T[h.  Player: benj Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.19:45:24.ttyrec Time: (1750794324) Tue Jun 24 19:45:24 2025 V[hR [?1051l[?1052l[?1060l[?1061hV[hFV)0[?7h[?25l[?1cV[h0V[hV[hWelcome, benj. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Kobold  t - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - DjinniV[h,yw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode V[hWVh - Armataurq - Oniz - Felid i - Gnollr - BarachiV[h2A - Mummy Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Kobold EnchanterW[hC W[hEWelcome, benj the Kobold. Please select your background. WarriorAdventurerMage W[hEa - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - WandererW[hF3s - Summoner d - Hunterl - DelverW[h.F_t - Necromancer e - BrigandWarrior-mageW[h^Fu - Forgewright Zealotm - Warperv - Fire Elementalist W[hFf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder AcolyteW[hFo - Enchanter  x - Air Elementalist h - Chaos Knightp - ReaverW[hF:y - Earth ElementalistW[hFz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are W[hFxequipped with an enchanted dagger and potions of invisibility. + - Recommended backgroundW[hGx * - Random background # - Recommended character ! - Random character % - List aptitudesW[h3GDSpace - Change species ? - Help Tab - Kobold EnchanterW[hRGX[hc X[hX[h benj the SneakKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 5EV: 14Int: 16SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiveredX[h&........##..ß.#ß....#@....#ß....##..ß.........X[h-X[h0Welcome, benj the Kobold Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.X[ha4Y[hkPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.Z[h IZ[h Z[hԷ Z[h | _Z[h Z[h Z[h ,Z[h5 Z[h Z[h ,Z[hi Z[h Z[h) ,Z[hv Z[h Z[h Z[h( ### #####.# ##ß.ß#.# #......## #.....@.# ##..ß....# #ß.......# #<.......##ß.......###..ß..#.........Z[h +7.0 (7Z[hO +8.0 (8Z[h Z[hx V _d - a sedimented orange potion][hˑ ][h \########.###ß.ß#.#......##.......###..ß....#ß.....<....#..ß..... #.g .... g   hobgoblin (asleep) ][hΣ Z9.0 (110.0 (2.0)][h ][h T _A hobgoblin comes into view._[h- 8########.# ##ß.ß#.# #......##. ##..ß....# #ß.......# #<.# #ß.# ##..ß..... ........g.#.#1.0 (1_[h1 _[h3 `[hR`[hV  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i + Hexes3.0   4.0   0  `[hV        c + Short Blades 1.3   1.2  +3  `[hW@     d - Long Blades   0.2   1.4  -2  `[hJW        `[hW     e - Armour   0.0   1.4  -2      f + Dodging`[hW2.4   2.1  +2      g + Stealth4.0   2.5  +4          `[h,Xs                `[hWX        `[hX        `[hX        `[hXa    `[hX#        The relative cost of raising each skill is in cyan.  `[h0YSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  `[hPY[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  `[hwY[!] training|cost|targetsh[h{ f * Dodging   2.4h[h/G p f - Dodging   2.4i[h g * Stealth   4.0i[hnp g - Stealth   4.0i[h  h * Spellcasting   2.1j[h]p h - Spellcasting   2.1j[hb i * Hexes   3.0j[hgCp i - Hexes   3.0k[h;k[hk[h`benj the Sneak###Kobold#####.#Health: 10/10 ========================##ß.ß#.#Magic: 3/3========================#......##AC: 2Str: 5#.......#EV: 14Int: 16k[h##..ß....#SH: 0Dex: 15#ß.......#XL:  1 Next:  0% Place: Dungeon:1#<......@#Noise: ---------  Time: 11.0 (0.0)#ß.......#a) +1 daggerk[h##..ß.....Nothing quivered#........g.......#.#k[h" g   hobgoblin (asleep)  Welcome, benj the Kobold Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.k[he MPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _d - a sedimented orange potion _A hobgoblin comes into view.k[h$4k[hY(k[h+*l[h(########.##ß.ß......##.##..ßß...<ß#..ß......# #........g.. #.## .ß#l[h,A2.0 (1l[hj/l[ho0l[h+ #####.# ##ß.ß#.# #......##. ##..ß....# #ß.......# #<.# #ß.#####..ß....@.#........g....#.### .ß#..#.# #.. ..l[hX=  gg  The hobgoblin shouts! You hear a loud squeak.  The hobgoblin closely misses you.====3l[hC l[hF ? _You hear a shout! You hear a loud squeak.l[h?R=---l[hD@4l[hCl[hhF _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.n[hj  You hit the hobgoblin.---9 (0.9n[hQon[heqa _The hobgoblin is heavily wounded.n[hz ;  You hit the hobgoblin.n[h 0. n[h 6115.9 (1.0n[h n[h" M _You kill the hobgoblin!p[hWqp[hqp[hqp[h|sp[hup[hyp[hzp[h+|,p[hi|p[ht}p[hcX#......##..ß...#ß. #<.# #ß.......#####..ß......#####p[hZ.............. .......#.##### .ß#..#@# - #.....#  ..###.#  . .. K..K   kobold (missile, wandering)p[h 8.9 (3)  A kobold comes into view. It is wielding a +0 short sword.p[hkL((((p[h @...=9.9 (4p[hp[hq _The kobold throws a stone. The stone completely misses you.q[hܫ ##..ßß...<ß###..ß......##### #.............. .......#.##### .ß#..#.##  #...@.#..###. ... K...l###l   frilled lizard (wandering)q[h q[h* q[h gK.l.q[h3 4-20.9 (1q[h q[h| a _A frilled lizard comes into view.r[hxP  ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #..............r[hP  .......#.##### .ß#..#.## #..@..#.###.#.. K... .l.. .### r[h|T ,r[h\Z .K.lK   kobold (missile)l   frilled lizard (wandering)r[hZ !-r[h [ 1r[hl_ r[hba t[hZ #.......# ##..ß....# #ß.# #<.#  #ß.......### #..ß......######...............#.#####.ß#.@#.## #.....# ...###.##... .K#... ..l..### t[h.t[h3 t[ht[hZ2t[ht[ht[h9~M# #...#..ßt[hß< ß.......### ##..ß......######.......t[h.....###.ß#..#.## #.....#t[hg...###.##.#...t[h@t[h&3t[ht[hv[h8v[h8&4v[h<v[hX>v[heMKK   kobold (missile)5v[hSNv[h.##..ßß...<ß###..ß......##### #.............. #.##### .ß#  #..K..#...###.##... ...#l. .### v[h;=v[h 6v[hqv[h= _The kobold hits you but does no damage.w[h_w[hw[h&7.8 (0.9w[hw[h" _You miss the kobold. The kobold misses you.w[h/  You hit the kobold.  The kobold is severely wounded.w[h40-8.8 (1.0w[h5w[h8T _The kobold closely misses you.w[hh  You hit the kobold but do no damage.The kobold is severely wounded.w[h -9.7 (0.9w[hs w[h T _The kobold closely misses you.x[h8  You hit the kobold.x[hD)x[h+2230.6 _You kill the kobold!x[h x[h6 l##..ß....# #ß.......# x[hI 8#<.x[h[ 1# #ß.x[hm ###x[h~ b##..ß......#####x[h l.............. x[h .#.#####  .ß#..#.##  #..@..# ...###.# x[h r#... ...x[h #... . .### x[h9 x[h x[h 5-1.6 (1.0x[h x[hV m  Things that are here: _a +0 short sword; 2 stonesy[hW##..ß....# #ß.# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## #..)@.# ...###.# #... ... #... ....l###l   frilled lizard (wandering)l.y[hhG-2 _y[hy[hz[h$#ß.......# #<.# #ß.#####..ß......#####.............. .z[h#.#####  .ß#..#.##  #..)..# ...###@# z[h<#... #.....#... ..l..rz[h^ ##.####..#z[hZr   rat (wandering)z[h; ,z[h} ....l  A rat comes into view.z[h&3z[hrz[h!0 _The rat moves out of view.z[h$ M<ß###..ß......##### #........ #.##### .ß#..#.##  #..).....###.#####... #@........ .###l#### ..#gg   hobgoblin (wandering) .l.  A hobgoblin comes into view. It is wielding a staff of earth.4 _The hobgoblin moves out of view.[h5 ?ß< ß.......### ##..ß######..............#.#####.ß#..#.# #..)..#  ...###@####. ##............###.####l..#[h6 [h9 [h@ g.g   hobgoblin (missile, wandering)[hIA &5[hXG [hJ \ _A hobgoblin comes into view.[hK| W ##..ß....# #ß.# #<.#  #ß.......### #..ß......#####[h| #...............#.#####.ß#..#.## #..)@.#  ...###.####[h|  #... #.....#............###.####[h} o g.#..#[h [h g.g   hobgoblin (missile, wandering)[h߅ &6[h [h [h8 ##..ß....#[hh #ß.# #<.# #ß[h .###[h ##..ß......##### #..............[h .......#.#####[h .ß#..#.## #..@..#[h ^ ...###.####[h+ #... #.....[hL #.......... .###g##[hmM## ..# [h3 ..#[h[h^ &7[h#[h{m  Things that are here: _a +0 short sword; 2 stones[h ##..ß....# #ß.# #<.# #ß.[hI ### ##..ß......##### #.............. .......#.##### [hj |.ß#..#.## [h #..)@.# ...###.#### [h u#... #..... [hϱ #......g.....###.###[h X#..# [h< sg   hobgoblin (missile, wandering) [h [hW L.g[h -8 _[h [h [hK@  ##..ß....# #ß.# #<.# #ß.###[h@ d ##..ß......##### #.............. .......#.##### .ß#..#.## #..@..#[hA | ...###.#### #... #..... #.......... .###g####[h=A v ..#  ..#[h1I <9[hM [hTS m  Things that are here: _a +0 short sword; 2 stones[h ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #........ .......#.##### .ß#..#.## #.@)..#.###.#### #... #..... #...............###g####  ..#  ..#[h;40 [h- _[hx[h[h #ß.......# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####..)..#....@###.######...# #..... #................###g####.# ..#  ..# [h[hU&1[h[h5[h  <ß###..ß......##### #........ #.##### .ß#..#.## ####..).......###.######..@# #..... #.......[h.....###.########.#[h8[h]2[h[hv/#ß.#####..ß......#####........ .#.#####  .ß#..#.## ####..)..# .....###.####[h/##...###..... #...@....... .....###.#### .....# ..# ####.#[h/p ..# #.[hI2[h8ll   frilled lizard (wandering)[h 93[h ?[h@[h&k#ß.### ##..ß......##### #. .#.##### .ß#..#.## ####..)..# [h&.....###.#### ##...###..... #. .....###l#### [h'.....# ..# ####.[h%'p# ..##..[h<*[he1bl.4[h7[h9[h #ß.### ##..ß......##### #. .#.##### .ß#..#.## ####..)..# .....###.#### ##...###...r. #.l... .....###.#### .....# ..# ####.# ..##. ..r   rat (wandering)[hS r..l5[h% [h( [hʴq#<.# #ß.......### ##..ß##### #....... .......#.#####.ß#..#.## ####..)..# .....###.#### ##...###@.r.. #........l.. .....###.####.....# ..#####.# ..##. ..[h,[h\r..l[h&6[h\[h[h/!a +0 short sword; 2 stones  Things that are here: _a +0 short sword; 2 stones  The rat squeaks loudly. The frilled lizard hisses angrily.  You hit the rat.  The rat is heavily wounded.[h2* rl.lr    You hear an angry hiss. You hear a loud squeak. You hear a shout! x3[h2u7/10 --------====[h2&7.5 (0.9[h8[h:( _The rat bites you.[h  You hit the rat but do no damage.The rat is heavily wounded.[h N.l[h 8===-----=---8.4[h0 [h ; _The rat bites you but does no damage.[h-ß< ß.......### ##..ß######..............#.##### .ß#..#.#####..)..# ..######...###.r #.......l...##.####....####.# ..##. ..[h0[h$Nl.---9.4 (1.0 _The rat misses you.[hN<#..ßß< ß.......### ##..ß......######.....................#.##### .ß#..#.#####..).@# [hF.....###.######...###lr... #...........##.####....[h,v####.# ..##. ..[h[hSar.50[h.[hl _The rat attacks as it pursues you! The rat misses you.[h  You hit the rat but do no damage.The rat is heavily wounded.[hPGgg   hobgoblinl   frilled lizardr   rat1.3 (0.9[h[hP _The rat barely misses you.[h͕  You closely miss the rat.The rat is heavily wounded.[h @g.[h3 F===2.2[hҢ [h P _The rat barely misses you.[hyThe rat is heavily wounded. _The rat barely misses you.  You closely miss the rat.  The rat is heavily wounded. _The rat barely misses you.  You closely miss the rat.[hk _The rat barely misses you.  You closely miss the rat.  The rat is heavily wounded. _The rat barely misses you.  You closely miss the rat.  The rat is heavily wounded.[h g.gg 2 hobgoblins (1 missile) 9==3.1[h[h5  You closely miss the rat.  The rat is heavily wounded. _The rat barely misses you.  You closely miss the rat.  The rat is heavily wounded. _The rat misses you.[hu5  You hit the rat.[hw[hMx[hx[hlg.g.[h1334.0[h&[hG _You kill the rat![h@  You hit the frilled lizard.[haF†[h@{ 449 _You kill the frilled lizard![h[hm _Your Short Blades skill increases to level 2![hz [h6   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h - Spellcasting   2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i - Hexes   3.0   4.0   0          c + Short Blades 2.0   1.8  +3       d - Long Blades   0.5   1.4  -2   [34m             e - Armour   0.0   1.4  -2       f - Dodging   2.4   2.1  +2       g - Stealth   4.0   2.5  +4                                         [4[hQ 0m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h[h[hB[h/##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10[h-=====================---#ß.......###Magic: 3/3========================##..ß......#####[hiAC: 2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0[hDex: 15.ß#..#.##[hXL:  1 Next: 44% Place: Dungeon:1####..).@#[hNoise: =--------  Time: 54.9 (0.0).....###†####[ha) +1 dagger##...###g....Nothing quivered[h6#......g.........###.####[hXu.....# ..#gg 2 hobgoblins (1 missile)[h####.# ..##. .. _The rat misses you.[hOYou hit the rat. _You kill the rat![hYou hit the frilled lizard. _You kill the frilled lizard! _Your Short Blades skill increases to level 2![h[h[h[h [h [hF [hG [hL [hSO F _Unknown command.[h3##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14[hInt: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####.....# ..#gg 2 hobgoblins (1 missile)####.# ..#[h]#. ..You hit the frilled lizard. _You kill the frilled lizard! _Your Short Blades skill increases to level 2! _Unknown command.Press: ? - help, v - describe, . - travelThe floor.[h{  @† _You kill the frilled lizard! _Your Short Blades skill increases to level 2! _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a rat corpse.  The floor.[h †g  Here: a hobgoblin, wielding a staff of earth[hiz A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5 Will: noneAC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 66% to hit with your +1 dagger. It has about 47% to hit you. AttackMax Damage Hit: staff of earth 9 + -1 (earth) It can open doors. [!]: Description|Quote[h1`##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2[hN2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#[h2Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####[h2.....# ..#gg 2 hobgoblins (1 missile)####.# ..#[h3p#. .. _You kill the frilled lizard! [h93j_Your Short Blades skill increases to level 2! _Unknown command.[h^3Press: ? - help, v - describe, . - travelHere: a hobgoblin, wielding a staff of earth  [h3The floor.[hd ##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#[h &Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####.....# ..#gg 2 hobgoblins (1 missile)####.# ..##. .. _You kill the frilled lizard! _Your Short Blades skill increases to level 2! _Unknown command.Press: ? - help, v - describe, . - travelHere: a hobgoblin, wielding a staff of earth  The floor.[hǭ [hu [hw . _[hb _Unknown command.[h*##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####.....# ..#gg 2 hobgoblins (1 missile)####.# ..##. ..Press: ? - [h+!help, v - describe, . - travelHere: a hobgoblin, wielding a staff of earth _The floor. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.[hQ @†  Here: a hobgoblin, wielding a staff of earth _The floor. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a rat corpse.  The floor.[hŜ†g  Here: a hobgoblin, wielding a staff of earth[hAyggearing a +0 leather armour and quivering stones[h MA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5 Will: noneAC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 66% to hit with your +1 dagger. It has about 36% to hit you. Attacks Max Damage Hit5 Throw: stones 6 It can open doors. [!]: Description|Quote[h^ ##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####.....# ..#gg 2 hobgoblins (1 missile)####.# ..##. ..H[h Fere: a hobgoblin, wielding a staff of earth _The floor. _Unknown command.Press: ? - help, v - describe, . - travelHere: a hobgoblin, wearing a +0 leather armour and quivering stones  The floor.[ho##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 9/10=====================---#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14Int: 16.......#.#####[hSH: 0Dex: 15.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1####..).@#Noise: =--------  Time: 54.9 (0.0).....###†####a) +1 dagger##...###g....Nothing quivered#......g.........###.####.....# ..#gg 2 hobgoblins (1 missile)####.# ..##. ..Here: a hobgoblin, wielding a staff of earth _The floor. _Unknown command.Press: ? - help, v - describe, . - travelHere: a hobgoblin, wearing a +0 leather armour and quivering stones  The floor.[h[[h[h. _[h[htInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)c - 2 potions of invisibility  d - a sedimented orange potion[hG2c - 2 potions of invisibility. A potion which confers invisibility on one who consumes it. [h2It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion _________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through [h2 them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted [h2 my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.”  -H.G. Wells, _The Invisible Man_, Chapter 20. 1897 [hc3T(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.[hw[h%[h##..ß....#benj the Sneak#ß.......#Kobold[hǴ#<.......#Health: 9/10=====================---#ß.......###[hbMagic: 3/3========================[h##..ß......#####AC: 2Str: 5[h1m#..............EV: 14[hQInt: 16.......#.#####SH: 0Dex: 15[hq.ß#..#.##XL:  1 Next: 44% Place: Dungeon:1[h9####..).@#Noise: =--------  Time: 54.9 (0.0).....###†####[hµa) +1 dagger##...###g....Nothing quivered[h0B#......g....Invis .....###.####.....# ..#gg 2 hobgoblins (1 missile, unable to se…)####.# ..##. ..Here: a hobgoblin, wielding a staff of earth _The floor. [h[_Unknown command.Press: ? - help, v - describe, . - travelHere: a hobgoblin, wearing a +0 leather armour and quivering stones [h+_The floor.[ha[hSg.g.-5.9 (1 _The floor.Unknown command.  Press: ? - help, v - describe, . - travelHere: a hobgoblin, wearing a +0 leather armour and quivering stones _The floor. _You fade into invisibility![h([hRx    #<  ...#####  .......  #.#####  .ß#..#.## ####..).@# .....###g####  #g....  ...... [h #.####   ..#  ..# #. ..You barely miss the hobgoblin.The hobgoblin hits you with a staff of earth.[hj`#   #<  ...#####  .......  #.#####  .ß#..#.## ####..).@# .....###g####  [ha#g....  ......  #.###  ..#   #.  [ht g.  Ouch! That really hurt!3--------------=6.8 (0.9[hV _* * * LOW HITPOINT WARNING * * *[hU ~  You catch the helpless hobgoblin completely off-guard!  You puncture the hobgoblin![h [h {.   hobgoblin (missile, unable to see you)[h {4==------------66-7.7[h [hˣ M _You kill the hobgoblin![h~  You catch the helpless hobgoblin completely off-guard!  You puncture the hobgoblin![h[hU S###(S   ball python (constriction, wandering,…)You kill the hobgoblin!88-8.6[h[hb^ _A ball python comes into view.[hh3 ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####..)@.# ....S###(#### ##...###..... #........... .....###.#### .....# ..# [hj ####.# ..#  #. ..[hl[hbtfS.9.6 (1.0[h{[h~[h ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####.S@..# .....###(#### ##...###..... #........... .....###.#### .....# ..#  ####.# ..#  #. ..[hcf    #<  ##..ß......#####  #..............  .......#.#####  .ß#..#.##  ####.S@..#  .....###(####  ##...###.....  #....     ..# unable to   ..#  #. .. The ball python hisses angrily.[hP   #<  ##..ß......#####  #..............  .......#.#####  .ß#..#.##  ####.S@..#  .....###(####  ##...###.....  #....    ..#    #.  [h$  The ball python bites you.3--===60[h13 _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 short sword; 2 stones[h>S.wandering,--1.5 (0.9 _You closely miss the ball python.[h [h6 Z.Sunable to [hIJ g4==--2.4[hc [hj V _You barely miss the ball python.[hz  You strike the helpless ball python from behind!  You puncture the ball python![hd1.[h[hR##..ß....#benj the Sneak#ß.......#Kobold#<.......#Health: 4/10=========---------------#ß.......###Magic: 3/3========================##..ß......#####AC: 2Str: 5#..............EV: 14Int: 16.......#.#####SH: 0Dex: 15.ß#..#.##XL:  1 Next: 100% Place: Dungeon:1####..@..#Noise: ---------  Time: 63.3 (0.9).....###(####a) +1 dagger##...###.....Nothing quivered#...........Invis .....###.####.....# ..#####.#[[h39;49m ..##. ..Things that are here: _a +0 short sword; 2 stones _You closely miss the ball python. _You barely miss the ball python.You strike the helpless ball python from behind!  You puncture the ball python! - _You kill the ball python!You have reached level 2!  --more--[hzk6/155/52 0% [h4 _[hrx ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####..)@.# .....###(#### ##...###..... #........... .....###.###[hb{ G# [hr [h 34.3 (1.0 _[h [h [h0x#ß.......# #<.[h1o# #ß.#####..ß......#####.............. .#.#####  .ß#..#.## [h1####..)..# .....###@######...###..... ........... .....###.#### .....# ..#####[h+2` #.  [h :[hT%5[h^[hal _Items here: ( [ | †.[huPick up what? 4/52 slots (_ for help) Missiles (select all with ()a - 2 stones Armour (select all with [)b - a +0 leather armour Magical Staves (select all with |)  c - a staff of earth Carrion a rat corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][h  c + a staff of earth[Enter] accept (1 chosen)[h[h[h;#ß.......#benj the Sneak#<.......#Kobold#ß.......###Health: 6/15[h5=========---------------##..ß......#####Magic: 5/5========================#..............AC: 2Str: 5.......#.#####EV: 14Int: 16.ß#..#.##SH: 0Dex: 15####..)..#XL:  2 Next:  0% Place: Dungeon:1.....###@####[hPNoise: ---------  Time: 65.3 (0.0)##...###.....a) +1 dagger#...........Nothing quivered[h.....###.####Invis .....# ..#####.# ..##. .. _You barely miss the ball python.You strike the helpless ball python from behind!  You puncture the ball python! [h_You kill the ball python! _You have reached level 2! _Items here: ( [ | †.[h9[ha7==6.3 (1[h[hhJ _e - a staff of earth[h ##..ß....# #ß.# #<.#  #ß.......### #..ß......######...............#.##### .ß#..#.## ####..)@.#  .....###(#####...###..... #........... .....###.#### .....# ..#####.# ..##. ..[hK;7[ho[h[hIM #...[h#..ßß< ß.......### ##..ß......######.....................#.##### .ß#..#@######..)..# .....###(####[h##...###....#............###[h[hp %8[hu([hm*[h<  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.1   3.0   0           b - Staves   0.0   1.2  -1   j - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0          d + Short Blades 2.5   1.8=[34m  +3   l - Evocations   0.0   0.7  +2   e - Long Blades   0.8   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   4.0   2.5  +4                  [h>                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h[h6[h4#.......#benj the Sneak##..ß....#Kobold#ß.......#Health: 7/15===========-------------#<.......#Magic: 5/5========================#ß.......###AC: 2Str: 5##..ß......#####EV: 14Int: 16[h۰#..............SH: 0Dex: 15.......#.#####XL:  2 Next:  0% Place: Dungeon:1.ß#..#@##Noise: ---------  Time: 68.3 (0.0)####..)..#a) +1 dagger.....###(####Nothing quivered##...###.....Invis #................###.####.....# ..#####.# ..##. ..You strike the helpless ball python from behind!  You puncture the ball python! _You kill the ball python! _You have reached level 2! _Items here: ( [ | †. _e - a staff of earth[h63[h[h8[h[h[h|[h[h,[h ,[h[h[h8S8=[h[h[h[h[h[h[h[h,[h[h[h_9===[h[h ,[h![h,[ht[h,[h[h[hZ:==[hu[h|10/15==[h[h,[h[h,[h [hf[h ll   frilled lizard (wandering, unable to …)_You start resting.[h [82.3 (14.0)3.3 (15[h[h [hS_A frilled lizard comes into view.[hK#..ß....# #ß.......# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####..@..# .....###(#### ##.l.###..... #................###.#### .....# ..#  ####.# ..#[hPLq #. .. [hlM[hT1.[hOU11===4.0)[h9][haqm  Things that are here: _a +0 short sword; 2 stones[h> 7 ##..ß....# #ß.# #<.# #ß.### ##..ß......##### #........ .......#.##### .ß#..#.## ####.@)..# .....###(#### ##...###..... #..l........ .....###.#### .....# ..#l   frilled lizard (wandering, unable to …) ####.# ..#  #. ..[h [hh /.[h ,5 _[h+ [hK [hP3[hQ[hX[h`` 0  You start resting.[hGeX6.3 (1Invis [hf[hiY _You flicker for a moment.[h? 3[h@ [hC [h;D [h|H e=[hI [hK [hM [hVN L2==[hO [hCV ll   frilled lizard (wandering, unable to …)[hW l 9.3 (3 _You start resting.[h_ [ha e _A frilled lizard is nearby![h,N   #<   ##..ß.....  #........  .......#.#####  .ß#..#.##  ####.@)..#  .....###(####  ##...  #...  ....   ..#   ..#  #. .. [hL   #<   ##..ß.....  #........  .......#.#####  .ß#..#.##  ####.@)..#  .....###(####  ##...  #...  ....  ..#    #.  [h/{ _A frilled lizard is nearby![h#0 #ß.......# #<.# #ß.### ##..ß......##### #.............. .......#.##### .ß#..#.## ####..)..# ....@###(#### ##...###..... #...............l###.#### .....# ..# ####.# ..# #. .. .l90.3 (1 _[h <ß###..ß......##### #........ #.##### .ß#..#.## ####..).......###(######..... #............###.####l.# ..# #### #. .. [h [h l.)1[h [hF [ _You flicker back into view.[h͕ß###..ß......##### #........ #.##### .ß#..#.## ####..).......###(######...###..... #..@........l###.####.# ..# #### #.# ..[hll9/15 -----=2[h[h3 _The frilled lizard bites you.[hU@  You hit the frilled lizard.[h.0. [hf10/15==---53.2 (0.9[hJ[h,R _You kill the frilled lizard![hI[hi,[hZB[h[ht,[h[h[h3==[h[h1[hNN11=[h4[h,[h[h&,[h[h ,[h [h [hl 9=[hp[h[hE2==[h[h,[h[h[he -rr   rat (wandering) _You start resting.[h$1104.2 (11.0)[h#%F-5.2 (12[h*[h-V _A rat comes into view.[h< ß.......### ##..ß######..............#.#####[hp .ß#..#.#####..)..# .....###(######..@###. #...........##.####....####.# ..##r# ..[h[h$r.r   rat (wandering)[ht%16.0)[h+[hI-[hß###..ß......##### #........ #.##### .ß#..#.## ####..).......###(######...###..... #..@.........###.#### ..# [h####r #.# ..[h[h:r.[hr3===7[h[hʮ[hM: _#..ß......##### #........ #.##### .ß# ####..).......###(######...###.....##..........@###.####r# ..# ####. #.# ...[hE rrThe rat squeaks loudly.  The rat barely misses you.[hE E====8[hL [hY - _You hear an angry hiss.[h [hZ b=---9.0 (0.8[ho[hwW _You hit the rat but do no damage.[h]---9 (0.9[hԺ[hO _You closely miss the rat.[h~( 5  You hit the rat.[h 1 D† [h}4 S=1010.7 (0.8[h: [h= G _You kill the rat![h[h^[hi[h[h~ 4==ll   frilled lizard (wandering)You start resting.[h&0[h@3-1.7 (1[hW&w _A frilled lizard comes into view.[h30ß.......### ##..ß######............### .ß#..#.#####.l)..# .....###(######...#####..@........[h4(.###.####....†####.# ..## ..#..[h5[h<J.l[hY=@-2[hlB[hD[h~R< ß.......### ##..ß######..............#.##### .ß#..#.#[h~B####..)..# ....l###(#######.##............###.####....†####.# ..## ..#..[h^Qll[hЈ.=3[hP[hF _The frilled lizard bites you but does no damage.[h @  You hit the frilled lizard.[h' E†[h R==54.6 (0.9[h! [h R _You kill the frilled lizard![hL[hM[hM[h*P[hjS,[hYh - _You start resting.[h9`-5.6 (1.0[h`l5==-6.6 (2[h4n8 _HP restored.[h![h&M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.1   3.0   0      [h&P     b - Staves   0.0   1.2  -1   j - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0          [h&?d + Short Blades 2.8   1.8  +3   l - Evocations   0.0   0.7  +2   e - Long Blades   0.9   1.4  -2          [h'J     f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   4.0   2.5  +4          [h(                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[h([=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h6[h[hJ<#<.......#benj the Sneak#ß.......###Kobold##..ß......#####Health: 15/15 ========================#..............Magic: 5/5========================.......#.#####AC: 2Str: 5.ß#..#.##EV: 14Int: 16####..)..#SH: 0Dex: 15....†###(####XL:  2 Next: 15% Place: Dungeon:1##..@###.....Noise: ---------  Time: 116.6 (0.0)##...........a) +1 dagger[h=.....###.####Nothing quivered....†# ..#####.# ..##.# ..#.. _A frilled lizard comes into view. _The frilled lizard bites you but does no damage.  You hit the frilled lizard. _You kill the frilled lizard! _You start resting. _HP restored.[h74[h[h$[h~NI[hjWX[h[B[h\[hU^[hL`,[h,b[hPd[hd,[h f[hh[hj,[hk[hl[hn,[ho[h{w #<.......# #ß.......### ##..ß......#####[hw #...... ## .......#.######.. .ß#..#.##..#######..)..##.........†###(####[hw ....@.##...###.....#.....##.................###.######...[hbxn....†# ..# #.######.# ..# #.# .. #..[h~322.6 (6[h$3.6 (7[hЃ[hc _f - a scroll labelled YMITUL PESTRE[hs [h [hF! [h% [hQ& [h) n[h$* [h+ [h}, ,[h, [h}0 [h1 ,[h 2 [h`3 [h4 ,[hh5 [h=6 [h7 ,[h*8 [h= [h*? [h? ,[h8A [hB [hB [hC [h#D [hE ,[h(F [hpG [hM  #ß.......## ..##..ß...... #.##.........#.. ##.# #.[h[N  #.. #..# .ß#..#. ##.## #..#######..).#...###.........†###.............##...#####..@###.....##......32.6 (9.........[hN #####.......†# ........##.######.# .[hN q##.....∩. #.#[hN . #.. [hAO ![hGU 93.6 (1[hU 0.0) [hY [h\ = _Found Utifon's Antique Weapon Boutique.[h..##..ß......#.##....#.. ##.# .#.##.. #..# .ß#..#.###.## #..#######..).##...###.........†###(.............##...###.##...###.....##............@............###[ht.##†# ...##.######.# .##.....∩.. #.# ...######.. [h&[h*4.0)[h[hF [hn I[hn [hu #.##.....#.. ##.# .#.###.. #..# .ß#..#.###.## #..#######..).##...###.........†###(#.............##...###..##...###.....##.........................###.#.[hWv ##.†# ..#.##.######.# ..###.....∩.. #.# ...#####g #.....g   hobgoblin (wandering)[h0y &0[h ?g.[hc +5.6 (1[h [h \ _A hobgoblin comes into view.[h1~ } ..##..ß# #.##.... #.. ##.# .......#. #.. #..# .ß#..# ##.## #..#######..).. ##...###.........†###( .............##...### ##...###.....##....... .....###. .##.......†# .. ........##.######.##.....∩.g #.# .#...#####. #.....g.g6[h [h9  #ß.......# ..##..ß #.##... #.. ##.# .......#.[h #.. #..# .ß#..# ##.## #..#######..). ##...###.........†### .............##...### ##..@###.....##..... ....### .##.......†#  ........##.######.##.....∩g #.##...#####. #..[hԃ...[hЄ[h>g.[h&7[h+[h4[hP#<.#  #ß.......###..##..ß# #.##.[hQ.#.. ##.# .......#.##.. #..# .ß#..#.### #..#######..)..##...###...†###([hQ .....@.......##...#####...###.....##..................###[hTR........##.......†# ........g##.######.# ..##.....∩.. #.# .#...#####. #.....[hR[hZ[h[&8[hba[hc[hn[hn&9[h2t[hu[h:[h>kgg   hobgoblin[hY?'40[hhE[hLG[h6^ |3----=1.4 (0.8[h,c [he u _You hit the hobgoblin but do no damage. The hobgoblin hits you.[h[h?-2.3 (0.9[h%[h5(y _You closely miss the hobgoblin. The hobgoblin misses you.[h([hw :  [hZx ~You hit the hobgoblin.  The hobgoblin is heavily wounded.[hx (3.2[h~ [ht V _The hobgoblin barely misses you.[h  You hit the hobgoblin.  The hobgoblin is almost dead.[hc4==--4.1[hw[h{W _The hobgoblin closely misses you.[h;  You hit the hobgoblin.[h!F$[h5'7 25.0 [h(@_You kill the hobgoblin![h.[h2m _Your Short Blades skill increases to level 3![h:R #ß.##..##..ß...... #.##...#.. ##.# # #.. #..# .ß#..#. ##.## #..#######..)...###.........†### .......##...### ##..@###.....##..... ..................### ........##†#  ........##.######.#  ##.....∩.. #.# #...#####. #.. ... -6.0 (1.0 _-7.0 (2[hV [hGW[hW$_You now have 16 gold pieces.[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.1   3.0   0           b - Staves   0.0   1.2  -1   j - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   k - Earth Magic   0.0   1.0   0          d + Short Blades 3.0   2.4[34m  +3   l - Evocations   0.0   0.7  +2   e - Long Blades   1.0   1.4  -2               f - Armour   0.0   1.4  -2       g - Dodging   2.4   2.1  +2       h - Stealth   4.0   2.5  +4                  [hV                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h, d * Short Blades   3.0[h>Lo d - Short Blades   3.0[hB= a + Fighting 0.0[h3+[h3[hh@#ß.......## benj the Sneak..##..ß...... Kobold#.##......... Health: 14/15 ======================--#.. ##.# .......#. Magic: 5/5========================#.. #..# .ß#..#. AC: 2Str: 5##.## #..#######..). EV: 14Int: 16##...###.........†### SH: 0Dex: 15.............##...### XL:  2 Next: 25% Place: Dungeon:1[hA##..@###.....##...... Noise: ---------  Time: 147.0 (0.0)..................### a) +1 dagger........##.......†# . Nothing quivered........##.######.# .##.....∩..#.##...#####. #.....The hobgoblin is almost dead. _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _Your Short Blades skill increases to level 3! _You now have 16 gold pieces.[hG[h H[hN[hO[h 3[ht [h$ [h [h Z5==8.0 (1[h [h U _You start resting. HP restored.[hZ [h [hH [hc [h [h [h [h  ,[hm [hv [h [h :==[h [h& [h?. mWelcome to Utifon's Antique Weapon Boutique! What would you like to do?  a -  46 gold a daggerb -  46 gold a dagger  c -  46 gold a dagger  d -  46 gold a dagger  e -  69 gold a mace  f -  195 gold a runed rapierg -  138 gold a scimitar  [h/ h -  34 gold a sling You have 16 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list[h Kf $  You are short 179 gold pieces for the purchase.[Enter] buy shopping list[h7[h "[h7&#.. #..# .ß#..#.## benj the Sneak##.## #..#######..)..# Kobold##...###.........†###(## Health: 15/15 ========================.............##...###... Magic: 5/5========================##...###.....##......... AC: 2Str: 5..................###.## EV: 14Int: 16[h&g........##.......†# ..# SH: 0Dex: 15........##.######.# ..# XL:  2 Next: 25% Place: Dungeon:1##.....@...# #.# .. Noise: ---------  Time: 152.0 (4.0)#...#####.# #..a) +1 dagger...#Nothing quiveredYou hit the hobgoblin. _You kill the hobgoblin! _Your Short Blades skill increases to level 3! _You now have 16 gold pieces. [h_'_You start resting. HP restored.  There is an entrance to Utifon's Antique Weapon Boutique here.[h+[h/[h2 _You kill the hobgoblin! _Your Short Blades skill increases to level 3!You now have 16 gold pieces. _You start resting. HP restored.  There is an entrance to Utifon's Antique Weapon Boutique here. _You can access your shopping list by pressing '$'.[h3[h[[hf| _[h[D#.. #..# .ß#..#.## ##.## #..#######..)..# ##...###..†###(##..##...###..##...###.....##....................###.##........##.......†# ..# ..##.######.# ..# [h ##.....∩.@.# #.# .. 3.0 (1#...#####.# #.. ... ># .#..[h'A4.0 (2[h[h; _Found a stone staircase leading down.[h 3[h| [h< [h [h [h ,[h{ [hZ R  There is a stone staircase leading down here.[h~! [h!  _[hO" [h# [hZ$ ,[h$ [h% [h& [h& [h7' [h( [h]* ,[h* [hC+ [h, ,[h, [h. [h 0 ,[h{0 [h1 [h2 ,[h]3 [h54 [h5 ,[h 6 [h 7 [hi= ##...###.....##...........  ..................###.####  ........##.......†# ..#  ........##.######.# ..#  ##.....∩...# #r## .. #...#####.# #... [h> C... #># ##..#  #.## #...#  #..###@#.##  #..........  #........###..#######....###..#r   rat (wandering)[h@ 065.0 (11.0)[h[F L.r[hF ,6.0 (12[hK [hN V _A rat comes into view. [hr i.............##...###..... ##...###.....##........... ...###.#### .##.......†# ..# ........##.######.# ..# ##.....∩...# #.###..#...#####.# ##r..... #># ##..# #.## #.@.# #..###.#.##  [hi Z#.......... #........##.#..#######....# ##..# [hu  [h m.r7 [h .0) [hȖ  [hj  [hN` rr  The rat squeaks loudly.  You hit the rat. [h`J====9 (0.9 [he [hMh\ _The rat is severely wounded. [h)N  You completely miss the rat.The rat is severely wounded. [hN b=---8.7 (0.8 [hS  [h# ##.@# #.## #...# #..###.#.## #....#........##.#..#######.. [hxO..###..# [hR~L-70.5 (1.0 [h+ [h [h} ]## #..#######..)..# ###...†###(#### ...........##...###..... ###.....##........... .........###.######.......†# ..# ......##.######.# ..# .....∩...# #.### ...#####.# .... ... #># ##..#..#. [h& #.## #...#=.##..###.#.#####..........#........##.#..#######....###..# [hTV-1 [h [hXT _Found a silver ring. [h..###.........†###(####.......##...###..... ###.....##........... ............###.#### ##†# ..# ##.######.# ..#.∩...# #.###... [hy#####.# ##......# #># ##..#@.#.  #.## #...#=.# #..###.#.#### #..........#........###..#######....###..#  [h<2 [h [hV [hG ........##...###.....###................###.######†# ..# ######.# ..#. [hx∩...# #.###..#####.# ##......# #># ##..#..#.  #.## #. .###.#.###........  [h"!<3 [h9% [hD+A4.5 (2 [h@/ [h2. _g - a +4 ring of slaying[hLG[hJInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) [h$KArmour (go to first with [)  b - a +0 robe (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)g - a +4 ring of slaying [hZKAScrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE Potions (go to first with !)c - a potion of invisibility [hKI d - a sedimented orange potion[h Lg - a +4 ring of slaying. A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley [h K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.[h[[hE[hkL..........##...###.....[hbenj the Sneak ..###.....##...........Kobold ...............###.####Health: 15/15 ======================== [h.....##.......†# ..#Magic: 5/5[h׿ ======================== .....##.######.# ..#.AC: 2[hStr: 5 ....∩...# #.###...EV: 14[hInt: 16 ..#####.# ##......#SH: 0[h.Dex: 15 .. #># ##..#..#.[hIXL:  2 Next: 30% Place: Dungeon:1#.## #...#@.#[hhNoise: ---------  Time: 174.5 (0.0)#..###.#.####[ha) +1 dagger#..........Nothing quivered#........##.[h)#..#######....###..#[hThe rat is severely wounded. _The rat barely misses you.You hit the rat. [h_You kill the rat! _Found a silver ring. _g - a +4 ring of slaying[h[h-5.0 (0.5[hb[hR5 _g - a +4 ring of slaying (worn)[h [h Inventory: 7/52 slots Hand Weapons (go to first with )) [h  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) [h? Magical Staves (go to first with |)  e - a staff of earth [hg BJewellery (go to first with "=)  g - a +4 ring of slaying (worn) Scrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE [h Potions (go to first with !)c - a potion of invisibility  d - a sedimented orange potion[ho" na - a +1 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 3.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.2 XLs.  Current attack delay: 0.8. Damage rating: 9 (Base 4 x 112% (Dex) x 106% (Skill) + 5 (Ench + Slay)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[h%| Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [) [h b - a +0 robe (worn) Magical Staves (go to first with |)  e - a staff of earth [hJewellery (go to first with "=)  g - a +4 ring of slaying (worn) Scrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE Potions (go to first with !) [hUr c - a potion of invisibility  d - a sedimented orange potion[h [hW [h x..........##...###.....benj the Sneak [hF ..###.....##...........Kobold ...............###.####[hf Health: 15/15 ======================== .....##.......†# ..#[h aMagic: 5/5======================== [h .....##.######.# ..#.AC: 2[hԱ Str: 5 ....∩...# #.###...EV: 14[h; Int: 16 ..#####.# ##......#SH: 0Dex: 15 .. #># ##..#..#.XL:  2 Next: 30% Place: Dungeon:1#.## #...#@.#[hc Noise: ---------  Time: 175.0 (0.0)#..###.#.####[h ra) +1 dagger#..........Nothing quivered[h $#........##.#..#######[hʲ Y....###..# _The rat barely misses you.[h NYou hit the rat. _You kill the rat! [h _Found a silver ring. _g - a +4 ring of slaying _g - a +4 ring of slaying (worn)[h [h: [hʺ [h( [hX8 u Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Dazzling FlashHexes/Fire32% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[hi [h& L..........##...###.....[h hbenj the Sneak ..###.....##...........Kobold ...............###.####Health: 15/15 ======================== .....##.......†# ..#Magic: 5/5======================== .....##.######.# ..#.AC: 2Str: 5 ....∩...# #.###...EV: 14Int: 16 ..#####.# ##......#SH: 0[h Dex: 15 .. #># ##..#..#.[hE XL:  2 Next: 30% Place: Dungeon:1[h{ #.## #...#@.#Noise: ---------  Time: 175.0 (0.0)#..###.#.####a) +1 dagger#..........Nothing quivered#........##.#..#######....#[h ##..# _The rat barely misses you.You hit the rat. _You kill the rat! [h _Found a silver ring. _g - a +4 ring of slaying _g - a +4 ring of slaying (worn)[h*[h-Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes [h' N - No![h$![h..........##...###.....benj the Sneak ..###.....##...........Kobold ...............###.####![h 'Health: 15/15 ======================== .....##.......†# ..#Magic: 5/5======================== ![h9.....##.######.# ..#.AC: 2Str: 5 ![h`....∩...# #.###...EV: 14![hInt: 16 ..#####.# ##......#SH: 0![hDex: 15 .. #># ##..#..#.![hXL:  2 Next: 30% Place: Dungeon:1#.## #...#@.#![hNoise: ---------  Time: 175.0 (0.0)#..###.#.####![ha) +1 dagger#..........Nothing quivered#........##.![h;(#..#######....###..# ![hZ_The rat barely misses you.You hit the rat. _You kill the rat! ![h~_Found a silver ring. _g - a +4 ring of slaying _g - a +4 ring of slaying (worn)![h+6.0 (1![h![h![hA7.0 (2![h![h+8.0 (3![h{![h _You start memorising the spell. You continue memorising. x2![h![h![hOc _You finish memorising. Spell assigned to 'a'."[hݟ > Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes19% 3  b - Tukima's DanceHexes19% 3  c - Dazzling FlashHexes/Fire32% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%[hD| %[h ..........##...###.....benj the Sneak ..###.....##...........Kobold ...............###.####Health: 15/15 ======================== .....##.......†# ..#Magic: 5/5======================== .....##.######.# ..#.AC: 2Str: 5 ....∩...# #.###...EV: 14Int: 16 ..#####.# ##......#SH: 0Dex: 15 .. #># ##..#..#.%[hh XL:  2 Next: 30% Place: Dungeon:1#.## #...#@.#Noise: ---------  Time: 178.0 (0.0)#..###.#.####a) +1 dagger#..........Nothing quivered#........##.#..#######....###..# _You kill the rat! _Found a silver ring. _g - a +4 ring of slaying _g - a +4 ring of slaying (worn) _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.%[h  _You're too inexperienced to learn that spell!'[h: 3'[h; '[h@ '[hPC '[hD $ _'[h,I B'[hqI '[htJ '[h{M '[hO ,'[hP '[h`S '[hc ,'[he '[hg '[hh ,'[h*j '[h(l '[hOn ,'[ho '[h| #.##........ #.# .......#.##### # .ß#..#.## #######..)..# ....†###(#### .##...###..... ...##........... ........###.#### ##.......†#...#.@# ##.######.#...#..#. ...# #.###....... ##.# ##......###..#># ##..#..#...#..  #.## #...#..#...##..###.#.####.####.......... ...#........##.'[h ,84.0 (6'[h5 +5.0 (7'[h= z _h - a scroll labelled YNIWOOG XOKLAZ)[h$ I)[h$ )[h, )[hi )[hI n)[h )[h ,)[h )[h )[h ,)[hW )[hD )[h% )[hG )[h )[hD )[h )[h4 )[hb )[h )[hr )[h )[h )[h )[h ,)[h )[h( )[h[ ,)[h )[h )[h ,)[h! )[hN )[hA )[h )[h )[h )[h7 ,)[h )[h )[h~ ,)[h )[h )[h ,)[hK )[hk )[h )[h& )[h )[h )[h! )[h4" )[hm" )[hY# )[h$ ,)[h$ )[h4& )[h7' ,)[h' )[h( )[h) )[h) )[hB* )[h + )[h$, )[hO, )[h~, )[ha- )[hq. )[h. )[h. )[h0 )[h6 =)[h%7  #....# . ## #....# ####.. )[hJ7 e.######....# #@.... )[ho7 ...........#####.##.S######..........# )[h7 .## ##.#.####### ..# #.#..... )[h7 #(######.###### S   ball python (constriction, asleep) )[h7 =#........# )[h8 ........## #.####..#)[h> 1206.0 (21.0))[h? ,7.0 (22)[h*D )[hF ^ _A ball python comes into view.,[hT .#....# .. #....# ####. ######....# #.#####.##.S# ######..........# .# ,[h ## ##.#.####### ## #. (######.###### ..#.## .####..#,[h ,[h 18.0 (1.0),[he ,[h& -[hwr?......##....# ...#  #....# ####...#....# #..@...######.##.S#....# ..# -[hE= ##.#.####### ..# # #.#..... ... ######.###### # -[h<9-[hq-[hf _Found a scroll labelled NOECUR HUISCH.-[h.?... #...# #....# #...# #....# ####...# ....# #...@..# #####.##.S## .-[h/ ..##..#  ##.#.########..#  #.#..... .....###### -[hb># -[h[-[h'10-[h-[hw-[hI y  The helpless ball python fails to defend itself.  You impale the ball python!!-[hmP -[hP >†-[hmU 359 (0.9-[hS[ -[h ^ O _You kill the ball python!/[h'/[h3/[hy/[h/[h/[h\,/[hGM####r###....... .?....   #  #....# ####...# #......# ........#####.##.†## ####..........##..##..#r   quokka (asleep)..../[h-1.9 (1.0/[h+2.9 (2/[h!/[h$Y _A quokka comes into view.1[hz .# #####r###.........?.... #.  ###. ####....# #...... ........#####.##.†## ####..........##.#.########..#  #.#..... .... #####.######1[hVA3.9 (11[h1[h1[h& .# #####r###.....@.... ####...##  ### ####....# #...... ........#####.##.†## ####..........##.#.########..#  #.#..... ....1[h1.rr41[h^2 _You see here a scroll labelled NOECUR HUISCH.4[hr  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4[h-  benj the Sneak  Kobold  Health: 15/15 ========================  Magic: 3/5==============---------- .# AC: 2Str: 5 .# EV: 14Int: 16 #####.###  SH: 0Dex: 15 ....r....  XL:  2 Next: 35% Place: Dungeon:1 ....@....  Noise: ---------  Time: 214.9 (0.0) ####...##  a) +1 dagger  #....# #...#  Nothing quivered  #....# ####...# ####.4[h1...# #......# ........#####.##.†##  r   quokka ####..........##..#  ##.#.########..#  #.#..... .... _You see here a scroll labelled NOECUR HUISCH.  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)4[hn *benj the SneakKoboldHealth: 15/15 ========================Magic: 3/5==============----------.#AC: 2Str: 5.#EV: 14Int: 16#####.###SH: 0Dex: 15....*....XL:  2 Next: 35% Place: Dungeon:1....@....Noise: ---------  Time: 214.9 (0.0)4[ho ####...##a) +1 dagger#....##...#Nothing quivered#....# ####...# ####....# #......# ........#####.##.†##4[ho !r   quokka ####..........##..###.#.########..##.#..... .... _You see here a scroll labelled NOECUR HUISCH.  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)4[h'D 4[h r  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 57%)  The quokka resists with significant effort.=5.9 (14[h 4[h W _The quokka completely misses you.5[hB  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5[h'  benj the Sneak  Kobold  Health: 15/15 ========================  Magic: 1/5====-------------------- .# AC: 2Str: 5 .# EV: 14Int: 16 #####.###  SH: 0Dex: 15 ....r....  XL:  2 Next: 35% Place: Dungeon:1 ....@....  Noise: =--------  Time: 215.9 (0.0) ####...##  a) +1 dagger  #....# #...#  Nothing quivered  #....# ####...#[5[h34m ####....# #......# ........#####.##.†##  r   quokka ####..........##..#  ##.#.########..#  #.#..... .... _The quokka completely misses you.Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)6[hvbenj the SneakKoboldHealth: 15/15 ========================Magic: 1/5====--------------------.#AC: 2Str: 5.#EV: 14Int: 16#####.###SH: 0Dex: 15....*....XL:  2 Next: 35% Place: Dungeon:1....@....Noise: =--------  Time: 215.9 (0.0)####...##a) +1 dagger#....##...#Nothing quivered#....# ####...# ####....# #......# ........#####.##.†##r   quokka ####..........##..###.#.########..##.#..... .... _The quokka completely misses you.Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ?6[h or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)6[h?Kr(asleep)6[hgmr-6.9 (16[hn6[h]q4  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 57%) _The quokka looks drowsy...6[h o  The helpless quokka fails to defend itself.  You impale the quokka!!6[hY" †6/164-7.7 (0.86[h' 6[h* J _You kill the quokka!7[h#M .# #####.###....?.... ####...###....##...#....#7[hC8.7 (1.07[h7[h;s _You see here a quokka corpse.7[h(  .######.###....†....####...###....# #...# ....##.#..... ....7[h/ 7[h}/ $9 7[h/ _7[h4 7[h< B20.7 (27[h A 7[hC c _i - a scroll labelled NOECUR HUISCH9[ho 39[ho 9[hq 9[hLr 9[hYw 9[h-x ,9[hy 9[hy 9[hz ,9[h| m2=====9[hw} 9[h]~ ,9[h0 9[hB 9[h ,9[h B9[h 9[h4 ======9[h 9[hՆ 9[h 9[h\ 9[h ,9[h 9[hS ,9[h 9[h B9[h 3==========4=====9[hϮ 9[hQ 9[h ======9[h6 9[h޷ 9[hY ,9[h 9[h] ,9[h X9[h 9[h O5=====9[h 9[h 4 _Magic restored.9[h =====9[h .g# #.#  #.#  #.#  #@#  #.#  #.#  #.# #####.#### 9[hX n....†.....g   hobgoblin (asleep) .......... ####...####....# #...#9[h ~ 64.7 (44.0)  A hobgoblin comes into view.9[hJ .gg===5.7 (459[ho 9[h + _The hobgoblin shouts!;[h  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;[hO  benj the Sneak  Kobold  Health: 16/16 ========================  Magic: 3/5==============---------- ..# AC: 2Str: 5 #g# EV: 14Int: 16 ;[hP#*# SH: 0Dex: 15 #*# XL:  2 Next: 45% Place: Dungeon:1 ;[hiP #@# Noise: ===------  Time: 265.7 (0.0) #.# a) +1 dagger #.# Nothing quivered;[hP #.# #####.####  ;[hP....†.....  g   hobgoblin ..........  ;[hP:####...###  #....# #...# ;[hP3_The hobgoblin shouts!  ;[h QCasting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;[h*QAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  ;[hFQPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 57%);[huibenj the SneakKoboldHealth: 16/16 ========================Magic: 3/5==============----------..#AC: 2Str: 5#*#EV: 14Int: 16#.#SH: 0Dex: 15#.#XL:  2 Next: 45% Place: Dungeon:1#@#Noise: ===------  Time: 265.7 (0.0)#.#;[h۸a) +1 dagger#.#Nothing quivered#.######.####....†.....g   hobgoblin..........####...####....##...# ;[h 3_The hobgoblin shouts!  ;[h5dCasting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  ;[hZyPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 57%);[h;[hA;[h/V.g---6.7 (1  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 57%) _The hobgoblin resists with significant effort.<[h}  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[hUUg  benj the Sneak  Kobold  Health: 16/16 ========================  Magic: 1/5====-------------------- ..# AC: 2Str: 5 #.# EV: 14Int: 16 #g# SH: 0Dex: 15 <[h V0#*# XL:  2 Next: 45% Place: Dungeon:1 #@# Noise: ---------  Time: 266.7 (0.0) #.# a) +1 dagger #.# Nothing quivered #.# <[hqV#####.####  ....†.....  g   hobgoblin ..........  ####...###  #....# #...# _The hobgoblin resists with significant effort.  <[hVCasting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[hVAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 57%)<[h benj the SneakKoboldHealth: 16/16 ========================Magic: 1/5====--------------------..#AC: 2Str: 5#.#EV: 14Int: 16#*#SH: 0Dex: 15#.#<[hӫTXL:  2 Next: 45% Place: Dungeon:1#@#Noise: ---------  Time: 266.7 (0.0)#.#a) +1 dagger#.#Nothing quivered#.######.####....†.....g   hobgoblin..........####...####....##...# _The hobgoblin resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[hAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 57%)<[hIg(asleep)<[h cg7.7 (1<[h<[h rCasting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 57%) _The hobgoblin looks drowsy...=[hke##..g... #.#####.####†.......... ####...###=[h<8=[h=[h=[h/ju  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!=[hpC.=[hs559.5 (0.8=[hx=[h{M _You kill the hobgoblin!>[ha 3>[h̫ >[hı >[h >[h >[h >[hA >[h. >[hU >[h >[hf >[h W2=====>[h> >[h ,>[hy >[hP >[h{ >[h >[hy >[h >[h >[h >[h` ======>[hû >[h1 B>[hl B>[hV ,>[h >[h ,>[h >[h ,>[h >[h ,>[ha >[h? ,>[h >[h >[h Q3=====>[h` >[h >[h >[h >[h ,>[h{ >[h8 >[hb >[h >[h{ >[h ======>[h_ >[h, >[hb >[h >[h ,>[h >[h' >[h[ >[h >[h ,>[h >[h >[h >[h >[h >[h >[hO >[h >[ha Q4=====>[h >[h ,>[hK >[h5 ,>[h >[hN ,>[h >[h^ >[h ======>[h >[h >[h, >[h\ >[h& ,>[h{ >[h] >[h >[h >[h >[h >[h >[h >[h& >[hO >[h >[hD >[h >[hs >[h #5>[h8 B=====>[h] >[h& >[hN >[h >[ho >[hB ,>[h >[h[ >[h >[h7 >[h >[h >[h( >[hm ======>[h >[h" >[h >[h >[h\ >[ht >[h( >[hK >[h >[hs >[h >[hG >[hu >[h= >[h; ,>[h >[h >[h >[h >[h >[h >[h >[h ,>[h >[h >[h >[h5 >[h >[hW >[h >[h >[h >[h >[h >[hZ >[hQ >[hQ ,>[h >[hx >[hR >[h{ >[h >[h& >[h >[h! >[h >[h >[h ,>[h >[h' >[h ,>[hS >[hn >[hC ,>[h >[h$ >[h ,>[hM >[h >[hi ,>[h >[h >[hz ,>[h >[h >[h_ ,>[h >[h% >[hL ,>[h >[h} >[hi! ,>[h! >[h" >[h# ,>[hg$ >[h@+ >[h, ,>[h, >[h- >[h&/ B>[h1 X>[h5 n>[hGA >[hB >[h;C ,>[hC >[h,E >[hF ,>[hF >[hG >[hH >[hH >[hvI >[hJ >[hK >[hK >[h6L >[hM >[hM >[hN >[h`N >[h(P >[hP >[hP >[hDQ >[h8R >[hR >[h S >[hvS >[hsT >[h>U >[hjU >[hU >[hV >[hW ,>[hW >[hZ >[h[ >[h>[ >[h[ >[h\ >[h] >[h^ >[h@^ >[h^ >[h_ >[h` >[hY` >[hb >[h c >[h2c >[huc >[hud >[he ,>[he >[h}f >[hg >[hg >[hkh >[hEi >[hUj ,>[hj >[h1l >[hm >[hKm >[hm >[hn >[ho >[ho >[h=p >[h)q >[hmr ,>[hr >[hs >[ht >[ht >[h'u >[hv >[h} %..# #.# ∩.###.# .....#.###..#......@....365.5 (96.0)...#.#####.#. #.# . #.##.# #.#>[hf~ X #.# .# #.# #.##.##.#####.#########.##..............#>[hC >[h ,6.5 (97>[hЇ >[h? 9 _Found Utwici's Antique Weapon Shop.@[hU @[h @[hϰ @[h @[h @[hC @[hR @[h @[h! @[h @[h) @[hi @[h͸ @[h @[h Welcome to Utwici's Antique Weapon Shop! What would you like to do?  a -  12 gold a club  b -  144 gold a runed falchion  c -  432 gold a glowing lajatang  d -  384 gold a pitted longbow @[h h e -  144 gold a glowing macef -  72 gold a short sword  g -  72 gold a short sword  h -  72 gold a spear  i -  72 gold a spear @[h8 You have 16 gold pieces. [Esc] exit[!] buy|examine items@[hz R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listM[hE^ b $  You are short 128 gold pieces for the purchase.[Enter] buy shopping listN[hbenj the SneakKoboldHealth: 16/16 ========================Magic: 5/5========================##AC: 2Str: 5###.EV: 14Int: 16....####.SH: 0Dex: 15..# #.......XL:  2 Next: 55% Place: Dungeon:1#.# ##.@.#Noise: ---------  Time: 371.5 (5.0).###.# #....#a) +1 dagger...#.###..#.#Nothing quivered............#...#.#####.###. #.# .#. #.# .##.# #.##.# #.# _The hobgoblin looks drowsy...  The helpless hobgoblin fails to defend itself.  You impale the hobgobliN[h0Hn!! _You kill the hobgoblin! _Found Utwici's Antique Weapon Shop.  There is an entrance to Utwici's Antique Weapon Shop here.  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin! _Found Utwici's Antique Weapon Shop.  There is an entrance to Utwici's Antique Weapon Shop here. _You can access your shopping list by pressing '$'.P[h3IP[hΝP[hP[hģ| _P[hnP[hXP[hP[h',P[h{P[hP[h,P[hIP[hP[h&,P[hP[hP[h,P[hP[hYP[h,P[hP[h9P[hG,P[hP[h׻P[h,P[hP[h"P[he,P[hP[hP[h ,P[h_P[h*P[hd,P[hP[h P[hb,P[hP[hP[h,P[hP[hP[h8,P[hP[hP[h,P[hFP[h-P[he,P[hP[hQP[h{,P[hP[hP[h),P[hP[hP[h ,P[hP[hoP[h,P[hP[hNP[hET ###### ##....###############..##..# ..............####.# ###@....###.......# .J...###.# ##.∩.#### ####.###.# #....#P[h ....#.###..#.# #............# ...#.#####.##J   endoplasm (asleep) #. #.# #.# . #.# #.# #.# #.#P[hH094.5 (23.0)P[h,5.5 (24P[hP[h] _An endoplasm comes into view.Q[h ######....###############..##..# ..............####.######.....###.......#..J.@.###.# ##.∩.#########.###.# #....#  ....#.###..#.# #............# ...#.#####.## #. #.# #. . #.# #.# #.# #.#  #.# #.#Q[h G6.5 (1.0)Q[h Q[h R[h_ ###### ##.... #######..##.. ......####.#.....###..J@..###.# ##.∩.#.###.# #....# ....#.###..#.# #....# ...#.#####.##R[h #. #.# #.#  . #.# #.#  #.# #.#  #.# #.#R[hR[h&7R[htR[hΡR[hu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!R[h#1.R[hL568.4 (0.9R[hR[hM _You kill the endoplasm!S[h] S[h S[h S[h S[h S[h` BS[h ########....## #############..##..# ..............####.# ######.....###.......# .......###.# ##.∩.#### ######@###.# #....#  #.....#.###..#.# #.#............# ...S...#.#####.##S[h ## ##..#.# #.#. #.# #.# S   ball python (constriction, asleep) S[h Z9.4 (1.0400.4 (2S[h. S[h ^ _A ball python comes into view.U[hhY########....###############..##................##########.....###.............###.# ##.∩.#########.###.# #....#  #..@..#.###..##..............S...#.#####.###.##..#.# # #. ..[ #.##.#####.######U[hoiU[hm5  Found a buckler.U[h,tS.S)U[ht4==1.4 (1U[hyU[h{5 _The ball python hisses angrily.U[hB  You puncture the ball python!U[hh†U[h# 70-2.3 (0.9 _You kill the ball python!U[h1U[hi _Your Fighting skill increases to level 1!W[h 3W[h W[h W[h W[hM : _W[h g  You see here a ball python corpse.W[h{ W[h  _W[h W[h W[h| ,W[hc W[h W[h ,W[h W[h W[h ,W[hW W[h W[h( ,W[h W[h. W[h ,W[h W[h W[hG ,W[h W[h W[h ,W[h W[h W[h" ,W[h W[h W[hR ,W[h W[h8 W[he ,W[h W[h3 W[h W[h9 W[hi W[h, W[h ,W[h W[h W[h W[h BW[hi XW[h XW[hS ,W[h W[h W[h ,W[h W[h. W[h> ,W[h W[he W[hK W[h ,W[h nW[h ,W[h W[hk W[h W[h W[h W[h W[h W[h W[h0 W[h W[h W[h5 W[hk W[h\ W[h\ W[h W[hu W[h W[hZ W[h W[h W[h W[h W[h@ W[h W[h  W[hx W[h W[hE W[h$ W[hb W[h W[h W[h W[h8 W[h W[h" W[h<# W[h$ ,W[h% W[hP& ,W[h' W[h) W[h* W[ht* ,W[ho. nW[hz/ ,W[h/ W[hD1 W[hH2 ,W[h2 W[h64 W[hR5 ,W[h5 W[h7 W[h8 ,W[h?9 W[h ; W[h; ,W[hC< W[h= W[h> ,W[h$? W[h@ W[hoH m####.####.#.......... ### #.#.#.########.# # #.#.# ##ß.ß#.# ###..#...# #......##  ....#..## #.#  #...#..# ##..ß....# W[h6I  #...#..# #ß.......#$...@..# #<.......#--45.3 (43.0).........#ß.......###[........##..ß......#...####.##..........#... ##.# .......#.##.. #..# .ß#..#.###.## #..#######..)..##...###.........†###(.............##...###.W[h!P W[hP F-6.3 (44W[hW W[hsZ ( _Found a ring mail.X[h# 3X[hm% X[hO( X[h* X[h+ X[h/ ,X[hI0 X[h0 X[hi1 X[h53 X[ha5 ,X[hj6 X[hJ8 X[h : ,X[h1; X[h> ,X[h? X[hC L _You now have 19 gold pieces (gained 3).X[hE 3X[hF X[hJ X[hDL ,X[hm X[hn X[hp ,X[htq X[hKt X[hu ,X[hjv X[hw X[hy ,X[hz X[h| X[hZ} ,X[h<~ X[h X[h.   #.#.# #   ######..#...# #.   #.......#..## #.   #.# #...#..# ##.   #. #.###...#..# #ß.   #. #..........# #<.  X[h  #.##............#ß.   #......[.#.   ##@..###...####.##.57.3 (11   #.### #...# ##.# .  X[hΉ  #.# #.. #..#  X[h) o #.# ##.## #..###   #)# ##...###.....   .............  X[h  ##...###...   .....   ........##..X[hU B8.3 (12X[h3 X[h # _Found a whip.Z[hk Z[h).HZ[h1$       #.# #####  #.# #...  #.###> ####.###  #..... .......  #@###. #60 ..... ....... .#### .#.#.### .# #.#.#  .#######..#...# # #.##.Z[hX2#..## # #.##.# #...#..# ## #.##.###...#..# #ß #.##..# #<Z[h8Z[h:9Z[h9%9.3 (11Z[h>Z[hhB Z[hBZ[hQC-_Found a stone staircase leading down.[[hEa I[[hc [[hd [[h)e [[hq [[ht [[hv B[[hx ,[[h-y [[hpz [[h{ [[h{ [[h | [[h| [[hr~ ,[[h~ [[h [[h [[hO ,[[hc [[h B     #>   #.#   #.#[[hV  #.#####  #.@.... 81.3 (12 #.#####  #......  [[h #.##### #.#[[h #.# [[h #.# #.#[[h # #.# ######[[h ![[h7 2.3 (13 _Found a stone staircase leading down.\[hb 3\[hb \[h#d \[he \[h+f \[hj ,\[hBn       #.( \[hn  #.#  #>#  #.#   #@# 3\[hn v.0)  #.##### \[hn  #......  #.##### \[h)o  #......  #.#####\[ho   #.#  #.#  #.#\[h+u \[hu +4.3 (2\[hby \[h{ G _Found 4 javelins.][h/3][h][hT][htn][h][h][h1R  There is a stone staircase leading down here.][h  #####(..∩6># ][hk.# .######.....####.....####][h,][h+7.3 (3][h][h= _Found Simissep's Magic Scroll Emporium.^[hJ I^[hyK ^[h%M ,^[hQ ,^[h:U H       ^[hU  ####### #.@..∩J #.#####^[hV  #>#  #.# #.# #.##### J   endoplasm (asleep)^[h>V } #...... #.##### ^[hnV 2#......^[h] +8.3 (1^[h] +9.3 (2^[h]a ^[h e _An endoplasm comes into view. _You see here 4 javelins.`[ht _        #`[h  #.(@.∩J. #.# #>#  #.# #.# #.##### `[hK `[h `[h~ 8J.J`[h ,90.3 (1`[hb`[hQ^ _The endoplasm quivers.c[h  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c[h0c[h   benj the Sneak  Kobold  Health: 16/16 ========================  Magic: 3/5==============----------  AC: 2Str: 5  EV: 14Int: 16  SH: 0Dex: 15 ########  XL:  2 Next: 70% Place: Dungeon:1 #.(@*J..  Noise: ---------  Time: 490.3 (0.0)c[h  #.######  a) +1 dagger #># Nothing quivered #.# #.# #.#####  J   endoplasm #......  #.#####  #...... _The endoplasm quivers.Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight linec[h FAim: an endoplasm (chance to affect: 57%)d[h0 benj the Sneak  Kobold  Health: 16/16 ========================  Magic: 3/5==============---------- d[h1a AC: 2Str: 5  EV: 14Int: 16  SH: 0Dex: 15  ########d[hS1XL:  2 Next: 70% Place: Dungeon:1  #.(@.*..d[h1Noise: ---------  Time: 490.3 (0.0)  #.######a) +1 dagger  d[h1k#>#Nothing quivered  #.# d[h1* #.#  #.#####d[hl2QJ   endoplasm  #......  #.#####  #...... _The endoplasm quivers.Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  d[h2zPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 57%)d[hIJ(asleep)d[h8Jd[h1+1.3 (1d[hgd[hړ  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.d[h#/Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 57%) d[hJ(_The endoplasm looks drowsy...d[he ! # #.(.@J. #.# #>#    #.#####  #...... # #.##### # #...... #d[h d[h &2d[h# d[h d[h u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!d[hk" q∩d[h% 583.1 (0.8d[h+ d[h- M _You kill the endoplasm!e[h%"##.(..@.#.##># #.##### #...... ##.##### #.#...... #.e[h%-C4.1 (1.0e[h-4 _There is an entrance to Simissep's Magic Scroll Emporium here.f[hf[hWelcome to Simissep's Magic Scroll Emporium! What would you like to do?  a -  105 gold a scroll of enchant armour (unknown)f[hfb -  105 gold a scroll of enchant weapon (unknown)  c -  28 gold a scroll of identify (unknown)  d -  14 gold a scroll of noise (unknown)  e -  14 gold a scroll of noise (unknown)f[hKf -  105 gold a scroll of revelation (unknown)  g -  105 gold a scroll of revelation (unknown)  h -  133 gold a scroll of silence (unknown)  i -  42 gold a scroll of teleportation (unknown)  j -  42 gold a scroll of teleportation (unknown) f[hjxYou have 19 gold pieces. [Esc] exitf[h~[!] buy|examine itemsf[h[a-j] mark item for purchase [/] sort (type)f[h[A-J] put item on shopping listm[h6a $  You are short 86 gold pieces for the purchase.[Enter] buy shopping listm[hAu ob $ 191 gold pieces for the purchase.n[hNPQc $ 219q[h9h ]i $ j $ 303q[h ei - j - 219r[h/ ]i $ j $ 303y[h.y[h5y[hu<benj the SneakKoboldHealth: 16/16 ========================Magic: 3/5==============----------AC: 2Str: 5y[h<JEV: 14Int: 16SH: 0Dex: 15##########XL:  2 Next: 80% Place: Dungeon:1#.(..@....Noise: ---------  Time: 494.1 (0.0)y[h=#.########a) +1 dagger#>#Nothing quivered#.##.##.#####y[h:=^#......## #.######.y[h^=n #......#. y[h=Aim: an endoplasm (chance to affect: 57%) _The endoplasm looks drowsy...  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! y[h=_You kill the endoplasm! _There is an entrance to Simissep's Magic Scroll Emporium here.y[hCy[h?Dy[h^Iy[hMKh _You can access your shopping list by pressing '$'.z[hl 3z[hQ z[h z[h | _z[h z[h ,z[h z[h z[h+ Q4=====z[h z[h z[h z[h z[h ,z[h~ z[h z[h z[h z[hz[h======z[hz[hz[hz[hz[h,z[hz[h,z[h z[h z[h z[h z[h z[h#z[hz[hz[hz[hz[hz[hWO5=====z[hz[hzz[h,z[hgz[hTz[hi,z[h,z[h$/=====z[h)z[h^*z[h*z[h*-z[h*.,z[h.z[h/z[h1,z[hw1z[h2z[h3z[h3z[hC4z[h5z[h6,z[hs6z[h8z[h? ########### (..∩............@...K ########## #############.......... # ######.....# # .......###.# #z[h@f ######.###.# ##### z[hz@#.....#.# K   kobold (asleep) ..... #######.#†..... ##### #...........#.# .....z[h@W #.#####.##..#.#z[hH15230.0)z[h#I,5.1 (31z[hNz[hSu _A kobold comes into view. It is wielding a +0 dagger.}[h ..∩.............@..K. #. ######.....#   #.....#.# #.#†. #.#.# }[hG6.1 (1.0)}[h}[h}[h; ∩.K..#(.######.....#.###.# #######.###.# # #.....#.# #.#†. #.#.# }[h<7}[h}[h V _Found 2 throwing nets.}[h6A$# ∩.K..#(.######.....###..###.# #######.###.# #. #.....#.###. #.#†. #.#.# ~[h<8~[h ~[h6~[ho  The helpless kobold fails to defend itself.  You impale the kobold!!~[hnC)~[h359 (0.8~[h~[hڲJ _You kill the kobold!~[h L# # ...##.(.######.....###..###.# ##.######.###.# #. # #.....#.###..  . #.#†.  # #.#.#####  . #.#####.##..#.# # ~[h C9.9 (1.0~[h ~[h# O _You see here a +0 dagger.[h K# ##.)@.##.(.#######.....###..###.# ##.∩######.###.# #. #.....#.###..# #.#†. #.#.#####. #.#####.##..#.# #.[hQ[hR.30 _[hW[hiY[h### ####################.. ..............)..#############..# [h:y################@..............## ######.....###...........###.# ##.∩######.###.# #.... #.....#.###..#[hj#######.#†...........#...........#.#####.##.#####.##..#.# #.##.# #....[#.# #.#[hj<1[h![he[h2.9 (2Throw: 2 throwing nets[híi _j - 2 throwing nets[h& [hF [hw B[h| [hj ,[h [hV [h* ,[h [h8 [hx ,[h, [h [h ,[h [h$ [h; ,[h [h@ [h ,[h [h X[h  ####################### ..∩................)..#################.......... #####.....#[h  ....@..........###.# ########.###.# #### #.....#.## .... #######.#†.. #####...........#.## ....[h  #.#####.##..#.# #### #.# #....[#.# [h+ _#.# ####.##.# [hR Z#.# #.##.#[h# 047.9 (15.0)[h ,8.9 (16[h [hX X _k - a fuming grey potion[h9I[h[hw[h&[h[h,[h [h[h,[h [h[h ,[h_[h[h,[h[h[hA[h[h[h*[h+,[h[h[h{,[h[h[h+,[h[h[h,[hC[h[h,[h)[h[h,[h%[hd[hS,[h[h[h,[h*[hP[h`,[h[h[h,[hX[h[h*[h][h[h=[h[h[hR[h[hQ,[h[h[h,[h0[h[h.,[h[h[h,[h[hq[hV ,[h [h [h [h1 [hf [hK [hc,[h[h+[hX[hS,[h[h[h[h[hx[h[h,[h[h,[h$n[h$[hp&[h}'[h'[h$([h_)[h0+,[h+[hS,[hy-[h-[h.[h/[h0,[hF1[h3[h4[h4[h5[hi6[h7,[h.8[h~;[h~<[h<[h=[hP>[ho?[h?[h @[hA[h6B,[h~B[hE[hF[hF[hDG[hWH[hI,[hI[hK[hL,[hM[hjN[hO[hO[h9P[hQ[hR[hR[haS[hXX[hZ[hk\,[h)][h^[hP`[h`[hUa[hb[hd,[he[hf[hg,[hHh[h3l[hn,[h$o[hp[hsr,[hs[hzB[h{[h4}[h,[h([hÂ[h9,[h[hp#.##............#ß.......#......[........##..ß....##...###...####.##.......#.### #...# ##.# ....... #.# #...# #..# .ß#.. #.# ##.## #.... #)#####...###.........†#.................##...######@..###.....##.......................# .r........#..† ..........##.######.# .###.....∩...# #. #.. ##.. r   quokka (asleep) ... #># ##..# #.## #...# #..###.#.#[40[h>m608.9 (609.9 (61[h[hY _A quokka comes into view.[h+ b #......[........##..ß ##...###...####.##.. #.### #...# ##.#  #.# #...# #..# .ß# #.# ##.## #..####### #)#####...###.........† ...........##... ######...###.....##... #..@............r[h ##†#..##.######.#.###.....∩...# #.#. #...#####.# ##. ... #># #.## #... #..###.#. #........[h[h|210.9 (1.0)[h[hl[hy #......[.##..ß ##...###...####.## #.### #...# ##.#  #.# #...# #..# .ß# #.# ##.## #..# #)#####...###. ........## ######...###.....## # #.r.##. #.##.###### #.###.....∩...# # #. #...#####.# ## ... #># ## #.## # #..###.# #[h~Trr[hK.=1[h"[hCS _The quokka barely misses you.[hE C2.8 (0.9[hP  _You miss the quokka. The quokka closely misses you.[h  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h J #......[........##..ß.. benj the Sneak ##...###...####.##..... Kobold #.### #...# ##.# ..... Health: 16/16 ======================== #.# #...# #..# .ß# Magic: 3/5==============---------- #.# ##.## #..####### AC: 2Str: 5 #)#####...###......... EV: 14Int: 16 .................##.. SH: 0[h Dex: 15 ######...###.....##.. XL:  2 Next: 85% Place: Dungeon:1 #.@................ Noise: =--------  Time: 612.8 (0.0) #.r........##....... a) +1 dagger [h #..........##.###### Throw: 2 throwing nets #.###.....∩...# # [hL #. #...#####.# ## ... #># ##. r   quokka #.## #.. #..###.# #....... _You miss the quokka. The quokka closely misses you.[hm Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)[h#......[........##..ß.. benj the Sneak##...###...####.##..... Kobold#.### #...# ##.# ..... Health: 16/16 ========================#.# #...# #..# .ß# Magic: 3/5==============----------#.# ##.## #..####### AC: 2Str: 5[hj#)#####...###......... EV: 14Int: 16.................##.. SH: 0Dex: 15######...###.....##.. XL:  2 Next: 85% Place: Dungeon:1#.@................ Noise: =--------  Time: 612.8 (0.0)#.*........##....... a) +1 dagger#..........##.###### Throw: 2 throwing nets#.###.....∩...# ##. #...#####.# ##... #># ##. r   quokka#.## #..#..###.##....... _You miss the quokka. The quokka closely misses you.Casting: [0;10;1[h(mEnsorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 57%)[h_Kr(asleep)[hJr-3.8 (1[hK4  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 57%) _The quokka looks drowsy...[hK o  The helpless quokka fails to defend itself.  You impale the quokka!![h f.[h2 ]9-4.6 (0.8[h\ [h J _You kill the quokka![h$3[h[h[h[h![h[h,[h[h,[h[hW,[h[hK,[h[hZ,[hF[h[h;4=====[h[h[h ,[h[h,[h[ha,[h[hO[h[h6=====[h][h,[hm[h,[hj[ht,[h2[hy[h[ha[h,[h][h,[h[h,[h[h'[huO5=====[h?[h[h2[hc[h [hD[h,[h[h[h[h[h_[hO[h+[h]'=====[h}[h[h[h[h[h1[h[h[h[h [h9 [h, ,[he [h_ [h[h<[h[h[hi[h[h[hy[h1[ha[h[h [h[h[hG[h[h>[hi[h[hG[h[B[h[hV[h[h[h[h[h[h,[h2[h ,[hk [h1![h![h"[hL"[h#[h$B[hi&[h8',[h'[h([h),[h)*[h+[h+,[h,[h,-[h-[h.[ha.[h/[ha0[h0[h0[h1[h2,[h[3[h;4[h5,[h5[h7[h8[h8[h>9[hL:[h,;[hQ;[h;[h<[h=[h=[h>[h?[h@[h@[hCA[h\B[h?C[hC[hD[hD[hE[hE[h#F[hF[hG[hG[h"H[hH[hI[h J[h2J[huL[hNX[hO[hO[hKP[h,Q[h?R[hgR[hR[hS[hT,[hU[hW[ht_............# ##########..##..##..##..####.....[h`$#.#####.#########K #......@.... ############   K   kobold (asleep)  [h?`0 [hg072.6 (58.0)[hg,3.6 (59[hk[hpz _A kobold comes into view. It is wielding a +0 short sword.[h ...........# ..# #..# #..# [h$ =#..### #..... #.#### #.#K##.......@...##[h [hn #4.6 (1[h .0)[hw [h] [hB# ..# #..# #..# #..### #..... #.#### ##.#K# #.# # [hG[hG&5[hJ[hL[h*# ..# #..# #..# #..### ..##..... ..#.#### K# [h#.#K# #.# # K 2 kobolds (1 missile, asleep)[h<6[h@[h_ _A kobold comes into view. It is wielding a +0 dagger.[h[ho o  The helpless kobold fails to defend itself.  You impale the kobold!![hVu y)   kobold ([hu [hv [h .........#benj the Sneak #######..#Kobold#..#Health: 16/16 ========================#..#Magic: 5/5========================#..### ..#AC: 2Str: 5#..... ..EV: 14Int: 16#.#### K#SH: 0Dex: 15#.#########)#XL:  2 Next: 100% Place: Dungeon:1#.........@.#Noise: ---------  Time: 677.5 (0.9)#############a) +1 daggerThrow: 2 throwing netsK   kobold (missile, asleep)You impale the quokka!! _You kill the quokka! _A kobold comes into view. It is wielding a +0 short sword. _A kobold comes into view. It is wielding a +0 dagger.The helpless kobold fails to defend itself.  You impale the kobold!! _You kill the kobold![h׋ n[32mYou have reached level 3!  --more--[h.  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [h`J M20/206/683 0% [hN [hIP S _You feel clever. x2[h1######..####### ........# ######..# #..# #..# #..# #..### ##..##..... r.. #.#### #K# #.#########@# [h#...........# ############# r   rat (asleep)[h[h8-8.5 (1.0[h޻[h߿ _A rat comes into view.Things that are here: _a +0 short sword; a kobold corpse[hyo  The helpless kobold fails to defend itself.  You impale the kobold!![h} ) [hH529.3 (0.8[he[hJ _You kill the kobold![h~%b #........##. ######..####### ...... ##### ### ####..#.... ...r..# [h%#########)...........############# [h-[h..80.3 (1.0[h"4[h9  Things that are here: _a +0 dagger; 5 stones; a kobold corpse[hͧ i  The helpless rat fails to defend itself.  You impale the rat!![hu i.[h 551.2 (0.9[h4 [hO G _You kill the rat![hB ]######..####### ........# ###### #..### ###... ......##### #)# ####..........########### [h [hQ -2.2 (1.0[hI [hJ  Things that are here: _a +0 short sword; a kobold corpse[hG #........##. ######..####### ...... #####  ### ####..#.... ......# #########)...........#############[hK[hL-3 _[hAQ[hU  Things that are here: _a +0 dagger; 5 stones; a kobold corpse[hM3[h[h [h[hP _[h[h[h[hJ[h[h[h̽[h[h[h9[h[h[h,[h[h [h[h[h/[h[h,[h[h/[h[h[hi[h[h[h[h@[h[h[h[h [h[h[h[h}[hS[hE,[h[h[h[h[h [h[h,[h[h[hv,[h[h?B[h}[h [h,[h[h?[h,[h[h[hm,[h[hC[h,[h),[h,[h`[h0[h,[h^[h[h[h[h2[h[h).....###..# ..#...#..# #..#...#.##.###.# .........# ##.#.##..# [h?##.......#  #...#################..............@...h#..#################[h#..# ##..# [hJ....# ##)##[h<h   jackal (asleep) ##)# ...# [h`/####[hS1706.2 (23.0)[h[hnh..h[h,7.2 (24[h[hY _A jackal comes into view.[hZ  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h .....###..# benj the Sneak #..#...#..# Kobold #..#...#.## Health: 20/20 ======================== ####.###.# Magic: 4/6================-------- .........# AC: 2Str: 5 ##.#.##..# EV: 14Int: 18 ##.......# SH: 0Dex: 15 [h9  #...################  XL:  3 Next:  5% Place: Dungeon:1  #..............@*h..  Noise: ---------  Time: 707.2 (0.0) [h = #..#################  a) +1 dagger  #..# Throw: 2 throwing nets ##..# ....# [h ##)## h   jackal ##)# ...# #### _A jackal comes into view.[h& lCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  [hW }Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 58%)[hsI .....###..# benj the Sneak #..#...#..# Kobold #..#...#.## Health: 20/20 ======================== ####.###.# Magic: 4/6================-------- .........# AC: 2Str: 5 ##.#.##..#[hI  EV: 14Int: 18 ##.......# SH: 0Dex: 15  #...################  XL:  3 Next:  5% Place: Dungeon:1  #..............@.h..  Noise: ---------  Time: 707.2 (0.0) [huJ > #..#################  a) +1 dagger  #..# Throw: 2 throwing nets ##..# ....# ##)## h   jackal ##)# ...# ####Confirm with . or Enter, or press ? or * to list all spells.[hJ Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 58%)  [hJ aYou miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.[hiQ :....#.##..#.....#  #... [hQ  #..............@h...  #.  #..#..#..#)##)#[h&U Y8.2 (1Contam [h"Y [hP[ =  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 58%)  [h[ You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen.[hl  [hDo  You closely miss the jackal.The jackal bites you but does no damage.=9.1 (0.9[ht [hw T _The jackal closely misses you.[h[s  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h@.....###..# benj the Sneak [hA#..#...#..# Kobold #..#...#.## Health: 20/20 ======================== [hA####.###.# Magic: 2/6========---------------- .........# AC: 2Str: 5 ##.#.##..# EV: 14Int: 18 ##.......#[hAs SH: 0Dex: 15 [hA #...################  XL:  3 Next:  5% Place: Dungeon:1 [h%B #..............@h...  Noise: =--------  Time: 709.1 (0.0)  #..#################  a) +1 dagger [hDB} #..# Throw: 2 throwing nets [hcBe##..# Contam ....# [hB|##)## h   jackal [hB7##)# ...# #### [hBF_The jackal closely misses you.[hBCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hBAiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line[hCBAim: a jackal (chance to affect: 58%)[h .....###..#benj the Sneak #..#...#..#Kobold #..#...#.##Health: 20/20 ======================== ####.###.#Magic: 2/6[hp ========---------------- .........#AC: 2Str: 5 ##.#.##..#EV: 14Int: 18 ##.......#SH: 0Dex: 15  #...################[h XL:  3 Next:  5% Place: Dungeon:1  #..............@h...[h Noise: =--------  Time: 709.1 (0.0)  #..#################[h ^a) +1 dagger#..#[hg LThrow: 2 throwing nets ##..#Contam ....# ##)##h   jackal ##)# ...# ####[h Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  [h MConfirm with . or Enter, or press ? or * to list all spells.[h Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 58%)  [h ?You miscast Ensorcelled Hibernation. Nothing appears to happen.[h +10.1 (1[h #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 58%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jackal closely misses you.[h  You hit the jackal.  The jackal is moderately wounded.[hX719--[h#9 (0.8[hj[hH+ _The jackal bites you.[hM8  You hit the jackal.[h1.[hP--101.8 (0.9[h[hתJ _You kill the jackal![h7,I[hR0B[h3~ ...................-[h4&.... [hF4Q_You start resting.[h8-2.8 (1.0[hY9720==[h95-3.8 (2[hY=[h?" _HP restored.[hSI[h3====[h[hd:==[hԦ[h[h[h%[h[h![h[hʪ[h&====[h$[h[h'[h& 21.8 (8 _You start resting.[hk[hK _Your magical contamination has completely faded away.[h4====[h====[h,[hn[h[hT[hu[hR,[h[h~[h%5[h+====[h[h[h[hN[h[h;[h[hT[h|[h[h[h$<====[h[hy[h[h[h[h[h^[h;[hb[h[h[h[h[h[h[hE[hw_ _You start resting.[h045.8 (24.0)[hV]6====6.8 (25[h [h % _Magic restored.[hS###..# .#...#..# .#...#.## [h.###.# # .#.##..# .......# ...## ....@...h ..## ..# ..## )## h   jackal (asleep) )##[h17.8 (1.0)[h+8.8 (2[h[h Y _A jackal comes into view.[hx###..# #...#..# #...#.## .###.# # #.##..# [h# #..@..h.## ## ## ## [h[h.+9.8 (1[h[h\[hb###..# ...#..# ...#.## .###.# # .##..# # #h.h ## ## h 2 jackals (asleep) [h[hF====50[h[hKY _A jackal comes into view.[hS ###..# #..# #.## ###.# # ##..# # #h.h  hhh 3 jackals (asleep)[hg [h &1[h [hm Y _A jackal comes into view.[ha  The helpless jackal fails to defend itself.  You impale the jackal!!† 2[hb>1/21152.7 (0.9[hhh[hjJ _You kill the jackal![hAZ[..# #..# #.## .# # ..# # .hh.[h`Ohh1 asleep)[hRa-3.7 (1.0[hf[hjis _You see here a jackal corpse.[h7G ..# #..# #.## .# # ..# # .†@hh.[h|P s hh  The jackal barks![h%Q E====4[hU [hW  [hX F_The jackal closely misses you.[hV7[h7b=---5.5 (0.8[h<[h> _You closely miss the jackal. The jackal misses you.[h2  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hR#..# benj the Sneak #..# Kobold #.## Health: 21/21 ======================== #.# Magic: 4/6================-------- ..# AC: 2Str: 5 ..# EV: 14Int: 18 ..# SH: 0Dex: 15 ####################.  XL:  3 Next: 15% Place: Dungeon:1 ...............†@hh..  Noise: =--------  Time: 755.5 (0.0) #####################  a) +1 dagger  Throw: 2 throwing nets[h  hh 2 jackals _You closely miss the jackal. The jackal misses you.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 58%)[hF2#..#benj the Sneak #..#Kobold #.##Health: 21/21 ======================== #.#Magic: 4/6================-------- ..#AC: 2Str: 5 ..#EV: 14Int: 18 ..#SH: 0Dex: 15 ####################.[hXL:  3 Next: 15% Place: Dungeon:1 ...............†@*h..Noise: =--------  Time: 755.5 (0.0) #####################a) +1 daggerThrow: 2 throwing netshh 2 jackals _You closely miss the jackal. The jackal misses you.[heCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 58%)[hyKh(1 asleep)[h8h[hg3-6.5 (1[h#[h 4  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 58%) _The jackal looks drowsy...[h o  The helpless jackal fails to defend itself.  You impale the jackal!![h% [h h.h   jackal[h ^20-7.3 (0.8[h [h| J _You kill the jackal![h6=8.1 _You barely miss the jackal. The jackal barely misses you.[h#7[h 8  You hit the jackal.[h q† 59[h& [h J _You kill the jackal![hc;..# ..# .## .# # # # .#[hd†.@...#[h[hE5-9.9 (1.0[hK[h  Things that are here: _a jackal corpse; a jackal corpse[hvw _[h%{[h{,[hV|[h"},[h}[h2~[hV~%5[hw~+====[h~[h[h[h>[h[h,[hm[hK[h[hĂ[h[h&====[h [h„[h>[hv[h̅[h[hdž[h[h[h [h:[h[h)[h{[hG[hj[h[hԋ[h#6[h+====[ht[h"[h,[h[hy[h,[h,[h[h,[hK[h[h+[hW&====[h[h[hJ[hR[h{[hΓ[hΔ[hޕ[h [ha[h[h%E [hf##S #.. #.# [h#.#  #@# - [h/#.# #.# ################.# ...........†.†...# ##################[hS   ball python (constriction, asleep)[hH081.9 (22.0)[h,2.9 (23[h![h^ _A ball python comes into view.[h # .##S#..[hx . #. ################. ...........†.†... ##################[hͮ [h& 13.9 (1.0)[h, [h [h5MA # .#S#.# ################ ...........†.†... ##################[hU[hV&4[h[[hVd[h##### # .#S.## ################ ...........†.†... ##################5[hu[h[hxy  The helpless ball python fails to defend itself.  You impale the ball python!![hm1.[hb~ 76.8 (0.9 _You kill the ball python![hm[hi _Your Fighting skill increases to level 2![h:[h% [h Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   2.5  +1   j - Spellcasting   2.1   3.0   0           b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0 [37[h#m  0           e - Short Blades   3.0   2.4  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.0   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4   [[h40m                                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h a * Fighting   2.0[hto a - Fighting   2.0[hee= e + Short Blades 3.0[h [h######benj the Sneak #Kobold #Health: 21/21 ========================Magic: 6/6========================.#AC: 2Str: 5.#EV: 14Int: 18.#SH: 0Dex: 15##.#XL:  3 Next: 27% Place: Dungeon:1[h#@.#Noise: ---------  Time: 786.8 (0.0)#.##a) +1 dagger#.#Throw: 2 throwing nets#.##.##.# ################.# ...........†.†...# ################## _a jackal corpse; a jackal corpse _A ball python comes into view.The helpless ball python fails to defend itself.  You impale the ball python!! _You kill the ball python! _Your Fighting skill increases to level 2![h=[h[h&[h[h[h?3[h[h[h _[hB[h[hB.......##..# .########..# ..... .... ##### #r#  #.#  [h#.#  .#  #  .#  ##. #.. #.# #.#   r   rat (asleep) #.#   [h6#.#   #.#  [h+9.8 (3[h{,90.8 (4[h&[hV _A rat comes into view.[ht #####.##.†## ....... .########..# ..... .... #####.r.[h  #.#..#[h [h +1.8 (1[h [hX [h{d #...... .#####.##.†## ....... .########..# ..... .... . #####.r #.#[h[h &2[h[hU[h+### #...... .#####.##.†## ....... .########..# ## ..... .... . #####.r #.#[h5 rrThe rat squeaks loudly.[h6v19---====3[h_;[hJ=( _The rat bites you.[h_ :  You puncture the rat![hD$ e.[h' k30=---4.7 (0.9[h+ [h{- G _You kill the rat![ha% 3[h & [hz' ,[h+ 20=--[h#, [h, ,[h<- [h^/ 1===[h/ [h42 1 _HP restored.[h\3 3[h3 [h4 [h\5 [h5 [h5 [h6 [hX7 ,[h7 [hp8 [h8 [h9 :==[hl9 [h: [hW; ,[h; [h< [h= ,[h= [hV> [h> ,[h> [hS? [h? ,[h? [h-A [hA ,[hB [hAC [hC ,[hK [h)L ,[hL [h0N [hO ,[hO [h S i  You see here a ball python skeleton.[hS [hsT  _[hT [hEV [hBW ,[hW [h Y [hZ ,[hZ [h[ [h$] ,[h] [h^ [h_ ,[hM` [hca [h=b [hpb [hb [hm [hn ,[hn [hq [hkq ,[hq [hs [hs ,[hFt [h2v [hv ,[hsw [h { [h{ ,[h| [h} [h]~ ,[h~ [h3 [hԀ ,[h9 [h$ [ḧ́ ,[h2 [h [h ,[h) [hԋ [hi ,[hތ [hڎ [h ,[h [h8 [h ,[hI [h [hh ,[h [h5 [h ,[hd [h [h ,[h [h [h ,[h [h [h ,[hf [hx [h ,[hT [h [h- ,[hګ [h [hI ,[hx [hԲ [h ,[h [h [h ,[h [hͻ [h3 ,[h. [h [h^ ,[h [h [h [h [h [hz [h ,[hW [h [h ,[hv [hI [h ,[h [h [h ,[h [h [h ,[h# [h [hv ,[h [h. [h[ ,[h# [h [h ,[h [h [h ,[h [hF [h ,[hK [h [h. ,[h [h& [h ,[hI [h [h. ,[hl [h[ [h ,[h [h[ [h ,[h5[h#[h,[h[[h[hi,[h[hU[h,[h[h[h,[h=[h+[h,[h[h[h?,[h[h[h,[hX[h[hL,[h[h[hG[ht[h[h[h,[h [hB[h2,[h[h%[h&,[h*'[h7)[h),[h*[h*[h)+,[hk+[h~,[h-,[ho-[hy.[h/,[he/[hd0[h0,[hC1[h_2[h2,[hW3[h4[h4,[h/5[h5[h(6,[hp6[hq7[h7[h 8[h78[h8[hB9,[h9[h:[hz:,[h:[h8;[h;,[h;[h1<[h<,[h<[h>n[he>,[h>[h>[hd?,[h?[h^@[h7A[haA[hA[hB[hB[hB[hC[hwK[hK[hL[hoL[hIP[hP,[hKQ[hVS[hS[hS[h"T[heWX[h2Y,[hY,[hZ[hg[B[hm][h?^B[h_[h_,[h?`[ha[ha,[h9b[hc[hc,[h d[h1f[hg,[hdg[hh[hh,[hEi[hoj[hj,[hj[hl[hal,[hl[hm[h(nB[h"o[hbo,[ho[hp[hq,[hJq[hHr[hr,[hr[hs[hs,[hBt[ht[hZu,[hu[hv[h-w,[hhw[hx[hlx,[hx[h(y[hwy,[hy[h-z[h|z,[hz[hE|R  There is a stone staircase leading down here.[h|[h| _[h}[h}[h},[h%~[h~[h~,[h-[h[h$,[h\[h[hC,[h[h?[h,[h͂[h9[hփ,[h[h[h8B[h΅[h),[hg[hކ[h;,[h[h[hi,[hڈ[h: #.# #.................#  #.# #........##.#.##..#  #.###########..########.......#  #..............##...######  #####..# #......... #..# #..####### #..# #..# #..########..# #..@.........# ----924.7 (130.0)#.#########)## #.#########)# #...........############## [h8-[h[hVE _Done exploring.[h_ _[h   There is a stone staircase leading down here. _##...###...####.##..## #...# ##.##.......#.###### #...# #..###ß.ß#..#.## ## ##.## #..#######..)..# )#####...###.........÷###(######.................##...###......#######...###.....##............##...................###.####.#..........##÷#...#..#.39.7 (15.0)[h",[10;4H#..........##..#...#..#.#.###.....∩...# #.###......#.# #...#####.# ##......###.#.# #...# #># ##..#..#...#.#.# ##### #.## #...#..#...#. #.##..###.#.####.###. #.##................. #.##........##.#.##.. [h+  #.### #...# #.###### ..###ß.ß# #.#####..)..# )#####...###.........÷###(#####.................##...###......######...####...... ##...................###.####...##÷#...#..######.[h,###.....∩...# #.###..... #...#####.# ##......###>#.#...#.###########..########....... [h2[h3$40[h@3.0)[h\8[h9[h-  ..###ß.ß# #.#####..)..# )#####...###.........÷###(#####.................##...###......######...###.... ##...................###.####.[h .##.......÷#...#....##.######.###.....∩..@# #.###..... #...#####.# ##......### #># ##..#..#...#..[h@.u#..............##...#### [h=5[h5&1[h5;[h`<[h+ #.#####..)..# )#####...###.........÷###(#####.................##...###......######...###... ##...................###.####...##.......÷#...#....##.######.###.....∩...# #.###..... #...#####@# ##......### #># ##..#..#...#### #.## #.#..#############..##....... [h[hc&2[h:[h{[h) 3 [h=) )#####...###.........÷###(#####.................##...###......######...###[hP) ...[hb) M ##...................###.####.[hr) ##[h) 0÷#...#..[h) F..##.######.[h) ###.....∩...# #.###..... #...#####.# ##......### #@# ##..#..#...[h) #### #.## #.[h* ` #..###.#.####.##[h* L.#....[h&* [h7* #..##..#####[hH* D [h0 [h1 &3[h6 [h: c _There is a stone staircase leading down here.[h[h5[h[ht[h-4 _[h[h #.#.#.#  .#?#. ...  2 #@# #.....  #.....  #..### #... [h[h![h-5.5 (1.8[h[h) _You climb downwards.  Found a scroll labelled QEURUFA PANEP. _There is a stone staircase leading up here.[hi [h [h [h [h : _[h ,[he B[h [h ,[h [h  ###  ... # #.# ##.#.#.####.#@#..#........#.###.#..##<#..##.....#.....[h 0#..####...[hE -8.5 (3.0[h +9.5 (4[ho [h' c _l - a scroll labelled QEURUFA PANEP[h [hE Read which item? Scrolls  f - a scroll labelled YMITUL PESTRE  h - a scroll labelled YNIWOOG XOKLAZ  i - a scroll labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP [!] read|quaff[h G[?] describe selected[h [hX benj the SneakKoboldHealth: 21/21 ========================Magic: 6/6[h========================###AC: 2Str: 5...EV: 14Int: 18[h# #.# #SH: 0Dex: 15[h#.#.#.##XL:  3 Next: 30% Place: Dungeon:2[h##.#@#..#Noise: ---------  Time: 949.5 (0.0)[h(........#a) +1 dagger.###.#..#[hLThrow: 2 throwing nets#<#..#[ho\#.....#.....[hb#..####... _There is a stone staircase leading down here. [hP_There is a stone staircase leading down here. _You climb downwards.  [h̰VFound a scroll labelled QEURUFA PANEP. [h_There is a stone staircase leading up here. _l - a scroll labelled QEURUFA PANEP[h:  Okay, then.[h[hշ[h[h&. _[h [h=) Drink which item? Potions  c - a potion of invisibility  d - a sedimented orange potion  k - a fuming grey potion [!] read|quaff[?] describe selected[h [h [h Ebenj the SneakKoboldHealth: 21/21 ========================Magic: 6/6========================###AC: 2Str: 5...EV: 14Int: 18# #.# #SH: 0Dex: 15#.#.#.##XL:  3 Next: 30% Place: Dungeon:2##.#@#..#Noise: ---------  Time: 949.5 (0.0)........#a) +1 dagger.###.#..#Throw: 2 throwing nets#<#..##.....#.....#..####... [h j_There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled QEURUFA PANEP. _There is a stone staircase leading up here. _l - a scroll labelled QEURUFA PANEP _Okay, then.[h P  Okay, then.[h [h [h . _[hI[hh[h[h- P _[h [h> [h [h [h[h[h[hq[h<,[h[h[h[h,[h[h,[hY[h[h[h) [h [h![h#[h#[hO$[h#%[hX',[h'[h@)[h8+[hj+[h+[h,[h/,[h>0[h2[h~4[h4[h*5[he7[h]:[h:[h2;[h<[h?,[h@[hB[hE,[hZF[hG[hTJ[hJ[h@K[hL[hN,[hO[hV## ...... #. ♣.♣.♣#.#. #...##...#♣.♣.♣....@....#♣..#♣#♣.♣##[hVo..........##♣.♣##.##....... .#.....##♣.♣ #.#.###...###.#.##[h WN♣.........#.#.#.###.[hAW[hM]066.5 (17.0)[h ^,7.5 (18[hbb[hCed _m - a scroll labelled CEGE CERIAFUUX[h[h[hB[h[h[h[h,[h&,[hܥ[h<[hê[h[h:[h[h,[h5[h|[hH,[h[h[h!,[hv[h[h,[h[h¾[h,[hv[h[hn,[h[h[hV####.# ....# #...####......>...@...76.5 (9.0)#...#.#### #...#..^###. ..#####..[hH.....#..♣.♣.♣ #.#.##... ##...#♣.♣.♣.#..♣..#♣#♣.♣##[hl[h[hW#7.5 (1[h} 0.0)[h{[h9 _Found an escape hatch in the floor.[h I[hث [h KM .([hɳ ####.....# #...######...@.....[h v0.0)>........[h& #.#### #...#..^###...[hR !....#..♣...[h~ ..[hq [hM +8.5 (1[h [h % _Found 5 stones.[h I[hŠ [hע [h/ B[hϨ ,[h [hp [h [h [hy [h3 [h ,[h [h) ;  You see here 5 stones.[h [h  _[h" [h [hۻ ,[h [h= [h B[h [h ;.. ggggg.......# #.#...# #.....## [h\ l #@.... #####.#### ......# #####.#....([h ####.# ggggg 5 goblins (asleep).....[h u###...#####[h ?#....[h a 85.5 (7  5 goblins come into view.[h> [h0 [h [h [h .g...ggggggggg[h 41 wandering)[h 5===6.5 (8[h [h  [h 3_The goblin shouts! x4; You hear a shout! x2[hʿ.. .g......gggg# #.#...#.....## #.....#####@####......# ##### ....(####......[h( 4##...#####.........>........#[h,[h[h[h\~...ggggggg 5 goblins[h+7.5 (1[h[h?= _The goblin shouts! You hear a shout! x3[h *.. ......gg..# #.#ggg.....## #.....[hS #####.####.....@# ##### ....(####.....##...##### 3[h÷ i.........>##...#.###[h [hO [h [h [h4 x...gggg 4 goblins[h .-8[h( [h [hS.. ......g...# #.#g.ggg## #.....#####.####......# #####[hTq ....(####.....##...#####......... 2>##...#.###.^###.[hV[hW[hKX[h^gg..gggg 4 goblins[h_1---[h`9[hf[hh[hb.. ......g...# #.#ggg..## #gg...#####.####......# #####[hcc{ ....####.....##...#####.........># 2#...#.###.^###.[hc(..#####....[h}--90 _You see here 5 stones.[h_S  .. .....   ...g...#   #.#g..#   #.gg..##   #gg...   #####.####   ......#   #####.#  (#  #.#   .....#   ##...#####   #.........   >.#   #...#.####   #...#..^###.   ..#####.....[h@i[.gg 3 goblins[hvi[hwj$1 [hj _[ho[hrr[hZ  .. .....   ...g...#   #.#g..#  [hZ= #.g...##   #gg...   #####g####   ......# .#####.#[h [ .(# .#####.#[h-[  .....#  ##...[hQ[G#####   #.........  [hz[[  >.# [h[O  #...#.####  [h[ #...#..^###.   ..#####.....[he[he&2[h!j[hXl[hsb  .. .....  ...g...# [hb #.#g..#  #.g...##  #gg... [hbo #####g####  ......# [h#c.#####.# .(#[hc .#####.#  .....#   ##...#####   #[hc.   >.#   #...#.#### [h"d]  #...#..^###.  [hFdJ ..#####.....[h0f[h;tgg   goblin3[hu[h|x [h  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hi2 [h@3 Your spells (cast)TypeFailure Level  [hj3 a + Ensorcelled Hibernation Hexes/Ice14% 2 Select a spell to cast [h3[!]/[I] toggle spell headers [h/b [hb [hzlL .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 21/21 ========================  #.g...##Magic: 6/6========================  #gg...AC: 2 [hlStr: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g# [h(mXL:  3 Next: 30% Place: Dungeon:2  ....@..(# [hWmNoise: ---------  Time: 993.5 (0.0)  ..#####.# [hma) +1 dagger  .....#Throw: 2 throwing nets  [hm8 ##...#####   [hmA#.........  >........# [hrn8g   goblin  #...#.####  #...#..^###.  ..#####.....5 goblins come into view. _The goblin shouts! x4; You hear a shout! x2  [hnL_The goblin shouts! You hear a shout! x3 _You see here 5 stones.  [hnCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hp [hcz .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 21/21 ========================   [hz#.g...##Magic: 6/6========================  #gg...AC: 2Str: 5  [hz~ #####g####EV: 14Int: 18  [h{" ......# [h-{YSH: 0Dex: 15  [hI{d ..#####g# [he{XL:  3 Next: 30% Place: Dungeon:2   [h{P....@..(# [h{Noise: ---------  Time: 993.5 (0.0)  ..#####.# [h{+a) +1 dagger  [h{j .....#Throw: 2 throwing nets  [h |- ##...#####  [h,|& #.........   [hR|y>........#g   goblin  [hw|& #...#.####   [h|1#...#..^###.   [h|..#####..... [h|{5 goblins come into view. _The goblin shouts! x4; You hear a shout! x2  [h|._The goblin shouts! You hear a shout! x3  [h}_You see here 5 stones.  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  [hC}\Confirm with . or Enter, or press ? or * to list all spells. [hP  Okay, then. [h{ [h[ [h. _ [hl [hl [h|q [h uF _Unknown command. [h8 [h 9 [hIBWgg 2 goblins [hzC24.5 (1 _ [hjI [h}K[h+gg 3 goblins5[h0[h[hY K=6.3 (0.8[h [h _You closely miss the goblin. The goblin completely misses you.[h8  You hit the goblin.[h[hn2 gg [hb4 goblinsThe goblin is heavily wounded.[hթ(7.1[h:[hOT _The goblin closely misses you.[h 8  You hit the goblin.[h [h U. 3[h .29[h [h J _You kill the goblin![h [h[hW[hWgg 4 goblins[h}(8.7[hU[h _You hit the goblin but do no damage. The goblin barely misses you.[h [h T. 3[hM -9.6 (0.9[h# [h ' _You miss the goblin. The goblin barely misses you.[hi  You hit the goblin.1000.4 (0.8)[h[hg^ _The goblin is heavily wounded.[h28  You hit the goblin.[h[hI: g)g   Robingg 2 goblinsYou kill the goblin![h051.2[hV[h _Robin of the Strong Arm comes into view. They are wielding a +0 whip.[h6  .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 21/21 ========================  #.g...##Magic: 6/6========================  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#XL:  3 Next: 35% Place: Dungeon:2  ....@)gg#Noise: =--------  Time: 1001.2 (0.0)  ..#####.#a) +1 dagger  .....#Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####gg 2 goblins  #...#..^###.  ..#####..... _[3[h `3mThe goblin is heavily wounded.You hit the goblin.  You kill the goblin! _Robin of the Strong Arm comes into view. They are wielding a +0 whip.Press: ? - help, v - describe, . - travelThe floor.[hkz @)  You hit the goblin.  You kill the goblin! _Robin of the Strong Arm comes into view. They are wielding a +0 whip.Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +0 club; a goblin corpse.  The floor, spattered with blood.[h)g  Here: a goblin, wielding a +0 dagger.[h gg, g - get itemclub  Item here: 5 stones.[h ggRobin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet[hc/Robin of the Strong Arm A mountain hobgoblin, recently come in search of the legendary Orb. Not foolhardy or reckless enough to delve into the depths of the Dungeon alone, Robin has built a small army of minions. Potential competitors will quickly finda stream of screaming goblins flying toward them! Max HP: ~16 Will: +AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 76% to hit with your +1 dagger. They have about 45% to hit you. AttackMax Damage Hit: +0 whip 7 They can open doors. [h0They possess the following natural abilities:  a - Throw Ally(4) They possess the following natural abilities, which are affected by silence:  b - Battlecry[h  .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 21/21 ========================  #.g...##Magic: 6/6========================  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#XL:  3 Next: 35% Place: Dungeon:2  ....@)gg#[h Noise: =--------  Time: 1001.2 (0.0)  ..#####.#a) +1 dagger  .....#Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####[hG bgg 2 goblins  #...#..^###.  ..#####.....You kill the goblin! _Robin of the Strong Arm comes into view. They are wielding a +0 whip.Press: ? - help, v - describe, . - travel[hl Here: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet  The floor.[hsy .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 21/21 ========================  #.g...##Magic: 6/6========================  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#XL:  3 Next: 35% Place: Dungeon:2  ....@)gg#Noise: =--------  Time: 1001.2 (0.0)  ..#####.#a) +1 dagger  .....#Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####gg 2 goblins  #...#..^###.  [h$zn..#####.....You kill the goblin! _Robin of the Strong Arm comes into view. They are wielding a +0 whip.Press: ? - help, v - describe, . - travelHere: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet  The floor.[hz[hT[hk. _[h .. .....  ...g...#  #.#g..#  #.g...##  #gg...  #####g####  ......#  ..#####g#  .....@gg#  ..#####.#  .....#  >.#  #...#.#### [hķ[hK[higggg 3 goblins[h[hBU19---2.2 (1[hS _The goblin hits you with a +0 dagger.  Things that are here: _a +0 club; a +0 club; a goblin corpse[h[h. 23.1 (0.9[h#[h. _You closely miss the goblin. The goblin barely misses you.[hc8  You hit the goblin.[h  )   goblin (launcher)You kill the goblin!The goblin unwields a +0 club. The goblin wields a +0 sling.[hE(((([h80 [h`< g..@)g   Robin[hV Sg   goblin (launcher)The goblin shoots a sling bullet. The sling bullet barely misses you.7==4.0 _You hear a shout! x2"[h  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."[ht} .. .....  benj the Sneak ...g...#  Kobold #.#g..#  Health: 19/21 =====================--- #.g...##  Magic: 4/6================-------- #gg...  AC: 2Str: 5 #####g####  EV: 14Int: 18 ......#  SH: 0Dex: 15 ..#####g#  XL:  3 Next: 37% Place: Dungeon:2 .....@*g#  Noise: ===------  Time: 1004.0 (0.0) ..#####.#  a) +1 dagger .....#  Throw: 2 throwing nets ##...#####  #....."[h}....  >........#  g   Robin #...#.####  g   goblin (launcher) #...#..^###.  ..#####..... Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)$[h  .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 19/21 =====================---  #.g...##Magic: 4/6================--------  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####*#XL:  3 Next: 37% Place: Dungeon:2  .....@)g#Noise: ===------  Time: 1004.0 (0.0)  ..#####.#a) +1 dagger  .....#Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####g   goblin (launcher)  #...#..^###.  ..#####.....Casting: $[h/ [0;10;1mEnsorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)$[h $[hK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)  Robin resists with some effort. ggg   hobgobling   goblin (launcher)You hear a shout!20=====5.0 (1 _A hobgoblin comes into view.%[h N  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[hE .. .....  benj the Sneak ...g...#  Kobold #.#g..#  Health: 20/21 ======================-- #.g...##  Magic: 2/6========---------------- #gg...  AC: 2Str: 5 #####g####  EV: 14Int: 18 ......#  SH: 0Dex: 15%[hE ..#####g#  XL:  3 Next: 37% Place: Dungeon:2 .....@gg#  Noise: ====-----  Time: 1005.0 (0.0) ..#####.#  a) +1 dagger %[h{.....#  Throw: 2 throwing nets ##...#####  #.........  %[hG>........#  g   Robin #...#.####  g   hobgoblin %[h#...#..^###.  g   goblin (launcher) ..#####..... %[hCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[hJ'Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  %[h%helmet (chance to affect: 50%)&[h. .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 20/21 ======================--  #.g...##Magic: 2/6========----------------  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#XL:  3 Next: 37% Place: Dungeon:2  .....@*g#&[h,Noise: ====-----  Time: 1005.0 (0.0)  ..#####.#a) +1 dagger  .....#Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####g   hobgoblin  #...#..^###.&[hg   goblin (launcher)  ..#####.....Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line&[hAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)&[h&[hxAim  Press: ? - help, Shift-Dir - straight line: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)  Robin resists with some effort.  Robin says, "Kneel, worm!"&[hAgggg 2 goblins (1 launcher)&[h`=---6.0 (1&[h+&[hO _Robin closely misses you.&[hf"  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h .. .....  benj the Sneak ...g...#  Kobold #.#g..#  Health: 20/21 ======================-- #.g...##  Magic: 0/6------------------------ #gg...  AC: 2Str: 5 #####g####  EV: 14Int: 18 ......#  SH: 0Dex: 15 ..#####g#  XL:  3 Next: 37% Place: Dungeon:2 .....@gg#  Noise: =--------  Time: 1006.0 (0.0) ..#####.#  a) +1 dagger .....#  Throw: 2 throwing nets ##...#####  #......... [1'[h~4;14H >........#  g   Robin #...#.####  gg 2 goblins (1 launcher) #...#..^###.  ..#####..... Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)'[h% .. .....benj the Sneak  ...g...#Kobold  #.#g..#Health: 20/21 ======================--  #.g...##Magic: 0/6------------------------  #gg...AC: 2Str: 5  #####g####EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#XL:  3 Next: 37% Place: Dungeon:2  ....gggg#Noise: =--------  Time: 1006.0 (0.0)  ..#####.#a) +1 dagger  .....#'[h&Throw: 2 throwing nets  ##...#####  #.........  >........#g   Robin  #...#.####gg 2 goblins (1 launcher)  #...#..^###.  ..#####.....Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.'[h'[h'[hhDg@g   hobgoblingg 2 goblins (1 launcher)Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0  helmet (chance to affect: 50%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. Robin throws the goblin at you!'[h\18--7.0 (1Contam '[h'[h9 _The goblin hits you with a +0 club.([h6<  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([h}<([hK3([hk([h e _You don't have enough magic to cast this spell.)[h{ )[h\| )[h \ _Unknown command.*[h!=  You puncture the goblin!*[h*[ho .)g   goblin (launcher)  You kill the goblin!*[h3409 (0.9*[h*[h8O _Robin closely misses you.+[h|  You hit Robin.  Robin is moderately wounded.+[h g g   hobgobling   goblin (launcher)+[h҅ C5-----+[h %8.7 (0.8+[h) +[hP 4 _Robin hits you with a +0 whip.-[h  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-[hF#-[h#-[h*-[hr.e _You don't have enough magic to cast this spell..[h.[hF.[h.[hF _Unknown command.1[hHd  You hit Robin but do no damage.1[h .ggg   goblin (launcher)  Robin is moderately wounded.1[ht,1[h\U g@g(g   hobgoblin (wandering)g   goblin (launcher)Robin throws the goblin at you!1[hWa6=--9.51[h71[hy\ _A hobgoblin comes into view.2[h0< You closely miss the goblin. The goblin unwields a +0 sling.10.3 _The goblin wields a +0 club. The goblin closely misses you.2[h? U  The hobgoblin shouts!  You hit the goblin.2[h}H  You kill the goblin!Robin says, "Duck!"2[h P .)@ggg2[hPS 13----2====1.2 (0.92[hKY 2[hj\ 4 _Robin hits you with a +0 whip.4[h<  You closely miss Robin.4[h gg 2 hobgoblins  Robin is moderately wounded.4[h\=---2.14[h=4[ha8 _Robin hits you but does no damage.6[hI 6[h,L Drink which item? Potions  c - a potion of invisibility 6[hL . d - a sedimented orange potion  k - a fuming grey potion [!] read|quaff[?] describe selected7[h` 7[h+ 7[h*  .. .....benj the Sneak  ...g...#Kobold  #.#g..#7[h Health: 13/21 ==============----------  #.g...##Magic: 0/6------------------------  #gg...AC: 2Str: 5  #####g####7[h EV: 14Int: 18  ......#SH: 0Dex: 15  ..#####g#7[h( XL:  3 Next: 42% Place: Dungeon:2  ....)@gg#7[hq Noise: =--------  Time: 1012.1 (0.0)  ..#####.#a) +1 dagger 7[h  .....#Throw: 2 throwing nets  ##...#####Contam  7[h #.........  >........#g   Robin  #...#.####7[hH gg 2 hobgoblins  #...#..^###.  ..#####.....You kill the goblin!7[h~ Robin says, "Duck!" _Robin hits you with a +0 whip.  You closely miss Robin.  7[h oRobin is moderately wounded. _Robin hits you but does no damage.7[hձ 7[h 7[ho Ngggg(unable to see you)g   hobgoblin (strong, unable to see you)g   goblin (wandering, strong, unable to …)Robin is moderately wounded. _Robin hits you but does no damage.  You fade into invisibility!  7[h A goblin comes into view. It is wielding a +0 dagger.Robin roars a battlecry!  The goblins go into a battle-frenzy!7[h ====3.1 (1Invis 7[h 7[h : _The goblin shouts! You hear a shout!8[h[  You hit Robin.  Robin is heavily wounded.The goblin shouts!8[h:\ 4==1====4.0 (0.98[hb 8[hf G _Robin misses you.9[h$  You closely miss Robin.  Robin is heavily wounded.9[h%_=---8 (0.89[h+9[h.N _Robin barely misses you.9[hb  strong, unable to see you)You hit Robin.  Robin is severely wounded.9[hEc9[hdC---5.69[hIl9[hXoN _Robin barely misses you.:[hu3  You hit Robin.:[h6.4 _Robin is severely wounded.:[hi3  You hit Robin.:[hl:[hm:[hrB.gg:[h)sg   hobgoblin (wandering, strong, unable …)g   goblin (strong, unable to see you):[hv9======:[h0w)777.2:[h}:[hހE _You kill Robin!:[h  You closely miss the hobgoblin.The hobgoblin shouts! You hear a shout!:[hͩ~ gg 2 hobgoblins (1 strong, unable to see  :[h9The hobgoblin misses you.:[hw15=====8.0:[h= _You hear a shout!;[h}  You catch the helpless hobgoblin completely off-guard!  You impale the hobgoblin!!;[h;[hq.   hobgoblin (unable to see you);[hrc82===-8;[h$;[h[M _You kill the hobgoblin!;[hqYu  You strike the helpless hobgoblin from behind!  You impale the hobgoblin!!;[hJ\;[hdg)(g   goblin (strong, unable to see you);[hgZ7----9.6;[hr;[huM _You kill the hobgoblin!<[h  .. .....  ...g...#  #.#g..#  <[hY #.g...##  #o....  <[hp i#####o####  <[h V......#  <[h u..#####g#  ....))@(#  ..#####.#  .....#  <[h= ##...#####  #......... <[hp ;>.# <[h oo 2 orcs (wandering, unable to see you) #...#.#### <[h g   goblin (strong, unable to see you) <[hQ X<[h! R ..<[h g.   orc  2 orcs come into view.An orc comes into view. It is wielding a +0 dagger.<[h I---20.6 (1.0<[h <[h _The orc moves out of view. x2 _Items here: )) [[ ††.=[h .. .....  ...g...#  #.#g..#  #..oo.##  #o....  #####.#### ....og# =[h ..#####@#  ....)))(#  ..#####.#  .....#  ##...##### #. ooo 4 orcs (wandering, unable to see you) >........#  #...#.#### #...#..^###=[h!.=[hx,=[h=[h=[h-=[h .oog.oo   orc priest (wandering, unable to see …)ooo 3 orcs (2 wandering, unable to see y…)=[hg   goblin (strong, unable to see you)An orc comes into view. It is wielding a +0 dagger.An orc priest comes into view. It is wielding a +0 whip.=[hA=1=[h=[h0 _The orc moves out of view.=[h, =[hn- b6==2.4 (0.8=[h)7 =[hl: N _You barely miss the orc.@[hh @[hNi @[hi @[hbu Noo.@[hu 8.g1@[hqv `2====3.2@[hʂ @[h _You hit the orc but do no damage. The orc closely misses you.B[hk  The orc priest shouts!  You hit the goblin.  The goblin is moderately wounded.B[hB[h[,B[h ogo. 2 orcs (1 wandering, unable to see youg 2 goblins (1 wandering, strong, unabl…)You hear a shout!  A goblin comes into view. It is wielding a +0 club.B[h0==4.0B[hB[hO _The orc barely misses you. The goblin misses you.B[hȺ o  You strike the helpless goblin from behind!  You impale the goblin!!B[h Y  You kill the goblin!B[h B[h o.g)   goblin (wandering, strong, unable to B[h 790--8B[h B[hg I _The orc misses you.C[h8C[hC[hC[h..o.goo 2 orcs (unable to see you)g   goblin (wandering, strong, unable to …)=--5.7 (0.9C[h  _You barely miss the orc. The orc misses you.C[h 5  You hit the orc.C[h < C[h K .. .....    C[h \  #..g..## C[h$  #o....  #####g#### C[hb  ....)o# #@# C[h X....)))(# ..#####.#C[h g .....# ##...#####  C[h )  >C[h  gg 2 goblins (wandering, 1 strong, unabl  C[h  ^###. C[h; The orc is moderately wounded.A goblin comes into view. It is wielding a +0 club.C[hl  .. .....      #..g..##  #o....  #####g####  ....)o# C[h #@# ....)))(# ..#####.# .....# ##...#   > C[hv S  ^C[h| F  The orc hits you with a +0 flail!C[h eg.gC[h 6/21 ------------=====C[he 6.5 (0.8C[h C[h V _* * * LOW HITPOINT WARNING * * *G[hh".. ......g...# #.#g.g..## #o....#####.####....go# ..#####...)))#####. ....##...#####.........>G[h###...#.###   goblin (wandering, strong, unable to .^###...#####....G[h$G[hY%G[hI&G[h..o)go1 wandering, unable to see you)G[h/v7==------------7.5 (1.0G[h6G[hA:L _You see here 5 stones.H[h .g...# #.#g.g..## #.....#####o####....)g# ..#####o..)))(H[hY ##### ....##...######.........>#H[h ]#...#.###.^###...#####......#..♣.♣.♣H[h H[hn H[hW H[hB o.g--8 _H[h H[h J[h z #.#g.g..## #.....#####o####....o.# ..#####g..)))(#####. ....##...#####.........>........##...#.###.^###.   orc (..#####......#..♣.♣.♣ #.#.##...#J[h J[h* ,J[h, .)o.g unable to see you)J[he %9J[hv J[h B _The goblin no longer looks unusually strong.K[h .g..## #.....#####.####....)o# ..#####...)))g#####. ....##..@#####K[h:.........>........##...#.####..^###.##...#♣.♣.♣K[hoK[hK[h .o(go   orc (wandering, unable to see you)g   goblin (wandering, unable to see you)30K[h1K[h{x   #.....#####.####....).# ..#####o..)))(#####g .....##...######...@.....>##...#.####..^###...#####....♣.........#K[h| K[h) F.gK[hς l8===1K[h! K[hl N[hWe#####.####....).# ..#####o..)))(#####. ....g##...#####.........>##...#.####..^###...#####......#..♣.♣.♣ #.#.##...###...#♣.♣.♣♣.........#..♣..#♣#♣.♣##N[hXN[h.g2N[h....).# ..#####o# ....)))(# ..#####.#  .....# ##..g######......... >.# #...#@#### #...#..^###...#####..... ....#..♣.♣.♣  #.#.##...#N[h##...#♣.♣.♣ ♣.........#..♣..#♣#♣.♣##♣...........N[hcN[hCF.gN[h^3====3N[hN[h:O[hG..#####o# ....)))(# ..#####.# O[hku .....# ##...#####O[h#....g.... >........# O[h#...#.#### #...#.@^###.O[h..#####..... ....#..♣.♣.♣ O[h,_ #.#.##...# ##...#♣.♣.♣♣.........# ..♣..#♣#♣.♣##♣............♣.♣##.##.....O[hO[h..O[h6%4O[hN O[hq Q[hQ[hUgg   goblin (wandering, unable to see you)Q[h,d9==5Q[hQ[hQ[htQ[h,zF.gQ[hz%6Q[hQ[hR[hR[h`.gR[h،D====7R[hƒR[h@R[h6  wandering, unable to see you)You hit the goblin.=8.3 (0.8R[h} R[h^ ^ _The goblin is heavily wounded.S[h8  You hit the goblin.S[hMC)S[hNK=29.1S[hS[hJ _You kill the goblin!U[h  ....).# ..#####o# ....)))(#..#####.# .....#  ##...##### #......... >........# #...#@####  #...#..^###. ..#####.........#..♣.♣.♣ #.#.##...# ##...#♣.♣.♣ ♣.........# ..♣..#♣#♣.♣ ♣...........##U[h2 U[h֪ m10/21=-U[h 40.1 (1.0U[hѰ U[h h  Things that are here: _a +0 club; a +0 slingW[h# M#####.#### ....).#####o..)))(..#####.....# #...######.>....@...#...#)#### #...#..^###.#####.........#..♣.♣.♣..W[h W[h F-1 _W[h\ W[ho X[h,M #.....#####.#### ....).#####o..)))(..#####.....# #...######.>.........#)#### #...#..^###..#####.....♣.X[h;2X[hX[hX[h;& #..g..## #..... #####.#### ....).# ..#####.#X[h&  ....)))(#..#####.# .....#  ##..@##### #.. >........# #...#)####  #...#..^##X[h& #. ..#####.........#..♣.♣.♣ #.#.##...#X[h& O ##...#♣.♣.♣X[h) X[h0 oo   orc (wandering, unable to see you)X[h)1 %3X[h;7 X[hf9 Z[h[ #g..# #..g..## #.....#####.#### ....).Z[hF[ #####o..)))(..#####....@# Z[hd[ #...######.........Z[h[ >........#)##Z[h[ C#...#..^########.....Z[h[ b....#..♣.♣.♣ #.#.##...#Z[h^ Z[h\g L.oZ[hh 1==4====4Z[hQp Z[hr [[h<M...g.#g..# #..g..## #.....#####o#### ....).#####...))o(..#####.....# #...######.........>........#...#)####o   orc priest (wandering, unable to see …).oo)[[h';5[[h[[h][h" k ........g.#g..# #..g..## #.....#####.#### ....o.#####...)o)..#####.....# ##...######.>........)#### #...#..^########.....][h2 ][h ][h' )o)o   orc (wandering, unable to see you)][hg( %6][h1 ][h4 L _You see here 5 stones.`[h/[ < ........g.#g..# #.....## #.....#####.####`[hz[ % .o.o).#####..o))(..#####`[h[ .....# #...######.`[h[ o   orc priest (wandering, unable to see …)>........oo 2 orcs (wandering, unable to see you)`[h[ )#####...#..^###`[h4_ `[h_ `[h{h }o.o)`[hi ,7 _`[hr `[ht b[h      .. .....  ...g...#   #.#...#  #.....##   #.....  b[hg  #####.####   .oo.@.#   ..#####.#   ...o)))(#  b[h ..#####.#   .....#  b[h  ##...#####   #..   orcb[hD    >........#   #...#)####b[h/ b[h b[h L=====8b[h b[h  Things that are here: _a +0 dagger; a goblin corpsec[h    .. .....  c[h' ...g...#   #.#...#   #.....##   #.....  c[hAc.#####.####  c[hX.oo@).# c[h~x ..#####.# c[hX ...o)))(# c[h: ..#####.#  c[hr .....#   ##...#####  c[h* #c[h.  c[h' >c[h0.#  c[hF\ #...#)####c[hc[h=2=c[hF%9 _c[h|c[hc[h|  The orc priest shouts!  You hit the orc priest.  The orc priest is moderately wounded.c[hJc[hwoo. c[hI====9 (0.8c[hc[h: _The orc shouts! You hear a shout! x4c[hJ    .. .....  ...g...#  #.#...#  #.....##  #..... #.#####.#### .oo@.).#  ..#####.#  ...o)))(#  ..#####.#   .....#  ##...#####  #.   >.#   #...#)####c[hYNunable to see you)c[h`c[hc[h6b===-50.9 (1.0c[hc[hi _The orc priest looks braver for a moment.d[h  You hit the orc priest.  The orc priest is severely wounded.d[hV---1.7 (0.8d[hxd[hX _The orc priest closely misses you.d[h" wandering, unable to see …)You closely miss the orc priest.d[hI# ^=--2.5d[h* d[h . c _The orc priest is severely wounded.d[h^<  You hit the orc priest.d[h_3=5====3.3d[hWly _The orc priest is severely wounded.e[hn&v  You completely miss the orc priest. gunable to see you)g   goblin (wandering, unable to see you)The orc priest is severely wounded.A goblin comes into view. It is wielding a +0 dagger.4.1 _The orc priest closely misses you.e[hi x  You strike the helpless orc priest from behind!  You puncture the orc priest!e[h e[h e[hq o#####..)@.go   orc (wandering, unable to see you)g   goblin (wandering, unable to see you)e[h e[h  benj the Cutter  Kobold  .. .....Health: 13/21 ==============----------  ...g...#Magic: 5/6====================----  #.#...#e[ht bAC: 2Str: 5  #.....##EV: 14Int: 18  #.....SH: 0Dex: 15  e[h #o#####.####XL:  3 Next: 192% Place: Dungeon:2  e[hq _...)@.g.#Noise: ---------  Time: 1054.9 (0.8)  ..#####.#a) +1 dagger  ...o)))(#Throw: 2 throwing nets  ..#####.#Contam Invis e[h  .....#  ##...#####o   orc (wandering, unable to see you) e[h  #.........g   goblin (wandering, unable to see you)  e[h T>........#  #...#)####e[h! yThe orc priest is severely wounded.A goblin comes into view. It is wielding a +0 dagger. e[hE _The orc priest closely misses you.You strike the helpless orc priest from behind!  You puncture the orc priest! e[hg 9_You kill the orc priest!e[h - _The orc priest closely misses you.strike the helpless orc priest from behind! e[h You puncture the orc priest! _You kill the orc priest!Your Short Blades skill increases to level 4!You have reached level 4!e[h /  --more--h[h6/267---452% h[h24 _j[hj[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   2.1   3.0   0           b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0  [h36m 1.0   0          e + Short Blades 4.6   3.0  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.5   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  [hwX                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss[h0s[h1s[hp  benj the Cutter  Kobold  .. .....Health: 16/26 ==============----------  ...g...#Magic: 5/7=================-------  s[h#.#...#AC: 2Str: 5  #.....##EV: 14Int: 18  #.....s[hmSH: 0Dex: 15  s[h'#o#####.####XL:  4 Next: 52% Place: Dungeon:2  s[hKp...)@.g.#s[hhNoise: ---------  Time: 1054.9 (0.0)  ..#####.#s[hHa) +1 dagger  s[h...o)))(#Throw: 2 throwing nets  s[hU..#####.#Contam Invis  s[h).....#  ##...#####s[ho   orc (wandering, unable to see you)  #.........s[h6g   goblin (wandering, unable to see you)  s[haS>........#  #...#)#### s[h_The orc priest closely misses you.You strike the helpless orc priest from behind!  s[hYou puncture the orc priest! _You kill the orc priest!Your Short Blades skill increases to level 4! s[hD_You have reached level 4!s[hs[h.s[hs[hIt[h   .. .....  ...g...#  #.#...#  #.....##  #.....  t[hL&#o#####.####  ...).@g.#  ..#####.#  ...o)))(#  ..#####.# t[h}X ##...#####  #.t[h1 t[hu ,t[h.#####gog 2 goblins (=5.9 (1t[ht[hT _The goblin closely misses you.t[hQv8  You hit the goblin.t[hwt[h..o.@gg1 wandering, unable to see…)t[hb7=6.7 (0.8t[hGt[h _ _The goblin is severely wounded.t[hG+  You closely miss the goblin.The goblin is severely wounded.The goblin shouts!o)oo 2 orcs (wandering, unable to see you)unable to see you)6-====7.5t[h2t[h5; _The goblin hits you with a +0 dagger.u[h8  You hit the goblin.u[h)   goblinu[hYd4=---8.3u[hu[h J _You kill the goblin!u[hM    .. ..... u[h N ...g...#  #.#...#  #.....##  #.....  #.#####.####  ..o)..@g#  u[h* .o#####.#  ...o)))(# u[hm u[h ..#####.#  .....# ##...#####    orcu[h‰ E #. u[h u[hJ ,u[h K. u[hŜ H---9.3 (1.0u[hs  _The goblin hits you but does no damage.  Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseu[h  You barely miss the goblin.You flicker for a moment.u[hQ.ou[hi[60.1 (0.8Invis u[hu[h= _The goblin hits you but does no damage.v[hdw  You catch the helpless goblin completely off-guard!  You impale the goblin!!v[h8q,v[hy)o.@)oo 2 orcs (7=5-9v[h v[hD_You kill the goblin!w[hC5  You hit the orc.w[h'w[h.o.ow[hЪ/=1.7w[hrw[hCW _The orc is almost dead.x[hx[h|yo(2.5x[h x[h _You completely miss the orc. The orc closely misses you.x[h M 1 wandering, unable to see you)x[h You hit the orc.x[h 76===x[h 3.3x[hn t _The orc is moderately wounded.y[hA5q  You catch the helpless orc completely off-guard!  You impale the orc!!y[hB )   orc (  You kill the orc!y[h.FK=84.1y[hlNy[hQP _The orc barely misses you.y[h 5  You hit the orc.y[h~ D)y[h\" d8=629y[h4, y[h. G _You kill the orc!z[h:c    .. .....   ...g...#   #.#...#   #.....##   #.....   #.#####.####   ...).@))#  ..#####)#  ...o)))(#  ..#####.#   .....#   ##...#####   #.   >.#   #...#)####z[hm;-z[hn5.9 (1.0z[hovz[hz  Things that are here: _a +0 hand axe; an orc corpse|[hga<   .. .....  ...g...#  #.#...#  #.....##  #.....  #.#####.####  ...).)@)#  ..#####)#  ...o)))(#  ..#####.#  .....# |[hq|===-6 _You flicker back into view.Things that are here: _a +0 dagger; a +0 dagger; a goblin corpse|[hV .. ..... ...g...#  #.#...#  #.....## #.....  #.#####.####  ...).)))#  ..#####@#  ....)))(#  ..#####.#  .....#  |[hWr##...##### #......... >.# #...#)#### #...#..^###.|[hb|[hOc07|[hk|[hup _Your magical contamination has completely faded away.  Things that are here: _a +0 dagger; an orc corpse~[hY  .. .....   ...g...#   #.#...#   #.....##   #.....  #.#####.####   ...).)))#   ..#####)#   ....))@(#  ~[h  ..#####.#   .....#   ##...#####   #.........   >#  ~[h  #...#)####   #...#..^###. ~[h&S  ..#####.....~[hM19==8 _~[h!~[h) ~[h3*a_Items here: )) [[ ††.~[h P  .. .....   ...g...#   #.#...#   #.....##   #.....  ~[h? ! #.#####.####   ...).)))#  ..#####)#  ....)@)(#  ..#####.# ~[hs  .....#  ##...#####   #....~[h N.....   >.# ~[hՂ  #...#)####   #...#..^###. ~[h T  ..#####.....~[h4 ~[h ioo   orc~[hɏ -9 _~[h ~[h  Things that are here: _a +0 club; a +0 club; a goblin corpse[hqy  .. .....  ...g...#  #.#...#  #.....## [hy #.....  #.#####.####  ...).)))#  ..#####)#  ....@))(#  ..#####o#  .....# [hHz  ##...#####   #.  >.# [h~z  #...#)####   #...#..^###.  [hzJ ..#####.....[h}[h=o.[h%70 [h _[hƑ[hxs  Things that are here: _a +0 club; a +0 sling; a +0 club[h[  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h7  .. .....  benj the Cutter[h  ...g...#  Kobold #.#...#  Health: 19/26 =================------- #.....##  Magic: 4/7=============-----------[h  #.....  AC: 2Str: 5[h  #.#####.####  EV: 14Int: 18 ...).)))#  SH: 0[h 3Dex: 15 ..#####)#  XL:  4 Next: 62% Place: Dungeon:2[hC  ....@*o(#  Noise: ---------  Time: 1070.9 (0.0)[hs  ..#####.#  a) +1 dagger [h .....#  Throw: 2 throwing nets ##...#####  #.........  >........#  o   orc #...#)####  #...#..^###.  [h ..#####..... [h= Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h_ Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line[h |Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 58%)[hg .. .....[hbenj the Cutter  ...g...#Kobold  #.#...#Health: 19/26 =================------- [h0 #.....##Magic: 4/7=============-----------  #.....[hZAC: 2Str: 5  #.#####.####EV: 14[hInt: 18  ...).)))#[hSH: 0Dex: 15  ..#####)#[hXL:  4 Next: 62% Place: Dungeon:2  ....@)*(#[hNoise: ---------  Time: 1070.9 (0.0)  ..#####.#[hVa) +1 dagger  .....#[h5wThrow: 2 throwing nets  ##...#####  [hXA#.........  >........#[hzo   orc  #...#)####  [hD#...#..^###.  ..#####.....[hCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h*Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  [h affect: 58%)[hOHo(asleep)[h2 :o[hE3 +1.9 (1[h;^ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 58%) _The orc looks drowsy...[h&~ .. .....  ...g...#  #.#...#  #.....##  #.....  #.#####.####  ...).)))#  ..#####)#  ....)@o(#  ..#####.#  .....#  >.# 20=2[h([h-  Things that are here: _a +0 club; a +0 club; a goblin corpse[hUi  The helpless orc fails to defend itself.  You impale the orc!![hp[")[h[![hn_h5====53.6 (0.7[hg[hVjG _You kill the orc![h  .. .....  ...g...# [h #.#...#  #.....##  #.....  #.#####.####  ...).)))#  ..#####)# [h ....@))(#  ..#####.#[h  .....#   ##...#####  [h< #.  [h"D >.#  [hAP #...#)####  [h_ #...#..^###.   ..#####.....[hm[h[h&4.6 (1.0[h[hv+  Things that are here: [hH_a +0 club; a +0 sling; a +0 club[hE .. .....  ...g...#  #.#...#  #.....##  [h#.....  #.#####.####  ...).)))#  ..#####)#  ....)@)(#  ..#####.#  .....# [hD&[h7[hG[hi&5 _[h~[h  Things that are here: _a +0 club; a +0 club; a goblin corpse[h  .. .....  ...g...#  #.#...#  #.....##  #.....  #.#####.####  [hb ...).)))#  ..#####)#  ....))@(#  ..#####.#  .....#  ##...##### #......... [h [h @=6 [h _[h [h q _Items here: ))) [[[ ††.[h} ? ...g...#  #.#...#  #.....# #.....  #.#####.####  ...).)))#  ..#####)#  ....)))(#  ..#####@#  .o...#  [h# J##...##### #......... >........# #...#)#### o   orc (wandering) #...#..^###. ..#####.....[hł A ....#..♣.♣.♣[hׄ [h ;o.[h T1=====[hӍ &7 _[h [h [hR #.#....## #.....#.#####.####...).)))# #####)[hRX..)))(#####. o...##...#####.........>........#[hS#...#)###..^###...#####....[h"Sa..#..♣.♣.♣ #.#.##...#[hzT[h\-.[h]&8[he[hk[h  ....## #.....#.#####.####...).)))# #####)[h !S..)))(#####. ....##..@#####.........>........##[h)!}#...#..##...#♣.♣.♣[h'[h8(&9[h1[h3[h|x  #.#...  #.....##   #.....  [hx #.#####.####   ...).)))# [hxg  ..#####)#  [hx ....)))(#  ..#####.#  [h@y....@.#  ##...#####   #[hzyv...  .>........#  [hy#...#)##   #...#..^###.  [hy ..#####.....  ....#..♣.♣.♣   #.#.##...#[h&[h]'80[h[hԏ[h $[h5$[h%[h[+~2==[h .[h0,[h3[h7[hK7M6===[h;[hV@[h{@[h=C[hG[hYG[hyGa3==[hXL[hP,[hS[hn===4==[h>p[hwX[h3}uoo   orc (wandering)[hk     [h̀Y     ...).)))# [h2)# ....)))(# [h..#####o# ....@.#922.0)[h,o ###...#####  #.........  .>........# [hMF ##...#)####  ^###.  [hnB    [hW _You start resting.[h        ...).)))# )# ....)))(# ..#####o# ....@.# ###...#####  #.........  .>.......[h4 ##...#)## ^###.   [h[h[h/[ _An orc is nearby![hv  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  [hQw\Confirm with . or Enter, or press ? or * to list all spells.[h i #.#...#  benj the Cutter #.....##  Kobold #.....  Health: 24/26 ======================-- #.#####.####  Magic: 4/7=============-----------[h" 5 ...).)))# AC: 2Str: 5 ..#####)# EV: 14[hC fInt: 18 ....)))(#[hb  SH: 0Dex: 15 [h ..#####o# XL:  4 Next: 65% Place: Dungeon:2 [h ....@.# Noise: ---------  Time: 1092.6 (0.0)[h  ###...#####  a) +1 dagger[h $ #.........  Throw: 2 throwing nets .>........# [h j ##...#)#### [h3  #...#..^###.  o   orc (wandering) [hT C..#####.....  ....#..♣.♣.♣ [hu  #.#.##...# [h Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line[h Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, wandering, hasn't noticed you, chance to affect: 58%)[hp #.#...#benj the Cutter  #.....##Kobold  #.....Health: 24/26 ======================--  #.#####.####[hAMagic: 4/7=============-----------  ...).)))#AC: 2Str: 5  ..#####)#EV: 14Int: 18  [hg}....)))(#SH: 0Dex: 15 [h@ ..#####*#[hXL:  4 Next: 65% Place: Dungeon:2  ....@.#[hNoise: ---------  Time: 1092.6 (0.0)  [h|###...#####a) +1 dagger [h#W #.........[hEZThrow: 2 throwing nets  [hn.>........#  ##...#)#### [h1 #...#..^###.[ho   orc (wandering)  ..#####..... [hٮ* ....#..♣.♣.♣  [h#.#.##...#[hCasting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hHAiming: Ensorcelled Hibernation (safe; 14% risk of failure)  [hhPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderately[hTwounded, wandering, hasn't noticed you, chance to affect: 58%)[h,Moasleep)[ho 5====3.6 (1[hg![hy&1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, wandering, hasn't noticed you, chance to affect: 58%) _The orc looks drowsy...[h i  The helpless orc fails to defend itself.  You impale the orc!![h C)[h d5=704.3 (0.7[h [h) G _You kill the orc![h6XQ  #.#...#   #.....##   #.....   #.#####.####   ...).)))#   ..#####)#   ....)))(#  ..#####)# .# #...#####   #.........   .>..#   ##...#)###   #...#..^###.   ..#####.....   ....#..♣.♣.♣   #.#.##...#[hcC5.3 (1.0[hq[hs[h!13[h4[h;[h(?,[hgC[hLL #.#...#  #.....##  #.....  #.#####.####  ...).)))#  ..#####)#  [hL-....)))(#  ..#####)#  .....@.# 6 [hL####...#####  #.........  [hL(.>.[hL5.# [hLr##...#)#### [hL [hM[hM [hM[hV[hX[h #.....# #.....  #.#####.####  ...).)))#  ..#####)#  ....)))(#  ..#####)#  .......#  ####..@##### #.........  .>.[h).#  ##...#)#### #...#..^###. ..#####..... ....#..♣.♣.♣ #.#.##...# ##...#♣.♣.♣[h[h,E====7[hK[h[hjU  #.....#.#####.####...).)))# #####)..)))(#####) .......####...##### #...@......>###...#)###..#####.♣.........#[hby[hyq6==8[ht[h[hM  #.#####.####...).)))# #####)..)))(#####) .......####...##### #..........>###...#)###[h  #...#..^###......#..♣...♣..#♣#♣.♣##[hB [h &9[h [h [hq...).)))# ..#####)# ....)))(# ..#####)# .....# ####...##### #......... .>.# ##...#@#### [h8r=...#..^###...#####..... ....#..♣.♣.♣ #.#.##...###...#♣.♣.♣♣.........#..♣..#♣#♣.♣##♣...........[hz[hz(100[hπ[hh  Things that are here: _a +0 club; a +0 sling[hsM#.#####.####.).)))#####)..)))(..#####).......# ####...##### #..>....@...###...#)#### #...#..^###..#####.....♣..[h[h-1 _[hj[h=[h63[hG[h[h9=[hy6===[hA[h[h3[h[h,[h[h,[h[hQ===[h[h,[h1[h,[h[hT,[h<[h,[h#[h,[h{[h_ _You start resting.[h012.3 (11.0)[hM87====[h%3.3 (12[h[h[% _Magic restored.[h { #..... #.#####.#### ...).)))# ..#####)# ....)))(######)# .......# ####...##### #.. .>........##...#)#### [h  #...#..^###. ..#####.........#..♣.♣.♣ #.#.##...# ##...#♣.♣.♣ ♣.........#[h@ [h 14.0)[h [h [h3[h_ [h[h,[hX[hsBG#.#...#  #..... #.....#.####).)))####)....)))(..#####)# ......@# 6.3 (2####...#### #..........>........###...#)#####...#....#####.[hP[hvQ[h2S[hkY[he[heWM...g#...# #.....## #.....#.#####.####.).)))#####).g)))(..#####.......# ####...######..........#...#)##g   hobgoblin (wandering)[h h&0[hq1.g[hr`====7.3 (1[h́[hՙ _A hobgoblin comes into view.Things that are here: _a +0 flail; a +0 ring mail[h3 ........g#...# #.....## #.....#.#####.####.).)))#####)..g))..#####).......# ####...##### #..>........##...#)#####...#..^########.....[hjg)8 _[he[hL _You see here 5 stones.[h\  .. .....   ...g...#   #.#...#   #.....##   #.....   #.#####.####   ...).)))#   ..#####)#   ...g))@(#   ..#####)#   .......#   ####...#####   #.........   .>.#   ##...#)####   #...#..^###.   ..#####.....[hk`g.9 _[h&s[h~q _Items here: ))) [[[ ††.[hQp[hsCPick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 whip Armour (select all with [)d - a +0 animal skin  e - a +0 helmet  f - a +0 leather armour Carrion a goblin corpse a hobgoblin corpse [hhs[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][hE#  e + a +0 helmet[Enter] accept (1 chosen)[h[h[h .. .....benj the Cutter  ...g...#Kobold  #.#...#Health: 26/26 ========================  #.....##Magic: 7/7========================  #.....AC: 2Str: 5  #.#####.####EV: 14Int: 18  ...).)))#SH: 0Dex: 15  [h[}..#####)#XL:  4 Next: 70% Place: Dungeon:2  ..g.))@(#Noise: ---------  Time: 1119.3 (0.0)  ..#####)#a) +1 dagger  .......#Throw: 2 throwing nets  [h####...#####  #.........  .>........#[hg   hobgoblin (wandering)  ##...#)####  #...#..^###.  ..#####..... [h_Magic restored. _A hobgoblin comes into view.Things that are here: _a +0 flail; a +0 ring mail _You see here 5 stones. [h.\_Items here: ))) [[[ ††.[h[h1.[h.,20.3 (1[h[h% _c - a +0 helmet[h [h ZUnequip which item? Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [) [h  b - a +0 robe (worn) Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)[hX [?] describe selected [!] unequip|take off|remove[h |[tab] equip|unequip[h[h[h h .. .....benj the Cutter  ...g...#Kobold  #.#...#Health: 26/26 ========================  #.....##Magic: 7/7========================  #.....AC: 2Str: 5  #.#####.####EV: 14Int: 18  ...).)))#SH: 0Dex: 15  ..#####)#XL:  4 Next: 70% Place: Dungeon:2  ....))@(#Noise: ---------  Time: 1120.3 (0.0)  ..#####)#a) +1 dagger  .......#Throw: 2 throwing nets  [h{ ####...#####  #.........  .>........#  ##...#)####  #...#..^###.  ..#####..... _A hobgoblin comes into view.Things that are here: _a +0 flail; a +0 ring mail _You see here 5 stones. [h r_Items here: ))) [[[ ††. _c - a +0 helmet[hP  Okay, then.[h[h+%[hP(. _[h [h Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  j - 2 throwing nets (quivered) [hG "Armour (go to first with [)  b - a +0 robe (worn)c - a +0 helmet Magical Staves (go to first with |) [h h e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Scrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE [h  h - a scroll labelled YNIWOOG XOKLAZ  i - a scroll labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP [h" m - a scroll labelled CEGE CERIAFUUX Potions (go to first with !)  d - a sedimented orange potion  k - a fuming grey potion[h = c - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. [h ;You took it off Robin on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[h[[h~[h .. .....benj the Cutter  ...g...#Kobold  #.#...#Health: 26/26 ========================  #.....##Magic: 7/7========================  #.....AC: 2Str: 5  #.#####.####EV: 14Int: 18  ...).)))#SH: 0Dex: 15  ..#####)#XL:  4 Next: 70% Place: Dungeon:2  ....))@(#Noise: ---------  Time: 1120.3 (0.0)  ..#####)#a) +1 dagger  .......#[hThrow: 2 throwing nets  ####...#####  #.........  .>........#  ##...#)####  #...#..^###.  ..#####.....Things that are here: _a +0 flail; a +0 ring mail _You see here 5 stones. _Items here: ))) [[[ ††. _c - a +0 helmet _Okay, then.[h[hz _[h[h[h?+1.3 (1[h7[h [h+2.3 (2[h [h[h5+3.3 (3[h$[hA4.3 (4[hv![h,[h.+5.3 (5[h6[h8 3 _You start putting on your armour. You continue putting on your +0 helmet. x5[h8E[hH[ _You finish putting on your +0 helmet.[h  .. .....   ...g...#   #.#...#   #.....##   #.....   #.#####.####   ...).)))#  ..#####)#  ....)@)(# [h ..#####)#  .......#  ####...#####   #.........   .>.#   ##...#)####  [h #...#..^###.   ..#####.....[h[h26.3 (1 _[h[h  Things that are here: _a +0 club; a +0 club; a goblin corpse[hB  .. .....  ...g...#  #.#...#  #.....##  #.....  #.#####.####  ...).)))#  ..#####)#  ....@))(#  ..#####)#  .#   ####...#####   #.   .>.#   ##...#)####   #...#..^###.   ..#####.....[hL[hL$7 [hL _[h_V[h2\s  Things that are here: _a +0 club; a +0 sling; a +0 club[hV  .. .....  ...g...#  #.#...#  #.....##  #..... .#.#####.#### ....).)))# .#####)# ))(# .#####)# ...# . ####...#####   #.   .>.#   ##...#)####   #...#..^###.   ..#####.....[h[h-8 _[h[h5[h   .. .....  ...g...#  #.#...#  #.....## #.#. #..... #.#g#####.#### #....).)))# #...#####)# .)))(# #...#####)# #.........# #..[h$ &####...##### #.. #.  .>.#g   hobgoblin (wandering)   ##...#)####   #...#..^###.   ..#####.....[h [h& 8g.[h' &9[h/ [hw7 [h    .. ..... ...g...#  #.#...  # #.# #.....##  #.#g# #.....  #.#.#####.####  #....).)))#  #..@#####)# .......)))(# #...#####)#  #.........# [h #..####...##### #.. #..  .>........# #...#)####  #...#..^###.[h4[h8g.[h'30[h[h[hU  ........g #.# #.#...# # #g# #.....##.#.# #.....#.#####.####.).))) #...#####).......)))(##...#####).......#####...######.. #..>........##...#)####[h~[h8g.[h@&1[h>[h[h̵1  ...........g #g# #.#...# # #.# #.....###.#.# #.....#.#@#####.####.).))) #...#####).......)))(##...#####).......# ####...######.. #..>........[h [hbg.2[h[h[h #.... .......g...g #...#  #.# #.....## #.....#.#.#####.#####....).))) #...#####).......)))([h##...#####).......#####...######.. #.[h[hG0.[h&3[h[hϝ[h@M####### .#.... ...........g #...#  #@# #.....##[h? #.....#.#####.#### #....).)))#...##.....[h [h&4[h[ho[hKG{M #######. ##.#..........#......g.g #...# [hGq #.# #.....## #..... #.#.#####.####..#g   hobgoblin (wandering)[hI[hQF.g[hqS&5[h.[[hf[hJh       # #######..  ##.#..........  #....@..g....#  #.#.###.#...#  # #.# #.....##  #.#.# #..... #.#.#####.#### #....).)))#  #...###### .......)))(# ##...#####)#[h[hh.g6[hu[h[h      ## #######. ##.#.[hh  #.g...#  #.#.###.#...#  # #.# #.....##  #.#.# #.[hB.... #.#.[h #....).)))# [h[hӹ[h B.g[hr&7[h[h$[hv9      ###. #######. ##.#.  #.g..#  #.#.###.#...#  # #.# #.....##  #.#.# ##..... #.#.#####.#### #....).)))# g.8[h>[h@[h     ####.# #######....[hB ##.#......g... #......#  #.###@#...#  # #.# #.....#[hw #.#.# ###.....  #.#.#####.#### #....).)))# [h#...#####)#  .......)))(# ##...#####)[he# .........#[h[h* <g.[h &9[h[h[h       .#   ####.## #####.g...#  ##.#  #........@...#  #.#.###.#...#  # #.# #.....##  #.#.# ###..... #.#.#####.####   #....).)))#  #...###### .......)))(# ##...#####)#[h xg.40[hh       [h 3 .   ####.##   #######g....#   ##.#..  ...........#   #.#.###.#... [h1 # #.# #.....##  [hZ #.#.# ###.....   #.#.#####.####  [h| #....).))#   #...#####[h)#   .......)))(#[h[hb[hx1[h[h[h6*}  You catch the helpless hobgoblin completely off-guard!  You impale the hobgoblin!![hP4E†[h~8522.1 (0.8[h?[hcAM _You kill the hobgoblin![h Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  j - 2 throwing nets (quivered) [hArmour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Scrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE  h - a scroll labelled YNIWOOG XOKLAZ  i - a scroll labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP  m - a scroll labelled CEGE CERIAFUUX Potions (go to first with !)  d - a sedimented orange potion  k - a fuming grey potion[h@[hu[h benj the Cutter  Kobold  Health: 26/26 ========================  Magic: 7/7======================== [h  AC: 3Str: 5  .#EV: 14Int: 18  ####.##SH: 0Dex: 15  #######†....#XL:  4 Next: 72% Place: Dungeon:2  ##.#....@.....[hsZNoise: ---------  Time: 1142.1 (0.0)  #............#a) +1 dagger  #.#.###.#...#Throw: 2 throwing nets  # #.# #.....##  [ht#.#.# ###.....  #.#.#####.####  #....).)))#  #...#####)#  .......)))(# _a +0 club; a +0 club; a goblin corpseThings that are here: _a +0 club; a +0 sling; a +0 club  You catch the helpless hobgoblin completely off-guard!  You impale the hobgoblin!! _You kill the hobgoblin![h[h.[h)[h[hس3[hd[hx[hĽ[hn[h1[h[h[h&[h[h;[h,[h[h$[h,[hb[h[hV,[h[h0[h[h[hf[h?[h,[h[hP[h,,[h[hh[hLB[h[h,[h.[h[hh,[h[h[h,[h[h[h,[h[hX[hd,[h[h[h[h[h[hx[hX      ###############  #.@...........#58.1 (16.0)[h  #.###########.#  #> ####.##  #. #######†....#  #.##.#............  #............###  #.#.###.#...#  # #.# #.....##  #.#.# ###.....[hM[h,9.1 (17[h[h$; _Found a stone staircase leading down.[h4[h3[h-[h[hR[hR  There is a stone staircase leading down here.[h[h} _[h[h[hB[h[h[h[h8[h2[h[h[hy[h[h[h[h[h[h[h5,[h[h[hc[hy[h[h[hB[h[h,[h n[h [h ,[h [hn[hVB[h[h,[h8[h[h[h[h[h$[h%B[h&[h'[h'[h<([h)[h1*[h*,[hY1[h"2[h2,[h4[h<5,[h5[h6[h7[h7[hI8[h@[hA[hA[hB[h[h![hZ[h[hI[h,[h#[h>[h,[h[h [h ,[hd [h [h #....>........#  #.####...#)####  #.####...#..^###.  #......#####.....[h  ####.....#..♣.♣.♣ #..##.#.##...# ##..##...#♣.♣.♣ #.♣.♣.........# ♣@....♣..#♣#♣.♣##91.1 (32 <....♣.♣...........## ..♣.♣...♣.♣##.##.....[h . .. .♣...# .#.....## .♣. .. ♣.♣ #.#.###  ...###.#.##  ♣.........[h  #.#.#.###.  #.#.#.##[ht[h,2.1 (33[h[h9 _Found a stone staircase leading up.[h.- Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes16% 3b - Tukima's DanceHexes16% 3  c - Dazzling FlashHexes/Fire28% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[h-<[Esc] exit[hEj #....>........#benj the Cutter #.####...#)####Kobold #.####...#..^###.Health: 26/26 ======================== #......#####.....Magic: 7/7======================== ####.....#..♣.♣.♣AC: 3Str: 5 #..##.#.##...#EV: 14Int: 18 ##..##...#♣.♣.♣SH: 0Dex: 15 #.♣.♣.........#XL:  4 Next: 72% Place: Dungeon:2 ♣@....♣..#♣#♣.♣## Noise: ---------  Time: 1192.1 (0.0) <....♣.♣...........## a) +1 dagger ..♣.[[hl~32m♣...♣.♣##.##..... Throw: 2 throwing nets . .. .♣...# .#.....## .♣. .. ♣.♣ #.#.### ...###.#.## ♣......... #.#.#.###. #.#.#.##You catch the helpless hobgoblin completely off-guard!  You impale the hobgoblin!! _You kill the hobgoblin! _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading up.Memorise Confusing Touch, consuming 3 spell levels and leaving 2? Y - Yes  N - No[h9[h7L #....>........#benj the Cutter[hL8 #.####...#)####Kobold #.####...#..^###.Health: 26/26 ========================[hLF #......#####.....[hLbMagic: 7/7========================[hL [hMs####.....#..♣.♣.♣AC: 3[h MBStr: 5 [hkM&#..##.#.##...#EV: 14Int: 18 ##..##...#♣.♣.♣SH: 0[hMCDex: 15 [hMj#.♣.♣.........#[hMXL:  4 Next: 72% Place: Dungeon:2 [hM♣@....♣..#♣#♣.♣## Noise: ---------  Time: 1192.1 (0.0) [h,N<....♣.♣...........## a) +1 dagger [hZN..♣.♣...♣.♣##.##..... Throw: 2 throwing nets [hN. .. .♣...# .#.....## .♣. .. ♣.♣ #.#.###[hN, ...###.#.## [hN1♣......... #.#.#.###.[hN #.#.#.##[hOYou catch the helpless hobgoblin completely off-guard!  You impale the hobgoblin!! _You kill the hobgoblin! [h;O_Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading up.[h=P+3.1 (1[hXT[hLZ$ [hZQ_This spell is quite dangerous to cast![hY^+4.1 (2[h^[hc[hc+5.1 (3[hf[hk[hk+6.1 (4[hr[hu _You start memorising the spell. You continue memorising. x3[hx[h}zc _You finish memorising. Spell assigned to 'b'.[h7[huC  Skill  Level Cost  Apt Skill  Level Cost  Apt [hՒ] a - Fighting   2.0   2.5  +1   j - Spellcasting   2.1   3.0   0          [hD b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0          [hne + Short Blades 4.8   3.0  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.6   1.4  -2      [h         g - Armour   0.0   1.4  -2      [hÓ\ h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4      [h        [h                [h9            [h\'    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [h[?] Help[=] set a skill target  [h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h [h) G #....>........#benj the Cutter #.####...#)####Kobold #.####...#..^###.Health: 26/26 ======================== #......#####.....Magic: 7/7======================== ####.....#..♣.♣.♣AC: 3Str: 5[h x #..##.#.##...#EV: 14Int: 18 ##..##...#♣.♣.♣SH: 0Dex: 15 [h #.♣.♣.........#XL:  4 Next: 72% Place: Dungeon:2 [h= ♣@....♣..#♣#♣.♣## Noise: ---------  Time: 1196.1 (0.0) [hu <....♣.♣...........## a) +1 dagger [h ..♣.♣...♣.♣##.##..... Throw: 2 throwing nets [h: . .. .♣...# .#.....## .♣. .. ♣.♣ #.#.### ...###.#.## ♣......... #.#.#.###. [h] P#.#.#.## _Found a stone staircase leading down. [h ^_There is a stone staircase leading down here. _Found a stone staircase leading up. [h A_This spell is quite dangerous to cast! [h _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.[h [h3 [hv [h [hb3[hNd[hh2 [h?o_[hrp[hhq,[hr[hs[ht[ht[hu[hv[hSx,[hGz,[h{,[h{[hd  #.####...#..^##  #......#####...  ####.....#..♣.♣ [hҁ #..##.#.##..  ####..##...#♣.♣  ##.#.♣.♣........  ##..♣.....♣..#♣#♣ [h ##<....♣.♣........  #@..♣.♣...♣.♣##.##[h.  ##......♣...# .#.. [hd ##.♣.♣.. ♣.♣ #.# [hp ##...♣.♣...###. [h .♣.. ♣......  #.#.#.#[hӂh   #.#.#.#[h   ##.#.#..   ........ [h$ 202.1 (6  You now have enough gold to buy a scroll of identify on D:1.  You can access your shopping list by pressing '$'.3.1 (7[h[hV> _You now have 33 gold pieces (gained 14).[hn _[h\o [hr [hv n[h[x ,[hx [hUz [hz [hz [h/{ [h} [h~ ,[h6 [hԫ [h [h [hU [h [h [h [h [hE [hN [hB [ho [h̸ [h [h [h [h [h= [h7 ,[h [hҾ [h ,[hl [h/ [hw B[hW [h9 [h ,[h [h B[h [h B[h [hf ,[h [h [h B[h ,[hp  _You now have 38 gold pieces (gained 5).[hy [h ,[h [h [h ,[h ,[h [h [hX [h [h ,[h [h [h [h [h [h [h,[h[[h[h[h[hZ[h[h[h[hw[h|[h ,[hg [h [h ,[hU [h[hr[h[h[h[h[h[h[h:[h!,[h[h[h,[h2[hW[h?,[h[hr[hU,[h[h![h""[hi"[h"[h#[h6%,[h%[h&[h'[h([h([h*[hb+,[h,[hT-[h.,[hW/[h0[h1,[h]2[hk3[h4,[h%5[h5[h6[h7[h7[hT9[h:,[h;[h<[h;>,[h>[h?[h@[h@[hA[h*C[hD,[h E[hE[hG,[h:H[hI[hJ[hK[hPK[hM[h N[hNN[h|N[hO[hP,[hQ[hR[hXS[hS[hS[h2U[h#V[hV[hV[hW[hJY,[hY[hcZ[hp[,[h[[h\[h^,[hm^[h_[h`,[hVa[hPg[hg[hh[hZj,[hj[h'l[hIm[hrm[hm[ho[h-q,[hq[hr[hs[h*t[h_t[hCv[hrw,[hw[h3y[h~ #.......  ###.#.##  #.###.# ..  #.....## . [h ###....# #.#.## r  #...# ..  [hL##..#.#  [hw#.@..#  #..###  [h6##.. [h=####  [hr   rat (asleep)  [h. [hB![h087.1 (84.0)[h,8.1 (85[hs[hV _A rat comes into view.[hc9M#....... ###.#.## #.###.# .. #.....## . ###....# .g#.#.###r##...#... ##..#.# #..@.# #..### ##.. ####g   goblin (asleep)[hq  A goblin comes into view. It is wielding a +0 club.g..rgr====9.1 (1.0) _The goblin shouts! The rat squeaks loudly. You hear a shout! You hear a bark![hcY#.###.## #.......  ###.#.## #.###.# .. #.....## .####....# g.K#.#.###.#.#...#.r...##..#@# #....# #..#####..####K   kobold (wandering) r   rat[h[h#l  A kobold comes into view. It is wielding a +0 club.[hS[h[h .K.ghh   jackalg   goblinK   koboldr   ratA jackal comes into view.[h5-=---90[hZ[hn [h"_The rat bites you.[hB[h K..g---9 (0.8[h _You completely miss the rat. The rat barely misses you.[hYa  You hit the rat.[hZ[ha.Kh.h   jackal [he041.7[h'l[hnG _You kill the rat![hf  You hit the jackal.  The jackal is almost dead.[hg g   goblinK   kobold2.5 _The jackal closely misses you.[hm G  You barely miss the jackal.The jackal is almost dead.-3.2 (0.7 _The jackal closely misses you.[hp  You closely miss the jackal.The jackal is almost dead.The jackal pauses to sniff the ground.[h.KK   kobold [h76=9 _The jackal misses you.[h= 8  You hit the jackal.[h [hF [h g.g   goblin [h 574.7 (0.8[h6 [h J _You kill the jackal![hӃ[h{KK   kobold[hn(5.5[h[hВ _You miss the goblin. The goblin closely misses you.[h 8  You hit the goblin.[hp r ) [h 086.3[h [h J _You kill the goblin![hGK.=-7.3 (1.0[hg[h 8  You hit the kobold.[hP e)[h" >80=8.0 (0.7[h [h% J _You kill the kobold![h}` #.# .# #.###.## #.......  ###.#.## #.###.# ..####.....## .#.####....# ... #.#.###.#.##...#.@...[##..#.#.#.##....###[h` #..#####..#### [hi [h2j 5-9.0 (1.0[hp [hw _Found a ring mail.  Things that are here: _a +0 club; a +0 club[hڱ _[h#.###.. #.# .# #.###.## #.......  ###.#.### #.###.# ..### #.....###.#.#.###....#[....$#.#.###@#.##-#...#.)...[##..#.#.#.###....###...#..### #.##..####[h #.....# #.###.. #.# . #.###.## #....... ###.#.###  #.###.# ..### #.....###.#.#.###....#@....$[h} #.#.###.#.##[h #...#.)...[##..#.#.#.## #....###... #..### #...####[h$301.0 (22.0 (3 _You see here a +2 pair of boots.[h[hH+3.0 (1[h"[h-L _n - a +2 pair of boots[h[hmInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  j - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) [hŦ"Scrolls (go to first with ?)  f - a scroll labelled YMITUL PESTRE  h - a scroll labelled YNIWOOG XOKLAZ  i - a scroll labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP  m - a scroll labelled CEGE CERIAFUUX Potions (go to first with !)  d - a sedimented orange potion  k - a fuming grey potion[h  n - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (3.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[h #.....#benj the Cutter#.###..Kobold#.# .#Health: 26/26 ========================#.###.##Magic: 7/7========================#.......AC: 3Str: 5###.#.###EV: 14Int: 18#.###.# ..###SH: 0Dex: 15#.....###.#.#.XL:  4 Next: 80% Place: Dungeon:2###....#@....$Noise: ---------  Time: 1303.0 (0.0)#.#.###.#.##a) +1 dagger#...#.)...[#Throw: 2 throwing nets[h 5##..#.#.#.###....###...#..### #.##..#### _You kill the kobold! _Found a ring mail.  Things that are here: _a +0 club; a +0 club _You see here a +2 pair of boots. _n - a +2 pair of boots[h> [h [hO [h  You start putting on your armour.4.0 (1[h! [hE [h +5.0 (2[h [h [h +6.0 (3[h [h [hf +7.0 (4[h$ [hl, A8.0 (5[h$3 [h"5 6 _You continue putting on your +2 pair of boots. x5[h5 [h< [h? b _You finish putting on your +2 pair of boots.[h9) 3[h * [h~- [h0 : _[h6 B[h 7 [h8 [h> [hdA ,[hB [hE [hG ,[h8I [hK [hL ,[hM [hUV #.....# #.###.. #.# .# #.###.## #....... .####.#.### ###..#.###.#...###..! #.....###.#.#.# ###....#.....@# #.#.###.#.### #...#.)...[# [hV ##..#.#.#.###....###... [h` 13  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.[h@a +4.0 (6[h!h [hIk > _You now have 54 gold pieces (gained 16).[hz/u[h3B[h~:[h;[hc>,[h?[hG#........#..#######.....# #.###.. #.# .# #. #.###.## .### ...... ..#♣##.#.### ###..##.###.#...###..@.♣#.....###.#.#.#.....  ###....#......#.#####.#.###.#.###.##...#.)...[#..###..#.#.#.###....###...#..### #.##..[hN+8.0 (4[h}N+9.0 (5[hT[h7WY _o - a murky yellow potion[h3[h~[h_[h[hc[hn[ho[h,[h[h[h_,[h"[h[h #..########## #...#  #...##### #........ #........  #..######. ) #.....###.####.♣ #.###...........  #.# .# #.#@# 23.0 (4  #[hpw##...###  #.............#♣ ###.#.###.###..####.#...###....♣.....###.#.#.#.....###....#......#.#### #.#.###.#.###.# #...#.)...[#..#[h[hr+4.0 (5[h= _Found a hand axe.[hYl3[h,m[hp[hr[hv[hxn[h [h][h܈[h[hʊ[h[h1[hǐ,[h[h?[h,[h[h=[ha,[h[h֝[h5,[hJ[hW[hB[h7[hޮ<#..#####.# P.P ..........#♣ ...........♣ ..########## ...# ... ...##### ).. ........ #.# ........ ####.# ..######. #.).34.0 (10.0) [hW.....###.####.♣.♣ [h.###................ .# .###.#.###♣.♣### [h.##..####.# .............#♣.♣ ##.#.###.###..#.# [h#>##.#...###....♣.♣ [hE<...###.#.#.#.....[h[h ,5.0 (11[h[hw& _Found a trident.[hg 3[hh [hcl [hr X[hs ,[ht [hv [hx ,[hy [hd{ [h| ,[h~ [h [h ,[h [hą [h [h݇ [h [h [h. ,[h_ [h [h [h [h6 [hT [h ,[h [h [h [h [h [h [h B[h[ ,[há [h [hf [h ,[h [h˨ [h ,[h [hw [h ,[hq [hı [hA ,[h [h [h ,[hݹ [h [hl [hŽ [hq [h# [h ,[h [h [h ,[hF [h$ [h ,[h [h [hE ,[h [h] [h ,[h [h[ [h ,[h [hj [h ,[h [h? [h ,[h [h( [h~ ,[h [h [hq [h [h [hQ [hN ,[h [hd [h ,[h [h [h ,[h [h3 [hU ,[h [h [h [h [hY [h[ [h ,[h3 [hb [hm [h [hS [h [h  ,[hY [h [hd [h [h [h [h [h [h# [h_ [h% [hT [h [h [h ,[hN [h [h@ [hv [h [h [h [h* [hx [hf [hF ,[h [hi [h [h [h [h" [h$ ,[h$ [hs% [hr& ,[h& [h( [hs) ,[h) [hl* [hb+ B[h- X[hy. [h. ,[hG/ [h\0 [h0 ,[h0 [h1 ,[h,2 ,[h 3 [hl3 ,[h3 [h5 [hn6 [h6 [h6 [h58 [h@  #.#♣♣...♣♣♣P. ##.# P.P♣..♣♣#♣ ♣...♣♣♣..♣ ♣♣.###.# #####♣♣♣♣..###.#<  #.............#.# ##.#####)..#### ...# ##.## ..# ####.# #89.0 (54 #.## #.)..# #.# #.####.♣.♣######.# ..............##.# [hnA #.#.###♣.♣###.##.# #...####.####.##.# ......#♣.♣.......# #.###..#.#.####### ###....♣.♣.[hG [hH -90.0 (55[hM [hP 9 _Found a stone staircase leading up.[h([h([h=)[h*[hW,,[h0n[hX1[h2,[h2[hd4[h&5[h6[h$7[hH:P  There is a stone staircase leading up here.[hO;[h0<5 _[h=[haM[hM[h~N[hO[hP,[hhQ[h>R[hfS[hS[hS[hV[hV,[hhW[hPX[hZ,[h^,[heH♣♣ ♣ ♣ .♣♣ PP ..P ...♣♣♣P. P.P♣..♣♣ .#####  ♣...♣♣♣ .....# #  ♣♣.###.######.##.## ♣♣♣..###.#<.....@..∩.[h8f400.0 (10 .........#.########.[#)..#####.#  ##.## #.###.# #. .)..# #.#♣.♣######.# ........##.#♣.♣###.##.[hm[h9n,1.0 (11[hu[hOw- _Found a leather armour.[h 3[h [h [hn ,[h [h [h|-  .♣♣  ..P ♣♣♣P. #.#♣..♣♣ .######.#♣...♣♣♣ .....##.# ♣♣.###.######.##.###...###.#<.......@∩..#.##.[.. [h)..#####.# .... #.## #.# ∩g...# #.# .....# #.# g   goblin (asleep) [h4[h12.0 (1.0)[hr+3.0 (2[h[h-s _A goblin comes into view. It is wielding a +0 club.[hFR.♣♣..P ♣♣♣P. #.# ♣..♣♣ .######.# ♣...♣♣♣ .....##.# # ♣.###.######.##.###.# ..###.#<........∩.... ......#.########@[..#####.# #... .## #.# #∩g .# #.# #... .# #.# #.. ♣######.# ....##.# ♣###.##.# #[hUN[hN+4.0 (1[h3U[hW[hE7 s.♣♣..P ♣♣P. #.# ..♣♣ .######.# ...♣♣♣ .....##.# .# .###.######.##.###.# .###.#<........∩........#.########.[..#####.# #.@. ## #.# #∩g.... [h7 # #.# #... # #.# #.. ######.# #ß..∩. ....##.# ###.##.# .......#[hG u ggThe goblin shouts![hH u3---====5[hcO [h}R 9 _The goblin hits you with a +0 club.[h  You hit the goblin.  The goblin is severely wounded.[hv`=---8 (0.8[h[h= _The goblin hits you but does no damage.[h*8  You hit the goblin.[h2)[h4=--1---6.5 (0.7[h[hJ _You kill the goblin![h y .P ♣♣P. #.# ..♣♣ .#####.♣♣♣ ......# .###.######.##.###.##<........∩.........#.########.[.#####.# #.. ## ∩@.... ........#...... .#######[h* e  A bat comes into view.[h! 5-7.5 (1.0[h' [h, o _The bat moves out of view. _You see here a +0 club.[h"8M♣♣  ..P ♣♣P. ♣♣ .#### ..♣♣♣ .....##.# .# #####.##.###.##[hua###.#<........∩......#.########.[ .####.@....#∩)...... # #.#[he#......#......[hJ$[h%G-8 _[h+[h-[h'M♣♣  ..P ♣♣P. ♣♣ .######.# ..♣♣♣ .....##.# .# #####.##.###.#####.#<........∩......#.########. .####......#∩).... # #.##......#ß..∩..[hF[h&9[h[h/W _You see here a +0 leather armour.[h*_[hv 5== _[h [h+ [hg [h\,[h[h,[h[h~6==[h([hq1 _HP restored.[h(!3[h#[h &[h(,[h)[h+[h.,[h/[h3[h5O=[h]=[hY?[hpA[hA[hSB[hyC[hK[h4M,[hM[h(O[hoP,[hP[hdQ[hR,[h7S[h V[haW[hW[hW[hJY[h&[,[h[[h^[h]i w.[  ##.##  ...  #.#  #@##  ###..##### #..........  .♣♣ #.###.#####  ..P # #.# ♣P. #.# #.# w   dart slug (asleep)♣♣ .######.# #.# ..♣♣♣ ....##.# #.#####.##.###.####[h u [h267.0)  A dart slug comes into view.7.5 (18[h( _Found a ring mail.[hؓ..♣# w.[ #.##.#####........  #.##  ###..##### [h^#..........♣♣.###.#####  ..P #. ♣P. #.# #. .♣♣ .####. ..♣♣♣ .....##.# #.#[h̜[h018.0)[h[h[h##....# ...♣.# w.[ ##.#####...@....####.#### #.##  ###..##### #..........♣♣.###.#####  ..P ♣P. ♣♣ .####[h0[h&9[h[h[h ##.♣ ♣###....# ....♣.♣# #w.[.# #.##@####........####.#### #.## ###..##### #..........♣♣.###.#####  ..P ♣P. [hv[h'30[h[huE u  The helpless dart slug fails to defend itself.  You impale the dart slug!![huM E†[hQ | 71.2 (0.7 _You kill the dart slug![hW [hZ m _Your Short Blades skill increases to level 5![h4m[hp  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   2.1   3.0   0  [hiq         b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0  [hq d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0      [hq_    [hqe + Short Blades 5.0   3.6  +3   n - Evocations   0.0   0.7  +2  [hrN f - Long Blades   1.7   1.4  -2      [hFr        [hmr g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2  [hr.     i - Stealth   4.0   2.5  +4  [h s                    [hKs            [hs            [hsThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[hsG[=] set a skill target  [h t}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h e * Short Blades   5.0[hLo e - Short Blades   5.0[h[ > j + Spellcasting 2.1[h [h benj the CutterKoboldHealth: 26/26 ========================Magic: 7/7========================##.♣ ♣AC: 6Str: 5###....#EV: 14Int: 18....♣.♣SH: 0Dex: 15# #†.[.#XL:  4 Next: 87% Place: Dungeon:2#.##@####[h Noise: ---------  Time: 1431.2 (0.0)#........a) +1 dagger####.####Throw: 2 throwing nets#.#####..######...........♣♣#.###.#####..P# #.# ♣P.#.# #.#A dart slug comes into view. _Found a ring mail.  [h The helpless dart slug fails to defend itself.  You impale the dart slug!! _You kill the dart slug! _Your Short Blades skill increases to level 5![h [hl [h [hQ  [h _  You see here a dart slug corpse. _ [h [h [h [h [h [h, [h [h [h, [h  [hX [h [h [h [hV [h) [hV [hM [h [h [h [h [h, [hf [h _m - 2 scrolls labelled CEGE CERIAFUUX (gained 1) [h ..#########b...@.....♣..#######.#.# ##.♣.♣ ###....# # #....♣.♣ # [hK  #.#†.[.#b   bat (asleep) #  #.##.#### #  #........ ##  # [hw &###.#### [h042.2 (11.0) [h,3.2 (12 [hI [h   [h4H_A bat comes into view. [hPa##..##b..@......♣#..#.#.##. ##.♣.♣# ###....# ## #....♣.♣ .# #.#†.[.# .# #.## [h{Q.#### .# #. .## ####.#### [h Z [hZ14.0) [h` [hdd [ho* _# #. [h* #.#.# #b.♣ #..#.#.# [h*  #.. ##.♣.♣ #. [h + >. ###....##.. [h2+ . #....♣.♣ ..# #.#†.[.#  [h[+ m#.# #.##.#### #.# # [h+ Z. #.## ####.#### [h93  [h3 &5 [h9  [h<  [h?n #. #.#.##.# #b.♣ #..#.#.# #..# ##.♣.♣ #..# ###....## [h7 ...# #....♣.♣.# #.#†.[.# ##.# #.##.####  #.# [hϜ #. ##.## ####.#### [h [h&6 [h [hPi  The helpless bat fails to defend itself.  You impale the bat!! [hW3† [h[587.0 (0.8 [hec [hchG _You kill the bat![hB[h,[hf[hf[h[hLn[h[h*,[hz[h[h([hS[h[h[h,[h;[h[ht,[h[h[h5,[h}[hd[h,[h[h?[h ,[h [h [h [hW [h [h[hx,[h[h4[h[hB[h5v[h7,[h7[h9,[h!:[h>[hA,[h?B[hD[hL ..# #.# #.###♣.♣#...# S...@..# ♣.♣#...#  ##.##  #.# #.# #.# S   adder (asleep) #.# .♣##.####### ............[h9U066.0 (19.0)[hU,7.0 (20[h[[h2^Y _An adder comes into view.[hI ' ..# #.## #.####♣.♣#...# ..S..@...# ##♣.♣#...## ##.## #.# #.# #.# #.# .♣##.# ............[hrN G8.0 (1.0)[hnS [hW [h]l#. ..#♣. #.# #. #.####♣.♣#...# ...S.@....# ###♣.♣#...# #. ##.## #♣. #.# .#. #.# # #.#  #.#  .♣##.#  .[h^[h^&9[hd[h_f[hE #.$..# ♣.♣#.# # #.##.### ##♣.♣#...#..S@.....##.##♣.♣#...# # #.###.## ## ♣.♣ #.# .. #.# #.# ## #.#  #.#  .♣##.#  .[h}N[hN'70[hT[hW* _Found 8 gold pieces.[h+*m  The helpless adder fails to defend itself.  You impale the adder!![h/G†[h!0[h7benj the CutterKoboldHealth: 26/26 ========================Magic: 7/7========================#.$..#AC: 6Str: 5♣.♣#.#EV: 14Int: 18 ##.##.###SH: 0Dex: 15 ####♣.♣#...#XL:  4 Next: 107% Place: Dungeon:2 ......†@.....#Noise: ---------  Time: 1470.7 (0.7) ###.##♣.♣#...#a) +1 dagger ##.###.##Throw: 2 throwing nets ##[h8$♣.♣ #.# ..#.# #.# ###.##.#.♣##.#######............You impale the bat!! _You kill the bat! _An adder comes into view. _Found 8 gold pieces.  The helpless adder fails to defend itself.  You impale the adder!![ho: _You kill the adder!You have reached level 5![hE/  --more--[h^30/308/865 3%  _You feel stronger.[hC_[h=S _[hb[hg[hh[hj[hk[ho [ho[ho(_You now have 62 gold pieces (gained 8).[hr[hs[hs[ht[hv[hSy[h8z[hu,[h[hB[h<[h[hE[h  [h [h=You see here an adder corpse.[he[h [hf_[h[h[h [h+###[hs ###### [h ..#[hB #....# [h2 #.#[hG ♣.♣#.# #[hï .##[hD #.##.### [hO ...#[hr ####♣.♣#...#[hڰ...[ht #.@.†......# [h ...###[h #.##♣.♣#...# [h# ...#[h`F#g #.###.## [h ...##[hͲ$#. [h <♣.♣ #.#[hE ...[hz$#. [h7#.# #.# [h .####[h. #.#[hfg   goblin (asleep) [hY)#[hĵ, #.# [h )#[hI7 .♣##.####### [h}(#[h! [h...[h[h[\80.7 (10.0)1.7 (11[hK _A goblin comes into view. It is wielding a +0 club.[h 5 ########## ...# #....# ##.# ♣.♣#.# ##.## #.##.### ....#####♣.♣#...#.... #...†......#### #@##♣.♣#...# #...#  #g# #.###.##.## #.# ♣.♣ #. #..... #.# #.# #.# #.#### #.# [h* W #.# ))#  #.# #)#.♣##.#######(# ............ #)# ####.##..##[h M gg[h (The goblin shouts![h 629-[h I====2.7 (1.0)[h [h" 9 _The goblin hits you with a +0 club.[h#=  You puncture the goblin![h+2)[h/j4=---3.4 (0.7[h6[hg9J _You kill the goblin![h}3[h~[h,[h30=[h[h,[h[hd<  You see here a +0 club.[hz[h _[h[hԒ[h[hϔ[h[h̖[hN[h9=[h^[h[h[hp[hId.......#...†......# ....####.##♣.♣#...# #...##)# #.###.##.###.# ♣.♣ #.# #.....[h)#.# #.# #.# #.#####.# #.# ))# .# #.# #)# g###.##♣.♣##.####### [h)(# ....@...............---- #)# #########[h..###  .......# ..##### ###.###.## ....... .##...# ......#[h; ##.##g   hobgoblin (asleep) .#)#### #.[hg# .#..^###. #.####.....[hF .###[h.91.4 (8.0[h!-[h$2.4 (9[hr _A hobgoblin comes into view.[hd. #...†......#.### #.##♣.♣#...# .#...# #)# #.###.##.## #.# ♣.♣ #.# ##..... #.# #.# #.# ##.####[h #.# #.# )))# #.# #.# ##)##g###.##♣.♣##.# ))(#. ##)##.##..##.# .# ...##### ###.###.## . #.##...#.# ##.## ..#)####[h #.# ..#..^###. #.# #####.....[hIE .###.##[h[hg+3.4 (1[h[h[h! . #...†......#.### #.##♣.♣#...# #.#...# #)# #.###.## #.....## #.# ♣.♣ #.##..... #.# #.# #.##.#### #.# #.# [hE" l.)))## #.# #.##)##g###.##♣.♣##.))(##)##.##..##.# .# #...##### ###.###.## . #.##...#.# ##.## [h{" ...#)#### #.# ...#..^###. #.# .#####.....[h" E .###.##[hH& [h:3 f.gg[h3 &====[h4 4[h< [hzA + _The hobgoblin shouts![h/@  You puncture the hobgoblin![h9e.[hB=j6=---5.1 (0.7[hGc _You kill the hobgoblin![h[h[[h[h[h [h![h"[h#[h#$[hm$[h:&[h',[h(([hM)[h*[h*[h_+[h},[h-,[h).[h/[hY0,[h0[h2[h3[h3[h4[hP5[h_6[h6[h6[h8[hg9,[h9[h@X[hA[h]C,[hC[hPL[hiM[hM[h(N[hjh[h.k[hl[h1l[htl[hbm[hNn[hrn[hn[h.p[h!q[hTq[hq[hGt[huvB[hx,[hx[hy[hz[h*{,[h{[h|[h}[h}[h%~[h3[h[hT[hx[h[h[hׂ[h[h[h,[h[h[hX[h[h؈[hˏ[h[h[h[h[h[h,[ha[h[hF[hX[hI[h[h[h5[hب[hn[h[h[h([h[h[h9[h[h"[hF[hi[h֬[hU[hx[h[h[h[hG[h[h[hٴB[h*[h[h8[h[h[hH[ht[hع[h[hB[hp[h?[h_  You see here a bat corpse.[h:.......#####.###.## ######## #.##...#  #.###.##  [h#.# #.#  #.# #.#  #####.###.##  #..........#########  [h#.#######†.........♣  [h#.# #@.#######.#.# ----547.1 (52.0) [h(#.# #..# ##.♣.♣  [hVJ#.# #..# ###....# #### #.# ...# #....♣.♣[h # #.# #>## #.#†.[.# ###.# #♣♣#.##.####  #.# #........  ##.## [hs####.#### ##...# #.##[h3![h[hwF-8.1 (53[h[h; _Found a stone staircase leading down.[hI[hN[hO[hQ[h%R[hR[hT[hBV,[hV[hW[h Y,[hTY[hNZ[h{[[h[[h(\[h][h^,[h_[h`[ha,[ha[hb[h3d,[hd[hf[hf,[hyi[hjR  There is a stone staircase leading down here.[hNl[hm _[him[hn[hp[hDp[hp[hq[h #.#######†.........♣ [h#.# #..#######.#.##.# #..# ##.♣.♣#.# #####..# ###....# ##### #.# #......# #....♣.♣ ....# #.# #.###>## #.#†.[.# ###.# #♣♣ ♣♣# #.# #.##.#####.# ##.# #........##.## #.@# ###61.1 (1 ##...# #.## #.## #...♣♣ ... ###..##### ....♣ .... ...... #...♣ .♣♣♣<. #.###.##### ...♣PP ..P #.# .#♣♣...♣♣♣P.# #.# .# P.P♣..♣♣ .######.# #.#[39;4[h9m .#♣ ♣...♣♣♣ .....##.# #.[hpB2.1 (14[h[h; _Found an escape hatch in the ceiling.[h|M3[h!N[hO[hU[h\V[hW,[hX[hY[h<[,[h[[h][h_[hd_[h_[ha[hhb,[hb[h{d[he,[h!f[hg[hjB[hl[hn,[ho[hLq[h?s,[hs[h~[hg[hɂ,[h[h[h[h[h[h[h[h,[hS[h,[h#[h[hv,[h[h[h[hɒ[h6[h[h.,[h[hR  There is an escape hatch in the ceiling here.[hśK _[h  There is an escape hatch in the ceiling here.[h[h _[h[hӶ[h",[h[h[h[h7[h[h[h,[hy[h[h,[h[hS[h,[h[hl[h,[hR[h[hG,[h[h[h,[hb[hD[h,[h[h[h,[hq[h[h(,[h9[h[ht[h[h[h[h,[h[h[h,[h[h[hn,[h4[h [h ,[h [h [hR [h` [h ,[h [h [hI [hb ♣....♣.##.## #.## P.♣♣♣.....# ####..##### ..♣♣♣♣....# #.......... .PP..♣♣♣<.# #.###.##### PP.P..P.♣.# #.# #.# ♣♣♣P...♣.# #.# #.# P♣..♣♣♣...######.# #.#  ♣...♣♣♣......##.# #.# ♣♣.###.######.##@###.#### 601.1 (39 ♣..###.#<........∩.....ß. .......#.########.[...... )..#####.# #...b....## #.# #∩)....♣. #.# #.#[39;[h\ 49m #....... b   bat (wandering) ..# #.# #......♣######.# #ß..∩.......##.# #...... _A bat is nearby!![h.♣♣♣.....# ####..##### .♣♣♣♣....# #.......... PP..♣♣♣<.# #.###.##### P.P..P.♣.# #.# #.# ♣♣♣P...♣.# #.# #.# ♣..♣♣♣...######.# #.# ♣...♣♣♣......##.# #.# ♣.###.######.##.###.#### ..###.#<........@.....ß. ......#.########.[...... #####.# #...b.... .## #.# #∩)....♣. .# #.# #.... .# #.# #...... ♣######.# #ß..∩......##.# #![h9...... ♣###.##.#b.![h&2.1 (1.0) _ _There is an empty arch of ancient stone here."[he ♣# #.......... P..♣♣♣<.# #.###.##### .P..P.♣.# #.# #.# ♣♣P...♣.# #.# #.# ..♣♣♣...######.# #.# ....##.# #.# .###.######.##.###.#### .###.#<........∩.....ß. ...#.########.@...... #####.# #..b..... ## #.# #∩)....♣. # #.# #.... # #.# #.. ######.# #ß..∩.. ....##.# #...... ###.##.# "[h ,"[hW "[h H.b"[h -3 _"[h "[h W _You see here a +0 leather armour.#[h..♣♣♣<.# #.###.##### P.♣.# #.# #.# ♣P...♣.# #.# #.# .♣♣♣...######.# #.# ...##.# #.# ###.######.##.###.#### ###.#<........∩.....ß. ...#.########.[...... #####.# #.. # #.# #∩).b..♣. #[h< #.# #.......  #.# #..####.# #ß..∩..∩ ...##.# #...... ##.##.# ......##[h#[ha#[h#[hiH.b#[hj-4 _#[h#[h$[hV♣♣♣<.# #.###.##### ..P.♣.# #.# #.# P...♣.# #.# #.# ♣♣♣...######.# #.# ♣♣♣......##.# #.# .######.##.###.#### .#<.∩.....ß. #.##.[...... .# #.  #.# #∩)....♣. #.# #....b...#.# #.....$[h2.# #ß..∩..∩.##.# #...... #$[h,$[h3$[hH.b$[hO&5$[h$[h:%[h<.P.♣ #.# P.. ♣♣♣...##### .♣♣♣...... ##.######.##.###.####<........∩.....ß. ...#.########.[..... ####.# #.......  ∩).@..♣...........b... ###ß..∩..∩ ......... # .... #####%[h%[h%[h%[hEH.b%[h&6%[h%[h&[h♣P...♣.# #.# #.# .♣♣♣...######.# #.# ..♣♣♣......##.# #.# ###.######.##.###.#####.#<........∩.....ß. ....#.########.[...... #####.# #........ # #.# #∩)....♣.&[ht #.# #..@..... #.# #........ #####.# #ß..∩.b∩. ...##.# #........ ##.##.# #.......#.##.# ......# ####### #&[h &[h&[h&[h&[hHb.&[h &7&[h&[h'[h ♣♣...######.# #.# ...##.# #.# ##.######.##.###.####'[h@ .#<........∩.....ß. ...#.########.[...... ####.# #........  #.# #∩)....♣.  #.# #........ #.# #...@b... '[hg /####.# #ß..∩..∩. ..##.# #........ '[h #.##.# #........'[h .##.# #_..∩..ß .....# #####'[h (# '[h '[h '[h+ '[h '[h# j..b8'[h^) '_'[h+ < _Found a faded altar of an unknown god.([hz.♣♣♣...######.# #.# ..♣♣♣......##.# #.##.######.##.###.#####.#<.∩.....ß..#.##.[......#.# #. ([h# #.# #∩)....♣. #.# #........ #.# #..@.....#.# #ß..∩..b..##.# #........ ##.##.# #........ ##.##.# #_..∩..ß..## ##([h ,([h([h;b∩([h&9([h=([h.([hZ| .♣♣♣...... ###.######.##.###.####<........∩.....ß. ....#.########.[..... #####.# #....... ∩)....♣  ......... ####ß.@∩.b∩ .......... ##......_..∩..ß .......$.... ###### #([h~ ([hM ([h ([h m.b10([h '_([h * _Found 5 gold pieces.)[h #.# <∩ [  #........ # #.# #∩)....♣. )[h8 #.# #........  #.# #........  #ß.@∩..∩.  #.....b..  #........  #_..∩..ß.  #..$....  #)[h>,*[hp #.# <*[h4∩ [  #........  #.# #∩)....♣.  #.# #........  #.# #........ *[h #ß.@∩..∩.  #.....b..  #........  #_..∩.. #..$....*[h*[hL*[h#*[h,y_ _A bat is nearby!*[hp###.######.##.###.####<........∩.....ß. ....#.########.[..... #####.# #.. # ∩)....♣  ......... ####ß..∩..∩ .....@..b. ##......_..∩..ß .....*[hq..$.... ######........ *[hr*[h6s*[hs*[hyEb.*[hCz-1 _*[hh*[h+[h:  You puncture the bat!+[h"3∩+[h3=9 (0.8+[h+[hG _You kill the bat!-[h 3-[h -[h-[h,-[hZ,-[h,-[hn-[h,-[h-[hL _You now have 67 gold pieces (gained 5).-[h3-[hA -[h(#-[h9$,-[h$-[h&-[h',-[h1(-[h)-[h*,-[h+-[h,-[h8--[hj--[h--[h.-[h/-[h/-[h{0-[h73-[hQ4,-[h4-[hZ6-[h7,-[hB8-[hL9-[h:,-[h;-[h;-[h=,-[h=-[hvA-[hcHe......##.# #.# ##.##.###.#### <........∩.....ß. .########.[...... .# #...........S .# #∩)....♣..... .# #............ .# #............ # #ß..∩..∩@.ß.. -[hI4- .# #............ .# #............ # #_..∩..ß..ß .# ##...........# #.............S   ball python (constriction, asleep) #.ß..∩.....∩.. #.............##############-[hIR25.9 (14.0)_-6.9 (15-[hqX-[h^[^ _A ball python comes into view.1[h f######.# #.# .....##.# #.# ####.##.###.#### .......∩.....ß. ########.[........... # #...........S. # #∩)....♣.....∩ # #............. # #........@.... # #ß..∩..∩..ß..∩ # #............. # #............ # _..∩..ß..ß..ß # ##............ # #........#.ß..∩.....∩..#.............1[h, 1[h~ 17.0)1[hc 1[h, 2[hU# #.# #.# ######.# #.# ....##.# #.# ###.##.###.#### .......∩.....ß..ß..∩.######.[............ #...........S..2[hU #∩)....♣.....∩. #...@.... #.............. #ß..∩..∩..ß..∩. #.2[hU....... #.............. 2[hUk#_..∩..ß..ß..ß ##2[hVY#........2[h#V}#.ß..∩.....∩..2[hb`2[h`&82[hg2[h.j2[h ) #.# #.#  #.# #.# #####.# #.# ...##.# #.# ##.##.###.########..# ......∩.....ß..ß..∩.# ######.[............##...........S..#2[hk 9#∩)....♣...@.∩.##........##..............##ß..∩..∩..ß..∩.##........##.............._..∩..ß..ß..ß###........2[h 7_2[h &92[h &_2[h 2[h  The helpless ball python fails to defend itself.  You impale the ball python!!†_730.6 (0.72[h&_2[hO _You kill the ball python!4[h44[h"54[h54[h94[h:,4[h>4[h*?g  You see here a ball python corpse.4[h@4[hA _4[hA4[hB4[hC4[hC4[hD4[hFR  There is an empty arch of ancient stone here.4[hG4[hCH _4[hH4[h@L4[hM,4[hwM4[hN4[hGO4[hrO4[hO4[hQ4[hRB4[hS4[hT4[hT4[hIU4[hY4[hvY4[hY4[hY4[hA[4[h\,4[h\4[hf^4[h_4[hQ_4[h_4[h`4[haB4[hd4[he,4[he4[hvg4[hAh4[hh4[h$i4[hj4[h6k4[hjk4[hk4[h|4[hC,4[h4[h~4[hn4[he4[h4[hT4[hX4[h4[h ,4[h 4[hA  You see here a +0 ring mail.4[hMa _4[h,4[hĢ4[hä4[h,4[h4[h)4[hɪ,4[h4[h4[h,4[h4[h4[h4[h4[hN4[h;4[hδX4[hV4[h4[h4[h4[h&,4[h4[h4[h,4[h4[hM4[h_,4[hž4[h4[h-,4[h4[h4[h~,4[h4[hJ4[hs,4[h4[h4[h,4[h4[h4[h,4[hl4[ht4[h<4[hh4[h4[h4[h,4[h4[hA4[h=,4[h4[h4[h,4[h_4[hM4[h4[h4[hi4[h4[h6,4[h4[h>4[hi4[h4[h 4[hB4[h4[h,4[h4[h|4[hB4[h84[h<,4[h4[h4[h1,4[h4[h4[hN ## ...####### #..#....# #...#♣.♣ 4[h4/## ##.##♣.♣ .. ...#.##♣.♣ # #..#..#♣.♣  #..##.#♣@♣ 4[h[# #..#..#♣.♣ 4[hU# ♣.♣..##♣.♣ # #...## ♣.♣4[h ♣.♣....♣l♣ #.##### 4[hnl   frilled lizard (asleep) 4[h# ♣.♣ #########.# 4[h&N........♣.♣4[h>082.6 (52.0)4[h,3.6 (534[h4[hca _A frilled lizard comes into view.9[h <###...####### #..#.... #...#♣.♣ ###.##♣. .....#.##♣. # #..#..#♣. #..##.#♣. #..♣.♣..##...##  ♣.♣....♣l9[ht #.######.. #♣.♣ ########.# ........♣.♣ #######.#.#9[h 9[hK 14.6 (1.0)9[hѸ 9[h :[hv[...####### #..#.... #...#♣.♣ ###.# ..... # #..#..#♣ #..##.#♣ #.♣.♣..#:[hywg#...##  ♣.♣....♣l#.######.. #♣.♣ ###########.# ........♣.♣ #######.#.# # ##.♣.♣:[h}:[h}&5:[h:[h:[h4 #..#.... #...#♣.♣ ###.# ..... # #..#..#♣ #..##.#♣ #.♣.♣..##...##  ♣.♣....♣l#.######.. #♣.♣ ############.# ........♣.♣ #######.#.# # ##.♣.♣###....#:[h< llThe frilled lizard hisses angrily.===6:[hE@:[hBF _The frilled lizard bites you but does no damage.:[hj5 L--7.4 (0.8:[h9 :[hX< Z _You closely miss the frilled lizard.;[hEE  You puncture the frilled lizard!;[hPLF†;[hOY8--8.2;[hT;[hWR _You kill the frilled lizard!;[h%E  #...#♣.♣ ###.# ..... # ;[hE#..#.. #..##.#♣ #.♣.♣..##...##  ♣.♣....;[hE#.######....# #♣.♣ ####.#;[hE]# # #....♣.♣;[hJ;[hK5-9.2 (1.0;[h;Q;[hQ{ _You see here a frilled lizard corpse.<[hV <[h <[h <[h <[h <[h _<[h <[h <[h #..#..#♣.♣   #..##.#♣.♣   #..#..#♣.♣   ♣.♣..##♣.♣  #...## ♣.♣###  ♣.♣....♣†♣..#  #.######....#  ♣.♣ ####.# ######.# #@# -94.2 (5 .....♣.♣ #.#  ####.#.# ..#   ##.♣.♣ #.##  ###....# >. #....♣.♣    #.#..[.#    #.##.########   #...........#  <[h <[ho +5.2 (6<[h_ <[hh ; _Found a stone staircase leading down.=[h7I=[h=[h2,=[h=[h=[hav# ♣.♣....♣†♣..# # #.######....# ## ♣.♣ ####.# =[h.#########.# #.# .........♣.♣ ##.# =[h&.#######.#.# #..# .# ##.♣.♣ ##.## =[h.# ###....#######>..# =[hJI.# #....♣.♣l...@..#.# ## #.#..[.#######...#  #.##.############# # #...........# ####.######.#=[hs #.## #.# l   frilled lizard (asleep) =[h ####..#####.##  #............#  #.###.######.#=[h-703.2 (8=[h'+4.2 (9=[h-=[h@a _A frilled lizard comes into view.?[h †♣..# #   ♣.♣   #.#  ##.#  #..#   ##.##  ######>..#  ...@..#.#  #.#..[.#######...# # ?[ha### #  #  # #.## #.#      ?[h †♣..#    ♣.♣   #.#  ##.#  #..#   ##.##  ######>..#  ...@..#.#  #.#..[.#######...#  ###   ?[hW #.## #.#      ?[h?[h?[h?[h ?[h̙W_A frilled lizard is nearby!@[h.# ♣.♣....♣†♣..# .# #.######....# .## ♣.♣ ####.# ..#.# #.# †.♣.♣ ##.# .@[h9.#.#.# #..# ..# ##.♣.♣ ##.## ..# ###....#>..# .@[h.# #....♣.♣l..@...#.# >## #.#..[.#...# .# #.##.#### .# #.# .# ####.######.# #@[h# #.## #.# # ####..#####.## # #@[hX.# # #.###.######.#@[h3 @[h 25.2 (1 _@[h7@[h-@[h #.# ♣.♣....♣†♣..# #.# #.######....# #.## ♣.♣ ####.#.#.# #.# #†.♣.♣ ##.# #..@[hR #.#.# #..# #..# ##.♣.♣ ##.## #..# ###....#>..#.# #....♣.♣l.@....#.# @[hx #>## #.#..[.#...# #.# #.##.@[h w# #.# #.# ..# ####.######.# @[h .## #.## #.# .# ####..#####.## @[h .# #.# .# #.###.######.#@[h; @[hy &6@[h @[h @[h #.# ♣.♣....♣†♣..#  #.# #.######....# ##.## ♣.♣ ####.#.#.# #.# ##†.♣.♣ ##.#  #..#.#.# #..#  #..# ##.♣.♣ ##.## ##..# ###....#>..#.# #....♣.♣l@.....#.# ##>## #.#..[.#...#  #.# #.##.# ##.# #.# #..# ####.######.# #.## #.## #.# ..# ####..#####.## ..# #.# <.# #.###.######.#7A[h  The helpless frilled lizard fails to defend itself.  You perforate the frilled lizard like a sieve!!!A[h2E†A[h598.0 (0.8A[hQA[h>R _You kill the frilled lizard!B[hlB[hXmB[hnB[h@pB[hiqB[huB[hTvB[hTw,B[hwB[hxB[hy,B[h*zB[h{B[hc|,B[h|B[hR  There is a stone staircase leading down here.B[h؀B[h7 _B[hB[hтB[h,B[hB[hB[h,B[hB[hB[hB[hB[hB[h:B[h ,B[hvB[huB[hB[h_B[hB[hB[hB[hǎB[hB[hB[h,B[hB[hj  You see here a frilled lizard corpse.B[h\B[hҕ _B[h B[hB[hB[hǗB[h B[hB[h,B[hB[hB[hB[hB[hB[hB[h,B[hB[hB[h9B[h\B[hB[hLB[hݠB[hB[h>B[hݡB[hB[hB[hB[hB[h.B[hPB[hB[h+B[hB[hB[hIB[hէB[h|,B[hB[hB[h;B[h[B[hB[hB[h2,B[hhB[hB[hAB[hVB[hB[hB[hTB[h|B[hɯB[hB[hYB[hlB[hB[hܳB[hwB[hB[h4B[hB[hٶB[hB[h>B[hB[hBB[hB[hB[h˻B[hB[hEB[hB[hB[hnB[hlB[h4,B[hB[hVB[h,B[hkB[hJB[hB[hB[htB[hB[hBB[hB[h,B[hOB[hB[hB[hDB[hB[hB[h\,B[hB[hB[h_B[hB[hB[hB[hB[hB[hB[hB[h,B[hB[hB[h,B[hB[hB[h,B[hB[hB[hB[hB[hB[hB[hB[hB[hB[hB[h,B[hRB[h0B[hB[hB[h[B[hB[hB[hB[hB[hB[hB[hB[hB[h[B[h,B[hB[hB[hl,B[hB[h#B[hB[hB[hdB[hB[hb,B[hB[hB[h,B[h%B[hYB[h?XB[hB[hB[h]B[hB[h!B[hGB[hB[hB[h,B[h+B[ha B[h ,B[h] B[h B[h> ,B[h B[h B[hD B[hc B[h B[h B[hM B[hl B[h B[hB[h,B[hB[hGB[h,B[hB[hAB[hB[hB[hB[hB[hB[hB[h1B[hSB[h,B[hB[hB[h,B[hB[hB[h,B[hVB[hB[hB[hGB[heB[hB[h)B[hHB[hB[hB[hB[hB[h"B[hB[hVB[huB[hB[h`B[hB[h4B[hrB[hB[hl!,B[h#B[hL$B[hW%,B[h &B[h&B[h(B[h*(B[hV)B[h)B[hr*,B[h*B[h+B[hV,,B[h-,B[h.,B[hK/B[h0B[h"2,B[hz2B[h3B[h4B[h4B[h5B[he6B[hX7,B[h7B[h59B[h :,B[h:B[h<B[h=B[h=B[h>B[hH%################........#  #....#########.#  ♣.♣#. # B[hHN#  #.##. ########†....##### ####♣.♣#.#.............# #...†.... B[h^I7#............###@###### #.##♣.♣#..#.###.#...# #......# #)# #.### B[hI2## #.# #.....########.# #.# ♣.♣ #.# ###..... B[hIU##.# #.# #.# # ##.#.#####.#### ##.# #.# ♣.♣ # #B[hI#....).)))# #.# #.# #.# #B[hI  ##...#####)# #.##.###.##♣.♣##B[hJ .....)))(# #...............  B[hCJ##...#####)# #.############## B[hQ096.0 (88.0)B[hR,7.0 (89B[hZB[hdY _p - a glowing puce potionD[h*D[h}D[h;D[hD[hܼD[hD[h,D[hD[hD[h,D[hrD[hD[h1,D[hLD[hD[h,D[hD[h\D[h,D[h(D[hbD[h,D[hD[hD[h,D[htD[hD[hD[h@D[hD[hD[hD[hD[hD[hD[hD[hD[hD[hD[h,D[hD[hD[h,D[h3D[hD[h,D[h(D[hD[hRD[hD[hrD[hD[hD[h8D[hD[htD[hD[h D[hD[h!D[h<#,D[h#D[h'D[h),D[hA*D[h|.D[h/D[h0D[h0D[hm4D[h5,D[h6D[h9D[h;,D[h<D[h@D[hA,D[hxBD[hFD[hGD[hD[h@,D[h4E,D[hED[hED[hFD[hHD[hJ,D[hxLD[hLD[hN,D[hOD[hqSR  There is an empty arch of ancient stone here.D[hQUD[hU _D[hVD[hXD[hmZ,D[h[D[h\D[hA^D[hl^D[h-_D[h`D[h`D[h`D[heaD[haD[hb,D[hEcD[hdD[hdD[hdD[heD[hfD[hfD[hfD[hRgD[hkhD[hri,D[hiD[hkD[hk,D[hlD[h%rD[hsD[hsD[hu,D[huD[hwD[h$xD[hPxD[hxD[ho{D[h{D[h0|D[hu}D[h~D[h$,D[hD[hD[h,D[hԘD[h]D[hǛ,D[hD[h:D[hTD[hD[hPD[h~D[hD[hD[h.D[hAD[h;,D[hD[hD[hD[hDD[hƨD[h R  There is an escape hatch in the ceiling here.D[h9D[h _D[hD[hۭD[h,D[hD[hD[hND[htD[hD[hͱD[hD[h D[hmD[h6D[hD[h)D[hD[hD[hD[hD[hID[hJD[hD[hD[hD[hD[hD[h&D[hD[hD[hV,D[hcD[hZD[h,D[h$D[hD[hD[hD[hD[hD[h,D[h2D[h&D[hv,D[hD[h D[hF D[hq D[h D[hD[hLD[hD[hD[hD[hN,D[hD[h1D[h#BD[h &D[h',D[h'D[h.R  There is an escape hatch in the ceiling here.D[hn/D[h/ _D[hf0D[h6D[h6D[h6D[hQ7D[h=D[h>,D[h?D[hDD[hIED[hED[hED[hKD[hKD[hKD[hKD[hPD[hQD[hQD[h'RD[hVD[hWD[hWD[hXD[h\D[hT]D[hr]D[h]D[hZbD[hb,D[hD[h>D[h>D[hVAP  There is a stone staircase leading up here.D[hxBD[hB _D[hfCD[hsDD[hKED[h{ED[hED[hGD[hGD[hHD[hKXD[hKD[hLD[hN,D[hOD[h`D[ha,D[hcD[hvD[hwD[h;wD[hwD[hyD[h{D[h'|D[h|D[h}D[h,D[hD[h"D[h,D[h]D[hD[h\D[hD[hD[h<D[hD[h:D[hD[hD[hD[h D[hJD[hD[hrD[hD[h D[hDD[hD[h!D[h~D[hD[hQBD[hɓD[ha,D[hD[hD[h,D[h D[hD[hD[h՘D[h,D[hD[hњD[h D[hHD[hD[hƜ,D[h;D[hD[hמ,D[hKD[h.D[h,D[h¢D[hDD[h#,D[hD[h@...........####### #.# #......# ♣.♣##.##.........# #.# #.###>## ..##.#.....#####.# #♣♣♣♣♣# #.# ♣.♣.##.#.### #.# ♣♣.♣ ##.# ...###.#.### ##.##♣♣♣..♣♣##..# .♣.........# ##...#♣....♣.##.## .#.#.###.###...♣♣P.♣♣♣.....#  #.#.#.###♣P..♣♣♣♣....# #.#.#..######..@♣♣.PP..♣♣♣<.# 2046.0 (249.0) D[h........# #...♣PPPP.P..P.♣.# .###.#..# #.#♣♣...♣♣♣P...♣.# .# #<#..#####.# ♣P.P♣..♣♣♣...### P♣ #..........#♣ P.P♣...♣♣♣...... .♣ #...........♣ ♣♣.###.######. ♣♣ #..##########♣♣♣♣..###.#<..... #...# #.............#.#####  #...######.#####)..#####.D[h'D[hvD[h_ _Partly explored, can't reach some places.M[h3M[h*M[h՟M[hcM[h : _M[h+M[ha,M[hvM[h.M[h,M[hM[hM[hBM[hM[hM[h:M[hM[h7M[h",M[hM[hM[hI,M[hM[hM[hM[hM[h6M[hM[h,M[hRM[hOM[hBM[h'M[h*M[htM[hM[h M[h M[h M[h M[hRM[h,M[h#M[hM[hOM[hM[hM[h !M[h",M[h"M[h(M[h*,M[h*M[h/M[h0M[h"1M[h1M[h6M[h7,M[h>8M[h<M[h=M[h=M[h>M[hBM[hC,M[hCM[hHM[h$I,M[hIM[hCMM[hMM[h,NM[hyNM[hQM[hESBM[hVM[h.XM[hX,M[h[M[h\,M[h\M[h `M[h`M[h8aM[hiaM[hcM[hd,M[hveM[hhM[hh,M[hEiM[hkM[hUl,M[hlM[hhnM[hnM[hYp,M[hqM[hPsBM[huM[hvM[h>vM[hvM[hyM[hyM[hyM[hyM[h{M[h|,M[h|M[h^M[h,M[hEM[hM[hˋ,M[h9M[hM[h,M[h7M[hM[h,M[haM[hXM[hxM[h,M[hM[hhM[hЙ,M[h+M[h M[hF,M[hM[hM[hM[hǞM[h5M[hDM[ha,M[hM[h}M[hM[hǣM[hM[hM[hS,M[hѦM[hNa  You see here a bat skeleton.M[h. _M[hM[hްM[h@M[hM[h`,M[hʳM[hAM[h,M[h M[h #.# #.# #.##### #####.###.## ♣.♣  #..........#########.#  #.#######÷.........♣.♣  #.# #..#######.#.#  #.# #..# ##.♣.♣  #.# #####..# ###....##### M[h##### #.# #......# #....♣.♣†... ....# #.# #.###@## #.#..[.#####97.0 (51.0) ###.# #♣♣♣♣♣# #.# #.##.#######  #.# ♣♣.♣ ##.# #...........  ##.##♣♣♣..♣♣##..# ####.######. ##...#♣....♣.##.## #.## # #...♣♣P.♣♣♣.....# ####..#####.  ....♣P..♣♣♣♣....# #...........  #...♣♣.PP..♣♣♣<.# #.###.#  ...♣PPPP.P..P.♣.# #.# #.# # M[hM[h%M[htc _There is a stone staircase leading down here.w[hb w[h3   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j + Spellcasting 2.5   3.0   0           b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1w[h .0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  w[h                                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hG[h[hhX#.# #.##.##### benj the Cutter#####.###.##♣.♣Kobold#..........#########.#Health: 30/30 ========================#.#######÷.........♣.♣Magic: 8/8========================#.# #..#######.#.#AC: 6Str: 6[h#.# #..# ##.♣.♣EV: 14Int: 18#.# #####..# ###....##### SH: 0Dex: 15 ##### #.# #......# #....♣.♣†... XL:  5 Next:  9% Place: Dungeon:2 ....# #.# #.###@## #.#..[.##### Noise: ---------  Time: 2097.0 (0.0) [hd ###.# #♣♣♣♣♣# #.# #.##.####### a) +1 dagger#.# ♣♣.♣ ##.# #........... Throw: 2 throwing nets[h5##.##♣♣♣..♣♣##..# ####.######. ##...#♣....♣.##.###.## #. #...♣♣P.♣♣♣.....# ####..#####.  ....♣P..♣♣♣♣....# #...........  #...♣♣.PP..♣♣♣<.# #.###.######  ...♣PPPP.P..P.♣.# #.# #.# #  _There is an escape hatch in the ceiling here. _There is an escape hatch in the ceiling here. _There is a stone staircase leading up here. [hj_Partly explored, can't reach some places. _You see here a bat skeleton. _There is a stone staircase leading down here.[h[h1[h[h1[h3[h4[h;[h]B[h5H28.0 (1 _[hM[hpS8 .######3 ....@.# .####....  [h Th#### [h\U[hY[ha+7 (1.7[hD[h} _You climb downwards. _There is a stone staircase leading up here.[hà u[h : _[hr n[h [h֧ [h2 [h~ [h_ [h *.######....<.######.####......#######.#.#....@...h######## h   Natasha (wand, asleep)110.7 (12.0)1.7 (13[h!   Natasha, Servant of Life and Death comes into view. She is carrying a wand of _warping.[hȹ .######  ....<.######  .####......# ######.#.#.....@..h.#....[hA 12.0)[hQ [hM.###### ....<.###### . .####......# ..######.#..5#.h.#...K......5   Grinder (asleep)K   kobold (missile, asleep)[h<3[h[hd _Grinder and a kobold come into view.[h # ###### ....<.###### ... ####......# ..######.#..5.#.h.#.#....$#K.#.[h [h &4[hf% [h(* * _Found 6 gold pieces.[hH8  The helpless Natasha fails to defend herself.  You perforate Natasha like a sieve!!!  You kill Natasha![h:.K   kobold (missile, asleep) [h}B 9---355.5 (0.8 _Natasha screams in fury as she dies![hG[hJm _Your Spellcasting skill increases to level 3![hv" #..<.###### #........# ..######.#..5.#.#.#....$.#K.#.[hJJ6.5 (1.0 _[h[h![h@ #.<.###### #.......# #.  ######.#..5.#.#.#....$.#K.#..[h[h &7[h[h[hF . 55  The helpless Grinder fails to defend herself.  You impale Grinder!!  Grinder is severely wounded.[h' j22-------=8.2 (0.7[hvR _Grinder hits you. You writhe in agony.[hX  You hit Grinder.  Grinder is almost dead.---9[h^^[h`P _Grinder barely misses you.[h  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h 4[h6[h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[hF  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You hit Grinder.  Grinder is almost dead.  Grinder says, "Don't move a muscle."[hL 8*[hm! g  Grinder gestures at you.[h{ 8@[h i11----------------9.7 (0.8[hͲ [h 4 _Pain shoots through your body![ha  You hit Grinder.20.4 (0.7 _Grinder is almost dead.[h17   #....... .< #.......  #.......  ###..5...  ....@....  ##.......  #....$..  #K......  #....... You closely miss Grinder.  Grinder is almost dead.[h  #....... < #.......  #.......  ###..5...  ....@....  ##.......  #....$..  #K...... #....... [h   #....... .< #.......  #.......  ###..5...  ....@....  ##.......  #....$..  #K......  #....... Grinder hits you.  * * * LOW HITPOINT WARNING * * *[hM #....... < #.......  #.......  ###..5...  ....@....  ##.......  #....$..  #K...... #.......   You writhe in agony.5/30 -------------1.2 (0.8 _* * * LOW HITPOINT WARNING * * *[hcL Drink which item? Potions  d - a sedimented orange potion  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion [!] read|quaff[?] describe selected[h@ [h2 [hf benj the CutterKoboldHealth: 5/30====--------------------Magic: 8/9=====================--- #####.......AC: 6Str: 6 .<.###### #.......EV: 14Int: 18 ##......# #.......SH: 0Dex: 15  ######.#######..5...XL:  5 Next: 35% Place: Dungeon:3#.........@....Noise: =--------  Time: 2121.2 (0.0)########.......a) +1 dagger#....$..Throw: 2 throwing nets#K......#.......[h 5   GrinderK   kobold (missile, asleep)You closely miss Grinder.  Grinder is almost dead.Grinder hits you.  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * *[h\ P  Okay, then.[h [h [h . _[h>5  You hit Grinder.[hF= .[hG[h[benj the MagicianKoboldHealth: 5/30====--------------------Magic: 8/12================-------- #####.......AC: 6Str: 6 .<.###### #.......EV: 14Int: 18 ##......# #.......SH: 0Dex: 15  ######.#######......XL:  5 Next: 246% Place: Dungeon:3#.........@....Noise: =--------  Time: 2122.0 (0.8)########.......a) +1 dagger#....$..Throw: 2 throwing nets#K......#.......K   kobold (missile, asleep)* * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then.[h[[40mYou hit Grinder. _You kill Grinder! _* * * LOW HITPOINT WARNING * * * _Okay, then.  You hit Grinder. _You kill Grinder!Your Spellcasting skill gained 2 levels and is now at level 5!You have reached level 6![hw/  --more--[hE6/353-------676% [hL[hO4 _[h@# #. ..<.###### #.#......# #. ######.#...... #. #. #....$.. #K...... #.[h^G[hCH<-3.0 (1.0 _[hN[h$P[hQ# #........<.###### #.......#......# #....... ######.#...... #. #. #....$.. #K.. #..[h9 V-4[hg [h[h .###### #........<.###### #....... .####......# #....... ######.#...... #. #. #....$.. #K... #...[h[hR 79==5[hcP  .###### #.  ....<.###### #.......  .####......# #....... ######.#...... #. #. #....$..[hP #K...... #....... [hV[h9W&6[hZ[[h][hQ? .###### #. ....<.###### #. .####......# #. ######.#...... #. #.[h? #....$.. #K......  #.[h[hN&7[h [h2 [hq} .###### #. ....<.###### #. .####......# #. ######.#...... #. #. #....$..  #K......  #.[hY8[hH  .###### #. ....<.###### #. .####......# #. ######.#...... #. #. #....$..  #K......  #.8===[h 9[hK [hQ [ho  .###### #. ....<.###### #. .####......# #. ######.#...... #. #. #....$..  #K......  #.[h w =30[h/z [h| [h   .###### #. ....<.###### #..####......# .######@#######...... #.......########....... #....$.. #K......#.......1[h [h .###### #. ....<.###### #..####....@.# .######.#######......[hF. #.......########....... #....$.. #K......#.......[h[h [10/13==2[hf[h[h  .###### #. ....<.###### #. .####...@..# #. ######.#######...... #.... ########.  #....$..  #K......  #.9==3[hL [h .###### #. ....<.###### #.[ht .####..@...# #. ######.#######...... #... ########[h(. [hK #....$..  #K...... [hjE #.[h;R4[h3[h .###### # ....<.###### # .####.@....# # ######.# # # #....$ #K #[h[hI&5[h[h[h .###### # ....<.###### # .####@.....# # ######.# # # #....$ #K #[h[hJC==6[h[h[hM .###### # ....@.###### #.####......# ######.####### #......########.... # #K#....10/35=7 _There is a stone staircase leading up here.[h.3[h0/[hm/[h31==[hZ 1===2==2==3===4= _You start resting.547.0)3==5.0 (18[hl^% _Magic restored.[h*[h[h݇[h1[hk[hr15==[h[hM|==[h,[h[h@K6=[h[h۔,[h/[hB[h&,[h[hi7=[hR[h",[hr[h,[h0[h$,[h[h[hmt8==[h[hE[hУB[hP[h0,[hi[h[h^9==[h],[h[h[h,[h˫[h,[h[h[hL20=[hs[h,[hM[h ,[hL[hpB[h[hvS1=[h[h[h[h[h8B[h[hN[h[h[h#2[h;==[hE[h[hI[h[h[h[h[h,[h~[h[hK3=[h7[h,[h[hn[h([hw[hS4=[h[h,[h[hYB[hi,[h`25==[hB[hB[hB[h [hcW6=[h[h[h=[h[h[h[h[h,[h[h[haK7=[h[h+,[hv[hVB[h|[h[h[h[hLh8==[h[h[h[h)[hG9=[h[h[hv[h][h[h[h[hPL30=[h[h[h [h.1==[h[h[h [hC,[h[h[h[h[hk2=[h7[h[h,[hT[h[h[h[h,[h[h5[hK3=[h[h[h[h`[hI[hw[h[h[h[h[h ~4==[h [he ,[h [hT ,[h [h[h,[h_ _You start resting.[h236.0 (815==[h"%7.0 (82[h[hD " _HP restored.[hr [hu   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j + Spellcasting 5.1   6.0   0          [hu J b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0      [hu      e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2  [h3v B             g - Armour   0.0   1.4  -2      [hKw  h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4                                              The relative cost of raising each skill is in cyan.  [hw TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hTq j * Spellcasting   5.1[hp j - Spellcasting   5.1[hy> l + Ice Magic 0.0[hk [h [h benj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15.#######.... XL:  6 Next: 76% Place: Dungeon:3....@.###### #.... Noise: ---------  Time: 2237.0 (0.0).####......# #.... a) +1 dagger######.#######... Throw: 2 throwing nets#...........########....#....#K...#.... _You have reached level 6! _There is a stone staircase leading up here. _You start resting. _Magic restored. _You start resting. _HP restored.[h7$ 4[h& [h( [h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h=[h> Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice11% 2 b - Confusing TouchHexes12%3 Select a spell to cast[!]/[I] toggle spell headers[h[h[hrbenj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15.#######.... XL:  6 Next: 76% Place: Dungeon:3....@.###### #.... Noise: ---------  Time: 2237.0 (0.0).####......# #.... a) +1 dagger######.#######... Throw: 2 throwing nets#...........[h########....#....#K...#.... _You start resting. _Magic restored. _You start resting. _HP restored.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[hrbenj the MagicianKoboldHealth: 35/35 ========================[h*Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18[hsSH: 0Dex: 15.######[h#.... XL:  6 Next: 76% Place: Dungeon:3....@.###### #.... Noise: ---------  Time: 2237.0 (0.0)[h.####......# #.... a) +1 dagger[hM######.#######... Throw: 2 throwing nets#...........########....[hp%#....#K...#.... [he_You start resting. _Magic restored. [hM_You start resting. _HP restored.  [hCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[heP  Okay, then.[ha[h[h. _[h _Unknown command.[h~ _.###### #.....<@###### #.8.0 (1.####......# #.######.#.#.#.#....$#K.#.[hT[h .#######..........<.###### #..####.@....# #. ######.###### #.........######## #....$#K.....#.. 9[hL [hH [hz u[he B[h# .###### #....... ....<.###### #....... .####....@.# #....... 42.0 (3######.#######...... #... ########.#....$.#K......#.[h2 [h..#######...........<.###### #. .####......# #.  ######@######  #.............. ########  #....$..#K......#. [h_W3.0 (1[h[h y.#######...........<.###### #. .####......# #.  ######.######  #.@............ ########  #....$.. #K......#. 4[hf3[hg[h| .###### #....... ....<.###### #....... .####......# #....... ######.#######...... #...... ########....... #....$.. #K......#.......K   kobold (missile, asleep)[h[h+8.0 (4[hP+9.0 (5[h[h%[h #######....... ...<.###### #....... ####......# #.......  ######.#######......  #.............. ########  #....$.. #K...... #..........?50.0 (1[h<f _Found a scroll labelled NOECUR HUISCH.[h& #######....... ...<.###### ####......  ######.####### #........####### #@...$K........?#...[h/[h/&1[h[hf  The helpless kobold fails to defend itself.  You perforate the kobold like a sieve!!![h|[hD}:) [h+8 (0.8[h[haJ _You kill the kobold![h( #######....... ...<.###### ####......  ######.####### #........####### #....$.....?.. .#...##..#2.8 (1.0[h}Q  Things that are here: _a +0 club; 2 stones; a kobold corpse[h ######....... ..<.###### #. ###......# #.  ######.######  #.............. ########  #....$.. #)...... #. #....?... ..#....##..#.. .[hz[h4-3 _[h[h [h .<.###### #. ##......# #.  ######.######  #.............. ########  #....$.. #)...... ##....... #... ..#....##..#....#. ###..#[hS45.8 (2 _i - 2 scrolls labelled NOECUR HUISCH (gained 1)[hi[h~j[hk[hs[h[h[hB[hZL _You now have 73 gold pieces (gained 6).[h3[hL[h5[hT #........( ##### #......... ....# #..........# ###.#######...##.........60.8 (5########..........##..........##).........###...........#..............#.........##..#......##........#[h?[h+1.8 (6[h[h% _Found 4 stones.[h ^3[h_[hX[h[hH,[h[h [h,[h}[hǥ[h,[h[h[h,[h[h,[h[h _You now have 86 gold pieces (gained 13).[h`[hh,[hF[h 3 ########  ##...@..## #........#. #........... #........... # #........(.. ###### #........... [h.....# #....# ####.#######.........##..........[h\71.8 (10.0)2.8 (11[h[hg _q - 3 scrolls labelled KUUT JI TAKHLIWK[h/%##########......#######........#....#.........@....5.8 (3.0)#.............. #........(....> ## #.............# .# #....#.## .#######...#.......###..........# ##6.8 (4[hg6Q _Found a stone staircase leading down.[h[h3[h&[h%[h!X[h[h[h[hc[h[h[h[h[h,[h[h1 X[hP ,[h [h[h[h'[hn[h[h[h[hQ[h[h[h ,[h([h,[h[h[h},[h=[h[h; B[h"[h$,[h"%[h_&[h([h]([h([h)[h+B[h-[h80B[h3X[h9[h):[h5>M _You now have 96 gold pieces (gained 10).[hK{#...##...##.(#...# ##..#...# #..## #####...# ####...# #.......####....@.# 95.8 (19.0) ........#....#....# ..........##....### ....>#######..###...## #..#.## ...## .. .#[hSB6.8 (20[hKY[h>\- _Found 2 poisoned darts.[h8Mb..# #.(.#..  #...# #..#####...# #### #.......####.....#....#.... ..........##....###..b   bat (asleep)[h?[h@17.8 (1.0)[h#G[hIV _A bat comes into view.[h( ^ ####b..# #.(.##..   #.@## #[he) ####...# #### ####..#....#..........##....###>#######..### ....## #.##...# .#[h/1 [h1 &8[h 8 [hg: [h ####b. #.(.###@.#   #..#####...# ####...# ####..#....#..........##....###>#######..### ....## #.##...#[hY9[hGC  ####b. #@(.###..##   #..######...# ####...# ####......##....#..........##....###>#######..### ....## #300[huE[h  The helpless bat fails to defend itself.  You perforate the bat like a sieve!!!.[h [hm -1.6 (0.8[h [h G _You kill the bat![hnB##### #...# #...# #...# #.@.# #...# ##..## #...# #..## ...# ####...# .####......# [h[h&2.6 (1.0[h[h,T _You see here 2 poisoned darts.[hT|3 _r - 2 poisoned darts[h3[hϱ3[h................##....### .....(....>#######..### ..........## ##..# .......#.## ##...# .......# ###....# ........ #...#.## .......#.#...# .... #.### .... #@#[[h:39;49m 174.0) ........ .......?. ....... ....#.... ...... .... ....# ..>. ....# #..# 8.6 (15[h[h]; _Found a stone staircase leading down.[hw 3[h1 [h [hڴ X[h. ,[h [hݹ [hu ,[h [h [h ,[h [h (....>#######..### ..## ##..# #.## ##...# # ###....#  #...#.## # .#...# # # #.### # ##.#.#######[h` a .......@...# ....#......# ...........## ..>........## ...........# #[h 222.6 (4.0)[h +3.6 (5[h [h c _s - a scroll labelled COAQYHO LEYGH[h 3[hC [h [h ,[hF X[h [h [h ,[h [hM [h# ... #...#.## # .#...#  # #.### ##.#.#######...........# ....#......# ...........## ..>........# ...6.6 (3 # .. .# #) [h. [hn/ +7.6 (4[hr5 [h^8 # _Found a mace.[hV[hRW[h.X[h[[h^[hO_[hb,[hme,[hf[hh[h9k[hk[hl[hn[hp,[h r[hKu[hw,[hw[hy[hW|,[h%}[h<  You see here a +0 mace.[h[h  _[h[h[h,[h][h[hҕ,[h[h\[h,[h[h[hW##..# ...........# ...........# ....#......# ....#).....# ?.....#....## ...........# [hG...........# K......#.#.# .. ^..####..#### .. [hv~K   kobold (asleep)[hp 37.6 (10.0)  A kobold comes into view. It is wielding a +0 dagger.[h,8.6 (11[h|[h!f _Found a scroll labelled NOECUR HUISCH.[h1#..# .....# .....# ....#......# ....#).....#.?.....#....##.......#.......#.K......#.#.#..^..####...##### ..[hѥG9.6 (1.0)[hɭ[hU2 ###..# .# .# ....#......# ....#).....#.?.....#....##.#.#.K......#.#.#..^..####....##### ......40[h . ###..# .# .# ....#......# ....#).....#.?.....#....##[h .#.#.K......#.#.#..^..####..r..##### ...r   rat (asleep)[h [h9 &1[h [hӨ V _A rat comes into view.[hQ [h The helpless kobold fails to defend itself.  You impale the kobold!! )72.3 (0.7[h` _You kill the kobold![h\ C#. ###..#[h b .# .#[h  ....#......# ....#).....#[h g.?.....#....##.#[h f.#.)......#.#.#.[h J#...^.[h I#.####..[h, .r..##### ...[h [h -3.3 (1.0[h [h [h;<M .# ....#......# ....#).....#....?.....#....##<...............#.##....)#.#.##........  #..@^. #.......####....r..##### .......o.o   orc (asleep)[hO <An orc comes into view. It is wielding a +0 falchion.[hP[h%Q4[hW[hZ9 _Found a stone staircase leading up.[h ~ ....#......# ....#).....#....?.....#....##<............... #.# #....)#.#.# #........  #...^. #.@.....####..#..r..##### .......# o.#o...#o 2 orcs (asleep)[hw [h &5[hH [hC r _An orc comes into view. It is wielding a +0 flail.[hzXz  The helpless rat fails to defend itself.  You perforate the rat like a sieve!!![hN`V  You kill the rat![ha[hVm.o...ooo1 wandering) [h p7===6.0 (0.7[hOu[hv: _The orc shouts! You hear a shout! x3[h?...........# ....#......#  ....#).....# ....?.....#....#<.# #.........# #....)#.#.##...... #..@^.........  #.......####.. #.....##### .........#...o...#....o..#   orc[hD[h^ko..7.0 (1.0[ha[he' _You hear a shout![h !#. ###..#.# ...........# ....#......#  ....#).....# ....?.....#....#<.# #.........# [h #....)#.#.##....@. #...^.........  #.......####.. #.....##### .....o...#.......# ....o..#[h [hO @o...[h 0---8[h\ [hv [hS.......# . ###..#.# ...........# ....#......# ....#).....# ....?.....#....#<.[hŴh# #.........# #....)#.#.##...... #...^......... [h #.......####..#..o..##### ..[h5.# .....[hCS..#....o..#[h3[hGTo.[h#---[h9[h[h[hxY f#..># .....#  ###..#.# ...........# #......# ....#).....# ....?.....#....#<.# #.........# #....)#.#.##...... #...^......... #.o.....####..#.....##### .. .......#....o..#o.50[h\ [h_ [h !. ....# #..># .....# ###..#.# ......# #......# ....#).....# ....?.....#....#<.# #......[hQ""...# #....)#.#.##........#..o^.......[h".. #.......####.. #.....##### .. [h"S.......#[h^)[h2Bo.[h,3&1[h<[h>[h!....## . ....# ..># ....# ##..#......# ......# #......# ....#).....# ....?...@.#....#<.# #.........# #....)......#.#.##....o#...^.........  #.......####..#.....##### .. [ho.2[hq  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h ........ ....#......#  benj the Magician ....... ...........#  Kobold ......# ..>........#  Health: 35/35 ======================== .....# ...........#  Magic: 11/13 ====================---- ##..# ............#  AC: 6Str: 6 .............#  EV: 14Int: 18 .......#......#  SH: 0Dex: 15 ........#).....#  XL:  6 Next: 77% Place: Dungeon:3 [h....?...@.#....##  Noise: ---------  Time: 2352.0 (0.0) <.......*.......#  a) +1 dagger #......*........#  Throw: 2 throwing nets #....)o.....#.#.#  #..............  #...^.........  o   orc #.......####..  #.....##### ..  .......# _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 62%)[h ........ ....#......#benj the Magician ..................#Kobold ......#..>........#Health: 35/35 ======================== .....#...........#Magic: 11/13 ====================---- ##..#............#AC: 6Str: 6[h .............#EV: 14Int: 18.......#......#SH: 0Dex: 15........#).....#XL:  6 Next: 77% Place: Dungeon:3....?...@.#....##[h Noise: ---------  Time: 2352.0 (0.0)<...............#a) +1 dagger[h #...............#Throw: 2 throwing nets#....)*.....#.#.#[h `#..............#...^.........[h: o   orc#.......####..#.....##### .........# [hd _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  [hޔ \Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 62%)[hF Zo(asleep)[h ;o[hJ +3.0 (1[h! [h'6 A  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (chance to affect: 62%) _The orc looks drowsy...[hR  .....# ## ..>.# ...# ###.# .......##......#.#).....#?.....#....##<.......@....... #.#[hS  #....)o.....#.#.# #.............. #^... #.......####..#.....##### .. .......# [hS / .#[h` <4[hg [hi [h ## ..>.# . ...#  ###.# .##......#.#).....#?.....#....##<............... #.# #....)o.....#.#.# #..............  #.@.^... #.......####..#.....##### ..@   Terence (wandering) .......# o   orc (asleep)  .# ....o..#[h  Terence the Veteran comes into view. He is wielding a +2 short sword of venom.The orc wakes up again.[hX 4  The orc shouts![h o@.ooo 2 orcs (1 wandering)An orc comes into view. It is wielding a +0 whip.The orc closely misses you.[hFE====5[h![h(- _You hear an angry hiss.[h>]  You barely miss the orc.[h[hL@.o.o[h`===-7 (0.7[h[h-% _The orc shouts![h#". ....# #..># ....# ###..## ......# #......# ....#).....# [h"....?.....#....#<.# #...............# #....@o.....#.#.##........#..o^......... #.......####.. [h7##.....##### .. .......#[h%[h%[h'[h0@o).o.[hl1X----6.7 (1.0[h9[h;[h....## . ....# ..># ...# ##..#......# ......# #......# [hF....#).....# ....?...@.#....#<........# #.....@o........# #....)......#.#.##....o[h#...^.........  #.......####.. [ha#.....##### .. [h[h >o..[h< #---[hb 7[h[h[h2f ....#......#  .# # ..>.# # .# ..# ............# [hfd.............# .#......# .#).....# ....?....@#....## <.o.# #.....@.[hg# #....)......#.#.##....o.[h|g.#...^. #.####..    orc [hdl[hl[htm[hyQ o..@o.o 2 orcsTerence screams, "I fought strong elephant-riders! You're not strong!"[hky[hy%=[hy 8[h|[h>s _The orc attacks as it pursues you! The orc barely misses you.[h8 ...........# ....##  ....# ..># ...........# ..#..........# ..........# ...#......# ....#@.....# ....?...o.#....#<.........# #......@........##....)o.....#.#.##...... #...^.........    orc #.......####..#.....##### ..[hC.o@o.o 2 orcs2==-9 _You see here a +0 mace.[hZ  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h  Okay, then.-[hk [h . _[hqc[hc[hot@..o[h:pi29-----=60.4 (0.7[hx[h{q _You closely miss the orc. The orc hits you with a +0 flail.[hg  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[hThe spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No[h[h....... ...........#benj the Magician ...... ....#......#[hiKobold ................#Health: 29/35 ===================----- ....#..>........#Magic: 9/13================-------- [h...#...........#AC: 6Str: 6 ..#............#EV: 14Int: 18.............#SH: 0Dex: 15.......#......#[hrXL:  6 Next: 77% Place: Dungeon:3........#@.....#Noise: =--------  Time: 2360.4 (0.0)[h[Z....?...@o#....##a) +1 dagger<...............#[hThrow: 2 throwing nets#.......o.......#[h\#....)......#.#.##..............@   Terence#...^.........[h(oo 2 orcs#.......####..#.....##### .. _Okay, then. _You closely miss the orc. The orc hits you with a +0 flail.  [h`MCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.  You are very lightly contaminated with residual magic.[hF _You closely miss the orc. The orc hits you with a +0 flail.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Confusing Touch.  You are very lightly contaminated with residual magic.  Nothing appears to happen.[h.[h oo.ooo 4 orcsAn orc comes into view. It is wielding a +0 dagger.30=------1.4 (1Contam [h[h7 P _The orc barely misses you.[h%*X[h`,*.o.o.o.oooo 4 orcs[h#-\27--2.1 (0.7[h9[h<q _You closely miss the orc. The orc hits you with a +0 flail.[hU&# ##.#.######...#...#.>.# ... ..# ..... ....... [h' ........#)..... ....?....o#....##<.o.o...o......)#.#.# 3 orcs#.....^....... #.......####[hR-B[hIU?o.[hWoo.. 2 orcs[hY4-3.1 (1.0[h^[hUa[h ; # #.### # ##.#.######...#...#>.# ..#  ....... .......#. ........#o..... ....?.....#....##<oo....   orc)#.#.##.....^.......[h ,[h [h [h o)o#o.oooo 4 orcs[h ?-4[h [h [hKV.# .#...#.# # #.### # ##.#.#######.. .....#.. ....#......#.. ...#..# ..>.#..# .# #..# .# .............# .......#o.....# ........#).....# ....?...@o#o.## <o.o.....#@   Terence #.........#oo 2 orcs #....)#.#.#..[hM[hN[h O[hO[h^o.@#oo..#.o 3 orcs8=-5[hd[h!e[h ?.. #...#.##.# .#...#.# # #.### # ##.#.#######....#..#......#....#..#>.# .....# .# ##..# ......# ......o......# .......#......# .......@#oo....# ....?.....#....## <o.o.....# #.........# #....)#.#.#o.@#oo.#o.o 4 orcs6[hH [h [hi8# ###....#.. #...#.##.# .#...#.# # #.### # ####.#.#######..........#..#......#....# #......#.# ......#..# ###..# .....o.# .............# @#oo....# ...o.....# ....?.....#....## 3 orcs <o.o.....# #.........#[hC{o.@.oo.#o.)o 4 orcs7[hG[h>c _There is a stone staircase leading down here.[h?.#.## ##...# ## ###....#.. #...#.##.# .#...#.# #.#.### )# #####.#.#######....#..#......# ....# .#......#.>.# .......#o[hT.####..#..........# .....@.oo.....# .#o.....# ...).....# 3 orcs ....?.....#....## <o.o.....#[he[hX[ho.@oo..o..o 4 orcs10/13==8 _Your magical contamination has completely faded away.[h#....## ##..#.#.## ##...# ### ###....#.. #...#.## #.# .#...# #.# #.#.### #)#######.#.####### #....#.. ?#......# #... !......##......#o>.# ........#[h..........# . ###..#@oo......# .o......# .#......# 3 orcs ...).....# ....?.....#....##[h',[h,[h@.oo.o..o 4 orcs[hq^9=9[h:[h _Found a scroll labelled ZODGHI TIOD and a sedimented puce potion.[h q #.## ##..#  #.#.## ##...##.# ###....#. #...#.## ##.# .#...#  #.# #.#.###  #).#.#.# ##.#[h .#?.#......# .#. .!.# #..#......#.o>.# #.#.@.o......# #. ###..#.o[h .# .# .#......# 3[h orcs  .#).....#  ....?.....#....##[he% n[h3 Ho@.o.oo..o 4 orcs70[he= [h> [hh} #.## ##..# #.#.## ##...##.# ###....#. #...#.###.# .#...# #.# #.#.### #).#.#.#  ##.# #.#?.#......# ..#.#.!...o.# ##..#......##.....@.o.#  #.# #.o.#  #. ###..# #.# .# .#......# 3 orcs  .#).....#  ....?.....#....##[hi[hl,[h2m,[hy[huyo@..o>oo.o 4 orcs[hy[hhz.=1[h[hψt _The orc attacks as it pursues you! The orc closely misses you.[hW #(....>#######..### #....## ##..#  .#.## ##...# ###### ###....# ..... #...#.## ####.# .#...# #..# #.#.###  #)#######.#.#######  ##....@.......#  #...#?..o....#......#  ..#...#.!..@...##..#......##......>.# #........# #oo.##. ###..# #..# ..#[h 3 orcs .#......# ...).....#[h[h[h'B[ho@..oo.o 4 orcs[hlC==2[h#[hs _The orc attacks as it pursues you! The orc barely misses you.[h[L  #.(....>#..### #.## ##..#[h}b  #.#.## ##...##.# ###....#. #...#.###...# .#...# #...# #.#.### #).#.#.[hc # ##.o.# #.#?.@.....#......# ..#..#.!.# ##..#......##.....o>.# #.# #......o.# #. ###..# #.# .# 2 orcs  .#......#  .#).....#[hf ,[hg [hih [hh [h?s o.@..ooo..oo 4 orcs[hs ]30=-3[h [h [h #.(....>#..### # #.## ##..# # #.#.## ##...##.# ###....#..... #...#.###...# .#...# #..# #.#.### #).#.#.# ##.o.# #[h^.#?@......#......# ..#.#.!...o.# ##..#......##....o.>.# #.# #..# #. ###..# #.# .# 2 orcs  [hڧ.#......#  .#).....#[hf[hb[h[hˮG  Terence attacks as he pursues you![hh[hι)o.@..o.oo.oo 4 orcs[h6_25---=4[h\ _Terence hits you with a +2 short sword of venom.[hm % #.(....>#..### ## #.## ##..# .# #.#.## ##...# .#.# ###....#.. #...#.###.# .#...# #.# #.#.### #).#.#. ##.o. #.#@..o....#...... ..#.#.!. ##..#......##...oo..>. #.# #.....[hWn  #. ###..# #. . 2 orcs .#...... .#).....[h.p [hp [hq [h'r [hs [h@} o@.o?...oo[h} v.oo 4 orcs[h~ ]1==-5[h*  [h  #.(....>#..# #.## ##..# ..# #.#.## ##...# #.#.# ###....# #. #...#.###.# .#...# #.# #.#.### #).#.#. ##.o@.o #.#?.# ..#.#.!o [hS ##..#......##...o...> #.# #... #. ###..# #    orc .# .#) [ht [h" [h˘ [h [ho@.o.o.oo 3 orcs [h.=6 [hQ _The orc attacks as it pursues you! The orc misses you. [hA  #............##... #(....>#######..# #### #....## ##..# ...# .#.## ##...# ##.####### [hP "#. ###....#  #......... #...#.##########.# .#...# #.# #.#.###  #)..#######.#.#### ## [hQ 0o@.o...... #...#o# ..#...#.!.....#..#......##...o...> #........# ##. ###..# #. 2 orcs . .# [hT  [hU  [hV  [h\W  [hW  [hGb o@..o.ooo 4 orcs [hb ^6----7 [hoi  [hj  [h_l ##....# #............##.. #(....>#######.. ##### #....## ##.. ....# .#.## ##... ###.####### [hl+#. ###.... #......... #...#.#########.# .#...# #...# #.#. #)o@#######.#.### [h #........# # [hm2 2 orcs [hm#. ###..# #. . [hn [hp [h.q [hPs [hs [hu [ht o@..o.o#?oo 4 orcs [h3.=8 [h [hl _The orc attacks as it pursues you! The orc misses you. [hn ##.####. ##.. #............## # #(....>####### ###### #....## ## .....# .#.## ## ####.########. ###... #......... #...#.########....# .#... # [hao@.# #.#. #).#######.#.## ##..o. #..o#?# ..#...#o!.....#..#......##...o...> 2 orcs #........# ##. ###..# #. [h [h [hm [h [h o@..oo..o 3 orcs [hK==-9 [h+ [hd [hn #######...# # ##.#### ##.. #............## #(....>####### .###### #....## ## ......# .#.## ## #####.########. ###. #............. #...#########o@..# .#.. #.# #.#. #)...#######.#.# ##oo.. #...#?# ..#...#o!..... 2 orcs#..#......##...o...> #........# #  The orc attacks as it pursues you! The orc hits you with a +0 flail.ho@..oo.h [42 [h*pm  Natasha (wand, wandering)ooo 3 orcs5=80  Natasha, Servant of Life and Death comes into view. She is carrying a wand of _warping. [hnY ##......######...#  #.#. #.# #.# #.h(....> <.###### #.## #......# #.#.## ###.#.#. ### #.o@..... #... #.# .# #.# #.#. #)......o..#.#. ##.o #.#?.# ..#.#o! ##..#......##...o...> 2 orcs #.# # [hZ [h<[ [h[ [h] [ha  The orc attacks as it pursues you! The orc barely misses you. [hj.ho@.o.o 3 orcs [hVk.61 [ht [hSw _Terence screams, "I hate armataurs! They have no honour!" [h(  ##......######...# #.#. #.# #.# #.(....> .<.###### #.h.....## #......# #.#.##  ######.#.#. ### #.o@...... # #.# .# #.# #.# #).....oo..#.# ## #.#?. ..#.#o!oo 2 orcs ##..#......##...o...> #.# # [h% o@.oo..o 3 orcs [h% .-2 [h/  [hH2 _Terence screams, "I fought strong elephant-riders! You're not strong!" [h~ ##......######...# #.#. #.# ## #.(....>.<.###### #.h.....###......# #.#.##  ######.#.#.  #.o@. # #.# . #.....oo...# #. #).#. ## #.#? ..#.#o! 2 orcs ##..#......##...o...> #.# # [h; [hRo@.oo.o 3 orcs2==-3 [h  ##......######... #.#. #. ## #..(....>.<.###### #.......h.....###......# #..#.## ######.#.#.  #.o@. # #.#  #....oo....# # #).# ## #.#? ..#.#o! 2 orcs ##..#......##...o... #.# # [h  [h^ o@.oo..o 3 orcs [h &4 [h~  [h  [hX ##......###### #.# # # .###### #........(....>.<.###### #.......h.....## .####......# #...#.## ######.#.#.  #.o@.  #....o.....# #...o......#  #). ## #.#? ..#.#o! 2 orcs ##..#......##...o #.# # [hGY [hY [h6Z [h[ [hg o@.oo..o 3 orcs7 [hh1=5 [hp [hr [h@*  ##......###### #.# # #  .###### #.(....>  ....<.###### #.......h.....##  .####......# #....#.## ######.#.#. #.o@.  [h + m#..oo......# #..# #).. ##... #.#? ..#.#o! 2 orcs ##..#......##...o #.# # [h-  [h:.  [h.  [h^/  [h8 o@.oo..o 3 orcs [h'9 &6 [hP [h ##......###### #.# # # .###### #.(....> ....<.###### #.h..... .####......# #.#.## ######.#.#. #....@.o@.o. #.o.# #...# #).. ## #.#? ..#.#o! 2 orcs ##..#......##...o #.# #[h,[h8[h o.@o.o.o 3 orcs[h_C==7[h[h.[h ##...... #.# # # .###### #.(.... ....<.###### #.h..... .####......# #.#. ######.#.#. #...@.o.@o. #o.# #.# #).[hQ ## #.#? ..#.#o! 2 orcs ##..#......##... #.# #[h[hV[h[ho.o@.o 3 orcs[h9&8[hQ[hv[h ##...... #.# # # .###### #.( ....<.###### #.h .####......# #.#. ######.#.#. #..@.o.o@. #o.# #.# #). ## #.#? oo 2 orcs ..#.#o! ##..#......## #.# #[h.[h[h[h2o.o@.@   Terenceoo 2 orcs[hƍq8==9[h[h[hv ##...... #.# # # .###### #.( ....<.###### #.h .####......# #.# ######.#.# #.@.o.o@ #o[h=.# #.# #). ## #.# oo 2 orcs ..#.#o ##..#......## #.# #[hl[hа[hk[h2o.o@.@   Terenceoo 2 orcs[h$'90[h[hw[h z ########  ### ## # #. .###### #..( ....<.###### #h...####......# .######@#######[hA ] #..o.o@..########o. #. #) ##. oo 2 orcs #... ..#...##..#......##[h [h [hσ [hR 7o.o@.@   Terenceoo 2 orcs[h U3==1[h [hO [hC ###### ## # # #. .###### #..( ....<.###### #h.####....@.# ######.####### #.o.o@..########o # #)o   orc ## #.. ..#...[hMo.o.o 2 orcs2[hS[hSL  ##...... # # # .###### #. ....<.###### #.h .####...@..# # ######o####### #..o.@ ########o # #) ## # ..#[hdU[hU[hV[h)_o.o@@   Terenceoo 2 orcs[h_^9=3[hf[hh[h  ## # #[h # .###### # ....<.###### #. .####..@.o.# #[h6  ######.####### #.o@.@ ########o # #)o   orc ## # ..#[hl[h[h[ho.o.o 2 orcs[h.=4[h[hP _The orc barely misses you.[h   ## # # # .###### # ....<.###### # .####.@.o..# # ######o# #..@.@ #o # #) ## # ..#[h o.o@@   Terenceoo 2 orcs[h [h C==5[h [h w _The orc attacks as it pursues you! The orc completely misses you.[ha  ## #[h'* # # .###### # ....<.###### # .####@.o.o.# #[hW@ ######@#[h_ #..@.@ #o[h # #)oo 2 orcs ## #[h A ..#[h"[hE#[h- o@.@   Terenceoo 2 orcs[h..-6[h9[hd[hx ### ## # # # .###### # ....@.###### #.####..oo@.# ######.####### #..@.@..########o #oo 2 orcs #) ## #.[hwy[hz[h*{[h5 oo@.@   Terenceoo 2 orcs[h[h `30=-7[h+[hya _There is a stone staircase leading up here.[h+benj the MagicianKobold### Health: 30/35 ====================----[h}##.. Magic: 13/13 ========================#... AC: 6Str: 6#.... EV: 14Int: 18#.... SH: 0[hFDex: 15.######[h#.... XL:  6 Next: 77% Place: Dungeon:3....@.###### #.... Noise: ---------  Time: 2397.1 (0.0)[h.####.oo@..# #.... a) +1 dagger[h######.#######... Throw: 2 throwing nets#..@.@......########o...[h{#.... @   Terence#)... oo 2 orcs##....#...... _Terence screams, "I fought strong elephant-riders! You're not strong!" [h_The orc barely misses you. _The orc attacks as it pursues you! The orc completely misses you. [h_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel[h:A stone staircase leading up.[hTLE@.The floor.[h R.#A rock wall.[hIm ##The orc barely misses you. _The orc attacks as it pursues you! The orc completely misses you. _There is a stone staircase leading up here.  Press: ? - help, . - travel  You can't see that place.  [a rock wall.][hu5##[h#@, v - describe, . - travelHere: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  The floor.[hyC Terence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20Will: + AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +1 dagger (at present). He has about 53% to hit you. [hD{Attack Max Damage Hit: +2 short sword (venom) 11 + venom He can open doors.:[h benj the MagicianKobold### Health: 30/35 ====================----##.. Magic: 13/13 ========================#... AC: 6Str: 6#.... EV: 14Int: 18#.... SH: 0Dex: 15.#######.... XL:  6 Next: 77% Place: Dungeon:3:[h ....@.###### #.... Noise: ---------  Time: 2397.1 (0.0).####.oo@..# #.... a) +1 dagger######.#######... Throw: 2 throwing nets#..@.@......########o...#.... @   Terence#)... oo 2 orcs##....#...... _The orc barely misses you. _The orc attacks as it pursues you! The orc completely misses you. :[h _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  The floor.?[h_ benj the MagicianKobold### Health: 30/35 ====================----##.. Magic: 13/13 ========================#... AC: 6Str: 6#.... EV: 14Int: 18#.... SH: 0Dex: 15.#######.... XL:  6 Next: 77% Place: Dungeon:3?[hA` ....@.###### #.... Noise: ---------  Time: 2397.1 (0.0).####.oo@..# #.... a) +1 dagger######.#######... Throw: 2 throwing nets#..@.@......########o...#.... @   Terence#)... oo 2 orcs##....?[h` #...... _The orc barely misses you. _The orc attacks as it pursues you! The orc completely misses you. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  ?[h` The floor.?[ha ?[hh ?[hk . _A[h  #......  Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E[h8The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - NoF[hj F[h&% &benj the MagicianKobold### Health: 30/35 ====================----##.. Magic: 10/13 ==================------#... AC: 6Str: 6F[h% =#.... EV: 14Int: 18#.... SH: 0Dex: 15.#######.... XL:  6 Next: 77% Place: Dungeon:3....@.###### #.... Noise: ---------  Time: 2397.1 (0.0).####.oo@..# #.... a) +1 dagger######.#######... Throw: 2 throwing netsF[h% #..@.@......########o...#.... @   TerenceF[h& #)... oo 2 orcs##....#...... F[h& _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail F[h& 2_The floor.  F[h& DCasting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F[hR( F[h:) F[h0 Loo@.F[h0 ------==8.1 (1Touch F[hd6 F[h9 3 _Your hands begin to glow red.H[h  You hit the orc but do no damage. The orc appears confused.H[hH[hoo@.o(1 confused)H[hh=-9 (0.8H[hחH[hQ _The orc closely misses you.I[hr  You hit the orc. oo 3 orcs (1 confused)The orc is severely wounded.-9.7 _The orc hits you but does no damage. x2I[hb5  You hit the orc.I[hI[h )o.oo 2 orcsYou kill the orc!I[h78400.4 (0.7I[hI[hsQ _The orc closely misses you.K[h QK[hQK[hEYK[h\,K[hydK@o.K[hpq1=1.4 (1.0K[hgq #.# #.##.##########.###.##♣.♣#..........#########.# #.#######÷.........♣.♣ #.# #..#######.#.# #.# #..# ##.♣.♣ #.# #####..# ###....##### ##### #.# #...o..# #....♣.♣†2 ....# #.# #.###@## #.#..[.##### ###.# #♣♣♣♣♣# #.# #.##.#######K[hh#.# ♣♣.♣ ##.# #........##.##♣♣♣..♣♣##..# ####.###### ##...#♣....♣.##.## #.## # #...♣♣P.♣♣♣.....# ####..#####. o   orc ....♣P..♣♣♣♣....# #........... #...♣♣.PP..♣♣♣<.# #.###.###### ...♣PPPP.P..P.♣.# #.# #.# # K[hiX_The orc barely misses you.K[hi:=K[hkrK[h5-2.9 (2.5K[hCK[h} _You climb upwards. _There is a stone staircase leading down here.M[h  You hit the orc.=3.7 (0.8 _The orc is heavily wounded.M[h3 5  You hit the orc.M[h@; e)M[h? `1==804.5M[hF M[hI G _You kill the orc!V[h3V[hV[hV[h!}2V[hV[hV[h|m==3=2==4====V[h h - _You start resting.V[h016.5 (12.0)V[h5==-7.5 (13V[hV[h " _HP restored.W[h3W[hW[hkBW[hx_ _You start resting.W[h18.0)W[heZ3==9.5 (2W[h3; _Magic restored.\[h n.#.# #.# ♣.♣....♣ #.# #.# #.###########.###.## ♣.♣ ##..........#########.# #.#######÷.........♣.♣ #.# #..#######.#.# #.# #..# ##.♣.♣  \[hon#.# #####..# ###....###### #### #.# #...).@# #....♣.♣†.... ...# #.# #.###>## #.#..[. ##.# #♣♣♣♣♣# #.# #.##.########.# ♣♣.♣ ##.# #...........###♣♣♣..♣♣##..# ####.######.##♣....♣.##.## #.## #.#\[hn♣♣P.♣♣♣.....# ####..#####.# ...♣P..♣♣♣♣....# #............♣.PP..♣♣♣<.# #.###.######.\[ht\[ht,20.5 (1\[hu{\[hQ}\[hP 3\[hP \[hR \[hT \[hqY e=\[hq[ ,\[hQ\ \[h^ \[h_ \[h` :==\[ha \[hLi y......#####.###.###..#..# ########...#\[hi ♣.♣..##♣ #...###♣ #.# #.# ♣.♣....♣\[hi t #.# #.# #.##########.###.## ♣.♣ #.........#########.#\[hi ######÷.........♣.♣  #.# #.@#######.#.# \[h^j `3.5 (3 #.# #..# ##.♣.♣  #.# #####..# ###.... \[hj #### #.# #...)..# #....♣.♣†.... \[hj ...# #.# #.###>## #.#..[.###### ##.# #♣♣♣♣♣# #.# #.##.######## #. \[hk O.. \[h{k \[hr \[hZt ][hI####...........# #..##.#♣. .....#####.###.## #..#..#♣. ###### #.##...# ♣.♣..##♣.#.###.##...###♣.#.# #.# ♣.♣....♣†][hI #.# #.# #.######.#####.###.## ♣.♣ ###..........#########.# #.#######÷.@.......♣.♣ #.# #..#######.#.# ][hIA#.# #..# ##.♣.♣  #.# #####..# ###....####### ][hJ### #.# #...)..# #....♣.♣†..... ..# #.# #.###>## #.#..[. ][hJ#.# #♣♣♣♣♣# #.# #.##.#########.# ♣♣.♣ ##.# #...........###♣♣♣..♣♣##..# ####.######.#][h..# ][hp W.# #...)..# #....♣.♣†......#.## #.###>## #.#..[.#######...# ♣♣♣♣♣# #.# #.##.#### ][h; ][h[ ][hR ^[h+O###.###.##..#..#♣.♣ ^[h #.##...# ♣.♣..##♣.♣ #.###.## #...###♣.♣####.# #.# ♣.♣....♣†♣..# #.# #.# #.######....# ^[h###.###.#♣.♣ ####.# .........#########.# #.# ^[hc#######÷.........♣.♣ ##.# ^[h# #..#######@#.# #..# # 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♣.♣ ####.## #.# ........♣.♣ ##.# #p[h ######.#.# #..###.♣.♣ ##.#####....#######>.. p[h] k# #....♣.♣†......#p[h 80.5 (8 _You see here a frilled lizard skeleton.q[hM 4q[h q[h! q[hF q[h % _q[h q[h$ #####.##♣.♣ ..........#.##♣.♣ ########..#..#♣.♣  #..##.#♣.♣ #..#..#♣.♣  ♣.♣..##♣.♣  #...###♣.♣### ♣.♣....♣÷♣..# q[h$ #.######.@..# 1.5 (1♣.♣ ####.# #######.# #.# .......♣.♣ ##.# ######.#.# #..#  ##.♣.♣ ##.##  ###....#######>..# q[h$ #....♣.♣†......#.#  #.#..[.#######...#q[h & q[hR+ q[h- r[hRr[hݭr[h r[hd/÷0r[hؼr[hr[hr[h^r[h3r[hr[h)r[h,r[hn..####.##♣.♣ #.##♣.♣ ..#..#♣.♣ #..##.#♣.♣ #..#..#♣.♣ ♣.♣..##♣.♣ #...###♣.♣### ♣.♣....♣÷♣..# #.######..@.# 2.5 (1r[h͘♣.♣ ####.# .# #.# ♣.♣ ##.#.#.# #..# r[hr[h;r[hr[hZqr[hr3r[h(sr[hwBr[h........#.##♣.♣  ######..#..#♣.♣   #..##.#♣.♣  #..#..#♣.♣  ♣.♣..##♣.♣  #...###♣.♣### r[h,♣.♣....♣÷♣..#  #.######....#  ♣.♣ ####@#  3 ######.# #.# r[h .....♣.♣ ##.#  r[h####.#.# #..#   ##.♣.♣ ##.## r[ha ###....#######>..#  r[h"  #....♣.♣†......#.#  r[hk  #.#..[.#######...#  r[hg  #.##.######  r[hŀE r[hqr[h(r[hr[h _r[h r[h r[h nr[h p #..##. r[h (♣.♣..#.###♣.♣###..♣÷♣..#######.... ####. ######.# #. r[h S..... 5.5 (2.r[hG s#.  ####.#r[hi `. ..#r[h J  #...........# r[h   ####.######.#  r[hq r[h r[h s[h s[hz3s[hs[hw,s[h s[h #..#..#♣.♣  ♣.♣..##♣.♣  #...###♣.♣###  ♣.♣....♣÷♣..#  #.######....# s[h%_ ♣.♣ ####.# #######.# #.# ......♣.♣#.# s[hj*#####.#.# #@.# 6.5 (1  ##.♣.♣ ##.##  ###....#######>..#  #....♣.♣†......#.# s[h #.#..[.#######...#  #.##.######  #...........#s[h  ####.######.#  #.## #.#s[hs[hs[hcs[h  ♣.♣..##...###♣.♣###♣.♣....♣÷♣..#.######..♣.♣ #### #######.# ......♣.♣## #####.#.#..  ##.♣.♣ ##@##7  ###....#######>......♣.♣†......#.###########..#####.##s[hX s[hj u[hu[hV9 Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes12% 3b - Dazzling FlashHexes/Fireu[h22% 3 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{[h{[h{[hoK♣.♣..##♣.♣{[hbenj the Magician#...###♣.♣###Kobold♣.♣....♣÷♣..#Health: 35/35 ========================#.######....#Magic: 13/13 ========================♣.♣ ####.#AC: 6Str: 6 #######.##.#EV: 14Int: 18 {[h......♣.♣##.#SH: 0Dex: 15 #####.#.##..#{[hjXL:  6 Next: 80% Place: Dungeon:2##.♣.♣ ##@##Noise: ---------  Time: 2487.5 (0.0)  {[h_@###....#######>..#a) +1 dagger#....♣.♣†......#.#Throw: 2 throwing nets{[h#.#..[.#######...##.##.##############...........#####.######.##.## #.#####..#####.## _You kill the orc! _You start resting. _HP restored. _You start resting. _Magic restored. _You see here a frilled lizard skeleton.{[hP  Okay, then.{[h{[hc{[h.. _[hs[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0          [h( b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l + Ice Magic0.2   1.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2  [h f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2  [h     h - Dodging   2.4   2.1  +2      [h i - Stealth   4.0   2.5  +4                      [h3                        [h?GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [hy}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h [h [hZ ♣.♣..##♣.♣benj the Magician#...###♣.♣###Kobold♣.♣....♣÷♣..#Health: 35/35 ========================#.######....#Magic: 13/13 ========================♣.♣ ####.#AC: 6Str: 6 #######.##.#EV: 14Int: 18 ......♣.♣##.#SH: 0[h Dex: 15 #####.#.##..#XL:  6 Next: 80% Place: Dungeon:2##.♣.♣ ##@##Noise: ---------  Time: 2487.5 (0.0)  ###....#######>..#a) +1 dagger#....♣.♣†......#.#[h 0Throw: 2 throwing nets#.#..[.#######...##.##.##############...........#[h ####.######.##.## #.#####..#####.## _You start resting. _HP restored. _You start resting. _Magic restored. _You see here a frilled lizard skeleton. _Okay, then.[h [h [h [h [hh[h% Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes12% 3[hlb - Dazzling FlashHexes/Fire22% 3 10 spell levels left [h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[h[h7[h♣.♣..##♣.♣benj the Magician#...###♣.♣###Kobold♣.♣....♣÷♣..#Health: 35/35 ========================#.######....#[h^Magic: 13/13 ========================♣.♣ ####.#AC: 6Str: 6 #######.##.#[h EV: 14Int: 18 ......♣.♣##.#[h: gSH: 0Dex: 15 #####.#.#[hZ ?#..#[h{ XL:  6 Next: 80% Place: Dungeon:2##.♣.♣ ##@##[h Noise: ---------  Time: 2487.5 (0.0)  ###....#######>..#[h a) +1 dagger#....♣.♣†......#.#[h 6Throw: 2 throwing nets[h!#.#..[.#######...##.##.##############...........#[h!!E####.######.##.## #.#[h=!M####..#####.## _You start resting. [hZ!x_HP restored. _You start resting. _Magic restored. [h!_You see here a frilled lizard skeleton. _Okay, then.[h*[h-Memorise Tukima's Dance, consuming 3 spell levels and leaving 7? Y - Yes  N - No[h  [h)0 K♣.♣..##♣.♣benj the Magician#...###♣.♣###Kobold♣.♣....♣÷♣..#Health: 35/35 ========================#.######....#Magic: 13/13 ========================♣.♣ ####.#AC: 6Str: 6 #######.##.#EV: 14Int: 18 [h0 a......♣.♣##.#SH: 0Dex: 15 #####.#.##..#XL:  6 Next: 80% Place: Dungeon:2##.♣.♣ ##@##Noise: ---------  Time: 2487.5 (0.0)  [h0 ###....#######>..#a) +1 dagger[h0 #....♣.♣†......#.#Throw: 2 throwing nets[h1 #.#..[.#######...##.##.#############[h(1 c#...........#####.######.##.## #.#[hF1 M####..#####.## _You start resting. [hc1 L_HP restored. _You start resting. [h1 _Magic restored. _You see here a frilled lizard skeleton. _Okay, then.[h1 [ho2 +8.5 (1[h7 [hR> u _This spell is quite dangerous to cast![h> +9.5 (2[hB [hH [h,I ,90.5 (3[hM [hLS [hS +1.5 (4[hX [hTZ $ [hZ _You start memorising the spell. You continue memorising. x3[hZ [h_ [hqc c _You finish memorising. Spell assigned to 'c'.[h]1 #...###♣.♣### ♣.♣....♣÷♣..# #.######....# ♣.♣ ####.# ########.# #.# .......♣.♣#.# ######.#.# #..# [h ##.♣.♣#.#####....#######@..# #....♣.♣†......#.# #.#..[.#######...# #.##.############# #...........#  ####.######.# #.## [h!W #.#####..#####.## #...........[hN.#[h[h22.5 (1 _[h[hc _There is a stone staircase leading down here.[hDI3 _[hK'   ..#.........#o!..............##..#......##...o...>........#........# #................#. ###..# #................ ................ . .........#...... .. ##.........#)..... ...#.....?.....#....#3 [h'....@.......o.o.....# ....#...............# ...##....)......#.#.# ... #.............. [h'.. #...^......... #.......####.. [h(#.....##### .. .......# [h6(J.......#You climb downwards.[h)[h3[hI-5.0 (2.5[h [h _Level annotation: Natasha, Terence _There is a stone staircase leading up here.[hH6 ..#.#o! ##..#......##...o...> #.# # #. ###..# #.... .... [h6/.#..##.#).#.....?.....#....<.o.o......#..##....)......#.#.. #..... #...^[h7U.  #.####.. [hH7 #.....##### ..  .# [ho7E .#[hf>[h?46.0 (1.0 _[h[h[he  ..#.#o! ##..#......##...o...> #.# # #. ###..# #.# ...# .[he .#.##.#).#.....?.....#.<.o.o.#.##....)......#.#.##..[he ..# #...^.  #[he .####.. [hf  #.....##### ..  .# [h6f M .#[hJy Y7[hEf #...#?#[h ..#...#o!.....#..#......##...o...>[h #........# ##. ###..####[hQ.# ..[h.# ..#.##....[h/m)#.....?.....#[h[<.<o.o[hZ ..#........##....)#.##.........# #...^...... #.......#### ##### .  .#[hŎ[hr&8[hp[h[h) i ##... #.[hp ..#?# ..#...#o!.....#..#......##...o...>[h ! #........# ##. ###..#####......# [h u.#......# .#[h .##....)##.....?.....#[h .<o.o#.......#....[hG ..##....)#.##.........# #...^......[hq  #.......#### ######[h) [h &9[h [h [h  .#?# ..#o!. ##..##...o...> #.. #....... #. ###..#### #......# #......# #..##.#) #..@...#.....?.....#...<.......o.o##.#....#....)#.##..... .....# #...^ #.......####.....##### .......#500[hY ..#o!. ##..##...o...> #.. #....... #. ###..#### #......# .##......# # ..##.####......?.........<.......o.o##.#... .#....)##.##.... .# #...^ #.......###.....##### .......#  .#1[h ##..###...o...>........# #.........#. ###..####. #......# ..##......# .#.......##.#)###[h M#.....?....<.......o.o.###...........##....)####........[h" # #...^#!# #.......####.....###[hL T##..# [hn >....o..#[hӜ <2[h1 [h ` _Found a bubbling silvery potion.[h........# #.........#. ###..####. #......# ..##......# .#.......##.#)####.....?.[hL....<.......o.o...###........@..##....)#####......[hq`..# #...^[h#!# #.......####...#####.....#####[h..[h,# [h;....o..# [h>[h&3[h[h[hj  #. ###..#### #......# .##......# # ..##.#)###......#.....?.....# ....<.......o.o .##.#... .#....)[h ##.##..... .# #...^ #!......# #.......### #...#####.....#####[h! $# .......#  .# ....o..# [he& [h& &4[hI, [h. + _Found 17 gold pieces.[h?  #......# .##......# # ..##.####......?..... ....<.......o.o .##.#... ..#....)##.##.... ..# #...^##!......# #.......## #...#####.....##### ...$## .......#### .# ....o..# [h$[h&5[hP"[h$[h -.##......#  ..##.###......?.... ....<.......o .##.#[hc ... ..#....)###.##.......# #...^ ##!@.....# #.......#[h A #...#####.....###...$## .......# #.#### [hG l.#. o..# [hf [h &6[hE [h [h` .##......#  .## ###......#.....? .<.o .##.# ..##....)#.##.# #...^ ##.# #. #...#####..... ...$## .# [h#.#### .#  .. ....o..#[hJ[h&7[ha[h{[h+8.0 (2[h[h] _t - a bubbling silvery potion[hnN ..####.....?....<.......o##[hN#...##....)####..... #...^ ##.[h:O] #@..#####.....####.....$## .......# ##.#### ... [hO?o#.[hdW9.0 (1[he[ha ####.....?....<.......o.###...........##....)######...........# #...^ ##.......# #.......#[h ###...#####.....#####.....@## .. ##.#### .# ... ....o..# #. [h  [h '10[h[ [h@#  You now have enough gold to buy a scroll of enchant armour on D:1, or buy a  scroll of enchant weapon on D:1.  You can access your shopping list by pressing '$'.[h$ +1.0 (2[hM* [h, ? _You now have 113 gold pieces (gained 17).[h@........#....#####.....?........<.o.o.##...... ...##....)######.................# #...^.....##.......# #.......###..@#####.....#####......## .# ##.#### .......# ......o..##.2.0 (1[h[h[h.### .#.........#....#)####.....?.....#....<.o.o.##...... ...##....)######...........# #...^......#...@...# #.......######...#####.....#####......## .# ##.#### .......#......o..##.3[h[h: #......# ...### .#..........#....#).####.....?.....#....[h <.o.o.##...... ...##....)#######...........# #...^..............# #.......#######...#####.....#####[h......##.#### .......#......o..#[h*#.[h[h&4[h[h/[h4 &#. ###..####. #......# ...### .#..........#....#).###[h5 #.....?.....#....<.o.o.##....... ...##....)#######...........# #...^...............# #.......####.###...#####.....##### .......##.#### .....[h)6 e..#......o..##.[h1? [h? &5[hF [h\H [h<#........# #.#. ###..####. #......# ...### .#..........#....#).####.....?.....#....<.[h!o.o.##....... ...##....)#.#######...........# #...^........[hb.......# #.......####.###...#####.....##### ........####.#### .......#..[hL.....o..##.[h[h&6[h[h[h ##..##...o...>#........# #.#. ###..####. #......# ...### .#..........#....#).####.....?.....#....<.......o.o.##......... ...##....)#.#######...... [h .....# #...^................# #.......####..###...#####.....##### ........####.#### .......#......o..#[h+ Y7[h(,..#...o!.......##..##...o...>#........# #.#. ###..####. #......# ...##......# .#..........#....#).####.....?.....#....#...........o.o.....#.##.........# ...##....)#.#.#######...............# #...^................# #.......####..###...#####.....##### ........####.#### .......#[h2[hs3&8[h:[h:<a _There is a stone staircase leading up here.[h.L##..###...o...>#........# #.........##. ###..####.# #......# .#.##......##.##.......##.#).....#####.....?....##....<.......o.o.....# .##.......#.......# .........##....)#.#.# ####.......##........ ...........###...^ ##.......# #.......####..###...#####.....##### ........## ..##.#### ... ....o..#[h8[hZ:-9 _[hN[hYx  #........# #........[h+Z ###..### #......# .### ..#)[hPZ###......#.....?.....#....#..........<.......o.o.....# [hZ##.......#.....##@...)#.#####.... ....[hZ#...^...##.[hnt=20[hy[h{[hrk  ###..### #......# .### ..)###[hk#.....?.....#....#....<.......o.o.....# ###[hk...[hl[..##....)#.#####[h6l.[hVlx... ....#...^[hvl ## #.......####[hl!....[hu<1[h|[hz~[hQ ! #......# .# .##......##.## .......##.#).....# ####.....?....## ....<.......o.o.....# .###........# .........##....)#.#.# ######........ .....###@..^  ### #.......####.. ###...#####.....##### .. ......## .....##.#### .......#... ....o..##. [hY [hBZ 2[ha [hb [ht .### ..)###[h.....?.....#....#....<.......o.o.....# ###.....##....)[h)?#.######.....[hݎ... ....##...^ ## #@......#######...#####.....##### ......## ........# ##.#### ..[h2... .[hh[hɗ&3[hO[h[hE Q  ..)###.....?.....#....#....<.......o.o.....# ###.....##....)[hE #.######........ ....#...^ #####.......#######...#####..@..##### [h F ......## ........# ##.####  [h)F z#..?....#[hS [hS &4[hZ [hg] f _Found a scroll labelled YMITUL PESTRE.[hEE ###[h!F.....?.....#....#....<.......o.o.....# ###[hOF9.....##....)#.#[hG####.... ....#...^ #####.......#######...#####.....##### ......## ....@...# ##.#### ... #)......#[hP[hQ&5[hX[h[* _Found a short sword.[h  ....<.......o.o.....# ##[h} #.....##....)#.#####.... ....[h #...^ #####.......####[h ###...#####.....##### ......## ........# ##.#### [ha ... #. #..?[h l#!......#[h [h &6[h [h b _Found 2 sedimented orange potions.[h ###.....##....)#.#####[h.... ....#...^ #####.......####[h###...#####.....##### ......## ........# ##.#### [h_... #. #..?[h #)..#.......#[hf [h &7[h[h@[hd ..#....)#.#.#####.##........  ....###...^. ##.###.......####..#...#####.....##### ........## #........#  ##.#### #.# ... .# # #.# #)......# #!......# #.# #.[h![hP"&8[hvC9.0 (2 _f - 2 scrolls labelled YMITUL PESTRE (gained 1)[h~####.##........  ....###...^. ##.###.......####..#...#####.....##### ........## #........#  ##.#### ##.# ... .# # #.# #)@.....# #!......# #.# #. #######[hB30.0 (1[hC[hN[hp ....###...^. ##.###.......####..#...#####.....##### ........## #........#  ##.#### ##.#[hM@ ... ..# # #.# #)......# #[hsO.# #.#[hr #. ####### [h [h^[h&1[h\ [h[h6+2.0 (2[h[hj [h\_d - 3 sedimented orange potions (gained 2)[hjBM####.........^....... ##.......###.......#### ###...#####.....##### ........## ###.#### ##.....#..##.......[h[h[hJ+3.0 (1[hi[h\T _You see here a +0 short sword.[h ...##....)#.#.#######...... .....###...^......... .......###.......####.. ###...#####.....##### ........## #.# ##.#### ##.# ..[hPA....# #.#.# #)# #.# [hВ#.##.......#######[h[hJ-4 _[hV[hG[hӹ .##.........#  ...##....)#.#.#######...... .....###...^......... .......###.......####.. ###...#####.....##### ........## #.# ##.#### ### ......# #.##.......# #)# #.##.##.......#######[h <5[h [h^ [h7 ....<.o.o.....# .##.........#  ...##....)#.#.#######...... .....###...^......... .......###.......####.. ###...#####.....##### ........## #.# ##.#### ### ......# #.##.......# #)##.##.##.......#######[h [h &6[h' [h [h~M####.....?.....#....##..<o.o##.#........ ..)#.#.#####.........###...^....... ##.......###.......#### ###...#####.....##### ........## ##.#### ##... ...[hS}#.##.......##.......#[h[h4&7[h<[h<[h^ }M ..#.........#).....[h^ x####.....?.....#....##..<o.o##[h_ P.#........ ..)[h=_ #.#.#####.........###...^.......[hY_  ##.......###.......#### ###...#####..@..##### ..[hy_ ......## ##.#### ##... ..........##)......#[h_ [hlm <8[hIs [h4u [h .####.#......# ........#....#).....# ####.....?.....#....#....<.o.o.....# .###.........#  ...##....)#.#.#######......  .....###...^......... .......###.@.....####.. ###...#####.....##### ........## #.#  ##.#### ##.  .....  #.##.#) #.#9[h4[h M  ..##. ..#.........#).....####.....?.....#....##..<o.o##.#........ ..)#.#.######.....  ....^....... ##.......###.......#### ###...#####.....##### ........## #........#.......#[h [h '40[h [h [hd~#. ###..####.#  #......# .......# .####.#......# ........#....#).....# ####.....?.....#....#....<.o.....# .###......[hd...#  ...##....)#.#.# ######...@.. .....###...^......... .......###.......####..  ###...#####.....##### .. ......## #.# [hd##.#### ## ..... #.##.[hd7#)[hj[h.k&1[hXo[hp[h% #........# #.# #. ###..####.#  #......# .......#  .####.#......# ........#....#).....#  ###[hy !#.....?.....#....#....<.o.....#  .##.........# [h P ...##.#.#.# ###[h̆ @##...... ....[h ###...^......... .......###.......####.. [hN ###...#####.....##### .. ..... #.#### ## ....[h S .##.[hk [h5 &2[h [h O _You see here a +0 dagger.[hP!OM#......##...o...>.......# #. ###..####  ..##. ..#.........#).....####.....?.....#....##..<o##.[h!!...  ..)#.#.# ###..... ..........###...^.............#####[hU,[h,$3 [h- _[h44[h5[h dM.#...#o!......#......##...o...>.......# #. ###..####  ..##[he . ..#.........#).....####.....?.....#....##..[h +<o##[h 5.#........ [h P ..)#.#.# [h R###.......##..............#.......#[h [ht [h &4[h/ [h [hM..#?# .#...#o!......#......##...o...>.......# #. ###..####  [h7..##. ..#.........#).....####..#....##..<o##[ha.#.................##....)......#.#.#[h:#...^....[hc[h&5[h[h[hoo   orc (wandering)[hv+6.0 (2[h[h`o _i - 3 scrolls labelled NOECUR HUISCH (gained 1)[hT  Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h #............#?.......#......#  benj the Magician .#.........#o!..............#  Kobold #..#......##...o...>........#  Health: 35/35 ======================== #........# #................#  Magic: 11/13 ====================---- #. ###..####.......o........#  AC: 6Str: 6  #......# ......*.........#  EV: 14Int: 18  .##......##.....*...#......#  SH: 0Dex: 15 [h _ ........##.....*...#).....#  XL:  6 Next: 80% Place: Dungeon:3  ###......#.....@.....#....##  Noise: ---------  Time: 2546.0 (0.0)  ..........<.........o.....#  a) +1 dagger  .##.......#...............#  Throw: 2 throwing nets [h k .........##....)......#.#.# ###.......##.............. ..........###...^.........  o   orc (wandering) [h l ##.......###.......####.. ###...#####.....##### .. .....## #........#[h9 5Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h^ Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[h Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 62%)[h............#?.......#......#benj the Magician .#.........#o!..............#Kobold #..#......##...o...>........#Health: 35/35 ======================== #........# #................#Magic: 11/13 ====================---- #. ###..####.......*........#AC: 6Str: 6#......# ................#EV: 14[hnInt: 18  .##......##.........#......#SH: 0Dex: 15........##.........#).....#XL:  6 Next: 80% Place: Dungeon:3  ###......#.....@.....#....##Noise: ---------  Time: 2546.0 (0.0)  ..........<.........o.....#a) +1 dagger.##.......#...............#[hThrow: 2 throwing nets.........##....)......#.#.# ###.......##.............. [h8t..........###...^.........o   orc (wandering)##.......###.......####.. ###...#####.....##### .. .....## #........#Casting: Confusing Touch (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h SAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 62%)[h_oasleep)[h:o[hl+7.0 (1[hv[h!onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 62%) _The orc looks drowsy...[hN#........# .?.## .o!.......# ..##...o...># ........# #..# . ###..####.o[h#  #......# .......# [ho.####.#......#  ........#[h#).....# ####..#....# ....<.# .##.........# ...##....)#.#.# ####...... ...###...^................###.......####.. ##...#####.....##### ..[h<8[hF[h[h\)#######.#.####### ........# .?.## .o!.......# ##.># ......# #..#  ###..####.o#  #......# .......# ####.#......# ........##).....# ###..#....# ...<.....# ##.........# ..##....)#.#.# ###..... ..###...^................###.......####..[h+<9[h[h5 [hX .# #.#.### #######.#.####### ........# ?.## .o!.# ##.># ......# #..# [h!Z ###..####.o# ......# .......# ###.#......# .......##).....# ##..#....# ..<... #.........# .##....)#.#.###..... .###...^.........[hd [h e '50[hdm [ho [h9:i  The helpless orc fails to defend itself.  You impale the orc!![hZQv)17 (0.7[h}] _You kill the orc![hM .#...  #######.#.######....#?# ..#o!...... #......#> ......# .##..#### . #.. .......##.........#).....#[h%........[hGC1.7 (1.0[h[hKq  Things that are here: _a +0 whip; a +0 leather armour[h/wAo.# .#...#.# #.#.### ).#.#.#.#.#?.#......#.#o!.# .#......##.>.#.# #.#  ###..####).#  #......# .# ##......##.#......#.##.#).....# ##......#....#....## .<.# ##.#.# .##....)......#.#.# #.##.[h[hށ-2 _[h[h#o.# .#...# #.# #.#.### #).#.#.# #.#.#?.#......# #.#o!.# ..#......##.>[hg.#.# #.# . ###..####.).# #......# .# .##......##.#......#  .##.[h.#).....##......#...#....## [h˒@.<.# .##.#.# [h:.##....)......#.#.# ##[h ).##.[h[hXU2==3[h[h[h ..... #...#.## ##o.# .#...#  #.# #.#.###  #)#######.#.####### ##....# ...#?#......# .#...#.!......# #..#......##>.# #........# #..# #. ###..####).#  #......# ..###......##[h .#......#  ..##).....#  #####....##  ..[hS ^.<.#  .##.......#.......[h| G..#  ..##....)[h ,#.#.#[h R4[hw [hC#####. ###....# @..... #...#.## ###o.# .#...# #.# #.#.###  #)#######.#.#######  ##....# #...#?#......# ..#...#.!......# ##..#......##>.#  #........# #..##. ###..####).# #......##..###......##.#......#[h:DH ..##).....# #####....## ...<.# .##.......#.........#[hN<5[h}[h#K .#.## ##...# ######. ###....# .@..... #...#.## ####o.# .#...# #.# #.#.###  #)#######.#.#######  ##.....#  #...#?#......#  ..#...#.!@.....##..#......##>.# #........# #..##. ###..####).# #......##.[hK6.###......##.#......# ..##).....# #####....## ...<.#[hemY6[h  #h.....## ##..#  .#.## ##...# #######. ###....# @.@..... #...#.## #####o.# .#...# #.# #.#.###  #)...#######.#.####### ##....# #...##......# ..#...#.!......##..#......##>.# #........# #..##. ###..####).# #......##..###......##.#......# ..##).....# #####....##[h9[hC==7[h[hu [h +8.7 (2[hd[ha _u - a scroll labelled ZODGHI TIOD[hR ...#.## ##. ###### ###. @.@.......#.# #####o# .#...#  #....[hf#.#.##)..############..................#..##..##..##..###.......> #........# .#................<...............#[h6 9.7 (160.7 (2 _v - a sedimented puce potion[h~# #.#.## ##...##.#. ###....# .@.@. #...#.###o.# .#...# #....# #.#.### #)...#######.#.# ##....# #.#.#......# ..#.#.# ##..#......##[hr.>.# #.# #.# #. ###..####..).# #......##[hu.#  .##......##.#......#  .##.#).....#  ###......#.#....##  .<.#[h8p3==1.7 (1[h[h[hd # #h.....## ##..# .# .#.## ##...# .########. ###....# ..@.@..... #...#.## #######o.# .#...# #.# #.#.###  #).#######.#.##### ##... #.....@#........#...... ..#.......o.#..#..#......##>.[he  #........# #..#. ###..####). #......##.. o   orc (wandering)##......##.#......[hJe  ..##)..... #####....#[hkg [hn :o.[ho &2[hw [hx [h   The orc shouts!  You puncture the orc! )You kill the orc!2====3.5 (0.8 _You hear an angry hiss.[h* - #...#.## ##...# #######. ###....# @.@..... #...#.## ######o# .#...#  #..# #.#.### #)#######.#.#########..................#...).###..#...#@...............###..#......##.>#........# #..##. ###..####.)# #......##..#.##......##.##.......##.#).....#####......##....<....#[hX1 [h1 L----4.5 (1.0[h6 [h8 [h[hhh   Natasha (wand)[h`==----5[h[h@[h2  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h# #..........#.## ##...#  benj the Magician #######.........#. ###....#  Kobold .@.@.............. #...#.##  Health: 35/35 ======================== ######o.........# .#...#  Magic: 11/13 ====================---- #.......h..# #.#.###  AC: 6Str: 6 #).......*.#######.#.####### EV: 14Int: 18  ##.........*................# SH: 0Dex: 15  #..........)*#........#......# XL:  6 Next: 82% Place: Dungeon:3  ..#.........#@...............# Noise: ---------  Time: 2565.5 (0.0)  ##..#......##.......>........# a) [hT[40m+1 dagger  #........# #................# Throw: 2 throwing nets  #. ###..####.......)........# #......##................# .##......##.........#......# h   Natasha (wand) ........##.........#).....# ###......#...........#....## ..........<...............# _You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of warping (chance to affect: 44%)[h [h # #..........#.## ##...#benj the Magician #######.........#. ###....#Kobold .@.@.............. #...#.##Health: 35/35 ======================== ######o.........#.#...#Magic: 13/13 ========================#.......h..# #.#.###AC: 6Str: 6#).........#######.#.####### EV: 14Int: 18##..........................# SH: 0Dex: 15#..........).#........#......# XL:  6 Next: 82% Place: Dungeon:3..#.........#@...............# Noise: ---------  Time: 2565.5 (0.0)##..#......##.......>........# a) [32[h  =m+1 dagger#........# #................# Throw: 2 throwing nets#. ###..####.......)........##......##................#.##......##.........#......# h   Natasha (wand)........##.........#).....####......#...........#....##..........<...............#Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of warping (chance to affect: 44%)  Okay, then.[h4 [h [h [h . _[h-4  ###### ###. .@.@.......#.# ######o# .#...#  #.h#.#.##[h4 o).........############..........................#....).##..#...#..##..##[h5 G> #........# . ###..###) #........##.##.......#...............#[h6 [h> .hh   Natasha (wand)[h> 26.5 (1 _[h8E [hF [hcQ .@.@.......#.# ######o# .#...#  #.#.#.##)h.############....................#..).##..#.#..##..##> #........# . ###..###) #........## ..S)S   ball python (constriction, wandering)[hQL.........##....)......#.#.#[h V[h>]9S.[h]&7[hc[hvf^ _A ball python comes into view.[h ######o# .#...#  #.#.#.##)h.############...................#..[h ).##..#.#..##..##> #........# . ###..###) #........## ..S)###[h R....#....#....<[h G.....# ###[h ..##....)[h4 &#.#####.[hO #...[h7 [h [h [h Mh.S[h h   Natasha (wand)S   ball python (constriction, wandering)[h &8[h [h [h3 + #.#.#.##)h.############...................#..).##..#.#h.##..###.[h44 > #........# . ###..###) #........## ..)###.S.#....#....<.[h{4 f.....####..##....)[h4 #.#####........#...^[h6 [h> H.S[hAH R**######[h. [h( ....@...SS)Natasha zaps a wand. Space twists violently! The rupture engulfs you![h)Z27------====[h)?=======9[h0[h25 _The ball python hisses angrily.[h  )h.############...................#..).##..#.#h.##..###.> #........# . ###..###) #........#[h # ..)###..#....#....S.....[h ###.......###.......###.......####..[h [h [h [h I.hS<h   Natasha (wand)S   ball python (constriction)[h6 U==-----70[h7 [h [hT,##...................# #...).### ..##........# ##..###h># ........# #...# #. ###..####.)#  #......##..# .##......##.## .......##S#).....# ####.......## [hU..........<....# .##.......#..........##....)#.#.#######........ S   ball python (constriction).....###...^ #####.......####..###...#####.....##### ..[h%X[h`'.hh   Natasha (wand)S   ball python (constriction)[haS------1[huh[h k[ _The ball python barely misses you. x2[h|.).##......# ..#...# ##..##>.# #.. #h.......# #. ###..####).# #......##..#.##......###......# ..##S.#).....####......#...#....## ..........<...... .##.#.# ..#....)#.#.#####.##........[h " ....###...^.S   ball python (constriction) ##.###.......####..#...#####.....##### ........## #........#.hh   Natasha (wand)S   ball python (constriction)-2[h[h _The ball python barely misses you. The ball python closely misses you.[h o ..#... ##..#[h #>. #.. #.. #. ###..####h[hb ). #......##...##......###...... ........##S[h .#).....###......#...# ............... .##.#.# ..#....)[hD #.#.#####.##........ ....###^. ##.###.......####..S   ball python (constriction)[h #...#####.....##### ........## #........# ##.####.#[h [h [h [.h..5Sh   Natasha (wand)5   cerulean imp (polearm, summoned)[h@ pS   ball python (constriction)The ball python barely misses you. x2 _The ball python barely misses you. The ball python closely misses you.The ball python attacks as it pursue [hd The ball python closely misses you. The ball python misses you.  Natasha wildly gestures. [h Z Natasha glows brightly for a moment.[hE D8=-----[hk 3[h [h _Natasha casts a spell. _There is a stone staircase leading up here.[h# [hu# [h+ [h 0  The ball python bites you but does no damage.  The ball python grabs you. You stop ascending the stairs.[h0 [h8 .h.5[h"= 7- 4 4Constr [hE [hH _ _The ball python constricts you.[hB^  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hd4 ..#.........#................ benj the Magician  ##..#......##.......>........ Kobold #........# #................ Health: 27/35 ==================------ #. ###..####.......)........ Magic: 11/13 ====================---- #......##................ AC: 6Str: 6[h .##......##h........#...... EV:  4 Int: 18 ........##.........#)..... SH: 0Dex: 15 [hLJ###......#S.5........#....# XL:  6 Next: 82% Place: Dungeon:3 ..........@...............# Noise: =--------  Time: 2574.5 (0.0)[hx [h.##.......#...............# a) +1 dagger [hl.........##....)......#.#.# Throw: 2 throwing nets  ####.......##..............  Constr [h ...........###...^.........  [hD##.......###.......####..  h   Natasha (wand) [hh###...#####.....##### ..  5   cerulean imp (polearm, summoned) [h ......## #........#  S   ball python (constriction)  ##.#### ##........# _The ball python constricts you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hBAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[hYAim: a ball python (constricting you, chance to affect: 62%)[h@] ..#.........#................ benj the Magician##..#......##.......>........ Kobold#........# #................ Health: 27/35 ==================------#. ###..####.......)........ Magic: 11/13 ====================----#......##................ AC: 6Str: 6.##......##h........#...... EV:  4 Int: 18........##.........#)..... SH: 0[hA1Dex: 15###......#S.5........#....# XL:  6 Next: 82% Place: Dungeon:3..........@...............# Noise: =--------  Time: 2574.5 (0.0).##.......#...............# a) +1 dagger[h_Ao.........##....)......#.#.# Throw: 2 throwing nets####.......##..............Constr [hA...........###...^.........##.......###.......####..h   Natasha (wand)###...#####.....##### ..5   cerulean imp (polearm, summoned)[hBA......## #........#S   ball python (constriction)##.#### ##........#You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The ball python bites you but does no damage.  The ball python constricts you.The cerulean imp hits you but does no damage.[hFJNothing appears to happen.  The ball python bites you but does no damage.  The ball python constricts you.cerulean imp hit  Natasha zaps a wand. Space twists violently!rupture engulfs the ball python! The ball python blinks![h5RK  The ball python loses its grip on you.[h\  #).......h.#######.#.####### ##.............#  #....[h ]q).#..##  ..#.........#.........#  ##..#......##.......># #........# #....[h:]....# #. ###..####.......)........# #......##.....[hoc...# .####h## ........##...#).....# ####§.5........#....## ..........<...# .###..†.....#.........##....).#.#  ####.......##..............  .....###...^.........##.......######..The ball python dies![hgh[h [h~ O§24--14 =======5.5 (1Contam  _The rupture engulfs you. You blink.[h{  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h  #).......h.#######.#.#######  benj the Magician  ##..........................#  Kobold  #..........).#........#......#  Health: 24/35 ================--------  ..#.........#................#  Magic: 9/13================--------  ##..#......##.......>........#  AC: 6Str: 6  #........# #................#  EV: 14Int: 18  #. ###..####.......)........#  SH: 0Dex: 15 #......##................#  XL:  6 Next: 82% Place: Dungeon:3  .##......##h.@......#......#  Noise: =======--  Time: 2575.5 (0.0)  ........##.*.......#).....#  a) +1 dagger  ###......#§[h' [39;49m.5........#....##  Throw: 2 throwing nets  ..........§...............#  Contam  .##.......#..†............#  .........##....)......#.#.#  h   Natasha (wand)  ####.......##..............  5   cerulean imp (polearm, summoned)  ...........###...^.........  ##.......###.......####.. _The rupture engulfs you. You blink.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, chance to affect: 27%)[h]v h*5[hA**[hJo h*..  Aim: Natasha, carrying a wand of warping (chance to affect: 44%)[hXU #).......h.#######.#.#######benj the Magician##..........................#Kobold#..........).#........#......#Health: 24/35 ================--------..#.........#................#Magic: 9/13================--------[hKY##..#......##.......>........#AC: 6Str: 6#........# #................#EV: 14Int: 18#. ###..####.......)........#[hYSH: 0Dex: 15#......##................#[hYXL:  6 Next: 82% Place: Dungeon:3.##......##h.@......#......#[hYNoise: =======--  Time: 2575.5 (0.0)[hY........##.........#).....#a) +1 dagger[h"Z###......#§.5........#....##[hEZThrow: 2 throwing nets..........§...............#[hjZContam [hZ.##.......#..†............#.........##....)......#.#.#[hZph   Natasha (wand)[hZ####.......##..............5   cerulean imp (polearm, summoned)  [hZ`...........###...^.........##.......###.......####..[h [MConfirm with . or Enter, or press ? or * to list all spells.[h.[Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[hT[]Aim: Natasha, carrying a wand of warping (chance to affect: 44%)  [h[sYou miscast Ensorcelled Hibernation. Nothing appears to happen.  The cerulean imp hits you but does no damage.[hcQ#########[h[hJ....@....13--------6.5 (1[h"T[hUV [hVing: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  [h!W-Aim: Natasha, carrying a wand of warping (chance to affect: 44%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The cerulean imp hits you but does no damage. _Natasha zaps a wand. Space twists violently! The rupture engulfs you![hz  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  [h\Confirm with . or Enter, or press ? or * to list all spells.[h [h4 The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes [hl ' N - No[h%\ [h P #).......h.#######.#.#######  benj the Magician  ##..........................#  Kobold  #..........).#........#......#  Health: 13/35 ========----------------  ..#.........#................#  Magic: 6/13===========-------------  ##..#......##.......>........#  AC: 6Str: 6 [h v #........# #................#  EV: 14Int: 18  #. ###..####.......)........#  SH: 0Dex: 15 #......##................#  XL:  6 Next: 82% Place: Dungeon:3  .##......##h.@......#......#  Noise: =======--  Time: 2576.5 (0.0)  ........##.*.......#).....#  a) +1 dagger [h  ###......#§.5........#....##  Throw: 2 throwing nets  ..........§...............#  Contam  .##.......#..†............# [hH & .........##....)......#.#.#  h   Natasha (wand)  ####.......##..............  5   cerulean imp (polearm, summoned)  ...........###...^.........  ##.......###.......####.. _Natasha zaps a wand. Space twists violently! The rupture engulfs you!  [h ]Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, chance to affect: 31%)[h [ht  #).......h.#######.#.#######benj the Magician##..........................#Kobold#..........).#........#......#Health: 13/35 ========----------------..#.........#................#[h uMagic: 9/13================--------[h ##..#......##.......>........#AC: 6Str: 6#........# #................#EV: 14Int: 18[h= #. ###..####.......)........#SH: 0[hp Dex: 15#......##................#[h XL:  6 Next: 82% Place: Dungeon:3.##......##h.@......#......#Noise: =======--  Time: 2576.5 (0.0)[h ........##.........#).....#a) +1 dagger[h ###......#§.5........#....##[h2 Throw: 2 throwing nets..........§...............#Contam [hZ .##.......#..†............#.........##....)......#.#.#[h h   Natasha (wand)####.......##..............[h 5   cerulean imp (polearm, summoned)  ...........###...^.........[h ##.......###.......####..[hc Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, chance to affect: 31%)  Okay, then.[hr [h [h8 [h . _[h[hR[hP [hF _Unknown command.[h S  Casting: Tukima's Dance (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h\The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway?  Y - Yes  N - No[h@u[hm #).......h.#######.#.#######benj the Magician##..........................#Kobold#..........).#........#......#Health: 13/35 ========----------------..#.........#................#Magic: 6/13===========-------------##..#......##.......>........#AC: 6Str: 6#........# #................#EV: 14Int: 18[h،4#. ###..####.......)........#SH: 0Dex: 15#......##................#XL:  6 Next: 82% Place: Dungeon:3.##......##h.@......#......#[hNoise: =======--  Time: 2576.5 (0.0)........##.........#).....#[h-6a) +1 dagger[hS###......#§.5........#....##Throw: 2 throwing nets[hy..........§...............#Contam .##.......#..†............#[h.........##....)......#.#.#h   Natasha (wand)####.......##..............5   cerulean imp (polearm, summoned)  ...........###...^.........##.......###.......####..Press: ? - help, Shift-Dir - straight line[hAim: a cerulean imp, wielding a +0 spear (summoned, chance to affect: 31%) _Okay, then. _Unknown command.[hYCCasting: Tukima's Dance (quite dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hvw.h.<[h4=-----==-----7.5 (1Touch Contam [hN[hp _Your hands begin to glow red. The cerulean imp misses you.[hI0  #)    )    #.......>   #.......  #. #.......)  #.......  #.h@....  #.........#)  #..5.....  .<.......  .#..†....  )    ^   [h  #)    )    #.......>   #.......  #. #.......)  #.......  #.h@....  #.........#)  #..5.....  .<.......  .#..†....  )    ^  [h  #)    )    #.......>[h   #.......  #. #.......)  #.......  #.h@....[h    #.........#)  #..5.....  .<.......  [hi V.#..†....  )  [h 3  ^  [h You hit Natasha but do no damage. Natasha claws you.  * * * LOW HITPOINT WARNING * * *[h [h  #)    )    #.......>   #.......  #. #.......)  #.......  #.h@....  #.........#)  #..5.....  .<.......  .#..†....  )    ^    The cerulean imp hits you from afar with a +0 spear.4/35 -------------8.3 (0.8[h>P V _* * * LOW HITPOINT WARNING * * *[hPh.hd, confused)-9.0 (0.7[h?U[hYVq _You hit Natasha but do no damage. Natasha appears confused.[h  You puncture Natasha!  Natasha is heavily wounded.[hp-=7[hq[hZ _The cerulean imp closely misses you.[ho  You completely miss Natasha.  Natasha is heavily wounded.Natasha barely misses you.[h0-80.4[h=[hC _The cerulean imp hits you but does no damage.[h#  You barely miss Natasha.  Natasha is heavily wounded.[h]$k5=-------1.1[hI[hKI _Natasha misses you.[h  You completely miss Natasha.  Natasha is heavily wounded.[hX7=9 (0.8[h[hcZ _The cerulean imp closely misses you.[hNatasha is heavily wounded. _The cerulean imp closely misses you.  You strike the helpless Natasha from behind!puncture Natasha!  You kill Natasha!  Natasha yowls pathetically as she dies![hr!T.§[h:&@ 96-2.7 [h&W_The cerulean imp disappears in a puff of smoke![h-[h^0j _Your Ice Magic skill increases to level 1![hj` [hd C  Skill  Level Cost  Apt Skill  Level Cost  Apt [hCe ] a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0          [hve  b - Staves   0.0   1.2  -1   k - Hexes   3.0   4.0   0   c - Unarmed Combat   0.0   1.0   0   l + Ice Magic[he =1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0  [he t    [he S    [hf  e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2  [hIf  f - Long Blades   1.7   1.4  -2          [hf      g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4      [hf         [h,g l    [hZg         [hg         [hg         [hg a    [hh The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hWh [?] Help[=] set a skill target  [hh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hm l * Ice Magic   1.2[h p l - Ice Magic   1.2[h> k + Hexes 3.0[h[h[h #).......h.#######.#.#######benj the Magician##..........................#Kobold#..........).#........#......#Health: 5/35===---------------------..#.........#................#Magic: 7/13============------------##..#......##.......>........#AC: 6Str: 6[hpI#........# #................#EV: 14Int: 18#. ###..####.......)........#SH: 0Dex: 15#......##................#XL:  6 Next: 96% Place: Dungeon:3.##......##..@......#......#Noise: ---------  Time: 2582.7 (0.0)........##.........#).....#a) +1 dagger###......#..§........#....##Throw: 2 throwing nets..........<...............#[h Contam .##.......#..†............#.........##....)......#.#.#####.......##.........................###...^.........[h##.......###.......####..You strike the helpless Natasha from behind!  You puncture Natasha!  You kill Natasha!Natasha yowls pathetically as she dies! [h&_The cerulean imp disappears in a puff of smoke! _Your Ice Magic skill increases to level 1![ha[hݸ[h[h {#...................#.).##......# ..#...# ##..##>.# #.. #.[hJ .# #. ###..####).# #......##........#.##......##..#......# ..##.#).....####......#..§..#....## ....<....... .##.#..†.# ..#....)#.#.#####.##........  ...[h .###...^. ##.###.......####..#...#####.....##### ..[ht..§.§[hf13.7 (1 _[h [hS[h .).##......# ..#...# ##..##>.# #.. #..# #. ###..####).# #......##........#.##......##..#......# ..##.§.#).....####........#....## ..........<§.§[h ...... .##.#..†.# ..#....)#.#.#####.##........ ....###...^. ##.###.......####..#...#####.....##### ........## #........#[h -....[h %4[h [h [h:r ..#... ##..##>. #.. #.. #. ###..####)[h\;. #......##.........##......##..#...... ........##.#).....###........# ............... .##.#..†[h;a.# ..#....)#.#.#####.##........  ....###^. ##[h <.###.......####..#...#####.....##### ........## #........#[h8<E ##.####.#[hY<[hfD[hEQ6=5[hSK[h:Na _There is a stone staircase leading up here. [h  [h  [hb [h* [h,6 _ [h$! [h  #...###♣.♣###  ♣.♣....♣÷♣..#  #.######....#  ♣.♣ ####.# ########.# #.# .......♣.♣ ##.# ######.#.# #..# ##.♣.♣ ##.## 2 [h ###....#######@..# #....♣.♣†......#.# #.#..[.#######...# #.##.############# #...#####.######.#.## #.#####..#####.###.... [h ! [h 9= [hi!  [h9 ,8.2 (2.5 [h  [h } _You climb upwards. _There is a stone staircase leading down here. [hz^ [h h78== [htn [hth 91.2 (3.0 _You start resting. [h>u( [hz [h}K _Your magical contamination has completely faded away. [hJ8===9==9==10/35=== [hOZ1=10/13== [h]P, [hP, [hQ, [h"R [hR, [hXS [hHT72 [hTb==== [hT [hU, [h,V [hV, [hwW [h9X, [hX [hRY [hZ3=1== [h\ [h]B [hb^ [h^f4=== [h_ [h3`B [hi/2==15==== [hi [hiK6= [h@j [hj, [hfk [h(l [hVl [hl [h`t_ _You start resting. [hz16276.0) [h}#3 [h}8==8.2 (37 [hh [h9% _Magic restored. [h_ [h7= [h [h [h:== [hZ [h. [he#8 [h;== [h [h [h+ [h [h [h [h! [hR [h [h [h [h#9 [hE;== [h [h, [h [h [h [hy [h, [h\  [h  [h L20= [h:  [h  [h  [h  [hD S1= [h  [h  [h  [h?  [h , [h  [h , [hv  [hC  [h #2 [h ;== [h.  [h4 , [h{  [hs , [h  [h , [h  [h  [h  K3= [hb  [h)  [hS  [h  [h  [h  [h  [h  [h/  [ho  [h>  [hm #4 [h 0= [h  [h  [h  [h^  [h   [h;  [h  [h  [h  [hX  [h0  [hw &25 [h E== [h  [hr! , [h!  [h"  [h"  [h$#  [h,$  [h`$  [h$  [h%  [h% %6 [h% 2= [hx&  [h' , [h(  [h') , [h)  [h* , [h+  [h>,  [h, D7= [h,  [h-  [hV.  [h.  [h/  [h/  [h^0  [hj1 , [h1  [h2  [ht4 ~8== [h1V 9=30= [h+\ .1== [h] B [h=^  [hhb 2= [hb  [hb  [hd , [hjd  [hf , [h_f  [hg  [h^g #3 [hg (= [hg  [hh  [hi  [hfi  [hKj  [hpj  [hj  [hk  [hk  [h4l  [h m  [hJm #4 [hmm E== [hm  [hn  [h7o  [h`o  [hjp , [hq  [hr , [h s  [h|{ _ _You start resting. [hW .700.2 (72 [h w5==1.2 (73 [hf  [h " _HP restored.[h;r[hv'  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes3.0   4.0   0  [h`wV c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0  [hw        [hw e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2  [hwN f - Long Blades   1.7   1.4  -2      [h x        [hnx6 g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  [hx        [hx        [hx        [h'y!            [hTy        [hyThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hyD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [hz[!] training|cost|targets[h[h'[h #...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#Noise: ---------  Time: 2701.2 (0.0)#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#[hThrow: 2 throwing nets#.##.##############...........#####.######.##.## #.#####..#####.###............# _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored.[h[ha[h9[h[h3Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Scrolls (go to first with ?)  f - 2 scrolls labelled YMITUL PESTRE  h - a scroll labelled YNIWOOG XOKLAZ  i - 3 scrolls labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP  m - 2 scrolls labelled CEGE CERIAFUUX  q - 3 scrolls labelled KUUT JI TAKHLIWK  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h* [h7 [hm s#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.#[h #..#SH: 0Dex: 15##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#Noise: ---------  Time: 2701.2 (0.0)#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#Throw: 2 throwing nets[h L#.##.##############...........#####.######.##.## #.#####..#####.###............# _You start resting. _Your magical contamination has completely faded away. [h! _You start resting. _Magic restored. _You start resting. _HP restored.[h" [hg# [h( [h+ [hRead which item? Scrolls  f - 2 scrolls labelled YMITUL PESTRE  h - a scroll labelled YNIWOOG XOKLAZ  i - 3 scrolls labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP  m - 2 scrolls labelled CEGE CERIAFUUX  q - 3 scrolls labelled KUUT JI TAKHLIWK  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [!] read|quaff[?] describe selected[h[h[h“#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#[hHealth: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15[hΗ##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#Noise: ---------  Time: 2701.2 (0.0)#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#Throw: 2 throwing nets#.##.##############...........#####.######.##.## #.#####..#####.###............# _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  It is a scroll of amnesia.[h7/  --more--[h[h Your spells (forget)TypeFailure Level [hG a - Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes12%[hđ3  c - Tukima's DanceHexes12%3 Select a spell to forget[!] toggle spell headers![h~% ![h- ![h!6 #...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣![h6 R##.#EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#![h6 Noise: ---------  Time: 2701.2 (0.0)#....♣.♣†......#.#a) +1 dagger![h7 #.#..[.#######...#Throw: 2 throwing nets#.##.#############![hB7 Y#...........#####.######.##.## #.#![hj7 b####..#####.###............# _You start resting. ![h7 y_Magic restored. _You start resting. _HP restored.  ![h7 dAs you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  It is a scroll of amnesia.![h8 ![hA #...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold![hB #.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6![h>B }Str: 6 .......♣.♣##.#![hB EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15![hB :##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#![hFC BNoise: ---------  Time: 2701.2 (0.0)#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#Throw: 2 throwing nets#.##.##############...........#####.######.#![hrC Z#.## #.#####..#####.###............# ![hC _You start resting. _Magic restored. _You start resting. ![hC t_HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  ![hC It is a scroll of amnesia.![hO ![hVQ Really abort (and waste the scroll)? Y - Yes  N - No$[h0$[h>#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#$[hK?Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.##..#SH: 0$[hr?Dex: 15##.♣.♣ ##.##$[h?JXL:  6 Next: 96% Place: Dungeon:2###....#######@..#Noise: ---------  Time: 2701.2 (0.0)$[h?f#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#Throw: 2 throwing nets$[h?g#.##.##############...........#####.######.#$[hX@Z#.## #.#####..#####.###............# $[h@_Magic restored. _You start resting. _HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.$[hB22.2 (1 _$[hH$[hrJ%[h= Read which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 3 scrolls labelled NOECUR HUISCH  l - a scroll labelled QEURUFA PANEP  m - 2 scrolls labelled CEGE CERIAFUUX  q - 3 scrolls labelled KUUT JI TAKHLIWK  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [!] read|quaff[?] describe selected'[h_'[hh'[h9q#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6'[hqStr: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15##.♣.♣ ##.##'[hqXL:  6 Next: 96% Place: Dungeon:2###....#######@..#'[hqNoise: ---------  Time: 2702.2 (0.0)#....♣.♣†......#.#a) +1 dagger'[hr#.#..[.#######...#Throw: 2 throwing nets#.##.#############'[h@rY#...........#####.######.##.## #.#'[hqrx####..#####.###............# _Magic restored. _You start resting. '[hr_HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.'[hcZ_You start resting. _HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  It is a scroll of amnesia.  '[hZCAs you read the scroll labelled NOECUR HUISCH, it crumbles to dust.'[h[a3.2 (1Tele '[h a'[hic~ _You feel strangely unstable. It was a scroll of teleportation.*[h *[h Read which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation (cancels current teleport)  l - a scroll labelled QEURUFA PANEP  m - 2 scrolls labelled CEGE CERIAFUUX  q - 3 scrolls labelled KUUT JI TAKHLIWK  s - a scroll labelled COAQYHO LEYGH *[hU u - a scroll labelled ZODGHI TIOD [!] read|quaff[?] describe selected.[hˊ .[hc#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##.#AC: 6Str: 6 .......♣.♣##.#EV: 14Int: 18 ######.#.##..#SH: 0Dex: 15##.♣.♣ ##.##XL:  6 Next: 96% Place: Dungeon:2###....#######@..#Noise: ---------  Time: 2703.2 (0.0)#....♣.♣†......#.#a) +1 dagger#.#..[.#######...#Throw: 2 throwing nets#.##.#############Tele .[hU#...........#####.######.##.## #.#####..#####.###............# _HP restored.  As you read the scroll labelled YMITUL PESTRE, it crumbles to dust.  .[hIt is a scroll of amnesia. _Okay, then.As you read the scroll labelled NOECUR HUISCH, it crumbles to dust. .[hi_You feel strangely unstable. It was a scroll of teleportation..[h4- §§§§§§§§§§§§#§§§The air fills with toxic fumes!  As you read the scroll labelled CEGE CERIAFUUX, it crumbles to dust..[h@*4.2 (1.[h\.[h0 _It was a scroll of poison./[h/[h;Read which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation (cancels current teleport)  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 3 scrolls labelled KUUT JI TAKHLIWK  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [!] read|quaff[?] describe selected0[hB 0[h 0[h p#...###♣.♣###benj the Magician♣.♣....♣÷♣..#Kobold#.######....#Health: 35/35 ========================♣.♣ ####.#Magic: 13/13 ======================== ########.##§#AC: 6Str: 6 .......♣.♣##§#EV: 14Int: 18 ######.#.##§§#SH: 0Dex: 15##.♣.♣ ##§##0[h^ XL:  6 Next: 96% Place: Dungeon:2###....#######@§§#Noise: ---------  Time: 2704.2 (0.0)#....♣.♣†.§§§§§#§#a) +1 dagger#.#..[.#######§§.#Throw: 2 throwing nets0[h #.##.#############Tele #...........#####.######.#0[hI #.## #.#####..#####.###............# _Okay, then.As you read the scroll labelled NOECUR HUISCH, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  The air fills with toxic fumes!  As you read the scroll labelled CEGE CERIAFUUX, it crumbles to dust. _It was a scroll of poison.0[h@ k  As you read the scroll labelled KUUT JI TAKHLIWK, it crumbles to dust.0[h# ♣♣P...♣.# #.# #.# #.## 0[h H..♣♣♣...######.# ##..## ...♣♣♣......##.# ###..## .###.######.##.###.########..# .###.#<........∩.....ß..ß..∩.##.########.[............# . #...........÷..# ## #.# #∩)....♣.....∩.# # #.# #.@............# 0[h # #.# #..............# ######.# #ß..∩..∩..ß..∩.# ....##.# #..............# ###.##.# #..............# ###.##.# #_..∩..ß..ß..ß.# .......# ##..............# .####### #...............# .# #.ß..∩.....∩..♣.#Your body is wracked with pain! It was a scroll of torment.0[h0[h 0[he v20-----------5.2 (10[hy0[h!@ _Your surroundings suddenly seem different.5[h+5[h5[h$5[h5[h5[hX5[h•,5[hK5[h5[h+g1=----------5[h|5[h,5[hg5[h5[h@5[hJ5[h45[hb5[h5[h^5[hH2==5[hߥ5[hH5[h5[h=5[hF5[hD,5[hc5[hA,5[hl5[h5[hK3=5[h5[h,5[h5[hٸ,5[h5[h^,5[h5[h5[hS4=5[h5[h,5[h"5[hn5[h5[ha5[h,5[h025==5[h_5[h5[h55[h!5[hB5[hX,5[hG5[h5[h:W6=5[h55[h,5[h5[h]5[h5[h5[hX5[h|5[h5[h5[hWK7=5[hI5[h5[h5[h5[h,5[hA5[h,5[h5[h~8==5[h5[h,5[h 5[h ,5[h9=5[hd5[hn5[h*5[h5[hL30=5[h5[h,5[h& 5[h!,5[h#5[h$5[h$5[h%5[h'~1==5[h )5[hQ*,5[hO,5[h-5[hG-5[h4/5[h1,5[hE72=5[ht9B5[h;5[hD;5[h(<5[h=,5[h?5[h+Aa3=5[hHB5[hC5[hD5[h9E5[hF,5[hG5[h0J,5[hM5[hO5[hMOh4==5[hP5[hR,5[h[S5[hT,5[h$V5[hW,5[hX5[hai _ _You start resting.5[hm64.2 (59.0)_5==5.2 (605[h%t5[hHv" _HP restored.=[h3=[h=[h=[h=[h,=[hR  There is an empty arch of ancient stone here.=[h=[h~ _=[h=[h=[hq=[h=[h=[h =[h =[hP 9==[hK =[h=[hZ=[h=[h=[h=[h=[h=[h=[hf=[hV=[h=[h=[hO=[h=[h:=[h=[hQ=[h,=[h =[h!=[h#,=[hp#=[h$=[hw%=[h%=[h&=[hG'=[h(=[hJ(=[hz(=[h)=[h*=[h*=[h+=[hM,=[h.-=[he-=[h-=[ho/=[hW1,=[h1=[h3=[h3,=[h5,=[h5,=[h6=[h7=[h 9=[hB9=[h9=[hK;=[h=,=[h>=[h?=[h}A,>[hz>[h>[h,>[h>[h #.# #.# #.##### #####.###.## ♣.♣ #..........#########.#  #.#######÷.........♣.♣  #.# #..#######.#.#  #.# #..# ##.♣.♣  #.# #####..# ###....######## #.# #...[..# #....♣.♣†... ....# #.# #.###@## #.#..[.#####86.2 (21##.# #♣♣♣♣♣# #.# #.##.#######  #.# ♣♣.♣ ##.# #...........  ##.##♣♣♣..♣♣##..# ####.######....#♣....♣.##.## #.## #. #>[h}...♣♣P.♣♣♣.....# ####..#####. ♣P..♣♣♣♣....# #....  #...♣♣.PP..♣♣♣<.# #.###.######  ...♣PPPP.P..P.♣.# #.# #.# # >[h>[h>[hc _There is a stone staircase leading down here.B[hnfB[h,qRead which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [!] read|quaff[?] describe selectedE[h:uE[hb~E[h|#.# #.##.##### benj the Magician#####.###.##♣.♣Kobold#..........#########.#Health: 35/35 ========================#.#######÷.........♣.♣Magic: 13/13 ========================#.# #..#######.#.#AC: 6Str: 6#.# #..# ##.♣.♣EV: 14Int: 18#.# #####..# ###....##### SH: 0Dex: 15 E[h"##### #.# #...[..# #....♣.♣†... XL:  6 Next: 96% Place: Dungeon:2 ....# #.# #.###@## #.#..[.##### Noise: ---------  Time: 2786.2 (0.0) ###.# #♣♣♣♣♣# #.# #.##.####### a) +1 dagger#.# ♣♣.♣ ##.# #........... Throw: 2 throwing nets##.##♣♣♣..♣♣##..# ####.######. ##...#♣....♣.##.###.## #. #...♣♣P.♣♣♣.....# ####..#####.  ....♣P..♣♣♣♣....# #...........  #...♣♣.PP..♣♣♣<.# #.###.######  ...♣PPPP.P..P.♣.# #.#[h^7m #.# # Your body is wracked with pain! It was a scroll of torment. _Your surroundings suddenly seem different. _You start resting. _HP restored. _There is an empty arch of ancient stone here. _There is a stone staircase leading down here.E[hP  Okay, then.E[h=E[h=E[h. _F[hTF[h:0Drink which item? Potions  d - 3 sedimented orange potions  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion [!] read|quaff[?] describe selectedG[hG[h"#.# #.##.##### benj the Magician#####.###.##♣.♣Kobold#..........#########.#Health: 35/35 ========================#.#######÷.........♣.♣Magic: 13/13 ========================#.# #..#######.#.#AC: 6Str: 6#.# #..# ##.♣.♣EV: 14Int: 18#.# #####..# ###....##### SH: 0Dex: 15 ##### #.# #...[..# #....♣.♣†... XL:  6 Next: 96% Place: Dungeon:2 ....# #.# #.###@## #.#..[.##### Noise: ---------  Time: 2786.2 (0.0) [h%v10d###.# #♣♣♣♣♣# #.# #.##.####### a) +1 dagger#.# ♣♣.♣ ##.# #........... Throw: 2 throwing nets##.##♣♣♣..♣♣##..# ####.######. ##...#♣....♣.##.###.## #. #...♣♣P.♣♣♣.....# ####..#####.  ....♣P..♣♣♣♣....# #...........  #...♣♣.PP..♣♣♣<.# #.###.######  ...♣PPPP.P..P.♣.# #.# #.# #  _Your surroundings suddenly seem different. _You start resting. _HP restored. _There is an empty arch of ancient stone here. _There is a stone staircase leading down here. _Okay, then.  Okay, then. _K[hGG K[hM Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) K[hiN Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) K[hXO Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]b[hb[hb[h#.# #.##.##### benj the Magician#####.###.##♣.♣Kobold#..........#########.#Health: 35/35 ========================#.#######÷.........♣.♣Magic: 13/13 ========================#.# #..#######.#.#AC: 6b[hStr: 6#.# #..# ##.♣.♣EV: 14Int: 18#.# #####..# ###....##### SH: 0Dex: 15 ##### #.# #...[..# #....♣.♣†... XL:  6 Next: 96% Place: Dungeon:2 ....# #.# #.###@## #.#..[.##### Noise: ---------  Time: 2786.2 (0.0) ###.# #♣♣♣♣♣# #.# #.##.####### a) +1 dagger#.# ♣♣.♣ ##.# #........... Throw: 2 throwing netsb[h##.##♣♣♣..♣♣##..# ####.######. ##...#♣....♣.##.###.## #. b[h#...♣♣P.♣♣♣.....# ####..#####.  b[h ....♣P..♣♣♣♣....# #...........  #...♣♣.PP..♣♣♣<.# #.###.######b[h,  ...♣PPPP.P..P.♣.# #.# #.# #b[hQ  _You start resting. _HP restored. b[hu_There is an empty arch of ancient stone here. _There is a stone staircase leading down here. b[h\_Okay, then. _Okay, then.b[hIb[hb[h>b[h1d[hyd[h{Shopping list: 6 items, total cost 619 gold pieces  a - [D:1] 28 gold a scroll of identify (unknown) d[h(| b - [D:1] 42 gold a scroll of teleportationc - [D:1] 105 gold a scroll of enchant armour (unknown)  d - [D:1] 105 gold a scroll of enchant weapon (unknown)  e - [D:1] 144 gold a runed falchion  f - [D:1] 195 gold a runed rapier You have 113 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exitm[h m[h m[h2 Cbenj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================m[h AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15XL:  6 Next: 96% Place: Dungeon:2m[h Time: _You start resting. _HP restored. _There is an empty arch of ancient stone here. m[h _There is a stone staircase leading down here. _Okay, then. _Okay, then.m[h 4m[h[ m[hS g _m[h m[h֩ Xm[h) ,m[h m[h m[h ,m[h m[h& m[hV ,m[h m[hu m[hs ,m[h m[hķ m[hǸ ,m[h1 m[h m[h ,m[h m[h m[h ,m[h0 m[h m[h ,m[h- m[h> m[h m[h m[hi m[hO m[h ,m[hm m[hq m[h, m[hZ m[h m[h m[h ,m[hp m[h m[hQ ,m[h m[h m[h ,m[h, m[h m[h ,m[h m[h m[h m[h+ m[h   There is a stone staircase leading up here.m[h m[h m[hT ; _m[hF 1m[h m[h ,m[h m[h l _You climb upwards.  There is a stone staircase leading down here.m[h m[hN _m[h m[h m[h8 m[h{ m[h m[hq m[h ,m[h' m[h m[h] m[h m[h m[h m[h= ,m[hw m[h m[h3 m[hb m[h m[h m[hb m[h m[hF m[h m[h ,m[h{ m[h- m[h m[h6 m[h m[h m[h^ m[h m[h m[h" m[h" ,m[h# m[h$ m[h% ,m[h% m[h& m[h ( ,m[hY( m[h) m[h- m[h9. m[h. m[h!0 m[h1 ,m[h=2 m[hB5 m[h!7 ,m[hn8 m[h9 m[h; ,m[h< m[h> m[h? m[h#@ m[hFA m[hD %  m[hLD -There is a stone staircase leading down here.m[hE m[h"F _m[h.G m[hH m[h'J m[hSJ m[hJ m[hZN ]  You see here 4 javelins.m[hO m[hkP _m[h4Q m[hR m[hS m[hS m[hDU m[hV m[hX ,m[h] m[h #######################.(..@................ Noise: --------- 2830.7 (44.5)#.#################### a) +1 dagger#>########## Throw: 2 throwing nets#.##........#.##.########.############.##..............# ## #.############## #. #.......##.  _There is an entrance to Simissep's Magic Scroll Emporium here.o[hP o[h 9Welcome to Simissep's Magic Scroll Emporium! What would you like to do?  a $  105 gold a scroll of enchant armour (unknown)b $  105 gold a scroll of enchant weapon (unknown)  c $  28 gold a scroll of identify (unknown)  d -  14 gold a scroll of noise (unknown)  e -  14 gold a scroll of noise (unknown)f -  105 gold a scroll of revelation (unknown)  g -  105 gold a scroll of revelation (unknown)  o[h h -  133 gold a scroll of silence (unknown)  i $  42 gold a scroll of teleportation  j $  42 gold a scroll of teleportation You have 113 gold pieces. You are short 209 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list[hl  a $  105 gold a scroll of enchant armour (unknown)  b +  105 gold a scroll of enchant weapon (unknown)d - e - f - g -  After the purchase, you will have 8 gold pieces.marked items [h$Nb - d - e - f - g -  You are short 104 gold pieces for the purchase.shopping list[h\ b + d - e - f - g -  After the purchase, you will have 8 gold pieces.marked items [hY Purchase items for 105 gold? (y/N)[h b $  28identify  c -  14 gold a scroll of noise (unknown)d -  e -  105 gold a scroll of revelation (unknown)  f - g -  133silence  h $  42 gold a scroll of teleportation [h 8 gold pieces. You are short 209 gold pieces for the purchase.ishopping listI[h@ benj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15###################### XL:  6 Next: 96% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 2830.7 (0.0)#.#################### a) +1 dagger#>########## Throw: 2 throwing nets#.##........#.##.########.############.##..............# ## #.############## #. #.......##.  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase [hB leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.[hO kdown here. _There is a stone staircase leading down here. _You see here 4 javelins. _n entrance to Simissep's Magic Scroll Emporium here.  w - a scroll of enchant weapon  Thank you for shopping at Simissep's Magic Scroll Emporium![hP [hsU [hW h _You can access your shopping list by pressing '$'.[hF[hRead which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIODw - a scroll of enchant weapon [!] read|quaff[?] describe selected[h<[hB[hNJbenj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15###################### XL:  6 Next: 96% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 2830.7 (0.0)#.#################### a) +1 dagger#>########## Throw: 2 throwing nets#.##........#.##.########.############.#[hvK#..............# ## #.############## #. #.......##.  _There is a stone staircase leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.  w - a scroll of enchant weapon  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.[hk[hlEnchant which weapon? Hand Weapons  a - a +1 dagger (weapon)[?] describe selected[hdo[hv[h/benj the MagicianKoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15###################### XL:  6 Next: 96% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 2830.7 (0.0)#.#################### a) +1 dagger#>########## Throw: 2 throwing nets#.##........#.##.########.############.#[hh#..............# ## #.############## #. #.......##.  _There is a stone staircase leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.  w - a scroll of enchant weapon  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.[hIc  As you read the scroll of enchant weapon, it crumbles to dust.[h(1.7 (12 _Your +1 dagger glows red for a moment.[h!Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon [h[ [hl [[?25h[?0cbenj the Magician[hm KoboldHealth: 35/35 ========================Magic: 13/13 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15###################### XL:  6 Next: 96% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 2831.7 (0.0)[hm #.#################### a) +2 dagger#>########## Throw: 2 throwing nets#.##........#.#[hn #.########.############.##..............# ## #.############## #. #.......##. w - a scroll of enchant weapon  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. [hn _Your +1 dagger glows red for a moment.  What level of the Dungeon? (default 1, ? - help) [h [?25l[?1c[h#42[hc$[h,[h^-[h1 _[hX2[hS3[h4,[h5[h7" Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. [hJ8f_Your +1 dagger glows red for a moment.  You see here 4 javelins.[hT9[h9 _[h[:[h;[hI<[h<[h%=[h9?Y  There is a stone staircase leading down here.[h?[hA[hA$ _[hC[h*C2[h{D3[hD[hE[hS>  #.####...#)##### #.####...#..^### #......#####.... ####.....#..♣.♣. #..##.#.##... ####..##...#♣.♣. [h)T##.#.♣.♣.........  ##..♣.....♣..#♣#♣.  ##@....♣.♣9.2 (7.5  #...♣.♣...♣.♣##.##.  ##......♣...##.#... [hmTk ##.♣.♣...♣.♣.##.#  ##...♣.♣...###.#.  #.♣.....♣....... [hU #.##♣.♣##.#.#.  #..#..# #.#.#.##  #.#.#.###.#.#..# _You climb downwards.[hU[hZ[h(]a _There is a stone staircase leading up here.[h)I[h2[h3[h4$ _[h=[hi>X[h@[h-B,[hC[h5F[huG,[hmH[h1K[hL,[hL[hO[hpP[hQ,[hVX[h[,[hV\[hY^[h&[ht[h[h[h[hB[h\[h[h[h([hB[h[h߿,[h[h[h6,[h3[h[hF,[h6[h[hl,[h[h[h,[hw[h[h,[hX[h[h*,[h[hX[hB[h[hQn[hB[h[h[h[h8[hI[h[h[hc[h[hX,[h[h[h[h[h_[hn[hO,[h[hm[hB[h[hC,[hd[h( [h ,[h [h6/#......# #)# #.###.## ######.# #.# ♣.♣ #.# ....##.# #.# #.# #.# ### ###.##.# #.# ♣.♣ #.# #..  #.##.# #.# #.# #.# #.##  #.##.###.##♣.♣##.###########..#  #.....................  #.##############.##..##########  #.########....@......# #72.2 (33.0) ###..........#####.###.## # ....########## #.##...# ♣ ##.## #.###.## # ##.#  #.# #.# ♣ ##.# # #.# [h0w[34m# ...# #####.###.## ♣ ♣.♣# #..........####### ..# #.#######÷.........♣[h 3[h [h0 [h [hX [h [hѫ [hf ,[hq [hy [h ,[h X[h~ [h ,[h# [h [h̹ ,[hD [h [hH ,[h [h4 [hL ,[h [hm [h] ,[h [h# [hv ,[h [hG a  You see here a bat skeleton.[hL [h  _[hh [hf [hg ,[h [h [hO ,[h [h [h ,[h [h X[h9  #.# #.# #.##### #####.###.## ♣.♣  #..........#########.#  #.#######÷.........♣.♣  #.# #..#######.#.#  #.# #..# ##.♣.♣  #.# #####..# ###....##### ##### #.# #...[..# #....♣.♣†... ....# #.# #.###@## #.#..[.####88.2 (16.# #♣♣♣♣♣# #.# #.##.######  #.# ♣♣.♣ ##.# #...........  ##.##♣♣♣..♣♣##..# ####.######...#♣....♣.##.[[h{ 33m## #.## #. #...♣♣P.♣♣♣.....# ####..#####..♣P..♣♣♣♣....# #........... #...♣♣.PP..♣♣♣<.# #.###..♣PPPP.P..P.♣.# #.# #.# #[h [h_ c _There is a stone staircase leading down here.[h[h[h[h[h/9.0) [h _[hx[h   ### ##.. #... #.... #.... .###### #.3[h  ....@)###### #.... .####......# #.... ######.####### #..@.@..... ########o.. #... [h l#) ##.... [h I#......You climb downwards.[h [h< [h1 .90.7 (2.5[hS6 [h7 _Level annotation: Terence _There is a stone staircase leading up here.[hF @######...#..#..#..#######.....<)###### #..####@.....# #. ######.###### #..@.@....########o #..#)##..[h ,#.....#[h[hk41.7 (1.0 _[h[h[hxG###.#.#.#..###### #.....<)###### #..####.@....# #.######.#.#..@.@.#o.#.#).##.#...#.[h<2[h[h[hmG###.#.#.#..###### #.....<)###### #..####..@...# #.######.#.#..@.@.#o.#.#).##.#...#.[hؓ[hv&3[h[h[h/] ###.#.#.#..###### #.....<)###### #.h[hc^ .####...@..# #.######.#######.#....@.########o.#.#).##.#...#.[he [hf &4[h0l [h/o [h4[h[h[hA ###......##.#.#..###### #.(....<)###### #.h..####....@.# #.######.#######.#....@.########o.#.#).h##.#.)..#.[h}B 5[hPG [hH [h h##########......#..#..#..#######.[h !(....<)###### #.h...####......# #.. ######@###### #.........########o #..#)h##...#...[h Z)..####..###[h [hz &6[h [h [h*4[h<.[h/[h7 E##......####...#..[hC s.#..#######.(....<)###### #.h...####......# #...# ######.####### #.@.......########o# #..##)[h Zh.###...#...).#..#[h Q###..###.........# #.[h [h [h &7[h [h [hFm##......##.#.#.#..###### #.(.....<)###### #.h..####......# #.#.[h~G######.#.#.#.#o.# #.# #).h.###.#.).#...#.#.##..#......##.#.# #.[h=O[hO&8[hT[hV[h ##......##.#.#.#..###### #.(.[h6 ....<)###### #.h..####......# #.#.#######.#.#. #. #..# #.[h # #).h.###.#.).#...#.#.[h ^##..#......##.#.# #.[h [hX &9[h [h [hb ##......##.#.#.#..###### #.[h2 &(....>....<)###### #.h.....#.####......# #.#.#######.#.#. #. #.# #.# [h#).h.###.#.).#...#.#.##..#......##.#.# #.[h[h(900[h][h[hm o##......######.#.#.#.#..###### #.(....>#....<)###### #.h.....#.####......# #.[hm c#.## ######.#.#. #. #.# #...# #).......h.###.#.).#...#.#.##..#......##.#.# #.[hx [hy 1[h6 [h [h ##......######.#.#.#.#. .###### #.(....># ....<)###### #.......h.....## .####......# #....#.## ######.#.#. #. [h #.# #..# #(.......h.###....#.).#...#.#.##..#......##.#.# #.[h[h&2[h#[hq%[h8 ##......######.#.#.#.#. ###### #........(....>#<)###### #.......h.....## ####......# #...#.## ######.#.#. ##. ##[h9 .# #.# ##(.h.###.#.).#...#.#.##..#......##.#.# #.[hA [hBB 3[h^K [h ##......######...##.#.##.##. #..(....>#<)###### #.......h.....## ......# #..#.## ######.#.#. ##.[h #.#.# .#.# #.#(.h.#.##.#.).#...#.#.##..#......##.>[hZ#.# #.[hl<4[h9'[h6([h$##......######...# #.#.##.#.#. #.(....># .<)###### #.h.....## ......# #.#.## #######.#.#. ##. #.#.# .##.# #.##(.h.#.###.#.[h).#...#.#.##..#......##.>.#.# #.[hַ[hp&5[hs[h[h E ##......######...# #.#. #.# ## #.(....>.<)###### #.h.....###......# #.#.##  ######.#.#.  #. # #.# . #.# #. #(.h.#. ## #.).# ..#.# ##..#......##.> #.# #[hΒ [hk &6[hΙ [he [hVg ##......######... #.#. #. ## #..(....>.<)###### #.......h.....###......# #..#.## ######.#.#.  #. # #.#  #.# # #(.h.# ## #.).# ..#.# ##..#......##. #.# #7[hV3[hvW[hX[h_[h~`[ha[hc,[hEd[he[hg,[h%h[hh[hkB[hk[hxm,[hm[h?t ##......### #........# # # .###### #........(.. ....<)###### #.......h... [htN.####......# #..........# ######.#######......... #.@................13.7 (6 ########..........# #.......... #(.......h. [h6u## #..........).# ..#.........# ##..#......## [hpuT#........# #[hu[h{[hU}[h  ########  ### ## # #. .###### #..( ....<)###### #h...####......# .######@####### #.......########. #... #(h ##... #.) ..#...##..#......##4.7 (1[h1%9 ###### ## # # #. .###### #..( ....<)###### #h.####....@.# ######.####### #......######## #. #(h ##. #.) ..#...[hp-[h .&5[hDC[hB I[h [h ,[h. n[h8 [h ,[hI [h Q  ##.... # # # .###### #...... ....<)###### #..... .####.@....# #8.7 (3 ######.####### # ######## # #(..... ## #. ..#[h [hh [h [h6p #### ## # # # .###### # ....<@###### #.####......# ######.####### #......######## # #( ## #.[h9.7 (1  Things that are here: _a +0 flail; an orc skeleton[h   ## # # # .###### # ....@)###### # .####......# # ######.# # # #[h #( ## #[h[h .20 _[h[ha _There is a stone staircase leading up here.[h" I[ht% [h3& [hO* P _[h+ [h1, [h, [h. [h"1 ,[hN2 [hU9 l ##### #.... #.... #...###### #..<)###### #3.7 (3...####......# #.... ######.#######.... ##.## ######## # #([h9 o ## #[h: [h|? [hA [hP_## .# #.# #.###### #...<)###### #.####......# #.# ######..# ##.###[hK` # # # ## #[hf[hg+4.7 (1[h3l[hgm[h[I[h[hԏ$ #.#  #.#  #.##  #.#.   #.#   #.   #.   #.#    #@#   #.......  [hi #.......   #.......   #...g...   g   hobgoblin (asleep)     .  [h\373.0)8.7 (14[h[h{\ _A hobgoblin comes into view.[h h..#...#. ..###.#####..@....g.#. [h" [ho# 19.0)[h' [h) [h"0#.# ###.####.......g.>#. .[h5#[hs*[h*'40[h.[hT19 _Found an escape hatch in the floor.[hP .# ###.####.......g.>#<... .#[hX 7<[hY &1[h^ [h9a 9 _Found a stone staircase leading up.[h2  The helpless hobgoblin fails to defend itself.  You stick the hobgoblin like a pincushion!!![h j.[h 572.5 (0.8[h [h M _You kill the hobgoblin![h #.# #... #.# #(... #.# ##.... #.# #...... #.# ..>..#.... #.##.#... ##..#.. #.##..#.# #..... #.# #.#.#####. ### #.#w#.. ###.####.####.##.. #.......[h.[47m..#.. .... #...........# ###.. #..........## .... #.............##.. w   ribbon worm (asleep) #................. #..>......#..####... #<........#....... 9.5 (7.0  A ribbon worm comes into view.50.5 (8 _Found a stone staircase leading down.[h #.# #.#.# #(.#.# ##.#.# #.#.# ...> ..#.#.##.#... ##..#.#.##..#.# #.#.# #.#.##. ###.#.# #...@..w##.###.####.####.#.##.#.........#.. .#...........# ###.#..........## .#. .##.#. .#..>......#.. ####.#<.[h E# .[h ^1.5 (1[hn#.# #.#.# #(.#.# ##.#.# #.#.# ...> ..#.#.##.#... ##..#.#.##..#.# #.#.# #.#.##### #. ###.#.# #....@.w# #.[h6R###.####.####.# .##.#.........#.. ...#...........# . ###.#.## .#. .##.#. .#..>......#.. ####.#<.# .[hq[ht[htw.w[h.&2[h[hD[hzg  You hit the ribbon worm.[h{5=3.3 (0.8[h[hAf _The ribbon worm is moderately wounded.[h) (catching breath)  You barely miss the ribbon worm.The ribbon worm is moderately wounded.[h/ ````The ribbon worm expels a string of sticky webbing.[h$|...@4.0 (0.7 _The stream of webbing misses you.[h1  You hit the ribbon worm.  The ribbon worm is moderately wounded.7[hW2[ho4Y _The ribbon worm closely misses you.[hI=  You hit the ribbon worm.[hJ-5.5 (0.8[hO[hQc _The ribbon worm is heavily wounded.[he  You hit the ribbon worm.  The ribbon worm is severely wounded.[h>f(6.3[h.l[h|nQ _The ribbon worm misses you.[h^g  You hit the ribbon worm.[h^-7.0 (0.7[hc[he_ _The ribbon worm is almost dead.[h#A=  You hit the ribbon worm.[hhGi.[h+K.87[h%P[hRO _You kill the ribbon worm![hh 3[h [h [h| [h B[h #.# #(.#.# ##...#.# #....[h6 #.# ...>..#.##.#... ###.##..#.# #........#[h| #.# #.#.##### #. ###..###.# #.......# #....###.####.####@# .##..-#.........#....... ....#..[h ...#...## ####....####... .....#..@... ... .###.. .....[h( @   Terence (wandering)#..>#.. ####[h[ #<........# ...... [h 2##[hy -8.7 (1.0[h g.[hW E-9.7 (2[h [h [hr3[h/[h^[h[h$,[h X[h[hG[h[h[h=[hH,[h[h[h1u#.# #(.......h.##.# ##...#.# #...).##.# ...> ..#...#[h#.##.#... <..###..#......###.##..#.# #..# #........# #.#.# #.#.######..###. ###..####.#.# #.......##..... #......## ###.####.####.##@##...##......##63.7 (4 #...#.......... ........## #...[h_#...##...###......# #...####.........< #.... ....##..##.......# #...[hb... ...## #..>......#.. ####.......## #<........# ...#####.......###[h[h@+4.7 (5[h[h&; _Found an escape hatch in the ceiling.[hI6I[h:[h<,[h@n[hA[hTC[hK:#.....##........... ###.########## #.  #(h.###..[hK.. . ###..).# ...> ..###....#.........#.#... ...<..###..  #.##..#.# #@.# #........#  #.# #.#.######..###. ###..##  #.# #.......##..... [hpL# ###.####.####.##.##...##......##. #.........#........h. ........##. #...........#...##...###......#.. h   Natasha (wand, wandering)###..........##.[hS+6.7 (2[hS+7.7 (3[h?Y[h[  Natasha, Servant of Life and Death comes into view. She is carrying a wand of _warping.[h'T  Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h #.....# #.................. benj the Magician ###.### ########..........# Kobold  #.##..........# Health: 35/35 ========================  #.##(.......h.# Magic: 11/13 ====================----  #.###........... AC: 6Str: 6 [h]  #.# . ###..........).# EV: 14Int: 18  #.# ...> ..###....#.........#. SH: 0Dex: 15  #.##.#... ...<..###..#......##. XL:  6 Next: 98% Place: Dungeon:3  #.##..#.# #@.# #........# #. Noise: ---------  Time: 2967.7 (0.0)  #.# #.#.######.*###. ###..####. a) +2 dagger  #.# #.......##..*.. #......##. Throw: 2 throwing nets [h n###.####.####.##.##*..##......##. #.........#........h. ........##. #...........#...##...###......#.. h   Natasha (wand, wandering) #..........####................<. #............ ....##..##.......#. #.................. .........##.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hK CAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 46%)[hw #.....##.................. benj the Magician ###.###########..........# Kobold#.##..........# Health: 35/35 ========================#.##(.......h.# Magic: 11/13 ====================----#.###........... AC: 6Str: 6#.#. ###..........).# EV: 14Int: 18#.# ...> ..###....#.........#. SH: 0Dex: 15[h #.##.#... ...<..###..#......##. XL:  6 Next: 98% Place: Dungeon:3#.##..#.# #@.# #........# #. Noise: ---------  Time: 2967.7 (0.0)#.# #.#.######..###. ###..####. a) +2 dagger#.# #.......##..... #......##. Throw: 2 throwing nets ###.####.####.##.##...##......##. #.........#........*. ........##. #...........#...##...###......#.. h   Natasha (wand, wandering) #..........####................<. #............ ....##..##.......#. #.................. .........##.Casting: Confusing Touch (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all [h Ispells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 46%)[h _hasleep)[ho{ 9h[hR| +8.7 (1[h [hD onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha, carrying a wand of warping (wandering, hasn't noticed you, chanceto affect: 46%) _Natasha looks drowsy...[h9 #.### #########  #.#  #.#  #.# #(h.##.# ##.....#.# . ####...).##.# ...> ..###....##..#.##.#... ...<..###..###.#.##..#.# #..# #........# #.#.# #.#.######.@###. ###..####.#.# #.......##...... #......##. ##.####.####.##.##...##......##. .........#........h.!........##. ..#...##...####.. .####..........< .. ....##..###. ...... .........##. ..>#.. ######.[hD [hG &9[h?X [hZ [ _Found a fuming ruby potion.[h.#  #.# #.# #(h.### #.# ##...... #.# . ####...).# #.# ...> ..###....##.. #.##.#... ...<..###..#[h%##. #.##..#.# #..# #........# #. #.# #.#.######..###.####..####. #.# #.......##..@...##......##. #.####.####.##.##...##......##. ........#........h.!........##..#...##...####..####..........<. ....##..###..†[hm..... .........##. .>#.. ######.......# .....#[h[h[hn'70[h[h[h.# #(h.#### .# ##....... .# . ####...).# .# ...> ..###....##.. [h.##.#... ...<..###..###. .##..#.# #..# #........# #. .# #.#.######..###.####..####. .# #.......##......##......##. .####.####.##.##@..##......##. .......#........h.!........##..#...##...####..[h/~####..........<. ....##..###..†..... .........##.... >#.. ######. .[h......# .....# #####.[h hh)Natasha wakes up again.  Natasha hisses angrily.[hO0===1[h [hQ _Natasha closely misses you.[hv  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hThe spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - No[h|u[hʑ.##(.......h.#### benj the Magician .###.............. Kobold .#. ####..........).#... Health: 35/35 ======================== .# ...> ..###....#.........#.... Magic: 8/13==============---------- .##.#... ...<..###..#......##.... AC: 6Str: 6 [hϒ.##..#.# #..# #........# #.... EV: 14Int: 18 .# #.#.######..###.####..####.... SH: 0Dex: 15 .# #.......##......##......##.... XL:  6 Next: 98% Place: Dungeon:3 .####.####.##.##@..##......##.... Noise: ===------  Time: 2971.7 (0.0) .......#........h.!........##.... a) +2 dagger .........#...##...###......#..... Throw: 2 throwing nets ........####................<.... [h.......... ....##..##.......#..†. ................ .........##.... h   Natasha (wand) >......#..####.......##.... .......#...........###...##.......###... _Found a fuming ruby potion.  Natasha wakes up again.  Natasha hisses angrily. _Natasha closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h֔-------2.7 (1Touch [h  _Your hands begin to glow red. Natasha closely misses you.[h [hh U--3.5 (0.8[h [ht _You hit Natasha but do no damage. Natasha barely misses you.[h-L\-4.2 (0.7[hT[hWk _You closely miss Natasha. Natasha closely misses you.[hܟ  You hit Natasha but do no damage.Natasha mumbles some strange words.You feel disoriented.[hȠ,5.0 (0.8[h[hP _Natasha barely misses you.[hfhhd, confused)[hf9==7 (0.7[h*[h q _You hit Natasha but do no damage. Natasha appears confused.[hv28-----6.5 (0.8[h[h=A _You barely miss Natasha. Natasha claws you![hU(5  You hit Natasha.[h6a.h [h 8_9-----7.2 (0.7[h@[h^ _Natasha is moderately wounded.[h #.##...... #.#. ####.).# #.# ...> ..###....#. #.##.#... ...<..###..## #.##..#.# #..# #.. # #.# #.#.######..###.####..#### #.# #.......##......##......## #.####.####.##.##...##......## ........#.......@..!..##...#...##.h.###......###........[hШ ..<... ....##..##.#..†....... ...#.. .>#.. ####.## ..#  ....### ##.####...#####.[h [h -8.2 (1.0[h [hb h _Natasha closely misses you. Natasha claws herself.[ho  You hit Natasha.==9.0 (0.8[hRv[hw[ _Natasha is heavily wounded.[hm %  [hn You hit Natasha.[hv \.h [hUw &8[h} [h \ _Natasha is severely wounded.[h9.# . ####...).# .# ...> ..###....##.. .##.#... ...<..###..###. .##..#.# #..# #........# #. .# #.#.######..###.####..####. .# #.......##......##......##. .####.####.##.##...##......##. .......#..........!........##..#...##.@.####..####.....h....<. ....##..###..†..... ..........##.... >#.. .# ####[hB;##. .......# .....# #####.###...#####.........## #...[hj<[hDF.h[hE6-80.8 (1.0[hL[hM[hF& H# ...> ..###....##.. ##.#... ...<..###..###. ##..#.# #..# #........# #. # #.#.######..###.####..####. # #.......##......##......##. ####.####.##.##...##......##. ......#..........!........##..#...##...###[h ' #..####.....@h...<. ....##..###..†................##....)