Y,h+r Player: bentocg Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.10:56:25.ttyrec Time: (1760439385) Tue Oct 14 10:56:25 2025 Z,hl [?1051l[?1052l[?1060l[?1061hZ,hK V)0[?7h[?25l[?1cZ,h Z,h Z,h. Welcome, bentocg. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Berserker,h~,h,h1Welcome, bentocg the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist ,haf - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight,hqp - Reavery - Earth Elementalistz - Alchemist ,hΏBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background,h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help,h6 Tab - Mountain Dwarf Berserker,h0 ,h 7 ,hP9 Welcome, bentocg the Mountain Dwarf Berserker. You have a choice of weapons.,hs9 la - short sword(-2 apt)  b - mace ,h9 k(+2 apt)  c - hand axe (+2 apt) ,h9 j d - spear (+0 apt)e - falchion,h9 0(-1 apt)  f - unarmed(+0 apt) ,h9 + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help,h : $Tab - hand axe,h ,h,hJbentocg the ChopperMountain Dwarf of Trog *.....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 19EV: 10Int: 7SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered,h_~#######....##.@..##....###+###,h,hWelcome, bentocg the Mountain Dwarf Berserker.The magnificent Orb of Zot lies far below, as if waiting for you to find it.Trog says: Kill them all!,hK,hPress ? for a list of commands and other information.,hm,h[ _Found a staircase leading out of the dungeon.,hF@,hB)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  39%  +1              ,hC b + Maces & Flails   2.1    +2      c + Axes3.6  39%  +2       d + Polearms   1.7     0      ,h{CI e + Unarmed Combat   0.0     0                  ,h%D9    f + Armour2.1  11%  +1      g + Dodging1.3  11%  -3       h + Stealth   0.0    -2          ,hjD!            ,hD            ,hD        ,hE            ,hPEThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help,hwEG[=] set a skill target  ,hE[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ,hE[!] training|cost|targets,h 100% b - Maces & Flails   2.1 c - Axes   3.6    d - Polearms   1.7- f - Armour   2.1    g - Dodging   1.3   -,hM50%  c + Axes 3.6  50%,h4443 f + Armour 2.1  13%,hK,h,h'bentocg the ChopperMountain Dwarf of Trog *.....Health: 19/19 ========================Magic: 1/1,h========================AC: 2Str: 19EV: 10Int: 7,ht######SH: 0Dex: 9#....#,h3XL:  1 Next:  0% Place: Dungeon:1#.@..#Noise: ---------  Time: 0.0 (0.0),hBk#....#a) +0 hand axe##+###,hsNothing quiveredWelcome, bentocg the Mountain Dwarf Berserker.The magnificent Orb of Zot lies far below, as if waiting for you to find it.,hTrog says: Kill them all!Press ? for a list of commands and other information. ,hN_Found a staircase leading out of the dungeon.,h,h,h+,hS,h ,hؽ ,h] ,h ,h ,hE : _,h ,h! ,h ,h9 ,h / _You open the door.,h4 ,h ,h ,h @  There is an open door here.,hy ,h7  _,h ,h ,h@ ,hp ,h ,he 3#######....#,h &#.<..##....# ##'### #..@+ ##### ,h +5.0 (5,h7 +6.0 (6,h! ,h d _c - a scroll labelled NAKHLI PAYLUOJ,h,h,hv,h,h,h c _You open the door.,h ,h ,h ,h@  There is an open door here.,h,h _,h3,h,h,hY,h,h,h,h,hF,h,hn,h,hC,h,h_ ,h ,h@!,h#,h(%,,h%,hd',h),ha),h*,h,,h.,hn.,h./,h0,h62,h2,h^3,h5,h17,h7,h8,h9,h;,,h<,h>,hR@,h@,hA,h,hC,,h,hA,h,hH,h ,h ,h ,,hx ,h ,h######..#...###.###...#.##..##....## r#,h14#...##..........# ...#....................,hT##.......#.#..# #....#####........##....#,hu#..#....#.......###.#.....#..#,h###...@..##.##..#.#####+##,her   quokka (asleep),h!023.0 (17.0),h,4.0 (18,h#,h$&Y _A quokka comes into view.,hr,h,hQ,h\] _A quokka is nearby!,h`^ .  #...#.##..##....## r#  #...##..........# ...  #....................  ...#.#..# #....  #####........##....#  #..#....#.......  ###.#.....#..#  ,h`###...@..#  #.##..#.#  ####+##,h`3,h*9 .  #...#.##..##....## r#  #...##..........# ...  #....................  ...#.#..# #....  #####........##....#  ,h~#..#....#.......  ###.#.....#..#  ###...@..#  #.##..#.# ,h? ####+## ,h ,h1,h,h,h,hC] _A quokka is nearby!,h  .  #...#.##..##....## r#  #...##..........# ...  #....................  ,h1 ...#.#..# #....  #####........##....#  #..#....#.......  ###.#.....#..#  ,hQ U###...@..#  #.##..#.# ,hq " ####+##,h $,hղ !,hEI  .  #...#.##..##....## r#  #...##..........# ...  #....................  ...#.#..# #....  #####........##....#  #..#....#.......  ###.#.....#..#  ###...@..# ,hI  #.##..#.#  ####+##  ,hN ,h5O ,hS ,hvV ] _A quokka is nearby!,h (#...'...+....+ .. ######..#...###.## ##  #...#.##..##....## r###...##.# ...##.................##.......#.#..# #.....#####........##....###..#....#.......#,hc ###.#....@#..####......# #.##..#.#####+####,h ,h| #5,h .0) _,h ,hB ,hE?'###...##+### ...'...+....+ .. #####..#...###.## ## #...#.##..##....## .r##  #...##..........# ...#  #.................  ##.......#.#..# #......#####........##....## #..#....#.@.....####.#.....#..####,hF###......###.##..#.#####+####,hG,hH,hNr.rr,h/O&6,hFR,hU,h..##+## ###...##+### +# ..'...+....+ .. .. ###..#...###.## #.## ...#.##..##....##...## # #...##..........#....#.$ #...........r ,h##.......#.#..#..#  #####........##@...## #..#....#.......# ###.#.....#..#######......####.##..#.#,hEO####+####,hC,h ].r,h&7,h,h6* _Found 8 gold pieces.,h4t  You hit the quokka.  You kill the quokka!,h;O†,h>?>16=8.1 (1.1,h/E,h'IW _Trog accepts your kill.,h4,he,h\H _No target in view!,h<,h,h9,hH _No target in view!,h,h8,h,hH _No target in view!,h ,h ,h6,hH _No target in view!,h=,h,h,hH _No target in view!,hc,h,h,h9C _No target in view!,hk,h)l,hp,hss,hJ,h,hJ,h,h.S 4,hV ,hY ,h; 4,h$ ,h ,hB ,h"C ,hH ,hK ,hw ,hȸ ,hK ,h ,h. ,hq. ,h2 ,h5 ,h 4,h ,h ,h" ,h# ,h' ,h,* ,hV ,h ,h ,h ,h8 ,h ,hs ,hE ,hD ,heD ,h.E ,h-H ,hbI ,hIL : _,hL a _ You see here a quokka corpse.,hM ,hfN  _,hN ,hO ,hRQ ,hR ,hR ,h8T ,hU ,h7V ,h*W ,hYY ,h`  ## # .##+###. ###+# +#,hS` 1+....+... .... .. .#...###.####.## ## .## #..##....##...##r#...# .,hu` ..#....#.$..# ................@..# ,h` e- ....#.#..###†.....#.# ,h` #........##....#### #..#....#.......# ,h` ###.#.....#..#######......### ,h` r   rat (asleep)#.##..#.#,h3a '####+####,hre v 32.1 (4.0  A rat comes into view.,hi g.rr,h8j J====3.1 (5,hm ,hho - _The rat squeaks loudly.,hC #. ###+# +#  .... .. ##.## ## .## #...##.#...# ..#....#r$..# .......@..# ###†.....#.# #....####.......#.#..####  ..###  #.##..#.#  ,hm # ###+# +#  .... .. ##.## ## .## #...##.#...# ..#....#r$..# .......@..# ###†.....#.# #....####.......#..#  ..###  #.##..,h(   ,h4,h,h Z _A rat is nearby!,hH #. ###+# +#  .... .. ##.## ## .## #...##.#...# ..#....#r$..# .......@..# ###†.....#.# #....####.......#.#..####  ..### ,hHR #.##..#.#  ,h/ # ###+# +#  .... .. ##.## ## .## #...##.#...# ..#....#r$..# .......@..# ###†.....#.# #....####.......#..#  ..###  #.##..  ,h ,h,hE,hH,hZ _A rat is nearby!,hp  You slash the rat!  You kill the rat!,h1.,h&k25=---4.2 (1.1,hý,hW _Trog accepts your kill.,hR,h3---,h ,h&H _No target in view!,h's3,hs,ht,hav,hz _,hL},,h},h@ _You now have 8 gold pieces.,hj3,h,hR,hم,,h,h,h,h·,h,h,h,h,,hފ,h,hI,h,h,h,hA,h,h  ######  #....#  ..÷.#  ## ...  ###+##. ###'# +... ....+. +..@# -43.2 (9.0 ##.####.##.###.### ....##...##.#...# .....#....#....# .............#.# #..###†.....#.## ...##....###### ..#.......# ,hٗL....#..#### _You open the door.,h~n _Found a kobold skeleton.,hn,h,h/,h,htP _,h u  There is an open door here. _,h,h,h,h,h,h^@  There is an open door here.,h,h _,h,h,h,hR,hؤ,h,h,h,h,h7 _You open the door.,h,h,hQ,h@  There is an open door here.,h-,h _,h2,h5,h,h,h,h7 _You open the door.,h6,h 3,h;,h,h ,h,hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.,hs...)..#.#........#.#........#.#...............  #...###### #...#....# #..@#..÷.#-54.2 (11.0)  # ##'##....# #+###. ###+##...###'##+... ....+...'...####.####.##.###.### ..##....##...##.#...#......#....#....##.........#.###†.....#.##,h,h[,5.2 (12,h&,h' _Found a hand axe.,h> 3,h ,h ,h ,h ,,ht ,h ,h ,h ,h ,h9 ,h[ ,h ,hG ,h ,h ,h ,h> ,h ,,h ,hj ,hH ,hw ,h ,h ,h ,,h! ,h# ,hD)  .. ####### #.####.## ................# #.##...)..#.#..... ..........#.#...# .........#.#...###.####...................................@.......###...######$.#.... #...#....#..# . ,h) m#...#..÷.#..# ##'##....#..r  ###+##...###'##..#.r   rat (asleep) ....+...'...# .....####.##.###.### ... ..#...##.#...#,h- z 62.2 (7.0)  A rat comes into view.,hL2 zr.r,h2 5===3.2 (8,h7 ,h1; - _The rat squeaks loudly.,h+  .. .. ##  ##### #.####.## ..  .......# #.##  ...)..#.#..... ....  #...# ...  #.#...###.####.  ...............  .......@.......  ####...######$.#....  #.....# .  #...#..÷.#.r#  ...  ..#.   .....  ... .. ,h,  .. .. ##  ##### #.####.## ..  .......# #.##  ...)..#.#..... ....  #...# ...  #.#...###.####.  ...............  .......@.......  ####...######$.#....  #.....# .  #...#..÷.#.r# ...  ..#.  ,h - ..... ... ..,he ,h ,hy ,h Z _A rat is nearby!,hr.. .. ####### #.####.##.#.. ..............#.#.##...)..#.#..... ..... ......#.#...# ... .......#.#...###.####..................####...######@.#....  #...#....#..# . #...#..÷.#.r# ##'##....#...  ###+##...###'##..# . ....+...'...#..... ####.##.###.###.... ...##.#...# ..........#....##,hk,h,h=%r.b   bat (wandering)r   ratb,h5---4.2 (1,h,h _A bat comes into view. _You see here a gold piece.,hn  You hit the rat.  You kill the rat!,h,h4C..,h `33=--5.4 (1.2,h&,h)W _Trog accepts your kill.,hJ4,h,hH _No target in view!,h4,h ,h H _No target in view!,hl4,hq,h`tH _No target in view!,h4,h,hXH _No target in view!,h% ,h ,h΋ ,hd H _No target in view!,h ,hG ,h ,h C _No target in view!,hI ,hAJ ,hO ,hR ,ha ,h ,h ,h% ,h5 ,hx5 ,h9 ,h< ,h֫ ,h6 ,h# ,h ,h2 3,h ,h ,,h ,h ,h o _You now have 9 gold pieces (gained 1).,hH ,h -60bb   bat,hٰ 8-,h ,h Z _A bat is nearby!,h .. .. ##  ##### #.####.##.#..  .......#.#.##  ...)..#.#..... .....  #...# ... .  .#...###.####.. ,hM ...............  ...............  #@.#....  #b.# . ,hw* ÷.#..# ,hT#...  #..#. . ...... ,hW.... ..  ........ ,h .. .. ##  ##### #.####.##.#..  .......#.#.##  ...)..#.#..... .....  #...# ... .  .#...###.####.. ,hp% ...............  ...............  #@.#....  #b.# .  ,hv÷.#..# #...  ,hd#..#. ...... .... ..,h ........,hλ,h,h$,h)Z _A bat is nearby!,hu .. .. ##  ##### #.####.##.#..  .......#.#.##  ...)..#.#..... .....  #...# ... .  .#...###.####..  ...............  ...............  #@.#....  #b.# .  ,h÷.#..# #...  #..#. . ...... .... ..  ........ ,h .. .. ##  ##### #.####.##.#..  .......#.#.##  ...)..#.#..... .....  #...# ... .  .#...###.####.. ,h ...............  ...............  #@.#....  #b.# .  ÷.#..# ,hh#...  #..#. ...... ,hқ0.... .. ........,hm4,hq,hrZ _A bat is nearby!,h:0,h0,h2  You closely miss the bat. The bat barely misses you.,h2,h|9.bw   dart slug (wandering),h9eb   batw,h8:%=,hZ:7.5 (1.1,h?,hB\ _A dart slug comes into view.,hW##### #.####.##.#.. ..............#.#.##)..#.#..... ........#.#...# ... .#...###.####................................,h ####...######..#....  #...#....#@.# ÷.#.b# #'##....#....  ###+##...###'#,h..#... . ....+...'...#......... ####.##.###.##,h"... .##...##.#...# ...w.....,hp.#....#....##....?.............#.#,hw  Found a scroll labelled MITSIG FOANLUSE.,h,h,hG.bww,h3*.,h#8,h 0,h,h: _The bat hits you but does no damage.,h Q..............#.#.##)..#.#..... ........#.#...# ... ...###.####.......................... ####...######..#....  #...#....#..# ÷ #'##....#........  ###+##...###'##.b#..... . ....+...'...#....,hq ..... ####.##.###.###...w.. .##...##.#...#........ ..#....#....##....?............#.#.....#.#.. ###†.....#.#,h6,h,h},h/Qb.w.,h#8,h2--9,h&!,h~#' _The bat hits you.,h8)..#.#..... ......# ... .##.####................ ####...######..#....  #...#....#..# ..÷.#..##....#'##....#@.......  ###+##...###'##b.# ,hV. ....+...'...#...w.. ####.##.###.###........ .##...##.#...#........#....#....##....?...........#.#.....#.#.. ###†.....#.##...............####,h"##,h,hu,h,h#9,h)3==70,h,hP _The bat barely misses you.,h  You miss the bat. The bat hits you but does no damage.  The bat barely misses you.,h4 ``The dart slug launches a dart at you.,hk@.1.6 (1.1,h,h0{ _The slug dart misses you.,h  You miss the bat. The bat closely misses you.,h `The dart slug launches a dart at you.,hE=.5------2.7,h>,hDh _The slug dart hits you. The bat hits you but does no damage.,h^E,h M)b.,hMj6==----3.9 (1.2,hS,h^   ......#.#...# ... .......#.#...###.####..  .................  ...........####...######..#......,hL^ #...#....#..# ....#...#..÷.#..##....##'##....#..b.. ###+##...###'##.@#.....  ....+...'...#...w. ,hs^v###.##.###.###..........##.#...#...,h^....#....##....?.......#.#.....#.# ,h^##†.....#.##.............######..#.....#.# ......,h^# _You barely miss the bat. The bat closely misses you.,h`,h:a,h&j`  The bat closely misses you.,hot  The dart slug launches a dart at you.,hN}12-----40,h*,h _The slug dart hits you.  You hit the dart slug.  The dart slug is moderately wounded.,h,hr   You closely miss the bat. The bat barely misses you.A frilled lizard comes into view.,hb. ll   frilled lizard (wandering),h-6.0 (1.1,h,hq _The bat completely misses you. The dart slug completely misses you.,h?  A frilled lizard comes into view. _The bat completely misses you. The dart slug completely misses you.The frilled lizard hisses angrily.  You hit the dart slug.  The dart slug is almost dead.  You closely miss the bat. The bat bar,h@,hKIb.l .l,hI(7.1,h*Q,hS _The bat closely misses you. The dart slug barely misses you.,h;  You hit the dart slug.,h%  ,h̴GThe dart slug is almost dead.,hR,h-Sb.l.,hq3=----8.3 (1.2,hb,hP _The bat barely misses you.,h0z  You hit the dart slug.  You kill the dart slug!,h1,h2f  Trog accepts your kill.,h4,h4,h<8...b.l?b   batl   frilled lizard,h"@R=669.4 (1.1,hF,hAIP _The bat barely misses you.,hA...)..#.#..... ..... ......#.#...# .... . ......#.#...###.####.. # ....... ..................####...######..#...#...#....#..# #...#..÷.#..##.  ##'##....#..@b...... ##+##...###'##..# ....+...'...#....##.###.###.... #...##.#...#...l.. #....#....##....?... ........#.#,h†.....#.##...........######..#.....#.#..,h,h@,h,h"Ab..,h-800,h,hCP _The bat barely misses you.,hi)..#.#..... ..... #.#...# .... ..##.#...###.####...#................... ####...######..#....#...#....#..# #b.#...#..÷.#..##.##'##....#.+##...###'##..#.+...'...#.....>.##.###.###...l. ...##.#...#...... ....#....##....?.#.#.....#.#.l   frilled lizard †.....#.##....... ,h#,h$,h*.bl.1,h /,h0c _Found a stone staircase leading down. The bat hits you but does no damage. x2,ht,h:l.,h(-2.5 (1.1,h~,h _You barely miss the bat. The bat closely misses you. The bat misses you.,h  You hit the frilled lizard.  You kill the frilled lizard!,h1|  Trog accepts your kill.,hAb..,h1753.6,h,h("a _You closely miss the bat. The bat hits you.,h2..........#.#.## )..#.#..... ......... #.#...# .... ...# ##.#...###.####...#......# .......................# ###...######..#........##...#....#..###.b....##...#..÷.#..##  ##'##....#.... +##...###'##..## ..+...'...#.,h>###.###.####.#...#......#....##....?... ......#.##..#.##..............,h,h,h`+.b,h,40,h,hfQ _The bat closely misses you.,hyn  You hit the bat.  You kill the bat!,hx2.,h6835.7 (1.1,h ,h W _Trog accepts your kill.,hh4,hnm,hnH _No target in view!,h4,h,h#H _No target in view!,hY4,h"l^ _No target in view!,h4,h,hfH _No target in view!,h3,hQ,h,h: _,h ,h`N14=,h,h9,h{,h ,h<,hz,h,h,h,h,h,hj5==,hn,h,,h ,hM ,h ,h ,h ,h ,hi ,hI ,h #6,h F===,h ,h7 ,,hk ,h ,h ,h ,h ,h ,h ,hq ,h :==,h ,h# ,hg K7=,h ,h ,h.! ,hw" ,h$ ,h$ ,h% ,h( ,h`( ,h) ,h+ ,h+ #8,h, E==,hl- ,hr0 ,,h1 ,h4 ,hW4 ,h5 ,h7 ,h7 ,hz9 ,h< 9===,h= ,hA 1 _HP restored.,hB ,hC ,hC ,heE ,hF ,hF ,hG ,hH ,hI ,hI ,hqJ ,hDL ,hN ,hXN :==,hO ,hR ,hT ,,hU ,hJW ,hY ,,h[ ,h@c  ####...######..#........#  #...#....#..###......#  #...#..÷.#..##........  ##'##....#............ ##+##...###'##..#........#+...'...#.....>#.##.###.###....... #...##.#...#........ #....#....##......- ,hh ........#.#.....#.#......# #†.....#.##................######..#.....#.#.... .....# ..##... .#.#...## .. .... .. . .. ### ..... .. ..# ...... .. .. ##,h^j 1114.7 (29.0),hl F-5.7 (30,hp ,h r e _d - a scroll labelled MITSIG FOANLUSE,hI ,h ,h ,ho ,h ,h B,h ,,h ,h ,h ,,h ,h[ ,h3 ,hh ,h ,hW ,hm ,h ,h+ ,h ,h ,h ,h ,hB ,hF ,h ,h ,h ,h,h,h,he,h,h?,h,h,h*,h~,h ,h ,h ,hn ,hY,hB,h,h,h,h,h,hc,hV,h,h\,h,h>,h,h#X,h$,h0%,h%,h(,h),h*,hz*,h,,h1##..#........#  #...........>###.#. ##  #............. ... ..#  .................. ..  ....................  #.#......###.#b  ..................  ,hQ2..#.#....# #.#  .#.#....# #@#  .......###.#  ..............##.#  .............#  .......#.##.#  .............#.#   b   bat (asleep) ..................  ....#.......#..#.#.  ....................  ,h6-32.7 (17,h6,3.7 (18,h9,h;V _A bat comes into view.,hL >###.#. ##  ... ..# ... .. ...... .##.#b .... . #.# . #@# .#.# .......##.# ....# #.# #.# ... #.#.  ,hD >###.#. ##  ... ..# ... .. ...... .##.#b .... . #.# . #@# .#.# .......##.# ....# #.# #.# ... ,h-f#.#.  ,hC,h,h,hIZ _A bat is nearby!,h^H. >###.#. ##  ... ..# ... .. ...... .##.#b .... . #.# . #@# .#.# .......##.# ,hHx....# #.# #.# ... #.#.  ,hs >###.#. ##  ... ..# ... .. ...... .##.#b .... . #.# .,hs #@# .#.# .......##.# ....# #.# #.# ... #.#.  ,hn4,h,hjZ _A bat is nearby!,h; g.#.... ##..#.# #.#.. >###.#. # #.......#. ..#................##.#......###.#b.## .....................#. #.....#.#....# #.......###.,h .##.....#.##.#....... ##..#.#. ,h ,h ,h" h.,h# Z8--=4,h# .0),h)( ,h* ' _The bat hits you.,hv4,h{,h:~H _No target in view!,h4,h,hyH _No target in view!,h_4,hnb,hrdH _No target in view!,h4,h-,hH _No target in view!,hN4,hR,hUH _No target in view!,hb,h,h,h@ _No target in view!,h84,h<,h?,hR,h?S,hS,hrV,hYi9== _,h[,h\,hN^,h_,hea,ha,hqb,hkc,h:,h- M## .#............ ......#..#..# #.#..# >###.#..## #....................#................# #.#,h ###.#..# ................@....#-6.7 (2....###b#..## #.....#.#....# #.# .# .............###.# #  b   bat (wandering)...,h#,h8-,h,h\ __A bat is nearby!,hV,,hUyb.b,h5=7.8 (1.1,h,hYt _You closely miss the bat. The bat hits you but does no damage.,hb ,,hh E.b,hh (8.9,hk ,hn _You hit the bat but do no damage. The bat closely misses you.,h|n  You hit the bat.  You kill the bat!,hf.,h ==9140.0 _Trog accepts your kill.,h,he _Your Axes skill increases to level 4!,h8,h8,h@>,h@H _No target in view!,h4,h,h̴H _No target in view!,h,#4,h',h*H _No target in view!,h4,h ,hH _No target in view!,h,h,h,hH _No target in view!,hq4,hE,h#No target in view!,h4,h,hc,hu,hGv,h{,h*~,hU4,ht,h,ha4,hf,hh,h54,h,h,h>K ,hK ,hP ,hR ,hh 4,h ,hF ,h7 ,h7 ,h< ,h? ,h9| ,h| ,h} ,h5 ,h ,h : _,hK X,h ,h ,h^ ,h ,h ,h ,hj ,h ,hb ,h ,h ,h ,h ,h ,hܙ ,h> ,h ,h ,,hќ ,h ,h ,,h ,hv ,hڣ ,h? ,h ,h ,h٧ ,h ,h ,h ,hi ,h ,h ,h ,hN ,h ,h\ ,hR ,h ,h ,hɲ ,hr ,h ,hB ,hb ,h ,h ,h ,h ,h ,h ,h ,h ,hq ,hq ,h ,h` ,h ,h ,h] ,h ,h ,h ,h ,h ,h ,h ,h ,h ,h ,hq ,h ,h0 ,h; ,h} ,h ,hl ,hK ,h ,,h~ ,h3 ,h ,h ,h ,h; ,h ,h ,h? ,h ,h ,,h ,h ,h ,h ,hq ,hg ,hh ,,h ,h% ,h ,,hM ,hb ,h& ,hp ,h* ,h ,h ,h ,h% ,h  #### ####  #..# #..#  #..# #..#  #..# #..#  .. #####[.#######..# ,h, n#.####.##.#.....##..# - ........#.#.###..####.##..## #..... ..................# #.#...# .........####..#..## ,hR #.#...###.####...#........# ......##..#..# .......##..#..# ######..#........##..#..# ,h X#....#..###......##..#..# ,h   #### ####  #..# #..#  #..# #..#  #..# #..# ,hR F .. .. #####@.#######..#  #.####.##.#...........##..# .........#.#.###..####.##..## .#.#..... ..................# .#.#...# .........####..#..## ,h #.#...###.####...#........# ........##..#..# ..................##..#..# .######..#..##..#..# ,hT 071.0 (31.0),h !-,h %2.0 (32,h ,hs s __You see here an orb of mayhem.,h6,h7,h(8,h=,h>,h: _,hh,h,h&,h ,h,h,h,h,h=,h,h,h,h,hU,h,h,hb!,h",h",ha#,h(,h),h),h*,h,,hC.,h.,h/,h1,h}3,h3,h4,h5,hs7,h8,,h9,hu:,h:,h:,h;,hZ<,h<,h<,hA,hB,hhB,h C,hE,hF,hF,hG,hI,h:K,,hL,hM,hN,hN,hNO,hP,hR,h.S,h T,hU,hW,hX,hY,hZ,h\,,hs],hb,h{c,hc,hJd,hg,h&i,hri,hj,hl,hnm,hm,h;n,hQo,hPp,hzp,h"q,h,r,hDs,hjs,ht,h y,hz,hNz,hz,h$|,h},hR},h},h,h\,h,h,h,h,h],hc,h,h,h,h,h.,h ,h|,h,h,h,h,h,h|,hm,h,hK,h͓,h,h֔,h,hǖ,h,h,hE,hH,h<,,h,h,h,,hL,hT,h,hˠ,h,h,h˩B,h,h2,,hӭ,h,h,hܯ,hd,h,h,hٲ,hF,hҴ,hԶ,h,h,h^7 _You open the door.,h,h,h~,h@  There is an open door here.,h,h6 _,h,h,hy,h,hj,h7 _You open the door.,h*,h,h[,h@  There is an open door here.,ha,hR _,h,h,hx,h,h,h,hK,h,h,hp,h,h,h,hKe  .#######.##......#.#...###.###  ............................................................ # .######...######...######..#.. ##...#....#...#....#..### ##...#..>.#...#..÷.#..##. ,h##+## ##'## ...##'##....#..... #...##+###...###'##...###'##..#.. '...+....+...'..@.+...'...#......222.0 (50 ##..#...###.####.##.###.###...... .#.##..##....##...##.#...#....... ..#.....#....#....##....... ......................#.#.....#.# .,h......#.#..###†.....#.##........ ######....######..#.....#  #..#....#,h# ..##.....#  ###.#.....#..#### .......... _You open the door.,hVopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the floor.,h3,hw,h,hr,h : _,h@  There is an open door here.,h,h+ _,h,h,hI,h,h,h,h@,h,h+,h@  There is an open door here.,h8,h _,h,h,h,,hl,h.,h,h,h,h,h$,hk,h>,h7 _You open the door.,hN,h,h,h@  There is an open door here.,h_,h, _,h,hL,h,h,h,h ,hf .#######.##......#.#.,hE   .######.##  #....# #.. #,h\.#. ,h~ #.<..# #.g #,h>.#... ,h #....##+##.. ##'##....##'##  ##'###...##'###...###'##...##,h ,h{#...'...+..@.'...'....+...' ,hg######..#...###.####.##.### ,h)e#...#.##..##....##...##.# ,hO#...##..........#....# #.......................#.,hq ,hP##.......#.#..###†.....#.# g   goblin (asleep) #####........##....######,h #..#....#.......# . ,hB###.#.....#..#### ,he33.0 (11 _There is an open door here. _There is an open door here. _You open the door.   A goblin comes into view. It is wielding a +1 dagger of draining.,hR ÷,h%2The goblin shouts!,hK====4.0 (12,h,h _The goblin moves out of view. _Found a hobgoblin skeleton.,h',hx',h+,hj.H _No target in view!,hx,h,hV,h,h%e .#.##......#.#  ,h^m ###### .######...######... #....# #....#...#....#...# #.<..# #.÷..#...#..>.#...#,h #....##+##..g ##'##....##'##,hH ##'###...##'###...###'##... #...'...+.@..'...'....+...' ######..#...###.####.##.###,h5t #...#.##..##....##...##.# #...##..........#....# #..........# ##.......#.#..###†.....#. g   goblin #####........##....,h[< #..#....#.#,h}= ###.#.....#..####,hF,0.0),h-.g,hQ----5.0 (1 _,h`,hb,h?.  .######  #....# #.<..# #.÷..> ... ##'## ##g###...# ,h.+.@..'...' #...###.## #..## .... #......... ##.......#.† ,ho/^#####..... #..#...   ,hcr  .######  #....# #.<..# #.÷..> ... ##'## ##g###...# ,hw+.@..'...' #...###.## #..## .... #......... ##.......#.† #####..... #..#...,h\ ,hQ----,hm,h] _A goblin is nearby!,hh  .######  #....# #.<..# #.÷..> ... ##'## ,hh##g###...# +.@..'...' #...###.## #..## .... #......... ,hh6##.......#.† #####..... ,hhG#..#...   ,h "  .######  #....# #.<..# #.÷..> ... ##'## ##g###...# +.@..'...' #...###.## #..## .... #.........,h  ##.......#.† #####..... #..#... ,hd 4,h ,hM ] _A goblin is nearby!,h K=6.1 (1.1,h ,hQ _You barely miss the goblin. The goblin misses you.,h.#...# EV: 10Int: 7,hv#....##+##... ##'##....##'## SH: 0Dex: 9,hv##'###...##)###...###'##...# XL:  1 Next: 100% Place: Dungeon:1,hv#...'...+.@..'...'....+...' Noise: =--------  Time: 237.2 (1.1)######..#...###.####.##.### a) +0 hand axe,hQw#...#.##..##....##...##.#. Nothing quivered#...##..........#....#...#.......................#,hw"##.......#.#..###†.....#.#####........##....######..#....#.......####.#.....#..#### _No target in view! _A goblin is nearby! _A goblin is nearby! _You barely miss the goblin. The goblin misses you.,hwdYou hit the goblin.  You kill the goblin!,hy _Trog accepts your kill.You have reached level 2!,hN/  --more--,hژE26/262/22 0% ,h7,hS4 _,h(|,h|,h},h&.,h\978 M#######.###.# ....................##### .######...#####....#.,hڋe<..# #.÷..#...#..>.#.......##+##....##'##....##'###'###...##@###...###'##...#...'...+....'...'....+...'######..#...###.####.##.####...#.##..##....##...##.#......#.#.#..#...,h~(0.0,hN:-8.2 (1 _,h],h  There is an open door, spattered with blood here. _You see here a +1 dagger of draining.,h ,h+ 3,h ,h{ ,h : _,h' ,h ,,h| ,h 7 _You open the door.,h* ,h ,h ,h[ @  There is an open door here.,hn ,h  _,h. ,h ,h ,,h ,h  ,h 1_You open the door.,h 3,h ,ha ,h ,,h ,h[% @  There is an open door here.,h' ,h(  _,h) ,h, ,h. ,he. ,h/ ,h1 ,h3 ,hE4 ,h5 ,h]7 ,h9 ,,h: ,h> ,h@ ,h6A ,hRB ,hD ,hF ,hF ,h7H ,hGJ ,hSL ,hL ,hN ,h5P ,hR ,hhR ,hS ,hX ,h8Y ,hY ,hFZ ,h[ ,hW] ,h] ,h^ ,hb ,hd ,hId ,hd ,hg ,hh ,,hj ,h|k ,h3m ,hrm ,h`n ,hp ,hq ,,hs ,ht ,hw ,,hx ,h} ,h ,h ,h ,h ,h ,hC ,h ,h ,h܇ ,h# ,h܈ ,h ,h ,h4 ,h ,hj ,h ,h# ,h ,hd ,h; ,,h ,hɖ ,h? ,h ,hg ,h` ,h  #.#  #.#  #.#  #.###### #.##.... ###### #....... #..... #.##### #.....### #.#  #.....@.########.#####-,h! ' #.....#................ .......#................ ##....$#.######...###### #.....#.#....#...#....#,hI 0 #.....#.#.<..#...#.÷b   bat (asleep),hr $ b......#.#....##'##....##.######.##'###...##),h f #..#...'...'....',h x 67.2 (29.0)  A bat comes into view.,hٲ ,8.2 (30,hb ,h= + _Found 11 gold pieces.,hJ #.#  #.#  #.#  ######  #..... #. #.....### #.#  #.....@.#,h. #.....#.......... .......#....... ##....$#.######. #.....#.#....#. #.....#.#.<..#...#.÷ b......#.#' #.######.#,h9..##) '.,hL #.#  #.#  #.#  ######  #..... #. #.....### #.#  #.....@.#. #.....#.......... .......#....... ##....$#.######.,hM #.....#.#....#. #.....#.#.<..#...#.÷ b......#.#' #.######.#..##) '.,huU4,h\,h^Z _A bat is nearby!,h  #.#  #.#  #.#  ######  #..... #.,h  #.....### #.#  #.....@.#. #.....#.......... .......#....... ##....$#.######. #.....#.#....#. #.....#.#.<..#...#.÷,hA 0 b......#.#',hb . #.######.#..##) ,h '.,h #.#  #.#  #.#  ######  #..... #. #.....### #.#  #.....@.#. #.....#.......... ,h4.......#....... ##....$#.######. #.....#.#....#. #.....#.#.<..#...#.÷ b......#.#' ,h#.######.#..##) '.,hi,hͬ,h6,heZ _A bat is nearby!,h f  #.# #.# #.##### #.##...####### #.. #.....# #.##### #.....### #.#  #.......########.##### #....@#.......................#.........,hf ###....$#.######...##### #.....#.#....#...#.... #.....#.#.<..#...#.÷..b......#.#....##'##.....#.######.##'###...##)# .. #..#...'...'.... ######..#...#,h(i ,hi ,hyj ,hq `b.b,hr /9.2 (1.0) ,hr _,hzx ,hz ,h9 #.# #.#### #.##..####### #.. #.....# #.#### #.....### #.#  #.......########.########.....#..............K......@.#####....$#.######...####,h3 #.b...#.#....#...#... #.....#.#.<..#...#.÷.......#.#....##'##.#.######.##'###...##)# .. #..#...'...'... K   kobold (asleep) ######..# #...#.##,h  A kobold comes into view. It is wielding a +0 club.,h7  The kobold shouts!,h,hp.K.bK,h0==70,hN,h: _The bat hits you but does no damage.,h68###..#######.......###### ..########.########...............K..####...@$#.######...####,h8 #..b..#.#....#...#....<÷.....##'##....#.######.##'###...##)#.... #..#...'...'..... ######..#,h8..  #...#.##..# #...##....,hH:,h<,h=,hDQ.Kb.,hOE.-1,hK,hNT _The bat completely misses you.,h,hW  You closely miss the bat. The bat hits you but does no damage.,hbR.K...b.,hG5--,h&2.3 (1.1,h{,h' _The bat hits you.,h,h,h%,h$ .KYou closely miss the bat. The bat closely misses you.,h$(3.4,h6*,h+T _The bat completely misses you.,h},,h  You closely miss the bat. The bat barely misses you.,h.m  A ball python comes into view.,hP..Kb,hb(4.5,h՟,h] _The bat hits you but does no damage. The ball python moves out of view.,h  You hit the bat.  The bat is severely wounded.,h ,h*ab.K ,h(5.6,h,h{ _The bat closely misses you. The bat barely misses you.,hB  You barely miss the bat.The bat is severely wounded.,h,h%  ,hl`You barely miss the kobold. The bat hits you but does no damage.,hc-.b,hV6=6.7,h-,hT _The kobold closely misses you.,h,hE .b  You closely miss the kobold. The bat hits you but does no damage.,h(7.8,h,hwy _The kobold hits you but does no damage. The bat closely misses you.,h;n  You hit the bat but do no damage.The bat is severely wounded.,hov  You completely miss the kobold. The bat hits you.,hv-b.,hwX3---8.9,h |,h~9 _The kobold hits you with a +0 club.,hn  You hit the bat.  You kill the bat!,hH †K   kobold  Trog accepts your kill.You closely miss the kobold. The kobold hits you with a +0 club.,hn0------380.0,h,hFT _The kobold closely misses you.,h ^t  You hit the kobold.  You kill the kobold!,hRfi),hNiL---61.1,h=p,hEsW _Trog accepts your kill.,h,hE,h,hH _No target in view!,hH4,hWO,h+RH _No target in view!,h,hǺ,h,hH _No target in view!,h=,h,h,h=,h: _,hx,h,h,h,hK1=,h ,h7",h",h8#,hA$,hO%,hN&,h&,h',h(,h ),h),h*,h*#=,h+,h -,h=.,hx.K2=,h=/,h1,hb1,h2,h5,,h>7,h`8,h8,h19,h|:,h:#3,hS;E==,h;,h2=,h=,hG>,h]?,,h@,hsA,,hB,hNC,hsD,hDh4==,hE,hF,h ,ho -97.1 (16.0)SS   ball python (constriction, wandering),h3 8-,hL ,h b _A ball python is nearby!,hF Z #######  #.....#  #.....### #.#  #...... ####.....# ......†..# ####..)@$# #.....# #.....#.#.<÷ .......# ..#.######) ,h t...S  ...  .. ,hA #######  #.....#  #.....### #.#  #...... ####.....# ......†..# ####..)@$# #.....# #.....#.#.<÷ .......# ..#.######) ...S  ,h5...  .. ,hW4,h͙,hb _A ball python is nearby!,h~ #.##.####### #.. #.....# #.### #.....### #.#  #.......########.#######.....#............. ......†..# ####..).$#.######...### #..@..#.#....#...#.. #.....#.#.<..#...#.÷>.......#.#....##'##.#..#.######.##'###...##)..S #..#...'...'... ######..## #...#.####. #...##... #....,h,hmoS...8.0),h,h _No target in view! __A ball python is nearby! _Found a stone staircase leading down.,h,u ####### #.. #.....# #.## #.....### #.#  #.......########.######.....#............ ......†..# ####..).$#.######...## #.....#.#....#...#. #.@...#.#.<..#...##.>.......#.#....##'##.#..#S######.##'###...##... #..#...'...'.[. ######..# #...,hov #...#.## ##. #.. .. #.... ##,hz 7  Found a ring mail.,hE S.S),h /==9,h ,ha 5 _The ball python hisses angrily.,he   You closely miss the ball python. The ball python barely misses you.The ball python grabs you. The ball python constricts you.,h@ 0----  0  -300.2 (1.1Constr ,hR ,h z _The ball python bites you. The ball python constricts you.,h`  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.,h3a -----1.3,hf ,hg _ _The ball python constricts you.,h  You slash the ball python!  You kill the ball python!,h% f.,hx E10 102.4,hZ ,h. W _Trog accepts your kill.,hG ,hEH ,hO ,hR H _No target in view!,h 4,h ,h( H _No target in view!,h91 4,h7 ,hb: H _No target in view!,hǨ 4,h# ,hW H _No target in view!,h"4,hv),h+H _No target in view!,h4,hP,hC _No target in view!,h 4,h,h,hB4,hNI,hK,h,h ,hw,hݽ,h>3,h!,h"%,h%$ _,h),,h),hO+,h#-,hl-K1=,h/,h0,h1,h2,h4,h-5,h6,h{9,,hF;,hc=,h=h2==,hC?,hA,,h1C,hE,,hG,hwJ,hJ,h>L,hN,hNh3==,hiP,hR,hJS,h+V,hX,,hZ,h],h`^,h`,hbO=,hd,hf,h$gK4=,hh,hj,,hil,hn,hn,hp,hr,,hr,ht~5==,h_v,hv,hv,hw,h[y,,h{,h,h,h̀,hӂ,h&h6==,h,h ,h,h ,h,h׋,hf,hٍ,hՎ,h,hf,,hS,h,hy9=,h,hjJ _You now have 20 gold pieces (gained 11).,h<3,h\,hW,hH,,hڤ,hܨB,hm,h,hO,h,h1,h,h,h\,h,hC,h,hһ,h[,h?,h,h,h,hVR  There is a stone staircase leading down here.,h ,hj _,h7,h,h,h&,h,h,hE,h,hv,h~,h,,h,hC,h,h,hNL _You now have 28 gold pieces (gained 8).,h^3,h,h,hG,h,h,h,,hC,h,h,h,h,h,h?,hA  You see here a +0 ring mail.,hr .......†..#. #....####..)..#.# ##......##.....#.#.. ,h!##.......##.....#.#.<  #.....#.>.......#.#,h  ,h #....##..#.######.##' ,h5 #.##.#....... #..#. ,hZ#..##[.......# ##,h ##..@##........ #,h-  #..#r##........   #.# ............   #. ...........#  # #.....# ,h! ...|.# r   quokka (asleep)  .....#  ...... ,h!,h 46.4 (44.0)rrA quokka comes into view.,hd4=7.4 (45,h$,h' _Found a short smoking staff. The quokka barely misses you. _You see here a scroll labelled NAKHLI PAYLUOJ.,h> † ).. ##.... ##.......##...< #.....#.>.... #....##..#.# #.##.#.......  #..##[.......#  ##..@#  #..#r#  #.# ...  #. .....  # #.....##  ...|.#  .....#  ...... ,hWy † ).. ##.... ##.......##...< #.....#.>.... #....##..#.# #.##.#.......  #..##[.......#  ##..@#  #..#r#  #.# ...  #. ..... # #.....# ...|.#  .....# ......,h/4,hk,hI] _A quokka is nearby!,h   You hit the quokka.  The quokka is severely wounded.The quokka bites you but does no damage.8.5 (1.1),h~ ,h T _The quokka closely misses you.,h9n  You barely miss the quokka.The quokka is severely wounded.,hn(9.6,hu,h9xW _The quokka completely misses you.,h=t  You hit the quokka.  You kill the quokka!,hP†,hL:7/271750.7,hu,h0W _Trog accepts your kill.,hZ4,hb,heH _No target in view!,h4,h,hH _No target in view!,h@,h@,hI,hmLH _No target in view!,hd,h,h|,hXH _No target in view!,h0,hI1,h<8,h:H _No target in view!,h _No target in view!,hK 4,h& ,h) ,ht ,h ,h ,h ,h 4,h# ,h ,h 4,hR( ,h* ,hx  ######.....#. ####.......†..#..... #....####..)..#.#### ##......##.....#.#... ##.......##.....#.#.< #.....#.>.......#.#... #....##..#.######.##'# #.##.#. #..#..,hy #..##@.......# ## ##..?##........ #. #..#†##........ # #.# ........ # #. ...........# # ,hJz*# #.....# ...|.# .....# ......,hs,h1;-10 _,h,hQ __You see here a +0 ring mail.,h 7-,hd 2,h& ,hI( ( _c - a +0 ring mail,h5,h7Wear or take off which item? Armour (go to first with [)  b - a +0 animal skin (worn),h-8vc - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,h ,h ,h  ######.....#..... bentocg the Chopper  ####.......†..#..... Mountain Dwarf of Trog *.....  #....####..)..#.#### Health: 27/27 ========================  ##......##.....#.#... Magic: 2/2========================  ,hQ z##.......##.....#.#.<. AC: 2Str: 19  #.....#.>.......#.#... EV: 10Int: 7  #....##..#.######.##'# SH: 0Dex: 9  #.##.#....... #..#.. XL:  2 Next: 17% Place: Dungeon:1  #..##@.......# ### Noise: ---------  Time: 352.7 (0.0)  ,h B##..?##........ #. a) +0 hand axe  #..#†##........ # Nothing quivered  #.# ............ #  #. ...........# #  ,h # #.....##  ...|.#  .....#  ...... ,hH _No target in view! _No target in view! _No target in view! _No target in view! ,hn V_You see here a +0 ring mail. _c - a +0 ring mail,h ,h ,hv,hP d  You start removing your armour.,h +3.7 (1,h,hT,h+4.7 (2,h,h$,h%%+5.7 (3,h *,h/,hG0+6.7 (4,h45,h;,h<+7.7 (5,h@,hYB 0 _You continue removing your +0 animal skin. x5,hB,hG,hYN  You finish removing your +0 animal skin.  You start putting on your armour.,hN+8.7 (6,hS,h{[,h[+9.7 (7,hc,hg,h;h,60.7 (8,hk,hmq,hq+1.7 (9,ht,h@y,hy.2.7 (10.0) ,h,h] 5 9 _You continue putting on your +0 ring mail. x5,hփ,hֆ,hʈ^ _You finish putting on your +0 ring mail.,h3,h ,h,h',hx: _,h,hF,h9,hb _c - 2 scrolls labelled NAKHLI PAYLUOJ (gained 1),h,he,hJ,h5b  You see here a quokka corpse.,h7,h _,h&,hͿ,h ,,h,h`,h,h,h0,hL #.....#.>.......#.#....##   #....##..#.######.##'###   #.##.#.......# #..#...'.   #..##........### ######   ##...##......... #...#   #..#†##........ ,h #.##............ #...   #.#.....# #   #...#..@..#### ,hB #####...|.#   #.....#   #.......  #........  #.......... #.......... #..........,h? #....##..#.######.##'###.. #.##.#.......# #..#...'. #..##........#### ###### ##...##...# #...#.,hdC #..#†### #.##...... #. #.#.....# # #...#.....#### ##,hU #####...@.#   #.....#  #....... #.,hE-. #... #. #. ###.#..! ,h%88.7 (6.0),h$9.7 (7,h",hN _Found a blue potion. _You see here a staff of air.,h@,hCA,hB,hG,h$J,h@N: _,h-P,hS,hpS,h-U,hW,h#Z,huZ,h'\,h^,hga,ha,hc,hJf,hm#.##............ #.....#.#............# ##....#...#.....#### .#####...|.#,hnp#. #.....######### ## #....... # #..............  #..............  #......@.......#..............###.#..!.......#.#..#.# #b   bat (asleep) $......b.,hq,73.7 (4,hr,hs,h<{abb.,h{+4.7 (5,hH,h5V _A bat comes into view.,h y   #.#.......  #...#.....####  #####...|.# #.....#########  #..............  #..............  #..............  #......@.......  #..............  ###.#..!.......  #.#..........  #.#...b......  #..........  ......$....  ............ ,h K   #.#.......  #...#.....####  #####...|.# #.....#########  #..............  #..............  #..............  #......@.......  #..............  ###.#..!.......  #.#.......... #.#...b...... #..........  ......$.... ,h ............ ,h{ 4,h ,hk Z _A bat is nearby!,h7y   #.#.......  #...#.....####  #####...|.# #.....#########  #..............  #..............  #..............  #......@.......  #..............  ###.#..!.......  #.#..........  #.#...b......  #..........  ......$....  ............ ,heoj   #.#.......  #...#.....####  #####...|.# #.....#########  #..............  #..............  #..............  #......@.......  #..............  ###.#..!.......  #.#.......... #.#...b...... #..........  ......$.... ............ ,h!x4,h,h*Z _A bat is nearby!,h5.# ##..#.....#### #########...|.#   #.....###########.......... . ..##.#..!,h3 #.#...#.#...b #..........$.......#######,h,hz,h(b.,h'3=5.7 (1,h,hQ _The bat closely misses you.,ha ,h|h <!b,hi -6.8 (1.1,hp ,h-s _You completely miss the bat. The bat barely misses you. x2,h b..#.....#### #########...|.#   #.....###########.........  ###.# #.#...b. ......$.......#######......,h ,h ,h B70,hf ,h _The bat misses you. _You see here a blue potion.,hK ,,hT &.b,hKU -8.9 (1.1,h] ,h_ t _You closely miss the bat. The bat hits you but does no damage.,h V#...#.....#### #####.#####...|.# #..##.....#. ###.#.##.##.##.##.####.#..!##.#....b.....##.#.##.#.......$....#........#....... .#,h ,h ,hU &.b,hC ,90,h` ,h : _The bat hits you but does no damage.,h@ H#...#.....#### #####.#####...|.# .. #..#.#.....#.# ###.##.##.# ##.# ##.# #.# ###.#..!.# #.#.....b....# ,h_A $#.#.# .......#....... .#,hIC ,hC ,hK )b.,h'L '80,hbS ,hU P _The bat barely misses you.,hS #...#.....#### #####.#####...|.# .. #..#.#.....#.#. ###.#.#. ###.#.# #.#.# ##.# #.# ###.#..!..@b...# #.#.# #.#.# . ......#....... .##.,h} ,h &.b,h &1,h ,h v _The bat hits you but does no damage. The bat closely misses you.,hKp  You slash the bat!  You kill the bat!,hR2.,hmV6203.0 (1.1,hq],h_W _Trog accepts your kill.,hu4,hS,hH _No target in view!,h[ 4,h ,h=H _No target in view!,hR4,hM,hH _No target in view!,h4,h,hH _No target in view!,hLm4,hs,huH _No target in view!,ha4,h,hC _No target in view!,h'b4,hyg,hk,hu3,h v,hw,hpz,hz$ _,hi~,,h~,,h,h,h,,hr,h #...#.....#### ##### #####...|.# ..  #.....###.#. ### #... # #...#  #...#  #...# #...# ###.#..@.......#- #.#...# #.#...# #...# .......$....# .... ......#######.... ...... .##.,hj-6.0 (3.0,hҒE-7.0 (4,h-,hQ _f - a blue potion,h3,h,h,hi,h,hn,h,h,h,h,h,hT,,h ,h&#,h#,hK$,hs(L _You now have 35 gold pieces (gained 7).,h),h5*,h+,hR-,h-,,h|.,h/,ho0,h0,h"1,hH2,h3,h3,h4,hO6,h7,h08,h8,h<,h=,hP>,h?,hA,hB,hB,hC,h F,hH,hFH,h^I,hJ,hM,,hN,hQ,hvS,,hT,h]W,h/^>............# ####+#### ............# .. ............# ... .#..........# ###.!  .#..........####... .#..........##.... .#..........##.#.# # ,h^............##.#.#.# ................@..# ....#######......### ....#.##.##...... ....#.##.# ...... ...#....# ............ ...... ,hA_j   gnoll (polearm, asleep)... .j...........#.............#,h d 402.0 (15.0)  A gnoll comes into view. It is wielding a +0 spear.Found a scroll labelled MITSIG FOANLUSE.,hljj)?==3.0 (16,hvs,h9w' _The gnoll shouts!,hN x   ..  ... . ###.! .#............##.#.# # .....##.#.#.# ........@..# ##......###  #.##.##......  #.##.# ......  #....# ......  ...... j.....  ...... .?....  .......#......  ,hd #   ..  ... . ###.! .#............##.#.# # .....##.#.#.# ........@..# ##......###  #.##.##......  #.##.# .. #....# ... ...... j..... ,h  ...... .?... .......#...... ,h 4,h ,h_ \ _A gnoll is nearby!,hcax   ..  ... . ###.! .#............##.#.# # .....##.#.#.# ........@..# ##......###  #.##.##......  #.##.# ......  #....# ......  ...... j.....  ...... .?....  .......#......  ,h   ..  ... . ###.! .#............##.#.# # .....##.#.#.# ........@..# ##......###  #.##.##...... ,hs #.##.# .. #....# ... ...... j.....  ...... .?... .......#...... ,h,h,h ,h \ _A gnoll is nearby!,hF_.. .....####.!...###......#.... .......##.#.#.#...........##.#.#............#######.....@### #.##.##.......#.##.# ....... ...# ....... ,hh...... j.....#.... .?....#.......#......#...#..,h,hܞ@j.,hA--4.0) _,h,h,h4 # ..... ## ###.!.. #.####..... #.##.... . #.##.#.#.# ..##.#.#.# .......# ..l,h5 ##########..... #.##.##@......# #.##.##.# #....##j ......#......##......#.?....#.......#......# .#......# l   frilled lizard (wandering)..,hm6 +. ,h;  A frilled lizard comes into view.The frilled lizard hisses angrily.,h>B k.ll,hB O=-5,h ......#.#....,hC#######......###......  #.##.##.......#  #.##.##.......## #....##).. ......#..@...### -46.5 (35.0) ......#......# ,hCS.......#......# .......#......#......... .. .....########,h/D,####,hVJ,hJF-7.5 (36,h P,hR; _Found a stone staircase leading down.,h 3,h ,h6 ,hl" ,hA& ,,h& ,hC) ,h) ,h- ,h/ ,hU2 ,h2 ,h 4 ,h6 ,h8 ,h9 ,h: ,h< ,h> ,h ? ,hx@ ,hB ,hYD ,hD ,hF ,hH ,h&J ,h}J ,hK ,hM ,hO ,h,P ,hfQ ,hqS ,hqV B,hX ,hLZ ,hZ ,h[ ,hmc a#### #####........##....### # .. #..#....#.......# #########.#. #####.#.....#..####.. ..# ###......### .,hc 1........##. ..####.##..#.# .........# ..##...#####+#### .........# .... .........# #. ,hd .........# ###.@.....#.. .........####.....###.#.. .........##.............. ,hd .........##.#.#.#.###.... .........##.#.#.#.#....>. ................#.#...... .#######......###........ .#.##.##.......##.. .,hd D#.##.##.......##..,hj -57.5 (10,h1k ,8.5 (11,hp ,hhr W _j - a fizzy dark potion,h1,hO23,h5,h5,h9,h:,hb;,h;,h<,hM>,h?,hf?,h?,hA,h@B,hxB,hB,hkC,hC,hD,hjD,h|F,hcG,hG,h H,hH,hI,hI,hI,hL,hL,h1M,hmM,hRO,hgP,hP,hQ,hU,hV,h0W,hW,hY,hZ,h[,h[,h3],hh^,h^,hm_,h`,hpa,,ha,hc,hd,hd,he,h%g,hg,,hh,hk,h4m,,hm,hn,ho,h;p,hp,hq,hr,hr,hfs,hs,hnt,ht,ht,hZz,hd{,h{,h |,h~,hu,h,h,h,h ,hb,h,h,h,h,hU,hƋ,h),hX,h,h,h>,h,h,he,hv,h,hx,h,h,h,,h,h,h;,h|,h3,h,h,h,h6,h,hҥ,h,hc,ha,hB,h,hū,h,h,h,h,hۯ,hO,hS,h,h,hi,h",h,h,hV,h,h,h˷,h۸,h*,h׺,h ,h|,hK,h.,hu,hp,hD,h,hB,h,h[,h,h2,h,h,h,h,hL,hO,h,,hI,hY,h,h\,h,h,h ,hz,h,h,h,hf,h,h,h.#.....#..#### ............. #####......### #.. ...... ,h.####.##..#.# ##.. r............ ...#####+#####.... .............. ,h.................. .............. ......................... .......#...##.####.#.......#.....###.#...##.................,hF......^.... .,h#.###.....##.#..#.#$... ... .#.#....>..##.#..# # # ,h#.#.......##.#..# ##..##.....##........... ,h-r   rat (asleep) ......##...##.#..#.#,h..........##.#..#.#....###.. #.#..,hv 504.5 (46  A rat comes into view.,h,h0< .rJJ   endoplasm (wandering)r   ratThe rat squeaks loudly.,h5==5.5 (47,h,h*] _An endoplasm comes into view.,hr  #.. .... ##.. .... . r.... ......... ..... ........ ...##.####.#......##.#................@...........^..##.#..#.#$J.. >..##.#..# # # #..#...........#..#.# #.#..#.#  #.#..,h   #.. .... ##.. .... . r.... ......... ..... ..........##.####.#......##.#................@...........^..##.#..#.#$J.. >..##.#..# # # #..#...........#..#.# #.#..# ,h,h,h,hXd _There are monsters nearby!,h l..#....#.......# ..##.....#.#.#.....#..#### #.. ####......### #.... ####.##..#.# ##..... ..#####+#####.....r.... ........ .........................#...##.####.#####.#...##.#... .,hlO..........................^.. #.###.....##.#..#.#$J... .... #.#....>..##.#..#.# .##..###.##.# .. #.........##....... ..##............ .,hm##...##.#..#.#......##.#..#.#,hp,h4q,hvw.rJ.J,hw:--6.5 (1.0),h\},h^ _The endoplasm quivers.,h .....##....######..#.....#.#. .#....#.......# #..##.....#.# #.#.....#..######......### ##.. ###.##..#.####...#####+#####...................r....................#...##.####@#.......# .###.#...##.#. ..........................^.. .###.....##.#..#.#J..... .... .#....>..##.#..#.#..##.. .###.#..#.#.... ....##....... .... ##............ ....##...##.#..#.#.,h,h,h.rJ$,hA--7,hz,h,hBp  You slash the rat!  You kill the rat!,hD,hLR†J.,hO>72=8.6 (1.1,hV,hXW _Trog accepts your kill.,hd  You hit the endoplasm.  The endoplasm is lightly wounded.,hX4---9.7,hy,h- _The endoplasm hits you.,h8|  You slash the endoplasm!  You kill the endoplasm!,h\@2.,hDQ---9100,hK,h=NW _Trog accepts your kill.,h4,h`,hH _No target in view!,h04,h(7,h9H _No target in view!,h,h,h,h8H _No target in view!,h4,h,hH _No target in view!,hD4,hٕ,hbH _No target in view!,h4,h6,h-C _No target in view!,h3~4,h7,hm,h4,h,h,hUg4,hm,h8n,h4,h,h,h`,h,h,h7,h: _,h,h,h1,h,h<K5=,h,h,,h,h ,h ,h[ ,h ,hj ,hy,hE,h#6,hE==,h,h,,h,h,h,h,h,hn,hV,h~7==,h,h!,h#,,h$,h%,h&,,h',h),h0## ##................. #.##..#.####.................. ####+#####.......# ......... ..............†..#...##.####.### ##.#...##.#.....,h1.^ ##.....##.#..#.#@....... .... #-...>..##.#..#.#..##.... ##.#..#.#.... ... ......##..............#.##...................##...##.#..#.#..#....#,h1r   rat (asleep)##.#..#.#..#....####.. #.#..#.......r### .,h5v233.0) _ A rat comes into view.,h:drr.,ho;5==4.7 (14,hd?,hAp _The rat squeaks loudly. _You see here 8 gold pieces.,hF  ##......................................†.........####.#.......#.#............................^#@....... .... >#..##.... #.... ... ........# ......... .#..#....# .#..#.r..#  #.#..#........##  .,h  ##......................................†.........####.#.......#.#............................^#@....... .... >#..##.... #.... ... .................#..#....# .#..#.r..# #.#..#........## .,h 4,hl ,h Z _A rat is nearby!,hp ##......................................†.........####.#.......#.#............................^#@....... .... >#..##.... #.... ... ........# ......... .#..#....# .#..#.r..#  #.#..#........##  .,hg ##......................................†.........####.#.......#.#............................^#@....... .... >#..##.... #.... ... .................#..#....# .#..#.r..# #.#..#........## .,hrn,h1o,hu,hxZ _A rat is nearby!,h$O.##..#.####.. ###+#####...#.# ................†#...##.####.### #.#...##.#........ ................^ #.....##.#..#.#$. .... # ...>..##.#..#.#.@##.... ..##.#..#.#.....##..............###..............##...##.#..#.#..#....#,h &"....##.#..#.#..#.r..# ###.. #.#..#........## # .  #,h',h),h15Kr.K   kobold (missile, wandering)r   rat,h2V=--5.0),h:,h+?s _A kobold comes into view. It is wielding a +0 club.,h ##+#####...#.## .........................†.......... .#...##.####.#.......##..# .#...##.#............... ......................^,h. ##.#..#.#$............. #..# ..>..##.#..#.#..## ..##.#..#.#..@.......##........# ##...........K ##...##.#..#.#..#.r..#......##.#..#.#..#....# ##.. #.#..#........##  . .........  ..... ,h KK)The kobold shouts!,hJ B(((((,hu\ ,h`d ...r.....==,h4e 6,hl ,hw  .............†..... .#...##.####.#.#.#..#................. ................^,hx ##.#..#.#$............. #..#>..##...... ...#.#..........#.. ##.....r....K##.#..#.#..#....#. ....#.#..#....# . ##.. #.#..#........##  . ..  ..... ......#.###. _The kobold throws a stone. The stone hits you but does no damage.,h{ ,hO 9K.,h .-7,h ,h P _The rat barely misses you.,hŰ p  You slash the rat!  You kill the rat!,h ,h PK.....,h ^82-8.8 (1.1,h ,h W _Trog accepts your kill.,h{ #..†........ #...##.####.#.......#.#..#. #...##.#.....................^.##.#..#.#$.... #..# .>..##.#..#.#..##.,h?! ##.#..#.#.##.K#.. ....##.#..#.#..#....#.##.#..#.#..#....# .... #.#..#.......##. .......... ............#.#..#,h" ,h( 3K.,h~) 4-90,hI. ,h0 ,hR #.#†...... ...##.####.#.......#.#..#.# ...##.#....................^.##.#..#.#$.... #..# >..##.#..#.#..##.##.#..#.#.##.K.#.. ....##.#..#.#..#....#.##.#..#.#..#....# .. .. #.#..#........## .  . .......... ............,h8 .#.#..#...##.,h ,h /=30,hȢ ,hL L _The kobold misses you.,h? ,h T6-1.9 (1.1,h ,hJ ~ _You hit the kobold but do no damage. The kobold hits you with a +0 club.,hM  You hit the kobold.  The kobold is moderately wounded.,h E0-------,hD !3.0,hR ,hO < _The kobold hits you with a +0 club. x2,h  You closely miss the kobold.The kobold is moderately wounded.,h ,40,h ,h S _The kobold barely misses you.,ht t  You hit the kobold.  You kill the kobold!,h| C),h r1=-----65.1 (1.1,h ,h W _Trog accepts your kill.,hU ,h ,h> ,h H _No target in view!,h\4,hd,hfH _No target in view!,hY,h,h-,hH _No target in view!,h4,h,hMH _No target in view!,h}4,hG^ _No target in view!,h-4,h?,hC _No target in view!,hj,h"k,hq,h]s,h,h,h,h,h\\4,hc,hf,h,ho,h,hJ,hE4,hI,h\K,h,h,hE,h,h )3,hA+,h;.,hv3f _,h4,h6,h 7,h8,hI:,h:h2==,h6<,h>,,h@,hvA,,h4B,hKC,,hVD,h_E,hEh3==,h3F,hHG,hG,h I,h0K,hK,h}N,hO,,hP,hS,hpSh4==,hU,hW,hW,hdY,ha[,,h],h _,,h`,hb,hbh5==,hd,h>g,,hg,hi,hj,hk,hq6==,hEs,hs,ht,h-w,hw,h'x,hRy,,hz,h-},h}a7==,h,hV,h,,h,hg,hq,h,h ,hn,h,,h,h,h^,hŒ9=,h,h,h-,h͙,hzI _You now have 43 gold pieces (gained 8).,hʣ3,h,hk,h/,h,h,h,h,,h,h,h[,h,h{,h,h,hZ,h,h-,h,h/,hϾ,h,h,,hg,hC,he,h,h,h ,hG,,hH,h,h,,hc,hM,hz,,h,hN,h,h(,h,h4,h,hP,h,h ,hA#..#.#.... ..).#....# ................## #..#.#..#....#.....# #..#.#..#....#....## ,h#..#........##..#.#  ..............##  ...............#  .#.#..#...##.@## - #  #...........#  #.#.##..#.#.# ,h t.... ...... # ... ..J   endoplasm (asleep) #. #.... ... ,hMx....J$#.##,h  77.1 (42.0)  An endoplasm comes into view.Found 8 gold pieces.,haJJ.,h?F-8.1 (43,hH,h&^ _The endoplasm quivers.,hG.. ..).#....# ..........## #....#.....# #....#....## ....##..#.#  ..............##  .........#  #.@## .............#  #...........#  #.#.##..#.#.#  ,h'.... ...... #  ... ........  #. #..J. ...  .....$#.## ,ho .. ..).#....# ..........## #....#.....# #....#....## ....##..#.#  ..............##  .........#  #.@## .............# ,hs  #...........#  #.#.##..#.#.# .... ...... # ... ........  #. #..J. ... .....$#.## ,h͇ 4,h3 ,h| a _An endoplasm is nearby!,h >.. ..).#....# ..........## #....#.....# #....#....## ....##..#.#  ..............##  .........#  #.@## .............#  #...........#  #.#.##..#.#.#  .... ...... #  ... ........  #. #..J. ...  ,h ;.....$#.## ,hk.. ..).#....# ..........## #....#.....# #....#....## ....##..#.#  ..............##  .........#  #.@## .............#  #...........#  #.#.##..#.#.# .... ...... # ... ........  #. #..J. ... .....$#.## ,hY,h,h,,ha _An endoplasm is nearby!,he ...........).#....# ..........###..#.#..#....#.....#...#....#.......##..#.#  ..............#.........# #.#..#...##..###,h<  ..........@..# #..##.##..#.#.... ........ .........#. .#..J....... .......$#.###.......#.#,h˜,h(J.,hݡ89.1 (1.0) _,h,h,hZ60.......## .#..#.#..#....#.....##...#.......##..#.#  ..............#...............# #.#..#...##..### .............### #..#,h8#.##..#.#............#......J......#.#.#...................$#.###..#.##....#.....# ,h*9,hA(J.,h"B'80,hH,hnK,hh6#..#.#..#....#........#.......##..#.#  ..............#.........# #.#..#...##..### .............### #..#.#.##.@#.#.#.......J..................#.#.#...................$#.###......#.#.# ...#.....# g   hobgoblin (asleep) .#.##.g##,hۮk  A hobgoblin comes into view.,h gg.  The hobgoblin shouts!==1,h,hV _The endoplasm barely misses you.,h  You hit the endoplasm.  The endoplasm is heavily wounded.,h! g .5---,h" 2.2 (1.1,h) ,h+ - _The endoplasm hits you.,hɜ  You slash the endoplasm!  You kill the endoplasm!Trog accepts your kill.,h ,h) .g.g   hobgoblin,h u*93-3.3,hޮ ,hp z _You can now call upon Trog for regeneration and willpower.,h #.......##..#.#  ..............#........# #.#..#...##..### .............### #...........##.##..#.#.......@....#...#.#.#,h o.......g.$#.###.......#.#.#..#.....# ##.#.##..##### #.....,ha ,h :g.,h m6=--40,h ,h ,h| R.......##..#.#  ..............#.......... #.#..#...##..### .............### #...........#.#.##..#.#.#............##....#.#.#..g.........$#.###.,h} #.#.#...#.....# ##.#.##..#.# ## #..... .... ,hM ,h .=5,h ,h V _The hobgoblin barely misses you.,h ,ho -6.4 (1.1,h ,hk _You barely miss the hobgoblin. The hobgoblin closely misses you.,h d  You closely miss the hobgoblin.,h (7.5,hԖ ,h @ _The hobgoblin hits you but does no damage.,h@ z  You hit the hobgoblin.  You kill the hobgoblin!,hH F†,hI ,hQ .#..#........##..#.#bentocg the Chopper..............##Mountain Dwarf of Trog **...................#Health: 27/27 ========================.#.#..#...##..###Magic: 2/2========================.............###AC: 5Str: 19#...........#EV: 9Int: 7#.#.##..#.#.#SH: 0Dex: 9............##.XL:  2 Next: 100% Place: Dungeon:1.......@.......Noise: =--------  Time: 588.6 (1.1)#.#.#..†.......a) +0 hand axe.........$#,hR .###Nothing quivered........#.#.#....#.....# ##.#.##..#.#### #......... . _The hobgoblin barely misses you. _You barely miss the hobgoblin. The hobgoblin closely misses you.You closely miss the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  You kill the hobgoblin!,hoT _Trog accepts your kill.You have reached level 3!,h\ /  --more--,h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ,hɃ 33/33=3/321103 0%  _You feel stronger. x2,hx,hy,h;z,hF|,hE ......## ......# .#.#..#...##..###,h .............### #...........# #.#.##..#.#.# ............##.#.........w#.#.#..†.........$#.####,hl\........#.#.# ....#.....# ##.#.##..#.#### #..... w   dart slug (asleep) .....##.. .#,hnw0.0w,hՐ3-9.6 (1,h͒,h\ _A dart slug comes into view.,hg   .......#  .##..### .............###  #...........#  #.#.##..#.#.#  ............##.#  ...............w  #.#.#..†@.......  .........$#.####  ........#.#.#  ....#.....# #  #.#.##..#.# ### #..... ...... ##.. .#. ,h    .......#  .##..### .............###  #...........#  #.#.##..#.#.# ,h  ............##.#  ...............w  #.#.#..†@.......  .........$#.####  ........#.#.#  ....#.....#  #.#.##..#.#,h  ### #..... ...... ##.. .#. ,h ,h 8-,h ,h ` _A dart slug is nearby!,h    .......#  .##..### .............###  #...........#  #.#.##..#.#.#  ............##.#  ,hK o...............w  #.#.#..†@.......  .........$#.####  ........#.#.#  ....#.....# #  #.#.##..#.# ### #..... ...... ##.. .#. ,h~ >   .......#  .##..### .............###  #...........#  ,h `#.#.##..#.#.#  ............##.#  ...............w  #.#.#..†@.......  .........$#.####  ........#.#.#  ....#.....#  #.#.##..#.# ### #..... ,hݦ ...... ##.. .#. ,h ,h ,h ,h ` _A dart slug is nearby!,hD   .......#  .##..### .............###  #...........#  ,hBE^#.#.##..#.#.#  ............##.#  ...............w  #.#.#..†@.......  .........$#.####  ........#.#.#  ....#.....# #  #.#.##..#.# ### #.....,hEY ...... ##.. .#. ,h   .......#  .##..### .............###  #...........#  #.#.##..#.#.#  ............##.#  ...............w  #.#.#..†@.......  ,h.........$#.####  ........#.#.#  ....#.....#  #.#.##..#.# ### #..... ...... ##.. .#. ,h,hY,h<,h` _A dart slug is nearby!,h3.##  ........#  .#.#..#...##..###  .............###  #...........#  ,h #.#.##..#.#.#  .##.# ..w. #.#.#..†. .$#.# .#.#.#  ,hS....#.....# #  #.#.##..#.#  ### #..... ,h^  ......  ##..#.#.   ,h,h ```````The dart slug launches a dart at you.,hSS....@..,hrT/=90,hmZ,h\O _The slug dart misses you.,ha .##  .......#  ,hjb .#.#..#...##..###  .......###  #...........#  #.#.##..#.#.# .# .##.# .w. ,hb W#.#.#..†. .$#.# .#.#.#  ,hDc ....#.....#.#  #.#.##..#.#.# ### #....... .......# ##..#.#.#,hxc /  ,hd ,hj 8w.,hTk .-1,h}p ,hfr ,h# .##  ....#  #.#..#...##..###  .....###  #...........# # #.#.##..#.#.# .#  .##.#,h  .w. #.#.#..†. .$#.# .#.#.#  ....#.....#.#  #.#.##..#.#.#  ### #.......  ,h .......#  ##..#.#.#   ,h ,h H.w,h4 @-2,h ,h ,hL p##  ....#  .#..#...##..###  ....### ,hM  #.....# ##  #.#.##..#.#.# ..#  .##.# . #.#.#..†....@w. .$#.# .#.#.#  ....#.....#.#  #.#.##..#.#.#  ,hN Y### #.......  .......#  ##..#.#.#   ,hQS ,hS &3,hX ,hhZ ,h  You slash the dart slug!  The dart slug is almost dead.,hH 6==4.7 (1.1,hF ,h. A _The dart slug bites you but does no damage.,h> z  You hit the dart slug.  You kill the dart slug!,hE g†,hI 87-5.8,h+O ,hiQ W _Trog accepts your kill.,h ,h 8-,h2 ,h H _No target in view!,hW,hdX,h[,h]H _No target in view!,hL,h,h,hzH _No target in view!,h4,h,hw H _No target in view!,hW|,h},h,hH _No target in view!,h?4,h,hC _No target in view!,hdd4,h j,hZl,ht,hX,hF,h,hnQ,hCR,hDW,hY,h,h,h,h,h3,hf,h,h ,hP _,hZ,h,h,h,h,h2,h,,h,hG,h,hGI _You now have 51 gold pieces (gained 8).,hk,h,h,h-,hE,hA .....###,h  #...........# ##  #.#.##..#.#.# ..# ,hB   ......##.#####  ............  #.#.#..†.....†......  ..#.########  ..J.....#.#.#  ....#...@.#.# - #.#.##..#.#.#  ### #.......  ........# .##..#.#.# # #..#.#.# J   endoplasm (wandering) #..#.#.# ,h Z#.. .# ,hZZ600.8 (5.0,hE-1.8 (6,h,hG _An endoplasm comes into view.,h,hYS   #...........# ##  #.#.##..#.#.# ..#  ............#  ............  #.#.#..†.....†  ,hFT..........#  ..J.....#.#.#  ....#...@.#.#  #.#.##..#.#.#  ### #.......  ........#  .##..#.#.#  # #..#.#.#  #..#.#.#  #.. .#,h    #...........# ##  #.#.##..#.#.# ..#  ............#  ............  #.#.#..†.....†  ,hL ..........#  ..J.....#.#.#  ....#...@.#.#  #.#.##..#.#.#  ### #.......  ........# .##..#.#.# # #..#.#.#  #..#.#.# ,h Y#.. .# ,h ,h ,h ,h a _An endoplasm is nearby!,h    #...........# ##  #.#.##..#.#.# ..#  ............#,h D  ............  #.#.#..†.....†  ..........#  ..J.....#.#.#  ....#...@.#.#  #.#.##..#.#.#  ### #.......  ,hI ........#  .##..#.#.#  # #..#.#.#  #..#.#.#  #.. .#,hǁ ]   #...........# ##  #.#.##..#.#.# ..#  ............#  ............  #.#.#..†.....†  ..........#  ..J.....#.#.#  ....#...@.#.# ,hn  #.#.##..#.#.#  ### #.......  ........# .##..#.#.# # #..#.#.#  #..#.#.# #.. .# ,hʈ ,hS ,h ,h a _An endoplasm is nearby!,h> .### #...........# ## #.#.##..#.#.# ..# ............##.##### ......... #.#.#..†.....†...... ...#.,h# ..J.....#.#.# ....#..@..#.# #.#.##..#.#.# ### #....... ........# .##..#.#.# # #..#.#.# #..#.#.# #..#.#,h,h&.J,h)2.8 (1 ,h _,h,h,h?. .### #.....# ##.#.#.##..#.#.# ..#..##.#####............#.#.#..†.....†........#.#.J....#.#.# ....#.@...#.#,h@t #.#.##..#.#.# ### #....... ........# .##..#.#.# # #..#.#.# #..#.#.# #..#.#,h%B,hQH#.J.,hH&3,h'N,hO,h .### #...........# ##.#.#.##..#.#.# ..#..##.##### .....#.#.#..†.....†.......#.##.....J...#.#.# ....#@....#.# #.#.##..#.#.# ### #....... ........# .##..#.#.#,ha # #..#.#.# #..#.#.# #..#.#,hi  The endoplasm freezes you.,hʿX28----4,h,hx% _You are frozen.,hw3  You hit the endoplasm.  The endoplasm is severely wounded.,h345=5.9 (1.1,h:,hI=O _The endoplasm misses you.,hz  You hit the endoplasm.  You kill the endoplasm!,h.1.,hkN----107.0,h,hGW _Trog accepts your kill.,h ,h ,h'# ,h % H _No target in view!,h ,hs ,h ,hԸ H _No target in view!,h' ,h( ,h', ,hE. H _No target in view!,hp ,h% ,h ,h H _No target in view!,h ,h ,h ,h H _No target in view!,hF ,hG ,hW ,hҙ C _No target in view!,h ,h_ ,h ,h ,h ,h ,h ,hw ,h4 ,h ,h ,h ,ho 4,h`s ,ht ,h( 4,h ,hE ,ha,ha,hTg,hgi,h,h",h,h&,h,h3,h,h _9=,h,h,hQ,h,hL,h,hr,h,h ,h,h,h/O30=,hV,h,h,h,h,h,h,h,h,h,hZ,h51=,h,h#,h,h ,h,h. ,h ,hv ,h@ ,h ,hm ,h,h#2,h"E==,h,hq,h,h#,h,h&,h,h[,h,h,h,h#3,h=E==,h,h,h*,hq,h,h,hm,h,hS,h[,h,hT,h,h\,h ,hm 9=,h ,h1",h/#,hz#,h#,h%,h&,h',h_',h+(,h(,h),hZ),h*,h#+,h~+,h+,h@-,h-,h0.,hv.,h.0,h0,h1,,h 2,h2,hM3,,h3,h4,h24,hy4,h&5,hA6,,h6,h>8,h8,h9,hF9,h1:,h';,hi;,h;,h<,hv=,h=,ha>,h?,h@,hGA,hA,h,h,h#,h,h ,h,hQ,h,h,h ,h ,h ,h/ ,h ,h0 ,,h,h,h,h,h3,h,h,h7,hy,h,h9,h,h,h,,h,hU,h,hL,h,h,h,hT,h,h",h,h,h ,h",h#,hb$,h$,h&,h',,hT(,h),h*,h*,h+,h.,h/,h0,hg1,h 3,h4,h4,h5,h8,h:,h`:,h];,h=,h?,h?,h@,huB,hC,h6D,hD,hF,hH,htH,h7I,hK,hM,hVM,h-O,hP,hbR,hR,hS,hZb.....#......# #...##.#..#.#..#... ............# #...##.....................# #...##.#.......#............# #...##.#.##.#..#.#....######## #........#### #............ #..##....##.#..#.#.,h6[K #.................. #.@#####..#.##.....- ##.# #..#.##..... #.#####..#.##.#.#.#........#.##.###. #..####........... #..# #..#.##.###. #..# #..#.##.###. #..####.##.##..... #.......##.##.###.,h[E ,hj_064.0 (57.0),h_F-5.0 (58,hXb,hcT _k - a lumpy cyan potion,h{,hF,h,h,h%,h,hM,,hǟ,hJ,h,h,hĪ7,h##.. ....#)... .....#. ....... .....#,hM>... ............##....,h} ........# #...##.#.......#.........# #...##.#,h...######## #........  ####...........7.0 (2.0),hf..##....##.#..#.##.................#..#####..#.##.....##.# #..#.##.....#.#####..#.##.#.#. . ,hM........... #..# #..#.##.###.,hɱ,h?,h{$8.0 (3,hض,h<$ _Found a flail.,h3,hq,h,h.,hYB,h,h,h=,h,h,h,hE,h,h ,,h ,hY ,h ,hM ,hH ,hJ ,h0 ,h ,h  ,h ,h| ,h ,hA ,h =  You see here a +0 flail.,hq ,h  _,h@ ,h# ,h$ ,h$ ,h~% ,hJ' ,hg( ,h( ,h) ,h+ ,h- ,h!. ,h~/ ,h'2 ,h3 ,,ho4 ,hG6 ,hV7 ,h7 ,hI8 ,h:: ,h < ,hf< ,h= ,h]@ ,h2B ,h}B ,hC ,h F ,hQG ,hG ,h/H ,hNI ,hJ ,,hA nearby plant withers and dies. _The goblin hits you with a +0 club. The kobold hits you but does no damage.  You closely miss the goblin.  The goblin is heavily wounded.  You barely miss the kobold. The goblin hits you with a +0 club.,h6?^29---5,h@ 0,hG,hJS _The kobold barely misses you.,hM_The kobold barely misses you.  You closely miss the goblin.  The goblin is heavily wounded.You hit the kobold but do no damage. The goblin barely misses you.,h\30-6.4 (1.1,h,h= _The kobold hits you but does no damage.,h _ You barely miss the goblin.The goblin is heavily wounded.You hit the kobold. The goblin hits you with a +0 club.,h7!1297.5,h*9_,hz,= _The kobold hits you but does no damage.,h  You closely miss the goblin.The goblin is heavily wounded.You barely miss the kobold. The goblin hits you but does no damage.,hV8-8.6,hx,h9 _The kobold hits you with a +0 club.,hM_The kobold hits you with a +0 club.  You closely miss the goblin.  The goblin is heavily wounded.You completely miss the kobold. The goblin closely misses you.,h(9.7,hi _The kobold barely misses you.,h݊v  You slash the goblin!  You kill the goblin!,h  Trog accepts your kill.You hit the kobold.  You kill the kobold!,h)),h$_9=480.8,hm _Trog accepts your kill.,h{,hW,h,hoH _No target in view!,hm,hZ,h,hlH _No target in view!,h%_,h:,h,h H _No target in view!,hl7_,h,h,hrH _No target in view!,h,h,h9 ,hs H _No target in view!,hw,hx,h,hɁC _No target in view!,h,h,hG,h,he,hf,ho'_,hq,h,h,h9_,ha,h\,h],hd'_,hg,h7_,h,h)'_,h,h3,h,h,h: _,h,hg,h,h#,h,h,hr,h$30,h 2=,hm,h ,hv ,hf ,h5,h,hZ,h=,h,hq,ha1=,h,hC!,h!,h#,h&,h&,h:),h+,h,,hQ.,hC1,h1h2==,h3,hz6,h7,h}8,h:,h;,h&=,hB,,hD,hqG,hGh3==,hI,hN,hQ,hQ,hS,hYz _ Things that are here:  a +0 club; a kobold corpse,h4\,h\ _,ha^,h_,hSa,ha,hb,h;h,hj,hvk9=,hl,ho,hr,,ht,h@x,hz,h\{,h7},h,hނ,h9,h,hˇ,h*,h,h,h,hl,h,hc,h4,hx,h,hS,h",h,h,ht,h,h\,h,h@,h,hk,h,h ,hk,hi,hٹ,hs,hH,hl,h˿,h,h,hr,h,h,h,h,h ,h,hw,h,h[,h,h,h ...###.#..#  ....##.#..#  ,hs................#..#  ...#.##.#..#  ........#.#..##  ...........#  .,h...#..#.#..##  ....................#  ,hk^...........@...#  -..#..###..##  ,hv.#..# ..#  ,hR6...........#..# S.#  .).#....#.P#### #..##  .....##...P#.....#  S   ball python (constriction, asleep) ,hN...#.....#P##.P# ...##....####.### #### ##..#.##..).P## ,h9 814.8 (34.0)  ,hfHA ball python comes into view.,huS.S),h5==5.8 (35,hQ,h5 _The ball python hisses angrily.,hS  ...##.#..# .......#..# ..#.##.#..# .....#.#..## ...........# ..#..#.#..## ...........# ^...........@...# ..#..###..## .#..# S.# .#..# ..# .).P#### #..## ...P#.....# .P# ...# .### #### .).P## ,h Z ...##.#..# .......#..# ..#.##.#..# .....#.#..## ...........# ..#..#.#..## ...........# ^...........@...# ..#..###..## .#..# S.# ,h a.#..# ..# ).P#### #..## ...P#.....# .P# ...# .### #### .).P## ,hҙ 4,hd ,h b _A ball python is nearby!,hz6 ...##.#..# .......#..# ..#.##.#..# .....#.#..## ...........# ..#..#.#..## ...........# ^...........@...# ..#..###..## .#..# S.# .#..# ..# .,h).P#### #..## ...P#.....# .P# ...# .### #### .).P## ,hE ...##.#..# .......#..# ..#.##.#..# .....#.#..## ...........# ..#..#.#..## ...........# ^...........@...# ..#..###..## .#..# S.# .#..# ..# ).P#### #..## ...P#.....# .P# ...# .### #### .).P## ,hK,hL,hoT,hUb _A ball python is nearby!,hP .#..#  ..#..#  #.##.#..#  ..#.#..##  .....#  ##..#.#..##  .,he ........#  ^#  ......#..###@.##  .#..# #S.#  #..# #..#  ).#....#.P#### #..##  .......##...P#.....#  #P##.P#....#  #....####.###.####  .##..#.##..).P##  ....##.)~~P..#  ,h  The ball python barely misses you. The ball python grabs you.,hD  0  -6.8 (1.0)Constr ,h,h1_ _The ball python constricts you.,h  You slash the ball python!  You kill the ball python!,h h†,h4 {10 6-7.9 (1.1,hӼ ,hE ,h W _Trog accepts your kill.,hD" 4,h( ,h+ H _No target in view!,h ,h3 ,h$ ,h H _No target in view!,h ,h ,ht ,h  H _No target in view!,h, ,h< ,h ,h H _No target in view!,hY ,hr ,h ,h H _No target in view!,hv ,hw ,h| ,hl~ C _No target in view!,h9 ,h ,h ,h ,hAe,hIf,hj,hm,h}4,h,h,h>,hW,hp,hy!,hb,h0,h,h,h,h,h ,hV,h\,h5: _,hVf _ You see here a ball python corpse.,h,h5 _,h,h,hu,h,h ,h" ,h ,h! ,h,hw,h,h,h`",h$,h$,h|&,h|,,h*.,h.,h/,hZ5,hP7,h7,h 9,h?g  You see here a ball python corpse.,hA,h[B _,hC,h H,hdI,hI,hmJ,hhN,hO,h`P,hQ,h*U,hV,hW,hW,hY,hdZ,hZ,hZ,h^,h_,h`,hEa,h5e,hg,hg,hh,hl,hn,hho,hp,hs,hiu,hu,hhw,h{,hr~,h,h,hڄ,hi,h,hЉ,h~,h,hs,hN,h,h,h,hl,hp,hٟ,hU,h,hB,h,h,hv,,h,h`,h,,h7,hQ,hd,h,hͿ,h3,h,,h,hX,h,,hV,hR,h,h[,h,h,h/,h,h,h,h,h,h,h,h,h,h,h,h,h,h,h,h,,h.,h,hi,h,h,h,h,h,hb,hm,h,hy,hx ,hK ,h ,hn ,hi,h,h,h,,h/,h%,hn,h',hd,hP,h,h,h,h,h,hJ,h,h,h,h1,h,h& ,hg ,h ,h#,h#,h>$,h$,h%,h&,h4',h',hM*,h,,,h,,h#.,h/,hd/,h/,hK1,h2,h]2,h2,h3,h4,h4,hl5,h6,hR7,h7,h*8,h]9,h-:,ht:,h;,hJ<,h=,hZ=,h=,h?,h@,hS@,h@,hB,h`C,,hC,hE,hE,hQF,hF,hH,hH,hCI,hI,hEK,h&L,hmL,hL,hO,hP,h?Q,hQ,hX,hY,hY,hZ,h'],h],h^,h^,h`,ha,ha,hb,he,h)f,hzf,h"g,h,i,hj,hk,hk,h/m,hn,ho,hp,h9r,hs,h t,hu,hw,hx,,hy,hz,h|,h^|,h|,h~,h,,h,h<,h},,h+,h,h,ho,h̆,h6,h,h ,h],h؉,h,h4,h,hC,h,hN,hߎ,hǓ,h,h,h,h,h;,hژ,h`,hn,h],h,h(,h%,h#,h,h,h,h,h,h,hW,h,hv,hH,h,hʥ,h8,h,h,h,,h,h,h1,h,hݫ,h,h,hP,hʮ,h,h,hl,h,h,hB,h7,h,hx,h,h,h,hX,h,hI,h,,hq,h,h,,h,h,h,,h,h,h},,h,h,h,h;,h,h,h,he,h,h,h,,h,h,h,h,hm,h,h,hA ,h ,h ,h|,,h,hN,h,h],h,h(,hL,h,h,h,h3,h,h,h ,h!,h!,hN",hK$,h%,,hP&,h(,h),h>*,h+,h.,h/,h30,h0,h2,h3,h3,h4,h6,ht7,h7,hU8,h:,h ;,hL;,h;,h=,hp>,h>,h_?,h@,hB,h0C,hE,hjG,hJ,hJ,h+M,hO,hQ,,hQ,hT,hV,h`V,hX,h}Z,h[,h7\,h*,h,h#..#..# #†.# ...#..# #..# ).#....#.P######..## ..##...P#.....# #.....#P##.P#....# ..#....####.###.#### ,h߯##..#.##..).P### ......##.)~~P..## .......#P..~~~.@P# -940.9 (123.0) ...##..###P...[.P## ..###♣_♣### ...........##### #.##..#.#.##..# .........##.###### .................### .#..÷..............# ...#.########### ,hT8-,h,hR _You see here a ball python corpse. _Done exploring.,hF,h",h,h.†...#....##...P#.......................0.0) ...##...............,h,h,h]  _You see here a ball python corpse. _Done exploring.,h- ,h. ,h/ ,hQ 4,hV $_,hW _You see here a ball python corpse. _Done exploring,hW .,h4,hs6_,hH _You see here a ball python corpse. _Done exploring.No target in view!,ho,ho,hv,hXyY _Done exploring.No target in view!,h,h,h,hiY _Done exploring.No target in view!,hX,hY,ht`$_,hb No target in view!,h!8_,h,hu,h No target in view!,hF D_,hzL 6_,hO No target in view!,h{ ,hw ,h $_,h ,h) ,h* ,hk0 6_,h2 ,h &_,h ,h 6_,h> ,h ,h ,hu% $_,h' ,h 8_,h ,hp $_,h@ ,hɢ ,hJ ,h ,h L_,h- ,h Done exploring.,h,hm,hf,h,h,h,h Done exploring.,h1,h#3,h(4,hO4,h@T$_,hcU Done exploring.,h V_,h(# ,h$ 9Done exploring.No target in view!,h&_,h,h06_,hx9Done exploring.No target in view!,h4,hm,h,9Done exploring.No target in view!,hiD_,h{p,hPr No target in view!,hV_,h,h No target in view!,h2SD_,hsX6_,h,hIE$_,hbG,h8_,h,h,h,h*J &_,hK ,h+R 6_,hzT ,h 4,h: $_,h ,hN9 V_,hA $_,hC ,h V_,h3 $_,hX ,h 8_,h ,h& ,hC( ,h ,h^ ,h\ ,h) ,h D_,h 6_,hO ,h0 3,h1 ,hpK 4,h`P ,hQ Done exploring.,hU,h,h;,h4,h,hu Done exploring.,h,h,h,h4,h6Done exploring.,hg?Done exploring.  You aren't carrying any jewellery or talismans.,h.@,hqG,hZI. _,hp|,hs~Where to? (? - help)  D - Dungeon ,hC ,hT [?25h[?0c,hT 3#...........#..# #†.#   bentocg the Chopper ............#..# #..#   Mountain Dwarf of Trog **.... ..).#....#.P######..##   Health: 33/33 ======================== .........##...P#.....#   Magic: 3/3======================== ....#.....#P##.P#....#   AC: 5Str: 21 ,h>U 8....#....####.###.####   EV: 10Int: 7 ...##..#.##..).P###   SH: 0Dex: 9 ........##.)~~P..##   XL:  3 Next: 16% Place: Dungeon:1 ,hxU ........#P..~~~.@P#   Noise: ---------  Time: 940.9 (0.0) ...##..###P...[.P##   a) +0 hand axe .........###♣_♣###  Nothing quivered ,hU ;...........##### .#.##..#.#.##..# ...........##.######    ...................###    .#.#..÷..............#    .........#.###########    ,h1V _No target in view! _Done exploring. _Done exploring. ,h`V _Done exploring. _You aren't carrying any jewellery or talismans.,hV GWhat level of the Dungeon? (default 1, ? - help) ,h [?25l[?1c,h}2,h&,h,h_,h,hE _,hW,hV,h,h,hj,h,,h ,h ,h:,hu,hc,h`,h,,hh,h,h ,hn,h,hY",h#,h#,h%,hP(,h),h),h*,h%-,hQ.,h.,h/,h"2,h;3,h3,hT4,h7,h8,h8,h9,h;,h<,h<,h=,h?,h@,,hA,hgC,hKD,hD,hE,hF,hG,hG,hbH,h*J,hJ,hK,hK,hM,hN,,h,O,h.Q,hQ,,h8R,hS,hT,hT,hU,hEX,hY,hCZ,hJ[,h^,h^,h^,hL_,h`,h8a,ha,ha,hEd,h=f,hf,hPg,hh,hNi,hi,hCj,hLk,hul,hl,hm,hn,ho,ho,hHp,heq,h@r,hr,his,ht,hu,h v,h[v,hpxY  There is a stone staircase leading down here.,hy,hz,h{$ _,h|,hد;2,h ,h,,hO#  #### ....### ....[ # ...,h #..#.#  #....@. 70.7 (29.8) #......  ...........  ###......#.# #......#.# #....### # #.... #.#<# _You climb downwards.  Found a ring mail. Found an escape hatch in the ceiling.,hZ,h˿,ha _There is a stone staircase leading up here.,h+g ,hg ,hh ,h%k ,hm ,h r P _,h:t ,ht ,hPw ,hw ,hy ,hGz ,h>{ ,hy~ ,h~ ,h ,h M _You now have 63 gold pieces (gained 12).,h ,h ,h ,hx A  You see here a +0 ring mail.,hf ,h  _,h@ ,h ,h ,h ,he ,h ,hț ,h ,hn ,h ,h ,h ,hA ,h3 ,h ,hI ,h> ,h ,h ,h ,h ,h ,hw ############...........####,hٺ #...!.@.....[########......####............#... #..#.#######. ##r #....<.# #......# ............#r   rat (asleep),h  ####......#.# #......#.##....### #,h 7 81.7 (11.0  ,hB @A rat comes into view.,h |r.r,h+ 6===2.7 (12,h' ,h - _The rat squeaks loudly.,hP ,ho############  ...........####  #...!.@.....[#  ......####.....  .#..r #..#.#  ##. #....<.#  #          # ,h ############  ...........####  #...!.@.....[# ,h ......####.....  .#..r #..#.#  ##. #....< #       ,h ,hw,h,hҎ,hZ _A rat is nearby!,hj ############  ...........####  #...!.@.....[#,hZ(  ......####.....  .#..r #..#.#  ##. #....<.#  #          # ,h} ############  ...........####  #...!.@.....[#  ,h~......####.....  .#..r #..#.#  ##. #....< #       ,hK4,h,hZ _A rat is nearby!,hz[#..#### #...!@......[#.####......#..r# #..#.#. ##.# #....<.# #,hI]m. #......#. .## ####......#.#  #......#.#  #....### #,hMj>r.,hNk9---3.0) ,hk _,h7r,hs,hmn  You hit the rat.  You kill the rat!,hF†,h_7=--4.8 (1.1,h,hXW _Trog accepts your kill.,h0,h1,hd7,h':H _No target in view!,h4,h­,hH _No target in view!,hK ,h|!,h$,h&H _No target in view!,h4,h,hTH _No target in view!,h(,h ),h+,ht.H _No target in view!,hϚ,h,h؞,hC _No target in view!,hS,h4,h,hm,h6,h,hŎ,h,h4,hv,h,h=t,hCu,hbz,h|,h4,h,h,h3,h,h,h,h : _,h_##.####,hU #...@.......[#-#......†####.#..#...## #..#.#.,h# ##.# #....<.#  #. #......# .. .# ## ####......#.#  #......#.# ,h6q #....### #,h&,50,h]E-6.8 (2,h,hQ _l - a pink potion,hy] ,h^ 3,ha ,hb ,,h=f X,hf ,hg ,hWi ,hi ,hi ,hk ,h6m ,hm ,hAn ,hp ,hq ,,h.r ,hs ,ht ,hQu ,hu ,hXw ,hx ,hy ,h3y ,hQz ,hz ,h9{ ,h{ ,h} ,h ,,h- ,h ,hD ,,hu ,h ,ho ,h+ ,h M _You now have 74 gold pieces (gained 11).,hJ ,h ,h' ,h ,h ,hy ,h) ,h ,h p.##>..,h .?##############..#............#### .....#...........[## #......†####...... #@.#...## #..#.,h 99.8 (13.0) ##..##.## #....< ,h f#...##.######..... #.#.................##...####.####......,h #.#..# .# #......#.#.... .# #....##,hG #######. .# #...... .# #.#<##,hp ,h̢ ,h2 01000.8 (14.0) ,h ,h. ; _Found a stone staircase leading down.,h,hܗ,h",h,h,,h4,,hʡ,,h,h ,hǦ,h-,h ,h,hv,h֫,h,h,h,h,h~,h~###  ..,h##>###...##..@############## .###...#............###...........#...........[#########......†#### #..#...## #..# ##..##.## #....  #...##.######.... ,h #.#............... ##...####.####.... ,hι15.8 (5.0),h8+6.8 (6,h,hVc _e - a scroll labelled RODDEL SUJIOF,h,h,h',hX,h,h],h,,hM#######.b...,hA ##@##  #...# #...##############  .###...#............##...........#..........#########......†####,h(b   bat (asleep) #..#...## #..# ##..##.## #... #...##.######...,h!,hK+7.8 (1,h,h_,h)...b,h1b,hi+8.8 (2,h5 ,h1 _A bat comes into view. _There is a stone staircase leading down here.,h-##########.....b.@.#...#####>## #...#  #...############ .###...#..# ...........#.......#########......†####.. #..#...## # ##..##.## #,hE,h,h1,h3=9.8 (1,h,,hP _The bat barely misses you.,h#,#.b@..#.#####>### #...# #...# .###...#. ...........# #########......†#### #..#...## # ##..##.## #,h3,h4'10,h8,h;u _The bat hits you but does no damage. The bat barely misses you.,hCn  You hit the bat.  You kill the bat!,he.,hP591.9 (1.1,h~,h-W _Trog accepts your kill.,h,h,h,h}H _No target in view!,h(I,hJ,hdL,h_NH _No target in view!,h,h,h|,hH _No target in view!,h[W,hX,h[,h^H _No target in view!,h,h,h,hH _No target in view!,hA4,hE,hGC _No target in view!,h,h,h,hZ,h4+,h,,h/,h2,h,hx,h٣,h,h,ho,hS,h,h,h{3,hJ,h,h,$ _,h,h;,,h,h׷,h=,h,h5,h,h,h,h,h ,hB,hm,h5,h,h,h,h,,h,h,h ,hW,h,h,h,h3,h,h,h,h,,hE,h,h,h*,h,h),hb,h,h1,h,h-,,h,h*,h,,h@,h,h,h:,h,hc,h,h,h,hP,h,h,h",h######################.....................#,h #..@.......#####>##-29.9 (18.0) #[#.######.# #...# # #.# ##.## #...###.#####...###...