moderately wounded.kZhF &9kZhN kZhQ = _The goblin hits you but does no damage.lZh  You closely miss the goblin.The goblin is moderately wounded.17----lZh1!9.8lZh&lZh ); _The goblin hits you with a +0 dagger.lZhs  You barely miss the goblin.The goblin is moderately wounded.lZhtY6===80.7lZhn|lZhS _The goblin barely misses you.lZhPyY  You miss the goblin.lZhy(1.6lZhЃlZhօa _The goblin is moderately wounded.mZh|  You hit the goblin.  The goblin is heavily wounded.mZh}}(2.5mZhӉj _The goblin closely misses you.mZhnU  You barely miss the goblin.The goblin is heavily wounded.mZhU i8=-3.4mZh_ mZhqb S _The goblin barely misses you.nZh˨  You completely miss the goblin.The goblin is heavily wounded.nZh|7-===4.3nZh4nZh; _The goblin hits you with a +0 dagger.nZh|  You hit the goblin.  The goblin is severely wounded.nZh(5.2nZhZ$nZh&= _The goblin hits you but does no damage.nZhd 8  You hit the goblin.nZhk D)nZhVn 076.1nZhy nZh{ J _You kill the goblin!oZh X d ##### ###...###......... ######## #...#.###.# ......<#####.#.).............#.#.###.########.#@#[ #.#†## ........#.... ...................####oZhR` oZh` 5-7.1 (1.0oZh*g oZhk O _You see here a +0 dagger.Zh(benj the SneakKobold of Dithmenos ......##### #Health: 17/26 ===============---------##...###..Magic: 6/7====================----#.........AC: 4Str: 5 ######## #...#.###.#EV: 14Int: 22 ......<#####.#.)......SH: 0Dex: 17 .............#.#.###.#Zh(&XL:  4 Next: 17% Place: Dungeon:3 .......#######.#@#[#.#Noise: ---------  Time: 2287.1 (0.0) .......# #.#†###.#Zh)a) +1 dagger .......#.......Zho)DThrow: 6 boomerangs ..>....#.#.###. .......# #.... Zh)........ #### ..).†... .#.... Zh)........ ......##### ...................####You hit the goblin. Zh)f_You kill the goblin! _You see here a +0 dagger.  Zh)Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor.Zh @#  A translucent rock wall.Zh #[, g - get itemItem here: a smoking scale mail.  The floor.Zh0 benj the SneakKobold of Dithmenos ......##### #Health: 17/26 ===============---------##...###..Magic: 6/7====================----#.........AC: 4Str: 5 ######## #...#.###.#EV: 14Int: 22 ......<#####.#.)......SH: 0Dex: 17 .............#.#.###.#XL:  4 Next: 17% Place: Dungeon:3 Zh1 .......#######.#@#[#.#Noise: ---------  Time: 2287.1 (0.0) .......# #.#†###.#a) +1 dagger .......#.......Throw: 6 boomerangs ..>....#.#.###. .......# #.... ........ #### ..).†... .#.... ........ ......##### ...................####You hit the goblin. _You kill the goblin! _You see here a +0 dagger.  Zh1 Press: ? - help, v - describe, . - travel, g - get itemItem here: a smoking scale mail.  The floor.Zh2 Zh9 Zh3= . _Zh _Unknown command.Zh3Zh^Zh"Zhp8= _Zhh,Zh ZhD,ZhZhSd7====Zh19==Zh,ZhZhy====20==Zhh?ZhE,ZhNGZhvJ,ZhKZhN,ZhAOZh:RZhRh1==ZhlSZh"V,ZhVZhY,ZhZZh)],Zh^ZhaZhc2=ZhEgZh%iZh]i52=ZhiZhkZhnZhnZhHpZhrZhrZhHtZh~Zh~3==ZhH,ZhZh Zh^ZhdZh,ZhZhZhcZha4==ZhKZh%,ZhKZh˙Zh&ZhaZh,ZhZh.Zhh5==Zh̢ZhP,ZhXZhZhZhZh6==Zh@1 _HP restored.Zh3ZhzZh+g  You see here a ball python corpse.ZhK _Zh_Zhz,ZhZhZhZhT9=ZhiZhZh ZhYZhmZhZhZh0ZhUZhZhn,ZhIZhZh,Zh0Zh=Zh,ZhZhZh,ZhZhZhZh'ZheZh# ZhO ,Zh Zhb ZhP ,Zh Zh Zh Zh' Zhb ,Zh Zh Zh ,Zh Zh Zh  ,ZhN Zh Zh" Zh" ,Zh# Zh$ ,Zh$ Zhd& Zh( ,Zh1) Zh1 Zhh2 ZhI3 Zh]4 Zh4 Zh5 Zh7 ZhI9 ,Zh9 Zh: Zh< ,Zh= Zh? ZhH <.#.)........# .#.#.###.#..# ##.#)#[#.#..#  #.#†###.#..#######.  #..................  #.#.###.#.####....##  #.........# #..##..# ####.####### #.###..# # #..@!..# 349.1 (62.0)##### #...###... ZhH ###..... .. ...#<......... <#.######....#.###...##....ZhV C50.1 (63Zh] Zh^ 9 _Found a stone staircase leading up.ZhM#.).# #.#.###.#..# .#)#[#.#..# #.#†###.#..#. #............ #.#.###.#.####....## #.........# #..##..# .# #.###..# # #...@..# ##### #...###...#####..... ..#<......... ..<.#.######.... .... ..#.# ##...  ZhAZh11.1 (1.0)ZhZhnZh+2.1 (2ZhZhR _r - a black potionZh i IZhFj Zhp Zhr ZhBt ,Zht Zhw ZhB )#[#.#..# †###.#..#######. ................ .###.#.####....## .# #..##..# .####### #.###..# .# #......## # #...###...## ####.........@.# 5.1 (3#<.............<....######..........# .......... .........(. Zh b... ...Zhm ZhLJ +6.1 (4Zh Zh- % _Found 5 stones.Zh 3Zh Zh ZhI BZhf XZh Zh ,Zh Zh ZhQ ,Zh Zh Zh ,Zh[ Zh Zh ,Zh Zh Zh ,Zh Zh6 ZhC nZh Zh ZhU Zh{ ,Zh Zha ZhP ,Zh ZhO Zh Zh Zh0 Zh( Zh ,ZhE ZhV Zh ,ZhR Zh!" Zh# ,ZhP# Zhs$ Zh % ,Zhv% Zh+ Zh[, Zh+- Zh. ,Zh. Zh]0 Zh0 ,Zh71 Zh2 Zh_4 BZh+5 Zh5 ,Zhp6 Zh8 Zh9 BZh: Zh{< ,Zh< Zh== Zh> BZh@ ZhK ,ZhK ZhmM ZhhN ZhN ZhO Zh4P ZhP ZhQ ZhoQ ZhrR Zh4X ZhX ,Zh&Y ZhZ ZhZ Zh1[ Zh[ ZhU\ Zhl] Zh] Zh] Zh^ Zh_ ,Zh_ Zh` Zh` Zh)a Zh^a Zha Zhb ,Zhb Zh/c Zhc Zhc ,ZhGd Zhd Zhd Zhd Zhe Zhe Zhf ZhBf Zhf Zhg Zhg Zhg Zhi Zhj ,Zhk Zhl Zhm ,Zhn Zhup ZhDq ,Zhq Zh@s Zhu Zhu Zhmv ZhGx Zhy Zhy ZhYz Zh| ,ZhJ} Zhڀ N _You now have 102 gold pieces (gained 12).Zh Zĥ Zh) ZhX Zh7 Zh :.............####.## ......).....o #.#>........ Zh #.# ............o #.#.......J.... .# #.# ......#.... .......##.# #.# .Zh !.....##... .....#....# #.# #.......... .....##..########.# Zh8 #.....#.... ....@.............# ########### ###.####.########## Zh^ #. #... #. ####.Zh M ## Zh J   endoplasm (wandering) Zh 14037.0)Zh" ,4.1 (48Zh Zh ] _An endoplasm comes into view.Zh ####.## )#.# >#.# #.# .. .# #.#  .......##.# #.#  .....#....# #.# Zh .....##...#  ....@.............#  ###.####.  #. #...  #. ####.  ##Zh=3Zh ####.## )#.# >#.# #.# .. .# #.#  .......##.# #.#  .....#....# #.#  .....##...#  ....@.............# Zh=: ###.####.  #. #...  #.  ## Zh~ZhZh#ZhxZha _An endoplasm is nearby!ZhH).....o #.>........ #.#.........o #.#.......J.... .# #.##............##.# #.#.##.........#....# #.# ##................##..########.# ZhI #.....#.......................#  ########### ###@####.########## #.# #...  #.. ####. #### ZhNI ZhJZhOP.JJ   endoplasm (wandering)ZhQ85.1 (1.0) _Zh4VZhWZh >.........o....... .##J....###...#... ##.......#..#######  #......................########## ###.####.######### #@# #... ...####.###.#  . Zh Zh .JJ   endoplasm (wandering)Zh &6Zh Zh& Zhf.o....... .#####ZhnfJ..#... ##..........##..#######  #......................Zhf########## ###.####.######### Zhf#.####... ...####.###.#  Zh g/. Zh+g ZhhZhn.JJ   endoplasm (wandering)Zho&7ZhuZhzxZhXr>.o . ...## .......##..#....# #.........J.##..########.....#.......................########### ###.####.##############... ....####.####.#..J8ZhZZh>.o....... .######... ##.......##..#######  Zh#........J.............########## ###.####.######### #.####... ...####.Zhɣ###.#  . ZhZhH8J.ZhЪ&9ZhZhZh$ >.o . ...## .......##..#....# #.........J.##..########.....#.......................ZhT% -########### ###.####.##############... ....####.####.#.Zh`& Zh#, BJ.Zh, '10Zh1 Zh3 Zh%b..).....o>.o . Zhrb.....## .......##J.#....# #...........##..########Zhbv.....#.......................########### ##ZhbL##############... ZhbY....####.####.#.ZhadZhlBJ.Zhm&1Zh?uZhwZhs  >.........o....... .##Zh HJ...###..#... ##.......#..#######  #......................########## ###.####.#########Zh[  .. ...####.###.# . Zhx Zh &2Zhe Zhm Zhi.......o #.# ........... .# #.# #..J...##.# #.# ##.Zhi.#....# #.# #..##..########.# .....#.......................# Zhj########### ###.####.##########  Zh;j#.####... #.@..####Zh[j_####.#  ..Zhj(#ZhpZhLqZhdq3ZhEuZhvZhZ}....o #.# ... .# #.# #..J...##.# #.# ZhHZ##.#....# #.# ..##..#.# ZhmZn.....#...#  ###.####.#ZhZy #.####... ZhZ#..@.####. ####.# ZhZ7... ###.Zha<4ZheZh........ .... #.# .........o ...#.# ................@.#.# Zh}^...#............##.# #.# ...##.........#....# #.# ..............##..########.# Zh ~K...#.......................# ######## ###.####.##########o   orc (asleep)#.####....###....####..##Zh,~?####.#####..#Zh0348.0)ZhC,5.1 (19ZhTZhq _An orc comes into view. It is wielding a +0 club.Zh ... #.# ... .. #.## ####.. #..##### ..... ##.....# ..... o... ####.## ).....o .... #.# >........ .... #.# ....o ....#### #.# ....@.# #.# #....##.# #.# ##.#....# #.# .##..###. ###.####.##.####....###....####..######.#####..#ZhZh16.0)Zh!ZhA#Zh^... .. #.#####..  #..#####..... 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Zhi o... ####.##.).....o .... #.#Zhi oo 2 orcs (asleep) .>........ ....Zhi  #.# .........o ....#### #.# .....Zhj `......# #.#Zhx Zhby 8Zh^ ZhU  Zh m_An orc comes into view. It is wielding a +0 dagger.Zh...##... .(..# .##.... .....##.#  ....##......## ##..... ##.....#...## ##..... 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ZhH #...### # #.....#  ###.###.#.. ..# #.#..... ##.######.. ..#..#####..... o...## ##.....#...... o... ####.# Zh'  ZhA( &3 Zh-  Zhu/  Zh[+M##### #...###...## ..####..#####..#<....<......#####...# ...#.## Zh\...... #...........(##......##....... ..#.....##......####@....#...## ##.####### .## #......#.....##..# #.# Zhd<4 Zhi Zh]k!Zho4!ZhT!ZhT!Zh<} #.....# #...##### #...###...## ...####...######...#<...<......# #...#.######..# ....#.# #..............# .!Zh} ).####...........(..# #.##.... .......##.......# ........ #..@..##......## .##..... ...##.....#...## .##..... .# #....####### .!Zh} _. #...### .!Zh~ #...... #.....#. ###.###.#!ZhY~ .... #...# #. ........ #...## #.##!Zh~ ####.. ....## #..#####!Zh <5!Zhf !Zh !Zh R.#.....# #......##.##### #...###...##.####.######.#<.<......# .#...#.######..##.#.# #.# #..##... .##.(..# ##.##.....##.#. #.@...##......## ..##..... #...##.....#...## ..##..... ..###....!Zh =#. # #...## ..