#.. .# #######. ......# .....###...^ #####.###...#####.....#......## #...##.#### ##.[h%1 [h1 g30=-1[h8 [h\< [hs  You puncture Natasha!  You kill Natasha![h@ i/[hB# ...> ..###....#.........#..... benj the Magician ##.#... ...<..###..#......##..... Kobold ##..#.# #..# #........# #..... Health: 30/35 ====================---- # #.#.######..###.####..####..... Magic: 9/13[hO================-------- # #.......##......##......##..... AC: 6Str: 6 ####.####.##.##...##......##..... EV: 14Int: 18 ......#..........!........##..... SH: 0Dex: 15 ........#...##...###......#...... XL:  6 Next: 112% Place: Dungeon:3 .......####.....@/.........<..... Noise: =--------  Time: 2982.5 (0.7) [hY ......... ....##..##.......#..†.. a) +2 dagger ..........................##....) Throw: 2 throwing nets ......#.. .# #####.......##..... ......#...........###...^##.......###.... ###...#####.....#[h ......## #........ ##.#### ##........ You hit Natasha. [h_Natasha is heavily wounded.You hit Natasha. _Natasha is severely wounded.You puncture Natasha!  You kill Natasha![h _You feel Natasha's spirit has finally been put to rest.You have reached level 7![h"/  --more--[hpi4/404-7 6% [h]w[hy4 _[h[hq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes3.2   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0[3[h!4m   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2  [hq\     h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  [h                                [h            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [h [!] training|cost|targets[h[h[h`%# ...> ..###....#.........#..... benj the Magician ##.#... ...<..###..#......##..... Kobold [hV&##..#.# #..# #........# #..... Health: 34/40 ====================---- # #.#.######..###.####..####..... Magic: 9/14===============--------- # #.......##......##......##..... AC: 6Str: 6 ####.####.##.##...##......##..... EV: 14Int: 18 ......#..........!........##..... SH: 0Dex: 15 [hp)........#...##...###......#...... XL:  7 Next:  6% Place: Dungeon:3 .......####.....@/.........<..... Noise: =--------  Time: 2982.5 (0.0) ......... ....##..##.......#..†.. a) +2 dagger ..........................##....) Throw: 2 throwing nets ......#.. .# #####.......##..... ......#...........###...^##.......###.... ###...#####.....# ......## #........ ##.#### ##........ You hit Natasha. _Natasha is severely wounded.You puncture Natasha!  You kill Natasha! _You feel Natasha's spirit has finally been put to rest. _You have reached level 7![h/[h0[h6[h:[h! P ...> ..###....#.#. #.#... ...<..###..#......##. #..#.# #..# #.# #.  #.#.######..###.####..####.  #.##......##......##..####.##.##...##......##.#.!.##.#...##...###......#.####..<.[h<#  ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^.##.###.###...#####.....#......## #.###.#### ##.#[h) [h6 10/14==-3.5 (1 _[hq= >  w - a wand of warping (4)[he> k5=-4.5 (2[hI u _You see here the felid corpse of Natasha.[hb 3[hc [he ,[h,k X[hhm 96[hn E===[hvn [hp ,[h0q [h}s [hu ,[hLw [h@x [h [h @9.5 (5@   Terence (wandering)[h [hx [h \ _Terence is nearby![hX N  Casting: Confusing Touch (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h2 ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---  #.#.######..###.####..####...... Magic: 8/14[hשk=============-----------  #.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......@*..!........##...... SH: 0Dex: 15 .......#...##.**###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets [h`.....#.. .#######.......##...... .....# ...........###...^. ##.......###..... @   Terence (wandering) ###...#####.....## ......## #........# ##.#### ##........#Casting: Confusing Touch (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 54%)[h[h ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---#.#.######..###.####..####...... Magic: 10/14 =================-------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......@...!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0)[h ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (wandering)###...#####.....##......## #........###.#### ##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 54%)  Okay, then.[h[h[hu[h. _[h  _Unknown command.[h[  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hH[hYRW Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes10%3  c - Tukima's DanceHexes10%3 Select a spell to cast[!]/[I] toggle spell headers[h[h[hδ ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---#.#.######..###.####..####...... Magic: 10/14 =================-------#.......##......##......##...... AC: 6[hHStr: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......@...!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger [h.........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (wandering)###...#####.....##......## #........###.#### ##........#[h3Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 54%) _Okay, then. _Unknown command.[hɶCasting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ht ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold [hE#..#.# #..# #........# #...... Health: 36/40 =====================---#.#.######..###.####..####...... Magic: 10/14 =================-------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......@...!........##...... SH: 0Dex: 15 [hҿ6.......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 [h......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0) [hKa........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#[h&...........###...^.##.......###..... @   Terence (wandering)###...#####.....##[h#......## #........###.#### ##........#Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 54%) [h_Okay, then. _Unknown command.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  [hS\Confirm with . or Enter, or press ? or * to list all spells.[h ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---  #.#.######..###.####..####...... Magic: 7/14============------------  #.......##......##......##...... AC: 6[hStr: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......@*..!........##...... SH: 0Dex: 15 .......#...##.**###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger [h].........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....# ...........###...^. [hG##.......###..... @   Terence (wandering) ###...#####.....## ......## #........#[h ##.#### ##........#Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[hAim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 58%)[h&y ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---#.#.######..###.####..####...... Magic: 7/14[hfz============------------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#......*...!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ---------  Time: 2989.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.[h6{##.......###..... @   Terence (wandering)###...#####.....##......## #........###.#### ##........#Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 58%)[hPP@[h[hU.@[he8===90.5 (1[h[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[h'Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (wandering, hasn't noticed you, chance to affect: 58%) _Terence resists with significant effort.[h M  Casting: Tukima's Dance (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hD6  ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================--- [h6 y #.#.######..###.####..####...... Magic: 5/14========----------------  #.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##@*.###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####.....*@.........<...... Noise: ==-------  Time: 2990.5 (0.0) [h$7 4........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....# ...........###...^.[hX7  ##.......###..... @   Terence ###...#####.....## ......## #........#[h7  ##.#### ##........#Casting: Tukima's Dance (dangerous; 10% risk of failure)  [h7 ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line[h78 Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (chance to affect: 58%)[h  ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 36/40 =====================---#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 [h .....#..........!........##...... SH: 0Dex: 15 .......#...##*..###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####......@.........<...... Noise: ==-------  Time: 2990.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence[h ###...#####.....##......## #........###.#### ##........#Casting: Tukima's Dance (dangerous; 10% risk of failure)  [h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  [h (chance to affect: 58%)[hy (ally target)(   +2 short sword of venom (minion)[hf [hm a.(@[hn Y7=1.5 (1[h>t [hqv nConfirm with . or Enter, or press ? or * to list all spells.[hv Aiming: Tukima's Dance (dangerous; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (chance to affect: 58%) _The +2 short sword of venom dances into the air![h  ...> ..###....#.........#...... benj the Magician [h #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 37/40 ======================--#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 [hj ......####...(@.@.........<...... Noise: ==-------  Time: 2991.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (ally target)###...#####.....## (   +2 short sword of venom (minion)......## #........###.#### ##........#[h Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (chance to affect: 58%) _The +2 short sword of venom dances into the air!  Press: ? - help, v - describe, . - travel, g - get itemItem here: the felid corpse of Natasha.  The floor, spattered with blood.[hn .@  The floor.[hoi@.  Here: Terence, wearing a +0 ring mail (ally target)  The floor.[hw^ Terence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Human [h{xYou have about 75% to hit with your +2 dagger (at present). He has about 41% to hit you. Attack Max Damage Hit 5 He can open doors. He is currently targeted by your +2 short sword of venom.[h  ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 37/40 ======================--#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 [h; ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####...(@.@.........<...... Noise: ==-------  Time: 2991.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (ally target)###...#####.....## ( [h .  +2 short sword of venom (minion)......## #........###.#### ##........#Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (chance to affect: 58%) _The +2 short sword of venom dances into the air!  Press: ? - help, v - describe, . - travelHere: Terence, wearing a +0 ring mail (ally target)  The floor.[h t ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold [ht z#..#.# #..# #........# #...... Health: 37/40 ======================--#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 [h O......####...(@.@.........<...... Noise: ==-------  Time: 2991.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (ally target)###...#####.....## (   +2 short sword of venom (minion)......## #........###.#### ##........#Aim: Terence, wielding a +2 short sword of venom and wearing a +0 ring mail  (chance to affect: 58%) _The +2 short sword of venom dances into the air!  Press: ? - help, v - describe, . - travelHere: Terence, wearing a +0 ring mail (ally target)  The floor.[h [hS [h% . _[hp 4[hLw [h#y F _Unknown command.[h54[h[hF _Unknown command.[h9  ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 37/40 ======================--#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 [hk ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3 ......####...(@.@.........<...... Noise: ==-------  Time: 2991.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (ally target)###...#####.....## (  [40[h m +2 short sword of venom (minion)......## #........###.#### ##........# _The floor. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the felid corpse of Natasha.  The floor, spattered with blood. [h ...> ..###....#.........#...... benj the Magician #.#... ...<..###..#......##...... Kobold #..#.# #..# #........# #...... Health: 37/40 ======================--#.#.######..###.####..####...... Magic: 5/14========----------------#.......##......##......##...... AC: 6Str: 6 ###.####.##.##...##......##...... EV: 14Int: 18 .....#..........!........##...... SH: 0Dex: 15 .......#...##...###......#....... XL:  7 Next:  6% Place: Dungeon:3  [h_=......####...(@.@.........<...... Noise: ==-------  Time: 2991.5 (0.0) ........ ....##..##.......#..†... a) +2 dagger .........................##....). Throw: 2 throwing nets .....#.. .#######.......##...... .....#...........###...^.##.......###..... @   Terence (ally target)###...#####.....## (   +2 short sword of venom (minion)......## #........###.#### ##........# _The floor. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: the felid corpse of Natasha.  The floor, spattered with blood. [h [h. _ [h:F  [hG  [hO  [hP F _Unknown command. [ho , [h.w P.(@ [hx 4--2.5 (1 [h~  [h J _Your +2 short sword of venom closely misses Terence. [h@ very poisoned, ally target)You hit Terence.  Terence is lightly wounded.  Your +2 short sword of venom hits Terence but does no damage.=-3.3 (0.8 [h [h-f _Terence is poisoned. Terence closely misses you. [h1F extremely poisoned, ally tar…)_Terence is poisoned. Terence closely misses you.  You hit Terence but do no damage.  Terence is lightly wounded.  Your +2 short sword of venom hits Terence.  Terence looks even sicker.  Your +2 short sword of venom hits Terence but does no damage.4.0 (0.7 _Terence looks as sick as possible![hA b Your +2 short sword of venom hits Terence but does no damage. _looks as sick as possible! hit  Terence is heavily wounded.Terence closely misses you.  Your +2 short sword of venom hits Terence.[hU +8 (0.8[h0& [h( 8 _Terence looks as sick as possible![h  You hit Terence.  Terence is severely wounded.[h [h .((   +2 short sword of venom (minion)[h >8135.5 (0.7[h [h C _Terence dies![h# ...> ..###....#.# ##.#... ...<..###..#......## ##..#.# #..# #.# # # #.#.######..###.####..#### # #[h!.##......##......###.####.##.##...##......##.#.!.##.#...##...###......#.####.....@(.<. ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^ ##.### ###...#####.....[h ......## #. ##.#### ##.[h[h5-6.5 (1.0[h[h _You swap places.  Things that are here: _a +0 ring mail; the human corpse of Terence[hV6  ...> ..###....#.#. #.#... ...<..###..#......##. #..#.# #..# #.# #.  #.#.######..###.####..####.  #.##......##......##..####.##.##...##......##.#.!.##.#...##...###......#.####.....(@.<. ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^.##.###.###...#####.....#......## #.###.#### ##.#[h C [h:D e6==-7[hjJ [hO _You swap places. _You see here the felid corpse of Natasha.[h5# ...> ..###....#.# ##.#... ...<..###..#......## ##..#.# #..# #.# # # #.#.######..###.####..#### # #.##......##......##[hr6#.####.##.##...##......##.#.!.##.#...##...###......#.####.....@(.<. ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^ ##.### ###...#####.....[h6 ......## #. ##.#### ##.[h95  You swap places.[hBe)[hB&8[hWI[hO _Your +2 short sword of venom falls from the air.Things that are here: _a +0 ring mail; the human corpse of Terence[h ...> ..###....#.#. #.#... ...<..###..#......##. #..#.# #..# #.# #.  #.#.######..###.####..####.  #.##......##......##..####.##.##...##......##.#.!.##.#...##...###......#.####.....[@.<. ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^.##.###.###...#####.....#......## #.###.#### ##.#[hg[hv[9=9 _[hZ&[h+  Things that are here: _a +2 short sword of venom; the felid corpse of Natasha[hl?3000[ht[h'vS _x - a +2 short sword of venom[h˞# ...> ..###....#.# ##.#... ...<..###..#......## ##..#.# #..# #.# # # #.#.######..###.####..#### # #.##......##......###.####.##.##...##......##.#.![hI.##.#...##...###......#.####.....@†.<. ....##..##.#..†.............##....).#.. .#######.......##.# ...........###...^ ##.### ###...#####..... ......## #. ##.#### ##.[h[h==1  Things that are here: _a +0 ring mail; the human corpse of Terence[h[h[h[h[hk$ _[h40== _HP restored.[hj7==[h~,[h[hB[hO=[h[hzP==[h[h,[h[hOB[h c8=[hF [h,[h[h,[h[hI,[h[h[hR9=[h[h,[hH[h $[hx&d9==[h'[h*,[h+[h.,[h/[h1,[h3[h55[h53==[h6[h9,[h:[h<,[h?[hBh10/14==[hKX[hjM[hN[h:O[hSB[h+U[hU:==[hV[hX[hQY[h[Z[h],[h/^[hA`[h`K1=[ha[htg,[h3[hd[h[h ##.. . ####..........).  ...> ..###.....#. #.#... ...<..###..#......##. #..#.# #..# #........# #.  #.##..###.####..####.  #.......######. [h%###.####.##.##...##......##........w....##.#...##...###......#.....####.....[†...<........ ....##..##....†...................##....). .....#.. .#######.##..w   ribbon worm (wandering) .....#...........###...^. ##.......####...#####.....##[h055.5 (54.0)[h.w6.5 (55[hx[h _A ribbon worm comes into view. _You see here a fuming ruby potion.[heY ##.. ####.).#....> ..###....#.#. .#... ...<..###..#......##. ..#.# #..# #........# #. #.#.######..###.####..####. #.##......##......##..####.##.##...##......##.#.!##.#...##...###w.....#.####.....[†.........<. ....##..##.......#..†...##....).#.. .#.##.# .###...^.##.###.###...#####.....#[hb [h?i :w.[h0j 87.5 (1.0) _[hq [h"s [h ww  catching breath)You puncture the ribbon worm!  The ribbon worm is moderately wounded.[h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.[hyB[hC== 7 =8.3 (0.82 throwing netsHeld [hK[hYM. _You are caught in a web![hŧ14 -9.3 (1.02 throwing nets _The web tears apart.[h  You hit the ribbon worm.  The ribbon worm is severely wounded.[h6=60.0 (0.7[h[hC _The ribbon worm bites you but does no damage.[h B  You puncture the ribbon worm![h? i.[hg .47[h [h O _You kill the ribbon worm!"[hO ## . ####.).# ...> ..###....#.# #.#... ...<..###..#......## #..#.# #..# #........# #  #.#.######..###.####..####  #.##......##......###.####.##.##...##......##.#."[h9.##.#...##...###......#.####.....[†.........<. ....##..##.......#..†...##....).#.. .#.##.# .###...^ ##.### ###...#####....."[hK-1.7 (1.0"[h"[hW-2.7 (2 _z - a fuming ruby potion#[h#[h*(.#[hH7#[h%?n#[hD#[h,F#[hLI#[hK#[hL#[hYN#[hVX..>......#.....########[h|Xn## <........#.....#....### #[hrY##..###.# ##.......### #####..#..#####...######[h[ZS ...........#[hM[# # ########...##.#### ## #.#.... . ###.###.. ## ##[h\ #) #...####.. ##[h\ #... ##[h] #[h_#... #. ##### #[h*h081.7 (19.0)#[hj,2.7 (20#[hp#[ht #[hu&_y - a scroll of enchant weapon)[h )[h Inventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with () )[h[ b j - 2 throwing nets (quivered)r - 2 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) )[h Wands (go to first with /)w - a wand of warping (4) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison )[h@ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].[h .[h .[h ..>......#.....#######.......##.. benj the Magician <........#.....#.............###. Kobold##..###.# ##.......###. Health: 40/40 ========================#####..#..#####...#####... Magic: 14/14 ========================.................## #..... AC: 6.[h$ Str: 6########...##.#### ##..... EV: 14Int: 18#.#.... ....... SH: 0Dex: 15###.###..##.... XL:  7 Next: 14% Place: Dungeon:3#....@....#)... Noise: ---------  Time: 3082.7 (0.0)#...####..#.... a) +2 dagger#...#.... Throw: 2 throwing nets#...#....#####The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You puncture the ribbon worm! _You kill the ribbon worm! _z - a fuming ruby potion _y - a scroll of enchant weapon.[h .[hG .[h .[hi 1[hUp1[ht9Read which item? Scrolls  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP 1[hu m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIODy - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected3[h3[h13[h..>......#.....#######.......##.. benj the Magician <........#.....#.............###. Kobold##..###.# ##.......###. Health: 40/40 ========================#####..#..#####...#####... Magic: 14/14 ========================.................## #..... AC: 6Str: 63[h########...##.#### ##..... EV: 14Int: 18#.#.... ....... SH: 0Dex: 15###.###..##.... XL:  7 Next: 14% Place: Dungeon:3#....@....#)... Noise: ---------  Time: 3082.7 (0.0)#...####..#.... a) +2 dagger#...#.... Throw: 2 throwing nets#...#....#####The ribbon worm is severely wounded. 3[h_The ribbon worm bites you but does no damage.  You puncture the ribbon worm! _You kill the ribbon worm! _z - a fuming ruby potion _y - a scroll of enchant weapon3[h3[hqEnchant which weapon? Hand Weapons  a - a +2 dagger (weapon) 3[h x - a +2 short sword of venom[?] describe selected4[h 4[hg 4[hV ..>......#.....#######.......##.. benj the Magician <........#.....#.............###. Kobold##..###.# ##.......###. Health: 40/40 ========================#####..#..#####...#####... Magic: 14/14 ========================4[h .................## #..... AC: 6Str: 6########...##.#### ##..... EV: 14Int: 18#.#.... ....... SH: 0Dex: 15###.###..##.... XL:  7 Next: 14% Place: Dungeon:3#....@....4[hT #)... Noise: ---------  Time: 3082.7 (0.0)#...####..#.... a) +2 dagger#...#.... Throw: 2 throwing nets4[h #...#....#####The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You puncture the ribbon worm! _You kill the ribbon worm! _z - a fuming ruby potion _y - a scroll of enchant weapon4[h^  As you read the scroll of enchant weapon, it crumbles to dust.3.7 (134[h 4[h < _Your +2 dagger glows red for a moment.6[ho6[hI#,6[hK$,6[h$6[h%6[h%6[hN&6[ha'6[h&(,6[h(6[h)6[h\*6[h*6[h+6[h+6[h,6[hU-6[h-6[h06[h16[h16[h-26[hB36[hJ46[h4,6[h56[h66[h66[h76[h:6[h;6[hH<6[h<6[h=6[h>6[h?6[h??6[h-G6[hMH,6[hH6[hJ6[hK,6[hbL6[hN6[h O,6[hO6[hP6[hQ,6[hGR6[hUS6[h}T,6[hU6[hV6[hW,6[h@X6[hX6[hY6[hY6[hGZ6[h[6[h],6[h^6[hj6[hbm,6[h]o6[h8s6[hiu,6[hv6[hx6[hnz6[hz6[h {6[h}6[h~,6[h6[hq6[h,6[hZ6[h6[h6[hR6[h6[h%6[hf,6[h$6[h6[hߍ,6[h+6[h6[h,6[hv6[h6[h,6[h6[h_6[h,6[h6[hר6[hѪ6[hB6[h/6[h6[hG,6[h@6[hԻd  Things that are here:  a +0 leather armour; a +0 falchion6[hؽ6[h _6[hʿ6[h6[h!,6[h6[h+6[h,6[h(6[hv6[h,6[h6[h6[h,6[hX6[h6[h,6[h6[h6[h,6[h6[h #........#.......####. #.......#....#.............##.. #........(....>### #### #.............## ##..# 6[hw...# #..........#.## ##...# ##.#######.........#.# ###....##...................# #...#.##########.......@..### .#...# #..........# #.#.### #(.........#######.#.######....................####..........[.#........#.... .###....#.........#..............  ..<..###..#......##.......>......6[h< #..# #........###..............  ###..###.####..####.......)...... 6[h1123.7 (40.0)6[h,4.7 (416[hz6[h . _y - a wand of flame (13):[h3:[h8:[h:[h:[h/:[hb,:[h,:[h:[h:[h,:[h :[h :[h :[hC :[h :[h:[hB:[h:[h!,:[hR":[hQ$:[h%,:[h':[h(:[h),:[h*:[h5-:[hy.,:[h/:[h0:[hb2,:[h3:[h8  Things that are here:  2 stones; a +0 club; a kobold skeleton:[hv::[h: _:[h};:[hG=:[h>,:[hC:[hV:[hYR  There is an escape hatch in the ceiling here.:[hZ:[hK[ _:[h \:[h]:[h6^,:[h^:[h~c:[had,:[hd:[hAf:[hg,:[hg:[hJi:[hpz#.....####......# #.....#.....# ######.#######...#.....# #..###.### ########.....:[hfq #.##..... #.# ######## #(.... #.# #......# .....:[hq #.# ##......# ####....... #.# l.###....#.....##.#.......<..###..#....##..#.######..# #...... #.# #.#.######..###.#### :[hr#.# #.......### ###.####.####.##.##...##l   frilled lizard (asleep) #.........#... #....#...##...###... #..........####.....[†:[hr!:[hx5 46.7 (22  :[h(yKA frilled lizard comes into view.:[he.ll:[hE4=7.7 (23:[h(:[hˋ _The frilled lizard hisses angrily. _There is a stone staircase leading down here.>[hDh #.....####......# #.... #.....# ######.# #.....# #. ###.### >[h# #.# # #.# # #( #.# #......# ### #.####......# ####. #.#..l.@>...###....# #.##.#.......<..###..# #.##..#.######..# # #.###.#.######..###.#### #.# #.......##......## ###.####.####.##.##...## #.#>[h #.#...##...### #.####.....[†>[h>[h:.l>[h7-8.7 (1.0) >[h_ _>[h >[h>[h >[hچ 5=9.5 (0.8>[h >[hx _You completely miss the frilled lizard. The frilled lizard closely misses you.>[h@  You hit the frilled lizard.>[hg†>[h)50.3>[he>[hR _You kill the frilled lizard!@[hCt _@[hu @[hQv ,@[h z @[hz ,@[hz @[h| @[h} ,@[hE~ @[h @[h @[h& @[h @[h @[hB ,@[h @[h @[h @[hD @[h @[hj @[hk @[hʼn @[h @[h @[hC @[h @[h @[h @[h/ ,@[h @[hK @[hA ,@[h @[h @[h  #.###.#.######..###.### #.# #.......##......## ###.####.####.##.##...## #.........#..........#...........#...##...####..........####.....[†#.................##..###..................#..>....@.#.....#######-@[h@ [60.3 (10.0)#<........#.....#...... ...#####..###.##### ... #####..#..#####.. (. ......... ########...##.### #.#.....## ####.###... #..........##@[h @[hZ F-1.3 (11@[h @[h % _Found 2 stones.A[hN A[h A[h A[h A[h ,A[h, A[h΢ A[h. g #.# #.......##......##.####.####.##.##...# #.........#........... #...........#...##...## #..........####.....[† #.................##..# #............ #..>......#.....####### #<....@...#.....#....A[h #2.3 (1.0) .....#####..###.#####..######..#..#####(.(.....................#########...##.# #.#.....####.###... #..... #...####...A[hk A[hS +3.3 (2A[h A[hm 2 _Found 6 curare-tipped darts.D[hVM 3 #.# #.##...... ###.####.####.##.##... #.# #.#...##... #.####.....[† #.##.. # #..>......#..... #<...@....#.....#.#####..###..######..#..D[hN m.(.(....###...##. #.# ####.### # #...####D[hZ D[hy[ +4.3 (1D[ha D[hb D[hN 5 ###.####.####.##.## D[hd   #.........#.......   #...#...##   ####.....[   #........##.   #..   #..>#.....#####   #<..#.....#....   .#####..###.###  .######..#..  (.(................  ......#########...##  .# #.#..  ####.###   #......   #...####   #...# ##D[hs& D[h1' &5D[h. D[h/ E[h >  #.........#.......   #...#...##   ####..   #........##   #..   #..>#.....####  #<..#.....#...  .E[h #####..###.##  #.######..#..  #..(.(...............  #.......#########...#  #.# #.#..  #.# ####.###   #.......  #...####  #...# #  #...#E[hYY6E[hb  #...#...##  ####..  #........#  #..  #..>#.....### #<..#.....#..  #.E[h+%#####..###.#  #.######..#..  #..@.(..............  #.......#########  #.# #.#.  #.# ####.##  #. #......  #...###  #...#  #...#  #####E[hE[h &7E[hE[hY _You see here 6 curare-tipped darts.F[h8 _A - 6 curare-tipped dartsH[hH[h<Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?)f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J[hX7 A - 6 curare-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 1.1 XLs. It may be destroyed on impact. J[h>YStash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.X[h3"Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with () X[h# j - 2 throwing nets (quivered)  r - 2 poisoned darts  A - 6 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?)  f - a scroll of amnesia  h - a scroll labelled YNIWOOG XOKLAZ  i - 2 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X[h.X[h@ #...........#...##. benj the Magician  #..........####.... Kobold  #.................# Health: 40/40 ========================  #.................. Magic: 14/14 ========================  #..>......#.....### AC: 6Str: 6  ##<........#.....#.. EV: 14Int: 18  #.......#####..###.# SH: 0Dex: 15  #.......######..#..# XL:  7 Next: 14% Place: Dungeon:3  #..@.(.............. Noise: ---------  Time: 3168.3 (0.0)  #.......#########... a) +3 dagger  #.......##.#.X[hA Throw: 2 throwing nets  #.......# ####.##  #....... #......  #...###  #...#  #...#  #####You hit the frilled lizard. _You kill the frilled lizard! _Found 2 stones. _Found 6 curare-tipped darts. _You see here 6 curare-tipped darts. _A - 6 curare-tipped dartsX[hF4X[hNX[hqRY[hЛ3Y[hY[hY[hb,Y[h,Y[h,Y[hY[haY[hH,Y[hY[h9Y[h,Y[hY[hY[h,Y[hY[hY[h,Y[hsY[h6Y[h,Y[hPY[h_Y[h,Y[hOY[hY[hJ,Y[hY[hY[hq,Y[h$Y[h<. _You kill the frilled lizard!Found 2 stones.6 curare-tipped darts. _You see here 6 curare-tipped darts. _A - 6 curare-tipped darts  There is an escape hatch in the floor here.Y[h9Y[h _Y[hY[hY[h9,Y[hY[hY[h,Y[h;Y[hY[h(,Y[hY[hY[hcY[hY[hY[h Y[hY[hY[hBY[hY[h,Y[h2Y[h&Y[h,Y[hY[hY[h,Y[hY[hY[hW,Y[hY[hY[h,Y[hY[hY[h&,Y[hY[huY[h,Y[hY[h'Y[hY[hI,Y[hY[h,Y[hY[hJhY[hbMY[h7N,Y[hNY[h[SY[h)TY[hTY[hTY[hd[Y[he],Y[h+^Y[hdY[heY[htfY[hfY[hmY[hn,Y[hioY[htY[hu,Y[hcvY[h|P  There is a stone staircase leading up here.Y[hG~Y[h~ _Y[hY[hVY[h<,Y[hՊY[h.Y[h},Y[hY[h_Y[h,Y[hvY[hXY[hOY[h,Y[hY[h*Y[h,Y[h2Y[h5Y[h,Y[hFY[h Y[hU,Y[hY[hY[h ,Y[hY[hԹY[h@,Y[hY[h߾Y[hY[hY[h1Y[hzY[h,Y[hY[hTY[h,Y[hY[hY[hj,Y[h#Y[h-Y[hKBY[hY[h0,Y[hJY[h?Y[h,Y[hY[hY[h,Y[hY[hY[hF,Y[hY[hQY[h,Y[hdY[hY[h,Y[hY[hzY[h,Y[hY[hY[h,Y[hY[hY[h ,Y[hLY[hY[h ,Y[h ,Y[h ,Y[h_ Y[hY[h,Y[h[Y[hY[hRY[hY[hY[h XY[h!Y[h",Y[h"Y[h$Y[hv&,Y[hC'Y[h(Y[h*BY[h},Y[h4.BY[h/Y[h-1BY[h2Y[hT3Y[h3Y[h*4Y[h5Y[hi6,Y[h7Y[h8Y[h 9Y[hd9Y[h9Y[h@;Y[h<,Y[h<Y[h^>Y[hB?Y[h?,Y[hbAY[hAY[haBY[hBY[hWNY[hXO,Y[hOY[h$SY[hS,Y[h]TY[hWY[h]X,Y[hXY[h]XY[h_Y[hX`,Y[h`Y[hcY[hweBY[hgY[hi,Y[hjY[hdmY[hyn,Y[h?oY[hrrY[hsBY[hXwY[hx,Y[hzY[hQ}Y[h~,Y[hY[h=Y[h,,Y[hY[hĈY[hۉ,Y[hNJY[hY[hY[hY[hЕY[hY[hOY[h0Y[hY[h8Y[hޝY[hY[hY[hY[h'Y[hY[hmY[hѤY[hY[hY[hY[hY[h,Y[h@Y[hY[hBY[hY[hMY[hY[hY[hY[hY[hY[hcY[hXY[hY[h:,Y[hY[hY[h,Y[hY[h[Y[h,Y[hY[hY[h,Y[hY[hY[h,Y[hY[h#Y[h ,Y[h{Y[hyY[h,Y[hY[hY[h&,Y[hY[h)Y[h1XY[h*,Y[h,Y[h"Y[h,Y[hY[h Y[h ,Y[h Y[h7 Y[huY[hmY[h*Y[h,Y[hY[hBY[hY[hpY[h,Y[hY[h5~###.......##.........# ..........###...^...............# ###.......###.......####.... ###...#####.....##### ## .....## #........# #........ #.#######........# ########## ...##............# ......####.......# ...#### #).....@#287.3 (119.0) ...# #.......# #### #.......#   #.......# ######### Y[h,7Y[h6<Y[h7pE _Done exploring.\[h"[_\[h]P _\[h c\[hj.###.#....## [†.<...............# ..##\[h9k.#..÷............# ..........##....)......#.#.##### ###.......##............ ..........###...^............... ###.......###.......####........# ####.....##### #........#..## #..#........#91.3 (4.0) #.#######..\[h l########## ...##...... ......###. ...#### #)...... ...# #.......# #### #.......##.......##########\[hl\[h}\[h(h....##).....# ..#####....## .[†..<...# #..##.......#..÷.\[hiZ.....# ....##....)......#.#.#### ####.##......... ....###...^.......#.......###.......####. ####...#####....@##### #. ......## #..# #........ ##.#######..# ###########......# \[hiQ#......####.......#.#### #)......# #...# #.# ##### #.# #.......#\[hBr\[hs+2.3 (1\[hl{\[h|][h+/M##....##)..... ..####.#....## .[†..<... #..##.#..÷......# ....)#.#.##### #####..... ....##...^...........###..@....###3 ####...#####.....##### ......## #........ ##.#######........# #########......#][h ][h ^M.##....][hd ##)..... ..####.#....## .[†..<... #..##.#..÷......# ....)#.#.##### #####..... ....^.......][h 4....###.......### ####...#####.....##### ......## #........# #........#......#][ha ][h\ ][h ^[h;^[h^[h9p^[h@B^[hdBn^[hC,^[hF^[h}J #..(....>#######..###  #.......## ##..#  #..#.## ##...# ####...#.# ###....# .....# #...#.## ##...### #.#...#  #^[hK~..# #.#.###  #(..#######.#.####### ###.....@.# 3084.0)...[..#......# ..#.........#................# ^[hKz##..#......##.......>........#  #........###................# ##.####..####.......[........# ...##......##................###......##.........#......# ...........##.........#).....#^[hL^[h8V_[h4S#..#.# ###....# ...# #...#.## ...### #.#...# ....# #.#.### (#######.#.##### .................# ........[.#........#......# .........#................# .#......##># 11.3 (3.0) .###................# ####..####.......[# ....##........... ###.........# ........##.........#) ##......#...........#....##......<......... ###..÷......._[h{![40m_[hi.#.# ###....# _[h# #...#.## ### #.#...# # #.#.### .#.#.####### ............# [.#........#......# #.......# #......##..# ###.# ..####.[.# ......##........#......##.#......# _[h_[h+2.3 (1_[h_[hc _There is a stone staircase leading down here.f[hf[hIf[hڶf[h]f[h7-3 _f[hwf[hd% ....  .∩.#  # ...  #.##I# 4 #..@.#  #....##  #...##  ##.. ##. f[hRjf[h-4.1 (1.8f[hif[hX _You climb downwards.  Found Hupp's Antique Scrolls. _There is a stone staircase leading up here.k[hUg  You hit the pile of debris. The pile of debris begins to collapse.k[hGk=8 (0.7 _The pile of debris is lightly damaged.o[hg#. ....#. .∩.# #. ... #.##I# #.@<.# #....## #...## ##..# ##..o[hio[hj5-5.8 (1.0o[h9oo[hqo[h&M  ###  #.. .... #.# .∩.# #.# ... #@##I#o[h,N B #..<.# #....## #...#####..o[h3  # ####.#. #.@..... #.##.∩.##.# ...#.##I#.#..<.##.#...###..###..q[h9 q[h: &9q[hj q[hl r[h## ####.#.##. #.##.∩.# #.# ...?#.##.#.##..<.### r[hr[hr[h'20r[hur[hb0 _Found a scroll of amnesia.s[hv .### ..####.#.#.#.##.##.∩.###.#I...?##.##.#.## s[hs[h%&1s[ht[h9..####..####.#.#.##.......# #.##.@.## #.#I...?# #.##.#.## #..<.####....###...####..# 2t[h<t[h9@j _There is an entrance to Hupp's Antique Scrolls here.t[h"..####.####.#.#.# #.......# #.##.∩.## #.#I..@?# #.##.#.## #..<.### #....###...####..# t[hkt[h-3 _t[hxt[hu[h].. ####... ####.#.#.# #.......# #.##.∩.## #.#I...@# #.##.#.## #..<.### #....## u[hu[h&4u[hu[h5.8 (2 _f - 2 scrolls of amnesia (gained 1)v[h΢  .. ####... ####.#.#.# #.......#v[h #.##.∩.## #.#I..@.# #.##.#.## #..<.### #....##  #...##  ##..#  ##..v[hv[h+6.8 (1v[hv[hv[hc Q ####... ####.#.#.# #.......# #.##.@.## #.#I....# #.##.#.## #..<.### #....## #...###v[hd !##..v[h`i v[hj &7v[hqn v[h r j _There is an entrance to Hupp's Antique Scrolls here.w[h]w[hNWelcome to Hupp's Antique Scrolls! What would you like to do?  a -  18 gold a scroll labelled APNOARR XAFOECW  b -  18 gold a scroll labelled JUCAUXA USESE w[h c -  18 gold a scroll labelled QEURUFA PANEP  d -  18 gold a scroll labelled TOLIOTZ VIARR  e -  18 gold a scroll labelled ZODGHI TIOD  f -  18 gold a scroll labelled ZODGHI TIOD You have 8 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list~[hEa $  You are short 10 gold pieces for the purchase.[Enter] buy shopping list[h [h8 [h benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================..AC: 6Str: 6####...EV: 14Int: 18####.#.#.#SH: 0Dex: 15#.......#XL:  7 Next: 14% Place: Dungeon:4#.##.@.##Noise: ---------  Time: 3327.8 (0.0)#.#I....#a) +3 dagger#.##.#.##Throw: 2 throwing nets#..<.####....###...####..###..You hit the pile of debris. The pile of debris begins to collapse. _The pile of debris is lightly damaged. [hٖ _Found a scroll of amnesia. _There is an entrance to Hupp's Antique Scrolls here. _f - 2 scrolls of amnesia (gained 1) _There is an entrance to Hupp's Antique Scrolls here.[hƜ 4[h ~ _You can access your shopping list by pressing '$'.[h[h[h[h!F _Unknown command.[h/[h03[hr3[h:G. .. j ####....####.#.##.....@.# #.##.∩.## #.#I....# [hf? #.##.#.#<.####.j   gnoll (polearm, asleep)#...###..###..  A gnoll comes into view. It is wielding a +0 halberd.A malevolent force fills the Dungeon...[hK/  --more--[hT  You fall into a shaft and drop 3 floors![hb/  --more--[h< Generating dungeon...o\\/o/ building the Dungeon[h[A < \o\[h? < /o/[hs^ < \o\[hn3[h:Nbenj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================AC: 6Str: 6EV: 14Int: 18SH: 0Dex: 15XL:  7 Next: 14% Place: Dungeon:7Noise: ---------  Time: 3327.8 (0.0)a) +3 daggerThrow: 2 throwing nets _Unknown command.A gnoll comes into view. It is wielding a +0 halberd.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!  The shaft crumbles and collapses.  You hear the roar of battle.[h6l/  --more--[h......#[.....#......#......##.....@...................##..###..#...#[h[hIC8.5 (0.7[h  You fall into a shaft and drop 3 floors!  The shaft crumbles and collapses.  You hear the roar of battle.  [h>There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a pair of runed gloves.9.5 (1[h[h'i _i - 3 scrolls of teleportation (gained 1)[hUyI#####.##.......#[.....#.# ##......[h7z......##.#.###..#...#[h{[h-300[h,[h .######.##.......#[.....#.# ##..............##.#.###..#...#[h"<1[h[hq[h  .#######.##.......#[@....#.# ##..............##.#.##[h -#..#...#[h? [hM &2[h [h [h% .##.##.#.@.....#.#.##...  .##.  #.###..#  ...#[h2<3[h8[h<w _You see here a +2 pair of gloves.[h[h&4[h[hM _B - a +2 pair of gloves[h[hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) [hHQ a - a +3 dagger (weapon)  x - a +2 short sword of venom Magical Staves (go to first with |)  e - a staff of earth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [h` [h1 [hj [hq @benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================AC: 6Str: 6.#EV: 14Int: 18########.##SH: 0Dex: 15..........#XL:  7 Next: 14% Place: Dungeon:7....@.....#Noise: ---------  Time: 3334.5 (0.0)..........#a) +3 dagger..........##.Throw: 2 throwing nets..................................##.#.###..#...#There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found a pair of runed gloves. [h _i - 3 scrolls of teleportation (gained 1) _You see here a +2 pair of gloves. _B - a +2 pair of gloves[h P  Okay, then.[hҥ [h6 [h . _[h[h8[h[hF _Unknown command.[h[hWInventory: 28/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)[hr - 2 poisoned darts  A - 6 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?)f - 2 scrolls of amnesia  h - a scroll labelled YNIWOOG XOKLAZ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hԿ B - a +2 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[h[h[h"benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================AC: 6Str: 6.#EV: 14Int: 18########.##SH: 0Dex: 15..........#XL:  7 Next: 14% Place: Dungeon:7....@.....#[h"Noise: ---------  Time: 3334.5 (0.0)..........#a) +3 dagger..........##.Throw: 2 throwing nets..................................##.#.###..#...#Found a pair of runed gloves. _i - 3 scrolls of teleportation (gained 1) _You see here a +2 pair of gloves. _B - a +2 pair of gloves _Okay, then. _Unknown command.[ha)[hQ* _[h.[h6f  You start putting on your armour.[hZ;+5.5 (1[h<[hB[hjC+6.5 (2[h%H[hO[h2P+7.5 (3[hT[h[[h@\+8.5 (4[hb[h:h[hh+9.5 (5[hl[hn 9 _You continue putting on your +2 pair of gloves. x5[h:o[hRs[huc _You finish putting on your +2 pair of gloves.[h [h Inventory: 28/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts [h Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?)f - 2 scrolls of amnesia  h - a scroll labelled YNIWOOG XOKLAZ [h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h. [h1 [ho benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================AC: 9Str: 6.#EV: 14Int: 18########.##SH: 0Dex: 15..........#XL:  7 Next: 14% Place: Dungeon:7....@.....#[h aNoise: ---------  Time: 3339.5 (0.0)..........#a) +3 dagger..........##.Throw: 2 throwing nets..................................##.#.###..#...# _B - a +2 pair of gloves _Okay, then. _Unknown command.You start putting on your armour. _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves.[hם 4[hi [h5|[h}[h[hF _Unknown command.[h [h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0  [h          b - Staves   0.0   1.2  -1   k + Hexes3.5   4.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades [h [37m  1.7   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4          [h @                        [h2             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hV[h[hbenj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================AC: 9Str: 6.#EV: 14Int: 18########.##SH: 0Dex: 15..........#[h!XL:  7 Next: 14% Place: Dungeon:7....@.....#Noise: ---------  Time: 3339.5 (0.0)..........#a) +3 dagger..........##.Throw: 2 throwing nets..................................##.#.###..#...# _Okay, then. _Unknown command.You start putting on your armour. [h@ _You continue putting on your +2 pair of gloves. x5 _You finish putting on your +2 pair of gloves. _Unknown command.[h$[h%[hu([h+[hq[hQ3[h[h[h$ _[h|,[h#[h}[h<[hα[hB[h[h[h[h...... .# ..########.## #....# #@.........#43.5 (4 #....# #....##. #........ #........  ........##.  #.###..#  ...#[h[h[hg/;M... .... .# ....########.#.... #..........##.#.....[h5[h6+4.5 (1[hv=[h3[h[h& [hM .#...#.># ..# .....@########.##....#..######.# #.# ###.  #.#.............##.#.##[h "#..#[hg&0[hA5.5 (1[h; _Found a stone staircase leading down.[h6. [hi/ 3[h/ [h2 [h3 ,[hM P.....#...#>#..#.#.########.##..........#6######....#[haO  #....# #....##. #.......  #. ##. #.###..# ...#[hU ,[hZ [h0&[hK'3[h)([h*[ho+,[h0n[hu4,[hB5[h5[hM9,[h9[h;[h=[h>,[h?[h,[h[h[hB[h C .....#. #............# #...........># #............#  #..........######## #@.......#........53.5 (7 ##########........ #........ #........ #.. #..  ......  #.###  .[h E [h{ [h[hJ[h" [h$ 3[h$ [h( ,[h1 ,[h,2  #.?.  ##[h2 c..#. #..# #..># ...........# ##..........########........########### # ###.........[h< +4.5 (1[h= +5.5 (2[h(C [hF h _Found 2 scrolls labelled YNIWOOG XOKLAZ.[h/ [h41 3[h,3 [hi7 [h; B[h#> [h> [h? [hH  ###  #.?. ##.7..># #.....# ##..........########........#......### [hJQ [hV [hI[h[hX[h,[h@[h ### ##@?.# 9##..#. #...# #...>##....##..........##########........#..##########..#..[h\ ##### ##.@.# ##..#. #..# #.[h] ...>##.# .##.#.##.#.#.#.[hLd [hd ,60.5 (1[hjh [hn [hn +1.5 (2[hp [ht p _h - 3 scrolls labelled YNIWOOG XOKLAZ (gained 2)[h@(##### ##..@# ##.#. #.[hsAs# #...>##.# .###.#.###.#.#.#.[hJ[hK+2.5 (1[hhQ[hT[h] [hj 3[h [h [ha [hY ##### ####...##...##....@.....#.3#.. #.># #.# .##########.##.........########.# #.##.#[h[h"3[hV[h[h[h[h##### ####...##...###.....@....#. 4#.# #.[h4># #.##.##.#.# #.# #.# #.#[h[h][h0 [hJ I[hJ [h+N ,[hR [hT ######## ..##@..# 5#[hT C.....#. #.# #.>##.. .###..#######.####........#.###########.##.#[hoU [hY [h\ [h=[h>3[h?[hB[h}FB[hoG[hG,[h I[hK,[h5L[hjQ:########## ..##...##...##...##..........#..#............# #..........@># 8.5 (3[hQ#............# .###..########.####.#..........###########..........# #..........# #...##. #...#...[hR7[hV[hyX[ha L ########## ..##...##...##...##..........#.. .[h ....# ..>..##########.## ###......................##.[h ^9.5 (1[h@h ########## ..##...##...##.##..........#.. ..# >..##########.## ###.......... ##########.........#.###..#70[hjj[hl[hw########## ..##...##...##... ##..........#.. #...# #.># #..# .##########.#...#@.........# ########.#  #.# #.##.#...  ##.#.###..# ...#[h)x[h$y&1[hf}[h[hi _[hD ,[hx ,[h Y##...##...##...##..........#.. [h #............# .># ...[h .##[h? ....########.## ##........#..........#[h  ##########.......... #.......<##[h R #.###..# [h 5...# [h [h( &2[h) +3.5 (2[h. [h1 9 _Found a stone staircase leading up.[hl[hk,[h[h #...........># ..# .##########.## ###..........#[h ##########..........# #.......... #. [hI......6.5 (3[h ###.<......##.###..# [h6 ###.### ...#§.#. [hP [h [h%[h'[h?t  ..##########.## ###.......... #########.#.[ht...§.##.###.##......##.###..# ###.### .[ht[§.##[hj|[h|+7.5 (1[hK;§[h_a _There is a stone staircase leading up here.[hY  #########.## ##..........# ##########.# #.#§§ #.##.§§. #....§§.##.####.<##.....@..##.###..# [hIZ y####.### ...#§§.#.. §.###.§ .#[he R§§..8[hi "§[hi B§§§§[hj &§§[h4j [hYn y _You hear the faint creaking of a very distant portcullis.[h ##.#.## ##.#.# #.# #.#§§§. #..##.§. #.§.##[hb.#.<.##._.##.###..##.### ...#§§.#...[h)§§§.###.#§§§. .#[h§§_§§..[h&9[h>§§§§_§§§§§§§§[hv5 _Found a stormy altar of Qazlal.[hga  ##.#.## ##.#.# #.# #.#§.##...##.§.##..§§§.##.[ha #.<.##.#_.##.###..##.### ...#§§§.#...[h.... .#..... #.#.#.#..#$[h[he*60 [h _[h[h{ _You see here a scarf of invisibility.[h [h &7[h [hr Q _C - a scarf of invisibility[hp[h5Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?)f - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h A C - a scarf of invisibility. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of invisibility': when activated, it grants its wearer temporary invisibility, but also drains their maximum health. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {+Inv} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[hE[h[hrbenj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================#....#AC: 9Str: 6#.....EV: 14Int: 18#....#.SH: 0Dex: 15#...#..XL:  7 Next: 14% Place: Dungeon:6#@.....Noise: ---------  Time: 3387.2 (0.0)#.>....a) +3 dagger#......Throw: 2 throwing nets##.....#.#.#.#..#$ _There is a stone staircase leading up here. _You climb upwards.  Found a glowing scarf and 19 gold pieces. _There is a stone staircase leading down here. _You see here a scarf of invisibility. _C - a scarf of invisibility[hv6You climb upwards.  Found a glowing scarf and 19 gold pieces. _There is a stone staircase leading down here. _You see here a scarf of invisibility. _C - a scarf of invisibility  You start putting on your armour.8.2 (1[h>[hW9.2 (2[h90.2 (31.2 (42.2 (5[h  _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility.[hy[hZ _You become transparent for a moment.[hl M Ability - do what?CostFailure  f - Evoke InvisibilityDrain28% [?] toggle between ability selection and description.[hyx[h}[h"benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================#....#[hAC: 9Str: 6#.....EV: 14Int: 18#....#.SH: 0Dex: 15#...#..XL:  7 Next: 14% Place: Dungeon:6#@.....Noise: ---------  Time: 3392.2 (0.0)#.>....a) +3 dagger#......Throw: 2 throwing nets##.....#.#.#.#..#$ _You see here a scarf of invisibility. _C - a scarf of invisibilityYou start putting on your armour. _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility. _You become transparent for a moment.[hP  Okay, then.[hn[hV[hr. _[h[hA% [h Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes3.5   4.0   0  [h c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4[3[h54m  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4      [h'                     [h !            [h #        The relative cost of raising each skill is in cyan.  [h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [hF [!] training|cost|targets[hT benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================#....#AC: 9Str: 6#.....EV: 14Int: 18#....#.SH: 0Dex: 15#...#..XL:  7 Next: 14% Place: Dungeon:6#@.....Noise: ---------  Time: 3392.2 (0.0)#.>....a) +3 dagger#......Throw: 2 throwing nets##.....#.#.#.#..#$ _C - a scarf of invisibilityYou start putting on your armour. _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility. _You become transparent for a moment. _Okay, t[hT khen.[h[h~[h[h[h  _#....#.#.#.....>3.2 (1.# #.#.#.#$ [h[h [h[hv_[hx,[hS}[h}I #....#[h}7.#.#.[h}6.>.[h~4#[h7~ #.#.##[hW~A.#.[h[hă[hօ[h 3[h [h [hZ B[h a#....##..... #....##...#.. #...... #.>.... #...... # 5.#.#. #..#$# [hh #.#. .#.[hY [h [h#....# #..... #....#. #...#.#.#.>....##......###.#.#.#.##..#$# #.#.∩.##..#.#.[h[h&6[hH[hq8 _Found Patsed's Jewellery Boutique.[h #....##..... #....##...#..#....... #.>....# #......##..#@#.# #..#$# #.#.∩.#..#.#..# #.#[h [h~ &7[h [h< [h{%#..... #....##...#..#....... #.>....# #......#####....... .#.#.# #..#@# #.#.∩.#..#.#..#.#.#.#.. . . .[h+[h#,&8[h0[h9  You now have enough gold to buy a scroll labelled APNOARR XAFOECW on D:4.  You can access your shopping list by pressing '$'.9.2 (2[h.>[h?> _You now have 27 gold pieces (gained 19).[hN| #.#....>....#......####....... #.#.#.#.##..#.#..##.@.##..#.#..##.#.#.#...... ... ..# ##.400.2 (1 _There is an entrance to Patsed's Jewellery Boutique here.[h*[h%Welcome to Patsed's Jewellery Boutique! What would you like to do?  a -  450 gold an amulet of regeneration (unknown)  b - 1087 gold the rimehorn talisman of Carved Awe {Harm Int+3}  c -  699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  d -  753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}e -  375 gold a ring of fire (unknown)  f -  540 gold a +6 ring of intelligence (unknown)  g -  540 gold a +4 ring of protection (unknown)  h -  375 gold a spider talisman You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list[h(c $  You are short 672 gold pieces for the purchase.[Enter] buy shopping list[hpd $ 1425 gold pieces for the purchase.[h{#....#.benj the Magician#...#...Kobold#.......Health: 40/40 ========================#.>....#Magic: 14/14 ========================#......###AC: 9Str: 6##.......#EV: 14Int: 18#.#.#.#.#SH: 0Dex: 15#..#.#..#XL:  7 Next: 14% Place: Dungeon:6#.#.@.#Noise: ---------  Time: 3400.2 (0.0)#..#.#..#a) +3 dagger#.#.#.#..Throw: 2 throwing nets.... ..[4[hW0m....# ##. _Okay, then. _Found Patsed's Jewellery Boutique.  You now have enough gold to buy a scroll labelled APNOARR XAFOECW on D:4.  You can access your shopping list by pressing '$'. _You now have 27 gold pieces (gained 19). _There is an entrance to Patsed's Jewellery Boutique here.[hş[hh _You can access your shopping list by pressing '$'.[hb )#....>....#.....####.......# #.#.#.#.#..#.#..##.#.∩.# .#@#..##.#.#.#...... ....#..# ##.##. #.[h [h 21.2 (1 _[hߌ [hʎ [h _[hB[h!N #....... #.>....# #......### ##.......# #.#.#.#.# #..#.#..# #.#.∩.#  #..#.#..# #.#@#.#..[h! 2..........##..####.. ##. #.[hj"[hy&[h'([hK [h[L [hL [hN [hV g #.>....# #......### ##.......# #.#.#.#.# #..#.#..# #.#.∩.#  #..#.#..#[h@W 7.##.#.#.#..)...@......###..####.. ##.# #. #.. ##?[h^ &0[hb +3.2 (1[he [hJh v _Found a long sword and a scroll labelled OJORIB ISAPT.[hf3[h[h[h][h[h[hr.....####....... #.#.#.#.#.#.[hX#.∩.# .#.#..#.##.#.#.#..[h )........###.@####4[h5 ##.# # #.. #[hea?. #..[h[hS[h֞[h #....... #.#.#.#.#.#.#.∩.# [hm .#.#..#.##.#.#.#..)........###..#### ##@# #[hۿ  #..# #?.# #... ###[hv [h &5[h [hg [hY  #.#.#.#.#.#.[h#.∩.# .#.#..#.##.#.#.#..)........###..#### ##.## #[h  #@.# #?.#[h+C #...[hA[h&6[hP[hi[h@#..#.#..# [h#.#.∩.# #..#.#..#.##.# [h).......... ###..####.. [h ##.## #. #..## [h$5#....[hI3### [h;[h&7[h[h@[h+8.2 (2[h[hub _D - a scroll labelled OJORIB ISAPT[h [h [h$ [h [h2B[hL#.#.∩.# #..#.#..#.##.# ).......... ###..####.. [hC ##.## #. #..## ##..####...[hC9.2 (1####[hW[h:[h[hI[h$[h=+#.#.∩.# #..#.#..# .##.#.#.#.. ). ###..####.. ##.## #. [h+#..## ##..####[##.#[h3&0[hp4,10.2 (1[h9[h<S _Found a runed robe.[hq I[h6r [ht ,[hy X[hy [hY} [h #.#.∩.# #..#.#..# .##.#.#.#.. )... ###..####.. ##.## #.## ##..## .#.###..####[...##...#######..>[h .S.S   adder (wandering)[h ? 2.2 (2  An adder comes into view.. 3.2 (3 _Found a stone staircase leading down. The adder moves out of view.[hF&#..#.#..##.#.∩.#  #..#.#..# .##.#.#.#.. ).......... [h###..####.. ##.## #.## # #..## #..#.####..####@...#[hљ##..........#######..>S[h4.......S   adder (wandering)[h[h/. [h+4.2 (1[h[h _You see here a +1 robe of fire resistance.[h R5[h V _E - a +1 robe of fire resistance[h,[h[Inventory: 31/52 slots [hHand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom [hMissiles (go to first with ()  j - 2 throwing nets (quivered)[hNr - 2 poisoned darts  A - 6 curare-tipped darts [h6Armour (go to first with [)  b - a +0 robe (worn) [hTA c - a +0 helmet (worn)  n - a +2 pair of boots (worn) [htN B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn) [h E - a +1 robe of fire resistance Magical Staves (go to first with |)  e - a staff of earth [hJewellery (go to first with "=)  g - a +4 ring of slaying (worn) [hjWands (go to first with /)[hTw - a wand of warping (4)  y - a wand of flame (13) [haScrolls (go to first with ?) [hC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hE - a +1 robe of fire resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or [h6Wspellcasting. Base armour rating: 2Encumbrance rating: 0 [h^o'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +2. [h]If you switch to wearing this armour: Your AC would increase by 1.0 (9.0 -> 10.0). [hbYour EV would remain unchanged. You found it on level 6 of the Dungeon. [h~Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} [hMenu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.[hs@[hF[hKr#..#.#..#benj the Magician[hLE#.#.∩.#Kobold#..#.#..#Health: 40/40 ========================.##.#.#.#..Magic: 14/14 ========================)..........AC: 9Str: 6###..####..[h0LEV: 14Int: 18##.## #.## #[hELPSH: 0Dex: 15[h[L#..## #..#.##XL:  7 Next: 14% Place: Dungeon:6[hoLR##..####@...#[hLNoise: ---------  Time: 3415.2 (0.0)##..........a) +3 dagger[hLw#######..>.[hLcThrow: 2 throwing nets....[hL .... [hL_D - a scroll labelled OJORIB ISAPT _Found a runed robe.  [hL3An adder comes into view. [hL_Found a stone staircase leading down. The adder moves out of view. _You see here a +1 robe of fire resistance. [hMA_E - a +1 robe of fire resistance[hxR[hR[hV[hK\[h:`A6.2 (1[he[he+7.2 (2[hQi[h9m[hm+8.2 (3[hp[heu[hu+9.2 (4[hy[hdz[h}xSS   adder (wandering)[h[h%20.2 (5[h[h27 _Found a runed robe.  An adder comes into view. _Found a stone staircase leading down. The adder moves out of view. _You see here a +1 robe of fire resistance. _E - a +1 robe of fire resistance _[hӇYou start removing your armour. You continue removing your +0 robe. x5[h[h [hs You finish removing your +0 robe.  You start putting on your armour.[h<[hAS.[h+1.2 (6[h@[h[h[hם0. [hR+2.2 (7[h [hT[hxSS   adder (wandering)[h+3.2 (8[hU[hڮ[h>S.[h1+4.2 (9[hr[h[h[h̾[h5S..[h#5.2 (1[h 0.0)[h[h' [hk10 _You continue putting on your +1 robe of fire resistance. x5  [h >You finish putting on your +1 robe of fire resistance.[h[h[h7Q _You feel resistant to fire.[hL[hR*Inventory: 31/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom [h!SMissiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts [hJSArmour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) [hrS} B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)[hSb - a +0 robe Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=) [hS: g - a +4 ring of slaying (worn) [h)TWands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?) [hNT[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h׌b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (10.0 -> 9.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.[h׎ [h7 [h Y#..#.#..#benj the Magician#.#.∩.#Kobold#..#.#..#Health: 40/40 ========================.##.#.#.#..Magic: 14/14 ========================)..........AC: 10[hV Str: 6###..####..EV: 14Int: 18##.## #.## #SH: 0Dex: 15#..## #..#.##XL:  7 Next: 14% Place: Dungeon:6##..####@...#[h Noise: ---------  Time: 3425.2 (0.0)##......S...a) +3 dagger[h #######..>.Throw: 2 throwing nets........[hכ eS   adder (wandering) [h _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  [hN You start putting on your armour. _You continue putting on your +1 robe of fire resistance. x5  [h xYou finish putting on your +1 robe of fire resistance. _You feel resistant to fire.[h9 [h\ <S.[hߢ +6.2 (1[h [h© ~  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 robe of fire resistance. x5  You finish putting on your +1 robe of fire resistance. _You feel resistant to fire. _You drop a +0 robe.[hxL  Casting: Tukima's Dance (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h( #..#.#..# benj the Magician #.#.∩.# Kobold #..#.#..#[h< Health: 40/40 ======================== .##.#.#.#.. Magic: 12/14 ====================----[hF )..........[h>s AC: 10Str: 6[h^ ###..####.. EV: 14[h{-Int: 18[h [h##.## #.## #  SH: 0Dex: 15[h [h#..## #..#.##  XL:  7 Next: 14% Place: Dungeon:6 [h###..####@...#  Noise: ---------  Time: 3426.2 (0.0)[hV ##.....S....  a) +3 dagger [h#######..>.  Throw: 2 throwing nets [h=....  [h....   S   adder (wandering)[h[hFD _You drop a +0 robe.  [h-Casting: Tukima's Dance (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Ensorcelled Hibernation (safe; 8% risk of failure)  [hPress: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 55%)[h#..#.#..#benj the Magician#.#.∩.#Kobold#..#.#..#Health: 40/40 ========================.##.#.#.#..Magic: 12/14 ====================----[h)..........AC: 10Str: 6###..####..EV: 14Int: 18##.## #.## #SH: 0Dex: 15#..## #..#.##XL:  7 Next: 14% Place: Dungeon:6##..####@...#Noise: ---------  Time: 3426.2 (0.0)##.....*....a) +3 dagger#######..>.[h9Throw: 2 throwing nets........S   adder (wandering) _You drop a +0 robe.  [hGCasting: Tukima's Dance (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 55%)[hMSasleep)[h ;S[h +7.2 (1[h [h   Casting: Tukima's Dance (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, chance to affect: 55%) _The adder looks drowsy...[hm  The helpless adder fails to defend itself.  You impale the adder!![h0. [h0578.0 (0.8[h\[h7I _You kill the adder![h3[h[h[h #.#.∩.#  #..#.#..#.##.#.#.#.. ).......... ###..####.. ##.## #.## # #..## #..#.## ##..####[...# ##....@.....9.0 (1.0 #######..>. .... .... [h=[hEI[h[h[hU[h[h[h>[ht[hY #.#.∩.# #..#.#..# .##.#.#.#.. )...[h ###..####.. ##.## #.## # #..## #..#.## ##..####[...#[h ##.@........32.0 (3[h #######..>. .... [h,....[h[h[hG[h] 3[h] [h^ [h` [hL` [h9d 3==[he [hkg ,[hNh [htn { ##.......# #.#.#.#.# #..#.#..# #.#.∩.# #..#.#..# .##.#.#.#.. ).......... ##..####..  ##@## #.## #5[h2o  #..## #..#.####..####[...###..........#######..>.........[ho [hu [hv [h[hX[h #.> #......### ##.......# #.#.#.#.#[h #..#.#..## #.#.∩.#.. #..#.#..##..##.#.#.#..[hM#).@........ 7.0 (2####..####.. [ht ##.## #.## #[h #..## #..#.###..####[...###....[h......#######.[h9.>.[h.........[h"[h<[h[hȓ  #.>....# #......### ##.# #.#.#.#.# #..#.#..### #.#.∩.#.# #..#.#..# #..##.#.#.#.. #). ####..####.. ##.## #.## # #..## #..#.## ##..####[...#  ##.  #..>.  ....  ....[h H==8.0 (1[h [h [h3[h[h[h,[hn[h #...#... #....... #.> #......###[hoz ##.......# #.#.#.#.# #..#.#..##### #.#.∩.##..@###..#.#..#40.0 (2[hu#.#..##.#.#.#..# ##).......... ####..####..[h ##.## #.## # #..## #..#.## [h..####[...# ##.......... [h!~#######..>. [h[h [h/[h  #...#... #. #.>....# #......### ##.# #.#.#.#.# #..#.#..# ##### #.#.∩.# #.@.###..#.#..# #.#..##.#.#.#.. #.##)...#. ####..####.... ##.## #.## # #..## #..#. ##..####[... ## #..>[h [hH Z4==1.0 (1[h [h [hO,J #....... #.>....# #......### ##.......# #.#.#.#.# #..#.#..###### #.#.∩.#  #...###..#.#..# #@#..##.#.#.#..2 #.##).......... #.#####..####.. ..# ##.## #.## ### #..## #..#. ##..####[.. ##..... ####### ..[h\ ####.......# #.#.#.#. #..#.###### #.#.∩.# #...##.#..##.#.#.#...##)..........####..###4.0 (2.....# ##.## #.##...### #..## #..#.... ##..####[......[hCu[hgHP==[h0LP ##.......# #.#.#.#.# #..#.#..###### #.#.∩.#  #...###..#.#..#[h M. #.#..##.#.#.#.. #.##)..........#####.#####..####......@.# ##.## #.##5.0 (1### #..## #..#. ##..####[. ##....... ####### [hnP[hT[hW[h_[hX[h[h[h[h[h,[hf[h[h',[h[h ##...... #.#.#.# #..#.#. ##### #.#.∩.##. #...###..#.#.#.# #.#..##.#.#.##.. #.##).. #.#####.#####..#### #.@.....# ##.## 9.0 (4 ##....### #..## [h{ #....# ##..## #....# ## #..... #### [h[h[h3[h![h[h[h[h,[h,[h,[h[h[h\B[h%#.# #.#..##.#.#.##.. #.##)........#.#####.#####..#####.......# ##.##  ##....### #..##  #....# ##..# #....# ## #.....  #@.... 54.0 (5 ######  [h[hy[h[h[hQ3[h)[hD"K#.# #.#..##.#.#.#.#.. #.##).#.#####.#####..####.#.......# ##.## ###....### #..## ##....# ##..##....#[h"##.#.....###.@...<#[h2)&0[h@.A5.0 (1[h0; _Found an escape hatch in the ceiling.[hh8[h"93[h9[h;[h(<[h@[hA,[hB[heH #.# #.#..##.#.#.#.. #.. #.##)... #.#####.#####..####.. #.......# ##.## #.###....### #..## #..#....# ##..####[.#....## ##...#.....#### #######.#....@<....8.0 (3###.[hH[hN[hO[h3[h>[h[h[hA[h[h#.# #.#..##.#.#.#.. #.. #.##). #.#####.#####..####.. #.# ##.## #.## ##....### #..## #..#.#....# ##..####[.[hT%#....## ##.#.....##.#.....@..#.[h [ha9.0 (1 _There is an escape hatch in the ceiling here.[h_  _[h [hl [hВ ,[h [h ,[hU [hv [#.# #.#..##.#.#.#.. #.. #.##).......... #.#####.#####..####.. #.......# ##.## #.## # ##....### #..## #..#.## [hZ _#....# ##..####[...# #....## ##.......... #.....###############..>. #.....<....... 64.0 (5#####.... .... .#####[h [h [h [h#.. #.##).......... #####.#####..####.. #.......# ##.## #.## ###....### #..## #..#.#....# ##..####[...# #....#........ #.#############..>. #.....<.......... .... ############.... 5.0 (1 .....#### ###### [h"[h3[h[h@[h[hs[h+y #.# #.#..##.#.#.#... #.##).......... #.#####.#####..####..  #.......# ##.## #.## #....### #..## #..#.## #....####[...# # ##.......... #.....###############..>. #.....<....@..... ....6############..... ....[h .....##########[h[h[hd[hp[h0[hޢB[h7[h7 #.# #.#..##.#.#.#.. #.. #.##).... #.#####.#####..####.. #.......# ##.## #.## # ##....### #..## #..#.# #....# ##..####[... #....## ##... #.....####..> #.....<@......... ...70.0 (4 ####..... ... .....#### ###### [hR #.# #.#..##.#.#.#.. #.. #.##). #.#####.#####..####.. #.# ##.## #.##  ##....### #..## #..#. #....# ##..####[ #....## ## #.....#.. #.....@..........  #.....  .....####  ###### 1.0 (1 _There is an escape hatch in the ceiling here. [hD J [hJ  [hL -2 _ [hnP  [h  ......# P.....# ......# ......#5 ....@.#   [h  [he  [hFu +8 (1.8 [hu  [hx \ _A mysterious force pulls you upwards. The hatch slams shut behind you.[hǵ[h@[h[h^[h[hCX[hX,[h[h[h[h[h[h`,[h[h[h,[h][h)      ##........#   #...P.....# [hr  #..♣......#   #........#   #@......#7.8 (5.0   #########   [h;     [h[h6[h[h3[hr[h\[h$,[h',[h,[h[h      #..  [h ##...   ##..#  [h #...P.....#  .♣......#[h<q9.8 (2 ........#  [hbY ##.......#  [h6#########   [h2   [h[h[hK[ho _[hq [h_u ,[hx M # # ##... #....P.80.8 (1..♣##....  ##.......#[h~y [h~ [h [h[hX[h #### .. . [hN  ##@...∩  ##......  ##........#  #...P.....#[h #..♣......# ##........# [hP##.......# ######### [h>![hz+2.8 (2[h++3.8 (3[h[h3 _Found Amos's Armour Boutique.[hs [hn ,[hC B[h [h ,[h [h #####.# #.....###...##.....# ##...@∩.# [hA 6##.......# ##........# #...P.....##..♣......# [h" [h/ [h[h3[h[h,[hT[h#####.# #.....##. ##.....# ##....@.# ##.# [h##.# #...#..♣ [hx 7.8 (1 _There is an entrance to Amos's Armour Boutique here.[h[ [h{k 1Welcome to Amos's Armour Boutique! What would you like to do?  a -  78 gold a +0 chain mailb -  78 gold a +0 chain mail  c -  130 gold a +0 chain mail of positive energy  d -  299 gold a +2 chain mail of cold resistancee -  26 gold a +0 leather armour  f -  388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}g -  52 gold a +0 ring mail  h -  52 gold a +0 scale mail  [hl hi -  52 gold a +0 scale mail  j -  52 gold a +0 scale mail  k -  585 gold +0 swamp dragon scales You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [hZl [/] sort (type)[A-K] put item on shopping list[hy f $  You are short 361 gold pieces for the purchase.[Enter] buy shopping list[hO [hT+benj the MagicianKoboldHealth: 40/40 ========================Magic: 14/14 ========================#####.#AC: 10Str: 6#.....###EV: 14Int: 18#.......SH: 0Dex: 15##.....#[hT>XL:  7 Next: 17% Place: Dungeon:5##....@.#Noise: ---------  Time: 3487.8 (0.0)##.......#a) +3 dagger##........#Throw: 2 throwing nets#...P.....##..♣......###........###.......########## _Found an escape hatch in the ceiling. [hU._There is an escape hatch in the ceiling here. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Found Amos's Armour Boutique. _There is an entrance to Amos's Armour Boutique here.[h}5[h5[hG5[hX5[h[5[h5[h5[h5[hMX5[h5[h5[h-5[h,5[hŒ5[h5[h,5[h 5[hؗ5[h*4 #< ####...  #.@..# 500.8 (6 ###.####  #...# #####.### #......####... #.....#.....O##....∩.#......5[hўX##.......#.....∩5[h[5[h+1.8 (75[hӨ5[hu9 _Found a stone staircase leading up.7[h_7[h`7[h,7[h.##<.####...##..@.# 2.8 (1###.#### #...# #####.### #.#..... 7[h'7[h7[hn8[h^8[h^8[h^8[h|`8[hb8[hc8[hg8[hi' .8[hLi ###<####@..#3 #....###8[h~i###.#### #...#8[hi#####.### #.#.....####8[hin...............8[hi.#.....O∩.#......8[hj!8[h(k8[ho8[hs8[h_8[h,8[hN,8[hBY.##.#.###<.# ####.@.# 4#....### ###.#### #...# 8[hN8[hO8[h8[h)A _8[hB 8[hC 8[h H 8[hT s# .### ##...# #######... #....######.#### #...######.### #.#.....####................#.....O 5 _There is a stone staircase leading up here.9[h[\49[hm9[hY6 _:[h(O.# ###...!##... ...... .....# 4....@#  .....#  ..... .....# #...## :[hm-7.6 (1.8:[hw:[h@ _You climb upwards.  Found a sapphire potion. _There is a stone staircase leading down here.?[h?[hR?[h  _>..# ... #.#...#####.. #..!##...# #.@....#9.6 (2.0 #.....## #....># #......# #......##.....##...##10.6 (3?[h\; _Found a stone staircase leading down.A[h"IA[h#A[h&A[h{&A[h*A[hi.M... >..# .... ##...#####..#..@##...###.......###....>#A[h.0#......#A[hf5+1.6 (1A[h5+2.6 (2A[h9A[h=U _b - a sapphire potionA[h@~ A[h~ A[h~ A[h A[h A[h XA[hY A[h_ A[hJ A[h ,A[hC A[hE A[hЍ ,A[h A[h A[h BA[hǓ A[h ,A[hf A[hV A[h ,A[he A[h A[h A[h: A[h? A[h A[ḥ A[h A[h A[h* A[hy A[h A[h A[h A[h XA[hǸ XA[h) A[hw A[ha A[h 0A[h   #.##  ..# ######  #.# ##....#  #.###..>..##  #@.........# #. A[h  #......#...#####..  #......###...##...#A[h  A[h #...## ##......#  ..##.....##  #...# #....>#  .... #......# A[h w #......# #.....# 25.6 (13.0)  You now have enough gold to buy a scroll of identify on D:1.  You can access your shopping list by pressing '$'.  You now have 38 gold pieces (gained 11).6.6 (14A[h A[h 7 _You see here a +0 leather armour.F[hs3F[hCF[h޻F[h+F[h|F[hk,F[h,F[hF[hF[h,F[hF[hF[h,F[hF[hF[h,F[hF[h]F[h2,F[hF[hF[h,F[hF[hF[h F[h8F[hF[h #.###..>..## #[.........#  ##......#...#####  #......###...##..  ##.#...## ##......  #..#...# #.....#  #..#...# #....>#  #......# #......# F[hH.... #......# .. #.....#  ##.##. #...#  .#  .#    F[h) 34.6 (8.0)  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.F[h+5.6 (9F[hF[h> _You now have 55 gold pieces (gained 17).G[h3G[h_G[hgG[hG[hZ BG[hR,G[hG[hG[h,G[hnG[hG[h,G[hVG[hbG[h,G[hG[h@BG[hCx _i - 4 scrolls of teleportation (gained 1)G[h#  #......# #......#  #......[h<33m# #......#  #...@..# #.....#  ##.##...# #...##  #.# g..  #.# #... ##.# #.. #..#g   goblin (asleep) ##..# ##..## #.###G[h.55.6 (20.0)6.6 (21 _A goblin comes into view. It is wielding a +0 dagger.I[h: ##......#...#####..  #......##...#  ##.#...## ##......#  #..#...# #.....##  #..#...# #....>#  #......# #......#  #......# #......#  #......##  ##.#### I[h: #.##g  #.###...# ##.# #..# #..# . ##..#  ##..## #.### ###I[hAG7.6 (1.0)I[hFI[h~HI[h-,  The helpless goblin fails to defend itself.  You stick the goblin like a pincushion!!!I[h2 D)I[hX6 -8.4 (0.8I[h; I[h3= J _You kill the goblin!K[hi3K[hK[hK[hXK[h:K[hK[hK[hK[h/BK[h2XK[hѸK[h,K[hK[hK[h,K[hK[hDK[h,K[h:K[hK[h(,K[hwK[h[K[h,K[hK[h K[hN,K[hK[hK[h,K[hK[hK[h,K[hYK[hjK[h,K[hK[hK[h K[hDK[hpK[hK[hK[hK[h)K[h'K[h",K[hK[h`K[hBK[hK[h,K[hqK[hCK[h,K[h1K[hK[h,K[hYK[h_K[h,K[hK[hK[h,K[hK[hK[h(,K[hK[hK[h ...# #......# ...# #......# ...## #.....# #...## #...## #)...# #g ##...# ######.. K[hpY ##..## ##.......  #...# #........  #...# ##...@....  #...## #..##...# K[h ##...## ##..##..##  #....###..##...#  ##........# ..##  ##.....### K[hg   goblin (asleep) ####### K[h K[h781.4 (23.0)K[h%2.4 (24K[h8 K[hu _A goblin comes into view. It is wielding a +0 dagger.L[h # ># # #......# # #......# ..## #.....# ...## #...##. )...#  #g #...# #### ##..## ##..  #...# #....  #...# ##.........  #...## #..##...#####...## ##..##..##....###..##...###........# ..####.....##########L[h H gglauncher)The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. ((The goblin shoots a sling bullet.L[h d -..L[hd P====3.4 (1.0)L[hfi L[hl C _The sling bullet hits you but does no damage.M[hQG# #.....# .# ># # #......# # #......# ## #.....# ..## #...##. ...#  #g.# M[hQJ...# ####...# #..## ## #...# #.# #...# ##.......... #...## #..##...###. ##...## ##..##..#M[hQ#....###..##...#  ##........# ..####.....##########M[hMYM[hQ]1((M[h]&((M[hS.@.M[h6..M[h[===-4M[hiM[hF M[hrm_The goblin shoots a sling bullet. The sling bullet barely misses you.M[hN ## ##. # #.....# # ># # #......# # #......# # ## #.....# ## #...##...#  ##g.# ..# M[h ####@..# ..## ## ...# #.# ...# ##..........# ...## #..##...###.. #...## # #....###..##...# ##........# ..##M[h '##.....###M[h7 The goblin unwields a +0 sling. The goblin wields a +0 dagger.M[h P---5M[hJ M[h T _The goblin closely misses you.M[h>P=  You puncture the goblin!M[hWC)M[h6[H--6.2 (0.8M[h_M[h]bJ _You kill the goblin!N[h#...####.  #.....#  ># N[h #......#   #......# ## # #.....# ## #...##....#  ##@.# # ####...# ## ##........# # #...N[h# ##..........# ..## #..##...###.. ...## N[h# ....###..##...# #........# ..##N[hIN[h5-7.2 (1.0N[hsN[hO&j  Things that are here: _a +0 dagger; a +0 slingO[hO[h O[h`O[hO[hO[h8P _O[hrBO[hrO[h'O[h,O[hO[h,O[hjO[hO[h.#####.. ..##...# ......# .....## ....># .....#  .....# ######## O[he.....# ##......[ #...## ##...@....-91.2 (4 ##).####### O[h9######...#  ##........#  #.........#  ##..........# O[hz #..##...###.. # ##..##..####..##...#O[hA2.2 (5O[hO[h/- _Found a leather armour.Q[h3Q[hnQ[hQ[h,Q[heBQ[hQ[h:Q[hQ[hy,Q[hQ[h#Q[h,Q[h۟Q[hQ[h,Q[hZQ[h.Q[hNQ[hQ[hAQ[hQ[hƭQ[hQ[h_Q[hL,Q[hcQ[hQ[h,Q[hֻQ[hQ[h,Q[h`Q[hQ[h,Q[hWQ[hQ[h%,Q[hQ[hQ[hU,Q[hQ[h Q[h,Q[hQ[hQ[h\,Q[hQ[h Q[hQ[hQ[h0Q[hdQ[h,Q[hQ[hQ[hQ[h[Q[hQ[hQ[hQ[hOQ[hQ[hQ[hBQ[hQ[hBQ[hQ[h|,Q[hQ[hjQ[hh #.g. .... ##..#  Q[h#..#  #@.#  #..# ######### #..# .....[..# #..# ........## ##.## #######..# ##.##g   hobgoblin (wandering) #..# ##.##Q[h #..####.## ##...#...#Q[h1615.2 (23.0)Q[hG.gQ[h:,6.2 (24Q[h Q[h \ _A hobgoblin comes into view.T[hV.##..g....##.@# #..#  #..# ######## #..#...[..# #..T[h0# .......## ##. ######..# ##.#..# ##...####.#T[h'T[hF.gT[h17.2 (1.0)T[hNT[h`T[h" ?.##...g.....###..##..#  #..# ####### #..#[..# #..# T[h# ......## #####..# #..# T[h$ T[h* =g.T[hd* &8T[h/ T[h1 U[h|R.g##......#..@.###..###U[hR#..#  #..# ###### #..# [..# #..# .....## U[h S/####..# U[hTU[h6Z>g.U[hZ&9U[haU[h ...g##..@....#....######..####..##..# #..# ####[..# #..# ....## U[h U[hU >g.U[hÌ '20U[h U[h V[hu......g^##............####.##..####..##..#  ###V[hb [..# #..#V[hV[h>g.V[h&1V[hV[htV[hs ........#...g.##^##............####..##..### #.#..#  ##V[h5y >g.V[hy &2V[h} V[h W[hګ####.........#.....g# .....# # ^.####............####..W[h\x##..### #.#..#  W[hϭW[hdj.ggW[hh&3W[hW[h~W[h$ I=9 (0.7W[h W[h U _You closely miss the hobgoblin.X[hB:X[h:&4.7 (0.8X[hy?X[hB _You closely miss the hobgoblin. The hobgoblin barely misses you.X[h< @  You puncture the hobgoblin!X[h 1.X[h 585.4 (0.7X[h X[h# M _You kill the hobgoblin!Z[h"Z[hx"Z[h"Z[h$Z[h&Z[hB*Z[h-;  There is a shaft here.Z[h.Z[h/ _Z[h/Z[h0Z[h1Z[h2Z[hx2Z[h4Z[h?5Z[hj5Z[h5Z[h6Z[h7Z[h8Z[h=8Z[h8Z[h9Z[h9Z[hH:Z[h:Z[h;Z[h&<Z[hr<Z[h>Z[hD-##.....####.....^.###........####..........##....####...# ##..### ##..# #..## #..# Z[h'E#..# #..# #..# #.@# -#..# #.....l#..# #......##.## Z[hEk##.## .....  ##.##l   iguana (asleep) ##.## ...# ..##Z[hL.33.4 (8.0Z[h1M!-Z[hVM$4.4 (9Z[h\RZ[h UZ _An iguana comes into view.[[hl##.....^.# ##........###...# [[h`m%#....####...# ##..### ##..# #..## #..# .#..# #..# ..#..# #..##..#[[hm4#..# #..@..l##..# #......###.## ........#[[hmC##.## ..# [[hmx##.## .### #.## ..[[hmM###[[hn+#[[ht[[hu+5.4 (1[[hy[[h?{\[hq}M##.....^.# ##.## ##.# #....####...# ##..### ##..# .#\[h}#..## #..# #.##..# #..# #..##..# #..##..# #..# #...@.l# #..# #......#  ##.## .# ##.## .\[hy~ .## . .## # ## #\[hE\[h&6\[h\[hʌ\[hl d##.....^.# ##.## ##.# #....####...#  ##..### ##..# .#  \[hBm v#..## #..# #.#  #..# #..###..#  #..# #..##..#  #..# #....@l#  #..# #......# ##.## .# .## .. \[hm .## .# ## # \[hm \[hKv llThe iguana hisses angrily.\[hv 0===7\[hz \[h| > _The iguana bites you but does no damage.][hN  You hit the iguana.  The iguana is moderately wounded.][hMf37----8.1 (0.7][h][he+ _The iguana bites you.][hª  ][hCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^[h7 ##.....^.# benj the Magician  ##........## Kobold  ##..........# Health: 37/40 ======================--  #....####...# Magic: 12/14 ====================----  ##..### ##..# .#  AC: 10Str: 6  #..## #..# #.#  EV: 14Int: 18  #..# #..###..#  SH: 0Dex: 15  #..# #..##..# XL:  7 Next: 18% Place: Dungeon:4  #..# #....@l# Noise: =--------  Time: 3638.1 (0.0)  #..# #......# a) +3 dagger ##.## ........#[37^[hm Throw: 2 throwing nets #.## ........# .## .###..... ## l   iguana ## _The iguana bites you.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, chance to affect: 55%)^[h ##.....^.#benj the Magician##........##Kobold##..........#Health: 37/40 ======================--#....####...#Magic: 12/14 ====================----##..### ##..# .#AC: 10Str: 6  #..## #..# #.#EV: 14Int: 18  #..##..###..#SH: 0Dex: 15  #..##..##..#XL:  7 Next: 18% Place: Dungeon:4  #..##....@*#Noise: =--------  Time: 3638.1 (0.0)  #..##......#a) +3 dagger ##.## ........#Throw: 2 throwing nets #.##........# .##.###..... ##l   [0;^[hb10;1miguana ##_The iguana bites you.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, chance to affect: 55%)^[hO^[h<<l  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, chance to affect: 55%)  The iguana resists with significant effort.9.1 (1 _The iguana barely misses you._[hQ  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._[hg ##.....^.# benj the Magician  ##........## Kobold  ##..........# Health: 37/40 ======================--  #....####...# Magic: 10/14 =================------- _[h~ ##..### ##..# .#  AC: 10Str: 6  #..## #..# #.#  EV: 14Int: 18  #..# #..###..#  SH: 0Dex: 15  #..# #..##..# XL:  7 Next: 18% Place: Dungeon:4  #..# #....@l# Noise: =--------  Time: 3639.1 (0.0)  #..# #......#_[h^ a) +3 dagger ##.## ........# Throw: 2 throwing nets #.## ........# _[h.## .###..... ## l   iguana #_[h#]# _The iguana barely misses you._[hUCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._[hAAiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, chance to affect: 55%)_[h| ##.....^.#benj the Magician##........##Kobold##..........#Health: 37/40 ======================--#....####...#_[h/Magic: 10/14 =================-------##..### ##..# .#AC: 10Str: 6  #..## #..# #.#EV: 14Int: 18  #..##..###..#SH: 0Dex: 15  #..##..##..#_[hXL:  7 Next: 18% Place: Dungeon:4  #..##....@*#Noise: =--------  Time: 3639.1 (0.0)  #..##......#a) +3 dagger ##.## ........#Throw: 2 throwing nets #.##........# .##_[h?.###..... ##l   iguana ##_The iguana barely misses you._[hqbCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  _[hPress: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, chance to affect: 55%)_[h]l(asleep)_[h 8l_[hw 4-40.1 (1_[h _[hc n  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, chance to affect: 55%) _The iguana looks drowsy...`[hry  The helpless iguana fails to defend itself.  You spit the iguana like a pig!!!`[h\xC.`[h{\25-8 (0.7`[h`[hV `[h<_You kill the iguana!b[h 8b[hQ b[h K1=b[hE b[h, b[hg 59=b[h b[h` b[hG b[h b[h b[hB b[hu b[h b[hI b[h 9=b[h' b[hX $ b[h ;_You start resting.b[h -8.8 (8.0b[h. 40==9.8 (9b[h " _HP restored.c[h<2=====c[hKc[h#,c[hc[hL3==c[hA,c[hc[h,c[h/c[h c[h :==c[hc[h_ _You start resting.c[hm065.8 (16.0)c[h64==c[h@%6.8 (17c[hc[hv!% _Magic restored.d[h3d[h5d[hd[h@d[h d[he!d[h]",d[h"d[h#d[h$d[h%:==d[ha%d[h&d[h'd[h(d[h5(d[hU)d[h-*d[hl*d[h*d[hr+d[h|,,d[h,d[h-d[h.,d[hH/d[h1d[h2,d[h2d[h|47 _You open the door.d[h5d[h5d[h7d[h9@  There is an open door here.d[hR:d[hR;5 _d[h`<d[h=,d[h8>d[h+@d[hEh........  ......#  #.....#  #.....##  .....^.#  d[hE.......## #######  ........# #.....#  .####...# #.#'#.## d[h"FP## ##..# #.#.#@.#  #..# ##.#.#...#d[hxF  #..###..#.#...#  #..##..##.##..#  #......# .g# d[hF; #......#  g   Ijyb (wand, asleep)  ........#  ........#d[hF> .###..... d[h;N-78.8 (12d[hN,9.8 (13d[hRd[h^  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of flame.j[h+H $........  benj the Magician ......#  Kobold #.....#  Health: 40/40 ======================== #.....##  Magic: 14/14 ======================== .....^.#  AC: 10Str: 6 .......## #######  EV: 14Int: 18 ........# #.....#j[hH x  SH: 0Dex: 15 .####...# #.#'#.##  XL:  7 Next: 25% Place: Dungeon:4 ## ##..# #.#.#@.#  Noise: ---------  Time: 3679.8 (0.0)#..# ##.#.#...#j[hnI   a) +3 dagger#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..# #......# .g# #......#  g   Ijyb (wand, asleep)........# ........# j[hI .###..... _You open the door. _There is an open door here.  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a j[hI _wand of flame.Press: ? - help, v - describe, . - travelj[hJ 'The floor.k[h0@.k[h >..k[h ?..k[h .g  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying awand of flame.  Press: ? - help, v - describe, . - travel  Here: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep)m[h'& Ijyb the Inquisitive A small and shrewd goblin inventor, wearing blue rags coated in soot. She claimsdominion over this level of the dungeon; trespassers will find themselves on thebusiness end of a homemade wand. Max HP: ~24 Will: + AC: + EV: +++ Threat: High Class: Natural Size: Small Int: Human You have about 98% to hit with your +3 dagger (while incapacitated). She has about 49% to hit you. Attack Max Damage Hit: +0 club 8 She has an unusual item: a wand of flame. She can open doors. She possesses the following wand spells:  a - Throw Flame (3d5) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)u[h  ........  benj the Magician ......#  Kobold #.....#  Health: 40/40 ======================== #.....##  Magic: 14/14 ======================== .....^.#  AC: 10Str: 6 .......## #######  EV: 14Int: 18 ........# #.....#  SH: 0Dex: 15 .####...# #.#'#.##  XL:  7 Next: 25% Place: Dungeon:4 ## ##..# #.#.#@.#  Noise: ---------  Time: 3679.8 (0.0)#..# ##.#.#...#  a) +3 dagger[h B1;6H#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..# #......# .g# #......#  g   Ijyb (wand, asleep)........# ........# .###..... Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of flame.Press: ? - help, v - describe, . - travelHere: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep)  The floor.v[h........  benj the Magician ......#  Kobold #.....#  Health: 40/40 ======================== #.....##  Magic: 14/14 ======================== .....^.#  AC: 10Str: 6 .......## #######  EV: 14Int: 18 v[h;a........# #.....#  SH: 0Dex: 15 .####...# #.#'#.##  XL:  7 Next: 25% Place: Dungeon:4 ## ##..# #.#.#@.#  Noise: ---------  Time: 3679.8 (0.0)#..# ##.#.#...#  a) +3 daggerv[hЕ#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..# #......# .g# #......#  g   Ijyb (wand, asleep)........# ........# v[h .###..... Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of flame.Press: ? - help, v - describe, . - travelv[h[Here: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep)  The floor.v[hv[h~v[h. _x[hM ........  benj the Magician ......#  Kobold #.....#  Health: 40/40 ======================== #.....##  Magic: 14/14 ======================== .....^.#  AC: 10Str: 6 x[hV![.......## #######  EV: 14Int: 18 ........# #.....#  SH: 0Dex: 15 .####...# #.#'#.##  XL:  7 Next: 25% Place: Dungeon:4 ## ##..# #.#.#@.#  Noise: ---------  Time: 3679.8 (0.0)#..# ##.#.#...#  a) +3 dagger#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..#x[h"E #......# .g# #......#  g   Ijyb (wand, asleep)........# ........# .###..... Press: ? - help, v - describe, . - travelHere: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep) x[hE"_The floor.  Press: ? - help, v - describe, . - travelThe floor.y[h-1@.y[h?..y[hZ.#A metal wall.y[hfo#   You can't see that place.y[ha  ., v - describe, . - travelThe floor.z[hj5.gHere: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep){[hrl........##...{[h *........  benj the Magician ......#  Kobold #.....#  Health: 40/40 ======================== #.....##  Magic: 14/14 ======================== {[hӜJ.....^.#  AC: 10Str: 6 .......## #######  EV: 14Int: 18 ........# #.....#  SH: 0Dex: 15 .####...# #.#'#.##  XL:  7 Next: 25% Place: Dungeon:4 ## ##..# #.#.#@.#{[h   Noise: ---------  Time: 3679.8 (0.0)#..# ##.#.#...#  a) +3 dagger#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..# #......# .g# #......#  g   Ijyb (wand, asleep)........# ........# .###..... _The floor.  Press: ? - help, v - describe, . - travel{[huHere: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wandof flame (asleep)  The floor.  Placed new exclusion.{[h{[h{[h. _|[h5 4|[h8 |[h:; F _Unknown command.}[h M###.. . #.....#^.# ## ######}[hS .........# .####..#'#@## ## ##..# #.#.#..#  ##.#..###..#.#...# ..g# }[h 0}[h }[h 380.8 (1 _}[h }[h0 ~[h\ ####..... ... .#  #..... ##.....## #.....^.#  # ####### ........# #...@.# ..####...# #.#'#.## ### ##..# #.#.# # #..# ##.#.#...#  #..###..#.#...#  #..##..##.##..#  #......# .g#  #......#  .# 1~[h#_~[h`[h[hX[h[hB[h[h},[hB[h,[hB[h\[h[h[h[h#X[hc%[h '[hs'[h'[h([h*[h+[h+[h.[hC0,[h0[hF2[hI4,[h4[hc6[h7[h48[h^:,[h;,[h"<[h>[h?[h?[h@[h=B[hD[huD[hD[heF[hcI,[hI[hAN@  There is an open door here.[h+P[hP _[hP[hR[hT[hT,[hVW[htX[hX[h]n[hS^[h_,[h*`[hya[hb,[hc[hd[h f,[hf[h'h[hTi,[hi[hj[hoX[ho,[h}p[hq[hrs,[hs[hu[h}w,[hw[h#y[h`z,[hz[h}[he~,[h~[h[ha,[h0[h@[h,[hv[h[h;,[hĉ[hO[h[hB[h[h[h ,[hƐ[h[hB[hז[h},[h [h[hV[h[h[h[hh,[h [h[h[h"[hɦ[h[hЩ[h[h [h[h,[hT[h[h,[h[ht[hDB[hf[h,[h~[h[h,[h9[h[h,[h~[h3[h[ha[h[hz[h[h~[h [h[hk[hV,[h[h/........#  ........##  ###......#[h  ##.....##  #..###.##  [h#.## ##.##  [h$#. ##.## [hY- ##.[hf  ##  [h#..#   #....[h   ......[h4G  .J....[h\  [h  J   jelly (asleep)  [h5   [h, [h1734.8 (53.0)[h,5.8 (54[h[hX _A jelly comes into view.[hv....#####...... ##.....## #..###.#### ##.## ##.## ##.### ##.. ..#........J####[hB[hІ16.8 (1.0)[h[h [h ?###...... ### #..###.#### ##.## ##.## ##.### ##.. #..###..##.........J[hl `##### #[hO [h &7[h [h [hG ### #..###.#### ##.## ##.## ##.### ##.. #..#####....#.@........J##### # 8[hxW  The helpless jelly fails to defend itself.  [h (You stick the jelly like a pincushion!!![hu!T.[h![h'y 349.5 (0.7 _You kill the jelly![h|,[h.f _Your Hexes skill increases to level 4![h([h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   j - Spellcasting   5.1   6.0   0  [hY?         b - Staves   0.0   1.2  -1   k + Hexes4.2   5.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0          [h e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2              [h g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4                                      [h y        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hS [?] Help[=] set a skill target  [h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h  k * Hexes   4.2[hqp k - Hexes   4.2[h]a = a + Fighting 2.0[hM [hS [hZ %##.....##  benj the Magician#..###.##  Kobold#.## ##.##  Health: 40/40 ========================#. ##.##  Magic: 14/14 ========================##.###  AC: 10Str: 6##..#  EV: 14Int: 18#..###[hi[ o  SH: 0Dex: 15##....#  XL:  7 Next: 34% Place: Dungeon:4#.@....  Noise: ---------  Time: 3739.5 (0.0).........  a) +3 dagger#####....  Throw: 2 throwing nets#... ...        [h[ 2  _There is an open door here. _A jelly comes into view.The helpless jelly fails to defend itself.  You stick the jelly like a pincushion!!! _You kill the jelly! [h[ Q_Your Hexes skill increases to level 4![hA` [h` [hSe [hf [hS _[h[hJ[hc[h[h[h[h7,[h[h[h3,[h[h[hB[h[h3 [hZ [h [hD [hK)#.....##  #..###.##  #.## ##.##  #. ##.##  ##.### #<  ##..# ##.#  #..#####..#  ##....##..#  [h###.......@.#  47.5 (8...........##  #####.....##  ##...##  #...#  #..## #..# #..#  [h[h+8.5 (9[h[h9 _Found a stone staircase leading up.[hW  There is a stone staircase leading up here. _  There is a stone staircase leading up here. _[h[h[h.[hZ[h[h[h6[h[hi[hx[h[hh[h?[hX[hy[hm[hϮ[h[h[hų[h[h[h`[h[h[h[ht[hJ[hl[h [h[h[h>[h[hy[h[h[h,[h[h[h[h[hu[h_[hk[h[h][hm[hl[h>[h[h[h[h~[hb[h[h[h[h[h[h[h%[h7+,[h7,[h/[h4[h*5[h<[hP>[h?[h=[h+ _b - 2 sapphire potions (gained 1)[h[hA [h [h,[h[hK[hf[hE[h[hg[h|[h!B[h1#[hl%[h&[h&[hC([h_*[h/+[h+[h/[h12[h3[h4[h6[h8[h9[hy:[h<[hD[hFE [hE?.. ##...[hF [hVF#.########....[hF [hG2#............[hG [hqHF#.....#####..[hH [hGI#h #...### ##.[hI #.. #...# #.[h#J #.### ##..## #. [hJ#..###...# #.[h=K [hL#@.##...# #. [hL##......## #.[h!M ##......# #. [hM##..#... #. [hDN{##.##### #. [hV#.## #. h   hound (asleep)[haW- ###[h\ #. ## [h~801.5 (53.0)2.5 (54 _A hound comes into view.[h5M #..#.. ###.########........... #.....#####..h ..### ##.#.. #....#.### ##..##.#.@###..##..##...# .##......#.##......##....# .[h;[h$<13.5 (1.0)[h@[hB[h N #.. .. ## #.# ##. #.....##### #h# #...### ## #.. #...# # #.### ##..## # #@.###...# # ##..##...# # ##......## # ##......# # ##..#... # ##.##### # h   hound (asleep) #.## # ### # #[h [h &4[hA [hd [h 'C# # .. ########## #. #......... #. #.....### #h## #...###.# #...# ### ##..## #...# ##... #....# ##..#...  ##.##### #.#####[h*[h/f.hh[h-0E====5[h4[h6& _The hound barks![h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h ##. benj the Magician #. Kobold .. ##. Health: 40/40 ======================== #.########.. Magic: 12/14 ====================---- #. #.......... AC: 10Str: 6 #. #.....##### EV: 14Int: 18 #.## #...### # SH: 0Dex: 15 #.h# #...#  XL:  7 Next: 34% Place: Dungeon:4 #@### ##..##  Noise: ====-----  Time: 3805.5 (0.0) ##..###...#  a) +3 dagger ##..##...#  Throw: 2 throwing nets ##[hV......##  ##......#  ##..#...  h   hound ##.#####  #.##  ### _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[hC+ ##. benj the Magician#. Kobold..##. Health: 40/40 ========================#.########.. Magic: 12/14 ====================----#.#.......... AC: 10Str: 6[h+ #.#.....##### EV: 14Int: 18#.## #...### # SH: 0Dex: 15#.*# #...#XL:  7 Next: 34% Place: Dungeon:4#@### ##..##Noise: ====-----  Time: 3805.5 (0.0)##..###...#a) +3 dagger[hR, ##..##...#Throw: 2 throwing nets##......####......###..#...h   hound##.######.##### [h, _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h, Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[hP [h} h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 56%)  The hound resists with significant effort.=---6.5 (1[h [h { _The hound closely misses you. The hound bites you but does no damage.[hA.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h ##. benj the Magician #. Kobold .. ##. Health: 40/40 ======================== #.########.. Magic: 10/14 =================------- #. #.......... AC: 10Str: 6 #. #.....##### EV: 14[hInt: 18 #.## #...### # SH: 0Dex: 15 #.h# #...#  XL:  7 Next: 34% Place: Dungeon:4 #@### ##..##  Noise: =--------  Time: 3806.5 (0.0) ##..###...#  a) +3 dagger ##..##...#  Throw: 2 throwing nets ##......##  ##......#  ##..#...  h   hound ##.#####  #.## [h ### _The hound closely misses you. The hound bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  [h|Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[hQT##. benj the Magician#. Kobold..##. Health: 40/40 ========================#.########.. Magic: 10/14 =================-------#.#.......... AC: 10[hTBStr: 6#.#.....##### EV: 14Int: 18#.## #...### # SH: 0Dex: 15#.*# #...#XL:  7 Next: 34% Place: Dungeon:4#@### ##..##Noise: =--------  Time: 3806.5 (0.0)##..###...#a) +3 dagger[hsU##..##...#Throw: 2 throwing nets##......####......###..#...h   hound##.######.##### [hU`_The hound closely misses you. The hound bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hUAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line[hV:Aim: a hound (chance to affect: 56%)[h8)Uh(asleep)[h<mh-7.5 (1[h[h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  [hqAim: a hound (chance to affect: 56%) _The hound looks drowsy...[hh#  The helpless hound fails to defend itself.  You spit the hound like a pig!!!†43-8.2 (0.7[h(%[h'I _You kill the hound![hm>M##.##.. ### #.########..... ..####### ##.@# #...##.### ##..####..####..##...#.#.9.2 (1.0[hr _You see here a hound corpse.[hi #.# # #.. .. ## ##.. #.######## #..# #......... #..# #.....### #@## #...### #.†# #...#### ##..#####...###...##....# ##..#... ##.#####[ho [hp .10 _[huv [hcx [h:M## ##.##. ##.###.# ###  [h #... .. ###... #.########.....#..#######.†# #...##.### ##..###.[hX[h&1[h [h7 [hE% #..###.## #.## ##.## #. ##.####. ##.### .... ##...# #.#########.@# #..........#..# #.....######.## #...### ##.†# #...###.### ##..###..###..##...###......####......#[h+ [hw, T1=2[h1 [h2 [h\R ##.....## #..###.## #.## ##.## #. ##.## ##.## ##.###. .... ##.@.# #.#########..### #...........#..# #.....#####.#.## #...### ###.†# #...# ###.### ##..## ##..###...# # ##..##...# # ##......## # [hX[hY&3[hc^[h_[hH[h[hV[h[h[h2=[ha[hp,[h[h [hB [h [h [h #2[h )==[h{ [hO,[h[h2,[h[h,[hF[h1[h:==[h[h,[hI[h,[h[h[h.L3==[h[h[hH,[h+,[h[h,[h$[hB[h:==[h>[h[h. [h [hy![h![h"[h"[h6#[h#[h$[h %L4==[h%[h'[hj([h([h)[hR*[h+,[h",[h+.[h/,[h 0[hJ1[h2[h2:==[hT3[h5[h6,[hq7[hX:[h<,[h{<[h >[h?,[h?[h@[hA,[hC[h:F[hG[h`G[hG[hI[hJ,[h K[hL[hM,[hN[hO[h(Q,[hQ[h!S[hQT,[hBU[hpV[h X,[hX[h]Z[h[[h[[hl\[h][h/_[hb_[h_[hb[hc[h)d[hd[h.h[h{jB[hl[hru #..## ...##..# #...#..# #...#..## ###...#...# #####.........# ..............# ........# [hv....@.........# h.............## ..#######. # ##.....## #..###.## #.## ##.## h   hound (asleep) ##.# ##.## #..# ##.## ##.## ##..[h052.2 (39.0)[h,3.2 (40[h[hX _A hound comes into view.[h . #..## ...##..# #...#..# #...#..## ###...#...#.#####.#.#.#...#.h.............##.#......#.## ##.....## #..###.## #.## ##.## ##.# ##.## #..# ##. ##.## ##[hL [h zh.h[hG P====4.2 (1.0)[h [hP" & _The hound barks![hL  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h1  #..##  benj the Magician ...##..#  Kobold[h2  #...#..#  Health: 40/40 ======================== #...#..##  Magic: 12/14 ====================---- ###...#...#  AC: 10Str: 6 .#####.........#  EV: 14Int: 18 [h2 ...............#  SH: 0Dex: 15 ...............#  XL:  7 Next: 43% Place: Dungeon:4 ..h*@..........#  Noise: ====-----  Time: 3854.2 (0.0) [h2 ...............##  a) +3 dagger ...#######......#  Throw: 2 throwing nets .## ##.....##  #..###.##  [h3 #.## ##.##  h   hound ##.# ##.## #..# ##.# ##.## ##. _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[h` d#..##benj the Magician...##..#Kobold#...#..#Health: 40/40 ========================#...#..##Magic: 12/14 ====================----###...#...#AC: 10Str: 6.#####.........#EV: 14Int: 18...............#SH: 0Dex: 15...............#XL:  7 Next: 43% Place: Dungeon:4..*.@..........#Noise: ====-----  Time: 3854.2 (0.0)...............##a) +3 dagger...#######......#Throw: 2 throwing nets.####.....###..###.##[h= i#.## ##.## h   hound##.# ##.###..# ##.###.## ##. _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[h [h[h".h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  [h#xAim: a hound (chance to affect: 56%)  The hound resists with significant effort.[h#`=---5.2 (1[h([h*S _The hound closely misses you.[h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h  #..##  benj the Magician ...##..#  Kobold #...#..#  Health: 40/40 ======================== [h #...#..##  Magic: 10/14 =================------- ###...#...#  AC: 10Str: 6 .#####.........#  EV: 14Int: 18 ...............#  SH: 0Dex: 15 ...............#  XL:  7 Next: 43% Place: Dungeon:4 ...h@..........#  Noise: =--------  Time: 3855.2 (0.0) ...............##  a) +3 dagger ...#######......#  Throw: 2 throwing nets .## ##.....##  #..###.##  [hW #.## ##.##  h   hound ##.# ##.## #..# ##.# [h X##.## ##. _The hound closely misses you.[h bCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  [h |Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[hN9 v#..##benj the Magician...##..#Kobold#...#..#Health: 40/40 ========================#...#..##Magic: 10/14 =================-------###...#...#AC: 10Str: 6.#####.........#EV: 14Int: 18...............#SH: 0Dex: 15...............#XL:  7 Next: 43% Place: Dungeon:4...*@..........#[h: HNoise: =--------  Time: 3855.2 (0.0)...............##a) +3 dagger...#######......#Throw: 2 throwing nets.####.....###..###.###.## ##.## h   hound##.# ##.###..# ##.###.## ##. _The hound closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)[hH Uh(asleep)[h:h[h}3-6.2 (1[h[hv0  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 56%) _The hound looks drowsy...[hm  The helpless hound fails to defend itself.  You impale the hound!![hq†[h\51-9 (0.7[hv[hI _You kill the hound![h/3[h0[hx6,[h:[hEA1=[hmC[hD,[hD[h&J[hLN=[hSP,[hP[hR[hRL2==[hS[hU,[hU[heW,[hW[hTY[hY[hlZ[h[[h[:==[h\[h^[hS^[h^[h{`[h`[hka[hb[hb[hcE3==[hd[hee,[he[h6g[hvg[hh[hnj,[hk[h/m[hm:==[h3n[hjp[hp[h?q[hs,[hs[hu[hvL4==[hv[h}y[hz,[h{[h}[hl,[h"[h2[h,[h9[h[h[h :==[hĉ[h[h^[h[h4[ht[h[h[hm[h,[h[hq[h[h+[hm,[h[hO[hG,[h[h[h',[h[h[h,[hҧ[h[h,[h[h.......#######...........### ##..........# #..###.....# #.## #..#..## ##.#[hP ####..# #..# ##..# ##.## ##...# #####..# #.@.####......# #..)####...###.#####..# #..### ##........## #..# #........# #.## [h...###.†# #...###.### ##..##[hҵl##..###...# ##..##...#[h![h ### ## #..##### [h#..####.# ####... ####.###...# #####..# ##...####....[h<Z#..@####...###.#####[hY.....# #..### ##.....#[htM #..[h2##......##[h093.9 (37.0)[h,4.9 (38[h[h _You see here the +6 sling of Oluonu {elec, Str+3}.[h|H3[hfI[hoM[hO[h P$ _[hTn[hOW[h[Y,[hZ[h_X[h$a[hb,[hc[hd[h f,[hHf[h0g[hkh,[hh[hj[hk[hk[h$l[hm[hGn[hn[hn[ho[hp,[hp[hq[hr[h s[hs[hau[hzv,[hv[hix[h,y[hKy[hy[hz[hD{,[h{[h1~[h~,[h[h5[hM,[h![h΂[h,[h5[h6[h2,[hu[h[h[hň[h&[h[hΌ[h[h[h[h,[hH[h{[h [h2[h[h[h,[hB[hM[h.,[hy[hǣ[hN[h֦[h˧[h[h[hӫ[h[h [h,[h5[h[h^,[h[h[h5[h[[h:[h?[hS,[hþ[h5[h_,[h[hG[hyB[hkn[h|[h[h1[h[h`,[h[h[h ### ...#####..... #............. ##............. ... ####......†....... .. j###................. .....#...........#######. #.#S..........### ## .#....@......# ##......# # .##.....#..## ## ## ########..# #. # ##..# ##....# #####.. S   adder (asleep)##...#...####..)####...###.#......# #..### ##[h*.929.9 (35[h-30.9 (36[h[hY _An adder comes into view.[h k ### ...##### # ##  ... ####......†  .. j# ### #.....#.# .#.#.S.### .#.......# .##......# .#.#.....#..## .##.#..# # ##..[h)  ##..# ## ##...# ##### ##...#### ####..)####...### #......# #..### [h [h 11.9 (1.0)[h [hK [huz ### ...##### # ## ... ####......† .. j######.....#. #.#.#.S.### .#.# [hv]∩.###.#.##...#.....#..## #.###..###..###.. ##..# # ##...# ##### ##...####[hv ####..)####... #......# #..###[h[h&2[h[h[h  ### ...##### # ## ... ####......† .. j####.....#. .#.#.#.S.###.##.# .∩.###.#.# #...#.....#..## .#.## #..#########..# .### #.. ##..## ##...# #[h  ##...#### ####..)####...  #......# #..###[hk [h &3[h [h4 [ht~  The helpless adder fails to defend itself.  You perforate the adder like a sieve!!![hbq†[h544.7 (0.8[h [hI _You kill the adder![hI[hA[h[h[h#n[hq[hט,[hS[h[h?[hj[h[hV[h[hE[hR[h[h˧[hX[h; ...### # ##.. ... ####† [hj.. j######..........  ####.... j.......#...........# ####.#.#.# #@..†....### #.......# ##.............# [h#.##.∩.## ##............# #.#I....# #...#.....[h#..## #.##.#.## #..#########..# #..<.###[hZ~#..# ##..# j   gnoll bouda (asleep) ....###..# ##...# ...###..# ##...###[h #..#...# ####..)####[h8.41.7 (7.0[h+2.7 (8[hw[hx _A gnoll bouda comes into view. It is wielding a +0 club.[h/ ...## # ##..... ... .##### #### .. jO....#######.  ####.....j..@....#...  ####.#.#.# ..###...†.##  #.......#...#  #.##.∩.###............  #.#I....# #...#.....#..##  #.##.#.## #..#########..# O   two-headed ogre (asleep)  #..<.### #..# ##..# j   gnoll bouda (asleep) #....## #..# ##....## #..# ##...[hF7  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 dire flail.[h9_  The two-headed ogre shouts in stereo! You hear a shout! x2[hMb .jjOjOjjj 2 gnolls (1 polearm)  A gnoll comes into view. It is wielding a +0 club.[hs_5===3.7 (1[h,h[h{K _You hear a shout! The gnoll shouts! You hear a shout![h#[h(Read which item? Scrolls  f - 2 scrolls of amnesia  h - 3 scrolls labelled YNIWOOG XOKLAZ [hP( i - 4 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD [hz( D - a scroll labelled OJORIB ISAPT [!] read|quaff|evoke[h(G[?] describe selected[h\ [hb [h benj the MagicianKoboldHealth: 40/40 ========================...## Magic: 14/14 ========================#..... AC: 10Str: 6##..... EV: 14Int: 18... .##### ####...... SH: 0Dex: 15.. .j....#######......... XL:  7 Next: 54% Place: Dungeon:4####....jO..@....#........... Noise: ===------  Time: 3943.7 (0.0)  ####.#.#.# j.###...†..........## a) +3 dagger#.......###.............# Throw: 2 throwing nets#.##.∩.####............##.#I....#[13;[h 19H#...#.....#..###.##.#.###..#########..# O   two-headed ogre#..<.####..###..# j   gnoll bouda #....###..# ##...# jj 2 gnolls (1 polearm) #...###..# ##...## _A gnoll bouda comes into view. It is wielding a +0 club.A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a+0 dire flail.The two-headed ogre shouts in stereo! You hear a shout! x2  A gnoll comes into view. It is wielding a +0 club. _You hear a shout! The gnoll shouts! You hear a shout![h   As you read the scroll of teleportation, it crumbles to dust. .jjj 3 gnolls (1 polearm)  You feel strangely unstable.4.7 (1Tele [h [h% r _A gnoll comes into view. It is wielding a +0 club.[h) Q...##.##.... .##### ####......†.. ..j...#.####....jO.#.# ####.#.#.# jj###...†.[h # #.# ##.# #.##.∩.## ##.# #.#I....# #... #.##.#.## #..#..# #..<.### #..# ##..# ....## #..# ##...# j   gnoll ...## #..# ##...#[hb [h [hl [h [h [h [h jj.jO.jj 3 gnolls (1 polearm)---5[h [h  [hw...#####.......##.... .##### ####......†.. ..jj..#######.....####.....jO......#...## ###.#.#.# .j###.@.†..### .......# ##....# .##.∩.## # .#I....# ...#.....#..# .##.#.## #..#########..# ..<.### #..# ##..# ...## #..# ##...# ### #..# ##...##### ...# ####..)####. #########  ####...  ......[hmxP..@.#  #......####  #.....# ##.....## ##.....^.# ##........## ####### ##..........# #.....# #....####...# #.#'#.##  ##..### ##..# #.#.#..#---6 _Your surroundings suddenly seem different.[h83[h&9[h;[h>,[h1B,[hC,[h##############........@..............###...S#......#### #####.....###.....####.....^.#S   ball python (constriction, asleep)##........## #######  ##..........# #.....#  #....####...# #.#'#.##9.7 (350.7 (4 _A ball python comes into view.[h8 #.####...........###...S##......#### ##  ##.....^.# [hzb ^1.7 (1[hno     #.# ####.# .###...S# #......#### ######  #.....#  ##.....##  ##.....^.#  ##.## #  #.# #.....#  ....####...# #.#'#.##  [hX[h&2[h$[h&[h    # #.#  ####.#  .###...S##  #......#### ######  #.....#  ##.....##  ##.....^.#  #.## #  .# #.....#  ####...# #.#'#.##  [h[h{&3[h[h[h  The helpless ball python fails to defend itself.  You skewer the ball python like a kebab!!!†4.5 (0.8 _You kill the ball python![h [h B[h [h ,[h [h [h ,[h  [h%` [h$[h%[h7R[h:9[h9[h9[h0:[hs<[h=,[h>[h@?[hA[hSB[hB[h1E[hF[huG[hG[hI[h8K,[hK[hN[hsV....# #..####.## #..### # ....# ##...#...# #..# .....# #.......## ##.## .###.. .........## ####..# ##..........###....## #[hV.............##### #........##### # ##...## ### ##.@# ##..4033.5 (79.0) #...# [hW#... ##....#... #.....[hvW*#..# ##(### ...##..# #...#..# #...#..# ###...#...[hXT ...#####.........[h`B4.5 (80[hf[hQjN _Found 4 silver javelins.[h 3[h [h # ##...#...# #..# #.......## ##.## ###.. ...## ####..# # .#....##  ......##### # .##### ## ##...## ###..## ##...#..#...#5.5 (1.0)##....##...#......#..####(#### ...##..#>## #...#..##...#..####...#....#####.........##.........#6.5 (2 _Found a stone staircase leading down.[hU[hX[h#.. .........## ####..#  ....###....## # ....##### ### .##### ##.. ##...## ###... ##..## ##......####...## [h>##....#### #...# #...@...w #..## ##(###### ...##..# .>## #...#..# .. #...#..## ###...#...#[h...#####.........# w   dart slug (asleep)#.................###..........# ### ####......†#[hu -8[h1 $9.5 (3[h [h \ _A dart slug comes into view.[h/.. .## ####..# #..###....## #..##### ###..##### ##.##...## ###...###..## ##...##...### #...## ##....####. #...# #.w. #..## ##(#...##..# .>## #...#..# . ...#####.# [h)B40.5 (1[h A[h~m .## ####..# #..###....## #..##### ###..##### ##...###...## ###...###..## ##...### #...### #...## ##....####.. #...# #.w.. #..## ##(#...##..# [h0n.>## #...#..# ...#####.# [hw[hmx1[h[h[hwb  .## ####..# #..###....## #..#.##### ###..#.##### ##...###...## ###...## ##..## ##...### #...### ## #...## ##....####... #...# #.w... #..## ##(#...##..# .>## #...#..# ...#####.#  [hj <2[h- [h u  The helpless dart slug fails to defend itself.  You impale the dart slug!![h 1.[h 1/41553.3 (0.8 _You kill the dart slug![h [h i _Your Fighting skill increases to level 3![h+.## ####..# #..###....## #..#.##### ###..# .##### ##...## ##...## ###...## ##..## ##...### [h#...### #### #...## ##....####.... #...# #.#..## ##(#...##..# .>## #...#..# .. #.. [hJ4.3 (1.0 _[hC[h(2 ### ##.##..#'#.## ####..# #......###.... #..###.....######..# ........##### ##...## #...##..## ###...### #######...###....####@...##...# #............##..###(#######...##..# .>###...#..#.. #...#..## ###...#...#...##### [h< <5[hG [hHJ [he3[hQf[hMj[hpB[h~s[hu[h-v[hv[hzx[hz,[h{{[h|[hB[h[h,[h[h[h,[h9[h[hY,[h[h[hH,[h\[h[h,[h[hʢd  You see here 4 silver javelins.[hP[h _[h&[hǯR  There is a stone staircase leading down here.[ho[hF _[h:[h[h;[h [h[h2[h,[h[hs[h [hE[hF,[h.[h[h,[hn[hq6#####...## ###..##  #...###  ##....####.. g. #.......... #.####(#######. #.#######.>## ## #..##.....## # #@........## ### ########...#####.. #.......... ##............. .##### ####......†...... ..jj..#######.............. g   hobgoblin (asleep) ###.....jO......#...##### .#.#.# .j###...†.### ....# ##.#65.3 (20.0)[4[h70m6.3 (21[h;[h?\ _A hobgoblin comes into view.[hY ,...# ..##........##### .###.## ###..##  #...### ##.#....####..g. #........ ###(############.>##.##.... .........## ##########...##### # ##.....[h  ... .##### ####†  .. ..jj..#######..... ####.....jO......#...#### #.#.#.# .j###...†.###[hY [h 17.3 (1.0)[h [h [hUS###..##...#.....## ....# ..##........##### ..###.## ####..## #.. #...### ##..##....####.g. #........ ###(############.>#### .........## #########...##### # ##..... ... .##### ####† .. ..jj..#######....  ####.....jO......#...###8[hy( ##..##..## ###. ###..##...#.....#...# ..##........##### ...###.## #### #..[h9#..##  #.. #...### #..###....####.g. #....... ###(############.>#### .........##[hL########...#### # ##.....[hu ... .##### ####† .. ..jj..#######[h ...[hQR9[hO[h u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!![h8 6†[h 1[hŠ .70.1 (0.8[h^ [h M _You kill the hobgoblin![h# #..##...###..  # ##..##..## ## .###..##...#........# ..##........#### ....### #....## ##### #..##..##  #.. #...###  #..###....###.@.# #......###.## ###(###########.>####.........##########...### # ##..... ... .##### ####†[h8[h[h &1.1 (1.0[h[hv _You see here a hobgoblin corpse.[h  _[h ,[h, ,[h [h [h4 ,[h [hg H ##........# #..####.##  #.........# ##...#...#  ##..........# #[h ## # #..##...###.. . ## ##..##..## #..............### .###..##...# #................. 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You climb downwards.S [h, S [hU S [h*" +9 (1.8S [h' S [hK, _Level annotation: exclusion: ogreFound Xisyaba's Armour Boutique. _There is a stone staircase leading up here.V [h V [hC V [h V [h' T _Why would you want to do that?X [hXX [hX [h#X [hdX [hX [h: _X [h~#.#≈≈≈≈.....X [h.∩≈......≈≈≈≈.....<....X [h50#.##......X [h M ######.X [hX [hX [hlY [hG_Y [h.Y [hvY [h XY [h Y [h. ##.. ##≈≈≈≈..... #...∩≈..... #.≈≈≈≈..... #..@..<....7.9 (2 ##.##......#. ######.#.Y [h[*#.Y [hY [hY [hZ [h4z  ##. ##≈≈≈≈..... #...∩≈..... #.≈≈≈≈..... #.@...<.... ##.##...... #.#######. #.# #.#8.9 (1Z [hsa ...  ##........ ##≈≈≈≈..... #...∩≈..... #@≈≈≈≈..... #.....<....#.##...... #.#######. #.##.#9Z [h` # .... ........ ##≈≈≈≈..... #.@.∩≈..... #.≈≈≈≈..... #.....<.... ##.##......#.#######. #.#Z [hZt Z20[ [hyT##...##. ##≈≈≈≈..... #..@∩≈..... #.≈≈≈≈..... #.....<.... ##.##......#.#######. [ [h&[ [h&1[ [h [ [h:#[ [h 7###..##. ##≈≈≈≈..... #...@≈..... #.≈≈≈≈..... #.....<.... ##.##......#.#######. [ [h8([ [h(&2[ [h.[ [hpm _There is an entrance to Xisyaba's Armour Boutique here.\ [h2\ [h87Welcome to Xisyaba's Armour Boutique! What would you like to do?  a -  72 gold a +0 chain mailb -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  24 gold a +0 leather armour  e -  54 gold a +0 pair of gloves  f -  10 gold a +0 robe  g -  118 gold a +1 robe of positive energyh -  48 gold a +0 scale mail  i -  336 gold a +4 scale mail of poison resistance You have 55 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)\ [h\8[A-I] put item on shopping listd [hg3 g $  You are short 63 gold pieces for the purchase.[Enter] buy shopping liste [hje [h e [hbenj the MagicianKoboldHealth: 41/41 ========================Magic: 14/14 ========================###.....AC: 10Str: 6.......EV: 14Int: 18##........SH: 0Dex: 15##≈≈≈≈.....XL:  7 Next: 55% Place: Dungeon:5#...@≈.....e [hNoise: ---------  Time: 4222.9 (0.0)#.≈≈≈≈.....a) +3 dagger#.....<....e [hߖThrow: 2 throwing nets##.##......#.#######.#.##.#You climb downwards. _Level annotation: exclusion: ogreFound Xisyaba's Armour Boutique. _There is a stone staircase leading up here. _Why would you want to do that? _There is an entrance to Xisyaba's Armour Boutique here.e [h˜e [hme [hie [hh _You can access your shopping list by pressing '$'.f [h  _f [hx .f [hD Bf [h ,f [hij ,f [hK f [h! Bf [h f [h %###..... ..O ....... ..# ##........ #.###≈≈≈≈..... #.##...∩≈..... #@##.≈≈≈≈..... #..#.....<.... ##.##.##...... #.##.#######. #.##. #.##.#O   ogre (asleep) #....####..#...##f [h; \40.9 (18.0)1.9 (19f [h f [h  _An ogre comes into view. It is wielding a +0 giant spiked club.l [hY ..### ###...O . ..# ##...#≈≈≈...∩.##.≈≈≈≈...#.....<##.##.##......##.#######..##..##...###..2.0)m [hPb##. ...#######.....O . #...# ##...#≈≈≈..∩##.≈≈≈≈...#.....<##.##.##.....######.##..m [hVq.OOm [hWE====3m [h\m [h`& _The ogre shouts!n [h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q [hq [hU Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice6% 2 b - Confusing TouchHexes7%3  c - Tukima's DanceHexes7%3 Select a spell to cast[!]/[I] toggle spell headerss [h] s [h benj the MagicianKoboldHealth: 41/41 ========================Magic: 14/14 ========================##.AC: 10Str: 6...#######.....EV: 14Int: 18...... .......SH: 0Dex: 15#..O# ##........XL:  7 Next: 55% Place: Dungeon:5#@###≈≈≈≈.....Noise: ====-----  Time: 4243.9 (0.0)#.##...∩≈.....a) +3 dagger#.##.≈≈≈≈.....Throw: 2 throwing nets#..#.....<....##.##.##......#.##.#######.O   ogre#.##.##.##.##....# _There is an entrance to Xisyaba's Armour Boutique here. _You can access your shopping list by pressing '$'. _An ogre comes into view. It is wielding a +0s [h 7 giant spiked club. _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s [hn benj the MagicianKoboldHealth: 41/41 ========================Magic: 14/14 ========================##.AC: 10Str: 6...#######.....EV: 14Int: 18...... .......SH: 0Dex: 15#..O# ##........XL:  7 Next: 55% Place: Dungeon:5s [h `#@###≈≈≈≈.....Noise: ====-----  Time: 4243.9 (0.0)#.##...∩≈.....a) +3 dagger#.##.≈≈≈≈.....Throw: 2 throwing nets#..#.....<....##.##.##......#.##.#######.O   ogre#.##.##.##.##....# _There is an entrance to Xisyaba's Armour Boutique here. _You can access your shopping list by pressing '$'. _An ogre comes into view. It is wielding a +0 giant spiked club. s [h _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s [h M  benj the Magician  Kobold  Health: 41/41 ========================  Magic: 11/14 ==================------ ##. AC: 10Str: 6 ...#######.....  EV: 14Int: 18 ...... .......  SH: 0Dex: 15s [h  #..O# ##........  XL:  7 Next: 55% Place: Dungeon:5 #@###≈≈≈≈.....  Noise: ====-----  Time: 4243.9 (0.0) #.##...∩≈.....  a) +3 dagger #.##.≈≈≈≈.....  Throw: 2 throwing nets #..#.....<....  ##.##.##......  #.##.#######.  O   ogre #.##.#  #.##.#  s [hT #....# _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)t [hKbenj the MagicianKoboldHealth: 41/41 ========================Magic: 11/14 ==================------##.AC: 10Str: 6...#######.....EV: 14Int: 18...... .......SH: 0Dex: 15#..*# ##........XL:  7 Next: 55% Place: Dungeon:5#@###≈≈≈≈.....Noise: ====-----  Time: 4243.9 (0.0)#.##...∩≈.....a) +3 dagger#.##.≈≈≈≈.....Throw: 2 throwing nets#..#.....<....##.##.##......#.##.#######.O   ogre#.##.##.##.##....# _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  [h20d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)t [ht [hz5O  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)  The ogre resists with significant effort.t [h56`==--4.9 (1t [h;t [h\?J _The ogre misses you.u [hL  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u [h,   benj the Magician  Kobold  Health: 41/41 ========================  Magic: 8/14=============----------- ##. AC: 10Str: 6 ...#######.....  EV: 14Int: 18 ...... .......  SH: 0Dex: 15 #..O# ##........  XL:  7 Next: 55% Place: Dungeon:5 #@###≈≈≈≈.....  Noise: ==-------  Time: 4244.9 (0.0) #.##...∩≈.....  a) +3 dagger #.##.≈≈≈≈.....  Throw: 2 throwing nets #..#u [h ;.....<....  ##.##.##......  #.##.#######.  O   ogre #.##.#  #.##.#  #....# _The ogre misses you.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)v [hrbenj the MagicianKoboldHealth: 41/41 ========================Magic: 8/14=============-----------##.AC: 10Str: 6...#######.....EV: 14Int: 18...... .......SH: 0Dex: 15#..*# ##........XL:  7 Next: 55% Place: Dungeon:5#@###≈≈≈≈.....Noise: ==-------  Time: 4244.9 (0.0)#.##...∩≈.....a) +3 dagger#.##.≈≈≈≈.....Throw: 2 throwing nets#..#.....<....##.##.##......#.##.#######.O   ogre#.##.##.##.##....# _The ogre misses you.Casting: Tukima's Dance (dangerousv [h~s[m; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)v [h;v [hTOCasting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)  The ogre resists with significant effort.v [h~+5.9 (1v [h&v [h3R _The ogre closely misses you.x [h-L  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x [ho  benj the Magician  Kobold  Health: 41/41 ========================  Magic: 5/14========---------------- ##. AC: 10Str: 6 ...#######.....  EV: 14Int: 18 ...... .......  SH: 0Dex: 15 x [hv#..O# ##........  XL:  7 Next: 55% Place: Dungeon:5 #@###≈≈≈≈.....  Noise: ==-------  Time: 4245.9 (0.0) #.##...∩≈.....  a) +3 dagger #.##.≈≈≈≈.....  Throw: 2 throwing nets #..#.....<....  ##.##.##......  #.##.#######.  O   ogre #.##.#  #.##.#  #....# _The ogre closely misses you.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x [hrAiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)x [h˒ hbenj the MagicianKoboldHealth: 41/41 ========================Magic: 5/14========----------------x [hE ##.AC: 10Str: 6...#######.....EV: 14Int: 18...... .......SH: 0Dex: 15#..*# ##........XL:  7 Next: 55% Place: Dungeon:5x [h s#@###≈≈≈≈.....Noise: ==-------  Time: 4245.9 (0.0)#.##...∩≈.....a) +3 dagger#.##.≈≈≈≈.....Throw: 2 throwing nets#..#.....<....##.##.##......#.##.#######.O   ogre#.##.##.##.##....# x [h1 F_The ogre closely misses you.Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 7% risk of failure)  x [hڔ Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%)x [h[i (ally target)(   +0 giant spiked club (minion)x [h H(Ox [h +6.9 (1x [h x [h NCasting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x [h Aiming: Tukima's Dance (dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 51%) _The +0 giant spiked club dances into the air!z [h )  You hit the ogre.  The ogre is lightly wounded.  The ogre misses you.z [h* 5-7.7 (0.8z [h/ z [hP g _Your +0 giant spiked club barely misses the ogre.{ [h!r  You completely miss the ogre.The ogre is lightly wounded.{ [h;s0=8.5{ [h:{{ [h> _Your +0 giant spiked club hits the ogre!{ [hmd  You hit the ogre.  The ogre is heavily wounded.The ogre hits you.{ [hRe Y37---9.3{ [hSk { [hAo > _Your +0 giant spiked club hits the ogre!| [h  You completely miss the ogre.The ogre is almost dead.Your +0 giant spiked club hits the ogre!| [h †(   +0 giant spiked club (minion)| [hj a8/42---80-| [h 50.1| [h | [hO D _The ogre dies! [h3 [h [hR [h [hj6== [hx.(-- 1.1 (1.0 _You start resting. [hC) [hE-2.1 (2 [h) [hc _Your +0 giant spiked club falls from the air. [hb: [h: [hRC9= [hHX [hH:== [hMB [hN [hSQ [hQV40= [hR [hiU [hUT7== [hV [hY, [hZ [hZ_, [h`e [hh91 [hi(= [h@k [hl [hm3== [hm [hp, [hq [ht, [hu [hۈ _You start resting.64.1 (12.0)2==5.1 (13 [h8 _HP restored. [h1 [h1 [h 2 [h4 [hu5M8= [hV:X [h; [h; [h< [h? [h?9= [h A [h [h|2= [h [hV, [h [h [h [h [h$  [h~ G9== [h  [h , [h [h, [hS [h3 [hc [hI [hcP== [h0 [h [h' [h+ [h  [hK [h+ [hH [hR10/14== [hl  [h", [hW# [hi%, [h% [h( [h;( [h ) [hL* [h*$== [h* [h+ [h- [hQ- [h- [h10, [h"1 [h3 [hs3D1= [h3 [h5, [hI6 [h>8, [hf9 [hN;, [h+< [h> [h?9= [h? [hA [hAB [hB [hE, [hE [hG [hHL2== [hH [hK [h=K [hK [hW,== [hY, [hZ [h^x3== [h$`, [h` [hb [hb [hrc [he [h,e [h2f [hg [h4h:== [hj [hl, [hm [h`p, [h>q [hYx_ _You start resting. [hr.307.1 (42 [hH#4 [hs8==8.1 (43 [hK [h^% _Magic restored. [h?1M # ##. #######......... #..@# ##...###.###≈≈≈..∩#.##.≈≈≈≈.....##. [hHG9.1 (1.0) [hN [hS  Things that are here: _a +0 giant spiked club; an ogre corpse [h)p  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting [h03.9   3.4  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   4.2   5.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades  [ [h140m 5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4                 [ [h~2s40m                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h5  [hv<  [h+C benj the MagicianKoboldHealth: 42/42 ========================Magic: 14/14 ========================#AC: 10Str: 6##.EV: 14 [h_D OInt: 18...#######.....SH: 0Dex: 15...............XL:  7 Next: 80% Place: Dungeon:5#..@# ##........Noise: ---------  Time: 4309.1 (0.0)###.###≈≈≈≈.....a) +3 dagger#.##...∩≈.....Throw: 2 throwing nets#.##.≈≈≈≈.....#..#.....<....##.##.##......#.##.#######.#.##.##.##.# _You start resting. _HP restored. _You start resting. _Magic restored.  Things that are here:  [hD g_a +0 giant spiked club; an ogre corpse [hLJ  [hJ  [hO  [hdR  [h:3 [h; [h> [h A [hkA$ _ [h$E, [hrG, [hH [h#J [h M, [hM [hO [h R, [hR [hvU [hW, [hX [hZ [h` ..# #.########..... ∩#  #@.# 14.1 (5.###.## .....####### [hHa............####..)####........#.###≈≈≈≈..... #.##...∩≈..... [ha #.##.≈≈≈≈..... #..#.....<.... [h9i [hi+5.1 (6 [hn [hr3 _Found Seng's Weapon Emporium. [hX .. ..#  #.#########......∩..@...#..###..## .###.##  .....#######..... .........####..)####........###.###≈≈≈≈..... #.##...∩≈..... #.##.≈≈≈≈..... [h5 [hÁ+6.1 (1 [h [h [hI [h/J3 [hK [hL [h0M [hQn [hVp .. ..# #.####.#####.......∩@.....#8.1 (2..###..##.##.###.## #.....#######..... ....... ####..)####.  ###.###≈≈≈≈....  [hrW #.##...∩≈....  #.##.≈≈≈≈....  [hW [hp\ [h^ [h  .. ..## #.#####.#####......@......##....###..##.##.###.### #.....#..... .... ####..)#### ###.###≈≈≈≈ #.##...∩≈ #.##.≈≈≈≈ [h  [h +9.1 (1 [h  [hZ j _There is an entrance to Seng's Weapon Emporium here. [h+  [h7 Welcome to Seng's Weapon Emporium! What would you like to do?  a -  24 gold a +0 dagger  b -  67 gold a +0 dagger of holy wrathc -  36 gold a +0 falchion  d -  244 gold a +2 partisan of venome -  60 gold a +0 quarterstaff  f -  88 gold a +0 shortbow of drainingg -  18 gold a +0 sling  [hG8 8h -  36 gold a +0 spear  i -  2 gold 2 stones  j -  3 gold 3 stones You have 55 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list [hzb $  You are short 12 gold pieces for the purchase.[Enter] buy shopping list [hz  [h benj the MagicianKoboldHealth: 42/42 ========================Magic: 14/14 ========================..AC: 10Str: 6 [h +..#EV: 14Int: 18# #.####SH: 0Dex: 15##.#####.....XL:  7 Next: 80% Place: Dungeon:5....@......# [h Noise: ---------  Time: 4319.1 (0.0)#....###..## [h a) +3 dagger..##.###.##Throw: 2 throwing nets [h # #.....#######....................... [h$ j####..)####...... ###.###≈≈≈≈... [hF  #.##...∩≈...  [hn z#.##.≈≈≈≈...  _You start resting.  [h H_Magic restored.  Things that are here:  [hĀ _a +0 giant spiked club; an ogre corpse _Found Seng's Weapon Emporium.  [h U_There is an entrance to Seng's Weapon Emporium here. [hĆ  [hX  [hދ  [h̏ h _You can access your shopping list by pressing '$'. [hc _ [hl, [ȟ [h: [h [h, [h [h [hx [hÕ [h [h [hu [h [h5 [h* [hA [h [h [h [h, [h [h [h, [hè [h1 [h [h [hT [h [h, [h/ [h [h}, [h  [hO [h [h۽ [h( [h [h [h [h [h [h, [ht [h [h..~~~≈≈≈≈≈~≈≈~≈≈≈ ...~~~~~~~~~~~~≈~≈ ...~~~~~~..~..~~~~ .................S  [h;.............@.... ###..###..####... #.## ##.#### ## .###.......∩......# [hm###....###..##S   adder (asleep)...##.###.## [ha#### #.....#######..... [h=.................. [h33.1 (14.0)4.1 (15 _An adder comes into view. [h ..~~~≈≈≈≈≈~≈≈~≈...~≈~≈~...~~~~~~..~..~. [hS...............###..###..####.#.## ##.####$#.###.#####.....B.......∩......# ######....###..##  [h/B   bombardier beetle (asleep)...##.###.## S   adder (asleep)  [hs  A bombardier beetle comes into view. [h 15.0) [h [h+ _Found 11 gold pieces. [h$..~~~≈≈≈≈≈~≈≈~≈≈≈≈...~~~~~~~~~~~~≈~≈~...~~~~~~..~..~~~~~.................S..  ..###..###..#### [hg%r #.## ##.####$####.###.#####.....B.  ......∩......########....###..##...##.###.##  #### #.....#######..... ..................####..)#### [h%. [h ) [h:1B.B [h62&6 [hU8 [h; [hz0 L  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h_   benj the Magician  Kobold  Health: 42/42 ========================  ..~~~≈≈≈≈≈~≈≈~≈≈≈≈  Magic: 12/14 ====================----  ...~~~~~~~~~~~~≈~≈~≈  AC: 10Str: 6  ...~~~~~~..~..~~~~~~  EV: 14Int: 18  .................S..  SH: 0 [h Dex: 15  ....................  XL:  7 Next: 80% Place: Dungeon:5  ###..###..####@....  Noise: ---------  Time: 4336.1 (0.0)  #.## ##.####B####  a) +3 dagger  .###.#####....... Throw: 2 throwing nets  ......∩......#####  ###....###..##  [h  ...##.###.## B   bombardier beetle  #### #.....#######.....  S   adder (asleep) ..................  ####..)####........ _Found 11 gold pieces.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 48%) [h}benj the MagicianKoboldHealth: 42/42 ========================..~~~≈≈≈≈≈~≈≈~≈≈≈≈Magic: 12/14 ====================----...~~~~~~~~~~~~≈~≈~≈AC: 10 [ho~Str: 6  ...~~~~~~..~..~~~~~~EV: 14Int: 18  .................S..SH: 0Dex: 15  ....................XL:  7 Next: 80% Place: Dungeon:5###..###..####@.... [h~Noise: ---------  Time: 4336.1 (0.0)#.## ##.####*#### [h~ma) +3 dagger.###.#####....... [hThrow: 2 throwing nets......∩......##### [h*3###....###..##...##.###.## [hQB   bombardier beetle#### #.....#######..... [hS   adder (asleep)..................####..)####........ _Found 11 gold pieces.  Casting: Tukima's Dance (dangerous; 7% risk of failure)  [hMConfirm with . or Enter, or press ? or * to list all spells. [hAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 48%) [hZ]B(asleep) [h  Casting: Tukima's Dance (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 48%)  The bombardier beetle looks drowsy... [h4.SBS [h4==7.1 (1 [hk [h/ _The adder hisses angrily. [h߶  The helpless bombardier beetle fails to defend itself.  You perforate the bombardier beetle like a sieve!!! [h $S   adder  You kill the bombardier beetle! [h 3/4389-8 (0.7 _The adder closely misses you. [hc  [h i _Your Fighting skill increases to level 4! [ha  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   4.2   5.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   [h'[36m 1.0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  [ [he20X                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h  a * Fighting   4.2 [heo a - Fighting   4.2 [ho> k + Hexes 4.2 [h  [hV  [hh Bbenj the MagicianKoboldHealth: 43/43 ========================..~~~≈≈≈≈≈~≈≈~≈≈≈≈Magic: 12/14 ====================----...~~~~~~~~~~~~≈~≈~≈AC: 10Str: 6  [hפ ...~~~~~~..~..~~~~~~EV: 14Int: 18  ....................SH: 0Dex: 15  ................S... [h kXL:  7 Next: 89% Place: Dungeon:5###..###..####@....Noise: =--------  Time: 4337.8 (0.0) [h% #.## ##.####$####a) +3 dagger [hJ .###.#####.......Throw: 2 throwing nets......∩......##### [hn ###....###..##...##.###.##S   adder  [h a#### #.....#######....................... [h ####..)####........ _The adder hisses angrily.  The helpless bombardier beetle fails to defend itself.  [h֥ iYou perforate the bombardier beetle like a sieve!!!  You kill the bombardier beetle!  [h _The adder closely misses you. _Your Fighting skill increases to level 4! [hά  [hB  [h  [hd   You hit the adder.  The adder is severely wounded.2-8.6 (0.8 [hp  [h * _The adder bites you. [h:  You miss the adder.The adder is severely wounded. [hz;-9.3 (0.7 [hA [hDR _The adder barely misses you. [h 7  You hit the adder. [h G† [hړ 29240.0 [h  [hj I _You kill the adder! [h* ..~~~≈≈≈≈≈~≈≈~≈≈≈≈...~~~~~~~~~~~~≈~≈~≈..~..~~~~~~......................† ###..###..####.. #.## ######.###.#####...............∩......#######. [h2?###.###≈≈≈≈..... [hn [h5-1.0 (1.0 [hh [h [h#3 [hĶH=-2.0 (2 [hJT _You now have 66 gold pieces (gained 11). [hPv I [h7y , [h~ x3== [hj~  [hk , [hہ  [h  [hv 9= [h  [hJ , [h  [h  [h :== [ha  [h , [h  [h , [hߏ  [h 94 [hK )== [h}  [hs 4 _Magic restored. [h 3 [hA  [h  [h  [h  [hK  [hؠ  [h4 , [h  [hu  [h  [hȨ :== [h  [h  [hή  [h5  [hƯ  [hݵ  [h , [h(  [h  [h% , [h  [hE  [h  [hy , [h  [h B [h_ X [h  [h , [h  [h  [h' , [h  [h  [h , [h  [h  [h , [hT  [h  [h: , [h  [hT  [h , [h  [h  [h  [hM  [h  [h4  [h0 , [h  [h  [h , [h5  [h  [hG , [h  [h8 [h4 [hd [hQ [h [h, [h [h  [h5, [h [hi [h,, [h [h [h, [hV [h [h$ [h [h [h [h, [h [h(! [h#, [h$ [h' [h.* [hX* [h* [h:, [h., [h. [h/ [h2 [h<2 [h2 [h3 [h5 [h5 [h 6 [h8 [h:, [h; [h= [h?, [h@ [hRH [hH [h3I [hhJ [hP#.##.# #.# #.##.# #.#  #....# #.#   ###..# ####.###  [hP  ...## .......#   ..#.. .......#   ###### .......#  [hQ  .......#   [h(Q ....@..#  87.0 (4 [hEQB5.0) .....###  [hQ  ......   .......  ≈≈..>... [hQ8   [h?R        [hbRP   [h [B8.0 (46 [hj^ [h/b; _Found a stone staircase leading down. [h3 [hI [h [hf [h [h~, [h#....# #.#  ###..# ####.### ...## .......# ..#.. .......#  ###### .......#  [h7  .......#   .......#  [h^e .....### . [h~$ 9.0 (1 [h@.0).......... [hq ≈≈..>..... [hc ≈≈≈....⌠.. [hL ....∩ [h  [h'   [hB   [h] [h [h+ ,90.0 (2 [h  [hn; _Found Ebroatiq's Vocational Training. [h8 [h9 [hz: [h>B [hxD, [hKX [hK [htL, [hM [hQB [h#V [hWWelcome to Ebroatiq's Vocational Training! What would you like to do?  a - 1040 gold a manual of Evocationsb - 1040 gold a manual of Invocations You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping list [h_ a $  You are short 974 gold pieces for the purchase.[Enter] buy shopping list [hjpb $ 2014 gold pieces for the purchase. [h2 [h+ [h##### .......#  benj the Magician.......#  Kobold.......#  Health: 43/43 ========================.....####  Magic: 14/14 ========================........###  AC: 10Str: 6..........####  EV: 14Int: 18≈≈..>........#  SH: 0Dex: 15≈≈≈....⌠...⌠.#  XL:  7 Next: 92% Place: Dungeon:5≈≈......@...#  Noise: ---------  Time: 4394.0 (4.0)≈....⌠...⌠.# [3 [hp7m a) +3 dagger..........#  Throw: 2 throwing nets##########           _You kill the adder! _You now have 66 gold pieces (gained 11). _Magic restored. _Found a stone staircase leading down. _Found Ebroatiq's Vocational Training.  There is an entrance to Ebroatiq's Vocational Training here. [h  [h"=_You now have 66 gold pieces (gained 11). _Magic restored.a stone staircase leading down _Found Ebroatiq's Vocational Training.  There is an entrance to Ebroatiq's Vocational Training here. _You can access your shopping list by pressing '$'. [h)k3 [hk [h^o [hr [hG{ _ [h| [h , [h [h  [h, [h [hq [h, [h [h [h:, [h [h7 [h• [h [h [h [h޽ [h [h [ht1J [hQQ ≈≈≈..>... ≈≈≈≈....⌠ ≈≈≈≈≈..... ..≈≈≈≈≈≈....⌠ [hR.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... ..≈≈≈~≈≈≈≈≈≈≈≈≈..#### ....≈~≈≈≈≈≈≈≈...^#  ......≈≈≈≈≈......#  ....@............#  s.......##########  ########  [h{U s   scorpion (asleep)  [h|Z1412.0 (18.0) [hbf.ss [hk3.0 (19 _A scorpion comes into view. [h/  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h> ≈≈≈..>... benj the Magician ≈≈≈≈....⌠ Kobold ≈≈≈≈≈..... Health: 43/43 ======================== ..≈≈≈≈≈≈....⌠ Magic: 12/14 ====================---- .≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6 ..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18 ....≈~≈≈≈≈≈≈≈...^#  SH: 0Dex: 15 ......≈≈≈≈≈......#  XL:  7 Next: 92% Place: Dungeon:5 ...*@............#  Noise: ---------  Time: 4413.0 (0.0) .s*.....##########  a) +3 dagger ####### [h?##  Throw: 2 throwing nets  s   scorpion _A scorpion comes into view.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [hr≈≈≈..>... benj the Magician≈≈≈≈....⌠ Kobold≈≈≈≈≈..... Health: 43/43 ========================..≈≈≈≈≈≈....⌠ Magic: 12/14 ====================----.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18....≈~≈≈≈≈≈≈≈...^#SH: 0Dex: 15......≈≈≈≈≈......#XL:  7 Next: 92% Place: Dungeon:5....@............#Noise: ---------  Time: 4413.0 (0.0) [h+t.*......##########a) +3 dagger#########Throw: 2 throwing netss   scorpion _A scorpion comes into view.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [hp [ho [h=tBs. [hu+4.0 (1 [hF{ [hځ@  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 48%) _The scorpion resists with some effort. [h޽  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h ≈≈≈..>... benj the Magician ≈≈≈≈....⌠ Kobold ≈≈≈≈≈..... Health: 43/43 ======================== ..≈≈≈≈≈≈....⌠ Magic: 10/14 =================------- .≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6 ..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18 ....≈~≈≈≈≈≈≈≈...^#  SH: 0Dex: 15 ......≈≈≈≈≈......#  XL:  7 Next: 92% Place: Dungeon:5 ..s*@............#  Noise: ---------  Time: 4414.0 (0.0) ........##########  a) +3 dagger #########  [hT[40m Throw: 2 throwing nets  s   scorpion _The scorpion resists with some effort.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [hj ≈≈≈..>... benj the Magician≈≈≈≈....⌠ Kobold≈≈≈≈≈..... Health: 43/43 ========================..≈≈≈≈≈≈....⌠ Magic: 10/14 =================-------.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18....≈~≈≈≈≈≈≈≈...^#SH: 0Dex: 15......≈≈≈≈≈......#XL:  7 Next: 92% Place: Dungeon:5..*.@............# [hǘ Noise: ---------  Time: 4414.0 (0.0)........##########a) +3 dagger#########Throw: 2 throwing netss   scorpion _The scorpion resists with some effort.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [h#k  [h  [h |.s5.0 (1 [h  [h; xCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 48%) _The scorpion resists with some effort. [hT  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h  ≈≈≈..>... benj the Magician ≈≈≈≈....⌠ Kobold ≈≈≈≈≈..... Health: 43/43 ======================== ..≈≈≈≈≈≈....⌠ Magic: 8/14=============----------- .≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6 ..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18 ....≈~≈≈≈≈≈≈≈...^#  SH: 0Dex: 15 [h7......≈≈≈≈≈......#  XL:  7 Next: 92% Place: Dungeon:5 ...s@............#  Noise: ---------  Time: 4415.0 (0.0) ........##########  a) +3 dagger #########  Throw: 2 throwing nets [h  s   scorpion _The scorpion resists with some effort.  [hBCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [huAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [h${≈≈≈..>... benj the Magician≈≈≈≈....⌠ Kobold≈≈≈≈≈..... Health: 43/43 ========================..≈≈≈≈≈≈....⌠ Magic: 8/14=============-----------.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... AC: 10Str: 6..≈≈≈~≈≈≈≈≈≈≈≈≈..#### EV: 14Int: 18....≈~≈≈≈≈≈≈≈...^#SH: 0Dex: 15......≈≈≈≈≈......#XL:  7 Next: 92% Place: Dungeon:5...*@............#Noise: ---------  Time: 4415.0 (0.0) [h%C........##########a) +3 dagger#########Throw: 2 throwing netss   scorpion _The scorpion resists with some effort.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 48%) [h< [hsCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 48%)  The scorpion resists with some effort. The scorpion misses you. [h׆3=6.0 (1 [h [hA _The scorpion stings you but does no damage. [h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hm B  Your hands begin to glow red. [h 5-----=7Touch  [h[  [h A _The scorpion stings you but does no damage. [h`3 [h [hF _Unknown command. [h=( [h8.v.ss(confused) [h.;-8 (0.8  [hy4 [h08{ _You hit the scorpion but do no damage. The scorpion appears confused. [ho ≈≈≈≈.≈......≈≈≈≈≈≈.≈≈≈≈≈~≈≈≈....#....####....≈~...^# #......≈≈≈≈≈......#............#s@....####################  [hs.--8.8 (1.0 [hk _The scorpion seems to be having trouble coordinating all eight of its legs. [h  ≈≈≈..> ≈≈≈≈ ≈≈≈≈≈ ..≈≈≈≈≈≈ #.≈≈≈≈≈~≈≈... #..≈≈≈~≈≈≈..## #....≈~≈≈≈≈≈≈≈...^##......≈≈≈≈≈......#s@..............#.........##################### [ha  [hͥ h6==---=9 [h(  [h V _The scorpion closely misses you. [hL  You hit the scorpion.20.5 (0.7 [hb [hc _The scorpion is moderately wounded. [hFb  You catch the helpless scorpion completely off-guard!  [h3You impale the scorpion!! [h%3.  [h≈≈≈..>. benj the Magician≈≈≈≈... Kobold≈≈≈≈≈... Health: 43/43 ========================..≈≈≈≈≈≈... Magic: 6/14==========--------------#.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈... AC: 10Str: 6#..≈≈≈~≈≈≈≈≈≈≈≈≈..## EV: 14Int: 18#....≈~≈≈≈≈≈≈≈...^# SH: 0Dex: 15.#......≈≈≈≈≈......# XL:  7 Next: 108% Place: Dungeon:5....@..............# Noise: ---------  Time: 4421.3 (0.8)#.........########## a) +3 dagger###########Throw: 2 throwing net [his _The scorpion seems to be having trouble coordinating all eight of its legs. _The scorpion closely misses you.You hit the scorpion. _The scorpion is moderately wounded.You catch the helpless scorpion completely off-guard!  You impale the scorpion!! - _You kill the scorpion!You have reached level 8! [h/  --more-- [h i8/485-8 4%  [hE  [hH 4 _ [h}  [hL   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes4.6   5.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0[3 [h 4m   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4   [h [39;49m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h [h [h≈≈≈..>. benj the Magician≈≈≈≈... Kobold≈≈≈≈≈... Health: 48/48 ========================..≈≈≈≈≈≈... Magic: 6/15=========---------------#.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈... AC: 10Str: 6#..≈≈≈~≈≈≈≈≈≈≈≈≈..## EV: 14Int: 18#....≈~≈≈≈≈≈≈≈...^# SH: 0Dex: 15.#......≈≈≈≈≈......# XL:  8 Next:  4% Place: Dungeon:5....@..............# Noise: ---------  Time: 4421.3 (0.0)#.........########## a) +3 dagger###########Throw: 2 throwing nets[39; [h'C49mYou hit the scorpion. _The scorpion is moderately wounded.You catch the helpless scorpion completely off-guard!  You impale the scorpion!! _You kill the scorpion! _You have reached level 8! [h [h [h [h [h [h3 [h [hm [hOB [hR [hT7== [h [h1 [hf [h [h-B [h[B [hf== [hB [h, [h_ [h;8 [h(= [h> [h [h, [h [h6 [hH= [hj, [h [h, [h[ [h9== [h [hK, [h [h [hZ:== [h [h, [h: [h, [h [h] [hR10/15== [h [hX [h [h [ha [h [h [h{, [h [h [h:== [hb [h, [hp [h [h\ [h [hc1= [h+ [h, [h2B [hX [h [h[9= [h  [h, [h5 [h, [hv  [h_ , [h  [h6  [h L2== [h  [ho [h [h [h{, [h [h{, [h [hp [h:== [h9 [h [h [h< [h [hq [h [h [hK3= [hy [hV [h [h [h!, [hw" [h#$ [h[$ [h$ [h'& [hz&9= [h& [h_( [h( [h) [h*, [h+ [h, [h"-L4== [h- [hE/, [h0 [h1, [h1 [hf5, [h5 [hp7 [h7:== [hZ8 [h: [hN: [h: [h< [h< [h:= [hUD_ _You start resting. [hJ083.3 (62.0) [hMK[5==4.3 (63 [hO [hnR% _Magic restored. [h3 [h [h [h [h?==###.##.# # .##....# # .####..# ####.## . .( ..#.. . ##.# ###### .... #.. #. .... #.##.. ....#####@.... ....95.3 (11.......... .............≈ ...........≈≈≈≈≈≈... [h9C[m.....≈≈≈≈≈≈≈≈.###.#.≈≈≈≈≈≈≈≈≈. #.#.≈≈≈≈≈ ..≈≈≈≈≈≈. #.#.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈. #.#..≈≈≈~≈≈≈≈≈≈≈≈≈..  [hX6.3 (12 [h) _Found 5 boomerangs. [h-T M ###....# .####..# ####### ...## .( ..#.. #.# ######.##. #@##..#####...................≈.............. ...7.0) [hM ##### # ###....# .# ###..# ######## ...## .(. ..#.. #.# ######.## #.##..#####......................... 8 [hmR##.##.##...... #.##.#######. #.##.# #. # #.##.# #. # #....# #. # ###..# ##########...## ..(....#.. .##@# ###### .#..##. . #.##.. .#####..... ........... ...≈ .... ≈≈≈..>......≈≈≈≈ .###.#.≈≈≈≈ ≈≈≈≈≈.9 [h`o [h#..#.....<##.##.##......#.##.#######.# #.##.# #.# #.##.# #.# #....# #.# ###..# ####.#######...## .#.@....#.. .##.######### .#..##. . #.##.. .#####..... .....#. ...≈ ....... ≈≈≈..>......≈≈≈≈ . [h* [h(500 [h [hP _You see here 5 boomerangs. [hL<1 [hO [hR& _F - 5 boomerangs [h0I [h2 [h4, [h8 [hK:, [h: [h; [h< [h9=, [hR> [h?, [h@@ [h [hו......≈≈≈≈≈≈...≈≈≈≈≈≈....⌠###.#.≈≈≈≈≈≈.>. ≈≈≈≈≈...... [h#.#.≈≈≈≈≈ ..≈≈≈≈≈≈....⌠.#.#.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ [h|#.#..≈≈≈~≈≈≈≈≈≈≈≈≈..##### [hCc #....≈~≈≈≈≈≈≈≈...^# [h՜ [h,1.3 (20 [hm [hA _Found a staircase to the Ecumenical Temple. 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[h@  [hf ##.########## #...#  #.####.# #####.....#### ..≈≈≈≈≈...### ............##.≈≈≈≈≈≈≈..>..........≈≈≈≈≈≈...≈≈≈≈≈≈....⌠...⌠###.#.≈≈≈≈≈≈.@.≈≈≈≈≈≈......∩#.#.≈≈≈≈≈≈.......⌠...⌠#.#.≈≈.......#.#..≈≈≈~≈≈..#########....≈~≈≈≈≈≈≈≈...^#.#≈≈≈≈≈#..........###.........##################### [h C400 [h  [hв i _There is a staircase to the Ecumenical Temple here. [h  [h  [h  [h  [h -1 _ [h  [h9 ♣♣♣..♣♣♣♣♣.♣♣♣ ♣♣.....♣ ♣♣.P♣ ♣..._..♣ ♣.P♣  ♣♣.....♣♣ ♣♣.♣♣  ♣♣...♣.♣♣♣...♣♣  ♣♣♣♣♣♣♣♣.....♣♣  ♣......♣  [hU♣.....♣♣ Temple ♣♣.@.♣♣  ♣♣♣P.♣  ♣♣♣♣  [h}G You climb downwards. Welcome to the Ecumenical Temple! 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[h2.♣♣♣♣♣♣....♣♣♣.....♣ ♣♣ ..♣♣PP♣.♣♣..♣♣..@..♣ 7.9 (6.0) ..♣....♣♣♣P........♣ [h ....♣♣♣♣ ♣♣♣♣♣♣...P♣   [hB .♣♣♣♣ ♣♣.♣♣♣ ♣♣ ♣♣♣  [he# [h [he 8_ [h["h _There is a shimmering blue altar of Sif Muna here. [h 3 [h  [h  [h  [h] $ _ [h n [h  [h , [h  [hd  [h , [h  [h  [h , [hx  [h3  [h  [hо  [hM  [h"  [hm , [h  [h  [h , [h  [h{  [hx , [h  [h  [h , [h1  [h  [h  [h  [h+  [h  [h , [hG  [h  [h , [hG  [hh  ♣......♣♣♣♣♣.♣ ♣♣♣ ♣♣..... ♣♣.._.....♣♣.♣ ♣.♣♣♣♣ ♣.....♣.♣...♣♣ ♣.♣♣♣♣ ♣♣...♣♣♣♣♣♣♣.♣♣....♣ ♣♣.♣♣♣♣♣♣ ♣P♣.♣♣ ♣♣♣♣.... ♣♣..♣ ♣.♣♣♣♣♣♣.♣♣♣....._ ♣P.♣♣ ♣♣...♣♣♣....♣♣♣.. ♣♣.♣♣ ♣.....♣P..♣.♣ ♣♣... ♣..♣ ♣.♣♣♣♣ ♣♣P♣♣ [h P30.9 (13.0) ♣♣.♣ ♣.....♣...♣ ♣♣♣ ♣♣.♣ ♣♣...♣♣♣♣.♣ ♣.♣♣ ♣♣.♣♣ ♣.♣♣♣♣ ♣♣.♣♣ ♣..♣ ♣♣.♣♣.♣♣♣.♣.♣ ♣♣.♣♣♣.♣....♣♣ [h+ ♣♣...♣♣♣♣♣♣....♣♣♣.....♣♣.....♣♣PP♣.♣♣..♣♣.._..♣♣.._..♣....♣♣♣P........♣ [h  [hs :_ [hL ] _There is an iron altar of Okawaru here. [h  [h  [h  [hƿ  [h  [h _ [h  [h , [h  [h  [h  [h  [h&  [h  [h , [hF  [h  [h!  [hJ  [h  [h  [h , [h  [h?  [h  [h  [h  [h  [h  [h  [h5  [hf  [hX  [hx  [h  [h  [h  [h  [h\  [h  [hI  [hj  [h  [h  [h  [h  [h  [hZ  [h  [h*  [h  [h  [h  [h  [h  [he  [h  [h#  [hx  [h  [hC  [hc  [h  [h  [hR  [ht  [h  [h  [h|  [h  [h  [h  [h  [h  [hA  [hF  [h  [h  [h  [h  [h , [h  [h  [h , [h$  [h  [h , [h6  [h  [h  [hz  [h  [h  [h , [h  [h  [h , [hS  [h  [h , [h  [h! ^ ♣♣♣♣ ♣.♣♣.♣ ♣♣♣P♣♣♣ ♣♣... ♣♣.....♣♣ ♣....... ♣♣..♣♣♣..♣ ♣.._..♣ ♣♣..♣♣ ♣♣.♣♣♣......♣ [hk ♣.♣♣♣♣ ♣..P♣♣♣...♣ ♣♣....♣♣♣♣..♣♣♣♣.♣♣♣♣ ♣......♣♣♣♣♣  [h l♣...♣♣.♣ 58.9 (28 [h m♣.♣...♣♣  [h ♣♣...♣♣♣♣♣♣♣.♣♣ [h ♣♣.♣♣♣♣♣♣ P♣.♣♣ ♣♣♣ [h= "♣♣..♣ ♣.♣♣♣♣♣♣.♣♣♣.. ♣P.♣♣ ..♣♣♣....♣♣ [hf ♣♣.♣♣ ♣.....♣P..♣.♣ [h ♣..♣ ♣.._..♣♣.♣♣♣♣ ♣♣.♣ ♣..... [h '♣...♣ [h-  [h  [h a _There is a shadowy altar of Dithmenos here. [h 3 [h  [hU  [h  [hd : _ [h X [h  [h B [hE  [h  [hC B [h  [h  [h  [h  [h B [hO  [hv  [hQ  [h  [h  [hO  [h_ , [h  [h [h  [hG [h [h [h [h [h[ [hb [hc [h [h [h [h [h  [h  [h  [h  [h  [h  [h  [h [h [h[ [h [h(, [h~ [h [h, [h [h [h, [hl [hZ  There is an ornate altar of the Wu Jian Council here. [h/ [hx _ [h [h1%R♣.♣♣♣......♣♣.♣......♣♣♣ ..P♣♣♣...♣...♣♣♣♣♣♣P♣.._.....♣♣ ♣..♣♣♣♣.♣♣♣♣..♣♣P♣........♣♣♣.♣♣  [h%♣♣♣.♣ ♣♣♣ ♣♣.....♣♣♣♣...♣♣♣♣ .♣♣.♣♣.♣♣♣♣♣ ♣♣♣♣♣ ♣.♣... ♣...♣♣♣.♣♣♣♣ ♣♣..♣P ♣♣♣♣.♣♣ [h%E....♣♣ ♣.♣♣♣♣. ♣ ♣P♣.♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣♣♣.♣♣ ♣.  [h%O♣♣♣♣♣♣.♣♣♣....._@.♣♣.....♣.♣.♣ ♣.79.9 (21 ...♣♣♣....♣♣♣........♣♣...♣♣.♣♣♣♣  [h&t....♣P..♣.♣ ♣♣...♣♣♣♣♣.♣.♣♣.♣.♣♣♣ ._..♣♣.♣♣♣♣ ♣♣P♣♣ ♣♣♣...♣♣P...  [hR&....♣...♣ ♣♣♣ ♣♣♣..♣♣♣♣♣ ...♣♣♣♣.♣ ♣♣.....♣   ♣.♣♣ ♣.♣♣♣♣ ♣..._..♣ ♣ [h&  ♣..♣ ♣♣.♣♣.♣♣ ♣♣.....♣♣ ♣♣   [h)♣♣.♣♣♣.♣....♣♣ ♣♣...♣.♣♣♣.  [h[=\__ [h[ ♣.♣♣♣......♣♣.♣ ♣♣♣......♣♣♣ ♣..P♣♣♣...♣...♣♣♣♣♣♣P♣.._.....♣♣♣..♣♣♣♣.♣♣♣♣..♣♣P♣.♣♣♣.♣♣♣.♣ ♣♣♣ ♣♣.....♣♣♣♣...♣♣♣♣.. ..♣♣.♣ ♣.♣♣♣♣♣ ♣♣♣♣♣ ♣.♣ .♣...♣♣ ♣.♣♣♣♣ ♣♣..♣P♣.♣♣ ♣....♣♣ ♣.♣♣♣♣♣ ♣P♣.♣♣ ♣♣♣♣.....♣♣.♣♣ ♣ .♣♣♣♣♣♣.♣♣♣.....@..♣♣.....♣.♣.♣ ♣ ♣...♣♣♣....♣♣♣.♣♣...♣♣..♣P..♣.♣ ♣♣...♣♣♣♣♣.♣.♣♣.♣. .._..♣♣.♣♣♣♣ ♣♣P♣♣ ♣♣♣...♣♣P.♣...♣ ♣♣♣ ♣♣♣..♣♣♣♣♣ ♣...♣♣♣♣.♣ ♣♣.....♣ ♣.♣♣ ♣.♣♣♣♣ ♣...[3 [h\ 3m_..♣  ♣..♣ ♣♣.♣♣.♣♣ ♣♣.....♣♣  ♣♣.♣♣♣.♣....♣♣ ♣♣...♣.♣♣♣__80.9 (1.0)_ _There is an ornate altar of the Wu Jian Council here. [h N  You kneel at the altar of Wu Jian. [h) /  --more-- [hCo  [h2s The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----) [hs [!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion [h  [ha  [h+ ?♣♣.♣♣♣......♣♣.♣ ♣♣♣......♣♣♣benj the Magician ♣..P♣♣♣...♣...♣♣♣♣♣♣P♣.._.....♣♣ Kobold ♣♣..♣♣♣♣.♣♣♣♣..♣♣P♣........♣♣♣.♣♣ Health: 48/48 ========================  [h ♣♣♣♣.♣ ♣♣♣ ♣♣.....♣♣♣♣...♣♣♣♣..♣ Magic: 15/15 ======================== ..♣♣.♣♣.♣♣♣♣♣ ♣♣♣♣♣ ♣.♣.. AC: 10Str: 6 .♣...♣♣♣.♣♣♣♣♣♣..♣P EV: 14Int: 18 ♣♣♣♣♣.♣♣ ♣....♣♣♣.♣♣♣♣ SH: 0 [hL Dex: 15 ♣♣ ♣P♣.♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣♣♣.♣♣ ♣ XL:  8 Next:  4% Place: Temple .♣♣♣♣♣♣.♣♣♣.....@..♣♣.....♣.♣.♣ ♣ Noise: ---------  Time: 4880.9 (0.0)  [h ♣...♣♣♣....♣♣♣........♣♣...♣♣.♣♣♣ a) +3 dagger .....♣P..♣.♣ ♣♣...♣♣♣♣♣.♣.♣♣.♣.♣♣ Throw: 2 throwing nets  [h .._..♣♣.♣♣♣♣ ♣♣P♣♣ ♣♣♣...♣♣P.. .....♣...♣ ♣♣♣ ♣♣♣..♣♣♣♣♣ ♣...♣♣♣♣.♣♣♣.....♣ ♣ [h 5  ♣♣.♣♣ ♣.♣♣♣♣♣..._..♣♣..♣ ♣♣.♣♣.♣♣♣♣.....♣♣ ♣ ♣♣.♣♣♣.♣....♣♣♣♣...♣.♣♣♣  _There is a shimmering blue altar of Sif Muna here. _There is an iron altar of Okawaru here. _There is a shadowy altar of Dithmenos here. _There is an ornate altar of the Wu Jian Council here. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian. [h o  The Council welcomes you! [h /  --more-- [h]i9_ [hjX of Wu Jian ......1.9 (1 [hWp:_ [h2r| _You can now perform damaging attacks by moving towards foes. [h [h!) Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone [h!"o0% [?] toggle between ability selection and description. [hy  [h S♣♣.♣♣♣......♣♣.♣ ♣♣♣......♣♣♣benj the Magician ♣..P♣♣♣...♣...♣♣♣♣♣♣P♣.._.....♣♣ Kobold of Wu Jian ...... ♣♣..♣♣♣♣.♣♣♣♣..♣♣P♣........♣♣♣.♣♣ Health: 48/48 ======================== ♣♣♣♣.♣ ♣♣♣ ♣♣.....♣♣♣♣...♣♣♣♣..♣ Magic: 15/15 ======================== ..♣♣.♣♣.♣♣♣♣♣ ♣♣♣♣♣ ♣.♣.. AC: 10 [h Str: 6 .♣...♣♣♣.♣♣♣♣♣♣..♣P EV: 14Int: 18 ♣♣♣♣♣.♣♣ ♣....♣♣♣.♣♣♣♣ SH: 0Dex: 15 ♣♣ ♣P♣.♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣♣♣.♣♣ ♣ XL:  8 Next:  4% Place: Temple  [h .♣♣♣♣♣♣.♣♣♣.....@..♣♣.....♣.♣.♣ ♣ Noise: ---------  Time: 4881.9 (0.0) ♣...♣♣♣....♣♣♣........♣♣...♣♣.♣♣♣ a) +3 dagger .....♣P..♣.♣ ♣♣...♣♣♣♣♣.♣.♣♣.♣.♣♣ Throw: 2 throwing nets .._..♣♣.♣♣♣♣ ♣♣P♣♣ ♣♣♣...♣♣P.. .....♣...♣ ♣♣♣ ♣♣♣..♣♣♣♣♣ ♣...♣♣♣♣.♣♣♣.....♣ ♣   [h@ ♣♣.♣♣ ♣.♣♣♣♣♣..._..♣♣..♣ ♣♣.♣♣.♣♣♣♣.....♣♣ ♣ [hn  ♣♣.♣♣♣.♣....♣♣♣♣...♣.♣♣♣  _There is a shadowy altar of Dithmenos here.  [h _There is an ornate altar of the Wu Jian Council here. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  [h The Council welcomes you! _You can now perform damaging attacks by moving towards foes. [hy __Okay, then. [h  [hK U__ [h͒ . _ [hs [h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes [hp:4.6   5.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   [hN f - Long Blades   1.7   1.4  -2       [hߓ         [h. g - Armour   0.0   1.4  -2       [h|i h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4       [h@                         [h%_     [hN         [hT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help [h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [hK[!] training|cost|targets [hD  [h  [h~ }♣♣.♣♣♣......♣♣.♣ ♣♣♣......♣♣♣benj the Magician ♣..P♣♣♣...♣...♣♣♣♣♣♣P♣.._.....♣♣ Kobold of Wu Jian ......  [h d♣♣..♣♣♣♣.♣♣♣♣..♣♣P♣........♣♣♣.♣♣ Health: 48/48 ======================== ♣♣♣♣.♣ ♣♣♣ ♣♣.....♣♣♣♣...♣♣♣♣..♣ Magic: 15/15 ======================== ..♣♣.♣♣.♣♣♣♣♣ ♣♣♣♣♣ ♣.♣.. AC: 10Str: 6 .♣...♣♣♣.♣♣♣♣ [h+ ♣♣..♣P EV: 14Int: 18  [hW ♣♣♣♣♣.♣♣ ♣....♣♣♣.♣♣♣♣ SH: 0Dex: 15  [h J♣♣ ♣P♣.♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣♣♣.♣♣ ♣ XL:  8 Next:  4% Place: Temple .♣♣♣♣♣♣.♣♣♣.....@..♣♣.....♣.♣.♣ ♣ Noise: ---------  Time: 4881.9 (0.0) ♣...♣♣♣....♣♣♣........♣♣...♣♣.♣♣♣ a) +3 dagger .....♣P..♣.♣ ♣♣...♣♣♣♣♣.♣.♣♣.♣.♣♣ Throw: 2 throwing nets .._..♣♣.♣♣♣♣ ♣♣P♣♣ ♣♣♣...♣♣P.. .....♣...♣ ♣♣♣ ♣♣♣..♣♣♣♣♣ ♣...♣♣♣♣.♣♣♣.....♣ ♣   [h ♣♣.♣♣ ♣.♣♣♣♣♣..._..♣♣..♣ ♣♣.♣♣.♣♣♣♣.....♣♣ ♣ ♣♣.♣♣♣.♣....♣♣♣♣...♣.♣♣♣  _There is an ornate altar of the Wu Jian Council here.  [h/ d_There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  The Council welcomes you! _You can now perform damaging attacks by moving towards foes. _Okay, then. [h M__ [h0  [h 9_ [hL  [ho} _ [h [h, [h [h B [hѾ [h [hB [h~ [h, [h [h/ [h, [h [h- [hXX [h, [hi [hW [hB [h [h, [hi [hF [hX [h, [hr [hR [h, [h [h [h@, [h/ [h \ ♣♣♣..♣♣♣♣♣.♣♣♣  ♣♣.....♣ ♣♣.P♣  ♣..._..♣ ♣.P♣  ♣♣.....♣♣ ♣♣.♣♣ ♣♣...♣.♣♣♣...♣♣  ♣♣♣♣♣♣♣♣.....♣♣  [h ♣......♣  ♣.....♣♣  ♣♣.@.♣♣ 906.9 (25.0) ♣♣♣P.♣  [hA i♣♣♣♣  [h  [hR  [h 7_ [h d _There is a staircase back to the Dungeon here. [hN8_ [hO [hW7_ [h`7_ [ha87.9 (1.0) _ [hi9_ [h\  ##.#########.........# #..##................# #.##......##.........######..................####...........≈≈≈≈≈..........###.........≈≈≈≈≈≈≈≈≈..........##.......≈≈≈≈≈≈≈≈≈≈≈≈≈..>.............≈≈≈≈≈≈...≈≈≈≈≈≈....⌠...⌠ [hDDungeon:5###.#.≈≈≈≈≈≈.@.≈≈≈≈≈≈......∩..#.#.≈≈≈≈≈≈...≈≈≈≈≈≈....⌠...⌠#.#.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈.........#.#..≈≈≈~≈≈≈≈≈≈≈≈≈..#########....≈~≈≈≈≈≈≈≈...^#.#......≈≈≈≈≈......##...................###.........########## [h|###########You climb upwards. Welcome back to the Dungeon! [h [hx,-9.4 (2.5 [h3 [h:  [h<_Level annotation: exclusion: ogre _There is a staircase to the Ecumenical Temple here. [h [h [h [h{ [h^ [hӗP _ [hPA  You enter the shallow water. [h?Water  [hF [hN _Moving in this stuff is going to be slow. [h 3 [h [h? [h, [h [h [h> [h [hs [h3 [hV [h˳ [hԵ, [hP [h [h, [h [h [hg, [h [h@ [h , [h [hC [h, [h [h [h  [h, [h [h, [h\ [h [h, [h [hm [h, [h [h [hH [h [h [h [hy, [hH [h [h, [h [h [h, [h [hI [h, [h [h [h), [h [h [h, [h@ [h. [h, [h  [hP , [h  [h  [hv, [h [hz [h< [h [h [h [h, [h% [h [hy, [h [h [h~, [h% [h  [h" [h># [h# [h% [hT(, [h( [h* [hC,, [h, [h. [h0, [h;1 [h2 [h5, [h5 [h'7 [h9, [h9 [h; [h=, [h> [h? [hA, [hCB [h{C [hJ? # .## <#..  #..###....  [hK ##...##.....  ###<.#......# #### ####...## #.@.# #.49.2 (39.8)#....######...##.# ##.#####.#### #.....##.## #..###...# .....###..# #.##.  [hTK,###.### #. #..#....#.#######.... ....####... ..###................ [hKb  ........... ......#.#.##.........  ....#.....O #######.#.##.......≈≈  ..∩.#...... #...##......≈≈≈ [hKE  [h4S [hS-50.2 (40 [h-Y [h[9 _Found a stone staircase leading up. [h&#.## <#..#..###....##....###<.#......########...## # #.. #....######@..##.##.####.#### #.....##.## #.. #...# ......###..# # ####.### #..#..#....#.#######.. .....####... ..###................... ......#.#.###.....O #######.#.##≈∩.#...... #...##....#.....∩ ##..#####.#. [h) [h*11.2 (1.0) [h/ [h1 [h1#.## <#..#..###....##....###<.#......#######...## # #. #....######...##.## [h###.#### #.@...##.## #.. #...# #......###..# # #####.### #..#..#....#.#######.. #.....####... ..###........... #...................#.#.## #.....#.....O #######.#.##∩.#...... #...## [h_...#.....∩ ##..#####.#..#...... #### #.#. [h$ [hy$&2 [h( [hv* [h_Y Really walk into a travel-excluded area? Y - Yes  N - No [haK #benj the Magician.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 15/15 ========================###<.#......### AC: 10Str: 6####...## #...##. EV: 14Int: 18#....######...##.# [hmM##. SH: 0Dex: 15###.#######.....##.## #.. XL:  8 Next:  4% Place: Dungeon:5#...# #...@..###..# #.# Noise: ---------  Time: 4952.2 (0.0)  [hmN{#####.### #..#..#....#.#######.. a) +3 dagger #.....####......###.............. Throw: 2 throwing nets #...................#.#.##....... #.....#.....O.#######.#.##....... ....∩.#......#...##......≈ O   ogre (asleep) ......#.....∩##..#####.#.≈ ......#......#### #.#.≈ P.....##.#.≈You climb upwards. Welcome back to the Dungeon!  [hO_Level annotation: exclusion: ogre _There is a staircase to the Ecumenical Temple here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up. [hX [hqY+3.2 (1 [h_ [ha [h^M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hzm Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice6% 2  b + Confusing TouchHexes6% 3 c - Tukima's DanceHexes6%3 Select a spell to cast[!]/[I] toggle spell headers [hZk  [h-r  [hHy #benj the Magician.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 15/15 ========================###<.#......### AC: 10 [hy Str: 6####...## #...##. EV: 14Int: 18#....######...##.###. SH: 0Dex: 15###.#######.....##.## #.. XL:  8 Next:  4% Place: Dungeon:5 [h z #...# #...@..###..# #.# Noise: ---------  Time: 4953.2 (0.0) #####.### #..#..#....#.#######.. a) +3 dagger  [hz M#.....####......###.............. Throw: 2 throwing nets #...................#.#.##....... #.....#.....O.#######.#.##....... ....∩.#......#...##......≈ O   ogre (asleep) ......#.....∩##..#####.#.≈ ......#......#### #.#.≈ P.....##.#.≈  [hz _There is a staircase to the Ecumenical Temple here.  You enter the shallow water. _Moving in this stuff is going to be slow.  [hz +_Found a stone staircase leading up.  [h{ =Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h{  [hr #benj the Magician.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##..... [hЂ iMagic: 15/15 ========================###<.#......### AC: 10Str: 6####...## #...##. EV: 14Int: 18#....######...##.# [h w##. SH: 0Dex: 15 [h) ###.#######.....##.## #.. XL:  8 Next:  4% Place: Dungeon:5 [hM #...# #...@..###..# #.# Noise: ---------  Time: 4953.2 (0.0) #####.### #..#..#....#.#######.. a) +3 dagger  [hr #.....####......###.............. Throw: 2 throwing nets  [h #...................#.#.##....... #.....#.....O.#######.#.##....... ....∩.#......#...##......≈ O   ogre (asleep) ......#.....∩ [h ##..#####.#.≈ ......#......#### #.#.≈ P.....# [h- ^#.#.≈ _There is a staircase to the Ecumenical Temple here.  [hP }You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up.  [hs 'Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h  [hΦ  # benj the Magician .## <#..  Kobold of Wu Jian ...... #..###....  Health: 48/48 ======================== ##...##.....  Magic: 12/15 ===================----- ###<.#......# ## AC: 10Str: 6 ####...## #...# #. EV: 14Int: 18 #....######...##.# ##. SH: 0Dex: 15  ###.#######.....##.## #.. XL:  8 Next:  4% Place: Dungeon:5  #...# #...@..###..# #.# Noise: ---------  Time: 4953.2 (0.0) #####.### #..#*.#....#.#######.. a) +3 dagger #.....####....*.[ [hN 33m###.............. Throw: 2 throwing nets #............*......#.#.##....... #.....#.....O.#######.#.##....... ....∩.#...... #...##......≈ O   ogre (asleep) ......#.....∩ ##..#####.#.≈ ......#...... #### #.#.≈ P.....##.#.≈ _Found a stone staircase leading up.  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 53%) [hw.#benj the Magician.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 12/15 ===================-----###<.#......### AC: 10Str: 6####...## #...# [hw#. EV: 14Int: 18#....######...##.###. SH: 0Dex: 15###.#######.....##.## #.. XL:  8 Next:  4% Place: Dungeon:5#...# #...@..###..# #.# Noise: ---------  Time: 4953.2 (0.0)  [hw#####.### #..#..#....#.#######.. a) +3 dagger  [hw#.....####......###.............. Throw: 2 throwing nets  [hw#...................#.#.##....... #.....#.....*.#######.#.##.......  [hx....∩.#......#...##......≈ O   ogre (asleep)  [h|x%......#.....∩##..#####.#.≈ ......#......#### #.#.≈ P.....##.#.≈ _Found a stone staircase leading up.  [hx.Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hxAiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line [hxcAim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 53%) [hLOlly target)(   +0 giant spiked club (minion) [h [h`(O. [h4==4.2 (1 [h  [h  Casting: Confusing Touch (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 53%)  [hZ8_The +0 giant spiked club dances into the air! [h? # .## <#.. #..###.... ##...##..... ###<.#......#  ####...## #...# # #....######...##.# ## ###.#######.....##.## # [h0 #...# #..@...###..# #.  #####.### #..#..#....#.#  #.....####......###.  #.....(O......#.#.## ##.....#.......#######.#.## #....∩.#...... #...##.......#.....∩ ##..#####.#..#...... #### #.#. .P.....# #.#. [h|uO..--5 [h5 [h [h8g # .## <#.. #..###.... ##...##..... ###<.#......#  ####...## #...#  #....######...##.#  ###.#######.....##.## # #...# #.@....###..# # #####.### #..#..#....#.# #.....####...(O.### #.............#.#.##  ##.....#.......#######.#.## ##....∩.#...... #...##(   +0 giant spiked club (minion)  [h)#.#.....∩ ##..#####.#.#...... #### #.# ..P.....# #.# [h [h [hO..O   ogre--6 [h [ho [h  [h4 ((ally target)(   +0 giant spiked club (minion) [h 3=9 (0.7 [h  [h] _You closely miss the ogre. The ogre closely misses you. [h{ _The +0 giant spiked club dances into the air! _You closely miss the ogre. The ogre closely misses you.You puncture the ogre!  The ogre is moderately wounded.  Your +0 giant spiked club hits the ogre!!  The ogre dies! [h†(   +0 giant spiked club (minion) [hV Vexing 16==7.6 _The Council accepts your kill. [h{ [h=f _Your Hexes skill increases to level 5! [hq [h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k + Hexes5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0[3 [h 4m   0           e - Short Blades   5.0   3.6  +3   n - Evocations   0.0   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4  -2   [hV=     h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4                       [hy             [h             [hέGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [ha  k * Hexes   5.2 [h p k - Hexes   5.2 [h> n + Evocations 0.0 [h  [h  [h #benj the Vexing.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 12/15 ===================-----###<.#......#AC: 10Str: 6####...## #...#EV: 14Int: 18#....######...##.## SH: 0Dex: 15 [h E###.#######.....##.## # XL:  8 Next: 16% Place: Dungeon:5#...# #.@....###..# # Noise: ===------  Time: 4957.6 (0.0)#####.### #..#†.#....#.####### a) +3 dagger#.....####.....(###............ Throw: 2 throwing nets#...................#.#.##..... [h ##.....#.......#######.#.##..... ##....∩.#......#...##..... (   +0 giant spiked club (minion) #.......#.....∩##..#####.# ........#...... [h &#### #.# ..P.....##.#You puncture the ogre!  The ogre is moderately wounded.Your +0 giant spiked club hits the ogre!!  The ogre dies!  [h) _The Council accepts your kill. _Your Hexes skill increases to level 5! [h  [hr  [h  [h  [h#benj the Vexing.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 12/15 ===================-----###<.#......#AC: 10Str: 6####...## #...#EV: 14Int: 18#....######...##.## SH: 0Dex: 15###.#######.....##.## # XL:  8 Next: 16% Place: Dungeon:5#...# #.@....###..# # Noise: ===------  Time: 4957.6 (0.0)#####.### #..#†.#....#.####### a) +3 dagger#.....####.....(###............ Throw: 2 throwing n [hets#...................#.#.##.....##.....#.......#######.#.##..... ##....∩.#......#...##..... (   +0 giant spiked club (minion) #.......#.....∩##..#####.# ........#......#### #.# ..P.....##.#Your +0 giant spiked club hits the ogre!!  The ogre dies! _The Council accepts your kill. _Your Hexes skill increases to level 5!Press: ? - help, v - describe, . - travelThe floor. [hsU@#A rock wall. [h #.  The ogre dies! _The Council accepts your kill. _Your Hexes skill increases to level 5!Press: ? - help, . - travelYou can't see that place.  [the floor.] [h>;.. [h{7 .., v - describe, . - travelThe floor. [h..  You can't see that place.  [the floor.] [hu .., v - describe, . - travelThe floor. [h@$.@....#†..................... [h\ND.............. [h\ .Reduced exclusion size to a single square.  Removed exclusion. [h#benj the Vexing.## <#..Kobold of Wu Jian ......#..###....Health: 48/48 ========================##...##.....Magic: 12/15 ===================-----###<.#......#AC: 10Str: 6####...## #...#EV: 14Int: 18#....######...##.## SH: 0Dex: 15###.#######.....##.## # XL:  8 Next: 16% Place: Dungeon:5#...# #.@....###..# # Noise: ===------  Time: 4957.6 (0.0)#####.### #..#†.#....#.####### a) +3 dagger#.....####.....(###............ Thr [hbow: 2 throwing nets#...................#.#.##.....##.....#.......#######.#.##..... ##....∩.#......#...##..... (   +0 giant spiked club (minion) #.......#.....∩##..#####.# ........#......#### #.# ..P.....##.# _The Council accepts your kill. _Your Hexes skill increases to level 5!Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  Removed exclusion. [h [h [h. _ [h0 .## <#..#..###....##....###<.#......#####...## # #....######...##.####.#######.....##.##  #...# ##.#..# #####.### #.@#†.#....#.##### #.....####.....(###........... #...................#.#.###.....#.#######.#.## [h ∩.#.# #...##...#.....∩ ##..#####.#...... #### #.P.....#  #.♣......# #. [h  [h' 8(. [h0 <---8.6 (1 _ [h  [h>  [hm2#..###..##...##.###<.#......# ####...## #...# ....######...##.####.#######..#...# ##......###..#####.######..#†.#....#.######.....####...@(.###.........................#.#.############....∩ #.. ##......∩#..##### #.. #### ...P  ♣. #.. [h< [h<B---9 [hA [h [h R##...##.###<.#......# ####...## #...# ....######...##.####.#######...#...# ##......###..#####.######..#†.#....#.######.....####....(.###..................@......#.#.#### [hR########....∩ #.. ##......∩#..##### #.. #### ...P  ♣. #..# [h&\93 [h\2=60 [hfb [hd [ht###<.#......# ####...## #...# ....######...##.####.#######..#...# ##......###..#####.######..#†.#....#.######.....####....(.###.........................#.#.### [hD#########....∩ #.. ##......∩#..##### #.. #### ...P ##### ♣. #.. [hwM#  ######## [h [hJ.( [hW&1 [h [h  [hI~N####...## #...# ....######...##.####.#######..#...# ##......###..#####.######..#†.#....#.######.....####......###..................(......#.#.####.########....∩ #.. ##......∩#..##### #.. #### ...P ##### ♣. #..#  ######## ## [hw [he) [h.&2 [hs [hyc _Your +0 giant spiked club falls from the air. [h8 K #....######...##.####.#######.....##.## #...# ##.#..######.######..#†.#....#.##### #.....####......###.......... #............)......#.#.###.....#.......#######.#.##∩.#.# #...##...#.# ##..#####.#.......# #### #P.....# ####### # #..♣......#  # ##..# #  [hK  ##.# #  ######### # #  [h  [hG &3 [h  [h w _There is an entrance to Bakhluski's Antique Weapon Emporium here. [h\ [h+Welcome to Bakhluski's Antique Weapon Emporium! What would you like to do?  a -  12 gold a clubb -  48 gold a dagger  c -  120 gold a glowing daggerd -  84 gold a long sword  e -  144 gold a runed mace  f -  216 gold a crystal orcbowg -  36 gold a sling  [hh -  72 gold a spear You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list [h c $  You are short 54 gold pieces for the purchase.[Enter] buy shopping list [ha~of $ 270 gold pieces for the purchase. [h  [h 5#....######...##.#benj the Vexing###.#######.....##.##Kobold of Wu Jian ......#...# ##......###..#Health: 48/48 ========================#####.######..#†.#....#.##### Magic: 13/15 ====================----#.....####......###.......... AC: 10Str: 6#............)......#.#.##... EV: 14Int: 18##.....#.......#######.#.##... SH: 0Dex: 15##....∩.#.......# #...##... XL:  8 Next: 16% Place: Dungeon:5  ##.......#.....@.# ##..##### Noise: ---------  Time: 4963.6 (0.0) ##........#.......# [h #### # a) +3 dagger #...P.....# ######## Throw: 2 throwing nets #..♣......## ##........####.......#############Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square. _Removed exclusion. _Your +0 giant spiked club falls from the air. _There is an entrance to Bakhluski's Antique Weapon Emporium here. [h)  [h  [h  [h h _You can access your shopping list by pressing '$'. [h  [h  [h  [hu  [h : _ [h B [h0 , [h4  [h  [h L4== [h5  [hT , [h  [h , [h  [ho  [hr: == [h<  [h`D L5== [hQG  [hlI 4 _Magic restored. [hL  [h/M  [hQ  [hS  [hhV  [hV  [hW  [h[   [h\ ` There is an entrance to Bakhluski's Antique Weapon Emporium here. [h^  [h_   [h` _ [h`  [hb  [hee  [he :== [hf  [hh  [hk  [hl  [hl  [hn  [hIq  [hq  [h0r  [ht  [h~w  [hx , [hz  [h}  [h~ , [h  [h , [hZ  [h>  [h , [h  [h_  [hz , [h<  [h  [h , [hQ  [h  [h , [h  [h  [h , [h  [hV  [h> , [h  [h̡  [hY , [h  [h  [hv , [h  [h  [h֭ , [h2  [h P  There is a stone staircase leading up here. [h  ........ ####..) ###. #. #.. # ..## # ##...> ## ##..... # #.# #.@.... 92.6 (2 [h 9.0) #.## #<#....  ##..###...... ##...##....... ###<.#......#.####### ####...####...##.##..... ....######...##.###.####  ###.#######.....##.## #..##..  #...# ##......###..# #.##...  [h  [h\ ,3.6 (30 [h/  [h ; _Found a stone staircase leading down. [hj3 [h [h [h [h [hF, [hQ...##.###.## #### #.....###........####..)#... ....###.#.. .#.o#.##.#... #....####.. [h3##@..>##. ##..#..# #...#. #.## #<#.#. ##..###....... #. ##...##........ ## o   orc (asleep) ###<.#......#.#####.  ####...####...##.# ....  [hsl #....######...##.# ##.##### [h\4.6 (1.0)5.6 (2 [h\ [hs _An orc comes into view. It is wielding a +0 dagger. [h###....###....##.###.## #### #.....####..........## #. ####..)#.........###.#.....#.o.#.##.#...# #.###..@###  [h2#..###...>.###.# ##..#.##.# #...#.#.## #<##.## #.. ##...##........ ### ###<.#......#.####### ####...####...##.# ...... [h [hs+6.6 (1 [h.# ##.# ##....... #.##.# #........ #.#.## #<##.## oo 2 orcs (asleep)# #... ##...##........ ###  ###<.#......#.#######... [hW<7 [h [hq _An orc comes into view. It is wielding a +0 club. [h^......∩......####....###..## ...##.###.## #### #.....#... ###....####... ####..)#.......###.###≈.....#.o.o##.##.#.#..@# #.##.≈#...### #..#.##...>.# ##.##.##.......  [hR#.##.#.# #........ #.##.#.## #<#...... #.##.##..###. #.##...##. ###.###<.#......#.## ######...# [h4  The orc shouts! [h [h oooooo 3 orcs (2 wandering)The orc completely misses you.====8 [h  [hq _An orc comes into view. It is wielding a +0 club. [hµ  The orc shouts! x2  You hit the orc.  The orc is moderately wounded. [hr  [h oo.oo [hU -9.3 (0.7 [h  [h` P _The orc barely misses you. [haZ ......∩...... ###....###..## ...##.###.## #### #..... ... ### ...####... ####..) .......o... ###.### .....#.oo.# #.## #.#.@.# #.##. #...### #..# ##...>.# ##.## ##....... #.## #.# #........ #.## #.## #<#...... #.## ##..###. # ##...##. ### ###[4 [hs[{0m<.#......#.## ######....oo.o----5000.3 (1.0 [h-z [hI  ###....###..##  ...##.####### #.....####... ##..... ...####... ####..)##.......... ###. .....#oo..# #. #.#..o#  #.## #..@### #..# ##...>.# ##.###....... #.#.# #........ #. #.## #<#...... #.#..###. #.... ######<.#......#.########. ####...####...##. #......# [hL  [hM  [hT V.o [hxU C----1 [hl\  [h!_  [hB [h)U.o [h5=2.1 (0.8 [h [h^O _You closely miss the orc. [hL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hV  ###....###..##  benj the Vexing ...##.###.##  Kobold of Wu Jian ...... #### #.....#### Health: 48/48 ======================== ... ###.......... Magic: 13/15 ====================---- ...####... ####..)## AC: 10Str: 6 ........... ###.## EV: 14 [h(W qInt: 18 .....#....# #.## SH: 0Dex: 15 #.#ooo# #.## XL:  8 Next: 16% Place: Dungeon:5 #..@### #..# Noise: =--------  Time: 5002.1 (0.0)  [hW ##...>.# ##.# a) +3 dagger ##....... #.# Throw: 2 throwing nets #.# #........ #.# #.## #<#...... #.# ##..###....... #.. ooo 3 orcs  [h"X Q##...##........ ###  ###<.#......#.## ######.. ####...####...##.# #......#Casting: Tukima's Dance (dangerous; 4% risk of failure)   [hmX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [hݟ oodagger (moderately wounded, chance to affect: 67%) [h[M###....###..## benj the Vexing...##.###.##Kobold of Wu Jian ......#### #.....#### Health: 48/48 ======================== [h{N... ###.......... Magic: 13/15 ====================----...####... ####..)## AC: 10Str: 6........... ###.## EV: 14Int: 18.....#....##.## SH: 0Dex: 15#.#o*o##.## XL:  8 Next: 16% Place: Dungeon:5#..@####..# Noise: =--------  Time: 5002.1 (0.0)##...>.###.# a) +3 dagger##.......#.# Throw: 2 throwing nets#.# #........#.##.## #<#...... [h{O#.###..###.......#.. ooo 3 orcs##...##........######<.#......#.########.. ####...####...##.##......#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, chance to affect: 67%) [h#_o(1 asleep) [h:o [h+3.1 (1 [hN [hY _The orc looks drowsy... The orc misses you. [h  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!  You kill the orc! [h )o 2 orcsThe Council accepts your kill. [h_378 (0.7 [h [hI _The orc misses you. [hT  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)   [h\Confirm with . or Enter, or press ? or * to list all spells. [h. 1 ###....###..##  benj the Vexing ...##.###.##  Kobold of Wu Jian ...... #### #.....#### Health: 48/48 ======================== ... ###.......... Magic: 11/15 =================------- ...####... ####..)## AC: 10Str: 6 ........... ###.## EV: 14Int: 18 .....#....# #.## SH: 0Dex: 15  [h #.#o)o# #.## XL:  8 Next: 17% Place: Dungeon:5 #..@### #..# Noise: =--------  Time: 5003.8 (0.0) ##...>.# ##.# a) +3 dagger ##....... #.# Throw: 2 throwing nets #.# #........ #.# #.## #<#...... #.# ##..###....... #.. oo 2 orcs  [hw ##...##........ ###  ###<.#......#.## ######.. ####...####...##.# #......#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line [h vAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [h###....###..## benj the Vexing...##.###.##Kobold of Wu Jian ...... [hN#### #.....#### Health: 48/48 ========================... ###.......... Magic: 11/15 =================-------...####... ####..)## AC: 10Str: 6........... ###.## EV: 14Int: 18.....#....##.## SH: 0Dex: 15 [h#.#*)o##.## XL:  8 Next: 17% Place: Dungeon:5#..@####..# Noise: =--------  Time: 5003.8 (0.0)##...>.# [h##.# a) +3 dagger##....... [h^#.# Throw: 2 throwing nets#.# #........ [h$#.##.## #<#......#.###..###.......#.. oo 2 orcs##...##........### [h2N###<.#......#.########.. ####...####...##.# [h[#......#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)   [h|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [hWy [h [h;oo. [hl+4.8 (1 [hG  [h Sonfirm with . or Enter, or press ? or * to list all spells. [h Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) _The orc struggles to resist. The orc hits you but does no damage. [hqX  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h ###....###..##  benj the Vexing ...##.###.##  Kobold of Wu Jian ...... #### #.....#### Health: 48/48 ======================== ... ###.......... Magic: 9/15==============---------- ...####... ####..)## AC: 10Str: 6 ........... ###.## EV: 14Int: 18 .....#....# #.## SH: 0Dex: 15 #.#oo.# #.## XL:  8 Next: 17% Place: Dungeon:5 #..@### #..# Noise: =--------  Time: 5004.8 (0.0) ##...>.# ##.#  [hE a) +3 dagger ##....... #.# Throw: 2 throwing nets #.# #........ #.# #.## #<#...... #.# ##..###....... #.. oo 2 orcs ##...##........ ###  ###<.#......#.## ######.. ####...####...##.# #......#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line [h3vAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [hdrM###....###..## benj the Vexing[40m...##.###.##Kobold of Wu Jian ......#### #.....#### Health: 48/48 ========================... ###.......... Magic: 9/15==============----------...####... ####..)## AC: 10Str: 6........... ###.## EV: 14Int: 18.....#....##.## SH: 0Dex: 15#.#oo.##.## XL:  8 Next: 17% Place: Dungeon:5 [hs#..@####..# Noise: =--------  Time: 5004.8 (0.0)##...>.###.# a) +3 dagger##.......#.# Throw: 2 throwing nets#.# #........#.##.## #<#......#.###..###.......#.. oo 2 orcs##...##........######<.#......#.########.. ####...####...##.##......#Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The orc closely misses you. [htY5.8 (1Contam  [h{ [hT _The orc completely misses you. [h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h5  ###....###..##  benj the Vexing ...##.###.##  Kobold of Wu Jian ......  [h !#### #.....#### Health: 48/48 ======================== ... ###.......... Magic: 7/15===========------------- ...####... ####..)## AC: 10Str: 6 ........... ###.## EV: 14Int: 18 [h  .....#....# #.## SH: 0Dex: 15 #.#oo.# #.## XL:  8 Next: 17% Place: Dungeon:5 #..@### #..# Noise: =--------  Time: 5005.8 (0.0) ##...>.# ##.# a) +3 dagger ##....... #.# Throw: 2 throwing nets  [h #.# #........ #.# Contam  #.## #<#...... #.# ##..###....... #.. oo 2 orcs ##...##........ ###  ###<.#......#.## ######.. ####...####...##.# #......#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hC Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line [hj vAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [hO ###....###..## benj the Vexing...##.###.##Kobold of Wu Jian ......#### #.....#### Health: 48/48 ========================... ###.......... Magic: 7/15===========-------------...####... ####..)## AC: 10Str: 6........... ###.## EV: 14Int: 18.....#....##.## SH: 0 [h]P Dex: 15#.#*o.##.## XL:  8 Next: 17% Place: Dungeon:5#..@####..# Noise: =--------  Time: 5005.8 (0.0)##...>.###.# a) +3 dagger##.......#.# Throw: 2 throwing nets#.# #........#.# Contam #.## #<#......#.###..###.......#.. oo 2 orcs##...##........######<.#......#.########..  [h Q 2####...####...##.##......#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%) [h& ^o(1 asleep) [h 9o [hg *6.8 (1 [hn  [h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (chance to affect:  67%)  [hN D_The orc looks drowsy... The orc hits you but does no damage.! [h-{  The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!  You kill the orc!! [h 9 )! [ho   orcThe Council accepts your kill.! [ht[4--7.6 (0.8! [h! [h6 _The orc hits you with a +0 club." [hk  You hit the orc.  The orc is almost dead." [h"'8.4" [hI" [hT _The orc completely misses you." [h'  You barely miss the orc.The orc is almost dead." [h 5--8=9.1 (0.7" [h" [hP _The orc barely misses you.# [hl^  You closely miss the orc.# [hrm%8# [ht# [hyW _The orc is almost dead.# [h0t s  You puncture the orc!  You kill the orc!# [h} e)# [h (10.5# [h # [h ^ _The Council accepts your kill.$ [h.g......∩......######....###....##.###.##  #### #####... ###.............####... ####..)#........... ###.#.....#....##.##.#.#)@.# #.##.#...### #..#.##...>.# ##.# ##....... #.##.# #........ #.#.## #<##.### #... ##...##........ ###  ###<.#......#.#######...$ [h4$ [h44-1.5 (1.0$ [h:$ [hAk _Items here: )) [ †.$ [hњ  ......∩...... ###....###..## ...##.###.## #### #.....#... ###.####... ####..) ........... ###. .....#....# #.## #.#@).# #.## #...### #..# ##...>.# ##. ##.......$ [h  #. #.# #........ #. #.## #<#...... #. ##..###. # ##...##. ### ###<.#......#.## ######$ [h $ [h 6==-2$ [h $ [h4 _Your magical contamination has completely faded away.  Things that are here: _a +0 club; a +0 chain mail% [ha ~......∩......####....###..## ...##.###.## #### #.....##... ###.....####... ####..)#........... ###.#.....#....# #.##.#.#)@.# #.##.#...### #..#.##...>.# ##.###....... #.##.# #........ #.##.## #<#...... #.###..###. #.##...##. ###.###<.#......#.## ######.% [ht( % [ho) -3 _% [hW/ % [h4 k _Items here: )) [ †.' [h' [h Pick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))' [ha - a +0 club  b - a +0 dagger Armour (select all with [)c - a +0 leather armour Carrion an orc corpse [Up|Down] select' [h [Esc] exit Letters toggle [.|Space] toggle selected[top]( [h0 ( [h5 ( [hP= 0......∩......### benj the Vexing###....###..##Kobold of Wu Jian .........##.###.##Health: 46/48 =======================-#### #.....##### Magic: 8/15============------------#... ###........... AC: 10Str: 6....####... ####..)### EV: 14Int: 18........... ###.### SH: 0Dex: 15.....#....##.##. XL:  8 Next: 17% Place: Dungeon:5( [h> #.#)@.##.##. Noise: ---------  Time: 5013.5 (0.0)#...####..#. a) +3 dagger##...>.###.## Throw: 2 throwing nets##.......#.###.# #........#.###.## #<#......#.## ##..###.......#... ##...##........###. ###<.#......#.########...  _Items here: )) [ †. _Your magical contamination has completely faded away.  ( [hG> Things that are here: _a +0 club; a +0 chain mail _Items here: )) [ †.  Okay, then.( [hC ( [hD ( [hH ( [hK . _( [h,( [h-( [h2( [hG4W_Your magical contamination has completely faded away.  Things that are here: _a +0 club; a +0 chain mail _Items here: )) [ †. _Okay, then.Unknown command.+ [h_A+ [hA+ [hB+ [hE,+ [hI+ [hXJ,+ [hK+ [hM+ [h:NU79==+ [hUO+ [hQ,+ [hR+ [hU,+ [hV+ [h=]_ _You start resting.+ [hHc+8.5 (5+ [hcY8=9.5 (6+ [hh+ [hk" _HP restored.+ [h I+ [h{ + [h :==+ [h# + [h# ,+ [h$ + [h ' + [hR' + [h( + [h** + [h* n=10/15==+ [hw+ + [h. + [hJ. + [hP/ + [h1 ,+ [h2 + [h#4 + [hk4 + [h5 + [h6 + [hR9 P==+ [h:; ,+ [h< + [h> ,+ [h? + [hB + [hCC F1=+ [h7D + [hF + [hF + [hKJ + [hOK + [hK + [h{L + [hN + [hO + [hO + [hQ + [hQ #=+ [h R + [hR + [hW B+ [hW + [hW + [hX + [hZ + [h[ 62==+ [h.[ + [h\ + [h^ ,+ [h_ + [ha + [hEb + [hb + [hee ,+ [h5f + [hh + [h:i :==+ [hUm + [h0p + [hwp + [hq + [hs ,+ [hft + [hov + [hv D3=+ [hcw + [hy + [hy + [hz + [h+} ,+ [h ~ + [hH +=+ [h B+ [hK 4==+ [h + [h ,+ [h + [hܨ + [h* + [h# + [hn + [h :==+ [h + [h ,+ [h + [h@ ,+ [h̰ + [h _ _You start resting.+ [h̹ 058.5 (39.0)+ [hb [5==9.5 (40+ [hX + [hQ % _Magic restored.- [h4] - [h] - [h^ - [he - [hh - [hh - [hl ,- [hm - [hm - [hn - [hds - [h9x #.## ##.####.###.#####...............∩......#########....###..##  ...##.###.##  #### #.....#######.#... ####..............- [hx ....####....####..)####.........@...# ###.###≈≈≈61.5 (2.0).....#....#.# #.##...∩#.#)).##.# #.##.≈≈≈#...### ..#..#....- [hx  ##...>.#.∩. ##.# ##....... #.##.###.# #........ - [hx #.##.##.## #< #.##.#- [hx ..###.......  #....#- [h - [h +2.5 (3- [h) - [h 6 _Found Gydghuq's Armour Emporium.1 [hx==1 [h4}1 [h.~,1 [h1 [hȍWelcome to Gydghuq's Armour Emporium! What would you like to do?  a -  66 gold a +0 chain mail  b -  148 gold the -1 cloak of Gallantry {rElec}c -  44 gold a +0 hat  d -  126 gold a +1 helmete -  22 gold a +0 leather armour  f -  22 gold a +0 leather armour  g -  44 gold a +0 ring mail  1 [hLh -  44 gold a +0 ring mail  i -  143 gold a +1 ring mail of poison resistancej -  9 gold a +0 robe You have 66 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list> [h0> [h> [h...##.###.##benj the Vexing#### #.....#######... Kobold of Wu Jian ......#... ####................ Health: 48/48 ========================....####....####..)####.... Magic: 15/15 ========================............# ###.###≈≈≈≈. AC: 10> [huStr: 6.....#....#.# #.##...∩≈. EV: 14Int: 18#.#)).##.#.# #.##.≈≈≈≈. SH: 0Dex: 15#...####...# #..#.....< XL:  8 Next: 17% Place: Dungeon:5##...>.#.@.# ##.##.##.. Noise: ---------  Time: 5066.5 (4.0)> [h##............. #.##.#### a) +3 dagger#.# #.........####. #.##.#Throw: 2 throwing nets#.## #<#........#.##.# ##..###.........#....# #...##........###..####  <.#......#.########...###..  .####...##.##......#......> [h  #####...##.###.#########...  _You start resting. _HP restored. _You start resting. _Magic restored. _Found Gydghuq's Armour Emporium.  There is an entrance to Gydghuq's Armour Emporium here.> [h> [h> [h. _> [h > [h > [h > [h _> [h 'HP restored. _You start resting.Magic restored. _Found Gydghuq's Armour Emporium. _There is an entrance to Gydghuq's Armour Emporium here. _Unknown command.? [h? [hMZInventory: 32/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts  F - 5 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn) ? [h;Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B [hZ B [h% B [h, ...##.###.##benj the Vexing#### #.....#######... Kobold of Wu Jian ......#... ####................ Health: 48/48 ========================....####....####..)####.... Magic: 15/15 ========================............# ###.###≈≈≈≈. AC: 10Str: 6.....#....#.# #.##...∩≈. EV: 14Int: 18#.#)).##.#.# #.##.≈≈≈≈. SH: 0Dex: 15#...####...# #..#.....< XL:  8 Next: 17% Place: Dungeon:5B [h$/ ##...>.#.@.# ##.##.##.. Noise: ---------  Time: 5066.5 (0.0)##............. #.##.#### a) +3 dagger#.# #.........####. #.##.#Throw: 2 throwing nets#.## #<#........#.##.# ##..###.........#....# #...##........###..####  <.#......#.########...###..  .####...##.##......#......  #####...##.###.#########...  _HP restored. _You start resting. _Magic restored. _Found Gydghuq's Armour Emporium. _There is an entrance to Gydghuq's Armour Emporium here. _Unknown command.B [hN4 B [h4 B [h= C [h{C [h.Welcome to Gydghuq's Armour Emporium! What would you like to do?  a -  66 gold a +0 chain mail  b -  148 gold the -1 cloak of Gallantry {rElec}c -  44 gold a +0 hat  d -  126 gold a +1 helmetC [hpe -  22 gold a +0 leather armour  f -  22 gold a +0 leather armour  g -  44 gold a +0 ring mail  h -  44 gold a +0 ring mail  i -  143 gold a +1 ring mail of poison resistancej -  9 gold a +0 robe You have 66 gold pieces. [Esc] exitC [h[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listD [h d $  You are short 60 gold pieces for the purchase.[Enter] buy shopping listJ [hg/ob $ 208 gold pieces for the purchase.M [h M [hM [h...##.###.##benj the Vexing#### #.....#######... Kobold of Wu Jian ......#... ####................ Health: 48/48 ========================....####....####..)####.... Magic: 15/15 ========================............# ###.###≈≈≈≈. AC: 10Str: 6M [h7.....#....#.# #.##...∩≈. EV: 14Int: 18#.#)).##.#.# #.##.≈≈≈≈. SH: 0Dex: 15#...####...# #..#.....< XL:  8 Next: 17% Place: Dungeon:5##...>.#.@.# ##.##.##.. Noise: ---------  Time: 5066.5 (0.0)M [hi##............. #.##.#### a) +3 dagger#.# #.........####. #.##.#Throw: 2 throwing netsM [h^#.## #<#........#.##.# ##..###.........#....# #...##........###..####  <.#......#.########...###..  .####...##.##......#......  M [h{#####...##.###.#########...  _HP restored. _You start resting. _Magic restored. _Found Gydghuq's Armour Emporium. _There is an entrance to Gydghuq's Armour Emporium here. _Unknown command.M [h%M [hF&M [h(,M [hj/h _You can access your shopping list by pressing '$'.N [h+N [hh,3N [hr1N [h+4N [h18P _N [h9,N [h9N [h=N [h?,N [hO@N [hBN [heDN [hDN [hEN [hFN [h*H,N [hHN [hJN [hK,N [hLN [hS%....####....####..)####....................# ###.###≈≈≈≈.......#....#.# #.##...∩≈#.#)).##.#.# #.##.≈≈≈≈.#...####...# #..#.....<...##...>.#.∩.#### ##.#..##.............# #.##.########.........####.# #.##.# #. # #<#........ #.@# #.##.# # N [hT###.....$## #....# #. ##........ #### ###..#######. .....#.## ######...###...... #...##.# #......#..........# ##.#########....... ....##.## #..##............ ...###..# #.##......##. .#....#.#######...............N [hU^ 72.5 (6  You now have enough gold to buy a +0 dagger of holy wrath on this level.  You can access your shopping list by pressing '$'.N [h_+3.5 (7N [hdN [h~h= _You now have 73 gold pieces (gained 7).R [hZR [hn[3R [h\R [h@^R [hf _You now have 79 gold pieces (gained 6).R [hggIR [h6hR [hh,R [hiR [hiR [hsj,R [hjR [hdkR [h]m,R [hmR [hsR [hvR [hHvR [hvR [hyR [h|,R [h4~R [hR [h,R [hR [hR [hԉ,R [hR [h1R [hJ,R [hR [hȒR [h,R [huR [hR [h R [hgR [hVR [hƞR [hŠ,R [h>R [h˧R [h .###.##### ......∩ ###....### ...##.###.# .> ..... #### #.....# #.##...# ####. #......####....####. ...............# ### ....@...#....#.# #88.5 (15.0) .####.#)).##.#.# # #...####...# # ##...>.#.∩.#### # ##......# #.# #.........####.# #.## #<#........##..#R [hY ##..###.......## ##...#####R [hR [h,9.5 (16R [hR [h; _Found a stone staircase leading down.T [hBIT [hYDT [h%GT [hJBT [hL,T [haST [h\T,T [hTT [h\XT [hZ,T [hM[T [ht]R  There is a stone staircase leading down here.T [h&_T [h_ _T [h_T [hdT [hVeT [heT [heT [hagT [hi,T [hqiT [hljT [hk,T [hlT [hlT [hWn,T [hnT [h@rT [h1t,T [htT [hiuT [hcw,T [hwT [hzT [hd|,T [h|T [hY~T [h!,T [hǀT [hT [ho,T [hT [hT [h.,T [hT [hΈT [h],T [hT [hT [hN,T [hÎT [hT [h}T [hT [hbT [hT [hv~≈≈≈≈~~~≈~~~ ..~~~≈≈≈≈≈~~~~≈~~~~~~~~. ...~~~~~~~~.~~~~~~.~~~~.K ...~~~~~~........ ....................... .................##.@..# ###..###..####.######.# #.## ##.#.### $. .###.#####.#...# # ......∩....###.## ###....###.####..###..# ...##.###. K   kobold (missile, asleep).....>...... #### #.....###.##...# ####...... ##......####....####.T [hZ108.5 (199.5 (20T [hT [h}Y _A kobold comes into view.X [h!w~≈≈≈≈~~~≈~~~ ..~~~≈≈≈≈≈~~~~~≈~.....~X [hx9.~~~~~~.~~~~.K....~~~~~~..~........................##..@.# ###..###..#####.######.# #.## ##.##.### .$. .###.#####.#...# .###......∩.###.## .. ###....###.####..###..# ...##.###.#.....>...... #### #.....######.##...# ####.##......####....####.X [h~X [hE210.5 (1.0)X [h0X [hX [h^P X≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~≈~~~~~~~~.....~~~.~~~~~~.~~~~.K....~~~~~~..~......@......................##....###.###..###..#####.######.# #.## ##.###.### #.$. .###.######...# #.###......∩.....## .. ###....###.X [hDQ #####..###..# ...##.###.#.....>...... #### #######.##...# ####......X [hAT X [h[ k.KK)X [h[ E====1X [h` X [hTd ( _The kobold shouts!Y [h` t  You hit the kobold.  You kill the kobold!Y [hk e(Y [hn b=---2.3 (0.8Y [h2r Y [hIv ^ _The Council accepts your kill.Z [hR t ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~≈~~~~~~~~~~~~.~~~~~~.~~~~...~............(...............##...@###.###..###..######.######.# #.## ##Z [hS ' #.### #.$. .###.#####.....# #.###......∩...##.## #.. ###....###..###......####....####..)Z [hY[ Z [h[ X----3.3 (1.0Z [ha Z [h-d [ [h:7 ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~≈~~~~~~~~~~~~.~~~~~~.~~~~......~.[ [h7...........(..................##....###.###..###..######.######@# #.## ## #.### #.$.#.###.#####...[ [h7Y..# #.###......∩...#..#...............# ###. [ [h~?[ [h?@-4[ [hD[ [hUG[ [h{~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~~~~≈~~~~~~~~.....~~~~~~~~~~~.~~~~~~.~~~~......~~~~~~..~..............(...........................##....###.###..###..#######.######.#...# #.## ##.# #.### #.@.#.###.#####....#...# #.###......∩......#[ [h###.## #.. ###....###..######..###..# ...##.###.##.....>...... #### #.....######.##...# ####......... ##......####....####..)##.........# ###.#...#....#.# #.#[ [h<5[ [h"[ [hA6.3 (2[ [h[ [h= _You now have 81 gold pieces (gained 2).\ [hZ\ [h~^6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0  \ [h_ c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           e - Short Blades   5.0   3.6  +3   n + Evocations0.3   0.7  +2   f - Long Blades   1.7   1.4  -2               g - Armour   0.0   1.4 \ [h&` -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4                      \ [h`                    \ [h`    The relative cost of raising each skill is in cyan.  \ [h`Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  \ [h8a}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^ [hϵ^ [hg^ [hbenj the Vexing~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ Kobold of Wu Jian ......~~~~≈~~~~~~~~.....~~~~~~~~~~~ Health: 48/48 ========================.~~~~~~.~~~~......~~~~~~..~.. Magic: 15/15 ========================............(................ AC: 10Str: 6............................. EV: 14Int: 18......##....###.###..###..### SH: 0Dex: 15^ [h####.######.#...# #.## ##.### XL:  8 Next: 17% Place: Dungeon:5#.### #.@.#.###.#####.... Noise: ---------  Time: 5116.3 (0.0)#...# #.###......∩......# a) +3 dagger###.## #.. ###....###..## Throw: 2 throwing nets####..###..# ...##.###.##^ [h.....>...... #### #.....########.##...# ####......... ##......####....####..)# #...............# ###.# ..........#....#.# #.#  _A kobold comes into view. _The kobold shouts!  You hit the kobold.  ^ [hYou kill the kobold! _The Council accepts your kill. _You now have 81 gold pieces (gained 2).^ [h4^ [hX^ [hU^ [h@^ [hKA^ [h#G^ [hJF _Unknown command.^ [h` I^ [hc ^ [he ^ [hCf $ _^ [h&j ^ [hl ^ [hn ^ [hn ^ [ho ^ [h-q ^ [hs ,^ [hs ^ [h.u ^ [h5w ^ [hrw ^ [hw ^ [hx ^ [hz ,^ [h{ ^ [h ^ [h ,^ [h ^ [h[ ^ [h ,^ [h ^ [h6 ^ [hk ^ [h B^ [h~ ^ [h0 ,^ [h ^ [h ^ [h ,^ [h} ^ [h ^ [hK ,^ [h ^ [h ^ [h@ ,^ [h ^ [h ^ [h ,^ [h ^ [hm ^ [h# ,^ [h~ ^ [h ^ [h ,^ [h) ^ [hz ^ [hS ,^ [hd ^ [h ^ [h1 Y#.### #...# #...# #.### ###.## #..## ####..###..#. #### .....>....... [... #####.##...## .... ##...... ....########.........^ [h  ....@...............#43.3 (27.0) ....##....##.####.#)) .... #.....#.# #... .... #.......# ##... #### ######.## ##....^ [h n #.# # ^ [h #.## #<#... ##..###.....^ [h P ##...##......^ [h ^ [h ^ [hn %4.3 (28^ [h^ C _Found a pair of gloves.` [h ` [h Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with () ` [hm T j - 2 throwing nets (quivered)r - 2 poisoned darts  A - 6 curare-tipped darts  F - 5 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) ` [hŗ  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn) Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) ` [hC Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c [hJJc [hQc [hY#.### #...# benj the Vexing#...# #.### Kobold of Wu Jian ......###.## #..## Health: 48/48 ========================####..###..#. Magic: 15/15 ========================#### .....>....... AC: 10Str: 6[... #####.##...## EV: 14Int: 18c [hY....##......## SH: 0Dex: 15....########......... XL:  8 Next: 17% Place: Dungeon:5....@...............# Noise: ---------  Time: 5144.3 (0.0)....##....##.####.#)) a) +3 dagger.... #.....#.# #...# Throw: 2 throwing nets.... #.......# ##...#### ######.## ##....c [hJZt#.# #..... #.## #<#... ##..###..... ##...##...... You hit the kobold.  You kill the kobold! _The Council accepts your kill. _You now have 81 gold pieces (gained 2). _Unknown command. _Found a pair of gloves.c [h ac [h_ac [hygc [h3jc [h 3c [h c [h? c [h ,c [h ,c [h ,c [h c [hB c [hT c [h{ c [hJ c [hT c [h c [h? c [h c [hL c [hD c [hm c [h c [h c [h ,c [hP c [h' c [hU ,c [h c [h= c [h ,c [h c [h c [hh ,c [h c [h c [h ,c [h c [h{ c [h> c [h c [h^ c [h  c [h1 ,c [h c [hH" c [hs# ,c [h# c [h$ c [h& ,c [h& c [h' c [h*) ,c [h) c [h\+ c [h- c [h- c [h- c [hv/ c [hq1 ,c [h@2 c [h4 c [h5 ,c [hC6 c [h7 c [hh9 c [h9 c [h9 c [h~; c [h\= ,c [h= c [h>? c [h#A ,c [hA c [hB c [hD ,c [hWE c [hF c [hUH c [hH c [hH c [hI c [hRL c [hL c [hL c [hM c [hP ,c [hP c [h~Q c [hGS ,c [hS c [hT c [hV ,c [hW c [h X c [hY ,c [h,Z c [h?[ c [h\ c [h\ c [h.] c [h9^ c [hU` ,c [h0a c [ha c [hb ,c [hcc c [h;f c [h h ,c [hlh c [hi c [huk ,c [hk c [h m c [hp Xc [h9q ,c [hq c [hMr c [hes ,c [hs c [hRt c [h-u ,c [hsu c [hsw ,c [hw c [hWy M _You now have 95 gold pieces (gained 14).c [h;{ 3c [h{ c [h| c [h_ c [h c [h; c [h c [h` ,c [h c [hV c [h ,c [h) c [h c [h ,c [h- c [h( c [hn c [h c [h c [hA c [h ,c [h c [hB c [hu ,c [h c [hC c [h ,c [h c [h c [h ,c [h c [hĢ c [h ,c [hA c [h c [h ,c [h2 c [h c [h ,c [h c [h c [h# ,c [he c [hó c [hӵ ,c [hh c [h" c [hq ,c [h c [h c [h  You enter the shallow water.Water c [h c [h N _Moving in this stuff is going to be slow.c [h 3c [hs c [h c [h ,c [hu c [h c [h >c [ht c [h/ c [h@ 3c [h~ c [h c [h` c [h c [h c [h% c [h' c [hU c [h c [h c [h} c [h c [h* c [h c [h c [h c [h c [h! c [hV A  You enter the shallow water.c [h ?Water c [h' c [h N _Moving in this stuff is going to be slow.c [h c [h c [h c [ht c [h ,c [h c [hD c [hJ ,c [h c [hm c [h ,c [hm c [h c [h ,c [h1 c [h c [h? c [h c [h c [hR c [h c [h 6c [h8 c [h A  You enter the shallow water.c [h ?Water c [h c [h   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.c [h 3c [hA c [h& c [h( >c [h) c [hD, c [h. 3c [hE/ c [h'1 c [h3 ,c [hE4 c [h5 c [h8 c [hG8 c [hp9 c [hr: c [hP=  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.c [h= ?Water c [h= c [h>   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.c [hH@ c [hs@ c [h@ c [hPA c [hOB ,c [hB c [hzE c [hG ,c [hJH c [hTJ c [hMM ,c [h N c [hO c [hQ ,c [heQ c [hR c [hCT ,c [hT c [hV c [hnX ,c [hY c [hf[ c [h:^ c [hr^ (c [hW_ c [ha c [hc 3c [h]d c [h)f c [huh ,c [hTi c [hm c [ho ,c [hzp c [h:s  c [hs _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goic [hs ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the large door.c [h~  .K..K.  #....#  #....#  #....# ################@'### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈ ~~.~~~~~~.~~~~......~~~~~~..~..~~ ..............(.............KK 2 kobolds (asleep) ................................. ........##....###.###..###..####. ######.######.#...# #.## ##.####.c [hۈ 2245.3 (101.0)c [h #6c [hlj 2c [hD c [hs _2 kobolds come into view. _There is a large open door here.g [h]s M'..s...+.K..K.# #.@..# ################''###≈≈~≈≈≈≈≈≈~~~.....~≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~.~~~~~~.~~~~......~s   scorpion (wandering)... ......g [hFxg [hF.sg [hfg [h*7.0)g [h g [h_[ _A scorpion comes into view.i [hEq'......+ .Ks.K.##....# ################@'### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~~~~~~~~.~~~~~~.~~~~.i [h..~..~~ ..............(...................##....###.###..###..#### ######.######.#...# #.## ##i [hi [hF.si [h&8i [hi [hV _There is a large open door here.j [h5''......+ .K..K.##s...# .# ################''### ≈≈≈≈~≈≈≈≈≈≈~~~..@..~≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~~~~~~.~~~~~~.~~~~...~..~~ ..............(...................##....###.###..###..####. ######.######.#...# #.## ## j [h'b#.### #...#.###.#####.....j [hu)j [h0F.sj [h(2-9 _j [h7j [h:j [he f'......+ .K..K.##....# #s#....# ################''### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈~~≈≈≈≈~~~≈~~~.@...~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~~~~~~.~~~~~~.~~~~...~..~~ ..............(...................##....###.###..###..#### ######.######.#...# #.## ## #.### #...#.###.#####.......# #.###......∩......###j [hrg j [ho F.sj [hp '50j [hv j [hy k [h{'......+ .K..K.##....# k [hds...# ################''### k [h≈≈≈≈~≈≈≈≈≈≈~~~.....~≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~k [h#[~~~~~~~~.~~~~~~.~~~~...~..~~ k [hB..............(...................k [hbr##....###.###..###..#### k [h######.######.#...# #.## ## #.### #...#.###.#####.....k [h..# #.###......∩......#####.## #..#####....###..k [h"##k [hk [h..k [h&1k [hk [hl [hM'......+.K..K.#s..# #....# ################''###≈≈~≈≈≈≈≈≈~~~.....~≈ ≈≈~~≈≈≈≈~~~≈≈≈≈≈≈~≈≈~~~~≈~~~~~~~~~~~~~~≈ ~~.~~~~~~.~~~~......~~~~~~..~..~~ ..............(....................###.###s   scorpion (wandering)l [hl [hfe.l [h%&2l [hl [h5l [h M'......+.K..K.##..s#....# l [h >#....# ################''###≈≈~≈≈≈≈≈≈~~~..@..~≈ ≈≈~~≈≈≈≈~~~≈l [h W≈≈≈≈≈~≈≈~~~~≈~~~~~~~~~~~~~~≈ l [h# n~~.~~~~~~.~~~~......~~~~~~..~..~~.........l [h? s   scorpion (wandering)l [hu l [h l [h' H.l [h( l [h( &3l [h- l [h1 m [hM'......+.K.sK.## #....# ################@'###≈≈~≈≈≈≈≈≈~~~.....~≈ ≈≈~~≈≈≈≈~~~≈m [hq≈≈≈≈≈~≈≈ ~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈..(......s   scorpion (wandering)KK 2 kobolds (asleep)m [hm [hAJ.sm [h&4m [h?m [hNV _There is a large open door here.o [hX'......+.K..K.# #...s# #....# #....# ###############''#### ≈≈≈~≈≈≈≈≈≈~~~...@.~≈≈~~≈≈≈≈~~~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~ ~.~~~~~~.~~~~......~~~~~~..~..~~~ .............(..............†##....###.###..###..####.. #####.######.#...# #.## ##.####.# o [hR} #.### #...#.###.#####......o [h o [hJ.so [hp-5 _o [ho [h4p [hb'......+ .K..K.##....# s##....# ###############''#### ≈≈≈~≈≈≈≈≈≈~~~.....~≈≈p [hTI~~≈≈≈≈~~~≈~~~..@..~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~~~~~~~≈~ ~.~~~~~~.~~~~...~..~~ .............(....................†##....###.###..###..####.. #####.######.#...# #.## ### p [h #.### #...#.###.#####.........# #.###......∩......####p [h2p [hh.p [hV&6p [hp [hݥp [h TM'......+.K..K.#s##....# #....# ###############''####≈≈~≈≈≈≈≈≈~~~...@.~≈≈ ≈~~≈≈≈≈~~~≈≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~~~~~~~≈ ~.~~~~~~.~~~~......~~~~~~..~..~~~.........s   scorpion (wandering)p [h p [h h.p [hk &7p [h q [h9 '......+ .K..K.# #....# #....# #....##''####≈~≈≈≈≈≈≈~~~..@..~≈≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~~≈~.....~≈ ~~.~~~~~~.~~~~......~~~~~~..~...(..##....###.###..###..#####.######.#...# #.## ##.####. #.### #...#.###.#####8r [h|eM'......+.K..K.## #....# ################@'####≈≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈≈≈≈≈≈~≈≈ ~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈..(......KK 2 kobolds (asleep)9r [hl _There is a large open door here.s [h%;'......+.K..K.# #.@..# ################''####≈≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈~~≈≈≈≈≈~≈≈~~~~≈~~~~~~~~~~~~~~≈ ~~.~~~~~~.~~~~......~~~~~~..~..~~(........................ ........##....###.###..###.s [hDs [hE.60 _s [hJLs [hNs [h M.#....Ks#.'......+#.K..K.# #....# ################''#### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈~.....~~~.....~s   scorpion (wandering)K 3 kobolds (asleep)s [h  A kobold comes into view. It is wielding a +0 club.s [h8s [h|s [h s [h(..KKK...sss [h(pKKK2 wandering)s [hP)0===1s [hF0s [h<3: _The kobold shouts! You hear a shout!t [h .#......#.'..KKK.+ #....s.# #....# ################''#### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~.....~~~~~~~~~~~.~~~~~~.~~~~...~..~~ ..............(...................##....###.###..###..####t [ht [ht [ht [h(t [h7...KK..sKK 2 kobolds (1t [h0---2t [hpt [hʭu [h| .#......#'+ #.KK...# #..s.# . ################@'#### ≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~~~~~~~~.~~~~~~.~~~~...~..~~ ..............(...................##....###.###..###..#### ######.######.#...# #.## ##..KK.s---3 _There is a large open door here.v [h7.#......#'+v [h ## #KK..# .s#.. ################''#### ≈≈≈≈~≈≈≈≈≈≈~~~..@..~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈ ~~~~~~≈~~~~~~~~~~~~~.~~~~~~.~~~~...~..~~ ..............(...................##....###.###..###..#### ######.######.#...# #.## ## #.### #...#.###.#####.....v [hԵBv [h#..v [h}sKKsKv [h60===4v [hv [h= _The kobold shouts! You hear a shout! x2{ [h@ #....##KK..#.s..#++{ [hdA G======5{ [hG { [hQ D _As you close the large door, it creaks loudly!| [h>  .#......# .'......+ #......# # #KK..# #.s..# #################++#### ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~≈≈~~≈≈≈≈~~~≈~~~@....~~~≈≈≈≈≈~≈≈~ ~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~ .~~.~~~~~~....~..~.(..........##....###.###..###..#####.######.#...# #.## ##.#### #.### #...#.###.######...# #.###......∩......## | [hȶ ...#K..#''K   kobold| [h | [hP (------| [h 6| [h | [h : _A kobold breaks down the large door.} [h'+ ## #....# K.K..# #################''#### ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~ ~~~~~~~≈~~~~~~~~~~~~~ .~~.~~~~~~.~~~~.} [hF..~.. ...............(..................##....###.###..###..#### #######.######.#...# #.## ## #.### #...#.###.#####.....} [hl..# #.###......∩......####.## #..#####....###} [h$..##} [h} [h/J.K} [hE------7} [hs} [hz~ [hw } ## #....# K. #################K'#### ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~ ~~~~~~~≈~~~~~~~~~~~~~ .~~.~~~~~~.~~~~...~.. ...............(..................##....###.###..###..#### #######.######.#...# #.## ## #.### #...#.###.#####.......# #.###......∩......####.## #..#####....###..## #########..###..#.....##.###.##~ [hF'K~ [h&8~ [h~ [hn [h? # #K...# #....# ##################''#### ≈≈≈≈≈≈~≈≈≈≈≈≈~~~..K..~≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ ..~~.~~~~~~....~.. ............................ [h##....###.###..###..### ########.######.#...# #.## ##. #.### #...#.###.#####.... #...# #.###......∩......# ###.## #..#####....############..###..#.....##.###.........>.......######.....### [h [hE [hBK.K [h&9 [h [h  Things that are here: _8 stones; a kobold corpse [h3N < #K...# #....# ###################''#### ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~K....~~~≈≈≈≈≈~≈~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ ~..~~.~~~~~~....~................(.............##....###.###..###..## #########.######.#...# #.## ##. #.### #...#.###.#####... #...# #.###......∩.. ###.## #..#####....############..###..#.....##.### ###.........>.......######... [hN E..## ....########.##...#... [htQ  [hY K.K [hZ %70  [hZ _ [ha  [hd  [h(R. ###################''#### ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~~~≈~~~~~~~K~~~~~~~ ~..~~.~~~~~~.~~~~...~. .................(...............##...@###.###..###..## #########.######.#...# #.## ## #.### #...#.###.#####.....# #.###......∩...##.## #..#####....###..##########..###..#.....##.###.# ###.........>.......######.... ....########.##...#######........ ##.......####..) [h$ [h -F~K [hj-&1 [h6 [h9 [h   Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hC #....#  benj the Vexing ###################''####  Kobold of Wu Jian ...... ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  Health: 48/48 ======================== ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Magic: 13/15 ====================---- ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ AC: 10Str: 6 ~..~~.~~~~~~.~~~~K.....~~~~~~..~. EV: 14Int: 18 .................*............... SH: 0Dex: 15 ................*................ XL:  8 Next: 17% Place: Dungeon:5 ...........##...@###.###..###..## Noise: ---------  Time: 5271.3 (0.0) #########.######.#...# #.## ##.## a) [ [hD40m+3 dagger #.### #...#.###.#####... Throw: 2 throwing nets #...# #.###......∩...... ###.## #..#####....###..#  #########..###..#.....##.###.## K   kobold ###.........>.......######.....## ....########.##...#######........ ....# ##......####....####..) _8 stones; a kobold corpseCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [ha#....#benj the Vexing ###################''####Kobold of Wu Jian ...... ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈Health: 48/48 ======================== ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Magic: 13/15 ====================----  [h3~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ AC: 10Str: 6 ~..~~.~~~~~~.~~~~*.....~~~~~~..~. EV: 14Int: 18 .................(............... SH: 0Dex: 15 ................................. XL:  8 Next: 17% Place: Dungeon:5 ...........##...@###.###..###..## Noise: ---------  Time: 5271.3 (0.0) #########.######.#...# #.## ##.## a) +3 dagger#.### #...#.###.#####... Throw: 2 throwing nets#...# #.###......∩......###.## #..#####....###..##########..###..#.....##.###.## K   kobold ###.........> [h .......######.....## ....########.##...#######........ ....# ##......####....####..) _8 stones; a kobold corpseCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [h [he.K2.3 (1 [h`k [h oH  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (chance to affect: 67%) _The kobold struggles to resist. [hkg  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hQ : [h #....#  benj the Vexing ###################''####  Kobold of Wu Jian ......  [h≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  Health: 48/48 ======================== ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Magic: 11/15 =================------- ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ AC: 10Str: 6 ~..~~.~~~~~~.~~~~......~~~~~~..~. EV: 14Int: 18 ................K(............... SH: 0Dex: 15 ................*................ XL:  8 Next: 17% Place: Dungeon:5 ...........##...@###.###..###..## Noise: ---------  Time: 5272.3 (0.0) #########.######.#...# #.## ##.## a) +3 dagger #.### #...#.###.#####... Throw: 2 throwing nets #...# #.## [h=[34m#......∩...... ###.## #..#####....###..#  #########..###..#.....##.###.## K   kobold ###.........>.......######.....## ....########.##...#######........ ....# ##......####....####..) _The kobold struggles to resist.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [h_#....#benj the Vexing ###################''####Kobold of Wu Jian ...... ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈Health: 48/48 ======================== ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Magic: 11/15 =================------- ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ AC: 10Str: 6 ~..~~.~~~~~~.~~~~......~~~~~~..~. EV: 14Int: 18 ................*(............... SH: 0Dex: 15 ................................. XL:  8 Next: 17% Place: Dungeon:5 ...........##...@###.###..###..## Noise: ---------  Time: 5272.3 (0.0)  [h`#########.######.#...# #.## ##.## a) +3 dagger#.### #...#.###.#####... Throw: 2 throwing nets#...# #.###......∩......###.## #..#####....###..##########..###..#.....##.###.## K   kobold ###.........>.......######.....## ....########.##...#######........ ....# ##......####....####..)  [h`_The kobold struggles to resist.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [h`Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [h: [h [hL.K [h+3.3 (1 [h' [hCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [hPress: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (chance to affect: 67%) _The kobold struggles to resist. [hl t  You hit the kobold.  You kill the kobold! [h )=4.0 (0.7 _The Council accepts your kill. [hl#K...#  #....# ##################''#### ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈~~~K....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~~~~.~~~~~~.~~~~......~~~~~~..~(....)@................ ..........##....###.###..###..# ########.######.#...# #.## ##.####.### #...#.###.######...# #.###......∩.... ###.## #..#####....###.K   kobold (missile, wandering)  #########..###..#.....##.###.## ##.........>.......###########.##...#######..........K)-5.0 (1.0 _A kobold comes into view. [hE  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hQ #K...#  benj the Vexing #....#  Kobold of Wu Jian ...... ##################''####  Health: 48/48 ======================== ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  Magic: 9/15==============---------- ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ AC: 10Str: 6 ~~~~~~~~≈~~~~~~~~K....~~~~~~~~~~~ EV: 14Int: 18 ..~~.~~~~~~.~~~~.*....~~~~~~..~.. SH: 0Dex: 15  [h................*................ XL:  8 Next: 17% Place: Dungeon:5 ...............)@................ Noise: ---------  Time: 5275.0 (0.0) ..........##....###.###..###..### a) +3 dagger ########.######.#...# #.## ##.### Throw: 2 throwing nets #.### #...#.###.#####.... #...# #.###......∩......# ###.## #..#####....###..## K   kobold (missile)  #########..###..#.....##.###.## ##.........>.......######.....### ...########.##...#######......... _A kobold comes into view. [hCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering stones (chance to affect: 67%) [h#K...#benj the Vexing#....#Kobold of Wu Jian ...... ##################''####Health: 48/48 ======================== ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈Magic: 9/15==============---------- ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ AC: 10Str: 6 ~~~~~~~~≈~~~~~~~~*....~~~~~~~~~~~ EV: 14Int: 18  [hvo..~~.~~~~~~.~~~~......~~~~~~..~.. SH: 0Dex: 15 ................(................ XL:  8 Next: 17% Place: Dungeon:5 ...............)@................ Noise: ---------  Time: 5275.0 (0.0) ..........##....###.###..###..### a) +3 dagger ########.######.#...# #.## ##.### Throw: 2 throwing nets#.### #...#.###.#####....#...# #.###......∩......####.## #..#####....###..## K   kobold (missile)#########..###..#.....##.###.##  [h##.........>.......######.....### ...########.##...#######......... _A kobold comes into view. [hCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h) Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering stones (chance to affect: 67%) [hq [h`, [hjMs.Ks   scorpionK   kobold (missile) [hk+6.0 (1 [hs [h:xF  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering stones (chance to affect: 67%) _The kobold struggles to resist. [h #....# ###################''#### ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~s....~~~≈≈≈≈≈~≈~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ ~..~~.~~~~~~.~~~~K.......~................(.............)##...@###.###..###..## #########.######.#...# #.## ##. #.### #...#.###.#####... #...# #.###......∩.. ###.## #..#####....############..###..#.....##.###K   kobold (missile) ###.........>.......######.....## ....########.##...#....# ##......####....####..).s.Ks   scorpionK   kobold (missile)7[39;49 [hm [h  ###################''#### ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~~~≈~~~~~~~~s~~~~~~~ ~..~~.~~~~~~.~~~~......~. ................K(..............)....##....###.###..###..## #########.######@#...# #.## ## #.### #...#.###.#####.....# #.###......∩...##.## #..#####....###..##########..###..#.....##.###.# ...########...............# ###. [h% [hX [he.s.Ks   scorpionK   kobold (missile) [h[10/15==8 [h! [h [hi ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~~~≈~~~~~~~~~~~~ ~..~~.~~~~~~.~~~~.s..~. .................(..................K..##....###.###..###..## #########.######.#...# #.## ## #.### #@..#.###.#####.....# #.###......∩...##.## #..#####....###..##########..###..#.....##.###.# ###.........>.......######.... ...................#....#.# #. [hk [hw [hya.s)Ks   scorpionK   kobold (missile) [h0 &9 [hP [h [hi  [hj  [hJk  [ht h(sK [hu '80 [h|  [hz  [ht  You hit the kobold.  You kill the kobold! [hC( [hT3=7 (0.7 [hqt _The Council accepts your kill. [h8M  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h-≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ...... ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 8/15============------------ .................(............... AC: 10Str: 6  [h................)................ EV: 14Int: 18 ...........##...s###.###..###..## SH: 0Dex: 15 #########.######*#...# #.## ##.## XL:  8 Next: 17% Place: Dungeon:5 #.### #@..#.###.#####... Noise: =--------  Time: 5280.7 (0.0) [h#...# #.###......∩...... a) +3 dagger [h/###.## #..#####....###..# Throw: 2 throwing nets  [hM #########..###..#.....##.###.## ###.........>.......######.....##  [h....########.##...#######........ s   scorpion ....# ##......####....####..) ...########...............# ###.  [hw...................#....#.# #. _The Council accepts your kill. [hCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line [h.DAim: a scorpion (chance to affect: 50%) [h?≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ...... ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 8/15============------------ .................(............... AC: 10Str: 6 ................)................ EV: 14Int: 18  [hD...........##...*###.###..###..## SH: 0Dex: 15 #########.######(#...# #.## ##.## XL:  8 Next: 17% Place: Dungeon:5#.### #@..#.###.#####... Noise: =--------  Time: 5280.7 (0.0)#...# #.###......∩...... a) +3 dagger###.## #..#####....###..# Throw: 2 throwing nets#########..###..#.....##.###.## ###.........>.......######.....##  [hv....########.##...#######........ s   scorpion ....# ##......####....####..)  [h...########...............# ###. ...................#....#.# #.  [hP_The Council accepts your kill. [h۬Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%) [h  [h   [hb V.s [h +1.7 (1 [h  [he }  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 50%) _The scorpion resists with some effort. The scorpion barely misses you. [hg  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h=≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ...... ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 6/15=========--------------- .................(............... AC: 10Str: 6  [h>................)................ EV: 14Int: 18 ...........##....###.###..###..## SH: 0Dex: 15  [h7>#########.######s#...# #.## ##.## XL:  8 Next: 17% Place: Dungeon:5 [h_>#.### #@..#.###.#####... Noise: =--------  Time: 5281.7 (0.0) #...# #.###......∩...... a) +3 dagger [h>  ###.## #..#####....###..# Throw: 2 throwing nets  #########..###..#.....##.###.##  [h>###.........>.......######.....## ....########.##...#######........ s   scorpion  [h>....# ##......####....####..) ...########...............# ###. ...................#....#.# #.  [h>_The scorpion resists with some effort. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  [h ?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [h?Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%) [h51≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ......  [h6~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 6/15=========--------------- .................(............... AC: 10 [h76Str: 6 ................)................ EV: 14 [h]6Int: 18 ...........##....###.###..###..## SH: 0 [h6,Dex: 15  [h6]#########.######*#...# #.## ##.## XL:  8 Next: 17% Place: Dungeon:5 [h6 #.### #@..#.###.#####... Noise: =--------  Time: 5281.7 (0.0)#...# #.###......∩...... a) +3 dagger [h6###.## #..#####....###..# Throw: 2 throwing nets [h^7B#########..###..#.....##.###.## ###.........>.......######.....## ....########.##...#######........ s   scorpion ....# ##......####....####..) ...########...............# ###.  [h7...................#....#.# #. _The scorpion resists with some effort. The scorpion barely misses you. [h7Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h7Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%) [h? Us(asleep) [hn [h8[KsK   koboldCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  [hConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 50%)  The scorpion looks drowsy... [h|3-2.7 (1 [h [h  A kobold comes into view. It is wielding a +0 club and wearing a +2 chain mail _of poison resistance. [h   The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion! [h [hҧ(K(K   kobold [h 26-3.5 (0.8 _The Council accepts your kill. [h [h| _Your Evocations skill gained 2 levels and is now at level 2! [h9  [h! C  Skill  Level Cost  Apt Skill  Level Cost  Apt  [hi ] a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           [h  b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   [h  c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   [hA g d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0           [hf  e - Short Blades   5.0   3.6  +3   n + Evocations2.0   2.1  +2   [h  f - Long Blades   1.7   1.4  -2   [h          [h a     [h . g - Armour   0.0   1.4  -2       [h h - Dodging   2.4   2.1  +2   [h* .     i - Stealth   4.0   2.5  +4   [hL a     [hp          [h _     [h a     [h          [h _     [h          [hB a     [hm The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [h D[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [h [!] training|cost|targets [hY n * Evocations   2.0 [h(p n - Evocations   2.0 [hx = e + Short Blades 5.0 [h  [hU  [h 1≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ......  [hi ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 6/15=========--------------- .................(............... AC: 10 [h +Str: 6  [h ................K................ EV: 14Int: 18  [h ...........##....###.###..###..## SH: 0 [h ,Dex: 15  [h K#########.######(#...# #.## ##.## XL:  8 Next: 26% Place: Dungeon:5 [h< #.### #@..#.###.#####... Noise: ---------  Time: 5283.5 (0.0) [h^ #...# #.###......∩...... a) +3 dagger [h ###.## #..#####....###..# Throw: 2 throwing nets [h #########..###..#.....##.###.## ###.........>.......######.....##  [h ....########.##...#######........ K   kobold ....# ##......####....####..) ...########...............# ###. ...................#....#.# #. _of poison resistance.The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion! _The Council accepts your kill. _Your Evocations skill gained 2 levels and is now at level 2! [h  [h  [h   [h [h1 Ability - do what?CostFailure  f - Evoke InvisibilityDrain21%  Invocations -X - Renounce ReligionNone0%  [hg[?] toggle between ability selection and description. [hr  [h%≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ...... ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 6/15=========---------------  [h&.................(............... AC: 10Str: 6 ................K................ EV: 14Int: 18 ...........##....###.###..###..## SH: 0Dex: 15  [hB&K#########.######(#...# #.## ##.## XL:  8 Next: 26% Place: Dungeon:5 [hr&#.### #@..#.###.#####... Noise: ---------  Time: 5283.5 (0.0)#...# #.###......∩...... a) +3 dagger [h&0###.## #..#####....###..# Throw: 2 throwing nets#########..###..#.....##.###.##  [h'###.........>.......######.....## ....########.##...#######........ K   kobold ....# ##......####....####..) ...########...............# ###. ...................#....#.# #. _of poison resistance.The helpless scorpion fails to defend itself.  [hM'You impale the scorpion!!  You kill the scorpion! _The Council accepts your kill.  [h'o_Your Evocations skill gained 2 levels and is now at level 2! [hb/P  Okay, then. [h/ [ho7 [h:. _ [h$O [h*QC  Skill  Level Cost  Apt Skill  Level Cost  Apt  [hQ] a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           [hQ6 b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Ice Magic   1.2   2.0   0   [hQ d - Throwing   0.0   0.8  +1   m - Earth Magic   0.0   1.0   0   [h+R         [h^Re + Short Blades 5.0   3.6  +3   n - Evocations   2.0   2.1  +2   f - Long Blades   1.7   1.4  -2   [hRp             g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       [h,S i - Stealth   4.0   2.5  +4           [hcS         [hS         [hS             [hSl     [h0T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hfT[?] Help[=] set a skill target  [hT}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h  e * Short Blades   5.0 [h&o e - Short Blades   5.0 [h> n + Evocations 2.0 [hs  [h≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ Kobold of Wu Jian ...... ~~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ Health: 48/48 ======================== ~..~~.~~~~~~.~~~~......~~~~~~..~. Magic: 6/15=========--------------- .................(............... AC: 10Str: 6 ................K................ EV: 14Int: 18 ...........##....###.###..###..## SH: 0Dex: 15 #########.######(#...# #.## ##.## XL:  8 Next: 26% Place: Dungeon:5#.### #@..#.###.#####... Noise: ---------  Time: 5283.5 (0.0)#...# #.### [h ......∩...... a) +3 dagger###.## #..#####....###..# Throw: 2 throwing nets#########..###..#.....##.###.## ###.........>.......######.....## ....########.##...#######........ K   kobold ....# ##......####....####..) ...########...............# ###. ...................#....#.# #.The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion! _The Council accepts your kill. _Your Evocations skill gained 2 levels and is now at level 2! _Okay, then. [h4 [h0 [h [h>  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h^ [h,)K3-----==4.5 (1Touch  _Your hands begin to glow red. [h6 [hj?F.K [h/@h4==-----5 [h [h~ [hEX k=-6.3 (0.8 [h{~  _You hit the kobold but do no damage. The kobold closely misses you. [hW9=7.1 [hC [h(E _You barely miss the kobold. The kobold closely misses you. [hA [hcB*8 (0.7 [hJ [hMU _You completely miss the kobold. [h^XKK(confused) [h_O==8.5 [hh [hkw _You hit the kobold but do no damage. The kobold appears confused. [h+  [h 3(K [hZ -9.3 (0.8 [h  [h Z _You hit the kobold but do no damage. [h$  You strike the helpless kobold from behind!  You puncture the kobold!  You kill the kobold! [h 0e) [h)81-90.1 [h; [h@^ _The Council accepts your kill. [h?~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~.....~ ..~~.~~~~~~.~~~~......~~~~~~..~.....(....).....##....###.###..###..#.######(#...# #.## ##.##.### #.@.#.###.#####.#...# #.###......∩......####.## #..#####....###..##..###..#.>.......######.....##.##...#.# ##......####....####..)##.# ###.##....#.# #.# [h C [hCG-1.1 (1.0 [hon [hp  Things that are here: _a +0 club; a +2 chain mail of poison resistance; a kobold corpse [hH [hVnPick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)  b - a +2 chain mail of poison resistance Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] [h)  b + a +2 chain mail of poison resistance[Enter] accept (1 chosen) [hC [hJ [hT≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈benj the Vexing ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ Kobold of Wu Jian ...... ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ Health: 48/48 ======================== ..~~.~~~~~~.~~~~......~~~~~~..~.. Magic: 4/15======------------------ ................(................ AC: 10Str: 6 ...............)................. EV: 14Int: 18 ..........##....###.###..###..### SH: 0Dex: 15 ########.######(#...# #.## ##.### XL:  8 Next: 26% Place: Dungeon:5#.### #.@.#.###.#####.... Noise: ---------  Time: 5291.1 (0.0)#...# #[ [hU37m.###......∩......# a) +3 dagger###.## #..#####....###..## Throw: 2 throwing nets#########..###..#.....##.###.## ##.........>.......######.....### ...########.##...#######.........  ...# ##......####....####..)#  ..########...............# ###.#  ..................#....#.# #.# You strike the helpless kobold from behind!  You puncture the kobold!  You kill the kobold! _The Council accepts your kill.Things that are here: _a +0 club; a +2 chain mail of poison resistance; a kobold corpse [h^95 [h_?==2.1 (1 [he [hh^ _G - a +2 chain mail of poison resistance [h}3 [h [hB [h== [h [hr6= [h [hB [h, [hL [hL [h [h9KK   kobold (wandering)  .K..(...)........###.##(#...# #.##  #.### #.@.#300.0) #...# #.###∩  #.  #. >.... )  _You start resting. [h|  .K..(...)........###.##(#...# #.##  #.### #.@.# #...# #.###∩  #.  #.>.... )   [h  [h  [hF ] _A kobold is nearby! [hU#################''#### ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~≈~~~~~~~~~~ .~~.~~~~~~.~~~~......~~~~~~..~..~K..( [hW....).................. .........##....###.###..###..# #######.######(#@..# #.## ##.#####.### #.).#.###.#####.....#...# #.###......∩.... [h###.## #..#####....###.#######..###..#.....##.###.## #.........>.......############.##...#######..........  ####....####..)##  .########......# ###.##  [h  [h  = [h 13.0) _ [h [h [h3 [h! [h , [h [h  [h.! [hm# [h&, [h!( [h+ [h,M7== [h- [htk==8= [h# [hh&, [h] [h^KK   kobold (wandering) [h+z   (.....)....K.###.#(#@..# #.## 163.0) #.### #.).#.# #...# #.###......∩  #..##### # > ) _You start resting. [h   (.....)....K.###.#(#@..# #.##  #.### #.).#.# #...# #.###......∩  #..######> )  [h~ [h  [h(] _A kobold is nearby! [hw  _You start resting. _A kobold is nearby! _ Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h0 n#################''####  benj the Vexing ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈  Kobold of Wu Jian ...... ~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~ Health: 48/48 ======================== ~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~ Magic: 6/15=========--------------- .~~.~~~~~~.~~~~......~~~~~~..~..~ AC: 10Str: 6  [h% ............K..(................. EV: 14Int: 18 ..............)....K............. SH: 0Dex: 15 .........##....###*###..###..#### XL:  8 Next: 26% Place: Dungeon:5 #######.######(#@*.# #.## ##.#### Noise: ---------  Time: 5316.1 (0.0) #.### #.).#.###.#####..... a) +3 dagger [h1 #...# #.###......∩......## Throw: 2 throwing nets ###.## #..#####....###..## #########..###..#.....##.###.## #.........>.......######.....#### K   kobold (wandering) ..########.##...#######.......... ..# ##......####....####..)## .########...............# ###.##Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 67%) [h.#################''####benj the Vexing ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈Kobold of Wu Jian ...... ~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~ Health: 48/48 ======================== ~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~~ Magic: 6/15=========--------------- .~~.~~~~~~.~~~~......~~~~~~..~..~ AC: 10Str: 6 ............K..(................. EV: 14Int: 18 ..............)....*............. SH: 0 [hDex: 15 .........##....###.###..###..#### XL:  8 Next: 26% Place: Dungeon:5 #######.######(#@..# #.## ##.#### Noise: ---------  Time: 5316.1 (0.0)#.### #.).#.###.#####..... a) +3 dagger#...# #.###......∩......## Throw: 2 throwing nets###.## #..#####....###..## #########..###..#.....##.###.## #.........>.......######.....#### K   kobold (wandering) ..########.##...#######.......... ..# ##......####....####..)##  [h.########...............# ###.##Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 67%) [hDUKasleep) [h8K [h+7.1 (1 [h^ [honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (wandering, hasn't noticed you, chance to  affect: 67%) _The kobold looks drowsy... [h<''####  [h ~≈≈≈≈≈≈~~~.....~≈≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈~.....~≈ ~~.~~~~~~.~~~~......K~~~~~..~..~ [h@K..(.....)....K..##....###.###..###..####. [h.######(#.@.# #.## ##.####. [h#.### #.).#.###.#####. [h̪ #...# #.###......∩......####.## #..#####. [h..### .>.######.....#K 2 kobolds (1 wandering, 1 asleep) .#.##...#. .# ##......####....####..)# #.# ###.# [hX [hG~K [hQ&8 [hE [hm [h} K #....# ###############''#### ≈~≈≈≈≈≈≈~~~.....~≈≈ ≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈~~~≈~~~~~~~~.....~~~~~~≈ ~.~~~~~~.~~~~......~~~~~~..~..~~~K..(.....K. [h/~ R....)....K..............† .......##....###@###..###..####. #####.######(#...# #.## ##.####.##.### #.).#.###.#####.......#...# #.###......∩......####  ###.## #..#####....###.  [hc~ #######..###..#.....##.###.## .......>.......###### ########.##...#######............ #  [h~ K####....####..)# [hЃ affect: 67%) _The kobold looks drowsy...  You lunge at the kobold.  The helpless kobold fails to defend itself.  You impale the kobold!!  You kill the kobold! [h .).KK   kobold (wandering)9 _The Council accepts your kill. [h6m#K...#  #....# ##############''#### ≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~~≈~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~K..(............)....@.K............† ......##....###.###..###..####... ####.######(#...# #.## ##.####.###.### #.).#.###.#####........#...# #.###......∩......#####  ###.## #..#####....###. ######..###..#.....##.###.## .......>.......####### #######.##...#######............. [h; [hDrK.K [hLF====20 [h1U [h[ _The kobold shouts!  Things that are here: _a +0 club; a kobold corpse [hn  [ho 7===---8 (0.7 [hax  [h0| _You hit the kobold but do no damage. The kobold completely misses you. [h_t  You hit the kobold.  You kill the kobold! [hgi) [hkD---1.5 [h/u [hx^ _The Council accepts your kill. [h'G#K...# #....# ''#### ~≈≈≈≈≈≈~~~.....~≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈~.....~≈~≈~ ~~~~~~.~~~~......~~~~~~..~..~K..(.)....)@.†.##....###.###..###..####..######(#...# #.## ##.####.##.### #.).#.###.#####.#...# #.###......∩......####.## #..#####....###..## ..###..#.....##.###.## >.######.....#..##...#. [hR [hS5-2.5 (1.0 [hzZ [h^M _You see here a +0 club. [h #K...# #....# ''#### ~≈≈≈≈≈≈~~~.....~≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~.....~≈~≈~≈.~~~~......~~~~~~..~..~K..(.)....))†.##....###.###..###..####..######(#...# #.## ##.####.##.### #.).#.###.#####.#...# #.###......∩......####.## #..#####....###..## ..###..#.....##.###.## >.######.....#..##...#. [h;  [h8 G-3 _ [hr  [hB  [h>#....# ###########''#### ≈≈≈≈≈≈~~~.....~≈≈ ≈≈≈~~~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~~.~~~~......~~~~~~..~..~~~~~~~ ......K..(..................)....))†##....###.###@.###..####... #.######(#...# #.## ##.####.##### #.### #.).#.###.#####.......... #...# #.###......∩......####### ###.## #..#####....###.. [h?T## ###..###..#.....##.###.## ....>.......######.....#######... ####.##...#######..............  ##......####....####..)#### [h9== [ho4 [h [hM [hZ ###########''#### ≈≈≈≈≈≈~~~.....~≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~~~~~~~~~~~~~~≈~≈~≈~ ~~~~.~~~~......~..~~~~~~ ......K..(.........................)....))......†##....###.###..###..####.. #.######(#...# #@## ####### #.).#.###.#####.......... ..# #.###......∩......########......##.# [h ###...............# ###.###≈≈≈≈.  [h<5 [h [h [hK  ≈≈≈≈≈≈~~~.....~≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~~~~~~~~~~~~~~≈~≈~≈~ ~~~~.~~~~...~..~~~~~~ ......K..(.........................)....))......†##....###.###..###..####.. #.######(#...# #.## ## [h.L ##### #.).#.###@#####.......... ..# #.###......∩......####### ###.## #..#####....###..## #####.. [hL  ...........#....#.# #.##...∩≈.  [hV  [hZW &6 [h a  [hOc  [hb ~~~~~≈≈≈≈≈~≈≈~≈≈≈≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~ ~~~.~~~~......~~~~~~..~..~~~~~~~ .....K..(...................)....))......†##....###.###..###..####... .######(#...# #.## ##.####.###### .### #.).#.###.#####.......... ...# #.###.....@∩......####### #.## #..#####....###..## ..###..#.....##.###.## ...>.......######.....#######.... ###.##...#######..............  ##......####....####..)#### ##.. [h c *.......# ###.###≈≈≈≈ ...#....#.# #.##...∩≈. ##.####.#)).##.#.# #.##.≈≈≈≈. [hl  [hMm &7 [hς  [hM~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~.....~≈~≈~≈~.~~~~......~~~~~~..~..~.K..(.)....))...†. .##....###.###..###..####. ######(#...# #.## ##.####.# ### #.).#.###.#####. .# #.###.......# # #.## #..#####....###..## ..###..#.....##.###.## >.######.....#..##...#..... ##......####....####..)####. #.# ###.###≈≈≈≈.#....#.# #.##...∩≈. #.####.#)).##.#.# #.##.≈≈≈≈.8=8 _There is an entrance to Seng's Weapon Emporium here. [h/& [h8Welcome to Seng's Weapon Emporium! What would you like to do?  a -  24 gold a +0 dagger  b $  67 gold a +0 dagger of holy wrathc -  36 gold a +0 falchion  d -  244 gold a +2 partisan of venome -  60 gold a +0 quarterstaff  f -  88 gold a +0 shortbow of drainingg -  18 gold a +0 sling  h -  36 gold a +0 spear  i -  2 gold 2 stones  j -  3 gold 3 stones You have 95 gold pieces. After the purchase, you will have 28 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list [h [h [h5≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈benj the Vexing ~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~~ Kobold of Wu Jian ...... ~~.~~~~......~~~~~~..~..~~~~~~~~. Health: 48/48 ======================== ....K..(......................... Magic: 8/15============------------ ......)....)).............†...... AC: 10Str: 6 .##....###.###..###..####........ EV: 14Int: 18 ######(#...# #.## ##.####.####### SH: 0Dex: 15  [hB### #.).#.###.#####.......... . XL:  8 Next: 26% Place: Dungeon:5 ..# #.###......@......####### # Noise: ---------  Time: 5328.5 (0.0) #.## #..#####....###..##a) +3 dagger #..###..#.....##.###.##Throw: 2 throwing nets ..>.......######.....#######..... ##.##...#######.................. ##......####....####..)####......  #...............# ###.###≈≈≈≈...  .........#....#.# #.##...∩≈...  #.####.#)).##.#.# #.##.≈≈≈≈...  _You hit the kobold but do no damage. The kobold completely misses you.You hit the kobold.  You kill the kobold! [39 [h;49m_The Council accepts your kill. _You see here a +0 club. _There is an entrance to Seng's Weapon Emporium here. [h [hX [h [hoh _You can access your shopping list by pressing '$'. [hm  _Unknown command. [h O≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~.....~≈~≈~≈~.~~~~......~~~~~~..~..~.K..(.)....))...†.##....###.###..###..#### .######(#...# #.## ##.####. .### #.).#.###.#####. .# #.###∩......# #.## #..#####....###..## ##..###..#.....##.###.##.>.######.....##.##...#....  ##......####....####..)#### ##.# ###.###≈≈≈≈.#....#.# #.##...∩≈ ##.####.#)).##.#.# #.##.≈≈≈≈ [h  [h 29.5 (1 _ [hR  [hn  [hy [h z [hC{ [hL [hm [hފ, [hc [hq, [h [hג [hN9== [hk [h, [hϗ [h], [hқ [hi, [h [h [hä:== [h [h, [h} [h, [h6 [h[ [hR10/15== [h [hz, [h [hw, [h [h, [hK [h [h:== [h [h~, [h [h, [hT [h [h5;1 [hq(= [h [h [h [h [h, [h [hU, [h_ [h [h9= [hR [h, [hQ [hM, [hI [hMb2== [h` [h [hE [h" [h [h [h [h [hA [hJ [h5P== [h [h, [h5 [h, [h  [h K3= [h^  [h  [h  [hC  [h  [h , [h  [h , [h  [h  [h 9= [h#  [h , [hc X [h  [h 64== [hF  [h  [hK! , [h"  [h% , [h&  [h( , [h)  [h+  [h', :== [h,  [h:/ , [hv0  [ht2  [h2  [h3  [h6 , [hd7  [h@ _ _You start resting. [hJ 077.5 (48.0) [hK [5==8.5 (49 [hP  [hT % _Magic restored. [h  [h  Spells (Memorise)TypeFailure Level  a - Dazzling FlashHexes/Fire [h[ 14% 3 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit [h.......######.....#######.... ###.##...#######.................##......####....####..)####.....  ##...............# ###.###≈≈≈≈..  ..........#....#.# #.##...∩≈..  ##.####.#)).##.#.# #.##.≈≈≈≈..  _You see here a +0 club. _There is an ent [h] rance to Seng's Weapon Emporium here. _You can access your shopping list by pressing '$'. _Unknown command. _You start resting. _Magic restored. [hd  [hEf Memorise Dazzling Flash, consuming 3 spell levels and leaving 6?  [hf IY - Yes  N - No [h"  [hB ≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈benj the Vexing ≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~ Kobold of Wu Jian ...... ~~~.~~~~......~~~~~~..~..~~~~~~~~ Health: 48/48 ======================== .....K..(........................ Magic: 15/15 ======================== .......)....)).............†..... AC: 10Str: 6 ..##....###.###..###..####....... EV: 14Int: 18 .######(#...# #.## ##.####.###### SH: 0Dex: 15 .### #.).#.###.#####..........XL:  8 Next: 26% Place: Dungeon:5 ...# #.###.....@∩......#######Noise: ---------  Time: 5378.5 (0.0) ##.## #..#####[ [hC k39;49m....###..##a) +3 dagger ##..###..#.....##.###.##Throw: 2 throwing nets ...>.......######.....#######.... ###.##...#######.................##......####....####..)####.....  ##...............# ###.###≈≈≈≈..  ..........#....#.# #.##...∩≈..  ##.####.#)).##.#.# #.##.≈≈≈≈..  _You see here a +0 club. _There is an entrance to Seng's Weapon Emporium here. _You can access your shopping list by pressing '$'. _Unknown command. _You start resting. _Magic restored. [hCD +9.5 (1 [hL  [hY o _This spell is dangerous to cast! [hZ ,80.5 (2 [h|c  [hv  [h{ +1.5 (3 [h  [h  [h $2.5 (4 [h  [h̠ _You start memorising the spell. You continue memorising. x3 [h  [h c _You finish memorising. Spell assigned to 'd'. [h  [h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0   [hi          [h  b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   [hʛ  c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   0.0   1.0   0   [h  d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0       [h1  n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       [hj  f - Long Blades   1.7   1.4  -2   o + Evocations [h h2.1   2.1  +2           [h)  g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4       [hŝ                              [h>             The relative cost of raising each skill is in cyan.  [h~ Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [hȞ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h>#  [hs0≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈benj the Vexing ≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~ Kobold of Wu Jian ...... ~~~.~~~~......~~~~~~..~..~~~~~~~~ Health: 48/48 ======================== .....K..(........................ Magic: 15/15 ======================== .......)....)).............†..... AC: 10Str: 6 ..##....###.###..###..####....... EV: 14Int: 18 .######(#...# #.## ##.####.###### SH: 0Dex: 15 .### #.).#.###.#####..........XL:  8 Next: 26% Place: Dungeon:5 ...# #.###.....@∩......#######Noise: ---------  Time: 5382.5 (0.0) ##.## #..#####[ [hH139;49m....###..##a) +3 dagger ##..###..#.....##.###.##Throw: 2 throwing nets ...>.......######.....#######.... ###.##...#######.................##......####....####..)####.....  ##...............# ###.###≈≈≈≈..  ..........#....#.# #.##...∩≈..  ##.####.#)).##.#.# #.##.≈≈≈≈..  _Unknown command. _You start resting. _Magic restored. _This spell is dangerous to cast!  [h~1_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. [h;4 [h#D [h G [h&≈≈≈≈≈ ≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈ ~~~~.~~~~~~~~~~..~..~~~~~~~K..(.................)....)).............†..##....###.###..###..####...... #.######(#...# #.## ##.####.##### #.### #.).#.###@#####.......... #...# #.###......∩......########.## #..#####....###..## ###..###..#.....##.###.##  [h'....>.......######.....####### ####.##...#######...........  ######....####..)####.. ###........# ###.###≈≈≈≈ ...........#....#.# #.##...∩≈ [h1 [hz223.5 (1 _ [h: [hj< [hkM###########''####≈≈≈~~~.....~≈≈ ≈≈≈~~~≈≈≈≈≈≈~≈≈~≈≈≈≈ ≈~~~~~~~~~~~~~~≈~≈~≈ ~~~~.~~~~......~~~~~~..~..~~~~~~~K..(.................)....)).............† ...##....###.###..###......###(#...# #@## ##.####.######## #.).#.###.#####.......... #...# #.###......∩......####### ###.## #..#####....###..#######..  [ht [hKu&4 [h| [h} [h M #....# ###########''####≈≈≈~~~.....~≈≈ ≈≈≈~~~≈≈≈≈≈≈~≈≈~≈≈≈≈ ≈~~~~~~~~...~~~~~~≈~≈~≈ ~~~~.~~~~......~~~~~~..~..~~~~~~~K..(.................)....)).............† ...##....###.###@.###......###(#...# #.## ##.####.######## #.).#.###.#####.......... #...# #.###......∩......########......##.# [hV  [h &5 [h  [hq  [hs #K...# #....# ############''#### ~≈≈≈≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈  [h≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~≈ ~~~~~.~~~~~~~~~~..~..~~~~~~K..(...........)....))@............†  [hO....##....###.###..###..####..... ##.######(#...# #.## ##.####.####  #.### #.).#.###.#####..........  [h #...# #.###......∩......#######  [h5 ###.## #..#####....###..## ####..###..#.....##.###.## .....>.......######.....####### #####.##...#######........... [h [h&6 [hS [h [h #....# #K...# #....# #############''####~≈≈≈≈≈≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ ~~~~~~.~~~~~~~~~~..~..~~~~~K..(...........)....)).............† .....##....###.###..###..####.... ###.######(#...# #.## ##.####.### #.### #.).#.###.#####......... #...# #.###......∩......######  ###.## #..#####....###..##  [hl#####..###..#.....##.###.## ......>.......######.....####### [h+ [h&7 [h4 [h [hz..# #....# #K...# #....# ##############''##### ≈≈~≈≈≈≈≈≈≈≈≈  [h8_≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~~~~~~~..~..~~~~K..(...........)....)).............† ......##....###.###..###..####...  [hs####.######(#...# #.## ##.####.## [h# #.### #.).#.###.#####........ #...# #.###......∩......#####  [h ###.## #..#####....###..## ######..###..#.....##.###.## [h <8 [h [h [hq` [h` [hb [hwe [hi [hej [h9n [ho [hr, [h$u [hx [h|, [hg [h #......# #....# #K...# #....####''#####≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~ [h"~~~≈~~~~~~~~.....~~~.~~~~~~.~~~~.@....~~~~~~..~..91.5 (3......(...)....)) [h\....##....###.###..###..#######.######(#...# #.## ##.## [h #.### #.).#.###.##### #...# #.###......∩......  [hj ###.## #..#####....###..##  [hω7###..###..#.....##.###.## [h [h [hs [hV # #K...# #....# ##################''##### ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ ..~~.~~~~~~....~.. ................@................)....)) [hV##....###.###..###..### ########.######(#...# #.## ##. #.### #.).#.###.#####.... #...# #.###......∩......#  ###.## #..#####....###..##  [hW#########..###..#.....##.###.## .........>.......######.....###  [hb [hc+2.5 (1 [hj [hgp  Things that are here: _8 stones; a kobold skeleton [h m #....# #K...# #....##''#####≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~~≈~..... ~..~~.~~~~~~.~~~~......~~~~~~..~(.)....)).##....###.###..###..#.######(#...# #.## ##. [hm #.### #.).#.###.##### #...# #.###......∩...... ###.## #..#####....###.. #..###..#.....##.###.###.>.######..... [h>{ [h{$3  [h | _ [hJ [h? [h=7 [hl #....# #K...# #....####''#####≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈~~~≈~~~~~~~~..... ~~.~..~~.~~~~~~.~~~~......~~~~~...(6.5 (3...)....)) #...##....###.###..###.###.######(#...# #.##  #.### #.).#.###.##### #...# #.###......∩ ###.## #..#####....## ###..###..#.....##.####...>.......######.... 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[h [hJ [hܹ [hǻ [hc _ [hP B [h  [hd , [h  [hU  [h , [h  [h  [h. , [hF  [h' #....# #K...# #....# ''##### ~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~~~~~.....~~~~ ~..~~.~~~~~~.~~~~......~~~~~~..~.....@(....13.5 (4 [h%( )....)).... ..##....###.###..###.. #.######(#...# #.## ##.##.### #.).#.###.#####...#...# #.###......∩....###.## #..#####....###..#########..###..#.....##.# ###.........>.......######.....## [h)  [h1  [h4  [hI [hI [h! [h [hc, [h& [h [h [h.'......+ #......# #....#  #K...#  #....# #################''##### ≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~  [h~~~~~~~≈~~~~~~~~@....~~~~~~~~~~~~5.5 (2~~.~~~~~~.~~~~......~~~~~~..~..~....(................. ..............)....))............ .........##....###.###..###..#### #######.######(#...# #.## ##.#### [hޢt#.### #.).#.###.#####..... #...# #.###......∩......## ###.## #..#####....###..## [h [h  [h [h+ 3 [h'  [h  [h  [ht  [h , [h$ , [h  [hr !.#......# .'......+ #......# #....#  #....#  #....# ###############''##### ≈≈≈~≈≈≈≈≈≈~~~...@.~≈≈≈≈ 7 ≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~ ~.~~~~~~.~~~~......~~~~~~..~..~~~....(...................  [h )............)....)).............†  .......##....###.###..###..####..  #####.######(#...# #.## ##.####.# #.### #.).#.###.#####.......  [h  [h!  [h$  [h3 [h [h [h [h  [h: [huNM##.'+#......## #....# ###############'@#####  [h≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈~~≈≈≈≈~~~≈~~~.≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~.(.......  [hf 8.5 (1 _There is a large broken door here. [hf E.#......# .'......+ #......##....# #....#  #...@# ##############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈  [h# ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~~≈~~~~..~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~(...........)....)).............† ......##....###.###..###..####... [h4 C9 _ [h  [h!  [hD #....####.#...'......'.#......#21.5 (2 #....#  #....# ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~... ~...  [h 3 [hܯ , [h B [hf ....  #....#####.#......#....'......'...#..2.5 (1#....##....#  #....# #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~≈~~~~~~~~~~≈~≈ ~~~~~~.~~~~......~~~~~~..~..~~~~~ [h  [hB  [h [h ....  #....######.#......#..'.....#......#....#....#######....# #....# ############''##### ≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~~~~~~~~~~≈~≈~≈ 3 _There is an open door here. [h ` [hT  [h % _ [hH  [h  [h  [hG  [h  [h  [h  [h[ , [h  [h  [h P.. ...... ...#....#########..K.#......#.......'......'.....#......#......#....#########..j#....# ...#....# ..''#####  [h j   gnoll (asleep) ≈~~~.....~≈≈≈≈ K   kobold (asleep) ~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈~~~.....~~~~~~≈~≈~≈~~~~~~ [h 8.5 (5  A kobold and a gnoll come into view. [hH  [h K.j.jK [h '=== [h 9.5 (6 [h0  [h/ L _The gnoll shouts! You hear a shout! The kobold shouts! [hI&h .. .. .... ... #....#.K. .#......#. [h& .'......'....@..... #......#. #....#.j. #....# ... #....# .. [h&#''#####≈~~~.....~≈≈≈≈ ~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~≈~≈~≈ [h/ [h%0 [h6kK.j. [h76---30.5 (1 [h7= [hr? [h  .. .. .... ... #....#K.. .#......#. .'......'. #......#. #....#j.. [h& S #....# ...  #....# ..#''#####≈~~~.....~≈≈≈≈ ~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~≈~≈~≈ [hi  [h  [hG m.Kj. [h9 B---1 [hB  [h)  [hl .. .. .... ... #....##... .#......#......K... .'......'. [hNm* #......#......j... #....##...  #....# ...  [hrmY #....# .. [hm-#''#####≈~~~.....~≈≈≈≈  [hm_≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~≈~≈~≈ [hm [hp [hp [hHxh.Kj. [hx&2 [h [hm [h[ .. .. .... ... #....##... .#......#. .'......'.@...K.... #......#.....j.... #....##...  #....# ...  #....# ..#''#####≈~~~.....~≈≈≈≈ ≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~.....~≈~≈~≈j.K.3 [h@ [h  [hs0 .. .. .... ... #....##... .#......#. .'......'@...j..... #......#....K..... #....##... #....# ...  #....# ..#''#####≈~~~.....~≈≈≈≈ ≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~.....~≈~≈~≈K.j.4 [h'  .. .. .... ... [h{( | #....###... .#......#. .'......@...K...... #......#...j...... #....###... #....# ... [h) = #....# ..#''##### ~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~≈~.....~≈~≈~≈ [h+  [h2  [h5 iK.j. [h27 &5 [h]>  [hB Q _There is an open door here. [hJ.. .. .... ... #....#########... .#......#. .''..K. #......#..j. #....#########... #....# ... #....# ..#''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~≈~.....~≈~≈~ [hɛ [h$ [hԤiK.j. [h٥-6 _ [h [h [h ####   ....  #....###########....''.K#......#.j.....#########. #....# .. #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈≈≈≈~~~≈ [hE @≈≈≈≈≈~≈≈~≈≈≈≈ [h , [h4  [h j.j.j 2 gnolls (1 polearm) [h &7 [h  [h s _A gnoll comes into view. It is wielding a +0 spear. [h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h}  benj the Vexing  Kobold of Wu Jian ......  Health: 48/48 ======================== [hq  Magic: 13/15 ====================---- #### AC: 10Str: 6 .... ..  EV: 14Int: 18 [h .... ...  SH: 0Dex: 15 [hΗ#....#########...  XL:  8 Next: 26% Place: Dungeon:5 [h.#.....@#..........  Noise: ---------  Time: 5437.5 (0.0) [h.'......*j.j.......  a) +3 dagger #......#..........  Throw: 2 throwing nets [h> #....#########...  #....# ...  [hd} #....# ..  jj 2 gnolls (1 polearm)  [h#############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ _A gnoll comes into view. It is wielding a +0 spear.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  [hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 58%) [hObenj the VexingKobold of Wu Jian ......Health: 48/48 ========================Magic: 13/15 ====================----####AC: 10Str: 6......EV: 14Int: 18.......SH: 0Dex: 15#....#########...XL:  8 Next: 26% Place: Dungeon:5.#.....@#..........Noise: ---------  Time: 5437.5 (0.0).'......'*.j.......a) +3 dagger#......#..........Throw: 2 throwing nets#....#########...#....#...#....#..jj 2 gnolls (1 polearm) #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ _A gnoll comes into view. It is wielding a +0 spear.Casting: Ensorcelled Hibernation[0;10 [hƍm (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 58%) [h`Nj, 1 asleep) [h [h [hzKj..   gnoll ( [hK   kobold [h [h$8.5 (1 [h [hk  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)   [hFPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 58%) _The gnoll looks drowsy... [h  [h[ [jj 2 gnolls (1 polearm, 1 asleep) [h c7-=9.2 (0.7 [h [h6u _You barely miss the kobold. The kobold hits you with a +0 club. [hD, [hK'j.   gnoll ( [h:&9 [h [h^R _You closely miss the kobold. [h2####.... ...... ... #....#########... .#......#j......... .'.....K@j... [h" #......#.. #########... #....# ...#....# .. ############''##### j 2 gnolls (1 polearm, 1 asleep)  [hF~≈≈≈≈≈≈~~~.....~≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~ [hr8=40.9 (1.0 [h} _The gnoll closely misses you. The kobold hits you but does no damage. _There is an open door here. [h~  The helpless gnoll fails to defend itself.  You stick the gnoll like a pincushion!!!  You kill the gnoll! [h)j   gnoll (polearm) [h=8-1.6 (0.7 [hB [h H _The Council accepts your kill. [hB [hc#### ...... .....#....#########....#......#j......... .'.....K'). #.....@#.... #....#########... #....# ... [h}d #....# .. #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈~~~~~....~..~~~~~ [h=p [hp5=2.6 (1.0 [hGx [h | _The gnoll barely misses you. The kobold closely misses you. [h t  You hit the kobold.  You kill the kobold! [h )  The Council accepts your kill. [h ]2---3.4 (0.8 [h  [h C _The gnoll hits you from afar with a +0 spear. [h#### ...... .....#....#########....#......#j......... .'.....)').. #......#... #...@#########... #....# ... #....# .. ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~ .~~~~~~....~..~~~ ............(.................... [h;.j4==-4.4 (1.0 [h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hW  benj the Vexing #### Kobold of Wu Jian ...... .... ..  Health: 42/48 =====================--- .... ...  Magic: 12/15 ===================----- #....#########...  AC: 10 [hYStr: 6 .#......#..........  EV: 14Int: 18 .'.....)j).........  SH: 0Dex: 15 #.....*#..........  XL:  8 Next: 28% Place: Dungeon:5 #...@#########...  Noise: ---------  Time: 5444.4 (0.0) #....# ...  a) +3 dagger #....# ..  Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm)  [h`Y~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll hits you from afar with a +0 spear.   [hYCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hYAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h benj the Vexing####Kobold of Wu Jian ............Health: 42/48 =====================---.......Magic: 12/15 ===================-----#....#########...AC: 10Str: 6.#......#..........EV: 14Int: 18.'.....)*).........SH: 0Dex: 15 [h>#......#..........XL:  8 Next: 28% Place: Dungeon:5#...@#########...Noise: ---------  Time: 5444.4 (0.0)#....#...a) +3 dagger#....#..Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll hits you from afar with a +0 spear.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h  [h H ~j  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 58%)  The gnoll resists with significant effort. [hH ;3=5.4 (1 [hO  [hMR S _The gnoll closely misses you. [h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h   benj the Vexing #### Kobold of Wu Jian ...... .... ..  Health: 43/48 =====================--- .... ...  Magic: 10/15 ================-------- #....#########...  AC: 10Str: 6 .#......#..........  EV: 14Int: 18 .'.....)j).........  SH: 0Dex: 15 #.....*#..........  XL:  8 Next: 28% Place: Dungeon:5 #...@#########...  Noise: =--------  Time: 5445.4 (0.0) #....# ...  a) +3 dagger #....# ..  Throw: 2 throwing nets[ [h: Z16X ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [hF benj the Vexing####Kobold of Wu Jian ............Health: 43/48 =====================---.......Magic: 10/15 ================--------#....#########...AC: 10Str: 6.#......#..........EV: 14Int: 18.'.....)*).........SH: 0Dex: 15#......#..........XL:  8 Next: 28% Place: Dungeon:5#...@#########...Noise: =--------  Time: 5445.4 (0.0)#....#...a) +3 dagger#....#..Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~ [hݨ }~~..~..~~~~ ............(.................... _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [hDs  [h jCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%)  The gnoll resists with significant effort.6.4 (1 _The gnoll closely misses you. [h |  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hQ   benj the Vexing #### Kobold of Wu Jian ...... .... ..  Health: 43/48 =====================--- .... ...  Magic: 8/15============------------ #....#########...  AC: 10Str: 6 .#......#..........  EV: 14Int: 18 .'.....)j).........  SH: 0Dex: 15 #.....*#..........  XL:  8 Next: 28% Place: Dungeon:5 #...@#########...  Noise: =--------  Time: 5446.4 (0.0) #....# ...  a) +3 dagger #....# ..  Throw: 2 throwing nets[1 [hR Y6X ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h3 benj the Vexing####Kobold of Wu Jian ............Health: 43/48 =====================---.......Magic: 8/15============------------#....#########...AC: 10Str: 6.#......#..........EV: 14Int: 18 [ht4 .'.....)*).........SH: 0Dex: 15#......#..........XL:  8 Next: 28% Place: Dungeon:5#...@#########...Noise: =--------  Time: 5446.4 (0.0)#....#...a) +3 dagger#....#.. [hS5 Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)   [h5 Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h  [h jCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [h Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%)  The gnoll resists with significant effort. [h/ +7.4 (1 [hĜ  [h R _The gnoll barely misses you. [he  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hA   benj the Vexing #### Kobold of Wu Jian ...... .... ..  Health: 43/48 =====================--- .... ...  Magic: 6/15=========--------------- #....#########...  AC: 10Str: 6 .#......#..........  EV: 14Int: 18 .'.....)j).........  SH: 0Dex: 15  [hB #.....*#..........  XL:  8 Next: 28% Place: Dungeon:5 #...@#########...  Noise: =--------  Time: 5447.4 (0.0) #....# ...  a) +3 dagger #....# ..  Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll barely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h )benj the Vexing####Kobold of Wu Jian ............Health: 43/48 =====================---.......Magic: 6/15=========---------------#....#########...AC: 10Str: 6.#......#..........EV: 14Int: 18.'.....)*).........SH: 0Dex: 15#......#.......... [hA xXL:  8 Next: 28% Place: Dungeon:5#...@#########...Noise: =--------  Time: 5447.4 (0.0)#....#...a) +3 dagger#....#..Throw: 2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll barely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h [h~jCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%)  The gnoll resists with significant effort. [hcY4=8.4 (1 [h& [h(< _The gnoll hits you but does no damage. [hi  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hw  benj the Vexing #### Kobold of Wu Jian ...... .... ..  Health: 44/48 ======================-- .... ...  Magic: 4/15======------------------ #....#########...  AC: 10Str: 6 .#......#..........  EV: 14Int: 18 .'.....)j).........  SH: 0Dex: 15 #.....*#..........  XL:  8 Next: 28% Place: Dungeon:5 #...@#########...  Noise: =--------  Time: 5448.4 (0.0) #....# ...  a) +3 dagger #....# ..  Throw: [4 [hxl0m2 throwing nets ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h benj the Vexing####Kobold of Wu Jian ............Health: 44/48 ======================--.......Magic: 4/15======------------------#....#########...AC: 10Str: 6.#......#..........EV: 14Int: 18 [h .'.....)*).........SH: 0Dex: 15#......#..........XL:  8 Next: 28% Place: Dungeon:5#...@#########...Noise: =--------  Time: 5448.4 (0.0)#....#...a) +3 dagger#....#..Throw: 2 throwing nets ##############''#####  [h> O≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ j   gnoll (polearm) ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~ ............(.................... _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)   [h} Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%) [h' Lj, asleep) [h):j [hq*3-9.4 (1 [h1 [h|5k  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)   [h5Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 58%) _The gnoll looks drowsy... [h ####  ....  .... ...  #....#########... .#......#... .'.....)j)..  [h( #.....@#.......... #....#########... #....# ...  #....# .. #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈  [hk h~~~≈~~~~~~~~~~≈~≈ ~~~~~~.~~~~......~~~~~~..~..~~~~~ [h2 =Aim: a gnoll, wielding a +0 spear (chance to affect: 58%) _The gnoll looks drowsy...  You lunge at the gnoll.  The helpless gnoll fails to defend itself.  You impale the gnoll!!  You kill the gnoll! [h e) [h W9-50 [hF  [h@ ^ _The Council accepts your kill. [h####  ....  .... ...  #....#########... .#......#.. .'.....)@)... #......#.......... #....#########... #....# ... #....# .. ############''##### ≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~~~~~~~~~~≈~≈~≈ [hq( [h)]5==1 [hR/ [h4  There is an open door here.  Things that are here: _a +0 spear; a gnoll corpse [h8 #### .... .. .... ... #....#########... .#......#. .'.....@)). #......#. #....#########... #....# ... #....# ..#''#####  [h8≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~≈~.....~≈~≈~ [hSF [hIG552 _ [h_  Things that are here: _a +0 club; a kobold corpse [h(#### ......#....#.#....#########....#......#.......... .'.....))). #....@.#... [hl) #....#########... #....# ... #....# .. ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~ .~~~~~~....~..~~~ [h52 [hb3-3 _ [h]A [h| ####......#....#.########.#......#.......'.....))). #......#.. #...@#########  ... ............(....................  [hD [h&4 [h [h [hJx ####......#....#.########.#......#.......'.....))). #......#. #....#########  ##############''##### .~...  [h...........)....)).............†.  [h  [h R6=== [h 5 [h|  [h   [h  ......#....#.########.#......#.......'.....))) #......#. #....#########  ##############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~... ......##....###.###..###..####...  [h"  [h &6 [h  [h  [h>L#....#. #....#########....#......#.......... .'.....))). #......#. #....#########... #....# ... #....# .. ###############'@##### ≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~ ~.~~~~~~. [hL...~~~~~~..~..~~~ .............(...................)....))†##....###.###..###..####. #####.######(#...# #.## ##.####.# [hWT [hT&7 [hZ [h\X _There is a large broken door here.! [hGY ########.#......#.......'.....))) #......#. #....######### # ###############''##### ≈≈≈~≈≈≈≈≈≈~~~...@.~≈≈≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~~~~~~~≈~.(.......#.### #.).#.###.#####.......! [hYD ! [h3c! [hcW6=8 ! [hc _! [hrk! [hm" [hG .#......#.......'.....))) #......#. #....########## #....#" [h ###############''##### ≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~~≈≈≈≈~~~≈~~~..@..~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~" [hb~~~~~~~~~≈~ ~.~~~~~~.~~~~...~..~~" [h.P....)).." [hU#...# #.###......∩......#### " [h/=" [h'G^7=9" [hG" [hJ" [hd3" [h" [hٝ," [hآ" [hq," [h<" [h_ _You start resting." [hR61.4 (28==2.4 (3" [h$" _HP restored.# [hh93# [h`;# [h># [hC,# [hE,# [hG# [h Kj7==# [hL# [hOO=# [hU# [hkX,# [hY# [h{\,# [hK^# [hga# [ha:==# [h c# [he,# [h_g# [hmj,# [h l# [hnM8=# [hn# [h%q# [hQt,# [hav# [hy,# [h{# [h,# [hj# [hхO=# [h# [h},# [h$# [h,# [h# [hsd9==# [hԜ# [h,# [h# [h,# [h# [h[,# [h(==# [h10/15==# [h# [h*# [h # [h ,# [hS# [h-B# [hV# [h:==# [h# [h# [hj# [h"# [h&,# [h)# [h/y1=# [h3,# [h5# [h>n# [h@# [hDO=# [hL# [hrQ,# [h0S# [h7W# [hX# [h#Y# [h]b2==# [h `# [hwc# [h)e# [hTg# [hm,# [hio# [hsB# [hwP==# [hz# [h&},# [h# [hv,# [h<# [ha3=# [h.# [hG,# [h# [h9,# [h^# [h,# [ha# [h(O=# [h# [hȬ,# [h# [hK,# [hӸ# [h# [hb4==# [hr# [h# [h# [h,# [h# [he,# [h)# [h+P==# [h# [h,# [h# [h,# [h# [h`_ _You start resting.# [h1521.4 (59.0)# [h%65==# [hj%2.4 (60# [hi# [h % _Magic restored.$ [h?3$ [h@$ [hA$ [hIB$ [hO5M #....##########......#..'.....)))#......#.......##########....#. $ [hmOw#....# .. ###############''##### ≈≈~≈≈≈≈≈≈~~~...@.~≈≈≈≈ 3.4 (1.0) $ [hO≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~~~~~~~≈ ~.~~~~~~.~~~~......~~~~~~..~..~~~....)).. $ [hP$ [hX$ [h^$ [h`M  #....##########......#..'.....)))#......#.......#########. #....# .. ###############'@##### $ [h≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈~~≈≈≈≈~~~≈≈≈≈≈≈~≈≈~≈≈ ~~~~~≈~~~~~~~~.....~~~~~~~~~~~~≈~.(....... $ [h$ [h&4$ [h$ [hX _There is a large broken door here.$ [h/ M ....    #....##########......#..'.....)))#......#.......########. #..@.# .. $ [h ###############''##### ≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈~~......~~ $ [h& $ [hV -5 _$ [hT $ [h $ [hQ_$ [hVf==$ [h]####  ....  #....# ...  #....#########... .#......#.. .'.....))) #......#.......... #....#########... #...@# ... 6 $ [h]#....# .. ##############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~~≈~~~~~$ [hv^~~~~~≈~≈ .~~~~~~.~~~~......~~~~~~..~..~~~~(...........)....)).............†$ [hK_$ [hg$ [h!j% [hM####  ....    #....##########......#...'.....)))#......#.......########.. #....# .. ##############''#####.~... % [h% [hػC7% [h= ####  ....  #....# ...  #....#########... .#......#... .'.....))).. #.....@#.......... #....#########... #....# ...  #....# .. % [hJ #############''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈ ~~~≈~~~~~~~~~~≈~≈ ~~~~~~.~~~~......~~~~~~..~..~~~~~% [hO % [h=g &8% [h`o % [ht % [h4% [h6####  ....  #....# ...  #....#########... .#......#.. % [ht6R.'.....)@)...% [h6 % [hC7[#......#.......... % [h7z#....#########... % [h7L#....# % [h8 .% [hH8#..% [h8 % [h9a#....# .. % [hM92############''##### % [h9N≈≈~~~.....~≈≈≈≈ % [h9h≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ % [h :≈~~~~% [hE:~% [h:~~~~~≈~≈~≈% [h:& [h& [h& [hR9& [h & [hY & [h  & [h["There is an open door here.  & [hThings that are here: & [hL_a +0 spear; a gnoll corpse& [h1& [h3& [h|& [h& [h & [h|$ _& [h$ & [hC|#### .... .. #....# ... #....###... .#......#. .'.....))@. #......#. #....###... #....#...''##### ≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~.....~≈~≈~≈~& [h~ 30  Things that are here: _a +0 club; a gnoll corpse& [hL J& [hS Q _& [hX ,& [h[ ,& [hp\ & [h=_ & [hl ?#### .... .. #....# ... #....#########... .#......#... .'.....)))..@...K.. #......#... & [hm #....#########... #... ''##### K   kobold (missile, wandering)~~~.....~≈≈≈ ~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈& [hm P~~~~~~.....~~~≈~≈~≈~~~~& [hjr +2.4 (2& [hR K.)3.4 (3& [hf & [hA s _A kobold comes into view. It is wielding a +0 mace., [h K  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- [h%e  benj the Vexing  Kobold of Wu Jian ......  Health: 48/48 ======================== #### Magic: 13/15 ====================---- .... ..  AC: 10- [heStr: 6 #....# ...  EV: 14Int: 18 #....#########...  SH: 0Dex: 15 - [he .#......#..........  XL:  8 Next: 29% Place: Dungeon:5 - [he- .'.....)))..@**K...  Noise: ---------  Time: 5533.4 (0.0) - [hf8#......#..........  a) +3 dagger #....#########...  Throw: 2 throwing nets- [hRf{ #....# ...  #....# .. ########''#####- [hf K   kobold (missile) ≈≈≈~~~.....~≈≈≈≈ - [hfm~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~~~- [hfCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- [hfAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  - [h gPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 mace and quivering boomerangs (chance to affect:  - [h+g 67%)- [hybenj the VexingKobold of Wu Jian ......- [h Health: 48/48 ========================####Magic: 13/15 ====================----....- [hݓy..AC: 10Str: 6#....#- [hV...EV: 14Int: 18#....#########...SH: 0Dex: 15.#......#..........XL:  8 Next: 29% Place: Dungeon:5.'.....)))..@..*...Noise: ---------  Time: 5533.4 (0.0)- [hz#......#..........a) +3 dagger- [h#....#########...Throw: 2 throwing nets#....#...#....#.. ########''#####- [h K   kobold (missile) ≈≈≈~~~.....~≈≈≈≈ ~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~~~- [h+bCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  - [hMPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 mace and quivering boomerangs (chance to affect:  - [hm67%)- [hj SK, asleep)- [h# 7K- [hd$ +4.4 (1- [h+ - [h/ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 mace and quivering boomerangs (chance to affect:  67%) _The kobold looks drowsy.... [hUP#### .... .. . [hP#....# ... #....#... .#......#. .'.....)))...@.K... #......#. #....#... #....# ... . [hP''##### .....~≈~≈~≈~. [hX. [h{Y&5. [h_. [hyb. [h #### .... .. #....# ... #....#... .#......#. .'.....)))....@K... #......#. #....#... #....# ...#....# ..''##### .....~. [h~ )≈~≈~≈~. [h 67%) _The kobold looks drowsy...  You lunge at the kobold, in a flurry of attacks.  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!  You kill the kobold!. [h e). [h &6. [h& . [h ^ _The Council accepts your kill./ [hZ #### .... ..#....# .#....#.  .#......#..'.....))).....@.#......#.#....#.#....# .#....# ..''##### ~~~.....~≈≈≈≈ ≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ .....~≈~≈~≈~/ [hs^ <7/ [hb / [hn A  F - 10 boomerangs (gained 5)/ [ho +8.4 (2/ [ht / [hx - _You see here a +0 mace.1 [hsx ####.... ....#....#'.#....#########....) .#......#........ .'.....))).....)  #......#..##########....# +.1 [hx (#....# #. ####''##### ###### ~~.....~≈≈≈≈~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~.....~~~~~~~~~~~~≈~≈~≈~~~~~~~~......~~~~~~..~..~~~~~~~~....1 [h 1 [h +9.4 (11 [h 1 [h˒ # _Found a club.2 [h) 4==2 [h  ####........#....#'.....########....) .#......#............'.....))).....)  #......#........ #....#########40 +# ..(.............................. 2 [h 3 [h..K'KKK###KKKK 4 kobolds (1 missile, asleep)3 [h  You open the door.  4 kobolds come into view.3 [hi3 [h&3 [h3 [h9K.K.KKKKKK1 wandering)3 [hE====13 [h3 [hq _The kobold shouts! You hear a shout! _Found 8 stones.5 [h45 [hiB'K5 [h ((((You closely miss the kobold. The kobold throws a stone.5 [h_,5 [hbb  The stone closely misses you.5 [h;m@.KK.KK.(K 5 kobolds (1 missile, 1 wandering)5 [hmb=---2.2 (0.85 [hw5 [hs _A kobold comes into view. It is wielding a +0 club.7 [h1 ####  ....  #....# '.....  #....#########....)  .#......#.............'.....))).....).......#......@..... #....#########..... #....# KK.KK....  #....# K.(#..... #####''##### #########≈≈≈≈    kobold ≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈7 [hp~~.....~~~~~~~~~~~~≈~≈~≈~~~~~ ~~~~~~~~~..~..~~~~~~~~....~7 [h7 [h7 [h}K'K 2 kobolds7 [h/I---3.2 (1.07 [h7 [hc _The kobold attacks as it pursues you! The kobold hits you but does no damage.8 [hHG,8 [hPK.==9 (0.78 [hv8 [hyR _You closely miss the kobold.9 [h0Vt  You hit the kobold.  You kill the kobold!9 [hˆ)   kobold9 [ha-4.7 (0.89 [h9 [h^ _The Council accepts your kill.9 [hr 9 [h xKK 2 kobolds (1 missile)9 [h (5.59 [h 9 [h y _You barely miss the kobold. The kobold hits you but does no damage.: [h||  You hit the kobold.  You kill the kobold!K.6.3 _The Council accepts your kill.: [hm   You puncture the kobold!  You kill the kobold!.   kobold (307.0 (0.7 _The Council accepts your kill.; [hs; [hU5==7; [hU; [hWR _You closely miss the kobold.; [h@  You hit the kobold.  The kobold is moderately wounded.; [hÍ -8.5 (0.8; [hՕ ; [hv S _The kobold barely misses you.< [h   You closely miss the kobold.The kobold is moderately wounded.< [hq!-9.2 (0.7< [h*< [h.= _The kobold hits you but does no damage.< [h  You hit the kobold.  The kobold is heavily wounded.< [hh.50.0 (0.8< [h< [h<= _The kobold hits you but does no damage.< [hUa  You closely miss the kobold.< [h;$==< [h`8< [hN< [hx^ _The kobold is heavily wounded.> [hHc> [hgC  Skill  Level Cost  Apt Skill  Level Cost  Apt > [hah a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0  > [hh c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   0.0   1.0   0  > [hh d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0  > [hhR    > [hi n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3  > [h)iS    > [hIi f - Long Blades   1.7   1.4  -2   o + Evocations> [hni2.5   2.1  +2  > [hi        > [hi g - Armour   0.0   1.4  -2  > [hi.     h - Dodging   2.4   2.1  +2  > [hi.     i - Stealth   4.0   2.5  +4  > [hSj!            > [hxj        > [hj_    > [hjn    > [hj_    > [hja    > [h%k        > [hEkpThe relative cost of raising each skill is in cyan.  > [hfkSkills enhanced by cross-training are in green.  [?] Help> [hkG[=] set a skill target  > [hk[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  > [hk[!] training|cost|targets@ [h/ @ [h @ [h[ benj the VexingKobold of Wu Jian ......####Health: 48/48 ========================........Magic: 15/15 ========================#....#'.....@ [h AC: 10Str: 6#....#########....)EV: 14Int: 18  .#......#............SH: 0Dex: 15  @ [h .'.....))).....).....XL:  8 Next: 30% Place: Dungeon:5@ [h #......#......@)....Noise: =--------  Time: 5550.8 (0.0)@ [h+ #....#########K....a) +3 dagger#....# KK.'.....@ [h Throw: 2 throwing nets#....# K.(#..... #####''##### ######### ~~~.....~≈≈≈≈K   kobold (missile) @ [h d≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~.....~~~~~~~~~~~~≈~≈~≈~~~~~~~ @ [hҏ ~~~......~~~~~~..~..~~~~~~~~....~ _The kobold hits you but does no damage.  You hit the kobold.  @ [h }The kobold is heavily wounded. _The kobold hits you but does no damage.  @ [h You closely miss the kobold. _The kobold is heavily wounded.@ [h @ [h @ [h @ [h9 A [h t  You hit the kobold.  You kill the kobold!A [h f(A [h -1.6 (0.8A [h A [h ^ _The Council accepts your kill.B [hc####.... ....#....#B [hr'.#....#########....) .#......#............ B [h.'.....))).....).....  #......#.......).... #########@.... #....# .K.'..... #....# ..(#..... ####''##### ######### ~~.....~≈≈≈≈~~≈≈≈≈≈~≈≈~≈≈≈≈K   kobold (wandering) B [h~~~.....~~~~~~~~~~~~≈~≈~≈~~~~~~~~......~~~~~~..~..~~~~~~~~....~~ ..(B [hB........................B [hB [h.KK====2.6 (1.0B [h- B [h; _The kobold shouts! _Items here: ( )) †.C [h]3#### ........#....#'..... #....#########....)  .#......#............  .'.....))).....).....  #......#.......).... #....#########(.... #....# ...K@..... #....# ...(#..... #####''############### ~~~.....~≈≈≈≈ ≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~~~~~~~~~~~~≈~≈~≈~~~~~~~...~..~~~~~~~~.... ...(.............................)....))†C [h±q=---3C [hC [hxw _The kobold closely misses you. _There is an open door here.C [h5 y  You puncture the kobold!  You kill the kobold!C [h@ i)C [h9D I---4.4 (0.8C [hM C [hP ^ _The Council accepts your kill.D [hdc #### .... .... #....# '..... #....#....)  .#......#...... .'.....))).....)..... #......#.).... #....#(.... #....# ....@'..... #....# ?...(#.....#''####### ≈~~~.....~≈≈≈≈ ~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~≈~≈~≈~......~~~~~~..~..~.....(.)....)).†-5.4 (1.0D [h>qD [ht _Found a scroll labelled APNOARR XAFOECW. _You see here a +0 club.D [h  ........#....#'..... #....#########....).#......#............ .'.....))).....)..... #......#.......).... #....#########(.... #....# .....)'.....D [h  #....# .?..@(#..... #######''############### ≈≈~~~.....~≈≈≈≈ ~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~.....~~~~~~~~~~~~≈~≈~≈~~~~~ ....~..~~~~~~~~... .....(.......................)....))† #....###.###..###..####.D [h D [h G-6 _D [h8 D [h1 E [ht.3E [h7,E [h2F .... .... #....# '..... #....#....) .#......#. .'.....))).....)..... #......#.).... #....#(.... #....#(.....)'..... #....#(.?.@.(#.....#''######≈~~~.....~≈≈≈≈ ~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....E [hF~≈~≈~≈ ~.~~~~......~~~~~~..~..~.(.)....)).†#....###.###..###..####E [hUV&0E [hK[+7.4 (1E [h*; _Found 2 stones.E [h W .... .... #....# '..... #....#....) .#......#. .'.....))).....)..... #......#.).... #....#(.... #....#(.....)'..... #....#(.?@..(#.....#''######≈~~~.....~≈≈≈≈ ≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~.....~≈~≈~≈ ~~.~~~~......~~~~~~..~..~.(.)....)).† .##....###.###..###..####E [h٪ E [h &8E [h E [h*F .... .... #....# '..... #....#....) .#......#. .'.....))).....)..... #......#.).... #....#(....E [hc* #....#(.....)'..... #....#(.@...(#.....#''##≈~~~.....~≈≈≈≈ ≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ E [h*L≈~.....~≈~≈~≈~.~~~~......~~~~~~..~..~E [h*.(.)....)).†E [h*H.##....###.###..###..####E [hN9<9E [hCE [hTE [hT,60.4 (2E [h#^E [h)ae _H - a scroll labelled APNOARR XAFOECWG [h> M####  ....  ....  '..... #....#########....)#......#........'.....))).....).#......#.......)########()' #....#(.....(#..... ##########''############### G [h> L≈≈≈≈≈~~~.....~≈≈≈≈G [hG A1.4 (1G [hLO G [h,S G [h #### .... .... #....# '..... #....#....) .#......#. .'.....))).....)..... #......#.).... #....#(.... #....#(..@..)'..... #....#(.....(#..... ''## G [h ~.....~≈~≈~≈~.~~~~......~~~~~~..~..~.(.)....)).†.G [h <2G [h G [h H [h#### .... .... #....# '..... #....#....) .#......#. .'.....))).....)..... #......#.).... #....#(.... #....#(...@.)'..... #....#(.....(#..... ''###### .....~≈~≈~≈~ ~H [h.~~~~......~~~~~~..~..~.(.)....)).†.H [h H [hЯ&3H [hpH [hH [h=#### .... .... #....# '..... #....#....) .#......#.H [h .'.....))).....)..... #......#.).... #....#H [h<(.... #....#(....@)'..... H [hg#....#(.....(#..... ''###### H [h,.....~H [h6≈~≈~≈~ .~~~~......~~~~~~..~..~.H [hB(.)....)).†.H [hߩH [hU&4H [h*H [hH [hAe#### .... H [hw.... #....# '..... #....#H [hZ....) .#......#. H [h.'.....))).....)..... #......#.H [h).... #....#(.... H [h#....#(.....@'..... H [h<#....#(.....(#..... ''###### H [hhP.....~≈~≈~≈~ ~~~~......~~~~~~..~..~H [hs.(.)....)).H [hG†.H [h1H [h &5H [hH [hM _You see here a +0 club.H [h e#### .... .... #....# '..... #....#....)  .#......#......  .'.....))).....)..... #......#.).... H [hk /#....#(.... #....#(.....)@..... #....#(.....(#..... ''####### .....~≈~≈~≈~......~~~~~~..~..~H [h ....~(.)....)).†.H [h H [hu $6 H [h _H [hl H [h Q _There is an open door here.I [hѥN#### .... .... #....# '..... #....#....) .#......#............ .'.....))).....).....  #......#.......).... #....#(.... #....#(.....)'@.... #....#(.....(#..... ''#I [h8####### .....~≈~≈~≈~......~~~~~~..~..~....~(. .)....)).†.I [hI [hB-7 _I [hHI [hI [h]I [hjI [hkI [hkI [hOmI [hgoI [hq,I [hrI [h{### ... .... ...# '..... ...#########....) ...#........#..))).....).......' ....#.......)......# ...#########(......# ...#(.....)'....@.# 71.4 (4 I [h |...#(.....(#.....## ''######## ....~~~~I [h1|K≈~≈~≈~~~~≈ ....~~~~~~..~..~~~~~~~~....~~.~.I [hW|.))....†....I [h}I [hkI [hbJ [h3J [hρJ [h!J [h%XJ [hJ [hIJ [h J [h= #   .... # '## .#########....)..#..#.......#...))).....).......'...#.......).....@# 3.4 (2#########(......# .#(.....)'......#(.....(#.....## ################~≈≈≈≈~~~≈≈≈≈≈~≈≈~≈≈≈≈~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~J [h^~~~~~~..~..~~~~~~~~....~~.~~~J [hEJ [hK [hB .....# # # '......## K [hI#########....)..#.#........#. ))).....).............)......#.... K [h#########(......#.... #(.....)'.#...K [h(.....(#.....## #.. ############### ~≈≈≈≈K [h _~~~≈≈≈≈≈~≈≈~≈≈≈~K [hh >~~~~~≈~≈~≈~~~~~~~~~~≈~K [hpA4.4 (1K [hZK [h" K [h"C_There is an open door here.L [h L [h< L [h L [hQ L [h L [h : _L [h # ### .  #.. L [hq ;.# '......###...########....)..#.... ..#......#....5))).....)L [h .'.... ..#.......)......#.... L [h .#########(......#.... .#(.....)'......###... L [h .#(.....(#.....## #.. ################ .~≈≈≈≈L [h R.~~~≈≈≈≈≈~≈≈~≈≈≈L [h L [h3' L [h* M [hM [h-M [hM [huM [hM [hM [h,M [h{,M [hUM [hFM [h,M [h#M [ho #### ####### .. #...@.## #..8.4 (3...# '......###.....#########....)..#.... .....#........#.... .M [hy...))).....).......'.... .....#.......)......#.... ....(......#.... ....#(.....)'......###.....#(.....(#.....## #..M [hM [h^M [hM [hM [h,M [h,M [h M [hQ M [h/ ,M [hh M [hP   #### #######  .... #@....## #..81  #....# ...'......###...  #....###....)..#.... .M [h #......#..............#.... .'.....))).....).......'....  #......#.......)......#....  #....###(......#....  #....#(.....)'......###... M [h  #....#(.....(#.....## #..M [h M [h  M [h N [hX'#### ########### .... ..K.#.....## #..#....# ....@......###... #....#########....)..#.....#......#..............#....  .'.....))).....).'....  #......#.......)......#....N [h< #....#########(......#....K   kobold (asleep) #....#(.....)'##... #....#(.....(# #.. #####''################N [hA2.4 (1N [h N [h _A kobold comes into view. It is wielding a +0 club. _There is an open door here.O [h0" #### ############  ....K@#.....## #..O [hS #....# .....'......###... #....#########....)..#.... .#......#........#.....'.....))).....).......'......#.......)......#.... #....#########(......#.... #....#(.....)'......###...  #....#(.....(#.....## #..O [hO [h-3 _O [hO [hO [h  The helpless kobold fails to defend itself.  You impale the kobold!!  You kill the kobold!O [hC)O [h-4.1 (0.7O [hO [hq^ _The Council accepts your kill.P [hK3P [hLP [hNP [h/QP [hU,P [h"^ ########### .... ....@.#.....## #..P [h^= #....#.'......###... #....#....)..#.... .#......#.......#.... .'.....))).....).......'....  #......#.)......#....  #....P [h;_E#(......#....  #....#(.....)'......###...  #....#(.....(#.....## #..P [hb 5.1 (1.0  Things that are here: _a +0 club; a kobold corpseP [h. 4P [hl0 P [h2 P [h1<  ########### .... (...@).#.....## #.. #....#÷......'......###... #....#....)..#.... .#......#.......#....  .'.....))).....).'....  #......#.)......#....  #....#(......#....  #....#(.....)'......###...  #....#(.....(#.....## #..P [h\E &0P [h3I +6.1 (1P [h L P [hN $ _Found a stone.Q [h3Q [hQ [hQ [hбQ [h,Q [hQ [h,Q [hFQ [h*Q [hO,Q [hQ [h> ############# ....#(@...).#.....## #9.1 (3 #....#÷......'......###. #....###....)..#.. .#......#...#.. .'.....))).....).......'..Q [h #......#.......)......#..  #....###(......#..  #....#(.....)'......###.  #....#(.....(#.....## #Q [hE Q [hwQ [hQ [hQ [hQ/ W################### ....#(....).#.....###....#@......'......## #....#########....)...#......#..............# .'.....))).....).' #......#.......)......# #....#########(......#. #....#(.....)'## #....#(.....(# ############''################Q [h8 Q [hn9 ,90.1 (1Q [hD Q [h!H T _There is a cache of meat here.R [h~OM###################  ).#.....## ÷......'......###R [h #....#########....).#......#..............#.R [hR [h>-1 _R [hR [hK _You see here a stone.S [h3S [hMS [hS [hS [hE: _S [hBS [hS [hS [h,S [hS [hmS [h,S [hS [hS [hJ,S [hyS [h ################### ....#(....@.#.....## #..#....#÷......'......###... #....#########....)..#.... .#......#..............#.....'.....))).....).......'....#......#.......)......#...S [h {.#....#########(......#....#....#(.....)'......###...#....#(.....(#.....## #..S [h8 6.1 (5  Things that are here: _a +0 club; a kobold corpseS [h S [hQ S [hj S [h S [h S [h; _S [h####### ....#(....)@#.....## #.. 7.1 (1#....#÷......'......###... #....#....)..#.... S [h.#......#.....'.....))).....)... S [h{S [h S [h"S [h: ###################....#(....).#.....## #..#....#÷......@......###... #....#########....)..#....  .#......#..............#....  .'.....))).....).'....#......#.......)......#....#########(S [hO; F#....#(.....)'......###...#....#(.....(#.....## .. #####''################S [hTH S [hII &8S [hT S [hY Q _There is an open door here.T [hY3T [hT [hT [hT [h"P _T [h#T [h#T [h$T [h&T [hF(,T [h4)T [hP*T [hL-,T [h-T [h.T [h0T [hD0T [h+1T [h:J ###### ...#(....).#.....## #.. ...#÷......'....@.###... 603.1 (5 ...#########....)..#.... ....#..............#.... ...))).....).......'.... ....#.......)......#.... T [h:T [h@T [h]CU [h ################# ..#(....).#.....## #..#÷......'.#... #########....)@.#.... ..............#.... ))).....)'.... #.......)#....#########(......#....#(.....)'......###...#(.....(#.....## .. '################ ..~≈≈≈≈U [hU [h+4.1 (1U [h|U [h֙U [h}# #(....).#.....## #.. #÷......'......###... #....).@#.... #.#.... ))).....).'.... #.)......#....#(. U [hU [ha&5U [h\U [hV [h  ################ .#(....).#.....## #..÷......'......###.########....)..#. ..#............V [h!))).....)'....#.......)#........###.. ..~~~≈≈≈≈≈~≈≈~≈≈≈≈V [hV [h3&6V [hV [h׷V [h:$ ############### #(....).#.....## #.. #÷......'.#... #########....)..#.... ..............#.... ))).....).... #.......)#.... V [hq#########(......#.... #(.....)'......## #(.....(#.....## #.. ############### ~≈≈≈≈~~~≈≈≈≈≈~≈≈~≈≈≈≈ .~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~V [h V [hT &7V [hV [hQ _There is an open door here.W [h3W [hBW [hI$ _W [hQ ############## (....).#.....## #.. ÷......'......###..#######....)..#................#. )).....)'. #.......)......#8 ########(......#. (.....)'......### (.....(#.....## ############# ### ≈≈≈≈ ~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~ ~~~~~~..~..~~~~~~~~....~~.~~~W [h<%W [hh'W [h" IW [h W [h W [h W [h W [h ..).#.....## #.. ....'......###........)..#...... ............#..... ....).......'.... .....)......#...####(#... ...)'......###.. ...(#.....## ##.@...K### ####### ≈≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~ ~~~..~..~~~~~~~~....~~.~~~W [h 4K   kobold (missile, asleep) .......................... ..........†............... ###..####...............#W [h ,10.1 (2W [h  +1.1 (3W [h2 W [hC Y _A kobold comes into view.X [hHa) #...). )'........ )#........ (#........ )#....... ( ##.@...K  #######    †  X [h ) #..) )'........ )#........ (#........ )#....... ( ##.@...K  #######  †X [hT 4X [h^ X [hT ] _A kobold is nearby!Y [hd).#.....## #.. '......###.... ....)..#...... #. ).'.)......#..(......#........#Y [h eD)'......###.......#(#.....## ##..@..K# # ..~..~....~~.~~~ Y [h3e Y [httH2.1 (1 _Y [h}Y [hY [hӱ ).#.....## #..  '......###....  ....)..#......  #.  ).'. )......#. (......#.# Y [h h .)'......###.#  .(#.....## ##...@.K#   #   ~≈≈~≈≈≈≈  ≈~≈~≈~≈~  ~..~..~....~~.~~~    Y [h †.  #..####.#  Y [h Y [h &3Y [hP Y [h Y [hYl.#.....## #..  .'......###.... Y [hl ....)..#......  #. Y [hl_ .).'. Y [hlT )......#.. Y [hm (......#.#  )'......###.Y [h&m#  (#.....## ##....@K#  Y [hImH # Y [hpmL  ~≈≈~≈≈≈≈ Y [hm ≈~≈~≈~≈~  ..~..~....~~.~~~ Y [hms   †.Y [hn  ..####.#  Y [htM _A kobold comes into view.A kobold is nearby!  You lunge at the kobold, in a flurry of attacks.  The helpless kobold fails to defend itself.  You skewer the kobold like a kebab!!!  You kill the kobold!Y [h{e(Y [h&4Y [hY [hM Y [hP_The Council accepts your kill.Z [hlVC#.....## #..  '......###....  #....)..#......  #.  ).'..  .)......#..  #(......#.#  Z [hW'......###.#  #.....## ##.....@#   #   ~≈≈~≈≈≈≈  ≈~≈~≈~≈~  .~..~....~~.~~~    †.  .####.#  Z [h_Z [hj_&5Z [hdZ [hj  Things that are here: _4 stones; a kobold corpse[ [h_M###### #.....## #.. '......###.... #....) .#.. ).'. .).. #(......#. '......###. #.....## ##.....( ####### ######## [ [he[ [hg-6 _[ [hp[ [hrM###### #.....## #.. '......###.... #....)##+# .#.# ).'..# .)...# #(......#. '......###............## ##.....( ####### ######## [ [h4<7[ [h[ [hc[ [hi M   ######  .....## #..  ......##  )..#.##+#  .#.[ [h #  .......'.#  )......#...# (..##+#[ [h h .#.......#  .....## ##.....(#  ##     [ [hƢ Y~≈≈~≈≈≈≈  ≈~≈~≈~[ [h :≈~  ~..~[ [h+ N....~~.~~~  [ [h [ [h9 &8[ [h [ [h \ [hGO`    ## #..  ###.  )..#.##+#  #.#  '.#  ......#.#  ......#.##+#  ###.......#  ## ##.....(#   ########   ≈≈~≈≈≈≈  ≈~≈~≈~≈~  ..~....~~.~~~  \ [hR\ [hgS&9\ [h%Y\ [hY[\ [h4 o'jj#gg#gg#jj 2 gnolls (asleep)gggg 4 hobgoblins (asleep)\ [h+  You open the door.  2 gnolls and 4 hobgoblins come into view.The gnoll shouts! You hear a shout! The hobgoblin shouts! You hear a shout!\ [h/ =  The hobgoblin shouts! x2\ [h9  \ [h3: Kjj$ggggjj\ [hy: Lgggg\ [hC; K   kobold (missile)A kobold comes into view.\ [h; F====20\ [hvH \ [hZ e _The kobold shouts! _Found 72 gold pieces._ [hjq  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` [h   benj the Vexing  Kobold of Wu Jian ...... ##### Health: 48/48 ======================== ....## #.. Magic: 13/15 ====================---- .....###......K AC: 10Str: 6 ...)..#........##+# EV: 14Int: 18 ......#...........# SH: 0Dex: 15 ......'...........# XL:  8 Next: 30% Place: Dungeon:5 ......#.........@.# Noise: ====-----  Time: 5620.1 (0.0) ......#........##j# a) +3 dagger .....###.......# j$#  Throw: 2 th` [h= rowing nets ....## ##.....(# gg# ##### ######## gg#   jj 2 gnolls ≈≈~≈≈≈≈ gggg 4 hobgoblins ~~~≈~≈~≈~~~~~~~~~~≈~  K   kobold (missile) ..~~~~~~~~....~~.~~~ _Found 72 gold pieces.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 58%)c [h`  benj the Vexing  Kobold of Wu Jian ...... #####  Health: 48/48 ======================== ....## #..  Magic: 13/15 ====================---- .....###......K  AC: 10Str: 6 ...)..#........##+#  EV: 14Int: 18 ......#...........#  SH: 0Dex: 15 ......'...........#  XL:  8 Next: 30% Place: Dungeon:5 ......#.........@.#  Noise: ====-----  Time: 5620.1 (0.0) ......#........##*#  a) +3 dagger .....###.......# j$#c [h[40m  Throw: 2 throwing nets ....## ##.....(# gg# ##### ######## gg#   jj 2 gnolls ≈≈~≈≈≈≈  gggg 4 hobgoblins ~~~≈~≈~≈~~~~~~~~~~≈~  K   kobold (missile) ..~~~~~~~~....~~.~~~ _Found 72 gold pieces.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 58%)c [hMj(1 asleep)c [hc(.Kjg$===-1.1 (1c [hc [hB  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 58%) _The gnoll looks drowsy...f [h!a  The helpless gnoll fails to defend itself.  You impale the gnoll!!  You kill the gnoll!f [hPg)j   gnollf [hk^1----8 (0.7f [hxf [h|^ _The Council accepts your kill.q [h{nx  # .## #.. .###. .)..#.K##+# .#q [hnz.# .'.# )......#.# (......#.##)# .###.......# jg# q [h(o.## ##.....(# g$# q [h]o# ######## gg#  g   hobgoblin q [ho~≈≈~≈≈≈≈ K   kobold (missile)~≈~≈~≈q [ho`~≈~   ~..q [ho.~....~~.~~~ q [h{q [hف8((q [hq [hmq [hBq [h..g$g 2 hobgoblinsq [h"W=--2.8 (1.0q [hq [hG#W _The kobold throws a stone. The stone hits you but does no damage.u [h~,u [hÇk.Kg$u [h`-3.6 (0.8u [hu [hT _You barely miss the hobgoblin.u [h) u [h| u [hu u [h .Kggjj   gnollgg 2 hobgoblinsu [h5 ~K   kobold (missile)u [hj! (4.4u [h- u [h? _You barely miss the hobgoblin. The hobgoblin completely misses you.v [h  You hit the hobgoblin.  The hobgoblin is severely wounded.v [h v [h)v [h gj)gg 3 hobgoblins4--5.2v [hv [hd _The hobgoblin hits you. The kobold misses you.w [hԈ  # #.....## #.. '......###.# #....)..#.##+# .#.# w [h).'.Kg.# .)......#.gj# #(......#.##)# '......###.# jg# w [hՉ!#.....## ##.....(# $$# # ## gg#  w [h~≈~≈≈~≈≈≈≈  2~≈~≈~≈~≈~w [hW^ .~..~....~~.~~~ w [hFw [h:w [h|w [hw [hjgg.gg 3 hobgoblins6.2 (1.0w [h w [h-L _The kobold misses you.w [hG # w [hKH  # .#.....## #.. .'......###.# #....)..#.##+# .#.# .).'.Kj.# .)......#.gg.# #(......#.##g# )'......###.# jg# (#.....## ##.....(# $$# # # gg#  ≈~≈≈~≈≈≈≈ ~≈~≈~≈~≈~ .~..~....~~.~~~ w [hR w [h[ 7((((w [h* w [h ,w [h@  The kobold throws a stone. The stone barely misses you.The hobgoblin attacks as it pursues you!w [h +.@gjgg..$g 4 hobgoblins5w [h a--4==7w [hX w [h W _The hobgoblin closely misses you.x [hB"E  You puncture the hobgoblin!  You kill the hobgoblin!K.j. 3x [h/329 (0.7x [h<x [hA x [hSX_The Council accepts your kill.x [h  # ).#.....## #.. .'......###.# #....)..#.##+# .#.#x [h  .).'.K...# .)......#.j.gg# #(......#.##g# x [hب.)'......###.# $g# .(#.....## ##.....(# $$# # # gg#  ≈~≈≈~≈≈≈≈    hobgoblin~≈~≈~≈~≈~ ~..~..~....~~.~~~ x [hx [h+x [hܸnx [h2ggK†.g.j.##)gg 3 hobgoblins-8.9 (1.0x [hx [h y [h)# .).#.....## #.. .'......###.# #....)..#.##+# .#.# .).'.gg..# .)......#....@.K†.g.# y [h#(......#......j.##)# .)'......###.# $g# .(#.....## ##.....(# $$## # gg#≈~≈≈~≈≈≈≈  2~≈~≈~≈y [hŮh~≈~ ~..~..~....~~.~~~y [hjy [hy [h3y [hy [h9..Kggg.g 3 hobgoblinsy [h@-9y [hy [hz [h# ..).#.....## #...'......###.##....)..#.##+#z [h%.#.#.).'.#.)......#...@.Kggg..##(......#......j.##)#.)'......###.# $g#.(#.....## ##.....(# $$## # gg# z [hg≈≈~≈≈~≈≈≈≈ 2~≈~≈~≈~≈~ ~~~..~..~....~~.~~~z [h9,z [hz [hLz [hz [hOlgK.g†.j.gg 3 hobgoblins6===30z [h|{ [hw ############ ).## ##..... .....'......###.# ######....)..###+#..#...........#).'..@..g.....# ......)......#....K.g†...# ######(......j.g##).)'......#..# g# ....(#.....## ##.....(# $$# ############ ######## gg#  2{ [hVx ~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~~~~≈~≈~≈~~~~~~~~~~≈~{ [hQz{ [h;j.{ [hE.({ [h { [h { [h~.g.g.g 3 hobgoblins{ [hL\4-=1{ [h${ [h<'D _The kobold throws a stone. The stone hits you.| [h^ #.).#.....## ##......'......###.##....)..#.##+#.#.# ).....).'.@..g......#.)......#....K.g†...##(......#....j.g.##)#.)'......###..# $g#.(#.....## ##.....(# $$## # gg#≈   hobgoblin ~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~≈~≈~≈~gjK..g..g.gg 3 hobgoblins-2| [hy# (....).#.....## ##..... ÷......'......###.##....)..#.##+# #.#...g.# )).....).'@.jK.# #.)......#.....g.†...##(......#.....g..##)# (.....)'......###....| [h\O...# $g# (.....(#.....## ##.....(# $$## # gg#≈   hobgoblin~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~≈~≈~≈~| [hݚ| [hN| [h| [h| [h| [h g.j..K.g.g.gg 3 hobgoblins| [h6H-=3| [h| [h2^ _The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail.} [h # #(....).#.....## ##..... #÷......'......###.##....)..#.##+# .#.#..g.# ))).....).@.j.# .#.)......#..K.g..†...##(......#....g...##)# #(.....)'......###...} [h΢ }....# $g# #(.....(#.....## ##.....(# $$## # gg# ~≈≈≈≈   hobgoblin .~~~≈≈≈≈≈~≈≈~≈≈≈≈ .~≈~≈~≈~≈~} [h } [h g.g 2 hobgoblins} [h 8((} [ha> ,} [hAM g....g.g 3 hobgoblins} [hN U5==4} [hLZ } [h^ _The kobold throws a stone. The stone hits you but does no damage. _There is an open door here.~ [h~# .#(....).#.....## ##..... .#÷......'......###.......# .#....)..#..##+# ..#.#.g~ [h .# .))).....)'.j.# ..#.)......#..Kg...†...# .#(......#...g....##)# .#(.....)'......###......# $g# .#(.....(#.....## ##.~ [hO....(# $$## # gg# .~≈≈≈≈   hobgoblin ..~~~≈≈≈≈≈~≈≈~≈≈≈≈ ..~≈~≈~≈~≈~~ [hn,~ [h~ [h~ [he~ [hL g.j.gK..g.gg 3 hobgoblins~ [h 5-5 _~ [h~ [h [h}# ..#(....).#.....## ##..... ..#÷......'......###.......# ..#....)..#........##+#.#.#g.# ..))).....).'j.g.#.#.)......#.K.....†...# ..#(......#..g.....##)# ..#(.....)'......###.......# $g# ..#(.....(#.....## ##.....(# $$# '# # gg# ..~≈≈≈≈   hobgoblin.~~~≈≈≈≈≈~≈≈~≈≈≈≈ ...~≈~≈~≈~≈~ [h, [h [hjKg..g 2 hobgoblins-6 [hW [h [h;  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hqs  benj the Vexing  Kobold of Wu Jian ......  Health: 44/48 ======================-- ################# Magic: 13/15 ====================---- ..#(....).#.....## ##.....  AC: 10Str: 6 ..#÷......'......###.......#  EV: 14Int: 18 ..#########....)..#........##+#  SH: 0Dex: 15  [hLG...#..............#g..........#  XL:  8 Next: 32% Place: Dungeon:5 ..))).....).....@*jKg.........#  Noise: ---------  Time: 5636.9 (0.0) ...#.......)......#.......†...#  a) +3 dagger ..#########(......#..g.....##)#  Throw: 2 throwing nets ..#(.....)'......###.......# $g# ..#(.....(#.....## ##.....(# $$# '################ ######## gg#  j   gnoll ..~≈≈≈≈ gg 2 hobgoblins ...~~~≈≈≈≈≈~≈≈~≈≈≈≈ K   kobold (missile) ...~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~ _There is an open door here.  [h~bCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 58%) [h benj the VexingKobold of Wu Jian ......Health: 44/48 ======================-- #################Magic: 13/15 ====================---- ..#(....).#.....## ##.....AC: 10Str: 6 ..#÷......'......###.......#EV: 14Int: 18  [h..#########....)..#........##+#SH: 0Dex: 15 ...#..............#g..........#XL:  8 Next: 32% Place: Dungeon:5 ..))).....).....@.*Kg.........#Noise: ---------  Time: 5636.9 (0.0) ...#.......)......#.......†...#a) +3 dagger  [h4..#########(......#..g.....##)#Throw: 2 throwing nets ..#(.....)'......###.......# $g# ..#(.....(#.....## ##.....(# $$# '################ ######## gg# j   gnoll ..~≈≈≈≈gg 2 hobgoblins ...~~~≈≈≈≈≈~≈≈~≈≈≈≈ [hr^K   kobold (missile) ...~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~ _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  [h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line [hOAim: a gnoll, wielding a +0 flail (chance to affect: 58%) [hKj(asleep) [hq [h~jK.g57.9 (1 [h4 [hQB  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 58%) _The gnoll looks drowsy... [hO 3 #(....).#.....## ##..... #÷......'......###.......# #....)..#........##+# #.#g.# ))).....).jK.# #. [h_P u)......#g......†...# #(......#........##)# #(.....)'......###..#(.....(#.....## # # gg# ~≈≈≈≈ ~~~≈≈≈≈≈~≈≈~≈≈≈≈  [hV ` _The gnoll looks drowsy...  You lunge at the gnoll, in a flurry of attacks.  The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!!  You kill the gnoll!  The Council accepts your kill. [hW , [hd gggg 3 hobgoblinsK   kobold (missile) [hg J*38 [hXq  [hs z _You can now lightly attack monsters by moving around them. [h  You puncture the hobgoblin!  You kill the hobgoblin! [h [hrhK. 2 [h5=9.6 (0.7 [h [h ^ _The Council accepts your kill. [h y  You puncture the kobold!  You kill the kobold! [h[  [h  [h `.gg. [h )40.3 [h  [hy ^ _The Council accepts your kill. [h [hB(g [hV6=1.0 [h [hC] _You hit the hobgoblin but do no damage. [h" [h, g.  You barely miss the hobgoblin. [hl-+8 (0.8 [h: [h>@ _The hobgoblin hits you but does no damage. [hnS;  You hit the hobgoblin. [h3T-2.5 (0.7 [h_ [hbb _The hobgoblin is severely wounded. [h41z  You hit the hobgoblin.  You kill the hobgoblin! [h> †   hobgoblinThe Council accepts your kill. [hT-3.3 (0.8 [h  [hcW _The hobgoblin closely misses you. [h  You hit the hobgoblin.  The hobgoblin is heavily wounded. [hx=4==4.0 (0.7 [hi [h@ _The hobgoblin hits you but does no damage. [h83   You puncture the hobgoblin!  You kill the hobgoblin! [h? C( [hC 6747 [hO  [hFR ^ _The Council accepts your kill. [hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2 [40 [hSim  2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o + Evocations2.9   2.1  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0  [4 [hj0m 2.5  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training| [hJkYcost|targets [hj  [h Obenj the VexingKobold of Wu Jian *.....Health: 47/48 =======================- ################Magic: 14/15 ======================-- .#(....).#.....## ##.....AC: 10Str: 6 .#÷......'......###.......#EV: 14Int: 18 .#########....)..#........##+#SH: 0Dex: 15 ..#..............#...........# [h- XL:  8 Next: 34% Place: Dungeon:5 .))).....)......@(...........#Noise: =--------  Time: 5644.7 (0.0)  [hf ..#.......).....†#.......†...#a) +3 dagger  [h .#########(......#........##)#Throw: 2 throwing nets  [h" k.#(.....)'......###.......# $g# .#(.....(#.....## ##.....(# $$# ################ ######## gg# .~≈≈≈≈ ..~~~≈≈≈≈≈~≈≈~≈≈≈≈  [hK a..