;hyI Player: benjikog Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-18.17:02:05.ttyrec Time: (1758214925) Thu Sep 18 17:02:05 2025 ;hZ [?1051l[?1052l[?1060l[?1061h;h\V)0[?7h[?25l[?1c;he;hwk;hBvWelcome, benjikog. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Air Elementalist;hW;hw;hWelcome, benjikog the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter;h#l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist ;hf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte;h;o - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver;hly - Earth Elementalistz - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm ;hgroups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background ;hɖ# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Air Elementalist;h`;hj benjikog the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock#####...###...###....⌠.....@.....⌠....###...###...#####Welcome, benjikog the Deep Elf Air Elementalist.The sublime Orb of Zot lies far below, as if waiting for you to find it.;hl ;h Press ? for a list of commands and other information.;h ;h [ _Found a staircase leading out of the dungeon.;h|;hL}.##### #...###...###...#.⌠.....<@....⌠.#...###...###...###### #;h;hY;ha+1.0 (1 _;h%;hܨ;h ##### ## ...###...###...# .⌠.....<.@...⌠.# ...###...###...# ##### ## 2;h_ ;hp;hٵ#.###### .## ...###...###...# .⌠.....<..@..⌠.# ...###...###...# ##### ### ;h;h;h\3;h;h/;h|v#.#.# ..# ##### #.## ...###...###...# .⌠.....<...@.⌠.# ;h...###...###...# ##### #### ;hE;h&4;h !;h#;h j### ..# ⌠.# ..# ##### ##.## ...###...###...# .⌠.....<....@⌠.# ...###...###...# ##### ##### ;h& ;h= C5;h/;hHS##### #...# .⌠.# ...# ##### ##.## ...###...###...# .⌠.....<.....@.# ...###...###...# ##### ##### ;h!;h #&6;hR);h>G[ _There is a fountain of clear blue water here.;h7;hȏ Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 6% 1 Select a spell to describe[!]/[I] toggle spell headers;h>;hbD;hI#benjikog the GustyDeep Elf#####Health: 10/10 ========================#...#Magic: 6/6========================.⌠.#AC: 2Str: 5;hI...#EV: 11Int: 19##### ##.##SH: 0Dex: 15;hzJ...###...###...#XL:  1 Next:  0% Place: Dungeon:1.⌠.....<.....@.#Noise: ---------  Time: 6.0 (0.0)...###...###...#-) Nothing wielded##### #####Cast: ShockWelcome, benjikog the Deep Elf Air Elementalist.;hJThe sublime Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. ;hJN_There is a fountain of clear blue water here.;hYO;hS;hX;hY;h*g #####...#..⌠.# ...# ##### ##.#..###...###⌠.....<.....⌠...###...###...##### #####;hj 27.0 (1 _;ho ;hmM #######.....⌠.# #... ##### ##@##..###...###..⌠.....<.....⌠;hj...###...###...##;hc;h&8;h;h;hkM# ####...###..;hv.⌠.....⌠;hv #.@.# ##### ##.#..###...###...#.⌠.....<.....⌠.##;h;hC9;hM# ####..###...⌠.... ...###... ;h ##### ##.##...###...###...#..⌠.##;h;hE10.0 (1.0);h  There is a fountain of clear blue water here. _You briefly stop to clean your hands.;h{## ######...###...#.⌠....@⌠.##...###...# ##### ##.## ...###...###...# .⌠.....<.....⌠.# ...###...###...# ##### #####;h ;h*-1 _;h%;hQ] ## ######...###...#.⌠...@.⌠.##...###...# ##### ##.## ...###...###...# ;hR .⌠.....<.....⌠.# ...###...###...# ##### #####;hN;h&2;h ;h ;h  ### ######...###...#.⌠..@..⌠.##...###...# ##### ##.## ...###...###...# .⌠.....<.....⌠.# ...###...###...# ##### #####3;hP ;hS ;h  #### #####.###...###...#.⌠.@...⌠.#.###...###...#;h  ##### ##.## ...###...###...#;h@  .⌠.....<.....⌠.#  ...###...###...#  ##### #####;h ;h &4;h ;h ;h ##### #####[.###...###...#⌠.....⌠@....⌠.#.###...###...#;h ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####;h;hi5 _Found a leather armour.!;h4!;h!;hN _There are no items here.";h] ";h7 Wield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear[tab] equip|unequip $;h̗7ear which item? Armour (go to first with [)  a - a +0 robe (worn)wield|wear%;hield which item (- for none)?  - - Unarmed (current attack) wield|wear%;hEquip? Armour (go to first with [)  a - a +0 robe (worn)equip|wield);h~Wield (- for none)? equip|wield);hħ7ear which item? Armour (go to first with [)  a - a +0 robe (worn)wield|wear*;hc*;h̝*;hwbenjikog the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19##### #####SH: 0Dex: 15[.###...###...#XL:  1 Next:  0% Place: Dungeon:1⌠.....⌠@....⌠.#Noise: ---------  Time: 15.0 (0.0)..###...###...#-) Nothing wielded##### ##.##Cast: Shock...###...###...#*;h.⌠.....<.....⌠.#...###...###...###### ##### _Found a staircase leading out of the dungeon. _There is a fountain of clear blue water here.  There is a fountain of clear blue water here. _You briefly stop to clean your hands. _Found a leather armour. _There are no items here.*;hҨP  Okay, then.*;h*;hS*;h. _+;h ##### #####.[.###...###...#.⌠.....@.....⌠.#.###...###...# ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####+;h+;h26.0 (1 _+;hK+;h^S _There is a dry fountain here.+;h- # ##### ######.[.###...###...##.⌠....@⌠.....⌠.##...###...###...## ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####+;hy3 +;h7 -7 _+;h; +;hT= ,;h% ## ##### ##### #.[.###...###...# #.⌠...@.⌠.....⌠.# #...###...###...# ## ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####8,;hw+ ##+ ##### ##### #.[.###...###...# #.⌠..@..⌠.....⌠.# #...###...###...# ### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####,;h,;h&9,;h׺,;h,;h  ##+# ##### ##### #.[.###...###...# #.⌠.@...⌠.....⌠.# #...###...###...# #### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# ,;h7  ...###...###...#  ##### #####,;h# ,;h '20,;hR ,;hJ ,;h~  ##+## ##### ##### #.[.###...###...# #.⌠@....⌠.....⌠.# #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# ,;h~  ...###...###...#  ##### #####,;hl ,;hP <1,;hD -;h^M#+## ##### ####[@###...###..⌠.....⌠.....⌠...###...###...##### ##### ##.##-;hf-;hm&2-;hko-;heq-;h j ##+## ##### ##### #.@.###...###...# #.⌠.....⌠.....⌠.# #...###...###...# ##### #### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####-;hw-;h,|&3-;h7-;h0W _You see here a +0 leather armour..;h.;h>&4.;h.;hv- _c - a +0 leather armour/;hD/;hDrink which item? Potions  b - a potion of magic[?] describe selected0;h 0;hy&0;h+benjikog the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 190;hG,LSH: 0Dex: 15##+## ##### #####XL:  1 Next:  0% Place: Dungeon:1#.@.###...###...#Noise: ---------  Time: 24.0 (0.0)0;h{,#.⌠.....⌠.....⌠.#-) Nothing wielded#...###...###...#0;h,Cast: Shock##### ##### ##.##...###...###...#0;h,Z.⌠.....<.....⌠.#...###...###...#0;hK-Z##### ##### _Found a leather armour. _There are no items here. _Okay, then. _There is a dry fountain here. _You see here a +0 leather armour. _c - a +0 leather armour0;h'3P  Okay, then.0;h80;hb?0;h.I. _0;h 0;h uWield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear0;h9 y[tab] equip|unequip 2;h'MEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)c - a +0 leather armourequip|wield4;h*benjikog the GustyDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15##+## ##### #####XL:  1 Next:  0% Place: Dungeon:1#.@.###...###...#Noise: ---------  Time: 24.0 (0.0)#.⌠.....⌠.....⌠.#-) Nothing wielded#...###...###...#Cast: Shock##### ##### ##.##...###...###...#.⌠.....<.....⌠.#...###...###...###### ##### _There are no items here. _Okay, then. _There is a dry fountain here. _You see here a +0 leather armour. _c - a +0 leather armour _Okay, then. _4;hn/S5.0 (14;hl6.0 (24;h7.0 (38.0 (44;h+9.0 (5 0 _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour.30.0 (64;h+1.0 (74;hO,4;h+2.0 (84;h3.0 (94;hg4.0 (10.0) 30 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.8;h&.##............#.....#....##.>....'8;h6-8;hx315.0)8;h88;hLs _You open the door. _Found an escape hatch in the floor.8;hwM ......##................... #........####.>......#........... ##@## ##### ####..###...###..8;hw⌠.....⌠.....⌠#...###...###...##8;h8;h -6 _8;hF8;hQ _There is an open door here.9;hIM#. .#K ##. #..###.>#...@....... #.g.##'######## #####. #...###...###..#.⌠.....⌠.....⌠.##g   goblin (asleep)K   kobold (asleep)9;hqk  A goblin and a kobold come into view..Kg.gK===7Shock9;hŸQ _The goblin shouts! The kobold shouts!9;hX .. ##. .#.#. ..K##. #..####@> #g.......... ..##'######## #####.. #...###...###..#. #.⌠.....⌠.....⌠# #...###...###...##### ##### ##.#..###...###..⌠.....<.....⌠.K.g---89;h) ;;h;;hj   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  20%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   2%  +1      h + Air Magic3.2  56%  +1           c + Armour   0.0    -2     9;49m  d + Dodging2.4  13%  +2      e + Stealth2.4   9%  +3                                                                ;;hC               The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  ;;h{ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets=;h߬=;hd=;hWbenjikog the Gusty.. ##....Deep Elf#. .#....Health: 10/10 ========================#. ......Magic: 6/6========================.##..K...AC: 3Str: 5.........EV: 10Int: 19#........SH: 0Dex: 15#........XL:  1 Next:  0% Place: Dungeon:1####@>......Noise: ---------  Time: 38.0 (0.0)#.g.........-) Nothing wielded#...##'######## #####Cast: Shock#.. #...###...###...##. #.⌠.....⌠.....⌠.## #...###...###...#[37=;hAmg   goblin##### ##### ##.##K   kobold...###...###...#.⌠.....<.....⌠.# _You finish putting on your +0 leather armour. _You open the door. _Found an escape hatch in the floor. _There is an open door here.  A goblin and a kobold come into view. _The goblin shouts! The kobold shouts!=;hQ=;hY  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>;h` +>;hBa   benjikog the Gusty .. ##....  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 5/6====================---- .##..K...  AC: 3Str: 5 .........  EV: 10Int: 19 #........  SH: 0Dex: 15 #........  XL:  1 Next:  0% Place: Dungeon:1 >;ha S####@>......  Noise: ---------  Time: 38.0 (0.0) #.g*........  -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  g   goblin >;hIb ##### ##### ##.##  K   kobold ...###...###...#  .⌠.....<.....⌠.# _The goblin shouts! The kobold shouts!  >;hb @Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  >;hb Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)?;hr  benjikog the Gusty .. ##....  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 5/6====================---- .##..K...  AC: 3Str: 5 .........  EV: 10Int: 19 #........  SH: 0Dex: 15 #........  XL:  1 Next:  0% Place: Dungeon:1 ####@>......  Noise: ---------  Time: 38.0 (0.0) #.g.........  [?;hj33m-) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  g   goblin ##### ##### ##.##  K   kobold ...###...###...#  .⌠.....<.....⌠.# Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.?;h ..   #.   #.             #.**  #.** #####  #*.  #.  #  K   kobold ##### #####   ?;hC<?;h0?;h6j.K)....?;h <;8=9.0 (1?;hn?;honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. _You kill the goblin!@;h  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@;h7  benjikog the Gusty .. ##....  Deep Elf@;hb  #. .#....  Health: 10/10 ======================== #. ......  Magic: 4/6================-------- .##......  AC: 3Str: 5 ....K....  EV: 10Int: 19 #..*.....  SH: 0Dex: 15 #.*......  XL:  1 Next:  8% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 39.0 (0.0) #.).........  -) Nothing wielded #...##'######## ##### @;hZ  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  K   kobold ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# _You kill the goblin!Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)A;h  benjikog the Gusty .. ##....  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 4/6================-------- .##......  AC: 3Str: 5 ....K....  EV: 10Int: 19 #........  SH: 0Dex: 15 #........  XL:  1 Next:  8% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 39.0 (0.0) #.)......... ;h39;49m -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  K   kobold ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The zap hits the kobold. .. ##...*  #. .#..*.  #. ...*..  .##..*...  ....*....  #..*.....  #A;h?[39;49m.*       #####  #..  #.  #  ##### #####   <A;h(S...)..S   ball python (constriction, wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (60% to hit)  The zap hits the kobold.  You kill the kobold!A;h,51640.0 (1A;h7A;hC^ _A ball python comes into view.A;h A;h Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B;h4  benjikog the GustyB;h} B;h.. ##...S  Deep Elf B;h\v#. .#..*.  Health: 10/10 ======================== #. ...*..  Magic: 3/6============------------ B;h.##..*...  AC: 3Str: 5 ....*....  EV: 10Int: 19B;h #..*.....  SH: 0Dex: 15 B;h#.*......  XL:  1 Next: 16% Place: Dungeon:1 B;h####@>......  Noise: =--------  Time: 40.0 (0.0) #.).........  -) Nothing wieldedB;hB #...##'######## #####  Cast: Shock B;hl#.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  B;h# #...###...###...#  S   ball python (constriction, wandering) B;hN##### ##### ##.##  ...###...###...# B;h! .⌠.....<.....⌠.# B;hP_A ball python comes into view.B;hCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B;h Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)C;ht  benjikog the Gusty .. ##...S  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 3/6============------------ .##......  AC: 3Str: 5 ....)....  EV: 10Int: 19 #........  SH: 0Dex: 15 #........  XL:  1 Next: 16% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 40.0 (0.0) #.)....C;h.....  -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  S   ball python (constriction, wandering) ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.C;h˸ .. ##...*  #. .#..*.  #. ...*..  .##..*...  ....*....  #..*.....  #.*       #####  #..  #.  #  ##### #####   <C;hr9†...)..C;hREc251.0 (1ShockC;hNC;hR`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  C;hRjThe zap hits the ball python. _You kill the ball python!F;h9T?M .S... ##...†##. #.##......)F;hTT #@.####.> #.)......... #...##'######## ######..#.S   ball python (constriction, wandering)# #...#F;h]m  A ball python comes into view.F;he.SS)-2Shock _The ball python hisses angrily.G;h.. ...##.S.†#. .#.....#.## ....)#....####@>#.)...#...##'######## ######.. #...###...###...#. #.⌠.....⌠.....⌠# #...###...###.. ##### ##### ##.# ...###...###...⌠.....<.....⌠G;hYG;h,G;h..bSb   bat (wandering)S   ball python (constriction)G;h{a4====-3G;hG;h)V _A bat comes into view.H;h9  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H;hJ  .. ...  benjikog the Gusty .. ##...b  Deep Elf #. .#....  Health: 10/10 ======================== #. ..S...  Magic: 3/6============------------ #.##.*....  AC: 3Str: 5 ...*)....  EV: 10Int: 19 #..*.....  SH: 0Dex: 15 #.*......  XL:  1 Next: 25% Place: Dungeon:1 ####@>...... H;hĴ  Noise: ---------  Time: 43.0 (0.0) #.).........  -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  b   bat (wandering) ##### ##### ##.##  S   ball python (constriction) ...###...###...#  .⌠.....<.....⌠.# _A bat comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)I;hg.. ...benjikog the Gusty.. ##.*.bI;hh(Deep Elf#. .#*...Health: 10/10 ========================#. ..*...Magic: 3/6============------------#.##.*....AC: 3Str: 5...*)....EV: 10Int: 19#..*.....SH: 0Dex: 15#.*......XL:  1 Next: 25% Place: Dungeon:1####@>......Noise: ---------  Time: 43.0 (0.0)#.).........-) Nothing wieldedI;h/i##...##'######## #####Cast: Shock#.. #...###...###...##. #.⌠.....⌠.....⌠.## #...###...###...#I;hiNb   bat (wandering)##### ##### ##.##S   ball python (constriction)...###...###...#.⌠.....<.....⌠.# _A bat comes into view.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineI;h&j5Aim: a ball python (72% to hit)I;hJBI;hI;h..†...Sb...bI;h3=4.0 (1I;hI;hH   Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit) _The zap misses the ball python.J;h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J;h .. ...  benjikog the Gusty J;h .. ##...†  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 2/6========---------------- #.##..Sb..  AC: 3Str: 5 ....*....  EV: 10Int: 19 #..*.....  SH: 0Dex: 15 #.*......  XL:  1 Next: 25% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 44.0 (0.0) #.)......... J;h^0  -) Nothing wielded #...##'######## #####  Cast: Shock J;hq%p#.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  b   bat ##### ##### ##.##  S   ball python (constriction) ...###...###...#  .⌠.....<.....⌠.# _The zap misses the ball python.Casting: Shock (safe; 10% risk of failure)  J;h'8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)J;hؑ  .. ...  benjikog the Gusty .. ##...†  Deep Elf #. .#....  Health: 10/10 ======================== #. ......  Magic: 2/6========---------------- #.##..Sb..  AC: 3Str: 5 ....)....  EV: 10Int: 19 #........  SH: 0Dex: 15 #........  XL:  1 Next: 25% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 44.0 (0.0)J;hm  #.).........  -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  # #...###...###...#  b   bat ##### ##### ##.##  S   ball python (constriction) ...###...###...#  .⌠.....<.....⌠.# Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.J;hȞ ` .. ...  .. ##...*  #. .#..*.  #. ...*..  *b..  ....*....  #..*.....  #.*    J;h    #####  #..  #.  #   ##### #####   <J;h J;h!,J;hB#J;h ,†....)b.J;h54335.0 (1J;h6J;h9MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (72% to hitJ;h9u)  The zap hits the ball python. _You kill the ball python!K;ha  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L;hgGm .. ...  benjikog the Gusty .. ##...†  Deep Elf L;hMH#. .#....  Health: 10/10 ======================== #. ......  Magic: 1/6====-------------------- #.##......  AC: 3Str: 5 ....)....  EV: 10Int: 19 #..b.....  SH: 0Dex: 15 L;h{H#.*......  XL:  1 Next: 33% Place: Dungeon:1 L;hH####@>......  Noise: =--------  Time: 45.0 (0.0) #.).........  -) Nothing wieldedL;hH #...##'######## #####  Cast: Shock L;hI#.. #...###...###...#  #. #.⌠.....⌠.....⌠.# L;h8 #..b.....  SH: 0Dex: 15 #........  XL:  1 Next: 33% Place: Dungeon:1 ####@>......  Noise: =--------  Time: 45.0 (0.0) #.).........  -) Nothing wielded #...##'######## #####  Cast: Shock #.. #...###...###...#  #. #.⌠.....⌠.....⌠.#  L;h# #...###...###...#  b   bat ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.# Casting: Shock (safe; 10% risk of failure)  L;hEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.L;h_6 .. ...  .. ##...*  #. .#..*.  #. ...*..  *...  ....*....  #..*.....  #.* L;h      #####  #..  #.  #  ##### #####   <L;h[/†...)..L;h@=c416.0 (1ShockL;hlIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat. _You kill the bat!M;hW ##...†#. .#....#. ..#.## ....)#....####.>#.).@.#...##'######## #####. #...###...###...#. #.⌠..##...###...###...#M;hD-7M;hN;h6  #. .#....#. ..## ....)#....####.>.)...#...##@######## ######.. #...###...###...#. #.⌠.....⌠.....⌠###### #####N;hV 2====-8 _There is an open door here.N;hO  .##...... ....)....#............####.>......#.).........#...##'######## ##### #.@.###...###... #.⌠.....⌠.....⌠ #...###...###..#9 _N;hrP O;h- T#. ...... #.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #..@###...###...# #. #.⌠.....⌠.....⌠.# # #...###...###...# ##### ##### O;h Z50P;h ## ....)#....####.>.)...#...##'######## ##### #...###...###... #.⌠@....⌠.....⌠ #...###...###.. ##### ##### ##.#P;hmC1P;h^ #.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #.@.....⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####====2  There is a fountain of clear blue water here. _You briefly stop to wash your hands.Q;h& 9 #.##......Q;h& / ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #@⌠.....⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####Q;h1 Q;h5 #3Q;h6 C====3 _Q;hG R;h7#.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #.@.....⌠.....⌠.# # #...###...###...# ##### ##### ##.## R;hP@R;hLF&4R;hMR;h`c _There is a fountain of clear blue water here.S;h#.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #.⌠@....⌠.....⌠.# # #...###...###...# ##### ##### ##.## 5 _S;hN##.##...... ....).... #.. #.. ####.>...... #.)... #...##'######## ##### #.. #...###...###...# #. #.⌠.@...⌠.....⌠.# # #...###...###...# ##### ##### ##.## S;h))S;h1&6S;h8S;hEDS;h)8 ]#.##...... ....).... #. #. ####.>...... #.)... #...##'######## ##### #.. #...###...###...# #. #.⌠..@..⌠.....⌠.# # #...###...###...# ##### ##### ##.## ====7S;h i#.##...... ....).... #. #. ####.>...... #.).. #...##'######## ##### #.. #...###...###...# #. #.⌠...@.⌠.....⌠.# # #...###...###...# ##### ##### ##.## 4====8S;h T;hl#.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠....@⌠.....⌠.# # #...###...###...# ##### ##### ##.## T;htT;h<9T;h T;h!#.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠.....@.....⌠.# # #...###...###...# ##### ##### ##.## T;h-T;hS'60T;h T;hXM_There is a dry fountain here.T;hiY#.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠.....⌠@....⌠.# # #...###...###...# ##### ##### ##.## T;h\T;hCrJ1 _T;h&#.##...... ....).... #. #. ####.>...... T;hK#.). #...##'######## ##### #.. #...###...###...# #. #.⌠.....⌠.@...⌠.# T;hI# #...###...###...# ##### ##### ##.## T;h@&T;h/x====2T;hn#.##...... ....).... #. #. ####.>...... #.).  #...##'######## #####  #.. #...###...###...#  T;h#. #.⌠.....⌠..@..⌠.#  # #...###...###...# ##### ##### ##.## ...###...###...#.⌠.....<.....⌠.# T;hT;hY5====3T;hU;hQ #.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠.....⌠.@...⌠.# # #...###...###...# ##### ##### ##.## ...###...###...# .⌠.....<.....⌠.#  ...###...###...#  ##### #####4U;hU;h #.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠.....⌠@....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####U;hU;hG7C5U;hEqp #.##...... ....).... #. #. ####.>...... #.).U;hq #...##'######## ##### #.. #...###...###...# #. #.⌠.....@.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####U;h]yU;h$~&6U;hU;hS _There is a dry fountain here.U;h4g  #.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠....@⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####U;h ====7 _U;h  #.##...... ....).... #. #. ####.>...... #.). #...##'######## ##### #.. #...###...###...# #. #.⌠...@.⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####6====8U;h V;he #.##...... ....).... #. #. ####.>...... #.).. #...##'######## ##### #.. #...###...###...# #. #.⌠..@..⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####9V;hes #.##...... ....).... #. #. ####.>...... #.)... #...##'######## ##### #.. #...###...###...# #. #.⌠.@...⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####70V;h] #.##...... ....).... #.. #.. ####.>...... #.)... #...##'######## ##### #.. #...###...###...# #. #.⌠@....⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####V;h@C1V;hā  #.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #.@.....⌠.....⌠.# # #...###...###...# ##### ##### ##.##  ...###...###...#  .⌠.....<.....⌠.#  ...###...###...#  ##### #####V;h ====2 _You briefly stop to wash your hands. _There is a dry fountain here.dry fountain  fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.V;h  #.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## #####V;h S #.. #...###...###...# #. #@⌠.....⌠.....⌠.# # #...###...###...# ##### ##### ##.## V;hA ? ...###...###...# V;hf  .⌠.....<.....⌠.#  ...###...###...# V;h i ##### #####V;h V;hW -3 _V;h V;h W;hH#.##...... ....).... #........ #........ ####.>...... #.)......... #...##'######## ##### #.. #...###...###...# #. #.@.....⌠.....⌠.# # #...###...###...# ##### ##### ##.## W;hSW;hY&4W;hpaW;hec _There is a fountain of clear blue water here.W;h (M #.##.........).... #....###.>. #.)......... .##'######## ####. #.@.###...###... #.⌠.....⌠.....⌠# #...###...###...##### ##### ##.##W;hT W;h J5 _W;h~M# ......#.##..........)........ #........####.>......W;h& #.)......... .##@######## ####. #...###...###... #.⌠.....⌠.....⌠W;h\# #...###...###...##W;hMW;h#6 _There is an open door here.X;h$M.. ##...†#. .# #.##......) #..###.> #.).@....... #...##'######## #####.. #...###...###..#. #.⌠.....⌠.....⌠.##X;h7X;h]H-7 _X;hhQX;hM ..... ##...†#. .##. #.##......) #..####@> #.)......... ..##'######## #####.. #...###...###...##. #.⌠..##8X;hX;hH M ..... ##...†##. #.##......) #@.####.>X;hoI H #.)......... #...##'######## ######..#.# #...#X;hT X;hJZ &9X;hb X;hkd Y;h YM.## ! ..... ##...†.# #.##..#....) #..###.>#.).........######Y;h\Y;ho'80Y;hvo _Found a smoky red potion.Y;hM#  .## ! ..... ##...†.# .##..#.@..)#Y;h #..####.>.........Y;h3Y;ht C1Y;hr# ....## !... .... ##...†.#. .#.#. ..#.##.Y;h#..@.).##.#.####.>.#.).#...##'##.. #...#. #.⌠. Y;hY;hC2Y;hQ ,# ...## .!... .... ###...†.#. ..#.#. #.#.##.#...@).##.#.####.>.#.).#...##'###### #. # Y;h Y;h= C3Z;hA# ...## ..!... ...####...†.#. ..#.#. #.#.##.#....@.##.#.####.>.#.).#...##'######.. Z;h4 _You see here a +0 dagger.Z;hK# ...## ...!.... ....####...†.#....#.#. #.#.##.#....)##.#.####.>.#.).#...##'#####.. Z;hbC5 _Z;hpZ;hsZ;h+# #..## ...!.... ...####...†.#....#.#. #.#.##.#....).##.#.####.>.#.).#...##'####.. # Z;hh Z;hZ;hj C6[;hK# #..## #...!.... ...####...†.#....#.#. #.#.##.#....).##.#.####.>.#.).#...##'###.. #..#. #. [;h޽&7[;h[;hՉ M ?## .## #...!... .......####...†....#. .##......)##...............[;h [;h &8[;hҮ [;hX f _Found a scroll labelled PEW CUHOZOPIO.\;h M. ?## .## ##...!... ........####...†....# .##......)##................\;h\;h"&9\;h)\;h+\;h9M!...... ?## #....#####...!... .........####...†...# .##..#....)..........#'#############\;hD\;h '90\;h:q _Found a smoky green potion.\;hM#.....!...... ?## #....#####...!.............####..@†...# #.##............................\;h_1\;h\;hԼ\;h4 /M .#.....!...... ?## #....\;hW5 #####...!.........@...####...†...##. #............#.>............\;h5 \;hB \;hZ C2\;h? M#.....>K .#.....!...... ?## #....#####.............####...†#....#...........#K   kobold (asleep).\;h 3##..............\;h`I  A kobold comes into view. It is wielding a +0 dagger.\;hm 3Shock _Found a stone staircase leading down. _You see here a smoky red potion.^;h^;hǗ&4^;hޠ^;hV _d - a smoky red potion_;hE _;h*J 9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  22%  +3      _;hJ      b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   4%  +1      h + Air Magic3.4  51%  +1  _;hK         c + Armour0.0   1%  -2      d + Dodging2.4  13%  +2  _;hFK (    e + Stealth2.5   9%  +3  _;hgK a    _;hK _    _;hK         _;hK a    _;hK         _;h!L l    _;h?L a    _;hzL         _;hL         _;hL _    _;hL a    _;hM         _;h2M l    _;hOM T    _;hnM The percentage of incoming experience used to train each skill is in brown.  _;hM The species aptitude is in white.  [?] Help_;hM G[=] set a skill target  _;hN [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsa;h] a;h a;h xbenjikog the Gusty#.....>K....Deep Elf...........Health: 10/10 ========================##..........Magic: 6/6========================#.....!.....AC: 3Str: 5#..........#EV: 10Int: 19#.........?#SH: 0Dex: 15# #...........a;hn XL:  1 Next: 41% Place: Dungeon:1.#####...@.......Noise: ---------  Time: 94.0 (0.0).................-) Nothing wielded..####...†......Cast: Shock#....#..........#. #............#.##............K   kobold (asleep)#....)..........##..............#.............. _Found a scroll labelled PEW CUHOZOPIO. a;hү _Found a smoky green potion.  A kobold comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down. _You see here a smoky red potion. _d - a smoky red potiona;hm a;h a;h a;h c;hc;hS  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  22%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   4%  +1      h + Air Magic3.4  51%  +1  c;h        c + Armour0.0   1%  -2      d + Dodging2.4  13%  +2      e + Stealth2.5   9%  +3                      c;hs                c;h                                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj;hfj;hUj;h!benjikog the Gusty#.....>K....Deep Elf...........Health: 10/10 ========================##..........j;h!Magic: 6/6========================#.....!.....AC: 3j;h!Str: 5#..........#EV: 10Int: 19j;h!#.........?#SH: 0Dex: 15j;h"# #...........XL:  1 Next: 41% Place: Dungeon:1j;h6".#####...@.......Noise: ---------  Time: 94.0 (0.0).................j;hR"-) Nothing wielded..####...†......j;hm"Cast: Shock#....#..........#. #............j;h"#.##............K   kobold (asleep)#....)..........j;h"##..............#.............. _Found a scroll labelled PEW CUHOZOPIO. _Found a smoky green potion.  A kobold comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down. j;h#_You see here a smoky red potion. _d - a smoky red potionj;h6;j;hNEj;huNj;hPk;hnW #.....>K.... . ##. #.....!..... #.# #.?# # #. .#####. . ..####...†...... #....#. #. #.. #.##. #....). ##..  #.k;hn^5.0 (1l;h$t4l;hIl;hN _There are no items here.m;hm;hWhere to? (? - help)  D - Dungeon o;h%] benjikog the Gusty#.....>K....Deep Elf...........Health: 10/10 ========================##..........Magic: 6/6========================#.....!.....AC: 3Str: 5#..........#EV: 10Int: 19#.........?#SH: 0Dex: 15# #...........XL:  1 Next: 41% Place: Dungeon:1.#####..@........Noise: ---------  Time: 95.0 (0.0).................-) Nothing wielded..####...†......Cast: Shock#....#..........#. #............#.##o;h_ [37m............K   kobold (asleep)#....)..........##..............#..............A kobold comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down. _You see here a smoky red potion. _d - a smoky red potion _There are no items here.  Okay, then.o;hii o;hq . _p;hB- _Found a stone staircase leading down. _You see here a smoky red potion. _d - a smoky red potion _There are no items here. _A kobold is nearby!r;hr;h;r;h r;hu F _Unknown command.s;hJWhere to? (? - help)  D - Dungeon s;h s;h \[?25h[?0cbenjikog the Gustys;h? #.....>K....Deep Elf...........Health: 10/10 ========================##..........Magic: 6/6s;h ========================#.....!.....AC: 3Str: 5#..........#EV: 10Int: 19#.........?#SH: 0Dex: 15# #...........XL:  1 Next: 41% Place: Dungeon:1.#####..@........s;h ^Noise: ---------  Time: 95.0 (0.0).................-) Nothing wielded..####...†......s;h Cast: Shock#....#..........#. #............s;h= #.##............K   kobold (asleep)#....)..........s;h 9##..............#.............. _d - a smoky red potion _There are no items here. _Okay, then. _A kobold is nearby! s;hʘ {_Unknown command.What level of the Dungeon? (default 1, ? - help) y;hF [?25l[?1cy;h #.....>K....  ...........  ##..........  #.....!.....  #..........# y;h/ #.........?#  # #...........  .#####..@........  .................  ..####...†......  #....#..........  y;hWg#. #............  #.##............  #....).......... y;hx2 ##..............  y;h) heyy;h` #.....>K....  ...........  ##..........  #.....!.....  #..........#  #.........?