#...... #.....# . ###.###.# . #...# #.# !ZhJ ......... #...## #.## ...####.. ....## #..#####!Zh@ !Zh &6!Zh !ZhT "Zh8g .#.....# #......##.##### #...###...##.####.######.#<.<......# #.#...#.######..## #.....#.# . #.# ##..##... ..##.(..##.##.....##.#. #@....##......##.##..... #...##.....#...##"Zhg.##..... ...###....#. ### #...### ...#...... #.....# . ###.###.# . #...# #.# .... #...## #.## "Zhg....####.. ....## #..#####"Zhn"Zhn&7"Zhs"Zhu"Zh~# #####.####### #.###..  .#.....# #...  ##### #...###...## ...####...###### .........#<......<......# .#.#...#.######..# .#.....#.# .. #....# .##..##... #..##...........(..# .###.##.... ....@.....##.......#........ #.###.....##......##.##..... #...##.....#...####..... ...###..#######.. ### #...### #...#...... #.....#. ###.###.#.... #...# #........ #...## #.##"Zhh"Zh&8"Zh"Zh"Zh%Q. #####.# #.###..# . .#.....# #......## . ......##### #...###...##.####.######.#<.............<......# ..#.#...#.######.....## ."ZhQ.#.....#.# .... #..# ..##..##... .#..##.(..# ..###.##.....##.#"ZhR..#.###.....##......##.##....... #...##.....#...##.##...... ...###....# . ### #...### .#...#...... #.....# "ZhBR. ###.###.# . #...# #.# "ZhcRz.... #...## #.##"Zh)Z"ZhZ9"Zh`"Zhb"Zh5f . #####.# #.###..# .. .#.....# #......## .. ......##### #...###...##.####..#<.............<.......#.#...#.######......#.....#.# .....#....##..##.....#..##.(...###.##.##..#.###.....##.......##........#...##.....#...##.##..........###....#.>.### #...### ..#...#...... #.....# . ###.###.# "Zh!g . #...# #.# #.... #...## #.##"Zhn =80"Zh+t "Zhv 9 _Found an escape hatch in the floor."Zh . #####.# #.###..#. .#.....# #......##. ......##### #...###...##.####..#<.............<.#.#...#.######.....#.....#.##.....#.##..##.....#..##.(.###.##.##.#.###.....##.......##........#...##.....#....##..........###....#..>.### #...### ...#...#...... #.....# . ###.###.# . #...# #.# .#.... #...## #.##"ZhW<1"Zh"Zh#ZhY. #####.# #.###..# †... .#.....# #......##. ......##### #...###...##.####..#<.....<.#.#...#.#######Zhij.#.....#.##.....#.##..##.....#..##.(.###.##.##.#.###.....##.##........#...##.....#...#Zh.##..........###.... #...>.### #...### #...#...#...... #.....# ##Zh. ###.###.# . #...# #.# ..#.... #...## #.###Zh#Zh&2#Zh'#Zh&$Zh 3$Zh" $Zh\ $Zh $Zh $Zh $Zh $Zh $ZhJ $Zhh $Zh ,$Zh  $Zhh $Zh ,$Zh  $ZhT ..... #####.####### #.###.. #..).†... .#.....# #...... #........ ......##### #...###.. #.....####... ##.....#<.$Zh {.  ##.......#.#...#.######  ##......#.....#.##.....#  #......##..##.....#..##.  ##.....###.##@..............##7.1 (5  #.....#.###.....## $ZhT 2 ##........##........#...##.  #.........##..........###....  ###.#........>.### #...## ##...#...#...#...... #.....  ...###..... ###.###.$Zh h  #####..... #...# #. .....#............ #...## #. $Zh% $Zhk $Zh &Zh0&Zh&Zh&Zh&Zh,&ZhB&Zh,&Zh\&Zh(&ZhS,&Zh&Zh&Zh,&Zhu&Zh&Zh,&Zh~&Zhv&Zh ,&Zh&Zh&Zh,&Zh2&Zh&Zh$,&Zh}&Zh&Zhl,&Zh &Zh&Zh&Zh&Zhb&Zh&Zh?,&Zh&Zh&Zh,&Zh&Zho &Zh ,&Zh &Zh&Zh,&Zh&Zh&Zh: &Zh &ZhR!&Zh"&Zh=%,&Zh%&Zh$'&ZhO),&Zh)&ZhM+&Zh"-,&Zh-&Zhf/&Zhp1,&Zh82&ZhR3&Zh5,&ZhW5&Zh27&Zh8,&Zh39&Zh:&Zh;,&Zh<&Zh@&ZhB,&ZhB&ZhD&ZhHX&ZhT| #########.....# ..# .###.#..# ........# #### .###.#..# ###...J )#[#.#..# #.@.# &Zh U†###.#..#######.### .........# .###.#.####....## .......# #..##..&ZhV# .####### #.###..#  J   endoplasm (asleep) .# ###......## ##...###...######....######&ZhVc1511.1 (24.0)&Zhc,2.1 (25&Zhm&Zhq] _An endoplasm comes into view.(Zh  ####### ##.....# ......# ###.#..#  ......# ###### ###.#..# ###@..J# #[#.#..# #...##+# ###.#..#######.###..............(Zhm# ###.#.####....##.....# #..##..# ####### #.###..# ###......## ### ##...###...##(Zh (Zh 13.1 (1.0)(Zh1#(Zh # .....# # .#..# # ###### .#..# ###.@.J# [#.#..# #...##+# .#..#######.### .#.#.####....##(Zh+u# #..##..#  (Zh<4(Zh(Zh(Zh      .....#  #  #.#..#  # ######  #.#..# ###..@J#  #.#..# #...##+#  #.#..#.###  .#  #.#.####....##  # #..##..#   #.###..#  ###......##  # ##...###...##   JJThe endoplasm quivers.=5 _The endoplasm closely misses you.(Zh  You hit the endoplasm.  The endoplasm is lightly wounded.5-6.0 (0.9(Zh (Zh - _The endoplasm hits you.)Zhaa   You hit the endoplasm.  The endoplasm is heavily wounded.6=9)Zhe)Zh\hO _The endoplasm misses you.)ZhG ;  You hit the endoplasm.)Zh i.)Zho 1207.8)Zh )Zh" M _You kill the endoplasm!*Zh'..#..⌠#....-8.8 (1.0 _You open the door.*Zh  ##### ....#  #  .#..#  ....# ###### .#..# ###....#  .#..# #...##@#  .#..#######.###... ............##⌠...⌠ .#.####....##....... ...# #..##..#(>.⌠.<.#*Zh #### #.###..#   ###......# ##...### ###...........###### *ZhAP  Found 5 javelins. Found an escape hatch in the ceiling.-9 _Found a stone staircase leading down. _There is an open door here.,ZhS ##### .... .#.##########.......##'##,Zh[T######.###.@.#...........##⌠...⌠##.####....##.......#..# #..##..#(>.⌠.< #### #.###..#....w.w   ribbon worm (asleep) ,ZhTY............<......# ,Zh^9=,Zh_ 20,Zhbe,Zh[h^ _A ribbon worm comes into view.-ZhY x#### ...#  # -Zh^Y  #..#  ...# ###### #..# ###....# -ZhY  #..# #...##'## #..#######.###...-ZhY ~ ...........##⌠..@⌠ -ZhY #.####....##....... ..# #..##..#(>.⌠.<.# -ZhZ  ### #.###..#....w..#  -ZhGZ  ###......##⌠r>.⌠##  ##...### -ZhnZ ##...........###### r   quokka (asleep) -ZhZ ...<......#  ##.....## -ZhZ ( -Zh+e h  A quokka comes into view.-Zhe &1-Zhk -Zh n 9 _Found an escape hatch in the floor..Zh&... #.###### ####.......##'########.###...## ...........##⌠...⌠## #.####....##....@..# ..# #..##..#(>.⌠.< ### #.###..#....w. .Zh ###......##⌠r>.⌠#  ##...###...##...## ##...........###### .Zh ...Zh78<...... ##......# .ZhV*...#..ZhaKww.Zhr&2.Zh .Zh.Zhqc  #.###### ####.......##'########.###...## ...........##⌠...⌠## #.####....##....... ..# #..##..#(>.⌠@< ### #.###..#....w.  ###......##⌠r>.⌠#  ##...###...##...## ##...........###### ..<...... ##......# ...#.#(.ZhOm 6(catching breath).Zhr &  .Zh%s The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..ZhY ).Zh e 7 36 boomerangs.Zh ,Held .Zh .Zho j _You are caught in a web! _There is a web here.0Zh  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Zh> ...# benj the Sneak #..# Kobold of Dithmenos ...... ...# ###### Health: 26/26 ======================== #..# ###....# Magic: 5/7=================------- #..# #...##'## AC: 4Str: 5 #..#######.###...## EV:  7 Int: 22 ...........##⌠...⌠##  SH: 0Dex: 17 #.####....##.......#  XL:  4 Next: 20% Place: Dungeon:3 ..# #..##..#(>.⌠@<.#  Noise: ---------  Time: 2523.8 (0.0) ### #.###..#....w..#  a) +1 dagger  ###......##⌠0ZhQ? r>.⌠##  Throw: 6 boomerangs  ##...###...##...## Held ##...........###### ...........<......# w   ribbon worm ##...............## r   quokka (asleep) ...#..............# ..##...........(..# _There is a web here.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 51%)0Zh ...#  benj the Sneak #..#  Kobold of Dithmenos ...... ...#######  Health: 26/26 ======================== #..# ###....#  Magic: 5/7=================------- #..# #...##'##  AC: 4Str: 5 #..#######.###...##  EV:  7 Int: 22 0ZhA !...........##⌠...⌠##  SH: 0Dex: 17 #.####....##.......#  XL:  4 Next: 20% Place: Dungeon:3 ..# #..##..#(>.⌠@<.#  Noise: ---------  Time: 2523.8 (0.0) ### #.###..#....*..#  a) +1 dagger###......##⌠r>.⌠##  Throw: 6 boomerangs##...###...##...##  Held ##...........###### ...........<......#  w   ribbon worm ##...............##  r   quokka (asleep) ...#..............#0Zh R ..##...........(..# _There is a web here.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 51%)0Zh- Kw(asleep)0ZhJ; ew4.8 (10ZhA 0Zh[D ;  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 51%) _The ribbon worm looks drowsy...1Zh1Zh%51Zh1ZhC _You struggle to detach yourself from the web.2Zh14 66 boomerangs2Zhl2Zh-* _The web tears apart.2Zhsy  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!2Zht|†r   quokka (asleep)2Zh547.7 (0.92ZhV2ZhO _You kill the ribbon worm!3Zhs$#..# ....####### #..# ###....# .#..# #...##'## .#..#######.###...## ............##⌠...⌠## #.####.......# ...# #..##..#(>.⌠.<.# #### #.###..#...@†..#  ###......##⌠r>.⌠## ...###...##... ###...........###### ..<......# ###.# ....#..# #..##(..# ..##.......# 8.7 (1.03ZhKo  The helpless quokka fails to defend itself.  You impale the quokka!!3Zh{Tz†3ZhX579.6 (0.93Zh^3Zh8aJ _You kill the quokka!5Zh5Zhq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   i - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   j + Hexes3.4   4.0   0   c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0          5ZhU d - Short Blades   2.0   1.8  +3   l - Invocations   0.0   0.8  +1   e - Long Blades   0.5   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4              hbm                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6Zh* 6Zh.#..#  benj the Sneak ....#######  Kobold of Dithmenos ...... .#..# ###....#  Health: 26/26 ======================== .#..# #...##'##6Zhk=  Magic: 5/7=================------- .#..#######.###...##  AC: 4Str: 5 ............##⌠...⌠##  EV: 14Int: 22 6Zh.#.####....##.......#  SH: 0Dex: 17 6Zhg...# #..##..#(>.⌠.<.#  XL:  4 Next: 27% Place: Dungeon:3 6Zh7#### #.###..#...@†..#  Noise: ---------  Time: 2529.6 (0.0)6Zh###......##⌠†>.⌠##  a) +1 dagger6ZhP2##...###...##...##  Throw: 6 boomerangs ###...........###### ............<......# 6Zhsg###...............##   ....#..............#6Zha   #..##...........