~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~You hit the hobgoblin.  [hi The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage.  [h IYou puncture the hobgoblin!  You kill the hobgoblin!  [h __The Council accepts your kill. [h 4 [h  [h  [hc #(....).#.....## ##..... #÷......'......###.......# #....)..#.. [h3##+# #.#.# ))).....)..# #. [h).....†#.†...# #(......#.. [hQ##)# #(.....)'......###... #(.....(#.....## ##..  [h{J~≈≈≈≈  [h^ [h3-5.7 (1 [h [h$c  There is an open door, spattered with blood here.  Things that are here:  [hnm_5 stones; a +0 flail; a kobold corpse [hl [h [hl [h [h#  [hG(....).#.....## ##..... ÷......'......###.# ....)..#.##+# #. [hm+#....K [h# )).....).(#  [h- #.).....†#.†...# (......#.##)# (.....)'......###.... [hY (.....(#.....## ##... # gg#  [hK   kobold (wandering) ≈≈≈≈  [h&0 [hw.K6.7 (1 [h9 [hd  [ht_A kobold comes into view. It is wielding a +0 short sword. [h'{ ....).#.....## ##..... ......'......###.# ....)..#.##+# . [h~d#.# ).....).(.@..K......# .).....†#.†...# (......#.##)# .....)'......###..... .....(#.....## ##.... # gg#   [h [hI.K [hr&7 [h [h [hG>  ).#.....## ##..... '......###.# ....)..#.##+# #.# .....).(.# ).....†#.....K.†...# (......#.##)# )'......###.(#.....## ##..... # gg#   [h ?  [hH L.K [hI T8=8 [hrQ  [h(T  [hPb ).#.....## ##. [hQH'......###.# ....)..#.g##+# #.# ).(. [h4Qm# ).....†#. [hXQ†...# (......#......K.##)#  [hzQ)'......###.# $g#  [hQ # [hQ gg# g   hobgoblin (wandering) [hQ  [hQK   kobold (wandering)  [hU [hV [h7bjg..K [h$c&9 [hn [h\ _A hobgoblin comes into view. [h΍ W ########## .).#.....## ##.......'.#.....g.# ####....)..#........##+# ...........#...# )(.# ).....†#.†...# ####(......#.##)# ..)'......##K# $g(#.....## (# $$# ########## ######## gg#≈≈≈~≈≈~≈≈≈≈ ~~~~~~~~≈~≈~≈~~~~~~~~~~≈~..~..~~~~~~~~....~~.~~~ [h} x.g.K [h 65== [hF 50 [h=  [hk  [hU ######### ).#.....## ##...... ..'.#.......# ###....)..#......g.##+# ..........#.....#  )(.#  ).....†#.†...#  ###(......#.##)#  .)'......### $g .(#.....## K# $$#  ######### ######## gg#    ≈≈≈~≈≈~≈≈≈≈ ~~~~~~~≈~≈~≈~~~~~~~~~~≈~ ~..~..~~~~~~~~....~~.~~~  ........................   [hTX, [h@cX.gK( [hc&1 [hq [hH =######## .#.....## ##...... .'.#.......# ##....)..#..##+# .........#......g....#  [h  .)(.....#  ).....†#.†...#  ##(......#.##)#   [h )'......##K# $g  [h" (#.....## (# $$#   [h ######## ######## gg#    ≈≈~≈≈~≈≈≈≈ ~~~~~~≈~≈~≈~~~~~~~~~~≈~ [h K ..~..~~~~~~~~....~~.~~~   [h .......................  †  [h (  [h b  The kobold shouts! The hobgoblin shouts! You hear a shout! x4 [h .gKgK [h W=====2 [hi  [h W _The kobold completely misses you. [hH  You hit the kobold.  The kobold is moderately wounded. [hS_.g  [h9T6-=---3.4 (0.7 [h] [h_@ _The kobold hits you with a +0 short sword. [h|  You closely miss the kobold.The kobold is moderately wounded. [h c  The kobold closely misses you. [hh  [h 4'K.†.KgKK 3 kobolds==---4.1 [hr  [h v _A kobold comes into view. It is wielding a +0 club. x2 [h J8  You hit the kobold. [hJ&8 [h U [h[_ _The kobold is severely wounded. [ht t  You hit the kobold.  You kill the kobold! [h  [hU m  The Council accepts your kill. [h .KK.$ 2 [h [7-5.6 (0.8 [hؽ  [h @ _The hobgoblin hits you but does no damage. [h!   You puncture the hobgoblin!  You kill the hobgoblin! [h#  [hJ& m  The Council accepts your kill. [hs'  [h2 K.$KKKK 3 kobolds [h5 (6.4 [hZ?  [h(I s _A kobold comes into view. It is wielding a +0 club. [ht  You hit the kobold.  You kill the kobold! [h [hm  The Council accepts your kill. [hE [h3U.KK. [h-7.1 (0.7 [h [h$s _A kobold comes into view. It is wielding a +0 club. [h׹ xYou hit the kobold.  You kill the kobold!  [hE The Council accepts your kill. _A kobold comes into view. It is wielding a +0 club.You hit the kobold.  You kill the kobold! [h) g$ 2 [hs &8 [h  [h ^ _The Council accepts your kill. [h  #######  #.....##   '......###  #....)..#.##K#  ..#.#  ).......(..K.#  .).....†#.†...#  #(......$@##)#  '.#......$# $g#  #.....## ##.....(# $$#  ####### ######## gg#   ≈~≈≈~≈≈≈≈ K 3 kobolds (1 wandering) ~~~~~≈~≈~≈~~~~~~~~~~≈~  .~..~~~~~~~~....~~.~~~  .   [h [ha [h [h [hK.KK 4 kobolds [h[58= [h.-8.8 (1.0 [h8 [h _A kobold comes into view. It is wielding a +0 club. x2 _Items here: $ )) ††. [h [hr [hʀ [hZ [ht'K.K [h5=9.5 (0.7 [h{ [hR _You closely miss the kobold. [h+  [h1   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2  [ [h2 36m 2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o + Evocations2.9   2.1  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2. [hB3 5  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[39; [h3 T49mcost|targets [h [h [h  benj the Vexing ####### [h {  Kobold of Wu Jian *..... #.....## ##......  Health: 48/48 ======================== '......###.......#  Magic: 15/15 ======================== #....)..#........##'#  AC: 10 [h_Str: 6 ........#.........K.#  EV: 14Int: 18 ).......(........K..#  SH: 0 [hDex: 15 .).....†#.......KK..# [h  XL:  8 Next: 34% Place: Dungeon:5  [h#(......#......$@##)# [h5  Noise: =--------  Time: 5659.5 (0.0) '......###......$# $g# [hQ  a) +3 dagger #.....## ##.....(# $$#  Throw: 2 throwing nets ####### ######## gg# [h  ≈~≈≈~≈≈≈≈  KKKK 4 kobolds  [hV~~~~~≈~≈~≈~~~~~~~~~~≈~ .~..~~~~~~~~....~~.~~~  [hX...................... You hit the kobold.  [hsYou kill the kobold! _The Council accepts your kill.  [h_A kobold comes into view. It is wielding a +0 club. x2 _Items here: $ )) ††. _You closely miss the kobold. [h4 [h9 [hs [hl t  You hit the kobold.  You kill the kobold! [h  [h m  The Council accepts your kill. [h9 U. 3 [h2 | 60.2 (0.7 _The kobold closely misses you. [h  [h k _Your Evocations skill increases to level 3! [h.  [h| Evoke which item? Wands  w - a wand of warping (4)y - a wand of flame (13) [!] read|quaff|evoke[?] describe selected [hy [hq [h  benj the Vexing #######  Kobold of Wu Jian *..... #.....## ##......  Health: 48/48 ========================  [hEJ'......###.......#  Magic: 15/15 ======================== #....)..#........##'#  AC: 10Str: 6 ........#...........#  EV: 14Int: 18  [h).......(........K..#  SH: 0Dex: 15  [h.).....†#.......KK..#  XL:  8 Next: 34% Place: Dungeon:5 #(......#......$@##)#  Noise: =--------  Time: 5660.2 (0.0)  [h '......###......$# $g#  a) +3 dagger  [h_#.....## ##.....(# $$#  Throw: 2 throwing nets ####### ######## gg#  ≈~≈≈~≈≈≈≈ [h  KKK 3 kobolds ~~~~~≈~≈~≈~~~~~~~~~~≈~ .~..~~~~~~~~....~~.~~~ [h ...................... _You closely miss the kobold.You hit the kobold.  [hdYou kill the kobold!The Council accepts your kill. _The kobold closely misses you. _Your Evocations skill increases to level 3! [hP  Okay, then. [h [h* [h . _ [hd  [hQ  Ability - do what?CostFailure  f - Evoke InvisibilityDrain [h p17%  Invocations -X - Renounce ReligionNone0%  [ḣ g[?] toggle between ability selection and description. [h  [h q  benj the Vexing #######  Kobold of Wu Jian *..... #.....## ##......  Health: 48/48 ======================== '......###.......#  Magic: 15/15 ======================== #....)..#........##'#  AC: 10Str: 6 ........#...........#  EV: 14Int: 18 ).......(........K..# [h W  SH: 0Dex: 15 .).....†#.......KK..#  XL:  8 Next: 34% Place: Dungeon:5 #(......#......$@##)#  Noise: =--------  Time: 5660.2 (0.0) '......###......$# $g#  a) +3 dagger #.....## ##.....(# $$#  Throw: 2 throwing nets ####### ######## gg# [hw   ≈~≈≈~≈≈≈≈  KKK 3 kobolds ~~~~~≈~≈~≈~~~~~~~~~~≈~ .~..~~~~~~~~....~~.~~~ ...................... You hit the kobold.  You kill the kobold!The Council accepts your kill.  [h _The kobold closely misses you. _Your Evocations skill increases to level 3! _Okay, then. [hҸ  [h P  Okay, then. [h  [h  [hz . _ [h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   0.0   1.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2 [40 [hU m  2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o + Evocations3.0   2.8  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0  [40 [h m 2.5  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training| [hz X[39;49mcost|targets [h2^ o * Evocations   3.0 [h p o - Evocations   3.0 [h> l + Fire Magic 0.0 [hp [h{ [hb  benj the Vexing #######  Kobold of Wu Jian *..... #.....## ##......  Health: 48/48 ======================== '......###.......#  Magic: 15/15 ========================  [h#....)..#........##'#  AC: 10Str: 6 ........#...........#  EV: 14Int: 18 ).......(........K..#  SH: 0Dex: 15  [h_.).....†#.......KK..#  XL:  8 Next: 34% Place: Dungeon:5 #(......#......$@##)#  Noise: =--------  Time: 5660.2 (0.0) '......###......$# $g#  a) +3 dagger  [h/#.....## ##.....(# $$#  Throw: 2 throwing nets ####### ######## gg#  ≈~≈≈~≈≈≈≈  KKK 3 kobolds ~~~~~≈~≈~≈~~~~~~~~~~≈~ [h} .~..~~~~~~~~....~~.~~~ ...................... You kill the kobold! [h.}The Council accepts your kill. _The kobold closely misses you.  [hd_Your Evocations skill increases to level 3! _Okay, then. _Okay, then. [hÓ [h [h [h# [hO _The kobold closely misses you. _Your Evocations skill increases to level 3! _Okay, then.Okay, then.  You puncture the kobold!  You kill the kobold! [hm  The Council accepts your kill. [hhU. 2 [h+9 (0.7 [h3 [hS _The kobold barely misses you. [ht  You hit the kobold.  You kill the kobold! [h +)   kobold [h.-1.7 (0.8 [h6 [h:^ _The Council accepts your kill. [h2  [hv3 -2.4 (0.7 [h;  [h> _You closely miss the kobold. The kobold misses you. [ht  You hit the kobold.  You kill the kobold! [hi) [h553.2 (0.8 [hf  [h\ ^ _The Council accepts your kill. [h ####### #.....## ##...... '......###.# #....)..#.#'# .........#  [hB)(.# .).....†#))..# #(......$$##)# '......###......@# $g# #.....## ##.....(# $$###### ######## gg ......†...............   [h [h85-4.2 (1.0 [h [h  You now have enough gold to buy a scroll of enchant armour on D:1.  You can access your shopping list by pressing '$'.  You now have 116 gold pieces (gained 21). [hE-5.2 (2 [hq& [h*4 _You see here a +0 short sword. [hM#######  .# ##...... .'......###.#  ##....)..###'# ..#..# ).......(.....# ..).....†#.......))..# ##(......$##) )'......#.)# $g# (#.....## ##.....(# $$# ######## ######## gg#  ≈≈~≈≈~≈≈≈≈  ~~~~~~≈~≈~≈~~~~~~~~~~≈~ ~..~~~~~~~~....~~.~~~ ..  [hU [h*V+6.2 (1 [ha [ht0You now have 116 gold pieces (gained 21). _You see here a +0 short sword.+1 robe of positive energy on this level, or  buy a glowing dagger on this level.can access your shopping list by pressing '$'.  You now have 124 gold pieces (gained 8). [hu+7.2 (2 [hX [h@V _You see here a hobgoblin corpse. [hY={   #.....## ##......  '......###.#  #....)..#.##'#  #.#  ).(.#  .).....†#.))..#  #(......#......†@##)#  '......###......)# $g#  #.....## ##.....(# $$#   # gg#   ~≈≈~≈≈≈≈  ≈~≈~≈~≈~  .~..~....~~.~~~    8.2 (1 [hD  You now have enough gold to buy a +1 helmet on this level.  You can access your shopping list by pressing '$'.  You now have 143 gold pieces (gained 19). [hM KK   kobold  Items here: )) ††. [hLN+9.2 (2 [hDY [hes _A kobold comes into view. It is wielding a +0 club. [h    ######  .....##   ......### ..  )..#.##K#  .#.#  .......(....#  ).....†#.)@..#  (......†)##)#  .#......)# $$#  .....## ##.....(# $$#  ###### ######## gg#   ~≈≈~≈≈≈≈ ~~~~≈~≈~≈~~~~~~~~~~≈~  ~..~~~~~~~~....~~.~~~   [h\  [hL K'K [h ,70.2 (1 [hv  [hy M _You see here a +0 club. [h    ## ##......  ###.# ..   [hT)..#.##'#  #.K.#  (.#   [hzp.....†#.))@.#  [h ......#......†)##)#   [h###......)# $$#  [h ## ##.....(# $$#  [h  ######## $$#  [h%J  ≈≈~≈≈≈≈  [hEF ≈~≈~≈~≈~  [he? ..~....~~.~~~  [h(  [ht [hF.K [h-1 _ [h [hp [hg  [htg 5=2.0 (0.8 [hr  [hqu y _You barely miss the kobold. The kobold hits you but does no damage. [h [h&8 [h [h  [hL_You hit the kobold but do no damage. [h q7-3.5 (0.7 [h[  [h n _You miss the kobold. The kobold hits you with a +0 club. [hIH [h-I-4.3 (0.8 [hjQ [hFTy _You barely miss the kobold. The kobold hits you but does no damage. [ht  You hit the kobold.  You kill the kobold! [h<) [h') [hk-5.0 (0.7 [h~ [hj^ _The Council accepts your kill. [hIM ##### ## ##...... ..#..#### ..)##'#..(..†.)).. [hIp.#......†)##)# .....###......)# $$# .#  [hW;- [h;X6.0 (1.0 [hf [hk  Things that are here: _a +0 club; a kobold corpse [hR m   #### ...## ##...... ..# #.......#...  )..#..##'#  ..#...#  (.).#  †#.)).@#  #......†)##)#  ##.)#.$$# ## .(#!$$#  #### ########.$$#   [h=S ~≈≈≈≈  ≈~≈~≈~≈~  .~~~~~~~~....~~.~~~   [hT_  [h_ _8=-7 [hmh  [hl _ _Found a glowing emerald potion. [h #### ...## ##...... ..#.###.#... )..#.##'#....()†#))..†)#####......)#.$$### ##.....(#!$$# #### ########. #### ...................   [hd [h [h8 [h [h  There is an open door, spattered with blood here. _You see here a +0 flail. [h1Z #### ...## ##...... ..#.###.#... )..#.#'#......(...)†#.))..†)##)#####......)#.@$### ##.....(#! #### ########. ...†...............   [hf [hg$9  [hg _ [hp [h<  You now have enough gold to buy a runed falchion on D:1, or buy the -1 cloak ofGallantry {rElec} on this level.  You can access your shopping list by pressing '$'. [h,80.0 (2 [h [h/? _You now have 161 gold pieces (gained 18). [h ` ...## ##...... ..#.###.#... )..#.#'#....(..)†#))..†)##)#####......)#..$## ##.....(#! #### ########. #### ##...............#   [h  [h G=1.0 (1 [h  [hW A2.0 (2 [h  [h ? _You now have 171 gold pieces (gained 10). [h5? .###.#... )..#.#'#....()†#))..†)##)#####......)#..$## ##.....(#! #### ########. #### ≈~≈≈≈≈  ##.###########...#   [h$A3.0 (1 [hY. [h=A4.0 (2 [hG [hI? _You now have 181 gold pieces (gained 10). [h E###.#...  .)..#.##'#  #.#  (.).#  †#.))..#  #......†)##)##  ###......)#..$#  ## ##.....(#!.$#   [h  ##..@#  #####  ~≈≈≈≈  ~≈~≈~≈~≈~  ~....~~.~~~    †.  #.#  #.#...#   [h A5.0 (1 [h  [hG!  [h! +6.0 (2 [h+  [h. > _You now have 190 gold pieces (gained 9). [hrMM## ## ..# ...###... .)##'#..(..)†.))..# .#......†)##)#.###......)#. ..## ##.....(#! ### ########... ##### ~≈≈≈≈  [h% [ho%$7.0 (1 [h/0 [heB  You now have enough gold to buy a runed rapier on D:1.  You can access your shopping list by pressing '$'. [hB+8.0 (2 [hI [hM? _You now have 201 gold pieces (gained 11). [h bM##### ## ..# ...###... .) [hfb##'#....(..)† [hb.))..# .#......†)##)#.###......)#.  [hbs..## ##.....(#!  [hc### ########...#####  [hp [hXq+9.0 (1 [h-| [hMB90.0 (2 [h, [h? _You now have 215 gold pieces (gained 14). [h ...## ##...... ..# ..#.#... )...##'# ....#....# .(...).# †#.))..# ..#†)##)## ##......)#...#  ##.....(#!@.# #### ########...#  ##### ≈~≈≈≈≈  [h ~≈~≈~≈~~~~~~~~~~≈~ .~~~~~~~~....~~.~~~  [h .................... †. ##.# 1.0 (1 [h> .## ##...... ..# .###.#... .)..#.##'# .#.# .(.).# .†#.))..# .#......†)##)## .###......)#...# .## ##.....(#@..# # ##...#  ##### [h  ≈~≈≈≈≈ ~≈~≈~≈~≈~ .~....~~.~~~ . .†. #.#  [h <2 [h  [hI  [h +3.0 (2 [h: r _I - a glowing emerald potion [h #### ##  ..# .###...   [h )..#.##'#  #.....#  (. [h. .).#  †#.))..#  [hQ a ......†)##)##   [h X#......)#.@.#  ...## ##.....(#...#  #### ########...#   ##### [h U ≈~≈≈≈≈  [h w~~≈~≈~≈~~~~~~~~~~≈~  .~~~~~~~~....~~.~~~  [h) 7 .  [hN N ...†. [hv   [h  [hy +4.0 (1 [h  [h;  [hTM ###### ## ..#..###...)..##'#.....( [h2...)†.))..# .#......†)##@##.###......) ...## ##.....( #### ########...# [hZ8  [h  [h\&5 [h [hD  There is an open door, spattered with blood here. _You see here a +0 flail. [h6`   #####  ##...... ..# ...###.#... )..###'# .#...# ..(...).#  [h` †#.......))@.# ...†)##)## ..#..)#...# ....## ##.....(#...# ##### ########...#  ##### ≈≈~≈≈≈≈  ~~~≈~≈~≈~~~~~~~~~~≈~ [h` ] ~~~~~~~~....~~.~~~  [ho  [ho -6 _ [hy  [h{  [hϙJ    #### ## .. ...# .##.#...  )..#.##'#  #..#  (..)@#  †#.))..#  ......†)##)##  #......)#...#  ...## ##.....(#...#  #### ########...#   ##### ≈~≈≈≈≈ ~~≈~≈~≈~~~~~~~~~~≈~   [h}<7 [h [h [h 3 [h[  [h  [h~ , [h,  [he M #### #...### ##......#...#..###.......#...)##'#.8.(..).†.))..# .....#......†)##)## ...  [h' [h [h [h [h5B [hM #### #### ## ###...#..###.......#...#)..###..(..) ....†#.......))..# .)#... [hE  [hl!Z 9 _There is an open door here. [h4 [h [h [h [hQ _ [h [h [h [h [h, [hW [ha!78  #### #### #.@.#702.0 (3## ##......#...####.......#...# ..)..#........##'## .....#...........# .....(.........).#   [hA .))..# ##)#  [h  [h  [h  [h%Y##### #####...# ...## ##......#... ....###.......4.0 (2)..#..#'#.#....# .).#..# ...## ##.....(#...#   #### ########...#   [h h ##### ####... ...## ##......#...###..)..#.##@##......# (...).##)######   [h-  [h,. +5.0 (1 [h8  [h< Q _There is an open door here. [h0 %  ##### ##### #...# ....## ##......#...# ..#...#...# ).....##'## ....#.........@.# .().# †#))..# ..#†)##)## ##......)#...#  ##.....(#...# ##### ########...#  ##### ≈≈~≈≈≈≈   [h `6 _ [ho3 [h  [h  [hB [h    ##### ######...# .## ##......#...# .###.......#...# .)..#.##'## .#..# 7.(.).# [hv ).....†#.))..# (......#......†)##)## .###......)#...# .## ##.....(#...# # #...#  [hw ##### ~≈≈~≈≈≈≈  [hXs3 [hǐ [h [h= [hŘ [h[, [ha [h   ##### ####### ######...# # ##......#...# '......###.#...# #....)..###'## 8.#...# [h ).......(...).# .).....†#.......))..# #(......†)##)## '......# [hO.)#...# .....## ##.....(#...# ####### ########...#  #####  [ho [h [hA [h{3 [hs  [h  [hPX [h, [h7 [h1$  ##### ######### ########...# ).#.....## ##...@..#...# 10.0 (2'......####...# ###....)..#.##'## .........#...........# ..).......(.........).# ...).....†#.......))..# ##(.......†)##)## .)'......###......)#...# .(#.....## ##.....(#...#  [h3. [h0 [h23 [h4 [hM5 [h6 [h6 [h:;, [h;, [h< [h= [h?, [h5@ [hH ##### ### ########...# ...).#.....## ##@.....#...# 3.0 (3 [hgIz...'......###.......#...# ###....)..#........##'## ...#...#...).......(...).#...).....†#.......))..# [hI###(......#......†)##)##...)'......###......)#...#...(#.....## ##.....(#...# [hdJ [h R [h T [h _ [h{  [h , [h  [h9 , [h  [h K##### ############## ########...# (....).#.....## ##......#...# ÷......'......###.......#...# ########....)..#@.......##'## [h 5.0 (2 #........#.....# )).....).......( [h ...).# #).....†#))..#  [hP ########(......#†)##)## (.....)'......###...... [hs )#...# (.....(## ##.....(#. [hǷ L..# ############## ########...#  [h \≈≈≈≈##### [h  [h*  [h  [h ##### ############## ########... (....).#.....## ##...... ÷......'......###.. ########....)..#..#'# #...............# )).....).......()  [h79#.......).....†#))....###.... ~~~≈≈≈≈≈~≈≈~≈≈≈≈ [hL  [h +6.0 (1 [h{ [he [h@ [h##### ############### ########...# #(....).#.....## ##......#...# #÷......'......#.#...# #########....)..#.##'## .#..............#....  [h))).....).......).# .#.......).....†# [h))..# #########(......#†)##)## # [h (.....)'##......)#...#  [h5#(.....(#.....## ##.....(#...# ############### ###### [h[Q##...# ~≈≈≈≈#####  [h~.~~~≈≈≈≈≈~≈≈~≈≈≈≈ .~~~~~~~~~~~~≈~≈~≈~~~~~~~~~~≈~ [hE [h1&7 [h [hM!see here a +0 flail. _There is an open door here. _  There is an open door, spattered with blood here.  Things that are here: _5 stones; a +0 flail; a kobold corpse [h [hb [hu [h [hv: _ [h1F [hH [hu  ######## #######  ....#(....).#.....## ##......  #....#÷......'......###.......  #....#########....)..#........  .##.#........  .'.....))).......(........  ##.......).....†#.......)  #....#########(......#......†)  #....#(.....)'......###......)  #....#(.....(#.....## ##.....(''######## #######  ~~~.....~≈≈≈≈ ≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~~~.....~~~~~~~~~~~~≈~≈~≈~~~~~~~  25.0 (8 _You see here a +0 mace. [h/  [hd  [ho  [hO  [h  [h ; _ [h  [hS  [h  [h  [h  [h , [h  [h  [hV  [h  [h~ [h [h , [hz  [h [hc, [h [h, ######  ....#(....).#.....## ## #....#÷......'......### #....#########....)..# .#......#......# .'.....))).......( #......#.......).....†#.. #....#########(......#.. #....#(.....)'......###. #....#(.....(#.....## ########''###### ≈≈≈≈≈≈~~~.....~≈≈≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~≈~~~~~~~~.....~~~~~~≈~≈~≈ [hp. 31.0 (6  Things that are here: _a +0 club; a gnoll skeleton [hC4 [h [h [hE [h ; _ [h #  ....#(....).#.....##  #....#÷......'......### #....###....)..# .#......#.# .'.....)@).....).( #......# [hT.).....†# #....###(......# #....#(.....)'......### #....#(.....(#.....## #''# ~≈≈≈≈≈≈~~~.....~≈≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ~~≈~..... [h*~≈~≈~≈ [h 2.0 (1  There is an open door here.  Things that are here: _a +0 spear; a gnoll skeleton [h4 [h [h|Q _ [h [h  # ....#(....).#.....##  #....#÷......'...... [ha #....#########....)..# .#......#.# .'.....@)).....).( #......#.).....†# #....#########(......# #....#(.....)'...... [hV #....#(.....(#.....###''# ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈  [h~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~≈~.....~≈~≈~ [h 3  Things that are here: _a +0 club; a kobold skeleton [h%4 [h8 _ [h-?n [hV@ [h1EB [hU ################# #@...#(....).#.... [hU 7.0 (4 #....#÷......'.... #....#########.... .#......#..... .'.....))).....).... [hU.#......#.......)... ##....#########(... #....#(.....)'.... [h@Vb#....#(.....(#.... [h%W [h d [h3 [h# [h [h, [hX [h& [hX###################....#(....).#........#÷......'....#######9.0 (2.#......#..'.....))).....)..#.....)####....#########( #....#(.....)'.... (.....(#.... #################''##############  [h x≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ [h [h [h3 [hIn [h52################# #....#(....).#... #....#÷......'#....#########.#@.....#......40.0 (1...'.....))).....)...#......#.......)#####....#########( #....#(.....)' #....#(.....(#...  ##################''#############  ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈  [h  [hQ [h [hg [h1 [h` [h(, [h################ #....#(....).#.. #....#÷......'######....#########....#......#..........))).....).#......#.......)######....#########( #....#(.....)' #....#(.....(# ###################''############ ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈ [hS?~~~~~~~≈~~~~~~~~.....~~~~~~~~~~ [hZ 1 _There is an open door here. [h54 [h [h [hb [h% _ [h [h, [hv [hY [hԠ, [hF [h: [h, [h [h [hĦ, [h4 [h [h [h [h [h [h`, [h [h [hV, [h˰ [h] [h:%......#. #....#......'K #....# .....###....# #..........# #@.........'.....) #....#..... .....###....# #......'. #....# #......#. #....# # ##''K   kobold (asleep) #####≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~ ≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~ [h2~≈~~~~~~~~..... [h,50.0 (9 [h4/1.0 (10.0) [h> [hs _A kobold comes into view. It is wielding a +0 club. [h #######......#.#....#(......'K #....#÷#########....##..........#..#.'.....))#.@........#......#......#########....## [hh......'. #....#( ......#.#....#(  #########################''## ####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈ ≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~  ~~~~~~~~~~~~~~~~~~≈~~~~~~~~.....~  .~~.~~~~.~..~~.~~~~~~.~~~~......~  [hB$ [h%#2 [h2%.0) [h* [hu- [h( \########......#.#....#(.......'K #....#÷.#########....####..........#......#.#.'.....)))##.#......#......@#########....##......'... #....#(. [h ......#... #....#(.#########################''#### ###≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈ ≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~ ~~~~~~~~~~~~~~~~~≈~~~~~~~~.....~.~~~~.~..~~.~~~~~~.~~~~......~ .........................(. [hA  [h &3 [h  [h\  [h#########......#.#....#(........'K #....#÷.#########....#####..........#......#..#..........'.....)))##..........#......#........#########....####. [h.... #....#(........#.#....#(.#########################''##### ##≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈ ≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~ ~~~~~~~~~~~~~~~~≈~~~~~~~~.....~ ~ [h6`.~~~~.~..~~.~~~~~~.~~~~......~ ........................(.. [hZB)....)) [hS [h&4 [h [h%Q _There is an open door here. [h #......#. #....#(.......'K #....#÷......#....##....#......#.#....'.....))).##....#......#.......#....#......'@...K #....#(.......#.#....#(. ####''# #≈~≈≈≈≈≈≈~~~.....~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈~.....~K   kobold (missile, asleep) .~~~~.~..~~.~~~~~~.~~~~......~~~~(.)....)).... [h KK)A kobold comes into view. [h :((( [h M...= [h3 5 [h(  [h W _The kobold throws a stone. The stone hits you but does no damage. [h#......#. #....#(.......'K #....#÷......#....##.#......#.#..'.....))).##...#......#.......#....# [h~......'.@..K. #....#(.......#.#....#(.###''# ~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈ [h?:≈~.....~ ~~~~.~..~~.~~~~~~.~~~~......~ [hd(.)....)). [h  [h83K. [h.-6 [h@ [h\ [h #......#. #....#(....)......'K #....#÷......#....##.#......#.#.'.....))).##.#......#.......#....#......'..@K..÷#....#(.......#......(#....#(.#''# ~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈ [hp ≈~.....~.~..~~.~~~~~~.~~~~......~(.)....)). [hx  Found a stone. You lunge at the kobold. You hit the kobold.  You kill the kobold! [h<(e( [hs+.=7 [h7t _The Council accepts your kill. [hJd#......#. #....#(....).......'K #....#÷......#....##.#......#.#.'.....))).##.#......#.......#....#......'...@..÷#....#(.....)......#......(#....#(.....(#''# ≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈~.....~ [hd.~..~~.~~~~~~.~~~~......~~~~~~.(.)....)). [h>p;- [hp 8 [hpz [h  Things that are here: _3 stones; a kobold corpse [h #......#. #....#(....).#......'K #....#÷......'.....#....##.#......#.#. [h\ '.....))).....)##.#......#.......#....#......'...(@.÷#....#(.....)'......#......(#....#(.....(##''# ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈~.....~ ~.~..~~.~~~~~~.~~~~......~~~~~~.(. [h c)....)). [h  [h! G-9 _ [h*  [h,  [h3n#......#. #....#(....).#.......'K #....#÷......'......#....#.#.#......#.#.'.....))).....).##.#......#.)......#....#(......'...(.@÷#....#(.....)'.......#......(#....#(.....(#.#''# ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~.....~ .~..~~.~~~~~~.~~~~......~~~~~~..~(.)....)). [h [h|'60 [h5 [h [hQ@f#......#. #....#(....).#.......'K #....#÷......'......#....#.#.#......#.#.'.....))).....).##.#......#.).......#....#(.......'...(..@#....#(.....)'.......#......(#....#(.....(#.#''# ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~.....~ ~..~~.~~~~~~.~~~~......~~~~~~..~.(.)....)). [hD [h{E&1 [h4P [hrT  [hTThere is a cache of meat here. _You root around and sample some smoked snail. Delicious. [h  ......#.....#(....).#..'K÷......' .....################ #..........#......#.......'.....))).....)##......#.......)......#########....#########('...(..÷(.....)'.#....(# ###################''############ ≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈  ...........##....###.###..###..##  [h  [h; -2 _ [h a _You see here a stone. [h& ......#. #....#(....).# ......'K #....#÷......' .....#....# #.#......# #.'.....))).....) ##.#......#.) ......#....#( ......'...(..÷#....#(.....)' ......#(#....#(.....(###''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~~≈~..... .~..~~.~~~~~~.~~~~......~~~~~~..~.(.)....)).##....###.###..###.. [h [h4$3  [ha _ [h! [h9 [hQ ......#. #....#(....).# ......'K #....#÷......' .....#....# #.#......# #.'.....))).....) ##.#......#. ......#....# [hQY ......'...(..÷#....#(.....)' ......#....@.(#....#(.....(###''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~.....  [hQ~.~..~~.~~~~~~.~~~~......~~~~~~...(.)....)).##....###.###..###.. [h\ [h"]&4 [he [hg [hMD ......#. #....#(....). ......'K #....#÷...... .....#.... #.#......# #.'.....)))..... ##.#......# ...... [hON#.... ......'...(..÷#....#(.....) ......#...@..(#....#(.....(##''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~~≈~..... ~~.~..~~.~~~~~~.~~~~......~~~~~~.( [hN.)....)) #.##....###.###..### [hdX [hX&5 [hd [hf [hve ......#. #....#(....) ......'K #....#÷ .....#.... #.#......# # [he.'.....))) ##.#......# ......#.... [heU ......'...(..÷#....#(..... ......#..@...(#....#(.....##'' [het≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~~≈ [hf4~.....~.~..~~.~~~~~~.~~~~......~~~~~~ [h.K..KKK-3[h[h[h o #.....((#....#(....).#.').....(#....#÷......'.###....#.......K...#......#.#......KKK.@.....))).....).##.#......#.).......###....#(. [ho  ......'...(..÷#....#(.....)'.......#......(#....#(.....(#.''# ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~.....~[h;r [hr [h ,[h .K.K.KKK[hA ]5===4[h+ [h̢  completely misses you.The kobold barely misses you.The kobold hits you but does no damage. _There is an open door here.[h#.....((#....#(....).#.').....(#....#÷......'.#########....#..K..#......#.#.K.K'@....))).....).##.K.#......#.).......#########....#(.......'...(..÷#....#(.....)'.......#......(#....#(.....(#.''# ≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~.....~[h$[h[hZ[h[h.K.K.K.KK[h5-5 _[h[h$[ht  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h   benj the Vexing  Kobold of Wu Jian *.....  Health: 48/48 ======================== ################################# Magic: 13/15 ====================---- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####........K.#......#.......... XL:  8 Next: 35% Place: Dungeon:5  #........K.K@....))).....)... Noise: ---------  Time: 5825.4 (0.0) [h  ##.........K#......#.......).. a) +3 dagger  ......#########....#########(.. Throw: 2 throwing nets  ......'...(..÷#....#(.....)'...  ......#......(#....#(.....(#... ##################''############# KKKK 4 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  [hx Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%)[ho benj the VexingKobold of Wu Jian *.....Health: 48/48 ======================== ################################# Magic: 13/15 ====================---- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####........K.#......#.......... XL:  8 Next: 35% Place: Dungeon:5#........K.*@....))).....)... Noise: ---------  Time: 5825.4 (0.0)##.........K#......#.......).. a) +3 dagger[h w......#########....#########(.. Throw: 2 throwing nets......'...(..÷#....#(.....)'.........#......(#....#(.....(#... ##################''############# KKKK 4 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _There is an open door here.  [hQ Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%)[h[h,[h'[hx[h*.K.K'K[hN++6.4 (1[h6;[h>H  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (chance to affect: 67%) _The kobold struggles to resist.[h ,[h8K.[h!5=7.2 (0.8[h-![h~$ _You hit the kobold but do no damage. The kobold closely misses you. [h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h  benj the Vexing  Kobold of Wu Jian *.....  Health: 48/48 ======================== ################################# Magic: 11/15 =================------- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####.........K#......#.......... XL:  8 Next: 35% Place: Dungeon:5  #.........KK@....))).....)... Noise: =--------  Time: 5827.2 (0.0)  ##..........#K.....#.......).. a) +3 dagger  ......#########....#########(.. [hP[37m Throw: 2 throwing nets  ......'...(..÷#....#(.....)'...  ......#......(#....#(.....(#... ##################''############# KKKK 4 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _You hit the kobold but do no damage. The kobold closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [h{ benj the VexingKobold of Wu Jian *.....Health: 48/48 ======================== ################################# Magic: 11/15 =================------- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####.........K#......#.......... XL:  8 Next: 35% Place: Dungeon:5 [hH #.........KK@....))).....)... Noise: =--------  Time: 5827.2 (0.0)##..........#*.....#.......).. a) +3 dagger......#########....#########(.. Throw: 2 throwing nets......'...(..÷#....#(.....)'.........#......(#....#(.....(#... ##################''############# KKKK 4 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _You hit the kobold but do no damage. The kobold closely misses you. [h Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%) [h[UK(1 asleep) [h  [h=! [h! [h/Y.#KK [h/3-8.2 (1 [h= [h@!  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (chance to affect: 67%)  [hA%_The kobold looks drowsy... [h6  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!  [h 4You kill the kobold! [h m  The Council accepts your kill. [h m'KK 3 kobolds [he  [h+ 3=9 (0.7 [h  [hd = _The kobold hits you but does no damage.[ha  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h.  benj the Vexing  Kobold of Wu Jian *.....  Health: 48/48 ======================== ################################# Magic: 9/15==============---------- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####..........#K.....#.......... XL:  8 Next: 35% Place: Dungeon:5  #.........K'@....))).....)... Noise: =--------  Time: 5828.9 (0.0)  ##..........#K.....#.......).. a) +3 dagger  ......#########....####[h/j#####(.. Throw: 2 throwing nets  ......'...(..÷#....#(.....)'...  ......#......(#....#(.....(#... ##################''############# KKK 3 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _The kobold hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%)[hbenj the VexingKobold of Wu Jian *.....Health: 48/48 ======================== ################################# Magic: 9/15==============---------- ........#.....((#....#(....).#... AC: 10Str: 6 ........').....(#....#÷......'... EV: 14Int: 18 ........#########....#########... SH: 0Dex: 15 #####..........#K.....#.......... XL:  8 Next: 35% Place: Dungeon:5#.........K'@....))).....)... Noise: =--------  Time: 5828.9 (0.0)[h+ :##..........#*.....#.......).. a) +3 dagger......#########....#########(.. Throw: 2 throwing nets......'...(..÷#....#(.....)'.........#......(#....#(.....(#... ##################''############# KKK 3 kobolds ≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈ ~~~~~~~~≈~~~~~~~~.....~~~~~~~~~~~ _The kobold hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (chance to affect: 67%)[h,UK(1 asleep)[h|[hW.KK[hҊ+9.9 (1[h֘[h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (chance to affect: 67%) _The kobold looks drowsy... The kobold closely misses you.[hϻ  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!  You kill the kobold![h & )K 2 koboldsThe Council accepts your kill.7-630.7 (0.8[ho [h x _The kobold hits you with a +0 club. The kobold closely misses you.[hc t  You hit the kobold.  You kill the kobold![hu )   koboldThe Council accepts your kill.[hu !1.5[hi [h L _The kobold misses you.[hg[h(2.3[hc[h. _You miss the kobold. The kobold misses you.[h3?  You hit the kobold.  You kill the kobold!)10/15==3.0 (0.7[h<[h>^ _The Council accepts your kill.[h~t.#.....((#....#(....).#.').....(#....#÷......'.#########....##.#).....# #.@.....))).....) ##.#).....#.) ......#########....#( ......'...(..÷#....#(.....)' ......#......(#....#(.....(##''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~~≈~.....[h88=-4.0 (1.0  There is an open door here. _You see here a +0 club.[h!.#.....((#....#(....).#.').....(#....#÷......'.###....##.#).....# #).....))).....) ##.#).....#.) ......###....#( . ......'...(..÷#....#(.....)' ......#......(#....#(.....(##''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~~≈~.....-5 _[h w.#.....((#....#(....).# ).').....(#....#÷......'.##....##.#).....# # #.).....))).....) # ##.#).....#. . ......##....# .. ......'...(..÷#....#(.....)' ......#......(#....#(.....(##''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~.....[h<6[h[hM .#.....((#....#(....). ().').....(#....#÷.......##.... )#.#).....# .# #.).....)))..... .# ##.#).....# .. ......##..... ......'...(..÷#....#(.....) ......#......(#....#(.....(#''≈~≈≈≈≈≈≈~~~.....~≈≈≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~~≈~.....==7[h\ [h}g [h=1=[hX[h=   #.......#.....((#....#  #..()..........').....(#....#  '##.......#########....  .....)########.....)  ...)..# #@.........).....)44.0 (7  ......# ##.....)  K##.... ......#########.... # #..... ......'...(..÷#....# # ......#......(#....# # #######'' #####≈≈≈≈≈≈≈≈≈≈≈≈~~~.....~≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~≈~~~~~~~~.....[h [h.[hRk #############################..............#.....((#....()..........').....'##..............########.....)########..........#).....)..# ).....).##@.........#).....K##.... .......#########....# # #..... .......'...(..÷[hR.######## ~.~~.~~~~.~..~~.~~~~~~.~~~~...... [h^[h _+5.0 (1[hh[h k[h  #############################..............#.....((#....()').....'##....########.....)########..........#).....)..# [hl ).....).####).....K##.... ....@..#########....# # #.....'...(..÷ #......( ...........................(.....[hʞ D [hu [h [h1 6[h| [h [h3[h)[h[h  #.#.....((#.... #..().').....(#.... '##.....#.... .....)##.#)[hK ...)..# #.)..... ......##.#) K##.......#[h99#.... ≈# #......'...(..÷#.... ≈#K.#......(#.... ≈# #[h`#'' ≈#####≈~≈≈≈≈≈≈~~~.....≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~K   kobold (wandering)~≈[hO~.... .~.~~.~~~~.~..~~.~~~~~~.~~~~[h<.([h![hU&0[h$H.K[h Z2==7.0 (1[h[h[h;########################### #..............#.....((#... #..().').....(#'##....######### .....)########..........#) ...)..# #. ......# ######.#) K##.... .........######### ≈≈# #.........@....'...(..÷#≈# K.K......#......(#≈# #########################''≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~....≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~ ~~~~~~~~~~~~~~~~~~~~~≈~~~~~~~~K 2 kobolds (wandering) ~.~.~~.~~~~.~..~~.~~~~~~. .............................()[h   A kobold comes into view. It is wielding a +0 club.[h.K.K...KK[hE====8[h[h)> _The kobold shouts! x2; You hear a shout![hOt  You hit the kobold.  You kill the kobold![h `z)   kobold[hc`=---7 (0.7[hm[hEp^ _The Council accepts your kill.[h#{##.#.....((#.#..().').....(#.'##.#......)#..#)....)..# #.).......# ######.#).K##.... .#.[h{# #......K.).@...'...(..÷#.# .#......(#.# #''######≈~≈≈≈≈≈≈~~~.~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.≈~. [h{.~.~~.~~~~.~..~~.~~~~~~.~~~~.(.)....)[h~[hA.K[hbX----9.7 (1.0[hޓ[h[hZL   #.#.....((# #..().').....(# '##.# .....)#..#) ...)..# #.) ......# ######.#) K##.... .#≈# #.K)@....'...(..÷#≈# .#......(#≈# #''≈#####≈~≈≈≈≈≈≈~~~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~~≈~ ~.~.~~.~~~~.~..~~.~~~~~~.~~~~.(.)....[hRN[hN[h[gj.Kj   gnoll (polearm)K   kobold==-[h>\ 50[hf[hts _A gnoll comes into view. It is wielding a +0 spear.[hy  You puncture the kobold!  You kill the kobold![h[hv.j)[h$5=1.5 (0.8[h{[hk^ _The Council accepts your kill.[h&  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h ########################### benj the Vexing #..............#.....((#... Kobold of Wu Jian *..... #..()..........').....(#... Health: 48/48 ========================  '##..............#########... Magic: 10/15 ================--------  .....)########..........#)... AC: 10Str: 6  ...)..# #..........).... EV: 14Int: 18  ......# ######..........#)... SH: 0Dex: 15  K##.... .j*......#########... XL:  8 Next: 36% Place: Dungeon:5 ≈≈# #........*@....'...(..÷#... Noise: =--------  Time: 5851.5 (0.0) ≈≈# .........#......(#... a) +3 dagger [h≈≈# #########################'' Throw: 2 throwing nets ≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.... ≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~... ~~~~~~~~~~~~~~~~~~~~~≈~~~~~~~~... j   gnoll (polearm) ~.~.~~.~~~~.~..~~.~~~~~~.~~~~.... .............................(... ............................).... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%)[h+########################### benj the Vexing#..............#.....((#... Kobold of Wu Jian *.....#..()..........').....(#... Health: 48/48 ========================[h'##..............#########... Magic: 10/15 ================--------.....)########..........#)... AC: 10Str: 6...)..##..........).... EV: 14Int: 18......# ######..........#)... SH: 0Dex: 15K##.... .*.......#########... XL:  8 Next: 36% Place: Dungeon:5 ≈≈# #........)@....'...(..÷#... Noise: =--------  Time: 5851.5 (0.0) ≈≈#.........#......(#... a) +3 dagger ≈≈# #########################'' Throw: 2 throwing nets ≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.... ≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈[h~~~≈~~~... ~~~~~~~~~~~~~~~~~~~~~≈~~~~~~~~... j   gnoll (polearm) ~.~.~~.~~~~.~..~~.~~~~~~.~~~~.... .............................(... ............................).... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 58%)[hLj, asleep)[hxmj-2.5 (1[h[hB  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 58%) _The gnoll looks drowsy...[hu   #.#.....((# #..().').....(# '##.# .....)#...#) ...)..# #..) ......##.#) K##......j.#[h@ ≈# #.@.....'...(..÷#≈#.#......(#≈# #≈#####≈~≈≈≈≈≈≈~~~ ~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~ ≈~≈~ .~.~.~~.~~~~.~..~~.~~~~~~.~~~~.(.)[h- V-3[hH8 [hW=  Things that are here: _a +0 club; a +0 club; a kobold corpse [hd  #.#.....((# #..().').....(# '##.# .....)#.#) ...)..# #. [h.) ......#.#) K##......j. [h#≈# #).....'...(..÷#≈# [hl.#......(#≈# #≈##### [hKp≈~≈≈≈≈≈≈~~~ ≈~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~ ~≈~≈ [hxs~ ~.~.~.~~.~~~~.~..~~.~~~~~~.~~~~.(.) [h [h]1=4 _ [h [h. [hz`  The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!!  You kill the gnoll! [hnke) [hn575.3 (0.8 [hw [hSz^ _The Council accepts your kill.#[hfb ######################## #....#(# #..().').....(# '##..............######### .....)########.#) ...)..# #.) ......########..........#) K##.......#########≈# #..).....'...(..÷#≈# ............#......(≈# ########################≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~~~~ ~~.~.~.~~.~~~~.~..~~.~~~~~~.~~~~..(#[hi#[h5j-6.3 (1.0#[hs#[hy  Things that are here: _a +0 spear; a gnoll corpse$[h  #.#.....(( #..().').....( '##. .....)#.# ...)..# #.) ......#.# K##).≈# #.).....'...(..÷≈# K.#......(≈# ≈#####≈~≈≈≈≈≈≈~~~ ~$[hK~≈~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈K   kobold (wandering)~≈~≈~.~.~.~~.~~~~.~..~~.~~~~~~.~~~~.$[h $[h2 m.K7$[hS! $[hX$ s _A kobold comes into view. It is wielding a +0 club.%[hl###################### #..............#.....( #..().').....'##....####### .....)########.......... ...)..# #. ......########. K##......).......###### ≈≈≈≈≈≈≈# #....@...).....'...(..≈# ..K...........#......≈# ######################≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~.~.~.~~.~~~~.~..~~.~~~~~~. .................................%[hV%[he6K..%[h#=%[h8%[h%[h'[hgS  #.#..... #..().') '##. .....)# ...)..# # ..K...# K##......).  ≈# #..K@....).....'...(  ≈# #.#  ≈# ≈#####≈~≈≈≈≈≈≈≈~~≈~≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~≈~≈kobold brigand (missile, wandering)~.~.~.~~.~~~~.~..~~.~~~~~~.'[hSK   kobold (wandering)'[h}\z  You lunge at the kobold. You closely miss the kobold.'[he .KKK)KThe kobold shouts!'[hfE====9'[hpq'[h= _The kobold hits you but does no damage.'[hX$  You hit the kobold.  You kill the kobold!'[h. e.K)'[h[0 *8=---60.1 (0.8'[h? '[hA _The Council accepts your kill. You can now perform airborne attacks.*[hL##################### benj the Vexing#..............#..... Kobold of Wu Jian **....#..()..........').... Health: 48/48 ========================*[h'##..............###### Magic: 11/15 =================-------.....)########......... AC: 10Str: 6...)..##......... EV: 14Int: 18......########......... SH: 0*[h[Dex: 15K##.K....).......###### XL:  8 Next: 38% Place: Dungeon:5  *[h≈≈≈≈≈≈≈# #..)@....).....'...(. Noise: =--------  Time: 5860.1 (0.0)  ≈≈≈≈≈≈≈# #..............#..... a) +3 dagger*[h2&≈≈≈≈≈≈≈# ##################### Throw: 2 throwing nets ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~ *[h[≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈ ~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~ K   kobold brigand (missile) *[h~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~~ ................................. ................................. _The kobold hits you but does no damage.  *[hYou hit the kobold.  You kill the kobold! _The Council accepts your kill. You can now perform airborne attacks.*[hiPress: ? - help, v - describe, . - travelThe floor.*[h|w7.@*[hOg  K.  You hit the kobold.  You kill the kobold! _The Council accepts your kill. You can now perform airborne attacks.Press: ? - help, v - describe, . - travelHere: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  The floor.-[h}  A kobold brigand. A kobold that is bigger and tougher than the ordinary kobold, with a penchant for underhanded tactics. Max HP: ~27 Will: + AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 68% to hit with your +3 dagger. It has about 58% to hit you. AttacksMax Damage Bonus Hit: +0 dagger10 Throw: curare-tipped darts 12 (curare) Poison and slowing It has an unusual item: a curare-tipped dart. It can open doors. [!]: Description|Quote1[he\##################### benj the Vexing#..............#..... Kobold of Wu Jian **....#..()..........').... Health: 48/48 ========================'##..............###### Magic: 11/15 =================-------.....)########......... AC: 10Str: 61[hùk...)..##......... EV: 14Int: 18......########......... SH: 0Dex: 151[hK##.K....).......###### XL:  8 Next: 38% Place: Dungeon:5  ≈≈≈≈≈≈≈# #..)@....).....'...(. Noise: =--------  Time: 5860.1 (0.0)  ≈≈≈≈≈≈≈# #..............#..... a) +3 dagger1[h9≈≈≈≈≈≈≈# ##################### Throw: 2 throwing nets 1[h_≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~ ≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈ 1[h~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~ K   kobold brigand (missile) ~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~~ 1[h................................. .................................You hit the kobold.  You kill the kobold! 1[hκ_The Council accepts your kill. You can now perform airborne attacks.Press: ? - help, v - describe, . - travel1[h|Here: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  The floor.1[h< ##################### benj the Vexing#..............#..... Kobold of Wu Jian **....#..()..........').... Health: 48/48 ========================1[h '##..............###### Magic: 11/15 =================-------.....)########......... AC: 10Str: 6...)..##......... EV: 14Int: 18......########......... SH: 0Dex: 15K##.K....).......###### XL:  8 Next: 38% Place: Dungeon:5  1[h ≈≈≈≈≈≈≈# #..)@....).....'...(. Noise: =--------  Time: 5860.1 (0.0)  ≈≈≈≈≈≈≈# #..............#..... a) +3 dagger1[h> w≈≈≈≈≈≈≈# ##################### Throw: 2 throwing nets ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~ ≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈ 1[hg ~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~ K   kobold brigand (missile) ~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~~ 1[h ................................. .................................You hit the kobold.  1[h $You kill the kobold! 1[h _The Council accepts your kill. You can now perform airborne attacks.Press: ? - help, v - describe, . - travel1[h uHere: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  The floor.1[h 1[h1[h;. _2[h$o  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2[h ##################### benj the Vexing #..............#..... Kobold of Wu Jian **.... #..()..........').... Health: 48/48 ======================== '##..............###### Magic: 9/15==============---------- .....)########......... AC: 10Str: 6 ...)..# #......... EV: 14Int: 18 ......########......... SH: 0Dex: 15 K##.K*...).......###### XL:  8 Next: 38% Place: Dungeon:5  ≈≈≈≈≈≈≈# #..)@....).....'...(. Noise: =--------  Time: 5860.1 (0.0)  ≈≈≈≈≈≈≈# #..............#..... a) +3 dagger  ≈≈≈≈≈≈≈# #########2[h[34m############ Throw: 2 throwing nets ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~ ≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈ ~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~ K   kobold brigand (missile) ~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~~ ................................. .................................Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 50%)4[h+/ ##################### benj the Vexing#..............#..... Kobold of Wu Jian **....#..()..........').... Health: 48/48 ========================'##..............###### Magic: 9/15==============----------.....)########......... AC: 10Str: 6...)..##......... EV: 14Int: 18......########......... SH: 0Dex: 15K##.*....).......###### XL:  8 Next: 38% Place: Dungeon:5  ≈≈≈≈≈≈≈# #..)@....).....'...(. Noise: =--------  Time: 5860.1 (0.0)  ≈≈≈≈≈≈≈# #..............#..... a) +3 dagger≈≈≈≈4[h]4 ≈≈# ##################### Throw: 2 throwing nets ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~ ≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈ ~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~~ K   kobold brigand (missile) ~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~~ ................................. .................................Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 50%)4[h 4[h 4[h U.K4[h0 h10/15==-1.1 (14[h 4[h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 50%) _The kobold brigand resists with some effort.6[hv  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7[h+B  Your hands begin to glow red.7[h,4--7/15 -----==2Touch 7[h67[h2:C _The kobold brigand hits you with a +0 dagger.8[h 8[h9 T5---8[hs 8 (0.78[h` 8[h| b _You hit the kobold brigand but do no damage.9[h 9[h 9[hMLYou hit the kobold brigand but do no damage.9[h'9[h:-3.59[h9[h_ _The kobold brigand completely misses you.9[h lh  You barely miss the kobold brigand.9[hl/44.29[hv9[h^w 9[hw5_The kobold brigand hits you with a +0 dagger.9[h q  You hit the kobold brigand but do no damage.9[h J-----5.0 (0.89[h 9[h+ T _The kobold brigand misses you.:[hLC58:[h:[h  :[h T_You hit the kobold brigand but do no damage.:[hsF KK, confused)You hit the kobold brigand but do no damage.The kobold brigand appears confused.  The kobold brigand laughs at nothing.:[hft26.6:[h|:[h[ _The kobold brigand barely misses you.;[hE  You puncture the kobold brigand!;[hR~)K 7.4;[hf;[hIS _The kobold brigand is moderately wounded.;[h;[h  You hit the kobold brigand but do no damage.The kobold brigand is moderately wounded.;[h! 78=;[hR !8.2;[h ;[h| E _The kobold brigand hits you but does no damage.<[hp  You strike the helpless kobold brigand from behind!  You impale the kobold brigand!!  You kill the kobold brigand!<[hw..)<[h-<[h<[hl6 4-<[hZ9.0 _The Council accepts your kill.<[h<[hG <[hoO_Your Fire Magic skill increases to level 1!<[h3>[h) #..............#.... #..().')'##....##### .....)########........ ...)..# # ......######## K##......).......#####≈≈≈≈≈≈≈# #..).....).....'...( >[h≈# #..@...........#... ≈# ####################≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~ .~~~~~.~.~.~~.~~~~.~..~~.~~~~~~. ................................. ###################>[h>[hvl6=-70.0 (1.0 >[h _>[h>[hf  A - 7 curare-tipped darts (gained 1)  Things that are here:>[h+1.0 (2>[h>[hR _a +0 dagger; a kobold corpseA[hPA[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0  A[hT         b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l + Fire MagicA[hin1.9   2.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0       n - Earth Magic   0.0   1.0   0  A[h6 e - Short Blades   5.0   3.6  +3      A[h! f - Long Blades   1.7   1.4  -2   o - Evocations   3.0   2.8  +2      A[hT    A[h. g - Armour   0.0   1.4  -2      A[h  h - Dodging   2.4   2.1  +2  A[h T    A[h3  i - Stealth   4.0   2.5  +4  A[hP         A[hn         A[h         A[h                 A[h     The relative cost of raising each skill is in cyan.  A[h* Skills enhanced by cross-training are in green.  [?] HelpA[hI G[=] set a skill target  A[hu [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  A[h [!] training|cost|targetsC[h| C[h C[h ,#..............#.... benj the Vexing#..()..........')... Kobold of Wu Jian **....'##..............##### Health: 46/48 =======================-.....)########........ Magic: 8/15============------------...)..##........ AC: 10Str: 6......########........ EV: 14Int: 18C[h K##......).......##### SH: 0Dex: 15≈≈≈≈≈≈≈# #..).....).....'...( XL:  8 Next: 48% Place: Dungeon:5≈≈≈≈≈≈≈# #..@...........#.... Noise: ---------  Time: 5871.0 (0.0)≈≈≈≈≈≈≈# #################### a) +3 dagger≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ Throw: 2 throwing nets ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~ C[h ≈~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~~~ .~~~~~.~.~.~~.~~~~.~..~~.~~~~~~.~  .................................  .................................C[h    #################.............##. You kill the kobold brigand! _The Council accepts your kill. _Your Fire Magic skill increases to level 1!A - 7 curare-tipped darts (gained 1)  Things that are here: _a +0 dagger; a kobold corpseC[hX 4C[h( C[h+ E[h 0 ################### #....# #..().').. '##..............#### .....)######## ...)..# # ......########....... K##......).......#### ≈# #.@).....).....' ≈# #..)...........#... ≈# ###################  ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈  ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈  ≈~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~ E[hc  .~~~~~.~.~.~~.~~~~.~..~~.~~~~~~   ..................E[h E[h +2.0 (1E[hM% E[h% F[hP    ##################   #....#   #..().').  #'##..............###  #.....)########  #...)..# #  #......########......   K##@.....).......###   ≈# #..).....).....'   ≈# #..)...........#..   ≈# ##################   ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈ F[hQ#  ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈   ≈~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~   .~~~~~.~.~.~~.~~~~.~..~~.~~~~~~   F[h^D73F[hfF[h%iF[h     #################   #....#   .. #..().')  #'##..............##   #.....)########   #...)..# #  #..@...########.....   #'##......).......##  F[hd  ≈#. #..).....).....'   ≈# #..)...........#.   ≈# #################   ≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈   ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈   ≈~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈   .~~~~~.~.~.~~.~~~~.~..~~.~~~~~F[hF[h&4F[htF[hF[hE 3F[hG F[hJ F[hGN ,F[hR F[h\ o      #.#  .. #..().'  #'##.  #.....)#  #...)..# #  #.@....#5 F[h\  #'##......).  ≈#.. #..).....).....'  ≈#.. #..).#  ≈#.. ####  ≈#####≈~F[h\  ≈≈≈~~≈~≈~≈≈≈~~~≈≈~~  ≈~~~~~≈~≈  .~~~~~.~.~.~~.~~~~.~..~~.F[h] F[hh F[hj G[h   ###############  #.............. .. #..().  #'##....  #.....)########...  #...)..# #  #......########  #@##......)...  ≈≈≈≈≈≈≈#...#..).....).....  ≈#...#..)...........  ≈#...############## ≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈  ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~  ≈~~~~~≈~~~~~~~~~~~~~~~~~~~~~  .~~~~~.~.~.~~.~~~~.~..~~.~~~  ............................G[hVG[hW9==6G[hG[h:Q _There is an open door here.G[hDX  ###############................ #..()#'##.........)########)..# ....#######G[hX ##'##......)....≈≈≈≈≈≈≈#.@.#..).....))......##############   ............................ G[hb G[hWc 58=G[h}c &7 _G[hn G[hMp G[hG[hG[hG[hxG[h G[hUG[hG[hM############## #...... #..()'##.............)#######.)..#  #......######## ##@##......)....#..).....)G[h*..)...........   ≈≈≈≈≈≈≈#...###############G[hZ 8 _There is an open door here.H[hH[h H[hH[hH[hH[hkQ _H[h78  ###############!..#.....#..().......'##...........) #@..)..# #H[h̞[ #......######## ##'##......)   ≈≈≈≈≈≈≈#...#..).....).....   ≈≈≈≈≈≈≈#...#..)...........#...# H[hR##### H[h_&9H[h˧$==H[h%80.0 (2H[hH[hX _Found a sapphire potion.H[hqIH[hH[hH[hKO=H[hM#...################!..#.......#..()'##.............)#######1.0 (1)..#  #......########  ##'##......)........... H[hH[hH[h|H[h> IH[hw H[ht ,H[hT H[hv pM####H[h ...################!..#....#...#..()##.............)#######H[h )..#  #......########...H[h S...#.. H[h Z 2 _There is an open door here.I[h=(10/15== _I[hA,I[h[$78  ######.@.###############5.0 (3#!..#...........#...#..().......  ##'##..............  #.....)########...  #...)..##... #..... #'##.. I[h kI[hkI[hZqI[hsI[ha    #####  #...##############  #@..#.............  #...#..()  ##'##...  #.....)########  #...)..# #  #......######## #'##......)...  ≈≈≈≈≈≈≈#...#..).....)  ≈#...#..).....I[h I[hl +6.0 (1I[h I[h I[h H==7.0 (2I[hP I[h- a _b - 3 sapphire potions (gained 1)J[hl #####...##############.............()#'##.... #.....)########....  ≈≈≈≈≈≈≈#...############## J[htA8.0 (1J[h%zJ[h{J[hI   ##### #...############### #...#.............. #...#..() ##@##..... .....)######## #...)..# #.J[hI #......########. ##'##......).....J[hUJ ≈≈≈≈≈≈≈#...#..).....) ≈#...#..)....... ≈#...############### ≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈J[h^9 _There is an open door here.J[h6 #####...###############..............#...#..()##'##.... #@....)########)..# ...#######...#.. J[h  ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈ J[hӪJ[h`U1=90 J[h _J[hJ[hJ[h6;     #####  #...## #...#...# #...#..().' ##'##.# #.@...)#. #...)..# #. #......#. ##'##......).# ≈#...#..).....).....'J[h; A ≈#...#..).# ≈#...# ≈#####≈~≈ ≈≈≈~~≈~≈~≈≈≈~~~≈≈~~≈J[hD J[hE &1J[haL J[hN K[hD)3K[h+K[h5.K[hh4BK[h?=    #####  #...##### K[h|=#...#...#. #...#..().') K[h=\##'##.# K[h=?#..@..)#.K[h=g2 #...)..# #. K[h=>#......#. K[h>X##'##......).#K[h!> ≈#...#..).....).....'.K[h> ≈#...#..).#. ≈#...# ≈#####≈~≈K[h>8 ≈≈≈~~≈~≈K[h>6~≈≈≈~~~≈≈~~≈K[h}?K[hHK[hxMK[h 3K[h K[hQ K[h" BK[h# K[h& K[h' 9=K[h) K[hT+ K[hu/ ,K[h2 K[h> ; #####  #...#### #...#...#... #...#..()...')... ##'##...### #.....@########... #...)..# #... #......########... K[h? ##'##......).......###  ≈≈≈≈≈≈≈#...#..).....).....'...(  ≈≈≈≈≈≈≈#...#..)...#...  ≈≈≈≈≈≈≈#...###  ≈≈≈≈≈≈≈≈#####≈≈≈~≈≈≈ K[h,? i≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~K[hHB [ 5.0 (3 _You see here a +0 club.L[hL######...######################...#.....#..#...#..()')....##'##...@..........#######.....)########.#...)..# #.......########......... ##'##......).......######≈#...#..).....).....'...(≈#...#..)...........#.....#...#####################≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈L[hL[hx26.0 (1 _L[h>L[hL[hA3L[hCL[hEL[h5M2==L[hNL[h(OL[hPL[hhRL[hmU,L[hVL[hWL[hY,L[hZL[h[L[hq]P==L[h^L[h _L[h`,L[haL[h|bL[h d,L[hdL[hkp#####  #...########...#.......#.....((##...#..()..........').....(###'##..........@...#########....903.0 (7#.....)########..........#)#...)..# #..........)#......########..........#)##'##......).......#########.... ≈#...#..).....).....'...(..÷#... ≈#...#..)...........#(# ≈#...#######''#####≈≈≈≈≈≈≈≈≈≈≈≈~~~.....L[hqL[hL[h 3L[hX L[h4 L[h a3=L[h nL[h8 L[h ,L[h L[h  ### ..### ..#...#.....((#....#( ..#..()...').....(#....#÷ '##.............@#########....###6.0 (3 .....)########...#).....# ...)..# #...).....))) ......########...#).....# '##......).......###....### ..#..).....).....'...(..÷#....#( ..#..)...#......(#....#( L[h ..###''### ###≈≈≈~≈≈≈≈≈≈~~~.....~≈≈L[h& L[h' M[h ## .################################ .#..............#.....((#....#(.. .#..()').....(#....#÷. ##.....#########....#### ....)########...@......#).....#..)..# #.).....)))..########.#).....#.. ##......).......#########....#### .#..).....).....'...(..÷#....#(.. .#..)...........#......(#....#(. .#########################''##### ##≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈ ≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~M[h%M[h++7.0 (1M[hM[hM[h3R r ################################# #..............#.....((#....#(... #..()')#....#÷. #.....#########....##### M[hpY ...)########..........#).....#... .)..# #.).....)))..########.#).....#.. #......).......#########....##### #..).....).....'...(..÷#....#(... #..)...........#......(#....#(. #########################''###### #≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~ ~~~~~~~~~~~~~~~≈~~~~~~~~.....~M[h=| M[h/} B=8M[h M[h34==M[hoM[hs .#.....((#....#(....).# ..........').....(#....#÷......' .#########....#########. #######..........#).....#..... #.........@).....))).....)13.0 (5 #######..........#).....#.......) ..).......#########....#########( ....).....'...(..÷#....#(.....)' ....#......(#....#(.....(#''##### ≈~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈~~~~~~~~.....~~~~~N[he#.....((#....#(....).#.').....(#....#÷......'.###....#..#).....#.#..........@.....))).....)..#).....#.). .).###....#(.).....'...(..÷#....#(.....)'.#......(#....#(.....(#.''#~≈≈≈≈≈≈~~~.....~≈≈≈≈ ~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~.....~N[h~ 4.0 (1  There is an open door here. _You see here a +0 club.N[h 4N[h N[hU N[h X== _N[ho ,N[h1 ,N[hT N[h N[h ,N[h; N[h N[hG ,N[h7 N[h N[h c5==N[hj N[h* 4 _Magic restored.N[h_ 4N[h  #.....((#....#(....).#.....## ').....(#....#÷......'......###########....#########....)..# ..........#).....#......# ..........).....@)).....).......( ..........#).....#.......).....†# ...#########....#########(......#'...(..÷#....#(.....)'......###......(#....#(.....(#.....##''###### ~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈~~~~~~~~.....~~~~~~≈~≈ 20.0 (6  Things that are here: _a +0 club; a kobold skeletonO[hƦvO[h; _O[h$ O[h#?#.....((#....#(....).#.....## #').....(#....#÷......'......##O[h....#########....)..#.#).....#.#.).....)@).....).(.#).....#.).....†#.#....#########(......#.'...(..÷#....#(.....)'......##......(#....#(.....(#.....## #''# ~≈≈≈≈≈≈~~~.....~≈≈≈≈ ≈≈≈≈~~~≈~~~.....~~~≈≈≈≈≈~≈≈~≈≈≈≈ ≈~.....~≈~≈~≈ 1.0 (1  There is an open door here.  Things that are here: _a +0 spear; a gnoll skeletonP[hY 4P[h [ P[h  _==  There is a large broken door here. _P[hL ,P[hA P[h P[h P[h BP[hL P[h  You enter the shallow water.Water P[hW _Moving in this stuff is going to be slow.P[hO]7  You enter the shallow water.Water  _Moving in this stuff is going to be slow.P[h6^P[hbBP[hw  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P[h|xP[hz>P[hzP[h |P[h}4P[h}P[h~P[hP[hP[h;P[hjP[hX,P[h݃P[h7XP[hxP[h,P[hڈP[hOP[hΖBP[hC,P[hP[hP[h P[h,P[hP[hP[h\ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. P[hv You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.P[hB?Water P[hP[h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterP[h1. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.P[hSP[hP[hqP[h)P[h,P[hP[h=P[hص,P[hP[hP[hZ,P[hP[hP[h ,P[h^P[hP[hP[hP[hfP[hP[h,P[heP[hnP[hP[hMP[hP[hP[hP[h P[hhP[hP[h*P[hpP[hP[hP[ha,P[hP[h'P[h:,P[h P[hP[h*,P[hbP[hP[hSBP[hP[h,BP[h:nP[hBP[h|,P[h P[hxBP[hP[hTP[hP[ha,P[hP[hgP[hP[hP[hi,P[h,P[h6P[hgP[h,P[h*P[hP[hBP[hP[h,P[hOP[h P[h| ,P[h_ P[hnP[hP[h'P[hP[hpP[h ,P[hP[h&P[h,P[hQ[hQ[h............÷.................... ..###..####...............####### .## ##.####.###########...# .#####....................# ∩......##############...# Q[hW.###..## #########.### ##.###.## ##.....#.....## ##.....#######.............## #Q[h.......@...........# ####..)####....Q[h0....# Q[h l ###.###≈≈≈≈............# Q[hD#.# #.##...∩≈............# #.# #.##.≈≈≈≈K...........# ..# #..#.....<..........## K   kobold (missile, wandering) Q[h∩.#### ##.##.##...........## Q[h .....# #.##.#######.###### ####.# #.##.# #.#Q[h6%26004.2 (83.2)Q[h1GK.Q[h2%5.2 (84Q[h=Q[hvK _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiQ[hKbng to be slow. _A kobold comes into view.S[h;###..####...####### .## #############...# ###................... ..∩......##############..###..## #########.## ##.###.## ##.....#.....##....#######.............## #........................... S[h..####..)#### ###.###≈≈≈≈ #.# #.##...∩≈K≈≈≈≈. ..#.....<# ∩.#### ##.##.##..## .....# #####.###### #### # .##.S[hHS[h:K.S[h 16.2 (1.0)S[h0S[hHS[h!  The kobold shouts!  You puncture the kobold!  You kill the kobold!S[hl,D(S[h0L====7.0 (0.8S[h]S[h^^ _The Council accepts your kill.X[h ## #############...# ###................. ..∩......##############.###..## ## ##.###.## ##.....#.....##....#######.............## #.............. ..####..)#### ###.###≈≈≈≈ #.# #.##...∩≈.≈≈≈.##...... ....## #....# #.#X[hX[h L----8.0 (1.0X[hQX[hd  Things that are here: _3 stones; a +0 chain mail; a kobold corpseX[hw ###................. ..∩......##############.###..## ## ##.###.## ##.....#.....##....#######.............## #.............. ..####..)#### ###.###≈≈≈≈( #.# #.##...∩≈≈≈ ..#.....<#######. ##### ###..#######.###X[hX[hJ----9 _X[hfX[h X[hR  .∩......##############.###..## ## ##.###.## ##.....#.....##....#######.............## #.............. ..####..)#### ###.###≈≈≈≈( #.# #.##...∩≈.≈≈≈ ..#.....<# ∩.#### ##.##.##..## # ######...###........#X[h0V X[hV '10X[hą X[h X[h5a..###..## #.### .##.###.....#.....###.....#####........##.........# ...####..)####.#.# ###.###≈≈≈≈(.# .X[h5Z#.# #.##...∩≈.# .#.# #.##.≈≈≈≈.# ...# #..#....@<# .X[h)6∩.#### ##.##.##. ......# #.##.#######.#### .X[hU6####.# #.##.# #.# ..##X[h}6..# #.##.# #.# .....## #....# #.# .X[h6t##### ###..#######.### ######...###.......X[h6^.#  #......#....#X[h>X[h>&1Y[hY[hY[hz5#....###..## #.### ..##.###.## ##.....#.....###.....#.###.#.####..)####.#.# ###.###≈≈≈≈(.# ..#.# #.##...∩≈.# #.#.# #.##.≈≈≈≈.# #...# #..#...@.<.## #.∩.#### ##.##.##.##.# #.##.#######.###### ..####.# #.##.# #.# ...##..# #.##.# #.# ......## #....# #.# ..##### ###..#.### ### ######...###.#  #......#.#2Y[hY[h;m#....###..## #.###.##.###.## ##.....#.....###.....#.###.# #....####..)####.#.# ###.###≈≈≈≈(.#.#.# #.##...∩≈.# ##.#.# #.##.≈≈≈≈.# ##...# #..#..@..<.## .#.∩.#### ##.##.##.##.# #.##.#######.######.####.# #.##.# #.#.##..# #.##.# #.# .## #....# #.# ...##### ###..#.### #### ######...###.#  #......#.#Y[h<3Y[h1Y[hY[hL| #....###..## #.###.##.###.## ##.....#.....###.....#.###.# ##....####..)####.#.# ###.###≈≈≈≈(.#.#.# #.##...∩≈.# .##.#.# #.##.≈≈≈≈.##...# #..#.@...<.## >.#.∩.#### ##.##.##.##.# #.##.#######.######.####.# #.##.# #.#.##..# #.##.# #.# .## #....# #.# ....##### ###..#.### ##### ######...###.#  #......#.#Y[h <4Y[h Y[h Y[h ......∩......#####...# ####....###..## #########.# .....##.###.## ##.....# .######.....###########............. ###....####..)####.......# ###.###≈≈≈≈(. #....#.# #.##...∩≈. ).##.#.# #.##@≈≈≈≈.. ####...# #..#.....<..# .>.#.∩.#### ##.##.##...........##......# #.##.#######.########.# #.##.# #.###..# #.##.# #.#.....## #....# #.# .....##### ###..#######.### ###### ######...###.#Y[hi Y[h &5Y[h7 Y[h# Z[hG.###.#####....................# ......∩......######...# ###....###.#######.### ...##.###.## #.....## #########Z[h1##.............# ##....####..)####.....# ......# ###.###≈≈≈≈(# ....#.# #.##.@.∩≈.# .##.#.# #.##.≈≈≈≈.. ###...# #..#.....< >.#.∩.#### ##.##.##...............# #.##.#######.#Z[hFJ###########..# #.##...## #....# #.# ....##### ###..#######.##Z[h!#Z[hZ[h&6Z[hZ[huZ[hz###.#####.# ∩......#...# Z[h....###..## #.### ##.###.## ##.....#.....## .....#######.## ...# Z[h"....####..)####.# # ###.###≈≈≈≈(.# Z[h,#.# #.##..@∩≈.# Z[hie##.#.# #.##.≈≈≈≈.# ...# #..#.....<.## Z[h.#.∩.#### ##.##.##...# #.##.#####Z[h2 Z[hZ[h Z[h> &7Z[h?Z[hSZ[h, .#####.# ∩......#...# ....###..## #.### ##.###.## ##.....#.....## .....#######.## ..# ....####..)####.# Z[hٜ # ###.###≈≈≈≈(.# #.# #.##...@≈.# .#.# #.##.≈≈≈≈.# ...# #..#.....<.## #.∩.#### ##.##.##....# #.##.###### Z[h7 Z[h Z[hp &8Z[hG Z[h! m _There is an entrance to Xisyaba's Armour Boutique here.\[hg\[h;Welcome to Xisyaba's Armour Boutique! What would you like to do?  a -  72 gold a +0 chain mail\[hb -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  24 gold a +0 leather armour  \[he -  54 gold a +0 pair of gloves  f -  10 gold a +0 robe \[h g $  118 gold a +1 robe of positive energyh -  48 gold a +0 scale mail \[hY i -  336 gold a +4 scale mail of poison resistance \[h1You have 215 gold pieces. After the purchase, you will have 97 gold pieces. [Esc] exit\[hV~[!] buy|examine items\[hz[a-i] mark item for purchase \[h[/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list^[h*, ^[hJ/ b##.#####....................#benj the Vexing ....∩......##############...#Kobold of Wu Jian **.... #....###..## #########.###Health: 48/48 ======================== ..##.###.## ##.....#.....##Magic: 15/15 ======================== ####.....#######.............##AC: 10Str: 6 ###...........................#EV: 14Int: 18 ....####..)####...............#SH: 0Dex: 15 ....# ###.###≈≈≈≈(...........#XL:  8 Next: 48% Place: Dungeon:5 ..#.# #.##...@≈............#^[h/ Noise: ---------  Time: 6018.0 (0.0) #.#.# #.##.≈≈≈≈............#a) +3 dagger #...# #..#.....<..........##Throw: 2 throwing nets #.∩.#### ##.##.##...........## .......# #.##.#######.###### ..####.# #.##.# #.# ^[h 0 V...##..# #.##.# #.# ......## #....# #.# ..##### ###..#######.###You puncture the kobold!  You kill the kobold! ^[hX0 _The Council accepts your kill.Things that are here: ^[h0 _3 stones; a +0 chain mail; a kobold corpse _There is an entrance to Xisyaba's Armour Boutique here.^[h7 ^[h8 ^[h7? ^[hA  ^[hA b_You can access your shopping list by pressing '$'._[hFI_[hh_[hi_[ho: __[h_[hl_[h,_[h,_[h_[hUB_[h _[hq_[h_[hK_[hk _[h Things that are here:  3 stones; a +0 chain mail; a kobold corpse_[h_[h  __[h_[h$_[h&,_[h+_[h2X_[h'>n_[h>_[h?_[h@_[hIX_[h(K_[hqL,_[h.M_[hQ_[h#S,_[hS_[hX_[h Z,_[hZ_[hh__[h`,_[hja_[he_[hag,_[hg_[hl_[hm,_[hRn_[hq_[h}r,_[hr_[hu_[hv_[hv_[h^w_[hz_[hX_[hz,_[h_[hH_[h,_[h(_[h5_[hǍ,_[hl_[h_[h,_[h_[h_[h,_[hڞ_[hC_[hN,_[h&_[hү_[hҲ,_[h_[h/_[h_[h_[h_[h~  Things that are here:  a +0 club; a kobold skeleton_[h5 __[h_[h}  Things that are here:  6 stones; a kobold skeleton_[h_[hW __[h1_[h_[h>,_[hX_[h_[hW,_[h_[h_[h,_[h$_[h_[h_[hp_[h]_[h_[hB_[h_[h_[h,_[h_[h,_[hm/B_[hD0_[h0,_[hk1_[h3_[h3,_[hg4_[h7_[h;,_[h<n_[h=_[h>,_[h@_[hj@_[hbS  You enter the shallow water.Water _[h _Moving in this stuff is going to be slow._[h  #.....)####  #...)..#  #......####  ##'##......)  ≈≈≈≈≈≈≈≈≈#...#..)....  ≈≈≈≈≈≈≈≈≈#...#..)....  ≈≈≈≈≈≈≈≈≈#...########  ≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈  ≈≈≈~@≈~≈≈≈≈≈≈≈≈~≈≈≈~~83.6 (65.6)  ≈~~~~~≈~~~~~~~~~~~~~~  .~~~~~.~.~.~~.~~~~.~.  .....................  .....................  #################....  #####   _Partly explored, can't reach some places.a[h0w Ia[h% 0.0)~...............a[h a[hg a[h _ _Partly explored, can't reach some places.c[hGa #...)..#  #......##### ##'##......). ≈≈≈≈≈≈≈≈≈#...#..)..... ≈#...#..). ≈#...######### ≈#####≈≈≈≈≈≈≈≈ ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~ ≈~~~~@≈~~~~~~~~~~~~~ .~~~~~.~.~.~~.~~~~.~.. ..................... . #######################  c[hMc[hN35.2 (1.6 _c[h'Tc[hNVc[hW #......###### ##'##......).. ≈≈≈≈≈≈≈≈≈#...#..).....) ≈#...#..). ≈#...########## ≈#####≈≈≈≈≈≈≈≈≈ ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~ ≈~~~~~≈~~~~~~~~~~~~~ .~~~~~@~.~.~~.~~~~.~.. ..................... . ######################## ## c[hHc[h26.8c[hc[hgc[h< A ##'##......)... ≈≈≈≈≈≈≈≈≈#...#..).....) ≈#...#..)....... ≈#...########### ≈#####≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~ ≈~~~~~≈~~~~~~~~~~~~~~~~~ .~~~~~.~.~.~~.~~~~.~.. .......@................ . #########################   ### ######..c[hC c[hD ,70c[hI c[hK g[hp g[h 3g[h g[h g[hY g[h  ##'##......). ≈#...#..).....). ≈#...#..). ≈#...# ≈#####≈ ≈≈≈~~≈~≈~≈≈≈~~~≈≈~ ≈~~~~~≈~ .~~~~~.~.~.~~.~~~~.~..~~. ..8 . #. #    # ######.g[h h[hNh[hGOh[hOh[hgPh[hQ,h[h"Uh[hYS ≈≈≈≈≈≈≈≈≈#...#..).....) ≈#...#..)....... ≈#...############# ≈#####≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~ ≈~~~~~≈~~~~~~~~~~~~~~~~~~h[h?Z* .~~~~~.~.~.~~.~~~~.~..~~. ......................... ..9 ###########################h[hZ   ##### ######.... h[hZX#.[....###h[hM[h[hah[h@ch[hs3h[hh[hh[h3,h[hFnh[hh[h,h[hh[h:h[hX,h[hh[hfh[h,h[hh[h{h[h,h[hh[hAh[h%,h[hh[h ≈≈≈≈≈≈≈≈≈#...#..).....).....'...( ≈≈≈≈≈≈≈≈≈#...#..)...........# ≈≈≈≈≈≈≈≈≈#...####### ≈≈≈≈≈≈≈≈≈#####≈≈≈≈≈≈≈≈≈≈≈≈~ ≈≈≈~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~ ≈~~~~~≈~~~~~~~≈ .~~~~~.~.~.~~.~~~~.~..~~.~~~~ ........ ................96.8 (7 h[h>#######.......## ############. #.### #...# ###.## #########.. ######.........> #.[....########.h[hh[hh[hi[h i[hUi[hi[hi[h,i[hi[hZ#...#..)...........#.....#...##########################≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~≈~≈≈≈≈≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~ ~~~~~≈~~~~~~~~~~~~~~~~~~~~~≈~~ ~~~~~.~.~.~~.~~~~.~..~~.~~~~~~. .................................. ##################7.8 (1 ############.##### #.### i[h1#...####.##########.######.........>..#.[....########.###......# ##...i[hi[hd"i[hD$i[h..#..)...........#(#....#( ..##########'' ###≈≈≈≈≈≈≈≈≈≈≈≈~~~~.....~≈≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~≈......~~~~.~..~~.~~~~~~.~~~~.....(.)....))..........@..##....###.###100.0)############.######(#...# #.#.### #.).#.###.#...# #.###.....###.## i[hM#..#####..#########..###..#.....######.........>######.[....########.##...######......# ##......##i[hbv i[hLw 3i[hڈ #########################''##### ##≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈ ≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~ ~~~~~~~~~~~~~~~~≈~~~~~~~~.....~ ~.~~~~.~..~~.~~~~~~.~~~~......~ ........................(.....)....)) #####...##....###.###  ############@######(#...# #.#8.0) #.### #.).#.###.##...# #.###.....###.## #..##############..###..#.....########.........>.......######.[....########.##...#######.#......# ##......####....#.....########......i[h i[h i[hM j[h3j[hj[h..0j[h,j[hpj[hڦj[h]j[h ##≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈~~~.....~≈≈≈ ≈≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~≈~~~.....~~~ ~~~~~~~~~~~~~~~~≈~~~~~ ~.~~~~.~..~~.~~~~~~.~~~~. ........................(...................)....)) #####......##....###.###  ############.######(#...# #.# #@### #.).#.##9.8 (1..# #.###......##.## #..######.#.....................#....#. j[hҨj[hj[hgj[hWk≈≈~≈≈≈~~~≈≈~~≈≈≈≈~~~~~ ~~~~~~~~~~~~~~~≈~~~~~~~~.....~ .~~~~.~..~~.~~~~~~.~~~~......~ .......................(.........)....)) ####.##....###.###..#  ############.######(#...# #.## #.### #.).#.###.##.@.# #.###......∩10###.## #..##############..###..#.....########.........>.......######.#.[....########.##...#######..#......# ##......####....##.....########.........##..............#....#.##.....##....##.####.#)).##.#.#j[hpj[hgrj[h-+ j[hr+ j[h+ j[hN- j[hp. j[h. j[h2 j[h68 ~~~~~~~~~~~~~~≈~~~~~~~~.....~~~~~.~..~~.~~~~~~.~~~~......~ ......................(....)....)) j[hu8 ###..##....###.###..##  ############.######(#...# #.##  j[h8 {#.### #.).#.###.##...# #.###......∩.###@## #..#####....#1#########..###..#.....##.#######.........>.......######.j[hM9 ~#.[....########.##...#######..#......# ##......####....###.....########.........##..............#....#.#j[ho9 #.....##....##.####.#)).##.#.##.....##.....#.# #...####...#j[h: j[h@ j[hC k[hak[hf+.~..~~.~~~~~~.~~~~......~ .....................(.....)....)) ####....###.###..###  ############.######(#...# #.##  #.### #.).#.###.#####...# #.###......∩..###.## #..#####....###########.@###..#.....##.#2  ######.........>.......######...#.[....########.##...#######..#......# ##......####....####.....########...............#  #..............#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### k[helk[hnk[h@ uk[hE ,k[hM  .....................(...........)....)) ####....###.###..### k[hN s ############.######(#...# #.##  #.### #.).#.###.####...# #.###......∩..##.## #..#####....###########..###..#.....##k[hN ######.........@.......######....[....########.##...#######......# ##......####....###......k[hN   k[hg #############.## ##.............  3 _There is a stone staircase leading down here.m[hm[h-  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l + Fire Magicm[h-1.9   2.0   0  m[h d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o - Evocations   3.0   2.8  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4  m[h6 2.1  +2       i - Stealth   4.0   2.5  +4                                              The relative cost of raising each skill is in cyan.  m[hASkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  m[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm[h٣ m[h m[hӷ .....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15m[h #########..###..#.....##.## XL:  8 Next: 48% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6113.8 (0.0)  #.[....########.##...#######.... a) +3 dagger#......# ##......####....### Throw: 2 throwing nets#.....########...............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##.............  _6 stones; a kobold skeletonYou enter the shallow water. m[h _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. m[h N_There is a stone staircase leading down here.m[h Qn[hM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o[hP  Okay, then.o[hao[hYo[hJ. _o[h  o[hD=Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p[h. Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice5% 2  b + Confusing TouchHexes4% 3  c - Tukima's DanceHexes4% 3  d - Dazzling FlashHexes/Fire9% 3 Select a spell to cast[!]/[I] toggle spell headersv[h?v[h'Iv[hQ.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18v[hHR###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 48% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6113.8 (0.0)  #.[....########.##...#######.... a) +3 dagger#......# ##......####....### Throw: 2 throwing netsv[h&S#.....########...............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##.............  _There is a stone staircase leading down here.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v[hmSZ_Okay, then.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v[hTv[hb.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15v[hc#########..###..#.....##.## XL:  8 Next: 48% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6113.8 (0.0)  #.[....########.##...#######.... a) +3 dagger#......# ##......####....### Throw: 2 throwing nets#.....########...............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##.............v[h d  _There is a stone staircase leading down here.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.v[hbd3Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v[hyP  Okay, then.v[hyv[hv[hĄ. _y[h&y[hy[h y[hy[h24.8 (1 _y[h y[h5k# ##.## #.## # ### #..## #..#.## ...# ##..####[...# ...## ##.......... ....###############..>. ....<.......... .... ##########..... .... .....#######... 6 ###### #.@..#  #..#..#  ...# .##  y[hw5### .# .. y[h6y[h\=y[h-5.6 (1.8y[h[y[h1 _Okay, then.asting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You climb downwards. _There is a stone staircase leading up here.|[h_|[h _##).......... #####..####.. # ##.## #.## # ## #..## #..#.##  ##..####[...#.. # ##............ #####..>... <...................K ######..........@.........#######...##..###### #.<..### #..#..#...##.##### #.#K   kobold (asleep)......2|[h0.6 (5.01.6 (6 _A kobold comes into view. It is wielding a +0 short sword.~[h3-##). #####..####.. # ##.## #.## # ~[h #..## #..#.## ##..####[...#..K ##......K..>. .~[haK#..  .....#~[h׭...##..####### #.<..### ..~[h#..#..# #...##.##### #.# ~[hpKK 3 kobolds (1 missile, asleep) ~[h< ~[h~  2 kobolds come into view.~[h v KKKK   kobold brigand (missile, wandering)KK 2 kobolds (1 missile)The kobold shouts! x2; You hear a shout! x2~[hfM((((~[hr\~[h1`- .~[hf`....@.KThe kobold throws a stone. The stone misses you. The kobold moves out of view.~[h;a&====~[hfa$2.6 (1~[hh~[hw( _You hear a shout!  ~[hwA kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.[h#.#####..####.. .# ##.## #.## # ## #..## #..#.## ##..####[...#..K # ##............K ###############..>.... <....................# ######K..  .....#######..@##..# ###### #.<..### .. #..#..# #...##.## ### #. ...K   kobold ... [h[hE[hn .KK.K 2 kobolds (1 missile)You hear a shout![h[==--3[h[h͙; _The kobold brigand moves out of view.[h) #.#####..####.. ..# ##.## #.## ## #..## #..#.## # ##..####[...#... ## ##...........KK .[h* q#..>.... .<.##.K... .....#######.@.##..#[hE*  ###### #.<..### .. #..#..# # ...##.##[h* 4 ### #.# ...   kobold  ...[h. [h. [hq6 .KK.K 2 kobolds (1 missile)[h7 2----[hH7 4[h= [h.@ [h\@...# ##.## #.## # .### #..## #..#.## .# ##..####[...#... .## ##............K ..###############..>.K.. ..<....................# [h########...........K....  .....#######...##..# ###### #.<.@### .. [h#..#..# #...##.## [hۣ ### #. ... ...[hr   kobold [hޥ[h`[hK..KK 2 kobolds (1 missile)[h(A--5[h[h[hD.# ##.## #.## # ..### #..## #..#.## ..# ##..####[...#... ..## ##.K.#####..>K....<....##... .....#######..K##..# ###### #.<@.### .. #..#..# #[h# ...##.## ### #.# ... ...   kobold[hL[h[hK.K.K 2 kobolds (1 missile)6[h; [h" =.# ##.## #.## #.### #..## #..#.##.# ##..####[...#...[h .## ##.K.##..K.....<........##..[h . .....#######.K.##..#[h  ###### #.@..### ..[h , #..#..# # ...##.## ### [hY #.# ... ...[h i   kobold[h ,[h >K.KK 2 kobolds (1 missile)[hG &7[h~ [h a _There is a stone staircase leading up here.[h}[h [h .K.   kobold[hB-8 _[h[h[h+  You puncture the kobold!  You kill the kobold![h1eK)(missile)[h55=9.3 (0.7[hD<[h?^ _The Council accepts your kill.[h[hZL.K[h6-30.3 (1.0[h[h[hi [h 7(((([h A@)..[hy .=1[h [hʤ n _The kobold throws a stone. The stone closely misses you.[h<[h.([h+[h3 K)K 2 kobolds (missiles, 1 wandering)The kobold throws a stone. The stone hits you but does no damage.[h&2[hr[hs _A kobold comes into view. It is wielding a +0 club.[h<e# ##.## #.## # ### #..## #..#.## # ##..####[...#... ## ##.K ##..>.... <...K....# ... .....#######K..##..# ###### #.<@.### .. #..#..# # ...##.## ### #.#...... [hCt.K.K[hC.-3[h0{j _You see here a +0 short sword.[hB  The kobold shouts!  You hit the kobold.  The kobold is severely wounded.[hJ l.KK)[hK &====[hK &4.1 (0.8[hR [hU = _The kobold hits you but does no damage.[hf&  [hÃNYou hit the kobold.  You kill the kobold![hݍ)   kobold (missile)[hؐ[=---9[hȘ[h^ _The Council accepts your kill.[h y  You puncture the kobold!  You kill the kobold![hƅ [h [hה  KK)K   kobold brigand (missile)K   koboldThe Council accepts your kill.[h_ I---5.6 (0.7[hR [h u _A kobold comes into view. It is wielding a +0 dagger.[h M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hX-....# ##.## #.## #  benj the Vexing ..### #..## #..#.##  Kobold of Wu Jian **.... ..# ##..####[...#...  Health: 48/48 ======================== ..## ##............K  Magic: 13/15 ====================---- ...###############..>....  AC: 10Str: 6 ...<................K...#  EV: 14Int: 18 #########..........*K....  SH: 0Dex: 15 [h|.....#######**.##..#  XL:  8 Next: 48% Place: Dungeon:6 ###### #.<@)### ..  Noise: =--------  Time: 6135.6 (0.0) #..#..# #  a) +3 dagger ...##.##[h Throw: 2 throwing nets ### #.# [h... ... K   kobold brigand (missile)  K   koboldCasting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 50%)[hL....# ##.## #.## #benj the Vexing ..### #..## #..#.##Kobold of Wu Jian **.... ..###..####[...#...Health: 48/48 ======================== ..####............KMagic: 13/15 ====================---- [hM{...###############..>....AC: 10Str: 6 ...<................K...#EV: 14Int: 18 #########...........*....SH: 0Dex: 15.....#######)..##..#XL:  8 Next: 48% Place: Dungeon:6###### #.<@)### ..Noise: =--------  Time: 6135.6 (0.0)#..#..# #a) +3 dagger...##.##[hNThrow: 2 throwing nets### #.#......[hJNK   kobold brigand (missile)K   kobold[h}N.Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hOAAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 50%)[h:[h[h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 50%)  The kobold brigand resists with some effort..K@K@   Sigmund (polearm, wandering)K   kobold-6.6 (1[hk _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.[h_.# ##.## #.## #.### #..## #..#.##.# ##..####[...#....## ##.K.##..>.....<........##[h_...K@.... .....#######).K##..# ###### #.@))### .. #..#..# # ...##.## ### #.# ... ...K   kobold [h` [h....AC: 10Str: 6 ....<....................#EV: 14Int: 18 ##########.........K@.....SH: 0Dex: 15.....#######)K.##..#XL:  8 Next: 48% Place: Dungeon:6###### #.@))### ..Noise: ---------  Time: 6137.6 (0.0)#..#..# #a) +3 dagger...##.##Throw: [0;10[hI ;1m2 throwing nets### #.#......K   kobold brigand (missile)@   Sigmund (polearm, wandering)K   kobold(chance to affect: 50%)  The kobold brigand resists with some effort. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.[h[#@rock wall.[h.#The kobold brigand resists with some effort. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _There is a stone staircase leading up here.  Press: ? - help, . - travel  You can't see that place.  [the floor.][hR .K, v - describe, . - travelHere: a kobold, wielding a +0 dagger  The floor.[h-  K@Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't  noticed you)[h Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27 Will: + AC: + EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 71% to hit with your +3 dagger. He has about 36% to hit you. Attack[hZ ;Max Damage Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Quote[h@y.....# ##.## #.## #benj the Vexing ...### #..## #..#.##Kobold of Wu Jian **.... [h...###..####[...#...Health: 48/48 ======================== ...####............K[hMagic: 13/15 ====================---- ....###############..>....AC: 10[hStr: 6 ....<....................#EV: 14Int: 18 [h ##########.........K@.....SH: 0Dex: 15[h2.....#######)K.##..#XL:  8 Next: 48% Place: Dungeon:6[hc-###### #.@))### ..Noise: ---------  Time: 6137.6 (0.0)[h#..#..# #a) +3 dagger...##.##[hThrow: 2 throwing nets### #.#[h......K   kobold brigand (missile)[h@   Sigmund (polearm, wandering)K   kobold [h(_Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _There is a stone staircase leading up here.  [hM:Press: ? - help, v - describe, . - travel[hHere: Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't  noticed you)  The floor.[h`.....# ##.## #.## #  benj the Vexing ...### #..## #..#.##  Kobold of Wu Jian **.... ...# ##..####[...#...  Health: 48/48 ======================== ...## ##............K  Magic: 13/15 ====================---- ....###############..>....  AC: 10Str: 6 ....<....................#  EV: 14Int: 18 ##########.........K@.....  SH: 0Dex: 15 .....#######)K.##..#  XL:  8 Next: 48% Place: Dungeon:6 ###### #.@))### ..  Noise: ---------  Time: 6137.6 (0.0) #..#..# #  a) +3 dagger ...##.##  Throw: 2 throwing nets ### #.# ... ... K   [hkobold brigand (missile)  @   Sigmund (polearm, wandering)  K   kobold _Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't  noticed you)  The floor.[h 2 ##.## #.## #  #..##   [   >.... <.....#   ####)K.##..#   #.@))### ..  #..#..# #  ...##.##  ### #.# ... ... [h- 4[hF7  [hJ8 2_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel  Here: Sigmund, wielding a +0 scythe and wearing a +2 robe (wandering, hasn't  noticed you)  [ht= iThe floor. _There are monsters nearby![h,[h[hA..K.KK   kobold [h28.6 (1 _[h4[hO[h [h. [h [hѬ [h @K)KK@   Sigmund (polearm, wandering)KK 2 kobolds (1 missile)9[h$ z _A kobold comes into view. It is wielding a +0 short sword.[hJ[hK[hS[hU[hW[hGY[hb}..K@)K[hf_3---=40[hk[hNR ................(............................)....))...... ##.............##....###.###..###  ############.######(#...# #.## # #.### #.).#.###.#### #...# #.###......∩.. ###.## #..#####....###########..###..#.....##.##5  [hS######.........@.......######...#.[....########K##...#######....#......# ##......####....####.....########...............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...#  #.....##.......# ##...>.#.∩.###  #############.## ##............. _The kobold brigand hits you with a +0 short sword.[hnT:---[h][h4=4==-2.1 (2.5[h[h} _You climb upwards. _There is a stone staircase leading down here.[h!  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hb91[h]c|-----==3.1 (1.0Touch [hi[hly _Your hands begin to glow red. The kobold brigand barely misses you.[h H-8 (0.7[h [h[ _You barely miss the kobold brigand. The kobold brigand misses you.[h@[h@~5=-4.6 (0.8[hI[hM _You closely miss the kobold brigand. The kobold brigand misses you.[h8 KK, confused)You hit the kobold brigand but do no damage.5.4[h9P _The kobold brigand appears confused.[h&^.K[h(K-----6.1 (0.7[h.1[h#3Y _You barely miss the kobold brigand.[hO)....)) ####....###.###..###  ############.######(#...# #.##  #.### #.).#.###.###...# #.###......∩..##.## #..#####....##[h#########..###..#.....########.........>.......######....[....########@##...#######......# ##K......###[h ########...............# ................#....###....##.####.#)).##[h1.#.# #...####....# ##...>.#.∩[hU~###############.## ##............. [h{Z#.# #.####[h a  You lunge at the kobold brigand. You hit the kobold brigand.[hO.K[h-7.1 (1.0[hm[h1< _The kobold brigand is lightly wounded.[ho) ####....###.###..###  ############.######(#...# #.##  #.### #.).#.###.###..# #.###......∩..##.## #..#####....###########..###..#.....########.........>.......######....[....########.##...#######......# ##@.....####....###########K........# .........#....###....##.####.#)).##.#.# #...####....# ##...>.#.∩.###############.## ##............. #.# #.##### #<#.##.[h3 [h^4 #6[h4 1=8[h; [h> > _The kobold brigand misses you.[h> [h!&  [h\HYou hit the kobold brigand.  The kobold brigand is lightly wounded.[h+9 (0.8[h[h[ _The kobold brigand barely misses you.[hh  You barely miss the kobold brigand.[hM.K[h262==[h&9.6 (0.7[h[h%< _The kobold brigand is lightly wounded.[h~ T ############.######(#...# #.##  #.### #.).#.###.###..# #.###......∩..[h ##.## #..#####....###########..###..#.....########.........>.......######....[....########.##...#######......# ##.......###[h. ########.........# .........K#....#[hS ##....##.####.#)).##..#.# #...####..[hx ..# ##...>.#.∩###[h #############.## ##............. #.# #.##### #<#.##.##..###.....#[h  You lunge at the kobold brigand. You closely miss the kobold brigand.[h hK.50.6 (1.0[h] [h < _The kobold brigand is lightly wounded.[h56j  You hit the kobold brigand.[h6I=1.4 (0.8[h=[hAi _The kobold brigand is moderately wounded.[h  You hit the kobold brigand.  The kobold brigand is heavily wounded.72.2[h [h  [ _The kobold brigand barely misses you.[hQiE  You puncture the kobold brigand![hohK. [h*pH==9 (0.7[h3v[hyg _The kobold brigand is severely wounded.[h  You hit the kobold brigand.  The kobold brigand is almost dead.[h (3.6[h [hƙ [ _The kobold brigand barely misses you.[h KK)You hit the kobold brigand.  The kobold brigand is almost dead.[h-4.4 (0.8[h1[h1= _The kobold brigand seems less confused.[hE6  [h6 ~ You hit the kobold brigand.  You kill the kobold brigand![hZB e)[hD j 8=55.1 (0.7 [hD Q_The Council accepts your kill.[hK [hM  [hN ]_Your Fire Magic skill increases to level 2![h #.######(#...# #.##  #.### #.).#.###. #...# #.###......∩ ###.## #..#####.... #..###..#.....##. ######..>.......######[hl+ #.[....##.##...# #......# ##......####....[h #.....##.# #.#....#.# #.....##....##.####.#)).##.#.# #.....##.....#.[h@# #...####...#[h: #.....##.......# ##...>.#.∩. [hZ#.## ## #.# #.####[h{ #.## #<#.## ##..###[h.[h[hj3=-6.1 (1.0 _[h [h   r - 9 poisoned darts (gained 7)  Things that are here:-7.1 (2[h#[h(W _a +0 short sword; a kobold corpse[h\ [h A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0      [h]      b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0  [h  c - Unarmed Combat   0.0   1.0   0   l + Fire Magic2.7   3.0   0  [hv  d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3      [h) ^ f - Long Blades   1.7   1.4  -2   o - Evocations   3.0   2.8  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4          [hg         [h         [hל         [h         [h2     The relative cost of raising each skill is in cyan.  [h_ Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hT l * Fire Magic   2.7[hgp l - Fire Magic   2.7[h> o + Evocations 3.0[h[h#[hS- ############.######(#...# #.## benj the Vexing#.### #.).#.###.### Kobold of Wu Jian **....#...# #.###......∩. Health: 48/48 ========================###.## #..#####....# Magic: 13/15 ====================----#########..###..#.....##.# AC: 10Str: 6######.........>.......######.. EV: 14Int: 18#.[....########.##...#######... SH: 0Dex: 15#......# ##......####....## XL:  8 Next: 58% Place: Dungeon:5#.....########@..............# Noise: ---------  Time: 6157.1 (0.0)#.....................#....#.#[h. a) +3 dagger#.....##....##.####.#)).##.#.# Throw: 2 throwing nets#.....##.....#.# #...####...##.....##.......# ##...>.#.∩.###############.## ##............ #.# #.........#### #.## #<#........##. ##..###............. You kill the kobold brigand! _The Council accepts your kill. _Your Fire Magic skill increases to level 2!r - 9 poisoned darts (gained 7)  Things that are here: _a +0 short sword; a kobold corpse[hW[hKj;[hH[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain17% a - Wall JumpNone[hX0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.[h[hW [h% ` ############.######(#...# #.## benj the Vexing#.### #.).#.###.### Kobold of Wu Jian **....#...# #.###......∩. Health: 48/48 ========================[hh '###.## #..#####....# Magic: 13/15 ====================----#########..###..#.....##.# AC: 10Str: 6######.........>.......######.. EV: 14[h -Int: 18[h #.[....########.##...#######... SH: 0Dex: 15#......# ##......####....## XL:  8 Next: 58% Place: Dungeon:5[h #.....########@..............# Noise: ---------  Time: 6157.1 (0.0)#.....................#....#.# a) +3 dagger[hr #.....##....##.####.#)).##.#.# Throw: 2 throwing nets#.....##.....#.# #...####...#[h #.....##.......# ##...>.#.∩.###############.## ##............ #.# #.........#### #.## #<#........##. ##..###.............[h  You kill the kobold brigand! _The Council accepts your kill. [hH _Your Fire Magic skill increases to level 2!r - 9 poisoned darts (gained 7)  Things that are here: [hp B_a +0 short sword; a kobold corpse[h8 P  Okay, then.[h [h+ D _[h, #.######(#...# #.## ##.### #.).#.###.##...# #.###......∩.###.## #..#####....##..###..#.....##.#[h ######..>.......######.#.[....##.##...#[h .#......# ##......####....##.....##)[hޟ =#  #.[h &#....#.#  [h #.....##....##.####.#)).##.#.#  #.....##.....#.#[h: !  [hW #.....##.......# ##...>.#.∩.##.## ##.[hu <#.# #.####.[h {#.## #<#.##.##..###.#[h [h0 28.1 (1 _[h [hC [hM##.............##....###.###..##############.######(#...# #.## ### #.).#.###.####...# #.###......∩.. [h^###.## #..#####... #########..###..#.....##.#######.........>.......######[....########.#####.....# ######....###########)......................#...#.....##....##.####.#)).##.#.#.. [hi[h[h5&9[h[h [hHM.......)....))...... ##.............##....###.###..##############.######(#...# #.## ### #.).#.###.####...# #.###......∩.. ###.## #..#####... #########..###..#.....##.#######.........>.......######[....########@##...#######.....# ######....###########)......#.....................#....#.#..#.[h=60[h[h[hI? *M.(..... .......)....))...... ##.............##....###.###..##############.######(#...# #.## .### #.).#.###.####...# #.###......∩.. ###.## #..#####... #########..###..#.....##.#######.........@.......######[....########.#####.....# ##......####....####.....########)..............#.......##.####.[hK@ "[hH [hoI 1[hnR [h!V c _There is a stone staircase leading down here.[h [h )Inventory: 35/52 slots Hand Weapons (go to first with ))  a - a +3 dagger (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 9 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs [hP [Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=) [h  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) [h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hR[h|[h_.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 13/15 ====================----#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0[h[/Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6161.1 (0.0)  #.[....########.##...#######.... a) +3 dagger#......# ##......####....### Throw: 2 throwing nets#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...#[h1#.....##.......# ##...>.#.∩.### #############.## ##.............  [h׿_Your Fire Magic skill increases to level 2!r - 9 poisoned darts (gained 7)  Things that are here: [h _a +0 short sword; a kobold corpse _Okay, then. _There is a stone staircase leading down here.[h4[h[h[h5[hS9Read which item? Scrolls  f - 2 scrolls of amnesia  h - 3 scrolls labelled YNIWOOG XOKLAZ  i - 3 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW [!] read|quaff|evoke[?] describe selected[h[h[hr.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 13/15 ====================[34m----#.### #.).#.###.#### AC: 10Str: 6[h#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6161.1 (0.0)  #.[....########.##...#######.... a) +3 dagger[h7#......# ##......####....### Throw: 2 throwing nets#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.#[hl#.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### [h#############.## ##.............  _Your Fire Magic skill increases to level 2![hWr - 9 poisoned darts (gained 7)  Things that are here: [h2_a +0 short sword; a kobold corpse _Okay, then. _There is a stone staircase leading down here.[h&  [h:qAs you read the scroll labelled YNIWOOG XOKLAZ, it crumbles to dust.  It is a scroll of brand weapon.[h/  --more--[h FBrand which weapon? Hand Weapons  a - a +3 dagger (weapon)  x - a +2 short sword of venom[?] describe selected[h`[hu[hS.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 13/15 ====================----#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18[h۬###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6161.1 (0.0)  [h!#.[....########.##...#######.... a) +3 dagger#......# ##......####....### Throw: 2 throwing nets#.....########)..............#[hZ#.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...#[h#.....##.......# ##...>.#.∩.### #############.## ##.............[h_ Things that are here: [h:#_a +0 short sword; a kobold corpse _Okay, then. _There is a stone staircase leading down here.  As you read the scroll labelled YNIWOOG XOKLAZ, it crumbles to dust.  It is a scroll of brand weapon.[hr ()....))  (#...# #.##  #.### #.) #...# ∩ ###.##  ###..###.  ....@....  #.[####.##..   ##..  )...  .....[h  ))      ##...>.#.∩   Your +3 dagger is covered with a thin layer of ice![hd[ T()....))  (#...# #.##  #.### #.) [h[ >#...# ∩ ###.##  ###..###.  [h \ ....@....  #.[####.##..  [h`\ ##..  )...  ..... [h\ S ))    [h\  ##...>.#.∩   [hop [hq O2.1 (1(freeze)[h/r [h [h( : _a - a +3 dagger of freezing (weapon)[h [h [Inventory: 35/52 slots [h( ;Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom Missiles (go to first with () [hY 9 j - 2 throwing nets (quivered)[h Or - 9 poisoned darts  A - 7 curare-tipped darts  [h F - 10 boomerangs [h Armour (go to first with [)  c - a +0 helmet (worn) [hH n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance [h "Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) [h  Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hP[he[hw.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 13/15 ====================----#.### #.).#.###.#### AC: 10Str: 6[h/#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6162.1 (0.0)  #.[....########.##...#######.... a) +3 dagger (freeze)#......# ##......####....### Throw: 2 throwing nets[ha.#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...#[h1#.....##.......# ##...>.#.∩.### #############.## ##.............  [hV_Okay, then. _There is a stone staircase leading down here.  As you read the scroll labelled YNIWOOG XOKLAZ, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 dagger is covered with a thin layer of ice! _a - a +3 dagger of freezing (weapon)[h&[h '[ho.[h^0[h]  You already know all available spells. _ [hx  [h  [h  [hC  [h 4== [h~  [h  , [h  [h , [h  [h , [h  [h  [hF :== [h  [h" , [h"  [h$ , [hH%  [h5 _You start resting.70.1 (85==1.1 (9 [hh:  [hVM % _Magic restored. [h9G  [hH rEvoke which item? Wands  [hH % w - a wand of warping (4)y - a wand of flame (13) [!] read|quaff|evoke[?] describe selected[h5.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6171.[h5)1 (0.0)  #.[....########.##...#######.... a) +3 dagger (freeze)#......# ##......####....### Throw: 2 throwing nets#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##............. It is a scroll of brand weapon.  Your +3 dagger is covered with a thin layer of ice! _a - a +3 dagger of freezing (weapon) _You already know all available spells. _You start resting. _Magic restored.  Okay, then. _[h [h}  Ability - do what?CostFailure  f - Evoke InvisibilityDrain17% a - Wall JumpNone[h e0%  Invocations -X - Renounce ReligionNone[h o0% [?] toggle between ability selection and description.[hu Nescribe what?[h9> Evoke Invisibility [hTurns the user invisible. Turning invisible in this way causes magical contamination. Reaching high levels of contamination will cause you to glow brightly, nullifying the invisibility. Range: N/A This ability costs: nothing. [h\This ability will temporarily drain your maximum health when used, even unsuccessfully.[hΘ Ability - describe what? CostFailure  f - Evoke InvisibilityDrain17%  a - Wall JumpNone0%  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.[h,[h6[hi@.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6171.1 (0.0) [10[hAd #.[....########.##...#######.... a) +3 dagger (freeze)#......# ##......####....### Throw: 2 throwing nets#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##............. Your +3 dagger is covered with a thin layer of ice! _a - a +3 dagger of freezing (weapon) _You already know all available spells. _You start resting. _Magic restored. _Okay, then.[hKP  Okay, then.[h{N[h[_D _[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain17% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.[hA[h^I[hN.....................(........... benj the Vexing ....................)....))...... Kobold of Wu Jian **.... ##.............##....###.###..### Health: 48/48 ========================############.######(#...# #.## # Magic: 15/15 ========================#.### #.).#.###.#### AC: 10Str: 6#...# #.###......∩.. EV: 14Int: 18[h%O###.## #..#####....## SH: 0Dex: 15#########..###..#.....##.## XL:  8 Next: 58% Place: Dungeon:5  ######.........@.......######... Noise: ---------  Time: 6171.1 (0.0)  [hO#.[....########.##...#######.... a) +3 dagger (freeze)#......# ##......####....### Throw: 2 throwing nets#.....########)..............##.....................#....#.##.....##....##.####.#)).##.#.##.....##.....#.# #...####...##.....##.......# ##...>.#.∩.### #############.## ##.............[hO  _a - a +3 dagger of freezing (weapon) _You already know all available spells. [hO_You start resting. _Magic restored. _Okay, then. _Okay, then.[hP[hY  You feel drained.You fade into invisibility![hZP: 44/44 (48)2.1 (1Contam Drain Invis [hc[hfL _You are very lightly contaminated with residual magic.[ho[h[h [h[h %3[h[hڅ # ##.## #.## # ### #..## #..#.## ...# ##..####[...#... ...## ##............K ....###############..>.... ....<....................# [hbn##########.........@...... .....#######K..##..# 6 ###### #.@)(### ..  #.K#..# #  [hS...##.##  ### #.#  ... ... [h @   Sigmund (polearm, wandering, unable t…) KK 2 kobolds (1 missile, unable to see y…)[h.' [hMYou climb downwards.[hBP: 15/15 [h[h! KK 3 kobolds (1 missile, unable to see Level annotation: SigmundA kobold comes into view. It is wielding a +2 short sword of flaming.[h ((((The kobold throws a stone. The stone closely misses you.[hBZX[hZ[hd K.(K@@K.KK 4 kobolds (1 missile, 1 wandering,[hetThe stone misses the kobold. The kobold completely misses you.[h4=4.6 (2.5[hP[h _The kobold closely misses you. _There is a stone staircase leading up here.![h;![h%5.4 (0.8![h%![h Q _You barely miss the kobold.![hc  You strike the helpless kobold from behind!  You impale the kobold!! You freeze the kobold.  You kill the kobold!![he ![h.f ,![hn .K..)KKKK 3 kobolds (1 wandering, unable to se…) ![ho HThe Council accepts your kill.![h?r ,6.1 (0.7![h0y ![h{ S _The kobold barely misses you."[h8  You hit the kobold. You freeze the kobold.  You kill the kobold!"[hd,"[h..K()   kobold (unable to see you)"[hL*9 (0.8"[h"[hE^ _The Council accepts your kill."[h0  You strike the helpless kobold from behind!  You puncture the kobold! You freeze the kobold.  You kill the kobold!"[h^ "[h xK)wandering, unable to see you)"[h 79-7.7"[h "[hط ^ _The Council accepts your kill.#[hm# ##.## #.## # ### #..## #..#.## # ##..####[...#... ## ##.K ##..>.... <........# #[h9n... .....#######K..##..# ###### #.<@(### .. #.)#..# # ...##.## ### #.# ...#[hln+... #[hx<#[hy4=8.7 (1.0#[h#[h  _The kobold hits you but does no damage. _Items here: ( ))) ††.#[h  You catch the helpless kobold completely off-guard!  You puncture the kobold! You freeze the kobold.  You kill the kobold!#[h ")#[h !#[hE b5--9.5 (0.8#[h t _The Council accepts your kill.$[hxeq##.#####..####.. .# ##.## #.## # ### #..## #..#.## # ##..####[...#... ## ##............K ###############..>.... ..<..............# ########................ .....#######@..##..# ###### #.<)(### .. #.)#..# #...##.#### #.# ...$[hn5=-80.5 (1.0$[h.... .<......# #######.........@...... .....#######)..##..# ###### #.<)(### .. #.)#..# #...##.#### #.# ...1 _%[hn.##). .#####..####.. # ##.## #.## #  #..## #..#.##  ##..####[...#...  ##......K #..>.... <.# . .....#)..##..# ###### #.<)(### .. #.)#..# # ...##.## 2%[h%[hP ##). #####..####.. # ##.## #.## #  #..## #..#.## ##..####[...#...  ##...... ..>.... .# .%[h%y `  .....#)..##..#  ###### #.<)(### .. #.)#..# # ...##.## 3'[h ..##.#.#.#.. ).......... ###..####..  ##.## #.## # #..## #..#.#####'[h R##..####[...# ##.......... #############..>..... .....# ####................. .....#######)..##..## ###### #.<)(### ....#.)#..# ..#....##.#### #.# '[h *...'[h '[h A=4'[h '[hh ([h a##.#.#.#.. ). ..####.. ##.## #.## # #..## #..#.#####.##..####[...#.##.^..>.# .#)..##..# #.<)(####.... #.)#..# ...#. ([h([h%5([h([h]([h......... ##..####..  ##.## #.## #..## #..#.#####..##..####[...#..... ............^ ###########..>...... .................#### ##... ...#######)..##..#### #### #.<)(####....  ([hs#.)#..# ...#. ...##.## ###.#.### #.# ... ([h"([h%6([hb([hջ)[hʦ=###..####..  ##.## #.## # #..## #..#.#####.. ##..####[...#..... ##..............^ ############..>...... ..................#### ###..... ....#######)..##@.#### ##### #.<)(####.... #.)#..# ...#.....##.## ###.#.. ### #.# .. ...  ... )[h)[hרS7Invis )[h)[hY _You flicker for a moment.)[hxA ##.## #.## # #..## #..#.#####..#..####[...#... ##..............^ ############..>...... ..................#### ###.......... )[h;y....#######)..##..#### ##### #.<)(####@...#  #.)#..#.....#.....##.##.###.#..)[hay### #.## ..  ... .## )[h)[hQ%8)[h)[hV)[h  #..## #..#.#####.. ##..####[...#..... ##..............^ #############..>...... ...................#### ####......... )[hf h.....#######)..##..#### ###### #.<)(####.... #.)#..#..@..#.....##.##.###.#.. ### #.## ... )[h ... .## ... )[hV% )[h% %9)[h, )[h . +[hW##.## #.## # #..## #..#.#####.. ##..####[...#.....  ##..............^ ############..>...... ........#### ###................... ....#######)..##..### ##### #.<)(####@...# #.)#..#.....#.. ...##.##.###.#..### #.## ... ... .##...90+[hM###..####.. ##.## #.## # ..## #..#.#######..####[...#.....  ##..............^ +[hU############..>...... .........#### ###................... ....#######)..##@.#### ##### #.<)(####....#+[h #.)#..#.....#.....##.##.###.#..+[hݙ### #.## ....##+[h+[h9%1+[h+[h^+[h+).......... ####..####.. #.## #.## #  #..## #..#.#####..####[...#..... ##..............^ #############..>...... ...#### ####............@...... +[h,.....#######)..##..#### ###### #.<)(####....# #.)#..#.....#.. ...##.##.####..### #.## ... ... .##...+[hD7+[h702+[h?+[hA[ _You flicker back into view.+[h/ /#).#..####.. # ##.## #.## # # #..## #..#.#####..+[h  ##..####[...#..... ##.^#..>.......#####.  .....+[h #)..##..####  ###### #.<)(####....#+[h  #.)#..#.....#.. ...##.##.###.+[h #.. +[h ~ ### #.## ... +[h Z ... .## +[h5 A ...+[h +[h %3+[h +[h^ ,[hfW.#####..####.. .# ##.## #.## # #,[hW# #..## #..#.#####.. ##..####[...#..... # ##..............^ ###############..>...... ,[hW<....................#### ######..... ,[hbX .....#######).@##..#### ###### #.<)(####.... #.)#..#.....#.....##.##.###.#.. ### #.## . ... .## ... ,[hX ,[h`,[h`%4,[hg,[hi,[h #.#####..####.. ..# ##.## #.## ## #..## #..#.#####.. # ##..####[...#..... ## ##......^ .#..>...... .<.#####. .....#######)@.##..#### ###### #.<)(####....# #.)#..#.....#.. ...##.##.###.#.. ### #.## ...  ... .##  ...,[h ,[hM %5,[h ,[h -[h@Q#.#####..####...# ##.## #.## # .### #..## #..#.#####.. -[hQ.# ##..####[...#..... .## ##.......^.#..>...... ..<.#####. .....#######@..##..####-[h$R ###### #.<)(####....# #.)#..#.....#.. ...##.##.###.#.. -[hfR7 ### #.## ...  ... .##  ...-[h\-[h]%6-[hg-[holk _Items here: ( )) †.-[hr(....# ##.## #.## #### #..## #..#.#####.. ..# ##..####[...#..... ..## ##..............^..###############..>.......<....................#### #########............. .....#######)..##..#### ###### #.<@(####.... #.)#..#.....#.....##.##.###.#.. ### #.## . ... .## ... 7 _-[hI _Items here: ( ))) ††.0[h 0[h8   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0          0[h > b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   2.7   3.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0      0[hE h n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o + Evocations3.0   2.8  +2          0[hy  g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2  0[h      i - Stealth   4.0   2.5  +4      0[h         0[h         0[h _    0[h&         0[hn             The relative cost of raising each skill is in cyan.  0[h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  0[h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5[h95[h 5[h....# ##.## #.## #benj the Vexing ..### #..## #..#.#####..Kobold of Wu Jian **.... ..###..####[...#.....HP: 45/45 (48) ======================== ..####..............^MP: 15/155[hl======================== ...###############..>......AC: 10Str: 6 ...<....................####EV: 14Int: 18 #########...................SH: 0Dex: 155[h.....#######)..##..####XL:  8 Next: 59% Place: Dungeon:6###### #.<@(####....#Noise: ---------  Time: 6197.5 (0.0)5[ht#.)#..#.....#..a) +3 dagger (freeze)...##.##.###.#..Throw: 2 throwing nets5[h,### #.## ...Contam Drain... .##... 5[h]_The Council accepts your kill. _Items here: ( )) †. _You flicker for a moment. 5[h&_You flicker back into view. _Items here: ( )) †. _Items here: ( ))) ††.5[h5[hV5[h5[h)8[hLv 8[hy Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 short sword  c - a +2 short sword of flaming Missiles (select all with ()8[h?z d - 4 stones Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:[hd:[h:[h....# ##.## #.## #benj the Vexing ..### #..## #..#.#####..Kobold of Wu Jian **.... ..###..####[...#.....HP: 45/45 (48) ======================== ..####..............^MP: 15/15======================== ...###############..>......AC: 10Str: 6 ...<....................####:[h:EV: 14Int: 18 #########...................SH: 0Dex: 15.....#######)..##..####XL:  8 Next: 59% Place: Dungeon:6###### #.<@(####....#Noise: ---------  Time: 6197.5 (0.0)#.)#..#.....#..a) +3 dagger (freeze)...##.##.###.#..Throw: 2 throwing nets### #.## ...Contam Drain... .##... _Items here: ( )) †. _You flicker for a moment. _You flicker back into view. :[h[ _Items here: ( )) †. _Items here: ( ))) ††.  Okay, then.:[hz:[h:[h:[hA. _;[h##.#####..####.. .# ##.## #.## # ### #..## #..#.#####.. # ##..####[...#..... ## ##..............^ ###############..>...... ..<..............#### ########................... .....#######@..##..######### #.<)(####....# ;[h\#.)#..#.....#.. ...##.##.###.#### #.## ...... .##...;[h7]8.5 (1 _;[h k _Items here: ( )) †.=[h[=[hPick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Missiles (select all with ()c - 2 stones =[hQCarrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]=[h =[h =[h! ##.#####..####..benj the Vexing ...# ##.## #.## #Kobold of Wu Jian **.... .### #..## #..#.#####..HP: 45/45 (48) ======================== =[h! .###..####[...#.....MP: 15/15======================== .####..............^AC: 10Str: 6 ..###############..>......=[h! ^EV: 14Int: 18 ..<....................####SH: 0Dex: 15 ########...................=[h" XL:  8 Next: 59% Place: Dungeon:6.....#######@..##..####=[h=" ONoise: ---------  Time: 6198.5 (0.0)###### #.<)(####....#a) +3 dagger (freeze)=[h" f#.)#..#.....#..Throw: 2 throwing nets...##.##.###.#..Contam Drain=[h" ### #.## ...... .##... =[h" _You flicker back into view. _Items here: ( )) †. =[h# _Items here: ( ))) ††. _Okay, then. _Items here: ( )) †.  =[h;# +Okay, then.=[h:, 3=[h1 =[h4 . _>[hY ...# ##.## #.## # .### #..## #..#.#####.. ##..####[...#...# ##..............^.###############..>......<....................#### ########........... >[hY .....#######)..##..########## #.<)@####....#  #.)#..#.....#.....##.##.###Contam Drain..>[hf>[hg19.5 (1 _>[hm>[h?s\ _Items here: ( ))) ††. _Okay, then.)) †.  Things that are here: _3 stones; a +0 short sword?[hdi### #..## #..#.#####.. ..# ##..####[...#..... ..## ##..............^..###############..>.......<....................#### #########............. .....#######)..##..####?[h ###### #.<)(####.... #.)#@.#.....#.....##.##.###.#.. ### #.## .?[he ... .## ... ?[h?[h.200 _?[h?[hR8 I?[h: ?[hTC  ##..####[...#...# ##..............^.###############..>......<....................#### #########........ .....#######)..##..########## #.<)(####....#  #.)#..#.....#.....##@##.###?[h]D ### #.## ...  ... .###.... .....)?[hM &0?[hS *1.5 (1?[hU ?[h` $ _Found a flail.@[h%I@[hG'@[hG0B@[h7+# ##..............^.###############..>......<....................#### #########.... .....#######)..##..########## #.<)(####....#  #.)#..#.....#.....##.##.###### #@## ... 2 #....# .###....# .....).........@[hz8@[h4>@[h?A[hA3A[hA[hA[h#############..> <....................#### ########...  .....#######)..##..#### ###### #.<)(####....#  #.)#..#.....#.. ...##.##.###.#.. A[h #####.##.# ...  #..@.# .## #....# ......).........$.A[h3 .A[h{P03.5 (1A[hA[h* _Found 8 gold pieces.B[h'v N <....................#### #######...  .....#######)..##..#### ###### #.<)(####....#  #.)#..#.....#.. ...##.##.###.#.. #####.##.# ... B[hgw  #....# .## #...@# ......)...........$∩...#..B[h~ &0B[hF *4.5 (1B[h٥ B[h 2 _Found Eseates's Weapon Shop.C[h1_ ?######...  .....#######)..##..#### ###### #.<)(####....#  #.)#..#.....#.. ...##.##.###.#.. #####.##.###...  #....##@..## #....#.... ......@............$∩.....#.... #@   Sigmund (polearm, wandering)C[hm C[h|x K.@C[hx %5C[hH C[h N _You see here a +0 flail.E[hJ6- @@  )Sigmund shouts!  You hit Sigmund. You freeze Sigmund.  Sigmund is moderately wounded.E[h6[====6.2 (0.7DrainE[h>E[hAK _Your magical contamination has completely faded away.J[h=c######...................benj the Vexing.....#######)..##..####Kobold of Wu Jian **....###### #.<)(####....#HP: 45/45 (48) ========================#.)#..#.....#..MP: 15/15========================...##.##.###.#..AC: 10Str: 6#####.##.###...EV: 14Int: 18#....##...##SH: 0Dex: 15J[hc#....#@...XL:  8 Next: 59% Place: Dungeon:6......@....Noise: ====-----  Time: 6206.2 (0.0)........$∩.a) +3 dagger (freeze)...........Throw: 2 throwing nets.....#....Drain.... #...@   Sigmund (polearm)You hit Sigmund. You freeze Sigmund.  J[h9dSigmund is moderately wounded. _Your magical contamination has completely faded away.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 flail.  The floor.J[h1 @@  Here: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded), spattered with blood.K[hSigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27 Will: +AC: + EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 71% to hit with your +3 dagger of freezing. He has about 36% to hit you. AttackMax Damage K[hI%Hit: +0 scythe 13 He can open doors. He has mastered the following spells, which are affected by silence and antimagic: [!]: Description|QuoteV[hLYN######...................V[hZbenj the Vexing.....#######)..##..####Kobold of Wu Jian **....###### #.<)(####....#HP: 45/45 (48) ========================#.)#..#.....#..MP: 15/15========================...##.##.###.#..AC: 10Str: 6#####.##.###...EV: 14Int: 18#....##...##SH: 0Dex: 15#....#@...XL:  8 Next: 59% Place: Dungeon:6......@....Noise: ====-----  Time: 6206.2 (0.0)........$∩.a) +3 dagger (freeze)...........Throw: 2 throwing nets.....#....[hZ\mDrain.... #...V[h[?@   Sigmund (polearm)You hit Sigmund. You freeze Sigmund.  Sigmund is moderately wounded. _Your magical contamination has completely faded away.  Press: ? - help, v - describe, . - travelHere: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded)  The floor, spattered with blood.X[hx&:######...................benj the Vexing.....#######)..##..####Kobold of Wu Jian **....###### #.<)(####....#HP: 45/45 (48) ========================#.)#..#.....#..MP: 15/15X[h&U========================...##.##.###.#..AC: 10Str: 6#####.##.###...EV: 14Int: 18#....##...##SH: 0X[h'.Dex: 15#....#@...XL:  8 Next: 59% Place: Dungeon:6X[h'......@....Noise: ====-----  Time: 6206.2 (0.0)........$∩.a) +3 dagger (freeze)...........Throw: 2 throwing nets.....#....DrainX[h'.... #...@   Sigmund (polearm)X[h'yYou hit Sigmund. You freeze Sigmund.  Sigmund is moderately wounded. X[h(_Your magical contamination has completely faded away.  Press: ? - help, v - describe, . - travelX[h9(Here: Sigmund, wielding a +0 scythe and wearing a +2 robe (moderately wounded)  The floor, spattered with blood.X[h(X[h d[h D   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0          d[hmD 6 b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   2.7   3.0   0  d[hD  d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0      d[hD  n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3  d[hE S    d[hFE  f - Long Blades   1.7   1.4  -2   o + Evocations4.7   3.5  +2  d[hjE _    d[hE      g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  d[hF         d[h+F         d[hMF a    d[hnF _    d[hF         d[hF a    d[hF _    d[hF T    d[hG The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  d[h4G [?] Help[=] set a skill target  d[hG }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj[h`1j[hL8j[h@######...................benj the Vexing.....#######)..##..####Kobold of Wu Jian **....###### #.<)(####....#Health: 41/48 ====================----#.)#..#.....#..Magic: 15/15 ========================...##.##.###.#..AC: 10Str: 6#####.##.###...EV: 14j[h@ Int: 18#....##...##SH: 0Dex: 15#....#)...XL:  8 Next: 83% Place: Dungeon:6......@....Noise: ---------  Time: 6211.7 (0.0)........$∩.a) +3 dagger (freeze)...........Throw: 2 throwing netsj[h@".....#....Contam Invis .... #...  You catch the helpless Sigmund completely off-guard!  j[hAYou impale Sigmund!! You freeze Sigmund.  You kill Sigmund! _The Council accepts your kill.j[hSAYour life force feels restored. _Your Evocations skill increases to level 4!j[hGj[hGj[hMj[hAOl[hO......#### #####...................  .....#######)..##..######### #.<)(####....# #.)#..#.....#.. ...##.##.###.######.##.###... #....##...###....#@.........).............$∩...........†.....#......... #...l[h$l[h*2.7 (1l[hl[h _Found a human corpse.  Things that are here: _a +0 scythe; a +0 club; a +2 roben[hzn[hm}+Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 scythe Armour (select all with [)  c - a +2 robe [Up|Down] selectn[h} [Esc] exit Letters toggle [.|Space] toggle selected[top]o[h-Xo[h'_o[he....................####benj the Vexing #####...................Kobold of Wu Jian **.........#######)..##..####Health: 41/48 ====================----###### #.<)(####....#Magic: 15/15 ========================#.)#..#.....#..AC: 10o[h8ffStr: 6...##.##.###.#..EV: 14Int: 18#####.##.###...SH: 0Dex: 15#....##...##XL:  8 Next: 83% Place: Dungeon:6#....#@....Noise: ---------  Time: 6212.7 (0.0)......).....o[hfa) +3 dagger (freeze)........$∩..Throw: 2 throwing nets...........†Contam Invis .....#......... #...Your life force feels restored. _Your Evocations skill increases to level 4! _Found a human corpse.  Things that are here: o[hg~_a +0 scythe; a +0 club; a +2 robeOkay, then.o[h$mo[hmo[hvo[hx. _o[h` o[h_ dInventory: 35/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 9 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s[hs[hs[hW....................####benj the Vexing #####...................Kobold of Wu Jian **.........#######)..##..####Health: 41/48 ====================----###### #.<)(####....#Magic: 15/15 ========================#.)#..#.....#..AC: 10Str: 6...##.##.###.#..EV: 14s[hInt: 18#####.##.###...SH: 0Dex: 15#....##...##XL:  8 Next: 83% Place: Dungeon:6#....#@....Noise: ---------  Time: 6212.7 (0.0)......).....a) +3 dagger (freeze)........$∩..Throw: 2 throwing nets...........†Contam Invis .....#......... #...Your life force feels restored. _Your Evocations skill increases to level 4! _Found a human corpse.  Things that are here: s[h&_a +0 scythe; a +0 club; a +2 robe _Okay, then.s[hs[hGs[hs[h$s[hbs[hdwPick up what? 35/52 slots (_ for help) s[hNeHand Weapons (select all with ))a - a +0 club  b - a +0 scythe Armour (select all with [)  c - a +2 robe [Up|Down] selects[h}e [Esc] exit Letters toggle [.|Space] toggle selected[top]t[h  c + a +2 robe[Enter] accept (1 chosen)u[hu[hɌu[he....................####benj the Vexing #####...................Kobold of Wu Jian **.........#######)..##..####Health: 41/48 ====================----###### #.<)(####....#Magic: 15/15 ========================#.)#..#.....#..AC: 10Str: 6u[hR...##.##.###.#..EV: 14Int: 18#####.##.###...SH: 0Dex: 15#....##...##XL:  8 Next: 83% Place: Dungeon:6#....#@....Noise: ---------  Time: 6212.7 (0.0)......).....a) +3 dagger (freeze)........$∩..Throw: 2 throwing nets...........†Contam Invis .....#......... #...Your life force feels restored. _Your Evocations skill increases to level 4! _Found a human corpse.  Things that are here: u[h"_a +0 scythe; a +0 club; a +2 robe _Okay, then.u[hu[h*3.7 (1u[hu[h}_Your Evocations skill increases to level 4! _Found a human corpse.  Things that are here: _a +0 scythe; a +0 club; a +2 robe _J - a +2 robex[hx[hx[hx[hx[hCa2=x[h,x[hx[h`!x[h!x[h"x[h%u3=Invis x[h&x[h 'x[h*h _You flicker for a moment.x[h+x[h,x[h.x[hN.x[h/x[h3,x[hQ5x[h8a4=x[h,:x[h<,x[hB>x[h@x[h A(x[hBx[hEq _You flicker back into view.x[hFN5=x[hkGx[hIx[hIx[hKx[hhM,x[hNx[hPx[hPx[hSx[h \w6=x[h`x[h`x[hvbx[hd,x[hex[h...... ............######### ..................... #####)..##..####....  [h#.<)(####....#..... #.)#..#.....#...48.7 (9 ..##.##.###.#.......> ####.##.###.........[hR#....##...##.......#....#)....#.......  ......).....................∩...................†...........#.....#.....[hj[h/9.7 (10.0)[h[hBnow have enough gold to buy a crystal orcbow on D:5.can access your shopping list by pressing '$'.  You now have 223 gold pieces (gained 8). _Your magical contamination has completely faded away. _Found an escape hatch in the floor.[h-50.7 (11[h[h? _You now have 241 gold pieces (gained 18).[hI[ho[h[h[h,[h[h([h[h[hV,[h[h$[h,[hn[h[h}[h[h%[h[h[h[h[hi[h,[h[h[h ,[h1 [h [h[h[h[hg[h[h[h[h[h!       [h\"  ##)#F#  ##.. ##..#.# .... #.. ...^ ##. .... [h" .############.#.####. [h"....................  .####.....##....#...  [h#U...#.........#####..  .#...........# ##  F   bullfrog (asleep) [hP#o.#>..##  .[h#z#  .##.........#  [h#[h. 60  A bullfrog comes into view.1.7 (11[hV5[h9 _Found a dagger. _You see here a dark potion.[hn[h  #.#  ##)#F# ###..#.#. ^##... #...!...############.#.####................. .####.....##....#. ...#.........#####......# ## .#>..## ....FF====2.7 (1.0) _The bullfrog gives a loud, deep croak![h!6-=---3.4 (0.7[h[hԛk _You closely miss the bullfrog. The bullfrog hits you.[h (slow)You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.The bullfrog is lightly wounded.[hP `7----4.1[h [h U _The bullfrog barely misses you.[h8T}  You hit the bullfrog. You freeze the bullfrog.[h|T+9 (0.8[hD[[h_` _The bullfrog is heavily wounded.[h  You barely miss the bullfrog.The bullfrog is heavily wounded.[hu -5.6 (0.7[hF [hA Y _The bullfrog completely misses you.[h4d  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.The bullfrog is almost dead.[hd(6.3[hj[hdmV _The bullfrog closely misses you.[h.  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.You kill the bullfrog![h:6e.[ha< 927.0 _The Council accepts your kill.[hC[hEk _Your Evocations skill increases to level 5![hj #.# ###)#. ##..##..#.#. ........^##.....#.############.#.####................... ..###[h  .##.........#  [h7[h S8=-[hE8.0 (1.0 _[he[h[h_E-9.0 (2[h[h* Q _K - a dark potion[h[h?  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.2   4.2  +1   j - Spellcasting   5.1   6.0   0          [h* b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   2.7   3.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2   2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2[3[h|7m   o + Evocations5.2   4.2  +2           g - Armour   0.0   1.4  -2  [h\     h - Dodging   2.4   2.1  +2       i - Stealth   4.0   2.5  +4  [h6                [hXa    [hx_    [h        [ha    [hl    [hT    [hpThe relative cost of raising each skill is in cyan.  [hjSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h[hf o * Evocations   5.2[hx p o - Evocations   5.2[hM = a + Fighting 4.2[h [h [h D  benj the Vexing  Kobold of Wu Jian **....  Health: 48/48 ========================#.# #  Magic: 15/15 ========================##)#.#  AC: 10Str: 6 ##..##..#.#.  EV: 14Int: 18 ....#.......  SH: 0Dex: 15 ...^##.......[ha   XL:  8 Next: 92% Place: Dungeon:6 ....#...@....  Noise: ---------  Time: 6269.0 (0.0) .############.#.####.  a) +3 dagger (freeze) ....................  Throw: 2 throwing nets .####.....##....#... ...#.........#####.. .#...........# ##   .#.......>..##   ............# [h $  .##.........#   _The bullfrog closely misses you.You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.[h You kill the bullfrog! _The Council accepts your kill. _Your Evocations skill increases to level 5! _K - a dark potion[h 4[h/ [h [h I[hQ X[hj [h ,[hh [h [hc ,[hˣ [hp [h [h٥ [hT [h1 [hw      #..   #..  [h - ##..####   .<.....#   #.#@#  73.0 (4 ##)#.# #  [h l ##..#.#.## .[h2 y. #........# .[h_ ^ ##........# .. #.........# [h{ V###########.#.####.## ........ ###....#...[h [h4 [hy +4.0 (5[h [ht 9 _Found a stone staircase leading up.[h^I[hRa[hc,[hgX[hlh[hyj[hk,[hl[h n[hmo,[hp[hq[hr,[h^s[hMu[hv,[hBw[hx[hy,[hy[hz[h{,[h{[h|[h},[h~[h [hC,[h[h[h=,[h[h[h6,[hl[h^[h,[h[hЊ[h[h[h_[hB[hE,[h[h[h.x ########  #......# ######......# ≈≈..@.......# 89.0 (15.0)≈∩≈#........#  [hܘ.≈≈ #.###..###  # #.# #..# ..# #..# #### #..# ###..#### ..<.....# ###.#.#.#[h [hn-90.0 (16[hݠ[hע4 _Found Cicycam's General Store.[h  ######## #......##......##≈≈.##≈∩≈#........##≈≈≈#.###..#######.# #..#[hG ; ..# #..# #### #..# ###..#### ..<.....#[ht G ###.#.#.#[hW [h 11.0)[h& [h [h # #......# #......# #≈≈.# #≈∩≈#.# #≈≈≈#.###..### #####.# #..# ..# #..#  #### #..#  ###..####  ..<.....#  ###.#.#.#[h[hM&2[h[h######## #......########......# # #≈≈....# #[h #≈@≈#........# # #≈≈≈#.###..### [h{%# #####.# #..#  ..# #..# ##### #..# . ###.[hP.#### . ..<....[hA.# . ###.#.#.# [h.## # ##)#.#.#[hI[h&3[h[hkk _There is an entrance to Cicycam's General Store here.[hv[htWelcome to Cicycam's General Store! What would you like to do?  a -  28 gold 4 poisoned dartsb -  36 gold a +0 falchion  c -  434 gold the +0 plate armour of Mirem {+Inv rN+} [hځ d -  36 gold a potion of curing (unknown)  e -  36 gold a potion of lignification (unknown)f -  48 gold a +0 ring mail  g -  480 gold a sack of spiders  h -  12 gold a scroll of noise (unknown) [h" i -  148 gold a +1 short sword of draining You have 241 gold pieces. [Esc] exit[hh[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list[h,F   a -  28 gold 4 poisoned darts  d +  36 gold a potion of curing (unknown) After the purchase, you will have 205 gold pieces.[hzF e[Enter] buy marked items[h?X Purchase items for 36 gold? (y/N)[hG   d -  36 gold a potion of lignification (unknown)  e -  48 gold a +0 ring mail  f -  480 gold a sack of spiders  g -  12 gold a scroll of noise (unknown)  h -  148 gold a +1 short sword of draining hH[hf $  You are short 275 gold pieces for the purchase.[Enter] buy shopping list[hĢ [h [h benj the VexingKobold of Wu Jian **....Health: 48/48 ========================Magic: 15/15 ========================########AC: 10Str: 6#......#EV: 14Int: 18#######......#SH: 0[h$ yDex: 15 ##≈≈..........#XL:  8 Next: 92% Place: Dungeon:6 ##≈@≈#........#[hW Noise: ---------  Time: 6293.0 (0.0) ##≈≈≈#.###..###a) +3 dagger (freeze) [h ######.# #..#Throw: 2 throwing nets..# #..# [h Y##### #..# .###..#### .[h h..<.....# .###.#.#.# .## #[h( ##)#.#.# _The Council accepts your kill. _Your Evocations skill increases to level 5! [hY _K - a dark potion _Found a stone staircase leading up. _Found Cicycam's General Store. _There is an entrance to Cicycam's General Store here.[h~  L - a potion of curingThank you for shopping at Cicycam's General Store![h [h [h. h _You can access your shopping list by pressing '$'.[h[h6Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom [h3Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 9 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) [he2 B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |) [h` e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4) [hU[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h'S  J - a +2 robe Magical Staves (go to first with |)e - a staff of earth Jewellery"=)g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (13) Scrolls?  f - 2 scrolls of amnesia  h - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW Potions (go to first with !)  b - 3 sapphire potions  d - 3 sedimented orange potions[hS.62%[hv [h,+[habenj the VexingKobold of Wu Jian **....Health: 48/48 ========================[hMagic: 15/15 ========================########AC: 10Str: 6#......#[hʈEV: 14Int: 18#######......#SH: 0[hDex: 15 ##≈≈..........#[h7XL:  8 Next: 92% Place: Dungeon:6 ##≈@≈#........#[hlNoise: ---------  Time: 6293.0 (0.0) ##≈≈≈#.###..###a) +3 dagger (freeze) [h######.# #..#Throw: 2 throwing nets[hىx..# #..# ##### #..# [hM.###..#### ...<.....# .[h###.#.#.# .## ###)#.#.# _Found a stone staircase leading up. _Found Cicycam's General Store. _There is an entrance to Cicycam's General Store here.  L - a potion of curingThank you for shopping at Cicycam's General Store! _You can access your shopping list by pressing '$'.[h&[h[h [h[hoCicycam's General Store. _There is an entrance to Cicycam's General Store here.  L - a potion of curing  Thank you for shopping at Cicycam's General Store! _You can access your shopping list by pressing '$'.Unknown command.[h[h[h[h[h [h! _[h[h[h[hr[h[h[h*[h[h[h,[h@[h[hZ,[h[h[hC[ht[h [hFS#########......########......##≈≈..........# #≈∩≈#........# #≈≈≈#.###..###  [h#####.# #..#  #..@..# #..#  #..##### #..#  #. ###..####[h# ..<.....# ###.#[h.#.# ## #)#.#.##.#####..[hD##..#.#.# [...#.....#....... .[h(^........^##.......[h-300.0 (7[h+1.0 (8[hi v _M - a scroll labelled ZAXZEIZAZO[hP[hKP[hP[h-R[hS[hS[hOWn[hW[hX,[hY[h?Z[h>[[hl[[h[[h{\[hl][h][h][h_[h_,[h]`[hba[hKb[hlb[hb[hc[h?e,[he[hAf[h4g,[h}g[hi[hi,[hi[hoj[hk,[hFk[hk[hl[hl[hCm[hRo[hup[hp[hp[hs[hu,[hZu[hWv[hEw[hmw[hw[h]x[h]y[hy[hy[hz[h{,[hE|[h}[h}[h~[h~[h[h [h@[h[hU[h[h[h[h[hn[h[h[h[hx,[h[h[h,[h[h[hޘ,[h[h[h[h$[hv[h[h˞[h[hu[hT[hģ[h[hä[h[h8[ho[hէ[hY[h$[hW[h[h[hŲ,[hk[h*[hU[h[h޵[h¶[h&,[h[h[h,[h[h[h[hN,[h[hT[h[h[h[h[h[h [h[h,[h[h[h2[hy[h[h[h#,[h[h7[h0B[h$[h),[h[hj[h[hG[hw[h[hr[h[h[hu[h,[h[hK[h,[hS[h+[h,[h[h[h,[hg[h[h,[h3[hI[hC##..#  ....  #....# ###..###  #..... #⌠...._#  #....#. ##.@### 49.0 (48.0)  #...#... #.....# ###[h#....... ###..### #..#.>....# #.....# #######..#......### ##ß..ß## #≈≈......  ##.......# ##..#.# #≈∩≈#....[h%   #.#.#.#.# #....# #≈≈≈#.###  [hT #..#.#..# ####.# #####.# #  [h{ # #.#.∩.# #...# ##.....# # [h[h[h-50.0 (49[h[hp9 _Found a blossoming altar of Fedhas.[h/ [h [h߉ [h [h [h B[h m.#_([h? -   [h` M#....#  #1.0 (1.0)[h .. #⌠...._ #. #[h o  #...#... #.....#[h՘ |####....... ###..####......[h k #ß.. [h5 '...[h [h s2.0 (2 _Found a hazy altar of Hepliaklqana.[hсI[h[h`[h[hT,[h#######.#_####...(._#  3.0 (1 #....#  ###..... #⌠...._#[h#....#. ###..###.... ##..# [hy[h+4.0 (2[hq8_[h6 _Found an opulent altar of Gozag.[hU3[h=[h6[h,[h[hoM ##### [hT#.#_###...@._####..### [h#....#  #....# ###..#####..###[h[hE_5.0 (1[h+6.0 (2[hw[h6 _r - 12 poisoned darts (gained 3)[hz[hX[h[h[h[hT[h[h>,[h[h[h:,[h[h}[h[h[h=[hL[h,[hA[h[h[h=[h[h<[h][h[h6[h[h,[hF [hO [hN ,[h [h[hE,[h[h[h[h[hr[h1[h[h[hZ[h[h[h[hH[h[h(,[h[hW[hq[h[h[h[h\!B[h"[hs#[h#[h#[h?%[h$&[hI&[h&[h'[hE)[hf)[h)[h?+[h.[h7.[h.[h/[h0[h0[h^1[hF2[h3[h3[h4[h9[h:[h:[hU;[h<[h=>,[h>[hF[hCH[hiH[hH[hyJ[hK,[h[L[hM[hN[hO[hmO[hP[h>U[h5V[h]W[hW[hX[hIY[hzZ[hZ[hY[[h\[h],[h@^[hv_[hdP#....._#[h\e###..####....##....# ###..####.....∩... #⌠...._##....#.#. ####..####...#...#.# #.....#[he#.........####..####.>...@# #.....#90.0 (3[he4.0)#......### ##ß..ß##[he##.......# ##..#.# [he#.#.#.#.# #....#[he #..#.#..[hfO# ####.#[hFf ##### #.#.∩.#.# #...# #[hnf< #...###..#.#..## #.### # #.#..##.#.#.#..#####.# # [hf. #.##)..........##....# #[hk[h4l,1.0 (35[hp$_[hCp[hr5 _Found Suwkoucs's General Store.[h8n3[hn[h|r[hs[hvn[hlw[hx[hz,[hxz[h{[hY},[h}[h[h?Welcome to Suwkoucs's General Store! What would you like to do?  a -  50 gold 3 curare-tipped darts  b -  161 gold a +1 pair of boots [h͑\ c -  112 gold a potion of magic (unknown)  d -  168 gold 3 scrolls of fear (unknown)e -  28 gold a scroll of identify (unknown)  f -  56 gold a scroll of immolation (unknown)g -  105 gold a scroll of revelation (unknown)  h -  7 gold 5 stones  i -  560 gold a tin of tremorstones (2/2) You have 205 gold pieces. [Esc] exit[!] buy|examine items[hR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list[hd $  After the purchase, you will have 37 gold pieces.[Enter] buy shopping list[h{a $  You are short 13 gold pieces for the purchase.[hA [h [h benj the VexingKobold of Wu Jian **....#####Health: 48/48 ========================##.#_###Magic: 15/15 ========================####### #....._#AC: 10Str: 6#.......####..###EV: 14Int: 18..#...#.# #....#SH: 0Dex: 15#....#.#..####..###XL:  8 Next: 92% Place: Dungeon:6#.....@...##⌠...._#Noise: ---------  Time: 6395.0 (4.0)#....#.#..####..###a) +3 dagger (freeze)#...#...#.# #.....#Throw: 2 throwing nets#.[39;4[h) 9m........####..####.>....#####.....##......### ##ß..ß##[h! ##.......# ##..#.##.#.#.#.# #....##..#.#..# ####.# _Found a blossoming altar of Fedhas. _Found a hazy altar of Hepliaklqana. _Found an opulent altar of Gozag. _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here._[h A  hazy altar of Hepliaklqana. _Found an opulent altar of Gozag. _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'.[h[hShopping list: 20 items, total cost 5945 gold pieces  a - [D:4] 18 gold a scroll labelled APNOARR XAFOECW[hb - [D:1] 28 gold a scroll of identify (unknown)  c - [D:1] 42 gold a scroll of teleportationd - [D:6] 50 gold 3 curare-tipped darts  e - [D:5] 67 gold a +0 dagger of holy wrathf - [D:1] 105 gold a scroll of enchant armour (unknown)  g - [D:5] 118 gold a +1 robe of positive energy  h - [D:5] 120 gold a glowing dagger  i - [D:5] 126 gold a +1 helmet  j - [D:1] 144 gold a runed falchion  k - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  l - [D:6] 168 gold 3 scrolls of fear (unknown) [hh m - [D:1] 195 gold a runed rapier  n - [D:5] 216 gold a crystal orcbow  o - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  p - [D:6] 480 gold a sack of spiders  q - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  r - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  s - [D:5] 1040 gold a manual of Evocations [h t - [D:5] 1040 gold a manual of Invocations You have 205 gold pieces [!] travel|examine|delete items [a-t] choose item[Esc] exit2[h2[h2[hwbenj the VexingKobold of Wu Jian **....#####Health: 48/48 ========================##.#_###Magic: 15/15 ========================####### #....._#AC: 10Str: 6#.......####..###EV: 14Int: 18..#...#.# #....#SH: 0Dex: 15#....#.#..####..###XL:  8 Next: 92% Place: Dungeon:6#.....@...##⌠...._#Noise: ---------  Time: 6395.0 (0.0)#....#.#..####..###a) +3 dagger (freeze)#...#...#.# #.....#Throw: 2 throwing nets#.[39;42[h 9m........####..####.>....#####.....##......### ##ß..ß####.......# ##..#.##.#.#.#.# #....##..#.#..# ####.# _Found a hazy altar of Hepliaklqana. _Found an opulent altar of Gozag. _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'.2[h:_2[hF2[h8_2[hY5[h^5[hsRead which item? Scrolls 5[h f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  q - 2 scrolls of torment  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled ZODGHI TIOD  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW  M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selected;[h} ;[h benj the VexingKobold of Wu Jian **....#####Health: 48/48 ========================##.#_###Magic: 15/15 ========================####### #....._#AC: 10Str: 6#.......####..###EV: 14Int: 18..#...#.# #....#SH: 0Dex: 15#....#.#..####..###XL:  8 Next: 92% Place: Dungeon:6#.....@...##⌠...._#Noise: ---------  Time: 6395.0 (0.0)#....#.#..####..###a) +3 dagger (freeze)#...#...#.# #.....#Throw: 2 throwing nets#.[39;4;[h 9m........####..####.>....#####.....##......### ##ß..ß####.......# ##..#.##.#.#.#.# #....##..#.#..# ####.# _Found a hazy altar of Hepliaklqana. _Found an opulent altar of Gozag. _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'.;[h P  Okay, then.;[h ;[h :_;[h . _>[h  #####  ##.#_###########....._#.......####..### ..#...#.# #....# ...#@#..####..##.∩...##⌠...._.#.#..####..##.#...#.# #.............####..###>##.....#......### ##ß..ß###.......# ##..##.#.#..._6.0 (1 __?[hZmGInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 12 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |)  e - a staff of earth ?[h|nJewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@[h= q - 2 scrolls of torment. A scroll that calls on the powers of darkness to inflict great pain on any nearby creature — including the reader! This halves the resilience of all livingcreatures and cuts down all holy creature resilence by about a third, although it is never directly fatal. It is a rare scroll. Stash search prefixes: {inventory} {scroll} @[h>KMenu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.B[hXJB[hKKB[hSbenj the VexingKobold of Wu Jian **....Health: 48/48 ========================#####Magic: 15/15 ========================##.#_###AC: 10Str: 6##########....._#EV: 14Int: 18#.......####..###SH: 0Dex: 15..#...#.# #....#XL:  8 Next: 92% Place: Dungeon:6#....#@#..####..###Noise: ---------  Time: 6396.0 (0.0)#.....∩...##⌠...._#a) +3 dagger (freeze)#....#.#..####..###Throw: 2 throwing nets#...#...#.# #.....##.........####..####.>..B[hNT..#####.....##......### ##ß..ß####.......# ##..#.##.#.#.#.# #....# _Found an opulent altar of Gozag. _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'. _Okay, then.B[h[:_B[hG\+7.0 (1B[ha8_B[hOdJ _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'. _Okay, then. _You drop 2 scrolls of torment.C[h&sC[hZInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 12 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G[hVbenj the VexingKobold of Wu Jian **....Health: 48/48 ========================#####Magic: 15/15 ========================##.#_###AC: 10Str: 6##########....._#EV: 14Int: 18#.......####..###SH: 0Dex: 15..#...#.# #....#XL:  8 Next: 92% Place: Dungeon:6#....#@#..####..###Noise: ---------  Time: 6397.0 (0.0)G[hf#.....∩...##⌠...._#a) +3 dagger (freeze)#....#.#..####..###Throw: 2 throwing nets#...#...#.# #.....##.........####..####.>....#####.....##......### ##ß..ß####.......# ##..#.##.#.#.#.# #....# _r - 12 poisoned darts (gained 3) _Found Suwkoucs's General Store.  There is an entrance to Suwkoucs's General Store here. _You can access your shopping list by pressing '$'. _Okay, then. _You drop 2 scrolls of torment.__H[h*H[hR4H[h5H[h 6H[h6H[h:H[h<,H[h<H[h@H[h:AH[hxAH[hAH[h9EH[hF,H[haGH[hJH[hKH[hKH[hVLH[hNH[h5P,H[hPH[hSH[hTH[hTH[hUH[hXH[hYH[hYH[h8ZH[h8]H[h8^H[h^H[h _H[h`H[h4b,H[hbH[hdH[hCf,H[hfH[hMiH[hj,H[hkH[hmH[hRnH[hynH[hnH[hPpH[hqH[hqH[h rH[hksH[ht,H[hbuH[h%wH[hxH[hxH[h2yH[hVzH[h{H[h{H[h7|H[h(~H[hH[hH[hH[hH[h,H[hH[hH[h,H[hˑH[hH[h',H[hRH[hH[hՠ,H[hH[h!Y  Items here: ( )) ÷.H[h#H[hx _H[hjH[hI  Items here: ( ))) ÷÷.H[h H[hk _H[h.H[hQ H[htJ There is a stone staircase leading up here.H[h#H[h _H[hH[h>  You see here a +0 dagger.H[hH[h _H[hH[hVH[h,H[hH[hH[h,H[hBH[hH[hF,H[hH[hH[h,H[hH[hH[h,H[hH[hH[hA,H[hH[h]H[hzH[hH[h-H[hzH[h,H[hH[hSH[h,H[hH[h|H[hH[hH[hqH[hH[h%,H[hH[hrH[hJH[hH[h>H[hH[h[,H[hH[hH[hA.....#######)..###### ##.<)(########.)#..#.######......##.##........#######.##. ###....# #....########.##... #....#........# ##........) ..$.@ß..# #........438.0 (41.0) .......## .......H[h .....#.# .....# )÷!....# ....# ._...ß . H[h5 H[he_9.0 (42H[h H[h"$K _Found a spear. Found a hide-covered altar of Uskayaw.L[hW .....#) ###### ##.<)( ######.)#..# ######......##.## .......#.## ###....# #....#.##... #........# ##..$@.ß..# #.## .#.# ......)÷!....# ....._...ß..L[h!L[h$40.0 (1L[h.0)L[hq"L[ho&M[hb .....#) ###### ##.<)( ######.)#.. ######......##. .M[hyQ#. ###....# ##.##... #.# ##.@..ß..# #.## .#.# .)÷!....# M[hr..._...ß..M[hM[hn&1M[h9_M[hM[hB+2.0 (2M[hv9_M[h? _You now have 215 gold pieces (gained 10).M[h~  ###### ##.<)( ######.)#..######......##.#.......##### ###....# #...#########.##.............# ##....ß..# #..## #.# )÷!... ..###....M[hR ^_3.0 (1M[hu 9_M[h M[hj 4  ######.)#..######......##.#.......##### ###....# #...#########.##.............# ##....ß..# #..## #.# )÷!... ._...ß.. .. ..#.M[hq M[h/r &4M[hQ =_N[h ######......##.#.......##### ###....# #...#########.##.............# ##....ß..# #..## #.# )÷@.... ._...ß.. ###.... .N[h*###N[h2_N[h&5N[hm9_N[hHN[h+6.0 (2N[h_ _z - 2 fuming ruby potions (gained 1)O[ho { ######......##. .#. ###....# # #.##... #.# ##ß.ß..# #.## #.#.# .)@.....# ß..._...ß...###...... ..#... ###O[hq 2_O[hq +7.0 (1O[hw 9_O[h&5S[h8_S[hS[h .##  #.#.# ....)÷.....# ..ß..._...ß.. #.....###..... +.#..#.#### .#......####...@..##..<...##......##S[h&7_S[hD&&6S[h*S[h/S[h)0+7.0 (2S[h4S[h6d _z - 3 fuming ruby potions (gained 1)T[h14 IT[h67 T[hV9 ,T[hA= nT[hc> T[h? ,T[hC@ T[haA T[hB ,T[hB T[hF T[hnG T[hG T[hG T[hJ T[hQ nT[h R T[hjR T[hS T[hU ,T[hfV T[hX T[hWZ T[hZ T[h&[ T[hm^ T[hC` ,T[ha T[hwb T[hc ,T[h\d T[hGe T[hFf T[hrf T[hf T[hi T[hà @ #....## ##. #.....########## #.....<......... ############.... .....### ### ###### # ..## ###### ##...l ######..... #@.# .......#### ##.## ###....# #..#########.##... #............# ##..#.ß.......ß..# #.##...........##l   iguana (asleep)##..#.......#.##......)÷.....##...ß..._...ß..69.0 (12.0)70.0 (13 _An iguana comes into view.T[h} W[hO #....# ##..##....## ##..#.....############.....<......###############....... .....####.### ###### #...### ########@..l.######......#..###........#######.## ###....# #..#########.##...#......# ##...ßß..# #.....#.##..#.......#.##......)÷.....#W[hP W[hP W[hP *1.0)W[hV W[hW X[h-##....# ##..##....## ##.#.....##.....<.####.#.. .....##.### ###### ##.#...#######.)##.@.l.######......##..###.###.## ###....# ##..#.##... ##...# ##.#.ß.ß..# #.##.## .##..#.#.# . X[hX[hhl.lX[h&2X[hX[hDX[h0  You puncture the iguana! You freeze the iguana.  The iguana is heavily wounded.4--=8 (0.8X[h0X[h+ _The iguana bites you.X[hp  You hit the iguana. The iguana seems to slow down. You freeze the iguana.  You kill the iguana!X[hAvC.X[hzK--63.6X[ht _The Council accepts your kill.\[h\[h!\[h\[hX\[h5\[h,\[hB\[h \[hJ#6\[ho(=\[h\[hV\[h\[h\[h ,\[h \[hY!,\[h!"\[h"\[h"U7=\[h#\[hI$\[hr$\[h$\[h%\[h%\[ha&\[hz'\[h'D8=\[h(\[h7*\[h+,\[h+\[h,\[h.B\[h.\[hY/\[h/\[h/\[h1\[h2\[h39=\[hv3\[h>n\[h?Y#.#####.#####..##\[h?x#.......# ##.## ###....### #..## # ##..## #....## ## #.....#######\[h@* #.....<..........###############......#...@...( .....####-90.6 (17.\[hE@0)##.###### ###### ##. #...#### ######.)\[ho@##.....######......##..###........########.## ###....# # #..\[h@p #. \[h@\[hwF\[hGF-1.6 (18\[hL\[hN% _Found 6 stones.^[h3^[hΖ^[h^[h^[h-^[h,^[h^[h%^[h؟^[h^[h@^[h^[h>^[h^[h(^[ha^[h^[h|^[hq,^[h^[h^[h^[h^[hò^[h%^[h^[h^[hݳ^[hx^[h2^[hQ^[h^[h7^[h^[h9^[h^[h^[h׸^[h^[h<^[h۹^[h^[h^[h^[h^[hʾ^[h^[h>^[h^[h^[h^[h/^[h^[hp^[h^[h^[hz^[h[^[hs^[h^[hS^[h^[h^[h^[h^[h,^[h^[h^[h^[h ^[h`^[h^[hX^[h{^[h^[h^[hHB^[hi^[h^[h^[hK^[h^[hS,^[h^[h^[h ^[h2^[h^[h^[h,^[hN^[h1^[hl,^[h^[h^[hW^[h^[h^[h^[h"^[hG^[h^[h^[hs,^[h^[h^[hY,^[h^[h^[h^[h^[hY^[h^[hi^[h^[h^[hV^[h ,^[hX^[h_ ^[h ^[h" ^[hK ^[h ^[h ^[h ^[h ^[hc ^[h&^[hI^[hv^[h^[hg^[h^[h^[h^[h,^[hW^[h2^[h,^[hq^[h/^[h^[h^[hP^[h ^[h....###............##.. .........#............. ^[h ......#### ........... ....### .....###.. ....#^[h> .......... <...#^[h` ####.###. ....##.# .. ^[h 4##### #.#.∩.  #@.... 530.6 (39   ^[h ^[h! ^[h%%^[hd%^[h%%1.6 (40^[h(^[h*9 _Found Reuryixe's Assorted Antiques._[h_[ha3_[h_[hi_[h_[hn_[hj_[hc_[h_[h_[h_[hafWelcome to Reuryixe's Assorted Antiques! What would you like to do?  a -  64 gold a dagger  b - 1280 gold a lightning rod (4/4)c -  128 gold a ring mail  d -  128 gold a ring mail  e -  160 gold a twisted granite ringf -  128 gold a scale mail  _[h\g -  240 gold a scroll of enchant weapon  h -  96 gold a scroll of teleportation  i - 1280 gold a tin of tremorstones (2/2) You have 215 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping liste[h e $  After the purchase, you will have 55 gold pieces.[Enter] buy shopping listg[hǤg $  You are short 185 gold pieces for the purchase.r[h r[h! .._...ß...#####..... .....##.... benj the Vexing .###............##..Kobold of Wu Jian **.... ......#.............Health: 48/48 ======================== ...#### ...........Magic: 15/15 ======================== .### .....###...AC: 10Str: 6 .#...........EV: 14Int: 18 .#####.###.#SH: 0Dex: 15 .##.#...#XL:  8 Next: 96% Place: Dungeon:6 ###.#.@.#Noise: ---------  Time: 6534.6 (3.0)#.....#a) +3 dagger (freeze)#######Throw: 2 throwing netsYou hit the iguana. The iguana seems to slow down. You freeze the iguana.  You kill the iguana! _The Council accepts your kill. _Found 6 stones. _Found Reuryixe's Assorted Antiques.  There is an entrancr[h!$ e to Reuryixe's Assorted Antiques here._  You kill the iguana! _The Council accepts your kill.6 stones. _Found Reuryixe's Assorted Antiques.  There is an entrance to Reuryixe's Assorted Antiques here. _You can access your shopping list by pressing '$'.s[h Is[h s[h s[h6 $ _s[h ns[h6 s[hW .....## ##...........†...... s[h ....#.# #####......#.....#..... )÷.....# ##...##..... .s[h 7_...ß...#####.....##.... s[h ###............##........#...............s[h .#### .............. ### .....###..... s[h  `........@....6.6 (2 s[h, #####.###.#... #s[hM #.#...# .> #s[h #.#.∩.# .#.....########s[hS A7.6 (3s[h s[hK ; _Found a stone staircase leading down.t[h3t[hft[ht[hēt[h t[h,t[hۘt[ht[ht[hft[h,t[ht[ht[h,t[h:t[ht[hG #.# #####......#.....#..... # ...........##...##..... ß...#####..... .....##.... .........##...............# # ...... t[h .....###....  .................S  ####.###.#...@( #.#...#..>.. t[hۯ#.#.∩.#.......# #.....#......################ t[h dS   adder (asleep)t[hw 41.6 (4  An adder comes into view.t[h+2.6 (5t[h^t[h) _Found a chain mail.v[ha.# #####......#.....#..... # .##...##..... ...#####..... .....##.... ##..... .#  .#.....###.#...S.####.###.#....@...##.#...#..>.....##.#.∩.#.##.....##v[hv[h3.6 (1 _You see here 5 poisoned darts.w[hJQ # #####......#.....#..... # .##...##..... #####..... .....##.... ##..... ..## .#  .....###.#.S.  ####.###.#....(@..# #.#...#..>.....# #.#.∩.#.## #.....#.#w[hX w[hY -4 _w[hx` w[hb x[h% #####......#.....#.....  .##...##..... #####..... .....##.... ##..... ..## # .....###.# .S. ####.###.#....(.@.# #.#...#..>.....# #.#.∩.#.## #.....#..##5x[hW  The helpless adder fails to defend itself.  You spit the adder like a pig!!! You freeze the adder.  You kill the adder!x[h'v[ 76.3 (0.7x[hd2x[h-6^ _The Council accepts your kill.y[h ##.....†...... ######.....#..... ..........##...##..... y[hY#####..... .....##....## ## ...# ####### ................@.... y[h###.###.#....(...###.#.#...#..> y[h%#.#.∩.#.#.....#......##############y[hC7.3 (1.0y[h=y[hC  Things that are here: _a +0 chain mail; an adder corpsey[hξ ######.....#.....  .....##...##..... .#####..... .....##.... .......##........ ...##..####.####...[.... ####.###.#....(.@.###.  #.#...#..>.....#  #.#.∩.#..# #.....# ############ y[h y[hi -8 _y[h! y[h z[hKA5# #####......#.....#..... # .##...##..... ..#####..... .....##.....##..##.#  .....###.####  .[....  ####.###.#....(@..###. #.#...#..>.....# #.#.∩.#.## #.....#......## ##z[hAz[hsB&9z[hIz[hKz[h 5.# #####......#.....#..... .# .##...##......#####..... .....##.....##..##  .# .....###.#### .[.... ####.###.#....@...###. #.#...#..>.....# #.#.∩.#.## #.....#......## #z[hV '50z[h z[h z[h +1.3 (2z[h z[hx 6 _r - 17 poisoned darts (gained 5){[hψ 3{[h {[h {[h1 ,{[h` ,{[h B{[h {[hV X{[h; ,{[h {[h {[h ,{[h {[h {[h {[hݫ {[hD {[h\ {[h {[h {[hs {[h {[h' ,{[h4 {[h X{[h {[h ,{[h {[hf {[h B{[h {[h> ,{[h {[h{ {[h ####.##.###............# # #....##...##.........# ###....#)....#.........# )....∩.. #÷.. #......#....... {[h 7.......##...##......l #............##.@.... ..##........####..... ............## ####. .............# # {[h ###..........#### ............[....{[h l   iguana (asleep) ###.#........###. #...#..>.....# {[h> T#.∩.#.......##{[h 063.3 (12.0){[h ,4.3 (13{[h {[h Z _An iguana comes into view.}[h^.##.###.#  #....##...##.# ....#)....#.# ). ∩. .÷.. ......#.....#..##...##......l. ...##.##.####.....### ####.#.# .}[h#..#### ..[.... .#..... }[h}[h15.0)}[h}[hr}[h l.##.###.# #....##...##.# ....#)....#.# ). ∩.÷.#.....#.##...##......l.##.# ##.####.....### ####.## .#### ..[.... }[hf }[h &6}[hA }[he ~[hu_.##.###.# ....##...##.# ....#)....#.# ). ∩.#÷.##.....#.###...##......l..###.# .####.....## ## ####.## # #~[hv.# .#### #..[.... ~[hI~[h&7~[h~[h ~[h _r - 17 poisoned darts (gained 5) _An iguana comes into view.e helpless iguana fails to defend itself.  You perforate the iguana like a sieve!!!  You freeze the iguana.  You kill the iguana!†#.##.###............#benj the Vexing ....##...##.........#Kobold of Wu Jian **.... ....#)....#.........#Health: 48/48 ======================== ....)............Magic: 15/15 ======================== .......∩............#AC: 10Str: 6 .........÷..........#EV: 14Int: 18 ....#.....#.........#SH: 0Dex: 15 ....##...##......†..#XL:  8 Next: 101% Place: Dungeon:6 ..........##....@..#Noise: ---------  Time: 6568.1 (0.8) #........####.....##a) +3 dagger (freeze)~[h[21X .........## ####.##Throw: 2 throwing nets ..........# #.# ..........#### #.. .........[.... .#........###. .#..>.....# .#.......## _r - 17 poisoned darts (gained 5) _An iguana comes into view.The helpless iguana fails to defend itself.  You perforate the iguana like a sieve!!!  You freeze the iguana.  You kill the iguana! _The Council accepts your kill.You have reached level 9!~[h/  --more--[h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [hXN52/526/1679 0% [hC^[h`R _You feel agile. x2[h[   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   4.2  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   2.7   3.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2  [h [36m 2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o - Evocations   5.2   4.2  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0  [h|  2.5  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[[h6 a0;10;1mcost|targets[hk [ht [hj{ w#.##.###............#benj the Vexing [h{ ....##...##.........#Kobold of Wu Jian **.... ....#)....#.........#Health: 52/52 ======================== ....)............Magic: 16/16 ======================== [h| .......∩............#AC: 10Str: 6 [h)| .........÷..........#EV: 14Int: 18 [hO| ....#.....#.........#SH: 0Dex: 17 [h| J....##...##......†..#XL:  9 Next:  0% Place: Dungeon:6 ..........##....@..#[h| Noise: ---------  Time: 6568.1 (0.0) #........####.....##a) +3 dagger (freeze) [h| .........## ####.##Throw: 2 throwing nets [h* ..........# #.# ..........#### #.. .........[.... .#........###. .#..>.....# .#.......##You kill the iguana! _The Council accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2[h [h [h [hgB3[hB[hG[h2I[hL: _[hPc  You see here an iguana corpse.[hGR[hR _[hYS[h!U[hVB[h>X[h&Z,[hZ[h8\[h][h;][h~][hB^[h_,[h|_[h3a[hWbB[hc[hd,[hd[hMe[h'f,[hjf[hIh[hvi,[hi[h2k[hk[hl[hOl[hQm[hn[hn[h o[hp[hp[h&q[hq[hs[ht,[ht[hw[h x,[hy[hy[h{[h8{[h{[h|[h}[h#~[hx~[h[h[hЁ[h0[hY[hӄ,[h,[h[h[hĈ[h[hb[hċB[hI[hR[h[h[hۣ[hG,[hܦ[h[h,[h[hѲ[hX[h[h[h{[h[h"[hb[hX[h[hRB[h.[h,[h1[hwn[hB[hM[h,[h[h6[h6[h[h>[h;[h5,[hT[hb[h[h![h[hz[h[h[h^[h[h[hF[h[h[h[h[h5[h& [h( [hc [h [h [h| [h [h [h [h[h[hE[h-[h/[h][h[hK[h,[h[h[h,[hR[h7[hg [h [h&![h0[h1[hM1[h1[h]4[h5[h5[hD6[h7[hE9[hy9[h9[h<[h>,[hl?[hA[hC,[hD[h_F[hWH,[hH[hJ[h5L[hlL[h1M[h#O[hQ,[hQ[hT[h+V,[h?W[hY[hZ,[h[[h][h_,[h`[hrb[hd[hJd[he[hCf[hg,[h7h[hi[hj[h"k[hk[h!u  #..#########.##.. #............#### #.ß.......ß..# # ##...........## ##..#.......#.#####[hu #......)÷.....#.... #...ß..._...ß...### ###.....###......... #_'@.........#......627.1 (59.0) ###.......####...... #......### #...... [hv#......# #...... #..<...# ####### #......##  ########[hZv#  #  [hvi#  _You open the door.[haya _Found a snail-covered altar of Cheibriados.[hρ[h{3[hՓ[hߕ[hT: _[h:[hß,[h[h[h},[h[h[h,[h|[h[h,[h[h[hǼ,[h[h[h,[h[h[h,[h[hY[hH[h[h[hv[h,[h [ht[h,[hW[hb[h[ho,[hV[h|[h,[h[h,[h[hi[h,[hY[hu`[hTQ  You see here 6 stones.[h _[hU[h![h[h@[h2[h[hP,[h[h[[h[hR[hL[h[h [h [h7 [h [h ,[hV [hX[h[h[h"[hi[h[h[h[h[h[h[h[hK[h[hl,[h[h[h![hQ![h"[h#[h%,[h?&[h:)R  There is an escape hatch in the ceiling here.[h+[h, _[h,[h.[h1,[h1[hT3[h4[h4[h{6[h6[h~8B[h9[ho:[h:[h:[h<[hW=[h=[h=[h>[h?[h?[h@[hB[hD,[hrD[hgE[h7F,[hF[hzH[hI[hI[hI[hK[hcLB[hGNB[hN[hSO[hMP[hxP[hP[hR[hS,[hT[h U[h+V,[hV[hW[hX[hX[hY[hY[hZ[h*[[h[[h\[h][h^[hL^[hJ_[h`[h`[ha[hb[hc[hd[hTd[hre[hj[hk[hm[h0m[hzm[h+o[huP         .S...  [h1v  #...   #..#######..  [h^v4 #@.....#...   #.....#....  [hv #..........#  [hv4 ####...## .#   ###..##.#  [hw ##....# S   water moccasin (asleep)   ##..##  ##.#  [hCw_#.# ###[h|-83.1 (56[h\},4.1 (57[h~[hLa _A water moccasin comes into view.[hQv.####S........... [hQj#.@#########......#...#.... .........####...## ###..####....##..[hnR.####.#[hہd5.1 (1.0)[h,j _#.. .####S[hvj .... ..#########......#..#.............[hj r####...## ###..####....##..##[h7 Y6[hH ####.. .####S.... [hOI..#########......#...#.............####...## ###..####....[hUNA water moccasin comes into view.  You lunge at the water moccasin.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!  The water moccasin seems to slow down. You f[hN_reeze the water moccasin.  You kill the water moccasin![hFUV†.[h"Zv Trooper4/54 87 [h}ZQ_The Council accepts your kill.[huc _Your Fighting skill increases to level 5![hTM  #####.. .####......  #..#######..#..8 _[hR[h{ _You see here a water moccasin corpse.[h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.3   5.0  +1   j - Spellcasting   5.1   6.0   0           b - Staves   0.0   1.2  -1   k - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   l - Fire Magic   2.7   3.0   0   d - Throwing   0.0   0.8  +1   m - Ice Magic   1.2  [h7[36m 2.0   0       n - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   o - Evocations   5.2   4.2  +2           g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   4.0  [hq8 2.5  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[[h<9a0;10;1mcost|targets[he [hh benj the Trooper  Kobold of Wu Jian **....  Health: 54/54 ========================  Magic: 16/16 ======================== [hohX AC: 10Str: 6  ####EV: 14Int: 18  ##..SH: 0[hhxDex: 17  #..####[hhXL:  9 Next:  8% Place: Dungeon:6  #.@....[hhNoise: ---------  Time: 6688.1 (0.0)  #......[hia) +3 dagger (freeze)  #......[h#i\Throw: 2 throwing nets  [hGi#..#######..  ##......#...  [hii9#.....#....  #..........#  [hi=####...## .#  [hi###..##.#You spit the water moccasin like a pig!!!  The water moccasin seems to slow down. You freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Fighting skill increases to level 5! _You see here a water moccasin corpse.[hn[hn[h5r[hht[h I[h [h9 [h( _[h [h٬ ,[h0 [hN [hF ,[h [h [hr ,[h [h [hƳ ,[h2 [h" [h ,[h [h- [h ,[hY [h [h ,[h [h [h ,[h [h [h0 ,[h [h [h5 ,[h [h ,[h [h | _u - 2 scrolls labelled ZODGHI TIOD (gained 1)[h [h [h! [hk [h ,[h [h [h+ ,[h [h [h ,[hc [hO [hP ,[h [h [hb ,[h [hY [h/ ,[h [hz [h [h [h [hj [h ,[h [h> [h ,[h [h  [h| [h [h [ha [h [h [h [h; ,[h ,[hY [h B[h [h ,[hW [hv# [h$ ,[h>$ [h' [hc' ,[h' [h:- [h . ,[hf. [h2 [h3 ,[h3 [hs6 [h7 ,[hM7 [h < [h< [h= [h`= [h=C [hD ,[h F [h7L [hM [hM [hN [hR [hS ,[heT [h)\  There is an escape hatch in the ceiling here. _[h\ [hHa [hxb [hb [h [h [h [h [h [h# [hJ ,[h [h [h; ,[h [h [h ,[h [hh [h ,[hO [h  ###.##..####.#.#.# ###......## ##)#.#.# .....##### ##..#.#.## ...### #........# .^.###........# ..##[h #.........# ###########.#.####.## .................... ###.....##....#.@...# 763.1 (75.0) .#.........#####....#[h8  ...........# ###### .......>..##[h\ T ..........# [h~ ;#.........# [h   #.........#   [h h..........#   [h ?..........#  [h E [h [hH [hg E _Done exploring.[h)[h[ Read which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation [h§ l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  s - a scroll labelled COAQYHO LEYGH  u - 2 scrolls labelled ZODGHI TIOD  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW [h M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[hG[?] describe selected[hu[h ###.##..####.#.#.#  benj the Trooper ###......## ##)#.#.#  Kobold of Wu Jian **.... .....##### ##..#.#.##  Health: 54/54 ======================== ...### #........#  Magic: 16/16 ======================== .^.###........#  AC: 10Str: 6 ..###.........#  EV: 14Int: 18 ###########.#.####.##  SH: 0Dex: 17 ....................#  XL:  9 Next:  8% Place: Dungeon:6 ###.....##....#.@...#  Noise: ---------  Time: 6763.1 (0.0) .#.........#####....#[4[h0m  a) +3 dagger (freeze) ...........# ######  Throw: 2 throwing nets .......>..## ..........# #.........#   #.........#   ..........#   ..........#   _The Council accepts your kill. _Your Fighting skill increases to level 5! _You see here a water moccasin corpse. _u - 2 scrolls labelled ZODGHI TIOD (gained 1) _There is an escape hatch in the ceiling here. _Done exploring.  As you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify.[h/  --more--[hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled QEURUFA PANEP  s - a scroll labelled COAQYHO LEYGH  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW  M - a scroll labelled ZAXZEIZAZO Potions (select first with !)  b - 3 sapphire potions  d - 3 sedimented orange potions  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion  z - 3 fuming ruby potions  I - a glowing emerald potion  K - a dark potion[?] describe selected[hl [hm  ###.##..####.#.#.#  benj the Trooper ###......## ##)#.#.#  Kobold of Wu Jian **.... .....##### ##..#.#.##  Health: 54/54 ======================== ...### #........#  Magic: 16/16 ======================== .^.###........#  AC: 10[hNn Str: 6 ..###.........#  EV: 14Int: 18 ###########.#.####.##  SH: 0Dex: 17 ....................#  XL:  9 Next:  8% Place: Dungeon:6 ###.....##....#.@...#  Noise: ---------  Time: 6763.1 (0.0) .#.........#####....#  a) +3 dagger (freeze) ...........# ######  Throw: 2 throwing nets .......>..## ..........# #.........# [ho   #.........#   ..........#   ..........#   _You see here a water moccasin corpse. _u - 2 scrolls labelled ZODGHI TIOD (gained 1) _There is an escape hatch in the ceiling here. _Done exploring.  As you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify.[h A4.1 (1[h [h{ 3 _z - 3 potions of cancellation[h^G [hK Read which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon [h L t i - 3 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  s - a scroll labelled COAQYHO LEYGHu - a scroll of identify  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW [h7L M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[hgL G[?] describe selected[h[h[h_ ###.##..####.#.#.#  benj the Trooper ###......## ##)#.#.#  Kobold of Wu Jian **.... .....##### ##..#.#.##  Health: 54/54 ======================== ...### #........#[h  Magic: 16/16 ======================== .^.###........#  AC: 10Str: 6 ..###.........#  EV: 14Int: 18 ###########.#.####.##  SH: 0Dex: 17 ....................#  XL:  9 Next:  8% Place: Dungeon:6 ###.....##....#.@...#[h'Z  Noise: ---------  Time: 6764.1 (0.0) .#.........#####....#  a) +3 dagger (freeze) ...........# ######  Throw: 2 throwing nets .......>..## ..........# #.........#   #.........#   ..........#   ..........#   _u - 2 scrolls labelled ZODGHI TIOD (gained 1) _There is an escape hatch in the ceiling here. _Done exploring.  [htAs you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify. _z - 3 potions of cancellation[h[hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled QEURUFA PANEP  s - a scroll labelled COAQYHO LEYGH  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW  M - a scroll labelled ZAXZEIZAZO Potions (select first with !)  b - 3 sapphire potions  d - 3 sedimented orange potions  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion  I - a glowing emerald potion  K - a dark potion[?] describe selected[h1 [hma ###.##..####.#.#.#  benj the Trooper ###......## ##)#.#.#  Kobold of Wu Jian **.... .....##### ##..#.#.##  Health: 54/54 ======================== ...### #........#  Magic: 16/16 ======================== .^.###........#  AC: 10Str: 6 ..###.........#  EV: 14Int: 18 ###########.#.####.##  SH: 0Dex: 17 ....................#  XL:  9 Next:  8% Place: Dungeon:6 ###.....##....#.@...#  Noise: ---------  Time: 6764.1 (0.0) .#.........#####....#[hwbs  a) +3 dagger (freeze) ...........# ######  Throw: 2 throwing nets .......>..## ..........# #.........#   #.........#   ..........#   ..........#   _u - 2 scrolls labelled ZODGHI TIOD (gained 1) _There is an escape hatch in the ceiling here. _Done exploring.  As you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify. _z - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust.5.1 (1[hd[hf; _d - 3 potions of attraction[h`f[h [h\Inventory: 37/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  x - a +2 short sword of venom Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe [h.Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hvQ  d - 3 potions of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion [hQ \(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.[h [hj [hF  ###.##..####.#.#.#  benj the Trooper ###......## ##)#.#.#  Kobold of Wu Jian **.... .....##### ##..#.#.##[h @  Health: 54/54 ======================== ...### #........#  Magic: 16/16 ======================== .^.###........#  AC: 10Str: 6 [h ..###.........#  EV: 14Int: 18 [h ###########.#.####.##  SH: 0[h rDex: 17 ....................#[h`   XL:  9 Next:  8% Place: Dungeon:6 ###.....##....#.@...#  Noise: ---------  Time: 6765.1 (0.0) .#.........#####....#[h   a) +3 dagger (freeze) ...........# ######  Throw: 2 throwing nets .......>..## ..........# #.........#   #.........# [h   ..........#   ..........# [h2 Z  _Done exploring.  [hd As you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify. _z - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _d - 3 potions of attraction[h= [h +6.1 (1[h [h!  As you read the scroll labelled ZODGHI TIOD, it crumbles to dust.  It is a scroll of identify. _z - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. [ho n_d - 3 potions of attraction _You drop 3 potions of attraction.[hA I[hn*&0[h.[h0[h 3E _Done exploring.[ho #.###....<.....#   ###.##..####.#.#.#  ##......## ##)#.#.#  .##### ##..#.#.##  ..###........#  ^.# ##........#  .## #.........#  ##########.#.####.##  ................@..#  ###....#.!...#  ######....#  ...# ###### >..# .#  .#  #  #  7.1 (1 _[hO[h[h]#.########..####   #.###....<.....#  #.##..####.#.#.#  #......## ##)#.#.#  .##### ##..#.#.##  .###........#   ##........#   #.........#  #########.#.####@##  ..................#  ##....#.!...#  #####....#  ...# ###### >..# #  #  #  [hsY8[hz #..##### #..#   #.########..####  #.###....<.....#  ###.##..####.#.#.# ##......## ##)#.#. ...##### ##..#.#.## .### #........# ^.# ##.# .## #......@..# ##########.#.####.## ...................# ##.....##....#.!...# #.#####....# .....# ###### >..## .# .# 9[h# ##.....# #..# # #..##### #..#   #.########..####  #.###....<.....#  ###.##..####.#.#.# ###......## ##)#.#. ...##### ##..#.#.## ...### #........# ^.# ##.# ..## #.........# ###########.#.####.## ....................# ##.....##....#.!...# #.#####....# .....# ###### >..## .# [hS/Z70[hT.;.# #####.# #..# .# ##.....# #..# ## #..##### #..#   #.########..####  #.###....<.....#  ###.##..####.#.#.# ####......## ##)#.#.# #.....##### ##..#.#.##[h. ...### #.# ^.# ##.# ...## #.........# [h/4############.#.####.## .....................# [h,/####.....##....#.!...# #.#####....#[h/ #.....# ###### #>..## [hp7[h7&1[h=[h"?[hU .# #≈≈≈#.###..### #.# #####.# #..# ..# ##.....# #..# ### #..##### #..#  # #.########..#### # #.###....<.....#  ###.##..####.#.#.#  ####......## ##)#.#. ##.....##### ##.@#.#.## ...### #........# ^.# ##.# ....## #.........# ############.#.####.## ......................# ####.....##....#.!...# ...#.#####....# [[h 34m.#.....# ###### 2[hM#∩≈#........ .≈≈≈#.###..### #.# ##### ..# ##..... ### #..##### #..# #####..### #.###....<.... # ###.##..####.  ####......## ## ##.....##### ##..#.#.#..### #....... ...^.###........# #.#.#.####. [h[hE&3[h#[h*O _You see here a +0 dagger.[hPlMß#≈.. #∩≈#........ .≈≈≈#.###..### #.# ##### ..# ##..... ### #..##### #..# #####..### #.###....<..... # ###.##..##  ####......## ##)#.#.# ##.....##### ##..#.#.# .....### #........# ........ [hqX[hiY-4 _[hJ[h`..# #######......# .ß## #≈≈..# #.# #≈∩≈#........# ...# #≈≈≈#.###..### ##.# #####.# #..# ...# ##.....# #..# .### #..##### #..#  .# #.########..#### .# #.###....@.....# ## ###.##..####.#.#.#  ####......## ##)#.#. ###.....##### ##..#.#.##...### #........#^.# ##.#....## [h#.........#############.#.####.##......................#[hܨ[hB[he5[h[ha _There is a stone staircase leading up here.[h J[h [h -6 _[h [hC #######..###..##.###.## ........>.......######.....###### ########.##...#######............ # ##......####....####..)#########)..............# ###.###≈............#....#.# #.##.. #....##.####.#)).##.#.# #.##.≈ #.....#.# #...####...# #..#..[hD 5 #.......# ##...@.#.∩.#### ##.##.####.## ##.............# #.##. #.# #.........####.# #.##. #.## #<#........##..# #.##.  ##..###.............## #....  ##...##..........##### ###..[hE    ###<.#......#.###### ######...#  ##...####...##.# #......#..[h,E  ######...##.# ##.######## [hQE [hG [hTO [h -7.6 (2.5[h [h } _You climb upwards. _There is a stone staircase leading down here.[h `Shopping list: 22 items, total cost 6345 gold pieces  a - [D:4] 18 gold a scroll labelled APNOARR XAFOECWb - [D:1] 28 gold a scroll of identify  c - [D:1] 42 gold a scroll of teleportationd - [D:6] 50 gold 3 curare-tipped darts  e - [D:5] 67 gold a +0 dagger of holy wrathf - [D:1] 105 gold a scroll of enchant armour (unknown)  g - [D:5] 118 gold a +1 robe of positive energy  h - [D:5] 120 gold a glowing dagger  i - [D:5] 126 gold a +1 helmet  j - [D:1] 144 gold a runed falchion  k - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  l - [D:6] 160 gold a twisted granite ring  m - [D:6] 168 gold 3 scrolls of fear (unknown)  n - [D:1] 195 gold a runed rapier  o - [D:5] 216 gold a crystal orcbow  p - [D:6] 240 gold a scroll of enchant weapon  q - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  r - [D:6] 480 gold a sack of spiders  s - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  t - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  u - [D:5] 1040 gold a manual of Evocations You have 215 gold pieces [!] travel|examine|delete items [a-v] choose item[Esc] exit[h4[h[h-3#######..###..#.....##.###.##benj the Trooper ........>.......######.....###### Kobold of Wu Jian **.... ########.##...#######............ Health: 54/54 ======================== # ##......####....####..)#### Magic: 16/16 ======================== #######)..............# ###.###≈ AC: 10Str: 6 ...............#....#.# #.##.. EV: 14Int: 18 #....##.####.#)).##.#.# #.##.≈ SH: 0Dex: 17 [h#.....#.# #...####...# #..#.. XL:  9 Next:  8% Place: Dungeon:5 #.......# ##...@.#.∩.#### ##.##. Noise: ---------  Time: 6777.6 (0.0) ######.## ##.............# #.##. a) +3 dagger (freeze)#.# #.........####.# #.##. Throw: 2 throwing nets#.## #<#........##..# #.##.##..###.............## #....##...##..........##### ###..[hpU ###<.#......#.###### ######...#  ##...####...##.##......#..  ...######...##.###.########  _You drop 3 potions of attraction. _Done exploring. _You see here a +0 dagger. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.[h4[hԪ[hl[h [hF [hT [h [h [h : _[h [h ,[h^ [h [hP ,[h [h [h# [hI [h [hv [h ,[h [h [h ,[h [h [h [h [h[ [h [hS B[h [h{ ,[h [hp [h [h= [h [h [hv B[h [h ,[h5 [h [h2 ,[h [h [h ,[hd [hp [h& ,[h [h [hI ,[h [h [h ,[h [h ..###.............## #....##..........##### ###.. .#......#.###### ######...### ####...##.# #......#..........##.# ##.#########.... ##.....##.## #..##......... [h} ......###..# #.##......##.... .#†.#....#.#######............. ...###..........@.......≈≈≈≈≈...94.6 (17.0) )......#.#.##≈≈≈≈≈≈≈≈≈. .#######.#.##≈≈≈≈≈≈≈≈≈≈≈≈≈ [h (.# #...#≈≈≈≈≈≈...≈≈≈≈≈ .# ##..#####.#.≈≈≈≈≈≈.>.≈≈≈≈≈ [h 7.# #### #.#.≈≈≈≈≈≈...≈≈≈≈≈ ## #.#.≈≈≈≈≈~≈≈≈≈≈≈≈≈ #.#..≈≈≈~≈≈≈≈≈≈≈≈≈[h e #.#....≈~≈≈≈≈≈≈≈..[hS [h) [h [hb[h3[h[h[h[h[h|[h[h[h[ha[h[h[hô[h,[h[h][h,[h[hM[h7[hh[h[h[h[hԽ[h$[h([h[h.[hn[ha[h7[h[h[h[h,[h[h[h,[h [ho[h,[h.[he[h:,[h[h.....# ####....####...########)..............# .............#....#.# # ....##....##.####.#[).##.#.# # ....##.....#.# #...####...# # [h_....##.......# ##...>.#.∩.#### # ###########.## ##.......#  #.# #..####.# [h #.## #@#........##..# 808.6 (14 [h##..###.............##  ##...##..........#####  [h ###<.#......#.###### #####  ####...####...##.# #....  #....######...##.# ##.### [h2] ###.#######.....##.## #..##.#...# ##......###..# #.##.. ##.######..#†.#....#.#######...[h[h[ha _There is a stone staircase leading up here.[h [hs [h [h" [h 89.0) _[h" [h.Z # #...........##### # ##.............##### [hZ + #...#######...## ##  #..## ##..## ##..  #..# #...### #######... # #..## ##....####....##... # #.†.# #.....##..# # ###.## ###(#######...##..#[h[ 4 # ##.#######.@## ##...#..# # ##..##.....## #...#..# ###.........## ###...#... ########...#####......... #............. ##................. [h\ .##### ####......†.......... .jj..#######................... .jO......#...........You climb upwards.[h] [hZk [h .11.1 (2.5[h [h _Level annotation: Ijyb _There is a stone staircase leading down here.[hn 0 _ ###### #  #...#######...## #### ####.. #...### #######. ###....####....†. #........###.## ###(####### ##.#######.>## ##... ##..##... 2.1 (1.0 ##.........## ##. ########...#####.......#..... .j###...†..........### ##.... [hp[h[hEU 3[hU [hW [h   #...#######...## #### ####.. #...### #######. ###....####....†. #........###.## ###(####### ##.#######.>## ##... ##..##.....##  ##.......@.## ##.3 ########...#####...... #..............##.............##..## [hl|3[h1[hd[hB[hbX[hӋ[hB[h(O# #..## ##....####....##... # #.†. #............##..# # ###.##[hh$##(#######...##..# ##.#######.>## ##...#..# ##..##.....## #...[h' ##.........## ###...#... ########...#####.........[h #................. [hЗw##@.............6.1 (3 [h.##### ####......†.. .jj..#######....[h'7................##[hIL##............#[hg#.###...#.....#..##[h##.##..#########..#[h"#..#[h![hb[h [h.# #.†.# #............## .# ###.####(#######...##.. .# ##.#######.>## ##...#.. .# ##..##.....## #...#.. ## ##.........## ###...#.. ########...#####..... # #....... .#.##### ##†.jj..#######... ..jO......#..#######  .j###...†### ## ##...# #..# ##.# # #...#.....#..###. #..#########..# ..# #..# ##..##.##7.1 (1[h[h[h. .# ###.####(#######...## ..# ##.#######.>## ##...# ..# ##..##.....## #...## ##.........## ###...# . ########...#####..... .# #....... ..#.##### ##†.jj..#######....jO......#.####### # .j###...†### ## ##...# # ##.#[h~  # #...#.....#..###. #..#########..# ..#[h  #..# ##..##.## #..#[h G.# #####..[hn <8[h [h# [h.# ##.#######.>## ##...# #..# ##..##.....## #...# #.## ##.........## ###...# #. ########...#####..... ..# #....... ...#.##### ###†.jj..#######... ....jO......#.####### .# .j###...†### ## ##...# # # ##.# # # #...#.....#..###. # #..#########..# #..  #..# ##..##.#  #..#.# #####..#  #..####......# [hY9[h }#...# ##.#.>## ##... ##..# ##..##.....## #...  #.## ##.## ###...  #.# #...#####  ..# #.  ... ##[h . .##### ####......†. ..jj..#######.jO......#.# #.# .j###...÷.### ## .# ##[hC `.# # ## ##[hj 6.# # .#[h  #...#.....#..## ## ## #..[h #..# # # #..# ##..# ##.[hݍ  #..# ##...# #####.. #..# ##...####......[h] [h '20[h [h [hnT #...# ##.#.>## ##  ##..# ##..##.....## # #.## ##.## ### #.# #...##### ..# # ... ##  ... .##### ####......†  .. ..jj..####### #.....jO......#.# .#.# .j###...÷.### .# ##.# .## ##.#.# #...#.....#..## .## #..#..# # ## #..# ##..# ## #..# ##...# ##### #..# ##...####1[hEU [39;49m[h| ##...# ##.#.>## ## ##..# ##..##.....## # #.## ##.## ### #.# #...##### ..# # ... ## ... .##### ####......† .. ..jj..########.....jO......#. [hE#.#.# .j###...÷.### .# ##.# ∩.## ##....#.#[h #...#.....#..## #.## #..#..# [hE# #..# ##..# # #..# ##...# #####[hto #..# ##...####[h[h&2[hR[h"[h] ##..# ##..##.....## # #.## ##.........## ### #. ########...#####. ..# #....... ...#.##### ###†[h .. ..jj..#######... ###.....jO......#.##### .#.#.# .j###...÷### ....# ##...# [hd∩.## ##.# ....# #...#.....#..## .#.## #..#########..# .#[h  #..# ##..#  #..#.# ###[hA; #..####...[hl ...# ####..)#[h&[h&3[h[h[hEh ##..# ##..##.....##  #.## ##.##  #.# #...##### ..# # ... ## ... .##### ####......† .. ..jj..########.....jO......#. #.#.#.# .j###....###.# ##.# #.∩.## ##.# I....# #...#...#..## #.#.## #..#####..# <.### #..# ##..# .## #..# ##...# # #..# ##...#### # ...# ####..)####...4[h[hMu _You see here an adder skeleton.[h[ha[h=[h|[h: _[hNB[h[h[h ##..# ##..##.....## #.## ##..##  #.#[h ##...#### ..# # ...[h) ## ... .##### ####......†[hl .. ..j...#######  ####.....j.......#[h`.. ###.#.#.# .j###.@.÷..###6.1 (2..# ##..# .##.∩.## ##[h=..# .#I....# #...#.....#..## .##.#.## #..[ha:#######..# ..<.###[h #..# ##..# ...## #..# ##...# ..##[hӘ #..# ##...#### ..# ...# ####..)####[h[h[hܡ[h[h[h[h[h/[h[h[h ##..# ##..##.....## #.## ##.## #.# #... ..# # ... ## ... .##### ####......† .. ......####### ####......#.#.#.#.# .j###@..÷.###7.1 (1 #.# ##.# #.##.∩.## ##[h[`.# #.#I....# #...#.....#..## #.##.#.## #..#..# #..<.### #..# ##..#.##[hx #..# ##...# .## #..# ##... #..# ...# ####..)####[h [h [h[h"][hp][h][h^[hGa[h:ht#.########.>###..### #.##.........##  #.#########...## ..# # ...[hh##..... ... .##### #### .. .j....#######.  ####........@....#[hh...  ####.#.#.# ..###...÷[hhM.##  #.......#.# [hai #.##.∩.###............  #.#I....# #...#.....#..##  #.##.#.## #..#########..# j   gnoll (wandering) [hi #..<.### #..# ##..# #....##[hi #..# ##...#.##[hiq #..# ##...##[hp&0[hu+8.1 (1[hw[hr _A gnoll comes into view. It is wielding a +0 club.[hPJ!# ##...# ##.#.>## ##..# ##..##.....## #.## ##.## #.# #... ..# # ... ## .....##### #### .. .j....# ####.# ####.#.#.#...###...÷. #[hJM.# .. ##.# #.##.∩.## # ##.# #.#I....# #...#.....#.. #.##.#.## #..#.. #..<.### #..# ##.. [hK #....## #..# ##...  #...## #..# ##...[hN[hN[hYj.jj 2 gnolls (wandering)9[h^[ha[h# ##...# ##.#.>## ##..# ##..##.....## #.## ##. #.# #... ..# # ...# ## .....##### #### ...j.....# ####...j.# ####.#.#.#...###...÷.[h  #.##..# ##.. #.##.∩.####. ##. #.#I....# # #...#.....#.. #.##.#.## #..# #..<.### #..# ## #....## #..# ## #...## #..# ##...[hO[h[h6j.j...30[h[h[h |# ##...# ##.#.> ##..# ##..##..... #.## ##. #.# # ..# # ...# ## .....##### #### ..j......# ####.jj.#[hf H ####.#.#j#...###...÷ #.##..## ## #.##.∩.####. ## #.#I....# #j #...#.....# #.##.#.## #..# j   gnoll bouda (wandering) #..<.###[h  #..# ## jjjj 4 gnolls (wandering) #....## #..# ## #...## #..# ##[h3  A gnoll comes into view. It is wielding a +2 flail of protection.[h [h [h^ [h? [h .j..jj< 3[h &1[h [hC 9 _Found a stone staircase leading up.[hVc[heEvoke which item? Wands  w - a wand of warping (4)[hfy - a wand of flame (13) [!] read|quaff|evoke[?] describe selected[hR[h[[hdk######...# ##.#######.># benj the Trooper##..# ##..##.....# Kobold of Wu Jian **....#.####......... Health: 54/54 ========================#.#########.. Magic: 16/16 ========================..##.. AC: 10Str: 6...#[hmea##.. EV: 14Int: 18.....##### ####... SH: 0Dex: 17...j.....#######...... XL:  9 Next:  8% Place: Dungeon:4####.....@.......#........ Noise: ---------  Time: 6831.1 (0.0)[h{fu####.#.#j#j..###...÷......... a) +3 dagger (freeze)#.......##..## ##............ Throw: 2 throwing nets#.##.∩.####j ##...........#.#I....# #< #...#.....#.#.##.#.###..######### j   gnoll bouda (wandering)#..<.####..### jjj 3 gnolls (wandering)#....###..# ##.#...###..# ##.. _Level annotation: Ijyb _There is a stone staircase leading down here. _You see here an adder skeleton. [hf_A gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +2 flail of protection. _Found a stone staircase leading up.[hCoP  Okay, then.[ho[hzv[hx. _[hr Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.[h:v[hN~[h######...# ##.#######.># benj the Trooper##..# ##..##.....# Kobold of Wu Jian **....#.####......... Health: 54/54 ========================#.#########.. Magic: 16/16 ========================..##.. AC: 10Str: 6...###.. EV: 14Int: 18.....##### ####... SH: 0Dex: 17...j.....#######...... XL:  9 Next:  8% Place: Dungeon:4[hz####.....@.......#........ Noise: ---------  Time: 6831.1 (0.0)####.#.#j#j..###...÷......... a) +3 dagger (freeze)#.......##..## ##............ Throw: 2 throwing nets#.##.∩.####j ##...........#.#I....# #< #...#.....#.#.##.#.###..######### j   gnoll bouda (wandering)#..<.####..### jjj 3 gnolls (wandering)#....###..# ##.#...###..# ##.. _There is a stone staircase leading down here. [h_You see here an adder skeleton. _A gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +2 flail of protection. _Found a stone staircase leading up. [h҈6_Okay, then.[h,[h,[h[hjj.j.#.j.1 polearm, wandering)[h3]P: 50/50 (54)2.1 (1Drain[h=[ho _You feel drained. You fail to use your ability.[h [h { Ability - do what?CostFailure [h  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [h5 g[?] toggle between ability selection and description.[h [h [h. ######...# ##.#######.># benj the Trooper##..# ##..##.....# Kobold of Wu Jian **....#.####......... HP: 50/50 (54) ========================#.#########.. MP: 16/16========================..#[h #.. AC: 10Str: 6...###.. EV: 14Int: 18.....##### ####... SH: 0Dex: 17.jj......#######...... XL:  9 Next:  8% Place: Dungeon:4####..j..@.......#........ Noise: ---------  Time: 6832.1 (0.0)####.#.#.#...###...÷......... a) +3 dagger (freeze)[hN #.......##.j## ##............ Throw: 2 throwing nets#.##.∩.####. ##........... Drain#.#I....# #< #...#.....#.#.##.#.##[h} #..######### j   gnoll bouda (wandering)#..<.###[h #..### jjj 3 gnolls (1 polearm, wandering)#....##[h A#..# ##.#...##[h #..# ##.. _You see here an adder skeleton. [h N_A gnoll comes into view. It is wielding a +0 club.[h_ A gnoll comes into view. It is wielding a +2 flail of protection. _Found a stone staircase leading up. _Okay, then. [h p_You feel drained. You fail to use your ability.[h  You feel drained.You fade into invisibility![h [h [h [h j[hJ ..jj., unable to see…), unab…)[hS 747/473.1 (1[h XContam Drain Invis [h [h  [h >_You are very lightly contaminated with residual magic. [hQ  The gnoll bouda shouts! The gnoll shouts! x3 [h [hF [h [h- . [h.jjj..junable to see you)j 4 gnolls (1 polearm, 3 wandering, u  You hit the gnoll bouda but do no damage. [h [hķI====8 (0.7 [h{ [hQ _The gnoll bouda misses you. [h  [hæ e  You barely miss the gnoll bouda. [h aj..j [ho 2---=---4.5 [h'  [h E _The gnoll hits you from afar with a +0 halberd. [h]r  The gnoll shouts!  You hit the gnoll bouda. You freeze the gnoll bouda. [h6 [hq jj#. jj 5 gnolls (1 polearm, 4 wandering,  The gnoll bouda is moderately wounded. [hV==-5.3 (0.8 [h_$ [h3'B _The gnoll bouda hits you but does no damage. [h{ &  [h You catch the helpless gnoll bouda completely off-guard!  You impale the gnoll bouda!! You freeze the gnoll bouda.  You kill the gnoll bouda! [h$ m  The Council accepts your kill. [hq  [hӣ  [h,  [hڬ jj..#..)jjjjj 5 gnolls (1 polearm, 3 wandering, …) [h+  [h6 _8---10-- [hx 6.1 [h  [h S _The gnoll closely misses you. [hO8....########....# ###.## ## #####.########.>#..### #.##......##.########## # ....## ## ..j..##### #### .jjj@....####### ####..j..........# ####.#.#.#..)###...÷ [h,9> #.......##..## #.##.∩.####.# ##......... #.#I....# #< #...#..... #.##.#.## #..###### #..<.### #..# # #....## #..# ## [h>n [hHj..j..j.j---7.1 (1.0 [hM [hO [hg #....#....# ###.## # ##...# ##.#. ##..# ##..## #.## ## ##.# ##..## #.j## [h  ##.j##### #####.j.# ####.j.j.# ####.#.#.#..)###...÷ #.##..## ## [h, G #.##.∩.####.# ## #.#I....# #< #...#..... [hT  #.##.#.## #.. #..<.### [h  #..# #....## #..#  [h t  The Council accepts your kill. _The gnoll closely misses you.spin and attack the gnoll.  You strike the helpless gnoll from behind!  You impale the gnoll!! You freeze the gnoll.  You kill the gnoll! [hG You spin and attack the gnoll repeatedly.  You hit the gnoll. You freeze the gnoll.  The gnoll is heavily wounded.catch the helpless gnoll completely [h off-guard! [h  [h  [h(  [h# j.j.)..j) 3 gnolls (2 wandering, unable to see [h P4/50 (5511=8Drain  [h  [hj ^ _The Council accepts your kill.[hX   You strike the helpless gnoll from behind!  You puncture the gnoll! You freeze the gnoll.  You kill the gnoll![h [h![h. j.o) 2 gnolls (1 wandering, unable to see o   orc (wandering, unable to see you)The Council accepts your kill.An orc comes into view. It is wielding a +0 hand axe.[h3`1-28 (0.7[h>;[hGS _The gnoll closely misses you.[h d  The orc shouts!  You hit the gnoll. You freeze the gnoll.[hl M.j[h 0==9.5[h [h ^ _The gnoll is severely wounded.[h  You catch the helpless gnoll completely off-guard!  You impale the gnoll!! You freeze the gnoll.  You kill the gnoll![hΔ0.j.)o   gnoll (wandering, unable to see you)-3---40.3 (0.8[ht _The Council accepts your kill.[hZ #....#....# ###.##  ###### ##...# ##.# ##..# ##..## #.## ## ##.# #..## .## #.j.).)##### #### #o.# ####..)).#[h#  ####.#.#.#..)###...÷ #.......##..## ## #.##.∩.####.# ## #.#I....# #< #...# #.##.#.## #..  #..<.### #..# #....## #..#[h [h' [h j..o[hD H---1.3 (1.0[h4 [h) [h  The gnoll shouts!  You hit the orc. You freeze the orc.  You kill the orc![h[hmn.j)[h"y5=====2.1 (0.8[h|[h!^ _The Council accepts your kill.[hR ...................# #.†. ###....########....# ###.## ######.########..### #.##..... ##.########## .......## ..@).)##### ### ##j).####### ####..)).........# ####.#.#.#..)###...÷ #.......##..## #.##.∩.####.# ##... #.#I....# #< #...#... #.##.#.##[hR #..##### #..<.### #..#[hmT[h^B.j[h3_K----3.1 (1.0[hg[hj[h{  You hit the gnoll. You freeze the gnoll.  The gnoll is moderately wounded.[h/ 4-=---8 (0.7[h[h8 _The gnoll hits you with a +0 club.[h  You hit the gnoll. You freeze the gnoll.  The gnoll is heavily wounded.4.6 (0.8[h[hAR _The gnoll barely misses you.[h\2  You hit the gnoll. You freeze the gnoll.  You kill the gnoll![h; D)[h&? b5=45.3 (0.7[hEK [h0M ^ _The Council accepts your kill.[hY` ###....##########.##  ###### ## ##.###### ## ##..##.. #.# ##...##.#  ##########..## .......## #...).)##### ###[h`##.@.......#######..####..)).........#..####.#.#.#..)###...÷........##..## ##....∩.####.##....###..#[h%j[hj4-6.3 (1.0[hYr[h+w  Things that are here: _a +0 club; a +0 hand axe; a gnoll corpse[h+..................# #.†.# ##....########....# ###.##  ########...# ##.#########..# ##..##.####...... ##.# #######[h=[####..## .......## #...@.)##### #### ##.).......####### ####..)).........#####.#.#.#..)###...÷#.......##..## ##..[hh+#.##.∩.####.# ##.....#.#I....# #< #...#....#.##.#.#..######<.###[hu[hF-7 _[h[h  Things that are here: _a +0 club; a gnoll corpse[hWc  ##....##########.## #  ###### ## ##.###### ## ##..##... #.# ##...##.#  ###########..## .......### #...).)##### #####.)@......#######...####..)).........#..####.#.#.#..)###...÷.[hc 7.......##..## ##....####.##....###..#[hto [hfp ,8 _[hw [hy [hÐ#### ##...# ##.#######. ##..# .##.....## ..##.# ##########..# .....###...).)##### ####.##.).......#######....####....#...####.#.#.#..)###...÷..#.......##..## ##....#.##.∩.####.# [h_#.#I....# #<# #...##.##.#.## #..####### #..<.### #..##....## #..# # #...## #..# ## [h[ho6=9Invis [h[hҬ _You flicker for a moment. _You see here a +2 flail of protection.[h" ##...# ##.#.>##..# ##..##.#.## ##.##.# #.####..## #..## ##.#...).)##### ####.##.).#.####..))#.####.#.#.#..)###...÷.#.......##..## ##.#.##.∩.####.# ##.#.#I....# #<# #...#.....##.##.#.## #..##..<.### #..# ##....## #..# ##...## #..# ##.[h,'[h'-50 _[h-[h<.[h_B ##..# .##.....#.## ..##.# ##########..# #......##.#...).)##### ####..##.).......#######....####..))...#...####.#.#.#..@###...÷..#.......##..## ##....#.##.∩.####.# #.#I....# #<# #...#.....##.##.#.## #. #..#########..<.### #..# [h_#....## #..# ##.#...## #..# ##..##..# ...# ####..)[hjj;1[hr[h×g  Things that are here: _a +0 club; a +0 robe[h uM######.##.#######.>##..##..##.....# #.####....... ##.# ###########..## [h ~ .......## ##...).)##### #### ##.).......####### ####..)).@.......####.#.#.#..)###...÷......##..## ##.#.∩.####.# ##..........#.#I....# #<# #...#.....#.#. [h [h  Z7=2 _[h{ [h9 [hl %M...########.###.## ###( ######.##.#######.>##..##..##.....# #.####....... ##.# ###########..##  .......## ##...).)##### #### ##.)...@...####### ####..)).........####.#.#.#..)###...÷......##..## ##.#.##.∩.####.# ##...........# 3[hio [hr [hU.............# #.†. #. ....########....# ###.## ## #####.########.>#..### #.##...... ##.########[h¨ #### #.......## ## #...).@##### #### ##.).#######[hE ####..)).........# ####.#.#.#..)###...÷ #.......##..## #.##.∩.####.# ##......... #.#I....# #<# #...#.....[hm #.##.#.## #. #..###### #..<.###[hi #..# #[h[h504[h[h _You flicker back into view. _You see here a +0 halberd.[hUw ##########.## ### ##### ## ##.#######.> ## ##..##..... #.#[h ##...##.#  ############..## .......### #...).)##### ####.[h#.)..@....#######...####..)).........#..[h####.#.#.#..)###...÷.[h.......##..## ##...##.#[h3r#....###..# ## [hJ[h[hV,5 _[h [h.N  ##### ## ##.#######.> ## ##..##..... #.# ##...##.#  ############..## .......### #...).)##### ####.#.).......#######...####..))@........#..####.#.#.#..)###...÷........##..## ##...##.∩.####.# ###<##...###..# ##. [hN [hV [hW #8[h)W :=6[h\ [h}^ [hĎ [h n  ## ##..##.....[h0  #.# ##...##.#  ########[hQ 1####..## [hp L.......###[h  #...).)##### ####.#.).......#######...[h ####..)).........#..####.#.#.#.@)###...÷.[hЏ d.......##..## ##...[h ##.∩.####.# ##[h I....# #<# #...#.....##.#.## #.#######[h1 |##..#...# ####.. [hU [h %7[hŢ [h [hޗY  #.# ##...##.#  ############..## .......### #...).)##### ####.#.).......#######...####..)).........#..####.#.#.#..)###...÷........##.@## ##...[h%##.∩.####.# ##I....# #<# #...#.....##.#.## #.#######.<.### ## ##..#..... [hi[hʢ%8[h[h&[h  ##.#  ############..## .......### #...).)##### ####.#.).......#######...####..)).........#..####.#.#.#..)###...÷........##..## ##...##.∩.####@# ##I....# #<# #...#.....##.#.## #.#######.<.### ## ##.... [h+ X9[hß\ ####..## .......### #...).)##### ####.#.).......#######...####..)).........#..####.#.#.#..)###...÷........##..## ##...[h##.∩.####.# ##I....#  #...#.....##.#.## #.[h!^#######.<.### ##[h@Y #....## [hcC##...#[hD [h.9=60 _There is a stone staircase leading up here."[h 3"[hò "[h7 "[h¿ "[h" : _"[h "[h ,"[h "[h "[h "[h O50="[h "[h  "[hI P Things that are here:  a +0 club; a +0 robe"[hD "[h  _"[h= "[h "[h ,"[hh "[h "[h ,"[h "[h "[hy "[h 51="[h "[h "[h 1 _HP restored."[hz 3"[h "[h "[hc ,"[h Drain"[h Z _Your magical contamination has completely faded away."[h  e="[h "[h ,"[h ,"[hy B"[h "[h_" "[h# "[h$ ,"[hb% "[h' "[h' ,"[h( "[h) "[h+ ,"[h+ "[h - "[h/. B"[hT0 "[h2 ,"[h3 "[hq5 "[h8 B"[h~9 "[hl< B"[h`  )###...÷..........### ##.... ## ##......##..### # ##............# .## # # #...#.....#..## ##.# # #..#########..# #..# # #..# ##..# ##.## # ##...# #####..# .# ##...####......# ...# ####..@####...###.####84.3 (24.0) #......# #..### ##..... ##....## #..# #..... #...## #.##"[ha [39;49m #... ##..## #.†# #...# #...# ##.### ##..## ##..# ##..###...###.## ##..##...##..## ##......## _You see here the +6 sling of Oluonu {elec, Str+3}.%[hvM F5.3 (1.0)%[hgT %[hW p _d - the +6 sling of Oluonu {elec, Str+3}'[hg'[hvInventory: 37/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  x - a +2 short sword of venom '[h>Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs '[hjArmour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) '[h| B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn) '[h  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /) '[hA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/[h)###...÷..........### ##..... benj the Trooper ## ##.............##..### Kobold of Wu Jian **.... # ##............##.## # HP: 51/51 (55) ======================== # #...#.....#..####.#MP: 16/16======================== # #..#########..##..#AC: 10Str: 6 # #..###..# ##.##EV: 14Int: 18#..# ##...# #####..#SH: 0Dex: 17#..# ##...####......#XL:  9 Next: 14% Place: Dungeon:4...# ####..@####...###.##### /[h[33mNoise: ---------  Time: 6885.3 (0.0)#......# #..### ##..... a) +3 dagger (freeze)##....## #..# #..... Throw: 2 throwing nets#...## #.## #...## Drain##..## #.†# #...##...# ##.### ##..####..# ##..###...###.## ##..##...##..## ##......##Things that are here: _a +0 club; a +0 robe _HP restored. _Your magical contamination has completely faded away. _You see here the +6 sling of Oluonu {elec, Str+3}. _d - the +6 sling of Oluonu {elec, Str+3}0[h 0[h< 0[h 0[h 0[hR 0[h 0[hJ 0[h ,0[h 0[h 0[h 0[hd 0[h 0[hc 0[h 0[h 0[h 0[h 0[h ,0[h 0[h ,0[h ,0[h 0[hI ,0[h 0[h 0[h 0[h 0[h 0[h 0[h ,0[hD 0[ht 0[h` 0[hi ,0[h, 0[h0 0[h40[h  ##.# ########...#####..###............ .....## ##............ ...).)##### ####......†...... #.).......#######................ #..)).........#...........####### .#.#..)###...÷..........### # ..##..## ##.............# .####.# ##....@.......# 96.3 (11.0) ..# #<# #...#.....#..## # .## #.# #..#########..# # 0[h؜## ### #O.# ##..# ..# ##...# #####.#..# ##...####..... O   two-headed ogre (wandering)...# ####...#### #......# #..### # ##....## #..#0[hI0[hg0[hQf _A two-headed ogre is nearby!7[hM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9[h8 Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b + Confusing TouchHexes4% 3 c - Tukima's DanceHexes4%3  d - Dazzling FlashHexes/Fire8% 3 Select a spell to cast[!]/[I] toggle spell headers;[h;[hG;[h# ##.#########...#####.... benj the Trooper ##..###............ Kobold of Wu Jian **.... .....####............ HP: 51/51 (55) ======================== ...).)##### ####......†...... MP: 16/16======================== #.).......#######................ AC: 10Str: 6 #..)).........#...........####### EV: 14Int: 18 .#.#..)###...÷..........### # SH: 0Dex: 17 ..##..## ##.............#XL:  9 Next: 14% Place: Dungeon:4 .####.# ##....@.......#;[hNoise: ---------  Time: 6896.3 (0.0) ..# #<# #...#.....#..### a) +3 dagger (freeze) .## #.# #..#########..## Throw: 2 throwing nets ## ### #O.###..# ## Drain#..# ##...# #####.#..# ##...####..... O   two-headed ogre (wandering)...# ####...####...####......# #..### ###....## #..# ;[hr_Your magical contamination has completely faded away. _You see here the +6 sling of Oluonu {elec, Str+3}. _d - the +6 sling of Oluonu {elec, Str+3} _A two-headed ogre is nearby!;[hECasting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;[h~;[h ##.#########...#####.... benj the Trooper ##..###............ Kobold of Wu Jian **.... .....####............ HP: 51/51 (55) ======================== ...).)##### ####......†...... MP: 16/16======================== #.).......#######................ AC: 10Str: 6 #..)).........#...........####### EV: 14Int: 18 .#.#..)###...÷..........### # SH: 0Dex: 17 ..##..## ##.............#XL:  9 Next: 14% Place: Dungeon:4 ;[h,.####.# ##....@.......#Noise: ---------  Time: 6896.3 (0.0) ..# #<# #...#.....#..### a) +3 dagger (freeze) .## #.# #..#########..## Throw: 2 throwing nets ## ### #O.###..# ## Drain;[h #..# ##...# #####.#..# ##...####..... O   two-headed ogre (wandering)...# ####...####...###;[hIi#......# #..### ###....## #..# _Your magical contamination has completely faded away. _You see here the +6 sling of Oluonu {elec, Str+3}. ;[hs_d - the +6 sling of Oluonu {elec, Str+3} _A two-headed ogre is nearby!;[hECasting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;[h ##.# ########...#####.... benj the Trooper ##..###............ Kobold of Wu Jian **.... .....## ##............ HP: 51/51 (55) ======================== ...).)##### ####......†...... MP: 13/16===================----- #.).......#######................ AC: 10Str: 6 #..)).........#...........####### EV: 14Int: 18 .#.#..)###...÷..........### # SH: 0Dex: 17 ..##..## ##.............#  XL:  9 Next: 14% Place: Dungeon:4 .####.# ##...*@.......#  Noise: ---------  Time: 6896.3 (0.0) ..# #<# #..*#.....#..## # a) +3 dagger (freeze) .## #.# #.[35;[h5Em*#########..# # Throw: 2 throwing nets ## ### #O.# ##..# ## Drain #..# ##...# #####. #..# ##...####..... O   two-headed ogre (wandering) ...# ####...####...### #......# #..### # ##....## #..# Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (wandering, hasn't noticed you, chance to affect: 37%)<[h<( ##.#########...#####.... benj the Trooper ##..###............ Kobold of Wu Jian **.... .....####............ HP: 51/51 (55) ======================== ...).)##### ####......†...... MP: 13/16<[h(y===================----- #.).......#######................ AC: 10Str: 6 #..)).........#...........####### EV: 14Int: 18 .#.#..)###...÷..........### # SH: 0Dex: 17 ..##..## ##.............#<[h,XL:  9 Next: 14% Place: Dungeon:4 .####.# ##....@.......#Noise: ---------  Time: 6896.3 (0.0) ..# #<# #...#.....#..### a) +3 dagger (freeze) .## #.# #..#########..## Throw: 2 throwing nets ## ### #*.###..# ## Drain#..# ##...# #####.#..# ##...####..... O   two-headed ogre (wandering)...# ####...####...####......# #..### ###....## #..#Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm w<[h,ith . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (wandering, hasn't noticed you, chance to affect: 37%)<[h,FO<[hӂ<[h2.<[hĈ3==7.3 (1<[h<[h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  <[hWw(wandering, hasn't noticed you, chance to affect: 37%) _The two-headed ogre resists with some effort.C[hz  #.##.........## ###  ##.########...##### ### #...## ##.......).)##### ####C[hڄ V†#.).#######....... ##..)).........#...##### #.#.#..)###...÷.### ...##..##C[h ........# ∩.####.# ##............ C[h4 ..# #<# #...#.....#..## C[h| .## #.# #..#########..# C[h ### ### #.O# ##..# # #C[hӅ  #..# ##...# ##### O   two-headed ogre #..# ##...####.......# ####...####...#C[h m #......# #..###C[h C[h >O..C[h! .--8C[h C[hh D[h/L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E[hMC #.## ##.........## ###. benj the Trooper E[hC ##.# ########...#####... Kobold of Wu Jian **.... ###..###........... HP: 51/51 (55) ======================== ......## ##........... MP: 10/16===============--------- E[hC~#...).)##### ####......†..... AC: 10E[hCStr: 6 ##.).......#######............... EV: 14Int: 18 ##..)).........#...........###### SH: 0E[h D,Dex: 17 E[h3D#.#.#..)###...÷..........###  XL:  9 Next: 14% Place: Dungeon:4 E[h]D...##..## ##....@........#  Noise: ---------  Time: 6898.3 (0.0) E[hD∩.####.# ##..*.........#  a) +3 dagger (freeze) E[hD...# #<# #..*#.....#..##  Throw: 2 throwing nets E[hD#.## #.# #.O#########..#  Drain ### ### #..# ##..# # E[hD# #..# ##...# ##### O   two-headed ogre E[hE[#..# ##...####.... ...# ####...####...## #......# #..### E[h>E-Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E[h]EAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineE[h{EAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%)E[hiB #.####.........## ###. benj the Trooper##.#########...#####... Kobold of Wu Jian **.... ###..###........... HP: 51/51 (55) ======================== ......####........... MP: 10/16===============--------- #...).)##### ####......†..... AC: 10Str: 6 E[hFC##.).......#######............... EV: 14Int: 18 ##..)).........#...........###### SH: 0Dex: 17 #.#.#..)###...÷..........###XL:  9 Next: 14% Place: Dungeon:4 ...##..## ##....@........#Noise: ---------  Time: 6898.3 (0.0) ∩.####.# ##............#a) +3 dagger (freeze) E[hC...# #<# #...#.....#..##Throw: 2 throwing nets #.## #.# #.*#########..#E[hCDrain ### ### #..###..# # #E[hD#..# ##...# ##### O   two-headed ogre#..# ##...####.......# ####...####...###......# #..###E[h4D-Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E[h`DAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineE[hDAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%)E[hE[hE[hCO.E[hx3==9.3 (1E[hE[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%E[h?) _The two-headed ogre resists with some effort.F[hL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F[h6w I #.## ##.........## ###. benj the Trooper  ##.# ########...#####... Kobold of Wu Jian **.... ###..###........... HP: 51/51 (55) ======================== ......## ##........... MP: 7/16==========-------------- #...).)##### ####......†..... AC: 10Str: 6 F[hw ##.).......#######............... EV: 14Int: 18 ##..)).........#...........###### SH: 0Dex: 17 #.#.#..)###...÷..........###  XL:  9 Next: 14% Place: Dungeon:4 ...##..## ##....@........#  Noise: ==-------  Time: 6899.3 (0.0) F[hw ∩.####.# ##..*.........#  a) +3 dagger (freeze) F[hx ...# #<# #..O#.....#..##  Throw: 2 throwing nets F[h>x #.## #.# #..#########..#  Drain ### ### #..# ##..# # F[hjx # #..# ##...# ##### O   two-headed ogre #..# ##...####....F[hx ' ...# ####...####...## F[hx #......# #..### F[hx Casting: Tukima's Dance (dangerous; 4% risk of failure)  F[h`y Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%)G[h%) #.####.........## ###. benj the Trooper##.#########...#####... Kobold of Wu Jian **.... ###..###........... HP: 51/51 (55) ======================== ......####........... MP: 7/16==========-------------- #...).)##### ####......†..... AC: 10Str: 6 ##.).......#######............... EV: 14Int: 18 ##..)).........#...........###### SH: 0Dex: 17 #.#.#..)###...÷..........###XL:  9 Next: 14% Place: Dungeon:4 ...##..## ##....@........#Noise: ==-------  Time: 6899.3 (0.0) ∩.####.# #G[hm*#............#a) +3 dagger (freeze) ...# #<# #..*#.....#..##Throw: 2 throwing nets #.## #.# #..#########..#Drain ### ### #..###..# # ##..# ##...# ##### O   two-headed ogre#..# ##...####.......# ####...####...###......# #..###Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%)G[hG[hG[h8CO.G[h,900.3 (1G[hG[h*!G[htConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%G[h?) _The two-headed ogre resists with some effort.I[h##..# ##..##.....## #..###.........## ###  ##.# ########...##### ##..## . .....## ##. ...).)##### ####I[h†.).......#######.......)).........#.####### .#.#..)###...÷### # ..##..## ##......# ####.# ##...O........# I[h..# #<# #...#.....#..## # .## #.# #..#########..# I[hAw# ### #..# # #..#  ######..# .....# ####...####...###I[hI[h<O.I[h{.--1I[hI[h K[hRead which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll labelled QEURUFA PANEP  m - a scroll of poison  s - a scroll labelled COAQYHO LEYGH  D - a scroll labelled OJORIB ISAPT  H - a scroll labelled APNOARR XAFOECW  M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selectedM[h M[h 0 ##..# ##..##.....###.. benj the Trooper#.####.........## ###.. Kobold of Wu Jian **....##.#########...#####.... HP: 51/51 (55) ======================== ##..###............ MP: 7/16==========-------------- .....####............ AC: 10M[h Str: 6 ...).)##### ####......†...... EV: 14Int: 18 #.).......#######................ SH: 0Dex: 17 #..)).........#...........####### XL:  9 Next: 14% Place: Dungeon:4 .#.#..)###...÷..@.......### # Noise: ---------  Time: 6901.3 (0.0) M[h> p..##..## ##.....O.......#a) +3 dagger (freeze) .####.# ##............#Throw: 2 throwing nets ..# #<# #...#.....#..### Drain M[h .## #.# #..#########..## ## ### #..###..# ## O   two-headed ogre#..# ##...# #####.#..# ##...####........# ####...####...###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%) _The two-headed ogre resists with some effort.M[hs P  Okay, then.M[h M[hG M[h . _Q[hQ[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpQ[h None0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.R[hSWR[h`R[hi ##..# ##..##.....###.. benj the Trooper#.####.........## ###.. Kobold of Wu Jian **....##.#########...#####.... HP: 51/51 (55) ======================== ##..###............ MP: 7/16R[h}j==========-------------- .....####............ AC: 10Str: 6 ...).)##### ####......†...... EV: 14Int: 18 #.).......#######................ SH: 0Dex: 17 R[hj6#..)).........#...........####### XL:  9 Next: 14% Place: Dungeon:4 R[h\kB.#.#..)###...÷..@.......### # Noise: ---------  Time: 6901.3 (0.0) ..##..## ##.....O.......#a) +3 dagger (freeze) .####.# ##............#Throw: 2 throwing nets ..# #<# #...#.....#..### Drain .## #.# #..#########..## R[hk## ### #..###..# ## O   two-headed ogre#..# ##...# #####.#..# ##...####.....R[hkW...# ####...####...###Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineR[hlAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (chance to affect: 37%) _The two-headed ogre resists with some effort. _Okay, then.R[hx OO(unable to see you)You feel drained.You fade into invisibility!You are very lightly contaminated with residual magic.R[h~y47/478===2.3 (1Contam Drain Invis R[hoR[hv` _The two-headed ogre closely misses you. x2W[hL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X[hV ##..# ##..##.....## #.. benj the Trooper  #.## ##.........## ###.. Kobold of Wu Jian **....  ##.# ########...#####.... HP: 47/47 (55) ======================== ##..###............ MP: 5/16=======----------------- .....## ##............ AC: 10Str: 6 ...).)##### ####......†...... EV: 14Int: 18 X[h#.).......#######................ SH: 0Dex: 17 X[hV#..)).........#...........####### XL:  9 Next: 14% Place: Dungeon:4 .#.#..)###...÷..@.......### # Noise: =--------  Time: 6902.3 (0.0) ..##..## ##.....O.......#  a) +3 dagger (freeze) .####.# ##............#  Throw: 2 throwing nets ..# #<# #...#.....#..## # Contam Drain Invis .## #.# #..#########..# # ## ### #..# ##..# ## O   two-headed ogre (unable to see you) #..# ##...# #####. #..# ##...####..... ...# ####...####...###Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of faX[hilure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (unable to see you, chance to affect: 37%)Y[hr ##..# ##..##.....###.. benj the Trooper#.####.........## ###.. Kobold of Wu Jian **....##.#########...#####.... HP: 47/47 (55) ======================== Y[hZ##..###............ MP: 5/16=======----------------- .....####............ AC: 10Str: 6 Y[hRJ...).)##### ####......†...... EV: 14Int: 18 #.).......#######................ SH: 0Dex: 17 #..)).........#...........####### XL:  9 Next: 14% Place: Dungeon:4 Y[hN.#.#..)###...÷..@.......### # Noise: =--------  Time: 6902.3 (0.0) Y[h..##..## ##.....*.......#Y[ha) +3 dagger (freeze) .####.# ##............#Y[h?Throw: 2 throwing nets Y[h ..# #<# #...#.....#..##Y[h5 \# Contam Drain Invis Y[hK .## #.# #..#########..## Y[h` T## ### #..#Y[h F##..# ## O   two-headed ogre (unable to see you)#..# ##...# #####.Y[h {#..# ##...####........# ####...####...###Y[he Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  (unable to see you, chance to affect: 37%)Y[hY[hn$OY[hoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail  Y[hoa(unable to see you, chance to affect: 37%)  The two-headed ogre resists with some effort.Y[hp2=3.3 (1Y[hzY[h} _The two-headed ogre closely misses you. The two-headed ogre misses you.Z[hK  wandering, unable to…)You puncture the two-headed ogre! You freeze the two-headed ogre.4.0 (0.7Z[hTZ[h;Xj _The two-headed ogre is moderately wounded.[[hr  You hit the two-headed ogre but do no damage.[[hhX.O[[h--7[[h[[hQj _The two-headed ogre is moderately wounded.\[hC7.## ..###. ##.# ######...#####... #..# #......... ..##.).)##### ####......†).......#######..... ..))...#...########..)###...÷..### #..## ##....# ####.# O# # #<# #...#.....#..### ## #.# #..#########..# #. # ### #..# ##..# ##. #..# ##...# #####..#..# ##...####........# ####...####...### #......# #..### .O [37\[h8xm--5.7 (1.0\[hO #. ########...#####..## #....... .....###).)##### ##† #.).......#######... #..)).........#.####### .\[h.Q p#.#..)###...÷### # ..##..## ##...# ##.# ##.# ..# #<# #...#O....#..### #.# #..#########..#  ### #..# ##..## #..#.# ### #..####... ...# ##### \[hjQ #......# #..### # ##....## #..#\[hS \[h\ yO.-6\[hd \[hf ][h   You hit the two-headed ogre. You freeze the two-headed ogre.][hԩ4=7.4 (0.7][hO][hj _The two-headed ogre is moderately wounded.][h unable to see you) _The two-headed ogre is moderately wounded.  You hit the two-headed ogre. You freeze the two-headed ogre. _The two-headed ogre is moderately wounded.  You hit the two-headed ogre. You freeze the two-headed ogre.  ][h The two-headed ogre is moderately wounded.  The two-headed ogre closely misses you.][h U6-8.1][hL ][h H _The two-headed ogre hits you with a +0 dire flail.^[hD  You catch the helpless two-headed ogre completely off-guard!  You impale the two-headed ogre!! You freeze the two-headed ogre.-9 (0.8^[h ^[h) c _The two-headed ogre is almost dead.^[ho  You hit the two-headed ogre. You freeze the two-headed ogre.  You kill the two-headed ogre!^[h C)^[h Fightealth: 50/59 ----agic: 6/16==^[h 56=9.7 _The Council accepts your kill.Your life force feels restored.^[h ^[h z _Your Fighting skill gained 3 levels and is now at level 8!b[h ##.# #...#####. #..## #.## ##.).)##### ####......†. .).#######. ..)).#.#. #.#..)###...÷.### # .##..## ##.# # ####.# ##.....@......# # .# #<# #...#.....#..## # ## #.# #..##..# #. # ### #..# ##..# ##.#..# ##...# #####.#..# ##...####. ...# ####...####...###. #......# #..### ## ##....## #..# # b[hO" -10.7 (1.0 _  Things that are here: _a +0 giant spiked club; a +0 dire flailk[hZ1---k[h'|==k[hQk[hk[htk[hk[ht2=7=k[hmk[h ,k[h]!k[hL#k[h#k[h$k[h3j3==k[h04k[h4[48==k[h(5k[hh6k[h8,k[h 9k[hC8-k[hKLj 233.0) _You start resting.k[hLY4.7 (14Invis k[hTk[hVY _You flicker for a moment.k[h^J 05===6=9= 9.7 (5.0) _You start resting.30.7 (6k[hAR [ _You flicker back into view.l[h{l[hV|l[h|l[h~l[h7=l[hl[hO=l[h{l[hl[hl[hҪl[hl[hR10/16==l[hl[hͭl[hU8=l[hl[h,l[hl[h,l[h²l[h_ _You start resting.l[h+8.7 (8l[hmu9===9.7 (9l[h8l[h;" _HP restored.l[h 3l[h l[h l[h` l[h Xl[h c1=l[h: l[h O=l[h l[h" l[h[ l[h l[h% ,l[h l[h l[h 9=l[hA l[h ,l[h l[h^ l[h a 48 _You start resting.l[h" (l[h-' l[hS) K _Your magical contamination has completely faded away.m[h Im[hWm[h82==m[h7Xm[hm[h,m[hm[h^m[hm[hm[hAm[h:==m[hS3=m[hkBm[hm[h9=m[hm[h,m[hm[h,m[hm[hm[hhL4==m[hzm[h,m[h|m[h,m[hm[h,m[h==m[h5=m[hm[hJ,m[hm[h,m[hm[h,m[hWm[hO=m[h2m[h,m[hm[h_ _You start resting.m[h8074.7 (26.0)m[h[6==5.7 (27m[h`m[hI% _Magic restored.p[h؃p[h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.1   7.6  +1   k - Spellcasting   5.1   6.0   0  p[h:         b - Staves   0.0   1.2  -1   l - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   m - Fire Magic   2.7   3.0   0  p[h d - Throwing   0.0   0.8  +1   n - Ice Magic   1.2   2.0   0       o - Earth Magic   0.0   1.0   0   e - Short Blades   5.0   3.6  +3  p[h݉S    p[h f - Long Blades   1.7   1.4  -2   p - Evocations   5.2   4.2  +2   g - Ranged Weapons   0.0   0.6  +3      p[hAl    p[hh.     h - Armour   0.0   1.4  -2  p[hT    p[h. i - Dodging   2.4   2.1  +2      p[h j - Stealth   4.0   2.5  +4          p[ha    p[h?_    p[ha    p[h        p[hԋ_    p[h    The relative cost of raising each skill is in cyan.  p[hSkills enhanced by cross-training are in green.  [?] Helpp[hAG[=] set a skill target  p[hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsp[hr[h  a * Fighting   8.1s[h"o a - Fighting   8.1[hs> j + Stealth 4.0[hW [hj_ [h!h ##.#########...#####..... benj the Fighter #..###............. Kobold of Wu Jian **.... ....####............. Health: 59/59 ======================== [hh g..).)##### ####......†....... Magic: 16/16 ======================== .).......#######................. AC: 10Str: 6 ..)).........#...........#######. EV: 14Int: 18 #.#..)###...÷..........### ## SH: 0Dex: 17 .##..## ##.............#[hi # XL:  9 Next: 56% Place: Dungeon:4 ####.# ##.....@......## Noise: ---------  Time: 6975.7 (0.0) .# #<# #...#.....#..#### a) +3 dagger (freeze) ## #.# #..#########..##. Throw: 2 throwing nets # ### #..###..# ##.#..# ##...# #####..#..# ##...####...... ...# ####...####...###. #......# #..### ##[hj  ##....## #..# #  _You start resting. _HP restored. _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.[hr [h#s [hz [h| [hB9[h9[h:[hA[htC[hJ[hO[h P[hQ[hS,[hS[hU[hbA ##.)............ ####..)).........#..#### #.#.#.#..)###...÷...### ...##..## ##.......# #.∩.####.# ##.....)# [hcpI....# #<# #...#.....#..## ## #.# #..#########..# <.### ### #..# ##..# .## #.@# ##...# ##80.7 (5 ## #..# ##...####.. # #...# ####...####.. . #..## #......# #..## ).#.## #..# #...## #.##  ##..## #.†# [hd #...# ##. ##..# ##..[hKk[hk+1.7 (6[hr[ht [hu:_Found a battleaxe.[hr[h&wn[h6xB[h{[h}[h7}[h~[h[h1,[h[[h[h[h؃[h>[ha  You see here a +0 battleaxe.[h[h _[h[hm[h͘,[h[hԚ[ho,[hI[hUu#..<.### ### #..# ##..# ....## #..# ##...# ...## ##..# ##...### #..# #...# ####...#### ##.. .####..## #......# #. ....).## ##....## #. #....## #...## #. ##.##..## #. #.   #.....# ##..# # ..###.# ##.##  .# #.  #. ##..# ###.# ### [ht 90.7 (9  You now have enough gold to buy a crystal orcbow on D:5.  You can access your shopping list by pressing '$'.[h/1.7 (10.0)[h׶[h> _You now have 220 gold pieces (gained 5).[h_l3[h m[h&o[h_p[ht[hv[hv[hw[hMw[hx[hx[hx[hy[hz[hc{[h{[h{[hp}[h ~[h^~[h~[h[h,[h[hr[h,[hD[h[h0,[h[hR[h,[h@[h[h,[h [hҊ[ht,[h[h[h-,[h[h[hۏ,[h[h[h,[h[hÔ[h͕,[h[h|[hh[h[h-[h[h,[hF[hԝX[h[h9[hc[h[h[h#,[h[h,[h2[hk[h[h,[h[h[h,[h[h[h>[he[h[hD[h,[hD[h[h,[h+[h[he[h,[h9[h&,[h[h[h,[h[h[hG[h,[h*[h,[h6[h?[h[h [hR[h[h[h[h [h[h,[h^[h[h)[h[h[h\[h[h,[h{[h[h,[h[h[h,[h[hB[hF[hf[h,[h}[h[h,[hz[h[hc,[h[h[h,[h[h [hV ,[h^ [hrn[h,[hT[h[hi[h[h[h[hp,[h[h[hB[h>[h,[h<[h>[h[h [hX [h&$[h$%,[h%[h&[hK(B[h*[hA+,[h-[h.,[h.[h/[h[0,[h0[h1[h02,[h2[hA3[h3,[h4[hY5[h5,[h'6[h77[h7,[h/8[h8[hZ9[h9[h9[hG[hIB[h2PX[hXX[hGZ[hZ[h[[h_[[h_[h`,[h&a[he[h:f,[hzf[hj[h@k[hpk[hk[hp[hp[hp[hq[ht[hz[h X[ht[hn,[hȃ[h[h,[h'[h[h,[h[h[hA,[h[hB[h̒,[hZ[hb[hv,[h6[h[h,[hܟ[h[hs[h[h{[h[h.,[hӲ[h4[he[h[hƹ[h[h\,[h@[hp}  Things that are here:  a +0 club; a gnoll skeleton[hM[h _[h{[h%  [hHFYou see here a +2 flail of protection.[h[h  _[h[h[h,[h[hm[hB[h[h:,[h[h B[hD [h [hm [h [h# [hR [h# [hO [h [h [h [h [h> [h! [h^" [h" [h" [h4$ [h$ [h % [hm% [h& [h4' [h\' [h' [hu) [h* [h* [hc+ [h, [h- [h. [h. [h/ [h61 ,[hE2 [h3 [h 4 [hC4 [h4 [h5 [h7 [hc7 [h7 [h: a  You see here a +0 battleaxe.[h#< [h<  _[hN= [h> [h? [h? [hw@ [hA [h5C ,[hF [hG [hI [h# [hp$ [h$% [h% [h% [h#' [h' [h( [ho( [h) [hF* [hm* [h* [h+ [h, ,[h- [h+. [h. ,[h/ [h0 [hO1 [h1 [h1 [h3 [h3 [h3 [h'4 [hC5 [h5 ,[hs6 [hu7 [h8 ,[h8 [hm9 [h: B[hfX [hC^ X[he [hf ,[hf [hEo [ho B[hx [hmx ,[hx [h2 [h ,[h [hJ [h ,[h [hl [hȓ ,[hP [h [hA B[h^ ,[hͥ [h [h [h ,[h [hs [h" [hO [h [h [h ,[hZ [h [hT X[hd `[h- [h ,[hV [h [h ,[h [h [hO! [hv! [h! [hv' [hT( ,[h( [ho. [h*/ ,[h/ [h4 [h5 ,[h6 [h< X[hA [hB ,[hCC [hyG [hOH [hH [hH [huM [h3N [h`N [hN [hS [h U ,[hU [hSZ [hl[ [h[ [h:\ [h` [hd ,[he [hi [hGk ,[hk [hlq R  There is a stone staircase leading down here.[hr [h5s  _[hs [hz d  You see here 4 silver javelins.[hq{ [h{  _[h| [h [hˁ [h [hǂ [hۆ [hu [h [hY [h: [h [h [h [hz [hf [h [h [h [hÙ [h [he [h* X[h [h [h [h} [hϦ [hڧ ,[h [h [h ,[h [h [hw ,[h [h [hM [h [h [hz [hU ,[hʸ [h_ [h ,[h [h [h ,[h [h2 [hG [h [h' [h [hJ ,[h [h [h ,[h [hi [h [h [h [h{ [h [h [hy [h [ho ,[h! [hz [h* ,[h [h [h ,[h? [h [hp ,[h [h [h ,[h8 [h [h ,[h> [h; [h [h [hD [hC [h ,[hd [h; [h [h [hg [h? [h [h [h` [hL [h [h [h` [hW [h ,[hw [h [h ,[h [h [h [h [h [h [h [h [h [h> [hX [h [h [hJ [hu [h [hQ [h [h [h [h [h [h ,[h [h [h," ,[h# [h % [h{& ,[h+' [h( [h) ,[h* [h- [hhU B[hW [h,X ,[hX [h[ [h\ ,[h] [hb n[hjc ,[hc [he [h.f ,[hf [hKh [h i [hJi [hi [hj [hl ,[hm [hn [ho ,[ho [hp [hq ,[h|r [hs [ht [ht [hFu [hw [hy ,[hy [h| [h} ,[h[~ [h [h ,[h[ [hЂ [hă ,[hy [h [hx [h [h [h+ [h ,[h܉ [h [h ,[h4 [h [h [h׎ [h [h [h@ ,[h [h: [h B[hy [hI ,[h [hk [h? [h} [h [hz [hp [h [h [h* [hf ,[h՞ [h [h ,[h [h6 [h B[h  ####.. ### ###### # ##...#### #####.....## ###s # .##...####.######.... #. .....## ##.....@.# ##.. ....## ##..#### #.. ...>#####  #..# ....#  ..# ....############ #..# ....###......[..# #..# s   scorpion (asleep) ...## ##..........## ##.## #### ##).########..# ##.########...##..# ##.##7268.7 (277.0)98[h_ _[40m _A scorpion comes into view.[hK_####.###  ##### #  ##...## .##......## ####s.##. ##...####.######.#.## ##......@# ##..### ##..##### #..#># #### #..# [h# ##......[..# #..# [hH70.7 (1.0)[h[hк[h ##....#######....####.####  ##...## .#.....## ####s# #...####.######.@........##.......##...### ##..##### #.#..# .># #####  # ######### #..#  [..# #..# ...........## ## ##).########..# [h1 Y1[h/Q##....#####.####.##...##.##### ..##.##...## #.##......## ####s.##. ...####.######.#....### ##.##.##..# .## ##..##### ##.#..## ># #### # # # #..# ## ##.## ##.## # # ##).#..# ##.## #[hy[h&2[h[h#[h2x  The helpless scorpion fails to defend itself.  You skewer the scorpion like a kebab!!! You freeze the scorpion!  You kill the scorpion![h ~q†[h6603.5 (0.8[hJ[h [h&P_The Council accepts your kill.[h_3[hV`[ha[h(c[hc,[hhX[hjd  You see here a scorpion corpse.[hAl5 _[hl[hm[hn,[ho[hun[hu,[hv[hx[hwz,[hz[h[hg,[hƃ[h#,[h[h: _You now have 230 gold pieces (gained 10).[hX[h[hV[hl[h[h[h=[hŧ[hɫ[hk####  #..##  [h##..##  #### ##..## ..#####..#### ## g...@.......## ### .#######.....## [hu#####....# .  ##...#[hu# ######...#[hɲ.# ##...## ##...# [hdg   goblin (asleep) .[h.#####.....## ####†...# # ...##...####.######.......# [h8t......## ##.......##....# ##[ha![hE089.5 (16.0)[h -90.5 (17[h>[hu _A goblin comes into view. It is wielding a +0 dagger.[h #### #..## ##..#### #### ##..[h~.#####..#### ##.g..@........## .#.....## # ###....# ..# ##...# ..## ##### #...#.# ##...## ##...#.#####.....## ####†...# #...##...####.######.......##......## ##.##....# [h[h.gg====1.0)[h [h( _The goblin shouts![h #### #..## ##..## #### ##...#####..#### ##.g.## .#.....##### ###....# ...# ##...# >..## ##### #...#.# ##...## ##...# #...#####.....## ####†...# ##...##...####.######.#  ##......## ##.##....#[hc(  You lunge at the goblin, in a flurry of attacks.  You closely miss the goblin. You hit the goblin. You freeze the goblin.  The goblin is severely wounded.[h[h@<=---[hs2[hg[hT _The goblin closely misses you.[hu3  You completely miss the goblin.The goblin is severely wounded.[h4 I---3.3 (0.8[h9 [h4< L _The goblin misses you.[h  You puncture the goblin! You freeze the goblin.  You kill the goblin![hC)[h-4.0 (0.7[h t _The Council accepts your kill.[h, #### #.. ##..## #### ###....#####..#### ##..## [h .#.....##### ###....# ....# ##...# .>..## ##### #...# .....# ##...## ##...# .#...#####.....## ####†...# ###...##...####.######[h}.# # ##......## ##.##....#[h[h5-5.0 (1.0[h*[h2O _You see here a +0 dagger.[hZD  _[h h[h= `[hz &[h B[h [h [h [hg [h [hg ,[h [h [h- B[h >  You see here a +0 dagger.[h1 [hu  _[h [h [h ,[h [hA [h ,[h{ [h2 [hi [h B[hE [h B[hj [h X[h [h X[h/ J[hz@ [hA ,[hB [h^P X[h W [hW ,[hpX [hOa [hTb B[hnk [hl ,[hPl [h=u [hu [hv [hLv [h [h ,[h [hV X[hە X[h [h B[hj X[h! [h1 ,[h [h [h ,[hq [h [h} ,[h [hF X[h} [h} B[h2 [h B[h3 [h B[h [h= B[h[hB[h}[h,[hG[h0[h,[hJ[hy'[h>)B[h0[h1[hN2,[h4>X[h][hjX[hm[h\n[hn[h-p[hsw[hsx,[h1y[h][hˆ,[hv[hڎ[h,[h[h޿[h,[h[h[h[hB[hL[hP[h[h>[h[hA,[h+[hi[h[h<[h[h[h,[h8[h$[h%,[ht%[hF-[h.,[h/[h5[h8B[hH=[h.?B[h[h,[hN[hc [hD[h[h[hJ[h5,[h[hZ[h[h/[h[h$[h%,[h@&[h -[h"/,[h!0[h6[hR8,[hh9[h?[hBB[h J[hJ[hK[hK[h R[hS,[hT[h[[h[,[h ][hb[hdB[hei[hj,[h l[hp[hIq[hq[hr[hYx,[h4[h`[h~[h,[h[h[h[hf[h[hڴ[h,[h[h[h[h[hA[hO[hi,[h[h[hy,[h[hw[h[hD,[h[hK,[h[h[hB[h[h,[h[hn[h,[h[hq[h,[h [hZ[h,[h[h$[h.,[h[h[hE,[h[h[hgB[h|[hB[h1,[h[h[h_[h},[h,[h,[hy[h[h5,[h[h[h_,[hb[hx[h,[hr[h[hS,[h[h [hG ,[h [h+ [hI[h[h[h@  There is an open door here.[hA[h _[h#[h([h[## #..# ##.#.#...# ##..###..#.#...# ##..##..##.##..# ##......# .g#  # ###......#._.  # ###........#...  #..........##.##.  ##...###.....#.#..  #..### ##....#@#.#  -42934.0)#..# ###..#.#.#   ##.###..#'#.#  ##.#......#  ...## #..#####  #### ###..    ##[h;\%...##   ###...##   ##...###  305 _Found a sparkling altar of Nemelex Xobeh.[h3   There is an open door here. _[h:#..............#  .........###...†##  ......#### ######  #.....# #.....##  .....^.#  .......## #######  ........# #.....#  .####...# #.#'#@##  50.0 (20.0) ## ##..# #.#.#..#[3[h:@9;49m   #..# ##.#.#...#  #..###..#.#...#  #..##..##.##..#  #......# .g# ###......#._. ###........#... #..........##.##. 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[h####...   7[hd[h[h2 s #.#  #####.#  ###...†##  ......#### ######  ##.....# [hD3  ##.....##  ##.....^.#  #.[hk3 X## #  [h3 .# #..@..# [h3  [h3 ####...# #.#'#.## [h3  .[h4 ### ##..# #.#.#..#  [hA4 ## #..# ##.#.#...#  [hc4 # #..###..#.#...#  [h4 }# #..##..##.##..# [h5  # #......# .g# [hG5  [hj5 # ###......#._.  #[h5 X ###.#... [h5 ( [h? [hA &8[hI [h_N [h [h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain[hP 12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone[h o0% [?] toggle between ability selection and description.[h[h[hX# ##############.#  benj the Fighter #####..............#  Kobold of Wu Jian **.... ...........###...†##  Health: 59/59 ======================== [hb##......#### ######  Magic: 16/16 ========================##.....#  AC: 10Str: 6  [h##.....##  EV: 14Int: 18 [hx##.....^.#  SH: 0[hqDex: 17 #........## #######[h2  XL:  9 Next: 60% Place: Dungeon:4 ..........# #..@..#[hA  Noise: ---------  Time: 7458.0 (0.0) [hb ...####...# #.#'#.##  a) +3 dagger (freeze) [h.### ##..# #.#.#..#[he  Throw: 2 throwing nets [h## #..# ##.#.#...# [h ##..###..#.#...# ##..##..##.##..# [h*u  ##......# .g# [h:  # ###......#._.   # ###........#...   _The Council accepts your kill. _You see here a +0 dagger. _You see here a +0 dagger. _There is an open door here. _Found a sparkling altar of Nemelex Xobeh. [h_There is an open door here.[hE  You feel drained.You fade into invisibility![h P: 55/55 (59)9.0 (1Contam Drain Invis [h [h_ L _You are very lightly contaminated with residual magic.[hѣ #.#  .#  ###...†##  #[h6......#### ######  ##.....#  ##.....##  #.....^.# [hd .## #  # #...@.#  ####...# #.#'#.##  ### ##..# #.#.#..#  # #..# ##.#.#...#   #..###..#.#...#   #..##..##.##..#  [h #......# .g#   ###......#._.  [h ###.#...  [h[hC60[hv#X###..............#  .........###...†##  #### ######  #  #.....# .....^.#  .......## #######  #.....#  .####...# #.#'#@## ## ##..# #.#.#..#   #..# ##.#.#.  #..###..#.#...#  #..##..##.##..#  #......# .g#  ###......#._.  ###........#...  #...##.##. [h]%[hb&%1[h+[hf-[hݳ [h% Really walk into a travel-excluded area? Y - Yes  N - No[h;........###...†##  benj the Fighter .....#### ######  Kobold of Wu Jian **.... .....#  HP: 55/55 (59) ======================== .....##  MP: 16/16======================== ....^.#  AC: 10Str: 6 ......## #######  EV: 14Int: 18 .......# #.....#  SH: 0Dex: 17 ####...# #.#'#.##  XL:  9 Next: 60% Place: Dungeon:4 # ##..# #.#.#.@#  Noise: ---------  Time: 7461.0 (0.0)#..# ##.#.#...#  a) +3 dagger (freeze)[3[h<4m#..###..#.#...#  Throw: 2 throwing nets#..##..##.##..#  Contam Drain Invis #......# #.g# ###......#._.  g   Ijyb (wand, asleep, unable to see you) ###........#... #..........##.##. #...###.....#.#.. _There is an open door here. _Found a sparkling altar of Nemelex Xobeh. _There is an open door here.  You feel drained.You fade into invisibility! _You are very lightly contaminated with residual magic.[h7K@2.0 (1[hZ[h u#### ######  #  # ^.#  .## #######  #.....#  ###...# #.#'#.#  ##..# #.#.#..  #..# ##.#.#. #..###..#.#...#  #..##..##.##..#  #......# #.g#  ###......#._.#..#  ##........#...  ...##.##. ...###.#..  .### #.#.#  3[h, [hD [hdž #^...## #######.# #..... ####'#.##  ##.#..## #..# #.##...##.##....# #.g##._.#.. ##... ..#.##.###.....#.#.### ##.# ###[h[hT%4[h[h[hz '#^...## #######.# #..... ####'#.##  ##.#..## #..# #.##...##.##....# #.g##[hj I._.#.. ##... ..#.####.....#.#.### ##.# ### ## #..#'[hI   You fade into invisibility!You are very lightly contaminated with residual magic.  You lunge at Ijyb, in a flurry of attacks.  The helpless Ijyb fails to defend herself.  You perforate Ijyb like a sieve!!! You freeze Ijyb!  You kill Ijyb!)6-25 _The Council accepts your kill.[ho [hڷ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   k - Spellcasting   5.1   6.0   0          [h:  b - Staves   0.0   1.2  -1   l - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   m - Fire Magic   2.7   3.0   0   d - Throwing   0.0   0.8  +1   n - Ice Magic   1.2   2.0   0  [hf      o - Earth Magic   0.0   1.0   0  [h & e - Short Blades   5.0   3.6  +3       f - Long Blades   1.7   1.4  -2   p - Evocations   5.2   4.2  +2   g - Ranged Weapons   0.0   0.6  +3      [h         [hH  h - Armour   0.0   1.4  -2       i - Dodging   2.4   2.1  +2  [ho }    j + Stealth[h 4.7   2.5  +4      [h _    [hԹ         [h2 !            [h^         [h The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[h G[=] set a skill target  [hn }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h"E [hMG [hN ....##  benj the Fighter ...^.#  Kobold of Wu Jian **.... .....## #######  HP: 55/56 (59) =======================- ......# #.....#  MP: 16/16======================== ###...# #.#'#.##  AC: 10Str: 6[hO ##..# #.#.#..##  EV: 14Int: 18#..# ##.#.#...#  SH: 0Dex: 17#..###..#.#...#[h@O   XL:  9 Next: 62% Place: Dungeon:4#..##..##.##.@#[hhO   Noise: ---------  Time: 7465.0 (0.0)#......# #.)#[hO   a) +3 dagger (freeze)###......#._.#..#[hO   Throw: 2 throwing nets ##........#...#..#  Contam Drain Invis ..........##.##..# [hO ...###.....#.#..   .### ##....#.#.#   .# ###..#.#.# [hP v  ###..#'#.#   [h:P _You are very lightly contaminated with residual magic.  You lunge at Ijyb, in a flurry of attacks.  The helpless Ijyb fails to defend herself.  You perforate Ijyb like a sieve!!! You freeze Ijyb!  You kill Ijyb! [hbP __The Council accepts your kill.[hU 3[hZ [h)\ [h  ^...## #######.# #..... ####'#.##  ##.#..## #..# #.##...##.##....#  ##._.#.. ##... ..#.####.....#.#. ##......#  [h; [h *6.0 (1[hr [h|  y - a wand of flame (30) (gained 17 charges)  Things that are here:6=7.0 (2[hq J _a +0 club; a +0 leather armour[h ...^.#  benj the Fighter [hX.....## #######  Kobold of Wu Jian **.... ......# #.....#  HP: 56/56 (59) ======================== ###...# #.#'#.##[hz  MP: 16/16========================[h##..# #.#.#..##  AC: 10[hStr: 6#..# ##.#.#...#  EV: 14[hتkInt: 18#..###..#.#...#[h8  SH: 0Dex: 17#..##..##.##..#  XL:  9 Next: 62% Place: Dungeon:4#......# #.@#  Noise: ---------  Time: 7467.0 (0.0)  ###......#._.#..#[hi  a) +3 dagger (freeze) ##........#...#..#[h  Throw: 2 throwing nets ..........##.##..#[h  Contam Drain Invis ...###.....#.#...#[hū .### ##....#.#.#   [h.# ###..#.#.#   ###..#'#.#   ##......# [h> y - a wand of flame (30) (gained 17 charges)  Things that are here: [h\n_a +0 club; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get item[hzpItems here:  a +0 club; a +0 leather armour.  The floor, spattered with blood.[h> j....................[hBp _a +0 club; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get item  Items here:  a +0 club; a +0 leather armour.  The floor, spattered with blood.  Reduced exclusion size to a single square.  Removed exclusion.[hB...^.#  benj the Fighter .....## #######  Kobold of Wu Jian **.... ......# #.....#  HP: 56/56 (59) ======================== ###...# #.#'#.##  MP: 16/16========================##..# #.#.#..##[h(  AC: 10Str: 6#..# ##.#.#...#  EV: 14Int: 18#..###..#.#...#  SH: 0[h?wDex: 17#..##..##.##..#[hV  XL:  9 Next: 62% Place: Dungeon:4#......# #.@#[hp  Noise: ---------  Time: 7467.0 (0.0)  [h###......#._.#..#  a) +3 dagger (freeze) [hV##........#...#..#[h  Throw: 2 throwing nets ..........##.##..#[h  Contam Drain Invis ...###.....#.#...#[hT .### ##....#.#.# [he  .# ###..#.#.#[h^   ###..#'#.#   ##......# [hn-  [h<_a +0 club; a +0 leather armour  [hPress: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +0 leather armour.  [h'The floor, spattered with blood.  [hCReduced exclusion size to a single square.  Removed exclusion.[h[h2[h. _[h/[h/[h0[h4[h]6[h^:P _[h);[hU;[hJ<[h=[hP?,[hD[hF[h H[hEH[hH[hDJ[hK,[hK[hR  #..# ##.#.#...#  #..###..#.#...#  #..##..##.##..#  #......# #.)####......#._.#.. [h'Sa##........#...#.. ..........##.##.. ...###.....#.#...## .### ##....#.#.#@.# [hMS.# ###..#.#.##..# #..#'#.# #... [huS# #......# ### # #..#####  [hSg###..#  ##...## [hSn ###...##  ##...### [h[ 72.0 (5  You now have enough gold to buy a scroll of enchant weapon on D:6.  You can access your shopping list by pressing '$'.[h\*3.0 (6[h_[hEb? _You now have 245 gold pieces (gained 15).[h`SI[haT[hU[hXB[hX[h Y[hY[hqInvis  _You flicker for a moment. _You now have 257 gold pieces (gained 12). _You flicker back into view.[h,[h[h[h[h"[h,[h[h[h([hm[h[h[h[hF[h[hߖ[h[hڗ[h=[h[h-[ha[hŚ[h@  There is an open door here.[h[h _[hA[h5[h[hy[h[h&[h ,[h [h .### ##..# #.#.#..## ## #..# ##.#.#...# # #..###..#.#...# # #..##..##.##..# [hm# #......#...#.)#  ###......#._.#..# # ###........#...#..# [hx #..........##.##..# [h ##...###.....#@#...## 97.0 (2[h 4.0) [h #..### ##....#.#.#..## ### [h_\ #..# ###..#.#.##..###.#  ##.## #..#'#.###....## #..# #......# ###### ...## #..#####[hb #### ###..#[h?  ##...##[h&  [h<###...## [h[h[ _Done exploring.[h 3[h [hJ# ..0.0).#.#...#.##..###.'#.###.....[h$ [h) [h+ E _Done exploring.[h[hmWhere to? (Tab - D:4 @ (x,y), ? - help) [hD D - Dungeon  T - Temple [h}[h6[?25h[?0c.### ##..# #.#.#..##  benj the Fighter ## #..# ##.#.#...#  Kobold of Wu Jian **.... ##..###..#.#...#  HP: 56/56 (59) ======================== ##..##..##.##..#  MP: 16/16======================== ##......#...#.)#  AC: 10Str: 6 # ###......#._.#..#  EV: 14Int: 18 # ###........#...#..#  SH: 0Dex: 17#..........##.##..#  XL:  9 Next: 62% Place: Dungeon:4##...###.....#@#...##  Noise: ---------  Time: 7497.0 (0.0)#..### ##....#[[h40m.#.#..## ###   a) +3 dagger (freeze)#..# ###..#.#.##..###.#   Throw: 2 throwing nets##.###..#'#.###....##   Contam Drain ##..##......# ######  ...###..#####   #######..#  ##...##  ###...##   _You now have 257 gold pieces (gained 12). _You flicker back into view. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) [h [?25l[?1c[hn *6 _Drain[h b_You flicker back into view. _There is an open door here. _Done exploring. _Your magical contamination has completely faded away.[h   There is an open door here. _[h& ,[h ,[h1 [h [h [h [h' [h [h [h ,[hF [h_- X[h1 [h\7 [h[8 [h8 ,[h9 [he< X[h1A X[hD [hjF ,[hF [hI [hCK ,[hO ,[h%P [hYP [hU n[hhW [hW [hW [hX [hxZ [h[[ [h[ [h\ [h^ [h_ B[ha [hb ,[hXc [hd [hg B[hh [h]j ,[hyk [hYo B[h p [hOr [h s ,[h't [hw B[h{ n[h d  You see here 4 silver javelins.[h [h  _[h [hk Y  There is a stone staircase leading down here.[h [h P _[h 5[hE [h B[hs# l _You climb downwards.  There is a stone staircase leading up here.[h=$ [h9 ' _[h: [h)= [hB B[htB Y  There is a stone staircase leading down here.[hD [h|H P _[h 6[hV [h ,[h [h  .# #######...... .ß## #≈≈....... .#.# #≈∩≈#..... ...# #≈≈≈#.###..## #.# #####.# #..#  ...# ##.....# #..#  .### #..##### #..#  .# #.########..#### .# #.###....@..... 5340.0) ## ###.##..####.#.#.# ###......## ##)#.#.# ###.....##### ##..#.#.## ......### #........#.^.# ##........#[hN S .....## #.........# ..############.#.####.## .......................# _You climb downwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.[hI[h#Q0.0) _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.Done exploring.[hf[hShopping list: 22 items, total cost 6345 gold pieces  a - [D:4] 18 gold a scroll labelled APNOARR XAFOECWb - [D:1] 28 gold a scroll of identify  c - [D:1] 42 gold a scroll of teleportationd - [D:6] 50 gold 3 curare-tipped darts [h e - [D:5] 67 gold a +0 dagger of holy wrathf - [D:1] 105 gold a scroll of enchant armour (unknown)  g - [D:5] 118 gold a +1 robe of positive energy  h - [D:5] 120 gold a glowing dagger [hEy i - [D:5] 126 gold a +1 helmet  j - [D:1] 144 gold a runed falchion [hi k - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  l - [D:6] 160 gold a twisted granite ring  m - [D:6] 168 gold 3 scrolls of fear (unknown) [h n - [D:1] 195 gold a runed rapier  o - [D:5] 216 gold a crystal orcbowp - [D:6] 240 gold a scroll of enchant weapon  q - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  r - [D:6] 480 gold a sack of spiders  s - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3} [h t - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  u - [D:5] 1040 gold a manual of Evocations You have 257 gold pieces [h0V[!] travel|examine|delete items [a-v] choose item[Esc] exit[h [h [hj benj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 10Str: 6EV: 14Int: 18[h 7SH: 0Dex: 17XL:  9 Next: 62% Place: Dungeon:6Time:Drain _You climb downwards. [h _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. [h_There is a stone staircase leading up here. _Done exploring.[h3[h[h8B[h#: _[h`5[h`a[h~c[hd[he[hv _You climb upwards.  There is a stone staircase leading down here.[hw _[hy[h|{[hO~,[h[hс[h,[h [h[hE,[hފ[h{[h,[h[hW  There is a stone staircase leading up here.[h[h0[h$ _[h;[h }4[h _You climb upwards.  There is a stone staircase leading down here. _[hu [h3 [h ,[h [h [h [h [h_ [h [h. [hs [h" [h [h ,[hF [h [h ,[h [hN [hy ,[ha [h [h ,[h [h [h| ,[he [hP [h ,[h [h  [h ,[h [hu [h ,[h`7 ~[hA X[hB [hH B[hJM k  You see here a +2 flail of protection.[hR 5 _[hW [h\ }  Things that are here:  a +0 club; a gnoll skeleton[h*b 5 _[h,f ,[hh ,[hs ,[h-t ,[hZu [huw [h>y ,[h-z [hP Y##.#########..################.......## [h ##.............##...).)##### ..........########.).......###### ########### ####..)).........#.####.#.#.#..[###...÷..[hح j#.......##..## ##.....#.##.@.####.# ##.... Noise: --------- 7574.0 (37.0)[h® o#.#.....# #<# #...# a) +3 dagger (freeze)#.##.#.## #.# #..## Throw: 2 throwing nets##..<.### #### #..##....## #.# #..##...## #.## ##..###..## ##.## #...###..## #..####..###...## ##....).##[hm [h [h j _There is an entrance to Hupp's Antique Scrolls here.[ht[hDWelcome to Hupp's Antique Scrolls! What would you like to do?  a -  36 gold a scroll of identifyb -  36 gold a scroll of identify  c $  18 gold a scroll labelled APNOARR XAFOECW  d -  18 gold a scroll labelled JUCAUXA USESE  e -  18 gold a scroll labelled QEURUFA PANEP  f -  18 gold a scroll labelled TOLIOTZ VIARR You have 257 gold pieces. After the purchase, you will have 239 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list[hw  a -  36 gold a scroll of identify  d +  18 gold a scroll labelled JUCAUXA USESEmarked items [hk&  c +  18 gold a scroll labelled APNOARR XAFOECW  d +  18 gold a scroll labelled JUCAUXA USESE21[h+  c +  18 gold a scroll labelled APNOARR XAFOECW  e +  18 gold a scroll labelled QEURUFA PANEP03[h&   e +  18 gold a scroll labelled QEURUFA PANEP  f +  18 gold a scroll labelled TOLIOTZ VIARR185[hsl X Purchase items for 72 gold? (y/N)[h\1  b -  36 gold a scroll of identify bB[hN[h [h(2##.#### benj the Fighter#####..##Kobold of Wu Jian **....##############.......##HP: 56/56 (59) ======================== ##.............##...).)#####MP: 16/16======================== [hI..........########.).......###### AC: 10Str: 6 ########### ####..)).........#. EV: 14Int: 18####.#.#.#..[###...÷.. SH: 0Dex: 17#.......##..## ##..... XL:  9 Next: 62% Place: Dungeon:4#.##.@.####.# ##.... Noise: ---------  Time: 7574.0 (0.0)#.#.....# #<# #...# a) +3 dagger (freeze)#.##.#.## #.# #..## Throw: 2 throwing nets##..<.### #### #..# Drain#....##[[hFm #.# #..##...## #.## ##..###..## ##.## #...###..## #..####..###...## ##....).## _You see here a +2 flail of protection.  Things that are here: _a +0 club; a gnoll skeleton [h _There is an entrance to Hupp's Antique Scrolls here.  l - 2 scrolls labelled QEURUFA PANEP (gained 1)  H - 2 scrolls labelled APNOARR XAFOECW (gained 1)[h   Things that are here: _a +0 club; a gnoll skeleton _There is an entrance to Hupp's Antique Scrolls here.  l - 2 scrolls labelled QEURUFA PANEP (gained 1)  HAPNOARR XAFOECW (gained 1)  q - a labelled TOLIOTZ VIARR; u - a scroll labelled JUCAUXA USESE[h[[h}[hg _Thank you for shopping at Hupp's Antique Scrolls![h&[hRead which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon [h^+ i - 3 scrolls of teleportation  l - 2 scrolls labelled QEURUFA PANEP  m - a scroll of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE [hV D - a scroll labelled OJORIB ISAPT  H - 2 scrolls labelled APNOARR XAFOECW [h M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selected[h[h [h##.#### benj the Fighter#####..##Kobold of Wu Jian **....##############.......##HP: 56/56 (59) ======================== ##.............##...).)#####MP: 16/16======================== ..........########.).......###### AC: 10Str: 6 ########### ####..)).........#. EV: 14Int: 18####.#.#.#..[###...÷.. SH: 0Dex: 17#.......##..## ##..... XL:  9 Next: 62% Place: Dungeon:4#.##.@.####.# ##.... Noise: ---------  Time: 7574.0 (0.0)#.#.....# #<# #...#[hP  a) +3 dagger (freeze)#.##.#.## #.# #..## Throw: 2 throwing nets##..<.### #### #..# Drain#....## #.# #..##...## #.## ##..###..## ##.## #...###..## #..####..###...## ##....).## _a +0 club; a gnoll skeleton _There is an entrance to Hupp's Antique Scrolls here.  l - 2 scrolls labelled QEURUFA PANEP (gained 1)  H - 2 scrolls labelled APNOARR XAFOECW (gained 1)  q - a scroll labelled TOLIOTZ VIARR; u - a scroll labelled JUCAUXA USESE _Thank you for shopping at Hupp's Antique Scrolls![h  As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings.[h;P^5.0 (1Will/2 Drain[hxY[h[7 _It was a scroll of vulnerability.[h;f[hjDRead which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - a scroll of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - a scroll labelled OJORIB ISAPT  H - 2 scrolls labelled APNOARR XAFOECW [hOk M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selected[hm[h~t[h|##.#### benj the Fighter#####..##Kobold of Wu Jian **....##############.......##HP: 56/56 (59) ======================== ##.............##...).)#####MP: 16/16======================== ..........########.).......###### AC: 10[h}\Str: 6 ########### ####..)).........#. EV: 14Int: 18####.#.#.#..[###...÷.. SH: 0Dex: 17#.......##..## ##..... XL:  9 Next: 62% Place: Dungeon:4[h}#.##.@.####.# ##.... Noise: ---------  Time: 7575.0 (0.0)#.#.....# #<# #...# a) +3 dagger (freeze)#.##.#.## #.# #..## Throw: 2 throwing nets##..<.### #### #..# Will/2 Drain#....## #.# #..##...## #.## ##..#[h}K##..## ##.## #...###..## #..####..###...## ##....).##H - 2 scrolls labelled APNOARR XAFOECW (gained 1)  [h ~q - a scroll labelled TOLIOTZ VIARR; u - a scroll labelled JUCAUXA USESE _Thank you for shopping at Hupp's Antique Scrolls!  [h=~As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.[h_ ######.).######..#.##.@.###.#.#..<.#####...######As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust.[h.*6.0 (1[h[hV _You feel momentarily disoriented. It was a scroll of revelation. [h)  [hInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  x - a +2 short sword of venom Missiles (go to first with ()  [h( j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  [hMagical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  [h g - a +4 ring of slaying (worn) Wands (go to first with /)  [h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h [hȨ [h ##.#### benj the Fighter#####..##Kobold of Wu Jian **....##############.......##HP: 56/56 (59) ======================== ##.............##...).)#####MP: 16/16[h \======================== ..........########.).......###### AC: 10Str: 6 ########### ######..)).........#. EV: 14Int: 18####.#.#.#..[###...÷.. SH: 0Dex: 17#.......##..## ##..... XL:  9 Next: 62% Place: Dungeon:4#.##.@.####.# ##.... Noise: ---------  Time: 7576.0 (0.0)#.#.....###<# #...# a) +3 dagger (freeze)#.##.#.####.# #..## Throw: 2 throwing nets[hN !##..<.######## #..# Will/2 Drain#....######.# #..##...## #.## ##..###..## ##.## #...###..## #..####..###...## ##....).## _Thank you for shopping at Hupp's Antique Scrolls!  As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.[h 3[hA [h [hq 7.###... ##.# #### #####..## ############.......## #....##...).)##### .........########.).......####### [hr ########## ######..)).........#..####.#.#.#..[###...÷#.....@.##..## ##..#.##.∩.####.# ##.....#.#.....###<# #...#..##.#.####.# #..#####..<###....######.# #..##...## #.## ##..###..## ##.## #...# # ##..## #..####..## # [h{ `..##...).#####.).#####...#.#######.<.######[h| *7.0 (1[h^ [h [hlM##..##..## #.####... ##.# #### #####..## #############.......## #.....##...).)##### .........########.).......####### ########## ######..)).........####.#@#.#..[###...÷......##..## ##.#.∩.####.# ##.........###<.#.#.##.#.####.# #..###.###[h[h%8[h5[h[h [hE dDrop what?39/52 slots (_ for help) Hand Weapons (select all with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} [h  x - a +2 short sword of venom Missiles (select all with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (select all with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance [h  J - a +2 robe Magical Staves (select all with |)  e - a staff of earth Jewellery (select all with "=)  g - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top][h (1 turn)  a - a +3 dagger of freezing (weapon)  x + a +2 short sword of venom[Enter] accept (1 chosen)[h] page down [PgUp|<] page up [Esc] exit[top][h[h[hY##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.##### HP: 56/56 (59) ========================#####..##MP: 16/16======================== ##############.......##AC: 10Str: 6 #.............##...).)##### # EV: 14[hrInt: 18 .........########.).......####### SH: 0Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)[h-#.......##..## ##...... a) +3 dagger (freeze)#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..#####..<.######## #..##....######.# #..##...## #.## ##..###..## ##.## #...# # As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom.[h3[hK[h[hz [h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   k - Spellcasting   5.1   6.0   0          [h 6 b - Staves   0.0   1.2  -1   l - Hexes   5.2   6.0   0   c - Unarmed Combat   0.0   1.0   0   m - Fire Magic   2.7   3.0   0  [h  d - Throwing   0.0   0.8  +1   n - Ice Magic   1.2   2.0   0  [h R    [h o - Earth Magic   0.0   1.0   0  [h" 6 e - Short Blades   5.0   3.6  +3      [h  f - Long Blades   1.7   1.4  -2   p - Evocations   5.2   4.2  +2   g - Ranged Weapons   0.0   0.6  +3      [h         [h . h - Armour   0.0   1.4  -2      [hd  i - Dodging   2.4   2.1  +2      j + Stealth4.7   2.5  +4          [h a    [h         [h _    [h a    [h         [hB The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [ho [?] Help[=] set a skill target  [h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets [h  [hU  [h ##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.##### HP: 56/56 (59) ========================#####..##MP: 16/16======================== ##############.......##AC: 10Str: 6 #.............##...).)##### # EV: 14Int: 18 .........########.).......####### SH: 0Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)#.......##..## ##...... a) +3 dagger (freeze)[0;10 [h$ m#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..#####..<.######## #..##....######.# #..##...## #.## ##..###..## ##.## #...# # As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom.$[he $[h|h [Shopping list: 21 items, total cost 6327 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrathe - [D:1] 105 gold a scroll of enchant armour (unknown)  f - [D:5] 118 gold a +1 robe of positive energy  g - [D:5] 120 gold a glowing dagger $[hBi  h - [D:5] 126 gold a +1 helmet  i - [D:1] 144 gold a runed falchion  j - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  k - [D:6] 160 gold a twisted granite ring  l - [D:6] 168 gold 3 scrolls of fear (unknown)  m - [D:1] 195 gold a runed rapier  n - [D:5] 216 gold a crystal orcbow  o - [D:6] 240 gold a scroll of enchant weapon  p - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  q - [D:6] 480 gold a sack of spiders  r - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  s - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  t - [D:5] 1040 gold a manual of Evocations $[hi  u - [D:5] 1040 gold a manual of Invocations You have 185 gold pieces [!] travel|examine|delete items [a-u] choose item[Esc] exit@[h|@[hJ@[h*##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....@[hs###.##### HP: 56/56 (59) ========================#####..##MP: 16/16======================== @[hً##############.......##AC: 10Str: 6 #.............##...).)##### # EV: 14Int: 18 .........########.).......####### SH: 0Dex: 17 @[h 8########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4@[h3####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)#.......##..## ##...... a) +3 dagger (freeze)@[h#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..#####..<.######## #..#@[h#....######.# #..##...## #.## ##..###..## ##.## #...# # As you read the scroll labelled QEURUFA PANEP, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  @[hAs you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom.@[h@[hm@[h@[h@[h @[h @[h+@[hF _Unknown command.@[hwi  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.B[hRNescribe what?B[h Wall Jump Vaults off an adjacent wall towards enemies, striking all enemies adjacent to the landing spot and taking two turns to complete the motion. Range: N/A This ability costs: nothing.L[hd  Ability - describe what? CostFailuref - Evoke InvisibilityDrain12% L[h 2 a - Wall JumpNone0%   Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.L[h L[hT 9##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.#L[h #### HP: 56/56 (59) ========================#####..##MP: 16/16======================== ##############.......##AC: 10L[h Str: 6 #.............##...).)##### # EV: 14Int: 18 .........########.).......####### SH: 0L[h!2Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)#.......##..## ##...... a) +3 dagger (freeze)#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 DrainL[h!#.##.#.####.# #..#####..<.######## #..##....######.# #..#L[h"#...## #.## ##..###..## ##.## #...# # L[hG"A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. L[hw"q_You feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom. L[h"1_Unknown command.L[h+P  Okay, then.L[hU,L[h3L[h5. _T[hTT[hWWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple T[hyT[h- [?25h[?0cT[h-##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.#T[h#### HP: 56/56 (59) ========================#####..##MP: 16/16======================== T[h##############.......##AC: 10Str: 6 T[h;#.............##...).)##### # EV: 14T[h̍BInt: 18 .........########.).......####### SH: 0Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4T[h####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)#.......##..## ##...... a) +3 dagger (freeze)T[h##.##.∩.####.# ##..... Throw: 2 throwing netsT[hW#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..#####..<.######## #..##....######.# #..#T[h#...## #.## ##..###..## ##.## #...# #T[hɎ As you read the scroll labelled APNOARR XAFOECW, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom. T[h_Unknown command. _Okay, then.What level of the Dungeon? (default 4, ? - help) Z[h [?25l[?1cZ[h J feel momentarily disoriented. It was a scroll of revelation. _You drop a +2 short sword of venom.Unknown command. _Okay, then.  What level of the Dungeon? (default 4, ? - help) Okay, then.Z[hV Z[h Z[h . _[[h 3[[h\ _Unknown command.][he ][ho VInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +1 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |)  e - a staff of earth ][hyp Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v[hSv[hXv[ha##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.##### HP: 56/56 (59) ========================#####..##MP: 16/16======================== ##############.......##v[hbvAC: 10Str: 6 #.............##...).)##### # EV: 14Int: 18 .........########.).......####### SH: 0Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4v[hDb####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)#.......##..## ##...... a) +3 dagger (freeze)v[hqbL#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..###v[hac##..<.######## #..##....######.# #..##...## #.## ##..###..## ##.## #...# #  _You drop a +2 short sword of venom. _Unknown command. _Okay, then.What level of the Dungeon? (default 4, ? - help) _Okay, then. _Unknown command.v[hkv[hkv[hFwv[hxy[hh-y[h5.Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple z[hmz[hg}5##..# ##..## benj the Fighter#.####... Kobold of Wu Jian **....##.##### HP: 56/56 (59) ========================#####..##MP: 16/16======================== ##############.......##AC: 10Str: 6 #.............##...).)##### # EV: 14Int: 18 .........########.).......####### SH: 0Dex: 17 ########## ######..)).........#.. XL:  9 Next: 62% Place: Dungeon:4####.#@#.#..[###...÷... Noise: ---------  Time: 7579.0 (0.0)z[hq~#.......##..## ##...... a) +3 dagger (freeze)#.##.∩.####.# ##..... Throw: 2 throwing nets#.#.....###<# #...#. Will/2 Drain#.##.#.####.# #..#####..<.######## #..##....######.# #..##...## #.## ##..###..## ##.## #...# #  _Unknown command. _Okay, then.What level of the Dungeon? (default 4, ? - help) _Okay, then. _Unknown command.Okay, then.z[hz[hD _{[h!{[hShopping list: 21 items, total cost 6327 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrathe - [D:1] 105 gold a scroll of enchant armour (unknown)  f - [D:5] 118 gold a +1 robe of positive energy  g - [D:5] 120 gold a glowing dagger  h - [D:5] 126 gold a +1 helmet  i - [D:1] 144 gold a runed falchion {[hi j - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  k - [D:6] 160 gold a twisted granite ring  l - [D:6] 168 gold 3 scrolls of fear (unknown)  m - [D:1] 195 gold a runed rapier  n - [D:5] 216 gold a crystal orcbow  o - [D:6] 240 gold a scroll of enchant weapon  p - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  q - [D:6] 480 gold a sack of spiders  r - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  s - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  t - [D:5] 1040 gold a manual of Evocations  u - [D:5] 1040 gold a manual of Invocations {[hYou have 185 gold pieces [!] travel|examine|delete items [a-u] choose item[Esc] exit[h& [h' [h+ jbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 10Str: 6EV: 14Int: 18SH: 0Dex: 17[hJ, XL:  9 Next: 62% Place: Dungeon:4Time:Will/2 Drain _Unknown command. _Okay, then.What level of the Dungeon? (default 4, ? - help) _Okay, then. _Unknown command. _Okay, then.[h. [hR/ [h`5 [h? [hC [hH : _[hM [hR ,[hQU [h0Y [h] ,[h^ [hs   What level of the Dungeon? (default 4, ? - help) Okay, then. _Unknown command. _Okay, then.Things that are here:  a +0 club; a gnoll skeleton _[h} n[h~ [h ,[h [hȃ [h ,[hl [h W  There is a stone staircase leading up here.[h [hÓ P _[hw ;3[h% ,[h [h l _You climb upwards.  There is a stone staircase leading down here.[hE [hٳ  _[h [h [hʷ [h [hv [h [h޻ ,[h [h [h [hȿ [h [h6 [h [h7 [h [hq [h [h [h? [h [hm ,[h [h [h [h [h+ [h [h ,[h [h [h ,[h4 [hj [h" ,[h% [h) [hR ,[he [h W  There is a stone staircase leading up here.[h [h [h $ _[h [hQ2[hr,[hvl _You climb upwards.  There is a stone staircase leading down here.[h[h _[h [h[h.[hr[h [ha$,[h$,[h([h+B[h9.[hS1B[ht6X[h8B[h8[h:[h_<[h<-Drain[h<[h?You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone [h.@ostaircase leading down here. _You feel your willpower return.[hfA3[hA[h![h[h0[hT[h[hv[h[h[h [hX ,[h [hB[hc[h[h,[hP[h[hB[h[hb,[h[h[h [h![h"[h"[hU#[h$[h%,[h&[h([h6),[h)[h+[h,[h,,[h.[h/[h/[h0[h[1[h82[hl2[h2[h4[h58X[h8,[hL9[h:[h;,[h<[h >[hp?,[h@[hgA[hB,[hG[h"Im  There is a stone staircase leading up here.[hI[h########## Throw: 2 throwing nets#.##........#.##.########.############.##..............# ## #.############## #. #.......##. [h[ht _There is an entrance to Simissep's Magic Scroll Emporium here.[h Welcome to Simissep's Magic Scroll Emporium! What would you like to do?  a $  105 gold a scroll of enchant armour (unknown)b $  28 gold a scroll of identify  c -  14 gold a scroll of noise (unknown)  d -  14 gold a scroll of noise (unknown)e -  105 gold a scroll of revelation  f -  105 gold a scroll of revelation  g -  133 gold a scroll of silence (unknown)  h $  42 gold a scroll of teleportation  i $  42 gold a scroll of teleportation You have 185 gold pieces. You are short 32 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list[hϽ a + e - f - g -  After the purchase, you will have 80 gold pieces.marked items [hbS Y Purchase items for 105 gold? (y/N)[ha $  28identify  b -  14 gold a scroll of noise (unknown)  d -  105 gold a scroll of revelation  e - f -  133silence (unknown)  g $  42 gold a scroll of teleportation 80 gold pieces. You are short 32 gold pieces for the purchase.hshopping listH[h [hEbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 10Str: 6EV: 14Int: 18SH: 0Dex: 17###################### XL:  9 Next: 62% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 7639.5 (0.0)[h4#.#################### a) +3 dagger (freeze)#>########## Throw: 2 throwing nets#.##........ Drain#.##.########.############.##..............# ##[hl #.############## #. #.......##.  _You feel your willpower return. _There is a stone staircase leading up here. [h_You climb upwards. _There is a stone staircase leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.[h]  x - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium![h[hM[hh _You can access your shopping list by pressing '$'.[hViRead which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - a scroll of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - a scroll of enchant armour  D - a scroll labelled OJORIB ISAPTH - a scroll of revelation  M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selected[h [h [h Abenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 10Str: 6EV: 14Int: 18SH: 0Dex: 17###################### XL:  9 Next: 62% Place: Dungeon:1[hw#.(..@................ Noise: ---------  Time: 7639.5 (0.0)#.#################### a) +3 dagger (freeze)#>#[h######### Throw: 2 throwing nets#.##........ Drain#.##.#######[h#.############.##..............# ## [h+#.############## #. #.......##.  _There is a stone staircase leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.  [hPx - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.[hW$[hs&Enchant which item? Armour  c - a +0 helmet (worn)  E - a +1 robe of fire resistance (worn) [h& G - a +2 chain mail of poison resistance[?] describe selected[h[h [hGEbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 10Str: 6EV: 14Int: 18SH: 0Dex: 17###################### XL:  9 Next: 62% Place: Dungeon:1#.(..@................ Noise: ---------  Time: 7639.5 (0.0)[h%o#.#################### a) +3 dagger (freeze)#>########## Throw: 2 throwing nets#.##........ Drain#.##.########.############.##..............# ## #.############## #. #.......##.  _There is a stone staircase leading down here. _You see here 4 javelins. _There is an entrance to Simissep's Magic Scroll Emporium here.  x - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.[h c  As you read the scroll of enchant armour, it crumbles to dust.[h3140.5 (1[h[hN _Your +1 robe of fire resistance glows green for a while.[h##.(..∩)#.##># ##.# #.#.# #.##.#.# #.# ##.# #.[hQ#.# #.#[h[h8%1[h[hY[hod [hl Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  [hm A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Magical Staves (go to first with |)  e - a staff of earth Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) [hm DWands (go to first with /)w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[h9n 7[top][h#e - a staff of earth. A staff that increases the power of earth spells cast by its wielder. If the wielder is skilled in Evocations and Earth magic, they can fracture the ground beneath those struck by it, dealing substantial damage - though much less to creatures which fly. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 [h$This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 2.2 XLs. Damage rating: 9 (Base 5 x 90% (Str) x 113% (Skill) + 4 (Slay)). It falls into the 'Staves' category. It is a one-handed weapon. You took it off a hobgoblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[ht[hg[hɦBbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 11Str: 6EV: 14Int: 18SH: 0Dex: 17####################### XL:  9 Next: 62% Place: Dungeon:1[hM#.(..∩@...............) Noise: ---------  Time: 7641.5 (0.0)#.##################### a) +3 dagger (freeze)#>########### Throw: 2 throwing nets#.##......... Drain#.##.#########.############.##..............# ### #.############## #.. #.......##.#  _There is an entrance to Simissep's Magic Scroll Emporium here.  [h=x - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe of fire resistance glows green for a while.[hZ[hZ*2.5 (1[h[h@T  x - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe of fire resistance glows green for a while.[h! drop a staff of earth.[hfInventory: 37/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)w - a wand of warping (4)  y - a wand of flame (30) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h[h:[hbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================AC: 11Str: 6EV: 14Int: 18SH: 0Dex: 17####################### XL:  9 Next: 62% Place: Dungeon:1#.(..∩@...............) Noise: ---------  Time: 7642.5 (0.0)#.##################### a) +3 dagger (freeze)#>########### Throw: 2 throwing nets#.##......... Drain[h#.##.#########.############.##..............# ### #.############## #.. #.......##.# x - a scroll of enchant armour  Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe of fire resistance glows green for a while. _You drop a staff of earth.[hP[hMx[hyWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon  T - Temple [h,[hD= [?25h[?0c[h=Fbenj the FighterKobold of Wu Jian **....HP: 56/56 (59) ========================MP: 16/16========================[h=AC: 11Str: 6EV: 14Int: 18SH: 0[h>Dex: 17####################### XL:  9 Next: 62% Place: Dungeon:1[hb>o#.(..∩@...............) Noise: ---------  Time: 7642.5 (0.0)#.##################### a) +3 dagger (freeze)#>########### Throw: 2 throwing nets#.#[h>#......... Drain#.##.#########.############.##..............# ### #.############## #.. #.......##.# Thank you for shopping at Simissep's Magic Scroll Emporium! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe of fire resistance glows green for a while. [h+?s_You drop a staff of earth.  What level of the Dungeon? (default 1, ? - help) [h@ [?25l[?1c[h~ 46[h# [h[hL[h@E _[h_You can access your shopping list by pressing '$'.  As you read the scroll of enchant armour, it crumbles to dust.r +1 robe of fire resistance glows green for a while. [hG`_You drop a staff of earth.  There is an entrance to Simissep's Magic Scroll Emporium here.[h[h} _[hG[hN[h,[h[h[h!,[h![h$]  You see here 4 javelins.[h&[h"' _[h*[h+[h$-,[h .[h/Y  There is a stone staircase leading down here.[h?f _[h82[h{9[h:,[h(;[hEl _You climb downwards.  There is a stone staircase leading up here.[hF[h.G _[hG[hI[hJ[hJ[hsK[hM[hfN[hN[hO[h$Q[hQ[hQ[h*R[hT[hT[hU[hmU[hW[hAX[hX,[hZ[hO[,[h[[hL][h ^[hO^[h^[hU`[h0a,[ha[hXc[hc,[hc[hre[hjfB[hg[h|h,[hh[h8j[hj,[hCk[h^l[h m,[hwm[hn[h:o,[ho[hVq[hr,[hs[ht[hu[hu[hv[hw[hHx[hpx[hx[hy[hSz,[hz[h{[h{[h%|[ha|[h}[h}[h}[h~[h~[hP[h}[h[hc[h,[h^[h[[h[h([hj[h [hЄ[h-[hb[h[h[h0,[h [h[h[h [h[h:[hc[h[hK[hs[h,[hY  There is a stone staircase leading down here.[h0[hڏ[hW$ _[h[h3[hA[h][h[hL[hl _You climb downwards.  There is a stone staircase leading up here.[h[hP _[h[h[h,[h[ho[h,[hS[h[h,[hY[h[hn[h[h[hx[h",[h[hӢ[h,[h[h[hǥ[h[h1[hI[h,[hP[h9[hݩ[h [hS[hW[h&[hT[h[h[hj,[h[h You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone st[hH8aircase leading up here.  down here.[h[h[h$ _[hp[h4[h[h [hӢ[h![hThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  up[h$[hz _[h`[h![h,[hq[h[h,[hu[hup _There is a stone staircase leading down here. _You climb downwards.up  Things that are here:  a +0 robe; a +0 club[h [h _[hy[h[hj,[hb[h[hV[h~[h9[h[h,[hp[hn[hK[hp[h[h[h[h[h[h4[hZ,[h [hd  You see here an adder skeleton.[h[h+ _[h[h:[h(,[h[h[h,[hr[h [h,[h[h:[h25  There is a stone staircase leading down here. _[h7`;5[haB[henl _You climb downwards.  There is a stone staircase leading up here.[hp[h~p _[hnq[hs[ht[ht[hu[h|w[hx,[hy[h{[ho|,[h}[h [h,[ht[h@Y  There is a stone staircase leading down here.[h[h[h;$ _[h[h6[h'[hq,[h[h> ..# #######......# .ß## #≈≈..........# [h .#.# #≈∩≈#........# ...# #≈≈≈#.###..### ##.# #####.# #..# ...# ##.....# #..# .### #..##### #..# .# #.#..#### .# #.###....# 730.0 (87.5) ## ###.##..####.#.#.# [h####......## ##)#.#.# ###.....##### ##..#.#.## ......### #........[h8# ....^.# ##........# [hZ.....## ## ..############.#.####.## [h}[.......................# _You climb downwards.[h[hd[h _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.do[hwn here. _You climb downwards. _There is a stone staircase leading up here.[hB 3[hC [h^E [hHG [h~K P _[hK ,[hM [hN [hQ ,[hR [hY ...# #######......# #ß..ß## #≈≈...# ##..#.# #≈∩≈#........#  #....# #≈≈≈#.###..###  ####.# #####.# #..# [hY  #...# ##.....# #..#  #.### #..##### #..# ###.# #.########..#### ....# #.###.@..<.....#3.0 (3.0) .#### ###.##..####.#.#.# [hZ R.# ####......## ##)#.#.# .#####.....##### ##..#.#.###......### #........# .......^.# ##........# .>......## #...# .....###.#.####.## ...#[hZ [h` [h.b [hz[hz[hz{[h|[h}[h|~[hn[hR  ##..#.# #≈∩≈..#  #....# #≈≈≈#.###..###  ####.# #####.# # #...# ##.....# #.. # #.### #..##### #..# #####.# #.########..#### ##....# #.###....<.....#.#### ###.##..####.#.#.# ##.# ####.....@## ##)#.#.#5.0 (2.#####.....##### ##..#.#.## [...#......### #........# .........^.# ##........# #..>...... #..#############.#.####.## .............# )..##..####.....##....#.!...# (####....######....#[h[h[ha I[h [h  .# ##..#.# #≈∩≈#..# .# #....# #≈≈≈#.###..### .# ####.# #####.# #..# .# #...# ##.....# #..# .## #.### #..##### #..# ..#####.# #.########..#### ..##....# #.###....<.....# ..##.#### ###.##..####.#.#.# #.##.# ####...@..## ##)#.#.#7 #..#.#####.....##### ##..#.#.## ##[...#......### #..#..^.# ##..# ###..>......## #..# ..##.#.####.## ..# ##)..##..####.....##....#.!...# <[h$ [30m)(####....#..#####....#[h6B[hB,[hD[hE[hyE[h2J[hM .# ##..#.# #≈∩≈#.# #.# #....# #≈≈≈#.###..### ..# ####.# #####.# #..# [hN#.# #...# ##.....# #..# ..## #.### #..##### #..# #..#####.# #.########..####.##....# #.###....<.....# #..##.#### ###.##..####.#.#.# #[hJN`#.##.# ####..@...## ##)#.#.#8.0 (1  #..#.#####.....##### ##..#.#.##[hyN#[...#......### #.#.^.# ##.# [hOZ####..>......## #.# .#.#.####.## .# ###)..##..####.....##....#.!...# .<)(####....#.#####....#[hO[h/V[h,X[h[hk[h[h)[h9[h[h[h% #.# #....# #≈≈≈#.###..###.# ####.# #####.# #..# #.# #...# ##.....# #..#.## #.### #..##### #..# .[h#..#####.# #.########..#### ....##....# #.###....<.....# ##..##.#### ###.##..####.#.#.#  ##.##.# ####......## ##)#.#.# # #..#.#####....@##### ##..#.#.##9 [hر####[...#......### #........# .............^.# #.# #####..>......## .# ...........############.#.####.##......................#  ####)..##..####.....##....#.!...#  #.<)(####........#####....#[h   .)#..#.....#..# ###### [h[h[h[h  #.#.# #....# #≈≈≈#.###..### .#..# ####.# #####.# #..# ∩.#.# #...# ##.....# #..# .#..## #.### #..##### #..# #.#..#####.# #.##..####.##....# #.###....<.....##..##.#### ###.##..####.#.#.# # ##.##.# ####......## ##)#.#.# ## #..#.#####...@.##### ##..#.#.40 .####[...#......### #..^.# ##.#..>......## #..####.#.####..#)..##..####.....##....#.!... ##.<)(####....#.#####[hq .... #.)#..#.....#.# [h_m3[hn[hCo[h,q[hq[hv[hIx,[hx[h9 .#.#.#.# #....# #≈≈≈#.###..# ..#.#..# ####.# #####.# #..# .#.∩.#.# #...# ##.....# #..# ..#.#..## #.### #..##### #..# [h%Y.#.#.#..#####.# #.########.....##....# #.###....<... ..####..##.#### ###.##..####.#. #.## ##.##.# ####......## ##)#. #..## #..#.#####@....##### ##..#.3.0 (3 [h{##..####[...#......### #  ##...^.# #####..>......## #[h^F...############.#.## .#######)..##..####.....##....#.! ##.<)(####....#...##### ####.)#..#.....#...# [h[h[h[h 3[h [h [hu [h ,[h  #..#.#..# ####.# #####.# #.. #.#.∩.#.# #...# ##.....# #.. #..#.#..## #.### #..##### #.. #.#.#.#..#####.# ####.. .[h ........##....# #.###....<.. #..####..##.#### ###.##..####.# ##.## ##.##.# ####......## ##)#  #..## #..#.#####.....##### ##..#  ##..####[...#..@...### #...4.0 (1 [h'  ##..............^.# # ##########..>......## [hS ................############.#.## #..................#######)..##..####.....##....#.[h  ### ##.<)(####........########.)#..#.....#.[h .# # ......##.##.###.#>..##[hL [hC [h [h3[hȸ[hS[h[hF[hn[hn[h,[h[h #)..........##....# #.###. #####..####..##.#### ###.##..## # ##.## ##.##.# ####......##  #..## #..#.#####.....##### # ##..####[...#......### # ##..............^.# #############..>......## #. ....................############. [hB#####..................8.0 (4 ......#######)..##..####.....## ##.<((####....#.........#  ######.)#..#.....#........... ######.##.###.#>..##...#######.##.###............### #....##...##...#.##...###....#)....#...#[hc####........)........#[h[ho[h[hR 3[h6T [hV [hHY [hY [h] [hb M..##.#.#.#..########)..........##....# #.###... #[hFc ####..####..##.#### ###.##..####.## ##.##.# ####......## # #..## #..#.#####.....#######..####[...#......### [hoc t ##..............^.# [hc ##############..>......## .....############[hc 9.0 (1 #####.......................... [hc ......#######)..##..####.....##.. [hd ####### ##.<((####....#.........# Drain.#.....[h4d [hd [hm [h(o [hc[h[h $[h#([h([h>)[h,[h4rM..###..#.#..## #.### #.. #..##.#.#.#..########)..........##....# #.###... #####..####..##.#### ###.##..##[h4j##.## ##.##.# ####......## # #..## #..#.#####.....#######..####[...#......###  ##..............^.[h5j# ##############...## [hV5.....############ #####.......................... [h5......#######)..##..####.....##.. Drain..#.....#[h5[h8#50 _You climb downwards[h9. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone st[hD9Xaircase leading up here. _down here.[h5I[hyGX1 _[hNThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here.  You climb downwards. [hίQ You hear the roar of battle.[hg/  --more--[h   #... .... .... ....##  7 ....@#   .....# [hQ  ..c~~~~ .#.~##.# c   centaur (asleep)  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever![h [h [h, *8 (1.8[h+0 [h: _The walls and floor vibrate strangely for a moment. _There is a stone staircase leading up here.[hr#........#.#.###....<##...@.##........c~~~~~[h~#.#.~##.##.#.~# g.g   goblin (asleep)[h([h+20[h[hw _A goblin comes into view. It is wielding a +0 hand axe.[h7$+#........#.#.## #....<# #.....##[h$ #..@.........c~~~~~##.#.~##.# #.#.~# g. # #.~# ##[h,[h-%3[h2[h4[hS#........#.# ......## #....<# #.....###.#........#...@c~~~~~###.#.~##.# #.#.~# g. #.#.~#  #.[hZj .~# ### .# .#[h _There is a stone staircase leading up here. _A goblin comes into view. It is wielding a +0 hand axe.  You spin and attack the centaur.  The helpless centaur fails to defend itself.  You impale the centaur!! You freeze the centaur!  You kill the centaur![h-C)[h; ealth: 56/59 --84 _The Council accepts your kill.Your life force feels restored.[h|[h5h _Your Stealth skill increases to level 5![h'[h,]Read which item? Scrolls  f - 2 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - a scroll of poison [h,  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - a scroll labelled OJORIB ISAPTH - a scroll of revelation  M - a scroll labelled ZAXZEIZAZO [!] read|quaff|evoke[?] describe selected[h[h=[hbenj the Fighter#...Kobold of Wu Jian **.........#Health: 56/59 ======================--......#Magic: 16/16 ========================......##AC: 11Str: 6#....<#EV: 14Int: 18#.....##SH: 0Dex: 17#.#........XL:  9 Next: 68% Place: Dungeon:7#...@)~~~~~[h&Noise: ---------  Time: 7754.8 (0.0)###.#.~##.#a) +3 dagger (freeze)#.#.~# g.Throw: 2 throwing nets#.#.~##. .~# ### .# .#[hyThe helpless centaur fails to defend itself.  You impale the centaur!! You freeze the centaur!  You kill the centaur! _The Council accepts your kill.Your life force feels restored. _Your Stealth skill increases to level 5![h[ ,,,,,,,,,,,,* ********,,,,,,* ,,,,,,,,,,,,***#...,,,,,,,,,,* ,,,,,,,,,,,,,,****,,>,,* ,,,,,,,,,,,,**,,,,,* ,,,,,,,,,,,,..*,,,,,* ,,,,,,,,,,,,#.***,*** ,,,,,,,,,,,,#.****,* ,,,,,,,,,,,*[h \>,,,,* ,,,,,,,,,,,*~~,,* ,,,,,,,,,,,**~,** ,****,**,,,,.##.#.~#.g.*~,******* ** *,**,,**.##.#.~#g∩,*~,*,,,,,, * *,**,,,*.##.#.~#.,,*~,*,,,,,,**,*,,,,,,,*,*,~*****~,*,,,,,, g   goblin (asleep)[h]*,,*,,,,,,,*,*,~~~~~~~,*,,,,,,*,**,,,,,,,*,,,,,,,,,,,*,,,,,,**,**,,,,,,,,,,,,,*,,,,**,,,,,,As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.[hP]+5.8 (1[hc[hYnw _A goblin comes into view. It is wielding a +0 hand axe.[h*Dn* *,,,,,,* ***#...,* .....#****,,>,,* *......# *,,,,,* .### *,,,,,* #.#....<## ***,*** #.#.....##****,* *#.#.,,,,* *#....@~,,* *###.#.~##.#*~,** [hDY****,**,,,,.##.#.~#.g.*~,* * *,**,,**.##.#.~#g∩,*~,*,  *,**,,,*.##.#.~#.g,*~,*,  **,*,*,*,~*****~,*,gg 3 goblins (asleep) # *,,*,*,*,~,*, # *,**,*,*, #**,**,*,,,,**,[hiZ .#.#.##.#.~#.g##.#.~#g##.#.~#.gA goblin comes into view. It is wielding a +0 hand axe.[h [T7=6[h3`[hct _The goblin moves out of view. _You see here a +0 orcbow.[hh* * * ********* ***#...,,,,,,,,,,* ,.....#****,,>,,* *......# *,,,,,* .......### *,,,,,* #.#....<## ***,***#.#.....###***,* *#.#...@....,,,,* *#....)~~~~~~~,,* ,,,,,,,,,*###.#.~##.#*~,** [h/i**,**,,,,.##.#.~#.g.*~,**********,**,,**.##.#.~#g∩,*~,*,*,**,,,*.##.#.~#.g,*~,*,*  **,*,*,*,~*****~,*,*  *,,*,*,*,~~~~~~~,*,* [hi[ *,**,*,,,,,*,*[hq[hr-7 _[hx[hz[h):* **,,,,,* * *,,,,,,* ***#...,* .....#****,,>,,* *......# *,,,,,* .### *,,,,,* #.#....<## ***,*** #.#.....####**,* *#.#.* *#....)~,,* [h:p*###.#.~##.##~,** ,**,,,,.##.#.~#.g.#  *,**,,**.##.#.~#g∩g#  *,**,,,*.##.#.~#.g,*~,*,* gg 2 goblins (asleep) **,*,*,*,~*****~,*,* [h:*,,*,*,*,~,*,* *,**,*,*,*[hMP[hP&8[hW[h[w _A goblin comes into view. It is wielding a +0 hand axe.[h Q* **,,,,,* * *,,,,,,* ***#...,* .....#****,,>,,* *......# *,,,,,* .### *,,,,,* #.#....<## ***,*** #.#.....#####*,* *#.#.* *#....)~,,* *###.#.~##.##~,** [hM `,**,,,,.##.#.~#.g.# *,**,,**.##.#.~ *,**,,,*.##.#.~#.g,*~,*,* [h) [h) &9[h`0 [hM3 [hwg* ********,,,,,,* ***#...,,,,,,,,,,* ,.....#****,,>,,* *......# *,,,,,* .......### *,,,,,* #.#....<## ***,*** #.#.....######,* *#.#...........,* *#....)~~~@~~~.,* *###.#.~##.##~.** **,,,,.##.#.~#.g.#~,********* ,**,,**.##.#.~#g∩g#~,*,,,,,,,* ,**,,,*.##.#.~#.g. ,*,,,,,,,*,*,~*****~,*,* gg 4 goblins (asleep) [hh,*,*,*,~~~~~~ **,*,,,,,,,,,, **,,,,,,*,,,,*[h_or  You enter the shallow water.  Moving in this stuff is going to be slow.[h7p[hp[hq[hzyg.g.gg.gggg[hG{T8=====[h{W60Water [h@[h+ _The goblin shouts! x3[hP  You puncture the goblin! You freeze the goblin.  You kill the goblin![h [h [hE [hr cgg.∩. 3[h ,1.6 (0.8[h [h  [h( P_The Council accepts your kill.[h[O  You hit the goblin. You freeze the goblin.[h\[hbg.=---2.3 (0.7[h}}p _The goblin is almost dead.[hJ \  Your unstable footing causes you to fumble your attack.[hK C---3.0[h`Q [hZ W _The goblin completely misses you.[hX  You hit the goblin. You freeze the goblin.  You kill the goblin![h ) 2The Council accepts your kill.[hS9=7[h][h= _The goblin hits you but does no damage.[hJ **#...,,,,,,.....#****,,>*. *,,,.###.#....<## ***,**.######,* *.........)~~~~g~~##.#.~##@##~.* ,**,,,,.##.#.~#.g.#~,***********#.∩.#~,*,,,,,,,,.,,,,,,,*,*,~####~~~~~ *,,,,,,,,,,,,,,,*,,,,***,**,,*[h M_The goblin hits you but does no damage.  You lunge at the goblin. You barely miss the goblin.You spin and attack the goblin repeatedly.[h )   goblinYou hear a splash.[h^ f6--5.3 (1.6[h [hx _The goblin hits you with a +0 hand axe. The goblin misses you.Things that are here: [h D_a +0 hand axe; a +0 hand axe[h|  You puncture the goblin! You freeze the goblin.  You kill the goblin![h\)6.1 (0.8 _The Council accepts your kill.[h  ,,.....#****,,>*. *,,,.###.#....<## ***,**...######,* *#.#..............)~~~~)~~.##.#.~##)##~.* ,**,,,,.#.@.#~,***********[h ∩.#~,*,,,,,,,,. ,*,,,,,,,,*,**,,,*,***,,,,,,,*[hٜ [hZ ^7=--[hz 7.1 (1.0[hi [h^ Q _You see here a +0 hand axe.[hg *. *,,,.###.#....<## ***,**.######,* *...........)~~~~)~~##.#.~##)##~.* ,**,,,,..).#~,***********,,,,,,,,.,,,,,,,*,*,~#### ,,,,,,,,,,*,****,,,*,,,,,,****[hnp[h9qG-8 _[hv[hzc _There is an empty arch of ancient stone here.[h )M,,****,,>* .......### *,,,,,<## ***,***,..#######..............)~~~~)~~., ,,,,,,*##)##~.** ,,********∩*,,,*.##.#.~#... ,*,,,,,,,*,*,~#####~,*,,,,,,,*[h@ [h -9 _[h: [h Q _You see here a +0 hand axe.[h?tM***#...,,,,,,,,,,****,,>* .......### *,,,,,..<## ***,***,#.#.....#######...............)~~~~)~~., ,,,,,,*###@##~.** ,,).#~,*********∩ ,**,,,*.##.#.~#...#~,*,,,,,,,*[h[h_.70 _[h[ho  Things that are here: _a +0 hand axe; a +0 hand axe[h f* ********* ***#...,,,,,,,,,,* ,.....#****,,>,,* *# *,,,,,* .......### *,,,,,* #.#....<## ***,***#.#.....######.* *#.#............* *#....)~~~~@~~..* ,,,,*###.#.~##)##~.#* **,,,,.##.#.~#.).#~$#******** **,,**.##.#.~#.∩.#~,# **,,,*.##.#.~#...# *,*,*,~#####,*,*,~~~~~~~,*,,,,,,,,*,,,,[h r  You enter the shallow water.  Moving in this stuff is going to be slow.[h 8=1Water [h [h _Found 14 gold pieces.  Things that are here: _a +0 hand axe; a goblin corpse[h* * * ********[h* ***#...,,,,,,,,,,* ,.....#****,,>,,* *[h# *,,,,,* .......### *,,,,,* [h'#.#....<## ***,***#.#.....######.# [hI*#.#........@...# *#....)~~~~)~~..# [hp,,,,*###.#.~##)##~.## [h1,,,,.##.#.~#.).#~$#******** ,,**.##.#.~#.∩.#~.#[hE*.##.#.~#... ,[h9*,*,~##### ,[h+*,*,~~~~~~~ [h,*[hP&,,,,,[hT2.7 (1.6 _[h[h[h* **,,,,,* * *,,,,,,* ***#...,[hC* .....#****,,>,,* *......# *,,,,,* .### *,,,,,* #.#....<## ***,#** [he#.#.....######.# *#.#.# *#....)~~~~)~~..# *###.#.~##)##~.## ,,,,.##.#.~#.).# ,,**.##.#.~#.∩.#[h$0 [hB30[h [h|[hr* **,,,,,* * *,,,,,,* ***#...,* .....#****,,>,,* *......# *,,...* .### *,,..,* #.#....<## ***.#** [hes#.#.....######.# *#.#.# *#....)~~~~)~~..# *###.#.~##)##~.## .##.#.~#. [hs[h)[hہ59=[h64[h[h[hs ********,**#...,,,,,,.....#****,,>*. *,,....##,#.#....<## ***.#*.######.# *.........)~~~~)~~##.#.~##)##~.#,..).#~$#******** ,**∩.#~.#,,,,,,, ,,. ,,,,,,,,,,,*,,,,**,,,,,,,*[hJ}[h}&5[hH[h.[h"} **#...,,,,,,.....#****,,>*. *,,....##,#.#....<## ***.#*.######.# *.........)~~~~)~~##.#.~##)##~@##,..).#~$#******** ,**∩.#~.#,,,,,,,[h|}#~.# ,,,,,,,,**,**,,***,,,,,,,*[h[hچ&6[h[h̐[h ,,.....#****,,>*. *,,....##,#.#....<## ***.#*.######.# *.........)~~~~)~~..###.#.~##)##~.##,..).#~@#******** ,**[h∩.#~.#,,,,,,, ,,.~~~.# ,,,,,,*,**,,,*,***,,,,,,,*[h<7[h[h=8.7 (2 _You now have 94 gold pieces (gained 14).[hp" [h" [h5$ [h{* [hg3 X[h6 [h6 [h7 [h9 [h< ,[h= [h> [hF [* *,,,,,* * **,,,,,* * ********,,,,,,* ***#...,,,,,,,,,,* ,.....#***#..>..#......# *.....*.......### *,...,*#.#....<## **#.#**#.#.....######@# [hiG n81.7 (3#.#............# *#....)~~~~)~~..# *###.#.~##)##~.##.##.#.~#.).#~.#******** **.##.#.~#.∩.#~.#*.##.#.~#...#~.#[hG *,*,~#####~.#*,*,~~~~~~~.#[hXO [hO +2.7 (4[hU [h@Y ; _Found a stone staircase leading down.[h 3[hʟ [hޣ [h" [h B[h ,[h [ha [h [h [h_ [hW [h ,[hI [hظ [h B[h [hj [h [h [hR [h ,[h< [h [h O ******* #..%..* ***** #.....*,,* #.....*,,* #.....*,,* ##@....#[h 9.7 (7,,,* ****####......# ,,,,***#.............# ,[h2 ,,,,,.....#####..>..#[hO ,,*......# #.....# ,,,,.......### #.....#[h ,,,#.#....<## ###.####.#.....######.#*#.#............#[h [h] ,90.7 (8[h [h 0 _Found a rimehorn talisman.[h 3[h$ [h [hW [h~ ,[h" [h ,[h [h [h! [h%" [h" [h$ [h%' ,[h' [h( [h+ ,[h, [h, [hv/ ,[h/ [h0 [h3 ,[hJ4 [h5 [hM8 ,[h8 [h< [h_? [h? [h? [h@A [hJD ,[hD [hE [hH ,[h,I [hJ [hM ,[hM [hS [hmW ,[hX [hY [h.] [ho] [hL^ [hS` [hSe [he [hf [hh [ho ,[h!q [hx [h} ,[h  [h [h ,[h [h [h [h [h [h_ [h [h [h [h3 [h   You now have 103 gold pieces (gained 9).[hm [h+ = _You see here a +0 sling.[hB 3[h [h [h [h [h [hM [h [hb [h [ht [h ,[h [hl [hz B[h> [h ,[h [h^ [h ,[h [hq [h ,[h [h [h ,[h~ [h [h# ,[h$ [h, [hN2 ,[he4 [h5 [h; ,[h= [h@ [hD ,[hF [hI [hM ,[hO [hR [hcW [hW [hY [h\ [hc ,[h>e [ho [h$y [hz [hN} [h [h ,[hd [hǑ [h ,[h [hB [h ,[h ,[h -******* #..)...#****,,,,,*###......#**,,,,,,,,,PPPPPPPP.#**,,,,,,,,,,.P.....P.# #######[ht *,,,,,,,,,,P.PPP.P.P.####......  *,,,,,,,,,,..P...P..........###  *,,,,,,,,,.PPPPP.P.P.#......#  *,,,,,,,,,...P...P.P........### [h  *,,,,,,,,,,P.P@PPP.P.#.#....<## [hν 6 *,,,,,,,,,.......P.P.#.#.....##  *,,,,,,,,,PP.PPP.PPP##.#....... [h ##*,..,,,,,,...P.5...P*#....)~~~~ .##...,,,,,,PPPPPPPPP,*###.#.~##) ..#..,,,,,,,****,**,,,,.##.#.~#.) 5   white imp (asleep) [h G...#,,,,,,,** *,**,,**.##.#.~#.∩ ..>#*,,,,,,* *,**,,,*.##.#.~#.. ...#******.# **,*,,,,,,,*,*,~###[h 1833.7 (43.0)[h{ [h %4.7 (44[h [h \ _A white imp comes into view.[hR%****,,,,,*###......# **,,,,,,,,,PPPPPPPP.# #**,,.P.....P.# ########*,,P.PPP.P.P.####.......*,..P...P..........####*,.PPPPP.P.P.#......#  *,[h...P...P.P........###*,P.P.PPP.P.#.#....<##  *,.....@.P.P.#.#.....#*,PP.PPP.PPP##.#........ #*,.....P.5...P*#....)~~~~)[h17...,,,,,,PPPPPPPPPP*###.#.~##)#..,,,,,,,****,*#...,.##.#.~#.).,,,,,,,** *,**,,**.##.#.~#.∩. .[hat>#** *,**,,,*.##.#.~#...[h#******.# **,*,,,,,,,*,*,~#### .########.## *,,*,*,*,~~~~~[h4[h15.7 (1.0)[h[hq[hI@**,,,,,,,,,PPPPPPPP.# ## **,,.P.....P.# ########. *,,P.PPP.P.P.####........ *,..P...P..........##### *,.PPPPP.P.P.## *,...P...P.P........### # *,P.P.PPP.P.#.#....<## # *,.......P.P.#.#.....#### *,PP.PPP@PPP##.#......... *,.....P.5...P##....)~~~~)~ #...,,,,,,PPPPPPPPPP####.#.~##)## #..,,,,,,,**##.##.....##.#.~#.).,,,,,,,** #.**..##.##.#.~#.∩.# >#** *,**,,,*.##.#.~#...# .#******.# **,*,,,,,,,*,*,~##### ########.## *,,*,*,*,~~~~~~ ..........# *,**,*,,,,,,,,,[h'T55[h+.=6[h6V _The white imp hits you but does no damage.[h[hʗ-7.5 (0.8[hʢ[hQ _You closely miss the white imp. The white imp barely misses you.[h)  You closely miss the white imp.  The white imp gestures at you.[hu [hc 0=8.3[h [h D _The puff of frost hits you but does no damage.[hKc  You barely miss the white imp.[hm  The white imp gestures at you.[h4[h_4-----9.0 (0.7[h@'[hR+1 _The puff of frost hits you![h+j  You puncture the white imp![hc50=----7[hQ[h] _The white imp is almost dead.[hYz  You hit the white imp.  You kill the white imp![h^j.[ha99-40.4[hSk[hn^ _The Council accepts your kill.[h [h [hy[h[h/ ,[h,[hr[h[hY[h}N1=[h[h[h[h [h$,[h'[hA,[h,K2=[h.[h43,[hT5[h9[h3:[h7<[hh@,[hB[hHk3=[h[h[h,[h[h"[h[h[hW[hz[hB[h>[h?,[h[h*[h;[hz[h[h[h,[h`[hg[hX[h*,[hU[h[h,[h[h[h,[h[h}[h'"[hk"[h#[h&[h%*,[h*[h<,[h/[h0[h0[h2[h5[h5[haz _You now have 108 gold pieces (gained 5).[hb,[h\f,[hf[hUg[hk[hn[hn[hio[hp[ht[h@t[ht[h+y[h{[h{[hU|[h}[hQ,[h[h[h݈,[hd[h[h,[hq[h[hc,[hؒ[h[hs,[h[h[h՜,[hO[h[h,[h=[h[h,[hP[hl[hH,[h&[h[hɶ,[hF[hK[h[hռ[h[h[h[hZ[h[hf[hl,[h[h~[hs,[h[h[ht,[h [h[h,[hj[h[h ,[h[h[ha#####....* ##..#,****,*  *....####..#.# *,* * *#....#......# *,* ,****#......##.###***,* ,,,,*.....###..## *,,,* **,,.....###...#**,#** *.#.........##,.# [hFE,,,,,............#.#* ,***,##.........@..# --970.4 (130.0)* *,*#............# ,***,*#..........#.# ,,,,......#.#** ,,,,,***,,,,....).,.,* ,,,,,,,,,,****,* ,,,*,,,,,,,,,,,,,* *,* [h,,,****,,,,,,,,,,* *,* *,** **,,,,,,,,,***,**[h$[hF-11[h3[h & _Found a trident.[h'[h,[hY[hȬ[h[hr[h,[h[h[h,[h[h[h,[h[h[h~[h[h}[hE[h.......#,...#*,,,,,,,*  ....##.##..#**,,,,,,,*  ..#.##...#.#**,,,,,,,*  ..#.####...#,,,,,,****  #....* ##..#,****y#  *....####..#.# *.#  *#....#......# *.# [hd *#......##.######.#  *.....###..## #.@.#  ,.....###...###.###  *.#.........##..#  ,............#.##  ,##............#  ,*#............# [hv  y   killer bee (asleep)*#..........#.#  ,,,,......#.#**  ,***,,,,....)...,*  [h17.4 (6.0)[h#+8.4 (7[h[h] _A killer bee comes into view.[hA #.....*,*  ..#,...#*,*  .##.##..#**,*  .#.##...#.#**,,,,,,,*  .#.####...#,,,,..#*** ....* ##..#,***#y#  ....####..#.# #.#  #....#......# #.#  #......##.######@#  .....###..## #...#  .....###...###.### .###..#  ...#.# ##.#  *#..#  *#..........#.#  ,,,,,,......#.#**  [h A9.4 (1[h6" [h$ [hW#.~~~~~~~.# #..............#,...# ...##.##....#.#**,,...,, .#.####...#,,,,..#**** ##..#,***#y ....####..##......# [hJ#......##.######## #.......###...###.######.. ..#.## #. *#.... [h[h'80[h[h[ht q######.~~~~~~~.# #..............#,...# ...##.##..#**.....#.#**,....,, .#.####...#,,,,..#**** ##..#,***#y ....####..##......# #......##.######## #.......###...###.######.. ..#.## #.[h u [hy { _Found a trident. _A killer bee comes into view.  You lunge at the killer bee, in a flurry of attacks.  The helpless killer bee fails to defend itself.  You spit the killer bee like a pig!!! You freeze the killer bee.  You kill the killer bee![h i.[h /721[h [hЎ ^ _The Council accepts your kill.[hM...######.~~~~~~~.# #..............#,...##.........##.##..#*#.........#.#*#y....,, .#.####...#,.yy..#**** ##..#,*** ....####..##......# #......##.######.# ###yyy 3 killer bees (asleep)[hT  3 killer bees come into view.[h,[hh  The killer bee buzzes angrily. x3; You hear an angry buzzing noise.[h[ha[h{yyyyyyyyyy 5 killer bees (1 wandering)[hE====2[hH[h` _A killer bee comes into view. x2[h ###~~~~~..........* ......#,...##.......##.##..#*#......, .#.##...#.#*#y....,##...#,yyyy.#** ....* ##..#,***#.# ####..#.# #....#.......##.##### .....###..## #...###.###.........##..# [h+   killer bee..#.# ##..# *[h7 B[hc [h [h [h y.yy.yyy 4 killer bees (1 wandering)[hZ E----3[h7 [hN [h< [hD  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.[hs[h [ht#.#.~#####~.#,,,,,,,*  benj the Fighter #.#.~~~~~~~.#,,,,,,,*  Kobold of Wu Jian **.... #...........*,,,,,,,*  Health: 59/59 ======================== ......#,...##.......*  Magic: 16/16 ======================== ...##.##..#*#.y....,*  AC: 11Str: 6 .#.##...#.#*#.yy..,,*  EV: 14Int: 18 .#.####...#,y.yy.#***  SH: 0Dex: 17 ....* ##..#,***#.#  XL:  9 Next: 72% Place: Dungeon:7 ....####..#.# #@#  Noise: ---------  Time: 7983.4 (0.0) #....#......# #.#  a) +3 dagger (freeze) #......##.######[[h37m.#  Throw: 2 throwing nets .....###..## #...# .....###...###.### .#.........##..#  yyyy 4 killer bees (1 wandering) ............#.## ##............# *#............# You spit the killer bee like a pig!!! You freeze the killer bee.  You kill the killer bee! _The Council accepts your kill.3 killer bees come into view.The killer bee buzzes angrily. x3; You hear an angry buzzing noise. _A killer bee comes into view. x2[h _There is nothing to wall jump against here.[h}T q~~~~~..........* ......#,...##.......##.##..#*#.y...., .#.##...#.#*#.yy..,##...#,y.yy.#** ....* ##..#,***#.# ####..#.# #....#.......##.##### .....###..## #...###.###.........##..# ..#.# 2 killer bees ##..# *#[hV [h+W [hZW [hX ,[h,Y ,[hY [hQa .y.yyyyyyy 5 killer bees (1 wandering)[hb 24.4 (1 _[hh [h`k [h]  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.[hB<[hE[hM#.#.~~~~~~~.#,,,,,,,*  benj the Fighter #...........*,,,,,,,*  Kobold of Wu Jian **.... ......#,...##.......*  Health: 59/59 ======================== ...##.##..#*#.y....,*  Magic: 16/16 ======================== .#.##...#.#*#.y.y.,,*  AC: 11Str: 6 .#.####...#,y..yy#***  EV: 14Int: 18 ....* ##..#,***#y#  SH: 0Dex: 17 ....####..#.# #y#  XL:  9 Next: 72% Place: Dungeon:7 #....#......# #@#  Noise: ---------  Time: 7984.4 (0.0) #......##.######.#  a) +3 dagger (freeze) .....###..## #...#  [hNhThrow: 2 throwing nets .....###...###.### .#.........##..# ............#.##  yyyyy 5 killer bees (1 wandering) ##............# *#............# *#..........#.# You kill the killer bee! _The Council accepts your kill.3 killer bees come into view.The killer bee buzzes angrily. x3; You hear an angry buzzing noise. _A killer bee comes into view. x2 _There is nothing to wall jump against here.[hZ4[h`_[hba _There is nothing to wall jump against here."[h1..........* ......#,...##.......##.##..#*#.y...., .#.##...#y.,##...#,y..yy#** ....* ##..#,***#y# ####..#.# #....#......# #...##.##### .....###..## #...###.###.........##..# ..#.# ##..#  4 killer bees *# ,,,,,,**  The killer bee attacks as it pursues you!"[hVK.y"[h3=5.4 (1"[hQ"[hhS _The killer bee misses you. x2"[h! "[hD# { Ability - do what?CostFailure "[h{#  f - Evoke InvisibilityDrain12% a - Wall JumpNone"[h# (0%  Invocations -"[h# =X - Renounce ReligionNone"[h# 0% "[h$ g[?] toggle between ability selection and description.#[h #[h #...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 ....* ##..#,***#y#  EV: 14Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.###  [3#[h3mThrow: 2 throwing nets .#.........##..# ............#.## ##............#  yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** The killer bee buzzes angrily. x3; You hear an angry buzzing noise. _A killer bee comes into view. x2 _There is nothing to wall jump against here. _There is nothing to wall jump against here.  The killer bee attacks as it pursues you! _The killer bee misses you. x2#[hu#...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== #[h 0.#.####...#,y...y#***  AC: 11Str: 6 ....* ##..#,***#y# EV: 14Int: 18 ....####..#.# #y# SH: 0Dex: 17 #....#......# #y# XL:  9 Next: 72% Place: Dungeon:7 #......##.######@##[hB` Noise: =--------  Time: 7985.4 (0.0) .....###..## #...# a) +3 dagger (freeze) .....###...###.####[ht Throw: 2 throwing nets .#.........##..# ............#.## ##............