#  y;h# #...........  .#####..@........  .................  ..####...†......  #....#......... #. #........... #.##............  y;hZ#....)......... ##............. y;hy;hy;hջy;hPy;h_There are no items here.Okay, then.A kobold is nearby! _Unknown command.What level of the Dungeon? (default 1, ? - help) _A kobold is nearby!};h  Casting: Shock (safe; 10% risk of failure)  };h\Confirm with . or Enter, or press ? or * to list all spells.~;h/C  benjikog the Gusty #.....>K....  Deep Elf .....*.....  Health: 10/10 ======================== ##....*.....  Magic: 5/6====================---- #....*!.....  AC: 3Str: 5 #....*.....#  EV: 10Int: 19 ~;h"0.#...*.....?#  SH: 0Dex: 15 # #...*.......  XL:  1 Next: 41% Place: Dungeon:1 .#####..@........  Noise: ---------  Time: 95.0 (0.0) ~;h0.................  -) Nothing wielded ..####...†......  Cast: Shock #....#..........  #. #............  #.##............  K   kobold (asleep)~;h 1 #....)..........  ##..............  #.............. ~;h`1w_A kobold is nearby!Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  ~;h1Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)~;h֫Dbenjikog the Gusty#.....>*....Deep Elf.....*.....Health: 10/10 ========================##....*.....Magic: 5/6====================----#....*!.....AC: 3~;hd Str: 5#....*.....#EV: 10Int: 19#...*.....?#SH: 0Dex: 15# #...*.......XL:  1 Next: 41% Place: Dungeon:1.#####..@........Noise: ---------  Time: 95.0 (0.0).................~;h-) Nothing wielded..####...†......Cast: Shock#....#..........#. #............#.##............K   kobold#....)..........##..............#..............~;hĭConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded.~;h/~;hK9m.K.....~;h5?4==6.0 (1;hP;h  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!;hEf  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hʇ.  benjikog the Gusty #.....>.....  Deep Elf .....K.....  Health: 10/10 ======================== ##....*.....  Magic: 4/6================-------- #....*!.....  AC: 3Str: 5 #....*.....#  EV: 10Int: 19 #...*.....?#  SH: 0Dex: 15 ;h# #...*.......  XL:  1 Next: 41% Place: Dungeon:1 .#####..@........  Noise: ==-------  Time: 96.0 (0.0) .................  -) Nothing wielded ..####...†......  Cast: Shock #....#..........  #. #............  #.##............  K   kobold;h #....)..........  ##..............  ;h(#.............. _The kobold shouts!  Casting: Shock (safe; 10% risk of failure)  ;hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;hAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit);h benjikog the Gusty#.....>*....Deep Elf.....*.....Health: 10/10 ========================##....*.....Magic: 4/6================--------;h #....*!.....AC: 3Str: 5#....*.....#EV: 10Int: 19#...*.....?#SH: 0Dex: 15# #...*.......XL:  1 Next: 41% Place: Dungeon:1.#####..@........Noise: ==-------  Time: 96.0 (0.0).................-) Nothing wielded..####...†......Cast: Shock;h #....#..........#. #............#.##............;h K   kobold#....)..........##..............;hP E#.............. _The kobold shouts!  ;hq Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;h Aim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit);h ;h W..K.;hO ...;h 3-7.0 (1;hU ;hp Q  Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit) _The zap misses the kobold.;ho  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h*%  benjikog the Gusty #.....>.....  Deep Elf ...........  Health: 10/10 ======================== ##....K.....  Magic: 3/6============------------ #....*!.....  AC: 3Str: 5 ;h|+2#....*.....#  EV: 10Int: 19 #...*.....?#  SH: 0Dex: 15 # #...*.......  XL:  1 Next: 41% Place: Dungeon:1 .#####..@........  Noise: =--------  Time: 97.0 (0.0) .................  -) Nothing wielded ..####...†......  Cast: Shock #....#..........  #. #............  ;h#.##............  K   kobold #....)..........  ##..............  #.............. _The zap misses the kobold.Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit);hk   benjikog the Gusty #.....>.....  Deep Elf ...........  Health: 10/10 ======================== ##....K.....  Magic: 3/6============------------ #.....!.....  AC: 3Str: 5 #..........#  EV: 10Int: 19 ;hm #.........?#  SH: 0Dex: 15 # #...........  XL:  1 Next: 41% Place: Dungeon:1 .#####..@........  Noise: =--------  Time: 97.0 (0.0) .................  -) Nothing wielded ..####...†......  Cast: Shock #....#..........  #. #............  #.##............  K   kobold #....)..........  ##..............  #.............. Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;hm Aim: a kobold, wielding a +0 dagger (severely wounded, 60% to hit)  The zap hits the kobold.;hZs  *....  .....*.....  *.....  #....*;ht   #....*  #...*  # #...*         #.     ;h m..)....;h c508.0 (1Shock;h ;h =MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger (sev;h erely wounded, 60% to hit)  The zap hits the kobold. _You kill the kobold!;hl#.....>..... . ##....)..... #.....!..... #.# #.?# # #. .#####. . ..####...†...... #....#.#. #..#.##.#....).##.. ;h;h7.-9;h;h ;hA #.....>.....#.##....).....##.....!.#.# #.?#.# #..#####..#..####...†......##....#.##. #..#.##.S;h S   ball python (constriction, asleep)#....).##. ;ho ;h x4====-100.0 (1.0)Shock;h ;h ^ _A ball python comes into view.;h-c #.....>.....#..##....).....##.....!...... #.# #.?#.# #..#####..;hc #..####...†......# #. #.#.##.S##....).##. ;hx ;h &1;h8 ;h ;hw#.....>.....#. #.. ##....).....## #.....!...... ;h^x#.# ##.?#.# #.#.#####..##...####...†......# #.##.S#.;hy#....).##. ;h;hi&2;h;h^;hd#.....>.....#. #.. ##....).....## #.....!...... #.# ###.?#.# #.#.#####..##...####...†......# #. #.#.##.S#. #....)..##... 3;h;hu;hU#.....>.....#. #.. ##....).....## #.....!...... #.# ##.?#.# #.#.#####..##..$..####...†......# #....##. #..#.##.S#. #....)...##.... ;hv;hE====4;hK;ha+ _Found 11 gold pieces.;h-  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h  benjikog the Gusty #.....>.....#.  Deep Elf #.............  Health: 10/10 ======================== ##....).....##  Magic: 3/6============------------ #.....!......  AC: 3Str: 5 #..........# ####  EV: 10Int: 19 #.........?#.....  SH: 0Dex: 15  # #.............###  XL:  1 Next: 50% Place: Dungeon:1  .#####........@.......  Noise: ---------  Time: 104.0 (0.0) .]d ...............*.##..$  -) Nothing wielded  ..####...†....*.#  Cast: Shock  #....#.........*#  #. #...........*..  #.##............S#.  S   ball python (constriction, asleep)  #....)..............  ##.................  #.............. _Found 11 gold pieces.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit);h%benjikog the Gusty#.....>.....#.Deep Elf#.............Health: 10/10 ========================##....).....##Magic: 3/6============------------#.....!......AC: 3Str: 5#..........# ####EV: 10Int: 19#.........?#.....SH: 0Dex: 15# #.............###XL:  1 Next: 50% Place: Dungeon:1.#####........@.......Noise: ---------  Time: 104.0 (0.0)...............*.##..$-) Nothing wielded..####...†....*;h7.#Cast: Shock#....#.........*##. #...........*..#.##............*#.S   ball python (constriction)#....)..........*...##...............*.#..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.;h....S...;h)f4=====5.0 (1;h:;h  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.;hڰ  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hom   benjikog the Gusty #.....>.....#.  Deep Elf #.............  Health: 10/10 ======================== ##....).....##  Magic: 3/6============------------ #.....!......  AC: 3;h9n Str: 5 #..........# ####  EV: 10Int: 19 #.........?#.....  SH: 0Dex: 15  # #.............###  XL:  1 Next: 50% Place: Dungeon:1  .#####........@.......  Noise: =--------  Time: 105.0 (0.0)  ...............*.##..$  -) Nothing wielded  ..####...†....*.#  Cast: Shock ;hn P #....#.........*#  #. #............S.  #.##.............#.  S   ball python (constriction)  #....)..............  ##.................  #.............. _The ball python hisses angrily.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hLo (Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit);hR  benjikog the Gusty #.....>.....#.  Deep Elf #.............  Health: 10/10 ======================== ##....).....##  Magic: 3/6============------------ #.....!......  AC: 3;h^Str: 5 #..........# ####  EV: 10Int: 19 #.........?#.....  SH: 0Dex: 15  # #.............###  XL:  1 Next: 50% Place: Dungeon:1  .#####........@.......  Noise: =--------  Time: 105.0 (0.0)  .................##..$  -) Nothing wielded  ..####...†......#  Cast: Shock  #....#..........#  #. #............S.  #.##.............#.  S   ball python (constriction)  #....)..............  ##.................  #..............;h#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.;h;h          ####    #       S.#    #. .    #....)    -6.0 (1Contam   Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.;h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h L  benjikog the Gusty #.....>.....#.  Deep Elf #.............  Health: 10/10 ======================== ##....).....##  Magic: 2/6========---------------- #.....!......  AC: 3Str: 5 #..........# ####  EV: 10Int: 19 #.........?#.....  SH: 0Dex: 15  # #.............###  XL:  1 Next: 50% Place: Dungeon:1  .#####........@.......  Noise: ---------  Time: 106.0 (0.0) M^d ...............*.##..$  -) Nothing wielded  ..####...†....S.#  Cast: Shock  #....#..........#  Contam  #. #..............  #.##.............#.  S   ball python (constriction)  #....)..............  ##.................  #.............. _Nothing appears to happen.  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit);h ,  benjikog the Gusty #.....>.....#.  Deep Elf #.............  Health: 10/10 ======================== ##....).....##  Magic: 2/6========---------------- #.....!......  AC: 3Str: 5;h  #..........# ####  EV: 10Int: 19 #.........?#.....  SH: 0Dex: 15  # #.............###  XL:  1 Next: 50% Place: Dungeon:1  .#####........@.......  Noise: ---------  Time: 106.0 (0.0)  .................##..$  -) Nothing wielded  ..####...†....S.#  Cast: Shock  #....#..........#  Contam  #. #..............  #.##.............#.  S   ball python (constriction) ;h  #....)..............  ##.................  #..............Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.;h           #### ;h    #     *  *.#  *#  #. *  *  #....)*  *  ;hm p.†.....;hZ l8=7.0 (1Shock;h ;h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!;h  #.....>.....#.........;h #....).....##.....!...... .....######?#.....#....###.####........##..$;h  ..####...†....†.# #....#......... #....;h ...;h B.#..................  ;h 7####.>;ho ;h` --8;hw ;h ;h .......#....).....##.....!...... .....######?#.....#....###.####;h)...;h .....;h3##..$;h> ..####...†...@†.# ;hu6#....#.........;h #..;h ...;h#;h3,#...;hb.;h.;h#;hR####.>.................;h)6.)...;h;h>;h?-9;h;;h;h#. ##....).....## #.....!...... #.###### #.;hj?#.....  # #.###  .#####....  .##..$ ;hA..####...†....@.# #....#.;hR# #. #.. #.##.#... #....)..##..#.#. ;hR####.>... ;h;hz_3====10;h(;h,x _You see here a ball python corpse.;h) #. ##....).....## #.....!...... #.###### #.?#..... # #.### .#####.... .##..$ ..####...†...@†.# #....#.# #. #.. #.##.#... #....)..... ##.... #.#.  ####.>.  #.).;h>1;hH,1 _;h Y;hz XM>.....#.............#....).....##!...... .###### ?#.....# ########...................@..##..$..####...†....†...##  .. #.##.............#.....#...............;h ;hT %2;h ;h- ;h |M>.....#..............#....).....##!...... .###### ?#.....# ########......................##..$..####...†....†...## #. #.................................;hK3 _Your magical contamination has completely faded away.;h@WM .....#.>.....#..............;hi-#....).....##!...... .###### ?#.....# ########......................##..$..####...†....†.# ..............;huE====4;h~;h;hM## ## .....#.>.....#..............#....).....##!...... .###### ?#.....# ########......................##..$..............;h;h^;hR4====5;h ;h";h5 5.## ## .##. #.....>.....#. #.. ##....).....## #.....!...... #.###### #.#.....  # #.;h B###  .#####..##..$#..####...†....†.# ..##....#.# .##. #... .#.##.#... ;h> ;hA &6;h ;h ;h# +7.0 (2;h+ ;h. c _e - a scroll labelled PEW CUHOZOPIO;hh .## ## .##. #.....>.....#. #.. ##....).....## #.....!...... #.###### #.#..... # #.### .#####. .##..$# ..####...†....†.# ..# #....#.# .# #. #... . #.##.#...  #....).;h;h+8.0 (1;h;h;h .## ##).##.. #.....>.....#.. #.. ##....).....### #.....!......? #.###### #.#..... # #.### .#####. ;h .##..$# ..####...†....†.# ..# #....#.# .# #. #.... . #.##..#...  #....).;h ;h E====9;h ;h s _Found a scroll labelled PEW CUHOZOPIO and a dagger.;h H#.## ###).##.. #.....>.....#.. #. ##....).....### #.....!......?. #.###### #.#..... # #.### .#####. .##.$# ..####...†....†.# ..#  #....#.# .# #. #... . #.##.#...  #....).;h0;h,Z5====20;h;h;h| #.## ## #).##.. #.....>.....#.. #. ##....).....### #.....!......?. #.###### #.#.....;hP # #.### .#####. .##..$# ..#;h3###...†....†.# ..#  #....#.# .#;hC #. #.... .  #.##;hf.#...  #....).;h;h;h&1;h;h@;heM .## ##).....#..>.....#............... #....).....###!......?. ##### #.....# ### .#####...............................#;h;hC2;h 7M### .## ##).....#..>.....#............... #....).....###..?. ##### #.....# #.............###............;h ;h &3;h ;h ;h J====4.0 (2;hv n _f - a smoky green potion;h##.## #.# #.## ## #).##.. #.....>.....#.. #.###....).....### #.?. #.###### #.#..... # #..###.#####.....##..$#..## ;h;hR\6====5.0 (1;h4;h ;h@s##.## #.# #.## ## #).##.. #.....>.....#..##.# ##....).....##.?.#.###### #.#..... # #.#####......##..$#..####...†....†.# ..# 6;h?##.## #.# #.## ###).##.#.....>.....#..# #.# ##....).....##.?.#.###### #.#..... # #...###.#####.......##..$#..####...†....†.# ..##....# 7;h ##.## #.# #.## ###).##... #.....>.....#..# #.# ##....).....##.?.#.##.#.....  # #..  .#####.......  .##..$#..####.#....#. ;h &8;h1 ;h> ##.## #.# #.## #### #).##... #.....>.....#..# #..# ##....).....##.?.#.##.#..... # #....### .#####.. ..##..$#  ..####...†....†.# ..#  #....#..# .# ====9;hC##.## #.# #.## #### #).##... #.....>.....#..# #...# ##....).....##.?.#.#.#..#.....  #... #####........ ..####...†.... #....#......... ;h);h '30;hj(;h*;h0##........## #..........# #....## #### #)....##... #.....>.....#..# #....# ##....).....##..#.#.#...#..... #................ ;h;hݑ&1;hd;h;h+2.0 (2;hӺ;h|o _e - 2 scrolls labelled PEW CUHOZOPIO (gained 1);h L ##........## #..........# #....## #### #)....##... #.....>.....#..# #....# ##....).....# #. #.#.. #...#..... #.............####...............##..$# ..####...†....†.# ..# #....#.# .# #. #. .3.0 (1;h  ##.## #.# #.## #### #).##... #.....>.....#..# #...# ##....).....# #. #.#.. #..#..... # #......### .#####...........##..$#  ..####...†....†.# ..#  #....#..........# .#  #. #. .;h ;h{ ;h &4;h ;h ;hdk ##.## #.# #.## #### #).##...;hk` #.....>.....#..# #..# ##....).....#;hlh #. #.#.. #.#.....  # #....### ;hIl~ .#####........  ..;hjl##..$# ..####...†....†.;hl# ..# #....#..# .# ;h*m #. #. .;h2y;h&5;hf;h;h>* ##........##..# ####).##... ;h]?.....>..# ........# #....).....#########....................########.....  #;h?]...###.#;h?c..........#.##.............#...;hxI;hV&6;h^;h_;hm j ..# ####).##... .....>..# ;h 5........# #....).....#########....................########.....  #;h D...###.####;h $......;h$ \..$#..#;hR G.#.;h b..........#....)................;h1 ;h8 &7;hI ;h # ####).##... .....>..# ........# #....).....#########....................########......  #;hOM...###.####.........##..$#.............##....................;h+;h&8;h;h;h #.## #### #)..##... #.....>.....#..# #....# ##....).....# #... #.########.. #.#. # #.### .#####. .##..$#..####..  ;h +#....#.# .#  #. #... ..  #.##.#... .  #....)..;hB ..... ;h ;h &9;hG ;h> ;h|$ #.## #### #)..........##... #.....>.....#..# #.............# ##....).....# #.... #..##.. #.#.  #.### #####.##..$# ..####...†....†.# ...# #....#.# ..# #. #........ #.##..#..... #....)......... ;h- ;h8 '40;hy? ;hA ;h#+#.## #### #).##... #.....>.....#..# #.......;hs# ##....).....# #......... ;hB#...#.. ;hƗ;#.#.;hH#.### ;h.;h0##..$# ....#.;hQF.# ...# ;hr6. #.;h]........ .##.;hr...#...... ....).;h4.......... ;hE;hq1;h;h;hL;hT;h[;h];h ).##... .....>..# ........# #....).....#########........................########..#............####### ###....... ....##..$########...†....†.# ...# ............... #.......................#;hZ;hj&2;h;h;h=G #).##... #.....>.....#..# #.......# ##....).....# #... #..########.. #.#......... #.#.##..$# ####...†....†.##...# #..........##;hG ...#  #............. ##.......#......;hG )................... .. ;hO ;hY &3;hBi ;hB #).##...  #.....>.....#..#  #.#  ##....).....#  #..  #...########..  #.;h #...  #.#.##..$#;h ...†....†.##...# #. ..).............. ;h Y4;h!bn#).##... #.....>.....#..# #.# ##....).....# #. #...##.. #.#.. #.#..##..$######....†....†.##...# ..#......)...................... ;hl;hMw&5;hx;hz;h$ .....>..# ........# #....).....######### #......................########..#..........#########.......... ....##..@######. ##...†....†.##...# .#................ ................#....;h$'&6;hH-;hL7.0 (2 _You now have 11 gold pieces.;h 5 ........# #....).....######### #......................########.#..........#########................ ....##...######. ##...†....† .#......... ................................##... ............8.0 (1;h ;hϫ #....).....######### #......................########.#............#########............... ..##...###### ##...†....† .#......... .....................#..........)..................#.....#......#........##...#. .# .... #############9;h ;h ....................########..#............#########............. .##...###### ##...†....† #.. .#..........##...##.............@.......#).....####... .# #.# ###...###...#;h;h} '50;h;h;h ########..........#########............ .##...######. ##...†....† ##.. .#..........##...##...............#)...##... >. .. ....⌠.....⌠.#;hS;ha&1;h;h; _Found a stone staircase leading down.;h*T ..........#########............ ....##...######. ##...†....† ###. .#..........##...##.............#)......##.#.#... ## ###...###...#;hi_;hm&2;h#u;hۃ;h.  ...#########............ ....##...######. ##...†....† ###. .#..........##...##..............#)..##..##..#... # ##### ##.##;hsV &3;ho ;h`7%.#;h'9. ...............##...######.;h9;...†....†.##...# ###. #..##...##..;h9g#.# ).#;h:# #......# ...##...# ;hI:....# .......# #.#.;hv:A...###...#....>. ...⌠.....⌠.#....## ....###...#...# ;h:!;hK;hȣC4;hcs ...........##...###### #...†....† ###........##...##... ..........## ). .# ......#..##...# .......##...#..# ;hc3##...###...#;hil;h$z&5;hq;hj5  ##...###### #...†....† ###........##...##... ..........## ;h6 ).. ..# #.......@##...# ..... ############ #.#.#.. ...<.....⌠.#;h= ;hCI &6;h!P ;hnQ ;h$  #...†....† ###........##...##...... ;h ................#..# )...........# ..........# .#......#;h ..##...# ..... ############;h  #.#...###...#....>. ..;h O##.. ##...###...#;h ;h ;h &7;h ;hZ ;h ......#... .............#..........# )... .........# #.....##;h ..... ############ #.#...###...#....>....... ...⌠.....⌠;h5c###.###.#;hQ.;hle#.  ##### #####;h;h1;h"&8;h(;h*;h ........#....# )....... .....# #......#..##...# ..... ############.##.#....###.......... ...⌠.....⌠###.### ##...###...#...# # .;h&9;h;hgc _There is a stone staircase leading down here.;h;h;h;h 60 _;h .. ### $#####... ....w...# ........# #@......+ #.......# #!......(2 # ##+######  w   dart slug (asleep) @   Jessica (asleep) ;h;h͌N8 (1.8Shock;hԪ _You climb downwards.  Found a glowing dark potion, 5 poisoned darts and 16 gold pieces. _There is a stone staircase leading up here.;h ;h-;h;h+M _You can't go down here!;h. .. ###.$#####...w..#@+.#(<.......##+######;h ;hd#1;h0 _;h;hw  _You see here a glowing dark potion.;h| ;h~ &2;h܅ ;h Y _g - a glowing dark potion;hI ... ###.$#####... ....w...#.#@+.#(.#+######3 _There is a stone staircase leading up here.;hӤ  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hc) ... benjikog the Gusty ;h).. ###  Deep Elf .$#####...  Health: 10/10 ======================== ;h)....w...#  Magic: 5/6;h)T====================---- ;h)........#  AC: 3Str: 5 ;h*#@......+  EV: 10Int: 19;h9* #*......#  SH: 0;hV*=Dex: 15 ;h*&#*......(  XL:  1 Next: 58% Place: Dungeon:2 ;h*#@.......  Noise: ---------  Time: 163.8 (0.0) ;h*##+######  -) Nothing wielded ;h*` Cast: Shock;h+  w   dart slug (asleep);h,+ ;hH+ @   Jessica (asleep);hi+Casting: Shock (safe; 10% risk of failure)  ;h+MConfirm with . or Enter, or press ? or * to list all spells.;h+Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line;h+zAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%to hit);hU 0...benjikog the Gusty.. ###Deep Elf.$#####...Health: 10/10 ========================....w...#Magic: 5/6====================----........#AC: 3Str: 5#@......+EV: 10Int: 19#.......#SH: 0Dex: 15#.......(;h XL:  1 Next: 58% Place: Dungeon:2#@.......Noise: ---------  Time: 163.8 (0.0)##+######-) Nothing wieldedCast: Shockw   dart slug (asleep)@   Jessica (asleep);h -Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%;h ]to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.;h Y4.8 (1Contam ;h1 ;h 5  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.;h  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hu  ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 10/10 ========================;hu  ....w...#  Magic: 4/6================-------- ;h#v L........#  AC: 3Str: 5 #@......+  EV: 10;h}v 2Int: 19 #*......#  SH: 0Dex: 15 #*......(  XL:  1 Next: 58% Place: Dungeon:2;hv  ;hv #@.......  Noise: ---------  Time: 164.8 (0.0) ;hv ##+######  -) Nothing wielded ;hw  Cast: Shock  Contam ;h"w  ;h@w x w   dart slug (asleep);h`w   @   Jessica (asleep);hw &;hw Casting: Shock (safe; 10% risk of failure)  ;hw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  ;hgx Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%to hit);h...benjikog the Gusty.. ###Deep Elf.$#####...Health: 10/10 ========================.*..w...#Magic: 4/6================--------.*......#AC: 3;hStr: 5#*......+EV: 10Int: 19#*......#SH: 0Dex: 15#*......(;hJXL:  1 Next: 58% Place: Dungeon:2#@.......Noise: ---------  Time: 164.8 (0.0);h?##+######-) Nothing wieldedCast: Shock;hContam w   dart slug (asleep)@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  ;hPress: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%to hit)  ;h֦The zap hits Jessica.;h4+;h3>...@.;h52=5.8 (1;h=;h\AAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (asleep, 100%to hit)  The zap hits Jessica. _Jessica is moderately wounded.;hX  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 10/10 ======================== ....w...#  Magic: 3/6============------------ ........#  AC: 3Str: 5 #.......+  EV: 10Int: 19 #@......#  SH: 0Dex: 15 #*......(  XL:  1 Next: 58% Place: Dungeon:2 #@.......  Noise: =--------  Time: 165.8 (0.0) ##+###### ;hpB  -) Nothing wielded  Cast: Shock  Contam   w   dart slug (asleep)  @   JessicaCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (moderatelywounded, 68% to hit);hJ' ...benjikog the Gusty.. ###Deep Elf.$#####...Health: 10/10 ========================.*..w...#Magic: 3/6============------------.*......#AC: 3Str: 5#*......+EV: 10Int: 19#*......#SH: 0Dex: 15#*......(XL:  1 Next: 58% Place: Dungeon:2#@.......Noise: =--------  Time: 165.8 (0.0)##+######-) Nothing wieldedCast: ShockContam w   dart slug (asleep)@   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: ( PmShock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (moderatelywounded, 68% to hit)  The zap hits Jessica.;hǤ ...w..@.w  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (moderatelywounded, 68% to hit)  The zap hits Jessica.  ;h+ AJessica is almost dead.;h ````The dart slug launches a dart at you.;hGX ....  The slug dart hits you.;hHbl  Jessica casts a spell at you.;h:7/10 --------6.8 (1 _You barely resist.;hE  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h$ ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 7/10================-------- ....w...#  Magic: 2/6========---------------- ........#  AC: 3Str: 5 #.......+  EV: 10Int: 19 #@......#  SH: 0Dex: 15 #*......(  XL:  1 Next: 58% Place: Dungeon:2 #@.......  Noise: =--------  Time: 166.8 (0.0) ##+PBEm######  -) Nothing wielded  Cast: Shock  Contam   w   dart slug  @   JessicaCasting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (almost dead,68% to hit);h  ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 7/10================-------- ....w...#  Magic: 2/6========---------------- ........#  AC: 3Str: 5 #.......+  EV: 10Int: 19 #@......#  SH: 0Dex: 15 #.......(  XL:  1 Next: 58% Place: Dungeon:2 #@.......  Noise: =--------  Time: 166.8 (0.0) ##+###### 2 Y37m -) Nothing wielded  Cast: Shock  Contam   w   dart slug  @   JessicaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (almost dead,68% to hit)  The zap hits Jessica. ... .. ###    .*  .*  #*  #*  #*       ;h.] ^...).;ha ;hi ...benjikog the Gusty.. ###Deep Elf.$#####...Health: 7/10================--------....w...#Magic: 2/6========----------------........#AC: 3Str: 5;hNj #.......+EV: 10Int: 19#)......#SH: 0Dex: 15#.......(XL:  1 Next: 358% Place: Dungeon:2#@.......Noise: =--------  Time: 167.8 (1.0)##+######-) Nothing wieldedCast: ShockContam w   dart slug  Press: ? - help, Shift-Dir - straight line;hj Aim: Jessica, wielding a +0 dagger of speed and wearing a +0 robe (almost dead,68% to hit)  The zap hits Jessica. _You kill Jessica!;hj HYour Stealth skill increases to level 3!;h l 368% to hit)  The zap hits Jessica. _You kill Jessica!Your Stealth skill increases to level 3!  Your Air Magic skill increases to level 4! have reached level 2!;hw /  --more--;ht;h}/...benjikog the Gusty.. ###Deep Elf.$#####...Health: 10/15 ================--------....w...#Magic: 2/8;h~~======------------------........#AC: 3Str: 5#.......+EV: 10Int: 19#)......#SH: 0Dex: 15#.......(XL:  2 Next: 106% Place: Dungeon:2#@.......;h~LNoise: =--------  Time: 167.8 (1.0)##+######-) Nothing wieldedCast: ShockContam ;h=w   dart slug  68% to hit)  The zap hits Jessica. _You kill Jessica!Your Stealth skill increases to level 3!Your Air Magic skill increases to level 4!You have reached level 2!;h(e  You have reached level 3!;hU/  --more--;hЧ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;he3/199---213 3% ;h;hS _You feel clever. x2;h`  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h ;h ;h ;hk P _You don't know that spell.;h;h;h9 ;h F _Unknown command.;ha ;h Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hǯ  ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 13/19 ================-------- ....w...#  Magic: 1/9==---------------------- ...*....#  AC: 3Str: 5 #..*....+  EV: 10Int: 21 #)*.....#  SH: 0Dex: 15 #.*.....(  XL:  3 Next:  3% Place: Dungeon:2 #@.......  Noise: =--------  m Time: 167.8 (0.0) ##+######  -) Nothing wielded  Cast: Shock  Contam   w   dart slug _You don't know that spell. _Unknown command.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line;h...benjikog the Gusty.. ###Deep Elf.$#####...Health: 13/19 ================--------;hy....*...#Magic: 1/9==----------------------...*....#AC: 3Str: 5;h}#..*....+EV: 10Int: 21#)*.....#SH: 0Dex: 15#.*.....(XL:  3 Next:  3% Place: Dungeon:2#@.......;hNoise: =--------  Time: 167.8 (0.0)##+######-) Nothing wieldedCast: ShockContam w   dart slug  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  ;hfmThe dart slug is heavily wounded.The zap hits the dart slug.;hxPw....  Press: ? - help, Shift-Dir - straight line  The zap hits the dart slug.  The dart slug is heavily wounded.  The dart slug is almost dead.  The dart slug briefly extends its eye-stalks.;h4W ````The dart slug launches a dart at you.;h59....;h9/19 -----2===8.8 (1;h- _The slug dart hits you.;h  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h3M ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 9/19===========------------- ....w...#  Magic: 1/9==---------------------- ...*....#  AC: 3Str: 5 #..*....+  EV: 10Int: 21 #)*.....#  SH: 0Dex: 15 #.*.....(  XL:  3 Next:  3% Place: Dungeon:2 #@.......  Noise: =-------- ;hN; Time: 168.8 (0.0) ##+######  -) Nothing wielded  Cast: Shock  Contam   w   dart slugThe dart slug launches a dart at you. _The slug dart hits you.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line;h. ... benjikog the Gusty .. ###  Deep Elf .$#####...  Health: 9/19===========------------- ....w...#  Magic: 1/9==---------------------- ........#  AC: 3Str: 5 #.......+  EV: 10Int: 21;h/1 #)......#  SH: 0Dex: 15 #.......(  XL:  3 Next:  3% Place: Dungeon:2 #@.......  Noise: =--------  Time: 168.8 (0.0) ##+######  -) Nothing wielded  Cast: Shock  Contam ;h0}  w   dart slug;h20& ;h{0_The slug dart hits you.  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h0sAiming: Shock (safe; 8% risk of failure)  ;h0lPress: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.;hG6 ... .. ###    ....*...# ;h60 ...*....#  #..*....+  #)*  ;h6b#.* ;h6*   ;h7 ;h:7 ;hl7;h@.....;h10/19=109.8 (1Shock;h;hi  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug. ;hB_You kill the dart slug!;h3. .. ###.$#####....#.+)#(<.......##+######;h>;hA.-70;hM;h?#..g#. #... ###..$#####.....#.+#.(<.......##+######g   hobgoblin (asleep)  A hobgoblin comes into view.;hNp-1Shock;he _Your magical contamination has completely faded away.  Things that are here: _a +0 dagger of speed; a +0 robe; the human corpse of Jessica;hx? ;h<@ $;hx@ Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of speed ;h@ Armour (select all with [)b - a +0 robe Carrion ;h@ !the human corpse of Jessica ;h@ [Up|Down] select[Esc] exit ;hA Letters toggle [.|Space] toggle selected[top];h N  a - a +0 dagger of speed;hk  a - a +0 dagger of speed  b - a +0 robe;h  a + a +0 dagger of speed  b - a +0 robe[Enter] accept (1 chosen);hN{  a + a +0 dagger of speed  b + a +0 robe2;h_;h;h{benjikog the Gusty#..gDeep Elf#...Health: 10/19 ============------------;h#... ###Magic: 1/9==----------------------..$#####...AC: 3Str: 5.........#EV: 10Int: 21........#SH: 0Dex: 15#.......+XL:  3 Next: 10% Place: Dungeon:2#@......#Noise: ---------  Time: 171.8 (0.0)#.......(-) Nothing wielded#<.......Cast: Shock##+######;hAg   hobgoblin (asleep)The zap hits the dart slug. _You kill the dart slug!A hobgoblin comes into view. ;h~_Your magical contamination has completely faded away.  