(..# 6ZhK  ..........##.......# 6Zh The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!! 6Zhs_You kill the ribbon worm!The helpless quokka fails to defend itself.  6ZhRYou impale the quokka!! _You kill the quokka!6Zhf6Zh6Zh+6Zh6Zh2 46Zhe6Zh}F _Unknown command.;ZhfU#.#..# .# ###### #.#..# ###....# #.#..# #...##'## #.#..#.###...## .##⌠...⌠## #.#.####....##.# .# #..##..#(>.⌠.<.# # #.###..#..@.†..#  ###......##⌠†>.⌠## ;Zh V# ##...###...##...## #.###### .<......# #.## .#.# .#..##.(..# .##.# ;Zh ];Zh]330.6 (1 _;Zh;e;Zh'g;Zh} 3#.#..# .# ###### #.#..# ###....# [#.#..# #...##'## #.#..#.###...## .##⌠...⌠## #.#.####....##.# .# #..##..#(>.⌠.<.# # #.###..#.@..†..#  ###......##⌠†>.⌠## # ##...###...##...## .####.###### <.<......##.## #.....#.#.#..##.(..#.##.#;Zh ;ZhV &1;Zhݍ ;ZhO >ZhlM.... ##.# .... ##### ###....# [ #...##'## ##.#..#######.###...## ..............##⌠...⌠# ##.#.####....##...... .....# #..##..#(@.⌠.< >Zhl###### #.###..#....†.. ###......##⌠†>.⌠## ## ##...###...##...##>Zht>Zhu&2>Zh{>Zhh~c _There is a stone staircase leading down here.@Zh1@Zh@Zh@@ZhC@Zh]6===3 _@Zh@Zhc ......... ......#..  .........  .......# 4 ....@.#  ####..#  .....  ....... #..g.... g   goblin (asleep) @Zhd<===@Zhfj@Zh[4.4 (1.8 _You climb downwards. _There is a stone staircase leading up here.CZh\.........#.# <.# #### #...............#..g.CZheCZhLf*50 CZhf _CZhjCZhmCZh.........#................# ....<.# ####..### #.@........#..gCZh@ #...CZhCZh^g.gCZhoE====6CZhCZhG ( _The goblin shouts!CZhb  You hit the goblin.CZh<=---CZhQ&7.3 (0.9CZhϤCZhۧa _The goblin is moderately wounded.CZhw  You hit the goblin.  The goblin is severely wounded.CZh)x D---8.2CZh} CZh L _The goblin misses you.CZh 8  You hit the goblin.CZhB) CZh 089.1CZhCZh CZhD_You kill the goblin!DZh7.........#.......# ..<.# ####..######.........#... DZhqL-40.1 (1.0DZhHDZh  Things that are here: _a +0 club; a goblin corpseEZhg3EZh EZhmEZh: _EZh,EZhEZhd7====EZhسEZh4 _Magic restored.EZhX3EZhEZhEZh,EZhEZhEZh,EZhEZhbEZhEZh<====EZhEZh}EZh,EZhMEZhEZhL,EZhEZhYEZhy,EZhEZhEZh,EZh/EZhEZh,EZh EZhEZhj,EZhEZhEZh3,EZhEZh,EZhEZhN _You now have 117 gold pieces (gained 15).EZhEZhEZhEZhtEZhEZh.....##... .........w..........#...#..............# .......# #..# EZh....<.####@.## -####..###....# ###...........)...$.#......#.............EZhw   ribbon worm (wandering)#............EZh&#.......EZh0566.0)EZh,7.1 (17EZhEZh^ _A ribbon worm comes into view.FZhWI .....##..........w....##...#...........# #@.# ....<.####..###..###....# ###.........)..$.......#.......FZhZZFZh^.w8.0)FZhaFZhBcGZh03 ...  .....##.........##.w.#...#.......###..# ....<.####..##GZh3#..###....####...............)$GZh3F.......GZh<GZh<&9GZhAGZhBGZhzD ##.#...# ........ .....##....... ..............# ......#.w@#...# ......# .......###..# ....<.###### ####..###....# ###.GZhD .. ....)$.#. #..GZhH GZh O P.wGZhvO '60GZhR GZhWU HZh=##.#...#.. .............##.HZh>T..........# #...#...# .......w@...#  HZh>k.###..# ....<.####..## ####..###....# ###............ ....)$ .#.... #. #HZhAHZh*H.w.HZhH&1HZhMHZhQOHZhr - ##.#...# .. .. .....##. ..............# ......#...#...# ......w@....# .###..# ....<.####..## ####..###....# ###... ....).$  .#.  #.  #.HZhA HZh& v.w2HZh^ HZh* IZhy ##.#...#.... .. .....##. ........# ......#...#...# .# .....w.###..# ....<.####..## ####..###....# ###.... ....).$  .#.  #.  #.IZh rw.3IZhIZh  ##.#...#.......... .....##....... ..............# ......#...#...# ....w.# .###..# ....<.####..## ####..###....# ###..... ....).$  .#.  #.  #.IZh IZh 4IZh IZh JZhE  You catch the helpless ribbon worm completely off-guard!  You impale the ribbon worm!!JZh)MG†JZhP6345.0 (0.9JZh]UJZh5XO _You kill the ribbon worm!KZhy* 3KZh + KZh . KZh0 KZh$1 KZhx4 ,KZh 5 KZh15 KZh5 KZh6 KZh9 KZhD9 KZh9 KZh: KZhj= BKZh> KZhAA ,KZhA KZhB KZhE ,KZh!F KZhG KZhJ KZh.J KZhJ KZhK KZhN KZhJN KZhN KZhO KZhxV .....##.....................#......#...#...#....†.......# .......###..# # ....<.####..## .## KZhV o####..###....##... ###............... ....)........@$... 73.0 (8.0.#......KZhV _... #................ KZhV #................#...........>.... KZhUW KZh^ KZh^^ KZhv^ $4.0 (9KZhc KZh>e ; _Found a stone staircase leading down.LZhLZhLZhLZh LZh LZh,LZhLZh LZhuLZhM _You now have 121 gold pieces (gained 4).LZhLZhLZhHLZh-LZh,LZh8LZhLZh,LZh LZhLZh# LZhI LZhe LZh8!LZh$,LZhq$LZhO&LZh'BLZhM(LZh),LZh*LZh*LZh+,LZh+LZh,LZh.,LZh1/LZh/LZh-3,LZh3LZh4LZh/6LZh|6LZh7LZhgALZhDLZhDLZhpELZhFLZh?J,LZhJLZhQ< LZhQQ......#. .......  ##.#...#.# ..............#### .....##..........#### .............###@. .....#...#...### ...†.#...# LZh(RU......###..###.# ...<.####..###.#### ###..###....##....# ##................# ...)............... #..................LZh[s89.0 (15.0)90.0 (16LZh]d _s - a scroll labelled GUDUSE EDEOJAENZhXuNZh^BNZh_NZh_NZha`NZhaNZhd,NZheNZhfNZhu*......#.NZhswL.......  ##.#...#.# ..........#### ##########....###........#...#...###....@...#4.0 (4.0)..#...#........####..###.#........#####..###.####..#######....##....##.. ..............# ......... NZhA5.0 (5NZhNZhQf _Dithmenos quiets all noise in your surroundings.QZhQZhS3QZh QZhQZhqQZh,QZh,QZhQZhQZh,QZh\QZhrQZh,QZh QZh@QZhHBQZhQZh,QZh,QZhnQZhQZhQZhgQZhBQZhM _You now have 127 gold pieces (gained 6).QZh3QZhyQZhQZh,QZhQZh)QZh,QZhNQZhJQZhU,QZhQZhQZh,QZhQZh>QZh,QZh+QZhQZh ,QZh@QZhQZh`QZhm,QZhQZhQZh,QZhQZhQZh,QZhQZhQZh,QZhKQZh!QZh$,QZho$QZh%QZhO',QZh'QZh[*QZhC,,QZh,QZh.QZh:0,QZh0QZhk2QZh4,QZh5QZh;XQZhv<QZh$@,QZh@QZhCQZhHBQZhDIQZhK,QZh*LQZhOQZh]R,QZhRQZhBTQZhW,QZhhWQZhXQZh[,QZh[QZh\QZh^,QZh_QZhaQZhc,QZhdQZheeQZhf,QZhgQZhgQZhhi,QZhiQZh#jQZhlBQZh^oQZhq,QZhtqQZhrQZhtBQZhdvQZhx,QZhTyQZh{QZh},QZh]~QZhQZhE,QZhQZhsQZh,QZhHQZhQZh1,QZhTQZhQZh%.....##.......................### ......#...#...### ....†.......#...# >..?.......###..###.# ........<.####..###.# ....####..###....##..QZhV ....###.............. ....@...)............ .....#............... K....#............... ..####............... QZhK1.#####...........>... ##.................. K   kobold (missile, wandering) #..##....#.......... ###########.....#... QZh2##########QZhƢ6 643.0 (48.0)  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.Found a scroll labelled KITOMOTIOT. Found a stone staircase leading down.QZh6g.KK)QZhڬ4=4.0 (49QZhQZhk( _The kobold shouts!UZhOQ  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UZh/  .....##......... benj the Sneak ..............### Kobold of Dithmenos *..... ......#...#...### Health: 26/26 ======================== UZh0 ....†.......#...# Magic: 5/7=================------- >..?.......###..###.# AC: 4Str: 5 ........<.####..###.# EV: 14Int: 22 ....####..###....##.. SH: 0Dex: 17 ....###.............. XL:  4 Next: 34% Place: Dungeon:4 ....@...)............ Noise: =--------  Time: 2644.0 (0.0) ..**.#............... a) +1 dagger .K...#............... Throw: 6 boomerangs ..####............... .#####...........>... ##.................. Zho1 3mK   kobold (missile) #..##....#.......... ###########.....#... ##########Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 62%)UZh .....##......... benj the Sneak..............### Kobold of Dithmenos *...........#...#...### Health: 26/26 ========================....†.......#...# Magic: 5/7=================------->..?.......###..###.# AC: 4Str: 5........<.####..###.# EV: 14Int: 22....####..###....##.. SH: 0Dex: 17....###.............. XL:  4 Next: 34% Place: Dungeon:4....@...)............ Noise: =--------  Time: 2644.0 (0.0).....#............... a) +1 dagger.*...#............... Throw: 6 boomerangsUZh ?[40m..####................#####...........>...##.................. K   kobold (missile)#..##....#..........###########.....#...##########Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 62%)UZh3s UZh Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  UZh> Aaffect: 62%)  The kobold resists with significant effort.UZh4M((((UZh C@...UZh3-5.0 (1UZhUZh~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.VZhrB ^..## #...#...VZhB ] ....†.......#...>..?.......###..###..........<.####..###..####..###....##..###................).#..K...#..VZhB ..####..####..>.##....VZh"C  #..##....# ###########.....#.. ######### VZhK VZhJQ D((((VZh ...@-6 _The kobold throws a poisoned dart. The poisoned dart misses you.WZh  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WZh{ ..............## benj the Sneak ......#...#...## Kobold of Dithmenos *..... ....†.......#... Health: 26/26 ======================== >..?.......###..###. Magic: 3/7==========-------------- .........<.####..###. AC: 4Str: 5 .....####..###....##. EV: 14Int: 22 .....###............. SH: 0Dex: 17WZh_| .........)........... XL:  4 Next: 34% Place: Dungeon:4 ....@.#.............. Noise: ---------  Time: 2646.0 (0.0) ..K*..#.............. a) +1 dagger ...####.............. Throw: 6 boomerangs WZh|c..#####...........>.. ..##................. #..##....#......... K   kobold (missile) ###########.....#.. #########WZh}Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 62%)WZhH ..............## benj the Sneak......#...#...## Kobold of Dithmenos *.........†.......#... Health: 26/26 ========================>..?.......###..###. Magic: 3/7==========--------------.........<.####..###. AC: 4Str: 5.....####..###....##. EV: 14Int: 22.....###............. SH: 0Dex: 17.........)........... XL:  4 Next: 34% Place: Dungeon:4WZhTI ....