#. #....... ################# # #.,h-30.9 (19 _Found a chain mail.,hV ,hoW ,h2X ,hZ ,h[ ,h[ ,h_ ,,h` ,h@a ,h7c ,he ,hg ,hcg ,hth ,hk ,hr ########################g......@.................########..........##### #[#.######.# #. #.#.# ##.##  #.#.#####...###,hs  #.#............. g   hobgoblin (asleep)################ ,hw  3.9 (3.0)  A hobgoblin comes into view.,hP} e.gg,h} 4==4.9 (4,h/ ,hl + _The hobgoblin shouts!,h  ############### .g.....@....... .########...... #[#.######.# ,h c #.#.# ##.## ,h^) ############### .g.....@....... .########...... #[#.######.#  ,h*#.#.# ##.##  ,h/,hI0,h5,h7` _A hobgoblin is nearby!,h.g....@..#.#...,h #[#.######.# # #.#.# ##.## # #.#.#####...### #.# ,ho,h }.g--5.9 (1 _,h,hW,hޣ.g.#.#. #[#.######.#  #.#.# ##.## #.#.#####... #.# ,hЬ,hz>.g,h;A--6,hM,hX,h #.....g#.#.#. #[#.######.#  #.#.# ##.## #.#.#####... #.# ,h ,hd \2-=7,h" ,h$ - _The hobgoblin hits you.,h z  You hit the hobgoblin.  You kill the hobgoblin!,hI E†,h 6219.0 (1.1,h ,h W _Trog accepts your kill.,hI ,h* ,h ,hl H _No target in view!,hs ,ht ,hx ,hpz H _No target in view!,h ,h ,h ,hL H _No target in view!,hz ,hi{ ,h3 ,hP H _No target in view!,hV ,h ,h7 ,h H _No target in view!,hh ,h{i ,hm ,htp C _No target in view!,h ,h ,h ,hE ,hFQ ,h$R ,hT ,hrW ,h 4,h ,h ,h=,hx>,hnB,h&D,ho4,h,h7,h24,ht5,h7,hc,hc,hh,hj,hI,h,h,h]$ _,h,,ha3=,h',hd1 _HP restored.,h,hw,h~,h^X,h,ho,h,h,h,h,h!#=,h{,h,h)@##############################.....†.....................##.#.########..........#####> ,h#@#.######.# #-45.0 (6.0 #.#.# ##.## #...#.#.#####...###...#.#...............################# ,h # # #. ,h8-,hW,h;S _You see here a +0 chain mail.,h ,h+6.0 (1,hb,hF) _d - a +0 chain mail,h; ,hy Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn),h b - a +0 animal skin  d - a +0 chain mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip ,hb ,hh ,ho pbentocg the ChopperMountain Dwarf of Trog **....Health: 33/33 ========================Magic: 3/3========================AC: 5Str: 21############################# EV: 10Int: 7#.....†.....................# SH: 0Dex: 9#.#.########..........#####># XL:  3 Next: 21% Place: Dungeon:2,hp Y#@#.######.# #... Noise: ---------  Time: 1046.0 (0.0)#.#.# ##.## #... a) +0 hand axe#.#.#####...###... Nothing quivered#.#...............################### # #.  _No target in view! _No target in view! _No target in view! _HP restored. _You see here a +0 chain mail. _d - a +0 chain mail,ht ,hu ,h| ,h d  You start removing your armour.,h} +7.0 (1,h$ ,ho ,h +8.0 (2,h ,h ,h +9.0 (3,hk ,h ,ha ,50.0 (4,h( ,h٘ ,hA +1.0 (5,h? ,hc - 0 ,h o_You continue removing your +0 ring mail. x5,h ,h &  ,h nYou finish removing your +0 ring mail.  You start putting on your armour.,hc +2.0 (6,hh ,hX ,h +3.0 (7,hb W4.0 (8,hӷ ,h4 A5.0 (9,h8 ,h ,h -6.0 (10.0) ,h ,ho 5 8 7 ,h r_You continue putting on your +0 chain mail. x5,hV ,h^ _ _You finish putting on your +0 chain mail.,ho,hp3,hs,ht,hqyf _,h/z,hz,h{,h|,h5},h},h~,h,h,hv,h|,h,hڃ,h],hZ,hu,hֆ,hp,hx,hl,h,hI,hSe  You see here a hobgoblin corpse.,h_,hW _,h̏,h,h,h,h:,h,h~,h,h,hÙ,h,hW,h,h,h,h,h=,h,h١,hP,,h$X,hԩ,h#####################.....†.............#.#.########........ # #.# #.#. ,hV~#.# #.#.#  #.# #.#.#### #.#...70.0 (14#...# ##########...!##....##.#...#.#.##:#...? #..... ,h ,h,h ,1.0 (15,h,hɶV _Found a parchment of Magic Dart.,h,h,h,h,ha,h,hP,,hƺ,hH,h,h,,hS,h-l _f - 2 blue potions (gained 1),h[,h,h,hN,h ,h\,h,h,h,hm,h,h ,h,hq,h,h,,h_,h _c - 3 scrolls labelled NAKHLI PAYLUOJ (gained 1),hK,h,h,hP,hi,h,h0,hM,h6,h,h,h,h,hw,hQ,hf,h,hw,h,h,h,h,h*,h,hW,h,h,h 9 ##.## #.#.  ##...# ####   #....#  ,h 9 #....## #   #.#...#.#   #.#.##:#  ###.....##  ......#.#  ####..#.#   #.# #### #   ...   ...## ,h# k #.###  ##..    #..  ,h'86,h,7.0 (16,h,hd _h - 2 scrolls labelled VAQUSU QEZUTS,hx ,hM 3,h ,hٙ ,h˚ ##...,hM ###,h ...,h W .## #,hS #...#.,h I.##:# ,h{ %####.....#,h 0.......#.,hZ %#####..#.#,hϟ E #### ,h1 0,h .0),hE ##?∩.#........# ,h a#.......####.##,h o###.#.#,h` 5##,h 1####..,h ,h #,h ,hޮ ,hŴ +8.0 (1,h ,h 9 _Found Vugikk's Antique Armour Shop.,h! ,h ,hF ,h H _No target in view!,hxX,heY,hc^,h`H _No target in view!,h/,hL,h,hH _No target in view!,h{D,htE,hCJ,hLH _No target in view!,hŻ4,h/,hTH _No target in view!,h@/,h,0,h3,h@5C _No target in view!,hn3,ho,hr,hu,hx: _,hy,h+|,h|,h},h,hہ,h],ho,hw,hr,h,h,h ,h',h,h,hϓ,h~Welcome to Vugikk's Antique Armour Shop! What would you like to do?  a -  162 gold a chain mailb -  162 gold a chain mail  ,hc -  189 gold a kite shield  d -  135 gold a runed leather armoure -  121 gold a pair of gloves  f -  567 gold a shiny plate armourg -  24 gold a robe  h -  24 gold a robe ,h\You have 74 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list,hf $  You are short 493 gold pieces for the purchase.[Enter] buy shopping list,hP,hV,hZj #.# #....#bentocg the Chopper #.# #....## #Mountain Dwarf of Trog **....,h[ #.# #.#...#.#Health: 33/33 ======================== #.# #.#.##:#Magic: 3/3======================== #####.####.....##AC: 8Str: 21 ,h\+ ##.....#.......#.#EV: 7Int: 7  ##=#.#.#.#####..#.#SH: 0Dex: 9  #......#.######## #XL:  3 Next: 21% Place: Dungeon:2 ,hd\ ###?@.#........#Noise: ---------  Time: 1093.0 (5.0) #.......####.##a) +0 hand axe ,h\?###.#.###Nothing quivered ####..# #..#,h\8 #... ##.## #.# _No target in view! _No target in view! ,h]_No target in view! _No target in view! _No target in view!  There is an entrance to Vugikk's Antique Armour Shop here.,hhb,hb,hd _ There is an entrance to Vugikk's Antique Armour Shop here. _You can access your shopping list by pressing '$'.,hE ,hF ,hH ,h\K ,hM ,hR : _,hiT ,hT ,hU ,hZ _d - 3 scrolls labelled MITSIG FOANLUSE (gained 1),h[ ,h\ ,hn] ,h` ,h b ,hb ,h#c ,hj $  ##.##  ##...#   #.# #....# ,hSk   #.# #....## #  #.# #.#...#.#  #.# #.#.##:#  #####.####.....##  ##.....#.......#.#  ##@#.#.#.#####..#.#,hk !  #......#.######## #  ###.∩.#........#  #.......####.## ###.#,hk .### ####..#  #.,h l .#  #.... ##.##.,h;l ,hfr +7.0 (4,hr +8.0 (5,hw ,h| 1 _e - a ring of see invisible,h;,h;,hJ<,h0?,h@,hDB,hRE,,hE,hH_  There is an entrance to Vugikk's Antique Armour Shop here.,h4J,hK _,hK,hM,hN,hZO,h,P,hQ,hS,hS,hT,hU,hW,hcW,h!X,hsY,hZ,hL[,h[,h],h^,hb_,h_,hDa,h:b,hb,hb,hc,hd,he,he,hf,hg,hPh,hh,hj,h~p #......#.######## #  ###.∩.#........# ,h q #.......####.##  ###.#.### ####..# #..#### #.....# ##.##.# #.##@#109.0 (11.0) #.##.# #..... ,h\qe ####.#> .#.. #.# .. #.. .#. ,hq=#.. ##.,ht,h%u-10.0 (12,hx,ha{; _Found a stone staircase leading down.,h ,h oPut on or remove which piece of jewellery? ,h Jewellery (go to first with "=)  e - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,h} ,h ,h   #......#.######## #bentocg the Chopper   ###.∩.#........#Mountain Dwarf of Trog **....  ,h޲ #.......####.##Health: 33/33 ========================  ###.#.###Magic: 3/3========================  ####..#AC: 8Str: 21  #..####EV: 7Int: 7  #.....#SH: 0Dex: 9  ##.##.#XL:  3 Next: 21% Place: Dungeon:2  #.##@#,h[ Noise: ---------  Time: 1110.0 (0.0)  #.##.#a) +0 hand axe  #.....Nothing quivered  ####.#>  ,h +#.#..  #.# ..  #.. .#.  #.. ##. ,h # There is an entrance to Vugikk's Antique Armour Shop here. _You can access your shopping list by pressing '$'. _d - 3 scrolls labelled MITSIG FOANLUSE (gained 1) _e - a ring of see invisible ,hX g_There is an entrance to Vugikk's Antique Armour Shop here. _Found a stone staircase leading down.,h ,h +5 (0.5,hc ,h 8 _e - a ring of see invisible (worn),h,h',h,h,h4,hB,h,hs,h,h,hH,h,hi,h ,hJ ,h ,h' ,h,hG,h,hJ,hj,h,h,h,hM,h,,h,h)#B,hS$,hy%,h&,h ',h',h(,h3*,h*,h+,h,,h0n,h1,,h2,h3,hR4,h4,h6,h7,hu7,h7,h8,h9,h:,,h;,h<,h,=,h=,h1?,h?,ho@,h A,h;B,h,h,h^,hF,h`,,h,h,h,hv,h,h,h2 ,h ,h2 ,h ,h ,he ,,h,hh,h,h<,h,h,h,h,h,h^,h,h,h,h,,h ,h,ht,h,hf,h,h,hq,h,hN ,h!,,hH",h%,h1',hi(,,h),h*,hW+,h+,hV-,h.,hT/,h/,h1,hG2,h3,h3,h5,hU6,h6,h7,h8,h":,h:,h;,h-=,h>,,h#?,h@,hA,hB,hC,hD,h}E,hE,h^F,h_H,hI,hI,hcJ,h{L,hiN,,hO,hQ,hES,hS,hT,h|V,hW,hhX,hY,hZ,h5\,h\,h(],h^,h5e . ..  #. #.# ########## #. .# .........# #. ###. ########.# #.## ... #.# #... .. #.# #..# <# #.# #..###.#.# ,hzf ####.###....@!..#53.5 (43.0)  #.....###.###.#.#  .....###.....# ##  #### #.##..# #.##..# ^..#..# .##.#..# .. ....# ## .....,hk,hdl,4.5 (44,hp,hs9 _Found a stone staircase leading up.,h*,h3,h,h,h,hA,h,,h,hr _k - 2 lumpy cyan potions (gained 1),h. .. #. .#.#  #. .# .......# #. ####..# #.####..#.# #... ...#.# #..# #<#.,h#.# #..###.#.# ####.###......@.# 6.5 (2.0)#.....###.###.#.# ....###.....# ###[.. ### #.##..# .....#.##..# #.$.##^..#..# #.##.##.#..# .#.. ....# .# ,h ,h+7.5 (3,h,h( _Found a ring mail.,h,hq,h,,h,h~,,h,hW,h,,h,hA  You see here a +0 ring mail.,h#,h _,h,hA,hb,h,h,h,h,h,hL _You now have 80 gold pieces (gained 6).,h7,h,hG,h,h,h5,h,h>,h6,h,hn,h-,h,hg,h,hjX,h,h",h,h,h,h,h,h,h,h####.###........#.##.....###.###.#.#.## .....###.....# ###[...###### #### #.##..# #.......... #.##..# ##...#####,hX ^..#..# ##.## .##.#..# #.#.. ....#######.# ## .......@....# ..##.## #### #. #.# #J #.# #. #.# #. #.# J   endoplasm (asleep) #r #.#r   rat (asleep) #. #.# ,h  69.5 (12.0)  A rat and an endoplasm come into view.The rat squeaks loudly.,h1,hJ.rJ.r,hg6==70.5 (13,h,h^ _The endoplasm quivers.,h\ #.....###.###.#.#.##.....###.....# ###[...######  #### #.##..# #.......... #.##..# ##...##### ^..#..# ##.## .##.#..# #.. .....#######.### #............# ...###@###.## #### #J# #.# #.# #.# #.# #.# #r# #.# #.# #.# #.# #.#S   ball python (constriction, wandering) #S# r   rat,h^,h_m  A ball python comes into view.,hdr.SS).,hhe8-1.0) ,hHl,hnV _The endoplasm barely misses you.,h,h,h,hhr.S.,h]@-2,he,h)  _You barely miss the endoplasm. The endoplasm barely misses you.,hpl  You hit the endoplasm but do no damage.,hw@S.,h[x&3,h|,h@ _The endoplasm hits you but does no damage.,h  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.,h[2-4.6 (1.1,h,h% _You are frozen.,h8f z  You hit the endoplasm.  You kill the endoplasm!,h\g ,,hIn  rS.#.##.#Trog accepts your kill.,hFq J-55.7,h....,h!,h"!-,h$"%3.9 (14,h$&,h'8 _Found a stone staircase leading down.,hI,h,h0,h,,hX,hʯ,h,h˰,hk,h,h,h2,h,ho,h,h ,h,hf,h2,hu,h,h,h,hy,,hb,h,h,,h,h,h|,h,h,h,h2,h,h,h,ht,,h,h,h0,hc,h,ho,h,h,hE,h,h,h ,h{,h,h.,ho,h,h,hc,h,h,h+,h,h|,h,h,h,h',hQ,h,h,h@,hf,h,h,hN,h,h,h,h,h,h,h,h,h,h,h,h,,hr,h,h ,hT,h8,h,hB,h#,hY,h,h,h,h,h,h,h,h,,hR,h,h%,,h ,h,hW ,h ,hP ,h. ,h,h,h,h,h,h@,h,h% #.......# #.# #. ..........# #.# #. #..#.......# #.## ## ##....#.###.###. ##......#.##...##. ##.##.#.......#.### .###.#..#.##.>.....#...# ...# #.....#####.# #@# ##......#...# #.#####......#.### #.........##...# ################ ,hZ.228.9 (35,h,9.9 (36,h#,h7&c _m - a scroll labelled NIROLU HUNKIO,h5,h,h,h,h,hBB,h,h,h,hA,hQ,h,h[,h,h ,hI,h,h,hM,h~,h,hx,h ,h=,h,h,hQ,h,h,h,h.,he,h,hB,hl,,h ,h0 ,hX ,h ,h ,h ,h2 ,hm ,h ,h ,h ,h ,h@ ,h- ,h ,,h ,h ,hr ,h ,h ,h ,ha ,h ,h? ,h ,h ,,h) ,h ,hl ,h ,hC ,h ,h" l ######...### #.. ###.#.......# #%. ##...........# .. ##.#..#.......# ..##.###.##....#.## #.#.## ##......#. #.##.###.##.#...... #.###.#..#.##.>....#.@.......###....46.9 (17########.## ##..... #.#####..... #.........##############,hP& ,h& ,7.9 (18,h') ,h* 0 _Found an inkwell talisman.,h ,hb ,h3 ,h ,h ,hv ,,h ,hU ,h ,hU ,h ,h> p #.#.######..# ##.##.#.##  .... .# .. ######...####..# ###.#.......%.# ##...........#).###..###.#..#.......#........##.###.##....#.# #@#.## ##......#9.9 (2.0) #.##.###.##.,h N#.###.#..#.##.>#.........###.....########.## ##....#.#####....#.........############,h ,h ,50.9 (3,hS ,h $ _Found a spear.,h4,h.,hH _No target in view!,h. ,h~ ,h ,h ,h! ,h% : _,h' ,h) ,h* ,h-+ ,h. ,hv0 ,,h1 ,h 4 ,h5 ,h5 ,h6 ,h@ F  You see here an inkwell talisman.,hB ,hmC  _,hD ,hF ,hH ,h4J ,hSK ,h-M ,h O ,h@O ,hP ,hS ,h ,h ,h ,h ,h٨ ,h ,h̩ ,h ,h( ,h ,h ,,h ,h( ,h ,h ,h ,h ,h ,h ,h ,hu ,h ,h ,h ,h" ,h˾ ,,h< ,h ,h" ,,h ,hO ,hL ,h ,h+ ,hd ,h~ ,h ,hS ,h ,h #.##.#..###.####.# #...........# #.# #####.#>.##### #.# ##.#..### #.. ....#.#.... ####....#..  #...###...  ##..##=##.# ..# ##...@'.# .. .. ..##..#.##.# #. ,h; #..#### b# .#.# #.## .. ##.#.##..#### ####..#.# ####..#.## ##.#.....b   bat (asleep)##....# #..........##,ht ###.## ##.##...#..###..##%.# ##...,h J 83.9 (33.0)  You open the door.,h3 ,h b .bA bat comes into view.,h5 4=4.9 (34,h ,h _The bat hits you but does no damage. _Found a blackened bone ring.,hsY   #.... #.#  ####.#> #.#  #. #..  #.#....  #....#..  #...###...  ##..##=##.# ..#  ##...@b.# .. ..  ##..#.##.# #.  #..#### .# .#.#  #.## ..   #..#### ###  ##..#.##  ##....# #..... ###.## ##.##. #..###..##%.# ,h\    #.... #.#  ####.#> #.#  #. #..  #.#....  #....#..  #...###...  ##..##=##.# ..#  ##...@b.# .. ..  ##..#.##.# #.  #..#### .# .#.#  #.## .. ,h D #..#### ###  ##..#.##  ##....# #..... ###.## ##.##. #..###..##%.# ,h,h,h,htZ _A bat is nearby!,h   #.... #.#  ####.#> #.#  #. #..  #.#....  #....#..  #...###...  ##..##=##.# ..#  ##...@b.# .. ..  ##..#.##.# #.  #..#### .# .#.#  #.## ..   #..#### ### ,h{ ##..#.##  ##....# #..... ###.## ##.##. #..###..##%.# ,hBC   #.... #.#  ####.#> #.#  #. #..  #.#....  #....#..  #...###...  ##..##=##.# ..#  ##...@b.# .. ..  ##..#.##.# #.  #..#### .# .#.#  #.## .. ,hDD #..#### ###  ##..#.##  ##....# #..... ###.## ##.##. #..###..##%.# ,hRP,hR,hR,hY,h] ,h],h]6_A bat is nearby!,h^,hv_ n  You hit the bat.  You kill the bat!,h4j S',hj ,hm 9306.0 (1.1) ,hr ,hu W _Trog accepts your kill.,h _No target in view!,h?,h,h,h* ,h#.##.#..###.####.# #.....# #.# #####.#>.##### #.# #.#.#..### #.. .#.#.... #### #....#.. #.#...###... ,h"E.##..##=##.# ..# .###....@.# .. .. .##..#.##.# #. ##..#### ..# .#.# ,h#.## ?.#..#### .S####..#.# ##.###..#.##g##.#.....#.g   goblin (asleep)##....#.#..........#,hS   ball python (constriction, asleep)###.##[##.##..######.#,h_#..###..##%.# ##....,hQ 0.0  A ball python and a goblin come into view.The goblin is wielding a +0 dagger of speed.Found a scroll labelled LIALUVYMOI and a runed leather armour.,h,h ,h$B rSg..gS)r   rat (wandering)The goblin shouts!,h(4==7.0 (1,h*,h. _A rat comes into view. _There is an open door here.,hX #...........# #.# #######.#>.##### #.# #.. #.#..### #.. .....##.#.... #### #....# #.#...###....##..##=##.# ..# .#####....'.# .. .. ....##..#.##@# #. ###..####...#.##.## ...rS.. ##.#.# ##..####.g.####..#.# ##.####..#.##.##.#.....#........#.#..........######.##[##.##..######.#. #..###..##%.# ##.....##..#).###..###.#..#,h( ,,h ,hP  Srg?..rThe rat squeaks loudly.  The ball python bites you but does no damage.,h  -2  ====8,h 8Constr ,h+ ,h z _The ball python grabs you. The ball python constricts you.,h,Jball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.  You hit the ball python.  The ball python is moderately wounded.You hit the rat. ,hH-5 You kill the rat!,h.,h: gS..   Trog accepts your kill.The ball python bites you but does no damage.,h:?` 2=---,h?u9.1 (1.1 _The ball python constricts you.,hF,hHi _Your Fighting skill increases to level 4!,hզ  You slash the ball python!  You kill the ball python!,h& ,hc†  Trog accepts your kill.,hv,ho 7 3---90.2,h,hz _You closely miss the goblin. The goblin hits you but does no damage.,h|!  You closely miss the goblin.The goblin hits you with a +0 dagger of speed.,h"52-,hJ"!1.3,hv*,h-W _The goblin completely misses you.,hR  You hit the goblin.  The goblin is heavily wounded.,hV3=2.4,h,h@ _The goblin hits you but does no damage. x2,h@t  You hit the goblin.  You kill the goblin!,hf),hL=53.5,h,hJW _Trog accepts your kill.,hx,hy,hȀ,h#H _No target in view!,h,h,h,hjH _No target in view!,hl_ ,h_ ,hh ,h[k H _No target in view!,h_ ,h ,h ,h' H _No target in view!,hN 4,hT ,hV H _No target in view!,h 4,h ,h C _No target in view!,hD 4,hK ,hM ,h 4,h ,h{ ,hs2 4,h: ,hU< ,h ,ht ,h ,hN ,h" ,h" ,hP, ,h- ,h 4,hH ,hy ,h4,h,h,h,h',h,h$,h,h,h,h-h.-h&/-h7-h^9-h3-hԃ-hN-h ####.#>.##### #.# #. #.#..### #.. ... #.#.... ####  #....#.. #. #...###... .##..##=##.# ..# .####....'.# .. .. ...#..#.##.## #. #-h #..####@†.# .#.#  #.##$...?...$##.#.#  #..####...####..#.# ##. ##..#.##.##.#.....#..... ##....#.#..........#### ###.##[##.##..######. #..###..##%.# ##... ##..#).###..###.#..#-hҒS #...........##.###.#-h9(0.0-hš3-4.5 (1-h-hj _Found 17 gold pieces.  Things that are here:a +0 dagger of speed; a goblin corpse-hGT -hT -hY -hI_ -hb -hf : _-hr  #.#..### #.. .....##.#.... #### #....# #.#...###....##..##=##.# ..# .#####....'.# .. .. ....##..#.##.## #. ###..####)†.#### .#.##.##$...@...$##.#.# #--hr #..####...####..#.# ##.####..#.##.##.#.....#........#.#..........######.##[##.##..######.#. #..###..##%.# ##.....##..#).###..###.#..##...........##.###.#-has S#.#....####.#.## ##..-h]} &5-h} +6.5 (2-h -h ` _n - a scroll labelled LIALUVYMOI-h3-h-h-hB-hg  You see here a ball python corpse.-h]-h _-h-hs-h-hM-h^-h-h-h1-h-h7#.#.#.##.# #.##.#..###.####.# #...........# #.# #######.#>.##### #.# # #.#..### #.. ..... #.#.... ####  #....#.. #.  #...###... ..-hQ3 ##..##@##.# ..# .## ##....'.# .. .. ....#..#.##.## #. ##-hv#..####)†.#### .#.# #.##$.......$##.#.# #-h%#..####...####..#.# ##.####..#.##.##.#.....#.....##....#.#....######.##[##.##..######.#-h -300.5 (4-h +1.5 (5-h-h*1 _f - a ring of magical power-h1Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn)f - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -hZ-h^-hYg#.##.#..###.#.##.#bentocg the Chopper#.##.#..###.####.#Mountain Dwarf of Trog **....#...........# #.# ### Health: 33/33 ========================####.#>.##### #.# #.. Magic: 3/3========================#.#..### #.. .....# AC: 8Str: 21#.#....####EV: 7Int: 7#....#..#. SH: 0Dex: 9-hg#...###..... XL:  3 Next: 35% Place: Dungeon:2##..##@##.# ..# .### Noise: ---------  Time: 1301.5 (0.0)##....'.# .. .. .... a) +0 hand axe##..#.##.## #.-hg## Nothing quivered#..####)†.#### .#.# ##.##$.......$##.#.# #-hhV#..####...####..#.# ##.## ##..#.##.##.#.....#...... ##....#.#..........##### -hHh###.##[##.##..######.#.  _Found 17 gold pieces.  -hhhqThings that are here: _a +0 dagger of speed; a goblin corpse -hh_n - a scroll labelled LIALUVYMOI _You see here a ball python corpse. _f - a ring of magical power-hrK  You feel your magic capacity increase.-hr3/12------------------2.0 (0.5-hHz-hM|8 _f - a ring of magical power (worn)-h^-h\^-hZ_-ha-hdX-he-hg-hh-hh-hj-hjH-------------------hk-hzm-hm-hn-hp-hOp-hq-hr-hr-h[s-ht-huT4==-hYv-hw-hx-hx-hkz-hz-h{-h-}-hf}-h~-h-hԀP==-hځB-h-h-h-h-hST5==-hy-h҇-h-h-hf-h-hy-h -h^-hb-h-h:==-hn-h4-hT-h-h-h-hv-h*-hQ-h-h-hT6==-h֖-h,-h-h,-h-hC-h|-h-h-h:==-h\-h-h-h-hB-hDB-h-hN7==-hΩ-h4-h-h\-h-h-h:-h}-h˰-h_-h8-hl:==-h-h-h-hi-h4-hH-hȵ-hŶ-hN8==-h-h],-h%-h-h4-h-hϼ-h-hV-hѿ-h:==-h+-h-h<-h-h{-h-hn-h-h$-h-ha-hN9==-h-hu-h-h-h&,-h-h,-h-hP==-h-hY-h-h-h?-hm-hv-h-h4-h6-h-h-hI10/12==-h-h-h-h-h-h-h-h,-hr-h;-h:==-h-hk,-h-h-h-h*-h,-h(-hb-hL1==-h-hV,-h-h,-h-h,-h-h -h:==-hP-h,-h-h,-h-hb2==-h -h4 _Magic restored.-h-h-h+-hX-hN-h-h-h-h&-hT-h`!-h#-h%-hE&:==-h6(-h*-hk-,-hQ/-h1-h3,-hi5-h8,-h;-hQ@L _You now have 86 gold pieces (gained 6).-hsC-hC-hE-h#H-hJ-h K-hL-h.O-hQ-hR-hT-hcW-hjY-hY-h[-h^-hia-ha-hc-hm #...###... .. ##..##.##.# ..# .### ##....'.# .. .. ......#.##.## #. ###..####)†.#### .#.# #.##$........##.#.# ##..####...####..#.# ##.##-h3n##..#.##.##.#.....#....##....#@#..........## ###.##[##.##..######.# #..###..##%.# ##.....-hvnT ##..#).###..###.#..#. #...........##.###.# #.#....####.#.## ##.. #...#### #.##.###.##-hn{ ##### #.###.#..#. -hn3#.........#-hv ##..##.##.# ..# .#####....'.# .. .. ....##..#.##.## #. ##-hw..####)†.#### .#.# ##$........##.####...####..#.# ##.##..#.##.##.#.....#...... ##....#.#..........##### ###.##@##.##..######.#. #..###..##%.# ##....#..#).###..###.#..#-hw6########.##-h/wE -h083.0 (81.0)-h,4.0 (82-h-hʍ _You see here a +0 leather armour of poison resistance.-h-h-h.-h-h-h#$ _-hS-h}-h-h'-hm-h-h-h@-h_-h-h-h-h-h\-h,-h-h-h -hQ -h -hH,-h-hM _You now have 97 gold pieces (gained 11).-ha3-h--h-h,-hw-h!-hD!-ht!-h"-hZ&  Things that are here:  a +0 dagger of speed; a goblin corpse-h'-h' _-h6)-h#+-h-,-h.-h91%  -hb1There is an open door here.-h3-h4 _-h5-h5-h`7-h7-h8-h:-h;<-h<-h=-hm?-h@-hA-hQB-hD-hL#..#####.# #.#............#.....##.###.#.##.##########.##.#.........#.# ##.#..###.#.##.# #.#..###.####.# .........# #.# #-hMr##.#>.##### #.# # #.#..### #.. ..... #.#..@.# #### 400.0 (16#....#..:?.# #. #...###...... .-hMl##..##.##.#..#..# .###....'.# ....#.. ..-h0MF##..#.##.## #..#. #..####)†.####..#.# #-hTM#.##.........##.#.# #..####...####..#.# -hT-hU,1.0 (17-h\-h^Q _Found a parchment of Blink.-hL[ 3-h] -ha -h d -hg ,-hh -hj -hk -hl -ho -hq -hq -hCv -hz g  You see here a parchment of Blink.-h>| -h}  _-h~ -h "#.....##.###.#.##.#########.# ##.##.#.........#.# #.# #.##.#..###.#.##.# #.##.##.#..###.####.# #.##...........# #.# ####.######.#>.##### #.# #.....#.#..### #.. .....###.#....##-hx ### ##....#..:#. ##.##...###.......... .. ^..##..##.##.#..#..## .###.####....'.#.....#..# ........##..#.##.##.#..#. ## ###..####)†.####..#.# # #..-h #.##.........##.#.# #.#.#..####...####..#.# ##.##.#.##..#.##.##.#.....#..........-hR 15.0 (4.0)-h +6.0 (5-h! -h7 a _o - a scroll labelled MASIAG WEOS-h_-h_-ha-hZd-he-hhB-hi,-htj-hm-hn-hn-ho-hq-hlr-hr-hs-hUw-hy,-hz-hO|-hx}-h}-h~-h-hz-hԂ-hσ-h -h-h-hފ-h-h-h-h-hu-h,-hޒ-h-h-h-h-hJ-hO-h-h6-hn-h-h-hf-h-h-hW-h.-h0-h>-h-hS-h-h-hI-h-hݱ-h-h̲-h -hȳ-hI-hv-hȴ-hz-h-h-h-h-h-h(-h-h0-hл-hT-hۼ-h<-hϿ-h-h -h-h-h-h-h-h-h-h-hR-hV-h-ht-h-h-h-h[-h-h-h;-h-h-h#-h_-h-h-h-h)-h-hv-h,-h-h-h~-h-ht-h-h#-h^-h-h>-h$,-h-h-h,-h-h-h1-ht-hy-h[-h-h-hA-h?-h-h-h-h}-h^-h-h@-h-h-h-hv-h-h -ho -h -h -h -h -h-h-hP-h-h-h/-hx-h-h~-hL-h,-h< -h!!-h!-h!-h~"-hy#-h2$-h]$-h$-h%-h,% #.#.... .# #....## #######. .# #..... . .# #.#<# ### . ..  #.# .#.# ########## #.# .#.# -hJ-.........# #.# ####.#.# ########.# #.####......r # #....@....... # #..###<#.#.## -hh- #.# #..###.#.#.# ####.###........#.# -h-#####.....###.###.#.#.## -h-......###.....# ###[...###### r   rat (asleep) -h-*#####.# #.##..# #.......... #####.###.##..# ##...#####-h- -h.........^..#..# ##.##-h3x 52.0 (46.0)  A rat comes into view.-h9r.r==3.0 (47-hQC _The rat squeaks loudly.-hg p  .#   .#   . .# #.#<##  ### . ..  #.# .#.#  #.# .#.#  #.# ####.#.#  #.####.....r.  #.# #....@.......  #.# #..###<#.#.##  #.# #..###.#.#.#  .......#.# .###.#.#.## .# ###[.  #.##..# #... .# ##...##### ^..#..# ##.## -h   .#   .#   . .# #.#<##  ### . ..  #.# .#.#  #.# .#.#  #.# ####.#.#  #.####.....r.  #.# #....@.......  #.# #..###<#.#.##  #.# #..###.#.#.#  .......###.#..# ###[.  #.##..# #....# ##...^..#..# -ho [25G-hl -h -h-hZ _A rat is nearby!-hfq#.#.... .# #....##. .# #..... . .# #.#<## ### . .. #.# .#.#  #.# .#.# # #.# ####.#.#.# #.####.....r.#.# #.....#.# #..###<#.#.##.# #..###.#.#.# ####.###..........###.###.#.#.#####.....# ###[...###### .# #.##..# #....###.##..# ##...#####^..#..-hs-h^wJ.r-hwA--4.0 (1.0) _-h{-hv|-h #.#.... .# #....### #. .# #..... . .# #.#<## ### . .. #.# .#.#  #.# .#.# # #.# ####.#.#.# #.####.#.# #.r.#.# #..###<#.#.##.# #..###.#.#.# ####.###........#.#.....###.###.#.#.#####.....# ###[...###### .# #.##..# #...###.##..-h \# ##. -hB -h$ 3r.-h A--5-h -h -h߆ #.#.... .# #....### ##.##.# #..... ..#.# #.#<## ### .... #.# .#.#  #.# .#.# # #.# ####.#.#.# #.####.#.# #.r.#.# #..###<#.#.##.# #..###.#.#.#  ####.###......-hs 8.#.#.....###.###.#.#.#####.....# ###[...###### .# #.##..# #.###.##..# # -hw -hޏ V KK   kobold (wandering)r   ratA kobold comes into view. It is wielding a +0 short sword.-h] .=6-h• -h ; _The rat bites you but does no damage.-h ]  You barely miss the rat.-h .KKThe kobold shouts!-h L====7.1 (1.1-h3 -h ; _The rat bites you but does no damage.-h"x n  You hit the rat.  You kill the rat!-hx -hp X.K-h i7=---80-h -h W _Trog accepts your kill.-h 9----h] &9.2 (1.1-hk -h* y _You barely miss the kobold. The kobold hits you but does no damage.-hva  You closely miss the kobold.-h70----h"60.3-hC-h~@ _The kobold hits you with a +0 short sword.-h`B10-h-hy _You barely miss the kobold. The kobold hits you but does no damage.-h>t  You hit the kobold.  You kill the kobold!-hHC)-hKQ---92.4 (1.1-hZR-hxTW _Trog accepts your kill.-h4-hſ-hH _No target in view!-hR(4-h--hc0H _No target in view!-hѹ-hB-h&-hGH _No target in view!-h84-h?-hAH _No target in view!-h4-h>-hH _No target in view!-h)-h*-hk0-h1C _No target in view!-hO-h-h-h-h P[?25h[?0c  Search for what [? for help]?  -hN [?25l[?1c -hC -h_13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 animal skin  -hȣ5 b - [carried] c - a +0 ring mail  c - [carried] d - a +0 chain mail (worn) Results elsewhere ([,] to cycle)  d - [D:2] a +0 ring mail (1 further duplicate)  e - [D:2] a +0 leather armour of poison resistancef - [D:2] a chain mail (162 gold) (1 further duplicate)  g - [D:2] a kite shield (189 gold)  h - [D:2] a pair of gloves (121 gold)  i - [D:2] a robe (24 gold) (1 further duplicate)  -h  j - [D:2] a runed leather armour (135 gold)  k - [D:2] a shiny plate armour (567 gold)l - [D:1] a robe  m - [D:1] an orb of mayhem -h -h -h#.#.... .# #....### # bentocg the Chopper#######.##.# #.....Mountain Dwarf of Trog **......#.# #.#<##Health: 30/33 =====================---###....Magic: 12/12 ========================#.#.#.#AC: 8Str: 21 ####### #.# -hQ.#.#EV: 7Int: 7 ......# #.# ####.#.####SH: 0Dex: 9 #####.# #.####..........XL:  3 Next: 39% Place: Dungeon:2#.# #.......@)...... -hNoise: =--------  Time: 1462.4 (0.0)#.# #..###<#.#.#####a) +0 hand axe#.# #..###.#.#.# -h#Nothing quivered####.###........#.# ##.....###.###.#.#.## ...###.....# ###[...###### ##.# #.##..# #.......... ##.###.##..# ##...#####  -hn.....^..#..# ##.## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [? for help]? armor -h$ -h% -h* -h,. _ -hE -h"F -hF -hI -hL: _ -hM -h(NK1= -hGO -hP, -hQ -hUS -h~S -h|T -hU, -h1V -h W -hIWh2== -h]X -hY -hY -hZ -h_[ -h[ -h7\ -h.], -h] -h^ -h_h3== -h` -ha -h c -h6c -hc -hg -hh -hi -hi -hpk -hDl -hpl -hl -hm -hn -hn9= -hlo -hOp -hp -h"q -hq -h2tB -ht -hv -h.x -hjx -hy -hz -h{ -h{ -hg| -h~ -h& -hP -h -h΀ -h! -hJ -h -h, -h -h -hq -h, -h{ -h -h -h -h -h8 -h$ -h, -hm -hD -h׌ -h  -h` -hlR  There is an escape hatch in the ceiling here. -h -h( _ -h -h -h -hD -h -hO -h -h -h/ -hؔ -ho -h -h -hۖ -hn -h -h -h -h# -hT -h -h; -h -h -hK -hƜ -h -h7 -h}N _You now have 120 gold pieces (gained 23). -hڟ -h -h -h -hz -h -hޡ -h} -hТ -h -h3 -hǣ -h/ -hk -h -h -h¦ -h -hK -h -hY -h -h -hF -h -hЩ -h -hO -hɫ -h -h8 -h -h_ -h -h -h\ -hɮ -h( -hf -h -h~ -h -h -h -hw -h -h -h; -h -h޴ -h+ -h\ -h4 -hk -h -ht -h -hX, -h -h -h -h -h@ -h -hɽ -h -h5 -hx -h -h -h\ -h -h -hk -h= -h -h -h2 -h -h< -ha -h -hE -h -h -h; -h -h1 -hd -h -h@ -h, -h -h, -h -h -hf -h  -h -h -hK -hE -h -h -h -h, -hJ, -h -hS -ht, -h+ -h -h -h -hM -h -h -h -h -h -h, -h7 -hR -hR, -h| -hV -h -h: -hl -h& -h -h -h- -h -h -h -h -h  -h -h -h^ -h -h| -h -h -h -h- -hU -h -hQ -h -h -hO -h* -h| -h -h -h -h -h/ -h -h -h -hH -h -ho -h -h -h6 -h -h -h -h  -h  -hg  -h  -h  -h  -h  -h  -hT  -h  -h  -h2, -h -hB -hi -h -hi -h -h -h7 -ha -hy -h, -hL -h -h -hB -hB -h -h -hG -h -hn -h -h -h -hT -h -h -h -h -h -hC -h -hs -h -h  -hs! -h)" -hW" -h9# -hD$ -h$ -h% -h[% -h0& -h& -h& -hw' -h( -h) -hZ) -h) -h* -hB+ -hm+ -h+ -h, -hH- -h- -hF. -h0 -hk1 -h1 -h1 -h2 -h3 -h3 -h4 -h5 -hr6 -h6 -h$7 -h8 -hJ9 -h|9 -h9 -hm; -h< -h< -h= -h? -h@ -h@ -hA -h4C -hC -hC -huD -hE -hF, -hG -h.H -hH -hI -hI -haK -hK -hK -hK -hL -hM -hM -hZM -hqQ -hU -hU -h@V -hV -hY -hY -h&Z -h?[ -hd\ -h.] -hj] -h] -h_ -hM` -h` -h` -hb -hc, -h|d -hZf -hf -hf -hlg -hi -hj, -hk -hon -hq, -hRr -ht -h@u, -hu -hw -hvy, -h z -h{ -h|, -h} -hW -h, -h -hQ -h -hф -h -h=l  You see here a parchment of Magic Dart. -hQ -h _ -h -hY -hQ -h -hڏ -h -h -hC -h6 -h -h, -h! -h -hYB -h -h -h -hڡ -hĢ -h -h -h? -h -h  -hh -h -h -h˨, -h@ -h} -h -hΫ -hq -hR -h. -h -h -h? -h0 -hf -h޲ -hT -hf -h -hV -h -h -h% -h -hQ -h -h̼ -h -h -hz, -h -h -h -h -h -h -h -h -h7 -h- -hq, -h -h -hv -h -h  -h -hf -h -hk -h  -hX -h -h -h -hf, -h -h -h -h -h -h -hx -h -h9 -h -h; -hn -h -h -h<B -h -hB -h -h, -h` -h  -h , -h -he -h, -h -h -h1 -he -h/ -h -h!  -hV  -h  -h%$ -h$ -h$ -h,% -h( -h(, -h<) -h.l  You see here a parchment of Magic Dart. -h/ -h0 _ -ha0 -h3 -h3 -h3 -h4 -h6 -h$7, -h7 -h: -he;B -h? -hW@ -h@ -h~A -hRF -hG, -hRH -hKB -hL -hP -hQ, -hR -h'U -hoU -hU -hU -hZ -hZ, -h[ -h|] -h] -h] -h(^ -h` -hY` -ha, -h\gX -h@h -hi -hi -hi -hm -h8n -hn, -hZp -hp, -hrq -hs -hqs -hs -hs -hHu -hu, -hu -hw -hw, -h0x -hpy -hYz -hz -hG{ -h} -h~ -h~ -hm -h -hZ -h -h́ -h -h, -hу -h -hj -h -hЅ -hF -h -h܇ -hψ -hB -h -hO -h -h6 -hԎ -hː -hr -h -h -hG -h -h( -h -h -h -h -hM -h" -h], -h -h -h -h, -h -h -h\ -h -h -ht -h, -h -h -h -hƨ -hЩ -hת -h -hʫ -h -hح -hʮ, -h -h -h -h -h2 -h\ -h, -h -h| -h w..# #.# ####.#.######.# #.# #.# #.####.............######.# #.# #........)................# #.# #..###<#.#.################  -hN#.# #..###.#.#.# .###........#.# ###.###.#.#.## .....# ###[...#########.##..# #....@......<-659.4 (197.0) ##.##..# ##...### .^..#..# ##.## .##.#..# #.# ..#######............# .#....###.###.## .#.#### #†# #.##.## #.# #. -h"# -hL]-608 -hB -h9 _Found a stone staircase leading up. -hΜ  -h1  -hz  -h  -h  -h  -h#  -hx  -hЩ  -h  -h  -hU  -h  -h  -h  -h  -h0  -he  -h  -h`  -h  -hŰ  -hE  -h  -hͱ  -h  -h$ P  There is a stone staircase leading up here. -h  -h  _ -hC  -hv  -h , -h]  -h  -hp  -h  -h  -h#  -h  -h9  -h  -hC  -h  -hU  -h  -h , -h  -h8  -h  -h  -h  -hA  -h  -hJ  -hs  -h  -hW  -h , -hO B -h$ , -h  -hP  -hy  -h  -h  -h  -h  -h  -hb  -h B -hW  -hk ##..# #...........<.# #..# ##...########.#  -h .#..# ##.## #.# .#..# #.# #.# ....#######.# ######.# ............# #......# -h ## #.######## #†# #.# #.# ## #.# #.# #@# 80.4 (20 -hF .0) .# #.# #.# #.#  -h f### #.# #.# #.#..# #.# #.# #.## #.# #.# #.#..# #.# #.# -h ###.## #.#...# >.#.....#.### -h  -hO ,1.4 (21 -hQ  -h. 9 _Found an escape hatch in the floor. -h`  -h  -h  -h3  -hS  -h -h -hZ, -h -h( -h  -hU  -h  -h  -h  -h  -h7  -hh  -h3 -h{ -h -h' -h -h -h -h9 -h -hP -h -hP  There is an escape hatch in the floor here. -h -h9 _ -h -h -h -h7 -hs -h -hv -h -h -h -h -h, -hW -h -hV -h -h  -h..##.#.#### #†# #.# #.# .##.#.## #.# #.# #.# .......# #.# #.# #.# ####...### #.# #.# #.# .#.......# #.# #.# #.## #.# #.# #.# .#.......# #.# #.# #.# .##....#.###.###.#####.#......#.##...##@....>.#94.4 (13#.#.......#.##########.##.>.....#...# ###.....#####.### ##......#...######......#.###........##...# ###############  -h. -h"2 -h3E _Done exploring. -hL -h -h -h...........>.0.0) -h( -h -h#E _Done exploring. -h"d -h#e3 -hu -hy -h{ -h}E _Done exploring.-h£-hLPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn)  f - a ring of magical power (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -h4 -h: -hG> .##.#.#### #†# #.# #.#bentocg the Chopper .##.#.## #.# #.# #.#Mountain Dwarf of Trog **.... .......# #.# #.# #.#Health: 33/33 ======================== ####...### #.# #.# #.#-h> oMagic: 12/12 ======================== .#.......# #.# #.# #.#AC: 8Str: 21 .........# #.# #.# #.#EV: 7Int: 7 .#.......# #.# #.# #.#SH: 0Dex: 9 -hs? +.##....#.###.###.#####.#XL:  3 Next: 39% Place: Dungeon:2 #......#.##...##@....>.#Noise: ---------  Time: 1694.4 (0.0) .##.#.......#.##########a) +0 hand axe .#.##.>.....#...#Nothing quivered ..###.....#####.# .## ##......#...# .#####......#.### .........##...# -h? U############### _There is a stone staircase leading up here. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring.-hD P  Okay, then.-hE -hbH -hI . _-h+-h,Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon -h-h- [?25h[?0c-h..##.#.#### #†# #.# #.#bentocg the Chopper .##.#.## #.# #.# #.#Mountain Dwarf of Trog **.... -h.2.......# #.# #.# #.#Health: 33/33 ======================== ####...### #.# #.# #.#Magic: 12/12 ======================== .#.......# #.# #.# #.#AC: 8Str: 21 -h..........# #.# #.# #.#EV: 7Int: 7 .#.......# #.# #.# #.#SH: 0-hH/Dex: 9 .##....#.###.###.#####.#XL:  3 Next: 39% Place: Dungeon:2 #......#.##...##@....>.#-h/[Noise: ---------  Time: 1694.4 (0.0) .##.#.......#.##########a) +0 hand axe .#.##.>.....#...#Nothing quivered ..###.....#####.# -h 0b.## ##......#...# .#####......#.### .........##...# ############### _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring. -h?0n_Okay, then.What level of the Dungeon? (default 2, ? - help) -h [?25l[?1c-hK 43-h -h-hy-h4E _-h-hH-h-h-h( -h -h -hd -h -hZ-h-h-h-h|,-h-h--h-h-h3-h-h-h-h-h-h -h4-hu-hH-h2,-h-h-h,-h; -h"-h/#-h#-hE$-h&-h'-hH(-h)-ha+-h.-h /-h1-hj3-h$4-hy4-h4-ho6a  You see here a rat skeleton.-h7-hh7 _-h7-hs8-h8-hA9-h:,-h:-h1;-hS;-h<-h<-h<-h<-h=-h;>-he>-h>-h?-h?-h@-hY@-hJA-hsB-hB-hMC-hD-hE-h4F-hF-hG-h1H-hhH-hH-hI-h>J-hfJ-hJ-hK-hWL-hL-hBM-hN-hWP-hP-hQ-hDS-hqT-hT-hhU-heWY  There is a stone staircase leading down here.-hW-hX-hX$ _-hOY-h;3-h-h7-h-h  #......#  #......#  #......#  ##......#  .......#  #..###......#  #)........#  #@# 723.2 (28.8) #.#  #.# #.. ### -hEP_You climb downwards.  Found a flail.-h0-ha _There is a stone staircase leading up here.-h -h) -h -h# -hJ+  ### ..#..###......#-h+ #)....@...#......#<#.K......... #.# #####..#. #.#< # #..###K   kobold (missile, asleep)-h2 0.0)  A kobold comes into view. It is wielding a +0 dagger.Found a stone staircase leading up.-h: }K.K)-h J====4.2 (1-h8 -ha ( _The kobold shouts!-hy  #......#  #......#  #......#  #......#  ###......#  ........#  #..###......#  #)....@.K.#  ......#<#......  ..... #.# #####  ..#. #.# < # #.. ###-h #......#  #......#  #......#  #......#  ###......#  ........#  #..###......#  #)....@.K.#  ......#<#......  ..... #.# #####  ..#. #.# < # #.. ### -h-h<-hB!-h[#] _A kobold is nearby!-hRE #......#  #......#  #......#  #......#  ###......#  ........#  #..###......#  #)....@.K.#  ......#<#......  ..... #.# #####  ..#. #.# < # #.. ###-hL #......#  #......#  #......#  #......#  ###......#  ........#  #..###......#  #)....@.K.#  ......#<#......  ..... #.# #####  -ht9..#. #.# < # #.. ### -h-h^-h-h] _A kobold is nearby!-hN]#......# #......# #......# #......# ####......# ..# #..###......# #).....@K.# ......#<#...... #.#.#..#. #.#.#< # #....###...##..-h]q=---5-hb-he= _The kobold hits you but does no damage.{-h- v  You slash the kobold!  You kill the kobold!{-h C){-h Y41---6{-h7 {-h W _Trog accepts your kill.{-h3 A#......# #......# #......# #......# ####......# ).# #..###......# #)..# ......#<#...... #.#.######...#. #.#.#< # #...###....##...{-h)7 {-h4@ rr   rat (wandering)Found a short sword.{-h@ .-7{-htG {-hK _A rat comes into view.Things that are here: _a +0 dagger; a stone|-h2&}#......# #......# #......# #......# ####......# ).# #..###......# #)......)@# ......#<#...... #.#.######.#..#. #.#.#< # #...r###....##...|-h(|-h-r.r   rat (wandering)|-h.G-8 _|-h4|-h;7|-h4|-h|-h|-h[ k#......# #......# #......# #......#####......# )...##..###......# #)......).##.###......#<#@........ ..... #.#.######.# ..#. #.#r#  < # #.... ###.. ..## ... ###|-h r.r9|-hM |-hp }-h<L=30.3 (1.1}-h8}-ht _You barely miss the rat. The rat bites you but does no damage.}-hp  You slash the rat!  You kill the rat!}-h*2.}-h-021.4}-h~5}-hc8W _Trog accepts your kill.}-h 2###)...#..###......# #)......).##.###......#<#......... #.#@######.##.  < # #.... ###... ..##.. ..### .. ..}-h J-20}-h }-h }-h2#####.)....#..###......# #)......).##.###......#<#......... #.#.######.##.  < # #....# ###.... ..##..#. .....### ..#.# ...#}-h=}-h&>@-3~-h~-h~-h'####.).........##..###......# #)......).##.###......#<#......... #.#.######.##. #.#.## < # #..@.# ###.....# ..##..#.... .......### .#...# ..~-hӠj.## ..#..~-hŢ~-h^SS   adder (wandering)4~-hX~-hpY _An adder comes into view.~-h?| v####......# ).........# #..###......# )......).##.###......#<#.............. #.#.######.# ..#. #.#.## #.. < # #....##..... ###.@.S.#..##..# #..... ..........### ..#.#....# ...#..## ..##.. ~-h} ~-h tS.S~-h /==5~-h E _The adder hisses angrily.-h$  You miss the adder. The adder closely misses you.-h.-6-h-h= _The adder bites you but does no damage.-ht  You hit the adder.  The adder is moderately wounded.-hx@-7-h }-h= _The adder bites you but does no damage.-h  You hit the adder.  The adder is heavily wounded.-h[2-8.5 (1.1-h`-hR _The adder bites you. The adder bites you but does no damage.-hYer  You hit the adder.  You kill the adder!-htnG†-hqK-649.6-hw-hjzW _Trog accepts your kill.-h -h-hA-hH _No target in view!-hK -hK -hmR -hU H _No target in view!-hq -h -hs -hV H _No target in view!-hnt -ht -hz -h`} H _No target in view!-h) -h) -h/ -hC2 H _No target in view!-hв -he -h -h C _No target in view!