##[h yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** #[h_There is nothing to wall jump against here.  The killer bee attacks as it pursues you! _The killer bee misses you. x2  Aiming: Wall JumpPress: ? - help, Dir - move targetPlease select an adjacent position to wall jump against.([hi@#You have no room to wall jump there.([h ;##)[hg.#cannot wall jump against the floor.)[h.#Please select an adjacent position to wall jump against./[hb v.#You cannot wall jump against the floor.0[h@.Please select an adjacent position to wall jump against.2[hi@#You have no room to wall jump there.2[h#;##3[h27g.#cannot wall jump against the floor.3[hC.#Please select an adjacent position to wall jump against.3[h7##4[hC5##4[he~5##4[h7's##You have no room to wall jump there.5[hT g.#cannot wall jump against the floor.5[hJ 7..5[hr.n#.have no room to wall jump there.7[h#...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 ....* ##..#,***#y#  EV: 147[h/ Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.###  Throw: 2 throwing nets .#.........##..# ............#.## ##............#7[hl  yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** The killer bee attacks as it pursues you! _The killer bee misses you. x2  7[hAiming: Wall JumpPress: ? - help, Dir - move targetYou have no room to wall jump there.  Okay, then.7[h7[h7[h\. _:[h:[hInventory: 36/52 slots Hand Weapons (go to first with )) :[h a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 17 poisoned darts  A - 7 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /):[hw - a wand of warping (4)  y - a wand of flame (30) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C[hM C[h߫ #...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... C[hE )...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 C[h ....* ##..#,***#y#  EV: 14Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#C[h   XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.###C[h   Throw: 2 throwing nets .#.........##..# ............#.## ##............#  yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** The killer bee attacks as it pursues you! _The killer bee misses you. x2  Aiming: Wall JumpPress: ? - help, Dir - move targetYou have no room to wall jump there. _Okay, then.C[ho C[hٳ C[h C[hһ E[h #...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 ....* ##..#,***#y#  EV: 14Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.### E[h  Throw: 2 throwing nets .#.........##..# ............#.## ##............#  yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** Aiming: Wall JumpPress: ? - help, Dir - move targetYou have no room to wall jump there. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.F[hZLy@Press: ? - help, Dir - move targetYou have no room to wall jump there. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a killer beeF[hD A killer bee. A giant bee, bearing a deadly barb which can sting repeatedly. Max HP: ~16 Will: + AC: + EV: ++++  rF: ... rC: ... rPois: x rNeg: ... rElec: . F[hmThreat: High Class: Natural Size: TinyInt: Animal Speed: 200% (normally travels faster than you) You have about 56% to hit with your +3 dagger of freezing. It has about 43% to hit you. Attack Max Damage After Damaging Hits Sting 10 Poison It can fly.S[h^-:#...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 S[h-....* ##..#,***#y#  EV: 14Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#S[hA.@  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.###  Throw: 2 throwing nets S[h.,.#.........##..# ............#.## ##............#  yyyy 4 killer bees S[h/n*#............# *#..........#.# ,,,,,,......#.#** Press: ? - help, Dir - move targetYou have no room to wall jump there. _Okay, then.Press: ? - help, v - describe, . - travelHere: a killer bee  S[h3/The floor.Z[hE #...........*,,,,,,,*  benj the Fighter ......#,...##.......*  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11Str: 6 ....* ##..#,***#y#  EV: 14Int: 18 ....####..#.# #y#  SH: 0Dex: 17 #....#......# #y#  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#  a) +3 dagger (freeze) .....###...###.###  [h$ 3mThrow: 2 throwing nets .#.........##..# ............#.## ##............#  yyyy 4 killer bees *#............# *#..........#.# ,,,,,,......#.#** Press: ? - help, Dir - move targetYou have no room to wall jump there. _Okay, then.Press: ? - help, v - describe, . - travelHere: a killer bee  Z[hw  The floor.Z[h Z[hiZ[h. _Z[hn1Z[h1Z[h7Z[h; Z[hk;,,,,,,......#.#**   _Unknown command.[[hP?[[hfA Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.^[hG ^[hVO#...........*,,,,,,,*  benj the Fighter ......#,...##.......*^[hOL  Kobold of Wu Jian **.... ...##.##..#*#.y....,*  Health: 59/59 ======================== .#.##...#.#*#.y.y.,,*  Magic: 16/16 ======================== .#.####...#,y...y#***  AC: 11^[hPStr: 6 ....* ##..#,***#y#  EV: 14^[hAPInt: 18 ....####..#.# #y#  SH: 0^[hqPoDex: 17 #....#......# #y#^[hP  XL:  9 Next: 72% Place: Dungeon:7 #......##.######@#^[hP  Noise: =--------  Time: 7985.4 (0.0) .....###..## #...#^[hQ  a) +3 dagger (freeze) .....###...###.###^[h=Q  Throw: 2 throwing nets .#.........##..# ............#.##^[hyQ ##............#  yyyy 4 killer bees *#............#^[hQL *#..........#.# ,,,,,,......#.#** ^[hQgYou have no room to wall jump there. _Okay, then.^[h(RPress: ? - help, v - describe, . - travelHere: a killer bee _The floor. _Unknown command.^[hcyyyyyyyy(unable to see you) _Unknown command.  You feel drained.^[hdYou fade into invisibility!  You are very lightly contaminated with residual magic.  The killer bee stings you.  You are poisoned.^[hesP: 53/55 (59)====-^[he6.4 (1Pois Contam Drain Invis ^[hl^[hqt _The killer bee poisons you! The killer bee closely misses you._[hb !  You hit the killer bee. You freeze the killer bee.  The killer bee is heavily wounded.  You feel sick. The killer bee closely misses you._[hB 8._[hȝ e1--7.1 (0.7_[h _[hN W _The killer bee barely misses you.`[h9  You miss the killer bee.The killer bee is heavily wounded.-8`[hz`[h>$ _You feel sick.`[hC  You miss the killer bee.The killer bee is heavily wounded.`[hDV49-8.5`[h(L`[hO _You feel sick. The killer bee misses you. The killer bee barely misses you.`[hG  You barely miss the killer bee.The killer bee is heavily wounded.`[hfH e8--9.3 (0.8`[hP `[htS _ _You feel sick. The killer bee misses you.a[h)[Z  You hit the killer bee. You freeze the killer bee.  The killer bee is almost dead.You feel sick. The killer bee closely misses you.7-90.0 (0.7a[h^a[hb[ _The killer bee completely misses you.a[h  You hit the killer bee. You freeze the killer bee.  The killer bee is almost dead.a[h %7a[h? a[h! X _The killer bee closely misses you.a[h  You hit the killer bee. You freeze the killer bee.  You kill the killer bee!a[hm  The Council accepts your kill.a[ha[h_ . 3You feel sick. The killer bee stings you.  You are more poisoned.a[ha# 1/56=====---51.5 (0.8 _The killer bee poisons you!a[h)a[hp,h _Your Stealth skill increases to level 6!b[hOa  You strike the helpless killer bee from behind!  You impale the killer bee!! You freeze the killer bee.  You kill the killer bee!b[hc  The Council accepts your kill.b[hh.y. 2b[hvk39/57----8-2.3b[h6r: _You feel sick.b[h4  You catch the helpless killer bee completely off-guard!  You impale the killer bee!! You freeze the killer bee.  You kill the killer bee!b[h9 m  The Council accepts your kill.b[h b[hj .   killer beeb[h 7/58--81-3.0 (0.7b[h b[h $ _You feel sick.c[h26--=7 _You miss the killer bee. You feel sick. The killer bee misses you.c[h4  You strike the helpless killer bee from behind!  You impale the killer bee!! You freeze the killer bee.  You kill the killer bee!c[h< †The Council accepts your kill.c[h? ealth: 36/59 -5-4.4 _You feel sick.c[hDc[hFi _Your life force feels restored.c[h M#.~~~~~~~.# #...........*,,,,,,,...#,...##....... ...##.##.....#.#*#.y...,, .#.####...#,y....#**** ##..#,*** ....####..#.# #.c[h5 #......# #......##.######## #.......###...###.### .#.........##..# #. c[hW c[hM =4-c[h 7-5.4 (1.0c[h c[hk _You feel sick. _You see here a killer bee corpse.d[hM######.~~~~~~~.# #...........*,,,,,,,...#,...##....... .d[h..##.##..#*#.........#.#*#.....,, .#.####...#,y....#**** ##..#,*** ....####..##......# #† #......##.######## #... d[h.....###...###.### .. d[hd[h[3-6d[hd[h1$ _You feel sick.d[hGM...d[h,######.~~~~~~~.# #...........*,,,,,,,...#,...##.....y...##.##..#*#......d[ht...#.#*#.....,, .#.####...#,.....#**** ##..#,*** ....####..#.# #.#......# #† #......##.###### d[h.....###..## #...# ###d[hy   killer bee (wandering, unable to see …)d[h d[hkd[hm6y..d[hA27d[h9d[h,$ _You feel sick.d[h4 ∩...######.~~~~~~~.# #...........#.......#...#,...##...y...#..##.##...#...#.#*#.......##.####...#,....@#***d[hj5 * ##..#,### ....####..#.# #.#......# #† #......##.######## #... .....###...###.### .###.. ..#.##d[h8 d[h9 d[h@ 6y..d[hA %8d[hG d[hL $ _You feel sick.e[h R).#~.#*******∩...######.~~~~~~~ #...........#.....#,...##.y..##.##....#.#*#...@...##.####...#,.....####* ##..#,### ....####..#.# #.#......# #† #......##.######## #... .....###...###.### .###..e[hΑ:y..e[h\1=-9e[h*e[h]$ _You feel sick.e[hA" #)##~.## ).#~.#*******∩...######.~~~~~~~.#.. #...........#.y...#,...# ...##.##....#.#*#.......#.####...#,.....####* ##..#,### ....####..#.# #.#......# #† #......##.######## #... .....###...###.###  You feel sick.e[hQ% H..ye[h. u0=-8000e[h4 e[h8 [ _You are no longer poisoned.f[h~-...)~~~~)~~..#)##~.## ).#~.#*******∩...######.~~~~~~~.#.... #...........#...y...#,...# ...##.##....#.#*#.......#.####...#,.....####* ##..#,### ....####..#.# #.#......# #† #......##.######## #...f[h¼KYou are no longer poisoned.  You lunge at the killer bee, in a flurry of attacks.  You strike the helpless killer bee from behind!  You skewer the killer bee like a kebab!!!reeze the killer bee.  You kill the killer bee!f[hT@.f[h)f[h 181 _The Council accepts your kill.f[h}f[hkh _Your Stealth skill increases to level 7!h[hs h[hu   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   5.2   6.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0  h[hNv c  d - Short Blades   5.0   3.6  +3       e - Long Blades   1.7   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2      i + Stealthh[h{v 7.1   4.0  +4      h[hv             h[hv         h[hw a    h[hAw             h[hx     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsj[h i * Stealth   7.1j[h)p i - Stealth   7.1l[hy> k + Hexes 5.2r[hr[hKr[hٷ...)~~~~)~~..#  benj the Fighter #.#.~##)##~.##  Kobold of Wu Jian **.... #.#.~#.).#~.#********  Health: 31/59 ============------------ #.#.~#.∩.#~.#,,,,,,,*  Magic: 16/16 ======================== r[h-K#.#.~#...#~.#.......#  AC: 11Str: 6 #.#.~#####~.#.......#  EV: 14Int: 18 #.#.~~~~~~~.#.......#  SH: 0r[hS|Dex: 17 #...........#.......#r[h  XL:  9 Next: 88% Place: Dungeon:7 ......#,...##...@...#  Noise: ---------  Time: 8001.4 (0.0) r[h b...##.##..#*#.......#  a) +3 dagger (freeze) .#.##...#.#*#.......#  Throw: 2 throwing nets .#.####...#,.....####  Contam Invis ....* ##..#,####.# ....####..#.# #.#   #....#......# #†# r[h:  #......##.######.#   .....###..## #...# r[hg You strike the helpless killer bee from behind!  You skewer the killer bee like a kebab!!!  r[hYou freeze the killer bee.  You kill the killer bee! _The Council accepts your kill. _Your Stealth skill increases to level 7!r[h*r[hpr[hr[hu[hu3u[huu[h}Bu[h1~,u[h~u[h,u[hou[h3i2=u[h u[hu[h9u[hu[hu[hҍu[hDu[hu[hl 7.4 (6 _You start resting.3=8.4 (7Invis u[hu[hoY _You flicker for a moment.u[hV u[hV u[h=W u[h:[ u[hV` Xu[h` u[hc ,u[hud u[hg u[hh O4u[h\q u[h8{ f 12.4 (4 _You start resting.u[hn| 53.4 (5u[hĂ u[h [ _You flicker back into view.v[hIv[h~v[h5=v[hv[hv[hv[hc6=7=v[hBv[hv[hea8=v[hVU 27.4 (14.0) v[hd_You start resting. _Your magical contamination has completely faded away.v[h^#3v[h$v[hL'v[h'v[h{,e9v[h-v[h0,v[h'1v[hY4,v[h4v[h7v[hb8T40=v[h8v[h <,v[h\<v[ha?,v[h?v[hB,v[hTCv[h[F91v[hF(=v[h%Gv[hwJ,v[h9Kv[hN,v[h/Ov[hR<42v[hTS(=v[hUv[ha_v[h,b3=v[he,v[hev[h'h,v[hhv[hnQ4v[h/p,v[h4qv[ht,v[htv[h{v[h@|v[h|v[hրa5=v[hv[hBv[hXBv[hzv[hN6=v[hv[h,v[hCv[h,v[hv[hBv[hv[h֛D7=v[hv[h,v[hKv[hU,v[hiv[h|98v[h2=v[h_v[h",v[hyv[h,v[huv[h#v[hr%9v[hv[hnBv[h2v[h,v[h,v[hv[hb50=v[hv[h,v[hbv[h{1v[hH=v[hv[hEv[hv[h-v[h2=v[hW3=v[h,v[hv[hXv[h v[hv[hQ4v[h,v[hMv[hl ,v[hZ v[h a5=v[h v[h ,v[h? v[h ,v[h v[h ,v[h= v[h 96v[h 2=v[h v[h% ,v[h v[h ,v[h v[h v[h! K7=v[hy" v[h$ v[h@% ,v[h( v[hV) ,v[h., v[h - U8=v[h- v[h0 v[h"1 ,v[h5 ,v[h6 v[hI: ,v[h: v[hF _ _You start resting.v[hQ Z9=8.4 (71v[h]X v[h ] " _HP restored.x[hJx[hkx[h"x[hx[h>Bx[h;+=x[hx[hC,x[hx[h7l#......# #.....# .......### #.....# ...<## ###.###  ....######.#  ...........#  ...)~~~~)~~..#  ##.#.~##)##~.##  x[h4.##.#.~#.).#~.######### ##.#.~#.∩.#~.#.@.....# ##.#.~#...#~.#.......# .#.#.~#####~.#.......# .#.#.~~~~~~~.#.......# #...........#.......#x[hO ....#,...##.......# .....##.##..#*#.......# x[h)...#.##...#.#*#.......# #.####...#,.....#### x[h 103.4 (5.0)  You now have enough gold to buy a +1 robe of positive energy on D:5.  You can access your shopping list by pressing '$'.x[h+4.4 (6x[hyx[h!? _You now have 119 gold pieces (gained 11).{[h-{[h3X{[h9,{[hx;{[h?{[hB{[hC{[hbD{[hE{[hn`{[hGqB{[hKr{[hw,{[h1x{[h)~X{[h~{[h{[h{[h{[hӔ{[h7{[h{[h{[h`{[hY{[hF{[hȦ{[h{[hB{[h{[h*{[hջ{[hp{[h{[h{[h,{[h{[h={[h,{[h{[h{[h,,{[h{[hv{[h,{[h|{[h{[hwX{[h,{[h{[h{[hM,{[h:{[h{[h,{[h{[h {[hXB{[h{[hZ,{[h{[h8{[h,{[h{[h {[h ,{[h[ {[h<{[h{[h{[h{[h{[hB{[h|{[hN&{[hF`{[hS................#.####...#.........######....# ##..#. ........##....## #....####..#.#.###..##....#*** ##....#...... #*,**...##.^...,.#####......##.## **,**,,**,,,,***....#.....###..## #*,**,,,*,*,****###.......###...# #*,**,*,*,*,..###...#.#.........# ,>,,,,*,*,,,<...@................42.4 (38.0) ,,,,,,,,,,,*#....###.##.......... ,,,,,,,,,,,,#...## #.##.......... ,*,,,,,,,,,,....,***.##.......... ,,,****,,,,,....,,,,,,,,,,,...... ,*****,,,,,,,,,,,,,,,***,,,,....) ,* **,,***,,,,,,,,,,,,,,,,,,,,,,* ,***,,****,,,,,,,,,*,,,,,,,,,,,,, ,,,,,** *,,,,,,,,,,****,,,,,,,,,,3.4 (39 _Found a stone staircase leading up.}[h3}[h}[hE}[hc######....# ##..### #....####..# .##.###..##....#*** ##....#.....*,**...##.^...,.#####......##.# .**,**,,**,,,,***....#.....###.. .#*,**,,,*,*.##**###.......###... .#*,**,*,*,*...###...#.#......... ,,>,,,,*,*,,.<.......... ,,,,,,,,,,,,*#..@.###.##,,#...## #.##*......***.## ,,,,****...,,,,,,,,,*F...,,***,,,, ,,* **,,***,,,,,,,,,,,, F   sky beast (asleep),***,,,,,,** ,********* *,*******,** **}[h,0.0)}[h+4.4 (1}[h,}[h \ _A sky beast comes into view.[hW##....## # .##.###*** ##....#..... ##*,**...##.^...,.###..##.# .**,**,,**,,,,***....#.....###. .#,*,*.##**###...*,*,*...###...#.#...... [h},,>,,,,*,*,,.<..........,,,,,,,,,,*#....###.##,#..@## *......#**,,****..,,,,,,,,*****,F....,***,,,, **,,***,.........,,,,,,,,,,,,[h.**,,**,,,,** *,******** *,*******,** **[hWO *,*,,,,,*,* [h[h&5[h[h[h ##.###*** ##....#..... ##*,**...##.^...,.###..##.# .**,**,,**,,,,***....#.....###. .#,*,*.##**###...*,*,*...###...#.#...... ,,>,,,,*,*,,.<..........,,,,,,,,,,*#....###.##[hQ[.#...## *....@.#**,,****...,,,,,,,*****,F....,***,,,,[h **,,***,.........,,,,,,,,,,,,**,,*#,,,,** *,[hh******** *,*******,** **[h *,*,,,,,*,* ,,,*,*[h-[h&6[h[h^[hJ ##*,**...##.^...,.###..##.# .**,**,,**,,,,***....#.....###. .#,*,*.##**###...*,*,*...###...#.#...... ,,>,,,,*,*,,.<..........,,,,,,,,,,*#....###.##.#...## *.....###,,****...,,,,,,,*****,F....,***,,,, **,,***,.........,,,,,,,,,,,,**,,*#,,,,** *,,..F******** *,*******,** **F 2 sky beasts (asleep) *,*,,,,,*,* ,,,*,* ****,*** *,,,*,*,,*A sky beast comes into view.A sky beast comes into view.lunge at the sky beast.  The helpless sky beast fails to defend itself. [hf You spit the sky beast like a pig!!! You freeze the sky beast!  You kill the sky beast![hX †   sky beast[h] /957[hb [h ^ _The Council accepts your kill.[hے ..**,**,,**,,,,***....###.. #.#*,**,,,*,*.##**###.......###.. *.#*,**,*,*,*...###...#.#..... ,,,>,,,,*,*,,.<.........,,,,,,,,,,.##....###.##..#...## #.##[hY I*......###.##,,,****....,,,,,,,*†....,***,,,,,* **,,***..........,,,,,,,,,,,,**#[h̓ n,,,,,** *,...F.....#******** *,#######.#* **, *,*,,,,,*,* *[h ^,,,,* *,*,*,*,*,* * [h *****,*** *,,,*,*,,,* **  *,,,* *****,***** *[h [h\ F.F8[hí [hr [h! L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hq ..**,**,,**,,,,***....#.....###.. benj the Fighter #.#*,**,,,*,*.##**###.......###.. Kobold of Wu Jian **.... *.#*,**,*,*,*...###...#.#........ Health: 59/59 ======================== ,,,>,,,,*,*,,.<.................. Magic: 14/16 =====================--- ,,,,,,,,,,,,.##....###.##........ AC: 11Str: 6 ,,,,,,,,,,,,..#...## #.##........ EV: 14Int: 18 ,,,*,,,,,,,,.......###.##........ SH: 0Dex: 17 ,,,,,****,,,..........,,,,,,,.... XL:  9 Next: 95% Place: Dungeon:7 ,,,*****,,,,....@†....,***,,,,... Noise: ---------  Time: 8148.4 (0.0) ,,,* **,,***....*.....,,,,,,,,,,, a) +3 dagger (freeze) ,,,***,,****[[hs 39;49m....F....#,,,,,,,,,,, Throw: 2 throwing nets ,,,,,,,** *,.........#***,,,,,,,, ,,,***** *,#######.#* **,,,,,,, ,,,**** *,*,,,,,*,* *,,,,,,, F   sky beast ,,,,,,* *,*,*,*,*,* *,,,,,,, *****,*** *,,,*,*,,,* **,,,,,,  *,,,* *****,***** *,,,,,, _The Council accepts your kill.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 50%)[h" ..**,**,,**,,,,***....#.....###.. benj the Fighter #.#*,**,,,*,*.##**###.......###.. Kobold of Wu Jian **.... *.#*,**,*,*,*...###...#.#........ Health: 59/59 ======================== ,,,>,,,,*,*,,.<.................. Magic: 14/16 =====================--- ,,,,,,,,,,,,.##....###.##........ AC: 11Str: 6 ,,,,,,,,,,,,..#...## #.##........ EV: 14Int: 18 ,,,*,,,,,,,,.......###.##........ SH: 0Dex: 17 ,,,,,****,,,..........,,,,,,,.... XL:  9 Next: 95% Place: Dungeon:7 ,,,*****,,,,....@†....,***,,,,... Noise: ---------  Time: 8148.4 (0.0) ,,,* **,,***..........,,,,,,,,,,, a) [[h 40m+3 dagger (freeze) ,,,***,,****....*....#,,,,,,,,,,, Throw: 2 throwing nets ,,,,,,,** *,.........#***,,,,,,,, ,,,***** *,#######.#* **,,,,,,, ,,,**** *,*,,,,,*,* *,,,,,,, F   sky beast ,,,,,,* *,*,*,*,*,* *,,,,,,, *****,*** *,,,*,*,,,* **,,,,,,*,,,* *****,***** *,,,,,, _The Council accepts your kill.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (chance to affect: 50%)[h ]F(asleep)[h)9F[h+9.4 (1[h&[h+  Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (chance to affect: 50%) _The sky beast looks drowsy...[hQ #.#,*,*.##**###.. **,*,*...###...#.#...... ,,,>,,,,*,*,,.<..........,,,,,,,,,.##....###.##.#...## *.....##,,****...,,,,,,,*****,†....,***,,,, **,,***....@.....,,,,,,,,,,,**,,*F....#,,,,** *,.........#******** *,#######.#* ** *,*,,,,,*.# ,,,*,* *****,*** *,,,*,*,,*  *,,,* *****,***** [h c**,* *,,,*,*,,,*****[hk \You lunge at the sky beast.  The helpless sky beast fails to defend itself.  You stick the sky beast like a pincushion!!!  You freeze the sky beast.  You kill the sky beast!  The Council accepts your kill.[h h†[hR [h #.#*,**,,,*,*.##**###.......###.. benj the Fighter *.#*,**,*,*,*...###...#.#........ Kobold of Wu Jian ***... ,,,>,,,,*,*,,.<.................. Health: 59/59 ======================== ,,,,,,,,,,,,.##....###.##........ Magic: 14/16 =====================--- ,,,,,,,,,,,,..#...## #.##........ AC: 11Str: 6 ,,,*,,,,,,,,.......###.##........ EV: 14Int: 18 ,,,,,****,,,..........,,,,,,,.... SH: 0[hs Dex: 17 ,,,*****,,,,.....†....,***,,,,... XL:  9 Next: 101% Place: Dungeon:7 ,,,* **,,***....@.....,,,,,,,,,,, Noise: ---------  Time: 8150.4 (1.0) ,,,***,,****....†....#,,,,,,,,,,, a) +3 dagger (freeze) ,,,,,,,** *,.........#***,,,,,,,, Throw: 2 throwing nets ,,,***** *,#######.#* **,,,,,,, ,,,**** *,*,,,,,*.# *,,,,,,, ,,,,,,* *,*,*,*,*,* *,,,,,,,  *****,*** *,,,*,*,,,* **,,,,,,[hr t *,,,* *****,***** *,,,,,, ***,* *,,,*,*,,,* *,***** You lunge at the sky beast.  The helpless sky beast fails to defend itself.  You stick the sky beast like a pincushion!!!  You freeze the sky beast.  You kill the sky beast!The Council accepts your kill.[h _You can now briefly move at supernatural speeds.You have reached level 10![he /  --more--[h64/647--810 0%  _You feel agile.[hf: _[hC--5==[hw,[h[h"f==[h2%B[h/([ht([h([h+[h+K6=[h,[h/,[h{4B[h4[h7,[h8[hl;[h;9=[h8<[h\@,[h@[hMDb7==[hE[hI4 _Magic restored.[hL[hmL[hL[hhN[h1Q[hQ[hQ[hT[hW[h`W[hW[hX[hP[[h[:==[h4\[h`[hb,[h5c[hd[hCg[hg[hg[hi[hl,[h m[h/n[hp,[hÁ[hs[h,[h4[h,[h[h[hB[h@[hp[hț[hq[h[h[h[h[h[h9B[h,.<....................#.## .##....###.##............# ..#...## #.##..# .......###.##..........#.# .......................#.#** .....†.....###........)...,* ...............,****,* ....†....#...........,,* *,* .........####,,* *,* #######.## ##.......,,***,** *,,,,,#.# #,,,**,,* *,*,*,#.# #.......,,,,,,,**,*,..# ##......,******* ***,**### *,,,,,,** ,,*,*,,,* *,****** *,*,*,* *,,,,,*,***,,,,,*[h![h( 84.4 (34.0)  You now have enough gold to buy a glowing dagger on D:5, or buy a +1 helmet on  D:5.  You can access your shopping list by pressing '$'.5.4 (35[hS[h? _You now have 129 gold pieces (gained 10).[h=[hҷ[h^[h߼[hw[h[hv,[h,[h,[h[h[hF[h [h...#.## ..###.##....# # #.##....# ###.##....#.# [hFh........#.#** †.....###........)...,* ..............##**,* †....#.............# *,* ####.......@..# *,* 8.0)[hs.## ##.........#**,** ,,#.# #....#*,,* #.# #....)[h,,,* *,..# ##.......###**** [h[h+9.4 (4[h[h% _Found a dagger.[ht3[h[hk+  You see here a +0 dagger. _[h,un[h[h[h`[h J[h9[h][h[hY[h[h>[h[h:[h[h[h[h[hi[h[h1[hY,[hH,[h[h;[h,[h[h[h^[h[h[h*>  You see here a +0 dagger.[h[h _[hO[h[ha,[hO[h[h ,[h [h[hA[h[h[h [h ,[hQ[h[h [hU[h[h[h[h[h[h&[hJ[hQX[h\X[h],[hg^[hG_[ha,[hkb[h[uv[hw[h)~B[hB[hg[h߃,[hX[h}[h$,[h[hŌX[h[hB[h[h,[h[h>[h3[h[hښ[h[h [hT[h[h[hͣ,[h;[h[h,[h[h [h,[hb[h>[h),[h[hR _You now have 143 gold pieces (gained 14).[hQI[h[hG,[hͿ[hG[hB,[h[h[h,[hG[h$[h,[h[h[h,[h-[hh[h,[h[h[h,[hJ[h8[h,[hl[h[h,[h[h[hDX[hB[hm[hZB[h6[hX[h,[hz[h[h~[hR,[h[hd[h ,[hj [h [h$,[h[h[h,[h_[h[h[h@[h[h[h&,[h[hz[h,[h7 [h"[h$B[h&[h(,[h)[h,[hu.,[h.[h"0[hv2,[h2[h56[h8,[hX9[h:[h=,[hZ>[h@[hB,[hGC[hD[hG,[h>H[h^Q,,######.<##....## #.. ,#_.......##.###..##....#*** ##. ,######.###*,**...##.^...,.#####. ,§§§§.#...**,**,,**,,,,***....#.. ,§§§§.###.#*,*#.,.#,*.##**###.... ,§§§§.#**.#*.##.*.#.#...###...#.# ,,,,,,*,,,,>....#.#...<.......... *******,,,,,..##....###.## ,,,,,,,,,,,,....@.....#...## #.## ,,,,,,,,,,,*...............###.##***,.......####................ ,,*,,,.....#**##.........†.....## [hNRO,,,,*,.....# ##..###............. *,,**,.....###..##**....†....#... ,,***,.........## *,.........#### ,,* *,.....##### *,#######.## # *,.....#### *,*,,,,,#.#[h`Y _279.4 (90.0)  You now have enough gold to buy a runed falchion on D:1, buy the -1 cloak of  Gallantry {rElec} on D:5, or buy a twisted granite ring on D:6.  You can access your shopping list by pressing '$'.80.4 (91[h!g[hoj? _You now have 160 gold pieces (gained 17).[hh [h [hk [hk [h ,[h ,[h [h! [h [h [h/ ,[h [hR [h4 ,[h [h [h ,[h [h [h ,[h [ho [he ,[h [h* [h ,[h [h [h- ,[h [h [h{ [h [h' [hf [h n[h [h [hu [h [h) [h [h [hs ,[h [hQ! [h$ [h$ [h% [hz/ [h52 ,[h2 [h8 X[h; [hc= [h= [h> [h.@ [hEC [hC [hC [hE [hI ,[hI [hK [h}O ,[h P [hQ [hbT ,[h3U [h`W [h^ X[h` ,[hDa [hc [hg [hYg [hg [hMi [hHl [hl [hm [h"q [hs ,[hft [hu [hx [hx [h#y [hz [h} [h:~ [h{~ [h B[h [hV [h [ha [h [h ,[h [h [h [he [h [hr [h [h [h. [h% [h [hb [h [h [hӥ X[h3 ,[hҦ [h֧ [h [h [h6 [h [h [hI [h [h [h; ,[h˾ [h5 [h ,[h [h [hL ,[h [h [h ,[h ,[h_ [h [h [h5 [h ,[h [h [h1 ,[h [h [h [hp [h [hc [h ,[hI [h0 [h [h6 [h [h6 [h ,[h [h [h ,[h~[h[h,[h[h[h%,#_.......##.###..##....#### ## ,,######.###*,*#...##.^.....##### ,,§§§§.#...**,*#..##....###.... ,,§§§§.###.#*,*#...#.#.#######.,§§§§.#**.##.##.#.#.#...###...# ,,,,,,,*,,,,>....#.#...<......... [h********,,,,..........##....###.# ,,,,,,,......#...## #.#...@...........###.333.4 (53***,.......####...............,*,,,.....#**##.........†.....#[h,,,*,.....# ##..###............ **,,**,.....###..####....†....# ,,,***,.........## #..........###[h,* *,.....##### #.#######.##,* *,..... #.#.....#.[h7#,* *,........# #.#.#.#.#.#[h[hA,4.4 (54[h"7_[h%; _Found a stone staircase leading down.[h^[h3[h[[h9[hB[h,[hg[h[h,[h[h[h[h[h[hG[h[h[hV[hy[h,[h [h [h,[h[h[h,[hu[hq *,,,,,,######.<.........##....  *,,,,,,#_.......##.###..##....  *,,,,,,######.###*,*#...##.^..  *,,,,,,§§§§.#...**,*#..##....##  *,,,,,,§§§§.###.#*.##...#.#.### ***,,,,,,§§§§.###.##.##.#.#.#...# *[h: ,*,,,,,,,,,,,#....>....#.#...<.. *,**********###..............##.. *....@.......#.. *,,,,,,,,,,,.......#..... [he ?*,,,,,,,,,**#........####........ *,,,,,,,,,*,.......##### *,,,,,,,,,,,#......# ##..###... ******,**,,**,.....###..####....†[h   ******,,,,***,.........## #......  [h *,,,,,,,,,* *,.....##### #.#####  *,,,,,,,,,* *,.....#### #.#....[h E [h(N_42.4 (8.0)[h)+3.4 (9[hP-&_[hr:4 _e - a wand of quicksilver (10)[h[h[hۻ[hԿ[h"[hB[h,[h[h [h,[h[h2R  There is a stone staircase leading down here.[hkK _[hS[hf[h[h{[h[ha[h~,[h [hf [hl ,[h [h[h[h1 *,,,,,,§§§§.#...##.##..##. *,,,,,,§§§§.###.###. ***,,,,,,§§§§.###.##.##.#.#[hA *,*,,,,,,,,,,,#....>....#.#. *,********#####............. *,,,,,,,,,,................. *,,........#...... *,,,,,,,,,###........####. *,,,#@.......#####.. *#......# ##..### ******,##..##......###..#### ******,...#*#..........## #[h *K..* #......##### # *,,,,,,,,,* #.... #. K   kobold (wandering) *,,,,,,,,,* *,........# #. *,,,,,,,,,* **#######.### #. [h>*********** #...# ##[h"055.4 (12.0)[h2#,6.4 (13[hp)[h2s _A kobold comes into view. It is wielding a +0 club.[hW *,,,,,,§§§§.###.##.##...#***,,,,,,§§§§.###.##.##.#.# *,*,,,,,,,,,,,#....>....#.# *,********#####........... *,,,,,.$..,........ *,,,,,....,........# *,,,,,....###........#### *,,,,,....#........# *,,,,,....@.#......# ##..## ******.##..##......#[hW ******,...###..........##  *,,,,,.K..* #......##### # *,,,,,....* #...... # *,* *,........# # *,* **#######.### # *********** #...# # ###.# [h"[h)>K...[h *17.0)[h.1[h3+ _Found 18 gold pieces.[hG ***,,,,,,§§§§.###.##.##.#. *,*,,,,,,,,,,,#....>....#. *,********#####........... *,,,,,.$..,... *,,,,......# *,,,,F....###........#### *.#.# *...#......# ##..# ******.##@.##......# *****#..K.###..........##  *,,,,.....# ######  *.# #......#### *,,,,.K...# *,........# *,* **#######.### F   sky beast (asleep) *********** #...# KK 2 kobolds (1 missile, 1 wandering, 1 …) ###.# [40[h !m#.#[h!   A sky beast and a kobold come into view.You lunge at the kobold. You puncture the kobold! You freeze the kobold.  You kill the kobold![hM4 )K   kobold (missile, asleep)[h8 .=8[hI [hQN  [h9R X_The Council accepts your kill.[h  *,*,,,,,,,,,,,#....>....# *,********#####......... *,,,,,.$..,... *,,,,.....# *,,,,F....###........#### *,,,......#.# *,,,........#......#  *****#.##..##......# *****#..@.###........ *,,,......# #### *.# #...... *,,,K.K...# *,........# *,,,....K.# **#######.### *********** #...# K   kobold brigand (missile, asleep) ###.# KK 2 kobolds (missiles, 1 wandering, 1 a…)[hUY #.# #..[h|  A kobold brigand and a kobold come into view.[h)H.K[h.-9[h[h  _The kobold brigand is wielding a +0 dagger and quivering curare-tipped darts.Things that are here: _a +0 club; a kobold corpse[h+h *,********#####......... *,,,,,.$..,... *,,,,.....# *,,,,F....###........### *,,,......#.# *,,,........#......#  *****#.##..##......# ***###..).###........ *,,....@..# #### *.# #...... *,,.K.K...# *,........# *,,......K# **#######[h9i>.## ***######## #... ###. #. #. ##[hll[hv?K.[hwH-60 _[h?[h[h'  *,*##### *,,,,,.$.., *,,,,.# *,,,,F....###[h . *,,,......#. *,,,........#......# ## *****#.##..##......### **####..).###. *.# #...... *[h .# #......#### *,..K.K..K# *,.# *.# **#. [h # # ### # # [h [h rK.KK[h &1[hX [h [h *,,,,,.$..,... *,,,,.....# *,,,,F....###........# *,,,......#.# *,,,........#......#  *****#.##..##......# *#####..).###........ *.........# #### *K.# #...... *...K.K...# *,........ *.........# **#######.[h *########## #. ## K [hZ _a +0 club; a kobold corpse  You lunge at the kobold brigand.  The helpless kobold brigand fails to defend itself.  You perforate the kobold brigand like a sieve!!!  You freeze the kobold brigand.  You kill the kobold brigand![h[h K.)KK[h 32 _The Council accepts your kill.[h[hwf _Your Hexes skill increases to level 6![h[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0          [h= b - Unarmed Combat   0.0   1.0   0   k + Hexes6.1   7.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0  [hgQ     m - Ice Magic   1.2   2.0   0   d - Short Blades   5.0   3.6  +3      [h e - Long Blades   1.7   1.4  -2   n - Evocations   5.2   4.2  +2  [h˽7 f - Ranged Weapons   0.0   0.6  +3      [hl    [hT    [h-. g - Armour   0.0   1.4  -2      [hK. h - Dodging   2.4   2.1  +2      [hw i - Stealth   7.1   4.0  +4  [h        [hn    [hҾ_    [ha    [h _    [h*        [hxa    [hҿ        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [h[?] Help[=] set a skill target  [h4g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hX[h4  k * Hexes   6.1[h p k - Hexes   6.1[h{= d + Short Blades 5.0[hl[h[hZ*,,,,,.$..,........... benj the Fighter*,,,,..............#.. Kobold of Wu Jian ***...*,,,,F....###........# Health: 64/64 ========================[h7*,,,......#........### Magic: 17/17 ========================*,,,........#......# # AC: 11Str: 6*****#.##..##......### EV: 14Int: 18*#####..).###......... SH: 0Dex: 18[h,=*.......K.# #......### XL: 10 Next:  3% Place: Dungeon:7*....@....# #......### Noise: ---------  Time: 8362.4 (0.0)[hU*...).K...# *,........ a) +3 dagger (freeze)[h{*.........# **#######. Throw: 2 throwing nets*###########.[h##KK 2 kobolds (missiles, 1 wandering, 1 a…)The helpless kobold brigand fails to defend itself.  You perforate the kobold brigand like a sieve!!!  You freeze the kobold brigand.  You kill the kobold brigand! _The Council accepts your kill. [h*Y_Your Hexes skill increases to level 6![h6[h[hT[h[h  _The Council accepts your kill. _Your Hexes skill increases to level 6!  The helpless kobold fails to defend itself.  You stick the kobold like a pincushion!!!  You freeze the kobold.  You kill the kobold![hX [h K.)K   kobold (missile, wandering)3.1 (0.7[h$ [h%^ _The Council accepts your kill.[h1~ [*,,,,,.$..,.*,,,,.#.*,,,,F....###.#*,,,......#.#*,,,........#......# #*****#.##..##......###.*#####..)K###.*.# #......#*.# #......#*...).)...# *,.#*.# **#.#*# #.####K.4.1 (1.0[h7*,********#####*,,,,,.$..,.*,,,,..............#....*,,,,F....###.*,,,......#........###*,,,........#......# *****#.##.K##......###*#####..).###....*.# #......#*.........# #......#### *...).)...# *,........# *.........# **#######.##*###########...###.#.#.##[h9[h CcK.5[hK[h)N[hD*,*,,,,,,,,,,,#....>....#*,********#####*,,,,,.$..,.*,,,,..............#.....*,,,,F....###.*,,,......#........###*,,,......K.#......# *****#.##..##......###*#####..@.###....*.# #......#*.........# #......#### *...).)...# *,........#*.........# **#######.###*###########...####.##.##..[h{K.6[hW  Things that are here: _a +0 club; a kobold corpse[h_ ***,,,,,,§§§§.###.##.##.#.*,*,,,,,,,,,,,#....>....#*,********#####*,,,,,.$..,.*,,,,..............#......*,,,,F....###.*,,,.....K#........###*,,,........#......# *****#.##@.##......###*#####..).###....*.[h# #......#*.........# #......####*...).)...# *,........#*.........# **#######.### F   sky beast (asleep)*###########...# K   kobold (missile, wandering)##[huO#.##.##[hx[h8K.[h-7 _[hJ[h[h9} .*§§§§.###.##.##,,,,,,,,,,,#....>....#********#####$...............#.....,F..K.###..#####...####..,,,.....@..# ##..****#.##..#####..#######..).##....##..#####......# #......###).),........# .........# **#######.##*##########..###.#[h[hJ.K[h&8[h [h~[hMu  *,,,,,,§§§§.#...##.## *,,,,,,§§§§.###.##.##. ***§§§§.###.##.##.# *,*,,,,,,,,,,,#....>....# *,**########### *$........... *,,,.........#.... *,,,.F....###........#### *,,,...K@.#..#####. *,,,........#......# ##.. ****##.##..#####..# *#####..).###..........## *.........# #.##### *.........# ##### *...).)...# *,........#  *.........# **#######.###*########## #...#.F.K[3[hv j6mF9[h [h [ha7  The kobold shouts!  You puncture the kobold! You freeze the kobold.  You kill the kobold!$====9 (0.8[ht _The Council accepts your kill.[h0? *,,,,,,§§§§.#...##.## *,,,,,,§§§§.###.##.## ***,,,,,,§§§§.###.##.##. *,*,#....>.... *,# *,,....$ *..# *[h.###. *,,...F@..#.##### *,,?...$....#......# ## ***###.##..##......###.. *#####..).###. *........[h….# #......##### *.# #......#### [h1W *...).)...# *,.# *.# **#. *# #...[h Found 2 scrolls of poison.  You lunge at the sky beast, in a flurry of attacks.  You puncture the sky beast! You freeze the sky beast.  The sky beast is heavily wounded.  You hit the sky beast but do no damage.  The sky beast is heavily wounded.[h̘c==--70.9 (1.0[h[hV _The sky beast barely misses you.[h   You miss the sky beast.The sky beast is heavily wounded.The sky beast hits you.59-----1.7 (0.8 _The open air twists around violently and strikes you.[hdP  You closely miss the sky beast.The sky beast is heavily wounded.-2.5 _The sky beast closely misses you.[hN;  You puncture the sky beast! You freeze the sky beast.  The sky beast is severely wounded.The sky beast hits you.[h<x45--------=3.3[hF[h@JK _The open air twists around violently and strikes you![h  You closely miss the sky beast.The sky beast is severely wounded.[h25-4.0 (0.7[hg[h#W _The sky beast closely misses you.[h  You closely miss the sky beast.-8 (0.8[h[hb _The sky beast is severely wounded.[hU  You hit the sky beast. You freeze the sky beast.  You kill the sky beast![hc` g†[hd 565.5 (0.7[hl [ho ^ _The Council accepts your kill.[h ##**,,,,,,#....>...############.....,....$........####..###†...#..##?...@....# ##.**###.##..###.#####..).#....##...###. [h[hTu46=------6.5 (1.0[hQ[ha m  You kill the sky beast! _The Council accepts your kill.  You now have enough gold to buy 3 scrolls of fear on D:6.can access your shopping list by pressing '$'.  You now have 174 gold pieces (gained 14).  Things that are here:[h E-7.5 (2[hw+[h/\ _a +0 dagger; 4 stones; a kobold corpse[h׶***,,,,,,§§§§.###.##.## *,*,,,,,,,,,,,#....>.. *,*############.... *,,....$...... *,.....# *###........## *,....†...#.# *,.?...)....#......#  ***###@##..##......# *#####..).###........ *.........# #### *.........# #...... *...).)...# *,........# *.........# **#######.#[hR *########## #.. ### #[h[hY+8.5 (1[h[h[h  ,,,,,,#....>...############.....,....$.............#.[h_ @###..##....†...#..##.?...)....# **###.##..#[h ###.#####@.).#............# ####............#[h X# [h [hd [h &9[h} [h/ [hܤ ############.....,....$.............####..##...†...#..##?...)....# **###.##..###.#####..).#........@...# ####).)...# *,........########## [h>[ha7=80[hs[hs[hy ,....$.............####..##†...#..##[h?...)....# **###.##..###.#####..).#............# ####[h).)...# *,...........[h 8*#######[h/ [h<1[h[hm![hn ......####..##†...#..##?...)....# **###.##..###.#####..).#...[h7o.........# ####)*,...........*################# #..[h]o[h8z[hz&2[h[h  Things that are here: _a +0 dagger; a stone; a kobold corpse[h}  *,.# *,.###. *,....†...#. *,.?...)....#......#  ***###.##..##......### *#####..).### *.# #...... *.# #...... *...)@)...# *,. *.# **#. *# # [h [h R8=3 [h _[h0 [h   *,.#   *,.###.   *,....†...#.  [h0  *,.?...)....#......#  [hg k ***###.##..##......  [h  ######..).###   #.# #...... [h j  #.# #...... [h  #...@.)...# *, [h 3  #[h D.# **#  [h2 Z # # [hM &  [hl    [h %  [h_ [h &4[h [hNI  A - 8 curare-tipped darts (gained 1)[h+5.5 (2[h [h.%/ _You see here a +0 dagger.[h# @ *,,....$. *,.........# *,........###. *,....†...#........### *,.?...)....#......#  ***###.##..##......###[h#  ######..).###... #.# #......#[hB$ 5 #....@....# #......### #...).)...# *,........ #.........# **#######. ###########[hg$ 7#. ## [h$ &[h$ [h0 [h~1 #9[h1 @=6.5 (1[hF [h 3*,*############*,,....$.*,.........#...*,........###.*,....†...#........###*,.?...)....#......# ***###.##..##......#########..).###....#.# #......##.........# #......#####...).)...# *,........##.........# **#######.############[h@ #..### # # # [h [h: &7[hC [h [h͟pM,,,,,,,,,,,#....>*############,....$....#..........###.....†...#..[h(#,.?...).... ##***###.##..########@.).##..........# #......###[hW#...).)...# *,........########## [hʭ[h%&8[hʶ[h[h^4[h4[h =[h?[h !M*§§§§.###.##.##,,,,,,,,,,,#....>*############,....$.....[h# #...........###......†...#..#,.?...).... ##***###@##..########..).##....[hI ...#.........# #......####.........#[hj D [h [hM [hs 9[h% [h~ [h1,  *,,,,,,§§§§.###.##. ***§§§§.###.##.# *,*,,,,,,,,,,,#....> *,*############ *$. *...#.. *.........###........ *.....†...#..# *..?.@.)....#......# # *#####.##..##### ######..).###......... #.........# #...... #.........# ### #...).)...# *,........ #.........# **################## #.#5090[hnA  *,,,,,,§§§§.###.##.   ***,,,,,,§§§§.###.##.   *,*,#....>   *,*[hn#   #......$   #.#   #[hn!.###.  [h#o #.....†...#.  [ho #..?@..)....#......#   ######.##..##......   ######..).###   #.........# #......   #.........# #......  [h_pk #...).)...# *,   #.# **#   # #   [hz[h{&1[h6[h׆[hu  *,,,,,,§§§§.###.##   ***,,,,,,§§§§.###.##   *,*,#....>  *,*#   #......$[h$  #.#   #.###   #.....†...#.  [h #..@...)....#......#   ######.##..##......  [h7[  ######..).###  [hYZ #...# #......  [hyd  #.# #......  [h  #...).)...# *,[hËg  #.# **[h3 [hu # [hȘ<2[hO[h&[hY1=3.5 (2[hx[h [hɹJ_m - 3 scrolls of poison (gained 2)[hQ[hR[hR[hBU[hU[hoY[h7Z[hkZ[h[[hd2=[hfe[hh,[hi[h4k,[hk[hEn[hmn%3[hn[hp,[hiq[hat,[h'u[hx[hRxK4=[hx[h[{,[h{[hr~[h~[h[h[h#5[h2=[h[h[h݆[hG[h3,[h[hl[h[ha[ha6=[h[h2,[h[h,[hC[hk7=[hߝ[h),[h[h,[h)[h[h˧%8[hY[hrB[h[hկ[hͰ[hb,[hO[h[hK9=[h[h,[hٽ[h,[h[h[h $60[h(2=[h[h=,[h[h,[h[[hQ1[h;[hw[hN[h[[h[h[h@[hv[h[hSa2=[h[h@,[h[h,[h[hd[hU3=[h;[hQ,[h[hi,[h[h[h1K4=[h[h[h[h[h[h[hc,[hW[h}[h`[h[h"[h[hI[hs9=[h[hf,[h[hT N _You now have 192 gold pieces (gained 18).[h[[h[h[hB[h,[hG[h[h4,[h[h[hz[h[hN[hZ[h,[h[h[h),[hz[h%[hI',[h'[hG)[h1+,[h+[h-[hg0[h0[h?1[h2[h4[h4[h45[h7[h9[h)9[h9[h:[hD *,,,,,,§§§§.###.##.##. ###,,,,,,§§§§.###.##.##.. #.#,,,,#....>.... #.#####.... #........... #......#.... #.........###........### #.....†...#........#### [hD#......@....#......# ##. ######.##..##......###.. ######..).###....# #.........# #......#### #.........# #......#### #...).)...# *,........#  #.........# **#######.##  #### #...  ###. [hJ1453.5 (60.0)[hpJ[hjO[hS _You can no longer move at supernatural speeds.Things that are here: _a +0 dagger; 4 stones; a kobold corpse[h3[h[h[h[hf _[hK[h[h[h[h[h[hi[h[h-[hF[h@[h[h[h[hw[hh[h[h[h[hm[h[h[h@[h<[hs[h[hK##.#,,,,,,,,,,,#....>....#.#..#.#############..............##.........................#..................#.[h#}#.........###.#####.....†...#.#####..#......)....#......# ##..###..######.##..##......###..####..[h#E######..).###@.........## #..61.5 (8.0)#.........# #......##### #.##[h6$#.........# #......#### #.#.#...).)...# #.........# #.#.#.........# #########.### #...########### #...# ####[h$ ###.# #... #.###.##...#.[h+%[h+[h- [h-7_Done exploring.[h<[h=3[h>[hEf _[hNKX[h$MB[hQX[hZR[hVB[hb*,,,,,,#_.......##.###..##....### *,,,,,,.####.##...##.^..... *,,,,,,§§§§.#...##.##..##....### *,,,,,,§§§§.###.##.##...#.#.##### #,,,,,,§§§§.###.##.##.#.#.#...### #,,,,,,,,,,,#....>....#.#...< #############..............##.. ............................#...# ................@#............[h_c6.5 (5 ........###........####.......... ....†...#........#####.........† .....)....#......# ##..###...... ####.##..##......###..####....† ####..).###..........## #........ ........# #......##### #.####### ........# #......#### #.#.....# [hc..).)...# #.........# #.#.#.#.#[hd[hl7_[hm[hM#####.<....... _.......##.###..##....#########.##.##.^......##....###. *###.##.##...#.#.##§§§§.###.##.##.#.#.#...### #,,,,,,,,,,,#....>....#.#...< ###############........#...#.........#.........###........####. [h....†...#........#####.........†.......# .[h@_[h+7.5 (1[h7_[h[hgkM§§§§.##........#######.<....... _.......##.###..##....#########.##.##.^.......##.##..##....###. *###.##.##...#.#.##§§§§.###.##.##.#.#.#...### #,,,,,,,,,,,#....>....#.#...< ###############.....#...#...#..... ........###........####..........##.....# [hq[hv&8[hx7_[hz[h6,,,,,,§§§§.##... ,,,,,,§§§§.##....# ,,,,,,######.<.........##....## ,,,,,,#_.......##.###..##....#### ,,,,,,######.####.##...##.^.....# ,,,,,,§§§§.#...##.##..##....###.. ,,,,,,§§§§.###.##.##...#.#.### ,,,,,,§§§§.###.##.##.#.#.#...### ,,,,,,,,,,,#.#.#...<. ##############..#...##........#......#...###..###.†...#........#####.........† ....)....#......# .......##..##......###..####....† ###..).###....## #........._9[h77_[h9c _There is a stone staircase leading down here.[h< E§§§§.##.##...#§§§§.##....§§§§.##....########.<.........##....## #_.......##.###..##....#### ######.####.##...##.^.....##§§§§.#...##.##..##....###...§§§§.###.##.##...#.#.#######§§§§.###.##@##.#.#.#...### ,,,,,,,,,,#....>....#.#...<...... #############..#...##........#......##...###..†...#........#####.........† ...)....#......# .......##..##......###..####....†[h] [hh .70 _[hT A_[h| [h:- _[h/ [h/0 [h3 B[h&4 [hY4 [hT5 [h7 ,[h7 [h9 [hB; [hu; [h; [hB ##..........########.## #  ##........# #.## **###########.##.....,,,,,*#.##.....[hB §§§§.##.........#.....§§§§.##.....................#.................####[hNC ######.<.........##....## #_......#..##.# 4.5 (4######.####.##...##.^.....## [hrC S,,,,,§§§§.#...##.##..##....###... [hC ,,,,,§§§§.###.##.##...#.#.####### ,,,,,§§§§.###.##.##.#.#.#...###.. [hC Y,,,,,,,,,,#....>....#.#...< [hC =###########..............##....##......[hC _...........#...## ........................##[hD [hD [hI A_[hTL [h[hc[hӢ[h[hm[h[hn[h[he[hgy,,,,,§§§§.##..........##. ,,,,,§§§§.#...... ,,,,,§§§§........##########.<..## #_.......##.###..#### ######.####.##...##.^.....##...##.##..##....###...§§§§.###.##.##...#.#.#######§§§§.###.#.#.#..8,,,,,#....>....#.#...<...... ###########..............##....## ..........................#...## ...............#...............## ......###........####...... ..†...#........#####.........†...)....## ##..###......... ##.##..####..####....†....[h(A_[h[hd `,§§§§.##......,§§§§.#####,######.<## ,#_.......##.###..##....####,######.####.##...##.^.....#,§§§§.#...##.##..##....###..,§§§§.###.##.##...#.#.######,§§§§.###.##.##.#.#.#...###.,,,,,,#....@....#.#...<... ############..............##....# ...........[he ..##......####........####..†...#.#†..)....#......# ##..###..... ###.##..##......##....†#..).###..........## #.....[ho 6_[ho +9.5 (1[h:v [hx c _There is a stone staircase leading down here.[hk[h[h,[h)I_0[h[h29_[h:E _Done exploring.[hń[hZ[h[h _[hB[hѤ#_.......##.###..##....#### #######.####.##...##.^.....#§§§§.#...##.##..##....###....#§§§§.###.##.##...#.#.#######..§§§§.###.##.##.#.#.#...###,,#....>....#.#...<...... #########..............##....###. ........................#...## .............#........###82.5 (3 ....###........####....... †...######...†..... .)....#......# ##..###. .##..##......###..####....†....#).###..## .### #......##### #.#######.## ....# #......#### #.#.....#.# )...# #...# #.#.#.#.#.#[h7_[hr[h[hk[h[h[h[h+[h,[hD[hr[h[h&,,§§§§.##.................###,,######.<.........##....## ,,#_.......##.###..##....#### ,,#####.##...##.^.....##[h,,§§§§.#...##.##..##....###...§§§§.###.##.##...#.#.####### ,,,,,§§§§.###.##.##.#.#.#...###. [h_,,,,,,,,,,#....>....#.#...<..... ###########...##....##4.5 (2.......#...## .....[h..#.........## ......###........####. .[h.†......#####.........†..[h}.)....## ##..###..  [h##.##..##......###..####....†....  ##..).###..........## .....[hE  ......# ###### #.#######.#[hE [h[h[h,[hz &,§§§§.##....,§§§§.##........###,######.<.........##....## ,#_.......##.###..##....##,######.####.##...##.^.....#,§§§§.#...##.##..##....###..,§§§§.###.##.##...#.#.######§§§§.###.##.##.#.#.#...### ,,,,,,,,,,,##.#...<..... ############......#....#....[h #...#....#.....###........####.†...#..#####...† ....)....#......# ##..###....#.##..#####..####....† [h/ |###..).###..........## #.........[h [h +5.5 (1[h [hq c _There is a stone staircase leading down here.[hg [hh [h1r 7_[hz [h6~ -6 _[h 7_[hT ##.## ...# #..####  #...... 8 #@# #.....  ###### [h[h[hL-7.3 (1.8[h[hh _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _You climb down[hBwards. _up[hG3[hG[hI[hxJ[h%MP _[hM[hN[h`N[hXO[hP[hP[hQ[hR[h>S[heS[hS[hT[hU,[h`V[hW[hXB[hZ[h[,[hw[[h\[h[][h][h][h^[h_,[h`[hSa[hb,[hb[h\gn[h@m .... .....####..).#..#.#98.3 (11.0).# #.#[hm####.# #.#.....###.##..........#########..######.......##<######.....[he}9.3 (12 _Found a rapier.[hVP#... #....K.####..)#....@.... ###.###.#  #.# #.# ####.# #.#.....###.##..........# K   kobold (missile, asleep)########..######.......##<#####[h_500.0)[h  [hA kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.[h) #....K[##........ #....K.####.@)#.........$###.###.## #.# #.#####.# #.#.....###.## K 2 kobold[h s (1 missile, asleep)..........#########..######.......[h  A kobold comes into view. It is wielding a +0 club.1[ha [hL < _Found 11 gold pieces and a scale mail.[h #...... #....K[##........K[h, < #..@.K.K.####..)....#.........$.###.###.### #.# #.#####.# #.# K   kobold brigand (missile, asleep).....###.## KKK 3 kobolds (1 missile, asleep)..........[h [#########..#####[h   A kobold brigand and a kobold come into view.K.K)2 _The kobold brigand is wielding a +0 dagger and quivering poisoned darts.[h#.#....K..#[##.#.K##...@KK.#.####..)....##.$.####.###.##.# #.#####.# #.# .....###.## [hs _The kobold brigand is wielding a +0 dagger and quivering poisoned darts.  You lunge at the kobold.  The helpless kobold fails to defend itself.  You perforate the kobold like a sieve!!!  You freeze the kobold.  You kill the kobold![hN[h#uK. 2 kobolds ([h'&3[hH.[h1^ _The Council accepts your kill.[hZ+  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hʲ  benj the Fighter  Kobold of Wu Jian **....  Health: 64/64 ========================  Magic: 15/17 =====================--- #........  AC: 11Str: 6[hT #....K..#  EV: 14Int: 18 [##.......#  SH: 0Dex: 18 ........K#  XL: 10 Next:  6% Place: Dungeon:8 [hճ#...@K..#  Noise: ---------  Time: 8503.3 (0.0) .####..)....#  a) +3 dagger (freeze) #.........$.#  Throw: 2 throwing nets [hx###.###.####  #.# #.#[h! ####.# #.#[hC K   kobold brigand (missile)[hb/ .....###.##[hi KK 2 kobolds (asleep) [h..........# [h ########..##### [hٴCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h?Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[hmAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (chance to affect: 50%)[h benj the FighterKobold of Wu Jian **....Health: 64/64 ========================Magic: 15/17 =====================---#........AC: 11Str: 6#....K..#EV: 14Int: 18[##.......#[h| SH: 0Dex: 18........K#XL: 10 Next:  6% Place: Dungeon:8#...@*..#Noise: ---------  Time: 8503.3 (0.0).####..)....#a) +3 dagger (freeze)#.........$.#Throw: 2 throwing nets###.###.#####.# #.#####.# #.#[h K   kobold brigand (missile).....###.##KK 2 kobolds (asleep)..........#########..#####Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h) <Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (chance to affect: 50%)[h VK, asleep)[hO: K4.3 (1[h: onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (chance to affect: 50%) _The kobold brigand looks drowsy...[h9t _The kobold brigand looks drowsy...  The helpless kobold brigand fails to defend itself.  You stick the kobold brigand like a pincushion!!!  You freeze the kobold brigand.  You kill the kobold brigand!  The Council accepts your kill.[h)KK 2 kobolds (asleep)[h *95.1 (0.8 _You can now briefly move at supernatural speeds.[hp[hm _Your Short Blades skill increases to level 6![h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   6.1   7.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0 [[h40m d + Short Blades 6.0   4.2  +3       e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   2.4   2.1  +2       i - Stealth   7.1   4.0  +4  [h%                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[hg  d * Short Blades   6.0[h o d - Short Blades   6.0[h7> i + Stealth 7.1[h9 i * Stealth   7.1[h p i - Stealth   7.1[h> h + Dodging 2.4[h [hA benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 15/17 =====================---#........AC: 11Str: 6#....K..#EV: 14Int: 18[##.......#SH: 0Dex: 18........K#XL: 10 Next:  9% Place: Dungeon:8#...@)..#Noise: ---------  Time: 8505.1 (0.0).####..)....#a) +3 dagger (freeze)#.........$.#Throw: 2 throwing nets###.###.#####.# #.#####.# #.#KK 2 kobolds (asleep).....###.##..........#########..#####You stick the kobold brigand like a pincushion!!!  You freeze the kobold brigand.  You kill the kobold brigand!The Council accepts your kill. [h _You can now briefly move at supernatural speeds. _Your Short Blades skill increases to level 6![hs /####.####......... #....K..# [### ......@.K#  #....)..# .####..)....# #.........$.####.###.#### #.# #.# ####.# #.[h #.....###.##..........#[h H6.1 (1 _[h [h [h9#####.### #.. #....K..# [##.# .[h9K# #....)..# .####..)....# #.....###.##.# #.# [h\A` _Your Short Blades skill increases to level 6!lunge at the kobold, in a flurry of attacks.  The helpless kobold fails to defend itself.  You stick the kobold like a pincushion!!!  You freeze the kobold.  You kill the kobold![hH)   kobold[hNM&7[hT[hX^ _The Council accepts your kill.[h * #####.### #.. #....K..# [##.# .)# #....)..# .####..)....# #.........$.# ###.###.#### #.# #.#  ####.# #.#  .....###.## [h L .#[h` <8[hO [hd  [h9 .#  #####.###..... #....K[##.........) #....).####..)...#.........$. [h:###.###.#### ####.# ####.# [hi@?You kill the kobold! _The Council accepts your kill..pit the kobold like a pig!!!! You freeze the kobold.  You kill the kobold! [hH1) [h L&9 [hR [hU^ _The Council accepts your kill.![hЊv.######.####......... #....)..# [##.......# .......@)# #....)..# .####..)....# #.........$.###.###.#### #.# #.####.....###.#..........#![h1k6=10![hڗ![h![ht .######.####.........)..# [##..... ..) #....)@..####..)..#.........$#.########..#####![h <1![h%![h5'![h s .######.####.........)..# [##..... ..) #....)...####..)..#.........$ ###.###.#####.......![h:![h&2![h![h![hy  .######.####.........)..# [##..... ..) #....)...####..)..#....... ###.###.### #.# #.# ![h J###<#####![h ![h &3![h ![hX,  You now have enough gold to buy a runed rapier on D:1.  You can access your shopping list by pressing '$'.![h, G=4.1 (2![h6 ![hK: ? _You now have 203 gold pieces (gained 11)."[hFl .#  #####.### #......... #....)..#[##.......#........)# #....)..# .####..).@..#...........####.###.#### #.# #.# ####.# #. .....###.## ..........#########..##### #.......5.1 (1"[hM .#  #####.###..... #....)[##.........) #....####..)#...........###.###.#####."[h"[h(&6"[h"[h<c  r - 28 poisoned darts (gained 11)  Things that are here:"[hZ7==7.1 (2"[h"[hK. _a +0 dagger; a +0 dagger#[h  .# ####.### #......... #....)..# [### .......@)#  #....)..# .####..)....# #...........####.###.#### ####.# #.#.....###.##[he V#..........##[h)A8.1 (1#[ha1#[h3#[h" 7.# #[h =#####.### #.. #....)..# [##.# .# #....)..# .####..)....# #.###.## #[h #[h #[h &9#[h #[he  Things that are here: _a +0 dagger; a kobold corpse%[h3%[h!%[h'%[hK+%[h/: _%[h2%[hB6P==%[hZ8%[hL@%[hC,%[hE%[hH%[hK,%[hM%[h`P%[hR,%[hT%[hV%[h7Y,%[hZ%[hb #.  #.  #.# ######.#####.###.........@....#....)..####.##%[hb$[##.......# #..)#....)..#.####..)...%[hcm#..........###.###.#####.# #%[h6c#.#%[hBj,25.1 (6%[hj+6.1 (7%[hnp%[hrP _x - a potion of attraction([h3([h;Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with () ([h%< j - 2 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [) ([hO<z c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn) ([hv< C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance ([h< J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) ([h<Wands (go to first with /)e - a wand of quicksilver (10)  ([h=>w - a wand of warping (4)  y - a wand of flame (30) ([hR=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]([hR x - a potion of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.([h~ ([hq ([h benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================#.AC: 11Str: 6#.EV: 14Int: 18#.# #SH: 0([h% @Dex: 18#####.#####.##XL: 10 Next:  9% Place: Dungeon:8#.........@....([hL sNoise: ---------  Time: 8526.1 (0.0)#....)..####.##a) +3 dagger (freeze)[##.......# #([hs wThrow: 2 throwing nets........)#([h #....)..#.####..)....##...........####.###.#####.# #.#r - 28 poisoned darts (gained 11)  ([h VThings that are here: _a +0 dagger; a +0 dagger  Things that are here: ([h7 ~_a +0 dagger; a kobold corpse _x - a potion of attraction([h ([h@ +7.1 (1([h" ([h%  Things that are here: _a +0 dagger; a +0 dagger  Things that are here: _a +0 dagger; a kobold corpsex - a potion of attraction _You drop a potion of attraction.)[hz)[hf{3)[h)[hL)[h`,)[h)[hF)[hWB)[h)[h)[h)[ho)[h})[hޕ,)[h)[hMX)[h)[h,)[h)[h)[h)[h(B)[h*u# #.# ##.## .# #####...## #.# #.....#..###.# #.@.....##.### #............# #.......##...### #............... #.#...#####..##. ### #..# #####..##. #. #......... #. #.###..#..)[h 53.1 (26.0)  You now have enough gold to buy a crystal orcbow on D:5.  You can access your shopping list by pressing '$'.4.1 (27)[hU _You now have 219 gold pieces (gained 16).,[h]+3,[h+,[h.,[hx/,[h4,[h5,[hq7,[h7,[h-8,[hM9,[h;,,[h;,[h<,[h>B,[h?,[h\A,,[hA,[hB,[haD,,[hD,[hE,[hHB,[hgN,[hN,[hO,[hvQN _You now have 234 gold pieces (gained 15).,[hR3,[h]S,[hT,[h V,,[hAV,[hnW,[hdX,,[hX,[hb,[hd,[hd,[hGe,[hgg,[hh,[hh,[h5i,[hj,[hl,,[hl,[h+rn,[hr,,[h8s,[ht,[hYv,,[hw,[h(x,[hʇ`,[h,,[h܊,[h,[h,,[h,[h,[hȓ,,[h,[h,[h ,,[hA,[hB,[h,[hs.....#.##.#.# #......####...# #.##.### .....###.##.# ##.# #.#.....##.###.# #..........#..###.########## #............. ##..@....#### #?...###### #####,[h#.#. #.....# #. #....).. [##..... .......  #....)  .####..).. ,[h:t #......... ,[h S812.1 (28,[h,[ht. _x - a scroll of identify.[h 3.[h .[hS B.[h .[hB X.[h B.[h9 ,.[h .[hA H _f - 3 scrolls of amnesia (gained 1).[h; 3.[h .[h .[h ,.[h .[h3 .[hN .[h .[hN         ..  j.j# #.#.# #.  ..# ###...# #.   #..# .....###.   #..# #.# #.#.....   #@## ##.# #.......   #..###..###.#   ###...............   ......#.......####  .##......######  #..#.#.#jj 2 gnolls (asleep)  #..#.#.#  ....#.... [#  ##.....#.# .[h 291.1 (9.0).[h! /2.1 (10.0).[hr) .[h8 X _2 gnolls come into view.2[hwM ###.j. .j.j #.####...#  .....####.@# ###.## ##.# #....... #..###..###.######  ###.................#...#.....j   gnoll sergeant (polearm, asleep)2[hG3.0)2[h2[h@ _A gnoll sergeant comes into view. It is wielding a +1 trident of flaming.2[h  .##.#.j. ..j.j #.####...#  .....###..# ###.## ##.# #....... #..###..###.#########.............#.......####.##......###### #..#.#.#2[h= 2[h 42[h 2[h@ 3[h3j  #..##.#.j. ...j.j #.####...#  .....###..# ###.## ##.# #.......3[h #..###..###.#########.............#.......####j 3 gnolls (1 polearm, asleep).##......######3[hTA gnoll sergeant comes into view. It is wielding a +1 trident of flaming.  A gnoll comes into view. It is wielding a +0 spear.  Found a stone staircase leading down. You lunge at the gnoll.  The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!!! You freeze the gnoll.  You kill the gnoll!3[h5  The Council accepts your kill.The gnoll shouts! The gnoll sergeant shouts! The gnoll shouts!3[h3[h>jj..)jj)jj 2 gnolls (1 polearm)3[hgt1--====53[h3[hY _The gnoll sergeant hits you from afar with a +1 trident of flaming.6[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.=[h Nescribe what?>[h : Serpent's Lash >[h Allows you to move at supernatural speeds, making any normal movements up to a distance of two tiles instant. Martial attacks performed under the effect of Serpent's Lash are more damaging and never miss. Range: N/A >[h# SThis ability costs: Piety : - (about 2% of your maximum possible piety) >[hD fThis ability causes exhaustion, and cannot be used when exhausted. This ability is instantaneous.[h9Z Ability - describe what? CostFailuref - Evoke InvisibilityDrain12%  a - Wall JumpNone0%  Invocations -  X - Renounce ReligionNone 0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[hz Evoke Invisibility Turns the user invisible. Turning invisible in this way causes magical contamination. Reaching high levels of contamination will cause you to glow brightly, nullifying the invisibility. Range: N/A This ability costs: nothing. This ability will temporarily drain your maximum health when used, even unsuccessfully.[h4 > Ability - describe what? CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone0%  Invocations -  X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[h No what? [he[h[h benj the Fighter  Kobold of Wu Jian ***...  Health: 61/64 ======================--  Magic: 17/17 ========================  #..>#AC: 11Str: 6  #..j### EV: 14Int: 18  .#.j.#[h#.. SH: 0Dex: 18  ....)##.#.# #. XL: 10 Next:  9% Place: Dungeon:8  #j@# ###...# #. Noise: ====-----  Time: 8595.1 (0.0)  #..#.....###. a) +3 dagger (freeze)  [hk#..# #.# #.#..... Throw: 2 throwing nets  ##.## ##.# #.......  #..###..###.######  ###...............j   gnoll sergeant (polearm)  ......#.......####jj 2 gnolls (1 polearm)  .##......######  #..#.#.#The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!!! You freeze the gnoll.  [h1You kill the gnoll!The Council accepts your kill.The gnoll shouts! The gnoll sergeant shouts! The gnoll shouts! _The gnoll sergeant hits you from afar with a +1 trident of flaming.[h/gnoll shouts! The gnoll sergeant shouts! The gnoll shouts! _The gnoll sergeant hits you from afar with a +1 trident of flaming.  You feel drained.  You fade into invisibility!  You are very lightly contaminated with residual magic.  ![hg.jjjj, unable to se…)jj, unable to see you)[hP: 48/59 (64)---==--6.1 (1Contam Drain Invis [h _The gnoll sergeant burns you. The gnoll barely misses you.[huD  You hit the gnoll. You freeze the gnoll.  The gnoll is heavily wounded.The gnoll sergeant closely misses you. The gnoll completely misses you.[hD9------8 (0.7[hJ[hMR _The gnoll barely misses you.[h  You hit the gnoll. You freeze the gnoll.  You kill the gnoll![h )   gnoll (  The Council accepts your kill.The gnoll sergeant closely misses you.[h4--10-7.5[h[hWC _The gnoll hits you from afar with a +0 spear.[h      #....  #..>#   #...# # #.jj#  #...@)# #.#.# # ..##).# ###...# #  #..# .....###  #..# #.# #.# #.## ##.# #......  #..###..###.#####  ###........  ......#.......#### .##......######[h[h;8j.[hŪ,8.5 (1.0[hr _The gnoll sergeant closely misses you.[h[hq,9.2 (0.7[ho[hZ _You closely miss the gnoll sergeant.[hA& ,[h+ `j..j[hV, ^5=-9[h2 [h4 Z _You closely miss the gnoll sergeant.[h(  You hit the gnoll sergeant but do no damage.The gnoll sergeant hits you with a +1 trident of flaming![h3.j29-------=600.6[h9[h<3 _The gnoll sergeant burns you.[hw[h .jYou hit the gnoll sergeant but do no damage.[hY/-1.3[h[hTT _The gnoll sergeant misses you.[hD  You hit the gnoll sergeant. You freeze the gnoll sergeant.-2.0[hLR _The gnoll sergeant is lightly wounded.[h4K    #.... #..>#  #.j.# ## ..#...# ..[h4 #..j.)# #.#.# # ..##)@# ###...# #.  #..# .....###. [h5#..# #.# #.#..... ##.## ##.# #... ..###..###.###### ###...............  ......##### [hI5K .##......###### [hu53 #..#.#.#[h7[h8[hoR.j.j-3.0 (1.0[h4q#....>#j##..#.....#...j)#.#.# #..##).###..[h! #. .....###.# #.#....#.## #. #..###..###.#########.....................#######......######  #..#.#.#[hJ[h[h.j.jwandering, u[h t30=-------4[h [h [hd&  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.[h / t.junable to se[h/ M18-----==[h/ 7 (0.7[h6 [hs9 O _The gnoll sergeant hits you with a +1 trident of flaming![hGj#....>#.##....#...j)#.#.# #..##)j###.. #.. .....###.# #.#....#.## #. #..###..###.#########............... ......#######......######  #..#.#.# ....#....[#[hՒ[hn.jj--5.7 (1.0[hN#....>#.##....#....)#.#.# #..##)j###.. #.j .....##.# #.# #.#....##@## #. #..###..###.#########............... ......#.######......###### #..#.#.# ....#....[###.....#.# .[h[h[hu.jjwandering, unable to …)[h^9-------6[h[h[h;Drink which item? Potions  b - 3 sapphire potions  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potionz - 3 potions of cancellation  I - a glowing emerald potion  K - a dark potion  L - a potion of curing [!] read|quaff|evoke[?] describe selected[h [h [hu ) #....benj the Fighter  #..>#Kobold of Wu Jian ***...  #...### HP: 19/59 (64) =======-----------------  ..#...#.. MP: 17/17========================  #....)##.#.# #. AC: 11[hD _Str: 6  ..##).# ###...# #. EV: 14Int: 18  #.j#.....###. SH: 0Dex: 18  #.j# #.# #.#..... XL: 10 Next: 10% Place: Dungeon:8  ##@## ##.# #....... Noise: ---------  Time: 8606.7 (0.0)  #..###..###.###### a) +3 dagger (freeze)  ###...............[h mThrow: 2 throwing nets  ......#.......####Contam Drain Invis  .##......######  #..#.#.#j   gnoll sergeant (polearm, unable to se…) #..#.#.#j   gnoll (polearm, wandering, unable to …) ....#....[#  ##.....#.#. _The gnoll sergeant misses you.You hit the gnoll sergeant. You freeze the gnoll sergeant. _The gnoll sergeant is lightly wounded.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded. _The gnoll sergeant hits you with a +1 trident of flaming![h. m  Okay, then.[h3 [h4 . _[hB [hC  Ability - do what?CostFailure  f - Evoke InvisibilityDrain[h-D 12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's Lash[hfD Piety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[hn[h&[h/S #....benj the Fighter  #..>#Kobold of Wu Jian ***...  #...### HP: 19/59 (64) =======-----------------  ..#...#.. MP: 17/17======================== [hO0 #....)##.#.# #. AC: 11Str: 6  ..##).# ###...# #. EV: 14Int: 18  #.j#.....###. SH: 0Dex: 18  [h1#.j# #.# #.#..... XL: 10 Next: 10% Place: Dungeon:8  ##@## ##.# #....... Noise: ---------  Time: 8606.7 (0.0)  #..###..###.###### a) +3 dagger (freeze)  ###...............Throw: 2 throwing nets [hD1 ......#.......####Contam Drain Invis  [hw1Q.##......######  #..#.#.#[h1Qj   gnoll sergeant (polearm, unable to se…) #..#.#.#j   gnoll (polearm, wandering, unable to …) ....#....[h1[#  ##.....#.#.You hit the gnoll sergeant. You freeze the gnoll sergeant. [h*2_The gnoll sergeant is lightly wounded.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded. [hb2v_The gnoll sergeant hits you with a +1 trident of flaming! _Okay, then.[h:[h;Lash (2) Contam Drain Invis [hB[h4E} _Your muscles tense, ready for explosive movement...[h  #..>#  #...# ### ..#...# ... #....)# #.#.# # ..##).# ###...# #.#  #.j# .....###.# #.j# #.# #.#.....# ##.## ##.# #... #.@###..###.####### ###...............  ......#.......####  .##......######   #..#.#.# # #..#.#.# # ....#.... [## ##.....#.#..  #○1[hk  #...# #### ..#...# .... #....)# #.#.# # ..##).# ###...# #.##  #.j# .....###.# #.j# #.# #.#.....# ##○## ##.# #......... [hk #..###..###.######## ###..@............  ......#####  .##......###### #  #..#.#.# #. #..#.#.# [hk #. ....#.... [##.[h7m  ##.....#.#...  # .####.[hu u○Exh [h{ 9○[h~ V _Your supernatural speed expires.[h  #...# #   ..#...# .   #....)# #.#.# #.   ..##).# ###...# #.##.   #.j# .....###.##.   #.j# #.# #.#.....##.   ##○## ##.# #.   #.○###..###.#   ###.  ......#.####  .##......###### #   #..#.#.# #.   #..#.#.# #.   ....#.... [##.   ##.....#.# ....    #..    .####.. [39;4[h^9m.jj   gnoll sergeant (polearm, wandering, u…)7.7 (1 _○[h  #...# # ..#...# .....# #....)# #.#.# #. ..##).# ###...# #.##.# #.j# ......###.##.# #..# #.# #.#.....##.# ##j## ##.# #.# #.○###..###.# ###.  ......#.####  .##......###### # #..#.#.# #. #..#.#.# #. ....#.... [##. ##.....#.# .....  #...  .####..) [h [37m[h \°8[h [h_ [h#...# ######...#...# .....#.#....)# #.#.# #...##).# ###...# #.##.##.j# .......###.##.# [hY#..# #.# #.#.....##.# ##j## ##.# #.# #.°###..###.# ###. ......#.#### .##......###### ##..#.#.# #.#..#.#.# #.....#.... [hs[##.##.....#.# .[hĽI#..####..).[h[hTg.9[hQ#...# ######.#..#...# .....#.##....)# #.#.# #......#..##).# ###...# #.##.##.j# #.......###.##.# #[h: b#..# #.# #.#.....##.# ##j## ##.# #.# #..###..###.# ####. #......#.#### #.##......###### ##..#.#.# #.#..#.#.# #....)....#.... [##.##.....#.# [hz l.#....).####..).[h[h{"20=10Invis  _You flicker for a moment.[hs#...# ######.#...#...# .....#.#.#....)# #.#.# #......#...##).# ###...# #.##.###.#.j# #.......###.##.# #.#..# #.# #.#.....##.# ##j## ##.# #.# #..###..###.# #.###. #.......#.#### #..##......###### #####.#..#.#.# #.#..#.#.# #....).....#.... [##.##.....#.# .#....)..####..).[h[h%1[h[h[h} #...# ######.#...#...# .....#.#.#....)# #.#.# #......#.[h|~ {..##).# ###...# #.##.###.#.j# #.......###.##.# #.##..# #.# #.#.....##.# ##j## ##.# #...# #..###..###.# #. ###. #. ......#.#### #.#.##......###### #####.#[h~ E#..#.#.# #.#..#.#.# #....).....#.... [##.##.....#.# .[h' z)#....)..####..).[h [h %2[hC [hBq #...# ######.#...#...# .....#.#.#....)# #.#.# #......#...##).# ###...# #.##.###.#.j# #.......###.##.# #.#.#..# #.# #.#.....##.# ###j## ##.# #....# #..###..###.# #. ###. #. ......#.#### #.# .##......###### #####.##..#.#.# #.#..#.#.# #....)..#....#.... [##.###.....#.# .)##....)..#.####..)....#[hqy [hz [1=3[hـ [hт [hy#...# ######.#...#...# [h.....#.#.#....)# #.#.# #......#.[h:..##).# ###...# #.##.###.#.j# #.......###.##.# #.#.#..# #.# #.#.....##.# ###j## ##.# #....# [hh#..###..###.# #. ###. #. ......#.#### #.# .##......###### #####.#[h#..#.#.# #.#..#.#.# #....)..#[hT....#.... [##.[hOa###.....#.# .[h~)##....)..#.####..)....#[h [hU %4[h[h [hR. #...# ######.#. ..#...# .....#.#. #....)# #.#.# #......#. ..##).# ###...# #.##.###.[h. #.j# #.......###.##.# #.#.#..# #.# #.#.....##.# ###j## ##.# #...# #..###..###.# #. ###.[h+/ #. ......#.####.#.# .##......###### #####.#[hX/ ~#..#.#.# #.!#..#.#.# [h/ #....)..# ##.....#.# [h/ &.)#[h/  ##....)..# # [h7 [h 8 05[h? [hA [ _You flicker back into view.[h#...# ######.#. .#...# .....#.#. ....)# #.#.# #......#. .##).# ###...# #.##.###.#.j# #.......###.##.# #.#...#[h#..# #.# #.#.....##.# ### ##j## ##.# #..# ##..###..###.# #. #[h5###.# #. #......#.####.# #.# #.##......###### #####.##..#.#.# #.!.#..#.#.# #....)..#....#.... [##.[ha# .##.....#.# .[h)# #.#....)..# #. [h![h[h` %6[hO&[h([h #...# ######.#. #...# .....#.#.)# #.#.# #......#. ##).# ###...# #.##.###.#.j# #.###.##.# #.#...##..# #.# #.#.....##.# ###  ##j## ##.# #.# ##..###..###.########## #. #. ###.# #. #. ......#.####.# #.# #. .##......###### # #####.#####.#..#.#.# #.!.#..#.#.# #....)..####.....#.... [##.# .##.....#.# .)# #.# [h ?27[h [hM [hha...# ######.#.# ...# .....#.#.)# #.#.# #......#.# #).# ###...# #.##.###. #.j# #.###.##.# #.#...# #..# #.# #.#.....##.# ### ##j## ##.# #.# ##..###..###.########## #. #..# #. #.##.####.# #.# #.# ##......###### .# #####.#####.##..#.#.# .##.!.#..#.#.# .##....)..####.# [h(i ....#.... [##.# ..# ##.....#.# .)# #.# [hDs[hQt%8[h{{[ht[h # ######.#.## .....#.#. .)# #.#.# #......#.[h# ).# ###...# #.##.###. .j# #.###.##.# #.#...# ..# #.# #.#.....##.# ### [hyj## ##.# #.# [h# #..###..###.########## #. #. #.# #. #.##.[h####.# #.# #.# ......###### #.# #####.#####.# [h.#..#.#.# #.##.!. #..#.#.# #.##....)..####.# [hg[h*[h%9[hZ[h2[hJ  ....... .)#.#.# #.....## ).###...# #.##.##.. .j# #.......## #.#...#### ..[h # #.#.... ### #j## #........ #### #..###..###.########## #. #.................# [h( ## ....###### #......###### #.# #####.#####.###.#.# #.##.........!....[hJ })..####.###[#[hn 4#...........#[h [h7 !3[hm /=20[h [h [h   )#.#.# #.....## ).###...# #.##.##.. .j# #.......## #.#...#### ..# #.#.... ### #j## #........ #### #..###..###.########## #. #.................# ## ....###### #......###### #@# #####.#####.###.#.# #.##.........!....)..####.## ...#....[...# ..# ...###.###.####[h G1[h6[hB _You feel less exhausted.[h'[ho ).###...# #.##.##.. .j# #.......## #.#...#### ..# #.#.... ### #j## #........ #### #..###..###.########## #. #.................# ## ....###### #......###### #.# #####.#####.###.#.# #@##.........!....)..####.## ...#....[...# ..# #.....#.#....)# #.#..##.# #.#2[hΤ  .j# #.......## #.#...#### ..# #.#.... ### [hb #j## #........ #### #..###..###.########## #. #.................# ## ....###### #......###### #.# #####.#####.##[h ##.#.# #.##.........!....)..####.## ...#....[...# ..# #.....#.#[h ....)# #.#...##Contam Drain#.#######.# #.#[h3 [h %3[hǸ [h [h .# #.#.... ### #j## #........ #### #..###..###.########## #. #.................# ## ....###### #......###### #.# #####.#####.###.#.# #.##.........!....)..####.## ...#.......# ..# #.....#.# j.?..........)# #.# #....##....)..# #. ##.####..)....# ##j   gnoll (polearm, asleep).....###.##[hb  A gnoll comes into view. It is wielding a +0 halberd.[hx4=4 _Found a scroll labelled OJORIB ISAPT. _You see here a +0 scale mail.[hنj## ##.# #..........# ##### ..###..###.########## #. #.... ................# #. #.### ...#####.# #.# #.# ..###### #.# #####.#####.### ..#.#.# #.##.........!..... ..#.#.# [hm#.##....)..####.### ..#.... ###[##.......# ..# ..#.# j.?..@.......)# #.##  #....##....)..# #. ##.####..)....# #...........#  ###.###.#### #.# #.####[hi.....###.#..........#[hԒ[h,5 _[hX[h~[hL q## ##.# #.# #####. .###..###.# #. #.# #. #.###.#.####.# #.# #.# #.###### #.# #####.#####.# .#.#.# #.##...!. .#.#.# #.##....)..####.# .#.... ###[##.# ..# #.# j.?.)# #.## #....##....)..# #. ##.####..)....# ##...........# ###.###.#### [hU [hRV %6[h] [hz_ [hom  ##.# #.# #####. ###..###.# #. #.# #. #.###. .#.####.# #.# #.# #.###### #.#######.#####.####. #.#.# #.##.!. #.#.# [h9n #.##....)..####.#### #.... ###[##.# ..# #.# j.?.)# #.## #....##....)..# #. ##.####..)....# ##.....# ###.###.#### [hw [hFy Z25=7[h [h [h!+] ##.# #.# #####..#..###.# #. #.# #. #.###..# #.####.# #.# #.# #.###### #.#######.#####.####.# .#.# #.##.!.# .#.# #.##....)..####.#### .... ###[##.# ..# #.# j.?.)# #.## #....##....)..# #. ##.####..)....# ##....# ###.###.#### [h B8Drain _Your magical contamination has completely faded away.[hD ##..###.########## #. #....... .............# ###..# ###### #... ...###### #.#######.#####.####.# .#.# .........!......)..####.#### [hWE... ###[##.......# ..# #.# j.?....)# #.# #....##.@..)..# #. #.####..)....#  ##.......#Drain[hE#.# #.#########..#####[hP[hP%9[hl^[h`[h++............# #. #.###..#####.# #.# #.# #.... ..###### #.#######.#####.####.# #.# #.##.........!.......#. #.# #.##....)..####.#### .. ###[##.......# ..# #.# j.?..........)# #.##  #....##....)..# #. ##.####..@....# ..........#  ###.###.####  #.# #.# ####.# #.#.....###.#..........#########..##### #.......[h<[h =&30[h^D[hG [hGA_You see here a +0 rapier.[h[h`36=[h1[hӯ[ht% _H - a +0 rapier[h ##### #...###### #.#######.#####.####.# #.# .........!......)..####.#### ... ###[##.......# ..# #.# j.?....)# #.# [h!#....##....)..# #. #.####.......#  ##.... ###.###.### #.# #.# ####.###<#####[h[h%2[h[h[h###### #.#######.#####.####.# .# #.##.........!.......#. .# #.##....)..####.#### .. ###[##.......# ..# #.# j.?..........)# #.##  #....##....)..# #. ##.####.......# ....#  ###.###@####  #.# #.# ####.# #.# .....###.##..........#########..##### #.......##<#####.....[h;3[h[h(n   .........!......)..####.#### . ###[...# ..# #.# j.?....)# #.# #....##....)..# #. #.####.......#  ##...........# ###.###.####[hn  #.# #@# ###.....###.##.....#..######[h-w [h3 ^74[h) )..####.#### . ###[...# ..# #.# j.?....)# #.# #....##....)..# #. #.####.......#  ##.......... ###.###.### #.# #.# ###.....###.##.....##..#Drain#...[h1[h]2%5[h9[h9[hQf . ###[...# ..# #.# j.?....)# #.# #....##....)..# #. #.##...#  ##.... ###.###.### #.# #.# ###.....###@##......#########..#####Drain##<##[h҉X6[h$[ #.# j.?....)# #.# #....##....)..# #. #.##...#  ##.... ###.###.### #.# #.# ###.....###.##....@.#########..##### #.......#Drain..[hHO8=7[h0  #....##....)..# #. #.##...#  ##.... ###.###.### #.# #.# ###.....###.##.....[h########@.##### #.......#<#####Drain###[hܰ[h#%8[h[hN[hj #.##...#  ##.... ###.###.### #.# #.# ###.....###.##......########..##### #@......#<##### #..... ##### [h [h %9[h [h [hMH ....#  ###.###.####  #.# #.# ####.# #.# .....###.#..........# ########..##### #....... ##@##### ..... ###### 40[hI a _There is a stone staircase leading up here.[h[h[h~[h/[hK9=[hX[h[h [h[h:30[h0=[hX[h2,[h[h,[hA[h,[h_[h[h51=[h[h[h,[h[h,[h[hS2=[h[h[h3=45=[h=w6=[h$B[h/R7=8=940=1=[hT[h][h `,[hS`[hb[hbN42=[hd[he,[he[hg[hih,[hCj[hjW3=[hk[hl,[hsm[h"o,[h}o[hp[h0q[hq[hNs[hs%4[hs[hu,[h'v[h}:.[hj 95.7 (55.0) _You start resting.[h[h[h~ [h`_You can no longer move at supernatural speeds.[h 5=[h G6=[h*7=[h,[h[h8=[h[hg[h[h [h= [h-X[he[h%9[hU[h[h3[h[h[h_[h[h[h[50=[hj[h[hI[h[h[h[h[h[h5[h![hh!N1=[h![hF#[hp#[h([h*B[hn-[h-K2=[h .[h/,[hT0[h&2,[h2[h4,[h95[h7k3=[h'9[hN;,[h<[hh=,[h~>[h?;4[h@[h,E[hG,[hzG[h]I[hI#5[hI(=[h;J[hqP,[hP[hR,[h0S[hU[hDUN6=[hU[hX,[hX[h`Z[hZ[hZ[h\[h]57=[h(][h][h`[hb,[hc[hc[hHd[h9f,[hf[h h[hAhU8=[hh[hlB[hm,[h$n[hs_ _You start resting.[hy.743.7 (48[hyY9=4.7 (49[h8 _HP restored.[h3[hE[h#X[h]##.######...........###.###.#### ####.# #.# ###.#..........# ########..######.@.....5.7 (1.0)##<#####.....######[h,[h"[h$[hZA[hA3[hB[hE,[hHn[hP .# j.?....)# #.###....##....)..# #.##.####.......##...........# ###.###.#### #.# #.# ####.# #.# .....###.## .........@# 7.7 (2[h~PR########..#####.......##<######.....######[h:Q[hqW[hwY[hL[hΉ[h3[h[hÍ[hO=[h . ###[##.......# ..# #.# j.?..........)# #.## #....##....)..# #.####.#[h##...........####.###.#### #.# #.# ####.# #. .....###@##8.7 (1 ..........# ########..##### #.......#<##### #.....######[h[hO[hT[h! [h% ,[hF' [h' [h( [h~* [h- ,[h. [h?7 ###### #.#######.#####.####.#.. .# #.##...!.......#.. .# #[h7 )..####.#### .. ###[..# #.# j.?..........)# #.###....##....)..# #.[h7 {##.####.......###...........# #####[h7 51.7 (3 #.# #.# .# #.# [h#8 .....###.## ..........#########..######.......[hQ8 H##<######.....[hv= [hA [h{D [hڢ......####.# #.# #.# #.. ..###### #.#######.#####.####.# #.# #.##.........!.......#. #.# #.##....)..####.#### ... ###[##.......# ..# .#.# j.?..........)# #.## #....##....)..# #.####.###......@....####.###.#### #.# #.# ####.# #.# .....##### ..........#########..##### #.......#<#####[hI[h*2.7 (1[hd[hW[hl #.####.# #.# #.# #.###### #.#.#####.####.# .#.# #.##.!.# .#.# #.##....)..####.####. ###[##.# ..# ..#.# j.?....)# #.## #....##....)..# #. ##.####.# ##.# ###.###.#### #.# #.# ####.# #.# .....###.##  .#  #..##### [hm  #.  ##<#####[h@x [hx %3[h [h& [hyi.#.####.# #.# #.# #.###### #.#.#####.####. #.#.# #.##.!. #.#.# #.##....)..####.#### #.... ###[##.# ..#.#.# j.?....)# #.## #....##....)..# #. ##.####.# ##.# ###.###.#### #.# #.#[hz ####.# #.# .....###.##  .#  #..#####  #.  ##<#####[h;4[h[hg[hp98.#.####.# #.# #.# #.###### #.#.#####.#### .#.#.# #.##.! .#.#.# #.##....)..####.#### .#.... ###[##.# ..#.#.# j.?..........)# #.## #....##....)..# #. ##.####.# ##.#.###.###.#### #.# #.# ####.# #.# .....###.##  [h:.#  #..#####  #.  ##<#####[h/D[hD%5[hKO[hC.#.####.# #.# #.# #.###### #.#.#####. ..#.#.# #.##.!.#.#.# #.##....)..####. ..#.... ###[##.......# ..#.#.# j.?..........)# #.## #....##....)..# #. ##.####.# ##.##.###.###.####[h #.# #.# ####.# #.# .....###.##  .#  #..#####  #.  ##<#####[h[h%6[h.[h+[h a.#.####.# #.# #.# #......###### #.#.#####. #..#.#.# #.##.! #..#.#.# #.##....)..####..#.... ###[##.# ..# #.....#.# j.?..........)# #.## #....##....)..# #. ##.####.# ##.# #.###.###.#####. #.# #.#. ####.# #.# .....###.## .#j   gnoll (polearm, asleep)  #..#####  #.  ##<#####[hb ;7[h [h [h.#.####.# #.# #.# ##......###### #.#.#####.  #..#.#.# #.##.!  #..#.#.# #.##....)..####.[hpL.#.... #####[##.# ..# ##.....#.# jj.?.)# #.## #....##....)..# #. ##.####.# ##[h) .# #.###.###.#### #.# #.# #.##.#####.# #.##. .....###.## .#j 2 gnolls (1 polearm, asleep)  #..#####  #. [hxb ##<#####[h9  A gnoll comes into view. It is wielding a +0 whip.  The gnoll shouts! You hear a shout! x3 .jjjjpolearms)  A gnoll comes into view. It is wielding a +0 spear.The gnoll moves out of view.====8[hv' _You hear a shout![h;#.####.# #.# #.# ......###### #.#.#####.# #..#.#.# #.##.!. #..#.#.# #.##....)..####.##.... #####[##.# ..# .....#.# .j.?.)# #.## #j...##....)..# #. ##.####.# ##.# #.###.###.#### #.# #.# #.# #.#####.# #.# #. .# .#j===-9 _You hear a shout![h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h=....#.......####.# #.# #.#  benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.# #.##.........!.... HP: 59/59 (64) ======================== #..#.#.# #.##....)..####.## MP: 15/17=====================--- ...#.... #####[##.......# ..#  AC: 11[hStr: 6 #.....#.# ...?..........)# #.##  EV: 14Int: 18 #j...##....)..# #.  SH: 0Dex: 18 ##j####.......#  XL: 10 Next: 10% Place: Dungeon:8 ##*@.........#  Noise: ===------  Time: 8759.7 (0.0) [h,#.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain #. .....###.## [h\ ..........#  jj 2 gnolls (polearms) ########..#####  #....... [h ##<##### _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  [h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[hXAim: a gnoll, wielding a +0 halberd (chance to affect: 59%)[hdlV....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 59/59 (64) ======================== #..#.#.#[hlc#.##....)..####.## MP: 15/17=====================--- ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# ...?..........)# #.## EV: 14Int: 18#j...##....)..# #.[hDmSH: 0Dex: 18##*####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: ===------  Time: 8759.7 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain[hm#. .....###.##..........#jj 2 gnolls (polearms)########..######.......##<##### _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  [hm Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[h!nQAim: a gnoll, wielding a +0 halberd (chance to affect: 59%)[hC[h d  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 59%)  The gnoll resists with significant effort.[hU.j   gnoll (polearm)[h4--60.7 (1[h[h V _The gnoll completely misses you.[h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hn ....#.......####.# #.# #.#  benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.# #.##.........!.... HP: 59/59 (64) ======================== #..#.#.# #.##....)..####.## MP: 13/17==================------ ...#.... #####[##.......# ..#  AC: 11Str: 6 #.....#.# ...?..........)# #.##  EV: 14Int: 18 #....##....)..# #.  SH: 0Dex: 18[h^  ##j####.......#  XL: 10 Next: 10% Place: Dungeon:8 ##*@.........#  Noise: =--------  Time: 8760.7 (0.0) #.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain [h 4#. .....###.##  ..........#  j   gnoll (polearm) ########..#####  #.......  ##<##### _The gnoll completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hd Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 59%)[h0 ....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 59/59 (64) ======================== #..#.#.##.##....)..####.## MP: 13/17==================------ [hZ ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# ...?..........)# #.## EV: 14Int: 18#....##....)..# #.SH: 0Dex: 18##*####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: =--------  Time: 8760.7 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#[hQ j   gnoll (polearm)########..######.......##<##### _The gnoll completely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 59%)[hD Lj, asleep)[h 0[hd8jjj 2 gnolls (polearms, 1 asleep)-1.7 (1[h>[h:A [hwAe Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  [hAPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 59%) _The gnoll looks drowsy...[h}~ U.#.####.# #.# #.# ##......###### #.#.#####.  #..#.#.# #.##.!  #..#.#.# #.##....)..####..#.... #####[##.# ..# ##.....#.# ...?.)# #.## #j...##....)..# #. ##j####.# ##.# #.###.###.#### #.# #.# #.# #.#####.# #.# #. .....###.## .#  #..#####  #.  ##<#####[hٯ =2 _The gnoll hits you but does no damage.[h ( _The gnoll looks drowsy... _The gnoll hits you but does no damage.  The helpless gnoll fails to defend itself.  You stick the gnoll like a pincushion!!!  You freeze the gnoll.  You kill the gnoll![h' m  The Council accepts your kill.[h  [h j)j)  The gnoll hits you from afar with a +0 spear.8/60-3.4 (0.7[h [h ~ _A gnoll comes into view. It is wielding a +2 vampiric halberd.[hn#.####.# #.# #.# ......###### #.#.#####.# #..#.#.# #.##.!. #..#.#.# #.##....)..####.#[ho#.... #####[##.# ..# .....#.# j..?.)# #.## #j...##....)..# #. ##)####.# ##.# #.###.###.#### #.# #.# #.# #.#####.# #.# #. .#    gnoll (polearm) [hq[hs[hz|.j.jj 2 gnolls (polearms)[h|},4.4 (1.0[h6[hчa _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.[h%o  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h....#.......####.# #.# #.#  benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.# #.##.........!.... HP: 58/60 (64) =======================- #..#.#.# #.##....)..####.## MP: 11/17===============--------- ...#.... #####[##.......# ..#  AC: 11Str: 6 #.....#.# .j.?..........)# #.##  EV: 14Int: 18[h  #....##....)..# #.  SH: 0Dex: 18 ##j####.......#  XL: 10 Next: 10% Place: Dungeon:8 ##*@.........#  Noise: =--------  Time: 8764.4 (0.0) #.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain[h ^ #. .....###.##  ..........#  jj 2 gnolls (polearms) ########..#####  #.......  ##<##### _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%)[h?....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 58/60 (64) =======================- #..#.#.##.##....)..####.## MP: 11/17===============--------- ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# .j.?..........)# #.## EV: 14Int: 18#....##....)..# #.SH: 0Dex: 18##*####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: =--------  Time: 8764.4 (0.0)#.###.###.####[[hHA10;38Ha) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#jj 2 gnolls (polearms)########..######.......##<##### _The gnoll attacks as it pursues you! The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%)[h~[h,[hdjjjj   gnoll sergeant (polearm)j   gnoll (polearm)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 59%)  The gnoll resists with significant effort.95.4 (1[h[h _The gnoll closely misses you.A gnoll sergeant comes into view. It is wielding a +0 spear of distortion.[h/  --more--[h{/ _[hjj   gnoll sergeant (polearm)[h\ _Unknown command.[h=[h8>[h<\ _Unknown command.[h8  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes3%3  c - Tukima's DanceHexes3%3  d - Dazzling FlashHexes/Fire6%3 Select a spell to cast[!]/[I] toggle spell headers[h'[h<0[h+:....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 59/60 (64) =======================- #..#.#.##.##....)..####.## MP: 11/17===============--------- ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# jj.?..........)# #.## EV: 14Int: 18#....##....)..# #.SH: 0Dex: 18[h(; ##j####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: =--------  Time: 8765.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (polearm)########..#####j   gnoll (polearm)#.......##<##### _The gnoll closely misses you. _A gnoll sergeant comes into view. It is wielding a +0 spear of distortion. _Unknown command. _Unknown command.[hv;Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h"<[hF<....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 59/60 (64) =======================- #..#.#.##.##....)..####.## MP: 11/17===============--------- ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# jj.?..........)# #.## EV: 14Int: 18[hG#....##....)..# #.SH: 0Dex: 18##j####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: =--------  Time: 8765.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (polearm)########..#####j   gnoll (polearm)#.......##<##### _The gnoll closely misses you. _A gnoll sergeant comes into view. It is wielding a +0 spear of distortion. _Unknown command. _Unknown command.[huGCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h }U....#.......####.# #.# #.#  benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.# #.##.........!.... HP: 59/60 (64) =======================- #..#.#.# #.##....)..####.## MP: 8/17[h===========------------- ...#.... #####[##.......# ..#  AC: 11Str: 6 #.....#.# jj.?..........)# #.##  EV: 14Int: 18 #....##....)..# #.  SH: 0Dex: 18 ##j####.......#  XL: 10 Next: 10% Place: Dungeon:8 ##*@.........#  Noise: =--------  Time: 8765.4 (0.0) #.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain #. .....###.##  ..........#  j   gnoll sergeant (polearm) ########..#####  j   gnoll (polearm) #....... [17;21[hmsH ##<##### _Unknown command.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 66%)[hl T #j[h6.#[h..j.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.][h4j.j*Aim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)[h[h{....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.#[hW#.##.........!.... HP: 59/60 (64) =======================- #..#.#.##.##....)..####.## MP: 11/17===============--------- ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# jj.?..........)# #.## EV: 14Int: 18#....##....)..# #.[hSH: 0Dex: 18##j####.......#[hXL: 10 Next: 10% Place: Dungeon:8##.@.........#[hΖNoise: =--------  Time: 8765.4 (0.0)#.###.###.####[ha) +3 dagger (freeze)#.# #.# #.#[hThrow: 2 throwing nets#.#####.# #.#Drain[h4S#. .....###.##..........#[hSj   gnoll sergeant (polearm)########..#####[htj   gnoll (polearm)#.......[hp##<#####Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)  Okay, then.[h[h/[h[h. _[hY o  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%) _Okay, then.  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h:....#.......####.# #.# #.#  benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.# #.##.........!.... HP: 59/60 (64) =======================- #..#.#.# #.##....)..####.## MP: 9/17============------------ ...#.... #####[##.......# ..#  AC: 11Str: 6 #.....#.# jj.?..........)# #.##  EV: 14Int: 18 #....##....)..# #.  SH: 0Dex: 18 ##j####.......#  XL: 10 Next: 10% Place: Dungeon:8 ##*@.........#  Noise: =--------  Time: 8765.4 (0.0) [h#.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain #. .....###.##  [h..........#  j   gnoll sergeant (polearm) ########..#####  j   gnoll (polearm) #.......  ##<##### _Okay, then.[hQ9Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%)[h;....#.......####.# #.# #.# benj the Fighter #......###### #.#######.#####.## Kobold of Wu Jian **.... #..#.#.##.##.........!.... HP: 59/60 (64) =======================- #..#.#.##.##....)..####.## MP: 9/17============------------ ...#.... #####[##.......# ..# AC: 11Str: 6 #.....#.# jj.?..........)# #.## EV: 14Int: 18[h#....##....)..# #.SH: 0Dex: 18##*####.......#XL: 10 Next: 10% Place: Dungeon:8##.@.........#Noise: =--------  Time: 8765.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (polearm)########..#####j   gnoll (polearm)#.......##<##### _Okay, then.Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (ch[hϱance to affect: 59%)[h[h-j  Casting: Tukima's Dance (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 59%)  The gnoll resists with significant effort.10/17==6.4 (1[h1R _The gnoll hits you but does no damage.[h]#.####.# #.# #.# # ......###### #.#.#####.# ..#.#.# #.##.!. ..#.#.# #.##....)..####.##.... #####[##.# ..# .....#.# jj.?..........)# #.## #....##....)..# #. ##j####.# ##.# #.###.###.#### #.# #.# #.# #.#####.# #.# #. .....###.##.# j   gnoll (polearm)#..##### [h`[hkK)j[hl--7[hu[hw[hP(  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hPl...#.......####.# #.# #.# # benj the Fighter ......###### #.#######.#####.### Kobold of Wu Jian **.... ..#.#.# #.##.........!..... HP: 59/60 (64) =======================- ..#.#.# #.##....)..####.### MP: 8/17===========------------- ..#.... #####[##.......# ..#  AC: 11Str: 6 .....#.# jj.?..........)# #.##  EV: 14Int: 18 #....##....)..# #.  SH: 0Dex: 18 ##)####.......#  XL: 10 Next: 10% Place: Dungeon:8 [hmJ##j*@........#  Noise: ---------  Time: 8767.4 (0.0) #.###.###.####  a) +3 dagger (freeze) #.# #.# #.#  Throw: 2 throwing nets #.#####.# #.#  Drain #. .....###.##  ..........#  j   gnoll (polearm) ########..#####  #.......  ##<##### _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%)[h ...#.......####.# #.# #.# # benj the Fighter ......###### #.#######.#####.### Kobold of Wu Jian **.... ..#.#.##.##.........!..... HP: 59/60 (64) =======================- ..#.#.##.##....)..####.### MP: 8/17===========------------- ..#.... #####[##.......# ..#AC: 11Str: 6 .....#.# jj.?..........)# #.##EV: 14Int: 18#....##....)..# #.SH: 0Dex: 18##)####.......#XL: 10 Next: 10% Place: Dungeon:8##*.@........#Noise: ---------  Time: 8767.4 (0.0)[hX [10;13H#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll (polearm)########..######.......##<##### _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 59%)[h8 Lj, asleep)[h=X [h jjj   gnoll sergeant (polearm)j   gnoll (polearm, asleep)8.4 (1  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 59%) _The gnoll looks drowsy...[hJL.#.####.# #.# #.# #......###### #.#.#####. #..#.#.# #.##.! #..#.#.# #.##....)..####..#.... #####[##.# ..# #.....#.# j..?..........)# #.## #....##....)..# #.[h_ ##j####.# ##j.# #.###.###.#### #.# #.# #.# #.#####.# #.# #. .....###.## .# #..#####  #.  ##<#####[hs^Aim: a gnoll, wielding a +0 spear (chance to affect: 59%) _The gnoll looks drowsy...  You lunge at the gnoll.  The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!!! You freeze the gnoll.  You kill the gnoll![h*m  The Council accepts your kill.[hb}j)j)[hd60=1=9[h0r _The gnoll sergeant closely misses you.[h #.####.# #.# #.# # ......###### #.#.#####.# ..#.#.# #.##.!. ..#.#.# #.##....)..####.##.... #####[##.# ..# .....#.# j..?..........)# #.## #j...##....)..# #. ##j####.# ##).# #.###.###.#### [h #.# #.# #.# #.#####.# #.# #. .....###.##.# #..##### [h [h 5 ##..###.########## #. #..............# #. #.###.. #.......####.# #.# #.# #.###### #.#######.#####.####. .#.# #.##.........!.......# .[h #.# #.##....)..####.## .... #####[##.......# ..# ..#.# j..?..........)# #.###j...##.@..)..# #.##)####.......# ##j.........#.###.###.####.# #.# #.##.#####.# #.##. .....###.##..........#########..[h #####  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +0 spear of distortion.[hv :§[h $57[h :---70[h0 [h _You blink.[hl ............# #. #.###..#####.# #.# #.# #.... ..###### #.#######.#####.####.# #.# #.##.........!.......#. #.# #.##....)..####.#### .. #####[##.......# ..# #.# j..?..........)# #.##  [hm #j...##....)..# #. ##)####..@....# j.§..# #.###.###.#### #.# #.# #.# #.#####.# #.##. .....###.# ..........#########..##### #.......[h%x 8.[h y ?-1[h [h  [h ^ ##### #...###### #.#######.#####.####.# #.# .........!......)..####.####  [hk ... #####[##.......# ..# #.# j..?....)# #.# #j...##....)..# #. #)####.......#  ##j... [h .###.###.####.# #.# #.# Drain [h M.###<##### [h  [h jj   gnoll sergeant (polearm) [h ^8=-2 [h  [hf  [hr  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [hb Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes3%3  c - Tukima's DanceHexes3%3  d - Dazzling FlashHexes/Fire6% 3 Select a spell to cast[!]/[I] toggle spell headers[h [h[hQ.......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####MP: 8/17[hG===========------------- ... #####[##.......# ..#AC: 11Str: 6 .#.# j..?..........)# #.##EV: 14Int: 18[h#j...##....)..# #.SH: 0Dex: 18##)####.......#XL: 10 Next: 11% Place: Dungeon:8[h(##j.j...@....#Noise: ---------  Time: 8772.4 (0.0)#.###.###.####[h a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (polearm)########..######.......##<##### _The gnoll sergeant closely misses you.The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +0 spear of distortion. _You blink.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h2q.......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.#[hc3s#.##....)..####.####MP: 8/17===========------------- ... #####[##.......# ..#AC: 11Str: 6 .#.# j..?..........)# #.##EV: 14Int: 18#j...##....)..# #.SH: 0[h3 Dex: 18##)####.......#XL: 10 Next: 11% Place: Dungeon:8[h3##j.j...@....#Noise: ---------  Time: 8772.4 (0.0)[h3#.###.###.####a) +3 dagger (freeze)[h3#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#[h64$j   gnoll sergeant (polearm)########..######.......##<##### _The gnoll sergeant closely misses you.[hT4The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +0 spear of distortion. [hq4_You blink.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h4[hZZ.......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.# #.##.........!.......#. HP: 58/60 (64) =======================- #.# #.##....)..####.####  MP: 5/17=======----------------- ... #####[##.......# ..#  AC: 11Str: 6 .#.# j..?..........)# #.##  EV: 14Int: 18 #j...##....)..# #.  SH: 0Dex: 18 ##)####.......#  XL: 10 Next: 11% Place: Dungeon:8 ##j.j***@....#  Noise: ---------  Time: 8772.4 (0.0) #.###.###.####  a) +3 dagger (freeze) #.# #.# #.# [hZ Throw: 2 throwing nets #.#####.# #.# Drain #. .....###.##  ..........#  j   gnoll sergeant (polearm) ########..#####  #.......  ##<##### Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)[h .......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####[h tMP: 5/17=======----------------- ... #####[##.......# ..#AC: 11Str: 6 [hpB.#.# j..?..........)# #.##EV: 14Int: 18#j...##....)..# #.SH: 0Dex: 18##)####.......#XL: 10 Next: 11% Place: Dungeon:8##j.*...@....#[hNoise: ---------  Time: 8772.4 (0.0)#.###.###.####a) +3 dagger (freeze)[h#.# #.# #.#Throw: 2 throwing nets[hi#.#####.# #.#Drain[h#. .....###.##..........#j   gnoll sergeant (polearm)[h#\########..######.......##<#####[hDCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  [hiMConfirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)[h?[hg,[hrjjj   gnoll (polearm)[hri6===3.4 (1[h{[h~Uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%) _The gnoll sergeant resists with significant effort.[h>L  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h#.......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.# #.##.........!.......#. HP: 58/60 (64) =======================- #.# #.##....)..####.####  MP: 3/17====-------------------- ... #####[##.......# ..#  AC: 11Str: 6 .#.# j..?..........)# #.##  EV: 14Int: 18 [h#j...##....)..# #.  SH: 0Dex: 18 ##)####.......#  XL: 10 Next: 11% Place: Dungeon:8 [h>C##j.jj**@....#  Noise: ==-------  Time: 8773.4 (0.0) [hd#.###.###.####  a) +3 dagger (freeze) [h#.# #.# #.# Throw: 2 throwing nets [ho#.#####.# #.# Drain [hG#. .....###.##  [h..........#  j   gnoll sergeant (polearm) [hC########..#####  j   gnoll (polearm) #.......  ##<##### [hz-Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[hAim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)[h.......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####MP: 3/17====-------------------- ... #####[##.......# ..#AC: 11[h^TStr: 6 .#.# j..?..........)# #.##EV: 14Int: 18#j...##....)..# #.SH: 0Dex: 18##)####.......#XL: 10 Next: 11% Place: Dungeon:8##j.j*..@....#Noise: ==-------  Time: 8773.4 (0.0)#.###.###.####[ha) +3 dagger (freeze)#.# #.# #.#[hThrow: 2 throwing nets#.#####.# #.#Drain[h#. .....###.##..........#j   gnoll sergeant (polearm)[h########..#####j   gnoll (polearm)#.......[h;###<#####[h}-Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 3% risk of failure)  [hPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scalemail (chance to affect: 57%)[h,j   gnoll sergeant (ally target)(   +0 spear of distortion (polearm, mini…)[h6[hd7[h@r(.jj[h%A*4.4 (1[hI[hL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear of distortion and wearing a +0 scale[hL\mail (chance to affect: 57%) _The +0 spear of distortion dances into the air![h-y L  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h6b P  Okay, then. [hb  [hk  [hn . _&[hL  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h&[h Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b - Confusing TouchHexes3%3  c + Tukima's DanceHexes3% 3 d - Dazzling Flash&[hQHexes/Fire6%3 Select a spell to cast[!]/[I] toggle spell headers+[h" +[h, +[hf6 .......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####MP: 3/17====-------------------- ... #####[##.......# ..#AC: 11Str: 6 .#.# j..?..........)# #.##EV: 14Int: 18#j...##....)..# #.SH: 0Dex: 18##)####(......#XL: 10 Next: 11% Place: Dungeon:8+[h`7 :##j..jj.@....#Noise: ==-------  Time: 8774.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (ally target)########..#####j   gnoll (polearm)#.......(   +0 spear of distortion (polearm, mini…)##<##### _The +0 spear of distortion dances into the air!  Casting: Tukima's Dance (dangerous; 3% risk of failure)  +[h7 Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+[h8 +[hB .......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####MP: 3/17====-------------------- ... #####[##.......# ..#AC: 11Str: 6 .#.# j..?..........)# #.##EV: 14+[haC Int: 18#j...##....)..# #.SH: 0Dex: 18##)####(......#XL: 10 Next: 11% Place: Dungeon:8##j..jj.@....#Noise: ==-------  Time: 8774.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##..........#j   gnoll sergeant (ally target)+[hC ########..#####j   gnoll (polearm)#.......(   +0 spear of distortion (polearm, mini…)##<##### _The +0 spear of distortion dances into the air!  +[hC )Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 3% risk of failure)  +[h*D \Confirm with . or Enter, or press ? or * to list all spells.+[hr .......####.# #.# #.# #.... benj the Fighter +[h s ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.# #.##.........!.......#. HP: 58/60 (64) =======================- #.# #.##....)..####.####  MP: 0/17+[hs 1------------------------ ... #####[##.......# ..#  AC: 11Str: 6 .#.# j..?..........)# #.##  EV: 14Int: 18 #j...##*****..# #.  SH: 0Dex: 18 ##)####(****..#  XL: 10 Next: 11% Place: Dungeon:8 ##j..jj*@**..#  Noise: ==-------  Time: 8774.4 (0.0) +[hx #.###.###*####  a) +3 dagger (freeze) #.# #.# #*# Throw: 2 throwing nets #.#####.# #.# Drain #. .....###.##  ..........#  j   gnoll sergeant (ally target) ########..#####  j   gnoll (polearm) #.......  (   +0 spear of distortion (polearm, mini…) ##<##### Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate-[h -[h .......####.# #.# #.# #.... benj the Fighter ..###### #.#######.#####.####.#. Kobold of Wu Jian **.... #.##.##.........!.......#. HP: 58/60 (64) =======================- #.##.##....)..####.####MP: 3/17====-------------------- ... #####[##.......# ..#AC: 11Str: 6 .#.# j..?..........)# #.##-[h [EV: 14Int: 18#j...##....)..# #.SH: 0Dex: 18##)####(......#XL: 10 Next: 11% Place: Dungeon:8##j..jj.@....#Noise: ==-------  Time: 8774.4 (0.0)#.###.###.####a) +3 dagger (freeze)#.# #.# #.#Throw: 2 throwing nets#.#####.# #.#Drain#. .....###.##-[h :..........#j   gnoll sergeant (ally target)########..#####j   gnoll (polearm)#.......-[h< (   +0 spear of distortion (polearm, mini…)##<##### _Okay, then.Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-[h` "Casting: Dazzling Flash (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.-[h -[h -[h| -[hd -[h& . _0[hY9......# #. #.###..# #.......####.# #.# #.# #.. ...###### #.#######.#####.####.# .#.# #.##.........!.......# .#.# #.##....)..####.#### .... #####[##.......# ..# ..#.# j..?..........)# #.## #j...##....)..# #.)####(@.....# ##j..jj......# #.###.###.#### #.# #.# #.# #.#####.# #.##. .....###.## ..........# ########..##### #.......0[h$  Your +0 spear of distortion hits the gnoll sergeant.  Space warps around the gnoll sergeant! The gnoll sergeant hits you.0[h}%`6--5.4 (10[hV70[hW9R _The gnoll barely misses you.1[h` L  Casting: Dazzling Flash (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3[h.............# #. #.###..# benj the Fighter #.......####.# #.# #.# #... Kobold of Wu Jian **.... ...###### #.#######.#####.####.# HP: 56/60 (64) ======================-- .#.# #.##.........!.......# MP: 0/17------------------------ .#.# #.##....)..####.####  AC: 11Str: 6 .... #####[##.......# ..#  EV: 14Int: 18 ..#.# j..?...*****..)# #.##  SH: 0Dex: 18 #j...##****)..# #.  XL: 10 Next: 11% Place: Dungeon:8 ##)####(@**...#  Noise: =--------  Time: 8775.4 (0.0) ##j..jj***...#  a) +3 dagger (freeze) #.###*###*####  Throw: 2 throwing nets #.# #.# #.# 3[hP{ Drain #.#####.# #.#  #. .....###.##  j   gnoll sergeant (ally target) ..........#  j   gnoll (polearm) ########..#####  (   +0 spear of distortion (polearm, mini…) #....... Space warps around the gnoll sergeant! The gnoll sergeant hits you. _The gnoll barely misses you.Casting: Dazzling Flash (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate4[hq.............# #. #.###..# benj the Fighter #.......####.# #.# #.# #... Kobold of Wu Jian **.... ...###### #.#######.#####.####.# HP: 56/60 (64) ======================-- .#.##.##.........!.......# MP: 0/17------------------------ .#.##.##....)..####.####AC: 11Str: 6 4[h&.... #####[##.......# ..#EV: 14Int: 18 ..#.# j..?...#####..)# #.##SH: 0Dex: 18#j...######)..# #.XL: 10 Next: 11% Place: Dungeon:8##)#####@##...#4[hNoise: =--------  Time: 8775.4 (0.0)##j..#####...#a) +3 dagger (freeze)#.############Throw: 2 throwing nets#.# #.# #.#Drain#.#####.# #.##. .....###.##j   gnoll sergeant (ally target)..........#4[hj   gnoll (polearm)########..#####(   +0 spear of distortion (polearm, mini…)4[h#.......Space warps around the gnoll sergeant! The gnoll sergeant hits you. _The gnoll barely misses you.4[hCasting: Dazzling Flash (dangerous; 6% risk of failure)  4[hF#Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 6% risk of failure)  4[hˬPPress: ? - help, Dir - look around, f - activate4[hLConfirm with . or Enter, or press ? or * to list all spells.  Casting: Dazzling Flash (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The gnoll sergeant is dazzled. The gnoll is dazzled.  4[hYour +0 spear of distortion closely misses the gnoll sergeant.Your +0 spear of distortion hits the gnoll sergeant.4[h,4[hl.........(@..)j.j§....###.jblind, unable to see …)j, blind, unable to see …)4[hM2=6.4 (14[hN#4[hP&m _The gnoll sergeant blinks! The gnoll barely misses you.5[h\ B#####.# #.# #.# #.. ....###### #.#######.#####.#### #.#.# #.##.........!....... #.#.# #.##....)..####.#### #.... #####[##.......# ..# #.# j..?...)# #.## #j...##....)..# #.  ##)####(......# 5[h  ##)j.j.# #.###.###.#### #.# #.# ####.# #.# #. .....###.## ..........# ########..##### #....... ##<#####5[h P  Your +0 spear of distortion hits the gnoll.5[h 5[h4 5[h 5[h t..j(j 5[hK --75[hi 5[h@# ' _The gnoll blinks!7[h~....###### #.#######.#####.#### .#.#.# #.##.........!..... .#.#.# #.##....)..####.#### .#.... #####[##.......# ..# ....#.# j..?....)# #.## #j...##....)..# #.  ##)####.......#  ##).j(§......# #.###@###.##### #.# #.# ####j# #.# #. .....###.## ..........# ########..##### #....... ##<##### #.....7[h cYour +0 spear of distortion hits the gnoll. _The gnoll blinks! but does no damage.  Space warps horribly around the gnoll sergeant!!  The gnoll sergeant dies!  The Council accepts your kill.7[h7[hj.[(..jjj 2 gnolls (1 polearm, 1 blind, 1 unabl…)(   +0 spear of distortion (polearm, mini…)7[h="' *2-53-8 _You can now briefly move at supernatural speeds.7[h,7[h0h _Your Dodging skill increases to level 3!7[hH#.#.# .........!......)..####.####... #####[7[hI...# ..# ...#.# j..?....)# #.# #j...##....)..# #. #)####.......#  ##j.[(.....###.###.####.# #@# #.# #.#### ...j.###.## ..........########..#####7[hJG #.......j   gnoll (polearm, blind, unable to see #<##### #.....#####7[hL7[h`X .(jjally target)  The gnoll is no longer blind.7[hiY49----1==97[he7[hgN _The gnoll hits you from afar with a +2 vampiric halberd!7[hfs t)..####.####... #####[...# ..# ...#.# j..?....)# #.# #j...##....)..# #. #)####.......# 7[hs G ##j.[....###(###.####.# #.# #.# #.#### ...j.###.## ..........########..##### #.......#<#####7[h;t { #..... ##### 7[hv 7[h5} 7[h j)j 2 gnolls (1 polearm)  Your +0 spear of distortion falls from the air.7[hG .-807[h 7[h K _The gnoll misses you.8[h5_  You barely miss the gnoll.8[hF-1.1 (0.78[h8[h9` _The gnoll is moderately wounded.8[h3  You puncture the gnoll! You freeze the gnoll.  You kill the gnoll!8[h 8[h [j)   gnoll8[h -=88[h 8[h* ^ _The Council accepts your kill.:[hw ?.....!......:[h} #.# #.)..####.#### .#.... #####[##.# .. ....#.# j..?..........)# #.##j...##....)..# #.##)####..#j.[........ #.###j###.#### #.# #####.# #.# #. ...).###.#..........# ########..#####.......##<#####.....######:[h+  You lunge at the gnoll. You puncture the gnoll! You freeze the gnoll.  The gnoll is severely wounded.:[h/ ^50=--=:[h %2.8 (1.0:[h :[h5 S _The gnoll closely misses you.:[hcw  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!:[h C):[h: l3=-3.5 (0.7:[h :[h ^ _The Council accepts your kill.=[h6M....###########.#####.####.....!......#.# #.)..####.#### .#.... #####[##.# .. ....#.# j..?..........)# #.##j...##....)..# #.##)####....#).[........ #.###@###.#### #.# #.#####.# #.# #. ...).###.#..........######=[hu=[h?U--4.5 (1.0=[h =[hE  Things that are here: _a +0 whip; a +0 spear of distortion?[h #.#.# .........!......)..####.####... #####[...# ..# ...#.# j..?....)# #.#?[h #j...##....)..# #. #)####.......#  ##).[......###)###.####.# #@# #.# #.#####. ...).###.##.Drain##### ######?[h ?[hN\1-5 _?[hm?[hW?[h6T )..####.####... #####[...# ..# ...#.# j..?....?[hH7)# #.# #j...##....)..# #. #)####.......#  ##).[....###)###.###?[he7#.# #.# #.# #.####?[h7 ...).###.## ..........#######Drain?[hUG?[hG!2?[hH0=6?[hP?[hR?[h|.#.... #####[##.......# ..# ....#.# j..?...)# #.## ?[hƔ#j...##....)..# #.  ##)####.......#  ##).[........# #.###)###.####?[h #.# #.# #####.# #.#?[h #.....@.###.## ...........#########..#####?[h #....... ##<##### #..... ###### ?[h?[h%7?[hx?[h  Things that are here: _a +2 vampiric halberd; a gnoll corpseA[h #.#.# #.##....)..####.#### .#.... #####[### ..# ....#.# j..?..........)# #.##A[h #j...##....)..# #.##)####.......# ##).[........# ##)###.##### #.# #.# A[h #.#####@# #.# #.....).###.## A[h4 ...........# .########..##### A[hQ a#.......##<#####A[ho >#.....######A[h A[hF A[h 428 _A[h A[h{ B[hTWM.....!......#.# #.)..####.#### .#.... #####[##.# .. ....#.# j..?..........)# #.##j...##....)..# #.##)####..#).[........ #.###)###.#### #.# #####.# #.# #.....).###.#...........#Drain#######9B[h6sM....###########.#####.####.....!......#.# #.)..####.#### .#.... #####[##.# .. B[h....#.# j..?..........)# #.##j...##....)..# #.##)####....#).[........ #.###@###.#### #.# #.B[h#####.# #.# #.....).###.#...........#B[hΑ!#####B[hB[hGB=90B[hB[h  Things that are here: _a +0 whip; a +0 spear of distortionB[h< EM#.......####.# #.# #.# #. .....###########.#####.####.....!......#.# #.)..####.#### .#.... #####[##.# .. ....#.# j..?..........)# #.##j...##....)..# #.##)#####).[@....... #.###)###.#### #.# #.#####.# #.# #.....).###.##...B[hC B1 _B[hH B[h/M C[h.#.####.# #.# #.# #.###### #.#.#####. ..#.#.# #.##.!.#.#.# #.##....)..####. ..#.... #####[##.......# ..#.#.# j..?..........)# #.## #j...##....)..# #. ##)####.# ##)..# #.###)###.#### #.# #.# #.# #.#####.# #.#  #.....).###.##  .#  .#..#####  #.  ##<#####C[hGC[hx3=3==2C[h`C[hS _You see here a +0 scale mail.C[h3 .#.####.# #.# #.# #......###### #.#.#####. #..#.#.# #.##.! #..#.#.# #.##....)..####..#.... #####[##.# ..# #.....#.# j..?..........)# #.## #....##....)..# #. ##)####.# ##)@[.# #.###)###.#### #.# #.# #.# #.#####.# #.# #.....).###.##  .#  .#..#####  #.  ##<#####C[h> C[h? ,3 _C[hH C[hK C[hB V.#.####.# #.# #.# ##......###### #.#.#####.  #..#.#.# #.##.!  #..#.#.#C[h u #.##....)..####..#.... #####[##.# ..# ##.....#.# ...?.)# #.##C[h  #....##....)..# #. ##)####.#C[h  ##@.[.# #.###)###.####C[h;  #.# #.# #.# #.#####.# #.# #.....).###.##  C[hh O.#  .#..##### C[h > #. C[h Z ##<#####C[h Q4C[h  Things that are here: _a +0 spear; a gnoll corpseD[h###.........# #. #. ......#.......####.# #.# #. .##......###### #.#######.##### #..#.#.# #.##.........!.. D[hzk #..#.#.# #.##....)..####.  ....#.... ######[##.......# ..##.....#.# ...?..........)# #.# #....##....)..# #.####.# ##).[........# #.###)###.#### #.# #.# #.# #.#####.# #.#.....).###.D[h## ...........#.########..##### #.......D[hD[hD[hd4=5 _D[hD[h#p _You see here a +0 halberd.D[hM3 8M #..###..###.########## ###........ .....#.......####.# #.# .##......###########.#####......!. #..#.#.# #.##....)..####....#.... ######[##.# ..##.....#.# ....?..........)# #.##.@..##....)..# #.##)######).[........ #.###)###.#####.# #.# #.#D[h8 D[h9 A==6 D[h : _D[hB D[hD D[h[ M##j## ##.# #..........# ## D[h[ % #..###..###.########## ###........ .....#.......####.# #.# .##......###### #.#######.#####D[h\ S.##.........!. #..#.#.# #.##....)..####....#.... ######[##.# ..##.....#.# ....@..........)# #.#..#....##....)..# #.##)######).[........#Drain#D[h\ D[hzh D[hh %7D[hr D[hc D[hʀ %5D[h 8.5 (2D[hE D[h n _D - 2 scrolls labelled OJORIB ISAPT (gained 1)F[h3F[hF[h_4=F[hv6==F[hS)o7=5==F[hH58===F[hD[,F[h`F[heF[hJkF[hld9=6=F[hlF[hvF[hF[hF[hF[hIF[h݈F[hF[hؐF[h&60F[hϞF[hˤF[hǥ#=F[hCF[h٨F[hUF[hF[hxF[hUF[hܸK1=F[hGF[hxi7=F[hF[h,F[hF[hc,F[hF[hk2=F[h%F[hO=F[hmF[hp,F[hF[h_ _You start resting.F[h18246.0)F[h?Y3=5.5 (27F[h F[h " _HP restored.G[h3G[hG[h j8==G[hG[h,G[hG[hP,G[hG[hG[h. jj   gnoll (polearm, wandering) _You start resting.G[h4>w8.5 (3.0)=9.5 (4G[hpDG[h.Rs _A gnoll comes into view. It is wielding a +0 spear.H[h L  Casting: Dazzling Flash (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H[h  ##j## ##.# #..........# ## benj the Fighter  #..###..###.########## #. #. Kobold of Wu Jian ***... H[h! ###................# #. #. HP: 63/63 (64) ======================== ......#.......####.# #.# #. MP: 6/17========---------------- .##......###### #.#######.#####. AC: 11Str: 6  #..#.#.# #.##.........!.. EV: 15Int: 18  #..#.#.# #.##....)..####. SH: 0Dex: 18  ....#.... ######[##.......# .. XL: 10 Next: 13% Place: Dungeon:8  ##.....#.# ..**@..........)# #.# Noise: ---------  Time: 8829.5 (0.0) .j#....##....)..# #.  a) +3 dagger (freeze) ##)####.......#  Throw: 2 throwing nets ##).[........#  Drain #.###)###.####  #.H[h" d# #.# #.#  j   gnoll (polearm, wandering) #.#####.# #.#  #.....).###.##  ...........# Casting: Dazzling Flash (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 59%)H[h & ##j## ##.# #..........### benj the Fighter#..###..###.########## #. #. Kobold of Wu Jian ***... ###................# #. #. HP: 63/63 (64) ======================== ......#.......####.# #.# #. MP: 6/17========---------------- H[h&>.##......###### #.#######.#####. AC: 11Str: 6#..#.#.##.##.........!.. EV: 15Int: 18#..#.#.##.##....)..####. SH: 0Dex: 18  H[h'C....#.... ######[##.......# .. XL: 10 Next: 13% Place: Dungeon:8  ##.....#.# ....@..........)# #.# Noise: ---------  Time: 8829.5 (0.0).*#....##....)..# #. a) +3 dagger (freeze)##)####.......#Throw: 2 throwing nets##).[........#H[hG'1Drain#.###)###.#####.# #.# #.#j   gnoll (polearm, wandering)H[h'\#.#####.# #.##.....).###.##...........#Casting: Dazzling Flash (dangerous; 6% risk of failure)  H[h'MConfirm with . or Enter, or press ? or * to list all spells.H[h'4Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 59%)I[hMjasleep)I[hD;jI[h#E+30.5 (1I[hRI[hHUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 59%) I[hx!_The gnoll looks drowsy...I[h[ c ##j## ##.# #.#  #..###..###.# #. #  ###.# #. #  ......#.####.# #.# #  .##......###### #.#.##### #..#.#.# #.##.! #..#.#.# #.##....)..####I[hq\  ....#....#[##.#  ##.....#.##.)# #.#.j#....##....)..# #... ##)####.#. ##).[.# #.###)###.####I[h\  #.# #.# #.#  #.#####.# #.# I[h\  #.....).###.##  .#I[h[h I[hh %1I[hxq I[ht J[hb< ##j## ##.# #.#  #..###..###.# #.  ###.# #.  ......#.####.# #.#  .##......###### #.#. #..#.#.#J[hn #.##.! #..#.#.# #.##....).. ....#.... #[##.#  ##.....#.##.)# # #.j#....##....)..# ##...##)####.#... ##).[.##... #.###)###.#### #.# #.# #.#  #.#####.# #.# J[h¥ #.....).###.##  .#J[hs jj)  The gnoll wakes up again.  The gnoll shouts!J[h=7=J[h-=====2J[hJ[hK< _The gnoll hits you but does no damage.J[hGJ[ha=---3.2 (0.7J[hDJ[h J[hB_You barely miss the gnoll.M[h<  You puncture the gnoll! You freeze the gnoll.  The gnoll is severely wounded.M[h)=O=--9N[hN[h< _The gnoll hits you but does no damage.N[ha   You closely miss the gnoll.The gnoll is severely wounded.N[h `56----4.6N[h[N[h99 _The gnoll hits you with a +0 spear!N[h '  You closely miss the gnoll.The gnoll is severely wounded.7---=-5.3N[h R _The gnoll hits you but does no damage.O[h_f  You barely miss the gnoll.6.0O[hvt _The gnoll is severely wounded.O[h-  You barely miss the gnoll.The gnoll is severely wounded.O[hU. %7O[hr7 O[h: < _The gnoll hits you but does no damage.P[hC  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!P[h\MD)P[hP/47.4P[hYP[h]^ _The Council accepts your kill.P[h&/  #..###..###.########## #.###................# #. ......#####.# #.# .##......###### #.#######.### #..#.#.# #.##......... #..#.#.# #.##....)..##....#.... #######[##.......#  ##.....#.##........)# #.@#....##....)..# ..##)####.......# .....###).[.###...##.###)###.#### ##..#.# #.# #.#####.# #.# #.....).###.## ...........# .########..#### P[hR5 P[h5 4-8.4 (1.0P[hD   Things that are here: _a +0 spear; a gnoll corpseQ[h׿ 3Q[h Q[h Q[h 8=8==Q[h> ,Q[hC Q[h. Q[hm N9=Q[h Q[h P==Q[hx Q[h Q[h Q[h Q[h Q[h &60Q[h9 Q[h c9=Q[hW Q[h ,Q[h Q[h ,Q[h Q[h Q[h K1=Q[h Q[h Q[h5 9=Q[h Q[h ,Q[hU Q[h k2=Q[h Q[h Q[h R10/17==Q[h Q[h/ ,Q[h Q[h - _You start resting.Q[h[ 0546.0)Q[hG Y3=5.4 (17Q[h Q[h " _HP restored.R[ha3R[hR[h1R[hj,R[hR[hy:==R[h+R[hj,R[hfR[hvR[hi=1=R[h2R[h־,R[h/R[h,R[hR[h,R[hR[hO=R[hR[hC,R[hfR[h,R[hR[hR[hF2=R[hR[h,,R[hER[h,R[hR[h>R[hR[hmR[hO=R[hR[h),R[hR[hL,R[hKR[hd3==R[hR[hR[hR[hR[hZR[hR[hR[h,R[hR[hP==R[h<R[hR[hR[hR[h\a4=R[hR[hH,R[hR[h,R[hR[hO,R[hR[hR[hF 9=R[h!R[hj#,R[ht$R[h1'R[hi'R[hA(R[hy*R[h*L5==R[h,R[h.,R[h/R[h&2R[hf2R[hr3R[h&6R[h^6R[hP7R[he9R[h9:==R[h;R[h=R[h4>R[h'?R[h{AR[hAR[hBR[h]Ga6=R[hHR[hKR[hKR[hQMR[h=P,R[hQR[hT,R[hUR[hFXR[hX9=R[hYR[hu\,R[h]R[hg_ _You start resting.R[hs-98.4 (43R[hvs#7R[hs7==9.4 (44R[hyR[h|% _Magic restored.S[hK S[h+P BS[hT S[h/W ,S[hX S[h_Z S[h\ S[h ] :==S[h'^ S[hb S[hd S[h3e S[hnf S[h i S[hj ,S[hk S[h_l S[h-n S[hcn S[h|p S[hq S[hs ,S[ht S[hv S[hOx ,S[hjy S[hz S[h| ,S[hl} S[h} ,S[h S[h q _L - 2 potions of curing (gained 1)S[h 3S[h$ S[h S[h= ,S[h S[hd S[h} S[h S[h} S[h؏ S[h9 ,S[h S[hE S[h S[h S[h S[h S[hٚ S[hP ,S[h XS[h BS[h} S[hc S[h S[hӣ S[h: S[h S[hө ,S[h! S[hB S[h ,S[hH S[h S[h S[h S[h S[hϰ S[h* S[hR S[h S[h S[ho S[h S[h S[h S[hO S[h~ S[hθ S[h3 S[hZ S[h S[hػ S[h= S[h5 S[h^ S[h S[h S[h ,S[ha S[h; S[h] BS[h S[h+ ,S[h S[h S[h` ,S[h S[h- S[hx S[h ,S[h S[h BS[h S[h ,S[hY S[hO S[h S[h S[h S[h S[h S[h S[ht S[h S[h S[h S[hv S[h S[h ,S[h` S[hL S[h S[h S[hQ S[h S[h S[h. S[h S[h S[h S[h S[h  S[h S[h S[hQ S[h S[h S[h S[h' S[h S[h S[h S[h S[hh S[hf S[h S[h S[h S[hU S[h% W #..# #.###.#.....).###.##  #..# #..........#  #..###..##..#.########..#####  #.......##..#.# #.......  S[h ##.###.###..#.# ##<##### #..........#.# #..... #####......#.# ## ######  ###### #.###..> #..@..# 945.4 (46S[h  X######  S[h S[h( +6.4 (47S[h$ S[hJ' ; _Found a stone staircase leading down.V[hV[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   6.1   7.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0  V[h^  d - Short Blades   6.0   4.2  +3       e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3          V[hh     g - Armour   0.0   1.4  -2      h + Dodging3.5   2.8  +2       i - Stealth   7.1   4.0  +4                      V[h3                        V[hGGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  V[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[[hMM[[hcW[[hn[Z #..# #.###.#.....).###.##benj the Fighter#..# #..................#Kobold of Wu Jian ***...#..###..##..#.########..#####HP: 63/63 (64) ========================[[h[#.......##..#.##.......MP: 17/17========================##.###.###..#.###<#####AC: 11[[h[Str: 6#..........#.##.....EV: 15Int: 18[[h*\B#####......#.# ## ######SH: 0Dex: 18###### #.###..>[[ho\XL: 10 Next: 14% Place: Dungeon:8#..@..#Noise: ---------  Time: 8946.4 (0.0)#######a) +3 dagger (freeze)Throw: 2 throwing nets[[h\5Drain _You start resting. _HP restored. _You start resting. _Magic restored. _L - 2 potions of curing (gained 1) _Found a stone staircase leading down.[[h,b[[hb[[hyk[[hE I[[hJ [[hL [[h9g ,[[h_i [[hj ,[[hj [[hHl [[h n [[hvn [[hn [[hr [[hs ,[[ht [[hu [[hw B[[h+ R  There is a stone staircase leading down here.[[h [[h@  _[[h [[h [[h [[hJ ,[[hɋ [[h؍ [[ho ,[[h [[h [[h ,[[h [[h [[h B[[hŘ [[h n[[hy [[hӧ [[h? [[h ,[[h [[hݲ [[hB ,[[h [[h [[hw ,[[hη [[h [[h ,[[h! [[h [[h% ,[[hx ,[[h B[[h [[h ,[[h [[h{ [[h, ,[[h [[h [[h7 B[[h: [[h ,[[h0 [[h ,[[h [[hG [[h ,[[h [[h [[h7 ,[[h [[h [[h ,[[h [[h9 [[h B[[h [[h^ ,[[h [[hu [[h} [[h ,[[hB [[h [[h` [[h [[h, [[h ,[[h [[h [[h= ,[[h [[hY [[h t #. .#  ##.###. [[h  ......  #<..#  #@# 95.4 (49.0) #######[[h&  #.# ......##.# #####.##.##.##.##.###### #.#[[h' #......# #.#######.# #.##.#####.#[[h]/ [[hE0 +6.4 (50[[h5 [[h 8 9 _Found a stone staircase leading up.][h]_][h][h-][hn][h_X][hi][hM][h][h][h][hl,][h][h][h,][ha][h<][h][h ,][h[ ][h- ,][h{ ][h+][hh,][h][h][h,][hb][h][h!][h'B][hW(][h*,][h+][h,][h.,][hP/][h7@ #......... #.###..#.. #.# #..... #.####.#.. .......#.. . #.#### ####..# ..# #.....# .##.....# ][h;8.#.. ##.# #.#  #.#  ][h8#.#    #.# #][h9][h>I 9011.4 (15  You now have enough gold to buy a scroll of enchant weapon on D:6.  You can access your shopping list by pressing '$'.2.4 (16][hL][hO> _You now have 243 gold pieces (gained 9).^[hnU^[h\X^[hf ##..#..  #..... ###.#.. #..# .....#.. #..# #### ####..#  #.....# # #.....#  #...#.#  ##.###.##.#.#^..#.#.#.##.#. z##.# z   wight (dormant)#.##.# ##.# .#^[hak15.4 (3.0)^[hk*6.4 (4^[hq^[hy _A wight comes into view. It is wielding a +3 short sword.b[hT" #... ####.##..# .... #### ### # .... #...##.##. #^..##.#.# z#z 2 wights (dormant)#.####.###7.4 (1b[h&y _A wight comes into view. It is wielding a +0 morningstar.c[hi###.##..# .... #### ### # ... #...##.# #.##.###^@.#.# z##  #z 3 wights (dormant).c[h5####.###........c[hc[h zzzzzz 4 wights (1 polearm, 1 wandering, 2…)A wight comes into view. It is wielding a +2 short sword of protection.8 _A wight comes into view. It is wielding a +1 trident.e[hpzzzzdormant)e[hS4=9.1 (0.7e[hSe[hY _You hit the wight but do no damage.g[h #... #### .....#.. ###### #.g[h...##.##.# ##@##^..#.## zzg[hS 3 wights (1 polearm)  #.# ####.###g[h.g[hO_. 2g[h8-20.1 (1.0g[hg[hR _The wight barely misses you.h[hE##..# # #... #### .....#.. ######. #....# ##.###^..##. z# .z  #.# h[hG,h[hO<h[hO--1h[hTh[hVi[h,...... ###..# #i[h1 #... #### .....#.. ######... #i[hr[.......# i[h#.##^..##.#z#i[h. z   wighti[h^`# .z i[h i[hzz 2 wights (1 polearm)i[h?-2i[hi[hl[h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m[hm[h- Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice4% 2 b - Confusing TouchHexes3%3  c - Tukima's DanceHexes3%3  d - Dazzling FlashHexes/Firem[h6% 3 Select a spell to cast[!]/[I] toggle spell headersn[h{? n[hG n[hN Y........benj the Fighter ###..#..Kobold of Wu Jian ***... # #.....HP: 63/63 (64) ======================== ####.#..#..#MP: 17/17======================== .....#..#..#AC: 11n[hVO Str: 6 ########..#EV: 15Int: 18 ##.....#SH: 0Dex: 18 ##.....#XL: 10 Next: 14% Place: Dungeon:8n[hO #...#@#Noise: ---------  Time: 9022.1 (0.0)##.##.#a) +3 dagger (freeze)#.##.##Throw: 2 throwing netsn[hO #.#^..#Drain#.#z#z##.#. z#n[hO zz 2 wights (1 polearm)#.## .##.# z##.# #n[h(P A wight comes into view. It is wielding a +2 short sword of protection. _A wight comes into view. It is wielding a +1 trident. _You hit the wight but do no damage. n[hPP _The wight barely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n[hP n[hX ........benj the Fighter ###..#..Kobold of Wu Jian ***... # #.....HP: 63/63 (64) ======================== ####.#..#..#MP: 17/17======================== .....#..#..#AC: 11Str: 6 ########..#EV: 15Int: 18 ##.....#SH: 0Dex: 18 ##.....#n[hY BXL: 10 Next: 14% Place: Dungeon:8#...#@#Noise: ---------  Time: 9022.1 (0.0)##.##.#a) +3 dagger (freeze)#.##.##Throw: 2 throwing nets#.#^..#Drain#.#z#z##.#. z#zz 2 wights (1 polearm)#.## .##.# z##.# #A wight comes into view. It is wielding a +2 short sword of protection. _A wight comes into view. It is wielding a +1 trident. _You hit the wight but do no damage. n[hY 0_The wight barely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n[h] n[hE^ n[hc *zz.#.Your hands begin to glow red. The wight pulls the alarm!o[hI  The alarm trap emits a blaring wail!o[hv @zz.#z.z 3 wights (1 polearm)A sentinel's mark forms upon you.o[h54-----==========3.1 (1Touch Mark Draino[h~o[h"* _You hear a shout! x2p[h p[h" p[hb :z.p[h' \--------- 4p[h: p[h r[h1r[hr[hr[h!:z.r[h"G---------5r[h(r[h@+s[hj`  You hit the wight but do no damage. The wight appears confused.s[h jzzzzzz 4 wights (1 polearm, 1 confused)s[hj>=8 (0.7s[hwrs[h3vU _The wight barely misses itself.t[h8= _The wight barely misses itself.  You hit the wight.  The wight is moderately damaged.  The wight closely misses you.The wight hits itself with a +0 morningstar!  The wight is destroyed!t[hV>t[h?t[h5@t[hfHz.z.zzz 3 wights (1 polearm)t[hN ealth: 63/64 -agic: 14/17t[hO-----66.5 _The Council accepts your kill.t[hUt[hSXi _Your life force feels restored.t[h<  You puncture the wight!t[h /=7.2t[ho t[h ] _The wight is heavily damaged.u[h^_  You hit the wight.  The wight is severely damaged.The wight hits you from afar with a +1 trident.z.58----9u[hNJi _The wight closely misses you.u[hZ  You hit the wight.  The wight is almost destroyed.The wight misses you.u[h y--5==-8.6u[h u[hx ? _The wight hits you with a +3 short sword.v[h  You hit the wight but do no damage.The wight is almost destroyed.9.3v[hsv[h|? _The wight hits you but does no damage. x2v[h z  You puncture the wight!  You destroy the wight!v[h r) 2v[h 8 830.0 v[hO P_The Council accepts your kill.v[h! v[hl h _Your Dodging skill increases to level 4!y[hy[hC  Skill  Level Cost  Apt Skill  Level Cost  Apt y[h a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   6.1   7.0   0  y[h c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades   6.0   4.2  +3  y[h3     e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3  y[hn            y[hW g - Armour   0.0   1.4  -2      h + Dodgingy[h4.2   3.5  +2       i - Stealth   7.1   4.0  +4  y[hsa                                    y[h        y[hGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  y[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{[hH h * Dodging   4.2|[hpp h - Dodging   4.2[h> k + Hexes 6.1[h: [hA [hlJ ........benj the Fighter ###..#..Kobold of Wu Jian ***... # #.....Health: 58/64 =====================--- ####.#..#..#Magic: 15/17 =====================--- .....#..#..#AC: 11Str: 6 ########..#EV: 15Int: 18 ##.....#SH: 0Dex: 18 ##.....#XL: 10 Next: 18% Place: Dungeon:8#...#@#Noise: =--------  Time: 9030.0 (0.0)##.##)#a) +3 dagger (freeze)[hK #.##z##Throw: 2 throwing nets#.#.z.#Mark #.#.#.##.#. .#zz 2 wights (1 polearm)#.## .##.# z##.# #The wight is almost destroyed. _The wight hits you but does no damage. x2  You puncture the wight!  You destroy the wight! _The Council accepts your kill. _Your Dodging skill increases to level 4![hkR 3[huY [h[ [h M  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h P  Your hands begin to glow red.62-----=1.0 (1Touch Mark  _The wight hits you from afar with a +1 trident.[hg_c###..# # #... ####.##..# .... #### ### ...... #...#.#.#[h*`J #.##z##.z.#.#.##. .## z .[h0 zz, 1 confused)You lunge at the wight. You hit the wight but do no damage.The wight appears confused. The wight barely misses the wight.72Mark [h _The wight hits itself with a +1 trident! _Items here: )) [[.[h2  You hit the wight but do no damage.-7 (0.7[h: [he ^ _The wight is severely damaged.[hi  You catch the helpless wight completely off-guard!  You impale the wight!!  You destroy the wight![h[hz.z   wight[hzn9--3.4[h[h8^ _The Council accepts your kill.[hc y-----=4.1[h Y _You hit the wight but do no damage.[hA1%  You hit the wight but do no damage.The wight hits you with a +2 short sword of protection.P: 53/62 (64)-8Drain[h6[h9Q _You feel drained.[h:h  You hit the wight but do no damage.[h۩46----P: 13/17 ===5.5[hc _The wight hits you with a +2 short sword of protection![hM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h0----6.5 (1.0Touch Mark Drain[h[h(Z _Your hands begin to glow red. The wight hits you but does no damage.[hxzz(confused)-7.2 (0.7[h|[hu _You hit the wight but do no damage. The wight appears confused.[h 7  You hit the wight.[h J)z[h ?-9[h [h 3 _The wight is lightly damaged.[h #... ####.##..# .... #### ### # [hOC.... #...#.#.##) ##.z.##.#.# # z[hU .####.###[hO  You lunge at the wight. You hit the wight.[h[O.z[hf7=--8.9 (1.0[h [h _The wight is lightly damaged.  Things that are here: _a +1 trident; a +0 robe[h.####.#..#..# ......#.. #..# .#### ####..# .#  #.....# ## #.....# #...#.# ##.##)# #.##)## #.#@..# #.#z#.# #.#...# #.###.# #.# .# #.# # #.#[hXd.#####.###.# .........#[h[hIB----9[h[hS _The wight closely misses you.[hN  You catch the helpless wight completely off-guard!  You impale the wight!! You freeze the wight.  You destroy the wight![hD)[hhl3-21-40.6 (0.7[hy[h^ _The Council accepts your kill.[h+ .... .#### ### ... # #...#.#.##) #.##)##...#.#..##.# .######<..##-1.6 (1.0[h  Things that are here: _a +2 short sword of protection; a +0 robe[h' i####.#.. #..# ....#.. #..# ########..#  #.....# ##.....# #...#.# ##.##)# #.##)## #.#.@.# #.#)#.# #.#...# #.###.# #.# .##.# # #.# .#####.###.#.........8=1=2 _[h [h [h M #... #### .....#.. ######h #.....#.##.##)# ##@##..)#..####.# .#h   howler monkey[hE [hV u.h3[h [h _A howler monkey comes into view.Things that are here: _a +1 trident; a +0 robe[h ##..# # #... #### .....#.. ######5... #.h...#.# ##)###...#)#..##.5   white imp  #.# j5.hj   gnoll (polearm)5   white imp4 _A white imp comes into view. _Items here: )) [[.[hrM,[hxd.j.544--=5.3 (0.7 _You closely miss the howler monkey. The howler monkey hits you.[h{ M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hV   You miscast Confusing Touch.  You are very lightly contaminated with residual magic..j8/17 ----6.3 (1.0Contam Drain _Nothing appears to happen. The howler monkey closely misses you.[h   You hit the howler monkey. You freeze the howler monkey.  The howler monkey is moderately wounded.7.0 (0.7[h [h Z _The howler monkey barely misses you.[h%  (catching breath)  You puncture the howler monkey! You freeze the howler monkey.  The howler monkey is almost dead.The howler monkey hoots and howls with incredible vigour!=========7[h+h _The gnoll barely misses you.[h@  You hit the howler monkey. You freeze the howler monkey.  You kill the howler monkey![hO  †j   gnoll (polearm)5   white imp  The Council accepts your kill.[hZ *The white imp gestures at you.[h) <†[h  ealth: 36/64 -----agic: 9/17=---3==-------8.4 _The puff of frost hits you! The gnoll barely misses you.[h [h$ i _Your life force feels restored.[h>  #... ####.##..# .... #### ### #[hz } ....j5 [h #...#†#.##) [h 6##...#[h @#)#.#..[h o##  .####.###[hM [h [hܹ [h d.j5[h7 7------------9.4 (1.0 _[h   Things that are here: _a +1 trident; a +0 robe[h###.##..# .... #### ### # ...j #...#5#.##) #.##)###.@.#)#..###  .####.###........[h.j5--50[hS[hpg _The white imp grinds its teeth.[h,#......#.. #..# .#### ####..# .#  #.....# ## #.....# #...#j# ##.##5# #.##)## #.#...# #.#@#.# #.#...# #.###.# #.# .# #.# # #.# .#####.###.# .........# ####<..#[h-,[h6b†j5[hp8%1[h?[hF  Things that are here: _a +2 short sword of protection; a +0 robe[h#### ####..# # #.....# # #.....#  #...#†# ##.##j# .##5##.#...# #.#)#.# #.#.@.# #.###.# #.# .# #.# .# #.# .#####.###.#.........#####<..## ###.#[hJ)55   white imp8==2 _[h3W[ #.....#  #.....#  #...#†# ##.##j# .##)###.#5..# #.#)#.# #.#...# #.###@# #.# #.# #.# #.# #.# #.# ####.###.#.........# ####<..## ###.# ##### #.#[hX[he)jj   gnoll (polearm)5   white imp[hl **The white imp gestures at you.[hk).==3[hG[h [hw>_The puff of frost hits you but does no damage.[hnP[hٞ #†#.##) #.##j##5..#)##..### ####.##........ ....##.#[h,[hQ[h).j5j   gnoll (polearm)5   white imp--4[h[hK _Your magical contamination has completely faded away.[hH#†#.##) #.##)##.j.#5#..## ####.##........####<..## ###.# [hAIn#####  .... ###[hL[hS)55   white imp[hT9=10/17==--5[h9g[hu1#.##) #.##)##.j.)#.5## ####.##........[h ####<..## ###.# ##### .... ###  [h[h[h j5j   gnoll (polearm)5   white imp[h [h%6[h[h [h&I  #.##)##.j.)#.j##5 #.####.##........####<..## ###.# ##### #.#.###### #.#.j5j   gnoll (polearm)5   white imp7[hJ[hL[h% #.#.j.# #.#)#.# #.#...# #.###j# #.# #5# #.# #.# #.# #.#####.###.# .......@.# ####<..###[h ###.# ###### #.# .....# #.# ####.# #.#[h5   white imp  #.#[h #.# #.###### #.# #.....[hE.# #.#[h[h[h;.j5j   gnoll (polearm)5   white imp[h%8[hp[ht _The white imp picks up a beetle and eats it.[hL{ #.#.j.# #.#)#.# #.#...# #.###.# #.# #j# #.# #5# #.# #.#[h{N ####.###.# .# ####<..### ###.## #.#.# #.##.# #.# #.# #.#  #.###### #.#  #......# #.#[h#|[hh[h40===9[hÎ~ _The sentinel's mark upon you fades away.[h3  #.#)#.# #.#...# #.###.# #.# #j# #.# #5# #.# #.#####.###.# .........# ####<@.### ###.# ######## #.# .......# #.# ######.# #.# #.# #.# #.###### #.# #......# #.# ######.# #.#[h 55   white imp[h) '60[h [h [h` #.#)#.# #.#...# #.###.# #.# #j# # #.# #5# . #.# #.# # ####.###5# .# ####@..### ###.#[h8# #.#.# #.##.# #.# #.# #.#  #.###### #.#  #......# #.#  ######.# #.#[h[hi^.5[h\<1[hva _There is a stone staircase leading up here.[h'M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h 4[h [h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[h1   [h =Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hf [hug [ho [hp  Casting: Confusing Touch (dangerous; 2% risk of failure)[hwp onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Confusing Touch (dangerous; 2% risk of failure)[hp onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[hQonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Confusing Touch (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.[ha M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hM! Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice4% 2  b + Confusing TouchHexes2% 3 c - Tukima's DanceHexes2%3  d - Dazzling FlashHexes/Fire6% 3 Select a spell to cast[!]/[I] toggle spell headers[h [h #.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 40/64 ===============---------#.# #j#Magic: 10/17 ==============---------- ##.# #5#AC: 11Str: 6 .#.# #.#EV: 15Int: 18 #####.###.#SH: 0Dex: 18.......5.#XL: 10 Next: 23% Place: Dungeon:8####@..###Noise: ---------  Time: 9061.4 (0.0)###.#a) +3 dagger (freeze) [h##########.#Throw: 2 throwing nets ........##.# #######.##.##.##.#5   white imp#.###### #.#[hK#......# #.#######.# #.#Casting: Confusing Touch (dangerous; 2% risk of failure)  [hLConfirm with . or Enter, or press ? or * to list all spells. [h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.[h8=Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[h##.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 40/64 ===============---------#.# #j#Magic: 10/17 ==============---------- ##.# #5#AC: 11[h$Str: 6 .#.# #.#EV: 15Int: 18 #####.###.#SH: 0Dex: 18.......5.#XL: 10 Next: 23% Place: Dungeon:8####@..###Noise: ---------  Time: 9061.4 (0.0)###.#a) +3 dagger (freeze) ##########.#Throw: 2 throwing nets ........#[hV%L#.# #######.##.##.##.#5   white imp#.###### #.##......# #.#######.# #.#[he*1Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h1B  Your hands begin to glow red.[h7J *[h7G**The white imp gestures at you.[hV[h~]j.@.j   gnoll (polearm)5   white imp[h418/17 ---==2.4 (1Touch [hY[hlS _The puff of frost misses you.[h t#.#)#.# #.#...# #.###.# #.# #j#  #.# #5#  #.# #.#  ####.###j# .5.# ####<@.### ###.#  #.# # #.# .# #.##.# #.# #.###### #.# [h ,[h?.j[hA+5[hb.--3[h6[h)[hVn 55(confused)You hit the white imp but do no damage. The white imp appears confused.[hMo 0=-[hxo 04.1 (0.7[hu [hx _The white imp misses you. The gnoll closely misses you.[hj  You puncture the white imp![h`.=8[h [ht b _The white imp is severely wounded.[h   You hit the white imp.  The white imp is almost dead.2----5.5 _The white imp barely misses you. The gnoll barely misses you.[hOz  You hit the white imp.  You kill the white imp![h .  The Council accepts your kill.-6.2[h[h< _The gnoll hits you but does no damage.[h *#.#.j.# #.#)#.# #.#...# #.###.# #.# #j# #.# #5#  #.# #.# ####.###.# ......@j.# ####<..### ###.# ####### #.# ......# #.# #####.# #.# #.# #.######.....[h[hl&7.2 (1.0[hZ[hVR _The gnoll barely misses you.[h w  You hit the gnoll. You freeze the gnoll.[hT +9 (0.7[h[ v _The gnoll is moderately wounded.[h g  You barely miss the gnoll.The gnoll is moderately wounded.[hh3=9=8.6[h4n[hhpR _The gnoll barely misses you.[hZ7  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[h/B6----=9.6 (1.0Touch  _Your hands begin to glow red. The gnoll closely misses you.[h  jj, confused)  You hit the gnoll but do no damage. The gnoll appears confused.  The gnoll is moderately wounded.-70.3 (0.7 _The gnoll completely misses you.[hM  You hit the gnoll. You freeze the gnoll.[hY].j [hB-1.0[h[hZ^ _The gnoll is severely wounded.[h}  You catch the helpless gnoll completely off-guard!  You impale the gnoll!! You freeze the gnoll.  You kill the gnoll![hD)[hJ=-7[hu[h+^ _The Council accepts your kill.[hG ! )#..## #j#.# #5##.# #.#####.###.........####<.@###[hG  ###.# ####### #.#######.# #.#[h O [hrO [hO A4-----[hO &2.7 (1.0[hi [hk  Things that are here: _a +0 spear; a gnoll corpse[h #.#)#.# #.#...# #.###.# #.# #j#[h #.# #5# #.# #.# ####.###.# [h...# ####<@)###[h@t ###.## #.#[h_R.# #.#[h}R#.# #.# [hA #.# #.# [hY #.###### #.# [h #......# #.#  ######.# #.#[hC3 _[h"[h1B #.#)#.# #.#...# #.###.# #.# #j# # #.# #5# . #.# #.# # ####.###.# ...# ####@.)### ###.## #.#.# #.##.# #.#  #.# #.#  #.###### #.#  #......# #.#  ######.# #.#jj   gnoll sergeant (polearm, wandering)4 _There is a stone staircase leading up here.[h M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h;  #.#)#.#  benj the Fighter #.#...#  Kobold of Wu Jian ***... #.###.#  Health: 44/64 ================-------- #.# #j#  Magic: 4/17=====------------------- #[hz 4#.# #5#  AC: 11Str: 6 .#.# #.#  EV: 15[hĞ Int: 18 # ####.###j#  SH: 0[h =Dex: 18 [hH &......**.#  XL: 10 Next: 23% Place: Dungeon:8 ####@*)###  Noise: ---------  Time: 9074.7 (0.0)[h  ###.#  a) +3 dagger (freeze) [h ######### #.#  Throw: 2 throwing nets [h ^........# #.# #######.# #.#  #.# #.#  j   gnoll sergeant (polearm, wandering) #.###### #.#  [h1 '#......# #.#  [hZ ######.# #.# Casting: Confusing Touch (dangerous; 2% risk of failure)  [h} MConfirm with . or Enter, or press ? or * to list all spells.[h۠ Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line[h jAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  [h" Bmail (wandering, hasn't noticed you, chance to affect: 50%)[h[h#.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 44/64 ================--------#.# #j#Magic: 6/17========---------------- ##.# #5#AC: 11Str: 6 .#.# #.#EV: 15Int: 18 #####.###j#SH: 0Dex: 18.........#XL: 10 Next: 23% Place: Dungeon:8####@.)###Noise: ---------  Time: 9074.7 (0.0)###.#a) +3 dagger (freeze) ##########.#Throw: 2 throwing nets ........##.# #######.##.##.##.#j   gnoll sergeant (polearm, wandering)#.###### #.##......# #.#[hl######.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (wandering, hasn't noticed you, chance to affect: 50%)  Okay, then.[h #4[h,D _[h) _Unknown command.[h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hF #.#)#.#  benj the Fighter #.#...#  Kobold of Wu Jian ***... #.###.#  Health: 44/64 ================-------- #.# #j#  Magic: 3/17[he====-------------------- ##.# #5#  AC: 11Str: 6 .#.# #.#  EV: 15Int: 18 [h# ####.###j#  SH: 0Dex: 18 [h......**.#  XL: 10 Next: 23% Place: Dungeon:8 [h####@*)###  Noise: ---------  Time: 9074.7 (0.0) ###.#  a) +3 dagger (freeze) [h######### #.#  Throw: 2 throwing nets ........# #.# [h$#######.# #.#  #.# #.#  j   gnoll sergeant (polearm, wandering) [hHI#.###### #.#  #......# #.# [hl' ######.# #.# [hCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[hAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (wandering, hasn't noticed you, chance to affect: 59%)[hr5#.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 44/64 ================--------#.# #j#Magic: 3/17====-------------------- ##.# #5#AC: 11Str: 6 .#.# #.#EV: 15Int: 18 #####.###*#SH: 0Dex: 18.........#XL: 10 Next: 23% Place: Dungeon:8####@.)###[h0Noise: ---------  Time: 9074.7 (0.0)###.#a) +3 dagger (freeze) ##########.#Throw: 2 throwing nets ........##.# #######.##.##.##.#j   gnoll sergeant (polearm, wandering)[he#.###### #.##......# #.#######.# #.#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[hAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (wandering, hasn't noticed you, chance to affect: 59%)[h"Xj)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (wandering, hasn't noticed you, chance to affect: 59%)  The gnoll sergeant resists with significant effort.[hq[hM.j[h|54====5.7 (1[h[h!0 _The gnoll sergeant shouts![h&L  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h #.#)#.#  benj the Fighter #.#...#  Kobold of Wu Jian ***... #.###.#  Health: 45/64 ================-------- #.# #j#  Magic: 1/17=----------------------- #[h#.# #5#  AC: 11Str: 6 .#.# #.#  EV: 15Int: 18 # ####.###.#  SH: 0Dex: 18 ......*j.#  XL: 10 Next: 23% Place: Dungeon:8 ####@*)###  Noise: ===------  Time: 9075.7 (0.0) ###.#  a) +3 dagger (freeze) ######### #.#  Throw: 2 throwing nets ........# #.# #######.# #.#  #.# #.#  j   gnoll sergeant (polearm) #.###### #.#  #......# #.#  ######.# #.# Casting: Tukima's Dance (dangerous; [0;10[h(;1m2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%)[hI 9#.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 45/64 ================--------#.# #j#Magic: 1/17=----------------------- #[hJ #.# #5#AC: 11Str: 6 .#.# #.#EV: 15Int: 18 #####.###.#SH: 0Dex: 18.......*.#XL: 10 Next: 23% Place: Dungeon:8####@.)###Noise: ===------  Time: 9075.7 (0.0)###.#[hK a) +3 dagger (freeze) ##########.#[h0K kThrow: 2 throwing nets ........##.# [hOK &#######.##.##.#[hnK #.#[hK j   gnoll sergeant (polearm)#.###### #.#[hK j#......# #.#######.# #.#[hK -Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h4L Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[hhL Aim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%)[h" [h [h I.j[h 3-6.7 (1[hC [hr KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%) _The gnoll sergeant resists with significant effort.[hJL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hT^[h^8-[h$g[hie _You don't have enough magic to cast this spell.[h[h[hV&[h)F _Unknown command.[hLw [hw [h?~ [h [h .-7[h> [h !  #......P.....P... #......PPPPP.P.PP #......P......... #......P.PPP.PPP. ###########......P.P...P... ##...##...##......P.PPPPPPPP  ##..........#.........####.###............#.......## #.##7#...........@##......# #.###............#######.# ##.#.  ##..........########.## #..#. ##........#..........# #.##. [h [ ****##########..........###.##.*,,,,,,,,,,,*#..........##..##.*,,,,,,§§§§.##..........##...#. *,,,,,,§§§§.##................. *,,,,,,§§§§.##.................[h:   _The gnoll sergeant barely misses you.[h> 8-[h [h^Qf46=-9.2 (2.5[hDX[h[} _You climb upwards. _There is a stone staircase leading down here.[hk3[hl[hXp,[ht,[h=u[hu[hz7=2=[h|,[h|[h{,[h&[h6[hK8=[hl[he=[h,[hY[h,[h[h [hc{9=3==[h͘[h,[hb[h,[hG[h<50[h[hܤ[h:==[h[h[hC[h[htW1=4=2==35==[hB[ha4=[h7[hP==[hj[h,[hZ[h,[h[h[ht5=6=[h[h:,[h[h',[h[h[h1K6=[h[h1e=[h,[hH[h)[h7=7=[h[h[h-,[h[h[hW8=[h[h/,[h[h[h[h[h~[h9=8==[hL [h [h [h [hk [h [h [h5[hV60=[h[h}[h:==[hI[h[h[h<[h[hA[h[h[hU>19=[hw[h[hU![h![h"[h$[hI%[h%[h'[h7(K2=[h([h>+[h+9=[h,[h/,[h/[h2[h2#3[h2g=10/17==[hw3[h7,[hB8[h9,[h:[h<[h<[hZ=[hE - _You start resting.[hL1138.2 (59.0)[h9Mw4===9.2 (60[h*S[h=Z" _HP restored.[h 3[h [h ,[h ,[h| [h [hj [h F1=[h" [h [hL 9=[h? X[hC [h| [h [hmO=[h[h,[h[h,[h [h [h M2=[h [h,[h [h[hz[h[ht,[h[hm[h2=[hM[h,[hE[h ;3[h!)==[h/![h$,[h$[h',[h([h +,[h+[h_.[h.3==[h /[h1[h2[h}2[h4,[h5[h28[hw8K4=[h39[h;[h<,[h ?[h@?[h?[hB[h7B[hB[hD[hVE9=[hE[hH[hH[hiI[hK,[hL[hXO[hO#5[hO)==[h@P[hmR[hR[h%S[hU,[hX[h~]B[h#_[hi_:==[h `[hc,[hc[hf[hf[hgD6=[hg[hj[hj[hRk[hm,[hn[h p[hp[haq[hot[ht9=[h#x[hx[hx[hy[h\~B[h:_ _You start resting.[h{-81.2 (42[h~[7==2.2 (43[h[hu% _Magic restored.[h [hS![ho)[hH]3.2 (1.0)[h_<#.#)#.# #.#...# #.###.# #.# #j# ##.# #5# .#.# #.# # ####.###.#  .......j.# 8 ####@.)###  ###.# ######### #.# ........# #.# #######.# #.# #.# #.#j   gnoll sergeant (polearm) #.###### #.# #......# #.# ######.# #.#==.j[h-4.7 (2.5[h[h} _You climb downwards. _There is a stone staircase leading up here.[hL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h  #.#)#.#  benj the Fighter #.#...#  Kobold of Wu Jian ***... #.###.#  Health: 64/64 ======================== #.# #j#  Magic: 14/17 ===================----- ##.# #5#  AC: 11Str: 6 .#.# #.#  EV: 15Int: 18 # ####.###.#  SH: 0Dex: 18 .........#  XL: 10 Next: 23% Place: Dungeon:8 ####@*j###  Noise: ---------  Time: 9184.7 (0.0)[h  ###.#  a) +3 dagger (freeze) ######### #.#  Throw: 2 throwing nets ........# #.# #######.# #.#  #.# #.#  j   gnoll sergeant (polearm) #.###### #.#  #......# #.#  ######.# #.# Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%)[h^Z#.#)#.#benj the Fighter#.#...#Kobold of Wu Jian ***...#.###.#Health: 64/64 ========================#.# #j#Magic: 14/17 ===================----- ##.# #5#AC: 11Str: 6 .#.# #.#EV: 15Int: 18 #####.###.#SH: 0Dex: 18.........#XL: 10 Next: 23% Place: Dungeon:8[h[####@.*###Noise: ---------  Time: 9184.7 (0.0)###.#a) +3 dagger (freeze) ##########.#Throw: 2 throwing nets ........##.# #######.##.##.##.#j   gnoll sergeant (polearm)#.###### #.##......# #.#######.# #.#Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%)[h>ally target)(   +1 trident of flaming (polearm, minion)[hg[h)U(j)[h4==5.7 (1[h[h'Nonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +1 trident of flaming and wearing a +0 ring  mail (chance to affect: 59%) _The +1 trident of flaming dances into the air![h mail (chance to affect: 59%) _The +1 trident of flaming dances into the air!  You hit the gnoll sergeant. You freeze the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The gnoll sergeant barely misses you.  Your +1 trident of flaming hits the gnoll sergeant from afar![hS-6.4 (0.7[h[hۦJ _Your +1 trident of flaming burns the gnoll sergeant.[hN Q  Your +1 trident of flaming hits the gnoll sergeant from afar! _Your +1 trident of flaming burns  You hit the gnoll sergeant. You freeze the gnoll sergeant.  The gnoll sergeant is severely wounded..  [h _1---7.1[h [h 2 _The gnoll sergeant hits you.[h  You hit the gnoll sergeant. You freeze the gnoll sergeant.  You kill the gnoll sergeant![h[hc.$((   +1 trident of flaming (polearm, minion)[hV6-8[ht _The Council accepts your kill.[h?#.#)#.# #.#...# #.###.# #.# #j#  #.# #5#  #.# #.#  ####.###.# ...# ####<@(### ###.#  [h0#.# # #.#.# #.##.# #.# [h[hv[hn2=--8.8 (1.0[h[h!k  You now have 268 gold pieces (gained 25).  Things that are here:[h("E-9.8 (2[h^([hZ [h\N_a +0 ring mail; a gnoll corpse [h) @.j)#..##.j5# #.# #.#####.###.....@...#####<[(### ### ####### ...... ##### #####.....)90.8 (1 _Your +1 trident of flaming falls from the air. [h[#.#.j.# #.#)#.# #.#...# #.###.# #.# #j# #.# #5# #.# #.# ####.###.# ...# ####<[)### ###.#  # [h\e.## #.#  [hIe [hfU5==1 [hom [hp [h;  )#..## #j#.# #5##.# #.#####.###.........####<[@### ###.# ####### #.#######.# #.# [h]  [h ^3=2 [h  [h+%  Things that are here: _a +1 trident of flaming; a +0 spear; a gnoll corpse [h\#.#.j.# #.#)#.# #.#...# #.###.# #.# #.# #.# #.#  #.# #.# ####.###.# .......@.# ####<[)### ###.# ###### #.# .....# #.# ####.# #.######..... [hC3 _ [hP [hH [h~ #.##)## #.#.j.# #.#)#.# #.#...# #.###.# #.# #.# #.# #.#  #.# #.# ####.###@# .........# ####<[)### [h %###.# ##### #.# ... ###.# [h =#.##### [h! <4 [h,  [hs.  [h [hְ [h4=== [h1 _HP restored. [hV [h [h [h [ha6= [h [h [h%, [h [hO#.....# #.....# #...#†# ##.##)# ##[##..#[#.. 8.8 (4 #.# #. #.# #..# #.# ####.###.# .........# ####<[)### ## #####  [h [h[h=[h##### ####..# # #.....# # #.....# #...#†##.##)# #.##[## #.#...# #.#[#.# #.#.@.#9.8 (1 #.###.# #.# #.# #.# #.# #.# #.# ####.###.# .........#####<[)### ###.#[h[h i......#.. #..# .#### ####..# .# #.....# ## #.....# #...#†##.##[ #.##[## #.#...# #.#@#.# #.#...# #.###.#  #.# #.# #.# #.# #.# #.# ####.###.# .........#####<[)###[hW >200[hS [h  Things that are here: _a +0 robe; a +2 short sword of protection[hZM#### ......#.. ###### .##.....#†##.##[# #[#..#[#...#.###.##[hf[hf=1 _[hJ%# #.....  ####.#.. #..# ....#.. #..# ####[h####..#  #.....# ##.....# #...#†# [h##.##[# #.##@## #.#...# [h}#.#[#.# #.#...##.###.#  #.# #.#####.###.#[h<2[hz  Things that are here: _a +0 robe; a +1 trident[h\_7M##..# # #... #### .....#.. ######. #.....#†# ##[###...#[h_q#.#[#.####.#[hgC3 _[hm[h sh _Items here: )) [[.[h"M...... ###..# # #... #### .....#.. ######... #........# #[##.#...##[#.#[h"#...#[h[h67==[hJ&4 _[hԡ[hCz _You see here a howler monkey corpse.[h[h[hP[hf _[h`X[hL[h,[h[h[h6[hb:==[h[h[h,[hD[h[h,[hk[hp[h,[h[hn[hM[hx[h[h [hR ,[h [h[h9,[h|[h[hD,[h[h[h,[h[h[h,[h[hp[h@,[h[hG[h,[h^[hs[h,[h [h [h]![h![h![h/#[h$,[h$[h%[hZ&[h&[h&[h'[hZ([hz([h([h)[h*,[h,+[h1,[h8-,[hy-[hz.[h.[h /[ha/[hc2[h4,[h5[hQ8[h9[h:[h];[h=[h>[hk?[h@[h2C[hE,[hG[hH[hJ,[hBK[hL[h!U# ._..##..# ........# .. .......# ...###.....#P...#..@..#32.8 (28.0).?......P.##.......#.###...##..#  .##..## .## #.###.#### #.##...... [hwU#.### #.#.#### ....# #...#[h\[h ^,3.8 (29[hEc[hkR _Found an ancient bone altar of Kikubaaqudgha.[hl,4.8 (30[hr[ht5 _N - 2 scrolls of enchant weapon[h[h[hl!,[h"[h%[h(B[h!*[h+,[h-[h/[h31,[hV2[hf5B[h8I _x - 3 scrolls of identify (gained 2)[h:I[h;[h =[h=[h!>[h?[h@,[hA[hB[hC,[hD[h}In[hJ,[hK[hL[hVM,[hLN[hP[hRB[htS[h U,[hTU[h0YZ  There is an ancient bone altar of Kikubaaqudgha here.[hZ[hZ _[h)[[h\[h][h7^[hAa[htb[hgX[hh,[hh[hi[hj[hj[hFk[hn[hDo,[ho[hp[hqB[hsB[hvt[hyu[hv[h@v[hv[hw[hx,[h y[hz[h>{B[h{[h|,[h}[h~[he,[h[h[hd[h[hҁ[h[h[h[hc[hЄ[h B[h5[h[h,[h\[h:[h\[hċ[h[h[h[h'[h[h,[h3[h[hT[h[hђ[h;X[hV,[h[h[h[h,[hK[h'[h[h[h9[h3[h[h[h[h[hB[h[hH,[h[hܣ[h: ####### ###########.....#### #..@........#.......78.8 (44 #.########.##.###### .< #.##.#..... . #.##.##.._. #.##....... ...........  #.#.#...### [h #.#P...#.  #........[hE [hq[h̲,9.8 (45[h[h\9 _Found a stone staircase leading up.[h[h!Read which item? Scrolls  f - 3 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - 3 scrolls of identify  D - 2 scrolls labelled OJORIB ISAPT  M - a scroll labelled ZAXZEIZAZON - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected[hbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9279.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _You see here a howler monkey corpse. _Found an ancient bone altar of Kikubaaqudgha. _N - 2 scrolls of enchant weapon _x - 3 scrolls of identify (gained 2) _There is an ancient bone al[hݟtar of Kikubaaqudgha here. _Found a stone staircase leading up.  Okay, then.[h[ho. _[hX _Unknown command.[h 4Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}H - a +0 rapier Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&[hAH - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 6.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 1.2 XLs.  Current attack delay: 0.9. Damage rating: 14 (Base 7 x 120% (Dex) x 127% (Skill) + 4 (Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon &[hA_________________ “Who was the first that forged the deadly blade? (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*[hjInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier Missiles (go to first with ()  j - 2 throwing nets (quivered)  r - 28 poisoned darts  A - 8 curare-tipped darts *[hhj F - 10 boomerangs *[hj'Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe *[hkXJewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)  e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*[h*[h*[hbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18*[h<F#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8*[hq#..@........#....... Noise: ---------  Time: 9279.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets*[h.#.##.##.._.#.##..................*[h" #.#.#...### #.#P...#. #........*[h[  _N - 2 scrolls of enchant weapon _x - 3 scrolls of identify (gained 2) _There is an ancient bone altar of Kikubaaqudgha here. _Found a stone staircase leading up. *[hW_Okay, then. _Unknown command.*[h)*[h*[h*[h),[h{#,[hw,Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}H - a +0 rapier Missiles (go to first with ()  j - 2 throwing nets (quivered),[h-Or - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (4) ,[h-[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7[h 7[h benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9279.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _N - 2 scrolls of enchant weapon _x - 3 scrolls of identify (gained 2) _There is an ancient bone altar of Kikubaaqudgha here. _Found a stone staircase leading up. _Okay, then. _Unknown command.7[h g8[h 8[h Read which item? Scrolls  f - 3 scrolls of amnesiah - 2 scrolls of brand weapon  i - 3 scrolls of teleportation 8[h  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - 3 scrolls of identify  D - 2 scrolls labelled OJORIB ISAPT  M - a scroll labelled ZAXZEIZAZON - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected;[h8$;[h);[h1benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9279.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _N - 2 scrolls of enchant weapon _x - 3 scrolls of identify (gained 2) _There is an ancient bone altar of Kikubaaqudgha here. _Found a stone staircase leading up. _Okay, then. _Unknown command.;[hi1;[hP;[hQ.Brand which weapon? Hand Weapons  a - a +3 dagger of freezing (weapon)H - a +0 rapier[?] describe selected=[hpV =[hX =[h_ benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18=[h_ M###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9279.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<=[hH` ##.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  =[h}` _N - 2 scrolls of enchant weapon _x - 3 scrolls of identify (gained 2) _There is an ancient bone altar of Kikubaaqudgha here. =[h` P_Found a stone staircase leading up. _Okay, then. =[h` 1_Unknown command.=[hf 1=[hf % =[hHg  ###########..... #..@........#....... #.######=[hg o .<  . ._ =[hg &#.##....... ......=[hg  #.#.#. =[hg #.#P. =[hg b#........There is an ancient bone altar of Kikubaaqudgha here. _=[hh kFound a stone staircase leading up. _Okay, then. =[h:h }_Unknown command.  As you read the scroll of brand weapon, it crumbles to dust. =[hWh & Your +0 rapier is engulfed in flames!>[hU >[h  ###########..... #..@........#.......>[h g #.###### .<  >[hI|. ._ #.##.......>[hhX ...... >[h^#.#.#. #.#P.>[hV #........>[h4>[h$,80.8 (1>[h>[h0 _H - a +0 rapier of flamingE[hjE[h9n% E[hn{ Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0          E[hao8 b - Unarmed Combat   0.0   1.0   0   k + Hexes6.8   7.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades   6.0   4.2  +3       e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2  E[ho f - Ranged Weapons   0.0   0.6  +3              E[hp\ g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2      E[h\p i - Stealth   7.1   4.0  +4          E[hp                    E[hq        E[h,q        E[hPqThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpE[htqG[=] set a skill target  E[hq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsR[hw R[h|benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9280.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<R[h2}#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _Found a stone staircase leading up. _Okay, then. _Unknown command.R[h}As you read the scroll of brand weapon, it crumbles to dust.  Your +0 rapier is engulfed in flames! _H - a +0 rapier of flamingR[h34R[h‡R[hNY[hpRead which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - 3 scrolls of identify  D - 2 scrolls labelled OJORIB ISAPT  M - a scroll labelled ZAXZEIZAZON - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected^[hT ^[h× ^[h benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9280.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _Found a stone staircase leading up. _Okay, then. _Unknown command.As you read the scroll of brand weapon, it crumbles to dust.  Your +0 rapier is engulfed in flames! _H^[h  - a +0 rapier of flaming^[h ^[h Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 2 scrolls labelled OJORIB ISAPT  M - a scroll labelled ZAXZEIZAZO ^[h Potions (select first with !)  b - 3 sapphire potions  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion  I - a glowing emerald potion  K - a dark potion[?] describe selecteda[hSa[h#a[h-benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9280.8 (0.0)a[h#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _Found a stone staircase leading up. _Okay, then. _Unknown command.As you read the scroll of brand weapon, it crumbles to dust.  Your +0 rapier is engulfed in flames! _H - a +0 rapier of flaminga[h]  As you read the scroll of identify, it crumbles to dust.a[hI+1.8 (1a[ha[hXL _D - 2 scrolls of noisec[h3c[h`7Read which item? Scrolls  f - 3 scrolls of amnesiac[h8&h - a scroll of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - 2 scrolls of identify  D - 2 scrolls of noise  M - a scroll labelled ZAXZEIZAZON - 2 scrolls of enchant weapon c[h8[!] read|quaff|evoke[?] describe selectedd[h޻ d[hbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9281.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#.d[h #........  _Unknown command.As you read the scroll of brand weapon, it crumbles to dust.  Your +0 rapier is engulfed in flames! _H - a +0 rapier of flaming  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of noised[h]d[hqIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  M - a scroll labelled ZAXZEIZAZO Potions (select first with !)  b - 3 sapphire potions  k - a fuming grey potion  o - a murky yellow potion d[h p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion  I - a glowing emerald potion  K - a dark potion[?] describe selectedg[hg g[h g[hK benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9281.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _Unknown command.As you read the scroll of brand weapon, it crumbles to dust.  Your +0 rapier is engulfed in flames! _H - a +0 rapier of flaming  As you read the scroll of identify, it crumbles to dust. _D - 2 sg[hG %crolls of noiseg[h% ]  As you read the scroll of identify, it crumbles to dust.g[h g[h $2.8 (1g[h g[hN! 1 _b - 3 potions of brillianceh[h% h[h ]Read which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison h[hI d q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - a scroll of identify  D - 2 scrolls of noise  M - a scroll labelled ZAXZEIZAZON - 2 scrolls of enchant weapon h[hs [!] read|quaff|evoke[?] describe selectedj[h j[hO j[h5 benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18j[h M#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9282.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.j[hS #.##.##.._.#.##.................. #.#.#...### #.#P...#. #........ j[h 9Your +0 rapier is engulfed in flames! _H - a +0 rapier of flaming  As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliancej[h| j[hY sIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE j[h H M - a scroll labelled ZAXZEIZAZO Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - a bubbling silvery potion  v - a sedimented puce potion j[h I - a glowing emerald potion  K - a dark potion[?] describe selectedm[h19 m[hv? m[hE benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9282.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<m[hnE #.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........ Your +0 rapier is engulfed in flames! _H - a +0 rapier of flaming  m[hE As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliancem[hS  As you read the scroll of identify, it crumbles to dust.3.8 (1m[hX m[htZ P _M - a scroll of immolationq[h* q[h, Read which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 3 scrolls of teleportation q[h!- 4 l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 2 scrolls of noise  M - a scroll of immolationq[hV- N - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selectedv[hv[hv[hbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9283.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<v[hz#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........ As you read the scroll of identify, it crumbles to dust. _D - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of immolationv[hP  Okay, then.v[hv[hv[h. _v[h ;Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hJa - a +3 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 6.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.6 XLs.  Current attack delay: 0.7. Damage rating: 13 (Base 4 x 120% (Dex) x 127% (Skill) + 7 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is extremely good for [hstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[hY SInventory: 39/52 slots [h Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with () [h  j - 2 throwing nets (quivered)  r - 28 poisoned darts  A - 8 curare-tipped darts [h | F - 10 boomerangs Armour (go to first with [) [hU  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn) [h٦ L C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=) [hZ  g - a +4 ring of slaying (worn) Wands (go to first with /)  e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hwH - a +0 rapier of flaming. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 6.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 1.2 XLs.  Current attack delay: 0.9. Damage rating: 14 (Base 7 x 120% (Dex) x 127% (Skill) + 4 (Slay)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {flame} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[hlInventory: 39/52 slots Hand Weapons (go to first with )) [hl a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)  r - 28 poisoned darts  [hzmA - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn) [hm] E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) [hmWands (go to first with /)  e - a wand of quicksilver (10)  w - a wand of warping (4) [h=n[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hDZ a - a +3 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 6.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.6 XLs.  Current attack delay: 0.7. Damage rating: 13 (Base 4 x 120% (Dex) x 127% (Skill) + 7 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. [h: eIt can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[hNAInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +3 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)  r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)  e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[[hG40;10;1mtop][hg[hl[hrWbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8[hVs#..@........#....... Noise: ---------  Time: 9283.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...###[hs #.#P...#. #........  _D - 2 scrolls of noise[hsAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. [hta_M - a scroll of immolation _Okay, then.[hx[hx[h|[h~[h[hO?Read which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 2 scrolls of noise  M - a scroll of immolation[hN - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected[h;[hOA[hRbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9283.8 (0.0)#.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _D - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of [hTimmolation _Okay, then.Enchant which weapon? Hand Weapons  a - a +3 dagger of freezing (weapon)  H - a +0 rapier of flaming[?] describe selected[hZp [hq [hSx -benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9283.8 (0.0)[h5y #.########.##.###### a) +3 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _D - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of immolation _Okay, then.[h~   As you read the scroll of identify, it crumbles to dust. _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of immolation _Okay, then.  As you read the scroll of enchant weapon, it crumbles to dust.[h$ H4.8 (14[hw [h [hL H _Your +3 dagger of freezing glows red for a moment.[hy[hh@Read which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 3 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 2 scrolls of noise  M - a scroll of immolationN - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected[h [h>[hHbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9284.8 (0.0)#.########.##.###### a) +4 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.[h(#.##.................. #.#.#...### #.#P...#. #........  _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of immolation _Okay, then.As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 dagger of freezing glows red for a moment.[h<[hEnchant which weapon? Hand Weapons  a - a +4 dagger of freezing (weapon) [h~ H - a +0 rapier of flaming[?] describe selected[hUbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9284.8 (0.0)#.########.##.###### a) +4 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _b - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _M - a scroll of immolation _Okay, then.As you read the scroll of enchant w[hseapon, it crumbles to dust. _Your +3 dagger of freezing glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust.5.8 (15 _Your +4 dagger of freezing glows red for a moment.[h[h>Inventory: 38/52 slots Hand Weapons (go to first with )) [hxI a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)[hhr - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs [hĢArmour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn) [h| B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) [h+[ G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)[hKZe - a wand of quicksilver (10)  w - a wand of warping (4) [hn[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h,a - a +5 dagger of freezing (weapon). A double-edged fighting knife with a sharp point. [hj-pBase accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 6.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.6 XLs.  Current attack delay: 0.7. Damage rating: 15 (Base 4 x 120% (Dex) x 127% (Skill) + 9 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. [h*.This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {freeze} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[hInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)  r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)  e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[[h40;10;1mtop][h[ht[h Tbenj the FighterKobold of Wu Jian ***...Health: 64/64 ========================Magic: 17/17 ========================AC: 11Str: 6EV: 15Int: 18#######SH: 0[hr `Dex: 18###########.....#### XL: 10 Next: 26% Place: Dungeon:8#..@........#....... Noise: ---------  Time: 9285.8 (0.0)#.########.##.###### a) +5 dagger (freeze).<#.##.#..... Throw: 2 throwing nets.#.##.##.._.#.##.................. #.#.#...### #.#P...#. #........  _M - a scroll of immolation _Okay, then.As you read the scroll of enchant weapon, it crumbles to dust. [h _Your +3 dagger of freezing glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 dagger of freezing glows red for a moment.[ho[hn[h [h[htT _[h?W ,[h\ [h^ [h{e ##################.....###...........#.....####.########.##....<@# #.##.#...8.8 (3#.....%.. #.##.##..[he #.#..#### #.##.#..# ........#... #.#.#...# #.#P #......# ####..#.# ###.[hl A9.8 (4[hq [hs _Okay, then.  As you read the scroll of enchant weapon, it crumbles to dust. [ht _Your +3 dagger of freezing glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +4 dagger of freezing glows red for a moment. _Found an inkwell talisman.[h3[hX[h[hM,[hۗX[ht[h~[h,[hǜ[hڟ[hF,[h:[h[h [hA[h[hu[h[h3[h/[h[h,[hɮ[h[h,[h[h[h,[h[h [hǴ[h[h,[h [hɸ,[hN[hF[h[h$[hV[hf[h [h6[h[hf[hN,[hĿ[h[h-,[h[h[hrB[hh[h,[h[h[h,[h[h[hx[h[h~[h[he,[h[h[h[h,[hX[h[h[ho[hI[h6,[h[hq[hh,[h[hx[hv[h[h [h[hB[hX[hn[h,[h_[h[h,[hL[h/[h,[hZ[hWB[h[h[h,[h\[h|[hI[h{[h[h[h8B[hu[h ,[h[hp [h [h [h [h [hl ,[h [h[h,[h[h[h1,[hm[h[h[hH[h[h[h]X[h,[h![h[h[h[h[h[hl[h[h[h[hZ,[h[h[h,[h [h [h!,[h("[h"[h#,[hC$[hA%[h%,[h&[h'[h(,[h+)[h_*[hM+,[h+[h,[h-,[h-[h}6[h}7,[h7[h9[h:[h:[h_;[h<[h=,[he>[h`B[h^C,[hC[h%E[hE[h"F[h{F[hH[hH[hH[hI[h J[hJ,[h5K[hL[hM,[hN[h9O[hQP,[hP[hQ[hR[hR[h1S[h3U[hV,[hV[h~W[hEX[htX[hX[hY[hZ[hZ[h([[h\[h\[h\[hg][h/_[h_,[h_[h:a[hfbB[hc[hyd[hd[he[h f[hFg,[hLh[h!j[hj[hj[h@k[hl[hum[hm[hm[h p[hp[hq[hq[h s[hs[ht[ht[hu[hw,[h_w[hrx[hy,[h4z[h|[h|[h|[hX}[h:~[h(,[h[h[h؃,[h[hD[h,[h{[hl[hV[h[h[h[h,[hL[hَ[h[hΏ[hY[h[h,[h[h[h[h[h[hȘ[h&,[hήv[hK[hM,[h![h [hB[hS[h[hB[h[h{,[h[hmB[h[h[hv,[h[h5[h,[h[h  You see here a potion of attraction.[h _[h-[hi[h,[h[hV[h:,[ht[h[h,[h`[h>[ha!B[h&[hN',[h),[h_.[h/[h/[h 0[hP0[h1[h|2[h=3[h3[h*5[h5,[h9[h{?[h@,[hA[h}C[hD,[hxE[h+G[hH,[htI[h6MX[hnN[hKOB[hP[hQ,[hR[hS[hT[hBT[hT[h7V[haW,[hW[h Y[hTZ,[hZ[h[[h],[h][h*_[hl#..####.#..####.#.......#.#####.##.## #. ..# #####...## #. >#.. #.....#..### .#...######.#.......##. .#>...@...#.#.......410.8 (121.0) )##.#.###......#.......## .# ###...# #.##.###..... [hlj# #.......###.##.# #.#...##### .# #.# #.#.....##.# #.##### j## ##.# #..........# #.# ##### ..###..###.########## #.# # ................# #.# #.### ...#.......####.# #.# #[hAs[hVt%12[hx[hjz; _Found a stone staircase leading down.[h 3[h [h [h [h [h [h9 X[hs [h B[hx n[h ####.####...<.#####.....%..#.#..#######.#..## [h0 ..# #..... # #.#### # #. #...D. #..#### #.###@# # [h #.....# #.##### ###.### ##.## # ... ####.# #####...## ># .....## #.....#..## ..# ......######.#.......D   steam dragon (asleep) #..>.......#.#.........[h )# #.#.###......#.......## [h ).# ###...# #.##.###.........[hq ^20.0)2.8 (11[h` [h^ _ _A steam dragon comes into view.[hlr  #......####.#...<.######.....%...#. #.#..##.### #.#..### ...# #.......# #.##### #..####.#. #.@.D.. #..#####.###.##### #.......#.....# .#####. ###.### ##.## #. .. ####.# #####...## #. ># .....## #.....#..###. .# ......######.#.## .# #..>.......#.#...# #.#.###......#.##3.8 (1.0)[h#.####.#...<.##.....%...##. #.#..####.##.### #.#..###....# #.## #.##..####.#[hH#. #..@D... #..####.##.###.##.#.....# #.#####.####.### ##.## #.# . ####.# #####...## #.# # [h.....## #.....#..###.# # ......######.#.##.# # [h#..>.#.#. # #.#.###......#.[h ##.[he _A steam dragon comes into view.  You lunge at the steam dragon.  The helpless steam dragon fails to defend itself.  You skewer the steam dragon like a kebab!!!  You freeze the steam dragon!  You kill the steam dragon![h>e.[hh6 304 [hQ_The Council accepts your kill.[hl[hf _Your Hexes skill increases to level 7![h{%#.####.#...<.###### #.....%...# #. #.#..####.##.### #.#..###....# #.## #.##..####.# #. #...@.... #..####.##.###.##.#.....# #.#####.####.  .....## #.....#..###.# [h| ......######.#.##.# #..>.#.#. #.#.###......#.##.[h[h)-5 _[h][h^[hb  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexes[ht7.1   8.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades   6.0   4.2  +3       e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3          [3[hv7m     g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2       i - Stealth   7.1   4.0  +4                                              The relative cost of raising each skill is in cyan.  S[hwSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h; k * Hexes   7.1[hR p k - Hexes   7.1[h=> i + Stealth 7.1[ha[hƪ[h{[hd#........ benj the Fighter####.####### Kobold of Wu Jian ***......<.###### Health: 64/64 ========================#.....%...# Magic: 17/17 ========================#.#.#..####.## AC: 11Str: 6#.####.#..###.... EV: 15Int: 18...##.......## SH: 0Dex: 18# #.####### #..####.# XL: 10 Next: 30% Place: Dungeon:8#. #...@.... #..####.## Noise: ---------  Time: 9425.8 (0.0)#.###.####### #......... a) +5 dagger (freeze)#.....##.#####.## Throw: 2 throwing nets###.#####.## #.#####.# #####...## #.#.....## #.....#..###.#[h[40m ......######.#.......##.## #..>.......#.#............ #.#.###......#.......##... The helpless steam dragon fails to defend itself.  You skewer the steam dragon like a kebab!!!  You freeze the steam dragon!  You kill the steam dragon! _The Council accepts your kill. _Your Hexes skill increases to level 7![h[h[he[h[h _[h" ,[h n[h:[h ,[ho[h[hH,[h[h[hC[h[h[h[h[h[h[hY[h ,[h`[h[h+[hg[h[h [h![h![h "[h#[h$[h$,[ht%[hv&,[h&[h'[h([h([h?)[h*[h*[h +[h{+[h-[h.[h.[h/[h0[h9r ########### #.... ###.########.# )...@....<.###### #.39.8 (14.0) #######.....%...# #.##. #.#..####.###.#.### #.#..###....... ...# .#.......###.## #.########.#..####.# #.##. #..........#..####.###.#.###.###########.....# #.#####.#####[hd?[h@&40.8 (15[hD[hF+ _Found a quarterstaff.[hG3[hDH[hpJ[hK[hL[h,Q[hQ[hSR[hS,[hjT[hcD  You see here a +0 quarterstaff.[hd[he _[h\f[h+h[hi,[hLj[hk[hl[hl[hm[hn[ho,[h|p[h-s[hs[h-t[ht[hcv[hKw,[hw[hAy[hz,[h"{[h^|[h},[hS~[h[hۀ,[h[h_[h1[hh[h[h[h,[h[h [h,[h[hщ[h,[h[h[h$,[h[hǎ[hc,[h[h[h[h,[h2[h͓,[h"[h[h,[h[h5[h,[hF[h|[h[h>[hy[hF[h[h&[hi[h[h,[h[hݟ[h[hʠ[h[hܢ[h,[h@[ha[h7,[h[h[hS,[h[h [h,[h[h[[hpB[hi[h,[ho[hX[h[h3[h[h[hW,[h'[hk[h,[hH[h[h,[h[h%[h,[h[h[ht,[h`[h,[h@[h[h[ha,[h[h,[h[hwx _i - 4 scrolls of teleportation (gained 1)[hD3[h[h[h,[h[h.[h,[h[h[ha,[hx[hUR  There is a stone staircase leading down here.[h3[h _[h[h[hm,[h[h[h,[hwn[h[h ,[h+[h[h_,[h[h[hL,[hV[ht[h,[h[hP [h![h "[h#[h!&B[h&[h'[h([h([h)[h[,[h,,[h-[h.[h/[h/[h 0[hB1[h^2[h2[h2[h3[h4[h5,[h8[h9,[h(:[h=[h>,[h?[h;A[hBB,[hB[hC[hHB[hN[hO,[hO[hQ[hR[hpS[hS[hU[hV[h(W[hW[hY[hZ[h[[h[[h][h^,[hA_[hIa[hZb[hb[hb[hd[he[h2f[hf[h.h[h;i[h~i[hj[hXk[h2m,[hon[hn[hpB[h@r[hr[h!s[hos[ht[hfu,[hu[h w[hw[hw[hx[hUy[hy,[h(z[h[hË[h[hČ[h3[hʐ[h[hm[hb[h[hh[h4[h7[h'[h`[h[h[hh,[h[h[hB[h[hX,[h[h [h,[h[h[h٨B[h  You see here a +0 scale mail. _[hZB[h  You see here a +0 halberd. _  Things that are here:  a +0 spear; a gnoll skeleton _[hN:[h;[hTA[hBGB[hI[h]L[hL[hN[hDT[h%W[hW[hY[h\`[hb[hXb[hc[hl~  Things that are here:  a +0 spear; a gnoll skeleton[hqo[h8p _[hr[h>y[h#|,[h~[hB  You see here a +0 scale mail.[h[h> _[hc[h-[h[h[h[h[h,[h&[h[h[h7[h\[hH[h[h[h[h[h[h@[hj[h<  You see here a +0 club.[h[h. _[h[h[h[h![hL[hb[hn[h[h![h[hv[h[h[h[h,[h[hi  You see here a potion of attraction.[h[h _[h[h[ht[h[h [h:[h+,[h[h[h[h[h[hU[h[hF[h[h[hT[hz[h[h6[h [h.[h[hv[h[h,[hc[h}[hL[hp[h[h[h[h[hR[ha[h[hD[h[h[h[h[h{[h[h[h[hU[ha![h"[h_#,[h([h)[h,*[hz*[h/[h0,[hr1[h!6[h7,[h8[h~<[h=[h=[h">[hB[hD,[hD[hCI[hZOX[hP[hP[hQ[hU[h8W,[hW[h[[h4`B[h?a[hsb[hb[h@c[hf[h2h,[hh[h,l[hNm[hm[hm[hRq[hLr,[hr[hu[hv[hv[h5w[hy[hz[hz[h@{[h&~[h$[hl[h[h[hj[h[hF[h[h,[h[h[hҊ,[hQ[hr[hN,[hގ[h̐[h[hO[hԒ[h[hߕ,[h[h[h,[hR[h8[h ,[h[h[h[hƠ[h?[h4[h,[hk[h [h,[h[h[h<,[h[hڪ[h,[h[h2[h,[hM[hg[hC[h[hİ[h[h,[h ,[h,[h[h[h~[hϸ[h[hk[h-[hr[h[h[h[hf[hݾ[hп[hT,[h[h [h,[hs[h[h[h[h[h[h[h,[ha[h[hj,[h[hX[hZ             #...@.# #####621.8 (18[h-1.0)  .....##########....)   #..............#.###   #.....#.######.#.#   #.....#.# #.#.#   ##..###.# #.....# [h0  #..# #.# #.###.#   #..# #.# #.# #... [h]  #..# #.# #.###.[h[h[hE _Done exploring.[h3[h[hQ0.0).....).........#..#..#....#...........[h[h}[h߿E _Done exploring.[h[hښ _[hhy########.....########.....##########....)#..............#.####.....#.######.#.#.# #.#.### 5.8 (4#..###.# #.....#  #..# #.# #.###. #..# #.# #.# #... #..# #.###.## #..# ##..####.####.......########.#[hh#..>##...........##[h[h[ho>    #######  #.....######  #.....##########....  #..............#.###  #.....#.######.#.#   #.....#.# #.#.### [h?  ##.@###.# #.....#  #..# #.# #.###.#  #..# #.# #.# #..  #..# #.# #.###.#  #..# #.# #..... #..###.# ###.###  [h? Y #.......########.#  #..>##...........##   #####...##..## [hE [hAF +6.8 (1[hJ [hUL  [hH [h [h [h [h͌ [h [h# [hޒ, [h] [h [h [h' [h [hЖ [h], [h [hp#..............#.####.....#.######.#.#.....#.# #.#.####..###.# #..... #..# #.# #.###.# #..# #.# #.# #.. #..# #.# #.###.# #..# #....##.##31.8 (5#.......########.# #..>##...........## #####...##............##...#...#########..>.... [hs#.#....)# #.#.###.#...##).# #####...# #.##.###..# ####. #.# #..# #.###.#..... [hc [h [hc [hl' #.######.#.#  #.#.####..##.... #..# ###. #...##.#....##..###.##.###..@....########.# 2.8 (1>##...........#######...##...##...)#  #.# ##.## ##.# #.......  [hLq [hs [hg  [hh  [hh  [hHj  [h|l  [hl  [hvp  [ht \  #.#.####..## [hu .... #..# ### #..##.# [h-u C...##..###.##.## [hMu .......########.# ##...........## [hlu G#####...##...##... [hu a#######..>..... [hu 7.##).#  [hu y #.# #..###..###.######  [hv  [hx l 3 _There is a stone staircase leading down here. [h& [h [h [h [he-4 _ [hJ [h%i ;   [hSi 5   [hsi e .######+#  [hi .........  .......[.  .........  [hi 9 ?...@....  .....#...  [hi .....# ..  ...... . ###### [hi I  [hj  [h o  [h -5.5 (1.7 [hr  [h + _You climb downwards.  [h Found a scroll of enchant armour and a leather armour. _There is a stone staircase leading up here. [hk _ [hLoB [h p [hps [hs [ht [hv [h~     ....######+#  ....  ....[.  [h~ !....  _...@...<....8.5 (3.0 [h~Q ....#...   [h....# ..  ..... .  [h5, #####  [hX-   [h48_ [h+9.5 (4 [h[ [hI _Found a basalt altar of Yredelemnul. [h0,40.5 (5 [hJ _x - a scroll of enchant armour[h[hOInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 2 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +0 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn) [h C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (4) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hB[h [h' benj the Fighter [hVPKobold of Wu Jian ***... [hvHealth: 64/64 ======================== [h{Magic: 17/17 ======================== [hp.....######+#AC: 11[h@Str: 6 [h.............EV: 15Int: 18[h\ ...........[.[h>ZSH: 0Dex: 18[hf\ !............[hXL: 10 Next: 30% Place: Dungeon:9 _...@...<....[h:-Noise: ---------  Time: 9640.5 (0.0) .........#...a) +5 dagger (freeze) .........# ..Throw: 2 throwing nets ........... . [hg;########### [h  [ha    [h_There is a stone staircase leading down here. _You climb downwards.  Found a scroll of enchant armour and a leather armour. _There is a stone staircase leading up here. _Found a basalt altar of Yredelemnul. _x - a scroll of enchant armour[hB8_[hy[h8_[h~![h]![hLNRead which item? Scrolls  f - 3 scrolls of amnesiah - a scroll of brand weapon  i - 4 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEx - a scroll of enchant armour  D - 2 scrolls of noise  M - a scroll of immolation [!] read|quaff|evoke[?] describe selected$[h!$[hW$[h benj the Fighter Kobold of Wu Jian ***... $[hHealth: 64/64 ======================== Magic: 17/17 ======================== $[h.....######+#AC: 11Str: 6$[hu .............EV: 15$[h4<Int: 18 $[h...........[.SH: 0Dex: 18$[h\ !............$[h.XL: 10 Next: 30% Place: Dungeon:9 _...@...<....$[h]Noise: ---------  Time: 9640.5 (0.0) .........#...a) +5 dagger (freeze)$[h .........# ..Throw: 2 throwing nets $[h........... . ########### $[h      $[h_There is a stone staircase leading down here. _You climb downwards.  Found a scroll of enchant armour and a leather armour. _There is a stone staircase leading up here. _Found a basalt altar of Yredelemnul. $[h'_x - a scroll of enchant armour$[h$[hLuEnchant which item? Armour $[h c - a +0 helmet (worn)  G - a +2 chain mail of poison resistance[?] describe selected'[hed '[hp benj the Fighter Kobold of Wu Jian ***... Health: 64/64 ======================== Magic: 17/17 ======================== .....######+#AC: 11Str: 6 .............EV: 15Int: 18 ...........[.SH: 0Dex: 18 !............XL: 10 Next: 30% Place: Dungeon:9 _...@...<....Noise: ---------  Time: 9640.5 (0.0) .........#...a) +5 dagger (freeze) .........# ..Throw: 2 throwing nets '[h7u/........... . ###########       _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of enchant armour and a leather armour. _There is a stone staircase leading up here. _Found a basalt altar of Yredelemnul. _x - a scroll of enchant armour'[hQ|c  As you read the scroll of enchant armour, it crumbles to dust.'[h|321.5 (1'[hǂ8_'[hw> _Your +0 helmet glows green for a moment.([h ([h X([hm ,([hH ([h ([hd ([h ([hU ([h  _L - 3 potions of curing (gained 1)([hc 3([h ([h ([h B([h ([h ,([hh ([h\ ([h ,([h` ([h! ([h# ,([h$ ([hC% ([h' ,([h1( ([h* ([h- B([h. ([h0 ([h0 ([h1 ([h2 ([h3 ,([h3 ([h5 ([h: X([h: ([h; ([h; ([h       #..F.#   #....#   #.....   #.....   #@....   #.####   #.#####   #......  #...... #......F   bullfrog (wandering) #.....# #.###.# #.###.#62.5 (21.0)([h [40m.F3.5 (22 _A bullfrog comes into view.+[hm...#F......#### .#####.............+[ho+[hE.F+[h14.5 (1.0)+[h+[h,[hnL - 3 potions of curing (gained 1) _A bullfrog comes into view.  You strike the helpless bullfrog from behind!  You impale the bullfrog!! The bullfrog seems to slow down.  You freeze the bullfrog.  You kill the bullfrog!,[hsH..,[hw535.2 (0.7,[h{,[h}^ _The Council accepts your kill..[h 3.[h.[h%.[h.[hH.[hZ.[hX.[h!,.[h.[h.[hN,.[h.[h.[h,.[h@.[hR.[hp.     ..<.#  #....#  #....#  #.##.#  #...@## 71.2 (6.0.[hp #... #....###. #... #....# #..[h.... #..... #......[hW #.####.[h.[h+2.2 (7.[h.[h 9 _Found a stone staircase leading up./[h,Y I/[hZ /[hc /[h>d /[hxf ,/[hf /[hi /[hmo B/[h{p /[h_u ,/[hTv /[hx /[h{ ,/[h| /[h~ /[h B/[h /[hٕ $ _f - 4 scrolls of amnesia (gained 1)/[hP I/[h /[h@ /[h[ /[h B/[h /[hǫ ,/[h /[hk /[h\ /[h /[h /[h /[h ,/[hG /[hH /[h /[h־ & #....###....#  #...........##  #............+  #............# /[h  #.#####......#  #.#####......# .  #............# ..  #............###...  #.............@'..j  #.....#######..##  #.###.# #...#  #.###.# #...#  #.....# #....  #.....# j   gnoll (polearm, wandering)  #.###.#  #.....#  #.....######+#/[h\ 089.2 (17.0)/[h -90.2 (18/[h /[h s _A gnoll comes into view. It is wielding a +0 spear.3[h2  3[h~Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3[hJ #....###....# benj the Fighter  #...........## Kobold of Wu Jian ***...  #............+ Health: 64/64 ========================  #............# Magic: 15/17 =====================---  #.#####......# AC: 12Str: 6  #.#####......# .  EV: 15Int: 18  #............# ..  SH: 03[h [Dex: 18  #............###...  XL: 10 Next: 33% Place: Dungeon:9  #.............@***j  Noise: ---------  Time: 9690.2 (0.0)  #.....#######..##..  a) +5 dagger (freeze)  #.###.# #...# Throw: 2 throwing nets  #.###.# #...#  #.....# #....  #.....# j   gnoll (polearm, wandering)  #.###.#  #.....#  #.....######+#3[h{Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%)6[h(?, #....###....#benj the Fighter#...........##Kobold of Wu Jian ***...#............+Health: 64/64 ========================#............#Magic: 15/17 =====================---#.#####......#AC: 12Str: 6#.#####......# .EV: 15Int: 18#............# ..SH: 0Dex: 186[hN#............###...XL: 10 Next: 33% Place: Dungeon:9#.............@'..*Noise: ---------  Time: 9690.2 (0.0)#.....#######..##..a) +5 dagger (freeze)#.###.# #...#Throw: 2 throwing nets#.###.# #...##.....# #....#.....#j   gnoll (polearm, wandering)#.###.##.....##.....######+#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%)6[hPMjasleep)6[ho:j6[h+1.2 (16[hݫ6[h׷onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%) _The gnoll looks drowsy...7[h$#....###....#  #....##  #......+  #.....#  #.#####......# '#.  #.#####......# #..  #...# ..  #.###.  #...@..j.  #.....#..##.  #.###.# #...# ..  #.###.# #...# #7[h%'#.....# #....  #.....# 7[h3R27[h=Q _There is an open door here.7[h) O#....###....# #.## #.+ #.# #.#####......# '#. #.#####......####. #.# .. #.###. #.'@.j. #.....#..##. #.###.# #...#.. #.###.# #...####+ #.....# #.... #.....# 7[h `3 _8[hFh....###....# .## .+ .# .#####......# #'#. .#####......####. .##. .###.....j .'.@j. .....#..##. .###.# #...#. .###.# #...####+# .....# j 2 gnolls (polearms, 1 missile, 1 wand…)A gnoll comes into view. It is wielding a +0 halberd and quivering a throwingnet.  You lunge at the gnoll.  The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!! You freeze the gnoll.  You kill the gnoll!8[hLs  The Council accepts your kill.  The gnoll shouts!8[hxj.).jjj 2 gnolls (1 polearm, 1 missile, 1 wan…)8[h}0===48[hm8[hДs _A gnoll comes into view. It is wielding a +0 flail.:[h=  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:[hfN ....###....# benj the Fighter ...........## Kobold of Wu Jian ***... ............+ Health: 64/64 ======================== ............# Magic: 12/17 ================-------- .#####......# #j#...  AC: 12Str: 6 .#####......####.....  EV: 15Int: 18 ............##.......  SH: 0Dex: 18 ............###......  XL: 10 Next: 33% Place: Dungeon:9 ..............'.@**j.  Noise: ===------  Time: 9694.2 (0.0) .....#######..##.....  a) +5 dagger (freeze) .###.# #...:[hU @#.....  Throw: 2 throwing nets .###.# #...####+# .....# #.... .....# jj 2 gnolls (1 polearm, 1 missile, 1 wan…).###.# .....# .....######+#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to  affect: 68%)=[h`=[h....###....#benj the Fighter ...........##Kobold of Wu Jian ***... ............+Health: 64/64 ======================== ............#Magic: 15/17 =====================--- .#####......# #j#...AC: 12Str: 6 .#####......####.....=[h~UEV: 15Int: 18 ............##.......SH: 0Dex: 18 ............###......XL: 10 Next: 33% Place: Dungeon:9 ..............'.@).j.=[h)Noise: ===------  Time: 9694.2 (0.0) .....#######..##.....a) +5 dagger (freeze) .###.# #...#.....Throw: 2 throwing nets .###.# #...####+# .....# #.... .....#jj 2 gnolls (1 polearm, 1 missile, 1 wan…).###.# .....# .....######+#Confirm with . or Enter, or press ? or * to list all spells.=[h]Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to  affect: 68%)  Okay, then.=[h=[h0=[hD _=[hc2 =[h2 =[hR= =[h? F _Unknown command.>[h   Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>[hzr ....###....# benj the Fighter ...........## Kobold of Wu Jian ***... ............+ Health: 64/64 ======================== ............# Magic: 13/17 ==================------ .#####......# #j#...  AC: 12Str: 6 .#####......####.....  EV: 15Int: 18 ............##.......  SH: 0Dex: 18 >[hr 1............###......  XL: 10 Next: 33% Place: Dungeon:9 ..............'.@**j.  Noise: ===------  Time: 9694.2 (0.0) .....#######..##.....  a) +5 dagger (freeze) .###.# #...#.....  Throw: 2 throwing nets .###.# #...####+# >[hvs .....# #.... .....# jj 2 gnolls (1 polearm, 1 missile, 1 wan…).###.# .....# .....######+#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line>[hs {Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to  affect: 61%)?[h'....###....#benj the Fighter ...........##Kobold of Wu Jian ***... ............+Health: 64/64 ======================== ............#Magic: 13/17 ==================------ .#####......# #j#...AC: 12Str: 6 .#####......####.....EV: 15Int: 18 ............##.......?[h'SH: 0Dex: 18 ............###......XL: 10 Next: 33% Place: Dungeon:9 ..............'.@).*.Noise: ===------  Time: 9694.2 (0.0) .....#######..##.....a) +5 dagger (freeze) .###.# #...#.....Throw: 2 throwing nets ?[h'}.###.# #...####+# .....# #.... .....#jj 2 gnolls (1 polearm, 1 missile, 1 wan…).###.# ?[hf((.....# .....######+#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to  affect: 61%)?[h ?[hAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and quivering a throwing net (chance to  affect: 61%)  The gnoll resists with significant effort.?[h$'jj.j)?[hÎ+5.2 (1?[h?[h' _The gnoll shouts!@[h3 &#....###....# #.## #.+ #.# #.#####......# #'#... #.#####......####j.... #.##. #.###...... #.'@.)j.. #.....#..##..... #.###.# #...#..... #.###.# #...####+# #.....# #.... #.....# #.###.# #.....# #.....######+#@[hc9 T.j@[h? 0((((@[hi @.)jjj 2 gnolls (1 polearm)--6@[h s _The gnoll throws a throwing net. The throwing net misses you.A[h3 J #....###....#  #.##  #.+  #.#  #.#####......# #'#...  #.#####......####.....  #.##.j.....  #.###......  #.@..)j.. A[h  #.....#..##.....  #.###.# #...#.....  #.###.# #...####+#  #.....# #....  #.....#  #.###.#  #.....#  #.....######+#A[hc A[h A[h \.jj.A[hS _4=---A[h 7A[hf" A[hK&  There is an open door here. _You see here a throwing net.B[hi- #....###....# #.## #.+ #.# #.#####......# #'#... #.#####......####..... #...##....... #.###j..... #(..j...B[h4j #.....#..##..... #.###.# #...#..... #.###.# #...####+# #.....# #....  #.....#  #.###.#  #.....#  #.....######+#B[hlB[h6nB[h*v.j.j)B[h+wG-8 _B[hA~B[hC[h  C[hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C[h^T #....###....# benj the Fighter  #...........## Kobold of Wu Jian ***...  #............+ Health: 64/64 ========================  #............# Magic: 12/17 ================--------  #.#####......# #'#...  AC: 12Str: 6  #.#####......####.....  EV: 15Int: 18  #............##.......  SH: 0Dex: 18 C[hT #............###......  XL: 10 Next: 33% Place: Dungeon:9  #.............@j.j)...  Noise: ---------  Time: 9698.2 (0.0)  #.....#######..##.....  a) +5 dagger (freeze) C[h)Ua #.###.# #...#.....  Throw: 2 throwing nets  #.###.# #...####+#  #.....# #.... C[h[Ux #.....# jj 2 gnolls (1 polearm) C[hU2 #.###.#  #.....# C[hU #.....######+# C[hUd_You see here a throwing net.  C[hIVCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 61%)C[hv+  #....###....# benj the Fighter  #...........## Kobold of Wu Jian ***...  #............+ Health: 64/64 ========================  #............# Magic: 12/17 ================--------  #.#####......# #'#...  AC: 12Str: 6  #.#####......####.....  EV: 15Int: 18  #............##.......  SH: 0Dex: 18  #............###......  XL: 10 Next: 33% Place: Dungeon:9  #.............@j.j)...  Noise: ---------  Time: 9698.2 (0.0)  #.....#######..##.....  a) +5 dagger (freeze)  #.###.# [h>1 m#...#.....  Throw: 2 throwing nets  #.###.# #...####+#  #.....# #....  #.....# jj 2 gnolls (1 polearm)  #.###.#  #.....#  #.....######+#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 61%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.C[hB4 n         C[h4 c         C[h4 (j.)...  jC[h5 9   C[hP5 ,    C[hw5    C[h5    C[h5 #    C[h6 C[h7 Y9.2 (1Contam C[h@ C[hC O  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 61%)  C[hC You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen.D[h  #....###....# #.## #.+ #.# #.#####......# #'#... #.#####......####..... #..##....... #.###...... #.(j.)... #.....#.j##..... #.###.# #...#..... #.###.# #...####+#  #.....# #.... #.....#  #.###.#  #.....#  #.....######+#  You spin and attack the gnoll. You hit the gnoll. You freeze the gnoll. j.  The gnoll is almost dead.=700 _The gnoll closely misses you.F[h  You hit the gnoll but do no damage.The gnoll is almost dead.F[h*9 (0.7F[hSF[hr _The gnoll misses you. The gnoll hits you but does no damage.F[hm  You completely miss the gnoll.The gnoll is almost dead.F[hF[h'1.6F[hF[h F[ha{_The gnoll misses you. The gnoll closely misses you.G[h+~  You hit the gnoll. You freeze the gnoll.  You kill the gnoll!G[h)   gnoll (2.3G[hVG[h^ _The Council accepts your kill.J[h#....###....# #.## #.+ #.# #.#####......# #'#... #.#####......####..... #..##....... #.###...... #.j..)... J[h#.....#.)##..... #.###.# #...#..... #.###.# #...####+#  #.....# J[h^%w  You lunge at the gnoll. You hit the gnoll. You freeze the gnoll.  The gnoll is moderately wounded.5----3===3.3 (1.0J[hx*J[hS. J[hN35_The gnoll hits you with a +0 halberd!N[hFs  N[hsCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P[h48------0----4Touch Contam P[hP[hDY _Your hands begin to glow red. The gnoll hits you with a +0 halberd.Q[hE  You hit the gnoll but do no damage. The gnoll appears confused.Q[h_(jj, confused)Q[h@-5.0 (0.7Q[hQ[h` _The gnoll is moderately wounded.R[h: s#....###....#  #.##  #.+  #.#  #.#####......# #'#...  R[h\; s#.#####......####.....  #...##.......  #.###......  #..@j.)...  #.....#.)##.....  #.###.# #...#.....  #.###.# #...####+#  R[h < #.....# #....  #.....# R[hL   You hit the gnoll but do no damage. The gnoll appears confused. _The gnoll is moderately wounded.  You lunge at the gnoll, in a flurry of attacks.  You strike the helpless gnoll from behind!  You perforate the gnoll like a sieve!!! You freeze the gnoll. R[hM 7 You kill the gnoll!R[hV )  The Council accepts your kill.R[hZ T9--4R[hZ C--6.0 (1.0R[h$c R[hm _Your magical contamination has completely faded away.  j - 3 throwing nets (gained 1)R[hYn u-7.0 (23R[h8u R[hx 1 _There is an open door here.S[hd#....###....# #.## #.S[hdx+ #.# #.#####......# #'#... #.#####......####..... #.S[hd_##....... #.###...... #..'@.)... #.....#S[hGe .)##..... #.###.# #...#..... #.###.# #...####+# #.....# #.... S[hjv^----8.0 (1S[h_}S[h~p _You see here a +0 halberd.W[hC...........# .+ .# .###### #'#... .#####......####..... ............##....... .### ..').)... .....#######.)##@.... .###.# #...#..... .###.# #...####+# .....# #.... .....# .###W[hD.# .....# .....######+# .............W[hLL'#W[hVTW[hTW[hU(509W[h [W[ha_6 _Something unseen opens the door.W[h&###....# ## + ..........# #####......# #'#...# ###########..###............')....#######.)##. ###.# #...#...... ###.# #...####'## #.... .#...# ###.########+#W[h2}jj   gnoll bouda (wandering)W[h_3W1=10W[h3:W[hDe _A gnoll bouda comes into view. It is wielding a +0 whip. _You see here a +0 spear.Y[hm......#+ # ##### #'#...#......####....... ..........##...#.').)#######.)##. ##.# #...#..# #...####j### ...# #.... .## ## ##.# ..Y[hPa.#######+#.......Y[hY[h#jY[h'Y[h(-1 _Y[h\[h'* jj  You closely miss the gnoll bouda.\[h +m42---==7 (0.7\[h2\[h*5> _The gnoll bouda hits you with a +0 whip!][hUm  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^[h73  Your hands begin to glow red.3=--8/17 ----2.7 (1.0Touch ^[h^[hB _The gnoll bouda hits you but does no damage._[hI jj(confused)  You hit the gnoll bouda but do no damage.-3.4 (0.7 _The gnoll bouda appears confused._[ht  You hit the gnoll bouda. You freeze the gnoll bouda.  The gnoll bouda is moderately wounded._[h m.j _[hl B-4.1_[hz _[h v _The gnoll bouda says, "I'm a little confused."`[hK3## + # ......# #'#...# ......####.###.###.').).#.)##.#.# #...#....j..#.# #...####'##### #.... ..## ###.# #  `[h9C5.1 (1.0`[h=`[h>@B _The gnoll bouda hits you but does no damage.`[h/   You hit the gnoll bouda but do no damage..j4=----8 (0.7 _The gnoll bouda is moderately wounded.b[hT + # ### #'#...#......####.......# ........##....##.').)+#######.)##.......# # #...#....@j.# .# #...####'#### .# #.... ...# # .##### .# ######+#.......[.b[he  The gnoll bouda misses you.The gnoll bouda hits itself with a +0 whip!  The gnoll bouda is killed!b[ho C)b[hs e9=56.8 (1.0b[h| b[hL ^ _The Council accepts your kill.g[h}3g[hg[hg[hl jj   gnoll (polearm, wandering)  You start resting.g[hd&0g[h%-g[h7.8 (1g[hg[h"s _A gnoll comes into view. It is wielding a +0 spear.i[hv##.+ ...# #......# #'#...# ###......####i[h|#...###...# ...........').)......+ ..#######.)##...@...# #.# #...#.....).# #.# #...####'####i[h<.# #.... ...#.#j#### #.#.#######+#...i[h#r5-8i[hh+i[h.j[h.##.+.##......# #'#...##......####.#.##.j[h.###.#.').)......+.#.)##.# ##.# #...#.....).# ##.# #...####'####j[h9.# #.... ...#.# j#j[h]1### ##.# ...# j[h/...######+#.j[hj[huj[h9j[h j[hj[h$  .+# #####'#...####.......# ........#j[h% 7#..').)+#######.)##.......# ##.# #...)####'### ... ...# .........[.j[hs3 j[hB4 #=j[hy4 20j[h> j[h#B k[hB,W+.###k[h,G======1k[h]4k[hB6> _As you close the door, it creaks loudly!k[h 3k[h k[h d46=k[h k[h$ k[hR R10/17==k[h k[hY ,k[h k[h k[h W7=k[h* k[h ,k[h# k[h% k[h% :==k[hh' k[h) k[h) 58=k[h) k[hG+ k[h. c1=k[h>0 k[h> 9=k[hA e=k[hsD ,k[hF k[hK R50k[hM c2=k[hxQ k[h U ,k[hX k[hZ a1=k[h\] k[hc Bk[hOe k[he 2=k[h"g k[h$j ,k[hk k[hm k[h:n U2=k[ho k[hr d3==k[hSt k[h| Bk[h ;3k[h k[h ,k[hw k[h k[h9 :==k[h k[hW a4=k[h k[hA a4=k[h k[h4 ,k[hI k[h ,k[h k[h؜ k5=k[h k[h k[h 9=k[h k[h k[hĥ k[hH k[h۪ k[h D6=k[h k[h k[h+ L5==k[ht k[h k[h' k[h k[h 7=k[h_ k[h k[h" k[h k[h :==k[hW k[h ,k[h^ k[h ;8k[h@ k[h k[h K6=k[h k[h ,k[h k[h k[h k[h D9=k[hW k[h ,k[hf k[h O=k[h k[h k[h V60=k[h k[h ------ _You start resting.k[h 068.8 (47.0)k[ha C7==------k[h %9.8 (48k[h k[h % _Magic restored.l[hӪW'.###l[hIl[h$70.8 (1l[h.0)l[hl[h( _You open the door.m[h _w[hS^M###...#.........').)......+ .....#######.)#......). .###.#.....#...####'########.#........ .w[hD_....#..##.##....#### .###'..#......3######'#....################...... ...........[.......##......##...........#  _w[hV_w[hw[hl,w[hqM..###...#.........').)......+ .....#######.)#....#.....). .###.#.....#...####'########.#........ .....#..##.##....#### .###'..#4......######'#....################ .........................................# w[hq> _w[hz M######## ..###...#.........').)......+ .....#######.)#.#.....). .###.#.....#...####'########.#........#....#..##.##...@####5###'..#......#....# .....######'#....################....... x[hyh3x[hix[h7lx[h o,x[husx[hpLM#####......# #'#...# ########## ##.. ###.........# ........').)+ ....#######.)##.......# ###.#.....#...#.....).# x[h ###.#.....#...####'#########.#.....@..# 6...#..##.##....#### ###.#......'..#.# ....#......#....#######'#....##..... x[hT[.##......##.##...#..##.<..##...#..##..#.x[hx[h"x[hx[hw......# #'#...# ......####.# ##. ###.# ').)......+ #.)##.......# .#.....#...#.....).# .#.....#...####'#### #####.#.x[hw# #..##.##....#### .#......'..#.# #......#....#######'#....#[.##......##.##...#..##.<.##...#..##..#.x[hڀ<7x[h/x[h:x[h-M.........# ......# #'#...# ######## ##.. ###.........# ........').)......+ ..#######.)##.......# .#.....#...#.....).# #.#.....#...####@#########.#........# x[h9..#..##.##....#### #.#......'..#.# ######'#....# [.##......##.##...#..##.x[hm8 _There is an open door here.y[h3y[hµy[hy[hy[hP _y[h4y[hky[hy[hy[h,y[hy[huy[h ,y[hy[hy[h,y[hy[hy[h,y[hy[hy[h,y[h8y[hk#####... ........# .###....# # #....# ###....# ## .......+ .........# ..#####.. ##.# #'#.@.#'65.8 (7 ###......####.......#.......##........... ...###.........#...').)......+#.)##.......# #.#.....#...#.....).# #.#.....#...####'#########.#.#y[hy[hTz[h3z[hlz[hNz[hBz[h.#####....# ..###....# ..# #....# ..###....#.##.+.# ..#####..#......# #'#@..#'#6.8 (1#......####.......#.##............###.........#.').)......+.#.)##.......# ##.#.....#...#...z[hCj..).# ##.#.....#...####'#### ...#####.#.#z[hvz[h1z[hz[h)G3z[hdHz[hJz[hN,z[hQz[hTG........####....#.# #....#.###....#........##......+.....# ...#####.. #####......# #'#...#'##......####.@.....#7 .....##.....####...').)......+z[hU#######.)##.# ###.#.....#...#).##.#.....#...####'#### ....#####.#........#.#..##.##....####z[h{Uz[hZz[h[z[h? 3z[h z[hz z[h ,z[h z[h z[h ,z[h z[h #....# #....# #....###....# #...........##.... #............+..... #...# ...#####.. #.#####......# #'#...#'# #.#####......####.......# #....z[h& [..##........... #......###...#9.8 (2 #....').)......+ z[h^ C#.....#######.)##.# #.###.#.....#...#.....).# #.###.#.....#...####'#z[h Z### #.....#####.#...#.....#..##.##....z[h #### #.###.#......'..#.# #.....#......#....#z[h^ z[h z[hC {[hj{[h53{[h^{[h {[h,{[h{[h  #.......##.....+.....# ...#####..#####{[h] #'#...#'####............#...........{[h.###..#...'@.)+#######.)##.......# ###.#.....#...#.....).{[ho #.....######'#....############### {[hL& 70.8 (1 _You see here a +0 halberd.|[h|[h|[h',|[hw*; _|[h/|[h@ #....###....#  #.##....  #.+.....  #.# ...#####..  #.#####......# #'#...#'#  #.#####......####.#  #.##..  #.###.#  #|[h@7..@).)......+  #.....#.)##.#  #.###.#.....#...#.....).#  #.###.#.....#...####'####  #.....#####.#........#  #.....#..##.##....####  #.###.#......'..#.#  #.....#......#....# |[h@Q #.....######'#....|[hDZ 1 _There is an open door here.|[h 4|[h[ |[h|[h|[h; _|[hbv #...........##.... #..+.....|[h #.# ...#####.. #.#####......# #'#...#'#|[h #.#####......####.......#|[h #............##.... #...###|[h:# #|[h?...').)......+ #.....#######.@##.......#|[hgT #.###.#.....#...#.....).# #.###.#.....#...####'#### #.....#####.#........|[hj#  #.....#..##.##....##|[h\## #.###.#......'..#.#  |[h% #.....#......#....#|[h #.....######'#....############# #..............................|[hN#4 2  Things that are here: |[hp#b_a +0 flail; a gnoll corpse|[h2 |[hj |[h |[h |[hY |[hn ; _|[h e #.##.... #|[h i.+..... #.# ...#####..|[h  #.#####......# #'#...#'# #.#####......####.......#|[h= \ #.##...|[h^ T #.###|[h .# #..').)......+ #.....#######@)##.#|[h 3|[h #.###.#.....#...#.....).# #.###.#.....#...####'####|[h g #.....#####.#........# |[h j #.....#..##.##....####|[h" v #.###.#......'..#.# #.....#......#....#|[h< d #.....######'#.... #|[hW |[h |[h |[h }[hD }[hg  #....###....#  ### #.+.....  #......# ...#####.. #.#####......# #'#...#'# #.#####......##### #.##.... ####...# #...........@..').)......+4 #.....#######.)##.......# #.###.#.....#...#.....).# #.###.#.....#...####}[h '#### #.....#####.#........# #.....#..##.##....#### #.###.#......'..#.# #.....#......#....#  #.....######'#....###########}[h}}[hq}[h}[h,I}[h>-}[h.,}[h2X}[h3}[h4}[h6}[h6}[h6}[h.8}[h<}[h=}[hM?,}[h?}[hE  #....###....#   #...........##.... }[hFq  #......+.....   #}[h2F......# ...#####   #.#####......# #'#...# }[hRF  #.#####......####......   #}[hqFe......##........   #}[hFe......###.......   #}[hF]........').)....}[hF80.8 (6   #.....#######.)##...... }[hF{  #.###.#.....#...#.....) }[hG{  #.###.#.....#...####'## }[h&G  #.....#####.#........#   #.....#..##.##....#### }[hEGh  #.###.#......'..#.#   }[hdG#......#....# }[hGZ  #.....######'#....}[h)H}[hM}[h P}[h3}[hj}[h}[h,}[h}[h  #...........##....  #..+.....}[h2E  #.# ...####  #.#####......# #'#...  #.#####......####.....}[h  #......##.  #.###  #..............').)  #....@#######.)##.}[hTb1.8 (1  #.###.#.....#...#  #.###.#.....#...####'#  #.....#####.#........  #.....#..##.##....####  #.###.#......'..#.#   #.....#......#....#  #.....######'#....####  #.....................}[h)*}[h\+~[hQ3~[hʌ~[hՍ~[hA~[h@~[hW.# ...########## #'#...########..........#............................').).....#######.)##.###.#.....#...#...###@#.....#...####'#3.8 (2....#####.#........#.....#..##.##....###~[h.###.#..# #...........[.......##  ~[hϗ`#...................## ~[hf~[h"~[h~[hK~[hL~[h>L~[h6M~[hOB~[hx########..........#............').)....#######.)#####.#.....#...#...###.#.....#...####'#.....#####.#........#....@#..##.##....###5###.#......'..#.# .....#...... ...#..... #_.......<..........##  #.........#.........## ~[hT ~[h ~[h ~[h% ~[h ~[h^ ,~[h  .......#..').)#######.)##..###.#.....#....#####'#....#####.#..........##.##....###.###@#......'..#.# 6.8 (1...#........######'###.......~[hB o #.........#.........## ~[h ~[hz 9_~[h [h+f[htf[hf[hg[hXi[hm[htv..').)#######.)#####.#.....#...#..###.#.....#...####'#....#####.#........#.....#..##.##....######.#......'..#.# .... ....@######'#....####8.8 (2......................[..........##_.......<...#..#... ########### [hWu[h{{9_[h}[h [h4 [h [h [h ,[hZ [h s #.....#######.)##... #.###.#.....#...#.....) #.###.#.....#...####'## #.....#####.#........#  #.....#..##.##....####  #.###.#......'..#.#  #.....#......#....# [h E #.....######'#....##### #.....@................9.8 (1 #.[##[h=  #..##. #_<##.[hq  #..###. #.#.[h n##. #.... [h j########## ###[hK [h 9_[h [h1[hk[h[h[h[h [h$X[h%[h'[hg),[hz*[h0,[h.,[h/[hQ1[h3,[h5[h? #.....#######.)##.......#  #.###.#.....#...#.....).#  [h?#.###.#.....#...####'####  #.....#####.#........#  [h@p#.....#..##.##....####  [hk@\#.###.#......'..#.#  #.....#......#....#  #.....######'#....##### [h@n#..........94.8 (5 #.....[h@s[.......##..... #.....[h@)##...#. [h@#_.......<..........##...#. #.........#.........##.....[hAb #.........#.........##..... [h:A2#..... [h\Ah##### ##### [hB[hxG[h{I[h33[h[h[h,[h3[h#.....#.)##.# #.###.#.....#...#.....).# #.###.#.....#...####'#### #.....#####.#.# #.....#..##.##....#### #.###.#......'..#.# #.....#......#....# #.....######'#....#[h#..........5.8 (1#.[.##......##.##...#..##_.<.##...#..##.#.##......##.#.##......##.# #[h[h[h#[h; I[h= [h? 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[hn##...#..##..#.##......##..# [h[hr[hN[hpO[h(P[hQ[hT,[hY[hx[,[h\[hQ][h^[h^[h_[h`[h:b,[hb[hc[hd[h e[he[39;49m[hf[hEh[hh[hh[hr...# ).# '#### # # [hDrC####+[hqrR ..... [hrC50.8 (7 ##......##.......[hrP ##...#..##....... [hr_##...#..##..#....##..[hs... ##......##..#....##..[hAsM.#< [hbs [ht[hk|[h7~[h3[h[h[h[hA2[h"# ).# #### #  +###### ......[hi 1.8 (1......##. ...#..##.[h1 ...#..##..#....##.....[h\......##..#....##...#<  [h [h [hy[hB[hv#...###.......'[h![h!&2[h&[h)( _You open the door.[h[hޞ[h,[hH[h֮### #  #...## #.... ... ################'###### ....................... #......##.............. #...#..##.4.8 (2##....##.#....##...#<....##.......  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'######  ......##.. ...#..##.............. ...#..##..#....##..... ......##..#....##...#< ......##..#....##..... . 7.8 (2[hP [h%[h[h,[h[h[h,[h)[h=[h,[h[h[ha[h,[h[h: ,[h [h [h [h [h9 [h*[h,[h[h[h@[hp[h[h[h[hB[h[h[hw... '[h!......... .......# ##......# #......# . [h##...#<.###......#.> ##.................. ............[h  [h"080.8 (13.0)[hv#,1.8 (14[hJ'[h*; _Found a stone staircase leading down.[hAu[hu[hu[h&w[hx[h|[hv}[hy~[h~[h[h=[h[h[hq[ht[h[h#[h[h[h[h[hY[h[[hy[h[h[h [h[hY[hÍ[h[h [h>[h[h[h[hݓ[h^[h6[h B[h-[h,[hϙ[h[h[h[h[hV   [hh    [h٠J #...### [h .[hf....#...##......#  .[h3....#.>.##......#  ...[h#  .#  94.8 (13    [h [h֥[hU[h# [hn [hښ [h. [h [hʝ [h֡ ,[h} s ....$.[h #...##..#.>.##..... ................. .................# [hޤ Y##################[h© 15.0)[h[ +6.8 (2[hͭ [h5 * _Found 9 gold pieces.[h43[hE5[hu6[h)8[h5<[h#=[hu>,[h?[h?[hA,[hA[hG.#...## .....#...##...... [hXH.....#.>.##......# .................# .................# ################## [hSN-100.8 (4[hO+1.8 (5[h U[haU> _You now have 289 gold pieces (gained 9).[h_[hB[hʉn[h,[h9[ht[h[hߍ[hȑn[hv[h,[hٔ[h #.......#  #.......#  #.#.....# #####.......# .[hP......# 7.8 (6 ........#  .......#...##......# # #......#...##......# [h`<.###......#.>.##......# ......# ......# ###### [h[h[hc[h3[h\[h[h[h[h%[hr,[hۖ[h[hB,[h[h}L ## #.......# . #.......#  #.#.....# ####[h####.......# ....^......# 11.8 (4....[hd#..#....# [h!p.... .......#...##......# ....# #......#...##......# [hF!...#<.###......#.>.##......#....#....#[hc-#### [h [h[h>[hFK 3[hK [hL [hjN ,[h^R [hS .## #.# .. #.# .[hS  #.#.....###.#..^@.....#[hS 32.8 (1.[hS I#..#.#[hT M. .......#...##......# #......# #......#...##......# #...#<.###......[h^T #.>.##......# #.# .#[hT #[hT [hY [hJd [h8t3[ht[hu[h5w[h}w[h|[h ..###.......# ... #.# #.#.....# '###### ##########.......# ....... ....^.....#. ##.@#....#3... .......#...##......# ### #......#...##......# ##...#<.###......#.>.##......# ##...............# ..# ############################## [ht[h3[h[hh [h [h,[h ## #.#.. #.......# ...#.#.....# #'###### ###########.#. ....@^....#4 ..##..#.....# .... .......#...##......# .##......# #......#.[h..##......# .##...#<.###......#.>.##......# .##.# ..............................# ###############################[h[h[hd[h[hI[h˯[hݰ[h[h߼  #...## #.......#  #.... #.......#  ... #.#.....# ###'########.......#....^..#6.8 (2.. ....##..#..#..........#...##......# ...##......###......#...##......# ...##...#<.###......#.>.##......# ...##..# ..###[hŽ[h:[h[h9 [h [hܣ [h [h ,[h [h ,[h [he [h ,[h [h [h [h [h? [hB [hS [h [h [h [hV [h [h [h [h3 [hp [hۼ [h [h [h& [h [h [h [h [hc [h [h ..# ).# ### #...## #....  #... ######'#######..............^.28.8 (12.0)##.............###..##[h .............##..#....##......#...##..#....##...#<.#...##..#....##..[h [h [hv [h~3[h[h%[hs[h,[hT.# .).## ## #...## #.... #...#'..............^9.0) [h͈P#......##.##.. #...#..##. #...#..##..#....##......###...... #......##..#....##...#<.###...... #......##..#....##[h[h:[h[h 6M.+ .. .).### ###.#...... #...... [h ################@################ ......^.## #...#..##............................##...[h F [h [h; [h '30[h [hT Q _There is an open door here.[h?pM#.+ .. .).[h?p###..... ### [h@#.@.... ################'################ [h@;...............[h0@g...^ #......##....................##..[hB@ ......##...[hU@D [hE[hF$1 [hF _[hJ[hL[h3[h8`[h`[h^ .....  #...######  #...##...# #.#........# #.#.......@# #.7.8 (6'##########....^...... .##....................##..#... .##.................#...## .##..#....##......###......#...## .##..#....##...#<.###......#.>.## .##..#....##......[hD[hI[h[h,[hEn[h[h,[hN[h[h,[h[h[h#[hF[hm[h[h,[h[h][h[h3[hg[h [h^!,[h![h"[hF#,[h#[h$[hW%,[h%[h&[h2'[hX'[h'[h*([h([h([h)[h)[h+*[hO*[hy*[h5+[h+[h+[h,[ha-[h-,[h5.[h/7 _You open the door.[h0[h0[h31[h 4@  There is an open door here.[h5[h5 _[hX6[h7[h8,[h9[h:[h<,[h<[h=[h>,[h*?[hA,[hEB[h0EN _You now have 301 gold pieces (gained 12).[hwF3[hF[hH[hI,[h%J[h K[hK,[h3L[hM[hN[hO[hsO[hISX[hT[hU,[hYV[h*X7 _You open the door.[hcY3[hY[hW]@  There is an open door here.[hb _[hc[hJd,[hd[hf[hTh,[hh[hj[hhk,[h l[hm[hn[hn[h"o[hq[h9y .... .o.. #####...  +#...#'#  .....@.#####  .........#.#+#  ........##...###  ........'......# .......##...# [hy.......# o   orc (asleep) +####.......+ #.......# ##......#[h|J 71.8 (34.0)  You open the door.[hz.oo[h,2.8 (35[h[hu _An orc comes into view. It is wielding a +0 hand axe.[h[ 8#...oo......# .....+#####o..#+#...#@# .##### ..#.#+# .##...###.'......#.......##......# o   orc warrior (asleep).....#.......# oo 2 orcs (1 asleep)+####.......+#.......#[h  An orc warrior and an orc come into view.=3.8 (1.0)[h [h w _The orc completely misses you. _There is an open door here.[hȊ [hJ -4.5 (0.7[h [hq _You barely miss the orc. The orc closely misses you.[hxx#...oo.. ......# .....+#####o..#+#...#'#  .....@.##### ...#.#+# .##...### .'......# ##......# ......#o   orc +####.+ #.# ##......#[h[hOT.o[h5-5.5 (1.0[h[h$[hFl#...oo.......# .....+ #####...# +#..@#o#  #####  ..#.#+#  .##...### ..'......#.......##......#[hy.....#.#+####.+ #.#[h[h 'oo   orc[h@-6[h[h[h|[hL5=7.2 (0.7[hU[h)O _You closely miss the orc.[hͺ9 _You barely miss the orc. The orc hits you but does no damage.[he( [h You hit the orc. You freeze the orc.  The orc is moderately wounded.8.6[h[hPT _The orc completely misses you.[hJ  You puncture the orc! You freeze the orc.  You kill the orc![h6Q D)[hU (9.3[hZ [h#\ ^ _The Council accepts your kill.[hc#...oo........# ....+ #####...# +#...#'# .....@.#####.........#.#+#.##...###[h\.'......#.##. .....#.+####.+ #.###[h [hK 6-80.3 (1.0[hm[hY  Things that are here: _a +0 hand axe; an orc corpse[hOb#...oo.. ......#  .....+#####...#+#...#@# [hiP.....).##### ..#.#+# .##...###.'........## [hPo   orc warrior (asleep).....#.# [hPo   orc (asleep)+####.+#.[h=X[hX>-1 [h Y _[h^[haQ _There is an open door here.[h+.......##...oo#......#  #......+#####.@.#+#...#'#.# .....).##### ...#.#+#..##...###[hK.'......# .......## .....#.#+####.+[h[h<^  The orc warrior shouts! The orc shouts! You hear a shout![h[h o..ooooo 2 orcs[hE====2[h[hgu _An orc comes into view. It is wielding a +0 hand axe.[hj +.....o.# #.......# #..oo #......+#####...#+#...#@#.# .....).##### .........#.#+# ..##...### ..'......# ##......# ......#   orc +####.+ #.#.o..ooo 2 orcs----3[h p [hs Q _There is an open door here.[hl  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hG  benj the Fighter  Kobold of Wu Jian ***...  Health: 64/64 ======================== +.......#  Magic: 14/17 ===================----- #.....o.#  AC: 12Str: 6 #......#  EV: 15Int: 18 #.*oo*.+  SH: 0Dex: 18 #####***#  XL: 10 Next: 35% Place: Dungeon:9 +#...#@#.#  Noise: ---------  Time: 10183.3 (0.0) ....***#####  a) +5 dagger (freeze) ....****.#.#+#  Throw: 3 throwing nets ........##...###  ........'......#  .......##......#  o[[hJm   orc warrior .....#.......#  oo 2 orcs +####.......+  #.......# _An orc comes into view. It is wielding a +0 hand axe. _There is an open door here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate[hSu benj the FighterKobold of Wu Jian ***...Health: 64/64 ========================+.......#Magic: 14/17 ===================-----#.....o.#AC: 12Str: 6#......#EV: 15Int: 18#.####.+[hu ISH: 0Dex: 18#########XL: 10 Next: 35% Place: Dungeon:9+#...#@#.#Noise: ---------  Time: 10183.3 (0.0)....########a) +5 dagger (freeze)....####.#.#+#Throw: 3 throwing nets[ha [hbb ,[hb [hc [he [hKe [he [hf [hig [hg [hg [hh [hj ,[h [hG @  There is an open door here.[h; 3[h [h 7 _You open the door.[hȇ 3[h0 [hՋ @  There is an open door here.[hO     ##############...  .............#..#  .............#..#  ..............#..#### #..##..########.@.... 249.1 (60.0) #..##..########'##..) ..............'..# ..  ..............#..# #  #..###############  #..###   .....#   .....#   .....#  50.1 (61[hz [hy ' _Found a scimitar.[h[h[hB[h>,[h([hQ[h,[hb[h[hB[hG[h,[hX[h [hJ[hFX[h[hv[hvn[h,[h[hPB[h[hB[hgX[h[hEB[h ########### ....@.....# .#..#####.# ..:.#####.# ..........# Y.Y.......# ......#YY 2 yaks (asleep) ......#  ......#  ......# [hY80.1 (301.1 (31[h"[h&V _2 yaks come into view.[hI\      ############ ...........#  .#.@#####.# ..:.#####.# .........# Y.Y.......# #..........#  ......#  ......#  ......#  ......# [h[hg12.1 (1.0)[h: [h5[h     ############# ............# #..#####.# ....@.#####.# .........# Y.Y.......# ##..........#  #....#  ......#  ......#  ......#  ......# [hܵ[h&3[h"[hS _You see here a book of Sloth.[h#############.............#..#####.:.###.....Y.Y##... Y..YYY 4 yaks (asleep) _You see here a book of Sloth.  2 yaks come into view.You lunge at the yak, in a flurry of attacks.  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!! You freeze the yak!!  You kill the yak!.. 3 Covert 444 _The Council accepts your kill.[hh _Your Stealth skill increases to level 8![h4(############ .........# .#..#####.# #....:.#####.# ..# .Y..[h5.# #..........#  #.# Y..Y.# ......#  ......# ......#[h52 ......#[h>[h?-5 _[h}E[hG[hW_The Council accepts your kill. _Your Stealth skill increases to level 8!  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!! You freeze the yak.  You kill the yak![h}_t† 2[hb398 (0.7[h2i[hk^ _The Council accepts your kill.[hצ   ############## .............#  [h{....#..#####.#  #....:.#####.#  .............#  ...†.@.#  ###..#   #..........# [h>\ .Y..Y#  .Y....#  ......#  Y 3 yaks (asleep)......#  ......#  ......#  [hOC6.8 (1.0[hA[h.V _A yak comes into view.[h)>##############.............#..######....:.###............†.[hs###..@. #.....Y..Y.Y.Y 4 yaks (asleep)[hY[h&7[hzl _A yak comes into view.[h͚##############.............#..######....:.###............†.###.... #..@..Y..Y[hP.Y..[h2_A yak comes into view. _A yak comes into view.You lunge at the yak, in a flurry of attacks.pit the yak like a pig!!! You freeze the yak![hEr. 3[h6 548 [hhQ_The Council accepts your kill.[h[hh _Your Stealth skill increases to level 9![hQ ##############  .............#  ....#..#####.#  #....:.#####.#[hг   .............#  ...†...#  ###..........#  ###....#[h  ..Y.@..# .Y..[h A.# .# ..#######.# ......#  ......#[h q ......###############.#[h C9 _[h [hH [h # .# ....#..#####.# #....:.#####.# .......# ...†...# ###..........##.#.Y@...#.Y.#.Y.#.....##.......# ......#  ......#  ......#  #.#[h_The Council accepts your kill. _Your Stealth skill increases to level 9!perforate the yak like [h'a sieve!!!! You freeze the yak![hc†. 2[h "[hʜ06090[h[h^ _The Council accepts your kill.[h_[  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  [h[1You kill the yak![hc†   yak[hzg551.5 (0.7[h\m[hwo^ _The Council accepts your kill.[h_?  .............# ....#..#####.# #....:.#####.# .............# ...†...# ###..........######....#....†....#.@...#.Y.#..#########......# ......# ......#  ......###############.# .............#..####.#MYou lunge at the yak, in a flurry of attacks.tick the yak like a pincushion!!!! You freeze the yak![hE D.[hK 702.5 (1.0 _The Council accepts your kill.[hP [hlU  Your Stealth skill increases to level 10! _You see here a yak corpse.[h0r #..######....:............†###....#####........†....†....########.............#..# #.#[hw[hx$3 [hy _[hZ~[h [h [hDC  Skill  Level Cost  Apt Skill  Level Cost  Apt [h  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0      [hS    [h b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0  [hI c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0  [hp6 d - Short Blades   6.0   4.2  +3      [h e - Long Blades   2.1   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3  [ha    [h_    [h;.     g - Armour   0.0   1.4  -2  [h_T    [h. h - Dodging   4.2   3.5  +2      [hi + Stealth10.1   6.0  +4  [ha    [h_    [ha    [h@        [he_    [hn    [h_    [h         [h2    The relative cost of raising each skill is in cyan.  [hgSkills enhanced by cross-training are in green.  [?] Help[hG[=] set a skill target  [h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [h[!] training|cost|targets[h i * Stealth  10.1[h p i - Stealth  10.1[hA = d + Short Blades 6.0[hf [h....#..#####.#benj the Covert#....:.#####.#Kobold of Wu Jian ***................#Health: 64/64 ========================...†.........#Magic: 17/17 ========================###..........#AC: 12Str: 6#####..........#EV: 15Int: 18....†..........#SH: 0Dex: 18....†..........#XL: 10 Next: 70% Place: Dungeon:9....@..........#Noise: ---------  Time: 10293.5 (0.0)...............#a) +5 dagger (freeze)########.......#Throw: 3 throwing nets......#......#......###############.......#.............#..####.#.............#..# #.#The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You k[h(ill the yak! _The Council accepts your kill.Your Stealth skill increases to level 10! _You see here a yak corpse.[h[h[h _[hT B[h# [h [hN [hW [h [h ,[h [hO# [hj% ,[h4' [h, B[h- [h/ [h1 [h2 [h2 [h5 [h6 ,[h7 [hB 9           ##############  .............#  ....#..#####.#  #....@.#####.#  ......#  ...†.........#  ###..........#  #####..........#  ....†..........#    ....†..........#    ...............#    .....#  [hE | You pick up a book of Sloth and begin reading...[hN [hzO &300.5 (7[hX +1.5 (8[ha [hd   [h5g hYou add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.[hR t Spells (Memorise)TypeFailure Level  a - Metabolic Englaciation Hexes/Ice54% 5b - Leda's LiquefactionAlchemy/Earth78% 4  c - PetrifyAlchemy/Earth78% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[h[h[h  benj the Covert  Kobold of Wu Jian ***...  Health: 64/64 ========================  Magic: 17/17 ========================  AC: 12Str: 6##############  EV: 15[h* Int: 18.............#  SH: 0Dex: 18....#..#####.#  XL: 10 Next: 70% Place: Dungeon:9[hZj#....@.#####.#  Noise: ---------  Time: 10301.5 (0.0).............#[h[  a) +5 dagger (freeze)[h...†.........#  Throw: 3 throwing nets[h###..........# #####..........#[hI ....†..........# [h;e ....†..........# [h^Y ...............# [h|E ...............# [h}  _The Council accepts your kill.[hYour Stealth skill increases to level 10! _You see here a yak corpse.  [h7You pick up a book of Sloth and begin reading...  [h9aYou add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.[h [h Memorise Petrify, consuming 4 spell levels and leaving 4? Y - Yes [ha ' N - No[h[h0  benj the Covert  Kobold of Wu Jian ***...  Health: 64/64 ========================  Magic: 17/17 ========================  AC: 12Str: 6##############[h1T  EV: 15Int: 18.............#  SH: 0Dex: 18....#..#####.#  XL: 10 Next: 70% Place: Dungeon:9[h-1#....@.#####.#  Noise: ---------  Time: 10301.5 (0.0)[hT1.............#  a) +5 dagger (freeze)[h{1...†.........#[h1  Throw: 3 throwing nets###..........# [h1h#####..........# [h1....†..........#  ....†..........#[h@2  ...............#  [hc2C...............#   [h2_You see here a yak corpse.  You pick up a book of Sloth and begin reading...  [h2hYou add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.  [h2tThis spell is quite dangerous to cast!Okay, then.[h3[h09[h;. _[h [h}  Spells (Memorise)TypeFailure Level  a - Metabolic Englaciation Hexes/Ice54% 5b - Leda's LiquefactionAlchemy/Earth78% 4  [h c - PetrifyAlchemy/Earth78% 4 8 spell levels left [h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[hmDescribMemorise|Describe[hO Petrify Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets. Level: 4Schools: Alchemy/EarthFail: 78% Power: 4% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 31 fragmentation damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Any pose held too long calcifies.  A belief believed too long becomes dogma.  Any expression held long enough will harden into a mask.  And who is the _real_ us  that hard exterior[hE  Spells (Describe)TypeFailure Levela - Metabolic EnglaciationHexes/Ice54% 5  b - Leda's Liquefaction Alchemy/Earth 78% 4  c - PetrifyAlchemy/Earth 78% 4 [hrE V[hE ^8 spell levels left [hE H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit [h1 [h [h  benj the Covert  Kobold of Wu Jian ***...  Health: 64/64 ========================  Magic: 17/17 ========================  AC: 12Str: 6##############  EV: 15 [hL Int: 18.............#  SH: 0Dex: 18....#..#####.#  XL: 10 Next: 70% Place: Dungeon:9 [hvj#....@.#####.#  Noise: ---------  Time: 10301.5 (0.0).............# [hh  a) +5 dagger (freeze)...†.........#  Throw: 3 throwing nets###..........# #####..........# ....†..........# [h ....†..........#   [hF...............#  ...............#    [hr_You see here a yak corpse.  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to  [h_your library.  This spell is quite dangerous to cast! _Okay, then. [h(  You pick up a book of Sloth and begin reading...add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.  [hh This spell is quite dangerous to cast! _Okay, then.   [h [h [h. _ [he [h Spells (Memorise)TypeFailure Level  a - Metabolic Englaciation Hexes/Ice54% 5 [hݰb - Leda's LiquefactionAlchemy/Earth78% 4  c - PetrifyAlchemy/Earth [h@78% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [hj<[Esc] exit [hGDescribMemorise|Describe[h Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5Schools: Hexes/IceFail: 54% Power: 9% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 32 cold damage.'[h Spells (Describe)TypeFailure Level  a - Metabolic Englaciation Hexes/Ice54% 5  b - Leda's Liquefaction Alchemy/Earth 78% 4  c - PetrifyAlchemy/Earth 78% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)[hg J Leda's Liquefaction Liquefies the ground around the caster, making it difficult to move through. Anymovement through liquefied ground will be slowed, and creatures stuck in the liquefied ground will be unable to fly. Attempts to attack the caster in melee may fail. )[hh The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out. Maintaining the connection to the ground slows the caster's movement, even if they are flying. Level: 4Schools: Alchemy/EarthFail: 78% Power: 2% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or )[hAh $deals up to 31 fragmentation damage.8[h~ Spells (Describe)TypeFailure Levela - Metabolic EnglaciationHexes/Ice54% 5  b - Leda's Liquefaction Alchemy/Earth 78% 4  c - PetrifyAlchemy/Earth 78% 4 8 spell levels left 8[hc^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8[h 8[h 8[h #  benj the Covert  Kobold of Wu Jian ***...  Health: 64/64 ========================  Magic: 17/17 ========================  AC: 12Str: 6##############  EV: 15Int: 18.............#  SH: 0Dex: 18....#..#####.#  XL: 10 Next: 70% Place: Dungeon:98[h0 \#....@.#####.#  Noise: ---------  Time: 10301.5 (0.0).............#  a) +5 dagger (freeze)...†.........#  Throw: 3 throwing nets###..........# #####..........# ....†..........#  ....†..........#  ...............#  ...............#  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.  This spell is quite dangerous to cast! _Okay, then. _Okay, then.8[h\     AC: 12Str: 6#############EV: 15Int.........SH: 0 Dex: 18....#.XL: 10 Next: 70% Place: Dungeon:9#....@.#####Noise: ---------  Time: 10301.5 (0.0)..a) +5 dagger (freeze)  ...†...Throw: 3 throwing nets ###....8[h# #####....... ..†.. ...............#   Okay, then.8[hn 8[h 8[hK . _:[h3:[h:[h^:[h:[h$ _:[h,:[h,:[ho:[hٝ:[h,:[hɟ:[h9:[hģB:[h:[hB:[h:[hC,:[hν:[h=:[hW:[h{:[h:[h:[h,:[h(:[h2:[h:[h:[hm:[hM:[h:[h:[hB:[h,:[h:[h:[hu,:[h::[hI:[h,:[h:[ha ########## ..................... .................#..# ....@......###......#:[hHL ..................... .........†.... .......#########..... .......# #####.....:[hG ...... ....†..... ....†..... .......... ..........:[hR\15.5 (14.0)6.5 (15:[hz:[h1 _x - a wand of paralysis (8)<[h=<[h6><[h><[hA<[hB<[hRGB<[hG,<[h&H<[hI<[hJ<[hJ<[h:K<[h&L<[hMB<[hO<[hfP,<[hP<[hR<[hTB<[hU<[hMW,<[hW<[hX<[hY<[h Z<[huZ<[ho]<[h}^,<[h_<[h`<[ha,<[hb<[hec<[h e,<[hWe<[hf<[hh,<[hh<[hi<[h_k,<[hk<[hn<[h1o<[hp,<[h'q<[h3s<[ht,<[h v<[hw<[hx,<[hx<[h>{<[h|,<[hR}<[h<[hL,<[h<[hB<[h,<[h<[h<[hk,<[h‡<[h<[h,<[h[<[h<[h,<[hx<[hx<[h~,<[h<[hC<[hĖ,<[h?<[h <[h0,<[h<[h0<[hu,<[h۞<[h<[h-,<[h<[h<[h٣,<[hg<[hS<[hI,<[hצ<[hר<[h<[hש<[h<[h1<[h<[h <[h{<[hV<[hW<[h<[hî<[h<[hk<[h<[h<[hDz<[h<[h><[h<[h<[h?,<[h%<[h˸<[h,<[hg<[hu<[h<[hϽ<[h9<[h<[h<[h<[hS<[hq<[hx<[h<[h<[h<[hT,<[h<[h<[h,<[hy<[h<[h<[h<[hS<[h-<[h....#..###...#.........#..###............................##.................#........###...... #....#............####....................####+####.......58.5 (42# #.......## ##.....# +.>#  #<[h%g ####+# <[h<[h,9.5 (43<[ht<[h; _Found a stone staircase leading down.?[hβ?[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.B[h B[h B[h9 ....#..###...#..... benj the Covert....#..###......... Kobold of Wu Jian ***...................... Health: 64/64 ========================##................. Magic: 17/17 ========================#........###...... AC: 12Str: 6#....#............ EV: 15Int: 18B[h u####................. SH: 0Dex: 18..................... XL: 10 Next: 70% Place: Dungeon:9....@####+####....... Noise: ---------  Time: 10359.5 (0.0).....##....... a) +5 dagger (freeze)B[h 7....####.....# Throw: 3 throwing nets....+........>#B[h '##.....#.....B[hC {####+#This spell is quite dangerous to cast! _Okay, then. B[hb _Okay, then. _Okay, then. _x - a wand of paralysis (8) B[h &_Found a stone staircase leading down.B[h P  Okay, then.B[hp B[h B[h  . _C[h _ _You open the door.  There is an open door here. _C[hi######.........................................####+####.................#..... #...............##...... ##.....####......'....... +........##..>##....... ##........#+###........ #..###.@...D ####+#### #+#...# .. #### .. .....+  ......#######.......#..##D   acid dragon (asleep)+.......#......#.......#......#......##..##..C[h67.5 (88.5 (9 _An acid dragon comes into view.E[hT######...####+####........#..... #.......##.##.....#......'..+. ##..>##..##. #+###....#. ###..@..D. ####+##+#...#+E[h݃$.##### ......+ .......######..##.#..##..#+.#.#.#.#......##..##..#E[haE[hҌ+9.5 (1E[hLE[hE[hΘ1######...####+####..#..... #.......##.##.....#......'.+. ##..>##.##. #+###.#. ###...@.D.# ####+##+#...#+#.##### ......+ .......######..##.#..##..#+.#.#.#.#......##..##..#E[hRE[h̠'70E[hHE[hF[hU######...####+####..#..... #.......##.##.....#......'.+. ##..>##.##. #+###.#. ###....@D.# ####+##+#...#+# .##### .F[h^.....+ .......######..##.#.#..##..##.+.#.#.#.#......##..##..#F[h]An acid dragon comes into view.  You lunge at the acid dragon, in a flurry of attacks.  The helpless acid dragon fails to defend itself.  You stick the acid dragon like a pincushion!!!!  You freeze the acid dragon  You kill the acid dragon!F[hY'l..F[hF*.41F[h~/F[h1^ _The Council accepts your kill.H[hbw   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0 [hx 40m d + Short Blades 6.3   4.2  +3       e - Long Blades   2.3   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2       i - Stealth  10.1   6.0  +4  H[h]x                                 H[hx a    H[hx         H[hx The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpH[h;y [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsI[hY I[h I[hӘ  ######....................... benj the Covert............................. Kobold of Wu Jian ***...I[h .......####+####............. Health: 64/64 ========================.......#..... #............. Magic: 17/17 ========================......##.......##.....####### AC: 12I[hD Str: 6......'.........+.........EV: 15I[hh Int: 18##..>##.........##........I[h -SH: 0I[h Dex: 18#+###...........#........XL: 10 Next: 74% Place: Dungeon:9I[hڙ ###....@..# ####+####### Noise: ---------  Time: 10371.5 (0.0)#+#...#+#I[h \..... a) +5 dagger (freeze)#####..... Throw: 3 throwing nets.....+ ......I[h% Z......######..##.#.......#..##..##. I[hD S+.......#......... #.......#.........I[hp  #......##..##..### You lunge at the acid dragon, in a flurry of attacks.  I[hv The helpless acid dragon fails to defend itself.  You stick the acid dragon like a pincushion!!!!  You freeze the acid dragon.  You kill the acid dragon! _The Council accepts your kill.I[h I[h: I[hʤ I[hY J[h3J[hOJ[hJ[hJ[hBBJ[h J[hJJ[hJ[hJ[hJ[hJ[hJ[h7 _You open the door.J[h$3J[hJ[h@  There is an open door here.J[hJ[h _J[h J[hVJ[hJ[h!J[hoJ[h=(J[h)J[h)J[h3*J[hB+J[h /J[h/J[h07 _You open the door.J[h>1J[hf1J[h1J[h(6@  There is an open door here.J[h6J[h7 _J[h7J[h+?J[h@,J[h@J[hlBJ[hC,J[hGDJ[hKFJ[hMGJ[hGJ[hHJ[h`J7 _You open the door.J[hK3J[hLJ[hOwYou open the door. _There is an open door here. _You open the door. _J[hiOYThere is an open door here. _You open the door.  There is an open door here.J[hPJ[h`R5 _J[hSJ[h~TJ[hTJ[hUJ[hSVJ[hW,J[hWXJ[hYJ[hZ,J[hg[J[haJ[hb,J[hcJ[hdJ[h%f,J[h-gJ[hhJ[hGi,J[hiJ[hjJ[hlJ[h>lJ[hlJ[hoJ[hp,J[hAqJ[hrJ[hs,J[h[tJ[hyuJ[hv,J[hMwJ[hcxJ[h=.........########## ....†# ..........†..# .............# ......................# J[h.....################# .............# #...........< # #...............@.... ......# 97.5 (2J[h=6.0) ####'################.......# #...................#..####.# ##..................#..# #.# .'..................#..####.# .######..##..########.......# ..#..##..##..########'##..).# ..#.................'# J[hvH..#.................#..#.##.#J[hJ[hw,8.5 (27J[hJ[hސ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leJ[h4ading up.K[h6K[hQK[h,K[h6K[hK[h*,K[hzK[hK[hK[h,K[hK[hK[hx,K[hK[hw XK[h K[h,K[hpK[hK[h5,K[h:K[hMK[h;,K[hK[hK[h ,K[h"K[h:$K[h%K[h%K[h2'K[h)K[hP+K[h+K[h,K[h.K[h0,K[h1K[h2K[h4,K[hn6K[h9K[h:,K[h;K[h=K[hg?K[h?K[hN@K[hBK[h^D,K[hEK[hEK[h!HK[hlHK[hHK[hL,K[hDMK[hPM _You now have 305 gold pieces (gained 4).K[h~Q3K[hRK[hLTK[hMUK[h|UK[hUK[hXK[h$YK[hkYK[hYK[hM[K[h],K[h?^K[haK[hb,K[hdK[heK[h,g,K[hgK[hiK[h(kK[hkK[hplK[hmK[hdo,K[hoK[h(sK[hq|K[h~1# ........#  # ##......#  #### ........#   ####.##.#   #.##.#   #....#   #....#   #....#   #@...#  425 #....#   #....#   #....#   ...>.#      K[h~        K[h]K[hT,6.5 (28K[h*K[hs; _Found a stone staircase leading down.L[h RL[hU,L[hU,L[hcVL[hWL[hX,L[h]YL[h|ZL[hp[,L[h \L[h]L[h&_L[h`_L[h_L[h!cL[hVdL[hdL[hxeL[hVgL[h3iL[hiL[hyjL[h lL[h\mL[hmL[h. #....#  ##...### ###@#########....# L[hT66.5 (40#.#'#### #..............>.# L[h;#####..... #................# #......... #................# .......... #................# .........#####................# .........#.....#####..........# L[h.........#.###.# #..##......# L[hJ........ #.###.# #..##......#L[hL[h,7.5 (41L[hlL[h| _Found an escape hatch in the floor. _There is an open door here.M[h IM[h? M[h M[h P _M[h ,M[hJ M[h M[h ,M[h) M[h M[h M[h% M[h M[h M[hm M[h M[hW M[h M[h ,M[h M[hp M[h M[h@ M[hi M[h M[h9 ,M[h M[hl M[h M[h M[h M[h M[h ,M[h M[h ,M[h M[hK x _t - 2 bubbling silvery potions (gained 1)M[h! 3M[h" M[hi# M[h$ M[h$ M[h|% M[h& M[h' ,M[hL( M[h0+ M[h;, M[hn, M[h, M[h. M[h/ M[h/ M[h"0 M[h2 7 _You open the door.M[hr3 M[h3 M[h3 M[hg8 @  There is an open door here.M[h9 M[h :  _M[h: M[h;< M[h< ,M[h= M[h> M[h? ,M[hT@ M[h;A M[hPB M[hB M[hB M[hJ XM[hL M[hM M[hM M[h3N M[hO M[hP ,M[h"Q M[h4R M[hS ,M[hS M[hU M[hhV ,M[hV M[hY @  There is an open door here.M[h4[ M[h[  _M[h\ M[h&^ M[h_ ,M[hC` M[hd BM[hd M[hhn M[hUp ,M[hp M[ht M[hv ,M[hv M[h[y M[hz ,M[h+{ M[ho} M[h~ ,M[hm M[hv M[h{ M[h M[h M[h @  There is an open door here.M[h M[h  _M[he M[hd M[h ,M[h M[hȍ M[h ,M[h M[hJ M[h BM[h2 M[hD ,M[h M[h+ M[h٘ ,M[h_ M[h XM[h M[h ,M[h8 M[ho M[h M[h M[h _You open the door.M[hz You open the door. _There is an open door here. _You open the door.  There is an open door here.M[hŮ  _M[h& M[hz M[h ,M[hb M[hE M[ht ,M[h M[hø There is an open door here. _You open the door. _There is an open door here. _You open the doorM[h .M[hY M[h M[h M[h JYou open the door. _There is an open M[h׾ Hdoor here. _You open the door.  There is an open door here.M[h2  _M[h M[h M[h ,M[hr M[h M[h ,M[h` M[hG M[h0 ,M[h M[hp M[hc ,M[h M[h M[h ,M[hy M[h BM[hJ M[h M[ht M[h M[h M[h M[h ,M[hV M[h M[h ,M[h? M[h You open the door. _There is an open door here. _You open the door. _There is an open M[h, door here.  M[hY M[h  _M[h M[h You open the door. _There is an open door here. _You open the door. _There is an open door here.  M[h M[h  _M[hY M[h M[hq ,M[h M[hx M[hP M[h ,M[h M[h< M[h_ M[h M[h M[h  M[h2 M[h M[hW" M[h8# M[hl# M[h# M[h ' M[h( ,M[h( M[h+ M[h, ,M[hA- M[h:0 M[h21 ,M[h1 M[h\6 There is an open door here. _You open the door. _There is an open door here.  M[h7 M[h8  _M[h8 M[h: M[h; M[h#< M[h< M[h> M[h1@ ,M[h@ M[hB M[hD ,M[h`E M[hG M[hH ,M[hI M[hK M[haL ,M[hL M[hhN M[hO M[hO M[hO M[hSR M[hBS M[h~S M[hS M[hoV pYou open the door. _There is an open door here. _You open the door.M[hW M[hX M[hX M[h+[ PThere is an open door here. _You open the doorM[h`[ &.  There is an open door here.M[hp\ M[h\  _M[ho] M[h^ M[h_ ,M[hO` M[h}a M[h{b ,M[hc M[h+d M[he BM[hPf M[hg ,M[h_g M[hsh M[hIi ,M[hi M[hk M[h9l ,M[hl M[hsT[hyT[hKzT[hzzT[hzT[hiT[h,T[hT[hTT[h5,T[hۄT[hT[h,T[hT[h~ ###.......######' #+#...#'#.#.. #####...##... +..... '. ##..... #......#### ##..... #+.......#.. #.......#.......#.. ##@.....#......##.. +......'... ##...#####)).###.. #.#'#...#'#.# #.. #####.....).#####.  . #+#.#....#.#+# .## ###...##...##...# #......'.........'....# #......##.......##.....T[hZ606.5 (41...'........T[hfc======7.5 (42T[hJT[h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!U[hP3U[hPU[hmUU[hV,U[hYWU[h[u  There is an open door here. _U[h;\U[hfU[hpU #+#...#'#.#. #####...##+..... #......' ##..... #......# #.......#.......#+####.......+.....)....#.......#..........##......#......#....@.'......#......'------9.5 (2.0)...##...#####)).##U[hyqe....#.#'#...#'#.# ..#####.....).####..#+#.#...........# .## ###...##..##. ###... #......'...'....# #......##.......## #....# .#.......#.......#U[hwU[hExK------10.5 (3U[h}U[hQ$ _Found a flail.V[hw _V[h XV[h4 ,V[h ,V[h ,V[h V[h7 V[hj ,V[hq V[hV[hV[hV[hV[hV[hq,V[hu V[hK V[h0,V[hV[hKV[h ,V[hV[h@  There is an open door here.V[hV[h _V[hV[hV[h,V[hV[h_#V[h$V[hP%V[h%V[h+XV[h+V[hk-V[h-V[h;.V[h\0V[h2V[h2V[h_4V[h8V[h;,V[h<V[hA@  There is an open door here.V[hDV[hOE _V[h9GV[hcIV[hKV[hCLV[hMV[hOV[hR,V[h#TV[haW .......#...........##...... ......'. ##..>#.#+#...#+###.V[ha..#####...... ####'#.#........ #+#...##...##....... ####.....'..@.... +..... #.......##...... ##..... #........#...... #.......#........####+####.......+..V[hau ......#..)....##.V[h bq .....##.......##. V[h/bO.....'.........'#V[hUbl #...##.........##...##### V[hb.<.# #+#.#...........#.#'#...#You pick up Great Wizards, Vol. II and begin reading...V[h\m028.5 (18.0)V[hnV[h,n%9.5 (19V[h)vV[hy  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library.\[h$I\[h(\[ho)\[h)\[h .\[h0\[hi1\[h1\[h 2\[h{3\[h4\[h4\[h55\[h 7\[hK8,\[h8\[h:7 _You open the door.\[h;\[h<\[hN<\[h@@  There is an open door here.\[hB\[hB _\[hB\[hD\[h\E,\[hE\[h I\[hI\[hI\[h J\[hgK  There is an open door here. _\[hnk\[h+l,\[hl\[hvn\[ho,\[h!p\[hrq\[hr,\[hs\[ht\[hdu,\[hu\[h_}@  There is an open door here.\[hĀ\[hW _\[h؂\[h\[h?,\[h \[ha\[h,\[h\[hz\[h,\[h\\[hB\[h,\[h–\[h#\[h,\[h\[h|x .....####...##.... .....##......'... .....##......## .....##.......# #.......'.......####  #.####.##.......#..)  #......##......##...  #......##......'....  #..@.######...##..  #..<.# #+#.#...\[h'  #....# #####.  #....# . #+#  #.##.# .## ##  #....#####...   #...........#   #....###....# .  #....# #....# .\[h-56.5 (27\[h,7.5 (28\[hZ\[h{\ _N - a viscous silvery potion][h9Z ][hZ 3][hT\ ][h'] ,][h] ][hb ][hg ][h`h ,][hh ][h2j ][h(k ,][hk ][hl ][hm ,][hp n][hs ][ht ][h?t ][hu ][h5v ][h)w ,][hw ][hx ][hFz ,][h{ ][h{ ][hE} ,][h"~ ][hH ][hʁ ,][hm ][hB ][hDŽ ,][hC ][hB ][h ,][hw ][h ][h ,][h ][hu ][h ][hÌ ][h ][hw ][hL ][h ][hЏ ][h ][h ,][ht ][h ][h ,][h$ ][h ][h ,][hF ][h$ ][h& ,][h ][h ][h ,][hk ][h ][h ,][h$ ][hѭ ][h ,][h ][h ][h ][h ][h( ][h~ ][h ,][h ][h9 ][h{ ,][h ][h ][h| ,][hݸ ][hN ][h ,][hg ][h ][h3 ,][h ][hZ ][h, ,][h ][h ][h ][h ][h{ ][h ][h ,][h ][h; ][h# ,][h ][h ][h ][h ][hI ][hl ][hI ][hS ][h ][h ][h ,][h ][h ][h ][h ][h7 ][h ,][h ,][h ][hz ,][h ][hI ][h B][h ][h* ,][h ][h ][h ,][h ][h ][h ,][h ][h[ ][h ,][h# ][h 7 _You open the door.][h 3][h ][hI @  There is an open door here.][h ][ht  _][h ][h ][hU ][h ][h ][h ][h8 ,][h ][hO ][h ][h ][h  ][h ][h9 ][h[ ][h ][h& ][h ][h ][h ][h| ][h ][h ][h  ,][hu ][h ][hZ ,][h ][h ][h5 ,][h ][hm ][h ,][h3 ][h! ][h! ][h! ][h! ][h" ][h'# ][hH# ][h# ][h}$ ][h$ ][h% ][hQ% ][h& ][h& ][h& ][h' ][h' ][h0( ,][ht( ][h&) ][h) ][h) ][h* ][h* ][hn+ ][h+ ][h+ ][hx, ][h- ,][hT- ][h- ][h. ][h. ][h. ][hb/ ][h/ ][h 0 ][h60 ][h3 ][h\4 ,][h4 ][h5 ][hP6 ][ht6 ][h6 ][h7 ][hb8 ,][h8 ][h9 ][h(: ][hI: ][hz: ][he; ][h< ][hA< ][ha< ][h#> @  There is an open door here.][h> ][h?  _][hQ? ][h@ ][h@ ][hA ][h1A ][hB ][hB ][hB ][hC ][hC ][hD ][hD ][hD ][h.F ][hJ  #.........##......#####..>## ][hJ k#...............#'#...#+### #...........#####....... ## #......####'#.#...  ][h)K V#......####...##..  #......##......'. +..][hUK  #......##......##][huK  #......##........# ][hK <#.......'..@....####+#### #.####.##.......#..)....# ][hK #......##......##.......## #......##......'.........'. ][hK #....######j..##.........##. #..<.# #+#.#...........#. j   gnoll (polearm, wandering)][hL  #....# #####.......#### #....# . #+#...#+#.#. ][h2L #.##.# .## #####...##][h?M -755.5 (9][hR ?j.][hR ,6.5 (99][hV ][hW `[hL  Casting: Dazzling Flash (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`[hvo s #.........##......#####..>## benj the Covert #...............#'#...#+###. Kobold of Wu Jian ***... #...........#####....... ## Health: 64/64 ======================== #......####'#.#.........  Magic: 15/17 =====================--- #......####...##........  AC: 12Str: 6 #......##......'........ +.. EV: 15Int: 18 #......##......##.......##.. SH: 0Dex: 18 #......##.......#.......#... XL: 10 Next: 74% Place: Dungeon:9`[hp Q #.......'..@....####+####... Noise: ---------  Time: 10756.5 (0.0) #.####.##..*....#..)....#... a) +5 dagger (freeze) #......##.*....##.......##.. Throw: 3 throwing nets #......##.j....'.........'.. `[hq #....######...##.........##. #..<.# #+#.#...........#. j   gnoll (polearm, wandering) #....# #####.......#### #....# . #+#...#+#.#. #.##.# .## #####...##Casting: Dazzling Flash (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%)`[hj#.........##......#####..>## benj the Covert#...............#'#...#+###. Kobold of Wu Jian ***...`[hk#...........#####....... ## Health: 64/64 ========================#......####'#.#.........Magic: 15/17 =====================---#......####...##........AC: 12Str: 6#......##......'........ +.. EV: 15Int: 18#......##......##.......##.. SH: 0Dex: 18#......##.......#.......#... XL: 10 Next: 74% Place: Dungeon:9#.......'..@....####+####... Noise: ---------  Time: 10756.5 (0.0)`[h#.####.##.......#..)....#... a) +5 dagger (freeze)#......##......##.......##.. Throw: 3 throwing nets#......##.*....'.........'..#....######...##.........##.#..<.# #+#.#...........#. j   gnoll (polearm, wandering)`[h#....######.......#####....# . #+#...#+#.#.#.##.# .## #####...##Casting: Dazzling Flash (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`[h*4Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%)a[hKMjasleep)a[h[/fj7.5 (1a[h4a[h77onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 61%) _The gnoll looks drowsy...a[h&}  #.........#'#...#+# #....#####....... # #####'#.#..  #......####...##a[h} . #......##......'. +. #......##......##.## #......##.......#. #.......'.......####+#### #.####.##.#..)....# #......##a[hW~ #.......## #......##.j....'..' #....######...##.## #..<.# #'#...#a[h~ f #....# ######## #....# . #+#...#+#. #.##.# .## #####...#a[h~ y #....#####... #......a[h a[h &8a[hH a[h/!#####....... ####'#.#.. ...##......'+.####.#....'###+#######.##..)........##.......##j....'..'######...####<.# #'#.#... .#######. #+#...#+#.##.## #####.....#####... #.............#a[hէ. _The gnoll looks drowsy...  You lunge at the gnoll, in a flurry of attacks.  The helpless gnoll fails to defend itself.  You perforate the gnoll like a sieve!!!!  You freeze the gnoll.  You kill the gnoll!a[hf)a[h&9a[ha[ht^ _The Council accepts your kill.c[hjv3c[hwc[hjyc[hyc[h1~nc[h~K6=c[hc[h,c[hJc[h,c[hc[h҅c[hc[h1c[hO=c[hc[h,c[h܋c[h0,c[hc[hic[hL7==c[hc[hc[hc[h6c[hc[hc[hc[hqc[hc[hc[hTc[hc[hEc[h@  There is an open door here.c[hc[h@A== _c[hc[hc[hӰc[hBc[hc[hN,c[hȳc[hc[h,c[h^c[h@  There is an open door here.c[hc[hn _c[hc[hc[hdc[hǿc[hc[hc[h,c[hc[hdc[hXc[h  There is an open door here. _c[h;c[hv _You open the door.c[h_c[hO@  There is an open door here.c[hDc[h _c[hFc[hc[h,c[hqc[hAc[hc[h+c[hjc[hSc[h4,c[hc[h,"@  There is an open door here.c[h@#c[h# _c[hC$c[h%c[h&,c[h('c[h(c[h#*,c[h*c[h,c[hM-c[h~-c[h-c[h6c[hb7c[h7c[h 8c[hx9c[h:c[h;c[h;c[ht=c[hU>,c[h>c[h@c[hA,c[h.Bc[hnDpYou open the door. _There is an open door here. _You open the door.c[hEc[hEc[hEc[hKYou open the door. _There is an open door here. _You open the door.  There is an open door here.c[hLc[h'M _c[hiMc[hrXc[hY,c[hBZc[h\c[h ]c[h_]c[h]c[hjYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.There is an open c[h`kdoor here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.c[hmK _c[hknc[hXo,c[h {c[hc[h3c[hfc[hc[h3Xc[hYou open the door. _There is an open door here. _You open the door. _There is an open door here.  c[hTK _c[hc[hQ,c[h c[h c[hԴ,c[hyc[hѼc[hƽ,c[hSc[h>You open the door. _There is an open door here. _You open the door. _There is an open door here.  c[h5 _c[h8c[hc[h,c[h8c[h`c[h\c[hc[hQc[hc[hMBc[hc[h_c[hc[hc[h^c[hq,c[hc[hOc[h,c[h c[hc[h,c[hOc[haThere is an open door here. _You open the door. _There is an open door here.  c[h?c[h _c[hc[h c[hi ,c[h c[h c[h ,c[h c[h c[h ,c[h c[h c[h ,c[h: c[h9 c[hE ,c[h! c[h# c[h% ,c[h% c[h( c[hh* ,c[hL+ c[h/ @  There is an open door here.c[h1 5 _c[hIk Bc[hk c[h]l c[hgn c[ho ,c[hGp c[h#r c[hZs c[hs c[ht c[hu c[hAw ,c[hw c[hy c[hy ,c[hz c[h| c[h} ,c[h} c[h~ c[h ,c[h c[hՂ GThere is an open door here.  c[h c[h*  _c[h c[hۅ c[h ,c[ha c[h c[h_ c[h c[h c[h c[h ,c[h| c[h4 c[hݑ ,c[h_ c[h c[h c[hF c[hٱ c[hs c[h ,c[hR c[hB c[h ,c[hA c[h %  c[h c[hD  _c[h c[h c[h ,c[h? c[h c[hr Bc[h c[h c[hU c[h c[h %  c[h c[h  _c[h7 c[h c[h ,c[h5 c[h c[h ,c[hf c[h c[h= ,c[h c[h9 c[h ,c[h c[h# Xc[hK c[h= ,c[hX c[h~ c[h ,c[h c[h] %  c[h c[hq  _c[h c[h*! c[h! ,c[h," c[h& c[h' ,c[hX( c[h6, c[h=- ,c[hN. c[h3 %  c[h4 c[h5  _c[h6 c[hl: c[h}; ,c[hP< c[h@ c[hA ,c[hB c[hJ  Things that are here:  a +0 whip; a +0 robe; a gnoll skeletonc[h L c[hL  _c[hM c[hQ c[hS ,c[h U c[hY @  There is an open door here.c[h[ c[h\  _c[h:] c[hCa c[he ,c[hTg c[hi c[h)k ,c[h=l c[hn c[h^o ,c[ho c[hGs c[ht ,c[h]u c[hew c[hx ,c[hy c[h{ c[h} ,c[h~ c[h_ c[hM ,c[h c[h^ c[h\ ,c[hˆ c[h c[h} c[h c[h c[h c[h] ,c[hd c[h c[h ,c[h c[h c[h ,c[h c[h c[h ,c[h c[h c[h{ ,c[h$ c[hO c[hԞ ,c[hl c[h c[h ,c[h c[h   #......#....#   #.....######'#....###  #....................  #.....[.......#  #.............#  #_.<....#  #...#.........#  #.........#.........#  #...@........890.5 (131.0)  #####################   _Done exploring.g[h3g[hg[h"g[h%g[hB _g[hmg[h,g[hLg[h #.....#......#....#  #.....######'#....#####   #......   #.....[.......##....   #...................##   #_.......<..........##   #.........#.........##....  g[h\ #.........#.........##....   #........@...5.5 (5.0) #####   g[h7_g[h:h[h?F 3h[hF h[hG h[hH ,h[hM h[h/P  #.....#......#....#  #.....######'#....# #. #.[.##. #...........##...#. #_.<....##...#. #.#..##. #.#.h[hR ##. #........6.5 (1 # 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  o[hTo[hkU+9.5 (1o[hdZo[hD[o[h.##.#.# .##.#.#.....# #.# .^.# .##..#...........# .#...##......# .###......#...##......# o[hLr#<.###......#.>.##......# .# .# #   o[ho[h+'10o[ho[h ?.##.#.# .##.#.#.....# #.# .^.# .##..#.....# .#...##......# .###......#...##......# .#<.###......#.>.##......# .# .# # 1p[h#...##########'####.#.##.#.......# ....##............#.#.....# ###################.#....^............###..#.....#....#...##......# .....###......#...##......##<.###......#.@.##......#.# ..........................# p[hX###########################p[hp[h&2p[hp[hc _There is a stone staircase leading down here.q[h,q[h .q[h2q[h7q[h!9-3 _q[h=q[hΎ* ....  ....  ....  ....## 10 #.@#  #.##  #..  #..#.. q[h"q[hHq[hɗq[h-4.3 (1.8q[hUq[h6} _You climb downwards. _There is a stone staircase leading up here.s[hQ3s[h0Rs[hTs[h9Vs[hZ| _s[h[s[h\s[h^Bs[h`s[has[hbs[hdbs[h*ds[hAf,s[hfs[h5hs[hj,s[hks[hls[hm,s[hins[h5os[hYq,s[hqs[hss[hiu,s[hus[hws[hys[hys[hfzs[h{s[h|s[h<}s[h}}s[hO~s[hs[hs[h{s[h*s[h/,s[hs[hKs[h,s[h;s[h*s[h9,s[hs[h6s[hs[hIs[hϐs[hcs[h.....#... ........##$.# #.........#...#....#....##......).#.<#..30.3 (16.0)s[hq8##.##..#.#.....##.###..##.#...##.#..#..#......##...........#.......##.##...........#..........s[hs[h4%1.3 (17s[h8s[hu% _Found a rapier.w[ht ......#... ......##$.##......#...#....#....##....@.)...<#....###.###.##..#.# #.....##.###..##.#...##.#..#..#......##....#.##.#w[h)#.w[hw[h\12.0)w[hD&w[h(w[h .......#... .....#.....##$.###....#......#...#.#....##.....@).#.<#....###.#.##.##..#.# ##.....##.###..##.#...##. w[hw[h&3w[hw[hw[h....... .....#... .....# .....##$.###....#.......#...#.#....##..#.<#....###.#.##.##..#.# ## w[h<4w[h w[h\O _You see here a +0 rapier.x[h13x[hx[hx[h9x[h$ _x[h,x[hW,x[h|x[h  ....... .....#... .....# .....##$.###....#. ......#...#....... #....##....@.)....6.3 (2 #.<#....###.#.. ##.##..#.# ## #.....##.## #..##.#...##.  #..#..#......  ##.. x[h #.......##.#  #..x[hx[hx[hx[h .. ....... .....#... .....# .....##$.###....#. ......#...#. #....##...@..).... #.<#....###.#.. ##.##..#.# ## #.....##.## #..##.#...##.  #..#..#......  ##x[ha .  #.##.#  #.x[h  x[h +7.3 (1x[h" x[hm$ y[hd.. ....... .....#... .....# .....##$.###....#. ......#...#. #....##..@...).... #.<#....###.#.. ##.##..#.# ## #.....#.## #..##.#...##.  #..#..#......  ##.  #.##.#  #.y[h(y[h)&8y[h0y[hk1y[h.#....##.  ............. .....#...c .....# .....##$.###....#. ......#.@.#.......#....##......).... #.<#....###.#.. ##.##..#.# ## #.....##.# #..##.#...##.c   centaur (asleep) #..#..#......#..... ###.#y[h<9y[hp _A centaur comes into view.y[hAY ##...# ##....##.  ............. .....#...c......# .....##@.###....#. ......#...#.......#....##......).... #.<#....###.#.. ##.##..#.# ## #.....##.##  #..##.#...##. #..#..#......#.....y[h"|y[h'40y[hy[hR _You see here 13 gold pieces.}[h&.... # ##....##..  ....... .....#..@c......# .....##$.###....#. ......#...#....... #....##......).....<#....###.#..##.##..#.# ###.....##.###..##.#...##.#..#..#}[hI3 ccThe centaur shouts! You hear a shout!  The centaur hits you but does no damage.====1}[hJ9}[hE<? _The centaur kicks you but does no damage.}[h1  You hit the centaur. You freeze the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.}[h2 61--}[h2 [=---2.0 (0.7}[hm8 }[h&; , _The centaur kicks you.~[hV  You hit the centaur. You freeze the centaur.  The centaur is moderately wounded.~[hDB---7~[h~[h@ _The centaur closely misses you. The centaur barely misses you.~[h26  You hit the centaur. You freeze the centaur.  The centaur is heavily wounded.The centaur hits you but does no damage.~[h7 (3.4~[h< ~[h%? M _The centaur misses you.[h  You puncture the centaur! You freeze the centaur.  The centaur is almost dead.The centaur misses you.[h(4.1[hk[h? _The centaur kicks you but does no damage.[h  You hit the centaur. You freeze the centaur.  You kill the centaur![hC)[hI--78[ht _The Council accepts your kill.[h#.... ..##...# ..##....##.. .....#...@......# [h.....##$.###....#. ......#...#. #....##....#.<#....# [h[h߲TT   troll[hS2=-[hK5.8 (1.0[h/[h _A troll comes into view.Things that are here: _a +0 orcbow; a centaur corpse[h [h Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming [hT Floor Items ([,] to select) Hand Weaponsa +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [h [h [h% benj the CovertKobold of Wu Jian ***...Health: 62/64 =======================-Magic: 17/17 ========================#.... .TAC: 12Str: 6##...# ...EV: 15Int: 18##....##...SH: 0Dex: 18.............XL: 10 Next: 77% Place: Dungeon:10.....#...@......#[h& Noise: ---------  Time: 11045.8 (0.0).....##$.###....#.a) +5 dagger (freeze)......#...#.......Throw: 3 throwing nets#....##......)....#.<#....###.#..##.##..#.# ##T   troll#.....##.###..##.#...##.#..#..#......You hit the centaur. You freeze the centaur.  You kill the centaur! _The Council accepts your kill. _A troll comes into view.Things that are here: _a +0 orcbow; a centaur corpse[h, ^Things that are here: _a +0 orcbow; a centaur corpse  You unwield your +5 dagger of freezing.  Your +5 dagger of freezing stops glowing.  You feel stronger.  You hear the crackle of electricity.[h4 M.T[h4 96.8 (1d) +6 sling of Oluonu {elec, Str+3}Fire: d) +6 sling of Oluonu {elec, Str[hU; [h? G _d - the +6 sling of Oluonu (weapon) {elec, Str+3}[h&]benj the CovertKobold of Wu Jian ***...Health: 62/64 =======================-Magic: 17/17 ========================[h#.... ..AC: 12Str: 9##...# .T.EV: 15Int: 18##....##*..SH: 0Dex: 18......*......[hXL: 10 Next: 77% Place: Dungeon:10.....#...@......#Noise: ---------  Time: 11046.8 (0.0).....##$.###....#.d) +6 sling of Oluonu {elec, Str+3} ......#...#.......Fire: d) +6 sling of Oluonu {elec, Str[h&#....##......)....#.<#....###.#..##.##..#.# ##[hwiT   troll#.....##.###..##.#...##.#..#..#......You hear the crackle of electricity. _d - the +6 sling of Oluonu (weapon) {elec, Str+3}  Fire: d) +6 sling of Oluonu {elec, Str+3}[hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (73% to hit)[h1benj the CovertKobold of Wu Jian ***...Health: 62/64 =======================-Magic: 17/17 ========================#.... ..AC: 12Str: 9##...# .T.EV: 15Int: 18##....##(..SH: 0Dex: 18......(......[h1XL: 10 Next: 77% Place: Dungeon:10.....#...@......#Noise: ---------  Time: 11046.8 (0.0).....##$.###....#.d) +6 sling of Oluonu {elec, Str+3} ......#...#.......Fire: d) +6 sling of Oluonu {elec, Str#....##......)....#.<#....###.#..##.##..#.# ##[h2T   troll#.....##.###..##.#...##.#..#..#......Fire: d) +6 sling of Oluonu {elec, Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (73% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The troll is moderately wounded.[h\[hP.T.[hj>===8.2 (1.4 _[h[h[h}Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  d - the +6 sling of Oluonu (weapon) {elec, Str+3}  a - a +5 dagger of freezing  H - a +0 rapier of flaming Floor Items ([,] to select) Hand Weaponsa +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [h[hF[h#benj the CovertKobold of Wu Jian ***...Health: 62/64 =======================-Magic: 17/17 ========================#.... ..AC: 12Str: 9[h##...# ...EV: 15Int: 18##....##T..SH: 0Dex: 18.............XL: 10 Next: 77% Place: Dungeon:10.....#...@......#[hNoise: ===------  Time: 11048.2 (0.0).....##$.###....#.d) +6 sling of Oluonu {elec, Str+3} ......#...#.......Fire: d) +6 sling of Oluonu {elec, Str#....##......)....#.<#....###.#..##.##..#.# ##T   troll#.....##.###..##.#...##.#..#..#......[hSFire: d) +6 sling of Oluonu {elec, Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (73% to hit)  [haYou shoot a sling bullet. The sling bullet hits the troll! _The troll is moderately wounded.[h  You unwield the +6 sling of Oluonu {elec, Str+3}.  The +6 sling of Oluonu {elec, Str+3} stops crackling.  Your +5 dagger of freezing glows with a cold blue light![hM.T[h36---9.2 (1a) +5 dagger (freeze)Throw: 3 throwing nets[h[h[h: _a - a +5 dagger of freezing (weapon)[h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hx  Your hands begin to glow red. The troll misses you.[h57--4-----==-50Touch [h^[hR _The troll claws you but does no damage. The troll claws you.[h  You hit the troll but do no damage.The troll is moderately wounded.[hpo49------9 (0.7[h[hXU _The troll bites you but does no damage. The troll claws you. x2[h9   You hit the troll but do no damage.The troll is moderately wounded.The troll bites you but does no damage. The troll claws you but does no damage.[h A-1.6[hA [h K _The troll misses you.[h* TT(confused)You hit the troll but do no damage. The troll appears confused.[h+h50---2.2 (0.6[h?3[h73 _The troll is lightly wounded.[h\0 M  You hit the troll. You freeze the troll.[h8 U.T [hF _-----9 (0.7[hjI ` _The troll is moderately wounded.[hTYou hit the troll. You freeze the troll. _The troll is moderately wounded.You strike the helpless troll from behind!  You stick the troll like a pincushion!!!freeze the troll!  You kill the troll![hV†#[hI7 85-[hZ3.6 _The Council accepts your kill.[h[h^m _Your Short Blades skill increases to level 7![h#.... ..#...# ....##... ..................#...)†.....# .....##$@###....#. ......#...#.......[h͎` #....##......).... #.<#....###.#..#.##..#.# ## #.....##.## #..##.#...##. #..#..#...... ##.....[h6[h2N-4.6 (1.0 _[h[h8[h = #.... .. ##...# ... ##....##...[hGq . .....#...)†.....# .....##@.###....#. ......#...#. #....##......).... #.<#....[hQ##.#..  ##.##..#.# ##  #.....##.##  #..##.#...##.  #..#..#......  ##.[hS[h;#1[hxA=5==[h5[h[h$[h$%+6.6 (2[h6+[h$. [h.1_You now have 318 gold pieces (gained 13).[h+j [hj [hEk [hm [h5n [hq [hBs [hs [hs N2=[ht [hw [hjw :==[hlx [h{ ,[h| [h; ,[h- [h [h{ Q36=[h{ [hֆ ,[h- [hr ,[hg [hG [h K4=[hu [hE O=[hh [h" B[h? 5= _You start resting.[h6 067.6 (11.0)[h [7==8.6 (12[h` [hɺ % _Magic restored.[h3[hV[h,[h[hB[h@,[h4[h!~6===[h![h9'[h'[h+[hn/,[h0[h3[hG4U7=[h5[h9,[hE;[hp>,[h?[hGDQ8[hZG,[hH[h9L,[hRM[hO,[hP[hS[hTK9=[hU[hW,[hX[h[,[h][h9_[h_V60=[h`[hc,[he[hug,[hh[hl;1[hl[hno,[hp[hFs,[h*t[hIv,[hXw[hUz[hz52=[hz[hс[hV[h8k3=[h[h[h[hV[h,[hޕ[hŠ_ _You start resting.[hQP97.6 (294[h87=8.6 (30[h#[h" _HP restored.[hQ _[hR ,[hV ,[h[ B[h:` X[htb [hMe [he 2=[hvf [hh [hj ,[hk [hn [hx 8.... #.... .. ...# ##...# ... #.###....##... ##..#............. o.#.....#...)†.....# ../.@...##..###....#. .........#...#....... ...#....##......)......#####.<#....###.#.. ## ###..#.# ## #.....##.##o   orc wizard (asleep) #..##.#...##. #..#..#...... ##...........[h 3103.6 (5.0)[hׄ +4.6 (6[h [hΖ z _An orc wizard comes into view. It is wielding a +0 dagger.[hk ....  #..# #.... .....# ##...# ... #.###....##...  ##..#............. o.#@....#...)†.....#/#..###....#.......#...#....#....##......)...#####.<#....###.#.## ##.##..#.# ##[hl #.....##.## #..##.#...##. #..#..#......[hv[hw+5.6 (1[h[h[hM+ ....#..# #.... ...##....# ##...# .....#. #.###....##...#..##..#.............#o.#.....#...)†....@.....##..###............#...#.....#....##......)#..#####.<#....###.# ### ##.##..#.# ## #.....##.## o   orc wizard (asleep) #..##.#...##. #..#..#...... ##.....[h;6 [h6 &6[hx= [hWA Y _You see here a wand of warping (5).[h .... #..# #.... .. .##....# ##...# ... ..#..#.###....##... #..##..#.#o.#.....#...)†o...@/.....##..###.#...#.#....##......).#..#####.<#....###..##### ##.##..#.#  #.....##.##o 2 orc wizards (asleep)  #..##.#...##.  #..#..#......  ##.[h<7[h[hCz _An orc wizard comes into view. It is wielding a +0 dagger.[hR  The helpless orc wizard fails to defend itself.  You spit the orc wizard like a pig!!!! You freeze the orc wizard.  You kill the orc wizard![he] q)   orc wizard[ha 568.2 (0.6[h*g [h[j ^ _The Council accepts your kill.[hE7 .... ## ##..# #.... .. .##....# ##...# .....#..#.###....## #..##..#...... ..#@.#.....#...)†o..../#..###.......#...#.......#....##......)..#..#####.<#....##.##### ##.##..#. #.....##.## #..##.#...## #..#..#[hT[h-9.2 (1.0[h[hC  Things that are here: _a +0 dagger; a +0 robe; an orc corpse[h"T....## ##..# #.... .#. .##....# ##...#.....#..#.###....##...##..##..#......o...#).#.....#...)†..o.@../.....##..###.............#...#....##...#..#####.<#....###### ##.##..#.# #.....##.## #..##.#...# o   orc (asleep) #..#..#.... ##....[hd[h[e'10[hn[hlqq _An orc comes into view. It is wielding a +0 club.[h~ .... ## ##..# #.... #...##....# ##...# #.....#..#.###....###...##..##..#o...#).#.....#...)†.o@.../.....##..###.#...#o.#....##?....#..#####.<#.....##### ##.##..#.# #.....##. #..##.#... ooo 3 orcs (asleep) #..#..# ##[h w2 orcs come into view.  Found a scroll of noise. You lunge at the orc wizard.  The helpless orc wizard fails to defend itself.  You stick the orc wizard like a pincushion!!!!  You freeze the orc wizard.  You kill the orc wizard![hX()ooo 3 orcs (asleep)[h$,.71[h4[h|8^ _The Council accepts your kill.[hTU .... ####. ##..# #....  ##...##....# ##...#  #.....#..#.###....####...##..##..#......#oo.@.#).#.....#...)†)..../#..###.......#...#[hV#o........#....##....#?....#..#####.<#........##### ##.##..#. #.....## #..##.# #..#..#[h]B[hg.ooo.ooo[hgE====2[hCp[hs( _The orc shouts! x2[hK ,[hS a.oo.[hT Y=---8 (0.6[h\ [hR_ _You completely miss the orc. The orc closely misses you.[h* ..  ####. ##..# #....#...##....# ##...#  #.....#..#.###....####..@##..##..#.......#..o..#).#...)†..oo)..../.....##..#......#...#.........#....##?....#..#####.<#.......##### ##.##.....###[h /  You spin and attack the orc. You puncture the orc! You freeze the orc.  You kill the orc![h/[h?8,[hv;xo.. 2 orcs[h?I---3.8 (1.0[haI[hK [h$LP_The Council accepts your kill.[h.  .. .... ##. ##..# #.... [h##...##....# ##...# .#...@.#..#.###....####...##..##..#........#..oo.#).#.....#...)†.....)..../.....##..###...............#...##.........#....##.#?....#..#####.<#....#....##### ##.##..#.##.....##.#[h@[h[hMo).   orc[hg.-4[h [h [hX  You puncture the orc! You freeze the orc.  You kill the orc![hE[h[h6==5.5 (0.7[hc[h^ _The Council accepts your kill.[hqK-6.1 (0.6[h[hR _You completely miss the orc.[hu [-8 (0.7[h{ [he _You closely miss the orc. The orc closely misses you.[h  You puncture the orc! You freeze the orc.  You kill the orc![huf)[h-7.4 (0.6[ha[h^ _The Council accepts your kill.[h... .. .... ####. ##..# #.... .##...##....# ##...# .#....@#..#.###....##.##..)##..##..#.#..)..#).#.....#...)†.[h~....)..../.....##..###.#...............#...#.#.#....##.#?....#..#####.<#....#....##### ##.##..#.# #.....##.#[h[h5-8.4 (1.0[hp[h[h9 3..... ?. ....####. ##..# #.... ..##...##....# ##...# ..#.....#..#.###....##.##..)##@.##..#........#..)..#).#.....#...)†[h" ....)..../.....##..####.............#..#.........#....##......)#?....#..#####.<#....###....##### ##.##..#.#  #.....##.##..##.#..[hܿ [h @-9[hM [hF ` _Found a scroll of teleportation.[hxRO ... ?. ....####. ##..# #..##...##....# ##...# ......#..#.###....##[hS`##..)##..##..#.........)..#@.#.....#...)†....)..../.....##..####...............#...#.....#..###..#..#..... [h4e[he'20[hvp[hu  Things that are here: _a +0 dagger; a +0 robe; an orc corpse[h{ ... .. ?. ....####. ##..# #.... .#...##....# ##...# #.....#..#.###....###..)##..##..#...... #..)..#).#.....#...)†[h{ ~ ....).@../.....##..### #...............#... ##....##... #?....#..#####.<#....## ....##### ##.##..#.[h| D# #.....##.##[h(|  #..##.#...# #..#..#.... ##....[hE| [h [h -1 _[h [hs [hg ... .. ?. .... ####. ##..# #.... .##...##....# ##...# .#.....#..#.###....##.##..)##..##..#.#..)..#).#.....#...)†.....)..@./.....##..###.#.#...#.#.#....##......)#?....#..#####.<#....#....###.....##.## #..##.#...##..#..#.##.[hIr [h s &2[hz [h [hrh{... .. ?. .... ####. ##..# #.... .. ##...##....# ##...# ... #.....#..#.###....##... ##..)##..##..#.#..)..#).#.....#...)†.....)...@/.....##..###.#.#...#.#.[hh#....##......).#?....#..#####.<#....###.....##### ##.##..#.# ##.....##.## #..##.#...##.#..#..#.##.[hw[hLx&3[hl[hO[hn... .. ?. .... ####. ##..# #.... .. ##...##....# ##...# ... #.....#..#.###....##... ##..)##..##..#.#..)..#).#.....#...)†.....)....@.....##..###.#.#...#.[h6#.#....##......).#?....#..#####.<#....###.#....##### ##.##..#.# ##.....##.###..##.#...##.#..#..#.##.[h[h&4[h[h[h[h%$5.4 (2[h8[h~B _w - a wand of warping (9) (gained 5 charges)[h" _[h9 [h B[h ,[h] [hb [h;  #....>...  .........  .........  [h Q..#.?.... ....  ####.###@.# #.... .. 9.4 (4[h O#...##....# ##...# ... .#..#.###....##... [h ##..)##..##..#.............[h ?#..)..#).#.....#...)†.........)..........##..###....# #...............#...#......[h,  #.........#....##......)... [h #?....#..#####.<#....###.#. [h230.4 (5 _Found a stone staircase leading down.[h@ 3[hPB [hQE [hUH ,[hL [hN B[hV x _i - 5 scrolls of teleportation (gained 1)[htZ 3[hD[ [h] [h` ,[hka [h>f [hg ,[hi [h l [hu B[hx [hq{ ,[h#} [hӃ  Things that are here:  a +0 dagger; a +0 robe; an orc corpse[hH [h  _[h [h [hd ,[h[ [h [hA ,[h" [h [hܠ [h [h [h< [hߧ ,[hި [h* [hm [h [hO [h ,[h [h f _D - 3 scrolls of noise (gained 1)[h 3[hr [hY [hn [h [h [h [hf B[h [hI ,[hy [h [hU ,[h [hJ [h ,[h, [h& [h ,[h{ [h/ [h ,[h [h [h ,[hu [h [h  #..#> #........ ###....>... #..........  #..@....... 53.4 (23.0)[h   #...#...... ....  ####.###..####.... .. ##...##....# ##...#  #.....#..#.###....##...[hD  ##..)##..##..#.......... ###..)..#).#.....#...)†[hg | #.....)..........##..###[h  ###...............#...#..[h% [h ,4.4 (24[h [h! 9 _Found an escape hatch in the floor.[hw3[hx[h~[hW,[hɅ[h [h߉,[hˊ[hA[hB[h[hS,[h[hԓ[h],[h[hT[h[hj,[h[h,[hA[hF[h8,[h|[h5[hB[h¸[hlB[h[hD,[h[hw[h,[h%[h[h,[h=[h%[hQ§§.≈.o.# ≈≈.§...#. .≈.§....# .≈.≈..... .≈.≈@.... ≈≈.≈.....  ...≈.....  ≈≈≈≈..... §........ §........o   orc wizard (asleep) [h###...... ####.. #..#>.[hu.§≈67.4 (13.[h7,8.4 (14[h][hz _An orc wizard comes into view. It is wielding a +0 dagger.[hL≈.≈o..# §..≈.o.# ≈≈§§...#...≈.≈....##.≈.≈.@...#.≈.≈..≈≈.≈.....≈..≈≈≈≈........... §........ o   orc (asleep)......####......[hbd§.§[hlc19.0)[hi[hl _An orc comes into view. It is wielding a +4 whip of electrocution.[hO.....o. ≈.≈o..# §§.≈.o.# .≈≈.§...#..§≈.@..###.≈≈...≈≈≈≈.......o 2 orcs (asleep)§.. [hM..§.[hO'70[h,[h  An orc comes into view. It is wielding a +1 short sword of speed and wearing a _+2 scale mail of cold resistance.[h##.o#........o.[h*& ≈.≈o..# §..§.o.# .[hR≈≈.§.@.#..###[hj.≈≈...o 2 orc wizards (asleep)[hL≈≈≈≈.......§..[h  An orc wizard comes into view. It is wielding a +0 dagger.  You lunge at the orc wizard, in a flurry of attacks.  The helpless orc wizard fails to defend itself.  You perforate the orc wizard like a sieve!!!!  You freeze the orc wizard.  You kill the orc wizard![h§§§.§.)§≈§   orc wizard[h.81[h@[h.^ _The Council accepts your kill.[hTF ##o ....##.o#.......o.. §.≈o..# §§.§.@.# ≈#..§≈....###.≈≈...o 3 orcs (asleep)≈≈≈≈.......[h8`".[ha§§..§2[hh[h3n _An orc comes into view. It is wielding a +0 whip.Things that are here: _a +0 dagger; a +0 robe; an orc corpse[hq  The helpless orc fails to defend itself.  You spit the orc like a pig!!!! You freeze the orc.  You kill the orc![hB ooo.≈)§≈§ooo 2 orcsThe Council accepts your kill.[hL====3.1 (0.7[hg[hz@ _The orc shouts! x2; The orc wizard shouts![h>##o ....##.o#.... .....o.. [hb§.≈)..# §§§§.).# .≈≈§≈..@#.. .≈.≈....## .≈.≈.....# [h(.≈.§.......≈≈.≈......#...≈...... [hP≈≈≈≈......    orc...§[h![h6[hfP.o[hp# ***The orc wizard gestures at you while chanting.[hͦ[hح.o§...§§..≈.).§[hw§§§§§§o 2 orcs[h1--=---4.1 (1.0[hy[h. _The magic dart hits you.[h<benj the CovertKobold of Wu Jian ***...Health: 61/64 ======================--##. ....Magic: 17/17 ========================##oo#....AC: 12Str: 6.§......EV: 15Int: 18§.§§.o#SH: 0Dex: 18§§.≈.).# .XL: 10 Next: 88% Place: Dungeon:10≈≈§≈..@#..Noise: =--------  Time: 11174.1 (0.0).≈.≈....##a) +5 dagger (freeze).≈§≈.....#Throw: 3 throwing nets.≈§§§......≈≈§§§.....#...≈......o   orc wizard[15;11[hH≈≈≈≈......oo 2 orcs.........§........The Council accepts your kill. _The orc shouts! x2; The orc wizard shouts!  The orc wizard gestures at you while chanting. _The magic dart hits you.  Press: ? - help, v - describe, . - travelThe floor.[h6.@[hk o.  The orc wizard gestures at you while chanting.magic dart hits you.  Press: ? - help, v - describe, . - travel  Here: an orc, wielding a +1 short sword of speed and wearing a +2 scale mail ofcold resistance[hbenj the CovertKobold of Wu Jian ***...Health: 61/64 ======================--##. ....Magic: 17/17 ========================##oo#....AC: 12Str: 6.§......EV: 15Int: 18§.§§.o#SH: 0Dex: 18[h§§.≈.).# .XL: 10 Next: 88% Place: Dungeon:10≈≈§≈..@#..Noise: =--------  Time: 11174.1 (0.0).≈.≈....##a) +5 dagger (freeze).≈§≈.....#[h <Throw: 3 throwing nets.≈§§§......≈≈§§§.....#...≈......o   orc wizard≈≈≈≈......oo 2 orcs.........§........The orc wizard gestures at you while chanting. _The magic dart hits you.  [hRPress: ? - help, v - describe, . - travelHere: an orc, wielding a +1 short sword of speed and wearing a +2 scale mail ofcold resistance  [h{ The floor.[hh[h[h=". _[hq[hrr[h{[hi~F _Unknown command.[h=  ##.#....##oo#.....§...... §.§§.o# §§.≈.)@# ≈≈§≈...#...≈....##≈.....#..≈≈§§§.....#...≈≈≈≈.......[hC Z  You lunge at the orc, in a flurry of attacks.  [hcD You barely miss the orc. You hit the orc.  The orc is moderately wounded.[hcF [h}_ ....oo≈).≈5.1 (1[he = _The orc hits you but does no damage. x2[h~Q f  You hit the orc but do no damage.[hyR [hS [hb .ooo2=7 (0.6[hz t _The orc is moderately wounded.[h( [h .o§§..≈.§[h (6.3[hd m _You hit the orc but do no damage.[hU [h^ .o§§.≈§≈§§.[h_ &9[hj [hl W _You hit the orc but do no damage.[h,##.#....##..#............ §.≈)oo# §§.§.o.# .≈≈.≈§.@#..≈.≈....##§≈§....#...≈≈§≈......#...≈...... ≈≈≈...§[hm  You spin and attack the orc repeatedly. You barely miss the orc.You hit the orc. You freeze the orc.[h[h[h..o.o§.§...[h-7.9 (1.0[h[h\ _The orc is severely wounded.[h .≈You hit the orc but do no damage.The orc is severely wounded.[h{\59-8.5 (0.6[hX[hx _The orc wizard barely misses you. The orc hits you with a +0 whip.[hV@  You closely miss the orc.The orc is severely wounded.7--9.2 (0.7[hWB\ _The orc hits you with a +1 short sword of speed.[hj  You hit the orc. You freeze the orc.  You kill the orc![h' " §§§≈§§§.)   orcThe Council accepts your kill.[hw&9[hw8[hW= _The orc wizard completely misses you. The orc hits you but does no damage.[h\M §.§§§ You hit the orc wizard. You freeze the orc wizard.  The orc wizard is moderately wounded.The orc closely misses you.[h^g4--80.5 (0.6[h!e[hhm? _The orc wizard hits you with a +0 dagger.[h9  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard![hT ..o)§§§§o   orc  The Council accepts your kill.[h89=1.1[hg _The orc closely misses you.[h0 ...§≈).≈.o§.§.)§§§.§.§§.§§.You closely miss the orc.The orc is moderately wounded.-8 (0.7 [h~_The orc barely misses you. The orc closely misses you.[h .≈§o).§§§.§.  You barely miss the orc.The orc is moderately wounded.5--2.4 (0.6 _The orc hits you but does no damage.[hXJ1 #§..§§§§§..§.).§§§§§§§§.§.[hJ1§..You hit the orc.[hYK(3.0[hR[hqU[ _The orc is heavily wounded.[hΞ  You puncture the orc!  You kill the orc!§.)≈§...≈§...§.7 (0.7[hͣ[hu^ _The Council accepts your kill.[h  ##.#.... ##..#.... .§§..... ≈.§§..#  §§§§.@)# . ≈≈.≈.).#.. .≈§§§...## .§.≈§....# .≈§§.§..... ≈≈.≈§§....# ...≈...... ≈≈≈≈...... .[h §.§.≈§≈..§.§[h 5-4.7 (1.0[hj [h%& _Items here: )) [[ †.[hh[hjPick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 short sword of speed Armour (select all with [)[hjc - a +0 robe  d - a +2 scale mail of cold resistance Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[h(k7[top][h' [hâbenj the CovertKobold of Wu Jian ***...Health: 55/64 ====================----[hMagic: 17/17 ========================##.#....AC: 12Str: 6##..#....EV: 15[hCInt: 18.§§.....SH: 0[h} Dex: 18§.§§..#XL: 10 Next: 89% Place: Dungeon:10[h§§§§.@)# .Noise: ---------  Time: 11184.7 (0.0)[h+≈≈.≈.).#..a) +5 dagger (freeze).≈.§....##Throw: 3 throwing nets.≈§≈..§..#.≈§§..§....≈≈.≈§§....#...≈......≈≈≈≈............... [hc_The orc is heavily wounded.You puncture the orc!  You kill the orc! _The Council accepts your kill. [h_Items here: )) [[ †.  Okay, then.[h[h[hQ[hn. _[hh##.#.... ##..#.... .§§..... §.§§..# §§§§.)@# . ≈≈.≈.).#.. .≈.§....## .≈§≈..§..# [h)§≈§.≈....≈...[h`6=5.7 (1 _[h%[hi  Things that are here: _a +0 dagger; a +0 robe[h D3[hE[h%NB[hP,[hR[h V[hGVU7=[h3X[h\,[h^[hd,[he[hj,[hl[hp[hRp%8[h^s[hw,[hz[h},[h_[h[hK9=[h[h,[h[h[hV[hu[hC[hV60=[h[h,[h[he,[hɮ[h,[h-12=3=[h  ..≈)..≈.§ _You start resting.[h§§211.7 (26.0)4=2.7 (27[h[h" _HP restored.[hQg3[hni[ht[hx,[h}[h0^ .. ..## ##.#.... ##..#.... ......... §§§)@.#  §..≈.))# . ≈≈.≈.).#.. .≈.≈## .≈.§.....# .≈.≈....... ≈≈.≈§§....# ...≈...... ≈≈≈≈......[h .....## ##.#.....##..#..... §§§@..# ...≈.))# . ≈≈.≈.).#.. .≈.≈....## .≈.§.....#  .≈.≈.  ≈≈.≈§§....#  ...≈......  ≈≈≈≈......[h§≈.≈3.7 (1.0)4.7 (2[hf[h~  Things that are here: _a +4 whip of electrocution; an orc corpse[h I[h' [h! [h $ _[hԵ ,[h, [hr 9=[h [hO [hx ,[h [h [h [hE [h [ht [h ,[h [h [h ,[h [hg [h< ,[h [h [h p.......... ..........# ..........# .... ##........@...<21.7 (7.....##..##... ##.#....#.# .. .##..#....#.# .............#§≈.≈)..#.##.#...≈.))#..#..≈≈.≈.).#.....≈.≈....##[hn #..[h* A2.7 (8[h O _Found a stone staircase leading up.[h I[h[hp[h[h[h,[hN[h5[h,[h[h $X[h*[hxY ...  .....#.................# ..........#...# ..........#@..# .............##.#  ##............<....?.....##..##.......y##.#....#.###...... ##..#....#.# ##.....y   vampire mosquito (dormant) ...........# .... ≈.≈)..#.##.# .. ..≈.))#..#.. 7.7 (5  A vampire mosquito comes into view.8.7 (6 _Found a scroll of identify. _You see here 14 gold pieces.[h...#.... .....#.... ......# .#...# .#$@.# .##.# ##....<....?  .....##..##.......y# ##.#....#.###..........#....#.# ##..... [h[h29.7 (1 _[hZ[h[h[...#.........#.... .............# ..#...# .#$..#  ...##@# #.<....?.. .....##..##.......y## #.#....#.###......... ..#....#.# ##.... .........# .... ≈)..#.##.# .. ≈.))#..#.. ≈.).#....[h[h'30[h[h[h...#.........#.... .............# ..#...# .#$..# ....##.###.. .<...@?..y ....##..##.......y###....#.#.. .#....#.# ......# . )..#.##.# .. y 2 vampire mosquitoes (dormant) .))#..#.. .).#.... ....##..[hsA vampire mosquito comes into view.  You lunge at the vampire mosquito, in a flurry of attacks.  The helpless vampire mosquito fails to defend itself.  You spit the vampire mosquito like a pig!!!!  You freeze the vampire mosquito.  You destroy the vampire mosquito![h †   vampire mosquito[h/941[hut _The Council accepts your kill.[h <...#.... .....#.... ....#  .#...# .  .#$..# ..##.###.<....@..y.##..##.[h †##. #....#.###.. #....#.# ##..# . ..#.##.# .. [h# [h &2[h [h> X _You see here a scroll of identify.[hQ$...#.... .....#....  .# ..## .#...# ...# .#$..# ..##.###.<....?@.y.##..##.†##. ....#.###... .. [h$c....#.# ##......... .# .........#.##.# .. [h,[h_4[h5$3 [hO5 _[hA[h;C[h...#.... .....#.... .# ...## #...# #...#<#$..# #.##.###.<....?.@y.##..##.†##.[he#.###...........#.# ##.........y.y# ............ #.##.# .. yy 3 vampire mosquitoes (dormant) [h|#.... .##..[hFound an escape hatch in the ceiling. Found a stone staircase leading up.  You lunge at the vampire mosquito.perforate the vampire mosquito like a sieve!!!!![h a† 2[hp 94 _The Council accepts your kill.[hY[h [hm _Your Short Blades skill increases to level 8! [ho  [hs C  Skill  Level Cost  Apt Skill  Level Cost  Apt  [h-t  a - Fighting   8.1   7.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0   [het  c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       [ht  m - Ice Magic   1.2   2.0   0  d + Short Blades 8.2   5.3  +3   [ht S     [hu  e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3       [hLu          [hu  g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2   [hu      i - Stealth  10.1   6.0  +4       [h+v                  [hcv          [hv              [hw     The relative cost of raising each skill is in cyan.  [hAw Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [hzw [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [hw [!] training|cost|targets[h\ d * Short Blades   8.2[h*o d - Short Blades   8.2[h = a + Fighting 8.1[h[hbenj the CovertKobold of Wu Jian ***......#....Health: 64/64 ========================.....#....Magic: 17/17 ======================== .............# ...##AC: 12Str: 6 .........#...# #...#<EV: 15Int: 18 .........#$..# #.....SH: 0Dex: 18 ..........##.###.....XL: 10 Next: 99% Place: Dungeon:10 .........<....?.@†...Noise: ---------  Time: 11234.7 (0.0) .##..##.......†##....a) +5 dagger (freeze) ...#.###.............Throw: 3 throwing nets ...#.# ##.........y.y .....# ............ #.##.# [h[40m..yy 2 vampire mosquitoes (dormant) #..#.. #.... .##..The helpless vampire mosquito fails to defend itself.  You perforate the vampire mosquito like a sieve!!!!  You freeze the vampire mosquito!  You destroy the vampire mosquito! _The Council accepts your kill. _Your Short Blades skill increases to level 8![h[hx g...#.........#.... ............# ...###...# #...#<.#$..# #......#.###.<....?..† ##..##.......†##@..#.#[hwy ...#.# ...y.y.# .............##.# .. ..... ..#.. ....#[hy ,..[hO [h݃ )5.7 (1 [h _[hx [h ![hgQ ...#.........#.... ...........# ...###...# #...#<.#$..# #......#.###.<....?..† #..##.......†##.. .#.#....#.# y.y.# .... ##.# .. .. . #...![h([ <6![hl "[h_The Council accepts your kill. _Your Short Blades skill increases to level 8!skewer the vampire mosquito like a kebab!!!!"[hZ†   vampire mosquito"[hۿ5...#....benj the Covert.....#....Kobold of Wu Jian ****.. ...........# ...##Health: 65/65 ======================== .......#...# #...#<.Magic: 17/17 ======================== .......#$..# #.......AC: 12Str: 6 ........##.###.......EV: 15Int: 18 .......<....?..†.....SH: 0"[h[Dex: 18 #..##.......†##......XL: 10 Next: 103% Place: Dungeon:10 .#.###..........@....Noise: ---------  Time: 11237.3 (0.6) .#.# ##.........†.y..a) +5 dagger (freeze) ...# ..............Throw: 3 throwing nets ##.# .. .......... .#........... ...y   vampire mosquito (dormant) #.. #.. _The Council accepts your kill. _Your Short Blades skill increases to level 8!The helpless vampire mosquito fails to defend itself.  You skewer the vampire mosquito like a kebab!!!!  You freeze the vampire mosquito!  You destroy the vampire mosquito!"[h _The Council accepts your kill.You have reached level 11!"[h/  --more--#[h[E9/698/181 1% #[h#[hY4 _&[h.....#.... ..........# ...###...# #...#<.#$..# #......#.###.<....?..†##.......†##..#... #.# †@y..#.# .....# #.# .. .. .  .#&[h&[h48.3 (1.0 _&[h&[h݈_The Council accepts your kill. _You have reached level 11!pit the vampire mosquito like a pig!!!!&[h@C<&[h349 (0.6&[h&[h^ _The Council accepts your kill.)[hcI)[h1)[h,)[h ,)[h ,)[h1 )[h)[h)[h)[h,)[h_")[hr8 ...#....  .....#....  .............# ...##  ..........#...# #...#<.  ...#$..# #....... .....##.###........ ...........<....@..†.......##..##†##..........#.###..........#.# ##.†.<..#.....# ......##.##.# .. ........... ))#..#............ ).#............. ...##..43.9 (5.04.9 (6)[h?)[hBB. _O - a scroll of identify*[h3*[hd*[h*[h*[hi*[h*[h*[h*[h*[h*[h,*[h&*[h,*[h*[h)N _You now have 332 gold pieces (gained 14).*[h÷3*[h*[hA*[hۻ,*[h9*[h*[h,*[hA*[h$*[h),*[h*[h*[hK,*[hC*[h*[h *[h"B*[hX#*[h~$*[h$*[h%*[h?&*[h',*[h(*[h2*[h3*[h3*[h4*[hM5*[h6B*[h7*[h8,*[h69*[h-:*[hEN ### ### ##.# ##.###.### #... #..##....# ....#####......### ....#...#......## >.#.......#69.9 (25.0) .......##...## ..#...###...#<. ..#...# #....... ....##.###....... ##............<.......†.....  .....##..##†##......  ##.#....#.###.......*[h9F    .##..#....#.# ##.........†.<.. *[hL*[h5M-70.9 (26*[hR*[hT; _Found a stone staircase leading down.,[hJ? ,[hFD ]Read which item? Scrolls  f - 4 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison ,[hD  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise  M - a scroll of immolationO - a scroll of identify [!] read|quaff|evoke[?] describe selected/[h~/[h/[hbenj the CovertKobold of Wu Jian ****..Health: 69/69 ========================### ###Magic: 18/18 ========================##.# ##.###.###AC: 12Str: 6#... #..##....#EV: 15Int: 18....#####......###SH: 0Dex: 18....#...#......##XL: 11 Next:  4% Place: Dungeon:10>...@...#.......#Noise: ---------  Time: 11270.9 (0.0).............##...##/[ha) +5 dagger (freeze)..........#...###...#<. Throw: 3 throwing nets..........#...# #....................##.###.......##............<.......†..... .....##..##.......†##...... ##.#....#.###............... .##..#....#.# ##.........†.<.. /[hHYou freeze the vampire mosquito!  You destroy the vampire mosquito! _The Council accepts your kill. _O - a scroll of identify _You now have 332 gold pieces (gained 14). _Found a stone staircase leading down./[hؿ/[h.RIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - 2 bubbling silvery potions  v - a sedimented puce potion  I - a glowing emerald potion  K - a dark potion  N - a viscous silvery potion[?] describe selected4[h_4[hf4[hnbenj the CovertKobold of Wu Jian ****..Health: 69/69 ========================### ###Magic: 18/18 ========================##.# ##.###.###AC: 12Str: 6#... #..##....#EV: 15Int: 18....#####......###SH: 0Dex: 18....#...#......##XL: 11 Next:  4% Place: Dungeon:10>...@...#.......#Noise: ---------  Time: 11270.9 (0.0)4[hn.............##...##a) +5 dagger (freeze)..........#...###...#<. Throw: 3 throwing nets..........#...# #....................##.###.......##............<.......†..... .....##..##.......†##...... ##.#....#.###............... .##..#....#.# ##.........†.<.. You freeze the vampire mosquito!  You destroy the vampire mosquito! _The Council accepts your kill. 4[h+o_O - a scroll of identify _You now have 332 gold pieces (gained 14). _Found a stone staircase leading down.4[hG  As you read the scroll of identify, it crumbles to dust.1.9 (14[h4[h3 _I - a potion of enlightenment8[h\R 8[h` 8[h 8[h `8[h n8[h B8[h 8[hM ,8[h 8[h ,8[hw n8[h 8[hX ,8[h 8[h( 8[h ,8[h 8[h 8[h ,8[h 8[h* 8[h3 B8[h7 8[h; X8[h= ,8[h> 8[h? 8[h@ ,8[hA 8[hJK 8[hL ,8[h0M 8[h2O 8[hP ,8[hQ 8[hS 8[hU B8[hW 8[hY ,8[h\Z 8[h[ 8[h?] ,8[h] 8[hN_ 8[h` ,8[h` 8[hb 8[hd ,8[h{d 8[h f 8[h8g ,8[hg 8[hj 8[hl ,8[h-m 8[hNo 8[hAp ,8[hp 8[hr 8[hps ,8[hs 8[hu 8[h3w ,8[hw 8[h|y 8[h { ,8[h|{ 8[h} 8[h~ ,8[h~ 8[h 8[h, ,8[h 8[h\ 8[h 8[h 8[hƄ 8[h@ 8[h] ,8[h 8[hN 8[h ,8[h 8[h 8[h ,8[h 8[h 8[h n8[hǣ X8[h #.§.≈≈≈≈≈.§.).#....#§§.....≈.≈....##..#§§§≈. .≈.§.....###.≈.≈. .≈.≈....... #..≈.≈≈≈≈≈.≈......# #..§..§..§§§...... #§.≈≈§§≈§§≈§...... #.....§..§§......[ #.##..##.....@.... 323.9 (52.0)#.......#### ####...####......# #####..#>...... #... ###....>.... #........... #........... #...#......§§≈[348[h Rm§4.9 (538[h ? _Found a scale mail.<[h <[hC <[hd <[h <[hg <[h <[h ,<[h #.§.≈≈≈≈≈.§.).#.... ..#§§.....≈.≈....##.. #§§§≈. .≈.§.....#  ##.≈.≈. .≈.≈.......  #..≈.≈≈≈≈≈.≈......##  <[h C#..§..§..§§≈.......##§.≈≈§§≈§§§§.......##.....§..§§......[.##.##..##.....#5.9 (1.0)  #.......###......#.(####...####......# <[hJ #####..#>.......#. <[h K§≈<[h +6.9 (2<[h <[h % _Found 5 stones.=[h? =[h@ =[hB =[hO =[hT ,=[hiZ ,=[h] ,=[h` =[ha =[hve ,=[hg =[hu =[hy ,=[hg{ =[h ;  You see here 5 stones.=[h =[h}  _=[h =[h =[h ,=[h# =[h) =[hL ,=[h? =[h =[h ,=[hO X=[h §.≈§..#.##.# .. ........... ..≈.))#..#.. .......... ≈.§.).#.... ......... ≈.≈....##.. ##.# ## ≈.§.....# .. ..## ≈.≈.........##..#.... ≈.≈§.....##..> §§§.......#.......... §§≈.......#.#..#@....36.9 (10.0) §§[.#.#..##.... ..........#....# .... ##......#.(.....#.... ##......##.....##.... .#>.............. ...... ...> =[h B7.9 (11=[hwN R _Found a staircase to the Orcish Mines.?[hb3?[h ?[h$?[hz?[hוn?[h?[h?[h~,?[h?[hɦ?[h..))#..#.. .. ).#.... .. ....##.. ##.# ## .....# .. ..##..##. .........##..#....... §.....##.........> .......#.... .......#.#..#... .....[.#.#..##..40.9 (3.0) .......#....##...#.(.....#... .....##.....##......[ ........... >.....?[hA1.9 (4?[h?[h% _Found a helmet.@[hp3@[hM@[h@[h,@[hRn@[h0X@[hX@[h+#.###................ #.# ##.........†.<..# # ..............# #.# ......... #.. ...... .. #...... ##.# .###...##  .. ..##..##........D##..#........@# ##.........>....## #................ #.#..#..........$.#.#..##...........#....##...D   acid dragon (asleep) .(.....#......... #.....##......[...........@[hl7.9 (68.9 (7@[h_ _An acid dragon comes into view.C[h B.##.......†## .###....... # ##.†.<..# .# .....# .# .. ............... #...... . ##.# .###...##..... ..##..##.....@..D. ..##..#.........##..# #.>....## ## #................ #.#..#..........$. #.#..##.. #....# (..##[9.9 (1D[hW##.†##. ###. # ##.†.<..# # .# # .. ..... .....# #..........#  ##.# .###...##. ..##..##.D.##..#.##..#. .>....## .## .... .. .#..#....$.... .#..##.  DDcatching breath)The acid dragon roars! *The acid dragon spits acid at you.D[hx.57-----======50D[hy2 _The splash of acid hits you!F[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F[h##.......†##....... benj the Covert ###................ Kobold of Wu Jian ****.. # ##.........†.<..# Health: 57/69 ===================----- # ..............# Magic: 16/18 =====================--- # .. .............  AC: 12Str: 6 . ...........#  EV: 15Int: 18 #..........#  SH: 0Dex: 18  ##.# .###...##......  XL: 11 Next:  4% Place: Dungeon:10 F[hݑ. ..##..##......@*D..  Noise: ======---  Time: 11350.9 (0.0) .##..#.........##..#.  a) +5 dagger (freeze) .........>....## .##  Throw: 3 throwing nets ................ .. .#..#..........$.... .#..##........... D   acid dragon ....##......... .....#......... ....##......[. _The splash of acid hits you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F[hޒAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (chance to affect: 51%)H[h\ ##.......†##.......benj the Covert ###................Kobold of Wu Jian ****.. # ##.........†.<..#Health: 57/69 ===================----- # ..............#Magic: 16/18 =====================--- # .. .............AC: 12Str: 6 ............#EV: 15Int: 18#..........#SH: 0Dex: 18  ##.# .###...##......XL: 11 Next:  4% Place: Dungeon:10 . ..##..##......@.*..Noise: ======---  Time: 11350.9 (0.0) .##..#.........##..#.a) +5 dagger (freeze) .........>....##H[h` [40m .##Throw: 3 throwing nets ................ .. .#..#..........$.... .#..##...........D   acid dragon ....##......... .....#......... ....##......[. _The splash of acid hits you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (chance to affect: 51%)H[hMM H[h D(catching breath)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  H[hd Aim: an acid dragon (chance to affect: 51%)  The acid dragon resists with significant effort.H[h *The acid dragon spits acid at you.H[h[j .37------- 8 1.9 (1+1 dagger (freeze)Corr (-4) H[hkk t _The splash of acid hits you!! The acid corrodes you!N[hs Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.O[h# O[h& ##.......†##.......benj the Covert ###................Kobold of Wu Jian ****.. # ##.........†.<..#Health: 37/69 ============------------ # ..............#Magic: 16/18 =====================--- # .. .............O[h '?AC:  8  Str: 6 ............#EV: 15Int: 18#..........#SH: 0Dex: 18  ##.# .###...##......XL: 11 Next:  4% Place: Dungeon:10 . ..##..##......@.D..O[h'Noise: ======---  Time: 11351.9 (0.0) .##..#.........##..#.a) +1 dagger (freeze) .........>....## .##Throw: 3 throwing nets ................ ..Corr (-4) .#..#..........$.... .#..##...........D   acid dragon (catching breath) O[h'....##......... .....#......... ....##......[.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  O[h<(UPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (chance to affect: 51%)  The acid dragon resists with significant effort.  The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you!O[ha(O[h*O[h29D.O[h>3P: 37/64 (69)=------2.9 (1DrainO[h9O[h; O[h?<a_You feel drained. You fail to use your ability.S[hF S[hH  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNoneS[hI 0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.T[h51 T[h; T[hB n##.......†##.......benj the Covert ###................Kobold of Wu Jian ****.. # ##.........†.<..#HP: 37/64 (69) =============----------- # ..............#MP: 16/18=====================--- # .. .............AC:  8  Str: 6 ............#EV: 15Int: 18#..........#T[hD SH: 0Dex: 18  ##.# .###...##......XL: 11 Next:  4% Place: Dungeon:10 . ..##..##......@D...Noise: ---------  Time: 11352.9 (0.0) .##..#.........##..#.a) +1 dagger (freeze) .........>....## .##Throw: 3 throwing nets ................ ..Corr (-4) Drain .#..#..........$.... .#..##...........D   acid dragon (catching breath) ....##......... .....#......... ....##......[.Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (chance to affect: 51%)  The acid dragon resists with significant effort.  The acid dragon spits acid at you. _The splash of acid hits you!! The acid corrodes you! _You feel drained. You fail to use your ability.T[h P p DDunable to see you)T[h Q You feel drained.You fade into invisibility!You are very lightly contaminated with residual magic.T[hfQ 59===3.9 (1Contam Drain Invis T[hQ T[hY T[h\ _The acid dragon closely misses you. The acid dragon barely misses you.U[hY  You hit the acid dragon. You freeze the acid dragon.U[hw.Dwandering, unable to see…)4.4 (0.5 _The acid dragon is lightly wounded.V[h-8.†##. .  ##.†.<..#  .#  .. .  .# #....#. ##.# .###...##.  ..##..##.D. ##..#.##..#.#>....##..## ...... #..#..$.... #..##.  V[h> unable to see you)You lunge at the acid dragon. You puncture the acid dragon!  You freeze the acid dragon.  The acid dragon is heavily wounded.28----=5.4 (1.0V[hHV[h5Ts _The acid dragon bites you! The acid dragon barely misses you.V[h|c wandering, unable to see…)You hit the acid dragon. You freeze the acid dragon.V[h0d2-9 (0.5V[hmV[hoc _The acid dragon is heavily wounded.W[h  You catch the helpless acid dragon completely off-guard!  You impale the acid dragon!! You freeze the acid dragon.  You kill the acid dragon!W[hC.W[h#61----6--6.5 (0.6W[h$W[h('^ _The Council accepts your kill.Y[h\] #...  ##†.<..# ... .. ... Y[hm##. ##.# .###...##......  ..##..##......... ##..#.........##@.#.# ........>....##..## .......... #..#..$....#Y[hW........ ............Y[h5 Y[h 57=Y[h --7.5 (1.0Y[hmY[hv\[hs ##†.<..# # ......# # .. .... . # #..........#.##.# .###...##....... . ..##..##............ .##..#.........##..#.# .........># .............#..#...$..... .#..##....... ....##...#.#[...\[he\[h1 ^98\[h. -.# ......# .# .. .... .. # #.#. . ##.# .###...##....... .. ..##..##............ ..##..#.........##..#.# #.........>....##..## #.......