@.#.............. Noise: ---------  Time: 2646.0 (0.0)..*...#.............. a) +1 dagger...####.............. Throw: 6 boomerangs..#####...........>....##.................#..##....#......... K   kobold (missile)###########.....#..#########Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 62%)WZh TK, asleep)WZh 9KWZhR +7.0 (1WZh WZh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 62%) _The kobold looks drowsy...XZhJ #...#... ....†.......#..>..?.......###..###.........<.####..###<.....####..###....##.###................)#..K@..#..########>.##... #..##....# ###########.....# ######## XZh&R8XZhT); _Found an escape hatch in the ceiling.XZho  The helpless kobold fails to defend itself.  You impale the kobold!!XZhC)XZh359 (0.9XZh=XZh XZhD_You kill the kobold!YZhz ......#...#... ....†.# >..?.###.. .<.####...<.....####..###.....###.)YZh.#.@...#.####.#####.>.##..#..##....# #.....# YZhYZhƕ-9.9 (1.0YZhYZhŞ  Things that are here: _a +0 dagger; 2 poisoned darts; a kobold corpseZZhE........#......#...#...# ....†.......#..>..?.......###..#.........<.####..##.<.....####..###....##.###......).#.....)...#..##......#####>....##.............#..##....#........###########.....#.########ZZh5H.50 _ZZhLZZhNZZh M .....##........#...#...# ....†.......#..>..?....... ..........<.####..#<###..###....#####.....)....#.)........####................ ZZh0ZZhE<1ZZh[Zh+i........###.........#......#...#...##.......†.......#.....>..?.......###..###..........<.####..###..<.....####..###....##.###......)........#......)...#.......####......#####>....##.............#..##....#........###########.....#..2[Zh2[Zh[Zh2M ##.#...#..# .....##..........#...#...## .........†.......#..[Zh2>..?....... ..........<.####..#<#..###....#####.....)........#..................#### [Zh[Zh94===[Zh3[Zha[Zh=[ZhM ....... ##.#...#..# .....##.........#...#...##[Zhƌl .........†.......#..>..?....... .....@....<.####..#<###..###....#####.............)...........#..)...# [Zh[Zh&4[Zh[Zh\ZhM# ....... ##.#...#..###.........#...#...## .........†.......#..>... ..........<.####..#\Zh<###..###....##.......###................... \Zh<5\Zh\Zh \Zh+6.9 (2\Zh- _k - 4 scrolls labelled KITOMOTIOT (gained 1)]Zh3]Zh]Zh܌]Zh‘===]Zh/,]Zh]Zh,]Zh]Zhk,]Zh]Zhd,]Zh]Zh;5]Zh+====]ZhU]Zh,]Zh]Zh0,]Zh]Zh`====]Zhɱ,]Zh,]Zhƴ,]Zh]ZhR,]Zhϸ]Zh,]Zh]Zh<,]ZhR]Zhc6===]Zh]ZhB]ZhA,]Zh]Zh8,]Zh]ZhtQ===]Zh]Zh,]Zh]Zh],]Zh]ZhW,]Zh]Zhg,]Zh]Zh,]Zh@]Zhd7====]Zhz]Zh]Zh,]Zhe]Zh$]ZhB,]Zh]Zh]Zh]Zh]Zh]Zh6]Zh]Zh)<====]Zh]Zh ]Zh ,]ZhD]Zh7]Zh,]Zhi]Zh]ZhB]Zh"]Zh#X]Zh'h     #...@# #....#### ......# ......... ...... ......... ##.#...#.# ..........# ...........##h   jackal (wandering) .......##]Zhb( ...........#...#...## .........†#...]Zh+091.9 (35.0)]ZhN2 .A jackal comes into view.]Zh2,2.9 (36]Zh'8]Zh7:3 _The jackal moves out of view._ZhRY_ZhY_Zh Z_Zh\_ZhWcMh....@....... #....#####......... ..................h   jackal (wandering)..._Zhdd,0.0)_Zhif._ZhXoA3.9 (1_Zhp_Zh_Zh%_Zh_Zh _Zh,_Zh_Zh_Zh#%5..h............... #....#...#....#### ......#......5   ufetubus (asleep)_Zh......h   jackal (wandering)_Zh2&4_Zh_Zh%  _ZhRA jackal and an ufetubus come into view._ZhO .hA jackal comes into view._Zh+5.9 (2_Zh`_Zh03 _The jackal moves out of view.bZht ..5........h..#....#### ......#.............................##bZh#bZh1F.hbZh+6.9 (1bZhbZhbZhj ..5.......h.#....#### ......#..........bZhj g##.#...#.#..........##...###...#bZhl bZh)s F.hbZhs &7bZhFx bZhAz cZhO..5.......h.#...@#...### ......#..........cZhP ... ##.#...#.#.............##...###...#†.......#...cZhRcZhScZhZ4h.cZh,[&8cZhk`cZh/bdZh'  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  dZhc\Confirm with . or Enter, or press ? or * to list all spells.dZhJ  benj the Sneak ..5......  Kobold of Dithmenos *..... .........  Health: 26/26 ======================== .........  Magic: 5/7=================------- ...h.....  AC: 4Str: 5 dZh...*.....  EV: 14Int: 22 ....*....  SH: 0Dex: 17 dZh)....*....  XL:  4 Next: 35% Place: Dungeon:4 #...@#...  Noise: ---------  Time: 2698.9 (0.0)dZhF dZhd#....#### ......# a) +1 dagger dZh......... ....... Throw: 6 boomerangs dZh......... ##.#...#.# ....................#dZh dZhͥ...........##........ h   jackal (wandering) ...................##dZh' ...........#...#...## dZh.........†.......#... dZh!_The jackal moves out of view.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  dZhSMConfirm with . or Enter, or press ? or * to list all spells.dZhpAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linedZhaAim: a jackal (wandering, hasn't noticed you, chance to affect: 62%)dZh benj the Sneak..5......Kobold of Dithmenos *..............Health: 26/26 ========================.........Magic: 5/7=================-------...*.....AC: 4Str: 5.........EV: 14Int: 22.........SH: 0Dex: 17.........XL:  4 Next: 35% Place: Dungeon:4dZhe i#...@#...Noise: ---------  Time: 2698.9 (0.0)#....#### ......# a) +1 dagger......... ....... Throw: 6 boomerangs......... ##.#...#.#....................#...........##........ h   jackal (wandering)dZh I...................##...........#...#...##.........†.......#... _The jackal moves out of view.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  dZh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  dZhC Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, chance to affect: 62%)dZh֮ Uhasleep)dZh6 ch9.9 (1dZhn< dZhv? P  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, chance to affect: 62%) _The jackal looks drowsy...eZhe5.heZhݷ....@....... #....#####... .......eZh>v... ##.#...#..###.........#...#...##eZhbeZhHeZhMhh 2 jackaleZh6s (1 wandering, 1 asleep)eZh(700eZhueZhfZhR5....h..h......... #....##### ....... ##.#...#..fZh<###.......fZh,fZhhh.h 3 jackals (2 wandering, 1 asleep)fZh>&1fZhfZhfZhO5Mh.5.hh..h......#....#.........5   ufetubus (asleep)h 4 jackals (3 wandering, 1 asleep)fZhfZhfZh`fZh9o.h..hfZh&2fZhfZhEY _A jackal comes into view.fZha  The helpless jackal fails to defend itself.  You impale the jackal!!fZhzb h.....hhh 2 jackals (1 wandering)You kill the jackal!fZhDf k5-8=3.8 (0.9fZh6l fZhn + _The jackal bites you.gZh  ..5.h.......h.#....#### ......#..........   jackal...................##gZh gZhs .hh.hhh 3 jackals (2 wandering)gZhE #6gZho @=-4.8 (1.0gZh gZh z _The jackal attacks as it pursues you! The jackal closely misses you.hZhPI..5.........hh......h.hZh}I#....#### ......#..........hZhIR##.#...#.#.......... 2 jackals (1hZhI##.hZhI3..###...#hZhtKhZhKhZh|X.h.h-5hZhYhZhۃ ..5.........h.h...h.#...@#...### ......#............. ##.#...#.#.............##...###...#†.......#...hZh F.hhZh0 .=6hZh hZh6 L _The jackal misses you.iZh&..5.........h.h....h....#....#...### ......#............. ##.#...#.#...............##...## h   jackal#...#†.......#.....>...###..###.h-7iZhJ].....h... ......... .h ... ......... ......... #...h#... #....##### ......#......@.... . .##.#...#.# ...........#.##.........###.#...#...#.†.......#.....>..###..###.#....<.####..###.#.h=6====8 _The jackal bites you but does no damage.iZhR .....h... . .h. . ......... ......... #....#... #...h#####. ......#. .. .##.#...#.# .#.##..###..#...#...###..†.#...#...>.###..###.#..<.####..###.#iZh x .hThe jackal attacks as it pursues you!iZhK .-9iZh iZh > _The jackal bites you but does no damage.jZh;D.....h... . .h. . . ......... #....#... #....#####.. ......#. .....h.@...# . .##.#...#.# .#.##.#.###..#...#...###..†.#...#...>.###..###.#..<.####..###.#jZhZ=jZhC:.hjZhCA-10jZhKjZhUMjZhl  You barely miss the jackal. The jackal completely misses you.=1.7 (0.9jZh6qjZh=sT _The jackal closely misses you.jZh jZh) N===-2.6jZh[jZh _You barely miss the jackal. The jackal barely misses you.kZhkZh!T4--=kZhG 3.5kZh kZhp _You hit the jackal but do no damage. The jackal bites you.kZh ^  You hit the jackal.  The jackal is lightly wounded.kZh 0-4.4kZhC kZh S _The jackal barely misses you.kZh5  You hit the jackal but do no damage.The jackal is lightly wounded.kZh'60=5.3kZh#;kZhD=O _The jackal misses you. x2lZhv  You barely miss the jackal.The jackal is lightly wounded.lZhdw0-6.2lZh{lZh|~S _The jackal barely misses you.lZh  You hit the jackal.  The jackal is heavily wounded.lZh~ j3---=7.1lZh| lZh3 + _The jackal bites you.mZh  You hit the jackal.  The jackal is almost dead.-8.0mZhmZh4> _The jackal bites you but does no damage.mZh  You closely miss the jackal.The jackal is severely wounded.mZhGb  The jackal barely misses you.mZhzhh 2 jackals (1 wandering)mZhF_7====-9mZh mZh > _The jackal bites you but does no damage.mZh ?severely wounded.  The jackal barely misses you. _The jackal bites you but does no damage.  The jackal barks!  You hit the jackal.  The jackal is almost dead.mZh j.hhmZh 1==9.8mZhV mZh S _The jackal barely misses you.nZh  You closely miss the jackal.The jackal is almost dead.nZh% JJ   endoplasm (wandering)hh 2 jackalsThe jackal closely misses you. The jackal bites you.nZhj2---20.7nZhnZhB] _An endoplasm comes into view.oZh  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oZhJoZh\ M .....h... benj the Sneak ......... Kobold of Dithmenos *..... .h....... Health: 22/26 ====================---- ......... Magic: 5/7=================------- ......... AC: 4Str: 5 ......... EV: 14Int: 22 #....#... SH: 0Dex: 17 #....#####.J ......#.  XL:  4 Next: 38% Place: Dungeon:4oZh : ......h@...# .......  