-hy+ 4-h2 -h75 -h֣ 4-h -h -h -h- -h -h" -h -h -h, -h8 -h-h -hm-hw-h~-h-h-hH-h54-h-hz-hJ-hMK-hL-hP-hUa3=-htW, _HP restored.-hVZ-hZ-h[-hy_b  You see here an adder corpse.-hc-hXd _-hme-hDg-hj-hj-h=l-ho-h5r-hr9=-hot-hv-hy-h6z-h'{-h5}-h -h[-hG-h-h-hO-h%-hو-hQ-hċ-h-h<-h-h-h-hj,-h5-h M _You now have 126 gold pieces (gained 6).-h-h-h-h-h ,-hʢ-h2-hl-h-h1-hD-h߰ ##..##..#...# #............# .....#####..#.##....# ##.....#  ..## #.....##  .. .....##.###  -h{....###...#  ..#.#...#.# ..# #@###...-#.....# #...#.g##.## ##.# # .. # ..# ... g   hobgoblin (asleep) ..##..#-h~ 53.6 (14.0)  A hobgoblin comes into view.-hg.g-h6===4.6 (15-h-haC _The hobgoblin shouts! You hear an angry hiss.-hb .  .....#  .#.##  ....# ##.....#  ..## #.....##  .. .###  ....###...#  ..#.#...#.#  ..# #@###...  #.g...# #...  #..##.## ##.#  # .. # -hv ..# ... ..## ..#-hk .  .....#  .#.##  ....# ##.....#  ..## #.....##  .. .###  ....###...#  ..#.#...#.#  ..# #@###...  #.g...# #...  #..##.## ##.#  # ..  ..# ... ..## ..# -h-hn-hX-h ` _A hobgoblin is nearby!-hi$ .  .....#  .#.##  ....# ##.....#  ..## #.....##  .. .###  ....###...#  ..#.#...#.#  ..# #@###...  #.g...# #...  #..##.## ##.#  # .. #  ..# ... ..##-hR6 ..#-h 0 k .  .....#  .#.##  ....# ##.....#  ..## #.....##  .. .###  ....###...#  ..#.#...#.#  ..# #@###...  #.g...# #...  #..##.## ##.#  # ..  ..# ... ..## ..# -h1 -h|1 -h!6 -h6 ` _A hobgoblin is nearby!-h ............#.....#####..#.## ....# ##..... ..######.....## .. .....##.### . ....###...#.....#.#...#.#.....#.#.###... #.g.@.# #....##.## ##.# # ..# # ..##.## #-h -h -h S.gS   ball python (constriction)-h{ :---5.0) -h -h{ ^ _A ball python comes into view.-h8U-h]} .SYou closely miss the hobgoblin.-h]P=--6-hb-h6e@ _The hobgoblin hits you but does no damage.-hD-hQ  You barely miss the hobgoblin..S7-h-hi@ _The hobgoblin hits you but does no damage.-hM  You closely miss the hobgoblin. You hit the ball python.  You kill the ball python!-hV .  Trog accepts your kill.-hX.68-h]-h^aV _The hobgoblin barely misses you.-hz  You hit the hobgoblin.  You kill the hobgoblin!-hE†-h5.99-h -hW _Trog accepts your kill.-hD64-h9-h<H _No target in view!-h-h-h-hH _No target in view!-h$4-h*-hh-H _No target in view!-h-h-h-h4H _No target in view!-h -hr -h -h! H _No target in view!-hÐ -h -hy -hh C _No target in view!-hM 4-h -hF -hJz -hz -h7 -hW -h -h{ -h0 -h -hxl 4-hOq -hs -h 4-hp -hO -hW 4-h] -h_ -h -h -ht -h -h!@ 4-hE -h+H -h -hl -h -h* -h *4-hG--h.-h9I-h;-h ?-huBP _-hD-hD-hE-hG-h"J-hnJ-hKK-hM-hP,-hQ-hS-hCV-hV-hsW-h^Y-h[-h[-h\-hf^-h`,-ha-hc-h2f-h{f-hg-hLi-hl,-h\m-ho-hjr-hr-h+t-hRw-h,z-hjz-h{-h҂j .....#.#.###... ##..†..# #... #####..##.## ##. ##...#.##..# ...P...#..###### #.........# ###..######... ##...##  #@.### - #...#  #....?# -h!%#......#.....##.......#........####.#####-h070.6 (11.0)-hlF-1.6 (12-h-h̖/ _g - an amulet of the acrobat-h`v-hw-hw-hy-he},-h1,-hB-h:)#####..##.## ##.###...#.##..# #...P...#..######  #.........# ###..######...##...## ##..### #.#...# #....@# #.......##.....###-hډ.S......#........####.##### S   adder (wandering) #. #-h_12.0)-h+3.6 (2-hѕ-h _An adder comes into view. _You see here a scroll labelled IHIUXODAO.-hs         ###  ##...##  -hst##..###  #.#...# #....@# #.......#  #.....###  .S......# ........# ###.##### -htC#. #-h          ###  ##...##  ##..###  #.#...# -hA J#....@# #.......#  #.....###  .S......# ........# ###.##### #.-hp 9 # -h -h -h -h ] _An adder is nearby!-h ...#.##..#  ...P...#..######  #.........####..######......## # ##..##.#...# ### #....?#..... #...@...# #.....###..S......# #..#####.##### #.  # -h -hx e.SS-hQ 24.6 (1 _-h -h -h#h ...P...#..###### #.........### ###..######..... ##...## #.##..# #.#...# #### #....?#..... #.......#  #..@..###....S.....# #........#-hhe ####.##### #. #g .g   hobgoblin (wandering).-h nk  A hobgoblin comes into view.-hro,-huS.g.g-hXv'===-hv 5-hC|-h~+ _The hobgoblin shouts!-h-h>g.-h6--6.7 (1.1-h-h* -hfj_You barely miss the adder. The adder bites you but does no damage.-haR-hZ g.  You barely miss the adder. The adder bites you but does no damage.-hZC--7.8-h`-hcR _The adder barely misses you.-h-hs:g.-hl(8.9-hM-hq _You miss the adder. The adder bites you but does no damage.-hA  You closely miss the adder. You hit the hobgoblin.  The hobgoblin hits you but does no damage.80.0-h(H-hJR _The adder barely misses you.-hQ/The hobgoblin hit  You hit the hobgoblin.  The hobgoblin is heavily wounded.  You barely miss the adder. The adder bites you.  The hobgoblin hits you but does no damage.-hW1--1.1-hD-h= _The adder bites you but does no damage.-hJz  You hit the hobgoblin.  You kill the hobgoblin!-h\{ .  Trog accepts your kill.-hY`q28----7320-he-hi= _You hit the adder. The adder bites you.-h  You hit the adder.  The adder is moderately wounded.3.2 (1.1-h-h= _The adder bites you but does no damage.-hS<  You miss the adder.The adder is moderately wounded.9=--h=!4.3-hEB-hCs _The adder misses you. The adder bites you but does no damage.-ha  You closely miss the adder.The adder is moderately wounded.5-h 0-h-hkR _The adder barely misses you.-hq,t  You slash the adder!  You kill the adder!-h431.-h8R=966.4 (1.1-h=-h?W _Trog accepts your kill.-h--hӢ-h-hتH _No target in view!-h' -h -h" -h# H _No target in view!-hڗ 4-h -hȝ H _No target in view!-hm -h -h' -hw H _No target in view!-h 4-h؋ -h H _No target in view!-h -h -hj -h C _No target in view!-h -hJ -h -h -hM : _-h -h; &30-h -h- -hF -h -h ,-hz! -h# -h$ -h$ -h& -h' K1=-h3( -hV+ ,-h+ -hm- ,-h. -h/ ,-hj0 -he2 -h2 h2==-h4 -h5 -h6 -h6 -h8 -hA8 -h8 -ha: -h: -h; -h= -h1> h3==-h> -hs@ -h:B -hB -hD -h0E -hoF -hF -hWG -hM "#####..##.## ##.###...#.##..# #...P...#.  #.........### ###..######...-hN .. ##...## #.##..### #.#...# #####....@#.....- #....-h?N  #.....##..........#.#........#-hXN G####.######-hpN W.#.-hN ).-hS 1802.4 (16.0)-h]S F-3.4 (17-hU -hsY \ _q - a scroll labelled IHIUXODAO-h-hd-h-h<-h!-h {=-hj-h-h7-h-h% -h -h "-h-#-hg#-h#-hN%-h&-h&-h'-h(-h{*-h*-h=+-hb,-h--h*.-h\.-h1/-hZ0,-h0-h2-h3-h.4-h4-h5-h7-h 8-h8-h9-h8;-hw;-h;-h<-h=-h>,-h?-h?,-h3@-h@-hA-hA-hB-hB-hhC-hC-hC-hD-hzE-hE-hE-hF-hH-hI-hWI-hzJ-hK-hL-hL-hM-h,N-hgN-hN-h5O-h1P-hmP-hP-hR-hT-hPT-hT-hCV-hFW,-hW-hX-h]e. .....##.### ......###...# ....•  ....#.#...#.# ....# ....#.#.###... .....  ##..†..# #....... ##..##.## ##.#..# .. .#.##..# ###..#..##≈.# ...#..######...##......#-h]#.........#.###@..# 25.4 (22 ##..######.....#.## ...## #.....##.#.# .### #.######.. .######.# #### .#...... ...###### .### .#-h)bB6.4 (23-h5f-hg+ _Found 3 flux baubles.-h(-hv)-h_*-h--h3#####.....##  .### ###b....~.###...# ......• #.#...#.# ......# ...#.#.###... ..†..# #....... -h04#..##.## ##.#..# .. #.##..# ###..#..##≈.# ..#..######...##@.....#.........#.###...##..# #..######.....#.###.## #.....##.#.# ### #.######...# ######.# #####-h}4b   bat (asleep) #......#.###### #-h4 ##-h7,0.0)-h7-h8-h>].bb-hy?+7.4 (1-hF-h-h)?-h ....# .!..# ##..  .###... ##.r....# .. #.... .. ##......# ##..# .....).##.#####.@.# .#<#.............#..# .###.#......# [#.######...).####....##.......###..†..#  ##..##..#...#.## .  #............#..## #...~..#####..#.###..####..~~≈#-h -h .r--4-h( -ht T _Found a pink potion.-h4E+ #..... .....# .!..# ##..  ...###.... ##......# .. #r....#.. ##......# ##@.# .....).##.#####...# .#<#.............#..# .#......# [#.######...).####....##.......###..†..#.....#  -hE  ##..##..#...#.## .  #............#..## #...~.-hLD=5-hcS-h+U; _The rat bites you but does no damage.-hp  You slash the rat!  You kill the rat!-h@E†-hk516.6 (1.1-h-hrW _Trog accepts your kill.-h24-h[7-h9H _No target in view!-hg4-hvm-hoH _No target in view!-h-hO-he-hyH _No target in view!-h7S4-hdY-hZH _No target in view!-h4-h-hH _No target in view!-hi-h1j-hn-hpC _No target in view!-hS4-he-h-hkS4-hZ-hB]-h4-h-hc-hc-hc-h^e-hh-h>k-ho: _-hsr^ _ You see here a rat corpse.-ht-hu _-h9w-hny-h|-h_|-h~-h-h-h4-h9-h-h-h-hl _l - 2 pink potions (gained 1)-h-hK-h-hؑ-h,-h-he-h;,-h-hg-h-h-h|-h-h-h-h8-h -h;-h-h-hE-h-h9-h9-hf-h-h-hf-h-hJ-h-h-h-h,-h-hx-h`,-h-hE-h-h -h(-h>V  Things that are here:  a +0 dagger; a stone-h+-h _-h-h}-h7-hb-h-h -h,-h-h-h/,-h-h -h,-h -h-ha#......# #..... #......###.....-hf .### #......#....... ...#####......#.#..... -h8#..).........#.###### #..###......#.# ##-h ###)......).##.#####. -h+#.##......#<#........... .......@..#.#.######.#..- -h~##....#...#.#.######...) #..< #####....##....... ##. ###..†..#..... [. ##..##..#...#.-h #. #............#. b   bat (asleep) b .....#####..#.### ....# ##.....# #-h(R ..######.....##-hxx 88.6 (22.0)  A bat comes into view.-h 2.-h F-9.6 (23-h-h8H _Found a leather armour. The bat moves out of view.-h -h  -h -h! -h\*  #......# # #......###... .### #......#...... ...#####......#.# #..).........#. #..###......#.#  ###)......).##.######.##......#<#....#.#.######.##....#...#.#.######... #..<######....##-h+  ##.. ###..†..# [.b ##..##..#...# #... #.# b   bat... .....#####..#..... ....# ##.....#  ..######.....##-hw, ,0.0)-h, -h- -hy6 0b.-h: ,90.6 (1-h? -h@ -hyX    .### #.... ...#####.... #..)....... #..###......#.#  ###)......) ##.##......#< .......@...# ###...b#...# #..<###### ##.. ###..† [..  #...  ....  .... ....#    -h_c   .### #.... ...#####.... #..)....... #..###......#.#  ###)......) ##.##......#< .......@...# ###...b#...# #..<###### ##.. ###..† [..  #...  ....  .... ....#  -h4-h>-h2Z _A bat is nearby!-h,-h$b..-h5=1.7 (1.1-h _You miss the bat. The bat hits you but does no damage.-h>T  #......# # #......### .### #......# ...#####......#.# #..).........#. #..###......#.#  ###)......).##.#.##......#<#....#.#.######.##.b..#...#.#.###### #..<######....## ##.. ###..†..# [... ##..##..#... #.... #.-h6U 2 ...... .....#####..#. ....## ....# ##.....#  ..######.....##-hV -hWW -h_ -h_ ,20-hf -hRi : _The bat hits you but does no damage.-hW C #......# # #......### .### #......# ...#####......#.# #..).........#. #..###......#.# ###)......).##.#.##......#<#.#.#.######.-hC #.b..#...#.#.###### #..<######....## ##..# ###..†..# [...# ##..##..# #..... # ....... .....#####..#. ....##. ....# ##..... ..######.....-hM -h1 -h "b.-h &3-h^ -h : _The bat hits you but does no damage.-h:>  You hit the bat.  The bat is heavily wounded.-hF h.b -h2G -4.8 (1.1-hN -h\Q = _The bat hits you but does no damage. x2-hl n  You hit the bat.  You kill the bat!-h l†-h 025.9-hB -h W _Trog accepts your kill.-h+ -h, -h5 -h7 H _No target in view!-hͦ -h] -h -h H _No target in view!-h -h -hn$ -h& H _No target in view!-h) 4-h -hY H _No target in view!-h 4-h -h H _No target in view!-h) 4-h -h̏ C _No target in view!-hZ -h -h-hL-hu4-h|-hr-h4-h-h$-h"-h"-hS+-h--hz]-h^-h`-hte-h%i-hm: _-hn-hr-hVr-hDt-hv-hy-h3z-h |-h}-h-hL-hυ-h -hx8## #......#.. #......##. #......##.# .### #.......S ...#####......##. #..)......... #.### #..#### #.@.####)......).##- ...####.##......#<#...................#.#.###...#####.†..#...#.#.### #..<######....## ##..# ###..†. S   ball python (constriction, asleep) [...# ##..##. #..... #...............#####-h !-hz{9.9 (4.0 _ A ball python comes into view.-hk.SS)-h 6==900.9 (5-hϦ-h5 _The ball python hisses angrily.-h^ ##  ..  #.  #.# .###  ..  #S #..) #.###  #.@.####)) ...####.#< .... #.†.. #..<## ##..# ###..† [...#  #..... -hyT ##  ..  #.  #.# .###  ..  #S #..) #.###  #.@.####)) ...####.#< .... -h0#.†.. #..<## ##..# ###..† [...#  #..... -h-hI-h-hNb _A ball python is nearby!-h'Y  ##  ..  #.  #.# .###  ..  #S #..) #.###  #.@.####)) ...####.#< .... #.†.. #..<## ##..# ###..† [...#  #..... -h$  ##  ..  #.  #.# .###  ..  #S #..) #.###  #.@.####)) ...####.#< .... #.†.. #..<## -h 8##..# ###..† [...#  #..... -h 4-h. -h b _A ball python is nearby!-h*  ## #...... .. #...... #. #......#.##.### #...... ..# ...#####...... #S# #..)... #@### #..###...... #...####)......).# ...####.##......#<#...-hi+  ................#.#....#####.†..#...#.# #..<######....# ##..# ###..† [...# ##..## #..... #......-hT6 U  The ball python bites you but does no damage. x2-h6 3-1.9 (1-h= -h? X _The ball python barely misses you.-hГ~  You hit the ball python.  You kill the ball python!-hɚi.-he93-3.0 (1.1-h-hܥW _Trog accepts your kill.-h-hd-h -hHH _No target in view!-h4-hDž-hHH _No target in view!-h4-hE-hH _No target in view!-h`l-hl-hr-huH _No target in view!-h4-h-h6H _No target in view!-hP-hQ-h V-hyXC _No target in view!-h4-h-h-hX>4-hF-hFI-h^4-h-hy-h2* -h* -h1 -h3 -h#r 3-ht -hQ{ -h} -hف P _-h -h -h -h -h -h݆ -h] -h8 -h ,-h -hM -h .≈~~♣  ....  .....  -h, .....#♣.....##### #g.........# # #-.##.### #..... #..# ...#####.. ##.# #..)........ #.### #..###.....#...####)......). g   hobgoblin (asleep)...####.##......#<#..................#.#.#-h b...#####.†..#...#.#.#-h y7.0 (4.0 _ A hobgoblin comes into view.-h e.gg-hA 4==8.0 (5-h -h + _The hobgoblin shouts!-h  .≈ ~~♣ .... ..... .....# ♣.....#####  .g........#  #@#  -h #.##.###  #..#  ##.# #..) #.###  #...####)) ...####< †-hS .≈ ~~♣ .... ..... .....# ♣.....#####  .g........#  #@#  #.##.###  #..#  ##.# #..) #.###  #...####)) ...####< †-h4-h1-h` _A hobgoblin is nearby!-hG" .≈ ~~♣ .... ..... .....# ♣.....#####  .g........#  #@#  #.##.### -hRH #..#  ##.# #..) #.###  #...####)) ...####< †-h .≈ ~~♣ ....-h\ ..... .....# ♣.....#####  .g........#  #@#  #.##.###  #..#  ##.# #..) #.###  #...####)) ...####-h"I< †-h-hu-h-h(` _A hobgoblin is nearby!-h$~~..≈.~~♣...  ♣.....##### #:.g....@...# #.♣....##.#..# #≈~K.. #.##.### #~~.. #..# ...#####~~# ##.# #..)..~-h= #.### #..###... #...####)......) K   kobold (wandering) ...####.##......#<#. ................#.#.-hh  A kobold comes into view. It is wielding a +0 short sword.Found a parchment of Volatile Blastmotes.-hB-h.g.KK-h3=9.0 (1-h-hI( _The kobold shouts!-h .~~.~♣.~.≈....~~♣.~....##.♣.....##### #.:..g.# #^.♣....##.#..# #.≈~.K.. #.##.### #.~~..## #..# ...#####-h) C~## ##.# #..)S~ #.### #..###S   adder (wandering)~ #...####)...... g   hobgoblin ...####.##......#<# K   kobold .#.#-ḧ -hY -h -h_ -hP .gK.S≈S-h͒ 1---10-h -h Y _An adder comes into view.-h .~~.~♣~.~.≈...#.~~♣.~~.#...##.♣.....##### #~.:...g@.....# #-h R~^.♣..K.##.#..# #.≈~....##.##.### #.~~..####..# ...#####.~~S## ##.# #..).≈~♣ #.### #..###.~≈ #...####).. ...####.##......#< .#.-h -hZTS~-h39-=--1-h-haU _The kobold hits you but does no damage. The hobgoblin hits you.-h:h-hQr  You completely miss the hobgoblin. You closely miss the kobold.The kobold hits you but does no damage.-h|qS.2.1 (1.1-h-hQ@ _The hobgoblin hits you but does no damage.-h  You hit the hobgoblin but do no damage. You closely miss the kobold.-hCS.-h+,30-h-hh _The kobold hits you but does no damage. The hobgoblin completely misses you.-hw  You hit the hobgoblin but do no damage. You closely miss the kobold. _The kobold hits you but does no damage. The hobgoblin completely misses you.You hit the adder.  The adder is lightly wounded.  You hit the kobold.  You kill the kobold!-h/%)  You hit the kobold.  You kill the kobold!  Trog accepts your kill.You closely miss the hobgoblin. The adder bites you but does no damage.  The hobgoblin hits you but does no damage.  The adder bites you but does no damage.-h )d40=44.2 (1.1-h41-h3@ _The hobgoblin hits you but does no damage.-hʒ  You barely miss the adder.The adder is lightly wounded.  You hit the hobgoblin. The adder barely misses you.-hu(5.3-h--hYV _The hobgoblin barely misses you.-h^  You hit the hobgoblin but do no damage.-hThe hobgoblin is moderately wounded.You closely miss the adder. The adder bites you.-hX38--6.4-h-hu@ _The hobgoblin hits you but does no damage.-h   You closely miss the hobgoblin.The hobgoblin is moderately wounded.You miss the adder. The adder bites you but does no damage. x2-ha9=-7.5-h_-hϗ@ _The hobgoblin hits you but does no damage.-h   You slash the adder!  The adder is almost dead.You hit the hobgoblin. The adder closely misses you.-h0=8.6-h[ -h V _The hobgoblin barely misses you.-hzr  You hit the adder.  You kill the adder!-h  Trog accepts your kill.You hit the hobgoblin.  You kill the hobgoblin!-h~o..-h =19-9.7 _Trog accepts your kill.-h%-h~e _Your Axes skill increases to level 5!-hyN--h-hsH _No target in view!-h`4-h h-h[jH _No target in view!-h-h-h-hH _No target in view!-hJ4-hQ-hqTH _No target in view!-h-h2-h-h!H _No target in view!-h<4-hC-hE#No target in view!-h-h-h-he-h)-hR*-h82-h4-hq-h$-hp-h-h-h,-hR-h% -h-hy-hב-h-h4-hW-h-hv4-h~-hF-h-hħ-h-h)-h: _-h-h*L40=-h-h1-h-hG-hw-h%-h'-hk-h-h-h`,-h-hg-h|-h9=-h-h -h-h-h-hQ-h-h--h-h-h2-h-hb-h-h-h'-h-h-h -hS-h-h-h-h8-h-h-h-h"-hb-h-h -hj-h-hV-hr-h-h ,-h @ _ You enter the shallow water.-hm ?Water -h -h% N _Moving in this stuff is going to be slow.-h -hX (-h -h -h _-h -h -h -h% -h* -h -h( -h -hZ -h -h\ -h -h! -h," -h" -hI& -h' -hQ( -h.) -h* -h$, -h, -h- -hP. -hi0 ,-h1 -h2 -hr4 -h4 -h5 -h6 -h;: A  You enter the shallow water.-h: ?Water -h[; -h@ _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.-hB -hB (-hC -hE -hG -hO ######## ##......#####..~~~~..~~###.≈.~..~.~~.##.###~.≈.♣~♣##.~.~~♣.~.♣.#  #..≈~♣#~@≈####  -#...≈~≈...~~.# -h P  #.###≈~≈~..#.## #...~~.~♣~##..#...~.≈...####.#..~~♣.~~....#w   ribbon worm (wandering).......##.###-hFP w.................####-hW 048.9 (29.2)-hvW F-9.9 (30-h] -h`  _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A ribbon worm comes into view.-hMs ######## ##......####  #..~~~~..~~##  #.≈.~..~.~~.#  #.###~.≈.♣~♣#  ♣.~.♣.#  #~@≈####  #...≈~≈...~~.#  #.###≈~≈~..#.##  #...~~.~♣~##..#  ...~.≈...####.#  ...~~♣.~~....#  ........##.###  .w.........#  .#### -h ######## ##......####  #..~~~~..~~##  #.≈.~..~.~~.#  #.###~.≈.♣~♣#  ♣.~.♣.#  #~@≈####  #...≈~≈...~~.#  #.###≈~≈~..#.##  -h"#...~~.~♣~##..# ...~.≈...####. ...~~♣.~~....#  ........##. .w......... .-hm4-h -hb _A ribbon worm is nearby!-hO3##########......#### #..~~~~..~~## #.≈.~..~.~~.# #.###~.≈.♣~♣# #.~.~~♣.~.♣.# #..≈~♣#~.≈#### #...≈~≈@..~~.#-h7 #.###≈~≈~..#.## #...~~.~♣~##..# ...~.≈...####.# ....~~♣.~~....#......##.###w.........#~........#### ...♣.....######.-h-hiww.-hD 950.9 (1.0) _-h$-h&-h7 ########......#### #..~~~~..~~## #.≈.~..~.~~.# #.###~.≈.♣~♣# #.~.~~♣.~.♣.# #..≈~♣#~.≈#### #...≈~≈...~~.# #.###≈@≈~..#.##-h) > #...~~.~♣~##..##...~.≈...####.##....~~♣.~~....#w.....##.###..........# ~........####.....♣.....##### ~.:..........# #-hv (catching breath)You enter the shallow water.  Moving in this stuff is going to be slow.-h7 ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.-h\O h~.~-h-P   3  1Held Water -hU -h_ D _You are caught in a web!-hf` 0-he -hMh N _You are caught in a web!-hҚ -hk -hp -h N _You are caught in a web!-hD-h-h-hN _You are caught in a web!-h3-h-h[N _You are caught in a web!-h3-h-hP _You are caught in a web! _-h-E3-hI-hK. _-hN3-h-h#-hS-h -h$-h&-h3-h-h@-hA 3-hd-hy-ha|-h}-h(-h|-hf3-h'-hQ-hq-hq-hw-hy-h73-h-h-h$[-h[-hda-hc-h3-h)-h-hE-hfF-hK-hiN-h3-h-hl-h03-h5-hF8-h-h?-h-h-h/-h,-h$-hP'-h-h-h\-h-hE-hzFB 7 2 _-hM-hN-h ......#### #..~~~~..~~## #.≈.~..~.~~.# #.###~.≈.♣~♣# #.~.~~♣.~.♣.# #..≈~♣#~.≈#### #...≈~≈...~~.# #.###≈~≈~..#.## #...~@.~♣~##..#.≈...####.# #....~~♣.~~....#.....w.....##.###..........#~........####.....♣.....#####~~~.:[-h 37m..........# ~^.♣..).##.#..#-h -h|@w.-hX,4.5 (1.6-h -hZ"-hX #..~~~~..~~## #.≈.~..~.~~.# #.###~.≈.♣~♣# #.~.~~♣.~.♣.# #..≈~♣#~.≈#### #...≈~≈...~~.# #.###≈~≈~..#.###...~~.~♣~##..#≈...####.# #....w~♣.~~....#(...........##.###....# ~..~........####~......♣.....#####~~~.:..........#~~~≈~^.♣..).##.#..# -hY5..≈~....##.##.###-haV _ Found 4 poisoned darts. The ribbon worm bites you.-hnbi39-=6.1-hi-hlF _The ribbon worm splashes around in the water. x2-h, You hit the ribbon worm.  The ribbon worm is moderately wounded.-h- ,70-h&2 -hW3 C _The ribbon worm bites you but does no damage.-hx  (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.-h!  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.-h;-hp   3  8.2 (1.1Held -h'-h:.D _You are caught in a web!-h.0-h05-hE7N _You are caught in a web!-h"q3-hlw-hyN _You are caught in a web!-h3-h-hN _You are caught in a web!-h6e3-hm-hqoN _You are caught in a web!-h"3-hO-hP _You are caught in a web! _-hwg3-hwo-h\q. _-h3-h-h-hY3-ha-hc-h3-hQ-h-hD3-hZL-hNN-h*3-h>-h-hb=3-hF-hG-h)3-hd-h׼-h1 -h{2 -hk: -h< -h -hp -hw -h- 3-h -h+ -h{ 3-h -hw -h8 -hV -h -h -hZ| 3-h -h= -h  The web tears apart. The ribbon worm closely misses you. 7 90-hU-hC _The ribbon worm splashes around in the water.-hH^  (catching breath)You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.The ribbon worm splashes around in the water. x3-hqe  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.-hB-h40=  3  60.3 (1.1Held -h3-h. _You are caught in a web!-h-h\ 7 -10-h-hH* _The web tears apart.-hR  You barely miss the ribbon worm.The ribbon worm is lightly wounded.-h 5=2.4 (1.1-h -hP C _The ribbon worm bites you but does no damage.-h  You barely miss the ribbon worm.The ribbon worm is lightly wounded.-hX38--3.5-hK-h#0 _The ribbon worm bites you.-hL  You barely miss the ribbon worm. The ribbon worm bites you.-hWNf6---40-hS-hIYC _The ribbon worm splashes around in the water.-h<  You hit the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm bites you.-h#T5-5-h-hF _The ribbon worm splashes around in the water. x2-hT,  You completely miss the ribbon worm.The ribbon worm is lightly wounded.-h, -6.6 (1.1-h4 -h6 Q _The ribbon worm misses you.-h`  You hit the ribbon worm.  The ribbon worm is moderately wounded.-h&(7.7-h-h0 _The ribbon worm bites you.-hȏg  You hit the ribbon worm.-h(8.8-h-hEd _The ribbon worm is severely wounded.-hq  You slash the ribbon worm!  You kill the ribbon worm!-htyD~-h|1239.9-h-h΅W _Trog accepts your kill.-h x  ≈.~..~.~~.###~.≈.♣~♣~.~~♣.~.♣.#..≈~♣#~.≈#####...≈~≈...~~..###≈~≈~..#.####...~~.~♣~##.....~.≈...####.@~♣.~~...(...........##.##.....# #-hBy ~~.~..≈~....#..~~..####..# ...### -h A  You enter the shallow water.-hq t6-700Water -h߉ -hd ? _Moving in this stuff is going to be slow.-h-1 ###~.≈.♣~♣~.~~♣.~.♣.#..≈~♣#~.≈####...≈~≈...~~.###≈~≈~..#.####...~~.~♣~##.....~.≈...####-h1.##....~~♣.~~...(......@....##.##....# ~..~###Water -h1~.....~~..###-h1.~~~## ##.# #..). -h<-hZ<Q-2.5 (1.6-hC-hD-h+0 ~.~~♣.~.♣.#..≈~♣#~.≈####...≈~≈...~~.###≈~≈~..#.####...~~.~♣~##.....~.≈...####.##....~~♣.~~...(...........##.##....# ~..~###....♣.....#####...~.~~~###.≈~♣#.### #..# -h7-h}7,30-h>-h?-h]-h-h-h -h -h,-h-h -h<K7=-h1-h-h-h-h-h$| #.###≈~≈~..#.###...~~.~♣~##..## #...~.≈...####.#-h>$F..##....~~♣.~~....#.(...........##.###-h]$Q................# ~..~........#### -h}$~~......♣.....#####~..~~~...#-h$6.5 (3~~~≈~^.♣..).##.#..#-h$~~.~..≈~....##.##.###-h$[~~.....~~..####..# ...##...~.~~~### ##.# #..)-h%≈#≈~..≈~♣# #.### #..-h,%0 #....~≈~ #...####) #.....~. ...####.##.. -hM%5.............-h%-h&.-h0 _You see here a parchment of Volatile Blastmotes.-h5h  You pick up a parchment of Volatile Blastmotes and begin reading...-h:6+7.5 (1-hA-hUDL _You add the spell Volatile Blastmotes to your library.-h3-hZ-h-hU8=-h6X-h-hz-h-hZ -h -h} -h-hK9=-h-h_-h-h-h-h-h-h+-hV-h3-h-hi40==-h-h -hc"-h"-h;$-hr'-h/ #..≈~♣#~.≈#### #...≈~≈...~~.# #.###≈~≈~..#.## ##...~~.~♣~##..#### #...~.≈...####.##...##....~~♣.~~....#..(...........##.###..................-h/...~..~###80.0).~~~......♣.....#####>.~..~~~............# #.~~~~≈~^.♣..).##.#..#-h/$.~~~~.~..≈~....##.##.####.~~.....~~..####..# .#~~...~.~~~### ##.# #.-h09#~≈#≈~..≈~♣# #.### #~.#....~≈~ #...###-h5-h6-h76%8.5 (11-h<-h|?; _Found a stone staircase leading down.-h3-h{-hG-hB-h-h-hQ#=-hg-hȥ-h-hש-h.-hZ-h-hů,-h-hC  You see here 4 poisoned darts.-h-h _-hλ-h-h|,-h-h0-h-h-h4-h-h-h-ho-h-h-h-hn-h-h~-h-hw-h-h,-hv-h-hA  You enter the shallow water.-h-h/7Water -h0-hPN _Moving in this stuff is going to be slow.-hY-h-hK-h-h-h5(-h+-h-hA  You enter the shallow water.-hY?Water -h2-hN _Moving in this stuff is going to be slow.-h ##...(...........##.#  #...................#  -h>#....~..~........####  #..~~~......♣.....### -hc  #.>.~..~~~........... -h  #.#.~~~~≈~^.♣..).##.# -h@  #..~~~~.~..≈~....##.#   ###.~~.....~~..####.. -h  #~@...~.~~~### ##. -h   #~≈#≈~..≈~♣# #.   #~.#....~≈~ #. -h\ L  ##.#.....~. ...###   ### ...#. ......  .. ...### o   orc (wandering)  -h o    -hL 2004.7 (16.2  An orc comes into view. It is wielding a +0 short sword.-hd-h.goo.-h6==6.3 (17.8-h-h 6 _The orc shouts! You hear a bark!-ḫ  ##...(.. #........... #....~..~... #..~~~...... #.>.~..~~~.. -h& #.#.~~~~≈~^.♣..) #..~~~~.~.. ###.~~.....~ #~@...~.~~~###  #~≈#≈~..≈~♣#  #~.#....~≈~ -hK  ##.#.....~.  -hy Q### ..o#.  ..  -h :. -h6E B ##...(.. #........... #....~..~... #..~~~...... #.>.~..~~~.. #.#.~~~~≈~^.♣..)-hE  #..~~~~.~.. ###.~~.....~ #~@...~.~~~###  #~≈#≈~..≈~♣#  #~.#....~≈~ -hE  ##.#.....~.  ### ..o#. -hE &.. -hF .-hCM -hM -hT -hV [ _An orc is nearby!-h9  ##...(.. #........... #....~..~... #..~~~...... #.>.~..~~~.. #.#.~~~~≈~^.♣..) #..~~~~.~.. -h 4###.~~.....~ #~@...~.~~~###  #~≈#≈~..≈~♣#  #~.#....~≈~  ##.#.....~.  ### ..o#.  ..  . -hT ##...(.. #........... #....~..~... #..~~~...... #.>.~..~~~.. #.#.~~~~≈~^.♣..) #..~~~~.~..-hxT] ###.~~.....~ #~@...~.~~~###  #~≈#≈~..≈~♣#  #~.#....~≈~ -hT ##.#.....~. -hT ### ..o#. .. .-hT-h\-h<]-h#c-h*f[ _An orc is nearby!-h,T ##...(...##.# #.........#  #....~..~..####  #..~~~......♣.....# #.>.~..~~~. -hT#.#.~~~~≈~^.♣..).##.#. #..~~~~.~..≈~....##.# ###.~~.....~~..####..# #~~@..~.~~~### ##.# -hU*#~≈#≈~..≈~♣# #.# #~.#....~≈~ #. ##.#.....~. ...# ####..o#.. . ##.... ...#-h;Uf #.. ..#-h\U -hIX-h2Z-h4bCo.-h.cK--7.9 (1.6) _-hi-hk-h:T ##...(.##.# #.#  #....~..~.-h####  #..~~~......♣.....# -h#.>.~..~~~.#-h -h #.#.~~~~≈~^.♣..).##.#. -h.#..~~~~.~..≈~....##.##. -hQ###.~~.....~~..####..#  -h#~~.@.~.~~~### ##.#  -h#~≈#≈~..≈~♣# #.# -h#~.#.o..~≈~. #. -h~7##.#.....~.. ...####. ####...#... . ##..... ...# #...# ..# #-hG [-h -h @o.-h >--8-h 0-h -h -hh L=10.0 (1.1-hzp -h2r N _You barely miss the orc.-hw  You hit the orc but do no damage. The orc barely misses you.-h (1.1-h` -h] ; _The orc splashes around in the water.-h'_  You hit the orc but do no damage. The orc hits you but does no damage.2.2-hd -hg > _The orc splashes around in the water. x2-h -h %30-h -hA t _You closely miss the orc. The orc hits you but does no damage.-h[  You hit the orc.  The orc is heavily wounded.-h\ &4-hb -hme T _The orc completely misses you.-h  You hit the orc.  You kill the orc!Trog accepts your kill.-h =$-h )-hS .65-h -hV + _You hear a splash. x3-h3 -hA4 -h89 -h; H _No target in view!-h3 -h -hٲ -h7 H _No target in view!-hm# -h# -h* -hm- H _No target in view!-hK -h -h -h} H _No target in view!-h3-h-h -h$#H _No target in view!-hƑ-hm-hP-hC _No target in view!-hL -h -h-h9-h;?-h?-hG-hQJ-h-hi-h-h~-h8-h8-h?-hB-h-hw-h-h-h--h-h-hC-hv: #......-h@..#  #....~..~####  #..~~~......♣#   -h#.>.~..~~~............#  -h#.#.~~~~≈~^.♣..).##.#   -h=#..~~~~.~..≈~....##.##.#   -hc###.~~.....~~..####..#   #~~...~.~~~### ##.#  #~≈#≈@..≈~♣# #.###0 -hM#~.#....~≈~.< #...   ##.#.....~......####.#   ####...#............    ###.........#####     #.-h   ..# #   ... [.-h;   #..-hB  You enter the shallow water. -hM2 Moving in this stuff is going to be slow.-h-h j-6.2 (1Water -h-hB _Found a stone staircase leading up.  You now have 135 gold pieces (gained 9).  -hThings that are here:-h!--h#7.2 (2-h -h#f _a +0 short sword; a +0 chain mail; an orc corpse-hԧI-hZ-hͲ>-h̶,-h-h #..~~~♣.....#### #.>.~..~~~.... #.#.~~~~≈~^.♣..).##.#..#  #..~~~~.~..≈~....##.##.### ###.~~.....~~..####..# ... #~~...~.~~~### ##.# #. -h/#~≈#≈)..≈~♣#### #.### # #~.#....~≈~.<.. #...### ##.#...@.~......####.##. ####...#............... ###.........#####.†.-hX ##....... #..< ..# ... ##. ... #-h[... h   jackal (wandering) ...h #.... ..-hg...... ....##-h-8.8 (1.6-hk+9.8 (2-h--hY _A jackal comes into view.-hX    #.>.~..~~~.......  #.#.~~~~≈~^.♣..).  #..~~~~.~..≈~... ###.~~.....~~.. -h  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣#### #.###  #~.#....~≈~.<..  ##.#...@.~..... ####...#...... ###........-h /† ##....... #..< -h 3..# ...  ... #. [ -h <...h  ..... -h !-h    #.>.~..~~~.......  #.#.~~~~≈~^.♣..).  -h #..~~~~.~..≈~... ###.~~.....~~..  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣#### #.###  -h #~.#....~≈~.<.. -h܆  ##.#...@.~..... -h e####...#...... -h `###........† -h= ##....... #..< ..# ... -hc _ ... #. [ -h S...h  ..... -h> -h -hӗ -h ] _A jackal is nearby!-h   #.>.~..~~~.......  #.#.~~~~≈~^.♣..).  #..~~~~.~..≈~...-h] ###.~~.....~~..  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣#### #.###  #~.#....~≈~.<..  -hf##.#...@.~..... ####...#...... ###........†-h8 ##....... #..< ..# ... -hF ... #. [ ...h -h6 ..... -hWs   #.>.~..~~~.......  #.#.~~~~≈~^.♣..).  #..~~~~.~..≈~... ###.~~.....~~..  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣#### #.###  #~.#....~≈~.<..  ##.#...@.~..... ####...#...... ###........† ##....... #..< ..# ...  ... #. [ ...h  ..... -hz-h{-h-h~] _A jackal is nearby!-hl>.~..~~~............#.~~~~≈~^.♣..).##.#..#.~~~~.~..≈~....##.##.#####.~~.....~~..####..# ... #~~...~.~~~### ##.# #≈#≈)..≈~♣#### #.### #.#....~≈~.<.. #...###.#.....~......####.##. ####..@#..............-h ###..#####.† ##....... #..< ..###... #[.h #... ...## -hn-hK!1.-h!8===20.8 (1.0-hS(-h*; _The jackal barks! You hear a bark! x2-h J-h  -h -h :_No target in view!-h, -h(- -h 4 -h?6 H _No target in view!-h -hv -h -hs H _No target in view!-h 4-hj" -hn% H _No target in view!-h 4-h -h H _No target in view!-h/ 4-h -h( C _No target in view!-h{ 4-h -h -h -h -h -h -hm4-h1v-hx-h4-hw-hF-hC(-h(-hZ0-h2-h34-hV-hz-h4-hq-h-h4-h-h[-h-h-hW -h^-hCz-hz-hR-h-h-h-h-h-hS0-h0-ho2-h8-hZ@#.#.~~~~≈~^.♣..).##.##..~~~~.~..≈~....##.##.######.~~.....~~..####..# ...-h@ #~~...~.~~~### ##.# ##~≈#≈)..≈~♣##### #.####~.#....~≈~.<... #...#####.#.....~......####.##..##...#......... ###.@.......#####.†  #..<#..##...# ##..##... #[...#-hAe..... . #.......h   jackal (wandering)......#####....h-h:Eh0  A jackal comes into view.-hE-hG%  -h8GThe jackal barks!-hG-hG-hX  hhhh 2 jackals.  A jackal comes into view.-1.8 (1-hY-h`\3 _The jackal moves out of view.-h  ^.♣..)  #..~~~~.~..≈~  ###.~~.....~~  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣##### #.###  #~.#....~≈~.<...  ##.#.....~...... ####...#....... ###.@.......† ##........ #..< #..##...#  -h #... #.. [ ....h .  .....h  .......  ###...... -h/ . ^.♣..)  #..~~~~.~..≈~  ###.~~.....~~  #~~...~.~~~### ##.#  #~≈#≈)..≈~♣##### #.###  #~.#....~≈~.<...  ##.#.....~...... ####...#....... ###.@.......† ##........ #..< #..##...#  #... #.. [ ....h .  .....h  .......  ###...... -h8 N--h> -h@ d _There are monsters nearby!-hm #..~~~~.~..≈~....##.##.######.~~.....~~..####..# ...## #~~...~.~~~### ##.# #..)#~≈#≈)..≈~♣#######.####~.#....~≈~.<...##...####)##.#.....~......####.##...##...#......... ###...-hn #####.†..# # #..<##..##...## ##..# #... #[...# ....h .# #....... ............ ....####### #.-ho -hp -h^r -hr -h#} h.hh 3 jackals-h} /--2-h -hH Y _A jackal comes into view.-h.,-hLa  You closely miss the jackal.-h-hBh.-hO=-3-h-h> _The jackal bites you but does no damage.-hIt  You hit the jackal.  You kill the jackal!-h J-hnJ-hJ-hTUP.hh.-hZ.84-hd-hgW _Trog accepts your kill.-hJ-h|`  You barely miss the jackal.-h̻-hnhh.5-h-hn> _The jackal bites you but does no damage.-h/  You hit the jackal.  The jackal is heavily wounded.-h0-h]7Ah.-h7$37-h79--6.9 (1.1-hQA-h D _You barely miss the jackal. The jackal bites you. The jackal barely misses you.-ht  You hit the jackal.  You kill the jackal!-h . 2Trog accepts your kill.You closely miss the jackal. You hit the jackal.  The jackal bites you but does no damage.-hL--308.0-hC-hT _The jackal closely misses you.-h<t  You hit the jackal.  You kill the jackal!-hH) †   jackalTrog accepts your kill.You hit the jackal. The jackal barely misses you.-h K<8290-h{R-h UT _The jackal closely misses you.-h+  You hit the jackal.  The jackal is almost dead.-h'30-h5-hS _The jackal barely misses you.-hJ  You hit the jackal but do no damage.The jackal is almost dead.-hK \4--1.1 (1.1-hHS -hU . _The jackal bites you. x2-hw t  You hit the jackal.  You kill the jackal!-h F†-h 042.2-h -h W _Trog accepts your kill.-h- 4-h5 -hw7 H _No target in view!-h 4-hn -h H _No target in view!-hx/ 4-h; -h= H _No target in view!-ha 4-he -h H _No target in view!-h) -h* -ha2 -h4 H _No target in view!-h -hQ -hf -h C _No target in view!-h -h -h -h -h 4-hD -h -h -h -h-h -hdr-hr-h z-ho|-hg-h-hq-h+-h%4-h--h0-h$j3-hk-hxn-h~rs5=- _-h s-hhs-ht-hw-hLw-hx-hz-h{U6=-h|-h-hH-hڀ-h$,-h-h-h-hQ-h^-hK7=-hD-h!-hT-h-h-h-h-hj,-h-h-hΘU8=-h/-hf-h-h-hd,-h3-h2-hZ-hO-h֣-hcK9=-h-h-h-hR-h*-h-hί-hi-h-h-hڴ-h8i40==-hq-hU-h##.~~.....~~..####..# ...## #~~...~.~~~### ##.# #..)≈#≈)..≈~♣#######.### #...#....~≈~.<...##...####)-h4#.#.....~......####.##... ####...#........ ###..#####.†..# ##.. #..<# #†@##...## ##..# -52.2 (20.0)-h;....##..# [.........>.# #.....#...........# ........#..... ....#######........ .#...##..##-h-hF-3.2 (21-h-h __Found a stone staircase leading down.  Things that are here: _a jackal corpse; a jackal corpse-h 3-h -h!-h-hP _-h-h-h-h#-h}-h9=-h -h-h,-hn -h!-hD#,-hA$-h%-h'-h'-h(-hm)-hv*-h*-h*-h&,-h,-h"--h~--h.-h9/,-h/-h90-h0-h0-h1-h1-h42-h|2-h2-h4-h5-h5-hm6-h_7-h8,-h89-h:-h;-h;-h<-hg=-h[>-h>-h?-hA-hA-hA-hdB-h%D-hPE,-hE-hG-hH-hTH-hH-hJ-hK-hK-hL-hM-hO-h,O-hO-hP-hQ-hRR-hR-h,T-h U-hCU-hU-hW-hW-h4X-hX-hZ-h/[-hn[-h \-h\-h],-h]-h^-hY_,-h_-hN`-ha-ha-hb-hc-hd-he-he-h)g-hg-h%h-hh-hi-hj,-hbk-hPl-hl-hm-hQm-hpn-hn-hn-h;o-ho-huI #............ ....##......#####........ ..######.......# ... .....##..## ....###.##.## #... .#...##.# ... ##.####.# .# ####..####.######## #####.-hun#............#@..###. ##...#.85.2 (32#########.##........._ ...P...##.####...###.. #.#..# ##### ## ####.## .. ##.#.# #.##..## #.# #.#...## #.# #.....#. #.##....... -hyB6.2 (33-hA}-h= _Found a white marble altar of Elyvilon.-h -h` -h -h" -h# -h( -hA* -h"+ -hX+ -h+ -h$- -hP. -h. -h/ -h0 -hm1 -h1 -h(2 -h3 -h6 ,-h7 -hi9 -h: -h: -h; -h"= -h> -hU> -h? -hB -h'C ,-hC -hE -hF ,-hRG -h?I -hJ -hJ -hK -hO -hP -hQ -hQ -hS -hdU ,-hV -h!X -hcY -hY -hZ -h2\ -h-] -h_] -h#^ -h_ -h(a -hca -hb -hg -hh -hi -h j -hl -hm -hrn -hFo -ht -hv -hv -hw -hG{ -h } -hP} -h~ -hن -h -h܈ -h2 -ha -h -hT -hL -h3 -h -h -h, -h -hj ,-h -h -h -h* -h -h| -h -h -hI -h) -hܨ ,-h5 -hV -h -h -h -h- -hι -h -h -h -h* -h -h -h -hp -h -h -h -h -h@ -h -h -h -hA -h -h -h -h -h) -h -h ,-h -h -h -h: -hC -h, -h2 -h -h0 -h -h" -hQ -h -h -h -h -h# -h -h -h -h$ -h -hH -hj -h -h -hm ,-h -h -h -h( -h -h -h -h -hK -h -h ,-h -h$ -hq ,-h& -h| -h+ -hP -h -h -h -hC -h -h -h -h -hi -h -h -h -h -h -h -hL -h -hT -hA -ho -h& -h -h ,-h. -ht -h) -hb -h) -hY -h! -h! -h# -h$ -h_% -h% -hp& -hI( -h* ,-h'+ -h, -hm. ,-hL/ -h0 -h1 -h2 -h2 -h24 -h; 4.# #...#.#...######.# .# #.P.#.....#......# .# #...#.......###### .# ...##.##.....### .# #............#  #...#........#  # ####.#####  #.######.  #@....... 145.2 (59 ..>....$.###### ###.....##   #..... ####### -h@ -hv@ ,6.2 (60-h0D -hF ; _Found a stone staircase leading down.-h -hK -h -hk H _No target in view!-hRn-hn-hs-hvH _No target in view!-hH4-h-hH _No target in view!-hW-h5X-h\-h^_H _No target in view!-h~3-h-h&-h-hf _-h-h|N _You now have 150 gold pieces (gained 15).-h-h‹-h-h-h-hX-hE-h8-h`-h-h@-h-h{-h-ho-h-h-h-h&-hKR  There is a stone staircase leading down here.-h-h _-h^-h-h-hF-h-h-h3-h^-h-h-h-hQ-h̦-h-h-h@-h -h;-h,-h-h-h-hݮ-h-h--hΰ-h-hݱ-h(-h-hP-hٴ-h-h-h-h -hϸ-hf,-h-hr-h-hE-h-h[-hٽ-h-hJ-h-h-h-hܿ-h\-h-h$-h-h-h-h-h<-hd-h-h-h=-h-h1-hw-h-h-hb,-h-h6-h!-hU-h-h-h`-h-h-hh-h-hA-h-h-ha-h-h -h-h,-hW-h-h-h-h-h,-h-h-h-h-h -h-h-h-hU-h-h-h-h-h-hi-h -hM-h-h-h-h,-h-h-h]-h-h&-h-h-h -h-h B-h-h,-hg-h-h-hi,-h-h-h-h-h-h-h-h-hR-h6-hy ,-h -h -h -h -hj -h\-hF-h-h-h-h-h-h-h-h-h(-h-h-h~-h-hB-h-hO,-h;-h -h!-h!-h"-h&#-h1$,-h$-h%-h&,-h&-h'-h(,-hR)-h*-h,-h=,-h--h.-hG/-h~/-h/-h0-h{1-h1-h2-h2-h_3-h3-h4-h4-h5-h6-h6-hg8-h99-h9-h :-h;-h<-h<-h3=-h=-h>,-h>-hv?-h?-h@-hO@-h@-hVA-hA-hA-htB-hB,-hFC-hC-hWD-hD-hE-hG-hH,-hH-hI-hJ-huJ-hJ-hNK-hK-h L-h2L-hL-h'M-hUM-hM-h.N-hN-hN-hO-hP-h~Q-hQ,-hR-hS-hUS-hS-hT-hT-hT-hU-hV-hW-hW,-hX-h.Y-hiY-hY-h3Z-hZ-hZ-h[-h[-h\-h<\-hl\-h]-h^-h _-h_-h`-haB-hb-hc-h"d-hd-hf-hkP...#..######...##......# ..#.........#.###...##..# ####..######.....#.### .... ##...## #.....##.#.# .. #..### #.######...# ...######.# ##### ...#......# .....###### #### ...###########..r ...##..........########. ...##.########## #####.# #####.# ......#r   rat (asleep) ####### -h0l#-hm.229.2 (83-hqtr.r-h\r-30.2 (84-hu-hmwV _A rat comes into view.-h    ....   ..    #####  ##########. #..@.....r. ..........########. .##########.#.# ......# #-h~    ....   ..    #####  ##########. #..@.....r. ..........########. .##########.#.# ......#-hW 4-h" -h% Z _A rat is nearby!-h    ....   ..    #####  ##########. #..@.....r. ..........########. .##########.#.# ......# #-h0   ....   ..    #####  ##########. #..@.....r. ..........########. .##########.#.# ......#-h64-h;-hn=Z _A rat is nearby!-h'DP...#..######...##......# #.#.###...##..# ..######.....#.### .... ...## #.....##.#.# .. ..### #.######...# ######.# ##### #......# ###### #.##...@....r.##..........#.##.#### .#.# .....#  -h -h^%4r.-h%81.2 (1.0) _-h)-h*-h ...#..######...##......# #.#.###...##..# ..######.....#.### .... ...## #.....##.#.# .. ### #.######...# ######.# ##### #......# ###### #.##.r.##.#.##.########## -h ###.# ###.##  -h -h Yr.2-h& -h -hv: #..######...##......# #.#.###...##..# ..######.....#.### .... ## #.....##.#.# .. ### #.######...# ######.# ##### #......# .###### #. ##.....@r. ##.#. ##.########## . ##.# ##.##  -hA ;=-h8B 3-hF -huH P _The rat barely misses you.-hU -hǯ &4.3 (1.1-hh -hA t _You barely miss the rat. The rat bites you but does no damage.-h&n  You hit the rat.  You kill the rat!-h,E†-h/4550-h4-h6W _Trog accepts your kill.-hї-hC-hJ-hH _No target in view!-h-h-h#-hx%H _No target in view!-hc4-h*h-hTjH _No target in view!-h<-h-h!-h -hQ:_No target in view!-h7P4-hU-h/XH _No target in view!-h4-h=-hcC _No target in view!-h:4-hf>-h?-hIJ-h8-h"-h-h~+4-h.-h0-h4-h-hI-h-h-h: _-h^ _ You see here a rat corpse.-h2#..######...##......# .#.###...##..# .######.....#.### .... . ## #.....##.#.# .... #.######...# ....# ##### .... -h.....# .... ###### ##........†@.-6 ..##.. .## )... .# -hs#### .##-h -hE-7.3 (2-h -h ' _Found a falchion.-h- 3-h/ -h2 -h8 ..######...##......# #.###...##..##### ######.....#.### ....S. #.....##.#.# .$...  #.######...# .....# ##### ...# .. #.......†.#. #-h9 y .). # ### ## S   ball python (constriction, asleep) # -h= 0  A ball python comes into view.Found 8 gold pieces.-hD k.SS)-hE +8.3 (1-h,K -hL 5 _The ball python hisses angrily.-h  ..#####  ....... #  .$..S..   .......  ##### .......  .......  ##########....... .....†.@....... ########.......  .)..... ######## #-h. K-hM ..#####  .......   .$..S..   .......  ##### ....... -h .......  ##########....... .....†.@....... ########.......  .)..... #######-h-h-hN-hb _A ball python is nearby!-h&N ###..#..##≈.# .######...##......# ......#.###...##..##########.....#.####.......##.....##.#.# #.$..S..#  #.######...# #.# ##.# ##### #.# ...# #.# ########### #######......†...# ........########.......##########.).....-hNJ ######### -hO-hWL.S-h}X-9 _-h b-h /##..##≈..#  ###..#..##≈.## ######...##......# .....#.###...##..###### ####.....#.####.......# #.....##.#.# #.$.....# .######...# #...S...# #.# ##### #.# ..# #.#  ########### ######......†...# .......########.. ########-h #.).....##########-h0 -hj .SThe ball python bites you but does no damage.-h /=40-h$ -hX X _The ball python barely misses you.-hIe ~  You hit the ball python.  You kill the ball python!-hso E†-hBt .61-hz -h| W _Trog accepts your kill.-h -h7 -h= -hQ H _No target in view!-hsM 4-hT -hV H _No target in view!-hZ 4-h -h H _No target in view!-h> -hd? -h E -hXG H _No target in view!-h -h$ -h -h5 H _No target in view!-h:<4-hC-hEC _No target in view!-h-h޳-hֹ-h-h)4-h/-h1-hV^-h^-hd-hf-h-h-hR-h<-hZT4-hn[-h2^-hj3-hFk-hn-hop-hs: _-ht-hw-hYw-hMx-hz-h*|,-h}-he,-hi-hJ _You now have 158 gold pieces (gained 8).-hą-h-h[-h-hވ-h -h-h-h-h-he-h-h`-h-h-h-h-hQ-h-h-h~-h-h-h-h-h -h -h-h-h,-h-h-hy-h-hH-hʲ-h -hR-hp-hW-h-h-h-h,-h-h -h-h?-h4-h-hM-h-h-h-he-h-h{-h-h,-h-h-hQ-hu-h-h-h,-h7-hc-hh-h-hW-h-h-h -h-hF-h-h4-h-h-hd,-h-h -hB,-h-hH-h--hm-h-h-h-h-h-h,-h -h:-h-hx -h ,-hh -h -h-h-h-h-h:,-h-h-h-h-h-h-h -h!-hL"-h#-h%,-h%-h'-h/ #......#  #......# #....:#  #......# #.....## #......# #.....# .# .# # .###......# ###.....# .#........###.......# .#.#..........#.....# #.######÷....# -77.3 (36.0) .#.# ##..##....#### .#####...##.####### ....#..#.....#.#......##[....# #####...).#####.....# ##.......## #.....# -h0÷..#.....# #.....# #..#...#.## #.....#-h36\-8.3 (37-h=:-hv<_ _Found a parchment of Spellspark Servitor.-h&P-hP-hQ-hZ-h[-h_,-h:h-hgj-hj-hk-h-p-hq-hIr-hls-hv-hGx-hx-h z-h|-h~-h-h-h<-hR-h-h-hΈ-h-hՊ-h-h[-h-hl-hВ-h-hy-hʗ-h4-h-hd-h-hĞ-h-h]-h-h-h!-hڧ-h-hf-h-h,-h-h-hǰ-h&-h-hb-h-h-hz-hs-h-h-ha-hy-h)-h-h-h+-h-h^-h-h-h -h-h-hO-hG-h-h0-h_-hu-h{-h-hA-hB-h-hc-h-h-h-hP-h<-h-h-h-h-h-hg-h-h,-h-h-hV-h-h-hO -h -h8 -h -hC  You see here a +0 short sword.-h`-h  _-hH-h-h -ha-hh-h$X-ht'-h)-h[)-hr*-h ,-h|--h--h.-h0-h2,-h$5-hkE-hF-h'G-hbH-hL-hN-hO-h P-hT-hWB-h \-h]-h^-h-`-hd-hj-h8k-hl-hu=  You see here a +0 flail.-hzw-hCx _-hy-hr}-h5-h-h-hτ-h-h`-h-ha  You see here a bat skeleton.-h-hw _-h-h.-h-h-hɚ-h{-h-hߠ-hb-h-hҧ-h -hA-h(-h,-ht-h9-h-h۳-hд-hP-h-h?-hw-h-h-h]-h-hr-h-h-h|-h=-h-hG-h-h-h-h!-h>-hG-hy-h-hh-h4-h,-h-h-hO-h-h[-h -h-ha-h-h-hp-h-hI-hz-hF-h-h-h-h,-hF-h-h-h-hn-h-hB-h-hM-h-h -h-h-h-hg-hX-h$-hR-h-h-h-h:-h-h-h-h-h:-hm-h^-h-h-hC-h-hn-h-h-h,-hD-h-he,-h-hS"-h#-h#-h $-hAv #..# ########.### #.## ##.###.#.#.. #.# #.....##.##. #.# ##..####...#. #.# #....# #.P.#. #.# ##.##.###...#. #.# #..##...##.##. ##.###.####........ ##.@##..# #...#....350.3 (72 -h,Ci####...#..## #...####. #≈≈≈≈~~#.## #...# #. ####...#.# #...####. ##....# #..>..... ###### ####..... #..... ###### -h H-hJE _Done exploring.-hy 3-h -h ........0.0) -h -h E _Done exploring.-hu-h-h<-h4-hP-hIE _Done exploring.-h_-hPut on or remove which piece of jewellery? Jewellery (go to first with "=) -hg e - a ring of see invisible (worn)  f - a ring of magical power (worn)g - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on-h:[tab] equip|unequip -h-hC-hO#..# ########.### bentocg the Chopper#.## ##.###.#.#.. Mountain Dwarf of Trog **....#.# #.....##.##. Health: 40/40 ========================#.# ##..####...#. Magic: 13/13 ========================#.# #....# #.P.#. AC: 9Str: 21#.# ##.##.###...#. EV: 7Int: 8#.# #..##...##.##. SH: 0Dex: 9##.###.####........ XL:  4 Next: 36% Place: Dungeon:3-hWR##.@##..# #...#.... Noise: ---------  Time: 2350.3 (0.0)####...#..## #...####. a) +0 hand axe#≈≈≈≈~~#.## #...# #. Nothing quivered####...#.# #...####.##....# #..>.....###### ####.....#.....###### _You see here a +0 short sword. _You see here a +0 flail. _You see here a bat skeleton. _Done exploring. _Done exploring. _Done exploring.-h-h2 _-h-h  You start putting on your amulet.1.3 (1-h-h*+2.3 (2-h-h-h5+3.3 (3-h$-h-h.+4.3 (4-h -h-h+5.3 (5-h-h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.-h)-h-hkY _g - an amulet of the acrobat (worn)-h' -h( -h( -h= <0-hB [ _Done exploring.-h@ -hRead which item? Scrolls  c - 3 scrolls labelled NAKHLI PAYLUOJ  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -h  q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hyO-hT-haW#..# ########.### bentocg the Chopper#.## ##.###.#.#.. Mountain Dwarf of Trog **....#.# #.....##.##. Health: 40/40 ========================#.# ##..####...#. Magic: 13/13 ========================#.# #....# #.P.#. AC: 9Str: 21#.# ##.##.###...#. EV: 7Int: 8#.# #..##...##.##. SH: 0-hW$Dex: 9##.###.####........ XL:  4 Next: 36% Place: Dungeon:3##.@##..# #...#.... Noise: ---------  Time: 2355.3 (0.0)####...#..## #...####. a) +0 hand axe#≈≈≈≈~~#.## #...# #. Nothing quivered####...#.# #...####.##....# #..>.....###### ####.....#.....-h7X######You start putting on your amulet. _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. _g - an amulet of the acrobat (worn) _Done exploring.-h[P  Okay, then.-h[-h^-hu_. _-hZ -hz[ -hQ` -h -h -h -h! -h -hT -h١ -ho -hy -h -h -h -h -hX -hi ,-h B-hO -hg -h -h; -h -h -hu -h6 -h -h -hZ -h -hB -hK -h -h -h -h -hW -h -h -h_ -h -hA -h -h -h -h -h -h -h -h -h5 -h -h -h1 -h -hV -h -h. -h -h -h -h -h -hP -h -h -h -h -hD -h -h T  There is a white marble altar of Elyvilon here.-h -hT  _-h -h] -hn -h -h -hR -h -h -h -h -h2 ,-h -h -h -h -h -h -h -hH -h} -h -h -h+ -h -h -h ,-hM! -h!" -h`# -h# -hY$ -h% -h& -h& -h' -h. .##.............#####..#.###. .......##......## ##.....# ##.. ....##.##....######.....## ##.. .#.##...###.........##.#######.. ##..#.P.# #........###...#...... ....#...# #......#.#...#.#...... ..#.##.## #......#.#.###........ .##..#.# ######..÷..# ### -he. @######.## ##### ###.#..#87.3 (32.0) ..###...###...#.##..# ###..#..# ......_.....P...#..######...##.. ..###...###...#.........#.###...# ######.########..######.....#.### -h&/ .###.#.#..###...## #.....##.#.# ....##.##.##..### #.######...# .####...#.#...######.###### ..# #.P.#.....#......#-hM/ &-h{/ -h4 -h6 -h {-h{S  -hk|-h-hf-hX-hD,-h-hNB-h-h-h2-h3-h-hӔ-h-h-hØ-hӚ,-hƛ-h-h -hB-hž-h-h,-hף-hҦ-h-hɨ-h"-h-hL-h-h-hR-hL,-h-h-h-h-hn-h-hĿ-h-hs-h  Things that are here:  a +0 dagger; a goblin skeleton-h-h _-h-h # #......# #.....#  #......###......# ###.....#  #......#........###.......# -hZ###......#.#..........#.....# .........#.######÷....#.....# ###......#.# ##..##....#### ....).##.#####...##.####### ..#<#.............#..#.....# ...#.#.######.#.@....##[....# 401.3 (14.#.#.######...).#####.....# ####....##.......## #.....# -h4 ###..÷..#.....# #.....#  ###..##..#...#.## # ###............#..## #...~.#.#####..#.###..####..~~≈#...## ##.....# ##.......≈≈#######.....## ##.....~~.#-h&-hU -h-hd-h-hL  -h-hh-h~-h-h.,-h-hb-h-h-h-h-ho-h9"-h2$-h$-h%-h(-h*-h-+-h,-hT/-h1-h2-h3-h6-h8-h 9-h;-h=-h@?-h?-hpA-hPC-hD-h;E-hHF-hPH-hI-hI-hK-hL-hM-h6N-hrO-hQ-hR-hS-hT-hB\8 ######## #......# ####### #......# #....@# 13.3 (12 #......# #.....# ......# #.....# #......# #...-h\ #......# ###.... .......###.......# #..........#.....# ######÷....#..... -hk]x# ##..##....####-h]*-hc-h}e _You see here a parchment of Spellspark Servitor.-h  You pick up a parchment of Spellspark Servitor and begin reading... 7 4-h .0) -h-hL _You add the spell Spellspark Servitor to your library.-hpi-h]mRead which item? Scrolls  c - 3 scrolls labelled NAKHLI PAYLUOJ  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -hHn q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hs-hx-hlbentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9-h_mStr: 21EV: 7Int: 8 ########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2414.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# -hk#......# ###.....# .......###.......# #..........#.....# ######÷....#.....# # ##..##....#### _There is a white marble altar of Elyvilon here.  Things that are here: _a +0 dagger; a goblin skeleton _You see here a parchment of Spellspark Servitor.  You pick up a parchment of Spellspark Servitor and begin reading... _You add the spell Spellspark Servitor to your library.-h>  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify.-h/  --more---hf-hakqIdentify which item? (\ to view known items) -hkUScrolls (select first with ?)  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI -h5l< o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO Potions (select first with !)  f - 2 blue potions  j - a fizzy dark potion  k - 2 lumpy cyan potions  l - 2 pink potions-hl][?] describe selected-hҭ-h-h/]bentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7Int: 8 ########SH: 0-h#\Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2414.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# #......# ###.....# .......###.......# #..........#.....# ######÷....#.....# -h# ##..##....#### _a +0 dagger; a goblin skeleton _You see here a parchment of Spellspark Servitor.  You pick up a parchment of Spellspark Servitor and begin reading... _You add the spell Spellspark Servitor to your library.  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify.-h_-h;+5.3 (1-hy-hv _f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify-hW -h /Read which item? Scrolls  i - 2 scrolls of identify  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS -hn t m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hL -ho -h bentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7Int: 8 ########SH: 0Dex: 9 #......# #######-h XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2415.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# #......# ###.....# -hw ].......###.......# #..........#.....# ######÷....#.....# # ##..##....#### _You see here a parchment of Spellspark Servitor.  You pick up a parchment of Spellspark Servitor and begin reading... _You add the spell Spellspark Servitor to your library.  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify. _f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify-h] -h Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 3 scrolls labelled MITSIG FOANLUSE -hWm e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO Potions (select first with !) -h j - a fizzy dark potion  k - 2 lumpy cyan potions  l - 2 pink potions[?] describe selected-h-h-hbentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7-hInt: 8 ########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2415.3 (0.0) #......# #.....#-hFa) +0 hand axe #......# #.....#Nothing quivered -h@#......# #.....# #......# ###.....# .......###.......# #..........#.....# ######÷....#.....# # ##..##....#### _You see here a parchment of Spellspark Servitor.  You pick up a parchment of Spellspark Servitor and begin reading... -h _You add the spell Spellspark Servitor to your library.  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify. _f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify-h]  As you read the scroll of identify, it crumbles to dust.-h+6.3 (1-h-h0 _j -> m - a potion of might-h: -h/ Read which item? Scrolls  i - a scroll of identify -h  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -h q - a scroll labelled IHIUXODAO [!] read|quaff-hА G[?] describe selected-h-hl -hbentocg the ChopperMountain Dwarf of Trog **....-h?Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7Int: 8 -hg1########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 -h#......# #....@#Noise: ---------  Time: 2416.3 (0.0) #......# #.....#a) +0 hand axe -h#......# #.....#Nothing quivered #......# #.....# #......# ###.....# -h[.......###.......# #..........#.....# ######÷....#.....# # ##..##....#### _You add the spell Spellspark Servitor to your library.  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify. -hp_f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might-h-hHwIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS -h m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO Potions (select first with !)  k - 2 lumpy cyan potions  l - 2 pink potions[?] describe selected-h0bentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7Int: 8 ########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2416.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# #......# ###.....# .......###.......# #..........#.....# ######÷....#.....# # ##.-h.##....#### _You add the spell Spellspark Servitor to your library.  As you read the scroll labelled NAKHLI PAYLUOJ, it crumbles to dust.  It is a scroll of identify. _f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might-hL]  As you read the scroll of identify, it crumbles to dust.-h+7.3 (1-h6-h:a _k -> w - 2 potions of heal wounds-h-hRead which item? Scrolls  d - 3 scrolls labelled MITSIG FOANLUSE  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hq -h6w -h} bentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7Int: 8 ########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2417.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# #......# ###.....# .......###.......# -h~ #..........#.....# ######÷....#.....# # ##..##....####It is a scroll of identify. _f -> A - 2 potions of attraction; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _k -> w - 2 potions of heal wounds-hN  As you read the scroll labelled MITSIG FOANLUSE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.-hG +8.3 (1-h= -h 6 _d -> I - 2 scrolls of immolation-h-hWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon -hn-h[?25h[?0cbentocg the ChopperMountain Dwarf of Trog **....Health: 40/40 ========================Magic: 13/13 ========================AC: 9Str: 21EV: 7-hInt: 8 ########SH: 0Dex: 9 #......# #######XL:  4 Next: 36% Place: Dungeon:3 #......# #....@#Noise: ---------  Time: 2418.3 (0.0) #......# #.....#a) +0 hand axe #......# #.....#Nothing quivered #......# #.....# #......# ###.....# -hE.......###.......# #..........#.....# ######÷....#.....# -hZ# ##..##....#### _k -> w - 2 potions of heal woundsAs you read the scroll labelled MITSIG FOANLUSE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _d -> I - 2 scrolls of immolation  -h~QWhat level of the Dungeon? (default 3, ? - help) -hC [?25l[?1c-hyZ4-h&[-h[-h]o-h#q-hu 22  _-hN}-h-h+-h-h-hߊ-h=-h-h-hИ-hG-h-h=-hZ-h̦-h)-h-h-h~-h-h-h-hs-h-h-h-h-h-h-h-h"-h-hF-h_-h-hl-hs-h-hU-h-h5-hG-h-h-hp -h -hO-h-hR-h-h-h-h"-h%-hR&-h (-h/-h1-h2-h 4-h:-h=-hn=-h?-hq-h-h-hu-h -h-h-h-h-h-hW-hY-hZ -h~"-h>$-h$-h*-h,-h,-h.-h 3-hT4-h4-h5-hW<B-h<-hh@-hA-hB-h]C-hG-hI-h J-hK-hO-hQ-hR-hS-hW-hZ-hsZ-h[-h_-ha-ha-he-hJk-hm-h8n-ho-hWr-ht-ht-hv-hz-h |-hX|-h~-h-h-hi-h-hG-h!-h-h-h-h-hϏ-h+-h-hڕ-ha-h-hg-h-hҜ-hx-h-hˢ-h'-h-hx-h,-hl-hŭ@ -hAs you read the scroll labelled MITSIG FOANLUSE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. -h- It was a scroll of immolation. _d -> I - 2 scrolls of immolation  There is a stone staircase leading down here.-hܯ-h4-h1 7 -hJ _-h9-h;4-h 9  You climb downwards.-h-h-hn _There is a stone staircase leading down here.  You climb downwards. _The adder hisses angrily.  Found 20 gold pieces, a scroll of identify and a scroll labelled YXTYAV QIEMAV. Found a stone staircase leading up.  There is a stone staircase leading up here.-h -hA q _The adder barely misses you. The adder zombie bites you. x2-h  You barely miss the adder zombie.barely misses you. The adder zombie bites you. x2  You hit the adder.almost dead.  You hit the adder zombie. x2; The adder bites you but does no damage.  The adder zombie bites you but does no damage. x2-hb &2-h< -h = _The adder bites you but does no damage.-hfJ -  You closely miss the adder.The adder is almost dead.You hit the adder zombie. x2; The adder zombie barely misses you. x23.4 (1.1-hR -hT = _The adder bites you but does no damage.-h  bar  You hit the adder zombie but do no damage.The adder closely misses you.  zombie bites you but does no damage. x2-hl (4.5-hf -hw = _The adder bites you but does no damage.-h ]r  You hit the adder.  You kill the adder!-hkR †ZZ 2 adder zombies  Trog accepts your kill.You hit the adder zombie. x2  The adder zombie bites you but does no damage. x3-hip 29=--5150 _The adder zombie barely misses you.-hy-h{g _Your Armour skill increases to level 3!-h&  You slash the adder zombie!  You destroy the adder zombie!-h .   adder zombieTrog accepts your kill.You closely miss the adder zombie.-h:J=46-h-hD _The adder zombie bites you but does no damage.-h   You barely miss the adder zombie.The adder zombie is heavily damaged.-h&7-h>-hD _The adder zombie bites you but does no damage.-hZ  You hit the adder zombie.  The adder zombie is severely damaged.-h\30=8.6 (1.1-h-hAD _The adder zombie bites you but does no damage.-h  You slash the adder zombie!  You destroy the adder zombie!-h^1.-hP=790-h-hW _Trog accepts your kill.-hj-hj-hr-h`tH _No target in view!-h-h-h-hmH _No target in view!-hZ-h[-hb-hdH _No target in view!-h-h-h -hCH _No target in view!-hO4-hoX-h&[H _No target in view!-hH-h-hj-h*C _No target in view!-h>4-h=F-hH-h4-h-hA-hc/-h/-h7-h]9-h4-h-h-hy-h-h_#-h$-h4-h-h-h -h -h-h?-h-h)-hԊ-h-hM4-h-h-h`m4-hgu-hw-hI-h -h z 22  _-h2 -h -h" -h -h  %1-h ,-h -h -h -h -h -h ,-h} -h## -h# K2=-h% -h) ,-h* -h. -hT. -h0 -hZ3 -h3 -h5 -h69 -h9 U3=-h; -h> ,-h0A -hD ,-hG -hJ -hJ -h M -hP -h-Q K4=-hS -hQW -hW -hZ -hZ] -h] -hU` -hc -hc -he -hh -h/i h5==-h#k -hn -h~n -hup -hs -hs -h5v -h-y -hy U6=-h| -h~ -h> -h] -hB -h -hu -h4 -h} -h -h7 -h K7=-hʔ -h -h -h' -h -hN -hI -h8 -h -h -h -h U8=-h -h -hJ -h -hY ,-hE -h -hY -hG -h޻ -hO K9=-hm -h2 -hj -h -h -h -h -hc -h -h -h -hH i40==-hV -hI 1 _HP restored.-h -h: -hw -hv P  There is a stone staircase leading up here.-h7 -h  _-hf -h -h -h -h -h' -h W= 7 -h -h N _You now have 178 gold pieces (gained 20).-h< -h ] 22  -h{ -h@ -h -h+ -h -hk -h(    #.>........#   #...#   #....#   #....   #.#   ####  -hu ` #...?####   #...@........?.-523.6 (44.0)  -h f #..............   #......†.......   #.....<.†..#   ##........#....  -h E #.....<.#....$   #.......# ....  -hA  #......... ###  -hx )##.....##.#-h 7--hp %4.6 (45-hJ! -h# ; _Found a stone staircase leading down.-h -h -h -h$ -h B-h vM#.#>..#........## ####?....  #......†.........<..#........-h 15.6 (1.0)-hm 5 7 6.6 (2-h-hc _c - a scroll labelled YXTYAV QIEMAV-h3-h-hD-h-hs 22  -h-h-h -h-h-h ##........## #.>..#  #..........#  #...#  #...#  #...#  ##..##  -h #....## #......?.  #........  -h#......†.  #.....<.†..#..Z ##........#.... #.....<.#....$ Z   hound zombie (dormant) #.......#..... #...## ##.....##.#-h&8-hSZ.Z-hla  9.6 (3-h.-h _ _A hound zombie comes into view.-hǟ    #.>........#  #..........#  #..........#  #..........#  #..........#  ##........##  #..........####  #......@.....?.  #..............  #......†.....Z.  #.....<.†..#...  ##........#....  #.....<.#....$  #.......#.....  #..........###   -h*7    #.>........#  #..........#  #..........#  #..........#  #..........#  ##........##  #..........####  #......@.....?.  #..............  #......†.....Z.  #.....<.†..#... ##........#.... -h7 |#.....<.#....$  #.......#..... #..........### -h*D -hD *-hK -hbN c _A hound zombie is nearby!-ht#.> #...# #.# #.# #.# ### #..####......?..#.........#......†.....Z.ß#.....<.†..#....#...#..........<.#....$#.......#......#...########...... ...-hov,-h|>Z.-h1}i  30.6 (1 _-h-h-h h#.>.# #.# #.# #.# #.# ##.## #.#####.#.?...#.Z.....-hm |#......†.......ß.#.....<.†..#.....##.#..#.....<.#....$.#.-h #.....#....###.-h ##.....##.## -h3 -h 0Z.-hH &1-h$ -h?& -h  You slash the hound zombie!  The hound zombie is moderately damaged.-h M 7 ==2-h -h% Y _The hound zombie barely misses you.-h  You slash the hound zombie!  The hound zombie is severely damaged.The hound zombie bites you but does no damage.-h ]37--3.7 (1.1-h -hs 1 _The hound zombie bites you.-h|  You hit the hound zombie.  The hound zombie is severely damaged.-hR} 4-40-h -hM Y _The hound zombie barely misses you.-h  You barely miss the hound zombie.The hound zombie is severely damaged.-h h6----5-h -hU 1 _The hound zombie bites you.-hb  You slash the hound zombie!  The hound zombie is almost destroyed.-hd_4--6-hj-hn1 _The hound zombie bites you.-h  You hit the hound zombie.  The hound zombie is almost destroyed.The hound zombie bites you but does no damage.-h/_2--7-h-h 1 _The hound zombie bites you.-h\`  You closely miss the hound zombie.The hound zombie is almost destroyed.-h`_0--8-hoh-hj1 _The hound zombie bites you.-h  You slash the hound zombie!  You destroy the hound zombie!-h1.-hu#*-hA-69-h-hW _Trog accepts your kill.-h@-h(A-hH-haKH _No target in view!-h4-hH-hH _No target in view!-h&0-h0-h 8-h9H _No target in view!-hp-h-h-h7H _No target in view!-h!8-hl8-h>-hD@H _No target in view!-h߰4-h-hkC _No target in view!-h7)-h)-h/-h;2-hC3-h-h-h71 22  _-h-h-h.-hR-h,-h-h-h؟-h0-hˣ-h6K2=-h-hΧ,-h8-h,-hp-h-h-hV-h-h̳U3=-hj-hh-h-h8-hh-h-hμ-h-hK4=-h-hX-h-h-h-hb-h-hd-h-h-h-hJ#5-hkE==-h-h^-h-h-h-h7-h-h!,-h-hL-hoU6=-h-h+,-h-hW,-h-h?-hf-h!-h`-hK7=-h-h-h-h-h-h-h-hz,-h-h~-hU8=-h-h-h-h-h-h1-h-h-ha-h-h-hVK9=-h*-h-h-h-h-,-hd-h%-hi40==-h -h -ht-h-hC-h&-h}-h-h-hc-h-h-h-h-h!-h}!9=-h"-h2+|##........## #.>........# #..........# #..........# #..........# #..........# ##........## # #....#####..####............@......-#....................-h+#......†.......ß..##.#.....<.†..#.....##........#........##.....<.#....$....#.......#.......#..##..........###.....###.....##.##-hz2f78.7 (39.0) 7 --h2%9.7 (40-h7-h\:+ _i - a scroll of identify-h! -h% Read which item? Scrolls  i - a scroll of identify  I - 2 scrolls of immolation -h&  c - a scroll labelled YXTYAV QIEMAV  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -hG& q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hj-hJ-h ##........##bentocg the Chopper#.>........#Mountain Dwarf of Trog ***...#..........#Health: 40/40 ========================#..........#Magic: 13/13 ========================-hv#..........#AC: 9Str: 21#..........#EV: 7Int: 8##........###SH: 0-hDex: 9#..........#####..###-hXL:  4 Next: 67% Place: Dungeon:4#............@.......-hNoise: ---------  Time: 2579.7 (0.0)#....................-h43a) +0 hand axe#......†.......ß..##.Nothing quivered-hn#.....<.†..#.........##........#........#.#.....<.#....$......-h#.......#.......#..#-h#..........###.....###.....##.## -h_No target in view! _No target in view! _No target in view! -hk_No target in view! _No target in view! _i - a scroll of identify-hu&-h+Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YXTYAV QIEMAV  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO -hi+Potions (select first with !)  l - 2 pink potions[?] describe selected-hjY-h^-h#e ##........##bentocg the Chopper#.>........#Mountain Dwarf of Trog ***...#..........#Health: 40/40 ========================#..........#Magic: 13/13 ========================#..........#AC: 9Str: 21#..........#EV: 7Int: 8##........###SH: 0Dex: 9-he#..........#####..###XL:  4 Next: 67% Place: Dungeon:4#............@.......Noise: ---------  Time: 2579.7 (0.0)#....................a) +0 hand axe#......†.......ß..##.Nothing quivered-hfb#.....<.†..#.........##........#........#.#.....<.#....$......#.......#.......#..#-h2f #..........###.....###.....##.## _No target in view! _No target in view! -hZf_No target in view! _No target in view! _No target in view! _i - a scroll of identify-hew  As you read the scroll of identify, it crumbles to dust.80.7 (1-h}-h\ _l -> c - 2 potions of curing-hX 3-h -h& -h -h  22  -h #.. #...# #..........# ####..........# ...#...## #.#-hF 1#....#####..#####..............#...........#......†......@ß..##..-hu 7#.....<.†..#.........##..#........#.#-h .#....$......#.......#.......#..###..........###.....# Z   hound zombie (dormant)###.## .##..#...... .. ..Z..-h D #.-h &1-hR( pZZ.-h( a  2.7 (2-h. -hw1 _ _A hound zombie comes into view.-hO     ....# ###  ....# ...  ...## #.#  ....#####..####  ...............  ...............  †......@ß..##.. -hh <.†..#.........#  ...#........#.#  <.#....$......#  #.......#..##  ....###.....#  -hc.##.## .##.Z#  .... .. ...  -h% #.-hP%[     ....# ###  ....# ...  ...## #.#  ....#####..####  ...............  ...............  †......@ß..##..  <.†..#.........#  -h%...#........#.#  <.#....$......#  #.......#..##  ....###.....#  .##.## .##.Z#  .... .. ...   -hW--h-1-h3-h6c _A hound zombie is nearby!-hiI     ....# ###  ....# ...  ...## #.#  ....#####..####  -hI...............  ...............  †......@ß..##..  <.†..#.........#  ...#........#.#  -hI)<.#....$......#  -h#JA#.......#..##  ....###.....# -hFJC .##.## .##.Z#  -hoJ7.... .. ...   #.-hJ-h[     ....# ###  ....# ...  ...## #.#  ....#####..####  ...............  ...............  †......@ß..##..  <.†..#.........#  -h...#........#.#  <.#....$......#  #.......#..##  ....###.....#  -hd.##.## .##.Z#  .... .. ...   -ho-h-h-hc _A hound zombie is nearby!-h(Z#.#  #.# #####.# ...  ### #.#  #..#####..######............  #.........  #......†.ß..###.....<.†..#...@.....#  #...#........#.# .....<.#....$......# #.......#.......#..###..........###.....##-hZ##.## ..##.Z# .......... ... ..........# #. ##. . -h[-h\-hc>Z.-hc_  3.7 (1 -hc _-hi-hk-h#.# #### #.# ... ### ##.# #..#####..##### #............. #........ #......†.ß..##.... #.....<.†..#.........# #-hc0...#.....@..#.# .....<.#....$......#  #.......#.......#Z.##  #....###.....#  ###.## ..##..#.............. ... .......# #.###. .. ..#-h-hp>Z.-h&4-h-hx-h%  You slash the hound zombie!  The hound zombie is moderately damaged. 7 ==5.8 (1.1-h".-h'1D _The hound zombie bites you but does no damage.-h:  You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie bites you but does no damage.-h՛0-6.9-h-h2Y _The hound zombie barely misses you.-hN  You barely miss the hound zombie.The hound zombie is heavily damaged.-h>F-70-h-hBD _The hound zombie bites you but does no damage.-hO  You hit the hound zombie.  The hound zombie is severely damaged.-hց&8-h-hOD _The hound zombie bites you but does no damage.-h _The hound zombie bites you but does no damage.  You hit the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you but does no damage.  You hit the hound zombie.  The hound zombie is severely damaged.9-h-h% f  You hit the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you but does no damage.  You hit the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you but does no damage. x2-hm  You hit the hound zombie.  The hound zombie is almost destroyed.-hm.91.0 (1.1-hEt-hcvD _The hound zombie bites you but does no damage.-hk  You closely miss the hound zombie.The hound zombie is almost destroyed.-h\38--20-h$ -hn 1 _The hound zombie bites you.-he  You hit the hound zombie.  You destroy the hound zombie!-hV2.-hP--73.1 (1.1-hʩ-hs -hI_Trog accepts your kill.-hB-h-hf-hH _No target in view!-h-h-h-h׉H _No target in view!-h-hP-h8-hH _No target in view!-hB4-hl-h̋H _No target in view!-h3-hp-ho-h*9= 22  _-h-h=-hD-h -hk-hѥ-hŧ,-h-h-hi40==-hq-h-hŰ-h`-h?-hA-hݶ,-h'-h-hݻ; 7 -h:-hiN _You now have 189 gold pieces (gained 11).-h-hpo= 22  -h-hX-h,-h-h-h #...............  #...............  #†.......ß..##....  #.....<.†..#.........#  ##........#........#.#  #.....<.#...........#  #.......#.......#..##  #..........###.....#  ##.....##.##.@.##..#-  #.............. .......#.#.###..Z.... . #..? #..ß..# ### .....# .....[-h33mZ   hound zombie (dormant) #### -h0600.0)-hZ.Z  -4.1 (11-h-h_ _A hound zombie comes into view.-h    .........  †ß..##....  <.†......#  ....#.#  -h `<.......#  ..#..##  ###.....#  #.@.##..#  #..............Z.....  .......#.#.###.......  . #..? #..ß..#  ### .....#  .....  -hU =#### -h    .........  †ß..##....  <.†......#  ....#.#  <.......#  ..#..##  ###.....#  #.@.##..#  #..............Z.....  .......#.#.###.......  . #..? #..ß.. ### ..... .....  #### -h -h -h -h -h8  -h -h ?_A hound zombie is nearby!-hE -hC-h -h -h7 -hl......... -h -h†-h ß..##.... -h: -hm <.†-h......# -h$, ....#.#  <-ha.......#  ..#..##  ###.....#  -hK#.@.##..#  #..............Z.....  .......#.#.###.......  . #..? #..ß..#  ### .....# -h] .....  #### -h%o   .........  †ß..##....  <.†......#  ....#.#  <.......#  ..#..##  ###.....#  #.@.##..#  #..............Z.....  .......#.#.###.......  . #..? #..ß.. ### ..... .....  #### -hw4-h|-h}c _A hound zombie is nearby!-hQ#.  #...............  #......†.......ß..##....  -h#.....<.†..#.........#  ##.#........#.# #.....<.#...........# #.#.......#..## #.-h=###.....# ##.....##.##..@##..# #.Z..... .#.#.###....... -h`?. #..? #..ß..#### .....#-hW.....###-hT-h8Z.-he  5.1 (1.0) -h7 _-h-h-hi j  You hit the hound zombie.  The hound zombie is lightly damaged.-h0j 1 7 -hj =6-hq -hEt Z _The hound zombie closely misses you.-h  You slash the hound zombie!  The hound zombie is moderately damaged.The hound zombie bites you but does no damage.-h ]38--7.2 (1.1-hn -h 1 _The hound zombie bites you.-hhR  You closely miss the hound zombie.The hound zombie is moderately damaged.-hIS ,80-hZ -h \ Y _The hound zombie barely misses you.-h  You hit the hound zombie.  The hound zombie is heavily damaged.-h$ &9-h -h" D _The hound zombie bites you but does no damage.-hH  You closely miss the hound zombie.The hound zombie is heavily damaged.The hound zombie bites you but does no damage.-hI g9=-10.3 (1.1-hP -hR ] _The hound zombie completely misses you.-h  You hit the hound zombie.  The hound zombie is heavily damaged.10-h: -h D _The hound zombie bites you but does no damage.-hK  You hit the hound zombie.  The hound zombie is severely damaged.The hound zombie bites you but does no damage.-hHL &2-hS -hV Y _The hound zombie barely misses you.-h}  You hit the hound zombie.  The hound zombie is almost destroyed.-h> $40-hm N==3-h -h] D _The hound zombie bites you but does no damage.-h{-  You hit the hound zombie.  You destroy the hound zombie!-h:5 2.-h9 J=84-h@ -hXB W _Trog accepts your kill.-h -h -h( -h H _No target in view!-hV-h-h#-h&H _No target in view!-h-h-h-hH _No target in view!-h-h|-h-h?-h8-hz 22  _-h6-h-hy-hz-h$-hJ-h-hg-h-h(-hg-hW-h-h ,-h -hf #.....<.†..## ##........#........#.# #.....<.#...........# #.......#.......#..## #..........###.....#-h8u ##.....##.##...##..## #.................... .#.###....... . . #..@# #..ß..#- ##### .....# .....# ##### -hZ+9.3 (5-h[ 7 -20.3 (6-h-h/ _i - 2 scrolls of identify-h -h3 Read which item? Scrolls  i - 2 scrolls of identify  I - 2 scrolls of immolation  c - a scroll labelled YXTYAV QIEMAV  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO -h L n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-h -h$ #.....<.†..#.........#bentocg the Chopper##........#........#.#Mountain Dwarf of Trog ***...#.....<.#...........#Health: 40/40 ========================#.......#.......#..##Magic: 13/13 ========================#..........###.....#AC: 9Str: 21##.....##.##...##..##EV: 7Int: 8#....................SH: 0Dex: 9.......#.#.###.......XL:  4 Next: 87% Place: Dungeon:4-hź . . #..@# #..ß..#Noise: ---------  Time: 2620.3 (0.0)##### .....#a) +0 hand axe.....#Nothing quivered#####You destroy the hound zombie! _Trog accepts your kill. _No target in view! _No target in view! _No target in view! _i - 2 scrolls of identify-h-h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YXTYAV QIEMAV -h e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled VAQUSU QEZUTS  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -h, q - a scroll labelled IHIUXODAO[?] describe selected-h-hN-h|c #.....<.†..#.........#bentocg the Chopper##........#........#.#Mountain Dwarf of Trog ***...-h#.....<.#...........#Health: 40/40 ========================#.......#.......#..##Magic: 13/13 ========================#..........###.....#AC: 9Str: 21##.....##.##...##..##EV: 7Int: 8-hQx#....................SH: 0Dex: 9.......#.#.###.......XL:  4 Next: 87% Place: Dungeon:4. . #..@# #..ß..#-h1Noise: ---------  Time: 2620.3 (0.0)##### .....#a) +0 hand axe.....#Nothing quivered-h“#####You destroy the hound zombie! _Trog accepts your kill. -h_No target in view! _No target in view! _No target in view! _i - 2 scrolls of identify-hX]  As you read the scroll of identify, it crumbles to dust.-hޢ+1.3 (1-hG-h: _h -> a - 2 scrolls of enchant armour-h%-h(Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  I - 2 scrolls of immolation  c - a scroll labelled YXTYAV QIEMAV  e - a scroll labelled RODDEL SUJIOF  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS -hS) q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-hlo-ht-hrz #.....<.†..#.........#bentocg the Chopper-h {~##........#........#.#Mountain Dwarf of Trog ***...#.....<.#...........#Health: 40/40 ========================#.......#.......#..##Magic: 13/13 ========================-hd{#..........###.....#AC: 9-h{Str: 21##.....##.##...##..##EV: 7-h{Int: 8#....................SH: 0Dex: 9-h{.......#.#.###.......XL:  4 Next: 87% Place: Dungeon:4-h|.. . #..@# #..ß..#Noise: ---------  Time: 2621.3 (0.0)-hC|##### .....#a) +0 hand axe.....#Nothing quivered-hg|:##### _No target in view! -h|s_No target in view! _No target in view! _i - 2 scrolls of identify  -h|cAs you read the scroll of identify, it crumbles to dust. _h -> a - 2 scrolls of enchant armour-hb-h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YXTYAV QIEMAV -h8 e - a scroll labelled RODDEL SUJIOF  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO[?] describe selected-h -hƕ  #.....<.†..#.........#bentocg the Chopper##........#........#.#Mountain Dwarf of Trog ***...#.....<.#...........#Health: 40/40 ========================#.......#.......#..##-hd Magic: 13/13 ========================#..........###.....#AC: 9Str: 21##.....##.##...##..##EV: 7Int: 8#....................SH: 0Dex: 9.......#.#.###.......XL:  4 Next: 87% Place: Dungeon:4-hP . . #..@# #..ß..#Noise: ---------  Time: 2621.3 (0.0)##### .....#a) +0 hand axe.....#Nothing quivered##### _No target in view! _No target in view! _No target in view! _i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> a - 2 scrolls of enchant armour-h) ]  As you read the scroll of identify, it crumbles to dust.