Things that are here: _a +0 dagger of speed; a +0 robe; the human corpse of Jessica;h;h;hN2.8 (1 _h - a +0 dagger of speed; i - a +0 robe;h~  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h  benjikog the Gusty #..g Deep Elf #..* Health: 10/19 ============------------ #..* ###  Magic: 0/9------------------------ ..*#####...  AC: 3Str: 5 ..*......#  EV: 10Int: 21 .*......#  SH: 0;hDex: 15 #*......+  XL:  3 Next: 10% Place: Dungeon:2 #@......#  Noise: ---------  Time: 172.8 (0.0) #.......(  -) Nothing wielded #<.......  Cast: Shock ##+######   g   hobgoblin (asleep) ;h0_h - a +0 dagger of speed; i - a +0 robe  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit);h   benjikog the Gusty ;h0 |#..g Deep Elf #... Health: 10/19 ============------------ ;hN #... ###  Magic: 0/9------------------------;hs  ..$#####...  AC: 3;h Str: 5 .........#  EV: 10Int: 21 ........#  SH: 0Dex: 15 ;h #.......+  XL:  3 Next: 10% Place: Dungeon:2 ;h+ #@......#  Noise: ---------  Time: 172.8 (0.0) ;hg #.......(  -) Nothing wielded ;h #<.......  Cast: Shock;h  ;h ##+######   g   hobgoblin (asleep);h ;h Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h5 Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line;hN ^Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.;h'!  #..* #..* ;hT! #..* ###  ..*;ht! G  ..*;h! +  ;h! F.*  ;h! K#* ;h! *   ;h "   ;h%"   ;h?"  ;hY" ;hr" ;h s...$...;h 1=1/10==4=3.8 (1Shock;h ;h6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!;h4 #...##.### ..$#####... .........# #+†#(<.#+###### ;h== ;h E .-4;hK ;hM ;h'A.### ..$#####... .........# #+†#;h'.(.#+######;h/;h5@-5;h;;ho?a _There is a stone staircase leading up here.;hn#... #... #..$#####...# .# #.+ #†......#;ho#.(##<###+#;hx;h^-6 _;h;h<;hQ#... #... #### ..$#####.... .# .# #.+ #†......## ;hQ"#.(# #<.# ##+# ;hoZ;h/b2===2====7;hh;hQj;hsS#... #... #### #..$#####.... ..# ;h..# #.+ #†......## #.(# #<.# ;hQ##+# ;h;h*&8;h;h`;h W#... #... #### #..$#####.... .# .;h ~# #.+ #†......## #.(# #<.# ;h? Q##+# ;h+ ;h2 &9;h ;h% ;h| >#... #... ##### #..$#####.... .# .# #.+ #†......## #.;h (# #<.# ##+# ;h0 ;h '80;h̤ ;h ;hB#... #... ##### #..$#####.... .# .# #.+ #†......## #.(# #<.# ##+# ;h6==3;hG=====1;h);h; ;hFV#... #... ##### #..$#####.... .# .# #.+ #†......## #.(# #<.# ##+# 3=2;h  . ######..$#####.......;hN #.+ †#.<.......##+#######;h ;h&3;h ;h> T _You see here 5 poisoned darts.;hjxd #... #... #... ##### #..$#####.... .#;hxk .# #.+ #†......## #(# #<.#;hyg ##+#;h;h$-4 _;hz;h;;hE #... #... #... ##### #..$#####.... .# .# #.+ #†......## #.# #<.;h # ##+# ;h ;h h4=====5;h# ;h T _You see here 5 poisoned darts.;hr;htt14==6;hM;h* _j - 5 poisoned darts;h+ #... #... #... ##### #..$#####.... .# .# #.+ #†......## #.# #<.# ##+#7;h c #... #... #... ##### #..$#####.... .# .# #.+ #†......## #.# #<.# ##+#;h ;h &8;h ;hL ;hn #... #... #... ##### #..$#####.... .#.# #.+ #†......## #;h].# #<.# ##+#;hN;hjA==9;h_;hs;h4k #... #... #... ##### #..$#####....;h4#.# ..# #.+;h.5 #†......## #.# #<;hw5.# ##+#;hv>;hF5==5===;h-G 90;hQK;hrM;h  #... #... #... ###### #..$#####.... #.# ..# #.+ #†......## #.# #<.#;hX g ##+#;h ;hQ &1;h" ;h$ ;h ` #... #... #... ###### #..$#####.... #..# ...# #.+ #†......## #.# #<.# ##+#;h  ;h\ ;h &2;hF ;hN ;hm #... #... #... ###### #..$#####.... #...# ...# #.+ #†......## #.# #<.# ##+#;h;h&3;h;h;hi##. #... ######..$#####....#.....#.+ #.<.......##+#######=6=====4 _You see here the human corpse of Jessica.;h&M #... #######..$#####....#..#...#+ †#.#<.......#;hu;hm\6==5 _;hh;h\;h( M . ######$#####....#...#####.+ †##........#;hs/ ;h@ C6;h vM. . ######$#####.......#####.+ #†......##;h ;h &7;h ;h ;h@I .....# #.... #.... #.... #...# #...# ###### #..$#####.... #.# #.# ####.+ #†......## #.# #<.# ##+##;h;h;u7====8;h;h;h[oM............##. .# ###########.......#####.......+;h&;hu:7===9;h;;hE-200.8 (2;hI;hLL> _You now have 27 gold pieces (gained 16).;hZ$M.##........##.  ###########..........#..........#..........#+#####;h%;h)/vSS   adder (wandering);h1581.8 (1Shock;hx:;hG=Y _An adder comes into view.;h.. .....J..##....S........###.#.....#  ###########...............#####.......+ †......#J   endoplasm (asleep)......<.......;h&;h)>S.;h5v8=====2;h=;hV] _An endoplasm comes into view.;hL~.. ####....#... ....SJ....##................ ###.....######  ###########..............#####.......+ †......#.;hM;hV@S.;ha^q8==3;he;hh;h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h  benjikog the Gusty;hQ .. ####..S.#  Deep Elf ;h)... .....J.  Health: 18/19 ======================-- ...##....*.  Magic: 7/10================--------;h .......* AC: 3;h<Str: 5 ;h.....*# EV: 10;h=Int: 21 ;h+b#...*#;h@u SH: 0Dex: 15;hU ;h#...*###.#  XL:  3 Next: 14% Place: Dungeon:2 #..@.....#  Noise: ---------  Time: 203.8 (0.0) #...######  -) Nothing wielded ;hD#...# ######  Cast: Shock #...#####....  #..........#  ;h+#..........#  S   adder (wandering) ;hA####.......+  J   endoplasm (asleep) #†......##  #........# _An endoplasm comes into view.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit);hG  benjikog the Gusty .. ####..S.#  Deep Elf ... .....J.  Health: 18/19 ======================-- ...##......  Magic: 7/10================-------- ........ AC: 3Str: 5 ......# EV: 10Int: 21 #....# SH: 0Dex: 15 #....###.#  XL:  3 Next: 14% Place: Dungeon:2 #..@.....#  Noise: ---------  Time: 203.8 (0.0) #9m...######  -) Nothing wielded #...# ######  Cast: Shock #...#####....  #..........#  #..........#  S   adder (wandering) ####.......+  J   endoplasm (asleep) #†......##  #........# ;hZCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.;h# .. *#  ... .....*.  *.  * .....*# #...*# #...*###.#      #...#    ;he     ;hI6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  You kill the endoplasm!;h=..S......S;hN;7=4.8 (1;hS;hV/ _The adder hisses angrily.;h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h\ 5  benjikog the Gusty .. ####....#  Deep Elf ... ....S..  Health: 18/19 ======================-- ...##...*..  Magic: 6/10;h] X==============---------- ......*. AC: 3Str: 5 ....*.# EV: 10Int: 21 #..*.# SH: 0Dex: 15 #..*.###.#  XL:  3 Next: 17% Place: Dungeon:2 ;h] u#..@.....#  Noise: =--------  Time: 204.8 (0.0) #...######  -) Nothing wielded #...# ######  Cast: Shock ;hJ^ #...#####....  #..........#  #..........#  S   adder ####.......+  #†......##  #........# _The adder hisses angrily.  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit);h_ !benjikog the Gusty.. ####.*..#Deep Elf... ....*..Health: 18/19 ======================--...##...*..Magic: 6/10==============----------......*.AC: 3Str: 5....*.#EV: 10Int: 21#..*.#SH: 0Dex: 15#..*.###.#;h` XL:  3 Next: 17% Place: Dungeon:2#..@.....#Noise: =--------  Time: 204.8 (0.0)#...######-) Nothing wielded#...# ######Cast: Shock#...#####....#..........##..........#S   adder####.......+#†......###........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;ha NAim: an adder (53% to hit)  The zap hits the adder.;h0 ;h u..S....;h* +5.8 (1;h ;h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  The zap hits the adder. _The adder is lightly wounded.;h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hP  benjikog the Gusty .. ####....#  Deep Elf ... .......  Health: 18/19 ======================-- ...##...S..  Magic: 5/10============------------ ......*. AC: 3Str: 5 .....*# EV: 10;hQ7Int: 21 #..*.# SH: 0Dex: 15 #..*.###.#  XL:  3 Next: 17% Place: Dungeon:2 #..@.....#  Noise: =--------  Time: 205.8 (0.0) #...######  -) Nothing wielded;hzR #...# ######  Cast: Shock #...#####....  #..........#  #..........#  S   adder ####.......+  #†......##  ;hR#........# _The adder is lightly wounded.  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;hRPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit);hbenjikog the Gusty.. ####..*.#Deep Elf... .....*.Health: 18/19 ======================--...##...*..Magic: 5/10============------------......*.AC: 3Str: 5.....*#EV: 10Int: 21#..*.#SH: 0Dex: 15#..*.###.#XL:  3 Next: 17% Place: Dungeon:2;h`#..@.....#Noise: =--------  Time: 205.8 (0.0)#...######-) Nothing wielded#...# ######Cast: Shock#...#####....#..........##..........#S   adder####.......+#†......###........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.;h;h;h͋x....S...;h^\6==6.8 (1;h;hK!;hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder. _The adder is lightly wounded.;h   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hݢ  benjikog the Gusty .. ####....#  Deep Elf ... .......  Health: 18/19 ======================-- ...##......  Magic: 5/10============------------ ........ AC: 3Str: 5 ....S.# EV: 10Int: 21 #..*.# SH: 0;hXDex: 15 #..*.###.#  XL:  3 Next: 17% Place: Dungeon:2 #..@.....#  Noise: =--------  Time: 206.8 (0.0) #...######  -) Nothing wielded #...# ######  Cast: Shock #...#####....  #..........#  #..........#  S   adder ;hO####.......+  #†......##  #........# _The adder is lightly wounded.  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit);hE (benjikog the Gusty.. ####*...#Deep Elf... ...*...Health: 18/19 ======================--...##..*...Magic: 5/10============------------.....*..AC: 3;h F Str: 5....*.#EV: 10Int: 21#..*.#SH: 0Dex: 15#..*.###.#XL:  3 Next: 17% Place: Dungeon:2#..@.....#Noise: =--------  Time: 206.8 (0.0)#...######;haF J-) Nothing wielded#...# ######Cast: Shock#...#####....#..........#;hF #..........#S   adder####.......+#†......###........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h G Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;h?G _Aim: an adder (lightly wounded, 53% to hit)  The zap hits the adder.;h- ;hs t.....S.;h +7.8 (1;h ;h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 53% to hit)  The zap hits the adder. _The adder is severely wounded.;h  ;h&Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hq   benjikog the Gusty .. ####....#  Deep Elf ... .......  Health: 18/19 ======================-- ...##......  Magic: 4/10=========--------------- ........ AC: 3Str: 5 ......# EV: 10Int: 21 #..S.# SH: 0Dex: 15 #..*.###.#  XL:  3 Next: 17% Place: Dungeon:2 ;hr #..@.....#  Noise: =--------  Time: 207.8 (0.0) #...######  -) Nothing wielded #...# ######  Cast: Shock #...#####....  #..........#  #..........#  S   adder ####.......+  #†......##  #........# _The adder is severely wounded.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit);hq#C  benjikog the Gusty .. ####....#  Deep Elf ... .......  Health: 18/19 ======================--;h$o ...##......  Magic: 4/10=========--------------- ........ AC: 3Str: 5 ......# EV: 10Int: 21;ht$ #..S.# SH: 0Dex: 15 ;h$1#....###.#  XL:  3 Next: 17% Place: Dungeon:2 #..@.....#  Noise: =--------  Time: 207.8 (0.0);h$O #...######  -) Nothing wielded #...# ######  Cast: Shock;h`%b #...#####....  #..........#  #..........#  S   adder;h% ####.......+  #†......## ;h% #........# Casting: Shock (safe; 7% risk of failure)  ;h%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;h#&;Press: ? - help, Shift-Dir - straight line;hR&Aim: an adder (severely wounded, 53% to hit)  The zap hits the adder.;h/ .. ####*...#  ... ...*...  *...  .....*.. ....*.#;hg0 #..*.# #..*      #...#   ;h0H   ;h1+ ;h51 ;h<J.......;h9==1418.8 (1Shock;h;hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  The zap hits the adder. _You kill the adder!;h%~;h;hG;h^F _Unknown command.;h7  .. ####....#... ....... ...##...... ........  ......# ###.#...###### ##########.... ....#<.......#;h 5-9 _;h ;h ;h8i . ....... ..##...... ........  ......# #;hvi##.#....####### ##########.... .......# ......;hi>.....##+#######;hlo;hsg5===-10;h34Shock;hE;h:H` _Found a glowing sapphire potion.;hÖ ....#.###### ....#.. ....#..####....#. .......+.##......##..?.#.#....#.#....###.#.##....#. #...###.h.... #...# ######.!... #...#####.....##### #....#  #.#;hF;h;;hrh.h;h&5;h.;h;hj.. ....#[.####### ....#;h.# ....#.####....#.........+;h.##......##..?;h.##.#....#+;h@.#....###.##....h..##.......#.##...######;hE.##...# ######.!...##...#####.....#######.#  #;h .#;h[;h bh..6;h;ho# _Found a robe.;h_ . ....#.[.# ....#.# ....#.####....#........+;h;` .##......##..?.##.#....# +.....h..#....###.#;h`  #.##........#.##...######.##...# ######.....!...##...#####....;h` M....#######.# ;h` I #.#;h(c ;hMl :h.;hn v9=====7;hu ;hw ;h   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h<   benjikog the Gusty ... ....#  Deep Elf .[.####### ....#  Health: 19/19 ======================== .........# ....#  Magic: 8/10===================----- .........####....#  AC: 3Str: 5 .................+  EV: 11;h3= Int: 21 .........##......##  SH: 0Dex: 15 ;h]= ...................  XL:  3 Next: 41% Place: Dungeon:2 ;h= .....?.@.......#  Noise: ---------  Time: 227.8 (0.0) ##.....h..#....#  -) Nothing wielded;h=  +........#....###.#  Cast: Shock ;h= #.......##........#  .........##...######  ;hT> C.........##...# ###### h   jackal .....!...##...#####....  ....#######..........#  #..........# _Found a robe.  Casting: Shock (safe; 7% risk of failure)  ;h> Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;h> 8Aim: a jackal (64% to hit);h|benjikog the Gusty.......#Deep Elf.[.####### ....#Health: 19/19 ========================.........# ....#Magic: 8/10===================-----.........####....#AC: 3Str: 5.................+EV: 11Int: 21.........##......##SH: 0Dex: 15...................XL:  3 Next: 41% Place: Dungeon:2.....?.@.......#Noise: ---------  Time: 227.8 (0.0)##.....*..#....#-) Nothing wielded+.....*..#....###.#Cast: Shock#.....*.##........#.......|10;1m*.##...######.......*.##...# ###### h   jackal.....!.*.##...#####........#######..........##..........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal.;h5+h.....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal.  The jackal is almost dead.=8.8 (1;h;h _The jackal closely misses you. The jackal barely misses you.;hXI  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h  benjikog the Gusty ;h.... ....#  Deep Elf .[.####### ....#  Health: 19/19 ======================== ;hM.........# ....#  Magic: 7/10================--------;ho .........####....#  AC: 3Str: 5;h .................+  EV: 11;h<Int: 21 ;hſ.........##......##  SH: 0Dex: 15 ;h(...................  XL:  3 Next: 41% Place: Dungeon:2 .....?.@.......#  Noise: =--------  Time: 228.8 (0.0) ;hKM##.....h..#....#  -) Nothing wielded +........#....###.#  Cast: Shock #.......##........#  .........##...######  .........##...# ###### h   jackal .....!...##...#####....  ....#######..........#  #..........# _The jackal closely misses you. The jackal barely misses you.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit);hm  benjikog the Gusty ... ....#  Deep Elf .[.####### ....#  Health: 19/19 ======================== .........# ....#  Magic: 7/10================-------- .........####....#  AC: 3Str: 5 .................+  EV: 11Int: 21 .........##......##  SH: 0Dex: 15 ;h n!...................  XL:  3 Next: 41% Place: Dungeon:2 .....?.@.......#  Noise: =--------  Time: 228.8 (0.0) ##.....h..#....#  -) Nothing wielded +........#....###.#  Cast: Shock #.......##........#  ;hon.........##...######  .........##...# ###### h   jackal .....!...##...#####....  ....#######..........# ;hn #..........# Casting: Shock (safe; 7% risk of failure)  ;hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;hoAim: a jackal (almost dead, 64% to hit)  The zap hits the jackal.;h)vv ... ....#  ;hv ....#   ....#      ;hv'    ;hv   ;h$wH*  ;hKwI*  ;hkwB*;hw' *;hw* ;hwB* ;hw' *;hx8 ;h#x ;hV ^†.....;hN b49.8 (1Shock;h;h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit)  The zap hits the jackal. _You kill the jackal!;hV . ....#.[.# ....#.# ....#.####....#........+.##......##..?.##.....†..#....#;h  +.#....###.#  #.##.#  .##...######.##...# h   jackal (wandering)h.....!...##...#####.........#######.#  #.#;h=' ,;h1 H..h;h~C <-30Shock;hH ;hO  ;hP S_A jackal comes into view.;h. ....#.[.# ....#.# ....#.####....#.......+.##......##...#;hOU#.....†..#....# +.#....###.#  #.##.#  ;hw.##...###### .##...# ;h.h...!...##...#####......#######;h:.#  #;h.#;hU;h_hh.;h -`8===-1;h5;hg9 _You see here a scroll labelled LODITE TYDDA.;hX ;h ?h.;hP &2;hU  ;h \_k - a scroll labelled LODITE TYDDA;h  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;htQ   benjikog the Gusty ..... ....#  Deep Elf ...[.####### ....#  Health: 19/19 ======================== ...........# ....#  Magic: 7/10================-------- ...........####....#  AC: 3Str: 5 ...................+  EV: 11Int: 21 ...........##......##  SH: 0Dex: 15 .....................  XL:  3 Next: 44% Place: Dungeon:2 .......@.........#  Noise: ---------  Time: 232.8 (0.0) ####..*..†..#....# ;hR [40m -) Nothing wielded +.*......#....###.#  Cast: Shock #*......##........#  .h.......##...######  ..........##...# #### h   jackal .......!...##...#####... ......#######..........# #..........# _k - a scroll labelled LODITE TYDDACasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit);hy benjikog the Gusty.........#Deep Elf;h:z l...[.####### ....#Health: 19/19 ========================...........# ....#Magic: 7/10;h|z ================--------...........####....#AC: 3Str: 5...................+EV: 11Int: 21...........##......##;hz =SH: 0Dex: 15.....................XL:  3 Next: 44% Place: Dungeon:2.......@.........#Noise: ---------  Time: 232.8 (0.0)####..*..†..#....#-) Nothing wielded+.*......#....###.#Cast: Shock;h{ #*......##........#.*.......##...######;hD{ .*........##...# #### h   jackal.*.....!...##...#####...*.....#######..........#;h{ #..........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;h{ OAim: a jackal (64% to hit)  The zap hits the jackal.;h( ;h0 ;hw.h.....;h# 3=3.8 (1;h;honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (64% to hit)  The zap hits the jackal. _The jackal is almost dead.;hE  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hv=  benjikog the Gusty ..... ....#  Deep Elf ...[.####### ....#  Health: 19/19 ======================== ...........# ....#  Magic: 6/10==============---------- ...........####....#  AC: 3Str: 5 ...................+  EV: 11Int: 21 ...........##......##  SH: 0Dex: 15 .....................  XL:  3 Next: 44% Place: Dungeon:2 .......@.........#  Noise: =--------  Time: 233.8 (0.0) ####..*..†..#....# ;h2>  -) Nothing wielded +.h......#....###.#  Cast: Shock #.......##........#  .........##...######  ..........##...# #### h   jackal .......!...##...#####... ......#######..........# #..........# _The jackal is almost dead.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit);hZbenjikog the Gusty.........#Deep Elf...[.####### ....#Health: 19/19 ========================...........# ....#Magic: 6/10==============----------...........####....#AC: 3Str: 5...................+EV: 11Int: 21...........##......##SH: 0Dex: 15.....................XL:  3 Next: 44% Place: Dungeon:2.......@.........#Noise: =--------  Time: 233.8 (0.0)####..*..†..#....#-) Nothing wielded+.*......#....###.#Cast: Shock#*......##........#.*.......##...######n[837m.*........##...# #### h   jackal.*.....!...##...#####...*.....#######..........##..........# _The jackal is almost dead.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 64% to hit);h[;hh.... ..;h+4.8 (1;h;h  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;h@Aim: a jackal (almost dead, 64% to hit) _The zap misses the jackal.;h;h;h;hF _Unknown command.;hSp  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h݇  benjikog the Gusty ..... ....#  Deep Elf ...[.####### ....#  Health: 19/19 ======================== ...........# ....#  Magic: 5/10============------------ ...........####....#  AC: 3Str: 5 ...................+  EV: 11Int: 21 ;h0...........##......##  SH: 0Dex: 15 .....................  XL:  3 Next: 44% Place: Dungeon:2 ;hV.......@.........#  Noise: =--------  Time: 234.8 (0.0) ;h####..h..†..#....#  -) Nothing wielded ;h+........#....###.#  Cast: Shock #.......##........# ;hR .........##...######  ;h..........##...# #### h   jackal .......!...##...#####... ......#######..........# ;h*#..........# _Unknown command.;h)~Casting: Shock (safe; 7% risk of failure)  ;h=MConfirm with . or Enter, or press ? or * to list all spells.;hQsAiming: Shock (safe; 7% risk of failure)  ;hc;Press: ? - help, Shift-Dir - straight line;hwtAim: a jackal (severely wounded, 64% to hit);h||  benjikog the Gusty ..... ....#  Deep Elf ...[.####### ....#  Health: 19/19 ======================== ...........# ....#  Magic: 5/10============------------ ;h}...........####....#  AC: 3Str: 5 ...................+  EV: 11Int: 21 ...........##......##  SH: 0Dex: 15 .....................  XL:  3 Next: 44% Place: Dungeon:2 .......@.........#  Noise: =--------  Time: 234.8 (0.0) ####..h..†..#....#  -) Nothing wielded +........#....###.#  Cast: Shock #.......##........#  .........##...######  ..........##...# #### h   jackal .......!...##...#####... ......######;h&~9[34m#..........# #..........#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)  The zap hits the jackal.;h<2 ..... ....#   ....#   ....#            *  +.*  #*;h .* .*  .*  *   ;h k†......;h6==85.8 (1Shock;hF#;h~%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 64% to hit)  The zap hits the jackal. _You kill the jackal!;hre  .........#[.#######........###........+##......##....# ####..†@.†..#.. +........#....###.####.........#...#####.. ####......####.......+ ;hn ;h){ .-6;h ;h ;h7| [.#######........###........+##......##....# ####..†..†..#.. +...@..##.####...........#...#####......#†......# ;hW!;h=]-7;h* ........###........+;hB+T##......##......# ####..†..†..#.. +......;hd+b##.####...........;h+J#...##### ####;h+......#........ ;h4;h@&8;hmc;h  ###........+##......##..........# ####..†..†..#.. +......##.###.###...........##### ####!####...;hy ......#<....... ;h ;h C==9;h ;h ;h?0  ........+.####...........# ;h|0 A####..†..†..#. +......##.###.###...........;h0 b##### ####!;h0 y####...#######..........#.;h0 v.....##+###### ;h 1 ;h8 ;h E X7==40;hI ;hK ;h> ####................# ####..†..†..#. # +......##.#;hA?##.###...........##### ########...#######..........#;hi?v. .....;h{?6...;h?!;h? ;hG;hO&1;h.U;hFe;ham+2.8 (2;hr;hu] _l - a glowing sapphire potion;h@ .##......## .... ........# ####..†..†..#....# # +.#....###.#;hA#.#.##.#.##...######.##...# .##...#####.#######... #.... ####..... #†........... #...... #<;hCz###+### ##+;hK;hyW+3.8 (1;h ];hU_;h5  .##......## .... ....# ####..†..†..#....# #.+.#....###.##.#.##.#.##...######.##...# .##...#####B.#######.# #.# ####.# #†.# #B   giant cockroach (asleep).. #<#+###. ##+;h1A ;hE 8=====4Shock;hAP x _A giant cockroach comes into view.;h .##......## .... ....# ####..†..†..#....# #.+.#....###.#.#.##.;h.##....##...# .##...#####.B.#######.# #.# ####.#;h_/ #†.# #. #<#+###. ##+;h;h&5;h;h;h5& .##...... .... .....# ####..†..†..#....# #.+.#....####.#.##.##....##...# .##....B.;h& #.# #.# ####.# #†.# #. #<#+###.. ##+;h.;h 4&6;h:;hR=;h~  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hK ...........##......# benjikog the Gusty .................... Deep Elf .................#  Health: 19/19 ======================== ####..†..†..#....#  Magic: 7/10================-------- #.+........#....### AC: 3Str: 5 ######.#.......##....... EV: 11Int: 21;h ...............##...#### SH: 0Dex: 15 ...............##...#  XL:  3 Next: 48% Place: Dungeon:2 ;h.....**@.......##...#### Noise: ---------  Time: 246.8 (0.0) ..B**.....#######....... -) Nothing wielded ..........# #....... Cast: Shock ..........# ####.... ;h3!..........# #†... ..........# #.... B   giant cockroach (asleep) ;hj........... #<... ######+###.. ##+## ;h_A giant cockroach comes into view.Casting: Shock (safe; 7% risk of failure)  ;hɀConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;hJAim: a giant cockroach (asleep, 100% to hit);h ...........##......# benjikog the Gusty .................... Deep Elf .................#  Health: 19/19 ========================;h ####..†..†..#....#  Magic: 7/10================-------- #.+........#....### AC: 3Str: 5 ;h######.#.......##....... EV: 11Int: 21 ;h4...............##...#### SH: 0Dex: 15 ;h]...............##...#  XL:  3 Next: 48% Place: Dungeon:2 ;h.......@.......##...#### Noise: ---------  Time: 246.8 (0.0) ..B.......#######....... -) Nothing wielded;h ..........# #....... Cast: Shock ..........# ####.... ..........# #†... ..........# #.... B   giant cockroach (asleep) ;h#........... #<... ######+###.. ##+##;hIXConfirm with . or Enter, or press ? or * to list all spells.;hjAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;hbAim: a giant cockroach (asleep, 100% to hit)  You miscast Shock.  ;h6You are very lightly contaminated with residual magic.;hv     ;hQ  ...B     ;hzX #†  ;hoB  #<;h;  ;hY7.8 (1Contam ;h   Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.;hs 3;hh ;h} F _Unknown command.;h`3  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h ...........##......# benjikog the Gusty .................... Deep Elf .................#  Health: 19/19 ======================== ####..†..†..#....#  Magic: 6/10==============---------- #.+........#....### AC: 3;hNStr: 5 ######.#.......##....... EV: 11Int: 21 ...............##...#### SH: 0Dex: 15 ;hx...............##...#  XL:  3 Next: 48% Place: Dungeon:2 ;h.....**@.......##...#### Noise: ---------  Time: 247.8 (0.0) ;hf...B*.....#######....... -) Nothing wielded ..........# #....... Cast: Shock;h ..........# ####.... Contam  ;hP..........# #†... ;hA..........# #.... B   giant cockroach ........... #<...;hfm ######+###.. ##+##;h" _Unknown command.;h~Casting: Shock (safe; 7% risk of failure)  ;hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;h|Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit);hna...........##......# benjikog the Gusty.................... Deep Elf.................#;h5o7Health: 19/19 ========================####..†..†..#....#Magic: 6/10;hoV==============----------#.+........#....### AC: 3Str: 5######.#.......##....... EV: 11Int: 21...............##...#### SH: 0;hoDex: 15...............##...#XL:  3 Next: 48% Place: Dungeon:2;ho.....**@.......##...#### Noise: ---------  Time: 247.8 (0.0);hp..***.....#######....... -) Nothing wielded**........# #....... Cast: Shock..........# ####.... Contam ;h$p..........##†.............#;hJp#.... B   giant cockroach...........#<...;hnp~######+###..##+## _Unknown command.;hpCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hpAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit);h;hOB.......;hc7===8.8 (1;h;hx  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line;h~Aim: a giant cockroach (71% to hit) _The zap hits the giant cockroach but does no damage.;hN  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hЮ  ...........##......# benjikog the Gusty .................... Deep Elf .................#  Health: 19/19 ======================== ####..†..†..#....#  Magic: 6/10==============---------- #.+........#....### AC: 3Str: 5 ;h; ######.#.......##....... EV: 11Int: 21 ...............##...#### SH: 0Dex: 15 ...............##...#  XL:  3 Next: 48% Place: Dungeon:2 ;hW ....B**@.......##...#### Noise: =--------  Time: 248.8 (0.0) ..........#######....... -) Nothing wielded;hr  ..........# #....... Cast: Shock ;h y..........# ####.... Contam  ;h P..........# #†... ;h ..........# #.... B   giant cockroach ;hί D........... #<... ;h h######+###.. ##+##;h \ _The zap hits the giant cockroach but does no damage.  ;h* ~Casting: Shock (safe; 7% risk of failure)  ;hL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;hs {Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit);h+ ...........##......# benjikog the Gusty.................... Deep Elf.................#Health: 19/19 ========================####..†..†..#....#Magic: 6/10==============----------;h #.+........#....### AC: 3Str: 5######.#.......##....... EV: 11Int: 21...............##...#### SH: 0Dex: 15...............##...#XL:  3 Next: 48% Place: Dungeon:2;h *******@.......##...#### Noise: =--------  Time: 248.8 (0.0)..........#######....... -) Nothing wielded..........# #....... Cast: Shock;h ..........# ####.... Contam ..........##†...;hK N..........##.... B   giant cockroach...........#<...######+###..##+## _The zap hits the giant cockroach but does no damage.  Casting: Shock (safe; 7% risk of failure)  ;ho Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;h tPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit);h?;hFL.....B.;hG*9.8 (1;hN;haJCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit) _The zap misses the giant cockroach.;ha.##......#..........# ####..†..†..#....# #.+.#....###.######.#.##..##...#.##...# #.....B.##...#.#..# #..# ####..# #†..# #.. #<.######+###.. ##+#;hd,;hk<..B;h'l.-50;hr;hew;h*5 w.##......## .... ....# ####..†..†..#....# #.+.#....###.#######.#.##.#.##...#.##...# #.B.##...#####..#######..# #..# ####..# #†..# #.. #<.######+###.. ##+#;h7 $.B;h8 ;h8 ?-1;h&@ ;hYB ;hܮ.##......## .... ....# ####..†..†..#....# #.+.#....###.# ######.#.##.# .##...###### .##...# #.B.@....##...#####..;hmy#######..# #..# ####..# #†..# #... #<.;h######+###.. ##+#;h;h:.B;hV7==2;h;h;hY;h}[Really attack while wielding nothing? Y - Yes ;h[' N - No;h ;h ;...........##......##benjikog the Gusty.....................Deep Elf.................#;h EHealth: 19/19 ========================####..†..†..#....#Magic: 7/10================--------#.+........#....###.# AC: 3Str: 5;h ######.#.......##........# EV: 11;h/ Int: 21...............##...###### SH: 0;hU -Dex: 15;h{ ...............##...# ### XL:  3 Next: 48% Place: Dungeon:2;h .........B@....##...#####.. Noise: ---------  Time: 252.8 (0.0)..........#######.......... -) Nothing wielded;h ..........# #.......... Cast: Shock;h5 ..........# ####....... Contam ..........##†................##....... B   giant cockroach...........#<......;h] T######+###..##+#####;h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  ;h ;Press: ? - help, Shift-Dir - straight line;h Aim: a giant cockroach (71% to hit) _The zap misses the giant cockroach.Okay, then.;h ;h ;hO ;h . _;h5l ;hu ~Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  h - a +0 dagger of speed[?] describe selected [!] equip|wield|wear[tab] equip|unequip ;hN? ;hC...........##......##benjikog the Gusty.....................Deep Elf.................#Health: 19/19 ========================;hED####..†..†..#....#Magic: 7/10================--------#.+........#....###.# AC: 3Str: 5;hnD######.#.......##........# EV: 11Int: 21...............##...###### SH: 0;hD-Dex: 15;hD"...............##...# ### XL:  3 Next: 48% Place: Dungeon:2.........B@....##...