Noise: =--------  Time: 2720.7 (0.0) ......h....##.#...#.#  a) +1 dagger ....................#### Throw: 6 boomerangs ...........##..........# ...................###.. oZh b...........#...#...###.. J   endoplasm (wandering) .........†.......#...#.. hh 2 jackals ..>..........###..###.#.. ..........<.####..###.### oZh 9_An endoplasm comes into view.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)oZhD Z h.pZhh h.  Aim: a jackal (chance to affect: 62%)qZh)W .....h... benj the Sneak ......... Kobold of Dithmenos *..... .h....... Health: 22/26 ====================---- ......... Magic: 5/7=================------- ......... AC: 4Str: 5 ......... EV: 14Int: 22 #....#... SH: 0Dex: 17 #....#####.J ......#.  XL:  4 Next: 38% Place: Dungeon:4 ......h@...# .......  Noise: =--------  Time: 2720.7 (0.0) ......h....##.#...#.#  a) +1 dagger ....................#### Throw: 6 boomerangs ...qZhW.[40m........##..........# ...................###.. ...........#...#...###.. J   endoplasm (wandering) .........†.......#...#.. hh 2 jackals ..>..........###..###.#.. ..........<.####..###.###Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm quivers.qZhaXa   qZhX.  qZhXL   .  qZhXL J#   qZhY% qZh;YM J qZhY† ..> <qZhZ3=1.7 (1Contam qZhcqZhdV  Aim: a jackal (chance to affect: 62%)  qZhdYou miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen.  qZheThe endoplasm quivers. _The jackal misses you. The jackal closely misses you. x2qZh2  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rZhc .....h... benj the Sneak ......... Kobold of Dithmenos *..... .h....... Health: 23/26 =====================--- ......... Magic: 3/7==========-------------- ......... AC: 4Str: 5 ......... EV: 14Int: 22 #....#... SH: 0Dex: 17 #....#####.. ......#.  XL:  4 Next: 38% Place: Dungeon:4 ......h@..J# .......  Noise: =--------  Time: 2721.7 (0.0) ......h....##.#...#.#  a) +1 dagger ....................#### Throw: 6 boomerangs .rZhӞj..........##..........# Contam  ...................###.. ...........#...#...###.. J   endoplasm .........†.......#...#.. hh 2 jackals ..>..........###..###.#.. ..........<.####..###.### _The jackal misses you. The jackal closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)rZh>.....h...benj the Sneak.........Kobold of Dithmenos *......h.......Health: 23/26 =====================---.........Magic: 3/7==========--------------.........AC: 4Str: 5.........EV: 14Int: 22#....#...SH: 0Dex: 17#....#####.. ......#.XL:  4 Next: 38% Place: Dungeon:4rZh&<......h@..J# .......Noise: =--------  Time: 2721.7 (0.0)......*....##.#...#.#a) +1 dagger....................#### Throw: 6 boomerangs...........##..........# Contam ...................###..rZhL...........#...#...###.. J   endoplasm.........†.......#...#.. hh 2 jackalsrZhx..>..........###..###.#............<.####..###.### rZh'_The jackal misses you. The jackal closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  rZhϮConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  rZh.vPress: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)rZhrZh5 Q  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 62%)  The jackal resists with significant effort.rZhJ PJ.hrZhs Z0---2.7 (1rZh rZh _The jackal barely misses you. The jackal bites you. The jackal misses you.sZh  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sZhI .....h... benj the Sneak ......... Kobold of Dithmenos *..... .h....... Health: 20/26 ==================------ ......... Magic: 1/7===--------------------- ......... AC: 4Str: 5 ......... EV: 14Int: 22 #....#... SH: 0Dex: 17 #....#####.. ......#.  XL:  4 Next: 38% Place: Dungeon:4 ......h@.J.# .......  Noise: =--------  Time: 2722.7 (0.0) ......h....##.#...#.#  a) +1 dagger ....................#### Throw: 6 boomerangs ...ZhJ\;49m........##..........# Contam  ...................###.. ...........#...#...###.. J   endoplasm .........†.......#...#.. hh 2 jackals ..>..........###..###.#.. ..........<.####..###.### _The jackal barely misses you. The jackal bites you. The jackal misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%)sZh v.....h...benj the Sneak.........Kobold of Dithmenos *......h.......Health: 20/26 ==================------.........Magic: 1/7===---------------------.........AC: 4Str: 5.........sZh EV: 14Int: 22#....#...SH: 0Dex: 17#....#####.. ......#.XL:  4 Next: 38% Place: Dungeon:4......h@.J.# .......Noise: =--------  Time: 2722.7 (0.0)sZh ......*....##.#...#.#a) +1 dagger....................#### Throw: 6 boomerangs...........##..........# Contam ...................###.............#...#...###.. J   endoplasmsZh .........†.......#...#.. hh 2 jackals..>..........###..###.#............<.####..###.### _The jackal barely misses you. The jackal bites you. The jackal misses you.sZhF Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linesZh ;Aim: a jackal (chance to affect: 62%)sZhG Uh(1 asleep)sZhx* sZh0 J.h-3.7 (1sZh6 sZh98   Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 62%) sZh8 a_The jackal looks drowsy... The jackal closely misses you.tZho  The helpless jackal fails to defend itself.  You impale the jackal!!tZh .   jackalYou kill the jackal!tZhl19-41=4.6 (0.9tZh?tZh+ _The jackal barely misses you. The endoplasm misses you. The jackal bites you.tZh |   You hit the jackal but do no damage.The jackal is almost dead.20=-5.5 _The jackal misses you. The endoplasm barely misses you.uZht/8  You hit the jackal.uZh8 .  You kill the jackal!uZh<W4-6.4uZhCuZhH@ _The endoplasm hits you but does no damage.uZh X e  You hit the endoplasm.uZhkX '7.3uZh] uZh_ b _The endoplasm is severely wounded.vZhk;  You hit the endoplasm.vZhh .You kill the endoplasm!vZhB7=8.2vZhvZhgK _Your magical contamination has completely faded away.wZh{ 3wZh wZhď 1==wZh wZhސ U2===wZhB wZh ,wZhɓ wZh6 O=wZhʕ wZhc wZh D2=wZhX wZhƙ wZh/ ;===wZh wZh# ,wZhl wZh ,wZh4 wZh] wZh wZh a3==wZhI wZh ,wZh wZh wZhR wZh wZhu l3====wZhĦ wZhZ wZh a4==wZhz wZh ,wZh wZhn ,wZh wZh5 R====wZh wZhM ~5==wZh wZh ,wZh7 wZhz wZh wZh wZhj ,wZh wZh h - _You start resting.wZh 049.2 (21.0)wZh| 6==-50.2 (22wZh wZh " _HP restored.xZhΧ3xZhLxZhxZh4===xZhܮ,xZhZxZhuxZh9=xZh/xZhNxZh;===xZhxZhA,xZhxZh ,xZhzxZhxZhxZhrxZhxZhxZh xZhxZhݻxZh>xZhdxZhP5====xZh!xZhw,xZhxZh6xZh^xZhxZh xZh(xZhxZhxZh<====xZh^xZh,xZhxZhk,xZhxZh5xZh_xZhxZhxZhM6===xZhxZhxZhxZhmxZh xZh7xZhxZhxZhxZhHxZhvxZh;===xZh-xZh[,xZhxZhc,xZhxZh,xZhxZhxZhBxZhxZh8xZh^xZhxZhe_ _You start resting.xZh6-80.2 (30xZhIhh   jackal (wandering)xZh]7====1.2 (31xZhxZh% _Magic restored.yZhX  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zZh .....h... benj the Sneak ......... Kobold of Dithmenos *..... .h....... Health: 26/26 ======================== ......... Magic: 5/7=================------- ......... AC: 4Str: 5 ......... EV: 14Int: 22 #....#... SH: 0Dex: 17 #....#####*h ......#.  XL:  4 Next: 47% Place: Dungeon:4 .......@**.# .......  Noise: ---------  Time: 2781.2 (0.0) ...........##.#...#.#  a) +1 dagger ....................#### Throw: 6 boomerangs ...........zZh[40m##..........# ...................###.. ...........#...#...###.. h   jackal (wandering) .........†.......#...#.. ..>..........###..###.#.. ..........<.####..###.### _Magic restored.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, chance to affect: 62%)zZh.....h...benj the Sneak.........Kobold of Dithmenos *......h.......Health: 26/26 ========================.........Magic: 5/7=================-------.........AC: 4Str: 5.........EV: 14Int: 22#....#...SH: 0Dex: 17#....#####.* ......#.XL:  4 Next: 47% Place: Dungeon:4.......@...# .......zZh7Noise: ---------  Time: 2781.2 (0.0)...........##.#...#.#a) +1 dagger....................#### Throw: 6 boomerangs...........##..........#...................###.............#...#...###.. h   jackal (wandering).........†.......#...#....>..........###..###.#............<.####..###.### _Magic restored.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, chance to affect: 62%)zZh]Uhasleep)zZhch2.2 (1zZhzZhJP  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, chance to affect: 62%) _The jackal looks drowsy...zZh? .....h... . .h. . . . #....#... #.#....#####.h. ......#. ........@..# . .##.#...#.# .#### .##.#..###..#...#...###..zZhr@ †.#...#...>.###..###.#..<.####..###.#zZh>H zZhH &3zZhM zZh=O zZh].....h... . .h. . . .... .. .#....#... .#.#....#####.h........#. .........@.# . .##.#...#.# ..#### .##.zZh$#..###..#...#...###..†.#...#...>.###..###.#..<.####..###.####.zZh?  The jackal wakes up again.zZhk.hhzZh/==4zZhzZh' _The jackal barks!{Zh={Zh>5-5.1 (0.9{Zh%D{ZhF _You hit the jackal but do no damage. The jackal misses you.{Zh={Zhn>B-6.0{ZhC{ZhE _You barely miss the jackal. The jackal barely misses you.|Zhn  You hit the jackal.  The jackal is heavily wounded.The jackal closely misses you.|Zho&9|Zhfu|Zhw> _The jackal bites you but does no damage.|ZhC  You hit the jackal.  The jackal is severely wounded.|ZhvD (7.8|ZhM T _The jackal bites you but does no damage.}Zh\  You hit the jackal but do no damage.The jackal is severely wounded.}Zhj](8.7}Zhb}Zh6eL _The jackal misses you.}Zh}  You closely miss the jackal.The jackal is severely wounded.}Zh`W4--9.6}Zh}Zh[+ _The jackal bites you.}Zh 8  You hit the jackal.}Zh g†}Zh& 25090.5}ZhE }Zh J _You kill the jackal!~Zhڪ.....h... . .h. . ................#....#.....