@..... #.#..#$..... #.#..##....... #....##\[h/0 . \[hx1 J(.....##[..\[hN . 9][h.# .# #.# .. . #.. .# .. #.#. .. ##.# .###...##.......  .. ..##..##.............##..#...##..#.# ##.>....##..## .#. .#.#..#][hW.$..... .#.#..##. .#....##. ][h$.(.....#][h. ][h`3#.....##......[..][h&..][h][h&60][h ][h ^[hJ=#.# ##†.<..# ...# ...# #.# .... .#.. .#. #..........#. #.. ##.# .###...##....... # .. ..##..##............ ....##..#.........##..#.##>...@##..## ..#........... ..#.#..$..... [.#.#..##. ..#....##...(.....#.............. ##.....##.[............^[hE^[h/FT30=1^[hL^[h'N^[h$D#.###....... #.# ##.†.<..# ..# .....# #.# .. .. #...........# .. #..........#. .. ##.# .###...##.......  .. ..##..##...... ..##..#......# ##.>....##..## #............. .#.#..#..^[hD.$..... #.#..##........ .#....##. .(........ #.....##[......^[hD^[hL^[hgM%2^[hbS^[h!U_[hZ3_[h7[4_[hk08==3.5 (1 _You start resting. Magic restored.`[hvI`[hc|1=`[h|,`[h-~`[h& 6.5 (3 _You start resting.==12 7.5 (4+5 dagger (freeze) _You are no longer corroded.a[h a[h a[h a[h a[h a2=a[hF ,a[h a[h a[h@ a[h a[hR a[h 93a[h a[h ,a[h a[h a[h a[h a[h ,a[hd a[h a[h f 74.5 (7 _You start resting.a[h 4=5.5 (8Invis a[h5" a[h[$ Y _You flicker for a moment.c[h 3c[h c[h- c[h c[h K5=c[h c[h ,c[h c[h ,c[hD c[hu c[h f 80.5 (5 _You start resting.c[h4 k6=1.5 (6c[h% c[h, [ _You flicker back into view.d[hӺId[h=7=d[hd[h d[hZ28d[hd[hu9=40=1=d[h 98.5 (17.0) _You start resting. _Your magical contamination has completely faded away.d[h Id[h- d[h nd[h a2=d[h{ d[h͵ ,d[hI d[h ,d[h d[h ,d[hV d[hC d[h 93d[ha d[h d[hȽ d[hb d[h d[h d[h d[h0 d[h G44=d[h d[h ,d[h d[h ,d[h d[hC d[h~ W5=d[hC d[h d[hf d[hN d[h9 ,d[h d[h ,d[h; d[h d[h #6d[h (=d[h d[hB ,d[h d[h ,d[hO d[h d[h #7d[h 2=d[h d[hx ,d[h: d[h ,d[h d[h ;8d[h d[hi d[h d[h d[hS ,d[h d[hy ,d[h d[h d[h? #9d[h` (=d[h d[h d[h~ d[h d[h5 d[hX d[h d[h_ d[h $50d[h 2=d[h d[h d[h d[hn d[h d[h d[hS d[h d[h #1d[hE (=d[h d[h ,d[h d[h ,d[h d[h< ,d[h d[hF d[h} #2d[h 2=d[hK d[h d[h" d[h6 d[h ,d[h d[h d[h %3d[h d[h ,d[hV d[h! ,d[h " d[hP# d[h# #4d[h# (=d[hs$ d[h% d[h% d[h& d[h' d[h( d[h( d[h) ,d[h+ d[hh, d[h, U5=d[h- d[h. d[h/ d[h/ d[h1 ,d[h3 d[h3 d[h 4 d[hB4 D6=d[h 5 d[h6 ,d[h_7 d[h9 d[hA9 d[h9 d[ho; d[h; ?7=d[h; d[hq< d[h8> ,d[h? d[h~@ ,d[h-A d[hB ,d[h\C d[hD d[hD %8d[hE d[hF d[hF d[h_G d[hWH d[hH d[h=I d[hrJ d[hJ d[hJ D9=d[h~K d[hL ,d[haM d[h....##..## ..#....h[h ........ ..#.#....$..... h[h ?[.#.#..##. .h[h 9.##..(.....#......h[h* ........ ##.....##h[hK 5.[.h[h h[h( h[hi i[h'........<.......†...... ##..†##. ..#.#.......#.# ##†.<..# ....# ..............# #.# .. .............#..............# .... #....#. #i[h|(#.. ##.# .###..@##....... .# .. ..##..##............ .....##..#.........##..#.##>....##..##.#........... i[h(...#.#..$..... .[.#.#..##. i[h;)c...##.. .#.(.....#..............i[h4;7i[h7<j[hay.<.†...... .##..##.†##..#.###..#.# ##.†.<..#.# .# #.##.# ... #..#.. .# #.... #.#. j[hyx.##.. ##.# .###.@.##. ..# .. ..##..##..##..#...##..#.#.##j[hz.>....##..##.#....... ....#.#..#.$..... ..[.#.#..##j[h:zf. ....#....##. ..#.(.....#.j[ĥj[h;%8j[hsj[h M.##.###.. .........<.......†##..##.†####.......#.# ##< .....# .# ##.# ....#..... #.... #.@........# .##.. ##.# .###...### .. ..##..##...............##..#.........##..#.# ...##.........>....##..##........=9j[h& j[h k[hBIk[hk[hk[hk[hk[h<,k[h×k[hk[h,k[hk[hk[h@  #.....#....########  #...#...#......##  ###...>.......#  ##.....##...##  #.......k[hA4#...###...#<.  ##......#...# #....... # #.......##.###........ ###............<†...... .#.....##..##..##.......75.5 (6#....#.###......... ##..#....#.# ##...........<..#.....# ..........# §.≈§..#.##.# ...................≈.))#..#.. ..........#  ≈.§.).#.... .....##..........#.  ≈.≈....##.. ##.##.###...##.......  ≈.§.....# .. ..##..##............ k[hޱk[hڳm[hIm[hm[hm[hm[hBm[hm[hm[h\m[h,m[hm[hm[h.,m[hm[hm[hm[hm[h0m[hzm[h,m[h+m[hYm[hm[hm[h=m[h}m[h ,m[hm[hm[hI,m[hm[hm[h,m[hem[hdm[h,m[h\m[hm[h,m[hpm[h,m[h m[hN _You now have 353 gold pieces (gained 21).m[h3m[ham[hm[h,m[hAm[h'm[h',m[h6m[hJ Xm[h m[h!,m[h"m[h"m[h#,m[he$m[h&m[h',m[h(m[h(m[h)*,m[h*m[h,m[h/.,m[h.m[h 0m[h1,m[h,2m[hu3m[h4,m[hC5m[h16m[h7,m[h 8m[h:m[h <,m[h<m[h@m[h@Bm[hBm[hCm[hDm[hEm[hEm[h;Fm[h ..........# .............#......###..........#..##. ###...##....... .##................ m[h]f........##..#.#....m[hcm[h#d+9.5 (44m[hjm[hl; _Found a stone staircase leading down.o[hFIo[ho[hBo[hXo[ho[ho[h5o[ho[hro[hCBo[ho[hq,o[ho[hR  There is a stone staircase leading down here.o[h _o[hio[h,o[ho[ho[hOo[ho[ho[ho[h,o[ho[heo[ho[ho[hpo[hVo[ho[ho[h=o[hbo[ho[ho[h`o[hUo[h<o[hho[ho[ho[h_o[ho[ho[ho[hBo[h.o[h(o[hjo[ho[ho[ho[ho[h+o[ho[h,o[h5o[ho[h,o[hco[h#o[h,o[ho[ho[h,o[ho[ho[h,o[h+o[ho[hO,o[h o[hO o[hd"o[h"o[h$o[h(,o[h(o[ha,q _L - 5 potions of curing (gained 1)o[h-o[h.o[h\.o[h/o[h:1,o[h1o[h3o[h4,o[h5o[h6o[hu8,o[h8o[h:o[h <,o[h<o[h>o[h=?,o[h?o[hAo[hC,o[hCo[hEo[hF,o[hGo[hHo[hIo[hJo[hJo[h Lo[hIM,o[hMo[hNo[hOo[h'Po[hPo[hBSo[hCTo[hxTo[hTo[hQVo[hWo[hWo[h8Xo[htYo[h[,o[h[o[h]o[h_o[h<`o[h`o[hbo[hco[h(do[hdo[h fo[hg,o[h`ho[hio[h3k,o[hko[h-n,o[hno[h*sN _You now have 371 gold pieces (gained 18).o[ht3o[hto[huo[hwo[hKwo[hwo[h {o[he|,o[h|o[h~o[hˀ,o[h́o[h3o[h,o[ho[h;o[h;,o[hOo[ho[hc,o[h^o[ho[h,o[ho[hÖo[hto[ho[hwo[h0,o[ho[hP _y - a wand of flame (39) (gained 9 charges)o[h%o[hpo[ho[h`o[h+o[hRo[hϦo[hNo[hکo[ho[ho[ho[h?o[hfo[ho[hno[ho[hڸo[hio[ho[ho[ho[hFo[hpo[h,o[hZo[ho[hNo[ho[ho[ho[h]o[ho[ho[ho[ho[h`o[ho[h0o[h|o[hBo[ho[ho[ho[hlo[ho[h/,o[ho[h)o[h,o[ho[ho[hHo[hvo[h]o[ho[h,o[hio[h~o[h,Xo[hX Xo[h!,o[h"o[h-, ##....#.....#..........# #.........###..#......## ...).................#....#...##..... ##..............# #.#....###. .....##.. #.....#  .....##...@## o[h{.p.##.# #....# .... ...... .. #...... #..# ... o[h5.601.5 (82o[h6+2.5 (83o[h;o[h5>2 _O - a potion of invisibilitys[h0 s[h ns[hF s[hP s[hTQ Xs[h6S ,s[hS s[hU s[hEW ,s[hW s[hX s[hZ ,s[hZ s[h\ s[h9^ ,s[h_ ,s[hd Bs[ho s[hr s[hr ,s[hdt s[h0v s[hv ,s[h{ s[h Bs[h s[h Bs[h Xs[h s[h ,s[h s[h s[h ,s[h s[h s[h| ,s[h s[h s[h s[h) &s[h! s[h s[h Xs[h s[hO ,s[h& s[h   ##.................##....##  #.......##.#....#.##....### s[h  #.............###.#.......#  #.............#...##......###  #..#..#.................. s[h #..................... ##....###............. #...## ##............  #.....#...... #####...##...## ##### #######.## ###         s[h X43.5 (414.5 (42s[h D _P - a scroll of identifyv[hJ' >Read which item? Scrolls  f - 4 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise  M - a scroll of immolationP - a scroll of identify [!] read|quaff|evoke[?] describe selectedx[h&x[hE/x[h8 ##.................##....##benj the Covert#.......##.#....#.##....###Kobold of Wu Jian ****..#.............###.#.......#HP: 61/61 (69) ========================#.............#...##......### MP: 18/18========================##..#..#..#.................. AC: 12Str: 6x[h8#..................... EV: 15Int: 18##....###............. SH: 0Dex: 18#...## ##............ XL: 11 Next:  6% Place: Dungeon:10#...@# #.....#...... Noise: ---------  Time: 11644.5 (0.0)##...# ###...##...## a) +5 dagger (freeze)##### #######.## Throw: 3 throwing nets###x[hr9Drain          x[h9;_There is a stone staircase leading down here. _L - 5 potions of curing (gained 1) _You now have 371 gold pieces (gained 18). _y - a wand of flame (39) (gained 9 charges) _O - a potion of invisibility _P - a scroll of identifyx[hqbx[hgIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  t - 2 bubbling silvery potions  v - a sedimented puce potion  K - a dark potion x[hh N - a viscous silvery potion[?] describe selected[h{ ##.................##....##benj the Covert#.......##.#....#.##....###Kobold of Wu Jian ****..#.............###.#.......#HP: 61/61 (69) ========================#.............#...##......### MP: 18/18========================##..#..#..#.................. AC: 12Str: 6#..................... EV: 15Int: 18##....###............. SH: 0Dex: 18#...## ##............ XL: 11 Next:  6% Place: Dungeon:10#...@# #.....#...... Noise: --------- [[h|37m Time: 11644.5 (0.0)##...# ###...##...## a) +5 dagger (freeze)##### #######.## Throw: 3 throwing nets###Drain          _There is a stone staircase leading down here. _L - 5 potions of curing (gained 1) _You now have 371 gold pieces (gained 18). _y - a wand of flame (39) (gained 9 charges) _O - a potion of invisibility _P - a scroll of identify[h  As you read the scroll of identify, it crumbles to dust.5.5 (1[h&[hV _t - 2 potions of haste[h 3[hD [h[h0[h[hn[ho[h,[h[h[h[h[h[h5 [h!,[h*"[ho&[h',[hL([h)[h*[h+[h+[h,[h.,[h~.[h8[h9[h:[h:[h=[h>[h.?[h?[hA[hC[hC[h D[hE[h^G[hG[hG[hxJ[hK[hL[hL[hN[hO[h7P[hQ[hR[hXV[hV[hW[hZ[h\[hl][h^[h?a[hc[hc[he[hg[hi[hi[hj[h m[h&o[h]o[hp[hr[hu,[hv[hLx[h1{,[hg|[hх[h ,[h [h[h*,[h+[h[hl,[h[h[hB,[hњ[h[h[[h[hY[h}[h[h[hߣ[h,[h[hk _M - 2 scrolls of immolation (gained 1)[hծ[h[hu[h[h_,[h[hg[he[h[h[h-[h,[h[h8[h,[h[h [h,[h[h[h1,[h[h[hK,[h[hs[h,[h[h7[h},[h[h[h,[h[h[h,[h[h [h ,[hi [h[h1[he[h[h[h,[h_[h[h[h[hP[h,[h,,[h-[h2[h4,[h]5[h 7[h8,[hB9[hO;[h@X[h;A[hkA[hA[h[h,[hT[h1[hs [h [h [h7 [h ,[h[h[h,[h[h\>[h'g} #.............#.. ##............#.. #### #.............## #..###............<.. #######...#.....##..##...#.........##.#....#.###...#...##...##..#....#.#####...................##.#..≈≈≈≈≈≈≈@§)..#.##.##713.5 (68.0)[hg8##.≈.......≈§))#..#........#.§.≈≈≈≈≈.§.).#...........#§§.....≈.≈....##...##.##.#§§§≈._.≈.≈§....#......##. ##.≈.≈. .≈.≈.........##..#. [hgj#..≈.≈≈≈≈≈.≈§.....##....... [hh`#..§..§..§§§.......#....... [h%he#§.≈≈§§≈§§§≈.......#.#..#..[has§@≈.≈.§[h5t+4.5 (69[h$}[hE= _Found a white marble altar of Elyvilon.[h 3[h [h( [h+ [h, [h0 [hAI [h[L ,[h`N [hfZ [h] ,[h)b [hn [hs ,[hmw [h  Things that are here:  a +4 whip of electrocution; an orc skeleton[h [h$  _[h1 [h7  Items here: )) [[ ÷.[h [h!  _[hť [h [h ,[h [h [h [h' [h [h [h ,[h2 [h [hK ,[h [hE [h ,[hf [h [h [h [h [ho [h< [h [h [h= n[h ,[h: [hr [h ,[h) [h [h [hH [h [h [hL [h [h [h < `[hT> [hm [hWv X[hx [h| B[h [h- [h~ [hч [h܋ [h ,[h- [h0 [h` B[h6 [h ,[h7 [hߚ [h [h) [h [h& [hW [h [há [h [h [hd [h [hv [h ,[hp [h [h [h< [h [h [h} ,[h [ho [h׷ ,[h [h [hc ,[he [h [hB ,[hY [h [h [h [hG [h [h [h/ [h [h [h Z ........#........>...##....# .................#....#..### ..........#......### ..........#..##....# ...##...............#..#.## ..................###.....# .....##..#.#........#.....# ....##..##.#####. .............#.#@##......## 68.5 (54 ...................# ...................##....# ...............##........# ...............#........## ..[............#...#...## ...................# ................##### ...............## #..###[h [hU E _Done exploring.[h.3[hg[hN _There are no items here.[hWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - TempleO - Orcish Mines [h" [ha ........#........>...##....#benj the Covert .................#....#..###Kobold of Wu Jian ****.. ..........#......##.......#HP: 61/61 (69) ======================== ..........#..##...........#[h MP: 18/18======================== ...##...............#..#.##AC: 12Str: 6 ..................###.....#EV: 15Int: 18 .....##..#.#........#.....#SH: 0Dex: 18 ....##..##.#####..........#XL: 11 Next:  6% Place: Dungeon:10 .............#.#@##......##Noise: ---------  Time: 11768.5 (0.0) .........................#a) +5 dagger (freeze) ...................##....#Throw: 3 throwing nets ...............##........#Drain ...............#........## ..[............#...#...## ...................#....## ................#####....# ...............## #..###Things that a[h re here: _a +4 whip of electrocution; an orc skeleton _Items here: )) [[ ÷. _Done exploring. _There are no items here.  Okay, then.[hD _[h [h< [h [h [hW [h $ _[h [hdM<..##..#####.###>...##.........#..###....##.......#..##...........##........#..#.#[h<.............##.##..#.#........###..##.#####@.........9.5 (1.#.#.###[h`................## [h7...............##........#...#...... .. ..[hi.[h[h[hI [h[h[h[h[h|[hB[hs,[hn[h,[h> #..........##†.........# ### #####.# #......#### ### <..##.........#####.###.....#>...##....##....#..###.....#......##........#..##.73.5 (4##........#..#......###.....###..#.#........#.....###..##.#####.......##.#.##......##...........##....##....[hV[h[h\ B[hl[#< #..# .## †...# ### ##..........###.# .##### ### <..##..######..>...##....#......@#....#..###5.5 (2.......###.......[h$B#..##......##............#.# ..................###.....# .....##..#.#........#.....#####....[hp[h[h{[h..###..#### ...#<.....# .# .## .†# ### #..###.# [h/-...#......#### ### <..#.#####.### #...##....# ......#....#..###......##.......# [h......#..##...........# ##...#..#.##............##.#........###..##.#####....#[h3#.#.###[h[h*6.5 (1[hO[hq_a +4 whip of electrocution; an orc skeleton _Items here: )) [[ ÷.Done exploring. _There are no items here. _There is a stone staircase leading down here.[h7 _[hsx ß.©.ß ####### #ß.©.ß# [hX# #.....# 1 #..@..#  #.....#  #ß.©.ß#  #######  ß.©.ß [h[h[h ,8.2 (1.7[h"[h' _You climb downwards.  Found two transporters. _There is a stone staircase leading up here.[h ß.©.ß#######ß.©.ß.....#..<..##..@..#ß.©.ß##### ß.©.ß #.....#[h [hT" 290 _[h& [h) [hhuß.©.ß#######ß.©.ß.....#..<..##.....#ß.@.ß#####ß.©.ß#.....#[h[h&80[h[hnR _There is a transporter here.[h ß.©.ß########ß.©.ß#.....#..<..##ß.©.ß######..........#.....#[h %1[hx [hh L _You enter the transporter and appear at another place.[h1 I[h [h [hf [h ,[hW [h [ho #..<..#.....©######ß.©.ß#...........#..@..##.....#..#.........##...... .$..[h U4.2 (35.2 (4[ht A _Found 19 gold pieces.[hg.ß.©.ß#####ß.©.ß.......#.....##..@..#..#......[h...##.. .$#. ..[h[h*6.2 (1[h[h[hS/ß.©.ß#####ß.©.ß.....#.....##.....##..#.@....[h.##... .$#. ..[h/[h4%7[hi[h[h! ####### #ß.©.ß# #.....# #.....# #.....# #.....# #.....##........##... #.$#. #... #.###[hw [h %8[h [hN#ß.©.ß# #.....# #.....# #.....# #.....# ..#.....##....#..........##[hO... #.#. #... #.### ##[hUU[h0W%9[h[[h f  You now have enough gold to buy the +2 pair of gloves of Pleasant Breezes  {rPois Int+2} on D:5.  You can access your shopping list by pressing '$'.[hqg+90.2 (2[hq[h? _You now have 390 gold pieces (gained 19).[h ########### [hա#ß.©.ß##..#### #.....##.@...%[h 0#.....##..##[hz #.....##...##  [hG#.....##....#  #.....##....#  ..[hz......  ...##  ... #.[h#  #. #.  [h/b%9.2 (1[h̰9%[hβ. _Found a scarab talisman.[h[h8[h,[hb[hB[hI[h[hY[h[h,[h[h[h[B[h8[h ,[h[h[hP[h[h[h6[h[h[h[h[hp [h [h [h9[h,[hz[hl[hw[h[hg[h\[h,[h[h ,[h![h![h%[h&[h&[h '[h~([h9*[h*[h*[h,[h.,[h.[h00[h!2,[h2[h5[h8B[hg9[h4;[h;[h;[h>[h[hD[h[h;[h[h[h` X[h [h[h,[h[h[h[h![h<[hX,[h[h[h[h[h[h[h,[h ![h#[h#[hL&[h&[hH)[h+[h`+[h+[h-[h/[he1,[h_2[h; #.....##...#### ... #.....##....#  ...##.....##....##  .....#...........#  ......##.........#  ......##.........#  ####.###.........#  ##.## #.........#  [h;b#@.# ###.......# 829.2 (30.0) #....# ###.....#  ...#...# ####..#  #####...)####  ##... [hhC[hFD,30.2 (31[hI[hN% _Found a rapier.[hza[hύ .....#....... ......##..... ......##..... ####.###..... ##.## #..... ###..# ###... ####....# ###.###....#...# ###.@.#####...) 7.2 (7.0)...#### ##...  #.. [  8.2 (8 _Found a chain mail.[hKq 3[hr [hFu [hw [hx [h"| ,[h| [h<} [h~ [h [h [hU [hz [h [h= ,[hĉ [h" [h [h@ B[h ,[h [hܘ [hӡ h .....# ......## ......## ####.###.=.# ##.## #....## ###..# #.....# ####....# .....#####....#...# >...@.##...#####...)l.......#### ##........## #.......[.#.......######.#l   komodo dragon (asleep)#.#[h} ~ 44.2 (6  A komodo dragon comes into view.[hH @5.2 (7[h= 9 _Found an escape hatch in the floor.[h52 .....# ...... ...... ####..=.## ##.## .## ###..# [h3.# ####....#.#####....#...#.>..@..##...#####...).l.......#### ##.....## #...[.#.# #####.#  #.#[h=[hB>[he>#6.2 (1[hE[hJ[h4 o .....# ...... ...... ####..=.## ##.##.## ###..#.# ####....#.#####....#...#.>.@...##...#####....l.#### ##.## #.[.#.# #####.#  #.#[h& [h %7[hC [h [hp .....   ####..=.## ##..## ###..#.# ####....#.#####....#...[h.>@....##...#####.l.#### ##.## #.[.#.# #####.#  #.#[hz[h%8[hG[h[hX  A komodo dragon comes into view.n escape hatch in the floor.  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!  The komodo dragon seems to slow down. You freeze the komodo dragon.  You kill the komodo dragon![h^D.[h 3/68 (71--108 (0.6Drain _The Council accepts your kill.[h i _Your Fighting skill increases to level 9![hc  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.2   8.8  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0 [h5  d - Short Blades   8.2   5.3  +3       e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2       i - Stealth  10.1   6.0  +4  [[h34m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h {[h/[h]..... benj the Covert..... Kobold of Wu Jian ****....... HP: 63/68 (71) ======================--####. MP: 18/18========================....=.####.# AC: 12Str: 6[hv=.......#####..# EV: 15Int: 18........# ####....# SH: 0Dex: 18........#####....#... XL: 11 Next: 10% Place: Dungeon:11...>@....##...#####.. Noise: ---------  Time: 11848.8 (0.0)...........#### ##. a) +5 dagger (freeze)..........### Throw: 3 throwing nets........[.#Drain..........######.##.#The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!  The komodo dragon seems to slow down. You freeze the komodo dragon.  You kill the komodo dragon! _The Council accepts your kill. [hً\_Your Fighting skill increases to level 9![h`[h"[h [h[hP M##......# ####.=.##  #### ### ####....#.@...#####....#.>.....##...#####...#### ##...###........[.#.........[hT [h*V 19.8 (1 _[h [h_M ###......# ####.=.##  #### ### ####....#[h4.....#####....#.>.....##...#####...#### ##...........###........[h[h&50[hԾ[hX[h, M  ######## #......# ####.=.##  #### ### ####....#.....#####....#.>.....##...#####............#### ##..........[h9[h)-41[hO[h[h M  ######## #......# ####.##  #### ### ####....#.....#####....#....>.....##...#####...........[h [hg %2[h [h [h* *3.8 (2[hl! [h$ 4 _P - a ring of resist corrosion[hע [hR nInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)P - a ring of resist corrosion Wands (go to first with /)e - a wand of quicksilver (10) [h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hw- P - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.[ho[h![hC# benj the Covert# Kobold of Wu Jian ****..... # HP: 64/68 (71) ======================--...## MP: 18/18========================..... AC: 12Str: 6######..... EV: 15Int: 18.....##..... SH: 0Dex: 18......#####. XL: 11 Next: 10% Place: Dungeon:11....@.####.# Noise: ---------  Time: 11853.8 (0.0).......#####..# a) +5 dagger (freeze)........# ####....# Throw: 3 throwing nets........#####....#... Drain...>.....##...#####.............#### ##...........###........[[hDe.#..........#You perforate the komodo dragon like a sieve!!!!  The komodo dragon seems to slow down. You freeze the komodo dragon.  You kill the komodo dragon! _The Council accepts your kill. _Your Fighting skill increases to level 9! _P - a ring of resist corrosion4.3 (0.5  The komodo dragon seems to slow down. You freeze the komodo dragon.  You kill the komodo dragon! _The Council accepts your kill.Your Fighting skill increases to level 9!P - a ring of resist corrosion (worn)[h[hA[h[h:56=7=8= _HP restored. ... ....# .###### ..## ..# ###...## #..## ###...# ####.....#####....#.H>.....##...##### ..#### # H   [40[hC=fmmanticore (wandering) ..##  ..[.#  ..#66.3 (12.0)7.3 (13[hA[hqG\ _A manticore comes into view.[h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h]  benj the Covert  Kobold of Wu Jian ****.. ... HP: 68/68 (71) ======================== ... MP: 16/18=====================--- .#... AC: 12Str: 6 #.###### ... EV: 15Int: 18 .......## ... SH: 0Dex: 18 ........# ### XL: 11 Next: 10% Place: Dungeon:11 ....@...## ## Noise: ---------  Time: 11867.3 (0.0) ....*....## ###. a) +5 dagger (freeze) ....*.....# ####... Throw: 3 throwing nets[[h^16X ....*.....#####....#. Drain ....H>.....##...##### ...........#### # H   manticore (wandering) ..........##  ........[.#  ..........# _A manticore comes into view.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, chance to affect: 34%)[h[h^$0benj the CovertKobold of Wu Jian ****..... HP: 68/68 (71) ========================... MP: 18/18========================.#... AC: 12Str: 6#.######... EV: 15Int: 18.......##[h%... SH: 0Dex: 18........#### XL: 11 Next: 10% Place: Dungeon:11....@...#### Noise: ---------  Time: 11867.3 (0.0).........#####. a) +5 dagger (freeze)..........# ####... Throw: 3 throwing nets..........#####....#. Drain....H>.....##...#####...........#### # H   manticore (wandering)..........##........[.#..........#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[h&Aim: a manticore (wandering, hasn't noticed you, chance to affect: 34%)  Okay, then.[h~.[h%/[hH6[h:. _[h)[h[h\ _Unknown command.[h[h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.2   8.8  +1   j - Spellcasting   5.1   6.0   0          [hΝ b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades   8.2   5.3  +3       e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3[3[h%U7m               g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2       i - Stealth  10.1   6.0  +4                      [h֟                        The relative cost of raising each skill is in cyan.  [hTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h5s [h vbenj the CovertKobold of Wu Jian ****..... HP: 68/68 (71) ========================... MP: 18/18========================.#... AC: 12Str: 6#.######... EV: 15Int: 18.......##... SH: 0Dex: 18........#### XL: 11 Next: 10% Place: Dungeon:11....@...##[hv## Noise: ---------  Time: 11867.3 (0.0).........#####. a) +5 dagger (freeze)..........# ####... Throw: 3 throwing nets..........#####....#. Drain....H>.....##...#####...........#### # H   manticore (wandering)..........##........[.#..........#[hvpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, chance to affect: 34%) [hWwW_Okay, then. _Unknown command.[h~[h6[h[h[h@  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h [h  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice[h 3% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling Flash[h Hexes/Fire[h2 5% 3 Select a spell to cast[!]/[I] toggle spell headers[h [hbenj the CovertKobold of Wu Jian ****..... HP: 68/68 (71) ========================... MP: 18/18========================.#... AC: 12Str: 6#.######[hT... EV: 15Int: 18.......##... SH: 0Dex: 18........#### XL: 11 Next: 10% Place: Dungeon:11....@...#### Noise: ---------  Time: 11867.3 (0.0).........##[h~###. a) +5 dagger (freeze)..........# ####... Throw: 3 throwing nets[h..........#####....#. Drain....H>.....##...#####[h6...........#### # H   manticore (wandering)..........##........[.#..........#[hPress: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, chance to affect: 34%) [hH_Okay, then. _Unknown command.[hBCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[h%benj the CovertKobold of Wu Jian ****..... HP: 68/68 (71) ========================... MP: 18/18========================.#... AC: 12Str: 6#.######... EV: 15Int: 18.......##[h&... SH: 0Dex: 18........#### XL: 11 Next: 10% Place: Dungeon:11....@...#### Noise: ---------  Time: 11867.3 (0.0).........#####. a) +5 dagger (freeze)..........# ####... Throw: 3 throwing nets..........#####....#. Drain....H>.....##...#####...........#### # H   manticore (wandering)..........##[h&1........[.#..........#Press: ? - help, Shift-Dir - straight lineAim: a manticore (wandering, hasn't noticed you, chance to affect: 34%) _Okay, then. _Unknown command.[h'Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h-P  Okay, then.[h9.[h3[h6. _[h[,  [h,Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hRJP  Okay, then.[hJ[hP[hT. _[h d _Okay, then.asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.[h^ asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[8  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.[hh[hh[h. _[hC...  ...#.# .#.###### ..## ....[h .....@..# ##.##  .## ###.# ####.............#####....#......H>.....##...#####..#### ##..#.[.#[h[h H.H   manticore (wandering)[hd18.3 (1 _[h][hD[h!l ### #...  ...##[hl .# .#.###### ..## ......# ##.##  ##.#.## ###..#[hm ..........# ####....#.....H....#####....#.......>.....##...#####.. .## ##.[hDm  ..## [ho [hu H.H   manticore (wandering)[hv %9[hS| [h [h|^ _Okay, then.asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h $HH  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. ````  The manticore flicks its tail.[he M@...[hf 5----===70Touch Drain[h#} l _The volley of spikes misses you.[h?...#.#..#.######.......##.###### ##.#.#####.H...# ####......#####....#...>.....##...##### ...........#### #### #[.#[h~[h ``  The manticore flicks its tail.The volley of spikes skewers you![hO..56-----1Barbs Drain _Barbed spikes become lodged in your body.[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h5 # benj the Covert # Kobold of Wu Jian ****.. # HP: 56/68 (71) ===================----- ... # MP: 13/18=================-------[h ...## AC: 12Str: 6 .#..... EV: 15Int: 18 #.###### ..... SH: 0Dex: 18 .......## ..... XL: 11 Next: 10% Place: Dungeon:11 ......@.# ####. Noise: ===------  Time: 11871.3 (0.0) [hW......*.## ##.# a) +5 dagger (freeze) ......*..## ###..# Throw: 3 throwing nets ......H...# ####....# Touch Barbs Drain ..........#####....#... .....>.....##...#####.. H   manticore ...........#### ##. ..........## # [h........[.# _Barbed spikes become lodged in your body.  Casting: Confusing Touch (safe; 1% risk of failure)  [h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[hלeAim: a manticore (chance to confuse on hit: 42%, chance to affect: 34%)[h# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 13/18=================-------...## AC: 12Str: 6.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11871.3 (0.0)........####.# a) +5 dagger (freeze).........#####..# Throw: 3 throwing nets......*...# ####....# Touch [h3Barbs Drain..........#####....#........>.....##...#####.. H   manticore...........#### ##...........###........[.# _Barbed spikes become lodged in your body.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (chance to confuse on hit: 42%, chance to affect: 34%)[h]H(asleep)[h"H---2.3 (1  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (chance to confuse on hit: 42%, chance to affect: 34%) _The manticore looks drowsy...[h[hohWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} [h; H - a +0 rapier of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [h˃[h[h +# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 13/18=================-------...## AC: 12Str: 6.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#[hh####. Noise: ---------  Time: 11872.3 (0.0)........####.# a) +5 dagger (freeze).........#####..# Throw: 3 throwing nets......H...# ####....# Touch Barbs Drain[h..........#####....#........>.....##...#####.. H   manticore (asleep)...........#### ##...........###........[.#[hCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (chance to confuse on hit: 42%, chance to affect: 34%) _The manticore looks drowsy...[h[hAim: a manticore (chance to confuse on hit: 42%, chance to affect: 34%) _The manticore looks drowsy...  You unwield your +5 dagger of freezing.  Your +5 dagger of freezing stops glowing.  You feel stronger.  You hear the crackle of electricity.[hE93.3 (1d) +6 sling of Oluonu {elec, Str+3}Fire: d) +6 sling of Oluonu {elec, Str[h[h G _d - the +6 sling of Oluonu (weapon) {elec, Str+3}[h# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 13/18=================-------...## AC: 12Str: 9.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11[h<......@.#####. Noise: ---------  Time: 11873.3 (0.0)......*.####.# d) +6 sling of Oluonu {elec, Str+3} ......*..#####..# Fire: d) +6 sling of Oluonu {elec, Str......H...# ####....# Touch Barbs Drain..........#####....#...[hk&.....>.....##...#####.. H   manticore (asleep)...........#### ##...........###[h........[.#You hear the crackle of electricity. _d - the +6 sling of Oluonu (weapon) {elec, Str+3}  Fire: d) +6 sling of Oluonu {elec, Str+3}[hEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (asleep, chance to confuse on hit: 42%, 98% to hit)[h6+# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 13/18=================-------...## AC: 12Str: 9.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#[hL####. Noise: ---------  Time: 11873.3 (0.0)......(.####.# d) +6 sling of Oluonu {elec, Str+3} ......(..#####..# Fire: d) +6 sling of Oluonu {elec, Str......H...# ####....# Touch Barbs Drain..........#####....#........>.....##...#####.. H   manticore...........#### ##...........###........[.#Fire: d) +6 sling of Oluonu {elec, Str+3}Press: ? - help, Q - select action, ( or ) - cycle[hShift-Dir - straight lineAim: a manticore (asleep, chance to confuse on hit: 42%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the manticore!  The manticore is moderately wounded.[hNU..H[hcU````  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a manticore (asleep, chance to confuse on hit: 42%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the manticore!  The manticore is moderately wounded.  The manticore flicks its tail.[hCZ.@..[hld7====4.7 (1.4[hWl _The volley of spikes misses you. [h # benj the Covert# Kobold of Wu Jian ****..# HP: 57/68 (71) ====================----... # MP: 13/18=================-------...## AC: 12Str: 9.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11874.7 (0.0)......*.####.# d) +6 sling of Oluonu {elec, Str+3} ......*..#####..# Fire: d) +6 sling of Oluonu {elec, Str......H...# [h5 9 ####....# Touch Barbs Drain..........#####....#........>.....##...#####.. H   manticore...........#### ##...........###........[.# _The volley of spikes misses you.Fire: d) +6 sling of Oluonu {elec, Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (moderately wounded, chance to confuse on hit: 42%, 80% to  hit) [hK# benj the Covert# Kobold of Wu Jian ****..# HP: 57/68 (71) ====================----... # MP: 13/18=================-------...## AC: 12Str: 9.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11874.7 (0.0)......(.####.# d) +6 sling of Oluonu {elec, Str+3} ......(..#####..# Fire: d) +6 sling of Oluonu {elec, Str...... [h(...# ####....# Touch Barbs Drain......(...#####....#........>.....##...#####.. H   manticore...........#### ##...........###........[.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (moderately wounded, chance to confuse on hit: 42%, 80% to  hit)  You shoot a sling bullet.  The sling bullet completely misses the manticore. [h.H.. 4=6.1 (1.4 _ [hަ [hSWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - the +6 sling of Oluonu (weapon) {elec, Str+3}  a - a +5 dagger of freezing  H - a +0 rapier of flaming[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [hR [hY [ha`# benj the Covert# Kobold of Wu Jian ****..# HP: 57/68 (71) ====================----... # MP: 14/18==================------...## AC: 12Str: 9.#..... EV: 15Int: 18#.###### [heb?..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11876.1 (0.0)........####.# d) +6 sling of Oluonu {elec, Str+3}  [hb......H..#####..# Fire: d) +6 sling of Oluonu {elec, Str..........# ####....# Touch Barbs Drain [hbg..........#####....#........>.....##...#####.. H   manticore...........#### ##...........## [hbA#........[.# [h!cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line [hKcAim: a manticore (moderately wounded, chance to confuse on hit: 42%, 80% to  hit)  You shoot a sling bullet. _The sling bullet completely misses the manticore. [hr _The sling bullet completely misses the manticore.  You unwield the +6 sling of Oluonu {elec, Str+3}.  The +6 sling of Oluonu {elec, Str+3} stops crackling.  Your +5 dagger of freezing glows with a cold blue light!  a - a +5 dagger of freezing (weapon)  You carefully extract the barbed spikes from your body. [h z `  The manticore flicks its tail.The volley of spikes skewers you. [h1&.6-67.1 (1a) +5 dagger (freeze)Throw: 3 throwing nets [hU _Barbed spikes become lodged in your body.[h[hEvoke which item? Wands  e - a wand of quicksilver (10)w - a wand of warping (9)  x - a wand of paralysis (8)  [hy - a wand of flame (39) [!] read|quaff|evoke[?] describe selected[h[h#[h+# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 14/18==================------...## AC: 12Str: 6.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##[h,..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11877.1 (0.0)........####.# a) +5 dagger (freeze)......H..#####..# Throw: 3 throwing nets..........# ####....# Touch Barbs Drain..........#####....#........>.....##...#####.. H   manticore...........#### ##...........###[h,v........[.#Your +5 dagger of freezing glows with a cold blue light!  a - a +5 dagger of freezing (weapon)  You carefully extract the barbed spikes from your body.The manticore flicks its tail.The volley of spikes skewers you. [h-*_Barbed spikes become lodged in your body.[hK # benj the Covert # Kobold of Wu Jian ****.. # HP: 56/68 (71) ===================----- ... # MP: 14/18==================------ ...## AC: 12Str: 6 .#..... EV: 15[h}LInt: 18 #.###### ..... SH: 0Dex: 18 .......## ..... XL: 11 Next: 10% Place: Dungeon:11 ......@.# ####. Noise: ===------  Time: 11877.1 (0.0) ......*.## ##.# a) +5 dagger (freeze) ......H..## ###..# Throw: 3 throwing nets [hL..........# ####....# Touch Barbs Drain ..........#####....#... .....>.....##...#####.. H   manticore [hL`...........#### ##. ..........## # ........[.# [hXM*The manticore flicks its tail.The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line[hMkAim: a manticore (lightly wounded, chance to confuse on hit: 42%, 84% to hit)[h# benj the Covert# Kobold of Wu Jian ****..# HP: 56/68 (71) ===================-----... # MP: 14/18==================------...## AC: 12Str: 6.#..... EV: 15Int: 18#.######..... SH: 0Dex: 18.......##..... XL: 11 Next: 10% Place: Dungeon:11......@.#####. Noise: ===------  Time: 11877.1 (0.0)[h[......*.####.# a) +5 dagger (freeze)......H..#####..# Throw: 3 throwing nets..........# ####....# Touch Barbs Drain..........#####....#........>.....##...#####.. H   manticore...........#### ##...........###........[.#The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, chance to confuse on hit: 42%, 84% to hit)  The puff of flame hits the manticore![h~[hH@H.[h`7=-8.1 (1[h[hČ _Barbed spikes become lodged in your body.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a manticore (lightly wounded, chance to confuse on hit: 42%, 84% to hit)  The puff of flame hits the manticore! _The manticore is moderately wounded.[h>6 HH(confused)You hit the manticore but do no damage. The manticore appears confused.--7 (0.6[h.z _The manticore is moderately wounded.[h @  You puncture the manticore! You freeze the manticore.H.=9.3 _The manticore is heavily wounded.[h"JYou puncture the manticore! You freeze the manticore.heavi  You catch the helpless manticore completely off-guard!  You perforate the manticore like a sieve!!!  You kill the manticore![hвI.#[h ealth: 58/72 -7--9 _The Council accepts your kill.[h˿[hvi _Your life force feels restored.[h=-[h-3[hM0[h49-agic: 15/18==[h 6[h`6[h6[h=9--[hDh 82.9 (3.0 _You start resting.[h`E53.9 (4[hzJ[h9Nw _You carefully extract the barbed spikes from your body.![h60=![h==![h1=6=![h)2=3=7=4== 5 _You start resting.![h*099.9 (16.0)![hS+]8==900.9 (17![h0![hB4% _Magic restored.J[h J[h 3J[h J[h$ 6===J[h2 BJ[h U7=J[h J[h< ,J[h J[h ,J[hK J[h ;8J[hJ J[hh BJ[h J[h J[h& J[h J[h D9=J[h9 J[h} ,J[h J[h ,J[h9 J[h 70=J[h] ,J[h J[h BJ[h J[h %1J[h J[hS J[h J[h J[ht ,J[h J[hk ,J[h J[h w2=J[h 1 _HP restored.J[h 3J[hN J[h J[hi J[h J[h J[hu J[h ,J[hX J[h J[hD O=J[h ,J[ha ,J[h J[h] J[h ,J[h! J[h J[h6 ,J[h J[h8 J[hO J[h J[h J[h? J[h4 ,J[h J[hb J[h! ,J[h:" J[hL# J[h$ J[ht$ ,J[h& J[hR( J[h( J[h( J[h* J[h&+ ,J[h+ J[hU, J[h- ,J[h2. J[h/ J[h0 J[h:1 J[h|1 J[h\2 J[h6 BJ[hk7 J[h8 ,J[h8 J[h6: J[hl; ,J[h; J[h< J[h`> ,J[h> J[hu? J[h6A ,J[hA J[hB J[hC ,J[hD J[hE J[h G ,J[hmG J[htH J[hJ ,J[h~K J[hxP J[hb ,J[hd J[he J[h=g J[hg J[hh J[hl J[hap ,J[h9r ,J[hπ  You enter the shallow water.Water  _Moving in this stuff is going to be slow.J[h( jJ[hڇ J[h. J[h J[hύ J[hۗ .# P~~~ #.######  ~~P~♣♣ #.......##  ~~~~~♣♣♣.........# J[hx  ....~PP♣.........##  ....@.............##  .~..~..............#  P..P~♣.............# PP~~~~........>. oPPP♣#............ ~~♣ ##............o   orc wizard (asleep) ~ ###..........[J[h  ##........... ###...########.J[h 52.5 (51.63.5 (52 _An orc wizard comes into view. It is wielding a +0 dagger.P[hM8♣♣♣♣♣# .# P~~~P #.####P~♣♣ #.......##~~~~~~♣♣♣.........~PP♣.....$......#~.~..~.......oP..P~♣........~PP~~~~........>oPPP♣#.....o   orc (asleep) ~~♣ ##.....~ ###.[ ##.........P[h  An orc comes into view. It is wielding a +0 dagger.4.5 (1.0)P[h+ _Found 23 gold pieces.R[h=x ♣## .#~P~~~P #.######~P~♣♣ #.##~♣♣♣.#.~PP♣.##.$R[hx.~.~..~.~oP..P~♣.o~PP~~~~..> oPPP♣#o 2 orcs (asleep) ~~♣ ## ~ ###. ##R[hyR[hR[h&5R[h̛R[hs _An orc comes into view. It is wielding a +0 dagger.S[h( ♣♣♣♣♣♣## .#~~~P~~~P #.######~~~P~♣♣ #.......##.~~~~~~~♣♣♣..#.......~PP♣.#$.@.......~~.~..~.S[h(* oP..P~♣~PP~~~~>≈≈PoPPP♣#. ~~♣ ##o   orc wizard (asleep) ~ ###oo 2 orcs (asleep) #####...######S[h/8 S[h9 S[h9 6S[h6F S[hI T[h S*♣♣♣♣♣♣## .#~~~P~~~P #.######~~~P~♣♣ #.......#.~~~~~~~♣♣♣.........~PP♣.$........~~@~..~~~~oP..P~♣~PP~~~~>≈≈PoPPP♣#.~≈≈~~~~♣### ~ ### #####...#####T[hS&...###T[h Y _An orc comes into view. It is wielding a +0 dagger.  You lunge at the orc.  The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!! You freeze the orc.  You kill the orc!  The Council accepts your kill.T[hPgT[hjN  You hear a splash. The orc wizard shouts!T[hm  A cyclops comes into view.The orc wizard hits the plant with a +0 dagger.T[hz )~ooC≈~SC   cyclops (missile)S   electric eel (wandering)o   orc wizardo   orc (wandering)The plant begins to die.T[h}E====7T[h$T[hƎ` _An electric eel comes into view.X[h/o benj the CovertKobold of Wu Jian ****..♣♣♣♣♣♣## .#Health: 72/72 ========================~~~P~~~P #.###### Magic: 18/18 ========================~~~~~~P~♣♣ #.......# AC: 12Str: 6~.~~~~~~~♣♣♣......... EV: 15Int: 18........~PP♣......... SH: 0Dex: 18...$................. XL: 11 Next: 17% Place: Dungeon:11..~~@~..~............ Noise: ====-----  Time: 11957.5 (0.0)~~~)P..P~♣........... a) +5 dagger (freeze)~~~oPP~~~~........>.. Throw: 3 throwing nets~X[hp ≈≈PoPPP♣#...........~C≈~S~~♣###..........~ ###........ C   cyclops (missile)##....... S   electric eel (wandering)###...##### o   orc wizard##...###o   orc (wandering)A cyclops comes into view.The orc wizard hits the plant with a +0 dagger.  The plant begins to die. _An electric eel comes into view.Press: ? - help, v - describe, . - travelThe floor.X[h D @)  The orc wizard hits the plant with a +0 dagger.  The plant begins to die. _An electric eel comes into view.Press: ? - help, v - describe, . - travel, g - get itemX[hy OItem here: a +0 dagger.  Some shallow water.Y[h )~  Some shallow water.Y[hT~≈deepY[h"≈CHere: a cyclops, quivering large rocks (water)  Some deep water.[[h &benj the CovertKobold of Wu Jian ****..♣♣♣♣♣♣## .#Health: 72/72 ========================~~~P~~~P #.###### Magic: 18/18 ========================~~~~~~P~♣♣ #.......# AC: 12Str: 6~.~~~~~~~♣♣♣......... EV: 15Int: 18........~PP♣......... SH: 0Dex: 18...$................. XL: 11 Next: 17% Place: Dungeon:11..~~@~..~............ Noise: ====-----  Time: 11957.5 (0.0)~~~)P..P~♣........... a) +5 dagger (freeze)~~~oPP~~~~........>.. Throw: 3 throwing nets~≈≈[[h_'[32mPoPPP♣#...........~C≈~S~~♣###..........~ ###........ C   cyclops (missile)##....... S   electric eel (wandering)###...##### o   orc wizard##...###o   orc (wandering)The orc wizard hits the plant with a +0 dagger.  The plant begins to die. _An electric eel comes into view.Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks (water)  Some deep water.[[h2[[hh6. _[[h,<J[[hBF _Unknown command.\[h  ♣♣♣♣♣♣## .# P~~~P #.###### ~~~~~~P~♣♣ ###~.~~~~~~~♣♣♣.#........~PP♣#...$.@......~~.~..~..~~~)P..P~♣..~~~oPP~~~~.>~≈≈PoPPP♣#..~C≈~S~~♣###...o   orc wizard~ ###..o   orc (wandering) ##........#...######\[h_T  The orc wizard hits the plant with a +0 dagger.\[hJ----8.5 (1\[h?\[h. _The plant begins to die.\[h~ <♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.## ~.~♣♣♣.# .~PP♣.#...$.#..~~.~..~.~~~)P..P~♣.~~~oPP~~~~.>.~≈≈PoPPP♣#.~C≈~S~~♣###.~ ###.##.###...#  The orc splashes around in the water.C≈C   cyclops (missile)o   orc wizardo   orc (wandering)----9\[hq \[h B _The orc wizard splashes around in the water.^[h$6♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.## ~.~♣♣♣.# .~PP♣.## ...$.#..~~.~..~.^[hh #~~~)P..P~♣.#~~~oPP~~~~.>.~≈CPoPPP♣#..~≈≈~S~~♣###.o   orc wizard~ ###.[ o   orc (wandering)##.###...#^[hO^[h^[hSo~^[hb'60^[h^[h^[h ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.## ~.~♣♣♣.# .~PP♣.## ...$.## ..~~.~..~.# ~~~)P..P~♣.#~~~oPP~~~~..>.....#~≈CP~PPP♣#...~≈≈~S~~♣###. ~ ###.[. ##. ###...#. ^[hŋ ^[h SS   electric eel (wandering)^[h &1^[hž ^[h _[h♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.## ~.~♣♣♣.# .~PP♣.## ...$.## ..~~.~..~.# ~~~)P..P~♣.#~~~oPP~~~~.>.....#~≈CPSPPP♣#..~≈≈~S~~♣###.# ~ ###.[.# ##.# ###...#.# _[h_[h@_[hS~S   electric eel (wandering)_[h^&2_[hS_[hV _A nearby plant withers and dies.`[hv♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.......## ~.~`[hwU♣♣♣...# .~PP♣.## ...$.## ..~~.~..~.# ~~~)P..P~♣.#~~~oPS~~~~.>.....##.~≈CP~PPP♣#.#~≈≈~S~~♣###.## `[hR3`[hڌ`[hT♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ #.......## ~.~♣♣♣..# .~PP♣.## ...$.## ..~~.~..~.# #~~~)P..P~♣.#~~~oPS~~~~.>.....##.~≈CP~PPP♣#.# `[hr]`[h=^&4`[h%d`[h/gb[h4 ♣♣♣♣♣♣## .#~~~P~~~P #.######~~~~~~P~♣♣ ##.......~.~~~~~~~♣♣♣.. ........~PP♣.#...$.........b[hM5 [..~~.~..~ ##~~~)P..P~♣#####.~~~oPS~~~~.>...~≈CP~PPP♣#........###~≈≈~S~~♣## ~ ###[# .####...########b[h5 ~.###...### #.#b[hq= b[h> &5b[hE b[hRH c[hs ♣♣♣♣♣♣## .#~~~P~~~P #.######~~~~~~P~♣♣ ##.......~.~~~~~~~♣♣♣.. ........~PP♣.#...$...........~~.~..~ ###~~~)P..P~♣#####..~~~oPS~~~~.>...#~≈CP~PPP♣#........####~≈≈~S~~♣#### ~ ###[# c[hs .####...########.###...### #.####..###c[h{} c[h5~ &6c[h c[hb d[hPyf♣♣♣♣♣♣## .#~~~P~~~P #.######~~~~~~P~♣♣ ##.......~.~~~~~~~♣♣♣.. ........~PP♣.#...$.........#..~~.~..~ ####~~~)P..P~♣#####...~~~oPS~~~~.>...##~≈CP~PPP♣#.........#### ~≈≈~S~~♣####  ~ ###[d[hzh# .####...########.###...### #.####..####...##d[h܄<7d[hNd[hmd[h(♣♣♣♣♣♣## .# .~~~P~~~P #.###### .~~~~~~P~♣♣ ##.## .~.~♣♣♣.# #.~PP♣.##  ...$.## #..~~.~..~.# ####.~~~)P..P~♣.#####.~~~oPS~~~~.>.....##...#~≈CP~PPP♣#.d[h )s..####  ~≈≈~S~~♣###.## ~ ###.##. d[h2d[h3&8d[h:d[h<e[hx~~~P~~~P #.######. ~~~~~~P~♣♣ ##........ ~.~~~~~~~♣♣♣.. ## ........~PP♣.# e[hz...$.........### ..~~.~..~ ####.. ~~~)P..P~♣#####....# e[he{~~~oPS~~~~.>...#### ~≈CP~PPP♣#.........#### e[h~≈≈~S~~♣##......##  ~ ###[.#  .####...########.###...### #.####..####...#######9e[hDe[h^p~~~P~~~P #.###### .P~♣♣ ##.## . .~♣♣♣.# #~PP♣.## #$.## ###. .~~.~..~.# ####.)P..P~♣.#####....#.oPS~~~~.>.....##...# ≈CP~PPP♣#...#### # ≈≈~S~~♣###.## ~ ###.[.# ##....####...###.# e[h`&e[hk=70e[hoe[hc~e[h)~P~~~P #.###### .P~♣♣ ##.## . ~♣♣♣.# #~PP♣.## ##. .$.## ###. ~~.~..~.# ####. ~)P..P~♣.#####....#. ~oPS~~~~.>.....##...#####. CP~PPP♣#..#### #~S~~♣###.## ~ ###.[.# ##...####...##.# e[h$0e[h 1&1e[h7e[h6;f[h94P~~~P #.###### .P~♣♣ ##.## .♣♣♣.# ####.~PP♣.## ##.# $.## ###..# ~.~..~.# ####....# )P..P~♣.#####....#. oPS~~~~.>.....##...#####. P~PPP♣#..#### ##. ~S~~♣###.## #f[hT7~ ###.[.# ##..####...#.# f[hf[hf&2f[hf[h]f[hP~~~P #.###### .P~♣♣ ##.## .♣♣♣.# ####.#~PP♣.## ##.# .## ###..# .~..~.# ####....# P..P~♣.#####....#...# PS~~~~.>.....##...#####. ~PPP♣#...#### ##. S~~♣###.## #.~ ###.[.# ##.f[h####...#.# f[høf[h&3f[hHf[hf[hL0 ~~~P #.###### ......# ~P~♣♣ ##.## ......#♣♣♣.# ####.#~PP♣.## ##.## ## ###..# ~..~.# ####....# ..P~♣.#####....#...# S~~~~.>.....##...#####...) 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PP♣.## ##.## #..## ###..# ###. ..# ####....# # ♣.#####....#...# .>.....##...#####...) #.#### ##... .## #..  ###.[.# ##.g[hy#  ###...#.# ..## g[hg[h&8g[hg[hlg[h P #.###### ......##♣ ##.## ......## ~♣♣♣.# ####.### ~PP♣.## ##.## #..## ###..# ### ~..# ####....# ~♣g[ht y.#####....#...# ~~.>.....##...#####...) ♣#.#### ##...#.## #.. ###.[.# ##.# ###...#.#  ##...### #.# ##..### ...###g[h g[h> &9g[h g[hS h[h{ "~P #.###### ......## ~♣♣ ##.## ......## ~~♣♣♣.# ####.### .~PP♣.## ##.## #.## ###..# .~.# ####....# P~♣.#####....#...#~.>.....##...#####...) P♣#.#### ##... ♣###.## #..h[h|  ###.[.# ##......# ###...########.#  ##...### #.# ###..### #...###h[h h[h` '80h[hW h[hc i[hy~P #.###### ......## P~♣♣ ##.## ......##~♣♣♣.# ####.### ..~PP♣.## ##.## #.## ###..# .~.# ####....# .P~♣.#####....#...#~.>.....##...#####...)P♣#..#### ##... ~♣###.## #.. ###.[.# ##.....# ###...########.#  ##...### #.#  ###..###  #...##  #####1i[hi[h} ~P #.###### ...... ~P~♣♣ ##.## ......~♣♣♣.# ####..~PP♣.## ##.## .## ###..# ~..~i[hW .# ####....# ..P~♣.#####....#...# S~~~~.>.....##...#####...)P♣#...#### ##... ~~♣###.## #.. ~ ###.[.#i[hv  ##....# ###...##.#  ##...### #.#  ###..###  #...##  #####i[h i[h &2i[h i[h j[hP~~~P #.###### ...... ~~P~♣♣ ##.## ......~♣♣♣.# ####..~PP♣.## ##.##.## ###..# .~..~.# ####....# P..P~♣.#####....#...# PS~~~~.>.....##...#####... ~PPP♣#...#### ## S~~♣###.## #  ~ ###.[.# ##.# ###...#.#  ##...### #.#  ###..###  #...##  #####j[hCC   cyclops (missile)j[h:&3j[hj[hl[hP~~~P #.######...... benj the Covert ~~P~♣♣ ##.......##...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........#####.# Health: 72/72 ======================== ....~PP♣.........####.## Magic: 18/18 ======================== ..................#####..# AC: 12Str: 6 .~..~..............# ####....# EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#......C...@.....#### ##.. Noise: ---------  Time: 11983.5 (0.0) S~~♣###..............###. a) [hBzm+5 dagger (freeze)~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#C   cyclops (missile)###..####...####### _The plant begins to die.  The orc splashes around in the water. _The orc wizard splashes around in the water. _A nearby plant withers and dies.Press: ? - help, v - describe, . - travelThe floor.l[h -.@l[h&F Q.., spattered with blood.m[hEH...m[hC.  The orc splashes around in the water. _ wizard splashes around in the water. _A nearby plant withers and dies. m[h Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocksm[hQ A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49 Will: + AC: + EV: + Threat: Lethal Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) m[hR You have about 92% to hit with your +5 dagger of freezing. It has about 53% to hit you. Attacks Max Damage Hit  35 Throw: large rocks 54 It can travel through water. It can open doors.t[h -P~~~P #.######...... benj the Covert ~~P~♣♣ ##.......##...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........#####.# Health: 72/72 ======================== ....~PP♣.........####.## Magic: 18/18 ======================== ..................#####..# AC: 12Str: 6 .~..~..............# ####....# EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 t[h! $PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#......C...@.....#### ##.. Noise: ---------  Time: 11983.5 (0.0) S~~♣###..............###. a) +5 dagger (freeze)~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#C   cyclops (missile)###..###t[ho" M#...#######The orc splashes around in the water. _The orc wizard splashes around in the water. _A nearby plant withers and dies.Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.v[h P~~~P #.######...... benj the Covert ~~P~♣♣ ##.......##v[h B...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........#####.# Health: 72/72 ======================== ....~PP♣.........####.## Magic: 18/18 ======================== ..................#####..# AC: 12Str: 6 .~..~..............# ####....# EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 v[h ~PPP♣#......C...@.....#### ##.. Noise: ---------  Time: 11983.5 (0.0) S~~♣###..............###. a) +5 dagger (freeze)v[h ~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#C   cyclops (missile)###..####...#######The orc splashes around in the water. _The orc wizard splashes around in the water. _A nearby plant withers and dies.v[h: Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.v[h( v[h v[hp . _w[h  w[hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x[h. P~~~P #.###### ...... benj the Covert ~~P~♣♣ ##.......## ...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........# ####.# Health: 72/72 ======================== ....~PP♣.........## ##.## Magic: 16/18 =====================--- ..................## ###..#  AC: 12Str: 6 .~..~..............# ####....#  EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#......C***@.....#### ##.. Noise: ---------  Time: 11983.5 (0.0) x[hW IS~~♣###..............## #. a) +5 dagger (freeze)  ~ ###..........[.#  Throw: 3 throwing nets ##...........#  ###...########.#  ##...### #.#  C   cyclops (missile)  ###..###  #...##  ##### _The floor.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 34%){[hs SP~~~P #.######...... benj the Covert ~~P~♣♣ ##.......##...... Kobold of Wu Jian ****.. {[ht K~~~~~♣♣♣.........#####.# Health: 72/72 ======================== ....~PP♣.........####.## Magic: 16/18 =====================--- ..................#####..# AC: 12Str: 6 .~..~..............# ####....# EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#......*...@.....#### ##.. Noise: ---------  Time: 11983.5 (0.0) {[hdu _S~~♣###..............###. a) +5 dagger (freeze)~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#C   cyclops (missile)###..####...####### _The floor.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  {[hu Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 34%){[h:L{[h{[hcQ.C{[hs+4.5 (1{[h {[h% {[h Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 34%) {[h&_The cyclops easily resists.|[h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}[h/P~~~P #.###### ...... benj the Covert ~~P~♣♣ ##.......## ...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........# ####.# Health: 72/72 ======================== ....~PP♣.........## ##.## Magic: 14/18 ==================------ ..................## ###..#  AC: 12Str: 6 .~..~..............# ####....#  EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0}[hGDex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#.......C**@.....#### ##.. Noise: ---------  Time: 11984.5 (0.0) S~~♣###..............## #. a) +5 dagger (freeze)  ~ ###..........[.#  Throw: 3 throwing nets ##...........#  }[hj###...########.#  ##...### #.#  C   cyclops (missile)  ###..###  #...##  ##### _The cyclops easily resists.  }[hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line}[hچZAim: a cyclops, quivering large rocks (chance to affect: 34%)}[hUP~~~P #.######...... benj the Covert ~~P~♣♣ ##.......##...... Kobold of Wu Jian ****.. ~~~~~♣♣♣.........#####.# Health: 72/72 ======================== ....~PP♣.........####.## Magic: 14/18 ==================------ }[h"W..................#####..# AC: 12Str: 6 .~..~..............# ####....# EV: 15Int: 18 P..P~♣.............#####....#...# SH: 0Dex: 18 PS~~~~........>.....##...#####... XL: 11 Next: 17% Place: Dungeon:11 ~PPP♣#.......*..@.....#### ##.. Noise: ---------  Time: 11984.5 (0.0) S~~♣###..............###. a) +5 dagger (freeze)}[hPX~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#C   cyclops (missile)###..####...####### _The cyclops easily resists.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  }[hX`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 34%)}[h4VC, asleep)}[h߻}[h7Coo   orc wizard}[h+5.5 (1}[h}[hWCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 34%) _The cyclops looks drowsy...~[h~P~~~P #.###### ~P~♣♣ ##.## ~♣♣♣.# ####..~PP♣.## ##. $.## ###..# ~.~..~.# ####....# )P..P~♣.#####....#... oPS~~~~.>.....##...##### P~PPP♣#.C..#### ## ~S~~♣###.## # ~ ###...o......[.# ##~[hkg.# ###...#.# ##...### #.# ###..###  #...##  #####~[h~[h?o.~[h&6~[h~[hN[h<~P~~~P #.###### ~P~♣♣ ##.## ~♣♣♣.# ####.~PP♣.## ##. .$.## ###.. ~~.~..~.# ####.... ~)P..P~♣.#####....# ~oPS~~~~.>.....##...##### CP~PPP♣#.C.#### ## ≈~S~~♣###......o.##  ~ ###.[.# ##..# ###...#.# ##...### #.# ###..###  #...##  #####[h% _The cyclops looks drowsy...  You lunge at the cyclops.  The helpless cyclops fails to defend itself.  You perforate the cyclops like a sieve!!!!  You freeze the cyclops!  You kill the cyclops![h, (o   orc wizard  The Council accepts your kill.[h;3 Fighter24=7 _The orc wizard completely misses you.[hS[hWj _Your Fighting skill increases to level 10![hs   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   7.1   8.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0 [40[hg m  d - Short Blades   8.2   5.3  +3       e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   4.2   3.5  +2       i - Stealth  10.1   6.0  +4  [h [34m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h a * Fighting  10.2[ho a - Fighting  10.2[hu> k + Hexes 7.1[h0+[h3[hu<8~~P~~~P #.######.... benj the Fighter ~~~~P~♣♣ ##.......##.... Kobold of Wu Jian ****.. ~~~~~~~♣♣♣.........##### Health: 72/72 ======================== ......~PP♣.........##[hI=##. Magic: 14/18 ==================------ .$..................#####.. AC: 12Str: 6 ~~.~..~..............# ####.... EV: 15Int: 18 ~)P..P~♣.............#####....#.. SH: 0Dex: 18 ~oPS~~~~........>.....##...#####. XL: 11 Next: 24% Place: Dungeon:11 CP~PPP♣#.......(@.......#### ## Noise: =--------  Time: 11987.5 (0.0) ≈~S~~♣###......o.......##[h=a) +5 dagger (freeze)~ ###..........[.#Throw: 3 throwing nets##...........####...########.###...####.#o   orc wizard###..###[h">#...#######You perforate the cyclops like a sieve!!!!  You freeze the cyclops!  You kill the cyclops![ha>The Council accepts your kill. _The orc wizard completely misses you. _Your Fighting skill increases to level 10![hF[hG[h.O[hQ[h"k  You puncture the orc wizard! You freeze the orc wizard.[hRl5=8.1 (0.6[hv[h^ _The orc wizard is almost dead.[h!l  You puncture the orc wizard! You freeze the orc wizard.  You kill the orc wizard![ht D)[hfx 65-7[h [h9 ^ _The Council accepts your kill.[hO~~P~~~P #.###### ~P~♣♣ ##.## .~♣♣♣.# .~PP♣.## ## ..$.## ### .~~.~..~.# #### ~~)P..P~♣.#####....# ~~oPS~~~~.>.....##...##### ≈CP~PPP♣#.@..#### ≈~S~~♣###......).## ~ ###.[.# ##...# ###...##.# [h  ##...### #.#  ###..###  #...##  #####[h[h5==--9.7 (1.0[h[h)  Things that are here: _5 large rocks; a cyclops corpse[h  ~~P~♣♣ ##.......## .~~~~~~~♣♣♣..### .......~PP# $........[hb.#####. .~~.~..~.# ####.. ~~)P..P~♣####....#oPS~~~~>.....##...##### ≈CP~PPP♣#(........#### ≈~S~~♣###.##  ~ ###..........[.#  ##[hS..##[h[h?!-[hf'90 _[h+[h  Things that are here: _a +0 dagger; a +0 robe; an orc corpse[h@ ~~~P~~~P #.#### ~~~~~~P~♣♣ ### .. ~.~~~~~~~♣♣♣.......~PP♣ # ...$....# ### ..~~.~..~.# ####.[hQA~)P..P~♣.###.... ~~~oPS~~~~..>.....##...### ~≈CP~PPP♣(........#### [hA<~≈≈~S~~♣###......).......##~ #[.# ##...........# ###...########.# ##...####.# ###..### #...#######[hE[hNoo   orc (wandering)[hO-1 _[h[[h ^[h+~ ~~~P~~~P #.###### [h% ~~~~~~P~♣♣ ##.##  ~.~♣♣♣.#  .~PP♣.##  ...$.##  ..~~.~..~.# ####  ~~~)P..P~♣.#####....  ~~~oPS~~~~.>.....##...  ~≈CP~PPP♣#..o..@.(..#### [hӀ1 ~≈≈~S~~♣###......).## ~ ###.[.# ##[h .....# ###...####.# ##...### #.# [hC ###..###  #...##  #####[hd[hQv.o2[h3[hs[h p~~~P~♣♣ ##.......##  ~.~~~~~~~♣♣♣..#  ........~PP♣.##  ...$.........### ..~~.~..~..# ## ~~~)P..P~♣.#####.. ~~~oPS~~~~>.....##...## ~≈CP~PPP♣#(........####  ~≈≈~S~~♣###..o@..)  ~ ###....[. ##...####...########.#...### #.####..###   #...## ### [h ooThe orc shouts![hkX======3[h![h$P _The orc barely misses you.[h [h b=---4.3 (0.6[h [hZ"  [h" @_You barely miss the orc.[h  You hit the orc. You freeze the orc.  You kill the orc![h[h)[h![hX---9[h^ _The Council accepts your kill.[h ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# .~PP♣.## ...$.##  ..~~.~..~.#  ~~~)P..P~♣.#####[h ~~~oPS~~~~.>.....##... ~≈CP~PPP♣#.(.####[h"h ~≈≈~S~~♣###..@...).## ~ ###.[.# ##.#[hU ###...######.# ##...### #.# [h ###..###  #...##  #####[h[hc6=-5.9 (1.0[h[h%O _You see here a +0 dagger.[h= ~~~P~~~P #.#### ~~~~~~P~♣♣ ### ~.~~~~~~~♣♣♣. ........~PP♣ ...$....#  ..~~.~..~.# ## ~~~)P..P~♣.###. ~~~oPS~~~~[h..>.....##... ~≈CP~PPP♣.(..###~≈≈~S~~♣###..)...).......##~ #[.# ##...........# ###...########.# ##...####.# ###..### #...#######[h[hNG-6 _[hF[h1[hKO ♣♣♣♣♣♣## .#  ~~~P~~~P #.#### ~~~~~~P~♣♣ ### ~.~~~~~~~♣♣♣. ........~PP♣ ...$....#  ..~~.~..~.# # ~~~)P..P~♣.### ~~~oPS~~~~..>.....##.. ~≈CP~PPP♣#.......(..##~≈≈~S~~♣###..)...).......##~ ##[.# ##...........# ###...########.# ##...####.# ###..### #...##[h[h&7[h< [hv[hS ♣♣♣♣♣♣## .#  ~~~P~~~P #.#### ~~~~~~P~♣♣ ### ~.~~~~~~~♣♣♣.[hv ........~PP♣ ...$....#  ..~~.~..~.#  ~~~)P..P~♣.## ~~~oPS~~~~..>.....##. ~≈CP~PPP♣#.......(..#~≈≈~S~~♣###..)...).......##~ ##[.# ##...........# ###...########.# ##...####.# ###..###[h߶[h&8[hо[h[h  ♣♣♣♣♣♣## .#  ~~~P~~~P #.#### ~~~~~~P~♣♣ ##.# ~.~~~~~~~♣♣♣.. ........~PP♣ ...$....# ..~~.~..~.#  ~~~)P..P~♣.[h L# ~~~oP~~~~~..>.....# ~≈CP~~PP♣#.......(..~≈≈~S~~♣###..)...).......#~ #[.#  ##...........#[h   ###...########.#  ##...####.# [h [hW B=9[h7* [h- [h ♣♣♣♣♣♣## .#  ~~~P~~~P #.#### ~~~~~~P~♣♣ ###[h  ~.~~~~~~~♣♣♣.. ........~PP♣ ...$....# ..~~.~..~.#  ~~~)P..P~♣. ~~~oP~~~~~..>.....# ~≈CP~~PP♣#.......(.~≈≈~S~~♣###..)...).......~ #[.[h  ##........... ###...########.[hp[h)2000[h[h [h6 - ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# .~PP♣.## ...$.## ..~~.~..~.# ~~~)P..P~♣. ~~~~P~~~~~..>..... ~≈CP~~PP♣#.......( ~≈≈~S~~♣###..)...) ~ ###.[ ## ###...#[hA [hWB T7=1[hJ [h4M [hX  ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# .~PP♣.## ...$. ..~~.~..~. ~~~)P..P~♣. ~~~~P~~~~~.> ~≈≈P~~PP♣#.......( ~≈≈~S~~♣###..)...) ~ ###. ## ###...[h[h&2[hp[h^ ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.#[h .~PP♣. ...$. ..~~.~..~ ~~~)P..P~♣[hl ~~~~P~~~~~.>[h| ~≈≈P~~PP♣#.([h2 ~≈≈~S~~♣###..)...) ~ ###[hWo ## ###...[h [h-SS   electric eel (wandering)[hP.&3[h8[hk=[hݮ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# .~PP♣.#...$.#..~~.~..~.~~~)P..P~♣.~~~~P~~~~~.>.~S≈P~~PP♣#.(.~≈≈~S~~♣###..)...)..... [h~ ###. ##. ###...# [h[hS≈S   electric eel (wandering)[h&4[h[hL[hp♣♣♣♣♣♣## .# ~~~P~~~P #.###### [hp~~~~~~P~♣♣ ##.## ~.~♣♣♣.[hp[# .~PP♣.[hqs## ...$.#[h.~≈≈P~~PP♣#.......(.~≈≈~S~~♣###..)...).[hqu ~ ###.[[hqi ##. [hrP###...# [h)~[hO#=[h5[h7[h[h]) ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# [h%.~PP♣.## ...$. ..~~.~..~. ~~~)P..P~♣. ~~~~P~~~~~.> ~≈≈P~~PP♣#.......( ~≈≈~S~~♣###..)...) ~ ###. ## ###...[h=[hSS   electric eel (wandering)[h&6[hP>[hE ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# .~PP♣.## ...$.#..~~.~..~.#~~~)P..P~♣.#~~S~P~~~~~.>.~≈≈P~~PP♣#.......(.~≈≈~S~~♣###..)...). ~ ###.[ ##. ###...# [hG [hH &7[hYQ [hg_ [h"$) ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.# [h$N.~PP♣.## ...$. ..~~.~..~. ~~S)P..P~♣. ~~~~P~~~~~.>[h$ ~≈≈P~~PP♣#.......( ~≈≈~S~~♣###..)...)[h %S   electric eel (wandering) ~ ###. ##[h0%6 ###...[h)[h3M~S[h3U8==8[h9=[hA[hy  ♣♣♣♣♣♣## .# ~~~P~~~P #.###### ~~~~~~P~♣♣ ##.## ~.~♣♣♣.#[hy  .~PP♣. ...$. ..~~.~..~ ~~~SP..P~♣[hz  ~~~~P~~~~~.> ~≈≈P~~PP♣#[h... ~≈≈P~~PP♣#.......(.... [hk ~≈≈~S~~♣###..)...).... S   electric eel (wandering) ~ ###......... ##........[hk  ###...###### _You see here a +0 dagger.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  [h-l vConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (wandering, hasn't noticed you, chance to affect: 61%)[h3?benj the FighterKobold of Wu Jian ****..Health: 72/72 ========================♣♣♣♣♣♣## .#Magic: 16/18 =====================---~~~P~~~P #.###### AC: 12Str: 6[h?~~~~~~P~♣♣ ##.......## EV: 15Int: 18~.~~~~~~~♣♣♣.........# SH: 0Dex: 18........~PP♣.........# XL: 11 Next: 25% Place: Dungeon:11...$.@................ Noise: ---------  Time: 12009.9 (0.0)..~*.~..~............. a) +5 dagger (freeze)[h@~~~)P..P~♣............ Throw: 3 throwing nets~~~~P~~~~~........>...~≈≈P~~PP♣#.......(....[h1@!~≈≈~S~~♣###..)...).... S   electric eel (wandering)~ ###.........##........[h\@###...###### _You see here a +0 dagger.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  [h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  [h@Press: ? - help, Shift-Dir - straight lineAim: an electric eel (wandering, hasn't noticed you, chance to affect: 61%)[hFS[h ;S[h[h%10.9 (1[h[h,  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)[hS(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  [h|Aim: an electric eel (wandering, hasn't noticed you, chance to affect: 61%) _The electric eel resists with significant effort.[h'  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h+[h  benj the Fighter  Kobold of Wu Jian ****..  Health: 72/72 ======================== ♣♣♣♣♣♣## .#  Magic: 14/18 ==================------ ~~~P~~~P #.######  AC: 12Str: 6 ~~~~~~P~♣♣ ##.......## EV: 15Int: 18 ~.~~~~~~~♣♣♣.........# SH: 0Dex: 18 ........~PP♣.........# XL: 11 Next: 25% Place: Dungeon:11 ...$.@................ Noise: ---------  Time: 12010.9 (0.0) ..~S*~..~............. a) +5 dagger (freeze) ~~[h~)P..P~♣............ Throw: 3 throwing nets ~~~~P~~~~~........>... ~≈≈P~~PP♣#.......(.... ~≈≈~S~~♣###..)...).... S   electric eel ~ ###......... ##........ ###...###### _The electric eel resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 61%)[hִ+[hbenj the FighterKobold of Wu Jian ****..Health: 72/72 ========================♣♣♣♣♣♣## .#Magic: 14/18 ==================------~~~P~~~P #.###### AC: 12Str: 6~~~~~~P~♣♣ ##.......## EV: 15Int: 18~.~~~~~~~♣♣♣.........# SH: 0Dex: 18........~PP♣.........# XL: 11 Next: 25% Place: Dungeon:11...$.@................ Noise: ---------  Time: 12010.9 (0.0)..~*.~..~............. a) +5 dagger (freeze)~~~)P..P~♣............ Throw: [hG3 throwing nets~~~~P~~~~~........>...~≈≈P~~PP♣#.......(....~≈≈~S~~♣###..)...).... S   electric eel~ ###.........##........###...###### _The electric eel resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 61%)[hN[h#;S[hi$+1.9 (1[h,[h0J  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (chance to affect: 61%) _The electric eel resists with significant effort.[h"  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hS: [h[ benj the Fighter  Kobold of Wu Jian ****..  Health: 72/72 ======================== [h♣♣♣♣♣♣## .#  Magic: 12/18 ================-------- ~~~P~~~P #.######  AC: 12Str: 6 [h~~~~~~P~♣♣ ##.......## EV: 15Int: 18 [h'~.~~~~~~~♣♣♣.........# SH: 0Dex: 18 [hg........~PP♣.........# XL: 11 Next: 25% Place: Dungeon:11 [h*...$.@................ Noise: ---------  Time: 12011.9 (0.0) [h..~S*~..~............. a) +5 dagger (freeze) ~~~)P..P~♣............ Throw: 3 throwing nets[hU ~~~~P~~~~~........>... ~≈≈P~~PP♣#.......(.... ~≈≈~S~~♣###..)...).... S   electric eel[h:D ~ ###......... ##........ [hea###...###### _The electric eel resists with significant effort.  [hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[hJAim: an electric eel (chance to affect: 61%)[hvbenj the FighterKobold of Wu Jian ****..Health: 72/72 ========================♣♣♣♣♣♣## .#Magic: 12/18 ================--------~~~P~~~P #.###### AC: 12Str: 6[h8~~~~~~P~♣♣ ##.......## EV: 15Int: 18~.~~~~~~~♣♣♣.........# SH: 0Dex: 18........~PP♣.........# XL: 11 Next: 25% Place: Dungeon:11...$.@................ Noise: ---------  Time: 12011.9 (0.0)..~*.~..~............. a) +5 dagger (freeze)~~~)P..P~♣............ Throw: 3 throwing nets[h`~~~~P~~~~~........>...~≈≈P~~PP♣#.......(....[hv~≈≈~S~~♣###..)...).... S   electric eel~ ###.........##........###...###### _The electric eel resists with significant effort.  [hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line[h'BAim: an electric eel (chance to affect: 61%)[hKS(asleep)[h`;S[ha+2.9 (1[hj[hoCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  [hqAim: an electric eel (chance to affect: 61%) _The electric eel looks drowsy...[h ♣♣♣♣♣♣## .#P~~~P~~~P #.###### ~~~~~~P~♣♣ ##. ~.~♣♣♣. [hk8.~PP♣. ...$ ..~S.~..~ ~~~)P..P~♣ ~~~~P~~~~~.> ~≈≈P~~PP♣#.([h ~≈≈~S~~♣###..)...) ~ ### ## ###...[hY3[hhHAim: an electric eel (chance to affect: 61%) _The electric eel looks drowsy...  The helpless electric eel fails to defend itself.  You stick the electric eel like a pincushion!!!!  The electric eel seems to slow down. You freeze the electric eel. [hi> You kill the electric eel![hqf~[hv564.5 (0.6[hC~[hf^ _The Council accepts your kill.[h3 ♣♣♣♣♣♣## .#♣P~~~P~~~P #.~P~♣♣ ##.[hY.~.~♣♣♣.~PP♣..~~.~..~~)P..P~♣~P~~~~~.>[he~≈≈P~~PP♣#.([h ~≈≈~S~~♣###..)...) ~ ### ##[hD ###...[ha[h73=[h&5.5 (1.0[h%[hU.[h.[h.$6.5 (2[h5[h9? _You now have 413 gold pieces (gained 23).[h 3[h" [h [h ♣♣♣♣♣♣## .#♣P~~~P~~~P #.#####~~~~~~~P~♣♣ ##........~.~~~~~~~♣♣♣.........~PP.........~@.~..~~~~~)P..P~♣~P~~~~~>[hd≈≈P~~PP♣#(.~~~~♣###..)...)##...###[hJ 0  You enter the shallow water.[h!b7.5 (1Water [h;%[h)? _Moving in this stuff is going to be slow.[h"  ♣♣♣♣♣♣## .#♣P~~~P~~~P #.#####~~~~~~~P~♣♣ ##........~.~~~~~~~♣♣♣.........~PP....~~.~..~~~~~@P..P~♣~P~~~~~>≈≈P~~PP♣#(.Water ~~~P~P~~~###..###[h B9.1 (1.6[h [hJ O _You see here a +0 dagger.[h91 ♣♣♣♣♣♣## .#♣P~~~P~~~P #.#####~~~~~~~P~♣♣ ##........~.~~~~~~~♣♣♣.........~PP....~~.~..~~~~~)P..P~♣~~~~~>[hs≈≈P~~PP♣#(.~~~~♣###..)...)Water #♣~~P~P~♣#...##[hL[hK=20.7 _[h[h) [h7[h{[h[h[h[hZa4=[h[h[hG[h[h'[h,[h7[hRz.~.~~~~~~~♣♣♣.........#.........~PP♣..........................#[h...~~.~..~......~~~~)P..P~♣.....~~~~~P~~~~~.>[h  ~~≈≈P~~PP♣#.......(~~≈≈~~~~♣###..)...)~~~P~P~@~# ###.5.5 (4.8#♣~~P~P~♣# ##.#♣♣♣♣♣♣# ###...####### ##...### [h.i ###..####...##[hG6##### [hb [h.[h[h[h9[h[hb[hߊ[h[hB[hQ[hb5===[hO[h[h[h[hv[hŠ[hU[h[h[h~ ♣♣♣♣♣♣## .# [hL ♣P~~~P~~~P #.### ~~~~~~~P~♣♣ ## ..~.~~~~~~~♣♣♣ ..........~PP♣...[h' .......... ~...~~.~..~..... P~~~@)P..P~♣31.9 (6.4 ~~~~~~P~~~~~>[h  ~~~≈≈P~~PP♣#.......(.~~~≈≈~~~~♣###..)...).♣~~~P~P~~~# ###......#♣~~P~P~♣# ##.....#♣♣♣♣[hJ♣♣# ###...#####...###[h&###..###[h[h[h[h' ♣♣♣♣♣♣## .#  ♣P~~~P~~~P #.###♣~~~~~~~P~♣♣ ##~.~~~~~~~♣♣♣~PP♣.............@~~.~..~P~~~~)P..P~♣.~~~~P~~~~~.~≈≈P~~PP♣#.......(~~~~≈≈~~~~♣###..)...)♣~~~# #~~P~P~♣# ##....#♣♣♣♣♣♣# ###...## ##...###[h0[h4173.5 (1.6[h7[h?:[h2S[hsS[hT[hV[hBY[h\6===[hh_,[h`[hgm ♣♣♣♣♣♣## .# ♣P~~~P~~~P #.#..♣~~~~~~~P~♣♣ ##..~.~~~~~~~♣♣♣..~PP♣♣~P~@..~~.~..~5.5 (2.0~~P~~~~)P..P~♣~~P~~~~~P~~~~≈≈P~~PP♣#......♣~~~~~≈≈~~~~♣###..)..[hh ♣~~~P~P~~~# ###...  #♣~~P~P~♣# ##..  #♣♣♣♣♣♣# ###...  ##...##[h>hE [hh[hto[h+r[hb[hd3[hf[hm ♣♣♣♣♣♣## .#♣P~~~P~~~P #.##..♣~~~~~~~P~♣♣ ##........~.~~~~~~~♣♣♣.........~PP....♣~P~...~~.~..~~~~P@~~~)P..P~♣~~~~~~P~~~~~P~~~~≈≈P~~PP♣#♣~~~~~♣###..).♣♣♣~~~P~P~~~# ###.[h|nC###..###[hFxJ 0  You enter the shallow water.[h|b6.5 (1Water [h[h? _Moving in this stuff is going to be slow.[h 3[h [h [h} [h =[h [h [h [h K7=[h: [h Z#..♣~~~~~~~P~♣♣ ##........~.~~~~~~~♣♣♣.................~PP♣......................♣~P~...~~.~..~...[h[ u~~~P~~~~)P..P~♣..~~~~~~~~~P~~~~~~P~~~~≈≈P~~PP♣#♣~~~@~≈≈~~~~♣###..)41.3 (4.8.♣♣♣~~~P~P~~~# ### .#♣~~P~P~♣# ##.. #♣♣♣Water ..##...#######[h [h" [hv [h[h3[h[h ♣P~~~P~~~P # #..♣~~~~~~~P~♣♣ ## .....~.~~~~~~~♣♣♣ ~PP♣ .............♣~P~...~~.~..~P~~~P~~~~)P..P~♣~~~~~~~~~P~~~~~S~P~@~~≈≈P~~PP♣#...~♣~~~~~≈≈~~~~♣###..)#.♣♣♣~~~# #[h,.# .#♣~~P~P~♣# ## .. #♣♣♣♣♣♣# ###....# ##...# S   electric eel (asleep) ###..### #...##[h`######[h!(0.0[h,2.9 (1.6[h[hT` _An electric eel comes into view.[h + ♣♣♣♣♣♣##  ♣P~~~P~~~P # #..♣~~~~~~~P~♣♣ ## .....~.~~~~~~~♣♣♣#~PP♣# .............#~♣~P~...~~.~..~P~~~P~~~~)P..P~♣P~~~@~~~~~~P~~~~~♣S~P~~~~≈≈P~~PP♣#...~♣~~~~~≈≈~~~~♣###..)#.♣♣♣~~~# #[h4#. .#♣~~P~P~♣# ## .. #♣♣♣♣♣♣# ###...# ##... ###..## #...##[h[h'4.5[h[h!![h; > ♣♣♣♣♣♣##  ♣P~~~P~~~P  #..♣~P~♣♣ ## .....~.~♣♣♣#.~PP♣ ##~♣~P~...~~.~..~#~P~~~P~~~~)P..P~♣♣P~P~~~~~#♣S~P~~~~≈≈P~~PP♣# #~♣~~~~~≈≈~~~~♣###.. ##.♣♣♣~~~P~P~~~# ### #. .#♣~~P~P~♣#  .. #♣♣♣♣♣♣# ### ..# ## ###..  #...##6.1[h= [h ♣♣♣♣♣♣## ♣P~~~P~~~P #..♣~P~♣♣  .....~.~♣♣♣ ##..~PP♣ #..[hK ##~♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~P~~~~~ #♣S~P~~~~≈≈P~~PP♣# #~♣~~~~~≈≈~~~~♣### ##.♣♣♣~~~P~P~~~#  #. .#♣~~P~P~♣[h0# .. #♣♣♣♣♣♣#  ..#[hS ## ###.. #...[hv[h,[hs8===7.7[h[hޙ[h@8.3 (0[hi[hM _Your unstable footing causes you to fumble your attack.[hPAn electric eel comes into view.r unstable footing causes you to fumble your attack.  The helpless electric eel fails to defend itself.  You spit the electric eel like a pig!!!!  The electric eel seems to slow down. You freeze the electric eel!  You kill the electric eel![hqYf~[hU^%9[hd[hi^ _The Council accepts your kill.[hM ♣♣♣♣♣♣## ♣P~~~P~~~P #..♣~~~~~~~P~♣♣ # .....~.~~~~~~~♣♣#~PP♣ #...............#~♣~P~...~~.~..~.#~P@~~P~~~~)P..P~♣♣P~~~~~~~~~~P~~~~~#♣~~PP~~PP♣#.~♣~~~~~≈≈~~~~♣###.##.♣♣♣~~~P~P~~~# ##[h[h+50.5 (1[h[hD[h5 ♣♣♣♣♣♣## ♣P~~~P~~~P  #..♣~~~~~~~P~♣♣  .....~.~~~~~~~♣ ##~PP #.............. ##@♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~~~~~~~~~~P~~~~~[h♣~~P~~~~≈≈P~~PP♣ #~♣~~~~~≈≈~~~~♣##.♣♣♣~~~# ##. .#♣~~P~P~♣#  .. #♣♣♣♣♣♣# #..# ##[h[hD==2.1[h[h[hO AM ♣♣♣♣♣♣## ...♣P~~~P~~~P #..♣~~~~~~~P~♣♣  .....~.~~~~~~~♣♣#~PP #@..............##~♣~P~...~~.~..~.[h;P #~P~~~P~~~~)P..P~♣♣P~~~~~~~~~~P~~~~~#♣~~P~~~~≈≈P~~PP♣#.#~♣~~~ [hX [hY 23.7[h_ [h$d [h8♣♣♣♣♣♣## . ...♣P~~~P~~~P .#..♣~P~♣♣ ##.....~.~[hv♣##.~PP♣#.##~♣~P~...~~.~..~.#~P~~~P~~~~)P..P~♣.[h_7♣P~~~~~~~~~~P~~~~~.#♣~~P~~~~≈≈P~~PP♣#.#~♣~~~~~≈≈~~~~♣###.##.♣♣♣~~~P~P~~~# #[h#. .#♣~~P~P~♣# .. #♣♣♣♣♣♣# #[hK [h ,40[h[hK[h0K♣♣♣♣♣♣## [h\......♣P~~~P~~~P .#..♣~[h}P~♣♣ ##.....~.~[h;♣♣♣.##.[h~PP♣.[h*#.[h##~♣~P~...~~.~..~.[h#~P~~~P~~~~)P..P~♣.♣P~~~[h;nP~~~~~.#♣~~P~~~~≈≈P~~PP♣#.[hg##~♣~~~~~≈≈~~~~♣###.[h##.♣♣♣~~~P~P~~~# ##. .#♣~~P~P~♣# #.. #♣♣♣♣♣♣# #[h<<5[h'[h[h ♣♣♣♣♣♣## .......♣P~~~P~~~P #..#..♣~P~♣♣ ##.#.....~.~♣♣♣.##.~PP♣.#.##~♣~P~...~~.~..~.#~P~~~P~~~~)P..P~♣.♣P~P~~~~~.#♣~~P~~~~≈≈P~~PP♣#.#~♣~~~~~≈≈~~~~♣###..)##.♣♣♣~~~P~P~~~# ###.#. .#♣~~P~P~♣# #.. #♣♣♣♣♣♣# ###.[h [h7 &6[h2 [h [hH=O♣♣♣♣♣♣## .#......♣P~~~P~~~P #...#..♣~P~♣♣ ##.#.....~.~♣♣♣.##.~PP♣.#.##~♣~P~...~~.~..~.#~P~~~P~~~~)P..P~♣.♣P~P~~~~~.#♣~~P~~~~≈≈P~~PP♣#.#~♣~~~~~≈≈~~~~♣###..).##.♣♣♣~~~P~P~~~# ###.#. .#♣~~P~P~♣# ##... #♣♣♣♣♣♣# ###.7[h♣♣♣♣♣♣## .# ......♣P~~~P~~~P #.#..#..♣~P~♣♣ ##.#.....~.~♣♣♣.##.~PP♣.#.##~♣~P~...~~.~..~.#~P~~~P~~~~)P..P~♣.♣P~P~~~~~.[h#♣~~P~~~~≈≈P~~PP♣#.#~♣~~~~~≈≈~~~~♣###..).##.♣♣♣~~~P~P~~~# ###.#. .#♣~~P~P~♣# ##... #♣♣♣♣♣♣# ###.[hj[h&8[h[h[h M .. # ♣♣♣♣♣♣♣♣## .# ....♣P~~~P~~~P #.#..#..♣~~~~~~~P~♣♣ ## ~.~~~~~~~♣♣#~PP♣ #...............#~♣~P~...~~.~..~.#~P~~~P~~~~)P..P~♣......~P~~~~≈≈P [hw[h&9[h[h[hTM .. ...# ♣♣♣♣♣♣♣♣## .# ....♣P~~~P~~~P #.#..#..♣~~~~~~~P~♣♣ ## ~.~~~~~~~♣♣#~PP♣ #...............##~♣~P~...~~.~..~.......[hU~~~~~~~~~ [h[h'60[h[h[h [h~ [h [h4 [h9 [hI ,[hr .......# ♣## .# ......♣P~~~P~~~P #. ..#..♣~P~♣♣ ##[h  #...@.~.~♣♣♣1 ##.~PP♣ #[hJ W ##~♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~P~~~~~ #♣~~P~~~~≈≈P~~PP♣# #~♣~~~~~≈≈~~~~♣###..) ##.♣♣♣~~~P~P~~~# ###[h [h" [hF% [h[h[h[h ..0[hs%[h'[h+[h3[h [h[h0>..#.. .....##♣♣♣♣♣♣♣♣##  ......♣P~~~P~~~P #..#.@♣~~~~~~~P~♣♣ ## #.....~.~~~~~~~♣♣♣ ##~PP♣ #.............. ##~♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~~~~~~~~~~P~~~~~[h♣~~P~~~~≈≈P~~PP♣#... #~♣~~~~~≈≈~~~~♣###..)[h[h3+2.7 (1[h[h; _Found a stone staircase leading down.[h1T3[hT[hZ[hxg$..##>..###... ##♣♣♣♣♣♣♣♣## ....@..♣P~~~P~~~P ...#..♣~~~~~~~P~♣♣ ##..#.....~.~~~~~~~♣♣♣.##~PP♣ #.............. ##~♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~~~~~~~~~~P~~~~~♣~~P~~~~≈≈P~~PP♣#...[hl&0[h q+3.7 (1[hLs[hw+ _Found 13 gold pieces.[h'_[h,B[h1.$..##.>..###..##♣###...@...♣P~~~P~~~P4[h1B#...#..♣~P~♣♣ #..#.....~.~♣♣♣#.##.[h1.~PP♣.##.. ##~♣~P~...~~.~..~ #~P~~~P~~~~)P..P~♣ ♣P~P~~~~~[hv2Y #♣~~P~~~~≈≈P~~PP♣#[h2[h8[hO<[hZ[hc[he[hHg[h,i[hi[hnX[ho,[h2q,[hNr[h&s[hmt,[hu[hw[hw[hhx[h{N _You now have 426 gold pieces (gained 13).[hb}3[h~[hr[hk[h[h[h[hn[hu[h[h[h[h[h[hЎ[h[h[h[h[h[h-[h[h[h[h    #.......   #.......  # #......#  [hV9 #.....#  ##.....#  ...)@##...#  ..##..#  .......#  #........#   #........#   .......##   .....>..###   #.........   #.......##♣♣♣♣♣♣♣♣[hG     #.  #....... [h˥.## #......# .# #.....# .##.....# #...@.##...# #.....##..#[h\  #...#  ##........#  #........#  .......## [h .....>..###  #......... [h] #.......##[h0773.0)[hn,8.7 (14[h8[h0u _You see here a +2 whip of pain.[hj3[h[h[h[h f _[h[h[h[h,[hD[h[h[h[h[h[h'[h)B[h9`[ha;,[h;,[hC=[h=[h%>[he>[hfA[hA[hSE[hG[h(I,[hI[hPK[hL,[h0M[hwN[hO,[hO[hQ[h%r[ht[hu,[hw[h~[h,[h[h[h[h[h[h%[hj[h6[h&[h[h1[h[hg[hߙ[h [h[h[ha[h[h[hX[h [hU,[hͬ[h[hx[h[h [h[h;[h[hز[h}[h[@[h .....T#  .....  ...# [h #..#  #@.# [hڽO #..#  [h#.## ### ##.# [h)..###..# #..## ######..# [hST   troll (asleep) ##..## #.......# [hu ##..## #.......#  ##..####......##[h.118.7 (40[h,9.7 (41[hz[hX _A troll comes into view.[h.............T#.......#.:...... #.## ### #. ..## #.. #[hQ..## ######. ##..## .##..## #.......[h![h220.7 (1.0)[hw [hL - _Found a book of Flames.[h F .# ......T# ....:...@# [h{###..# #..# #..# #.# ## ##.# .## [h#..# ..## ######..# #..## [h [h [hw &1[h&[hP)[h # ..T....@.#.:....####. #.## ## # .## ..## ######[h2 [hv &2[h [h$ [hCv A troll comes into view.a book of Flames.  The helpless troll fails to defend itself.  You perforate the troll like a sieve!!!!  You freeze the troll!  You kill the troll![h}I..#[h6303.2 (0.5[h_[h^ _The Council accepts your kill.[h E.......#.[h ..# .......# .......# .:..@.## ####.. #..# [h?  #..# #.## ####. ..## ..# [hw #..## ######..# ##..## #.......#[h [h -4.2 (1.0[h) [h[jT .#....#..#.#.:.@..##[hji#..# #..# #..# #.## #### ##.# #..##[hj #..# ##..## ######..#  ##..## #.#[hq[hEr&5[hPw[h-z[h .#....#..#.#.:@...###..# #..# #..# #.##  #### ##.#  #..##[hc #..#  ##..## ######..#  ##..## #.#[h+[h&6[hi[hI[h2 .#....#..#.#.@....###..# #..# #..#  #.##  #### ##.#  #..## #..#  ##..## ######..#  ##..## #.#[h[hx&7[h[hbV  You pick up a book of Flames and begin reading...[h+8.2 (2[h[h{b _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.[h;[h 2 Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire4% 3b - Metabolic Englaciation[h!6Hexes/Ice52% 5  c - Flame WaveConjuration/Fire58% 4  d - Sticky FlameFire/Alchemy58% 4  e - Iskenderun's Battlesphere[h!Conjuration/Forgecraft 78% 4  f - Leda's LiquefactionAlchemy/Earth78% 4  g - PetrifyAlchemy/Earth78% 4  h - Alistair's IntoxicationAlchemy98% 5  i - Borgnjor's Vile ClutchNecromancy/Earth98% 5  [h!~j - BombardConjuration/Earth100% 6  k - Eringya's Noxious Bog[h!ZAlchemy100% 6  l - Fortress Blast[h"bForgecraft100% 6  m - Spellspark Servitor[h4"wConjuration/Forgecraft 100% 7 9 spell levels left [hX"^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[hkDescribMemorise|Describe[h~ Inner Flame Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused isdependent on the size of the target. Level: 3 Schools: Hexes/Fire Fail: 4% Power: 23% Range: 4 [hNoise: Quiet Miscasting this spell causes magic contamination and also either slows you or deals up to 9 fire damage.x1 Spells (Describe)TypeFailure Level  a - Inner FlameHexes/Fire4% 3  b - Metabolic Englaciation Hexes/Ice52% 5  c - Flame WaveConjuration/Fire 58% 4  d - Sticky FlameFire/Alchemyx`258% 4  e - Iskenderun's BattlesphereConjuration/Forgecraft 78% 4  f - Leda's Liquefaction Alchemy/Earth 78% 4  g - PetrifyAlchemy/Earth78% 4  h - Alistair's IntoxicationAlchemy98% 5  i - Borgnjor's Vile ClutchNecromancy/Earthx298% 5  j - BombardConjuration/Earth100% 6  k - Eringya's Noxious Bog Alchemy100% 6 x2 l - Fortress Blast Forgecraft100% 6  m - Spellspark Servitorx2wConjuration/Forgecraft 100% 7 9 spell levels left x2^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~ ~? ~$ benj the FighterKobold of Wu Jian ****..Health: 72/72 ========================.......#Magic: 18/18 ========================...........AC: 12Str: 6..........#EV: 15Int: 18..........#SH: 0Dex: 18..........#XL: 11 Next: 30% Place: Dungeon:11~$ ....@....##Noise: ---------  Time: 12128.2 (0.0)#######..#a) +5 dagger (freeze)#..#Throw: 3 throwing nets#..##.########.##..##~$ ~#..###..## ######..###..## #.......#~$ aYou perforate the troll like a sieve!!!!  You freeze the troll!  ~% sYou kill the troll! _The Council accepts your kill.~5% You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.~+ P  Okay, then.~0, ~0 ~4 . _QS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0  T8         b - Unarmed Combat   0.0   1.0   0   k + Hexes7.6   8.0   0  PT c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0  T?     m - Ice Magic   1.2   2.0   0   d - Short Blades   8.2   5.3  +3       e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3       U         g - Armour   0.0   1.4  -2      8U. h - Dodging   4.2   3.5  +2      dU i - Stealth  10.1   6.0  +4          U        Un    U_    U        %V        [V    The relative cost of raising each skill is in cyan.  VSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  V}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets &zbenj the FighterKobold of Wu Jian ****..Health: 72/72 ========================.......#Magic: 18/18 ========================...........AC: 12Str: 6..........#EV: 15Int: 18..........#SH: 0Dex: 18..........#ӡXL: 11 Next: 30% Place: Dungeon:11....@....##Noise: ---------  Time: 12128.2 (0.0)#######..#a) +5 dagger (freeze)_#..#Throw: 3 throwing nets?@#..##.########.#l#..###..###..## ######..###..## #.......#You freeze the troll!  You kill the troll! _The Council accepts your kill.You pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Okay, then.L?_ Ability - do what?4mCostFailure  f - Evoke InvisibilityDrain12% W<a - Wall JumpNone0% z^ Invocations -X - Renounce ReligionNone!0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.Zbenj the FighterKobold of Wu Jian ****..Health: 72/72 ========================.......#Magic: 18/18 ========================...........OAC: 12Str: 6..........#EV: 15Int: 18..........#SH: 0Dex: 18..........#XL: 11 Next: 30% Place: Dungeon:11....@....##Noise: ---------  Time: 12128.2 (0.0)#######..#a) +5 dagger (freeze)#..#jThrow: 3 throwing nets#..##.##i######.##..###..###..## ######..# k##..## #.......#You freeze the troll!  7You kill the troll! _The Council accepts your kill.You pick up a book of Flames and begin reading... `_You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Okay, then.P  Okay, then.#. _)t**,X.2P _L3,34F7B7T99:;a==>?@HAAB6D{DDEOGGHJCKqKKQMNNVO0QlRRSTdVVWSXgYYY["\,\]^^_a+enqeefg h~hsijj*klnInnopp`q4r!swss^uvwvwzo|,}Z$,G,l,eğ #........... #...........  ... ##..........  .....#####..........   #...........  #.................# O ##........#######..#  #.?....#### #..#  ##.@.### t#..#  #.### #.##  #### ##.#  #..## ܠ#..#  ##..## ######..#  ##..#b# #.......#  ##.?\.## #.......#  e>####......##  8 #....###.....#@056.2 (28.0),7.2 (29Oݼ2 _Q - an amulet of the acrobatY    5 3  _f - 5 scrolls of amnesia (gained 1)L 3   ,9 ߑ 0 ,k |  ( V -  ̖   N t   ( >  , X X BE  ,  k B e   )  ,      , P ,   ô   # l    g  G  ##.<..#  #.....##  #......#  #.....#  ###.@#  82.2 (25{  #.#.#####  #.......  #..##### #.## #.# #.# ##### # #.#  ##.# #.....###E ӿ ,3.2 (26  ; _Found an escape hatch in the ceiling.*2Inventory: 43/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)Q - an amulet of the acrobat 2SWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?O K Q - an amulet of the acrobat. O An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery O _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not O touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding#P  Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.`<  benj the Fighter Kobold of Wu Jian ****.. Health: 72/72 ======================== Magic: 18/18 ========================  ##.<..#AC: 12Str: 6  #.....##EV: 15Int: 18  #......#SH: 0Dex: 18  #.....#XL: 11 Next: 30% Place: Dungeon:11  ###.@#Noise: ---------  Time: 12183.2 (0.0)  #.#.#####a) +5 dagger (freeze)  #.......Throw: 3 throwing nets  #..#####  #.##[14;9<2H  #.#  #.# ######  #.# #....##  ##.# #.....### _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Okay, then. _Okay, then. _Q - an amulet of the acrobat _f - 5 scrolls of amnesia (gained 1) _Found an escape hatch in the ceiling.> _Okay, then. _Q - an amulet of the acrobat _f - 5 scrolls of amnesia (gained 1) _Found an escape hatch in the ceiling.  You start putting on your amulet.>?+4.2 (1kCNEE+5.2 (2HL_M+6.2 (3:PTU+7.2 (4fWO[[+8.2 (5Z^a _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.{bOfiY _Q - an amulet of the acrobat (worn)cmcc5efzjn30 _ kOkk6mwnno'pq,Pr$sctt#uvDwwwxyzz|}K}}~,7[.NeˆW@sE#.+%  ' ##.## #...## ##.<..# #.....## #......# I #.....##  ###..### ? #.#.########## ##.......@.... #..########## #.##  #.# #.# ###### #.# #....##  ##.# #.....### #..# #... #..## #........?d##  You pick up the Unrestrained Analects and begin reading...1203.2 (15.0)615 4.2 (16:9~  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library._LB30 D o6YX2ha,  ##.## #...## #.<..# .....## ......# ..# .....## #... #..### ##... :U#.##############..# .........# ..##############)# .## #..# .# #..# .# ###### ##.. r'l- ...##<.. .....##...###... #..### ##... ##############..# .................# ################ #..# #... ..# #.........#213.2 (9.0),4.2 (10.0)$4 _You see here the +3 falchion of Fate {freeze, rF+ Will- Stlth+}.2  ;15 5.0)ۉ " ~ _R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+}>AInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} o H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 28 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn) W C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) U G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) 8V P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) ˤ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yR - the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.7 XLs.  Current attack delay: 1.1. Damage rating: 18 (Base 8 x 120% (Dex) x 124% (Skill) + 7 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. Lz5rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. vzYou found it on level 11 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.PInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +5 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)  r - 28 poisoned darts   A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ;#...##benj the Fighter #.<..#Kobold of Wu Jian ****.. .....##Health: 72/72 ======================== ......# m..#Magic: 18/18 ======================== /.....###...AC: 12NStr: 6 #..#####...EV: 15nInt: 18 #.##############..#SH: 0mDex: 18 .................#XL: 11 Next: 30% Place: Dungeon:11 ..##############@#Noise: ---------  Time: 12215.2 (0.0) .###..#a) +5 dagger (freeze) .##..#5Throw: 3 throwing nets 3.# ###### ##.. .# #....## ... R.# #.....### .# #.......## .## #........## ux..# #.........# _Q - an amulet of the acrobat (worn)  You pick up the Unrestrained Analects and begin reading...  You add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library. _You see here the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. _R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+}Z I[ M] ] ;30 Da nb c d d e dg g Ah ?i k ,k l n gn n kp q  r `r s u Ru u v `x x x z { { .| }  4  ـ  B  M  ‹ ь 7  e  B ,x ȓ  {  ̗ , / v Bs _ X    + Y Ԧ  S  ֩   R  * q V..### #....##......####.### #........###.# #.........##.## #..........#..#  S...........## .............## #. #......#..##... #............##.@.... ##..........# #...... ##..........# #...... ...........# #.....P......#####.Y.#######..# Y   yak (asleep) ### #..# #..# #.## 038.2 (23.0) ,9.2 (24I - M  You pick up the Unrestrained Analects and begin reading...add the spells Olgreb's Toxic Radiance, Ozocubu's Refrigeration and Discord_to your library. _You see here the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. j _R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} _A yak comes into view.G.......####.### ..# ..# ...# ...## .. ..## ##.# .#..##... .##....# #..@...?.# #. ..# #.....P## #####.Y.#######..# .P. ## #..#  #.####.#m240.2 (1.0)Ѳ1 _Found a scroll of identify.\4.# .#..# ..## ..###.##..##....P##....# #......? .# #.. .# #.....P.P## #####.Y.P #######..# .P. 5# #..# #P. #..# #.####.##..#I<1Q2.#..# ..## ..###.##..##....P##........P# #......?.P# #..# #....@P.P## #####.Y.P ######..# #.P... #..# ##P..s #..# ...P#.## ##.# ys   scorpion (asleep)#..# #####..#e _Found a scroll of identify.  A scorpion comes into view.  You lunge at the yak, in a flurry of attacks.  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak.  You kill the yak!|.s.s   scorpion 815 32$(^ _The Council accepts your kill.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e.......##.## benj the Fighter ........#..# Kobold of Wu Jian ****.. ...........## .. Health: 72/72 ======================== ............#####.#.  Magic: 16/18 =====================--- ..........#..##....P.  AC: 12Str: 6 ..........##........P  EV: 15Int: 18 .........# #......?.P  SH: 0Dex: 18 .........# #.........  XL: 11 Next: 33% Place: Dungeon:11 .........# #....@P.P.  Noise: ---------  Time: 12242.2 (0.0) ........## #####.*.PP  a) +5 dagger (freeze) ######..# [33m#.P*..  Throw: 3 throwing nets #..# ##P.s.  #..# ...P  #.## s   scorpion  ##.#  #..# #####..# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 52%)Z.......##.##benj the Fighter ........#..#Kobold of Wu Jian ****.. ...........## ..Health: 72/72 ======================== ............#####.#.Magic: 16/18 =====================--- ..........#..##....P.AC: 12Str: 6 ..........##........PEV: 15Int: 18 .........# #......?.PSH: 0Dex: 18 .........# #.........XL: 11 Next: 33% Place: Dungeon:11 .........# #....@P.P.Noise: ---------  Time: 12242.2 (0.0) ........## #####...PPa) +5 dagger (freeze) ######..##.P...Throw: 3 throwing nets#..###P.*.#..#...P#.##Es   scorpion##.##..# #####..# i_The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 52%);r,Ds.Y+3.2 (1 @D  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 52%) _The scorpion resists with significant effort.j  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........##.## benj the Fighter ........#..# Kobold of Wu Jian ****.. ...........## .. Health: 72/72 ======================== ............#####.#.  Magic: 14/18 ==================------ ..........#..##....P.  AC: 12Str: 6 ..........##........P  EV: 15Int: 18 .........# #......?.P  SH: 0Dex: 18 .........# #.........  XL: 11 Next: 33% Place: Dungeon:11 ѧ.........# #....@P.P.  Noise: ---------  Time: 12243.2 (0.0) ........## #####.s.PP  a) +5 dagger (freeze) ######..# #.P...  Throw: 3 throwing nets #..# ##P...  #..# ...P  #.## s   scorpion  ##.#  #..# #####..# _The scorpion resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 52%) .......##.##benj the Fighter ........#..#Kobold of Wu Jian ****.. ...........## ..Health: 72/72 ======================== ............#####.#.Magic: 14/18 ==================------ ..........#..##....P.AC: 12) uStr: 6 ..........##........PEV: 15Int: 18 .........# #......?.PSH: 0Dex: 18  .........# #.........XL: 11 Next: 33% Place: Dungeon:11 .........# #....@P.P.Noise: ---------  Time: 12243.2 (0.0) ........## #####.*.PP a) +5 dagger (freeze) ######..##.P... Throw: 3 throwing nets#..###P...#..# A...P#.## s   scorpion##.##..# #####..# ? K_The scorpion resists with significant effort.  g Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 52%) Ks(asleep)Y ;sZ +4.2 (1a d Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d q Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 52%) _The scorpion looks drowsy...֕  The helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!!! You freeze the scorpion.  You kill the scorpion!ӝH†347 (0.5^ _The Council accepts your kill.F ###.# ##.## #..# ## .. .#####.#.P#..##....P.P#..P# #......?.PP# #.....@...P #.....P.P.. .......## #####.†.PPP #####..# #.P...P#..# ##P....#..# ...P.###.#  #..##NNK30 5.7 (1.0hUW=$####.######.# ##.## #..# ## #..C...#####.#.P.P#..##....P.P.#..PPP# #.PP$ # #.........PP #.....P.P..P ......## #####.†.PPPh ####..# #.P...PP#..# ##P....$C   cyclops (missile, asleep)#..# ...P$h   black bear (asleep).###.# 2o2&6-;@ _A black bear and a cyclops come into view. _You see here a scroll of identify.s### #....###.####.#.###..# ##. .P #..C......#####.#.P.P7.#..##....P.P...##.PPP.# #W?.PPP.# #.........PPy..# #.....P.P..P .......## #####.†.PPPh #####..# #.P...PP #..#'##P....E #..#...P # .##> O!65=={!&7 _Y(2+## #. .### #....####.######.# ##.## #...#..# ##...P. ## #..C... .#####.#.P.P #..##...@P.P. #..PPP # #......?.PPP # #.........PP #.....P.P..P ......## #####.†.PPPh ####..# #.P...PP#..# ##P....#..# ...P&8 H* ##. # #. ### #....####.######.# ...S##.## #...P#..# ##...P## #..C...P.#####.#@P.PP#..##....P.P.P#..PPPF# #......?.PPP.# #.........PP. #.....P.P..P .....## #####.†.PPPh S   water moccasin (asleep) ###..# #.P...PPF   bullfrog (asleep)#..# ##P....,TCC)&9o _A water moccasin and a bullfrog come into view.W  You puncture the cyclops! You freeze the cyclops.  The cyclops is moderately wounded.X >15 ==50.3 (0.6[b $g U _The cyclops closely misses you.K V  You puncture the cyclops! You freeze the cyclops.( H==8 (0.5  _ _The cyclops is heavily wounded..  You barely miss the cyclops.-1.4 (0.6_ _The cyclops is heavily wounded.  You hit the cyclops. You freeze the cyclops.  The cyclops is heavily wounded." B-2.0  > _The cyclops hits you but does no damage.  You puncture the cyclops! You freeze the cyclops.6v _The cyclops is severely wounded.  You hit the cyclops but do no damage.The cyclops is severely wounded. b60----=3.2  + _The cyclops hits you! {  You hit the cyclops. You freeze the cyclops. 1----6=- 8B n [ _The cyclops is almost dead.%Q  You hit the cyclops. You freeze the cyclops.B-4.4\[ _The cyclops is almost dead.^ You hit the cyclops. You freeze the cyclops. _The cyclops is almost dead.  X_ (5.0&j km U _The cyclops closely misses you.T  You hit the cyclops. You freeze the cyclops.  You kill the cyclops!(S   water moccasin (asleep)F   bullfrog (asleep)ɥ 416 _The Council accepts your kill.&f _Your Hexes skill increases to level 8!h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexes8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades   8.2   5.3  +3      M e - Long Blades   3.0   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2      . h - Dodging   4.2   3.5  +2      s i - Stealth  10.1   6.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  )[?] Help[=] set a skill target  }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+ k * Hexes   8.24;p k - Hexes   8.2[h= d + Short Blades 8.2[hd [hbn [hzz _ ##......##benj the Fighter # #.....##Kobold of Wu Jian ****.. ### #....##Health: 61/72 ====================---- ..####.###Magic: 16/18 =====================--- ...###.#...S[hz (AC: 12Str: 6 ....##.## ###...PEV: 15Int: 18 .....#..# ##...P..SH: 0Dex: 18 ........## #..(...P[h\{ XL: 11 Next: 41% Place: Dungeon:11 .........#####.#@P.PPNoise: =--------  Time: 12255.6 (0.0) .......#..##....P.P.Pa) +5 dagger (freeze) .......##........PPPFThrow: 3 throwing nets ......# #......?.PPP. ......# #.........PP. [h{ 4......# #.....P.P..PS   water moccasin (asleep) .....## #####.†.PPPh[h{ pF   bullfrog (asleep) ###..#[h{ [#.P...PP#..###P....The cyclops is almost dead. [h| _The cyclops closely misses you.You hit the cyclops. You freeze the cyclops.  You kill the cyclops! [hD| _The Council accepts your kill. _Your Hexes skill increases to level 8![h [h [h [h [h:#..#  ##.  #. ## #.... .####.###......###.# #...S.##.## #...P#..# ##...P...[h## #..(@..PP.#####.#.P.PP#..##....P.P.PP#..PPPFP# #......?.PPP.# #.........PP. #.....P.P..P [h....## #####.†.PPPh ##..# #.P...PP[h[h^230 -[h6.6 (1 _[h[hP[h D##......## .....## # #....## ##.### .......# #...S.####...P...# ##...P.....## #..(...PPP###.#.P@PPPP#..##....P.P.PP##........PPPFP.# #......?.PPP...# #...PP.PP# #.....P.P..P ## #####.†.PPPh #..# #.P...PP..# ##P....[hٞ [h rF.F[h .=7[h [h U _The bullfrog barely misses you.![hC>#..# ##.  #.  #.... ###.###...... ###.# #...S.##.## #...P..P#..# ##...P.....## #..(..@PPPP.#####.#.P.PPPPS#..##....P.PFPPP#..PPP.P.F# #......?.PPP....# #.........PP.PPS 2 water moccasins (asleep) #.....P.P..P F 2 bullfrogs (1 asleep) ..## #####.†.PPPh ..# #.P...PP![h^J![hW:F.![hW.-8![hd![hio _A water moccasin and a bullfrog come into view."[h{97# #..#..... #.##.##  #....## .## ...... ###.# #...S...##.## ###...P..P#..# ##...P@....## #..(...PPPP..#####.#.PFPPPPS..##....P.P.PPP..#..PPP.P.F?.PPP...."[h :....PP.PP.# #.....P.P..P# #####.†.PPPh"[hQr  The water moccasin hisses angrily. x2; The bullfrog gives a loud, deep croak!"[hS6  You hear a shout!"[hUT"[hU"[hVV"[hZ  The bullfrog attacks as it pursues you! The bullfrog closely misses you.A gargoyle comes into view. It is wielding a +0 mace.The bullfrog completely misses you."[h["[h^w, C...9SF.PPPP.S.C   cyclops (missile)SS 2 water moccasins9   gargoyle"[hwF   bullfrog  The water moccasin completely misses you.A cyclops comes into view."[hx^3====9"[hԃ"[h* _You hear a shout! x2/[h</[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain/[h_12%  a - Wall JumpNone0%  Invocations -/[hEX - Renounce ReligionNone0%  /[hAb - Serpent's LashPiety-, Exhaustion, Instant 0% /[hCg[?] toggle between ability selection and description.0[hC 0[hg#..##....#benj the Fighter #..#.....#Kobold of Wu Jian ****.. ##......##Health: 63/72 =====================---#.....##Magic: 16/18 =====================---#....## ....C....AC: 120[hStr: 6 ###.### .........EV: 30 Int: 18 ###.##......9SH: 0Dex: 18 .##.## ###..SP..PXL: 11 Next: 41% Place: Dungeon:11 ..#..# ##...P@....Noise: ===------  Time: 12259.6 (0.0) .....## #..(..FPPPPa) +5 dagger (freeze) ......#####.#.P.PPPP.Throw: 3 throwing nets ....#..##....P.P.PPP. ....##........PPP.PS. ...# #......?.PPP....C   cyclops (missile) ...# #.........PP.PPSS 2 water moccasins ...# #.....P.P..P[30[h*9;49m9   gargoyle ..## #####.†.PPPhF   bullfrog  The bullfrog attacks as it pursues you! The bullfrog closely misses you.A gargoyle comes into view. It is wielding a +0 mace.The bullfrog completely misses you.The water moccasin completely misses you.A cyclops comes into view. _You hear a shout! x20[h  You feel drained.You fade into invisibility!0[h[  You are very lightly contaminated with residual magic.0[h0[h0[hCS....P.9FFP.0[htC, unable to see you)S   water moccasin (unable to see you)9(unable to see you)FF 2 bullfrogs (1 wandering, unable to s…)0[hqP: 63/67 (72)=P: 17/18 =0[h15 ==-60.6 (1Contam Drain Invis 0[h0[h U _The bullfrog barely misses you.3[haO  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.3[h:P D The bullfrog is lightly wounded.3[hS 3[ha ..S...9F.3[hb aS   water moccasin (unable to see you)9   gargoyleFF 2 bullfrogs (wandering, unable to see…)3[hc U--1.2 (0.63[hp 3[hu Y _The bullfrog completely misses you.5[h'H #..#.....#  ##.#  # # #......... ####.# ......S.. .###.# #....... ..##.## ###...P..P ...#..#...P..9......## #..(.@FPPPP..#####.#.P.PPPP.5[h(Q#..##....P.PFPPP..##........PPP.P.. #?.PPP..S..# #.........PP.PPS 2 water moccasins (1 wandering, unabl…).# #.....P.P..P 5[h>(# #####.†.PPPh #..# #.P...PP5[h7p _The bullfrog completely misses you.spin and attack the bullfrog repeatedly.  You catch the helpless bullfrog completely off-guard!impale the bullfrog!! The bullfrog seems to slow down.  You freeze the bullfrog!  You kill the bullfrog!5[hp:5[h";5[h;5[h@m  The Council accepts your kill.5[hP.9.†F....9   gargoyle (unable to see you)F   bullfrog (unable to see you)5[h7U8=2-2.2 (1.05[hj5[h2mU _The bullfrog barely misses you.7[hsfThe Council accepts your kill. _The bullfrog barely misses you.catch the helpless bullfrog completely off-guard!  You perforate the bullfrog like a sieve!!!  You freeze the bullfrog!  You kill the bullfrog!7[hF†7[hE4/694-8 (0.67[h7[h^ _The Council accepts your kill.:[h#..##....# #..# ##.  #.  #.........C..K ###.### ... ###.# #....... ##.## #...P9.P #..# ##...P@.... ## #..(..†PPPP .#####.#.P†PPPP. #..##....P.P.PPP. #..PPP.P..# #......?.PPP....C   cyclops (missile, unable to see you)# #.........PP.PP:[hK   kobold demonologist (wandering, unabl…) #.....P.P..P 9   gargoyle (unable to see you) ..## #####.†.PPPh:[hJ:[h:[hu.K.9:[hi=30 -3.8 (1.0:[hJ:[h _A kobold demonologist comes into view. It is wielding a +0 dagger.;[h ###### #..#..... #.##.##.  #....##C..;[h] x## .......K ###.# #.......##.## ###..@P..P#..# ##...P.9...## #..(..†PPPP..#####.#.P†PPP..##....P.P.PPP.#..PPP.P?.PPP....;[h \....PP.PP.# #.....P.P..P;[hi(  You spin and attack the gargoyle repeatedly.  You hit the gargoyle but do no damage. You puncture the gargoyle!  You freeze the gargoyle.;[hj* ;[h7  K.9. wandering, unable to see you)The gargoyle is heavily damaged.;[h B (((  The cyclops throws a large rock. The large rock barely misses you.;[h  ;[h% ..@The large rock hits the fungus!! The fungus begins to die.15 ===4;[h ;[hL 0 _You hear an angry hiss. x2<[ha&..# ######### #..#..... #.## #K.##.  #....##C.## ......K ###.# #..@....##.## ###...P9.P#..# ##...P.....## #..(..†PPPP<[h..#####.#.P†PPP..##....P.P.PPP.#..PPP.P?.PPP........PP.PPK   kobold (missile, wandering, unable to…)<[h,<[h<[h  A kobold comes into view. It is wielding a +0 dagger.<[h K..K.9<[hewandering, unable to see you)A kobold comes into view. It is wielding a +0 short sword.<[hi- (((  The cyclops throws a large rock. The large rock closely misses you.<[hv .@.  The large rock hits the fungus!! The kobold moves out of view.30 5<[h,<[hO- _You hear an angry hiss.=[h?  You strike the helpless kobold demonologist from behind!  You impale the kobold demonologist!! You freeze the kobold demonologist!  You kill the kobold demonologist!=[hkE m  The Council accepts your kill.=[hG =  You hear an angry growl.=[hH =[hX .K).9c9   gargoyle (wandering, unable to see youc   centaur (=[h^ E ealth: 65/72 -agic: 18/18==15 8--6.4 (0.6 _A centaur comes into view.=[hxi =[hs i _Your life force feels restored.@[h^#..# ..# ######### #..#.....# #?K #.## #.......##.K  #....##C## ....@. ###.# ##...)...##.## ###...P..P@[h^#..# ##...P.....## #..(..9PPPP..#####.#.P†PPPPc..##....P.P.PPP.#..PPP.PKK 2 kobolds (1 missile, wandering, unab…)?.PPP....@[hc@[hMd,@[huR .K..†K   kobold (wandering, unable to see you)  Found a scroll of identify. The cyclops hits you!!@[hv39---------30 ====7.4 (1.0@[hj@[hۂ* _You hear a shout! x2@[h̅  You catch the helpless cyclops completely off-guard!  You skewer the cyclops like a kebab!!! You freeze the cyclops!  You kill the cyclops!@[h .(.K   kobold (wandering, unable to see you)@[hd 15 56===-9 (0.5 _The Council accepts your kill.@[hŧ @[h m _Your Short Blades skill increases to level 9!D[hFD[h6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0  D[h~ c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0  d + Short Blades 9.2   6.3  +3       e - Long Blades   3.5   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4[h m  -2       h - Dodging   4.2   3.5  +2       i - Stealth  10.1   6.0  +4          D[h^                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  D[h3[!] training|cost|targetsE[h E[h E[h #..#benj the Fighter ..# ####Kobold of Wu Jian ****.. #.#####..#Health: 39/72 =============----------- #..##....#Magic: 18/18 ======================== #..#.....# #?.......AC: 12Str: 6 ##......## #.....K..EV: 15Int: 18  #.....## .........E[ha SH: 0Dex: 18  #....## .....(...XL: 11 Next: 56% Place: Dungeon:11 ###.### ....@....Noise: ===------  Time: 12267.9 (0.0) ###.###...)...a) +5 dagger (freeze) .##.## ###...P..PThrow: 3 throwing nets E[hG ..#..# ##...P.....Contam Invis .....## #..(..†PPPP ......#####.#.P†PPPPcK   kobold (wandering, unable to see you) ....#..##....P.P.PPP. ....##........PPP.P.. ...# #......?.PPP.... _You hear a shout! x2  You catch the helpless cyclops completely off-guard!  You skewer the cyclops like a kebab!!! You freeze the cyclops!  You kill the cyclops! _The Council accepts your kill. _Your Short Blades skill increases to level 9!E[h 3E[hi E[h H[h. .# #### .#####..# ..##....# #.K ..# #?...... #.#.....K #.H[h<................@...### ....... ##.# #...).... ##.## #...P..P#..# ##...P.....## #..(..†PPPP K 2 kobolds (1 missile, wandering, unab…).#####.#.P†PPPPcH[hot#..##....P.P.PPP.#..PPP.P..H[h۪H[hȬH[hH[hڭH[h@_ K.K[13;15H.K 3 kobolds (1 missile, wandering, unaA nearby fungus withers and dies.A kobold comes into view. It is wielding a +0 club.H[h&O30 ---8.9 (1H[h"H[h _You hear an angry hiss. _You see here 4 large rocks.J[hk. # #### #####..# $##....# #.K .# #?S .#......K .J[h[lW. .........(...### ........# ...).... #.## J[hl#...P..P.. #..# ##.........K   kobold demonologist (wandering, unabl…)J[hlv## #..(..†PPPP S   water moccasin (wandering, unable to …).#####.#.P†PPPPc J[hm>K   kobold brigand (missile, wandering, u…)#..##....P.P.PPP. KKK 3 kobolds (1 missile, wandering, una…)J[hY  A kobold demonologist and a kobold brigand come into view.  The kobold brigand is wielding a +0 whip and quivering poisoned darts.Found 21 gold pieces. You lunge at the kobold.  You catch the helpless kobold completely off-guard!  You spit the kobold like a pig!!! You freeze the kobold.  You kill the kobold!J[hoJ[hJ[hȎJ[hJ[h=J[hJ[hݞ SK....S   water moccasin (wandering, unable to K   kobold brigand (missile, wandering, uK 2 kobolds (1 missile, wandering, unab…)J[hSh  The Council accepts your kill.J[hqs4015 ---9J[h6J[hʰ@ _The kobold demonologist moves out of view.J[hMThe Council accepts your kill. _The kobold demonologist moves out of view.catch the helpless kobold completely off-guard!  You stick the kobold like a pincushion!!!  You freeze the kobold.  You kill the kobold!J[h J[hJ[h KK)K   kobold demonologist (wandering, unablS   water moccasin (wandering, unable to    kobold brigand (missile, wandering, u…)K   kobold (wandering, unable to see you)The Council accepts your kill.J[h-70.4 (0.5J[hJ[hW. _You hear an angry growl.K[h>@  ..# #... ... .#  ####....... ##### #...$...K# #SKK#.....# #?.......## #.....@).##.. ....##(.## ....... ##...)...## ###...P..P.. #..# ##.........P## #..(..†PPPP..#####.#.P†PPPPcK[h!H K[hI K[h>J K[hJ K[h K K[hT ..K.SKKunable to seK[hiU x30 1.4 (1.0Invis K[h _ K[hb Y _You flicker for a moment.L[h ..# . $  #### ##.... ####..# $.... ##....# #.K.. # #?SKK#......)....... ........(.. .### ....... L[hBl.# ...)..... .## #...P..P..# ##.........## #..(..†PPPP L[hL[hL[hǧL[h?L[hMcK..SL[hA12L[heL[h+ _Found 19 gold pieces.L[hΧ  You strike the helpless kobold demonologist from behind!  You impale the kobold demonologist!! You freeze the kobold demonologist.L[h L[h7 O..Sc unable to see youc   centaur (wandering, unable to see yo(…)L[h 415 9 (0.5L[h L[h g _The kobold demonologist is almost dead.M[h  The water moccasin hisses angrily.  You hit the kobold demonologist. You freeze the kobold demonologist.  The kobold demonologist is almost dead.M[h+ M.KM[h?, 0==3.4M[h5 M[h$: Y _The kobold demonologist misses you.N[hd)  You catch the helpless kobold demonologist completely off-guard!  You impale the kobold demonologist!! You freeze the kobold demonologist.  You kill the kobold demonologist!N[hn).cS.S   water moccasin (wandering, unable to …K   kobold brigand (missile, unable to sec   centaur (wandering, unable to see you)K   kobold (unable to see you)N[h t>60--4.0 (0.6N[h N[h^ _The Council accepts your kill.V[hGL#    ##...$...#V[h+M#### ##.#..# #...$.....# #......). .....# #?......@K.V[hO## #......)..K.## .......## .....(....cS. ### ........ # ##...)..... ## ###...P..P.. # ##.P ## #..(..†PPPP V[hT  You lunge at the kobold brigand. You hit the kobold brigand.  You freeze the kobold brigand.V[hUV[hVV[hXx  The kobold brigand is moderately wounded.V[hYYV[h iK.c..S V[h(j38-=-5.0 (1.0V[htV[hzxA _The kobold brigand hits you with a +0 whip.W[h`  You catch the helpless kobold brigand completely off-guard!  You impale the kobold brigand!! You freeze the kobold brigand!  You kill the kobold brigand!W[h]p .$c   centaur (launcher, unable to see you)K   kobold (unable to see you)  The Council accepts your kill.The kobold misses you. The centaur wields a +0 shortbow.W[h\  The centaur shoots an arrow. The arrow hits the kobold!W[ha)(W[h'.W[h!p9=2=5 (0.5W[h+W[h.F _The kobold dies!X[h"#  ##...$...##### ##........# ##..# #...$ ....# #......)....# ....# #?.......$..## #......).@.## ...........c## .....(....... ## ...........S ##...).......####...P..P..  ##.........P ## #..(..†PPPP###.#.P†PPPPcX[hX[h?S.X[h A((((X[hgwX[hw..@.S.X[hTR30 =6.5 (1.0X[hyX[h{ _The centaur shoots an arrow. The arrow barely misses you.Things that are here: _a +0 club; a kobold corpseY[hL##...$...# #### ##........# #..# #...$ ...# #......)....## #?.......$..Y[hd## #......).)....### ....@cS ## .....(........ # .......# ##...).......#####...P..P..P##  ##.........P Y[h#..(..†PPPP ###.#.P†PPPPc....P.P.PPP.Y[h*j  You flicker back into view.Y[h,c.SScY[hy-9--7Y[h2G _The centaur unwields a +0 shortbow. The centaur closely misses you. x2Y[h#   You flicker back into view.unwields a +0 shortbow. The centaur closely misses you. x2  You puncture the water moccasin! You freeze the water moccasin.  The water moccasin is moderately wounded.The water moccasin misses you.  hits you but does no damage.Y[h$ ]15 =--8.0 (0.5Y[h#. Y[h2 ? _The centaur kicks you but does no damage.Z[h}ww  You closely miss the water moccasin.The water moccasin is moderately wounded.The centaur closely misses you. The centaur barely misses you.40=5Z[hZ[hT _The water moccasin misses you.Z[h _  You hit the water moccasin. You freeze the water moccasin.Z[h '9.0Z[h Z[hے f _The water moccasin is heavily wounded.[[h6(slow) _The water moccasin is heavily wounded.You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  The water moccasin is heavily wounded.The centaur hits you but does no damage.  The centaur kicks you but does no damage.5[[h?[[hDT _The water moccasin misses you.[[h_  The centaur kicks you but does no damage. _The water moccasin misses you.The water moccasin is almost dead.[[hK` E3980.0[[hj [[hm , _The centaur kicks you.\[h8?  You puncture the water moccasin! You freeze the water moccasin.  You kill the water moccasin!\[hJ< .c   centaur  The Council accepts your kill.The centaur hits you but does no damage.\[hEQ246 (0.6\[h@Z\[hF^M _The centaur misses you.\[h8  You hit the centaur. You freeze the centaur.  The centaur is moderately wounded.\[h ,1.1 (0.5\[h  _The centaur misses you. The centaur closely misses you.][hh  You puncture the centaur! You freeze the centaur.][hh-=6][hes][h9x` _The centaur is severely wounded.][h   You closely miss the centaur.The centaur is severely wounded.40-2.1 _The centaur misses you. The centaur barely misses you.][hi  You puncture the centaur! You freeze the centaur.  You kill the centaur!][h5C)][hU5-6][ht _The Council accepts your kill.a[h#. ##...$...  #### ##..# ##..# #...$.......# #......)....##..# #?.......$....# ...## #).@....# ..## ...........)... .## .....(......... ## ..............# ##...).......## # ###...P..P..P## ##.........P #..(..†PPPP###.#.P†PPPPc30 -3.6 (1.0a[ha[hy!  Things that are here: _a +0 club; a kobold corpsea[h1HM #. ##...$...#  ####........# ##a[hP #...$......#  #......)....#.# #?........## #......).)....# ..##......) .##(......... ## ..............#a[hÃ%.......#a[h^a[hXF-4 _a[ha[hT  You now have 436 gold pieces (gained 10).  r - 34 poisoned darts (gained 6)  Things that are here:a[hBP115 5.6 (2a[ha[he _a +0 whip; a +0 leather armour; a kobold corpsec[h3c[h̺c[hg30 c[hb,c[hec[hc[h;S2=c[hc[h&c[h,c[h/c[h"#9c[h!#9   gargoyle (wandering)c[h:  # ##...$...#  #### ##........##  #...$......#  #......)....##  #?.......@....# 9.6 (4 #......).)....#  ...........)...  .....(.........  ........9.....#  ##...) #  #  #..(..†PPPP _You start resting.c[hs ##...$...#  #### ##........##  #...$......#  #......)....##  #?.......@....#  #......).)....#  ...........)...  .....(.........  ........9..... ##...)    #..(..†c[h' c[h+ _ _A gargoyle is nearby!m[h8?benj the Fighter #Kobold of Wu Jian ****.. .Health: 42/72 ==============----------Magic: 18/18 ========================##...$...#AC: 12Str: 6  #### ##........##EV: 30 Int: 18 ##..# #...$......#SH: 0Dex: 18 m[hR@E....# #......)....##XL: 11 Next: 65% Place: Dungeon:11 ....# #?.......@....#Noise: ---------  Time: 12289.6 (0.0) ...## #......).)....#a) +5 dagger (freeze) ..## ...........)...Throw: 3 throwing nets .## .....(.........Contam ## ........9.....###...).......##9   gargoyle (wandering) # ###...P..P..P## m[h6AT# ##.........P ## #..(..†PPPP _a +0 whip; a +0 leather armour; a kobold corpse _You start resting. _A gargoyle is nearby!Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 whip; a +0 leather armour; a kobold corpse.  The floor, spattered with blood.n[hv4U@)club.n[hrv ).  The floor.n[h ?..n[hZ  .9Here: a gargoyle, wielding a +0 mace (moderately damaged, wandering, hasn't  noticed you)  The floor.q[h A gargoyle. A granite statue of a hideous winged monster, somehow brought to life. Max HP: ~27 Will: +AC: ++++EV: ++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Medium Int: Human You have about 86% to hit with your +5 dagger of freezing. It has about 20% to hit you. Attack Max Damage Hit: +0 mace 27 It is immune to torment; and resistant to miasma and drowning. It can fly. It can open doors. It possesses the following natural abilities:  a - Stone Arrow (3d12) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)[hb$ benj the Fighter #Kobold of Wu Jian ****.. .Health: 42/72 ==============----------Magic: 18/18 ========================##...$...#AC: 12Str: 6  #### ##........##EV: 30 Int: 18 ##..# #...$......#SH: 0Dex: 18 ....# #......)....##XL: 11 Next: 65% Place: Dungeon:11 ....# #?.......@....#[h}% FNoise: ---------  Time: 12289.6 (0.0) ...## #......).)....#a) +5 dagger (freeze) ..## ...........)...Throw: 3 throwing nets .## .....(.........Contam ## ........9.....###...).......##9   gargoyle (wandering) # ###...P..P..P## # ##.........P ## #..(..†PPPP _You start resting. _A gargoyle is nearby!Press: ? - help, v - describe, . - travelHere: a gargoyle, wielding a +0 mace (moderately damaged, wandering, hasn't  [h% %noticed you)  The floor.[h u .9The floor.[h~benj the Fighter #Kobold of Wu Jian ****.. .Health: 42/72 ==============----------Magic: 18/18 ========================##...$...#AC: 12Str: 6  #### ##........##EV: 30 Int: 18 ##..# #...$......#SH: 0Dex: 18 ....# #......)....##XL: 11 Next: 65% Place: Dungeon:11 ....# #?.......@....#Noise: ---------  Time: 12289.6 (0.0) ...## #......).)....#a) +5 dagger (freeze) ..## ...........)...[11;[h4938HThrow: 3 throwing nets .## .....(.........Contam ## ........9.....###...).......##9   gargoyle (wandering) # ###...P..P..P## # ##.........P ## #..(..†PPPP _You start resting. _A gargoyle is nearby!Press: ? - help, v - describe, . - travelThe floor. _[h  _Unknown command.[h #. #... ##...$...# [h, ####........# ## #...$......#  #......)@...#.# #?........## #......).)....# ..##......) .##(......... ## ........9.....# ##...).......## ###...P..P..P## # ##.........P[hy9[hA9.9   gargoyle (wandering)[hB290.6 (1 _[h/M[h(Q[hEx #.......# #... ##...$...#  ####........# ##[hx) #...$..@...#  #......)....#.# #?........## #......).)....# ..##......) .##(...9..... ## ......[hy. ##...).......## ###...P..P..P##[hSy[h|[h9.9   gargoyle (wandering)[hvA31[h![hו[hf[hg Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone[h0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's Lash[hPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[h [h [h Nbenj the FighterKobold of Wu Jian ****..Health: 43/72 ==============---------- #Magic: 18/18 ======================== .......##AC: 12Str: 6#......#EV: 30 Int: 18##...$...#SH: 0Dex: 18  #### ##........##XL: 11 Next: 65% Place: Dungeon:11 [h ##..# #...$..@...#Noise: ---------  Time: 12291.6 (0.0) ....# #......)....##a) +5 dagger (freeze) ....# #?.......)....#Throw: 3 throwing nets ...## #......).)....#Contam ..## .........9.)... .## .....(.........9   gargoyle (wandering) ## ..............#[hj ##...).......## # ###...P..P..P## _You start resting. _A gargoyle is nearby!Press: ? - help, v - describe, . - travel [h b_The floor. _Unknown command.[h` BYou feel drained.[h 9., unable to see you)[h P: 43/67 (72)=15 2.6 (1[h =Drain Invis [h> q _You fade into invisibility![h; .# ........####......###...$...#####.....## ###..# #...$......# #....#...@....##.# #?.......)....## #......).9....# ...........)... .....(........ # .....# # ##...)## ###...P..P..P .#.........P[h9[hH9)[h]C30 3[h8 [h i  Things that are here: _a +0 dagger; a +0 robe[hk [hM You hit the gargoyle. You freeze the gargoyle.[h;15 =4.1 (0.5[h'[h+` _The gargoyle is heavily damaged.[hV  You puncture the gargoyle! You freeze the gargoyle.  You destroy the gargoyle![heX [hf )ss   scorpion (wandering, unable to see you)The Council accepts your kill.[hvm 4/70=70=6 _A scorpion comes into view.[h>{ [ho} n _Your Short Blades skill increases to level 10![h T [hX   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0          [hiX g b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0  [hX d + Short Blades 10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2  [hX  f - Ranged Weapons   0.0   0.6  +3          [hY a    [h0Y g - Armour   0.0   1.4  -2  [hcY      h - Dodging   4.2   3.5  +2      [h|Y . i - Stealth  10.1   6.0  +4      [hY _    [hY n    [hY _    [hY a    [hZ _    [h&Z a    [h=Z _    [hoZ         [hZ T    [hZ The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[hZ G[=] set a skill target  [h![ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h d * Short Blades  10.2[hxzo d - Short Blades  10.2[hX> h + Dodging 4.2[h [hK [hyD benj the FighterKobold of Wu Jian ****.. .#HP: 44/70 (72) ===============--------- ........##MP: 18/18======================== .##......#AC: 12Str: 6##...$...#EV: 15Int: 18#### ##........##SH: 0Dex: 18 ###..# #...$......#XL: 11 Next: 70% Place: Dungeon:11 #....# #......@....##Noise: ==-------  Time: 12294.6 (0.0) .....# #?.......)....#a) +5 dagger (freeze) ....## #......).)....#Throw: 3 throwing nets [h/E [34m...## ...........)...Contam Drain Invis ..## .....(..s...... ### ..............#s   scorpion (wandering, unable to see you)###...).......## ## ###...P..P..P## .# ##.........P _The gargoyle is heavily damaged.You puncture the gargoyle! You freeze the gargoyle.  You destroy the gargoyle!The Council accepts your kill. _A scorpion comes into view. _Your Short Blades skill increases to level 10![h_H [hH [hDS [h3V [hqE .#.......## . ##...... ##...$#### ##........## [h*r###.....$........#......)....## .#?......@)....## #......).[h[rG## ...........)...## .(..s... ### [hr9.........# # ##...)# ## ###...P..P..P## .# ##.........P[hr# #..(..†PPPP[hu[h15s.[h/U30 --5.6 (1 _[h[hN[hy3#.#.......## . ##...... ##...$#### ##........## [h4###.....$........#......)....## .#?.......)....## #......)[h@4## ...........)...## [h4:.(.s.... ### .........# # ##...).# #[h 5t# ###...P..P..P## .# ##.........P# #..(..†PPPP.#####.#.P†PPPPc[hH5[hm8[h|F5s.[hfG@--6[hR[hWU[h ........####......# #$...#####.....## [h t####..# #...$......#....#...)....##.# #?.......)....## #......).)....# .......@...)... .....(s........ .[hϖ # ..............# .# ##...)[h @# .###...P..P..P [h <..#.........P [hB .## #..(..†PPP ...#####.#.P†PPPPc .#..##....P.P.PPP.[h   _Your Short Blades skill increases to level 10![h, lunge at the scorpion, in a flurry of attacks.  You hit the scorpion. You freeze the scorpion.  The scorpion is heavily wounded. [hZ  You puncture the scorpion! You freeze the scorpion.  The scorpion is almost dead.[h "5[hް -15 =7[h [h  [h _The scorpion barely misses you. The scorpion closely misses you.[h  You closely miss the scorpion.8.1 (0.5[h\ _The scorpion is almost dead.[h  You catch the helpless scorpion completely off-guard!  You impale the scorpion!! You freeze the scorpion.  You kill the scorpion![h*2.[h52-6[h[h^ _The Council accepts your kill.[hC #... ......##. ##......# .# ##...$...# # #### ##.###..# #...$......# .##....# #......)....## .#.....# #?.......)....#.## #......).)....#.## ......@....)....## .....(......... #.### ........# #.# ##...).## #.## ###...P..P..P## #..# ##.P ...## #..(..†PPPP ....#####.#.P†PPPPc ..#..##....P.P.PPP.[hq [h/ a30 -9.6 (1.0[hb [h [h[ #... ......## #... ##......# ..# ##...$...# .# #### ##.## .#####..# ##...$......# ..##....# #......)....## .[h.#.....# #?.......)....# #......## #......).)....# #.....## .....@.....)... #....## .....(. ##.### ........# ##.# ##...).## #[hC#.## ###...P..P..P## .#..# ##.P ....## #..(..†PPPP .....#####.#.P†PPPPc [h1...#..##....P.P.PPP.[h[hL'300[h{[hF[h #... ......## ##... ##......# #..# ##...$...# ..# #### ##.## #.#####..# ##...$......# #..##....# ##......)....## #..#.....# #?.......)....# ##......## #......).)....#  #.....## ....@......)...  #....## .....(.#.### ........##.# ##...).## .##.## ###...P..P..P## ..#..# ##.P .....## #..(..†PPPP ......#####.#.P†PPPPc ....#..##....P.P.PPP.[h[hmA61[h@[h8[h1 ..#  #... #  ##... ##......# ##..# ##...$... ...# #### ##..# ##.#####..# ##...$......  #..##....# ##......)....##  #..#.....# #?.......)....##......## #..@...).)....# #.....## #...........)... # #....##..(..#.### #..............##. ###...).......###.## ###...P..P..P###..# ##.........P #..(..†PPPP...#####.#.P†PPPPc[h*[h%2[h[h[hKD_ ..#  #... #  ##... ##......# ###..# ##...$... ....# #### ##..# ###.#####..# ##...$...... #..##....# ##......)....## #..#.....# #?@......)....##......## #......).)....#  #.....## #...........)... #....##..(..#.### ##..............##. ###...).......###.## ###...P..P..P###..# ##.........P #..(..†PPPP[hgL[hqMS3Invis [hV[h(ZY _You flicker for a moment.[h k ..# #... ......## ##... ##......##..# ##...$...#.# #### ##.###.#####..# ##...$......#[h  #..##....# ##......)....## #..#.....# #.)....# ##......## #......).)....# # #.....## #...........)...# #....## #......(. ..####.### ##.......# ...###.# ###...).## ....##.## ###...P..P..P## [h .....#..# ##.P .## #..(..†PPPP[h [h8 [7=4[h? [hf [h 415 5.6 (2[h [h . _S - a scroll of identify[h 0 ..##.........####... ##...... ####..# ##...$ .....# #### ##........## ####.#####..# ##...$......  #..##....# ##......)....##...)....#......#) # ## #...........)... ##### #......(...... ..####.### ##......####... .........#####.#.P†PPPPc[h([hH30 6.6 (1[h'[h)[h%#.........#####......# #####..#$...# ....####.....## #####.#####..#$......#  #..##....#...)....## #..#.....# #..)....# # ##.# ##).)....# ## #.....)... .### #(......... ...####.### ##.....#..###.# ###...)#..##.## ###...P..P..P..#..#.........P....## #..(..†PPP..#####.#.P†PPPPc#..##....P.P.PPP.[h$[h^%58=[h%7[h-[hj/[h ###......# ######..#$...# .....####.....## ######.#####..#$......# #..##....# ##......)....## #..#.....# #..)....# ## ##.# ##).)....# .## #.....)... [h0 ..### #(......... ....####.### ##.....#..###.# ###...)#..##.## ###...P..P..P[h] 5..#..#.........P[h ....## #..(..†PPP..#####.#.P†PPPPc#..##....P.P.PPP.[h /.##........PPP.P..[h [h %8[h [hv [h][hs@Read which item? Scrolls  f - 5 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation  l - a scroll of vulnerability [h m - 3 scrolls of poison  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise  M - 2 scrolls of immolation[hԛS - a scroll of identify [!] read|quaff|evoke[hG[?] describe selected[hQ [h [hp& ##...##......#benj the Fighter ######..###...$...#Kobold of Wu Jian ****.. .......# #### ##........##HP: 48/70 (72) ================-------- ######.#####..# ##...$......#MP: 18/18========================[hV' #..##....# ##......)....## AC: 12Str: 6#..#.....# #........)....# EV: 30 Int: 18 ## ##......## ##......).)....# SH: 0Dex: 18 .## #.....## ##...........)... XL: 11 Next: 72% Place: Dungeon:11 ..### #....## #@.....(......... Noise: ---------  Time: 12308.6 (0.0) ....####.### ##..............# a) +5 dagger (freeze) .....###.####...).......## Throw: 3 throwing nets ......##.## ###...P..P..P##[h' zContam Drain Invis .......#..# ##.........P [h' ..........## #..(..†PPPP ...........#####.#.P†PPPPc .........#..##....P.P.PPP. .........##........PPP.P..[h( You catch the helpless scorpion completely off-guard!  You impale the scorpion!! You freeze the scorpion.  You kill the scorpion! [h2( _The Council accepts your kill. _You flicker for a moment. _S - a scroll of identify[hJ [hBO Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled TOLIOTZ VIARR  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  v - a sedimented puce potion  K - a dark potion  N - a viscous silvery potion[?] describe selected[hz [h8 [h x##...##......#benj the Fighter ######..###...$...#Kobold of Wu Jian ****.. .......# #### ##........##[hZ HP: 48/70 (72) ================-------- ######.#####..# ##...$......#MP: 18/18========================#..##....# ##......)....## AC: 12Str: 6#..#.....# #........)....# EV: 30 [h dInt: 18 ## ##......## ##......).)....# SH: 0Dex: 18 [h -.## #.....## ##...........)... XL: 11 Next: 72% Place: Dungeon:11 [hՏ ..### #....## #@.....(......... Noise: ---------  Time: 12308.6 (0.0) ....####.### ##..............# a) +5 dagger (freeze) [h .....###.####...).......## Throw: 3 throwing nets [h ......##.## ###...P..P..P##Contam Drain Invis [hA .......#..# ##.........P ..........## #..(..†PPPP ...........#####.#.P†PPPPc [hg A.........#..##....P.P.PPP. .........##........PPP.P..[h You catch the helpless scorpion completely off-guard!  You impale the scorpion!! You freeze the scorpion.  You kill the scorpion! [h _The Council accepts your kill. _You flicker for a moment. _S - a scroll of identify[h{  As you read the scroll of identify, it crumbles to dust.  q - a scroll of fear[h$| ?15 9.6 (1[h) [h` [ _You flicker back into view.[h[h[h[h[h6930 [h[h,[h[hWd50=[h[h1[h,[h,[h.[h,[hZ[h9[hm1=[h[h[hb[hB[hf;2[h[h,[h2[h,[h+[hp[hK3=[hh[h`[h[h[h ,[h([h&[hU4=[hT[h~,[h[h,[h[[h [hoj 29.6 (20.0) _You start resting.[h-Drain[h[h=K _Your magical contamination has completely faded away.[h= [h9> [hn> [h@ [hDD }5[h8F ,[hoF [h.H [hwH K6=[hH [hK [hK [hHL [hM ,[h/N [hP k7=[hP [hfR [hR [hR [hT ,[hT [hV [hW %8[hPW [hY [h5Y [hY [hZ [hZ [h0[ [h\ a9=[h%] [h^ [h^ ,[h` B[hWb ,[hb [hc [hHd V60=[hd [he [hf [hZf [h$h ,[hh [h5j [hj %1[hj [hGl ,[hl [hm [h0n [hqn [h/p [hcp K2=[hp [hWr [hr [hr [ht [hu [hCu [hMv [hv U3=[hw [hy ,[h'z [hu{ [h{ [h | [h} ,[h ~ [h [h( %4[h [h ,[h΃ [h ,[hZ [hĆ [h K5=[hw [h [h [h [h [h [h [h [hӌ U6=[h [h ,[hˎ [h3 [he [hː [h [hd %7[h [hg [h [h [ht B[hј [h [hZ [hq [hǚ K8=[hI [hs [hڜ ,[hI ,[h [h [h U9=[hP [h [h [h_ [hǣ [h [hF [h^ _ _You start resting.[hڴ -77.6 (48[hW Z70=8.6 (49[h! [hz " _HP restored.[hJ 3[h8  ..#   #.........##  ##... # ..# # .....# #### ##..## ####.#####..# ##...$......#  #..##....# ##......)....##  #.. #.)....#  ##..#).)....# 80.6 (2.0) # #.....## ##...........)... ### #....## #......(.. ####.### ##..............# ###.# ###...[.......####.## ###...P..P..P###..#[40[h Tm ##.........P## #..(..†PPPP###.#.P†PPPPc[hQ3[hR[hhX[hm[hr[hr2=[hh`[h[h ..# ... ......## .. ##......#  ##...$...#  #### ##........## .# ##...$......# ##....# ##......[....## #.....# #........[....# .....## ##......@.)....# ....## ##...........)... ...## #......(......... ### ##..............# # ###...[.......## [h y 6.6 (6 _Items here: ( )) †.[h%{#  ......##  ##......#  ##...$...# #### ##.## ..# ##...$......# ....# ##......[....## .....# #........[....# ## ##......)@)....# ## ##...........)... ## #......(......... ### ##........# # ###...[.## [hۋ[h[hY*7.6 (1 _[h7[h[h w#  ......##  ##......# ##...$...#  #### ##.## ..# ##...$......# ....# ##......[....## # #........[....# ## ##......).@....# ## ##...........)... ## #......(.........  ##........#  ###...[.## [h"[h@#%8[h3[hy9  Things that are here: _a +0 club; a kobold corpse[h . ......## ## ##...$...# #### ##........# #..# ##...$ ...# ##......[....## #........[....# ## ##......).)....# ## ##....@)... ## #......(......... # #........#  ###...[.......## ###...P..P..P##  ##.........P#..(..†PPPP###.#.P†PPPPc....P.P.PPP.9 _[hP [h [hq^ o......## ##......# [h_ ##...$...#  ##.## ..# ##...$......# # ##......[....## # #........[....# ## ##......).)....# ## ##....# #......(.........#  ##..#.###...[.[h_ ## ###...P. [h [hs &90[hl [hm Q _You see here a +0 shortbow.[h 6 # ##......# ##...$... #### ##..# #..# ##...$.......# ##......[....##..# #........[.... ..## ##).)@...## [h .## ##...........)...# ## (.........# # ##..............#. ###...[.......## ###...P..P..P## ##.........P # #..(..†PPPP###.#.P†PPPPc[h [hn ,1 _[hp [h [h q # . [h # ##......# ##...$...  #### ##..# [h ##..# ##...$......[hZ '.# ##......[....##..# #........@....[h 0..## ##).)....## ..## ##...........)...# .## (.........# ## ##..............#. ###...[.....[hҿ ..## # ###...P..P..P## ##.........P #..(..†PPPP[h [h %2[h [hu k _Items here: )) [ †.[h# .. # . ##......# ##...$...  #### ##..# [hC###..# ##...$...... #....# ##......@....##..# #........[......## ##......).)....## .[hAW..## ##...........)...# ..## .(.........# ### ##.......#.[h{ ###...[.......## ## ###...P..P..P## .# ##.........P[h[h[h,3 _[h [h`i  Things that are here: _a +0 robe; a +0 dagger[hv# .. # .. ##......# # ##...$...  #### ##..# ####..# ##...$@..... [hFb##....# ##......[....## #.....# #........[......## ##......).)....##..## ##...........)...# ...## [h(..# .### ##.......#. . ###...[.......### ###...P..P..P##[h'[h',4 _[h1[h3[h[  ..# #... ......##. ##......# .#[h&\ ##...$...# # #### ##.###..# ##....# .##....# ##......[....## [hl\.#.....# #........[....#.## ##......).)....##.## ##...........)...# [h\....## #......(.# #.### ##[h\H.#. #.# ###...[[h\R.## #.## ###...P..P..P##[h\[h2g[hh%5[h&p[h(J15 6.6 (2[h![hՋ? _You now have 457 gold pieces (gained 21).[hA  ..# .####... ......## ....#  $...#  #### ## ####..# ....# ##....# #[....## # #........[....# .).)....###.....)...# ...## #......( .### ##........ [h g.# ###...[.......[h [h< H30 7.6 (1[hy# [hf' [h  #### .####...# .......## ....#  #  #### ## #..# [h!....# # #[....##  #........[.#).)....###.....)...#.## #......( ### ##........[hA,[h,%8[h34[h>[h>415 9.6 (2[hE[hHJ [hJ1_You now have 476 gold pieces (gained 19).[h 3[hU![hy#[h&[h*g30 [h*[hO+[h+[h2T ###.#.#### .. .##401 [h73X. ##......#  ##.......# #### ##........##Drain ###..# ##..........#....[....##[hs3E.....[...[h4[h:[h|<[hT #####.# # .####...#  .##  ##......# ##.......#  #### ##.[hT ## ..# ##.. [hM] [h3^ *2.6 (1[hi [h  #  #### .####.@.# .......## #  # ## ## #..# ....## #[....#[h* # #..[....#).)....##[h [h %3[hl [h ## ####.# .####..@# .## ##......# ##.......# [h7 ^ ##..## [h [h9 %4[h [h [h ###  ####.####.......## .#  ..# ## ### [h....## #[....## #..[....#[h[h%5[hȒ[hŔ[hc[ #######.#.####..@## .... ##......#..# ###...## ..#..# ..#[.## ..# ..[....## ##).).##[hd [hHe %6[hk [h,n [h< &#######.#.####...## .... ##......#..# ####S.....## #..#...#.#[....##[h eS   water moccasin (wandering).# ..[....## ##).).##.....)...#[h [hp [h) H..S[h %7[h [h [hH ###  ####.#  .####...##  ......@## ##......# ##.......#[h I ##....S...##  ##..........#  [  [....#  ).)   [h9" ###  ####.#  .####...##  ......@## ##......# [h##.......# ##....S...##  ##.......... [  [ ).) [h. _A water moccasin is nearby![h=  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h|l  benj the Fighter  Kobold of Wu Jian ****..  HP: 70/70 (72) ========================  MP: 16/18=====================---  AC: 12Str: 6 ###  EV: 30 Int: 18[h5 ####.#  SH: 0Dex: 18 .####...##  XL: 11 Next: 72% Place: Dungeon:11 ......@## Noise: ---------  Time: 12407.6 (0.0) ##...*..# a) +5 dagger (freeze)[hc ##....*..#[h Throw: 3 throwing nets #### ##....S...##  Drain [hQ#..# ##..........# [h...# ##......[....##  S   water moccasin (wandering) ...# #........[....# [h..## ##......).)....## .## ##...........)...# _A water moccasin is nearby![hFCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  [huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  [hPress: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 53%)[h@  benj the Fighter  Kobold of Wu Jian ****..HP: 70/70 (72) ========================MP: 16/18=====================---AC: 12Str: 6###EV: 30 Int: 18####.#SH: 0Dex: 18[h.####...##XL: 11 Next: 72% Place: Dungeon:11......@##Noise: ---------  Time: 12407.6 (0.0)##......#a) +5 dagger (freeze)##.......#Throw: 3 throwing nets #### ##....*...##Drain #..# ##..........# ...# ##......[....##S   water moccasin (wandering) [h'8...# #........[....# ..## ##......).)....## .## ##...........)...# _A water moccasin is nearby![hZCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[hbAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 53%)[h_Sasleep)[h3mS15 8.6 (1[hi:[h>^  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 53%) _The water moccasin looks drowsy...[haF"#######.#.####...##......## ##....@.###. #### ##....S...## #..# ##.......... ...# ##......[..##..[....## #[hGG).)## .## ##.....)... ## #......(......[hR[hSC30 9[h'\[h\_[h #######.# #.####...## . .......## ##......#.#####S...##..#......# ....#[....##.# ..[....## ##).)....##.....)...# (.........# ##......[h I _The water moccasin looks drowsy...  [h( FYou lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!  The water moccasin seems to slow down. You freeze the water moccasin!  You kill the water moccasin![h `.†.[h f1-16 410[h  t _The Council accepts your kill.[h[h[h[hZ[hE[h\$g31 [h}%[h%[h&[h/S[h/ ### ####.# ..# ..####...## ...[h0 ....@...##2.6 (2 .. ###......# #[hA0X ##.......#  #### ##....†...## [h0####..# ##..........# ##....# ##......[....## #.....# #[....# .....## ##......).).## ....## ##)...#[h1[h 9[h/;[hs  ##### ####.#  ..#.####...## #....##.#......# .# ##.......# # #### ##....†...###..# ##..# .##....# ##......[....## .#.....# #.[....# ......## ##......).)....## .....## ##.)...#[hJ [h 51=[hN Q7=3.6 (1[hį [hȲ [h4 ###!### ####.# ..#.####...##  #....## #...#......# ..# ##.......# .# #### ##....†...## .#####..# ##......# ..##....# ##......[....## ..#.....# #.[....# #......## ##......).)....## #.....## ##.)...#[h [h%4[h#[hY _Found a potion of curing.[hz [h [h n[h' h ### .!#### ####.# ..#####...##5  #.........# ##...######......# #..# ##....... ..# #### ##....†## #.#####..# ##.......... #..##....# ##[###.....# #........[.... ##......## ##).)....##[hJ [h [h_[h\==[h### #####.!#### ####.# ..#..####...##7.6 (2 #...........##  ##...##......# ###..# ##.......#..# #### ##..[h7..†...## ###.#####..# ##..#  #..##....# ##......[....##  #..#.....# #..[....#  ##......## ##......).)....##[h[h[h_[h> #### ### ##.@#### ####.# ..#####...## #... ........#  ##... #########......# ####..# ##....... .....# #### ##....†## ####.#####..# ##.......... #..##....# ##[## #..#.....# #........[....[hl[h*8.6 (1[h[h[hj416 9.6 (2[h[hnb _L - 6 potions of curing (gained 1)[h{ #### ### ##@.#### ####.# ..#.####...## #....## ##...#......# #####..# ##.# ......# #### ##....†...## #####.#####..# ##.#  #..##....# ##......[....##  #..#.....# #.[....#[h;[hT8==31 [h%$20.6 (1[h [h[h۷[hL[h[h[h[h޿,[h/############..#### ####.#..# ....@.....####...##1#.......############......# ######..# #.# .....####†.## ######.#####..#......# #..##....#[....##  #..#.....# ..[....#  ## ##.# ##[hv).)....## [h[h[h[hB [hxC [hC [h E [hG [hK [hL [hN [hno :==[hs n[hu [h[v [hv [hv [hO L ## #### ## #######..#### ### .# ..#@..........####..6.6 (5 ## #..... # ##....#####.....#####..### ##...........# #### ##....†..#####.#####..# ##........[h  #..##....# ##......[.. #..#.....# #........[.  ###### ##......## ##......).).[h# [h [h}6_[h7[h;,[hA ### .##### .############..#### ## ..#[hOAT#..#...........####.##..@..............7.6 (1##....############ #[hvA###########..#### .............# ####† ############.#####..#[hA. #..##....#[ #..#.....# [hA..[###### ##.# ##).)[hAu #....## #...[hB[h7J[hL[hY [h [h [h [h؎ [hX [hV ~ .## ..## <..# #### ...##[h  ##########..#### ..# #..#..### ...## #@..[h 9.6 (2 .### ##....##[h G##..#### ##..# #### ##...##.#####..# ## #[hE  #..##....# ##..... #..#.....# #. ###### ##......## ##......) #....## #.....## ##[hۛ [h [h* [h[h[ht[h[h[[h2[h[h[h[h@[h5  ##.##  #...## ##.<..##### #.....############..### #......#[ht}#..#........... #.....####.............. ##..### ##....########### .#.##############..#### [h#...............@.## #### ##32.6 (3 [h#..##############.#####..# .## #..##....# [h:#.# #..#.....# .# ###### ##......## ## #[h.# #....## #.....## ## #.# #.....### #....## # [hA..# #.......####.### ##..... ..## #........###.# ###[h[h[h[h*=3[h=[hs>[h?[h>D,[hI #.. #.<..# #### .....###########..#### . #..#........... .....## ##....### ##....############ #.##############..#### ##. .................## #### ##.. [h=J..##############@#####..# ##..3.6 (1 .## #..##....# ##.. .# #..#.....# #.. .# ###### ##......## ##. .# #.........## ##.. .# #.# #....## #......( .# #.......####.### # .## #..# ###...[ #..####...P[h K[h3Q[hyT[h [h [h* [h  [h [h n[h [h@( K.....############..#### ......##..#...........###............... #..### ##....########### #.##############..#### ## .................## #### ##.. .####.#####..# ##.. .[h( \## #..##....# ##.. .# #@.#.....# #..5.6 (2 ###### ##......## ##.#....## #.....## ##.[h( .....### #....## #......(#.## ..# #..........#..# ##......  [h.) ..## #.............## #..(..†P [h) [h80 [h2 [hM [h [h [h8 [hn [h^,[h #..#...........## ##.....### ##....############ [hi$.##############..#### ##.. ................## #### ##.. .##############.#####..# ##.. ## #..##....# ##.. # [ha#..#.....# #.. # ###### ##@.....## ##.6.6 (1 [h# #.........## ##.. # #.[h2# #....## #......( # #.......####.### #. [h\## #..# ###...[ #..#[hy###...P. .# #...# ##....... .## #...## #..(..†PP #.###.#.P†PP[h[hV#[hc[hc[hd[hJe[hh[h=i[hmX[h+n[hv### ##....############. .##############..#### ##..............## #### ##..#####..# ##.. ## #..##....# ##.. # #..#.....# #.. # ###### ##......## ##.#....## #.....## ##......### #@...## #......(8.6 (2...####.### #...###.# ###...[ .#[hw..##.## ###...P.. ..# #............#..##....P.P.PP  ..# #............##........PPP.P [h~[h[hC [hOD [hD [hE [hH ,[hzJ [h[W  ##############..#### ##.. ...............## #### ##.. ##############.#####..# ##.. # #..##....# ##.. #..#.....# #..  ###### ##......## ##......)  #....## #.....## ##..  #.[hW # #....## #......(  #.......####@### #.9.6 (1#..# ###...[ #.#.## ###...P. # #.#..# ##....... ## #.[h/X P...## #..(..†PPP #.###.#.P†PP .# #.#..##....P.P. .# #.[hX ##........PPP.P. .# ## #......?.PPP...[huY [ha [hd [h: [h[h,=#####..# ##.. # #..##....# ##.. #..#.....# #..  ###### ##......## ##......)#....## #.....## ##......### #....## #......(.....####.### #...###.# ###...[ #..##@## ###...P41.6 (2..#..# ##...... ##....## #..(..†PPP .#.....#####.#.P†PPPP....#.. .#####..........# #.........PP.PP ................# #.....P.P..P[h? [h 3[h [h B[h  #..##....# ##......[ #..#.....# #..###### ##......## ##......)#.........## ##...#.[h # #....## #......(#.......####.### #.#.#.# ###...[  #.#.####...P..P  #.#.@# ##.......2.6 (1[hJ #.[hn .....## #..(..†PPPP # #.[h ......#####.#.P†PPPPc # #.....#..##....P.P.PPP. # #.....##........PPP.P.. # ## #......?.PPP... #####.# #.[h> ..PP.PP.....# #.....P.P..P## #####.†.PPPh[h [h# [h [h*[h*+[h+[h,[hT.[h1,[h8 ...###### ##......## #)....## ## ##...##### #......(..####.### ##.......###.# ###...[.##.##P..P[h9..#..# ##......... #....@## #..(..†PPPP3.#####.#.P†PPPPc#..##....P.P.PPP..Drain...# #... .....#######..#[h9&#.P...PP[hs:[hCB[h)D[hA3[hA[hB[h E[h&In[hgI[hN[h.T[h|T[hU[h_ #.....### #....## #......( #.......####.### ##..... #........###.# ###...[ #.........##.## ###...P..P..P #.....# ##...P #...[h9`F..## #..(..†PPPP #......#####.#.P†PPPPc #....#..##....P.P.PPP. ....##.@......PPP.P.. 6.6 (3#..# #......?.PPP.... #..[h`# #.........PP.PP ....# #.....P.P..P .....## #####.†.PPPh ..#######..# #.P...PP [h`c### #..# ##P....[hUa% [ha#..# ...P #.##[hb[hl[hn[h=L.......####.### #. ..# ###...[ ..#[hAS?###...P..P..P# ...# ##.........P ...## #..(..†PPPP .[hS.#####.#.P†PPPPc .#..##....P.P.PPP. .##........PPP.P.. [hS/# #..@...?.PPP.... .# #...PP.PP ..[hS# #.....P.P..P ## #####.†.PPPh [h!T#######..# #.P...PP ## #..# ##P....[h_ #..#  ...P#.####.#7.6 (1[hI[h[hH####.### ##.###.# ###...[.###.## ###...P..P..P##..# ##.P ## #..(..†PPPP #####.#.P†PPPPc [h.#..##....P.P.PPP. ##.PPP.P.. .# #...@..?.PPP.... .# #.PP.PP # #.....P....P ## #####.†..PPh #[h..# #.P...PP [h%;8[h/[h4[h ####.### ##.####.# ###...[.###.## ###...P..P..P## #..# ##.P ## #..(..†PPPP [h) d#####.#.P†PPPPc #..##....P.P.PPP. ##..P.. # #....@.?.PPP.... # #.PP.PP # #.....P....P ## #####.†...Ph ..# #.P...PP [h1 ;9[h [hk####.### ##.#.###.# ###...[.## ##.## ###...P..P..P## #..# ##.P ## #..(..†PPPP #####.#.P†PPPPc #..##....P...PPP. ##..P.. # #.....@?.P.P.... # #..PP # #.....P....P ## #####.†....h ..# #.P....P [h[hf&50[h3[he[h2####.### ##.#. ###.# ###...[.## ##.## ###...P..P..P## #..# ##.P ## #..(..†PPPP #####.#.P†.PPPc #..##....P...PPP. ##..P.. # #..P...... # #.P.PP # #.....P..... ## #####.†..... ..# #.P..... 1[hS16 [h0 2.6 (2[h3 D _S - a scroll of identify[h####.### ##.#. ###.# ###...[.## ##.## ###...P..P..P## #..# ##.P ## #..(..†PPPP #####.#.P†..PPc #..##....P....PP. ##.P.. # #.P...... # #.PhPP # #.....P.....P## #####.†...# #.P.#..# ##P.... h   black bear (wandering)  ##.#[h[heh.31 3.6 (1[h 3## #....## #......( ####.### ##........###.# ###...[.......##.## #...P..P..P###..# ##.........## #..(..†PSPP .#####.#.P†..PPc #..##....P #....P.. # #.P...h..[h# #..........P.PP #.....P.....P ....## #####.†......P ##..# #.P......S   water moccasin (wandering)#..# ##P....h   black bear (wandering)#..# ...P.#[h)p  A water moccasin comes into view.[h,B[h@8  ..hh   black bear  A nearby fungus withers and dies.[h9%4[hB[hKF; _The water moccasin moves out of view.[hiA  [hHCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h]_## #....## #......(.........#  benj the Fighter .####.### ##..............#.  Kobold of Wu Jian ****.. ..###.# ###...[.......##  HP: 71/71 (72) ======================== [h_...##.## ###...P..P..P##  MP: 16/18=====================--- ....#..# ##.........P  AC: 12Str: 6 .......## #..(..†P.PP  EV: 31 Int: 18 [h `(........#####.#.P†..PPc  SH: 0Dex: 18 [h>`......#..##....P.....P.  XL: 11 Next: 74% Place: Dungeon:11 ......##........@...P..  Noise: ---------  Time: 12454.6 (0.0) [hh`.....# #........P**....  a) +5 dagger (freeze) [h`j.....# #..........P*hP  Throw: 3 throwing nets .....# #.....P.....P.  Drain [ha....## #####.†......P ##..# #.P......  h   black bear (wandering)  #..# ##P....  #..# ...P  #.## [hEa _The water moccasin moves out of view.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hza&Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, chance to affect: 53%)[h\4## #....## #......(.........#benj the Fighter .####.### ##..............#.[hKobold of Wu Jian ****.. ..###.####...[.......##HP: 71/71 (72) ======================== ...##.## ###...P..P..P##MP: 16/18=====================--- ....#..# ##.........PAC: 12Str: 6 .......## #..(..†P.PPEV: 31 Int: 18 ........#####.#.P†..PPcSH: 0Dex: 18 ......#..##....P.....P.XL: 11 Next: 74% Place: Dungeon:11 ......##........@...P..Noise: ---------  Time: 12454.6 (0.0) .....# #........P......a) +5 dagger (freeze) .....# #..........P.*P[h3{Throw: 3 throwing nets .....# #.....P.....P.Drain ....## #####.†......P ##..##.P......[hjh   black bear (wandering)#..###P....#..#...P#.## _The water moccasin moves out of view.  [hCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (wandering, hasn't noticed you, chance to affect: 53%)[h{h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (wandering, hasn't noticed you, chance to affect: 53%)  The black bear resists with significant effort.[h"V,[hSh.S   water moccasin (wandering)h   black bear16 ===5.6 (1 _The black bear growls angrily. You hear an angry hiss.[hp  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h%M ## #....## #......(.........#  benj the Fighter .####.### ##..............#.  Kobold of Wu Jian ****.. ..###.# ###...[.......##  HP: 71/71 (72) ======================== ...##.## ###...P..P..P##  MP: 14/18==================------ [hyM ....#..# ##......S..P  AC: 12Str: 6 .......## #..(..†P.PP  EV: 16Int: 18 [hM (........#####.#.P†..PPc  SH: 0Dex: 18 [hM ......#..##....P.....P.  XL: 11 Next: 74% Place: Dungeon:11 [hN K......##........@...P..  Noise: ===------  Time: 12455.6 (0.0) .....# #........P**....  a) +5 dagger (freeze) .....# #..........Ph.P  Throw: 3 throwing nets .....# #.....P.....P.  Drain [hN d....## #####.†......P ##..# #.P......  S   water moccasin (wandering)  #..# ##P....[hCO y h   black bear  #..# ...P  #.## _The black bear growls angrily. You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  [hfO Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 53%)[hS## #....## #......(.........#benj the Fighter .####.### ##..............#.Kobold of Wu Jian ****.. ..###.####...[.......##HP: 71/71 (72) ======================== ...##.## ###...P..P..P##MP: 14/18==================------ ....#..# ##......S..PAC: 12Str: 6 .......## #..(..†P.PPEV: 16Int: 18 ........#####.#.P†..PPcSH: 0Dex: 18 ......#..##....P.....P.XL: 11 Next: 74% Place: Dungeon:11 ......##........@...P..Noise: ===------  Time: 12455.6 (0.0) .....# #........P......a) [hM[0;10;1m+5 dagger (freeze) .....# #..........P*.PThrow: 3 throwing nets .....# #.....P.....P.Drain ....## #####.†......P ##..##.P......S   water moccasin (wandering)#..###P....h   black bear[hc#..#...P#.## _The black bear growls angrily. You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 53%)[h>]h(asleep)[h>.ShS---6.6 (1[h![h$k  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  [h%Press: ? - help, Shift-Dir - straight line  Aim: a black bear (chance to affect: 53%) _The black bear looks drowsy...[hDe## #....## #......(.........#benj the Fighter .####.### ##..............#.Kobold of Wu Jian ****.. [hE1..###.####...[.......##HP: 71/71 (72) ======================== ...##.## ###...P..P..P##MP: 14/18[h+E==================------ ....#..# ##.........PAC: 12[hLEStr: 6 .......## #..(..SP.PPEV: 16[hkEInt: 18 ........#####.#.P†..PPc[hESH: 0Dex: 18 ......#..##....P.....P.[hEXL: 11 Next: 74% Place: Dungeon:11 ......##........@...P..[hENoise: ---------  Time: 12456.6 (0.0) .....# #........P......[hFa) +5 dagger (freeze) .....# #..........Ph.P[h2FThrow: 3 throwing nets .....# #.....P.....P.Drain [hF....## #####.†......P ##..##.P......S   water moccasin#..###P....h   black bear (asleep)#..#...P#.##[hFAiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 53%) [hF_The black bear looks drowsy...  Press: ? - help, v - describe, . - travelThe floor.[hR s @P  Press: ? - help, Shift-Dir - straight lineAim: a black bear (chance to affect: 53%) _The black bear looks drowsy...  Press: ? - help, v - describe, . - travelHere: a fungus  The floor.[h&e P.The floor.[hov?..[hrp.PHere: a fungus  The floor.[hCo## #....## #......(.........#benj the Fighter .####.### ##..............#.Kobold of Wu Jian ****.. ..###.####...[.......##HP: 71/71 (72) ======================== ...##.## ###...P..P..P##MP: 14/18==================------ ....#..# ##.........PAC: 12[hCStr: 6 .......## #..(..SP.PPEV: 16Int: 18 ........#####.#.P†..PPcSH: 0Dex: 18 ......#..##....P.....P.XL: 11 Next: 74% Place: Dungeon:11 [hCh......##........@...P..[hCNoise: ---------  Time: 12456.6 (0.0) [hC.....# #........P......a) +5 dagger (freeze) [hD.....# #..........Ph.P[hDThrow: 3 throwing nets .....# #.....P.....P.Drain ....## #####.†......P ##..##.P......S   water moccasin#..###P....[hDh   black bear (asleep)#..#...P#.##Press: ? - help, Shift-Dir - straight line[hDAim: a black bear (chance to affect: 53%) _The black bear looks drowsy...  Press: ? - help, v - describe, . - travel[hD5Here: a fungus  The floor.[h2F[h O[hhT. _[ht h #....## #......(.# ####.### ##.#. ###.# ###...[.## ##.## ###...P..P..P## #..# ##.P ## #..(..SP.PP #####.#.P†..P.c #..##....P....... ##.P.. # #.P...... # #.Ph.P # #.....P.....P.## #####.†......P>..# #.P...... #..# ##P.... #.##[hx [hl H†S[h H31 7.6 (1[h֋ [hn 4 _Found a staircase to the Lair. [hQ##.### #.#. .# ###...[## .####...P..P..P##  [h`R..# ##.........P ..## #..(..†P.P. ###.#.PS..P.. #..##....P....... ##............P.. # #.P.@.... # #..Ph.P.  [hRc# #.....P.....P...## #####.†......P># #.P... ..# ##P.... ..#  ...P .## .# [hW[ _The floor. _Found a staircase to the Lair  You lunge at the black bear, in a flurry of attacks.  The helpless black bear fails to defend itself.  You spit the black bear like a pig!!!! You freeze the black bear!  You kill the black bear! [h`Z [hc † [h@dFS† [hi ealth: 71/72 -16 58 _The Council accepts your kill. [hr [hvi _Your life force feels restored. [h   [h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. [h ###.### ##..............#.  benj the Fighter ###.# ###...[.......##  Kobold of Wu Jian ****.. .##.## ###...P..P..P##  Health: 71/72 =======================- ..#..# ##.........P  Magic: 12/18 ================-------- .....## #..(..†P.P.  AC: 12Str: 6 ......#####.#.P†..P..  EV: 16Int: 18 ....#..##....P..S....  SH: 0Dex: 18 ....##..........*.P..  XL: 11 Next: 75% Place: Dungeon:11 ...# #........P.@....  Noise: ---------  Time: 12458.6 (0.0) ...# #..........P†.P. [h]   a) +5 dagger (freeze) ...# #.....P.....P...  Throw: 3 throwing nets ..## #####.†......P>. ..# #.P......... ..# ##P.... S   water moccasin ..# ...P .## .# _Your life force feels restored.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 53%) [h# ###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 71/72 =======================- ..#..# ##.........PMagic: 12/18 ================-------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 16Int: 18 ....#..##....P..*....SH: 0Dex: 18 ....##............P..XL: 11 Next: 75% Place: Dungeon:11 ...# #........P.@....Noise: ---------  Time: 12458.6 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P.....[32 [h /mP...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P....S   water moccasin ..#...P .## .# _Your life force feels restored.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 53%) [h [h' [h2.S  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 53%)  The water moccasin resists with significant effort.2==9.6 (1 [h9 [hl_ _The water moccasin completely misses you.[h  You hit the water moccasin. You freeze the water moccasin.  The water moccasin is moderately wounded.[h3=60.1 (0.5 _The water moccasin barely misses you.[hf;  You miss the water moccasin.6 _The water moccasin is lightly wounded.[h6  (slow)You puncture the water moccasin! The water moccasin seems to slow down.  You freeze the water moccasin.  The water moccasin is severely wounded.[h0=1.1[hq%[h(F _The water moccasin bites you but does no damage.[h  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.[hj J=-6[hL [h0 b _The water moccasin is almost dead.[h0  You puncture the water moccasin! The water moccasin seems to slow down.  You freeze the water moccasin.  You kill the water moccasin![h+C.[h1 =7-2.1 _The Council accepts your kill.[hx9[h<h _Your Dodging skill increases to level 5![hh [hm M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0      [h!n      b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0       m - Ice Magic   1.2   2.0   0   d - Short Blades  10.2   7.1  +3      [h4o 5 e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2      h + Dodging5.0   4.2  +2       i - Stealth  10.1   6.0  +4      [ho                 [ho             [hp             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[h h * Dodging   5.0[hS p h - Dodging   5.0 [hpjkYou need to enable at least one skill. ([h@ > k + Hexes 8.2)[hY?)[hH)[hV###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 13/18 =================------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 16Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....Noise: =--------  Time: 12462.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P[39;)[hWR49m.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## .# _The water moccasin is almost dead.You puncture the water moccasin! The water moccasin seems to slow down.  You freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5!)[h^4)[hh)[hj*[h~*[h  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire4% 3b - Metabolic EnglaciationHexes/Ice45% 5  c - Flame WaveConjuration/Fire58% 4  d - Sticky FlameFire/Alchemy*[hm58% 4  e - Iskenderun's BattlesphereConjuration/Forgecraft 78% 4  f - Leda's LiquefactionAlchemy/Earth78% 4  g - Olgreb's Toxic RadianceAlchemy78% 4  h - PetrifyAlchemy/Earth*[h578% 4  i - Alistair's IntoxicationAlchemy98% 5  j - Borgnjor's Vile ClutchNecromancy/Earth98% 5  k - BombardConjuration/Earth*[h100% 6  l - Eringya's Noxious BogAlchemy100% 6  m - Fortress BlastForgecraft*[h100% 6  n - Ozocubu's RefrigerationIce100% 7  o - Spellspark Servitor*[h$kConjuration/Forgecraft 100% 7  p - DiscordHexes*[hF]100% 8 9 spell levels left *[h~^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3[h3[hΪ3[h&###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 13/18 =================------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 163[h1Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....Noise: =--------  Time: 12462.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## .# _The water moccasin is almost dead.You puncture the water moccasin! The water moccasin seems to slow down.  3[hѵYou freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5!3[ho3[hMemorise Ozocubu's Refrigeration, consuming 7 spell levels and leaving 2? Y - Yes  N - No4[h 4[h*&###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 13/18 =================------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 164[h+Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....Noise: =--------  Time: 12462.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## .#You freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5!This spell is impossible to cast!Okay, then.4[h,4[h44[h7. _6[h6[h Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire4% 3b - Metabolic EnglaciationHexes/Ice45% 5  c - Flame Wave6[hIConjuration/Fire58% 4  d - Sticky FlameFire/Alchemy58% 4  e - Iskenderun's Battlesphere6[hwConjuration/Forgecraft 78% 4  f - Leda's LiquefactionAlchemy/Earth78% 4  g - Olgreb's Toxic RadianceAlchemy6[h78% 4  h - PetrifyAlchemy/Earth78% 4  6[hi - Alistair's IntoxicationAlchemy98% 5  j - Borgnjor's Vile Clutch6[h$dNecromancy/Earth98% 5  k - BombardConjuration/Earth100% 6  l - Eringya's Noxious BogAlchemy100% 6  m - Fortress BlastForgecraft100% 6  6[hB_n - Ozocubu's RefrigerationIce100% 7  6[h^}o - Spellspark ServitorConjuration/Forgecraft 100% 7  p - Discord6[hy=Hexes100% 8 6[hO9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help6[h<[Esc] exit6[h5 DescribMemorise|Describe8[hT Ozocubu's Refrigeration Turns the air bitterly cold, freezing all other creatures in line of sight. Thisis less effective against creatures packed tightly together - those adjacent to others will be partly insulated from the cold, taking less damage. Level: 7 School: IceFail: 100%  Power: 4% Damage: 4d8 (max 4d29)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 84 cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.>[hW  Spells (Describe)TypeFailure Levela - Inner FlameHexes/Fire4% 3  b - Metabolic Englaciation Hexes/Ice45% 5  c - Flame WaveConjuration/Fire 58% 4  d - Sticky FlameFire/Alchemy58% 4  e - Iskenderun's BattlesphereConjuration/Forgecraft 78% 4  f - Leda's Liquefaction >[hL w Alchemy/Earth78% 4  g - Olgreb's Toxic RadianceAlchemy78% 4  h - PetrifyAlchemy/Earth78% 4  i - Alistair's IntoxicationAlchemy98% 5  j - Borgnjor's Vile ClutchNecromancy/Earth98% 5  k - Bombard Conjuration/Earth100% 6  l - Eringya's Noxious Bog Alchemy100% 6  m - Fortress BlastForgecraft100% 6  n - Ozocubu's Refrigeration Ice100% 7 >[h  o - Spellspark Servitor Conjuration/Forgecraft 100% 7  p - DiscordHexes100% 8 9 spell levels left >[h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>[hK >[h>[h!###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. >[h!F.##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 13/18 =================------- .....## #..(..†P.P.AC: 12Str: 6 >[h'"~......#####.#.P†..P..EV: 16Int: 18 ....#..##....P.......SH: 0>[hY"Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 >[h"...# #........P.@....Noise: =--------  Time: 12462.1 (0.0) ...# #..........P†.P.>[h"a) +5 dagger (freeze) ...# #.....P.....P...Throw: 3 throwing nets >[h#..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## >[hx#.#You freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5!This spell is impossible to cast! _Okay, then.>[h-You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5! >[hT. This spell is impossible to cast! _Okay, then.  >[h.>[h@D _?[hQ} ?[h] /  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexes8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   2.7   3.0   0      ?[h  m - Ice Magic   1.2   2.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i -?[h  Stealth  10.1   6.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [?[h [33m!] training|cost|targetsA[hA > l + Fire Magic 2.7E[h  k * Hexes   8.2E[hp k - Hexes   8.2G[hTw G[h G[h} ]###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 13/18 =================------- .....## #..(..†P.P.AC: 12Str: 6 G[h& \......#####.#.P†..P..EV: 16Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....Noise: =--------  Time: 12462.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) G[hN L...# #.....P.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## .#You kill the water moccasin! _The Council accepts your kill. _Your Dodging skill increases to level 5!This spell is impossible to cast! _Okay, then. _Okay, then.G[h G[hS G[hƟ G[hբ K[h K[h2 K[h K[hn K[h X31 _K[h K[h< K[h= BK[h| K[h ,K[h K[hN K[h K4=K[h K[h] ,K[hh K[h* K[h K[hO K[h K[h K[h K[h K[h 9=K[h- K[h K[h-ll   komodo dragon (wandering)K[h ,71.1 (9K[h F-2.1 (10.0)K[hK[h` _A komodo dragon comes into view.P[h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P[hEQ[h.m###.### ##..............#.  benj the Fighter ###.# ###...[.......##  Kobold of Wu Jian ****.. .##.## ###...P..P..P##  Health: 72/72 ======================== ..#..# ##.........P  Magic: 12/18 ================-------- .....## #..(..†P.P.  AC: 12Str: 6 ......#####.#.P†..P..  EV: 31 Q[h/Int: 18 ....#..##....P.......  SH: 0Dex: 18 ....##............P..  XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....  Noise: ---------  Time: 12472.1 (0.0) ...# #..........P*.P.  a) +5 dagger (freeze) ...# #.....P.....P*..  Throw: 3 throwing nets ..## #####.†......P*. ..# #.P........l ..# ##P.... l   komodo dragon (wandering) ..# ...P .## Q[h/.# _A komodo dragon comes into view.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Q[h70Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 36%)Q[hqx###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 12/18 ================-------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 31 Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..Q[hy2XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....Noise: ---------  Time: 12472.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P........* ..###P....l   komodo dragon (wandering) ..#...P .## .# _A komodo dragon comes into view.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 36%)Q[hSl  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 36%)  The komodo dragon easily resists.Q[h2Q[hqAl.Q[hj3=16 =3.1 (1Q[hQ[hT7 _The komodo dragon hisses angrily.R[h_  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  R[h`\Confirm with . or Enter, or press ? or * to list all spells.R[h: 6###.### ##..............#.  benj the Fighter ###.# ###...[.......##  Kobold of Wu Jian ****.. .##.## ###...P..P..P##  Health: 72/72 ======================== ..#..# ##.........P  Magic: 11/18 ==============---------- .....## #..(..†P.P.  AC: 12Str: 6 ......#####.#.P†..P..  EV: 16Int: 18 ....#..##....P.......  SH: 0R[h Dex: 18 ....##............P..  XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....  Noise: =--------  Time: 12473.1 (0.0) ...# #..........P*.P.  a) +5 dagger (freeze) R[h> }...# #.....P.....P*..  Throw: 3 throwing nets ..## #####.†......Pl. ..# #.P......... ..# ##P.... l   komodo dragon ..# ...P R[hu .## .# R[h _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R[h Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 36%)S[hg###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 11/18 ==============---------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 16Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 77% Place: Dungeon:11 ...# #........P.@....S[hNoise: =--------  Time: 12473.1 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# #.....P.....P...Throw: 3 throwing nets ..## #####.†......P*. ..##.P......... ..###P....l   komodo dragon ..#...P .## .# _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 36%)T[hwT[hiT[hmKl>T[h3-4.1 (1T[hT[h =  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 36%) _The komodo dragon easily resists.U[ḥ  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V[h V[h.Al.V[h8/18 ----==5Touch V[h V[h3 _Your hands begin to glow red.X[hX[hi+-6 (0.5X[hX[ha _You hit the komodo dragon but do no damage.X[h4 p  You hit the komodo dragon but do no damage.X[h5 A-6.1X[h? X[h>C Z _The komodo dragon barely misses you.Y[h ll(confused)You hit the komodo dragon but do no damage.Y[h06Y[hKY[h9 _The komodo dragon appears confused.Y[h&   , slow)You catch the helpless komodo dragon completely off-guard!  You impale the komodo dragon!! The komodo dragon seems to slow down.  You freeze the komodo dragon.Y[hj M-----7.1Y[h'Y[ha _The komodo dragon is almost dead.Z[hO]  You hit the komodo dragon. You freeze the komodo dragon.Z[hP.=6Z[hmYZ[h\a _The komodo dragon is almost dead.Z[h:  You hit the komodo dragon but do no damage.The komodo dragon is almost dead.Z[h (8.1Z[hGZ[h<^ _The komodo dragon completely misses you.[[hP  You hit the komodo dragon. You freeze the komodo dragon.  You kill the komodo dragon![[h.F†[[h6 826 [[hQ_The Council accepts your kill.[[h<[[hk _Your Fire Magic skill increases to level 3!][h ][h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0  ][h          b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l + Fire Magic3.2   4.0   0  ][h      m - Ice Magic   1.2   2.0   0   d - Short Blades  10.2   7.1  +3  ][hN      e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2  ][h D f - Ranged Weapons   0.0   0.6  +3      ][h         ][h g - Armour   0.0   1.4  -2  ][h# \     h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  ][hu !            ][h         ][h         ][h l    ][h         ][hF     The relative cost of raising each skill is in cyan.  ][hj Skills enhanced by cross-training are in green.  [?] Help][h G[=] set a skill target  ][h g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets][h _[h l * Fire Magic   3.2_[hz^ p l - Fire Magic   3.2`[h > m + Ice Magic 1.2a[ha[hάa[h###.### ##..............#.benj the Fighter ###.####...[.......##Kobold of Wu Jian ****.. .##.## ###...P..P..P##Health: 72/72 ======================== ..#..# ##.........PMagic: 8/18==========-------------- .....## #..(..†P.P.AC: 12Str: 6 ......#####.#.P†..P..EV: 16Int: 18 ....#..##....P.......SH: 0Dex: 18 ....##............P..XL: 11 Next: 82% Place: Dungeon:11 ...# #........P.@....Noise: =--------  Time: 12478.6 (0.0) ...# #..........P†.P.a) +5 dagger (freeze) ...# [hj40m#.....P.....P...Throw: 3 throwing nets ..## #####.†......P>. ..##.P......... ..###P.... ..#...P .## .#The komodo dragon is almost dead. _The komodo dragon completely misses you.You hit the komodo dragon. You freeze the komodo dragon.  You kill the komodo dragon! _The Council accepts your kill. _Your Fire Magic skill increases to level 3!a[h{4a[h2a[hb[h;b[h؝b[hџb[hF9==31 _b[hIBb[hVb[hĬb[hb[hǭb[h,b[hMb[h˳b[h@:==b[h̵b[h,b[hb[hֽb[hBQ10/18=b[hb[hb[h?b[hb[hb[hHb[hb[h3,b[hb[hO=b[hab[hb[h/b[hb[hb[hM1=b[hb[h,b[hb[h,b[hb[h_b[hb[h\b[hO=b[hb[h,b[hb[hb[hN2==b[h$b[hb[h8 b[h b[he ,b[hi b[h1 b[h b[h; b[h b[h# :==b[h b[hz ,b[h b[h ,b[h b[hN b[h M3=b[h b[hb# ,b[h}% b[h( ,b[h;, b[h/ ,b[h1 b[h4 b[h5 9=b[hU7 b[h'; b[h{; b[h= b[h@ b[h;A K4=b[h]C b[hE b[hE b[hF b[hfH ,b[hI b[hK ,b[hL b[hN b[hO 2=b[hQ b[h6T ,b[hU b[hV b[hV L5==b[hW b[hY ,b[hZ b[h6\ ,b[hN] b[h` ,b[hb b[hd P==b[he b[hg ,b[hh b[hj a6=b[hCl b[ho ,b[hp b[hss ,b[hu b[hx ,b[hz b[h} b[h~ 2=b[h b[h b[h- b[h[ b[h1 ,b[h* b[h a7=b[h b[h ,b[hڕ b[h ,b[h b[h+ ,b[h b[hc b[h 9=b[h\ b[h ,b[h b[hy b[hë L8==b[h b[h0 4 _Magic restored.b[h b[hR b[h\ b[h? b[h b[h b[h b[h b[h Q.### ##...#. .# ###...[.......##  ###...P##  ##...P b[h7 }## #..(..÷P.P.P.#####.#.P÷..P...#..##....P.......PP##.....P... # #........P....@..PP-537.6 (59.0) # #...b[hu P†.P. # #.....P.....P... b[h :# #####.†......P>..P( #.P...P  b[h b[hH F-8.6 (60b[h b[hH % _Found 2 stones.e[ha 3e[hc e[hn e[h r e[hQv P==e[hOz e[hp~ e[h~ e[h e[h~ e[h e[hn e[h e[hW e[h e[h e[h8 e[h e[hƫ C ##......).)....## ## ##...........)...# # #......(.........#  ##.....#.  ###...[.......##  ###...P..P...##  ##.........P.P##  #..(..÷P.P.P...# ###.#.P÷..P....@P# 42.6 (4e[hˬ .0)#....P.PP...# ...........P.......# .......P.......PP...# .........P†.P..P...[# ....P.....P....... ###.†......P>..P(P#.P...........P##P....e[hK e[h. +3.6 (5e[h e[h ) _Found a chain mail.g[hn g[h3o g[hq g[h| g[h ,g[h= g[h Bg[h g[h g[h g[hߗ g[h g[ho g[h ,g[h g[h B  You see here a +0 chain mail.g[h; g[h  _g[h g[h) g[h g[h g[h g[h@ g[h g[hc g[h g[h g[h g[hW g[hI g[hw g[h g[hf g[h g[hv g[h ,g[h< g[h ...P.PP...# .........P.## . .....P.......PP...###.. .......P†.P..P...[#...# ..P.....P.....# #.†......P>..P(P...## #.P...P## ##P.... .....  ...P .P.P@. ..P...#  g[h r.P....#  P.....# .....## ß.© ####  #ß.©  #...  #..< g[ho 053.6 (10.0)g[h 616 4.6 (11g[h^ g[h 4 _T - a scroll of enchant weaponj[hbu j[hYx Read which item? Scrolls  f - 5 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise j[hx C M - 2 scrolls of immolationS - a scroll of identify  T - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedl[h> ....P.......PP...#benj the Fighter .........P.......## .Kobold of Wu Jian ****.. .....P.......PP...###..Health: 72/72 ======================== .......P†.P..P...[#...#Magic: 18/18 ======================== ..P.....P...........#AC: 12Str: 6 #.†......P>..P(P...##EV: 16Int: 18 #.P...........P..P##SH: 0Dex: 18 ##P.... ......#XL: 11 Next: 82% Place: Dungeon:11...P.P.P@.#Noise: ---------  Time: 12554.6 (0.0)..P...#a) +5 dagger (freeze).P....#Throw: 3 throwing nets[hX 13HP.....#.....##ß.©#### #ß.© #... #..<  _Your Fire Magic skill increases to level 3! _Magic restored. _Found 2 stones. _Found a chain mail. _You see here a +0 chain mail. _T - a scroll of enchant weaponEnchant which weapon? Hand Weapons  a - a +5 dagger of freezing (weapon)  H - a +0 rapier of flaming[?] describe selectedn[hn[hn[h u....P.......PP...#benj the Fighter .........P.......## .Kobold of Wu Jian ****.. .....P.......PP...###..Health: 72/72 ======================== .......P†.P..P...[#...#Magic: 18/18 ======================== ..P.....P...........#AC: 12Str: 6 #.†......P>..P(P...##EV: 16Int: 18 n[hL"#.P...........P..P##SH: 0Dex: 18 ##P.... ......#XL: 11 Next: 82% Place: Dungeon:11...P.P.P@.#Noise: ---------  Time: 12554.6 (0.0)..P...#a) +5 dagger (freeze).P....#Throw: 3 throwing netsP.....#.....##ß.©#### #ß.© #... #..<  _Your Fire Magic skill increases to level 3! _Magic restored. _Found 2 stones. _Found a chain mail. _You see here a +0 chain mail. _T - a scroll of enchant weaponn[h .c  As you read the scroll of enchant weapon, it crumbles to dust.n[h.^5.6 (16n[h8n[hN<H _Your +5 dagger of freezing glows red for a moment.o[hIo[h^o[h!o[hGQ31 o[ho[ho[h"o[hHo[ho[ho[ho[ho[h"o[ho[ho[h+o[ho[h,o[ho[ho[hw,o[ho[ho[h,o[ho[ho[ho[ho[h o[ho[h p #.P...........P..P## ##P.... ......# ...P ..P..P.P..# ....P..P...# ......P....# .P...P.....# ....P.....## o[h^.P### .P..@...#63.6 (8....###....#.<. o[ho[hIo[hi$4.6 (9o[ho[h9 _Found a stone staircase leading up.q[h\q[h]]q[h^q[hcq[heq[h6kBq[hXrR ...P ..P..P.P..#  ....P..P ......P...P...P....P.....#......P### P......# ### ...@## 5.6 (1 q[h s<..#.#>...#... q[hyq[hz+6.6 (2q[hрq[h9; _Found a stone staircase leading down.q[h% q[h q[h q[h q[hU q[h q[hC Xq[hX q[h q[h q[he q[hǤ q[hR q[h q[h q[hL q[h9 R  There is a stone staircase leading down here.q[h K _q[hѮ q[h q[h q[h q[h q[h q[hf q[h q[h q[hT q[h q[h q[h q[hv ,q[h q[h= q[h q[h q[h q[h q[h q[h5 q[he q[h q[h q[h" q[h q[h q[h q[h q[hd q[h q[h q[h ,q[hG q[he ,q[h q[h q[h2 ,q[h q[h q[h q[h q[hG q[h q[hx q[h q[h* q[hV q[he q[h q[h q[hF q[ht q[h q[h6 q[h q[h$ q[hy q[h q[hJ q[ht q[h q[hz q[h q[h? q[h q[h q[h q[h" q[h_ q[h  q[h q[h q[h q[h q[h q[hl q[h q[h q[h q[h q[h q[h q[h q[hT ,q[hK q[h q[h q[hA q[h! q[h) Xq[h, Bq[h.. q[h2 Bq[h3 q[h9 q[h< q[hR= q[h> q[h/E q[hH ,q[hJ q[hL q[hN q[hO q[h]P q[h[ q[h] q[h] q[hU_ q[ha q[hxc q[hc q[hd q[hg q[hh q[hi q[hVj q[h l q[hm q[hm q[h7o q[hp q[hor q[hr q[hts q[ht q[hv ,q[hw q[h>x q[hhy q[hy q[h2z q[h { q[h| q[hY| q[h| q[h} q[h~ q[h~ q[h6 q[h, q[h( q[h` q[hǁ q[h q[h0 ,q[h q[h q[h q[h q[hc q[h q[hy q[h× q[h q[h| q[hn q[hݛ q[h( q[h q[h q[hY q[h q[hף q[hդ q[h q[h q[h q[h Bq[h< q[h q[h q[hr q[hA q[h q[h: q[hX q[ho q[h q[hB q[h q[h q[h ,q[h q[h% q[hR ,q[h q[h% q[h ,q[h@ q[h q[hX ,q[h q[h- q[h ,q[h q[h7 `  You see here 4 large rocks.q[h 5 _q[hq[hq[hi ,q[hoq[h1q[hyq[hq[hBq[h#q[hz(,q[h+q[hc/q[h3,q[h6q[hW=q[h@,q[h>Cq[hCFq[hdIq[hIq[hKq[hsNq[hQq[hQq[hFSq[h2Uq[hVq[h'Wq[hWq[h0Yq[hZq[hZq[h[q[hod,q[hdq[heq[hfq[h..P(P...## .... ........P..P## .... q[hܧ.....P......# ....P..P.P..# .....P..P...# q[h8P......P....#q[hq[h6,4.6 (88q[h q[h;$ _Found a flail.s[h Is[h s[h s[h s[h$ ,s[h s[h s[h s[h+ s[h ,s[hk s[h s[h` s[h s[hҢ s[h =  You see here a +0 flail.s[h6 s[hƭ  _s[h s[h s[hV ,s[hƲ s[h s[h ,s[h s[h Bs[h s[h' s[hκ ,s[h) s[h s[h ,s[h s[h s[hҾ s[h s[ha s[hg s[hW Bs[h s[h Bs[hi s[h: Bs[h s[h s[h) s[hX s[h s[h[ s[h s[h s[hB s[h ,s[h s[h} s[h ,s[hJ s[h s[h s[h s[hf s[hu s[hT ,s[h s[h s[h Bs[hY s[h s[h ,s[h s[h9 ,s[h s[h s[h ,s[h s[hw s[h s[h ,s[hr s[h| s[h s[h s[h_ s[h8 s[h s[h s[h s[h s[h ,s[h s[h Bs[h s[hE s[h s[h s[h s[h9 ,s[hq s[h s[h s[h s[h s[hs s[h s[h s[h s[h s[hp s[h s[h s[h_ s[h s[h s[h? s[h s[h s[h& s[h s[h s[h s[h s[h& s[h s[h s[h s[h s[h[ s[h s[h/ s[hx s[h, s[h s[h s[hU s[h s[h* s[hd s[h s[h s[h s[hG s[hi s[h6 s[h s[hT s[h s[h s[h ,s[hI s[h; s[h ,s[h s[h s[hg s[h s[h s[h s[hW ,s[h s[h s[h4 s[h ,s[hQ s[h' ,s[h s[h s[h s[h_ s[h s[h s[h s[h! s[h! s[h# s[h;) Xs[h) s[h!* s[h* s[h, s[h. ,s[h/ s[h0 s[h72 s[h2 s[h*3 s[hU4 s[h5 s[h6 s[h6 s[h7 s[h8 ,s[h9 s[h : s[h; s[hL; s[h; s[hN< s[h*= s[hj= s[h= s[h> s[h? s[h(@ s[hy@ s[hAA s[hB s[hWB s[hB s[hC s[hD s[hD s[hGE s[hDF s[h G s[hSG s[hG s[hsH s[hI s[hI s[hGJ s[hJ s[hK s[hK s[h*L s[hxN s[hO s[h.Q Bs[hQ s[h!R s[hTR s[h8S s[hT s[hVT s[hT s[hU s[hV s[h+W s[hxW s[hYY s[hZ s[h[ s[h[ s[hP] s[h_ s[hn_ s[hE` s[hYb s[hc s[h0d s[he s[hf s[hh s[h]h s[h5i s[hj s[hk s[h[l s[hm s[hu y## .# ## ###.# ## ########.# .s[hu 5# ......##.# .## ....@....# ..# .........### .........## .....[.#.### #....###.## ..#.## s[hJv x ## #..# .##..# #..# ####.## #..# ## #..# #..#s[h} 728.6 (74  You now have enough gold to buy a sack of spiders on D:6.  You can access your shopping list by pressing '$'.s[hN~ 616 9.6 (75s[hT s[h ? _You now have 487 gold pieces (gained 11).v[h, .# .# ########## .......##.#.....#..[.#..###### #.... .# ##.###..#31 30.6 (1.0)v[h@c , # .# ########## .......##.#...##.[.###....###.## P## #..# ##########..#v[h/k v[hk &1v[h'r v[h$v v[hRZ .#########.#  ......##.# #.v[hZ]..#  .# #.#  .#.# ##....###.# .v[hZe####### #..# v[h[^##..#  #..# v[h$[?###.## #..v[hD[Q ##.## v[h_[## #..# ##########..# v[hx[q.# ##.####.......##..## #####v[h[v[hqv[hr&2v[h@xv[h6|s _You see here an orb of light.x[h*x[h016 3x[hI_ _T - an orb of lightx[he x[ho Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  x[hp A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) x[hp [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y[h-G T - an orb of light. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} y[h .Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[hInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[[h3  37m][h[h[hVbenj the FighterKobold of Wu Jian ****...#Health: 72/72 ======================== #########.#Magic: 18/18 ======================== #......##.#AC: 12Str: 6 ##.........#EV: 16Int: 18 .#.........#SH: 0Dex: 18 .##.........#XL: 11 Next: 82% Place: Dungeon:11 ..#.....@.#.#Noise: ---------  Time: 12733.6 (0.0) ..###....###.##a) +6 dagger (freeze) .#.######## #..#Throw: 3 throwing nets ##..##..# ###.###..# # #..##..# # ##.###..# ## #..# ##########..# .# ##.####.......##..## ##### _You see here a +0 flail.  You now have eno[h> 0ugh gold to buy a sack of spiders on D:6.  You can access your shopping list by pressing '$'. _You now have 487 gold pieces (gained 11). _You see here an orb of light. _T - an orb of light[h%[h[h[h0[hS 3[h [h! [h# [h& }31 [h2( [h( [ht) [hr* [h* [h* [h+ [h2 m     [h2 -  #.<#   #..#   [h3 ..#   ########.# [h33   ......##@#  [hW3 6.6 (3 .........# [hy3   .........# [h3   .........#   .......#.#   #....###.##  [h4   ## ###### #..#  [h'4   .# #..#   [hT4 # #..#   [h6= [hx? +7.6 (4[hD [h&G  You now have enough gold to buy a sack of spiders on D:6.can access your shopping list by pressing '$'. _You now have 487 gold pieces (gained 11). _You see here an orb of light[hXG . _T - an orb of light _Found a stone staircase leading up.[hM[hiN[hN[hP[hQ[hW[h^Z[h\B[h][h^_[h_[h `[ha[h c[hTc[hc[he[hOf[hf[hf[h h[h-i[hi[hi[hk[h=l[hwl[hl[hn[hLo[ho[h p[hq[h[h[h [hނB[hg[hچ[h3[h[h[h[h [h.[he,[h,[h[hPB[hX[h[hM[h[h1[h[h[h8[h[hS[hZ[h[h9[h[h[h[h?[h [h& [h [h [hc[h[h4[h}[h[h[h/[h[h'[hU([h([h([hU0[h1[h[1[h1[h 9[h9[h9[hC:[h*B[hB[h/C[hC[hJ[hK[hL[hsL[h{S[hT[h0U[hU[h\[h][h][hR^[hre[hUf[hf[hf[h+n[ho[h?o[ho[h{v[hhw[hw[h?x[hr[h[h[hv[hj[hB,[h[h[h"[h[hf[h`[h[h[h*[hS[h[h[hE [ht [h [hR[hj[h[h[hI[h#[h $[h&[h^-[h0,[h3[h:[h=[h>[h@@[hE[hPH[hzH[h/J[hDO[hQ[hQ[h`S[hX[hZ,[hX\[h`[hwb[hb[hc[hg[hh[hh[hi[hm[hmp[hp[hq[ht[hu[h[v[hv[hy[hz[hm{[h{[h'[hU[hw[h[h[hE[hh[h[hp[hΉ[h[h[h[h[h[hf[h[hې[h [hr[h[h[h[hL[h[h[h[hK[h[hv[h[h[hb[hR[h[h֜[h [hО[h[hi[h4[heX[h֥[h[h[h.[hF,[h,[h[h[h[hB[hK[h[h[h[h[h[h[hm[h[h'[h[h[hU[h[h[h[h[h[h[hf[h[hu[h@[h[h:[hu[h[hT[h[h[h[h[h[h/[h[h[hf[h[h:[hl[h[h[ho[h$[h[h[hm[h[hq,[hW[h?[h},[h[h![h[h[hl[h7[h [h [h![h#[h$[h$[h%[hH'[h([h([h)[hr+[h,[h,[he-[h.[hl/[h/[h/[h1[h 2[h32[hm2[h3[ha4[h4[h4[h5[h6[h#7[h7[h8[h9[h9[hN:[h;[h=[hL=[h=[h #.# #....... #.## ..........#[hgY..# ##.# [hh/ ###[ho[hyo,36[hBt[h:w; _Found a stone staircase leading down.[h [h [h [h [h [h" ,[h' [hz) [h) [h* [h, [h- [h. [h\/ [h0 [h2 [h:2 [h2 [h5 [h6 ,[h7 [h/9 [h: [h`: [h: [hV= [h> [h> [hi? [hB [hC [hDC [hC [h[E [hF [hF [hxG [hH [hJ ,[h K [huM [hN [hO ,[h^R [hZS [hS [hT [hU [hV [hW [hW [hTZ [h:[ [hd[ [h[ [hn] [he^ [h^ [h^ [h` [h*a [hRa [ha [hb [hd [h4d [hd [h[g [hih [hh [hi [hk [hl [hl [h;m [hn [ho [ho [hp [hKw [hIx [hx [hx [h{ [hP} [h} [hX~ [h [h# [h[ [h^ [h [h [hÇ [h [hm B[hg [hl [hȐ [h [hɑ [h [hP [h [h# [h [h? [hp [h6 [h [h ,[h [hC [hɡ ,[hȢ [hҤ [h [hK [h [h [h٩ [h [h [h [hӭ [hp [h [h [hN [h [h X[hp [h [hh [h [h [h, [h [hP [h, [hT [h [h< [h [h [h* [h [h [h [h [h [h [h [h [h( [h [h [h [h [hE[hD,[h[h;[h[hl[h[h[h,[h[h[h[h [hc[h)![h"[hq"[h"[h&[h'[h'[hP([h-[h/[hP/[h0[h4[h6[hH6[h7[h&<[h=[hM=[h >[h?B[hC[hC[hD[hH[hJ[hJ[hK[hO[hgQ[hQ[hYR[h/W[hZ[h6[[h\[ha[hc[h{c[he[hh[h`j[hj[hk[ho[hq[hr[hr[hqv[hx[h\x[hMy[h|[h~[h [h[hO[hV[h[hc[h3[hӋ[h#[hr[hߐ[h[hْ[h[h[h:[h[h [hF[h|[h[h[h[h[h[hj[hy[hW,[hA[h[h#[hY[hd[h/[h[hԳ[hc[h[h,[h[h`[h,[h[h[h[h}[h[h[h[h[h[he[h,[h4[h[h[h[hb[he[h[h[hF[he[h[h[h[h[h[h[h[h[hR[h[h8[ho[h[h[hx[h[h[h[h[h[h[h[hu[h[h[hU[hy[h[h[h [h[h [h ,[h: [h [hX,[h[h^[h[h[h~[h[h[h[h[hb[h{[h[h-[h[h[hd[h[hT[hy(  >..##### #   ##....♣ ♣   #.##♣♣♣♣♣♣♣   ##.......♣P~~~P~~ [h( #...#..♣~~~~~~~P  #..#.....~.~~~~~   ##.##............ [h(  ##.##.............   [h ) #@.##~♣~P~...~~.~.  .....##~P~~~P~~~~)P..  [hA)R....##♣P~~~~~~~~~~P~~  [hb)...# #♣~~P~~~~≈≈P~~P   C.. #~♣~~~~~≈≈~~~~ [h)  ##.♣♣♣~~~P~P~~ C   cyclops (missile, asleep) [h)  #. .#♣~~P~P~   [h)}.. #♣♣♣♣♣♣   ..#[h*[hB24934.6 (91.0)[h2,5.6 (92[h8[h|;Z _A cyclops comes into view.[h  ##...........♣   #.##♣♣♣♣♣  ##.......♣P~~~P~  #...#..♣~~~~~  #..#.....~.~~~~ # ##.##........... ..####........ ....#..##~♣~P~...~~.~ ....@.##~P~~~P~~~~)P #♣P~~~~~~~~~~P~  #♣~~P~~~~≈≈ C.. #~♣~~~~~≈≈~~~ .... ##.♣♣♣~~~P~P  #. .#♣~~P~P  .. #♣♣♣♣♣ # [hd6.6 (1.0)[h[  ###♣♣♣♣♣  ##.......♣P~~~P  #...#..♣~~~~~  #..#.....~. o## ##.##.......... [ht[J...### ...#..##~♣~P~...~~ #......##~P~~~P~~~~)P  #♣P~~~~~~~~~~P [h[H. #♣~~P~~~~≈≈ [h[C... #~♣~~~~~≈≈ ...... ##.♣♣♣~~~P~P [h[...# #. .#♣~ [h\d .. #♣♣♣♣ [h3\# o   orc (asleep) [h]\( [hi[hrC.C)[hs&7[h{[h~q _An orc comes into view. It is wielding a +0 club.[h > [h  #.......##♣♣♣♣♣ benj the Fighter [h- {##.......♣P~~~P Kobold of Wu Jian ****.. [hh T#...#..♣~~~~~~ Health: 72/72 ======================== #..#.....~.~~~ Magic: 18/18 ======================== [h o## ##.##.......... AC: 12Str: 6 ...####.##........... EV: 31 Int: 18 [h# .....#..##~♣~P~...~~. SH: 0Dex: 18 #......##~P~~~P~~~~)P XL: 11 Next: 82% Place: Dungeon:11[he  #..@.##♣P~~~~~~~~~~P Noise: ---------  Time: 12937.6 (0.0) [h ...C.## #♣~~P~~~~≈≈P~ a) +6 dagger (freeze) [h ...... #~♣~~~~~≈≈~~ Throw: 3 throwing nets [h L....... ##.♣♣♣~~~P~P [h .......# #. .#♣~~P~ [h .. #♣♣♣♣ C   cyclops (missile) [h< ..#o   orc (asleep)[h}  _Found a stone staircase leading up. _Found a stone staircase leading down. _A cyclops comes into view. [h _An orc comes into view. It is wielding a +0 club.Press: ? - help, v - describe, . - travelThe floor.[h1* @CFound a stone staircase leading down. _A cyclops comes into view. _An orc comes into view. It is wielding a +0 club.[hPress: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.[h A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. Max HP: ~49 Will: + AC: + EV: + Threat: Lethal Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) You have about 92% to hit with your +6 dagger of freezing. It has about 20% to hit you. Attacks Max Damage Hit 35 Throw: large rocks 54 It can travel through water. It can open doors.[h| q #.......##♣♣♣♣♣ benj the Fighter ##.......♣P~~~P Kobold of Wu Jian ****.. #...#..♣~~~~~~ Health: 72/72 ======================== #..#.....~.~~~ Magic: 18/18 ========================[h  o## ##.##.......... AC: 12Str: 6 ...####.##........... EV: 31 Int: 18 .....#..##~♣~P~...~~. SH: 0Dex: 18 [h #......##~P~~~P~~~~)P XL: 11 Next: 82% Place: Dungeon:11 #..@.##♣P~~~~~~~~~~P Noise: ---------  Time: 12937.6 (0.0) [hH ...C.## #♣~~P~~~~≈≈P~ a) +6 dagger (freeze) ...... #~♣~~~~~≈≈~~ Throw: 3 throwing nets [hu ....... ##.♣♣♣~~~P~P .......# #. .#♣~~P~ [h .. #♣♣♣♣ C   cyclops (missile) ..#[ḣ [o   orc (asleep) _Found a stone staircase leading down. _A cyclops comes into view. _An orc comes into view. It is wielding a +0 club.[h Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.[hA9 #.......##♣♣♣♣♣ benj the Fighter ##.......♣P~~~P Kobold of Wu Jian ****.. [h`#...#..♣~~~~~~ Health: 72/72 ======================== #..#.....~.~~~ Magic: 18/18 ======================== o## ##.##.......... AC: 12Str: 6 [hP...####.##........... EV: 31 Int: 18 .....#..##~♣~P~...~~. SH: 0Dex: 18 #......##~P~~~P~~~~)P XL: 11 Next: 82% Place: Dungeon:11 #..@.##♣P~~~~~~~~~~P Noise: ---------  Time: 12937.6 (0.0) ...C.## #♣~~P~~~~≈≈P~ a) +6 dagger (freeze) ...... #~♣~~~~~≈≈~~ Throw: 3 throwing nets ....... ##.♣♣♣~~~P~P .......# #. .#♣~~P~ .. #♣♣♣♣ C   cyclops (missile)[h ..#o   orc (asleep) _Found a stone staircase leading down. [hW'_A cyclops comes into view. _An orc comes into view. It is wielding a +0 club.Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks  The floor.[h[hV[h. _[hT[h:z _Unknown command.[hQs[ht Ability - do what?CostFailure  f - Evoke Invisibility[hHuDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's Lash[hvPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[hQ[h[hq #.......##♣♣♣♣♣ benj the Fighter ##.......♣P~~~P Kobold of Wu Jian ****.. #...#..♣~~~~~~ Health: 72/72 ======================== #..#.....~.~~~ Magic: 18/18 ========================[hL( o## ##.##.......... AC: 12Str: 6 [h}...####.##........... EV: 31 Int: 18 [h.....#..##~♣~P~...~~. SH: 0Dex: 18 [h[h#......##~P~~~P~~~~)P XL: 11 Next: 82% Place: Dungeon:11 [hW#..@.##♣P~~~~~~~~~~P Noise: ---------  Time: 12937.6 (0.0) [h...C.## #♣~~P~~~~≈≈P~ a) +6 dagger (freeze) [h...... #~♣~~~~~≈≈~~ Throw: 3 throwing nets[h^ ....... ##.♣♣♣~~~P~P[h  [h".......# #. .#♣~~P~ [hH.. #♣♣♣♣ C   cyclops (missile) [hs..#o   orc (asleep)[h [h_A cyclops comes into view. _An orc comes into view. It is wielding a +0 club.[hPress: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks _The floor. [h 1_Unknown command.[h=E CC, unable to see you), unable to see you)You feel drained.You fade into invisibility!You are very lightly contaminated with residual magic.[hVP: 67/67 (72)16 =8.6 (1Contam Drain Invis [hO[hT _The cyclops barely misses you.[h,  You are very lightly contaminated with residual magic. _The cyclops barely misses you.[hY- You catch the helpless cyclops completely off-guard!  You perforate the cyclops like a sieve!!!freeze the cyclops!  You kill the cyclops![h6 .(o   orc (asleep, unable to see you)[hT< 71--9-9.1 (0.5 _The Council accepts your kill.[h]F [hzI j _Your Ice Magic skill increases to level 2![h  #.....♣   ##♣♣♣♣ #.......♣P  #...#..♣~~ .# #..#.....~.~~ o## ##.## ####.##......... #..##~♣~P~...~~ ..@...##~P~~~P~~~~)  ##....##♣P~~~~~~~~~[h  ...(.## #♣~~P~~~~≈≈P  #~♣~~~~~≈≈~ . ##.♣♣♣~ .......# #. .#♣~~P  .. #♣♣♣ ..# [h[h8--31 -40.1 (1.0 _[h [h[h  >..##### #.....  ##♣♣♣ #.......♣P  # #...#..♣~~  o.# #..#.....~.~ o### ##.## ####.##......... #..##~♣~P~...~ ......##~P~~~P [h ##....##♣P~~~~~~~~~  ...(.## #♣~~P~~~~≈≈  .. #~♣~~~~~≈≈ . ##.♣♣♣~o 2 orcs (asleep, unable to see you) .......# #. .#♣~~  .. #♣♣ ..#[h5[h6%1[hO?[hBq _An orc comes into view. It is wielding a +0 club.[h z #.......##   >..#### #.....  ##♣♣  #.......♣P  ## #...#..♣~~  oo.# #..#.....~ o### ##.## ####.##........ #..##~♣~P~... ......##~P~~~P  ##....##♣P~~~~~~~~  ...(.## #♣~~P~~~~   #~♣~~~~~≈ o   orc wizard (asleep, unable to see you) . ##.♣♣♣~oo 2 orcs (asleep, unable to see you) .......# #. .#♣~  .. #♣[h  _An orc comes into view. It is wielding a +0 club.An orc wizard comes into view. It is wielding a +0 dagger.You lunge at the orc, in a flurry of attacks.  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!!! You freeze the orc.  You kill the orc![h )   orc[h /16 2[hE [h ^ _The Council accepts your kill.[hO   . #.......##   >..### #....  ##♣  #.......♣P  ### #...#..♣~~[h l  #oo.## #..#.....~ ### ##.## ####.##.... #..##~♣~P~.. ......##~P~~~P  ##....##♣P~~~~~~~  ...(.## #♣~~P~~~~[hW   #~♣~~ . ##.♣♣♣~ .......# #. .[h [h% C31 3[h [h q  Things that are here: _a +0 club; a +0 leather armour[hS  #.#  . #.......##   >..## #...  ##  #.......♣  ### #...#..♣  #oo@## #..# )### ##.## ####.##.... #..##~♣~P~. ......##~P~~~P  ##....##♣P~~  ...(.## #♣~~P   #~♣~~ . ##.♣♣♣~9=4 _[h%n [h"_The Council accepts your kill.Things that are here: _a +0 club; a +0 leather armour  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!! You freeze the orc.  You kill the orc![h1)[hJ16 6 (0.5[h`^ _The Council accepts your kill.[h  ##.#  #.#  ##.##  #.....>..  ##  #.  ##.  ##### #...#..♣  #o@.## #..#  ##..)### ##.##  ##....####.##  ##.....#..##~♣~P~  ##......##~P~~~P [h? ##....##♣P  ...(.## #♣~~P  . #~♣  . ##.♣♣♣[hZ _The Council accepts your kill.  You lunge at the orc wizard, in a flurry of attacks. wizard fails to defend itself.skewer the orc wizard like a kebab!!!!  You freeze the orc wizard!  You kill the orc wizard![he)[h^,5.6 (1.0[h)[h _The Council accepts your kill. _You see here a +0 club.[hjhc  ##.#  #.#  ##.  #.....>..  ## [hh #.  ##  ##### #...#..  #@).## #..#  ##..)### ##.##  ##....####.##  ##.....#..##~♣~P  ##......##~P~~~ [hi ##....##♣P  ...(.## #♣~~P  . #~♣[hWio  . ##.[hq[hry70=31 6 _[h[y[h<  Things that are here: _a +0 dagger; a +0 robe; an orc corpse[ht .#  ## .....> #. .# # #####...#..♣ #)).#..#.. ##@.)### ##.##. ..####.##.. .#..##~♣~P~ .##~P~~ ....##♣P~~[h ...(.## #♣~~P ....... #~♣~~ .##.♣♣♣ # #. .[h i7Invis [ho _You flicker for a moment.[h ## .....> #.... .## #♣ #####...#..♣~ #)).#..#..... ##..)### ##.##. ..####.##.. .#..##~♣~P~ .##~P~~ ....##♣P~~~~~~ ...(.## #♣~~P ....... #~♣~~~~ .##.♣♣♣~ # #. .#  ..[h[h%8[ha![h$[h2  .....>..### #..... .##♣ #♣P #####...#..♣~~ #)).#..#..... ##..)### ##.##. ..####.##.. .#..##~♣~P~ .##~P~~~P~~ ....##♣P~~~~~~ ...(.## #♣~~P ....... #~♣~~ .##.♣♣♣ # #. .#♣  ..  ..#[hS9 [h: %9[hL [h] #...... .##♣♣ #♣P~ #####...#..♣~~~ #)).#..#.....~.[h6 ##..)### ##.##....... ..####.##.. .#..##~♣~P~ .##~P~~~P~~~ ....##♣P~~~~~~ ...(.## #♣~~P~~~~≈ ....... #~♣~~~~~≈ ........ ##.♣♣♣ # #. .#♣  ..  ..#[hP[hT1=50[h[h[h-! .##♣♣♣ #♣P~~ #####...#..♣~~~ #)).#..#.....~. ##..)### ##.##....... ..####.##.. .#..##~♣~P~...~ .##~P~~~P~~~~ ##♣P~~~~~~ .....(.## #♣~~P~~~~≈≈ ........# #~♣~~~~~≈ .....##.♣♣♣~~~P .........# #. .#♣  .. #♣♣ ..# [h[h%1[hf[h[hB   ##.......♣P~  ##### #...#..♣~  #)).## #..#.....~.  ##..)### ##.##.......  ##....###  ##.....#..##~♣~P~  ##......##~P~~~P~~  #####....##♣P~~~~  #...@.(.## #♣~~P~~~~≈ ....# #~♣~~~~~ .. ##.♣♣♣~~~ .# #. .#♣~  .. #♣ #   [h [h %2[h' [h [h  ##### #...#..♣~  #)).## #..#.....  ##..)### ##.##.....  ##....##  ##.....#..##~♣~P~  ##......##~P~~~P~~  #####....##♣P~~~~  ##.....(.## #♣~~P ....# #~♣~~~~~  #.. ##.♣♣♣~~ .# #. .#♣  .. # #    3 _You flicker back into view.[hզ   #)).## #..#.....  ##..)### ##.##.....  ##....##  ##.....#..##~♣~P~  ##......##~P~~~P~  #####....##♣P~~~~  ##.....(.## #♣~~P[hR   ....# #~♣  #.. ##.♣♣♣ .# #. .#  # ..   #[h #   # [h ,   [hE [h A=4[h [h [h[h[h؊[he[h[h,[hΓ[hj[h[hl[h[h[h![h[hȚ[h[h[h\[h\[hO[hy[h[h[hΧ,[h;[hb[h7[h[h٪[h[h[h[h[h)[hܰ[h[hc[h [h[hص[hf[h[hk[h[h[h,[h[h#[h[h,[h [h[h[hh[h[h][h"[h[h[h\[h[h[hS[h:[h[h[h-Drain[h[hHZ _Your magical contamination has completely faded away.[h[h[h[hg[h,[h[h[h[h^[h[h[h[hC[h[h[h[h.[h[hK[h{,[h [h[h[h[h[h[h[h[hd[h[h[h[hR[h[h[h)[h[hh[h~[h[hP[h[h([hr[h[h[h[h[h[hZ [hx A  You enter the shallow water.[h DWater Drain[ht[hN _Moving in this stuff is going to be slow.[h$[h`[h[h1[hQ,[h-[h[h[h#[h[h[h[h[h[h[h [h#!-Drain[h![h>$[h&%[hs%[h%[h&[h'[h'[h3([h  ##....####.##..............  ##.....#..##~♣~P~...~~.~..~  ##......##~P~~~P~~~~)P..P~♣  #####....##♣P~~~~~~~~~~P~~~~~.. ##.....(.## #♣~~P~~~~≈≈P~~PP♣#... #.........## #~♣~~~~~≈≈~~~~♣###.. #..........# ##.♣♣♣~~~P~P~~~# ### [h9...........## #....#♣~~P~P~♣# # ............# #.@..##♣♣♣♣♣♣# ###95.6 (41.0) ............###...## ##.. .............###..# ###..# .............# #.## #...## #.........#### ### ##### [h##.......##  ###....##  ###### [h [h[hM[h] _Partly explored, unvisited transporter.[h [h{ [h [h2 M.##.....~.~.~.~.~.....................0.0)..............[h [h [h ] _Partly explored, unvisited transporter.[h3[h&[h[h[h: _[hv[h[hE[h[hw[h  You enter the shallow water.Water Drain[h  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter. _[hP You enter the shallow water. _Moving in this stuff is going to be slow.[h[hb[h5[h[h[h[h[h[h,[hF[hG[h[hU-Drain[hu[h[hI[h[h[hh[h$ _Moving in this stuff is going to be slow. _Partly explored, unvisited transporter. _ You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading down here. _[hT d  ##..## #.......# ## ##..####......##  #....###.....# # ##....##.....# # ##...).##...# # [h ##.....##..# # #.........#  ##........#  #......@.# 3015.0 (19.[h 4) ##.......## ##[h!5 #.....>..#######. ##...........♣ ♣.....[hD! #.......##♣♣♣♣♣♣♣♣#### ##.......♣P~~~P~~~P#[h!## #...#..♣~~~~~~~P~♣♣ # #)).## #..#.....~.~~~~~~~♣♣♣ ##..)### ##.##.............~PP♣ [h"[h([h%+[h$3[h[h1[hʭ,[hf,[hб[h][h[h[h̵[h[h[h[hĹ[h[ho[h<[h~[h[h[hƿ[h[h[h3[h[h}[h[h.[hv[h8[h{[h[hI[hS[h[h[h[h[h[h<[hc[h1[h[h[h5[h,[h[h[h[h[h-[h9[h[hi[h[hN ...## #......## #..(..÷ ....# #........#####.#.P÷. ....# #............#..##....P... ....# #............##........... ....# ##..........###........P.. ....###.....# #..........P ..........# #.....P..... #.........# #####....... #........########.P.....31.0 (16.0 ......#### #..# ##P..... #...### #..# #...P. #.### #.## ## ### ##.# #P..P. ..## #..# ##P... #..## ######..# #.P.. ##..## #.......# ##...##[h[40m #.......# ###.[h[h*3[h[h[h9[h~n[hgX[hl[h,[h[h[h[hĹ[h[h[ho[hjB[hY[h,[h[h[hX[hi[h[hD[h[hwB[hD[hW,[h[h[h[h>[h[h ##############..#### ##.......## #### ##... ##############.#####..# ##.. # #..##....# ## #..#.....# #.....  ###### ##......## ##) [h.0 #....## #.....## ##...  #.....### #....## #......(  #.......####@### ##...43.0 (12 # #........###.# ###...[ #.........##.## ## # #..........#..# ##... #.............## #..(..÷P.P .# #..............#####.#.P÷..P .# #............#..##....P.... .# #.....#............P .# ##..........###........P....[h[h[hH[h3[hP[hD[h [ht[h2n[hm[hj[h,[h[h[hH[hȨ[hG[hK,[h[htX[hI[h[h:[h[h^[h=,[hx[h[h[h[h[h][h[h|[hS[h[h[hG[hZ[h[h[h[hB[h1[h9[hx[h[h@[h[h[h[h[h[hU[h[ha[h4[h[h[h"[h[hl[h[h[h[h:[h[h[h[hT[h[hb[h[h[h_[h[h[h[h[h[h[h.[h[h K   ##.##  #...##[h  ##.<..#  #.....## ###  #...@..# #67.0 (24 [h5 #.....## ##  ###..### ##.[hr  #.#.##############..## [h$ ##.................## [hR #..##############.###  #.## #..##[h}  #.# #..# [h #.# ###### ##.[h[h[h[h[hc[h[he[h[h([h9n[h'%  [h[-There is an escape hatch in the ceiling here.[hq[h. _[h[hw[hr[h[h[h  ###    ##@##  71.0 (4.0)  #...##[h   ##.<..#   #.....##   #......# #.[h  #.....## ##.  ###..### ##..[hKv .##############..#  ##.................##[h[h[h[h[hq3[h [hs [h,[h)[h[h8[h[h\[hZ[h[h[h'[h'[h<([hw([h0[h>1[h1[h1[h9[h1:[h:[h;[hA[hB[hB[hC[hJ[hK[h L[hm[n[h0\[h{][h][h"^[h'e[h7f[hnf[hf[ho,[hTp,[hw[hw[hx[h=x[h~[h,[hO[h[h݆[h&[h[he[h&[h[h[h [h[h4[h[h [h[h [hC[hJ[h,[h[h[hr[h[h[h;[hF[h[h[hط[h[h߸[h8[h[hڽ[h'[ht[h[h[hZ[h[h[h[h3[hy[h[h[h[h[[h[h[h,[hz[hA[h[h[hV[hm[h[h[h[hD[h[h[hl[h>[h[h,[h[h[h,[h.[h2[h[h[hx[hW[h[h[hz[hx[h[hI[hK[hN[h[h<[h [h,[hG[hU[h:,[hr[h[hf [h [h [h [h,[hT[h*[h[h[h@[h[hS"[h"[hE$[hk'[h*[he*[h,[h//[h1[h@2[h4[h6[h9,[hp;[hwEs  ##....############......# ##..#### ##.......# ...## #### ##....†...## # [hF1##.#####..# ##..........# #  #..##....# ##......[....## #  #..#.....# #........[....#  ##......## ##......).)....##  #.....## ##...........)...# # #....## #....@.(.........##[hF1165.0) ####.### ##..............#.## .###.# ###...[.......##..# ..##.## ###...P..P...####.## ...#..# ##.........P.P## #..# ......## #..(..÷P.P.P...# ##.## .......#####.#.P÷..P.....P## #..# .....#..##....P.......PP...# ## .....##............P[h2GD## #..[hG[h1U[h^W[he 3[h [h` [h [h7 [h [h [h ,[h [h  Things that are here:  a +0 robe; a +0 dagger; a kobold skeleton[h& [h  _[h [hO [hM [h [h [h [h ,[h@ [h4 [h ,[h [h [h ,[h [h] [h ,[h [h [h [hJ [h [h- [h" ,[h}$ [hD' [h) ,[hl+ [h/ B  You see here a +0 chain mail.[h1 [hi2  _[h3 [h6 [h|7 [h7 [h8 [hg; [h< [h< [h= [h3@ [hA ,[hB [hD [h|F [hF [hlG [hwI [hJ [hJ [hK [hN [hAO [hO [hP [h!R [hzS [hS [hT [hV [hW ,[hX [hZ [h[ ,[h] [h^ [h_ [h` [h` [hb [hd ,[hd [hVf [h[hNR[hVg31 [h$][hk^[h^[hE_[he[hhB[hp[hq[hr[hr[hz[h{[h{[hO|[hu[hN[h[h6[hIX[h[h,[hZ[h?[h̗[h>[h[h[h*[h\[h[h[h&[hh[h[h[hγ[h)[h[h.[hX[hd,[h[h[h[h[h\[h[h[h[h[hs[h[h[hX[h%[h- #.P.....P.....## ##.........P######.P......##.####.....###.......###.....<..##........#  #....@...# ###92.0 (39.0) #.......## ###.. #.####### ##.... ##.# #..... ### #####..# #..... ..♣ ♣......## #.....[hu-  ♣♣♣♣♣♣♣♣#####.## #.....  P~~~P~~~P# ##.###### ##....  ~~~~~~P~♣♣ ##.......## ##... [hy.[h4[ha7c _There is a stone staircase leading down here.[h> [ho? [hD [h>l m16 3.0 (1.0) _[h} ..#  #.+  #.#  #.# 2 #@+   #.#   #.#   #.#  #.. [h~BP: 18/18 [h=[h; *8 (1.8[h[h} _You climb downwards. _There is a stone staircase leading up here.[hc[hm  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[h*z[h[h  benj the FighterKobold of Wu Jian ****..HP: 71/71 (72) ========================MP: 18/18========================..#AC: 12Str: 6#.+EV: 16Int: 18#.#SH: 0Dex: 18#.#[hXL: 11 Next: 89% Place: Dungeon:12#@+Noise: ---------  Time: 13193.8 (0.0)#.#a) +6 dagger (freeze)#.#Throw: 3 throwing nets#.#Drain#.. _There is a stone staircase leading up here. _There is a transporter here. _You enter the transporter and appear at another place. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.[h[h>[hS[ha _There is nothing to wall jump against here.[h0_[h[h*c _You open the door.[h[h;31 [h[h@  There is an open door here.[h[h _[h[hI[h,,[h[h[h ..######.+...##.#...##.#...##<'...##.#...##.#...##.#@..#7.8 (4##.....#÷#..######.# ...#[h[[h*8.8 (5[h0[h5M _Found a tengu skeleton.[h`F I[hG [hO ..##### #.+...# #.#...# #.#...# #<'...# #.#...# #.#...##.#.#...####.@...#[h&P 0÷#..#######.## ....#÷#[hAP |#.∩.###.[h W [hW *9.8 (1[h\ [hX_ q _Found a human skeleton. Found Quef's Magic Scroll Emporium.[hE 3[h [ht [h , #.+...# #.#...# #.#...# #<'...#.. #.#...#...#.#...###.#.#...####.....###÷#@.####0####.###......#÷#.[h ##.∩.###.÷#.......[h* [h ,200.8 (1[h [ha L _Found an orc skeleton.[hNs3[hs[hqt[hv[hv[hyz,[h|} #.#...# #<'...#.. #.#...#...#.#...# ##.#.#...# ####.....# ##÷#..########.###.....@.#÷#.1[h}###.∩.###.#÷#.......#.###...###.#÷#[h؀[h7*2.8 (2[h[hԅR _Found a demonspawn skeleton.[h\ [h8] [h^ [h_ [h:a [hKe ,[hh [hr Welcome to Quef's Magic Scroll Emporium! What would you like to do?  a -  56 gold a scroll of amnesiab -  133 gold a scroll of brand weapon  c -  105 gold a scroll of enchant armour  d -  105 gold a scroll of enchant weapon  e -  56 gold a scroll of fearf -  28 gold a scroll of identify  g -  42 gold a scroll of teleportation [hr  h -  42 gold a scroll of teleportation  i -  42 gold a scroll of teleportation  j -  42 gold a scroll of teleportation You have 487 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list[h [h [h #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****..[h ...#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================[h 5####.....#AC: 12Str: 6##÷#..####[h* EV: 31 Int: 18#####.###.SH: 0[hP Dex: 18......#÷#.[hz XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (1.0)[h X#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets[h ###.#÷#..Drain[h #.###+# _There is an open door here. [h _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. [h _Found an orc skeleton. _Found a demonspawn skeleton.  There is an entrance to Quef's Magic Scroll Emporium here.[ha [h [h . _[h[hD [h[h|tengu. human skeleto[h6n. Found Quef's Magic Scroll Emporium.n orc _Found a demonspawn skeleton. [hX8_Unknown command. [h [h Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  [h;A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  [hA E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light  [hlJewellery (go to first with "=)  g - a +4 ring of slaying (worn)  [h, P - a ring of resist corrosion (worn)  [h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] [hT  [h#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.. [hĨ...#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18 [h3======================== [h ####.....#AC: 12Str: 6 [h-##÷#..####EV: 31  [hhInt: 18#####.###.SH: 0Dex: 18 [h˩......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0) [h#÷#.......a) +6 dagger (freeze) [h###.###...Throw: 3 throwing nets [h###.#÷#.. [h= Drain [ha#.###+# _Found a tengu skeleton.  [h|b_Found a human skeleton. Found Quef's Magic Scroll Emporium.  [h_Found an orc skeleton. _Found a demonspawn skeleton.  [h_There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command. [h3 [h` [h [hl [hApShopping list: 20 items, total cost 6222 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrath  [hp e - [D:5] 118 gold a +1 robe of positive energy  f - [D:5] 120 gold a glowing dagger  g - [D:5] 126 gold a +1 helmet  h - [D:1] 144 gold a runed falchion  [hp i - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  j - [D:6] 160 gold a twisted granite ring  k - [D:6] 168 gold 3 scrolls of fear  [hps l - [D:1] 195 gold a runed rapier  m - [D:5] 216 gold a crystal orcbow [hpn - [D:6] 240 gold a scroll of enchant weapon  o - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  [hq p - [D:6] 480 gold a sack of spiders  q - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  [h7qv r - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  s - [D:5] 1040 gold a manual of Evocations  [hjqe t - [D:5] 1040 gold a manual of Invocations You have 487 gold pieces  [hqV[!] travel|examine|delete items [a-t] choose item[Esc] exit&[hK_travel|examine&[h cexamine|delete([hp 19078  h - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  i - [D:6] 160 gold a twisted granite ring  j - [D:6] 168 gold 3 scrolls of fear ([hp k - [D:1] 195 gold a runed rapier  l - [D:5] 216 gold a crystal orcbow  m - [D:6] 240 gold a scroll of enchant weapon  n - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  o - [D:6] 480 gold a sack of spiders  p - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}753of Xomowom {rC+ rN+ Will+ MP+4}5] 1040a manual of EvocationsInvocations s,[h485952  g - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  h - [D:6] 160 gold a twisted granite ring  i - [D:6] 168 gold 3 scrolls of fear  j - [D:1] 195 gold a runed rapier  k - [D:5] 216 gold a crystal orcbow ,[h_4 l - [D:6] 240 gold a scroll of enchant weapon  m - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  n - [D:6] 480 gold a sack of spiders  o - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}753of Xomowom {rC+ rN+ Will+ MP+4},[h45] 1040a manual of EvocationsInvocations ,[h48r?[h?[hv?[h$#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###[3?[hO9;49m.#÷#..Drain#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.?[hPD[h D[h JShopping list: 18 items, total cost 5952 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrath  e - [D:5] 118 gold a +1 robe of positive energy  f - [D:5] 120 gold a glowing dagger  g - [D:5] 148 gold the -1 cloak of Gallantry {rElec} D[h)  h - [D:6] 160 gold a twisted granite ring  i - [D:6] 168 gold 3 scrolls of fear  j - [D:1] 195 gold a runed rapier  k - [D:5] 216 gold a crystal orcbowl - [D:6] 240 gold a scroll of enchant weapon  m - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  n - [D:6] 480 gold a sack of spiders D[hV  o - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  p - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  q - [D:5] 1040 gold a manual of Evocations D[h  r - [D:5] 1040 gold a manual of Invocations You have 487 gold pieces [!] travel|examine|delete items [a-r] choose item[Esc] exitO[hO[hôO[h#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###[h9;49m.#÷#..Drain#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.O[h^O[h;O[hyO[hO[h~* O[h3 Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} O[h3 kMissiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [) O[h4  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) O[h4 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z[h Z[hވ Z[hX #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12Z[hNj ###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###.#÷#..DrainZ[h )#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.Z[h` Z[h Z[h Z[h0 ][h:][h"Welcome to Quef's Magic Scroll Emporium! What would you like to do?  a -  56 gold a scroll of amnesiab -  133 gold a scroll of brand weapon  c -  105 gold a scroll of enchant armour  d -  105 gold a scroll of enchant weapon  e -  56 gold a scroll of fearf -  28 gold a scroll of identify  g -  42 gold a scroll of teleportation  h -  42 gold a scroll of teleportation  i -  42 gold a scroll of teleportation  j -  42 gold a scroll of teleportation You have 487 gold pieces. ][h#*[Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list_[h _[h _[h #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###..._[h) Throw: 3 throwing nets###.#÷#..Drain#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command._[hG _[h _[h _[hx `[h#`[h0Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h;[h-C[h|J#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6[hKO##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.[hHKNoise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets[huK###.#÷#..Drain[hK)#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.[h8R[hS[hB][h^[h[hInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +6 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} [h)}Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance [hS J - a +2 robe  T - an orb of light Jewellery (go to first with "=) [h|f g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [hե[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hx$[h([h_0#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)[h`1#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###.#÷#..Drain#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.[h)83[h=[h>[h)[hWelcome to Quef's Magic Scroll Emporium! What would you like to do?  a -  56 gold a scroll of amnesiab -  133 gold a scroll of brand weapon  c -  105 gold a scroll of enchant armour  d -  105 gold a scroll of enchant weapon  e -  56 gold a scroll of fearf -  28 gold a scroll of identify [hBl g -  42 gold a scroll of teleportation  h -  42 gold a scroll of teleportation  i -  42 gold a scroll of teleportation  j -  42 gold a scroll of teleportation You have 487 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list[hF/  a -  56 gold a scroll of amnesia  d +  105 gold a scroll of enchant weapon After the purchase, you will have 382 gold pieces.[Enter] buy marked items[h' Y Purchase items for 105 gold? (y/N)[hV   d -  56 gold a scroll of fear  e -  28 gold a scroll of identify  f -  42 gold a scroll of teleportation iI[ha [h[h #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================[hI####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.[hNoise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets[h###.#÷#..Drain#.###+# _Found a tengu skeleton. _Found a human skeleton. Found Quef's Magic Scroll Emporium. [h[_Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.[h!human. Found Quef's Magic Scroll Emporium.n orc skeleton. demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here.Unknown command.  U - a scroll of enchant weapon[hj"[hv([h+m _Thank you for shopping at Quef's Magic Scroll Emporium![hV[h Read which item? Scrolls  f - 5 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation [he l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise  M - 2 scrolls of immolationS - a scroll of identify  [h2U - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected[h [h #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#[hbHP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 [h+Int: 18#####.###.SH: 0Dex: 18[h......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......[h6a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###.#÷#..Drain#.###+# _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.U - a scroll of enchant weapon [hSX_Thank you for shopping at Quef's Magic Scroll Emporium![h![h9#ZEnchant which weapon? [hv#Hand Weapons  a - a +6 dagger of freezing (weapon)  H - a +0 rapier of flaming[h#][?] describe selected[h_ [h [h! #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 31 Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13203.8 (0.0)#÷#.......a) +6 dagger (freeze)###.###...Throw: 3 throwing nets###[3[h 9;49m.#÷#..Drain#.###+# _Found an orc skeleton. _Found a demonspawn skeleton. _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.U - a scroll of enchant weapon _Thank you for shopping at Quef's Magic Scroll Emporium![h:" c  As you read the scroll of enchant weapon, it crumbles to dust.[hk# Q16 4.8 (17[h# [h6) [h+ H _Your +6 dagger of freezing glows red for a moment.[h [h 6Read which item? Scrolls  f - 5 scrolls of amnesiah - a scroll of brand weapon  i - 5 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - a scroll of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 3 scrolls of noise  M - 2 scrolls of immolationS - a scroll of identify [!] read|quaff|evoke[?] describe selected[hz[h9#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 16Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13204.8 (0.0)#÷#.......a) +7 dagger (freeze)###.###...Throw: 3 throwing nets###.[hW>#÷#..Drain#.###+# _There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.U - a scroll of enchant weapon _Thank you for shopping at Quef's Magic Scroll Emporium!  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 dagger of freezing glows red for a moment.Identify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  p - a glowing puce potion  v - a sedimented puce potion  K - a dark potion  N - a viscous silvery potion[?] describe selected[h[h[hK#<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12[hTStr: 6##÷#..####EV: 16Int: 18#####.###.SH: 0Dex: 18......#÷#.[hXL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13204.8 (0.0)[hX#÷#.......a) +7 dagger (freeze)###.###...Throw: 3 throwing nets[hM###.#÷#..Drain#.###+# [hp_There is an entrance to Quef's Magic Scroll Emporium here. _Unknown command.[hU - a scroll of enchant weapon _Thank you for shopping at Quef's Magic Scroll Emporium!  [hwAs you read the scroll of enchant weapon, it crumbles to dust. _Your +6 dagger of freezing glows red for a moment.[h]  As you read the scroll of identify, it crumbles to dust.[hH*5.8 (1[ho _p - a potion of moonshine[hc[hܞInventory: 45/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  [hRA - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance [h J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [hß[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h@ [hV #<'...#benj the Fighter.. #.#...#Kobold of Wu Jian ****.....#.#...#HP: 71/71 (72) ========================##.#.#...#MP: 18/18========================####.....#AC: 12Str: 6##÷#..####EV: 16Int: 18#####.###.SH: 0Dex: 18......#÷#.XL: 11 Next: 89% Place: Dungeon:12###.@.###.Noise: ---------  Time: 13205.8 (0.0)#÷#.......a) +7 dagger (freeze)###.###...Throw: 3 throwing nets###.[h #÷#..Drain#.###+#U - a scroll of enchant weapon _Thank you for shopping at Quef's Magic Scroll Emporium!  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 dagger of freezing glows red for a moment.  As you read the scroll of identify, it crumbles to dust. _p - a potion of moonshine[h9 [h [h [h) [hO [h [hx .. #.#...# ...#.#...# ##.#.#...# ####.....# ##÷#..#### [h #####.###. ......#÷#. ###.∩.###. #÷#..@.... ###.###... [h6 P###.#÷#...  #.###+##.../.>[h [h_ H31 6.8 (1[h [h ; _Found a stone staircase leading down.[h+ [h<0 Inventory: 45/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} [h0 Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light [h0 Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [h0 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][hJ p - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea, [hJ; literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.[hd[hKq[hGz.. #.#...#benj the Fighter...#.#...#Kobold of Wu Jian ****..##.#.#...#[hzHP: 71/71 (72) ========================####.....#MP: 18/18========================##÷#..####AC: 12Str: 6#####.###.EV: 31 [h {/Int: 18......#÷#.SH: 0Dex: 18###.∩.###.XL: 11 Next: 89% Place: Dungeon:12#÷#..@....Noise: ---------  Time: 13206.8 (0.0)[h4{I###.###...a) +7 dagger (freeze)###.#÷#...[h[{Throw: 3 throwing nets#.###+##Drain[h{K.../.> _Thank you for shopping at Quef's Magic Scroll Emporium!  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 dagger of freezing glows red for a moment.  As you read the scroll of identify, it crumbles to dust. [h{p_p - a potion of moonshine _Found a stone staircase leading down.[h6[h416 7.8 (1[h  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 dagger of freezing glows red for a moment.  As you read the scroll of identify, it crumbles to dust. _p - a potion of moonshine _Found a stone staircase leading down. _You drop a potion of moonshine.[h=I[h[h[h;31 [hΛ,[h[hG[h0[h̟[h,[h[h.[h[h[h[h[h@,[h([h8[h![hp[h[h=16 [h[hdR _w - a wand of warping (11) (gained 2 charges)[hQ31 [ha[hB[hH[h۽[h,[h0[h[h][h[h [h1[h`,[hW[h[hM[hz'16 [h[h7 _You open the door.[h31   There is an open door here. _16  _You open the door.31   There is an open door here. _[h{X[h3[hQ[hK[h[h,[h1[h [h [hE [h [h [hn,[h[hn[h[h:[h[h[h [h[h,[h[hL[h7B[hr9[h;,[hW<[hz>[hh@[h@[h@[hB[hD,[hD[hL[h{MX[hOB[hP[hR[hR[h S[h|XX[hFY[hZ,[h[[h\[h][h@^[h^[h_[haB[hb[hd[hed[hd[he[hg[hIg[hg[hnh[hi[hi[hj[hGl[hm[hn[hn[hp[hr[hr,[h&x[hy,[hz[h{[h|,[h|[h~[h~[h$[h`[h΀[hƁ[h[hX[h[h[hDŽ[h[[h[h܇B[h[h,[hS[h[hB[h[hB[h[h[hΑ[h[h[hB[h,[h,[hΗ[h[h,[h[hܛ[h,[h:[h[h[h,[hb[h=16 [h[h. #......... ........#........ ......# ....@.+ 76.8 (69.0)[h..##'## ##..+... #...#.... #...#....[#...##...# .##### #...# .+...# #...### _You open the door.[h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a ring mail[h3[h[hp[h՜[hB31 _[h&V  There is an open door here.[h[hߤ _[h[hZ[h[hK[h [hخ[h[h[h[h@B16  _You open the door.31   There is an open door here. _[h,[hm[h[hn[h^[hQ[h}B[h [h(n[h,[h[hB[h[h[hy,[h[h A[hAX[hF [h[h),[h[h[h[h[hF n[h [h [hW [h! [h ,[h9[h[h>,[h&[hH[h8,[h[h[h[h6[h[h[hI,[h[hG[h`[h[h[h. [h*!,[h![h"[h#,[h($[h&[h',[h=([h)[h*,[h*[h~-[hG.[h.[h.[h:0[h 1[he1[h1[h2[h3[h3[hR4[h5[h"6[ha6[h6[h8[h9[h:[hZ:[h;[h<[h<[h)=[h2>[h?[hX?[h?[h@[hA[hA[h B[hE[h G,[hG[hH[hI,[hLJ[h!M[h|[h[hF[hR[h~,[hX[h2u  There is an open door here. _[h[h[h$,[h[h_[hɦ,[h[h`[hɬ,[h[h[h{[h[h[h  There is an open door here. _[h)B[h'X[h[h,[h[h%X[hI,,[h,[h0-[h/[h1,[hm2[h3[h5[h6[h6[h,8[h9[h :[hh:[h<[hm=[h=[h>[h?[h*A[hpA[hA[hC[hMD[hD[hD[h.. ........@..........# [hf{98.8 (25. ...................# ########.............# ...#...........####....# ..#...........# #....#..#...........# #...^###### ##'#####...........# #.........#.....####### #.........# #########.#[h )#.........#[hA9.8 (26[hѾ[h9 _Found Edosokh's Jewellery Boutique.[h [he 3[h1 [h [h n[hR [h [h [h~ n[h [hM [h Welcome to Edosokh's Jewellery Boutique! What would you like to do?  a -  540 gold an amulet of regeneration (unknown)b -  540 gold an amulet of regeneration (unknown)  c -  540 gold an amulet of the acrobat  d -  450 gold a ring of fire (unknown)  e -  450 gold a ring of fire (unknown)  f -  450 gold a ring of ice (unknown)  g -  648 gold a +6 ring of intelligence (unknown)  h -  360 gold a ring of positive energy (unknown)  i -  450 gold a ring of protection from fire (unknown)  j -  450 gold a ring of protection from fire (unknown)  k -  450 gold a wellspring talisman You have 382 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list[h! a $ b $  You are short 698 gold pieces for the purchase.[Enter] buy shopping list[hD [hL [h U =#...# #...... .......######## benj the Fighter #...# #...... ..............# Kobold of Wu Jian ****.. #...# ##..... ...........#### HP: 71/71 (72) ======================== ....# #..... ...........#MP: 18/18======================== .#### #..... ...........#AC: 12Str: 6 ###.[h7V #..... +####......#EV: 31 Int: 18 #÷#.#.....#....#......#### SH: 0Dex: 18 ###.#....⌠.⌠...+.........# XL: 11 Next: 89% Place: Dungeon:12 ....#.....@....#.........# Noise: ---------  Time: 13403.8 (4.0) #...#....⌠.⌠.$.#...^.....# a) +7 dagger (freeze) #... ####..........#..).###### Throw: 3 throwing nets #+## .........######....#Drain [hV g.>.. ...................# .... ...................# #######...................# ......#...........####....# ......#...........# #....# [hV l_There is an open door here. _Found an orcbow. _There is a shaft here. [hV _There is a shaft here. _Found Edosokh's Jewellery Boutique.  There is an entrance to Edosokh's Jewellery Boutique here.[hu\ [ha [hLd  _Found an orcbow. _There is a shaft here. _Found Edosokh's Jewellery Boutique.  There is an entrance to Edosokh's Jewellery Boutique here. _You can access your shopping list by pressing '$'.[h_[h`[ha[hb[hd[hbi: _[hl  There is a fountain of clear blue water here.  The fountain is calm. The water trickles softly. Here one can find peace.[hn[h]o _[hp[hq[hs[ht[ht[h\}a .# #...... .......# .# ##..... ...#### .# #..... ...# ## #..... ...#  #.....#+####[h}# . #.....#....#......### . #....⌠.⌠...+... . #.....∩....#...#  #....⌠.⌠.@.#...^.....# [h2~x. ####..........#..).######  .........######....# . ...................#  .........[hw~k #### ...#...####[h~u....##...# #...[h~`# #...^######[hE 6.8 (3  You now have enough gold to buy the +2 pair of gloves of Pleasant Breezes  {rPois Int+2} on D:5.  You can access your shopping list by pressing '$'.[h1416 7.8 (4[hV[hA? _You now have 398 gold pieces (gained 16).[h3[h[h[h-[h g31 [h[h[h@[h  There is a fountain of clear blue water here.  The fountain is calm. The water trickles softly. Here one can find peace.[h [h _[h[hD[h=16 [h[h7 _You open the door.[hQ31 [h[ho@  There is an open door here.[h[hz _[h7[h[h,[h[h#[h<[h[h[ho[h1,[h[h [hQ,[h0[h_[h[hO[h[h[h#[h{[h[h[ht,[h[h[h ,[h [h [h+ [h| [h [hI[ha,[h>[h[h,[h%[h[h[h[hf[h[hB[h[h9[h{[h[h [hz!,[h![h"%[ho&[h&[h'[hK,[h(.,[h.[h0[hn2,[h3[h4[h6,[hV7[h8[h!:[hf:[h:[h<[hA[hPC[h4D[hD[hD[hqaX[hb[hc,[hnd[hf[h|nB[ht[hu[h&xB[hy[h@{[h{[h{[h.}[hS~[h~[h~[h[hD[h}[h݁[hD[hk[h[h%[h![h[[h[h[h)[hB[h-[hX[h'16 [hL[h7 _You open the door.[h'[h;31 [h [h<@  There is an open door here.[h\ ##.#.#...# ##........ ####.....# #........ ##÷#..#### #........ .#####.###. #.....#'# [hf.......#÷#...Y #.....#.. ####.∩.###.... #....⌠.⌠. ##÷#..!....... #.....∩.. [h####.###...... #....⌠.⌠. ####.#÷#.@..######........ #####.###'####..........###[h(d ..>................. ............... .....##########............ .....#[h#...........# Y   yak (asleep) .....#........#...........# ##...#........#...........# #...#'##'#####.......[h-....#[hZ[503.0)1.8 (44[hw[hV _A yak comes into view.[he...#.#...# #.........##.#.#...# ##........####.....# #........ ##÷#..#### #..........#####.###.Y... #.....#'##.......#÷#...YY #.....#..####.∩.####....⌠.⌠..##÷#..!..#.....∩..####.###..@.... #....⌠.⌠.#÷#....######.........#####.###'####....####.[hf>............................##########....... YYY 3 yaks (asleep).....#.#...........#.....#.#...........###...#........#.....#[h[h02.8 (1.0)[h[h V _2 yaks come into view.[h?(.. #.#...# #....#.#...# #..##.#.#...# ##.####.....# #. ##÷#..####.... #...........#####.###.Y.... #.....#'###.......#÷#...YY. #.....#..####.∩.####....⌠.⌠##÷#..!..Y #.....∩..####.###........ #....⌠.⌠.#÷#....######....#####.###'#########.>................Y 4 yaks (asleep).....##########........#.#.###..[h$e  A yak comes into view.[h[hC[h[h.YYY...Y.YYYY2 wandering)[hsD====3[hd[hܰ) _The yak bellows! x2[h ...#.#...# # ##.#.#...# ## ####.....# # ##÷#..####.... #.#####.###..YY.. #.....#'## .......#÷#.Y.... #.....#... ####.∩.###...... #....⌠.⌠[h= ##÷#..!.......Y. #.....∩ ####.###..@..... #....⌠.⌠ ####.#÷#....######......#.###'####....#### .........>........ . .....########## .....#........### .....#.#.# ##...#.#.#[h,[h[h)[h.....YYY. 3 yaks (1[h(D----4[h+[h [h O ##.#.#...# ## ####.....# # ##÷#..####.... #.#####.###...... #.....#'# .......#÷#....Y. #.....#.. ####.∩.###Y..... #....⌠.⌠ ##÷#..!......Y.. #.....∩ ####.###........ #....⌠.⌠ ####.#÷#.@..######......#.###'####....### .........>....... .. .....########## .....#........## 2 yaks .....#.#.[h  ##...#.#.# #...#'##'#####.#[h ,[hr O.Y....[h (Y[h B----5[h [h [h2 ####.....# # ##÷#..####.... #.#####.###...... #.....#' .......#÷#....Y. #.....#. ####.∩.###...... #....⌠.⌠ ##÷#..!..Y...... #.....∩ ####.###....Y... #....⌠.⌠ ####.#÷#....######......#.###@####....## .........>....... ...... .....########## .....#........# .....#.#. ##...#.#. #...#'##'#####. #...............########[h3[h<o.Y6[hB[hEQ _There is an open door here.[h'F##÷#..####.... #..#####.###...... #.....#'#.......#÷#....Y. #.....#..####.∩.###...... #....⌠.⌠##÷#..!......... #.....∩..[h0(]####.###Y...Y... #....⌠.⌠####.#÷#....######........#####.###'####..........###.........>@.............##########.....#........#.[hu(2#.....#.#.###...#.[h(#.# Y   yak[h(a...#'##'#####.##...............#########################.[h)!#[h0+[h3..[h4,7 _[h;[h=[hr  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h[h*YY   yak[h'5----16 ==8Touch Drain _Your hands begin to glow red.[h [h 4-9.3 (0.5[h4 [h W _You hit the yak but do no damage.[hf[hpA'Y[h$q?-8[hw[hwW _You hit the yak but do no damage.[h [h> YYYY 2 yaks (1 confused)[hՐ 860.3Drain[h [ht q _You hit the yak but do no damage. The yak appears confused.[h,[hzP>Y[hB----8[h"[hN _You barely miss the yak.[h(  You hit the yak. You freeze the yak.  The yak is moderately wounded.[h'1.3[h[hQ _The yak closely misses you.[hf;  You hit the yak. You freeze the yak.  The yak is moderately wounded.8[h@[h\BE  You hit the yak. You freeze the yak.  The yak is moderately wounded. _The yak closely misses you.  You hit the yak. You freeze the yak.  The yak is moderately wounded. [hBF_The yak closely misses you.[hc catch the helpless yak completely off-guard!  You spit the yak like a pig!!! You freeze the yak!  You kill the yak![hJ .†Y   yakThe Council accepts your kill.[h/ ealth: 68/72 --922.3 _The yak gores you.[h [hB i _Your life force feels restored.[h   Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hrX  Your hands begin to glow red.[hrNY'Y[hsQY 2 yaks[hEt9=-agic: 12/18----====3.3 (1.0[ht7Touch [h{[h~( _You hear a bellow![hR[hw.YYY(1 confused)[h:3=---[h%c=---8 (0.5[hx[hq _You hit the yak but do no damage. The yak appears confused.[hGp---4.3[hHt _You barely miss the yak. The yak closely misses you.[h&I[h u.#####.###...... #.....#' .......#÷#....Y. #.....#. ####.∩.###...... #....⌠.⌠ ##÷#..!... #.....∩ ####.###.Y..Y... #....⌠.⌠ ####.#÷#....######......#.###Y####....## .........Y...... .[hF .....########## .....#........# .....#.#. ##...#.#. #...#'##'#####.Y 3 yaks (1 wandering, 1 confused) #...............######## ###############.# #.#[h[h _You barely miss the yak. The yak closely misses you.You spin and attack the yak repeatedly.  The yak bellows!  You puncture the yak! You freeze the yak.  The yak is moderately wounded.  .[h[h!.Y'YY[h!6==5.3 (1.0[h)[h- _The yak is moderately wounded. _You see here a yak corpse.[h}+  You hit the yak. You freeze the yak.  The yak is heavily wounded.[hY4L.Y[h+5b7---8 (0.5[h<[h@( _The yak gores you.[hm  You barely miss the yak.The yak is heavily wounded.[hon _=--6.3[hYYYY 2 yaks[h9 47.3 (1.0 _The Council accepts your kill.[hA[hGj _Your Ice Magic skill increases to level 3![hȽ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hT[hU54-----0----=8Touch [h\[h` _Your hands begin to glow red. The yak closely misses you. The yak gores you![h, [hۻ You hit the yak but do no damage. The yak closely misses you.3-----[hC+-8 (0.5[hY[h( _The yak gores you.[h [h g4=-9.3[hr [hH W _You hit the yak but do no damage.[h8 YY(1 confused)You hit the yak but do no damage. The yak appears confused.[h_c1=---8[h[hS _The yak barely misses you. x2[h(I  You hit the yak. You freeze the yak.[h()70.3[h03[h31 _The yak is lightly wounded.[hxJm  You hit the yak. You freeze the yak.  The yak is moderately wounded.51-8 _The yak barely misses you. The yak gores you.[h- N  You puncture the yak! You freeze the yak.[h 0=1.3[hՏ [hג \ _The yak is severely wounded.[h  You completely miss the yak.The yak is severely wounded.[h43----=8[h[hg _The yak completely misses you. The yak gores you![hj$  You puncture the yak! You freeze the yak.  You kill the yak![h: .   yak[h? #4[hG@ E---72.3[hyI [hMO ^ _The Council accepts your kill.[h.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hfG  You miscast Confusing Touch.  You are very lightly contaminated with residual magic.[hH8/18 -----3.3 (1.0Contam [hP[hSl _Nothing appears to happen. The yak closely misses you.[h(w  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[he[hf5--------=4Touch Contam [hpm[hpY _Your hands begin to glow red. The yak gores you but does no damage.[h[h?2-8 (0.5[h _You hit the yak but do no damage. The yak completely misses you.[h[ho5=-5.3[h[hN _You barely miss the yak.[h[h%8[h [h _You hit the yak but do no damage. The yak misses you.[hX]YY(confused)[h6==--6.3 _You hit the yak but do no damage. The yak appears confused.[hh  You hit the yak. You freeze the yak.Y†8[hi1 _The yak is lightly wounded.[hZx  You puncture the yak! You freeze the yak.[hK==7.3[h[h"[ _The yak is heavily wounded.[h8@  You hit the yak. You freeze the yak.  The yak is severely wounded.[hA--8[h?N[hPP _The yak barely misses you.[hX  You strike the helpless yak from behind!  You perforate the yak like a sieve!!! You freeze the yak.  [hX 1You kill the yak![h` C.[hVa [hEm .#####.###...... #.....#'# benj the Fighter.......#÷#....Y. #.....#.. Kobold of Wu Jian ****..####.∩.###...... #....⌠.⌠. Health: 46/72 ===============---------##÷#..!......... #.....∩.. Magic: 6/18========----------------####.###....Y... #....⌠.⌠. AC: 12Str: 6####.#÷#....######........ EV: 16Int: 18#####.###'####..........### SH: 0Dex: 18.........>................. XL: 11 Next: 100% Place: Dungeon:12.........†@..........[hjn ...... Noise: ---------  Time: 13478.3 (0.5).....##########............ a) +7 dagger (freeze).....#........#...........# Throw: 3 throwing nets.....#........#...........# Contam ##...#........#...........##...#'##'#####...........##...............#########################.##.#You hit the yak. You freeze the yak.  The yak is severely wounded. _The yak barely misses you.You strike the helpless yak from behind!  You perforate the yak like a sieve!!! You freeze the yak.  You kill the yak! - _The Council accepts your kill.You have reached level 12![hLw /  --more--[h2|9/779-2 0% [hm[h 4 _[hh [h [h [h [h[ ;31 [hT [hF [h h 80.3 (2.0 _You start resting.[h ([h [hW K _Your magical contamination has completely faded away.[hf[h3g[hm507=[h!rB[hr[hSt[ht91[hGu[hw[hw[hYx[hy[h5z#=[hfz[hz[hv}[h}#2[h}0=[h~[h+[h`B[hԄT8==[hK[h׆[h.#3[h^(=[h[hX[h[h*[h[h[hf[h[hb#4[h)==[he[hޝ[h[hǞ[h:[h#9[h̡0=[hb[h[hO[h[h[h&55[h(=[h[h[h[h[hɭ[h9=[h[h=[h%6[hư2=[hW[h[hgQ10/19=[hߴ[h}7[h[hw[h[h9[h{[h#=[hL[hÿ[h4[h#8[h(=[h8[h[h%1[h(=[h[h[h[h[h[h[hN9=[h[h[h[[h[h[hO#=[hy[h[h;[h&60[h[h[h[hW[h[h82==[hK[h[h[h#1[h,(=[h[hH[h[h[hg[h[h9[h|[h#2[h/===[h7[h[h[h[h[hk[hM3=[h][h[h[h~[h[hU%3[h[h[h[h[h[h9[hb2=[h[h [hS%4[h[h)[h74=[h[hK[h,[hp[h[h/55=[h[h[h-[h[h[hC[h9=[h[h[h5?6=[hf[h[h1[h#5[h(=[h` [h [h [hk [h[h#%7[h[h[hl[h[h%[h[h2=[hL[h[h#8[h(=[h[h[h+[h[hg[h[hE6==[hK[hg$9=[h%,[h0'[h'C70==[h'[hA([h)[h)[hE*[h-[ha-K7=[h-[h/[h`/[h/[h1[h)2#1[hM2(=[h2[h 4[hO4[h4[h7e=[h92=[h;[h;[h<D8=[h<[h>[hI>[h>[hA[hnA%3[hA[h^C[hC[hC[hE[h2F#=[hXF[hF[hFH[hHK4=[h%I[hQI _You start resting.[hQ[hX1556.3 (76.0)[hY[hYT9==7.3 (77[h}_[hc% _Magic restored.[h [hxInventory: 44/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs [hiArmour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][h?[hu[hw.#####.###...... #.....#'# benj the Fighter.......#÷#....Y. #.....#.. Kobold of Wu Jian ****..####.∩.###...... #....⌠.⌠. Health: 74/77 =======================-##÷#..!......... #.....∩.. Magic: 19/19 ========================[hb####.###....Y... #....⌠.⌠. AC: 12Str: 6####.#÷#....######........ EV: 31 Int: 18#####.###'####..........### SH: 0Dex: 18.........>................. XL: 12 Next:  0% Place: Dungeon:12.........†@................ Noise: ---------  Time: 13557.3 (0.0).....##########............ a) +7 dagger (freeze)[h8.....#........#...........# Throw: 3 throwing nets.....#........#...........###...#........#...........##...#'##'#####...........##...............#########################.#[h #.# _The Council accepts your kill. _You have reached level 12! _You start resting. _Your magical contamination has completely faded away. [h(I_You start resting. _Magic restored.[h[hK[hx[h([hn [hr h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      m + Ice Magic[h#t 3.7   4.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  [ht 10.1   6.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] [h1u training|cost|targets [hG [hI [h.#####.###...... #.....#'# benj the Fighter.......#÷#....Y. #.....#.. Kobold of Wu Jian ****..####.∩.###...... #....⌠.⌠. Health: 74/77 =======================-##÷#..!......... #.....∩.. Magic: 19/19 ========================####.###....Y... #....⌠.⌠. AC: 12Str: 6####.#÷#....######........ EV: 31 Int: 18#####.###'####..........### SH: 0Dex: 18.........>................. XL: 12 Next:  0% Place: Dungeon:12.........†@................ [h Noise: ---------  Time: 13557.3 (0.0).....##########............ a) +7 dagger (freeze).....#........#...........# Throw: 3 throwing nets.....#........#...........###...#........#...........##...#'##'#####...........##...............#########################.##.# _The Council accepts your kill. _You have reached level 12! _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. [h_ [h* [ho [h [h#  [h5%  Spells (Memorise)TypeFailure Level  [h%  a - Inner FlameHexes/Fire3% 3b - Metabolic EnglaciationHexes/Ice30% 5  c - Flame WaveConjuration/Fire54% 4  d - Sticky FlameFire/Alchemy [h`& 54% 4  e - Iskenderun's BattlesphereConjuration/Forgecraft 78% 4  f - Leda's LiquefactionAlchemy/Earth78% 4  g - Olgreb's Toxic RadianceAlchemy78% 4  h - PetrifyAlchemy/Earth [h& 78% 4  i - Alistair's IntoxicationAlchemy98% 5  j - Borgnjor's Vile ClutchNecromancy/Earth98% 5  k - BombardConjuration/Earth100% 6  l - Eringya's Noxious BogAlchemy100% 6  [h ' m - Fortress BlastForgecraft100% 6  n - Ozocubu's Refrigeration [h.' [Ice100% 7  o - Spellspark Servitor [hU' kConjuration/Forgecraft 100% 7  p - DiscordHexes [h{' ^100% 8 10 spell levels left  [h' ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[hD[hL[hUn.#####.###...... #.....#'# benj the Fighter.......#÷#....Y. #.....#.. Kobold of Wu Jian ****..####.∩.###...... #....⌠.⌠. Health: 74/77 =======================-##÷#..!......... #.....∩.. Magic: 19/19 ========================####.###....Y... #....⌠.⌠. AC: 12Str: 6[hU####.#÷#....######........ EV: 31 Int: 18#####.###'####..........### SH: 0Dex: 18.........>................. XL: 12 Next:  0% Place: Dungeon:12.........†@................ Noise: ---------  Time: 13557.3 (0.0).....##########............ a) +7 dagger (freeze)[hV.....#........#...........# Throw: 3 throwing nets.....#........#...........###...#........#...........##...#'##'#####...........##...............#########################.##.# _The Council accepts your kill. _You have reached level 12! _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.[h^P  Okay, then.[h_[he[hSg. _[h 3[hI [hu [hh _5[h [h= [h %6[h [h [hW ,[hm [h [hV [h9 a7=[h [h 1 _HP restored.[h 3[hN [h  There is a stone staircase leading down here.  You see here a yak corpse.[h{  _  There is an open door here.[hf [h  _[hs [h [hT [h 9=[h3 [hs [h [hl [h [hU [h ,[hV [h [h: [h [hS [h^ [h [h [he [ho [h [h [ha [h [h3 ,[h [h [h; [hf [h [h [h6 [hb [h [hO" [h# [h$ [h$ [h2& [hl' [h' [hF( [h) [h1  ##..+......#... #...#......#. #...#....[.#.. #...#......#. ...>.#...#......#....#####....#...#......# #.+...#...$#...########... #.#...#....#.. #.#...#..@.#..79.3 (2[h 2 2.0) #<'...#....#.... #.#...#....#......#.#...#....#...##.#.#...#....##..####.....#.....#.. ##÷#..####.....#............. .#####.###.......#.....#'####.. .......#÷#.......#.....#....#.. [h9 [hm: -80.3 (23[h2@ [hxB ; _Found a stone staircase leading down.[hI[h[h,[hw[hB[hϦ[hߪS16 [hέN _You now have 414 gold pieces (gained 16).[h[h;31 [hG[h;[h,[hF[hj[h5,[hI[hȸ[h,[h[h=[hھ[hP[h׿[hz[h[hp[h[hi[h[h[h=[h[h[h\[h[h[h####..# #..#.....# #..#.....# #....#####..# #....#...<..#..#######....# ......# ......#.............# ..# ..####...#91.3 (11 .....+..#...# [h......#..##'##..'...# .....##..+#...# .....#...##...# .....#...#....[.#...# .....#...##...# ...>.#...#......#...# ..#####....#...#......#...#[h4[h,2.3 (12[h[h9 _Found a stone staircase leading up.[hI[hm[hD  #..# # ####..# # #.....# #.... #.....# #....#...####..# #....+...<..#..#######....+......#.#......#.#...@..#................#......####...c......#......+..#......#..##'##..'.....##..+......#... .....#...#......#... c   Nessos (wand, asleep) .....#...#....[.#... .....#...#......#... ...>.#...#......#...0.0)3.3 (1[h1 [hG! _Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.[hf #..# #.... benj the Fighter####..# #.... Kobold of Wu Jian ****..#.....# #.... Health: 77/77 ========================#.....# #.... Magic: 19/19 ========================#...####..# #.... AC: 12Str: 6+...<..#..#######.... EV: 31 Int: 18+......#............. SH: 0Dex: 18#......#............. XL: 12 Next:  0% Place: Dungeon:12#...@..#............. Noise: ---------  Time: 13593.3 (0.0).......#......####... a) +7 dagger (freeze)c......#......+..#... [[h 33mThrow: 3 throwing nets.......#..##'##..'.........##..+......#........#...#......#... c   Nessos (wand, asleep).....#...#....[.#........#...#......#......>.#...#......#... _Found a stone staircase leading down. _You now have 414 gold pieces (gained 16). _Found a stone staircase leading up. _Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.Press: ? - help, v - describe, . - travelThe floor.[hW-.@[h~ -..[hnc @..[h. .cYou now have 414 gold pieces (gained 16). _Found a stone staircase leading up. _Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.Press: ? - help, v - describe, . - travelHere: Nessos, wearing a +0 barding and carrying a wand of paralysis (asleep)  The floor.[h/mNessos the Markscentaur A centaur warrior, skilled at warfare and deceit. They slew a mighty hydra, and now its deadly blood drips, still-fuming, from their arrows. Max HP: ~72 Will: + AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 150% (normally travels faster than you) You have about 98% to hit with your +7 dagger of freezing (while incapacitated).They have about 20% to hit you. Attacks Max Damage Hit13 Kick 5 They have an unusual item: a wand of paralysis. They can open doors. They have mastered the following spells, which are affected by silence and antimagic:  a - Blink Rangeb - Haste They possess the following wand spells:+[h #..# #.... benj the Fighter####..# #.... Kobold of Wu Jian ****..#.....# #.... Health: 77/77 ========================#.....# #.... Magic: 19/19 ========================#...####..# #.... AC: 12Str: 6+...<..#..#######.... EV: 31 Int: 18+......#............. SH: 0+[h Dex: 18#......#............. XL: 12 Next:  0% Place: Dungeon:12#...@..#............. Noise: ---------  Time: 13593.3 (0.0).......#......####... a) +7 dagger (freeze)c......#......+..#... Throw: 3 throwing nets.......#..##'##..'.........##..+......#........#...#......#... c   Nessos (wand, asleep).....#...#....[.#........#...#......#......>.#...#......#... _You now have 414 gold pieces (gained 16). _Found a stone staircase leading up. +[h (_Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.Press: ? - help, v - describe, . - travelHere: Nessos, wearing a +0 barding and carrying a wand of paralysis (asleep)  The floor.,[hfK#..# #.... benj the Fighter####..# #.... Kobold of Wu Jian ****..#.....# #.... Health: 77/77 ========================#.....# #.... Magic: 19/19 ========================#...####..# #.... AC: 12Str: 6+...<..#..#######.... EV: 31 ,[hgpInt: 18+......#............. SH: 0Dex: 18#......#............. XL: 12 Next:  0% Place: Dungeon:12#...@..#............. Noise: ---------  Time: 13593.3 (0.0).......#......####... a) +7 dagger (freeze)c......#......+..#... Throw: 3 throwing nets.......#..##'##..'.........##..+......#........#...#......#... c   Nessos (wand, asleep).....#...#....[.#........#...#......#......>.#...#......#... _You now have 414 gold pieces (gained 16). _Found a stone staircase leading up. ,[hEh _Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.Press: ? - help, v - describe, . - travelHere: Nessos, wearing a +0 barding and carrying a wand of paralysis (asleep)  The floor.,[hi,[h7o,[hq. _.[h#..#######. #..# #.####..# #.#.....# #....#.....# #....##...####..# #....#+...<..#..#######....#+......#.##....@.#.#.[h  #......#.......#.......#......####...#c#......+..#...#...##'##..'...#......##..+......#...#.....#...#......#...# .....#...#....[.#...# .....#...#......#...# .[h.[h 24.3 (1 _.[h/[hM.......##### ### . ...#...#...####..# <..#..#######/[hS+#...........#......####...#......# /[hw/[h&5/[h/[h0[h. # #........ #..####### #..# #0[h.G..####..# #.#.....# #.... #...#.....# #.... #...####..# #.... +...@..#..#######.... +......#. #......#. #......#............. 0[hk/.#......####... c......#......+..#... .......#..##'##..'....##..+......#... .....#...#......#...0[h50[h:6&60[hx;0[h> 0[hi?S_There is a stone staircase leading up here.3[h|43[hb3[hc16 7 _3[h0 ##.## #.........#  ###..# ###.......#  ####....## ###.....#  #....#...### ####..#  ..#####...)##### ####  ### ##.......####  ##.........###  ##..........##  13[hU #......#  ##......#  #.......#  ##.....##  #....#  ##..##  ####...###   #####    3[h 3[h 3[h 8.8 (2.5 _You climb upwards. _There is a stone staircase leading down here.4[hК 4[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.6[h[6[hc6[hk##.## #.........#  benj the Fighter###..# ###.......#  Kobold of Wu Jian ****.. ####....## ###.....#  Health: 77/77 ======================== #....#...### ####..#  Magic: 19/19 ======================== ..#####...)##### ####  AC: 12Str: 6 ### ##.......####  EV: 16Int: 18##.........###  SH: 0Dex: 186[hl##..........###  XL: 12 Next:  0% Place: Dungeon:11#......@.....#  Noise: ---------  Time: 13598.8 (0.0)##............#  a) +7 dagger (freeze)#.............#  Throw: 3 throwing nets##...........## #...........# ##........###  ####...###  #####    Press: ? - help, v - describe, . - travelHere: Nessos, wearing a +0 barding and carrying a wand of paralysis (asleep) _The floor. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.6[hyu  You feel drained.You fade into invisibility!6[hKvP: 72/72 (77)9.8 (1Contam Drain Invis 6[h |6[hL _You are very lightly contaminated with residual magic.7[h.p7[hp7[hw7[h7[h'6007[h27[ht_  #............. #............. #..#######.... #..# #.... ....####..# #.... ....#.....# #.... #...#.....# #.... #...####..#....2 +#..#######.... +#............. ##............. ##............. #......####... c......+..#... .......#..##'##..'.........##..+......#........#...#......#...You climb downwards.P: 19/19 7[h7[h?2.3 (2.5 _Level annotation: Nessos _There is a stone staircase leading up here.8[hS  # #..####### #..# #....####..# # ....#.....# # #...#.....# # #...####..# # +...<..#..####### +..@...#........ #......# #......#..#####c......#......+..# .#..##'##..'8[h3T c   Nessos (wand, asleep, unable to see y…) #..+......#.. .....#...#......#.. .....#...#....[.#..8[h+r 31 3.3 (1.0 _9[h , #..####### #..# #....####..# # ....#.....# # #...#.....# # #...####..# # +...<..#..####### +......#........ #.@....# #......#..#####c......#......+..#..#..##'##..'9[he # #..+......# .....#...#......# .....#...#....[.# .....#...#......#9[hE 9[h& %49[h 9[h ;[hl R#..#######.. benj the Fighter#..# #.. Kobold of Wu Jian ****......####..# #.. HP: 72/72 (77) ========================....#.....# #.. MP: 19/19========================#...#.....# #.. AC: 12;[h{m HStr: 6#...####..# #.. EV: 31 Int: 18+...<..#..#######.. SH: 0Dex: 18+......#........... XL: 12 Next:  0% Place: Dungeon:12#.@....#........... Noise: ---------  Time: 13604.3 (0.0)#......#........... a) +7 dagger (freeze)........#......####. Throw: 3 throwing nets..c......#......+..#. Contam Drain Invis .........#..##'##..'.......##..+......#. c   Nessos (wand, asleep, unable to see y…);[hMn .....#...#......#......#...#....[.#......#...#......#. _You are very lightly contaminated with residual magic.  You climb downwards. _Level annotation: Nessos _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.;[hT 2@.<[hJ@..=[h#..#######.. benj the Fighter#..# #.. Kobold of Wu Jian ****......####..# #.. HP: 72/72 (77) ========================....#.....# #.. MP: 19/19========================#...#.....# #.. AC: 12Str: 6#...####..# #.. EV: 31 Int: 18+...<..#..#######.. SH: 0Dex: 18+......#........... XL: 12 Next:  0% Place: Dungeon:12#.@....#........... Noise: ---------  Time: 13604.3 (0.0)#......#........... a) +7 dagger (freeze)........#......####. Throw: 3 throwing nets[16=[hX..c......#......+..#. Contam Drain Invis .........#..##'##..'.......##..+......#. c   Nessos (wand, asleep, unable to see y…).....#...#......#......#...#....[.#......#...#......#. _You are very lightly contaminated with residual magic.  You climb downwards. _Level annotation: Nessos _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelThe floor.=[h=[h. _>[h ....###...####+...<..#..######...#.........#...####..c+...##'##..'##..+......# ...#[.>>[h>[hf15.3 (1 _>[h>[h>[he! ....####..# # ....#.....# # #...#.....# # #...####..# # +...<..#..####### +......#........ #......#####......#....#####c......#......+..#..#..##'##..'#..+......#.#...#......# .....#...#....[.# .....#...#......# ...>.#...#......#..#####....#...#......#>[h + T  Press: ? - help, v - describe, . - travel _The floor.  You lunge at Nessos, in a flurry of attacks.  The helpless Nessos fails to defend themself.  You spit Nessos like a pig!!!! You freeze Nessos!!  You kill Nessos!>[h74 .)...>[h< ' ealth: 72/77 --16 96 _The Council accepts your kill.Your life force feels restored.>[hC >[hF j _Your Ice Magic skill increases to level 4!A[h I ....#.....# # #...#.....# # #...####..# # +...<..#..####### +......#........ #......######......#...........####..@......#......+....#..##'##....#..+.......#...#.......#...#....[. .....#...#...... ...>.#...#........#####....#...#...... #.+...#....#...######A[hNA[hOJ31 7 _A[hTA[h^q  x - a wand of paralysis (12) (gained 4 charges)  Things that are here:A[ho_416 8.3 (2A[hdA[hh{ _a +2 longbow of flaming; a +0 bardingI[h I[h I[h' 3--31 I[hE I[h a4=I[h I[h/ ,I[h I[h SInvis I[h) I[h h _You flicker for a moment.I[hO! U5=I[h" I[h# I[h# I[h$ I[hb& I[h& I[h* g6I[hO+ I[h+ I[h=, I[h/ >I[h0 I[h/2 $ I[hu2 F_You flicker back into view.I[h2 I[h 4 I[h5 I[h 6 K7=I[h7 I[h: 1 _HP restored.I[h< I[h@= I[h= I[h/@ I[hB ,I[h7D I[hE I[h~G I[hG I[hH I[hJ I[hL I[hM 9=I[h!N I[hP I[hQ I[hQR I[h6S I[hT I[hV I[hjV I[hW I[hHZ I[h[ I[h\ I[h] I[h=^ I[hL_ I[h_ I[h` I[hb I[hd I[hRd I[hd I[h#f I[hJg I[hg I[hg I[hh I[hi I[h,j I[hcj I[hm I[hn I[h o I[ho I[hq I[hKs I[hs (I[hDu I[hv Z _Your magical contamination has completely faded away.I[hyx 3I[hx I[h)| I[h`} I[h} '16 I[h} I[h $ I[h _You open the door.I[h? I[h{ %31 I[h ,I[h҂ I[hm ,I[h I[h @  There is an open door here.I[h I[hg  _I[h I[h I[hR I[h I[h I[hp I[hד I[h' I[h I[hǕ I[h I[hd I[h I[hs I[h I[h̙ I[hI I[h; I[hU I[hS BI[h I[h I[h ,I[hX I[h I[ha I[h I[h I[hT I[h I[hR I[hٷ I[h% ,I[h I[h I[h I[h I[h I[h I[h I[h I[h^ I[hd  #........+...... #...######...... #...# ..####I[h | +...######.+...... #........#.#...#...###........#.#...#..............#<'...#...........#.#............#.#...##......######.#.#...#I[h +# ####.....### ##÷#..#####I[hV  .#####.###. .......#÷# ####.∩.### I[h s##÷#..! ####.###....I[h I[h 053.3 (45.0)I[h\ 616 4.3 (46I[h I[h M _p - a scroll of tormentM[h^:3M[hC;M[h=M[hl?M[hQCg31 M[hGEM[hEM[h*FM[h IM[hJM[h KM[hKM[hMM[hnOM[hOM[hZPM[hRM[hSM[hTM[hTM[h0VM[hXM[hYM[hVYM[hX[M[h\M[hL]M[h]M[hC_M[h`M[haM[haM[hbM[h%d,M[h~dM[heM[he,M[h fM[hgM[hhM[hKhM[hhM[hiM[h1kM[hwkM[hlM[h:mM[h^n,M[hnM[hoM[hp,M[hoqM[h9sM[h{t,M[huM[hCvM[h\w,M[hwM[hxM[h"zM[hzM[hzM[h|M[h~M[h`~M[h~M[hM[h2,M[hׁM[hM[hNM[hM[hM[haM[h& #..cM[h5 #..# #...#  +..# #...#  #..# #...#  #.@# #...#  +..#### #...#M[h #...... .... #..... #...........##..... #...........#....M[h?#.##### #...#'####. c   centaur warrior (asleep)#.# #........#.M[h#.# #........#.##.# #........+.M[h`-74.3 (20M[h,5.3 (21M[heM[hb _A centaur warrior comes into view.Q[hp#..c #+#..#  +..#### #...##..... .... .....#...........#......##### #...#'###. #.#Q[hÐQ[h16.3 (1.0)Q[h7Q[hQ[heE #...#..#c #+#..#  +..#### #...## .... #..........#.....#### #...#'###Q[h}Q[hg&7Q[hQ[hER[h|:. #...#..#c# #+#..# #+..#### #...## .... #..........#.....R[hȘK#### #...#'###R[hR[h&8R[hR[hǦR[hdp - a scroll of tormentA centaur warrior comes into view.  The helpless centaur warrior fails to defend itself.  You skewer the centaur warrior like a kebab!!!!  You freeze the centaur warrior!  You kill the centaur warrior!R[h.)#R[h 16 168 (0.5 _The Council accepts your kill.R[hR[hj _Your Ice Magic skill increases to level 5!T[hF..#.... ##..# #..@# #..#T[h6#...# +..# #...# #..##..# #...#+..#### #...####...... .... #.#.##...........#......T[hT[hI31 9.8 (1.0 T[h _T[hT[hF  Things that are here: _a +0 orcbow; a centaur corpseU[hY U[hj  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0  U[h    m + Ice Magic5.6   6.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2  [hY;49m     i - Stealth  10.1   6.0  +4                                      U[h        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpU[h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  U[hS[!] training|cost|targetsf[hRf[hf[hbenj the FighterKobold of Wu Jian ****..Health: 77/77 ========================Magic: 19/19 ========================......AC: 12Str: 6#....EV: 31 Int: 18#...SH: 0Dex: 18##..#XL: 12 Next: 16% Place: Dungeon:12#..@#Noise: ---------  Time: 13679.8 (0.0)#..###...#a) +7 dagger (freeze)+..##...#Throw: 3 throwing nets#..##...##..##...#+..#####...### #...... .... #...... #...........##...... #...........#....... You freeze the centaur warrior!  You kill the centaur warrior! _The Council accepts yof[h@ur kill. _Your Ice Magic skill increases to level 5!Things that are here: _a +0 orcbow; a centaur corpseg[h#g[hv'B Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire3% 3b - Metabolic EnglaciationHexes/Iceg[h'22% 5  c - Flame WaveConjuration/Fire54% 4  d - Sticky FlameFire/Alchemy54% 4  e - Iskenderun's BattlesphereConjuration/Forgecraft 78% 4  f - Leda's LiquefactionAlchemy/Earthg[hR(778% 4  g - Olgreb's Toxic RadianceAlchemy78% 4  h - PetrifyAlchemy/Earth78% 4  i - Alistair's IntoxicationAlchemyg[h(98% 5  j - Borgnjor's Vile ClutchNecromancy/Earth98% 5  k - BombardConjuration/Earth100% 6  l - Eringya's Noxious BogAlchemy100% 6  m - Fortress BlastForgecraft100% 6  n - Ozocubu's RefrigerationIceg[h6)100% 7  o - Spellspark ServitorConjuration/Forgecraft 100% 7  p - DiscordHexesg[ht)^100% 8 10 spell levels left g[h)^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj[ht j[hz j[hc ;benj the FighterKobold of Wu Jian ****..Health: 77/77 ========================Magic: 19/19 ========================......AC: 12Str: 6#....EV: 31 Int: 18#...SH: 0Dex: 18##..#j[h܁ XL: 12 Next: 16% Place: Dungeon:12#..@#Noise: ---------  Time: 13679.8 (0.0)#..###...#a) +7 dagger (freeze)+..##...#Throw: 3 throwing nets#..##...##..##...#+..#####...### j[h #...... .... #...... #...........##...... #...........#....... j[hH You freeze the centaur warrior!  You kill the centaur warrior! _The Council accepts your kill. _Your Ice Magic skill increases to level 5!j[h Things that are here: _a +0 orcbow; a centaur corpsej[hQ P  Okay, then.j[h j[h j[h̐ . _k[hk[hk[hqk[h F _Unknown command.k[h Ik[hH k[hx k[h* : _k[h k[hD C#B......##............... #...... #.@....##..#+## #..)# ##+..##...##..##...#B   boulder beetle (asleep)#..k[h ,80.8 (1k[h +1.8 (2k[h& w _A boulder beetle comes into view.n[hV .##### #B##... #......##..#+###..)##..##+#..# #+..#### #...###n[hX n[h] +2.8 (1n[h_ n[hc o[hm .##### #B##...o[h## #......#..#+###..)##..##+#..# #o[h]o[h &3o[ho[ho[h&5  #. #.  #.#####. #B...... ##.....####...... #...... ##..#+## #..)#  #..## #...# +..# #...# o[h6 p #..# #...#o[hA; jA boulder beetle comes into view.  You lunge at the boulder beetle, in a flurry of attacks.  The helpless boulder beetle fails to defend itself.  You spit the boulder beetle like a pig!!!!  You freeze the boulder beetle!  You kill the boulder beetle!o[hZ B. 16 234 _The Council accepts your kill. _Your Ice Magic skill increases to level 6!q[h+q[h0% q[h1 Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.2  10.1  +1   j - Spellcasting   5.1   6.0   0  q[h1y         b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      m + Ice Magicq[h626.3   7.0   0   d - Short Blades  10.2   7.1  +3      q[h2M e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3          q[hj3     g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4      q[h4                    q[hQ4!            q[h4#        The relative cost of raising each skill is in cyan.  q[h4Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  q[hG5}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsv[he  m * Ice Magic   6.3v[h6p m - Ice Magic   6.3w[hU= a + Fighting 10.2}[h Y}[hfbenj the FighterKobold of Wu Jian ****..Health: 77/77 ========================Magic: 19/19 ========================#.AC: 12Str: 6#.EV: 16Int: 18#.#####.SH: 0Dex: 18#.......XL: 12 Next: 23% Place: Dungeon:12##.@.....Noise: ---------  Time: 13684.8 (0.0)..........a) +7 dagger (freeze)####......Throw: 3 throwing nets#......##..#+###..)##..###...#+..##...##..##...#The helpless boulder beetle fails to defend itself.  You spit the boulder beetle like a pig!!!!  You freeze the boulder beetle!  You kill the boulder beetle! _The Council accepts your kill. _Your Ice Magic skill incr}[hKh'eases to level 6!}[hFi}[hi}[h3n}[ho[h՘[hޙ3[h[h<[hw31 _[h[h[h[hT[h[h{[h[h[h[h[h[h[hȬ[h>#######[h&∩..... #....#  #@# 9.8 (5 #.# [h- #.# .# #.#####.[h[ #.......#.................[h5####......[h[hY,90.8 (6[hػ[ho< _Found Laetsa Mefi's Assorted Antiques.[hV[hW3[hqX[hY[hNZ,[h^X[h^[h_,[h5`[h,a[h;b[hb,[hhc[hd[hd[he[hj[hq Welcome to Laetsa Mefi's Assorted Antiques! What would you like to do?  a -  580 gold 2 potions of hasteb -  26 gold a robe  [hCrc - 1740 gold a sanguine talisman  d -  58 gold a scroll of identify  e -  58 gold a scroll of identify  f -  768 gold a distressingly furry spider talisman  g -  667 gold a runed triple crossbow[hwrVh -  348 gold a wand of warping (5) You have 414 gold pieces. [Esc] exit[!] buy|examine items[hrR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list[ha $  You are short 166 gold pieces for the purchase.[Enter] buy shopping list[h}![h([h.benj the FighterKobold of Wu Jian ****..Health: 77/77 ========================Magic: 19/19 ========================AC: 12Str: 6[h}/EV: 31 Int: 18SH: 0Dex: 18..###########XL: 12 Next: 23% Place: Dungeon:12....@........Noise: ---------  Time: 13695.8 (5.0)#####....###a) +7 dagger (freeze)[h/####.#Throw: 3 throwing nets#.##.#[h10#.##.#####.#.......##.......You freeze the boulder beetle!  You kill the boulder beetle! [h0!_The Council accepts your kill. _Your Ice Magic skill increases to level 6! _Found Laetsa Mefi's Assorted Antiques.  There is an entrance to Laetsa Mefi's Assorted Antiques here.[h6[h6[h9  You kill the boulder beetle! _The Council accepts your kill. _Your Ice Magic skill increases to level 6! _Found Laetsa Mefi's Assorted Antiques[h:.  There is an entrance to Laetsa Mefi's Assorted Antiques here. _You can access your shopping list by pressing '$'.[hXA[hJWelcome to Laetsa Mefi's Assorted Antiques! What would you like to do?  a $  580 gold 2 potions of hasteb -  26 gold a robe  c - 1740 gold a sanguine talisman  d -  58 gold a scroll of identify  [hKLe -  58 gold a scroll of identify  f -  768 gold a distressingly furry spider talisman  g -  667 gold a runed triple crossbowh -  348 gold a wand of warping (5) You have 414 gold pieces. You are short 166 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [hL[/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list[heQg $ 833[hq [hv [h{ Tbenj the FighterKobold of Wu Jian ****..Health: 77/77 ========================Magic: 19/19 ========================[h{ AC: 12Str: 6EV: 31 Int: 18SH: 0Dex: 18..###########XL: 12 Next: 23% Place: Dungeon:12[h;| ....@........Noise: ---------  Time: 13695.8 (0.0)#####....###a) +7 dagger (freeze)####.#[h~| Throw: 3 throwing nets#.##.##.##.#####.#.......[h&} ##.......You kill the boulder beetle! _The Council accepts your kill. _Your Ice Magic skill increases to level 6! _Found Laetsa Mefi's Assorted Antiques.  There is an entrance to Laetsa Mefi's Assorted Antiques here. _You can access your shopping list by pressing '$'.[hԀ [h [hDŽ [h h _You can access your shopping list by pressing '$'.[h%$3[h$[h&[h'[hE2 _[hN43.....#.....#.....#<....###∩........y.######....### ####.#  #.#  #.# #.#[hK5?y   vampire mosquito (dormant)  #.#####.  #.......  ##.......[h= 7.8 (2  A vampire mosquito comes into view.[h/>+8.8 (3[h,C[hE9 _Found a stone staircase leading up.[h ########.....##.....##.....# [<..@.###########........∩.........y.######....###... ####.#.y #.# #.#y 2 vampire mosquitoes (dormant) #.# #.#####. #.[hU r  A vampire mosquito comes into view.[h +9.8 (1[h [hi - _Found a leather armour.[h0 , # #.....# #.....##.....#.[<.@..##.∩..y.######....###.... ####.#.y. #.# #.#  #.# [hM | #.#####.  #.[hE [700[h>    #######   #.....#   #.....#  ###.....#  .[<....###########  #...@.....∩........  #..y.######....###  #....# ####.#  #..y.# #.#  #....#[hD #.#   #.#   #.#####.   #.......  ##.[hrb _Found a leather armour.  You lunge at the vampire mosquito, in a flurry of attacks.  The helpless vampire mosquito fails to defend itself.  You stick the vampire mosquito like a pincushion!!!!!  You freeze the vampire mosquito!  You destroy the vampire mosquito![h.   vampire mosquito[hC8/7816 51[h![h^ _The Council accepts your kill.[h S   #######   #.....#   #.....#  ###.....#   #.[<....###########   #.........∩........   #..@.######....###   #....# ####.#  [hT  #..y.# #.#   #....# #.#   #y...# #.#   #.##### yy 2 vampire mosquitoes (dormant)  #.....  #  ..[h] [h& D31 2[h" [h% c _A vampire mosquito comes into view.[hM <#######.....##.[<....###########........∩........######....###  ####.# y .y.#####.....#...####[h:R _A vampire mosquito comes into view.You lunge at the vampire mosquito, in a flurry of attacks.kewer the vampire mosquito like a kebab!!!![hZ .   vampire mosquito[h>^ 816 63[hTd [hf ^ _The Council accepts your kill.[hϰ #######.....##.[<....###########........∩........######....###  ####.#  y.#####.....#...#### [h [h D31 4[hv [hO [hX9  #.....#  #.....# ###.....#  #.[<....###########  #.........∩........  #....######....### [h :O #....# ####.#   #....# #.#  #.@..# #.#  #y...# #.#  #....# #.####  #....# #..... [h: #....## ..  ####  # #..#+[h`? _The Council accepts your kill.  You lunge at the vampire mosquito, in a flurry of attacks.  The helpless vampire mosquito fails to defend itself.spit the vampire mosquito like a pig!!!!  You freeze the vampire mosquito!  You destroy the vampire mosquito![h[Fl†[hK816 85[h=Q[hS^ _The Council accepts your kill.[h 3[hQ [hs [h [h 31 [hR [h ,[h [h [h [h [h [h& [h [hD [h [hS [hV [h [h [h5[h[hF[h[h[hf[h[h"[h[h[h},[h3[h,[h[h[h  #....# #.### #....# #.... ....# ##.... [h1 Q...... ....... ....... #### #####...#### #... ........# ##..# ........#  #..)# [h ......@.#  #..##10.0) ........#  +..# #######.#  #..#   .#  #..#  ∩.  +..##  #    [h D #.###[h[h,6.8 (11[h[hq6 _Found Zuusche's Armour Boutique.[h([h-[h2Welcome to Zuusche's Armour Boutique! What would you like to do?  a -  22 gold a +0 leather armour[h3b -  22 gold a +0 leather armour  c -  145 gold the +0 leather armour of a ziggurat {rN+}  d -  462 gold a +4 plate armour of poison resistance  e -  266 gold the +2 robe of the Impassible Grue {Regen+ Int+3} [h53 f -  132 gold a scarf of repulsion You have 414 gold pieces. [he3[Esc] exit[!] buy|examine items[h3R[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list[hj e $  After the purchase, you will have 148 gold pieces.[Enter] buy shopping list[h+ Sf $ 6[h #....... ####.... benj the Fighter  #####...#####.... Kobold of Wu Jian ****..  ........###..#+ Health: 78/78 ========================  ........##..)# Magic: 19/19 ========================  ........##..## AC: 12Str: 6  ........#+..#EV: 31 Int: 18  #######.# ##..#SH: 0Dex: 18  ###.#.##..#XL: 12 Next: 28% Place: Dungeon:12  #..@..#+..### Noise: ---------  Time: 13720.8 (4.0)  #.#.#.##..... a) [0;10;1[h>m+7 dagger (freeze)  #.#.#.##..... Throw: 3 throwing nets  # ..# ##.....  #.##.####  #.#  #.#  ##.#  #..#You spit the vampire mosquito like a pig!!!!  You freeze the vampire mosquito!  You destroy the vampire mosquito! _The Council accepts your kill. _Found Zuusche's Armour Boutique.  There is an entrance to Zuusche's Armour Boutique here.  You freeze the vampire mosquito!  You destroy the vampire mosquito!The Council accepts your kill. _Found Zuusche's Armour Boutique.  There is an entrance to Zuusche's Armour Boutique here. _You can access your shopping list by pressing '$'.[hr_[h _[hl[h[hw,[h@[h4,[h[h[h,[h"[h[h2,[h[h[h[h[h4[hr[h[h[h^[h.[h,[h[h[h,[h9[h [h #....... ####......  #####...#####+#....#......  ........#..##..#+##  ........#..#..)#  ........#.........#..## #  ........#.........+..# #  #######.#...#..# # ###.#.# #...#..# # #..∩..# #@..+..####  #.#.#.# #...#...... .... # #.#.#.# #...#...........## # ..#.# #...#...........# ##.#.. ..W.#.##### #...#' #.#.... W   wrait[hh (dormant) #.#.... ##.# #..... #..# #...##[h$032.8 (12.0)[h,3.8 (13[h[h| Y _A wraith comes into view.[h#####...#####+#....#...... ........#.........##..#+## .#.#..)# .#.#..## #. .#.........+..# #. #######.#.#####...#..# #. ###.#.# #...#..# #.[h#..∩..# #...+..#####.#.#.#.# #.@.#...... .... #.#.#.#.# #...#.....##.# ..#.# #...#.#..#.#.. ..W.#.##### #...#'# W....#.# #......#.# #.W 2 wraiths (dormant)##.# #.#..# #...####..# #...#[hs[h14.0)[hʘ[hY _A wraith comes into view.[h  ........#.........##..#+##..)# ##.+..# #######.#.#####...#   ..∩.+..#####.##...... .........#[h  .. ##.#.. W..W.#.##### #...#'# .W....#.# #.........@@   Josephine (asleep)WWW 3 wraiths (dormant)###..##### +...###[h u  Josephine and a wraith come into view.[h &5[h [h  Josephine is wielding a +0 dagger of protection and wearing a +2 robe of _positive energy.[h.z..)# ##.+..# #######.#.#####...#   ..∩.+..#####.##...... .........# .. ##.#.. .W..W.#.##### #...#'# .W....#.# #........@..#.### ###..##### +...###.........# #......positive energy.  You lunge at the wraith, in a flurry of attacks.  The helpless wraith fails to defend itself.  You perforate the wraith like a sieve!!!!!  You freeze the wraith!  You destroy the wraith![h[h . 29/7916 306[ho[h^ _The Council accepts your kill.[h9........#.........#..)#benj the Fighter [hG9........#.........#..###. Kobold of Wu Jian ****.. ........#.........+..#[hi9#. Health: 79/79 ======================== #######.#.#####...#..#[h9j#. Magic: 19/19 ========================###.#.# #...#..##. AC: 12Str: 6[h9#..∩..# #...+..#####. EV: 16[h9%Int: 18#.#.#.# #...#...... .... #. SH: 0[h9-Dex: 18[h:#.#.#.# #...#...........##. XL: 12 Next: 30% Place: Dungeon:12[h>:+# ..#.# #.@.#...........#.. Noise: ---------  Time: 13736.8 (0.0)[hc:##.#.. .W....#.##### #...#'# a) +7 dagger (freeze)[h:.W....#.# #...... Throw: 3 throwing nets...@..#.# #...........##.# #......[h.;-#..# #...### @   Josephine (asleep)#..# #...#WW 2 wraiths (dormant)###..##### +...###.........# #......You perforate the wraith like a sieve!!!!!  You freeze the wraith!  You destroy the wraith! _The Council accepts your kill.Press: ? - help, v - describe, . - travelThe floor.[h˙ 1@.[h8Z ?..[h:.@You destroy the wraith! _The Council accepts your kill.Press: ? - help, v - describe, . - travel  Here: Josephine, wielding a +0 dagger of protection and wearing a +2 robe of  positive energy (asleep)[hT........#.........#..)#benj the Fighter ........#.........#..###. Kobold of Wu Jian ****.. ........#.........+..##. Health: 79/79 ======================== #######.#.#####...#..##. Magic: 19/19 ========================###.#.# #...#..##. AC: 12Str: 6#..∩..# #...+..#####. EV: 16Int: 18[h'9#.#.#.# #...#...... .... #. SH: 0Dex: 18#.#.#.# #...#...........##. XL: 12 Next: 30% Place: Dungeon:12[h# ..#.# #.@.#...........#.. Noise: ---------  Time: 13736.8 (0.0)##.#.. .W....#.##### #...#'# a) +7 dagger (freeze).W....#.# #...... Throw: 3 throwing nets...@..#.# #...........##.# #......#..# #...### @   Josephine (asleep)#..# #...#WW 2 wraiths (dormant)###..##### +...###[hc.........# #......You destroy the wraith! _The Council accepts your kill.Press: ? - help, v - describe, . - travelHere: Josephine, wielding a +0 dagger of protection and wearing a +2 robe of  positive energy (asleep)  The floor.[h [h. _[h;........#.........#..)#benj the Fighter ........#.........#..###. Kobold of Wu Jian ****.. ........#.........+..##. Health: 79/79 ======================== #######.#.#####...#..##. Magic: 19/19 ========================###.#.# #...#..##. AC: 12Str: 6#..∩..# #...+..#####. EV: 16Int: 18#.#.#.# #...#...... .... #. SH: 0Dex: 18#.#.#.# #...#...........##. XL: 12 Next: 30% Place: Dungeon:12# ..#.# #.@.#...........#.. Noise: ---------  Time: 13736.8 (0.0)##.#.. .W[40[hC<m....#.##### #...#'# a) +7 dagger (freeze).W....#.# #...... Throw: 3 throwing nets...@..#.# #...........##.# #......#..# #...### @   Josephine (asleep)#..# #...#WW 2 wraiths (dormant)###..##### +...###.........# #......Press: ? - help, v - describe, . - travelHere: Josephine, wielding a +0 dagger of protection and wearing a +2 robe of  positive energy (asleep) _The floor.  Press: ? - help, v - describe, . - travelThe floor.[h1@.[h ?..[h'........#.........#..)#benj the Fighter ........#.........#..###. Kobold of Wu Jian ****.. ........#.........+..##. Health: 79/79 ======================== #######.#.#####...#..##. Magic: 19/19 ========================###.#.# #...#..##. AC: 12Str: 6#..∩..# #...+..#####. EV: 16[hfInt: 18#.#.#.# #...#...... .... #. SH: 0Dex: 18#.#.#.# #...#...........##. XL: 12 Next: 30% Place: Dungeon:12[h5# ..#.# #.@.#...........#.. Noise: ---------  Time: 13736.8 (0.0)##.#.. .W....#.##### #...#'# a) +7 dagger (freeze)[h+6.W....#.# #...... Throw: 3 throwing nets...@..#.# #...........##.# #......#..# #...### @   Josephine (asleep)#..# #...#WW 2 wraiths (dormant)[h###..##### +...###.........# #......Press: ? - help, v - describe, . - travelHere: Josephine, wielding a +0 dagger of protection and wearing a +2 robe of  positive energy (asleep) _The floor.  Press: ? - help, v - describe, . - travelThe floor.[hd[h[h. _[h  .#.#..###  .#.+.. #  #######.#.#####...#..#[hS  # ###.#.# #...#..# #[h  #..∩..# #...+..#### # #.#.#.# #...#...... .... #[h  #.#.#.# #...#...........## # ..#.#####...#.[h5  ##.#....W.@..#.##### #...#' ..W....#.# #........@..#.# #...##.# ###....#..# #...##[hu U #..# #...# ###..##### +...## .........# #..... .###[ht [hx P31 7.8 (1 _[h [h [h*mF+..#  #######.#.#####...#  ..∩.+..#####.##...... .........# ..#.####. ##.#....W....#.##### #...#' [hnH #.......@..###....#.## #W.W####..##### +...##.........# #.....WW 4 wraiths (dormant)#...[hw` _The floor.  2 wraiths come into view.  You lunge at Josephine, in a flurry of attacks.  The helpless Josephine fails to defend herself.  You skewer Josephine like a kebab!!!! You freeze Josephine!!  You kill Josephine![h ..).WWWW 4 wraiths (dormant)[hq 80/8016 88 _The Council accepts your kill.[h[h`j _Your Fighting skill increases to level 11![hM  ........#.........+..## benj the Fighter#######.#.#####...#..## Kobold of Wu Jian ****..###.#.# #...#..## Health: 80/80 ========================#..∩..# #...+..##### Magic: 19/19 ========================#.#.#.# #...#...... .... # AC: 12[h  1Str: 6#.#.#.# #...#...........## EV: 16Int: 18# ..#.#####...#...........#. SH: 0Dex: 18##.#....W....#.##### #...#' XL: 12 Next: 38% Place: Dungeon:12[h~ ..W.@..#.# #..... Noise: ---------  Time: 13738.8 (0.0)....)..#.# #..... a) +7 dagger (freeze)......##.# #..... Throw: 3 throwing nets[h ##....#..# #...###W.W.#..# #...####..##### +...## WWWW 4 wraiths (dormant).........# #..............###......................You skewer Josephine like a kebab!!!! You freeze Josephine!!  You kill Josephine! _The Council accepts your kill. [h0 _Your Fighting skill increases to level 11!Press: ? - help, v - describe, . - travelThe floor.[ho7.@[hc.., spattered with blood.[hi  W.  You kill Josephine! _The Council accepts your kill. _Your Fighting skill increases to level 11!Press: ? - help, v - describe, . - travelHere: a wraith (dormant)  The floor.[h:I ........#.........+..## benj the Fighter#######.#.#####...#..## Kobold of Wu Jian ****..###.#.# #...#..## Health: 80/80 ========================#..∩..# #...+..##### Magic: 19/19 ========================[hI#.#.#.# #...#...... .... # AC: 12Str: 6#.#.#.# #...#...........## EV: 16Int: 18# ..#.#####...#...........#. SH: 0Dex: 18[hI3##.#....W....#.##### #...#' XL: 12 Next: 38% Place: Dungeon:12[hI..W.@..#.# #..... Noise: ---------  Time: 13738.8 (0.0)....)..#.# #..... a) +7 dagger (freeze)[hFJ......##.# #..... Throw: 3 throwing nets##....#..# #...###W.W.#..# #...####..##### +...## WWWW 4 wraiths (dormant).........# #..............###......................[heJrYou kill Josephine! _The Council accepts your kill. [hJ_Your Fighting skill increases to level 11!Press: ? - help, v - describe, . - travelHere: a wraith (dormant)  The floor.[hK[hP[hmQ. _[hn^ .#.+..#  [h #.#.#####...#..#  ###.#.# #...#..# [h #..∩..# #...+..#### [h #.#.#.# #...#...... ....  #.#.#.# #...#.[h? # ..#.#####...#.# ##.#....W....#.##### #...#[h9.W@...#.# #..)..#.# #[hc..##.# #:##....#..# #... [h{ #W.W.#..# #...#[h ###..##### +... .# # [hƍ4.### [htFound a Treatise on Traps.  You lunge at the wraith, in a flurry of attacks. [h The helpless wraith fails to defend itself.  You perforate the wraith like a sieve!!!!  You freeze the wraith.  You destroy the wraith![hc[hƝ5 W.[h WWW 3 wraiths (2 dormant)The Council accepts your kill.[ho;9=9.8 (1[h[hT _The wraith closely misses you.[hZ$ #######.#.#####...#..# ###.#.# #...#..# #..∩..# #...+..####[h #.#.#.# #...#...... .... #.#.#.# #...#........... # ..#.#####...#.[hl ##.#....W....#.##### #... .........#.# #....)..#.# #[h ....##.# #:##....#..# #[h;. #W.W.#..# #... ######..##### +... .........# #... .###[haR ... [h'[h&.W[hE31 40[hz[hay _The wraith attacks as it pursues you! The wraith barely misses you.[h?K  ..∩.+..#####.##...... ..... ..#.##### ##.#.........#.##### # ....W. ..)...#:##....#.. #W.W ######..##### +[h? .........# ##WW...[hA[hKx.WWW1[h_T[hFX} _The wraith attacks as it pursues you! The wraith completely misses you.[ha..∩.+..#####.##...... .....[h ..#.#### ##.#.........#.##### # ...... W.)....#.:##@...#.. #W.W ######..##### + .........# #[h0p#...WWW###+#+###[h _The wraith attacks as it pursues you! The wraith barely misses you. _The wraith attacks as it pursues you! The wraith completely misses you.You lunge at the wraith, in a flurry of attacks.  The helpless wraith fails to defend itself.  You skewer the wraith like a kebab!!!! You freeze the wraith.  You destroy the wraith![h1 [h.W.WW 2 wraiths (1[hA16 41-2[hV[h!^ _The Council accepts your kill.[hg#.#.#.# #...#...... ....#.#.#.# #...#.....## ..#.#####...#.##.#.........#.##### #...# .........#.# #.......)..#.# #.....W...##.# #..:##....#..# #...#. #.@W.#..# #...# ######..##### +...# .........# #..###..[hg....WW.###+#+#### +.#[h l[h$w .WWWThe wraith completely misses you. The wraith attacks as it pursues you![hxI31 =3[h[h#W _The wraith completely misses you.[hM16 4.3 (0.5[h[h _You barely miss the wraith. The wraith closely misses you.[hin  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hv[hrx Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes[hx1%[hx=3  d - Dazzling FlashHexes/Fire3% 3 Select a spell to cast[!]/[I] toggle spell headers[hr[h[hx#.#.#.# #...#...... .... benj the Fighter#.#.#.# #...#...........# Kobold of Wu Jian ****..# ..#.#####...#...........# Health: 80/80 ========================##.#.........#.##### #...# Magic: 19/19 ========================.........#.# #.... AC: 12Str: 6......)..#.# #.... EV: 16Int: 18........##.# #.... SH: 0[hDex: 18.:##.W..#..# #...# XL: 12 Next: 41% Place: Dungeon:12. #.@W.#..# #...# Noise: =--------  Time: 13744.3 (0.0)######..##### +...# a) +7 dagger (freeze).........# #.... Throw: 3 throwing nets[h88.........###.................................... WW 2 wraiths................###+#+#......###+......# _The Council accepts your kill.[h The wraith completely misses you. The wraith attacks as it pursues you! _The wraith completely misses you. _You barely miss the wraith. The wraith closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h<[hX#.#.#.# #...#...... .... benj the Fighter#.#.#.# #...#...........# Kobold of Wu Jian ****..# ..#.#####...#...........# Health: 80/80 ========================##.#.........#.##### #...# Magic: 19/19 ========================.........#.# #.... AC: 12Str: 6......)..#.# #.... EV: 16[hQInt: 18........##.# #.... SH: 0Dex: 18.:##.W..#..# #...# XL: 12 Next: 41% Place: Dungeon:12. #.@W.#..# #...# Noise: =--------  Time: 13744.3 (0.0)######..##### +...# a) +7 dagger (freeze)[h5.........# #.... Throw: 3 throwing nets.........###.................................... WW 2 wraiths[h3P................###+#+#......###+......# [hr_The Council accepts your kill.The wraith completely misses you. The wraith attacks as it pursues you! _The wraith completely misses you. [h _You barely miss the wraith. The wraith closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  [h'\Confirm with . or Enter, or press ? or * to list all spells.[h%  [hf+Okay, then.[h[h[h. _[hm? [h@ U73---8 (0.5[hF [hbI o _You hit the wraith but do no damage. The wraith hits you![h~+  You puncture the wraith! You freeze the wraith.  The wraith is moderately damaged.[h ,A4=--[hB,)=5.3[h{7[hj8T _The wraith closely misses you.[hl  You hit the wraith. You freeze the wraith.  The wraith is heavily damaged.[h.-8[h[h"= _The wraith hits you but does no damage.[hަ [hp You puncture the wraith! You freeze the wraith.  The wraith is severely damaged.[hQB-6.3[h[h& [hmM_The wraith barely misses you.[h   You hit the wraith.  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!0-8Slow [h \ _You feel yourself slow down.[huDThe wraith hits you. The wraith drains your vigour!You feel yourself slow down.almost destroy!  as though you will be slow longer.[ho6----=7.6 (0.8[hè[h= _The wraith hits you but does no damage.[hvC  You hit the wraith but do no damage.The wraith is almost destroyed.[hC [hD _1----8.4[h@K [hN  [hN >_The wraith misses you.[hkj  You hit the wraith. You freeze the wraith.  You destroy the wraith![hr.   wraith[hGwW3-9.2[h;}[h$^ _The Council accepts your kill.[h_ ^  You hit the wraith.  The wraith is lightly damaged.[h-` *9 (0.7[he [hTh T _The wraith closely misses you.[h_  You puncture the wraith! You freeze the wraith.  The wraith is moderately damaged.[hվ0=50.6[hW[hT _The wraith closely misses you.[hpuncture the wraith! You freeze the wraith.  The wraith is moderately damaged.hitheavi  The wraith hits you. The wraith drains your vigour!57--1.4 (0.8[h [hk _You feel as though you will be slow longer.[h] i  You hit the wraith but do no damage.[h` F-2.1 (0.7[h{e [h%h ^ _The wraith is heavily damaged.[h8  You closely miss the wraith.The wraith is heavily damaged.[h79%8[h?[hCW _The wraith completely misses you.[hXg  You hit the wraith.  The wraith is heavily damaged.The wraith hits you. The wraith drains your vigour![hh I54--[hbh 3.5[hOp [h/s k _You feel as though you will be slow longer.[hn> [h>c You hit the wraith but do no damage.[hY?=5-[h}? 4.2[hAF[hH^ _The wraith is heavily damaged.[h]  You puncture the wraith! You freeze the wraith.  The wraith is severely damaged.5.0 (0.8[hH`[hfL _The wraith misses you.[h  You closely miss the wraith.The wraith is severely damaged.[hK%8[h[hdL _The wraith misses you.[h[  You hit the wraith but do no damage.[hZIThe wraith is severely damaged.[h'6.6[h[h= _The wraith hits you but does no damage.[h{  You hit the wraith but do no damage.The wraith is severely damaged.[hl C67.4[h [h L _The wraith misses you.[h  You barely miss the wraith.8.1 (0.7 _The wraith is severely damaged.[hM  You hit the wraith. You freeze the wraith.  The wraith is almost destroyed.9 (0.8[hM[h9S _The wraith barely misses you.[h#  You hit the wraith but do no damage.The wraith is almost destroyed.9.7[h*[h-L _The wraith misses you.[hq|  You puncture the wraith!  You destroy the wraith![h%1.[ha57=560.5[h[h<^ _The Council accepts your kill.[hP`#.#.#.# #...#...... .... ##.#.#.# #...#.## ..#.#####...#.#.##.#.#.##### #...#'.........#.# #.......)..#.# #.[hύg........##.# #..:##....#..# #...#. #..@.#..# #...# ######..##### +...#.# #..###.[h)...###+#+#......# [h![h[h O31 -2.0 (1.5[h[h[h9M.∩.+..####  .... .#.#.# ## ..#.#####...#...........#.##.#......#### #...#'[hґ...#.)..#.......##..:##..#. #....#..# #...# ######..##### +...## .........###.....[h0[h%[hיA8=[h :-3.5[h?[h{[h M##.##..# .∩.+..####  .... .#.#.# ## ..#.#####...#...........#.[h] ##.#......#### #...#'..)..#.....@.##..:##..#. #....#..# #...# ######..##### +...## Slow [h H[h [h[ '5.0[hc [h [hT_ TM#########.##..# .∩.+..####  .... .#.#.# ## ..#.#####...#...........#.##.#......#### #...#'..@..#.......##..:##..#. #....#..# #...# Slow [ha [h*b /96.5[hh [h4n  Things that are here:  a +0 dagger of protection; a +2 robe of positive energy; the human corpse of _Josephine[hn  [h+ [h{wPick up what? 45/52 slots (_ for help)  [hbHand Weapons (select all with ))  a - a +0 dagger of protection Armour (select all with [)  b - a +2 robe of positive energy Carrion the human corpse of Josephine  [h<[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] [h  b + a +2 robe of positive energy[Enter] accept (1 chosen) [h [h  [h- #######.#.#####...#..## benj the Fighter###.#.# #...#..## Kobold of Wu Jian ****..#..∩..# #...+..#### [h# Health: 59/80 =================-------#.#.#.# #...#...... .... # Magic: 19/19 ========================#.#.#.# #...#...........## AC: 12Str: 6# ..#.#####...#...........#. EV: 31 Int: 18 [h##.#.........#.##### #...#' SH: 0Dex: 18.........#.# #..... XL: 12 Next: 45% Place: Dungeon:12 [h&......@..#.# #..... Noise: ---------  Time: 13766.5 (0.0)........##.# #..... a) +7 dagger (freeze) [hZ.:##....#..# #...## Throw: 3 throwing nets. #....#..# #...# Slow  [hA######..##### +...##.........# #..... .........###..... ................. ................. [h You puncture the wraith!  You destroy the wraith! _The Council accepts your kill.Things that are here:  a +0 dagger of protection; a +2 robe of positive energy; the human corpse of _Josephine [h: [h% [h%616 8.0 (1.5 [h\* [h,V _S - a +2 robe of positive energy [h  [hv  [h  [h  [h  [h 60=31  [h  [h , [hU  [hþ  [h`  [h  [h N1= [hg  [h}  [h , [h  [h  [h  [h  [h@ %2 [h+  [h(  [h7   #######.#.#####...#..#   ###.#.# #...#..#   #..∩..# #...+..####   #.#.#.# #...#......   #.#.#.# #...#.......   # ..#.#####...#......   ##.#.........#.#####   ...#.........#.#   ....@.....)..#.#   .###........##.#   .#[#.:##....#..#   ∩#.#...#....#..#  .#.#...######..##### [ [h^34m  .........# [   echoed +0 plate armour   .........##       [h!X75.5 (77.0 (9.0 [h [hW  [h$_Found Tajaf's Armour Shoppe. [h ###.#.# #...#..#  #..∩..# #...+..#### #.#.#.# #...#...... . #.#.#.# #...#.. # ..#.#####...#. ##.#.........#.##### # ...#.........#.# # ..........)..#.# # .###.@......##.# # .#[#.:##....#..# # ∩#.#...#....#..# # .#.#...######..##### + [h  ###.... .........# # .### [hES ...  [hgU. . [h [h438.5 (1.5 [h3 [h [h ..∩.+..#####.##...... .. ..#.#### ##.#.........#.##### #.... .)###........#[#.@##....#.∩#.#...#...######..##### + ###.... .........# #........#...###+#+#80.0  You pick up a Treatise on Traps and begin reading...4=16 1.5 (3.0  You add the spells Construct Spike Launcher, Sigil of Binding and Diamond _Sawblades to your library. [hG5 I [h6  [h_@    #.#.#.# #...#......   #.#.#.# #...#......   # ..#.#####...#   ##.#.........#.#####   ...#.#.#   ..........)..#.#   .###........##.#   [hPA  .#[#..##....#..#   ∩#.#@..#....#..#   .#.#...######..#####   .###..... .........#  ......... .#  o...... ...     o   orc wizard (asleep)   ###+#+#   + [hK &0 [hBO J31 3.0 (1.5 [hCS  [h^ z _An orc wizard comes into view. It is wielding a +0 dagger. [h-$ #..∩..# #...+..####  #.#.#.# #...#......  #.#.#.# #...#. # ..#.#####...#........ ##.#.#.##### # ...#.........#.# # [h...........)..#.# # .###........##.# # .#[#.@##....#..# # ∩#.#...#....#..# # .#.#...######..##### + .###..... .#  ......... .### ..o...... . . [h.d........ ###+#+#. [h'E5=4.5 [h\ %###.#.# #...#..# #..∩..# #...+..#### #.#.#.# #...#...... #.#.#.# #...#.# ..#.#####...#.........##.#.........#.##### #....#.........#.# #...........)..#.# #..###..@.....##.# #. [h C.#[#..##....#..# #.∩#.#...#....#..# #..#.#...######..##### +..###..... .# #.......... .###..o...... .......... [h  [h" '6.0 [hh  [h;  [h 3 [h"  [h# , [h( Q6 [hj(  [h* , [h+  [ht.  [h. #7 [h. (= [h/  [h1  [h2  [h3  [h5  [h5  [h(6 N8= [h7  [h9  [h>9  [hG:  [h<  [h< %9 [hE>  [hE  [hL j 98.0 (12.0) _You start resting. [hXM 89.5 (13.5 [hS  [hY [ _You feel yourself speed up. [h# 70=1= [h) }2 [h*  [h+ , [h,  [h/ , [h;1  [h2  [h2 3 [h+4  [hu=  [ht? a4= [h1A  [hB , [hC  [hF , [hoG  [hH k5= [hI  [hK , [hL  [hgN , [hO  [hQ ;6 [h S  [hRX , [hY  [h\ , [h\  [h^  [h^ K7= [h?`  [hb , [hc  [h  #.###..... ......... ........... . #. . #...#......   [h #...#......  +oo.# ###+#+# ####  +  #[ 2 armour echos (1 dormant) [h   #    [h9  [h  [h2 %31  [hm 6 [h  [h  Things that are here: _a +0 dagger; a +0 robe; an orc corpse [h~3  [h  ...)..#.#  .###........##.#  [h1#.#.#..##....#..#  [h[#∩#[#...#....#..# #.#.#.#...######..### ###.###..... ........  [h[............   [h #...)......   [hO #..@#......   #...#......   +oo.#..... ###+#+#  #####.... +   [hE #  # [h    [h! [h [h[;M.[  #.[   echoed +0 plate armour 7 _ [h [h [h    .###........##.# #.#.#..##....#..# [#∩#.#...#....#..# #.#.#[#...######..##  ###.###..... .......  ............   #...)......   #...#......   #.@.#......   +oo.# ###+#+#  ##### +   #  #    [hB / _a +0 dagger; a +0 robe; an orc corpselunge at the orc priest, in a flurry of attacks.  The helpless orc priest fails to defend itself.  You stick the orc priest like a pincushion!!!!!  You freeze the orc priest.  [h < You kill the orc priest! [hE s ) [hR 816 68 [h<  [hf ^ _The Council accepts your kill. [h  The helpless orc fails to defend itself.  You spit the orc like a pig!!!! You freeze the orc.  You kill the orc! [h 2) [hÍ -9.0 (0.5 [hԓ  [h ^ _The Council accepts your kill. [h`#.#.#..##....#.[#∩#.#...#.#.#[#...######..####.###..... ............... #...)..#.+) ###+#+######.... + #  [h [hL31 40.0 (1.0 [h [hکM _You see here a +0 club. [h `  #.#.#..##....#..#  [#∩#.#...#....#..#  #.#.#[#...######..  ###.###.....   [h  ............   #...)......   #...#......   [h  #...#......   +@).#..... ###+#+  #####....     [h   [h     [h   [h  [h -1 _ [h  [hw P _You see here a +0 trident. [h .###........## #.#.#..# [#∩#.#...#.... [h.#.#[#...######..####.###......). [h#@.. ......+)).#..... ###+#+ [h::#####.... [hF [h*-2 _ [h [h: [hCh ...).. .###........## #.#.#..# [#∩#.#...#.....#.#.#[#...######..####.###......).#... ......+)).#..... ###+#+#####....[   echoed +0 plate armour [hm <3 [hiv  [hx  [h #....).. .###........## #.#.#..##.#[#∩#.#...#....#.#.#.#[#...######..##.###.####.......)..#... ......+)).#..... ###+#+#####....[ 2 armour echos (1 dormant) [hU  [h &4 [h  [h  [hU*##.#....).. .###........##.#.#.#..# [hEV([#∩#.#...#.....#.#[#...######..####.####...@...#..#...) [huV#..# #... ...... [hV+)).#..... ###+#+#####.... [hV [ha [h|b&5 [hk [hn [h # ..#.#####...#... ##.#.#.# ...#..#.#  ..........)..#.#  .###.###........##.#  #.#.#.#.#..##....#..#  [h #.#[#∩#.#...#....#..#  #.#.#.#[#...######..## #.###@###..... . [hO #............. . #..#...)...... . #. #...#...... . [h{! # #...#...... ....... +)).#. [ho###+#+# #####....+  [hY# # [h [ho&6 [h# [h8 [h.#.#.# # ..#.#####...#...####........).. .###.###........##.#.#.#..#[#∩#.#...#....#..# .#@#[#...######..#####.### [hhu......#...)..# #... .......+)).#..... ###+#+######....+ [h [h_&7 [h [h [h3: .#.#.# # ..#.#####...#...######....#........).. [hv:  .###.###........##.#.#.#..#[#@#.#...#....#..#  [h; L.#.#[#...######..#####.###.....)..[[# #... .......+)).#..... ###+#+######....+ [hSB  [hB &8 [hI  [h;L i _There is an entrance to Tajaf's Armour Shoppe here. [hN Welcome to Tajaf's Armour Shoppe! What would you like to do?  a -  84 gold a +0 chain mail  b -  231 gold a +2 cloak  c -  660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMutd -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  f -  63 gold a +0 pair of gloves  g -  56 gold a +0 ring mail  h -  12 gold a +0 robe You have 414 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list, [ho\c $  You are short 246 gold pieces for the purchase.[Enter] buy shopping list- [h- [h- [h%A #.#.#.# #...#... benj the Fighter #.#.#.# #...#... Kobold of Wu Jian ****.. # ..#.#####...#... Health: 80/80 ======================== - [h##.#.........#.## Magic: 19/19 ======================== ###....#.........#.# AC: 12Str: 6 - [h ..............)..#.# EV: 31 Int: 18 .###.###........##.# SH: 0Dex: 18 #.#.#.#.#..##....#..# XL: 12 Next: 46% Place: Dungeon:12 #.#[#@#.#...#....#..# Noise: ---------  Time: 13848.0 (0.0) #.#.#.#[#...######..## a) +7 dagger (freeze) #.###.###..... ....... Throw: 3 throwing nets #............. ....... #- [h..#...)...... ....... #..#...#...... ....... [[ 2 armour echos (1 dormant) # #...#...... ....... +)).#..... ###+#+# #####....+You spit the orc like a pig!!!! You freeze the orc.  You kill the orc! _The Council accepts your kill. _You see here a +0 club. _You see here a +0 trident. _There is an entrance to Tajaf's Armour Shoppe here.- [h- [h:- [hn- [h h _You can access your shopping list by pressing '$'.- [h9 - [h Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) - [h $ G - a +2 chain mail of poison resistance  J - a +2 robe  S - a +2 robe of positive energy  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]: [h : [h= : [hY  #.#.#.# #...#... benj the Fighter #.#.#.# #...#... Kobold of Wu Jian ****.. # ..#.#####...#... Health: 80/80 ======================== ##.#.........#.## Magic: 19/19 ======================== : [hʕ ###....#.........#.# AC: 12Str: 6 ..............)..#.# EV: 31 Int: 18: [h  .###.###........##.# SH: 0Dex: 18: [h8  : [he #.#.#.#.#..##....#..# XL: 12 Next: 46% Place: Dungeon:12 : [h #.#[#@#.#...#....#..# Noise: ---------  Time: 13848.0 (0.0) : [hE o#.#.#.#[#...######..## a) +7 dagger (freeze) #.###.###..... ....... Throw: 3 throwing nets : [h #............. ....... #..#...)...... ....... : [h #..#...#...... ....... [[ 2 armour echos (1 dormant) : [h o# #...#...... ....... : [h" +)).#..... ###+#+# #####....+You kill the orc! : [hV _The Council accepts your kill. _You see here a +0 club. _You see here a +0 trident. : [h Z_There is an entrance to Tajaf's Armour Shoppe here. : [h S_You can access your shopping list by pressing '$'.: [h 4: [hަ : [h@ ; [h .∩.+..#.#.#.# # ..#.#####...#... ####.#.####....#........).. .###.###........##.#[#∩#.#...#....#..# .#.#[#...######..##; [hw k###.###.....)..# #... .......+)).#..... ###+#+#; [h ; [h )9.0 (1 ; [h= _; [h5 ; [hW ; [h'##.##.∩.+..#.#.#.#  # ..#.#####...#... ####.#.####....#........)..; [h .###@###........##.#.#.#..#[#∩#.#...#....#..# .#.#[#...######..#####.###.....)..# #... .......; [h0; [h>s[.[[; [h'50; [h; [hE< [hn#########.##.∩.+..#.#.#.#  # ..#.#####...#... ####.#.####....#....@...).. .###.###........##.#.#.#..#[#∩#[#...#....#..#.#.#.#...######..#####.###.....)..< [hC< [hK&1< [h< [h  ........#.........+.. #######.#.#####...#..  ###.#.# #...#.. < [h #..∩..# #...+  #.#.#.# #...#  #.#.#.# #...#  # ..#.#####...#..  ####.#< [h.#.#  ###@...#.........#.#< [h;T #.......)..#.#< [h  #.###.###........##.#  #.#.#.#.###....#..#  #.#[#∩#[#...#....#..  #.#.#.#.#...######..# [[< [h  #.###.###.....   #....... < [h/q  #..#...)...... < [hG< [h&2< [h!< [h= [h= [hDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (select all with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  F - 10 boomerangs Armour (select all with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - a +2 chain mail of poison resistance  J - a +2 robe  S - a +2 robe of positive energy  T - an orb of light Jewellery (select all with "=) = [h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]@ [hĢ(1 turn)  a - a +7 dagger of freezing (weapon)  J + a +2 robe[Enter] accept (1 chosen)A [hK 2 turns)  G + a +2 chain mail of poison resistance  J + a +2 robe2E [h/E [h; ........#.........+.. benj the Fighter #######.#.#####...#.. Kobold of Wu Jian ****.. ###.#.# #...#.. Health: 80/80 ======================== #..∩..# #...+.. Magic: 19/19 ======================== #.#.#.# #...#.. AC: 12Str: 6 E [h<#.#.#.# #...#.. EV: 31 Int: 18 # ..#.#####...#.. SH: 0Dex: 18 ####.#.........#.# XL: 12 Next: 46% Place: Dungeon:12 ###@...#.........#.# Noise: ---------  Time: 13852.0 (0.0) E [h=#..............)..#.# a) +7 dagger (freeze) E [h?=#.###.###........##.# Throw: 3 throwing nets #.#.#.#.#..##....#..# E [hf=#.#[#∩#[#...#....#..# E [h=#.#.#.#.#...######..# [[ 2 armour echos (1 dormant) E [h=F#.###.###..... ...... E [h=F#............. ...... E [h=v#..#...)...... ......You kill the orc! E [h>_The Council accepts your kill. _You see here a +0 club. E [h4>_You see here a +0 trident. _There is an entrance to Tajaf's Armour Shoppe here. _You can access your shopping list by pressing '$'.E [h?E [hDE [hvFE [h-Mt[.[[E [hM516 3.0 (1E [hRE [hmZS _You drop a +2 chain mail of poison resistance.E [hZ+4.0 (2E [hn`E [h$aE [heE [h_h) _You drop a +2 robe.G [h3 ........#.........+.. benj the Fighter #######.#.#####...#.. Kobold of Wu Jian ****.. ###.#.# #...#.. Health: 80/80 ======================== #..∩..# #...+.. Magic: 19/19 ======================== #.#.#.# #...#.. AC: 12Str: 6 #.#.#.# #...#.. EV: 16Int: 18 # ..#.#####...#.. SH: 0Dex: 18 ####.#.........#.# XL: 12 Next: 46% Place: Dungeon:12G [h%4 ###@...#.........#.# Noise: ---------  Time: 13854.0 (0.0) #..............)..#.# a) +7 dagger (freeze) #.###.###........##.# Throw: 3 throwing nets G [h4i#.#.#.#[#..##....#..# #.#[#∩#.#...#....#..# #.#.#.#.#...######..# [[ 2 armour echos (1 dormant) G [h>5m#.###.###..... ...... #............. ...... #..#...)...... ...... _You can access your shopping list by pressing '$'. _You drop a +2 chain mail of poison resistance. _You drop a +2 robe.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +2 robe; a +2 chain mail of poison resistance.  The floor.H [hQv @.  The floor.I [hf.#A translucent stone wall.I [h`#.The floor.I [hE .[Here: an echoed +0 golden dragon scales (dormant, fire blocked by a translucentstone wall)  The floor.Q [h% ~ [#A translucent stone wall.Q [hHh#∩Tajaf's Armour Shoppe.R [hh∩#A translucent stone wall.R [h(Z#.The floor.R [hX [.  Here: an echoed +0 plate armour (fire blocked by a translucent stone wall)Y [h0~ #[A translucent stone wall.Y [hpg[.#The floor.Y [hcS#.  A translucent stone wall.Y [hn [.#The floor.Y [hO.[Here: an echoed +0 golden dragon scales (dormant, fire blocked by a translucentstone wall)  The floor.\ [h>5 ........#.........+.. benj the Fighter #######.#.#####...#.. Kobold of Wu Jian ****.. \ [h7###.#.# #...#.. Health: 80/80 ======================== #..∩..# #...+.. Magic: 19/19 ======================== #.#.#.# #...#.. AC: 12Str: 6 #.#.#.# #...#.. EV: 16Int: 18 \ [h# ..#.#####...#.. SH: 0Dex: 18 \ [h8####.#.........#.# XL: 12 Next: 46% Place: Dungeon:12 \ [ha###@...#.........#.# Noise: ---------  Time: 13854.0 (0.0) \ [h#..............)..#.# a) +7 dagger (freeze) \ [h#.###.###........##.# Throw: 3 throwing nets \ [h#.#.#.#[#..##....#..# \ [h#.#[#∩#.#...#....#..# #.#.#.#.#...######..# [[ 2 armour echos (1 dormant) #.###.###..... ...... \ [hF#............. ...... \ [h#..#...)...... ...... _You drop a +2 chain mail of poison resistance. \ [hH_You drop a +2 robe.  Press: ? - help, v - describe, . - travelHere: an echoed +0 golden dragon scales (dormant, fire blocked by a translucent\ [hstone wall)  The floor.\ [hG\ [h\ [hx. _\ [hu4\ [h}\ [h;F _Unknown command.\ [hV  #######.#.#####...#  ###.#.# #...#  #..∩..# #...+  #.#.#.# #...#  #.#.#.# #...#  # ..#.#####...# ###.#.........#\ [h[Wn ####[...#.#. #..@....)..#.  #.###.###........##.\ [hW  #.#.#.#[#..##....#..  #.#[#∩#.#...#....#..\ [hW  #.#.#.#.#...######..\ [hW  #.###.###..... .....  #............. \ [hW  #..#...)......   #..#...#...... \ [hT`][[\ [h`G31 5.0 (1 \ [h'a _\ [hg\ [h]i] [h0  #.#.#####...#  ###.#.# #...#  #..∩..# #...+  #.#.#.# #...#  #.#.#.# #...#  # ..#.#####...#  ####.#.#  ####[...#.#  #.)..#  #.###.###.##] [h"7  #.#.#.#[#..##....#  #.#[#∩#.#...#....#  #.#.#.#.#...######  #.###.###.....    echoed +0 golden dragon scales  #.   #..#...)......   #..#...#...... ] [hi] [h0 >[.] [h &6] [h'] [h2(] [hV  ###.#.# #...  #..∩..# #...  #.#.#.# #...  #.#.#.# #... ] [hW # ..#.#####... ###.#......... ####[...#.  #.......)..  #@###.###......  #.#[#.#[#..##....  #.#.#∩#.#...#....#  #.#.#.#.#...######  #.###.###..... ..  #.............   #..#...)......   #..#...#......   # #...#...... ] [h_] [h`&7] [h2e] [hg] [h%k 3] [hk ] [hsm ] [ho ] [hys n] [hvt ,] [hu ] [hBw ,] [hgx ] [hLy ] [hz ] [hz ] [hZ{ ] [h 8 ..#.########.#......####[...#......#..............)#.###.###........##.#.#.#[#..##....#.#[#∩#.#...#....#.#.#.#.#...###### ...61.0 (4............ ....#...)...... ....#...#...... ....#...#. +)).#..... ### #####....] [hW ] [h ^ [hK^ [h^ [h#^ [h^ [h^ [h ,^ [h#^ [h$^ [h&^ [h '^ [h(^ [h)^ [h3,,^ [h-^ [h.^ [h1^ [hH1^ [h+2^ [h4^ [hm5^ [h5^ [h6^ [h88^ [h9^ [h@:^ [h<;^ [h<^ [h>^ [h7?^ [h7@^ [hB^ [hH#.###.###..... #............. ..#...)...... ..#...# ..#...#...... ...^ [h[Iq.+)).#..... ##.#####.... .... .... #....  ....  .... ...?^ [hI^ [h!O+8.0 (7^ [hO+9.0 (8^ [hT^ [hmW0 _Found a scroll of amnesia._ [h> _ [hf  #............. . #..#...) . #..#...#...... . #..#...#...... . #..+)).#..... ###+ #..#####....  #......  #.. #70.0 (1 . #. #...? #.####_ [he J    _ [h _ [ht ` [h%` [h` [h` [h` [h` [h` [hX` [hU` [h;` [h` [h` [h}` [h #..#...# ... #..+)).#..... ###+#+# #..#####.... + #........ # #......... #` [h ##........  #.. #.. #... #.####### #.  #` [hh+3.0 (3` [h516 4.0 (4` [h` [hG9 _f - 6 scrolls of amnesia (gained 1)a [h ua [h~ 31 a [hQ a [ha a [h a [h a [h a [hW a [h a [h a [h a [hi a [h a [h a [h a [h a [h\ a [h a [hw a [h a [hD a [h a [h a [hM a [h{ '16 a [h a [h 7 _You open the door.a [h a [hB 431 a [h a [h a [h a [h a [hI a [h  a [hd K There is an open door here. _a [hB a [h] a [hy ,a [h na [hA a [h a [h a [hQ a [h  a [hW a [h a [h) a [h" a [h# ,a [h$ a [h% a [h( ,a [h( a [h) a [h+ ,a [h, a [h. a [h 0 ,a [h0 a [h2 a [h3 ,a [h9 i16 a [hk; w _v - 2 sedimented puce potions (gained 1)a [h< Q31 a [he= a [h? a [h@ a [h@ a [hmA a [hB a [hC a [hD a [hD a [hF a [hzH ,a [hI a [h K a [hR N....... .......####.∩ .......##÷#.. ....... a [hR ####. ####### yy####. #.... ^.#####.# #.... #....a [h7S ....... #.... #............ '.... #.......## a [haS #.... #.......... .....#. a [hS q###########.......... .....#. ................##### ##...#. ####............##...#' a [hS  #............##..... yy 2 vampire mosquitoes (dormant)  #............####### a [hS m #............# ########a [hT a [h-^ 1906.0 (32.0)a [h^ ,7.0 (33a [hc a [hg d _2 vampire mosquitoes come into view.d [h9KN #....... .##### ....... ####.∩ ...... ##÷#..! d [hKn...... ..####.# ###### ......yy.#÷ .... ^#####.## .... #.. .... #......... .... #............### .... #............#. d [h[Lt##########........... .....#. ......###### ##...#.. ###.# #...#'##.# #......#.# #######d [hL.#............#d [hUTd [hT#8.0 (1d [hT.0)d [h[d [h\e [hw #......# ##÷#.e [hmw #....... .#####.# .......# ####.∩.# ###÷#..!. ..... ..####.### ##### ......yy.#÷ ^#####.### #.. #.......... #......#### e [hw... #......#. #########...... .....#. ...###### ##...#... ##.# #...#'###.e [hwD# #.......#.#e [hwN ########e [hDe [h&9e [hf [hd###....+# # ##÷#..#....... .#####......####.y##.∩.# #÷#..!. ..... .......# f [hA##### ......yy ÷ ^#####.###....### ... #########............ ..f [hwy 3 vampire mosquitoes (dormant) ..f [hq##### ##...#... ##'##.......f [h  A vampire mosquito comes into view.  You lunge at the vampire mosquito, in a flurry of attacks.  The helpless vampire mosquito fails to defend itself.  You stick the vampire mosquito like a pincushion!!!!  You freeze the vampire mosquito.  You destroy the vampire mosquito!f [h>a† 2f [hj916 710f [hif [h8^ _The Council accepts your kill.g [hyYou destroy the vampire mosquito! _The Council accepts your kill.  The helpless vampire mosquito fails to defend itself.skewer like a kebab!!!!  You freeze the vampire mosquito.  You destroy the vampire mosquito!g [h*†   vampire mosquitog [h$395 (0.5g [hng [h^ _The Council accepts your kill.h [hK).#..... ###+#+######.#.# ###....+# # ##÷#..#....... .##### ........####.y##.∩.# #÷#..!. ..... .......# ##### .† ÷ ^#####.###....### h [h*... #########............ .. ..##### ##...#... ##'##h [h a31 1.5 (1.0h [hh [h} _You see here a vampire mosquito corpse.j [h; .. ............. ).#..... ###+#+######.#.# ###....+# # ##÷#..#....... .##### ........####.y##.∩.# #÷#..!. ..... .# j [ho< ~##### ......†† ÷ ^#####.###....### ... #########............ .. ..##### ##...#...j [hG j [hH -2 _j [hP j [hR k [hRs#...... .#.#. .#...............#.#. .#.###+#+#......######.#.# ##....+......# ####. #......# ##÷#. #....... .#####.#  #..... .......#÷k [hHS #####.y####.∩.## ###÷#..!.. .... ..####.###. #### ......††.#÷#. ^k [hS#####.###' #..> #. .........†k [hS #. .....##### .. #. .....#. k [hSZ########...... .....#.k [h?Y_You see here a vampire mosquito corpse.  You lunge at the vampire mosquito, in a flurry of attacks.tick the vampire mosquito like a pincushion!!!!!k [hTak†k [he916 503k [hFlk [hWo^ _The Council accepts your kill.m [h}Im [h5m [hm [h31 m [hm [hm [h(,m [hm [hm [htm [hm [hLm [hm [hV,m [hm [h:m [hA,m [hm [hm [hc,m [hm [htm [h,m [h m [hm [hm [hm [h[m [h^m [h0m [htm [hm [htm [h,m [h#m [hH m [h ,m [hR m [hw m [h] m [h m [h) m [h m [h m [h6 m [h m [h m [hH ,m [h m [h m [h m [h: m [h m [h m [h8 m [hn m [h m [h m [hx m [h m [h m [h m [h ,m [h m [h$ m [h' Bm [h) m [hY+ ,m [h+ m [h/ m [h/ m [hI0 m [h0 m [h3 m [hb4 ,m [h4 m [h8 m [h9 m [hR9 m [h9 m [h<; m [h< ,m [h6= m [h? m [hA m [hQA m [hA m [h{C m [hG m [hIH m [h?I m [hM m [hP m [h$V m [hZW m [hY m [h[ m [h\ m [hRa m [h5d m [hwe m [he m [hf m [hg m [hh ,m [hh m [hi m [h8k m [hok m [hnl m [h m m [hm m [hn m [hDn m [hr m [hr m [hr m [h3s m [hft m [hu Bm [hf~ m [h =16 m [h6 m [hȁ 7 _You open the door.m [h Q31 m [hX m [h  There is an open door here. _m [hF m [h m [hX m [h m [h m [hL Bm [h m [h* ,m [h m [h m [h ,m [hZ m [h m [hء m [h m [hA m [hp m [hޥ =16 m [h m [h 7 _You open the door.m [h Q31 m [ht m [h @  There is an open door here.m [h m [h  _m [h$ m [h϶ m [h ,m [h m [h# @  There is an open door here.m [h| m [h߽  _m [h m [h޿ m [h ,m [h9 m [h m [h m [h m [hS m [hs m [hF m [h m [h m [h m [hR ,m [h m [h; You open the door. _There is an open door here. _You open the door. _There is an open door here.  m [h m [h  _m [h m [h m [h m [h m [h m [h_ m [h m [h0 m [h m [h m [h m [h '16 m [h m [h! There is an open door here. _You open the door. _There is an open door here. _You open the door.m [h Q31 m [h m [h You open the door. _There is an open door here. _You open the door.  There is an open door here.m [h 5 _m [hN m [h m [h0 ,m [h m [h There is an open door here. _You open the door. _There is an open door here.  m [h m [h/  _m [h m [h m [hH m [h m [hs m [hM m [h ,m [h< m [h m [h m [h m [hT m [h m [hj m [h m [h m [hh m [h5 ,m [h m [h m [h ,m [h m [hi m [h ,m [h m [h2 m [h ,m [h m [hd m [hJ m [h~ m [h m [h m [hc m [h m [h m [h" m [h Bm [h m [h m [h m [hJ m [h" m [h" m [h# m [h}# m [h( m [ha) ,m [h) m [h- m [hp. m [h. m [h / m [h2 m [h3 m [h4 m [hM4 m [hN` m [hg  You see here a vampire mosquito corpse. _m [hj Bm [h?m ,m [hn ,m [ho m [hq m [hs ,m [hs m [ht m [h}v ,m [hv m [hVx m [hy ,m [hvz m [h{ m [h{ m [h)| m [hw| m [hx} m [hG ,m [h m [h׀ m [h m [h m [hE m [h\ ,m [h m [h m [h- m [h ####...#.#... .......#.##### #...#'####....... .......#.# ..#....... ....)..#.# #..#........##.# ......+........ ##....#..# ...#...######........ .#....#..# ...#...# ..#####.. .######..#####H'...######.+...#...........# #@.......#.#...#.........###........#.#...#. ........................#<'...#.m [h ......................#.#...#........................#.#...#..#####'#+#......######.#.#...#.. H   manticore (asleep)#.......+......# ####.....#..#.......#......######÷#..####.. ..#.......#.........#####.##m [h2 L 4007.5 (94.0)  You open the door.m [hܚ 616 8.5 (95m [hR m [h \ _A manticore comes into view.o [h_  #...#.##) #####...#...........#.....#.##### #...#'####....#.# #.#)..#.# ....#........# .......##.# ....#........+#....#..# ....#...######..... ..#....#..# ....#...# ..#####o [hm` 0######..#####H@...######.+...#.#.#.#.#...####.#.#...#....#<'...#......#.#...#o [ha .......................#.#...#.#####'#+#......######.#.#...#.#.......+......# ####.....#.#.......#......######÷#..####o [h+j o [hk A31 9.5 (1o [hk .0)o [hr o [hu Q _There is an open door here.p [h`]  The helpless manticore fails to defend itself.  You spit the manticore like a pig!!!! You freeze the manticore!  You kill the manticore!p [hfB..p [hf)p [hlK1/8116 510.0 (0.5p [hsp [hv^ _The Council accepts your kill.r [hӶr [hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingr [h11.9  11.3  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes   8.2   9.0   0  r [hT c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3          r [h6     g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  r [h                    r [h;3                        r [h The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  r [h![!] training|cost|targetss [h^s [h%s [h# #...#...........##........).. benj the Fighter #####...#...........#............ Kobold of Wu Jian ****.. ........#.##### #...#'####....... Health: 81/81 ======================== ........#.# #........#....... Magic: 19/19 ======================== s [hH.....)..#.# ....#........#....... AC: 12Str: 6 .......##.# ....#........+....... EV: 16Int: 18 .##....#..# ....#...######....... SH: 0Dex: 18 ..#....#..# ....#...# ..#####. XL: 12 Next: 55% Place: Dungeon:12 ..######..#####.@...######.+...#. Noise: ---------  Time: 14010.0 (0.0) ..............#.#........#.#...#. a) +7 dagger (freeze) s [h..............###........#.#...#. Throw: 3 throwing nets .........................#<'...#. .........................#.#...#. .........................#.#...#.  ...#####'#+#......######.#.#...#.  ...#.......+......# ####.....#.  ...#.......#......######÷#..####.  _A manticore comes into view. _There is an open door here.  The helpless manticore fails to defend itself.  You spit the manticore like a pig!!!! You freeze the manticore!  You kill the manticore! _The Council accepts your kill.s [hKs [hs [hs [hs [h03s [hs [hQs [hVs [h`Q31 s [hs [hs [hGs [h~s [hs [hs [hs [hs [hs [h_,s [hs [h@  There is an open door here.s [h(s [h _s [hIs [hs [hs [hs [h8s [hs [hs [h,s [hcs [h\s [hs [h s [hs [hqs [hs [h/s [hs [hs [h s [hs [hs [hs [h s [hcs [h s [h s [h s [h- s [hs [hs [hs [hss [hs [hs [hs [his [hs [hs [h`s [hs [hs [hs [hJs [hs [hs [h,s [hs [h*s [hK ,s [h s [h"s [h#s [h$s [h$s [h<&s [h(s [hH(s [h(s [h)s [h+s [h`+s [h+s [ht/s [h7 ####.# #.# #.##+ #.# #.#####.######)  #..............  ##..............  .................  ......@.... 31.0 (21.0) #+#....#............. ....###..#+####...## ....#s [h8O#..)# #...# #...##..## ##...#...# #...#+..# #....#...# +...< ###...#..# #....#...# +...  #...#..# #....#...# #...  #...+..######....#...######...s [h?s [h~@,2.0 (22s [hEs [hM$ _Found a flail.t [h`O t [hO t [h