#####.. Noise: ---------  Time: 252.8 (0.0);hD..........#######.......... -) Nothing wielded;hIE..........# #.......... Cast: Shock..........# ####....... Contam ..........##†................##....... B   giant cockroach...........;hE#<......######+###..##+#####Confirm with . or Enter, or press ? or * to list all spells.;hEAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit) ;hE`_The zap misses the giant cockroach. _Okay, then.;hN Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (71% to hit) _The zap misses the giant cockroach.Your hands tingle!;h5Pk3.3 (0.5h) +0 dagger (speed);h]P;hV;h3Y7 _h - a +0 dagger of speed (weapon);hH   You hit the giant cockroach but do no damage.The giant cockroach bites you.8--=9 (0.6;hT K _Your magical contamination has completely faded away.;h#  You hit the giant cockroach.  The giant cockroach is moderately wounded.;h$ -4.6 (0.7;h* ;h- \ _The giant cockroach barely misses you.[  You barely miss the giant cockroach.The giant cockroach is moderately wounded.7---5.3 _The giant cockroach bites you.; .........B@....##...#####.. Noise: =--------  Time: 255.3 (0.0) J..........#######.......... h) +0 dagger (speed) ..........# #.......... Cast: Shock ..........# ####....... ..........# #†...... ..........# #....... B   giant cockroach ........... #<...... Drink which item? Potions  b - a potion of magic  d - a smoky red potion  f - a smoky green potion   You closely miss Natasha.2PQ3 ^b S..jjThe gnoll attacks as it pursues you! The gnoll hits you with a +0 club.jCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  n .### benjikog the Gusty pl... Deep Elfp ..# Health: 13/24 =============----------- S.. Magic: 9/11===================----- #j# AC: 3Str: 5 p#J# EV: 11Int: 22 p b   bat (wandering) ..# #.....# v....# ####.##### Held ....# #....# ....#####.#### j   gnoll (missile) e503.1 (1Shock&6o  #. .....### #.## .......# #.# # z....... .# #..#.###.# ##..#.....##.### #.......# ########+#.#.#†#.# #?)##.#)# # #.+..#.#MsDex: 15#........)##.#)# # XL:  4 Next: 68% Place: Dungeon:2#@........+..#.#Noise: ---------  Time: 608.1 (0.0)#.........####.#h) +0 dagger (speed)#.........# #.#Cast: Shock#....)....# #)##.........####.##.........##...# ##.....##############.###  Z #.####.#  #....)....# #)#  .....####....#.# ..# #....#  =h*Cz _You see here a ball python skeleton.=h; M#### #...# ######.#.# #........#.# #.##..#.###.=h (##.##..#.....#...#.......## #####.#....@..#=h #######'#.#.#÷#.#†##.#)#.#=h #.........'..#.# # ..#=h,& =h/ -9 _=hL5 =h7 =hEY TM#### #...# ######.#.# ........#.# #.##..#.###.###.##..#........#......@### #####.#......#######'#.#.#÷#.#........†##.#)#.# =h Z ...'..#.# ### #.#=hc =h)l '90=hr =h{ 78 M### #...# ######.#.# #........#. #.##..#.#####.##..#..@..#...#.......## #####.#.......#=h|{ j########'#.#.#÷#.# ..'.. .#)#=hj =h~ &1=h =h =hn =h =h =hs =hD =h =h =hE =h =h =hbV =hed 4=h'f =hv =h$ =h =h =h =h =ha =h =h =h =hOJ    ####### #...#.. #######.#.#.#  #.........#.#  #.##..#.###.#  ###.##..#...@.#  #...#.###  #####.#.......#  #'#.#.#÷#.#  #..†##.#)#.#  #..'..#.# #  #...####.#  #.# #.#  #....)....# #)#  =hP =hV &2=hV\ =hZ^ =h      #######   #...#..  #######.#.#.#  #.........#.#   #.##..#.###@#  ###.##..#.....#  #...#.......###   #####.#.......#  ########'#.#.#÷#.#  #.†##.#)#.#  #.'..#.# # #.####.#  #.........# #.#  =h =h &3=h =h =hM####### #...#..######.#........ #.#####.##..#.....#...#.......### #...#.#=hM #=hm=h&4=h==h=hM######### #...#....#######.#........=hc ######.##..#.....# ... .#=h'#..=h=h&5=h=h4=h%        ##########   #...#.@..#  #######.#.#.##.#  #.........#.# #   #.##..#.###.#  ###.##..#.....#  #...#.......###  =hG&9 #####.#.......#  #######'#.#.#÷#.#  .†##.#)#.#  =h+=hk.&6=h[2=hG4=hdk       ##########  #...#..@.#  #.#.#.##.#  #.#.# .#  #.##..#.###.# g#  ###.##..#.....# .#  #...#.### .#  g   goblin (asleep)#####.#.# .#'#.#.#÷#.# .#†##.#)#.# =hzv=hy37Shock=h~=hxu _A goblin comes into view. It is wielding a +0 dagger.=hs   Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h   benjikog the Gusty  Deep Elf  Health: 26/26 ========================  Magic: 10/11 =====================---  AC: 3Str: 5=hn v  EV: 12Int: 22  SH: 0Dex: 15 ########## XL:  4 Next: 68% Place: Dungeon:2 #...#..@.# Noise: ---------  Time: 797.1 (0.0)  #######.#.#.##*#=h ^ h) +0 dagger (speed)  #.........#.# *# Cast: Shock  #.##..#.###.# g# =h˄ Z ###.##..#.....# .#  #...#.......### .# g   goblin (asleep)  #####.#.......# .# =h f######'#.#.#÷#.# .# .......†##.#)#.# =h :_A goblin comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit) =h9  benjikog the Gusty  Deep Elf  Health: 26/26 ========================  Magic: 10/11 =====================---  AC: 3Str: 5  EV: 12Int: 22 =h]  SH: 0Dex: 15##########   XL:  4 Next: 68% Place: Dungeon:2#...#..@.#   Noise: ---------  Time: 797.1 (0.0)#######.#.#.##*#   h) +0 dagger (speed)#.........#.# *#   Cast: Shock#.##..#.###.# *#  ###.##..#.....# *#  #...#.......### *#   g   goblin#####.#.......# .#  ######'#.#.#÷#.# .#  .......†##.#)#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;49 =hSmShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded. =h& =h%OI.g...====8.1 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is severely wounded. _The goblin shouts! =h@f  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =h  benjikog the Gusty  Deep Elf  Health: 26/26 ========================  Magic: 9/11===================-----  AC: 3Str: 5  EV: 12Int: 22  SH: 0Dex: 15 ########## =h< XL:  4 Next: 68% Place: Dungeon:2 #...#..@.# Noise: ====-----  Time: 798.1 (0.0)  #######.#.#.##*# h) +0 dagger (speed)  #.........#.# g# Cast: Shock  #.##..#.###.# .#  ###.##..#.....# .#  #...#.......### .# =h˩ g   goblin  #####.#.......# .#  =h######'#.#.#÷#.# .# .......†##.#)#.# _The goblin shouts!  =h~Casting: Shock (safe; 3% risk of failure)  =h+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =hHPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit) =h,  benjikog the Gusty  Deep Elf  Health: 26/26 ========================  Magic: 9/11===================-----  AC: 3Str: 5 =hC  EV: 12Int: 22  SH: 0Dex: 15##########   XL:  4 Next: 68% Place: Dungeon:2#...#..@.#   Noise: ====-----  Time: 798.1 (0.0) =h#######.#.#.##*#   h) +0 dagger (speed)#.........#.# *#   Cast: Shock#.##..#.###.# *#  ###.##..#.....# *#  #...#.......### .#   g   goblin#####.#.......# .#   =hB######'#.#.#÷#.# .#  .......†##.#)#.#  =hl_The goblin shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =hsAiming: Shock (safe; 3% risk of failure)  =hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit) =hWD  =hK eg...  =hM `=---9.1 (1 =h%S  =hU O  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit) _The zap misses the goblin. =hb  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. =h;m   benjikog the Gusty  Deep Elf =hn   Health: 26/26 ========================  Magic: 8/11=================-------  AC: 3Str: 5  EV: 12Int: 22  SH: 0Dex: 15 =ho ########## XL:  4 Next: 68% Place: Dungeon:2 #...#..@.# Noise: =--------  Time: 799.1 (0.0)  #######.#.#.##g# h) +0 dagger (speed)  #.........#.# .# Cast: Shock  #.##..#.###.# .#  ###.##..#.....# .#  #...#.......### .# g   goblin  =ho #####.#.......# .# ######'#.#.#÷#.# .# .......†##.#)#.# =ho <Aim: a goblin, wielding a +0 dagger (severely wounded, 64% to hit) _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  =h p Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =hNp RPress: ? - help, Shift-Dir - straight line =hހ  benjikog the Gusty  Deep Elf  Health: 26/26 ========================  Magic: 8/11=================-------  AC: 3Str: 5  EV: 12Int: 22  SH: 0Dex: 15 ########## XL:  4 Next: 68% Place: Dungeon:2 #...#..@.# =h Noise: =--------  Time: 799.1 (0.0)  #######.#.#.##g# h) +0 dagger (speed)  #.........#.# .# Cast: Shock  #.##..#.###.# .#  ###.##..#.....# .#  #...#.......### .# g   goblin  #####.#.......# .# ######'#.#.#÷#.# .# .......†##.#)#.# _The zap misses the goblin.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the goblin. The zap hits the goblin.     *#   *#   .#   .#   .# [3 =h}4m   .#  ÷#.# .#  †##.#)#.#   =h{!) =h13.9800.1 (1Shock =ha50  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the goblin. The zap hits the goblin. _You kill the goblin! =h      ##########  #...#....#  #######.#.#.##@#  #.........#.##.#  #.##..#.###.##.#  ###.##..#.....##.#  #...#.......####.#  #####.#.##.#  #####'#.#.#÷#.##.#  ......†##.#)#.##.#  '..#.# #   =hL =h8]9==-1 =h =h  Things that are here: _a +0 dagger; a goblin corpse=h_  ##########...#....#######.#.#.##)........##..#.## ##...#.# .......####.#  =h =h G-2 _=hU =h =hq ##########...#....#######.#.#.##).........#.##.##..#.## ##... #...#.......##... .......# #.#  =h"&3=h1=h\ ##########...#....#######.#.#.##).........#.##.##..#.## ##... #...#.......## #####.#.......### ..)....# #)#  4=h. ##########...#....#######.#.#.##).........#.##.##..#.## ##... #...#.......## #####.#.......'#.#.#÷# .......####.#  =h/=h<w10/11====5=h F=h͐ ##########...#....#######.#.#.##).........#.##.=h##..#.## ##... #...#.......## #####.#.......'#.#.#÷# =h2S......†##.#) =hRo.......##...#  =hI=hɝ&6=h=hݩ=h  ##########...#....#######.#.#.##).........#.##.##..#.## ##... #...#.......## #####.#.......'#.#.#÷# ......†##.#).'..#.# =h x #########.###  =h =h2 &7=h =h =hjW  ...#....#######.#.#.##).........#.##.##..#.## ##... #...#.......## #####.#.......=hW _'#.#.#÷# ......†##.#).'..#.# ####.# ...######.#  =h/` =hc &8=hi =hk =h #######.#.#.##).........#.##.##..#.## ##... #=hQ...#.......## #####.#.......'#.#.#÷# ......†##.#).'..#.# =hr####.#.....# #.#######=hs#####.#  =h=h=ht1=====9=h3=h=hc .........#.##.##..#.## ##... #...#.......## #####.#.......'#.#.#÷# ......†##.#).'..#.#.##.######.#...@.# #.######))# #.....#  =h{Z10=hH #.#.##.#  #.##..#.###.##.#  ###.##..#.....##.#  #...#=hH.####.#  #####.#.##.# #'#.#.#÷#.##.# =hI.†##.#)#.##.# =h>I4.'..#.#.##.## .####.#..@..# .# #.=hIF# .)....# #)# .####.# .##...# #.### =hIN #.#  #####.#=hIV  #.....# =hQ=hT&1=h(Z=hK\=hC! #.#.##.#  #.##..#.###.##.#  ###.##..#.....##.#  #...#.####.#  #####.#.......##.# #'#.#.#÷#.##.# =h}!.†##.#)#.##.# .'..#.#.##.## .####.#.@...# .# #.# =h!.)....# #)# .####.# =h!~.##...# #.###  #.#=h!  #####.#  #.....# =h+=hq,&2=hP2=h3=h  #.#.##.#  #.##..#.###.##.#  ###.##..#.....##.#  #...#.####.#  #####.#.......##.# #'#.#.#÷#.##.# #.†##.#)#.##.# #.'..#.#.##.## #.####.#@....# #.# #.# #....)....# #)# #=he .####.# #.##...# #.### # #.# # #####.# # #.....# =ht =hE D===3=h =hf =hlM######.#.#.##)........ #####.##..#.....#...#.......##  #####.#......#######'#.#.#÷†##.#)#.##.# '..#.#@##.#####.#.......####### #....)....# #)# 4=hg*M #...#....######.#.#.##)........ .#####.##..#.....#...#.......##  #####.#......#######'#.#.#÷†##.#) =hUh*'..#.#.##.#####.#.....# #.........# #.#######  =h:p=h .##.@.# .=h<> g##.### .#=h]> j #.# =h}> .# #####.# .# #.....#=h>  .# ####.##### .# #....# =h> U.#####.#### .'.....#=h?  =hI =hGv C7=hF########'#.#.#÷#.##.#  #........†##.#)#.##.#  #..'..#.#.##.##  #.####.#.....#  #.# #.#######  #....)....# #)#  #.........####.# =h #.##...# ..##############@### ...# #.#  .######.#=h .# #.....# =h.# ####.##### .# #....# =h"C .#####.#### =h@T.'.....#  .####..#=h^ =h=h &8=h&=h(=h$=hJ=h=h=hb ........†##.#).'..#.#####.#..... #.######))# .....####.#...# ..##############.###=h3..# #@# ####....# ..........#  =h5=h(&9=h%=h=hd  .'..#.#####.#..... #.######))# .....####.#... ..##############.##..# #.# #####....####.#### ..######.#..  =h#k =hn '30=hs =h =h 2 ####.#..... #.######))# .....####... ..##############.##..# #.# #####....####.####....#  ..# ..#.##  =h &1=hg =h =h4=ha=h]=hn #.####.#.....#  #.# #.#  #....)....# #)#  #.####.#  #.##...# .##.### .# #.#=ho .# #####.# #....# #...@.# #....# ####.##### #....# #....# #....#####.#### .'.....# .####..# .# .######.#.. .# ..#.## =hx=hz&2=hB=h=hR ^ #.####.#.....#  #.# #.#  #....)....# #)#  #.####.#  #.##...# .#.### .# #.# .# #####.#  #....# #..@..#  #....# ####.#####  #....# #....# #....#####.#### .'.....# .####..# .# .######.#.. .# ..#.## =hY =h\ &3=hVb =hLd =h  #.####.#.....#  #.# #.#  #....)....# #)#  #.####.#  #.##...# .#.### .# #.#  ......# #####.#  #....# #.@...#  #....# ####.#####  #....# #....# #....#####.#### .'.....# #......####..# .# .######.#.. #....# ..#.## 4=h =h] =hR #.####.#.....#  #.# #.#  #....)....# #)#  #.####.#  #.##...#  .....#.###=hRn  .# #.#  ......# #####.#  #....# #@....#=hKS # 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  7=hg7=h&27=h"7=h7=h?#....# #....#.###.# #....###.##...# #.# #.##.#####.# #...#.# #...# ### #...#####..# #.#.# #7=h.##.####.# #.'..#.@..#  #÷......##.#.####  #.#.#.7=h$  #<7=h>~.#.#.  ##'#.#.7=h[G  #.#.7=hwn  #. #.7=h  7=h}7=h>&37=hO7=h7=he .#....# #....#.###.# .#....###.##...# #.# #.##.#####.# #...#.# #...# # #...#####.# #.#.#  #.##.####.#  ####.'..#@...#  #÷......##.#.####  #.#.#.#  #<.#.#.#  ##'#.#.#  #.#.#  ##.#  #.#  7=hk 7=ho &47=hs 7=hu 7=h  ##.##...# ##........##.###########...... ################.................#######.#  .####.####'..#...  #÷##.#@####.7=hl .#.#.# <#.[  7=hw 7=hP &57=h 7=h ) _Found a chain mail.8=hBC ##........##.###########...... ################.................#######  .####.####'..#....# #÷##.#.####..#.#@# <#'#######.#8=hCO  8=h K8=h=N&68=hS8=hT8=hR #######...... ################.................#######  .######'..#... #÷##.#.###..#.#.# <#'###### #........###  8=hZ]8=hK`&78=he8=hg8=h(  ################.................#######  .######'..#... #÷##.#.###..#.#.# <8=h)#'###### #........#########  8=h808=h4&88=hu98=hS;8=hg* ####.................#######  .######'..#... #÷##.#.###..#.#.# <#'######8=h* #........#########  8=h28=h6&98=h;8=h=9=h.......#######  .######'..#... #÷##.#.###..#.#.# <#'###### #........#########[#.##.. ##9=hU9=h0'309=h$9=h':=h9 .###'..#... #÷##.#.###..#.#.# <#'###### #........#########[.##.###... ##. #:=hA:=hF&1:=hoM:=hO:=h ###'..#... #÷##.#.###..#.#.# <#'###### #........######### #.###:=h#[.####...##.#  :=h$:=h&2:=h :=h:=h @####.'..#....#  #÷......##.#.####  #.#.#.#  #<.#.#.#  ##'#.#.#  #.#.#  ##.#  #.###  #.@.#  #.#.#  ###...  ###.#  #   :=h= ,   :=h :=h &3:=h :=h S _You see here a +0 chain mail.<=h"<=h*.&4<=h3<=h5) _l - a +0 chain mail<=h. .'..#....#  #÷......##.#.#### <=h}  #.#.#.#  #<.#.#.# <=h  <=h <##'#.#.#  <=h #.#.#  ##.#  #.### <=h] ` #..@#  #.#.#  ###... <=h  <=h .###.#  b #  .. b   bat (asleep).. ...  <=hj 35Shock<=h <=hW V _A bat comes into view.>=h=  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>=hΘ$>=h)###.......'..#....# benjikog the Gusty  #÷......##.#.#### Deep Elf  #........#.#.# Health: 26/26 ========================  #<.......#.#.# Magic: 10/11 =====================---  ##'#######.#.# AC: 3>=hZStr: 5  #.........#.# EV: 12Int: 22 >=h ###########.# SH: 0Dex: 15 >=h#.### XL:  4 Next: 69% Place: Dungeon:2 >=hڙO#..@#>=h Noise: ---------  Time: 935.1 (0.0) #.#*#>=hp h) +0 dagger (speed) >=hE###*.. Cast: Shock >=hq*###.#  b #  >=h.. b   bat (asleep) >=hd.. ...>=hD _A bat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)>=h\Y ###.......'..#....#  benjikog the Gusty#÷......##.#.####  Deep Elf#........#.#.#  Health: 26/26 ========================#<.......#.#.#  Magic: 10/11 =====================---##'#######.#.#  AC: 3Str: 5#.........#.#  EV: 12Int: 22###########.#>=hY   SH: 0Dex: 15#.###  XL:  4 Next: 69% Place: Dungeon:2#..@#  Noise: ---------  Time: 935.1 (0.0)#.#*#  h) +0 dagger (speed)###*..  Cast: Shock>=hZ 5*###.# * # .*  b   bat>=h_Z *. .*.  >=hZ >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  >=hZ Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.>=h B>=h Sb......>=h 3=6.1 (1>=h0 >=hN >=h# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _The bat is moderately wounded.?=hs  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@=h###.......'..#....# benjikog the Gusty  #÷......##.#.#### Deep Elf  #........#.#.# Health: 26/26 ========================  #<.......#.#.# Magic: 9/11===================-----  ##'#######.#.# AC: 3@=hEStr: 5  #.........#.# EV: 12Int: 22  ###########.# SH: 0@=h4Dex: 15 #.### XL:  4 Next: 69% Place: Dungeon:2 @=h0 #..@# Noise: =--------  Time: 936.1 (0.0) @=heh#.#b# h) +0 dagger (speed) ###... Cast: Shock@=h .###.#  . # @=h .. b   bat ..@=h? ... @=hP_The bat is moderately wounded.@=hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)@=hThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoC=hC=h2C=h[###.......'..#....#  benjikog the Gusty#÷......##.#.####  Deep Elf#........#.#.#  Health: 26/26 ========================#<.......#.#.#  Magic: 10/11 =====================---##'#######.#.#  AC: 3C=hStr: 5#.........#.#  EV: 12Int: 22###########.#  SH: 0Dex: 15#.###  XL:  4 Next: 69% Place: Dungeon:2#..@#  Noise: =--------  Time: 936.1 (0.0)#.#b#C=h   h) +0 dagger (speed)###...  Cast: ShockC=h8f.###.# . # C=h{..  b   bat.. ...C=h  C=hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C=hܾAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineC=hAim: a bat (moderately wounded, 57% to hit)  Okay, then.C=h#C=hC=hC=hB. _D=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D=hQ (###.......'..#....# benjikog the Gusty  #÷......##.#.#### Deep Elf  #........#.#.# Health: 26/26 ========================  #<.......#.#.# Magic: 9/11D=h t===================-----  ##'#######.#.# AC: 3Str: 5  #.........#.# EV: 12Int: 22 D=h  ###########.# SH: 0Dex: 15 #.### XL:  4 Next: 69% Place: Dungeon:2 #..@#D=h0  Noise: =--------  Time: 936.1 (0.0) #.#b#D=hT p h) +0 dagger (speed) D=hy ###... Cast: Shock .###.# D=h D . #  D=h .. b   bat D=h d.. ...D=h  ' _Okay, then.D=h. 4Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  D=hR Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)E=h Z b*F=hThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoG=h G=h ###.......'..#....#  benjikog the Gusty#÷......##.#.####  Deep Elf#........#.#.#  Health: 26/26 ========================#<.......#.#.#  Magic: 9/11===================-----##'#######.#.#  AC: 3Str: 5#.........#.#  EV: 12Int: 22###########.#  SH: 0Dex: 15#.###  XL:  4 Next: 69% Place: Dungeon:2#..@#  Noise: =--------  Time: 936.1 (0.0)#.#b#  h) +0 dagger (speed)###...  Cast: Shock.###.# . # G=h ..  b   bat.. ...  _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.***  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bat.  You kill the bat!G=h] F@..G=hu 707.1 (1Shock _The zap misses you.I=h  #÷##.#.###..#.#.# <#'###### #.........###########. #.###..#.####....# .###.##. #.. ..#I=h I=h .-8I=h~ I=hp J=h\5 ..#.#.# <#'###### #.........###########. #.####...#.#.######@...#.......###.#####. #.#...#  10/11==-9K=h #<.#.#.#  ##'#######.#.#  #.........#.#  ###########.#  #.###  #...#  #.#.#### ########....# #......@###.# #.#####.# #  ...  .#. .#.# ##.... # S   ball python (constriction, asleep) ...#.  S. .    K=hm  A ball python comes into view.K=hN!iS)S.K=hY6K=h6-40ShockK=hv=K=h@5 _The ball python hisses angrily.K=hi4 #'###### #........######### #.###..#.############....#.......###.#K=h5 #.#####@# ..........######...#.#.#.....#.####....  .S.#. .... ###.. .#K=h|7 K=h> >S.K=h D &1K=h(I K=hJ L=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=h  ##'#######.#.# benjikog the Gusty  #.........#.# Deep Elf  ###########.# Health: 26/26 ======================== #.### Magic: 9/11===================----- #...# AC: 3Str: 5 #.#.####  EV: 12Int: 22L=hD  ########....#  SH: 0Dex: 15 #.......###.#  XL:  4 Next: 70% Place: Dungeon:2 L=h #.#####@# #  Noise: ---------  Time: 941.1 (0.0) #.....*.....#  h) +0 dagger (speed) L=h e#####.*.#.#.#  Cast: Shock ..*..#.#  ###S... #  ...#.L=h; S S   ball python (constriction) .... . ###.. .#L=h  _The ball python hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineL=hܞ =Aim: a ball python (75% to hit)L=h4  ##'#######.#.# benjikog the Gusty  #.........#.# Deep Elf  ###########.# Health: 26/26 ======================== #.### Magic: 9/11===================----- #...# AC: 3Str: 5 #.#.####  EV: 12Int: 22 ########....#  SH: 0L=hr Dex: 15 #.......###.#  XL:  4 Next: 70% Place: Dungeon:2 #.#####@# #  Noise: ---------  Time: 941.1 (0.0) #...........#  h) +0 dagger (speed) #####...#.#.#  Cast: Shock .....#.#  ###S... #  ...#. S   ball python (constriction) .... . L=h ?###.. .#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L=h sAiming: Shock (safe; 3% risk of failure)  L=h wPress: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  L=hn The zap hits the ball python.L=h       #.###  #...#         #  *  *  ..*..#.#  ###*... #  *..#.  .*.. .   ###.. .#     L=hL......L=hj1=2.1 (1ShockL=hL=h'#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python. _You kill the ball python!Q=h^\  #........######### #.###..#.############....#.......########.###.##......@....#####...#.# ......#.# ####.# ##  10/11==-3Q=hj ######### #.###..##.############...........####.#####.###.#.........#####..@#.#.#........#.# #####.... # ....#.# ..... .###.  Q=hepQ=hTw@-4Q=h |Q=h~Q=hL y  #.###..##.############...........####.#####.##Q=h #...........#####...#.#.#..... #####....# .....#.# ....... ######.  Q=h Q=h &5Q=h Q=h R=h5 ..#.############...........###R=h6r######..........#####...#.#........#.# #####..@.#R=h)6.......#.# ....... R=hI6d##  R=h<R=hLF&6R=hUJR=hYLR=h q #...#  #.#.####  ########....#  #.......###.#  #.#####.###.#  #...........# .#####...#.#.# .#.#  #####.@..##R=hi  #.#.# #.#.# #....#  #.####  #. R=h I #.  ##R=h %  R=h R=h# C==7R=h( R=hM+ R=h  #.############...........########.##..........#####...#.#.........#.# ######....###......@#.# .######....##  R=h V1===8R=hj R=hN S=h  ########...........########..........#####...#.#........#.# ######....##.......#.# #####....# #.####  S=hS=h&9S=hS=hS=h l .......########..........#####...#.#........#.# ######....#S=h U.......#.# .#######.@..# #.### S=h=S  S=hS=h'50S=h S=h["S=h  #.#####.###.#  #...........# .#####...#.#.#  .........#.#   ######....##  #.......#.#  #.......#.# S=h  ######....#  #@####  #.# S=hx  #.#  ### S=hF"S=h'&1S=h*S=hm,T=h&T=hKT=h!T=h $U=hU=hU=h1U=hEU=h)= U=h? U=htC U=hD U=hTIU=hiZg===U=hZ,U=hj[U=h^BU=h`,U=h`U=hc,U=hLcU=h^eU=h3fU=h[fU=hhU=hAhU=hhU=hj,U=h"kU=h:m,U=hmU=ho,U=h0pU=hq,U=hSrU=hs,U=hhtU=hqv,U=hvU=hx,U=hyU=h{,U=h{U=h|,U=h}U=hG~,U=h~U=hI,U=hU=h,U=h.U=h,U=hU=h,U=hQU=hF,U=h3U=h,U=h9U=hBU=h=,U=hU=h,U=hFU=h,U=h;U=h,U=hU=h,U=hɗU=h,U=hU=hƛ,U=hMU=h=,U=hU=hB,U=hU=h,U=hU=h>,U=hU=h,U=hU=h,U=h٩U=h,U=hRU=hM,U=hU=h,U=hQU=h,U=hU=h,U=hֵU=h6U=hqU=hԸU=h,U=hU=h,U=h U=h,U=h U=h,U=hU=hr,U=hU=h,U=hU=h,U=h&U=h,U=hU=h,U=hU=hw,U=hU=h,U=hU=hBU=h,U=hYU=h&,U=hU=hN,U=hU=hvU=hU=h.U=h2,U=hU=h,U=hPU=hU=h=,U=hU=hBU=h,U=hsU=h,U=hU=h,U=hU=hS,U=hU=h,U=hU=h,U=hU=hWU=hU=h- U=h ,U=h U=h ,U=h U=h},U=hU=h,U=hU=h4,U=hU=h,U=h U=h BU=h,U=hU=h,U=h+U=h,U=hU=h ,U=hi!U=h",U=h#U=h%,U=hK%U=h&,U=h 'U=h(,U=h)U=h*,U=h4+U=hh,U=h,U=h,U=h.,U=h.U=h\0,U=h0U=h@2,U=h2U=h4,U=h5U=h`6,U=h6U=h8,U=h8U=hL:,U=h:U=h1<,U=h<V=hl 1050.1 (99.0) _You start waiting.V=h -1.1 (100.0)V=hV=h# _Done waiting.W=h V#.......###.#  #.#####.###.#  #...........#  .#####...#.#.# .........#.#  ######....## #.......#.#  #.......#.#  ######.@..#  #.#### #.#  #.#  ###  2.0)X=h@X=hlAM#######........#####.### #..........#####...#.#.#.........#.#####....##.##......@#.#######....#####.# X=hpIX=hXZ&3X=hX=hS M #.#.##########........#####.### #..........#####...#.#.#.........#.######....##.......#.#######....##.#### X=hX=h2&4X=h4eX=h M..#  #.#.##########.........#######.### #...........#####...#.#.#.........#.#######.@..##.#.......#.#######....# #X=hA Y5Y=h #.###  #...#   #.#.####  ########....#  #.......###.#  #.#####.###.#  #...........# #.#####...#.#.# #......@..#.# ######....##  #.......#.#  #.......#.#######....# #.#### #.# #.####6Y=h4  #.### #...# #.#.#### ##....# #.......###.# #.#####.###.# #...........# #.#####...#.#.# #.#.# #....## #.......#.# #.......#.# ######....# #.#### #.# #.#  ###Y=hE Y=h;O &7Y=hU Y=hk  #.### #...# #.#.#### #....# #.......###.# #.#####.###.# #...........# #.#####...#.#.# #.#.# #....## #.......#.# #.......#.# ######....# #.#### #.# #.#  ###Y=hY=h&8Y=hY=hbZ=ht #.### #...# #.#.#### #....# #.###.# #.#####.###.# #...........# #.#####...#.#.# #.#.# #....## #.......#.# #.#.#  ######....#  #.####  #.#  #.#  ###Z=h{Z=hOC9Z=h]=h #.### #...# #.#.#### #....# #.###.# #.#####.###.## #...........# #.#####...#.#.# #.#.# #....## #.#.#  #.#.#  ######....#  #.####  #.#  #.#  ###Z=h/DZ=hF'60Z=h{KZ=hQMZ=h+ #.### #...# #.#.#######....#..#.###.##.#.#####.###.# #.#.....# #.#####...#.#.# #.#.# #....## #.#.#  #.#.#  ######....#  #.####  #.#  #.#  ###Z=hY<1Z=hZ=hAZ=h a #.### #...# #.#.#### ####....# ..#.###.# #.#.#####.###.# #.#.# #.#####...#.#.# #.#.# #....## #.#.#  #.#.#  ######....#  #.####  #.#  #.#  ###Z=h Z=hP &2Z=hb Z=hE Z=hՙ Z=h Z=h Z=h2 [=hM###########.# ##..#  #.#.#############.....#......#####.###..........#####...#.#.#.........#.#######....###.......#.#[=h[=ho&3[=h[=h[=hM.........###########.# ##..#  #.#.##############.....#......#####.###..........#####...#.#.#.........#.#######....##[=h Y4[=hbM##..##'#######.........###########.# ##..#  #.#.###..##############...........#......#####.###..........#####.##.........#.#[=hoc#[=hk[=h/n&5[=hs[=h z[=h5vM... <....... ##..##'#######.........###########.# ##..#  #.#.#################..........@#........#####.#.#####.###..........#.#####...#.#.#[=h<6[=hm[=h) . #<.#.#.##.. ##'#.#.# #.#.# #.# #.### #...# #.#.####.##....#.#[=hI* .###.#.#####.#.#####.###.# #.#.# #.#####...#.#.# #...#.# #######....##  #.#.#  #.#.#  ######....#[=h9 [=h= &7[=hA [=h\C \=h . #<.#.#.# +###.. ##'#.#.# #.#.# #.#\=hyD #.### #...#. #.#.####.##....#.#.###.##...#####.#.#####.###.## #.#.# #.#####...#.#.# #..#.# #######....##  #.#.#  #.#.#  ######....#\=h%\=h)&8\=he.\=h~0\=huE. #<.#.#.# #+###.. ##'#.#.# #.#.# #.# #.###. #...#.. #.#.####>....##....#.#.###.##...#####.#.#####.###.# ## #.#.#  #.#####...#.#.#  #.#.#  #....##  #.#.#  #.#.#  ######....#\=hw9 _Found a stone staircase leading down.\=h}/. #<.#.#.# ##+###.. ##'#.#.#. #.#.#.. #.#... #.###... #...#.. #.#..>....##.....#.###.#...#####.#.#####.###. ### #.#. #.#####...#.#.  #.#.#  #....##  #.#.# \=h #.#.#  ######....#\=h\=h1'70\=h\=h\=h P. #<.#.#.##+###....... ##'#.#.#...> #.#.#.... #.#... #.###..# #...#.. #.#.[.>....##.#.####...#####.#.#####.### #### #.# #.#####...#.#  #.#.#  #....##  #.#.#  #.#.#  ######....#1\=h I _Found a robe. Found a stone staircase leading down.]=hE. #<.#.#.##+###.. ##'#.#.#.>. #.#.#. #.#. #.###.## #...#.# #.#..[.>....##.#.#...#####.#.#####. ##### #.# #.#####...#. #.#. #....#  #.#.#  #.#.#  ######....# ]=h&2]=h?]=hzE. #<.#.#.##+###.###'#.#.#.>.# #.#.#.# #.#.# #..## #....# #.#..[.>....#.#.#...#####.#.#####. ##### #.# #.#####...# #.# #.... #.#. #.#. ######....]=h]=h38 <3]=hB ]=hG . #<.#.#.##+###.###'#.#.##......>.# #.#.##.# #.##.# #.#.## ##.# #.##..[.>....##.#.#...#####.#.#####. ##### #.# #.#####... #. # #.# #.# ######]=hH ]=hQ &4]=hW ]=hY ]=h#. #<.#.#.#+###.###'#.#. #......>.# #.#. #.# ]=htY#. #.# #. #.## # #.#]=hT #. #..[.>.... #.# #...#####.#.#####]=h, ##### #.# #.##### # #]=hU` #. #.]=htD ######]=h]=hK&5]=h]=h_^=h% #. #<.#.#  #+###.###'#.# #......>.# #.# #.# # #.# # #.## # #.# # #..[.>.... #.# #...#####.#. ##### #.# #.##### # # # # ######^=h^=h&6^=h^=h0^=hX M#...........<.......#######+##..###'#######>.# #.........########## #.......# [############...............#.....#######...#####.#.######### #.#.....^=hta ^=h?j &7^=hq ^=hv  ^=hy U_There is a stone staircase leading down here._=hy _=h* _=h _=hM- _=hd. -8 __=h1 _=hp      .....#   .....   ....   ...#      ...#    ####...##.# 3   #g..#   #.###.....#   # ....#   ..##  _=h3 f.#  #g   goblin (asleep)      _=hX _=h$ _=hl 88 (1.7Shock_=h@ _=hZj } _You climb downwards. _There is a stone staircase leading up here._=h 4_=h _=h3 M _You can't go down here!a=h>  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a=h4*   benjikog the Gusty .....#  Deep Elf .....  Health: 26/26 ======================== ....  Magic: 10/11 =====================--- ...#  AC: 3Str: 5 ...#  EV: 12Int: 22 ...#  SH: 0Dex: 15 ####...##.#  XL:  4 Next: 71% Place: Dungeon:3 #g*@......#  Noise: ---------  Time: 1078.8 (0.0) #.###.....#  h) +0 dagger (speed)=h* )2X # ....#  Cast: Shock ..##  .#  #  g   goblin (asleep) _There is a stone staircase leading up here. _You can't go down here!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linea=hO   benjikog the Gusty a=h .....#  Deep Elf .....  Health: 26/26 ======================== ....  Magic: 10/11 =====================---a=h  ...#  AC: 3Str: 5 a=h ...#  EV: 12Int: 22 a=hs ...#  SH: 0Dex: 15 ####...##.#  XL:  4 Next: 71% Place: Dungeon:3 #g.@......#  Noise: ---------  Time: 1078.8 (0.0)a=h  a=h w#.###.....#  h) +0 dagger (speed) # ....#  Cast: Shocka=h  ..##  .# a=h  #  g   goblin (asleep)a=h6 a=h mAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!  The zap hits the goblin.a=hH    .....  .... a=h, $ ...#  ...#  ...#    #**    # ....# a=h!h9).a=h-j2====9.8 (1Shocka=hoa=hr>  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is heavily wounded.The goblin shouts!zap hits the goblin. _You kill the goblin!c=hS   .....#  .....  ....  ...#  ...#  ...#  ####...##.#  #)@<......#  #.###.....#  #. ....# ## ..## c=hT .#  #   c=h[c=h`F----80c=hec=hmc=h'S   .....#  .....  ....  ...#  ...#  ...#  ####...##.#  #@.<......#  #.###.....#  #.. ....#  #### ..##   .#   #   c=h&0c=h2C----1c=h57c=h<  Things that are here: _a +0 club; a goblin corpsed=h  .....#  #.#..#####...##.#).<.....###......+ ...d=h[#### ..#d=hҺd=hD]1===2 _d=hd=hd=h? ;  d=h? M ##.#####...##.#d=h? |).<......###....d=h'@ ]..+ #### ..#d=hN@ ] .# d=hs@ d=h _You open the door.e=h{ .....  ....  ...#  ...# . ...# . ####...##.#  #).<......#  #.###.....#  #...@.....#  #####....##  ....#  ....# #####    7e=hӗe=hQ _There is an open door here.e=h  .....  .....  #...# . #...# . e=h^ T#...# ..  ####...##.#  #).<......#  e=h z#.###.....#  e=h #...'@....#  #####....## e=hɻ ` #....#  e=h P#....#e=h 9 ######e=h$  e=hV    e=h C8 _e=h f=hm  .....  ..... ..! #...# ..? #...# ...  #...# ...  ####...##.#  f=h ^#).<......#  #.###.....#  #...'.@...#  #####....##  #....#     f=h( &9f=h7 ^ _Found a scroll of identify and 2 potions of might.f=ho  .....  ..... ...!  #...# ...?  #...# ....  #...# ...  ####...##.#  #).<......#  #.###.....#  #...'..@..#  #####....##  #....#   f=hr f=hG f=hR 90f=h f=h g=h`..... ..... ....! #...# ....? #...# .... #...# ... ####...##.# #).<......# #.###.....# #...'...@.# #####....## #....# g=hcg=hp&1g=hkg=hg=h..... ..........! #...##....? #...##.... #...##... ####...##.# #).<......# #.###.....