#..##....#####.#. ..........@# . .##.#...#.# ...#### .##..#..###..#...#...###..†.#...#...>.###..###.#..<.####..###.####.6===-1.5 (1.0 _You see here a jackal corpse.~Zh=~Zh8-~Zhd#~Zh%~ZhY  .....h... . .h. ~ZhZ G. ......... ........ #....#.....#..# #....#####.#. .........@†# .~ZhZ  .##.#...#.# ...#### ~ZhN` .##.. ..### .#...#...### .†.#...# ..>.###..###.# .<.####..###.####~Zhe ~Zhg ]5=-2 ~Zhg _~Zhp ~Zhr Zh .....h... . .h. . ...... ...... #....#.....#..# #....#####.#. ........@.†# . .##.#...#.# ..#### .##. .Zh.### .#...#...### .†.#...# ..>.###..###.# .<.####..###.####ZhZh&3ZhZhfZh 9ZhI;f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.ZhB2Zh!A.....h...benj the Sneak.........Kobold of Dithmenos *......h.......Health: 25/26 =======================-.........Magic: 6/7====================----...............AC: 4Str: 5...............EV: 14Int: 22#....#.....#..#SH: 0Dex: 17#....#####..........#.XL:  4 Next: 50% Place: Dungeon:4........@.†# .......Noise: ---------  Time: 2793.5 (0.0)...........##.#...#.#a) +1 dagger....................#### Throw: 6 boomerangs...........##..........##...................###..............#...#...###... .........†.......#...#... ..hBm>..........###..###.#... ..........<.####..###.#### You closely miss the jackal.The jackal is severely wounded. _The jackal bites you.  You hit the jackal. _You kill the jackal! _You see here a jackal corpse.ZhGn  Okay, then.ZhKZhM. _Zhf Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 21% 2  b - Tukima's DanceHexes9% 3  c - Dazzling FlashHexes/Fire19% 3  d - Stone ArrowConjuration/Earth 38% 3  e - AirstrikeAir80% 4  f - Forge Lightning Spire Air/Forgecraft 80% 4  g - Rending BladeZhG+Conjuration/Forgecraft 80% 4  h - Lehudib's Crystal Spear Conjuration/Earth 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZh Zh) L.....h...benj the Sneak.........Kobold of Dithmenos *......h.......Health: 25/26 =======================-.........Magic: 6/7====================----...............AC: 4Str: 5...............EV: 14Int: 22#....#.....#..#SH: 0Dex: 17#....#####..........#.XL:  4 Next: 50% Place: Dungeon:4........@.†# .......Noise: ---------  Time: 2793.5 (0.0)...........##.#...#.#a) +1 dagger....................#### Throw: 6 boomerangs...........##..........##...................###..............#...#...###...ZhG  .........†.......#...#... ..>..........###..###.#... ..........<.####..###.#### The jackal is severely wounded. _The jackal bites you.  You hit the jackal. _You kill the jackal! _You see here a jackal corpse. _Okay, then.Zh P  Okay, then.Zh Zh D _ZhZh4ZhCF _Unknown command.Zhm 3Zhn Zhp Zh v | _Zh8w Zhw K6=Zh5x Zhtz 1 _HP restored.Zhz Zhz Zh| ,Zh } Zh~ ,Zh Zhf Zh 9=Zh@ Zh҂ Zh- N7====Zh ZhS Zh ,Zh Zhˋ Zh Zhݍ Zh6 Zh@ Zhǐ ,ZhT Zh Zh Zh <====Zh Zh# Zh ,Zho Zh Zh BZh Zhb ,Zh Zh Zh Zh4 Zh ZhF Zhv ,Zh Zh Zh2 5...... ...h... ....... ....... ........)..... .............. .............. #..... ...#.....#..####....# ...#####........@.#. 810.5 (17.0) ........†#.# .........##.#...#.### ..........#### .........##..........########Zh ` ........###........# .........#...#...###........# .......†.......#...#........# ..........###..###.#........#Zh B1.5 (18Zh Zh J _Found a great sword.ZhO 3ZhP ZhHT ZhTV ZhqZ BZh`  5..h B... ......)............................. #@....#.....#..####.Zha #####..........#.. ........†#..........# .........##.#...#.###......#B   bombardier beetle (wandering).......Zhb 12.0)Zhxj .  A bombardier beetle comes into view.Zhk +3.5 (2Zhu Zh.w > _The bombardier beetle moves out of view.ZhDZhZhZh@Zh M 5...hB ....)................#..........#..####....# ZhfD...#####..........#...........#.##B   bombardier beetle (wandering)Zh $&0Zh$+4.5 (1Zh_*Zhl,Zh' 5....hB ....)..............#..........#..####....######..#..†#..........##.#...#.###..######....#######Zh}*Zh1?B.Zh22&5ZhO8Zh:Zhi9 ...5......B......h...... h ....@.....).........................#......#.....#..####....######.Zhu#..†#..........###.#...#...####ZhZhv`B.6Zh/ZhZhqS. ...B..... 5...h .h .....).............#..........#..####....######..#..†#..........##.#...#.###Zh[Zh\&7ZhbZhdZh}?..#...>. ...B..... 5...h .h .....).............#..........#..####....######..#..†#..........B.8 _Found a scroll labelled KITOMOTIOT. Found an escape hatch in the floor.Zh; #### #.##?..#...>B  5...h .h .....).............#..........#..####....######..#..Zh <9Zh ZhZ ZhCj .# #### #.##?..#...>B  5...h ZhD.h .....).............#..........#..####....#ZhLK.BZhL'20ZhSZhTZh[ BBYou hit the bombardier beetle.  The bombardier beetle is lightly wounded.Zh -1.4 (0.9Zh ZhV ^ _The bombardier beetle barely misses you.Zht  You hit the bombardier beetle but do no damage.Zh(2.3ZhZh? _The bombardier beetle is lightly wounded.Zhk t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.ZhWl `3---=3.2Zh3s Zhu 6 _The bombardier beetle bites you.Zhts  You hit the bombardier beetle.-4.1ZhyZh{? _The bombardier beetle is lightly wounded.Zh+J   ZhJ Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh"$  benj the Sneak  Kobold of Dithmenos *.....  Health: 23/26 =====================---  Magic: 5/7=================-------Zhɻ .#  AC: 4Str: 5 #### #.##  EV: 14Int: 22 .?..#...>  SH: 0Dex: 17 ....B....  XL:  4 Next: 50% Place: Dungeon:4 Zh....@....  Noise: ---------  Time: 2824.1 (0.0) .5...... ..........  a) +1 dagger ....h... ..........  Throw: 6 boomerangs ........ .......... h....... .......... ................).....  B   bombardier beetle ...................... ................#..... ....#.....#..####....# Zh̼%_The bombardier beetle is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh,Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)Zh%benj the SneakKobold of Dithmenos *.....Health: 23/26 =====================---Magic: 5/7=================-------.#AC: 4Str: 5#### #.##EV: 14Int: 22.?..#...>SH: 0Dex: 17....*....XL:  4 Next: 50% Place: Dungeon:4....@....Noise: ---------  Time: 2824.1 (0.0) .5...... ..........a) +1 dagger ....h... ..........Throw: 6 boomerangs ........ .......... h....... .......... ................).....B   bombardier beetle ...................... ................#..... ....#.....#..####....# _The bombardier beetle is lightly wounded.  Casting: Ensorcelled Hibernationhm (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, chance to affect: 44%)Zh]B(asleep)ZhB4=5.1 (1  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, chance to affect: 44%) _The bombardier beetle looks drowsy...Zhw  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!ZhG†ZhQZh<benj the SneakKobold of Dithmenos *.....Health: 24/26 ======================--Magic: 5/7=================-------.#AC: 4Str: 5#### #.##EV: 14Int: 22.?..#...>SH: 0Dex: 17....†....XL:  4 Next: 115% Place: Dungeon:4....@....ZhNoise: ---------  Time: 2826.0 (0.9) .5...... ..........a) +1 dagger ....h... ..........Throw: 6 boomerangs ........ .......... h....... .......... ................)..... ...................... ................#..... ....#.....#..####....#Press: ? - help, Shift-Dir - straight lineZhAim: a bombardier beetle (lightly wounded, chance to affect: 44%) _The bombardier beetle looks drowsy...  The helpless bombardier beetle fails to defend itself.  Zh@hYou impale the bombardier beetle!! _You kill the bombardier beetle!Zh} _The bombardier beetle looks drowsy...  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!! Zh_You kill the bombardier beetle!Your Hexes skill increases to level 4!You have reached level 5!Zh/  --more--ZhlDs8/308--85 8% ZhsJZhMO _You feel agile.Zh}/Zh8Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=) Zh< d - a +6 ring of intelligence (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv}q - an amulet of faith Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 4 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI  m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ  p - a scroll labelled LAIJEJ LUSTU  s - a scroll labelled GUDUSE EDEOJAE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZhUR q - an amulet of faith. A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed. ZhYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Faith} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Zh h Really equip q - an amulet of faith? ZhMLY - Yes  N - NoZhf U Uppercase [Y]es or [N]o only, please.Zh/ Zh~6 Zh< benj the SneakKobold of Dithmenos *.....Health: 28/30 ======================--Magic: 5/8===============---------.#AC: 4Str: 5#### #.##EV: 14Int: 22.?..#...>SH: 0Zhq= 4Dex: 18....†....XL:  5 Next:  8% Place: Dungeon:4....@....Noise: ---------  Time: 2826.0 (0.0) .5...... ..........a) +1 dagger ....h... ..........Throw: 6 boomerangs ........ .......... h....... .......... Zh= ................)..... ...................... ................#..... ....#.....#..####....#The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!! _You kill the bombardier beetle!Your Hexes skill increases to level 4!You have reached level 5! _You feel agile.ZhD ZhUE _ZhbJ Zh Q   Magic: 5/8===============--------- .# AC: Str: 5#### #.##EV: 14Int: 22?..#...>SH: 0 Dex: 18†XL:  5 Next:  8% Place: Dungeon:4 ....@.... Noise: ---------  Time: 2826.0 (0.0)5...a) +1 dagger  hThrow: 6 boomerangs .hZhdQ  .........).............#..... ....#.....#..####....