-h +2.3 (1-h, -h b _c -> t - a scroll of teleportation-h8-h-hK-h-hZ-h] 22  -hk,-h-hL-h-h-h  #.............. #......†.......ß..##.... #.....<.†..#.........# ##........#........#.# #.....<.#...........#-h' #.......#.......#..## #..........###.....# ##.....##.##...##..###......@....................#.#.###.......-hb....S..#...# #..ß..#?......##### .....##....!#.....###...######S   adder (asleep)####-h 4.3 (2  An adder comes into view.Found a scroll of identify and a metallic pink potion.-hS.S-hj  ==5.3 (3-h -h / _The adder hisses angrily.-hff |   †.......ß.  #.....<.†..#.........#  -hf ##..#........#.#  #.....<.#.....  #.......#....  #..........###.....#  ##.....##.##...##..## -hg 7 #......@....... -h%g I .....S.#.#.###. -hHg ' .......#...#   -hlg 7?......#####   #....!# -hg /  ##...# ##### -hg @ ####-h    †.......ß.  #.....<.†..#.........#  ##..#........#.#  #.....<.#.....  -h ,#.......#....  #..........###.....#  ##.....##.##...##..##  #......@.......  -h .....S.#.#.###.  -h .......#...#   ?......#####  #....!#  ##...# #####  #### -ht -h 1-h -h ] _An adder is nearby!-h]B   †.......ß.  #.....<.†..#.........#  ##..#........#.#  #.....<.#.....  #.......#....-h!C0  #..........###.....#  ##.....##.##...##..##  #......@.......  .....S.#.#.###.  .......#...#   ?......#####   #....!# -hCo  ##...# #####  ####-h˘Q   †.......ß.  #.....<.†..#.........#  ##..#........#.# -hc #.....<.#.....  #.......#....  #..........###.....#  -hϙ##.....##.##...##..##  #......@.......  .....S.#.#.###.-h-  .......#...#   ?......##### -h6 #....!#  ##...# #####  #### -h -hƢ-h[-h-h] _An adder is nearby!-hj\ #. #......†.......ß..##.... #.....<.†..#.........# ##........#........#.# #.....<.#...........# #.......#.......#..## #..........###.....# ##.....##.##...##..## #.-hk#.....S.#.#.###.#.#...# #..ß..##?......##### .....##....!## .....# ##...# #####  ####-h_s-hsi  -6.3 (1-hy-hS| _The adder barely misses you. The adder completely misses you.-ht  You hit the adder.  The adder is heavily wounded.-h0 s 7 -7.4 (1.1-h9 -h = _The adder bites you but does no damage.-h  You hit the adder.  The adder is severely wounded.-h ,80-hA -h = _The adder bites you but does no damage.-h8 t  You slash the adder!  You kill the adder!-h 2.-h -h _#....................... bentocg the Chopper#......†.......ß..##.... Mountain Dwarf of Trog ***...#.....<.†..#.........#Health: 41/41 ========================-h[ ##........#........#.#Magic: 13/13 ========================#.....<.#...........#AC: 9Str: 21#.......#.......#..##EV: 7Int: 8#..........###.....#-h  SH: 0Dex: 9##.....##.##...##..##XL:  4 Next: 101% Place: Dungeon:4#.....@..............Noise: =--------  Time: 2629.5 (1.1)#.......#.#.###.......a) +0 hand axe#.......#...# #..ß..#-hv Nothing quivered#?......##### .....###....!##.....###...########## _The adder bites you but does no damage.  -h QYou hit the adder.  The adder is severely wounded. -h _The adder bites you but does no damage.  You slash the adder!  You kill the adder!-h] _Trog accepts your kill.You have reached level 5!-h0 /  --more---hE7/474/145 0% -h-h4 _-hO -h -h6 -hE -ht -h! z 22  _-h -h -h -hJ -h7 -hx -hǤ -h^ -hԧ -hl -hũ -h3 -h  #.....<.##  #.......#.......#..##  #..........### ##.....##.##...##..## ##.............. #.......#.#.###.......-h  #.......#...# #..ß..# #?......##### .....###....@## .....#- ##...## ##### #### -he .33.5 (4.0-h 6 7 --h $4.5 (5-h -h Z _d - a metallic pink potion-h#3-h-h6-hd-h] 22  -hz-h̹-h-h-h-h-h-hS-h'-hX-h9-hp-h-h-h-h-h-h  ##........#........   #.....<.#......... -h  #.......#.......#.   #..........###....  -h ##.....##.##...##.  -h \ ##.........-h1   #.......#.#.###... -hU  #.......#...# #.. -hx  #@......##### ..  -h ##.....## ..  -hy ##...###  -h$d#####      -hZ&9-h6 7 40.5 (6-h-hk. _i - a scroll of identify-hN" -hF# sRead which item? Scrolls -hq#  t - a scroll of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  I - 2 scrolls of immolation -h#  e - a scroll labelled RODDEL SUJIOF  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI -h# ( o - a scroll labelled MASIAG WEOS -h$ q - a scroll labelled IHIUXODAO [!] read|quaff[?] describe selected-h?b-hTe-hkz ##........#........ bentocg the Chopper  #.....<.#......... Mountain Dwarf of Trog ***...  -hlc#.......#.......#. Health: 47/47 ========================  #..........###.... Magic: 14/14 ========================  ##.....##.##...##. AC: 9Str: 21  -hl##................ EV: 7Int: 8  #.......#.#.###... SH: 0Dex: 9  #.......#...# #.. XL:  5 Next:  0% Place: Dungeon:4  -hl#@......##### .. Noise: ---------  Time: 2640.5 (0.0)  -hl##.....##.. a) +0 hand axe  -hl##...### Nothing quivered  ##### -h*m.    -hNm; You slash the adder!  -hqmkYou kill the adder! _Trog accepts your kill. -hm_You have reached level 5! _d - a metallic pink potion -hm/_i - a scroll of identify-hT-hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled RODDEL SUJIOF  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO -h7Potions (select first with !)  d - a metallic pink potion[?] describe selected-h/-h.1-hy7k ##........#........ bentocg the Chopper  #.....<.#......... Mountain Dwarf of Trog ***...  #.......#.......#. Health: 47/47 ========================  #..........###.... Magic: 14/14 ========================  ##.....##.##...##. AC: 9Str: 21  ##................ EV: 7Int: 8  #.......#.#.###... SH: 0Dex: 9  -h8#.......#...# #.. XL:  5 Next:  0% Place: Dungeon:4  #@......##### .. Noise: ---------  Time: 2640.5 (0.0)  ##.....##.. a) +0 hand axe  ##...### Nothing quivered  #####      You slash the adder!  You kill the adder! _Trog accepts your kill. _You have reached level 5! _d - a metallic pink potion -h9/_i - a scroll of identify-hH  As you read the scroll of identify, it crumbles to dust.1.5 (1-h K-hLU _d -> b - a potion of brilliance-h -h 3-h -h -h s 22  -h -h -h -h -h0 -h9 -h -h& -hV -h -hF -h -h -h -h -h -h -hs -h -h -h] -h -h -h -h -h, -h] -h -h -h[ -h -h -h_ -hY ,-h -h -hx -h -hs -h -h( -h -hU -h -h -ha -h7 -hH -h -h -h -h -h} -h -h -h{ -h -h -h -h -h -hG -hY -hp -h ,-h -ho -h~ ,-h -h -hJ -h  -h -h -h -hu -h -hN -h ,-h@! -h " -hp" -h" -h" -h# -h$ -h% -h% -h& -h( ,-ho( -hv) -h* ,-h|+ -h- -hY. -h. -h4/ -h0 -h1 -h1 -hM2 -h3 -hp4 -h4 -h4 -h5 -h6 ,-hk6 -h7 -hZ<  ##### ##..#  #..##  ##.##  #..# #.## #.# #.# #.# -h= #@#71.5 (30.0) #..#   #.##   #. #. #. #. (. -h@ -htA ,2.5 (31-hD -hF - _Found 5 poisoned darts.-h.+-h+-h[,-h-/-h0-hj5X-h5-h6-h9-h:-h%;-h;-h=-h8?-hv?-h@@-hA-h`C-hC-hD-hF-hTG-hG-hiH-hI-h5K-hyK-heL-hM-hO-hO-hP-hQ-h\S,-hMT-haXC  You see here 5 poisoned darts.-hY-h1Z _-hZ-h\-h]-hH^-h _-h3a-h=b-hb-hOc-hd-hnf-hf-hg-hh-hi-hYj-h$k-h.m-hn-hn-ho-h]q-hr,-hs-hzu-hv-hv-h -h@ -hޮ -h -h -h -hf 3-h%-h!(-h& -h( I Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety--h( o0% [?] toggle between ability selection and description.-h[ -ha -hg d#..#bentocg the Chopper#.## #....Mountain Dwarf of Trog ***...#.# #...#-hDh hHealth: 23/47 ===========-------------#.# #...#Magic: 14/14 ========================#.# #...#AC: 9Str: 21###.# #...#EV: 7-hi ;Int: 8#.(.# #...#SH: 0Dex: 9#.######...#######XL:  5 Next:  0% Place: Dungeon:4#.........@s......Noise: =--------  Time: 2701.6 (0.0)##################a) +0 hand axeNothing quiveredPois s   scorpion _You are too injured to fight recklessly! -hi _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!-hr I #..# #.## #.... #.# #...# #.# #...# #.# #...# ###.# #...# #.(.# #...# -hs #.######...#######  #.........@s......  ##################   A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel very sick.-ht B27/70---hu l2.6 (1Berserk Pois -hx -hz . _The scorpion stings you.-h :  -h ~You slash the scorpion!  The scorpion is heavily wounded.-h w4---=3.3 (0.7-h% 6Pois -h S _You feel sick. The scorpion stings you.-h$&"  You hit the scorpion.  The scorpion is almost dead.3---4.0-h*-h-$ _You feel sick.-htz  You slash the scorpion!  You kill the scorpion!-h)| .Trog accepts your kill.-h\2-45-h0-7-h-ht$ _You feel sick.-h R#..# #.## #.... #.# #...# #.# #...# #.# #...# ###.# #...# #.(.# #...# #.######...##.#-h -h w1 22  -5.4-h -h $ _You feel sick.-hu-htv-hw-h[~7--hR 0  You start resting.-hnUYou feel a strong urge to attack something.-hTx0-6.0 (0.6-h$ _You feel sick.-h-hY7--h-h#-h}r19Berserk -h-h 6 _You start resting. You feel sick.  You feel your anger nearly subside.-h,7.3 (1.3-hX-h$ _You feel sick.-h9 -h 3-h  #..# #.## #.... #.# #...#19/70 (47) #.# #...# -h A#.# #...# ###.# #...# #.(.# #...# #.######...########  #..........@.......  ###################  Pois  -h 0.0 _You feel sick.your anger nearly subside.  are no longer berserk-h .  You are exhausted. You feel yourself slow down.-h 2/47 =====8.0 (0.7Slow -Berserk Pois -h -h $ _You feel sick.-hW -h -h -h k1--h o9/47 ---h y 9.5 (1.5 _You start resting. You feel sick. x2-h !--h` 111.0 (3.0-hl -h  -h) M_You are no longer poisoned.-h~10/47=1=-hn-h-hS-hI2=-h|-h-h"-h!-h-h;!3-h2=-h*-h5-h|-h#-hJ-h-h-h-hI4=-h-hX-h-h-h-hLS5=-hF-hr-h-hJ-h-h-h-h-hbI6=-h-h[-h-hB-h-hS7=-h-h-h)-hI-hj _You feel yourself speed up.-h-h+-h+-hI8=-h?-h-h-h-h-h<-h-h-hn-h-hV-h=9=-h-h\-h-h-h-h",-h520=-h-h-h& -hC-hr _You recover from your berserk rage.-h-h -h ,-h -h -h #1-hE (=-h -hx,-h/-h,-h^-h-h"-h-h-h#2-h0=-h-h-h-h-hA-h-hr-h{-h-he-h-h; K3=-h -h"-h7"-h"-h8#-h_#-h#-hX$-h$S4=-h%-h&-h&-h'-h(-hu)-h)-h*-hM+-h+-h--hu-K5=-h).-hv/-h/-hO0-he1-h1-h'2-hj2-h2-h2-h3-h3=6=-h3-he4-h4-h4-h85-h5-h!6-hr6-hJ7-h7K7=-h7-hk8-h8-h8-hq9-h9-h9-h:-h:-h ;-h;-h;=8=-h<-hW<-h =-hi=-h=-h?-hx@-h@-hA-hA-h}B-hC-hD#9-hAD(=-hD-huE-hF-hF-hMG-hG-hG-haIj30=-hI-hJ,-hJ-hvK-hK-hK-hqL-hL-hL-hYN-hNK1=-hMO-hP-hP-hYQ-hQ-h*R-hnR-hS,-hS-hzT-hUS2=-hgU-hV-hFV-hV-ha-ha-hLb-hc-hc834=-h0d-hd-hf-hQf-hf-h.h-hyh-hi-hj-hk,-hl-hmW5=-hm-hno-ho-h$p-hq,-h-r-hNs-hs-h3t-hu-hu-hvD6=-hv-hx-hfx-hy-h}z-hz-hh{-h|-hW}U7=-h}-h-hI,-hӀ,-h9-h,-hO-h-hLK8=-h-h-h7-h-hP-h-hD-hs-h-h/-h@-h-hN9=-hV-h-hE-hی-h-hG-h-h-h-h-h'-hn$40-h(=-h-h>-h-h^-h-hw-hq-hȚ-h,#1-h\2=-h#-h@-h-hV-h-h-hX-h-h[-h-hw2=-h8-hh-hܩ-h-h۫-h)U3=-h-h-h-hw-hð-h-ẖ-hw-h߳K4=-h-hݵ-h<-h-h-hM-h-h -hY-h-h#-hU5=-h-h-h־-h}-h-h-hn-h-h-h-h-h)#6-hY(=-h-h-hW-h-h>-h-h-h-hNa7==-h -h1 _HP restored.-hm-h3-h-h/-hb-h-hZ-h-h-hH-h-h]-h9=-h-h{-h -hA-hg-h-h-h-h]-h-h-h7-h-h-h-h-h-h-h-h'-h-h-h-h-h-h-hf-h-h-ho-h9-hp-h-hx-h-hQ-h-h)-h-hF,-h-h-h-hC-h-h-h-h-h -h-h0-h-h-h2-h}-h-hV-hX-h-h-h:-h-h -h?-h-h-h1-h-h-h-h-h-h_-h-h'-h-h1-h-h#-hJ-h-h-h-h-h-hb -h -h -h -h9 -h -h9 -h -hk ..  ..J###  ....### #...#### ################@...#### ....................... ########################J   endoplasm (asleep)-hd 875.5 (164.5)  An endoplasm comes into view.-h_.JJ-hY  6-h 5-h9$-hC&^ _The endoplasm quivers.-hCO} .. ...### .J..### #...#### #@...#### .......................# ############### -ht .. ...### .J..### #...#### #@...#### .......................# ###############  -h-h1-hk-hNa _An endoplasm is nearby!-h  .. ...### .J..### #...#### #@...#### -hK .......................# ############### -hq  .. ...### .J..### #...#### #@...#### -hr .......................# ###############  -hdv -huw -ha{ -h} a _An endoplasm is nearby!-he  . ....### ....J..###  #.@.#### #################....#### ........................# #########################-h+ -h -h#.J.-he  7.5 (1.0) -h _-h-h -h5\p#......####.J.### #@..########....####........####-h\##-h,ei  The endoplasm freezes you.-heU4--8-hh-hk% _You are frozen.-h  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.-h2--- 7 =9-h-h% _You are frozen.-hJ|  You slash the endoplasm!  You kill the endoplasm!-hP/. -hS6680.6 (1.1-hV-h!XW _Trog accepts your kill.-h'-h۸-h-h׽H _No target in view!-h2-h3-h 7-hB9H _No target in view!-h֫-hb-h-hH _No target in view!-hpF 4-hO ^ _No target in view!-h -ht -h -hc  -h :_No target in view!-hC -hC -hG -h2M C _No target in view!-h» -h, -h -h -h2 -h3 -h5 -hY7 -h -hr -h -h' -hM -h -h -h -h0  22  _3--h -h -h -h -hq -h -h -hS -h #4-h (=-h -h -h -ha -h -h -h -h -h -h -h -hE U5=-h -h -hh -h -h -hC -h -h -hH -h -h -h2 K6=-h -h! -h2" -h" -h# -h*$ -h$ -hw% -h% -h]& -h' -h' -h( a7==-h( -h* -h+ -h+ -h, -h- -h!/ -hs/ -h 0 -h2 -h7 #.#####......^.. S#-h48 .......@..### - .......##...#### ####################....#### ...........................# -h8 ############################S   adder (asleep)-h]: 099.6 (19.0)-h: -h? j..SS-hi@ , -h@ R -900.6 (20-hE -hF V _An adder comes into view.-h 0 -hom# #.##### ....... ......^ ....... -h.......####  ..S....@..###  -hm.......##...#### ###########....#### ......# ##### -h3-hrV4 -hV0# #.##### ....... ......^ ....... .......####  -hBWr..S....@..###  .......##...#### ###########....#### ...-hWi##### -h _G-hxa-hb] _An adder is nearby!-h7A # -he81#.##### ....... ......^ ....... .......####  ..S....@..###  .......##...#### ###########....#### ......# -h8L##### -h%-h, # #.##### ....... ......^ ....... .......####  ..S....@..###  .......##...#### ###########....#### ...##### -h4-h-hk] _An adder is nearby!-h M# #.#.######.#-h5 O......^#<.#.####.S...@...###.##...#########....####.......##-hg #####O   ogre (asleep)-h  An ogre comes into view. It is wielding a +0 giant club.-h.-h.<O.SO-h+k=  1.6 (1-hS .0) -h#-h%9 _Found a stone staircase leading up.-hz # #.#.######.#.^#.<O......#.####.S.@....###.##...########....####......##.O.S2-hi#  You slash the adder!  The adder is heavily wounded.-h((D.O -ha(-h!)1 7 -h=)=3-hI0-h2z _The adder barely misses you. The adder bites you but does no damage.-hQ`  You closely miss the adder.-hY .OThe adder is heavily wounded.-hZT6-4-h`-hb* _The adder bites you.-hFr  You hit the adder.  You kill the adder!-h-hEP.O -hI-535-h-hW _Trog accepts your kill.-h@H  You slash the ogre!  The ogre is moderately wounded.-hH&6-h~N-hPQ _The ogre barely misses you.-hԾ  You hit the ogre.  The ogre is moderately wounded.-h&7-h9-h(; _The ogre hits you but does no damage.-hG  You slash the ogre!7=-hH8-hM-hjP] _The ogre is severely wounded.-hJ  You hit the ogre.  The ogre is severely wounded.-h&9-h-hQ _The ogre barely misses you.-hNL  You barely miss the ogre.The ogre is severely wounded.-hL'10-hP-hSR _The ogre closely misses you.-hr  You slash the ogre!  You kill the ogre!-hA) -h-h)bentocg the Chopper#Mountain Dwarf of Trog ***...#.Health: 47/47 ========================###.######-hpMagic: 14/14 ========================.........#AC: 9Str: 21........^#EV: 7Int: 8.<.......#SH: 0Dex: 9.........####XL:  5 Next: 118% Place: Dungeon:4-hJ......)@....###-hNoise: ==-------  Time: 2911.6 (1.0).........##...####-h7a) +0 hand axe -h######################....####Nothing quivered .............................# -h%##############################-h1WYou barely miss the ogre.The ogre is severely wounded. -hID_The ogre closely misses you.-h`RYou slash the ogre!  You kill the ogre! -hwX_Trog accepts your kill.-hR _The ogre closely misses you.You slash the ogre!  You kill the ogre! -h_Trog accepts your kill.Your Axes skill increases to level 6! Your Armour skill increases to level 4!You have reached level 6!-h/  --more---hF53/535/156 9% -h-hm4 _-h> # #. ####.######..#>.^#<.# .@..#### 0).....###  ..........##...#### #######################....#### ..............................# ############################### 22  --2.6 (1 _Found a stone staircase leading down.-h3-hN-hܷ-h-hj-h,-h߿-h*-h -h-h-h[-hs-hb-h-h -h -h-h-hz-h*-h-h-hG-h-h-hr-h-h-h'-hl-h-h`-h-h-h-h[-hQ-hs-h-hE-h--h-h-h-h-h-hw-h -hM-h{-h-hu-hY-h %....# ....# .... ## ß..## .....#. ...# .....#. ...# .....#. #### [  #...## -h #.@# --253.0) ##.##  #..#  ##.### #...# ###.##.######.###### ...#..........#-h-h,6.6 (14-h-h( _Found a ring mail.-h 3-hZ -h -h -hL B-hi -h -h -h -h -h -he -hDz -h· B-hH -h -hؼ -hV -h -hz -hF -h+ -h -h -h -h -h -h -h -h` -hO -hW -h -h -hZ -h& ....##........###. -h #..ß..###........#.. #.....# #........#.# #.....# #........#.# #.##### #..........####... -h ..# ....[...........# -h +.## #..#####...##### ## #.#..# # #@##.## #-h #...##..#....#####.###...Z.# ...#..... ###.#.### #.#Z   scorpion zombie (dormant)#####.#######.... #..........#  #...# #>.-hp 6..^#-hr 235.6 (9.0)-h uZ.Z-h c  6.6 (10.0) -h4 -h b _A scorpion zombie comes into view.-h ....#..  ...#.#  ...#.#  ....#  ....[......  #...#####  #.#..# ##@##.## # #...##..#  ..Z.###  -h[.....# #...#  ..... ###.#  .### #.#    #....   #...# #>^# -h ....#..  ...#.#  ...#.#  ....#  ....[......  #...#####  #.#..# #@##.##  #...##..#  ..Z.###  .....#  .....  .### #.#    #....   #...# #>^-hj G-h -hf _A scorpion zombie is nearby!-hv##..ß..###.#.  #.....# #........#.#  #.....# #........#.##.##### #..........####....# ....[...........## #..#####...#### #.#..# .###.##.## ###.@.##..#..ß..Z.#####.### #-hyW.....# #...# #.... ###.# #### #.# ## #####.######W   phantom (dormant) # #.... #..........#Z   scorpion zombie  #...# #>^# #...# #..<.......#-h-h-hZWß....W-hY  7-hɝ .0) -h-hZ _A phantom comes into view.-h)0 r  You hit the scorpion zombie but do no damage.-h7 M.W-hQ8 S 7 =8.5 (0.9-h> -h@ \ _The scorpion zombie barely misses you.-h) r  You hit the scorpion zombie but do no damage.-h AW.-h -9.5 (1.0-hѵ -h F _The scorpion zombie hits you but does no damage.-h p  You hit the scorpion zombie.  The scorpion zombie is lightly damaged.-h=( D.W-h( '40-h. -h0 F _The scorpion zombie hits you but does no damage.-h  -hҘ  -hI 5You barely miss the scorpion zombie.-h =The scorpion zombie is lightly damaged.-h -h; *.W-h -h -h 1-h -hݳ  -h -h 8_The scorpion zombie hits you but does no damage.-h -h1_The scorpion zombie hits y-hXou but does no damage.  -hMYou barely miss the scorpion zombie. -h -h1is lightly damaged-ho . -h8_The scorpion zombie hits you but does no damage.  -hYou hit the scorpion zombie-h' . -hhX The scorpion zombie is moderately damaged.-h-h*.W-h -h-hz-h2-hy-h" -hF#-h#8_The scorpion zombie hits you but does no damage.-h -h  -h#You hit the scorpion zombie.  -hBThe scorpion zombie is heavily damaged.-hEcYou closely miss the phantom. The scorpion zombie hits you.-hi-h1-h--h'&3.4 (0.9-h-h -hg-h0_The phantom hits you but does no damage.-h2 #.....# #..#.# #.....# #........#.# ##.#######..........####...  ##..# .....[...........#  #..## #..#####...##### ##.## ###.## #.#..# #..##.[..Z###.##.## #.###.Z).Z#Z..##..# #.##..ß..@W#####.### #.# #......## #...# #-h.##.......# ###.# #.###### #.# ..### #####.###### .## #....  #..........# .# #...# #>.^# Z   adder zombie (dormant) .# #...# #..<.......# ZZ 2 hound zombies (dormant) .# #...# #...## Z   scorpion zombie  You closely miss the phantom. The scorpion zombie hits you.phantombarely miss the phantom.  The scorpion zombie hits you but does no damage.-h §The phantom hits you. The phantom blinks! You blink.  An adder zombie and 2 hound zombies come into view.-h@g49--4.4 (1.0-h-hM? _Found a short sword and a leather armour.-hAn adder zombie and 2 hound zombies come into view. _Found a short sword and a leather armour.helpless hound zombie fails to defend itself.  You slash the hound zombie!  The hound zombie is moderately damaged.  You hit the scorpion zombie. You hit the phantom.-hS  The hound zombie bites you but does no damage.-hC ..ZZZ#Z.ZZZ The scorpion zombie closely misses you.The phantom hits you but does no damage.-h_7--5-hp-hӫ1 _The hound zombie bites you.-h  You hit the scorpion zombie.  The scorpion zombie is severely damaged.-h-h ! ).ZZYou hit the phantom. You hit the hound zombie.  The hound zombie bites you but does no damage.  The scorpion zombie hits you but does no damage.6-hc-h2> _The phantom hits you but does no damage.-h v _The phantom hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.  You closely miss the phantom.  You hit the hound zombie but do no damage.  You barely miss the hound zombie.-h~ .Z The hound zombie bites you but does no damage. x2  The scorpion zombie hits you but does no damage.-hT8-7-h-h> _The phantom hits you but does no damage.-h You hit the hound zombie. x2; You slash the adder zombie!barely miss the phantom. The hound zombie barely misses you.The hound zombie bites you.adder  The scorpion zombie barely misses you. The phantom barely misses you.  The hound zombie bites you but does no damage.-hT6-8-h-h1 _The hound zombie bites you.-hm  The scorpion zombie is almost destroyed.  You barely miss the phantom. You hit the hound zombie. x2  You hit the adder zombie. The adder zombie barely misses you.  The hound zombie barely misses you.The scorpion zombie hits you but does no damage.-hm-9.3 (0.9-hu-h3x> _The phantom hits you but does no damage.-h  You hit the hound zombie.  You destroy the hound zombie!-h8.   hound zombie  Trog accepts your kill.  You barely miss the scorpion zombie. You closely miss the phantom.You barely miss the hound zombie. You barely miss the adder zombie.  The adder zombie closely misses you.  The hound zombie bites you but does no damage.  The phantom hits you.-hre5-1250.3 (1.0-h-h?F _The scorpion zombie hits you but does no damage.-hl?The scorpion zombie is almost destroyed.  You hit the hound zombie.  You barely miss the phantom.adder zombie bites you but does no damage.  The phantom barely misses you.-hm561.2 (0.9-ht-hvF _The scorpion zombie hits you but does no damage.-h2  You hit the scorpion zombie.  You destroy the scorpion zombie!-h9L.   You hit the scorpion zombie.  You destroy the scorpion zombie!  Trog accepts your kill.  You barely miss the adder zombie. You barely miss the phantom.hound zombie. The hound zombie barely misses you.The adder zombie bites you. The phantom barely misses you.-h7c4-82.2 (1.0-hr-hZ _The hound zombie closely misses you.-ho _The hound zombie closely misses you.You hit the hound zombie.  The hound zombie is almost destroyed.adderYou miss the phantom. The adder zombie bites you.hound but does no damage.  The phantom bar-hp#1-hp<--3-hu-hxD _The adder zombie bites you but does no damage.-h7M _The adder zombie bites you but does no damage.barely miss the phantom.hound zombie barely misses you.  The phantom hit-h&4-h-hpD _The adder zombie bites you but does no damage.-hRg  You hit the hound zombie.  You destroy the hound zombie!-hs? .   Trog accepts your kill.You hit the adder zombie. You hit the phantom but do no damage.The adder zombie bites you but does no damage.-hw]2=205-h~-hU _The phantom closely misses you.-hn -h`  -h;You hit the adder zombie but do no damage.-h7@The adder zombie is almost destroyed.-hx\You hit the phantom. The adder zombie completely misses you.-h-h-hE6-hj-h5 -h-h90_The phantom hits you but does no damage.-hW  You slash the adder zombie!  You destroy the adder zombie!-h[f  Trog accepts your kill.-h?d  #.....# #........#.# ##.#######..........####... ##..# .....[...........# #..## #..#####...#####-hd ##.## ###.### #.#..#  #..# #.[...###.##.##  #.## #..)..#...##..#  #.# #..ß...§#####.###  #.# #W@....## #...#  #.# #.......# ###.# -he ##.# #....##### #.#  #..# ...####.###  #.## #....# #........  #.# #...# #>.......  #.# #...# #..<.....  #.# #...# #..  ###.# #...# #.)You barely miss the phantom. The phantom hits you. The phantom blinks!-hn9§-hq^39--17-hy-h'{ _You blink.-hd`  You hit the phantom.  The phantom is lightly damaged.-hOg40=-8.1 (0.9-h%-hs> _The phantom hits you but does no damage.-hbJ .You closely miss the phantom.The phantom is lightly damaged.-hyK-9.1 (1.0-hQ-hST _The phantom barely misses you.-hok . You hit the phantom.-h4.60.0 (0.9-h -h$b _The phantom is moderately damaged.-h)4  You hit the phantom.  The phantom is heavily damaged.-h4-1.0 (1.0-h9-h8<T _The phantom barely misses you.-h  You hit the phantom.  The phantom is heavily damaged.-h^1=2-h-h> _The phantom hits you but does no damage.-hw1  You hit the phantom.  The phantom is severely damaged.-h!2 &3-h: -hU= T _The phantom barely misses you.-h  You hit the phantom but do no damage.The phantom is severely damaged.-hɦ  ##.#######....####...##..# .....[...........#  #..## #..#####...##### ##.## ###.### #.#..# -h !#..# #.[...###.##.## #.## #..)..#...##..# #.# #..ß....#####.### #.# ##§...W.## #...# #.# #......@# ###.# #.# #....##### #.# ..# ...#### #####.###### -h˧ .## #....# #..........# .# #...# #>........^# .# #...# -h #..<.......#  .# #...# #..........## -hR .# #...# #.......) .# #...# #....##-h 9§-hw U39-4-hM -h J _The phantom hits you. The phantom blinks! You blink.-h! ..  You closely miss the phantom.The phantom is heavily damaged.-h" U40=5-hU* -hN, > _The phantom hits you but does no damage.-h  You closely miss the phantom.The phantom is heavily damaged.-h +9 (0.9-h -hמ T _The phantom barely misses you.-hi#  You hit the phantom.  The phantom is severely damaged.-hw$ -6.9 (1.0-h/ -hH2 T _The phantom barely misses you.-h  You hit the phantom but do no damage.The phantom is severely damaged.-h -7.8 (0.9-h -he > _The phantom hits you but does no damage.-he  You miss the phantom.The phantom is severely damaged.-h* e1=8.8 (1.0-h1 -hm > _The phantom hits you but does no damage.-h  You closely miss the phantom.The phantom is heavily damaged.-hS &9-h\ -hw > _The phantom hits you but does no damage.-hi  You slash the phantom!  The phantom is almost destroyed.-h9 6=70.7 (0.9-h -h > _The phantom hits you but does no damage.-h y  You hit the phantom.  You destroy the phantom!-hw S.-h -h @3/555-1.6-h -h W _Trog accepts your kill.-h3-h4-h6-hj8-h 9] 22  -hY<-h}=-h=-h?-hB-hgBK4=-hE-hG-h3H-hJ-hM-hM-hO-hQ-h"R-hNRN5=-hT-hsV-hV-hX-hZ-h2[-h\-h^_-h_K6=-hya-hf-hg-h`h-hKj-hj-hk-hm-hn-ho-hp-h7q?7=-hfq-h&r-h@s-hts-h]t-h w-hnw-hy-h{-h{{%8-h|-h-hD-hҀ-h-h-h=-h-h-hd-hD-hK9=-hy-hʎ-he-h-h -hW-h-h-h1V50=-h˜-hܚ-h)-h-hY-h-h-h,-hD1=-hn-h{-h-hӬ-hN2=-hͮ-h-h-h-h,-hD-hh-h-hF-h-h#-hMD3=-h-h-h-hҾ-h-hտ-h-h-h6U4=-h -h8-hm-h&-h-hM-h-h-h-h$D5=-hv-h-h-h8-h-h-h-h-h-h:-h-h-h-hC  You see here a +0 short sword.-h-h@= _-h-h-h-h-h-h}-hk,-hp-h-h-h-h-h-h-hG-h-h-h-h.-hr-h-h-h-hB-h-h-h5 -h -h -hg -h -h -h-h-h-h-h{-h-h-ho-h-h-h-h$-h-h,-h-h-h -hx -h"-h#-h$,-hq%-h='-h9(,-h(-h8*-hf+,-hD,-h^3-h\4-h4-he5-h 7-h8-h8-h9-hP<-h=,-hE>-h|@-hcB-hB-hC-hE-h?F-hF-hH-hK-hL-hM-hqN-hRC  You see here a +0 short sword.-h"U-hU _-h`W-h~Z-h\-h[]-h^-h `-ha,-hb-hbd-hf-hg-hi-hrk-h8m,-hn-hp-h/r,-h4s-ht-hv-h w-hy-hA{-hZ|-h|-hX}-h~-h-h-hj-h-h,-h҆-h-h|-hÉ-hm-hd-hA-h-h-h]-h-hё-hV-h-h-h˕-h-h-hɟ.. # ..S..........!. ##### ?.............. ...... ..#.............. ...... ................. #.... ................  ...# #........../.... -h:c.#.# #.#............. ...# #........ -- ..## ####............ ### #....#...####.#. .##... ..###..#....#....#######..#####.......##........###. ...S   adder (asleep)-hfß..###........#.. ##...# #........#.#...# #........#.#-h 3051.6 (80.0)  An adder comes into view.Found a metallic emerald potion.-h̥-h֮ .JSSJ   endoplasm (wandering)The adder hisses angrily.-h]=  -h?-2.6 (81-h-hܹ] _An endoplasm comes into view.-h ...J.........!.  ?.S............  ..#..............  .................  ................ -h #........../....  #.#.............  #.......@.......  ####............  ### #....#...####.#.  ..###..#....# #..#####... .....###. ... ......#.. ##  #........#.# #.....-h\  ...J.........!.  ?.S............  ..#..............  .................  ................  #........../....  #.#.............  #.......@....... -hD v ####............  ### #....#...####.#.  ..###..#..#..####.....###. ... ......#.. ##  #...... #.....-h^! -h! *-h) -hg, d _There are monsters nearby!-h[  ...J.........!.  ?.S............  ..#..............  .................  ................  #........../....  #.#.............  #.......@.......  ####............  ### #....#...####.#. -h[ ..###..#....# #..#####... .....###. ... ......#.. ##  #........#.# #.....-h { ...J.........!.  ?.S............  ..#..............  .................  ................  #........../....  #.#.............  #.......@.......  ####............ -h  ### #....#...####.#.  ..###..#..#..####.....###. ... ......#.. ##  #...... #.....-h -h6 -hp-h d _There are monsters nearby!-h-h#### ...####.....#.... .# #...J!. .##### .?.S.. ..#. ........ .##.... ...... ....# #./....#.# #.#...# #....... #..## ####.............# ### #....#...####.#. -h#..##... ..###..#....# ..#######..#####.....##........###. ...ß..###........#.. ##.# #........#.#-h-h-h-h/-h.-h ..J-h<S-hyJ-h-h-h[ -h % -h  -h|!3.6 (-h!1.0) -h)-h, -h,-h>-:_The endoplasm quivers.-hy--hs  #### ......#####  ... ####.....#.... #.# .#....!.##### ..?...J.-hse. ..#... ........S.##.... ..........# #./....#.# #.#. .....# #... .#..## ####..........-ht.. ....# ### #....#...####.#. ##..##... ..###..#....# ..#######..#####.....##........###. ... -hQtU#..ß..###.#.. ##-hv,-h\.J.S-hf&4-h-h4-h\  You hit the adder.  The adder is lightly wounded.-h<+.J-h#L 7 =5-h-h0= _The adder bites you but does no damage.-hjY  You hit the adder.  The adder is heavily wounded.-h|dU.J -h?e[3-6.5 (0.9-hkj-hlR _The adder bites you but does no damage. The adder bites you.-hu  The adder is heavily wounded. _bites you but does no damage. The adder bites you.  You hit the adder.  The adder is almost dead.You hit the endoplasm.  The endoplasm hits you but does no damage.-h(7.4-h-h= _The adder bites you but does no damage.-hO r  You hit the adder.  You kill the adder!-hHZ  Trog accepts your kill.You hit the endoplasm.  You kill the endoplasm!-h8g P†.-hj O-58.4 (1.0-hq -hs W _Trog accepts your kill.-h -hC -h -h H _No target in view!-hI -hI -h'P -hR H _No target in view!-h+ -h -h -h} H _No target in view!-hC -hMD -h;H -hI H _No target in view!-h -hl -h -h H _No target in view!-h8I -hI -hO -h>Q C _No target in view!-h -h -h -h -h'; -h; -hB -hE -hگ 4-h} -h -h'-h(-ho1-h3-h-h-h-h-hT4-h-h-hI-hcJ-h?[-h-h-h-h-h8-h8-hD-hE-h3-hw-h(-hڗz 22  _-h:-h%4-h-h-h-h"-h,-h#5=-h -h-hX-h=-h\-h-h=-hn-h-h~-h-hX-h-hO=-h-h>-h1,-h-h> ......#######  ####.....#.....##  .#.....!.### ## ..?..... -h  ..#.....#  .....# . ......†.....# # #..........@.....# - # #.#..... # #.....### # ####.....#  ### #....#...####.#...-hZ... ..###..#....#....#########..#####......###........###. ...... -hB/60.0)-h6 7 --h%9.4 (11-h2-hb- _c - a wand of iceblast (5)-hO-hOP-hvR-hV-hOY-h]s 22  -h_-hla-ha-hc-he-hg-hg-hyi-hl-hn-h'o-hp-h-s-h.u-hu-hv-hL  ... -h ......#######  ####.....#.....## ..  .#.............@.###...  ..?....-h......#  ..#.....####  .........-hp...#  ......†..........  #................#  #.#................. -h #........####  ####......#-h*274.4 (5.0)-h5 7 5.4 (6-h-h ] _d - a metallic emerald potion-hd -h0e -hhe -h{j -hl -hp s 22  -hp -hr -hs -hs -hv -hx -h3y -h4z -h| -h~ -h2 -h> -h -h -h> -h3 -hj -h -h -h8 -h7 -h -h -hz -hǗ -h -h -h -h -hڠ -hR -h -hn -h -h@ -h -hʫ -h" -ht -h -hI -h -h -hf -hx -hн -h' -h -h ######### ##.....# ##.....## -hQ |# #####......####### # ... # ####.....#.....## # ##.# #.#...............## #####..##### #..@................ ....-h #...............# ....................# -h ....ß..##....!......†...........# #...######................# -h$ ........#.# #.#...............  ..........# #...............##  ......#..## ####............#  .###.....# ### #....#...####.#...-hf E -h 088.4 (13.0)-h# ' 7 -hV 9.4 (14-hG -h b _c - a scroll labelled REDONA LILOG-h~-h-hЀ-h-hTL## .#.. ####### .#.# #.....# .#..# #.....## -h7.# #### .. #......####### .# ... #h####.....#.....## ## ##.# #.#...............# .#####..#######....... -h................@#.............ß..##....!......†. .-hP#.........######.....#.# #.#....# #.# h   hound (asleep)#..## ####-h.####.....# ### #....#...####.#..-hi...##..##... ..###..#....#....-h֎,0.0)-hj.hh-hbl 22  90.4 (1-hR-hX _A hound comes into view.-h ..   .# #.....#  ..# #.....##  #### .. #.....  ... #.####.... ##.# #h#.......######................@#...............#....!......†....######.......-h5r#.# #.#..... #....... ####.... ### #....#.. -hT< ..   .# #.....#  ..# #.....##  #### .. #.....  ... #.####....-hU? ##.# #h#.......######................@#...............#....!......†....######.......#.# #.#..... #....... ####.... ### #....#.. -hk]-h ^1-hc-h(f\ _A hound is nearby!-h  ##### ... ######..# ..#  ..# #.....## #### .. #......####### -h .# ... #.####.....#.....# ## ##.# #h#.# .#####..#######.@.......#.....................ß..##....!......† .#..######.... ###...................#..## ####............# ..###.....# ### #....#...####.#-hW -hS d  =1-h -hg N _The hound misses you. x2-h-ht0--- 7 2-h-hFf _You closely miss the hound. The hound bites you.-hHdt49---3.3 (0.9-h`i-hkf _You closely miss the hound. The hound bites you.-hc\  You hit the hound.  The hound is lightly wounded.-h[7-4.3 (1.0-h -hR _The hound bites you but does no damage. The hound bites you.-hJ}  You miss the hound.The hound is lightly wounded.-hKT8-5-h#R-h0T= _The hound bites you but does no damage.-h<\  You hit the hound.  The hound is lightly wounded.-h\&6-hp-hz _The hound barely misses you. The hound bites you but does no damage.-hOE}  You miss the hound.The hound is lightly wounded.-h F-7.2 (0.9-hK-hM= _The hound bites you but does no damage.-h  You hit the hound.  The hound is heavily wounded.-hZV9=8.1-h-h{ _The hound bites you but does no damage. The hound closely misses you.-h*H  You closely miss the hound.The hound is heavily wounded.-hIV6-9.0-hO-hR* _The hound bites you.-h  You hit the hound.  The hound is almost dead.-h_5--9-h-h* _The hound bites you.-hxr  You hit the hound.  You kill the hound!-h1q†-hjW -67-h؅Z100.9 (1.0 _Trog accepts your kill.-h-hܐe _Your Axes skill increases to level 7!-h-h-h-hH _No target in view!-hL -h -h/ -h -he 6= 22  _-h -hB -h -h# -hf -hk -h -h) ?7=-h` -hu -h- -h -h! -hl# -h# -h% -h,' -h' -h( -h* -h* %8-h,, -h- -h. -h\/ -h1 -hp1 -h2 -h`4 -h4 #9-h4 (=-h5 -h7 -h7 -h8 -h*: -ht: -h|; -hP= ,-h_> -h? -h?@ -hw@ O50=-hA -h3C -hC -hE -hI -hI -h*K -hM -hjM 51=-hM -hO -hP -hP -hQ -hS -hT -h2U -hV -h,W -hKY -hY -hZ ?2=-hZ -h[ -h] -h] -h&_ -h` -hi` -h` -hb -hb K3=-hc -he -h f -h^g -hi -hfi -hk -hul -hl #4-hm 2=-h[n -ho -hp -hQq -hIs ,-ht -hBv -hv -hw -hy -h~y 55=-hy -hz -h3} -h~ -h -h$ -hp -h -h -h -h -h1 -h -hى -hw -hʌ #=-h 4 7 -hٍ -h F _m - 2 potions of might (gained 1)-h -hӓ ] 22  -h -h -h -h -hҘ -h -h -h9 -hD -h -hI -h -hO -h a  You see here a hound corpse.-hԥ -h  _-h -h -hΩ -h8 -h -h -hK ,-h$ -h -hı ,-h -hĴ -hֵ -h2 -hm -h̷ -h -h -hK -h -h -h= -hĻ -h -h -h$ -h -h} -hi ,-h= -h -hu ,-h -hn -hG -h -h -h -h -h -h -h -h# -hs -h -hV -h` -h -hI -h- -h ,-hP -h -h -h -h -h -h* -h -h -h -h! ,-h -h -h -hh -h9 -h -hq -h -h -ha -h ,-h -hc -h5 s................................. ...†.......ß..##...........†..... ..<.†..#.........######.......... ......#........#.# #.#........ ...<.#...........# #.......... .-h ....#.......#..## ####....... ........###.....# #####....# ....##.##...##..##...>..###..#... ................@..#######..#####-61.9 (61.0)#.#.###.......##........####...# ##..ß..###........#.. ##### #.....# #........#.#...## #.....# #........#.# ...## ##.#######...## #### ##..# #......[. #..## #.##..#####...# ##.## ##.###.### #.#..#-h -hy F-2.9 (62-h -h ; _Found a stone staircase leading down.-hL -h -hv -hw -h5 -hI X-h׽ -h -h -h -h -h -h~ -h -h -ha -h -h -h -hN -h_ R  There is a stone staircase leading down here.-h -h  _-h -h -hL ,-h -h -h/ -h -h -h -h -hF -h -h -h- -h -h -h -h -h -h -h -h -h -ht -h} -h -h -h -h] -h -h. -hC -hs -h;,-hm-h>-h-h>-h}-h1-h^-h-h@-h1 -h -h -h-h-h-h3-h-h-hS-h-h-h-h-h-h-h#-h-h-h-h@-hi-h-h -hM"-h*#-hy#-h#-h%-hg&-h&-h'-h6(-hu)-h)-h+-h+-h--hu--h .-hw/-hc0-hC1-h1-h2-hI3-h3-h3-ht4-h4-hI5-h5-h7-hb8; 7 -h8-h;N _You now have 199 gold pieces (gained 10).-h<-h=6 22 -hJ=' -h=-hY?-hD@-h@-hA-hB-hC-hAC-hC-hVD-hE,-hhE-hF-hG-hH-hH-hI-hJ-h8K-hK-hQ-heR-hR-hPS-hS-hT,-h+U-hU-hV-hV-h,W-h$Y-h[-h[-h+]-h_-h`-h _The phantom hits you but does no damage.-hA  You hit the phantom.  -hE&The phantom is lightly damaged.-h@M4-9-hY-hD+ _The phantom hits you.-h1  You closely miss the phantom.The phantom is lightly damaged.-h2.40.7 (0.9-h6-h8> _The phantom hits you but does no damage.-hˇ  You hit the phantom.  The phantom is moderately damaged.-h(1.6-hƌ-hӎ> _The phantom hits you but does no damage.-h\ _The phantom hits you but does no damage.  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You hit the phantom.  The phantom is moderately damaged.-h(2.5-h-hG  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.-hj _The phantom hits you but does no damage.  You hit the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You closely miss the phantom.  The phantom is moderately damaged.