 k + Hexes 8.2 [h- [h3 [hG<##.. benj the Fighter ##.. Kobold of Wu Jian ****.. ##.. Health: 81/81 ======================== #########################.. Magic: 19/19 ======================== ..∩........................ AC: 12Str: 6 ###....#####............... EV: 16Int: 18####.# #.####'#........ SH: 0Dex: 18#.# #.#....#........ XL: 12 Next: 60% Place: Dungeon:12#.# #.#..@.#.....#+# Noise: ---------  Time: 14056.0 (0.0)#.# #.#..(.#.....a) +7 dagger (freeze)#.#####.###### [h=)....Throw: 3 throwing nets#..............##...............................####............. +#....#.................##  .....##..#+####...##....#. The helpless cyclops fails to defend itself.  You stick the cyclops like a pincushion!!!!  You freeze the cyclops!!  You kill the cyclops! _The Council accepts your kill. _Your Fighting skill increases to level 12! [h [h9 [h [hp  [h%q  [hq 3 [hu  [hw  [h| X31 _ [hk  [hЁ  [h5  [hł  [h} @  There is an open door here. [h͆  [h1  _ [h  [hQ  [h  [hl  [hދ  [h  [h  [h.  [hl  [h  [hđ  [h  [hs  [h  [h , [hj  [h^  [h  [h^  [h  [h  [hA  [h  [hқ  [h(  [h3  ###### ###  #....# #.#  #....# #.#  #....####.# ######################.........## .............................. ###.............@................65.0 (9#.####'#....................... [h #.#....#..........>............#.#....#......######+###.......#.#..(.#......+ #....... ###.######).... #....... ...........#....... ...........#.............#..##### [h B6.0 (10.0) [h  [hS ; _Found a stone staircase leading down. [hb; [hf [hxg [h3h=16  [h _You open the door.31   There is an open door here. _ [hp [hp, [h [hq [h\ [h [h [hi [h) [h [h [h, [h [hx [h [h [hL [hG [hA, [h [h [h, [hA [h [h [h! [h~ [ho [h7, [h [h [h, [h [he [hA [h'16  [h [hF= _You open the large door. [hs [h;31  [hL [hqE  There is a large open door here. [h0 [h _ [h [h [h, [h [h5 [h [h [h [h> [h, [h [hH [h, [h [h  [h , [h  [h [hI, [h^ [h [h, [h [h [h , [h^ [h_ [h [h [hn [h [h$ [h1 [h2 [h3 [h3 [h8 [h29 [hi9'16  [h9 [hk<7 _You open the door. [h<Q31  [h= [hp@@  There is an open door here. [hA [h\A _ [hA [hjC [hC, [h5D [hCF [hF, [hG [hI [hJ, [h$K [h N [hN, [hO [hmR [h0S, [hS [hV [htW, [hYX [hZ [hZ, [h[ [h] [h^, [h_ [ha [hcB [hbe [hLf, [hf [hh [hi [hi [hi [hk [hm, [hm [h o [h2p, [hp [hr [hr, [hs [h!u [hIv, [hv [hx [hLy [hy [hz [h{ [hy| [h| [h} [h3 [hz, [h  [h [h, [hX [h [h [hЋ 16  [h [hɓ _You open the door.31  [h2 [h [hE [hɛ@  There is an open door here. [hQ [h _ [h [h [h [h] [h7 [h@  There is an open door here. [h۪ [hQ _ [hk [hd [h% [hT [h, [hس [hb [h [h [h5 [h [h [hn [h^ [h [hS [hD [hY [h [h [h [hA [h, [ht [hE [hZ [h [h [h [h7 [hc [h [h [hE [hu [h [hZ [h^S16  [h?You open the door. _There is an open door here. _You open the door. _There is an open [h&door here. _You open the door. [hQ31  [h [hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. [h [h35 _ [h [h, [h- [h [h, [hC [h [hv, [h [h` [h, [h, [h, [h- [h [hO, [h [h [h4B [h [hB [h [hzB [h [hS, [h [h [hPYou open the door. _There is an open door here. _You open the door. _There is an open [hzDdoor here.  entrance to Zuusche's Armour Boutique here. [h` [h _ [h  [hW [hF, [h [h  [h , [h>  [h  [ha  [h  [h  [h  [h7  [hj  [h  [h-  [h  [h  [h<  [h%  #....##. ##....#########. #............... #.........######  ######...#####'#....#  #........#.........##  #........#....  ##..#  #...@....#.+161.0 (95  ########.#.#####...#  ###.#.# #...#  #..∩..# #...+  #.#.#.# #...#  #.#.#.# #...#  #...#.#####...#  ####.#.........#  ####[...#.........#. [hk&  [hw*  [h, E _Done exploring. [hT [hXDShopping list: 24 items, total cost 8797 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrath  e - [D:5] 118 gold a +1 robe of positive energy  f - [D:5] 120 gold a glowing dagger  g - [D:12] 132 gold a scarf of repulsion  [hdY h - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  i - [D:6] 160 gold a twisted granite ring  j - [D:6] 168 gold 3 scrolls of fear  k - [D:1] 195 gold a runed rapier  l - [D:5] 216 gold a crystal orcbowm - [D:6] 240 gold a scroll of enchant weapon  n - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  o - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  p - [D:6] 480 gold a sack of spiders  q - [D:12] 540 gold an amulet of regeneration (unknown)  r - [D:12] 580 gold 2 potions of haste  s - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will t - [D:12] 667 gold a runed triple crossbow  u - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  [hYYou have 414 gold pieces [!] travel|examine|delete items [a-x] choose item[Esc] exit [hw  [h|  [h  #....##. benj the Fighter  [h ##....#########. Kobold of Wu Jian ****.. #............... Health: 81/81 ======================== #.........###### Magic: 19/19 ========================  ######...#####'#....# AC: 12Str: 6  #........#.........## EV: 31 Int: 18  #........#.........#. SH: 0Dex: 18  #........#.........#. XL: 12 Next: 60% Place: Dungeon:12  #...@....#.........+. Noise: ---------  Time: 14161.0 (0.0)  ########.#.#####...#. a) +7 dagger (freeze) [h  ###.#.# #...#. Throw: 3 throwing nets #..∩..# #...+. #.#.#.# #...#. #.#.#.# #...#. [hm   #...#.#####...#.  ####.#.........#.  ####[...#.........#.  _There is an open door here. _There is an open door here. _You open the door. _There is an open door here.  [h n_There is an entrance to Zuusche's Armour Boutique here. _Done exploring. [h 4 [h  [h^  [h [hN [h~ [h [h [h9 _ [h [hH [h [h #....# #... ##....### [hk... #......... #...######... ######...#####'#....#... #........#.........##.. [h #........#.........#..)# #........#.........#..## #......@.#.........+..#4.0 (3 ########.#.#####...#  [h###.#.# #...#  [hЖ#..∩..# #...+..##  [h#.#.#.# #...#... #.#.#.# #...#...  [h#e#...#.#####...#... ####.#...#.### [hUm ####[...#...#.#. [h˗ [h3 [h [hB I [hC  [hD  [hCE  [hJ  [hN ` ##....#########. #............... #.###### ######...#####'#....#. #........#.........##..#' #.#.#..)#. #.#.#..##. #........#.+..#.. ########@#.#####...#..#.5.0 (1 ###.#.# #...#..#. #..∩..# #...+..### #.#.#.# #...#..... #.#.#.# #...#. #...#.#####...#. ####.#.........#.#### ####[...#.#.#... #..............)..#.#. [h1S  [hT  [hYu [h, [h&! ..............############...#####'#............#.........##..#'...)#...#...+..#.#######.#.#####...# ###@#.# 6 [h!#..∩..#+..####.#.#.##.....#...#.#  #.###.###........##.#...  [h;" [h' [h) [h3 [h [h [h [h#, [h' ############...#####'#............#.........##..#'..)#...#.+..#.#######.#.#####...# ###.#.# #..@..#+..####.##......#.#.#...#.##.#  #.#.#.#[#..##....#..#...  [h+v 7 _There is an entrance to Zuusche's Armour Boutique here. [hH [hiWelcome to Zuusche's Armour Boutique! What would you like to do?  a -  22 gold a +0 leather armourb -  22 gold a +0 leather armour  c -  145 gold the +0 leather armour of a ziggurat {rN+}  d -  462 gold a +4 plate armour of poison resistance  e $  266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  f $  132 gold a scarf of repulsion You have 414 gold pieces. After the purchase, you will have 16 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list [h [h [h #.........######.... benj the Fighter  [hߦA  ######...#####'#....#.... Kobold of Wu Jian ****..   #........#.........##..#' Health: 81/81 ========================   #........#.........#..)#. Magic: 19/19 ========================   #........#.........#..##. AC: 12Str: 6  [h  #........#.........+..#.. EV: 31  [h Int: 18   ########.#.#####...#..#.. SH: 0 [h6@Dex: 18   [h`2###.#.# #...#..#.. XL: 12 Next: 60% Place: Dungeon:12   [h,#..@..# #...+..### Noise: ---------  Time: 14167.0 (0.0)   [h#.#.#.# #...#..... a) +7 dagger (freeze)   [hا#.#.#.# #...#..... Throw: 3 throwing nets   [hO#...#.#####...#.....   [h W####.#.........#.####   [h,####[...#.........#.#... [h.5    [h?Y#..............)..#.#...   [hQ #.###.###........##.#... [hc5    [ht#.#.#.#[#..##....#..#... [he  _There is an open door here.  [h_You open the door.  [h`_There is an open door here. _There is an entrance to Zuusche's Armour Boutique here.  [h˨_Done exploring.  [hܨX_There is an entrance to Zuusche's Armour Boutique here. [h|4 [h[ [hdh _You can access your shopping list by pressing '$'. [hZ_ [h[ [h_ _ [hh#........#.........##..#'........#.........#..)#..##.+..#.#######.#.#####. ###.#.# #...# #..∩..# #...+..####.#.#.#. [heh1#.#@#.##.....9.0 (2..#.########.#.........#.####..#... [hh[  #.#.#∩#.#...#....#..#... [hh|   #.#[#.#.#...######..####  [hh [hi [hq [hr [h [hS [h [h [h [h, [hGr ..)#.#+..#. [h#######.#.#####...# ###.#.# ..∩..+..####.#.##.....#.#.##..@#.####70.0 (1 [h####.#.........#.########[..... [hi.#.### [hI  #.###.###............... [h0E  [h [h [h 3 [h  [h  [h  [h  [h1  [hs  [h  [h" 4  [hW a#+..#.#######.#.#####...#   [hv y#..∩.+..### [h m#.#.##..... [h .#.#..#.#### [h ####@#.........#.####1####[.. [h 8........... [h) )###.###........# [h~ [#.#.#..##....#.[   echoed +0 golden dragon scales (wande…)  #....................... [h  [h  [h  [h [h# [h> [h` [hn [h [h> [hs  #.#.+..  ########.#.#####...#..#  ###.#.# #...#..#  [h #..∩..# #...+..##  #.#.#.# #...#....  #.#.#.# #...#  [hh #...#.#####...#  [hG###.#.........#.###  [h{####[.@.#.#.#.. [h)2 [hC  #..............)..#.# [h`  #.###.###........##.# [h  #.#[#.#.#..##....#..# [h  #.#.#∩#[#...#....#..# [h  #.#[#.#.#...######..### [[ 2 armour echos [h  #.###.###..............  #....... [hW  #..#...) [h, [hH [h9 3 [h-  [h  [h  [h! , [h& #######.#.#####...#  ..∩. [he& +..###.##....#..#.########.#.........#.### [h' `####[...#.........@........)3###.###..#[#.#.#..##....#..#∩#[#....#.#...######..#####.###.............. [he' M.......#...)# [h'  [h/.  [h/  [hB   ###.#.# #...#..#  #..∩..# #...+..#  #.#.#.# #...#...  #.#.#.# #...#  [hmB ) #...#.#####...# ####.#.........#.## ####[...#..#.#. [hB   #.......)..#.#  #.###@###........##.# [hB   #.#[#.#.#..##....#..# [hC   #.#.#∩#[#...#....#..#  #.#.#.#.#...######..## [hJC  #.###.###.............  #....... [hzC  #..#...)  #..#...#  #..#...# [hD  [hIK ?[. [hK &4 [hIQ  [h,S  [h [h [hJ3..∩.+#.##.....#.########.#.........#.######[...#.. [h˚........)###.###..#[#@#[#..##....#.5.#∩#.#....#####..## [h##.###.................... [h2#...)# [h=Y+))#####'#+# [h [h [h [h [h [h [h [h_B [h_#.##.....#.########.#.........#.######[...#..........)###.###..# [h5[#.#[#..##....#..#@#.#....#####..####.###............. [h[m.......#...)# [hxC+))#####'#+# [h/####.......+ [hNr 6 _There is an entrance to Tajaf's Armour Shoppe here. [h  [h\ 4Welcome to Tajaf's Armour Shoppe! What would you like to do?  a -  84 gold a +0 chain mail  b -  231 gold a +2 cloak  c $ 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMutd -  28 gold a +0 leather armour  e -  28 gold a +0 leather armour  [h /f -  63 gold a +0 pair of gloves  g -  56 gold a +0 ring mail  h -  12 gold a +0 robe You have 414 gold pieces. You are short 246 gold pieces for the purchase. [Esc] exit[!] buy|examine items [h [a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping list [hz  [h  [h I #.#.#.# #...#... benj the Fighter #.#.#.# #...#... Kobold of Wu Jian ****.. #...#.#####...#... Health: 81/81 ======================== ####.#.........#.## Magic: 19/19 ======================== ####[...#.........#.#. AC: 12Str: 6 #..............)..#.#. EV: 31 Int: 18 #.###.###........##.#. SH: 0Dex: 18 #.#[#.#[#..##....#..#. XL: 12 Next: 60% Place: Dungeon:12  [hQ #.#.#@#.#...#....#..#. Noise: ---------  Time: 14176.0 (0.0) #.#.#.#.#...######..## a) +7 dagger (freeze) #.###.###............. Throw: 3 throwing nets #..................... #..#...)..............  [h #..#...#.............. [[ 2 armour echos #..#...#..............  [hٌ #..+)).#.....#####'#+# #..#####.....#.......+ _There is an open door here. _There is an entrance to Zuusche's Armour Boutique here. _Done exploring.  [h _There is an entrance to Zuusche's Armour Boutique here. _You can access your shopping list by pressing '$'. _There is an entrance to Tajaf's Armour Shoppe here. [h  [hW  [h  [h h _You can access your shopping list by pressing '$'. [h6 [h68>Shopping list: 24 items, total cost 8797 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 67 gold a +0 dagger of holy wrath  e - [D:5] 118 gold a +1 robe of positive energy  f - [D:5] 120 gold a glowing dagger  g - [D:12] 132 gold a scarf of repulsion  h - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  i - [D:6] 160 gold a twisted granite ring  j - [D:6] 168 gold 3 scrolls of fear  k - [D:1] 195 gold a runed rapier  l - [D:5] 216 gold a crystal orcbowm - [D:6] 240 gold a scroll of enchant weapon  n - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  [h8Z o - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  p - [D:6] 480 gold a sack of spiders  q - [D:12] 540 gold an amulet of regeneration (unknown)  r - [D:12] 580 gold 2 potions of haste  s - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will t - [D:12] 667 gold a runed triple crossbow  u - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3} You have 414 gold pieces [!] travel|examine|delete items [a-x] choose item[Esc] exit![h_travel|examine![h cexamine|delete![h}3301181 robe of positive energy  e - [D:5] 120 gold a glowing dagger ![h*~D f - [D:12] 132 gold a scarf of repulsion  g - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  h - [D:6] 160 gold a twisted granite ring  i - [D:6] 168 gold 3 scrolls of fear ![hQ~ j - [D:1] 195 gold a runed rapier  k - [D:5] 216 gold a crystal orcbow  l - [D:6] 240 gold a scroll of enchant weapon ![ht~~ m - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3} [D:5] 388![h~6pair of gloves of Pleasant Breezes {rPois Int+2} ![h~1 o - [D:6] 480 gold a sack of spiders[D:12] 54n amulet of regeneration (unknown)82 potions of haste66the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will![h=7a runed triple crossbow![h%{ [D:6] 699the ring "Yruurghio" {rPois rF+ Slay+3}753of Xomowom {rC+ rN+ Will+ MP+4}![h8w ![hW2612  d - [D:5] 120 gold a glowing dagger  e - [D:12] 132 gold a scarf of repulsion  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbow  k - [D:6] 240 gold a scroll of enchant weapon  l - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3} [D:5] 388pair of gloves of Pleasant Breezes {rPois Int+2}  n - [D:6] 480 gold a sack of spiders[D:12] 54n amulet of regeneration (unknown)82 potions of haste66the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will7a runed triple crossbow [D:6] 699the ring "Yruurghio" {rPois rF+ Slay+3}753of Xomowom {rC+ rN+ Will+ MP+4}5] 1040a manual of Evocationsv)![hw Otraveldelete*![h6 *![h benj the FighterKobold of Wu Jian ****..Health: 81/81 ========================*![hN ,Magic: 19/19 ========================AC: 12Str: 6EV: 31 Int: 18SH: 0Dex: 18XL: 12 Next: 60% Place: Dungeon:12*![h Time: _There is an entrance to Zuusche's Armour Boutique here. _Done exploring. _There is an entrance to Zuusche's Armour Boutique here. _You can access your shopping list by pressing '$'. _There is an entrance to Tajaf's Armour Shoppe here. _You can access your shopping list by pressing '$'.*![h 4*![h/ *![ht *![h *![h ; _*![h( *![hҴ ,*![h *![h *![h ,*![h4 *![h *![h ,*![h *![h *![ha ,*![h *![h *![h *![h) *![h *![h *![h ,*![h8 *![h *![hu *![h *![h *![ha*![h,*![hT*![h*![hu*![h*![h*![h*![h,*![h*![h*&*![h'*![h)(*![h)*![h /*![h 1*![hI1*![hZ2*![h7*![h9*![h.9*![h9*![hD>*![h>*![h>(16 *![hn?*![hEDone exploring. _There is an entrance to Zuusche's Armour Boutique here. _You can access your shopping list by pressing '$'. *![h'F_There is an entrance to Tajaf's Armour Shoppe here. _You can access your shopping list by pressing '$'.open the door.*![hG*![hH<31 *![hH*![hN@  There is an open door here.*![hNO*![h'P _*![hgP*![h/S*![hUB*![hY*![hZ,*![h![*![h_*![h`*![hK`*![ht`*![hxb*![hb*![hb*![hc*![hd*![hVe*![hwe*![he*![hh*![hi,*![hi*![hl*![hm,*![hTn*![h&q*![herB*![ht*![hOu*![hu*![h5v*![hx*![hky*![hy*![hz*![h|*![h/}*![h}*![h}*![h*![hՀ*![h*![hu*![hL*![h,*![h}*![h*![hW,*![h*![h?*![h*![h9*![h*![h*![h*![h:*![h*![hԐ@  There is an open door here.*![h *![h6 _*![hH*![h6*![hޕ,*![h"*![h*![h3*![h*![h*![h,*![hE*![h*![h*![h *![h*![hޞ*![hΟ,*![hp*![hǢX  There is a stone staircase leading up here.*![h/*![h5*![hʤ/16 _*![h(+![hٻ1+![hH+![hB+![hl _You climb upwards.  There is a stone staircase leading down here.+![h+![h$31 +![h_+![h+![h!  There is a stone staircase leading up here.16 _+![h0+![h+![hr+![h+![h,+![h[l _You climb upwards.  There is a stone staircase leading down here.+![h+![hAC31 _+![h+![h+![hL+![hz+![h+![h+![h ,+![h+![h+![hZ +![h +![h +![h] +![h ,+![hv +![h+![h,+![h+![h+![h,+![h+![hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up+![h+![h+![ht/16 _+![h+![hdD?9+![hJE+![hE,+![hjTThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.+![hT+![hdUC31 _+![hU+![hYX+![hX+![hX+![hX+![hL[+![h#\B+![h]+![h]+![h^+![hu^+![h`+![hL`+![hg`+![h`+![h7b+![hmb+![hb+![hb+![hld+![hd+![hd+![hd+![hof+![hf+![hf+![hf+![hrh+![hh,+![h3i+![hj+![h%k,+![hk+![hm+![hTn,+![hn+![hq+![hsB+![ht+![ht+![ht+![ht+![hv+![h4w,+![hw+![hy+![hz,+![h{+![h}+![h+![hH+![h+![h3+![h;+![hq+![h߄+![h+![h+![h+![hֈ+![hڊ+![h+![h>+![hRX+![hА+![h/+![h+![h>+![hӓ+![h+![h+![h+![hg+![h+![h+![h+![h+![hD+![h7+![ho+![h+![h&+![hߝ+![h +![h+![hŠYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards+![hU. _There is a stone staircase leading down here.  up+![h+![h+![hC/16 _+![hӣ+![hw<8+![h+![h +![h+![h@There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.+![hߨ+![h*C31 _+![hc+![h+![h\+![h+![h+![hɬ+![h,+![hR+![h^+![h,+![h +![h+![h5,+![hm+![hY+![h+![hޱ+![h+![hݲ+![h7,+![hh+![h/+![h+![h+![hȴ+![h+![h,+![h+![h +![h,+![h+![h+![hǺ+![h+![h+![h+![h+![h$+![hb+![h+![h ,+![h+![h+![h,+![hX+![hK+![h.,+![h+![h+![h+![h+![hP+![h+![hQ+![hv+![hH+![h+![h+![h+![hB+![h2+![hC+![hw+![hu+![h+![hO,+![h+![h+![h,+![h +![hB+![h+![hYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up+![h{+![hf+![h/16 _+![h+![h7+![h+![h+![h+![hO+![hlThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.+![hr+![hC31 _+![h+![ha+![h+![h+![h+![h+![hR!,+![h!+![hO#+![h%,+![h &+![h.'+![hA+,+![h++![h,+![h./+![hq/+![h/+![h0+![h3,+![h:4+![h6You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up+![hg7+![h>+![hl>/16 _+![h>+![hא<6+![h2+![h7+![h$+![hŔ,+![hThere is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.+![hw....#.####.......####..### #.....##...#...#.# #....# .#...###....#?#..####..### ###..##.....∩...##⌠...._# .#...##....#.#..####..### #....#+![hL#...#...#.# #.....# .....##.........####..### .###.##.>....#####.....# ..##.#+![hݨ#.@....### ##ß..ß## Noise: --------- #....#+![h##.......# ##..#.# a) +7 dagger (freeze) ##..##+![h #.#.#.#.# #....# Throw: 3 throwing nets##.#+![h.#..#.#..# ####.#+![hS#.# ##### #s#.∩.#.# #...##.# #...###..#.#..## #.### s   scorpion (wandering)+![h~#.## #.#..##.#.#.#..#####.##..# #.##)..........##....###.#####.#####..####..##.####+![h414293.0 (117.0)+![hð/.+![h5Q31 48 _+![h;+![h=4![h4![hShopping list: 22 items, total cost 8612 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 120 gold a glowing dagger 4![hB e - [D:12] 132 gold a scarf of repulsion  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbow4![hk - [D:6] 240 gold a scroll of enchant weapon  l - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  m - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  n - [D:6] 480 gold a sack of spiders  o - [D:12] 540 gold an amulet of regeneration (unknown)  p - [D:12] 580 gold 2 potions of haste  q - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will r - [D:12] 667 gold a runed triple crossbow  s - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3} 4![hx t - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  u - [D:5] 1040 gold a manual of Evocations 4![hLYou have 414 gold pieces [!] travel|examine|delete items [a-v] choose item4![h*<[Esc] exit6![h>6![h&?6![h@zbenj the FighterKobold of Wu Jian ****..6![h@Health: 81/81 ========================Magic: 19/19 ========================AC: 126![hAStr: 6EV: 31 Int: 18SH: 06![h&ADex: 18XL: 12 Next: 60% Place: Dungeon:66![hGA]Time: _There is a stone staircase leading up here. 6![hhAM_You climb upwards. _There is a stone staircase leading down here. 6![hAy_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.6![hIB6![hkB6![hB6![h[ #.....##...#...#.# #....# .#...###....#?#..####..### ###..##.....∩...##⌠...._# .#...##....#.#..####..### #....##...#...#.# #.....# .....##.........####..### .###.##.>....#####.....# ..##.##......### ##ß..ß## #....###@......# ##..#.# Noise: --------- ##..###.#.#.#.# #....# a) +7 dagger (freeze)##.##..#.#..# ####.# Throw: 3 throwing nets#.# ##### #.#.∩.#.# #...##.# #...###.s#.#..## #.####.## #.#..##.#.#.#..#####.#[386![h}\Gs   scorpion (wandering)#..# #.##)..........##....###.#####.#####..####..##.#####.......# ##.## ##.##.# ##14294.0 (0.0)6![h*`+5.0 (16![hb6![h-d:![hF]down here. _There is a stone staircase leading up here. _You climb upwards.down here.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:![h.#.....# #...#...#.# #....#  benj the Fighter .#...## #....#?#..####..### Kobold of Wu Jian ****.. ###..# #.....∩...##⌠...._# Health: 81/81 ======================== .#...# #....#.#..####..### Magic: 17/19 =====================--- #....# #...#...#.# #.....# AC: 12Str: 6 .....# #.........####..### EV: 31 Int: 18 .###.# #.>....#####.....#  SH: 0:![h>/#Dex: 18 ..##.# #......### ##ß..ß## XL: 12 Next: 60% Place: Dungeon:6 #....# ##@......# ##..#.# Noise: ---------  Time: 14295.0 (0.0) ##..## #*#.#.#.# #....# a) +7 dagger (freeze)  ##.# #*.#.#..# ####.# Throw: 3 throwing nets :![hg/& #.# ##### #*#.∩.#.# #...#  #.# #...###.s#.#..## #.### :![h/ #.## #.#..##.#.#.#..#####.#  s   scorpion (wandering)  #..# #.##)..........##....# :![h/ ##.#####.#####..####..##.####  #.......# ##.## ##.##.# ## _There is a stone staircase leading down here.  :![h/ZCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  :![h0Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, chance to affect: 60%):![h= Q#.....##...#...#.# #....# benj the Fighter .#...###....#?#..####..### Kobold of Wu Jian ****.. ###..##.....∩...##⌠...._# Health: 81/81 ======================== .#...#:![h #....#.#..####..### Magic: 17/19 =====================--- #....##...#...#.# #.....# AC: 12Str: 6 .....##.........####..### EV: 31 Int: 18 .###.##.>....#####.....# SH: 0Dex: 18 ..##.#:![h 7#......### ##ß..ß## XL: 12 Next: 60% Place: Dungeon:6 #....#:![hG ##@......# ##..#.# Noise: ---------  Time: 14295.0 (0.0) ##..###.#.#.#.# #....# a) +7 dagger (freeze):![hz ##.##..#.#..# ####.# Throw: 3 throwing nets:![h #.# ##### #.#.∩.#.# #...#:![h m#.# #...###.*#.#..## #.####.## #.#..##.#.#.#..#####.#s   scorpion (wandering):![h #..# #.##)..........##....###.#####.#####..####..##.####:![h #.......# ##.## ##.##.# ## _There is a stone staircase leading down here.  :![hB Casting: Confusing Touch (safe; 1% risk of failure)  :![he Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  :![h Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, chance to affect: 60%):![hMsasleep):![h+ps16 6.0 (1:![h1`  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, chance to affect: 60%) _The scorpion looks drowsy...;![hǕ .#...#.#?#..####..### ###..# .∩...##⌠...._ .#.#.#..####..## #.#...#.# #..... ;![h.......####..## .###>....#####.....# .#.. ##ß..ß## ;![hNx#...##.......# ##..#. ##..#;![h #@#.#.#.# #...  ##.# .#.#.;![h### ##### #.#.∩.#.# #..;![hږ...###.s#.#..## #.##;![h# #.#..##.#.#.#..#####.#;![h0p.#)..........##...#.#####.#####..####..##.###;![h[  #.......# ##.## ##.##.# ###....### #..## #..#.#####.;![h;![h7;![hD31 7;![h;![h4;![h5w ###..# .∩...##⌠...._ .#.#.#..####..## #.#...#.# #..... .......####..## .####.>....#####.....# .#......### ##ß..ß## #...#.......# ##..#. ##..# #.#.#.#.# #...  ##.# .#.#.;![hw k### ##### #.#.∩.#.# #.....###.s#.#..## #.### #.#..##.#.#.#..#####.#;![h,x .#)..........##...#.#####.#####..####..##.### #.......# ##.## ##.##.# ###....### #..## #..#.#####.  ##..####[...#...;![h ;![hX &8;![hj ;![h ....#####.....# .....#####.....# .# #......### ##ß..ß#=![hq ..# ##.......# ##..#.# ## =![hr #.#.#.#.# #....# # =![hr #..#.#..# ####.# =![h:r .# ##### #.#.∩.#.# #...#  =![h`r `#.# #...###.@#.#..## #.###  #.## #.#..##.####.#  =![hr #..# #.##)..........##....#  ##.#####.#####..####..##.###=![hr #.......# ##.## ##.##.# =![hr #####....### #..## #..#.#####......# ##..####[...#....#....#=![hr x............^#.#############..>=![h z =![hz 8=31 --1.5 (1.0=![hG =![h >![ha# #....#.#..####..### # #...#...#.# #.....# ...# #.........####..## ##.# #.>....#####.....# ##.# #......### ##ß..ß## ...# >![hc##.......# ##..#.# ..##.#.#.#.# #....# #.# #..#.#..# ####.# #.# ##### #.#@∩.#.# #...# #.# #...###..#.#..## #.### #.## #.#..##.#.#.#..#####.# #..# #.##)..........##....# ##.#####.#####..####..##.####  #.......# ##.## ##.##.# ####>![hWc-##....### #..## #..#.######....# ##..####[...#......#....## ##..............^>![h/i>![hiA--2>![h.o>![hvp>![hx# #....#.#..####..### # #...#...#.# #.....# # #.####..### .# >![h@$#.>....#####.....# .# #......### ##ß..ß## # ##.......# ##..#.# ## >![hu#.#.#.#.# #....# .# #..#.#..# ####.# .# ##### #.#.@.#.# #...# >![h(4.# #...###..#.#..## #.### .## #.#..##.#.#.#..#####.# ..# #.##)..........#####.#####..####..##.#### # #.# ##.## ##.##.# ####. ##....### #..## #..#.#####.#....# ##..####[...#......##....## ##.^.#>![h>![h5&3>![h$>![ho _There is an entrance to Patsed's Jewellery Boutique here.B![hhShopping list: 22 items, total cost 8612 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 120 gold a glowing dagger  e - [D:12] 132 gold a scarf of repulsion  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbowk - [D:6] 240 gold a scroll of enchant weapon  l - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  m - [D:5] 388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  n - [D:6] 480 gold a sack of spiders  o - [D:12] 540 gold an amulet of regeneration (unknown)  p - [D:12] 580 gold 2 potions of haste  q - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will r - [D:12] 667 gold a runed triple crossbow  s - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  t - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  u - [D:5] 1040 gold a manual of Evocations You have 414 gold pieces [!] travel|examine|delete items [a-v] choose item[Esc] exitC![hjC![h^kC![hlzbenj the FighterKobold of Wu Jian ****..C![hmFHealth: 81/81 ========================Magic: 18/19 ======================--AC: 12Str: 6C![h.mEV: 31 Int: 18SH: 0Dex: 18C![hTmXL: 12 Next: 60% Place: Dungeon:6C![hzmTime:The scorpion is heavily wounded. _The scorpion closely misses you.C![hmvYou puncture the scorpion! You freeze the scorpion.  You kill the scorpion! C![hm_The Council accepts your kill. _There is an entrance to Patsed's Jewellery Boutique here.C![hnC![hnC![h'oC![hyC![hzC![h0Q _C![hC![h#C![hC![hC![h,C![hC![hC![hC![h=F9==C![hC![h4 _Magic restored.C![h7C![hjC![h>C![hC![hC![hNC![hۙC![hC![hC![h+C![hϝC![hC![hޠC![h ;==C![h֡C![hcC![hS,C![hC![hC![h,C![hLC![hC![h,C![h֫C![h>C![hq,C![hyC![hC![hZ,C![hC![h C![hг,C![hgC![hC![hq,C![h~C![hC![hغ,C![hC![h:C![hC![hľC![hC![hUZ  There is an escape hatch in the ceiling here.C![hJC![hC![h/16 _C![h~C![h5C![hC![hC![ht,C![hk _A mysterious force pulls you upwards. The hatch slams shut behind you.C![hOC![h<31 C![huC![hAC![hC![hC![h`C![h C![hO"C![h"C![h"C![hR$C![hi%C![h%C![hy&C![h'C![h)C![h*C![h*C![h+C![h-C![hF-C![h.C![h6####...####...##....######...####.#######.....##...# ##......##C![h6m#####.######..#†.#...#.....####......###..#............)......###.....#.......#######C![h 7##....@.#.......# # Noise: --------- 14329.0 (25.5)C![h<7##.......#.....∩.# # a) +7 dagger (freeze)##........#.......#C![h;Throw: 3 throwing nets#...P.....##########..♣......###........###.......##########C![hH?C![hAj _There is an entrance to Amos's Armour Boutique here.L![h+Welcome to Amos's Armour Boutique! What would you like to do?  a -  78 gold a +0 chain mailb -  78 gold a +0 chain mail  c -  130 gold a +0 chain mail of positive energy  d -  299 gold a +2 chain mail of cold resistancee -  26 gold a +0 leather armour  f $  388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}g -  52 gold a +0 ring mail  h -  52 gold a +0 scale mail  i -  52 gold a +0 scale mail  j -  52 gold a +0 scale mail  k -  585 gold +0 swamp dragon scales You have 414 gold pieces. After the purchase, you will have 26 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-K] put item on shopping listP![h >  a -  78 gold a +0 chain mail  b - c - d -  f +  388 gold the +2 pair of gloves of Pleasant Breezes {rPois Int+2}g - h - i - j - P![h (marked items R![hOY Purchase items for 388 gold? (y/N)S![hn a - b - c - d -  f -  52 gold a +0 ring mail  g - scale mail  h - i - j -  585+0 swamp dragon scales jJU![h@####...####...# benj the Fighter#....######...# Kobold of Wu Jian ****..###.#######.....# Health: 81/81 ========================#...# ##......## Magic: 19/19 ========================#####.######..#†.#... AC: 12Str: 6#.....####......###.. EV: 31 Int: 18#............)......# SH: 0Dex: 18##.....#.......####### XL: 12 Next: 60% Place: Dungeon:5##....@.#.......# # Noise: ---------  Time: 14329.0 (0.0)##.......#.....∩.# # a) ![hFR0m+7 dagger (freeze)##........#.......#Throw: 3 throwing nets#...P.....##########..♣......###........###.......########## _The Council accepts your kill. _There is an entrance to Patsed's Jewellery Boutique here. _Magic restored. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is an entrance to Amos's Armour Boutique here.  G - the +2 pair of gloves of Pleasant Breezes {rPois Int+2}U![h6JU![hL U![h5MU![hMY_Thank you for shopping at Amos's Armour Boutique!W![hRW![hBYsInventory: 45/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming W![hYK R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 8 curare-tipped darts  W![hYF - 10 boomerangs Armour (go to first with [)  c - a +1 helmet (worn) W![h:Z n - a +2 pair of boots (worn)  B - a +2 pair of gloves (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes {rPois Int+2}  S - a +2 robe of positive energy  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) W![hZ P - a ring of resist corrosion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]W![h7 G - the +2 pair of gloves of Pleasant Breezes {rPois Int+2}. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 rPois: It protects you from poison. Int+2: It affects your intelligence (+2). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would improve trivially. This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.X![h~ X![hU X![h| ####...####...# benj the Fighter#....######...# Kobold of Wu Jian ****..###.#######.....# Health: 81/81 ========================#...# ##......## Magic: 19/19 ========================#####.######..#†.#... AC: 12Str: 6#.....####......###.. EV: 31 Int: 18#............)......# SH: 0Dex: 18X![h ##.....#.......####### XL: 12 Next: 60% Place: Dungeon:5##....@.#.......# # Noise: ---------  Time: 14329.0 (0.0)##.......#.....∩.# # a) +7 dagger (freeze)##........#.......#X![h :Throw: 3 throwing nets#...P.....##########..♣......###........###.......########## _Magic restored. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is an entrance to Amos's Armour Boutique here.  G - the +2 pair of gloves of Pleasant Breezes {rPois Int+2} _Thank you for shopping at Amos's Armour Boutique!X![h X![hX _X![h4 X![hr N  You start removing your armour.X![h X![h 616 30.0 (1X![h X![h" X![h" +1.0 (2X![h)) X![h0 X![h;1 $2.0 (3X![hE W3.0 (4X![h] page down [PgUp|<] page up [Esc] exit[top]`![hY B - a +2 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would worsen trivially. You found it on level 7 of the Dungeon. `![h Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.a![hO a![hc ####...#### benj the Fighter#....###### Kobold of Wu Jian ****..###.#######.. Health: 81/81 ========================#...# ##.... Magic: 19/19 ========================#####.######..#†. AC: 12Str: 6#.....####......# EV: 31 Int: 20#............)... SH: 0Dex: 18##.....#.......### XL: 12 Next: 60% Place: Dungeon:5##@...∩.#.......#Noise: ---------  Time: 14343.0 (0.0)##.......#.....∩.#a) +7 dagger (freeze)##........#.......#Throw: 3 throwing nets#...![hd x0mP.....##########..♣......###........###.......##########You finish removing your +2 pair of gloves.  You start putting on your armour.You continue putting on the +2 pair of gloves of Pleasant Breezes {rPois _Int+2}. x5  You finish putting on the +2 pair of gloves of Pleasant Breezes {rPois Int+2}. _You feel clever.a![hEf 516 4.0 (1a![hk a![hKn   You start putting on your armour.continue putting on the +2 pair of gloves of Pleasant Breezes {rPois _Int+2}. x5  You finish putting on the +2 pair of gloves of Pleasant Breezes {rPois Int+2}. _You feel clever. _You drop a +2 pair of gloves.g![h3] g![h^ Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lairg![h_ O - Orcish Mines h![h h![h: [?25h[?0ch![h ####...#### benj the Fighter#....###### Kobold of Wu Jian ****..h![h \###.#######.. Health: 81/81 ========================#...# ##.... Magic: 19/19 ========================h![h #####.######..#†. AC: 12Str: 6#.....####......# EV: 16Int: 20#............)... SH: 0h![h) Dex: 18##.....#.......### XL: 12 Next: 60% Place: Dungeon:5h![hK ##@...∩.#.......#Noise: ---------  Time: 14344.0 (0.0)h![hl ##.......#.....∩.#a) +7 dagger (freeze)h![h ##........#.......#Throw: 3 throwing nets#...P.....#########h![h #..♣......###........###.......#h![h ^#########You continue putting on the +2 pair of gloves of Pleasant Breezes {rPois h![h _Int+2}. x5  You finish putting on the +2 pair of gloves of Pleasant Breezes {rPois Int+2}. _You feel clever. h![h( _You drop a +2 pair of gloves.  What level of the Lair of Beasts? (default 1, ? - help) j![h' [?25l[?1cj![hC41j![hlDj![hUj![hVj![hZc31 _j![h[j![h\j![h\j![h\j![ht_j![h_j![h`j![hI`j![hbj![h3cj![h}cj![hcj![hhj![hij![hij![hjj![hnj![h oj![hgoj![hoj![hzqj![hq,j![hrj![h2uj![huj![h"vj![hvj![hzj![huzj![hzj![hzj![h|j![h },j![h^}j![h\j![hhj![hj![h#j![hj![hj![hj![hj![hF_Int+2}. x5  You finish putting on the +2 pair of gloves of Pleasant Breezes {rPois Int+2}. _j![hYou feel clever. _You drop a +2 pair of gloves.  There is a stone staircase leading up here.j![hj![h _j![hj![hLj![h@j![hj![hj![hj![hTj![h֓,j![hj![h,j![h1j![hj![hoj![h,j![hj![hj![hj![hj![hj![h=j![huj![h>j![hj![h,j![hrj![hj![hj![hj![huj![heXj![hYj![hj![hj![hj![hj![hj![hj![hj![h>j![h!j![h[j![h%j![h%  j![hEJThere is a stone staircase leading down here.j![hAj![h.16 _j![hj![h6j![hIj![hf,j![hj![hl _You climb downwards.  There is a stone staircase leading up here.j![hj![hVB31 _j![hj![h  Items here: ( ))) ÷÷.j![hdj![h _j![hj![hY  Items here: ( )) ÷.j![h2j![h _j![hKj![hej![h,j![hj![hBj![h,j![hvj![hQY  There is a stone staircase leading down here.j![hsj![h j![h? .16 _j![h j![h;7j![hj![h;j![hj![hHl _You climb downwards.  There is a stone staircase leading up here.j![hj![hB31 _j![hRj![hAj![hBj![hj![h`j![hj![hj![hj![h~,j![hj![h}j![h,j![hj![hj![h j![hM j![ho j![h. j![h ,j![hZ j![h= j![h,j![hj![h}j![hv,j![hj![h$j![h9,j![hj![hj![hBj![hY  There is a stone staircase leading down here.j![hK j![hD%j![h%.16 _j![h*&j![h2&;8j![h(Bj![hl4l _You climb downwards.  There is a stone staircase leading up here.j![h5j![hJ6B31 _j![h,7j![h):j![h,;,j![h;j![h=j![h>j![h'?j![he?j![hAj![h`Bj![hBj![hBj![hDj![hwEj![hEj![hEj![h,Hj![hHj![hHj![hIj![hKj![hzKj![hKj![hKj![hzMj![h-Nj![h]Nj![hNj![hEOj![hO,j![hOj![hPj![h Q,j![hQj![hRj![h&Sj![hSSj![hSj![hTj![hU,j![hUj![hzWj![h X,j![hwXj![hYj![hPZj![hyZj![hZj![h[j![h\j![h\j![h]j![hB^j![hH_j![hw_j![h_j![haj![haj![haj![hbj![hbj![hcj![hGcj![hvcj![hdj![hwdj![hdj![hdj![hej![hej![hfj![h+fj![hgYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone stj![hg8aircase leading up here.  down here.j![hYhj![hhj![hh.16 _j![h7ij![hn_9j![hJ`j![hmaj![haj![h1bj![h#There is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  upj![hj![hMB31 _j![hj![hj![hj![hƊj![h#j![hVXj![hj![h,j![h5j![hȜj![h,j![hj![hj![h;,j![hšj![hɤYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  n open doorj![h j![h _j![hkj![hj![hj![hܬj![h+j![hj![hӱj![hj![htj![hj![hj![hݶj![hKj![haj![h5j![hcj![hj![hj![hj![hۿj![h]j![hj![h,j![hj![h@  There is an open door here.j![hj![h _j![hJj![h{j![hj![hj![h^j![hj![hj![hj![h*j![hj![h,j![hzj![hCj![hj![h(j![hj![hj![h j![h/j![hj![h:j![h.j![h]j![hj![hEj![h,j![hj![hD@  There is an open door here.j![h9j![h _j![h]j![hj![hV,j![hj![hY  There is a stone staircase leading down here.j![hMj![haj![h.16 _j![hlj![hS! <10j![h" ,j![hs# j![h8 l _You climb downwards.  There is a stone staircase leading up here.j![hz9 j![h9 B31 _j![hy: j![h?> j![h? ,j![h? j![hJC j![h[D ,j![hE j![hFH j![hUI j![hI j![hJ j![hL j![hN ,j![hQN j![hP j![hQ j![hR j![hgR j![hT j![hV ,j![hV j![hX j![hY j![hY j![h'Z j![h[ j![h\ j![h ] j![h`] j![h^ j![h_ j![h_ j![h_ j![h` j![ha j![ha j![ha j![hFc j![hc Bj![hd j![hYe ,j![he j![hXf j![h5g ,j![h{g j![hh j![h5k Xj![hk ,j![hk j![hLl j![hm ,j![h[n j![ho j![hp j![hq j![hq j![hs Y  There is a stone staircase leading down here.j![hrt j![hu j![hv .16 _j![hw j![h 1j![h j![h> j![h j![ha j![h l _You climb downwards.  There is a stone staircase leading up here.j![hm j![h7 B31 _j![h j![h: j![h j![hDZ j![hb j![hr j![h> j![h j![hj j![h0 j![h j![h׼ j![hj j![h j![hD j![h j![h{ j![hy j![h_ j![h j![h j![h j![h j![h j![h' j![h j![hk j![h j![h j![hL j![h j![h+ j![h j![h j![h ,j![hL j![h\ j![h j![hm j![hT j![h j![hN Bj![hS j![h_ j![h j![h j![h[ You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  aircase to the Lairj![hE j![h? j![h .16 _j![h j![h9r -Generating dungeon...o\\/o/ building the Dungeon \o\j![h{ < /o/j![ht < \o\j![htbuilding the Lair of Beasts /o/j![h2k![hxbenj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 19/19 ========================AC: 12Str: 6EV: 16Int: 20SH: 0Dex: 18XL: 12 Next: 60% Place: Lair:1Time: _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a staircase to the Lair here. ..#....+######....[##.@...#Noise: --------- 14475.8 (131.8)#..#..#a) +7 dagger (freeze)..... ..Throw: 3 throwing nets....... #.......# _You climb downwards. Welcome to the Lair of Beasts!  Found a ring mail. _There is a staircak![hy#se back to the Dungeon here.o![hE3o![hEo![hZHo![hJo![hCOn31 _o![hOo![h;Po![hPo![hSo![hTo![h?Uo![hUo![hWo![hRY,o![h6Zo![h`\o![hh^,o![h)_o![h`o![hb,o![h^co![hdo![h^f,o![hfo![hgo![hho![hho![hho![hio![hj,o![hjo![h{ko![hsl,o![hlo![hJno![hIs..+#####.##....[#.##.<...#.####..#..#..P####.#o![hsz........................###.#.............#...............#....#.........#....#@....##.##..............o![h u![hJ u![h u![hJ \ _Unknown command.v![he#....[#.# #.<...#.####..#..#..P####.#................. .......###.#.#..... .....#....#.#....#.. ##.##.............F.v![hv![h27.8 (1 _v![h%v![h}&v![hw <...#.###.#..#..P####.#..................###.#..... ..# .. ##.##. .... F .....v![h~ v![h~ &8v![h4 v![hDž w![h*.#..#..P####.#..................###.#..... ..# . ##.##. .... F .....w![h@HUnknown command.  You lunge at the cane toad, in a flurry of attacks.  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!  You freeze the cane toad!  You kill the cane toad!w![hVB. w![hA816 49w![h w![h ^ _The Council accepts your kill.y![h`y![hy![h y![hy![hy![h+}31 y![h,y![hy![h*,y![hԶy![hy![hhy![hy![h/y![hy![h[y![hy![h@y![hy![hny![hy![hy![hy![hy![hy![hy![hn=16 y![hy![hA _F - 12 boomerangs (gained 2)y![h$;31 y![hdy![hy![hy![h0,y![hy![hy![hTy![hy![hy![h?y![hy![h[y![hy![hy![h2 #.# #.# #.### #..P####.#..P##.#### ............... ##.#.......... .......... ....#...........@..?F ....#........###...# #.##........## #..## y![h ............# #..#  ...........# #..#  ...........#F   cane toad (asleep)......................................y![h15012.0)y![h,2.8 (13y![hy![h\ _A cane toad comes into view.z![hx .# .# .### ..P####.#..P##.####.z![hx .#.#.....@.?F.#..###...#.# .##.## #..##  .......... .# z![hx z![hʂ G3.0)z![hH z![h {![hH3 # # ### P####.#..P##.####..## .#.###.?F.#.###...#.# ##.## #..## ## #..## #..## {![hL{![h^L  The cane toad gives a loud, deep croak!{![h{![hF.FFF   bullfrog{![h<E====4{![hh{![h[ _A bullfrog comes into view.}![h{  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~![h<   benj the Fighter # Kobold of Wu Jian ****.. #~![h = Health: 81/81 ======================== ### Magic: 17/19 =====================--- .P####.#..P##.####..#  AC: 12Str: 6 ....................#  EV: 31 ~![h7=Int: 20 .#..................#  SH: 0~![h`=Dex: 18 ....................#  XL: 12 Next: 64% Place: Lair:1 ~![h=..#.............@F...  Noise: ====-----  Time: 14504.8 (0.0) ~![h=..#........###...#.##  a) +7 dagger (freeze) ~![h=##........## #..## #  Throw: 3 throwing nets ~![h>..........# #.F# ..........# #..# ..........#~![h->% F   cane toad ............ F   bullfrog ~![h>............. ............. _A bullfrog comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ~![h>Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 62%)![h benj the Fighter #Kobold of Wu Jian ****.. #Health: 81/81 ======================== ###Magic: 17/19 =====================--- .P####.#..P##.####..#AC: 12Str: 6 ....................#EV: 31 Int: 20 .#..................#SH: 0Dex: 18 ....................#XL: 12 Next: 64% Place: Lair:1 ..#.............@*...Noise: ====-----  Time: 14504.8 (0.0) ..#........###...#.##a) +7 dagger (freeze) ##........## #..## #Throw: 3 throwing nets ..........# #.F# ..........# #..# ..........#F   cane toad ............F   bullfrog ![h e............. ............. _A bullfrog comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 62%)![h UF(asleep)![hU ![hZ \FF.![h[ g16 ----5.8 (1![haa ![h-d 8  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 62%) _The cane toad looks drowsy...![hxAim: a cane toad (chance to affect: 62%) _The cane toad looks drowsy...  The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!! The cane toad seems to slow down.  You freeze the cane toad.  You kill the cane toad!![h&z<?F.![hizXF   bullfrog![h~`7----6.3 (0.5![hz![hφ^ _The Council accepts your kill.![hR  You puncture the bullfrog! You freeze the bullfrog.  The bullfrog is heavily wounded.![hǶ/==8![h#![hkU _The bullfrog barely misses you.![h  (slow)  You hit the bullfrog. The bullfrog seems to slow down. You freeze the bullfrog.![h 0-7.3![hW ![h a _The bullfrog is severely wounded.![hMO  You puncture the bullfrog! You freeze the bullfrog.  You kill the bullfrog!![h WF†![hZ68=8![ha![hd^ _The Council accepts your kill.![hC P####.#..P##.####..# # #.# #.#..#.###..†#.#.## #..#### # #..##   ![hJ![hKQ31 --8.8 (1.0![hO![h[x  i - 6 scrolls of teleportation (gained 1)![hP\[16 --9.8 (2![hH`![hcV _You see here a cane toad corpse.![h?Z3![hZ![h\![ha31 8=![hb,![hc![h8d![hsd![he![hSg![hg![hg![hh![h5i9=![hi![h l![hFl![hl![h%n![h^nL9==![hn![hs4 _Magic restored.![h(t![hut![ht![hv![h~w![hw![hHx![hz![h|,![h}![h@~![hE![h:==![h ![hC![hB![h![h![hɆ![h![h![h![h![h]![hF![h![h2![h}![h[![h ![h0![h![hT![h![hP![h![h![h![hГ![h]![h![h|![h![h7![h![h9,![h![h![h![h%![h![h![h![hġ![h![h|![h![h+![h![h![h,![h4![h![h![h2![h![h ##  .##.##### . ........... ........... ![hK........... ##....... #.###### #.# #.# ....#.#![h; 356.0)  You now have enough gold to buy a scroll of identify on D:1.  You can access your shopping list by pressing '$'.![h˽616 6.8 (27![h![h= _You now have 34 gold pieces (gained 8).![h+![h>,3![h.![h/![h3g31 ![h4,![ht4![hl6![h<S.......... ### ##.##### ....@....... ............ ............ ........................![h=Q ##.......S   black mamba (asleep) #.###### #.# #.#![hE18.0)![hzE+9.8 (3![hJ![hL^ _A black mamba comes into view.![h7#....##S....#....# .#### ##.#####..............#....... #.######  #.#![h_40.8 (1![h4 #....# #....## #S....###....# .#### ##.#####..............#....... #.######![h9m.SS![h:&1![hL?![h@![h#  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.![h  benj the Fighter  Kobold of Wu Jian ****..  Health: 81/81 ========================  Magic: 17/19 =====================--- #....# AC: 12Str: 6 #....##  EV: 31 Int: 20 #.....#  SH: 0Dex: 18 ##.S..# XL: 12 Next: 68% Place: Lair:1 ....@.####  Noise: ---------  Time: 14541.8 (0.0) ......##.#####  a) +7 dagger (freeze) ..............  Throw: 3 throwing nets ..............  ...![hj...........  .............  S   black mamba ............  ##.......  #.###### _A black mamba comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 63%)![h benj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 17/19 =====================---#....#AC: 12Str: 6#....##EV: 31 Int: 20#.....#SH: 0Dex: 18##.*..#XL: 12 Next: 68% Place: Lair:1....@.####Noise: ---------  Time: 14541.8 (0.0)......##.#####![h a) +7 dagger (freeze)..............Throw: 3 throwing nets.........................................S   black mamba............##.......#.###### _A black mamba comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 63%)![hMg ![h pS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 63%)  The black mamba resists with significant effort.![hi :16 =2.8 (1![h[ ![h> _The black mamba barely misses you. The black mamba closely misses you.![h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.![h   benj the Fighter  Kobold of Wu Jian ****..  Health: 81/81 ========================  Magic: 15/19 ==================------ #....# AC: 12![h lStr: 6 #....##  EV: 16Int: 20 #.....#  SH: 0Dex: 18 ##.S..# XL: 12 Next: 68% Place: Lair:1 ....@.####  Noise: =--------  Time: 14542.8 (0.0) ......##.#####  a) +7 dagger (freeze) ..............  Throw: 3 throwing nets ..............  ..............  ![hK .............  S   black mamba ............  ##.......  #.###### ![hw _The black mamba barely misses you. The black mamba closely misses you.![h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.![h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 63%)![h-benj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 15/19 ==================------#....#AC: 12Str: 6#....##EV: 16Int: 20#.....#SH: 0Dex: 18##.*..#![hIXL: 12 Next: 68% Place: Lair:1....@.####Noise: =--------  Time: 14542.8 (0.0)......##.#####a) +7 dagger (freeze)..............Throw: 3 throwing nets.........................................S   black mamba............##.......![hy#.###### _The black mamba barely misses you. The black mamba closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 63%)![hX]S(asleep)![h8S![h~3-3.8 (1![hn![h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.![h`VAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 63%) _The black mamba looks drowsy...![hK{ }Aim: a black mamba (chance to affect: 63%) _The black mamba looks drowsy...  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!  The black mamba seems to slow down. You freeze the black mamba!  You kill the black mamba!![h} C.![h> ^72-4.3 (0.5![hJ ![hn ^ _The Council accepts your kill.![hW31 6==![h[==![h\![h#],![h3^![h^a7=![h_![h`,![ha![ha![hlb![hdc![hc,![hd![h[e9=![he![hf![hf![hfg![hh![hh58=![hh![h#i![hi![hi![h j![hj![hj![hj![hpk![hk![h l![hl![hl9=![h m![hm![hm![hm![hn![hn#9![hn)==![ho![h'p![hp![h q![hzq![hr![ht![h\t![ht![hv![hw![h9x![hx![hy![h{![h{$==![h{![h|![h}![hE-.......K....... #..... ....# #...@# #....# #....## #.....#![h##....##......#### K   Sonja (missile, asleep)......##.#####.....................![h00 70.3 (26.![h|0)  Sonja, the Graceful Assassin comes into view. She is wielding a +1 dagger ofdistortion and quivering curare-tipped darts.![h/  --more--![hO![hU7 1.3 (27 _![hW![ha![hv benj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 19/19 ========================.......KAC: 12Str: 6.......![hۜ EV: 31 Int: 20#.....SH: 0Dex: 18#....#XL: 12 Next: 72% Place: Lair:1#...@#Noise: ---------  Time: 14571.3 (0.0)#....#![h =a) +7 dagger (freeze)#....##Throw: 3 throwing nets#.....###....##......####K   Sonja (missile, asleep)......##.#####..............![h ..............You kill the black mamba! _The Council accepts your kill.Sonja, the Graceful Assassin comes into view. She is wielding a +1 dagger of _distortion and quivering curare-tipped darts.Press: ? - help, v - describe, . - travelThe floor.![h@.@![hTC..![hG C..![h K.Sonja, the Graceful Assassin comes into view. She is wielding a +1 dagger ofdistortion and quivering curare-tipped darts.Press: ? - help, v - describe, . - travel  Here: Sonja, wielding a +1 dagger of distortion and quivering curare-tipped  darts (asleep)![hr \..............![h[jbenj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 19/19 ========================.......KAC: 12Str: 6.......EV: 31 Int: 20#.....SH: 0![hjDex: 18#....#XL: 12 Next: 72% Place: Lair:1#...@#Noise: ---------  Time: 14571.3 (0.0)#....#a) +7 dagger (freeze)#....##Throw: 3 throwing nets#.....###....##......####K   Sonja (missile, asleep)......##.#####![hkn............................ _distortion and quivering curare-tipped darts.Press: ? - help, v - describe, . - travelHere: Sonja, wielding a +1 dagger of distortion and quivering curare-tipped  darts (asleep)  The floor.  Placed new exclusion.![ho![hGq![hs. _![hW .......K #..... #..##..##....##......###..............![h\![h]22.3 (1 _![hua![h1c![hy3![h![hF![h![hG n![hx ![h ![h ![h1 ![h ![h}~.......K.......#..... #....# #....# #....# #....## #.....# ##@...##![hb5.3 (3........####........##.##### ................ ................ .............. ![hC ... ![ha... ##.......![h![hK![hq![ht 3![hat ![hu ![h$z B![hW|  ....... #.. #....# #....#![h|  #....# #....## #.....##.###....##....@....####6.3 (1.##.#####........... ![h| O . .![h| 4 ##.![h} H #.######![h} ![h2 ![h ![hQ3![hR![hS![hU![hdU![hXn![h^ ....... #..... #....# #....# #....# #....#### #.....#![hY^##.###....##......####8.3 (2..##.#####....![h|^j..  ..  ![h^S..  ##....... ![h^H #.######![hQ_![hd![hUe![hZ ![hJZ ![hZ ![h\ ![hEc  ....... #..... #....# #....# #....# #....## ### #.....#.###.###....##......####:.##.#####...  ![hc .  .  ##.  #.######![h1i &0![hl +9.3 (1![hm ![h^p  Press: ? - help, v - describe, . - travel  Here: Sonja, wielding a +1 dagger of distortion and quivering curare-tipped  darts (asleep)  ![hp .The floor. _Found a book of Hexes.![h  #.. #....# #....# #....# #....### ### #.....##.###.###....##............#####:..@..##.######..........#.+.![hv  . ##. #.###### #.#![h= ![h ![h 80![h ![h ![hl3![hM![h![hRn![h![hޏ![hΐ![h![h![h![h< #..... #....# #....# #....#.. ..# #....##...#.# ### #.....#...#.###.###....##![h՘...#### #@...........##. # . ..#![ha ..+  ##![h3 #. ![h>D #.#![hc 3.3 (3  You pick up a book of Hexes and begin reading...![h{516 4.3 (4![h"![hZ _You add the spells Anguish, Cause Fear and Enfeeble to your library.![hY![h] Spells (Memorise)TypeFailure Level  a - Sigil of BindingHexes1% 3b - Inner FlameHexes/Fire2% 3  c - Cause FearHexes3% 4  d - Metabolic EnglaciationHexes/Ice14% 5  e - Construct Spike LauncherForgecraft17%2  f - AnguishHexes/Necromancy![hh]19% 4  g - Flame WaveConjuration/Fire50% 4  h - Sticky FlameFire/Alchemy50% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 75% 4  j - Leda's LiquefactionAlchemy/Earth75% 4  k - Olgreb's Toxic RadianceAlchemy![h-_75% 4  l - PetrifyAlchemy/Earth75% 4  m - EnfeebleHexes94% 7  n - Alistair's IntoxicationAlchemy97% 5  o - Borgnjor's Vile ClutchNecromancy/Earth97% 5  p - BombardConjuration/Earth100% 6  q - Eringya's Noxious BogAlchemy100% 6  r - Fortress BlastForgecraft100% 6  s - Diamond SawbladesForgecraft100% 7  t - Ozocubu's RefrigerationIce100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit![h=DescribMemorise|Describe![h`c Enfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse. Level: 7 School: HexesFail: 94% Power: 20% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected.![h@ Spells (Describe)TypeFailure Levela - Sigil of BindingHexes1%3  b - Inner FlameHexes/Fire2% 3  c - Cause FearHexes3% 4  d - Metabolic Englaciation Hexes/Ice 14% 5  e - Construct Spike LauncherForgecraft17%2  f - AnguishHexes/Necromancy19% 4  g - Flame WaveConjuration/Fire50% 4  h - Sticky FlameFire/Alchemy50% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 75% 4  j - Leda's LiquefactionAlchemy/Earth75% 4  k - Olgreb's Toxic Radiance Alchemy75% 4  l - PetrifyAlchemy/Earth75% 4  m - EnfeebleHexes94% 7  n - Alistair's Intoxication Alchemy97% 5  o - Borgnjor's Vile ClutchNecromancy/Earth97% 5  p - BombardConjuration/Earth100% 6  q - Eringya's Noxious BogAlchemy100% 6  r - Fortress BlastForgecraft100% 6  s - Diamond SawbladesForgecraft100% 7  t![hS - Ozocubu's RefrigerationIce100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit![h  Discord Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed. Level: 8 School: Hexesail: 100% Power: 20% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also slows you.![h Spells (Describe)TypeFailure Levelb - Inner FlameHexes/Fire![h;2% 3  c - Cause FearHexes3% 4  d - Metabolic Englaciation Hexes/Ice14% 5  ![hi<e - Construct Spike LauncherForgecraft17%![hՃ82  f - AnguishHexes/Necromancy19% 4  g - Flame WaveConjuration/Fire50% 4  h - Sticky FlameFire/Alchemy50% 4 ![h i - Iskenderun's BattlesphereConjuration/Forgecraft 75% 4  j - Leda's LiquefactionAlchemy/Earth75% 4 ![h}[ k - Olgreb's Toxic Radiance Alchemy75% 4  l - PetrifyAlchemy/Earth75% 4  m - EnfeebleHexes94% 7  n - Alistair's IntoxicationAlchemy![hȄ97% 5  o - Borgnjor's Vile ClutchNecromancy/Earth97% 5  p - BombardConjuration/Earth![ha100% 6  q - Eringya's Noxious BogAlchemy![hK100% 6  r - Fortress Blast![h=rForgecraft100% 6  s - Diamond SawbladesForgecraft![h.100% 7  t - Ozocubu's RefrigerationIce100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7  v - DiscordHexes![hR100% 8 10 spell levels left ![h˅^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit![hFt![h|![h6~#.....benj the Fighter#....#Kobold of Wu Jian ****..#....#Health: 81/81 ========================#....#Magic: 19/19 ========================![hr~y.. ..# #....##AC: 12Str: 6...#.# ### #.....#EV: 16![h~Int: 20...#.###.###....##SH: 0Dex: 18................#### XL: 12 Next: 72% Place: Lair:1#@...........##.## Noise: ---------  Time: 14584.3 (0.0)![h~t#................. a) +7 dagger (freeze)................... Throw: 3 throwing nets..#.................![h..+..........................##....#.####.#![h@Wdarts (asleep)  The floor. _Placed new exclusion. ![h_Found a book of Hexes.  You pick up a book of Hexes and begin reading... _You add the spells Anguish, Cause Fear and Enfeeble to your library.![hThe floor. _Placed new exclusion. _Found a book of Hexes.  You pick up a book of Hexes and begin reading... _You add the spells Anguish, Cause Fear and Enfeeble to your library.  Okay, then.![h![h![hN. _![h5"#.... ..##...#.# ###....#.###.###....#............## #.##........![h"H.......#...+#. #.....  ## #.### ..![h<)![h[*P31 5.3 (1 _![h/![hT1![h( #....# #....#.. ..# #....## ...#.# ### #.....#....#.###.###....##.................####....#.##.#....#.........#.+##.##.....  ..  ## #.## #.#  .. #.#  #......#.#![h![h&6![h![hh![h![h{n![hS,![h![h&![h![hX![hP #. ![hv#. .. ..# #. ...#.# ### #. .........#.###.###. ....... +.![hav#......... #.# #@.......93.3 (7 #.# #.+ ....###.##.....  ..... ... ....  ![hҿ .. #.. . ![hw![h![h![hL_![h(![h/ ![hX%.. ..#...#.# ###.........#.###.##.................. +.......![h%u ###...![h%......+5.3 (2......###.# ........... .... ![h &....................#..![h9&C. ..+#####.#.![h`&o #....[#.#![h&![hx+![h-![hk _![h\ ![h ![h ,![h ![h ![h ,![hx ![h ![h ,![h ![hi ![h ,![h ![h! G.. #...................#.......#...........#.+..............###.##..... ..... .... ![hh ......... ......... .. ......### #.. ....@.# 601.3 (6..+#####.# ![h #....[#.# .#.<...#.###.#..#..#..P####.#..P##.# ...............................###.#...................#.....................#....#...........![ho ![hP$ ![h% ![h![h![hh![h![h-![hp![h![h.. #....#.#....#.......+.......###.##..... .![h........... .... ......... ......... ![h6.. ......### #.. .....@# .![h2.3 (1..+#####.# .#....[#.# .#.<...#.### .![hg#..#..#..P####.#..P##.#..###.#..#.![h*.....#....#.![h![h![h$![h] 3![h^ ![hd @.0![h7i ![hl ![h`Q![h~M # .##.......+........###.##..... ..... ....... ...... ## #.. .......+#####....[#.#..#.. ![hb![h+3.3 (1![hB![hK ![h:? M+.#. #.#.. #.....#.#....#.......+...............###.##.....![h? ..... ....... ......###.# #.. ......# ...+#####.# .#....[#.# .#.<...#.### ...![h@ ?#..#..#..P####.#..P##.###......###.#![h:@ ![hF ![hG &4![hQ ![h}R ![h![h;![h![h)![h}![h![hݘB![h"![h![h+.......#..##.......#.... #.....#.......#.....#.......+........###.##..... ....... ##..#........#![hjA6.3 (2.. ......###.##.##.. ......# ##....#..+#####.# ![he....##....[#.# ![hg....##.<...#.### ![h֟A....##..#..#..P####.#..P##.####...![h,.......###.#..![hk![h%![hЦ![h% ![h% ![hd& ![h' ![h\) ![h- ,![h|0 )#.#.![h0 8... #..![h0 ...#.#...#.![h0 +.![h<1 ......###.##..... .......... ##. ![h1 ...#... ......###@##. ![h1 6#.7.3 (1![h.2 7#.. ......# ### ....#...+#####.# ....#.#....[#.# ....#.![h2 #.<...#.###....#.#..#..#..P####.#..P##.####.....................................###.#.#.....![h03 ![hV3 ![h9 ![hP; ![h![h*![h![hj![h![h![h+![h+.#.## #.#.. #..![h<...#.#....#.......+...............###.##.......![hd<.##...#.#![h ..........@....#.#8.. ......###.##.#.![h #.##.. ......# ### #![h(....#.#..+#####.# ....#.##....[#.# ....#.##.<...#.### ....![hIl#..#..#..P####.#..P##.####..#.....#.###.##![h![h![h![h' ![h"- ~+.#.##.##.#... #....#.#.![h- ...#.......+.......###.##..... .. ##..#.#..#.# 9  .. ......###.##.#.#.#  #.. ......# ### ## ....#.# #....[#.# ....#.##.<...#.### ....#..##..#..#..P####.#..P##.####..##![h+. c.#  .![hQ. 0###.#.#![h. ![h3 ![hT5 ![hJ 3![h ![h4 ![h, ![h? ,![hv ~#.#....... #.....#.#...#.![h +.......###.##..... ..........P ##.#.###......##.# .. ......###.##@#.. ![h #.# 10 #.. ......# ###### ....#.#  ..+#####.# ....#.# #....[#.# ....#.##.<...#.###....#..##..#..#..P####.#..P##.####..##  .............................![h‘ # .......###.# .#.....#.![h ![h0 ![hؙ ![h![hƏ![h6![h@.0![hG![h![h![hK 3![h ![h ![h3 ![h2 ![h ![hU+.#.##.### #.#.. #.....#.#....#.......+...............###.##...... .......P. ##......# #.####  .......@..##.# . ......###.##.#..# #.# .. ......# ######..# ....#.# ..+#####.# ..# ....#.#  #....[#.# .F# ....#.##  #.<...#.### ....#..# F   bullfrog (asleep)  #..#..#..P####.#..P##.####..#....###.##![hV+1.3 (1![h\![h][ _A bullfrog comes into view.![h) ![h8M ..   +......  .##......  ![hL1.......P.  .......# ![h_: ....@..# #.# .![hr ![h4.##.#..# #.#   ######..# ![h  ..#   #....[#.# .F#   #.<   ![h65   ![hp   ..   +......  .##......  .......P.  .......#  ....@..# #.#  .##.#..# #.# ![hDq   ######..#   ..#   #....[#.# .F#   #.<   ![h|q ![hv ![hv ![h>{ ![hK _ _A bullfrog is nearby!![h#.#......... #.....#.#...#.+.......###.##...... ..........P. ##.# .#####.# #.# ......###.##.#@.# #.# ......# ######..# ....#.# +#####.# #..# ....#.# #....[#.# ..F# ....#.# #.<...#.### #..+ ....#..# #..#..#..P####.#..P##.####..## ............................####.##.....#.![h![h-2 _![h&![h$![h&Vj.. #.....#.#...#.+.......###.##......  ..........P. ##.# .######......# #.#  ......###.##.#..# #.#  ......# ######.@# ....#.# +#####.# #..# ....#.# ...[#.# #..F# ....#.# .<...#.### ##..+ ....#..# ..#..#..P####.#..P##.####..## ...........................# ###.##.....#.#....#†....3![h[![hh]![h%.#+...###.## ..........P. ##.....# #.######.. ###.##.# #####.... +#####.# ....[#..F![hb&{# .<...#.### ##..+. ..#..#..P####.#..P##.####..#.........................####.#.....#![h&u†.....###..†#.####![h]+dA bullfrog is nearby!lunge at the bullfrog, in a flurry of attacks.  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!  The bullfrog seems to slow down. You freeze the bullfrog!  You kill the bullfrog!![h2D.![h6816 34![h,=![h?^ _The Council accepts your kill.![hM| +...###.## ..........P. ### #.######. ###.##.# #####.... +#####.# # ....[#.# .<...#.### ##..+. ..#..#..P####.#..P##.####..#........##.##........## #..####![h'D31 5![h![h![h= h'...##.![hED ![hD 016 6![hqJ ![hL ( _You open the door.![hE......###.##......  ..........P. ## .# .###### .# #.# ......###.##.#..#.... #.# ......# ######..#.......#.# #####.# ##..#.......#.# ...[#.# #...#.......#.# <...#.### ##..@.......#..# #..#..P####.#..P##.####..## ........................# ###.#......#.........#.#....#†....#....#.###..†#.####  ##.##..## #..####.....# #..![h!#![h![h2D31 7![hg _There is an open door here.![hQ###.##...... . P. ##. # #.###### # #.# ###.##.#..#.#.# # ######..#.#.# ![hM.# ##..#.#.# [#.# #...#.#.## ...#.### ##..'![ht#..# #..#..P####.#..P##.####..## .........# ###.#..........##....![h) ![h![h![h$8 ![h( _![h ![h![hn  You puncture the fungus! The fungus begins to die. You freeze the fungus.![hj;16 ==8 (0.5![hn![hت4 _The fungus is lightly damaged.![hH b.###.##...... ..P. ##..# #.######.# #.#.###.##.#..#..... #.#.# ######..#.#.##.# ##..#.#.#.[#.# #...#.#.## <...#.### ##...#..# .#..#..P####.#..P##.####..##..........#.###.#..........#.#..........#. ...#....#.†..... ![h,I ...#....#.###..†#.####  ##.##.## #..####  .# #..#![hP ![hP Q31 --9.8 (1.0![hW ![h#Z Q _There is an open door here.![h! ................P. ##.  .# #.######  ![hW.# #.#  ###.##.#..#..... #.# ![h} ......# ######..#.......#.# +#####.# ##..#![h=.#.# ....[#.# #...#.#.## .<...#.### ##..'.#..# ![hT W..#..#..P####.#.@P##.####..## ...........................###.#.........#.#...........#..#....#....†..![h q....#....####..†#.####  ##.# #..#### ....# #..# .# #..#![h![h@--20 ![h _![h![h&![h! .# #.##### .# #.#  ###.##.#..#..... #.# . ......# ######..#.......#.# .+#####.# ##..#.#.# #....[#.# #...#.#.## #.<...#.### ###..'.#..# ![hO#..#..#..P####.#..P##.####..##..............@...........###.#.#.#....#..#....#†.....  ....#....####..†#.#### ##.# #..#### ....# #..# .# #..# ..#![h)![h&1![h$![h![hI![hd![h$![h%![h) _A nearby fungus withers and dies.![h*![hE*![h*![h=,![h-![h-![hD.![hv/![hm0![h0![h1![h52![h6![h7![h8![h8![hT9![h:![h;![h;![h2<![ha=![h8>![hi>![h>![h?![h@![h@![hoA![hxB![hCB![h Iy .....#....#........... ....#....#........### ..##.##........## # ................# # .................# # ........... ![hTI............ .................... ....32.8 (11.0)![hvIa ###.#######.  ![hIE## ![hI![hJ![hM![hrO![h_![h![h![h![h![h![hP![hG![h/![hq![h![h![h![h@![h؟![h۠![h![h![h![h.....#....#..............†....#....#........###..†#...##.##........## #..###......![h:"..# #..# .........# #..# .................# ![h]n....... ............![hz .......... 8.8 (6![h¨d.0)###.#######.### ![h:## ##![h![h![h![hE![h(![h )![h)![h+![h@,![h{,![h0![h2k.....#....#.†.....#....#.![h2###..†#.#..##.##.## #..#### .![h2# #..# .# #..# ![h 3f.......# .![h-3L . ![h3.......... 9.8 (1###.#.### ### ![h4![h8![h7:![hI![h*J![hJ![hL![hM,![hpRn![hwUX![h~e![hg![h[h![hi![hj![h_u![hNv![huw,![hw![hay![hy![h@z![hz![h{![h|![h|![h2}![hgy#....#..............†..... ![h#....#........###..†#.#### ##.##........## #..#### ......![h_# #..# .....![hƃv.# ##..# .....![hڃC###...## ![h4..... ![h.....![hQ ...............![h"! ![h4%48.8 (9 #######.#![hVG#.##.#![hp? ##![h![h![h![h ![h ![h ![h ![hB![hI ....#.†..... ....#.###..†#.#### .##.## #..#### # #..# # ##..# ![h  ###...#........9.8 (1.#.##.#### ### ![hg ![hd![h![hI-3![h-![h .![h&/,![hZ3n![h|8k#..†..... #..###..†#.#### #..## #..#### # #..# ![h8# ##..# ###...##.51.8 (2.##.##.##![h8### ### ##![hy9![h]>![h?![h![h![hY![hD![h~![hN,![h!#.![h†..... #.###..†#.#### ![h.## #..#### # #..# ![h<m# ##..# ![hZ`###...#.2.8 (1![hwH.#.##.#![h_### ###### ![h![hX!![h&#![h3![h![h#![h![hB![hM![h![h ![h![h ![h ![h!![h"![h`$![h$![h/%![h+.†..... .....###..†#.#### ![h+.....## #..#### # #..# # ##..# ![h(,\###...####...6.8 (4![hR,T######.##.####P. ![hz,y# ###### ###![h-![h2![h4![h ![h ![h ![h ![h ![h n![h ![ho †..... ###..†#.#### ## #..#### ![h # #..# # ##..# ..###...##....8.8 (2.##.####P.##. ###### #### ![h ![h ![hm ![h\![h![h![h![h†..... ###..†#.#### ## #..#### # #..# # ##..# ..###...##..60.##.####P.##.#..###### #### ##![h.![hd![hb I![h@ ![h ![h? ,![hω †..... ###..†#.#### ## #..#### # #..# # ##..# .....# ###...#....##.1.8 (1![h< .##.####P.##.#..####### ####### ##![h ![h ![h ![h+![h_+![h+![h:-![hr.![h2,![h5†..... ###..†#.####  #..####  #..#  ##..# ![h6.....# ...#....# #2![hA6.##.####P.##.#..####### ########## ![h6![h<![hH>![h ![h ![h ![h> ![h B![hO X![h †..... ..†#.#### ..#### #..# #..# .....# ...##....# ##![h .4.8 (2.##.####P.##.#..##.. ###### #### ![h ![h ![h ![h,![h,![h@-![hk.![hM/![h2![h7†..... .†#.#### .#### ![h$8.# .# .....# ##....# ##![h_86#.####P.##.#..##..## ########## ###![h8![h>![h_ 3![hU` ![h` ![hTb ![hb ![hh n![hkr '†..... #.#### ###  .....# #....# #######.8 .####P.##.#..##..## ######## ![hs ![htG![hBKn![hK![hM![hUM![hM![h#S..  ##    ![hbS .....# ...P ....# ...# . #######..#.![hSh  .. 72.8 (4 ![hT#P.##.#..##..####. ## ##           ![hT![hZ![h 3![h ![h) ![hʗ ![h* ![h; ![h   #    .....# ....P .# ....# ...#..# #..#..#  ....@...# 3.8 (1 P.##.#..##..####.#  ###        ![h ![h9I![h![hd      .....# ....P..#  ....# ?...#..#  ![h-V#..#..# # #  .##.#..##..####.####   ### ![h  ![hB ![hg  ![h&  ![h3&0![h+4.8 (1![h![h(1 _Found a scroll of identify.![hi![h![h![h֫![ht![hí![hn![h    .....# ....P..# ![hA  #....# ?...#..#  #######..#..##  ![h#  ..@#  6.8 (2 #.#..##..####.#### ![h   ###        ![h![h"[h3"[h"[h"[hˤ"[hժ     .....# ....P..# ##....# ?...#..# ..#######..#..## "[h7`..# ..@..# 8 .##.#..##..####.#### ## ###  "[hu.     "[hi"[h_"[h"[hK . #   ......   .....# .....P..# "[hCj####....# ?...#.. #######..#..## ....# ...................#"[h{| P.##.#..##..####.#### "[hh############# ###  "[h  "[h  "[h"[h+9.8 (1"[h"[h"[hs]  .. ## P##...  .........  .....# ......P..# #####....# ..?...#.. #######@.#..## ..# .....................# P.##.#..##..####.#### ############## ###     80"[h"[hG# # # ... ###...  P##...  ....  .....# .......P..# ######....# ...?@..#.. #######..#..## ...........# ......................# P.##.#..##..####.####"[h&H  ############## ###    "[h?O"[hO&1"[hV"[hW"[h.# .# .#. . #. .. ##....P##... .  .....#.P..# #....#....@...#..# .#..#..## .......# ......# #P.##.#..##..####.####  # ###    2"[h!"[h@16 3.8 (2 _B - a scroll of identify"[h W Read which item? Scrolls  f - 6 scrolls of amnesiah - a scroll of brand weapon  i - 6 scrolls of teleportation  l - a scroll of vulnerabilitym - 3 scrolls of poison  p - a scroll of torment  q - a scroll of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEB - a scroll of identify  D - 3 scrolls of noise  M - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected"[hx"[h"[h`.#  benj the Fighter .#  Kobold of Wu Jian ****.. .#."[hˆ  Health: 81/81 ======================== ....  Magic: 19/19 ======================== ####....... ..  AC: 12Str: 6 #"[hb9#....P##...  EV: 16Int: 20...........  SH: 0Dex: 18.....#........P..#  XL: 12 Next: 73% Place: Lair:1 #######....#....@...#..#  Noise: ---------  Time: 14683.8 (0.0) ...........#######..#..##  a) +7 dagger (freeze) ........................#"[h   Throw: 3 throwing nets .......................# ###P.##.#..##..####.#### ############## ### "[h       "[h You puncture the fungus! The fungus begins to die. You freeze the fungus. _The fungus is lightly damaged. _There is an open door here. "[h&j_A nearby fungus withers and dies. _Found a scroll of identify. "[hC_B - a scroll of identify"[h#"[hnJIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE "[hwPotions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  v - 2 sedimented puce potions  K - a dark potion  N - a viscous silvery potion[?] describe selected"[h"[hT"[hC 9.#  benj the Fighter .#  Kobold of Wu Jian ****.. .#.  Health: 81/81 ======================== ....  Magic: 19/19 ======================== ####"[h x....... ..  AC: 12Str: 6 ##....P##...  EV: 16Int: 20...........  SH: 0Dex: 18.....#........P..#"[h   XL: 12 Next: 73% Place: Lair:1 #######....#....@...#..#  Noise: ---------  Time: 14683.8 (0.0) ...........#######..#..##  a) +7 dagger (freeze) ........................#  Throw: 3 throwing nets .......................# ###P.##.#..##..####.#### ############## ### "[h        You puncture the fungus! The fungus begins to die. You freeze the fungus. _The fungus is lightly damaged. _There is an open door here. _A nearby fungus withers and dies. "[h] Q_Found a scroll of identify. _B - a scroll of identify"[h%  As you read the scroll of identify, it crumbles to dust.4.8 (1"[h&"[h(O _v - 2 potions of mutation "[hp31  "[hZsB "[h t "[h`u "[hu "[hKv "[hlx "[hUy "[hy "[hz "[h| "[h} "[h} "[h=~ "[h "[h, "[h "[h "[hF "[hj "[hǂ "[hS "[h "[h "[h` "[h "[h "[h "[h "[h} "[h "[h1 "[h "[h "[h "[h֎ "[hY "[h "[hə..........  ##.......  #.######  #.# "[h= . #.# #.[.#  ...#.# #...#   "[h...#.# #...#  ...#.## #...#  ...#..# ##..@#  95.8 (11.0) ###..## #....##  # ##...P#  # #....#######P .....#. #P........... ..†..... ............. .†#.#### .............. .####...##....P##... .#...#........... "[h "[h,6.8 (12 "[hH "[h, _Found a pair of boots. "[h.{=M....##.......#####  . [ # ...#..##...# ###..##....# .....###...P##....###P......... "[h "[h17.0) "[hr "[h( "[h#aM....##.......#####  . [ # ...#..##...# ###..## #....##....# "[hk<8 "[hq "[h(s "[hRM....##....... .....#####  . [ # ...#..# ##...####...P "[hX "[hY&9 "[hd "[hf "[h.... .......#....... ..... #.###### #...#  #.# #...# #.# #.@.#.#.# #...#.#. #...#.#.## #...# ....#..# ##...# ####..## #....##.# ##...P# "[h.# #....#######P....#. #P. "[h>700 "[hw "[hV _You see here a +0 pair of boots."[h##.#####     .....## ..... ..##....... ...... #.###### #...#  #.# #..@#  #.# "[hT#.[.# #.# #...# #.# #.## #...# ...#..# ##...# ###..##....##"[h# ##...P## #....#######P"[hC1 _"[h."[h`+ ?M## ##.##### ####.# .......##....... .........#####  . [ ...#.##...##...#2"[h- "[h/ "[ha## #### ##.#####   ....  .....# ##  .....##.## .... .##....... .....@...!#.###### #...#.#P# "[hD #.# #...###  #.# #.[.##.# #...##.# #.## #...# ..#..# ##...# ##..##....##"[hr<3"[hi _Found a potion of attraction."[hh 3"[h* "[hޖ "[h "[h' ,"[h+ >## #### ##.#####   ....  .....# ## "[h  .....##.##. . ##. ......@..!.4  #.###### #...#.#P##.# #...### #"[h #.# #.[.##.# #...# "[h "[h "[h "[h "[h83"[h"[h"[h"[hL,"[h٩## #### ##.#####   ....  .....#### # .....##.##.# . #. .!.5 #.###### #...#.#P# #.# #...##### #.# #.[.# "[h b    #.#####     ....   .....#### ##   .....##.##.#  . ."[h  ..@!. .###### #...#.#P# .# #...#####  .# #.[.#  .# #...#  .# #...#  "[h   .## #...#    ..# ##...#  "[hT   .## #....##   "[h "[h &6"[h "[h› "[h:     .#####     ....   .....#### ##   .....##.##.##.  .  .. ###### #...#.#P# # #...#####  # #.[.#  # #...#  # #...#  ## #...#  .# ##...#  ## #....##  7"[h]H "[hK "[hhL 516 8.8 (2"[h=Q "[hS P _B - a potion of attraction"[h 13"[h2"[h2"[hz9"[h,=g31 "[h=,"[hF>"[hu?"[h*@"[hR@"[h@"[hB"[hC"[hBC"[hC"[hH   ##     .... #..#  .....########.."[h!I  .....##.##.##..#   ....#  "[h]I .............@.#  12.8 (4"[hI #...#.#P#####.#   #...##### .#  #.[.# .#  #...# .."[h J}  #...#   #...#   ##...#   #....## "[h{J, "[hJ"[h9O"[h Q"[hd3"[h "[h"[hl"[h,"[hW # .  . ....#..# . .....########..#  ."[h! .....##.##.##..#  . ...............#  . ."[hM..#  "[h# #...#.#P#####@#  3.8 (1 "[h!l #...##### #.# "[hDq #.[.# #.# "[hf3 #...# "[hE#..  "[h^#...# #.# "[hm #...#  ##...# "[h+N #....# ##...P# "[hZ) "[h"[h"[h"[h I"[h "[hs ,"[h߳ g.. ....#..#.....########..#.....##.##.#................ # #...#.#P#####.  #...##### #.  #.[.# 5.8 (2 #..#.####....##P######PP..........."[h "[h/ "[h^ "[h 3"[h! "[h "[h ,"[hd F ...."[h #..#.....#######.##......... # #...#.#P#####  "[h #### #.[.# #..#6.8 (1#"[ha  #....##.............  "[h "[h "[h "[h "[h "[h "[h} "[h "[hC "[h "[h ,"[hO "[hZ "[hh "[h "[h "[h@ ............. # #...#.#P#####  #...##### #  #.[.# #.## "[h  #...# #..#   #.## #.##.. #....### 20.8 (4"[h ##...P# #..# #....#######P.P.........................."[h y.................##....P##......#.. .....#P..#"[h "[h "[h "[h"[h"[h"[h"[h,"[hf"[hB"[h"[hl,"[h"[h"[h"[hT"[h "[h "[h1 "[hp "[h "[h "[hsB"[hz #....#######P..  #P...........................................# ...##....P##...# ...#...........# .....#........P. #....#........#. .....#######..#.@##30.8 (10.0) ..................# .................## #.#..##..####.### ########## ### "[h "[hT#"[h$"[hf"[h"[hM"[hl"[h "[h "[h"[h0,"[h"[h"[h'"[hO"[h"[h"[h,"[h"[h"[h"[h"[h"[h}"[h"[h"[hG"[h"[h`"[h"[hD"[h "[hO!"[h!"[h""[hd(# #...#.#P#####. #...##### #. #.[.# #.## #...# #..# #...# #.##"[h( #...# #.  ##...# #.  #....## ##. "[h( ##...P# ##.@# 9.8 (9.0) "[h$)w #....#######P..#  #P"[hD)h.#  ............... "[hb) ...............#...##....P##...#"[h)V...#...........# .....#........P..# "[h)D#....#........#..#"[hU*"[hq0"[h2"[h_"[h"[hВ"[hn"[h"[h"[hq"[h6"[hd"[h"[h. .....########. . .....##.##.##. . ...............# "[hG. ...............# #.#P#####.# #### #.[#"[h #...# #..# #...# #@##43.8 (4 #...# ##...# #"[h›#....## ####...P# ###....#######P..#P.."[h>.  ....... "[h. ...."[h!..."[hќ"[h"[h"[h "[hQ 3"[h "[h "[h ,"[h8 4M"[h^ .... ######.##.## . .............. "[h W#.#P####..##### ["[h #.#4.8 (1# "[h .##...##.# ...# "[h= "[h "[hw "[h Q"[h % #  .... ######### . .....##.##.##. . .............. . ...............# #.#P#####@# 7.8 (3#### [.###...##..# #...##.## #...##.#  #.# #.# "[hI "[h "[hi_"[hB"[h-"[hn"[h,"[h>,"[h"[h<"[h"[h"[h"[h"[h"[h'"[h."[h"[h="[h"[h"[h,"[ht"[hy"[h,"[hS"[ht"[hu,"[h"[h"[h"[h"[hw"[h"[h"[h"[h 6 ... ... # ......# ....68.8 (21.0) .... .....#  P.#..#  ..#..#  #.. ..#.. "[h..#.. ....."[hp"[hG"[h33"[h=M #.#9.8 (1.0)#......# ...#..#"[hVBr ..."[h4F"[h13"[hw2"[hX4"[hF"[hOc#######P# 75.8 (6 ..........##......#...##."[h3"[h"[hȮ"[hP"[hǴ,"[hDM###### #P#6.8 (1#......# ......# .."[hV"[h?"[h3"[h>"[h"[hAB"[hX"[hn'###### # 8.8 (2#.P## # "[h"[h^ "[h "[h "[h "[h "[h "[h^ ,"[h n"[h "[h ,"[h "[h "[hU B"[h "[h{ "[h ,"[h "[h "[h, "[h "[h "[h ,"[h "[h< "[h "[h "[h "[h "[hc "[h "[h "[h "[h "[h "[hN "[h "[h ,"[h5 "[h X"[hA ########### ...........# 89.8 (11.0)###............##  #............P#  #.###........##"[hs #.. .........# .....# .....# "[h h.....# .....##"[hI "[h "[h "[h3"[h3"[h"4"[h95"[h'6"[h:"[h;B"[h,An.###...........#92.8 (3.0).###...#### #.....P# #.###........## #.. ...# .....#  .....#  .....#"[hxA  .....## "[hA"[hF"[hG"[h` 3"[h "[h "[hr B"[hn #.#...#3.8 (1.##.###. ### #"[h (.P #.###.  #.. .# .....# .....# .....#"[h D ....."[h "[h "[hG3"[h"[h"[h˕"[h"[h##...5.8 (2..##.###"[h5....# ### #.#.. #.###."[hMo#. #.. ."[h\ .... ...."[hr .... ...."[h"[hȞ"[h"[h" "[h" 3"[h# "[h9$ "[hm$ "[h' "[hk( )# ####.#..6.8 (1.##.###.##### #"[h( #.. #.### #.. #..     "[h( "[h, "[h. "[h!&"[hw&"[h&"[h%'"[h("[hI("[h+"[h, ######.#.7.##.###.##### #.##..# #.### #... #..     "[h0"[h 2"[h 3"[h; "[hS "[h "[h ,"[hŐ  ######.#.8.##.###.##### ##.##..# #.##### #... #..     "[hB "[h "[h "[hA3"[hmB"[hC"[hD"[hEE"[hdIn"[hI"[hJ"[hJ"[h9K"[hFL"[hEM"[h}M"[hM"[hN"[hP,"[h8Q"[h9W### #####.P#####.#.....803.8 (5.....##.###.....##### ######.##..# #.## ####... #.. "[hoW#"[hW"[h7\"[h`]"[hlq "[hq "[h r "[h "[hW  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'. "[h516 4.8 (2 "[h  "[hB > _You now have 46 gold pieces (gained 12).""[hh3""[h""[h""[h ""[hk31 ""[h""[h""[h""[h""[ha""[h(""[h" ####### ##.#########P##.P#####.  $.. ... ....@......######.##. ....# ####. #####.#....# ....#...# ....#...#  ....#...#  .... ...#""[h)V7.8 (38.8 (4""[h(+""[h-+ _Found 13 gold pieces.""[hu""[hu""[hu""[hRw""[hy,""[hG~n""[hE""[hр,""[hg""[h""[h5B""[hX""[h_,""[h""[h""[hB,""[h""[ht #### ####.#########P##.P . #..$ # +@............####24.8 (6 #......#  ...######.#....#..... ....#...#....# ....#...# ....#...# .... ...#""[h5""[h""[h#"[h - ## ############.#########P##.P#......#..$#.@..........+.######.............# ######.#....#.........#....#...#.... ...##"[h +5.8 (1#"[h #"[h+% #"[h4 Z ### ####### #####.#########P##.P##......#.#......+.#######.............# #######.#....#.........##"[h5 ....#...#.... ...##"[h69 #"[h9 &6#"[hD= #"[h.D  You now have enough gold to buy 3 curare-tipped darts on D:6.  You can access your shopping list by pressing '$'.#"[hD 516 7.8 (2#"[hF #"[hwH > _You now have 59 gold pieces (gained 13).$"[h  ### # #####.#P##.P # # +. #.# ...#.#....#  ..... ....#...#  ....# ....#...#  ....#...#  .... ...#31 8.8 (1$"[h7##############.#########P##.P .................... # # +#### #.# ...######.#....#.... ....#...# ....# ....#...# ....#...# .... ...# $"[hh$"[h&9$"[h$"[hh%"[h\d...'####%"[h.a%"[ha'16 %"[hb 30%"[hf%"[h&h( _You open the door.%"[h -#############.#########P##.. ...................#.###....#....########.#  ...######.#....#.... ....#...# ....#. ....#...# ....#...# .... ...# %"[h Z31 1%"[hӶ %"[h\ Q _There is an open door here.%"[h-4 ### #. #####.#P##.......#.###..#'.#.# ...######.#....# ..... ....#...# ....#%"[h;.. ....#...#  ....#...#  .... ...#%"[h3%"[h4$2 %"[h4 _%"[hV9%"[h:&"[h^&"[hc&"[h*gL ### # #.######.###### .....#.###.###....#&"[hrgG....'..6.8 (4P.######...... ...######.#..##P# ..... ....#.&"[hg## ....#. ....#. ....#. .... .&"[hah&"[h*m&"[hn'"[h> Y ### ## #.######.#########... ........#.###.###......@...#..........'.##P.######.............. ######.#..'"[h )##P# ..... ....#.## ....#. ....#.....#..... ..'"[h`'"[h+7.8 (1'"[h'"[hC'"[h 7 ## ### #####.######.#########P............#.###@###..#..........'.##P.######.............. ######.#..##P# ..... ....#... ## ....#. ....#... 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He is wielding a +0 halberd and quivering4 throwing nets.9.8 (36"[h ; _Found a stone staircase leading down.7"[he         ##.....  #......  ##.....  #....#  #@...P  #....#  .....#  ##.....  ..@>..   ## 7"[h         ##.....  #......  ##.....  #....#  #@...P  #....#  .....#  ##.....  ..@>.. 7"[h7"[hi[ _Harold is nearby!Q"[h " #.....#..#.. benj the Fighter ##..... ....... Kobold of Wu Jian ****.. #...... .......# Health: 81/81 ======================== Q"[h `##..... .......# Magic: 19/19 ======================== ##..........# AC: 12Str: 6 #..........# EV: 31 Int: 20 ##.......# SH: 0Dex: 18 #....#Q"[h2 .... XL: 12 Next: 73% Place: Lair:1 #@...PQ"[h ..... Noise: ---------  Time: 14899.8 (0.0) #....#..... a) +7 dagger (freeze) .....#..... Throw: 3 throwing nets Q"[h ~##.......... ..@>....... ###.# @   Harold (polearm, missile, asleep) Q"[hI ##Harold the Weathered comes into view. He is wielding a +0 halberd and quiveringQ"[ht 4 throwing nets. _Found a stone staircase leading down. _Harold is nearby!Q"[h iPress: ? - help, v - describe, . - travelThe floor.R"[h;@.R"[hY;..R"[h;..R"[h.@ _Found a stone staircase leading down. _Harold is nearby!  Press: ? - help, v - describe, . - travel  Here: Harold, wielding a +0 halberd, wearing a +0 scale mail and quivering 4  throwing nets (asleep)R"[hH LHarold the Weathered A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you. Max HP: ~76 Will: ++ AC: ++ EV: ++ R"[h[I Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your +7 dagger of freezing (while incapacitated).He has about 27% to hit you. AttacksMax Damage Bonus Hit: +0 halberd32 Throw: 4 throwing nets 0Ensnare in a net He has an unusual item: 4 throwing neR"[hI )ts. He can open doors. R"[hI cHe has mastered the following spells, which are affected by silence and antimagic: R"[hI [!]: Description|Quote_"[h( " #.....#..#.. benj the Fighter ##..... ....... Kobold of Wu Jian ****.. #...... .......# Health: 81/81 ======================== _"[h}) +##..... .......# Magic: 19/19 ======================== ##..........# AC: 12Str: 6 #..........# EV: 31 Int: 20 ##.......# SH: 0Dex: 18 _"[h) #....#.... XL: 12 Next: 73% Place: Lair:1 #@...P..... Noise: ---------  Time: 14899.8 (0.0) #....#_"[h>* ..... a) +7 dagger (freeze) .....#_"[h* ..... Throw: 3 throwing nets ##....._"[h* p..... ..@>.._"[h + ..... ###.# @   Harold (polearm, missile, asleep) _"[he+ ^## _Found a stone staircase leading down. _"[h+ _Harold is nearby!Press: ? - help, v - describe, . - travelHere: Harold, wielding a +0 halberd, wearing a +0 scale mail and quivering 4  throwing nets (asleep)  _"[h+ The floor.b"[hk @   You can't see that place.c"[hP- #.....#..#.. benj the Fighter ##..... ....... Kobold of Wu Jian ****.. #...... .......# Health: 81/81 ======================== ##..... .......# Magic: 19/19 ======================== c"[h-##..........# AC: 12Str: 6 c"[h.*#......c"[h1.....# EV: 31 Int: 20 ##.....c"[hV...# SH: 0Dex: 18 c"[h.#....#.... XL: 12 Next: 73% Place: Lair:1c"[h.U #@...Pc"[h...... Noise: ---------  Time: 14899.8 (0.0) c"[h.#....#..... a) +7 dagger (freeze)c"[h"/> .....#c"[hF/..... Throw: 3 throwing nets c"[hg/6##..........c"[h/Z ..@>..c"[h/#..... c"[h/###.# @   Harold (polearm, missile, asleep) c"[h/## c"[h0y_Found a stone staircase leading down. _Harold is nearby!c"[hA0cPress: ? - help, . - travelYou can't see that place.c"[h=1c"[hB7c"[hB. _c"[hQ c"[hQ c"[hW c"[hY > _Unknown command.d"[hb ##..... ...... #...... .......## # .#. ##..... .....#. #..#. ##.. ..# #....##..... #....P.. #.@..# . #.....# . ##....... ..@>. ###########.##  ##   d"[hJ900.8 (1 _d"[hd"[he"[hIA..###. ....... #...... ..## #....##.....e"[hI<P.##....# #.#........@>###########.## e"[h,J7 ## e"[hQe"[h##########.##  ##e"[h`V  You lunge at Harold, in a flurry of attacks.  The helpless Harold fails to defend himself.  You perforate Harold like a sieve!!!! You freeze Harold!  You kill Harold!e"[h] c.)#e"[hc 16 802 _The Council accepts your kill.e"[hi e"[hl f _Your Hexes skill increases to level 9!h"[h׾h"[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexesh"[hyn9.2  10.5   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0  h"[h6 d - Short Blades  10.2   7.1  +3      h"[h2 e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3      h"[h          g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4              h"[h%@                        h"[h_#        The relative cost of raising each skill is in cyan.  h"[hVSkills enhanced by cross-training are in green.  h"[h[?] Help[=] set a skill target  h"[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{"[h{"[h ##..... .......#. benj the Fighter ##..........#. Kobold of Wu Jian ****.. #...........#. Health: 81/81 ======================== ##........## Magic: 19/19 ======================== #....##..... AC: 12Str: 6 #....P#...... EV: 16Int: 20 ##....#...... SH: 0Dex: 18 #.....##...... XL: 12 Next: 80% Place: Lair:1 ##.@.......... Noise: ---------  Time: 14902.8 (0.0) #..)>......... a) +7 dagger (freeze) #####[4{"[h0m######.## Throw: 3 throwing nets ##You lunge at Harold, in a flurry of attacks.  The helpless Harold fails to defend himself.  You perforate Harold like a sieve!!!! You freeze Harold!  You kill Harold! _The Council accepts your kill. _Your Hexes skill increases to level 9!}"[h9 I}"[h= }"[hO }"[h X31 _}"[h  ##..... .#. }"[h= ##..... .....#. #. ....#. ##...... ..##. #....## . #....P# . }"[h M##....# . #.....##. . ##...3.8 (1 #..)>.. #########.#   }"[h    }"[h۴ }"[h }"[hӼ ~"[hC ##..... .#. ##..... .....#. #. ....#. ##...... ~"[h..##.# #....## . #....P# . ##....# . #.....##.# . ##...4 #..)>.. #########.#      ~"[h~"[h$~"[h~"[h~"[h~"[h~"[ht,~"[h)X~"[h\~"[h ##..... .......#..   ##..... .....#....#   #....... ....#....#   ##...... ..##.##.   #....## ..   #....P# ..   ##....# ## ..   #.....##.### ..   ##......6.8 (2 #..)>....   ##########.## ~"[hL1~"[h;~"[h_~"[ht) ~"[h) ~"[h* ~"[hy+ ~"[h, ~"[h0 ,~"[hj4 I ##..... .#. ##..... .....#....#. #. ....#....#. ##...... ..##.##. #....## . #....P# . ##....#### . #.....##.###. . ~"[h5 ##......7.8 (1 #..)>.. ######. ###.# ## # ~"[h5 ~"[h/; ~"[hG "[hDu"[h>"[hX"[h##..... .......#...##..... .....#....#...#....... ....#....#...##...... ..##.##..."[h #....## ......#....P# .....##....#### .....#.....##.###....."[h9Y##.........10.8 (3"[he#..)>....############.####.#######.## ## ##"[h"#"[h "[hI"[h"[h˾#...... .###.###..... .......#......# .....#....#.#....... ....#....##...... .......##.###....## #.....P# ##.##....#####..#.....##.#####....#..)>........................############.####.#######.###"[hſV### #####"[hY"[h1+1.8 (1"[h"[h"[hM# ......##.#...#..... ......###...... .##.####  #....P# ######......##.####.........#..)>........................####"[h#Y2"[ha M  #..#..#..P####.## ......##.#...#..... .#.#....###...... .##.####  #....P# ##"[hhb ####......##.#####............................###.####"[hdi "[hi &3"[hp "[hp "[h< M<...#.### ##  #..#..#..P####.## ......##.#....#..... # .#.#.#....###..........##.####  #....P# ######.#.....##.###......................."[h@ <4"[h "[hP "[h?3M#...[#.# #.<...#.### ##  #..#..#..P####.## ......#. ##.#....#..... #..#.#.#....###..........##.#######"[h3 #....P# ####....#####..................#......"[h;;"[h;&5"[hE"[h! ##..... #....[#.# #"[hu# #..... #.<...#.###  #..... #..#..#..P####. ##.....  #...... #.........###.# ##..... #.........#"[hD ##..... #..#......#....# #.#.#.#....# ##.##.## #....###### #....P# ## ##....#####. #.....##.### ## #..)> #.####.#.  ### ## ###"[h"[h&6"[hʞ"[h#...... ..+#####.# ###..... #....[#.# #.#..... #.<...#.### ###..... #..#..#..P####.## ..#......#...... #.........###.#"[h##..... #.........#......# #.#....#.#.......#.##....##................##.###....######.....P# ##.##....#####..#.....##.### ##...."[hɱ #..)>........................ ############.####.#######.### "[hO<7"[h<"[h"[hlM#...>. #.. ......# ####...+######...[#.# #."[hfE<...#.### ## #....#..#..#..P####.##...#.......##.#."[hr.#..... #..#.#.#"[h̉....###..........##.###....######....................... 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#..+.....# "[hn # #..###.#####...# ## #...>.# #### ###.....###.###..# "[h ##.#####.#....## # #..# .."[h 5 "[h 5# "[h "[hR &2"[h "[h "[hN yK.........+.... ..#..#   ........#..... #..#   .......#.#..# "[h^O   ####..P.#..#   #.......#  "[hO v #..#........#..#  #"[hO F #..+...."[hO I#  # "[hO y#..###.#####...#  #"[hP ` #...>."[hGP 9#  "[hmP  ###.....###.###..#  #"[hP .#####.#....## ## #..#  .# #..# "[hP m # #..#  "[hP 0#..#  "[hP z >.....##.##.##..#  "[hQ W #  "[h>Q ^  .#  "[h`Q D "[hqW "[hW &3"[h\ "[hN^ "[hE K.........+.... ..#..#   ........#..... #..#  .......#.#..#  ####..P.#..#  #.#  #..#..#..# "[h =  #..+...#   #..###.#####...#   #...>.#   ###.....###.###..#  "[hF .#####.#....## ### #..#  # #..#  "[hx # #..#  #..# "[h S >.....##.##.##..# "[h C #  "[h E#  "[h "[h &4"[h޽ "[h+ "[h R.K.........+.... ..#..# . ........#..... #..#  .......#.#..#  ####..P.#..#"[hR&  #.#  #..#..#..# # #..+...# #"[hR #..###.#####...# #"[hR #...>.# "[hSw# ###.....###.###..#"[h0S #.#####.#....## ### #..#"[hNSy .# #..# "[hSs.# #..# .#..#"[hSr .>.....##.##.##..# "[hSA.# .#"[hT "[hhY5"[h_.K.........+.... ..#..# . ........#..... #..# . .......#.#..# # ####..P.#..# # #.......# # #..#........#..# # #..+....# .# #..###.#####...# # #...>.# # ###.....###.###..# #.#####.#....## ### #..# ..# #..#.# #..#.#..#.>.....##.##.##..#.# #.#"[h)"[h &6"[hj"[h .K.........+.... ..#..#. ........#..... #..#"[h@ . .......#.#..# .# ####..P.#..# .#"[h  #..............# .# #..#........#..# .## #..+.....# ..#"[h5  #..###.#####...# .## #...>.# .#### ###.....###.###..# .##.#####.#....## ### #..#."[h^ .# #..#...# #..# "[h .#..# "[h F.>.....##.##.##..# .# ##"[h .#"[h "[h &7"[h "[h "[h_ .K.........+.... ..#..#. ........#..... #..#. .......#.#..#.# ####..P.#..#.# #..............# ..# #..#........#..# ..## #..+...........#.# #..###.#####...# ..## #...>.# ..#### ###.....###.###..# ..##.#####.#....## ### #..#....# #..#..# #..# .#..# .>.....##.##.##..# .#  ##.#8"[hۺ "[h+.....K.........+.... ..#..# ..... ........#..... #..# .... .......#.#..# ...# ####..P.#..# ...# #..............#.# #..#........#..#.## #..+...........#.# #..###.#####...#.## #....#.#### ###.....###.###..#.##.#####.#....## ### #..#.# #..#.# #..# .#..# .>.....##.##.##..# .#  ##.#"[h2"[hv5&9"[h39"[h;c _There is a stone staircase leading down here."[hQ0 L.....K.........+.... ..#..# ...... ........#..... #..# ..... .......#.#..# ."[h0 ...# ####..P.#..# ....# #...#.# #..#........#..#.##"[h0 Q #..+.....#.#"[h1  #..###.#####...#.## #..@>"[h^1 .#.#### ###.....###.###..#.##.#####.#....## ### #..#......# #..#......# #..# "[h1 .#..# "[h1 .>.....##.##.##..# .#  ##.#"[h8 "[hj9 %90 "[h9 _"[h> "[h? "[hcd....K.........+.... ..#..# .... ........#..... #..# ... .......#.#..# ..# ####..P.#..# ..# #...# # #..#........#..# ## #..+.....# # #..###.#####...# ## #...@.# #### ###.....###.###..# ##.#####.#....## ### #..#  "[hd5# "[hj"[hk&1"[hq"[hsc _There is a stone staircase leading down here."[h "[h "[h "[h "[h 716 2 _"[h" "[h , .....P##  .....+.  ......  .....# 2 ....@#  .....#  ......  ##.##.# ## ## "[h "[h "[hh -3.0 (1.7"[hm "[hdq } _You climb downwards. _There is a stone staircase leading up here."[h& "[h& "[ho' "[h( "[h* "[hp. X31 _"[h1 M. P###+...#"[h2 ]40<#......"[h42 W### ##"[h2 "[h6 "[h 9 "[h"[hI"[hSM<##.# P###+....#.##<.....###.##."[h}&0"[hޱ+5.0 (1"[h"[hy; _Found an escape hatch in the ceiling."[hy "[hsz "[hz "[h{ "[h~ ,"[h "[h mMP##### "[hL <#.# P###+...6"[hv I..##....<#"[h ......."[h "[h( "[hP "[h"[h"[h"[h"[h"[h"[hc,"[h"[h"[h P##### <## .# 8.0 (2P###.+.........##......##....<#.....#"[h "[h"[h I"[h "[h "[h B"[h ,"[h "[hy "[h ,"[h "[h "[h "[h "[h "[h "[hu "[h "[h "[h "[h  "[h; "[h "[h Q.....##.... ##..P##### #.......<## #@.......#104.0 (6 #........P### ##.......+... #........##. ........## ....<# .....# ...... "[h# /##.##.#"[h "[h "[h! 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"[h_ "[h]#.<## ##.# #.P### ##.+... ##..##. #.## ##......<# #.## #........@# 8.0 (1######.##.# ###### "[h"[h9 I"[h: "[h< "[h@ ,"[hqB p ##..P### <##"[hB e ##..#  .P###"[hB ] ##.+..."[hB G ##..##."[hB l ..## ##"[hC k< #.@##"[h:C Y9 #.........#"[hXC O######.##.#"[hvC 8######"[h D "[hI "[h"[h"[h<"[hy"[h7"[hx,"[hW ##....  ##..P### <## ##..#  .P### ##"[h+... ##..##. ..## ##"[hO<#20 ## #.........#######.##.#"[hr8######"[h"[h"[h)"[hv"[h"[h"[h"[h"[hN"[h',"[h"[h"[h"[h"[h~B"[h"[h"[h"[h"[h"[h"[h"[hr"[h?q .....  ##....  ##..P##### #.......<## "[h##@.......#5.0 (5 #........P### ##.......+... ##........##.#........####......<#"[hO#........###.........#######.##.#"[hx"[hP"[hy"[hk,....... ##..P##### #..@....<## ##........# #........P### ##.......+...##........##.#........##<##.###.........#6.0 (1"[h"[h ^M#.. ...... ##....# ##.@P##### ."[h <##.# #........P####......"[h"[hV&7"[hb"[h (M#.....?##.#....... ##@...# ##..P##### .......<###........###......"[h &8"[h "[h W _Found a scroll of fear."[hL] "[hb I"[hSc "[h g B"[hzj "[hj "[hsk "[hm "[h8s §§§§§....§§§§#§§§##.....?#.....@..# #........# "[hs #.........# ###....######..P######.......<####........##........P#"[hs X####.......+..."[h { .§§§§§§§§§30.0 (2"[h{ +1.0 (3"[h K§§§"[hn 5 _Found a staircase to the Swamp."[hX>`§..###§.§....#§§§§§.§§§§...##.§..#........####........# #.........####....######..P######.......<#"[h>####..P###"[hF`§§§§"[hG+2.0 (1"[hLc§§§§"[hq_..§§§§16 3.0 (2§§§§§§ _q - 2 scrolls of fear (gained 1)"[h/ §..§..###§§§.§....#.§§§§§..#§§§§.##.§.§.#.......@### #.# #.####....######..P######.......<#.##..P####+..."[hj a>........"[h f31 4.0 (1"[hW3"[hX"[h[,"[h`X"[h`"[h]a"[ha"[hd,"[he"[hg,"[h!h"[hkj"[hj"[h*k"[hm,"[h)n"[ho"[h p"[hp"[hr,"[hs"[hu,"[hv"[hoy,"[hy"[hV|,"[h|"[h~"[h~"[h`"[h"[hX"[hց"[h"[h"[h"[h,"[h"[h,"[hȉ"[h,"[h"[h,"[h"[h,"[h"[h,"[hM"[h5"[hƖ,"[hĘ,"[hߙ"[h,"[hF"[h2,"[h"[hɡ,"[h%"[h6,"[h "[hZ,"[h "[hu,"[h"[h ,"[h"[hJ"[hB"[h"[h"[h"[h,"[hB"[h*"[h2"[hB"[hB"[hSB"[h`"[h"[hI"[h'"[h>"[hB"[hw"[h,"[hQ"[hr "[h "[h0 "[h ,"[h "[h"[h"[h/"[h,"[h"[hZ"[h"[h"[hx"[h"[hF"[h,"[hs"[h "[h "[h[!"[h#"[h$$"[h%"[hg(B"[h 6"[hy6"[h&8"[hyc"[hfB"[h:hB"[h~ §§§§§§§§§§FF   cane toad (wandering) _You start waiting."[h§§..§§...§217.0 (83.0)"[hy,8.0 (84"[h"[h\ _A cane toad comes into view."[hQ s§§§"[h 9§"[h "[h` §..§..### §.§§.....#. §§§§§§.....# #§§§§. ##...§. #.### #.# #.# ###.F..#### ##..P##### #.<##  ##.#  #.P###  ##.+..."[h!§>§.§§.....F.F"[h"P====9.0 (1.0)"[h)9§"[h*= _The cane toad gives a loud, deep croak!"[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."[hu[   benj the Fighter  Kobold of Wu Jian ****..  Health: 81/81 ======================== §..§..###  Magic: 17/19 =====================--- §§>§.....#.  AC: 12Str: 6 §§.§§......#  EV: 31 Int: 20 #§..........  SH: 0Dex: 18 ##...........  XL: 12 Next: 85% Place: Lair:2 #......@.###  Noise: ====-----  Time: 15219.0 (0.0) #.....*..#"[hf\ a) +7 dagger (freeze) #....F....#  Throw: 3 throwing nets ###....####  ##..P##### #.......<##  F   cane toad ##........#  #........P###  ##.......+... _The cane toad gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)"[hؕbenj the FighterKobold of Wu Jian ****..Health: 81/81 ========================§..§..###Magic: 17/19 =====================---§§>§.....#.AC: 12Str: 6§§.§§......#EV: 31 Int: 20#§..........SH: 0Dex: 18##...........XL: 12 Next: 85% Place: Lair:2#......@.###Noise: ====-----  Time: 15219.0 (0.0)#........#a) +7 dagger (freeze)#....*....#"[hThrow: 3 throwing nets###....######..P######.......<##F   cane toad##........##........P#####.......+... _The cane toad gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)"[hh9§"[ho"[h§§§.§F."[heh16 ----20.0 (1"[hO9§"[hk  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  "[hPress: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 64%) _The cane toad struggles to resist."[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."[hx  benj the Fighter  Kobold of Wu Jian ****..  Health: 81/81 ======================== §..§..###  Magic: 15/19 ==================------ §§§§§....#.  AC: 12Str: 6 §§..§......#  EV: 16Int: 20 #§..........  SH: 0Dex: 18"[h" ##...........  XL: 12 Next: 85% Place: Lair:2 #......@.###  Noise: ---------  Time: 15220.0 (0.0) #.....F..# a) +7 dagger (freeze) #.........#  Throw: 3 throwing nets ###....####  ##..P##### #.......<##  F   cane toad ##........#  #........P###  "[hO##.......+... _The cane toad struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  "[hxPress: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 64%)"[hbenj the FighterKobold of Wu Jian ****..Health: 81/81 ========================§..§..###Magic: 15/19 ==================------§§§§§....#."[hAC: 12Str: 6§§..§......#EV: 16Int: 20#§..........SH: 0Dex: 18"[h ##...........XL: 12 Next: 85% Place: Lair:2#......@.###"[hQNoise: ---------  Time: 15220.0 (0.0)#.....*..#a) +7 dagger (freeze)#.........#Throw: 3 throwing nets###....####"[hpa##..P######.......<##"[hF   cane toad##........##........P###"[hS##.......+... _The cane toad struggles to resist.  "[h؂Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line"[h$>Aim: a cane toad (chance to affect: 64%)"[hTp§F(asleep)"[h§§.§§§§§F"[h1+1.0 (1"[hTR§§.§"[hpCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 64%) _The cane toad looks drowsy..."[h ;oAim: a cane toad (chance to affect: 64%) _The cane toad looks drowsy...  The helpless cane toad fails to defend itself.  You skewer the cane toad like a kebab!!!!  The cane toad seems to slow down. You freeze the cane toad!  You kill the cane toad!"[hQ6<#"[h["[h[&2"[hb"[hre? _Found 12 gold pieces and a pair of boots."[hiuC§§§§§§...#....... §§§§§.."[hu..§. ...........#. .###.'.......$ †..# ##P....)... "[huL...# #......... #....#### ###...###.# ..P##### ###.@.... "[hv......< #..# #P. ."[h3vP### #......[+... .##...... "[hWv.##"[hv\. .##<"[hvW# .#"[hw"[h"[hB3"[h"[h"[hGx.. ..§. ..........#.###.'.$ "[hG†..# ##P....)........# #...........#### ###...###.## .P##### ###..........< #..# #P."[hP### #......[+... .##......##. .."[ha##<#"[h0/## "[h"[h"&4"[h""[h$"[hK I.§........#.###.'.$ †..# ##P....)........# #........... #### ###...###.## P##### ###..........< #..# #P.P### #......[+... .##......##. ..## #<### ##.##.#"[h X=5"[hl "[h "[hg" .......#.###.'.$ †..# ##P....)........# #........... #### ###...###.##. ##### ###.......## ...< #...# #P.F"[h" DP### #...+... .##......##. ..## #<# "[h% M###PP###F   skyshark (asleep) #.##.#####"[hv3 "[h3 &6"[h 9 "[hK? _A skyshark comes into view. _You see here a +0 pair of boots."[hBZ §.....#. ...#. ..###.'.......$ †..# ##P....)..... ..# #............ "[hZ .#### ###...###.##. #### ###.###<## #..# #PFP### #......[....+"[hZ +... .##. ..###........."[h[ q<# #.###PP#### ..."[he[ P.# .##.#"[hb "[h7c -7 _"[hi "[hk "[h΁§.....#. #. ###.'.$ ..# ##P....)..... # #....... #### ###...###.##. "[h ###.#<## #.## #P.F.#P### #......[....+.+... .##.##. .#P## #..<# #.###PP## "[h..### ##.#"[h"[h558="[h`8"[hՖ"[ho"[ht .....#. #. ###.'.$ # ##P....)..... # #.......  ###...###.##.  ###.#### <## #.# # #P.F.# P### #......[....+.P+... .##. "[hu##. .#P.## #.### <# #.###PP## .### #.#"[h3|Ysee here a +0 pair of boots.  You lunge at the skyshark, in a flurry of attacks.  The helpless skyshark fails to defend itself.  You perforate the skyshark like a sieve!!!!  The skyshark seems to slow down. You freeze the skyshark!!  You kill the skyshark!"[h\.†.."[h916 959"[hВ"[h^ _The Council accepts your kill."[h"[h'  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   5.1   6.0   0           b - Unarmed Combat   0.0   1.0   0   k + Hexes9.9  10.5   0  "[h c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0   d - Short Blades  10.2   7.1  +3      "[hK e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3  "[hy            "[h. g - Armour   0.0   1.4  -2      "[h. h - Dodging   5.0   4.2  +2      "[h; i - Stealth  10.1   6.0  +4      "[hO                            "[hs        "[h    The relative cost of raising each skill is in cyan.  "[hTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets"[h "[h A.....#.......benj the Fighter .....#........Kobold of Wu Jian ****.. .###.'.......$Health: 81/81 ======================== .# ##P....).....Magic: 18/19 ======================-- ..# #.............AC: 12Str: 6 ### ###...###.##.EV: 16Int: 20 ## ###.......####SH: 0Dex: 18 <## #..........#XL: 12 Next: 95% Place: Lair:2 "[h/ ..# #P.......@†.#Noise: ---------  Time: 15239.5 (0.0) .P### #......[....+.Pa) +7 dagger (freeze) .+... .##...........Throw: 3 throwing nets ..##. ..........#P. .## #.........### <#"[h #.###PP## .## ..# #.#You lunge at the skyshark, in a flurry of attacks.  The helpless skyshark fails to defend itself.  You perforate the skyshark like a sieve!!!!  The skyshark seems to slow down. You freeze the skyshark!!  You kill the skyshark! _The Council accepts your kill."[h "[h "[h "[h "[hg §.....# ......#.. ..###.'.......$ #P....)........ ...# #.............## ###...###.##. ########<## #...#..# #P........†.#.P### #......[....+.P+... .##....##. .#P. ..##........### .<#.###PP### ...#"[hv"[h_wJ31 40.5 (1"[hS~"[hi"[h§§§.....#.....#...###.'.......$ †..# ##P....)........ ....# #.............. .#### ###...###.##.# #########<## #...#..# #P........†.#.P### #......[....+.P+... .##....##. .#P. ...##........###<#.###PP###1"[h"[h+"[h §.######+ §§ §§.§.....#.....#...S.. ....###.'.......$...†..# ##P....)........ .....# #.............. "[h i..#### ###...###@##.# ##########<## #...#..# #P........†.#.P### #......[....+.P+... .##..S   water moccasin (asleep)..##. .#P...##........###<#.###PP##"[h "[h &2"[h "[hι a _A water moccasin comes into view."[h8S .§.. ######+ §...#. §.....#. §.§."[hS w....#..S...###.'.......$.... †..# ##P....)...# #........@..... "[hS ..#### ###...###.##.# "[hS ##### ###.......###<## #........."[hS .# #P........†.#"[hT vP### #......[....+.P+... .##."[h&T [..##. ."[h:T [P..## #.........###"[hW "[h|] 4b"[h^ &3"[hd :b"[hg "[hS n .§.. ######+ §...#. §.....#....$ §.§b......#..S...###.'.......$.... †..# ##P....)...# #.............. ..#### ###...###.##.# ##### ###.......###<## #..........# #P........†.# P### #......[....+.P+... .##...##. .P..b9==4b"[h + _Found 20 gold pieces."[h8.. .######+ #.......#..$§.....#........#......b..S..###.'.......$@.... †..# ##P....) ..# #.............. .#### ###...###.##.#. #### ###.......####<## #..# # #P........†.#P### #......[....+.P+... .##. _Found 20 gold pieces.  You lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!! "[he You freeze the water moccasin.  You kill the water moccasin!"[hs"[h>"[h"[hhb...†."[h 16 75 _The Council accepts your kill."[hsb _Your Hexes skill increases to level 10!"[h9"[h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   5.1   6.0   0  "[h A         b - Unarmed Combat   0.0   1.0   0   k + Hexes10.0  12.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      "[h m - Ice Magic   6.3   7.0   0  "[h 6 d - Short Blades  10.2   7.1  +3      "[h-  e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2  "[hH  f - Ranged Weapons   0.0   0.6  +3  "[hg a    "[h| _    "[h T    "[h g - Armour   0.0   1.4  -2  "[h T    "[h h - Dodging   5.0   4.2  +2  "[h T    "[h ; i - Stealth  10.1   6.0  +4      "[hA         "[hW _    "[hw a    "[h _    "[h a    "[h _    "[h a    "[h _    "[h, T    "[hB pThe relative cost of raising each skill is in cyan.  "[hW VSkills enhanced by cross-training are in green.  "[hl :[?] Help"[h G[=] set a skill target  "[h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  "[h [!] training|cost|targets#[h{ k * Hexes  10.0#[h p k - Hexes  10.0#[h8> j + Spellcasting 5.1#[hp #[h benj the FighterKobold of Wu Jian ****.. §..Health: 81/81 ======================== §§.######+Magic: 19/19 ======================== §§...#...............AC: 12Str: 6 §.....#...........$..EV: 16Int: 20 .§.....#.............SH: 0Dex: 18 .......#.....b...†...XL: 12 Next: 97% Place: Lair:2 ...###.'.......$@....Noise: ---------  Time: 15245.5 (0.0) †..# ##P....)........a) +7 dagger (freeze) ....# #..............Throw: 3 throwing nets .#### ###...###.##.#. #### ###.......#### ..<## #..........# ....# #P........[39#[h $;49m†.# ...P### #......[....+.P ...+... .##...........The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!  You freeze the water moccasin.  You kill the water moccasin! _The Council accepts your kill. _Your Hexes skill increases to level 10!#[hw Vb#[h :b#[h #[h= # .§.. §.######+ .#.##..#.§§.... §$.. §.§.....#..................#.....b.@.†... ....###.'.......$..... .†..# ##P....). .....# #.............. ..#### ###...###.##.#. ##########<## #...#..# #P........†.#.P### #......[....+.Pb..#[h P31 6.5 (1 _#[h #[h #[hXQ?  .§..§.######+..#.##..#.§...#.§.....#....b......$.. .§.§.....#..#.†....###.'.$..... ..†..# ##P....)..# #...#### ###...###.##.#. P##### ###.#### ....<## #.# ......# #P.†.# .....P### #......[....+.P#[hR#[hR#[hS#[h\Pb...#[h]&7#[hOk?b#[h  .§.. .P###. .. §.######+..#.##..#§§b........ §§§$..§.§.....#..........#...†.......###.'.......$.....†..# ##P....).......# #.............. ....#### ###...###.##.#. .P##########<## #...#..# #P........†.##[h{d.b8#[h:b#[h#[h  The helpless butterfly fails to defend itself.  You perforate the butterfly like a sieve!!!!  You freeze the butterfly.#[h' o.16 9.0 (0.5#[h+ #[h. M _You kill the butterfly!#[h0.§...P###. .. §§§§.######+..#.##..#....#................$.. #[h.§... .......#.†... ###.'.$..... †..# ##P....)........ #[h԰ ...# #.........#### ###...###.##.#. #[hP##### ###.......#### ....< #...#.# #P.#[h†.#P### #......[....+.P#[h#[h;%31 #[hu'50.0 (1.0#[h#[h#[h; .§...P###. .. §§§.######+..#.##..#....#................$.. ... .......#.†... ###.'.... †..# ##P....)........ ...# #....... #### ###...###.##.#. ##### ###.......#### ...< #...#.# #P.†.#P### #......[....+.P+... .##...........#[h¤#[h&1#[h#[h#[h(516 2.0 (2#[hQ#[h> _You now have 71 gold pieces (gained 12). #[h4F.. .P###. ..  #[hFM.######+..#.##..#.. #.... ....#..$.. §.....#.... ...#.†... ..###.'...... †..# ##P....) #[hF ..# #..............  #[hG.#### ###...###.##.#. #### ###.#### #[hIGO<## #..## #P........†.#P### #......[....+.P #[hP #[hPI31 3.0 (1 #[h.Y #[hZ #[hj .. .P###.......P.######+..#.##..#..#.......#..$ §.....#......#.†...# ..###.'......## ##P....)..# #..............P###...###.##.#. ### ###.####<## #. #[h .## #P........†.# #[h۾ #[hJ&4 #[h #[h4 #.P. .... . .P###.......P .######+..#.##..#..#.....P ....#..#.........#. #[h"†...#.###.'......## ##P....) ..# #..............P###...###.##.#. ## ###.#### <## #..# #[h #[h&5 #[h #[h #[hd516 6.0 (2 #[h #[h> _You now have 91 gold pieces (gained 20). #[h h #.P...... .. .P###.......P. §.######+..#.##..#.... §...#.P.#. §.....#..#.†...#. ..###.'.#.# ##P....). ...# #.P #### ###...###.##.#. ### ###.#### .<## #.# #[h&  #[h& I31 7.0 (1 #[h+  #[h(/  #[hN, ` #.P...... §.. .P###.......P.§.######+..#.##..#....§...#.P §.....#. .§.....#. #[h, .#.†...#..###.'.# †..# ##P....). ....# #.P .#### ###...###.##.#. #### ###.#### ..<## #.# #[hU6  #[h6 &8 #[hd>  #[h&?  #[hR #.P...... .§.. .P###.......P.§.######+..#.##..#....§...#.P§.....#. §.§.....#..#.†...#..###.'.# .†..# ##P....).. .....# #.P ..#### ###...###.##.#.  #[h##### ###.#### ...<## #.# #[h" #[h&9 #[h #[hį #[hK #.P......  .§.. .P###.......P.§.######+..#.##..#....§...#.P§.....#. .§.§.....#..#.†...#..###.' #[hL..# ..†..# ##P....)... ......# #.P ...#### ###...###.##.#. P##### ###.#### ....<## #.# #[hZU #[hU'60 #[h_ #[h .# #.P...... .§.. .P###.......P.§.######+..#.##..#....§...#.P§.....#. ..§.§.....#..#.†...#..###.'...# #[h ,.†..# ##P....).... .# #.P ....#### ###...###.##.#. .P##### ### #[h* t.#### .....<## #.# #[h1  #[h &1 #[h  #[h/  #[hΠ #.# #.P...... .§.. P.P###.......P.  §§§§§.######+..#.##..#....§...#.P§.....#. §..§.§.....#..#.†...#..###.'....#.†..# ##P....)..... .# #.P #....#### ###...###.##.#. ..P##### ###.#### ......<## #.# #[hk  #[h &2 #[h  #[h  #[hr #.# #.P...... .§.. P.P###.......P. §§§§§.######+..#.##..#....  §§§§§§...#.P§.....#. #§..§.§.....#. #.#.†...#..###.'.....#.†..# ##P....)...... .# #.P ##....#### ###...###.##.#. #..P##### ###.#### .<## #.# #[hY3 #[hyq#.# #.P.......§.. P.P###.......P.§§§§§.######+..#.##..#....§...#................P..#..  #§..§.§.....#. ##...........#†...#.###.'.....# #.....†..# ##P....).. #.........# #.....P ###....#### ###...###.##.#.P##### ###.......####.....<## #....# ##........# #P†.# #[hw #[hw&4 #[hu~ #[h  #[h~Y#.# #.P.......§.. P.P###.......P.§§§§§.######+..#.##..#....§...#................P..#.. #§..§.§.....#.#...........#†...#.  ###.'.....#  #[h #.....†..# ##P....)..  #.........# #.....P  ###....#### ###...###.##.#.  ##..P##### ###.......####  #.......<## #....#  ##........# #P†.#  P### #......[....+.P #[h #[h0&5 #[h #[h #[hF#.# #.P.......§.. P.P###.......P.§§§§§.######+..#.##..#....§...#................P..#.. #§..§.§.....#.#...........#†...#. ###.'.....# #.....†..# ##P....).. #.........# #.....P ###....#### ###...###.##.#. ##..P##### ###.......#### #.......<## #....# #[h0Gq ##........# #P†.# P### #......[....+.P ##.+... .##........... #[h N #[hN&6 #[hT #[h\V #[h` _ #.# #.P...... .§.. P.P###.P. §§§§§.######+..#.##..#.... §§§§§§...#...P #[h  §§§§§§.....#.. #§..§.§.....#. ##.#.†...#. #.###..# #[h  #.....†..# ##P....). #.# # #[hO .P ###....#### ###...###.##.#. ##..P##### ### #[h ......####  #.<## #.#  #[h W ##.# #P #[h c.†.#  # #[h! .P### #......[....+.P  ##.+... .##. #[hr  #[h &7 #[h  #[hE Q _There is an open door here.#[hw #.# #.P...... .§.. P.P###.......P. §§§§§.######+..#.##..#.... §§§§§§..P §§§§§#..... #§..§.§.....#............... ##....@#...†...#. #........###.'....# #.....†..# ##P....).. #.........# #..............P ###....#### ###...###.##.#. ##..P##########  <## #...#  ##..# #P........†.#  .P### #......[....+.P #[hE#[h-8 _#[hU#[h#[hPj #.# #.P....#[hQ .§.. P.P###.......P ######+..#.##..#... §§§§§.. §§§§§... #§..§.#..... ##.....#..†...# #........###.'....##[hRC #.....†..# ##P....).. #.........# #..............P ###....#### ###...###.##.#. ##..P########## <## ##[haR...# ##..# #P........†.##[h{Z#[hg[&9#[hc#[he#[h  #.# #.P.... .... P.P###.... ######+..#.##..#  §§§§§ #§..§.#..... ##.....#†... #........###.'....#[hK #.....†..# ##P....). #.........# #.............. ###....#### ###...###.##.#. ##..P######## <## #...#[hG§§#[h/'70#[h9§#[h9#[h P##P §... #.# #.P .... P.P###.... ######+..#.##..# §§§§§ §§§§§§ #§.#. ##...........#† #........###.'.... #.....†..# ##P....) #.........# #............ ###....#### ###...###.##. ##..P#########[h .§§§1#[hT R§§§#[h@ #[h*X.. .....PP##P+...# #.# #.P §.....# P.P###.... §§§§.@######+..#.##..# §§§§§ §§§§§§ #§.#. ##...........#† #........###.'.... #.....†..# ##P....) #.........# #............ ###....#### ###...###.##.#[h`§.§§§§§§§§§§#[h5a&2#[hei§§§§§#[hOh#[hkUk. ... .....PP##P+.# $......# #.# #.P +§.§@..# P.P###.... .§§§§.######+..#.## §§§§§§...# §§.§§§ #§.#. ##.....##[hV† k   rime drake (asleep) #........###.'.... #.....†..# ##P....) #.........# #...........#[h f §§§§§§A rime drake comes into view.#[hf&3#[hnm§§§§§§§§§#[hr+ _Found 16 gold pieces.#[h9 o .$..k. ..... #... .....PP##P+.# $.§..@.# #.# #.P+§§§...# P.P###....######+..#.##..#§§§§...#..§§.§§§.....#..§.§#..#[h~: S#...#.† #........###.'...... #.....†..# ##P....) #[hC ....§§§...§#[h{D &4#[hJ `§§§§#[hM + _Found 16 gold pieces.#[h^.$.....#k........# .........# .PP##P+.# $.....@# #.# #.P.+§§....# P.P###.§§§...######+..#.##..#.§§§§§....#.§§.§..§....#.#§.§.#.##.#.†.#.###.'.#.....†..# ##P....).§§§§§..5#[hA§§#[h#[hY.....#  .$.....# k........# .........PP##P+@#$.§§...## #.# #.P+# P.P###.........######+..#.##..#§§§....#..§§.§.§.....#..§.§#..#...#.†#........###.'......#[hGI§§§#[h(&6#[hJ§§§#[h#[h.# .......# .$.....# k.# ......@..# .PP##P+.##  $.§§...## #.# #.P#[h԰ +§§§...# P.P###.... §§§...######+..#.##..# §§§§§ §§.§.§ #§.§.#. ##.....#†#[hǹQ..§#[h&7#[h:§#[h#[h>....F..#.......# ..$.....# k.# .........# .PP##P+.##  $§§....## #.# #.P +§§....# P.P###.... §§§§..######+..#.##..# F   bullfrog (asleep) §§§§§ §§.§.§ #§.§.#...#[h& .§A bullfrog comes into view.#[h'&8#[h.#[h1; _Found a stone staircase leading down.#[hZ .>....F..#.#.$.....# k.# .# §PP##P+.## §.§....## #.# #.P +§§.§..# P.P### §§§§..######+..#.##.. k   rime drake (asleep) §§§§§....#F   bullfrog (asleep) §§.§.§.....# #§.§.##[hy.$§....#[hۣ&9#[hn#[h#[h ].>....F.#[h .#.#.$.....#.k.#.#.PP##P+.###$§.....## #.# #.P#[h׼ #+...§..# P.P### §§§§..######+..#.## §§§§§....# §§.§.§.....# #§.§.##[h R.§§#[h '80#[hw :§#[h #[h.>....F.#.##.##....$.....##.k.##.##..PP##P+.###$......## #.# #. #+§§.§..# P.P### §§§§..######+..#.## §§§§§....# §§.§.§.....# #§.§.##[hۺ?§§§#[hs&1#[hl#[hm#[hWI 3 .....>....F. #.# #.# #....$.....# #.k.# #.# #..PP##P+.## ##$§§....## #.# # #+§§§...# P.P### §§§§..######+..#. §§§§§....# §§.§.§.....# #§.§.#  A bullfrog comes into view. _Found a stone staircase leading down.  You lunge at the rime drake, in a flurry of attacks.  The helpless rime drake fails to defend itself.  You spit the rime drake like a pig!!!! You freeze the rime drake.  You kill the rime drake!#[hRL <..†§#[hL b§§§§#[hM #[hwb benj the FighterKobold of Wu Jian ****..Health: 81/81 ========================Magic: 19/20 ======================--.....>....F.#[hb AC: 12Str: 6#..........#EV: 16Int: 20#..........#SH: 0Dex: 18#....$.....##[h&c XL: 12 Next: 100% Place: Lair:2#.†@.......#Noise: ---------  Time: 15282.0 (1.0)#..........#a) +7 dagger (freeze)#[hec I#.§PP##P+.##Throw: 3 throwing nets##§§§....## #.# ##[hc O#+§§§...# P.P###.§§§§..######+..#.# §§§§§....#......... §§.§.§.....#........ #[hc #§.§........#....... A bullfrog comes into view. _Found a stone staircase leading down.  #[h d You lunge at the rime drake, in a flurry of attacks.  The helpless rime drake fails to defend itself.  You spit the rime drake like a pig!!!! You freeze the rime drake.  #[hgd 8You kill the rime drake!#[he _The Council accepts your kill.You have reached level 13!#[h}s /  --more--#[hUg r6/861---3 0% #[hk 7§#[hn 4 _#[h_.....>....F. #..........# #.# #....$.....##[h #.†........# #..# #.§PP##P+.## ##§§§....## #.# #+§§§...# P.P## §§§...######+..§....#.........§.§.....##[hށb #§.§........##...##[hp§.§§.#[hrK31 3 _#[h^§§§§#[hi#[hig .....>....F.#..........#...$.†...§§.@PP##P+.##[h"#§§§....## #.# #+§§§...# P.P### §§....######+..#.§§§§.....#.......#........###.'...... #[h&....§$§>§#[h'&4#[h/-A§§#[h/#[hZ7  .....>....F.#..........#...$.†.......§PP##P+.###@§§....## #.# #+§§§...# P.P### §§....######+..#.§§>§.....#.......§§.........##.....†..# ##P....). #[h~= ...§§§§§§#[h= &5#[hA S§§§§#[hP a..§§.§..§-16 6.0 (2§ _You now have 107 gold pieces (gained 16).!#[h5'§§§§#§§§§§§!#[h§§§§§§§§>§§§§§§7.0 (1!#[hk§§§§§§§§!#[h( _You open the door.##[h%M.....>....F.........$.†........#.@PP##P+.## ##.......## #.# #§.§....# P.P###§§§§§§.######+..#.#§§§§§§ ##[h-h§..§.§.##[h-##[h1s20=31 8##[h]4B§§##[hm6$#[ho\.....>....F. #.# #..........# #....$.....# #.†# #..@.......# #..PP##P+.## ##.......## #.# #§......# P.P##§§§§§§.######+..#.##§.§.§....#..§§§§§§§....#..§.§#.#...#.$#[hQ§§§§§§9§§§$#[hc4.....>....F. #.# #.# #....$.....# #.†.# #.# #..PP##P+.## ##.......## #.# #.#§§§§...# P.P###.§§§§§§.######+..#.##§.§.§....#.§....#.#§.§.#.##.#.§'§§§§.§§§.§§90$#[hgs§§§§.§$#[h|i%#[h4.....>....F. #.# #.# %#[h85%#....$.....# #.†.# #.# %#[h\5V#..PP##P+.## ##.§.....## #.# #.P%#[h5#'§§§§..# P.P###..§§§.§§######+..#.##.%#[h58#§.§.§....#.§....#.#§.§.%#[h54#.##.#.%#[h>S.§§%#[hM?&1%#[hdD$§%#[hD,§§%#[hjH%#[h.....>....F. #.# #..........# #....$.....# #.†# #..........# #..PP##P+.## ##.......## #.# #.P#§§§§§..# P.P###...§§§§.§§######+..#.##F   bullfrog (asleep)#§.§.§....#..§§§§§§§....#..§.§#.%#[h%G§§§%#[h%B=2%#[h+:§%#[hP.&#[hD ........# .....>....F. #.# #..........# #....$.@...# #.†# #..........# #..PP##P+.####§§§....## #.# #.P#§§§§§..# P.P###...§§§§.§§######+..#.##..##§.§.§....#..§§§§§§§....#..&#[h3&#[h&#[h/].F..F&#[hE====3&#[h&#[h* _The bullfrog croaks.(#[hN  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)#[h   benj the Fighter  Kobold of Wu Jian ****..)#[h   Health: 86/86 ======================== )#[h  Magic: 18/21 ====================---- )#[ht ........#  AC: 12Str: 6 .....>......  EV: 31 Int: 20 #..........#  SH: 0Dex: 18 #.......F..#  XL: 13 Next:  0% Place: Lair:2 #....$.@...#  Noise: ====-----  Time: 15293.0 (0.0) #.†........#  a) +7 dagger (freeze) #..........#  Throw: 3 throwing nets )#[h #..PP##P+.##  ##§......## #.# #.P.. #§§§§§..# P.P###..... F   bullfrog §§§§.§§######+..#.##..# #§.§.§....#............. §§§§§§§....#............ _The bullfrog croaks.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 65%)*#[hu Ybenj the FighterKobold of Wu Jian ****..Health: 86/86 ========================Magic: 18/21 ====================----........#AC: 12Str: 6.....>......EV: 31 Int: 20#..........#SH: 0Dex: 18#.......*..#XL: 13 Next:  0% Place: Lair:2#....$.@...#Noise: ====-----  Time: 15293.0 (0.0)#.†........#a) +7 dagger (freeze)#..........#Throw: 3 throwing nets#..PP##P+.##*#[h^ ##§......## #.# #.P..#§§§§§..# P.P###..... F   bullfrog§§§§.§§######+..#.##..##§.§.§....#.............§§§§§§§....#............ _The bullfrog croaks.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 65%)*#[hfIF(asleep)*#[h8F*#[h *#[h0j9=16 ----*#[hO$4.0 (1*#[h*#[h6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 65%) _The bullfrog looks drowsy...+#[hahAim: a bullfrog (chance to affect: 65%) _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!  The bullfrog seems to slow down. You freeze the bullfrog.  You kill the bullfrog!+#[hk}†§§+#[hod=----5 (0.5+#[hv+#[hx^ _The Council accepts your kill.-#[h_........#.....> #..........# #.†..# #....$.....# #.†.....@..# #...# #..PP##P+.## ##§§§....## #.# #.P...§§§....# P.P###....§§§§.§§######+..#.##..##§.§.§....#..............§§§§§§#§.§....-#[hVa31 5.5 (1.0-#[h-#[h-#[hJ ........#.....>......#..........#†$...†....PP##P+.##§§§§...## #.# #.P... #§§§....# P.P###...§§§§...######+..#.##..###...........#.........†.. -#[hr..§6-#[h-#[h8-#[h'..#§..##-#[hT.§...-#[h016 7-#[h:§-#[hg( _You open the door.-#[hc > ........#.....>......#..........#†$...†....PP##P@.###§§§....## #.# #.P... #§§.....# P.P###...§§§§...######+..#.##..##§.§§.....#.............#........###.'............ -#[hm [.§.-#[hm D31 8-#[hu 7§-#[hz Q _There is an open door here..#[h+........#.....>...... #....# #†..# #....$.....# #.†........# #..........# #..PP##P'.## ##§§...#.# #.P.. #§..§...# P.P###.. §§§§...######+..#.##..##§.§......#.............#[h §§§§§§.....# #§.§........##...#† ###.'. #.....†..# ##P....).#[h.§...§.§...#[hj\20=9 _.#[h`§§§§.#[h.#[hl- .....>......#..........#†$...†.......PP##P'.###§......## #.# #.P.. #§§.#[hPm P.P###...§######+..#.##..##§.§.§....#.............§§§§§......##§.§§§......##.........# #............ .#[hw.§>.§§....#[hMx(300.#[h~L§§.#[h.#[hL : #..........#†$...†......#PP##P'.###§......## #.# #.P..  P.P###...§§§...@######+..#.##..##§.>.§....#.............§§§§.......##§.§§§......###..§§.......†###....#### ###...###.##. §.§..§§§§§...1§§..§§.#[h  †$...†....PP##P'.##§......## #.# #.P.. #§§.....# P.P###...§§.....######+..#.##..##§.§..§@..#.............§§§§§§§....##§.§........###...§†...§§...###.'.##..P##### ###.......# §..§.§§..§§.§§..§2§/#[h0 $...†....PP##P'.##§§.....## #.# #.P.. #§......# P.P###...§§..§..######+..#.##..##§.§...§..#.............§§§§§..@...##§.§§§.§....###...§§..†..†..##.......<## #........ /#[hr.....§§...§§/#[hB=3/#[hS§§/#[hl †....PP##P'.##§......## #.# #.P..  P.P###...§######+..#.##..##§.§......#.............§§§§§......##§.§§§.@....###....†....§§..###.'.......##........# #P........ §§§§§..§....§4§§§/#[h  .PP##P'.##§......## #.# #.P..  P.P###...§§§§...######+..#.##..##§.§§.....#............./#[h §§§§.##§.§..###.†........###.'./#[h1 F§†..# ##P....)...####........P### #......[... /#[h§.§.....1==5/#[hf /#[h 3/#[h /#[h X/#[h&(  ##§# #.# #.P #§......# P.P###... §§§§...######+..#.## #§§§§§....#...... §..§§§.....#.......... #...........# ##...........# #........###.' ## ##P....)... #.........# # ###....#### ###...###.# ##..P##### ### #.......<## #..... ##........# #P...... #........P###[ ##.+... .## ##........##. .... 7.5 (2 _You see here a cane toad corpse.0#[h]v0#[hzdQ _0#[hi}==0#[hk,0#[h/l0#[hn0#[hq,0#[hq0#[h,y §..§§§.....#...... #.§§§.......#.. ##...........#.... #........###.' #.....†..# ##P....) #.........# # ###....#### ###...# ##..P##### ###0#[hpy #.@.....<## #11.5 (4 ##........# #P #........P### #.... ##.......+... .##0#[hy ##........##.  #........## #..0#[hy ##......<# #. #........##0#[h)z: #.........#0#[hz0#[h 0#[h0#[h I0#[h 0#[h9 0#[h B0#[ha B0#[h 0#[h 0#[hߕ 0#[h 0#[h 0#[h ,0#[h 0#[h 0#[h B0#[h -#.........# #.....###....#### ###...###.####..P##### ###..#.......<## #..0#[h s##........# #P.......#........P### #......[##.......+... .##.......0#[h ##........##. ......#......@.## #.....6.5 (50#[h ##......<# #.###PP#........## 0#[h: #.........#######.##.#0#[hd >##### 0#[h 0#[hF 0#[h 0#[h 0#[h 30#[h 0#[hX 0#[h 0#[h ,0#[h 0#[h6 ###....#### ###...###.####..P##### ###.......#.......< #.0#[hz e##........# #P.#........P### #......[##.......+... .##......##........##. ..0#[h z#..## ### 0#[h ###PP##..## #.# ######.##.# ####0#[h 5# 0#[h  7.5 (1 0#[h S_There is a stone staircase leading up here.2#[hyf42#[hNj2#[hqM16 8 _2#[hv2#[h .....K.........+.... ..#..# ..... ........#..... #..# .... .......#........#..# ...# ####..P........#..# ...# #..............# 2#[hہA...# #..#........#..# ...## #..+...........# ....# #..###.#####...# 1 ...## #...@..........# 2#[hk...#### ###.....###.###..# ...##.#####.#....## ### #..# .................# #..# .................# #..# .................########..# ...........>.....##.##.##..# ...........................###.......................#You climb upwards.2#[h2#[h[2#[h|/ .20.0 (2.52#[h]6 2#[h9 _Level annotation: Sonja _There is a stone staircase leading down here.7#[hkJ7#[hm7#[h .....K.........+.... ..#..# ...... ........#..... #..# ..... .......#.#..# ....# ####..P.#..# ....# #...#.#7#[h9 \ #..#........#..#.## #..+.....#.# #..###.#####...#.## #..@>.#.#### ###.....###.###..#.##.#####.#....## ### #..#7#[hb ......# #..#......# #..# .#..# 7#[hV .>.....##.##.##..# .#  ##.#7#[hƭ 7#[h R31 1.0 (1.0 _7#[hβ 7#[h 7#[h؞ .. ...?.......#. P.#..#.....K.........+..#..#7#[hA ..... ........#..... #..# #..... .......#.#..# #....# ####..P#..# #....# #...7#[he `....# #.... #..#7#[h #..# #....## #..+...........# 7#[h #.....#7#[hǟ  #.@###.#####...# #....## #...>..........#7#[h .#### ###.....###.###..###.#####.#....## ##7#[h |# #..#.......# #..#7#[h. N.# #..#.......########..#7#[hQ A>.....##.##.##..#.....#7#[hs 7#[h <27#[h@ 7#[h 8#[hh\M.... ... ...?8#[h\#. PK.+.... .. ....... . 8#[h\. .......#..####..P.8#[h ]G#....8#[h0]A ##8#[hS]8#+........8#[h].###.##### # #...>........ 8#[h].....#### ###.....###.###..##.....#8#[h7e8#[he&38#[hk8#[hm8#[h##### #..... .....#.. .............. .....#.. ...?.......#. P.#..#.....K.........+..#..#8#[h ..... ........#..... #..# ##..... .......#........#..#  #....# ####..P..#..#  #....#8#[h #..............#  #.... #@.##..#  #....## #..+...........#  #.....# #..###.#####...# 8#[h##....## #...>..........#.#### ###.....###.###..#8#[hٷg##.#####.#....## ### #..# 8#[hh.# #..#.# #..#8#[h/.......########..#8#[h8#[hG&48#[h8#[h8#[h` ^M.# ## ##### #.... ... ...?#. P .8#[haa K.........+.... .. #....... ........#..... ##..... .......#####..P#......8#[ha E #..8#[ha W##+........#.....#8#[ha L#..###.#####...##....8#[hb 8#[hi 8#[h&j &58#[hp 8#[hxr 9#[h9M#...... .# ## ##### #.... ... ...?9#[h#. P .K.........+.... .. #....... ........#..... ##..... .......#9#[h7x####@.P#.....9#[h^W. #..9#[h##....###..+...........##...9#[h9#[ho9#[h&69#[h!9#[h+9#[h eM #..P#####..# # #...... .# ## ##### #.... ... ...?#. P .K.+.... .. #....... .9#[hC ..... ##..... .....@.#..####..P#......#....##..#........#..#.#..#9#[h5 <79#[h 9#[h' A#[h.# ##..P#####..# .....## .## #. ......# ..# ##..... .....## .##### #..... .....#.. .............. .....#.. ...?.......#. P.#..#.....K.........+.... ..#..# .#....... ........#..... #..##..... ....@..#.#..# #....#A#[hR#..P.#..# #....# #.# #....# #..#..#..# #....## #..+..# # #.....#A#[h #..###.#####...# ###....## #...>.# A#[h.#### ###.....###.###..# .##.#####.#....## ### #..#A#[hA#[h&8A#[hj A#[h A#[h.# ##..P#####..# ..... ..## #. .......# ##..... ..... ..##### #....A#[hY. .....#.. .............. .....#.. ...?.......#. P.#..#A#[hC.....K.........+.... ..#..# #.#....... ........#..... #..##..... ....@...#.#..# #....#A#[hf}#..P.#..# #....#A#[h` #..# #....#A#[hJ #..#.#..#A#[hZ #....## #..+A#[hh.# ## #.....# #..###.#####...#A#[h<  .###....##A#[hr #...>.# A#[h8:.#### ###.....###.###..#A#[hR .##.#####.#....## ### #..# A#[hA#[hH &9A#[h B#[h^.# ##..P#####..# ......## #. .# ##..... ..... ^..##### #..... ....... ....... ....... ...?.......#. P.#.......K.........+.... ..#.. ##.#....... .........#..... #.. B#[h_2 ####..... ....@....#.#.. #....##..P.#.. #....# #... #....# #..#.#.. #....## #..+B#[h/_.B#[h_t# #.....# #..###.#####... #.###....## #...>..#### ###.....###.###...##.#####.#....## ### #..B#[hh=30B#[hoB#[hpD#[h ...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== ^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 D#[h E........ ...?.......#. P.#.. EV: 31 Int: 20 ...........K.........+.... ..#.. SH: 0Dex: 18 ##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  D#[h ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)#....# #######..P........#.. a) +7 dagger (freeze)#....#D#[h #.............. Throw: 3 throwing nets#....#D#[h! v#..#........#..#....###..+........... ### #.....##..###.#####...D#[h?! `  #.###....###...>..........D#[hm!   .........#### ###.....###.###..  .........##.#####.#....## ### #..D#[h!   _There is a stone staircase leading up here.  You climb upwards. D#[h! }_Level annotation: Sonja _There is a stone staircase leading down here.  D#[h! aPress: ? - help, v - describe, . - travelThe floor.E#[h@.@E#[h~GA..E#[h:..F#[h7..F#[h;9 @..G#[hh :..H#[h5..H#[h| :..H#[h@$ +.@I#[h47.@I#[h#z...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== ^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 ........ ...?.......#. P.#.. EV: 31 Int: 20 ...........K.........+.... ..#.. SH: 0I#[h#\Dex: 18 ##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)#....# #######..P........#.. a) +7 dagger (freeze)#....#I#[h $#.............. Throw: 3 throwing nets#....##..#........#..#....###..+........... I#[hT&3### #.....##..###.#####...  #.###....###...>..........  .........#### ###.....###.###..  .........##.#####.#....## ### #..  _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sonja _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelThe floor.I#[h6I#[h ;D _J#[h x...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== J#[h} ^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 ........ ...?.......#. P.#.. EV: 31 Int: 20 ...........K.........+.... ..#.. SH: 0J#[h lDex: 18 ##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)J#[h҈ #....# #######..P........#.. a) +7 dagger (freeze)#....#J#[h #.............. Throw: 3 throwing nets#....##..#........#..#....##J#[h& #..+........... ### #.....##..###.#####...  J#[hO `#.###....###...>..........  J#[h} .........#### ###.....###.###..  .........##.#####.#....## ### #..J#[h   _Level annotation: Sonja _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel J#[h݉ _The floor.  Press: ? - help, v - describe, . - travelThe floor.K#[h@7.@K#[ht@..K#[h 7..L#[h#T@..L#[h1 7..M#[h2i7..M#[h@ K. _There is a stone staircase leading down here. _Press: ? - help, . - travelYou can't see that place.  [the floor.]N#[h x...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== N#[h.^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 ........ ...?.......#. P.#.. EV: 31 Int: 20 ...........K.........+.... ..#.. SH: 0Dex: 18 N#[h4##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)N#[he#....# #######..P........#.. a) +7 dagger (freeze)#....##.............. Throw: 3 throwing nets#....##..#........#..#....###..+........... N#[hL### #.....##..###.#####...  #.###....###...>..........  .........#### ###.....###.###..  .........##.#####.#....## ### #..  _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel N#[hF_The floor.  Press: ? - help, . - travelYou can't see that place.  [the floor.]N#[hv N#[hN#[h. _Q#[h>7x...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== Q#[h7n^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 ........ ...?.......#. P.#.. EV: 31 Int: 20 ...........K.........+.... ..#.. SH: 0Dex: 18 ##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)Q#[h'8#....# #######..P........#.. a) +7 dagger (freeze)#....##.............. Throw: 3 throwing nets#....##..#........#..Q#[ha8#....###..+........... ### #.....##..###.#####...  #.###....##Q#[h8#...>..........  .........#### ###.....###.###..Q#[h8  .........##.#####.#....## ### #..  _The floor.  Q#[h8Press: ? - help, . - travelYou can't see that place. _[the floor.]  Q#[h9aPress: ? - help, v - describe, . - travelThe floor.Q#[h 7.@Q#[h'7..R#[h7..R#[hx7..R#[h@..R#[h i .  You can't see that place.R#[h OK  Press: ? - help, . - travelYou can't see that place. _[the floor.]  Press: ? - help, . - travelYou can't see that place.  [the floor.]R#[hY 7.KS#[hjE5.KV#[h...###..P#####..# ..... benj the Fighter ...## #............. ..... Kobold of Wu Jian ****.. ....# ##............ ..... Health: 86/86 ======================== ^..##### #............ ..... Magic: 21/21 ======================== ........ .............. ..... AC: 12Str: 6 ........ ...?.......#. P.#.. EV: 31 V#[hInt: 20 ...........K.........+.... ..#.. SH: 0Dex: 18 ##.#....... .........#..... #.. XL: 13 Next:  0% Place: Lair:1  ####..... ....@....#........#.. Noise: ---------  Time: 15330.0 (0.0)#....# #######..P........#.. a) +7 dagger (freeze)#....##.............. Throw: 3 throwing nets#....##..#........#..V#[h#....###..+........... ### #.....##..###.#####...  #.###....###...>..........  .........#### ###.....###.###..  .........##.#####.#....## ### #.. Press: ? - help, . - travelYou can't see that place. _[the floor.]  V#[hҒnPress: ? - help, . - travelYou can't see that place.  [the floor.]V#[hV#[hV#[h. _[#[hReally walk into a travel-excluded area? Y - Yes  N - No]#[hv]#[h#...###..P#####..# .... benj the Fighter ....## #............. .... Kobold of Wu Jian ****.. .....# ##............ .... Health: 86/86 ======================== #^..##### #............ .... Magic: 21/21 ======================== ......... .............. .... AC: 12Str: 6 ]#[hz0......... ...?.......#. P.#. EV: 31 Int: 20 ............K.........+.... ..#. SH: 0Dex: 18 ###.#.................#..... #. XL: 13 Next:  0% Place: Lair:1####..... ....@.....#........#. Noise: ---------  Time: 15330.0 (0.0)]#[hՊ#....# .#######..P........#. a) +7 dagger (freeze)#....##............. Throw: 3 throwing nets#....##..#........#.#....###..+..........### #.....#]#[h2#..###.#####.. K   Sonja (missile, asleep) ##.###....###...>......... ..........#### ###.....###.###. ]#[h4..........##.#####.#....## ### #.Press: ? - help, . - travelYou can't see that place. ]#[hW`_[the floor.]  Press: ? - help, . - travel]#[hbYou can't see that place. _[the floor.]]#[h%H1.0 (1 _]#[hT]#[h^#[hϞt#...###..P#####..# .... benj the Fighter ....## #............. .... Kobold of Wu Jian ****.. ^#[h<.....# ##............ .... Health: 86/86 ======================== #^..##### #............ .... Magic: 21/21 ======================== ......... .............. .... AC: 12Str: 6 ......... ...?.......#. P.#. EV: 31 Int: 20 ............K.........+.... ..#. SH: 0Dex: 18 ^#[hğ###.#.................#..... #. XL: 13 Next:  0% Place: Lair:1####..... ....@.....#........#. Noise: ---------  Time: 15331.0 (0.0)^#[h#....# .#######..P........#. a) +7 dagger (freeze)#....##............. Throw: 3 throwing nets#....#^#[h,f#..#........#.#....###..+..........### #.....#^#[hP#..###.#####.. K   Sonja (missile, asleep) ##.###....##^#[hw#...>......... ..........#### ###.....###.###. ..........##.#####.#....## ### #. ^#[hV_[the floor.]  Press: ? - help, . - travel^#[hĠIYou can't see that place. _[the floor.]  ^#[haPress: ? - help, v - describe, . - travelThe floor._#[hA.@_#[hA.._#[hG< 7.._#[hx LK.  You can't see that place. _[the floor.]  Press: ? - help, v - describe, . - travel  Here: Sonja, wielding a +1 dagger of distortion and quivering curare-tipped  darts (asleep)a#[h Sonja, the Graceful Assassin A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daringleaps! But watch out for her knives! Max HP: ~30 Will: + AC: + EV: ++++ + Threat: High Class: Natural Size: Small Int: Human Speed: 140% (normally travels faster than you) You have about 98% to hit with your +7 dagger of freezing (while incapacitated).She has about 23% to hit you. Attacks  Max DamageBonus Hit: +1 dagger (distort) 13 + 26 (distort) 2x Hit: +1 dagger (distort) 9 + 26 (distort) each Throw: curare-tipped darts 12 (curare)Poison and slowing She has an unusual item: a +1 dagger of distortion and a curare-tipped dart. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Blink s#[hPx#...###..P#####..# .... benj the Fighter ....## #............. .... Kobold of Wu Jian ****.. .....# ##............ .... Health: 86/86 ======================== s#[hP8#^..##### #............ .... Magic: 21/21 ======================== ......... .............. .... AC: 12Str: 6 ......... ...?.......#. P.#. EV: 31 Int: 20 ............K.........+.... ..#. SH: 0Dex: 18 s#[hP###.#.................#..... #. XL: 13 Next:  0% Place: Lair:1####..... ....@.....#........#. Noise: ---------  Time: 15331.0 (0.0)s#[hP#....# .#######..P........#. a) +7 dagger (freeze)#....##............. Throw: 3 throwing nets#....#s#[h Q6#..#........#.#....###..+..........s#[h-Q0### #.....#s#[hUQ#..###.#####.. K   Sonja (missile, asleep) s#[h|R ##.###....###...>......... ..........#### ###.....###.###. ..........##.#####.#....## ### #.You can't see that place. _[the floor.]  Press: ? - help, v - describe, . - travelHere: Sonja, wielding a +1 dagger of distortion and quivering curare-tipped  darts (asleep)  The floor.x#[h\ .K  You can't see that place.  [the floor.]x#[hy #...###..P#####..# .... benj the Fighter ....## #............. .... Kobold of Wu Jian ****.. .....# ##............ .... Health: 86/86 ======================== #^..##### #............ .... Magic: 21/21 ======================== ......... .............. .... AC: 12Str: 6 x#[hy ......... ...?.......#. P.#. EV: 31 Int: 20 ............K.........+.... ..#. SH: 0Dex: 18 x#[hy ###.#.................#..... #. XL: 13 Next:  0% Place: Lair:1####..... ....@.....#........#. Noise: ---------  Time: 15331.0 (0.0)x#[h;z #....# .#######..P........#. a) +7 dagger (freeze)#....##............. Throw: 3 throwing nets#....##..#........#.#....##x#[hjz #..+..........### #.....##..###.#####.. K   Sonja (missile, asleep) x#[hz ##.###....###...>......... ..........#### ###.....###.###. x#[hz ..........##.#####.#....## ### #.You can't see that place. x#[hz @_[the floor.]  Press: ? - help, . - travelx#[hz BYou can't see that place.  [the floor.]x#[h{ x#[h x#[h . _y#[hy#[hy#[hgy#[h> _Unknown command.y#[h .#...# #....# .. #... ##..P#####..# # #..... ......# ##..... y#[h s#^..##### ##..... #.. .............. .... ...?.......#. P.# .............K.........+..# ####.#..........@......#..... # y#[h c# ####................#.# y#[h # #....#P.#######..P# # #....## #..y#[h g. # #.... #..#y#[h, 9# # #....##y#[hM  #..+....... # ### #.....#y#[hm  #..###.##### ###.###....## #...>.......y#[h T.#### ###.....###.###y#[hy#[hay#[h {.KK)y#[hJ====2.0 (1y#[h!y#[hL## _Sonja shouts!{#[hi[ {#[h]  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone0% {#[h] Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% {#[h^ g[?] toggle between ability selection and description.|#[h |#[h# |#[hn .#...##....# ..... benj the Fighter .#...###..P#####..# ... Kobold of Wu Jian ****.. .....## #............. ... Health: 86/86 ======================== ......# ##............ ... Magic: 21/21 ======================== .#^..##### ##............ ... AC: 12Str: 6 #......... .............. ... EV: 31 Int: 20 .......... ...?.......#. P.# SH: 0Dex: 18 .......................+.... ..# XL: 13 Next:  0% Place: Lair:1 ####.#.........K@.[40|#[h" !m.....#..... # Noise: ====-----  Time: 15332.0 (0.0) # ####................#........# a) +7 dagger (freeze) # #....#P.#######..P........# Throw: 3 throwing nets # #....###............ # #....##..#........# # #....###..+......... K   Sonja (missile) # ### #.....##..###.#####. ###.###....###...>........ ...........#### ###.....###.### _[the floor.]  Press: ? - help, . - travelYou can't see that place. _[the floor.] _Unknown command. _Sonja shouts!|#[h+KK|#[h`, unable to see you)Sonja shouts!  You feel drained.  You fade into invisibility!  You are very lightly contaminated with residual magic.  Sonja hits you but does no damage. Space warps around you.  Sonja closely misses you. Sonja hits you but does no damage.|#[h7AP: 71/80 (86)|#[hft---16 =---3.0 (1|#[hdContam Drain Invis |#[hB!|#[h#W _Space warps around you.#[hUU Sonja closely misses you. Sonja hits you but does no damage. _Space warps around you.completely miss Sonja.with a +1 dagger of distortion.  Space warps around you.  Sonja hits you with a +1 dagger of distortion.59----------5 (0.5#[h^ #[h@a  #[ha _Space warps around you. Sonja closely misses you.#[hU#[heV'4.0#[h ]#[hF_, _You barely miss Sonja.#[hO  You catch the helpless Sonja completely off-guard!  You spit Sonja like a pig!!! You freeze Sonja!  You kill Sonja!#[h#e)#[h"= 59/84-----P: 21/22 --4-5 _The Council accepts your kill.#[h#[h}m _Your Spellcasting skill increases to level 6!#[h*].#...# #....# .. .#...# ##..P#####..# .## #. .# ##..... .#^..##### ###..... #.... .. ....?.......#. P................+.... .. .####.#.........@.......#..... .# ####........#. .# #....#P.#..P. .# #....### # .# #....# #..#. .# #....## #..+ .# ### #.....# #..###.##### .###.###....## #...>.#### ###.....###.60=31 -[#[h]40m5.5 (1.0 _#[h_#[hmiJ  A - 13 curare-tipped darts (gained 5)#[hi416 6.5 (2#[ho#[hbr] _You see here a +1 dagger of distortion.#[hT#[hd1=7.5 (1#[hv#[hS _J - a +1 dagger of distortion#[h)3#[h8Inventory: 46/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  J - a +1 dagger of distortion  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn) #[h|9 n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  S - a +2 robe of positive energy  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#[hՈ#[hG#[h0R..#...##....# .... benj the Fighter ..#...###..P#####..# .. Kobold of Wu Jian ****.. #[h......## #............. .. HP: 61/84 (86) =================------- .......# ##............ .. MP: 21/22======================-- ..#^..##### ###............ .. AC: 12Str: 6 ##......... ............... .. EV: 16Int: 20 ........... ....?.......#. P. SH: 0#[hDex: 18 ........................+.... .. XL: 13 Next:  4% Place: Lair:1 .####.#.........@.......#.....#[h@Noise: ---------  Time: 15337.5 (0.0) .# ####................#........ a) +7 dagger (freeze) #[hB.# #....#P.#######..P........ Throw: 3 throwing nets .# #....####[hPB#........... Contam Drain Invis .# #....##..#........ .# #....###..+........  #[h.# ### #.....##..###.#####  #[h_.###.###....###...>.......  ............#### ###.....###.## You kill Sonja! _The Council accepts your kill. _Your Spellcasting skill increases to level 6!A - 13 curare-tipped darts (gained 5) _You see here a +1 dagger of distortion. _J - a +1 dagger of distortion#[h#[h#[hV#[h|#[hPW2M#..## ....# .. #...# #..P#####..# #.....#[hW.....# # ..#^..##### ### ##.... . ....?#. P ........+.... ..###.#.#[hW ####................#P.#######..P .# #....####[h"X>#...........#[h_#[hB`H31 8.5 (1#[he#[hg#[hM#.P#..## ....# .. #...# #..P#####..# #..........# # ..#^..##### ### ##.... . ...#. P ........+.... ..###.#. ####................# .# #....#P.#######..P........####[h D #[hP#[hT2==9#[h#[h#[h<216 40.5 (2#[h#[hW _D - 5 scrolls of noise (gained 1)#[hi, #.#....# #P..## .#...# ##..## .#...# #....# .. .#...# ##..P#####..# .## #. .# ##..... .#^..#########..... '##.... ........#. P...............+.... .####.#.........#..... ..# ####........# #.# #....#P.#..P #.# #....### # #.# #....# #..# ..# #....## #..+ #.# ### #.....# #..###.31 1.5 (1Invis  _You flicker for a moment.[39;4#[h- 9m#[hH32#.#....# #P..## .#...# ##..## .#...# #....# .. .#...# ##..P#####..# .## #.. .# ##..... .#^..#..... #'##... .......#. ...............+.... .####.#...#[h3......#......# ####........# ##.# #....#P.#..P .#.# #....### # .#.# #....# #..#.# #....## #..+ .#.# ### #.....# #..###.#[hs:#[hF;%2#[h@#[h<#[h#.#....# #P..##.#...# ##..##.#...# #....# ...#...# ##..P#####..#.## #....# ##......#^..#..... ##'##..........#................+.....####.#...#[h......#......# ####........##.# #....#P.#..P ..#.# #....### # ..#.# #....# #..#.# #....## #..+ ..#.# ### #.....# #..###.#[h#[hp3===3#[h#[hg#[h8L......#...# ##..##.#...# #....# ...#...# ##..P#####..#.....## #...............# ##.....#^..#########..... ###'##.................. ............##[ha9...@...........+....####.#.................#.....# ####........# ####.# #....#P.#######..P ...#.# #....#### #...#.# #....#  #..#...# #....## #..+#[h9#.# ### #.....# #..###.#.#.###.###....## #...>...#[h@#[hA%4#[hF#[hH#[hRA.#...# #....# ...#...# ##..P#####..#.....## #...............# ##.....#^..#########..... ####'##.................. .............#...............+...####.#....@............#.# ####........# #####.# #....#P.#######..P ....#.# #....#### #...#.# #....# #..#...# #....## #..+#.# ### #.....# #..###.#.###.###....## #...>................#### ###.....##[h{X5#[h8n .......#...##....# ..benj the Fighter .......#...###..P#####..#Kobold of Wu Jian ****.. ...........## #............. HP: 63/84 (86) ==================------ ............# ##............ MP: 22/22======================== .......#^..#########............ AC: 12Str: 6 ####'##......................... EV: 31 Int: 20 .............................#.SH: 0Dex: 18 #[ho.............................+... XL: 13 Next:  4% Place: Lair:1 ......####.#....@............#... Noise: ---------  Time: 15345.5 (0.0) ......# ####................#... a) +7 dagger (freeze) #####.# #....#P.#######..P... Throw: 3 throwing nets ....#.# #....#### #...... Contam Drain Invis ....#.# #....##..#... ......# #....###..+...  ....#.# ### #.....##..###.#[ho  ....#.###.###....###...>..  .................#### ###.....#  _You see here a +1 dagger of distortion. _J - a +1 dagger of distortion _D - 5 scrolls of noise (gained 1) _You flicker for a moment.Press: ? - help, v - describe, . - travelThe floor.#[h *.@#[hK #[h 5..#[h5..#[h5..#[h)M j....................................@..................#P.....#[hl`.D - 5 scrolls of noise (gained 1) _You flicker for a moment.  Press: ? - help, v - describe, . - travel  The floor.  Reduced exclusion size to a single square.  Removed exclusion.#[hV.......#...##....# ..benj the Fighter .......#...###..P#####..#Kobold of Wu Jian ****.. ...........## #............. HP: 63/84 (86) ==================------ ............# ##............ MP: 22/22======================== .......#^..#########............ AC: 12Str: 6 ####'##......................... EV: 31 Int: 20 .............................#.SH: 0Dex: 18 .............................+... XL: 13 Next:  4% Place: Lair:1 ......####.#....@............#... Noise: ---------  Time: 15345.5 (0.0) ......# ####................#... a) +7 dagger (freeze) #####.# #....#P.#######..P...[#[hR37m Throw: 3 throwing nets ....#.# #....#### #...... Contam Drain Invis ....#.# #....##..#... ......# #....###..+...  ....#.# ### #.....##..###.  ....#.###.###....###...>..  .................#### ###.....#  _D - 5 scrolls of noise (gained 1) _You flicker for a moment.Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  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Drain#[h|]#...... #[hU #[h %4#[h#[hh#[h=rInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  J - a +1 dagger of distortion  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} #[hrbMissiles (go to first with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} #[h s S - a +2 robe of positive energy  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn) #[h0s, P - a ring of resist corrosion (worn) #[hQs[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#[h.R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. A long single-edged sword with a slightly curved blade. #[h%/EBase accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 2.2 XLs. #[hM/ Current attack delay: 1.1. Damage rating: 19 (Base 8 x 120% (Dex) x 128% (Skill) + 7 (Ench + Slay)). Freeze: It freezes victims, dealing an additional one-quarter of any damage #[hs/that pierces defenders' armour. It may also slow down cold-blooded creatures. rF+: It protects you from fire. #[h/Will-: It decreases your willpower. Stlth+: It makes you more stealthy. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. #[h/This ancient artefact cannot be changed by magic or mundane means. You found it on level 11 of the Dungeon. #[h0](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#[hInventory: 46/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  J - a +1 dagger of distortion  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (go to first with ()  j - 3 throwing nets (quivered)  r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  S - a +2 robe of positive energy  T - an orb of light Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) [Up|Down] select [PgDn|>] page down [PgUp|[0;10#[h;1m<] page up [Esc] exit[top]#[h #[hI #[hb b ##...................###.##.#. benj the Fighter##...>...+##.........# ######. Kobold of Wu Jian ****..#[h #........†.#..+#####.# ##. HP: 83/84 (86) =======================-##......#....#....[#.# #.. MP: 22/22========================#.........#.#.<...#.### ###. AC: 12#[h Str: 6#......#....#..#..#..P####.#. EV: 31 #[h Int: 20##.........#.................. SH: 0#[h3 Dex: 18#.......#.........###.#....... XL: 13 Next:  4% Place: Lair:1#[h ##......#....@....#........... Noise: ---------  Time: 15404.5 (0.0)##..... #..#......#....#...... a) +7 dagger (freeze)#.......#.#.......#....#...... Throw: 3 throwing nets##................##.##....... Drain#....######..................#....P# ##.................. ##....#####...................#[h  #.....##.###.................. ##............................#[h h Press: ? - help, v - describe, . - travel#[h! WThe floor.  Reduced exclusion size to a single square. #[hC o_Removed exclusion. _You flicker back into view. #[h_ L_Your magical contamination has completely faded away.#[h$ 3#[h #[h #[h*#[hDrop what?46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +0 rapier of flaming  J - a +1 dagger of distortion  R - the +3 falchion of Fate {freeze, rF+ Will- Stlth+} Missiles (select all with ()  j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (select all with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  S - a +2 robe of positive energy  T - an orb of light Jewellery (select all with "=)  g - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]#[h_(1 turn)  a - a +7 dagger of freezing (weapon)  H + a +0 rapier of flaming[Enter] accept (1 chosen)#[h72 turns)  H + a +0 rapier of flaming  J + a +1 dagger of distortion2#[h 3  J + a +1 dagger of distortion  R + the +3 falchion of Fate {freeze, rF+ Will- Stlth+}3#[hW#[hd8 ##...................###.##.#. benj the Fighter##...>...+##.........# ######. Kobold of Wu Jian ****..#........†.#..+#####.# ##. HP: 83/84 (86) =======================-##......#....#....[#.# #.. MP: 22/22========================#[hRe,#.........#.#.<...#.### ###. AC: 12Str: 6#......#....#..#..#..P####.#. EV: 31 Int: 20#[hxe##.........#.................. SH: 0Dex: 18#[he#.......#.........###.#....... XL: 13 Next:  4% Place: Lair:1#[he##......#....@....#........... Noise: ---------  Time: 15404.5 (0.0)#[h f##..... #..#......#....#...... a) +7 dagger (freeze)#[h-f#.......#.#.......#....#...... Throw: 3 throwing nets#[hUf##................##.##....... Drain#....######..................#[htfk#....P# ##.................. #[hfL##....#####................... #[hfL#.....##.###.................. #[hfL##............................ #[hf:Press: ? - help, v - describe, . - travel#[hg'The floor.  #[h8giReduced exclusion size to a single square. _Removed exclusion. #[hSg_You flicker back into view. _Your magical contamination has completely faded away.#[hh#[h\p#[hv#[h-{b4=16 5.5 (1#[h?#[hsThe floor.  Reduced exclusion size to a single square. _Remov#[h. _You flicker back into view.Your magical contamination has completely faded away. drop a +0 rapier of flaming. HP restored.#[h*6.5 (2#[h#[hr _You drop a +1 dagger of distortion.7.5 (3#[h#[h>#[h#[hR _You drop the +3 falchion of Fate {freeze, rF+ Will- Stlth+}.#[hv##.###.##.#.##...>...+##.# ######.#.†.#..+#####.# ##.#[h`vu##......#....#....[#.# #.#..#.#.<...#.### ###.#......#....#..#..#..P####.#.##.#[hvV#.#.#.###.#.#[hvW##......#....)@...#.#[hv##..... #..#......#....#.#.#.#.#[hv-#....#.##.#[h wH##.##.#....######.#[h&wP#....P# ##.##....#####.#[hCw4#.....##.###.##.#[hH#[hH31 8.5 (1#[h#[h#[hj# #[h+ Drop what?43/52 slots (_ for help) Hand Weapons (select all with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (select all with () #[h , V j - 3 throwing nets (quivered)r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (select all with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn) #[h1, C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} #[hW,  S - a +2 robe of positive energy  T - an orb of light Jewellery (select all with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) #[h, Q - an amulet of the acrobat (worn) Wands (select all with /) #[h, [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]#[hS+(1 turn)  a - a +7 dagger of freezing (weapon)  S + a +2 robe of positive energy[Enter] accept (1 chosen)#[h=` 2 turns)  S + a +2 robe of positive energy  T + an orb of light2#[h #[h]  ##...................###.##.#.. benj the Fighter##...>...+##.........# ######.. Kobold of Wu Jian ****..#........†.#..+#####.# ##.. HP: 84/84 (86) ========================##......#....#....[#.# #... MP: 22/22#[h L========================#.........#.#.<...#.### ###.. AC: 12Str: 6#......#....#..#..#..P####.#.. EV: 31 Int: 20#[h ##.........#................... SH: 0Dex: 18#[h* #.......#.........###.#........ XL: 13 Next:  4% Place: Lair:1#[hH ##......#....)@...#............ Noise: ---------  Time: 15408.5 (0.0)#[hg ##..... #..#......#....#....... a) +7 dagger (freeze)#[h #.......#.#.......#....#....... Throw: 3 throwing nets#[h ##................##.##........ Drain#....######...................#[h l#....P# ##................... #[h l##....#####.................... #.....##.###...................#[hf e ##.............................  _Removed exclusion. _You flicker back into view. _Your magical contamination has completely faded away. _You drop a +0 rapier of flaming. HP restored. #[h g_You drop a +1 dagger of distortion. _You drop the +3 falchion of Fate {freeze, rF+ Will- Stlth+}.#[h #[h #[h" #[ht" 416 9.5 (1#[h4) #[h1 K _You drop a +2 robe of positive energy.#[h2 +10.5 (2#[h9 #[h=: #[hn> #[h@ / _You drop an orb of light.#[heT ##.###.##.#..###...>...+##.# ######..##.†.#..+#####.# ##..###......#....#....[#.# #...##.#.#.<...#.### ###..'#......#....#..#..#..P####.#.##.#.#.#.###.#.##......#....)[@..#.##..... #..#......#....#.#.#.#.#....#.##.##.##.##....######..##....P# ##.###....#####.##.....##.###.##.#[hX #[hCY H31 1.5 (1#[h^ #[h` #[hg#[h/16 2#[hP#[h۷1 _You drop a scroll of noise.#[h#[h2%3#[h#[hW _D - 5 scrolls of noise (gained 1)#[h#[h'Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (select all with ()  j - 3 throwing nets (quivered)#[h-(r - 34 poisoned darts  A - 13 curare-tipped darts  F - 12 boomerangs Armour (select all with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn) #[hY(W C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) #[h( G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} Jewellery (select all with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) #[h( Q - an amulet of the acrobat (worn) Wands (select all with /)e - a wand of quicksilver (10)  w - a wand of warping (11) #[h+)@[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected#[hS)7[top]#[h&(1 turn)  a - a +7 dagger of freezing (weapon)  r + 34 poisoned darts[Enter] accept (1 chosen)#[hv#[hX8 ##...................###.##.#..# benj the Fighter##...>...+##.........# ######..# Kobold of Wu Jian ****..#........†.#..+#####.# ##..# HP: 84/84 (86) ========================##......#....#....[#.# #...# MP: 22/22========================#.........#.#.<...#.### ###..' AC: 12#[hStr: 6#......#....#..#..#..P####.#... EV: 16Int: 20  ##.........#.................... SH: 0Dex: 18  #.......#.........###.#......... XL: 13 Next:  4% Place: Lair:1  ##......#....)[@..#............. Noise: ---------  Time: 15413.5 (0.0)  #[h,##..... #..#......#....#........ a) +7 dagger (freeze)#.......#.#.......#....#........ Throw: 3 throwing nets##................##.##........# Drain#....######...................##....P# ##...................# ##....#####....................# #.....##.###.................... ##..............................  _You drop a +1 dagger of distortion. _You drop the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. _You drop a +2 robe of positive energy. _You drop an orb of light. _You drop a scroll of noise. _D - 5 scrolls of noise (gained 1)4.5 (1#[hǍ1 _You drop 34 poisoned darts.#[h##.###.##.#..#. ##...>...+##.# ######..#. #.†.#..+#####.# ##..#. ##......#....#....[#.# #...#.#.#.#.<...#.### ###..'.#......#....#..#..#..P####.#...# ##.#.. #.#.###.#. #[h)##......#....)[(@.#. ##..... #..#......#....#. #.#.#.#....#.# ##.##.##.##....#  #....P# ##.# ##....#####.# #.....##.###. ##.#[h/#[hC31 5#[h1#[hO#[hO\aInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 3 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12)  y - a wand of flame (38) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#[h; #[hp##...................###.##.#..#. benj the Fighter ##...>...+##.........# ######..#. Kobold of Wu Jian ****.. #........†.#..+#####.# ##..#. HP: 84/84 (86) ======================== ##......#....#....[#.# #...#. MP: 22/22========================#.........#.#.<...#.### ###..'. AC: 12Str: 6  #......#....#..#..#..P####.#...# EV: 31 Int: 20 ##.........#..................... SH: 0Dex: 18 #.......#.........###.#.......... XL: 13 Next:  4% Place: Lair:1 ##......#....)[(@.#.............. Noise: ---------  Tim#[hE%e: 15415.5 (0.0) ##..... #..#......#....#......... a) +7 dagger (freeze) #.......#.#.......#....#........# Throw: 3 throwing nets ##................##.##........## Drain  #....######...................##....P# ##...................#  ##....#####....................##  #.....##.###.....................  ##...............................  _You drop the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. _You drop a +2 robe of positive energy. _You drop an orb of light. _You drop a scroll of noise. _D - 5 scrolls of noise (gained 1) _You drop 34 poisoned darts.#[hZy#[h#Drop what?40/52 slots (_ for help) Hand Weapons (select all with )) #[hdT a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (select all with ()  j - 3 throwing nets (quivered)A - 13 curare-tipped darts  #[hvF - 12 boomerangs Armour (select all with [) #[h~ c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn) #[hۀ E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} Jewellery (select all with "=) #[h/f g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn) #[hT Q - an amulet of the acrobat (worn) Wands (select all with /)#[h{~e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12) #[hj[Up|Down] select [PgDn|>] page down [PgUp|<] page up#[h [Esc] exit Letters toggle [.|Space] toggle selected[top]#[h (1 turn)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} Jewellery (select all with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) Wands (select all with /)  e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12)  y - a wand of flame (38) Scrolls (select all with ?)  f - 6 scrolls of amnesia  h - a scroll of brand weapon  i - 6 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  p + a scroll of torment[Enter] accept (1 chosen) [30%#[hU p + a scroll of torment  q - 2 scrolls of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  D - 5 scrolls of noise46#[hE D - 5 scrolls of noise  M - 2 scrolls of immolation Potions (select all with !)  b - 3 potions of brilliance57#[h  b - 3 potions of brilliance  k - a fuming grey potion#[h/961#[hna  k - a fuming grey potion  o - a murky yellow potion5#[h2 turns)  D + 5 scrolls of noise  o - a murky yellow potion2#[h #[h$ I##...................###.##.#..#. benj the Fighter ##...>...+##.........# ######..#. Kobold of Wu Jian ****.. #........†.#..+#####.# ##..#. HP: 84/84 (86) ======================== #[h ##......#....#....[#.# #...#. MP: 22/22========================#.........#.#.<...#.### ###..'. AC: 12Str: 6  #[h #......#....#..#..#..P####.#...# EV: 31 Int: 20 #[h( ##.........#..................... SH: 0Dex: 18 #.......#.........###.#.......... XL: 13 Next:  4% Place: Lair:1 #[hK .##......#....)[(@.#.............. Noise: ---------  Time: 15415.5 (0.0) #[hn k##..... #..#......#....#......... a) +7 dagger (freeze) #.......#.#.......#....#........# Throw: 3 throwing nets #[h ##................##.##........## Drain  #....######...................##[h m#....P# ##...................#  #[h ##....#####....................##  #.....##.###.....................  #[h N##...............................  #[hM _You drop the +3 falchion of Fate {freeze, rF+ Will- Stlth+}. _You drop a +2 robe of positive energy. #[hs B_You drop an orb of light. _You drop a scroll of noise. #[h d_D - 5 scrolls of noise (gained 1) _You drop 34 poisoned darts.#[hR #[h' #[h0 #[h5 416 6.5 (1#[h"B #[hH l _You drop a scroll of torment.7.5 (2#[hEP ,#[hX #[hZ 2 _You drop 5 scrolls of noise.#[h.###.##.#..#. #...>...+##.# ######..#. .†.#..+#####.# ##..#. #......#....#....[#.# #...#. #.#.#.<...#.### ###..'. #......#....#..#..#..P####.#...# #.#... .#.###.#. #......#....)[(?@#. #..... #..#......#....#. .#.#.#....#.# #.##.##.## #....######. #....P# ##.# # #....#####.# .....##.###. #.#[h#[hH31 8.5 (1#[hb"#[h $#[hS #[hV^ Drop what?38/52 slots (_ for help) #[h^ Hand Weapons (select all with ))  a - a +7 dagger of freezing (weapon) #[h_  d - the +6 sling of Oluonu {elec, Str+3} Missiles (select all with ()  j - 3 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (select all with [) #[h?_  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) #[hj_ G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} Jewellery (select all with "=) #[h_  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) #[h_ Wands (select all with /)e - a wand of quicksilver (10)  #[h_ Cw - a wand of warping (11)  x - a wand of paralysis (12) #[h` [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit #[hE` Letters toggle [.|Space] toggle selected[top]#[hS  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) Wands (select all with /)  e - a wand of quicksilver (10)  w - a wand of warping (11)  #[hsx - a wand of paralysis (12)  y - a wand of flame (38) Scrolls?  f - 6 scrolls of amnesia  h - a scroll of brand weapon  i - 6 scrolls of teleportation  l - a scroll of vulnerability  m - 3 scrolls of poison  q - 2 scrolls of fear #[hҿ s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE  M - 2 scrolls of immolation Potions!b - 3 potions of brilliance  k - a fuming grey potion  o - a murky yellow potion62%#[h W(1 turn)  t - 2 potions of haste  v + 2 potions of mutation[Enter] accept (1 chosen) [70#[h 2 turns)  v + 2 potions of mutation#[h( z - 4 potions of cancellation  B + a potion of attraction29#[h#-#...................###.##.#..#.. benj the Fighter #...>...+##.........# ######..#.. Kobold of Wu Jian ****.. ........†.#..+#####.# ##..#.. HP: 84/84 (86) ======================== #......#....#....[#.# #...#.. MP: 22/22======================== #.........#.#.<...#.### ###..'.. AC: 12#[hA$Str: 6 #......#....#..#..#..P####.#...## EV: 31 Int: 20 #.........#...................... SH: 0Dex: 18 .......#.........###.#........... XL: 13 Next:  4% Place: Lair:1 #[hz$$#......#....)[(?@#............... Noise: ---------  Time: 15418.5 (0.0) #[h$k#..... #..#......#....#.......... a) +7 dagger (freeze) .......#.#.......#....#........## Throw: 3 throwing nets #[h$#................##.##........## Drain #....######...................# #....P# ##...................# ##[h$  #....#####....................###  .....##.###......................#[h"%{  #................................  #[hL%X_You drop an orb of light. _You drop a scroll of noise. #[ho%_D - 5 scrolls of noise (gained 1) _You drop 34 poisoned darts. _You drop a scroll of torment. #[h%_You drop 5 scrolls of noise.#[h&#[h--#[h4#[h,9416 9.5 (1#[h <#[hDD _You drop 2 potions of mutation.#[hE+20.5 (2#[h}L#[hL#[hS#[hPU6 _You drop a potion of attraction.#[hv #[h Inventory: 36/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon) #[h  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 3 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [) #[hG  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} #[h Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn) #[h Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12)  #[h y - a wand of flame (38) #[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$[h#s$[h{$[h/=#...................###.##.#..#.. benj the Fighter #...>...+##.........# ######..#.. Kobold of Wu Jian ****.. ........†.#..+#####.# ##..#.. HP: 84/84 (86) ======================== #......#....#....[#.# #...#.. MP: 22/22======================== $[h#.........#.#.<...#.### ###..'.. AC: 12Str: 6 #......#....#..#..#..P####.#...## EV: 16Int: 20 #.........#...................... SH: 0Dex: 18 $[h .......#.........###.#........... XL: 13 Next:  4% Place: Lair:1 #......#....)[(?@#............... 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P.P###.......P. #####+..#.##..#.... 3$[h6#..P #... #...... ...#.3$[hm÷...#. #.'......##  ##P....)# 3$[h #..............P# ###...###.##.#. 3$[hC ###.#### # ##.# .... # ##P..........####..... 3$[h(#####......[....+.P##....S..#.##..##.....3$[hRB......#P..'.....3$[hg;53$[h63$[h4$[hk8PM.### #.# #.P..... # P.P###.......P #####+..#.##..#.... .#.P##....... ...#÷...#. ##.'.....##  ##P....)...............P # ###...###.##.#.#####.......####..4$[h%A4$[hA%64$[h?G4$[hI4$[hM. .### #.# #.P..... # P.P###.......P #####+..#.##..#....P#.P###...#.......# ...#4$[h÷..@#. ##.'.....##  ##P....).#..............P # ###...###.##.#.##.####4$[h4$[h9b4$[hԶ%74$[hL4$[h4$[h6 R#   #.# #.P......  P.P###.......P... ####+..#.##.b#....P #..P## #..# #....@..# ..#.÷...#..+ #.'......#####P....).#  #..............P#  ###...###.##.#.  ###.####  ##.# ....  ##P..........####.....4$[h7 4$[h*> 7.4$[h> %84$[h%D 4$[hF 5$[hK r# #   #.# #.P...... P.P###.......P... +..#.##..#....P .5$[hPL P## #.# #.# #.÷...#..+ .'..#### P....).........# #....5$[hyL GP# 5$[hP 5$[hV 7b5$[hPW %95$[h] 7b5$[h` 5$[h  #.# #.P......P.P###.......P... ##+..#.##..#....P ...............P##b.....# .....# #.÷...#.@+ '....#### P....)...# ..............P# #...###.##.#.##  ###.......####...# ....##P.####. ##......[....+.P##....S5$[h5$[h_5$[h5$[hP.b5$[h&705$[h>7b5$[h 6$[h`...b....#...'........#6$[ha6$[hi7.6$[hi/16 16$[ho6$[hq( _You open the door.7$[h!U ## #.# #.P...... P.P###.P...#+..#.##..#....P.P## . #.# .. .#.#... .#.÷...#@.'... .'.####... #P....).# .. #.P# # ###...###.##.#.##  ###.####  ##.# ....  ##P.####..... ###......[....+.P##....S7$[hTV 7$[hV 7$[h[ 7$[h\ C31 27$[hVb 7$[he 8$[h\>.# .# ## # #.# #.P......  P.P###.......P... ####+..#.##..#....P P## ..# .. ..#.....@..#... ..#÷...#..'... #.'.............####... ##P....).........# ..  #..............P# ####...###.##.#.####### ##.#  ##P..........####.....8$[h>8$[h?%38$[hG8$[h;J;$[h;+.#.# .### #.# #.P...... # P.P###.......P...#+..#.##..#....P# .#.P## . ..#b.# ...#.#....#.÷...#..'... ##.'.####...  ##P....)..# .. # #.;$[h+qP# # # ###...###.##.#.##  ###.#### # ##.# .... # ##P.####.....;$[h-;$[h[.;$[h.;$[h7Qb.;$[hq8%4;$[h>9b;$[h=B=$[hFU.#.# '.## .## #.# #.P...... .# P.P###.......P...#+..#.##..#....P# ..#=$[h.b.....P## ..#.# ...#.#....#.÷...#..'...#.'.####... # ##P....)=$[h.# .. .# #.P# # ## ###...###.##.#.## =$[h4# ###.#### ## ##.# .... .# ##P.####.....=$[hg=$[h =$[h=$[h..b5b>$[h"M... '.### #.# #.P....... .# P.P###.......P... ######+..#.##..#....P# #.b...P## #. .......# ....#÷...#..' ###.'.....####. # ##P....).........# ........P#..b6b>$[h  The helpless butterfly fails to defend itself.  You skewer the butterfly like a kebab!!!!  You freeze the butterfly.>$[h 8.>$[h= 416 5 (0.5>$[h >$[h( M _You kill the butterfly!?$[h # # ## ## #.# #.P....... # P.P###.......P.. #####+..#.##..#....P# .#................P## ..# .. #... #.÷...#..'... ##.'....####...  ##P....)# .. .......P# # # ###...###.##.#.##  ###.......####...# .... # ##P.####.?$[hX ?$[h J31 7.5 (1.0?$[h# @$[h@# # ##  #.# #.P.  P.P###.......P... +..#.##..#....P# #.P## . #.# .. #.#... #.÷...#..'... .'.####... ##P....)..# ..  #.P 8@$[hy# #   #.# #.P. P.P###.......P... +..#.##..#....P# .P## . #.# .. #.#... #.÷...#..'... .'..####... P....).........# .. #.... @$[hZ@$[h%9@$[h@$[h@$[h7~   #.# #.P.......P.P###.......P ##+..#.##..#....P# @$[h~ ...............P## ..# .. #... #.÷...#.@'... '....####... @$[hI P....)...# .. ..............P# # #...###.##.#.##  ###.......####...# ....##P.####. @$[h 7##......[....+.P##....S@$[h- @$[h &80@$[h# @$[h: A$[h| #.# #.P. P.P###.P... +..#.##..#....P#....P##...#.. .#. .÷...#..@. .####. ....).# ..P# ###. A$[h8A$[h%1A$[hA$[hQ _There is an open door here.A$[h" j .# #.P....... .P###.......P +..#.##..#....P#.... .............P##..#.#.÷...#..'....####)# #..P# ####.P###.##.#.## ##.......####...# .... #P.####. ......[....+.P##....S#............##.....A$[h) A$[h* ,2 _A$[hX0 A$[hK9 B$[h,# #.P....... P###.......P ..#.##..#....P#.... ............P##..#.#.÷...#..'....####.) #..P# ####.PB$[h-###.##.#.## #. #.......####  ...# .... P.####. .....[....+.P##....S #............##..... ..#P..'.....B$[h5B$[hx6%3B$[hCB$[hEB$[h S #.P. ###.P... #.##..#....P#.... P##..... .#.#.÷...#..'.####.).# #.P# ####.P.+###.##.#.## ##. .#### . B$[h B$[hd %4B$[h B$[hZ C$[h!##.......P #.##..#....P#.... ..........P##..#.......#.÷...#..'....####. )C$[h #..P# ####@P.+ ###.##.#.## ###..#.....#### ..# ....####.[....+.P##....S.......##.....C$[hh#P..'.....####......C$[hC$[h%5C$[hBC$[hD$[h:,H #.P....... ......P... ##..#.... P##..... #.#......#.#D$[h,÷...#..'.# .####.# #....@...# ........P# ####.P.+# ##.##.#.###..# #### +..## .... ........####.....D$[h-[....+.P##....S..##.....#P..'.....D$[h8;6D$[hy<D$[h>D$[hw .......P ##..#....P#.... ........P##..#........##.# ÷...#..'.#D$[hx ...####. #.# P# ####.P@+## #.##.#.## ###..# ....#### #+..# .... ....####..... .[....+.P##....S.......##.....#P..'D$[hx Y.....####......D$[h D$[hׁ %7D$[h+ D$[h E$[h+3 E$[h|##..#....P#.... ........P##..........#÷...#..'#E$[h7....####.#.# E$[h).# E$[hP# ####.P.+## #.##.#.## ###@.# E$[h:o....#### #+..#E$[hYb...# .... ....E$[hxo###......... ##PP### ##....YE$[hE$[h E$[h!%8E$[h&E$[h(E$[h .......P##..#........##.# ÷...#..'.#...####.........#  #........# P# ####.P.+## ##.#.## ###..## ...#### #+..# ...........E$[h ####..........P [....+.P##....S.........##..........~#P..'..... S   water moccasin (asleep)####...... #PP### YE$[h! W## #.....E$[h* ;9E$[h1 E$[h 4 G$[h P.....#÷...#..'#....####..# #........# P# ####.P.+#G$[h 9##.#.## ###..##..#### ###+..#.#...# ......@....G$[h ###P [....+.PS...... ..............~#P..'~≈###. #PP### ##....Y #### #..... #....YG$[h G$[h &90G$[h G$[h H$[hO.#.#÷...#..'.##.....####..#..# #H$[hP# ####.P.+## #.##.#.## ###..##...##H$[h.###+..#.#....# ...........H$[h.####P .H$[hC[....+.P##....S...... H$[hՎ=.........##....~#P..'H$[h≈.####H$[h.~ H$[h ##PP### ##....Y  #### #.....H$[h3 #....YH$[h0D ###.#PH$[hƓlThere is an open door here.  You lunge at the water moccasin, in a flurry H$[hLof attacks.  The helpless water moccasin fails to defend itself.H$[h spit the water moccasin like a pig!!!!  You freeze the water moccasin.  You kill the water moccasin!H$[h 4.†H$[h1!H$[h 716 51H$[h<H$[hQ H$[hhB_The Council accepts your kill.H$[hzK$[h ÷...#..'.##.....####..#..# #P# ####.P.+## ##.##.#.## #####..## K$[h R.....#### #.###+..#.#....# ............####....P[....+.P##..... ..........##....K$[h.6~#P..'≈.####K$[hR.~ ###PP### ##....Y.... #### #.....K$[hsY   yak (asleep) #....YK$[hM ###.#P K$[hK$[h %31 K$[h#2K$[hK$[h{ _You see here a water moccasin corpse.L$[h{....####..# # P# ####.P.+# ##.##.#.## #####.. L$[hڽU.....#### #.###+..#.#...# ...........###....P[....+.P##....†..............~L$[h$#P..'~≈###.L$[h' ###PP### ##....Y.... L$[hEt #### #.......Y L$[hbR#....YY 2 yL$[h1aks (asleep)##.#P L$[h L$[hL$[hl%3L$[hL$[hZV _A yak comes into view.L$[h~s.# # P# ####.P.+# ##.##.#.## #####.. .....#### #.###+..#.#...# ...........###....L$[h~P[....+.P##....†....................~#P..'~≈###. L$[h###PP### ##....Y....  #### #.......Y L$[h.s#....Y...##.#PY L$[hMI3 yaks (asleep) L$[hŁL$[h|~Y.Y2 asleep)L$[hg%4L$[hL$[hɕM$[hoP# ####.P.+# ##.##.#.## #####.. .....#### #.###+..#.#...# ...........###....P[....+.P##....†....................~#P..'~≈###. ###PP### ##....Y....  #### #....Y..Y #........##.#P.#wY w   torpor snail (asleep)YYYY 4 yaks (3 asleep)M$[hi _A yak comes into view.  A torpor snail and a yak come into view.You lunge at the yak, in a flurry of attacks.  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!! You freeze the yak!  You kill the yak!M$[h,M$[h  Y.Y....YYY 3 yaks (1The Council accepts your kill.M$[h.5-16 65Slow DrainM$[h0O _Being near the torpor snail leaves you feeling lethargic.R$[h `)..# #........# .........P# ####.P.+## ###.##.#.## #####..## #### #.###+..#.#.# #............####....PR$[hm`[....+.P##....†..........##..~.#P..'.~≈ ........##......~ .###PP### ##....Y.Y.. ## #### #.R$[h` #.........###.#P.#wYYY 2 yaks R$[h"d,R$[h^ej  You feel yourself speed up.R$[hZl\YY...R$[h}m5=31 =7.0 (1.5DrainR$[hQsR$[hwT _The yak completely misses you.S$[h3.).# #.#.P# ####.P.+## .###.##.#.## #####..##.#### #.###+..#.#.# #..####..........P.[....+.P##....†.......##.~.#P..'..@.Y....~≈.####....Y.....~ #.###PP### ##.........# #### #. #.. ###.#P.#wYS$[h8  You spin and attack the yak repeatedly. You hit the yak but do no damage.You hit the yak. You freeze the yak.S$[h#Bt Y.The yak is lightly wounded.S$[hB516 80S$[h1IS$[hhM; _The yak gores you but does no damage.S$[h 0.).# #.#.P# ####.P.+## ..###.##.#.## #####..## #.#### #.###+..#.# #.# #. P.####..........P.[....+.P##....†...... #.##.~S$[h :.#P..'.@.Y.....~≈ #.####....Y.....~ ##.###PP### ##.........  ### #### #. #... ###.#P.#wYS$[h Y.Y.31 -9T$[h~g.).# #.#T$[hˡ.P# ####.P.+##.###.##.#.## #####..## ##.#### #.###+..#.# ##.# #T$[ha. #P.####..........PT$[h.[....+.P##....†...... ##.##.~T$[h9.#P..'@.Y......~≈ .#T$[h\.####...Y......~#.###PP### ##.........T$[hz ### #### #.T$[ho #.... ###.#P.#wYT$[hT$[h.T$[hBY.T$[h/=800T$[hT$[h̸ T$[h^_The yak attacks as it pursues you! The yak misses you.U$[h%~.).# #.#.P# ####.P.+## #...###.##.#.## #####..###.#### #.###+..#.#  ##.# #. ##PU$[h|`.####..........P #......[....+.P##....†...... .##.##.~.#P..@.YY......~≈ #.#.####.~#.###PP### ##......... ### #### #U$[h. #..... ###.#P.#wYU$[hsU$[hU$[h<YY.U$[haI=-1U$[h;U$[hQ _There is an open door here.U$[hv/ P....).# #.#.P# ####.P.+## ##...###.##.#.## #####..##  ###.#### #.###+..#.# ##..# #....  ##P.####....P ##......[....+.P##....†...... #.##.##.~.#P.@'YY.~≈ .#.#.####.~#.###PP### ##. # ### #### #. #......... ###.#P.#wYU$[h0 U$[h0 U$[h0 U$[h-> }Y..Y=2U$[hE U$[hF l _The yak attacks as it pursues you! The yak misses you.X$[hNb.'....###..# #P....)..# #........# #..............P# ####.P.+## ###...###.##.#.## #####..## ##### #.###+..#.# ##...# #..X$[hb>..  ##P..........####....P ###......[....+.P##....†...... .#.##....@##..X$[hb..~ ......#P..Y.~≈ ..#.#.........####YX$[hbh.~ .#####.###PP### ##. X$[h>c## ### #### #. #.........###.#P.#wYX$[h]eX$[hlHY.X$[hm--3X$[htX$[hvY$[h.#÷...#..'# #.'....###..# ##P....)..# #........#  #..............P# ####.P.+#####...###.##.#.## #####..## ##### #.###+..#.# ##....# #..  ##P..........####....P ####......[....+@P##....†......#.##....##...~ #.......#P.YY..~≈ Y$[hy#..#.#.........###.~ #.#####.###PP### ##. ### ### #### #. #.........###.#P.#wYY$[hgY$[h$Y$[h!?YY'Y$[hV?-4Y$[h4Y$[hXY$[h$ K.#........#. ...#÷...#..'#.'....###..##P....)..# #........# # #..............P# ####.P.+## Y$[hr% # ###...###.##.#.## #####..## ##### #.###+..#.# # ##...# #.. # ##P.........@####....P #####......[....+.P##....†...... Y$[h% f...#.##...Y##..~ ##....Y$[h% .#P.Y'.~≈ ##..#.#.........###Y$[h% v.~  #.#####.###PP### ##. Y$[h & #### ### #### #. Y$[h&& :# #......... Y$[hC& 0####.#P.#wYY$[h) Y$[hz2 HY.Y$[h2 %5Y$[h: Y$[h> Z$[h  Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.[$[h3 [$[h< [$[hF ...#................#........#benj the Fighter ...#.........÷...#..'........##Kobold of Wu Jian ****.. ##.'.............####.........#HP: 85/85 (86) ========================##P....).........# #........#MP: 22/22======================== # #..............P# ####.P.+##AC: 12[$[h\G Str: 6 # ###...###.##.#.## #####..##EV: 31 Int: 20###.......#### #.###+..#.# SH: 0Dex: 18 [$[hG G# ##..........# #........... XL: 13 Next:  6% Place: Lair:2 # ##P.........@####..........P Noise: ---------  Time: 15805.0 (0.0) [$[hG #####......[....+YP##....†...... a) +7 dagger (freeze) [$[hG v...#.##............##..........~ Throw: 7 throwing nets ##..............#P.Y'.........~≈ Drain [$[hH ##..#.#.........####..........~#.#####.###PP### ##.........YY 2 yaks [$[hGH #### ### #### #......... ##......... #[$[hjH s###.#P.#wYYou hit the yak. You freeze the yak.  The yak is lightly wounded. [$[hH _The yak gores you but does no damage. _The yak attacks as it pursues you! The yak misses you. _There is an open door here. _The yak attacks as it pursues you! The yak misses you.[$[hH [$[hI]  Okay, then.[$[h_ . _\$[hR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\$[h...#................#........#  benj the Fighter ...#.........÷...#..'........##  Kobold of Wu Jian ****.. ##.'.............####.........#  HP: 85/85 (86) ========================  ##P....).........# #........#  MP: 20/22=====================--- # #..............P# ####.P.+##  AC: 12Str: 6 # ###...###.##.#.## #####..##  EV: 31 Int: 20  ###.......#### #.###+..#.#  SH: 0Dex: 18 # ##..........# #...........  XL: 13 Next:  6% Place: Lair:2 # ##P.........@####..........P  Noise: ---------  Time: 15805.0 (0.0) \$[h#####......[....+YP##....†......  a) +7 dagger (freeze) ...#.##............##..........~  Throw: 7 throwing nets ##..............#P.Y'.........~≈  Drain ##..#.#.........####..........~ \$[h1 #.#####.###PP### ##.........  YY 2 yaks #### ### #### #......... ##......... ####.#P.#wY \$[hc_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\$[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 65%)^$[hd ...#................#........#benj the Fighter ...#.........÷...#..'........##Kobold of Wu Jian ****.. ##.'.............####.........#HP: 85/85 (86) ========================##P....).........# #........#MP: 20/22=====================--- # #..............P# ####.P.+##AC: 12Str: 6 # ###...###.##.#.## #####..##EV: 31 Int: 20###.......#### #.###+..#.# SH: 0Dex: 18 # ##..........# #........... XL: 13 Next:  6% Place: Lair:2 # ##P.........@####..........P Noise: ---------  Time: 15805.0 (0.0) #####......[....+*P##....†......[39;4^$[he q9m a) +7 dagger (freeze) ...#.##............##..........~ Throw: 7 throwing nets ##..............#P.Y'.........~≈ Drain ##..#.#.........####..........~#.#####.###PP### ##.........YY 2 yaks #### ### #### #......... ##......... ####.#P.#wY _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 65%)^$[hY9 _Y(1 asleep)^$[h@ ^$[h YYY.^$[h 416 6.0 (1^$[h  ^$[h 4 Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, chance to affect: 65%) _The yak looks drowsy..._$[hi   The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak!Y.Y   yak ealth: 85/86 -agic: 20/22 75 (0.5 _The Council accepts your kill._$[h i _Your life force feels restored.`$[h%@  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a$[ha...#................#........#  benj the Fighter ...#.........÷...#..'........##  Kobold of Wu Jian ****.. ##.'.............####.........#  Health: 85/86 =======================-  ##P....).........# #........#  Magic: 18/22 ===================----- # #..............P# ####.P.+##  AC: 12Str: 6 # ###...###.##.#.## #####..##  EV: 16Int: 20  ###.......#### #.###+..#.#  SH: 0Dex: 18 a$[hd# ##..........# #...........  XL: 13 Next:  7% Place: Lair:2 # ##P.........@####..........P  Noise: ---------  Time: 15806.5 (0.0) #####......[....+YP##....†......  a) +7 dagger (freeze) ...#.##............##..........~  Throw: 7 throwing nets ##..............#P..'.........~≈ ##..#.#.........####..........~  #.#####.###PP### ##.........  Y   yak #### ### #### #......... ##......... ####.#P.#wY _Your life force feels restored.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a$[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)a$[h ...#................#........#benj the Fighter ...#.........÷...#..'........##Kobold of Wu Jian ****.. ##.'.............####.........#Health: 85/86 =======================-##P....).........# #........#Magic: 18/22 ===================----- # #..............P# ####.P.+##AC: 12Str: 6 # ###...###.##.#.## #####..##EV: 16Int: 20###.......#### #.###+..#.# SH: 0Dex: 18 # ##..........# #........... XL: 13 Next:  7% Place: Lair:2 # ##P.........@####..........P Noise: ---------  Time: 15806.5 (0.0) #####......[....+*P##....†...... a$[h| ^a) +7 dagger (freeze) ...#.##............##..........~ Throw: 7 throwing nets ##..............#P..'.........~≈ ##..#.#.........####..........~#.#####.###PP### ##.........Y   yak #### ### #### #......... ##......... ####.#P.#wY _Your life force feels restored.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)a$[hܱ a$[hqK 9Ya$[hK b79-=7.5 (1a$[h2S a$[hV A  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak struggles to resist. The yak gores you.b$[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b$[hO2...#................#........#  benj the Fighter ...#.........÷...#..'........##  Kobold of Wu Jian ****.. ##.'.............####.........#  Health: 79/86 ======================--  ##P....).........# #........#  Magic: 16/22 =================------- # #..............P# ####.P.+##  AC: 12Str: 6 # ###...###.##.#.## #####..##  EV: 16Int: 20  ###.......#### #.###+..#.#  SH: 0Dex: 18 b$[h2# ##..........# #...........  XL: 13 Next:  7% Place: Lair:2 # ##P.........@####..........P  Noise: =--------  Time: 15807.5 (0.0) #####......[....+YP##....†......  a) +7 dagger (freeze) ...#.##............##..........~  Throw: 7 throwing nets b$[hQ3O##..............#P..'.........~≈ ##..#.#.........####..........~  #.#####.###PP### ##.........  Y   yak #### ### #### #......... ##......... ####.#P.#wY _The yak struggles to resist. The yak gores you.  b$[h3Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b$[h3Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)c$[h&...#................#........#benj the Fighter ...#.........÷...#..'........##Kobold of Wu Jian ****.. ##.'.............####.........#Health: 79/86 ======================--##P....).........# #........#Magic: 16/22 =================------- # #..............P# ####.P.+##AC: 12Str: 6 # ###...###.##.#.## #####..##EV: 16Int: 20###.......#### #.###+..#.# SH: 0Dex: 18 # ##..........# #........... XL: 13 Next:  7% Place: Lair:2 # ##P.........@####..........P Noise: =--------  Time: 15807.5 (0.0) #####......[....+*P##....†...... c$[ht a) +7 dagger (freeze) ...#.##............##..........~ Throw: 7 throwing nets ##..............#P..'.........~≈ ##..#.#.........####..........~#.#####.###PP### ##.........Y   yak #### ### #### #......... ##......... ####.#P.#wY _The yak struggles to resist. The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)c$[h"ZY(asleep)c$[h:9Yc$[hH;<80-8.5 (1c$[hCc$[hsGdCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak looks drowsy...c$[h 7  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak!c$[h3? F†c$[hC ]9-9.0 (0.5c$[hQ c$[hT ^ _The Council accepts your kill.e$[h;#.÷...#..'.# #.'....####. P....) #.# .......P# ####.P.+##  ###...###.##.#.## #####..##  ###.......#### #.###+..#.#...# #...........  ##P...####.P ###......[....+@P##....† ..#.##............##..........~ #......#P..'.~≈ ..#.#####..~.#####.###PP### # ### ### ####   ###.#P.#wY e$[hje$[hL31 10.0 (1.0e$[h!e$[h> e$[h{b_You see here a yak corpse.f$[h$f$[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j + Spellcasting 6.4   7.0   0          f$[h b - Unarmed Combat   0.0   1.0   0   k - Hexes  10.0  12.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0   d - Short Blades  10.2   7.1  +3      f$[h e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4          f$[ho                                f$[h    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  f$[h]}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsq$[hkq$[huq$[h})..#.........÷...#..'........##benj the Fighter #.'.............####.........#Kobold of Wu Jian ****.. ##P....).........# #........#Health: 80/86 ======================--#..............P# ####.P.+##q$[h}Magic: 16/22 =================-------###...###.##.#.## #####..##AC: 12Str: 6###.......#### #.###+..#.#EV: 31 Int: 20##..........# #...........SH: 0Dex: 18q$[h!~##P..........####..........PXL: 13 Next:  9% Place: Lair:2 q$[hE~ ####......[....+@P##....†......Noise: ---------  Time: 15810.0 (0.0) q$[hk~..#.##............##..........~a) +7 dagger (freeze) q$[h~#..............#P..'.........~≈Throw: 7 throwing nets q$[h~#..#.#.........####..........~ #.#####.###PP### ##......... q$[h### ### #### #.........#.........###.#P.#wY _The yak looks drowsy...  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak! _The Council accepts your kill. q$[hCc_You see here a yak corpse.q$[hq$[hq$[h2q$[hr$[h/r$[hA Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire1% 3b - Sigil of BindingHexes1%3  c - Cause FearHexesr$[h'81% 4  d - Metabolic EnglaciationHexes/Ice10% 5  e - AnguishHexes/Necromancy13% 4  f - Construct Spike LauncherForgecraft16%2  g - Flame WaveConjuration/Fire45% 4  h - Sticky FlameFire/Alchemy45% 4  i - Iskenderun's Battlespherer$[heDConjuration/Forgecraft 69% 4  j - Leda's LiquefactionAlchemy/Earth69% 4  k - Olgreb's Toxic RadianceAlchemy69% 4  l - Petrifyr$[hAlchemy/Earth69% 4  m - EnfeebleHexes80% 7  n - Alistair's IntoxicationAlchemyr$[h'95% 5  o - Borgnjor's Vile ClutchNecromancy/Earth95% 5  p - Ozocubu's RefrigerationIce99% 7  q - BombardConjuration/Earthr$[h 100% 6  r - Eringya's Noxious BogAlchemy100% 6  s - Fortress BlastForgecraft100% 6  t - Diamond SawbladesForgecraftr$[h &100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz$[hDescribMemorise|Describe{$[hY , Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3 School: HexesFail: 1% {$[h wPower: 46% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.$[h Spells (Describe)TypeFailure Levela - Inner FlameHexes/Fire1%3  b - Sigil of BindingHexes1% 3  c - Cause FearHexes1% 4  d - Metabolic Englaciation Hexes/Ice10% 5  e - AnguishHexes/Necromancy13% 4  f - Construct Spike LauncherForgecraft16%2  g - Flame WaveConjuration/Fire 45% 4  h - Sticky FlameFire/Alchemy45% 4  i - Iskenderun's Battlesphere$[hConjuration/Forgecraft 69% 4  j - Leda's Liquefaction Alchemy/Earth69% 4  k - Olgreb's Toxic RadianceAlchemy69% 4  l - PetrifyAlchemy/Earth69% 4  m - EnfeebleHexes80% 7  n - Alistair's IntoxicationAlchemy95% 5  o - Borgnjor's Vile Clutch Necromancy/Earth$[h95% 5  p - Ozocubu's RefrigerationIce99% 7  q - BombardConjuration/Earth$[h100% 6  r - Eringya's Noxious BogAlchemy100% 6  s - Fortress Blast$[hrForgecraft100% 6  t - Diamond SawbladesForgecraft$[hC100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 $[hm13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$[h{ Cause Fear Causes fear in those near to the caster, causing those affected to be unable to approach the caster, and to sometimes fail to attack them in melee. Leaving the caster's line of sight will end the effect. Level: 4 School: Hexesail: 1% Power: 23% Range: 4 $[h Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ $[h“And when Miranda sang  Everyone turned away  Used to the noose, they obey” $[hpu -The Mars Volta, “Miranda That Ghost Just Isn't Holy Anymore”. 2005. $[h Spells (Describe)TypeFailure Levela - Inner FlameHexes/Fire1%3  b - Sigil of BindingHexes1% 3  c - Cause FearHexes1% 4  d - Metabolic Englaciation Hexes/Ice10% 5  e - AnguishHexes/Necromancy13% 4  f - Construct Spike Launcherorgecraft16%2  g - Flame WaveConjuration/Fire45% 4  h - Sticky FlameFire/Alchemy45% 4  i - Iskenderun's Battlesphere$[h%Conjuration/Forgecraft 69% 4  j - Leda's LiquefactionAlchemy/Earth69% 4  k - Olgreb's Toxic Radiance Alchemy69% 4  l - PetrifyAlchemy/Earth69% 4  m - EnfeebleHexes80% 7 $[h n - Alistair's Intoxication Alchemy95% 5  o - Borgnjor's Vile ClutchNecromancy/Earth95% 5  $[hQp - Ozocubu's RefrigerationIce99% 7  q - Bombard Conjuration/Earth100% 6  r - Eringya's Noxious BogAlchemy100% 6  s - Fortress Blast Forgecraft100% 6  t - Diamond SawbladesForgecraft$[h100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 13 spell levels left $[h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$[h Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 13% Power: 13% $[h!Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 16 draining damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.$[hq& Spells (Describe)TypeFailure Levela - Inner FlameHexes/Fire1%3 $[h&A b - Sigil of BindingHexes1% 3  c - Cause FearHexes1% 4  d - Metabolic Englaciation Hexes/Ice10% 5  e - Anguish$[hJ'{Hexes/Necromancy 13% 4f - Construct Spike LauncherForgecraft16%2  g - Flame WaveConjuration/Fire 45% 4  h - Sticky FlameFire/Alchemy45% 4 $[hd'w i - Iskenderun's BattlesphereConjuration/Forgecraft 69% 4 $[h|'5 j - Leda's LiquefactionAlchemy/Earth$[h'^69% 4  k - Olgreb's Toxic Radiance$[h'IAlchemy69% 4 $[h' l - Petrify$[h'WAlchemy/Earth 69% 4 $[h'' m - EnfeebleHexes$[h(180% 7  $[h)bn - Alistair's IntoxicationAlchemy95% 5 $[h* o - Borgnjor's Vile Clutch Necromancy/Earth 95% 5  p - Ozocubu's Refrigeration Ice99% 7  q - BombardConjuration/Earth$[hM*100% 6  r - Eringya's Noxious BogAlchemy100% 6  $[hz*s - Fortress BlastForgecraft100% 6  t - Diamond SawbladesForgecraft$[h*100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 $[h*13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|%[hoHide)  c - Cause FearHexes|%[hu1% 4  e - AnguishHexes/Necromancy 13% 4Describe|Hide%[h.&Show Hide|Show%[hnMemorise)a - Inner FlameHexes/Fire1%3  b - Sigil of BindingHexes1%3  c - Cause FearHexes1% 4  d - Metabolic EnglaciationHexes/Ice10% 5  e - AnguishHexes/Necromancy13% 4  f - Construct Spike LauncherForgecraft16%2  g - Flame WaveConjuration/Fire45% 4  h - Sticky FlameFire/Alchemy45% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 69% 4  j - Leda's LiquefactionAlchemy/Earth69% 4  k - Olgreb's Toxic RadianceAlchemy69% 4  l - PetrifyAlchemy/Earth69% 4  m - EnfeebleHexes80% 7  n - Alistair's IntoxicationAlchemy95% 5  o - Borgnjor's Vile ClutchNecromancy/Earth95% 5  p - Ozocubu's RefrigerationIce99% 7  q - BombardConjuration/Earth100% 6  r - Eringya's Noxious BogAlchemy100% 6  s - Fortress BlastForgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7[24%[hNN;5HMemoriseShow%[hV$ %[h5 ..#.........÷...#..'........##benj the Fighter #.'.............####.........#Kobold of Wu Jian ****.. %[h?6 ##P....).........# #........#Health: 80/86 ======================--#..............P# ####.P.+##Magic: 16/22 =================-------###...###.##.#.## #####..##AC: 12Str: 6###.......#### #.###+..#.#EV: 31 Int: 20##..........# #...........SH: 0%[h6 Dex: 18##P..........####..........PXL: 13 Next:  9% Place: Lair:2 ####......[....+@P##....†......Noise: ---------  Time: 15810.0 (0.0) %[h6 U..#.##............##..........~a) +7 dagger (freeze) #..............#P..'.........~≈Throw: 7 throwing nets %[h57 *#..#.#.........####..........~ #.#####.###PP### ##......... ### ### #### #.........#.........###.#P.#wY _The yak looks drowsy...  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  %[h^7 You kill the yak! _The Council accepts your kill. _You see here a yak corpse.%[hC %[haE Memorise Cause Fear, consuming 4 spell levels and leaving 9? Y - Yes  N - No%[h%[h(..#.........÷...#..'........##benj the Fighter #.'.............####.........#Kobold of Wu Jian ****.. ##P....).........# #........#Health: 80/86 ======================--#..............P# ####.P.+##Magic: 16/22 =================-------###...###.##.#.## #####..##%[hAC: 12Str: 6###.......#### #.###+..#.#EV: 31 Int: 20##..........# #...........SH: 0%[hDex: 18##P..........####..........PXL: 13 Next:  9% Place: Lair:2 %[hY####......[....+@P##....†......Noise: ---------  Time: 15810.0 (0.0) ..#.##............##..........~%[hDa) +7 dagger (freeze) #..............#P..'.........~≈%[hqThrow: 7 throwing nets #..#.#.........####..........~ #.#####.###PP### ##......... %[h### ### #### #.........#.........###.#P.#wY %[h_The yak looks drowsy...  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak! %[h_The Council accepts your kill. _You see here a yak corpse.%[h~U7=16 %[h1.0 (1%[h%[h  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak! _The Council accepts your kill. _You see here a yak corpse. _This spell is dangerous to cast!%[h312.0 (2%[h %[h%[h+3.0 (3%[hS%[h$%[h=%324.0 (4%[hF,%[h4%[hu4%[h4@=5.0 (5%[hr;%[h> _You start memorising the spell. You continue memorising. x4%[ha?%[hAF%[hoIc _You finish memorising. Spell assigned to 'e'.%[hl~ %[h  Spells (Memorise)TypeFailure Level %[h  a - Inner FlameHexes/Fire1% 3b - Sigil of Binding%[hB Hexes1%3  c - Metabolic EnglaciationHexes/Ice10% 5  d - AnguishHexes/Necromancy13% 4  %[h} Xe - Construct Spike LauncherForgecraft16%2  f - Flame Wave%[h {Conjuration/Fire45% 4  g - Sticky FlameFire/Alchemy%[h܀ 45% 4  h - Iskenderun's BattlesphereConjuration/Forgecraft 69% 4  %[h 4i - Leda's LiquefactionAlchemy/Earth%[h) 69% 4  j - Olgreb's Toxic RadianceAlchemy69% 4  %[hP (k - PetrifyAlchemy/Earth%[ht \69% 4  l - EnfeebleHexes%[h c80% 7  m - Alistair's IntoxicationAlchemy%[hā k95% 5  n - Borgnjor's Vile ClutchNecromancy/Earth%[h 95% 5  o - Ozocubu's RefrigerationIce99% 7  %[h ]p - BombardConjuration/Earth100% 6  %[h: {q - Eringya's Noxious BogAlchemy100% 6  r - Fortress Blast%[h` rForgecraft100% 6  s - Diamond SawbladesForgecraft%[h P100% 7  t - Spellspark Servitor%[h kConjuration/Forgecraft 100% 7  u - DiscordHexes%[h 100% 8 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%[hD %[hW %[h ..#.........÷...#..'........##benj the Fighter #.'.............####.........#Kobold of Wu Jian ****.. ##P....).........# #........#Health: 82/86 ======================--#..............P# ####.P.+##Magic: 17/22 ==================------###...###.##.#.## #####..##AC: 12Str: 6###.......#### #.###+..#.#EV: 16Int: 20##..........# #...........SH: 0Dex: 18##P..........####..........PXL: 13 Next:  9% Place: Lair:2 %[h/ ####......[....+@P##....†......Noise: ---------  Time: 15815.0 (0.0) ..#.##............##..........~a) +7 dagger (freeze) #..............#P..'.........~≈Throw: 7 throwing nets #..#.#.........####..........~ #.#####.###PP### ##......... ### ### #### #.........#.........###.#P.#wYYou kill the yak! _The Council accepts your kill. _You see here a yak corpse. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.%[hz Memorise Metabolic Englaciation, consuming 5 spell levels and leaving 4? Y - Yes  N - No%[h{%[h'..#.........÷...#..'........##benj the Fighter #.'.............####.........#Kobold of Wu Jian ****.. ##P....).........# #........#Health: 82/86 ======================--#..............P# ####.P.+##Magic: 17/22 ==================------###...###.##.#.## #####..##AC: 12Str: 6###.......#### #.###+..#.#EV: 16Int: 20##..........# #...........SH: 0Dex: 18##P..........####..........PXL: 13 Next:  9% Place: Lair:2 ####......[....+@P##....†......Noise: ---------  Time: 15815.0 (0.0) ..#.##............##..........~a) +7 dagger (freeze) #..............#P..'.........~≈Throw: 7 throwing nets [%[h.w12d#..#.#.........####..........~ #.#####.###PP### ##......... ### ### #### #.........#.........%[h6###.#P.#wYYou kill the yak! _The Council accepts your kill. _You see here a yak corpse. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.6.0 (1%[h _This spell is dangerous to cast!%[h3=8=7.0 (2%[h%[hNA8.0 (3%[h>%[h%[ho+9.0 (4%[h%[h%[hd4=20.0 (5%[h%[h%[hdF=1.0 (6%[h? %[h _You start memorising the spell. You continue memorising. x5%[h%[h%[h#c _You finish memorising. Spell assigned to 'f'.%[h- 3%[hw. %[h0 %[hh5 9=31 _5%[h9 ,%[h9 %[h; %[h; %[hJ< %[h? %[h2@ g6==%[h@ %[haC 1 _HP restored.%[hC %[hYD %[h3G %[hwG L20=%[h5H %[h!J ,%[hJ %[h"M O=%[hM %[hO %[hO %[h9P %[hWS %[hS 9=%[hUT %[h]V K1=%[hV %[h4W %[hY %[hY %[hZ %[h&\ %[hR\ %[h/] %[h_ ,%[h_ %[ha O=%[hZa %[hc B%[h1e b2==%[he %[hi 4 _Magic restored.%[hj 3%[h0k %[hl %[hm ,%[hym %[hn %[ho %[ho %[hp %[hq @  There is an open door here.%[hs %[hgt A== _%[ht %[hx %[hy %[hy %[hy %[h0{ %[h| %[h } %[ha} %[h~ %[h ,%[hn %[ht %[ht ....#### ##.###+..#.# ...# #........... .........####..........P ...[....+†P##....†...... ...........##..........~ %[hɋ +........#P..'.........~≈ ........####..........~ .###PP### ##.........  #### #...@.....  %[h #.........  ###.#P.#wY  ######  w   torpor snail (asleep) %[h 046.0 (25.0)%[h X7.0 (26Slow %[h %[h O _Being near the torpor snail leaves you feeling lethargic.%[hU:#### ##.###+..#.# # #. ####.P [....+†P##....†...... ##..~ #P..'...~≈ ####..........~ ###PP### ##.........  #### #. #. ###.#P.#wY ###### .Y   yak (asleep)%[hLIF8.5 (1.5)%[hN%[h1 #### ##.###+..#.# # #. ####.P [....+†P##....†...... ##.~ #P..'.%[hL2 ~≈ ####.~ PP### ##......  #### #.#.###.#P.#wY.######....%[h: %[h; (50.0%[hB %[hD %[hRL..# #........... ####.P [....+†P##....† .......##..........~ #P..'.~≈ ####..~~ #PP### .## #...... #.F###.#P.#wY.~ ######...~%[h .F   bullfrog (asleep)%[hp  A bullfrog comes into view.  You lunge at the torpor snail, in a flurry of attacks.  The helpless torpor snail fails to defend itself.  You spit the torpor snail like a pig!!!!  You freeze the torpor snail!  You kill the torpor snail!%[h .The Council accepts your kill.%[ht3--16 111.5%[h%[h{[ _You feel yourself speed up.%[h* g# #. ####.P ....+†P##....†...... ##.~ #P..'.~≈####.~~≈ PP### ##..........~ #.~#.F≈###.#P.#.Y.~######...~≈##...~.%[h ;31 %[h] %20%[h۹ %[h= %[hЏ The Council accepts your kill. _You feel yourself speed up.  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak.  You kill the yak!  The Council accepts your kill. †.*--16 23.0 (0.5 _You can now summon a storm of heavenly clouds to empower your attacks.%[h' # #. ####.P +†P##....†...... ##.~ #P..'.~≈####.~~≈ P%[h' '### ##..........~ #.~#.F≈###.#P.#.†.~~≈%[h( ######...~≈##...~≈P.%[h1 %[h2 K31 4.0 (1.0%[h!9 %[h; %[hb# #. ####.P +†P##....†...... ##.~ #P..'.~≈≈≈~####.~~≈ %[h(### ##..........~ #.~~.#.F≈###.#P.#.†.~~≈%[hĪ######...~≈##...~≈~%[h&P.%[hYou can now summon a storm of heavenly clouds to empower your attacks.You lunge at the bullfrog, in a flurry of attacks.  The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!!! The bullfrog seems to slow down.  You freeze the bullfrog.  You kill the bullfrog!%[hC† %[h5016 5%[h%[h^ _The Council accepts your kill.%[hՑ %[h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j + Spellcasting 6.9   7.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  10.0  12.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0  [3%[h8 4m d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  [2%[hj 0X                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%[hD%[hK%[hS...# #...........benj the Fighter ...####..........PKobold of Wu Jian *****. ..+†P##....†......Health: 86/86 ======================== .....##..........~Magic: 22/23 ======================-- ..#P..'.........~≈≈≈~%[h~TAC: 12Str: 6 ..####..........~~≈≈≈EV: 16Int: 20 ### ##..........~~~~SH: 0Dex: 18 # #...........~~.XL: 13 Next: 12% Place: Lair:2#.........@†≈≈≈Noise: ---------  Time: 15855.0 (0.0)###.#P.#.†.~~≈≈%[hTXa) +7 dagger (freeze)######...~≈≈≈Throw: 7 throwing nets##...~≈~P......You lunge at the bullfrog, in a flurry of attacks.  The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!!! The bullfrog seems to slow down.  You freeze the bullfrog.  You kill the bullfrog! %[hU__The Council accepts your kill.%[h[4%[hha%[hd%[hO%[h%[h%[h%[hI31 3==%[hf%[hB%[h6%[h%[h%[h%[hT%[he%[h%[h%[h%[hp%[h:==%[he%[h%[h,%[h%[h%[h',%[h%[h %[h %[h %[h%[hL%[h{ #..........~ '.........~≈≈≈~ ........~~≈≈≈ #..........~~~~ #...........~~..r~~.# %[h#..........†≈≈≈~~≈~≈#.#P.#.†.~~≈≈≈≈≈≈≈#  ######...~≈≈≈≈~~~.# ##...~≈~≈@.P.# #P.......~~###########P#≈#  ##### r   river rat (asleep)You enter the shallow water.%[h`1 %[h1 %[h264.0 (9  %[hG2)Moving in this stuff is going to be slow.%[hX3%[h35.0 (1%[h3 0.0)%[h3!Water %[h%4%[h ;%[h? %[hn@%[h@8_A river rat comes into view.%[hA%[hJ.'≈≈≈~ #.~~≈≈≈ ##..~~~~  #..~~..r~~.#  #†≈≈≈~~≈~≈#  ###.#P.#.†.~~≈≈≈≈≈≈≈#  ######...~≈≈≈≈~~~.# ##...~≈~≈~.P.# #P......@~~### ########P#≈#  #####  6.6 (1.6) %[h .'.~≈≈≈~ ##.~~≈≈≈  ##.~~~~ #.~~..r~~.# #.†≈≈≈~~≈~≈# ###.#P.#.†.~~≈# ######...~≈≈≈≈~~~.# ##...~≈~≈~.P.# #P.~~### #P#≈# #####70%[h %[hz LP..'.~≈≈≈~#.~~≈≈≈%[h{  ##.~~~~ #.~~..r~~.# #%[h"{ .†≈≈≈~~≈~≈# ###.#P.#.†.~~%[hC{ ≈#%[hZ{  ######...~≈≈≈≈~~~.# ##...~≈~≈~.P.#%[h{ ( #P%[h{ H.~~### %[h{ C#P#≈#%[h{ W #####%[h %[h &8%[h %[h) %[h x#P..'.~≈≈≈~#.~~≈≈≈ # ##%[hi .~~~~ #.~~..r~~.# #.†≈≈≈~~≈~≈#%[h q ###.#P.#.†.~~≈#%[h ; ######...~≈≈≈≈~~~.# ##...~≈~≈~.P.# #P%[h >.~~### %[h #P#≈# #####%[h( %[h &9%[h"" %[h% %[h(....##..~ .#P..'.~≈≈≈~ .##≈≈≈ ## ##~~  #..~~..r~~.#%[he #..........†≈≈≈~~≈~≈####.#P.#.†.~~≈≈≈≈≈≈≈#######...~≈≈≈≈~~~.# ##..@~≈~≈~.P.# #P.......~~###########P#≈######%[h%[h'70%[h%[h%[h+†P##....†...... .....##..~ .#P..'.~≈≈≈~ ..##≈≈≈ ### ##~~ # #..~~..r~~.# #..........†≈≈≈~~≈~≈####.#P.#.†.~~≈≈≈≈≈≈≈#####≈≈≈~~~.# ##...~≈~≈~.P.# #P.......~~###########P#≈######1%[h%[h M.##......P+†P†.........##.~ P..'%[h ≈≈≈~ ..####.~~≈≈≈ ### #~~~~ #.~~..r~~.%[h3 n..........†≈≈≈~~≈~###.#P.#.†@~~≈≈≈≈≈≈≈######...~≈≈≈≈~~~#...~≈~≈~.P.#P.......~~###%[h_ %[hӶ %[h &2%[h8 %[h %[hPa# #. %[hP####..........P +†P##....† ..##.%[hQ6 #P..'%[h;QG~≈≈≈~~ .####..%[h\Qs~~≈≈≈P# ##.%[hQN~~~~S #.%[hQ~~..r~~.# #..........@≈≈≈~~≈~≈# %[hQ###.#P.#.†.~~≈≈≈≈≈≈≈# ######...~≈≈≈≈~~~.# %[hQ##...~≈~≈~.P.##P.......~~#%[h$R7##########P#≈# %[hRS   water moccasin (asleep)##### %[h^%[h__&3%[h h%[hHn _A water moccasin comes into view. _You see here a bullfrog corpse.%[hsub## ##.###+..#.# # #. ####..........P +†P##....† ..##. #P..'%[hu/~≈≈≈~~[##..~~≈≈≈P. # ##.~~~~SF #.%[hu~..r~~.# #..........†≈≈≈~~≈~≈# %[hvl###.#P.#.†.~~≈≈≈≈≈≈≈# ######...~≈≈≈≈~~~.###...~≈~≈~.P.%[h?v##P.......~~###F   cane toad (asleep)########P#≈# %[hivS   water moccasin (asleep)#####r   river rat (asleep)%[h}_A water moccasin comes into view. _You see here a bullfrog corpse.  You enter the shallow water.  Moving in this stuff is going to be slow.  A cane toad comes into view.%[h@r.r%[h]4Water %[h!%[h>- _Found a leather armour.%[hJ ~###..## # ##.###+..#.# # #. ####..........P †P##....†≈~~~ ..##.%[h VP P..'~≈≈≈~~[≈ ###..~~≈≈≈P..##.~~@~SFF #.%[hǾ ~~.r.~~.# #..........†≈≈≈~~≈~≈# %[h: ###.#P.#.†.~~≈≈≈≈≈≈≈# ######...~≈≈≈≈~~~.###...~≈~≈~.P.# #P.......~~###F   blink frog (asleep)########P#≈# S   water moccasin (asleep)#####%[h\ r   river rat%[h} %[h} Z r.%[h GA blink frog comes into view.%[h 4=6.2 (1.6%[h %[ha Z _The river rat completely misses you.%[hn`\  Your unstable footing causes you to fumble your attack.%[h`,%[hpSF..FFFwandering)Swandering)%[hpf16 ====7 (0.5%[hx%[h|= _The cane toad gives a loud, deep croak!%[h|&.## #####..## ## ##.###+..#.# .# #. .####.P +†P##....†......≈~~~~~.##.~≈≈≈~~P #P..'.~≈≈≈~~[≈#.~~≈≈≈PS. # ##.~@~rF.. #.~~..F~~.# #.†≈≈≈~~≈~≈# ###.#P.#.†.~~≈# ######...~≈≈≈≈~~.# ##...~≈~≈~.P.# #P.~~### #P#≈# #####%[h(%[h?)%[h^+%[hT-C  The blink frog blinks!  %[h}-(The river rat attacks as it pursues you!%[h.%[h/%[h7;F≈P.r~.§r   river rat%[h8|31 =---8.3 (1.6%[h?%[hCY _The river rat barely misses you. x2%[h7?#.###+..#.# ..# #........... ..####P .+†P##....†......≈~~~~~ ....##....%[h?P~≈≈≈~~P .#P..'[≈ .####.~~≈F≈P.. ##..~~r~... #.@~~..§~~.# #†≈≈≈~~≈~≈#%[h@ ###.#P.#.†.~~≈≈≈≈≈≈≈# ######...~≈≈≈≈~~~.# ##...~≈~≈~.P.# #P.......~~###%[hA@ ########P#≈#  ##### %[hpC%[hFM  The cane toad attacks as it pursues you!%[hP≈F~r%[h{Rt3----9.9%[h _The cane toad completely misses you. x2; The cane toad stings you.%[hq  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[hc V### ##.###+..#.# benj the Fighter ..# #........... Kobold of Wu Jian *****. ..####..........P Health: 83/86 =======================- .+†P##....†......≈~~~~~  Magic: 21/23 =====================--- ....##..........~≈≈≈~~P  AC: 12Str: 6 %[h .#P..'.........~≈≈≈~~[≈  EV: 31 Int: 20 .####..........~~≈≈≈P..  SH: 0Dex: 18 ## ##..........~F~~...  XL: 13 Next: 12% Place: Lair:2%[h  #..........@r~..§~~.#  Noise: =--------  Time: 15879.9 (0.0) #..........†≈≈≈~~≈~≈#  a) +7 dagger (freeze) ###.#P.#.†.~~≈≈≈≈≈≈≈#  Throw: 7 throwing nets%[h5  ######...~≈≈≈≈~~~.#  ##...~≈~≈~.P.#  %[h_ Y#P.......~~###  F   cane toad ########P#≈#  r   river rat%[h  #####  _The cane toad completely misses you. x2; The cane toad stings you.  %[h bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %[h Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 66%)%[hE### ##.###+..#.#benj the Fighter ..# #...........%[h'Kobold of Wu Jian *****. ..####..........PHealth: 83/86 =======================- .+†P##....†......≈~~~~~Magic: 21/23 =====================--- ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 31 %[hxInt: 20 .####..........~~≈≈≈P..SH: 0Dex: 18 ## ##..........~*~~...XL: 13 Next: 12% Place: Lair:2%[h3#..........@r~..§~~.#Noise: =--------  Time: 15879.9 (0.0)#..........†≈≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#Throw: 7 throwing nets######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###%[h( F   cane toad########P#≈#r   river rat%[hS##### _The cane toad completely misses you. x2; The cane toad stings you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %[hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %[hyPress: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 66%)%[h؋%[h%[hF~~FF   blink frogr   river rat  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (chance to affect: 66%)  The cane toad struggles to resist. The river rat barely misses you.%[h616 80.9 (1%[hK!%[h8$O _The cane toad misses you.%[h?O  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[htL### ##.###+..#.# benj the Fighter ..# #........... Kobold of Wu Jian *****. ..####..........P Health: 83/86 =======================- .+†P##....†......≈~~~~~  Magic: 19/23 ===================----- ....##..........~≈≈≈~~P  AC: 12Str: 6 .#P..'.........~≈≈≈~~[≈  EV: 16Int: 20 .####..........~~≈≈≈P..  SH: 0Dex: 18 ## ##..........~F~~F..  XL: 13 Next: 12% Place: Lair:2 #..........@r~..§~~.#  Noise: =--------  Time: 15880.9 (0.0) #..........†≈≈≈~~≈~≈#  a) +7 dagger (freeze)[%[hM21X ###.#P.#.†.~~≈≈≈≈≈≈≈#  Throw: 7 throwing nets ######...~≈≈≈≈~~~.#  ##...~≈~≈~.P.#  #P.......~~###  F   cane toad ########P#≈#  F   blink frog #####  r   river rat _The cane toad misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 66%)%[hQ### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 83/86 =======================- .+†P##....†......≈~~~~~Magic: 19/23 ===================----- ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####..........~~≈≈≈P..SH: 0Dex: 18 ## ##..........~*~~F..XL: 13 Next: 12% Place: Lair:2#..........@r~..§~~.#Noise: =--------  Time: 15880.9 (0.0)#..........†≈≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#Th%[hRrow: 7 throwing nets######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###F   cane toad########P#≈#F   blink frog#####r   river rat _The cane toad misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (chance to affect: 66%)%[h$UF(asleep)%[hfE  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a cane toad (chance to affect: 66%)  The cane toad looks drowsy...  A river rat comes into view.F~~.rFr 2 river rats41.9 (1 _The river rat misses you. The blink frog blinks!%[hA river rat comes into view. _The river rat misses you. The blink frog blinks!  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!  %[h^You freeze the cane toad!!  You kill the cane toad!%[h%[h6 †~r.F   blink frogrr 2 river rats  The Council accepts your kill.%[h 52.4 (0.5 _The river rat closely misses you.%[h/%[hOm _Your Spellcasting skill increases to level 7!%[h%[hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j + Spellcasting 7.1   8.0   0      %[h     b - Unarmed Combat   0.0   1.0   0   k - Hexes  10.0  12.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      %[h m - Ice Magic   6.3   7.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2      %[hQ i - Stealth  10.1   6.0  +4                          %[h        %[h            The relative cost of raising each skill is in cyan.  %[hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  %[hG}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%[h 5 j * Spellcasting   7.1%[hj p j - Spellcasting   7.1%[ha > j + Spellcasting 7.1%[h %[h%[hH$### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 84/86 =======================- .+†P##....†......≈~~~~~Magic: 19/23 ===================----- ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####..........~~≈≈≈P..SH: 0Dex: 18 ## ##..........~†~~...XL: 13 Next: 15% Place: Lair:2#..........@r~r.§~~.#Noise: =--------  Time: 15882.4 (0.0)#..........†≈≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#Throw: 7%[h$a throwing nets######...~F≈≈≈~~~.###...~≈~≈~.P.##P.......~~###F   blink frog########P#≈#rr 2 river rats#####You perforate the cane toad like a sieve!!!!  You freeze the cane toad!!  You kill the cane toad!The Council accepts your kill. _The river rat closely misses you. _Your Spellcasting skill increases to level 7!%[h>Q%[h U  You hit the river rat. You freeze the river rat.%[h UF≈%[h +9 (0.5%[h %[h 7 _The river rat is lightly wounded.%[h$U  You hit the river rat. You freeze the river rat.%[h%%[h/& %[hG0r.F~The river rat is moderately wounded.%[h$1V1-3.4%[h;%[h_<. _The river rat bites you.%[hA  (slow)You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is lightly wounded.9%[h%[h[ _The blink frog completely misses you.%[h\  You puncture the blink frog! You freeze the blink frog.%[hU ~r%[hf The blink frog is heavily wounded.%[h 0=4.4%[h)%[hK-A _The river rat bites you but does no damage.%[hfS]  You miss the blink frog.%[hfSS   water moccasin (wandering)rr 2 river rats2-20=-9 _The blink frog is heavily wounded.%[h  The water moccasin hisses angrily.  You hit the blink frog. You freeze the blink frog.  The blink frog is severely wounded.%[h %[h; ~~SF§ %[h 4S%[h X1-5.4%[h %[h=  _The river rat bites you. The river rat misses you. The blink frog blinks!%[h&  You puncture the river rat! You freeze the river rat.  You kill the river rat!%[h| %[hb ~S~†   river rat%[h J==9%[h %[h ^ _The Council accepts your kill.%[h1### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 81/86 ======================-- .+†P##....†......≈~~~~~Magic: 20/23 ====================---- ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####.......F..~~≈S≈P..SH: 0Dex: 18 ## ##..........~†~~...XL: 13 Next: 15% Place: Lair:2#..........@~~..§~~.#%[h&Noise: ==-------  Time: 15885.9 (0.0)#..........†r≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#Throw: 7 throwing nets######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###F   blink frog (slow)########P#≈#S   water moccasin#####r   river rat _The river rat bites you. The river rat misses you. The blink frog blinks!  You puncture the river rat! You freeze the river rat.  You kill the river rat! _The Council accepts your kill.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.%[hO  †@  You puncture the river rat! You freeze the river rat.  You kill the river rat! _The Council accepts your kill.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a cane toad corpse.  Some shallow water.%[h S†  Here: a water moccasin (water)deep%[hV### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 81/86 ======================-- .+†P##....†......≈~~~~~Magic: 20/23 ====================---- ....##..........~≈≈≈~~PAC: 12%[h;W3Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####.......F..~~≈S≈P..SH: 0Dex: 18 ## ##..........~†~~...XL: 13 Next: 15% Place: Lair:2#..........@~~..§~~.#%[hdWJNoise: ==-------  Time: 15885.9 (0.0)#..........†r≈≈~~≈~≈#a) +7 dagger (freeze)%[hW###.#P.#.†.~~≈≈≈≈≈≈≈#Throw: 7 throwing nets%[hW######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###%[hWF   blink frog (slow)########P#≈#%[hXS   water moccasin#####r   river rat%[h$XyYou puncture the river rat! You freeze the river rat.  You kill the river rat! %[hIX_The Council accepts your kill.Press: ? - help, v - describe, . - travel%[hsXKHere: a water moccasin (water)  Some deep water.%[hY%[ha%[hd. _%[h&h%[hh%[hp%[htF _Unknown command.%[h|  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[h <### ##.###+..#.# benj the Fighter ..# #........... Kobold of Wu Jian *****. ..####..........P%[h  Health: 81/86 ======================-- .+†P##....†......≈~~~~~  Magic: 18/23 ==================------ ....##..........~≈≈≈~~P  AC: 12%[h $Str: 6 .#P..'.........~≈≈≈~~[≈  EV: 16Int: 20 .####.......F..~~≈S≈P..  SH: 0Dex: 18 ## ##..........~†~~...  XL: 13 Next: 15% Place: Lair:2 #..........@~~..§~~.#  Noise: ==-------  Time: 15885.9 (0.0) %[h #..........†r≈≈~~≈~≈#  a) +7 dagger (freeze) %[h ###.#P.#.†.~~≈≈≈≈≈≈≈#  Throw: 7 throwing nets %[h) a######...~≈≈≈≈~~~.#  %[hW ##...~≈~≈~.P.#  #P.......~~###  F   blink frog (slow)%[h  ########P#≈#  S   water moccasin %[h #####  r   river rat _Unknown command.%[h bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %[hPress: ? - help, Shift-Dir - straight lineAim: a river rat (water, chance to affect: 73%)%[hIf *r%[hbn@*~%[h J**%[h1v≈SAim: a water moccasin (water, chance to affect: 66%)%[hr### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 81/86 ======================-- .+†P##....†......≈~~~~~Magic: 18/23 ==================------ ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####.......F..~~≈*≈P..SH: 0Dex: 18 ## ##..........~†~~...XL: 13 Next: 15% Place: Lair:2#..........@~~..§~~.#Noise: ==-------  Time: 15885.9 (0.0)#..........†r≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#[33%[h8tmThrow: 7 throwing nets######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###F   blink frog (slow)########P#≈#S   water moccasin#####r   river rat _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (water, chance to affect: 66%)%[hL%[hL  The water moccasin struggles to resist.%[hO  The blink frog is no longer moving slowly.%[hO...~~≈≈F..~S%[hlT76--%[h6.9 (1%[h%[hm _The river rat misses you. The water moccasin bites you.%[hQ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%[h#% ### ##.###+..#.# benj the Fighter ..# #........... Kobold of Wu Jian *****. ..####..........P Health: 76/86 =====================--- .+†P##....†......≈~~~~~  Magic: 16/23 ================-------- ....##..........~≈≈≈~~P  AC: 12Str: 6 .#P..'.........~≈≈≈~~[≈  EV: 16Int: 20 .####..........~~≈≈≈P..  SH: 0Dex: 18 %[h% I## ##.......F..~S~~...  XL: 13 Next: 15% Place: Lair:2 #..........@~~..§~~.#  Noise: =--------  Time: 15886.9 (0.0) %[h% #..........†r≈≈~~≈~≈#  a) +7 dagger (freeze) %[h& Y###.#P.#.†.~~≈≈≈≈≈≈≈#  Throw: 7 throwing nets ######...~≈≈≈≈~~~.#  ##...~≈~≈~.P.#  #P.......~~###  F   blink frog %[hA( ########P#≈#  S   water moccasin #####  r   river rat _The river rat misses you. The water moccasin bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 66%)%[h### ##.###+..#.#benj the Fighter ..# #...........Kobold of Wu Jian *****. ..####..........PHealth: 76/86 =====================--- .+†P##....†......≈~~~~~Magic: 16/23 ================-------- ....##..........~≈≈≈~~PAC: 12Str: 6 .#P..'.........~≈≈≈~~[≈EV: 16Int: 20 .####..........~~≈≈≈P..SH: 0Dex: 18 ## ##.......F..~*~~...XL: 13 Next: 15% Place: Lair:2#..........@~~..§~~.#Noise: =--------  Time: 15886.9 (0.0)%[h#..........†r≈≈~~≈~≈#a) +7 dagger (freeze)###.#P.#.†.~~≈≈≈≈≈≈≈#Throw: 7 throwing nets######...~≈≈≈≈~~~.###...~≈~≈~.P.##P.......~~###F   blink frog########P#≈#S   water moccasin#####r   river rat _The river rat misses you. The water moccasin bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 66%)%[hIS(asleep)%[h^:%[hK...~SF77.9 (1%[hKL%[hO  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)%[hCO(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %[hOAim: a water moccasin (chance to affect: 66%) _The water moccasin looks drowsy... The river rat completely misses you.%[h hAim: a water moccasin (chance to affect: 66%) _The water moccasin looks drowsy... The river rat completely misses you.The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!  The water moccasin seems to slow down. You freeze the water moccasin.  You kill the water moccasin! †r   river rat  The Council accepts your kill.8.4 (0.5 _The river rat bites you but does no damage.%[h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  You kill the blink frog!%[h†r   river rat%[h<417=9%[hi%[hX^ _The Council accepts your kill.%[hEd  You closely miss the river rat.%[h 0-9.4%[h%[hA _The river rat bites you but does no damage.%[hw %[h(x @-9%[h %[h0 T _You barely miss the river rat.%[h%[hQ_87=90.4%[hl%[h/ _You barely miss the river rat. The river rat misses you.%[hu <9%[h| %[h T _You barely miss the river rat.%[h;31--1.4%[h5m _You barely miss the river rat. The river rat bites you!%[h}' %[h}X You hit the river rat. You freeze the river rat.%[h~~&9%[h~%[h{d _The river rat is moderately wounded.%[hG# ##.###+..#.#.# #..####.P ..+†P##....†......≈~~~~~.##.~≈≈≈~~P ..#P..'.~≈≈≈~~[≈ ..####.~~≈≈≈P..# ##.~†~~... # #.@.~~..§~~.# #.†r≈≈~~≈~≈# ###.#P.#.†.~~≈# %[h ######...~≈≈≈≈~~~.#  ##...~≈~≈~.P.# #P.~~###  #P#≈#  #####%[h{%[hNr≈%[hX=31 -2.9 (1.0%[hG%[hfw _You see here a blink frog corpse.%[hTO  You completely miss the river rat.The river rat is moderately wounded.%[hP @2=-%[hP %16 =%[h2P 3.4 (0.5%[h|V %[hY O _The river rat misses you.%[h  You hit the river rat. You freeze the river rat.%[h&9%[h%[h@] _The river rat is almost dead.%[h  You hit the river rat. You freeze the river rat.  You kill the river rat!%[h G†%[h (4.4%[hA* %[h- ^ _The Council accepts your kill.%[hw  ##.###+..#.# # #. ####.P +†P##....†......≈~~~~~ ##.~≈≈≈~~P #P..'.~≈≈≈~~[≈ ####.~~≈≈≈P..  ##.%[h^x ~†~~...  #.†@~~..§~~.# #.†≈≈≈~~≈~≈# ###.#P.#.†.~~≈# %[h= %[hւ P31 -5.4 (1.0%[hM %[h] v _You see here a river rat corpse.%[hG~3%[h~%[hi%[h(3=8=%[hs%[h%[ho%[h%[hЉ%[h~%[hz%[h%4%[h%[h̐%[h9=%[h%[h%[h6K9=%[h_%[hȗ%[h+%5%[h%[h%[h%[hD%[h1%[hj%[h%[h%[h*#6%[hJD==%[h %[h %[h=%[h[E20=%[hR%[h%[h֧%[hv%[h%[h<#7%[ha2=%[h%[h%[h!%[h®%[h)%[he9=%[h"%[hƳ%[hL%8%[h#%[h%[hna1=%[h%[h%[h%[h%[h59=%[h%[h%[hQ%[h%[h9%[h%[h#=%[hA%[h%[h%[h$80%[h`=2=%[h%[h%[h"%[h%[h%[h%[h%[hl%[h1%[hP%[hk%[hlO=%[h%[hK3=%[h%[hN%[h%2%[h%[h,%[h%[hq%[h%[hO%[h53==%[h7 - %[h=Q_You start resting.%[hB1926.4 (31.0)%[hZ4=7.4 (32%[hT%[h% _Magic restored.%[hc%[h?d%[hd%[h&g%[hlk4=%[hn,%[hr{=%[h-u%[hru%5%[hv%[hw,%[hx%[h{%[hN{%[h{%[h_ _You start resting.%[h:234.4 (7.0)%[hҊ#6%[h6=5.4 (8%[hg%[h" _HP restored.%[h%[h|%[h~%[h_%[hM%[hB%[h%[h,%[h+=%[h0%[h%[h%[hq%[h %[h ,%[h %[h %[h%[h%[h1%[h%[h8,%[hf%[hQ%[h3,%[h<%[h!%[h$  You enter the shallow water.Water %[hJ%%[h*N _Moving in this stuff is going to be slow.%[hY,3%[h-%[h/%[hg2%[h2(%[h3%[h5%[h8%[h[8%[h9%[h[;%[h>,%[hc?%[h2B%[h%[h%[h%[hi%[h0 %[h{ %[h %[h%[h}%[h%[h%[hV%[h%[h%[h%[hx%[h%[h*%[h=%[h %[h7"%[h~"%[h#%[hY$%[h%%[h&%[h&%[hd'%[h(,%[hM)%[hc+%[h,,%[hl-%[h.%[h/%[h/%[hP0%[hy2%[h3%[h3%[h4%[h,6%[hN? #.>... ... #..... ......# .###...... .......# .......... .......## #@..... 62.6 (27.2) ........# #.##...... .......# #....##P ##.P.+## ####..# ####..#### #.## .###+..#.########.%[hFAy## .............≈≈....# .........P..≈~~....## ...†......≈~~~~~.P..#%[hcI%[hI,3.6 (28%[hO%[hR; _Found a stone staircase leading down.%[h` %[he X%[hyj X%[hn B%[hs %[hw ,%[hx %[hy %[h{ %[hL| %[h| %[hx %[h '16 %[h %[h H _f - 7 scrolls of amnesia (gained 1)%[h, %[hw ;31 %[h %[h( %[hy %[h %[hF %[h% %[hW %[h %[h %[h %[h %[hh %[h %[h %[hM %[h %[h %[h %[h %[h %[h: %[h %[h %[hڡ %[h %[h %[hȣ ,%[h %[h %[h; %[h %[h %[h %[ho 16  _You open the door.%[h? %[h ;31 %[h %[hG @  There is an open door here.%[h %[h  _%[h %[hC %[h %[h %[h %[h3 %[h ..# #.# #.# %[h2 ####.#  #.P.......)###.##'## ##.......P......@....############%[hX 84.6 (21.0 #.##..#....P#.........##.##.##.>.%[h ...P##........+.....###... ............#........###...###... ............#........# #......... .....÷...#..'........#######.#... %[h ####.........# #.##...  )..# #........# ##....#%[h_  ......P# ####.P.+## ####.. %[h %[hN ,5.6 (22%[hE %[h) # _Found a mace.%[h@d%[hd%[hke%[hh%[hk%[hoB%[hp%[h,q%[hq%[hs%[hIv%[hv%[hxw%[hYy%[h~{%[h{%[h|%[h}%[h%[hQ%[h/%[hƍ<  You see here a +0 mace.%[h%[h _%[h:%[h%[h %[hV%[hS%[h%[hr%[hΜ%[h%[h%[h%[h[%[hB%[hZ%[h%[hЩ%[hY%[hu%[h,%[hv%[hݵ%[hP%[h޺B%[ho,%[hZ%[hֿ%[h%[h%[h%[h%[hJ%[h%[h%[h%[h%[h%[h1%[h%[hC%[h%[hS%[h#.#.........P....#..#.......... #........ ......# #...@.÷..## %[h>...... #..P....#.# # #..#.....### †..# .#.#..P.#.P# $.....# #..## ..#.# ..#......## #.## #.#.÷...## #.# ##P'.## .......P# ###### #.# #.P.......)###.##'#%[h) 6002.6 (17  You now have enough gold to buy a glowing dagger on D:5.  You can access your shopping list by pressing '$'.%[h6616 3.6 (18%[h%[hW? _You now have 123 gold pieces (gained 16).%[h0 I%[h6 g31 %[h7 %[hH; B%[h; %[h< %[h> %[h> %[h? %[h@ %[hBB %[hB %[hC %[h|E %[hG %[hQG %[hG %[hI %[hK ,%[hK %[hM %[hN ,%[hO %[hQ %[hS ,%[heS %[hKU %[hV ,%[hW %[hNX %[hrY %[hY %[hY %[h_[ %[h\ ,%[h\ %[h^ %[h{` ,%[ha %[hrb %[hed ,%[h#e %[hKf %[hg %[hh %[hh %[hi %[hWk %[hk %[hBl %[h ,20.6 (1%[h ? +1.6 (2%[h~E %[hI V _A yak comes into view.&[hs#......########......... .....#.##..#.#  #.P..........##  ..#.#..#.P....#  #.....####....##.#............#  ...P....#......#####..........÷...@P.##.&[h<#........YY#.....÷..##...#####.#..P....#.####  #..#.....###  .#.#..P.#.P# Y 2 yaks (asleep)#........## ..#..##.#&[hkA #.#.÷&[h&[h`+2.6 (1&[h&[hV _A yak comes into view.&[h .........  .....#.##..#.# #.P..........## ..#.#..#.P....# #.....####....# #.#............# ...P....#......#### #..........÷....P.#.# #.#......@.YYY #.....÷..##...#####.# #..P....#.#### #..#.....###&[hi  .#.#..P.#.P#  #........## ..#Y 3 yaks (asleep)..##.# #.#.÷.......P# ####.#&[h e  A yak comes into view.&[h_ &[h &[h2 yYYY.YYY&[h E====3&[h &[h @ _The yak bellows! x3; You hear a bellow! x2&[hwa  You completely miss the yak.&[h&[h&p YY.You hear a bellow!&[h'i16 ===-4.1 (0.5&[hO-&[h0Q _The yak closely misses you.&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[hb: ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 86/86 ======================== ..#.#..#.P....# Magic: 22/24 ======================-- #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....PY#.#  XL: 13 Next: 17% Place: Lair:2 #........#......@YY..  Noise: ===------  Time: 16024.1 (0.0) #.....÷..##...#####.#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing &[h,;znets #..#.....### .#.#..P.#.P#  #........## ..#  YYY 3 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# _The yak closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[hs :YY&[h ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 86/86 ======================== ..#.#..#.P....#Magic: 22/24 ======================-- #.....####....##AC: 12Str: 6 #.#............#EV: 16Int: 20 ...P....#......####SH: 0Dex: 18 #..........÷....PY#.#XL: 13 Next: 17% Place: Lair:2 #........#......@*Y..Noise: ===------  Time: 16024.1 (0.0) #.....÷..##...#####.#a) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets &[h#..#.....### .#.#..P.#.P##........##..#YYY 3 yaks..#......## #.##.#.÷...## #.#.......P# ####.# _The yak closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[h_Y(1 asleep)&[h+8Y&[hS,4--5.1 (1&[h2&[hp5]  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak looks drowsy... The yak misses you.&[h{  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak!&[h#.YY 2 yaks&[h]8---6 (0.5&[h%&[h*^ _The Council accepts your kill.&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[hڶ ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 86/86 ======================== ..#.#..#.P....# Magic: 20/24 ====================---- #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....PY#.#  XL: 13 Next: 18% Place: Lair:2 #........#......@.Y..  Noise: ---------  Time: 16025.6 (0.0) #.....÷..##...#####.#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing nets [&[h12d#..#.....### .#.#..P.#.P#  #........## ..#  YY 2 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[h|  ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 86/86 ======================== ..#.#..#.P....# &[h^} 5Magic: 20/24 ====================---- #.....####....##AC: 12Str: 6 #.#............#EV: 16Int: 20 ...P....#......####SH: 0Dex: 18  &[h} #..........÷....P*#.#XL: 13 Next: 18% Place: Lair:2 #........#......@.Y..Noise: ---------  Time: 16025.6 (0.0) #.....÷..##...#####.#a) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets  &[h+~ #..#.....### .#.#..P.#.P##........##..#YY 2 yaks &[h~ ..#......## #.##.#.÷...## #.#.......P# ####.# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[hU  &[h  &[h2 !  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%)  &[h The yak struggles to resist. &[h s YY.YY &[h W3 yaksA yak comes into view. &[h 3=6.6 (1 &[h  &[h P _The yak barely misses you. &[hM  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &[hF 8 ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 86/86 ======================== ..#.#..#.P....# Magic: 18/24 ==================------ #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### &[hG  SH: 0Dex: 18 #..........÷....PY#.#  XL: 13 Next: 18% Place: Lair:2 #........#......@Y...  Noise: =--------  Time: 16026.6 (0.0) #.....÷..##...#####Y#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing nets #..#.....### .#.#..P.#.P#  #........## ..#  YYY 3 yaks  ..#......## #.#  &[hH n #.#.÷...## #.#  .......P# ####.# _The yak barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[h ...............benj the Fighter.....#.##..#.# &[hKobold of Wu Jian *****. #.P..........##Health: 86/86 ======================== ..#.#..#.P....#Magic: 18/24 ==================------ #.....####....##AC: 12Str: 6  &[h#.#............#EV: 16Int: 20  &[hz...P....#......####SH: 0Dex: 18 #..........÷....P*#.#XL: 13 Next: 18% Place: Lair:2  &[hV#........#......@Y...Noise: =--------  Time: 16026.6 (0.0) #.....÷..##...#####Y#a) +7 dagger (freeze) #..P....#.#### &[hvThrow: 7 throwing nets #..#.....### .#.#..P.#.P# &[hϬ#........##..#YYY 3 yaks..#......## #.##.#.÷...## #.# &[hx.......P# ####.# _The yak barely misses you. &[h7bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hfsPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[h_Y(1 asleep) &[h, &[h8Y &[hJ+7.6 (1 &[h` &[hX  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (chance to affect: 66%) _The yak looks drowsy... The yak closely misses you.  &[h%K_A yak comes into view. &[h5  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!  You kill the yak! &[h †Y 2 yaksThe Council accepts your kill. &[h̰ 598.1 (0.5 &[hy  &[h Q _The yak closely misses you. &[hK  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &[h  ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 86/86 ======================== ..#.#..#.P....# Magic: 16/24 ================-------- #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18  &[h #..........÷....P†#.#  XL: 13 Next: 19% Place: Lair:2 #........#......@Y...  Noise: =--------  Time: 16028.1 (0.0) #.....÷..##...#####Y#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing nets #..#.....### .#.#..P.#.P#  #........## ..#  YY 2 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.#  &[h2 _The yak closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hx LConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[h  ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 86/86 ======================== ..#.#..#.P....# &[h] Magic: 16/24 ================-------- #.....####....##AC: 12Str: 6 #.#............#EV: 16Int: 20 ...P....#......####SH: 0Dex: 18 #..........÷....P†#.# &[h XL: 13 Next: 19% Place: Lair:2 #........#......@*...Noise: =--------  Time: 16028.1 (0.0) #.....÷..##...#####Y# &[h. a) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets #..#.....### .#.#..P.#.P##........##..#YY 2 yaks..#......## #.##.#.÷...## #.# &[h^ y.......P# ####.# _The yak closely misses you. &[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &[h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%) &[h &[h@ &[h &[htYYY 3 yaks &[hW73----= &[h9.1 (1 &[h% &[h(   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%)  &[h~)7_The yak struggles to resist. The yak gores you! &[hG  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 73/86 ====================---- ..#.#..#.P....# Magic: 14/24 ==============---------- #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....P†#.#  XL: 13 Next: 19% Place: Lair:2 #........#......@YY..  Noise: ==-------  Time: 16029.1 (0.0) #.....÷..##...#####Y#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing nets[16&[hS|X #..#.....### .#.#..P.#.P#  #........## ..#  YYY 3 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# _The yak struggles to resist. The yak gores you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[h# ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 73/86 ====================---- ..#.#..#.P....#Magic: 14/24 ==============---------- #.....####....##AC: 12Str: 6 #.#............#EV: 16Int: 20 &[h~...P....#......####SH: 0Dex: 18 #..........÷....P†#.#XL: 13 Next: 19% Place: Lair:2 #........#......@*Y..Noise: ==-------  Time: 16029.1 (0.0) #.....÷..##...#####Y#a) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets #..#.....### .#.#..P.#.P##........##..#YYY 3 yaks..#......## #.##.#.÷...## #.#&[hX.......P# ####.# _The yak struggles to resist. The yak gores you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[hv&[hNB&[hVKYYY.&[hWe5=--30.1 (1&[he&[hDj!&[hjCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hjPress: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak struggles to resist.&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 73/86 ====================---- ..#.#..#.P....# Magic: 13/24 =============----------- #.....####....## AC: 12Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....P†#.#  XL: 13 Next: 19% Place: Lair:2 #........#......@YYY.  Noise: ---------  Time: 16030.1 (0.0) #.....÷..##...#####.#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing &[htqnets #..#.....### .#.#..P.#.P#  #........## ..#  YYY 3 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# _The yak struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[hn ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 73/86 ====================---- ..#.#..#.P....#Magic: 13/24 =============----------- #.....####....##AC: 12Str: 6 #.#............#EV: 16&[hQInt: 20 ...P....#......####SH: 0Dex: 18 #..........÷....P†#.#XL: 13 Next: 19% Place: Lair:2 #........#......@*YY.Noise: ---------  Time: 16030.1 (0.0) #.....÷..##...#####.#a) +7 dagger (freeze) #..P....#.####&[hDZThrow: 7 throwing nets #..#.....### .#.#..P.#.P##........##..#YYY 3 yaks..#......## #.##.#.÷...## #.#.......P# ####.# _The yak struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&[h$8Aim: a yak (chance to affect: 66%)&[h'&[h &[h IYY.&[hb +1.1 (1&[h& &[h) iCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak struggles to resist.&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h  ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 73/86 ====================---- ..#.#..#.P....# Magic: 11/24 ===========------------- #.....####....## AC: 12&[h Str: 6 #.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....PY#.#  XL: 13 Next: 19% Place: Lair:2 #........#......@Y.Y.  Noise: ---------  Time: 16031.1 (0.0) &[h #.....÷..##...#####.#  a) +7 dagger (freeze) #..P....#.#### Throw: 7 throwing nets #..#.....### .#.#..P.#.P#  #........## ..#  YYY 3 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# &[h _The yak struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[h zPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[h  ...............benj the Fighter.....#.##..#.#&[h CKobold of Wu Jian *****. #.P..........##Health: 73/86 ====================---- ..#.#..#.P....#Magic: 11/24 ===========------------- #.....####....##AC: 12Str: 6 #.#............#&[hA EV: 16Int: 20 ...P....#......####SH: 0&[hi 'Dex: 18 #..........÷....P*#.#XL: 13 Next: 19% Place: Lair:2 &[h E#........#......@Y.Y.Noise: ---------  Time: 16031.1 (0.0) #.....÷..##...#####.#&[h a) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets #..#.....### &[h .#.#..P.#.P##........##..#YYY 3 yaks..#......## #.##.#.÷...## #.#&[h@ E.......P# ####.# _The yak struggles to resist.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[h _Y(1 asleep)&[hb &[hi RYY.&[htj ;4=2.1 (1&[hYp &[ht Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak looks drowsy... The yak barely misses you.&[h  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!  You kill the yak!&[hw† 2 yaks&[hL<20-6 (0.5&[ht _The Council accepts your kill.&[h@/  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h]9 ............... benj the Fighter  .....#.##..#.# Kobold of Wu Jian *****. #.P..........## Health: 74/86 ====================---- ..#.#..#.P....# Magic: 9/24=========--------------- #.....####....## AC: 12Str: 6 &[h'#.#............# EV: 16Int: 20 ...P....#......#### SH: 0Dex: 18 #..........÷....P†#.#  XL: 13 Next: 20% Place: Lair:2 #........#......@YY..  Noise: ---------  Time: 16032.6 (0.0) #.....÷..##...#####.#  a) +7 dagger (freeze) #..P....#.####&[h Throw: 7 throwing nets #..#.....### .#.#..P.#.P#  #........## ..#  YY 2 yaks  ..#......## #.#  #.#.÷...## #.#  .......P# ####.# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[hJ  ...............benj the Fighter.....#.##..#.#Kobold of Wu Jian *****. #.P..........##Health: 74/86 ====================---- ..#.#..#.P....#Magic: 9/24=========--------------- #.....####....##AC: 12Str: 6 #.#............#EV: 16&[hKInt: 20 ...P....#......####SH: 0Dex: 18 #..........÷....P†#.#XL: 13 Next: 20% Place: Lair:2 #........#......@*Y..Noise: ---------  Time: 16032.6 (0.0) #.....÷..##...#####.#&[hKa) +7 dagger (freeze) #..P....#.####Throw: 7 throwing nets #..#.....### .#.#..P.#.P##........##..#&[hLYY 2 yaks..#......## #.##.#.÷...## #.#.......P# ####.# &[hL-_The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 66%)&[h)_Y(1 asleep)&[h&[hSYY.&[hF+3.6 (1&[h&[hf,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 66%) _The yak looks drowsy...&[hU  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  You kill the yak!&[hA` †Y   yakThe Council accepts your kill.&[he=1=4.1 (0.5&[hOk&[hoI _The yak misses you.&[h&[hA510/24=6&[h&[hGN _You barely miss the yak.&[h&[hD(5.1&[h &[hT _You completely miss the yak. The yak misses you.&[h&[ht&6&[h &[h  O _You closely miss the yak.&[hWl  You hit the yak. You freeze the yak.  The yak is lightly wounded.&[h(6.1&[h&[h; _The yak gores you but does no damage.&[h3s  You hit the yak. You freeze the yak.&[hB=6&[hU&[h^ _The yak is moderately wounded.&[hm   You puncture the yak! You freeze the yak.  The yak is severely wounded.=7.1&[h&[hjP _The yak barely misses you.&[h  You puncture the yak! You freeze the yak.  You kill the yak!&[hE†&[h@\6=26&[h&[h^ _The Council accepts your kill.&[hb######### ............... .....#.##..#.# P..........## .#.#..#.P....# .....####....## #............# ..P....#......#### ..÷....P@#.# ........#.......†.. .....÷..##...#####.## &[hyc..P....#.#### ..#.#.....### ## #.#..P.#.P# #........## ..#  ..#......## #.#.÷...## #.#&[h j&[hjQ31 --8.6 (1.0&[hp&[hu  Things that are here: _a yak corpse; a yak corpse; a yak corpse&[he  .........#.##..#.# P..........# .#.#..#.P.... .....####....## .#............ ..P....#......#### #........÷....P†#.###.......@...#÷..##...#####.#P....#.#### ..#.......P# ####.#&[h &[h H--9 _&[h &[h p _You see here a yak corpse.&[hi I&[h &[h 7=1=&[h &[h &[h@ &[h &[h &[h &[h %8&[h &[h &[h 9=&[hw &[hS &[h S2=&[h &[h &[h #9&[h (=&[h &[h &[hI &[h $80&[h D==&[h &[hI &[h 813=&[h &[hg &[h@ &[hw &[h &[h ;1&[h &[hl &[h &[h &[h &[h: 9=&[h &[h &[h +24&[h< (=&[h &[h &[h &[hh &[h &[h &[hl &[h &[h` #3&[h (=&[h &[h! &[h! 9=&[h" &[h$ &[h$ &[h% &[h( &[h=( #4&[h^( b=5=&[h( &[hv* &[h* &[hM+ &[h- &[h!. &[h. &[h20 &[h0 %5&[h"1 &[h3 &[h3 9=&[h~4 &[hB6 &[h~6 M6=&[h7 &[h> $ &[h? ;_You start resting.&[hD 066.6 (27.0)&[hTE 56=&[h{E %7.6 (28&[hRJ &[hM " _HP restored.&[h&[h&[hV&[h0&[h,&[h&[h&[hz&[h&[hP#=&[hc&[h&[h>&[h#=&[hF7=&[h &[ht&[h&[h0&[h*&[hz&[h&[hT&[h&[h &[h&[hB#=&[h&[h&[hN&[h&[h&[h(&[hk&[h}.8=&[h&[h&[h &[h &[h &[h4 B&[h,&[h&[hj&[h9=&[h|&[h&[hH#9&[hf(=&[h&[h6,&[h&[h(&[hV&[h&[hM&[h&[h&[h&[h 2=&[ho&[h!&[h!&[h!E20=&[h"&[h#&[h#&[hg$&[hh&&[h&&[h'&[h~(&[h(&[hH)&[hQ+&[h+9=&[h1,&[h-&[h-&[h.D1=&[h~.&[hX0&[h0&[h1&[h2,&[h3&[h5&[hC5&[h5&[h77&[h79=&[h8&[h9&[h%:&[h:&[h<&[hr<&[h<D2=&[h=&[h>&[hB?&[h?&[hBA&[hA&[h5B&[hPD&[hD&[h E&[hpF&[hF9=&[hiG&[hYI&[hI&[hID3=&[h9J&[hK&[hK&[hdL&[h9N&[htN&[hN&[hmP&[hP&[h Q&[hRO=&[hzS&[hZI _You start resting.&[hBZ&[hD_.107.6 (40&[h_#4&[h2`7=8.6 (41&[hOd&[h$h% _Magic restored.&[h I&[h &[h/ &[h[ &[h &[h &[h[ &[h &[h &[h e=&[h &[h &[h &[h &[h" &[h" &[h# &[h$ &[hW& ,&[h`' &[h#* &[ha* '16 &[h* &[h- N _I - 2 potions of enlightenment (gained 1)&[h. &[hE/ ;31 &[h/ &[h3 &[h4 &[h5 &[hp5 &[hl6 &[h7 &[h8 &[h8 &[hm9 &[h"< &[hZ< &[h< &[h= &[hj? &[h? &[h@ &[h B &[hqC &[hC &[h8D &[h E &[hOF &[hF &[hG &[h+I &[hBJ &[hvJ &[hJ &[hK &[hL &[hVM &[hM &[hN &[h7P ,&[hP &[hR &[h!S &[hTS &[hS &[hT &[h V &[hEV &[hW &[hTX &[hY &[hY &[h2Z &[hP[ &[h\ &[h\ &[hB] &[h1_ &[h` &[h` &[ha &[hb &[h8d &[h}d &[h"e &[hf &[huh &[hh &[hbi &[hj &[hk &[h6l &[hl &[hsn &[ho &[h5p &[hp &[hq &[hcs &[hs &[ht &[h8u &[hv ,&[hvw &[hx &[h&{ ,&[h{ &[h} &[h~ &[h~ &[h &[h# &[h &[h/ &[hɃ &[h &[h( &[h\ &[h &[h^ &[h &[h( &[hË &[h &[h &[h: &[hȏ &[h= &[hr &[h &[hC &[h &[h` ,&[hܖ &[h? &[h &[h+ &[h &[h          ..#  ..  .# ##. #####. #..P ##... #..# #........ #..#########......... ......#P..#....... ...##...............#&[h  ..###P###.......    ##.## ### ###....    #..## .#.  &[h   ##..# #  &[h, E &[h 46.6 (38  You now have enough gold to buy the -1 cloak of Gallantry {rElec} on D:5.  You can access your shopping list by pressing '$'.&[h '16 &[h 7.6 (39&[h &[h ? _You now have 148 gold pieces (gained 14)."&[h"&[hޏ"&[hT"&[h"&[h8"&[hl31 "&[h"&[h"&[hE,"&[h"&[h"&[h"&[h"&[hw"&[h "&[hH"&[hr"&[hߢ"&[h="&[h"&[h4"&[h"&[h"&[h"&[h"&[h"&[h"&[h"&[hG"&[h0"&[hL"&[h|"&[h"&[h-"&[h7"&[h"&[hw"&[h+"&[h"&[h#,"&[h'"&[h"&[h4"&[he"&[hd"&[hB"&[h{'16 "&[hC"&[hK _b - 4 potions of brilliance (gained 1)"&[hV"&[h;31 "&[h]"&[h"&[h"&[h"&[h"&[h"&[h"&[hi"&[h"&[h="&[h"&[h"&[h"&[hf"&[ht"&[hk,"&[h"&[h"&[hr...  ##..## . #P.#.# .. #####.....#  "&[h-.h.#.........##  #.@###......#  ....####......##  ..P. #......^.##  ..+. ##........#"&[h1 ..## #..P#...### ######...# h   wolf (asleep) #...# #..## ##. #####..##"&[hD-67.6 (20"&[h,8.6 (21"&[h"&[h W _A wolf comes into view.$&[h ...## ##..##P.# #P.#.#.######.....#.h.#.........## #@.###......#[....####......##h..P.# #......^.##.+.. ##........#.##. #..P#...### ######...#h 2 wolves (asleep) #...# #..## ##. #####..##$&[hf  A wolf comes into view.$&[hu19.6 (1.0)$&[h_$&[h) _Found a scale mail.&&[hWz  ...## ##..##P.# #P.#..######........h@#...#..h.#..###.......[....####.....hh..P.# ^##.+.. ##........#...##. #..P#...###hh 4 wolves (asleep)######...# #...#&&[h5 &&[h '70&&[hn &&[h X _2 wolves come into view.'&[hh=  The helpless wolf fails to defend itself.  You spit the wolf like a pig!!!! You freeze the wolf!  You kill the wolf!'&[hfMm  The Council accepts your kill.'&[hM'&[hIZh.h.hhhh 3 wolves'&[hat16 3====1.1 (0.5'&[h4j'&[hlN _The wolf howls! x2; You hear a howl! x2; The wolf howls!*&[h2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&[h  benj the Fighter  Kobold of Wu Jian *****.  Health: 86/86 ======================== *&[h, Magic: 22/24 ======================-- ...  AC: 12Str: 6 ### ##..##  EV: 16Int: 20 .P.# #P.#.#  SH: 0Dex: 18 ....######.....#  XL: 13 Next: 23% Place: Lair:2 *&[ha...h@#.........##  Noise: ====-----  Time: 16171.1 (0.0) ....#..###......#  a) +7 dagger (freeze)*&[h .h....####......##  Throw: 7 throwing nets *&[h.h..P.# #......^.##  ....+.. ##........#  *&[h...##. #..P#...###  hhh 3 wolves ######...#  #...#  #..## *&[h _The wolf howls! x2; You hear a howl! x2; The wolf howls!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  *&[h4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  *&[h`{Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 66%)+&[hg#benj the FighterKobold of Wu Jian *****.Health: 86/86 ========================Magic: 22/24 ======================--...AC: 12Str: 6#####..##EV: 16Int: 20.P.# #P.#.#SH: 0Dex: 18....######.....#XL: 13 Next: 23% Place: Lair:2...*@#.........##Noise: ====-----  Time: 16171.1 (0.0)....#..###......#a) +7 dagger (freeze).h....####......##Throw: 7 throwing nets+&[hO$.h..P.# #......^.##....+.. ##........#...##. #..P#...###hhh 3 wolves######...##...##..## _The wolf howls! x2; You hear a howl! x2; The wolf howls!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 66%)+&[h+&[h{  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (chance to affect: 66%)  The wolf struggles to resist.  You hear a howl!+&[h  The wolf misses you.  A wolf comes into view.+&[hhhh.h[.h 4 wolves2.1 (1+&[hΎ+&[hQ _The wolf barely misses you.-&[hAc...#####..##.P.#P.#.# ....######......hh.#.........#.h.h#@.### .[....####......#....P.# #......^....+.. #..###. #..P#...### ######...#  2 #...##..####.####-&[hܸB-&[h-&[hbfh...hhh 4 wolves-&[hv31 =---3-&[h-&[h U _The wolf completely misses you..&[h`  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..&[ht   benj the Fighter  Kobold of Wu Jian *****.  Health: 86/86 ======================== ...  Magic: 20/24 ====================---- ### ##..##  AC: 12Str: 6 .P.# #P.#.#  EV: 31 Int: 20 ....######.....#  SH: 0Dex: 18 ..hhh#.........##  XL: 13 Next: 23% Place: Lair:2 ....#@.###......#  Noise: =--------  Time: 16173.1 (0.0) .&[h .[..h.####......##  a) +7 dagger (freeze) ....P.# #......^.##  Throw: 7 throwing nets ....+.. ##........#  ...##. #..P#...###  ######...#  hhhh 4 wolves #...#  .&[h& W#..##  ##. #####..## _The wolf completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 66%)/&[h@u"hh.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells./&[huAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.]/&[he ..h/&[h p.hAim: a wolf (chance to affect: 66%)0&[hGb benj the FighterKobold of Wu Jian *****.Health: 86/86 ========================...Magic: 20/24 ====================----#####..##AC: 12Str: 6.P.# #P.#.#EV: 31 Int: 20....######.....#SH: 0Dex: 18..hhh#.........##XL: 13 Next: 23% Place: Lair:2....#@.###......#0&[hc Noise: =--------  Time: 16173.1 (0.0).[..*.####......##a) +7 dagger (freeze)....P.# #......^.##Throw: 7 throwing nets....+.. ##........#...##. #..P#...#########...#hhhh 4 wolves#...##..####.#####..##0&[hhc Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 66%)0&[h9 0&[hջ 0&[h; 0&[h 0&[h 0&[h 0&[hh .†hh 3  The wolf struggles to resist. The wolf barely misses you.0&[h 516 4.1 (10&[h 0&[hy < _The wolf bites you but does no damage.1&[hz ... ### ##..## .P.# #P.#.# ....######.....# ...†h#@........## ....#..###......# .[..hh##### ....P.# #......^.##1&[h....+.. ##........#...##. #..P#...## 2######...##...# #..##1&[h1&[h%1&[hp1&[ho  The wolf attacks as it pursues you! The wolf bites you but does no damage.1&[hhh.h 3 wolves31 51&[h1&[hX _The wolf completely misses you. x22&[hă2&[h2&[hU2&[h2&[hl... ### ##..## .P.# #P.#.# ....######.....# ...†h#.## ....#hh###......# .[...h####......## .......+....##. #..P#...### 2&[hP _The wolf completely misses you. x2  You spin and attack the wolf repeatedly.  You hit the wolf. You freeze the wolf.  is lightly wounded.  You closely miss the wolf.  The wolf is lightly wounded.2&[h2&[hz.#hh 4 wolves1=16 62&[h2&[hJ _The wolf barely misses you. The wolf misses you.2&[h 7... ### ##..## .P.# #P.#.# ....######.....# ...†.#h.## ....#hh###......# .[...h####......## ....P.# #........+...##. #..P#...### 2&[h| 2&[h 2&[h 2&[h Hh.2&[h D31 72&[h 2&[h < _The wolf bites you but does no damage.6&[h#  You puncture the wolf! You freeze the wolf.  The wolf is heavily wounded.6&[h$;16 ==6 (0.56&[h-6&[hv/< _The wolf bites you but does no damage.6&[h#  You puncture the wolf! You freeze the wolf.  You kill the wolf!6&[h6&[hEG. 36&[h, 5-48.1 _The Council accepts your kill.6&[h6&[hm _Your Spellcasting skill increases to level 8!9&[h$X  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j + Spellcasting 8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  10.0  12.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0  [7;29&[hnYH d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  [409&[hYm                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets<&[h2 j * Spellcasting   8.0<&[h p j - Spellcasting   8.0=&[h> k + Hexes 10.0=&[h=&[h=&[h^ibenj the FighterKobold of Wu Jian *****.Health: 86/86 ========================Magic: 21/25 ====================----...AC: 12Str: 6#####..##EV: 16Int: 20.P.# #P.#.#SH: 0Dex: 18....######.....#XL: 13 Next: 24% Place: Lair:2...†.#.h@......##Noise: ==-------  Time: 16178.1 (0.0)....#hh###......#a) +7 dagger (freeze).[....####......##Throw: 7 throwing nets....P.# #......^.##....+.. ##........#...##. #..P#...###=&[h hhh 3 wolves######...##...##..##The wolf is heavily wounded. _The wolf bites you but does no damage.  You puncture the wolf! You freeze the wolf.  You kill the wolf! _The Council accepts your kill. _Your Spellcasting skill increases to level 8!=&[h:=&[hѠ=&[hY=&[hl>&[h+z >&[hz >&[hށ Hh.>&[h\ 3-6 (0.5>&[h >&[h O _You barely miss the wolf.?&[hS  You puncture the wolf! You freeze the wolf.  The wolf is heavily wounded.?&[hvT0=9.1?&[hHZ?&[h\Q _The wolf barely misses you.?&[hf  You puncture the wolf! You freeze the wolf.  The wolf is almost dead.6?&[h6m ?&[hp J _The wolf misses you.@&[h۹  You closely miss the wolf.The wolf is almost dead.@&[ha1-80.1@&[h@&[h+R _The wolf closely misses you.@&[h  You miss the wolf.The wolf is almost dead.@&[h~ hh 4 wolves  The wolf closely misses you.@&[h@-6@&[hN@&[hqW _A wolf comes into view.@&[hZ  You miss the wolf.The wolf is almost dead.@&[hc:.h@&[hd(1.1@&[h k@&[hmQ _The wolf barely misses you.A&[h9  You hit the wolf. You freeze the wolf.  You kill the wolf!A&[h*;A&[hc;A&[hCH. 3A&[hGT2=6A&[hNA&[h1R^ _The Council accepts your kill.A&[h-  You puncture the wolf! You freeze the wolf.  The wolf is severely wounded.A&[h- 0=2.1A&[h3 A&[hb8 < _The wolf bites you but does no damage.B&[ht  You puncture the wolf! You freeze the wolf.  You kill the wolf!B&[h+B&[hYB&[hPH. 2B&[h65-6B&[h¹B&[hR^ _The Council accepts your kill.B&[hb  You hit the wolf but do no damage.The wolf is lightly wounded.B&[hPc B-3.1B&[hh B&[hk < _The wolf bites you but does no damage.C&[h  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.C&[h: hC&[hFrh 3 wolves (1 wandering)  The wolf closely misses you.C&[h'B=6C&[hC&[h0W _A wolf comes into view.C&[h W  You hit the wolf but do no damage.The wolf is moderately wounded.C&[h^ ch.hC&[h _ W2--4.1C&[hf C&[h'k ) _The wolf bites you.D&[h  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.D&[h:.hD&[h&@3=-D&[h6D&[htD&[h}U _The wolf completely misses you.D&[h]  You hit the wolf but do no damage.The wolf is moderately wounded.D&[h^ V0-5.1D&[h/e D&[h{h ) _The wolf bites you.E&[hYV  You puncture the wolf! You freeze the wolf.  The wolf is severely wounded.E&[hV.=6E&[h9^E&[haQ _The wolf barely misses you.E&[hZ>W  You miss the wolf.E&[h>0-6.1E&[h*FE&[hI] _The wolf is severely wounded.E&[h:  You hit the wolf but do no damage.The wolf is severely wounded.E&[hP;\3=-6E&[hb@E&[h{B< _The wolf bites you but does no damage.F&[h}K  You hit the wolf. You freeze the wolf.  You kill the wolf!F&[hMMF&[hUH. 2F&[h7ZB-7.1F&[haF&[hd^ _The Council accepts your kill.G&[heg  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.16G&[hmG&[hDq< _The wolf bites you but does no damage.G&[h3 K  You hit the wolf. You freeze the wolf.G&[h (8.1G&[h G&[hS \ _The wolf is heavily wounded.H&[h_  You closely miss the wolf.H&[hSH&[h.H&[h#=H&[h6H&[hH&[h\ _The wolf is heavily wounded.H&[hN/  You puncture the wolf! You freeze the wolf.=9.1H&[h5 H&[h9 \ _The wolf is heavily wounded.I&[h6  You puncture the wolf! You freeze the wolf.  You kill the wolf!I&[hI&[hj.   wolfI&[h).66I&[hI&[h2^ _The Council accepts your kill.J&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J&[he   benj the Fighter  Kobold of Wu Jian *****. J&[h v Health: 81/86 ======================--  Magic: 21/25 ====================---- ...  AC: 12Str: 6 ### ##..##  EV: 16Int: 20 J&[h .P.# #P.#.#  SH: 0Dex: 18 J&[h ....######.....#  XL: 13 Next: 26% Place: Lair:2 J&[h- ...†.#.h@......##  Noise: ==-------  Time: 16189.6 (0.0) ....#..###......#  a) +7 dagger (freeze) J&[hX .[....####......##  Throw: 7 throwing nets ....P.# #......^.## J&[hy * ....+.. ##........#  J&[h ...##. #..P#...###  h   wolf ######...#  #...#  J&[h b#..## _The Council accepts your kill.J&[h jCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  J&[h Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, chance to affect: 67%)K&[hK&[h benj the FighterKobold of Wu Jian *****.Health: 81/86 ======================--Magic: 23/25 ======================--...AC: 12Str: 6#####..##EV: 16Int: 20.P.# #P.#.#SH: 0Dex: 18....######.....#XL: 13 Next: 26% Place: Lair:2...†.#.h@......##Noise: ==-------  Time: 16189.6 (0.0)....#..###......#a) +7 dagger (freeze).[....####......##Throw: 7 throwing nets....P.# #......^.##....+.. ##........#...##. #..P#...###h   wolf######...##...##..##K&[hCCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, chance to affect: 67%)  Okay, then.K&[hQK&[hK&[hK&[h3 K&[h_K&[hL&[h:T _Unknown command.L&[h8 G  You hit the wolf. You freeze the wolf.  The wolf is almost dead.-90.1 (0.5 _The wolf bites you but does no damage.M&[h]u;  You closely miss the wolf.The wolf is almost dead.2-6 _The wolf bites you but does no damage.M&[hE  You barely miss the wolf.The wolf is almost dead.M&[h%F (1.1M&[hL M&[hO Q _The wolf barely misses you.N&[hC ^  You barely miss the wolf.N&[h C==6N&[hN&[h5X _The wolf is almost dead.N&[h  You puncture the wolf! You freeze the wolf.  You kill the wolf!N&[h E†N&[h]^4=72.1N&[hN&[h^ _The Council accepts your kill.O&[h7G ... ### ##..## .P.# #P.#.# ....######.....# ...†.#..## ....#..###......# .[....####......## ....P.# #......^.##O&[h ....+.. ##.#  ...##. #..P#...###  ######...#  #...#  #..##O&[h$O&[hE%"31 O&[ht%.-3.1 (1.0O&[h,O&[h#1  Things that are here: _a wolf corpse; a wolf corpse; a wolf corpseP&[h\1...#####..## .P.# #P.#.# ....######.....# ...†.#.†.......## ....#.@###......# .[....####......## ....P.# ^.##P&[hw\ ....+.. ##........# ...##. #..P#...### ######... #...# #..####.P&[h\&#####..##P&[heP&[hrfG3=-P&[hf&4 _P&[hnP&[hdpQ&[haB...#####..## .P.# #P.#.# ....######.....# ...†.#.†.......##Q&[hRC ....#..###......# .[...@####......## ....P.# ^.## ....+.. ##........# ...##.##..P#...### .. ########... #...# #..####.#####..## #..P.......#Q&[hKQ&[hIL&5Q&[hRQ&[h2UQ&[hHR ... ### ##..## .P.# #P.#.# ....######.....# ...†.#.†.......## ....#..###......# .[..@.####......## ....P.# #......^.## ....+..###.#.##.##..P#...###.Q&[h. ########...#  #...#  #..##  ##. #####..##  #..P ##.#Q&[h Q&[hx!#=Q&[h!6Q&[h'Q&[h+S&[h6S&[hH7 ... ### ##..##S&[hn7#.P.## #P.#.#.######.....#S&[h7k.†.#.†.##S&[h7.#..###......#.[.@..####......##S&[h7.P.# #......^.##.+..###S&[h58_.#.##.##..P#...###.S&[h8# ########...#  #...#  #..##  ##. #####..## S&[h8q #..P ##.#S&[hBS&[hsC?4=S&[hCM5=7S&[hJS&[hYT&[huz3T&[hzT&[h}T&[h,T&[hqT&[hT&[hT&[h-T&[hu%5T&[hT&[hT&[hI9=T&[hT&[h,T&[hT&[h*T&[hwK6=T&[hT&[h^1 _HP restored.T&[h{T&[hšT&[hT&[h,T&[hƟT&[hT&[hѠT&[hmT&[hT&[hGT&[hT&[h9T&[hT&[h9=T&[hkT&[hT&[hVT&[hT&[h\T&[hmT&[hT&[ha'16 T&[h]T&[h$ T&[h_You open the door.T&[hT&[hK;31 T&[hbT&[hj@  There is an open door here.T&[hT&[h  _T&[hT&[hT&[hT&[hCT&[hT&[hT&[hT&[h\T&[hT&[hT&[h#.P.## #P.#.#.....######.....#....†.#.†.......## .....#..###......#>...[....####......##..P.###......^.#...'..###..........##.##..P#...##..@..##########...#2136.0)T&[h####+PP# #...# ..### #..## ##.. #####..# #..P ##....... ########..##........  ....########.#..#########........  .....................#P..#.......  ..#.##..#.# #...##........ T&[hfT&[h_,4.1 (17T&[hT&[h; _Found a stone staircase leading down.U&[hIU&[hPU&[hc S16 U&[h 7 _You open the door.U&[hU&[h;31 U&[h$U&[h@  There is an open door here.U&[hU&[h _U&[hU&[h U&[h"U&[h #U&[h;$U&[h(@  There is an open door here.U&[h,U&[h^- _U&[h.U&[h1U&[hE4U&[h4U&[h5U&[h7U&[hq:U&[h:U&[h<U&[h=U&[h?U&[h3@U&[hAV&[h7V&[hAV&[hxV&[hV&[hV&[hZ V&[h V&[h< V&[hV&[hV&[hV&[hV&[heV&[hBV&[hF!R  There is a stone staircase leading down here.V&[h($V&[h$ _V&[hG&V&[h*V&[h.V&[h.V&[hf0V&[h>V&[hk?V&[h@V&[hBV&[hBV&[hcCV&[hDV&[hEG,V&[hHV&[hJV&[hLV&[hLV&[hL 16 V&[hMV&[hLP7 _You open the door.V&[hdRQ31 V&[h-SV&[hW@  There is an open door here.V&[hYV&[hZ _V&[h[V&[h\V&[h^V&[h_V&[h_V&[heXV&[hgV&[hMiV&[hiV&[hTjV&[hmV&[hnV&[hnV&[hoV&[h}qV&[hsV&[hsV&[htV&[hvV&[hxV&[h yV&[h:zV&[h{V&[h&~V&[hu~V&[hV&[hV&[hV&[hV&[hOV&[h #####P.##..# ####.#.P# ######.......###P##.'.....##.....P.......)@......##...>...[......###.##.#.............# #####........#..#### #........##. ........ ########' V&[hN#.. ##V&[hG #..PV&[h( #P.##..# ####.#.#......# ######.###P##.'.....P......##.....P....#....##...>...#......###.##.#...#......# #####....#..#### #.... ##. #... #V&[h #. ## #..V&[ho43.1 (294.1 (30V&[h߻z _You see here a +0 rapier of flaming.[&[h+;[&[h;[&[h<[&[h@[&[h>C[&[hHP _[&[hI[&[hJ[&[hiK[&[h M[&[hP[&[hUR[&[h{S[&[hV[&[hY[&[hQY[&[h[Z[&[h[[&[h][&[h][&[h2^[&[ha[&[hb[&[hYc[&[hc[&[hJj[&[h%l,[&[hl[&[hm[&[h@o[&[ho[&[hp[&[h\q[&[hr[&[h s[&[hs[&[ht[&[hv,[&[h+w[&[hWz[&[h{[&[h|[&[h|[&[h@~[&[h[&[h[&[h[&[h[&[h[&[hڃ[&[hU[&[h[&[h,[&[h[&[h[&[hR,[&[h[&[h[&[h>[&[h ,[&[hl[&[h{W#...###.###.###..#####  #####......####### ..............[&[hg ..##.....#.##..#.# ######.P..........## #P..@.#.#..#.P....# 60.1 (16[&[h3%#.P#.....####....##  #..#.#............#  #.#...P....#......##> #..........÷....P#........#...............# #.....÷..##...### ....>...... #..P....#.#### [&[hPg..........# #..#.....###[&[h[&[h,1.1 (17[&[h[&[h9 _Found an escape hatch in the floor.^&[hu^&[hNv^&[hv^&[hy^&[h{^&[h{^&[h^&[he^&[h=^&[h^&[hL^&[h7^&[hڈ^&[h ^&[h^&[h`^&[h^&[h4^&[h^&[hg^&[h^&[h8^&[h^&[hj^&[h^&[hJ^&[hT^&[hP  There is an escape hatch in the floor here.^&[hO^&[h _^&[h^&[h^&[h^&[hʡ^&[h|^&[h^&[h^&[hݦ^&[h^&[h^&[hw^&[h^&[ht^&[h^&[hF^&[h^&[h^&[h^&[h\^&[h^&[h%^&[h^&[h^&[hG^&[h^&[hݺ^&[h ^&[h`^&[h^&[h^&[h0^&[hn^&[h:^&[h~^&[h^&[h6^&[h^&[h{^&[h^&[h^&[h^&[hR^&[h^&[h5^&[h^&[h^&[ha^&[h^&[h^^&[h^&[h[^&[h^&[h:^&[hJ^&[h,^&[h^&[h^&[h^&[hF^&[h^&[h^&[h^&[h^&[h^&[h^&[h^&[h1^&[h^&[h&^&[h4^&[hp^&[h:^&[hP^&[h;^&[hw^&[hU^&[hp^&[h^&[hQ^&[h>^&[hc^&[h,^&[h^&[h ^&[h ^&[h ^&[h ^&[h@  There is an open door here.^&[h^&[h _^&[h^&[h`^&[h\^&[h^&[h^&[hM^&[hX^&[h^&[h?^&[h' #..#.#.. #.#...P. ##>##.... #..##..............# #P..#...^&[h;(`.....>...... ##.##..P#..........# #..#..#.#.......÷..# #.#.#.#.#....@.....# #.###...#.÷........# ##.P# ..##..........# #..## #^&[hl(#..PP##P'.## #.###.......## ##.## #^&[h($#'.§....# #P.P###...  §§§§§§.######+..#.##. ^&[h(  #§§>§§....#...........  §..........#..........^&[hj)E ^&[h4 93.1 (32  You now have enough gold to buy a twisted granite ring on D:6.  You can access your shopping list by pressing '$'.^&[h5616 4.1 (33^&[h<^&[h?? _You now have 164 gold pieces (gained 16).`&[h`&[h`&[h%`&[h`&[hO`&[hЎg31 `&[h)`&[hv`&[h `&[h`&[hJ`&[h`&[hm`&[h`&[h9`&[h`&[hK`&[h`&[hW`&[h`&[h `&[h`&[h`&[hf`&[h`&[h`&[hu`&[h֥`&[hM`&[h`&[h`&[h!`&[h`&[h`&[h`&[hŬ`&[ho`&[h`&[hL`&[h`&[h/`&[hm`&[hδ`&[h`&[hʵ`&[h`&[h|,`&[hh`&[h0`&[h`&[h`&[hv`&[h`&[hB #.##  #..########....... ..##.....#`&[h <... #####.P... #+.. #P....#.#. #...## ##.P#.....# #..@#### #..#.#.307.1 (1`&[h####.P#P# #.#...P...###.# #....# ##>##......##...#####.## #..##......#P..........# #P..#.....÷`&[h#.....>......###.##..P##..........## #..#..#..`&[h#.......÷..# #.#.#.#..P#..........# #.###`&[h`&[he,8.1 (14`&[h`&[h9 _Found a stone staircase leading up.a&[h83a&[ha&[ha&[h{a&[hBa&[hba&[ha&[h.a&[hua&[h=a&[ha&[ha&[ha&[h6a&[hsa&[ha&[h na&[hua&[ha&[h4a&[h\a&[hja&[ha&[h a&[ha&[ha&[ha&[hja&[h0a&[hha&[ha&[ha&[hha&[h,a&[h!a&[ha&[h(a&[hga&[ha&[h a&[h[ a&[h a&[h a&[h5 a&[h a&[h a&[h0a&[ha&[h?a&[ha&[ha&[ha&[ha&[hTa&[ha&[ha&[ha&[hCa&[ha&[hra&[ha&[ha&[hEa&[ha&[h,a&[h$a&[hya&[ha&[h6 a&[h a&[h!a&[hN#a&[h#a&[h#a&[h$a&[h<&a&[h{&a&[h&a&[h.)a&[h5*a&[h*'16 a&[h*a&[h%-7 _You open the door.a&[h.a&[hQ/431 a&[h/a&[h1@  There is an open door here.a&[h2a&[h3 _a&[h4a&[h6a&[h>##............ .P #...)...l+ #........<....# #.=........ ##..##........# ##.##+#@.# #..P# #..### #...# ###'.##### ##.## #........P# #.## #........##### #..# P........###.######l   komodo dragon (asleep) ......................a&[ht? .........##.#..##.... .<.....#########.P..b&[h% 32.1 (2  A komodo dragon comes into view.3.1 (25b&[hRb&[h _Found a glowing cabochon ring. Found a stone staircase leading up.e&[hSnP.####....P.....# #...).......l+ #....<....## #......=##..#.....@..###.## #+#..##.##..P# ..### #...# ##'.##### ##.###........P# #.###.##### #..##P###.######.....................##.#..##...e&[h?e&[h p.lle&[hf :==4.1 (1.0)e&[h5 e&[hg 7 _The komodo dragon hisses angrily.f&[hP  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g&[hf" #P.##.. benj the Fighter ##...... Kobold of Wu Jian *****. ........ Health: 86/86 ======================== .P...... Magic: 23/25 ======================-- .......# #...).. AC: 12Str: 6 ........+ #...... EV: 31 Int: 20 ...<..l.## #...... SH: 0Dex: 18 =.....*..# ##..### XL: 13 Next: 27% Place: Lair:2 .....@..# ##.##  Noise: ==-------  Time: 16334.1 (0.0) g&[h#W#+#..##.# #..P#  a) +7 dagger (freeze) #..### #...#  Throw: 7 throwing nets ###'.##### ##.##  #........P# #.##  #........##### #..## l   komodo dragon P........###.######.... ....................... .........##.#..##..... _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 50%)g&[hR#P.##.. benj the Fighter##...... Kobold of Wu Jian *****......... Health: 86/86 ========================.P...... Magic: 23/25 ======================--.......#g&[hS#...).. AC: 12Str: 6........+#...... EV: 31 Int: 20...<..*.## #...... SH: 0Dex: 18=........# ##..### XL: 13 Next: 27% Place: Lair:2.....@..#g&[h##.## Noise: ==-------  Time: 16334.1 (0.0)#+#..##.##..P# a) +7 dagger (freeze)#..####...# Throw: 7 throwing nets###'.#######.###........P##.##g&[h#........##### #..## l   komodo dragonP........###.######...........................g&[h[.........##.#..##..... _The komodo dragon hisses angrily.  g&[hKbCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  g&[h}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 50%)g&[h1Ul(asleep)g&[hV:lg&[h:W;16 --5.1 (1g&[hz]g&[h`  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  g&[h a~Aim: a komodo dragon (chance to affect: 50%) _The komodo dragon looks drowsy...h&[h  #P.####..P.... #).....+ ...<..l.#......=.# ##..###........##.##+#..##.#P #..### #... ###'.#####P# ## ### #..##P###.######.........h&[h*h&[h\31 --6h&[hih&[hh&[hqhAim: a komodo dragon (chance to affect: 50%) _The komodo dragon looks drowsy...  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!  You freeze the komodo dragon!  You kill the komodo dragon!h&[h~j..h&[h=16 96 (0.5h&[hh&[h^ _The Council accepts your kill.i&[h #P.## ## .# .P.# #...) ........+ # ...<....## # =...@....# ##.. .## ##.###+#..##.# #..P# #..### # #...# ###'.##### ##.## #i&[h>.P# #.## #.##### #.. P.###.###### i&[hi&[hK31 7.6 (1.0i&[h,i&[hi&[hrg# #P.## ## .# .P.# #...)....+ #.<....## #.=..@.....# ##...## ##.#+#..##.# #..P #..### # #... ###'.##### ##. #.P# #. #.##### #.. P.###.###### i&[h_m<8i&[hKqi&[hri&[h #P. ## .# .P.# #...#.........+ ##....<....## ##.=.@......# ##...## ##.#+#..##.# #.. #..### # # ###'.##### ##. #.P# #. #.##### # P.###.###### i&[hi&[hT4=9i&[hi&[hi&[he h #P. ## #.# .P#.# # #.........+ # #....<....## # #.=@.......# ###.## ###+#..##.# #i&[he  #..### # # ###'.##### ## #.P# # #.##### # P.###.###### i&[hp i&[hq '40i&[hDy i&[h} i&[hzU #P ##  #.# .P #.# # #.........+ # #....<....## # #.@........# ## #.##  #####+#..##.# #i&[hm{u #..### # # ###'.#####  #.P#  #.#####  P.###. i&[hi&[h&1i&[h̒i&[h՘i&[hP516 2.6 (2i&[hyi&[h̟3 _p - a ring of positive energyk&[h3k&[hk&[hı9=k&[h31 5=k&[h}k&[hk&[hǸk&[hk&[hk&[hk&[hk&[hwk&[hk&[h9k&[hk&[hk&[hk&[hk&[h9=k&[hk&[hk&[hk&[hNk&[hk&[h k&[hk&[h\k&[hk&[hk&[h(k&[hVk&[hk&[hk&[hk&[hk&[hrk&[hnk&[hk&[hk&[hk&[hk&[hfk&[hk&[hk&[h;k&[hk&[h[k&[hk&[hk&[hk&[hk&[hhk&[hWk&[hhk&[hk&[hk&[h-k&[hqk&[hk&[hJk&[h<k&[hNk&[hk&[hk&[hk&[h}k&[hk&[hk&[hk&[hKk&[hk&[hk&[hk&[hk&[hwk&[hk&[h;k&[hk&[hk&[hk&[hEk&[hRk&[hk&[hk&[hk&[hk&[h'16 k&[hnk&[h7 _You open the door.k&[hk&[hZ;31 k&[hk&[hk&[hk&[h9k&[hk&[h>@  There is an open door here.k&[hkk&[h _k&[hMk&[hk&[h|k&[hk&[hk&[h0 k&[hM k&[h{ k&[h k&[h k&[h k&[h0k&[hk&[hk&[hk&[hk&[h@k&[hyk&[hk&[hk&[hk&[hk&[hLk&[hk&[hk&[hVk&[h!k&[hg!k&[h"k&[h$k&[h&k&[h='k&[h(k&[h6+k&[h-k&[h\-k&[h.k&[h0k&[h2k&[h2k&[h3k&[h5k&[h07k&[h7k&[hg8k&[h:k&[hc@,k&[hdAk&[hHk&[hIk&[hJk&[hKk&[hMk&[hO,k&[hPk&[hSk&[hsUk&[hUk&[hVk&[hYk&[hZk&[h8[k&[h \k&[h^k&[h:`k&[h>ak&[hak&[h]ck&[hek&[h[ek&[hek&[h_gk&[h9i,k&[hik&[hkk&[hl,k&[h mk&[hmk&[h@o,k&[hok&[hwpk&[hkqk&[hqk&[hqk&[hrk&[htk&[h[tk&[htk&[huk&[hvk&[hvk&[hwk&[hPy@  There is an open door here.k&[hzk&[h{ _k&[h{k&[h|k&[h}k&[h}k&[hU~k&[h[k&[h^k&[hk&[hk&[hƁk&[hk&[hׂk&[hk&[hԅk&[hˆk&[hk&[hJk&[hk&[hɉk&[hk&[hrk&[hk&[hk&[h֌k&[hqk&[h܎k&[hk&[hk&[h*k&[hk&[hk&[hk&[h7k&[hk&[hk&[hk&[hxk&[h @  There is an open door here.k&[hjk&[h _k&[hk&[hknk&[h,k&[hk&[h k&[hk&[hǨk&[hik&[hk&[h$,k&[hƯk&[hk&[h,k&[h۴k&[hk&[hk&[hek&[hk&[hk&[hPk&[hk&[hUk&[hk&[hhk&[hk&[h+k&[h8k&[hk&[hk&[hk&[hk&[h<k&[hk&[hk&[hk&[h,k&[hk&[hk&[h2k&[hk&[h k&[hk&[hk&[h2k&[hk&[hk&[hk&[h-,k&[hk&[h Bk&[h  You see here a bullfrog skeleton. _k&[hk&[h(k&[h^k&[hk&[hk&[h,k&[hk&[hk&[hs,k&[hk&[hk&[h ,k&[hx k&[h k&[h k&[hW k&[h k&[hk&[ho,k&[hk&[hk&[h9k&[hfk&[hk&[h@  There is an open door here.k&[hk&[h4 _k&[hk&[hk&[hck&[hk&[hk&[hzk&[hk&[hk&[h3k&[h k&[hu!k&[h!k&[h"k&[hP$k&[hB%k&[h%k&[h%k&[hp)k&[ha*k&[h*k&[h++k&[h,k&[h.,k&[h6/k&[h0k&[h1k&[h1k&[ho2k&[h3k&[h4k&[h4k&[h&5k&[h 6k&[h7k&[hL7k&[h}7k&[h-8k&[h8k&[h9k&[h[9k&[h=k&[h>k&[h>k&[h?k&[h@k&[h[Ak&[hAk&[hAk&[h2Ck&[hxDk&[hF,k&[hGk&[hI,k&[hJk&[hMk&[hMk&[hMk&[hxNk&[h`Pk&[hcQk&[hQk&[hQk&[hrSk&[hTk&[hTk&[hAUk&[hVk&[hWk&[hWk&[h9Xk&[hYk&[h![k&[hu[k&[h7\k&[h]k&[hZ^k&[h^k&[h'_k&[h`k&[hbk&[hRbk&[hbk&[h[dk&[hek&[hfk&[hfk&[hgk&[h+ik&[hvik&[hEjk&[hkk&[hm,k&[h rk&[hrk&[htk&[hgtk&[htk&[hk&[hBk&[h,k&[hp,k&[h  There is a cache of fruit here.  You peruse the fruit pile and shrug.k&[hơk&[hQ _k&[hk&[h{k&[hڥ,k&[hk&[hk&[huk&[hk&[hCk&[hk&[hk&[hk&[h]k&[hk&[hk&[hگk&[hJk&[h^k&[hxk&[hk&[h9k&[h1k&[h'k&[hnk&[hµk&[hk&[hk&[h,k&[hzXk&[hk&[hk&[h>k&[hwk&[hk&[hk&[h*k&[h}k&[hWk&[hk&[hk&[h}k&[hSk&[hk&[h k&[hnk&[hk&[hok&[hk&[h.k&[hk&[h8k&[hmk&[hk&[hnk&[hk&[hk&[hPk&[h>k&[hk&[h:k&[hk&[hk&[hk&[h:k&[hk&[h#k&[hnk&[hk&[h\k&[hk&[hk&[hJk&[hk&[hk&[h&k&[hMk&[hk&[hk&[hk&[h,k&[hk&[hk&[hk&[hk&[h k&[h-k&[hjk&[hk&[hk&[h~k&[hk&[h" k&[h k&[h  k&[hj k&[h k&[h k&[h~ k&[h k&[h+ k&[ha k&[h k&[hB k&[h k&[h n#..####..## ##...######..## #..P## ##.......# #..###........# #..#########..#  ........#P..#.##  ...##...............#  #...###P###..........  k&[hD ##.## ### ###...@...#  #..###..#.#[.##  ##..#####.####  ##.##..#  †#.####.#  †...# ##.## #..# #.## k&[h #...# #### ..P## ##.......#  ..## #..#  ..#########. .......#P..##  k&[h ..##.........##  #P###... ## ### ###.......#  ..## #..#.#@.##   ####.####  #.##  ..#  #.## ##.#  ...#   #.##  #..#  k&[h #.##  #.#  k&[h! 2493.6 (151.0)k&[h! ,42k&[h' k&[h4 _You see here a +0 pair of boots of flying.o&[hVo&[h;16 5.0)o&[hZ o&[h"V _r - a +0 pair of boots of flyingp&[h7p&[hrInventory: 38/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying Jewellery (go to first with "=) p&[hc g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u&[h}' r - a +0 pair of boots of flying. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of flying': it grants its wearer flight. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (12.0 -> 10.0). Your EV would remain unchanged. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {flight} {Fly} {boots armour}{boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.}&[hC Inventory: 38/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon) }&[h  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn) }&[h  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying Jewellery (go to first with "=) }&[h` ^ g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)  p - a ring of positive energy Wands (go to first with /) }&[h _ e - a wand of quicksilver (10)  w - a wand of warping (11) }&[h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&[h &[hA &[hJ #...######..##  benj the Fighter ..P## ##.......#  Kobold of Wu Jian *****. ..###........#  Health: 86/86 ======================== ..#########.........#  Magic: 25/25 ======================== .......#P..#.......##  AC: 12Str: 6 ..##...............##  EV: 16&[h wInt: 20 ...###P###..........#  SH: 0Dex: 18 #.## ### ###.......#  XL: 13 Next: 29% Place: Lair:2 ..###..#.#@.##  Noise: ---------  Time: 16495.6 (0.0) #..#####.####  a) +7 dagger (freeze) #.##..#  Throw: 7 throwing nets #.####.# ...#&[hS #.##   #..#   #.##   #.# &[h   _You see here a bullfrog skeleton. _There is an open door here.  There is a cache of fruit here. _You peruse the fruit pile and shrug. &[h _You see here a +0 pair of boots of flying. _r - a +0 pair of boots of flying&[hu &[h &[hF &[h &[h 3&[hK &[h| &[hq &[h- ;31 &[h n&[h X&[h &[h &[hM &[hU &[hȩ &[h &[h\ &[h &[h &[h˰ &[h &[h &[h &[h| &[hɴ &[hL &[h &[h ,&[h7 &[h &[h ##..## #........## #.#..#########.........# ........#P..#.......## ##...##......##  ##...###P###..........#  ##.## ### ###.......## # #..## #..#.#..## &[hX  ##..# ####.#### ####.## #@.#  503.6 (8 .P†#.## ##. ..†...# #..#&[h  ###.## #..#  #..##)#&[h o  #.##  ##.#&[h n  #..#  ##.#&[h ! &[ha &[h +4.6 (9&[h &[h; M _There is an open door here.   cache of fruit here. _You peruse the fruit pile and shrug. _You see here a +0 pair of boots of flying. _r - a +0 pair of boots of flying _Found a club.&[h5'&[h'&[hN(&[h*&[h;-&[h[1B&[h!2&[h]2&[h2&[h4&[h`5&[h5&[hO6&[h8&[h_:&[h:&[hY;&[h=&[h>&[h?&[h?&[h8K<  You see here a +0 club.&[hL&[hvM _&[h&[hj&[h&[h&[hB,&[h&[hE&[hװ,&[h&[h&[h&[h4&[hr&[h&[h,&[h{&[h&[h&[h͹&[hR&[h&[hD&[h&[h&[h&[h,&[hn&[h&[h&[h5&[h&[h&[he&[h&[h&[h&[h&[h&[h[&[h@  There is an open door here.&[h&[h _&[h"&[hQ&[h,&[h&[h(&[hw&[h&[h&[hR&[h&[h&[hs&[h&[h &[h&[h&[hu &[h &[h| ,&[h6&[hA&[h&[h&[hd&[h&[h&[h&[h&[h4&[h&[h&[h!&[h#,&[h $&[h%'&[h(,&[h=)&[h+&[h,&[h$-&[hr-&[h(0&[h1&[h1&[hP2&[h95&[hN6&[h6&[h7&[h9&[h;,&[h;&[hw>&[h?&[h?&[hl@&[hB&[hC&[h D&[hD&[h%G&[hH&[h9I&[hI&[h#K&[hK&[h4L&[hL&[h>O&[huP&[hP&[h=Q&[hoS&[hT&[hU&[hU&[hW&[hX&[hNY&[hY&[h[&[hx]&[h]&[hM^&[hb@  There is an open door here.&[h%d&[hd _&[he&[hh&[hj&[hj&[h l&[hgp&[hs&[hNs&[ht&[hx@  There is an open door here.&[h!{&[h{ _&[hN}&[h&[h,&[hw&[h/&[h,&[hc&[h&[hC&[h&[hߊ&[hThere is an open door here. _There is an open door here.  Things that are here:  a wolf skeleton; a wolf skeleton; a wolf skeleton&[h&[h _&[h3&[h&[h&[hx&[h&[h#&[h,&[h&[h&[hZ&[h&[h&[h&[h,&[h@&[h&[hv% ##  ###.###  ......  ##.....  #.@...[80.6 (76.0)  ####### ##..##.. &[h8##.#.P.## #P.#.# ........######.....# .......÷.#.÷.......## ........#..###......# .>...[....####......## &[h!........P.###......^.## ........'..###........#&[hѶ&[hm,1.6 (77&[h&[h:# _Found a robe.&[h<I&[h &[h7&[h=,&[h &[h&[h&[h&[h&[h*,&[h"&[h &[h ,&[h &[hP &[hJ &[h &[h- &[h &[h   ### ###.##### #......P#  &[h !##.....#  #.....[##  ### ##..##..^##  P.## #P.#.##^@.#  &[hT s...######.....#....^# ..÷.#.÷.......##.^^^# #..###......#^..^. &[h S[....####......##^^.s P.###......^.##   s   culicivora (asleep)..'..###........# ##.##..P#...### ##########...# &[h \6.6 (5.0)7.6 (6&[h  &[hI! ] _A culicivora comes into view.&[h& n######.#####......P#.....# .....[## ### ##..##..^## P.## #P.#.##^..### ...######.....#.@..^#÷.#.÷..#.^^.#..###......#^..^. [....##^^.s ...P.###......^.##..>'..###........##.##..P#...##########...# 'PP# &[h5 [  Found a hole to the Spider Nest.&[h7 ss   redback=8.6 (1&[hf> &[hC _The culicivora's many legs skitter faintly. _A redback comes into view.&[h######.#####......P#.....# .....[## ### ##..##..^## P.## #P.#.##^..### ...######.....#....^÷.#.÷.......##@^^.#..###......#^..^. [....##^^.s ...P.###......^.##..>'..###........##..##.##..P#...##########...# 'PP# .###&[h&[h&[hU&[h)s.ss   culicivoras   redback&[h5-9 _&[h&[h&[hz g###.##### #......P#  &[hQ{ ##  #.....[# ## ##..##..^ .#P.#.##^..###&[h{  ..######.....#....^#  .÷.#.÷.......##.^^^#&[h{  #..####^@.^. .####......##^^s. &[h| ..P.###......^.##.s> '.&[hF| ..##...  ##.##..P#...### ## &[h| N##########...#  PP# #...#  ### #..##   #### &[h &[h\ &[h Bss.&[h .&[h %=&[h 90&[h &[h ? _The redback bites you but does no damage.&[hZ  You hit the redback. You freeze the redback.  The redback is lightly wounded.16 1.1 (0.5&[h &[h _The culicivora misses you. The redback closely misses you.&[h* S  You completely miss the redback.The redback is lightly wounded.  The culicivora bites you but does no damage.6 _The redback completely misses you.&[hj7  You puncture the redback! You freeze the redback.  The redback is severely wounded.&[h70=2.1&[h@?&[hJLX _The culicivora closely misses you.&[h6  You puncture the redback! You freeze the redback.  You kill the redback!&[h G†&[h /306&[h &[h ^ _The Council accepts your kill.&[hK###.#####  #......P#  ##.....#  #.....[##  # ##..##..^##  ## #P.#.##^..###  .######.....#....^#  ÷.#.÷.##.^^^##  .#..###......#^.@^.#  ####......##^s...#  .P.###......^.##..>.#  .'..###.##...#  .##.##..P#...### ##.#  .#...#  P# #...#   #..##  # #####..##  &[hhit the culicivora. You freeze the culicivora.  The culicivora is moderately wounded.  You hit the culicivora. You freeze the culicivora.  The culicivora is moderately wounded.  The culicivora bites you but does no damage.  The culicivora bites you!&[h975----&[h&3.6 (1.0&[hK&[h _The culicivora draws vitality from your injuries! _You see here a redback corpse.&[hB  You puncture the culicivora! You freeze the culicivora.  The culicivora is moderately wounded.&[hpC-4.1 (0.5&[hJ&[h0OX _The culicivora closely misses you.&[hme  You closely miss the culicivora.&[hm.-6&[ht&[hiwe _The culicivora is moderately wounded.&[h@  You hit the culicivora. You freeze the culicivora.  The culicivora is heavily wounded.&[hB-5.1&[h&[h X _The culicivora closely misses you.&[h  You completely miss the culicivora.The culicivora is heavily wounded.&[h C----6&[hı &[h< W _The culicivora barely misses you.&[hM  You closely miss the culicivora.The culicivora is heavily wounded.The culicivora bites you!&[h `67--=6.1&[h&[hG _The culicivora draws vitality from your injuries!&[hB  You closely miss the culicivora.The culicivora is heavily wounded.&[hJ]8---6&[h|&[hP _The culicivora misses you.&[h-  You hit the culicivora. You freeze the culicivora.-7.1&[hb _The culicivora is heavily wounded.&[hU  You puncture the culicivora! You freeze the culicivora.  The culicivora is almost dead.=6&[hZ&[h\B _The culicivora bites you but does no damage.&[h7  You hit the culicivora. You freeze the culicivora.  You kill the culicivora!&[h`Aj^&[hH81-8.1&[h8d&[hh^ _The Council accepts your kill.&[h5#......P#  ##  #.....[# ##..##..^ #P.#.##^..### ####.....#....^#  .÷.......##.^^^# #..####^.†^. ..####......##^^@. P.###......^.##..>.#  '...##...#  ##.##..P#...######.#  ##########...# ##  # #...#  # #..##   ####  ##.......#  &[h=&[hY>q31 --9.1 (1.0&[hP&[h>##  #.....[# ##..##..^ #P.#.##^..### #####.....#....^#  #.÷.......##.^^^# ..###^.†^. .####......##^^...#  .###......^.##..@.#  .&[he..##...#  #.##..P#...######.#  #######...# ##   #...#   #..##   #### ##.......#  #..# &[h&[hh9=-600&[h7&[h^ _There is a hole to the Spider Nest here.&[h& #.....[# ##..##..^ #P.#.##^..### ####.....#....^#  &[h'2.÷.......##.^^^# .###^.†^. ####......##^^...#  ###......^.##..>.#  .#  .##..P#...######.#  ########...# ###   #...#  &[h'#..##  #### ##.......#  #..# ####.  &[h3(&[h 1&[hCC1 _&[hD&[hHS` ##.....  #.....[  ##..##..^##   #P.#.##^..### #####.....#....^ #.÷.#.^^^ ..###......#^.†^.## .####......##^^...# ^.# .###........##...# .##..P#...######.# #########...# ###  #...#    #####..##  ##.  ## &[hT[&[h\&2&[hb&[h'^ _There is a hole to the Spider Nest here.&[h{! .P#  ##.....  #.....[  ##..##..^##   #P.#.##^..### #####.....#....^ #.÷.#.^^^ #..###......#^.†^.## .####......##^^@..# P^.##..>.# '..###........##...# .##..P#...######.# ##########...# ### # #...# #   #####..##  ##. &[h&[he]70=3 &[hK _&[h״&[h&[hf d ###.#####  .P#  ##.....  #.....[  ##..##..^##   #P.#.##^..### #####.....#....^ ÷.#.÷.##.^^^ #..###......#^.@^.## ...####......##^^...# .P^.##..>.# .'..###........##...# .##.##..P#...######.# .##########...# ### P# #...# ##  # #####..## &[h% &[hѨ &4&[h, &[h t _You see here a redback corpse.&[h ###   ###.#####  .P#  ##.....  #.....[  ##..##..^## &[h  #P.#.##^..### ..######.....#....^ ÷.#.÷.##.@^^ #..###......#^.†^.## ...####......##^^...# .P^.##..>.# .'..###........##...# .##.##..P#...######.# ..##########...# ### PP# #...# ##  &[h&[hvX1 8 5&[hR7 throwing netsHeld &[h&[hl _You are caught in the web! _There is a web here.&[h &[h} %6&[h. &[h C _You struggle to detach yourself from the web.&[h!&[h"016 7&[hb"P7 throwing nets&[hC+&[hW./ _You disentangle yourself.&[hi ###   ###.#####  .P#  ##.....  #.....[ #&[hnU ##..##..^##  P.## #P.#.##^..### ..######.....#.@..^# ÷.#.÷.#.^^^ #..###......#^.†^.## [....####......##^^...# .P&[hj^.##..>.# .'..###........##...# .##.##..P#...######.# ...##########...# ### &[h_'PP# #...# &[h&[h|r2=31 8&[h&[hj&[h FM ### ##.####......P##.....#  #.....[## ### ##..##..^## P.## #P.#.##^@.###.######....^# ÷.#.÷.......##.^^^## ...#..###......#^.†^.##  #.. &[hr&[hG&9&[hN&[hh&[hU   ###   ###.#####  .P#  ##.....  #.....[&[h ## ##..##.@^##  P.## #P.#.##^..### ..######.....#....^ ÷.#.÷.#.^^^ &[h!....#..###......#^.†^.## [....####......##^^...# .P^.##..>.# .'..###........##...# .##.##..P#...######.# &[ht'=10&[h.&[h3&[h} 3&[he~ &[h &[hH 3=&[h ,&[h &[hߋ &[hM %4&[h< &[h ,&[h &[h ,&[h &[hי ;5&[h B&[h} B&[h 6=&[hX &[h4 &[h k7=&[h B&[h &[h ,&[h] &[h[ ;8&[h &[h) ,&[h &[h 9=&[h &[hC &[h &[h &[h ,&[h &[hs &[h $80&[h 2=&[hi &[h &[h &[h &[h &[h` &[hL &[h &[h %1&[hy &[h6 &[h &[h &[hD ,&[h &[h &[h %2&[hF &[h ,&[h &[h ,&[h6 &[hM&[hK3=&[h)&[h&,&[h&[hM ,&[h &[hT&[h#4&[h2=&[h<&[h,&[hq&[h&[h&[hD&[h&[h %5&[h+&[h4!,&[h"&[h%,&[h '&[h)&[hx)K6=&[h*&[h=&[hx@,&[hA&[hN<  You see here a +0 robe.&[hP&[hQ _&[hR&[hT&[hV,&[hW&[h}\&[h}x ### ##.### #.....@P# 53.1 (43.0) ##.....##  &[h~b#.....[## #### ##..##..^## .P.## #P.#.##^..###&[hK~z ....######.....#....^#  &[hy~C##. .&[h~E &[hw&[hD&[hE _Done exploring.&[h &[h &[h &[hA &[h1 &[h V= _&[h &[h] ,&[he" &[h% &[h;( &[h( &[h) &[h- &[h/ ,&[hR1 &[hu3 &[h4 &[h=5 &[h5 &[h7 &[hk9 &[h9 &[h2: &[h; &[h< &[h= &[hl= &[hG> &[h? ,&[hl? &[h>@ &[h@ &[hA &[h@A &[haD  Things that are here:  a wolf skeleton; a wolf skeleton; a wolf skeleton&[h/F &[hF  _&[hF &[hH &[hRJ ,&[hK &[hN &[hP ,&[hYQ &[hT &[h}V ,&[hwW &[ha n&[hId ,&[h^e &[hu B  You see here a +0 scale mail.&[hw &[hPx  _&[h y &[hz &[hW X&[h6 &[ht &[h &[hD &[h ,&[hƅ &[h  #... ##.. #... ############## ##..# P.##..#####.#.P.## #P.#. ......# ######.........######.... ......###P##.'........÷.#.÷...... ......##.....P.........#..###.... ...).......##...@...[....####....72.1 (19 &[h0 F......###.##.#.........P.###..... ......# #####..........'..###.... #..#### #..........##.##..P#. ## #..........########## #..P# ########'PP# # #...# #..### # ##.## ##...# ####  #.## #..P## ##...&[h &[hi &[hX c _There is a stone staircase leading down here.&[h&[hL&[h&[h&[h\B16 3.0) _&[h&[hu  #........  &[hr m#.  #.  #. 3 #...@....  ..  ....?....  ....^ P &[h &[h &[h &[h` +9 (1.8&[hg &[hl _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here.&[h 3&[h ,&[h &[h6 B31 _&[h ,&[h ,&[h &[h #........#........<......^P....#....#&[h -5.9 (2.0&[h$ 516 6.9 (3&[h &[hT . _v - a scroll of identify&[h&[h"sRead which item? Scrolls  f - 7 scrolls of amnesiah - a scroll of brand weapon  i - 6 scrolls of teleportation  l - a scroll of vulnerabilitym - 3 scrolls of poison &[h q - 2 scrolls of fear  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESEv - a scroll of identify  M - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected&[h^&[hb&[hjNbenj the FighterKobold of Wu Jian *****.#........Health: 86/86 ========================#........Magic: 25/25 ========================#........AC: 12Str: 6#........EV: 16Int: 20#...<....SH: 0Dex: 18.........&[hj`XL: 13 Next: 31% Place: Lair:3....@....Noise: ---------  Time: 16676.9 (0.0)....^....a) +7 dagger (freeze)P........Throw: 7 throwing nets#........#........ _You see here a +0 scale mail. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll of identify. _There is a stone staircase leading up here. _v - a scroll of identify&[h&[hIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled COAQYHO LEYGH  u - a scroll labelled JUCAUXA USESE Potions (select first with !)  k - a fuming grey potion  o - a murky yellow potion  K - a dark potion &[hB N - a viscous silvery potion[?] describe selected&[h &[h &[h Bbenj the FighterKobold of Wu Jian *****.#........Health: 86/86 ========================#........Magic: 25/25 ========================#........AC: 12Str: 6#........EV: 16Int: 20#...<....SH: 0Dex: 18.........XL: 13 Next: 31% Place: Lair:3....@....Noise: ---------  Time: 16676.9 (0.0)....^....a) +7 dagger (freeze)P........Throw: 7 throwing nets#........#........ _You see here a +0 scale mail. _There is a stone staircase leading down here. _You climb downwards.  &[hh lFound a scroll of identify. _There is a stone staircase leading up here. _v - a scroll of identify&[h ]  As you read the scroll of identify, it crumbles to dust.&[h +7.9 (1&[h! &[h S _s - a scroll of fog&[hZI&[h`&[hS}31 &[hC&[h#.. #.. #..##..#...<.....#.................^.....#P..P#..