#  You start putting on your amulet.ZhU +7.0 (1ZhV Zhxa A8.0 (2Zhg Zh#n Zhgn +9.0 (3Zhs Zh"z Zhz Z9=30.0 (4Zh1 Zhօ Zh! +1.0 (5Zh ZhZ } _You continue putting on your amulet of faith. x5  Zh ~You finish putting on your amulet of faith.  You feel a surge of divine interest.Zh Zh Zh9 S _q - an amulet of faith (worn)Zht3ZhvZhn _6===30==ZhXZh‘g===Zhh9=ZhZhXZhJZh|ZhϖZh4,ZhZh7===ZhZh,ZhZhZh*ZhZhZh1Zh,ZhpZh%===ZhݪZhͫZhZhŭZhZh,ZhZhl,ZhbZh'ZhgZhHZhZhӹM8===ZhۺZhQZhоZhZhZhZhZhZhZh^ZhZhZhZhZh;===Zh+Zh{ _k - 5 scrolls labelled KITOMOTIOT (gained 1)Zh3ZhCZh"ZhZhZh#Zh Zhn#  #. .##.#########.##......#...>....†....Zh h.............. ..5.......... Zh[.....h........ .......Zh)....... Zh>(.h............Zhah   black bear (asleep) Zhp.....)..... .Zhl........... .................#.....ZhJ 57.0 (26.0)  A black bear comes into view.Zh,8.0 (27ZhZhX _Found 2 coppery potions.Zh;B ^ #.# #. .#.#.#.###....#...>.....†.....h.............. ..5. .....hZhB X. . .h.  .).....  .  .#.....ZhJ ZhxJ #9.0 (1ZhJ .0)ZhO Zh0Q Zhh #.#.###.# .#w..#.#.##.#.#...>.†.....hZhh. ..5. ...... . .hZhi'. Zh0i<.).....ZhGi`w   dart slug (asleep) Zh_i . Zhui; .#.....ZhiZhQsZhsZhs 60ZhyZho| Zh|@_A dart slug comes into view.Zh&}Zh.. #.##.###.# .#Zh?, w..#.#.##.#.#...>.†.....hZhrm. ..5. Zh _. . .h. .).....  .  .#.....ZhZh!&1Zh,Zh h.h  berserk)The helpless black bear fails to defend itself.  You impale the black bear!!  ZhHThe black bear is almost dead.Zh+9 (0.9ZhjZh\ _The black bear goes berserk!ZhH   You hit the black bear.  The black bear is almost dead.The black bear barely misses you. The black bear closely misses you.ZhJ a27---=2.8Zh6O Zh@R / _The black bear claws you.Zh9YM_The black bear claws you.  You hit the black bear.  The black bear is almost dead.The black bear completely misses you. The black bear barely misses you.Zhf2-------3.7ZhZh   The black bear misses you. The black bear bites you. The black bear misses you._x2ZhyZhPInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Zh Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  q - an amulet of faith (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv} Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 5 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI Zh<y m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ  p - a scroll labelled LAIJEJ LUSTU Zhb s - a scroll labelled GUDUSE EDEOJAE Potions (go to first with !) Zh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zh&Zh8benj the SneakKobold of Dithmenos *.....Health: 22/30 =================-------Magic: 8/8========================.. #.#AC: 4Str: 5#.###.#.#EV: 14Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  5 Next:  8% Place: Dungeon:4....@........†....Noise: =--------  Time: 2863.7 (0.0)...h..............a) +1 dagger..5....................Throw: 6 boomerangs...............................................h.....................h   black bear (berserk).................).....wZh):e   dart slug (asleep)........................................#..... _The black bear claws you.  You hit the black bear.  The black bear is almost dead.The black bear completely misses you. The black bear barely misses you.The black bear misses you. The black bear bites you. The black bear misses you._x2Zh-FZh  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhcZhپ[ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes7%Zh.3 Select a spell to cast[!]/[I] toggle spell headersZh'benj the SneakKobold of Dithmenos *.....Health: 22/30 =================-------Magic: 8/8========================.. #.#AC: 4Str: 5#.###.#.#EV: 14Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  5 Next:  8% Place: Dungeon:4....@........†....Noise: =--------  Time: 2863.7 (0.0)...h..............a) +1 dagger..5....................Throw: 6 boomerangs...............................................h.....................h   black bear (berserk).................).....Zh*5[44mw   dart slug (asleep)........................................#.....The black bear is almost dead.The black bear completely misses you. The black bear barely misses you.The black bear misses you. The black bear bites you. The black bear misses you._x2Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.benj the SneakKobold of Dithmenos *.....Health: 22/30 =================-------Magic: 8/8========================.. #.#AC: 4Str: 5#.###.#.#EV: 14Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  5 Next:  8% Place: Dungeon:4ZhW%....@........†....Noise: =--------  Time: 2863.7 (0.0)...h..............a) +1 dagger..5....................Throw: 6 boomerangs...............................................h.....................h   black bear (berserk).................).....w   dart slug (asleep)........................................#.....The black bear is almost dead.The black bear completely misses you. The black bear barely misses you.The black bear misses you. The black bear bites you. The black bear misses you._x2Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _Zhk <  You hit the black bear.Zh !w   dart slug (asleep)Zh ZhR benj the VexingKobold of Dithmenos *.....Health: 22/30 =================-------Magic: 8/8========================.. #.#AC: 4Str: 5#.###.#.#EV: 14Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  5 Next: 107% Place: Dungeon:4....@........†....Zh Noise: =--------  Time: 2864.6 (0.9)...!..............a) +1 dagger..5....................Throw: 6 boomerangs.......................Zh% `........................h.....................w   dart slug (asleep).................).............................................#..... _x2Zhݿ oCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You hit the black bear. _You kill the black bear!Zhh d  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You hit the black bear. _You kill the black bear!Your Hexes skill increases to level 5!You have reached level 6!Zh /  --more--Zh]l D6/359/96 4% Zh9t Zhv 4 _Zh Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  q - an amulet of faith (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv} Scrolls (go to first with ?)  f - a scroll labelled EGHALU GUHUJEUSH  k - 5 scrolls labelled KITOMOTIOT  l - 3 scrolls labelled OVASOFRUMI  m - a scroll labelled QAUSITRYLAA  n - a scroll labelled VOLUHE YVAJ  p - a scroll labelled LAIJEJ LUSTU  s - a scroll labelled GUDUSE EDEOJAE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Zh Zh Zh benj the VexingKobold of Dithmenos *.....Health: 26/35 =================-------Magic: 9/9========================.. #.#AC: 4Zh Str: 5#.###.#.#EV: 14Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  6 Next:  4% Place: Dungeon:4....@........†....Noise: =--------  Time: 2864.6 (0.0)Zh\ ...!..............a) +1 dagger..5....................Throw: 6 boomerangs...............................................h.....................w   dart slug (asleep).................).............................................#.....Confirm with . or Enter, or press ? or * to list all spells. Zh _Okay, then.You hit the black bear. _You kill the black bear!Your Hexes skill increases to level 5! _You have reached level 6!Zhb 4Zh ZhF Zh&Zh*C  Skill  Level Cost  Apt Skill  Level Cost  Apt ZhA+] a - Fighting   2.0   2.5  +1   i - Spellcasting   2.1   3.0   0          Zhr+ b - Unarmed Combat   0.0   1.0   0   j + Hexes5.2   6.0   0  Zh+ c - Throwing   0.0   0.8  +1   k - Ice Magic   0.0   1.0   0      Zh+S    Zh , d - Short Blades   2.0   1.8  +3   l - Invocations   0.0   0.8  +1   e - Long Blades   0.5   1.4  -2  Zh,G             f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   5.1   3.0  +4  Zh0-                Zh1                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZhhq j * Hexes   5.2ZhϬp j - Hexes   5.2Zh > h + Stealth 5.1ZhR&ZhJ3Zh6benj the VexingKobold of Dithmenos *.....Health: 26/35 =================-------Magic: 9/9========================.. #.#AC: 4Str: 5#.###.#.#EV: 14Zh-8Int: 22w..#.#########.##SH: 0Dex: 18..#..........#...>XL:  6 Next:  4% Place: Dungeon:4....@........†....Noise: =--------  Time: 2864.6 (0.0)...!..............a) +1 dagger..5....................Throw: 6 boomerangs...............................................h.....................w   dart slug (asleep).................).............................................#.....Confirm with . or Enter, or press ? or * to list all spells. Zh8_Okay, then.You hit the black bear. _You kill the black bear!Your Hexes skill increases to level 5! _You have reached level 6!ZhZB4ZhJGZh'IZh #. . #.# #.###.# . #w..#.#########.## ..#.#...>.†.... ....! ..5....... Zh $. .. .h....... )..... .......Zh Zh :-5.6 (1 _Zh$ Zh& Zh #[ #.# Zh. #.#  #.###.# . #w@.#.#########.###.#...>.†.... <....! ..5....... . .Zh. 5   ufetubus (asleep) .h....... ).....Zh8<Zh#!-ZhH6ZhD Zh? Q _Found a leather armour. Found a stone staircase leading up.Zhbu  The helpless dart slug fails to defend itself.  You impale the dart slug!!Zhk†5   ufetubusZhoS7=5Zh>p7.5 (0.9ZhwZhzM _You kill the dart slug!Zhn#[#.##.. #.#Zh###.# .##†..#.#########.#....#@.........#...> ......†.... Zh<....!.... ..5..................Zh&L..hZhMK...)Zhvp...........ZhZhI-8.5 (1.0ZhZhTZh #[.##.. #.# #.###.#.###†..#.#########.##Zh....#..........#...>....†....<....!...5.................................#.....Zh\Zh&9ZhZhVZhI} #[.#. #.# #.###..###†..#.