-hk[5=3.5 (1.0-hp-hr> _The phantom hits you but does no damage.-h   You barely miss the phantom.The phantom is moderately damaged.-hu4-hZ-h:> _The phantom hits you but does no damage.-h\  You hit the phantom.  The phantom is heavily damaged.-h]-5.4 (0.9-ha-hdU _The phantom closely misses you.-h^  You miss the phantom.The phantom is heavily damaged.-h!(6.3-h-hv> _The phantom hits you but does no damage.-hMI  You barely miss the phantom.The phantom is heavily damaged.-h@JD=7.2-hN-hP> _The phantom hits you but does no damage.-h _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is heavily damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is heavily damaged.-hV4-8.1-hm-h  You barely miss the phantom.  The phantom is heavily damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is heavily damaged. _The phantom hits you.-hF  You hit the phantom.  The phantom is heavily damaged.-hG-9.1 (1.0-hNO-hQ> _The phantom hits you but does no damage.-hu  You closely miss the phantom.The phantom is heavily damaged.-hFU5=50-h-h> _The phantom hits you but does no damage.-h1j  You hit the phantom but do no damage.-h1-1.0 (0.9-hk6-h8_ _The phantom is heavily damaged.-h  You closely miss the phantom.The phantom is heavily damaged.2.0 (1.0-ha-hq> _The phantom hits you but does no damage.-h, #####  .. #...#  ##...#  ....#  #.W.#  #@..#  #.###  #.#  #.#  #.#  #.#  #.#  ##.#  #..# -hL #####  .. #...#  ##...#  ....# -hM #.W.#  #@..#  #.###  #.#  #.#  #.#  #.#  #.#  ##.#  #..# -hR-hES-h\t _A phantom is nearby!-hlk  You hit the phantom.  -hlJThe phantom is severely damaged.-hl#1-hm2--3-hdq-hs+ _The phantom hits you.-hr  You hit the phantom.  The phantom is almost destroyed.-hX4-h|-hU _The phantom closely misses you.-hC  You closely miss the phantom.The phantom is severely damaged.-hD&5-hI-hNK> _The phantom hits you but does no damage.-h   You closely miss the phantom.The phantom is severely damaged.-hh45-----9 (0.9-h-he+ _The phantom hits you.-h2  You barely miss the phantom.The phantom is severely damaged.-h3b6=--6.8-h8-h:> _The phantom hits you but does no damage.-h  You barely miss the phantom.The phantom is severely damaged.-h(7.7-h-hX _The phantom completely misses you.-h#  You closely miss the phantom.The phantom is severely damaged.-h$ (8.6-h* -h+  -h, 0_The phantom hits you but does no damage.-hx  You hit the phantom but do no damage.The phantom is severely damaged.-h- (9.5-h -hն U _The phantom closely misses you.-h$  You hit the phantom but do no damage.The phantom is severely damaged.-hy% a7=60.4-h') -h* > _The phantom hits you but does no damage.-h  You closely miss the phantom.The phantom is severely damaged.61.3-ha -h + _The phantom hits you.-h  You closely miss the phantom.The phantom is severely damaged.-hu -2.3 (1.0-h -h > _The phantom hits you but does no damage.-h {  You slash the phantom!  You destroy the phantom!-h4 i.-hٓ & -hB q7/5696=3.2 (0.9 _Trog accepts your kill.-h# -hO i _Your Fighting skill increases to level 5!-h9 -h -h -h H _No target in view!-hs 4-hw -hz H _No target in view!-h 4-h -h H _No target in view!-h:^ -h_ -hib -hUd H _No target in view!-h- 4-hH -h> H _No target in view!-hQ-heR-hU-hTX#No target in view!-he4-h-h-h4-h-hH-h2w4-h{-h-h-hq-h-h-hL3-hM-heN-hR8 22  _-hS-heT,-hbU,-hU-hnV-hVK9=-hW-hW-hX-h4X-hX-hX-h(Y-hY-hYV50=-h/Z-hZ-h [,-h[-h[,-h~\-h\;1-hs]-h],-hX^-h^,-h_,-ha`-ha-hbD2=-hxb-h}c-hc-hTd-h}e-he-hEf-hf-h"gU3=-hg-hh-hh-hhi-hJj-hj-hk-h l-hkl-hl-hm-h>n#4-hn(=-hno-hlp-hp-hq-hr-hr-hSs-h4t-htU5=-h$u-hv-hv-hv-hw-hx-hux-h8y-hy-h7z-h@{-h{K6=-h|-hW~-he-h-h5-hҁ-hՂ-h3-h-h#-h  <  ..   ...  -h ### .... ##### ## ....... #...# .........##...# ....##.@...#-h --94.2 (31.0).#####.#...# .#...#...# # #..###.### ..# ...# #.#-hs ..... ..## #.# ...##### # #.# ...-hC #.# #...# #.# -h-hG--5.2 (32-h-hS8 _Found an escape hatch in the ceiling.-h-h-h-h7-hm ####### .<..... >...... .... #... ##### .## -h.. #...# .###.##...# .# #@....# 0.0).#### #.#...# .#-h8 ...#...# .# #..###.### .# ...# #.# . ..## #.#-hxc .##### # #.# .#... #.# #.#...# #.# -h=-hiG=6.2 (1-hg-h9 _Found an escape hatch in the floor.-h3-h/-hW-h-hm n-h -h-h-h4-hz-h-h-h-h@-h-h-h>-h-h.-h~,-ha-hx-hM-h-h-h-h"-h,-h -hs!-h!-h!-h"-h#-h $-h$-h%-h&-h&-ha'-h)-hh+,-h+-h,-hN-,-h--h)4-h4-h+5-h5-h;-h<-h<-hl=-h-h#-hj-hn-h -hT ,-h -h -h-hn-h-hB-h-h-hb-h-ht-h#-h$-hS%-h%-h@)-h)-h*-h|*-h,-h--h--h--h/-hR1-h1-h2-h7-h8-hs8-h9-hT;-h;-h;-h<-h>-h8@-h@-hA-hEE-hF-h G-hH-hQK-hL-hM-hM-hQ-hR,-hS-hW-hW-hUX-hY-hF\-h<]-h]-h]^-h>a-hb-hbb-h#c-h.f-h1g-hg-hnh-h"k-hl-hxl-hm-ho-h$q-hq-hr-hu-hv-hMv-hv-h:x-hx-hx-hSy-hz-h`{,-h{-h[}-h}-h'~-hr~-h-hA-h-h-h{-h-h-h-h{-h-h-h+-hk-h[-h-h-hE-hލ-h-hǎ-hď-h?-hi-h-h-h,-hM-h-hh-h-h)-h-h-h-h-h-hҞ-h-he-h^-h-hS-hU-hW-h-h-hƩ-hJ-hs-hЮ-hW-hU ######## ##......## ##..####### #.>........# #...#-h13 #...# #...# #...# #.... #.......@..# #####....349.2 (53.0) #..........# #.....### ##........## ##.##### # -h#..........#####..####### #........................ #........................ #......÷.......ß..##..... #.....<.÷..#.........#### ##........#........#.#-h&-h -h-hE _Done exploring.-h-hS  -h8-h*u0.0).................-h*1-h.-h/E _Done exploring.-h -h S  -h -hk -h 1-hO -h E _Done exploring.-h:^-h`FPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn)  f - a ring of magical power (worn) -ha g - an amulet of the acrobat (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -h%-h-hFDbentocg the ChopperMountain Dwarf of Trog ***...########Health: 56/56 ========================##......##Magic: 15/15 ========================##........####### AC: 9Str: 21#.>........##...# EV: 22 Int: 8#..........##...# SH: 0Dex: 9#..........##.... XL:  6 Next: 96% Place: Dungeon:4#.......@..# #####.... Noise: ---------  Time: 3349.2 (0.0)-hY#..........# #.....### a) +0 hand axe##........## ##.##### # Nothing quivered#..........#####..########........................#........................#......÷.......ß..##.....#.....<.÷..#.........######........#........#.# _No target in view! _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. _Done exploring. _Done exploring. _Done exploring.-hP  Okay, then.-hp-h-h. _-h-hʒRead which item? Scrolls  t - 2 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG  e - a scroll labelled RODDEL SUJIOF  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI -hi+ o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected-h -h -h wbentocg the ChopperMountain Dwarf of Trog ***...########Health: 56/56 ========================##......##Magic: 15/15 ========================##........####### AC: 9Str: 21#.>........##...# EV: 22 Int: 8#..........##...# SH: 0Dex: 9#..........#-hC I#.... XL:  6 Next: 96% Place: Dungeon:4#.......@..# #####.... Noise: ---------  Time: 3349.2 (0.0)#..........# #.....### a) +0 hand axe##........## ##.##### # Nothing quivered#..........#####..########........................#........................#......÷.......ß..##.....#.....<.÷..#.........######........#........#.# _Found an escape hatch in the ceiling. _Found an escape hatch in the floor. _Done exploring. _Done exploring. _Done exploring. _Okay, then.-h P  Okay, then.-hb -h -hB . _-h1 [?25h[?0c _Done exploring.Okay, then.  Search for what [Enter for "armor", or ? for help]? -h_ [?25l[?1c-h%-hم16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 animal skin  b - [carried] c - a +0 ring mail  c - [carried] d - a +0 chain mail (worn) -haResults elsewhere ([,] to cycle)  d - [D:4] a ring maile - [D:4] a leather armour (1 further duplicate)  f - [D:3] a +0 chain mail  g - [D:3] a robe (1 further duplicate)  h - [D:2] a +0 leather armour of poison resistancei - [D:2] a +0 ring mail (1 further duplicate)  j - [D:2] a chain mail (162 gold) (1 further duplicate)  k - [D:2] a kite shield (189 gold)  l - [D:2] a pair of gloves (121 gold)  -ham - [D:2] a robe (24 gold) (1 further duplicate)  n - [D:2] a runed leather armour (135 gold)  o - [D:2] a shiny plate armour (567 gold)  p - [D:1] an orb of mayhem-hd-hbentocg the ChopperMountain Dwarf of Trog ***...########Health: 56/56 ========================##......##Magic: 15/15 ========================##........####### AC: 9Str: 21#.>........##...# EV: 22 Int: 8#..........##...# SH: 0Dex: 9#..........##.... XL:  6 Next: 96% Place: Dungeon:4#.......@..# #####.... Noise: ---------  Time: 3349.2 (0.0)#..........# #.....### a) +0 hand axe##........## ##.##### # Nothing quivered#..........#####..#-h#######........................#........................#......÷.......ß..##.....#.....<.÷..#.........######........#........#.# _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.Search for what [Enter for "armor", or ? for help]? armor-h-h-h-hQ. _-h!) -h * eWhere to? (Tab - D:4, ? - help) -h* 6 D - Dungeon -h-h [?25h[?0c-h8obentocg the ChopperMountain Dwarf of Trog ***...########Health: 56/56 ========================##......##Magic: 15/15 ========================##........####### AC: 9Str: 21#.>........##...# EV: 22 Int: 8-hP#..........##...# SH: 0Dex: 9#..........##.... XL:  6 Next: 96% Place: Dungeon:4#.......@..# #####.... Noise: ---------  Time: 3349.2 (0.0)#..........# #.....### a) +0 hand axe##........## ##.##### # Nothing quivered#..........#####..########........................#........................#......÷.......ß..##.....-h_#.....<.÷..#.........######........#........#.# _Done exploring. _Done exploring. _Okay, then. _Okay, then. -h_Search for what [Enter for "armor", or ? for help]? armor  What level of the Dungeon? (default 4, ? - help) -h1 [?25l[?1c-h 5-h S  -h -h -h -h= E _-h -h -hc -h -h -h -hۿ -h -h -h -h -h -h! -h -h -h6 -hF -h -h% -hM -h3 Y  There is a stone staircase leading down here.-h4 -h -hh 1 7 -h  _-h -h;5-h-h{-h-h #.# #. #.# -hd #:#   #.#   #.#   #.#   #@#56.9 (7.7 -h#.# #.#-hX #.# -h3..# -h!`### _You climb downwards.  -h@EFound a parchment of Foxfire.-h-h2-ha _There is a stone staircase leading up here.-hH6 -h6 -hE7 -hm9 -h@= -h@  22  _-hoC -hC -hND -hE -hG -h?H -hI -h6J -hQM -hM -hM -hN -hP -h+Q -hQ -hS -hU -hV -hV -h=X -h [ -hS[ -h[ -h\ -h^ -h^ -h_ -h a -hc -hc -hzd -hf -hp ,-hq -hr -hu -h?v -hUw -hx -hz ,-hj~ ,-hτ  #.# #.# #.##.#.######:#:......@.#.#68.9 (12.0)#.#.####.#.# #.#.# #.#<#-hR E #.#.# #.#.##.#.##...######-h -h= ,9.9 (13-h -h b _Found a parchment of Borgnjor's Vile Clutch.-hGI-h-h-h"B-h]%-h%-hi'-h)-he.,-h/-h^2-h>5-hp5-h;6-h8-h{=B-h6?-h-hS-h'-h-h-h-hW-h -h -h -h-h5-h-hI-hW-h-h-h-h/-h7-h)"-hp"-hR#-h%-h'-h(-hB)-h*-h.-h.-h/-h2-h6-h6-hi;-h=-h@-hA-hgB-hC-hF,-hG-hJ-h&M-hvM-hN-hP-h7T-hsT-h>V-hW-h[-h[-hu]-h&`-hc-h d-hd-hf-hdi-hi-hj-h(m-ho-ho-hp-hr-ht-ht-hiu-hw-hy-hy-hsz-hf}-h_-h-hZ-h-hp-h-h}-hl-hT-h-h%-hj-h-h:-hJ-h-hɖ-h-h-h-h-h+-h-h-hR-h-hf-h-hΨ-h -h۩-h4-h߶-hN-h-h]-h-h:.##..#..#..##.#...#..### ...#...#..####...#...#..### #...#...#..## #.@.#...#.#404.9 (35 #...#...#...#-hF#..$#...#...#.#####...# ..#...#.......#%# .#...#...#.#.#.##...#...#.....#.####..#...#...#.###......#...#...#.............#...#.########-h,-h,5.9 (36-h~-hy0 _Found a rimehorn talisman.-ht+-h,-hd--h0-h8.##.#..#.#..##.#...#..####...#...#..####...#...#..####...#...#...#..###..)#...#...#.##..@#...#...#0.0)-h$9#..$#...#...#.######...# ..#...#.......#%# .#...#...#.#.#.## #...#...#.....#.#### ..#...#...#.###.....#...#...#...........#. #...#...#.######## #...#...#-h^B-hBF+6.9 (1-hH-h=K) _Found a long sword.-hW3-h-hh-hB-he-h-h-hq-h-hl5 ..#.....#..##.#..###.#..###.#..###.#..## 7 ).#.#.#.....#.#####.......#%#.#.#.#.....#.###.###......O   ogre (wandering)O#.###### ..# -hƨ[.#.#You now have 207 gold pieces (gained 8).-hݯ+8.9 (2-hO+9.9 (3-hǶ-hx _An ogre comes into view. It is wielding a +0 giant club.-h% <....#..##.#...#..###.#...#...#..####...#...#...#..###..#...#...#...#..###...#..)#...#...#. #...#...#...#.. #...#...#...#.######...#@..#...#.......#..%#...#...#...#.#.#-h% ..#o..#...#...#.....#.###.oo#...#...#...#.###.....# ..#...#...#......# O#...#...#...#.######-h"& #. #.. #...#...# o   orc priest (asleep). .!# ..#...#oo 2 orc wizards (asleep)-h& 9#...#...##-h8   An orc priest and 2 orc wizards come into view.Found a viscous cyan potion.  The orc priest shouts! The orc wizard shouts! The ogre shouts!-h9 -hm: ,-hPE ] .o.o.o   orc priestowizard  You hear a shout!-hE v 22  ===10.9 (1-h+P -h)R 7 _The orc wizard moves out of view.-hH ..#...#..####...#...#..####...#...#...#..### ..#...#...#...#..###...#..)#...#...#.#...#...#...#...#...##...#...#...#...#.######...#...#...#.......##..%#.@.#...#...#.#.#.# ..#.o.#...#...#.....#.# #..o#...#...#...#.###.....# ..#...#...#.....# .#...#-h΄!...#...#.##### #...#...#...#...#  . #..!# ..#...#.## .. .. #...#...## ..#..#...##-h-hw-hH-hooo..o 2 orc wizards-hW0---1-h-hU-h<  You hit the orc wizard.-hf SS   adder (wandering)  The orc wizard is lightly wounded.-hu 7 =--2.8 (0.9-h -hY _An adder comes into view.-hWp  You closely miss the orc wizard.The orc wizard is lightly wounded.  The adder hisses angrily.-h| oSSo   orcThe orc wizard hits you but does no damage.  An orc comes into view. It is wielding a +0 dagger.-h8*-h,V (1 invisible)The orc wizard mumbles some strange words.-h>,-ho.o.S-h1==3.7-h`-hmv _The orc wizard flickers and vanishes for a moment.  You hit the orc wizard.-ht  The orc wizard is moderately wounded.-h*-hH .oSo.  The orc wizard hits you with a +0 dagger.-h:*-h  The orc priest calls upon Beogh to heal the orc wizard.-hgfmo5--hf!4.6-hco-hw _The orc wizard's wounds heal themselves!  You closely miss the orc wizard.-h S.  You hit the orc wizard but do no damage.-h}  The orc wizard gestures at you while chanting.-h ,-h- 5 OoO   ogreo   orc priestoo 2 orc wizards (1 invisible)S   adder(…)The magic dart hits you!-h }  The orc wizard gestures at you while chanting.-hm -h H.o-h y39----------5.5-h4 -hT Q  The magic dart hits you!  The orc wizard gestures at you while chanting. _The magic dart hits you!  You hit the orc wizard.orc wizard is lightly wounded.  You hit the orc wizard but do no damage.-h <  You hit the orc priest.-h= -h OS.#o.  The orc wizard hits you but does no damage. x2-h 8*-hը  The orc priest invokes the aid of Beogh against you.-h3 [@5-h!4 Z----------6.5 (1.0-h@ J _Pain shoots through your body!-hR  You barely miss the orc wizard.The orc wizard is lightly wounded.  You hit the orc priest. You hit the orc wizard.-h[S -heV S  The orc wizard hits you but does no damage. x2-hq` v..So   orc priestoo 2 orc wizards (1 invisible)S   adder-h` -7.4 (0.9-hi -hs You hit the orc priest. You hit the orc wizard.  The orc wizard hits you but does no damage. x2 _The orc priest hits you but does no damage.  You hit the orc wizard.  The orc wizard is heavily wounded.  You closely miss the orc wizard. You hit the orc priest.-hqs -ht -h T OSoO   ogreo   orc priestoo 2 orc wizards (1 invisible)S   adder(…)The orc wizard hits you with a +0 dagger. x2-h j1---8.3-h -h ,with a +0 dagger. x2 _The orc priest closely misses you.  You closely miss the orc wizard.priest.  You hit the orc wizard but do no damage.-h| -h O..  The orc wizard barely misses you. The orc priest closely misses you.-h _2--9.2-h -hb _The orc wizard barely misses you.You hit the orc wizard but do no damage.The orc wizard is heavily wounded.-h   You closely miss the orc wizard. You slash the orc priest!-h}  ..So   orc priestoo 2 orc wizards (1 invisible)S   adder  The orc wizard hits you but does no damage.-h -hI  The orc priest begins to cast a cantrip, but forgets the words!-hR AS.-hS )20.1-h\ -hk _The orc wizard hits you but does no damage.  You hit the orc priest.  You kill the orc priest!-hn  Trog accepts your kill.You hit the orc wizard but do no damage.-h| E .Soo 2 orc wizards (1 invisible)S   adder  You barely miss the orc wizard.-h **The orc wizard casts a spell at you.-hM b  The puff of flame misses you.-h' @.oo   orc-h, -h ..#...#..###bentocg the Chopper.#...#...#..###Mountain Dwarf of Trog ***...#...#...#...#..###Health: 32/56 =============-----------..#...#...#...#..##Magic: 15/15 ========================.#...#..)#...#...#.#AC: 9Str: 21...#...#...#...#...#EV: 7Int: 8-h #...#...#...#...#.##### SH: 0Dex: 9#..o#...#...#.......# XL:  6 Next: 108% Place: Dungeon:5#..%#o@.#...#...#.#.#.# Noise: ==-------  Time: 3421.0 (0.9)..#..S#...#...#.....#.# a) +0 hand axe#...#o..#...#...#.###.. Nothing quivered...# ..#...#...#........-h T.# .#...#...#...#.######...#...#...#...#oo 2 orc wizards (1 invisible). #..!# ..#...#.#-h #S   adder.# .. .. #...#...##o   orc-h m..#..#...##You kill the orc priest!Trog accepts your kill.-hI You hit the orc wizard but do no damage.You barely miss the orc wizard.The orc wizard casts a spell at you.-hm EThe puff of flame misses you.-h % -h s_The orc wizard hits you but does no damage.  You have reached level 7!-hQ% /  --more--.h M5/616/167.h 4% .hn .h, V _The orc wizard hits you but does no damage. .h`- >_You have reached level 7!  You hit the orc wizard.  The orc wizard is almost dead.  You barely miss the orc wizard. You hit the adder.  The adder bites you but does no damage..h4 s  The orc wizard casts a spell at you..h9 P  The magic dart hits you but does no damage..h 2..hC .-9.hS .h IThe orc wizard casts a spell at you.The magic dart hits you but does no damage. _The orc wizard hits you but does no damage.  You closely miss the orc wizard.  The orc wizard is almost dead.  You barely miss the orc wizard. You barely miss the adder.6=-2.8.hK .ht L   .h C .#...#...#..###  #...#...#.. .h & ..#...#...#  .h B.#...#..)#...#...#.#  ...#...#...#...#...# .h B #...#...#...# #..o#...#.h. 9 #..%#o@.# .hR W..#..S#...# #...#...#...# .hq 7...# ..#...#... .# .#...#...#. .h 3#...#...#  . #..!# ..h <  .# .. .. #.  .h M _The adder bites you but does no damage..h O   .#...#...#..###  #...#...#..  ..#...#...#  .#...#..)#...#...#.#  ...#...#...#...#...#  #...#...#...# #..o#...# #..%#o@.# ..#..S#...# .hU #...#...#...# ...# ..#...#... .# .#...#...#. #...#...#  . #..!# .  .# .. .. #. .h .hW .hv .h d _There are monsters nearby!.hE .hY & Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  .h b - Trog's HandPiety-0% [?] toggle between ability selection and description. .hcX .h7b .ho..#...#..###bentocg the Chopper.#...#...#..###Mountain Dwarf of Trog ***...#...#...#...#..###Health: 36/61 ==============----------..#...#...#...#..##Magic: 16/16 ========================.#...#..)#...#...#.#AC: 9Str: 21...#...#...#...#...#EV: 7Int: 8#...#...#...#...#.##### SH: 0Dex: 9#..o#...#...#.......# XL:  7 Next:  4% Place: Dungeon:5#.. .hp[0;10;1m%#o@.#...#...#.#.#.# Noise: =--------  Time: 3422.8 (0.0)..#..S#...#...#.....#.# a) +0 hand axe#...#...#...#...#.###.. Nothing quivered...# ..#...#...#.........# .#...#...#...#.######...#...#...#...#oo 2 orc wizards (1 invisible). #..!# ..#...#.#S   adder.# .. .. #...#...##..#..#...## _The orc wizard hits you but does no damage.  You closely miss the orc wizard.The orc wizard is almost dead.You barely miss the orc wizard. You barely miss the adder.  .h/q[40m_The adder bites you but does no damage. _There are monsters nearby! .h}r]  A red film seems to cover your vision as you go berserk! .h}    .#...#...#..###  #...#...#..  ..#...#...#  .h .#...#..)#...#...#.#  ...#...#...#...#...#  #...#O..#...# #..o#...# #..%#o@.# ..#..S#...# .hk #...#...#...# ...# ..#...#... .# .#...#...#. .h> #...#...# .hĊ  O   ogre .hW. #..!# . .h4x  oo 2 orc wizards (1 invisible) .# .. .. #.  S   adder .hg  You feel yourself moving faster! You feel mighty! .h1  The orc wizard points at you and mumbles some strange words. .h2 .h$ oo   orcYou easily resist.  The orc wizard hits you but does no damage. .h|%54/91=3.8 (1Berserk  .h/ .h2= _The adder bites you but does no damage. .hB  You barely miss the orc wizard.The orc wizard is almost dead. .h?D  You hit the orc wizard. You slash the adder! The orc wizard barely misses you. .h!P Z ..oo 2 orc wizards (1 invisible)S   adder ..#..#...## The adder bites you but does no damage. .hP 4-4.3 (0.5 .hYY  .h[ A _The orc wizard hits you but does no damage.!.hy  _The orc wizard hits you but does no damage.  You slash the orc wizard!  !.hYou kill the orc wizard!  Trog accepts your kill.  Trog appreciates your killing of a magic user.!.hMTrog accepts your kill.Trog appreciates your killing of a magic user.  You feel the power of Trog in you as your rage grows.!.hh}You slash the orc wizard!  You kill the orc wizard!  Trog accepts your kill.  Trog appreciates your killing of a magic user.You slash the adder!  You kill the adder!!.h!.h!.h3.O)oO   ogreo   orc!.h;16=9 (0.6!.h !.h W _Trog accepts your kill.!.hF  You barely miss the ogre. You slash the orc!  You kill the orc!!.hO D)!.h3S /-5.5!.h[ !.h^ W _Trog accepts your kill.".h  You hit the ogre.  The ogre is lightly wounded.-6.0 (0.5 _The ogre barely misses you.".h" `  You hit the ogre.".h F56 (0.6".hY ".he _ _The ogre is moderately wounded.#.hv6  You hit the ogre.#.hw'7.2#.hb#.h҅_ _The ogre is moderately wounded.#.hYou hit the ogre. _The ogre is moderately wounded.slash the ogre!  You kill the ogre!#.he)#.hp<34==7 (0.5#.h&#.hW _Trog accepts your kill.$.hN3$.heQ$.hU$.hYs 22  $.h:d(---$.h6og 8.4 (0.7 _You start resting.$.hp?6---$.h:p%9.1 (1.4$.h|$.h k _You feel a strong urge to attack something.$.h $.h 8 (0.7 _You start resting.30.4 (1.3Berserk $.h3$.hc _You feel your anger nearly subside.$.h $.h $.h' $.h    .#...#...#..###  $.h #...#...#..  ..#...#...#  .#...#..)#...#...#.#  ...#...#...#...#...#  #...#...#...# #..)#...# #..%#)@.#$.h^ , ..#..)#...# #...#...#...# ...# ..#...#... .# .#...#...#. #...#...# $.h . #..!# . .# .. .. #. $.h $.hd 0.0  You start resting.You are no longer berserk.$.h 38/611.1 (0.7Slow -Berserk $.h $.h{ _You are exhausted. You feel yourself slow down.$.h $.h 0$.h $.h %.hT)%.h)S  %.h-%.hj2%.h8%.h;%.hA>%.hB %.h(B`_Found an orange potion.%.hG%.htG%.hXI%.hUK%.hM%.h=N#9%.hTN0=%.hP%.hX.#...#...#..### #...#...#...#..### ..#...#...#...#..## %.hkYc.#...#..)#...#...#.# ...#...#...#...#...# #...#...#...#...#.######..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#..@#...#.....#.###5.6 (4.5%.hY#...#...#...#...#.###.....%.hY...#...#...#...#.........%.hZ|.#...#...#...#...#.########..#...#...#...#.## ..#..!#...#...#.# #%.hZ. %.h,Z.#^..#...#...#...## #%.hKZ !.#...#...#..#...## #%.h`Z? #...#.#.#.######%.hZE %.hY[0%.hb%.hPd%.hMw %.hw %.h %.h$ %.h_%.h `S  %.h1c%.hRi%.hi%.hm%.hsr%.hrL40=%.hu%.hz%.h{%.h}%.h%.hS1=%.h#%.h%.h‹%.h%.h%.hʒK2=%.hu%.h%.hL%.hA%.hZ%.hƟ93%.h!%.hn%.h%.h%.h%.hu%.hx%.hͱ%.h-N44=%.h}%.h%.hж%.h(%.h=%.hW5=%.hg%.h%.h%%.h%.h>...%.haj 56.6 (21.0) _You start resting.%.h56=%.h28.1 (22.5%.h%.h[ _You feel yourself speed up.&.h!&.h&.h&.h-&.hB&.h&.h<&.h&.hU7=&.ho&.hn&.h&.h &.h &.h &.hU&.h&.h%&.h#&.h3&.h%8&.h&.hJ%&.h,l 65.1 (7.0) _You start resting.&.h-56.1 (8&.h 2&.h4c _You recover from your berserk rage.'.hrl3'.h0r'.hw'.h{,'.h}'.hv~K9='.h^'.h'.h]'.h'.hŌ'.h'.h'.h'.hIV50='.h'.h'.h'.h'.ha,'.h~'.h1='.hb'.h'.hK'.h'.hݾ'.h@'.h'.h '.hIN2='.h'.h'.h'.h'.hJ'.h'.h:'.h/'.h%3'.hE'.h'.h'.hV'.h'.h '.hO'.h,'.h'.hz'.h'.hD4='.h'.hT'.h'.h'.h'.h"'.h' '.h k5='.h'.h'.h'.h'.h'.h|& jj   gnoll (wandering) _You start resting.'.h7/]89.1 (23.0)90.1 (24'.h4'.h1:r _A gnoll comes into view. It is wielding a +0 whip.(.hQ<#...#...#...#..###..#...#...#...#...#...#..)#...#...#.# ...#...#...#...#...# #...#...#...#...#.#####(.h #..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#...#...#.....#.#####...#...#.@.#...#.###..... (.hx...#...#...#...#........... .#...#...#...#..j#.######## (.h.#...#...#...#...## ..#..!#...#...#.# #..#^..#...#...#...##.!.#...#...#..##. .# ..#...#.#.#.######:......:........#.(.h1(.h|yj.j(.hh6====1.1 (1.0) (.h(.h"9 _The gnoll shouts! You hear a shout!(.h..#...#...#...#...#...#..)#...#...#.# ...#...#...#...#...# #...#...#...#...#.##### #..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#...#...#.....#.#####...#...#...#...#.###..... ...#...#...#@..#........... .#...#...#...#.j.#.######## .#...#...#...#...# # ..#..![40(.hm#...#...#.# #.#.#^..#...#...#...##.#!.#...#...#..##.# .#...#...#.#.#.######:# ......:........#.######.#.#.####.#.#(.h(.h9=j.(.h'---(.hޜ 2(.hj(.h(.h ..#...#...#...#..## .#...#..)#...#...#.# ...#...#...#...#...# #...#...#...#...#.##### #..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#...#...#.....#.#### #...#...#...#...#.###..... ...#...#...#.@j#. .#...#...#...#...#.# ..#...#...#...#...#[39(.hd ;49m # ..#..!#...#...#^..#...#...#.!.#...#...#..#...## #.# .#...#...#.#...# ......:.. (.h (.h #2(.h \--=--3(.h)" (.h$ 8 _The gnoll hits you with a +0 whip.(.h~  You hit the gnoll.  The gnoll is moderately wounded. 7 (.h~ 4.0 (0.9(.hr (.hn S _The gnoll closely misses you.(.h  You hit the gnoll.  The gnoll is heavily wounded.(.h #0(.h =---9(.h (.h 8 _The gnoll hits you with a +0 whip.(.hn a  You hit the gnoll.(.h-o (5.8(.hy (.hB| ^ _The gnoll is severely wounded.(.h5  You closely miss the gnoll.The gnoll is severely wounded.(.h l43----6.7(.h N _The gnoll hits you with a +0 whip!(.h'O `  You closely miss the gnoll.(.h^ jj 2 gnolls (1 wandering)  The gnoll is severely wounded.A gnoll comes into view. It is wielding a +0 whip.(.h~^ e44=--7.6(.hg (.hq R _The gnoll barely misses you.(.h6  The gnoll shouts!  You hit the gnoll but do no damage.The gnoll is severely wounded.(.h j.j42(.h D-==8.5(.h (.h 8 _The gnoll hits you with a +0 whip.(.h4P  You hit the gnoll.  The gnoll is severely wounded.(.hP (.h,^ 3 .jjj   gnoll sergeant (polearm, wandering)jj 2 gnolls  The gnoll hits you but does no damage.(.h^ 1--9.4(.hj (.hp | _A gnoll sergeant comes into view. It is wielding a +0 spear.(.h t  You slash the gnoll!  You kill the gnoll!(.h (.h f  Trog accepts your kill.(.h (.hf j.j.)jj 2 gnolls(.h -6--500.3 _A gnoll comes into view. It is wielding a +0 whip.(.h9 (.h! g _Your Armour skill increases to level 5!(.h\ t..#...#...#...#..## .#...#..)#...#...#.# ...#...#...#...#...# #...#...#...#...#.##### #..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#...#...#.j...#.#### #...#...#...#.j.#.###..... ...#...#...#..@#.(.h]  .#...#...#...#...#.# ..#...#...#...#...# # ..#..!#...#....#^..#...#...#.!.#...#...#..#...## #.# .#...#...#.#.#..#...(.h^ + (.hCa (.hgl V.j(.hm 1 22  1.3 (1.0(.h z (.h| w _The gnoll hits you with a +0 whip. _You see here a +0 whip.(.h 9  You slash the gnoll!(.h l  The gnoll is heavily wounded.(.h .jj   gnoll sergeant (polearm)j   gnoll(.h K 7 2.2 (0.9(.hZ (.h < _The gnoll hits you but does no damage.(.hG_  You barely miss the gnoll.(.hG(.hT j.jj 2 gnolls  The gnoll is heavily wounded.(.h#U(3.1(.hk_(.hbE _The gnoll sergeant hits you but does no damage.(.h  You hit the gnoll.  The gnoll is almost dead.(.h;j.(.hW(4.0(.h#(.h _The gnoll closely misses you. The gnoll sergeant barely misses you.).hr  You hit the gnoll.  You kill the gnoll!).h' )   gnoll  Trog accepts your kill.You hit the gnoll. The gnoll hits you but does no damage.).hq-M leav2).h-s89 _The gnoll sergeant barely misses you.).h9).h =e _Your Axes skill increases to level 8!).hfh  You hit the gnoll but do no damage.).h`(5.8).hF).h3 _The gnoll is lightly wounded.).h   You slash the gnoll!  The gnoll is almost dead.The gnoll hits you but does no damage.).hk 0=6.7).h).hDE _The gnoll sergeant hits you but does no damage.).h7  You barely miss the gnoll.The gnoll is severely wounded.The gnoll hits you but does no damage.).ha36---7.6).h).h0L _The gnoll sergeant hits you from afar with a +0 spear!).h#  You hit the gnoll.  The gnoll is almost dead.The gnoll barely misses you.-8.5).h).h_ _The gnoll sergeant completely misses you.).h}k  You hit the gnoll.  The gnoll is almost dead.The gnoll hits you but does no damage.).h6lk2----9.4).hw).hzL _The gnoll sergeant hits you from afar with a +0 spear.).h1t  You slash the gnoll!  You kill the gnoll!).h )  Trog accepts your kill.).hL--910.3).h).h\ _The gnoll sergeant closely misses you.).hZ.#...#..)#...#...#.#  ...#...#...#...#...# #...#...#...#...#.##### #..)#...#...#.......# #..%#)..#...#...#.#.#.# ..#..)#...#...#.....#.####).h[;#...#...#...#)).#.###.....  ...#...#...#..)#...........  .#...#...#...#.@j#.######## .#...#...#...#...# # ..#..!#...#...#.# #.#.#^..#...#...#...##!.#...#...#..#...##).h[ .#...#...#.#.#.######:# .#.......:........#.# ######.#.#.####.#.##..## #.#.#).hh).hxix3 22  1.3 (1.0).hs).ht_ _The gnoll sergeant completely misses you.).h5=).h$ 7 2.2 (0.9).h).hv _The gnoll sergeant blocks your attack. The gnoll sergeant barely misses you.).hWn  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.).hW(3.1).hd).hYhE _The gnoll sergeant hits you but does no damage.).h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.).h(4.0).hl).hA[ _The gnoll sergeant barely misses you.).h_  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.).h`f26--=9).hj).hmB _The gnoll sergeant hits you with a +0 spear!).h).h&).h).h^ _You are too injured to fight recklessly!).hM).h#N).hZ).h\ ).h]P_You are too injured to fight recklessly!).h4).h').h^ _You are too injured to fight recklessly!).hM@).h@).hJ).hHM^ _You are too injured to fight recklessly!).h).h0).h).hh^ _You are too injured to fight recklessly!*.hp*.h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone*.h+0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.*.hSB*.hN*.h[/ .#...#..)#...#...#.#bentocg the Cleaver...#...#...#...#...#Mountain Dwarf of Trog ***...#...#...#...#...#.#####Health: 26/61 ==========--------------#..)#...#...#.......#Magic: 16/16 ========================#..%#)..#...#...#.#.#.#AC: 9*.ha\{Str: 21..#..)#...#...#.....#.####EV: 7Int: 8#...#...#...#)).#.###.....SH: 0Dex: 9  ...#...#...#..)#...........XL:  7 Next: 39% Place: Dungeon:5  *.h\x.#...#...#...#.@j#.########Noise: ==-------  Time: 3514.9 (0.0)..#...#...#...#...#*.h\a) +0 hand axe# ..#..!#...#...#.#*.hN] #.#Nothing quivered.#^..#...#...#...## #.#!.#...#...#..#...## #.#*.h]7.#...#...#.#.#.######:#j   gnoll sergeant (polearm)..#.......:........#.#######.#.#.####.#.#*.h]######...## #.#.# _The gnoll sergeant hits you with a +0 spear! _You are too injured to fight recklessly! *.h]_You are too injured to fight recklessly! _You are too injured to fight recklessly! *.h^_You are too injured to fight recklessly! _You are too injured to fight recklessly!*.hgqG )  .#...#...#  ..#...#.#####  #..)#...#...#.......#  #..%#)..#...#...#.#.#.#  ..#..)#...#...#.....  #...#)).#.###.....  #..)#...........  #.@j#  *.h;r#...#...#  # ..#..!#...#...#.# #.#  .#^..#...#...#...## #.#  !.#...#...#..#...## #.#  .#...#...#.#.#:#  ..#.......:..  ######.#.#.   #.#.# *.hr_You are too injured to fight recklessly!  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!*.h  The gnoll sergeant blocks your attack.  The gnoll sergeant is almost dead.,.h,.h$Q  The gnoll sergeant hits you with a +0 spear.,.h.%r1-----2.1,.hd/,.h1V _* * * LOW HITPOINT WARNING * * *-.hJ  You slash the gnoll sergeant!  You kill the gnoll sergeant!-.he)-.h'H-527-.h@-.h#W _Trog accepts your kill.-.h.#...#..)#...#...#.# ...#...#...#...#...#  #...#...#...#...#.##### #..)#...#...#.......#  #..%#)..#...#...#.#.#.#  ..#..)#...#...#.....#.####  -.h@#...#...#...#)).#.###..... ...#...#...#..)#. .#...#...#...#..@#.#  ..#...#...#...#...#  # ..#..!#...#...#.# #.# .#^..#...#...#...## #.# !.#...#...#..#...## #.# -.hy.#...#...#.#.#.######:# ..#.......:........#.# -.h######.#.#.####.#.# ######...## #.#.# -.h2 22  -3.4 (0.7-.h-.h8k _Items here: ) [[ †.-.h= -.h? lPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear Armour (select all with [)-.hi@ Kb - a +0 kite shield  c - a +0 ring mail Carrion a gnoll corpse [Up|Down] select[Esc] exit -.h@ Letters toggle [.|Space] toggle selected[top]/.hҖ  b + a +0 kite shield[Enter] accept (1 chosen)/.h(/.h./.h].#...#..)#...#...#.#  bentocg the Cleaver ...#...#...#...#...#  Mountain Dwarf of Trog ***...  #...#...#...#...#.#####  Health: 22/91 =====-------------------  #..)#...#...#.......#  Magic: 16/16 ========================  #..%#)..#...#...#.#.#.#  AC: 9Str: 21  ..#..)#...#...#.....#.####  EV: 22 Int: 8  #...#...#...#)).#.###.....  SH: 0Dex: 9 /.h...#...#...#..)#...........  XL:  7 Next: 52% Place: Dungeon:5 .#...#...#...#..@#.########  Noise: ---------  Time: 3523.4 (0.0)  ..#...#...#...#...#  a) +0 hand axe  # ..#..!#...#...#.# #.#  Nothing quivered  .#^..#...#...#...## #.#  Berserk  !.#...#...#..#...## #.#  .#...#...#.#.#.######:#   ..#.......:........#.#   /.haE######.#.#.####.#.#   ######...## #.#.#  The gnoll sergeant hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * */.hYou slash the gnoll sergeant!  You kill the gnoll sergeant! _Trog accepts your kill. /.h^_Items here: ) [[ †./.h * ) #...#...#  .#...#.#####  #..)..#.......# /.h #..%#)..#...#...#.#.#.#  ..#..)#...#...#.....  #...#)).#.###..... #..)#........... #..@#  #...#...# /.h # ..#..!#...#...#.# #.#  .#^..#...#...#...## #.#  !.#...#...#..#...## /.h- ..#.#.#.: /.h2..#.......:........#.# ######.#.#.####.#.# ######...## #.#.#  h - a +0 kite shield  You feel a strong urge to attack something.You are no longer berserk./.h15/61 7 4.1 (0.7Slow -Berserk /.h/.h _You are exhausted. You feel yourself slow down./.h@ 3/.h/ /.hZ /.h&  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me. /.hC'  Anything else - Cancel.0.hP  Okay, then.0.h0.h0.h. _0.h 0.h4 0.h 0.hH 0.h s 22  0.h- 0.h 0.h 0.h 0.h> I6=0.hF 0.h 0.hR 0.h 0.h" 0.h# S7=0.h% 0.h( 0.h) 0.hi+ 0.h. 0.h/ I8=0.h1 0.h4 0.h5 0.h;7 0.h< 0.h< S9=0.hA 0.hD 0.hKE 0.hXG 0.hZL ,0.hM 0.hQ 0.hQ 8200.hS 0.hV 0.hnW 0.hY 0.h\ 0.h ] I1=0.hm_ 0.hb 0.hb 0.hd 0.hFh 0.hsm i2=0.hko 0.ho 0.hr 0.hu 0.hu 33=0.hu 0.hx 0.hz 0.h\{ 0.hh} 0.h́ 0.h5 !40.hq 2=0.h 0.h 0.h 0.hЌ 0.h 0.h 0.h: 0.ha 0.hՕ 750.hj 0.h 0.h 0.h< 0.ht 0.h T26=0.h 0.h 0.hn j 61.6 (37.5) _You start resting.0.h8 93.1 (39.00.h 0.h% [ _You feel yourself speed up.0.h"$ 0.h$ 0.hx& 0.h+ 0.hc/ 0.h3 a7=0.h4 0.hU7 0.h7 0.hf9 0.h; 0.h> 0.h> 0.h@ 0.hC 0.hG 0.h(H 0.hJ 0.hN 0.hbQ 0.hQ S8=0.hS 0.h$V 0.h:X 0.h}X 0.hY 0.hb  #...#...#...#)).#.###.....#...#...#..)#........... #...#...#...#..)#.######## ..#...#...#...#...# 0.hjc # ..#..!#...#...#.# #.##^..#...#...#...## #.# !.#...#...#..#...## #.# 0.hd #.#...#...#.#.#.######:# ..#.......@........#.#9.1 (6.0) ######.#.#.####.#.# ######...## #.#.#  ........## #.#<#  ######### #.#.# #.#.# #0.hDd 7.#.# #..0.hqd X.# #####0.hd &0.he 0.hi 0.hk _You see here a parchment of Borgnjor's Vile Clutch.1.hk  You pick up a parchment of Borgnjor's Vile Clutch and begin reading...1.h5 7 70.1 (11.hd1.hlO _You add the spell Borgnjor's Vile Clutch to your library.2.hl2.hm2.hm2.h q2.hTr2.hr9= 22  2.hvB2.h w2.hJx2.h8z2.hD{2.h{2.h)|2.h}2.h.~2.hr~:302.hR2.h!2.h2.hҁ2.hh2.h02.h2.h2.h2.hE2.h2.hm(2.hR2.hr _You recover from your berserk rage.2.hٌ2.h0S1=2.h2.h^2.h22.ht2.h?2.h_2.h2.h2.h2.h!2.h2.hΖK2=2.h2.hߘ2.h2.hh2.h<2.h2.hɝ2.h2.h2.h 2.h2.hq#32.h2.h2.hr2.h2.h@2.h2.h2.h[2.h2.hV2.h2.h۬2.h2.hݭ2.h 2.hY2.h=4=2.h2.h2.hEP  There is a stone staircase leading up here.2.h2.hn _2.hd2.h=2.h2.hG2.h2.hk2.h42.h{K5=2.h2.h2.h+2.h*2.h2.h..#.#### )).#.###....... )#............. )#.########.# ...#...# #.#  2.hQ..#...#.# #.# #..# #.# ..#..#...## #.# #...#.#.#.######@# 92.1 (22.0) ...............#.# #####.#.#.####.#.# 2.h|######...## #.#.# ........## #.#< ######### #.#.#2.h%#.#.##.#.##...#2.hU2.hz _You see here a parchment of Foxfire.2.h\  You pick up a parchment of Foxfire and begin reading...2.hF: 7 3.1 (1.0) 2.h2.ha@ _You add the spell Foxfire to your library.2.h 2.h 2.h 2.h 2.h4 6= 22  2.h 2.h 2.h 2.h 2.hq 2.h 2.hO 2.h K7=2.h| 2.h 2.h 2.h 2.h 2.hW 2.h 2.h@ 2.h 982.hs 2.h 2.hN 2.h 2.h 2.hp 2.h7 2.hi 2.h S9=2.h 2.h 2.h 2.h 2.h' 2.h~ 2.hx 2.h 2.h# 2.h 2.h 2.h{ $402.h (=2.hY 2.h 2.hA 2.h 2.h 2.hP 2.h 2.hY 2.h #12.h* 0=2.h 2.h 2.h 2.h 2.h2.hj2.hj2.h2.h;#22.hn(=2.h/2.h2.h42.h2.h| 2.h 2.h 2.h 2.h 2.hT 2.h2.hJ#32.hs2.h+2.h2.h\2.h2.h2.h42.h2.h~2.h844=2.h2.h2.h2.h2.h2.h&2.h2.hC2.h2.h8 %52.he 2=2.h"2.h#2.h#2.h$2.h&2.h&2.h='2.h(2.h1)2.h)2.h+2.h!,K6=2.h,2.h.2.h.2.hh/2.h 12.h12.h22.h842.h4U7=2.h{52.h62.h72.hO82.h92.h :2.h;2.h<2.h<%82.h=2.hU?2.h?2.h@2.hEX2.hbE2.hF2.hG2.h/H2.hdHD9=2.h*I2.hJ2.hJ2.hK2.hhM2.hM2.hN2.h+P2.huPV50=2.h%Q2.hR,2.hS2.hT2.hU2.hU2.h6W2.hW#12.hW(=2.hOX2.hY2.hY2.hZ2.h\2.h\2.h<]2.h^,2.h_2.ha2.ha2.haN2=2.hb2.hd2.hJd2.h%e2.hf2.hg2.hg2.h~i2.hi%32.hj2.hl2.hl2.ham2.hn2.hn2.hp2.h)q2.hq2.hqD4=2.hhr2.hs2.h2t2.ht2.hOv2.hv2.h_w2.hx2.hx2.hy2.hz2.hj{2.h{N5=2.hW|2.h~,2.h~2.h2.h2.h2.h*2.h#62.hƒ(=2.h\2.h2.h!2.hƆ2.h+2.hn2.hx2.h2.h?7=2.h#2.h͋2.h2.hw2.h2.h2.h2.h2.h̑2.h02.hӒ2.h22.h%82.h{2.hʖ2.h)2.h2.h2.hD2.h2.hY2.hϛ#92.h(=2.h2.hO2.h2.hC2.h2.h-2.hС2.h'2.h$602.hˣ2=2.h2.h&2.hv2.h2.hx2.hߨ2.h2.hݪ2.hd2.h2.h& 2.hش.........