&[h##..SS   black mamba (wandering)&[h&8&[h+9.9 (2&[h&[h^ _A black mamba comes into view.&[h` d#........#. #.##. #...<.....##.......#....^..@..# P.........P#.###.S. #.#&[hVc &[h1f &[h#n wS.80.9 (1&[hv &[ho=d#........ #. #..# #.. #...<.....## ...........# .# ....^ P.....@...P# #S.## #..... #.#..&[hFuS.S&[h"G.=1&[h[n _The black mamba barely misses you.&[h 77---16 ==2.4 (0.5&[h> &[h r _You closely miss the black mamba. The black mamba bites you!&[h&  &[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[hW #........ benj the Fighter #........ Kobold of Wu Jian *****. #.........#  Health: 77/86 =====================--- #..........  Magic: 23/25 ======================-- &[hXl#...<.....##  AC: 12Str: 6 ...........#  EV: 16Int: 20 ...........#  SH: 0Dex: 18 ....^.....#  XL: 13 Next: 31% Place: Lair:3 P.....@S..P#  Noise: ==-------  Time: 16682.4 (0.0) #.........##  a) +7 dagger (freeze) #...........  Throw: 7 throwing nets &[h+Y~.......#.#  ........  &[hbY S   black mamba &[hY _You closely miss the black mamba. The black mamba bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hYPress: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 67%)&[hU #........benj the Fighter#........Kobold of Wu Jian *****.#.........#Health: 77/86 =====================---#..........Magic: 23/25 ======================--#...<.....##AC: 12Str: 6...........#&[h pEV: 16Int: 20...........#SH: 0Dex: 18....^.....#XL: 13 Next: 31% Place: Lair:3P.....@*..P#Noise: ==-------  Time: 16682.4 (0.0)#.........##a) +7 dagger (freeze)#...........Throw: 7 throwing nets.......#.#........S   black mamba &[h W_You closely miss the black mamba. The black mamba bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 67%)&[h ]S(asleep)&[hlZ8S&[h/[4--3.4 (1&[hXa&[h}d<  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 67%) _The black mamba looks drowsy...&[hYAim: a black mamba (chance to affect: 67%) _The black mamba looks drowsy...  The helpless black mamba fails to defend itself.  You skewer the black mamba like a kebab!!!!  You freeze the black mamba!  You kill the black mamba!&[hA. &[h \3--9 (0.5&[h@&[h^ _The Council accepts your kill.&[h{831 9=4=&[hl80=&[hA&[he=&[h&[hK5=&[h&[h4 _Magic restored.&[h%1&[h&[h,&[h&[h,&[h&[hm2=&[h&[h,&[h`&[h&&[h&[h&[h\&[hK3=&[h&[hY,&[h,&[h ,&[h &[h k4=&[hR&[h`,&[h"&[h,&[h&[h&[h#%5&[h&[h,&[h&[h,I6= _HP restored.&[h"4&[h>7&[h7&[h89=&[h8&[h9&[h<B&[h>&[h3A,&[hA&[hD&[hNIX&[hJ,&[hL,&[hN,&[h.O&[h 16  _i - 7 scrolls of teleportation (gained 1)31 &[h7 ##.##.#### #......... #......... #......... #. #......... ... ###...<..... ...# #........... ....######........... #..^@..........^.....736.9 (53.0) #...##P###.P......... ##.# ### ###......... #) #......... . .......#........&[hyX7.9 (54&[h& _Found a war axe.&[hC3&[h[&[h&[h9  #........   #......   #.  #. #.  ..###...<  .## #..........  ..######...  &[hE #..^...........^...   #..@##P###.P......   ##.##### ###.....   #) #   ..  k.. .   k   wyvern (asleep)    &[hW0.0)8.9 (1&[ho _A wyvern comes into view.&[hry=  #   #  #. #  ..###...<  ....## #.....   .....######   #..^.....^  #...##P###.P...   ##@##### ###   #)# #   ..#  k..#  ....#    9&[h#.#...###...<....## #...........##### #..^...........^#...##P###.P....##.##### ### #@# #... ..k...&[hH$.....&[h=40&[h'&[hm _Found 21 gold pieces. _You see here a +0 war axe.&[h  #. # ..###...<  ....## #.....  .....######  #..^.....^  #...##P###.P...  ##.##### ### ###)# # #.@.#  ...k..#  ....#  $..... ......##    &[h ]Found 21 gold pieces. _You see here a +0 war axe.  You lunge at the wyvern, in a flurry of attacks.  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!! You freeze the wyvern!  You kill the wyvern!&[h" D.&[ho 16 41 _The Council accepts your kill.&[h&[h&[h<&[h&[h&[h4g31 &[h&[h=&[h &[hc&[h|  .....######  #..^.........  #...##P###.P &[hn ##.##### ### (# #####)# #. ..##.#...#  &[h.........#  .........#  &[h<|....@.....# 3.9 (2 &[hg......##  .... &[hN(......... ...&[h(   &[h! &[hFA4.9 (3&[hn&[h 2 _Found 10 stones.  You now have enough gold to buy 3 scrolls of fear on D:6.  You can access your shopping list by pressing '$'.16 5.9 (4&[hx6&[h8? _You now have 185 gold pieces (gained 21).&[h3&[h&[h&[h&&[h}31   #... ###  ....## #  .....######  #..^......  ## #...##P###.P  #.. ##.##### ###  #(# #####)##  #..##.#...#  #...#  #.........#  #..........#  #P.##  S...  #(.........S   water moccasin (asleep) .........  6.9 (1&[h+7.9 (2&[h&&[hfa _A water moccasin comes into view.&[hi\  ....## #... .####. #..^....... ###...##P###.P #.. ##.##### ###. #(# #####)# #. #..##.#...#   #.........# . #...#  #..... #P.........##  S.. #(&[hL] z.. ..  &[hDg &[hh +8.9 (1&[hm &[h4o &[hp  .##### #..^......##.##P###.P..#.##### ### #(# #####)# ..##.#... ...... .##P#S.. .........&[h$y &[hvy &9&[h &[h6 &[h@  #..^......##.##P###.P..#.##### ### #(# #####)# ..##.#... ...... .##P#S..  #(.....h...h   wolf (asleep)50 _A wolf comes into view.&[h  ###...##P###.P #.. ##.##### ###. #(# #####)# #. #..##.#...#   #.........# . #...# &[hc ,  #. #P.##  S..  #(  ...&[h m  .....h&[h 8 . &[h    &[h &[hR &1&[h &[hD &[hSK..#.##### ### #(# #####)# ..##.#...&[hK ..... .##P#S.&[h"L.  #(.. h .....&[hT&[hU&2&[hv\&[hl&[h  #(# #####)# ..##.#... .... .##P#S..  #(.. &[h h ...../hh 2 wolves (asleep)&[ha (  a wand of flame (4).lunge at the wolf, in a flurry of attacks.  The helpless wolf fails to defend itself.  You perforate the wolf like a sieve!!!!!  You freeze the wolf!  You kill the wolf!&[h t..   wolf&[h 816 53&[h &[h ^ _The Council accepts your kill.&[h& 4#.. ##.##### ##(# #####)#.##.#..#  #.#P##&[hn S..#(...........&[h G..../h...&[h`& &[h1' D31 4&[h/ &[h1 &[h` ;M# ...##P###.P#.. ##.##### ##(# #####)#.##.#&[hğ \...#  #.#P##S..#(..  ...................&[h Y5&[ht  ## #...##P###.P  #.. ##.##### ###  #(# #####)#&[hi #  #..##.#...#   #.........#   #.#  #.#  #P.##  S.  #(.  .  ..........  #.........   .   ..../h...  &[h&[hO&6&[hR&[hH&[h` w  ## #...##P###.P&[h %  #.. ##.##### ###  #(# #####)# #&[h  #..##.#...#   #.........#&[hԊ g   #.#&[h x  ##.#  #P&[h# .##  S.  ##(&[hL R.  #.&[ho  #........  ##....&[h K..  .&[h eS   water moccasin (asleep) &[hԋ d  ..../h...  &[h &[h &[h &7&[h &[h   ## #...##P###.P  #.. ##.##### ###  #(# #####)# #  #..##.#...#  #.........#  #.#  ##.#  ##P.##  .S&[hH.  ###(.  #.  #.........  ##.......  .   ..../h...  &[hU&[h+W&8&[h\&[h_&[h7 p  ## #...##P###.  #.. ##.#####   #(# #####)#   #..##.#...#  #.#  #.#  ##.#  ###P.##  ?.S.  .###(&[h 6.  #.  #..........  ##........  . &[h q  ..../h...  &[hQS 9  Found a scroll of vulnerability. .SS  The water moccasin hisses angrily.==9&[hT _ _The water moccasin completely misses you.&[h[ #..^....... ## #...##P###.P #.. ##.##### ### #(# #####)# # #..##.#...#  #.#  #.#  ##.  ###P.## ?..S.. &[h[ .###( #.......... #..... ##.  ......... ..../h... &[hU^&[heBS.&[hf0--60&[hl&[hn&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[h! #..^........ benj the Fighter ## #...##P###.P Kobold of Wu Jian *****. #.. ##.##### ### Health: 86/86 ======================== #(# #####)# # Magic: 23/25 ======================-- #..##.#...#  AC: 12Str: 6 #.........#  EV: 31 Int: 20 #.........#  SH: 0Dex: 18 ##..........#  XL: 13 Next: 35% Place: Lair:3 ###PS@.......##  Noise: ---------  Time: 16760.9 (0.0) ?.............  a) +7 dagger (freeze) .###(.........  Throw: 7 throwing nets #..&[hd........  #..........  ##.........  S   water moccasin .........  ..../h...  _The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 67%)&[h!  #..^........ benj the Fighter  ###...##P###.P Kobold of Wu Jian *****.  #.. ##.##### ### Health: 86/86 ========================  #(# #####)## Magic: 23/25 ======================--  #..##.#...#AC: 12Str: 6  #.........#&[h`# EV: 31 Int: 20  #.........#SH: 0Dex: 18  ##..........#XL: 13 Next: 35% Place: Lair:3  ###P*@.......##Noise: ---------  Time: 16760.9 (0.0)  ?.............a) +7 dagger (freeze)  .###(.........Throw: 7 throwing nets  #..........  #..........  ##.........S   water moccasin ......... ..../h... _The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  &[h# PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 67%)&[h IS(asleep)&[h 8S&[h/ 516 1.9 (1&[h &[ht ?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 67%) _The water moccasin looks drowsy...&[hLOgAim: a water moccasin (chance to affect: 67%) _The water moccasin looks drowsy...  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You freeze the water moccasin.  You kill the water moccasin!&[hWH#.&[h@\562.4 (0.5&[hqc&[he^ _The Council accepts your kill.&[hPY l #..^. ## #...##P###.P. #.. ##.##### ###. #(# #####)# #. #..##.#...# &[hY f #.........#  #.#  ##.#  ###P..##  ?.  .###(.  #... #........&[hZ P..  &[hd &[hd K31 3.4 (1.0&[hk &[hn &[ht #..^. ## #...##P###.P. #.. ##.##### ###. #(# #####)# #. #..##.#...# . #.........# . #.#  ##.#  ###P..##  ?.  .###(.  #.. #..........  &[h&[h &4&[hN&[h&[hd A #..^. ## #...##P###.P. #.. ##.##### ###. #(# #####)# #. #..##.#...# . #.........# . #.#  ##.#  ###P..##  ?.  .###(.  #. #..........  &[h4l &[hl &[hl 5&[hv &[hx &[h ##.##P###.P..#.##### ### #(# #####)# ..##.#... ...... #.####P.#?..... .###( #.. .........4=6&[h  ## #...##P###.P. #.. ##.##### ###. #(# #####)# #. #..##.#...# . #.........# . #.#  ##.# &[hP  ###P..##  ?.  .###(.  #.# #....... ##.........#  &[ht  &[h &[h 7&[ht &[h: &[h ..#.##### ### #(# #####)# ..##.#... ..... &[h#.####P#?.... .###( #..&[h=z#......#.........#&[hkh ..........&[h?&[hԙ&8&[h&[hA&[hn 6  #(# #####)# ..##.#... .... #.####P#?.... .###( #..#......#.........#.../h....h   wolf (asleep)&[h"y &[hy &9&[h &[he &[h*..##.#... .... #.####P#?.... .###( #..#.@....#.........# ........../h .....hh 2 wolves (asleep)&[h&[hC=70&[h&[hA _A wolf comes into view.&[h&[hO M.... #.####P#?.... .###( #..#......#.....@...# ........../h .....hk..... k   rime drake (asleep)&[hGX&[hX&[hYM5=1&[h^&[ha] _A rime drake comes into view.&[hĸe #.####P#?.... .###( #..#......#.........# .....@..../h .....hk.........hh 3 wolves (asleep)&[h=^ _A rime drake comes into view.  A wolf comes into view.  You lunge at the wolf, in a flurry of attacks.  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!!! You freeze the wolf. &[h6 You kill the wolf!&[h6&[hT h...hh 2 wolves (1 asleep)  The Council accepts your kill.&[h:g78---16 ==2&[hh&[h) _The wolf bites you!&[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[hd #.........#  benj the Fighter ##..........#  Kobold of Wu Jian *****. ###P.........##  Health: 78/86 =====================--- ?.............  Magic: 23/25 ======================-- .###(.........  AC: 12Str: 6 #..........#  EV: 16Int: 20 #...........  SH: 0Dex: 18 &[ht##.........#  XL: 13 Next: 36% Place: Lair:3 .....@....  Noise: ==-------  Time: 16772.4 (0.0) ..../h....  a) +7 dagger (freeze) .........  Throw: 7 throwing nets k........  ....h....   k   rime drake (asleep)  hh 2 wolves (1 asleep)&[h _The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  &[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[h|Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 67%)&[h  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##Health: 78/86 =====================---  ?.............Magic: 23/25 ======================--  .###(.........AC: 12Str: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18  ##.........#&[hR#XL: 13 Next: 36% Place: Lair:3 .....@....Noise: ==-------  Time: 16772.4 (0.0) ..../*....a) +7 dagger (freeze) .........Throw: 7 throwing nets k........ ....h.... k   rime drake (asleep) hh 2 wolves (1 asleep) _The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 67%)&[hۓ&[hB  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (chance to affect: 67%)  The wolf struggles to resist.&[h$|  The wolf howls! You hear a bellow! The rime drake hisses angrily.&[h .hk..h..kh&[h.a9==3.4 (1&[h5&[h-: _The wolf barely misses you. The wolf closely misses you.&[h/  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&[hJ #.........#  benj the Fighter ##..........#  Kobold of Wu Jian *****. ###P.........##  Health: 79/86 ======================-- ?.............  Magic: 21/25 ====================---- .###(.........  AC: 12Str: 6 #..........#  EV: 16Int: 20 #...........  SH: 0Dex: 18 ##.........#  XL: 13 Next: 36% Place: Lair:3 .....@....  Noise: ===------  Time: 16773.4 (0.0) ..../h....  a) +7 dagger (freeze) .k..h....  Throw&[h: 7 throwing nets .........  .........   k   rime drake  hh 2 wolves _The wolf barely misses you. The wolf closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 67%)&[hR   #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##Health: 79/86 ======================--  ?.............Magic: 21/25 ====================----  .###(.........AC: 12Str: 6  #..........#EV: 16&[h Int: 20  #...........SH: 0Dex: 18  ##.........#XL: 13 Next: 36% Place: Lair:3 .....@....Noise: ===------  Time: 16773.4 (0.0) &[h ..../*....a) +7 dagger (freeze) &[h@ .k..h....Throw: 7 throwing nets &[ht M......... .........&[h  k   rime drake &[h Dhh 2 wolves&[h  _The wolf barely misses you. The wolf closely misses you.&[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  &[h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  &[h, tPress: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 67%)&[h\ Kh(1 asleep)&[hGh,&[hmkhh....&[hYn5---4.4 (1&[hvt&[hqw.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (chance to affect: 67%) _The wolf looks drowsy...&[h  The helpless wolf fails to defend itself.  You skewer the wolf like a kebab!!!! You freeze the wolf!  You kill the wolf!&[h  The Council accepts your kill.&[hT k.h†YY   yakk   rime drakeh   wolf  The wolf closely misses you.&[h]7=--9 (0.5&[h &[hV _A yak comes into view.&[h<W  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##Health: 79/86 ======================--  ?.............Magic: 21/25 ====================----  .###(.........AC: 12Str: 6 &[hf=, #..........#EV: 16Int: 20  #...........SH: 0&[h=%Dex: 18  ##.........#XL: 13 Next: 37% Place: Lair:3 &[h>....k@....Noise: =--------  Time: 16774.9 (0.0)&[hk> ....h†....a) +7 dagger (freeze) &[hH?.........Throw: 7 throwing nets ......... ....Y.... Y   yak &[h?k   rime drake h   wolf&[h?You kill the wolf!The Council accepts your kill.The wolf closely misses you. _A yak comes into view.&[h3@iPress: ? - help, v - describe, . - travelThe floor.&[hW T k@  The Council accepts your kill.The wolf closely misses you. _A yak comes into view.Press: ? - help, v - describe, . - travel&[h9X @Here: a rime drake  The floor.&[hAA rime drake. A small but dangerous dragon. Its breath is visible even on the warmest days. Max HP: ~33 Will: +AC: + EV: +++rF: ...  rC: +..rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 120% (normally travels faster than you) You have about 76% to hit with your +7 dagger of freezing. It has about 45% to hit you. Attack Max Damage Bite 8 It can fly. It possesses the following natural abilities:  a - Flash Freeze (3d13) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.&[hdJ  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##Health: 79/86 ======================--  ?.............Magic: 21/25 ====================----  .###(.........AC: 12Str: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18  ##.........#XL: 13 Next: 37% Place: Lair:3 ....k@....Noise: =--------  Time: 16774.9 (0.0) ....h†....a) +7 dagger (freeze) .........Throw: 7 throwing nets ......... ....Y&[hK.... Y   yak k   rime drake h   wolfThe Council accepts your kill.The wolf closely misses you. _A yak comes into view.Press: ? - help, v - describe, . - travelHere: a rime drake  The floor.&[h0^   #.........#benj the Fighter  ##..........#&[h~^ =Kobold of Wu Jian *****.  ###P.........##Health: 79/86 ======================--  ?.............&[h^ Magic: 21/25 ====================----  .###(.........&[h_ AC: 12Str: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18&[hB_   ##.........#XL: 13 Next: 37% Place: Lair:3 &[h_ ....k@....Noise: =--------  Time: 16774.9 (0.0) &[hG` }....h†....a) +7 dagger (freeze) .........Throw: 7 throwing nets ......... ....Y.... Y   yak k   rime drake&[hm` y h   wolf&[h` The Council accepts your kill.The wolf closely misses you. _A yak comes into view.&[h` qPress: ? - help, v - describe, . - travelHere: a rime drake  &[h` The floor.&[ha &[hm &[hp . _&[hl D Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----17% [?] toggle between ability selection and description.&[h_&[hh&[hq  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##Health: 79/86 ======================--&[hrt  ?.............Magic: 21/25 ====================----  .###(.........AC: 12Str: 6 &[h`r #..........#EV: 16Int: 20  #...........&[hriSH: 0Dex: 18 &[hr ##.........#XL: 13 Next: 37% Place: Lair:3&[hrM ....k@....&[h sNoise: =--------  Time: 16774.9 (0.0) &[h-s....h†....a) +7 dagger (freeze)&[hUsK .........&[hxs\Throw: 7 throwing nets &[hs)......... &[hsB....Y.... &[hsmY   yak&[hs k   rime drake&[h u h   wolfThe Council accepts your kill.The wolf closely misses you. _A yak comes into view.Press: ? - help, v - describe, . - travelHere: a rime drake _The floor.&[h (catching breath)You feel drained. You fail to use your ability. The wolf misses you.&[ha  The rime drake breathes ice at you.The icy flash freeze hits you!!&[h<f  You are encased in ice.&[hs Y.The wolf bites you.&[hP: 56/80 (86)------====5.9 (1Frozen Drain&[h-> _You hear a bellow!'[h:'[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain'[h 12%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly Storm'[h> Piety-----17% '[h_ g[?] toggle between ability selection and description.'[h  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##HP: 56/80 (86) ================--------  ?.............MP: 21/25====================----  .###(.........AC: 12Str: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18  ##.........#XL: 13 Next: 37% Place: Lair:3 ....k@....Noise: ====-----  Time: 16775.9 (0.0) ....h†....a) +7 dagger (freeze) .........Throw: 7 throwing nets ....Y....'[h[12;38HFrozen Drain ......... Y   yak k   rime drake (catching breath) h   wolfYou feel drained. You fail to use your ability. The wolf misses you.The rime drake breathes ice at you.The icy flash freeze hits you!!  You are encased in ice.The wolf bites you. _You hear a bellow!  You feel drained. You fail to use your ability. The wolf closely misses you.'[h͵JY.'[hȶ48/75-==--6.9 (1Drain '[h'[hk _The rime drake barely misses you. The wolf bites you! '[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h \Confirm with . or Enter, or press ? or * to list all spells. '[h{ '[h| Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice '[hr}1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes '[h}?1%4  f - Metabolic EnglaciationHexes/Ice7%5 Select a spell to cast[!]/[I] toggle spell headers'[h '[hވ  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##HP: 48/75 (86) ===============---------'[h  ?.............MP: 21/25====================---- '[hA .###(.........AC: 12Str: 6'[hi  #..........#EV: 16Int: 20'[hĉ  #...........SH: 0Dex: 18  ##.........#XL: 13 Next: 37% Place: Lair:3 '[h: ....k@....Noise: ==-------  Time: 16776.9 (0.0) ....h†....a) +7 dagger (freeze) ....Y....Throw: 7 throwing nets '[hei.........Frozen Drain  '[h6......... '[hY   yak '[hk   rime drake (catching breath) h   wolf'[h:BThe wolf bites you. _You hear a bellow!  You feel drained. You fail to use your ability. The wolf closely misses you. _The rime drake barely misses you. The wolf bites you!  '[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h'[h3n  #.........#'[h|benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##'[hHP: 48/75 (86) ===============---------  ?.............MP: 21/25'[h̕====================----  .###(.........AC: 12'[hStr: 6  #..........#EV: 16Int: 20'[h#  #...........SH: 0Dex: 18'[hQ  ##.........#XL: 13 Next: 37% Place: Lair:3'[hwM ....k@....'[hNoise: ==-------  Time: 16776.9 (0.0) '[h....h†....a) +7 dagger (freeze) ....Y....'[hĜThrow: 7 throwing nets .........Frozen Drain  ......... Y   yak k   rime drake (catching breath) h   wolfThe wolf bites you. _You hear a bellow!  You feel drained. You fail to use your ability. The wolf closely misses you. _The rime drake barely misses you. The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h=  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##HP: 48/75 (86) ===============---------  ?.............'[hFMP: 17/25================--------  .###(.........AC: 12'[hStr: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18  ##.........#XL: 13 Next: 37% Place: Lair:3 '[hԾ....k@....Noise: ==-------  Time: 16776.9 (0.0) '[h....h†....a) +7 dagger (freeze) '[h9....Y....Throw: 7 throwing nets .........'[hfhFrozen Drain  .........'[h| Y   yak'[h k   rime drake (catching breath) '[hȿZh   wolf'[hYou feel drained. You fail to use your ability. The wolf closely misses you. '[hdy_The rime drake barely misses you. The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'[hm  #.........#benj the Fighter  ##..........#Kobold of Wu Jian *****.  ###P.........##'[h{dHP: 48/75 (86) ===============---------  ?.............MP: 17/25================--------  .###(.........AC: 12Str: 6  #..........#EV: 16Int: 20  #...........SH: 0Dex: 18 '[h ##.........#XL: 13 Next: 37% Place: Lair:3 ....k@....Noise: ==-------  Time: 16776.9 (0.0) ....h†....'[hTYa) +7 dagger (freeze) ....Y....Throw: 7 throwing nets .........Frozen Drain  '[h......... Y   yak k   rime drake (catching breath) h   wolf'[h _The rime drake barely misses you. The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  '[hJPress: ? - help, Dir - look around, f - activateThe yak looks frightened! The rime drake looks frightened!'[hh'[h'[hc'[hϥk./h..YYYY 2 yaks (1 fleeing)k'[hJ&fleeing, catching breath)h(fleeing)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Cause Fear (dangerous; 1% risk of failure)  '[htPress: ? - help, Dir - look around, f - activate  The yak looks frightened! The rime drake looks frightened!wolf'[hb8==7.9 (1'[h'[h"V _A yak comes into view.'[hgs  #.# .... #.#  ##.  ###P## ?..... .###( #..........##'[hs  #.. ##......@..#  ...k... ..../† ..h... ....Y..'[h#t  .....Y...   yak (  '[hEt  '[hv '[hpw '[hJ \...Y.Y931 ---9.4 (1.5'[h '[h '[h(] #..##.#...# . #.# ..... #.#  ##.  ###P### ?...... .###(  #..........##  #.. ##.........##  ...........  ..../† ...... ....Y .........  '[hdV YY.'[heYY 2 yaksThe ice encasing you melts away.'[hfP---80.9'[hm'[hrV _A yak comes into view.'[h~; #(# #####)# #.. #..##.#...# . #.# ...... #.#  ##.#  ###P#### ?...... .###(  #.........@##  #..  ##.........##  ...........  ..../Y...... ......Y   yak . .........'[h6 '[h'[h'[hY†.Y.Y 2 yaks'[h+10'[ha'[h'[h}  #.. ##.##### ###.   #(# #####)# #..   #..##.#...# .   #.# .......   #.#  ##..#  ###P'[h~ T##### ?........ .###(  #..........##  #...#  ##.........##  ......Y.... ..../†.Y.... '[h,   yak .   .   .........'[h '[hf '[hI Y.Y.Y 2 yaks'[h ;50='[hP :=2'[h '[h7 '[hU ## #...##P###.P.  #.. ##.##### ###. '[h#(# #####)# #.. #..##.#...# .#'[hf #.........# ........'[h, #.'[hX..#  ##...# '[h$e ###P######  ?.....'[h]M....  .###('[h##.  #.##  #.....# '[h ##......Y..## .......Y... '[h_   yak '[h=..../†'[h .'[h8C .'[h'[hJY.'[hhS9=3'[h'[h:## #...##P###.P.P#.. ##.##### ###.##(# #####)# #.#..##.#...# .#.#.# '[h_;6. #...# ##....#  ###P.#?..###(.####.##.'[h;y## #.Y..# ##.'[h;$..##'[h/<N.Y... '[h?'[hGC.'[hcH%4'[heN'[haP'[h## #...##P###.P.P##.. ##.##### ###.##(# #####)# #.#..##.#...# .#.##.'[hSl# . #.# ##.# ###P.#. ?. .###(.####.#.#.'[h~.## ##...# '[h'[h> '[h 51='[h 5'[h'[h]'[h1j## #...##P###.P.P#  #.. ##.##### ###.## #(# #####)# #. #..##.#...# .#.# #.# . #.#  ##.# P.#. .$ ###(.####.#.##.## ##  #.# '[hGYY   yak'[h'[h#6'[h7'[h+ _Found 17 gold pieces.'[h5 ## #...##P###.P.P# #.. ##.##### ###.##  #(# #####)# #.'[h6   #..##.#...# .#.#  #.# .  #.# . ##.# ..P.#.$.'[h6 (.Y####.#.#( #.## ### .. '[h6 c#.# .  '[hO7 P.Y... '[h: '[hG Y.Y   yak=7'[h8J '[h9M % _Found 7 stones.'[h, #...##P###.P.P# .. ##.##### ###.## #(# #####)# #. #..##.#...# .#.# #.# ..'[h-/ #.# #..# #. P.#.Y....@.$.(.####.#.#(. .## ####.. .'[hc~# #..## ..'[h.Y...'[h1 '[hϾ '[h'[h.YY   yak'[h"2'[hM20=8'[h'[h'[hoH #..^...........^.....##  #...##P###.P.P# . ##.##### ###.## (# #####)# #.... ..##.#...# #.# .# ......... .# . #######@.. ..Y.....$.. (##.#.#(..## ####.. . #. ..## .. .......Y... ..../†  .'[h3s'[h={.YY   yak'[h{%9'[h'[h'[h:.....######. #..^...........^.....##  #...##P###.P.P#  ##.##### ###.## # #####)# #.... ##.#...# .#.## .........#  #######.....< ..Y....$..##.#.#(## ####... #....## ....Y... .../†'[h8<'[h4&90'[h '[hܼ9 _Found a stone staircase leading up.'[hߟ#..^...........^.....## #...##P###.P.........P# ##.##### ###.##  #####)# #.. #.#...# '[hMv#.#.# ......# #. # ##..... ##..#######..@..<'[h..Y....$.....####.#.#(## ####...'[h #.## ..'[hҠfY.../†...'[h".'[h'[hNYY   yak'[hA31'[h'[h'[h #..^.^.....## #...##P###.P.P# ##.##### ###.## #####)# #. .#...# #.#.# # #. # ##.# ##.'[h #######...@.<.Y.Y..$.####.#.#(.## ####.# ##.## ..'[h <  '[h '[h .YY   yak'[h6 A=2'[hc '[h% '[hit#..^.^.....## #...##P###.P.P# ##.##### ###.## )# #. .#...# #.'[ht#.# # #. # ##.# ##.#....@<.Y..Y.$.####.#.#(.## ####.# ##.## ..'[hu;  '[hv'[hx}Y.Y   yak'[h:~'[hb~L1=3'[hP'[h'[h@ a#..^.^.....##  #...##P###.P.P#  ##.##### ###.## )# '[hMA #. #...# #.#.# # #. '[hnA # ##.# ##.#'[hA jY....@.Y....$.'[hA s####.#.#(.## ####.'[hA v# ##.## '[hA 4.. '[hB  '[hIE '[hL +.Y'[hL qY   yak'[hM 854='[hM 4'[hT '[hW a _There is a stone staircase leading up here.!'[h0!'[h2=.Y!'[h,5 _!'[h!'[hc!'[hގ !'[hp :.Y!'[hߛ %6!'[hg !'[h "'[hx.Y5==7#'[hoH  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#'[hpB #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 55/75 (86) =================------- ###)# #...........  MP: 19/25#'[h==================------ #...# #........#.#  AC: 12Str: 6 ....# #.........  EV: 31 Int: 20 #'[h....# ##........  SH: 0Dex: 18 #'[h.....# ##.........  XL: 13 Next: 37% Place: Lair:3 #'[h5....#######....Y@....  Noise: ---------  Time: 16797.9 (0.0) #'[hT.......Y....$........  a) +7 dagger (freeze) #'[hq.....####.#.#(.......  Throw: 7 throwing nets #'[h....## ####.........  Drain .....# ##........ ....## ..#'[h Y   yak ..Y... †...... #'[h[....... _There is a stone staircase leading up here.  #'[hJ)Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#'[hnAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)#'[hS:  #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 55/75 (86) =================------- ###)##...........MP: 19/25==================------ #...##........#.#AC: 12Str: 6 ....##.........EV: 31 Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 37% Place: Lair:3 ....#######....*@....Noise: ---------  Time: 16797.9 (0.0) .......Y....$........a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##........ [#'[h: @40m....##..Y   yak ..Y... †...... ....... _There is a stone staircase leading up here.  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)#'[h ZY(asleep)#'[h nY20=#'[h -16 8.9 (1#'[h #'[h x  Casting: Cause Fear (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak looks drowsy...$'[ht  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!! You freeze the yak!  You kill the yak!$'[hI{C.$'[h<689.4 (0.5$'[h$'[h $'[hшP_The Council accepts your kill.''[h6+3''[h8,''[h?1Q31 ''[hE6''[h6''[h7%6''[hc=''[hA''[hA9=''[hB''[hOF,''[hF''[h/L7=1=''[hM''[hM''[hN''[hR,''[hcS''[hks8==2=9''[ht,''[hWu''[hbzn60=''[hz''[hY~''[h~''[h''[ha3=''[ht''[h''[hЇK1=''[hƈ''[h,''[hь''[h,''[h''[hג''[h9=''[h''[h|''[h 2=4=YY   yak (wandering) ''[h(Q_You start resting.''[h̦1819.4 (20.0)''[h5,20.4 (21''[hɭ''[h'V _A yak comes into view.0'[h$W' #..^.^.....## #...##P###.P.P# ##.##### ###.##0'[hW#)# #. .#...# #.#.#.# #.0'[hW.# ##..# ##Y0'[hWQ..#....@<....0'[hWD.Y....$.0'[hX.####.#.#(..## ####.0'[h6XH.# ##..##0'[haX .. ...Y... /†.......0'[hZ0'[h![0'[hc.YYY 2 yaks (wandering)0'[h0d01.4 (1.0)0'[hVk0'[h/m1'[h#..^.^.....##  #...##P###.P.P#  ##.##### ###.1'[h=## )# #. #...# #.1'[h]n#.# # #.1'[hzj # ##.1'[h # ##.Y. #1'[hآ.....@.... Y...Y$. 1'[hK####.#.#(. 1'[hQ\## ####. # ##.## ..    yak1'[hɣ<  1'[h٥1'[h1'[h.Y.YY 2 yaks (wandering)1'[h1'[h21'[hh1'[h 1'[hGS_There is a stone staircase leading up here.3'[h(  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5'[hFu m  Okay, then.5'[hy 5'[h<| . _6'[hv36'[h~6'[hF _Unknown command.8'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9'[h6c Your spells (cast)9'[hLTypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice7%5 Select a spell to cast[!]/[I] toggle spell headersA'[hq A'[h?y #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 62/76 (86) ===================----- ###)##...........MP: 24/25=======================- #...##........#.#AC: 12Str: 6 ....##.........EV: 31 Int: 20 ....###........SH: 0Dex: 18 .....# ##.........A'[h2zXL: 13 Next: 38% Place: Lair:3 ....#######..Y..@....Noise: ---------  Time: 16822.4 (0.0) .......Y....Y........a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##........ ....##..YY 2 yaks (wandering) ..Y... †...... .......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  A'[hzConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A'[hi{A'[h #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 62/76 (86) ===================----- ###)##...........MP: 24/25=======================- #...##........#.#AC: 12Str: 6 ....##.........EV: 31 Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 38% Place: Lair:3 ....#######..Y..@....Noise: ---------  Time: 16822.4 (0.0) .......Y....Y........a) +7 dagger (freeze) .....####.#.#(.......A'[hoThrow: 7 throwing nets ....## ####.........Drain .....# ##........ ....##..YY 2 yaks (wandering) ..Y... †...... .......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A'[hm  Okay, then.A'[hA'[hΚ. _A'[h3A'[hIA'[hF _Unknown command.B'[h3B'[hB'[hB'[hY.$YYY 3 yaks (wandering)B'[hy933.4 (1 _B'[hnB'[hD'[hI  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E'[hsE'[h E'[hE'[hP _You don't know that spell.F'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G'[h(P  Okay, then.G'[h(G'[h0G'[h3. _H'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H'[hԙ  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice7%5 Select a spell to cast[!]/[I] toggle spell headersK'[h K'[h  #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 63/76 (86) ===================----- ###)##...........MP: 24/25=======================- #...##........#.#AC: 12K'[hH xStr: 6 ....##.........EV: 31 Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 38% Place: Lair:3 ....#######.Y...@....Noise: ---------  Time: 16823.4 (0.0) .......Y....$YY......K'[h a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##........ K'[h2 ....##..YYY 3 yaks (wandering) ..Y... †...... ....... _You don't know that spell.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K'[hA K'[hW P #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 63/76 (86) ===================----- ###)##...........MP: 24/25K'[h =======================- #...##........#.#AC: 12Str: 6 ....##.........EV: 31 Int: 20 ....###........SH: 0K'[h XDex: 18 .....# ##.........XL: 13 Next: 38% Place: Lair:3 ....#######.Y...@....K'[hO Noise: ---------  Time: 16823.4 (0.0) .......Y....$YY......K'[hw a) +7 dagger (freeze) .....####.#.#(.......K'[h Throw: 7 throwing nets ....## ####.........Drain .....# ##........ K'[h ....##..YYY 3 yaks (wandering) ..Y... K'[h5 t†...... ....... _You don't know that spell.  K'[h` Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  K'[h \Confirm with . or Enter, or press ? or * to list all spells.K'[h B #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 63/76 (86) ===================----- ###)# #...........  MP: 21/25K'[hr a====================---- #...# #........#.#  AC: 12Str: 6 ....# #*******..  EV: 31 Int: 20 ....# ##*******.  SH: 0Dex: 18 K'[h .....# ##.*******.  XL: 13 Next: 38% Place: Lair:3 ....#######.Y***@***.  Noise: ---------  Time: 16823.4 (0.0) K'[hҽ .......Y....$YY*****.  a) +7 dagger (freeze) K'[h !.....####.#.#*******.  Throw: 7 throwing nets ....## ####.*******.  Drain K'[h= U.....# ##........ ....## ..K'[hw  YYY 3 yaks (wandering) ..Y... †...... .......K'[h sConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.K'[hǾ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K'[h Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateK'[h M'[h #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 63/76 (86) ===================----- M'[hi###)##...........MP: 21/25====================---- #...##........#.#AC: 12Str: 6 ....#########..EV: 31 M'[hInt: 20 ....##########.SH: 0Dex: 18 .....# ##.#######.XL: 13 Next: 38% Place: Lair:3 ....#######.Y###@###.Noise: ---------  Time: 16823.4 (0.0) M'[hqC.......Y....$#######.a) +7 dagger (freeze) .....####.#.########.Throw: 7 throwing nets M'[h....## ####.#######.Drain .....# ##........ ....##M'[h^..YYY 3 yaks (wandering) M'[hM..Y... †...... M'[h0Z.......Confirm with . or Enter, or press ? or * to list all spells. M'[h[_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  M'[hMConfirm with . or Enter, or press ? or * to list all spells.M'[hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateM'[hB= _Okay, then.Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is dazzled.M'[hG'.......M'[hiH..............M'[hHG.YYY@..........M'[h4I2(.............M'[hIYYM'[hI91 blind, 1 unable to see you)M'[h1JM'[hKM'[hL16 M'[hL====M'[h#M#4.4 (1M'[hVM'[hZ M'[hW[M'[h[4_The yak bellows! x3; You hear an angry hiss.N'[h_#  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!! You freeze the yak.  You kill the yak!N'[h& N'[ht& N'[h. ..YYYY 2 yaksN'[h6 6 79N'[h7 ----9 (0.5 _The Council accepts your kill.N'[hk? N'[hC g _Your Hexes skill increases to level 11!R'[hKf  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R'[h3 #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 63/77 (86) ===================----- ###)# #...........  MP: 19/25==================------ #...# #........#.#  AC: 12Str: 6 ....# #.........  EV: 16Int: 20 ....# ##........  SH: 0Dex: 18 .....# ##.........  XL: 13 Next: 39% Place: Lair:3 ....#######...YY@....  Noise: ---------  Time: 16824.9 (0.0) .......Y....$........  a) +7 dagger (freeze) .....####.#.#(.......  Throw: 7 throwing netsR'[hH4 ....## ####.........  Drain .....# ##........ ....## .. YY 2 yaks ..Y... †...... ....... _Your Hexes skill increases to level 11!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)R'[h.  #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 63/77 (86) ===================----- ###)##...........MP: 19/25==================------ #...##........#.#AC: 12Str: 6 ....##.........EV: 16Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 39% Place: Lair:3 ....#######...Y*@....Noise: ---------  Time: 16824.9 (0.0) .......Y....$........a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##........ R'[hШ [40m....##..YY 2 yaks ..Y... †...... ....... _Your Hexes skill increases to level 11!Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)R'[h|R'[hR'[hJ.YYR'[hh420==5.9 (1R'[hR'[h$`  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak struggles to resist. The yak barely misses you.S'[h$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S'[h #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 64/77 (86) ===================----- ###)# #...........  MP: 18/25=================------- #...# #........#.#  AC: 12Str: 6 ....# #.........  EV: 16Int: 20 ....# ##........  SH: 0Dex: 18 .....# ##.........  XL: 13 Next: 39% Place: Lair:3 ....#######....Y@....  Noise: =--------  Time: 16825.9 (0.0) .......Y....$..Y.....  a) +7 dagger (freeze) .....####.#.#(.......  Throw: '[hm7 throwing nets ....## ####.........  Drain .....# ##........ ....## .. YY 2 yaks ..Y... †...... ....... _The yak struggles to resist. The yak barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)T'[hz #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##T'[hHP: 64/77 (86) ===================----- ###)##...........MP: 18/25=================------- #...##........#.#AC: 12Str: 6 ....#T'[hD#.........EV: 16Int: 20 ....#T'[hό##........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 39% Place: Lair:3 ....#######....*@....Noise: =--------  Time: 16825.9 (0.0) .......Y....$..Y.....T'[ha) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##........ ....##..YY 2 yaks T'[hP..Y... †...... ....... _The yak struggles to resist. The yak barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T'[hsAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)T'[hkT'[hFT'[h1QMYST'[hS   water moccasin  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%)  T'[htThe yak struggles to resist.  A water moccasin comes into view.T'[h236.9 (1T'[hT'[hd _The yak gores you. The yak closely misses you.U'[hU  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U'[h^ #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 63/77 (86) ===================----- ###)# #...........  MP: 16/25===============--------- #...# #........#.#  AC: 12Str: 6 ....# #.........  EV: 16Int: 20 ....# ##........  SH: 0U'[h_Dex: 18 .....# ##.........  XL: 13 Next: 39% Place: Lair:3 ....#######....Y@....  Noise: =--------  Time: 16826.9 (0.0) .......Y....$..Y.....  a) +7 dagger (freeze) .....####.#.#(.......  Throw: 7 throwing nets ....## ####.........  Drain .....# ##....S... ....## .. YY 2 yaks ..Y... S   water moccasin †...... ....... _The yak gores you. The yak closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U'[h `Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)U'[ha& #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 63/77 (86) ===================----- ###)##...........MP: 16/25===============--------- #...##........#.#AC: 12Str: 6 U'[hLb....##.........EV: 16Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 39% Place: Lair:3 ....#######....*@....Noise: =--------  Time: 16826.9 (0.0) .......Y....$..Y.....a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........U'[hRcQDrain .....# ##....S... ....##..YY 2 yaks ..Y...S   water moccasin †...... ....... _The yak gores you. The yak closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  U'[hcsPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)U'[h<_Y(1 asleep)U'[hU'[h XYS.U'[h*7.9 (1U'[hPU'[hh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak looks drowsy... The yak completely misses you.V'[hB  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak!  You kill the yak!V'[h=D V'[hQ .S.Y   yakV'[hW U840-8.4 (0.5DrainV'[hc t _The Council accepts your kill.X'[h#X'[h7-X'[hX'[hX'[h9IS.X'[h<4=9.4 (1.0X'[h&X'[h  #...<.....#########.P.. #####+..P## #P....#.# #...## ##.P#.... ##...#### #..#.#.. #####.P#P# #.#...P. ###.# #....# ##>##.... ##...#####.## #..##.... #P..........###P..#....2 #.....@Y.....###.##..P. ##..........## #..#..#. #.......÷..# #.#.#.#. #...# #.###... #.÷.# ##.P#...# #..........# #..####.# #..PP##P'.## #..# #.# ##.......## ##.## ##.P ##§§.....# #P.P###... '[h|m_The yak closely misses you.X'[hbe7=-30.9 (2.5X'[hhX'[h݈} _You climb upwards. _There is a stone staircase leading down here.Z'[hZ  You puncture the yak! You freeze the yak.  The yak is moderately wounded.Z'[hZ'[h758--Z'[h,==1.4 (0Z'[hZ'[hv( _The yak gores you.Z'[h I  You hit the yak. You freeze the yak.Z'[hT f9=--9Z'[hZ'[h[ _The yak is heavily wounded.['[h  You hit the yak but do no damage.The yak is heavily wounded.['[hA-2.4['[h['[hQ _The yak closely misses you.['[h_ x  You puncture the yak! You freeze the yak.['[h` I==9['[hg ['[hj \ _The yak is severely wounded.\'[h  You hit the yak. You freeze the yak.  The yak is almost dead.-3.4\'[h!\'[h$Q _The yak closely misses you.\'[h  You puncture the yak! You freeze the yak.  You kill the yak!\'[hg†\'[hc9-1=9\'[h\'[h^ _The Council accepts your kill.]'[hc#...<.....#.P.#####+..P## #P....#.#.#...## ##.P#.##...#### #..#.#.#####.P#P# #.#...P.###.# #....# ##>##.##...#####.## #..##.#P.###P..#.#.....>@.....###.##..P.##.## #..#..#.#.÷..# #.#.#.#.#...]'[hE# #.###.#.÷.# ##.P#...#.#.# #..####.#.#..PP##P'.## #..# #.#.##.## ##.## ##.P.##§§.....# #P.P###.]'[h]'[hg]'[hx60=31 --4.9 (1.0]'[hC]'[hrp _You see here a yak corpse.^'[hEI^'[hF^'[hJc8=^'[hK,^'[hPL^'[hNk1=^'[h.O^'[hR,^'[hR^'[hT^'[hT9=^'[hwU^'[hX^'[hX#2^'[hX.9=^'[hY^'[h-[^'[hg[^'[h[^'[h^^'[h^^'[hR_^'[h`^'[h!a^'[ha^'[h8d^'[hd#3^'[hdC==^'[hse^'[hf^'[hg^'[hg^'[h\j^'[hjL20=^'[h^'[hǮ^'[h^'[hfA2=^'[h^'[h^'[h -- _You start resting.^'[h071.9 (37.0)^'[h55=^'[h$2.9 (38^'[h6^'[hl% _Magic restored.^'[hMA ^'[hA ^'[h B ^'[h## ##...#####.## #..## #P.###P..#c'[h@ h #.....@†.....###.##..P ##.## #..#..# #.÷..# #.#.#.# #...# #.### #.÷.# ##.P#...# #.# #..####.# #..PP##P'.## #..# #.# ##c'[hA .## ##.## ##.P ##§§.....# #P.P###c'[hH c'[hPI 03.9 (1.0)c'[hO c'[h-T c _There is a stone staircase leading down here.e'[hI e'[h e'[h e'[h e'[h 616 4 _e'[h e'[hu<  #..^...........^.....##  #...##P###.P.........P#  ##.##### ###.........## ###)##........... #...##........#.# ....# #......... ....# ##........ .....# ##......... 3 ....#######.....@S... e'[hZ= .......Y....$ .....####.#.#(....... ....## ####.. .....##. ....## ..S   water moccasin ..Y... †...... .......e'[h> 9=e'[hN q  You climb downwards.  The water moccasin bites you but does no damage.e'[h 4=6.4 (2.5e'[h$ e'[hD _The water moccasin barely misses you. The water moccasin closely misses you. _There is a stone staircase leading up here.g'[h5  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'[hO #..^...........^.....##  benj the Fighter  #...##P###.P.........P#  Kobold of Wu Jian *****.  ##.##### ###.........##  HP: 79/79 (86) ======================== ###)# #...........  MP: 23/25======================-- #...# #........#.#  AC: 12Str: 6 ....# #.........  EV: 16h'[hPInt: 20 ....# ##........  SH: 0Dex: 18 .....# ##.........  XL: 13 Next: 41% Place: Lair:3 ....#######.....@S...  Noise: =--------  Time: 16896.4 (0.0) .......Y....$........  a) +7 dagger (freeze) .....####.#.#(.......  Throw: 7 throwing nets ....## ####.........  Drain .....# ##........ ....## .. S   water moccasin ..Y... h'[hQV†...... ....... _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 67%)h'[h  #..^...........^.....##benj the Fighter#...##P###.P.........P#Kobold of Wu Jian *****.##.##### ###.........##HP: 79/79 (86) ======================== ###)##...........MP: 23/25======================-- #...##........#.#AC: 12Str: 6 ....##.........EV: 16Int: 20 ....###........SH: 0Dex: 18 .....# ##.........XL: 13 Next: 41% Place: Lair:3 ....#######.....@*...Noise: =--------  Time: 16896.4 (0.0) .......Y....$........a) +7 dagger (freeze) .....####.#.#(.......Throw: 7 throwing nets ....## ####.........Drain .....# ##.....h'[h ... ....##..S   water moccasin ..Y... †...... ....... _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 67%)h'[h IS(asleep)h'[h5j8Sh'[hj%-h'[hk 7.4 (1h'[hjrh'[h3y?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 67%) _The water moccasin looks drowsy...l'[hAim: a water moccasin (chance to affect: 67%) _The water moccasin looks drowsy...  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  The water moccasin seems to slow down. You freeze the water moccasin.  You kill the water moccasin!l'[h*%E†l'[h)80-2-9 (0.5l'[h2l'[h5^ _The Council accepts your kill.q'[hq'[h6q'[h݆q'[hI<31 q'[h&0q'[h@Y80=8.9 (1q'[h9q'[hU _You start resting. HP restored.q'[h|_q'[hՀ,q'[hq'[hlq'[hyq'[hq'[h;54=q'[hoq'[h(q'[h0q'[h2=q'[hq'[h\q'[hq'[hq'[h,q'[hq'[hq'[h9=q'[hlq'[h _ _You start resting.q'[h-905.9 (7q'[hq'[hĽQ5=6.9 (8q'[hq'[h% _Magic restored.r'[h!l  #..^.^.....## #...##P###.Pr'[hl x.P# ##.##### ###.###)# #. .#...# #.#.#.# #..# ##.r'[hm .# ##..........#....@<†...r'[h/m g.Y....$..####.#.#(r'[hXm _..## ####.r'[hm ?.# ##. r'[hm B.....## .. ...Y... r'[hm X/†.......r'[hzx r'[hx *7.9 (1r'[hF r'[h; r'[h #..^.^.....## #...##P###.P.P# ##.##### ###.###)# #. #.#...# #.#.#.# #..# ##..# ##..........#...@.<†....Y....$..####.#.#(..## ####..# ##.. ......## .. ....Y... ./†.......r'[hӻr'[h~%8r'[hr'[h~s'[h #..^.^.....## #...##P###.P.P# ##.##### ###.##  #####)# #. ##.#...# #.#.#.# #..# ##..# ##..........#######..@..<†....Y....$..####.#.#(..## ####..# ##... .## .. .....Y... ../†.......s'[h+s'[h%9s'[hs'[hs'[ha #...##P###.P.........P# ##.##### ###.## s'[h)# #####)# #... .##.#...# ##.# ........# #.. .##s'[h,..#......######.....<†...s'[h`....Y....@........####.#.#(.s'[hw ####....# ##s'[h6B.# Y.s'[h../†.........s'[hs'[hB=10s'[hIs'[h  You now have enough gold to buy a runed rapier on D:1.  You can access your shopping list by pressing '$'.s'[h416 1.9 (2s'[hLs'[h? _You now have 202 gold pieces (gained 17).u'[hu'[hu'[hu'[hɂu'[hu'[h)%31 u'[h,u'[hL #...##P###.P.P# . ##.##### ###.## (# #####)# #. ..##.#...# #.#.#.# #..# ##..# ##..........#.....<†........@..2.9 (1 (.####.#.#(..## ####....# ##.........## .... .Y... ..../†......  .  .u'[hIu'[hwu'[hNdu'[hdu'[h fu'[hgu'[hsju'[hGn,u'[h;t # #...##P###.P.P# .. ##.##### ###.## u'[ht#(# #####)# #. #..##.#...# #u'[htG.#.# #.# #. u'[hu#.# ##. #.# ##......... P.u'[h-u#.....<†....3 #(u'[hVu.####.#.#(..## ####.........u'[hue.# ##.. #.##u'[hu ....  .Y...  ..../†...... u'[hud .  .u'[huu'[hvu'[hm}u'[hou'[h- Iu'[h u'[hx u'[h u'[h u'[h # #...##P###.P.P# #.. ##.##### ###u'[h o.##  #(# #####)# #.  #..##.#...# #.#.#  #.# #.. u'[h g #.# ##. ##u'[h D.# ##. #P.u'[h V#.....<†....u'[h0 <4#(u'[h ,.####.#.#(. #.## ####... #.# ##. ##.## ....  .Y...  ..../†......  .  .u'[h8 u'[h u'[h  u'[h] v'[huv'[h=vv'[hvv'[hwv'[h{v'[h{v'[h,v'[hځv'[h0v'[hv'[hv'[hv'[hv'[h0v'[hcv'[hv'[h0v'[hv'[hy  ## #...##P###.P.........  #.. ##.##### ###......... #(# #####)# #.. #..##.#...# #........#v'[h* #.........# #......... #.........# ##........  ##....# ##.........  ###P.........#######.....<†...  ?.......v'[h8.9 (4  .###(.........####.#.#(.......  #v'[hA....## ####.........  #v'[hj....# ##........  ##.........## .... v'[h .......Y...  ..../†......  v'[hb....  ....v'[hv'[hv'[h3w'[hW  ## #...##P###.P   #.. ##.##### ###   #(# #####)# #   #..##.#...# #.   #.........#w'[h5` #   #...# ##.   ##...# ##.   ###P.#.....<†...   ?.....   .###(.####.#.#(. w'[hm  #.## ####.   #..# ##.   ##..## ....   .Y...   ..../†......   .   .w'[hw'[h@9.9 (1w'[h$w'[hK w'[hK 3w'[h$M w'[hAS Xw'[hX ,w'[h Z w'[h[ w'[hj nw'[hQp    #.........# #   #.........# ##   ##..........# ##   ###P.........#######.....<  ?.................   .###(.........####.#.#(  #....## ####   #...........# ##.   ##.....@...##   ...........   .k../†......   ...........   ..........  .........k   wyvern (wandering)   w'[hhq ,22.9 (3w'[h%y kk   rime drake (wandering)k   wyvern (wandering)w'[hz *3.9 (4w'[h w'[h Y _A wyvern comes into view.z'[hl  #.........#z'[hW#.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 25/25======================== z'[h ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 31 z'[hFInt: 20  #..........## ####..... SH: 0Dex: 18z'[hr  #...........# ##.... XL: 13 Next: 42% Place: Lair:3  ##.....@...##.... Noise: ---------  Time: 16923.9 (0.0) ...........z'[h[a) +7 dagger (freeze) z'[h.k../†......Throw: 7 throwing nets z'[h{k..........Drain z'[hE.......... .........z'[hLk   rime drake (wandering) z'[hk   wyvern (wandering)z'[h2You now have enough gold to buy a runed rapier on D:1.  You can access your shopping list by pressing '$'. _You now have 202 gold pieces (gained 17). _A wyvern comes into view.Press: ? - help, v - describe, . - travelz'[h 'The floor.z'[ha <@.{'[h<..{'[h޶<..{'[hߠ k.  You can access your shopping list by pressing '$'. _You now have 202 gold pieces (gained 17). _A wyvern comes into view.Press: ? - help, v - describe, . - travelHere: a rime drake (wandering, hasn't noticed you)  The floor.}'[h(Wkkwyvern'[hIa   #.........##.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 25/25========================  ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 31 Int: 20  #..........## ####..... SH: 0Dex: 18  #...........# ##.... XL: 13 Next: 42% Place: Lair:3  ##.....@...['[hb 40m##.... Noise: ---------  Time: 16923.9 (0.0) ...........a) +7 dagger (freeze) .k../†......Throw: 7 throwing nets k..........Drain .......... .........k   rime drake (wandering) k   wyvern (wandering)You can access your shopping list by pressing '$'. _You now have 202 gold pieces (gained 17). _A wyvern comes into view.Press: ? - help, v - describe, . - travelHere: a wyvern (wandering, hasn't noticed you)  The floor.'[hf '[hh . _'[hU)3'[h9\ _Unknown command.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h'[h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1% 3 e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice6%'[h5 Select a spell to cast[!]/[I] toggle spell headers'[hҼ '[h '[h8   #.........##.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 25/25========================  ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 31 Int: 20  #..........## ####..... SH: 0Dex: 18  #...........# ##.... XL: 13 Next: 42% Place: Lair:3  ##.....@...['[h 40m##.... Noise: ---------  Time: 16923.9 (0.0) ...........a) +7 dagger (freeze) .k../†......Throw: 7 throwing nets k..........Drain .......... .........k   rime drake (wandering) k   wyvern (wandering)Press: ? - help, v - describe, . - travelHere: a wyvern (wandering, hasn't noticed you) _The floor. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h]   #.........##.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 25/25========================  ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 31 '[h Int: 20  #..........## ####..... SH: 0Dex: 18  #...........# ##.... XL: 13 Next: 42% Place: Lair:3  ##.....@...##.... Noise: ---------  Time: 16923.9 (0.0) ...........'[h [a) +7 dagger (freeze) '[ha G.k../†......Throw: 7 throwing nets k..........Drain '[h .......... .........k   rime drake (wandering) k   wyvern (wandering)Press: ? - help, v - describe, . - travel'[h$ Here: a wyvern (wandering, hasn't noticed you) _The floor. _Unknown command.'[hx Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hw m  Okay, then.'[h '[h . _'[h_3'[h'[hĔF _Unknown command.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hdq #.........# #.... benj the Fighter #.........# ##.... Kobold of Wu Jian *****. ##..........# ##..... HP: 80/80 (86) ======================== ###P.........#######.....< MP: 23/25======================-- ?......................... AC: 12Str: 6 .###(.........####.#.#(... EV: 31 Int: 20 #..........## ####..... SH: 0Dex: 18 #...........# ##.... XL: 13 Next: 42% Place: Lair:3 ##.....@...## .... Noise: ---------  Time: 16923.9 (0.0) ...**......  a) +7 dagger (freeze) .k*[40'[hqm./†......  Throw: 7 throwing nets k..........  Drain ..........  .........  k   rime drake (wandering)  k   wyvern (wandering) _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (wandering, hasn't noticed you, chance to affect: 67%)'[h@Vkkrime drake (wandering, hasn't noticed you, not susceptible)'[hQ4  #.........##.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 23/25======================--'[hRd  ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 31 Int: 20  #..........## ####..... SH: 0Dex: 18  #...........# ##.... XL: 13 Next: 42% Place: Lair:3 '[h.S ##.....@...##.... Noise: ---------  Time: 16923.9 (0.0) ...........a) +7 dagger (freeze) '[hcS.k../†......Throw: 7 throwing nets *..........'[hSDrain .......... .........k   rime drake (wandering) k   wyvern (wandering)'[h2T _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hTeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, not susceptible)'[hN, kThe rime drake is unaffected.'[hxJ'[hszk..kk'[hsH16 =4.9 (1'[h '[hAI_The rime drake hisses angrily. The wyvern hisses angrily.'[hg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hBI  #.........# #.... benj the Fighter #.........# ##.... Kobold of Wu Jian *****. ##..........# ##..... HP: 80/80 (86) ======================== ###P.........#######.....< MP: 21/25====================---- ?......................... AC: 12Str: 6 .###(.........####.#.#(... EV: 16Int: 20 '[hI #..........## ####..... SH: 0Dex: 18 #...........# ##.... XL: 13 Next: 42% Place: Lair:3 ##.....@...## .... Noise: =--------  Time: 16924.9 (0.0) ...k*......  a) +7 dagger (freeze) ..../†......  Throw: 7 throwing nets '[hJ Y.k.........  Drain ..........  .........  k   rime drake  k   wyvern _The rime drake hisses angrily. The wyvern hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 67%)'[h5  #.........##.... benj the Fighter  #.........###.... Kobold of Wu Jian *****.  ##..........# ##..... HP: 80/80 (86) ========================  ###P.........#######.....< MP: 21/25====================----  ?......................... AC: 12Str: 6  .###(.........####.#.#(... EV: 16Int: 20  #..........## ####..... SH: 0Dex: 18  #...........# ##.... XL: 13 Next: 42% Place: Lair:3  ##.....@...##....'[h67[39;49m Noise: =--------  Time: 16924.9 (0.0) ...*.......a) +7 dagger (freeze) ..../†......Throw: 7 throwing nets .k.........Drain .......... .........k   rime drake k   wyvern _The rime drake hisses angrily. The wyvern hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 67%)'[hUk(asleep)'[hk(catching breath)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 67%)  The wyvern looks drowsy...'[hLL *'[hsq*The rime drake breathes ice at you.The icy flash freeze hits you!!'[hA..'[h59-------====5.9 (1Frozen Drain'[h(-'[hK1W _You are encased in ice.'[h Y  #.# #  #.# ##  ##.# ##  ###P.#.....  ?.  .###(...####.#.#(  #...## ####  #...........# ##  ##....@....##   ...k.......  ..../†...... .k... ..  .   '[h` '[h '[h Hk.'[h: \31 ----7.4 (1.5'[h& '[h* '[h'  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!!! You freeze the wyvern.  You kill the wyvern!'[h .  The Council accepts your kill.'[h=53/81'[hi---------16 3=---9 (0'[h'[h/ _The rime drake bites you.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h '[hI '[h '[h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'[h ,3'[h5'[h79F _Unknown command.'[h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h7'[h9 Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes1%'[h9$4  f - Metabolic EnglaciationHexes/Ice6%5 Select a spell to cast[!]/[I] toggle spell headers'[h9 '[h '[h   #.........##... benj the Fighter  #.........###... Kobold of Wu Jian *****.  ##..........# ##.... HP: 53/81 (86) ===============---------  ###P.........#######..... MP: 21/25====================----  ?........................ AC: 12Str: 6  .###(.........####.#.#(.. EV: 16Int: 20  #..........## ####.... SH: 0Dex: 18  #...........# ##... XL: 13 Next: 43% Place: Lair:3  ##....@....##... Noise: =-------- [39;'[h 49m Time: 16927.9 (0.0) ....k......a) +7 dagger (freeze) ..../†......Throw: 7 throwing nets ............Frozen Drain ........... .........k   rime drake'[hW Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h '[h   #.........##... benj the Fighter  #.........###... Kobold of Wu Jian *****.  ##..........# ##.... HP: 53/81 (86) ===============---------  ###P.........#######..... MP: 21/25====================----  ?........................ AC: 12Str: 6 '[h  .###(.........####.#.#(.. EV: 16Int: 20  #..........## ####.... SH: 0Dex: 18  #...........# ##... XL: 13 Next: 43% Place: Lair:3  ##....@....##... Noise: =--------  Time: 16927.9 (0.0) ....k......a) +7 dagger (freeze)'[h{  ..../†......Throw: 7 throwing nets ............Frozen Drain ........... .........k   rime drake'[h] Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h B  Your hands begin to glow red.'[h 4=19--=8.9 (1Touch Frozen Drain'[h '[h B _The rime drake bites you but does no damage.'[h* kk(confused)You hit the rime drake but do no damage.'[h@-9.4 (0.5'[h'[h6 _The rime drake appears confused.'[h$M-9 _You hit the rime drake but do no damage.'[h  You hit the rime drake.  The rime drake is lightly wounded.  The rime drake barely misses you.30.4'[h '[h# E _The rime drake bites itself but does no damage.'[hO@  You hit the rime drake. You freeze the rime drake.  The rime drake is moderately wounded.'[h7Al=--9Drain'[h4I'[hK` _The ice encasing you melts away.'[h5  You catch the helpless rime drake completely off-guard!  You skewer the rime drake like a kebab!!!  You kill the rime drake!'[h?F†'[hJEg3-5-1.4'[hL'[hVP^ _The Council accepts your kill.'[h*" #..##.#...# #. #.# . #.#  ##.  ###P#######.....<'[h-#0 ?.............. .###(##.#.#( #..........## ####.. #.. ##. ##.........## .... ....†......  ..../†  .....'[h# .. .........  '[h-'[h.5-31 -2.4 (1.0'[h5'[h8'[h  #(# #####)# #. #..##.#...# #. #.# . #.'[hU #  ##.# . ###P#######.....<† ?.............. .###(##.#.#( #.......@..## ####.. #...........# ##.'[hЧ  ##.........## .... ....†......  ..../†. . .. '[h 8......... '[h '[h %3'[h '[h} '[hp  #.. ##.##### ###. #(# #####)# #. #..##.#...# #. #.# '[hq . #.##  ##.# .. ###P#######.....<† ?.............. .###(##.#.#( #..........## ####.. #...........# ##......'[hWr  ##.........## .... ....†...... ..../† . .. .........'[h j20=4'[h '[h '[h ## #...##P###.P. #.. ##.##### ###. #(# #####)# #. #..##.#...# #.'[hQ #.........# . #.##  ##.# .. ###P#######.....<† ?.....'[h......... .###(##.#.#('[h #..........## ####.. #...........# ##.......'[hܲu ##.........## '[hc.... ....†'[h0[ ..../† .'[hZE ..'[hξ'[h[6=5'[h{'[h7'[hu'[hkv'[h{n'[hZ  ## #...##P###.P.   #.. ##.##### ###.   #(# #####)# #.   #..##.#...# #.   #.........# '[ha#.   #.## ##.   ##..# ##.   ###P.#.....<†.   ?..6 .###(.####.#.#(.   #.## ####.   #...........# ##.   ##.........# '[h'[hϋ'[h'[h'[h'[hn7==1='[h"  ## #...##P###.P.........P#  #.. ##.##### ###.........##  #(# #####)# #....  #..##.#...# #........#.#  #.........# #.........  #.........## ##........  ##..........# ##......... ##P.........#######.....<†... ....... 40.4 (4 '[h###(.........####.#.#(.......  #....## ####.........  #.....# ##........  ##.... '[h'[ho '[hj '[h>3'[h'[h'[hO8'[h'[h ## #...##P###.P.P# #.. ##.##### ###.'[hI##  #(# #####)# #.  #..##.#...# #.#.#  #.# #.  #.## ##.'[h| ##.# ##.. P.'[hv#.....<†... ...'[hյI 1.4 (1(.'[h|####.#.#(. #.'[h+t## ####.. #.'[hUU# ##. '[h$'[h '[hO'[hM'[hu'[hm03'[hC1'[h:3'[h5'[hG6'[h:'[h>  #...##P###.P.P# .. ##.##### ###.## '[h?9#(# #####)# #. #..##.#...# #.#.# #.# '[hC?#.. #.## ##.'[ht? .# ##. '[h?sP.#.....<†... '[h?. 2(.'[h @{####.#.#(. .'[hC@## ####... .# ##.'[hv@ .## .... '[h@'[h@ '[htA'[h\I'[hUK'[hl 3'[hl '[h x {='[h*  #...##P###.P.P#  ##.##### ###.## (# #####)# #. ..##.#...# #.#.# .# #. .## ##. .# ##......... .#.....<†...  3 (.####.#.#(. ## ####......... # ##.. '[hJ#..^...........^.....##  #...##P###.P.P#  ##.##### ###.## # #####)# #... ##.#...# #.#.## '[h.## .....  ##......... #######.@...<†... .......... ##.#.#(. ## ####.........  ##............## ....†'[hO/†'[h'[hT59=2'[hT0=4'[h'[h?'[h5 '[h6 '[hi7 '[h8 '[h< '[h@ '[hgA '[hB '[h>E '[hE '[hfF '[h(P '[hP '[hP X60='[hXR '[h[ #..^...^.....## #...##P###.P...P# ##.##### ###...## ###)# #... ...# #........#.# # #... ## ##........ # ##......... #######....@<†... 7.4 (3 ####.#.#(....... ## ####......... '[h\ # ##........ '[hxc '[he '[h҅3'[h'[h|'[h'[hO='[hє_ #..^.^.....##  #...##P###.P.P#  ##.##### ###.## )# #. #...# #.#.# # #. '[h## ##. # ##......... #.....@†...  ####.#.#(. ## ####. # ##.  '[h o 8.4 (1 _There is a stone staircase leading up here.'[hx I'[h| '[hM} '[hZ }13='[hՁ '[h ,'[h '[h ,'[h '[h '[hZ %2'[h '[h '[h 9='[h3 '[h a4='[h '[h '[hך K3='[h0 '[hݞ ,'[hg '[h ,'[hd '[hb '[hª g4=='[h '[hW . _You start resting.'[hȻ 059.4 (11.0)'[hg Z5=60.4 (12'[h '[h % _Magic restored.'[h:q'[h 5=6=7=8'[hX'[hB'[h'[h%9'[h'[h,'[h'[h'[h'[h'[hl'[hE70='[h'[hg,'[hh'[h,'[h'[h]'[hU1='[h'[hl,'[hf'[hN,'[hQ'[h;2'[h'[h6'[h'[hM'[hO,'[hq'[h*93'[h(='[h'[h,'[h'[h_'[h'[h '[hB k4='[h* '[h_ '[h '[hr '[h ,'[ha '[h '[h %5'[h` '[h '[h  '[h2 '[h ,'[h '[h '[hj! %6'[hJ" '[h& ,'[h( '[h^, ,'[h6. '[h0 ,'[h1 '[hV5 '[h5 K7='[h7 '[h: ,'[h%; '[h> ,'[h:@ '[h%C 98'[hC 2='[hD '[hH ,'[hI '[hL ,'[hM '[h/R '[hR %9'[hS '[hU '[h=V '[h,W '[h[ B'[h_ '[hj_ L80='[hO` '[hc ,'[h d '[h1f '[h{f '[hf '[hti 91'[hi 2='[hAj '[hk '[hk '[hFl '[hmn '[hn '[ho '[hp '[hp %2'[hq '[h5t ,'[hGu '[hy ,'[hkz '[hт _ _You start resting.'[h /7016.4 (56'[h) Y3=7.4 (57'[h] '[hK " _HP restored.'[h 3'[h '[hV '[hM ,'[h_ '[hW j  You see here a water moccasin corpse.'[h:'[h _'[h'[h'[h'[h% '[ha '[hM'[h'[hN9='[h'[hs'[h,'[hp'[h`'[h,'[h'[hP!'[hK#,'[hv$'[h%'[h(,'[h)'[h\9'[h:'[hn;'[hhN ###...<.....### #............# #............# ......^.....## P.........P#### ###.........##..#####  #.............  #........#.##....#  #.........###.@###  ##.P# #P.P# ##..........# ##.## #.....<†...## #.. .......# #.F #.#(.......## F   bullfrog (wandering) ##.........#  ##........#  '[hN]28.4 (119.4 (12 _A bullfrog comes into view.'[h:............# ......^.....# #.P.........P#### #####..#####  .........#.##....# .###..####P# #P@P# ##...# ##.#.....<†...## #.. ............# #.F# #.#(## P.###..  ##  '[h'[hM130.0)'[h'[h.'[hc  ......^.....# #.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##@## #.....<†...## #.. ............# #.F# #.#(## P.##.. ##  ##  '[hj m.F1'[hWl '[hn '[h@N......^.....# #.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##.#.....<†...## #@.# ............ #.#(## P.##..'[hN ##F#  ##.. .... '[hP'[hXD.F'[hY%2'[hk_'[hIa'[h +#.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##.##.....<†...## #.. ............ #.#(## #P.##.. ##.#  ##'[hߟ .F .... #..'[h'[h'[h>. '[h7%3'[hЭ'[h.'[hA####..#####  .........#.##....# .###..###P# #P.P# ##..# ##.##.....<†...## #.. ............# # #.#(## #P@## ##.. ##.#  ## . .... ##.. ..FF   bullfrog (wandering)'[h'[hNA. '[h%4'[h'[h'[hv y .........#.##....# .###..###P# #P.P# ##..# ##.##.....<†...## #.. ............# ##..# #.#(## #P.## ##.. ##@#  ##. .... ##.. ...YYF.#YY 2 yaks (asleep)F   bullfrog (wandering)'[h '[hG '[hѩ C.F'[h~ %5'[h '[h V _2 yaks come into view.'[h $####..#####..........#.##.... .###..###  ##P# #P.P# ##..........# ##.# #.....<†...## #..# .....# ##..#'[h .#(# #P@## ##.###........# #..#....##.. ..Y.Y.F# '[h='[hF.F   bullfrog (wandering)'[h%6'[h'[h'[h.PP#### ####..#####..........#.##.... .###..###  ##'[h P# #P.P# ##..........# ##.# #.....<†...## .....# ##@.#.#(# #P.## ##.####........# #..#....##...FY.Y..#'[h\'[he%7'[h$'[h6&'[hyAM......^.....## .PP#### ####..#####..........'[h5B2#.##.... .###..###  ##P# #P.P# ##..........# ##.# #.....<†...## .....# ##...#(# #P.## ##.####........# #..##..'[hOJ'[hJ%8'[hcP'[h:R'[hB"8M#............ ......^.....## .PP#### ####..#####..........#.##.... .###..###  ##P# #P.P#..........# ##@## #.....<†...## .....# ##...#(# #P.## ##.........# ##.#..#'[h#'[hU$%9'[h)'[h+'[h+M#............ ......^.....## .PP#### ####..#####..........#.##.... .###..###  ##P# #P@P##..........# ##.# '[hCm#.....<†...## #..# .....# ##.. #.#(.......## #P.###.#'[h#'[h$&40'[h*'[h+'[h ......^.....# #.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##@## #.....<†...## #.. ............# ##..#Drain#.#.Y..#'[h'[h%1'[h'[h7'[h%)  ......^.....# #.P.........P#### ###'[hc) ##..#####  .........#.##....# '[h) .###..###P# #P.P# '[h) _##..# ##.#'[h) .....<†...## #@.# ............# # #.#('[h) ## #P.##Drain'[h$* 3..#'[h1 '[h2 %2'[h<< '[h> '[hQ #.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##.##.....<†...## #.. ............# # #.#(## #P.##.. ##.#  ###.#..'[hY'[h+Z%3'[h`'[hc'[h" ####..#####  .........#.##....# .###..###P# #P.P# ##..# ##.##.....<†...## #.. ............# # #.#(## #P@## ##.. ##.#  ###.#Drain...'[h>('[h(%4'[h/'[h"2'[hA  .........#.##....# .###..###P# #P.P# ##..# ##.##'[hI.....<†...## #.. ............# ##..# #.#(## #P.## ##..'[h8 ##@#  ##.'[hWs .... ##..Y'[huXDrain.Y..#'[hgYY 2 yaks (asleep)'[h!Y  The yak bellows! You hear a bellow! The yak bellows!'[h'[h'[h/  You hear a loud, deep croak! x2YYF.YYYYYY 4 yaks (1 wandering)F   bullfrog====5'[h'[hY _A yak comes into view. x2'[hY####..#####..........#.##.... .###..###  ##P# #P.P# ##..........# ##.# '[hWq#.....<†...## #..# .....# ##..#.#(# #P@## ##.#'[h##........# #..#....##.Y .YF.YY..#'[hR 2 yaks'[h<'[h'[h'[h'[hKbYFY...'[hwZY 3 yaks'[hZD----6'[h'[h< V.PP#### ####..#####..........#.##.... .###..###  ##P# #P.P# ##..........# ##.# #.....<†...## .....# ##@.#.#(# #P.## ##.##.##........# #.Y#....##FYY...  2 yaks.Y..#'[h@ B'[hE PFY.'[hF B----7'[hK '[hN '[hA......^.....## .PP#### ####..#####..........'[h!B #.##.... .###..###  ##P# #P.P# #'[hBB#..........# ##.# #.....<†...## '[hdBt.....# ##...#('[hBv# #P.## ##.'[hB##F##........# #.Y#....##Y. '[hC   yakY... .Y..#'[hD'[hE'[hF'[hM/FY'[hMm.Y 2 yaks'[hRO%8'[hU'[hNX'[hޮ #............ ......^.....## .PP#### ####..#####..........#.##.... .###..###  ##P# #P.P#..........# ##@## #.....<†...## ....'[hB .# ##...#(# #PF## ##.###........# #.Y#   yak....##.. Y....Y..#'[h '[h '[hF '[h, '[hX FY.Y 2 yaks'[h %9'[h '[h '[hv #............ ......^.....## .PP#### ####..#####..........#.##.... .###..###  ##P# #P@P##..........# ##.# #.....<†...## #F.# .....# ##...#(# #P## ##.#Y   yak##........# #..#....##..Y...'[h'[h'[hѝ'[h5F.Y.Y 2 yaks'[h &50'[h%'[hE'[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hQR )#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 23/25'[hR ======================-- ###.........##..#####  AC: 12Str: 6  #..................  EV: 31 '[hR Int: 20  #........#.##....#  SH: 0'[hR Dex: 18  #.........###..###  XL: 13 Next: 45% Place: Lair:3 '[hR  ##........P# #P@P# Noise: ---------  Time: 17050.4 (0.0) '[hS ##..........# ##F## a) +7 dagger (freeze) '[h@S #.....<†...## #..# Throw: 7 throwing nets '[haS ............# ##Y.# Drain '[hS q#.#(.......## #PY## ##.........# ##.#'[hS  YY 2 yaks  ##........# #..#'[hS  F   bullfrog  .... ##.. '[hT EY... _A yak comes into view. x2  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h8T Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'[hoT EAim: a bullfrog (chance to affect: 67%)'[hry#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== '[hʆ#.P.........P####MP: 23/25======================-- ###.........##..#####AC: 12Str: 6#..................EV: 31 '[h@Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17050.4 (0.0) '[hg##..........# ##*##a) +7 dagger (freeze) '[h#.....<†...## #..#Throw: 7 throwing nets '[h............# ##Y.#Drain '[h#.#(.......## #PY## ##.........# ##.#YY 2 yaks'[h##........# #..#F   bullfrog....'[h:##..Y... '[h^_A yak comes into view. x2  Casting: Confusing Touch (safe; 1% risk of failure)  '[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hxPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[hf'[h'[hD[FY.'[hR916 =1.4 (1'[h'[hgs  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 67%) _The bullfrog struggles to resist. The bullfrog barely misses you. x2'[h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h:#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 21/25====================---- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18 '[h #.........###..###  XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P# Noise: =--------  Time: 17051.4 (0.0) ##..........# ##F## a) +7 dagger (freeze) #.....<†...## #Y.# Throw: 7 throwing nets ............# ##..# Drain #.#(.......## #PY## ##.........# ##.# YY 2 yaks '[h  ##........# #..# F   bullfrog  .... ##.. '[h5Y... _The bullfrog struggles to resist. The bullfrog barely misses you. x2  '[h_bCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[h#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####'[h$MP: 21/25====================---- ###.........##..#####AC: 12'[hJStr: 6#..................EV: 16'[hInt: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 45% Place: Lair:3  '[h##........P# #P@P#Noise: =--------  Time: 17051.4 (0.0) '[h##..........# ##*##a) +7 dagger (freeze) '[h#.....<†...## #Y.#'[h:Throw: 7 throwing nets ............# ##..#'[h^Drain #.#(.......## #PY## ##.........# ##.#'[hHYY 2 yaks'[h##........# #..#F   bullfrog'[h)....##..Y... '[h_The bullfrog struggles to resist. The bullfrog barely misses you. x2  '[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hDAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'[hi=Aim: a bullfrog (chance to affect: 67%)'[h"'[hZCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 67%)  The bullfrog struggles to resist. Something gores the fungus.'[hZ`FY.2.4 (1'[hf'[hog '[hgb_The fungus begins to die. The bullfrog closely misses you.'[h9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h?#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 19/25==================------ ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20 '[h #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P# Noise: =--------  Time: 17052.4 (0.0) ##..........# ##F##'[h. a) +7 dagger (freeze) #.....<†...## #Y.# Throw: 7 throwing nets '[h]............# ##Y.# Drain '[h{#.#(.......## #P.## ##.........# ##.#'[h YY 2 yaks  ##........# #..#'[h F   bullfrog  .... ##..'[h Y... '[h)b_The fungus begins to die. The bullfrog closely misses you.'[htCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[hk#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####MP: 19/25'[h==================------ ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#'[hQSH: 0Dex: 18#.........###..###XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P#Noise: =--------  Time: 17052.4 (0.0) ##..........# ##*##a) +7 dagger (freeze) '[h#.....<†...## #Y.#Throw: 7 throwing nets '[h ............# ##Y.#Drain #.#(.......## #P.## '[hό##.........# ##.#YY 2 yaks##........# #..#'[hfF   bullfrog....'[h##..Y... '[h,b_The fungus begins to die. The bullfrog closely misses you.'[hJCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hmAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'[h=Aim: a bullfrog (chance to affect: 67%)'[h%b'[h,'[h!FY.YY 3 yaksCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) '[hn Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 67%)  The bullfrog struggles to resist. The bullfrog misses you.'[hL*3.4 (1'[h'[h(U _The bullfrog barely misses you.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hv#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 17/25================-------- '[h###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P#'[hҤY Noise: =--------  Time: 17053.4 (0.0) ##..........# ##F## a) +7 dagger (freeze) '[h#.....<†...## #YY# Throw: 7 throwing nets ............# ##..#'[h0 Drain #.#(.......## #PY## ##.........# ##.#'[hR YYY 3 yaks  ##........# #..#'[hsl F   bullfrog '[h= .... ##.. Y... '[hG_The bullfrog barely misses you.'[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h2RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[hU #............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####MP: 17/25================-------- ###.........##..#####AC: 12Str: 6#..................EV: 16'[hԛ 'Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P#Noise: =--------  Time: 17053.4 (0.0) ##..........# ##*##a) +7 dagger (freeze) '[hZ #.....<†...## #YY#Throw: 7 throwing nets ............# ##..#Drain #.#(.......## #PY## ##.........# ##.#YYY 3 yaks##........# #..#F   bullfrog....##..'[h Y... _The bullfrog barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hʜ xPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[hr '[h '[h '[h uFYY '[h 4 yaksCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) '[hY Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)  The bullfrog struggles to resist. The bullfrog barely misses you.'[hL *4.4 (1'[h '[h V _A yak comes into view.'[h[  '[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h&#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 15/25==============---------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P# Noise: =--------  Time: 17054.4 (0.0) ##..........# ##F##[39;49m a) +7 dagger (freeze) #.....<†...## #YY# Throw: 7 throwing nets [0;1'[hZ0m............# ##Y.# Drain #.#(.......## #PY## ##.........# ##.# YYYY 4 yaks  ##........# #..# F   bullfrog  .... ##.. Y... _A yak comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[h##............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####'[h$=MP: 15/25==============---------- ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18'[h/%#.........###..###XL: 13 Next: 45% Place: Lair:3  ##........P# #P@P#Noise: =--------  Time: 17054.4 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #YY#Throw: 7 throwing nets ............# ##Y.#'[hq%&Drain #.#(.......## #PY## ##.........# ##.#YYYY 4 yaks'[h%##........# #..#F   bullfrog....##..Y... _A yak comes into view.'[h%Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hb&xPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 67%)'[hRIF(asleep)'[h|>'[hXG[FY.'[hG2-5.4 (1'[h7Q'[hCT6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 67%) _The bullfrog looks drowsy...'[h[hAim: a bullfrog (chance to affect: 67%) _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!  The bullfrog seems to slow down. You freeze the bullfrog.  You kill the bullfrog!'[h'[h'[h UY.'[h 6=6-9 (0.5'[h '[h ^ _The Council accepts your kill.'[hʞ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hOr)#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 14/25'[hrg=============----------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 46% Place: Lair:3 '[h!s ##........P# #P@P# Noise: ---------  Time: 17055.9 (0.0) ##..........# ##Y## a) +7 dagger (freeze) '[hQs#.....<†...## #YY# Throw: 7 throwing nets ............# ##.Y#'[hs Drain #.#(.......## #P.## ##.........# ##.# YYYY 4 yaks '[hsb ##........# #..#  .... ##.. Y... '[hs_The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[ht{Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h% #............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####MP: 14/25=============----------- ###.........##..#####AC: 12'[h& Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 46% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17055.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #YY#'[h& LThrow: 7 throwing nets ............# ##.Y#Drain #.#(.......## #P.## '[h6' G##.........# ##.#YYYY 4 yaks##........# #..#....##..Y... _The Council accepts your kill.'[h^' Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h' Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hD '[h @  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%)  The yak struggles to resist.'[ȟ '[hč '[h% '[h Y.YY 5 yaks (1 wandering)A nearby fungus withers and dies.'[h S2-='[h 6.9 (1'[h@ > _The yak gores you.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h H#............#'[hP  benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 82/83 (86) =======================- #.P.........P#### MP: 12/25===========------------- ###.........##..#####  AC: 12'[h Str: 6  #..................  EV: 16'[h Int: 20  #........#.##....#  SH: 0'[h Dex: 18  #.........###..###  XL: 13 Next: 46% Place: Lair:3 '[h !  ##........P# #P@P# Noise: =--------  Time: 17056.9 (0.0) '[hB! ##..........# ##Y## a) +7 dagger (freeze) '[hk! #.....<†...## #YY# Throw: 7 throwing nets '[h! ............# ##.Y# Drain '[h! o#.#(.......## #.Y## ##.........# ##.#'[h!  YYYYY 5 yaks (1 wandering)  ##........# #..#  .... ##..'[h" D Y... _The yak gores you.  '[hG" Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hr" Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h" {Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h^ n#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 82/83 (86) =======================- #.P.........P####MP: 12/25===========------------- ###.........##..#####'[h_ 9AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 46% Place: Lair:3  ##........P# #P@P#Noise: =--------  Time: 17056.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #YY#Throw: 7 throwing nets ............# ##.Y#Drain '[h(` #.#(.......## #.Y## ##.........# ##.#YYYYY 5 yaks (1 wandering)'[hT` _##........# #..#....##..'[hy` :Y... _The yak gores you.  '[h` Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h` Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'[h/a 8Aim: a yak (chance to affect: 67%)'[hN '[h YY.Y'[h *7.9 (1'[h '[h b  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak struggles to resist. The yak misses you.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hY#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 82/83 (86) =======================- #.P.........P#### MP: 10/25=========--------------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20 '[h w #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 46% Place: Lair:3  ##........P# #P@P# Noise: =--------  Time: 17057.9 (0.0) ##..........# ##Y## a) +7 dagger (freeze) '[h]#.....<†...## #YY# Throw: 7 throwing nets ............# ##YY# Drain #.#(.......## #..## ##.........# ##.# YYYYY 5 yaks '[h ##........# #..#  .... ##.. Y... _The yak struggles to resist. The yak misses you.'[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h #............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 82/83 (86) =======================- #.P.........P####MP: 10/25=========--------------- ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0'[hDex: 18#.........###..###XL: 13 Next: 46% Place: Lair:3  ##........P# #P@P#Noise: =--------  Time: 17057.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #YY#Throw: 7 throwing nets ............# ##YY#Drain '[hM#.#(.......## #..## ##.........# ##.#YYYYY 5 yaks##........# #..#....'[hs##..Y... _The yak struggles to resist. The yak misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hsPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h_Y(1 asleep)'[h_ckY-8.9 (1'[hj'[hfmdCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak looks drowsy...'[h  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!  You kill the yak!'[h|'[hY.YYYY 4 yaks'[h93=7-9.4 (0.5'[h'[h^ _The Council accepts your kill.'[hE  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hX#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/83 (86) ======================== #.P.........P#### MP: 8/25=======----------------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 47% Place: Lair:3  ##........P# #P@P# Noise: ---------  Time: 17059.4 (0.0) ##..........# ##Y## a) +7 dagger (freeze) #.....<†...## #Y.# Throw: 7 throwing nets [1'[hY2d............# ##YY# Drain #.#(.......## #..## ##.........# ##.# YYYY 4 yaks  ##........# #..#  .... ##.. Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h +#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/83 (86) ======================== #.P.........P####MP: 8/25=======----------------- ###.........##..#####AC: 12Str: 6#..................EV: 16'[h Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 47% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17059.4 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #Y.#Throw: 7 throwing nets ............# ##YY#Drain #.#(.......## #..## ##.........# ##.#YYYY 4 yaks##........# #..#....'[h K##..Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h3 Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hҎ _Y(1 asleep)'[h} '[h] ZYY.'[h +60.4 (1'[h! '[hk& ,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak looks drowsy...'[h  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak!'[h'[hX"#Y.YYY 3 yaks'[h'4-9=89 (0.5'[h/'[ht4^ _The Council accepts your kill.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h#............# benj the Fighter '[hR:#............# Kobold of Wu Jian *****. ......^.....## HP: 83/84 (86) =======================- #.P.........P#### MP: 7/25======------------------ ###.........##..#####  AC: 12Str: 6  #..................  EV: 16'[hJInt: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 48% Place: Lair:3  ##........P# #P@P#'[h Noise: ---------  Time: 17060.9 (0.0) ##..........# ##Y## a) +7 dagger (freeze) #.....<†...## #Y.# Throw: 7 throwing nets ............# ##Y.# Drain #.#(.......## #..## ##.........# ##.#'[h YYY 3 yaks  ##........# #..#  .... ##.. Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hV! #............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/84 (86) =======================- #.P.........P####MP: 7/25======------------------ ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 48% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17060.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #Y.#Throw: 7 throwing nets ............# ##Y.#Drain #.#(.......## #..## [3'[hC" 4m##.........# ##.#YYY 3 yaks##........# #..#....##..Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h? '[hu ,'[hBv '[h} QYY.'[h~ *1.9 (1'[h '[hB 1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak struggles to resist.'[hZ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 83/84 (86) =======================- #.P.........P####'[h- MP: 5/25====-------------------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 48% Place: Lair:3  ##........P# #P@P# Noise: ---------  Time: 17061.9 (0.0) ##..........# ##Y## a) +7 dagger (freeze) #.....<†...## #YY# Throw: 7 throwing nets '[h(............# ##..# Drain #.#(.......## #..## ##.........# ##.# YYY 3 yaks  ##........# #..#  .... ##.. Y... _The yak struggles to resist.  '[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h q#............#benj the Fighter '[h k#............#Kobold of Wu Jian *****. ......^.....##HP: 83/84 (86) =======================- #.P.........P####MP: 5/25'[h ====-------------------- ###.........##..#####AC: 12'[h6 Str: 6#..................EV: 16'[hY Int: 20#........#.##....#SH: 0'[h{ xDex: 18#.........###..###'[h XL: 13 Next: 48% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17061.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #YY#Throw: 7 throwing nets '[h( ;............# ##..#Drain #.#(.......## #..## ##.........# ##.#'[ho YYY 3 yaks##........# #..#....##..Y... _The yak struggles to resist.  '[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[h sPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hE _Y(1 asleep)'[h> Y4=2.9 (1'[hmD '[hI dCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak looks drowsy...'[h  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  You kill the yak!'[h'[hY.YY 2 yaks'[h493.4 (0.5'[h#'[h[&^ _The Council accepts your kill.'[hv  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hU#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 84/84 (86) ======================== #.P.........P#### MP: 3/25==---------------------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18 '[h7[ #.........###..###  XL: 13 Next: 49% Place: Lair:3  ##........P# #P@P# Noise: ---------  Time: 17063.4 (0.0) ##..........# ##Y## a) +7 dagger (freeze) #.....<†...## #Y.# Throw: 7 throwing nets ............# ##..# Drain #.#(.......## #..## ##.........# ##.# YY 2 yaks  ##........# #..#  .... ##.. Y... _The Council accepts your kill.'[hwCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hm#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 84/84 (86) ======================== #.P.........P####MP: 3/25'[hmr==---------------------- ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20'[hn#........#.##....#SH: 0Dex: 18#.........###..###'[h~nXL: 13 Next: 49% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17063.4 (0.0) ##..........# ##*##a) +7 dagger (freeze) '[ho#.....<†...## #Y.#Throw: 7 throwing nets ............# ##..#Drain #.#(.......## #..## ##.........# ##.#YY 2 yaks##........# #..#....##..'[hDoY... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hroConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hosPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[hE_Y(1 asleep)'[h9Y'[h*4.4 (1'[h'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  '[hmAim: a yak (chance to affect: 67%) _The yak looks drowsy...'[h  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  You kill the yak!'[h'[hY.Y   yak'[hta5-509 (0.5'[h"'[h*&^ _The Council accepts your kill.'[h>  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hj#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 84/85 (86) =======================- #.P.........P#### MP: 1/25------------------------ ###.........##..#####  AC: 12Str: 6  #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###..###  XL: 13 Next: 50% Place: Lair:3  ##........P# #P@P# Noise: ---------  Time: 17064.9 (0.0) ##..........# ##Y## a) +7 dagger (freeze) #.....<†...## #..# Throw: 7 throwing nets [4'[hk0m............# ##..# Drain #.#(.......## #..## ##.........# ##.# Y   yak  ##........# #..#  .... ##.. Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 84/85 (86) =======================- #.P.........P####MP: 1/25------------------------ ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18#.........###..###XL: 13 Next: 50% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17064.9 (0.0) ##..........# ##*##a) +7 dagger (freeze) #.....<†...## #..#Throw: 7 throwing nets ............# ##..#Drain #.#(.......## #..## ##.........#[39;'[hm 49m ##.#Y   yak##........# #..#....##..Y... _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 67%)'[h'[h XY5==5.9 (1'[h9^'[h]b  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.'[hbqAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 67%) _The yak struggles to resist. The yak gores you but does no damage.'[h  You puncture the yak! You freeze the yak.2==6.4 (0.5'[h'[h^ _The yak is moderately wounded.'[h  You hit the yak. You freeze the yak.  The yak is heavily wounded.-9'[h'[hb '[h5_The yak gores you but does no damage.'[h8  You hit the yak. You freeze the yak.-7.4'[h> '[hA [ _The yak is heavily wounded.'[h<  You closely miss the yak.The yak is heavily wounded.=9 _The yak barely misses you.'[hs  You hit the yak. You freeze the yak.'[hhC=8.4'[h'[h\ _The yak is severely wounded.'[h_  You hit the yak. You freeze the yak.  The yak is almost dead.'[hW T1--9'[h '[h ( _The yak gores you.'[hI  You hit the yak. You freeze the yak.'[h'9.4'[h '[hW _The yak is almost dead.'[h  You puncture the yak! You freeze the yak.  You kill the yak!'[h F†'[h -19'[hC '[h ^ _The Council accepts your kill.'[hgG ......^.....# #.P.........P#### #####..#####  .........#.##....# .###..###P# #P.P# ##..# ##@## #.....<†...## #.. ............# ##..#Drain'[h9U#.#.Y..#'[hG'[h@2=-'[h*I31 -70.9 (1.0'[hA'[h  Things that are here: _a yak corpse; a yak corpse; a bullfrog corpse'[h1aM#............ ......^.....## .PP#### ####..#####..........#.##.... .###..###  ##P# #P@P#'[h#..........# ##†# #.....<†...## #..# .....# ##.. #.#(.......## #..###.#'[h'[hα`3=-1 _'[hv'[hW'[h 3'[h8 '[h '[h ,'[h '[hh U3='[hW '[h ,'[h '[hœ '[h 9='[h '[h '[h ^44='[hZ '[h ,'[h '[h ,'[h1 '[h _ _You start resting.'[hY +8.9 (7'[hͳ X5=9.9 (8'[hC '[h( " _HP restored.'[h!I'[h'[hٍO='[hƓ5='[h'[h;'[h9='[hy'[hD,'[h'[h'[h9='[h'[h'[h'[h'[h'[hAI6='[hީ'[h'[h['[h'[h,'[h'[h'[h'[hp'[h'[h 9='[h'[h'[hpS7='[hA'[hB'[ht'[h'[hG'[h'[h'[h'[h&'[h9='[h'[h^i8='[h'[h['[h'[hH'[h,'[h'[h'[h'[h'[h'[h09='[h'[hO'[hS9='[hY'[h,'[h'[h'[h'[h'[h'[h SS   black mamba (wandering) _You start resting.'[hC1104.9 (25.0)'[h+5.9 (26'[h'[h^ _A black mamba comes into view.'[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[h #............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....## HP: 85/85 (86) ======================== #.P.........P####'[h  MP: 7/25======------------------ ###.........##..#####  AC: 12Str: 6  #..................  EV: 31 Int: 20  #........#.##..S.#  SH: 0Dex: 18  #.........###.*###  XL: 13 Next: 51% Place: Lair:3  ##........P# #P@P# Noise: ---------  Time: 17105.9 (0.0) ##..........# ##†## a) +7 dagger (freeze) #.....<†...## #..# Throw: 7 throwing nets ............# ##..# Drain #.#(.......## #..## ##.........# ##.# S   black mamba (wandering) '[h [40m ##........# #..#  .... ##.. Y... _A black mamba comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (wandering, hasn't noticed you, chance to affect: 67%)'[hm#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 85/85 (86) ======================== #.P.........P####MP: 7/25======------------------ ###.........##..#####'[h>AC: 12Str: 6#..................EV: 31 Int: 20#........#.##..*.#SH: 0'[hbxDex: 18#.........###..###'[hXL: 13 Next: 51% Place: Lair:3  ##........P# #P@P#'[hdNoise: ---------  Time: 17105.9 (0.0) ##..........# ##†##a) +7 dagger (freeze) #.....<†...## #..#Throw: 7 throwing nets ............# ##..#Drain '[h#.#(.......## #..## ##.........# ##.#'[h;S   black mamba (wandering)##........# #..#'[hX....##..Y... '[huP_A black mamba comes into view.'[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  '[hPress: ? - help, Shift-Dir - straight lineAim: a black mamba (wandering, hasn't noticed you, chance to affect: 67%)'[hS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (wandering, hasn't noticed you, chance to affect: 67%)  The black mamba struggles to resist.'[hg'[hp~ .SThe black mamba hisses angrily.'[hqh3-16 ==6.9 (1'[hx'[h| '[h|*_The black mamba bites you.([hQ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hu3#............# benj the Fighter #............# Kobold of Wu Jian *****. ......^.....##([h HP: 83/85 (86) =======================- #.P.........P#### MP: 5/25====-------------------- ###.........##..#####  AC: 12Str: 6 ([h= #..................  EV: 16Int: 20  #........#.##....#  SH: 0Dex: 18  #.........###.S###  XL: 13 Next: 51% Place: Lair:3  ##........P# #P@P#([hne Noise: ==-------  Time: 17106.9 (0.0) ##..........# ##†## a) +7 dagger (freeze) ([h#.....<†...## #..# Throw: 7 throwing nets ............# ##..#([h Drain #.#(.......## #..## ##.........# ##.#([h S   black mamba  ##........# #..# ([h3 .... ##.. Y... ([h'_The black mamba bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hIMConfirm with . or Enter, or press ? or * to list all spells.([hfAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line([h|GAim: a black mamba (chance to affect: 67%)([h#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....##HP: 83/85 (86) =======================- #.P.........P####MP: 5/25([h"p====-------------------- ###.........##..#####AC: 12Str: 6#..................EV: 16Int: 20#........#.##....#SH: 0Dex: 18#.........###.*###XL: 13 Next: 51% Place: Lair:3  ##........P# #P@P#([hNoise: ==-------  Time: 17106.9 (0.0) ##..........# ##†##a) +7 dagger (freeze) #.....<†...## #..#Throw: 7 throwing nets ............# ##..#Drain #.#(.......## #..## ##.........# ##.#S   black mamba##........# #..#....##..Y... _The black mamba bites you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ([h!MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 67%)([h]S(asleep)([hD2 8S([h2 3--7.9 (1([h8 ([h< 9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 67%) _The black mamba looks drowsy...([hYAim: a black mamba (chance to affect: 67%) _The black mamba looks drowsy...  The helpless black mamba fails to defend itself.  You skewer the black mamba like a kebab!!!!  You freeze the black mamba!  You kill the black mamba!([h|E†([hUX ealth: 83/86 agic: 6/25=4--8.4 (0.5 _The Council accepts your kill.([h([hai _Your life force feels restored.([h ([hD ([h ([hk ([h1$ o431 ([hN% ([hs% ([h% ([h( ([h]( ([h( ([h+ ([h!, W5=([h, ([h0. ([h~. S7=([h / ([h1 ([h2 ([h2 ([h9: _ _You start resting.([h@ .14.4 (6.0([h@ Y6=5.4 (7([hF ([hI " _HP restored.([h73([hP([hv([hB([hl9=([h([h,([h([h([h=e=8=([h5([h@([h B([h([hL9=([h([hp9=([h?,([h([hB([h;,([h([h([h9=([h_%,([h'> 10/25=FF   cane toad (wandering) _You start resting.([h,028.4 (13.0)([h#-,9.4 (14([h2([h6\ _A cane toad comes into view.([h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hɞ #............# benj the Fighter #............# Kobold of Wu Jian *****. ([h ......^.....## Health: 86/86 ======================== #.P.........P####([h  Magic: 8/25=======----------------- ###.........##..#####  AC: 12Str: 6  #..................  EV: 31 Int: 20  #........#.##..F.#  SH: 0Dex: 18 ([h  #.........###.*###  XL: 13 Next: 54% Place: Lair:3 ([h h ##........P# #P@P# Noise: ---------  Time: 17129.4 (0.0) ##..........# ##†##([h.  a) +7 dagger (freeze) #.....<†...## #..#([hP Y Throw: 7 throwing nets ([ht ............# ##..# #.#(.......## #..## ##.........# ##.#([h  F   cane toad (wandering)  ##........# #..#  .... ##..([hߠ b Y... _A cane toad comes into view.([h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  ([h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hQ Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 67%) ([h#............#benj the Fighter #............#Kobold of Wu Jian *****. ......^.....## ([h~,Health: 86/86 ======================== #.P.........P####Magic: 8/25=======----------------- ###.........##..#####AC: 12Str: 6#..................EV: 31  ([h޷Int: 20#........#.##..*.#SH: 0Dex: 18#.........###.†###XL: 13 Next: 54% Place: Lair:3  ##........P# #P@P#Noise: ---------  Time: 17129.4 (0.0)  ([h##..........# ##†##a) +7 dagger (freeze) #.....<†...## #..#Throw: 7 throwing nets ............# ##..# #.#(.......## #..## ##.........# ##.#F   cane toad (wandering)##........# #..#....##..Y... _A cane toad comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 67%) ([hWFasleep) ([h!:F ([h616 30.4 (1 ([he" ([h$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure) ([h)%(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ([hN%Aim: a cane toad (wandering, hasn't noticed you, chance to affect: 67%) _The cane toad looks drowsy... ([h##...<.....### #............ ......^.....## .PP#### ####..#####..........#.##..F.# .###.@###  ##P# #P.P#..........# ##†## #.....<†...## #..# .....# ##..# #.#(# #..## ##.###........# #..#....##.. ([hϦ ([hS%31  ([hy1 ([h> ([h x _You see here a black mamba corpse. ([hx _The cane toad looks drowsy... _You see here a black mamba corpse.  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!  You freeze the cane toad!  You kill the cane toad! ([hG† ([h.=16 69 (0.5 ([h1 ([h@^ _The Council accepts your kill. ([hyII ([hpL ([h:Pv31  ([hP ([h:Ti9= ([hT ([hV, ([h0W ([h c.FF([h D31 4([h ([h 3 _The cane toad wakes up again.([hWe E _The water moccasin looks drowsy... _The cane toad wakes up again.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You freeze the water moccasin.  You kill the water moccasin!([hl ([ho x.F..([h ([h@ R16 79 (0.5 ([h X_The Council accepts your kill.([h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hWP  Okay, then.([h ([h4D _([h[4([h\ _Unknown command.([h)   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([h([h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%([ho3  e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice6%5 Select a spell to cast[!]/[I] toggle spell headers"([hg"([hG"([hȕ=#.........###benj the Fighter#...........#Kobold of Wu Jian *****.###...<.....###Health: 86/86 ======================== # #............#Magic: 8/25=======----------------- ######............#AC: 12Str: 6 ...........^.....##EV: 16"([hIFInt: 20 ##P###.P.........P####SH: 0Dex: 18 #### ###.........##..#####XL: 13 Next: 57% Place: Lair:3#.......F@.........Noise: ---------  Time: 17174.9 (0.0)#........#.##..†.#"([hNa) +7 dagger (freeze)#.........###.†###Throw: 7 throwing nets # ##........P# #P.P# # ##..........# ##†## ######.....<†...## #..#F   cane toad .................# ##..# ####.#.#(.......## #..## # ####.........# ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  "([hN$Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  "([h|\Confirm with . or Enter, or press ? or * to list all spells."([h"([hj#.........###benj the Fighter#...........#Kobold of Wu Jian *****.###...<.....###Health: 86/86 ======================== # #............#Magic: 8/25=======----------------- ######............#AC: 12"([hStr: 6 ...........^.....##EV: 16Int: 20 ##P###.P.........P####SH: 0Dex: 18 #### ###.........##..#####XL: 13 Next: 57% Place: Lair:3#.......F@........."([h=tNoise: ---------  Time: 17174.9 (0.0)#........#.##..†.#a) +7 dagger (freeze)#.........###.†###Throw: 7 throwing nets # ##........P# #P.P# "([hҢ# ##..........# ##†## ######.....<†...## #..#F   cane toad .................# ##..# ####.#.#(.......## #..## # ####.........# ##.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command."([hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."([h75"([hp---"([h=="([h5.9 (1"([hJ!Touch "([h"([h"([h "([hl"([hI_Your hands begin to glow red. The cane toad misses you."([h"([h "([h. 4-6.4 (0.5"([h\ "([h7 _You hit the cane toad but do no damage. The cane toad misses you.#([h 0#([h1[6=---9#([h8#([h.?U _You closely miss the cane toad.#([hF.F(confused)#([h427.4#([hC#([h} _You hit the cane toad but do no damage. The cane toad appears confused.#([h _You closely miss the cane toad. _You hit the cane toad but do no damage. The cane toad appears confused.  You strike the helpless cane toad from behind!  You stick the cane toad like a pincushion!!!  You freeze the cane toad!  You kill the cane toad!#([h!u.†.#([h-&69-9#([hI-#([h0^ _The Council accepts your kill.&([h #...####...<.....### ## #............ .######.# ^.....^.....####P###.P.........P####### ###........†##..##### # #........... # ##.##..†.# #&([h3 #...###.†### ###..P# #P.P .#..# ##†## #####<÷...## #..# ..................###..# .####.#.#(# ## ####..# ##. .# ##.# ..#&([h&([hHb31 -8.9 (1.0&([h&([hb&([hk3.###...<.....### .## #............ ..######.# .^.....^# ..##P###.P.........P####### ###........†##..##### )# #........... .# #.#.##..†.# .# #..###.†### .###..P# #P.P ..#.......# ##†######.<÷...## #..# ...................###..#####.#.#(# ## ####..# ##. ..# ##.# ..## .... ##..&([hu&([havB=9&([h~&([hR&([h .## #............ ...######.#^.....^# ...##P###.P.........P#### #.##### ###........†##..##### #)# #........... ..# #.#.##..†.# ..# #...###.†### ..###..P# #P.P ...#.......# ##†########.....<÷...## #..# ....................###..#####.#.#(## ##&([h? l ####..# ##. ...# ##.# ..## .... ##.. ....  Y...&([h &([hʷ '80&([h &([h &([h ..######.# #..^.....^# #...##P###.P.........P#### ##.##### ###†##..##### ##)# #........... ...#&([h< W #.#.##..†.#.# #...###.†###.###..P# #P.P..#&([hc }..@....# ##†##&([h ######.....<÷...## #..#...................# ##..#####.#.#(&([h # ## ####..# ##.&([h `..# ##.# ..#&([h f# .... ##.....&([h< @  Y.....&([h^ C .Y..#&([h 7=1'([h΍ #..^.....^#  #...##P###.P.........P####  ##.##### ###†##..######)# #........... #...# #.#.##..†.#.# #...###.†###'([h~.###..P# #P.P..#.......# ##†########.....@÷...## #..#...................# ##..#####.#.#(# #..## ####..# ##...# ##.# ..#'([h# .... ##.....  '([hЎrY... †...... .Y..#'([h!.'([h'([h[&2'([hs'([ha _There is a stone staircase leading up here.'([hJ 3'([h[K '([hqN '([hN '([h?S B'([hS '([h V '([hV 9='([h}W '([hY '([hY '([hZ '([h\ '([h] #8'([hM] 0='([hD^ '([h[` '([h` '([ha '([hc ,'([hd '([hf ,'([hg '([hi '([h j 9='([hj '([hl i9='([hn '([ho '([h=p '([h.q '([hr '([h*s '([ht '([hu '([hu '([hv '([h&y '([hy 2='([hvz '([hi| '([h| e10/25='([h} '([h ,'([h '([hN '([h '([h '([h '([hq '([h '([h '([h 9='([h '([h '([hf =1='([h '([h '([h ,'([h '([h '([h '([h '([hۖ '([hD '([h '([h '([hG 9='([h! '([h B'([h 2='([hģ '([h '([hA '([h '([h# '([h '([h ,'([h '([hݭ '([h$ 9='([h# '([h2 '([hx N13='([h '([h~ '([h '([hW '([hT '([h '([h '([h '([hO '([hi '([h '([hV 2='([h '([h '([h> M4='([h '([h '([hD '([hM '([h '([h '([hn '([ht '([h '([h '([h '([h: 9='([hV '([h6 '([hn %5'([h (='([h '([h '([h '([h '([h '([h '([h '([h '([h '([h` '([hg '([h 9='([h '([h '([h '([h '([h '([h5 76='([hZ '([hY '([h' '([h| '([h '([h '([h '([h '([h ,'([h '([h '([h 9='([hk '([h^ '([h M7='([h '([h ,'([h '([h% '([h '([h '([h '([h '([h '([h '([h 9='([h '([hE '([h/ M8='([h '([h '([hW '([h '([h ,'([h '([h ,'([h '([h! '([h! 9='([h" '([h$ '([h% #9'([h)% (='([h& '([h' '([h ( '([h( '([h+ '([h=+ '([h+ '([h- '([h . '([h. '([h0 '([h1 9='([hE2 '([h54 '([h4 '([hm5 '([he7 '([h7 $20'([h7 (='([h8 '([h:; ,'([h< '([h> ,'([h> '([h@ '([hA '([h B '([hC '([h)D #='([hjD '([hE '([hG '([haG 51='([hG '([hH '([hJ '([hJ '([hK '([hM '([hM '([hN '([hP '([hP '([h,R '([hS '([hS #='([hT '([hT '([h'W 92'([hzW (='([hX '([hZ '([hZ '([h!\ '([h] ,'([h^ '([h#a ,'([hb '([hd '([hPd 9='([h`e '([hf '([hg '([hh '([hWi '([hi K3='([hrj '([hl B'([hGn '([hzn '([hYo '([hq '([hq '([hr '([h%u '([hu 9='([h\v '([hx 94'([h/y (='([hy '([h{ '([h*| '([h,} '([hZ ,'([hm '([h‚ '([h '([h '([hŅ '([h 9='([hC '([h' _ _You start resting.'([h 1275.9 (93.0)'([h Z5=6.9 (94'([h '([hi % _Magic restored.(([h(([hA(([h5(([h(([h,(([h#,(([h,(([h(([h(([h,(([ha(([h(([h(([h9=(([h(([h4(([h(([h (([h(([h(([hM(([h(([h(([h(([h(([hg(([h(([h)(([h,(([hv(([h(([h^(([h(([h.(([hF(([h(([h?(([h(([hL(([h(([hO(([h(([hA(([hv(([h(([h(([h(([h ,(([h (([h (([h(([h(([h](([h0(([h(([h(([h6(([h(([h(([h(([h(([hA(([h0,(([h(([h+....<÷...## #..# ..........# ##..# #(.......## #..## .........# ##.#.....# #..## #........#####..###. (([h,#.................. #.............# ##.#.........@#  #####.#  #........###  .........P ......## (([h8 93.9 (17  You now have enough gold to buy a crystal orcbow on D:5.  You can access your shopping list by pressing '$'.(([hY9616 4.9 (18(([h?(([hB? _You now have 217 gold pieces (gained 15).+([hè+([h7+([hR+([hԪ+([h'+([hi31 +([hް+([h+([h+([h+([hs+([hD+([h͵,+([h+([h+([hS+([h+([h+([hۻ+([hW+([h+([h+([hA+([h+([h+([h4+([h+([h5+([ht+([h+([hW+([h+([hp+([h+([hS+([h+([h?+([h+([h+([h+([h6+([h+([h+([h)+([h@# ##†## ## #..# ...# ##..# ... ## #..## ..# ##.# #.#### ..# #..## ###.P#.## +([h!D..#####..###.#..#..##.........................##P###@#..# ..........#### #.# ## #........#.# #.# #........### #.# .........P #S#......##S   water moccasin (wandering)+([h1.305.9 (11+([hJS.+([h,6.9 (12+([h+([hza _A water moccasin comes into view.,([hE  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-([hx6;...# ##†## benj the Fighter ..## #..# Kobold of Wu Jian *****. ...# ##..# ... Health: 86/86 ======================== ..## #..## #.# Magic: 23/25 ======================-- ..# ##.# #.#### AC: 12Str: 6 ..# #..## ###.P#.##  EV: 31 Int: 20 ..#####..###.#..#..##  SH: 0Dex: 18 -([hq7.....................  XL: 13 Next: 59% Place: Lair:3 ..........##P###@#..#  Noise: ---------  Time: 17306.9 (0.0) ..........#### #*# ##  a) +7 dagger (freeze) #........#.# #*# Throw: 7 throwing nets #........### #S# .........P #.#  ......## S   water moccasin (wandering) _A water moccasin comes into view.-([hY8Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 68%)-([h#...# ##†##benj the Fighter ..## #..#Kobold of Wu Jian *****. ...# ##..# ...Health: 86/86 ======================== ..## #..## #.#Magic: 23/25 ======================-- -([h%..# ##.# #.####AC: 12Str: 6 ..# #..## ###.P#.##EV: 31 Int: 20 ..#####..###.#..#..##SH: 0Dex: 18 .....................XL: 13 Next: 59% Place: Lair:3 ..........##P###@#..#Noise: ---------  Time: 17306.9 (0.0) ..........#### #.# ##a) +7 dagger (freeze) #........#.# #.#Throw: 7 throwing nets #........### #*# .........P #.#......##S   water moccasin (wandering) _A water moccasin comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with -([h&X. or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 68%)-([hKSasleep)-([hT9S-([h516 7.9 (1-([h̉-([huV  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 68%) _The water moccasin looks drowsy...-([hf## #...# #...## #..## #.# ##.# ###..## ###.P#.######..###.#..#..##....................##P###.#..#.#### #@# # ##.# #.# ## #S .P #.  ##-([h-([hD31 8-([h -([h" .([hd.# #...## #..## #.# ##.# ###..## ###.P#.######..###.#..#..##...................##P###.#..### #.# # ##.# #@# ## #S .P #.  ## ....([hj _The water moccasin looks drowsy...  You lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!!  The water moccasin seems to slow down. You freeze the water moccasin.  You kill the water moccasin!.([hr_#†# .([hx916 609.([h}.([h^ _The Council accepts your kill..([h8@M## #..## #.# ##.# ###..## ###.P#.######..###.#..#..##...................##P###.#..### #.# # ##.# #.# ## # .P #.#  ### ....([hxF.([hlGE31 10.([hL.([h|Q{ _You see here a water moccasin corpse./([h. 3/([hJ/ /([h0 /([h1 R4= _/([h5 X/([h6 ,/([h7 /([h 9 ,/([h9 /([h< /([hn< 9=/([h< /([hG> ,/([h> /([h.A a5=/([hB /([h(C /([h7D ,/([hD /([hG /([hH ,/([h=I /([hjJ /([hK ,/([hL /([h+O /([hLP /([hP 9=/([h Q /([huR /([h+] ,/([h] /([ha /([hc ,/([h8d /([h(e /([hf /([hf /([h%g /([hh /([hEj ,/([hj /([h,l /([hwm ,/([h$n /([hMo /([ht /([h+u /([hu /([hv /([h_x /([hx /([hCy /([h{ /([h } /([hR} /([h} /([h] /([h ,/([h[ /([h /([h /([h /([h} /([h /([h ,/([h= /([h /([h& /([h~ /([h /([hd /([hq /([h /([hJ /([hZ /([hU ,/([hړ /([h /([hΖ '16 /([h /([h% N _You now have 235 gold pieces (gained 18)./([hs Q31 /([hӜ /([h0 n/([hȠ /([h /([hb /([h /([h /([h' ,/([hb /([h] /([h /([h /([h /([h ,/([h /([h /([h_ /([h /([hҬ /([h /([h /([h߮ /([hJ /([h /([h /([h /([h /([h4 /([h /([hJ /([hĴ /([h /([h /([h /([h /([hH /([h2 /([hg /([h /([h0 /([h /([h /([h /([h־ /([h ,/([h% /([h /([h ,/([h /([h  #..####....... #..#.##....... #...##  ##.##  #.# .> #.# ... # #.### #... ##.#.#.##.... ........@....51.9 (41.0) ####.#...#### ###...#..####..##...###.###.##.#2.9 (42/([hi 9 _Found an escape hatch in the floor.0([h/ 30([h[0 0([h3 0([hk9 :#..####. #..#.##. #...## ##.## #.# ..>$#.# .# #.#####.##.#.#.##....Y.........0([h9 ####.#...####...# #..####..##...# Y   elephant (trample, asleep) 0([h>: 0([hC z 0.0)  An elephant comes into view.0([h;D +3.9 (10([hI 0([hMM + _Found 19 gold pieces.2([h(b####..##.. #..####. #..#.##.......#..##.## ......#.# #..>$ #.# #. #.###.##.#.#.##.@..YY...............####.#...#########...#2([hb;#..####..# Y 2 elephants (trample, asleep)#...###.# 2([hu  An elephant comes into view.The elephant trumpets! x2; You hear a loud, deep croak! x22([hxcYYYY)2([hyE====42([h2([h? _You hear an angry hiss. You hear a croak.3([hX ####..##. #..####. #..#.##. #...## ##.## .#.# #..>$.3([h #.# #.....:# #.#####.##.#.#.##..@.YY..####.#...######.###...##..####..# 3([h 3([h 7  Found a Fen Folio.3([h Y.YYY 3 elephants (trample, 1 wandering)3([h E----53([hn" 3([h% \ _An elephant comes into view.4([hþ ####..##. #..####. #..#.##. #...## ##.## 4([h@. #.# #..>$.. #.# #.....: # #.#####...Y.. ##.#.#.##.@..Y.Y .4([hٿ ####.#...######. ###...# #..## ##..#Y 2 elephants (trample)  #...# 4([hvu ##.##  #.#4([h4([h4([hg4([h.Y.Y.YYY 3 elephants (trample, 1 wandering)4([h$C----64([h"4([h5([h  #..####. #..#.##. #...##  ##.## ....... #.# #..>$.. #.# #.....:# #.#####......#.#.#.##...Y.Y. .........@..Y... ####.#...######. ###...#  ### ##.5([h:.# #...#Y 2 elephants (trample) ##.## #.  #.#5([hÊ,5([h95([h5([hdVYY.F.Y.Y 3 elephants (trample, 1 wandering)F   Prince Ribbit5([hΖ&75([h5([h^ _Prince Ribbit comes into view.5([hC #..####. #..#.##. #...## ##.## . #.# #..>$.. #.# #.....:5([hTD # #.#####...Y.. ##.#.#.##..Y.F.. .Y.... ####.#...######. ###...# #..##  ##..# #...# 2 elephants (trample) ##.##  #.#  #.#5([hF5([hF5([h3G5([hG5([hOfY.Y...Y.FY 3 elephants (trample, 1 wandering)F   Prince Ribbit5([hP&85([h1W5([hu6([h%q #..####. #..#.##.6([hi&{ #...## ##.## . #.# #..>$.. #.# #..Y..:6([h& # #.#####...... ##.#.#.##.Y..... 6([h&.Y.F... ####.#...######. ###...# 6([h5'g #..## ##..# #...# 2 elephants (trample) ##.##  #.# 6([he'A #.#6([h(6([h*6([ha*6([h*6([h|2Y.YF..F   Prince Ribbit96([h86([h:6([hJ  #..####. #..#.##. #...## ##.## .6([hJ Z #.# #..>$.. #.# #..Y..: # #.#####...... ##.#.#.##Y...... .YF..... ####.#...######. ###...#  #..## 6([hL  ##..# #...# ##.##  #.#  #.#6([hM ,6([heN 6([hX yFYY.606([h` 6([hc 7([h# #..####. #..#.##. #...## ##.## . #.# #..>$.. #.# #..Y..: # #.#####...... ##.#.#.##F......7([h .YY...... ####.#...######. ###...# #..## ##..# #...# ##.## 7([hs #.#  #.#7([h7([h7([hc7([hW§YY.7([h&17([h$7([h+ _Prince Ribbit blinks!8([h####... #..####. #..#.##....... #...## 8([h##.## ....... #.# #..>$.. #.# #..Y..: # #.#####...... ##.#@#.##§...... .......YY.......####.#...######.###...# #..## ##..# #...##.##  #.#8([hl8([hY8([hb.   elephant28([h 8([ht9([hg....P#######..##.##.##..........## ##.## .....>$.. #.# #..Y..: # #@#######.#.#.##§.......Y.......####.#...######.###.....###...##.##9([h/YY   elephant (trample)9([h&39([h9([h :([hU.............P#######..##.##.##..........## ##.## .....>$.. #@# #..Y..: # #.#######.#.#.##§.....Y.Y.......####.#...######.###.....##...:([h,:([hDYY 2 elephants (trample):([h&4:([h:([h&;([h(|  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;([h(9  ................  benj the Fighter #....P###.......  Kobold of Wu Jian *****. ####..##........  Health: 86/86 ======================== #..####.......  Magic: 23/25 ======================-- ;([h9 #..#.##.......  AC: 12Str: 6 #...##  EV: 31 Int: 20 ##.## .......  SH: 0Dex: 18 #.# #..>$..  XL: 13 Next: 60% Place: Lair:3 #@# #..Y..:  Noise: ---------  Time: 17364.9 (0.0) # #*#####......  a) +7 dagger (freeze) ;([h9 ##.#Y#.##§......  Throw: 7 throwing nets .....Y.Y........  ;([h&: ####.#...######.  ###...#  YY 2 elephants (trample);([hh:  #..##  ##..#  #...# _Prince Ribbit blinks!  ;([h: Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;([h: Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 33%)<([h3|................benj the Fighter<([h3#....P###.......Kobold of Wu Jian *****.####..##........Health: 86/86 ========================#..####.......Magic: 23/25 ======================--<([hl4v#..#.##.......AC: 12Str: 6#...##EV: 31 Int: 20##.## .......SH: 0Dex: 18#.# #..>$..XL: 13 Next: 60% Place: Lair:3#@# #..Y..:Noise: ---------  Time: 17364.9 (0.0)# #.#####......a) +7 dagger (freeze)<([hG9##.#*#.##§......Throw: 7 throwing nets.....Y.Y........####.#...######.###...#YY 2 elephants (trample)#..####..##...# _Prince Ribbit blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 33%)<([h <([hn ,<([hw FYY.<([h 516 5.9 (1<([h <([hĝ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.<([h TAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 33%) _The elephant easily resists.>([h-  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>([h ................  benj the Fighter #....P###.......  Kobold of Wu Jian *****. ####..##........  Health: 86/86 ======================== #..####.......  Magic: 21/25 ====================---- #..#.##.......  AC: 12Str: 6 #...##  EV: 16Int: 20 ##.## .......  SH: 0Dex: 18 #.# #..>$..  XL: 13 Next: 60% Place: Lair:3 #@# #..Y..:  Noise: ---------  Time: 17365.9 (0.0) # #Y#####......  a) +7 dagger (freeze) ##.#Y#.##§......  Throw: 7 throwing nets .......Y........ >([hԟW ####.#...######.  ###...#  YY 2 elephants (trample) #..##  ##..#  #...# _The elephant easily resists.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 33%)?([hT ?([hCV ................benj the Fighter#....P###.......Kobold of Wu Jian *****.####..##........Health: 86/86 ========================#..####.......Magic: 23/25 ======================--#..#.##.......AC: 12Str: 6#...##EV: 16Int: 20?([h!W ##.## .......SH: 0Dex: 18#.# #..>$..XL: 13 Next: 60% Place: Lair:3#@# #..Y..:Noise: ---------  Time: 17365.9 (0.0)# #Y#####......a) +7 dagger (freeze)##.#Y#.##§......Throw: 7 throwing nets.......Y........####.#...######.###...#YY 2 elephants (trample)#..##?([hLZ &##..##...#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 33%)  Okay, then.?([h\ ?([hK] ?([h` ?([h$.. #.# #..Y..: # #Y#####B([hx ##.#Y#.##§.......Y.......####.#...######.###.....##B([h{ B([h| B([h Y.FF   Prince RibbitB([h 2--0---==6.9 (1Touch B([h B([h- e _Your hands begin to glow red. The elephant tramples you. You stumble backwards!E([hy D  You hit the elephant but do no damage. The elephant misses you.-7.4 (0.5 _The elephant closely misses you.F([hyk  You hit the elephant but do no damage.F([hF.3=--9F([hd F([h#  F([hl b_Prince Ribbit lets out a mournful croak.F([hM You hit the elephant but do no damage. _Prince Ribbit lets out a mournful croak.  The elephant tramples you but does no damage.  The elephant trunk-slaps you.  catches a mouse with his tongue.F([hTF§F([hU2-8.4F([hF([h+ _Prince Ribbit blinks!G([hwW---9G([hxG([hz\ _You hit the elephant but do no damage.G([hu  You hit the elephant but do no damage. Prince Ribbit closely misses you.G([hvU1=9.4G([h|G([h- _The elephant closely misses you. The elephant misses you.G([hEK ;9G([h,P G([hQ^ _You completely miss the elephant. Prince Ribbit barely misses you.H([hעgYY, 1 confused)H([hȣM-70.4H([hɩH([h{ _You hit the elephant but do no damage. The elephant appears confused.H([hB L #.H([hC You catch the helpless elephant completely off-guard!  You impale the elephant!! You freeze the elephant!  The elephant is severely wounded.H([h-D 53=H([hrD 9H([h)K H([h M V _Prince Ribbit barely misses you.I([hBM_Prince Ribbit barely misses you.  You catch the helpless elephant completely off-guard!  You impale the elephant!! You freeze the elephant!  You kill the elephant!I([hm  The Council accepts your kill.I([hY.Y   elephant (trample)I([h70----=3=1.4I([hI([h- _Prince Ribbit hits you!L([h  L([hCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L([h  Your hands begin to glow red. Prince Ribbit barely misses you.The elephant tramples you. You hold your ground!L([hv969----L([h18---2.4 (1.0Touch L([h|L([hF _The elephant trunk-slaps you but does no damage.M([h YY, confused)You hit the elephant but do no damage. The elephant appears confused.M([h[=-9 (0.5M([hM([hW _Prince Ribbit closely misses you.M([h?# You hit the elephant but do no damage. The elephant appears confused. _Prince Ribbit clos  You catch the helpless elephant completely off-guard!  You impale the elephant!! You freeze the elephant.  The elephant is heavily wounded.  Prince Ribbit lets out a mournful croak.-3.4M([hM([h@ _Prince Ribbit hits you but does no damage.N([h k  You hit the elephant but do no damage.N([h< /709N([h@N([hU` _The elephant is heavily wounded.N([h} 3  You hit the elephant. You freeze the elephant.  The elephant is heavily wounded.  Prince Ribbit hits you!†YFF   blink frog (wandering)56-------=4.4N([h N([h ] _A blink frog comes into view.O([hug ...............#....P######..##. #..#####..#.##...## #F## ....... #.# #..>$Y..:# #Y#####......##.#.#.##§.....F.Y..####.#...###### ###...#  #..##...O([huPrince Ribbit hits you! _A blink frog comes into view.lunge at the elephant, in a flurry of attO([h]vacks.  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!! You freeze the elephant!  You kill the elephant!O([hOxO([hxO([hG.F#.F.F   Prince RibbitF   blink frog (wandering)O([h= 9=5--5.4 (1.0 _The Council accepts your kill.O([h O([hK  Your Hexes skill increases to level 12! _You see here an elephant corpse.R([h  Casting: Confusing Touch (safe; 1% risk of failure)  R([h\ \Confirm with . or Enter, or press ? or * to list all spells.S([hC`  Your hands begin to glow red.  The blink frog croaks.S([h §  Prince Ribbit closely misses you. The blink frog blinks!S([h3-----6---====6Touch S([hS([h- _Prince Ribbit hits you.S([hS([h?§S([h14==---9 (0.5S([h˰S([hs _You hit Prince Ribbit but do no damage. Prince Ribbit blinks!V([h  #....P######..##. #..####..## #.## ....... #§# #..>$#†Y..:# #@#####......##.#§#.##§.......Y..##.#FTouch ###..F   blink frog##.##V([h\ V([h V([h RF.V([h r31 ----7.9 (1.0V([h V([hP X([hlF.F   Prince RibbitF   blink frog16 =8.4 (0.5 _You hit the blink frog but do no damage.\([hLl}.............P#######..##.#.#.##........F.## ##.## .....#.>$.. #@# #..Y..: # #.#######.#F#.##§.......Y.......####.#...######.###.....##...\([h.o\([h r\([h&s\([hz§§FF   blink frog\([h{k---31 -9.4 (1.0\([hP\([hG _The blink frog blinks! Prince Ribbit blinks! _You see here an elephant corpse._([h7.M......#####.#.####.............P#######..##.#..####..#F##........§.## ##.## .....#>$.. #†# #..Y..: # #.#######.#§#.##§...F...Y........#.#F   Prince Ribbit_([h§FF.5_([h i=7=-80_([h_([h+ _Prince Ribbit blinks!_([h, _([hC5 NF._([h 6 t42----16 ==9 (0.5_([h< _([h? M _You closely miss Prince Ribbit. Prince Ribbit hits you!`([h9~  You hit Prince Ribbit but do no damage. Prince Ribbit appears confused.`([h`([hi..FF.F(confused)`([hN:-1.4`([h`([h; _Prince Ribbit closely misses himself.`([hQ  , slow)You puncture Prince Ribbit! Prince Ribbit seems to slow down.  You freeze Prince Ribbit.`([hg.=9`([hy`([ha _Prince Ribbit is heavily wounded.`([h  You puncture Prince Ribbit! You freeze Prince Ribbit.  Prince Ribbit is severely wounded.The blink frog barely misses you.`([h$D=2.4`([h6`([hۼ `([h:_Prince Ribbit hits you but does no damage.a([hd  You puncture Prince Ribbit! Prince Ribbit seems to slow down.  You freeze Prince Ribbit.  Prince Ribbit is almost dead.3=---9a([ha([hW _The blink frog barely misses you.a([h1c # _ You catch the helpless Prince Ribbit completely off-guard!stick Prince Ribbit like a pincushion!!!  You kill Prince Ribbit!  The Council accepts your kill.a([h0q †F   blink froga([hEw [Jinx 7--3.4a([h| a([h> M _Prince Ribbit returns to his original shape as he dies.b([he;2 (slow)You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is lightly wounded.=-9b([hH@b([heCW _The blink frog barely misses you.b([h)  You hit the blink frog. You freeze the blink frog.b([h*(4.4b([h0b([h4e _The blink frog is moderately wounded.c([h0  You hit the blink frog. You freeze the blink frog.  The blink frog is moderately wounded.c([h =c([h:9c([h͒c([h7: _The blink frog misses you.c([h\c([h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.c([h$ U8==c([hM 5.4c([hg c([h ^ _The blink frog is almost dead.d([h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  You kill the blink frog!d([hgF†d([h1R48-9d([hd([h^ _The Council accepts your kill.e([h} _M...P #.#.# ......#####.#.####.............P#######..##.###..#.##.......#...## ##@## .....#.>$.. #†# #..Y..:# #.#####.........e([h+ e([h "31 e([h O--6.9 (1.0e([hP e([hC _You see here the human corpse of Prince Ribbit.f([h 3f([hv f([hT f([h 5=f([h f([hD f([h{ f([h f([h) #9f([hM (=f([h f([hq f([h 96f([h f([h ,f([h f([h f([h f([h f([h f([h #7f([h 6==f([h f([h f([h f([h $20f([h (=f([h~ f([h f([hM f([h f([h/f([h\K8=f([hf([h"f([hf([hf([hf([hO=f([h7f([h~99f([hf([h f([hR D1=f([h f([h250f([hFf([hof([hf([hf([hB9=f([hf([hf([h=1=f([h<D2=f([hf([hf([hf([h<f([h-f([h`f([hf([htf([h52=f([hf([h1f([hxf([h9=f([h.f([h$ f([h[ #3f([h| (=f([h f([h!f([h+"93f([h"f([h0$f([h`$f([h$f([h%f([h&f([hd&f([h5(f([h(#4f([h(L==f([h)f([h(*f([hs*54=f([h*f([h*f([h,a5=f([hM-f([hJ.f([h.f([h.f([h1,f([h{1f([h2f([hE3K6=f([h3f([h5,f([hf6f([h= - _You start resting.f([hDC1421.9 (35.0)f([hCZ5=2.9 (36f([hHf([hL% _Magic restored.h([hK3h([h3h([h4h([h7h([h\797h([h2;Bh([h;h([hH?,h([h?h([hAh([hOA=8=h([hA2=h([hAh([hD,h([hdEh([h Gh([hDGh([hGh([hKh([hXKK9=h([hKh([hMh([hAMh([hMh([h9Ph([hP,h([hQh([hbR$60h([hRh([hRh([hU,h([h3Vh([hWh([hWh([hRXh([h6[h([hy[S1=h([h\h([h]h([hB^h([h^h([hja,h([hah([hch([hc&62h([h4d2=h([hdh([hfgh([hgh([h%hh([hDjh([hujh([hkh([h/nh([hn%3h([hnh([hph([hqh([hqh([hHth([hth([hth([hyvh([hv%4h([h*wh([h`zh([hz,h([h,|h([hS|h([h|h([hAh([hK5=h([hh([hnh([hh([h&h([hĄ,h([hh([h k6=h([hzh([hh([h7h([h~8h([hh([hh([hh([hޞK9=h([hEh([h,h([hVh([h,h([hAh([hh([hWV70=h([hզh([h/,h([hh([hh([h#h([hh([h*;1h([hkh([hh([hh([h<h([hɲa2=h([hth([hBh([h13=h([h6h([hj;4h([hh([hh([hh([hLh([h9h([hh([hh([hh([h^;5h([hh([hh([hch([hh([h!h([hh([huh([h#6h([h(=h([hGh([hh([h8h([hh([hl,h([hh([h6h([h#7h([h=h([hh([hh([hh([hh([hnh([hh([hh([hh([hh([h%8h([hh([hj,h([hmXh([hNh([h~59=h([hh([h/h([hBh([hLh([hph([hh([hh([h$80h([h+2=h([hh([hRh([hh([hh([h,h([h2h([h9 ;1h([h,23=4=5h([h1h([hp2h([h;_ _You start resting.h([hB-508.9 (8h([hHC#6h([hqC7=9.9 (87h([h`Ih([hL" _HP restored.i([hoq [  #####.#.####. ...............#....P######..##. #..####.##...## i([hq ##†## ....... #@# #..>$#†Y..:# #.#####.........##..#i([hy i([h]z 210.9 (1.0)i([h i([hH j([hm3j([hRj([hj([hBj([hv  ...............#....P######..##.j([h #..#####..#.##...## #†## .......j([h #.# #..>$#Y..:j([h# #.#####......##.#.#.##§j([hA'#.#j([h-#...#j([h 1  Things that are here: _a blink frog corpse; an elephant corpsej([h6 4j([hT6 j([h7 j([h9 j([h= ; _j([h> j([h @ j([h_@ :=j([h@ j([hG ####..## #..# #..#.##.## #†##  #.# #..>$.. #†# #..Y..:# #.#####....##.#@#.##§......3.9 (2..........j([h6H ####.#...#########....###.##j([hTH !#.#j([hI j([h2O j([hP k([hy #..## #..#.##. #...## ##†## .......#.# #..>$.. #†# #..Y..: # #.#####...... k([hŽ##.#.#.##....... .....@.......... ####.#...######.  ###...# k([h #..####..##...###.#k([hX#.# k([hk([h+4.9 (1k([hEk([h%k([h7 Ik([h/ k([h1 k([hK ,k([h9 #..####. #..#.##. #...## k([h\ ##†## . #.# #..>$.. k([h u#†# #..Y..: k([h u# #.#####...... k([h ##.#.#.##. ...... 5k([h ####.#...######. ###...# #k([h9 ..####..# k([hk k([h k([h k([h l([h4hl([hohl([hhl([hil([hkl([honl([hol([hu%#..####....... #..#.##....... #...## ##†## ....... l([h,v#.# #..>$.. #†# #.....: # #.#####...... l([hRv8##.#.#.##....... ....... 7.9 (2####.#...######. l([hsv###...# ##..# l([hv'l([h9wl([hX|l([h~m([h3N#..####. #..#.##. #...## ##†## . #.# #..>$.. #†# #.....: # #.#####...... ##.#.#.##. ... ####.#...######. m([hN###...# #..## m([hTm([hU+8.9 (1m([h5an([he)n([h)n([h#*n([h@,n([h-n([h^1Bn([hk3n([h3n([hS4n([h5n([h?#................ #....P###....... ####..##........#..####....... #..#.##.......[ #...###........ ##†## #........ .# #..>$... #†# #..@..:. 20.9 (2# #.#####....... ##.#.#.##.........................n([hj?####.#...######..###...##..####..##...#n([h7An([hoJ SS   water moccasin (wandering)  Found a helmet.n([h?K+1.9 (3n([hQn([hTa _A water moccasin comes into view.p([h1  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q([hT ................  benj the Jinx  #....P###.......  Kobold of Wu Jian *****.  ####..##........  Health: 86/86 ======================== #..####.......  Magic: 23/25 ======================-- #..#.##.......[  AC: 12Str: 6 #...###........  EV: 31 Int: 20 ##†## #........  SH: 0q([hxDex: 18 #.# #..>$.*S  XL: 13 Next: 68% Place: Lair:3 q([h#†# #..@**:.  Noise: ---------  Time: 17521.9 (0.0) # #.#####.......  a) +7 dagger (freeze) q([hR ##.#.#.##........  Throw: 7 throwing nets  .................  ####.#...######..  ###...# S   water moccasin (wandering) #..## ##..# #...# q([h_A water moccasin comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  q([h.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  q([h^Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 69%)q([h$  ................benj the Jinx#....P###.......Kobold of Wu Jian *****.####..##........Health: 86/86 ========================#..####.......Magic: 23/25 ======================--#..#.##.......[AC: 12Str: 6#...###........EV: 31 Int: 20##†## #........SH: 0q([hB% vDex: 18#.# #..>$..*XL: 13 Next: 68% Place: Lair:3#†# #..@..:.Noise: ---------  Time: 17521.9 (0.0)# #.#####.......a) +7 dagger (freeze)##.#.#.##........Throw: 7 throwing netsq([hs% .................####.#...######..###...#S   water moccasin (wandering)q([h% #..####..##...# _A water moccasin comes into view.q([h% bCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  q([hW& Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 69%)q([h KSasleep)q([h 8Sq([h4 516 2.9 (1q([h q([hґ V  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 69%) _The water moccasin looks drowsy...r([h,......#####.#.####. .......... #....P# ####..##.. #..####..#..#.##.[#...###.##†## #.........#.# #..>@..S #†# #.....:r([h= #.#####..##.#.#.##..................####.#...######..###...##..####..#r([hr([hߣD31 3r([hr([h\R _You see here 19 gold pieces.r([h \#####.#.####. . #....P###. ####..##. #..####.##..#.##.[.#...###.##†## #.##.# #..>$@.S.#†# #.....:.# #.#####.##.#.#.##..####.#...######.. r([h) r([hj -4 _r([h1 s([hM{#####.#.####.  .  #....P###.  ####..##. #..####.##..#.##.[..##...###.###†## #.#.#.# #..>$.@S.#†# #.....:.# #.#####.##.#.#.##..####.#...######.. s([hu _You see here 19 gold pieces.  You lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!!  seems to slow down. You freeze the water moccasin!  You kill the water moccasin!s([hE†s([h"816 95s([h)s([h1^ _The Council accepts your kill.t([h۾  ...............#....P######..##. #..####..##.[...#.#†## #. #.# #..>$..†..†...@.# #.####.##.#.#.##.#####....<#...#t([ht([hmr4=31 6t([ht([h~ _Found an escape hatch in the ceiling.  You pick up a Fen Folio and begin reading...t([h%516 7.9 (2t([h t([hX _You add the spells Summon Forest and Summon Hydra to your library.w([h.....#####.#.####. ......... #....P###.####..  #..####w([h...## #..#.##[..# #...###w([h..##†## #.........#.w([hT- #.# #..>$@.†... #†# #.w([hv # #.#####. ##.#.#.##w([hX. ....................w([ha####.#...######....<###...# #..w([hL## ##..#w([h_31 8.9 (1w([hw([hw([hZ.#####.#.####. . #....P###. ####..##. #..####.## #..#.##.[..# #...###.# ##†## #.#. #.# #..>@..†... #†# #. # #.#####. ##.#.#.##.. ..  ####.#...######....<  ###...#  #..##  ##..#w([h_w([hk_&9w([h!ew([hm  You now have enough gold to buy a scroll of enchant weapon on D:6.  You can access your shopping list by pressing '$'.w([hnC=16 w([hn30.9 (2w([huw([hy? _You now have 254 gold pieces (gained 19).w([h 9 P #.#.# .....#####.#.####. .......... #....P# ####..##.. #..####..## #..#.##.[..# #...###. ##†## #.....@...#. #.# #..>...†...  #†# #.  #.###.##.#.#.##.....................####.#...######....<###...##..##w([hB w([hBC 55=w([hkC B31 1.9 (1w([hJ w([hS x([h'D### ###†# P #.#.# ....#####.#.####.  ..........  #....P######..##.. #..####..## #..#.##.[..# #...###. ##†## #.........#. #.# #..>...†...  #†# #. #.###  ##.#.#.##  ....................  ####.#...######....<###...#x([hKx([hL&2x([hRx([hUx([hY#.# #.# ### ###†# P #.#.# ...#####.#.####. ..........[. #....P## ####..##..x([hy #..####..## #..#.##.# #...###. ##†## #.........#.##.# #..>...†... #†# #.. #.#####x([h ##.#.#.## .................... ####.#...######....<x([h0x([h0&3x([hz8x([h:n _Found a pair of gloves. _You see here a +0 helmet.z([hvz([hz([hz([h"z([h5$z([h': _z([hH(z([h*z([h*9=z([h+z([h,z([h.z([h.z([h/z([h@3z([h5,z([h6z([h7z([hk9z([h9z([hm:z([h'>z([hn?z([h?z([h?z([hBz([hDz([h4Dz([hDz([heEz([hMF,z([hFz([hHz([hK,z([h^Lz([hMz([hR,z([htSz([hUz([h Wz([h+Wz([h Xz([h"Zz([he\,z([h]z([h`=16 z([hbz([h5dN _You now have 264 gold pieces (gained 10).z([heQ31 z([hfz([hggz([hCh,z([hhz([hiz([hl,z([hlz([h*r†## #.........#.###### .# #..>...†........# †# #...............# .#####...............# .#.##....## ..............# .#...######....<.....# ##...# #........##..## ....@..#####..# ...#####...# #.  ##.## ##.#  #.# z([h)v0496.0)z([hsv716 50.9 (17z([hyz([h- _v - a ring of willpower{([hEP{([hP{([hP{([hT{([hV{([hwZ31 {([hZ{([h[{([h\{([h\{([h]{([h^{([hw_,{([h_{([hz`{([ha{([ha{([hb{([hc{([h5d{([h]d{([hd{([h1e{([he,{([h f{([hf{([h'g{([hKg{([hlg{([hjh{([hh{([hi{([hDi{([hi{([hj,{([hj{([hl{([hm,{([hm{([hn{([hHo,{([ho{([h-p{([hp{([hp{([hp{([hq{([hmr{([hr{([hr{([hSs{([hs{([ht{([h^t{([ht{([hu{([hu{([hv{([hv{([hw,{([hw{([h|x{([hy{([h/y{([hny{([h{{([h}{([h}{([h!~{([h~{([h{([h{([h{([hB{([h{([h&{([hn{([hR{([h,{([hD{([h{([hM,{([h{([h&{([hLj,{([h {([h{([h{([h{([h{([h{([h,{([h{([h{([h{([h{([h{([h֔{([h,{([h{([hP{([h{([hC{([h{([hX{([h{([h9{([hϞ{([hʟ{([hՠ{([h{([hk{([hB{([h{([h{([h,{([h{([h{([hkZ..# ... # #.# .# #.####  ###.P#.## .###.#..#..## ... .> .. ...... ..##P###.#..# #.#.# ...#### #.# ####..# {([ho..#.# #.# #.@# 83.9 (33 ..### ###†# ##.# ..P #.#.# ###.## ..#####.#.####.#..## .................[... {([h ....P###..........##. ###..##...........##..####.........###..#.##.......[..#{([hX4.9 (34{([h; _Found a stone staircase leading down.([hX3([h4Z([h]([hu`,([hNdX([hd([hh([hkj([hj([h8k([hVo([hp([hp([hq([hs([hv,([hw([h;([h4([hi([hS([hR  There is a stone staircase leading down here.([h([hn _([hf([h>([h([h# $F.....#  ........ # ........#.# #.# #.........# #.#### #......@!.# #.P#.## ##........## #..#..###.....>...#([hآ................# ###.#..#.#.#.#..### # #.# ####..##### F   bullfrog (wandering)  #.# #..## ###†# ##.# #.#.# ###.##([h291.9 (7.0)([hk+2.9 (8([h([h> ([hoM_A bullfrog comes into view.([h}  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hp  benj the Jinx  Kobold of Wu Jian *****.  Health: 86/86 ========================  Magic: 23/25 ======================-- $F.....#  AC: 12Str: 6 ...*.... #  EV: 31 Int: 20 ... .....*..#.#  SH: 0Dex: 18 #.# #.....*...#  XL: 13 Next: 69% Place: Lair:3 #.#### #......@!.#  Noise: ---------  Time: 17592.9 (0.0) #.P#.## ##........##  a) +7 dagger (freeze) #..#..###.....>([hi...# Throw: 7 throwing nets ..................# ###.#..#.#.#.#..### # #.# ####..##### F   bullfrog (wandering)  #.# #..## ###†# ##.# #.#.# ###.## _A bullfrog comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 69%)([hƦ benj the JinxKobold of Wu Jian *****.Health: 86/86 ========================Magic: 23/25 ======================--$*.....#AC: 12Str: 6........ #EV: 31 Int: 20 ...........#.#([hC SH: 0Dex: 18 #.##.........#XL: 13 Next: 69% Place: Lair:3 #.#### #......@!.#Noise: ---------  Time: 17592.9 (0.0) #.P#.## ##........##a) +7 dagger (freeze) ([hg #..#..###.....>...#Throw: 7 throwing nets ..................# ([h ###.#..#.#.#.#..### # #.# ####..#####([h F   bullfrog (wandering)#.# #..## ([hç {###†# ##.# #.#.# ###.## ([h M_A bullfrog comes into view.([h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([h$ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line([hA \Aim: a bullfrog (wandering, hasn't noticed you, chance to affect: 69%)([h{ F  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, chance to affect: 69%)  The bullfrog struggles to resist.([h! ,([h y.F16 ===3.9 (1([h? ([h < _The bullfrog gives a loud, deep croak!([h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hk2  benj the Jinx  Kobold of Wu Jian *****.  Health: 86/86 ========================  Magic: 21/25 ====================---- ([h7lg$......#  AC: 12Str: 6 ........ #  EV: 16Int: 20 ... ....F...#.#  SH: 0Dex: 18 ([h]l #.# #.....*...#  XL: 13 Next: 69% Place: Lair:3 ([hl"#.#### #......@!.#  Noise: ===------  Time: 17593.9 (0.0) ([hl#.P#.## ##........##  a) +7 dagger (freeze) #..#..###.....>...#([hlY Throw: 7 throwing nets ([hlX..................# ([hln###.#..#.#.#.#..### # #.# ####..#####([hm F   bullfrog  #.# #..## ([h.m1###†# ##.# #.#.# ###.## ([hTmD_The bullfrog gives a loud, deep croak!  ([hsmCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hmAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hmPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 69%)([hfbenj the JinxKobold of Wu Jian *****.Health: 86/86 ========================Magic: 21/25 ====================----$......#AC: 12Str: 6........ #EV: 16Int: 20 .......*...#.#SH: 0Dex: 18 #.##.........#XL: 13 Next: 69% Place: Lair:3 #.#### #......@!.#Noise: ===------  Time: 17593.9 (0.0) #.P#.## ##........##a) +7 dagger (freeze) #..#..###.....>...#Throw: 7 throwing nets ..................# ###.#..#.#.#.#..### # #.# ####..#####F   bullfrog#.# #..## ###†# ([hg ##.# #.#.# ###.## _The bullfrog gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 69%)([hIF(asleep)([h<;8F([h;5---4.9 (1([hqA([hoD  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.([hDAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hDPress: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 69%) _The bullfrog looks drowsy...([hy .# .$...... ........##  ... ....F...#.#  #.# #...# ([hBz  #.#### #.......!.##.P#.## ##........###..#..###.....>...# ...................# P###.#..#.#.#.#..### ## #.# ####..##### ([hz  #.# .##  ###†# ##.([h} sAim: a bullfrog (chance to affect: 69%) _The bullfrog looks drowsy...  You lunge at the bullfrog, in a flurry of attacks.  The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!! You freeze the bullfrog.  You kill the bullfrog!([h E†([h Y70---5([h ([hL ^ _The Council accepts your kill.([h1Y C.## .$......# .## ... ....†...#.# #.# #.# #.#### #.!.# .P#.## ##.## #..#..###...# ([h _ ([h~_ D31 6([hb ([hd ([hNq.......##.$# ........# ......†...#.# # #.........# ([hN.#### #.# .P#.## ##.## ..#..###.....>...# ............# ##.#..#.#.#.#..##([h'Oy#  #.# ####..##### ([hQO #.# #..## ##†# ##.# .#.# ###.#([hV([h'W([hQWM2=7([h[([h(b([htb516 8.9 (2([hf([h\j> _O - 2 potions of invisibility (gained 1)([h2([h([h([hS([h}31 ([hO([h ([h% 9=([h ([h ([h ([hh ([h a3=([h ([h ,([hQ ([h ,([h# ([h# ,([h ([h ([h 9=([hr ([h ([h K4=([h\ ([h ,([hL ([h ,([h ([hV ,([h ([h ([h 9=([h^ ([h a5=([h% J _Magic restored.([h& 3([h9' ([h~* ([hn+ ([h+ ([h, ([h- ([hJV B= ### ... ......... .# ##......... ## #.........# #  #........## # #..@......# # #.........## # ... #....†...#.# # #.# #.........#  #.#### #.........# # ###.P#.## ........## ###.#..#..###.....>...# ......................##P###.#..#.#.#.#..### 610.0)  You now have enough gold to buy the +2 robe of the Impassible Grue {Regen+  Int+3} on D:12.  You can access your shopping list by pressing '$'.16 9.9 (21 _You now have 270 gold pieces (gained 6).([h?*3([h&+([h,-([h/([h3g31 ([h4([h$5([h5([h7([h9,([h9([h$;([h<=B([h>([h?([h?@([h@([hiB([hyC,([hC([hUE([hE([hE([hXF([hG([hI,([hJ([hLK([hL,([h`M([hoO([hZP,([hP([hQ([h%S,([hS([h9U([hZ([h+\([h\([ht]([h]([h^([hz`,([ha([hb([hc([hc([hBd([h_e([hQf([h{f([hf([hg([hh([hh([hPi([hj([hk([hl([hjl([hWo([h9p([hhp([hp([hr([hs([h,t([ht([hXv([hw([hw([hUx([hy([h~{,([h!|([h:}([hg~,([h~([h<([h,([h5([h([hW([h([h([h`([h-,([h{([h2([h,([hS([h([h([h݆([h([hʇ([h1([hd([h([h ([hΉ,([h([hP([h"([h([h([h([h([h([h<([h([hi,([h([h([h=([h,([h ([hޖ([h([h([hs([hN,([h›([h([hʝ,([h([h([h([h([h([h([h ([hP([hک([hj([hp,([h([hqd  You see here a bullfrog corpse.([hѳ([h _([hC([h׷([hjB([h<([h,([hA([h'([h ,([hf([h6([h([h([hg([hJ([h,([h.([h([h>,([h([hr([h,([hY([h([h,([h([h([hX,([hc([h([hn([h([h([hQ([h([hF([hd([h([h([h([h([h([h([h1([hw([h([hm([h([h([h1([h([h([h([h#([h,([h:([h ([h ([h; ([h ([h ([h;([h([h([h([h([h([hX([hh([hp([h/,([h]([h([h\([h-([h!([h(,([h+*([h,([h^.([h /([h/([h1([h4([hk4([hO5([h7([h9([h9([hk;([h=([hj@,([hA([hD([hG,([hH([hJ([huOB([hQ([hS,([hT([hV([h&Y,([hY([h\([h^([h^([h_([h`([hhb([hb([h c([h#d([h{e([he([h)f([h4k([hl,([h+m([ho([hr,([hs([hu([h`w([hw([h=|,([h}([h}([hO~([h([h([h%([h([h([h},([h([hv([h([h([h΋([h([h([h([h([h([hz,([hy([hږ([h([hR([h([h([h$([h[([h([h([h([hB([h([hh([h ([h;([h([hj([h,([hL([h([hަ([h*([hW([h5([hH([h([h([h֪([h}([h([h([h([hm,([hޯ([h([h(,([h([h([hU([h([hմ([hV([h,([h"([h$([h([hQ([h([hq([h([h([ha([h([h([hQ([h([ht([h([h([hY([h([hL([h([h ([h([h ([hI([h([hE([h!([hf([h([hI([h([h1([hu([h([h,([h9([h([h([h([hB([h([h,([h([h([h([h([hC([hv([hY([h([h([h}([h,([hz([h([h([h&([h([h$([h([hG([h([h([h},([h([hu([h,([h([h,([ha([h([h([hO([h,([hU([h([h,([h([he([h([hI([h([ha ([h ([h: ([h ([h ([h([h@([h([h%([h([h([hx([h([hp([h([hC([h([h?([h+([h.†......#.................. ./†...... ...#.............## ......... ...##.#..........## ........ .$ ####........#.#.... .... ##........### Y...## ##.........P .....###..........### ..................... ....@.#####.#..#....P742.9 (123.0) ..$#.## #P.#######.. ....## ##.## #..# ...# ##..# #..# ([h.. #..## #... ##.### ##†# Y   elephant (trample, wandering) ##.#.# #.# #...## #÷# ##.#.#####.#([h([h([h` _An elephant is nearby!([h6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hY.†...... #.................. benj the Jinx ./†...... ...#.............## Kobold of Wu Jian *****. ......... ...##.#..........## Health: 86/86 ======================== ........ .$ ####........#.# Magic: 23/25 ======================-- ....... .... ##........### AC: 12Str: 6 Y...## ##.........P  EV: 31 Int: 20([hjZ .*...###..........### SH: 0Dex: 18 ..**................. XL: 13 Next: 70% Place: Lair:3 ....@.#####.#..#....P Noise: ---------  Time: 17742.9 (0.0) ([hH[L..$#.## #P.#######.. a) +7 dagger (freeze) ....## ##.## #..# Throw: 7 throwing nets ...# ##..# #..# .. #..## #... ##.### ##†# Y   elephant (trample, wandering) ##.#.# #.# #...## #÷# ##.#.#####.# _An elephant is nearby!([h[Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line([h[dAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%)([h5>([hKG/.†......#.................. benj the Jinx ./†...... ...#.............## Kobold of Wu Jian *****. ......... ...##.#..........## Health: 86/86 ======================== ([h2H........ .$ ####........#.# Magic: 25/25 ======================== ....... .... ##........### AC: 12Str: 6Y...## ##.........PEV: 31 Int: 20.....###..........### SH: 0Dex: 18..................... XL: 13 Next: 70% Place: Lair:3....@.#####.#..#....P Noise: ---------  Time: 17742.9 (0.0)..$#.## #P.#######.. a) +7 dagger (freeze)....## ##.## #..# Throw: 7 throwing nets...# ##..# #..#..#..##([hoI7[40m #...##.### ##†# Y   elephant (trample, wandering)##.#.# #.##...## #÷###.#.#####.#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%)  Okay, then.([h&P([hP([hwW([hY. _([hZ ([hA[ ([h9i \ _Unknown command.([hVL([h7PM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0      ([hQ     b - Unarmed Combat   0.0   1.0   0   k + Hexes12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   6.3   7.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2  ([hbQ f - Ranged Weapons   0.0   0.6  +3              ([hQ\ g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2      ([hQ i - Stealth  10.1   6.0  +4          ([hMR                    ([hR        ([hR        ([hRThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  ([hR[?] Help[=] set a skill target  ([h8Sg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets([h^S([h k * Hexes  12.2([hp k - Hexes  12.2([h!> m + Ice Magic 6.3([h([hQ([hcw.†......#.................. benj the Jinx ./†...... ...#.............## Kobold of Wu Jian *****. ......... ...##.#..........## Health: 86/86 ======================== ........ .$ ####........#.# Magic: 25/25 ======================== ....... .... ##........### AC: 12Str: 6Y...## ##.........PEV: 31 Int: 20.....###..........### SH: 0Dex: 18..................... XL: 13 Next: 70% Place: Lair:3([h?....@.#####.#..#....P Noise: ---------  Time: 17742.9 (0.0)..$#.## #P.#######.. a) +7 dagger (freeze)....## ##.## #..# Throw: 7 throwing nets...# ##..# #..#..#..## #...##.### ##†# Y   elephant (trample, wandering)##.#.# #.#([hP#...## #÷###.#.#####.#([hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hPress: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%) _Okay, then. _Unknown command.([h4([hX([h<([h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([h(.†...... #.................. benj the Jinx ./†...... ...#.............## Kobold of Wu Jian *****. ......... ...##.#..........## Health: 86/86 ======================== ........ .$ ####........#.# Magic: 23/25 ======================-- ....... .... ##........### AC: 12Str: 6 Y...## ##.........P  EV: 31 Int: 20 ([h.*...###..........### SH: 0Dex: 18 ..**................. XL: 13 Next: 70% Place: Lair:3 ....@.#####.#..#....P Noise: ---------  Time: 17742.9 (0.0) ..$#.## #P.#######.. a) +7 dagger (freeze) ....## ##.## #..# Throw: 7 throwing nets ...# ##..# #..#([h  .. #..## #... ##.### ##†# Y   elephant (trample, wandering) ##.#.# #.#([hI #...## #÷# ##.#.#####.# _Unknown command.([hECasting: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hkConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ([hPress: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%)([h([h.†......#.................. benj the Jinx ./†...... ...#.............## Kobold of Wu Jian *****. ......... ...##.#..........## Health: 86/86 ======================== ........ .$ ####........#.# Magic: 25/25 ======================== ....... .... ##........### AC: 12Str: 6Y...## ##.........PEV: 31 ([hInt: 20.....###..........### SH: 0Dex: 18..................... XL: 13 Next: 70% Place: Lair:3....@.#####.#..#....P Noise: ---------  Time: 17742.9 (0.0)..$#.## #P.#######.. a) +7 dagger (freeze)....## ##.## #..# Throw: 7 throwing nets...# ##..# #..#..#..## #...##.### ##†# Y   elephant (trample, wandering)##.#.# #.##...## #÷###.#.#####.#Casting: Ensorcelled Hibernation (safe; 1%([h risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%)  Okay, then.([hȝ([hK([hh([h . _([hA4([hH([hoKGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ([hKAim: an elephant (wandering, hasn't noticed you, chance to affect: 34%) _Okay, then. _Unknown command.([hR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.([hI B  Your hands begin to glow red.([hu f.YY)([h- T2---16 ([he O===3.9 (1Touch ([h ([h , _The elephant trumpets!([hl......## ######..## ..† #..../†...... ...#..... ...##....$.# ####.#. .........# ##.##....## ##.P ([hF{Y...###....##.....................#####.#..#...$#.## #P.#######.....## ##.## #......# ##..# #.. #..## #.. ##.### ##† ##.#.# #. #...## #÷([h([hm3.Y([hcJ31 ---4([h= ([h# ([hC   You hit the elephant but do no damage. The elephant closely misses you.16 =--5.4 (0.5([hCI([hhK ([hKO_The elephant barely misses you.([h| aYY, confused)([h} 09([h* ([hW { _You hit the elephant but do no damage. The elephant appears confused.([hn ## #.#####..# .†...... #. ./†...... ...#.# ...##.#.# ...$.# ####.#.# .....# ##.#.....## ##.([hoP ......###.#...Y..#####.#..#....P...$#.## #P.#......## ##.## #..#....# ##..# #..#.. #..## #. ##.### ##†#([ho##.#.# #.##...## #÷#You catch the helpless elephant completely off-guard!  ([hoYou skewer the elephant like a kebab!!! You freeze the elephant.  The elephant is almost dead.([hwC.Y([hZx62--([hx5---6.4([hd] _The elephant tramples you. You stumble backwards!([h}=AM_The elephant tramples you. You stumble backwards!  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!! You freeze the elephant.  You kill the elephant!([hQGg†([hQL-2-([hL 9([hFS([hU^ _The Council accepts your kill.([h{([h([h([hj3=-3=31 ([h([h([h([h,([h([h94([h2=([h([h{([h9=([h([hX,([h([h7([hq#5([h.4=([h([h`([h([h([h,([h_([h([hZK6=([h([hh1 _HP restored.([h9=([h([h K5=([h ([h# ([h ([h8,([h=([h([hb([h9=([hk([h0=16 ([h([h;N _You now have 289 gold pieces (gained 19).([h([h-=31 ([hP([h([h!([h#,([hJ+([h+([h,,([hG.([h/([hK/([h/([hw2([h4,([h4([hh7=16 ([h7([h<N _You now have 309 gold pieces (gained 20).([h7>([hq>;31 ([h>([hB([hdD,([h E([hF([hH,([hXJ([hK([h-N([htN([hO([h"Q([hR([h3S([hpT([hNV([hmX,([hZ([ha([hd,([h>e([hg([hi,([hk([hFn([hn'16 ([hxo([hkrw _N - 3 viscous silvery potions (gained 2)([hNt([ht;31 ([h_u([hx([hux'16 ([hx([h|n _s - 2 scrolls of fog (gained 1)([h_~([h~;31 ([h%([h ([h,([h ([hG([hL([h([h([h7([h([h([h;([h͍([h([hȏ([h([hZ([hN,([h ([h([h([h([h([hCb  You see here a wolf skeleton.([h([h _([h([h([hΣ'16 ([hZ([h~P _y - a wand of flame (42) (gained 4 charges)([hu([h%31 ([hΪ([h([h5([h([h԰([h([hij([hX([h,([hn([h([h([h([h+([hH;  You see here 5 stones.([h([h  _([h]([hX([h([h([h([h'([h,([h,([hl([h([h{([h=16 ([h([hn _l - 2 scrolls of vulnerability (gained 1)([h([h;31 ([h([ho([h,([h([hN([h([hQ([h([h([h([h([hg,([h ([hG([h([h([h([h([h ([h ([h ([h ([h- ([h ([hC ([h| ([hc ([he ([hN ,([h] ([h) ([h ,([hB ([h p  You see here 5 stones. _([h ([h  ([h ([h ([h! ([h0% ([h-     ([h-  #.   P.### #... #  .... ....## #.  .###..# .....######.  <....P# #..^.......  ##@# #...##P###-([h- 810.9 (64.0)  #..# ##.##### ##([h-   ##(#######)#  ([h. t #..##.#...# ([h9. ~ #.........# ([h_.  #.........## #  ##..........# # ([h. 8#####P.........#######. ([h. I#......................([h4 ([h95 ([hT5 %1.9 (65([h9 ([h; 9 _Found a stone staircase leading up.([hD3([hF([hQI([hOX([h{P,([hqQ([hT([hV,([hW([hsY([h#[([hr[([h|\([h`P  There is a stone staircase leading up here.([hb([hpc _([hJd([he([hh([hh([hi([hHk([hm,([h;n([ho([hq([hq([hr([hs([h{%  ([h|     >.    #.#  ##.# #. ([hA|>  #P.#####... #  ####@.........## #9.9 (8([h|!.0) ##.###..## .....#### #.<....P# #..^...... #P.###.## #...##P### #####..# ##.##### #  ##(#######)([h|  #..##.#...#  #([h }\.#  #([h0}###([h,20.9 (9 _Found a stone staircase leading down.([h([h([h,([hQ,([hcn([h([h ([h ([hB ([hm ([h ([h ([h1([hR  There is a stone staircase leading down here.([h([h[ _([h([h([hK,([h([hK([h,([hX([hb([h#,([hu([h+([h ,([h!B([hP",([hN#([h$([hS$([h$([h&([h),([hn.([h.([h/([h00([h0([h1([h3,([h3([h4([h5([h5([h#6([hZ9([hg:,([h:([h/;([h<,([h@<([h>X([hAX([hmA([h/B,([hbB([hB([hdC([hC([hC([h=D([hDB([hK,([hL,([h N([hN,([hO([hNQ([hR([hR([h.S([hU([h^YX([hZ([hZ([hr[([hU^([h_([h_([h`([hc([he([h3f([hg([hj([hl([h m([h%n([h"q([hus,([ht([hv([hx,([h4y([h{([h|([h&}([h}([h?  You see here a +0 war axe.([hG([hK _([h΅([h([h7([hm([hۊ([h([h,([h([hϒ([h,([h([h([hb,([h_([hC([h([h(([h([h=n([h([h([h([hd([h ([hK([h([h([h([h>([h([h([hP([h([hO([hc([h,([h([h([h,([hR([h([hN#......................##.###(.........####.#. ####..........## #### #...........### # ##.........##.# ##....÷.......##### #......÷........... #.................. .......66.9 (46.0) #.................. #............ $.................. .......> ........... ####......([hh #...... .... .... ([h([h,7.9 (47([h([hu; _Found a stone staircase leading down.([hI([h3([h([h܇([hsn([h([hbB([h([h-([h[([h([h([h˓'16 ([h*([h×N _You now have 322 gold pieces (gained 13).([h([h!;31 ([h([hĚ([h,([h([h([hמ([h([h{([h([h-X([h([hF([hԯX([h,([h([hŲ([h([hԳ([h([h+([hv,([h([h9([hǻ,([hW([ho([hL,([h([h+([h,([h-([h([h>,([h([ho([h([h([h!([h([h([h8([hV([h ([hz([h([h([hQ([h([h([h([hP([h([h([h[([h9([h([h$([h^([h^([hQ,([h([hy([h([h([hO([h([h!([hQ([ht([h([h,([h([h([hw,([h([hs([h,([h)([h([hR([hz([h([h([h ,([h([h-([h,([hL([h([hy([h([h([h([h,([hU([h([h,([h%([h([h([h([h([h([hO([hr([h([hE([hk'16 ([h([hN _You now have 343 gold pieces (gained 21).([hk([h;31 ([hV([hR([h9([hj([h([h([h([hB([h([h([h([h([h0([h+([h([h@([h([h([hY,([h([h;([h([h([h!([h([h'([h,([h([he([h([h([h([h\([h([h([h ([h([h([hD([h:([h,([h ([h ([ho ([h ,([h7 ([hN ,([h ([h([h([h([h([hJ([h,([hm([hW([h,([h([hx([h3,([hv([h([hw,([h([h([h,([h(([h([hx,([h ([h ([h!,([h>"([hB#([h$,([h%([h&([hf',([h'([h(([h),([h!*([hE+([h,,([h-([h-([h.([h /([hb/([hI0([h<1([hg1([h1([h2([h4([hS4([h4([h5([h6([h6([hb7([hm8([h[9([h9([h:([h<([hR=([h=([h=([h>([h@([h9@([h@([hC([hD([hD([hIE([hF([hG,([hQH([hPI([hmJ,([hJ([hK([h M([hDM([hM([h O([hLP([h|P([hP([hR([hS,([hS([hT([hFV,([hV([hW([hX([h/Y([hY([hZ([h[([h[([h5\([hD^([hK_([hs_([ha,([hb([hb([h:c([hd([he([h.e([he([hGg([hh([hk([h'o([hp([hp([hDq([hr([ht([ht([hFu([hPv([hYx,([hx([hz([hL{,([h{([hJ}([h%~([h[~([h~([h([hɁ([h;([h([h([hԈB([h$([h([h~([hU,([h([hG([h([h,([hs([hߍ([h([h5([hǎ([h,([hŏ([ho([h([hÕ([h([h([h,([h&([h([h,([hx([h([h,([ha([hH([hb,([h٠([h/([h([ha([h([h9([h֤,([h([h([h([h^([h([hQ([h([h=([hh([hЪ([h([hI,([hǬ([h,([h([h([h([h2,([h([h([hް([hS([hs([h,,([h([h([h,([h([h([h6,([h([h([h([h([h([hH([h,([h([h0([h,([h([h-([h([h([h1([h([h([hT([h([h([h,([h)([h([hK,([h([h([hT([h,([h([h([hq([h([h([hw([h,([h2([h([h,([h([h,([h([h([he,([h([h([h([h([h?([hL([h,([h&([h([h,([hY([hB([h7,([h([hA([h,([h3([h([h,([hr([he([hy,([h([h([h%,([h([h2([h([hJ([h([hY([h([h?([h([h5   There is a stone staircase leading down here. _([h ([h>,([h ([hk([h;X([h#([h#([h $([h2$([hd)([he*,([h*([h1([h3([hA3([h3([hA8([h8,([h:([h<([h<([h<([h)=([h C([h.D([hiD([hD([hK([h L([hEL([hL([hQ([hR([h)S([hS([hW([hX([hX([hY([h_h  You see here a rime drake skeleton.([h!a([ha _([h:b([he([hf([hf([h%g([h i([hi([h j([h5j([hk([hl([hl([h m([hp([hVq([hq([hq([h4u([hv([hJv([hv([hx([hy([hy([hz([hX{([h{,([h |([hA}([h}([h~([h'~([h([hq([h([h([h([h,([h([h([h([h@([h([h([hB([hێ([hd([h([hA([h([h([hΓ([hA([h^([hL,([h([h([h([h([h([h([h([h([h/([h([h ([h:([h([h?([h([h).## #..### ..# #...........# .## ###...<.....### .## #............# ..######............# .^...........^.....## ..##P###.P..........#### ([hwp.##### ###........÷##..##### )# #......@...F .# #........#.##..†.# .# #.........###.†### .## ##........P# #P.P# ..# ##....# ##†## .#######.....<÷...## #..# F   blink frog (wandering) ([hƩ...................# ##..#  ..####.#.#(.......## #..## #.# .## ####.........# ##.# #.##([h38045.9 (178.0)([h,69([hU([h] _A blink frog comes into view.([h e## #.### # #.# ## ###...<.....### ## #.([h # ######.# ^.^.....## ##P###.P..........#### ##### ###.÷##..##### . # #.......@..F. . # ([h[ U#........#.##..†.# # # #.........###.†### ## ##...# ##.... #.....<÷...## #..# ...... ## ####.# ##.# #.#([h ([h GF.([h^ 17.0)([h ([hR ([h"B #.### # #.#  ###...<.....###  #.# ######.# .^.....## ##P###.P..........####  ###.([h#÷##..##### . #.F. . #..#.##..†.# # #...###.†###  ##.P# # ##..#.....<÷...## #..#  ####.# ##.# #.#([h;FF  slow)  The blink frog croaks.  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is heavily wounded.  You barely miss the blink frog.  The blink frog is heavily wounded.([h;b16 ====8([hDE([hIP _The blink frog misses you.([h  You barely miss the blink frog.The blink frog is heavily wounded. _The blink frog misses you.([hu You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is severely wounded.([h b=---9.4 (0.5([h([hyA _The blink frog hits you but does no damage.([hd d  You barely miss the blink frog.([h B---9([h ([h c _The blink frog is severely wounded.([hL  You puncture the blink frog! You freeze the blink frog.  You kill the blink frog!([he.([h94=50.4([h([hb^ _The Council accepts your kill.([hs<I([h@([hA([hE31 ([hWF([h G([hGG([hG([hH([hI,([h6J([hZK([h1L([hL([hL([hM([hN([h O([hMO([h P([hP([hP([hKQ([h R([hR([hR([hIS([hT([hyU,([hU([hV([hW,([hW([hX([h"Y([hPY([hY([h%[([h[,([hI\([h2]([h],([h,^([h^([hm_([h_([h_([h]a([h b([h;b([hb([hBc([hc([h d([hQd([he([hYf([hf([hf([hg([hh([hh([h.i([hVk([hl([hJl([hl([hm([h0n([hSn([hn([hUo([hp([h#p([hp([hcq([hr([h/r([hr([hMs([hs([h,t([h|t([h/u([hu([hu([hLv([hv([huw([hw([hw([hPy([h z([h([hx>([h>([h?([hx@([h@([hA([htE([h5F([hG([hpG([hG([hT([hLUB([hgX([hX([hY([hWY([h[([h`\([h\([h\([h_([hb`B([hf([hg([hh,([hj([hRp([h9r([hws,([hs([h!y  Things that are here:  a blink frog skeleton; an elephant skeleton([hz([h5{ _([h{([h}([h.~([hu~([h~([h'v  You see here the human skeleton of Prince Ribbit.([h([h# _([hl([h([h,([h4([h([h,([h([h([h:B([h8([h;,([h%([h([h([h[([hؓ([hv([hS,([h([h#........# #..## ###.P#.## ##..  #........#####..###.#..#..###... ##............................... ....#.#P###.#..#.#.# ....##.#### #.######..######...([h[.# #.# #..# ...# ##........### ###÷# ##.# ...## .P# #.#.# ###.# ....###.#####.#.####.#--144.4 (94.0) ..†......................[ .....#####.#..#....P###.......... ..#.## #P.#######..##........... ...## ##.## #..####.........# ..## ##..# #..#.##.......[..([hQ.# #..## #...###.......... ..# ##.### ##÷## #.........# ..## ##.#.# #.# ##..>...†..([h$9--([hz[ _Done exploring.([hZo I([h ......÷..0.0)......##....####...#.##....###..÷## #...# ##.([h ([hb ([h E _Done exploring.([h}([h`Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy  v - a ring of willpower Wands (go to first with /)e - a wand of quicksilver (10) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]([hW/([h9([h##........# #..## ###.P#.## ##.. benj the Jinx#........#####..###.#..#..###... Kobold of Wu Jian *****. ##............................... Health: 86/86 ======================== ....#.............##P###.#..#.#.# Magic: 25/25 ======================== ....##.#..........#### #.######.. AC: 12([hkStr: 6 ...######........#.# #.# #..# EV: 31 Int: 20 ...# ##........### ###÷# ##.# SH: 0Dex: 18 ...## ##.........P# #.#.# ###.# XL: 13 Next: 74% Place: Lair:3 ....###.........@#####.#.####.#.. Noise: ---------  Time: 18144.4 (0.0) ..†.............................[ a) +7 dagger (freeze) ([h i.....#####.#..#....P###.......... Throw: 7 throwing nets ..#.## #P.#######..##........... ([h4...## ##.## #..####.........# ..## ##..# #..#.##.......[..([hc  ..# #..## #...###..........  ([h..# ##.### ##÷## #.........#  ([h..## ##.#.# #.# ##..>...†..  ([hJ_You see here a water moccasin skeleton.  Things that are here: _a blink frog skeleton; an elephant skeleton _You see here the human skeleton of Prince Ribbit. ([hf_Done exploring. _Done exploring.([h ([hI([h([h([h ([h, Shopping list: 21 items, total cost 8224 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 120 gold a glowing dagger  e - [D:12] 132 gold a scarf of repulsion ([hӸ  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbowk - [D:6] 240 gold a scroll of enchant weapon  l - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  m - [D:6] 480 gold a sack of spiders  n - [D:12] 540 gold an amulet of regeneration (unknown)  o - [D:12] 580 gold 2 potions of haste  p - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will q - [D:12] 667 gold a runed triple crossbow  r - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  s - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4} ([h!  t - [D:5] 1040 gold a manual of Evocations  u - [D:5] 1040 gold a manual of Invocations You have 343 gold pieces [!] travel|examine|delete items [a-u] choose item[Esc] exit([h([h ([h##........# #..## ###.P#.## ##.. benj the Jinx#........#####..###.#..#..###... Kobold of Wu Jian *****. ##............................... Health: 86/86 ======================== ....#.............##P###.#..#.#.# Magic: 25/25 ======================== ....##.#..........#### #.######.. AC: 12Str: 6 ...######........#.# #.# #..# EV: 31 Int: 20 ...# ##........### ###÷# ##.# SH: 0Dex: 18 ([hGz...## ##.........P# #.#.# ###.# XL: 13 Next: 74% Place: Lair:3 ....###.........@#####.#.####.#.. Noise: ---------  Time: 18144.4 (0.0) ..†.............................[ a) +7 dagger (freeze) .....#####.#..#....P###.......... Throw: 7 throwing nets ..#.## #P.#######..##........... ...## ##.## #..####.........# ..## ##..# #..#.##.......[..  ([h..# #..## #...###..........  ..# ##.### ##÷## #.........#  ..## ##.#.# #.# ##..>...†..  _You see here a water moccasin skeleton.  Things that are here: _a blink frog skeleton; an elephant skeleton _You see here the human skeleton of Prince Ribbit. _Done exploring. _Done exploring.([hP([h([h([h5([h4([h'([h+F _Unknown command.([h ([h ;Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn) ([h D G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy  v - a ring of willpower Wands (go to first with /)e - a wand of quicksilver (10) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]([h([h([h##........# #..## ###.P#.## ##.. benj the Jinx#........#####..###.#..#..###... Kobold of Wu Jian *****. ##............................... Health: 86/86 ======================== ....#.............##P###.#..#.#.# Magic: 25/25 ======================== ....##.#..........#### #.######.. AC: 12Str: 6 ([hR...######........#.# #.# #..# EV: 31 Int: 20 ...# ##........### ###÷# ##.# SH: 0Dex: 18 ...## ##.........P# #.#.# ###.# XL: 13 Next: 74% Place: Lair:3 ....###.........@#####.#.####.#.. Noise: ---------  Time: 18144.4 (0.0) ([h*..†.............................[ a) +7 dagger (freeze) .....#####.#..#....P###.......... Throw: 7 throwing nets ..#.## #P.#######..##........... ([h...## ##.## #..####.........# ..## ##..# #..#.##.......[..  ..# #..## #...###..........  ([hg*..# ##.### ##÷## #.........#  ..## ##.#.# #.# ##..>...†.. Things that are here: _a blink frog skeleton; an elephant skeleton _You see here the human skeleton of Prince Ribbit. _Done exploring. _Done exploring. _Unknown command.([h([h!([h"([h(([h*([h ([h$ KShopping list: 21 items, total cost 8224 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts ([h  d - [D:5] 120 gold a glowing dagger  e - [D:12] 132 gold a scarf of repulsion  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbowk - [D:6] 240 gold a scroll of enchant weapon ([h  l - [D:12] 266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  m - [D:6] 480 gold a sack of spiders  n - [D:12] 540 gold an amulet of regeneration (unknown) ([h o - [D:12] 580 gold 2 potions of haste  p - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will q - [D:12] 667 gold a runed triple crossbow ([h r - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  s - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4}  t - [D:5] 1040 gold a manual of Evocations ([hA f u - [D:5] 1040 gold a manual of Invocations You have 343 gold pieces ([hb V[!] travel|examine|delete items [a-u] choose item[Esc] exit$)[h}W $)[h]X $)[hZ benj the JinxKobold of Wu Jian *****.Health: 86/86 ========================$)[hZ Magic: 25/25 ========================AC: 12Str: 6EV: 31 $)[h[ Int: 20SH: 0Dex: 18$)[h[ )XL: 13 Next: 74% Place: Lair:3Time:Things that are here: _a blink frog skeleton; an elephant skeleton $)[h[ _You see here the human skeleton of Prince Ribbit. _Done exploring. _Done exploring. _Unknown command.$)[h] 4$)[hM^ $)[hl $)[h!m $)[hkp ; _$)[h9q $)[har $)[hr $)[h&s $)[hu $)[hv $)[hv $)[hgw $)[hy $)[h { ,$)[h{ $)[h} $)[h\~ $)[h~ $)[h~ $)[hЀ $)[h $)[h $)[h( $)[h $)[hDŽ ,$)[h= $)[hB $)[h $)[h> $)[h $)[hF $)[hى $)[h $)[hN $)[h $)[h< $)[hu $)[h` $)[h $)[hY $)[h $)[hF $)[h۔ $)[h/ $)[h $)[h4 $)[h# X  There is a stone staircase leading up here.$)[hҙ $)[hƚ $)[h1 /16 _$)[h $)[h2$)[hG$)[h$)[h$)[h$)[hg-l _You climb upwards.  There is a stone staircase leading down here.$)[h.$)[hQ/C31 _$)[h/$)[h1$)[h3$)[h3$)[hL4$)[ht6$)[h7$)[h8$)[h8$)[hp:$)[h<$)[hB<$)[h<$)[hu>$)[h?$)[h-@$)[h@%)[h&%)[h,%)[h8%)[h%)[h%)[h)%)[h%)[hn%)[h%)[h%)[ha %)[h %)[hg ,%)[h- %)[h%)[hR,%)[h8%)[hf%)[h%)[h%)[h%)[hX  There is a stone staircase leading up here.%)[hv%)[h%)[hf/16 _%)[hA%)[h Q1%)[hQ%)[hS,%)[hU%)[hg _You climb upwards.  There is a stone staircase leading down, spattered with blood here.%)[h'j%)[hjC31 _%)[hk%)[hgo%)[hr%)[h@s%)[ht%)[h>x%)[hG{,%)[h-|%)[h%)[h΁,%)[hT%)[h%)[h%)[h=%)[h%)[h%)[h,%)[h%)[hX%)[h%)[hL,%)[hȒ%)[hX%)[hA%)[hs%)[h%)[h1%)[h%)[hם%)[h%)[h%)[h%)[hZ%)[h%)[hR%)[h%)[hQ,%)[hM%)[h%)[h{%)[h%)[h%)[hZ%)[h%)[h %)[h.%)[h  There is a staircase back to the Dungeon here.16 _%)[hEDungeon:11%)[h ,%)[h%)[h # _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here.%)[h &%)[h&C31 _%)[h(%)[hj,%)[h.%)[h:/%)[h1%)[h@5%)[h7%)[h8%)[h9%)[h<=%)[hn@%)[h@%)[hZB%)[hE%)[hF%)[hAG%)[hpH%)[hK%)[hL%)[hHM%)[hpN%)[hP%)[hzR%)[hR%)[hS%)[hU%)[hHX,%)[hX%)[hZ%)[h\,%)[h]%)[h_%)[h`%)[h&a%)[hb%)[hc%)[he%)[he%)[hf%)[h8h%)[hi%)[h j%)[hj%)[hk%)[hm%)[hMm%)[hm%)[ho%)[h p%)[hOp%)[hq,%)[hv,%)[h  There is a stone staircase leading down here.16 _%)[h!2%)[h%)[h,%)[h%)[hH  _You climb downwards.  There is a stone staircase leading up here.31 _%)[h%)[h%)[h%)[hI%)[hX%)[hk %)[h!,%)[h#%)[h'%)[h )%)[hE)%)[h)%)[hFR  There is an open door here. _%)[hGB%)[h"MB%)[heP%)[hBTX%)[hW%)[hX,%)[hiY%)[h]%)[h^%)[h^%)[hb_%)[hb%)[hc%)[h:d%)[hd%)[hg%)[hi,%)[hi%)[hl%)[hn%)[h]n%)[ho%)[hq%)[hdr%)[hr%)[hs%)[hv%)[hv%)[h>w%)[hw%)[hy%)[hz%)[h!{%)[h{%)[h~B%)[h/%)[hX%)[h2%)[h`%)[hӂ%)[h%)[hB%)[h%)[h,%)[h%)[h%  %)[h̎There is an open door here.%)[h%)[h _%)[h%)[hMn%)[h>%)[h%)[h%)[h%)[h~%)[h%)[hn%)[hH%)[h%)[h%)[h۟%)[hנ%)[hѡ%)[h2%)[h%)[h%)[h%)[h%)[h[%)[h%)[h%)[h%)[h%)[h%)[hL,%)[h%)[hݫ%)[h ,%)[h%)[h%)[h|%)[hȯ%)[h%)[h%)[h%)[h%)[h&%)[h #.........######....   ######...#####'#....#....   #........#.........##..#'   #........#.........#..)#.   #........#.........#..##. %)[hd  #........#.........+..#..   ########.#.#####...#..#..  ###.#.# #...#..#..  #..@..# #...'..### Noise: --------- %)[h?18242.4 (98.0)  %)[h#.#.#.# #...#..... a) +7 dagger (freeze)  #.#.#.# #...#..... Throw: 7 throwing nets %)[h%$ #...#.#####...#.....  ####.#.........#.####  ####[...#.........#.#...   %)[h #..............)..#.#...   #.###.###........##.#...   #.#[#.#[#..##....#..#... %)[hG%)[hE _There is an entrance to Zuusche's Armour Boutique here.')[h')[hWelcome to Zuusche's Armour Boutique! What would you like to do?  a -  22 gold a +0 leather armourb -  22 gold a +0 leather armour  c -  145 gold the +0 leather armour of a ziggurat {rN+}  d -  462 gold a +4 plate armour of poison resistance  e $  266 gold the +2 robe of the Impassible Grue {Regen+ Int+3}  f $  132 gold a scarf of repulsion You have 343 gold pieces. You are short 55 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list*)[h`  a -  22 gold a +0 leather armourc -  e +  266 gold the +2 robe of the Impassible Grue {Regen+ Int+3} After the purchase, you will have 77 gold pieces.marked items +)[he Y Purchase items for 266 gold? (y/N)-)[hc -  e $  132 gold a scarf of repulsion 77 gold pieces. You are short 55 gold pieces for the purchase.eshopping listE0)[h30)[h$0)[h #.........######.... benj the Jinx   ######...#####'#....#.... Kobold of Wu Jian *****.   #........#.........##..#' Health: 86/86 ========================   #........#.........#..)#. Magic: 25/25 ========================   #........#.........#..##. AC: 12Str: 6   #........#.........+..#.. EV: 31 Int: 20   ########.#.#####...#..#.. SH: 0Dex: 18  ###.#.# #...#..#.. XL: 13 Next: 74% Place: Dungeon:12  #..@..# #...'..###[30)[h7m Noise: ---------  Time: 18242.4 (0.0)  #.#.#.# #...#..... a) +7 dagger (freeze)  #.#.#.# #...#..... Throw: 7 throwing nets  #...#.#####...#.....  ####.#.........#.####  ####[...#.........#.#...   #..............)..#.#...   #.###.###........##.#...   #.#[#.#[#..##....#..#...  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is an entrance to Zuusche's Armour Boutique here.0)[h  B - the +2 robe of the Impassible Grue {Regen+ Int+3}Thank you for shopping at Zuusche's Armour Boutique!0)[h0)[h[~ _You can access your shopping list by pressing '$'.3)[h3)[hc&Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn) 3)[h?' C - a scarf of invisibility (worn)  E - a +2 robe of fire resistance (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying  B - the +2 robe of the Impassible Grue {Regen+ Int+3} Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy  v - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3)[hL[B - the +2 robe of the Impassible Grue {Regen+ Int+3}. 3)[hA large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 3)[h!Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would improve trivially. This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 12 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} 3)[hMenu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.5)[h5)[h5)[h#8 5)[h$#.........######.... benj the Jinx   ######...#####'#....#.... Kobold of Wu Jian *****.   #........#.........##..#' Health: 86/86 ======================== 5)[h<$  #........#.........#..)#. Magic: 25/25 ========================   #........#.........#..##. AC: 125)[hf$Str: 6   #........#.........+..#.. EV: 31 5)[h$Int: 20   ########.#.#####...#..#.. SH: 0Dex: 18  ###.#.# #...#..#.. XL: 13 Next: 74% Place: Dungeon:12  5)[h"%@#..@..# #...'..### Noise: ---------  Time: 18242.4 (0.0)  5)[hG%#.#.#.# #...#..... a) +7 dagger (freeze)  5)[hj%#.#.#.# #...#..... Throw: 7 throwing nets  5)[h%#...#.#####...#.....  ####.#.........#.####  5)[h%a####[...#.........#.#...   5)[h%a#..............)..#.#...   5)[h%M#.###.###........##.#...   5)[h&}#.#[#.#[#..##....#..#...  _There is an open door here. 5)[h=&_There is an open door here. _There is an entrance to Zuusche's Armour Boutique here.  5)[h_&B - the +2 robe of the Impassible Grue {Regen+ Int+3}Thank you for shopping at Zuusche's Armour Boutique! 5)[h&S_You can access your shopping list by pressing '$'.5)[h,5)[h30 _5)[h,35)[h:d  You start removing your armour.5)[h~=516 3.4 (15)[h@5)[hvF5)[hF+4.4 (25)[hK5)[hP5)[h[P+5.4 (35)[h=T5)[hW5)[hW+6.4 (45)[h!b5)[hEi5)[hi+7.4 (55)[hn5)[h_p  8 _You continue removing your +2 robe of fire resistance. x5  5)[hp<You finish removing your +2 robe of fire resistance.5)[hp5)[h=u5)[hz  You feel less resistant to fire.  You start putting on your armour.5)[hs{+8.4 (65)[h=5)[h 5)[h^+9.4 (75)[h5)[h35)[h,50.4 (85)[h35)[h5)[hh+1.4 (95)[hU5)[h5)[hҙ,2.4 (10.0)5)[h;5)[heN 123 _You continue putting on the +2 robe of the Impassible Grue {Regen+ Int+3}. x5  You finish putting on the +2 robe of the Impassible Grue {Regen+ Int+3}.  You feel clever.5)[hN5)[h  The robe of the Impassible Grue throbs as it attunes itself to your uninjured _body.=)[h2=)[hWhere to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - Swamp  =)[h7%N - Spider Nest O - Orcish Mines >)[h: >)[h+M [?25h[?0c>)[hM  #.........######.... benj the Jinx   ######...#####'#....#.... Kobold of Wu Jian *****.   #........#.........##..#' Health: 86/86 ======================== >)[hM   #........#.........#..)#. Magic: 25/25 ========================   #........#.........#..##. AC: 12Str: 6 >)[hN   #........#.........+..#.. EV: 16Int: 23 >)[hN   ########.#.#####...#..#.. SH: 0>)[hBN @Dex: 18  >)[h^N F###.#.# #...#..#.. XL: 13 Next: 74% Place: Dungeon:12  >)[hwN @#..@..# #...'..### Noise: ---------  Time: 18252.4 (0.0)  >)[hN #.#.#.# #...#..... a) +7 dagger (freeze)  >)[hO /#.#.#.# #...#..... Throw: 7 throwing nets  #...#.#####...#.....  ####.#.........#.####  ####[...#.........#.#...   #..............)..#.#...>)[h5O M   #.###.###........##.#...>)[hNO M   #.#[#.#[#..##....#..#...>)[heO -  >)[h}O _You continue putting on the +2 robe of the Impassible Grue {Regen+ Int+3}. x5  >)[hO pYou finish putting on the +2 robe of the Impassible Grue {Regen+ Int+3}.  You feel clever.>)[hO The robe of the Impassible Grue throbs as it attunes itself to your uninjured _body.  What level of the Lair of Beasts? (default 1, ? - help) @)[h3 [?25l[?1c@)[hNJ1@)[hVh@)[hzi@)[hmc31 _@)[hq@)[hr@)[h s@)[h^s@)[hy@)[hz@)[h{@)[h{@)[h@)[h@)[hQ@)[h@)[h@)[h ,@)[h@)[hl@)[h"@)[h@)[h@)[h՘@)[h2,@)[h@)[hP@)[h,@)[h8@)[h@)[hB@)[h@)[hת,@)[hZ@)[h=@)[h@)[h.@)[hy@)[h@)[hݷ@)[h(@)[h˸@)[hd You finish putting on the +2 robe of the Impassible Grue {Regen+ Int+3}.  You feel clever.  The robe of the Impassible Grue throbs as it attunes itself to your uninjured _body.  There is an open door here.@)[hĿ@)[h_ _@)[h@)[h@)[h@)[h@)[h2@)[hX@)[h@)[hi@)[h@)[h9@)[h,@)[h@)[h@)[ha@)[h@)[h+@)[h @)[h@)[h@)[hn@)[h;@)[hu,@)[h@)[h@)[h,@)[h`@)[h@)[h@)[hI@)[h@)[h@)[h,@)[h@)[h@)[h=,@)[h@)[h@)[h@)[h@)[h@)[h@)[h@)[h @)[h[@)[h@)[h@)[h@)[h/@)[h@)[h{@)[h@)[h@)[h4@)[h@)[h@)[h@)[h3@)[h @)[hS@)[h@)[h(@  There is an open door here.@)[h5@)[h _@)[h@)[h@)[h,@)[hm@)[hI@)[h @)[hf @)[h @)[h_ @)[h> @)[h @)[h @)[h @)[h @)[h @)[hW@)[h@)[h+,@)[h@)[hW  There is a stone staircase leading up here.@)[h@)[hl@)[h*.16 _@)[h@)[h[y1@)[h$z@)[h{@)[hl{@)[h!|@)[hl _You climb upwards.  There is a stone staircase leading down here.@)[h/@)[hB31 _@)[hm@)[h@)[h:@)[h@)[h6@)[hsP  There is a stone staircase leading up here.@)[h@)[hڟ _@)[h@)[hH@)[h&,@)[h@)[h@)[hҫ@)[hB@)[h@)[h8@)[h,@)[h@)[h@)[h5,@)[h@)[h@)[h,@)[hb@)[h@)[hH@)[h@)[h@)[h@)[h@)[hO@)[h@)[h@)[h?,@)[h3@)[h@)[h@)[h@)[h@)[h@)[h@)[h@)[h@)[h@)[h,@)[h@)[h}@)[h@)[h^@)[h@)[hR  There is a staircase to the Lair here.@)[hj@)[h@)[hv .16 _@)[hs @)[hS&Lair:1@)[hS@)[hT@)[hpU@)[h)V@)[ho  #.....##########.##.  #....## #.................P  ##....# ####........#  #.....#####.##........#  ##...................###.##.#..#  ##...>...+##.........# ######..#  #........÷.#..+#####.# ##..# @)[hvp ##......#....#....[#.# #...#  #.........#.#.@...#.### ###..'307.4 (55.0)  #......#....#..#..#..P####.#...  ##.........#...............  #.......#.........###.#....  ##......#....)[(?!#......  ##......#..#......#....#.....  #.......#.##....#.....  ##................##.##........#  #....######...................# _You climb downwards. Welcome back to the Lair of Beasts!@)[h7z@)[h5}d _There is a staircase back to the Dungeon here.D)[hD)[h .Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs D)[h[hArmour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy  v - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G)[h5 G)[hNG)[h^ #.....#######.......###.##..... benj the Jinx#....## #.................P Kobold of Wu Jian *****.##....# ####.................# Health: 86/86 ========================#.....#####.##.................# Magic: 25/25 ========================##...................###.##.#..# AC: 12Str: 6  ##...>...+##.........# ######..# EV: 16Int: 23  #........÷.#..+#####.# ##..# SH: 0Dex: 18  ##......#....#....[#.# #...# XL: 13 Next: 74% Place: Lair:1#.........#.#.@...#.### ###..' Noise: ---------  Time: 18307.4 (0.0)#......#....#..#..)[h33m#..P####.#... a) +7 dagger (freeze)##.........#.................... Throw: 7 throwing nets#.......#.........###.#.........##......#....)[(?!#.............##......#..#......#....#........ #.......#.#.......#....#........ ##................##.##........# #....######...................#  _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is a staircase to the Lair here. _You climb downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon here.G)[h'G)[h2H)[h  ## ..........P# ####.....#####.#............###.##.#>...+##.. #####........÷.#..+#####.# ##....#....[. ...#.#.<...#.### ###..'#....#.@#..#..P####.#...#...#..................#.........###.##......#H)[h #....P# ##...................# H)[h H)[h m31 8.4 (1 _H)[hVv  # ####.....#####.#............###.##.#>...+## #####........÷.#..+#####.# ##....#....[. ...#.#.<...#.### ###..'#....#..#..#..P####.#...#...#...@..............#...###.##)[(?!#...........#  ##....#####....................# H)[hh H)[h &9H)[h H)[h I)[h .....#####.#............###.##.#>...+## #####........÷.#..+#####.# ##....#....[#. ...#.#.<...#.### ###..'#....#..#..#..P####.#...#...#..................#...###.##)[(?!#....#......#....#.......#  #.....##.###.................... I)[hI)[hZ'10I)[hI)[hI)[hkH #............###.##.#>...+## #####........÷.#..+#####.# ##....#....[. ...#.#.<...#.### ###..'#....#..#..#..P####.#...#...#..................#...###.##)[@?!#....#......#....#.#.#.......  ##.............................. I)[hr<1I)[hsk _You see here 34 poisoned darts.J)[h##.###.##.#..#. ##...>...+##.# ######..#. #.÷.#..+#####.# ##..#. ##......#....#....[#.# #...#.#.#.#.<...#.### ###..'.#......#....#..#..#..P####.#...# ##.#.. #.#.###.#. ##......#....)[(@!#. ##......#..#......#....#. #.#.#.#....#.# ##.##.##.#J)[h#....#  #....P# ##.# ##....#####.# #.....##.###. ##.J)[hDJ)[hȱ-2 _J)[h6J)[h  Things that are here: _5 scrolls of noise; a scroll of tormentK)[hPI* ##.###.##.#..#  ##...>...+##.# ######..#  #.÷.#..+#####.# ##..#  ##......#....#....[#.# #...# #.#.#.<...#.### ###..' #......#....#..#..#..P####.#...  ##.#.  #.#.###.#  ##......#....)[@?!# K)[hI ##......#..#......#....#  #.#.#.#....#K)[hI[.  ##.##.##K)[hIC. #....#K)[hIz..# #....P# ##K)[hJC.#  ##....#####. K)[h?Js #.....##.###  ##K)[hGTK)[hsU-3 _K)[ha_K)[h_cU _You see here 34 poisoned darts.K)[h;Q: ##.###.##.#.. ##...>...+##.# ######.. #.÷.#..+#####.# ##.. ##......#....#....[#.# #... #.#.#.<...#.### ###.. #......#....#..#..#..P####.# ##K)[hQ.# #.#.###.# ##......#....)@(?!# ##......#..#......#....# #.#.#K)[hQ.#....# ##.##.##.K)[hR #....######.. #....P# ##. ##....#####K)[h-R|. #.....##.### ##K)[h\K)[h]-4 _K)[h"fK)[hq  Things that are here: _an orb of light; a +2 robe of positive energyM)[hk{ ##.###.##.# ##...>...+##.# ###### #.÷.#..+#####.# ## ##......#....#....[#.# # #..#.#.<...#.### ###M)[h{R #......#....#..#..#..P####.# ##.# #.#.###.# ##......#....@[(?!# ##......#..#......#....# #.#.#M)[h{n.#....# ##.##.##M)[h"| #....###### #....P# ## ##....#####M)[hD|t #.....##.### ##M)[h_M)[h-5 _M)[hGM)[h.  Things that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flamingO)[h ##.###.##.#.##...>...+##.# ######.#.÷.#..+#####.# ##.##......#....#....[#.# #.#..#.#.<...#.### ###.#......#....#..#..#..P####.#.##.#.#.#.###.#.##......#....)@(?!#.##......#..#......#....#.#.#.#.#....#.##.##.##.#....######.#....P# ##.##....#####.#.....##.###.##.O)[h[ C6 _O)[h O)[h  Things that are here: _an orb of light; a +2 robe of positive energyP)[h##.###.##.#..###...>...+##.# ######..##.÷.#..+#####.# ##..###......#....#....[#.# #...##.#.#.<...#.### ###..'#......#....#..#..#..P####.#.##.#.P)[h#.#.###.#.##......#....)[@?!#.##......#..#......#....#.#.#.#.#....#.##.##.##.##....######..##....P# ##.###....#####.##.....##.###.##.P)[hP)[h-7 _P)[hP)[hsU _You see here 34 poisoned darts.P)[hR[##.###.##.#..#. ##...>...+##.# ######..#. #.÷.#..+#####.# ##..#. ##......#....#....[#.# #...#.P)[h#.#.#.<...#.### ###..'.P)[h>#......#....#..#..#..P####.#...# ##.#.. #.#.P)[h`###.#. P)[h##......#....)[(@!#. ##......#..#......#....#. #.P)[hZ#.#.#....#.# ##.##.##.P)[h4##....#  P)[hz#....P# ##.# ##....#####.P)[h:# #.....##.###. ##.P)[hP)[hP-8 _P)[h<P)[h3  Things that are here: _5 scrolls of noise; a scroll of tormentP)[h `.###.##.#..#. #...>...+##.# ######..#. .÷.#..+#####.# ##..#. #......#....#....[#.# #...#. #.P)[h. #.#.<...#.### ###..'. #......#....#..#..#..P####.#...# #.#... .#.P)[hS ###.#. #......#....)[(?@#. #P)[hw @......#..#......#....#. .P)[h :#.#.#....#.# #.P)[h  #....######. #....P# ##.P)[hV t# # #....#####.# .....##.###. #.P)[hB P)[h -9 _P)[h P)[h  Things that are here: _a potion of attraction; 2 potions of mutationQ)[h,"g#.###.##.#..# ##...>...+##.# ######..# #.÷.#..+#####.# ##..# ##......#....#....[#.# #...#  #.#.#.<...#.### ###..'  #......#....#..#..#..P####.#... ##.#.. #.#.###.# ##......#....)[(@!##......#..#......#....# #.#.#.#....#. ##......##.##.##  #....######..#  #....P# ##.# #....#####. #.....##.### ##Q)[h#Q)[h%%20 Q)[hG% _Q)[h3Q)[h@7  Things that are here: _5 scrolls of noise; a scroll of tormentQ)[h5 ##.###.##.#..#  ##...>...+##.# ######..#  #.÷.#..+#####.# ##..#  ##......#....#....[#.# #...# #.#.#.<...#.### ###..' #......#....#..#..#..P####.#...  ##.#.  #.#.###.# Q)[h ##......#....)[@?!#  ##......#..#......#....#  #.#.#.#....#.  ##.##.##. #....#.Q)[h.# #....P# ##.#  ##....#####.  #.....##.###  ##Q)[hQ)[h-1 _Q)[h%Q)[hU _You see here 34 poisoned darts.Q)[h8 ##.###.##.#.. ##...>...+##.# ######.. #.÷.#..+#####.# ##.. ##......#....#....[#.# #... #.#.#.<...#.### ###.. #......#....#..#..#..P####.# ##.# #.#Q)[hn9[.###.# ##......#....)@(?!# ##......#..#......#....# #.#.#.#....# ##.##.##. #....######.. #....P# ##. ##....#####. #.....##.### ##Q)[hCQ)[hC-2 _Q)[hKQ)[h  Things that are here: _an orb of light; a +2 robe of positive energyQ)[h+ | ##.###.##.# ##...>...+##.# ###### #.÷.#..+#####.# ## ##......#....#....[#.# # #..#.#.<...#.### ### #......#....#..#..#..P####.# ##.# #.#.###.# ##......#....@[(?!# ##......#..#......#....# #.#.#.#....# ##.##.## #....###### #....P# ## ##....##### #.....##.### ##Q)[h$ C3 _Q)[h= Q)[h   Things that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flamingQ)[h~| ##.###.##.# ##...>...+##.# ###### #.÷.#..+#####.# ## ##......#....#....[#.# # #...#.#.<...#.### ### #......#....#..#..#..P####.# ##.# #Q)[h.#.###.# ##......#...@)[(?!# ##......#..#......#....# #.#.#.#....# ##..##.##Q)[h #....###### #....P# ## ##....#####Q)[ht #.....##.### ##Q)[h!Q)[h #-4 _Q)[h)Q)[h+S)[h" S)[hs* Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with () S)[h*  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn) S)[h+ I G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} S)[h+  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)p - a ring of positive energy  v - a ring of willpower Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X)[hF p - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.[)[h05[)[h=\)[ha& ##...................###.##.# benj the Jinx##...>...+##.........# ###### Kobold of Wu Jian *****.#........÷.#..+#####.# ## Health: 86/86 ========================##......#....#....[#.# #. Magic: 25/25 ========================#.........#.#.<...#.### ### AC: 12\)[hStr: 6#......#....#..#..#..P####.# EV: 31 Int: 23##.........#................. SH: 0Dex: 18\)[h#.......#.........###.#...... XL: 13 Next: 74% Place: Lair:1\)[h*##......#...@)[(?!#.......... Noise: ---------  Time: 18324.4 (0.0)##......#..#......#....#..... a) +7 dagger (freeze)\)[h,#.......#.#.......#....#..... Throw: 7 throwing nets##................##.##......#....######.................#....P# ##................. ##....#####.................. #.....##.###.................\)[h ##...........................  _You see here 34 poisoned darts.  \)[hThings that are here: _an orb of light; a +2 robe of positive energyThings that are here:  \)[hLthe +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming\)[hx\)[h(516 5.4 (1\)[h\)[h  Things that are here: _an orb of light; a +2 robe of positive energy  Things that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming _You drop a ring of positive energy.\)[hza \)[h6g Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn) \)[hg  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)v - a ring of willpower Wands (go to first with /)e - a wand of quicksilver (10) \)[h7h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e)[h?e)[hIe)[hR ##...................###.##.# benj the Jinx##...>...+##.........# ###### Kobold of Wu Jian *****.#........÷.#..+#####.# ## Health: 86/86 ========================##......#....#....[#.# #. Magic: 25/25 ========================#.........#.#.<...#.### ### AC: 12Str: 6#......#....#..#..#..P####.# EV: 16Int: 23##.........#................. SH: 0Dex: 18e)[hS#.......#.........###.#...... XL: 13 Next: 74% Place: Lair:1##......#...@)[(?!#.......... Noise: ---------  Time: 18325.4 (0.0)e)[h.S##......#..#......#....#..... a) +7 dagger (freeze)#.......#.#.......#....#..... Throw: 7 throwing nets##................##.##......e)[hVS#....######.................#....P# ##................. e)[h~S##....#####.................. #.....##.###................. ##...........................e)[hS_ Things that are here: e)[hS7_an orb of light; a +2 robe of positive energyThings that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; e)[hSa_a +0 rapier of flaming _You drop a ring of positive energy.e)[hD\e)[h\e)[hde)[hNff)[hXf)[hiInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} f)[h r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)  Q - an amulet of the acrobat (worn)v - a ring of willpower Wands (go to first with /)e - a wand of quicksilver (10) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]f)[hb.Mv - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Lair of Beasts. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from f)[h._The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.g)[hK To do this, you must remove one of the following items: Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  P - a ring of resist corrosion (worn)i)[hdi)[h ##...................###.##.# benj the Jinx##...>...+##.........# ###### Kobold of Wu Jian *****.#........÷.#..+#####.# ## Health: 86/86 ========================##......#....#....[#.# #. Magic: 25/25 ========================#.........#.#.<...#.### ### AC: 12Str: 6#......#....#..#..#..P####.# EV: 16Int: 23##.........#................. SH: 0Dex: 18#.......#.........###.#...... XL: 13 Next: 74% Place: Lair:1##......#...@)[(?!#.......... Noise: ---------  Time: 18325.4 (0.0))[h34m##......#..#......#....#..... a) +7 dagger (freeze)#.......#.#.......#....#..... Throw: 7 throwing nets##................##.##......#....######.................#....P# ##................. ##....#####.................. #.....##.###................. ##...........................  _an orb of light; a +2 robe of positive energyThings that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming _You drop a ring of positive energy.  You remove your ring of resist corrosion.6.4 (1i)[h;  Things that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming _You drop a ring of positive energy.  You remove your ring of resist corrosion. _v - a ring of willpower (worn)l)[hv8l)[hn@Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)l)[h]AA - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion Wands (go to first with /)e - a wand of quicksilver (10) l)[hA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]q)[hB  Jewellery "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)  P - a ring of resist corrosion Wands (go to first with /)e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12)  y - a wand of flame (42) Scrolls (go to first with ?)  f - 7 scrolls of amnesia  h - a scroll of brand weapon  i - 7 scrolls of teleportation  l - 2 scrolls of vulnerability  m - 3 scrolls of poison  q - 2 scrolls of fear  s - 2 scrolls of fog  u - a scroll labelled JUCAUXA USESE  M - 2 scrolls of immolation Potions!b - 4 potions of brilliance62%})[h })[h})[h% ##...................###.##.# benj the Jinx##...>...+##.........# ###### Kobold of Wu Jian *****.#........÷.#..+#####.# ## Health: 86/86 ========================##......#....#....[#.# #. Magic: 25/25 ========================})[h#.........#.#.<...#.### ### AC: 12Str: 6#......#....#..#..#..P####.# EV: 16Int: 23##.........#................. SH: 0Dex: 18#.......#.........###.#...... XL: 13 Next: 74% Place: Lair:1##......#...@)[(?!#.......... Noise: ---------  Time: 18326.4 (0.0)})[hFm##......#..#......#....#..... a) +7 dagger (freeze)#.......#.#.......#....#..... Throw: 7 throwing nets})[hq##................##.##......#....######.................#....P# ##................. ##....#####.................. #.....##.###.................})[hy ##........................... })[h2Things that are here:  })[hthe +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming })[h<p_You drop a ring of positive energy.  You remove your ring of resist corrosion. })[h^_v - a ring of willpower (worn)})[h})[h })[h })[h )[h)[h6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  )[h c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      m + Ice Magic6.6   7.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0  [40)[hm 1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4              )[hc                                The relative cost of raising each skill is in cyan.  )[hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  )[h<[!] training|cost|targets)[h  ##...................###.##.# benj the Jinx##...>...+##.........# ###### Kobold of Wu Jian *****.#........÷.#..+#####.# ## Health: 86/86 ========================##......#....#....[#.# #. Magic: 25/25 ========================#.........#.#.<...#.### ### AC: 12Str: 6#......#....#..#..#..P####.# EV: 16Int: 23##.........#................. SH: 0Dex: 18#.......#.........###.#...... XL: 13 Next: 74% Place: Lair:1##......#...@)[(?!#.......... Noise: ---------  Time: 18326.4 (0.0))[hG <[10;5H##......#..#......#....#..... a) +7 dagger (freeze)#.......#.#.......#....#..... Throw: 7 throwing nets##................##.##......#....######.................#....P# ##................. ##....#####.................. #.....##.###................. ##........................... Things that are here:  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; a +1 dagger of distortion; _a +0 rapier of flaming _You drop a ring of positive energy.  You remove your ring of resist corrosion. _v - a ring of willpower (worn))[h: 3)[h )[h )[h] )[h Q31 )[h )[h )[h )[h )[h )[h )[h )[hI )[hw )[h ,)[h )[h )[h ,)[h )[h )[h ,)[hq )[h )[h B)[h*   #.### #........#...   #.#.#####........#...   #................#...   #.....#######.......#   #....## #........   # ####........   #.....#####.##   #..........#   ##...@...+##33.4 (7   #........÷.#..+#####.#   ##......#....#....[#.#   #.........#.#.<...#.#   #......#....#..#..#   ##.........#   #.......#...###   ##......#...=)[(?!#   ###..##  the +3 falchion of Fate {freeze, rF+ Will- Stlth+}; [40)[h84 Nma +1 dagger of distortion; _a +0 rapier of flaming _You drop a ring of positive energy.  You remove your ring of resist corrosion. _v - a ring of willpower (worn) _There is a stone staircase leading down here.)[hk16 4.4 (1 _)[h ###### ##### ##.##.####### #P.## #.#.........# ###.... ###.........### ## #..........#.# #..P #..........#.###..#...) ##.........'.....##....2 #...########.... #.....# ##. #..........## # #####+#..##.# #..P #..###### #. ####'.##### ##.# #..P# #.# ..##### # #P..###.######)[h:)[h'-5.9 (2.5)[h)[h} _You climb downwards. _There is a stone staircase leading up here.)[hL)[h)[h)[hA)[hf)[h B31 _)[ho$)[h%)[h&)[h')[h')[h:,)[h-,)[hM.)[h52)[h3)[hS4)[h4)[hJ;  There is an open door here. _)[hEMX)[hO)[hVQ,)[hQ)[hT)[hWB)[hY)[hC\)[h|\)[h ])[h`)[h(d,)[he)[haj)[hk)[hl)[hFm)[hp)[h=yX)[hz)[hT{)[h|)[hۀ)[h,)[h)[hyi  You see here a +0 rapier of flaming.)[h)[h. _)[h{)[hː)[h<)[h)[h)[h)[h,)[h%)[h)[h')[h)[h)[h!n)[h,)[h[)[hj)[h#... ##.. #... ####### ####### ##..# P.##..# ####.#.P.## #P.# ......# ######..###### ......###P##.'.÷.#.÷...... ......##.....P.........#..# ...).......##...@...[....64.9 (29.0) ......###.##.#.........P.###..... ......# #####..'..###.... #..#### #..........##.##..P#. ##.###..........########## #..P#####'PP# #...# #..### ##.## ##...#)[hI #####.## #..P## ##.)[hu)[hc _There is a stone staircase leading down here.)[h)[hg)[hw))[h}3)[h/8B16 5.9 (1.0) _)[h=)[h  #########  #.## ##.##.  ##.# #........  #..# #.  ##.## #.### ##...# #..# 3 #...## ###...@.....### ## #...# )[h######..# #..^...........^.....##  #...##P###.P........  ##.##### ###........÷##..#####.. ###)#.................... #...#........#.##..÷. ....#.........###.÷### #)[h)[h)[hψ-7.4 (2.5)[hK)[h(} _You climb downwards. _There is a stone staircase leading up here.)[h[))[h))[h>*)[hG>0.0)[h Z[ _Done exploring.)[hzb3)[hc)[hVm)[ho)[hJu31 _)[hu)[hx)[h`y,)[hy)[h|)[h})[hB})[h~)[h)[h)[h:)[h)[hy)[hD)[hm)[h)[h)[h)[h)[h)[h )[h )[h7)[h)[hώ)[h,)[h)[h)[hC,)[h)[h~)[h,)[hm)[h!)[hz)[h)[hޝ)[h)[hi,)[h)[h)[h)[hQ)[h)[h)[h)[h)[h )[h/)[h#)[hg)[hŨ)[hͩ)[h,)[h )[h<)[h)[h7)[h)[h)[h)[h)[h()[h0)[h)[hI)[h)[hó)[h)[hϴ)[h)[h)[h)[h)[h3)[h)[h)[h)[hq)[hR)[h)[hA)[h)[h     )[h6  ###  ### #.##  #.## ##.# )[hA #@.# #..#91.4 (24.0) )[hd #.## ##.##  ##.# ##...#)[h  #P.#####...## ##)[h  ####..........## #. ##.###..##......######)[h^ #.<....P#####..^.......)[h  #P.###.## #...##P###. #####..# ##.##### ##)[h)[h)[hc _There is a stone staircase leading down here.)[h՞ )[h )[h )[h )[h. X16 2.4 (1.0) _)[hpRx ....~~≈.. #....~~~≈  .#...~≈≈≈  #....~~≈≈ 4 ....@.≈~≈  #......≈≈  .......≈≈  ##......~ #....... )[hS)[h-Y)[h-3.1 (1.7)[h)[h-} _You climb downwards. _There is a stone staircase leading up here.)[h9 3)[hX: )[hV ,)[h[ n31 _)[hY\ )[h!] )[hw] )[h^ )[hGa ,)[h :(~~~.#....~≈~.#...≈~≈.#....~~≈.#~~.#400.1 (7.0.....≈~.#.~~.#.....~≈.#.....~~≈...#....~~~≈#.#...~≈≈≈.#....~~≈≈.....<.≈~≈1.1 (8)[h % _Found 5 stones.)[h3)[h )[h<)[hw)[hΟ)[h~,)[hu)[h)[hW)[h)[h",)[hg)[h)[h.)[hn)[h)[h)[h,)[hV)[h.)[hx,)[h)[he)[h,)[h)[hy)[h)[hI)[h)[h)[hq,)[h)[h)[h)[h     .....S  ....≈  ....~  ....~  ...≈  ...≈  ..(~~~.#  ...~≈~.#  ...≈~≈.#  .......~~≈.#S   water moccasin (wandering)  .........~~.#  ........≈~.#  ....~~.#)[hR,10.1 (9)[h(I.S)[h,1.1 (10.0))[hB)[ha _A water moccasin comes into view.)[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[h$  benj the Jinx  Kobold of Wu Jian *****.  Health: 86/86 ========================  Magic: 23/25 ======================-- .........  AC: 12Str: 6 )[h........S≈  EV: 31 Int: 23 ......*.~  SH: 0Dex: 18 .....*..~  XL: 13 Next: 74% Place: Lair:4 ....@...≈  Noise: ---------  Time: 18411.1 (0.0) ........≈  a) +7 dagger (freeze) .......(~~~.#  Throw: 7 throwing nets ........~≈~.#  ........≈~≈.#  ........~~≈.#  S   water moccasin (wandering) .........~~.#  .........≈~.# )[hy .........~~.# _A water moccasin comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 71%))[h+  benj the Jinx  Kobold of Wu Jian *****.  )[h ,Health: 86/86 ========================  Magic: 23/25 ======================--  .........AC: 12Str: 6  .......*≈EV: 31 Int: 23  )[h± I........~SH: 0Dex: 18  ........~XL: 13 Next: 74% Place: Lair:4  )[h ....@...≈Noise: ---------  Time: 18411.1 (0.0)  ........≈)[h a) +7 dagger (freeze)  .......(~~~.#Throw: 7 throwing nets  )[hL ........~≈~.#  ........≈~≈.#  )[h 3........~~≈.#S   water moccasin (wandering)  .........~~.#  .........≈~.#  .........~~.# _A water moccasin comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[h "Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (wandering, hasn't noticed you, chance to affect: 71%))[hN KSasleep))[h] 8S)[h 516 2.1 (1)[h)[h  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  )[h3Aim: a water moccasin (wandering, hasn't noticed you, chance to affect: 71%) _The water moccasin looks drowsy...)[hzC  ~ ..~)[hC  .S≈ .~ .~ ........≈)[hD  ........≈~  .......(~~~.#)[hOD c ........~.# )[h}D ~........≈~≈.#  ........~~≈.# )[hD S.~~.# .≈)[hD #~.#)[h.......~~.~≈.~≈ ≈~≈≈~≈ ..~~≈≈≈. .~≈~~.. .≈≈≈.# .≈~~.# (@~~.#)[hFU a ..~≈~.# .≈~≈.# .~~≈.# ..~)[huU ~.# .≈~.# .~~.# )[hU f.~≈.# .~~≈..)[h ] )[h] 6==31 -30.8 (1.6)[h;d )[hZf )[h)<.~≈.~≈ ≈~≈≈~≈ .~~≈≈≈. .~≈~~.. .≈≈≈.# .≈~~.# (~~~.# .@~≈~.# .≈~≈.# .~~≈.#)[h2* ..~~.# .≈~.# .~~.# .~≈.# .~~≈.. .#....~~~≈)[h1)[h2L-2.4)[h7)[he9)[h.=5= _Magic restored.)[h4a==)[h b)[hAc,)[h(h)[hii)[hi)[h j)[hm)[hn)[h[n)[hn)[hp)[h1q)[hqq)[hq)[h^s)[ht,)[hu)[hOv)[hw)[hw)[hx)[hz)[hQ|,)[h|)[h_)[h)[h)[h)[h)[h8)[h)[hz,)[hߍ)[h)[h)[h)[hޓ,)[h=)[h)[h)[hV)[hݗ)[h)[h)[hX)[h)[h)[h)[h3)[h)[h)[h)[hã)[h{)[h)[h)[hG)[h)[h)[h)[hҬ)[h)[h7)[h˰)[h)[hƱ)[hw)[hϴ)[h!)[h)[h)[h,)[hۺ)[h)[h`)[h)[h2)[hX)[hG)[h)[hI)[h)[h)[hi)[h)[h:)[h=)[h)[h)[hD)[h)[hn,)[h)[h)[hj,)[h)[h)[h)[hM)[h)[hE)[h)[h1)[h)[hR)[h)[h)[h)[h)[h)[h)[hG)[h)[h)[h)[hn)[hEB)[h)[h)[hJ,)[h)[h2)[hm### ### ### #.## #####@# 80.4 (48.0) )[h.P#####..###..#.#..# ....................> ...##......... ..##.##....... .....#...)[h%F.. .....#P..)[hHZ. .....#. )[hdF.......)[h)[h`,1.4 (49)[h )[h 9 _Found an escape hatch in the floor.)[h?u)[hu)[h\v)[hw)[hy)[h}X)[h})[hF~)[h)[h,)[h,)[h)[h)[h$)[h)[hPP  There is an escape hatch in the floor here.)[h)[h~ _)[h)[h)[h)[h)[h)[hQ)[h)[h)[h6)[hH)[h)[h)[h+)[h,)[he)[h)[h)[h)[h)[h6)[h{)[h)[h )[h9)[h)[h)[hL)[h)[h!)[hΤ)[h,)[hԦ)[h)[ho)[h)[hN)[h)[h)[hޮ)[h)[h )[hβ,)[h016  _s - 3 scrolls of fog (gained 1))[h+g31 )[h)[h)[hF)[hؾ)[h )[h\)[h)[h)[h)[h,)[hB)[h)[h) ## ######### .#####.#.#.#######P.. ................@...>502.4 (21................P##. .................## ####...#....#.# ....#....... ....##....#. )[h)[h,3.4 (22)[hH)[h; _Found a stone staircase leading down.)[hQ"I)[h#)[h%)[h%)[hR*X)[h*)[h+)[h-,)[hd.)[hU1)[h2,)[h2)[h6R  There is a stone staircase leading down here.)[h7)[h$8 _)[h8)[h0;)[h=,)[h=)[h;?)[h@,)[h?A)[hB)[h0Hn)[hH)[h@I)[hK)[hN)[h_N)[hN)[hNP)[hP)[hP)[hJQ)[huR)[hJS,)[hS)[hU)[hV)[h9V)[hW)[h$X)[hY,)[hZ)[h[)[h\,)[hT])[h^)[h`)[h8`)[h`)[ha)[h^c,)[hc)[hf)[hg,)[hh)[hj)[hl)[hul)[hl)[hTn)[ho,)[hlp)[hq)[h )[h:? )[h|? )[h? )[h+D )[hE )[hdE )[hE )[hH )[hHI ,)[hI )[hK )[hL )[hL )[h5M )[hO )[hQ ,)[hQ )[hS )[hCU )[hU )[h\V )[hX )[hQZ ,)[hZ )[h\ )[h=^ )[hy^ )[h^ )[h` )[hb )[hb )[hCc )[hd )[h[f ,)[hg )[hIh )[hi )[hi )[hj )[hl )[h(m )[hYm )[hn )[ho )[hq ,)[hq )[h%s )[ht )[ht )[hu )[hv )[hax ,)[hx )[hz )[h{ )[h{ )[h| )[h. )[h΁ ,)[h+ )[hM )[h )[h )[hm )[h )[h )[hF )[h߉ )[h )[h ,)[h )[hr )[h͘ ##..###......##...#....## #..###......#######...# ..##.#..#.....##### #...# ...............#..###P..# ........................# ........................# )[hz ........................# ........................#  .........@.......# 89.4 (86 ##......##..  #.....## .... )[h V ......# .)..  ....... ....     )[hl      )[h١ )[h5 -90.4 (87)[hI )[h N _Found a runed battleaxe.)[h I)[hŴ )[h^-0)[h+2g.....##..#.##.#  ....###.......##   ......#...)..#..P#   ......#...#   .#.......##..#   #.......P#.##   #.......##..#   ##......##.##   ###...##@.#  608.4 (18 .+.#.PP.#   ..P...#   <.P....   .......#      )[h7)[h8,9.4 (19)[hK>)[h@; _Found an escape hatch in the ceiling.)[hx)[h]#X)[h$)[h&)[h%')[h')[h*)[h,)[h,)[h-)[h5/)[h0)[hW1)[h1)[h2)[h4,)[h4)[h.6)[hX7)[h7)[h7)[h:)[hC<,)[h<)[h=)[h?,)[h?)[h@)[hA)[hB)[h-B)[h C)[hD)[hD)[hD)[hF)[hG,)[hJH)[hI)[hJ)[h=K)[hK)[hL)[hM)[hM)[hN)[hO)[hQ,)[h~Q)[hT)[hm[T ......#  .###..  #####..##  ........# )[h[ ........#  ....#..##  ..##.#.  ####...# )[h\ ....@..#  .......# Y.......# )[he\(.......## [P  Y   elephant (trample, asleep) )[h\  )[h\ )[hf{ 24.4 (15  An elephant comes into view.)[hf,5.4 (16)[hl)[h%o( _Found a ring mail.)[h= ......#  .###..#  #####..##  ........#  ........#  ....#..##  ..##.#.# #...# .# .# .Y)[h=.# .## .[P     )[hD)[hE#6)[hE.0))[hK)[hL)[hR .###..# #####..##  ........#  .#  ....#..##  ..##.#. ######...# )[hS.........# .# Y.......# .# [P ..   )[hS  )[hE\)[h6_U  The elephant trumpets! You hear a trumpeting! x2)[h-goY..Y.YY 2 elephants (trample)[hg"))[h#hE====7)[hn)[hq\ _An elephant comes into view.)[h{9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[hn .###..#  benj the Jinx #####..##  Kobold of Wu Jian *****. ........#  Health: 86/86 ======================== ........#  Magic: 23/25 ======================-- ....#..##  AC: 12Str: 6 ..##.#.#  EV: 31 Int: 23 )[h^o######...#  SH: 0Dex: 18 .........#  XL: 13 Next: 75% Place: Lair:4 Y..Y@....#  Noise: ====-----  Time: 18627.4 (0.0) ..........#  a) +7 dagger (freeze) .........##  Throw: 7 throwing nets)[ho ........[P  .........  )[ho YY 2 elephants (trample))[h7p= _An elephant comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[h\pAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)[hpEAim: an elephant (chance to affect: 37%))[h\8 )[hE .###..#  benj the Jinx#####..##  Kobold of Wu Jian *****.........#  Health: 86/86 ========================........#)[h9F q  Magic: 25/25 ========================....#..##  AC: 12Str: 6..##.#.#  EV: 31 Int: 23######...#  SH: 0Dex: 18.........#  XL: 13 Next: 75% Place: Lair:4)[hF Y..Y@....#  Noise: ====-----  Time: 18627.4 (0.0)..........#  a) +7 dagger (freeze).........##  Throw: 7 throwing nets........[P ......... )[hG ;  YY 2 elephants (trample)   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  )[hcG }Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 37%)  Okay, then.)[hGN )[hN )[hU )[hW . _)[h7)[hl)[hG)[h@F _Unknown command.)[h p......#  .###..#  #####..##  .#  ........#  ....#..#)[h   ..##.#.#  ######...#  .....@...#  Y..Y.....#  )[hܶ \.  .##)[hC .[P .........    elephant)[h ,  )[h  )[hK )[h )[h- Y.Y..Y 2 elephants (trample))[hW `=---8.4 (1)[h )[hB _The elephant attacks as it pursues you! The elephant completely misses you. x2)[h=......#  benj the Jinx.###..#  Kobold of Wu Jian *****.#####..##  Health: 86/86 ========================........#  Magic: 25/25 ========================........#  AC: 12Str: 6....#..##  EV: 31 Int: 23..##.#.#  SH: 0Dex: 18######...#  XL: 13 Next: 75% Place: Lair:4....Y@...#  Noise: =--------  Time: 18628.4 (0.0).Y.......#  a) +7 dagger (freeze)..........#  Throw: 7 throwing nets.........## )[h_........[P .........  YY 2 elephants (trample)   _Unknown command. _The elephant attacks as it pursues you! The elephant completely misses you. x2  Throw: 7 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (93% to hit))[hXy......#  benj the Jinx.###..#  Kobold of Wu Jian *****.#####..##  Health: 86/86 ========================........#  Magic: 25/25 ========================........#)[h1  AC: 12Str: 6....#..##  EV: 31 Int: 23..##.#.#  SH: 0Dex: 18######...#  XL: 13 Next: 75% Place: Lair:4....Y@...#  Noise: =--------  Time: 18628.4 (0.0).Y.......#)[h  a) +7 dagger (freeze)..........#  Throw: 7 throwing nets.........## ........[P .........  YY 2 elephants (trample)   _The elephant attacks as it pursues you! The elephant completely misses you. x2  )[hThrow: 7 throwing netsPress: ? - help, Q - select action, ( or ) - cycle)[hoShift-Dir - straight lineAim: an elephant (93% to hit)  Okay, then.)[h<)[h)[hW )[h . _)[h.....^# ......#  .###..#  #####..##  ........#  ........#  ....#..## )[hT ..##.#.#  ######@..#  ....Y....#  .Y#  .  .## .[P )[h   elephant.........   )[h)[h )[h=$.Y.YY 2 elephants (trample)  Throw: 7 throwing nets  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin)[h% e  Aim: an elephant (93% to hit) _Okay, then.  The elephant attacks as it pursues you! The elephant barely misses you.)[h%+9.4 (1)[h+)[h/N _The elephant misses you.)[h..^##... . #####..##........#........#....#..##)[hP ..##@#.#######...YY......# ..#.##   elephant[P)[h&.........)[h)[h :Y.)[h޲/-30)[hʷ)[h)[hݦ .#  .......#  .....^## )[hhd ......#  .###.. #####..## .....# .....# ....@#..##  #..##.#.#  ######Y..# )[h .........#  ..Y......#  ..# )[hA ..##  )[h[P ......... )[h)[hE(Y.)[h)[h\@-1)[hܷ)[h)[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[h#xw  Your hands begin to glow red.  The elephant tramples you but does no damage.)[hNy]2---16 ==)[hy@2Touch )[h)[h&F _The elephant trunk-slaps you but does no damage.)[hm hYY, confused))[hn =-9 (0.5)[hFt )[h߅ { _You hit the elephant but do no damage. The elephant appears confused.)[hn  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!! You freeze the elephant.)[h#.YYYY 2 elephants (trample, 1 confused))[hٚQ--3.4)[h )[ha _The elephant is severely wounded.)[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)[hP4 Y.Your hands begin to glow red. The elephant tramples the elephant!!  The elephant holds its ground!  The elephant trunk-slaps the elephant but does no damage.19------===4.4 (1.0Touch  _The elephant tramples itself! The elephant trunk-slaps itself.)[hT YYYou hit the elephant but do no damage. The elephant appears confused.)[h >--9 (0.5)[h )[h c _The elephant is moderately wounded.)[hw)  You hit the elephant but do no damage.The elephant is moderately wounded.The elephant completely misses the elephant.)[h))[hg*C--5.4)[h2)[hF5< _The elephant trunk-slaps the elephant.)[hX  You puncture the elephant! You freeze the elephant.)[h.=9)[h̋)[hT` _The elephant is heavily wounded.)[h  You puncture the elephant! You freeze the elephant!  The elephant is severely wounded.)[h820=--)[h!6.4)[h)[h _The elephant barely misses you. The elephant misses you.)[htX  You puncture the elephant! You freeze the elephant.)[hVu&9)[h{)[hI~\ _The elephant is almost dead.)[ho  You puncture the elephant! You freeze the elephant. _The elephant is almost dead.  )[ho You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!  You kill the elephant!)[hr )[h{ .   elephant)[h~ 97--7.4)[h )[h ^ _The Council accepts your kill.)[h_k  You hit the elephant but do no damage.)[hb`O=-9)[h g)[hi )[hAlN_The elephant is almost dead.)[hq  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!! You freeze the elephant.  You kill the elephant!)[hy h†)[h  =80-8.4 _The Council accepts your kill.)[hr )[h j _Your Ice Magic skill increases to level 7!)[h..#  .....^##  ......#  .###..#  .#####..# .........#  .........#  .....#..##  #..##@#.#  ######...#  .........#  ..Y......#  ..........# .##  .[P  .    31 -9.4 (1.0 _ _You see here an elephant corpse.)[h9  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      m + Ice Magic7.0   8.0   0 [40)[h{;m  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   0.0   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  )[h;[34m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*[hc  m * Ice Magic   7.0*[h'p m - Ice Magic   7.0*[h> g + Armour 0.0*[h *[h *[hH" .......#  benj the Jinx.....^##  Kobold of Wu Jian *****.......#  Health: 86/86 ========================.###..#  Magic: 20/25 ===================-----.#####..##  AC: 12Str: 6.........#  EV: 31 Int: 23.........#  SH: 0Dex: 18.....#..##  XL: 13 Next: 80% Place: Lair:4#..##@#.#  Noise: ---------  Time: 18639.4 (0.0)*[h@# E######...#  a) +7 dagger (freeze).........#  Throw: 7 throwing nets..Y......# ..........# .........##  ........[P  .........    You catch the helpless elephant completely off-guard!  *[h# nYou skewer the elephant like a kebab!!! You freeze the elephant.  You kill the elephant! _The Council accepts your kill. _Your Ice Magic skill increases to level 7! _You see here an elephant corpse.*[h( *[hL) *[h- *[hf0  *[h  ^#.# ###.###........#........#....#..###..##†#.# ######@..#............#.......##   *[h  *[h" 340.4 (1 _ *[h  *[h6 ......  .###..# .#####..##  .........#  *[hk .........#  .....#..##  #..##†#.# #####...#  *[hj .....@...#   *[h~.#  ..#  *[hA #   *[h&R[P   *[hQ...  *[h}   *[h *[h51= *[h1 *[h *[h *[h  *[h#  *[h3 *[hP, *[h, *[h* *[h *[h, *[h *[hk  *[h 9= *[h! *[h%, *[h' *[h ) *[h22=YY   elephant (trample, wandering) *[h:a6.4 (5) *[hr:+7.4 (6 *[h\ *[hb\ _An elephant comes into view.*[hi  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*[h|*[he@Y.*[hP19---16 ==8.4 (1Touch *[h`*[hj3 _Your hands begin to glow red.*[h  ......#  .###..#  .#####..##  .#  .........#  .....#..##  #..##†#.#  ######...# *[h  ..Y.@....#  .#  .#  .##  .[P  .    *[h *[h ,.Y*[hr I31 --9*[h *[h *[h*[hZ16 =-9 (0.5*[h*[h\ _You hit the elephant but do no damage.*[h  You hit the elephant but do no damage. The elephant barely misses you.*[h(50.4*[h*[hFV _The elephant closely misses you.*[h6 *[h A---9*[hۙ *[h \ _You hit the elephant but do no damage.*[h*[her.YY, confused)*[h21.4*[h*[h{ _You hit the elephant but do no damage. The elephant appears confused.*[h/; X  You puncture the elephant! You freeze the elephant.*[h; T20==*[h< 9*[hA *[hD 6 _The elephant is lightly wounded.*[h{  You hit the elephant. You freeze the elephant.  The elephant is lightly wounded.*[hS3--*[hԙ 2.4*[h3*[hl _The elephant misses you. The elephant trunk-slaps you.*[h  You strike the helpless elephant from behind!  *[hh IYou perforate the elephant like a sieve!!!  You freeze the elephant!*[hL ^4---*[h| 9*[h *[h \ _The elephant is almost dead.*[h%S  You hit the elephant. You freeze the elephant.*[hyY.=3.4*[h]*[hF _The elephant is almost dead.*[h*[h/  You hit the elephant but do no damage.5=9*[h *[h- F _The elephant is almost dead.*[hZ *[h  You hit the elephant. You freeze the elephant.  You kill the elephant!*[h&"e.*[hL6=24.4 _The Council accepts your kill.*[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0 [*[hL40m  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3              g + Armour0.9   1.4  -2       h - Dodging   5.0   4.2  +2       i - Stealth  10.1   6.0  +4  [3*[h4m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*[h8 *[h>......#  benj the Jinx.###..#*[h?  Kobold of Wu Jian *****..#####..##  Health: 86/86 ========================.........#  Magic: 20/25 ===================-----.........#  AC: 12Str: 6.....#..##  EV: 16Int: 23#..##†#.#  SH: 0Dex: 18######...#  XL: 13 Next: 82% Place: Lair:4....@....#  Noise: =--------  Time: 18654.4 (0.0).........#  a) +7 dagger (freeze)..........#  Throw: 7 throwing nets.........## *[h?`........[P ......... *[h{@p        _The elephant is almost dead.You hit the elephant but do no damage. _The elephant is almost dead.You hit the elephant. You freeze the elephant.  You kill the elephant! _The Council accepts your kill.*[hG*[h?H*[hAu*[h4#I*[h'g31 *[h\(*[h(*[h)*[h+*[h,D1=*[h,*[h.*[h /*[h0*[h4*[h4*[h5*[hN8*[h8*[h9*[hL<*[h<9=*[hB>*[hA*[hA52=*[hA*[h*[h_*[h*[h*[h,*[h*[h *[h *[h *[hY *[h 9=*[h*[h*[h*[h*[h*[ho#3*[h(=*[h*[h*[h*[h*[h *[hA*[hJ*[h*[h*[h$ *[h"*[h"#=*[h(#*[h$*[h&*[h&K4=*[h(*[h*,*[hv0*[h2*[h;3*[h54*[h6*[h6*[h7*[h9*[h99=*[h:*[h=*[h >#5*[h->(=*[h3?*[hA*[h0C*[hC*[hD*[hqE*[hG,*[hzH*[h=J*[hK*[hK*[h=L*[hM*[hW ......#  .###..#  .#####..##  .........#  .........# . .....#..## ..## #..##†#.# >...######...# *[h X........# -81.4 (27.0)..........# ....# ....##*[h;X....[P ......... *[hjX*[h`*[h?a#=*[hka?-2.4 (28*[hf*[hi; _Found a stone staircase leading down.*[hA *[h *[h' *[hQ *[h *[h *[hƿ ,*[hH *[h *[h *[h *[hs L .....^## ......# .###..# .#####..###...# ...#*[h  #.... .........# #...# .....#..####...####..##†#.#>@..######...#4.0)..........#..#....#<*[h7 T....##....[P*[hY '.........*[h/ 5.4 (3 _Found a stone staircase leading up.*[h*[h*[hK*[h*[h*[hf*[hxX*[h*[hF *[h "*[hC"*[h"*[h%*[hC'*[h'*[h'*[h)*[h$+*[hh+*[h+*[h:-*[h.*[h3/*[h/*[h0*[hK2*[h2*[h3*[h6*[h7*[h,8*[h8*[h9=*[h>,*[h&?*[h@*[hB*[hB*[h:C*[hD*[hG*[hIG*[hG*[hI*[hJ*[hJ*[hK*[hM*[h~N*[hN*[h...[ ..... ..........  ......... #........*[h #........ *[h*[h,8.4 (43*[h*[hm; _Found a stone staircase leading down.*[hh*[hi*[hi*[hl*[h4o*[hto*[hs,*[h>u*[hu*[hv*[hx*[h{*[h{*[h|*[h!z.....###..###.....###......#.....#...).....##........*[hX .......#...........#..........##......#...#........##...#.##...#.....##...P......##.*[hu...........PP....####......@..........#...+*[h...>...[...............*[hE..............<.*[hք{....##.##### #......*[hOY#.#...#............#...##*[h6............#...).....##...........#..#.....##...#......##...#.##...#......##...P......#...........PP....####......#...+.#...>..............<.##.####### .# #.#..#.....#...###.#...##.....*[hY231.4 (3.0)*[h+2.4 (4*[hE*[h _You see here a +0 pair of gloves of hurling."*[hؗ"*[h='16 "*[hZ3.4 (1"*[hn _p - a +0 pair of gloves of hurling#*[h-#*[hInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  #*[haF - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2} #*[h p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion Wands (go to first with /) #*[h,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#*[h p - a +0 pair of gloves of hurling. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of hurling': it improves its wearer's accuracy and damage with thrown weapons, such as rocks and javelins (Slay +4). It can be maximally enchanted to +2. If you switch to wearing this armour: #*[hP Your AC would decrease by 2.0 (12.2 -> 10.2). Your EV would remain unchanged. Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 4 of the Lair of Beasts. #*[h Stash search prefixes: {inventory} {ego} {branded} {hurl} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} #*[h Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.9*[hInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)  P - a ring of resist corrosion Wands (go to first with /) 9*[hw[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];*[hTD ;*[hL......#...........#...). benj the Jinx.....##................. Kobold of Wu Jian *****......#...........#...... Health: 86/86 ========================.....##......#...#...... Magic: 25/25 ========================.....##...#.##...#...... AC: 12Str: 6.....##...P......##..... EV: 16Int: 23...........PP....####... SH: 0Dex: 18.................#...+.# XL: 13 Next: 82% Place: Lair:4;*[hM...>...@................ Noise: ---------  Time: 18733.4 (0.0)......................<. a) +7 dagger (freeze)....................... Throw: 7 throwing nets.##.#######............##...........#........... .#.........# .....#...### .#...##.....  _The Council accepts your kill. _Found a stone staircase leading down. _Found a stone staircase leading up. _Found a stone staircase leading down. _You see here a +0 pair of gloves of hurling. ;*[hMC_p - a +0 pair of gloves of hurling;*[hWT;*[hT;*[h[;*[h]B*[hB*[h B*[h B*[h B*[hB*[h31 B*[hnB*[hV! .....##...#.##...#.. .....##...P## ...PP....#### ...........# ...>........... .......... ................. ..##.#######........ B*[h!#@## # .Y..## #. .... .# Y... .....#.P.. .#...##B*[h! #....#YY 2 yaks (asleep) #...##..B*[h!7 ##...####B*[h"e ...>...##B*[ha++6.4 (3B*[h++7.4 (4B*[h1B*[hd4W _Found a stone staircase leading down.up.down. _You see here a +0 pair of gloves of hurling. _p - a +0 pair of gloves of hurling _2 yaks come into view.D*[h .....##...P......## ...........PP....### .......#.. ...>....................##.#######....#.## #..Y. #.... .#Y.... .....#..P..P. .#...##....... #....# #...###...### ...>...D*[hWF ........D*[h D*[h!D*[h#e  The yak bellows! You hear a bellow! You hear a loud, deep croak!D*[hu2 .YYY.YYY 3 yaks (1 wandering)A yak comes into view.D*[h3J====8.4 (1D*[h$:D*[h<( _You hear a bellow!E*[h7D=.....##...#.##...#.......##...P......##...PP....####.....#...>.............................##.#######.....##......##...YY..# .#.....Y..... .....#....P..P. .#...##.........#....#. 2...##..##...###E*[hDT...>...##E*[hEJ,E*[hQY..   yakE*[hHR[==--9E*[hXE*[hYI*[hI*[h)>.YI*[hR----40I*[hI*[hI*[h>  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J*[h .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 86/86 ======================== .................#... Magic: 23/25 ======================-- ...>................. AC: 12Str: 6 ...................... EV: 31 Int: 23 ...................... SH: 0Dex: 18 ....##.#######........ XL: 13 Next: 82% Place: Lair:4 ....#@## #........ Noise: ---------  Time: 18740.4 (0.0) ....Y## #........ a) +7 dagger (freeze) .....# .#....... Throw: 7 throwing nets Y..... .....#...*[h %K ..P..P. .#...##.. ........ #....#.. Y   yak #...##.. ##...#### ...>...## _You hear a bellow!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)J*[hA;.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 86/86 ========================.................#... Magic: 23/25 ======================--...>................. AC: 12Str: 6...................... EV: 31 Int: 23...................... SH: 0Dex: 18....##.#######........ XL: 13 Next: 82% Place: Lair:4....#@## #........ Noise: ---------  Time: 18740.4 (0.0)....*###........ a) +7 dagger (freeze)J*[h .....#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..........#....#.. Y   yak#...##..##...####...>...## _You hear a bellow!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)J*[hZY(asleep)J*[hJ*[h=HYYY 2 yaks (1 asleep)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%)  The yak looks drowsy...16 1.4 (1 _A yak comes into view.K*[hM  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  K*[hYou kill the yak! .ll   komodo dragon (wandering)Y   yakThe Council accepts your kill.K*[h> 39 (0.5 _A komodo dragon comes into view.K*[hK*[hg _Your Armour skill increases to level 1!O*[h O*[hS O*[h `l..YO*[h: R31 2.9 (1.0 _O*[h= O*[h! P*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q*[h~u .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 86/86 ======================== .................#... Magic: 21/25 ====================----Q*[hu ...>................. AC: 12Str: 6 ...................... EV: 31 Int: 23 ...................... SH: 0Dex: 18Q*[hv ....##.#######........ XL: 13 Next: 83% Place: Lair:4Q*[h?v ....#@## #........ Noise: ---------  Time: 18742.9 (0.0)Q*[hdv ....*## #........ a) +7 dagger (freeze)Q*[hv ...l.# .#....... Throw: 7 throwing netsQ*[hvb Y.Y... .....#... Q*[hv7..P..P. .#...##.. Q*[hvU........ #....#.. l   komodo dragon (wandering) #...##.. Y   yakQ*[hw- ##...#### Q*[h=w^...>...## _Your Armour skill increases to level 1!Q*[hwCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)Q*[hU .....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 86/86 ========================.................#... Magic: 21/25 ====================----...>................. AC: 12Str: 6...................... EV: 31 Int: 23...................... SH: 0Dex: 18....##.#######........ XL: 13 Next: 83% Place: Lair:4....#@## #........ Noise: ---------  Time: 18742.9 (0.0).....###........ a) +7 dagger (freeze)...*.#.#....... Throw: 7 throwing netsY.YQ*[hV U........#.....P..P..#...##..........#....#.. l   komodo dragon (wandering)#...##.. Y   yak##...####...>...## _Your Armour skill increases to level 1!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)Q*[h*l  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Q*[hA+Aim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)  The komodo dragon resists with significant effort.Q*[hQ*[hTQ*[h#hl..YQ*[h*;16 ==3.9 (1Q*[hQ*[h7 _The komodo dragon hisses angrily.R*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S*[hb# .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 86/86 ======================== .................#... Magic: 19/25 ==================------ ...>................. AC: 12Str: 6S*[h[ ...................... EV: 16Int: 23 ...................... SH: 0Dex: 18 ....##.#######........ XL: 13 Next: 83% Place: Lair:4 ....#@## #........ Noise: ==-------  Time: 18743.9 (0.0) ....l## #........ a) +7 dagger (freeze) .....# .#....... Throw: 7 throwing nets Y..Y.. .....#... ..P..P. .#...##.. ........ #....#.. l   komodo dragon S*[h#...##.. Y   yak ##...#### ...>...## _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S*[h^ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)S*[hu.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 86/86 ========================.................#... Magic: 19/25 ==================------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18....##.#######........ XL: 13 Next: 83% Place: Lair:4....#@## #........ Noise: ==-------  Time: 18743.9 (0.0)S*[hux....*###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..Y.......#.....P..P..#...##..........#....#.. l   komodo dragonS*[h_w#...##.. Y   yak##...####...>...## _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)S*[hOS*[h,S*[hGS*[hY.YlY.YY 3 yaks  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 54%)  The komodo dragon resists with significant effort.69-----=4.9 (1 _The komodo dragon bites you!T*[h+  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T*[h .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 69/86 ===================----- .................#... Magic: 17/25 ================-------- ...>................. AC: 12Str: 6 ...................... EV: 16Int: 23 ...................... SH: 0Dex: 18 ....##.#######........ XL: 13 Next: 83% Place: Lair:4 ....#@## #........ Noise: ===------  Time: 18744.9 (0.0) .Y.Yl## #........ a) +7 dagger (freeze) ....Y# .#....... Throw: 7 throwing netsT*[h Y..... .....#... ..P..P. .#...##.. ........ #....#.. l   komodo dragon #...##.. YYY 3 yaks ##...#### ...>...## _The komodo dragon bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  T*[hWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)T*[hZ .....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 69/86 ===================-----.................#... Magic: 17/25 ================--------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18T*[h ....##.#######........ XL: 13 Next: 83% Place: Lair:4....#@## #........ Noise: ===------  Time: 18744.9 (0.0).Y.Y*###........ a) +7 dagger (freeze)....Y#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..T*[hl ........#....#.. l   komodo dragon#...##.. YYY 3 yaks##...####...>...## _The komodo dragon bites you!  T*[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T*[h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)T*[h Ul(asleep)T*[hw3 ,T*[h 4 T*[h5 T*[hK? k..Yl.   yakk   wyvern (wandering)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 54%)  The komodo dragon looks drowsy...T*[h?@ l708=---5.9 (1T*[hV o _A wyvern comes into view.U*[h^eThe komodo dragon looks drowsy... _A wyvern comes into view.  The helpless komodo dragon fails to defend itself.  You skewer the komodo dragon like a kebab!!!!  You freeze the komodo dragon!!  You kill the komodo dragon!U*[h3dXU*[hmia.kY.#Y.YY 2 yaksk   wyvern (wandering)U*[hn_5---6.4 (0.5U*[htU*[hu^ _The Council accepts your kill.W*[h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W*[hW Q .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 70/86 ===================----- .................#... Magic: 16/25 ===============--------- ...>................. AC: 12Str: 6 ...................... EV: 16Int: 23 ...................... SH: 0W*[h+X Dex: 18 ....##k#######........ XL: 13 Next: 85% Place: Lair:4 ..Y.#@## #........ Noise: ---------  Time: 18746.4 (0.0) ...YY## #........ a) +7 dagger (freeze)W*[hX f .....# .#....... Throw: 7 throwing nets Y..... .....#... ..P..P. .#...##.. ........ #....#.. YY 2 yaks #...##.. k   wyvern (wandering)W*[hX < ##...#### ...>...## W*[hY _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  W*[h$Y Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  W*[hDY {Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)X*[ho X*[hw .....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 70/86 ===================-----.................#... Magic: 18/25 =================-------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18....##k#######........ XL: 13 Next: 85% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18746.4 (0.0)...YY##X*[hw #........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..........#....#.. YY 2 yaksX*[hx #...##.. k   wyvern (wandering)##...####...>...##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)  Okay, then.X*[h X*[h- X*[hn X*[h . _X*[h΃  _Unknown command.Y*[h......##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 70/86 ===================-----.................#... Magic: 18/25 =================-------...>................. AC: 12Str: 6Y*[hL...................... EV: 16Int: 23...................... SH: 0Dex: 18....##k#######........ XL: 13 Next: 85% Place: Lair:4Y*[h..Y.#@## #........ Noise: ---------  Time: 18746.4 (0.0)...YY###........ a) +7 dagger (freeze)Y*[h?.....#.#....... Throw: 7 throwing netsY.....Y*[hpO.....#.....P..P..#...##..........Y*[hA#....#.. YY 2 yaks#...##.. k   wyvern (wandering)##...####Y*[h=v...>...##Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.Y*[hƔ k@  Aim: a yak (chance to affect: 71%) _Okay, then. _Unknown command.  Press: ? - help, v - describe, . - travelHere: a wyvern (wandering, hasn't noticed you)  The floor.Z*[h A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and Z*[h]less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 80% to hit with your +7 dagger of freezing. Z*[h%[It has about 41% to hit you. Attack Max Damage Bite 20 Z*[hLIt can fly.\*[hD h.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 70/86 ===================-----.................#... Magic: 18/25 =================-------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18....##k#######........ XL: 13 Next: 85% Place: Lair:4\*[h ..Y.#@## #........ Noise: ---------  Time: 18746.4 (0.0)...YY###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..........#...\*[h ..P..P..#...##..........#....#.. YY 2 yaks\*[h@ #...##.. k   wyvern (wandering)##...####\*[h d...>...##Aim: a yak (chance to affect: 71%) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: a wyvern (wandering, hasn't noticed you)  The floor.]*[h2a} .kThe floor.^*[h.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 70/86 ===================-----.................#... Magic: 18/25 =================-------...>................. AC: 12Str: 6...................... EV: 16Int: 23^*[h...................... SH: 0Dex: 18....##k#######........ XL: 13 Next: 85% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18746.4 (0.0)...YY###........ a) +7 dagger (freeze).....#^*[hܙ.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..^*[h x........#....#.. YY 2 yaks^*[h9#...##.. k   wyvern (wandering)##...####...>...##^*[h\Aim: a yak (chance to affect: 71%) _Okay, then. _Unknown command.^*[hZPress: ? - help, v - describe, . - travelThe floor.^*[h$^*[h ^*[hs. _^*[h$t^*[ht^*[h{^*[h}> _Unknown command.^*[h\  ^*[hҘ * ...>...##You strike the helpless wyvern from behind!  You spit the wyvern like a pig!!! You freeze the wyvern.  You kill the wyvern!^*[h5 G†^*[h ;179 (0.5^*[h ^*[h ^ _The Council accepts your kill.`*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`*[h .....##...#.##...#... benj the Jinx `*[h>.....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 71/86 ===================----- .................#... Magic: 16/25 ===============--------- ...>................. AC: 12Str: 6 ...................... EV: 16Int: 23 ...................... SH: 0Dex: 18 `*[h....##†#######........ XL: 13 Next: 87% Place: Lair:4 ..Y.#@## #........ Noise: ---------  Time: 18746.9 (0.0) ...YY## #........ a) +7 dagger (freeze) `*[h.....# .#....... Throw: 7 throwing nets `*[hnY..... .....#... ..P..P. .#...##.. `*[hV........ #....#.. YY 2 yaks #...##.. ##...#### ...>...## _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)a*[h.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 71/86 ===================-----.................#... Magic: 16/25 ===============---------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18....##†#######........ XL: 13 Next: 87% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18746.9 (0.0)...Y*###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY.....a*[h[[25G.....#.....P..P..#...##..........#....#.. YY 2 yaks#...##..##...####...>...## _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)a*[hs_Y(1 asleep)a*[h39Ya*[hY2=7.9 (1a*[h a*[h,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...a*[h  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak.  You kill the yak!a*[ha*[hm  The Council accepts your kill.a*[h ,.Y#Y   yaka*[h1m3=88.4 (0.5a*[h9a*[h=k _The yak snorts and paws the ground.b*[h_  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b*[hY .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 73/86 ====================---- .................#... Magic: 14/25 =============----------- ...>................. AC: 12Str: 6 ...................... EV: 16Int: 23 ...................... SH: 0Dex: 18 ....##†#######........ XL: 13 Next: 88% Place: Lair:4 b*[hY..Y.#@## #........ Noise: ---------  Time: 18748.4 (0.0) ....Y## #........ a) +7 dagger (freeze) .....# .#....... Throw: 7 throwing nets Y..... .....#... ..P..P. .#...##.. b*[h%Z........ #....#.. Y   yak #...##.. ##...####b*[hGZ ...>...## b*[hmZ_The yak snorts and paws the ground.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  b*[hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  b*[hZ{Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)c*[h.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****.c*[hz...........PP....#### Health: 73/86 ====================----.................#... Magic: 14/25 =============-----------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0Dex: 18....##†#######........ XL: 13 Next: 88% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18748.4 (0.0)c*[h n....*###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..........#....#.. Y   yakc*[h` #...##..##...####...>...## _The yak snorts and paws the ground.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c*[h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linec*[h 8Aim: a yak (chance to affect: 71%)c*[h)ZY(asleep)c*[h^h9Yc*[h?i349.4 (1c*[hsB  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...c*[hXC  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  You kill the yak!c*[hM f.c*[hT : 99 (0.5 c*[h1U Q_The Council accepts your kill.c*[h=[ c*[h^ g _Your Armour skill increases to level 2!h*[h*p h*[hu >  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      h*[hv  m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3              g + Armour2.0   4.2  -2       h - Dodging   5.0   4.2  +2      h*[h{x  i - Stealth  10.1   6.0  +4                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph*[hx G[=] set a skill target  h*[hty }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetss*[h g * Armour   2.0s*[h<p g - Armour   2.0t*[h > h + Dodging 5.0x*[hx*[hx*[h!'R.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 74/86 ====================----.................#... Magic: 14/25 =============-----------...>................. AC: 12Str: 6...................... EV: 16Int: 23...................... SH: 0x*[h'Dex: 18....##†#######........ XL: 13 Next: 89% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18749.9 (0.0).....###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..x*[h(........#....#.. #...##.. ##...#### ...>...##  _The yak looks drowsy...  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak.  x*[h(You kill the yak! _The Council accepts your kill. _Your Armour skill increases to level 2!x*[hZ0x*[h1x*[h_7x*[h2:y*[hh3y*[hiy*[hjy*[hSmy*[hny*[hIr6=5=31 _y*[hy*[h 50.9 (1YY   yaky*[hy*[hZ _A yak is nearby!z*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z*[hj  .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 76/86 =====================--- .................#... Magic: 13/25 ============------------ ...>................. AC: 12Str: 6 ...................... EV: 31 Int: 23 ...................... SH: 0Dex: 18 ....##†#######........ XL: 13 Next: 89% Place: Lair:4 ..Y.#@## #........ Noise: ---------  Time: 18750.9 (0.0) ....Y## #........ a) +7 dagger (freeze) .....# .#....... Throw: 7 throwing nets Y*[ho c32m..... .....#... ..P..P. .#...##.. ........ #....#.. Y   yak #...##.. ##...#### ...>...## _A yak is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%){*[h.....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 76/86 =====================---{*[h;.................#... Magic: 13/25 ============------------...>................. AC: 12Str: 6...................... EV: 31 Int: 23...................... SH: 0Dex: 18....##†#######........ XL: 13 Next: 89% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18750.9 (0.0)....*###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY..........#.....P..P..#...##..........#....#.. Y   yak{*[h9#...##..##...####...>...## _A yak is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{*[hbAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%){*[h5ZY(asleep){*[h{9Y{*[h(}=716 1.9 (1{*[h+{*[h6   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) {*[h"_The yak looks drowsy...|*[h3\  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!!  You kill the yak!|*[hc f.|*[hi 6902.4 (0.5|*[h#o |*[hq ^ _The Council accepts your kill.~*[hh3~*[h~*[h~*[hho831 ~*[h_~*[hL80=~*[h~*[hQ~*[hU1=~*[h~*[hw~*[hS24=~*[h?~*[h|~*[hK3=~*[hZ~*[hk4=~*[h'~*[h~*[h %5~*[hJ~*[ht_ _You start resting.~*[h<-9.4 (7.0~*[hv6==60.4 (8~*[hs~*[hj  ~*[h _HP restored.~*[ht ~*[h 3~*[h@ ~*[h c5=~*[hC ~*[h ~*[h ~*[h ~*[hJ ~*[h; ~*[h~ ~*[h 9=~*[h ~*[h O=~*[h* ~*[h ,~*[hM ~*[h  c6=~*[h. ~*[h ~*[h. ~*[h ~*[hC B~*[h ~*[h ~*[h5 ~*[h ~*[hL 9=~*[h ~*[h y7=~*[hk ~*[h ~*[h ~*[hx ,~*[h ~*[h5# ,~*[h# ~*[hZ( O=~*[hx+ ~*[h, ~*[hf, M8=~*[h- ~*[hA +=~*[hD w9=~*[hK B~*[h4N B~*[hdQ B~*[hT ~*[hUT ~*[h}T 2=~*[hU ~*[hV ~*[hW ~*[hW ~*[hm] ~*[h] L20=~*[hl^ ~*[ha ,~*[hb ~*[hHg B~*[hvk ,~*[hl ~*[ho ~*[hXp 2=~*[hp ~*[hw w1=~*[hz ~*[hz ~*[hZ{ ~*[h6 ~*[h ~*[h ~*[h B~*[hՇ ~*[h, 9=~*[h ~*[h 2=~*[h ,~*[hx ~*[h ~*[h ~*[h* ~*[h | FF   blink frog (wandering) ...>...## _You start resting.~*[h 1800.4 (40.0)~*[h ,1.4 (41~*[h ~*[h ] _A blink frog comes into view.*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*[h- .....##...#.##...#... benj the Jinx .....##...P......##.. Kobold of Wu Jian *****. ...........PP....#### Health: 86/86 ======================== .................#... Magic: 20/25 ===================----- ...>................. AC: 12Str: 6 ...................... EV: 31 Int: 23 ...................... SH: 0Dex: 18 ....##†#######........ XL: 13 Next: 90% Place: Lair:4 ..Y.#@## #........ Noise: ---------  Time: 18801.4 (0.0) ....*## #........ a) +7 dagger (freeze) ....*# .#....... Throw: 7 throwing nets[1*[h 6X Y...*. .....#... ..P.FP. .#...##.. ........ #....#.. F   blink frog (wandering) #...##.. ##...#### ...>...## _A blink frog comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, chance to affect: 54%)*[hI .....##...#.##...#... benj the Jinx.....##...P......##.. Kobold of Wu Jian *****............PP....#### Health: 86/86 ========================.................#... Magic: 20/25 ===================-----...>................. AC: 12Str: 6...................... EV: 31 Int: 23...................... SH: 0Dex: 18....##†#######........ XL: 13 Next: 90% Place: Lair:4..Y.#@## #........ Noise: ---------  Time: 18801.4 (0.0).....###........ a) +7 dagger (freeze).....#.#....... Throw: 7 throwing netsY[*[hJ 40m..........#.....P.*P..#...##..........#....#.. F   blink frog (wandering)#...##..##...####...>...## _A blink frog comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, chance to affect: 54%)*[h WFasleep)*[h;F*[h^516 2.4 (1*[h*[hV  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (wandering, hasn't noticed you, chance to affect: 54%) _The blink frog looks drowsy...*[h'm .....##...P......## ...........PP....### .......#.. ...>........ ...... ....##†####### ....#.## # ....@# # ..... .# ...... .....# ..P.FP. .#...## ....F... #....# #...##F 2 blink frog*[hbns (1 wandering, 1 asleep)#...### ...>... ........*[hr*[hyNF.*[h}zr1=31 3*[hԁ*[hw] _A blink frog comes into view.*[hy ......PP#......#..>..........##†########.## .## .@# .#...... .....#PFFP... .#...##......P #....≈≈≈≈≈≈≈≈###*[h4 _...>........*[hx *[hP *[hw *[h F..FFwandering)*[h, &4*[h *[h 4 _The blink frog wakes up again.*[hTPFFFF1 slow)*[hThe blink frog gives a loud, deep croak! x2  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog!  The blink frog is severely wounded.  You hear a loud, deep croak!  The blink frog barely misses you.16 ====9 (0.5*[h*[hi *[h_You hear a croak.*[h| e  You closely miss the blink frog.*[h UF.*[hR ]=---5.4*[h *[h c _The blink frog is severely wounded.*[huu]  You miss the blink frog.*[hxr  The blink frog is severely wounded.*[hF§F.P.*[hZ$79*[hj--=---9*[h*[hE _The blink frog hits you! The blink frog blinks!*[hi .slow)You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.*[h*kX80--6.4*[hr*[hu8 _The blink frog is lightly wounded.*[hQ  You miss the blink frog.The blink frog is lightly wounded.*[hoVN.F*[hQW&9*[h_*[hbP _The blink frog misses you.*[h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.1=7.4*[h4 *[hf\_The blink frog is heavily wounded.*[h  You hit the blink frog. You freeze the blink frog.  The blink frog is severely wounded.*[h 62-9*[h! *[h  *[h= R_The blink frog closely misses you.*[hd  You barely miss the blink frog.*[hUF.*[hB-8.4*[h*[h c _The blink frog is severely wounded.*[hg  *[hmm  You completely miss the blink frog.The blink frog is severely wounded.*[hm *[ho N68----2*[h4q 9==9*[hcx *[hd  *[h (_The blink frog hits you!*[hFd  You barely miss the blink frog.*[h r  The blink frog is severely wounded.*[h:F.FF 3 blink frogs (1 wandering, 2 slow)*[h(0-9.4*[hi *[h|] _A blink frog comes into view.*[h  The blink frog gives a loud, deep croak!  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.*[h F≈FThe blink frog is almost dead.*[hЫ j9=---==9*[h *[h͵ [ _The blink frog completely misses you.*[hS  You miss the blink frog.  The blink frog is almost dead.A blink frog comes into view.F.FF 4 blink frogs (2 slow)--10.4*[hTP _The blink frog misses you.*[h;  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.*[h=m  The blink frog is almost dead.*[hEF.F≈*[hFR70==*[hF:--9*[hM*[hP[ _The blink frog completely misses you.*[hF  You puncture the blink frog! You freeze the blink frog.  You kill the blink frog!*[hKm  The Council accepts your kill.*[hpS.§ 2 blink frogs (1*[hX8111.4*[h`*[heg _The blink frog misses you. The blink frog blinks!*[hl0  You closely miss the blink frog.The blink frog is almost dead.*[h,1 V64--9*[h8 *[h; . _The blink frog hits you!*[h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  You kill the blink frog!*[hy*[hg  The Council accepts your kill.*[h%†*[hoF.§F*[hui5=-32.4*[h*[h *[h_The blink frog blinks!*[hA 4 .PP.... .# ...> ......##†#######.#.## #..## #.@.# .#.F.§.... .....#.P..P... .#...##.F....P #....#.≈ #...## ##... ...>...  .6=31 3.4 (1.0 _The blink frog misses you. The blink frog blinks! _You see here a blink frog corpse.*[h*[hNF.*[hc3=16 9 (0.5*[h*[h" _You barely miss the blink frog. The blink frog misses you.*[hgn q (1 slow)You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.7=4.4 _The blink frog is heavily wounded.*[h  You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.*[hb F.The blink frog is almost dead.*[h*[h.89*[h˶*[h|A _The blink frog hits you but does no damage.*[h   You puncture the blink frog! You freeze the blink frog.  You kill the blink frog! †   blink frogThe Council accepts your kill.*[h˷ @74-5.4*[h n _The blink frog closely misses you.*[hR  You puncture the blink frog! You freeze the blink frog.9===9*[hUb _The blink frog is heavily wounded.*[hV!  (slow)You puncture the blink frog! The blink frog seems to slow down.  You freeze the blink frog.  The blink frog is almost dead.*[hW(6.4*[h*a*[h;bA _The blink frog hits you but does no damage.*[hS  You barely miss the blink frog.70=-9*[h *[h ^ _The blink frog is almost dead.*[hJ$  You hit the blink frog. The blink frog seems to slow down.  You freeze the blink frog.  You kill the blink frog!*[h,r†*[h1X5-7.4*[h7*[h;^ _The Council accepts your kill.*[h*[hI*[hd*[h-*[h"132 3=4=*[h"*[h&*[h&U4=*[h'*[h;)*[h)%5*[hd**[h-*[h-#6*[h-(=*[h.*[h1*[h1g7==*[h3*[hM<p 8- _You start resting.*[hD.23.4 (6.0*[hD#5*[hD>=-4.4 (7*[hK*[hM *[h'N_Magic restored.*[h* 9=81=23==4=*[h ;5*[h *[h: _ _You start resting.*[h ,30.4 (6*[h2 Y6=1.4 (7*[h *[h " _HP restored.*[h/3*[h0*[hs3*[h5*[h6*[h9,*[h;*[h"<*[h*=*[h0A*[hCB*[hoE*[hG*[hG9=*[hqH*[hL*[hN*[h2O*[hO*[hQ*[hBS*[hT*[hT*[hCV*[hW*[hX*[hX*[hY*[h{[*[h[*[ha\*[h_*[ha,*[hkb*[h;kX*[hk*[hm,*[hn*[hQp*[hr*[h3s*[hs*[hRu*[hvw,*[h%x*[h|*[h.~*[h.....##†#######.............#.## ###.......#######.#....†.##.......####...††..............#...#####...P..P.....P..#...##...........P...###....#....≈≈≈≈≈≈≈≈≈..# #...##......#.~..####.≈.@###...####..##†##≈.P....>...######. #...................*[h #≈............ ...l................<.............. l   komodo dragon (wandering).............. *[h044.4 (13.0)*[h#,5.4 (14*[h*[h_` _A komodo dragon comes into view.*[h"  .....##†# .....#.## ### ......#.# ....†.##.......#.### ...††..............#...##### ...P..P.....P..#...## .P...###....# ..*[he# %≈..# #...##......# .~..####.≈@.###...####..##†.#≈.P....>...###### # #≈ ...l <  *[ho% *[h, Rl.*[h- 16.0)*[hu8 *[h}: *[hE  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*[h&~ .....##†#######............. benj the Jinx .....#.## ###............. Kobold of Wu Jian *****. ......#######.#............. Health: 86/86 ======================== ....†.##.......#.........### Magic: 23/25 ======================-- ...††..............#...##### AC: 12Str: 6 ...P..P.....P..#...##....... EV: 32 Int: 23 .........P...###....#....... SH: 0*[h~[Dex: 18 ..≈≈≈≈≈≈≈≈≈..# #...##......# XL: 13 Next: 95% Place: Lair:4 .~..####.≈@.###...####..##† Noise: ---------  Time: 18846.4 (0.0) ..#≈*P....>...######. a) +7 dagger (freeze) #..*............... Throw: 7 throwing nets #≈.l............... ................... <............. l   komodo dragon (wandering) ............*[h| ....... _A komodo dragon comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)*[h .....##†#######............. benj the Jinx.....#.## ###............. Kobold of Wu Jian *****.......#######.#............. Health: 86/86 ========================....†.##.......#.........### Magic: 23/25 ======================--...††..............#...##### AC: 12Str: 6...P..P.....P..#...##....... EV: 32 Int: 23.........P...###....#....... SH: 0Dex: 18..≈≈≈≈≈≈≈≈≈..# #...##......# XL: 13 Next: 95% Place: Lair:4.~..####.≈@.###...####..##† Noise: ---------  Time: 18846.4 (0.0)..#≈.P....>...######. a) *[h [32m+7 dagger (freeze)#.................. Throw: 7 throwing nets#≈.*..................................<............. l   komodo dragon (wandering)................... _A komodo dragon comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)*[hP l  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 54%)  The komodo dragon resists with significant effort.*[h+ *[h3 Sl.*[hQ4 ;17 ==7.4 (1*[h; *[h> 7 _The komodo dragon hisses angrily.*[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*[h?  .....##†#######............. benj the Jinx .....#.## ###............. Kobold of Wu Jian *****. ......#######.#............. Health: 86/86 ======================== ....†.##.......#.........### Magic: 21/25 ====================---- ...††..............#...##### AC: 12Str: 6 ...P..P.....P..#...##....... EV: 17Int: 23*[h  .........P...###....#....... SH: 0Dex: 18 ..≈≈≈≈≈≈≈≈≈..# #...##......# XL: 13 Next: 95% Place: Lair:4 .~..####.≈@.###...####..##† Noise: ==-------  Time: 18847.4 (0.0) ..#≈*P....>...######. a) +7 dagger (freeze)*[hd  #.l................ Throw: 7 throwing nets #≈................. ................... <............. l   komodo dragon ............ ....... _The komodo dragon hisses angrily.  *[h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)*[h .....##†#######............. benj the Jinx.....#.## ###............. Kobold of Wu Jian *****.......#######.#............. Health: 86/86 ========================....†.##.......#.........### Magic: 21/25 ====================----...††..............#...##### AC: 12Str: 6...P..P.....P..#...##....... EV: 17Int: 23.........P...###....#....... SH: 0Dex: 18..≈≈≈≈≈≈≈≈≈..# #...##......# XL: 13 Next: 95% Place: Lair:4.~..####.≈@.###...####..##† Noise: ==-------  Time: 18847.4 (0.0)..#≈.P....>...######. a) [4*[h0 P0m+7 dagger (freeze)#.*................ Throw: 7 throwing nets#≈....................................<............. l   komodo dragon................... _The komodo dragon hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 54%)*[h Ul(asleep)*[hh ;l*[hj 4--8.4 (1*[hu *[hu =  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 54%) _The komodo dragon looks drowsy...*[h .## .#######.†.##.......####††.......#...##P..P.....P..#...##.............P...###....≈≈≈≈≈≈≈≈≈..# #...#*[h0# .~..####.≈..###...####..##† ..#≈@P....>...######. #.l...............#≈.....≈...<  *[hb _The komodo dragon looks drowsy...  You lunge at the komodo dragon, in a flurry of attacks.  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!!  You freeze the komodo dragon!  You kill the komodo dragon!*[hpH†*[h 7--9 _The Council accepts your kill.*[h*[hKh _Your Dodging skill increases to level 6!*[h0 N .#######.*[h @†.##.......####††.......#...##P..P.....P..#...##.............P...###....≈≈≈≈≈≈≈≈≈..# #...##*[hթ  .~..####.≈..###...####..##† *[h ..#≈.P....>...######. #.@...............*[h 6#≈....*[h+ &...≈...<*[hA o###~....*[hy *[h L32 50 _*[h *[hT z _You see here a komodo dragon corpse.*[hD *[hhH   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0  *[hH         *[h"I g b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0  *[hJ  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   2.0   4.2  -2  *[hGJ     h + Dodging6.0   4.9  +2      *[hkJ . i - Stealth  10.1   6.0  +4      *[hJ l    *[hJ a    *[hJ _    *[hJ         *[hJ a    *[hIK             *[hhK a    *[hK pThe relative cost of raising each skill is in cyan.  *[hK Skills enhanced by cross-training are in green.  [?] Help*[hK G[=] set a skill target  *[hL g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*[h(L *[hM*[hrV*[h _ ......#######.#............. benj the Jinx....†.##.......#.........### Kobold of Wu Jian *****....††..............#...##### Health: 86/86 ========================*[h_h...P..P.....P..#...##....... Magic: 21/25 ====================----.........P...###....#....... AC: 12Str: 6..≈≈≈≈≈≈≈≈≈..# #...##......# EV: 32 Int: 23*[h_.~..####.≈..###...####..##† SH: 0Dex: 18*[h_..#≈.P....>...######. XL: 13 Next: 97% Place: Lair:4#.@................ Noise: ---------  Time: 18850.4 (0.0)*[hV`#≈................. a) +7 dagger (freeze).................... Throw: 7 throwing nets...≈...<.............###~........................*[h`rYou perforate the komodo dragon like a sieve!!!!!  You freeze the komodo dragon!  *[h`.You kill the komodo dragon! _The Council accepts your kill. _Your Dodging skill increases to level 6! _You see here a komodo dragon corpse.*[h;h*[hh*[hr*[h`_*[h~2= _*[h\*[h*[h*[hJ*[h*[he*[h*[h.*[h*[h+9=*[h*[h,*[h? *[h"93*[h&#(=*[h#*[h%*[h%*[h&*[h),*[hI**[h&,,*[h,*[h0O=*[h0*[h2*[h2K4=*[h3*[h6,*[h6*[hs8,*[hK9*[hd<,*[hE=*[h>*[h=?#=*[h{?*[h@*[hD*[hDK5=*[hE*[hJ4 _Magic restored.*[h%L*[hyL*[hM*[hP*[hR*[hR*[hS*[hT*[hV,*[hwW*[h\*[h^*[h_9=*[hF`*[hNb*[h d,*[hd*[hg*[hi,*[hk*[hLm*[hn,*[ho*[hr*[ht*[ht*[hu*[hw*[h7z,*[h5|*[h}*[h~,*[h*[h4*[hЄ,*[h*[h*[hA,*[hQ*[h*[h|,*[hX*[h֐*[hw,*[h*[h*[h,*[h*[hs*[h*[h0*[h*[h*[h*[hj*[h2*[h*[h},*[h*[h*[hX*[h*[hB*[h*[hį*[h*[h*[h*[h,*[h*[h*[h*[hI*[h*[h*[hA*[h~*[hf*[h*[h*[h*[h*[hj*[h*[h/*[hB*[hS*[h*[h*[hu*[hM*[ht*[h*[h/*[h)*[hU*[h*[h*[h*[h*[h*[h*[h*[h=*[h*[h*[h}*[h/*[hV*[h*[h*[h*[h*[h*[h*[hA*[hy'17 *[hT*[h7 _You open the door.*[h*[h;32 *[h*[hf@  There is an open door here.*[h*[h5 _*[h*[h*[hP.⌠..#≈.............# ...P..........# ......≈...<..## .#.###~..................[P ≈.~~≈≈≈................... *[hc...............### ..P....P.#....##.###. ....P.....##..##..... ...P.....##P...#@.... 902.4 (52.0) ...##....###..'...... ..........#...# *[h..#.##.#.###......... ...# ######........._  ..##.*[h\*[h,3.4 (53*[h *[h A _Found a snail-covered altar of Cheibriados.*[h3*[h?B*[hϜ,*[hw*[h*[h~X*[hY*[hѭ*[h*[h*[h*[h*[h*[hB*[hܸ*[h*[h*[h*[h*[h,*[he*[hr*[h*[hx,*[hC*[hg*[h*[h*[h*[h,*[hN*[h*[hR,*[hH*[hL*[h*[h*[h*[hx*[h,*[hW*[h%*[hy&*[hh',*[h*(*[h*B*[hT*[hW*[hY,*[h\*[h]*[h_,*[h_*[hb*[hd*[hjd*[h=e*[hh=17 *[hXi*[hlM _You now have 94 gold pieces (gained 17).*[hUn*[hn;32 *[h+o*[h:q*[hr,*[hIs*[ht*[h/v*[hYv*[hv*[hx*[hy*[hz*[hz*[hD~*[h*[h*[hA*[h1*[h*[h*[hʇ,*[hkB*[h*[h,*[h*[h*[hj*[h*[h#*[hw*[h,*[hR*[hB*[h*[h*[h,*[h*[h*[h*,*[h*[hT*[h*[hݦ*[hO*[h*[h*[h*[h{*[h&*[hH*[h*[h*[h*[hX*[h*[h*[hβ*[h\*[hѴ*[hB*[h*[h*B*[h*[h(,*[h*[h@*[h,*[h*[h*[h$*[hP*[h*[h*[h,*[h*[h*[h-*[h,*[hJ*[h*[h*[h*[h{*[h*[h*[h*[h*[h*[h*[h*[h*[hu*[h*[h,*[hN*[hp*[h,*[h*[h*[h*[h*[hB*[h,*[hx,*[h*[hw*[h,,*[h*[hx*[h"*[h*[h*[h*[h*[h*[h*[h,*[h*[h*[h,*[h *[h *[hK,*[hM,*[h,*[h*[hf*[h*[hbB*[h_,*[h)*[h*[he *[h *[h!*[h#*[hj%,*[h&*[h'*[h[),*[h **[h+*[h,*[h-*[hB.*[h0*[h2*[h2*[h3*[h6*[h7,*[h9*[h <=17 *[h<*[hAN _You now have 110 gold pieces (gained 16).*[hKCQ32 *[hC*[hRF*[hKH*[hH*[hoI*[hJ*[hL,*[h M*[hN*[hzP,*[h6Q*[h1U*[h~ac~........#.... .##.... .#.....#..... .#.....##.... .# .......<. .....##...# .# ......... .....##...P .# ~........ ........... .# ≈~............. .# ≈~~....>.......91.4 (88*[ha# ≈≈≈~.................. .# ≈≈≈~~.................. ≈.. ≈≈≈~...........##†##### ~~≈ ≈≈≈~...........#.## # ≈≈≈≈≈~.............#######  ~≈≈*[h#b≈≈~...........†.##.....  ≈~≈≈~...........††........*[hPbd  .≈≈~............P..P.....P*[h~bE *[hk*[hXl,2.4 (89*[ht*[hv9 _Found a stone staircase leading up.*[hGn*[hn3*[h1q*[hIw*[hwB*[hw*[hJx*[hx*[h-z*[h{*[h{*[hG|*[h}*[h~*[hI*[h*[h*[h*[hw*[h*[h*[h*[hʈ*[h*[h^*[h*[hw,*[h4*[h*[h*[h_*[hő*[h*[ho*[h*[hL,*[h,*[h.............# ....#....# ....##....#. . ##..## #..## ..D.#.##. ..##.#.  ....... . .. .... ...  ... ~≈ .. .....###.#. ≈≈. .. .....###.. ~.. ~........ ......#.... D   six-headed hydra (asleep) .#  ~~....... .....##.... .#  ≈~....... .....##  .~....... .....##....9004.4 (125.4 (1*[h3 _A six-headed hydra comes into view.*[hF%.............# ....#..........# benj the Jinx....##....#..... Kobold of Wu Jian *****.*[hFX. ##..## Health: 86/86 ========================#..## Magic: 25/25 ========================..D.#.##. ..##.#. AC: 12Str: 6*[hF......... ....... EV: 32 Int: 23......... ........... SH: 0Dex: 18*[h$G......... ........... XL: 13 Next: 97% Place: Lair:4*[hYG....@.... ........... Noise: ---------  Time: 19005.4 (0.0)......... ........... a) +7 dagger (freeze)*[hH......... ........... Throw: 7 throwing nets ≈~≈......... .....###.#. ≈≈.......... .....###..# ~..~........ ......#.... D   six-headed hydra (asleep) .#~~....... .....##.... .#≈~....... .....#..... .#.~....... .....##.... _You now have 94 gold pieces (gained 17). *[h I_You now have 110 gold pieces (gained 16). _Found a stone staircase leading up. _A six-headed hydra comes into view.Press: ? - help, v - describe, . - travelThe floor.*[h: A.@*[h5 A..*[h@..*[h D.You now have 110 gold pieces (gained 16). _Found a stone staircase leading up. _A six-headed hydra comes into view.Press: ? - help, v - describe, . - travelHere: a six-headed hydra (asleep)  The floor.*[hf$SA six-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as *[h$Wtrolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. Max HP: ~71 Will: ++ AC: none EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . *[h$Threat: Lethal Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) *[h %_You have about 98% to hit with your +7 dagger of freezing (while incapacitated).*[h%%IIt has about 26% to hit you. Attack Max Damage *[hB%!6x Bite 18 each *[hg%-It is resistant to drowning. *[h%z[!]: Description|Quote*[hU.............# ....#..........# benj the Jinx....##....#..... Kobold of Wu Jian *****.. ##..## Health: 86/86 ========================#..## Magic: 25/25 ========================..D.#.##. ..##.#. AC: 12Str: 6......... ....... EV: 32 Int: 23......... ........... SH: 0Dex: 18......... ........... XL: 13 Next: 97% Place: Lair:4....@.... ........... Noise: ---------  Time: 19005.4 (0.0)......... ........... a) +7 dagger (freeze)......... ........... Throw: *[hUQ[40m7 throwing nets ≈~≈......... .....###.#. ≈≈.......... .....###..# ~..~........ ......#.... D   six-headed hydra (asleep) .#~~....... .....##.... .#≈~....... .....#..... .#.~....... .....##.... _You now have 110 gold pieces (gained 16). _Found a stone staircase leading up. _A six-headed hydra comes into view.Press: ? - help, v - describe, . - travelHere: a six-headed hydra (asleep)  The floor.*[hhaP.............# ....#..........# benj the Jinx....##....#..... Kobold of Wu Jian *****.. ##..## Health: 86/86 ========================#..## Magic: 25/25 ========================..D.#.##. ..##.#. AC: 12*[haStr: 6......... ....... EV: 32 Int: 23......... ........... SH: 0Dex: 18......... ........... XL: 13 Next: 97% Place: Lair:4*[h?b....@.... ........... Noise: ---------  Time: 19005.4 (0.0)......... ........... a) +7 dagger (freeze)......... ........... Throw: 7 throwing nets ≈~≈......... .....###.#. ≈≈.*[hlbK......... .....###..# ~..~........ ......#.... D   six-headed hydra (asleep) *[hbu.#~~....... .....##.... .#*[hb≈~....... .....#..... .#.~....... .....##.... *[hbp_You now have 110 gold pieces (gained 16). _Found a stone staircase leading up. *[hc_A six-headed hydra comes into view.Press: ? - help, v - describe, . - travel*[h2cHHere: a six-headed hydra (asleep)  The floor.*[h7d*[hYj*[hm. _*[hz .######...#....##... ..............# ....#.........##....#..... ##..###.### #..#D.#.##. ..##.#. . . *[h={~...... ≈......  ...... .........~≈~......... .....### ≈≈≈. ......... *[ho{## ~~.. ~........ ......# ≈.# ~~....... .....## *[h{z~.# ≈~....... .....*[h9*[hgl.DD*[h(J====6.4 (1*[h*[hʏ1 _The six-headed hydra roars!*[hM  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*[hM*[h< )..............######...#....##... benj the Jinx ..............# ....#.......... Kobold of Wu Jian *****. ....##....#.... Health: 86/86 ======================== . ##..# Magic: 23/25 ======================-- .###.### #..# AC: 12Str: 6 .....#.##. ..##.# EV: 32 Int: 23 *[hU= H....D..... ...... SH: 0Dex: 18 ....*..... .......... XL: 13 Next: 97% Place: Lair:4 ....@..... .......... Noise: ====-----  Time: 19006.4 (0.0) ~ .......... .......... a) +7 dagger (freeze) *[h= <≈ .......... .......... Throw: 7 throwing nets ≈ .......... .......... ≈≈~≈ ~......... .....###.# *[h`D i≈≈≈. ......... .....###.. D   six-headed hydra ~~.. ~........ ......#... ≈.# ~~....... .....##... ~.# ≈~....... .....#.... _The six-headed hydra roars!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to affect: 37%)*[h)*[h4P..............######...#....##... benj the Jinx ..............# ....#.......... Kobold of Wu Jian *****.....##....#.... Health: 86/86 ========================. ##..# Magic: 25/25 ========================.###.####..# AC: 12Str: 6.....#.##. ..##.# EV: 32 Int: 23*[hi....D..... ...... SH: 0Dex: 18.......... .......... XL: 13 Next: 97% Place: Lair:4....@..... .......... Noise: ====-----  Time: 19006.4 (0.0) ~.......... .......... a) +7 dagger (freeze) ≈.......... .......... Throw: 7 throwing nets ≈.......... .......... ≈≈~≈~......... .....###.# ≈≈≈.......... .....###.. D   six-headed hydra ~~..~........ ......#... ≈.#*[hI~~....... .....##... ~.#≈~....... .....#....Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  *[hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  *[hPress: ? - help, Shift-Dir - straight lineAim: a six-headed hydra (chance to affect: 37%)  *[h+Okay, then.*[h*[hO*[h*[h. _*[h*[h*[h*[hlF _Unknown command.*[hȵ*[h Ability - do what?CostFailure  f - Evoke InvisibilityDrain12% *[h[ a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----*[h o1% [?] toggle between ability selection and description.*[hXc*[hwk*[hs..............######...#....##... benj the Jinx ..............# ....#.......... Kobold of Wu Jian *****.....##....#.... Health: 86/86 ========================. ##..# Magic: 25/25 ========================.###.####..# AC: 12Str: 6.....#.##. ..##.# EV: 32 *[h3t(Int: 23....D..... ...... SH: 0Dex: 18.......... .......... XL: 13 Next: 97% Place: Lair:4....@..... .......... Noise: ====-----  Time: 19006.4 (0.0) ~*[hct.......... .......... a) +7 dagger (freeze) ≈*[ht.......... .......... Throw: 7 throwing nets ≈.......... .......... *[ht}≈≈~≈~......... .....###.# ≈≈≈.*[ht......... .....###.. D   six-headed hydra ~~..*[htG~........ ......#... ≈.#*[h u~~....... .....##... ~.#≈~....... .....#....*[h(uMConfirm with . or Enter, or press ? or * to list all spells.*[hGuAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*[huqAim: a six-headed hydra (chance to affect: 37%) _Okay, then. *[hu1_Unknown command.*[h0x*[h~R.D*[hËP: 80/80 (86)17 ----7.4 (1Drain _You feel drained. You fail to use your ability.*[h_K*[hV? Ability - do what?CostFailure  f - Evoke InvisibilityDrain12%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----1% [?] toggle between ability selection and description.*[h*[hj*[h..............######...#....##... benj the Jinx ..............# ....#.......... Kobold of Wu Jian *****.....##....#.... HP: 80/80 (86) ========================. ##..# MP: 25/25========================.###.####..# AC: 12Str: 6.....#.##. ..##.# EV: 17Int: 23.......... ...... SH: 0Dex: 18....D..... .......... XL: 13 Next: 97% Place: Lair:4*[h!{....@..... .......... Noise: ---------  Time: 19007.4 (0.0) ~.......... .......... a) +7 dagger (freeze) ≈.......... .......... Throw: 7 throwing nets ≈.......... .......... Drain ≈≈~≈~......... .....###.# ≈≈≈.*[hl.......... .....###.. D   six-headed hydra ~~..~........ ......#... ≈.#*[h~~....... .....##... ~.#≈~....... .....#....*[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*[hqAim: a six-headed hydra (chance to affect: 37%) _Okay, then. *[hP_Unknown command. _You feel drained. You fail to use your ability.*[hL{DD(unable to see you) _You feel drained. You fail to use your ability.  You feel drained.  You fade into invisibility!  You are very lightly contaminated with residual magic.  The six-headed hydra barely misses you. The six-headed hydra misses you. x2  The six-headed hydra closely misses you. x2*[h 75/75=8.4 (1Contam Drain Invis *[hR*[huV _The six-headed hydra misses you.*[h) wandering, unable t…)The six-headed hydra seems to slow down.  You freeze the six-headed hydra.  The six-headed hydra is lightly wounded.  barely misses you. The six-headed hydra bites you.0--=9 (0.5*[h8 *[h7 V _The six-headed hydra misses you.*[h unable to see you, You barely miss the six-headed hydra.*[hr/-9.4*[h*[hF> _The six-headed hydra is lightly wounded.*[h. You barely miss the six-headed hydra. _The six-headed hydra is lightly wounded.  You catch the helpless six-headed hydra completely off-guard!  You perforate the six-headed hydra like a sieve!!!  The six-headed hydra seems to slow down.  You freeze the six-headed hydra!*[h}1----9*[hS%*[h^(i _The six-headed hydra is severely wounded.*[h  uncture the six-headed hydra!.  almost dead.  The six-headed hydra bites you. x2; The six-headed hydra bites you!  The six-headed hydra completely misses you.35-----------==10.4*[h*[hU _The six-headed hydra bites you. The six-headed hydra bites you!*[hc9The six-headed hydra completely misses you. _The six-headed hydra bites you. The six-headed hydra bites you!  You puncture the six-headed hydra!  You kill the six-headed hydra!*[h.lq†*[hm*[htE..............######...#....##... benj the Jinx ..............# ....#.......... Kobold of Wu Jian *****.....##....#.... HP: 36/79 (86) ==========--------------. ##..# MP: 25/25========================.###.####..# AC: 12Str: 6.....#.##. ..##.# EV: 17Int: 23*[h+u;.......... ...... SH: 0Dex: 18....†..... .......... XL: 13 Next: 102% Place: Lair:4....@..... .......... Noise: =--------  Time: 19010.9 (0.5) ~.......... .......... a) +7 dagger (freeze) ≈.......... .......... Throw: 7 throwing nets ≈.......... .......... Contam Drain Invis ≈≈~≈~......... .....###.# ≈≈≈.......... .....###..  ~~..~........ ......#...  ≈.#~~....... .....##...  ~.#≈~....... .....#....*[h}u The six-headed hydra completely misses you. _The six-headed hydra bites you. The six-headed hydra bites you!  You puncture the six-headed hydra!  The six-headed hydra seems to slow down.  *[hueYou freeze the six-headed hydra.  You kill the six-headed hydra!*[hhw - _The Council accepts your kill.You have reached level 14!*[hނ/  --more--*[h|9/85 (92=6/264 1% *[hڞ*[hN4 _*[h ( 5M..........######...#....## ..............#..........##....#.... ... . ####.### #.#.####.#......  ..... ~*[h@) ≈.......... ..........~........ *[h0 *[h1 G40=32 *[h2 4-1.9 (1.0 _*[h 8 *[hs; r _You see here a hydra corpse.*[h0MP##.P..........######...#....## ..............#..........##....#.... ... . ####.### #.#.####.#..... † ..... ~≈.......... ................... *[h_*[hxb1-2 _*[h*[hè*[h8 M>...>.P##.P..........######...#....## ..............####....#......#.......##....#.... ... . ####.### #.*[hQ9 #.####.#...... † ..... ~.......... ................... *[h@ *[hA A23*[h_I *[hAM##..#.#..##.#####.#.#.#######P..>...>.P##.P..........#######...#....## ..............####....#......#.......##....#.... #...... . #.###@### #.#.####.#...... †.............. ................... *[hM*[h[3=4*[h*[h*[hf wM #####.###### ####### ##### ##..#.#..##.#####.#.#.#######P..>...>.P##.P..........#######...#....## *[hԧ ~..............####....#.......##....#.... #.@.... . #.###.###. #......#.##*[h W##.#.......... *[h% ....†..... ..................*[hG D *[h~ *[hش S4=5*[h7 *[h: *[huK ### #####.###### ####### #### ###..#.#..##.#####.#.#.#######P.>....>.P##...............###.######...#....## ...............####....#..... #@......##....#... #...... . ##.. .###.### #.. .....#.##. ..## ..........  ....†.....  . ~~ . ~≈ . *[h*[h<A56*[h!*[h*[hD3*[h*[h7=8=950=*[h *[hW*[hK1=*[h*[h.O2*[hb*[hֵ*[h93*[h.*[h*[hʶS5=*[h*[hj*[ha6=*[h!*[hcS7=*[h*[hָ*[h K8=*[hL*[h*[hzj 27.9 (11.0) _You start resting.*[hu98.9 (12Invis *[h*[hXY _You flicker for a moment.*[h*[h+3*[hT*[h\76061=3=*[h*[h{*[hK4=*[h1*[h{"*[h(l 32.9 (4.0) _You start resting.*[h(?5=*[h(.3.9 (5*[h"-*[h/[ _You flicker back into view.*[hW3*[hù*[hj*[hϻ%6*[h78=*[hk9=*[h*[h*[hL71=*[hG*[hq*[hU2=*[hM*[h*[h%3*[h)*[hX*[h";4*[h*[h&K5=*[h*[h96*[hI2=*[h*[h*[h%7*[h*[h*[hK9=*[hy*[h~*[hV80=*[ha*[h.&1*[hj 47.9 (14.0) _You start resting.*[h-Drain*[hm*[hK _Your magical contamination has completely faded away.*[h{*[h˵*[hH*[hR*[h532=3=4*[hy_ _You start resting.*[h250.9 (3.0)*[h 55=*[h;#1.9 (4*[h5*[h" _HP restored.*[h*[hY  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0          *[hg b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0  *[h d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   2.0   4.2  -2      *[hh + Dodging6.5   4.9  +2       i - Stealth  10.1   6.0  +4                              *[h,            *[hIT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help*[htG[=] set a skill target  *[h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*[h*[h*[h3###benj the Jinx # #####.###### ####### #### Kobold of Wu Jian *****. ###..#.#..##.#####.#.#.#######P.. HP: 85/85 (92) ======================== ...........>....................> MP: 26/26======================== .............................P##. AC: 12Str: 6 .............................###. EV: 32 Int: 23 *[hZ...............######...#....##.. SH: 0Dex: 18 ...............####....#......... XL: 14 Next:  1% Place: Lair:4#@......##....#... Noise: ---------  Time: 19051.9 (0.0)#...... . ##.. a) +7 dagger (freeze).###.###.#.. Throw: 7 throwing nets.....#.##. ..##. Drain*[h#.......... .........†..... ......... .......... .........*[h,  ~~.......... .........  ~≈.......... .........  *[hV_You start resting. _You flicker back into view. _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored.*[h*[h+*[h6*[h*[hK3*[h]9Inventory: 40/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion Wands (go to first with /) *[h9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*[h*[h*[h###benj the Jinx # #####.###### ####### #### Kobold of Wu Jian *****. ###..#.#..##.#####.#.#.#######P.. HP: 85/85 (92) ======================== ...........>....................> MP: 26/26======================== .............................P##. AC: 12Str: 6 .............................###. EV: 32 Int: 23 ...............######...#....##.. SH: 0Dex: 18 ...............####....#......... XL: 14 Next:  1% Place: Lair:4#@......##....#... Noise: ---------  Time: 19051.9 (0.0)#...... . ##.. a) +7 dagger (freeze).###.###.#.. Throw: 7 throwing nets[12;1*[h 4H.....#.##. ..##. Drain.......... .........†..... ......... .......... .........  ~~.......... .........  ~≈.......... .........  _You start resting. _You flicker back into view. _You start resting. _Your magical contamination has completely faded away. _You start resting. _HP restored.*[hn*[hP:*[hE *[h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0      *[h      b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   *[h 0.6  +3               g - Armour   2.0   4.2  -2      h + Dodging6.5   4.9  +2       i - Stealth  10.1   6.0  +4              *[hx                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help*[h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*[hC*[h) *[h'###benj the Jinx # #####.###### ####### #### Kobold of Wu Jian *****. ###..#.#..##.#####.#.#.#######P.. HP: 85/85 (92) ======================== ...........>....................> MP: 26/26======================== .............................P##. AC: 12Str: 6 .............................###. EV: 32 Int: 23 ...............######...#....##.. SH: 0Dex: 18 ...............####....#......... XL: 14 Next:  1% Place: Lair:4#@......##....#... Noise: ---------  Time: 19051.9 (0.0)*[h(#...... . ##.. a) +7 dagger (freeze).###.###.#.. Throw: 7 throwing nets.....#.##. ..##. Drain.......... .........†..... ......... .......... .........  ~~.......... .........  ~≈.......... .........  _You start resting. _You flicker back into view. _You start resting. *[h')_Your magical contamination has completely faded away. _You start resting. _HP restored.*[h/*[hS/*[h 5*[h6*[h *[hs *[h *[h^ F _Unknown command.*[hϣ*[h7*[h*[h*[h*[hĭ| _*[h*[h*[h*[h*[hb*[h8*[h**[hh,*[h*[h*[h*[h*[hi*[h*[hL*[h*[h%*[h*[h*[h'*[hi*[h*[hB*[h*[h*[h]*[h*[hG*[h,*[hz*[hu*[h*[h*[h X*[hv *[h*[h*[hP*[h*[h*[h,*[h*[hU*[h*[h*[h^*[h!*[h"*[h6#*[h#*[h%*[h6'*[h'*[h (*[h+P  There is a stone staircase leading up here.*[h -*[h- _*[h-.*[h/*[h1,*[h2*[h3*[h%5*[h5*[h5*[h%9*[hBy ≈ ..................... ≈ ..................... ≈≈~≈ ~...............###.# ≈≈≈. .....###.. ~~.. ~~...............#.. ≈.# ≈~~.............##.. ~.# S≈~.............#.. ~.# ..~.............## ~.#*[h$CI....@...<.......# ≈.#~.........##. ≈.#~~................. ~.#≈≈~................. ~.#≈≈~~..........>. ~.#≈≈≈~........S   electric eel (asleep) ≈.#≈≈≈~~.*[h\C≈..≈≈≈~...##†####~~≈≈≈≈~...#.##*[hO079.9 (28.0)*[h!P,80.9 (29*[hX*[h[` _An electric eel comes into view.*[h8~≈ . ~≈ . ~≈≈~≈ ~......###. ~≈≈≈. ......### ≈~~..≈~~.......#≈.#≈~~......## ~~.#~S≈~......# ~~.#.~......## ≈~.#*[h....<.......## ~≈.#.~.## ~≈.#~~.#~≈≈~ ≈~.#≈~~.>~.# ≈≈≈~ ~≈.# ≈≈≈~~ ~~≈.. ≈≈≈~.##† *[hs.~~~≈ ≈≈≈~.#.##*[h}F1.9 (1.0)*[h*[h*[hc.~≈ .~≈ ≈~≈≈~≈ ~.### ~~≈≈≈. .### ~≈~~..≈~~.#≈.#~≈≈~~.## ≈~~.#.~S≈~.#~.#.~.## ~≈~.#~.<.## ≈~≈.#.~.## ~~≈.#.~~~ .~~.#*[h3~≈≈~ .≈~.#≈~~.> .~~.# ≈≈≈~ .~≈.# ≈≈≈~~ .~~≈.. ≈≈≈~.##† ..~~~≈ ≈≈≈~.#.##*[h*[h%2*[h%*[h(*[hd .~~ .~≈ ..~≈  ... .≈~≈≈~≈~. .~~≈≈≈.≈# .~≈~~.. ≈..# .≈≈≈.#≈≈~~.## .≈~~.#~S≈~. (~~~.#~......## .~≈~.#~~.<.## .≈~≈.#~..##≈.#..~~.~~.#.~~≈≈. ..≈~.#≈≈≈≈~~>.~~.# ≈≈≈~ ..~≈.# ≈≈≈~~.....≈.. ≈≈≈~.##†#*[hm   You lunge at the electric eel, in a flurry of attacks.  The helpless electric eel fails to defend itself.  You spit the electric eel like a pig!!!!  The electric eel seems to slow down. You freeze the electric eel.  You kill the electric eel!  The Council accepts your kill.*[hev g†*[h|{ /17 3*[h_ *[h ( _You hear a splash.*[h3*[h*[h*[hӗQ32 *[h,*[h*[h*[hv*[h*[h(*[h*[h*[h>*[h,*[h*[h*[h[*[h*[h*[h*[h,*[h*[h*[h\*[h*[h*[h*[h,*[hi*[h^*[hj*[h*[h*[hR*[h,*[hV*[h*[h......~~ ......~≈ ≈≈≈≈≈≈≈≈≈~......~≈ ~≈≈≈≈≈≈≈≈≈ .......≈~≈≈~≈~~~≈≈≈≈~~.. .......~~≈≈≈....≈~≈≈≈~.. .......~≈~~.......≈≈≈~~. .......≈≈≈.#####...~≈≈~~.. .......≈~~.#ßZZ#....~†≈~. *[h=......(~~~.#p.Z'@.~....~.. .......~≈~.#.Z.#.~~~.........<... .......≈~≈.#+# #.~~..~.. .......~~≈.# #....~~~......~~.# #...~~≈≈~......≈~.# ≈≈≈≈~~.....p   necromancer (asleep)*[hu......~~.# ≈≈≈~Z   komodo dragon zombie (dormant)......~≈.# ≈≈≈~~Z   basilisk zombie (dormant)*[h......~~≈.. ≈≈≈~......... ZZ 2 elephant zombies (trample, dormant)*[h/I 90.0)  You open the door.*[h517 4.9 (11*[h*[h  A basilisk zombie, a necromancer, 2 elephant zombies and a komodo dragon zombie_come into view.+[h,.~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ßZZ#....~†≈~+[h-a.(~~~.#p.Z@..~....~.~≈~.#.Z.#.~~~.<.≈~≈.#+###.~~..~.~~≈.# #....~~~.~~.# #...~~≈≈~.≈~.# ≈≈≈≈~~.~~.# ≈≈≈~.~≈.# ≈≈≈~~.~~≈.. ≈≈≈~+[h-+[h2w _come into view.  You lunge at the elephant zombie, in a flurry of attacks.  The helpless elephant zombie fails to defend itself.skewer the elephant zombie like a kebab!!!!!  You freeze the elephant zombie.  You destroy the elephant zombie!+[h}7m  The Council accepts your kill.+[h/8+[h8+[h8+[h8A-ßZ..pZ.ZpZZwandering)+[hArZ   elephant zombie (trample)+[hFm2====5.9 (1.0)+[hM8ß+[hQp _The necromancer shouts! _There is an open door here. +[hY &.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ========================  +[hZ ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0 +[hZ Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0)  +[hZ ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze)  +[hZ z........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain  +[hZ .........~~.# #...~~≈≈~........ .........≈~.# +[h#[ ≈≈≈≈~~....... p   necromancer .........~~.# +[h^[ E≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering)  +[h[ .........~~≈.. +[h[ 7≈≈≈~........ Z   elephant zombie (trample)  You destroy the elephant zombie!The Council accepts your kill. _The necromancer shouts!  +[h[ }_There is an open door here.  Press: ? - help, v - describe, . - travel +[h\ *An open door.+[h ßZ@  The Council accepts your kill. _The necromancer shouts! _There is an open door here.  Press: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.+[h ßpZ necromancer, wielding a +0 dagger and wearing a +0 robe+[hßpZn elephant zombie+[h R An elephant zombie. A corpse raised to undeath by necromancy. Max HP: ~76 Will: + AC: ++ EV: none  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 98% to hit with your +7 dagger of freezing (at present). It has about 47% to hit you. +[h Attacks Max Damage After Damaging Hits Trample 16  Knock back the defender Trunk 4 It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. [!]: Description|Quote+[hU.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 +[hR,.......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  +[h/The Council accepts your kill. _The necromancer shouts! _There is an open door here.  Press: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.+[h?.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 +[hxp........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#+[h≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  The Council accepts your kill. _The necromancer shouts! _There is an open door here.  Press: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.+[ha+[h+[h. _+[hn  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+[h+[hֹz Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%+[hW3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%5 Select a spell to cast[!]/[I] toggle spell headers&+[hJPower Damage Range Noise  a + Ensorcelled Hibernation 100% N/A 4 Silent 60% N/AN/A Quiet60% N/A4 Quiet  d - Dazzling Flash88% N/A 3/3 Quiet 30% N/A4 A bit loud26% N/AN/A A bit loud'+[h9.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..[0;10;1'+[h<mZ#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _There is an open door here.  Press: ? - help, v - describe, . - travelHere: an elephant zombie _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..........~~........... benj the Jinx [40'+[hl=m.........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freez'+[h=e) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _There is an open door here.  Press: ? - help, v - describe, . - travelHere: an elephant zombie _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'+[h@s$'+[htp.........~~ ........... benj the Jinx '+[ht.........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. '+[hlv.........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== '+[hv........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 23/26'+[hwC=====================--- '+[hWx........~~≈≈≈....≈~≈≈≈~.......... AC: 12'+[hx+Str: 6 '+[hy........~≈~~.....***≈≈~~......... EV: 17'+[h>z,Int: 23 '+[hz........≈≈≈.#####***~≈≈~~........ SH: 0'+[h},Dex: 18 '+[h~ ........≈~~.#ßZ*#***.~†≈~........ XL: 14 Next:  2% Place: Lair:4 '+[h~.......(~~~.#*pZ@***....~........ Noise: ====-----  Time: 19095.9 (0.0) '+[h~........~≈~.#**Z#***~.........<.. a) +7 dagger (freeze) '+[h]........≈~≈.#+###***..~.......... Throw: 7 throwing nets '+[hn........~~≈.# #***.~~~......... Drain '+[h5.........~~.# #...~~≈≈~........ '+[hj.........≈~.# ≈≈≈≈~~....... p   necromancer '+[hԀ.........~~.# ≈≈≈~....... Z   komodo dragon zombie '+[h>.........~≈.# ≈≈≈~~....... Z   basilisk zombie (wandering) '+[h.........~~≈.. ≈≈≈~........ Z   elephant zombie (trample)  '+[h >Here: an elephant zombie '+[h2_The floor.  '+[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  '+[h2MConfirm with . or Enter, or press ? or * to list all spells.'+[hCasting: Dazzling Flash (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate*+[h*+[h&.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== *+[h t........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets *+[h........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#*+[h/≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _The floor.  *+[hUZCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Dazzling Flash (safe; 1% risk of failure)  *+[hbPress: ? - help, Dir - look around, f - activateOkay, then.*+[h*+[hC*+[h*+[h$. _++[h[3++[h_++[hbF _Unknown command.[3[hj3[3[ht[3[hHwF _Unknown command.[3[hß _Unknown command.]3[hTP 9.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17]3[hP Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ]3[h2Q k........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain ]3[hQ [.........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#]3[hQ ≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) ]3[hsR _Okay, then. _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelAn open door.^3[h%@FZ@Unknown command. ^3[h@ Press: ? - help, v - describe, . - travelHere: an elephant zombie  The floor._3[h  An elephant zombie. A corpse raised to undeath by necromancy. Max HP: ~76 Will: + AC: ++ EV: none  rF: ...  rC: ++. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 98% to hit with your +7 dagger of freezing (at present). It has about 47% to hit you. Attacks Max Damage After Damaging Hits Trample 16  Knock back the defender Trunk 4 It is immune to torment; and resistant to miasma and drowning. _3[hFIt can travel through water. It is incapable of using stairs. [!]: Description|Quoteh3[hx.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0h3[hDex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain h3[h.........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Unknown command. _Unknown command. _Unknown command.h3[hPress: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.j3[h.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12j3[hfStr: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 j3[h........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 j3[hh.......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) j3[h........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#j3[hC≈≈≈≈~~....... p   necromancer .........~~.#j3[h{E≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) j3[h.........~~≈..j3[h≈≈≈~........ Z   elephant zombie (trample) _Unknown command. j3[hÞ/_Unknown command. _Unknown command.j3[h۞yPress: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.j3[hj3[hPj3[h/. _p3[hp3[hBA komodo dragon zombie. A corpse raised to undeath by necromancy. Max HP: ~68Will: +AC: +EV: +  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None Speed: 80% (swim: 133%) (normally travels slower than you) You have about 93% to hit with your +7 dagger of freezing. It has about 46% to hit you. Attack Max Damage Bite 27 It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. p3[hz[!]: Description|Quotet3[h2mt3[hB~.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== t3[h~[........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 t3[h$[........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets t3[hL........~~≈.# #....~~~......... Drain t3[hn.........~~.# #...~~≈≈~........ .........≈~.#t3[h≈≈≈≈~~....... p   necromancer .........~~.#t3[hE≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) t3[h.........~~≈..≈≈≈~........ Z   elephant zombie (trample) t3[hP_Unknown command. _Unknown command. _Unknown command.t3[hnPress: ? - help, v - describe, . - travelHere: an elephant zombie t3[h/+_The floor.t3[hـt3[hѠu3[h#A basilisk zombie. A corpse raised to undeath by necromancy. Max HP: ~51Will: +AC: +EV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: V. Small Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 85% to hit with your +7 dagger of freezing. It has about 41% to hit you. Attack Max Damage Bite 16 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. [!]: Description|Quote|3[h|3[h.........~~........... benj the Jinx |3[h.........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 |3[hh.......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) |3[h ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) |3[hW ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#|3[h~ ≈≈≈≈~~....... p   necromancer .........~~.#|3[h E≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) |3[h .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Unknown command. _Unknown command. _Unknown command.|3[h# nPress: ? - help, v - describe, . - travelHere: an elephant zombie |3[hv +_The floor.|3[h |3[hz|3[hn}3[hr}3[hߐA necromancer. An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. Max HP: ~40Will: ++}3[hAC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +7 dagger of freezing. It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 9 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Draining(3d18) (4) b - Agony(24%) (4)  c - Bind Souls [!]: Description|Quote3[hR Bolt of Draining Fires a penetrating bolt of negative energy which drains any living creature it strikes. Range : 43[hA necromancer. An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. Max HP: ~40Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +7 dagger of freezing. It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 9 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Draining(3d18) (4) b - Agony3[hj (24%) (4)  c - Bind Souls [!]: Description|Quote3[hcU  Agony Cuts the health of a target creature in half. This damage is never directly lethal. Range : 4 Chance to defeat your Will: 24% _________________ “Unbearable, isn't it? The suffering of strangers, the agony of friends. There  is a secret song at the center of the world, Joey, and its sound is like  razors through flesh.”  -Pinhead, _Hellraiser 3: Hell on Earth_. 1992. 3[h;d necromancer. An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. Max HP: ~40Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +7 dagger of freezing. It has about 57% to hit you. Attack Max Damage Hit: +0 dagger 9 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  3[hKa - Bolt of Draining(3d18) (4) b - Agony(24%) (4)  c - Bind Souls [!]: Description|Quote3[hM Bind Souls Bestows an enchantment on other nearby living creatures that causes them to riseas simulacra after being slain. Range : N/A3[hsA necromancer. An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. Max HP: ~40Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +7 dagger of freezing. It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 9 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Draining(3d18) (4) b - Agony(24%) (4)  c - Bind Souls [!]: Description|Quote3[h3[h.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..3[hZ#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Unknown command. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: an elephant zombie _The floor.3[h#3[h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3[h 3[h | Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3[h& 3  d + Dazzling FlashHexes/Fire1% 3 e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%5 Select a spell to cast[!]/[I] toggle spell headers5[h-5[h65[h>B.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. 5[h[?.........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 5[h?o........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) 5[h?........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets 5[h@........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#5[h@≈≈≈≈~~....... p   necromancer .........~~.#5[hC@≈≈≈~....... Z   komodo dragon zombie .........~≈.#5[hy@≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Unknown command.Press: ? - help, v - describe, . - travelHere: an elephant zombie 5[h@_The floor.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5[heA5[h'.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== 5[h........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) 5[h4 ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#5[h ≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Unknown command.Press: ? - help, v - describe, . - travelHere: an elephant zombie 5[h _The floor.  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5[h&P  Okay, then.5[h5[h5[hD". _5[he.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 5[h.M........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) 5[h........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#5[h≈≈≈~....... Z   komodo dragon zombie .........~≈.#5[h{≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _The floor.  5[h1Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.5[heZPress: ? - help, v - describe, . - travelAn open door.5[h~ Z@  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Press: ? - help, v - describe, . - travelHere: an elephant zombie  The floor.5[hpZ necromancer, wielding a +0 dagger and wearing a +0 robe5[hA necromancer. An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life. Max HP: ~40 Will: ++ AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 74% to hit with your +7 dagger of freezing. It has about 57% to hit you. Attack Max Damage Hit: +0 dagger 9 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Draining(3d18) (4) b - Agony(24%) (4)  c - Bind Souls [!]: Description|Quote5[he .........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z5[h #.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a necromancer, wielding a +0 dagger and wearing a +0 robe  The floor.6[h.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/266[h======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 6[hFY.......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) 6[h........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#6[hS≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  6[hCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 6[hW_Okay, then.Press: ? - help, v - describe, . - travel6[hfHere: a necromancer, wielding a +0 dagger and wearing a +0 robe  The floor.6[hl6[h?6[hL. _6[hkv 6[h^y M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0      6[hy      b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0  6[hyz  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3              6[h@{  g - Armour   2.0   4.2  -2      h + Dodging6.6   4.9  +2       i - Stealth  10.1   6.0  +4                      6[hx{             6[h{         6[h{ a    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help6[h!| G[=] set a skill target  6[he| }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets 6[h~ 6[hX 6[h.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6  6[h ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... 6[h Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a necromancer, wielding a +0 dagger and wearing a +0 robe _The floor. 6[h 6[hP 6[hQ  6[h 6[hZ6[h\SDrink which item? Potions  b - 4 potions of brilliance  k - a fuming grey potion  o - a murky yellow potion  t - 2 potions of haste  z - 4 potions of cancellationI - 2 potions of enlightenment  K - a dark potion  L - 6 potions of curing  N - 3 viscous silvery potionsO - 2 potions of invisibility 6[h][!] read|[0;10;1mquaff|evoke[?] describe selected6[h$, 6[h/ &.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== 6[h1 ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain [16[h?2 3d.........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a necromancer, wielding a +0 dagger and wearing a +0 robe _The floor.6[h: P  Okay, then.6[h:; 6[hcB 6[hD . _6[h( 6[h5 Read which item? Scrolls  f - 7 scrolls of amnesiah - a scroll of brand weapon 6[h T i - 7 scrolls of teleportation  l - 2 scrolls of vulnerabilitym - 3 scrolls of poison  q - 2 scrolls of fear  s - 3 scrolls of fog  u - 2 scrolls labelled JUCAUXA USESE  M - 2 scrolls of immolation 6[h [!] read|quaff|evoke[?] describe selected6[hk)6[h8.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 .......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..6[h&>[40mZ#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a necromancer, wielding a +0 dagger and wearing a +0 robe _The floor. _Okay, then.6[h@P  Okay, then.6[hA6[hI6[h-L. _6[hgDrink which item? Potions  b - 4 potions of brilliance  k - a fuming grey potion  o - a murky yellow potion  t - 2 potions of haste  z - 4 potions of cancellationI - 2 potions of enlightenment  K - a dark potion  L - 6 potions of curing  N - 3 viscous silvery potionsO - 2 potions of invisibility [!] read|quaff|evoke[?] describe selected!6[h3 !6[h&.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 85/85 (92) ======================== ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== !6[hq........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 17Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ........≈~~.#ßZ.#....~†≈~........ XL: 14 Next:  2% Place: Lair:4 !6[h.......(~~~.#.pZ@..~....~........ Noise: ====-----  Time: 19095.9 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... p   necromancer .........~~.#≈≈≈~....... Z   komodo dragon zombie .........~≈.#≈≈≈~~....... Z   basilisk zombie (wandering) .........~~≈..≈≈≈~........ Z   elephant zombie (trample) _Okay, then.Press: ? - help, v - describe, . - travelHere: a necromancer, wielding a +0 dagger and wearing a +0 robe _Th!6[hߒje floor. _Okay, then. _Okay, then.!6[h!6[hٖ,!6[h.ZZpZp(unable to see you)Z(unable to see y…)!6[hԠY, unable to…)Z, unable to s…)!6[h&----!6[h][6.9 (1Invis !6[h8ß!6[h5[ _You fade into invisibility!#6[hq  You puncture the necromancer! You freeze the necromancer.  The necromancer is moderately wounded.#6[hr72----==--7.4 (0.5#6[h4{8ß#6[h~9 _The komodo dragon zombie bites you!$6[h?m wandering, unable to see…)You miss the necromancer.$6[hm^3-----9$6[hw$6[hyf _The necromancer is moderately wounded.(6[h^  You puncture the komodo dragon zombie!  The komodo dragon zombie is lightly damaged.(6[h+(6[hC .Zunable to see you)wandering, unab  The necromancer hits you but does no damage.=8.4(6[h(6[h.b _The komodo dragon zombie closely misses you.(6[hќ | wandering, unable to see…)unable to see y  You barely miss the necromancer.4-9 _The necromancer is moderately wounded.)6[h  You catch the helpless necromancer completely off-guard!  You spit the necromancer like a pig!!! You freeze the necromancer!  You kill the necromancer!)6[h)6[h)6[hZ#.Z.Z   komodo dragon zombie (unable to see y…)basilisk zombie (wandering, unable toelephant)6[hB'trample, wandering, )6[hA 5/8784--9.4 _The Council accepts your kill. _Your Dodging skill increases to level 7!,6[h> ,6[h C  Skill  Level Cost  Apt Skill  Level Cost  Apt ,6[h ] a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0          ,6[h&  b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  ,6[hU  c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      ,6[h  m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   5.2   4.2  +2   f - Ranged Weapons   0.0   0.6  +3  ,6[hd              g - Armour   2.0   4.2  -2      h + Dodging7.0   5.7  +2  ,6[h      i - Stealth  10.1   6.0  +4      ,6[h         ,6[h             ,6[h         ,6[h7         ,6[hf T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help,6[h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets76[h\d  h * Dodging   7.086[hp h - Dodging   7.086[h > n + Evocations 5.286[h2+ > m + Ice Magic 7.096[h^  m * Ice Magic   7.0:6[hp m - Ice Magic   7.0;6[h ;6[hb;6[hn?.........~~........... benj the Jinx .........~≈ ≈≈≈≈≈≈≈≈≈~........... Kobold of Wu Jian *****. .........~≈ ~≈≈≈≈≈≈≈≈≈........... HP: 75/87 (92) ====================---- ........≈~≈≈~≈~~~≈≈≈≈~~.......... MP: 26/26======================== ........~~≈≈≈....≈~≈≈≈~.......... AC: 12Str: 6 ........~≈~~.......≈≈≈~~......... EV: 18Int: 23 ........≈≈≈.#####...~≈≈~~........ SH: 0Dex: 18 ;6[h$........≈~~.#ß.Z#....~†≈~........ XL: 14 Next:  4% Place: Lair:4 .......(~~~.#..Z@..~....~........ Noise: ---------  Time: 19099.4 (0.0) ........~≈~.#..Z#.~~~.........<.. a) +7 dagger (freeze) ........≈~≈.#+###.~~..~.......... Throw: 7 throwing nets ........~~≈.# #....~~~......... Drain Invis .........~~.# #...~~≈≈~........ .........≈~.#≈≈≈≈~~....... Z   komodo dragon zombie (unable to see y…).........~~.#≈≈≈~....... Z   basilisk zombie (wandering, unable to…).........~≈.#≈≈≈~~....... Z   elephant zombie (trample, wandering, …).........~~≈..;6[h-≈≈≈~........ _The necromancer is moderately wounded.You catch the helpless necromancer completely off-guard!  You spit the necromancer like a pig!!! You freeze the necromancer!  You kill the necromancer! _The Council accepts your kill. _Your Dodging skill increases to level 7!;6[hk 9ß;6[h ;6[h;6[hy<6[h`  unable to see you)  You puncture the basilisk zombie! You freeze the basilisk zombie.<6[hGa 3==9 (0.5<6[hg <6[hj j _The basilisk zombie is moderately damaged.=6[hOF  You puncture the basilisk zombie!=6[hP16100.4=6[h{X=6[hZg _The basilisk zombie is heavily damaged.=6[h{A  You hit the basilisk zombie.=6[hъ Z)unable to s  The basilisk zombie is heavily damaged.=6[hNThe basilisk zombie barely misses you.=6[h--9=6[hQ8ß=6[hb _The komodo dragon zombie closely misses you.>6[hmtO ßYou hit the basilisk zombie.7=-1.4 _The basilisk zombie is heavily damaged.>6[h: f  You puncture the basilisk zombie! You freeze the basilisk zombie.>6[h0D .Z The basilisk zombie is severely damaged.