# #...'....@# #####....## #....# #....#######g=h&2g=h˕g=h—g=h; QM# .. ..........!...##....?..##.... #...##...###...##).<.###...'.....#####....###....#g=hwC g=hK &3g=hS g=hMV g=h M#...... .............!#...?#...##.... #...##...###...##).<.###...'.....#####....##4g=h h=hM .$ w#......# ..............!....?...#....... #...##........###...##).<.####...'.....#w   dart slug (asleep)h=h  A dart slug comes into view.5Shock _Found 16 gold pieces.h=h{... ....[.. .$ w..## ...........!? .......###...##.######.).<....###.....'.....#####....##....######h=hT~h=h&6h=hh=h, _Found a pair of boots.h=h [?...#....[..#...$#......w......#......#...............!.#...##....?.#...##.#...##.####...##.######.#).<......# #.###.....##...'.....######....## h=h) <7h=h8  _Found a scroll labelled NUSAFIST FAITZ and a ring mail.i=hU[?...#....[..# ....$#......w. .....#......##+..............!.#...##....?.#...##.#...##.####...##.######.#).<......# #.###.....##...'.....######....## #....##....# $ww8i=hji=h[?...#....[..# ....$#......$. .....#.....w##+#.............!.#...##....?.#...##.#...##.####...##.######.#).<......# .#.###.....##...'.....######....## #....# i=hi=h&9i=hi=hi=hF  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j=hlc  benjikog the Gusty [?...#....[..#  Deep Elf ....$#......$.  Health: 26/26 ======================== .....#.....w##+#  Magic: 10/11 =====================--- ..........*.....  AC: 3Str: 5 ..........!*.....  EV: 12Int: 22 #...##....*......  SH: 0j=hlDex: 15 #...##....*......  XL:  4 Next: 72% Place: Dungeon:3 #...##...@.......  Noise: ---------  Time: 1099.8 (0.0)  ####...##.######....  h) +0 dagger (speed)  #).<......# .  Cast: Shock  #.###.....#  #...'.....#  #####....## w   dart slug j=hl#....# #....# ###### _Found a scroll labelled NUSAFIST FAITZ and a ring mail.  j=h$mCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j=hTmAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)j=hڋbenjikog the Gusty[?...#....[.*#Deep Elf....$#.....*$.Health: 26/26 ========================.....#.....*##+#Magic: 10/11 =====================---..........*.....AC: 3Str: 5..........!*.....EV: 12Int: 22#...##....*......SH: 0Dex: 15#...##....*......j=h@XL:  4 Next: 72% Place: Dungeon:3#...##...@.......Noise: ---------  Time: 1099.8 (0.0)####...##.######....h) +0 dagger (speed)#).<......#.Cast: Shock#.###.....##...'.....######....##w   dart slug#....##....#######Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.j=hj=hYq...w.?.=100.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug. _The dart slug is heavily wounded.j=h5  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k=h)  benjikog the Gusty [?...#....[..#  Deep Elf ....$#......$.  Health: 26/26 ======================== .....#......##+#  Magic: 9/11===================----- ..........w.....  AC: 3Str: 5 ..........!*.....  EV: 12Int: 22 #...##....*......  SH: 0Dex: 15 #...##....*......  XL:  4 Next: 72% Place: Dungeon:3 #...##...@.......k=h+[40m  Noise: =--------  Time: 1100.8 (0.0)  ####...##.######....  h) +0 dagger (speed)  #).<......# .  Cast: Shock  #.###.....#  #...'.....#  #####....## w   dart slug #....# #....# ###### _The dart slug is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)k=hq   benjikog the Gusty [?...#....[..#  Deep Elf k=h˒ ....$#......$.  Health: 26/26 ======================== .....#......##+#  Magic: 9/11===================----- ..........w.....  AC: 3Str: 5 ..........!......  EV: 12Int: 22 #...##....?......  SH: 0Dex: 15 #...##...........  XL:  4 Next: 72% Place: Dungeon:3 #...##...@.......  Noise: =--------  Time: 1100.8 (0.0)  ####...##.######....  h) +0 dagger (speed)  #).<......# .  Cast: =hГ 0mShock  #.###.....#  #...'.....#  #####....## w   dart slug #....# #....# ######Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. [*#  *$.  *##+#  *.....  *.....  *  *      #).< .         k=hB .....?.51.8 (1ShockConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!m=hݝ,[?...#....[..# ....$#......$. .....#......##+#...........!.#...##....?.#...##.#...##.####...##.######.m=hD#).<......# ..#.###.....# . m=hm m=h+m=hK-2m=h(Sv #>....[?...#....[..#$$. ###+## ...........!? ......###...##.######..).<........###........'.......#####.....m=hu10/11==-3 _Found an escape hatch in the floor.n=h{### #>....[?...#....[..#$$. ###+## ...........! ......###...##.######.).<.......###........'.......#####...n=hn=hy&4n=hsn=hDn=h+5.8 (2n=hNn=hq: _k - 3 scrolls of identify (gained 1)o=hXA<M ..#.####. #>......# <.[?...#....[..#..$$. ###+## ........##...##...................o=h#N+6.8 (1o=hXo=huJ _Found an escape hatch in the ceiling.o=hy1=====7.8 (2o=hmo=h*, _n - 2 potions of mightp=h7BM..#  ..#.## ###  #>......# <.[?...#....[..#.....$$.. ###+## .......##...##..............p=hT.......p=hp=h5+8.8 (1p=hp=h{M##..#  ..#.## ### . #>......# <[?...#....[..#.....$$.......###+## ......#...##...................p=hp=hC9p=h >M.... ##..#  ..#.## ### . p=hÐ f#>......# <.p=hX [?...#....[..#$$.......###+## ...........................p=hߡ p=h D10q=huM?.... #..##..#  ..#.## ###  #>......# <.[?...#...@[..#...$$.......#q=h##+##...................#.######.....q=h.q=h>D===1q=hIq=hw1 _Found a scroll of identify.q=h...?. .... #..### #....# ..#.## ####....# . #>......# <. [?...#....@..#... ....$#......$......#......##+#.............#...##...#...##.. q=h1q=h <&2q=hyCq=hHV _You see here a +0 pair of boots.s=hs=h&3s=hӺs=h, _o - a +0 pair of bootss=hr...?. .... #..### #....# #..#.## ####....# . #>......# <. s=h[?...#.#... ....$#......$......#......##+#......s=h^...#...##....#...##....#...##... s=h<R4s=h?s=hmY ...?. .... #..### #....# #..#.## ####....# . #>......# <. [?...#.#... ....$#......$......#......##+####.............#...##......#...##......#...##...... s=h R5s=hؔ t=h ...?. ...#..###.....#.## ..?####....# ....>..<....[?...#......K....$........##+####...... K   kobold (asleep)t=h3.###### #).<......# .....t=h%t  A kobold comes into view. It is wielding a +0 whip.6Shock _Found a scroll labelled RAGITZ YGIELL. _You see here 5 gold pieces.u=h u=h Casting: Shock (safe; 3% risk of failure)  u=hG\Confirm with . or Enter, or press ? or * to list all spells.u=h S ...?. benjikog the Gusty .... Deep Elf #..### .  Health: 26/26 ======================== #....# ..  Magic: 10/11 =====================--- #..#.## ..?  AC: 3Str: 5 ####....# ....  EV: 12Int: 22 u=hQ %#>......# <....  SH: 0Dex: 15  [?...#.......#..***K  XL:  4 Next: 75% Place: Dungeon:3 u=hz  ....$#......@***....  Noise: ---------  Time: 1116.8 (0.0)  .....#......##+####.  h) +0 dagger (speed) u=h 6 .................  Cast: Shock  ..................  #...##............ u=h  #...##............  K   kobold (asleep)  #...##............ u=h ####...##.######..... #).<......# ..... _You see here 5 gold pieces.  u=h) Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u=h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)u=h^ K ...?. benjikog the Gusty .... Deep Elf #..### .  Health: 26/26 ======================== #....# ..  Magic: 10/11 =====================--- #..#.## ..?  AC: 3Str: 5u=h_  ####....# ....  EV: 12Int: 22 #>......# <....  SH: 0Dex: 15 u=h_  [?...#.......#.....K  XL:  4 Next: 75% Place: Dungeon:3  ....$#......@.......  Noise: ---------  Time: 1116.8 (0.0)  .....#......##+####.  h) +0 dagger (speed)  .................  Cast: Shock u=h_ Y ..................  #...##............  #...##............  K   kobold (asleep) u=h` #...##............ ####...##.######..... u=h9` #).<......# ..... Casting: Shock (safe; 3% risk of failure)  u=hc` MConfirm with . or Enter, or press ? or * to list all spells.u=ha Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.u=hdk  ...?. ....  .   ..   ..?   ....   <....  [?****  ....$***....      u=h)l       ).< u=hP 3...)...u=hQ j6=7.8 (1Shocku=h u=h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!v=h j ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#$. .....#......##+####. ...... ...... #...##...... #...##...... #...##...... v=h ####...##.######......  #).<......# .....v=hX v=h\ .-8v=h,1w=h ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#....@.$. .....#......##+####. ..... .... #...##.... #...##... #...##..  ####...##.######......  #).<......# .....w=hw=h@-9w=hw=hw=h&.B ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#...@..$. .....#......##+####. .... .. #...##. #...##. #...##. ####...##.######......  #).<......# .....w=h;w=hPW1===20w=h[w=h ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#..@...$. .....#......##+####. ...... . #...##.. #...##.. #...##.. ####...##.######..  #).<......# .....1=h!6Hw=h  t ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#.@....$. .....#......##+####. ..... ..... #...##... #...##... #...##w=h &... ####...##.######...  #).<......# .....w=h& w=h0 &2w=h9 w=hUA x=h1 ...?. .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#@.....$. .....#......##+####. ...... ........ #...##.... #...##.... #...##x=h1).... ####...##.######....  #).<......# .....x=hM>x=hlI&3x=h5Vx=hYx=huM...?....  ### ...# .. #..#.## ..?x=h###  #> <....[?....#.....)x=hY$$......#x=h:S##+####..................x=h[.##.######..x=hxx=hx=hmD===4x=h5x=hx=h{M...?....  ### ..# .. #..#.## ..?###   <....[?....#.....)$$...........#......##+####.##.........5 _There is an escape hatch in the floor here.y=h I ...?. ...#..###...# .#.## ..?####....# ....>..<[?........)....$$........##+######.........####...##.######......y=h `6 _y=hvw ...?. ...#..###...# ..#.## ..?####....# ....>..<[?...#......)....$$........##+####...... .##.######..#).<......# .....y=hy=hC7y=h,<y=h<  ...#..###...# .y=h>.#.## ..?####....# ....>..<[?...#......)....$$........##+####............ ......#...#..#.#....#.###.....# .....y=haHy=hAUy=h V8y=h|y=h .... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#......$. .....#.@....##+####. . . #...##....#...##....#...##....####...##.######......#).<......# ..... y=h y=h 9y=hd y=h z=hX.... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#......$. .....#..@...##+####. . . #...##...#...##.z=h|Y..#...##...####...##.######......#).<......# ..... z=hZ30z=h.... #..### . #....# .. #..#.## ..? z=h####....# .... #>......# <.... [?...#.#.....) z=h....$#......$. .....#...@..##+####. z=h*D. .z=hS #...##..z=h}d#...##..z=h#...##..####...##.######.....z=h.#).<......# .....z=h z=h&z=h-/&1z=h:z=hKz=hح.... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.z=h+y#.....) ....$#......$. .....#....@.##+####. .z=hSy.#...##.#...##.z=hwM#...##.z=hj####...##.######.z=hɮ#).<......# . z=hz=hH&2z=hrz=hz=h.... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#......$. .....#.....@##+####. ..#...##.#...##.#...##.  ####...##.######.  #).<......# . z=h[z=h&3z=hcz=hz=h z=h" z=h3 z=hF z=hM...?....  ## #....# .. #..#.## ..?### .. #> <....z=hS[?....#.....)$$...... .....###+####..............................................z=hz=h#&4z=h#{=h\\...?. {=hc+.... #..### . #....# .. #..#.## ..? ####....# .... #>......# <.... [?...#.#.....) ....$#.. .....#......##+####. ........ ........#...##........#...##........#...##........ ####...##.######....... 5{=hj+6.8 (2{=hu{=hXx= _You now have 32 gold pieces (gained 5).|=hM...?. .... ......##..### ......##....# ......##..#.##.....?#####....#...#>......#.<.[?...#.#.....).....$#......#......##+####.... ...#...##.......#...##.......#...##..........##.###### |=h+7.8 (1|=hrE|=h~H|=h ...?. .... #......# |=h1 #..####......# #....##......# #..#.##.....?#####....#.#>......#.<.[?...#.#.....).....$#......#......##+####.  ...  ...  #...##....  #...##...  #...##.. 8}=h%o?...?. .... #......# #..####......# #....##......# #..#.##.....?#####....#.}=ho#>......#.<.  [?...#.#.....)..J....$#......#......##+####. ... . . #...##. J   endoplasm (asleep) }=h|}=h39Shock}=h}=hI] _An endoplasm comes into view.}=h ...?. #######.... ##..# }=h #..#.#?######....#.. #>......#.<.......  }=h5[?...#.......#.@...)..J$}=hZ#....... }=h .....#......##+####......... ................. }=h*#...##.######}=hY}=h'40}=h~=h%D...?. # .... #......# #..####......# #....##......# #..#.##.....?#####....#.#>......#.<. [?...#.#..@..)..J. ....$#. .....#......##+####... .. .. ...##. .. ...##. . 1~=hʊ~=h#~=h:...?. # .... #......# #..####......# #....##......# #..#.##.....?####.####....#.#>......#.<. ?...#.#...@.)..J.#$#.##......##+####.....#... ..##. ...##. ...##. .### 2~=h...?. # .... #......# #..####......# #....##......# .#..#.##.....?####.####....#.#>......#.<. ...#.#....@)..J.# $#.# #......##+####.....# .......###.......###.......###....# 3~=he~=h=h2b...?. # .... #......# #..####......# .#....##......# .#..#.##.....?####.####....#.#>......#.<.#.#.....@..J.# $#.# #......##+####.....# .........# ##.........# ##... ##.... =hmO4 _You see here a +0 whip.=h4c...?. ## .... #......# .#..####......# .#....##......# .#..#.##.....?####.  ####....#.  #>......#.<.b#.#.....)@.J.# $#.# #......##+####.....# ......# ....# b   bat (asleep) #... =h-b...b5 _A bat comes into view.=hvW ...?. ######## ....... #......# ..#..####......# ..#....##......# ..#..#.##.....?####. ####....#. #>......#.<.b. #.#.....).@J.# #.# #......##+####.....# .. ....# ...#  b..JJThe bat closely misses you.=6=hu\ =h! ^ _The endoplasm quivers.=h  You hit the endoplasm.  The endoplasm is heavily wounded.7.4 (0.6=hG : _The bat hits you but does no damage.=hia ...?. ######## ... .... #......# ... #..####......# .... #....##......# ..... #..#.##.....?####.....  ####....#.  #>......#.<......b...... .#.#.....)@.J.# $#.# .#......##+####.....#.......## #....# #...# #..#### #.######.J.-8.4 (1.0=hI  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h:  benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 26/26 ========================  #..####......# ....  Magic: 10/11 =====================---  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<......b......  XL:  4 Next: 76% Place: Dungeon:3 .#.......#.....)@J**#  Noise: ---------  Time: 1148.4 (0.0) $#.......=h...........#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  J   endoplasm #....................#  b   bat #.................#### #.######.......The endoplasm is heavily wounded. _The bat hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h  benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 26/26 ========================  #..####......# ....  Magic: 10/11 =====================---  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22 =h- ####....#...............  SH: 0Dex: 15  #>......#.<......b......  XL:  4 Next: 76% Place: Dungeon:3 .#.......#.....)@J..#  Noise: ---------  Time: 1148.4 (0.0) $#..................#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  J   endoplasm #....................#  b   bat #.................#### #.######.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  =h^nThe endoplasm is severely wounded.The zap hits the endoplasm.=h   ...?.  ...  ....  ...   ....   .....      #> ***# $  =hb   bat=he=hgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.  You kill the endoplasm!=hq(...=h>w;8=9.4 (1=hwP _The bat hits you but does no damage.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=he  benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 26/26 ======================== =he #..####......# ....  Magic: 9/11===================-----  #....##......# .....  AC: 3Str: 5 =hf #..#.##.....?####.....  EV: 12Int: 22 =hjf ####....#...............  SH: 0Dex: 15  #>......#.<.....*b......  XL:  4 Next: 78% Place: Dungeon:3 =hf.#.......#.....)@...#  Noise: =--------  Time: 1149.4 (0.0) $#..................#  h) +0 dagger (speed) =h-gd.#......##+####.....#  Cast: Shock ....................... .....................## #....................#  b   bat #....................# =hagk#.................#### #.######....... =hg _The bat hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hgAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)=h]0 +benjikog the Gusty...?. ######## ...Deep Elf.... #......# ...Health: 26/26 =========================h0 #..####......# ....Magic: 9/11===================-----#....##......# ...*.AC: 3Str: 5#..#.##.....?####.**..EV: 12Int: 22  =h1 ####....#.........**....SH: 0Dex: 15  =h#1 8#>......#.<.....**......XL:  4 Next: 78% Place: Dungeon:3 =hA1 p.#.......#.....)@...#=hw1 Noise: =--------  Time: 1149.4 (0.0) $#..................#h) +0 dagger (speed) .#......##+####.....#=h1 Cast: Shock ....................... .....................## #....................#b   bat #....................# #.................#### #.######....... =h2 B_The bat hits you but does no damage.  =hJ2 >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =hk2 ;Press: ? - help, Shift-Dir - straight line=h2 -Aim: a bat (57% to hit)=h =h =hȽ J.......b=h ,50.4 (1=h =hm 3  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit) _The zap misses the bat. The bat closely misses you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h,   benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 26/26 ========================  #..####......# ....  Magic: 8/11=================-------  #....##......# .....  AC: 3Str: 5 =h  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<.............  XL:  4 Next: 78% Place: Dungeon:3 =h m.#.......#.....)@...#  Noise: =--------  Time: 1150.4 (0.0) $#..............b...#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## =h [#....................#  b   bat #....................# #.................#### #.######....... =h= {_The zap misses the bat. The bat closely misses you.=h] Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hq sAiming: Shock (safe; 3% risk of failure)  =h pPress: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)=hDbenjikog the Gusty...?. ######## ...Deep Elf.... #......# ...=hʌ Health: 26/26 ========================#..####......# ....Magic: 8/11=================-------#....##......# .....AC: 3Str: 5#..#.##.....?####.....EV: 12=hInt: 22  ####....#...............SH: 0Dex: 15  =h/~#>......#.<.............XL:  4 Next: 78% Place: Dungeon:3 .#.......#.....)@...#=hNoise: =--------  Time: 1150.4 (0.0) $#..............*...#h) +0 dagger (speed) .#......##+####.*...#Cast: Shock ................*...... ................*....## =hڍ#...............*....#b   bat =h#...............*....# #...............*.#### =h&#.######....... _The zap misses the bat. The bat closely misses you.=hVCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hzAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)=h=h=hfb......l   frilled lizardl=hACasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap misses the bat. The bat hits you but does no damage. The bat hits you.=h<5Y5-1.4 (1=h;=h6>a _A frilled lizard comes into view.=ht  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hb$   benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 25/26 =======================-  #..####......# ....  Magic: 7/11===============---------  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<.............  XL:  4 Next: 78% Place: Dungeon:3 .#.......#.....)@...#  Noise: =--------  Time: 1151.4 (0.0) [10=h$ d$#.............b....#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  b   bat #....................#  l   frilled lizard #...............l.#### #.######....... _A frilled lizard comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h6% pPress: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)=hHThat beam is likely to hit you. Continue anyway? Y - Yes  N - No=hX=hbenjikog the Gusty...?. ######## ...Deep Elf.... #......# ...Health: 25/26 =======================-#..####......# ....Magic: 7/11=h$===============---------#....##......# .....AC: 3Str: 5=h#..#.##.....?####.....EV: 12Int: 22  =h####....#........*......SH: 0=hDex: 15  #>......#.<.....*.......=hXL:  4 Next: 78% Place: Dungeon:3 .#.......#.....)*...#=h;Noise: =--------  Time: 1151.4 (0.0) $#.............*....#=hVh) +0 dagger (speed) .#......##+####.....#=hpnCast: Shock ....................... =h.....................## #....................#=hb   bat #....................#=hl   frilled lizard #...............l.#### =h#.######.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.  =h:FThe bat is severely wounded.=hY0,=h0=h:..@.bl.=h?18-------8==2.4 (1=h E=hH  Aiming: Shock (safe; 3% risk of failure)  =hwH@Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.  The bat is severely wounded. _The zap misses the bat. The zap hits you! The bat hits you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h+   benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 18/26 ================--------  #..####......# ....  Magic: 7/11===============---------  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<.............  XL:  4 Next: 78% Place: Dungeon:3 .#.......#.....)@...#  Noise: =--------  Time:[4=h 0m 1152.4 (0.0) $#..............b...#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  b   bat #...............l....#  l   frilled lizard #.................#### #.######....... _The zap misses the bat. The zap hits you! The bat hits you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)=h   benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 18/26 ================--------  #..####......# ....  Magic: 7/11===============---------  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<.............  XL:  4 Next: 78% Place: Dungeon:3 .#.......#.....)@...#  Noise: =--------  Time: 1152.4 =hв (0.0) $#..............b...#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  b   bat #...............l....#  l   frilled lizard #.................#### #.######.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)  The zap misses the bat. The zap hits the frilled lizard.  ...?.  ...  ....  ...   ....   [3=hL 4m.....      #>  $*...# *...# ***....# **=hk5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)  The zap misses the bat. The zap hits the frilled lizard.  You kill the frilled lizard!=h5 =hL? Yb.......=hE 393.4 (1=hK =hN Q _The bat closely misses you.=h{   =h{ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hF  benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 18/26 ================--------  #..####......# ....  Magic: 6/11=============-----------  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<.....*b......  XL:  4 Next: 79% Place: Dungeon:3 .#.......#.....)@...#  Noise: =--------[40=hm  Time: 1153.4 (0.0) $#..................#  h) +0 dagger (speed) .#......##+####.....#  Cast: Shock ....................... .....................## #....................#  b   bat #....................# #.................#### #.######....... _The bat closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)=h{&  benjikog the Gusty  ...?. ######## ...  Deep Elf  .... #......# ...  Health: 18/26 ================-------- =h #..####......# ....  Magic: 6/11=============-----------  #....##......# .....  AC: 3Str: 5  #..#.##.....?####.....  EV: 12Int: 22  ####....#...............  SH: 0Dex: 15  #>......#.<......b......  XL:  4 Next: 79% Place: Dungeon:3 =hS.#.......#.....)@...#  Noise: =--------  Time: 1153.4 (0.0) $#..................#  h) +0 dagger (speed) =hu.#......##+####.....#  Cast: Shock =h....................... .....................## =h#....................#  b   bat #....................# =hl#.................#### #.######.......=hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h$Aim: a bat (severely wounded, 57% to hit)  The zap hits the bat!=h  ...?.  ...  ....  ...   ....   ...*.  **..  **....  #>=h=**  $  =hA.......=hҝc804.4 (1Shock=hI=hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)  The zap hits the bat! _You kill the bat!=h ?. ######## ... .... #......# ... #..####......# .... #....##......# ..... #..#.##.....?####..... ####....#..  #>......#.<...@......... ..#.#.....)....##+$#..................####+####.....#..... .....###...=h ..##............##..........####=h =h .-5=h =h =hlcM...?. #######....  ## ....# ...=h #..#.#?#######.  #><............. ...#.....)....##+ .$#..................#........#=h#=ho#=h.i19=-6=h4=h7=hM...?. #######....  ## ..# ... #..#.#####...###.  #><............. ..#.......#.....)....##+.#.......#=h=hXW7==7=h=h =h+8.4 (2=h2=h1c _p - a scroll labelled RAGITZ YGIELL=hO  _There are no items here.=ha =h =h =h N _There are no items here.=hjv ...?. ######## ... .... #......# ... #..####......#. #....##......#. #..#.##......####.....####....#....@.......... #>......#.<. ...#.#.....)....##+ $#....................###+####.....#.........................## .##........# .##.#=h~ =h 29.4 (1 _=h =h =hD...?. ######## ... .... #......# ... #..####......#. #....##......#. #..#.##......####.....####....#............... #>......#.<. ?...#.#.....)....##+ $#..................# ..###+####.....#=h..................####........##.......# ..######=h9=hu20==60=h=h =hS'M...?. #######....  ## . . #..#.########.  #><............. =h'(?...#.......#.....)....##+ ...$#..................#......=h1=h#>u8====1=hE=hG=hM...?. #######....  ## . . #..#.#####.###.  #><............. ?...#.......#.....)....##+.......=h=h&2=h=h=h9M...?. #######....  ## .  #..#.#####.###.=hg:..#>......#.<......................=hB=hK&3=hS=hU=h{ M...?. #######....  ## .=h   #..#.#########....#.......................=h =h q1==4=h =hq =h M...?. #######....  ## . #..#.##......####........####+####.....#=h}' =h?. u9====5=h4 =h7 =h4=h=h}=h|Q=h`0Q=h.Q=hw =hy =h( =h =h( o ...?. # ... .... #..@...# ... #..####......# .... #....##......# ..... =h  #..#.##......####..... ####....#... #>......#.<............. [?...#.#.....)...=h .##+ ....$#..# .....#......##+####.....#=h =h &6=h$ =h֋v...?. # ... .... #...@..# ... #..####......# .... #....##......# ..... ####....#..#>......#.<....... ?...#.#.....)....##+ 7=hf ...?. # ... .... #..@...# ... #..####......# .... #....##......# .....  #..#.##......####..... ####....#... #>......#.<............. [?...#.#.....)....##+ ....$#..# .....#......##+####.....#=hk=hڽB=8=h=h=hĶ...?. # ... .... #...@..# ... #..####......# .... #....##......# ..... ####....#..#>......#.<....... ?...#.#.....)....##+ 2=10/11====9=h=h ...?. # ... .... #..@...# ... #..####......# ....=h #....##......# .....  #..#.##......####..... ####....#... #>......#.<............. [?...#.#.....)....##+ ....$#..# .....#......##+####.....#=hE=hC=h 70=hp=h@=hv...?. # ... .... #...@..# ... #..####......# .... #....##......# ..... ####....#..#>......#.<....... ?...#.#.....)....##+ 1=h=hRc ...?. =h9# ...=h .... #..@...# ...=h  #..####......# ....=hH #....##......# ..... =h|=hr #..#.##......####.....=h9 ####....#=h.=hM.=h.=h #>......#.<......=h....... =h&;[?...#=hU+.#.....)...=h.##+ =h1....$#=h .=h(.# =hw .....#......##+####.....#=h=h=hT=h2=h=hu"=hcH=hH_...?. #=h5IE ... =hsI.... #...@..# ... =hI#..####......# .... =hI#....##......# ..... =hJ =hMJ9####....#.=hxJ .=hJ!=hJz#>......#.<.......=hK  =hCK1?...#.=hrK5#.....)....=hK"##+ =hK =hL =hT=hZ=h-[3=hl[/===h[1=h[2======h\3=hb=he=h  ...?. # ... .... #..@...# ... #..####......# .... #....##......# .....  #..#.##......####..... ####....#... #>......#.<............. [?...#.#.....)....##+ ....$#..# .....#......##+####.....#=hy=h&4=hK=h+...?. # ... .... #...@..# ... #..####......# .... #....##......# ..... ####....#..=h,W#>......#.<....... ?...#.#.....)....##+ =hp5=h:&5=h(A=h*C=hE[ ...?. # ... .... #..@...# ... #..####......# .... #....##......# .....  #..#.##......####.....=h[ ####....#... #>......#.<............. [?...#.#.....)....##+ ....$#..# =h#\6.....#......##+####.....#=hAd=h^k&6=hq=hs=h_ 3...?. # ... .... #...@..# ... #..####......# .... #....##......# ..... ####....#..#>......#.<....... ?...#.#.....)....##+ =he 4=====7=hk =hm =h ` ...?. # ... .... #..@...# ...=he  #..####......# .... #....##......# .....  #..#.##......####.....=h  ####....#... #>......#.<......=h ....... [?...#.#.....)....##+ ....$#..# =h 6.....#......##+####.....#=h< =hp &8=h =h@ =h e...?. #=h  ... .... #...@..# ... #..####......# .... #....##......# ..... =h* e####....#..=h +#>......#.<....... ?...#.#.....)....##+ =hҸ =h =he &9=h =hy =hM ...?. # ... .... #..@...# ... #..####......# .... #....##......# .....  #..#.##......####..... ####....#...=h6 #>......#.<............. [?...#.#.....)....##+ ....$#..# .....#......##+####.....#=h8=h'80=h1=h=hrh...?. # ... .... #...@..# ... =h#..####......# .... #....##......# ..... ####....#..#>......#.<....... ?...#.#.....)....=h]6##+ =h=h!q5==1=h>=hJ=ho ...?. # ... .... #..@...# ... #..####......# .... #....##......# ..... =h{ #..#.##......####..... ####....#... #>......#.<............. =h[?...#.#.....)....##+ ....$#.=h^.# .....#......##+####.....#=h&=hW&2=h!=h[=h...?. # ... =h.... #...@..# ... #..####......# .... #....##......# ..... ####....#..=h#>......#.<....... =h6?...#.#.....)....##+ =hj=h=h&3=h=h!=h!...?. # ... .... #....@.# ... #..####......# .... #....##......# ..... ...#.#.....)....##+$#...# =h=he&4=h=h=h{ ...?. # ...=h .... #...@..# ... #..####......# .... #....##......# .....  #..#.##......####.....  ####....#.=h-.  #>......#.<....... =hRp?...#.#.....)....##+=h.$#...# ....#......##+####.....#=hۉ=hz6==5=hߺw...?. # ... .... #....@.# ... #..####......# .... #....##......# .....[m =hT ...#.#.....)....##+$#...# =h=h&6=h=h=hH ...?. # ... .... #.....@# ... #..####......# .... =h #....##......# .....  #>......#.<......#.#.....)....##+=h $#....# =h =h0 &7=h =h =h ` ...?. # ... .... #....@.# ...=hV  #..####......# .... #....##......# .....  #..#.##......####.....  ####....#.. #>......#.<.......=h ~.#.#.....)....##+ ..$#.=h ^...# ...#......##+####.....#=h =h &8=h# =h% =h?...?. ######## ... .... #......# ... #..####...@..#. #....##......#. #..#.##......####.....####....#............... #>......#.<............. ?...#.#.....)....##+$#............#..#=h##+####.....#.................=h =hB=9=h=h=hS...?. ######## ... .... #......# ... #..####......#. #....##..@...#. #..#.##......####.....####....#............... #>......#.<............. [?...#.#.....)....##+ ....$#..............###+####.....#.................##=h=hZ'90=h=h=h{ ...?. ######## ... .... #......# ... #..####......#. #....##......#. #..#.##.@....####.....####....#............... #>......#.<.[?...#=h| .#.....)....##+  ....$#............#  .....###+####.#........................## #...##.=h =h* &1=h3 =h =h] ...?. ######## ... .... #......#..###....########........>..<[?...#.=hm^....)....##+ .. #...##....................#=huf=hOk&2=ho=hp=h| ...?. ######## ... .... #......#..###....########....=hf}....>..[?...#.....)....##+  ....$............# ........... =h}8#...##.................####=hs=h&3=hu=hϞc _There is an escape hatch in the ceiling here.