#########.##....#..........#...>.†....<...5.......................#....#.....#..####....#Zh(ZhsZh 70ZhZhnd  t - 2 coppery potionsZh*v8==1.5 (2ZhZhW _You see here a black bear corpse.Zh Zhd Zh Zh+ BZh 9=Zh BZh BZh̿ ,ZhL Zhx Zh Zh E30=Zh Zh ,Zh Zh ,ZhT Zh ,Zh Zh Zh< a1==Zh Zh ,Zh Zh ,Zhj Zh ,Zhx Zh Zh 2=SS   ball python (constriction, wandering)Zh 086.5 (15.0)Zh ,7.5 (16Zh Zh ^ _A ball python comes into view.Zh  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZhZhb/  benj the Vexing #[ Kobold of Dithmenos *..... #.# Health: 32/35 =====================--- #.. #.#  Magic: 7/9==================------ #.###.# .#  AC: 4Str: 5 ##†..#.#########.##  EV: 14Int: 22Zh  .S*.#..........#...>  SH: 0Dex: 18 ...**..........†....  XL:  6 Next:  5% Place: Dungeon:4Zh <....@..............  Noise: ---------  Time: 2887.5 (0.0)Zh ..5....................  a) +1 daggerZh .......................  Throw: 6 boomerangsZh) .......................  .h.....................  .................).....  S   ball python (constriction, wandering) .......................  .................#.....  #....#.....#..####....# _A ball python comes into view.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 64%)Zh benj the Vexing#[Kobold of Dithmenos *.....#.#Health: 32/35 =====================---#.. #.#Magic: 7/9==================------#.###.#.#AC: 4Str: 5##†..#.#########.##EV: 14Int: 22.*..#..........#...>SH: 0Dex: 18...............†....XL:  6 Next:  5% Place: Dungeon:4<....@..............Noise: ---------  Time: 2887.5 (0.0)..5.................... a) +1 dagger....................... Throw: 6 boomerangs........................h.....................h10H.................)..... S   ball python (constriction, wandering)........................................#.....#....#.....#..####....# _A ball python comes into view.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 64%)ZhSSasleep)Zh8SZho+8.5 (1ZhGZh%  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ZhmuAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, chance to affect: 64%) _The ball python looks drowsy...Zhu = #[ #.# #.. #.# #.###.# .##†..#.#.## .S..#.#...>Zh6v  .†.... <...@†. ..5....... . . .h. .)..... 5   ufetubus (asleep) Zh_v . S   ball python (constriction, asleep)  .#..... Zhv U #....#.....#..####....#Zh~ Zh/ &9Zh… Zh{ Zh< #[ #.# #.. #.# #.###.# .#.###†..#.#.##.S..#.#...>.†.....<..@.†. ..5......   .Zh .)  .# #....#.....#..####....Zh!Zh"'90ZhJ)Zh)Zh #[ #.# #..# #.#  #.###.# .###†..#.#########.#Zh6e5..S..#.#...@..† ..<....† ..5......   .5 2 ufetubi (asleep) ) .ZhP .................#ZhSS)An ufetubus comes into view.  ZhThe ball python wakes up again.  The ball python hisses angrily.  The ball python barely misses you. The ball python grabs you.  The ball python constricts you.  Zh#bites you but does no damage.ZhLF3= 4 Zh`==1Constr ZhZh_ _The ball python constricts you.Zh^ =  You hit the ball python.Zhb E†Zh G14 --2.4 (0.9ZhF Zh O _You kill the ball python!Zh#[ #.# #..# #.#... #.###.#...###†..#.#########.5..†..#..........#..ZhD........†O..<@...†..5........... )Zh2O   ogre (asleep) .55 2 ufetubi (asleep) Zh_c# #....#.....#..####ZhZh<H--3.4 (1.0ZhZh _An ogre comes into view. It is wielding a +0 giant spiked club.Zhy^s  The helpless ufetubus fails to defend itself.  You impale the ufetubus!!Zhd[  You kill the ufetubus!ZhJeZhm.O..5.O5   ufetubusZht(Sneak Zhv78==4.3 (0.9ZhO~ZhQ; _The ufetubus shouts! The ogre shouts![h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h [h` .O.<@5Your hands begin to glow red. The ufetubus slips past you![h# =4--------5.3 (1.0Touch [h [h e _The ufetubus hits you. The ufetubus misses you.[h  You hit the ufetubus but do no damage.The ufetubus hits you but does no damage.[h6 .O-6.2 (0.9 _The ufetubus closely misses you.[hI  You hit the ufetubus but do no damage. The ufetubus hits you.[hG.O[hS1-5[hչA===------7.1[h[h" _The ufetubus misses you. The ufetubus closely misses you. x2[h   #[ #.# #..# #.#  ... #.###.#  ...###†.. ....†..#. .........† ...O@5..† ......... ......... ......... ......... )You hit the ogre but do no damage.The ogre hits you with a +0 giant spiked club!![h^ #[ #.# #..# #.#  ... #.###.#  ...###†.. ....†..#. .........† ...O@5..† ......... ......... [h......... ......... )[h  #[ #.# #..# #.#  ... #.###.#  ...###†.. ....†..#. .........† ...O@5..† ......... ......... [h......... ......... )Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *[h a #[ #.# #..# #.#  ... #.###.#  ...###†.. ....†..#. .........† ...O@5..† ......... [ha......... ......... ......... )[h|!  The ufetubus barely misses you. The ufetubus hits you.7/35 ------------------=8.0[h8~V _* * * LOW HITPOINT WARNING * * *[h5  You hit the ogre but do no damage. The ogre appears confused.[h7 w<OO(confused)[h8 9--9[h? [hbB _The ufetubus misses you. The ufetubus barely misses you.[hT;h  #[ #.# [h2<#..# #.#  ... #.###.#  ...###†.. ....†..#. .........† ...<@5..† ....O.... ......... ......... .........[hj<) )[h<[h<JYou hit the ogre.  The ogre is lightly wounded.[hn+ #[ #.# #..# #.#  ... #.###.#  ...###†.. ....†..#. .........†[hAV ...<@5..† ....O.... ......... ......... ......... )[h [hY  The ufetubus barely misses you. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *[h6-----------------=-9.8[h%[h( _The ufetubus barely misses you. The ufetubus closely misses you.[h'  * * * LOW HITPOINT WARNING * * * _The ufetubus barely misses you. The ufetubus closely misses you.You hit the ogre.  The ogre is lightly wounded.  The ogre barely misses you.  The ufetubus hits you but does no damage.===900.7[hw[hV _The ufetubus closely misses you.[h>Drink which item? Potions  c - 2 potions of invisibility  e - a white potion  r - a black potion  t - 2 coppery potions [!] read|quaff[?] describe selected [hA0 [h: [hA~benj the Sneak#[ [hAKobold of Dithmenos *.....#.#Health: 6/35 [h B====--------------------#..# #.#Magic: 5/9=============----------- [hh... #.###.#. AC: 4Str: 5...###†..#.#########. EV: 14Int: 22....†..#..........#.. SH: 0Dex: 18 [h..................†.. XL:  6 Next:  8% Place: Dungeon:4...<@5..†............ Noise: =--------  Time: 2900.7 (0.0)....O................ a) +1 dagger..................... Throw: 6 boomerangs.......................................... [h./.................).. O   ogre (confused).................... 5   ufetubus.................#..#....#.....#..####.. _The ufetubus barely misses you. The ufetubus closely misses you.You hit the ogre.  The ogre is lightly wounded.  The ogre barely misses you.The ufetubus hits you but does no damage. _The ufetubus closely misses you. [hj  You fade into invisibility! [h% 5.O, unable to see you)5(unable to see you)  The ufetubus closely misses you. The ufetubus misses you. x21.7 (1Invis  [hL [h  [h$K_The ufetubus completely misses you. [hqV #[#.##..# #.#... #.###.# .#...###†..#.#########.#....†..#..........#...........†....<.5..† [hV h......@.........O........)...##....#.....#..####.#....#####..........# [hW  [hl  #[ #.# #..# #.#  ...   ...###†..# ....†..#.. ..........† ...<.5..†. .....@... .....O.... .......... .......... .........) [h`: #[ #.# #..# #.#  ...   ...###†..# ....†..#.. ..........† [h;%...<.5..†. .....@... .....O.... .......... .......... .........) [hK>t  The ufetubus misses you. The ufetubus hits you. [hIN.O [hJJ1----2 [hU [hZV _* * * LOW HITPOINT WARNING * * * [h .#.# #.#... #.##.####†..#.#########.†..#..........#.......†<.5..†.........@....O. ). [h ##....#.....#..#######..........#..........†#. [h  [hu  [hK ~.5.O [h @2=--- [h 3 [h"  [h$% _The ufetubus misses you. The ufetubus closely misses you. [h3.# #.#... #.##.####†..#.#########.†..#..........#....... [hc†<....†...5..........O ......). [h ##....#.....#..#######..........#..........†#..##.#...#.# [hd [h .5 The ogre barely misses you. [hd -=4 [h [hG _The ogre hits itself with a +0 giant spiked club! [hO You miss the ufetubus. The ogre seems less confused. [h|Of6===-5.6 (0.9 [hYV [hY _The ufetubus barely misses you. The ufetubus misses you. [h e#..# #.# ... #.###.# .# ...###†..#.#.#....†..#.#...>. [h †....<....†.................5........O.. [h" )...#.#....#.....#..####.#....#####.#..†#. [hS 0.##.#...#.# [hٯ  [h .5The ufetubus misses you. The ufetubus hits you.  You die... [hmn-1/35 -- [h./  --more--[h[hInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  g - 6 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  i - a +0 pair of boots (worn)  j - a +0 helmet (worn) Jewellery (go to first with "=)  d - a +6 ring of intelligence (worn)  q - an amulet of faith (worn)h - a ring of ice  o - the ring "Syac" {rF++ rC- SInv} Scrolls (go to first with ?)f - a scroll of revelation {unknown}  k - 5 scrolls of identify {unknown}  l - 3 scrolls of enchant armour {unknown}  m - a scroll of vulnerability {unknown}  n - a scroll of immolation {unknown}  p - a scroll of blinking {unknown}s - a scroll of butterflies {unknown} [hSPotions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h.[h [h,[h3[h[Goodbye, benj.203 benj the Sneak (level 6, -1/35 HPs)Began as a Kobold Enchanter on June 24, 2025.Was a Follower of Dithmenos.Slain by an ufetubus (3 damage)... on level 4 of the Dungeon.The game lasted 00:15:49 (2924 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb[h K [?25h[?0c [?1051l[?1052l[?1060l[?1061l