>6[hD -=9>6[hS ß _The basilisk zombie closely misses you.?6[h'F  You puncture the basilisk zombie!?6[hkßZ. ?6[h8=2.4 _The basilisk zombie is almost destroyed.@6[h _   You puncture the basilisk zombie!  You destroy the basilisk zombie!.  elephanttrample, unable to s…)@6[h;g59-9@6[hh@6[hl^ _The Council accepts your kill.@6[hncF  You puncture the elephant zombie!@6[h8d@6[hks.Zwandering, unabwandering, @6[hPl/=3.4@6[hcs@6[hu= _The elephant zombie is lightly damaged.A6[hE  You strike the helpless komodo dragon zombie from behind!  You spit the komodo dragon zombie like a pig!!!  You freeze the komodo dragon zombie.A6[hF]80=--9A6[hMA6[hPm _The komodo dragon zombie is almost destroyed.A6[h   You puncture the komodo dragon zombie!  You destroy the komodo dragon zombie!A6[h A6[hP}.  elephant zombie (trample, unable to sA6[h85==4.4A6[hA6[hv"^ _The Council accepts your kill.B6[h| ßYou hit the elephant zombie but do no damage.B6[he1=-9B6[hF8ßB6[h= _The elephant zombie is lightly damaged.C6[hN wandering,  You hit the elephant zombie.-5.4C6[h@UC6[h`X= _The elephant zombie is lightly damaged.C6[hA  You hit the elephant zombie.C6[hR)Z C6[ho-29C6[h>C6[hj _The elephant zombie is moderately damaged.D6[h4r.~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~D6[hrF.~≈~~.......≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~.(~~~.#..@'..~....~.~≈~.#..Z#.~~~.<  .≈~≈.#+###.~~..~  .~~≈.# #....~~~  .~~.# #...~~≈≈~  .≈~.#D6[hr ≈≈≈≈~~  .~~.# ≈≈≈~  D6[h3s.~≈.# ≈≈≈~~  .~~≈.. ≈≈≈~D6[ho+unable to s _The elephant zombie is moderately damaged.  You spin and attack the elephant zombie repeatedly.  The elephant zombie is moderately damaged.  D6[h36.9 (1.0  hit the elephant zombie.  The elephant zombie is moderately damaged. _The elephant zombie completely misses you. x2  Things that are here: _a +0 dagger; a +0 robe; a human corpseF6[h_.~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~F6[h`.≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~.(~~~.#.@)'..~....~  .~≈~.#..Z#.~~~.< .≈~≈.#+###.~~..~ .~~≈.# #....~~~ F6[h`.~~.# #...~~≈≈~ .≈~.# ≈≈≈≈~~F6[h`h .~~.# ≈≈≈~F6[h`5 .~≈.#F6[hai ≈≈≈~~ .~~≈..F6[haH ≈≈≈~F6[h2oßThings that are here: _a +0 dagger; a +0 robe; a human corpseYou spin and attack the elephant zombie repeatedly.  You hit the elephant zombie.  The elephant zombie is heavily damaged.  You hit the elephant zombie.F6[hpS4=7F6[hwF6[hzg _The elephant zombie is heavily damaged.H6[hI  You hit the elephant zombie.  H6[hBThe elephant zombie is heavily damaged.The elephant zombie tramples you. You hold your ground!H6[hkZ2-8.4 (0.5H6[hH6[he\ _The elephant zombie barely misses you.H6[h5 r  You hit the elephant zombie but do no damage.H6[h6 %9H6[h_o } _The elephant zombie is heavily damaged.I6[h7 ß You hit the elephant zombie.  The elephant zombie is severely damaged.The elephant zombie misses you.3-9.4ß _The elephant zombie trunk-slaps you but does no damage.J6[hu' J6[h3wandering,  You puncture the elephant zombie!J6[hO-=9J6[hIJ6[h;h _The elephant zombie is severely damaged.K6[hw  You hit the elephant zombie.4=-10.4K6[hx ~ _The elephant zombie is almost destroyed.L6[hr  You hit the elephant zombie but do no damage.L6[h<JZ.L6[hw5=-9L6[h8ßL6[hh _The elephant zombie is almost destroyed.L6[hGU~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~.(~~~.#..@Z..~....~. .~≈~.#...#.~~~.<..≈~≈.#+###.~~..~..~~≈.# #....~~~..~~.# #...~~≈≈~..≈~.# ≈≈≈≈~~..~~.# ≈≈≈~..~≈.# ≈≈≈~~..~~≈.. ≈≈≈~.L6[haJunable to s _The elephant zombie is almost destroyed.  You lunge at the elephant zombie, in a flurry of attacks.puncture the elephant zombie!  completely miss the elephant zombie.  L6[hc<6=1.9 (1.0L6[hjL6[hp. _The elephant zombie closely misses you. The elephant zombie barely misses you.Things that are here: _a +0 dagger; a +0 robe; a human corpseM6[h'  You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!!  You destroy the elephant zombie!M6[h/i'M6[h45--2.4 (0.5M6[h`;M6[h=^ _The Council accepts your kill.P6[hv.~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~.(~~~.#.@)'..~....~  .~≈~.#...#.~~~.< P6[h.≈~≈.#+###.~~..~ .~~≈.# #....~~~ .~~.# #...~~≈≈~ .≈~.# ≈≈≈≈~~ .~~.# ≈≈≈~ .~≈.# ≈≈≈~~ .~~≈.. ≈≈≈~P6[hF2ßP6[hM7=33 --3.4 (1.0P6[h8ßP6[h>P6[hK 3P6[h P6[hr Q6[hA.~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~  .(~~~.#@.)'..~....~ .~≈~.#...#.~~~. .≈~≈.#+###.~~..~ .~~≈.# #....~~~ .~~.# #...~~≈≈~ .≈~.# ≈≈≈≈~~ Q6[hG/.~~.# ≈≈≈~ .~≈.# ≈≈≈~~ .~~≈.. ≈≈≈~Q6[hQ6[hj%4Q6[h\Q6[hQ6[h............~~........ benj the Jinx ............~≈ ≈≈≈≈≈≈≈≈≈~........ Kobold of Wu Jian *****. ............~≈ ~≈≈≈≈≈≈≈≈≈........ HP: 87/87 (92) ======================== ...........≈~≈≈~≈~~~≈≈≈≈~~....... MP: 26/26Q6[h; ======================== ...........~~≈≈≈....≈~≈≈≈~....... AC: 12Str: 6 ...........~≈~~.......≈≈≈~~...... EV: 33 Int: 23 Q6[h ...........≈≈≈.#####...~≈≈~~..... SH: 0Dex: 18 ...........≈~~.#ß..#....~†≈~..... XL: 14 Next:  5% Place: Lair:4  Q6[h!.........(~~~.#@.)'..~....~..... Noise: ---------  Time: 19114.4 (0.0).........~≈~.#...#.~~~......... a) +7 dagger (freeze)........≈~≈.#+###.~~..~....... Throw: 7 throwing netsQ6[h!B........~~≈.# #....~~~...... Drain Invis .........~~.# #...~~≈≈~..............≈~.#≈≈≈≈~~.... Q6[hC"j.........~~.#≈≈≈~.... .........~≈.#≈≈≈~~.... .........~~≈..≈≈≈~..... You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!!  You destroy the elephant zombie! _The Council accepts your kill.Press: ? - help, v - describe, . - travelThe floor.R6[hHYß@A mystic cage.R6[h............~~........ benj the Jinx R6[h ............~≈ ≈≈≈≈≈≈≈≈≈~........ Kobold of Wu Jian *****. ............~≈ ~≈≈≈≈≈≈≈≈≈........ HP: 87/87 (92) ======================== ...........≈~≈≈~≈~~~≈≈≈≈~~....... MP: 26/26======================== ...........~~≈≈≈....≈~≈≈≈~....... AC: 12Str: 6 ...........~≈~~.......≈≈≈~~...... EV: 33 Int: 23 ...........≈≈≈.#####...~≈≈~~..... SH: 0Dex: 18 ...........≈~~.#ß..#....~†≈~..... XL: 14 Next:  5% Place: Lair:4  .........(~~~.#@.)'..~....~..... Noise: ---------  Time: 19114.4 (0.0).........~≈~.#...#.~~~......... a) +7 dagger (freeze)........≈~≈.#+###.~~..~....... TR6[h nhrow: 7 throwing nets........~~≈.# #....~~~...... Drain Invis .........~~.# #...~~≈≈~..............≈~.#≈≈≈≈~~.... .........~~.#≈≈≈~.... .........~≈.#≈≈≈~~.... .........~~≈..≈≈≈~..... R6[hy You catch the helpless elephant zombie completely off-guard!  You spit the elephant zombie like a pig!!!  You destroy the elephant zombie! _The Council accepts your kill.Press: ? - help, v - describe, . - travelA mystic cage.R6[hGR6[h. _S6[hS6[hS6[h 8ßS6[hF _Unknown command.S6[h} ≈ ≈≈≈≈≈≈≈≈≈~~≈≈~≈≈~≈~~~≈≈≈≈~~~~≈≈≈....≈~≈≈≈≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈  (~~~.#..)'..~.... .~≈~.#@..#.~~~.... ≈~≈.#+###.~~..~~~≈.# #....~~~.~~~~≈≈~S6[hn.#....~~~≈≈≈≈~..... S6[hS6[h;15.4 (1 _S6[hAS6[hS6[h85'#Z##.##.#Z   komodo dragon zombie (dormant, unable…)S6[hE7  You open the door.S6[hvE/18 6S6[hfNS6[hqPg _A komodo dragon zombie comes into view.V6[h ~≈≈~≈≈~≈~~~≈≈≈≈~~~~≈≈≈....≈~≈≈≈≈~~.......≈≈≈~~V6[h ≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈  V6[h (~~~.#..)'..~.... .~≈~.#...#.~~~....V6[h, k ≈~≈.#@###.~~..~V6[hM ~~≈.#Z# #....~~~.~~.#.~~≈≈~V6[hl B≈ ≈≈≈≈~~V6[h }~~.#.+ ≈≈≈≈≈≈≈~~≈..V6[h s. .#....~~~≈#.#...~≈≈~.V6[h~ 8  You open the door. V6[h _A komodo dragon zombie comes into view.  You lunge at the komodo dragon zombie, in a flurry of attacks.  The helpless komodo dragon zombie fails to defend itself.V6[hɇ stick the komodo dragon zombie like a pincushion!!!!  You destroy the komodo dragon zombie!V6[h# E.V6[hH !V6[hT %7V6[hɚ V6[hI _The Council accepts your kill. _There is an open door here.V6[h  ≈~≈≈~≈~~~≈≈≈≈~~~~≈≈≈....≈~≈≈≈≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈  (~~~.#..)'..~.... .~≈~.#...#.~~~.... ≈~≈.#'###.~~..~~ #....~~~.~~~~≈≈~≈ ≈≈≈≈~~~~.#.+ ≈≈≈≈.###≈≈≈~.#....~~≈≈≈≈~...... V6[h V6[h %33 V6[hܙ %8 _V6[h X6[hs ~~≈≈≈....≈~≈≈≈≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈  (~~~.#..)'..~.... .~≈~.#...#.~~~.... ≈~≈.#'###.~~..~~~≈.#.# #....~~~.~~~~≈≈~X6[hq f≈ ≈≈≈≈~~~~.#.+ ≈≈≈≈.###≈≈≈~.....<.≈~≈≈~....... X6[hX6[h%9X6[heX6[h-X6[h ≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈  (~~~.#..)'..~.... .~≈~.#...#.~~~.... ≈~≈.#'###.~~..~~~≈.#.# #....~~~.~~~~≈≈~≈ ≈≈≈≈~~~~.#.+ ≈≈≈≈.###≈≈≈~~≈.. ..#......≈≈~........ X6[h X6[h&20X6[hX6[h@.q'.###X6[h//18 1X6[h4X6[hf6( _You open the door.Y6[h8≈≈≈.#####...~≈~~.#ß..#....~†≈~.(~~~.#..)'..~....~.~≈~.#...#.~~~.........<Y6[hn/≈~≈.#'###.~~..~.~~≈.#.#)#....~~..#.#$#...~~≈≈.Y6[h≈~.#.#}# ≈≈≈≈~.Y6[h~~.#.@.# ≈≈≈~..~≈.##### ≈≈≈~~..Y6[hӐk~~≈.. ≈≈≈~.. .#Y6[hh~≈ ≈≈≈~.#.#...~≈≈≈ Y6[h]≈≈~...#....~~≈≈ ≈≈~.Y6[h0U.....<.≈~≈ ≈~..Y6[hO{.#......≈≈ ~..........≈≈ ..Y6[hnY6[h4Y6[hC33 2Y6[hfY6[h _Found a sack of spiders, 11 gold pieces and a glaive. _There is an open door here.Z6[h,~≈~~.......≈≈≈~~..≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~. .(~~~.#..)'..~....~. ..~≈~.#...#.~~~...Z6[hu<.≈~≈.#'###.~~..~...~~≈.#.#)#....~~~...Z6[h^~~.#.#$#...~~≈≈~...Z6[h≈~.#.#@# ≈≈≈≈~~..~~.#.'.# Z6[hޘd..~≈.##### ≈≈≈~Z6[hp.........~~≈.. ≈≈≈~..#....~~~≈ Z6[hf≈#.#...~≈≈≈ ≈≈~..#....~~≈≈ ≈.....<.≈~≈ ≈.#Z6[hJ≈≈ ~Z6[hZ6[hd,3 _Z6[hZ6[hBJ18 4.4 (2Z6[hSZ6[h{X _D - a +0 sack of spiders[6[hBM~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈.#####...~≈≈~.≈~~.#ß..#....~†≈(~~~.#..)'..~....~...... .~≈~.#...#.~~~..<≈~≈.#'###.~~..~.~~≈.#.#)#....~~~.~...~~≈≈~.≈~.#.#.# ≈≈≈≈~~.#.'.# ≈≈≈≈.#####~[6[hN.........~~≈..≈≈≈~.......[6[h[6[hH33 5.4 (1[6[h[6[hK  You now have enough gold to buy a glowing dagger on D:5.  You can access your shopping list by pressing '$'.[6[h418 6.4 (2[6[hh[6[h? _You now have 121 gold pieces (gained 11).[6[h M≈~≈≈~≈~~~≈≈≈≈~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈.#####...~≈≈~.≈~~.#ß..#....~†≈(~~~.#..)'..~....~...... .~≈~.#...#.~~~..<≈~≈.#'###.~~..~.~~≈.~~~.~...~~≈≈~.≈~.#.#.# ≈≈≈≈~~.#.'.# ≈≈≈.........~≈.##### ≈≈≈~~......[6[ht [6[h v33 7.4 (1Invis [6[h [6[h _You flicker for a moment. _You see here a +0 glaive.^6[ho ~~≈≈≈....≈~≈≈≈≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈(~~~.#..)'..~.....~≈~.#...#.~~~.........<  ≈~≈.#'###.~~..~.~~≈.#.#)#....~~~.~~~~≈≈~≈ ≈≈≈≈~~~~.#.'.# ≈≈≈≈.##### ≈≈≈~.....<.≈~≈≈~......... ^6[hB8 _^6[hv^6[h^6[h¹i ≈~~.......≈≈≈~~≈≈≈.#####...~≈≈~~~~.#ß..#....~†≈(~~~.#..)'..~.....~≈~.#...#.~~~.........<  ≈~≈.#'###.~~..~.~~≈.#.#)#....~~~.~~.#.#.#...~~≈≈~≈ ≈≈≈≈~~~~.#.'.# ≈≈≈≈.##### ≈≈≈~~≈.. ..#......≈≈~..........^6[hD ^6[h{^6[h%9^6[hn^6[h^6[h& B.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~(~~~.#..)'..~....~  ..~≈~.#...#.~~~...<  .≈~≈.#'###.~~..~. .~~≈.#.#)#....~~~ ..~~.#.#.#...~~≈≈~ .≈~.#.#.# ≈≈≈≈~~ .~~.#.@.# ≈≈≈~ .~≈.#####~ .~~≈.. ≈≈≈ .#....~~~≈ ≈≈≈~ #.#...~≈≈≈  .#....~~≈≈ ≈≈~ .....<.≈~≈  .#......≈≈  ..≈≈ ^6[h! 30 _There is an open door here._6[hv& .~≈~~.......≈.≈≈≈.#####...~≈≈~~..≈~~.#ß..#....~†≈~(~~~.#..)'..~....~......~≈~.#...#.~~~. _6[h'.≈~≈.#'###.~~.. ≈.#.#)#....~~ .~~.#.#.#...~~≈≈ .≈~.#@#.# ≈≈≈≈~~ .~~.#.'.# ≈≈≈~ _6[h2'_.~≈.##### ≈≈≈~~....._6[hS'<≈.. ≈≈≈~_6[ho'2 .#....~~~≈_6[h'2 ≈≈≈~_6[h'e #.#...~≈≈≈ ≈≈~_6[h'4 .#....~~≈≈_6[h'/ ≈≈~_6[h't .....<.≈~≈ ≈~_6[h(s .#......≈≈ ~_6[h0_6[h1$1 _6[hc1__6[h7_6[h9_6[hE2M~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈.#####...~≈≈~ ._6[h2.≈~~.#ß..#....~†≈.(~~~.#..)'..~....~.~≈~.#...#.~~~..≈~≈.#'###.~~..~._6[h2g~~≈.#.#)#....~~~.~...~~≈≈~._6[h2j≈~.#.#.# ≈≈≈≈~_6[h2~.#.'.# ≈≈≈≈.#####~_6[h3L.........~~≈..≈≈≈~....._6[h=F2_6[h|C_6[hE _6[h)FM_You flicker back into view._6[h( M≈~≈≈~≈~~~≈≈≈≈~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈.#####...~≈≈~ ..≈~~.#ß..#....~†≈.(~~~.#..)'..~....~.~≈~.#...#.~~~..≈~≈.#'###.~~..~.~~≈.#@#)#....~~~.~...~~≈≈~.≈~.#.#.# ≈≈≈≈~~.#.'.# ≈≈≈.........~≈.##### ≈≈≈~~...._6[ht, _6[hq- %3_6[h4 8ß_6[hb5 _6[hPß_6[h,_6[h`6[hI`6[h`6[h`6[h`6[hzPM.~≈ ~≈≈≈≈≈≈≈≈≈.≈~≈≈~≈~~~≈≈≈≈~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈.#####...~≈≈~ ..≈~~.#ß..#....~†≈`6[hP0.(~~~.#..)'..~....~.~≈~.#...#.~~~..≈##.~~..~.~~≈.#.#)#....~~~.~`6[hP~...~~≈≈~.≈~.#.#.# ≈≈≈≈~`6[hQ.........~~.#.'.# ≈≈≈~....### `6[h&Q`6[hV[3ß`6[h[%4`6[h`d8ß`6[h:hQ _There is an open door here.`6[h[~≈ ≈≈~.~≈ ~≈≈≈≈≈≈≈≈≈..≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~..~≈~~.......≈≈≈~~..≈≈≈.#####...~≈≈~~. .`6[h</≈~~.#ß..#....~†≈~. ..(~~~.#..)'..~....~..~≈~.#.@.#.~~~...`6[hS"<.`6[hjP≈~≈.#'###.~~..~..`6[h|.`6[hV~~≈.#.#)#....~~~...`6[hD~~.#.#.#...~~≈≈~...`6[hj≈~.#.#.# ≈≈≈≈~~..`6[h9~~.#.'.# .`6[h .`6[h?~≈.##### ≈≈≈~`6[h ,.........~~≈.. `6[hD≈≈≈~..#....~~~≈ `6[h-*≈`6[h3ß`6[h,5 _`6[h8ß`6[h`6[ht ~~ .~≈ ≈≈~.~≈ ~≈≈≈≈≈≈≈≈≈..≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~..~≈~~.......≈≈≈~~..≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~. .`6[hu j(~~~.#..@'..~....~. ..~≈~.#...#.~~~...<.≈~≈.#'###.~~..~...`6[hu ~~≈.#.#)#....~~~...~~.#.#.#...~~≈≈~...≈~.#.#.# ≈≈≈≈~~..~~.#.'.# ..~≈.##### ≈≈≈~.........~~≈.. ≈≈≈~.`6[h~ 6ß`6[h~ %6`6[h2 `6[hu  Things that are here: _a +0 dagger; a +0 robe; a human corpse`6[h R `6[hES `6[hUZ 8ß`6[hx\ a6[hi~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈≈.#####...~≈≈~~.≈~~.#ß..#....~†≈~.(~~~.#..)@..~....~.~≈~.#...#.~~~.<. .a6[h+j≈~≈.#'###.~~..~. .~~≈.#.#)#....~~~. .~~.#.#.#...~~≈≈~. .≈~.#.#.# ≈≈≈≈~~. .~~.#.'.# ≈≈≈~. .~≈.##### ≈≈≈~~. .~~≈.. a6[hXj2≈≈≈~.a6[hta6[hPu,7 _a6[h~|8ßa6[hg _There is an open door, spattered with blood here.a6[he~~ .~≈ ≈~.~≈ ~≈.≈~≈≈~≈~~~≈≈≈≈~~.~~≈≈≈....≈~≈≈≈~.~≈~~.......≈≈≈~~.≈≈≈.#####...~≈≈~~.a6[he≈~~.#ß..#....~†≈~.(~~~.#..)'@.~....~.~≈~.#...#.~~~.<.≈~≈.#'###.~~..~.~~≈.#.#)#....~~~.~~.#.#.#...~~≈≈~.≈~.#.#.# ≈≈≈≈~~.a6[he~~.#.'.# ≈≈≈~.~≈.##### ≈≈≈~~.a6[h(fU~~≈.. ≈≈≈~.a6[hna6[h}o,8 _a6[hva6[hzd6[h!d6[hInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn) d6[h;b n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance d6[hbJewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn) d6[he Q - an amulet of the acrobat (worn)P - a ring of resist corrosion d6[hSWands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e6[hS  v - a ring of willpower (worn)Q - an amulet of the acrobat (worn)  P - a ring of resist corrosion Wands /  e - a wand of quicksilver (10)  w - a wand of warping (11)  x - a wand of paralysis (12)  y - a wand of flame (42) Scrolls (go to first with ?)  f - 7 scrolls of amnesia  h - a scroll of brand weapon  i - 7 scrolls of teleportation  l - 2 scrolls of vulnerability e6[hT m - 3 scrolls of poison  q - 2 scrolls of fear  s - 3 scrolls of fog  u - 2 scrolls labelled JUCAUXA USESE  M - 2 scrolls of immolation Potions (go to first with !)  b - 4 potions of brilliance  k - a fuming grey potion  o - a murky yellow potion66%f6[hV D - a +0 sack of spiders. A woven silk bag. Opening it will cover the area with webs, spiders, and other skittering things. Evocations skill increases spider quality, quantity and webbing. Once activated, this device is rendered temporarily inert. However, it rechargesf6[has you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. You found it on level 4 of the Lair of Beasts. Stash search prefixes: {inventory} {evoker} {misc} Menu/colouring prefixes: identified evoker misc e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.o6[hJcInventory: 41/52 slots  f - 7 scrolls of amnesia  h - a scroll of brand weapon  i - 7 scrolls of teleportation  l - 2 scrolls of vulnerabilitym - 3 scrolls of poison  q - 2 scrolls of fear  s - 3 scrolls of fog  u - 2 scrolls labelled JUCAUXA USESE  M - 2 scrolls of immolation o6[hPotions (go to first with !)b - 4 potions of brilliance  k - a fuming grey potion  o - a murky yellow potion  t - 2 potions of haste  z - 4 potions of cancellation  I - 2 potions of enlightenment  K - a dark potion  L - 6 potions of curing  N - 3 viscous silvery potions  O - a potion of invisibility Miscellaneous (go to first with })  D - a +0 sack of spiders o6[h׻[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]p6[h4p6[h^p6[h^........~~............ benj the Jinx ........~≈ ≈≈≈≈≈≈≈≈≈~............ Kobold of Wu Jian *****. ........~≈ ~≈≈≈≈≈≈≈≈≈............ HP: 87/87 (92) ======================== .......≈~≈≈~≈~~~≈≈≈≈~~........... MP: 26/26======================== .......~~≈≈≈....≈~≈≈≈~........... AC: 12Str: 6 .......~≈~~.......≈≈≈~~.......... EV: 33 Int: 23 .......≈≈≈.#####...~≈≈~~......... SH: 0Dex: 18 .......≈~~.#ß..#....~†≈~......... XL: 14 Next:  5% Place: Lair:4 ......(~~~.#..)'@.~....~......... Noise: ---------  Time: 19138.4 (0.0) .......~≈~.#...#.~p6[h~~.........<... a) +7 dagger (freeze) .......≈~≈.#'###.~~..~........... Throw: 7 throwing nets .......~~≈.#.#)#....~~~.......... Drain ........~~.#.#.#...~~≈≈~......... ........≈~.#.#.# ≈≈≈≈~~........  ........~~.#.'.# ≈≈≈~........  ........~≈.##### ≈≈≈~~........  ........~~≈..≈≈≈~.........  _There is an open door here. _You flicker back into view. p6[hC_There is an open door here.  Things that are here: _a +0 dagger; a +0 robe; a human corpse _There is an open door, spattered with blood here.p6[hBp6[hp6[hp6[h6[hv@6[h@6[hB6[hzG6[hI6[hM,6[hHN6[hP6[hP6[hT,6[hU6[hV6[hW6[hX6[hZ6[h[6[h+\6[h_6[h6d,6[h6e6[hIg6[hh6[h)i6[h2j6[hl6[hn6[hn6[hpp6[hzq6[hr,6[hds6[h}6[h-~6[he~6[h~6[h?6[hX6[h6[h6[h6[h6[hÆ6[h,6[h@6[h6[h͊6[h16[h͍6[hu6[hݏ6[hܐ6[h6[hYou flicker back into view.There is an open door here.  Things that are here: 6[hM_a +0 dagger; a +0 robe; a human corpseThere is an open door, spattered with blood here.  You enter the shallow water.6[hɖDWater Drain6[hj6[h 6[hH_Moving in this stuff is going to be slow.6[h6[hW-Drain6[hڛ6[h'6[h)6[ht6[h6[h$6[h(6[h6[h6[h86[h`6[h6[h 6[h6[hʧ6[h 6[hݨ6[hө6[h6[h߫6[h_6[hY6[hѰ6[h6[h6[h6[h>6[hv6[h 6[hL6[hi6[h6[h/6[h6[h6[h6[hZ6[hL6[hT6[h6[h*6[h 6[h6[h\6[h6[h[6[h}6[h6[h6[h6[h6[h6[hE6[hP6[h36[h6[h6[h6[h+6[hR6[h6[h6[hS6[h6[h`6[ht6[ht6[h6[hz6[h6[hV6[h6[h6[h6[hI,6[h6[h6[hI6[hs6[h6[h6[h,6[h-6[h6[h,6[h6[h6[h,6[h#6[h6[h6[h6[hj6[h6[h6[h6[h{6[hp6[hB6[hd6[he6[h6[h6[hV6[h:6[h6[h6[h 6[h 6[h 6[hD 6[h9 6[h 6[h' 6[hS 6[h 6[hE ,6[h 6[hR 6[h 6[h 6[hA 6[h 6[h 6[h 6[hV 6[h 6[h1 6[hk 6[hB 6[hz 6[h 6[h 6[h 6[h 6[h 6[h 6[h 6[h 6[h- 6[hl 6[h 6[h] 6[h 6[h 6[hj 6[h! 6[h# ,6[h# 6[hn$ 6[h~% 6[h% 6[h& 6[h* 6[h+ 6[h, 6[h, 6[h.. 6[h0/ 6[ht/ 6[h0 6[hM1 6[h2 6[h2 6[hf3 6[hj7 6[h8 6[h8 6[hl9 6[h#; 6[h6< 6[hi< 6[h= 6[hw> 6[h? 6[h@ 6[h@ 6[hA 6[hEC ,6[hC 6[h;H 6[hQI 6[hI 6[h"J 6[hK 6[hL 6[h>M 6[hM 6[h;O 6[h8P 6[hP 6[hQ 6[hDR 6[hoS 6[hS 6[hJT 6[hW 6[hX 6[hX 6[hY 6[h,[ 6[hG\ 6[h\ 6[h#] 6[h^ 6[h_ 6[h_ 6[hr` 6[ha 6[hb 6[h(c 6[hc 6[hXg 6[hjh 6[hh 6[h?i 6[hl 6[hm 6[h5n 6[hn 6[h;p 6[hbq 6[hq 6[h 6[h'? 6[h? 6[h/A 6[hB 6[hB 6[hB 6[hF 6[hG ,6[hH 6[hoL ;  There is a shaft here.6[hN 6[hN  _6[h$O 6[hnP 6[hR 6[hiR 6[hR 6[hU 6[h L18  _You open the large door.33   There is a large open door here.6[hF 6[hf 5 _6[h 6[h ,6[h$ 6[hd 6[h 6[h" 6[h 6[hא 6[h 6[h) 6[h! 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6[hw 6[h 6[h6[hN6[h6[ha6[h6[h!,6[h$t### .###### ####### # #.#..##.#####.#.#.#P...#P#>.6[h%>.5P##.P.###...P#.######...#....##...###.####....#..###.##.##....#.....#.#.##....##..###. ≈~~~.....###.###.###.....#..###. ≈≈≈~~.6[hJ%2#.##.##.....##.#..#.6[h%6[h*6[hO,6[ha6[h6[h+6[h6[hB6[hϱ ### .###### ####### # # .#..##.#####.#.#.#P...#P#>.>.6P##.P.###...P#.######...#....##...###.####....#...###.##.##....#.....#.#.##....##..###. ~~~.....###.###.###.....#..###.~~.#.##.##.....##.#..#.6[hβ6[h6[h=6[h 6[h 36[h 6[h ,6[h 6[h@ 6[hw 6[h 6[h- 6[h ,6[hB 6[h 6[hu 6[h 6[h1 6[hQ 6[hf 6[h 6[h 6[h 6[h 6[h! 6[h 6[h)  ### # ####### ######## ####.## #####.#.#.#######P...#P###.###.............@..>.43.2 (7P##.P.......###...P#......##6[hu ######...#....##...###.....##P####....#..........###.....### .##.......##....#.....#.......#.##....##..###......## .###.###.###.....#..###......#### 6[h ?.....#.##.##.....##.#..#.....####6[h0 6[hw 6[h 6[hC6[h6[h,6[h6[he6[hB6[h,6[h6[h### #  ####### ######## ####.##.#.#.#######P...#P###.###..##........@>..5.2 (2P##.P..###...P#......##..# ######...#....##...###.....##P..# ####....#..........###.....###..# #.......##....#.....#.. 6[hR#.......##....##..###......##...# ##.###.###.....#..###......#######.##.##.....##.#..#.....#####6[h6[h_6[h6[hC 6[h=D 6[hD 6[hE 6[h]G 6[hG 6[hK 6[hN ### ## ######## ####.#####..#.#.#P...#P###.###..##.6[hN ..@.P##.P..###...P#......##..#6[hN ...#....##...###.....##P..#....#....###.....###..#. .##....#.....#.6[hLO K  .##....##..###......##...#.  #.###.###.....#..###......# #.##.##.....##.#..#.....##### # 6[hP q 6.2 (1 _There is a stone staircase leading down here.6[hp 6[h 6[h 6[h 6[h 618 7 _6[h 6[hg f..................  #........  ........+ 5 ....@.# #....## #..... ....... ........ 6[hh 6[h 6[h *9 (1.76[h 6[hz} _You climb downwards. _There is a stone staircase leading up here.6[h7...#...+6[hΊo....<.#P.##....## .P#..... ................6[h33 80 _6[hw|M .#......+.....<.#P.####.P#..... ......6[hj;96[h6[h 6[h . . . . #... ........+. ....<.#P.# #....###.P #..... .. ........6[h 6[hb &506[h= 6[hm 6[h2 j......#.6[h 3 #.+.#....<.#P.##....###.P  #..... ..  .  .6[h8 6[hh9 %16[h < 6[h= 6[h.....#.#. #.+.6[hl #....<.#P.#  ##....###.P  #..... ..  .  .6[h?6[hZ6[h­%26[hg6[h 6[h&9................ #.#. +. #....<.#P.# ##....###.P #..... .. .. .. 6[h6[ht%36[h"6[hm&6[hJ................. ..... #.#. +. #....<.#P.# ##....###.P #..... .. ... .. 6[hR6[hT%46[hJX6[hB[6[h  ............... . #.# #.+<.#P.##....###.P #..... ......... 6[h +....6[h 6[h %56[h, 6[h# 6[h"D............... . . #.#. #..+. #....<.#P.# 6[hD/##@...###.P ..... .. .. #.........6[hN6[hN%66[hR6[hJV6[hcb ?...  #.# #.+#....<.#P.###....###.P #@.... ..#....... #.. ###6[hk 6[h'l %76[hp 6[ht 6[h $. . . #.#. #.+. #....<.#P.# ##....###.P ##..... ....  #..6[hgr  ##...... 6[h,6[h%86[h{6[h6[hDc   #.# #.+<.#P.##....###.P##..... ......... .#. ## ...... 6[hk 6[hl %96[hhp 6[h_s 6[h . #.#. +. #....<.#P.# ##....###.P ##..... .. #....... #..  ##...... . ...... 6[hR606[h6[hO#.# .+. #....<.#P.# ##....###.P 6[hO##..... .. #.. ##.#....... # )........ ......... ......... .....6[hY6[hZ%16[h_6[hb# _Found a mace.6[h4.+. #....<.#P.# ##....###.P ##..... .. #.. ##.#....... ## )....@.... ..6[h/..6[h6[h<%26[h6[hK6[h[1#.+. #....<.#P.# ##....###.P ##..... .. #. ##. #.####.).....6[hVa6[ha%36[h:d6[he6[hS#.+. #....<.#P.# ##....###.P ##..... .. #.##. #.#.###.#6[hS[).....6[hf]6[h]%46[ha6[hSe6[h,#.+. #....<.#P.# ##....###.P ##..... .. #. ##..#.#.####.#).....6[h. 6[h %56[h> 6[hD 6[hL0#.+. #....<.#P.# ##....###.P ##..... .. #....##..#.#.# ###.##.).....6[h6[h&%66[h 6[h 6[hk #.+. #....<.#P.# ##....###.P ##..... .. #.......... ##.......... #.#.# ###.##.).....6[hu 6[hv %76[h{ 6[h~ 6[h #.+. #....<.#P.# ##....###.P 6[h `##..... .. #.......... ##.......... #.#.# #####.##.6[h 7)...6[h2 $..6[h 6[h %86[h 6[h 6[hhG#.+. #....<.#P.# ##....###.P ##..... .. #...........##..........##.#.#.##.###.##...#).....6[h6[h%96[hT6[h6[hj #.. #........+. #....<.#P.# ##....###.P ###... ........... #.....# 6[hk .......#.#.##..###.......##@..# )....................6[hu 6[hZv &706[hz 6[h~ 6[h\UM....#.#.....+.....<.#P.####.P##.#.....##...$ ......6[hz#..........#  #.#.#@##.. ###.......##...# )................................6[h6[hJ%16[h6[h+ _Found 23 gold pieces.6[hM.....#.#.....+.....<.#P.## ..###.P##..#.....##...$.. ....#.........@# 6[hf} #.......#.#.##.. ###.......##...# )...................................6[h6[hk%26[h6[h6[h. .. ..... #.. #........+. .^#....<.#P.## .##....###.P##.###...$.....#...###.........#.#.##..#####...# )......  ..................6[h 6[hִ%36[h6[h6[hh  .  .. ..... #.... ....#........+. ..^#....<.#P.## .##....###.P##.###....#...###..........#.#.##....#####...# ..)  ..6[hm6[h{n%46[ht6[hg  You now have enough gold to buy a scarf of repulsion on D:12.  You can access your shopping list by pressing '$'.6[h418 5.9 (26[h<6[h? _You now have 144 gold pieces (gained 23).6[h^. . .  . #.#. ..#.+. #..^.#....<.#P.###....$##....###.P##.##.....##.#.##.6[h###.#.#.#.##..###.##...#.. 6[h=6[hH33 6.9 (16[hA _Found 10 gold pieces.6[hN-.   .  #.#. .#.+. #..^..##....<.#P.###....$###....###.P##.....###.....##.##.##.6[hO###....P#.#.#.##.. ###.##...#....#    6[hY6[hiZ%76[h^6[ha6[h'2    #.#. .  #.+. #..^..#  #....<.#P.###....$#  ##....###.P##.....#  ##.....##.#  #. ##.###....P# #.#.#.##......#.##...#....#    6[hr6[hT%86[hŪ6[hS6[h U    ... . .. ....... #........+. #..^..# #....<.#P.###....$# ##....###.P##...@.# ###6[h1 G# ......... ...###....P# .......#.#.##......# ###...#....##   6[h ;96[hu 6[h 6[hqU    . .. ....... ........+. #..^..# ....<.#P.###....@# ....###.P##.....# ### .6[hq........ ...###....P## ......#.#.##......###...#....##  6[h~|6[h,}&806[h+6[h  You now have enough gold to buy the -1 cloak of Gallantry {rElec} on D:5.  You can access your shopping list by pressing '$'.6[h0418 1.9 (26[h&6[h ? _You now have 154 gold pieces (gained 10).6[h M . .. .... #.. ..............+. #..^ ....<.#P.####.P## #.....### 6[h [...................#....P6[h 6[h H33 2.9 (16[h 6[h~ 6[hSM  .#.. .....@........+. #..^..##P. ....<.#P.####.P## #.....##.........#6[h,......6[hz%6[h'%36[h&+6[h-6[hגM .P...### .#.. .............+. #..^..##P. ....<.#P.#. #....###.P##.....#.....#6[h66[h%46[h̡6[h`6[h׮ M P....#  .P...### .#.. .............+. #..^..##P ....<.#P.###.....# .......#6[h/ 6[h 6[hZ %56[h 6[hP 6[htP....#. ..P...###........ . .#. . #.+. #..^..##P. 6[h#....<.#P.###.....# .. ##....###.P##.....# ##.....##.# #. #.###....P##6[h6[hphh   wolf (wandering)6[h`%66[h6[hW _A wolf comes into view.6[hh-PP..h.# ........... ...P...###.................... #.#..  +..#..^..##P.  #....<.#P.###.....# ..  ##....###.P##.....#  ##.....##.........#  ..... #####....P###.#...6[hZ6[h#6[hަ.hh   wolf (wandering)6[hΧ%76[h6[h6[h<;G PP....#  .....P...###..h....  #.#. #6[h;.+..#..^..##P. #....<.#P.###.....# ..  ##....###.P##.....# ##.....##.#  #.  ##.###....P## 6[h;Q #.#.#.##......#6[hG?6[hoHg.h86[hM6[hQ6[h  Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6[h  benj the Jinx  Kobold of Wu Jian *****.  HP: 87/87 (92) ======================== PP....#  MP: 24/26======================--  ...............P...###.  AC: 12Str: 6 ........................  EV: 33 Int: 23 ...............h........  SH: 0Dex: 18 ...............*........  XL: 14 Next:  5% Place: Lair:5 6[hB................@.......  Noise: ---------  Time: 19488.9 (0.0)  #.#....................  a) +7 dagger (freeze)  #........+..#..^..##P.  Throw: 7 throwing nets  #....<.#P.###.....# ..  Drain  ##....###.P##.....# 6[h܍] ##.....##.........#  h   wolf (wandering)  #...................  ##..........###....P##  #.......#.#.##......# _A wolf comes into view.6[h+aCasting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  6[hPress: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, chance to affect: 71%)6[hǴ ibenj the JinxKobold of Wu Jian *****.HP: 87/87 (92) ========================PP....#MP: 24/26======================--...............P...###.AC: 12Str: 6 ........................6[h EV: 33 Int: 23 ...............*........SH: 0Dex: 18 ........................XL: 14 Next:  5% Place: Lair:5 ................@.......Noise: ---------  Time: 19488.9 (0.0)  #.#....................a) +7 dagger (freeze)#........+..#..^..##P.Throw: 7 throwing nets#....<.#P.###.....# ..Drain##....###.P##.....###.....##.........#6[h h   wolf (wandering)#...................##..........###....P###.......#.#.##......# _A wolf comes into view.Casting: Dazzling Flash (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, chance to affect: 71%)6[h fh  Casting: Dazzling Flash (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (wandering, hasn't noticed you, chance to affect: 71%)  The wolf struggles to resist.6[h 6[h`% s .h  The wolf howls! You hear a howl!6[h}& $786[h& P---18 ====6[h& #9.9 (16[h- 6[hI2 ) _The wolf bites you!6[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6[h   benj the Jinx  Kobold of Wu Jian *****.  HP: 78/87 (92) =====================--- PP....#  MP: 22/26====================----  ...............P...###.  AC: 12Str: 6 6[h ........................  EV: 18Int: 23 ........................  SH: 0Dex: 18 ................h.......  XL: 14 Next:  5% Place: Lair:5 ................@.......  Noise: ====-----  Time: 19489.9 (0.0)  #.#....................  a) +7 dagger (freeze)  #........+..#..^..##P.  Throw: 7 throwing nets  #....<.#P.###.....# ..  Drain  ##....###.P##.....# 6[h! { ##.....##.........#  h   wolf  #...................  ##..........###....P##  #.......#.#.##......# _The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  6[hU {Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 71%)6[hEbenj the JinxKobold of Wu Jian *****.HP: 78/87 (92) =====================---PP....#MP: 22/26====================----...............P...###.AC: 12Str: 6 ........................EV: 18Int: 23 ........................SH: 0Dex: 18 ................*.......XL: 14 Next:  5% Place: Lair:5 ................@.......Noise: ====-----  Time: 19489.9 (0.0)  #.#....................a) +7 dagger (freeze)#........+..#..^..##P.Throw: 7 throwing nets#....<.#P.###.....# ..Drain##....###.P##.....###.....##.........#h   wolf#...................##..........###....P###.......#.#.##6[h......# _The wolf bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 71%)6[h0W6[hh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf (chance to affect: 71%)  The wolf struggles to resist. The wolf barely misses you.6[hh9=---90.9 (16[h6[hU _The wolf completely misses you.6[hW  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  6[h Y\Confirm with . or Enter, or press ? or * to list all spells.6[hkV   benj the Jinx  Kobold of Wu Jian *****.  HP: 79/87 (92) =====================--- PP....#  MP: 20/26==================------  ...............P...###.  AC: 12Str: 6 ........................  EV: 18Int: 23 ........................  SH: 0Dex: 18 ................h.......  XL: 14 Next:  5% Place: Lair:5 ................@.......  Noise: =--------  Time: 19490.9 (0.0)  #.#....................  a) +7 dagger (freeze)  #........+..#..^..##P.  Throw: 7 throwing nets  #....<.#P.#6[h_W ##.....# ..  Drain  ##....###.P##.....#  ##.....##.........#  h   wolf  #...................  ##..........###....P##  #.......#.#.##......# _The wolf completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 71%)6[hs$,benj the JinxKobold of Wu Jian *****.HP: 79/87 (92) =====================---PP....#MP: 20/26==================------...............P...###.AC: 12Str: 6 6[h$d........................EV: 18Int: 23 ........................SH: 0Dex: 18 ................*.......XL: 14 Next:  5% Place: Lair:5 ................@.......6[hj%Noise: =--------  Time: 19490.9 (0.0)  #.#....................a) +7 dagger (freeze)#........+..#..^..##P.Throw: 7 throwing nets#....<.#P.###.....# ..Drain##....###.P##.....#6[h%j##.....##.........#h   wolf6[h%]#...................##..........###....P###.......#.#.##......# 6[h%_The wolf completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  6[h&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  6[h4&tPress: ? - help, Shift-Dir - straight lineAim: a wolf (chance to affect: 71%)6[h&Ih(asleep)6[h6[hWhhh 2 wolves (1 asleep)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  6[hPress: ? - help, Shift-Dir - straight line  Aim: a wolf (chance to affect: 71%)  The wolf looks drowsy...6[ha80=-1.9 (16[h6[hW _A wolf comes into view.6[hG  The helpless wolf fails to defend itself.  You perforate the wolf like a sieve!!!! You freeze the wolf!  You kill the wolf! h.h  The Council accepts your kill.1=6-2.4 (0.5 _A wolf comes into view.6[hh PP....# .P..h###.  .h........  .. #.#. #.+..#..^..##P. #....<.#P.###.....# .. ##....###.P##.....# ##.....##.#  #.  ##.###....P##  #.#.#.##......#6[h6[hy.h..hhh 3 wolves (1 wandering)233 3.4 (1.06[h6[h}W _A wolf comes into view.6[hy PP....# .P...###.6[hhy; .h......  .h......  ..h...... 6[hya... #.#.6[hy #.+..#..^..##P.6[hy #....<.#P.###.....# ..6[hyZ ##....###.P##.#6[hz: ##.....##.# 6[h7z4 #. 6[hWz> ##.###....P## 6[hzT #.#.#.##......#6[hh}6[h}6[h~6[h6[h96[hu6[h˂6[hh.hh..hh 4 wolves (1 wandering)6[h(Y31=46[h6[hW _A wolf comes into view.6[h:  PP....# .P.h.###. . .h...... .h.. .h.. #.#.6[h;  #.+..#..^..##P. #....<.#P.###.....# .. ##....###.P##...# ##.....##.# 3  #.  ##.###....P##  #.#.#.##......#6[h\> 6[h? 6[h? ,6[hII .hh.h.h.h 4 wolves (1 wandering)6[hJ 54=6[hJ 56[hQ 6[h'U 6[h<> PP....# .P...###. .h...... .h. .h... .h... #.#. #6[hx=.+..#..^..##P. #....<.#P.###.....# .. ##....###.P##.....# ##.....##.# 3  #.  ##.###....P##  #.#.#.##......#6[h?6[h,@6[h.A6[hA6[hC6[hQF%  6[hFJThe wolf attacks as it pursues you! The wolf bites you but does no damage.6[hDG6[hEPh..h..h..h.h 4 wolves (1 wandering)6[hzQ#56[hQB==66[hOX6[h[U _The wolf completely misses you.6[h  PP....# .P...###. .h. .h. .h.... .h... #.#. #.+..#..^..##P. #....<.#P.###.....# .. ##....###.P##.....# ##.....##.#  #.  ##.###....P##  #.#.#.##......#6[h  You spin and attack the wolf repeatedly.  The wolf howls!  You hit the wolf but do no damage. You puncture the wolf! You freeze the wolf.6[h5 6[hç 6[h+ 6[hO 6[h U  The wolf is heavily wounded.6[h׫ 6[h ..hhhh.h6[h +618 6[h =====76[h1 6[hL _The wolf barely misses you. The wolf completely misses you.6[hUBCPP....#...............P...###........... hhh. ... #.#.. 6[hB`+..#..^..##P. #....<.#P.###.....# .. ##....###.P##.....#  ##.....##.........# .....####....P## #.#...##.......##...#....6[h3C##6[hE6[hF6[hH6[hjH6[h K6[hRG...hhh6[h`T7==33 =---86[hZ6[h*_y _The wolf attacks as it pursues you! The wolf completely misses you.6[hPP....#...............P...###........... . hhh. #.#......... h+..#..^..##P. #....<.#P.###.....# .. ##....###.P##.....#  ##.....##.........# ..............####....P## #.#...##.......##...#....##)..........6[h! _The wolf barely misses you. The wolf completely misses you. _attacks as it pursues you! The wolf completely misses you.You spin and attack the wolf repeatedly.  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.  You puncture the wolf! You freeze the wolf.6[h6[h,6[hɒ  The wolf is severely wounded.The wolf bites you but does no damage. The wolf bites you.6[hHB..hh6[hӛc4-2=6[hP18 =---96[h6[h< _The wolf bites you but does no damage.6[h 7SPP....#...............P...###..........6[h78. . h. #.#h. ..h+..#..^..##P. #....<@#P.###.....# .. ##....###.P##.....#  ##.....##.........# #.............#..........###....P## #.#...##.......##...#....##).......... .6[h8:6[h;6[h-<6[hm<6[h(B  The wolf attacks as it pursues you! The wolf completely misses you.The wolf attacks as it pursues you! The wolf closely misses you.6[hM ..hh  The wolf barely misses you. The wolf bites something!6[h^Ns5-33 5006[h=U6[h@ZR _The wolf closely misses you.6[hZu b PP....# .P...###. . . . . #.#.....h. #.....hhh+..#..^..##P. #....@.#P.###.....# .. ##....###.P##.....# ##.....##.#6[hv  #........ ##..........###....P## #.#.#.##......#  ###.##...#....##  ).  .6[h8| The wolf barely misses you. The wolf bites something! _The wolf closely misses you.  You spin and attack the wolf repeatedly.  You hit the wolf. You freeze the wolf.  The wolf is severely wounded.  You closely miss the wolf.6[h| 6[hw} 6[hۈ h..h  The wolf is severely wounded.6[hI 6[hĉ /618 16[h) 6[h | _The wolf completely misses you. The wolf bites you but does no damage. 6[h< S_There is a stone staircase leading up here.6[h8n6[ho6[hw6[hz6[h? .h  HP restored. The wolf bites something! The wolf misses you.The wolf bites you but does no damage. The wolf bites you.6[h-426[h6[hy  ### ######### ######## ####.##### ##.#.#.#######P.hh#P###.###..##.4 ................@.............. .............P##.P............... .............###...P###..## #####...#....##...###.....##P..## ###....#..........###.....###..#. .......##....#.....#....... 2 6[hv.......##....##..###......##...#. #.###.###.....#..########## ..#.##.##.....##.#..#.....##### # _The wolf bites something.6[h9=6[h6[hh63=-3.9 (2.56[h _You climb upwards. _There is a stone staircase leading down here.6[h?  You closely miss the wolf.The wolf is severely wounded.6[h#@ 2=4.4 (06[hG 6[hXJ y _The wolf closely misses you. The wolf bites you but does no damage.6[h  You puncture the wolf! You freeze the wolf.  You kill the wolf!6[h .   wolf  The Council accepts your kill.6[hS7=96[h6[h< _The wolf bites you but does no damage.6[h  You puncture the wolf! You freeze the wolf.  You kill the wolf!6[h e.6[hɺ 77=5.46[hW 6[h6 ^ _The Council accepts your kill.6[h[6[h`\6[ha=33 6[hdX6[hy=4==5=6[h"= -- _You start resting.18.4 (13.0)6=--9.4 (14 _Magic restored.6[hLI6[h6[h;18 20.0)6[ho6[hm@'PP....#6[hA...............P...###................................................................................................... #.#................... #........+..#..^..##P5 #...h@.#P.###.....#  ##...h###.P##.....#  ##.....##...#  #...................  ##..........###....P## #.......#.#.### hh 2 wolves ###.......##...#....## )........... .............6[h_B9=6[h0T  You climb downwards. The wolf bites you but does no damage.  The wolf barely misses you. x2; The wolf closely misses you. x26[hc3--=1.9 (2.56[h6[h3 _The wolf bites you. _There is a stone staircase leading up, spattered with blood here.6[h$-6[h1.c4=-2.4 (06[h46[h~8 _You barely miss the wolf. The wolf misses you.6[h3  You hit the wolf. You freeze the wolf.  The wolf is moderately wounded.6[h*4 %96[h; 6[h4K _The wolf barely misses you. The wolf misses you.6[h6d  You closely miss the wolf.The wolf is moderately wounded.5=3.4 _The wolf completely misses you.6[h;  You hit the wolf. You freeze the wolf.  The wolf is severely wounded.96[hA6[hEx _The wolf barely misses you. The wolf bites you but does no damage.6[h}  You miss the wolf.The wolf is severely wounded.6[h~/64.46[h6[h6 6[hZ\_The wolf bites you but does no damage. The wolf barely misses you.6[ho6[h  You puncture the wolf! You freeze the wolf.  You kill the wolf!6[h †   wolf  The Council accepts your kill.6[h 67/88=96[h8 6[hr R _The wolf closely misses you.6[h   You puncture the wolf! You freeze the wolf.  The wolf is heavily wounded.5.46[h£6[h,J _The wolf misses you.6[hE ^  You barely miss the wolf.6[h [8=-96[h. 6[h \ _The wolf is heavily wounded.6[hV  You hit the wolf. You freeze the wolf.  The wolf is almost dead.6[hA-6.46[h6[hQ _The wolf barely misses you.6[hW  6[hMX  You hit the wolf. You freeze the wolf.  You kill the wolf!6[hob D.6[hzg -896[hm 6[hp ^ _The Council accepts your kill.6[hN6[h~WInventory: 41/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling 6[hX r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion Wands (go to first with /) 6[hX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]6[h 6[hN6[hPP....#benj the Jinx...............P...###. Kobold of Wu Jian *****......................... HP: 88/88 (92) ========================......................... MP: 26/26========================......................... AC: 12Str: 6........................ EV: 18Int: 236[h9#.#.................... SH: 0Dex: 18#........+..#..^..##P. XL: 14 Next:  8% Place: Lair:5#...†@.#P.###.....# .. Noise: =--------  Time: 19526.9 (0.0)##....###.P##.....#a) +7 dagger (freeze)##.....##.........#Throw: 7 throwing nets#...................Drain##..........###....P###.......#.#.##......####.......##...#....##)...................................You hit the wolf. You freeze the wolf.  The wolf is almost dead. _The wolf barely misses you.You hit the wolf. You freeze the wolf.  6[h#You kill the wolf! _The Council accepts your kill.6[h6[h6[h=6[h6[h6[h Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire6[h1% 3b - Sigil of BindingHexes1%3  c - AnguishHexes/Necromancy5% 4  6[h(Cd - Construct Spike LauncherForgecraft11%2  6[hO}e - Flame WaveConjuration/Fire34% 4  f - Sticky Flame6[hwlFire/Alchemy34% 4  g - EnfeebleHexes6[h\36% 7  h - Iskenderun's Battlesphere6[hÙConjuration/Forgecraft 56% 4  i - Leda's LiquefactionAlchemy/Earth6[hm56% 4  j - Olgreb's Toxic RadianceAlchemy6[h56% 4  k - PetrifyAlchemy/Earth56% 4  6[h42l - Alistair's IntoxicationAlchemy6[h88% 5  m - Borgnjor's Vile ClutchNecromancy/Earth88% 5  n - Summon ForestSummoning/Translocation 88% 5  o - Ozocubu's RefrigerationIce97% 7  p - DiscordHexes97% 8  6[hq - BombardConjuration/Earth100% 6  r - Eringya's Noxious BogAlchemy100% 6  s - Fortress BlastForgecraft6[hD100% 6  t - Diamond SawbladesForgecraft100% 7  u - Spellspark Servitor6[hfwConjuration/Forgecraft 100% 7 9 spell levels left 6[h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7[hp DescribMemorise|Describe7[h}\ Enfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse. Level: 7 School: Hexesail: 36% 7[h Power: 30% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected.g7[h= C Spells (Describe)TypeFailure Levela - Inner FlameHexes/Fire1%3  b - Sigil of BindingHexes1% 3  c - AnguishHexes/Necromancy 5% 4  d - Construct Spike Launcher Forgecraft 11%2  e - Flame WaveConjuration/Fire34% 4  f - Sticky Flame g7[h> ire/Alchemy34% 4  g - EnfeebleHexes36% 7  h - Iskenderun's BattlesphereConjuration/Forgecraft 56% 4  i - Leda's LiquefactionAlchemy/Earth56% 4  j - Olgreb's Toxic RadianceAlchemy56% 4  k - PetrifyAlchemy/Earth 56% 4  l - Alistair's IntoxicationAlchemy88% 5  m - Borgnjor's Vile Clutch Necromancy/Earth 88% 5  n - Summon Forest g7[h.? Summoning/Translocation 88% 5  o - Ozocubu's RefrigerationIce97% 7  p - DiscordHexes97% 8  q - BombardConjuration/Earth100% 6  r - Eringya's Noxious BogAlchemyg7[h'@ 100% 6  s - Fortress BlastForgecraft100% 6  t - Diamond SawbladesForgecraft100% 7  u - Spellspark ServitorConjuration/Forgecraft 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti7[h28i7[h%Bj7[h2PP....#benj the Jinx...............P...###. Kobold of Wu Jian *****......................... HP: 88/88 (92) ========================j7[h......................... MP: 26/26========================......................... AC: 12Str: 6........................ EV: 18Int: 23#.#.................... SH: 0Dex: 18#........+..#..^..##P. XL: 14 Next:  8% Place: Lair:5j7[h;#...†@.#P.###.....# .. Noise: =--------  Time: 19526.9 (0.0)j7[h##....###.P##.....#a) +7 dagger (freeze)##.....##.........#j7[h+Throw: 7 throwing nets#...................Drainj7[hT##..........###....P###.......#.#.##......####.......##...#....##).................j7[h{..................You hit the wolf. You freeze the wolf.  The wolf is almost dead. j7[h_The wolf barely misses you.You hit the wolf. You freeze the wolf.  j7[hYou kill the wolf! _The Council accepts your kill.j7[h {The wolf is almost dead. _The wolf barely misses you.  You hit the wolf. You freeze the wolf.  You kill the wolf! _The Council accepts your kill.  Okay, then.j7[hj7[hqD _n7[hWbn7[hbn7[h2f,n7[h$zn7[hxn33 _n7[hXn7[h Bn7[h,n7[hMn7[hn7[hn7[hkn7[hPn7[hn7[hn7[h= .. #P. #..# ##n7[hX #...#.##. PP....# ......@........P...###-33.9 (7................................................................................#...........n7[h... #........+..#..^..##P. #...†<.#..###.....# ..n7[hT ##....###.P##.....#n7[h7-n7[hpn7[hp7[hHIp7[hp7[hp7[hBp7[hp7[h p7[hp7[hp7[hp7[hnp7[h;p7[h} ...# #P.# #..####..##...#.##. PP....# #...@...........P...#6.9 (3 ..... ...... ...... ..... #.#.  #........+..#..^..#  #...†<.#..###.....#  ##....###.P##.....# p7[hp7[hp7[h p7[h p7[h p7[h p7[h p7[h p7[h Bp7[h .. ...#... #P.#..P# #..####..##...#.##. PP... #.@.....P..8.9 (2   #.# #..+..#..^. #...†<.#..###.... ##....###.P##....p7[h p7[h q7[hq_q7[hvq7[hzBq7[h},q7[hVq7[hq7[hq7[h؋q7[hÑ2.. ...#... #P.##..P###..#######....##...#.##. P..#.#.....................................................................@...42.9 (4#P##.##.# # #.# #+..# ... #...†<.#..### ..###....###.P## q7[h!##.....## #........... ##..........## #.......#.#.##q7[h`q7[hKq7[h6r7[h8r7[h\<Ir7[hC6... #P.# #..P###..#######....##...#.##. PP....#.#.............................r7[hnCq........#P##@##.## #.# #..+..# ... #...†<.#..###.r7[hCl...###....###.P##.......##......#.........r7[hCl   komodo dragon (asleep)##.r7[hCw####.......#.#.##.###...#r7[h D!r7[hP&0r7[h1U*3.9 (1r7[hWr7[h[` _A komodo dragon comes into view.r7[h\ ... #P.#    r7[hai  .......... .......... .......... ..........r7[h .#P##@# # #.#  ... #...†< l...# r7[hً......r7[h+r7[h & ... #P.#      .......... .......... .......... .......... r7[h&.#P##@# # #.#  ... #...†< l...# ......r7[h&r7[h13r7[hE6r7[h:d _A komodo dragon is nearby!s7[hR #..P###..#######....##...#.##. PP....#.#....................s7[hZS ..................#P##.##.# # #@# #.+..##P....##...†<.#..##..l...###....###.P#.......##.........?##........####.s7[hS r#.#.##.###.##...#).........s7[h;i s7[h| 4 _Found a scroll of teleportation.t7[hF###....##...#.##. P....#.#.............. ......  ..... ..... .#P##.##.# ####.##+..# #P.@..##...†<.#..###..l...###....###.P###......##.....##.........?##.......###..###### #.#.##.......##..)........  _Found a scroll of teleportation.  You lunge at the komodo dragon, in a flurry of attacks.  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!!  The komodo dragon seems to slow down. You freeze the komodo dragon!  You kill the komodo dragon!†t7[h1> 9-18 95 _The Council accepts your kill. _Your Evocations skill increases to level 6!v7[hNv7[hSC  Skill  Level Cost  Apt Skill  Level Cost  Apt v7[hS a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  v7[hS c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3      v7[hT e - Long Blades   3.9   1.4  -2   n + Evocations6.0   4.9  +2  v7[hBTD f - Ranged Weapons   0.0   0.6  +3      v7[hbT_    v7[hT     g - Armour   2.0   4.2  -2      v7[hT h - Dodging   7.0   5.7  +2  v7[hT.     i - Stealth  10.1   6.0  +4  v7[hTa    v7[hU        v7[h9U        v7[hZUl    v7[hyUa    v7[hU_    v7[hU        v7[hUa    v7[hUpThe relative cost of raising each skill is in cyan.  v7[hVSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  v7[hUV[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  v7[hzV[!] training|cost|targetsw7[h# w7[h w7[h ###....##...#.##. P benj the Jinx....#.#.............. Kobold of Wu Jian *****...................... HP: 88/89 (92) =======================-..................... MP: 26/26========================..................... AC: 12Str: 6w7[hf c..................... EV: 18Int: 23.#P##.##.#........... SH: 0Dex: 18####.###........+..# XL: 14 Next:  9% Place: Lair:5#P.@..##...†<.#..### Noise: ---------  Time: 19545.9 (0.0)w7[h #..†...###....###.P## a) +7 dagger (freeze).#......##.....##.... Throw: 7 throwing nets......?##............ Drainw7[h ###..####..........###.......#.#.## ###.......##... )............... ................ The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!!  The komodo dragon seems to slow down. You freeze the komodo dragon!  You kill the komodo dragon! _The Council accepts your kill. _Your Evocations skill increases to level 6!w7[h w7[hO w7[h= w7[h x7[hl3x7[h|\ _Unknown command.y7[h y7[ho o Ability - do what?Costy7[h ]Failure  f - Evoke InvisibilityDrain10% y7[h ]a - Wall JumpNone0%  Invocations -y7[h EX - Renounce ReligionNone0%  y7[h kb - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----y7[h; o1% [?] toggle between ability selection and description.7[hX 7[hdY###....##...#.##. P benj the Jinx7[hY....#.#.............. Kobold of Wu Jian *****...................... HP: 88/89 (92) =======================-..................... MP: 26/26========================7[hYW..................... AC: 12Str: 6..................... EV: 18Int: 237[hY.#P##.##.#........... SH: 0Dex: 187[h!Z ####.###........+..# XL: 14 Next:  9% Place: Lair:5#P.@..##...†<.#..### Noise: ---------  Time: 19545.9 (0.0)7[hMZ#..†...###....###.P## a) +7 dagger (freeze)7[hZ.#......##.....##.... Throw: 7 throwing nets......?##............ Drain###..####..........###.......#.#.## ###.......##... )............... ................ You stick the komodo dragon like a pincushion!!!!!  7[h[The komodo dragon seems to slow down. You freeze the komodo dragon!  You kill the komodo dragon! _The Council accepts your kill. _Your Evocations skill increases to level 6! 7[h7[1_Unknown command.7[hTaP  Okay, then.7[hcb7[h.h7[hk. _7[hd 7[h1 M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0      7[h      b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0  7[hٖ      m - Ice Magic   7.0   8.0   0  7[h 6 d - Short Blades  10.2   7.1  +3      7[hB  e - Long Blades   3.9   1.4  -2   n + Evocations7[h n6.0   4.9  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   2.0   4.2  -2  7[h .     h - Dodging   7.0   5.7  +2  7[hD .     i - Stealth  10.1   6.0  +4  7[hx a    7[h         7[h٘ _    7[h a    7[h( _    7[hU         7[h a    7[h         7[hϙ pThe relative cost of raising each skill is in cyan.  7[h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  7[hã }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets7[hS* > h + Dodging 7.07[hW 7[hve ###....##...#.##. P benj the Jinx....#.#.............. Kobold of Wu Jian *****...................... HP: 88/89 (92) =======================-..................... MP: 26/26========================..................... AC: 12Str: 6..................... EV: 18Int: 23.#P##.##.#........... SH: 0Dex: 18####.###........+..# XL: 14 Next:  9% Place: Lair:5#P.@..##...†<.#..### Noise: ---------  Time: 19545.9 (0.0)#..†...###....###.P## a) +7 dagger (freeze).#......##.....##.... Throw: 7 throwing nets.....7[hlf 9.?##............ Drain###..####..........###.......#.#.## ###.......##... )............... ................ The komodo dragon seems to slow down. You freeze the komodo dragon!  You kill the komodo dragon! _The Council accepts your kill. _Your Evocations skill increases to level 6! _Unknown command. _Okay, then.7[hJj 7[h1p 7[hy 7[hh} 7[h 7[h 0 9=33  _HP restored.7[hf1 7[h6 7[h6 7[h7 7[h[ 7[hK C=18 7[h  _i - 8 scrolls of teleportation (gained 1)33 7[h 7[hA 7[hߝ 7[h 7[h ........................#P##.##.# ####.###+..###P....##...†<.#..####..†...###....###.P##.#......###...........###.@####.......... #...# #.......#.#. #....###.......##).........h............. h   polar bear (wandering).........  7[h ,52.9 (77[h Nh.7[h8 *3.9 (87[hg 7[hm ] _A polar bear comes into view.7[hQ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7[h7[hZ 7[h7[h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7[h%..................... benj the Jinx..................... Kobold of Wu Jian *****..#P##.##.#........... HP: 89/89 (92) ========================####.###........+..# MP: 26/26========================##P....##...†<.#..### AC: 12Str: 6#..†...###....###.P## EV: 33 Int: 23.#......##.....##.... SH: 0Dex: 18.......##............ XL: 14 Next:  9% Place: Lair:57[hC###.@####..........## Noise: ---------  Time: 19553.9 (0.0)#...# #.......#.#.## a) +7 dagger (freeze)#....###.......##... Throw: 7 throwing nets.....)............... Drain.....h............................... h   polar bear (wandering)............................... _A polar bear comes into view.7[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelThe floor.7[hf ;@.7[h";..7[h-;..7[h;..7[hJ .h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  7[hPress: ? - help, v - describe, . - travelHere: a polar bear (wandering, hasn't noticed you)  The floor.7[hb A polar bear. A bear covered in glistening white fur, habituated to cold conditions. Like all ursines, it will become enraged if badly hurt. 7[hb Max HP: ~45 Will: + AC: ++ EV: ++  rF: ...  rC: +.. rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal You have about 83% to hit with your +7 dagger of freezing. It has about 15% to hit you. 7[h)c 8Attacks Max Damage Bite 20 7[hOc j2x Claw 5 each It is resistant to drowning. It can travel through water. 7[huc WIt possesses the following natural abilities:  a - Berserker Rage 7[hc z[!]: Description|Quote7[h4% ..................... benj the Jinx..................... Kobold of Wu Jian *****..#P##.##.#........... HP: 89/89 (92) ========================####.###........+..# MP: 26/26========================##P....##...†<.#..### AC: 12Str: 6#..†...###....###.P## EV: 33 Int: 23.#......##.....##.... SH: 07[h.&Dex: 18.......##............ XL: 14 Next:  9% Place: Lair:5###.@####..........## Noise: ---------  Time: 19553.9 (0.0)#...# #.......#.#.## a) +7 dagger (freeze)#....###.......##... Throw: 7 throwing nets.....)............... Drain.....h............................... h   polar bear (wandering)...............................Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travelHere: a polar bear (wandering, hasn't noticed you)  The floor.7[hih..................... benj the Jinx..................... Kobold of Wu Jian *****..#P##.##.#........... HP: 89/89 (92) ========================####.###........+..# MP: 26/26========================##P....##...†<.#..### AC: 12Str: 6#..†...###....###.P## EV: 33 Int: 237[hi.#......##.....##.... SH: 0Dex: 18.......##............ XL: 14 Next:  9% Place: Lair:5###.@####..........## Noise: ---------  Time: 19553.9 (0.0)#...# #.......#.#.## a) +7 dagger (freeze)#....###.......##... Throw: 7 throwing nets.....)............... Drain.....h...............7[hi................ h   polar bear (wandering)...............................7[hjCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 7[h>j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Press: ? - help, v - describe, . - travel7[hjYHere: a polar bear (wandering, hasn't noticed you)  The floor.7[hak7[hq7[hu. _7[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7[h7[hE Xh.h3---18 ==4.9 (1Touch Drain7[hU 3 _Your hands begin to glow red.7[hP  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7[h7[hY Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  7[hhe - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%5 Select a spell to cast[!]/[I] toggle spell headers7[h4 7[h`..................... benj the Jinx..................... Kobold of Wu Jian *****..#P##.##.#........... HP: 89/89 (92) ========================####.###........+..# MP: 23/26=====================---7[h##P....##...†<.#..### AC: 12Str: 6#..†...###....###.P## EV: 18Int: 23.#......##.....##.... SH: 0Dex: 18.......##............ XL: 14 Next:  9% Place: Lair:5###.@####..........## Noise: ==-------  Time: 19554.9 (0.0)7[h=#...# #.......#.#.## a) +7 dagger (freeze)#....###.......##... Throw: 7 throwing nets....h)............... Touch Drain..................................... h   polar bear............................... _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 7[h_Your hands begin to glow red.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7[h07[h&..................... benj the Jinx..................... Kobold of Wu Jian *****..#P##.##.#........... HP: 89/89 (92) ========================####.###........+..# MP: 23/26=====================---##P....##...†<.#..### AC: 12Str: 6#..†...###....###.P## EV: 18Int: 23.#......##.....##.... SH: 0Dex: 18.......##............ XL: 14 Next:  9% Place: Lair:5###.@####..........## Noise: ==-------  Time: 19554.9 (0.0)#...# #.......#.#.## a) +7 dagger (freeze)7[h#....###.......##... Throw: 7 throwing nets....h)............... Touch Drain..................................... h   polar bear............................... _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  7[hConfirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red.  Casting: Confusing Touch (safe; 1% risk of failure)  7[h \Confirm with . or Enter, or press ? or * to list all spells.7[hP  Okay, then.7[h7[h7[h\ . _7[h{ _Unknown command.7[h2f#P##.##.# ####.###.+..###P....##...†<.#..###..†...###....###.P.#......##.....##...........##........###..##### #..@# #.#.#.###.##...7[h....h)........... 7[h7[hNh.7[hU33 --5.9 (1 _7[h 7[hF7[h hh(confused)You hit the polar bear but do no damage.7[hQ]18 =-6.4 (0.57[hDrain7[h=7[h6 _The polar bear appears confused.7[h  You hit the polar bear.  The polar bear is lightly wounded.  The polar bear closely misses you. x27[h %97[hk 7[hB _The polar bear claws you but does no damage.7[hGDThe polar bear closely misses you. x2claws you but does no damage.strike the helpless polar bear from behind!  You skewer the polar bear like a kebab!!!  You freeze the polar bear!  You kill the polar bear!7[hTD.7[h4g90-10-7.47[h7[h"^ _The Council accepts your kill.7[h(.#P##.##.#####.###..+..###P....##...†<.#..###.#..†...###....###.P##..#......##.............##.........###..####.####...###.......#.#.##.#...@###........)................. 7[h27[hN390=4=33 -7[h3%8.4 (1.07[hO:7[h=7[hi ####.###.+..###P....##...†<.#..##..†...###....###.P.#.......##..........##........###..##### #...###.#.#.##...###.......##...#.....@........... 7[h7[h%97[h7[hM _You see here a +0 mace.7[hOH##P....##...†<.#..###.#..†...###....###.P##..#......##.............##.........###..####.###...###.......#.#.##..#....###..#........)............. 7[h 7[h-60 _7[hD7[h#..†...###....###.P##..#......##.............##.........###..####.###...###.......#.#.##..#....###..#........).......... ....... .  .  $7[h7[h%17[h7[h+ _Found 18 gold pieces.7[h>.#.......##..........##........###..##### #...###.#.#.##...###.##...#.....).......... .     ....$.7[h D7[hDS==27[hT7[hu......##........###..##### #...###.#.#.##..###.##...#.....).......... .     ....$.#7[hΘ7[hS5=37[hߞ7[hf7[hn ###..##### #...###.#.#.##..###.##...#.....).......... .     ....$.##+++#####7[hv 7[hw %47[h} 7[h 7[hYr #...###.#.#.##..###.##...#.....).......... .     .##+++##### 7[h%57[hy7[h  You now have enough gold to buy a twisted granite ring on D:6, or buy 3 scrollsof fear on D:6.  You can access your shopping list by pressing '$'.7[h}418 6.4 (27[hI7[h? _You now have 172 gold pieces (gained 18).7[hN.###.##...#.....).......... .     ##+++#####7[h O 7[hW7[h XP=33 7.4 (17[h]7[h`7[h<7[ha=7[h>7[h?7[hD7[h5E56=7[hI,7[hL .....).......... ....... . 7[h#M .  ......# 8#+++##### 7[hM" _Magic restored.7[hN7[hS7[hV7[h 7[hh ,7[h" B7[hl& .....).. .. .. ..7[h&  .. ...........7[h& .......@# 70.4 (2#+++##### 7[h( 7[hv/ 7[h3 7[h#....#####...#....##.....) . .. 7[h1....................@............#....#+++########♣7[hٱ7[h*1.4 (17[h7[h/7[h 7[hɌ 7[h 7[hs 7[h #....###.##...#....## .....). . . 7[h? . . .S....#.7[hz #+++########♣.S   water moccasin (asleep)7[h7 &07[h F=2.4 (17[h 7[h a _A water moccasin comes into view.7[h U#....###.##...#....## .....). 7[hU. . . . .S...7[hU..#.#+++########♣..7[hU7[h_7[h`%37[hf7[hsj7[h8 #....###.##...#....## .....). . . . . .S....#.#+++########♣.#.##47[h 7[h h #....###.......##...#....##benj the Jinx.....).................Kobold of Wu Jian *****........................HP: 90/90 (92) ========================.......................MP: 26/26========================......................7[h AC: 12Str: 6.....................EV: 33 Int: 23..............S..SH: 0Dex: 18................XL: 14 Next: 10% Place: Lair:5...........@....Noise: ---------  Time: 19574.4 (0.0)........#.......a) +7 dagger (freeze)#+++########♣...Throw: 7 throwing nets#..Drain##S   water moccasin (asleep)  You can access your shopping list by pressing '$'. _You now have 172 gold pieces (gained 18). _Magic restored. _A water moccasin comes into view.Press: ? - help, v - describe, . - travelThe floor.7[hj@.@7[hx5..7[h #....###.......##...#....##benj the Jinx.....).................Kobold of Wu Jian *****........................HP: 90/90 (92) ========================.......................MP: 26/26========================......................AC: 12Str: 6.....................7[hUEV: 33 Int: 23..............S..SH: 0Dex: 18................XL: 14 Next: 10% Place: Lair:5...........@....Noise: ---------  Time: 19574.4 (0.0)........#.......a) +7 dagger (freeze)#+++########♣...7[hThrow: 7 throwing nets#..Drain##7[h!S   water moccasin (asleep)  You can access your shopping list by pressing '$'. _You now have 172 gold pieces (gained 18). _Magic restored. 7[hN_A water moccasin comes into view.Press: ? - help, v - describe, . - travelThe floor.7[h7[h۫7[h. _7[h#...###.......#.#.##......# #....#####...#....##.....)  .  .. ..........S...........#.......$7[hI#+++########♣..#...##7[hRFound 16 gold pieces.  You lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!  7[hThe water moccasin seems to slow down. You freeze the water moccasin!  You kill the water moccasin!7[h T†.7[hh87[hh1-18 15.4 (1 _The Council accepts your kill.7[h#.#...#....## .....).......... ....... .   . †.... ....#$#+++########♣..... ####♣♣ 7[h7[hq1=33 67[hh7[h<7[h Z....).......... .   . †..... ....#7[he $#+++########♣..... ##....♣#♣♣# 7[hD 7[h %77[hh 7[hd 7[hkX).    .†..7[hX0....#.$.#+++#♣......P##....♣####♣♣# 7[ha7[h`b%87[hh7[hl7[h).    †. .7[h. .. ..#.. #+++#♣......P♣##....♣####♣♣# 7[h7[h%97[h 7[h%7[h&Q=18 80.4 (27[h.7[h3? _You now have 188 gold pieces (gained 16).7[h|7[h_33 7[h7[hN7[h7[hT7[h7[hd7[h.7[h.    †....#..........3.4 (3 +########♣......P♣#####....♣## ###♣♣# 7[h7[h7[h7[h57[h7[h}7[hd7[h7[h-7[h7,7[h7[h7[h}7[h'7[hF7[hͶ7[ha7[h7[h7[hl7[h7[hh7[h(7[h}7[h7[hP7[ha7[h7[hY7[h7[h57[h7[h7[h7[h7[h*7[h7[hd% ###+..#..^..##P. .##...†<.#..###.....# .. .###....###.P##.....###.....##...# .##.... ###...###....P## ###.#.### #####...#....##....91.4 (8 ............... 7[h..................... ..................... ..................... ..........†.......... ..................... ..................... .....#...............7[h7[h7[h7[hJ _7[hL 7[h1P B7[hR 7[hS 7[hS 7[hV 7[hX 7[hu J ........+..#..^..##P. ..†<.#..###.....# .. #....###.P##.....# #.....##...# ......... ...###....P## ......#.#.##......# .......##...#....### ...@..# 4.4 (3....†..................#.......7[h} 7[h1 7[hcI7[h`d7[hzg7[hkB7[hm7[hn7[hn7[hRp7[hs7[hSt7[ht7[hv7[hz,7[h<{7[h|7[h܀7[h&7[hρ7[hd7[hE7[h7[hQ7[h 7[h ##...#....#####.P  .........#.P...  ................... .................... ... ...........7[h" †.................... .............. ...@....  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7[h0C #.#..##.....#####P# 7[h0` .....##.....##....#  ##.7[h02#  7[h)1o##P.....#.#..##  .###.....####..# 7[hD1) 7[h27[h77[h;7[hv_7[h7[hRB7[h&7[ho7[h7[hv$    . #...## #....  .7[h$N### #...P###...# # ####....##...###..  ..@...# 4.4 (27[h%)...#.##.. ...#......##.### #P.#7[h7% #.#.#....P#### ## ..P7[h\%K .##.....#####P# ..7[h% ##.....##....#  ##..# 7[h% ##P.....#.#..##  .###.....####..# 7[h%* 7[h&7[h+7[h.7[h2v 7[hv 7[hw 7[hx 7[h| 7[h B7[h 7[h 7[hӃ 7[h< 7[h, 7[hi 7[h 7[h      #...## #.... ..# 7[h| # #...P###...# #.##  ####....##...###..#  #  ...@#  7.4 (3)...#.##....#  #......##.#####P.##  .#....P#### ##...P#  ##.....#####P##...#  ##.....##....# 7[h  #...#  #P.....#.#..## 7[hՐ V #.....####..#  7[h 7[h̒ 7[h 7[hȞ 7[h2K 7[hK 7[h\L 7[hM 7[hQ 7[hQ 7[h,U 7[hX =M  #...## #.... ..#  #...P###...# #.# ####....##...###...@.#8.4 (1...........# ......)...#.##....# 7[hX #......##.#####P.## .#....P#### ##...P# ##... 7[hY 7[hk^ 7[he 7[h#g_7[hjB7[h&o"M.#.. #  #...## #.... ..# 7[hZo #...P###...# #.# ####....##...###9............## 7[ho......)...#.##....# #......##.#####P.##7[hoa ...P 7[h`p7[h5u7[hw7[hy 7[h&z 7[hz 7[h{ 7[h~ 7[hZ ,7[h 5M7[h `....P.#.. # 7[h  #...## #....#..#  #...P# #@##7[h) k60 ####....##...###......7[hJ ...........## ......)...#.##....#7[hj b ##P.# 7[h9 7[h 7[hA 7[h7[hY7[h7[h7[h:7[hx!B7[h%i###F#..P.#..#.....P# #.#..# 7[h%#.@#  #...## #....#..# # #...P###...#.#.## ####....##...###..# ..................#7[h & .................##  F   cane toad (asleep)7[h:&H#....7[h1P12.4 (27[hS77[h;\ _A cane toad comes into view.7[h  #..#####F#.P.#.......P7[hX#.#@.# #..##  #...## #....#..# 7[hvu #...P###...#.#.# ####....##...###7[h$............# 7[hE......)...#.##.... #......##.#####P.#7[h7[h7[hX*3.4 (17[h7[h7[h..#  #..#####F#.#P.#......@P.#.#.. 7[hlr##..##  #...## #....#..#  #...P###...#.#.# ####....##...###.............# ......)...#.##....7[h7[hy7[h %47[h 7[h7[h u##..#.  #..#.###F#.#.P.#@.....P.#.#.. 7[h ##..##  #...## #....#..#  #...P#.#.# ####....##...###.............#7[h A cane toad comes into view.  You lunge at the cane toad, in a flurry of attacks.  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!  You freeze the cane toad! 7[h ; You kill the cane toad!7[h} e.7[h ealth: 91/92 -18 7[hE j25 _The Council accepts your kill.7[h 7[h' i _Your life force feels restored.8[h8[hA8[hn8[h8[h=2=33  M....# ...###..#. #..#####@#.#6.P.#.......P.#.#..# ..#  _HP restored.8[h88[h8[h8[hX8[h8[h,8[h,M...##.....# ....##8[htz#..#.# #@.#7###.#.#P.#..##.....P# 8[h[.##..## 8[h8[h8[h8[hI8[h8[h)8[hL8[h8[hB8[h:8[h8[ha8[h4    ####  #.#.# .#...## ...... ....@..### 9.4 (2.#..#..#.# ..#.##..## # .###.#.#  ..P.#..##  .....P#  .#.#..#  ##..##  #...## #....#..# 8[h8[h8[h8[h8[h~8[hO=8[hM     8[h ####  #.#.##  .#...###  8[h9e.#  70.4 (18[h[.......###  .#..#..#.#  8[h ..#.##..##  # .###.#.#  ..P.#..#8[h .....P#  .#.#..#   8[h3##..# 8[h8[h38[h8[h"2     ####  #.#.##  .#...###  .#  .......###  .#..#..#.#  ..#.##..##  # .###.#.#  ..P.#..##  .....P#  .#.#..#  ##..##  18[h8#8[h%8[h3 /   8[h*4    ####  #.#.##  .#...###  8[hP4 @.#  8[hr4 .###  .#..#..#.# 8[h4 ..#.##..##  # .###.#.# 8[h4 ..P.#..##  .....P#  .#.#..# 8[h4 4 ##..## 8[h= 8[h> &28[hkC 8[hG 8[hB 8[h԰ 8[h[ 8[hY 8[hi 8[h B8[h{ 8[h 8[hO 8[h]     #####   #.#@## 4.4 (2 .#...  .......  ........###  #.#..#..#.#  ..#.##..## # .###.#.#  ..P.#..##  .....P# 8[h 8[h 8[h3~8[h~38[h8[h8[hB8[h8[hp8[h8[h7g   #####8[h ###.#.## .#..#...### ....@.....# 6..........### #.#.#..#..#.# # ...#.##..##  ### .###.#.#  ..P.#..##  .....P#  .#.#..#  ##..## 8[h8[h 8[h8[hɆ_8[ho8[hE,8[hE  8[hD   #####8[hԍ  ###.#.##   .#.@#...###8[hv 7.4 (1......# 8[h1...........### .#.#.#..#..#.# ....#.##..## 8[h_### .###.#.# P.#..##  .....P# .#.#..# 8[h8[ht8[hd8[hU      #####  ###.#.##  .#@.#...### 8.......# .### .#.#.#..#..#.# ..#....#.##..##  ### .###.#.#  ..P.#..##  .....P#  .#.#..# 8[h5$ 8[h$ 8[hw% 8[hn' 8[hP. ## ##### ##.####.#.##8[h'/  #S$.#..#...### ....@........# .### #.#.#..#..#.# .#....#.##..## ####..###.#.# ..P.#..## S   water moccasin (asleep) .....P# .#.#..# ##..##8[h9 y 0  A water moccasin comes into view.8[hF> +9.4 (18[h7@ 8[hND + _Found 21 gold pieces. 8[hZU ## ### ##.####.#.##  8[hU #S$@#..#...###.# #.............####...#.#.#..#..#.#..#....#.##..##.. ####..###.#.#P.#..## .....P#.#.#..# 8[hV 8[hv 8[hw'80 8[h& 8[h߂ 8[h'v% ### ##### ##.####.#.## #S@.#..#...###.##.### #...#.#.#..#..#.# ....#....#.##..## .. ####..###.#.#  ..P.#..##  .....P#  .#.#..# 8[h{J _Found 21 gold pieces.  You lunge at the water moccasin, in a flurry of attacks.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You freeze the water moccasin.  You kill the water moccasin! 8[hE† 8[h818 31 8[h 8[h _The Council accepts your kill.You now have enough gold to buy a runed rapier on D:1.  You can access your shopping list by pressing '$'. 8[hC+2.4 (2 8[h& 8[h ? _You now have 209 gold pieces (gained 21). 8[h-S### #####.####.#.###.##†..#..#...###....@...........####.### #...#.#.#..#..#.# ....#....#.##..###..#####..###.#.# ..P.#..## .....P .#.#..# ##..## 8[h 8[hI33 3.4 (1 8[h1 8[hP 8[h'P_ 8[hS 8[hW, 8[h[b ### ###### ##.####.#.###.##†..#..#...###..#4.###.### #...#.#.#..#..#.# ....#....#.##..## 8[h=\;.#..#####..###.#.#  ..P.#..##  .....P#  .#.#..#  ##..## 8[hF] 8[hpb 8[h"f 8[hb 3 8[h  8[h  8[h7  8[h  8[h  8[h c ### ##### 8[h  ## ##.####.#.##.##.##†..#..#...###.#5.###.### #...#.#.#..#..#.# 8[hD ....#....#.##..## .#..#####..###.#.#  ..P.#..##  8[h  .....P#  .#.#..#  ##..## 8[h/  8[h  8[h  8[hM\_ 8[hcB 8[hgr ### ##### #####.####.#.##.##.##†..#..#...###.#6.###.#. #...#.#.#..#..#.. ....#....#.##.. .#..#####..###.#. ..P.#..#  .....P#  .#.#..#  ##..## 8[hh[  8[h%m 8[hzp 8[h\ 8[h 8[hZ 8[hx 8[h  8[hd 8[h 8[hr ### ####### #####.####.#.###..##.##†..#..#...###.#7#...###. 8[h2#.# #...#.#.#..#..#.# ....#....#.##.... .#..#####..###.# ..P.#.. .....P .#.#.. ##.. 8[h 8[h[ 8[h  8[h8  8[h  ### ##### ### #####.####.#.## 8[h #..##.##†..#..#.....8P#...###. ##.## #...#.#.#..#.. ..# ....#....#.## .. .#..#####..###. ..P.# ..... .#.# ##.. 8[h|  8[h  8[h 8[h8[h78[h݊8[h8[h8[h,8[h X8[h5 ### ##### #########.####.#.#P.##..##.##†..#..#....8[hxC90.4 (2#.P#...####. ##.## #...#.#.#..## ..#. ....#....#.# .. ...#..#####..## ..P   ##8[h8[h+8[h8[h8[h/ 8[h 8[h@ 8[h 8[h 8[h ,8[h \ ### ## #########.####.#.#P.##..##.##†..#..#.1.4 (18[h .#.P#...### #.###.## #...#.#.#.. ## ..#.. ....#....#. .. ...#..#####..8[h- ] ..P  .#8[hR  8[h* 8[h= 8[h 8[hd8[he8[he8[hVg8[hj8[hn,8[hs  ###  ### #########.####.##P.##..##.##†..#..#2.#.P#...###8[his #.###.## #...#.#.# ## ..#.. ....#....# .. ...#..#####.. .8[hs,.8[h0t8[hx8[h{8[hP8[h%Q8[hQ8[hR8[h7V8[hY,8[hj[_ ###  #############.####.#P.##..##.##†..#..#3.#.P#...###8[h[n.. #.###.## #...#.#.#. ##...#.. ....#....... ...#..##### 8[h[ 8[h\8[hv`8[h_b8[h 8[h 8[h 8[h0 8[h C ###  #####.#####P.##..##.##†..#..4.#.P#...###..#.###.## #...#.#....##...#.. ....#...# ... ...#..##### 8[h}O' ###  #####..####P.##..##.##†..#.#.P#...###.#.###.## #...#.#.##...#.. ....#.#Y ... ...#..Y   yak (asleep)8[hQT&08[hJX+5.4 (18[hsZ8[hi^V _A yak comes into view.8[h y ### #####..####P.##..##.##†..#..#.P#...####.....#.###.## #...#..##...#.. ....#.#Y ... ...#..8[h@ 8[h &68[h, 8[h 8[hq################.###..####P.##..##.##†..#............................@#.P#...####.....#.###.## #...#.#8[h2......##...#.. ....#......#Y ... ...#..####S... .S   water moccasin (asleep).>.. #...## #8[hq8[h&78[h8[h a _A water moccasin comes into view.!8[hٱ y################.###..####P.##..##.##†..#....................#.P#...#######.## #...#.#.#...#.. ....#..#Y ... ...#..#### S... ...... ....>.. #...## #...### #...P##!8[h !8[hý &8!8[h !8[hj "8[h################.###..####P.##..##.##†..#....................#.P#...#######.## #...#.#.#...#.. ....#..#Y#... ...#..####"8[h S... ... .... ....YY. ....YY 3 yaks (asleep).>.. #...## #...### #...P##..####...."8[h/"8[h"8[h&9"8[h"8[hV _2 yaks come into view."8[h3  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!! You freeze the yak!  You kill the yak!"8[h> ^†#.. 2"8[heC 518 9 (0.5"8[hI "8[hL  "8[h M X_The Council accepts your kill.#8[h;### ##############.####..####P.##..##.##†..#........................#8[hn?......#.P#...####.....#.###.## #...#.#......##...#.. ....#........#@#... ...#..######8[hS......... ...........YY........>.. #...## #.....### #...P###.#8[h)......####....##..#8[h'..........#8[h#8[h#8[h(#8[h#8[h#8[h ..SYY..YYYY 3 yaks (2 wandering)#8[h4iS   water moccasin  The yak bellows!#8[h"33 #8[h=====800.9 (1.0#8[h#8[h #8[h_A yak comes into view. _You see here a yak corpse.+8[h ### ###############.####...####P.##..##.##†..#..............................#.P#...####.....#.###.## #...#.#.#......##...#.. ....#........#†#.......#..#####S...@.... ...YY.........YP.>...# #...## #......### #...P###.......####....##.............+8[h +8[h) +8[h +8[h YSY..Y.Y.Y 4 yaks (3 wandering)+8[h E----1+8[h +8[h @ _A yak comes into view.+8[hƥ ,8[hNkR ### ### #############.####..####P.##..##.##†..#..#.......................#.P#...###.........,8[hk#.....#.###.## #...#.#.#......##...#.. ....#....#.....#†#@......#..#####...YSY...........Y..,8[h l.Y........$..P.>...# #...## #.   yak....### #...P###.......####....##.,8[hn,8[ho,8[hp,8[hq,8[hy.Y.Y.YY 2 yaks (wandering),8[hyC----2,8[h,8[h* _Found 8 gold pieces.,8[h  ### ### #############.####..####P.##..##.##†..#..#.................#.P#...###.........#.....#.###.## #...#.#.#...#.@.#.. ....#....#.....#†#.......#..#####..#...Y........#..P...Y#.......#.Y........$ # ..P.>...# #...## #.... ....### #...P###...# ......####....##...# ,8[hm Y.YYY 2 yaks (1 wandering),8[h &3,8[hU ,8[h3 -8[hZ### ##.####.#.#..####P.##..##.##†..#..#...........#.P#...###.#.....#.###.## #...#.#.#..#......##..@#.. ....#....#.#.....#†#.#..#####..#...Y..Y.....#..P.....Y.# -8[h.. .#..Y.$ #   yak..P.>...# #...## #....#....### #...P###...#.......####....##...#-8[h-8[h-8[h-8[hYS..YY 2 yaks (1 wandering)S   water moccasin-8[h&4-8[h-8[h-8[h> ### #####  #############.####.#.##..####P.##..##.##†..#..#...#.................#.P#...###............#.....#.###@## #...#.#.#..#..#...#..#....#....#.....#†#Y......#..#####..###...Y.S......###..P.#.....Y......# .........#.   yak.Y........$ ##...P.>...# #...## #.....### #...P###...#.-8[hiH}.SS   water moccasin-8[hI&5-8[hO-8[hR88[hB ### ##################.####.#...####P.##..##.##†..#..#.....................................#.P#...####.....#.###.####...#.#.#..#......##...#@.#....#....#.#88[hB I.....#†#Y......#..#####..###.Y..S.....### ..P.#......Y......# ................ .#.#Y$ ##...P.>...# #...## #....#..88[hB | ....### #...P###...#......####....##...###.88[hOD 88[hE 88[hF 88[hO .Y..SS   water moccasin88[hwP &688[h [ 88[h] 98[h### ##### #.####.#.## ..####P.##..##.##†..#..#...#....#......#.P#...###.##.....#.###.####...#.#.#..#..#......##...#.@#....#....#.##......#†#.Y.....#..#####..###.#...Y....S...### ..P.#......Y......# .....P.. .#.#..Y.$ ##..#..P.>...# #...## #....#..#....### #...P###...#.#.#......####....##...###.98[h698[h..SS   water moccasin798[h98[h98[hTV ### ##################.####.#...####P.##..##.##†..#..#...###.............................# ......#.P#...###...##.....#.###.####...#.#.#..#..#.......##..Y#..#....#....#.#.....#†#......@#..#####..###.#Y.....S..### ..P.#......Y......# ...P#............. .#.#..#Y..$ ##..##.P.>...# #...## #....#..# Y   yak ....### #...P###...#.#.## S   water moccasin......####....##...###...................#98[hkW 98[hW 98[h_ c.Y.S98[h/` &898[h e 98[h~h :8[h[  ### #####  #############.####.#.##  ..####P.##..##.##†..#..#...###  ...........#  ......#.P#...###.............###:8[h[ 8#.....#.###.####...#.#.#..#..#.#...#..#@...#....#.##..##.....#†#...Y...#..#####..###.#...Y......S.###..# ..P.#..#.....Y# ..# .....P#....:8[h\ . ... .#.#..#.Y........$ ##..#..P.>...# #...## #....#..# ....### #...P###...#.#.##......####....##...###..#:8[h_ :8[hu` :8[hMb :8[hj ..S.S   water moccasin:8[hk &9:8[hq :8[hBt =8[hB  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>8[h>8[h9D.S>8[h2agic: 23/26---18 ==10>8[ho7Touch >8[hI>8[hH3 _Your hands begin to glow red.?8[hYq  You hit the water moccasin but do no damage.?8[hY?8[hP`SYY   yakS   water moccasin (confused)?8[h3a?-1.4 (0.5?8[he?8[hpj: _The water moccasin appears confused.@8[hyN  You puncture the yak! You freeze the yak.@8[hWS. @8[h.=9@8[h @8[h'([ _The yak is heavily wounded.A8[h`  You hit the yak. You freeze the yak.  The yak is heavily wounded.-2.4A8[hhdA8[ho; _The yak gores you but does no damage.A8[hF ^  You closely miss the yak.A8[hH A8[h#J A8[h?R }.YYYY 3 yaks (2 wandering)A8[h1S J----9A8[hbY A8[h+_ [ _The yak is heavily wounded.B8[hQYYYY1 very poisoned)  The yak bellows! x2  You puncture the yak! You freeze the yak.  The yak is almost dead.  You hear a bellow!  The yak completely misses you. Something bites the yak. The yak is poisoned.B8[h1==3.4B8[h B8[h0 _Something poisons the yak!B8[hX  You hit the yak. You freeze the yak.  You kill the yak!B8[h B8[hZ B8[h ;Y.†B8[h  a..   yakB8[h= 74--9B8[h# B8[h'  B8[h( P_The Council accepts your kill.F8[hVF8[hVXF8[hXF8[hYF8[hb..SYYY 2 yaksS   water moccasin (confused)F8[h d4=33 --4.9 (1.0F8[h|kF8[hq F8[hsN_The water moccasin misses you.G8[hb  You puncture the water moccasin! You freeze the water moccasin.  The water moccasin is moderately wounded.G8[h 718 5.4 (0.5G8[h G8[h F _The water moccasin bites you but does no damage.H8[hZdd  You puncture the water moccasin! You freeze the water moccasin.H8[hdH8[h nY..   yak H8[hn.=9H8[h vH8[hyg _The water moccasin is severely wounded.H8[hP  You hit the water moccasin but do no damage.The water moccasin is severely wounded.H8[hQ 0-6.4H8[hzX H8[h\ u _The water moccasin misses you. The water moccasin bites itself.I8[h<h  You barely miss the water moccasin.I8[hFJYY 2 yaksI8[hc\=-9I8[hI8[h b _The water moccasin is almost dead.I8[h8  You hit the water moccasin. The water moccasin seems to slow down.  You freeze the water moccasin.  You kill the water moccasin!I8[hA F†I8[hwF 057.4I8[hL I8[hXQ ^ _The Council accepts your kill.K8[hA K8[hA ,K8[hI hYYY.Y 3 yaksK8[h[I P33 -8.4 (1.0K8[hO K8[hR M8[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M8[hL  benj the Jinx  Kobold of Wu Jian *****. ### #####  Health: 92/92 ======================== #############.####.#.##  Magic: 22/26 ====================----  ..####P.##..##.##†..#..#...###  AC: 12Str: 6  .............................#  EV: 33 Int: 23 M8[h[L ......#.P#...###.............### SH: 0Dex: 18  #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5  ......##...#..#@...#....#.##..## Noise: ---------  Time: 19818.4 (0.0) M8[hL .....#†#....YYY#..#####..###.#.# a) +7 dagger (freeze) M8[hL3 ...Y........###..# ..P.#..## Throw: 7 throwing nets  .....Y......# ..# .....P# M8[hL; ............. ... .#.#..# M8[hL .Y........$ ##..##  YYY 3 yaks  ..P.>...# #...## #....#..# M8[hM+ ....### #...P###...#.#.##  M8[h@Mp......####....##...###..# _The Council accepts your kill.M8[hhMCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M8[hMAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)M8[h benj the JinxKobold of Wu Jian *****.### #####M8[h zHealth: 92/92 ========================#############.####.#.##Magic: 22/26 ====================----..####P.##..##.##†..#..#...###AC: 12M8[h Str: 6  .............................#EV: 33 Int: 23  ......#.P#...###.............### SH: 0Dex: 18  #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5  M8[h0 Y......##...#..#@...#....#.##..## Noise: ---------  Time: 19818.4 (0.0)  .....#†#....YY*#..#####..###.#.# a) +7 dagger (freeze)...Y........###..# ..P.#..## Throw: 7 throwing nets.....Y......# ..# .....P#M8[hl ............. ... .#.#..#.Y........$##..## YYY 3 yaksM8[h ..P.>...# #...## #....#..#....### #...P###...#.#.##M8[h ......####....##...###..# _The Council accepts your kill.Casting: Confusing Touch (safe; 1% risk of failure)  M8[h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  M8[h< sPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)M8[h KY(1 asleep)M8[h@cM8[hk^.YY 2M8[hjl518 9.4 (1M8[h=sM8[hx$  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...N8[h|3  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!! You freeze the yak!!  You kill the yak!N8[h5N8[h:6N8[h<MYYN8[hOAu*3=9 (0.5N8[hGN8[hL^ _The Council accepts your kill.O8[h1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O8[hD}  benj the Jinx  Kobold of Wu Jian ******O8[h}o ### #####  Health: 92/92 ======================== #############.####.#.##  Magic: 21/26 ===================----- O8[h}9 ..####P.##..##.##†..#..#...###  AC: 12Str: 6  .............................#  EV: 18O8[h ~Int: 23  ......#.P#...###.............### SH: 0O8[h-~,Dex: 18 O8[hO~ #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5 O8[hp~ ......##...#..#@...#....#.##..## Noise: ---------  Time: 19819.9 (0.0) O8[h~ .....#†#.....YY#..#####..###.#.# a) +7 dagger (freeze) O8[h~3 ...Y........###..# ..P.#..## Throw: 7 throwing nets  .....Y......# ..# .....P# O8[h~ ............. ... .#.#..#  .Y........$ ##..##  YY 2 yaks O8[hX ..P.>...# #...## #....#..#  ....### #...P###...#.#.## O8[h7% ......####....##...###..# O8[hXP_The Council accepts your kill.O8[hyCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineO8[h@Aim: a yak (chance to affect: 71%)O8[h%+ benj the JinxKobold of Wu Jian ******### #####Health: 92/92 ========================#############.####.#.##Magic: 21/26 ===================-----..####P.##..##.##†..#..#...###AC: 12Str: 6  .............................#EV: 18Int: 23  ......#.P#...###.............### SH: 0Dex: 18  O8[h, #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5  ......##...#..#@...#....#.##..## Noise: ---------  Time: 19819.9 (0.0)  .....#†#.....Y*#..#####..###.#.# a) +7 dagger (freeze)...Y........###..# ..P.#..## Throw: 7 throwing nets.....Y......# ..# .....P#............. ... .#.#..#.Y........$##..## YY 2 yaks..P.>...# #...## #....#..#....### #...P###...#.#.##......####....##...###..# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straigO8[h, Fht lineAim: a yak (chance to affect: 71%)O8[h" O8[h O8[h u.Y   yakO8[h* 4=20.9 (1O8[h7 O8[h՟ i  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak struggles to resist. The yak barely misses you.Q8[h/  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q8[h<  benj the Jinx  Kobold of Wu Jian ****** ### #####  Health: 92/92 ======================== #############.####.#.##  Magic: 19/26 =================-------  ..####P.##..##.##†..#..#...###  AC: 12Str: 6  .............................#  EV: 18Int: 23  ......#.P#...###.............### SH: 0Dex: 18  #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5  ......##...#..#@...#....#.##..## Noise: =--------  Time: 19820.9 (0.0)  .....#†#......Y#..#####..###.#.# a) +7 dagger (freeze)  ...Y........###..# ..P.#..## Throw: 7 throwing nets 8[hW=40m .....Y......# ..# .....P#  ............. ... .#.#..#  .Y........$ ##..##  Y   yak  ..P.>...# #...## #....#..#  ....### #...P###...#.#.##  ......####....##...###..# _The yak struggles to resist. The yak barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)Q8[hU benj the JinxKobold of Wu Jian ******### #####Health: 92/92 ========================#############.####.#.##Magic: 19/26 =================-------..####P.##..##.##†..#..#...###AC: 12Str: 6  .............................#EV: 18Int: 23  ......#.P#...###.............### SH: 0Dex: 18  #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 15% Place: Lair:5  Q8[h ......##...#..#@...#....#.##..## Noise: =--------  Time: 19820.9 (0.0)  .....#†#......*#..#####..###.#.# a) +7 dagger (freeze)...Y........###..# ..P.#..## Throw: 7 throwing nets.....Y......# ..# .....P#............. ... .#.#..#.Y........$##..## Y   yak..P.>...# #...## #....#..#....### #...P###...#.#.##......####....##...###..# _The yak struggles to resist. The yak barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Q8[hȇ sPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)Q8[h=] FY(asleep)Q8[h Q8[h jYYY 2 yaks (1 asleep)Q8[h 3-1.9 (1Q8[h Q8[h' dCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...R8[h  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!  You kill the yak!R8[hw†Y   yakR8[hb]6-2.4 (0.5R8[hR8[h^ _The Council accepts your kill.V8[h-V8[h6>.YV8[h6K33 3.4 (1.0V8[h4?V8[hBW8[hfh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W8[hVo  benj the Jinx  Kobold of Wu Jian ****** ### #####  Health: 92/92 ======================== #############.####.#.##  Magic: 17/26 ===============---------  ..####P.##..##.##†..#..#...###  AC: 12Str: 6  .............................#  EV: 33 Int: 23  ......#.P#...###.............### SH: 0Dex: 18  #.....#.###.####...#.#.#..#..#.# XL: 14 Next: 16% Place: Lair:5  ......##...#..#@...#....#.##..## Noise: ---------  Time: 19823.4 (0.0) W8[hLi .....#†#......Y#..#####..###.#.# a) +7 dagger (freeze)  ...Y........###..# ..P.#..## Throw: 7 throwing nets  .....Y......# ..# .....P#  ............. ... .#.#..#  .Y........$ ##..##  Y   yak  ..P.>...# #...## #....#..#  ....### #...P###...#.#.##  ......####....##...###..# _The Council accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)X8[hObenj the JinxKobold of Wu Jian ******### #####Health: 92/92 ========================#############.####.#.##Magic: 17/26 ===============---------X8[hP..####P.##..##.##†..#..#...###AC: 12Str: 6  .............................#EV: 33 Int: 23  ......#.P#...###.............### SH: 0Dex: 18  X8[hMP#.....#.###.####...#.#.#..#..#.# XL: 14 Next: 16% Place: Lair:5  ......##...#..#@...#....#.##..## Noise: ---------  Time: 19823.4 (0.0)  X8[h{P.....#†#......*#..#####..###.#.# a) +7 dagger (freeze)X8[hPr...Y........###..# ..P.#..## Throw: 7 throwing nets.....Y......# ..# .....P#X8[hP ............. ... .#.#..#.Y........$##..## Y   yakX8[hQ..P.>...# #...## #....#..#....### #...P###...#.#.##......####....##...###..# X8[h-QP_The Council accepts your kill.X8[hVQCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X8[hQAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)X8[h)FY(asleep)X8[hU9YX8[hٴ518 4.4 (1X8[h`X8[h6,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...X8[ho  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!! You freeze the yak!  You kill the yak!X8[ho F†X8[h c8=79 (0.5X8[h} X8[hX ^ _The Council accepts your kill.Y8[h3 L### ##################.####.#.##..####P.##..##.##†..#..#...### .............................# #.P#...###.##Y8[hc4  #.....#.###.####...#.#.#..#..#. ......##...#..#....#....#.##. †#......@#..#####..###.#. ...Y..###..# ..P.#. .....Y......# ..# .....P .....Y8[h4 .. ... .#.#..# .Y$ ##..Y8[h4 ## ..P.>...# #...## #....#..#Y8[h4   ....### #...P###...#.#.## Y8[h5  ......####....##...###..#  ........................#Y8[h55 D Y8[h> Y8[h\? Y8[h|? D33 5.9 (1.0Y8[hGE Y8[hL  Things that are here: _a yak corpse; a water moccasin corpse; a yak corpseZ8[h ### ##### #.####.#.## ..####P.##..##.##†..#..#...### ..........# ......#.P#...###.. #.....#.###.####...#.#.#..#..#Z8[hc ......##...#..#....#....#.##.. .....#†#†#..#####..###.# ...Y.###..# ..P.#.. .....Y......# ..# .....P .... ... .#.#.. .Y........$ ##.. ..P.>...# #...## #....#..#Z8[h ....### #...P###...#.#. ......####....##...###.. .Z8[h<Z8[hZ-6 _Z8[h~Z8[hZ8[h f### ##################.####.#.##..####P.##..##.##†..#..#...## ............................. #.P#...###. #.....#.###.####...#.#.#..#.. ......##...#..#....#....#.##. Z8[h6 †#......†#..#####..### ...Y..###..# ..P.#. .....Y......# ..# ... ....... ... .#.#. .Y$## # ..P.>...####...## #....#..Z8[hh  ....### #...P###...#.#. ......####....##...###. ..................... Z8[h! Z8[ha" Z8[h" 7Z8[h* Z8[h^. [8[h #############.####.#.##..####P.##..##.##†..#..#...##...........................#.P#...#######.####...#.#.#..#.#...#..#....#....#.###†#......†#..#####..# ...Y........###..# ..P...Y  ......# ...#.# .Y$## ##...#............)...#.##... [8[hD[8[h#=[8[h8[8[h [8[h[8[h/i_ ..####P.##..##.##†..#..#...##...........................#.P#...#######.##.#.#..#.#...#..#....#....#.###†#......†#..#####..# ...Y........###..# ..P...Y#  ......# ...#.# .Y$## ##. ..P.>...####...## #.......##. ##....#......##.#####P. [8[h@u[8[huV9=9[8[hH|[8[h[8[h h ...........................#.P#...#######.##.#.#..#.#...#..#....#....#.###†#......†#..#####..# ...Y........###..# ..P...Y#  ......# ...#.# .Y## ##. ..P.>...####...## #.... ....### #...P###...#.#.#...P ###.#.#....P#### ##... [8[hS [8[h '30[8[h) [8[hP  You now have enough gold to buy a crystal orcbow on D:5.  You can access your shopping list by pressing '$'.[8[hL 518 1.9 (2[8[h- [8[h2 > _You now have 217 gold pieces (gained 8)._8[hR_8[hR_8[h,S_8[h"T_8[h.X_8[h[g33 _8[h]_8[h]9=_8[h6^_8[h__8[hlcx20=_8[he_8[hh,_8[hi_8[hnf ### ###_8[ho #############.####.# ..####P.##..##.##†..#.._8[h5oV ........................_8[hVo ......#.P#...###........ #.....#.###.####...#.#.#_8[hvo ......##...#..#....#....# .....#†#@.....†#..###_8[ho#5.9 (4_8[ho ............###..# ............## ..# _8[ho.............# ... 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....@.P........##....8.9 (3#P........##.....##P...##...###P.#####.###....o8[hr#..P###..#########PP.###....##...#.##.##PP.......#.#...............P..........................o8[hH...................................o8[hno8[hoo8[h!p8[hXp8[hp8[hp8[hp8[h`a5=p8[h,p8[hy p8[h p8[h5 p8[h p8[h ,p8[hI p8[h p8[h,p8[hp8[h ...####....#  .....(  .P.##.....##...##....# .. ##..###...P#####.# . #.#..###..####.#..# ###..P.###..##.....# #..@.....P........##62.9 (4 ##P........##.....## ##...###P.#####.###p8[hjX #..P###..######### ###....##...#.##.##P ....#.#.   p8[hp8[hep8[hp8[h7p8[hp8[hFp8[hp8[hO=p8[h) ...####.  .....( p8[h .P.##.....##...##.... .. ##..###...P#####.# . #.#..###..####.#.. ###..P.###..##..... #.@......P.3.9 (1p8[h ##P.##..... ##...###P.#####.p8[h #..P###.. ###....##...#.##.## ....#.#   p8[hp8[hHp8[hq8[hGq8[hq8[h^q8[hq8[hlq8[ha6=q8[h)4 _Magic restored.q8[h@Iq8[h` ..##....P.>...###... #.#### ...####.##.......(.....................................P.##.....##...##....#.. ##..###...P#####.#.#. #.#@.###..####.#..#5.9 (2###..P.###..##.....##........P........##.##P........##.....##P##...###P.#####.###. #..P###..#########P###....##...#.##.##PP....#.#..q8[hDq8[hq8[h#o q8[ho q8[h\p q8[hq q8[hu q8[hx ,q8[h$ | .............. ..##....P.>...## ... #.## ...##### .......... .....(.... ..................... .P.##.....##...##... .. #.P#####.#.6.9 (1. #.#.##.#.. ###..P.###..##.....# #........P........####P........##.....###...###P.#####.###q8[hy  #..P###..######### ###....##...#.##.##P ....#.#q8[h q8[h҅ q8[h- r8[hC\r8[h\r8[h^r8[h_r8[hcr8[hYg,r8[h^maM## .............. ..##....P.>... #.###..#####.........(.....................P.##@....##...##....#7. ##..###...P#####.#.. #.#..###..####.####..P.###..##.....#....r8[hmE r8[h;nr8[hOtr8[hvr8[hmr8[hr8[hr8[h r8[h r8[hO=r8[h . ## ............. ..##....P.>... ... #.## ...#### ..... .....(r8[h[ ....@................8 .P.##.....##...##... .. ##..###...P#####. #.#.##.#.. ###..P.###..##..... #.P........P........##.....#...###P.#####. #..P###..########r8[h r8[hr8[hr8[h r8[h r8[h@ ,r8[h r8[h ,r8[h!   ##  ..##....P.>.... #.#.r8[h! .####.(.9.P.##.....##...##.###..###...P#####.r8[h" .. #.#..###..####.#.. ###..P.###..## #.Pr8[h0" B. ##P.##.....r8[hO"  ##...###P.#####. #..P###..r8[hL# r8[h) r8[h, s8[h3s8[hfs8[hs8[hs8[h,s8[hs8[h  ##  ..##....P.>..# #.#...####l..(...P.##.....##...##..###..###...P####s8[h..##.#..###..####...####..P.###..## #..Pl   basilisk (asleep) ##P..##... ##...###P.#####s8[hi; #..P###..s8[hI'70s8[h+1.9 (2s8[hs8[h[ _A basilisk comes into view.t8[h? H  ##  ..##....P.>#......# #.#.####.l.(...P.##.....##...###.....###..###...P#.....##.#..###..#####...####..P.###..## #.P ##P.## ##...###P. #..P###..t8[h2J Kllt8[hP i  The basilisk gazes at you.t8[h t8[hG +2.9 (1t8[h t8[h 7 _You resist with almost no effort.w8[hxN  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w8[hA ......... benj the Jinx ##....... Kobold of Wu Jian ****** ......... Health: 92/92 ======================== ..##....P.> Magic: 24/26 ======================-- #......# #.#........ AC: 12Str: 6 .......####.......... EV: 33 Int: 23 .l................... SH: 0Dex: 18 ..**.....(........... XL: 14 Next: 17% Place: Lair:5 ....@................ Noise: ---------  Time: 19872.9 (0.0) w8[hB^.....P.##.....##...## a) +7 dagger (freeze) #.....###..###...P### Throw: 7 throwing nets #.....##.#..###..#### ##...####..P.###..##. #........P..... l   basilisk ##P........##.. ##...###P.#### #..P###..#### _You resist with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  w8[hCPress: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 71%)y8[h$] +y8[hi] ......... benj the Jinx##....... Kobold of Wu Jian ******y8[h] \......... Health: 92/92 ========================..##....P.> Magic: 24/26 ======================--y8[h] V#......# #.#........ AC: 12Str: 6.......####.......... EV: 33 y8[h^ Int: 23.*................... SH: 0Dex: 18y8[hD^ .........(........... XL: 14 Next: 17% Place: Lair:5y8[hs^ ....@................ Noise: ---------  Time: 19872.9 (0.0).....P.##.....##...## a) +7 dagger (freeze)#.....###..###...P### Throw: 7 throwing netsy8[h^ #.....##.#..###..######...####..P.###..##.y8[h^ #........P..... l   basilisk##P........##..##...###P.#####..P###..#### y8[h_ _You resist with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  y8[hM_ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liney8[h(` =Aim: a basilisk (chance to affect: 71%)y8[h6 y8[h dl  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 71%)  The basilisk struggles to resist.y8[h i  The basilisk gazes at you.y8[hRS y8[hS 518 3.9 (1y8[hY y8[h] 7 _You resist with almost no effort.z8[h/q  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{8[h^ ......... benj the Jinx ##....... Kobold of Wu Jian ****** ......... Health: 92/92 ======================== {8[h_"..##....P.> Magic: 22/26 ====================---- #......# #.#........ AC: 12Str: 6 .......####.......... EV: 18Int: 23 {8[h0_.l................... SH: 0Dex: 18 {8[hY_..**.....(........... XL: 14 Next: 17% Place: Lair:5 ....@................ Noise: ---------  Time: 19873.9 (0.0){8[h_ .....P.##.....##...## a) +7 dagger (freeze) {8[h_#.....###..###...P### Throw: 7 throwing nets {8[h_#.....##.#..###..#### ##...####..P.###..##.{8[h_ #........P..... l   basilisk {8[h`7##P........##.. ##...###P.#### {8[h0`R#..P###..#### _You resist with almost no effort.  {8[h`Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 71%){8[ho......... benj the Jinx##....... Kobold of Wu Jian ******......... Health: 92/92 ========================..##....P.> Magic: 22/26 ====================----#......# #.#........ AC: 12Str: 6.......####.......... EV: 18{8[hInt: 23.*................... SH: 0Dex: 18.........(........... XL: 14 Next: 17% Place: Lair:5....@................ Noise: ---------  Time: 19873.9 (0.0){8[h0s.....P.##.....##...## a) +7 dagger (freeze)#.....###..###...P### Throw: 7 throwing nets#.....##.#..###..######...####..P.###..##.#........P..... l   basilisk##P........##..##...###P.####{8[hg#..P###..#### _You resist with almost no effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  {8[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  {8[hxPress: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 71%){8[h̘Il(asleep){8[h"8l{8[h]#+4.9 (1{8[h){8[h-6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 71%) _The basilisk looks drowsy...|8[hڽ # . ## ........ .# ..##....P##......# #.#.####l.(|8[hO................P.##.....##...#.....##.P #.....##.#.###...####..P.###..## #.P..P........##.#...###P.|8[hT|8[hD33 5|8[h|8[h"}8[hF .....# # . ## ...... .# ..##....P##......# #.#.####l.(.....................P.##.....##...#.....##.P #.....##.#.##...####..P.###..# #.}8[h1P..P........}8[hH}8[h&6}8[hg}8[h}8[heJAim: a basilisk (chance to affect: 71%) _The basilisk looks drowsy...  The helpless basilisk fails to defend itself.  You perforate the basilisk like a sieve!!!!  You freeze the basilisk!  You kill the basilisk!}8[ht...}8[hy?18 87.4 (0.5}8[h}8[h^ _The Council accepts your kill.8[hk 8[hk 8[h=l 8[hn 8[h9r 8[hv 3=33 8[hkx 8[hx 8[hz 8[h{ 8[h~ ,8[h 8[h 8[h" 8[hz 8[hՄ 8[hg 8[hA 8[h 9=8[h 8[hГ N.......# ..##....P.##......# #..........####............................(.......................##.....P.##.....## ##.....###..###...P#8[hG  #.@...##.#..###..##82.4 (5.0 ##...####..P.###..# ##...#P ..###P........## ..# ##...###P.# 8[hv `#..P ###....##.....#.#....8[hӔ ,......8[h 8[hݜ 8[h 8[h,b8[hb8[hc8[h_e8[h]o4=8[hYp8[hp8[hq8[hx.........####.......................(..........##.....P.##.....##...####.....###..###...P###8[hy#.....##.#..###..######...####..P##.##.@.#........P.....4.4 (2..###P........##..#..# ##...###P.####8[h+y.... #..P###..####...###....##...#.....#.#.........8[hHy).........................8[hfy ..8[hk.8[h[D33 78[h 8[h 8[h #...####..### ##..### ###...##....## )Y..Yk.).....$...†...............♣.......♣########+++#....##YY 2 yaks (wandering)#♣♣♣##k   rime drake (wandering)8[hH8[h 8[h8[hwt.kY.Y..8[h&88[h 8[hV _2 yaks come into view.8[hi5>##..###...###.###...##.8[h5w...........).....kY.......Y..8[h5/.....8[h54)..8[h6/.$8[h:6M...........8[h[6B.....†..8[h6♣.......♣########+++###♣....##♣♣## 8[h6:   yak 8[h:8[hg<8[hG.k.Yk   rime drake (wandering)8[hI&98[hT8[hZ8[hM ##..###...###.###...##....###..)....Y..k...Y..)...$..............†.♣.8[h ♣#+++###♣♣♣## 8[h6 8[h 8[h; .kYk   rime drake (wandering)8[h '208[hA 8[h 8[h S##..###...###.###...##....###..)....Y....kY..)...$..............†.♣.♣#+++##♣#♣♣♣## 8[h 8[h^ 8[h k..YYk   rime drake (wandering)8[h! '===8[h" 18[h) 8[h/ J _The yak bellows! You hear a bellow! You hear a roar!8[hC2##..###...###.###...##....###..)....Y....k.....Y..)...$.8[hDn.............†.#♣.♣#+++##♣....###♣♣♣## 8[h"H8[hOB.Y8[hxP0---28[hU8[h$X8[h5##..###...###.###...##....###..)....Y....k.8[hQ5w.....Y..)....8[hr5x.............†.8[h5E#.♣.♣#8[h5j+++##♣....##8[h51#♣♣♣## 8[h88[hMH.Y---38[hN8[hUR _You see here 26 gold pieces.8[heb #...####..#..###...###..###...##....### )...Y....k....8[hb ......Y...)....$........8[hb .....†..................#..♣.......♣########+++########♣....#♣♣♣##8[he 8[hp o.Y4 _8[hex 8[h~ 8[hm1##..#.......##.#...####..#..###...###..###...##....### )...Y....k......Y..).....$........8[h1.....†..................#...♣.......♣########+++#########♣....#♣♣♣##8[h38[h>D.Y8[h'?&58[hAF8[hI8[h|##....####..#.......##.#...####..#..###...###.......####...##....### )...Y....k....)Y...$.............†..................#....♣.......♣########+++########♣#♣....###♣♣♣##8[h8[hC.Y8[h&68[h 8[h"8[hk7n##....#......##.....###..#.##.#...####..####.##..###...###.#.###...##....###.#.)....Y....k...).Y..8[h7g†.$..8[h7[.....†.#.♣.♣#+++#8[h7q♣.#♣....## ##♣♣♣## 8[h8(#8[hM<8[hSFkY.78[hN8[hQ8[h;y##....#......##.....##.##..#.##.#...####..####.##..###...###.#.####...##....###.#.)....Y....k..Y..)..8[h<†..$.......†.#.♣.♣#+++#♣.#♣....## 8[hk<g##.#♣♣♣## #8[hh@8[hJc.Y88[hQ8[hT8[hZ g##....#......##.....##.##..#.##.#...####..####.##..###...###.#.#.###...##....###.##..)....Y....k..Y..8[h'[ z)..†..$.......†.#.♣.♣#+++#♣.#♣....## ##.#♣♣♣## #8[hv^ 8[hf =.Y8[hg &98[h~n 8[h'q 8[hh##....#......##.....##.##..#.##.#...####..####.###..###...###.#.#.####...##....###.##..). ...Y. ...k. .Y. .8[h). .†. .$. ......†.#. ♣.♣#8[hE+++#♣.#♣....## ##.#♣♣♣## ###♣8[hl8[hr8[hx=.Y8[h'308[h 8[h.8[h##....#......##.....##.##..#.##.#...####..####.###..###...###.#.#.####...##....###.##..).Y.k.Y.).†.$.†.#. .8[hW♣#+++#♣. #♣....## ##.#♣♣♣## ###♣8[h$8[h=.Y8[h78[hO18[h`8[h8[h] #....#..†...###....###.P####....#####..#.......##...#...####..#...#..###...###.......#.#.#####...##....#####...# )Y.k.......Y)..†$..†..................#..... ......♣########+++########♣.. ♣....##....8[h 8[h EY.8[h&28[h+8[h 8[ha##..###P....##...†<.#..###.#....#..†...###....###.P####....#####..#.......##....#...####..###...#..###...###.......#.#.##..###...##....#####...#  ) Y.. k8[hY.)..†$..8[h†..................#..... .....♣########+++########♣......P8[h8[h#EY.8[hm$&38[h +8[h.8[hxU *##..###P....##...†<.#..###.#....#..†...###....###.P##.##....#......##.....##.##..#.##.#...####..####...###.##..###...###.......#.#.##.###...##....###.##...#..). .Y. ...).†.$. .†.#.♣#+++#♣......P♣8[hX 8[hPa =.Y8[ha &48[hi 8[hk 8[h;R..######.###........+..#..^##..###P....##...†<.#..###.#....#..†...###....###.P####....#####..#.......##.....#...####..####....#..###...###.......#.#.##..###...##....#####...#  )Y.)..8[h;†$.. †..................#.......8[h?8[hlEY.8[h&58[h8[h8[hL~.#..#.#P##.##..........######.###........+..#..^##..###P....##...†<.#..###.#....#..†...###....###.P####....###.....####..#.......##....#...####..####....#..###...###.......#.#.##..###...##....#####...#  Y.)8[h0q#..†$ ..)Y68[h4d..................#..#.#P##.##..........######.###........+..#..^..###..###P....##...†<.#..###.....##....#..†...###....###.P##.....###....#8[hN5######..#.......##....#...####..###...#P..###...###..@....#.#.##.. ###...##....###8[h59##...#....#)Y ..  ). .† $8[h66D 8[h:8[h.YY   yak8[h&78[h 8[hK8[h ................ .#..#.#P##.##.............######.###........+..#..^..# ##..###P....##...÷<.#..###.....# #....#..†...###....###.P##.....# ##....###### ##..#.......##......... #...####..#...#P#..###...###.......#.#.##.. ##...##....#####...#....##).Y ...†8[h8[h$C.Y8[h%&88[h/8[h\28[h 8.............. #..#.#P##.##............ #..######.###........+..#..^..##P###P....##...÷<.#..###.....##. ....#..†...###....###.P##.....##P #....########.......##.......... ...####..#...#P# #8[h ..###...###.......#.#.##.. #...##....###.##...#....###)..Y#.8[h 8[h JY.8[hL &98[h* 8[h 8[hm .............. ..#.#P##.##............. ..######.###........+..#..^..##P###P....##...÷<.#..###.....##.. ...#..†...###....###.P##.....##P. ....###.####.......##........... ..####..#...#P##. ..###...###.......#.#.##...##....###Y##...#....###)#8[h_8[h#JY.8[h}$'408[h+8[h.8[h I#.#P...###...........8[h ..#P##.##.#.............###.###........+..#..^..##P8[hE ###P....##...÷<.#..#.#..†...####.P##P..#......##.....##.8[hp `###...................#..####..........###....P8[h ###...###..Y....#.#.##......##.##....#####...#....####8[h G)#8[h 8[hM HY...8[hc &18[ha 8[h 8[h?jM#...###....##...#.##.##PP....# ###.#P...###............#P##.##.#.............###.###........+..#..^..##P8[h@b###P....##...÷@.#..#.#..†...###....###.P##P..#......##.....#####.......##....................8[hG@#..####..Y.......###....P ..###...###.......#.#.##......##. Y   yak8[h@D8[hJHY.8[hK&28[hQ8[hrUw _There is a stone staircase leading up, spattered with blood here.8[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h8[h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire1%3  e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%5 Select a spell to cast[!]/[I] toggle spell headers8[hң 8[h#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 33 8[hSInt: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 19% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19942.4 (0.0) 8[h#...#..†...###....###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets ..#.......##...Y................. ..####..####..........###....P##. 8[h..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. 8[h֬n................................. _2 yaks come into view. 8[ht_The yak bellows! You hear a bellow! You hear a roar! _You see here 26 gold pieces. 8[h_There is a stone staircase leading up, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  8[h`Confirm with . or Enter, or press ? or * to list all spells.8[hK#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 26/26 ======================== ................................. AC: 12Str: 6 8[h................................. EV: 33 Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 19% Place: Lair:5 8[hE..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19942.4 (0.0) ...#..†...###....###.P##.....##P. a) +7 dagger (freeze) 8[hq....#......##.....##.........###. Throw: 7 throwing nets 8[h..#.......##...Y................. ..####..####..........###....P##. 8[h'..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. ................................. 8[h6_2 yaks come into view. _The yak bellows! You hear a bellow! You hear a roar! _You see here 26 gold pieces. 8[hf?_There is a stone staircase leading up, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h8[hP  Okay, then.8[h8[h8[h%. _8[h d 8[hl DY.8[hm )3.4 (1 8[hm _8[hu 8[hx 8[hO( 8[hi2 DY.8[hd3 &48[h< 8[hX@ 8[h3f  8[h|fCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h#...###....##...#.##.##PP....# ## benj the Jinx 8[h'........#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== 8[h>H................................. Magic: 24/26 ======================-- ................................. AC: 128[hX+Str: 6 8[hs................................. EV: 33 8[hInt: 23 ..#.#P##.##.#.................... SH: 08[h,Dex: 18 8[h..######.###........+..#..^..##P. XL: 14 Next: 19% Place: Lair:5 8[h ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19944.4 (0.0) 8[h#...#..†...###...Y###.P##.....##P. a) +7 dagger (freeze) 8[hb....#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... 8[h..####..####..........###....P##. ..###...###.......#.#.##......##. Y   yak 8[hX...##....###.......##...#....#### ........)......................#. 8[h-................................. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h;Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h; #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 24/26 ======================-- ................................. AC: 12Str: 6 ................................. EV: 33 Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 19% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19944.4 (0.0) ...#..†...###...*###.P##.....##P. a) +7 dagger (freeze) ....#......8[h :##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. ................................. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[hz FY(asleep)8[hs 9Y8[h 518 5.4 (18[hF 8[h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) 8[h "_The yak looks drowsy...8[h#_  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak!  You kill the yak!8[h_8[hif.8[hn4209 (0.58[ht8[hx^ _The Council accepts your kill.8[hl....#.#...............P...#........... #..#.#P##.##.# #..######.##.+..#..^..##P #..###P....##...÷<.#..###.....##..#..†...###..@.###.P##.....##P #....#......##.....##.........### #..#........####..####....###....P## #..###...#.#...## #...##....###.......##...##......).................8[hsuYYYY 2 yaks (wandering)8[hs%33 8[hs&6.9 (1.08[h{8[hV _A yak comes into view.8[h=8[h8[hkYY..YY8[h'===8[h 78[h? _The yak bellows! x28[hek###....##...#.##.##PP....# #.#P...###. .............. ..#.#P##.##.............. ..######.###........+..#..^..##P###P....##...÷@.#..###.....##.. ...#..†...###....###.P##.....##P. ....###.####.......##..................... ..####..####.YY.......#P##. ..###...###.......#.#.##...##....#####...#....###)#8[h8[hq8[hژ8[hbY.Y..8[h^5=---88[hI8[h}w _There is a stone staircase leading up, spattered with blood here.8[hJ8[hIY.8[h@---9 8[hG _8[h8[h8[h 8[h 8[h cY..Y.8[h '508[h 8[h 8[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h>#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 23/26 =====================--- ................................. AC: 12Str: 6 ................................. EV: 33 Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 8[h..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19950.9 (0.0) ...#..†...###..Y.###.P##.....##P. a) +7 dagger (freeze) ....#......##...Y.##.........###. Throw: 7 throwing nets 8[h..#.......##..................... ..####..####..........###....P##. 8[h..###...###.......#.#.##......##. YY 2 yaks ...##....###.......##...#....#### ........)......................#. 8[h<................................. _There is a stone staircase leading up, spattered with blood here.  8[h_Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  8[hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  8[h{Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h#...###....##...#.##.##PP....# ## benj the Jinx 8[h.......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 23/26 =====================--- ................................. AC: 12Str: 6 8[h................................. EV: 33 Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 8[h..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19950.9 (0.0) ...#..†...###..*.###.P##.....##P. a) +7 dagger (freeze) 8[hF....#......##...Y.##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. 8[hJ..###...###.......#.#.##......##. YY 2 yaks ...##....###.......##...#....#### ........)......................#. 8[hv................................. _There is a stone staircase leading up, spattered with blood here.  8[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8[h8Aim: a yak (chance to affect: 71%)8[h8[hN> 8[hF KYY.8[hKG :18 =1.9 (18[hV   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak struggles to resist. The yak completely misses you.8[h5  8[h 6Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hA #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 21/26 ===================----- ................................. AC: 128[hJB Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 8[h}B ..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 8[hB ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19951.9 (0.0) ...#..†...###..YY###.P##.....##P. a) +7 dagger (freeze) 8[hB ....#......##.....##.........###. Throw: 7 throwing nets 8[hC ..#.......##..................... ..####..####..........###....P##. 8[h0C ..###...###.......#.#.##......##. YY 2 yaks ...##....###.......##...#....#### 8[hcC N........)......................#. ................................. 8[hC _The yak struggles to resist. The yak completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  8[hC Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  8[hC {Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 21/26 ===================----- ................................. AC: 128[hbTStr: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19951.9 (0.0) ...#..†...###..*Y###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets 8[h$..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. YY 2 yaks ...##....###.......##...#....#### 8[hԟ........)......................#. ................................. _The yak struggles to resist. The yak completely misses you.8[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[htv8[hYCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%)  The yak struggles to resist. The yak gores you but does no damage.8[hu+2.9 (18[h8 8[hT _The yak completely misses you.8[hOt  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 19/26 =================------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19952.9 (0.0) ...#..†...###..YY###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 8[h 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. YY 2 yaks ...##....###.......##...#....#### ........)......................#. ................................. _The yak completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h[m#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 19/26 =================------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 08[h'nDex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 20% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19952.9 (0.0) ...#..†...###..*Y###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. YY 2 yaks 8[hSn...##....###.......##...#....#### ........)......................#. ................................. _The yak completely misses you.8[hxnCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hnAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[hFKY(1 asleep)8[h^9Y8[h88--20=3.9 (18[h8[hS<  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy... The yak gores you.8[hH  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!! You freeze the yak!  You kill the yak!8[hKA ...8[hK   yak  The Council accepts your kill.8[hTQd6--14.4 (0.58[hZ8[hD^( _The yak gores you.8[hا  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h{#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 86/92 ======================-- ................................. Magic: 18/26 ================-------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19954.4 (0.0) ...#..†...###...Y###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. 8[h| Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. ................................. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[hAW#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 86/92 ======================-- ................................. Magic: 18/26 ================-------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 8[hX..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19954.4 (0.0) ...#..†...###...*###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. ................................. _The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h. 8[h( 9Y8[hʺ Y4-5.4 (18[h 8[h A  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak struggles to resist. The yak gores you.8[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hQ#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 84/92 =====================--- ................................. Magic: 16/26 ==============---------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 8[h ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19955.4 (0.0) ...#..†...###...Y###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### ........)......................#. 8[h7................................. _The yak struggles to resist. The yak gores you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  8[h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8[h@Aim: a yak (chance to affect: 71%)8[h2#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** 8[h0................................. Health: 84/92 =====================--- ................................. Magic: 16/26 ==============---------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 8[hs..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: =--------  Time: 19955.4 (0.0) ...#..†...###...*###.P##.....##P. a) +7 dagger (freeze) ....#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. 8[hK..###...###.......#.#.##......##. Y   yak ...##....###.......##...#....#### 8[ht........)......................#. ................................. _The yak struggles to resist. The yak gores you.  8[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 71%)8[h FY(asleep)8[hV 9Y8[h}W a5=-6.4 (18[hk_ 8[hWc dCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 71%) _The yak looks drowsy...8[h  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!!  You kill the yak!8[h)f.8[h}6=-9 (0.58[h[8[h^ _The Council accepts your kill.8[h9 8[h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0  8[h   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n + Evocations6.9   4.9  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   2.0   4.2  -2      h + Dodging7.8   5.7  +2       i - Stealth  10.1   6.0  +4  [18[hJ 3;61H                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets8[h 8[h= 8[hw #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 86/92 ======================-- ................................. Magic: 16/26 ==============---------- ................................. AC: 12Str: 6 ................................. EV: 18Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19956.9 (0.0) ...#..†...###....###.P##.....##P. a) +7 dagger (freeze) ....#......##.....8[h] ##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##.  ...##....###.......##...#....####  ........)......................#.  ................................. Aim: a yak (chance to affect: 71%) _The yak looks drowsy...  The helpless yak fails to defend itself.  You spit the yak like a pig!!!! You freeze the yak!!  You kill the yak! _The Council accepts your kill.8[h 8[hi 8[h 8[h\ 8[h8[hO8[h8[h733 8[hi87=8[h8[hK9=8[ha8[h8[hvV91=8[h8[h_ _You start resting.8[h,60.9 (48[h<Y2=1.9 (58[ha8[h)" _HP restored.8[hf 38[h8[h18[hO rr   hell rat (wandering) .................................  You start resting.8[h#&08[h'G=2.9 (18[h*8[h-[ _A hell rat comes into view.8[h  .................#................+..#..^...÷@.#†...###....###....................)8[hYy  .................#................+..#..^...÷@.#†...###....###....................)8[h 8[h 8[h 8[h _ _A hell rat is nearby!8[hJP  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h#...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 15/26 =============----------- ................................. AC: 12Str: 6 ............r.................... EV: 33 Int: 23 ..#.#P##.##.#*................... SH: 0Dex: 18 ..######.###..**....+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19962.9 (0.0) ...#..†...###....###.P##.....##P. a) +7 dagger (freeze) ....#......##8[hԕq.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. r   hell rat (wandering) ...##....###.......##...#....#### ........)......................#. ................................. _A hell rat is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (wandering, hasn't noticed you, chance to affect: 71%)8[h #...###....##...#.##.##PP....# ## benj the Jinx .......#.#...............P...###. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 15/26 =============----------- ................................. AC: 12Str: 6 ............*.................... EV: 33 Int: 23 ..#.#P##.##.#.................... SH: 0Dex: 18 ..######.###........+..#..^..##P. XL: 14 Next: 21% Place: Lair:5 ..###P....##...÷@.#..###.....##.. Noise: ---------  Time: 19962.9 (0.0) ...#..†...###....###.P##.....##P. a) +7 dagger (freeze) .8[h ...#......##.....##.........###. Throw: 7 throwing nets ..#.......##..................... ..####..####..........###....P##. ..###...###.......#.#.##......##. r   hell rat (wandering) ...##....###.......##...#....#### ........)......................#. ................................. _A hell rat is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (wandering, hasn't noticed you, chance to affect: 71%)8[h _rasleep)8[hi :r8[h[ e6=18 3.9 (18[hT h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hell rat (wandering, hasn't noticed you, chance to affect: 71%) _The hell rat looks drowsy...8[h!.# #..P###..#########PP...# ##...###....##...#.##.##PP....# # ##.#P...###............r #..#.#P##.##.#.................. #..######.###...@....+..#..^..##P #..###P....##...÷<.#..###.....##†...###....###.P##.....##P #....#......##.....##### #..#.......##...........####..####..........###....P## #..###.#.##...... #...##....#####...#....###)#8[h8[hbD33 48[h8[h38[hd ##..####...###P.#####.###.....##  #....# #..P###..#########PP...#  ##...###....##...#.##.##PP....# ##.#P...##. ..............r .#..#.#P##.##.#.@................  #..######.###........+..#..^..## ##..###P....##...÷<.#..###.....##†...###....###.P##..... ##....#......##.....#### ##..#.......##...........####..####..........###....P ##..###8[hqeL.#.##...... ##...##....#####...#....#8[hjq8[hr&58[hy8[h{8[hP  #..###P........##.....##P..... ##..####...###P.#####.###.....# #....# #..P###..#########PP...#  ##...###....##...#.##.##PP....  .##.#P...#r................r.#..#.#P##.##.#...........  #..######.###........+..#..^..  ##..###P....##...÷<.#..###.....  †...###....###.P##..... 8[hQ  ##....#......##.....### rr 2 hell rats (1 wandering, 1 asleep)  ##..#.......##.........  #...####..####..........###....P  ##..###.#.##......8[h\U 8[h] L.r8[h_ &68[hg 8[h0 [ _A hell rat comes into view.8[hW _The hell rat looks drowsy... _A hell rat comes into view.  The helpless hell rat fails to defend itself.  You stick the hell rat like a pincushion!!!!  You freeze the hell rat.  You kill the hell rat!8[h.r   hell rat (wandering)8[h =18 27.4 (0.5 _The Council accepts your kill.8[hS8[hk _Your Evocations skill increases to level 7!8[hK8[hX6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  8[h( c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n + Evocations7.0   5.7  +2   f - Ranged Weapons   0.0   0.6  +3  8[h             g - Armour   2.0   4.2  -2      h + Dodging7.8   5.7  +2       i - Stealth  10.1   6.0  +4                                          8[he[18;61H    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  8[hb[!] training|cost|targets8[h$ n * Evocations   7.08[hx:p n - Evocations   7.08[hG(8[h08[h9 #..###P........##.....##P..... benj the Jinx##..####...###P.#####.###.....# Kobold of Wu Jian ******#....# #..P###..#########PP...# Health: 92/92 ========================##...###....##...#.##.##PP....# Magic: 16/26 ==============----------.#.......#.#...............P...# AC: 12Str: 6 ................................. EV: 18Int: 23 ................................. SH: 0Dex: 18 .............r................... XL: 14 Next: 22% Place: Lair:5 8[hU:................@................ Noise: ---------  Time: 19967.4 (0.0)  .#..#.#P##.##.#................. a) +7 dagger (freeze)#..######.###........+..#..^..# Throw: 7 throwing nets##..###P....##...÷<.#..###.....##....#..†...###....###.P##.....###....#......##.....##.........# r   hell rat (wandering)8[h:u##..#.......##..................#...####..####..........###....P##..###...###.......#.#.##......8[h:The helpless hell rat fails to defend itself.  You stick the hell rat like a pincushion!!!!  You freeze the hell rat.  8[h;You kill the hell rat! _The Council accepts your kill. _Your Evocations skill increases to level 7!8[h3B8[hB8[h%I8[hK8[h^38[h4 Ability - do what?CostFailure  f - Evoke InvisibilityDrain8% a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----8[hN5o0% [?] toggle between ability selection and description.8[ho 8[hB8[h#.rr.rrr 3 hell rats18 ======70.4 (18[h8[hT _The hell rat roars deafeningly! x2; You hear a deafening roar!8[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hs #..###P........##.....##P..... benj the Jinx  ##..####...###P.#####.###.....# Kobold of Wu Jian ******  #....# #..P###..#########PP...# Health: 92/92 ========================  ##...###....##...#.##.##PP....# Magic: 13/26 ============------------  .#.......#.#...............P...# AC: 12Str: 6 ................................. EV: 18Int: 23 ................................. SH: 08[hDex: 18 ............rr................... XL: 14 Next: 22% Place: Lair:5 ...............r@................ Noise: ======---  Time: 19970.4 (0.0)  .#..#.#P##.##.#................. a) +7 dagger (freeze)  #..######.###........+..#..^..# Throw: 7 throwing nets 8[h#[ ##..###P....##...÷<.#..###.....#  #....#..†...###....###.P##.....#  ##....#......##.....##.........# rrr 3 hell rats 8[hHu ##..#.......##..................  #...####..####..........###....P  ##..###...###.......#.#.##...... 8[hi\_The hell rat roars deafeningly! x2; You hear a deafening roar!  8[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8[h_DAim: a hell rat (chance to affect: 71%)8[h f #..###P........##.....##P..... benj the Jinx##..####...###P.#####.###.....# Kobold of Wu Jian ******#....# #..P###..#########PP...# Health: 92/92 ========================##...###....##...#.##.##PP....# Magic: 13/26 ============------------.#.......#.#...............P...# AC: 12Str: 6 8[ha ................................. EV: 18Int: 23 ................................. SH: 0Dex: 18 ............rr................... XL: 14 Next: 22% Place: Lair:5 ...............*@................ Noise: ======---  Time: 19970.4 (0.0)  .#..#.#P##.##.#................. a) +7 dagger (freeze)#..######.###........+..#..^..# Throw: 7 throwing nets8[h .##..###P....##...÷<.#..###.....##....#..†...###....###.P##.....###....#......##.....##.........# rrr 3 hell rats##..#.......##..................#...####..####..........###....P##..###...###.......#.#.##...... _The hell rat roars deafeningly! x2; You hear a deafening roar!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hm Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hell rat (chance to affect: 71%)8[hh _r(1 asleep)8[h ,8[h5 _..rrr8[h L------1.4 (18[h 8[h n  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  8[h Press: ? - help, Shift-Dir - straight line  Aim: a hell rat (chance to affect: 71%) _The hell rat looks drowsy...8[h*JAim: a hell rat (chance to affect: 71%) _The hell rat looks drowsy...  The helpless hell rat fails to defend itself.  You perforate the hell rat like a sieve!!!!  You freeze the hell rat!  You kill the hell rat!8[h-8[h.8[h5.rrrr 2 hell rats8[ha:J------9 (0.58[hA8[hD^ _The Council accepts your kill.8[h} 8[h 8[h )=2.48[hP 8[hƙ W _You completely miss the hell rat.8[hΖS  You hit the hell rat. You freeze the hell rat.8[hx r.The hell rat is moderately wounded.8[he&98[h8[hY _The hell rat completely misses you.8[h The hell rat is moderately wounded.The hell rat completely misses you.  You hit the hell rat. You freeze the hell rat.  The hell rat is severely wounded.  The hell rat bites you! You feel drained.  The hell rat twitches its whiskers.8[h. 8[h AP: 83/90 (92)8[h7 H--=3.4Drain8[hG 8[h U _The hell rat barely misses you.8[h}=  You hit the hell rat. You freeze the hell rat.  You kill the hell rat!8[hF†   hell rat8[hKy4--P: 14/26 -98[hMR8[hU^ _The Council accepts your kill.8[h {  You hit the hell rat. You freeze the hell rat.  The hell rat is lightly wounded.8[h A-4.48[h 8[h Y _The hell rat completely misses you.8[h0l  You puncture the hell rat! You freeze the hell rat.  You kill the hell rat!8[hVve.8[h{55=98[hՌt _The Council accepts your kill.8[h #..###P.##.....##P ##..####...###P.#####.###..... #....# #..P###..#PP... ##...###....##...#.##.##PP.... .#.#.#.P...    ..  . .#..#.#P##.##.# #..######.###..+..#..^.. ##..###P....##...÷<.#..###..... #....#..†...###....###.P##..... ##....#......##.....##. ##..#.## #...####..####.###.... ##..###...###.#.#.##8[hL633 --5.9 (1.08[h8[h  Things that are here: _a hell rat corpse; a hell rat corpse8[hq##..####...###P.#####.###.....##....# #..P###..#########PP...###...###....##...#.##.##PP....#.#.......#.#...............P...# ........ ... .†.#..#.#P##.##.##..######.###..8[h +..#..^..###..###P....##...÷<.#..###.....##....#..†...###....###.P##.....##....##.....##.........###..#.......##.........#...####..####.###....P##..###...###.......#.#.##.. ###...##.#...#....#8[h 8[hAm7=--6 _8[hZ8[hζ8[h8 #....# #..P###..#########PP...#  ##...###....##...#.##.##PP....# .#.......#.#...............P...# ...........8[hA9 ]...†.#..#.#P##.##.#.#..######.###..+..#..^..## ##..###P....##...÷<.#..###.....# 8[h9 #....#..†...###....###.P##.....# #....##.....##.........# ##..#.......##.........8[h9 d. #...####..####.###....P# ##..###...###.......#.#.##......# ##...##.8[h9 m#...#....## ..........)...............8[hA 8[hB ]8=78[hN 8[hR 8[h&##...###....##...#.##.##PP....# # #.......#.#...............P...### ............†. #..#.#P##.##.#. #..######.###........+..#..^..##P #..###P....##...@<.#..###.....##. ....#..†...###....###.P##.....##P....##.....##.........# #..#.......##........... ...####..####.###....P#####...###.......#.#.##......# #...##.#...#....## .........)................8[h.8[h/[95=88[h/58[h9s _You see here a wolf skeleton.8[h:...###....##...#.##.##PP....# # .#.#.P...###...†. ..#.#P##.##.#. ..######.###..+..#..^..##P. ..###P....##...÷@.#..###.....##.#..†...###....###.P##.....##P. ....#......##.....##.8[h;###. ..#.##...####..####...###....P##. ..###...###.#.#.##......##. ...##....###.##...#....#).#.8[hTC8[hD[90=9 _8[hJ8[hOw _There is a stone staircase leading up, spattered with blood here.8[hH6I8[h88[h,<X8[h<8[h@8[h@9=8[h A8[h8[hi=6=8[h#8[h8[h8[h 8[hr 8[h 8[h, 8[h>B8[h^8[h9=8[h[8[hR8[hM7=8[h8[h8[h8[h~8[h,8[hI8[h%8[ho8[h8[h"O=8[h&#8[h"%8[h%M8=8[hd&8[h),8[h!*8[h<,8[h,8[h-8[h1B8[hN38[h39=8[h,48[h}78[h7M9=8[hf88[hp:8[h:8[h0;8[h.?8[hu?8[h @8[hA8[h B8[hB8[hE8[heF9=8[hF8[hH8[h>IL20=8[hI8[hL8[hM8[hM8[hO8[h/P8[hP8[h1S8[h~S8[hS8[hU8[h V9=8[hyV8[h(Y8[hYK1=8[hZ8[h[8[h:\8[h\8[hi_8[h_8[hE`8[hVb8[hb8[hUc8[he8[h1f9=8[hf8[hi8[hiK2=8[hNj8[hm8[hm8[h@n8[h&p8[hup8[hp8[hrs8[hs8[h6t8[h_v8[hv9=8[h=w8[hfy8[hyK3=8[h+z8[h|,8[h|8[h8[h݀8[ho8[h8[h8[hU8[hP8[h9=8[h>8[h8[h(K4=8[h8[h:8[h~8[h 8[hn8[h8[hK8[h`,8[h8[h8[h9=8[hP8[h,8[hK5=8[h8[h8[h8[h8[h8[h:8[h8[h 8[hX8[h8[hB8[h9=8[h8[h_ _You start resting.8[h3320032.9 (53.0)8[hY6=3.9 (548[hy8[h% _Magic restored.8[h| I8[h!8[h#8[h;'B8[h'8[h'8[hp(8[h)8[h+,8[h+8[h(-8[hM.8[h.9=8[h/8[h4  ................................  ...†.......  .#..#.#P##.##.#  #..######.###+..#..^  ##..###P....##...÷<.#..### 8[hl4 #....#..†...###....###.P##  ##....#......##.....##  ##..#.......##................  #...####..####@.........###..7.9 (4.0)  ##..###...###.......#.#.##....  ###...##....###.......##...#...  ..8[h4..).............................................................................. .).8[h44.†8[hV58[hd98[h'<8[h 8[h> 8[h 8[h 8[h 8[hj ,8[h,  † .#..#.#P##.##.# #..######.###.+..#..^#P....##...÷<.#..###.......#..†...###....###.P#....#......##.....##....8[h T#.......##...........####..####..####..###...###.#.#.##.8.9 (1  ###...##....###.##...#...........)......... ............ ...$............................. 8[h 8[h; 8[h 8[h{I8[h|8[hO8[h\,8[h.  .#..#.#P##.##.# #..######.###.+..#..^#P....##...÷<.#..###...8[h....#..†...###....###.P#....#......##.....##....#.......##...........####..#######..###...###.#.#.##.###...##....###.##...#9  ...........)...8[h...... ............... ................................. 8[h;8[h8[h8[h18[hk18[h[28[h38[hf68[h:,8[h> #..######.##+..#..^#..###P....##...÷<.#..###..8[h> #....#..†...###....###.P## ##....#......##.....##... ##..#.8[h?b##....... #...####..#######8[h3?> ##..###...###.#.#.8[hY?#...##....###.......##...# ...........)........8[hz?U40 ..)8[h?D.†$8[h?@.. †8[h?1#8[h@8[hE8[h6H8[h^ 38[h 8[hH 8[h 8[h B8[h 8[hi 8[h^ 8[h 8[h  8[h9 8[hH 8[h 8[h 8[h+ 8[h 8[h 8[h  8[hy 8[h 8[h 8[h' 8[hv 8[h 8[h 8[hq 8[h 8[h 8[h 8[h 8[h[ 8[hF 8[h%  ...........).............Y......................8[h% ...k.............................................)..........8[h% V......................†8[h& .........$................ ....................8[h0&  .....†.....#8.9 (8 8[hS& T ♣♣########+++########♣ 8[ht&  #♣....#### #♣♣♣##8[h& 7# 8[h& 8[h' 8[h%7 8[hM 8[hN 8[hN 8[hO 8[hQ 8[hU B8[hW 8[h_W 8[hX 8[hWY 8[hW[ 8[h[ 8[h/\ 8[h]] 8[h` ,8[ha 8[hh  ....) ...Y. ...k. . .......)...... .. .........$.. ..... .....†...@........#52.9 (4 ♣.......♣########+++###### #♣....##  #♣♣♣## 8[hSj 8[h*n 8[hp 8[h+I8[h]-8[h.8[h4B8[h;+###...##....### )Ykk.)....$....@.....8[hU<.....†..................#.♣.......♣########+++#######♣....###♣♣♣##k   rime drake (wandering)8[hF8 ) ......k....... .......)...... .............. .........$.... .........@....3.9 (1 .....†........ 8[hAG♣.......♣##### #♣....## #♣♣♣##8[h ) ......k....... .......)...... .............. .........$.... .........@.... .....†........ ♣.......♣##### #♣....## #♣♣♣# 8[hC8[h8[ha _A rime drake is nearby!8[hJp  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hmG 38[h{O 8[hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8[h#38[hd&8[h(F _Unknown command.8[h,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[hn8[hp Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire8[h'q1% 3 e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%8[h}q5 Select a spell to cast[!]/[I] toggle spell headers8[h8[h 8[hJ)###...##....###.... benj the Jinx...........)....... Kobold of Wu Jian ******...Y...................... HP: 90/90 (92) ========================...k...................... MP: 26/26========================......k................... AC: 12Str: 6.......).................. EV: 33 Int: 23.......................... SH: 0Dex: 18.........$................ XL: 14 Next: 22% Place: Lair:58[h *W.........@................ Noise: ---------  Time: 20053.9 (0.0).....†..................#. a) +7 dagger (freeze)♣.......♣########+++###### Throw: 7 throwing nets#♣....##Drain#♣♣♣##k   rime drake (wandering)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.8[hC*Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h*8[h5###...##....###.... benj the Jinx...........)....... Kobold of Wu Jian ******...Y...................... HP: 90/90 (92) ========================...k...................... MP: 26/26========================......k................... AC: 12Str: 6.......).................. EV: 33 8[h5Int: 23.......................... SH: 0Dex: 18.........$................ XL: 14 Next: 22% Place: Lair:5.........@................ Noise: ---------  Time: 20053.9 (0.0)8[h5.....†..................#. a) +7 dagger (freeze)♣.......♣########+++###### Throw: 7 throwing nets#♣....##Drain8[h5H#♣♣♣##8[h6k   rime drake (wandering)Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  8[h-6Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 8[hI6"_Unknown command.8[hd6Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h?P  Okay, then.8[h?8[hF8[hI. _8[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8[h kkcatching breath)Your hands begin to glow red.  The rime drake hisses angrily.8[h4 ***The rime drake breathes ice at you.The icy flash freeze hits you!!8[h1CM)..8[hxDX64-------38[hDt---18 ====4.9 (18[hDUTouch Frozen Drain8[hoN8[hRW _You are encased in ice.8[h q ##..### ###...##....### ) ...Y ...k.. k ) . ........@$ .......... .....†..................♣.......♣########+++#####....###♣♣♣##8[h8 8[h e..k8[h 5-------33 ----6.4 (1.58[hU 8[h 8[hom  You hit the rime drake but do no damage.8[hyk.k(confused)8[hzm618 =---9 (08[h҂8[h6 _The rime drake appears confused.8[hi{! #...####..#### ##..### ###...##....### ) ...  . k . .........$ ........ .....†..................♣.......♣########+++####....###♣♣♣##8[hS~8[h.8[h A)k8[h{8=33 -8.4 (18[h8[h8[hZ #...####..#### ##..###...### ###...##....### .)    .)  ......k..$ .......8[h .....† ♣.♣#+++8[h #♣....##  #♣♣♣##8[h;"B _appears confused.  You spin and attack the rime drake repeatedly.  You catch the helpless rime drake completely off-guard!  You perforate the rime drake like a sieve!!!  You freeze the rime drake!  You kill the rime drake!8[h, ...  The Council accepts your kill.8[h, 70/91=4=--18 3-8[h-9.9Drain _The ice encasing you melts away.8[h38[hTh _Your Dodging skill increases to level 8!8[h_ ##..###...#...##....### ...........).........   ) . ...$ . .....† ♣.......♣########+++## #♣....## #♣♣♣ 8[h8[hB133 8[h,600 _8[h8[h9[h 9[h C  Skill  Level Cost  Apt Skill  Level Cost  Apt 9[h ] a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0          9[h> L b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0  9[he      m - Ice Magic   7.0   8.0   0  9[h  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   7.0   5.7  +2   f - Ranged Weapons   0.0   0.6  +3      9[h l    9[h .     g - Armour   2.0   4.2  -2  9[hC +    h + Dodging8.0   6.4  +2  9[he T    9[h ; i - Stealth  10.1   6.0  +4      9[h         9[h l    9[h a    9[h         9[h4 _    9[hV         9[hs a    9[h pThe relative cost of raising each skill is in cyan.  9[h Skills enhanced by cross-training are in green.  [?] Help9[h G[=] set a skill target  9[h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  9[h> [!] training|cost|targets9[h)9[h9[h##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******9[hw...........)... HP: 71/91 (92) ==================------...................... MP: 24/26======================--9[h...................... AC: 12Str: 69[h=...................... EV: 33 Int: 239[h\.......).............. SH: 0Dex: 189[h...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20060.9 (0.0)9[ha...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets9[hƳ♣.......♣########+++## Drain#♣....##9[hf#♣♣♣##You perforate the rime drake like a sieve!!!  9[h JYou freeze the rime drake!  You kill the rime drake!9[hThe Council accepts your kill. _The ice encasing you melts away. _Your Dodging skill increases to level 8!9[h8P9[hRV9[hwXM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0      9[hX     b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0   d - Short Blades  10.2   7.1  +3      9[hYM e - Long Blades   3.9   1.4  -2   n - Evocations   7.0   5.7  +2   f - Ranged Weapons   0.0   0.6  +3          9[hJYY     g - Armour   2.0   4.2  -2      h + Dodging8.0   6.4  +2  9[hrY     i - Stealth  10.1   6.0  +4      9[hY                    9[hYs                9[hZa    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help9[h?Z [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  9[hhZ[!] training|cost|targets9[h(9[h09[h8##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******9[hS9...........)... HP: 71/91 (92) ==================------...................... MP: 24/26======================--...................... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20060.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....##9[h9#♣♣♣##You perforate the rime drake like a sieve!!!  You freeze the rime drake!  You kill the rime drake!The Council accepts your kill. _The ice encasing you melts away. _Your Dodging skill increases to level 8!9[h@9[h/A9[hG9[hK9[h|9[h|9[h(~9[h9[h;29[h9[hg53=9[h9[hg9[h9[h?4=9[hD5=9[h͔,9[h֜ 5DD   seven-headed hydra (wandering) 9[hQ_You start resting.9[h+3.9 (39[h*4.9 (49[hC9[hue _A seven-headed hydra comes into view.9[h   Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9[h ##..###...###. benj the Jinx ###...##....### Kobold of Wu Jian ******9[hܕ  ...........)... HP: 75/91 (92) ===================----- ...................... MP: 23/26=====================--- ......D............... AC: 12Str: 6 ......*............... EV: 33 Int: 23 .....*.).............. SH: 0Dex: 18 .....*................ XL: 14 Next: 23% Place: Lair:5 9[hC.....@...$............ Noise: ---------  Time: 20064.9 (0.0) ...................... a) +7 dagger (freeze) .....†................ Throw: 7 throwing nets ♣.......♣########+++## Drain9[hÖ? #♣....##  #♣♣♣## D   seven-headed hydra (wandering)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9[h:3Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a seven-headed hydra (wandering, hasn't noticed you, chance to affect:  37%)9[hkz9[h"##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-......D............... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 09[h,Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering)Confirm with . or Enter, or press ? or * to list all spells.9[hՂAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9[hhAim: a seven-headed hydra (wandering, hasn't noticed you, chance to affect:  9[h637%)  Okay, then.9[hˈ9[h99[h9[hm. _9[h^39[hOd9[h hF _Unknown command.$9[ho##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-$9[h ......D............... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering)$9[h-Aim: a seven-headed hydra (wandering, hasn't noticed you, chance to affect:  37%) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.%9[h C.@&9[h@..&9[h@..&9[ho D.  37%) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: a seven-headed hydra (wandering, hasn't noticed you)  The floor.&9[h A seven-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. Max HP: ~71 Will: ++ AC: none EV: +  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) You have about 89% to hit with your +7 dagger of freezing. It has about 23% to hit you. Attack Max Damage 7x Bite 18 each It is resistant to drowning. [!]: Description|Quote/9[h'!##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-......D............... AC: 12Str: 6...................... EV: 33 Int: 23/9[h".......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering)37%) _Okay, then. /9[h<"_Unknown command.Press: ? - help, v - describe, . - travelHere: a seven-headed hydra (wandering, hasn't noticed you)  The floor.59[hW##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-......D............... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 0Dex: 1859[hX...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering)59[hY37%) _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelHere: a seven-headed hydra (wandering, hasn't noticed you)  The floor.59[hY59[ha59[he. _69[h69[h{69[h69[hF _Unknown command.69[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.79[h79[h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Fire79[h=1% 3 e - Cause FearHexes1%4  f - Metabolic EnglaciationHexes/Ice3%5 Select a spell to cast[!]/[I] toggle spell headers;9[h0Power Damage Range Noise 100% N/A4 Silent 60% N/AN/A Quiet60% N/A;9[h14 Quiet88% N/A3/3 Quiet 30% N/A4 A bit loud26% N/AN/A A bit loud=9[hT =9[h4##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-......D............... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets[34=9[h:m♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering)Press: ? - help, v - describe, . - travelHere: a seven-headed hydra (wandering, hasn't noticed you) _The floor. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=9[h##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******=9[h0...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-......D............... AC: 12Str: 6...................... EV: 33 =9[hInt: 23.......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5.....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain=9[h#♣....###♣♣♣##D   seven-headed hydra (wandering)Press: ? - help, v - describe, . - travelHere: a seven-headed hydra (wandering, hasn't noticed you) _The floor. =9[h%_Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=9[hP  Okay, then.=9[h=9[h=9[h. _=9[h8 =9[h =9[hH =9[h F _Unknown command.?9[h> A Ability - do what?CostFailure  f - Evoke InvisibilityDrain8%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----0% [?] toggle between ability selection and description.@9[hd @9[h @9[h{ o##..###...###. benj the Jinx###...##....### Kobold of Wu Jian ******...........)... HP: 75/91 (92) ===================-----...................... MP: 25/26=======================-@9[h ......D............... AC: 12Str: 6...................... EV: 33 Int: 23.......).............. SH: 0Dex: 18...................... XL: 14 Next: 23% Place: Lair:5@9[h{ .....@...$............ Noise: ---------  Time: 20064.9 (0.0)...................... a) +7 dagger (freeze).....†................ Throw: 7 throwing nets♣.......♣########+++## Drain#♣....###♣♣♣##D   seven-headed hydra (wandering) _The floor. _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  @9[h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.@9[h  &  @9[hU gYou feel drained.You fade into invisibility!@9[hB q.D, unable…)@9[hO 96/85==@9[h} 18 5.9 (1Contam Drain Invis @9[h~ @9[hd L _You are very lightly contaminated with residual magic.C9[h...####..#### ##..###...###.###...##....### ).D..)....C9[hqF....$.......†................♣.......♣########+++###♣....###♣♣♣##C9[hC9[hסHD.C9[hТ8===33 6C9[h%C9[h3D9[h\n  ##..#....... #...####..### ##..### ###...##....## )  .... ....D.. ) ......... .........$ ....... .....†...............♣.......♣########+++#D9[ho 7....###♣♣♣##D9[hp D9[hx G.DD9[hy ?9=D9[hy 7D9[h2 D9[h E9[hk8You fade into invisibility! _You are very lightly contaminated with residual magic.  The seven-headed hydra roars!  You puncture the seven-headed hydra!  The seven-headed hydra seems to slow down.  You freeze the seven-headed hydra.E9[h}18 ====8.4 (0.5 _The seven-headed hydra is lightly wounded.E9[h[unable to see you  The seven-headed hydra is lightly wounded.bites you but does no damage.  The seven-headed hydra misses you.  The seven-headed hydra barely misses you.  The seven-headed hydra bites you but does no damage.  The seven-headed hydra misses you. x2E9[h\<806=E9[h]9E9[hjE9[hoJ _The seven-headed hydra closely misses you.E9[h7pF9[h~The seven-headed hydra misses you. x2 _ closely misses you.You catch the helpless seven-headed hydra completely off-guard!  You stick the seven-headed hydra like a pincushion!!!  You freeze the seven-headed hydra!  You kill the seven-headed hydra!F9[hP...F9[h\8-96----9.4F9[hF9[h5^ _The Council accepts your kill.I9[h I9[h4 I9[h I9[h I9[h 2=34 3=I9[h I9[h I9[h| W4=I9[h^ I9[h} I9[h K5=I9[h I9[hy I9[h U6=I9[h I9[h I9[h %7I9[hi I9[h$ I9[h K8=I9[hY I9[h 1 _HP restored.I9[h( I9[h~ I9[hY I9[h3" I9[h_$ I9[h$ I9[h% I9[h' I9[h( I9[h8) I9[h* I9[h, I9[hS/ I9[h/ 9=I9[h0 I9[hK2 I9[h4 I9[hZ5 I9[h)6 I9[h> ##..###...###.....###...##....###......................)....................................................)....................@...----I9[hU? w................†.........#♣.......♣########+++#######♣....###♣♣♣## I9[hI 81.4 (12.0)  You now have enough gold to buy a scroll of enchant weapon on D:6.  You can access your shopping list by pressing '$'.I9[hJ 519 2.4 (13I9[hS I9[hCT ? _You now have 258 gold pieces (gained 26).N9[h N9[hN9[hN9[hN9[hN9[hrQ34 N9[hN9[hN9[hcN9[hFN9[hN9[h,N9[hN9[hPN9[h?N9[hN9[h{N9[hN9[h,N9[hN9[hiN9[h,N9[hN9[hN9[h6 ##..###...# ###... N9[h.) .. .........) N9[h.. ....@....... N9[hP......... .N9[h†. #♣♣.......♣########++ #N9[h!K#♣....## N9[hB4#♣♣♣##N9[h18.4 (6.0)N9[hX9.4 (7Invis N9[hN9[hY _You flicker for a moment.O9[hO9[hO9[hxO9[hO9[h֮O9[hBO9[hO9[hO9[hO9[hO9[hҶO9[h;O9[hķO9[hĸO9[hkO9[hO9[h,O9[hO9[hнO9[h*O9[hO9[h}O9[hA ## ### ...........).O9[h............†.♣#####♣♣.......♣#### ##♣....##O9[hO #♣♣♣##O9[h,94.4 (5O9[h"55.4 (6O9[h"O9[h[ _You flicker back into view.P9[hmIP9[hjP9[h6$M. ##..# ###$.:.)....................†........♣#####♣♣.......♣####P9[h&0P9[h*6.4 (1P9[h^P9[hF _Found a book of Displacement and 18 gold pieces.Q9[hM#. ##..# ####...$.:.)...............†........♣#####♣♣Q9[hn%7Q9[hQ9[hQ9[h XM.#. ##..#####..... ####...$.:.)Q9[h W..............................Q9[h Q9[hL %8Q9[h Q9[h R9[hcaM....#.  ##..#####..... ####...$.:.)..............................R9[h \9[hV> \9[h> \9[hA \9[hA \9[h+B \9[hB \9[hD \9[hE \9[hE \9[hZF \9[hL ......##....#..................................\9[hKL .................................... #.......#..#.\9[hpL  #....#.....#.#..## ##...........##..##\9[hL k ##....#9.4 (7.0)\9[hL ##....##.....## .#......#....###..#\9[hL  .......#....###...## ##.....#...## ##.#####..........####...\9[hL #..#.......................................... .................\9[hM \9[hR \9[hLU ]9[hW  ............. #......##..# #....#.....#.#..####...........#.......##@...###.....#......#....###..#.......#....###...##.Drain#............................. ]9[h ]9[h +30.4 (1]9[h ]9[h ]9[h   ###..# ##.#..###...........##.. #..#.... ##....##.....##....#@.....##..#....#..##.....#...## ##..#####..........####... #..#........ ...   )]9[h" ]9[h %1]9[h ]9[hE ^9[hU  ### ##.#..##. ##...........##.....##..#.......##....##.....##....#......##.....##.....#...## ##..#####..........####.. #..#..... .....   ) .^9[h^9[hj%2^9[hI^9[hl^9[h ^9[h  ^9[hP ^9[hy ^9[hT ^9[h ,^9[h    #......#......# #....#.....#.##. ##...##.##...#.##....##.....##.#......#....###......#....###^9[hE ,3.##.....#...## ######..#### #..#... ........ ^9[hi .  .)^9[h  ^9[h/ ^9[h ^9[h _9[hJ I_9[h!K _9[h]M _9[htQ n_9[hQ _9[hFX   .................... #......#...... ## #....#.....#.####. ##......##............#.##....##.....##5.4 (2.#......#....#...........#.....##.....#...## ########..#####..#_9[hX ._9[h1Y _9[hU^ _9[hda `9[h}   ##....#        .........   .#......#......#   ##.##....#.#  ####..##.##  #........6.4 (1  #.....##....##.....##  #.....#......#....###  ........#....#  .....##.....#...## ##  #########   #..#    `9[h< `9[hN`9[h_`9[h.`9[h`9[h`9[h `9[h`9[h ,`9[h_";M `9[h"g .#.# ##....# `9[h" .`9[h"..`9[h"S. .#......#.....`9[h"C ###.....#.`9[h#h####@.###7`9[h.#6.##........`9[hE#X##....##.....#.....#......#....### `9[h]#: ............#....###.`9[hu#.....##.`9[h#E `9[hl$`9[h(`9[h+`9[h [ ..## ....#. .....# .#.## ##....# .... ... ...... `9[h f#.#...#. ##@##....#.....#.#.8 ####..### #....##............#.. #.....##....##.. #.....#. ............#....###.. .....##.....#...## ##. ######### #..#`9[hH `9[h a9[ha9[ha9[ha9[h a9[h&a9[h,a9[hM ... ## ..## ....#. a9[hC .#.### ##....##.#........................a9[hhy.............. #@#......#.....a9[hb9 ##.#.....#.a9[hf###..###....##.......a9[hͣG.#.....##....##.....##.....a9[hE a9[ha9[ha9[ha9[ha9[ha9[h<a9[hUa9[hVa9[hBa9[ha9[hNa9[ha9[h+a9[hma9[ha9[hXa9[ha9[ha9[ha9[h5a9[h #.. #  # a9[h ... ## ..## ....# ##### ......# .#.###.#...####....##.#.@.........a9[h/ 43.4 (4.................... ........... .........a9[h8. .#.#.#....... ###.##....#.....#.####..##...........###.......#.#.....##....##.....a9[h#a9[hVa9[h.b9[hKIb9[hKb9[h Nb9[hzQBb9[h:Rb9[hRb9[h?Sb9[hEY#..##..##..#.....# ... ##..b9[hYY....## ....#..##### ......# .#.###...#...##......##....#..#.#...5.4 (2b9[hYi.....................b9[hY.#.#.#......#......#..####.##....#.....#.#..#####..##..b9[hZH##..##....##..#..#.....##....##.....##..b9[h7Zb9[hZb9[h_b9[hDbb9[hb9[hb9[h b9[htb9[h= b9[h Bb9[hb9[hb9[h#b9[hb9[hb9[hb9[hb9[hb9[hb9[hKb9[hb9[hb9[h`b9[hb9[hEb9[h{b9[hO!b9[h!b9[h"b9[h(W#.....##.###...######...#..#..###Pb9[h-)7#....## ..... ##..###.....##.#....#....# ######P......# .#.###..b9[hU).#...##......##....#.......##.#.......51.4 (6b9[hw)1..................b9[h)].#.#.#......#......#..#.#P##.###.##....#.b9[h)6#..######.####..##...........##..###P...b9[h)Z#....##......#....#..†#.....##b9[h*'.##....#.b9[h*b9[h_0b9[h3c9[h?c9[h,@c9[h@c9[h4Bc9[hIq#.....## #.....##.#####...#.c9[hIS ..$ .. #..###P #....## ..... ##..#### c9[hI#.....##.#....#....# # #####P......# .#.###...##c9[hJl .#...##....@.##....#c9[h4J4# #.#c9[hHJ.c9[hZJ$  c9[hjJ% ......c9[hzJ.........c9[hJ#.#.#.#......#......#..#.#P##c9[hJD ###.##....#.#..######c9[hJ1 ####..##c9[hJJ.##..###P #........c9[hJ†c9[hJc9[hBR&0c9[hUV*2.4 (1c9[hWc9[hY+ _Found 14 gold pieces.d9[hP.###.....## #.....###P... ##...#. #..$ .. #..###P # ..... ##..#### #.....##.#....#....# # #####P...@..# .#.###...## .#...##......##....# #.#   ................#.#.#......#......#..#.#P ###.##....#.#..##### ####..##.##..###Pd9[hd9[h%3d9[hd9[he9[h ..........P.#.....## #.....#....###P.... ##...#. ##..$# .. #.. # ..... ##..## #...@.##.#....#....#  #####P......# .#.###...## .#...####....# #.#   ...............#.#.#......#......#..#.#P ###.##....#.#..####4e9[hBe9[hĘe9[hnM..........##.....P.#..........####...###P.... ##...#.#..$# .. e9[hfn]## ..... ##..### #.....##.#....#....#  #####P# .#.###...##.#...##e9[hn##....#e9[hnu#.#................................ e9[hne9[hJve9[hv%5e9[hze9[h{e9[h >M..........##.....P.P#. .........####...###P....# ##...#.##..@# .. ## ..... ##..###e9[hҕ  #.....##.#....#....# #####P......# .#.###...## Drain#........ e9[h e9[hX %6e9[h e9[hU e9[h 419 7.4 (2e9[h e9[h ? _You now have 290 gold pieces (gained 14).f9[hf9[h8f9[hf9[hf9[hf9[h}34 f9[hf9[hHf9[hif9[hf9[hڻf9[hUf9[h .##  ....... ...... ....... .P.... ....... #....##. ##.....f9[h$ #P.....# ##... #@....# #....60.4 (3 #....## ##... #P....# ##.. ##...## .. #.. f9[hV#....## ..... ## #.....##.#....# #####Pf9[h|l# .#.### .#...####....#f9[hD #.#f9[h7f9[hf9[hf9[h f9[hs f9[h) f9[h f9[h! f9[h$ Bf9[h!& f9[h& f9[hZ' f9[hu( f9[h+ f9[hM+ f9[h, f9[h- f9[h. f9[h// f9[h/ f9[h0 f9[hC2 f9[h2 f9[h3 f9[h3 f9[h5 f9[h5 f9[ho6 f9[hF@   .. ..#.......# .... #.# .......# #....###..#.##......# #........@............####6.4 (6...............................................(..P....................#....##...+##.....P.#P.....#... ##.....####.....#.#. #.....##.##....## ##...#####P....# ##...#f9[hD f9[hF g9[h K 3g9[hcK g9[hL g9[hXM g9[huQ g9[hT .... .. .... ..#.......# .... #.# .......#  #....###..#.##......#  ....g9[hT 8.4 (2 . .......g9[h(U  ..P. #....##...+##.....P.## #P.....#... ##.....###g9[hXU 2 #.....#.#. #.....# #....## ##...#### #P....# ##...#g9[hU g9[hpZ g9[hb] g9[h. g9[h Ig9[h ,g9[hƩ ,g9[h g9[hQ g9[h g9[hH g9[h5 g9[hq g9[h g9[hK g9[hU g9[h g9[hV g9[h|  ....... .. #.....# ..#......g9[h ' #.....# #.# ..... +.##....###..#.##.... ..g9[h M..72.4 (4  g9[h  ....P .###....##...+##.....g9[h$  #P.....#... ##.... #.....#.#. #... #....## ##...g9[hE q #P....# #g9[h( g9[h, g9[hp h9[hɮh9[hvh9[h)h9[hh9[h0h9[h Xh9[hh9[hh9[hJY.. ....... ..#.. #.....# ..##.# #.....# #.# ..+.##....###..#.##..4.4 (2..Ph9[hĿ..###....##...+## #P.....#... ## #.....#.#. # #....## ## #P....# ##h9[hLh9[hh9[hi9[h^#Ii9[h$i9[hV&i9[h*,i9[h-      ..  .... ....... .. i9[h. . #.....# ..#   #.###.....# #.#   ..+@##....###..#.##5.4 (1  i9[h3.+.   i9[hZ.l.  ....P..........  ...###....##...+ i9[h~.g  #P.....#... ##  i9[h. #.....#.#.   #....##i9[h(0i9[h5i9[h"8i9[hO i9[h)P i9[hP i9[hQ i9[hS i9[hW ,i9[hbZ b      #.....i9[hZ  ..  ....##....... ..  i9[hZ ..##.....# ..#   #@###.....# #.# 6i9[hZ   #..+.##....###..#.##  i9[h[ 1.....  .  i9[h#[ 1 .... i9[h=[ 6....P..........  ...###....##...+  i9[hV[ _  #P.....#... ##  i9[hv[ U  #.....#.#. i9[h,\ i9[h` i9[hc j9[hHj9[hj9[hj9[hj9[h(   j9[hLs   .#.....#j9[hr #....... +....... j9[h #:....##....... ..  j9[h..##.....# ..#  ##.###.....# #.# j9[h  #..+.##....###..#.# j9[hm .....  ...... j9[h!'. ....P..........j9[hE) ...###....##...+ j9[hdJ #P.....#...j9[h&0j9[h*7.4 (1j9[hsj9[hH3 _Found a book of Debilitation.j9[hK     ###  .#.....# j9[hK"..#.......  +.......  #:... . j9[hL|..#.#...##.....# ..# #.##.###.....# #.#  j9[h7L ##..+.##....###..#   j9[h_LB  . j9[hLL....P.......... ...###....##...+j9[h3Uj9[hU%8j9[h[j9[h[^k9[hw      ...####..# ...#.....#  ..#.  +.  #:@...##.  #..#.#...##.....# .. .. #.##.###.....# #.# . ##..+.##....###..#  ......      .P  ...###....##...+k9[hk9[h%9k9[hk9[hοk9[h(      ...####..#k9[h  ....#.....#  ..#.  +k9[h|.  #@....##. k9[h  #..#.#...##.....# k9[h #...#.##.###.....# #.k9[h?j #...##..+.##....###..k9[hfP ##...... k9[hO   k9[hB  .Pk9[hV  ...###....##...k9[hk9[h&80k9[hk9[h \  You pick up a book of Debilitation and begin reading...k9[h419 1.4 (2k9[hDk9[hZ _You add the spells Slow and Cigotuvi's Putrefaction to your library.m9[h|m9[ht}m9[h}m9[hxm9[hgQ34 m9[h^Bm9[hm9[h+m9[h-m9[hDm9[hm9[h m9[h'V      m9[h_  .  .P ##..  ...####..#. m9[h̐ ....#.@...# 4.4 (3 #..#.......  +........  #.....##....... .. m9[hL #..#.#...##.....# ..# #...#.##.###.....# #.#  #...##..+.##....###..#.#m9[h!Y ##....... m9[hL9.................m9[h m9[hn9[h )3n9[h)n9[hl+n9[h2      Y   n9[h2HP ###.. ...####@.#.  ..#  #..#..n9[h3k +.........  n9[hC3 #.....##....... . n9[he3#.#...##.....# ..#.. Y   dream sheep (asleep)n9[h3 #...#.##.###.....# #.# . #...##..+.##....###..#.##n9[h3> ##...n9[h<&0n9[h@*5.4 (1n9[hBn9[hF^ _A dream sheep comes into view.o9[h˅     .### ..Y. o9[h`\.. .P ###. ...####.@#.  ....#.....#  o9[hE#..#.  o9[hE+.Y o9[h?#.....##...o9[h & o9[h$i#..#.#...##.....# ..#.Y o9[h_12 dream sheep (asleep)o9[hx #...#.##.###.....# #.# .  o9[h  #...##..+.##....###..#.##.   ##.o9[ho9[h%6o9[hDt _A dream sheep comes into view.q9[h~ { benj the Jinx  q9[h~ CKobold of Wu Jian ******  HP: 88/88 (92) ========================  MP: 26/26========================  q9[h .###AC: 12Str: 6  ..Y.q9[h_ ;EV: 34 Int: 23  ....SH: 0Dex: 18  .P ###....q9[h XL: 14 Next: 26% Place: Lair:5  ...####.@#.q9[h Noise: ---------  Time: 20186.4 (0.0)  ....#.....#a) +7 dagger (freeze) q9[h t #..#........Throw: 7 throwing nets q9[h v +.........YDrain  q9[h> s#.....##....... ..  q9[hb #..#.#...##.....# ..#... YY 2 dream sheep (asleep)  q9[h e#...#.##.###.....# #.# ..  q9[h F#...##..+.##....###..#.##.  ##........................q9[hɀ SYou pick up a book of Debilitation and begin reading... q9[h _You add the spells Slow and Cigotuvi's Putrefaction to your library. _A dream sheep comes into view. _A dream sheep comes into view.q9[h iPress: ? - help, v - describe, . - travelThe floor.q9[h3Z C.@q9[h*C..r9[hZY. _You add the spells Slow and Cigotuvi's Putrefaction to your library. _A dream sheep comes into view.  Press: ? - help, v - describe, . - travelHere: a dream sheep (asleep)r9[h%A dream sheep. A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and puttingthem to sleep. Max HP: ~22Will: +AC: + EV: ++ Threat: High Class: Natural Size: Medium Int: Animal You have about 98% to hit with your +7 dagger of freezing (while incapacitated).It has about 17% to hit you. Attack Max Damage Headbutt 13 It possesses the following natural abilities:  a - Dream Dust(4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quotew9[h+ Dream Dust Overwhelms the target with soporific dream dust, putting them to sleep with an enchanting visual display. Additional dream sheep will increase the strength andduration of this effect. Range : 4{9[h#A dream sheep. A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and puttingthem to sleep. Max HP: ~22Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Animal You have about 98% to hit with your +7 dagger of freezing (while incapacitated).It has about 17% to hit you. Attack Max Damage Headbutt 13 It possesses the following natural abilities:  a - Dream Dust(4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quote|9[hm4 benj the Jinx  Kobold of Wu Jian ******  HP: 88/88 (92) ========================  MP: 26/26========================  .###AC: 12Str: 6  ..Y.EV: 34 Int: 23  ....SH: 0Dex: 18  .P ###....XL: 14 Next: 26% Place: Lair:5  ...####.@#.Noise: ---------  Time: 20186.4 (0.0)  ....#.....#a) +7 dagger (freeze)  #..#........Throw: 7 throwing nets  |9[hO+.........YDrain  #.....##....... ..  #..#.#...##.....# ..#... YY 2 dream sheep (asleep)  #...#.##.###.....# #.# ..  #...##..+.##....###..#.##.  ##........................ _You add the spells Slow and Cigotuvi's Putrefaction to your library. _A dream sheep comes into view. _A dream sheep comes into view.Press: ? - help, v - describe, . - travelHere: a dream sheep (asleep)  The floor.}9[h u #YA rock wall.~9[hV  benj the Jinx  Kobold of Wu Jian ******  ~9[h[W jHP: 88/88 (92) ========================  MP: 26/26========================  .###AC: 12Str: 6  ..Y.EV: 34 Int: 23  ....SH: 0~9[hW Dex: 18  .P ###....XL: 14 Next: 26% Place: Lair:5 ~9[hW  ...####.@#.Noise: ---------  Time: 20186.4 (0.0)  ~9[hW ....#.....#a) +7 dagger (freeze)  #..#........~9[hX Throw: 7 throwing nets  +.........Y~9[hOX Drain  #.....##....... ..  ~9[hX F#..#.#...##.....# ..#... YY 2 dream sheep (asleep)  #...#.##.###.....# #.# ..  #...##..+.##....###..#.##. ~9[hX ##........................ _You add the spells Slow and Cigotuvi's Putrefaction to your library. ~9[hY _A dream sheep comes into view. _A dream sheep comes into view.Press: ? - help, v - describe, . - travel~9[hCY "A rock wall.~9[hZ ~9[h` ~9[hHc . _~9[hi ~9[hj ~9[hQp ~9[h)t > _Unknown command.9[h ## ###  #P##.### ^.P...Y ..... 9[hB.P ###@.... ...####..#...Y ...#... #..#.......... +.........Y #.....##....... .. Y 3 dream sheep (asleep) #..#.#...##.....# ..#.. 9[h#...#.##.###.....# #.# .. #...##..+.##....###..#.##9[hG   A dream sheep comes into view.The dream sheep bleats! You hear a bleat! x2; The dream sheep bleats!9[h?YYY.YYY9[hI====7.4 (19[h9[h  The dream sheep ruffle their wool and motes of dream dust sparkle, to no _effect. x29[h ## ### ##P##.###^.P...Y..< .....P ###.....####..#...YY..#...Y#..#.........Y+........... YYY 6 dream sheep (3 wandering) #.....##....... ..#.#...##.....# ..#..#...#.##.###.....# #.# ..9[hR x  Found a stone staircase leading up.  You lunge at the dream sheep, in a flurry of attacks.  The dream sheep bleats! x2  You hit the dream sheep. You freeze the dream sheep.  The dream sheep is moderately wounded.  You puncture the dream sheep! You freeze the dream sheep.9[h 9[h Q19  The dream sheep is almost dead.  The dream sheep closely misses you.  The dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.  9[h The dream sheep are wreathed in dream dust. You feel drowsy...fall asleep.9[h /  --more--9[hH99[h ## ### #  #P##.###..  ^.P...Y..<  .....@....  .P ###....YY 9[h9 ..#...Y. 9[h: ....#.Y.Y 9[h  9[h2).........  9[hN& YY9[hj= 9[h' ..   9[h1  #.# 9[hh9[h9[h9[h}U 3 ===-9[hZ87 throwing nets9[h9[h  ## ### #  9[h,#P##.###..  ^.P...Y..<  .....@..Y.  9[hj.P ###....Y.  ..#...YY 9[h ....#.Y.Y 9[h  9[hh......... 9[h 9[h!YYY 7 dream sheep (1 wandering) 9[hA 9[h`  9[h9  #.# 9[hI_A dream sheep comes into view.9[h9[h,9[h9[h9[hR9[hY.Y.YY.Y.Y.YYY9[h61--9[hD19 =---9.4 (27 throwing nets9[h*9[hA _The dream sheep headbutts you! You wake up.9[h5 Read which item? Scrolls  f - 7 scrolls of amnesiah - a scroll of brand weapon  i - 8 scrolls of teleportation  l - 3 scrolls of vulnerabilitym - 3 scrolls of poison  q - 2 scrolls of fear  s - 3 scrolls of fog  u - 2 scrolls labelled JUCAUXA USESE  M - 2 scrolls of immolation [!] read|quaff|evoke[?] describe selected9[h9[h$9[h.benj the JinxKobold of Wu Jian ******HP: 81/88 (92) ======================--MP: 26/26========================AC: 12Str: 6## ### #EV: 19Int: 23#P##.###..SH: 0Dex: 18^.P...Y..<9[h/aXL: 14 Next: 26% Place: Lair:5.....@.Y..Noise: =--------  Time: 20189.4 (0.0).P ###...Y..a) +7 dagger (freeze)...####..#.YY.YThrow: 7 throwing nets....#.....#..Y.Drain#..#...........+...........YYYYYYY 7 dream sheep (1 wandering)#.....##....... ..#..#.#...##.....# ..#.....#...#.##.###.....# #.# ....The dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.The dream sheep are wreathed in dream dust. You feel drowsy...You fall asleep. _A dream sheep comes into view. _The dream sheep headbutts you! You wake up.9[h3  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.9[h49[h49[hq59[hD7<  The dream sheep bleats!9[h79[h@YYY.Y..Y..Y9[hA2====90.4 (1Tele Drain9[hWJ9[hO\ _The dream sheep completely misses you.9[h1D  You puncture the dream sheep! You freeze the dream sheep.  You kill the dream sheep!9[hGm  The Council accepts your kill.9[hwH9[hH9[htW Y.. 6The dream sheep misses you. The dream sheep headbutts you.9[hYo97=---9 (0.59[ha9[heG _The dream sheep headbutts you but does no damage.9[hk^  You puncture the dream sheep! You freeze the dream sheep.9[hQ=--1.49[h.9[hd _The dream sheep is severely wounded.9[hF   You puncture the dream sheep! You freeze the dream sheep.  You kill the dream sheep! 3  The Council accepts your kill.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.9[h /  --more--9[hw{ ## ### #  #P##.###..  ^.P...†..<  .....@YY..  .P ###.YY...  ..#.Y...  ....#....  9[h(.........    5  ..     #.# 9[h9[hJ  ## ### #  #P##.###..  ^.P...Y..<  .....@Y...  .P ###.YY...  ..#.Y...  ....#....  .........        #.#  The dream sheep headbutts you but does no damage.9[h`Y..Y9[hk65/90-----8=99[h 9[hB _The dream sheep headbutts you!! You wake up.9[hf w ## ### # #P##.###.. ^.P...Y..< ....@.Y... .P .###.YY...9[h  ...####..#.Y... ....#.....#.... #..#........... +.  #.....##9[h . .. #..#.#...##.....# ..#9[h v #...#.##.###.....# #.# 9[h  _The dream sheep headbutts you!! You wake up.  You spin and attack the dream sheep repeatedly.  You puncture the dream sheep! You freeze the dream sheep.  The dream sheep is severely wounded.You hit the dream sheep. You freeze the dream sheep.  You kill the dream sheep!9[h 9[h> 9[h 9[h 9[h Y†Y.. 49[h/ q6/91-----9-2.9 (1.09[h 9[h5 ^ _The Council accepts your kill.9[hS'       ## ### #  .#P##.###..  9[h.Th.^.P..Y†..<  .YY...   .P ..###.Y....   ...####..#.....   ....#.....#....   #..#.......9[hwT..   +.   #.....##. ..  9[hT #..#.#...##.....# ..#   #...#.##.###.....# #.# 9[hA\9[hjL..............####..## ##....P.>...####...## #....#..# #..........### #...P###...#.#.## .............####....##...###..# ...............................# ..............................## ...................)...#.##....# ..##...##....#......##.#####P.## ##...P#####.#.#.@..P#### ##...P# ###..####.#..##.....#####P##...# .###..##.....##.....##....# ...P........##............# .....##.....##P.....#.#..## ###P.#####.###.....####..# ###..#########PP...# ##.## .##...#.##.##PP....# ###..## ...............P...###.#...##..#9[hGs9[h:t?734 9[hgtX---3Drain9[hy9[h}@ _Your surroundings suddenly seem different.<[h3<[h*}8<[h$1b70=<[h7<[h:U1=<[hzHQ2<[h,L<[hOa3=<[heX<[h_4=<[hr<[hs%5<[h:w<[h7=8=<[hh<[hI%9<[h@80=<[hٚk1=<[hG<[h;2<[h<[hf<[h;3<[hP<[hձK5=<[hܳ<[h(<[hU6=<[hpg7<[h48=9=90<[h<[h -- _You start resting.<[h 213.9 (20.0)1=4.9 (21 _HP restored. <[hq3 <[hSu <[h=v <[h'z <[ho~B <[h! <[hr <[h , <[h <[h <[hP <[h <[h= ##...#..#....#....#.# .....#†#......†#..#####..## #.............###..# ..P. ......## ..# ... ##....# ... .#. ...## ## # ..##....P.>...####...## #....# # #.#..........### #...P###...#.##............@.####....##...##9.9 (5.0) ................................. ..(...........................................)...#.##. ##.....##...##....#......##.#####..###...P#####.#.#....P#### ##. #...####.#..##.....#####P## ##..P.###..##.....##.....##....#P..##..........<[h <[h<[h<[hn<[hX<[h<[h<[h<[h_ ..............## ..#  ##.......# ... ..# ...## ...# ..##....P.>...####...## # ...# #.#...### #...P###. ...####<[h}.....####....##.. ................................. .....(................ .............)...#.22.9 (3P.##.....##...##....###.#####..###...P#####.#.#....P#### ##.#..###..####.#..##.....##### .####..P.###..##.....##.....##... ..#........P........##...........  .###P........##.....##P.....#.#..  .####...###P.#####.###.....####..<[h # #..P###..#########PP...# ##. <[h"<[h<[h<[ht <[hy <[h3| 5 .## ..# ##.# ....# .##.# ..##....P.>...####...## #.# #.#.### #...P###.####...####....##.<[h} &.(...)...#3.9 (1.P.##.....##...##....#......##..###..###...P#####.#.#....P####.##.#..###..####.#..##..... ..####..P.###..##.....##.....##.#.P.## ..###P<[h\} .##.....##P.....#.# ..####...###P.#####.###.....####.# #..P###..#PP...# ##<[h~ <[h <[h <[hqI<[h*<[h_X<[h<[h<[hl<[h<[hw,<[hE<[hk ...## ..# ##...# ......# ...##...# ..##....P.>...####...## #......# #.#...### #...P#...####...####......(.....).<[h#6.9 (3<[hM...P.##.....##...##....#..... #.....###..###...P#####.#.#....P #.....##.#..###..####.#..##..... ##...####..P.###..##.....##.....#  ##...#........P........##  #..###P........##.....##P.....#  ##..####...###P.#####.###.....###....# #..P###..###PP...#<[h<[h<[h{ 3<[hl <[h X<[hA X<[h&  ..## .. . ##..# .. #.......# ..##  .......# ..##....P.>...####... .##......# #.#..### #.....####..####..(..8.9 (2 ##.....P.##.....##...##....#.....  ##.....###..###...P#####.#.#....  #.....##.#..###..####.#..##....  ##...####..P.###..##.....##.... ##...#..P..##  #..###P..##.....##P....  .. ##..####...###P.#####.###.....  ...#....# #..P###..##PP... <[hP' <[h. <[hn= <[h3<[h <[h" <[h<[h#B<[h%<[h|&<[hy'<[h0n<[h<<[h=<[h><[hA<[hD,<[hF<[hN ..... ##.. # ..#.......# ..... # #.# .......# ..##....P.>...## ##..#.##......# #.#..........###.....####.....#.....(...33.9 (5...+##.....P.##..##....# .#... ##.....###..###...P#####.# #.#. #.....##.#..###..####.#..# <[hO# ##...####..P.###..##.....# # ##...#........P........## # .. #..###P........##.....## # ..... ##..####...###P.#####.### ##....# #..P###..#########<[hRP<[hsh<[h{ I<[h <[h <[h B<[hğ <[h9 <[h <[h{  .. .. ## ..# ..#.......# <[h. ..# #.# .......# ..##....P.>... .###..#.##......# #.#....####...(...5.9 (2 .##...+##.....P.##.....##...##... ...#... ##.....###..###...P#### ..#.#. #.....##.#..###..####.#. .## ##...####..P.###..##.... ..# ##...#..P.. .## .. #..###P..##..... .## ..... ##..####...###P.#####. ..##.#....#....# #..P###..<[hڪ <[h{ <[h <[h_<[hV<[hy,<[h<[h<[h}<[h<[h<[hX<[h ....... ##....... .. ###.....# ..#.......# ###.....# #.# .......# ..## +.##....###..#.##......# #.#...........####....(P.....42.9 (7#....##...+##.....P..##  #P.....#... ##.....###..###..  #.....#.#. #.....##.#..###.  #....## ##...####..P.###  #P....# ##...#..P  ##...## .. #..###P...  #....## ..... ##..####...###P.  #.....##.#....#....# #..P###..<[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[h/<[h Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1% 3  d - Dazzling FlashHexes/Fire1% 3  e - Cause FearHexes1% 4 f - Metabolic EnglaciationHexes/Ice<[h#3%5 Select a spell to cast[!]/[I] toggle spell headers<[hFL<[hU<[hR^............ benj the Jinx .##....... ..##... Kobold of Wu Jian ****** ..##.....# ..#.......# ..... HP: 91/91 (92) ======================== .###.....# #.# .......# ..##... MP: 26/26======================== +.##....###..#.##......# #.#.... AC: 12Str: 6 .......................####...... EV: 34 Int: 23 <[h_................................. SH: 0Dex: 18 .........................(....... XL: 14 Next: 29% Place: Lair:5 ....P...........@................ Noise: ---------  Time: 20242.9 (0.0) .###....##...+##.....P.##.....##. a) +7 dagger (freeze)#P.....#... ##.....###..###... Throw: 7 throwing nets#.....#.#. #.....##.#..###.. Drain#....####...####..P.###.#P....###...#........P. ##...## .. #..###P........ #....## ..... ##..####...###P. #.....##.#....#....# #..P###..  _The Council accepts your kill. _Your surroundings suddenly seem different. _You start resting. _HP restored.  <[hS`Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[h`<[hj............ benj the Jinx .##....... ..##... Kobold of Wu Jian ****** ..##.....# ..#.......# ..... HP: 91/91 (92) ======================== .###.....# #.# .......# ..##... MP: 26/26======================== <[hk?+.##....###..#.##......# #.#.... AC: 12Str: 6 .......................####...... EV: 34 Int: 23 ................................. SH: 0Dex: 18 .........................(....... XL: 14 Next: 29% Place: Lair:5 ....P...........@................ Noise: ---------  Time: 20242.9 (0.0) .###....##...+##.....P.##.....##. a) +7 dagger (freeze)#P.....#... ##.....###..###... Throw: 7 throwing nets<[hl#.....#.#. #.....##.#..###.. Drain#....####...####..P.###.#P....###...#........P. ##...## .. #..###P........ #....## ..... ##..####...###P. #.....##.#....#....# #..P###..  _The Council accepts your kill. _Your surroundings suddenly seem different. _You start resting. _HP restored.  <[hlCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<[hxP  Okay, then.<[hvy<[h֔<[h. _<[h 3<[h <[h  <[h @_Unknown command.b<[h"R.. # ........  ... .. ## ...##.....# ..# . #.###.....# #.## .......# ..## .+.##....###..#.##......# #.#.......####.....b<[hR.........(....P.......................... ..###....##...+P.##.....## #P.....#... ##.....## #.....#.#. #.....##.#. #....#####..P.### #P....# ##...#.P ##...## .. #..###P......b<[h6S # ..... ##..####...###Pb<[hJ]b<[h~^13.9 (1 _b<[heb<[hib<[h#.... .. #.......  ... .. ##b<[h1..##.....# #..#.... . ##.###.....###.###.......# ..##+.##....###..#.##......# #.#.......####......b<[h[(....P.......................... ...###....##...+#b<[hKP.##.....# #P.....#... ##.....## #.....#.#. #.....##.#. #....#####..P.## #P....# ##...#. ##...## .. #..###P......b<[hb<[hr4b<[h[b<[hpc<[ht###. #.....#.... .. #.......  . ... .... ## .#...##.....# #..#... . .##.###.....###.###.......# ..## #..+.##....###..#.##......# #.#.####......(....P............................###....##...+#P.##.... #P.....#... ##.....## #.....#.#. #.....##.#. #....#####..P.# #P....# ##...#.c<[h5c<[h%5c<[hc<[hc<[h 4 ..###.Y.... ###. #.....#.... #.. #....... ....# . .... .... # #.#...##.....# #..# .##.###.....###.###.......# ..# ##..+.##....###.@#.##......# #.#.####....(....P......................###....##...+P.##.... #P.....#... ##.....## #.....#.#. #.....##.#. #....#####..Pc<[h c<[h %6c<[hq4d<[h$Id<[hd<[h{M....YY  ..###.Y ####..#. .#.....# #. .....##...... .....#. .....##....... ....# #... #..#.# . #.##.#.###@###..7 ##..+.##....###..#.## #.#.........####... .............................(............ e<[h@XmM^.P..Y†..<....YY  ..###.Y ####..#. .#.....#.....##...#  #.......##...... .... .....##.......P....# #... #@.#.# . #.##.#.###.###.. ##..+.##....###..#.## #.#.......#### ......................................... 8e<[h]e<[hT .#P##.###.. .^.P..Y†..< ......YY... P ..###.Y....### ##.## ..#.....#.....##... #.# +............# ....P@...# .#.#...##.....###..#. .#.##.###.....###.##.# .. .##..+.##....###..#.##......# #......####  ..(....P......................###....##...+P.##...9e<[he<[h K' _You hear a bleat!f<[hU ## ### # .#P##.###.. .^.P..Y†..<  ......YY... .f<[hP ..###.Y...Y #.### ##.##..#.....#.....##... ..##  +.......@....#  #....P....# .#.#...##.....###..# .#.##.###.....###.##.# ##..+.##....###..#.##......# # .#### Y   dream sheep (wandering) ....(....P......................f<[h{f<[h.YY===50f<[h]f<[hZ? _You hear a bleat! The dream sheep bleats!j<[h/## ### # .#P##.###.. .^.P..Y†..<  ......YY... . P ..###.Y.... #. ####..#....Y# ##.## #.....##...# .### +........j<[h(3....# #.....##.......P....# #.#...##.....###..#.......# #.##.###..###.......# .. .##..+.##....###..#.### #. ..####. ...j<[h\ ...( j<[h[j<[h .YY   dream sheep---1j<[hֿj<[hj<[h ^M ## ### ##P##.###..^.P..Y†..< ..  ......YY ... P ..###.Y.... #.####..#.....# ##.#.#.....#....Y##@..# .### +........ #.....##.......P....#Drain..###.## ---2j<[h l<[h l<[h .YY   dream sheepl<[h %3l<[h3 l<[h n<[h n<[h >.Yn<[hJ %4n<[h3 n<[h n<[h  You puncture the dream sheep! You freeze the dream sheep.  The dream sheep is severely wounded.n<[hn<[h 519 ==5.4 (0.5n<[hn<[hX _The dream sheep barely misses you.o<[hw  You puncture the dream sheep! You freeze the dream sheep.  You kill the dream sheep!o<[hB~E.o<[h~!o<[h ealth: 91/92 -30-o<[hb9 _The Council accepts your kill.o<[hVo<[hi _Your life force feels restored.q<[hq<[h52=q<[hq34 --6.9 (1.0 _q<[hLq<[h:q<[hE q<[h @-7q<[h q<[h r<[h@<8r<[hBr<[hcEr<[h r<[hŦ &9r<[h r<[h s<[h 4s<[hA## ### #.#P##.###.. .^.P..Y†..<.. ......YY.... .P ..###.Y.... #.# ..####..#.....# ##.##..#.....#.....##...#........@...##  +......#  #.....##P....# ..#.#...##.....###..#.......# ..#.##.###.....###.###.......# . ..##..+.##.#.##......# # .......................####  .... (=60t<[h  ## ### # .#P##.###.. .^.P..Y†..< .. ......YY.Y. ...  .P ..###.Y.... #.#.####..#.....# ##.##.#.....#.....##...# #..#....## +.# #.....##.P....# #..#.#...##.....###..#.#.#.##.###.....###.###.#.##..+.##....###..#.##......# Y   dream sheep (wandering) #.###  .(t<[hG.Yt<[h&1t<[h֪t<[hx<[h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x<[h  benj the Jinx ## ### # Kobold of Wu Jian ******  .#P##.###.. Health: 92/92 ========================  .^.P..Y†..< ..  Magic: 24/26 ======================--  ......YY... ...  AC: 12Str: 6 x<[h .P ..###.Y..Y. #.#  EV: 34 Int: 23 ...####..#....*# ##.##  SH: 0Dex: 18 ....#.....#....*##...#  XL: 14 Next: 30% Place: Lair:5 #..#............@....##  Noise: ---------  Time: 20261.9 (0.0)  +...................#  a) +7 dagger (freeze) x<[h! #.....##.......P....#  Throw: 7 throwing nets #..#.#...##.....###..#.......# x<[hY...#.##.###.....###.###.......# x<[hF...##..+.##....###..#.##......#  Y   dream sheep (wandering) #.............................###  .............................. x<[h{x .............................( _Your life force feels restored.x<[hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x<[hݲ&Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (wandering, hasn't noticed you, chance to affect: 63%){<[h benj the Jinx## ### #Kobold of Wu Jian ******.#P##.###..Health: 92/92 ========================.^.P..Y†..<..{<[h~ Magic: 24/26 ======================--......YY... ...AC: 12Str: 6  .P ..###.Y..*. #.#EV: 34 Int: 23 ...####..#.....# ##.##SH: 0{<[h! Dex: 18 ....#.....#.....##...#XL: 14 Next: 30% Place: Lair:5 #..#............@....##Noise: ---------  Time: 20261.9 (0.0)+...................#a) +7 dagger (freeze)#.....##.......P....#{<[h[ Throw: 7 throwing nets #..#.#...##.....###..#.......# {<[h {...#.##.###.....###.###.......# ...##..+.##....###..#.##......#{<[h Y   dream sheep (wandering) #.............................###{<[h e...........................................................( {<[h _Your life force feels restored.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  {<[h@ MConfirm with . or Enter, or press ? or * to list all spells.{<[he Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{<[h _Aim: a dream sheep (wandering, hasn't noticed you, chance to affect: 63%){<[h _Yasleep){<[hL{<[hVYYYY 2 dream sheep (1 wandering, 1 asleep){<[hJW519 2.9 (1{<[h_{<[hDcX  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dream sheep (wandering, hasn't noticed you, chance to affect: 63%) _The dream sheep looks drowsy...<[h & ## ### # .#P##.###..  .^.P..Y†..Y . .. ......Y.... .# ...  .P ..###.Y..YY #.##.#  ...####.##.## <[hũ ....#.....#....@##...#..#....## +............#  #....P..#  #..#.#...##.....###.. #...#.##.###.....###.#.#Y 3 dream sheep (2 wandering, 1 asleep)##..+.##....###..#.##......# ##.<[hP## .<[h<[h<[h,<.Y 2 dream sheep (1<[h%34 <[hH3<[hD<[ho<[h)b ## ### # .#P##.###.. .^.P...†..<.... .. ...........Y..# ... .P ..###....Y..#.##.# ...####..#...Y.#.##.## ....#.....#...@.##...# #..#.....## +.# #.....##<[h.P...# #..#.#...##.....###..#.#  #...#.##.###.....###.###.#Y 3 dream sheep (1 wandering, 1 asleep)  #...##..+.##....###..#.##......#  ##. <[hK<[h6<[hr.Y.YYY<[hu<[h&4<[h<[hw<[h ## ### # .#P##.###.....  .^.P...†..<.... ..<[hb8 ..............# ... .P ..###....YY.#.##.# ...####..#...@.#.##.## ....#.....#.Y...##...#..#....## +............# #....P....#  #..#.#...##.....###..YYY #...#.##.###.....###.#. #...##..+.##....###..#.##......##.<[h)&  <[hxThe dream sheep completely misses you.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.<[h*/  --more--<[h s ## ### # .#P##.###.....  .^.P...†..<.... ..  ..............# ... <[hs  .P ..###....YY.#.##.#  #...@.#  .#.Y...##...#  ............##  .............#  <[hsr#.......P....#  Y  <[hs(  <[hw<[hy  3 =57 throwing nets _<[hz<[hF#  ## ### # .#P##.###.....  <[h.^.P...†..<.... ..  ..............# ...  .P ..###....YY.#.##.#  #...@.#  .#.Y...##...# <[h+} ............##  .........<[hVX #.......P<[h~'  Y<[hC   <[h8 The dream sheep wakes up again.  The dream sheep bleats!  The dream sheep headbutts you but does no damage. x2<[hV8Y<[hZ83---5=19 ====<[hؓg6.9 (27 throwing nets<[h<[hA _The dream sheep headbutts you! You wake up.<[hOY  You hit the dream sheep. You freeze the dream sheep.<[h4---=---7.4 (0.5<[h<<[hC9 _The dream sheep is lightly wounded.<[hP -  You hit the dream sheep. You freeze the dream sheep.  The dream sheep is heavily wounded.The dream sheep barely misses you. The dream sheep closely misses you.<[h4 B---9<[h <[hu G _The dream sheep headbutts you but does no damage.<[hn  You hit the dream sheep but do no damage.<[h/V5=8.4<[h<[hoc _The dream sheep is heavily wounded.<[hUYou hit the dream sheep but do no damage. _You hit the dream sheep. You freeze the dream sheep.  The dream sheep is heavily wounded.  The dream sheep headbutts you!  The dream sheep headbutts you but does no damage.<[ho79--=9<[h#<[hBQ _The dream sheep misses you.<[hh  You puncture the dream sheep! You freeze the dream sheep.  You kill the dream sheep!<[hrs† 2<[hw81=9.4<[h<[h^ _The Council accepts your kill.<[hk  You puncture the dream sheep! You freeze the dream sheep.  The dream sheep is severely wounded.<[hf 780--<[h 9<[h, <[h J _The dream sheep headbutts you but does no damage. x2<[hn  You hit the dream sheep but do no damage.<[h1-70.4<[h<[hd _The dream sheep is severely wounded.<[h%  You puncture the dream sheep! You freeze the dream sheep.  You kill the dream sheep!<[hÛ .   The Council accepts your kill.<[he 1=2-9 _The dream sheep completely misses you.<[h<[hoh _Your Dodging skill increases to level 9!<[h2  You puncture the dream sheep! You freeze the dream sheep.=1.4<[h y _The dream sheep is heavily wounded.<[h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0           b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0   c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0 [<[he40m  d - Short Blades  10.2   7.1  +3       e - Long Blades   3.9   1.4  -2   n - Evocations   7.0   5.7  +2   f - Ranged Weapons   0.0   0.6  +3               g - Armour   2.0   4.2  -2      h + Dodging9.0   7.4  +2       i - Stealth  10.1   6.0  +4  [<[h34m                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets<[hv<[h;<[h benj the JinxKobold of Wu Jian ******Health: 81/92 =====================---## ### #Magic: 25/26 =======================-.#P##.###.....AC: 12Str: 6.^.P...†..<.... ..EV: 19<[hInt: 23..............# ...SH: 0Dex: 18.P ..###....†Y.#.##.#XL: 14 Next: 32% Place: Lair:5...####..#...@.#.##.##Noise: ==-------  Time: 20271.4 (0.0)....#.....#.....##...#a) +7 dagger (freeze)#..#.................##Throw: 7 throwing nets+...................##.....##.......P....##..#.#...##.....###..#.......# Y   dream sheep#...#.##.###.....###.###.......<[h_#...##..+.##....###..#.##......##.............................You kill the dream sheep!The Council accepts your kill. _The dream sheep completely misses you. _Your Dodging skill increases to level 9!You puncture the dream sheep! You freeze the dream sheep. _The dream sheep is heavily wounded.<[h<[h<[h<[h?<[hf  You hit the dream sheep. You freeze the dream sheep.  The dream sheep is almost dead.<[h7g26=-9 (0.5<[h<[h \ _The dream sheep completely misses you.<[h_f   You hit the dream sheep. You freeze the dream sheep.  You kill the dream sheep!†33-2.4 _The Council accepts your kill.<[h <[h <[hP <[h <[h] o434 <[h <[hF #5<[hz (=<[hH <[h <[h$ ?6=<[hV (=<[h, <[h <[h %7<[hp <[h Q8<[hX! <[h! L90=<[h" <[h% <[h& U1=<[h& <[h+ <[h, K2=<[h, <[h@  _HP restored.  You see here a dream sheep corpse. _<[hA <[hoC <[hC 9=<[hD <[h9F <[hAG <[h}G <[hG <[hJ <[hK ,<[h,L <[hN <[hT <[hT <[hU <[h#W <[hfY <[hY <[hZ <[h[ <[hL] <[h] ,<[hWb <[hc <[hc <[hd <[h:g <[h&i <[hi <[hi <[hk <[hzm <[hm <[hVn <[ho <[hr ,<[hr <[hu <[hw <[h`w <[h x <[hz <[h| <[h| <[h} <[h <[h <[hJ <[h <[hc <[h_ <[h <[h% <[h <[h <[h <[h <[h! <[h <[hi <[h <[hߑ <[h <[hP <[h{ <[hږ <[h <[hn <[hۘ <[h <[hΛ ,<[h. <[h <[hL <[h <[hؠ <[h <[h <[h <[h} <[h| <[h <[h3 <[h <[h <[h^ n<[h ,<[h X<[h <[h `<[h B<[h <[h ,<[h%. <[h0 ,<[h0 <[h2 <[hk4 <[h4 <[hJ5 <[h_ <[ha <[hk <[h )M .P ..###....††.#.####..#.....#.....#.....#.....###..# ..+........#...#.....##.......P#.#..#.#....##.#.#.@.##..+.##....#####.#. #..................##..##. <[h <[hz +8.9 (1<[h <[h <[hn<[h<[h<[hJ<[hF<[he ,<[hM ............. .P ..###....††.#.<[h0{####..#.....#.....#.....#.....## ##..#..<[h]##..+...........#.....##.......P<[h#.#..#.#....##.#.9...##..+.##....###<[h4##..... ##.................#.P... <[h<[h<[h<[h<[h3<[h<[hR<[h<[h*<[h M^.P...†..< ............. .P ..###....††.#.####..#.....#. ....#.....#.....## ##..#.<[h #..+..........#.....##.......P#.#@.#.#...90.##.#....##..+.##....### ##........................ <[hv!<[h%<[h(<[h.g 3<[hg <[hGh <[hi <[hm ,<[hq WM#P##.###..^.P...†..< ............. .P ..###....††.#.####..#.....#. ....#.....#.....## ##..#..#..+........<[hq #..@#.....##.......P1#.#..#.#...##...#.##.#. #...##..+.##....####.... <[hKr <[h1x <[h7z <[h I<[h^ <[hF B<[hs gM ## ### ####.##P##.###..^.P...†..< .............#..P...###....††.#.#...####..#.....#. ....#.....#.....## ##..###.@+........2..#.....##.......P.#..#.#...  ##...#.##.###.....#####... <[h <[h <[h <[hk <[h <[hM <[h <[hY<[h,<[hM ## ## ### ####.##P##.###..^.P...†..<..................P...###....††.#.#...####..#.....#.<[hX....#.....#.....## ##@.#3##..+..........#.....##.......P  #.#..#.#...##.....###...# <[h<[h<[h"<[hj<[h<[h<[h<[h<[h(B<[h<[h <[h <[h!<[h$,<[h$<[h &<[h',<[h(<[h,C  ###### ### ### ####.# ..##.#P##.###.....###....^.P...†..<...#..@....7.9 (4<[h+-N##..P...###....††.# #...####..#.# #....#..... ##..#..............##..+...............#...#.....##P#.#..#.#...##.....####...#.##.###.....##<[hu-<[h0<[h2<[h<[h3<[hӸ<[h<[h,<[hM ###### ### ### ####.# #..##.#P##.###..###@...^.P...†..<8.9 (1..................##..P...###....††.#. <[hB#...####..#.....#.#.##..#. <[h<[h<[h<[hd<[h<[h<[h<[h <[h} B<[h<[h`<[h)<[h2<[hX<[h<[hR<[h<[h######## ### ### ####.##..##.#P##.###.....###....^.P...†..<...#...................##..P...###....††.#...####..#.....#.# #.@..#.....#.....##402.9 (4 ##..###..+..............#...#.....#..P<[h&j#.#..#.#...###...#.##.###.....## #...##..+.##....### ##.......... ##.................<[h.<[h2<[h I<[h <[h <[hj <[h <[h S    ### #### ### ### ####.# #..##.#P##.###... ###....^.P...†..< #...................# ##..P...###....†† #..@####..#.....#3.9 (1 #....#.....#.....## ##..#<[h  ##..+......... #...#.....##.......P. #.#..#.#...##.....# ##...#.##.###. #...##..+.##....### ##.<[h <[h <[h5 <[h@wI<[h{,<[h>,<[hML     <[hH##### #### ####### ####.#.# ..##.#P##.###... ###....^.P...†..<..... #...................#.<[hw ##..P@..###....††4 #...####..#.....# #....#.....#.....##<[h]q ##..#.... ##..+......... #...#.....##.......P.. #.#..#.#...##.....###. ##...#.##.###.<[hW #...##..+.##....###<[h<[h<[h<[h I<[h <[h B<[hЫ       ##### ############ ####.#.## ..##.#P##.###.......# ###....^.P...†..<..... #.....@.............#..5<[h  ##..P...###....†† #...####..#.....#.##.# #....#.....## #..# ##..+......... #...#.....##.......P.. #.#..#.#...##.....###. ##...#.##.###.#<[h <[hm <[h, <[hi <[h: <[h <[h: <[h <[h1 <[h <[h v     # ############ ####.#.##. #..##.#P##.###.#.<[h! c ###....^.P...†..<. #......@....#.6 ##..P...###....††.#.##.# #...####..#.....#.##.#<[hl!  #....#.....#.....##...# ##..#.# ##..+. #...#.....##.P.<[h!  #.#..#.#...##.....###..# ##...#.##.###.....###.#<[h" <[h+ <[h/ <[h-y3<[hy<[hF{<[hi}<[hCB<[hlB<[h<[hΈ<[h<[h<[h*X     ########  ############ ####.#.##.# #   #..##.#P##.###.......#.###   ###....^.P...÷..<...   #.........@.........#...9.9 (3 ##..P...###....††.#.##.###.   #...####..#.....#.##.###..   #....#.....#.....##...##P.   ##..#.........##..   ##..+...##   #...#.....##.......P....##  <[h #.#..#.#...##.....###..#...   ##...#.##.###.....###.###..<[h;<[hM<[hn<[h_<[h<[h #B<[hx%<[h&<[h&<[hB)<[hT+,<[h+<[h-<[h.<[hV/<[h/<[h 2<[h3<[h?4<[h6<[h;E <[h<_######## ###  ###### ####.#.##.# #.###  #..##.#P##.###.......#.###..#. <[hp<8 ###....^.P...÷..<.....  #..............@....#.....14.9 (5 <[h< ##..P...###....††.#.##.###.....  #...####..#.....#.##.###......#  #....#.....#.....##...##P..... <[h< ##..#.................##.....  ##..+.....##.....  #...#.....##.......P....##..... <[h = #.#..#.#...##.....###..#.......#  ##...#.##.###.....###.###.....<[h><[hD<[hNH<[h. ######## ### ############# ####.#.##.# #.###..##.#P##.###.......#.###..#.###....^.P...÷..<..................................##..P...###....@†.#.##.### #...####..#.....#.##.###......#<[h^,.#.....#.....##...##P.................#...##..+.##....###..#.##...... <[h#<[h(+5.9 (1<[hr<[h(x _You see here a dream sheep corpse.<[h, ######## ### ############# ####.#.##.# #.###..##.#P##.###.......#.###..#.###....^.P...÷..<..................................##..P...###....††.#.##.### #...####..#...@.#.##.###......#.#.....#.....##...##P......#..#.................##.#.......P##............................. 6 _<[h3<[hu5<[hB : ######## ### ############# ####.#.##.# #.###..##.#P##.###.......#.###..#.###....^.P...÷..<..................................##..P...###....††.#.##.### #...####..#.....#.##.###......#.#.....#..@..##...##P......#..#.................##.##..+......####.....####.............................<[h D <[h <[hJ &7<[h <[h <[h ######## ############### ####.#.##.# #.## #..##.#P##.###.......#.###..#.##....^.P...÷..<.............. #...................# ##..P...###....††.#.##.### #...####..#.....#. #....#.....#.....##...##P..... ##<[h ....@........##+......## #...#.....##P....## #.#..#.#...##.....###..#. ##...#.##.###.....###.###...... #...##..+.##.#.## ##...................... ## <[hs <[h- &8<[h <[h <[hD#..##.#P##.###.......#.###.. ###....^.P...÷..<............ #.................. ##..P...###....††.#.##.### #...####..#.....#.##.### #....#.....#.....##...##P ##..#.................## ##..+...................## #...#.....##P....##20.9 (2 #.#..#.#...##.....###.. ##...#.##.###.....###.### #...##..+.##....###..#.## ##.................... ##..................... # ##.PP ##..##...###....##...'##<[h%<[h)<[h~<[h~<[h<[hG..0<[h<[hڎ<[hK<[h)l <[hzl <[hm <[h~n <[htp <[h&t ,<[h{  ############ ####.#.##.# # #..##.#P##.###.#.###<[h3{  ###....^.P...÷..<... #...................#....<[h|{ u#..P...###....††.#.##.###<[h{ D #...####<[h{ $..#.##.###<[h{ t #....#.....#.....##...##P<[h{ - ##..#<[h|  ##..+............##1.9 (1 #...#.....##.......P....##<[h.|  #.#..#.#...##.....###..<[h?| Q#...#.##.###.....###.#<[hX| U #...##..+.##....###..#.##<[hi| * ##<[hz| * ##<[h| , #..<[h| .<[h| V ##.P........P..........<[h} <[h( <[h <[h9  # ####.#.##.# #   #..##.#P##.###.#.###   ###....^.P...÷..<   #.#   ##..P...###....††.#.##.###   #...####..#.....#.##.###   #....#.....#.....##...##P   ##..#.##   ##..+..##2   #...#.....##.P....##   #.#..#.#...##.....###..#   ##...#.##.###.....###.###   #...##..+.##....###..#.##   ##   ##   #   ##.P.P<[h><[h1 <[h2 <[h2 <[h4 <[h6 <[h6 <[h; <[h(@   #..##.#P##.###.......#.#  ##....^.P...÷..<.........   #...................#  <[hk@   ##..P...###....††.#.##.###   #...####..#....   #....#.....#.....##...##P   ##<[h@ R............##  +......<[h@ ..##   #...#....@##.......P....##3<[h0A M  #.#..#.#...##.....###..#.   ##...#.##.###.....###.###   #...##..+.##..#.##   ##......................   ##  <[hXA i    ##.PP  <[hwA ]  ##..##...###....##...'##<[h.B <[hI <[h)N <[ht~ <[h~ <[h <[h <[h <[h3 <[h <[h ,<[h  ###....^.P...÷..<............................#<[hm #..P...###....††.#.##.### #...####..#.....#.##.###..#.....#.....##...##P#..#.................##.##..+..........##...#.....##.......P<[h #..#.#.@.##.....###..#..4#...#.##.#<[h ### #...##..+.##....###..#.##<[hɎ N............<[h /  <[h ^#...##....P#P.....#...### <[h <[h_ <[h <[hg_<[hl3 ...................##..P...###....††.#.##.### #...####..#.....#.##.###..#.....#.....##...##P#..#.................##.<[h?m6##..+........##...#.....##P#..#.#...##.....###..#..#...#.##@##<[h`m ###<[hm #...##..+.###..#.###...S...................<[hm>...........<[hm!<[hmS   black mamba (wandering)<[hn  <[h\n7#P.P.......#.....#.#...##<[hjp&0<[hp<[hwc.<[h.|+5.9 (1<[h<[hƃ<[h.<[htd0'...<[hM<[hk519 6.9 (1<[h"<[h( _You open the door.<[h<[h<[hg,<[h<[hQ34 <[h9 #..P...###....††.#.##.### #...####..#.....#.##.###..#.....#.....##...##P<[hʾ#..#.................##.##..+..##...#.....##P#..#.#...##.....###..#..#...#.##.#### #...##..@.##....###..#.###................................P  #........#.#....###.....# <[hZ 7 _There is an open door here.<[h J<[h <[h <[h } _<[h ~ ##..#.................##....  ##..+...................##..  #...#.....##.......P....##...  #.#..#.#...##.....###..#....  ##...#.##.###.....###.###.... #...##..'.##....###..#.##... ##........................ ##......................... #..........@................ ##.P.P ##..##.S.###....##...'## #...##....P#P.....#...### #P.P.......#.....#.#...## #........#.#....###.....##.. S   black mamba (wandering) ##..#.#...##P....#.......##. #..###....###...##......###. ##.# ##..###....##......###.<[h     #.###.... .'.##.... ......... ......... ....@....30.9 (3 .....P... .###.... ...P#P... .... ##.# <[hi8     #.###.... .'.##.... ......... ......... ....@.... .....P... <[hi.###.... ...P#P... .... ##.# <[h_k<[hhs<[hwb _A black mamba is nearby!<[h ##..#.##.##..+.##.#...#.....##.P....##.#.#..#.#...##.....###..#.##...#.##.###.....###.###.#...##..'.##....###..#.##.##..##.<[h .#.##.P.P.##..##.S.###....##...'##.#...##....P#P.....#...###.#P.P.#.....#.#...##.<[h >#.#.#....###.....##.##..#.#...##P....#.##.. #..###....###...##......###.. ##.# ##..###....##......###.. <[hZ" <[h# 21.9 (1 _<[hY* <[h- <[hE _##..+..#...#.....##P....##.#.#..#.####..#...##...#.##.###.....###.##...##..'.##....###..#.##........................##.#..##.PP##..##.S.###....##...'##.....P#...##....P#P.....#...##P.P.......#.....#.#........#.#....###..###..#.#...##P....#..#..###....###...##......###..###.# ##..###....##......###..#... #.## #.#....#..<[h <2<[h$ <[hU <[hFk& ...#.....##P#..#.#...##.....###..#..#...#.##.#### #...##..'.###..#.###........................#.PP.##.S.###.@..##...'##.....P...##....P#P.....#...###.....P.P.......#.....#.#...#P....######P......##.#.###... 3<[h<[h<[h <[h ,<[h <[hS <[h ,<[h  #..#.#...##.....###..#..#...#.##.#### #...##..'.###..#.###.......................S.#.P........P<[h# p.##.S.###....##...'##.....P...##....P#P@....#...###.....P.P.......#.....#.#...........####.....##...####...##<[hS S   black mamba (wandering)<[h~ K.#...##......##....#....<[h2 _     .S....... <[hp O .........  ..P.....  #....##  <[h T#P@....4  <[h #.....#  #....##  #P....#  ##...##  ##.#  ... #.## <[h      .S.......  .........  <[h ..P.....  #....##  <[h߳ #P@....  #.....#  #....##  #P....#  ##...##  ##.# <[h, j ... #.## <[h <[h! <[h b _A black mamba is nearby!<[hj~      .S.......  .........  ..P.....  #....## <[h~ ~ #P@....  #.....#  #....##  #P....#  <[h  0##...##  ##.#  ... #.## <[h* *<[h     .S.......  .........  ..P.....  #....##  #P@....  #.....#  #....##  #P....#  ##...##  ##.#  ... #.## <[hM#<[h%<[h6-<[h0b _A black mamba is nearby!<[h3i     .S.......  <[h93E.........  ..P.....  #....##  <[h3t#P@....  #.....#  #....##  #P....#  <[h30##...##  ##.#  ... #.## <[h3*<[h     .S.......  .........  ..P..... <[h #....##  #P@....  #.....# <[hm #....##  <[h&#P....#  ##...## <[h ##.#  ... #.## <[hX<[h<[h<[hb _A black mamba is nearby!<[hi#...#.....##.......P....###.#..#.#...##.....###..#.......###...#.##.###.###..#...##..'.##....###..#.####..#S#.............##.P........P..................##..##.S.###..@.##...'##.....P#...##....P#P..###.....##P.P.#.....#.#...##..#........#.#....###.....##...##<[h]##..#.#...##P....#..#..###..##......###..###.# ##..###....##......###..##... #.## #.....##.#....#....#######P......##.#.###...#<[hr<[h<[hT4.<[hp]5 _<[hj<[h<[h 8 ##..+............## #...#....P....##..... #.#..#.#...##.....###..#...#.##.###.....###.# #...##..'.##S...###..#.## ## ## #... ##.P........P@............... ##..##.S.###....##...'P #...##....P#P....#..... #P.P.......#.....#.#.. #........#.#....### ##..#.#...##P....#.......##... S   black mamba (wandering) #..###....###...##......###..###.# ##..###.....###..#... #.## #.....##.#....#....<[h 0.S<[h~& kS=6<[hR <[h-g 5 _The black mamba hisses angrily.<[hZ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  <[h \Confirm with . or Enter, or press ? or * to list all spells.<[hX  ##..+...................##..... benj the Jinx  #...#.....##.......P....##..... Kobold of Wu Jian ******  #.#..#.#...##.....###..#....... Health: 92/92 ========================  ##...#.##.###.....###.###...... Magic: 24/26 ======================--  #...##..'.##....###..#.##..... AC: 12Str: 6  ##..........S................. EV: 34 Int: 23  ##..........*................. SH: 0Dex: 18 <[hT Y #............*................ XL: 14 Next: 35% Place: Lair:5  ##.P........P@................ Noise: =--------  Time: 20436.9 (0.0)  ##..##.S.###....##...'##.....P a) +7 dagger (freeze)  #...##....P#P.....#...###..... Throw: 7 throwing nets  #P.P.......#.....#.#...##.....  #........#.#....###.....##...#  ##..#.#...##P....#.......##... S   black mamba  #..###....###...##......###..#  ##.# ##..###....##......###..#  ... #.## #.....##.#....#.... _The black mamba hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 71%)<[h@ ##..+...................##..... benj the Jinx#...#.....##.......P....##..... Kobold of Wu Jian ******#.#..#.#...##.....###..#....... Health: 92/92 [32m========================##...#.##.###.....###.###...... Magic: 24/26 ======================--#...##..'.##....###..#.##..... AC: 12Str: 6##..........*................. EV: 34 Int: 23##............................ SH: 0Dex: 18#............................. XL: 14 Next: 35% Place: Lair:5##.P........P@................ Noise: =--------  Time: 20436.9 (0.0)##..##.S.###....##...'##.....P a) +7 dagger (freeze)#...##....P#P.....#...###..... Throw: <[hj7 throwing nets#P.P.......#.....#.#...##.....#........#.#....###.....##...###..#.#...##P....#.......##... S   black mamba#..###....###...##......###..###.# ##..###....##......###..#... #.## #.....##.#....#.... _The black mamba hisses angrily.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (chance to affect: 71%)<[hS]S(asleep)<[hv8S<[hv:19 -7.9 (1<[h}<[h9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (chance to affect: 71%) _The black mamba looks drowsy...<[hl\ ##..# ##..+............## #...#....P....## #.#..#.#...##.....###..#...#.##.###.....###.# #...##..'.##....###..#.## ##S ## #... ##.P........P................ ##..##.S.###....##...'<[hm #...##....P#P....# #P.P.......#.....#.#. #........#.#....### ##..#.#...##P....#.......##.. #..###....###...##......###..##.# ##..###.....###<[hTv<[hv[34 -8<[h}<[h(<[h|m....#.....#.....##...##P ##..###.#..+..........#.....##.......P....##.#..#.#....#.##...#.##.###.....###.###....##..'.##....###..#.##S#....P........P...........#..##.S.###....##...'##....##....P#P.....#...#P.P.......#.#...##.........#.#....###.....##.#..#.#...##P.......###....### _The black mamba looks drowsy...  You lunge at the black mamba, in a flurry of attacks.  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!!  You freeze the black mamba!  You kill the black mamba!<[he.<[h820 79<[h"<[he^ _The Council accepts your kill.<[h##..#.................##..##..+..#...#.....##P....##.#.#..#.####..#...##...#.##.###.....###.##...##..'.##....###..#.##........................##..#..##.P<[h#P##..##.S.###....##...'##.....P#...##....P#P.....#...##P.P.......#.....#.#........#.#....###..###..#.#...##P....#..#..###....###...##......###..###.# ##..###....##......###..#<[h<[h%35 <[h 40<[hv<[h'<[hS ##..+..##<[h...#.....##P#..#.#...##.....###..#..#...#.##.#### #...##..'.##....###..#.###.........................#.PP.##.S.###....##...'##.....P...##....P#P.....#...###.....<[hM#....##<[h... #.## #.....##.#....#.... <[hj5=1<[h<[h<[h <[h5 <[h <[hs <[h <[h X<[h% <[h <[h <[h <[h9 <[h <[h <[hn <[h 9=<[h <[h <[hJ <[h K6=<[h: <[hk   ##.... ##................ #...................... ##.P........P...........#..##.S.###....##...'##.....P...##....P#P.....#...###P.P.......#.....#.#...###.#....###.....##...#.#.#...##P@...###6.9 (5..###....###...###..##.# ##..###....##......###..# ... #.## #.#....# ######P......##.#.###... .#...##......##....#. #.#............... .................. .................... _Magic restored.<[h <[h <[h <[h0c3<[h`d<[hqe<[hg<[hg<[h+l<[h+p .#.PP.##.S.###....##...'##.....P...##....P#P.....#...###.....<[h_pP.P.......#.....#.#...........#.#....###.....##...##..#.#...##P....#.......##...<[hp1..###....###@..#####..#7.9 (1#.# ##..###....## ... #.## #.....##.#....#....##............................. <[hq<[hEx<[hz<[h\<[h<[hS<[h<[h n<[h*,<[h`<[h"<[h9=<[h[<[h/##.S.###....##...'##.....P##....P#P.....#...###P#.....#.#...##........#.#.....##...##..#.#...##P....#.......##..###....###...##......###..#<[hLH#.# ##..###....##.# ... #.## #.....##.#....#. <[hp######P@.....##.#.50.9 (3 <[hb.#...##......##....#.... <[hj#.#................................<[hϞ..............<[h...#.#.##<[hK#..# ###.##....#.....#.#..##<[h!4####..####..##<[h<[h<[hd<[h <[hQ <[h! <[hd" <[h( B<[h+  ...##....P#P.....#...###.....P.P.......#.....#.#...........####.....##...##..#.#...##P....#.......##.....###....###...#<[h+ ###..##.# ##..###....## ... #.## #.....##.#....#.... ######P......##.#.###.#...##<[h!, s...#.1.9 (1#.#...........<[hB, 0................<[hb, C#....##............#....#<[h, E <[h/- <[hB3 <[h5 <[h3<[h6<[h<[hG<[h^B<[h<[hD<[h<[h<[h ,<[hs!<[h"<[hO#,<[h#<[h%<[he&,<[h&<[h,#.# ##..###....##......###..# ... #.## #.#....#<[h-C ######P......##.#.###...<[h4-( .#...##......##....#. #.#............... ..................<[hS-h ....................<[hp- ...............#.#.@....#..#6.9 (5 ###.##....#.....#.#..######..##<[h-3##..###....###....#<[h-#.....##....##.....###....##........###......##.....#...##  ####<[h-"####<[hl.<[h}3<[h6<[h _3<[h_<[h`<[h~b<[hfX<[h9g<[hg<[hi<[hk<[hPk<[hk<[h;m<[h(o,<[hko<[hu1  #P.P.......#.....#.#...##.   #........#.#....###.....##  ##..#.#...##P....#.......#  #..###....###...##......##  ##.# ##..###....####  <[hAv+... #.## #.....##.#....#   ######P......##.#.##   .#...####....#  <[hbv #.#@.........60.9 (4  <[hv .....................   .......<[hvq......   ..............  <[hv ..#.#.#......#......#   ###.##....#.....#.#  <[hv ####..##........   #....##............#.  <[hawU #.....##....##.....#<[hmx<[h}<[h<[h<[h<[hN<[ha0....<[h<[h<[h<[hB <[hD   #..#.#....###.....#   ##..#.#...##P......   #..###....###...##   ##.# ##.##......   ... #.## #.....##.#....   #######P......##.#  #.#...##......##....  .##.#..........  ....1.9 (1   #..#.#.##  ######.###.  ####..##..........   #...   #.....##....##.....#   #.....#......#<[h <[h' <[h <[h <[h" <[h ,<[h   #.#.#....###.....  ##..#.#...##P....#<[h1 3  #..###....###...##......  ##.# ##..###....##......  ... #.## #.....##.# <[hS t #######P......##.#. <[hv  #.#...##......## <[h W.##.# .<[hѬ 62  <[h x #..#.#.#......# <[h w ######.##....#.....# <[h- B ####..##. <[ha  #....##.  #.....##....##..... <[h~ Q #.....#......#....<[hѮ <[he <[h <[h<[hx<[h<[h<[hq,<[hzB<[h,<[h_<[h+  #..#.#....###  ##..#.#...##P....#  #..###....###...##  ##.# ##..###....##  ... #.## #.....##.# ..#########P......# #...#.#...##......## #...##.# #...@..4.9 (2 #  .##..#.#.#......# #. ######.##....#....  ####..##  #....##  #.....##....##  #.....#......#...<[h<[ho<[h<[hq _<[h't <[hux X<[hx <[h\y <[hz <[h6| ,<[h| <[hC   #........#.#....###  ##..#.#...##P....#  #..###....###...##  ##.# ##..###....##  #... #.## #.....##  #..#########P.....  #...#.#...##.....  #...##.#  #@...7.9 (3  #  #  ##.##..#.#.#......#  #..######.##....#  ####..##  #....##  #.....##....##  #.....#......#<[h3 3<[hRI<[haa##....P#P.....P.P.......#.......#.#....###.#.#...##P....###....###...##.##.####..###....###... #.## #.....###..#########P..#.#...##9.9 (2...##.# #. #................. #..................##.##.. #..### <[h <[h 3<[h B<[h <[h0 <[hs <[h <[h >#..#.#...##...###....###...##.####..##.... #.## #.....##########P..... #...#.#...##..... #...##.#.......... #...................72.9 (3<[h #........##.##..#.#.########.##....# ..# ####..## #....#. #....#.....#......#............#<[h <[h <[h <[hE  ..###....###...##.####..###.... #.## #.....###########P...... #...#.#...##...##.#...........##.3.9 (1#.##..#.#.## #..######.##....#...######... #....##. .....##.....#. <[hJ <[hL <[h<[h<[h<[h<[h^<[h,<[hL6 #.####..###.... #.## #.....###########P...... #...#.#...###.#........<[h#.##@##..#.#.##4 #..######.##....#...######..#... #....##.#..#.##....## <[hR######....... <[h <[hE<[hh<[h<[ht<[h <[h1 <[h_ ,<[h<[hA_ ... #.## #.....###########P...... #...#.#...###.#........##.....#......##.##..#.#.## #@.######.##....#.5#..######..<[h#... #....##.#.#.....##....###..##...... #..#........ <[hJ<[h<[h:<[hI <[hO <[hV  #########P...... #...#.#...###.#........##....#....###.##..#.#.###.#..######.##....#.#.@######..6.##....##.#.#.....##....###..##...... ..# ............#. ............ <[hm <[hjq<[hr<[hr<[ht<[hz  #...#.#...###.#........#.###.##..#.#.##<[h,{.#..######.##....#. #..######...##....##.<[hJ{g#.#.....##....###..#<[hf{g...... ..#.............#.<[h{$.##.....## ............ <[h&0<[h+7.9 (1<[h<[h9+ _Found 15 gold pieces.<[hWI<[h"<[hE<[h,<[hPW #.#........<[h#.###.##..#.#.###.#..######.##....#.<[hV #..######..<[hZ.##....##.#.#.....##....##<[hQ8#..##<[hg...... ..#.............#.<[h&b#$.##.....##<[hB_.#.. #####.<[h_ ............<[hE <[h<[h<[h<[h?<[h<[h n<[hs....#.###.##..#.#.###.#..######.##....#. #..######...##....##.#.#.....##....####@.#......9..#.............#.#$.##.....##.#.. #####.###.. #..#.....<[h<[h !#.###.##..#.#.##.#..######.##....#. #..######...##....##.#..#.#.....##....###..##......#.@#.............#.$.##.....###.#.. #####.###... #..#. #.... ....<[h[ <[h 80<[h <[h <[h    ##.##..#.#.#  #.#..######.##  .##....  #...##..  #..#.#.....##....#  ##..##.....#......  #..#.......  #@.##.....##.....# .#..########.....  ###.... #..  #.... ...  ....         <[h <[h &1<[h <[h a20 2.9 (2<[hZ ? _You now have 305 gold pieces (gained 15).<[hy ###.##..#.#.## #.#..######.##....# .######..##...... #...##....##.. #..#.#.## ##..##.....#.. #..#.............# #..###.....#. #.#@.########.......<[hy ###....##..#.. #.......... #...... ....... . .  .<[hA<[hI35 3.9 (1<[h<[h<[hX5 <[hh= <[h8B X<[hG 6 #...##....#. #..#.#....##..##.....#......##.............##.....##.....#.#.#..#######.###....##..#. #................ #@.........6.9 (3<[hG #..........#.   <[hH k♣#####♣♣ ##♣<[hH <[h(N <[hKQ <[ht<[ht<[h~u<[hv<[hzx<[hu|,<[h #.#.....##....###..#........#.............#.#.....###.#..######.##....##..#. #.........##.7.9 (1# .# # # <[hً<[ho<[hp<[hp<[hw@.0<[h{<[h6~<[h?<[hN<[hț<[hK<[h<[hm<[h,<[hE3 #..#........#.............#.#.....###.#..######.##....##..#. #.........#..##8.9 (1.# #<[hҨ<[h5<[h<[h4_<[h"X<[h<[h<[hp<[h<[he<[h<[h<[hq#.#..#######.###....##..#. #................ ##.......... #..........<[h##... #.@.... 91.9 (3#.....  #♣#####♣♣<[h # ##♣  # <[h? <[hZ<[h<[h<[h7 <[h58 <[h8 <[h~: <[hA f ##....##..#. #.........#.##....... ## ♣#####♣♣ ##♣<[hBB .D....D   five-headed hydra (asleep)<[hJ &0<[hO +2.9 (1<[hR <[hU d _A five-headed hydra comes into view.<[h,  #.........#.#. ###. ♣#####♣♣ ##♣ #.D.3<[h#.#.# ## ♣#####♣♣ ##♣ #.D #..##<[h<[hY&4<[h5<[hz<[h <[h C.#. # ♣#####♣♣ ##♣ ##.D <[h. N#..# <[h You lunge at the five-headed hydra, in a flurry of attacks.  The helpless five-headed hydra fails to defend itself. <[h l You stick the five-headed hydra like a pincushion!!!!  The five-headed hydra seems to slow down. <[h o You freeze the five-headed hydra!!  You kill the five-headed hydra!<[h#<[h@†<[h920 405<[h'<[h^ _The Council accepts your kill.<[hq1  #. # ♣#####♣♣ ##♣## ##. .###..#.<[h~6 <[h<7 %35 <[hn7 6<[h]; <[h@  <[h@ d_You see here a hydra corpse.<[h . # ♣#####♣♣ ##♣<[h?## #.† #  ###<[h1"<[h#$7 <[h?# _<[hR(<[hc+<[h  # ♣#####♣♣ ##♣## #.† .## #..#<[hN<[h)&8<[h~<[hj<[htn *# ♣#####♣♣ ##♣## #.† #..## #..# ### 9<[hq <[hu <[h:# # . ..... .♣#####♣♣ #..... ##♣ ##.....   #.†....#  #......#<[h<;( ##.....# #.....# ##@.#.  ##  <[h;     <[hOB<[hB(500<[hW<[h ##..... . #..... .♣#####♣♣. #..... ##♣. ##..... #♣ #.†....#  #......#  ##.....#  #.....#  ##.@#.  ####       1<[hb}  #...... . ##..... .............† #..... .♣#####♣♣... ..... ##♣... ##.....# #♣♣♣<[h<~ * #.†....#  #......#  ##.....#  #...@.# ##..#.# ######  <[h\ <[h… &2<[h <[hH <[h{ #...... . #...... .. ##..... .............† #..... .♣#####♣♣... ...... ##♣.... ##.....# #♣♣♣# #.†....#  #......#  ##....@#  #.....#  ##..#.#  ######     3<[hˣM...#............†.♣#####♣♣.. .##♣....#.#♣♣♣#†....#.##....  ##..#.#<[h<[h&4<[h<[hpM#...#.............†.♣#####♣♣.. .##♣....#.#♣♣♣#†...@#.#  #.....#######<[h<[hC5<[h M.#....#............†.♣#####♣♣.. .###♣....#.#♣♣♣#†....#.  ##.....##..#.#6<[h4 # #.. #) #.. #. #... ##............† #.♣#####♣♣... .##♣.... ##.....##♣♣♣## #.†....#  #......# ##.....# #....<[h.# ##..#.# ###### <[h<[h&7<[h<[hA<[h <[hC  Skill  Level Cost  Apt Skill  Level Cost  Apt <[h a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0  <[h        <[h  b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  <[h$ c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0      <[hK m - Ice Magic   7.0   8.0   0  <[hb6 d - Short Blades  10.2   7.1  +3      <[h e - Long Blades   3.9   1.4  -2   n - Evocations   7.0   5.7  +2   f - Ranged Weapons   0.0   0.6  +3      <[h_    <[hT    <[hW g - Armour   2.0   4.2  -2      h + Dodging<[h!9.8   7.4  +2      <[hZ i - Stealth  10.1   6.0  +4          <[h!            <[h            <[h        <[h&T    <[hDThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  <[h][?] Help[=] set a skill target  <[h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  <[h[!] training|cost|targets<[h <[hK <[h  ##...................... benj the Jinx  #....................... Kobold of Wu Jian ******  ##.....................) Health: 92/92 ========================  #....................... Magic: 26/26 ========================  #....................... AC: 12Str: 6  #....................... EV: 35 Int: 23  ##...................†.. SH: 0Dex: 18  #.......♣#####♣♣....... XL: 14 Next: 40% Place: Lair:5 <[hv W #.....@###♣....# Noise: ---------  Time: 20507.9 (0.0)  ##.....###♣♣♣## a) +7 dagger (freeze)  #.†....#Throw: 7 throwing nets  #......#  ##.....#  #.....#  ##..#.#  ######  You stick the five-headed hydra like a pincushion!!!!  The five-headed hydra seems to slow down.  You freeze the five-headed hydra!!  You kill the five-headed hydra! _The Council accepts your kill. _You see here a hydra corpse.<[hm <[h <[h <[hg <[h;  . # #... #) #. #. #.... ##.<[h֊ ...........† #.♣#####♣♣.......♣ .##♣.... ##.....##♣♣♣## #.†...# #......# # #.....# ##..#.# ######<[hi <[hA +8.9 (1<[h؛ <[h} <[h ###....##..#   .   #   #...  <[h  #) #.   #.   #...   ##.<[hL...........†....   #.♣#####♣♣.......♣   .<[h##♣....   ##.....##♣♣♣##   #.†<[hw# #. #<[h #.....# ##..#.#<[hX<[hG&9<[h<[h<[h= <[h <[h <[h <[h <[hd B<[h <[hA <[h <[h <[h <[hY <[h <[h <[h' ,<[h <[h <[h <[h <[hc <[ht b ###....##..#.....  #.....  ##.....  #.....  ##.....).....  #.....  #.....  #.....  ##............†.....14.9 (5  #.......♣#####♣♣.......♣#####  #......## ##♣....##  ##.....# <[h #.†....# <[hR <[h; <[h <[h3<[hA<[hI<[h݉<[h"X<[hĎ<[h<[ha##....##..#..#.. ##.. #.. ##.....).. #.. #.. #.. ##..<[hg...†..6.9 (2  <[hʖg#.......♣#####♣♣.......♣##<[h^5#......## ##♣....## ##.....## #♣♣♣## <[h<[hp<[h<[hQ3<[hhS<[hUT<[hTV<[hYB<[hZ<[h![<[h[<[h]<[h2_,<[h_<[hfa<[hc,<[hd<[he<[hcjB<[hpC.##..#.....) <[hp'.. .. ...<[hpj...)..... .. .<[hqG.. ... ..<[h1q-.... <[hSq....♣#####♣♣.......♣########+++ ...## ##♣....## <[hzq..## #♣♣♣## ..# ..# <[hq..# ..# #.#<[hu 21.9 (5 _You see here a cane toad skeleton.<[hҫ4<[h<[hF<[h<[hQ _<[h,<[h<[h#..#..).....)................÷3.9 (2♣#####♣♣.......♣##+++## .## ##♣....## <[hҿ## #♣♣♣## ##<[h^##<[h<[h!<[h <[ht.....)...........÷..♣#####♣♣.......♣########+++#### ##♣..@.## 5## #♣♣♣##. ..# ..# ..#.### <[h<[hhA.)...................÷.................♣#####♣♣.....@.♣########+++#####♣....##♣♣♣##### .# .# ##6.9 (1<[hk#..#)....).................÷.@................♣#####♣♣.......♣########+++######♣.... ##♣♣♣## #### <[ht<[hdu&7<[h}<[hc<[ho" _<[h& <[hK* ,<[h7 ..#.)....).........÷..#8♣#####♣♣.♣#+++# ## 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###♣♣# ##. # # ## #<[hD ♣..<[hѬ<[h̳<[h϶<[haE u<[h.J n<[hJ <[hK <[hL <[h+M <[hM <[h-k U...)...#...÷....#@...3.9 (3###+++########♣......P♣###♣♣ ##....♣## # ###♣♣# <[h(##...##....#####...#....#).÷....@... ................#.......... ♣########+++########♣......P♣###♣ #....♣#####♣♣#4.9 (1<[h<[h!U#...##....###.##...#.....) ).÷.# .♣#+++########♣......P♣### ## ##....♣## # ###♣♣#<[h+Z<5<[h{<[h #...##....###.##...#.....) .).÷.#.♣#+++########♣......P♣ <[hǝ .## ##....♣## ## ###♣♣#<[h <[h &6<[hؽ <[h <[h.####...##....###.##...#.).).÷ ÷.#.♣#+++########♣......P♣ ..## ##....♣## ♣## ###♣♣#<[h<[hĬ&7<[h}<[hX *.####...##....###.##...#.).).÷ .÷.#.♣#+++########♣......P♣ ...## ##....♣## ♣♣## ###♣♣#8<[h% EInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3} <[h& 5 H - a +1 rapier of protection Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion <[h"' [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]<[h% <[h <[hl ..####...##....###.......##...#.. benj the Jinx ..............).................. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 26/26 ======================== ................................. AC: 12Str: 6 ...)............................. EV: 35 Int: 23 .........................÷....... SH: 0Dex: 18 ................................. XL: 14 Next: 40% Place: Lair:5 ................@................ Noise: ---------  Time: 20638.9 (0.0) .÷..................#............ a) +7 dagger (freeze) <[h5 ....♣########+++########♣......P♣ Throw: 7 throwing nets ...####....♣## ♣♣#####♣♣#The five-headed hydra seems to slow down.  You freeze the five-headed hydra!!  You kill the five-headed hydra! _The Council accepts your kill. _You see here a hydra corpse. _You see here a cane toad skeleton.<[h[ <[hи <[h <[hR =[h =[ht Shopping list: 20 items, total cost 7958 gold pieces  a - [D:1] 28 gold a scroll of identify  b - [D:1] 42 gold a scroll of teleportationc - [D:6] 50 gold 3 curare-tipped darts  d - [D:5] 120 gold a glowing dagger =[h  e - [D:12] 132 gold a scarf of repulsion  f - [D:5] 148 gold the -1 cloak of Gallantry {rElec}  g - [D:6] 160 gold a twisted granite ring  h - [D:6] 168 gold 3 scrolls of fear  i - [D:1] 195 gold a runed rapier  j - [D:5] 216 gold a crystal orcbow=[h, k - [D:6] 240 gold a scroll of enchant weapon  l - [D:6] 480 gold a sack of spiders  m - [D:12] 540 gold an amulet of regeneration (unknown)  n - [D:12] 580 gold 2 potions of haste =[hr  o - [D:12] 660 gold the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will p - [D:12] 667 gold a runed triple crossbow  q - [D:6] 699 gold the ring "Yruurghio" {rPois rF+ Slay+3}  r - [D:6] 753 gold the ring of Xomowom {rC+ rN+ Will+ MP+4} =[h(  s - [D:5] 1040 gold a manual of Evocations  t - [D:5] 1040 gold a manual of Invocations You have 305 gold pieces [!] travel|examine|delete items [a-t] choose item[Esc] exit!=[h ..####...##....###.......##...#.. benj the Jinx ..............).................. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................................. Magic: 26/26 ======================== ................................. AC: 12Str: 6 ...)............................. EV: 35 Int: 23 .........................÷....... SH: 0Dex: 18 ................................. XL: 14 Next: 40% Place: Lair:5 ................@................ Noise: ---------  Time: 20638.9 (0.0) .÷..................#............ a) +7 dagger (freeze) ....♣########+++########♣......P♣[3!=[h> $7m Throw: 7 throwing nets ...####....♣## ♣♣#####♣♣#The five-headed hydra seems to slow down.  You freeze the five-headed hydra!!  You kill the five-headed hydra! _The Council accepts your kill. _You see here a hydra corpse. _You see here a cane toad skeleton.!=[h 4!=[h !=[h: #=[hU.............).........).÷.÷# .....♣########+++########♣P####....♣# ♣♣♣ ###♣# #=[h8]#=[h]+9.9 (1#=[hc#=[h)g%=[ht'''....Y.#ßP⌠Pß###ßPß##Y   elephant (trample, asleep)%=[h7  You open the gate.%=[hǸ120 40%=[h%=[h\ _An elephant comes into view.'=[h%.).÷.÷#...♣########''@########♣P## ....Y.... ##....♣# ♣♣♣## '=[h5&#ßP⌠Pß### ###♣♣#  ##ßPß## #####'=[h+a _An elephant comes into view.  You lunge at the elephant, in a flurry of attacks.  The helpless elephant fails to defend itself.  You perforate the elephant like a sieve!!!!!freeze the elephant!  You kill the elephant!'=[h"2C.. '=[h5 21 _The Council accepts your kill.'=[h ;'=[h4?  Your Dodging skill increases to level 10! _There is an open gate here.'=[h ).÷.........÷...#...♣########'''########♣P## ....@.... ##....♣# ♣♣♣## #ßP⌠Pß### ###♣♣#  ##ßPß## '=[hAß...ß'=[h'=[hB35 2 '=[h _'=[h`'=[hJ*=[h*=[hI% *=[h Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  12.6  +1   j - Spellcasting   8.0   9.0   0  *=[h        *=[h& b - Unarmed Combat   0.0   1.0   0   k - Hexes  12.2  15.0   0  *=[h c - Throwing   0.0   0.8  +1   l - Fire Magic   3.2   4.0   0       m - Ice Magic   7.0   8.0   0  *=[h d - Short Blades  10.2   7.1  +3  *=[hS    *=[h e - Long Blades   3.9   1.4  -2   n - Evocations   7.0   5.7  +2  *=[h!D f - Ranged Weapons   0.0   0.6  +3      *=[hE_    *=[hy.     g - Armour   2.0   4.2  -2  *=[h    h + Dodging10.0   8.5  +2      *=[h; i - Stealth  10.1   6.0  +4      *=[h         *=[hJl    *=[hu        *=[hn    *=[h        *=[h        *=[h?The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  *=[hh[?] Help[=] set a skill target  *=[h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  *=[h[!] training|cost|targets-=[hV h * Dodging  10.0-=[h[ p h - Dodging  10.02=[h> k + Hexes 12.27=[hS 7=[hG] 7=[hQj ................................. benj the Jinx ................................. Kobold of Wu Jian ****** ....)............................ Health: 92/92 ======================== ..........................÷...... Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ..÷..................#........... SH: 0Dex: 18 .....♣########'''########♣......P XL: 14 Next: 42% Place: Lair:5 ....##....@.... ##....♣# Noise: ---------  Time: 20642.9 (0.0) ♣♣♣###ßP⌠Pß### ###♣♣# a) +7 dagger (freeze)[7=[hj ]21X##ßPß##Throw: 7 throwing nets#####ß...ßYou perforate the elephant like a sieve!!!!!  You freeze the elephant!  You kill the elephant! _The Council accepts your kill.Your Dodging skill increases to level 10! _There is an open gate here.7=[h

=[h).÷........ ÷......#.♣#'''#♣......P♣### ......@..Z. ##....♣## ## #ßP⌠Pß##### ###♣♣# ##ßPß## .###### Pß...ß4>=[hv?=[hq*M).÷.. .......#.♣#'''#♣......P♣# .## .......@.Z.Z ##....♣## ## #ßP⌠Pß#####. ###♣♣# ##ßPß## ..# ##### pYPß...ß ).Y.YY 2 elephants (trample, asleep)p   necromancer (asleep)Z   elephant simulacrum (trample, dormant)?=[h  An elephant simulacrum and a necromancer come into view.?=[h&5?=[h?=[h) _Found a long sword.@=[h%O2 ).÷.#. .♣#'''#♣......P♣# ## ........@Z.Z###....♣##  #ßP⌠Pß#####.. ###♣♣# ##ßPß###..# ##### ßpYPPß...ß $@=[hOT).Y.@=[hjVb  Found 35 gold pieces.  You lunge at the spectral death yak, in a flurry of attacks.  The helpless spectral death yak fails to defend itself.  You spit the spectral death yak like a pig!!!!!  You freeze the spectral death yak.  You destroy the spectral death yak!@=[hd$..Zp   necromancer (asleep)Z   elephant simulacrum (trample) @=[hh020 6@=[hr@=[hw^ _The Council accepts your kill.B=[hf 6 .).÷.# ..♣#'''#♣......P♣ .## .......@...Z###....♣## ## #ßP⌠Pß#####.. ###♣♣# ##ßPß###..# ##### ßpYPP  ß...ß $).Y.B=[h Z.Yp.YYY.YYYY 4 elephants (trample, 1 wandering)p35 7B=[h B=[hk D _The necromancer shouts! You hear a trumpeting!C=[hT .).÷. ÷.......#.♣#'''#♣......P♣ ..## ......@...Z.###....♣## ♣## #ßP⌠Pß#####.. ###♣♣# ##ßPß###Yp# ##### ß.YPP ß...ß $YY..C=[h֥C=[hYHZ.C=[h&8C=[hC=[hyC=[hQ .).÷....... .÷C=[h......#.♣#'''#♣......P♣.## .....@...Z..###....♣##♣## #ßP⌠Pß#####.. ###♣♣#C=[h ##ßPß###Yp# ##### ß.YPP ß...ß $YY..C=[hC=[hN$HZ.C=[h%&9C=[hT-C=[h.0D=[h7.)...........÷......D=[h.....÷..................#.......♣########''@########♣......P D=[h....## ........Z...###....♣# ♣♣♣##D=[h  #ßP⌠Pß#####.. ###♣♣##ßPß###Yp#D=[hE ##### ß.YPPß...ß $YY..D=[h%"D=[h"'50D=[h*D=[h/Q _There is an open gate here.D=[h G).)D=[h H.÷.. .D=[h ÷..............@...#......♣########'''########♣......P♣ ...D=[h l........Z...###....♣## ♣♣###ßP⌠Pß#####D=[h= .. ###♣♣###ßPß###Yp#D=[h` ##### ß.YPPß...ß $YY..D=[h1 D=[h_ -1 _D=[hd D=[hq I=[h####...##....#####...#).).÷.. I=[h,÷..................#.......♣########'''########♣......P♣ ..........Z...###....## ♣###ßP⌠Pß#####I=[h.. ###♣♣###ßPß###Yp###### ß.YPPI=[h6pß...ß $YY..I=[hI=[hq &2I=[h&I=[h(I=[h} T# ##..###...###.......#.#.##.. ####...##....#####...#).).÷ .................#........♣########'''########♣......P♣## .........Z...###....## ###ßP⌠Pß#####.. ###♣♣###ßPß###Yp###### ß.YPPß...ß $YY..I=[h؄ I=[hd &3I=[h I=[h J=[h M##...####..####....### # ##..###...###.#.#.##. ####...##....#####...#).).÷. ..................#..............#..J=[h Y4K=[h1 ##..###...#.#. .####...##....###.......##...# .............).........).÷K=[h1. ÷#♣########'''########♣K=[h 2P♣### ........Z...###....♣## K=[h(2♣ #ßP⌠Pß#####.. ###♣#K=[hB2= ##ßPß###Yp#K=[h^2@ ##### ß.YPPK=[hx2 ß...ß $YY..K=[h<K=[h=&5K=[hDK=[hWGL=[h;n..####...##....###.......##...# ..............).........).÷. .÷# ....♣########'''########♣P♣## ........Z...###....♣# ♣♣ #ßP⌠Pß#####.. ###♣# ##ßPß###Yp# ##### ß.YPP ß...ß $YY.. L=[hCL=[hbD&6L=[hZIL=[hKM=[h .####...##....###.##...#.).).÷.÷.#.♣#'''#♣......P.## ........Z...###....♣♣## M=[h#ßP⌠Pß#####.. ###♣♣#  ##ßPß###Yp#  ##### ß.YPP  ß...ß $YY..M=[hY7M=[hj5X.####...##....###.##...#.).).÷.÷.#.♣#'''#♣...... ♣....## ........Z...###....♣ #♣♣♣## #ßP⌠Pß#####.. ###♣♣#  ##ßPß###Yp#  ##### ß.YPP  ß...ß $YY..M=[h,>M=[hB&8M=[hFM=[hWHN=[h.####...##....###.##....).).÷.÷.#.♣#'''#♣ N=[h#♣....## ........Z...###....  #♣♣♣## #ßP⌠Pß#####.. ###♣♣  ##ßPß###Yp#  ##### ß.YPP N=[h* ß...ß $YY..N=[hj<9N=[hN=[hN=[h}3^####...##....###.##...#).).÷.÷.#.♣#'''#♣. ♣....## ........Z...###....♣ #♣♣♣## #ßP⌠Pß#####.. ###♣♣# N=[hj<=60O=[hkO=[hP=[hoT...........)...........).÷.÷P=[hTt#..♣########'''########♣P## ........Z...###....♣#♣♣## #ßP⌠Pß#####.. ###♣♣#P=[hU  ##ßPß###Yp#### ß.YPPß...ß $YY.. P=[hbP=[hcd&1P=[hflP=[hYoP=[hu  .).÷.÷#...♣########''@########♣P## ............###....♣# ♣♣♣## #ßP⌠Pß#####.. ###♣♣# #####P=[h P=[h &2P=[h P=[hS# Q _There is an open gate here.Q=[h0).÷................ .÷....#..♣########'''########♣P♣## .....@......###....♣## ♣♣## #ßP⌠Pß#####.. ###♣♣#  ##ßPß###Yp# #### ß.YPPß...ß $YY.. 3 _Q=[h(R=[hEL).÷........ ÷......#.♣#'''#♣......P♣### ......@...Z.###....♣## ## #ßP⌠Pß#####.. ###♣♣# ##ßPß###Y.# #ß...R=[h~Z   elephant simulacrum (trample, wanderi…)R=[h-K  Something tramples the withered plant.R=[h4R=[h/Z.YY   elephant (trample)Z   elephant simulacrum (trample)R=[h&4R=[h*R=[h? _Something trunk-slaps the withered plant.U=[hP ................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##U=[h ......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#a) +7 dagger (freeze)U=[h ##ßPß###YY#Throw: 7 throwing nets##### ß.YPPU=[h ß...ß $YY..Y   elephant (trample)U=[h Z   elephant simulacrum (trample) _There is an open gate here. _There is an open gate here.  U=[h ]Something tramples the withered plant. _Something trunk-slaps the withered plant.  U=[h4 aPress: ? - help, v - describe, . - travelThe floor.U=[h15@.V=[hB5..V=[h' > .ZSomething tramples the withered plant. _Something trunk-slaps the withered plant.  Press: ? - help, v - describe, . - travelHere: an elephant simulacrum  The floor.V=[h An elephant simulacrum. An icy replica of a monster, animated by heretical magics. Max HP: ~27 Will: + AC: ++ EV: none  rF: x.. rC: ∞ rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Giant Int: Mindless Regen: None V=[hK]Speed: 80% (normally travels slower than you) You have about 98% to hit with your +7 dagger of freezing (at present). It has about 16% to hit you. Attacks Max Damage After Damaging Hits Trample 16Knock back the defender Trunk 4Cold damage (max 27) It is immune to torment; and resistant to miasma and drowning. It can travel through water It is incapable of using stairs. [!]: Description|Quote\=[hP {................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#\=[hP Oa) +7 dagger (freeze)##ßPß###YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)Z   elephant simulacrum (trample) _There is an open gate here.  Something tramples the withered plant. _Something trunk-slaps the withered plant.  Press: ? - help, v - describe, . - travel\=[hP JHere: an elephant simulacrum  The floor._=[h, ................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#a) +7 dagger (freeze)##ßPß#[3_=[h- 4m##YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)Z   elephant simulacrum (trample) _There is an open gate here.  Something tramples the withered plant. _Something trunk-slaps the withered plant.  Press: ? - help, v - describe, . - travelHere: an elephant simulacrum  The floor._=[h- _=[h5 _=[hs8 . _`=[hJ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b=[hWb=[hb=[hb=[he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d=[h%%d=[h(~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.d=[h)B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpd=[h+H.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modese=[hIe=[hQe=[h................................. benj the Jinx ................................. Kobold of Wu Jian ****** e=[hG..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 e=[h ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣##e=[hlT#ßP⌠Pß#####.. ###♣♣#a) +7 dagger (freeze)##ßPß###YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)Z   elephant simulacrum (trample)  Press: ? - help, v - describe, . - travelHere: an elephant simulacrum _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e=[he=[he=[he=[hVf=[hU_f=[h]bDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon f=[hb:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpf=[hc'G.Items &: Options helpH.Spellcasting %: Table of aptitudesf=[hBcI.Targeting /: Lookup descriptionJ.f=[hocReligion Q: FAQK.Mutations f=[hcV: Version informationL.Licence, Contact, History !: Display diagnosticsf=[hcM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.f=[hdList of Character Backgrounds3.List of Skills4.f=[hBdList of Keys and Commands5.Inscriptions6.f=[hgdDungeon sprint modesg=[h; g=[h ................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 g=[h4 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##g=[hy ......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#g=[h .a) +7 dagger (freeze)##ßPß###YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)g=[h Z   elephant simulacrum (trample)  Press: ? - help, v - describe, . - travelHere: an elephant simulacrum _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g=[h$ g=[hf :g=[hA 4g=[h5 \ _Unknown command.h=[h$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=[h; i=[hE= @ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexesi=[h= 1%3  c - Tukima's DanceHexes1%3  d - Dazzling FlashHexes/Firei=[h= a1% 3 e - Cause Feari=[h= Hexes1%4  i=[h> 1f - Metabolic EnglaciationHexes/Icei=[h2> 3%i=[hV> 5 Select a spell to cast[!]/[I] toggle spell headersm=[hzm=[h1m=[h................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 ................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#a) +7 dagger (freeze)##ßPß#=[h4m##YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)Z   elephant simulacrum (trample)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.................................. benj the Jinx ................................. Kobold of Wu Jian ****** ..).............................. Health: 92/92 ======================== ........................÷........ Magic: 26/26 ======================== ................................. AC: 12Str: 6 m=[h[6d................................. EV: 35 Int: 23 ÷..................#............. SH: 0Dex: 18 ...♣########'''########♣......P♣# XL: 14 Next: 42% Place: Lair:5 ..##......@..Z..###....♣## Noise: ---------  Time: 20664.9 (0.0) ♣###ßP⌠Pß#####.. ###♣♣#a) +7 dagger (freeze)##ßPß###YY#Throw: 7 throwing nets##### ß.YPPß...ß $YY..Y   elephant (trample)Z   elephant simulacrum (trample)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters wim=[hithin range! (Use Z to cast anyway.) _Unknown command.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m=[hj  Your hands begin to glow red. Something tramples the withered plant!!m=[h .Z   elephant simulacrum (trample)  Something trunk-slaps the withered plant.m=[h 73---m=[h5 k20 ==5.9 (1Touch m=[h m=[h , _You hear a trumpeting!q=[hF.).÷....... .÷......#.♣#'''#♣......P♣.## .....@...Z..###....♣##♣##q=[h7 #ßP⌠Pß#####.. ###♣♣# ##ßPß###Y.# ##### ß.YPP ß...ß $YY..q=[hq=[hHZ.q=[hzI35 --6q=[hiq=[hr=[hhL .).÷........÷.....#.♣#'''#♣......P.## ....@...Z...###....♣♣##r=[hL  #ßP⌠Pß#####.. ###♣♣# ##ßPß###Y.# ##### ß.YPP  ß...ß $YY..r=[hO r=[hX HZ.r=[hEY @--7r=[hgb r=[he t=[hg+.).......÷.......÷..................#......♣########''@########♣......P ....##.......Z....###....♣# ♣♣♣##ßP⌠Pß#####.. ###♣♣###ßPß###Y.# ##### ß.YPPß...ß $YY..t=[ht;Z.8t=[heAQ _There is an open gate here.v=[hb).).÷..÷.............@....#......♣########'''########♣......P ....##......Z.....###....♣# ♣♣♣##v=[hDcßP⌠Pß#####.. ###♣♣###ßPß###Y.###### ß.YPPß...ß $YY..v=[hev=[hEnZ.Z   elephant simulacrum (trample)v=[ho\4=--9 _v=[hxv=[h){x=[h ).).÷. .÷.#.♣#'''#♣......P♣## .....Z......###....♣### #ßP⌠Pß#####.. ###♣♣# ##ßPß###Y.###### ß.YPP x=[h x=[h` &70x=[h x=[h y=[h;.).÷.÷# .....♣########''@########♣P## .....Z......###....♣# ♣♣♣ #ßP⌠Pß#####.. ###♣♣#  ##ßPß###Y.#  ##### ß.YPP ß...ß $YY..Z   elephant simulacrum (trample)   The elephant simulacrum closely misses you.=1 _The elephant simulacrum completely misses you. _There is an open gate here.y=[h y=[h y=[hb y=[hO z=[h8=b ).).÷..÷............@.....#......♣########'''########♣..........## .....Z......###....♣ #♣♣♣##⌠Pß#####.. ###♣♣##ßPß###Y.# ##### ß.YPPß...ß $YY..You hit the elephant simulacrum but do no damage.Z.87--20 2.4 (0.5z=[h0LR _The elephant simulacrum tramples you. You stumble backwards!{=[hW=9{=[h{=[hg _You hit the elephant simulacrum but do no damage.{=[haK ZZ, confused)You hit the elephant simulacrum but do no damage.{=[hMW8--3.4{=[hM {=[h;t{=[hEv? _The elephant simulacrum appears confused.|=[haiJ  You puncture the elephant simulacrum!|=[hrr'Z |=[hs.=9|=[h{|=[hn _The elephant simulacrum is moderately damaged.|=[hY.).÷.÷#|=[h..♣########''@########♣P## .....Z......###....♣#♣♣## ##ßP⌠Pß#####.. ###♣♣#  ##ßPß###Y.##### ß.YPP|=[hDpß...ß $YY.. |=[h8   You puncture the elephant simulacrum! _The elephant simulacrum is moderately damaged.  You lunge at the elephant simulacrum, in a flurry of attacks.  You catch the helpless elephant simulacrum completely off-guard!spit the elephant simulacrum like a pig!!!  The elephant simulacrum vaporises!|=[h E°|=[h 690=|=[hJ e5=3--4.9 (1.0|=[h |=[h! _The Council accepts your kill. _There is an open gate, spattered with blood here.=[h? M).).÷..÷.............@....#....=[h$@w..♣########'''########♣......P ....## .....°......###....♣# ♣♣♣####ßP⌠Pß#####.. ###♣♣######=[hH7.=[h_J=[h~J1=35 --5 =[hJ _=[hQ=[hT=[hb.).÷.÷#....♣########'@'########♣ ♣....## .............###....♣ #♣♣♣##ßP⌠Pß#####.. ###♣ ##ßPß###Y.# ##### ß.YPP ß...ß $YY.. =[h=[h=T2=6=[h=[h "Q _There is an open gate here.=[hy9 ).÷....÷...#....♣########'''########♣ =[h: #♣....## ....@.........###  #♣♣♣###ßP⌠Pß#####.. ###♣ ##ßPß###Y.#  ##### ß.YPP ß...ß $YY.. =[hC =[hD -7 _=[hL =[hN =[hm.).÷........÷...# ♣.♣#'''#♣ ##♣....##.........### #♣♣♣###ßP⌠Pß#####.. ### ##ßPß###Y.# ##### ß.YPP  ß...ß $YY..=8=[hr=[hns=[h E.).÷........÷........#♣.♣#'''#♣  ##♣....##.=[h .### #♣♣♣###ßP⌠Pß#####.. ### ##ßPß###Y.# ##### ß.YPP ß=[h x...ß $YY..=[h =[h" T6=9=[h =[h =[hż.).÷..÷.......# #♣♣.♣#'''#♣ ##♣....##..### #♣♣♣## .#####ßP⌠Pß#####..  ##ßPß###Y.# ##### ß.YPP ß...ß $YY..=[h=[h#==[hA 80=[h=[h=[h #.).÷.÷.# ##♣♣.♣#'''#♣ ##♣....###=[h=.### #♣♣♣## 0.#####ßP⌠Pß#####..  ##ßPß###Y.# ##### ß.YPP  ß...ß $YY..=[hq=[h &1=[hG-A _Found 2 flux baubles.=[h.)..÷.##♣♣.♣#'''#♣ ##♣....###. #♣♣♣##P0.#####ßP⌠Pß#####.. .# ##ßPß###Y.#  ##### ß.YPP  ß...ß $YY..=[h=[hu&2=[hO=[h=[h&RV.).÷.##♣♣.♣#'''# ##♣....###. #♣♣♣##P0.#####ßP⌠Pß#####..#.## ##ßPß###Y.#. ##### ß.YPP =[hR ß...ß $YY..=[h8^=[h^#==[h^3=[hh=[hj=[hZ).÷# #####♣♣.......♣########'''####### ##♣....###................. #♣♣♣##P0@#####ßP⌠Pß#####.=[h%z #.### ##ßPß###Y.# .. ##### ß.YPP# ß...ß $YY.. =[h=[h_&4=[ho =[h"=[hI.).÷.# ♣#####♣♣.♣##''' # ##♣....### #♣♣♣##P@.#####ßP⌠Pß##### #.### ##ßPß###Y.# ..P ##### ß.Y=[hP### ß...ß $YY=[h=[h/&5=[h8=[hPR _You see here 2 flux baubles.=[hگ  You puncture the withered plant! The withered plant begins to crumble.  The withered plant begins to die. You freeze the withered plant.=[h<20 =6.4 (0.5=[h=[h< _The withered plant is lightly damaged.=[h9_  You hit the withered plant. You freeze the withered plant.=[hb9&9=[h@=[hC =[hC._The withered plant is lightly damaged.=[h  You puncture the withered plant! You freeze the withered plant.=7.4=[hrR _The withered plant is lightly damaged.=[h l  You completely miss the withered plant.=[h .-9=[h =[h < _The withered plant is lightly damaged.=[h ).÷# .♣#####♣♣.......♣########'''##### ## ##♣....###............... #♣♣♣##P0.#####ßP⌠Pß#### #@### ##ßPß###Y.#...P# ##### ß.Y.P#### ß...ß $YY#=[h* =[h j35 --8.9 (1.0=[h=[h=[h1l.÷♣#####♣♣.......♣########'''### .## ##♣....###..............=[hl #♣♣♣##P0.#####ßP⌠Pß### ####.### ##ßPß###Y ##..@P# ##### ß #..P#### ß...ß $ ###  ##=[hz=[hy6.=[h@-9=[hb=[h͎W _The withered plant crumbles away.=[h<K.÷.♣#####♣♣.♣########''' ..## ##♣....### .## #♣♣♣##.0.#####ßP⌠Pß .# ####.### ##ßPß### .# #.@.P# ##### ß .#=[hl.P#### ß...ß $ .#Y### .##Y   elephant (trample, asleep)=[h'=[h''90=[h/=[h3\ _An elephant comes into view.=[hNl.÷.♣#####♣♣.♣#'''.## ##♣....### ..## #♣♣♣##.0.#####ßP⌠Pß ..# ####.### ##ßPß ..# #@..P# ##### .##...P#### ß...ß .##Y#### #.#.#=[hhY.Y)=[hE====1=[hB _The elephant trumpets!=[hCs=[h@.Y----2=[h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=[h *................................. benj the Jinx ................................. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................÷................ Magic: 24/26 ======================-- ....♣#####♣♣.......♣########'''## AC: 12Str: 6 =[h ...## ##♣....###............ EV: 35 Int: 23 ..## #♣♣♣##.0.#####ßP⌠Pß# SH: 0Dex: 18 ..# ####.### ##ßPß## XL: 14 Next: 43% Place: Lair:5 ..# #@..P# #####  Noise: ---------  Time: 20692.9 (0.0) ..# #..YP#### ß...ß  a) +7 dagger (freeze) ..# #.####=[hZ  Throw: 7 throwing nets #.# . ### =[h  Y   elephant (trample) =[h _The elephant trumpets!  Casting: Confusing Touch (safe; 1% risk of failure)  =[h SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 37%)=[hP................................. benj the Jinx ................................. Kobold of Wu Jian ****** ................................. Health: 92/92 ======================== ................÷................ Magic: 24/26 ======================-- ....♣#####♣♣.......♣########'''## AC: 12Str: 6 ...####♣....###............ EV: 35 Int: 23 ..###♣♣♣##.0.#####ßP⌠Pß# SH: 0Dex: 18 ..#####.### ##ßPß## XL: 14 Next: 43% Place: Lair:5 ..##@..P###### Noise: ---------  Time: 20692.9 (0.0) ..##..*P####ß...ß a) +7 dagger (freeze) ..#=[hR@#.####Throw: 7 throwing nets #.#. ###Y   elephant (trample) _The elephant trumpets!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 37%)=[hy(^Y, asleep)=[h#9Y=[h520 3.9 (1=[h=[hc  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  =[h Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 37%) _The elephant looks drowsy...=[h(L  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!! You freeze the elephant!!  You kill the elephant!. 54.4 (0.5=[hN*=[h3^ _The Council accepts your kill.=[h m÷♣#####♣♣.......♣########'''### ##♣....###........... #♣♣♣##.0.#####ßP⌠Pß. ####.### ##ß.#####...P# ###.##..@P#### ß...ß.# #.####  #.#.. ###ß =[h =[hٳ %35 =[h &5.4 (1.0=[hv =[h =[h.÷.♣#####♣♣.♣#'''.## ##♣....###.## #♣♣♣##.0.#####ßP⌠P.# ####.### ##ßPß.#=[h ####...P# .# #.@.P#### ß....# #.####.#.# ..P##ß..##++=[h8'=[h'&6=[h-=[h0=[hioW÷♣#####♣♣.......♣########''=[ho[## ##♣....###......... #♣♣♣##.0.#####ßP⌠ †.... ####.### ##ß.#=[hpO####...P# ###.# #...P#### ß...# #@####  #..#.##..P# #######ß..# ##++# =[hx=[hy#5=[hy1=7=[hb=[h=[ht Q#÷ #♣#####♣♣.......♣########' ### ##♣....###........ # #♣♣♣##.0.#####ßP .†....=[h܊  ####.### ##ß ......#####...P# ## #.....##+#...P#### ß. #.....##.#.#### =[hC  ##..#.##.@P#  ###### #ß..# ##++# =[he \  =[h{ =[hړ &8=[hc =[hv =[hq#.÷  #.♣#####♣♣.♣# =[haf #......## ##♣....### ##.....## #♣♣♣##.0.#####ß #.†....# ####.### ## #......#=[h ####...P# #.....#=[h #+#...P#### ß  #.....#=[h #.#.####  ##..#.# #@.P#  =[he ###### #ß..#=[h( ##++#=[h=[h&9=[hE=[hѼ=[h.. #............÷............♣#####♣♣.......♣########  =[h&.####♣....###....... ##.....###♣♣♣##.0.#####߆ ####.### # #. ####...P# =[hJ#+#...P####ß....=[h@}#.######..#...P######ß..=[hr9##++# =[h =[h=[h(700=[hb=[h=[h]R..P.#..P#P.#'=[h[=[h\L=20 1=[hd=[hg( _You open the door.=[hTM.. #............÷............♣#####♣♣.......♣########  .## ######♣....###....... ##.....## ...P.##♣♣♣##.0.#####߆pY..P# ####.### # #.Y.PP.####...P# #..P####ß....#.######..#...P#=[h#######ß..#Y   death yak (asleep)Y   elephant (trample, asleep)p   necromancer (asleep)=[h=[h>S6=35 =[h~2=[h=[h _A necromancer, a death yak and an elephant come into view. _There is an open door here.=[hmH .. #............÷............♣#####♣♣.......♣########  .## ######♣....###....... ##.....## ...P.##♣♣♣##.0.#####ß=[hM †pY..P# ####.### # #.Y.PP@####...P# #####'#...P####ß....#.######..#...P######ß..###++#=[hW =[hX -3 _=[hb =[hKf =[h ##)  #  #  .#.............÷.......... #.......♣#####♣♣.......♣#######  #......## #######♣....###......  ##.....## ß...P.##♣♣♣##.0.###  #.†....# $pY.@P# ####.###  .# ßY.PP.####...P# #.....# #####'#...P#### #.....#=[h  #.#.####..#.# #..P####### #ß..###++#=[h}:  Found 27 gold pieces.=[hM=[h=[hp.YY.YY)p=[h E====4=[h=[h[ _The necromancer shouts! The elephant trumpets! The death yak bellows!=[h*=[h,c Ability - do what?CostFailure  f - Evoke InvisibilityDrain8%  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNone0%  =[h3-b - Serpent's LashPiety-, Exhaustion, Instant 0%  c - Heavenly StormPiety-----0% [?] toggle between ability selection and description.=[hy=[h6=[hK ##.....................)........ benj the Jinx#............................... Kobold of Wu Jian ******#............................... Health: 92/92 ========================#............................... Magic: 26/26 ========================##...................÷.......... AC: 12Str: 6#.......♣#####♣♣.......♣####### EV: 35 Int: 23#......## #######♣....###...... SH: 0Dex: 18  ##.....## ß.p.P.##♣♣♣##.0.##### XL: 14 Next: 45% Place: Lair:5  #.†....# $.YY@P# ####.### # Noise: ====-----  Time: 20704.4 (0.0)  [=[hd34m#......# ß..PP.####...P#a) +7 dagger (freeze)##.....# #####'#...P####Throw: 7 throwing nets#.....##.#.######..#.##..P########ß..#Y   death yak##++#Y   elephant (trample)p   necromancer _The Council accepts your kill. _You open the door. _A necromancer, a death yak and an elephant come into view. _There is an open door here.  Found 27 gold pieces. _The necromancer shouts! The elephant trumpets! The death yak bellows!  You feel drained.You fade into invisibility! .YpYY(unable to see you)Y, unable to see you)p(unable to see you)You are very lightly contaminated with residual magic.P: 86/86 (92)20 =---5.4 (1Contam Drain Invis =[hs=[hW _The death yak closely misses you.=[h)soul bound, unable to see …)soul bound, unable…)You are very lightly contaminated with residual magic. _The death yak closely misses you.  You hit the elephant. You freeze the elephant.  The elephant is lightly wounded.  The necromancer casts a spell.  The necromancer binds the souls of nearby monsters.=[hg*T==-9 (0.5=[hi3=[h6 _The elephant closely misses you. x2; The death yak closely misses you.=[h"  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!  You freeze the elephant!=[hH1---6.4=[h=[ha _The elephant is severely wounded.=[h  You catch the helpless elephant completely off-guard!  You impale the elephant!! You freeze the elephant.  You kill the elephant!=[hZp   necromancer (unable to see you)Z   elephant simulacrum (trample, wanderi…)You kill the elephant!  The Council accepts your kill.  A freezing mist starts to gather...  An elephant simulacrum comes into view.  The death yak gores you but does no damage.  The necromancer hits the withered plant with a +0 dagger!=[h 8-6==-9 _The withered plant begins to crumble. The withered plant begins to die.=[h7--7.4 _You hit the elephant simulacrum but do no damage.=[he=[h7-=[hd=[h(F _Unknown command.=[h  You hit the death yak. You freeze the death yak.  The death yak is lightly wounded.  The death yak barely misses you.=[h %9=[h! =[hU% O _The necromancer hits the withered plant with a +0 dagger.=[h$ unable _The necromancer hits the withered plant with a +0 dagger.  You strike the helpless death yak from behind!perforate the death yak like a sieve!!!  You freeze the death yak.  The death yak is severely wounded.  The elephant simulacrum barely misses you.=[h%U8=8.4=[h/=[h3d _The elephant simulacrum completely misses you.=[h) The elephant simulacrum barely misses you. _The elephant simulacrum completely misses you.!  You kill the death yak!=[h; Zp   necromancer (unable to see you)Z   death yak simulacrum (wandering, unab…)The Council accepts your kill.A freezing mist starts to gather...  A death yak simulacrum comes into view.=[hA\91-99=[hGL=[h_PO _The necromancer hits the withered plant with a +0 dagger!=[hmunable to see y  A death yak simulacrum comes into view. _The necromancer hits the withered plant with a +0 dagger!  You hit the withered plant. You freeze the withered plant.  The withered plant is lightly damaged.  The elephant simulacrum closely misses you.  The elephant simulacrum trunk-slaps you.=[hne6-------9.4=[h~w=[hI{; _The elephant simulacrum freezes you!!=[h?  You hit the withered plant. You freeze the withered plant.  The withered plant is lightly damaged.=[h@ b9=-----9=[hI =[hM O _The necromancer hits the withered plant with a +0 dagger.=[hf  You puncture the withered plant! You freeze the withered plant.  The withered plant is moderately damaged.=[h g=[hpj.Zwandering, unab=[hq(10.4=[h|=[h^W _The withered plant crumbles away.=[hq ##.) # # # ##.÷ #.♣#####♣♣.♣ #......###♣....### ##.....## #ß..ZP.##♣♣♣##.0. #.†....# #$.p@.P# ####.###  =[h[r #......# #ß..ZP.####...P# ##.....# ######'#...P#### #.....# #.#.#### ##..#.# #..P# ###### #ß..# ##++#=[h{The necromancer is lightly wounded.  You spin and attack the elephant simulacrum repeatedly.  You puncture the elephant simulacrum!  The elephant simulacrum is heavily damaged.  You catch the helpless elephant simulacrum completely off-guard!  You stick the elephant simulacrum like a pincushion!!!=[hL °unable to see y  The elephant simulacrum vaporises!You spin and attack the death yak simulacrum repeatedly.  You hit the death yak simulacrum but do no damage. x2=[hDm70==1.4 (1.0=[h=[h _The necromancer closely misses you. The death yak simulacrum misses you.=[hA+mYou hit the death yak simulacrum but do no damage. x2 =[h+c_The necromancer closely misses you. The death yak simulacrum misses you.You catch the helpless necromancer completely off-guard!tick the necromancer like a pincushion!!!  You freeze the necromancer!  You kill the necromancer!=[h7)Z   death yak simulacrum (unable to see y…)=[h"> ealth: 71/92 52--9 (0.5 _The Council accepts your kill.=[hE=[hHi _Your life force feels restored.=[ho .You hit the death yak simulacrum.=[hX2=-2.4=[h=[h^B _The death yak simulacrum is lightly damaged.=[hk  You puncture the death yak simulacrum!  The death yak simulacrum is moderately damaged.=[h%9=[hs=[h`e _The death yak simulacrum completely misses you.=[h߈c wandering, unab  You puncture the death yak simulacrum!=[hgU3=3.4=[h6=[hDl _The death yak simulacrum is heavily damaged.=[h  You catch the helpless death yak simulacrum completely off-guard!  You perforate the death yak simulacrum like a sieve!!!=[h E°=[h --9=[h7 =[hc Y _The death yak simulacrum vaporises!=[hc ##.) # # # ##.÷ #.♣#####♣♣.♣ #......###♣....### ##.....## #ß...P.##♣♣♣##.0.=[h #.†....# #$.@..P# ####.### #......# #ß..°P.####...P# ##.....# #######'#...P#### #.....# : #.#.#### ##..#.# #..P#  ###### #ß..# =[hIC ##++#=[hh=[hY4=35 -4.9 (1.0=[h=[h _Found a book of Unlife.  Things that are here: _a +0 dagger; a +0 robe; a human corpse=[h=r ##.) # # # ##.÷ #.♣#####♣♣.♣ #......###♣....###=[h ##.....## #ß...P.##♣♣♣##.0. #.†....# #$@)..P# ####.###=[hO #......# #ß..°P.####...P# ##.....# #######'#...P#### #.....##:# #.#.#### ##..#.##+ #..P#  ######=[h>x #ß..#  ##++#=[h7.=[h465 _=[h=[h0=[h2 ##.) # # # ##.÷ #.♣#####♣♣.♣=[h #......###♣....### ##.....## #ß...P.##♣♣♣##.0. #.†....# #@.)..P# ####.### #......# #ß...P.####...P# ##.....# #######'#...P#### #.....##:# #.#.#### ##..#.##+# #..P#  ###### #ß..#  ##++#=[ho=[h1S7=6=[hZ=[h=[hN=[h8=[h==[h; 20 =[ht 7.9 (2=[hR=[hw =[h' 9_You now have 332 gold pieces (gained 27).=[h@ =[h( \Inventory: 42/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +1 rapier of protection Missiles (go to first with ()  j - 7 throwing nets (quivered)A - 13 curare-tipped darts  F - 12 boomerangs =[h Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)=[h2 P - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=[hTR=[hfY=[hc"##.....................).... benj the Jinx#........................... Kobold of Wu Jian ******=[hJdv#........................... Health: 78/92 ====================----#........................... Magic: 26/26 ========================##...................÷...... AC: 12Str: 6#.......♣#####♣♣.......♣### EV: 20Int: 23#......##########♣....###.. SH: 0Dex: 18=[hzd##.....## #ß...P.##♣♣♣##.0.# XL: 14 Next: 52% Place: Lair:5#.†....# #@.)..P# ####.### Noise: ---------  Time: 20717.9 (0.0)=[hd#......# #ß...P.####...P#a) +7 dagger (freeze)##.....# #######'#...P####Throw: 7 throwing nets#.....##:# #.#.####=[h0e Contam Invis ##..#.##+# #..P########ß..###++#You perforate the death yak simulacrum like a sieve!!! _The death yak simulacrum vaporises! _Found a book of Unlife.  Things that are here: _a +0 dagger; a +0 robe; a human corpse _You now have 332 gold pieces (gained 27).=[hk=[h_k=[ho=[hq=[h =[hA =[h- =[h/ F _Unknown command.=[hd =[he =[hf =[hrj =[hyo Y935 =[hp =[ht =[htt &80=[hu =[hz =[hz K1==[h| =[hy =[h #3=[h 2==[h@ =[h =[h %4=[h6 =[h =[hn =[h D5==[h =[h =[hÏ ?6==[h =[h@ =[hӓ =[hL %7=[h =[h =[h %8=[hÙ =[h a9==[h= =[h =[hE j 210.0) _You start resting.=[h" @91==[hj R8.9 (11Invis =[hs =[h Y _You flicker for a moment.=[hH=[h=[h=[h=[h,0.0)=[hX2=9.9 (1=[hF=[h =[hbG_You start resting. HP restored.=[h}#...#.#.#÷.♣#####♣♣.......♣#####......##########♣....###...##.....## #ß...P.##♣♣♣##.0.###.†....# #..)..P# ####.### #......# #ß@..P.####...P# ##########'#...P#### .....##:# #.#.#### ##..#.##+# #..P# #### #ß..# ##++# =[h̅=[h&30=[h=[hj=[hB] s#.#.#.##.÷.#.♣#####♣♣.♣##......###♣....###.##.....## #ß...P.##♣♣♣##.0.##.†....# #..)..P# ####.### #......# #ß.@.P.####...P# ##.....#########'#...P#### #.....##:# #.#.#### ##..#.##+# #..P# =[hg =[hh %1=[h q =[ht =[h #.#.#.##.÷.#.♣#####♣♣.♣##......###♣....###.##.....## #ß...P.##♣♣♣##.0.##.†....# #..)..P# ####.### #......# #ß..@P.####...P# ##.....#########'#...P#### #.....##:# #.#.#### ##..#.##+# #..P# 2=[hv=[h=[hpP#)#.#.#...##............÷..........#.♣#####♣♣.......♣#######.########♣....###......##.....## #ß...P.##♣♣♣##.0.######.†....# #..).@P# ####.### ##......# #ß...P.####...P#  ##.....#########'#...P#####.....##:# #.#.######..#.##+# #..P########ß..###++#=3=[hy=[h=[hy #... #. #. #÷.♣#####♣♣.......♣#########......##########♣....###....... ##.....## #ß...P.##♣♣♣##.0.#####ß #.†....# #..)..P# ####.### #......# #ß...P@####...P# =[h 6##########'#...P#### ß.....##:# #.#.####  ##..#.##+# #..P# #### #ß..# ##++# =[hv =[h 04=[h| =[h [ _You flicker back into view.=[haN #÷  ♣#####♣♣.......♣##################♣....###....... ### #ß...P.##♣♣♣##.0.#####ß #.†....# #..)..P# ####.### ##.ß...P.####...P# #########@#...P###ß  :# #.#.#### =[h;O #..#.##+.P# .Contam ##++#=[h[;5=[h3b=[heQ _There is an open door here.=[hS (#÷  ♣#####♣♣.......♣##################♣....###....... ### #ß...P.##♣♣♣##.0.#####ß #.†....# #..)..P# ####.### ##.=[h Xß...P.####...P# #########'#...P###ß  :# #@#.#### =[h ` #..#.##+.P#  =[h ###### #ß..# ##++# =[h># =[h=$ ,6 _=[h+ =[h!4 =[h#÷  ♣#####♣♣.......♣##################♣....###....... ### #ß...P.##♣♣♣##.0.#####ß #.†....# #..)..P# ####.### ##.ß...P.####...P# #########'#...P###ß  :# #.#.####  #..#.##+.P#  ###### #ß.. ##++   =[hp=[h[%7=[h=[h$ =[hu .♣#####♣♣.......♣########' #......##########♣....###........ #.....## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ......# #ß...P.####...P# #########'#...P#### ß. #.....##:# #.#.####  ##..#.##+# #..P# #### #ß@.#  ##++# =[hv =[h %8=[h@ =[h, =[h[=[hy[=[hLc=[hgF _Unknown command.=[h¼=[hǿ; Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Inner FlameHexes/Fire1%3  c - Sigil of BindingHexes=[h1%3  d - AnguishHexes/Necromancy4% 4  e - Construct Spike Launcher=[h;Forgecraft11%2  f - Lesser Beckoning=[h>#Translocation11%2  =[h^g - Maxwell's Portable Piledriver Translocation21% 3  h - Teleport OtherTranslocation=[h21% 3  i - EnfeebleHexes32% 7  j - Flame Wave=[hConjuration/Fire34% 4  k - Sticky FlameFire/Alchemy=[ht34% 4  l - Cigotuvi's PutrefactionNecromancy/Air=[h56% 4  m - Iskenderun's BattlesphereConjuration/Forgecraft 56% 4  =[hn - Leda's LiquefactionAlchemy/Earth56% 4  o - Olgreb's Toxic Radiance=[hrAlchemy56% 4  p - PetrifyAlchemy/Earth=[h?m56% 4  q - Alistair's IntoxicationAlchemy=[h^u88% 5  r - Borgnjor's Vile ClutchNecromancy/Earth=[h}88% 5  s - Summon ForestSummoning/Translocation 88% 5  t - Discord=[haHexes94% 8  u - Ozocubu's Refrigeration=[h;Ice97% 7 =[h -9 spell levels left =[h/^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=[hR=[h>q=[hya#.......♣#####♣♣.......♣########' benj the Jinx #......##########♣....###........ Kobold of Wu Jian ****** #.....## #ß...P.##♣♣♣##.0.#####ßP Health: 92/92 ======================== .†....# #..)..P# ####.### ##ß Magic: 26/26 ======================== =[hKzf......# #ß...P.####...P### AC: 12Str: 6 #.....#########'#...P####ß. EV: 35 Int: 23 #.....##:# #.#.####SH: 0Dex: 18 ##..#.##+# #..P#=[hzXL: 14 Next: 52% Place: Lair:5  ######=[hs{#ß@.#Noise: ---------  Time: 20738.9 (0.0)##++#a) +7 dagger (freeze)Throw: 7 throwing netsContam      _You start resting. _You flicker for a moment. _You start resting. HP restored. _You flicker back into view. =[h~i_There is an open door here. _Unknown command.=[h…m  Okay, then.=[h=[h. _=[hd ''......ZZ..P#P....P##Z   elephant simulacrum (trample, dormant)Z   cane toad simulacrum (dormant)=[hq =  You open the large door.=[hq 420 9.9 (1=[h{ =[h| _A cane toad simulacrum and an elephant simulacrum come into view.=[h^ M##########♣....###........## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß ..ß...P.####...P# ## #########'#...P###ß.:# #.#.####  #..#.##+.P#  ###### #ß.. ##@'............ZZ..P#PP....P##.#^Z##.#Z   death yak simulacrum (dormant)=[hD_ =[h6o =[hE =[h{ =35 40=[h =[h _A death yak simulacrum comes into view. _There is a large open door here.=[hO P## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß ..ß...P.####...P# ## #########'#...P###ß.:# #.#.####  #..#.##+.P#  ###### #ß.. ####''#++....@....ZZ..P#PP....P##.#^Z##.#  ### # _A death yak simulacrum comes into view.There is a large open door here.lunge at the elephant simulacrum, in a flurry of attacks.  The helpless elephant simulacrum fails to defend itself.  You skewer the elephant simulacrum like a kebab!!!!!  The elephant simulacrum vaporises!=[h ○ZZZ   cane toad simulacrum (20 1=[h$=[h&^ _The Council accepts your kill.=[hp  The helpless cane toad simulacrum fails to defend itself.  You stick the cane toad simulacrum like a pincushion!!!!  The cane toad simulacrum vaporises!=[h w○°Z.=[h~432.4 (0.5=[h=[hو =[h'X_The Council accepts your kill.=[hS> .########♣....###......... .....## #ß...P.##♣♣♣##.0.#####ßP⌠ †....# #..)..P# ####.### ##ßP .....# #ß...P.####...P# ### .....#########'#...P####ß.. .....##:# #.#.#### #..#.##+# #..P# ###### #ß..# ####'@#++ .............○°.PP..Z.P#.#^.##.# ### ##=[hD =[hyN NZ.=[hN J35 3.4 (1.0=[hW =[h[ V _There is a large open door here.=[hx-.♣#####♣♣.......♣########''.##########♣....###......... .....## #ß...P.##♣♣♣##.0.#####ßP⌠ †..)..P# ####.### ##ßP #ß...P.####...P##########'#...P####ß.. .....##:#.#### #..#.##+# #..P ###### #ß.@# ####''#++ ............○°Z.P##PP....P##.#^.##. ### ##=[h}@°.=[h},4 _=[hg=[h=[hgE #.............÷............ #.......♣#####♣♣.......♣########' #......##########♣....###........ =[h F [#.....## #ß...P.##♣♣♣##.0.### .†....# #..)..P# ####.### ##ß.# #ß...P.####...P# ## #.....#########'#...P####ß....##:# #.#.####..#.##+# #.@P#  =[h;F W###### #ß..#  ####''#++ .......... ...°.Z.P##=[hF  PP....P##.#^.##.# ### ##=[hHI =[hP NZ.=[hQ %5=[hb =[he =[h3 .. ............÷............. .♣#####♣♣.......♣########'' .########♣....###......... .....## #ß...P.##♣♣♣##.0.#####ßP⌠ †....# #..)..P# ####.### ##ßP =[h(4B.....# #ß...P.####...P# ### .....#########'#...P####ß.. .....##:# #.#@#### #..#.##+# #..P# ###### #ß..# ####''#++ ....Z.....=[hQ4v...°PP....P#.#^.##.#=[hv4V ### ##=[h7=[h@NZ.=[h1A%6=[h=J=[hKM=[h=[h:<Z'=[h %7=[h4=[h=[h?=[h?HNZ.=[hI%8=[hP=[hT=[h=[h920 =9 (0.5=[h=[h/h _You hit the death yak simulacrum but do no damage.=[h r  You puncture the death yak simulacrum!9.4=[h =[h B _The death yak simulacrum is lightly damaged.=[hA  You hit the death yak simulacrum but do no damage.The death yak simulacrum is lightly damaged.=[h%9=[h=[h! Z _The death yak simulacrum misses you.=[h w  You hit the death yak simulacrum but do no damage.=[h (50.4=[h =[h B _The death yak simulacrum is lightly damaged.=[h  You puncture the death yak simulacrum!  The death yak simulacrum is moderately damaged.=9=[hb _The death yak simulacrum closely misses you.=[hu  You hit the death yak simulacrum.-1.4=[h=[hl _The death yak simulacrum is heavily damaged.=[h F  You hit the death yak simulacrum.=[hs ?-9=[hu =[h+ l _The death yak simulacrum is heavily damaged.=[hYou hit the death yak simulacrum. _The death yak simulacrum is heavily damaged.You hit the death yak simulacrum but do no damage.  2.4=[ht=[hZ _The death yak simulacrum misses you.=[h u  You puncture the death yak simulacrum!=[h -=9=[h =[h m _The death yak simulacrum is almost destroyed.=[h&  =[hMpYou puncture the death yak simulacrum!  The death yak simulacrum vaporises!=[h#H○=[hu=[h 3.4=[h=[h^ _The Council accepts your kill.=[hReally walk into that cloud of freezing vapour? Y - Yes  N - No=[h%=[hI................................. benj the Jinx ...................÷............. Kobold of Wu Jian ****** .......♣#####♣♣.......♣########'' Health: 92/92 ======================== ......##########♣....###......... Magic: 26/26 ======================== =[hYJ.....## #ß...P.##♣♣♣##.0.#####ßP⌠ AC: 12Str: 6 †....# #..)..P# ####.### ##ßP EV: 20Int: 23 .....# #ß...P.####...P#### SH: 0Dex: 18 .....#########'#...P####=[hJNß.. XL: 14 Next: 53% Place: Lair:5 .....##:# #.#@####=[hJNoise: ==-------  Time: 20753.4 (0.0) #..#.##+# #.○P#a) +7 dagger (freeze) ######=[hJ#ß..#Throw: 7 throwing nets####''#++=[hKYContam .............°...P##PP....P##=[h?Kd.#^.##.#### ##=[heKYou puncture the death yak simulacrum! _The death yak simulacrum is almost destroyed.=[hKvYou puncture the death yak simulacrum!  The death yak simulacrum vaporises! =[hK_The Council accepts your kill.Okay, then.=[hL=[hU=[hX. _=[h=[h}"35 =[h7--4.4 (1=[hQ=[h_The death yak simulacrum is almost destroyed.You puncture the death yak simulacrum!  The death yak simulacrum vaporises! _The Council accepts your kill. _Your magical contamination has completely faded away.=[h 3°=[h\ A--5=[h8 =[h =[h<6=[hk=[h=[h 2.=[h. &7=[hO =[h. #÷ #♣#####♣♣.......♣########' ###########♣....###........ # #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß =[h ......# #ß...P.####...P# ## #.....#########'#...P#### ß. #.....##:# #.#.####  ##..#.##+# #.@P#  ###### #ß..# ####''#++ .......... .......P## PP.=[hG  .#^.##.# ### ##  =[hP =[h &8=[hG =[h =[hC. ♣#####♣♣.......♣########'##########♣....###........## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß ..ß...P.####...P# ## #########'#...P###ß.:# #.#.####  #..#.##+.P#  ###### #ß@. ####''#++...............P#....P##  =[h2K=[hL&9=[hS=[h%U=[h  ##########♣....###........## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß ..ß...P.####...P# ## #########'#...P###ß.:# #.#.####  #..#.##+.P#  ###### #ß.. =[h ####@'#++.................P##.#^.##.#  =[h =[h '60=[h =[hs V _There is a large open door here.=[hW# #ß...P.##♣♣♣##.0.#####߆....# #..)..P# ####.### ## #......# #ß...P.####...P# # ##.....#########'#...P#### ß  #.....##:# #.#.#### =[hH  ##..#.##+# #..P#  ###### #ß..# ♣####''#++P...@......P##PP♣.#^.##.###### ##=[h=[h-1 _=[h=[h&>[hP >[hVP >[hQ >[hXS >[hV ,>[hY ,>[hZ >[h#[ >[h[ >[h] >[h` >[h` >[ha >[hi  ##.....## #ß...P.##♣♣♣##.0.###  #.†....# #..)..P# ####.###  #......# #ß...P.####...P#  ##.....###'#...P####  >[h j  #.....##:# #.#.#### ##..#.##+# #..P# ###### #ß..#..♣♣####''#++...P@.........>[hj 4.4 (3♣...P## ♣♣.PP....P## ♣♣.#^.##.# ###### ##>[hSk >[hHr >[h2u >[h  #.†....# #..)..P# ####.###  #......# #ß...P.####...P#  ##.....#########'#...P#### #.....##:# #.#.####  ##..#.##+# #..P#  ######♣I♣ #ß..# >[h2 G...♣♣####''#++#...P.......... .♣.@.......P## ♣♣.PP>[hY  ♣♣.#^.##. ###### ##>[h} I   obsidian statue (unaware)>[h >[hH  An obsidian statue comes into view.Marking area around an obsidian statue as unsafe for travelling.>[h /  --more-->[h'I.......♣.@..I>[h6 5.4 (1 _>[h(>[h>[hV* #.†....# #..)..P# ####.### benj the Jinx#......# #ß...P.####...P#Kobold of Wu Jian ******##.....#########'#...P####Health: 92/92 ========================>[h#.....##:# #.#.####Magic: 26/26 ========================##..#.##+# #..P#AC: 12Str: 6######♣I♣ #ß..#EV: 35 Int: 23>[h#...♣♣####''#++SH: 0Dex: 18#...P..........XL: 14 Next: 53% Place: Lair:5.♣.@.......P##Noise: ---------  Time: 20765.4 (0.0)♣♣.PP....P##a) +7 dagger (freeze)♣♣.#^.##.#Throw: 7 throwing nets###### ##>[h  I   obsidian statue >[h_Your magical contamination has completely faded away. _There is a large open door here.  An obsidian statue comes into view. >[hR_Marking area around an obsidian statue as unsafe for travelling.Press: ? - help, v - describe, . - travelThe floor.>[h[A.@>[hC A..>[h@x  I.There is a large open door here.  An obsidian statue comes into view. _Marking area around an obsidian statue as unsafe for travelling.Press: ? - help, v - describe, . - travelHere: an obsidian statue  The floor. >[heAn obsidian statue. A beautiful statue of an unknown creature, jet-black like a tear in reality. Itseyes glow with an otherworldly, malignant radiance. Max HP: ~70 Will: ∞ >[hAC: +++ EV: +rF: ++. rC: ++.rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Large Int: Human  >[hKYou have about 96% to hit with your +7 dagger of freezing.  >[h߲It is immune to torment; and resistant to steam, miasma and drowning. It cannot move. It can see invisible.  >[hIt possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Summon Minor Demon b - Summon Demon  c - Mesmerise >[h'~(38%) (4) d - Abjuration(4)  >[hSTo read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.$>[hO #.†....# #..)..P# ####.### benj the Jinx#......# #ß...P.####...P#Kobold of Wu Jian ******##.....#########'#...P####Health: 92/92 ========================#.....##:# #.#.####Magic: 26/26 ========================##..#.##+# #..P#AC: 12Str: 6######♣I♣ #ß..#EV: 35 Int: 23...♣♣####''#++SH: 0Dex: 18#...P..........XL: 14 Next: 53% Place: Lair:5.♣.@.......P##Noise: ---------  Time: 20765.4 (0.0)♣♣.PP....P##a) +7 dagger (freeze)♣♣.#^.##.#$>[hXPThrow: 7 throwing nets###### ##  I   obsidian statue _There is a large open door here.  An obsidian statue comes into view. _Marking area around an obsidian statue as unsafe for travelling.Press: ? - help, v - describe, . - travelHere: an obsidian statue  The floor.)>[hR #I  You can't see that place.  [a translucent stone wall.]*>[hh * #.†....# #..)..P# ####.### benj the Jinx#......# #ß...P.####...P#Kobold of Wu Jian ******##.....#########'#...P####Health: 92/92 ========================*>[h |#.....##:# #.#.####Magic: 26/26 ========================##..#.##+# #..P#AC: 12Str: 6######♣I♣ #ß..#EV: 35 Int: 23...♣♣####''#++SH: 0Dex: 18#...P..........*>[hJ XL: 14 Next: 53% Place: Lair:5.♣.@.......P##Noise: ---------  Time: 20765.4 (0.0)♣♣.PP....P##a) +7 dagger (freeze)♣♣.#^.##.#Throw: 7 throwing nets###### ##  I   obsidian statue _There is a large open door here.  An obsidian statue comes into view. _Marking area around an obsidian statue as unsafe for travelling.*>[hw Press: ? - help, . - travelYou can't see that place.  [a translucent stone wall.]*>[h *>[h} *>[h . _*>[hkO*>[hO*>[hDV*>[hZF _Unknown command.,>[h  #.†....# #..)..P# ####.### benj the Jinx#......# #ß...P.####...P#Kobold of Wu Jian ******##.....#########'#...P####Health: 92/92 ========================#.....##:# #.#.####Magic: 26/26 ========================##..#.##+# #..P#AC: 12Str: 6######♣I♣ #ß..#EV: 35 Int: 23...♣♣####''#++SH: 0Dex: 18#...P..........XL: 14 Next: 53% Place: Lair:5.♣.@.......P##Noise: ---------  Time: 20765.4 (0.0)♣♣.PP....P##a) +7 dagger (freeze)♣♣.#^.,>[h##.#Throw: 7 throwing nets###### ##  I   obsidian statuePress: ? - help, . - travelYou can't see that place. _[a translucent stone wall.] _Unknown command.Press: ? - help, v - describe, . - travelThe floor.->[hc P@  You can't see that place. _[a translucent stone wall.] _Unknown command.Press: ? - help, v - describe, . - travelHere: a withered plant  The floor.->[hۮv ♣PA dead tree.->[h{ r ♣  You can't see that place.->[hg [#  [a translucent stone wall.].>[h]h :#, g - get itemStash: a book of Unlife]  [the floor.]/>[hB  #.†....# #..)..P# ####.### benj the Jinx#......# #ß...P.####...P#Kobold of Wu Jian ******##.....#########'#...P####Health: 92/92 ========================#.....##:# #.#.####Magic: 26/26 ========================##..#.##+# #..P#AC: 12/>[hC Str: 6######♣I♣ #ß..#EV: 35 Int: 23...♣♣####''#++SH: 0Dex: 18#...P..........XL: 14 Next: 53% Place: Lair:5.♣.@.......P##Noise: ---------  Time: 20765.4 (0.0)♣♣.PP....P##a) +7 dagger (freeze)♣♣.#^.##.#Throw: 7 throwing nets/>[hC ###### ##  I   obsidian statue _[a translucent stone wall.] />[hC _Unknown command.Press: ? - help, . - travel, g - get itemYou can't see that place.  />[hC ,[Stash: a book of Unlife]  [the floor.]/>[hD />[hM />[hO . _/>[hp 4/>[h. />[h F _Unknown command.1>[hW<##.....## #ß...P.##♣♣♣##.0.####.†....# #..)..P# ####.####......# #ß...P.####...P# ##.....#########'#...P#####.....##:# #.#.######..#.##+# #..P# ######♣I♣ #ß..# ...♣♣####''#++ #...P@... .♣.....♣♣.PP....P#♣♣.#^.##.# ###### ##1>[h1>[hC26.4 (1 _1>[h~1>[hg2>[h<u##.....## #ß...P.##♣♣♣##.0.##.†....# #..)..P# ####.### #......# #ß...P.####...P# ##.....#'#...P#### #.....##:# #.#.#### ##..#.##+# #..P# ######♣I♣ #ß..# ...♣♣####''#++ #...P. .♣.........P## ♣♣.PP....P## ♣♣.#^.##.####2>[h<72>[h 2>[h2>[h##.....## #ß...P.##♣♣♣##.0.##.†....# #..)..P# ####.### ##......# #ß...P.####...P#  ##.....#'#...P#### #.....##:# #.#.#### ##..#.##+# #..P# ######♣I♣ #ß..# ...♣♣####''#++ #...P. .♣.........P## ♣♣.PP....P## 2>[hu♣♣.#^.##.####2>[h Y82>[h ##.....## #ß...P.##♣♣♣##.0.#####ß #.†....# #..)..P# ####.### # #......# #ß...P.####...P# # ##.....#'#...P#### ß2>[h\ #.....##:# #.#.####  ##..#.##+# #..P# ######♣I♣ #ß..# ...♣♣####''#++ #...P. .♣.........P## ♣♣.PP....P## ♣♣.#^.##.####### ##2>[hf 2>[hИ &92>[h 2>[h 2>[h}.....## #ß...P.##♣♣♣##.0.#####ßP .†....# #..)..P# ####.### ##ß ......# #ß...P.####...P# # #.....#'#...P#### ß. #.....##:# #.#.#### ##..#.##+# #..P#  ######♣I♣ #ß..# ...♣♣####''#++ #...P. .♣.........P## ♣♣.PP....P## ♣♣###### ##2>[h`2>[h'702>[h2>[h3>[h.....## #ß...P.##♣♣♣##.0.#####ßP⌠ †....# #..)..P# ####.### ##ßP# #ß...P.####...P# # .....#'#...P#### ß. .....##:# #.#.#### ..#.##+# #..P# ######♣I♣ #ß..# ...♣♣####''#++##...P. 3>[h.♣.........P## ♣♣.PP....P## ♣♣. 3>[h73>[h&13>[h:3>[h3>[h ## #ß...P.##♣♣♣##.0.#####ßP⌠P ....# #..)..P# ####.### ##ßPß# #ß...P.####...P# ##'#...P#### ß.##:# #.#.#### ..#.##+# #..P# ♣I♣ #ß..# ...♣♣####''#++##...P.#.♣.........P##♣♣.PP....P## ♣♣.##########24>[hx;## #ß...P.##♣♣♣##.0.#####ßP⌠Pß# #..)..P# ####.### ##ßPß## #ß...P.####...P# ##'#...P#### ß...ß##:# #.#.#### #.##+# #..P# ♣I♣ #ß..# ...♣♣####''#++## #...P.# .♣.........P### ♣♣.PP....P## ♣♣.#^.##.##########34>[hp=4>[hA6>[h####.ß#P....#....''6>[h=20 6>[h 46>[h#6>[h(. _You open the large door.9>[h ########♣....###............## #ß...P.##♣♣♣##.0.#####ßP⌠# #..)..P# ####.### ##ßPß# #ß...P.####...P# ##### #########'#...P####9>[hjß...ß ..##:# #.#.####.ß#.##+# #..P#P....+ ###♣I♣ #ß..#....ß#9>[h/...♣♣####''#'@## #...P....# .♣.....#9>[h♣♣.PP....P#♣♣.#^.##.#9>[hI7 #########9>[h9>[h%35 9>[h59>[h9>[h 9>[hH_There is a large open door here.;>[hj♣#####♣♣.......♣########'''###########♣....###............. .## #ß...P.##♣♣♣##.0.#####ßP⌠ .# #..)..P# ####.### ##ßPß### .# #ß...P.####...P# ##### ß .#########'#...P#### ß...ß $ ;>[h1.##:# #.#.####.ß# .##+# #..P#P....+ ##♣I♣ #ß..#..@.ß#...♣♣####''#''####;>[h_#...P....# ;>[h?.♣.....##;>[hH♣♣.PP....P#;>[h a♣♣.#^.##.#  ;>[h>5#########;>[h};>[h$6 ;>[h  _;>[hG;>[h;>[hxn...........÷..................♣#####♣♣.......♣########'''############♣....###.............. ;>[hn## #ß...P.##♣♣♣##.0.#####ßP⌠ # #..)..P# ####.### ##ßPß###Y # #ß...P.####...P# ##### ß. ;>[ho%#########'#...P#### ß...ß $Y ##:# #.#.####.ß# ;>[h?o+# #..P#P..@.+ ;>[ho~#♣I♣ #ß..#....ß#  ...♣♣####''#''####  #...P....#.♣.........P#;>[ho3##♣♣.PP....P#;>[hoW♣♣.#^.##.#  ;>[h"p5#########;>[h!;>[h&7;>[h ;>[hh<>[h4÷.# .♣#####♣♣.♣#'''# #♣....###. # #ß...P.##♣♣♣##.0.#####ßP⌠Pß# <>[h #..)..P# ####.### ##ßPß###Y.  #ß...P.####...P# ##### ß.Y'#...P#### ß...ß $Y #:# #.#.####.ß# +# #..P#P...@+ <>[hi_♣I♣ #ß..#....ß# ...♣♣####''#''#### #...P...#  .♣....P###<>[h♣♣.PP....P## ♣♣.#^.##.# # <>[hh#<>[hQ$&8<>[h,<>[h-=>[hZ~≈≈.~≈'..~#.~=>[hCe=>[hf020 9=>[hbm=>[ht( _You open the door.>>[hW÷.#. ♣#####♣♣.♣#'''#♣....###.  #ß...P.##♣♣♣##.0.#####ßP⌠Pß##..)..P# ####.###~. ##ßPß###Y.##ß...P.####...P#~~~~ ##### ß.YP>>[h'#...P####.≈≈≈ ß...ß $YY. :# #.#.####.ß#.~≈ +# #..P#P....@..~≈ I♣ #ß..#....ß##.~♣♣####''#''#### ## ...P...#  >>[h♣♣.PP....P## ♣♣.#^.##.# # >>[hU;35 >>[h 80>>[hF>>[hQ _There is an open door here.>>[hr ÷.#. #####♣♣.♣#'''#♣....###. #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. #..)..P# ####.###~.###ßPß###Y.# #ß...P.####...P#~~~~P ##### ß.YP'#...P####.≈≈≈≈ ß...ß $YY. # #.#.####.ß#.~≈≈Z # #..P#P....'@.~≈~ ♣ #ß..#....ß##.~~#♣♣####''#''#### ## ♣♣.PP....P## Z   spectral anaconda (constriction, dorm…)♣♣.#^.##.##>>[h >>[hH &1>>[h( >>[h d _A spectral anaconda comes into view.I>[h/`...........÷..................#.. benj the Jinx #####♣♣.......♣########'''####### Kobold of Wu Jian ****** ########♣....###................. Health: 92/92 ======================== #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. Magic: 26/26 ======================== #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6 #ß...P.####...P#~~~~P ##### ß.YPP EV: 35 Int: 23 ######'#...P####.≈≈≈≈ ß...ß $YY.. SH: 0Dex: 18 I>[h# #.#.####.ß#.~≈≈ZXL: 14 Next: 53% Place: Lair:5 # #..P#P....'@.~≈~Noise: ---------  Time: 20781.4 (0.0) ♣ #ß..#....ß##.~~#a) +7 dagger (freeze) .♣♣####''#''#### ####Throw: 7 throwing nets ..P..........# ♣.........P### ♣♣.PP....P##Z   spectral anaconda (constriction, dorm…)♣♣.#^.##.########## _There is a large open door here. _You open the door. I>[h?_There is an open door here. _A spectral anaconda comes into view.Press: ? - help, v - describe, . - travelThe floor.J>[hV_a~@Some shallow water.J>[hUL~≈deepJ>[h]9≈≈J>[h q≈ZYou open the door. _There is an open door here. _A spectral anaconda comes into view.  Press: ? - help, v - describe, . - travelHere: a spectral anaconda (water, dormant)J>[h=EA spectral anaconda. A hideous glowing apparition. Max HP: ~66 Will: ∞ AC: ++ EV: +++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Speed: 180% (normally travels faster than you) You have about 98% to hit with your +7 dagger of freezing (while incapacitated).It has about 19% to hit you. Attacks Max Damage Bonus Constrict 0Begin ongoing constriction (4-8 dam) Bite 16Drain life (max 8 damage) (if damage dealt) It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs. [!]: Description|QuoteY>[h9...........÷..................#.. benj the Jinx #####♣♣.......♣########'''####### Kobold of Wu Jian ****** Y>[h########♣....###................. Health: 92/92 ======================== #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. Magic: 26/26 ======================== #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6 Y>[h '#ß...P.####...P#~~~~P ##### ß.YPP EV: 35 Int: 23 Y>[h######'#...P####.≈≈≈≈ ß...ß $YY.. SH: 0Dex: 18 # #.#.####.ß#.~≈≈ZXL: 14 Next: 53% Place: Lair:5 # #..P#P....'@.~≈~Noise: ---------  Time: 20781.4 (0.0) Y>[hP♣ #ß..#....ß##.~~#a) +7 dagger (freeze) .♣♣####''#''#### ####Y>[hoThrow: 7 throwing nets ..P..........# Y>[hV♣.........P### ♣♣.PP....P##Y>[hMZ   spectral anaconda (constriction, dorm…)♣♣.#^.##.##########Y>[h[ _You open the door. _There is an open door here. _A spectral anaconda comes into view.Press: ? - help, v - describe, . - travelHere: a spectral anaconda (water, dormant)  Some deep water.[>[h...........÷..................#.. benj the Jinx #####♣♣.......♣########'''####### Kobold of Wu Jian ****** ########♣....###................. Health: 92/92 ======================== [>[h1'#ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. Magic: 26/26 ======================== #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6 #ß...P.####...P#~~~~P ##### ß.YPP EV: 35 Int: 23 [>[he######'#...P####.≈≈≈≈ ß...ß $YY.. SH: 0Dex: 18 # #.#.####.ß#.~≈≈Z[>[hXL: 14 Next: 53% Place: Lair:5 # #..P#P....'@.~≈~Noise: ---------  Time: 20781.4 (0.0) [>[hP♣ #ß..#....ß##.~~#a) +7 dagger (freeze) .♣♣####''#''#### ####[>[hThrow: 7 throwing nets ..P..........# ♣.........P### [>[h<♣♣.PP....P##Z   spectral anaconda (constriction, dorm…)♣♣.#^.##.#[>[hy######### _You open the door. _There is an open door here. [>[h_A spectral anaconda comes into view.Press: ? - help, v - describe, . - travel[>[hWHere: a spectral anaconda (water, dormant)  Some deep water.[>[h[>[h[>[h. _\>[hA  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]>[hy]>[hZ@ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes]>[h,1%3  c - Tukima's DanceHexes1% 3  d - Dazzling FlashHexes/Fire1% 3 e - Cause FearHexes1%4  ]>[hLf - Metabolic EnglaciationHexes/Ice3%]>[h'5 Select a spell to cast[!]/[I] toggle spell headersb>[h...........÷..................#.. benj the Jinx #####♣♣.......♣########'''####### Kobold of Wu Jian ****** ########♣....###................. Health: 92/92 ======================== #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. Magic: 26/26 ======================== #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6 #ß...P.####...P#~~~~P ##### ß.YPP EV: 35 Int: 23 ######'#...P####.≈≈≈≈ ß...ß $YY.. SH: 0Dex: 18 # #.#.####.ß#.~≈≈ZXL: 14 Next: 53% Place: Lair:5 # #..P#P....'>[h0m@.~≈~Noise: ---------  Time: 20781.4 (0.0) ♣ #ß..#....ß##.~~#a) +7 dagger (freeze) .♣♣####''#''#### ####Throw: 7 throwing nets ..P..........# ♣.........P### ♣♣.PP....P##Z   spectral anaconda (constriction, dorm…)♣♣.#^.##.########## _A spectral anaconda comes into view.Press: ? - help, v - describe, . - travelHere: a spectral anaconda (water, dormant) _Some deep water.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells............÷..................#.. benj the Jinx #####♣♣.......♣########'''####### Kobold of Wu Jian ****** ########♣....###................. Health: 92/92 ======================== #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####.b>[h Magic: 26/26 ======================== #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6 #ß...P.####...P#~~~~P ##### ß.YPP EV: 35 Int: 23 ######'#...P####.≈≈≈≈ ß...ß $YY.. SH: 0Dex: 18 # #.#.####.ß#.~≈≈ZXL: 14 Next: 53% Place: Lair:5 # #..P#P....'@.~≈~Noise: ---------  Time: 20781.4 (0.0) ♣ #ß..#....ß##.~~#a) +7 dagger (freeze) .♣♣####''#''#### ####Throw: 7 throwing nets ..>[hPL34mP..........# ♣.........P### ♣♣.PP....P##Z   spectral anaconda (constriction, dorm…)♣♣.#^.##.########## _A spectral anaconda comes into view.Press: ? - help, v - describe, . - travelHere: a spectral anaconda (water, dormant) _Some deep water.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. b>[h~ Okay, then.b>[h, b>[h_b>[hb>[h  _Unknown command.g>[h ####♣♣.......♣########'''##########♣....###................. ß...P.##♣♣♣##.0.#####ßP⌠Pß##### g>[h !..)..P# ####.###~.###ßPß###Y.# ß...P.####...P#~~~~P###### ß.YPP #####'#...P####.≈≈≈≈#ß...ß $YY..  #.#.####.ß#.~≈≈Z+  #..P#P....'..~≈~+  #ß..#....ß##@~~# ♣####''#''######### P..........# .P###PP....P##.#^.##.#  #########g>[h g>[h 22.4 (1 _g>[h, i>[hs ♣♣.♣#'''#♣♣....###.# ...P.##♣♣♣##.0.#####ßP⌠Pß#####.. i>[hJt )..P# ####.###~.###ßPß###Y.# ...P.####...P#~~~~P###### ß.YPP i>[ht '#...P####.≈≈≈≈#ß...ß $YY.. #.#.####.ß#.~≈≈Z+ #..P#P....'..~≈~+ i>[hu M#ß..#....ß##.@~# ####''#''######### P.# .#^.##.# i>[h A  You enter the shallow water.i>[h 3Water  _Moving in this stuff is going to be slow.j>[h`.♣♣.♣#'''#♣.♣....###.#P.##♣♣♣##.0.#####ßP⌠Pß#####.. # )..P# ####.###~.###ßPß###Y.# P.####...P#~~~~P###### ß.YPP j>[h/'#...P####.≈≈≈≈#ß...ß $YY.. #.#.####.ß#.~≈≈Z+ #..P#P....'..~≈~+ #ß..#....ß##.~@# ####''#''######### .# ......P### j>[h/].#^.##.#  j>[hW2j>[h@  ≈ZZ)  The spectral anaconda barely misses you.The spectral anaconda misses you. The spectral anaconda grabs you.  j>[h@LThe spectral anaconda completely misses you.j>[hAj>[hA/89-j>[hA510 =5.0 (1.6j>[hA2Constr Water j>[hBj>[hvIj>[hMe _The spectral anaconda constricts you.l>[hT6   The spectral anaconda's grasp on you weakens, but your attempt to escape fails.The spectral anaconda bites you! You feel drained.The spectral anaconda constricts you. The spectral anaconda bites you.P: 72/88 (92)-----=60Drainl>[h< l>[h@ _You feel drained. The spectral anaconda constricts you.l>[h #♣♣.♣#'''#♣#♣....###..P.##♣♣♣##.0.#####ßP⌠Pß#####.. .)..P# ####.###~.###ßPß###Y.#.P.####...P#~~~~P###### ß.YPP#'#...P####.≈≈≈≈#ß...ß $YY.. #.#.####.ß#.~≈≈≈+ #..P#P....'..~Z~+ #ß..#....ß##.@~# ♣####''#''######### P.#.......P### .PP....P## ♣.#^.##.#l>[hu #l>[h The spectral anaconda constricts you. The spectral anaconda bites you. _You feel drained. The spectral anaconda constricts you.You escape the spectral anaconda's grasp.  You spin and attack the spectral anaconda repeatedly.  Your unstable footing causes you to fumble your attack. x3  The spectral anaconda completely misses you.l>[h 4=---20 =-7.6 (1.6l>[hQ l>[h W _The spectral anaconda misses you.m>[h#♣♣.♣#'''##♣....###. ß...P.##♣♣♣##.0.#####ßP⌠Pß#####.. .m>[hߓ.)..P# ####.###~.###ßPß###Y.# ß...P.####...P#~~~~P###### ß.YPP#'#...P####.≈≈≈≈#ß...ß $YY.. #.#.####.ß#.~≈≈≈+ #..P#P....'..~Z~+ #ß..#....ß##@~~#♣####''#''######### .P.#.......P### ♣.PP....P##m>[hB~♣.#^.##.#  #m>[hm>[h5 ≈ZThe spectral anaconda grabs you. The spectral anaconda bites you!  You feel drained. The spectral anaconda constricts you.m>[h63/86---10 =9.2Constr Drainm>[hEm>[h _The spectral anaconda misses you. The spectral anaconda constricts you.m>[hL   The spectral anaconda's grasp on you weakens, but your attempt to escape fails.The spectral anaconda bites you but does no damage.61----900m>[hT m>[hW e _The spectral anaconda constricts you.n>[h0o  The spectral anaconda's grasp on you weakens, but your attempt to escape fails.The spectral anaconda bites you. The spectral anaconda constricts you.The spectral anaconda bites you but does no damage.56---1n>[hh}e _The spectral anaconda constricts you.n>[hW ...........÷..................#..♣♣.......♣########'''###### n>[h/X ########♣....###............... #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. #..)..P# ####.###~.###ßPß###Y.# #ß...P.####...P#~~~~P###### ß.YPP ######'#...P####.≈≈≈≈#ß...ß $YY.. # #.#.####.ß#.~≈≈≈+ # #..P#P....'@.~≈~+n>[hX  #ß..#....ß##.Z~#♣♣####''#''#########P....#........P###.PP....P##♣♣.#^.##.#  #########n>[h[ n>[h;e BZ~n>[hf 7--35 -2Drainn>[hr U _You escape the spectral anaconda's grasp.o>[hlT.÷.# ♣#####♣♣.♣#'''#♣....###  #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####  #..)..P# ####.###~.###ßPß###Y.#  #ß...P.####...P#~~~~P###### ß.Y#'#...P####.≈≈≈≈#ß...ß $YY :# #.#.####.ß#.~≈≈≈+ +# #..P#P....@.Z~≈~+ I♣ #ß..#....ß##.~~#.♣♣####''#''#########.P.# .♣.........P###  ♣♣.PP....P##  ♣♣.#^.##.#  #o>[hno>[hx Z.The spectral anaconda completely misses you.o>[hyc8==3o>[ho>[h _The spectral anaconda closely misses you. _There is an open door here.q>[hu  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s>[hQ  Your hands begin to glow red. The spectral anaconda misses you.The spectral anaconda completely misses you.The spectral anaconda misses you.s>[hR660=s>[hS|P: 23/26 ---20 ==4s>[h?S<Touch Drains>[h[s>[h_^ _The spectral anaconda barely misses you.s>[h[The spectral anaconda misses you. _The spectral anaconda barely misses you.  You hit the spectral anaconda but do no damage.  The spectral anaconda is completely immune to your confusing touch!  Your hands stop glowing.  The spectral anaconda grabs you. The spectral anaconda bites you.s>[h551/84--10 -7 (0.5Constr Drains>[hLs>[hi _You feel drained. The spectral anaconda constricts you.t>[hC  You hit the spectral anaconda.t>[h#2t>[hC---5.2t>[hit>[hխ? _The spectral anaconda is lightly damaged.u>[h  You barely miss the spectral anaconda.The spectral anaconda is lightly damaged.  The spectral anaconda bites you. You feel drained.u>[hڂ44/82--7Drain u>[hQu>[he _The spectral anaconda constricts you.v>[h  You puncture the spectral anaconda! You freeze the spectral anaconda.  The spectral anaconda is lightly damaged.v>[hp2-----=6.2v>[hv>[h> _The spectral anaconda misses you. The spectral anaconda constricts you.v>[h*3  You puncture the spectral anaconda!  The spectral anaconda is moderately damaged.The spectral anaconda bites you. You feel drained.v>[h%+j38/80-7v>[hW3v>[h7e _The spectral anaconda constricts you.w>[h  You hit the spectral anaconda but do no damage.The spectral anaconda is moderately damaged.The spectral anaconda barely misses you.w>[he9--7.2w>[hw>[h e _The spectral anaconda constricts you.w>[hM; The spectral anaconda is moderately damaged.  The spectral anaconda barely misses you. _The spectral anaconda constricts you.  You completely miss the spectral anaconda.  The spectral anaconda is moderately damaged.  The spectral anaconda barely misses you.w>[hC< m5--7w>[hF w>[hI e _The spectral anaconda constricts you.x>[h ÷  0  #..)..P# ##~.  ~~~~ x>[hEg####.≈≈≈ $ :# ##.ß#.~≈≈≈+ +# ....@Z.~≈~+  ...ß##.~~# '######### x>[hp   x>[h2 ♣♣.#^.##.#  x>[hThe spectral anaconda's grasp on you weakens, but your attempt to escape fails.The spectral anaconda completely misses you.x>[h?÷  0  #..)..P# ##~.  ~~~~ ####.≈≈≈x>[h $ :# ##.ß#.~≈≈≈+ +# ....@Z.~≈~+  x>[h...ß##.~~# '#########   x>[h!9  ♣♣.#^x>[hM5  x>[h:- ÷  0  #..)..P# ##~.  ~~~~ ####.≈≈≈ $ :# ##.ß#.~≈≈≈+ +# x>[h....@Z.~≈~+  ...ß##.~~# '#########     ♣♣.#^.##.# x>[h The spectral anaconda constricts you. The spectral anaconda bites you!  x>[h;@* * * LOW HITPOINT WARNING * * *x>[h ÷  0  #..)..P# ##~.  ~~~~ ####.≈≈≈ $ :# ##.ß#.~≈≈≈+ +# ....@Z.~≈~+  ...ß##.~~# '#########     ♣♣.#^   x>[h_ x>[h9The spectral anaconda constricts you.x>[h8x>[hx>[h18x>[h------x>[hn4x>[h=x>[h=x>[hU8.7 (1.0x>[h%x>[h* x>[hx>[h;2_* * * LOW HITPOINT WARNING * * *x>[hvy>[h y>[h! Drink which item? Potions  b - 4 potions of brilliance y>[hy  k - a fuming grey potion  o - a murky yellow potion  t - 2 potions of haste  z - 4 potions of cancellationI - 2 potions of enlightenment  K - a dark potion y>[h W L - 6 potions of curing  N - 3 viscous silvery potionsy>[hפ O - a potion of invisibility [!] read|quaff|evokey>[h G[?] describe selected>[h! >[hi, >[h5 ............÷..................#. benj the Jinx ♣#####♣♣.......♣########'''###### Kobold of Wu Jian ****** #########♣....###................ HP: 18/80 (92) =====------------------->[hQ6 #ß...P.##♣♣♣##.0.#####ßP⌠Pß##### MP: 24/26======================--#..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6  #ß...P.####...P#~~~~P###### ß.YP EV: 10 Int: 23 >[hv6 #######'#...P####.≈≈≈≈#ß...ß $YY. SH: 0Dex: 18 >[h6 :# #.#.####.ß#.~≈≈≈+>[h7 .XL: 14 Next: 53% Place: Lair:5 +# #..P#P....@Z.~≈~+Noise: ==-------  Time: 20798.7 (0.0) I♣ #ß..#....ß##.~~#a) +7 dagger (freeze) ..♣♣####''#''#########Throw: 7 throwing nets >[h&7 Z...P..........#Constr Drain >[hM7 .♣.........P###♣♣.PP....P##Z   spectral anaconda (constriction)>[hn7 a♣♣.#^.##.##########>[h7 The spectral anaconda's grasp on you weakens, but your attempt to escape fails.The spectral anaconda completely misses you.>[h7 The spectral anaconda constricts you. The spectral anaconda bites you!  * * * LOW HITPOINT WARNING * * *>[h7 The spectral anaconda constricts you. _* * * LOW HITPOINT WARNING * * *>[h?A P  Okay, then.>[hA >[hI >[hL . _>[h*#>[h#sRead which item? Scrolls >[h# f - 7 scrolls of amnesiah - a scroll of brand weapon  i - 7 scrolls of teleportation  l - 3 scrolls of vulnerability>[h#|m - 3 scrolls of poison  q - 2 scrolls of fear  s - 3 scrolls of fog >[h$5 u - 2 scrolls labelled JUCAUXA USESE >[h $4 M - 2 scrolls of immolation >[h>$[!] read|quaff|evoke[?] describe selected>[h>[h.>[h3............÷..................#. benj the Jinx ♣#####♣♣.......♣########'''###### Kobold of Wu Jian ****** #########♣....###................ HP: 18/80 (92) =====-------------------#ß...P.##♣♣♣##.0.#####ßP⌠Pß##### MP: 24/26>[h ======================--#..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6  #ß...P.####...P#~~~~P###### ß.YP EV: 10 Int: 23 #######'#...P####.≈≈≈≈#ß...ß $YY. SH: 0>[hTDex: 18 :# #.#.####.ß#.~≈≈≈+XL: 14 Next: 53% Place: Lair:5 +# #..P#P....@Z.~≈~+Noise: ==-------  Time: 20798.7 (0.0) I♣ #ß..#....ß##.~~#a) +7 dagger (freeze) ..♣♣####''#''#########Throw: 7 throwing nets ...P..........#Constr Drain .♣.........P###♣♣.PP....P##Z   spectral anaconda (constriction)♣♣.#^.##.##########The spectral anaconda completely misses you.The spectral anaconda constricts you. The spectral anaconda bites you!  * * * LOW HITPOINT WARNING * * *The spectral anaconda constricts you. _* * * LOW HITPOINT WARNING * * * _Okay, then.>[h-P  Okay, then.>[h>[h>[h:. _>[h.>[hK=$>[h\DInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +1 rapier of protection Missiles (go to first with ()  j - 7 throwing nets (quivered)>[hD6A - 13 curare-tipped darts  >[h?MF - 12 boomerangs Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying  E - a +2 robe of fire resistance Jewellery (go to first with "=)  g - a +4 ring of slaying (worn)  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)P - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit>[hXN7[top]>[h) w - a wand of warping (11). A magical device which creates a brief but violent rift in space, damaging everything caught in its wake and sometimes blinking them a short distance away.Damage: 3d11 Noise: A bit loud >[hH]You took it off Natasha on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” >[h  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.>[h= ............÷..................#. benj the Jinx ♣#####♣♣.......♣########'''###### Kobold of Wu Jian ****** #########♣....###................ HP: 18/80 (92) =====-------------------  #ß...P.##♣♣♣##.0.#####ßP⌠Pß##### MP: 24/26======================--  #..)..P# ####.###~.###ßPß###Y.# AC: 12Str: 6  #ß...P.####...P#~~~~P###### ß.YP EV: 10 Int: 23 #######'#...P####***≈≈#ß...ß $YY. SH: 0Dex: 18 :# #.#.####.ß#***≈≈+  XL: 14 Next: 53% Place: Lair:5 +# #..P#P....@Z**≈~+  Noise: ==-------  Time: 20798.7 (0.0) I♣ #ß..#....ß##.~~# >[he \  a) +7 dagger (freeze) ..♣♣####''#''#########  Throw: 7 throwing nets ...P..........# Constr Drain .♣.........P###  ♣♣.PP....P## Z   spectral anaconda (constriction)  ♣♣.#^.##.#  #########The spectral anaconda constricts you. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line>[hj≈**≈@Z*~>[h  >[hJThat beam is likely to hit you. Continue anyway?   Y - Yes  N - No>[hc ................................. ................................. ...........÷..................#.. #####♣♣.......♣########'''####### ########♣....###................. #ß...P.##♣♣♣##.0.#####ßP⌠Pß#####. #..)..P# ####.###~.###ßPß###Y.# #ß...P.####...P#~~~~P###### ß.YPP ######'#...P####@≈≈≈≈#ß...ß $YY.. # #.#.####.ß#.~≈≈≈+ # #..P#P....'Z.~≈~+ ♣ #ß..#....ß##.~~# .♣♣####''#''######### ..P..........#Z   spectral anaconda (constriction) ♣.........P### ♣♣.PP....P##♣♣.#^.##.# _Okay, then. _Okay, then.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs you!!  You blink free of the spectral anaconda. §You blink.  You die...>[h: nInventory: 42/52 slots Hand Weapons (go to first with ))  a - a +7 dagger of freezing (weapon)  d - the +6 sling of Oluonu {elec, Str+3}  H - a +1 rapier of protection Missiles (go to first with ()  j - 7 throwing nets (quivered)  A - 13 curare-tipped darts  F - 12 boomerangs >[h8; Armour (go to first with [)  c - a +1 helmet (worn)  n - a +2 pair of boots (worn)  B - the +2 robe of the Impassible Grue (worn) {Regen+ Int+3}  C - a scarf of invisibility (worn)  G - the +2 pair of gloves of Pleasant Breezes (worn) {rPois Int+2}  p - a +0 pair of gloves of hurling  r - a +0 pair of boots of flying >[he; E - a +2 robe of fire resistance Jewellery (go to first with "=) >[h; S g - a +4 ring of slaying (worn) >[h;  v - a ring of willpower (worn)  Q - an amulet of the acrobat (worn)>[h; :P - a ring of resist corrosion >[h; [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>[h>[h,>[hEGoodbye, benj.42135 benj the Jinx (level 14, -2/80 (92) HPs)Began as a Kobold Enchanter on June 24, 2025.Was the Champion of Wu Jian.Killed themself with a badly aimed rupture (20 damage)... on level 5 of the Lair of Beasts on June 25, 2025.The game lasted 03:06:23 (21064 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  >[hm12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb>[h C [?25h[?0c [?1051l[?1052l[?1060l[?1061l