=h...?. ######## .... #......# ... #..####......# .... #....##......# ..... #..#.##......####..... ####....#......... #>......#.< [?...#.......#..@..)....##+ ....$#..................# .....#......##+####.....# ..............................####......# ...##......# ...##.#### ...##.######=h=hf-4 _=h=h=h. ...?. # ... .... #......# ... #..####......# .... #....##......# ..... #..#.##......####..... ####....#. #>......#.<. ?...#.=hǟ #...@.)....##+ $#.# #......##+####.....# ..............####......###.....###..###=h@ 5# =h =h< &5=hʸ =h =h]u...?. # ... .... #......# ... #..####......# .... #....##......# ..... =h.#..#.##......####..... ####....#. #>......#.<. ...#.#....@)....##+ $#.# =h #......##+####.....# ........####.=h......###.......###....####=hF* =h =h&6=h =h =hW+...?. # ... .... #......# ... #..####......# .... #....##......# ..... #..#.##......####..... ####....#. #>......#.<. #.#.....@....##+ $#.# #......##+####.....# .........## =h,##... ##... ##.... =h 4=hB&7=h4I=h?MM _You see here a +0 whip.=h...?. ## ... .... #......# ... #..####......# .... #....##......# ..... #..#.##......####.....  ####....#.  #>......#.<. #.#.....)@...##+ =h+$#.# #......##+####.....# ........=h^@... =h=h!-8 _=h=hh=hs "...?. ######## ... .... #......# ... #..####......# .... #....##......# ..... #..#.##......####..... ####....#. #>......#.<. #.#.....).@..##+ #.# #......##+####.....# ..=ht  ... .. =h~ =h܍ &9=hӔ =h =hJ; ...?. ######## r.  .... #......# ..  #..####......# ..  #....##......# .  #..#.##......####.....#. >......#.<.^ .#.....)..@.##+ .# ......##+####.....# .....### r   quokka (asleep)# =hA=hb9 .  =hCA quokka comes into view.=h(200=hQ=hز3 _The quokka moves out of view.=hh?. ######## .. .... #......# r. #..####......# . #....##......# . #..#.##......####.....#. ......#.<.=hm_^.#.....)...@##+ # ##+####.....# .##=h# r   quokka=hُA# =h=hE=hM\.r=h31Shock=h=hi=h5 ` ..#?. ######## #.# ... #......# #.# ..####......# #.......# ....##......# #r# ..#.##......##### #....#....##.<........@....^.##.....)....##+#####...........# ##+####.....#....##.#..# .......####=h8 =hK@ X.r=hC &2=hK =h!M =hc=h=h=hɡF _Unknown command.=hyJ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hJ=hG   benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 26/26 ======================== ... #......# #.......#  Magic: 10/11 =====================--- ..####......# #.......#  AC: 3Str: 5 ....##......# #.......#  EV: 12Int: 22 ..#.##......####r......#  SH: 0Dex: 15 #....#..........*......#  XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#  Noise: ---------  Time: 1202.4 (0.0) =h [40m.....#.....)....##+#####  h) +0 dagger (speed) ................# Cast: Shock ....##+####.....# ................... .................## r   quokka .................# .................# ..............#### _Unknown command.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=hb  benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 26/26 ======================== =hb... #......# #.......#  Magic: 10/11 =====================--- ..####......# #.......#  AC: 3Str: 5 ....##......# #.......#  EV: 12Int: 22 ..#.##......####r......#  SH: 0=h|cNDex: 15 #....#.................#  XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#  Noise: ---------  Time: 1202.4 (0.0) .....#.....)....##+#####  h) +0 dagger (speed) ................# Cast: Shock ....##+####.....# ................... =hcC.................## r   quokka .................# .................# =hc..............####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hdAim: a quokka (60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.=h k  ?.       =h_k   . r <  =hk0=hk=h6nY3.4 (1Contam =h|t=h wu  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h  benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 26/26 ======================== ... #......# #.......#  Magic: 9/11===================----- ..####......# #.......#  AC: 3Str: 5 ....##......# #.......#  EV: 12Int: 22 =h&..#.##......####.......#  SH: 0Dex: 15 #....#..........r......#  XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#  Noise: ---------  Time: 1203.4 (0.0) .....#.....)....##+#####  h) +0 dagger (speed) ................# Cast: Shock ....##+####.....# Contam ................... .................## r   quokka =hM.................# .................# ..............#### _Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  =h2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=hp benjikog the Gusty........#Deep Elf .?. ######## #.......#Health: 26/26 ======================== ... #......# #.......#Magic: 9/11===================----- ..####......# #.......#AC: 3Str: 5 ....##......# #.......#EV: 12=h_Int: 22 ..#.##......####.......#SH: 0Dex: 15 #....#..........r......#=hI$XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#=hkNoise: ---------  Time: 1203.4 (0.0) .....#.....)....##+#####h) +0 dagger (speed) =h................#Cast: Shock ....##+####.....#=hContam ................... .................##=hr   quokka .................# =hP.................# ..............#### =h%_Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  =hFMConfirm with . or Enter, or press ? or * to list all spells.=hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=h2=4.4 (1=h =h'  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit) _You miscast Shock. Nothing appears to happen. The quokka misses you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h  benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 26/26 ======================== ... #......# #.......#  Magic: 8/11=================------- ..####......# #.......#  AC: 3Str: 5 ....##......# #.......#  EV: 12Int: 22 ..#.##......####.......#  SH: 0Dex: 15 #....#..........r......#  XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#  Noise: =--------  Time: 1204.4 (0.0) =h.....#.....)....##+#####  h) +0 dagger (speed) ................# Cast: Shock ....##+####.....# Contam ................... .................## r   quokka .................# .................# ..............#### _You miscast Shock. Nothing appears to happen. The quokka misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=hbenjikog the Gusty.*......#Deep Elf .?. ######## #*......#Health: 26/26 ======================== =h... #......# #*......#Magic: 8/11=================------- ..####......# #*......#AC: 3Str: 5 =hC....##......# #*......#EV: 12Int: 22 ..#.##......####*......#SH: 0Dex: 15 #....#..........*......#XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#Noise: =--------  Time: 1204.4 (0.0) .....#.....)....##+#####=h h) +0 dagger (speed) ................#Cast: Shock ....##+####.....#Contam =h................... .................##r   quokka .................# =h3.................# ..............#### _You miscast Shock. Nothing appears to happen. The quokka misses you.=hY>Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =hykPress: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=hl{ |......r=h}~ Z3---5.4 (1=h =hޅ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  =h Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit) _The zap misses the quokka. The quokka bites you.=h}  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hba   benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 23/26 =====================--- ... #......# #.......#  Magic: 7/11===============--------- ..####......# #.......#  AC: 3=ha Str: 5 ....##......# #.......#  EV: 12Int: 22 ..#.##......####.......#  SH: 0Dex: 15 =ha #....#..........r......#  XL:  4 Next: 80% Place: Dungeon:3 =hb M.....#.<........@....^.#  Noise: =--------  Time: 1205.4 (0.0) =h6b .....#.....)....##+#####  h) +0 dagger (speed) ................#=heb  Cast: Shock ....##+####.....#=hb o Contam ................... =hb @.................##=hb  r   quokka =hb =.................# =hb Z.................# ..............#### =hb n_The zap misses the quokka. The quokka bites you.  =h c >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h[c rPress: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)=h9wbenjikog the Gusty.*......#Deep Elf .?. ######## #*......#Health: 23/26 =====================--- ... #......# #*......#Magic: 7/11===============--------- ..####......# #*......#AC: 3Str: 5 =hxg....##......# #*......#EV: 12Int: 22 ..#.##......####*......#SH: 0Dex: 15 #....#..........*......#XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#Noise: =--------  Time: 1205.4 (0.0) .....#.....)....##+#####h) +0 dagger (speed) ................#Cast: Shock ....##+####.....#Contam ................... .................##r   quokka .................# =hWx.................# ..............####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hxOAim: a quokka (60% to hit)  The zap hits the quokka.=h%......rAim  Press: ? - help, Shift-Dir - straight line: a quokka (60% to hit=he)  The zap hits the quokka.  The quokka is heavily wounded.quokka bites you but does no damage.=h0---8==6.4 (1=h=h + _The quokka bites you.=hN  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h   benjikog the Gusty ........#  Deep Elf .?. ######## #.......#  Health: 20/26 ==================------ ... #......# #.......#  Magic: 7/11===============--------- ..####......# #.......#  AC: 3Str: 5 =h ....##......# #.......#  EV: 12Int: 22 ..#.##......####.......#  SH: 0Dex: 15 #....#..........r......#  XL:  4 Next: 80% Place: Dungeon:3 =hT M.....#.<........@....^.#  Noise: =--------  Time: 1206.4 (0.0) =h g.....#.....)....##+#####  h) +0 dagger (speed) ................# Cast: Shock =h ....##+####.....# Contam ................... .................##=hݰ  r   quokka .................# =h .................# ..............#### _The quokka bites you.  =h1 Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hZ Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hz rAim: a quokka (heavily wounded, 60% to hit)=hv8  benjikog the Gusty ........#  Deep Elf =h$9.?. ######## #.......#  Health: 20/26 ==================------ ... #......# #.......#  Magic: 7/11===============--------- ..####......# #.......#  AC: 3Str: 5 ....##......# #.......#  EV: 12Int: 22 =h[9..#.##......####.......#  SH: 0Dex: 15 =h9u#....#..........r......#  XL:  4 Next: 80% Place: Dungeon:3 .....#.<........@....^.#  Noise: =--------  Time: 1206.4 (0.0) =h9.....#.....)....##+#####  h) +0 dagger (speed) ................#=h9 Cast: Shock ....##+####.....#=h: Contam ................... .................##=h3: r   quokka .................# .................# =hS:..............####=hu:Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h:sAiming: Shock (safe; 3% risk of failure)  =h:;Press: ? - help, Shift-Dir - straight line=h:Aim: a quokka (heavily wounded, 60% to hit)  The zap hits the quokka.=hAE- =hE.* ?.  #*  =hEM #* =hEt #*  #*=hF@ *=hF * <  =hF=hF=hF=hG =hJ.......=hd27.4 (1Shock=ha=hLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka!=h{=hz=h=hF _Unknown command.=h1=h Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 Select a spell to describe[!]/[I] toggle spell headers=hF& Power Damage Range Noise 72% 1d7 7 Almost silent=hBT=h[=hb`benjikog the Gusty........#Deep Elf .?. ######## #.......#Health: 20/26 ==================------ ... #......# #.......#Magic: 7/11===============--------- ..####......# #.......#AC: 3Str: 5 =hkc....##......# #.......#EV: 12Int: 22 ..#.##......####.......#SH: 0Dex: 15 #....#.................#XL:  4 Next: 82% Place: Dungeon:3 .....#.<........@....^.#Noise: =--------  Time: 1207.4 (0.0) =hc].....#.....)....##+#####h) +0 dagger (speed) ................#Cast: Shock ....##+####.....#Contam ................... .................## .................# .................# ..............####=hdAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka! _Unknown command.=hck=hw=hz=h|=h| V.# ?. # #.#  #......# #.# ####......# #.# ##......# #.# =hl #.##......####.# ....#.# #.<.^.# #.....)....##+##### .# ##+####.....# ...........##......#.......# =hv =h; 9-8.4 (1 _=h9A =h} 3.# . # #.#  #......# #.# ####......# #.# ##......# #.# #.##......####.# #.# #.<.=h9~ ^.# #.....)....##+##### ..# ##+####.....# ...# =h =h ?-9=h =hO =h/.#  # #.#  #......# #.# ......# #.# ##......# #.# .##......####.# #.# #.<.^.# #.....)....##+##### ...# ##+####.....#  ## =h1=h :T1=10=h9L=h;.#  # #.#  #......# #.# =h ......# #.# ##......# #.# ##......####.# #.# #.<.^.# =h#.....)....##+##### ...# =hI##+####.....#  =h_## =h=hHV8==1=hI=h=h: =h< Really walk into that teleport trap? Y - Yes  N - No=h=hObenjikog the Gusty........#Deep Elf ######## #.......#Health: 21/26 ===================----- #......# #.......#Magic: 8/11=================------- #......# #.......#AC: 3Str: 5 #......# #.......#EV: 12Int: 22 #......####.......#SH: 0Dex: 15 #.................#=hqXL:  4 Next: 82% Place: Dungeon:3 #.<.............@.#Noise: ---------  Time: 1211.4 (0.0) #.....)....##+#####h) +0 dagger (speed) ...........#Cast: Shock #+####.....#Contam .............. ............## ............# ............# .........####Aiming: Shock (safe; 3% risk of failure)  =hI!Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka! _Unknown command.=hr=h=h@  #..#.##......####.......# ####....#.........# #>......#.<........#.#.....)....##+#####=h R............# ..#+####.....##.# .........# ...## =h4z.....# ....................#=hV ........#### .######.......#..## .......#...=h# ...... #..## .... ##.. =h## ... #<. #You enter a teleport trap! The teleport trap disappears.=hXy <Your surroundings suddenly seem different.=h=ho*2.4 (1=h=ht9 _Found a stone staircase leading up.=hE > ####........ #>..<. #.....)....##+####...........# .. =h ##+#####.# ................###  ##########..#  .#...=hԻ ..=h E..##. #=h =h =h} %3=h =hm =h  >..<.....)....##+####...........# ... ##+#####.# ................###  #### .#######..#  .......#...=hf ... #..##...## #=h =h S2=4=h =hɸ =ht .....)....##+####...........# ... ##+#####.# ................### .# ..##### .######.......#.@#  .......#.....#.... #..##.# .... ##.. #.=h=h#T9==5=h(=h*=h47...........# ... ##+#####.# .................## ..# ...........### .######.......#..#### ...# #..## .... ##.. # #=h7 ... #<..   ##... ##.. ... ##.=h==hF06=hYK=h]NK _Your magical contamination has completely faded away.=h##+#####.# ...................## .....# ..........### .######.#..#### ... #.@##.# .... ##..# # # ... #<...   ##..... ##..... ..... ##.# >#=ha=h&7=h/=h; _Found a stone staircase leading down.=h ...............# ...## ...# ...# #### ######=hԶ#..#### # .#.....# =h# ...... #..##.# # =h ##.@# # #  #<........ =h;C##........ ##=h#...... . ###.## >##=h=h!B=8=h8=h=ho ^## .....# .....# .#### ######..####  .#.....#  ...... #..##.# . =hp l.... ##..#.##.... ... #<.@....... ##.### .###.### >## =hw =hπ 3=10/11====9=h6 =h =h # .....# ..#### . #####..#### ..  .#.....# ......... #..##.# .... ##..#.##.... #<.........# ##.# ##  #..####.#### >## =h =h> '20=hT=h=ht# ..#### ..... ####..#### ....  .#.....# .......... #..##.# ...=ht ##..#.##.. #<.........#  ##.# ###  #...=h:u####.##### >## =hD|=h(&1=h=h=hoX#### ..... ###..#### ..  .#.....# ........ #..##.# ......# ##..#.##......  #<.........#  ##.# ###### #...+####.###### ># #=h*# =h=h&2=h"=h=hP o##..#### ..  .=hӓ l#.....##.  ...... #..##.##......#  ##..#.##......  #<.........#  ##.=h # ###### #...+ ####@######  #># ### =h; =hج 4==1=====3=hL  ...## #..###=h  .... ##..#.#.  ... #<.........#  ##..#  ###......####=h  #.........+####.######=h͐  #@# #=h =h &4=h =h3 c _There is a stone staircase leading down here.=h8=h<=hA=hG=hK-5 _=hSQ=h< #.#  #.#  #.#  #.#  #.#  #.#  ###.### 4#..@..##.....##........#.....##...#.....# ##.$#.#######.#..#=hbL=====h=h9-6.1 (1.7=hN=h _You climb downwards.  Found 7 gold pieces. _There is a stone staircase leading up here.=h =h(=h,=hN1M _You can't go down here!=h9 5 #.####.###..<.....###...####=h? =hE a5=70 _=hI =hK =h ###.###..<.....##.#...###... ##.#8=h. #.# #.# #.# #.####.### #..<..# #.....##.# #........# #.@...##... #.....# ##..$#.### #####.# ..# ### 9=h  #.# #.# #.####.### #..<..# #.....##.# #........# #.....##...=hl  #@....# ##.K.....$#.### #.#######.#  ..# ###=h  K   kobold (missile, asleep)=h =h1 430Shock=h =h s _A kobold comes into view. It is wielding a +0 club.=h8 e###.###..<.....##.#..##.....#### ##.K.....@#.### #.#######.#  ..### 6==1 _You see here 7 gold pieces.=h=he&2=hn=h= _You now have 39 gold pieces (gained 7).=h)6  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h'? #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 26/26 ======================== #..<..#  Magic: 10/11 =====================--- #.....##.#  AC: 3=h?Str: 5 #........#  EV: 12Int: 22 =h?#.....##...  SH: 0Dex: 15 =h?..#####.....# ##  XL:  4 Next: 82% Place: Dungeon:4 =h@.K*****@#.###  Noise: ---------  Time: 1232.1 (0.0) #.#######.#  h) +0 dagger (speed)=hW@ ..#  Cast: Shock =h@###   K   kobold (missile, asleep)=h@ =h@_You now have 39 gold pieces (gained 7).  Casting: Shock (safe; 3% risk of failure)  =hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =hCA;Press: ? - help, Shift-Dir - straight line=h`AiAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)=hm#.#benjikog the Gusty#.#Deep Elf###.###Health: 26/26 ========================#..<..#Magic: 10/11 =====================---#.....##.#AC: 3Str: 5#........#EV: 12Int: 22#.....##...SH: 0Dex: 15..#####.....# ##XL:  4 Next: 82% Place: Dungeon:4*******@#.###Noise: ---------  Time: 1232.1 (0.0)=h #.#######.#h) +0 dagger (speed)..#Cast: Shock###K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  =h<jThe zap hits the kobold.  The kobold is moderately wounded.=h =hL..K....=hW4==3.1 (1=h=hG  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded. =h3_The kobold shouts!=h6  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h]W  #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 26/26 ======================== #..<..#  Magic: 9/11===================----- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 =h X 4#.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 82% Place: Dungeon:4 ..K****@#.###  Noise: ==-------  Time: 1233.1 (0.0) #.#######.#  h) +0 dagger (speed) ..#  Cast: Shock =hDX ###   K   kobold (missile)=hoX Casting: Shock (safe; 3% risk of failure)  =hX MConfirm with . or Enter, or press ? or * to list all spells.=hX RAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit)=hU #.#benjikog the Gusty#.#Deep Elf###.###Health: 26/26 ========================#..<..#Magic: 9/11===================-----#.....##.#AC: 3Str: 5#........#EV: 12Int: 22#.....##...SH: 0Dex: 15..#####.....# ##XL:  4 Next: 82% Place: Dungeon:4*******@#.###Noise: ==-------  Time: 1233.1 (0.0)#.#######.#h) +0 dagger (speed)..#Cast: Shock###K   kobold (missile)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list al=hݢ [l spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit)=h* K..K....=h^+ :((((=h2 (....=hȳ a5--4.1 (1=h =h¼ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit) _The zap misses the kobold. The kobold throws a stone. The stone hits you.=hK  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h u #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 25/26 =======================- #..<..#  Magic: 8/11=================------- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 #.....##...  SH: 0Dex: 15=h ! ..#####.....# ##  XL:  4 Next: 82% Place: Dungeon:4 ..K****@#.###  Noise: =--------  Time: 1234.1 (0.0) #.#######.#  h) +0 dagger (speed) ..#  Cast: Shock ###   K   kobold (missile)=h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h RAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit)=hC3#.#benjikog the Gusty#.#Deep Elf###.###Health: 25/26 =======================-#..<..#Magic: 8/11=================-------#.....##.#AC: 3Str: 5#........#EV: 12Int: 22#.....##...SH: 0Dex: 15..#####.....# ##XL:  4 Next: 82% Place: Dungeon:4*******@#.###Noise: =--------  Time: 1234.1 (0.0)#.#######.#h) +0 dagger (speed)=h*4..#Cast: Shock###K   kobold (missile)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit)=hXr=h?uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded, 64%to hit)  The zap misses the kobold.=h{E...K...BB   giant cockroach (wandering)K   kobold (missile)=h|+5.1 (1=h'=hyb _A giant cockroach comes into view.=h  Casting: Shock (safe; 3% risk of failure)  =h \Confirm with . or Enter, or press ? or * to list all spells.=h #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 25/26 =======================- #..<..#  Magic: 7/11===============--------- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 #.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 82% Place: Dungeon:4 ...K***@#.###  Noise: =--------  Time: 1235.1 (0.0) =h(#B#######.#  h) +0 dagger (speed) ..#  Cast: Shock ###   B   giant cockroach (wandering)  K   kobold (missile) _A giant cockroach comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (64% to hit)=h  #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 25/26 =======================- #..<..#  Magic: 7/11===============--------- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 #.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 82% Place: Dungeon:4 =h*...K...@#.###  Noise: =--------  Time: 1235.1 (0.0) #B#######.#  h) +0 dagger (speed) ..#  Cast: Shock ###   B   giant cockroach (wandering)  K   kobold (missile)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (64% to hit)  The zap hits the kobold.=hm #.#  #.#             ##  *******    ..#  ###  =hu,=h%...B....B6=8==36.1 (1=hE=hIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (64% to hit)  The zap hits the kobold. _You kill the kobold!=h>  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h( #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 26/26 ======================== #..<..#  Magic: 7/11===============--------- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 #.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 83% Place: Dungeon:4 ...B***@#.###  Noise: =--------  Time: 1236.1 (0.0) #.#######=h[40m.#  h) +0 dagger (speed) ..#  Cast: Shock ###   B   giant cockroach _You kill the kobold!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)=h#.#benjikog the Gusty#.#Deep Elf###.###Health: 26/26 ========================#..<..#Magic: 7/11===============---------#.....##.#AC: 3=hڰ3Str: 5#........#EV: 12Int: 22#.....##...SH: 0Dex: 15..#####.....# ##XL:  4 Next: 83% Place: Dungeon:4*******@#.###Noise: =--------  Time: 1236.1 (0.0)=h #.#######.#h) +0 dagger (speed)..#Cast: Shock###=h7gB   giant cockroach=hWCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach.=hH=hKV...)B..=hyL+7.1 (1=hQ=hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h UPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach. _The giant cockroach is heavily wounded.=h8u  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h#! #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 26/26 ======================== #..<..#  Magic: 6/11=============----------- =h!#.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 #.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 83% Place: Dungeon:4 ...)B**@#.###  Noise: =--------  Time: 1237.1 (0.0) #.#######.#  h) +0 dagger (speed) ..#  Cast: Shock ### =h%"  B   giant cockroach=hN"l _The giant cockroach is heavily wounded.=hv"Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h"Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h"{Aim: a giant cockroach (heavily wounded, 71% to hit)=h   #.#  benjikog the Gusty #.#  Deep Elf ###.###  Health: 26/26 ======================== #..<..#  Magic: 6/11=============----------- #.....##.#  AC: 3Str: 5 #........#  EV: 12Int: 22 =h t#.....##...  SH: 0Dex: 15 ..#####.....# ##  XL:  4 Next: 83% Place: Dungeon:4 ...)B..@#.###  Noise: =--------  Time: 1237.1 (0.0) #.#######.#  h) +0 dagger (speed) ..#  Cast: Shock ###   B   giant cockroachCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h$ Aim: a giant cockroach (heavily wounded, 71% to hit)  The zap hits the giant cockroach.=h  #.#  #.#    =h          ##  *******    ..#  ### =h X...)†..=h= b58.1 (1Shock=hț =hz Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 71% to hit)  =h rThe zap hits the giant cockroach. _You kill the giant cockroach!=h  #.# #.# ###.### #..<..# #.....##.# #.# #.....##....#####.....# ##.)†.@.#.####.#.# ..#  ###=h .-9=hS =hh  #.# #.# ###.### #..<..# #.....##.# #........## #.....##....#####.....# ##.)†@..#.###.##.#.# ..#  ###=ha 7==-40=hT =hv #.# #.# ###.### #..<..# #.....##.# #........### #.....##....#####.....# ###.....)@...#.####.##.#.# ..#  ###=h$=hJ(&1=hU,=hl/| _You see here a giant cockroach corpse.=hY #.# #.# ###.### #..<..# #.....##.# #........### #.....##....#####.....# ## #.....@†...#.### #.##.#.#.. ..##.# ####=h`=h-2 _=hO=hn=  d - 13 stones (gained 1)=h+3.1 (2=h=h- _You see here a +0 club.=h9is #.# #.# ###.### #..<..# #.....##.# #.### #.....##...=hi.#####.....# ## #....@)†...#.### #.##.#.# ... ..#=h j #.##. ### # #...=h6j&##=hLr=hxH==4.1 (1=ha=h=h s #.# #.# ###.### #..<..# #.....##.# #.### #.....##...#.#####.....# ## #...@.)†...#.### #.##.#.# .... ..#=h] #.##.## ### # #.# ..# ###=h=hW8==5=h =hR#=h ###.###..<.....##.#..###########..........#####.....# ## #.....)†...#.### #.##@#######.# ...............#.##.##.########=h(#=h=hH&6=h=hl=h^  ###.###..<.....##.#..###########...#.......#### ## #.....)†...#.### #.##.##.#######.# .......@.......#.##.##.######## # #.# =hb &7=hQg =hh =hG ###.### #..<..# #.....##.# #.# ######### #.....##... #.......#####.....# ## #.....)†...#.####.##.##.#.#.#=hLH#.##.##.# # #.# ..# ###=h/P=hT&8=hFZ=hD\=h[e ###.### #..<..# #.....##.# #.# ######### #.....## #.......#####.....#  #.....)†...#.####.##.##.#.#.##.##.##.# #. #.#.. ..###. ####...##=h =h$u9====9=h=h=h  ###.### #..<..# #.....##. #.=h8  ######### #.....## #.......#####.....#  #.....)†...#.####.##.##.=h (#.#.##.##.##.# #.##.# .....#=h7  ##.#### #.# ..#=hV A ###=hx =hv '50=h0 =h] =hvoT ###.### #..<..# #.....## # ######### #.....## #.......#####.....## #.....)†...#.###.####.##.##.#.#.##.##.##.#=hoq# #.##.# .....# ##.#### #.# =hoj..# ###=hLp=hw=h}&1=h1=h߃=hj ###.### #..<..# #..... # ######### #..... #.......#####.....# #. #.....)†...#.###=hO#.####.##.##.#.##.##.##.##.#=h #. #.##.##. .....#####.####=h$X #.# ..#=hEA ###=h!=h'&2=h;-=h/=h 0 ###. #..<.. #..... # ######### #.....=hY  #.......#####..... #.##.....)†...#. #.####.##.##.#.#=h{  #.# ######.##.##.=h #=h˳  #.##.##.# #.=h <......# ##=h ##.#### =h! 2 #.# =hM 2 ..# =h޴ A ###=h7 =hi w10/11====3=h5 =h =h8]  ###. #..< # # ######### # #.......##### #.##.....)†...#. #.####.##.##.#.# #.# ######.##.##.# #.##.##.# #.......# ####.####  #.#  ..# =h] A ###=hb =hg &4=hRl =hm =h s ###. #..< # # ######### # #.......##### #.##.....)†...#. #.####.##.##.#. #. ######.##.##. #.##.##.# #.......# ####.####  #.#  ..#  ###=h7=h&5=hQ =h!=h ### #.. # # =h?j# # #.#####=h]# #.##.....)†...# #.####.##.##.=h# # ######.##.##.=h_ #.##.##.#  #=h @.#  ####.#### =h#: #.# =h:2 ..# =hSA ###=h=h&6=h=h=hS a #. #=hT ##. #.. #.. =h=U # ##. #.##### #. #.##.....)†...=h_U  #.####.##.##. #=hU  ######.##.##. #.##.##.# =hU g #.#  ####.#### =hU : #.# =hU ] ..#  ###=hV =he\ =h[` t1=====7=h%e =h!g =hϴ   #.# # ##.# # ... # ... # # #.# #.#####=hW  #.# #.##.....)† #.####.##.##. # ######.##.##. #.##.##.# =h o #.#  ####.#### =h \ #.#  ..# =h I ###=hɼ =hm &8=hU =h| =h=hK=h=hm=h|M ##.##=hJ ... ######### ......##### #.##.....)†..####.##.##.#####.................######.##.##.######.##.##.#=hx=hM&9=h=h=h<vM # #.# .####.##...... ... ######### ......##### #.##.....)†..####.##.##.#####.................######.##.##.#####=h =h.'60=h=hN ZM.    #.# .#..#####.##.##................# #.......######### ......##### #.##.....)†..=h ####.##.##.######.................#=h =h D===1=hy =h =h% M##.   #=hs  #.# .# #####.##.##.........# #...@...######### =h #.##.####.......##### #.##.....)†..=h c#.####.##.##.#####=h: =h &2=h6 =h* =hSM##.   # #.# .# #####.##.##.........# ##.#.......######### #.##.####.......###### #.# #.##.....)†..=hY3=hpM##.    #.# .# ..#####@##.##.........# ##.#.......######### #.##.####.......#####.#=hxw=h~&4=hՃ=hd=h |M##.    #@# .# ..#####.##.##................# ##.#.......######### ###### =h =h &5=ht =h =hpb dM###.    #.# .# #####.##.##................##......##.### #.##..=hdf =hJh &6=hwj =hcl =hvM..######.......    #.# .# ..#####.##.##..#=hca##.###.#=h\=h&7=hP=h=hRnM######.........#####.#   #.# .###.#=h)X=h[&8=h`=hgc=h,#..#.##..#####.# #.# #  #.# .# ..#####.##.##.. ..............#  ##.#.......#  #.##.####. #. #.# #.##.....)†=hi1=h5&9=h?9=h;=hYg $#..#.##..#####.# #.# # #.# .# ..#####.##.##.. ........# ##.#.......=hg # #.##.####. #. #.# #.##.....)†=h1p =hq '70=ht =hv =h]#(##..#.##..#####.## #.# #  #.# .#  ..#####.##.##.. .# ##.#.# #.##.####.## #. #.# #.##.....)=hc=hg&1=hk=ho% _Found 3 stones.=hn# #.#(##..##.##..#####.# #. #.# ## #.# .#  ..#####.##.##.. .# ##.#.#  #.##.####.#  #. #.# #.##..... =h =h%&2=h*=h,=hy#.#.##..#.. #.. #.. #(##..# #.# ####..#####.# #.. #.# #=h #.. #.# .##..#####.##.##..#...####.#. #.##.####. #. #.# #.##=h`=h&3=h=hI=hB #. #.## #... #..# #..# #..# #(##..# #.# ####..#####.# #..# #.# # #..# #.# .# #..#####.##.##.. #....# ###.#..#.##.#### #. #.# #.##=hH=h1O&4=hT=h0V=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h+=h1=h8=hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=h%- =hW2 =h: =h2< F _Unknown command.=hrt #.. #.## #... #..# #..# #..# #(##..# #.# ####..#####.# #..# #.# #  #..# #.# .#  #..#####.##.##.. #....# ###.#. .#.##.#### #. #.# #.##5 _=hI|=hlj #.. #.### #... #..# #..## #..#=hj #(##..# #.# ####..#####.# #..# #.# # #..# #.# .#=hj #..#####.##.##.. #....#=hk ###.#. .#.##.#### #. #.# #.##=hQk=hr=hx&6=h8~=h`=hN## #.... #.####. #...#. #..##. #..# #. #..# #(##..# #.# ####..#####.#=hN #..# #.# # #..# #.# .# #..#####.##.##.. #...#=hVO ###.#. .#.##.#### #. #.# #.##=hV=h[&7=ha=hEc=h d ####.. ..##.### #.##... #.##..# #.##..# #.##..# #(##..# #=h .# ####..#####.# #..# #.# # #..# #.# .# #..#####.##.## #. ###.#.=hM  .#.##.#### #. #.# #.=he' =h; C8=h%rM####.. ..##.###.#.##..# ##..######..........####..#####.# #..# #.# ##=h.=h2&9=h7=h>=hFB,80.1 (2=hH=hK. _d - 16 stones (gained 3)=h> xM####.. ..##.###. ##..######..........####..#####.#.##=h =h +1.1 (1=hM =h =h[SM####.. ..##.###. ##..#######...........##=hkb=he&2=hi=h#l=h\#/M#####.. ..##.###. #.##..#######=h*=h-&3=h 2=h3=h#M.#########.. ........##.###.#.##..#=h=h!&4=hz=h=h]-^M#########.. .......@##.###.#####.#.##..#=h$2&5=h 6=h9=h| =h =h =h =h$G         .##..  .##.###  .######.##...   #.##..#   =hG J#.##..#   #.##..#   #.##..#   #...#   ####..#####.#   #..# #.# #=heM =hQ &6=hU =hCW =hP_        .##..  .##.###  =h_P.######.##...   #.##..#   #.##..#   #.##..#   #.##..#=h_   #..#   ####..#####.#  =hn` #..# #.# # =he=hi&7=hm=hp=h       # #...##.. #.##.### #...######.##... # #.##..#   #.##..#   #.##..#  #.##..#  #.# =h/ ####..#####.#  #..# #.#=h4=h^&8=h=h=h        ##  #...##..  #.##.###  #...######.##...  ##=h3 #.##..#   #.##..#   #.##..#   #.##..#   #.#   ####..#####.#   #..# #.#=h=h&9=hp=hD=h r r      #  ##.  #...##..  #.##.###=hr   #...######.##...  ### #.##..#   #.##..#   #.##..#  #.##..#   #.#   ####..#####.#   #..# #.#=h2s D =h2y =h} '90=hs =h =h      #  #.  ##.#  #...##..  #.##.###  #...######.##...  #### #.##..#  =h  #.##..#   #.##..#  #.##..  #.  ####..#####.  #..# #.=h+ =hs &1=hl =hz =hߘJ  #. #. #.  #.  #.  ##.##  #...#..  #=h.##.###  #...######.##...  ##### #.##..#   #.##..#   #.##..#  #.##..  #  ####..#####  #..# #=h=h&2=h=hت=h   #.#  #.#  #.#  #.# =hL #.#  ##.##  #...#..  #.##.###  #...######.##...  ##### #.##..#   #.##..#   #.##..# =h} #.##..####  #=h  ####..####  #..#=hN=h¬&3=hz=h M #.# #.## #########.. .......##.###...######.##... ##### #.##..#=h =hq &4=h  =h =hM. #.# ##@## =h)#########.. .......##.### #...######.##...=h=h&5=h=h=h2 M##. #@# ##.## #...#########..  #..........##.####=h%=h+&6=h!1=h3=hM ##. #.# #.##  #...#########..#....#=ĥ=h[&7=hƊ=h=h^9QM ##. #.#  ##.###...#=hB>=hyB&8=hE=h1H=hi M ##. #.######=h =hP &9=ho =hk =hn M ###. #.#...=ht =hx (300=h6{ =h| =hM ########....... #.#...=hu=h&1=h/=ha=hd M ########.......###### #.#...=h"=h&&2=h)=h,=h4    =h?    # #. #.#=hdm #.#  =h#.# #.#=hY #.# =h́#.# ##.## =h =hi=h&3=h9=h ?        # #. #.# #.#  #.=h9 f# #.# #.=h0 # #.# ##.## 4=h== N        #. #. #.#. #.# =h= =hQB =hD &5=h|G =hII =h4    =hi    #.# #. #.#=hN. #.# =h$=h=h =h5&6=h=h=h ^        #=hX .# #. #.#. #.# =h &=hW <7=h =h         #.# #. =h #.#. #.# ( =h =h &8=h =hy ' _Found 5 javelins.=hg        #.# #. #.#=h_. #.# .(# #.# . =h=h&9=h%=hH,P=h, # #.# #. =h,n#.#. #.# =h,..(# #.# ...<=h- #.# .## #.# =h@-:.. #.# =h`--# =h- =h- =h5=hY:'10=hEF=hkMV .......##)).# #.#####.#.#.#.#.# ...(##.#.# .....<.#.# ##..##.#.# ....#.# ###. _Found a stone staircase leading up.=hP=h+\ KK   kobold (missile, wandering)Found a quarterstaff and a falchion.1Shock=hb=hs /.. ... ... #.## #)) =ht#.# #.#####.##.#.#.#.# #...(##.##.# #.....<.#.# ###..##K#=h+u#.# .... .#.# .###.##.## .# _A kobold comes into view. It is wielding a +0 whip of flaming.=hx=hĀ>K.=h&2=hA=hڕZ _Found a twisted lead wand.=h/.. ... ... #.## #)) #.# #.#####.##.#.#.#.# #...(##.# =h!#.# ###..##.##.# .... .#.# .###. . =hF=hE=hMK<=h:!&3=h5,=hY.=hw/.. ... ... #.## #)) #.# #.#####.##.$#.#=hAx.#.# #...(##.##.#.# #....K<.##.# ###..##.##.# #.... .. =h}x#.# #.###. .##.## #=hyL.# =h?|=h >K.=h&4=h=h. /.. ... ... #.## #)) #.# #.#####.##.=hާ$.#.#.#.# #...K##.##.#  #.# ###..##.##.# #.... ..  ##.## #.# _Found 2 gold pieces.=h=hnK(5=hϾ=hB=h/.. ... ... #.## #)) #.# ##.#####.##.$.  =h #.#....K.  #.# =hu#...(##.##.##.# #.....<.#  #.# ###..##.#  #.# =h#.... ..  #.# #.###. . =h=h!=hH.K=h&6=h(=h^  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hc   benjikog the Gusty /.. Deep Elf ... Health: 26/26 ======================== ... Magic: 10/11 =====================--- #.## AC: 3Str: 5 #)) EV: 12Int: 22 #.# #  SH: 0Dex: 15  ###########.#####.#####  XL:  4 Next: 85% Place: Dungeon:4  #..............@....$..  Noise: ---------  Time: 1316.1 (0.0)  #.#########...*........  h) +0 dagger (speed)  #.# #...K##.##.## [40=hd m Cast: Shock  #.# #.....<.#  #.# ###..##.#  #.# #.... ..  K   kobold (missile, wandering)  #.# #.###. . ##.## #.# #...#########..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of flaming and quivering stones (wandering,  hasn't noticed you, 64% to hit)=h{ benjikog the Gusty/..Deep Elf...Health: 26/26 ========================...Magic: 10/11 =====================---#.##AC: 3Str: 5#))EV: 12Int: 22#.# #SH: 0Dex: 15  ###########.#####.#####XL:  4 Next: 85% Place: Dungeon:4  #..............@....$..Noise: ---------  Time: 1316.1 (0.0)  #.#########...*........h) +0 dagger (speed)#.##...*##.##.##Cast: Shock  #.##..*..<.##.####*.##.##.##=h <[0;10;1m*... ..K   kobold (missile)#.##.###. . ##.###.# #...#########..Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of flaming and quivering stones (wandering,  hasn't noticed you, 64% to hit)  The zap hits the kobold.  The kobold is heavily wounded.=h .K(...====7.1 (1=hx b  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of flaming and quivering stones (wandering,  hasn't noticed you, 64% to hit)  The zap hits the kobold.  The kobold is heavily wounded. _The kobold shouts!=hO  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hTx 6  benjikog the Gusty /.. Deep Elf ... Health: 26/26 ======================== ... Magic: 9/11===================----- #.## AC: 3Str: 5 #)) EV: 12Int: 22 #.# #  SH: 0Dex: 15  ###########.#####.#####  XL:  4 Next: 85% Place: Dungeon:4 =hy  #..............@....$..  Noise: ====-----  Time: 1317.1 (0.0)  #.#########....K.......  h) +0 dagger (speed)  #.# #...(##.##.##  Cast: Shock  #.# #.....<.#  #.# ###..##.#  #.# #.... ..  K   kobold (missile)  #.# #.###. . ##.## #.# #...#########..Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip of flaming and quivering stones (heavilywounded, 64% to hit)=h =h"That beam could hit you up to 2 times. Continue anyway? Y - Yes  N - No=h==hWbenjikog the Gusty/..Deep Elf...Health: 26/26 ========================...Magic: 9/11===================-----#.##AC: 3Str: 5#))EV: 12Int: 22#.# #SH: 0Dex: 15  ###########.#####.#####=hWXL:  4 Next: 85% Place: Dungeon:4  #..............*....$..Noise: ====-----  Time: 1317.1 (0.0)  #.#########....*.......h) +0 dagger (speed)#.##...(##.##.##Cast: Shock  #.##.....<.##.####..##.##.#=hW#.... ..K   kobold (missile)#.#=hX#.###. . ##.###.# #...#########..=h$XAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hFXAim: a kobold, wielding a +0 whip of flaming and quivering stones (heavilywounded, 64% to hit)  =hhXhThe zap hits the kobold.  The kobold is severely wounded.=h@K: a kobold, wielding a +0 whip of flaming and quivering stones (heavilywounded, 64% to hit)  The zap hits the kobold.  The kobold is severely wounded.The zap misses the kobold. The zap misses you. The zap hits you.  The kobold hits you with a +0 whip of flaming.=h19-------=---8.1 (1=h?=h+ _The kobold burns you.=h /.. ... ... #.## #)) #.# # #.#####.##### #.$.. #.#....K. #.# #...(##.##.## #.# #.....<.# #.# ###..##.# #.#=h #.... .. #.# #.###. .  ##.## #.#  #...#..=hS  The kobold hits you with a +0 whip of flaming.=hz16-------------9=h=h@+ _The kobold burns you.=hx4  The kobold hits you with a +0 whip of flaming. _The kobold burn  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h0  benjikog the Gusty /.. Deep Elf ... Health: 16/26 ==============---------- ... Magic: 8/11=================------- #.## AC: 3Str: 5 #)) EV: 12Int: 22 #.# #  SH: 0=hDex: 15  ###########.#####.#####  XL:  4 Next: 85% Place: Dungeon:4  #.............@.*...$..  Noise: =--------  Time: 1319.1 (0.0) =h #.#########....K.*.....  h) +0 dagger (speed)  #.# #...(##.##.##  Cast: Shock  #.# #.....<.#  #.# ###..##.#  #.# #.... ..  K   kobold (missile)  #.# #.###. . =h~ ##.## #.#  #...#########..The kobold hits you with a +0 whip of flaming. _The kobold burns you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hОAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hq  benjikog the Gusty /.. Deep Elf ... Health: 16/26 ==============---------- ... Magic: 8/11=================------- #.## AC: 3=hStr: 5 #)) EV: 12Int: 22 #.# #  SH: 0Dex: 15  ###########.#####.#####  XL:  4 Next: 85% Place: Dungeon:4  #.............@.....$..  Noise: =--------  Time: 1319.1 (0.0) =h` #.#########....K.......  h) +0 dagger (speed)  #.# #...(##.##.##  Cast: Shock  #.# #.....<.#  #.# ###..##.# =h4 #.# #.... ..  K   kobold (missile)  #.# #.###. .  ##.## #.#  #...#########.. _The kobold burns you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h3SThe zap misses the kobold. The zap hits the kobold.=h} /.. =h... ... #.## #)) =h#.# #    *=hL  *.*.....  #.# =hq  #.# <  #.# =h  #.# #.... =h  =h@ #.#   =hP ##.##   =hsP.)..=h}9==620.1 (1Shock=h=h  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hThe zap misses the kobold. The zap hits the kobold. _You kill the kobold!=h[R/.. ... ... #.## #)) #.# #  #.#####.#####  #.$..  #.#....).  #.# #...(##.##.##  =h(#.# #.....<.#  #.# ###..##.#  #.# #.... ..  #.# #.###. . =h<=hH.-1=hϥ=h=hv /...#.##)) ##.# .############.#####.#####...................$..#########. #...(##.##.##..<.# #.. #..........##.###=h=h=h@-2=h$=hZ  d - 21 stones (gained 5)  Things that are here:=hPa7=3.1 (2=h =hu#{ _a +0 whip of flaming; a kobold corpse=h) 10/11====4.1 (1 _q - a +0 whip of flaming=h /.. ... ... #.## #)) # #.# .# #.#####.##### #.$.. #.##...@†. #.# #...(##.##.## #.# #.....<.#=hr #.# ###..##.# #.# #.... .. #.# #.###. .  ##.## #.#  #...#..  #.##.###=h=h&5=h=hz=hR  .#.###)) #=h,v Y#.# .############.#####.#####...................$..#########....†..... #...@##.##.##..<.# ##..##.#......##.##...######.##...=h~ =hJ &6=h` $ =h @_You see here 5 javelins.=h=h'g8==7=h,=h/$ _r - 5 javelins=h  #.###)) #.# .###########.#####.#####...................$..#########....†...... #....##.##.##.<.# ##..## #.... ..#. ....###.  ##### #.##..#=h=hC==8=hl=h=h ... #.## #)) # #.# .#  ####.#####.#####  #.=hR ............$..  #.##....†.......  #.# #....##.##.##  #.# =ht '#....@<.#  #.# ###..##.#  =h #.# #.... ..  #.# #.###. ... =h ##.## #.# .## #...#.. =h # #.##.### =hG =h& V1===9=h+ =h- =h9ov... #.## ###)) .# #.# .# #.#####.##### #........$.. #.##....†....... #.# #....##.##.## #.# #.....@.# #.# ###..##.# #.# #....... #.# #.###.#....## #.# .##.## ...#.. .# .# .##.### .# # ...######.##... .. =hx=h~'30=hD=ha _There is a stone staircase leading up here.=h ... #.## ### #)) ..# #.# #.# #.#####.##### ..........$.. .##....†....... .# #....##.##.## .# #.....<@# .# ###..##.# .# #....... .# #.###.#... .## #.# #.##.###.. #.# .###.####.# #######.##... ... =h7 =hX U19===h} &1 _=hA =h =h M... .## ##)) . #.# #.# ##########.#####.#######..................$....########....†.........=h$ #....##@##.##.....<###..##.# .##.......#.###.#.#.=h 1.##...=h=h&2=h$=h&=h7M/... .## ##)) . #.# #.# ##########.#####.#######..................$=h6########....†.@.......##.##.####.....< .####..##.##.##.#=hӘ=hWD===3=h=h=hbM/... .## ##)) . #.# #.# =h##########.#####.#######...............@..$########....†...........##.##.#### .#=hݐ#.....<.# ###..##.#=h=h&4=hF=hP=h[S `/.. ... ... #.## #### #)) ..# #.# #.# .#####.#.$. =hyT #....†. # #....##.##.# # #.....<.# .# # ###..##.# . # #....... .# # #.###.#.... ## #.# #.##.### =h` =hg B=5=hn =h.v =h.^/.. ... ... #.## #### #)) ..# =hzO#.# #.# .#####.#.?$.....†.#=h #....##.##.# =h#..... ###..##.# ..=h #.........# =h"4#.###.#...=hL. #.# #.##.### =h=h=U20=6=h5=h61 _Found a scroll of identify.=huy/.. ... ... #.## #### #)) ..# #.# #.# .#####.#.?......†.##....##.##.###### #.....<.##.####..##.#...#.........##.###.#.... #.# #.##.### =hi=h&7=hϹ=hb=h+8.1 (2=h =h= _You now have 41 gold pieces (gained 2).=hӴ^/.. ... ... #.## #### #)) ..# =h #.# #.# ..#####.#.?.....†.=h3##....##.##.###### =hZ#.....<.##.#=h{###..##.#...#.........#=h#.###.#....#.# #.##.##=h+# =hL=h+9.1 (1=h=hB=hp/.. ... ... #.## #### #)) ..# #.# #.# #..#####.#.?.....†.=hKi###.#....##.##.###### #.....###..##.#...#.........##.###.#....#.# #.##.### =hq"=h'r1==40=h-=h.=hp/.. ... ... #.## #### #)) ..# #=h0#.# #.# ##..#.#####.#.?...#....†.=h+###.=h,#....##.##.###### #.....<.##.=hPi####..##.#...#.......=hrX..##.###.#....=h[#.# #. =h3=h6&1=h=h=hY /.. ... ... #.## #### =h T#)) ..# .# #.# #.# ###..#.#####.#=h v.?...# ....†.=h! ###.#....##.##.###### =h@! $=hf! =hN( =h, &2=h/ =h1 =h /..  ...  ...  #.## #### #=hG >#)) ..# .#  #.# #.# ####..#.#####.#=hn 9.?.....h=h _# ....†.=h ###.  #....##.##.###### ##.....<.##.# =h 4#.# =hA h   hound (asleep) =hc =h =hc xh.h=h 33Shock=h =hY X _A hound comes into view.=hX /.. ... # ... .# #.## #### .# #)) ..# ..# #.# #.# ####..#.#####.#.?....h.# =hA....†.###. #....##.##.###### ##  #.# =h =h=h.=hC;h..=hq2==4=h`=hW=hlG /  # ... .# #.## ### . #)) .=h ..#  #.# ####..#### #.#####.#######.@..h.... ..........####=h†..........###.....##.##.###### ####=h.....<.##.# ###..##.#... =h'v........###.#....  #.# #.##.=hK ###=h=hj5h.=h&5=hn _You see here a scroll of identify.=hI  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h[F  benjikog the Gusty  Deep Elf /.. Health: 22/26 ====================---- ...#  Magic: 10/11 =====================--- ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 =hB\#.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*h.....  Noise: ---------  Time: 1345.1 (0.0) ....................####  h) +0 dagger (speed) =h\#....†..........###.....  Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#... h   hound =h] #.........#  #.###.#....  #.# #.##.### _You see here a scroll of identify.  Casting: Shock (safe; 3% risk of failure)  =h6]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h]qPress: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)=hObenjikog the GustyDeep Elf /..Health: 22/26 ====================---- ...#Magic: 10/11 =====================--- ...=h.#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 =h7~#.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******Noise: ---------  Time: 1345.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...h   hound=hj4#.........##.###.#....#.# #.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)  The zap hits the hound.=hS=h[uh......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)  =h5\kThe zap hits the hound.  The hound is moderately wounded.=h]3=6.1 (1=hhc=h:fR _The hound barely misses you.=hE  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h   benjikog the Gusty  Deep Elf /.. Health: 22/26 ====================---- ...#  Magic: 9/11=h= ===================----- ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 =h #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1346.1 (0.0) ....................####  h) +0 dagger (speed) =h }#....†..........###.....  Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...=h  h   hound  #.........# =h: u #.###.#....  #.# #.##.### _The hound barely misses you.=hh Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h "Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)=h= benjikog the GustyDeep Elf /..=h Health: 22/26 ====================---- ...#Magic: 9/11===================----- ....#=h AC: 3Str: 5 #.## ####.#=h OEV: 12Int: 22 =h #)) ..#..#SH: 0=h Dex: 15 #.# #.# ####..####=h( XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******=hO Noise: =--------  Time: 1346.1 (0.0) ....................####h) +0 dagger (speed) =h #....†..........###.....Cast: Shock =h |#....##.##.###### #### =h #.....<.##.# ###..##.#...h   hound=h! 4#.........##.###.#....#.# #.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h[ Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=h Aim: a hound (moderately wounded, 60% to hit)  The zap hits the hound.=hR h......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)  The zap hits the hound.  The hound is heavily wounded.=hR +7.1 (1=hqV =hCY S _The hound closely misses you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hZ: =h benjikog the Gusty  Deep Elf /.. Health: 22/26 ====================---- ...#  Magic: 8/11=================------- ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1347.1 (0.0) ....................####  h) +0 dagger (speed) =h%#....†..........###.....  Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#... h   hound  #.........#  #.###.#....  #.# #.##.### _The hound closely misses you.Casting: Shock (safe; 3% risk of failure)  =hlConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)=heWbenjikog the GustyDeep Elf /..Health: 22/26 ====================---- ...#Magic: 8/11=================------- ....#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******Noise: =--------  Time: 1347.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...h   hound=h%Xa[34m#.........##.###.#....#.# #.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.=h h......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.  The hound is severely wounded.=h+8.1 (1=h"=h<g _The hound bites you. The hound barely misses you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h<  benjikog the Gusty  Deep Elf /.. Health: 22/26 ====================---- ...#  Magic: 7/11===============--------- =h....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1348.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock #....##.##.###### #### =h3#.....<.##.# ###..##.#... h   hound  #.........#  #.###.#.... =h= #.# #.##.### _The hound bites you. The hound barely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)=h benjikog the GustyDeep Elf /..Health: 22/26 ====================---- ...#Magic: 7/11===============--------- ....#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******Noise: =--------  Time: 1348.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...h   hound=h [34m#.........##.###.#....#.# #.##.### _The hound bites you. The hound barely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)=hn h......18----8==9.1 (1=h =h L  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit) _The zap misses the hound. The hound bites you.=h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h2^  benjikog the Gusty  Deep Elf /..=h^l Health: 18/26 ================-------- ...#  Magic: 7/11===============--------- ....#  AC: 3Str: 5 #.## #### .#  EV: 12=h^!Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1349.1 (0.0) =h)_....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock #....##.##.###### #### #.....<.##.# =hY_###..##.#... h   hound  #.........#  #.###.#.... =h}_ #.# #.##.### _The zap misses the hound. The hound bites you.  =h_>Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  =h_Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)=hPDbenjikog the GustyDeep Elf /..Health: 18/26 ================-------- ...#Magic: 7/11===============--------- ....#AC: 3Str: 5 #.## ####=h.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******=h$DNoise: =--------  Time: 1349.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### #### =hY#.....<.##.# ###..##.#...h   hound=hh#.........##.###.#....#.# #.##.### =h7_The zap misses the hound. The hound bites you.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line=hkAim: a hound (severely wounded, 60% to hit)=hݤ@h......=he3----50.1 (1=hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit) _The zap misses the hound. The hound bites you. x2>h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h>h֛  benjikog the Gusty>h7}  Deep Elf /.. Health: 13/26 ============------------ ...#  Magic: 6/11>hf=============----------- ....#  AC: 3Str: 5 >h˜z#.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 >h-#.#####.#######.@h......  Noise: =--------  Time: 1350.1 (0.0) >hM....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock #....##.##.###### #### >hsD#.....<.##.# ###..##.#...>h h   hound  #.........# >hǝ1 #.###.#....  #.# #.##.### >h:_The zap misses the hound. The hound bites you. x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hb Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)>hi benjikog the GustyDeep Elf /..Health: 13/26 ============------------ ...#Magic: 6/11=============----------- >h$j ....#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 >hlj #.#####.#######.@*******Noise: =--------  Time: 1350.1 (0.0) ....................####h) +0 dagger (speed) >hj 2#....†..........###.....Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...h   hound#.........#>hVk D#.###.#....#.# #.##.### >hk :_The zap misses the hound. The hound bites you. x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hk Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line>hk kAim: a hound (severely wounded, 60% to hit)>h @h......>h* +1.1 (1>hA >h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit) _The zap misses the hound. The hound barely misses you.>h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hA   benjikog the Gusty  Deep Elf /.. Health: 13/26 ============------------ ...#  Magic: 5/11>h ==========-------------- ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 >h #)) ..# ..#  SH: 0Dex: 15 >h #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 >h^ #.#####.#######.@h......  Noise: =--------  Time: 1351.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock #....##.##.###### #### >h D#.....<.##.# ###..##.#...>h  h   hound >h [ #.........#  #.###.#....  #.# #.##.### >h _The zap misses the hound. The hound barely misses you.Casting: Shock (safe; 3% risk of failure)  >h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  >h& Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)>h֬benjikog the GustyDeep Elf /..Health: 13/26 ============------------ ...#Magic: 5/11==========-------------- ....#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......Noise: =--------  Time: 1351.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### #### #.....<.##.# ###..##.#...h  >hܱ[37m hound#.........##.###.#....#.# #.##.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.1--2.1 (1Contam   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The hound barely misses you. The hound bites you.>hoM  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h   benjikog the Gusty  Deep Elf /.. Health: 11/26 ==========-------------- ...#  Magic: 4/11========---------------- ....#  AC: 3Str: 5 >hL #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1352.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock >h r#....##.##.###### ####  Contam #.....<.##.# ###..##.#... h   hound >h [ #.........#  #.###.#....  #.# #.##.### >hֽ _Nothing appears to happen. The hound barely misses you. The hound bites you.  Casting: Shock (safe; 3% risk of failure)  >h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  >h Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)>hIP+benjikog the GustyDeep Elf /..Health: 11/26 ==========-------------- ...#>h:TMagic: 4/11========---------------- ....#AC: 3Str: 5 #.## ####.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@*******Noise: =--------  Time: 1352.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### ####Contam #.....<.##.# ###..##.#...h   hound#.........##.###.#....#.# #.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with>hUn . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The zap hits the hound.>hgh......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The zap hits the hound.  The hound is almost dead.>hJ<5==>hw#3.1 (1>h>hkS _The hound closely misses you.>hp  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h_   benjikog the Gusty  Deep Elf /.. Health: 11/26 ==========-------------- ...#  Magic: 4/11========---------------- ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1353.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock>h!`  #....##.##.###### ####  Contam #.....<.##.# ###..##.#... h   hound  #.........#  #.###.#....  #.# #.##.### _The hound closely misses you.Casting: Shock (safe; 3% risk of failure)  >h=` MConfirm with . or Enter, or press ? or * to list all spells.>h`` Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)>hXbenjikog the GustyDeep Elf /..Health: 11/26 ==========-------------- ...#Magic: 4/11========---------------- ....#AC: 3Str: 5 #.## ####>h9.#EV: 12Int: 22 #)) ..#..#SH: 0Dex: 15 #.# #.# ####..####XL:  4 Next: 86% Place: Dungeon:4 >hb#.#####.#######.@*******Noise: =--------  Time: 1353.1 (0.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock #....##.##.###### ####Contam >hh#.....<.##.# ###..##.#...>hh   hound#.........##.###.#....#.# #.##.###>hߊCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h2Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)  The zap hits the hound.>hh......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)  The zap hits the hound.  The hound is almost dead.>hp8/26 ---4.1 (1>hO>hR _The hound bites you but does no damage. The hound bites you.>hF  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h  benjikog the Gusty  Deep Elf /.. Health: 8/26=======----------------- >h...#  Magic: 3/11======------------------ ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0>hDex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1354.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock #....##.##.###### ####  Contam #.....<.##.# ###..##.#... h   hound  #.........#  #.###.#....  #.# #.##.### _The hound bites you but does no damage. The hound bites you.  >hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)>h   benjikog the Gusty  Deep Elf /.. Health: 8/26=======----------------- ...#  Magic: 3/11======------------------ ....#  AC: 3Str: 5 #.## #### .#  EV: 12Int: 22 #)) ..# ..#  SH: 0Dex: 15 #.# #.# ####..####  XL:  4 Next: 86% Place: Dungeon:4 #.#####.#######.@h......  Noise: =--------  Time: 1354.1 (0.0) ....................####  h) +0 dagger (speed) #....†..........###.....  Cast: Shock >hE #....##.##.###### ####  Contam #.....<.##.# ###..##.#... h   hound  #.........#  #.###.#....  #.# #.##.###Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)  The zap hits the hound.>h6 b /..# .#  #### .# >h )) ..# ..#  #.#  *******  †  #### >h( <      #.# >hI B†......>hK >hR *benjikog the GustyDeep Elf /..Health: 9/27========---------------- ...#>hR @Magic: 3/11======------------------ ....#AC: 3Str: 5 #.## ####.#>h,S EV: 12Int: 22 #)) ..#..#SH: 0>hS qDex: 15 #.# #.# ####..####XL:  4 Next: 129% Place: Dungeon:4 #.#####.#######.@†......Noise: =--------  Time: 1355.1 (1.0) ....................####h) +0 dagger (speed) #....†..........###.....Cast: Shock >hS #....##.##.###### ####Contam #.....<.##.# >hT j###..##.#...#.........##.###.#....#.# #.##.###>hLT Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  >hsT Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 60% to hit)  The zap hits the hound. >hT 4_You kill the hound!>hU Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 60% to hit>hU )  The zap hits the hound. _You kill the hound!  Your Fighting skill increases to level 1! >hV W You have reached level 5!>h/_ /  --more-- >hv 10/31-3/1255% Shock >h  >hh 4 _>hW>h>h>hNF _Unknown command.>h/..  ...#  ....#  #.## #### .#  #)) ..#.#  #.# #.# ####..#### ##.#####.#######.?†...... ................@....#### ##....†###.....  #....##.##.###### ####  #.....<.##.#  ###..##.#...  #.........# #.###.#.... #.# #.##.### ###.. #.# .#>h>h4-6 _>h>h>h Gg/.. ...# ....# #.## #### .# #)) ..#.# #.# #.# ####..#### >hGQ###.#####.#######.?†...... ......................#### ###....†###.....  #....##.##.###### #### #.....<.##.#  ###..##.#... #.........# #.###.#.... #.# #.##.### ####.. #.# .>hGu# ..##.####.# #>hP>hpVd4==-7>h+]>h`_>h  /.. ... # ... .# #.## #### .# #)) ..# ..# #.# #.# ####..####>ht #.#####.#.?†.......#####....†.###..... #....##.##.###### #### #.....<.##.# ###..##.#...  #.#  #.###.#....  #.# #.##.### >h #####.. #.# .# ...##.####.# #>hJ' >hL- \1=8>h3 >h5 K _Your magical contamination has completely faded away.>h /.. ... # ... .# #.## #### .# #)) ..# ..# #.# #.# ####..#### >h b.#####.#.?†...... #### ....†.###..... #....##.##.###### #### #.....<.##.# >h >h >h &9>hǛ >h >hk  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hZ  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 Select a spell to cast[!]/[I] toggle spell headers>hPower Damage Range Noise 72% 1d7 7 Almost silent>h>h>h /..benjikog the Gusty...#Deep Elf....#Health: 11/31 ========----------------#.## ####.#Magic: 4/12========----------------#)) ..#..#AC: 3Str: 5#.# #.# ####..####EV: 12Int: 22 ###.#####.#######.?†......SH: 0Dex: 15 ......................####XL:  5 Next: 15% Place: Dungeon:4 >hȩ###....†........@.###.....Noise: ---------  Time: 1359.1 (0.0)#....##.##.###### ####h) +0 dagger (speed)#.....<.##.#Cast: Shock###..##.#...#.........##.###.#....#.# #.##.### ####.. #.# .# ..##.####.# #Your Fighting skill increases to level 1! _You have reached level 5! _Unknown command. _Your magical contamination has completely faded away.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hc>hI /..benjikog the Gusty...#Deep Elf....#Health: 11/31 ========----------------#.## ####.#Magic: 4/12========----------------#)) ..#..#AC: 3Str: 5>h#.# #.# ####..####EV: 12Int: 22 ###.#####.#######.?†......SH: 0Dex: 15 ......................####XL:  5 Next: 15% Place: Dungeon:4 ###....†........@.###.....Noise: ---------  Time: 1359.1 (0.0)#....##.##.###### ####h) +0 dagger (speed)#.....<.##.#Cast: Shock###..##.#...#.........##.###.#....#.# #.##.### ####.. #.# .# ..##.####.# #Your Fighting skill increases to level 1! _You have reached level 5! _Unknown command. _Your magical contamination has completely faded away.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hP  Okay, then.>h~>hG>h. _>h /..  ... #  ... .#  #.## #### .#  #)) ..# ..#  #.# #.# ####..#### .#####.#.?†...... #### ....†.###.....  #....##.##.###### ####  #.....<.##.# >h5>h/360.1 (1 _>h>h>h M  /  #... .#.## ### .)) . ..# >h  #.# #.# ####..#### ##.#####.#######.?†...... ...........#### ##....†..........###.....##.##.###### #####.....<.##.#>hB>h[5==1>h!>h">h M  /   ... #.## ### .#)) . ..#  #.# #.# ####..#### ##.#####.#######@?†...... ...........#### ##....†..........###.....#....##.##.###### #####>h >h O2=2>h >h >hD >h4 >h >h >h9#>h%>h*>h, >hy< >h@ >hI >h /.. ... # ... .# #.## #### .# #)) ..# ..# #.# #.# ####..#### .#####.#######.@†...... #### ....†.###.....  >h#....##.##.###### ####  >h >hX&3 >h >h >h_+4.1 (2 >hk >h7: _k - 4 scrolls of identify (gained 1) >h*7.# .. .# .##  ..# .## #### ..# )) ..#  >h7..# .# #.# ####..# .#####.#######..@..# ....†.###..... ....##.##.###### ##### .....<.##.#  >h> >hEn6====5.1 (1 >h0J >hyMr _You see here a hound corpse.!>h#.#  #.#  #.##  #..# ## #### #..# ) ..# #..# # #.# ####..# #####.#######..†$#####.†.###..... ##.##.###### ##### !>h!>hf13==6!>h!>h + _Found 16 gold pieces.">hR v#.#  #.#  #.##  #..#  #### ">h #..#  ..# #..#  #.# ####..#.#######..†.$.#####.#†.###..... ##.##.###### #####">h O# ">h">h&7">hK">h">ho#.# #.# #.## #..#  #### #..# ..# ">hp#..# #.# ####..#..#######..†.$.#####.#.†.###..... ##.##.###### ###### ">h[pI# ">hx">h|&8">h=">hu">h #.# #.# #.## #..# #### #..#  ..# #..#  #.# ####..#..#######..†.$.#####.#. †.###..... ##.##.###### ###### # ">h ">h u7====9">h ">h ">h2\ #.# #.# #.## #..#  #..# ..# ">h\ #..# #.# ####..#..#..†.$.#####.#. .###..... ">h] G# ">hF] ">hc ">hHh U4=70">h%m ">h?o ">hD #.# #.# #.## #..#  #..# # #..# # .# ####..#...# .#..†.$.#####.#...####..... .. . .##.###### ###### ... .##.# .## .#... ## ">h< ">h&1">h">ho#>h-#.# #.# #.## #..#  #..# # #..# ## # ####..#...# #..†.$.#####.#...####..... ... .. ##.###### ###### .#... # ##.# #.#.## #... # .## # #.... #>h/#>h7u8====2#>hF#>hŊ#.# #.# #.## #..#  #..# # #..# .##  ####..#...#..†..#####.#...####...........#>hL.###### #######.#...##.# ##.#.## .... #.####>h)#>h?&3#>h#>h#>ha5=4.1 (2#>h#>hO> _You now have 57 gold pieces (gained 16).#>h !#.# #.# #.## #..# ##..# .# #..# #.## ####..#...#..†.#####.#...###.###.......... .###### #######.#...# .# ##.#.## # .## .# .# .####>hA5.1 (1#>h6$>h2"#.# ###.# !##.## .##..# .# #..# .# #..# ##.## ####..#...#..†.######.#...###.####............... ###### #######.# # ##.#.## # .# ###$>h;$>hDu9====6$>hJ$>hJN. _Found a potion of might.$>h #.###!#.$>hG.##.######..#######...##### ####..†................ .........#####.#@..###.####................ $>hi###### #######.#...####..# #$>h$>h$>h&7$>h$>hv$>h#.# ## #.# .!# #.## #.# #..# #.# #..# #.# #..# ##.## ####..#...##### ..†.# #####.#.@.###.# ###. #.#...####.# ##.#.## $>hNz###.# # #.# #.# #.# $>h.$>hg6==8$>h$>h%>h M## .!# #.# %>h Y #..# ##.##  ####..#######...#### ###..†..........@.....#%>h ....#####.#...###.# ....###................. %>h6 ##### #######.#...####.#%>hW =##.#%>h%>h&9%>h%>h%>hM## .!# #.# %>h #..# ##.##  ####..#######.@.##### ###..†...................#####.#...###.# ....###.................######.#%>h%>hz10/12====80%>hF%>h%>ho M## .!# #.#  #..# ##@##  ####..#######...##### ###..†................# ........#####.#...###.#.###.#%>h %>h &1%>hx %>h %>hC M## .!# #@# %>hD K #..# ##.##  ####..#######...#### ###..†................###%>hhaD !##.#%>hP %>h8h 7==2%>hUM### .!# #.#  #..# ##.## ####..#######...#####.....%>hw.#...##..###.#.##%>hw%>h&3%>hF%>h&>hZ0M#.#### #....!# #.# &>h#..# ##.###...##...#&>h&>hw s1====4&>h%&>hv'&>hHFM#### #....## #####..##.#.....&>h&&>h%&5&>h&>h|&>hBY8=6.1 (2&>h&>h7 _n - 3 potions of might (gained 1)'>h_  #.# #.##### #.# #...@.# #.## #####.# #..# #.# #..# #.# #..# ##.## ####..'>hm_ #...######..†........#.#####.#...###.# .....###'>h_ .'>hf '>hh +7.1 (1'>hm '>ho '>hS # #.# #.##### #.# #..@..# #.## #####.# #..# #.# #..# #.# #..# ##.##'>hڗ  ####..#...######..†.......#.#####.#...###.# ......###.'>hR '>h s2====8'>h '>h (>h?0...#....!.#. #. #.# #.#####(>hF@ #.# #.@...# #.## #####.# #..# #.#  #..# #.# (>h@ #..# ##.##  ####..#...##### (>h@I######..†.# (>h@D.#####.#...###.# .###.(>hI(>h(S&9(>hdV(>hiQ _Found a potion of mutation.(>h  .... #..# ..# !.# #.# #.# #.# #.##### #.# #@....# #.## #####.# #..# #.# # #..# #.# # #..# ##.## # ####..#...##### #..†.# .#####.#...###.# .###.9=90(>h!(>haM....#.! #.# ##### #....## #####.##..##.#(>hi(>hm&1(>hx(>h\(>h M.#.##....##.!(>h  #@# ##### #.....#(>h= T#.## #####.#(>h v==2(>h֮M..#. . .#.##.. .... ..........$.g#.=.....! #.# #####.# #.....##g   hobgoblin (asleep)(>hk  A hobgoblin comes into view.(>h33Shock(>hS _Found a small peridot ring and 10 gold pieces.)>h1?#### ...#. . ..#.###.. ... ...... ..$.g#.=.....!#..### #.# #### #....## #### #.# #..# ##.##)>hS20==4)>hU)>h9 #####.#. ...#.#.. ..#.####... ......... ...... #..#.$.g#..#.=.....@.##..####.# #.# #.# #.##### #.# #.....# #.## #####.#  #..# #.# ## #..# #.# )>h=.# #..# ##.##5 _You see here a potion of mutation.+>h2~#####.# . ...#.# .. ..#.#### ... ...... .... .... ..... #..# +>h2...$.g#..# .=.....!@# ##..####.# #.# +>h2#.# ##.# #+>hR3{#.## #####.# +>h6=+>h@-6 _+>h-H+>hJ,>hV4 #####.# . ...#.# .. ..#.#### ... ...... .... .... ..... #..# ...$.g#..# .=.....@.# ##..####.# #.# #.# #.##### #.# #.....# #.## #####.#  #..# #.# ## #..# #.# .# #..# ##.##,>h*f.gg,>hME====7,>h,>hh _The hobgoblin shouts! _You see here a potion of mutation..>he  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>h  benjikog the Gusty #####.# Deep Elf . ...#.# Health: 20/31 ===============--------- .. ..#.####  Magic: 11/12 ======================-- ... ......  AC: 3Str: 5 .... .... EV: 12Int: 22 ..... #..# SH: 0Dex: 15 ...$..#..# XL:  5 Next: 15% Place: Dungeon:4 .=....g@.#.>h Noise: ====-----  Time: 1397.1 (0.0) ##..####.# h) +0 dagger (speed) #.# Cast: Shock #.# #.#####  #.# #.....#  #.## #####.#  g   hobgoblin #..# #.# ## #..# #.# .# #..# ##.## _You see here a potion of mutation.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit).>hɢ _  benjikog the Gusty #####.# Deep Elf . ...#.# Health: 20/31 ===============--------- .>h J.. ..#.####  Magic: 11/12 ======================-- ... ......  AC: 3Str: 5 .... .... EV: 12Int: 22 ..... #..# SH: 0Dex: 15 ...$..#..# XL:  5 Next: 15% Place: Dungeon:4 .=....g@.# Noise: ====-----  Time: 1397.1 (0.0) .>hf ##..####.# h) +0 dagger (speed) #.# Cast: Shock #.# #.#####  #.# #.....#  .>h٤ #.## #####.#  g   hobgoblin #..# #.# ## #..# #.# .# #..# ##.## Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..>h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line.>hC UAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin..>h - .>h+  . .>hJ  .>hh "..   .>h ...  .>hǫ  .... .... .>hd ..... #..#  *******@.#  #.# #.#  .>h& 1#.#  #.##  #..#  #..#  #..# .>h> E.=....†1=6=---8.1 (1Shock.>hC .>h^F onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!0>h 0>h,Q----90>h0>h5N _s - a potion of mutation0>h t########.#......#.#.....#.#####.)..................#..#.$..#..#.=....@..##..####.#... #.## #.# #.##### #.# #.....# #.## #####.#  #..# #.# ### #..# #.# ..# #..# ##.##0>h 0>hI B-4000>hV 0>h _Found a sling. _You see here a hobgoblin corpse.1>hUW##.##.#.##.#.######....)........#......#.#..##....$..#..#.=...@†..##..####.# .... #.####.# #.#####  #.# #.....#  #.## #####.#  #..# #.# #### #..# #.#  ..# #..# ##.##1>h^1>hf\2==1 _1>hOm1>hn1>h #.# #.#.# #.#.##### #....)........ #..... #.#..#.#....$..#..#.=..@.†..##..####.# ..... #.# ####.# #.##### #.# #.....# #.## #####.#1>hr #..# #.#  #### #..# #.#  ..# #..# ##.##1>h1>h3g2==21>hL1>h51>h6m #.# #.#.# #.#.##### #....)........ #..... #.#..##.#....$..#..##....=.@..†..##..####.# .....# #.# ####.## #.#####  #.# #.....#  #.## #####.# #..# #.# # #### #..# #.#  ..# #..# ##.##1>hmq&31>h`1>hۂ1>h  #.# #.#.# #.#.##### #....)........ #.... #.#..# #.#....$..#..# #....=@...†..# ######..####.# .....# #.# ####.## #.##### . #.# #.....# . #.## #####.# . #..# #.# ## #### #..# #.# ) ..# #..# ##.##[1>hF m1>h: 1>h &41>h 1>h 1>h] . #.# #.#.# #.#.##### #....). #.... #.#..#1>h  #.#....$..#..# #....@....†..# ######..####.# .....# #.# ####.## #.##### .. #.# #.....# .. #.## #####.# .. 1>h #..# #.# .## #### #..# #.# )) ..# #..# ##.##1>h 1>hZ C==51>h 1>h1>h f23=6.1 (21>h1>h/ _t - a +6 ring of strength3>h?33>hj:3>hU@3>hBN _There are no items here.3>h#.# #.#.# #.#.##### #....). #.... #.#..# #.#....$..#..# #.†..# ######..####.# .....# #.# #### # # # ## #### # 3>h3>h27.1 (1 _3>h63>h3>h- D#.# #.#.# #.#.##### #....)........ #.... #.#..# #.#....$..#..# #.†..# ######..####.# .....# #.# ## #.# #.# #.. #### #.. 3>h 3>hu &83>h 3>h 4>hM########. ...#.#####)............. #.......#..##.##..#.........†.######..####.#.....# #.###.4>h4>h&94>h14>hd4>hZ4=10.1 (24>h4>h*> _You now have 67 gold pieces (gained 10).4>hq4>h4>hW4>htN _There are no items here.4>h49 JM########.#.# ...#.#####)............. #.##..#.........†..#######..####.###.4>hDA 4>h9J 21.1 (1 _4>hO 4>hjQ 4>hm8M########.#.# ...#.#####)...... ..#.#.##..#.........†..####.24>ho4>hq5>h:M########.#.# ...#.#####..... ..#.#.#.......#..##..##.5>hz5>h{&35>h5>hN _You see here a +0 sling.6>h1 6>hq5==46>h6>hK$ _u - a +0 sling7>h(7>h+Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 dagger of speed (weapon)g - a +0 whip  q - a +0 whip of flamingu - a +0 sling[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <>hZ{ear which item? Armour (go to first with [)  c - a +0 leather armour (worn)  a - a +0 robe  i - a +0 robe  l - a +0 chain mail  mrobe  <>h[_o - a +0 pair of bootswield|wear=>hield which item (- for none)?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 dagger of speed (weapon)gwhip  q - a +0 whip of flamingusling wield|wear=>h{ "Equip? Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe  i - a +0 robe  =>h %l - a +0 chain mail  m - a +0 robe  o - a +0 pair of boots Jewellery (go to first with "=)t - a +6 ring of strengthequip|wield>>h23 Wield (- for none)?  g - a +0 whip  u - a +0 sling >>h3 tequip|wield>>h+ ear which item? Armour (go to first with [)  c - a +0 leather armour (worn)  a - a +0 robe  irobe  l - a +0 chain mailmrobe  o - a +0 pair of bootswield|wear?>h2>GPut on which piece of jewellery? Jewellery"=)  t - a +6 ring of strength wear|put on@>ht@>h@>h@benjikog the GustyDeep ElfHealth: 25/31 ===================-----Magic: 12/12 ========================AC: 3Str: 5#########.#EV: 12Int: 22#.......#.#SH: 0Dex: 15#.......#.#####XL:  5 Next: 16% Place: Dungeon:4#....@........Noise: ---------  Time: 1414.1 (0.0)#............h) +0 dagger (speed)#.......#..#.Cast: Shock#.#.......#..##.........†..#######..####.#.....# #.#####.## #.######.# #.....# _t - a +6 ring of strength _There are no items here. @>h_You now have 67 gold pieces (gained 10). _There are no items here. _You see here a +0 sling. _u - a +0 sling  You feel stronger.@>h 4116 (0.5@>h`'L _t - a +6 ring of strength (worn)B>h/H #########.#.......#.#.#####......  #..##...# #..##.#.## #####.#B>hB>h-5.6 (1.0B>h"B>hC>h"e* #########.#.......#.#.#####......  #..#.#...# #..†..###.#..##.#C>hlC>hu&6C>hA{C>h|C>hk=b #.# #.#.# #.#.##### #. #. #.#..#. #.#.#..# #.†..#  ######..####.#  .....# #.# ####.## #.##### . #.# #.....# . #.## #####.# . #..# #.#6=7D>h> #.# #.#.# #.#.##### #. #. #.#..#. #.#.#..# #.†..# ######..####.# .....# #.# ####.## #.##### .. #.# #.....# .. #.## #####.# .. #..# #.#D>hSR8D>h UD>h4 #.# #.#.# #.#.##### #. #. #.#..#. #.#.#..# #.†..# ######..####.# D>hOT .....# #.#  ####.## #.##### /.. #.# #.....#. #.## #####.# ... #..# #.#D>hRD>h&9D>hD>h?E>h. #########.#........#####......  #..##. #..†.######..####.E>h /a# #.## #####..##.#E>hx6E>h?'20E>hFE>hHF>h/ #########.#........#####......  #..##...# #..†.#####..####F>h .....# ## #)) ..##..# ##.##F>h F>h*^7=1F>h0F>h2F>h #.# #.#.# #.#.##### #. #.# #.#..#. #.#.#..# #.†..# ######..####.# .....# #.# ####.## #.#####  /.. #.# #.....#  ...F>hP #.## #####.#  ... #..# #.#  #.## #### #..# #.#  #)) ..# #..# ##.##F>h~F>h&2F>hF>hF>h܍m#.##.##.#.#.##.#.#.######.#.#.#. #.#.#..#. #.#.#..# #.†..# ######..####.# .....# #.#  ####.## #.#####  /.. #.# #.....# ... #.## #####.#  ... #..# #.#  #.## #### #..# #.#F>hَ/  #)) ..# #..# ##.## F>h2F>hq&3F>h'F>hF>hz  #.#########.# #.#.......#.# #.#.......#.##### #.#.... #.#... #.#.......#..#. #.#.#..# #.†..# ######..####.# .....# #.#  ####.## #.#####  /..F>h6{ h #.# #.....# ... #.## #####.# ... #..# #.# #.## #### #..# #.# #)) ..#F>h`{ j #..# ##.F>hQ F>h C4G>h'M #######...#.# ....#.#####......................#..#.#.......#.........†.######..###.....# #.#G>h,G>h0T8=5G>h5G>ha7G>hmM ####### #.#####......#.......#G>hm.........†.######..####.#G>htG>h#x&6G>h|G>h~G>htUM. ####### #.#####......G>hU###.........†..##G>h\G>h^&7G>hcG>hdG>h M##. ####### #.#####.....G>hj s.#.#.......#..#G>hk G>h &8G>h G>h, G>hg M##. ####### G>hg #.#####.....#.#.......#..#.G>h>p G>h%t R9==G>h^t 9G>hy G>h{ G>hs#M##. ####### #.#####.#.#............G>h0G>hG>h/'30G>hG>h H>h?=M##. ####### #.######.#.............###H>hFRH>hIoC1H>hkMH>h{###. ####### H>hm#.#.......#.######..H>hH>h&2H>hH>h>H>hH>h@.M########....... ########.#.......#.##.#H>hH>hH>hi 30==3H>h.K M########.......###### H>hsK i#.#########.##.#H>h^P H>hT &4H>h`X H>hZ H>h/##.#.##.# #.##.#H>h#.##.##.# H>he H>h &5H>h>H>hI>h-##.#.##.# #.#.I>h4#.#.#. I>h9I>hBI>hJ<6I>h_##.#.#.#.# I>hI>htq1==7I>hI>hI>hZ ##.##.#.##.# I>h I>h &8I>hs I>h I>h@ j# #.# #.#.# #.# I>hG I>hqJ &9I>hWN I>hO J>hk^# #.# #.#.# #.# J>h^'40J>hcJ>heJ>h[# #.# #.#.# #.# J>h J>hJ>hB=1J>hJ>hJ>h6c# #.# #.#.# #.# # J>h:J>h6>&2J>h@J>h&BJ>h]# #.# #.#.# #.# .# #.#.##.#.#.##.#.#.######.#...J>h...#.#..... J>hJ>h=&3J>hJ>hJ>h~ # #.# #.#.# #.# #.# #.##.##.#.#.##.#.##.#.......#.#...... J>h܄ J>h &4J>h J>hu K>h=S #############...........######### ########..#.#.......#..#K>hDK>hzG&5K>h~KK>h6MK>h #############...........######### #######.......#..##.........†..#K>hfK>h>&6K>hːK>h K>h #############...........######### #######.......####.#..#...†..#######..####.#K>hwK>h5"&7K>h'K>hk)K>h #############...........######### #######.......####...... .......#..#....#..#.#...#..####.# #.....# #.#K>hK>h˯&8K>h8K>hK>hՀ  #############...........######### #######.......####..............#...........####....#.....#...# #.#####.## #.#####K>hl K>h &9K>h K>h_ L>h\ * #############...........######### #######.......L>h\ ......#.#####.........@......#####..#.# ..†..# .#L>h] .L>h:] ##.## #.##.# #.....#L>hc L>hn '50L>h`s L>hZu M>hLy#### #...# #.##.# #.# #.# #.#########.# #.#.......#.# #.#.M>hM#.#####.#.#.# #.#.#### #.#.#..#.# #.#.......#..#.##...†..# .######..####.# ##.....# #.#####.## #M>hM+ M>hUM>hT^&1M>hcM>heM>hf$### #..# #.#.# #.# #.# #.#########.# #.#.......#.# ##.#.#.#####.#.#.# #.#.#### #.#.#..#.# #.#.......#..#.##.........†..#.M>hu.######..####.###.....# #.#####.## #.##### M>hM>h &2M>h~M>hM>h@# #.# #.#.# #.# #.# #.#.# #.#.......#.# ###.#.#.#####.#.#.# #.#.#### #.#.#..#.# #.#.......#..#.##.........†..#M>h>..######..####.####.....# #.#####.## #.##### M>hGM>h&&3M>hܨM>hM>h#  #.#  #.#.#  #.# #.#  #.#.#  #.#.#.# ###.#.#.#####.  #.#.#  #.#.M>h\4####  #.#.#..#.#  #.#.......#..#.#  #..†..#..  ######..####.#### M>h|M>hDM>h &4M>hn M>h M>h  # #.# #.#.# #.# #.# #.#.# #.#.#.# ## #.#.#.#####. #.#.# #.#.#### #.#.#..#.# #.#.#..#.# #.M>h. †..#.. ######..####.#### M>h+ M>h &5M>hÕ M>h M>h3 .# .#.# .# #.# .#.# .#.#.# ## .#.#.#####. .#.# .#.#### .#.#..#.# .#.#..#.# M>ha'<6M>h(M>h;-N>hN>hdN>hN>hN>hM ########### ..........####### ####### #.# ##########.#####@..........######......#### .#.......#..#.#.N>hcN>hO&7N>hwN>hN>h  # #.# # #.# #.# #.#.# # #.#.#####.# #.######.# #.#### #.#..#.# #.#..#.# N>hD &N>h N>hu &8N>hF N>h N>h:  # .#  #.# .# .#.# # .#.#####.# .######.# .#### .#..#.# .#..#.# N>hں N>h &9N>h N>h N>hwc # .# #.# .# #.# # #.#####.# ######.# #### #..#.# N>hɑ=60N>h7N>hO>h11 # .# #.# .# #.# # #.#####.# ######.# #### O>hO>hC &1O>h` O>hoO>h} # .# #.# .# #.# # #.#####.# O>h######.# #### # O>hīO>h-&2O>hmO>h%O>h # .# #.# .# O>h7#.# # #.#####.# ######.# #### .# #..#.# .##..#.# O>hgT.#†..#.. .#O>h####.#### .## #.# .# O>hO>hh&3O>hO>haO>h h K # .# #.# .# #.# # #.#####.# ######.# #### #.# #..#.# #.##..#.# #.#†..#.. ..# ####.#### ..# # #.# [O>hh L.# O>hto O>hr &4O>hIw O>h!z + _Found a plate armour.O>hj O>h O>h# O>h" P>hbM ##### .... ###  ## ..##############................########## #..#.# F   marrowcuda (dormant)#.F##.....#P>hkP>hl35ShockP>hrP>ht] _A marrowcuda comes into view.P>h=P>hq##### .... ###  ## ..##############................########## #..#.# †..#... ####.#### # #.# #[#### #.F  #...... # #####P>h]P>h4&6P>hP>hC R>hU  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R>hL^T##### benjikog the Gusty ....# Deep Elf ###.# Health: 31/31 ========================  #.# Magic: 11/12 ======================-- ###.#R>h^4 AC: 3Str: 11 ..#.# ########## EV: 12Int: 22 ..#.#####........# SH: 0Dex: 15 ..........######.# XL:  5 Next: 16% Place: Dungeon:4 .......#### #@#R>h_ Noise: ---------  Time: 1466.6 (0.0) ..#..#.# #*#R>h+_| h) +0 dagger (speed) ..#..#.# #*# Cast: Shock ..†..#.. .*# R>h_U####.#### .*# # #.# #[*# F   marrowcuda (dormant) R>h_"# #.##### #.F#  #.....# #..# # #####.# _A marrowcuda comes into view.R>h_FCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  R>h`Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (dormant, 100% to hit)R>h #####benjikog the Gusty ....#Deep Elf ###.#Health: 31/31 ========================#.#Magic: 11/12 ======================-- ###.#AC: 3Str: 11 ..#.# ##########EV: 12Int: 22 ..#.#####........#SH: 0Dex: 15 ..........######.#XL:  5 Next: 16% Place: Dungeon:4 R>h .......#### #@#Noise: ---------  Time: 1466.6 (0.0) ..#..#.##*#h) +0 dagger (speed) ..#..#.##*#Cast: Shock ..†..#...*# ####.####.*# # #.##[*#F   marrowcuda # #.##### #.*##.....# #.*# # #####.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (dormant, 100% to hit)  The zap hits the marrowcuda.R>hAu....F..=7.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (dormant, 100% to hit)  The zap hits the marrowcuda. _The marrowcuda is lightly damaged.S>h5  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S>h##### benjikog the Gusty ....# Deep Elf ###.# Health: 31/31 ========================  #.# Magic: 10/12 ====================---- ###.# AC: 3Str: 11 ..#.# ########## EV: 12Int: 22 ..#.#####........# SH: 0Dex: 15 ..........######.# XL:  5 Next: 16% Place: Dungeon:4 .......#### #@# Noise: =--------  Time: 1467.6 (0.0) ..#..#.# #*#S>hh h) +0 dagger (speed) ..#..#.# #*# Cast: Shock ..†..#.. .*# ####.#### .*# # #.# #[F# F   marrowcuda S>h# #.##### #..#  #.....# #..# S>hU# #####.# _The marrowcuda is lightly damaged.  S>hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S>h sAiming: Shock (safe; 3% risk of failure)  S>h,Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)T>he-#####benjikog the Gusty ....#Deep Elf ###.#Health: 31/31 ========================#.#Magic: 10/12 ====================---- ###.#AC: 3Str: 11 ..#.# ##########EV: 12Int: 22 ..#.#####........#SH: 0Dex: 15 ..........######.#XL:  5 Next: 16% Place: Dungeon:4 .......#### #@#Noise: =--------  Time: 1467.6 (0.0) ..#..#.##*#h) +0 dagger (speed) ..#..#.##*#Cast: Shock ..†..#..T>h@.*# ####.####.*# # #.##[*#F   marrowcuda # #.##### #.*##.....# #.*# # #####.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)  The zap hits the marrowcuda but does no damage.T>hI,T>h"P..F....8.6 (1T>h3VT>hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)  The zap hits the marrowcuda but does no damage. _The marrowcuda is lightly damaged.T>hr  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U>hͼ ##### benjikog the Gusty ....# Deep Elf ###.#U>h Health: 31/31 ========================  #.# Magic: 9/12==================------ ###.# AC: 3Str: 11 ..#.# ########## EV: 12Int: 22 ..#.#####........# SH: 0Dex: 15 ..........######.# XL:  5 Next: 16% Place: Dungeon:4 .......#### #@# Noise: =--------  Time: 1468.6 (0.0) ..#..#.# #*# h) +0 dagger (speed) ..#..#.# #*# Cast: Shock ..†..#.. .F# ####.#### ..# # #.# #[.# F  >h@49m marrowcuda # #.##### #..#  #.....# #..# # #####.# _The marrowcuda is lightly damaged.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)U>hl#####benjikog the Gusty ....#Deep Elf ###.#Health: 31/31 ========================#.#Magic: 9/12==================------ ###.#AC: 3Str: 11 ..#.# ##########EV: 12Int: 22 ..#.#####........#SH: 0Dex: 15 ..........######.#XL:  5 Next: 16% Place: Dungeon:4 .......#### #@#Noise: =--------  Time: 1468.6 (0.0) ..#..#.##*#h) +0 dagger (speed) ..#..#.##*#U>hCast: Shock ..†..#...*# ####.####.*# # #.##[*#F   marrowcuda # #.##### #.*##.....# #.*# # #####.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)  The zap hits the marrowcuda.U>h,U>h3{.F.....U>h4^10/12==9.6 (1U>h<U>h?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 68% to hit)  The zap hits the marrowcuda. _The marrowcuda is moderately damaged.W>hh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W>ht##### benjikog the Gusty ....# Deep Elf ###.# Health: 31/31 ========================  #.# Magic: 9/12==================------ ###.# AC: 3Str: 11 ..#.# ########## EV: 12Int: 22 ..#.#####........# SH: 0Dex: 15 ..........######.# XL:  5 Next: 16% Place: Dungeon:4 .......#### #@# Noise: =--------  Time: 1469.6 (0.0) ..#..#.# #*# h) +0 dagger (speed) ..#..#.# #F# Cast: Shock ..†..#.. ..# ####.#### >h9>m..# # #.# #[.# F   marrowcuda # #.##### #..#  #.....# #..# # #####.# _The marrowcuda is moderately damaged.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 68% to hit)W>hp #####benjikog the Gusty ....#Deep Elf ###.#Health: 31/31 ========================#.#Magic: 9/12==================------ ###.#AC: 3Str: 11 ..#.# ##########EV: 12Int: 22 ..#.#####........#SH: 0Dex: 15 ..........######.#XL:  5 Next: 16% Place: Dungeon:4 .......#### #@#Noise: =--------  Time: 1469.6 (0.0) ..#..#.##*#h) +0 dagger (speed) ..#..#.#W>hq w#*#Cast: Shock ..†..#...*# ####.####.*# # #.##[*#F   marrowcuda # #.##### #.*##.....# #.*# # #####.#W>hRq >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  W>hq Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 68% to hit)  The zap hits the marrowcuda.W>hq W>h eF......W>h ,70.6 (1W>h 'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (moderately damaged, 68% to hit)  The zap hits the marrowcuda. _The marrowcuda is heavily damaged.X>h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X>h u##### benjikog the Gusty ....# Deep Elf ###.# Health: 31/31 ========================  #.# Magic: 8/12================-------- ###.# AC: 3Str: 11 ..#.# ########## EV: 12Int: 22 X>h ..#.#####........# SH: 0Dex: 15 ..........######.# XL:  5 Next: 16% Place: Dungeon:4 .......#### #@# Noise: =--------  Time: 1470.6 (0.0) ..#..#.# #F#X>h  h) +0 dagger (speed) ..#..#.# #.#X>h K Cast: Shock X>h ..†..#.. ..# ####.#### ..# X>h g# #.# #[.#X>h?  F   marrowcuda # #.##### #..# X>hc f #.....# #..# # #####.# X>h T_The marrowcuda is heavily damaged.X>h Casting: Shock (safe; 3% risk of failure)  X>h MConfirm with . or Enter, or press ? or * to list all spells.X>h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineX>h wAim: a marrowcuda (heavily damaged, 68% to hit)X>h9 :#####X>h >benjikog the Gusty ....#Deep Elf ###.#Health: 31/31 ========================#.#Magic: 8/12X>h ================-------- ###.#AC: 3Str: 11 ..#.# ##########EV: 12Int: 22 ..#.#####........#SH: 0X>ho Dex: 15 ..........######.#XL:  5 Next: 16% Place: Dungeon:4 .......#### #@#Noise: =--------  Time: 1470.6 (0.0) ..#..#.##*#h) +0 dagger (speed) ..#..#.##*#X>h TCast: Shock ..†..#..X>h E.*# X>h ####.####.*# # #.#X>h #[*#F   marrowcuda X>h5 "# #.##### #.*##.....# #.*# X>hc # #####.#Casting: Shock (safe; 3% risk of failure)  X>h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  X>h Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 68% to hit)  The zap hits the marrowcuda.X>h`F......  Aim  Press: ? - help, Shift-Dir - straight line: a marrowcuda (heavily damaged, 68% to hit)  The zap hits the marrowcuda.  The marrowcuda is heavily damaged.  The marrowcuda closely misses you.1.6 (1 _The marrowcuda bites you but does no damage.Z>h; #### ... ##  ##  ##########.#####..........#####.....#### #.F#..#.## ..†..#.. ###.#### . #[ # #.####  #....#..#Z>hZ>h FF.F 2 marrowcudas (1 summoned)The marrowcuda attacks as it pursues you!  Z>h{The marrowcuda bites you.Z>h T0-2Z>hZ>h? _Another marrowcuda is drawn to the feast!]>h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]>h  benjikog the Gusty #####]>h Deep Elf ....# Health: 30/31 =======================- ###.# Magic: 7/12==============---------- ]>haN #.# AC: 3Str: 11 ###.# EV: 12Int: 22 ..#.# ##########]>h SH: 0Dex: 15 ..#.#####.....F..# XL:  5 Next: 16% Place: Dungeon:4 ]>hO..........######@# Noise: =--------  Time: 1472.6 (0.0) .......#### #F#]>h h) +0 dagger (speed) ..#..#.# #.# Cast: Shock ]>h"..#..#.# #.# ..†..#.. ..# ####.#### ..#]>hE FF 2 marrowcudas (1 summoned) # #.# #[.# ]>h# #.##### #..#  #.....# #..# _Another marrowcuda is drawn to the feast!  ]>hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]>h%Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 68% to hit)]>hP benjikog the Gusty #####Deep Elf ....#Health: 30/31 =======================- ###.#Magic: 7/12==============----------#.#AC: 3Str: 11 ###.#EV: 12Int: 22 ..#.# ##########SH: 0]>h8Q Dex: 15 ..#.#####.....F..#XL:  5 Next: 16% Place: Dungeon:4 ..........######@#Noise: =--------  Time: 1472.6 (0.0) .......#### #*#h) +0 dagger (speed) ..#..#.##*#Cast: Shock ..#..#.##*# ..†..#...*# ####.####.*#FF 2 marrowcudas (1 summoned) # #.##[*# # #.##### #.*#]>hQ K#.....# #..#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 68% to hit)  The zap hits the marrowcuda.]>h FF....F 3 marrowcudas (2 summoned)..  Aim  Press: ? - help, Shift-Dir - straight line: a marrowcuda (heavily damaged, 68%]>h to hit)  The zap hits the marrowcuda.  The marrowcuda is heavily damaged.marrowcuda bites you!]>h- k24-----8==]>h $3.6 (1]>h. ]>h1 ? _Another marrowcuda is drawn to the feast!`>ha `>hb Read which item? Scrolls  e - 2 scrolls of feark - 4 scrolls of identify  p - a scroll labelled RAGITZ YGIELL [!] read|quaff[?] describe selectedb>h- b>h, b>hž benjikog the Gusty #####Deep Elf ....#Health: 24/31 ==================------ ###.#Magic: 8/12================--------#.#AC: 3Str: 11 b>h x###.#EV: 12Int: 22 ..#.# ##########SH: 0Dex: 15 ..#.#####.....FF.#b>h 9XL:  5 Next: 16% Place: Dungeon:4 ..........######@#Noise: =--------  Time: 1473.6 (0.0) .......#### #F#h) +0 dagger (speed) ..#..#.##.#b>hL Cast: Shock ..#..#.##.# ..†..#....# b>h ####.####..#FFF 3 marrowcudas (2 summoned) # #.#b>h #[.# # #.##### #..##.....# #..#Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (heavily damaged, 68% to hit)  b>hg `The zap hits the marrowcuda.  The marrowcuda is heavily damaged.b>h _The marrowcuda bites you! _Another marrowcuda is drawn to the feast!b>hF W..FF.F...F 4 marrowcudas (3 summoned)The marrowcuda bites you! _Another marrowcuda is drawn to the feast!  b>h As you read the scroll labelled RAGITZ YGIELL, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.  b>h? B17-----b>hs bSilenced 4.6 (1Shockb>h b>hƼ b>h W _The marrowcuda barely misses you.f>h&Q  You cannot cast spells when silenced!f>hv-/  --more--k>hBk>hk>hk>hu4 _l>hbFDrink which item? Potions  b - a potion of magicl>h+G1n - 3 potions of might  s - a potion of mutation [!] read|quaff[?] describe selectedn>hn>h0n>h&benjikog the Gusty #####Deep Elf ....#Health: 17/31 =============----------- ###.#Magic: 8/12================--------#.#AC: 3Str: 11 ###.#EV: 12Int: 22 ..#.# ##########SH: 0Dex: 15 ..#.#####.....FF.#n>h'XL:  5 Next: 16% Place: Dungeon:4 ..........######@#Noise: Silenced  Time: 1474.6 (0.0) .......#### #F#h) +0 dagger (speed) ..#..#.##F#Cast: Shock ..#..#.##.# ..†..#....# ####.####..#FFFF 4 marrowcudas (3 summoned) # #.##[.# n>h("# #.##### #..##.....# #..#As you read the scroll labelled RAGITZ YGIELL, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.  The marrowcuda bites you!  Another marrowcuda is drawn to the feast! _The marrowcuda barely misses you. _You cannot cast spells when silenced!n>h3n>h4Really quaff the potion of mutation? Y - Yes  N - Noo>h( o>h: benjikog the Gusty #####Deep Elf ....#Health: 17/31 =============----------- ###.#Magic: 8/12================--------#.#AC: 3Str: 11 ###.#EV: 12Int: 22 ..#.# ##########SH: 0Dex: 15 ..#.#####.....FFF#XL:  5 Next: 16% Place: Dungeon:4 ..........######@#Noise: Silenced  Time: 1474.6 (0.0) o>h< a.......#### #F#h) +0 dagger (speed) ..#..#.##F#Cast: Shock ..#..#.##.# ..†..#....# ####.####..#FFFFF 5 marrowcudas (4 summoned) # #.##[.# # #.##### #..##.....# #..#You no longer feel strong-willed. You feel weirdly uncertain.You feel even more weirdly uncertain. You feel your constitution weaken.The marrowcuda bites you.  You feel your attacks grow feeble.Another marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage.o>h< 4---15.6 (1Weak o>hB o>hE feel even more weirdly uncertain. You feel your constitution weaken.The marrowcuda bites you.  You feel your attacks grow feeble.Another marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage. _The marrowcuda barely misses you.r>h2C  You completely miss the marrowcuda.The marrowcuda is heavily damaged.6.3 (0.7 _The marrowcuda closely misses you. x3t>hl  You hit the marrowcuda but do no damage.The marrowcuda is heavily damaged.t>hlX11-----7.0t>hst>hvr _The marrowcuda closely misses you. The marrowcuda bites you.t>h  You closely miss the marrowcuda.The marrowcuda is heavily damaged.t>hQ2=-9==7t>ht>hE _The marrowcuda bites you but does no damage. x2t>h -  You hit the marrowcuda.  The marrowcuda is heavily damaged.The marrowcuda closely misses you. The marrowcuda misses you.8.4t>h t>h X _The marrowcuda closely misses you.t>h8* ;   #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# # #.# #[.# #  #..#   #..#You hit the marrowcuda but do no damage.The marrowcuda is heavily damaged.t>h   #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# #.# #[.#  #..#   t>hJ   #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# # #.# #[.# #  #..#  t>h #..#The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *t>h  #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# #.# #[.#  #..#   t>h>  The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *t>ho2/31 --------9.1t>ht>hX _The marrowcuda closely misses you.u>h W  u>h& #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# # #.# #[.# # u>h #..#   #..#You hit the marrowcuda but do no damage.The marrowcuda is heavily damaged.u>hv}  #.# ##########.....FFF##@# #F# #F# #.#†..#.. ..# ..# #.# #[.#  #..#   u>hiYou hit the marrowcuda but do no damage.The marrowcuda is heavily damaged.The marrowcuda barely misses you. The marrowcuda bites you.  * * * LOW HITPOINT WARNING * * *  The marrowcuda bites you!  You die...u>hs-6/31 ---------u>h/  --more--x>h x>hyInventory: 19/52 slots Hand Weapons (go to first with ))  h - a +0 dagger of speed (weapon)g - a +0 whip  q - a +0 whip of flamingu - a +0 sling x>hMissiles (go to first with ()d - 21 stones  f - a throwing netj - 5 poisoned darts  r - 5 javelins Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe  i - a +0 robe  l - a +0 chain mail  m - a +0 robe  o - a +0 pair of boots Jewellery (go to first with "=)  t - a +6 ring of strength (worn) x>h8Scrolls (go to first with ?)  e - 2 scrolls of feark - 4 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y>h y>hV ,y>h y>h. Goodbye, benjikog.158 benjikog the Gusty (level 5, -6/31 HPs)Began as a Deep Elf Air Elementalist on Sept 18, 2025.Mangled by a marrowcuda (7 damage)... summoned by a marrowcuda... on level 4 of the Dungeon.The game lasted 00:14:25 (1488 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswny>h TrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswny>h KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orbz>hz>hz>h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l