#..#..#.2.h^.#<.#.2.h%i.#..#.2.hI. 2.hmQ_You start resting.2.h677.1 (84.0)1=8.1 (852.h2.hJ" _HP restored.3.hs3.hs3.hs3.h?w3.hox3.hL|3.h}3.hI}3.h}3.h}3.h~3.h3.h=9=3.h3.hÂ3.h΄3.h33.h[3.h3.hw3.hщ3.h3.h3.h,3.h3.h3.h’3.h3.h3.h3.hc3.h—3.h3.hF3.h3.h63.h3.h3.h3.h 3.hǠ3.hѡ3.hk3.h3.h?3.h,3.h'3.h3.hW3.hװ## #.# .# #.# # .3.hkE##### #.#.# # .....# ###..# .##.#.# #...## .. ...#.#########.#..#.####...........#.#.# ................@..#########.########## 3.h4.# #.# .# #.## #.# 3.h..## #.# .#.######.# ........#.# .#.####.#.#3.h-91.1 (133.h6 7 2.1 (143.hH3.hc _h - a scroll labelled UTHROE XOJOMO3.h 3.hw 3.h 3.h, 3.h  # #.# # #.# # # ##### #.#.# w# # ###..# #.# #.#.# 3.h A#...###.. #.##.#..#.# ###.#.#.# .......@.# #.# # #.# # #.# ## #.### #.# 3.h w   dart slug (asleep) #.######.# 3.h8 3.h ,0.0)3.h; j.ww3.hY k 22  3.1 (13.hB 3.h֩  3.h N_A dart slug comes into view.3.h~  #.# # #.# # #  #.#.# .#  ###..# #w#  #...###.. 3.hZ ####.#..#.# .....#.#.#.......@.########### # #.# # #.# #.# #.#4.hR U #.# #.# # #  #.#.# .#  ###..# #w#  #...###.. ####.#..#.# .....#.#.#.......@.###########4.h! #.#   #.#4.hh&4.hD'14.h+4.h0.J _A dart slug is nearby!4.hx.4.h] #.#  #.# # # ####  #.#.# .# ...# ###..# #w#4.hN#.# #...###.. .#.#########.#. ##....#.#@# .................# ######.##########  # #.# # #.#######.# ......#.#4.h4.hŴ=  4.h&4 _4.h4.h4.h.U M#.#  #.# # # ###  #.#.# .# .# ###..# #w# #.# #...###..#.#########.#. #4.hU ...#.#.# ................# ######.##########  #.#  # #.# ######.#4.hW 4.h\ K.w4.h] &54.ha 4.hc 4.hG  You hit the dart slug.  The dart slug is moderately wounded.4.hY S 7 =6.0 (0.94.h 4.hy A _The dart slug bites you but does no damage.4.h? e  You hit the dart slug.4.h@ &94.h D 4.hE b _The dart slug is severely wounded.4.h  You hit the dart slug.  The dart slug is almost dead.4.h t  The dart slug launches a dart at you.4.h4D 4.h%E !7.84.hH 4.hS _The slug dart hits you but does no damage.  You slash the dart slug!  You kill the dart slug!4.hVX 1.4.h[ (8.74.h`^ 4.hD` W _Trog accepts your kill.4.h4 4.h 4.h: 4.h H _No target in view!4.h474.h74.hX;4.h=H _No target in view!4.h4.h˯4.h4.hH _No target in view!4.h\%4.h%4.h)4.h, 4.hP,:_No target in view!5.h5.h5.h/5.hʆH _No target in view!5.hA5.h5.hK5.hC _No target in view!5.hl5.hm5.hq5.hs5.hr5.h5.hF5.h5.h\5.hV]5.h?`5.hb5.hr5.h5.h_5.h/5.h^H5.hH5.hL5.hO5.hc5.hߥ5.h5.h5.h5.h 22  _5.h5.h,5.h5.hȯ5.h!5.h5.hX5.h}5.h5.h5.h5.h45.hc5.h5.h5.h5.h5.h`5.h5.h 5.hk5.h5.hn5.h[5.h5.h+5.h85.hj5.h5.h-5.h 5.h5.hl5.h5.h*5.h5.h5.hu5.h45.hR5.h5.h5.h&5.h5.h 5.hl5.h5.h5.h5.h5.h5.h5.h5.h.5.h5.h\5.h,5.hD5.h5.h5.h35.ho5.h5.h(5.h|5.h5.h5.h 5.h5.h5.h5.h#5.h5.h75.h,5.h 5.h5.h5.h5.h5.h5.h5.h=5.h5.h5.h5.h)5.h5.h5.h5.hi5.h5.h5.h+5.hm5.h5.h*5.h-5.h5.h5.h35.hZ5.h5.h5.h35.h2##.#.# .# .. o.. .# ..5.h3 .###o# ##....# #.- #...#.5.h ##. #.######## >. #........# 5.hY## ########.# #.#oo 2 orcs (asleep) #.# 5.h#.# .### #.# ...5.h8726.7 (28.0) _ 2 orcs come into view.  Found a stone staircase leading down.5.h5.h ..oo   orcThe orc shouts! You hear a shout!  The orc moves out of view.5.hpw  ====7.7 (295.h5.h8 _You hear a shout! You hear a bark!5.h # #. #  .# .#  .. ...  .# ..  .###.#  5.h\9##..o.#  #.@# #...#.# ##. #.#  >. #........#  ## ########.#  #.#  #.# ##.# 5.h5#.# ... 5.hEx  # #. #  .# .#  .. ...  .# ..  .###.#  ##..o.#  #.@# #...#.# ##. #.#  5.hYy #>. #........ ## ########. #.#  #.##.#.# 5.hr| 5.h| 15.hy 5.h9 [ _An orc is nearby!5.hw  # #. #  .# .#  .. ...  .# ..  .###.#  ##..o.# 5.h  #.@# #...#.# ##. #.#  >. #........#  ## ########.#  #.#  #.# #5.h G#.# #.# ... 5.hq  # #. #  .# .#  .. ...  .# ..  .###.#  ##..o.#  #.@# 5.hwr #...#.# ##. #.#  >. #........ ## ########. #.#  #.##.#.# 5.hs 5.h~y 5.hz 5.h 5.hw [ _An orc is nearby!5.hUA#  #. # ##.# ##.... ...# ..#.###.# ##.@o.# #..#####...#.# ##. #.########>. #........#5.h## ########.# #.# #.# #.#5.h5.h oo   Blorkula the orcula (wand)o   orcYou hear a shout!  Blorkula the orcula comes into view. He is wielding a +5 dire flail of drainingand carrying a wand of charming.5.h  ===-8.7 (1.0) 5.h5.h I _The orc misses you.6.hQp  You slash the orc!  You kill the orc!6.hR6.hXA.)6.hG\6.h\P 7 3---6.h\&9.6 (0.96.hfb6.hdW _Trog accepts your kill.6.h6.h.2--6.h6.hH _No target in view!6.h96.h,:6.h=6.h@H _No target in view!6.h6.hM6.hQ6.hIH _No target in view!6.h! 6.h" 6.h& 6.h(  6.h( :_No target in view!6.h͘ 6.hy 6.h 6.h H _No target in view!6.h= 6.h 6.he 6.hh C _No target in view!6.hӉ 6.hx 6.h- 6.h 6.h 6.hg 6.h 6.h 6.hx 6.h\y 6.h 6.h 6.h 6.hU 6.h 6.h 6.hj 6.h7k 6.hp 6.h:s 6.h 6.h 6.h3 6.h 6.hsV 6.hW 6.hZ 6.h\ 6.hd 6.h? 6.h( 6.h 6.hD6.hD6.hI6.hQL6.h6.h6.h6.h6.hO16.h16.hG66.hh87.h 7.hf 7.hl 7.h 7.h y..## ..# ##. ..#.# ##.# ..#.## 7.h 5.... oo... ..# ... #.###.# ##..@.# #..#### #...#.# 7.h ##. #.>. #.## ########.# 7.h8 o   orc wizard (wandering)#.# 7.hS po   orc (wandering) 7.hk +7.h w0  An orc wizard and an orc come into view.7.h ,7.h 7.hl .oooo   Blorkula the orcula (wand)o   orc wizardoo 2 orcs7.h  22  ====30.6 (17.h 7.h { _The orc wizard shouts! The orc shouts! _You see here a +0 club.8.h...#  ...# # ...# # . #..#.# ##.# ##..#.##...... .o.o.......# #oo......#.###@# ##..).# 8.h #..#####...#.###. #.########>. #........# ## ########.# #.# 8.h>c  The orc completely misses you.8.hmo.=---18.h8.hcA _The orc wizard hits you but does no damage.8.h -  You hit the orc wizard but do no damage.You hit the orc. The orc hits you but does no damage.8.h. P  The orc wizard hits you but does no damage.8.hG/ 8.h8 zJooJ   jellyo   orc wizardoo 2 orcs8.h9 O 7 ---8.h9 &2.5 (0.98.h@ 8.hB X _A jelly comes into view.8.hz ~  You hit the orc.  The orc is almost dead.8.h 8.h %  8.h8 zYou miss the orc wizard. The orc wizard barely misses you.8.hL  .J5.o5   Grinder (wandering)o   Blorkula the orcula (wand)8.hϻ 4J   jellyo   orc wizard(…)The orc hits you but does no damage.8.h (3.48.h1 8.h X _Grinder comes into view.8.h~+  You closely miss the orc.The orc is almost dead.Grinder shouts!8.h3, 8.h- %  8.h- HYou hit the orc wizard but do no damage.8.h. 8.hw/ 8.h 8 .J5.oooo.58.h8 5=4.2 (0.88.h@ 8.hC A _The orc wizard hits you but does no damage.8.h#  You slash Blorkula the orcula!  Blorkula the orcula is moderately damaged.8.h <  You hit the orc wizard.8.hj 8.h .J.....5o 8.h:  8.h˦ 5-5.1 (0.98.h 8.h A _The orc wizard hits you but does no damage.8.h +You hit the orc wizard.heavi  You hit the orc wizard but do no damage.  Blorkula the orcula closely misses you. Blorkula the orcula bites you.8.hf 8.h 8.h .Jo......5Blorkula the orcula draws vitality from your injuries!8.h: `57--=6.08.h 8.h! [ _The orc wizard completely misses you.8.h  Blorkula the orcula closely misses you. Blorkula the orcula bites you.  Blorkula the orcula draws vitality from your injuries! _The orc wizard completely misses you.You slash Blorkula the orcula!  8.h Blorkula the orcula is severely damaged.  You hit the orc wizard but do no damage.8.hA 8*8.h. #........#5   Grinder## ########.#o   Blorkula the orcula (wand, fast)#.#J   jelly#.#o   orc wizard9.h3.(…)You hit Blorkula the orcula.  Blorkula the orcula is almost destroyed.You closely miss the orc wizard.Blorkula the orcula hits you with a +5 dire flail of draining.  9.h3sYou feel drained. _Blorkula the orcula bites you but does no damage.9.h6 9.h6W A red film seems to cover your vision as you go berserk!9.hH79.hAJ  ...# ...# # ...# #  #. #..#.#  ##.# ##..#.##.. 9.hB .... Joo5.....  ..# #oo......  #.###@# ##..).# #..#### #...#.# ##.   >.   ##   #.#  9.hB#.# You feel yourself moving faster! You feel mighty!  The orc wizard hits you but does no damage.9.h:I ##Blorkula the orcula casts a spell at you.9.hI@.9.h78/90 (91)8.8 (1Berserk Drain9.h*9.hS _The blast of sand misses you.9.h?  You hit Blorkula the orcula.  Blorkula the orcula is almost destroyed.9.hJI .5You hit the orc wizard but do no damage.9.hM  The orc wizard barely misses you. Blorkula the orcula zaps a wand.9.h 9.h ,9.5 (0.79.h 9.hq 9 _You resist with significant effort.:.hAC  You slash Blorkula the orcula!:.hE  Blorkula the orcula avoids the killing blow by scattering into a rainbow ofbats!:.hP bb.oobJb:.hPhJ   jellyo   orc wizardbbbb 4 vampire batsYou hit the orc wizard.:.hQ\9=40.2:.h Y:.h[A _The orc wizard hits you but does no damage.:.h:\  You barely miss the orc wizard.The orc wizard is heavily wounded.:.h]x  You barely miss the jelly. You hit the vampire bat.:.hfJ.b:.h{g*7 (0.5:.hp:.htX _The vampire bat barely misses you.:.hRYou barely miss the jelly. You hit the vampire bat. _The vampire bat barely misses you.closely miss the orc wizard.You slash the jelly! Your hands burn! You closely miss the vampire bat.  The vampire bat bites you.:.h:.hj 5o The vampire bat draws vitality from your injuries!  The jelly barely misses you.:.ha4--1.3 (0.6:.h:.hC _The vampire bat bites you but does no damage.;.h]O  You completely miss the jelly.The jelly is heavily wounded.;.hQ2=8 (0.5;.h._;.hbJ _You slash the vampire bat! You closely miss Grinder.;.h  You slash the vampire bat!  You destroy the vampire bat!;.h  That felt strangely unrewarding. You hit Grinder. You slash the jelly!  You kill the jelly!;.h*;.h;.hc .b.o   orc wizardbbb 3 vampire batsoo 2 orcsTrog accepts your kill.;.h ealth: 74/91 --92.3 _The vampire bat bites you but does no damage.;.h;.hi _Your life force feels restored.;.hm$&  ;.h$You slash Grinder!  Grinder is moderately wounded.You slash the vampire bat! The vampire bat bites you.;.hi%;.h1 oo The vampire bat draws vitality from your injuries!;.h2f58----3.0 (0.7;.ho;;.h>< _Grinder hits you. You writhe in agony!;.hC  The vampire bat draws vitality from your injuries! _Grinder hits you. You writhe in agony!  ;.hŜYou slash Grinder!  Grinder is severely wounded.  You closely miss the vampire bat.  The vampire bat bites you but does no damage.;.hw^9----7;.h';.hX _The vampire bat barely misses you.;.h The vampire bat bites you but does no damage. _The vampire bat barely misses you.You slash Grinder!  Grinder is almost dead.  You barely miss the vampire bat. Grinder hits you. You writhe in agony.;.hb4-4.3 (0.6;.h";.hg&C _The vampire bat bites you but does no damage.;.h͐p  You slash Grinder!  You kill Grinder!;.h$  Trog accepts your kill.You hit the vampire bat.;.hU .b >. #.......## ####### #.# The vampire bat bites you but does no damage. x2;.h:*;.h_ (invisible)The orc wizard gestures wildly while chanting.;.h 8o;.hX-109=9;.h;.h+The vampire bat bites you but does no damage. x2  The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes for a moment.  You barely miss the vampire bat.The vampire bat is heavily damaged.  You slash the vampire bat!;.h7,/-5.5;.ho3;.hD  You slash the vampire bat!vampire bat bites you but does no damage. x2closely miss the vampire bat.You destroy the vampire bat!;.hHE  That felt strangely unrewarding.;.hdH;.hS . 2The vampire bat bites you but does no damage.  The vampire bat bites you.  The vampire bat draws vitality from your injuries!;.hS3---6.2 (0.7;.hZ;.hRli _The vampire bat barely misses you.You miss the vampire bat.  The vampire bat is heavily damaged.You barely miss the vampire bat. The vampire bat bites you.draws vitality from your injuries!bites you.;.hKmt48---8 (0.6;.ht;.hwH _The vampire bat draws vitality from your injuries!;.hTThe vampire bat bites you. _The vampire bat draws vitality from your injuries!miss the vampire bat.  The vampire bat is moderately damaged.  You slash the vampire bat! The vampire bat bites you.  ;.hԠR  The vampire bat bites you but does no damage.;.hա,;.hLoobo.;.he7-=7.4;.h;.h(X _The vampire bat barely misses you.;.hYp  You slash the orc!  You kill the orc!;.h$9orc!  You kill the orc!  Trog accepts your kill.  You slash the vampire bat!  You destroy the vampire bat!That felt strangely unrewarding.;.h%;.hY'  You feel the power of Trog in you as your rage grows.;.h...ob   vampire bat   orc;.h/;.hh7  bentocg the Cleaver ...# Mountain Dwarf of Trog ***... ...# Health: 47/91 ============------------ ;.h76# ...# #  Magic: 16/16 ======================== #. #..#.#  AC: 10Str: 21 ##.# ##..#.##..  EV: 7Int: 8 ;.h7.... .o.......  SH: 0Dex: 9 ..# #ob......  XL:  7 Next: 100% Place: Dungeon:5 ;.h7#.###@# Noise: =--------  Time: 3747.9 (0.5) ##..).# a) +0 hand axe ;.hs8&#..#### Nothing quivered #...#.# Berserk  ##. #.########  >. #........#  o   orc wizard (invisible) ## ########.#  b   vampire bat #.#  o   orc;.h8 #.# You kill the orc!Trog accepts your kill.You slash the vampire bat!  ;.h8You destroy the vampire bat!That felt strangely unrewarding.  You feel the power of Trog in you as your rage grows.;.hN: - _The vampire bat bites you but does no damage.  ;.hz:@You have reached level 8!;.h E/  --more--<.hD2 53/1037/1728 0% orc wizard (invisible)<.h6 R _You feel stronger.<.hYou have reached level 8! _You feel stronger.  You closely miss the vampire bat.  The vampire bat is moderately damaged.  You slash the orc!  You kill the orc!<.h  )  Trog accepts your kill.<.hĞH48.5 (0.6<.h*<.hC _The vampire bat bites you but does no damage.=.h25Trog accepts your kill. _The vampire bat bites you but does no damage.vampire bat!destroy Blorkula the orcula!  Trog appreciates your killing of a magic user.=.h=.hj^.o)=.hTk 5/10516==.h9.0 (0.5 _A faint prismatic mist rises from Blorkula's broken form and then dissipates.=.h/ =.hOe _Your Axes skill increases to level 9!=.hfm  You hit the orc wizard but do no damage.=.hNg2-7 (0.7=.hn=.hRqb _The orc wizard is heavily wounded.=.hq  You completely miss the orc wizard.The orc wizard is heavily wounded.=.hG-50.1 (0.4=.h=.h&A _The orc wizard hits you but does no damage.=.htWh  You completely miss the orc wizard.=.hWF67 (0.6=.h_=.h8bb _The orc wizard is heavily wounded.=.h  You completely miss the orc wizard. _The orc wizard is heavily wounded.  You slash the orc wizard!  You kill the orc wizard!  Trog accepts your kill.  Trog appreciates your killing of a magic user.=.h e)=.h/91.3=.hJ=.hNu _You feel the power of Trog in you as your rage grows.=.h@ =.hX@ =.hH =.h6I H _No target in view!=.hG =.h =.h =.h H _No target in view!=.hJ =.haJ =.h0N =.hO H _No target in view!=.h =.h8 =.h =.hz H _No target in view!=.h"I =.hI =.h(P =.hR H _No target in view!=.h =.hl =.hu =.h C _No target in view!=.h0 =.h0 =.h4 =.hu6 =.h =.h =.h =.h =.h =.h =.hK =.h#" =.h$ =.h' 3=.hV =.h™ =.h=.h>=.h =.h =.h|=.h }=.hG=.h0=.h=.h=.h=.h>.h-3>.h5>.h8>.h3>.hj>.hk>.h>.h>.h>.hh >.h3>.hޚ>.hM>.hg3>.h>.hs 22  >.hX>.h&->.hW9 _You start resting.>.hCv-2.5 (1.2Berserk >.hv>.h4k _You feel a strong urge to attack something.>.h >.hJ >.h >.h@ >.hȌ ,>.h >.hi   ...# ...# # ...# #  #. #..#.#  ##.# ##..#.##..  .... .........  ..# #))......  #.###@#3.1 (0.6 ##..).# #..#### #...#.# ##.  >.  ##  #.# #.# _You start resting.You feel your anger nearly subside. You are no longer berserk.>.h 38/70 =8 (1.3Slow -Berserk >.h >.hh _You are exhausted. You feel yourself slow down.>.hZ >.h >.hU >.h >.hI ,>.hd >.h #9>.h (=>.hh >.h >.hI >.h >.ht >.h :40>.h >.hR >.h >.h. >.h >.h =1=>.h >.hx >.h >.h >.hV >.h >.h2 >.h >.h >.h K2=>.h{ >.h >.hQ >.h >.h( >.h 93>.h4 >.h >.hA >.h >.hQ >.h =4=>.h >.hf >.h >.h >.hr >.h\ >.h K5=>.h >.hC>.h 7 76.3 (22.5) >.h 3_You start resting.>.hN 97.8 (24.0>.h >.h[ _You feel yourself speed up.?.h^&?.h&?.h\)?.h-?.h0,?.h*<6?.hs??.h??.hA?.hD?.huES7=?.hK?.hfO?.hO?.hQ?.hT?.hT?.hV?.hY?.hiZK8=?.h,\?.hd?.h5ml 85.8 (8.0) _You start resting.?.hm56.8 (9?.hs?.hvc _You recover from your berserk rage.?.hk&?.h&?.h(?.h+?.hN/,?.h1?.hK299?.h&4?.h07?.h7?.h9?.hz<?.h<?.h>?.h>A?.hA?.hbC?.h*F?.hF&50?.hF(=?.hI?.h?L?.hL?.hkN?.h4Q?.hsQ?.hGS?.hU?.h^VW1=?.hlX?.hA[?.hv[?.hs]?.h_?.h2`?.hRc?.hf?.haf%2?.hh?.hl?.hm?.h&o?.hr?.hr?.ht?.hw?.h#x?.hBxD3=?.hz?.h|?.h|?.h~?.ha?.h?.h?.h<?.h?.hN4=?.h?.hً?.h ?.h?.hH?.hv?.h?.hi?.h?.hp?.h?.h%5?.hD?.h?.h>?.h?.h?.hب?.hg?.h?.h?.hD6=?.hu?.hd?.hܲ?.h?.hd?.h?.h?.hջ?.heU7=?.h?.h?.hp?.h?.h?.h_?.h ?.h?.hG%8?.h?.h<?.hw?.h-?.h ?.h@?.h?.h?.h?.hy?.h?.h?.hD9=?.h?.h?.h?.h?.hE?.h?.ho?.h?.hB?.hpO60=?.hG?.h$?.hh?.hf?.h?.h?.h?.hp?.h%1?.hL?.h ?.h ?.h ?.h?.h[?.hO?.h?.hH?.hnD2=?.h?.h?.hF?.hD?.h ?.hv ?.h`"?.h%?.h&#3?.h*&2=?.h (?.h*?.h+?.h0?.h_3?.h3?.h|5?.h$8?.h8?.h:?.h=?.h=%4?.h??.hB?.hB?.hD?.h H?.hRH?.h*J?.hM?.huM?.hMD5=?.huO?.h1S?.hS?.hU?.hX?.hY?.hZ?.h]?.h^?.h@^N6=?.h `?.h&c?.hgc?.h~e?.hh?.hh?.h?.ht##.##..##..#.##...........?.hu..# #)@.......#.###.###.....?.h/u##..).# ... #..####?.hx.#...#.###. #.########>. #........### ########.# ?.h?.h#7.8 (1?.h .0) ?.h8?.h% ?.h8b_Found an escape hatch in the floor.  e - a wand of charming (10)  Things that are here:?.h!; 7 ?.hX8.8 (2?.hǡ?.hGg _a +5 dire flail of draining; a +0 robe; a +0 mace@.h9 3@.h; @.hF@ @.hB @.h|C ] 22  @.hHH ,@.hI @.h:J 9=@.hK @.hP @.hR @.hQS @.hT @.hW @.hY @.hZ @.hZ @.h9\ @.h6^ ,@.h)_ @.hc @.hj @ ....#...> ....#.... ##........ ........# @.h!k .......#  #......#  @.hZk 1# ## # #. #@..#..#.# >63.8 (5@.hk ##.##..##..#.##......................##...####)).......@.hk { #...#.###.###.....@.hk E .....##..).# #... ##.#.#..#### ..@.hk  ##...#.###. #.##@.h l $######@.h2r @.hr +4.8 (6@.hyx @.hJ{ ; _Found a stone staircase leading down.A.hEzA.hzA.h}A.hA.hmA.h,A.hA.h)A.hA.h\A.hA.h+A.hA.hA.h˙A.hA.hA.h2A.hHA.hXA.hA.hA.hA.hA.hA.hNA.hWA.hŵA.hA.hoA.hA.hA.hռA.hA.hA.hqA.hA.hVA.hA.hjA.h.. <. . ##. #. ..# .. #.##.# .#####. .###.#..# ........##.#...>......#.@......#.... A.hp74.8 (10.0) #..####........  ##...........#  ###.........# A.h#.##......# #.##......# # A.h#.##...#..#.# >  ###.##..##..#.##...A.h/d  ...................A.hVE A.hA.hA.h%5.8 (11A.h#A.h9 _Found a stone staircase leading up.A.h3A.hA.hA.h%A.hF&A.h(A.h. #.. #.##.## ...  <..  #.#  ##.# #. ..  # #.@# #.##.# .#7.8 (2A.h/!.0)####..#.###.#..# ........###.......#...>......#........#....##. #..####........#< ##...........## ###.........# #.##......# #.### #A.hK4A.h4+8.8 (3A.h8A.hr;; _Found an escape hatch in the ceiling.B.hHIB.hKB.hxQo #.. #.# ## ##.##. .... <..B.hQ' #.# ##.# #. .. # #@.# #.##.# .# ####..#.###.#..# ...B.hQ .....###.......#...>...#........#....B.hR.##.# #..####........B.h>R #<. ##.....#B   bombardier beetle (asleep) #B.hyRB ###.## #.##......# B.hRl #.##......# #B.hZ0BBB.h^a  9.8 (1B.h_B.hMb B.hb^_A bombardier beetle comes into view.B.h #.. #.# ##  ##.##.  ....  <..B.h0f #.# ##.# #. ..  # #@.#  .# B.hQ' ####..#.# ...  B.hqA.....###..>  .......#..... B.h6 .##.# #..####..  #<. B.hK.....#  #B B.hީ2  #   B.h) # B.h?e #.. #.# ##  ##.##.  ....  <.. #.# ##.# #. ..  # #@.#  .#  ####..#.# ...  .....###..>  .......#..... .##.# #..####.. #<. .....#  #B  #   B.hbEB.hE1B.hIB.hLh _A bombardier beetle is nearby!B.hMj #.. #.# ######.##.#. ..... <.#. #.##.##.# #. ..#.#..# #.##.# .#####.@#.###.#..# ...!......###.......#...>B.hj <........#........#....##.###..####........ #<. ##...........# #B ###.........# # #.##......# #.##.# # #.##...#..#B.hqk .#B.hm B.hs BB.B.ht ]  80B.huy B.hg{ [ _Found a smoky white potion.C.h #.# ######.##. #..... ...<. #.##.# #.##.# #. .. #.#..# #.##.# .#C.hI..>####..#.###.#..# ....!.....@###.......#...>...#.#....C.hm.#..##.###..####........#. #<B ##....C.h# #. ###.........#C.h #. #.##......# # #.##.# #C.h&b #.##...#..#.####.##..##..#.#C.h`C.hC.h1C.hC.h; _Found a stone staircase leading down.C.ht=v####.##. #.....C.h=y ...< #.##.# #.##.# #. ..C.h=.## #.#..# #.##.# .#...>####..#.###.#..# ...C.h>!......###.......#...>...#.#....C.hx>#..##.###..####........ #. #<B ##....# #.. ###..C.h>.# #.. #.##......# #.. #.##......#C.h> ..[ #.##...#..#.... ###.##..##..#. ..............C.hL C.h,M6 Found a pair of gloves.C.hIT: *C.hTThe bombardier beetle sprays incendiary fluid at you.The burning spray hits you.C.hl'.C.h\===2Fire C.hZC.h  #..... ...< #.##.## #.##.# #. ..C.h B#.### #.#..# #.##.# .#...>####..#.###.#..# ..#..!......###.......##..C.h1(..#.#...C.hRd .#..##@###..####...C.ht #. #<B.###....# #...# ###.C.h.# #...# #.##......# #...C.hA# #.##......#C.h ..[.# #.##...#..# ....# ###.##..##..#... ............C.h ###...####)) _You are covered in liquid fire! Move or burn!C.hC.h"  You shake off some of the fire as you move.  The liquid fire burns you!C.h#767--C.hZ'--3C.hC.h b _The bombardier beetle completely misses you.C.hZ.t  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.C.h.A4---C.hZ/G 7 --C.h/%4.6 (0.8C.h8C.h;Z _The liquid fire burns you!C.hb  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.The liquid fire burns you!C.hh  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.C.h|5C.h5n1--==5.5 (0.9C.h =C.h&L   _You are even more covered in liquid fire!You slash the bombardier beetle!  The bombardier beetle is almost dead.C.hL#0C.hM@---6.3 (0.8C.hTC.hWZ _The liquid fire burns you!C.h  You hit the bombardier beetle.  You kill the bombardier beetle!C.hR .C.hKTrog accepts your kill.C.h56-22--7.1C.hC.h@Z _The liquid fire burns you!C.hC.hC.h C.h H _No target in view!C.h%C.hC.hlC.hH _No target in view!C.hR3C.hVC.h$YH _No target in view!C.hlC.hC.hC.h0H _No target in view!C.hC9C.h9C.hK^ _No target in view!C.hH _No target in view!C.hn) 3C.h- C.h. C.h 3C.h9 C.h۫ C.h 3C.h" C.hD$ C.h C.h C.h C.hy C.h) C.h C.h C.h C.h0 3C.h C.h C.h$ 3C.h C.h* C.h@ 3C.hG C.hI KYou are on fire!E.h4u ...<.. #.##.##.##.# #. ..#.###..# #.##.# .#...>####..#.###.#..# .#..!......###.......#.#..........#.E.hu .#..##.###..####.... #. #<@.###.....# #...# ### #.##.E.hv#...... #...#.###.## E.hEP  You shake off some of the fire as you move.E.h#4E.h]-- 22  E.h--8.1 (1.0E.hE.hnZ _The liquid fire burns you!E.h #.##.##.##.# #. ...### #.#..# #.##.# ...>####..#.###.#..# .E.h;!......###.......#.........#. .#..##.###..####.... #. #<..###.....#E.hP #.@.# ###E.hcc #.##..[E.htO##E.h!E.h&........E.hS.....##..).#E.hP  You shake off some of the fire as you move.E.h)E.h=A0---E.hN9E.h,E.hZ _The liquid fire burns you!E.h8 ##. ...### #.#..# #.##.# ...>####..#.###.#..# .!......###.......#.E.hw..#. .#..##.###..####.... #. #<..###.....#E.h #...# ### #.##E.h6...[E.h\##.Fire E.hϘ2#.E.hM#.........##.#.#..####E.hE.hrP  You shake off some of the fire as you move.E.hh47--90E.hE.hʫ  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. E.h߫_The liquid fire burns you!  You shake off some of the fire as you move. E.hO_The liquid fire burns you!E.h y .###..# #.##.# ...>####..#.###.#..# .!......###.......#.E.h z..#. .#..##.###..####.... #. #<..###.....# #...# ###E.h  #.##.......[#E.h& #.#......# ###E.hE [Fire ##........##E.hd /##...#.#E.hS E.h &1E.hʘ E.hH E.h  _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.F.hU  ..>####..#.###.#..# .!......###.......#...#. .#..##.###..####.... #. #<..###.....# #...# #### #.###.#..F.h......##.#......# ### ##....................##.........###. #.##### F.h/F.hL/\8-2F.h5F.h#9W _You see here a +0 pair of gloves.F.hYF.h1Z'F.hZZ 7 3F.h`F.hc F.hc_i - a +0 pair of glovesF.h F.h Wear or take off which item? Armour (go to first with [)  d - a +0 chain mail (worn)b - a +0 animal skin  c - a +0 ring mail  h - a +0 kite shield  i - a +0 pair of glovesF.h M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H.hH.hH.h#...>####..#.###.#..# .. bentocg the Cleaver#..!......###.......#... Mountain Dwarf of Trog ***...#..........#........#... Health: 48/70 ================--------H.hЯI.#..##.###..####....... Magic: 17/17 ========================#. #<..###...........# AC: 10Str: 22#...# ###.........# EV: 7Int: 8# #...# #.##......# SH: 0H.h5CDex: 9#.#..#...# #.##......# XL:  8 Next: 22% Place: Dungeon:5.......@.# #.##...#..# Noise: ---------  Time: 3893.1 (0.0)#.#......# ###.##..##..# a) +0 hand axeH.hW##.................... Nothing quivered#.......###...####)).H.hv#........##...#.###.###.............##..).# H.h#........##.#.#..#### .........###...#.#H.hX##. #.#####  H.hװ_The liquid fire burns you!You shake off some of the fire as you move. H.h_The liquid fire burns you! _You shake off the liquid fire. H.hh_You see here a +0 pair of gloves. _i - a +0 pair of glovesH.hH.hH.hԾH.hf  You start putting on your armour.H.h"+4.1 (1H.hH.hH.h#9H.h $5.1 (2H.hH.hH.hH.h.$6.1 (3H.hH.hNH.h+7.1 (4H.hH.hH.h+8.1 (5H.hH.h- 1 H.h[_You continue putting on your +0 pair of gloves. x5H.hH.hH.hOc _You finish putting on your +0 pair of gloves.I.h<II.hI.h 50= 22  _I.hLI.hI.hI.h\I.hXI.hI.hSI.hI.hI.h!I.hI.hN%1I.hm2=I.hOI.hI.hI.hI.h{I.hI.hXI.hI.h3I.h}I.h#I.h%2I.hI.hzI.hMI.hI.h I.htI.h4,I.hmI.hI.hjI.hI.hD3=I.hI.hI.h I.h I.h I.hQI.h,I.hI.hI.h I.hI.hI.huI.hv!I.h!I.h!84=I.h!I.h#I.h&I.h(I.h(I.ho*I.hv0%  I.h05Items here: )) [ †.I.hh3I.h3 _I.h\5I.h$<A #.###..####........ <..###...........# ...# ###.........# I.hL<"...# #.##......# ...# #.##......# # I.h<...# #.##...#..#.# > I.h<...#####.##..##..#.##... I.h<........................ .....###...####)@....... I.h<914.1 (16.0) .....##...#.###.###..... ..........##..).# #... I.h=.....##.#.#..#### .. .....###...#.I.h&= # I.h9=~.....# ##.##.######## I.hM=...... >..##........#I.h_=_## ########.# I.h=-#.#  I.h=Things that are here:I.h >I.h:>*I.hUGI.h#Iq _a +5 dire flail of draining; a +0 robe; a +0 maceI.h I.h :Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace  b - a +5 dire flail of draining I.h GArmour (select all with [)c - a +0 robe [Up|Down] select[Esc] exit I.h Letters toggle [.|Space] toggle selected[top]J.h-R  a + a +0 mace[Enter] accept (1 chosen)K.h\-  a - a +0 maceK.h K.h4  a - a +0 mace  b + a +5 dire flail of draining[Enter] accept (1 chosen)K.h T#.###..####........K.hv 'bentocg the Cleaver <..###...........#Mountain Dwarf of Trog ***... ...# ###.........#K.h Health: 54/70 ==================------ ...# #.##......#Magic: 17/17 ======================== K.h ...# #.##......# #AC: 11K.h Str: 22 ...# #.##...#..#.# >K.h0 8EV: 22 K.hQ 3Int: 8 K.h L...#####.##..##..#.##...SH: 0Dex: 9 ........................XL:  8 Next: 22% Place: Dungeon:5 .....###...####)@.......K.h Noise: ---------  Time: 3914.1 (0.0) .....##...#.###.###.....K.h a) +0 hand axe ..........##..).# #...K.h Nothing quivered K.h? .....##.#.#..#### .. .....###...#.# K.h` .....# ##.##.######## ...... >..##........#K.h A## ########.##.#K.h You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 K.h 4_You finish putting on your +0 pair of gloves. K.h X_Items here: )) [ †.  Things that are here: K.h \_a +5 dire flail of draining; a +0 robe; a +0 maceK.h K.h /5 7 K.h= 5.1 (1K.h1 K.h U _j - a +5 dire flail of drainingL.h& L.hb Inventory: 10/52 gear slots Hand Weapons (go to first with )) L.h $ a - a +0 hand axe (weapon)  j - a +5 dire flail of draining Armour (go to first with [)  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)L.h Ib - a +0 animal skin  c - a +0 ring mail  L.h, |h - a +0 kite shield Jewellery (go to first with "=) L.hK  e - a ring of see invisible (worn)  f - a ring of magical power (worn)  g - an amulet of the acrobat (worn) L.h` jWands (go to first with /)L.h 7c - a wand of iceblast (5)  L.h e - a wand of charming (10) Scrolls (go to first with ?) L.h : t - 2 scrolls of teleportationL.h ga - 2 scrolls of enchant armour  I - 2 scrolls of immolation L.h = c - a scroll labelled REDONA LILOG L.h * e - a scroll labelled RODDEL SUJIOF L.h ! [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]N.hj - a +5 dire flail of draining. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. N.h Your skill: 5.8; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 1.8 XLs.  Current attack delay: 1.0. Damage rating: 25 (Base 13 x 130% (Str) x 121% (Skill) + 5 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aN.hflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. N.hHYou took it off Blorkula the orcula on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}N.hi](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.P.h- 4Inventory: 10/52 gear slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  j - a +5 dire flail of draining P.h nArmour (go to first with [)  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)  b - a +0 animal skin  c - a +0 ring mail  h - a +0 kite shield P.h Jewellery (go to first with "=)  e - a ring of see invisible (worn) P.h  f - a ring of magical power (worn)  g - an amulet of the acrobat (worn) P.h Wands (go to first with /)c - a wand of iceblast (5) P.h  e - a wand of charming (10) Scrolls (go to first with ?) P.h* x t - 2 scrolls of teleportation  a - 2 scrolls of enchant armour P.hO  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG P.hu > e - a scroll labelled RODDEL SUJIOF P.h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q.h10Q.h7Q.h>#.###..####........bentocg the Cleaver <..###...........#Mountain Dwarf of Trog ***... ...# ###.........#Health: 55/70 ==================------ ...# #.##......#Magic: 17/17 ======================== ...# #.##......# #Q.h?AC: 11Str: 22 ...# #.##...#..#.# >EV: 7Int: 8 ...#####.##..##..#.##...SH: 0Dex: 9 ........................XL:  8 Next: 22% Place: Dungeon:5 .....###...####)@.......Q.h?Noise: ---------  Time: 3915.1 (0.0) .....##...#.###.###.....Q.h?a) +0 hand axe ..........##..).# #...Nothing quivered Q.hm@.....##.#.#..#### .. .....###...#.# .....# ##.##.######## ...... >..##........### ########.#Q.h@#.# _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. Q.h@X_Items here: )) [ †.  Things that are here: Q.h@_a +5 dire flail of draining; a +0 robe; a +0 mace _j - a +5 dire flail of drainingQ.hGQ.hGQ.hMQ.hPQ.h!3Q.hQ.hzs 22  Q.hBQ.hQ.h<Q.hK6=Q.hQ.hQ.hQ.hQ.h7Q.hQ.h2Q.hQ.h#7Q.hE2=Q.hQ.hQ.hQ.hQ.h6Q.hmQ.hQ.hQ.h%8Q.hQ.hjQ.hQ.hQ.htQ.hQ.h4Q.h/Q.hQ.h Q.h4Q.hK9=Q.hyQ.h Q.hN Q.h Q.hQ.hQ.hQ.hQ.h$60Q.h2=Q.hQ.hQ.hQ.hQ.hoQ.hQ.h)!Q.h#Q.h#%1Q.h4(Q.hw(Q.h(Q.hA*Q.hD,Q.h},Q.h-Q.h@1Q.h152=Q.h1Q.h3Q.h#6Q.he6Q.h 8Q.h:,Q.h^<Q.h>Q.h?Q.hi@Q.hBQ.hQC#3Q.hyC2=Q.hDQ.hG,Q.h'IQ.hKQ.hKQ.hMQ.hOQ.hMP%4Q.h/RQ.hUUQ.hUQ.hqWQ.hYQ.hYQ.ho[Q.hB^Q.h^K5=Q.h\`Q.hEc,Q.hdQ.hhQ.h7iQ.hikQ.hmnQ.hn#6Q.hn2=Q.hlqQ.hIuQ.huQ.hwQ.hyQ.h]zQ.h|Q.hQ.hWQ.hQ.h5Q.h%7Q.hQ.hQ.hQ.hȊQ.hDQ.huQ.hߎQ.hQ.hD8=Q.hQ.h,Q.hQ.hlQ.hQ.hNQ.hP99Q.h2=Q.hQ.hdQ.hQ.hVQ.hQ.hԠQ.hQ.h@Q.hn670=Q.hQ.h|Q.hQ.hn,Q.hTQ.hԫQ.h},Q.hQ.hQ.hQ.h;Q.h'Q.huQ.h'Q.hk9=Q.hdQ.hTQ.hQ.hɼQ.h׽Q.hQ.hTQ.hyQ.hjQ.h<Q.h,Q.hQ.h Q.h,Q.hxQ.hQ.hQ.hQ.hQ.h:,Q.hQ.hG,Q.hiQ.hQ.h^Q.hQ.hxQ.hQ.h2Q.hQ.hQ.hQ.hQ.hQ.hXX#..##..#.##...### # ...........#.#####)[...........# .#.###.###.......# .##..).# ###...### Q.h_#..#### #...# #.# ##.## ##.#########.##### ##........#....@.#  ########.##.###.# Q.h #.#### o#  #.# .Q.hg. #.# ### Q.h>#.# ... o   orc (asleep) Q.h#.###... #.#.....#.#.##.#Q.h|76.1 (61.0) _You finish putting on your +0 pair of gloves. _Items here: )) [ †.  Things that are here: _a +5 dire flail of draining; a +0 robe; a +0 mace _j - a +5 dire flail of draining  An orc comes into view. It is wielding a +0 dagger.Q.ho.oQ.h2w  ====7.1 (62Q.hxQ.h% _The orc shouts!Q.h 6 #  )[... .......#).# ###...### #...# ##.####.######....@.#  ##.###o#Q.h ^  .# #.# .. #.# ###  Q.h6 !#.# ... Q.hJ  Q.h]  Q.hn "Q.hfg  #  )[... .......#).# ###...### #...# ##.####.######....@.#  ##.###o#  .# #.# .. #.# ### #.# ...   Q.h@h Q.hj [ _An orc is nearby!Q.h #  )[... .......#).# ###...### #...# ##.##Q.h6##.######....@.#  ##.###o#  .# #.# .. #.# ###  #.# ...Q.hW7   Q.hx*R.hET4 #  )[... .......#).# ###...### #...# ##.####.######....@.#  ##.###o#R.hTk  .# #.# .. #.# ### #.# ...   R.h,[R.hl[R.hKbR.h0e[ _An orc is nearby!R.hWR.hj 7 =---9 (0.8) R.hR.h9 _You barely miss the orc. The orc barely misses you.R.hX 5  You hit the orc.R.hlX D---8.7R.h_ R.hqb 1 _The orc is lightly wounded.R.hO  You closely miss the orc.The orc is lightly wounded.R.h $66R.h 4--9.5R.h R.h 8 _The orc hits you with a +0 dagger.R.hF  You hit the orc.  The orc is heavily wounded.R.hAG )80.3R.hM R.hN : _The orc hits you but does no damage.R.hf  R.hԿ "R.h  R.hJ -You hit the orc.  R.h 0The orc is severely wounded.R.h R.h R.h+ 5R.h] --R.h !1.1R.h R.h  R.hx R.h *_The orc hits you with a +0 dagger.R.h-  You barely miss the orc.The orc is severely wounded.R.h- &9R.h\3 R.h5 : _The orc hits you but does no damage.R.hQ p  You slash the orc!  You kill the orc!R.h D)R.hf 562.8 (0.9R.hk R.h W _Trog accepts your kill.R.h3 4R.h9 R.h; H _No target in view!R.h 4R.h R.h H _No target in view!R.h1 4R.h7 R.h~9 H _No target in view!R.h 4R.h R.h H _No target in view!R.h3R.hR.huR.h 22  _R.hR.hR.h>%7R.h R.hR.hR.hR.h R.hUR.h R.h!R.h "R.h%"D8=R.h"R.h$R.h2%R.hE&R.h'R.h(R.h(R.h*R.h*R.hi+R.h,R.h@-#9R.hb-2=R.h.R.hV/R.h0R.h1R.h65,R.h6R.h8R.h8L70=R.ho9R.h<R.h=,R.h>R.h6BR.hCR.h DR.hDR.hoI _No target in view! _No target in view! _ Things that are here:  a +0 dagger; an orc corpseR.htKR.hK _R.h MR.h+NR.hOR.hFP9=R.hQR.hSR.hU,R.hVR.hmYR.h6[R.h[R.hl\R.h,^R.hG`R.h`R.h[aR.hXcR.hHdR.hvdR.h eR.hgR.hhR.hhR.hjR.h`kR.hlR.hmR.hmR.hoR.hqR.hqR.hrR.hsR.huR.huR.hvR.hBxR.hiyR.hyR.hzR.hy{R.hB|R.ht|R.h|R.h~R.h~R.hR.hbR.hR.hR.hR.h?R.h&R.hڅR.hR.hR.hwR.hR.hR.hR.h2R.hYR.hR.hYR.hˏR.hR.hߐR.hrR.h R.hR.h+R.hpR.hR.h:,R.hϖR.hR.h,R.h2R.hvR.h*R.hR.hR.hER.hKR.hR.hR.hΡR.hR.hR.heR.h,R.hR.hR.hR.h/R.h4...#.##.# #l# .#.# . #.# ..#.#######. #.# #..#.##..>... #.# R.h*#..#.##...### ##.#..........#.##.# #)[...........##.# #.###.# #@# - ).# ###...### #.#### ### #...# #....#R.hhV##.## ####.# ########.##### #.# ......#......# #.#l   iguana (asleep) R.h۰e#####.##.###)# #.##.######.#### #.##.# ##.#....# #.#R.h~ 4022.8 (40.0)  An iguana comes into view.R.hܸ`.llR.hO|  -3.8 (41R.hhR.h0 _The iguana hisses angrily.S.hF1 #.# . #l# #.#>... #.# ##.##.# #)[#.#S.h1Q #@# ).#  #.####  #...# #....#  ##.## ####.#  #.# ..# #.# )# #.#  .#### #.#  #.# ##.#....# #.# S.h #.# . #l# #.#>... #.# ##.##.#)[#.# #@# ).#  #.####  #...# #....#  ##.## ####. #...# #.# )# #.  .#### #.  #.# ##.#....# #.S.hGS.hWS.h^ _An iguana is nearby!S.hy #.# . #l# #.#>... #.# ##.##.# #)[#.# #@# ).#  #.####  #...# #....#  ##.## ####.#  #.# ..# #.# )# #.#  .#### #.#  #.# ##.#....# #.# S.h&  #.# . #l# #.#>... #.# ##.##.#)[#.# #@# ).#  #.####  #...# #....#  ##.## ####. #.S.hf' ..# #.# )# #.  .#### #.  #.# ##.#....# #.S.h. 4S.h5 S.h8 ^ _An iguana is nearby!S.h> vM..  #. . #l .#####>... #..#.##...### ...# #)[....# #.###.......# #.# ).# ###...### #.### ### #...# #....##..l   iguana..S.h? Y.#...S.h@ S.hF F.lS.hG n  4.8 (1.0) _S.hM S.hO T.hÜM#....   . #. .#####. #l>... #..#.##...### ...# #)[....# #.###....... ).# ###...### #.####l   iguanaT.hT.hF.lT.h&5T.h!T.hT.hqM> #....   . .#####. #.>... #l #..#.##...### ...# #)[....# #.###.......# #.#l   iguanaT.hD=6T.h<T.hL _The iguana misses you.T.hT.h4{66-- 7 7.7 (0.9T.hT.h*h _You closely miss the iguana. The iguana bites you.T.hC8.5 (0.8T.hT.h _You hit the iguana but do no damage. The iguana barely misses you.T.h~^  You hit the iguana.  The iguana is lightly wounded.T.hlb57-----=T.h9.4 (0.9T.hMT.h+ _The iguana bites you!T.h  You hit the iguana but do no damage.The iguana is lightly wounded.T.hm6-30.2 (0.8T.hyT.h. > _The iguana bites you but does no damage.T.he  You hit the iguana.  The iguana is moderately wounded.T.h fe8----1.1 (0.9T.hlT.h n> _The iguana bites you but does no damage.T.h1  You slash the iguana!  The iguana is severely wounded.T.h+9 (0.8T.h]T.hhT _The iguana closely misses you.T.hOX`  You barely miss the iguana.T.hX(2.7T.h`T.hb_ _The iguana is severely wounded.T.ht  You hit the iguana.  You kill the iguana!T.h=E†T.h 053.5T.hT.hW _Trog accepts your kill.T.hE^T.h^T.hDhT.hkH _No target in view!T.hqT.hT.h.T.hH _No target in view!T.haM4T.hST.hUH _No target in view!T.hT.h'T.hT.hH _No target in view!T.h8 4T.h; T.h= H _No target in view!T.h T.h T.h T.h C _No target in view!T.h T.h T.h@ T.h T.h[ 9= 22  _T.h ,T.h T.h T.h V60=T.h T.h T.h T.h! T.h ,T.h3 T.h T.h %1T.hA T.h T.h T.h T.h T.h T.h T.h T.h K2=T.h& T.h T.h T.h$ T.h T.h T.hE T.h T.h. T.ht T.h} T.h U3=T.hA T.h ,T.h T.hT BT.h` ;4T.h T.h T.h. T.h^ T.h+ T.hW T.h T.h> T.hz K5=T.h T.h ,T.h T.h T.h T.h  T.h T.h U6=T.hP T.h T.h1 T.hl T.ha ,T.h T.h| T.h T.h T.h T.h9 %7T.h T.h. T.hU T.h T.hF T.h T.h T.h T.h K8=T.h0 T.h( T.hV T.h T.hK T.hy T.h T.h T.h U9=T.hc T.h T.hH T.hy T.hZ ,T.h T.h T.hv L70=T.h T.h T.h T.hq T.h T.h b _ You see here an iguana corpse.T.hU" T.h"  _T.h# T.h# T.hZ$ T.h$ T.h% T.h6& T.hS' T.h' 9=T.hC( T.hQ) T.hG* T.h~* T.h* T.hi+ T.h+ T.h0, T.hr, T.h- T.h- T.h- T.h- T.h. T.h/ T.h0 ,T.h0 T.hR1 T.h1 T.h1 T.h2 T.h*3 T.h[3 T.h3 T.h55 T.h6 T.hE7 T.h7 T.hL9 T.hU: T.h|; ,T.h< T.hs> T.h> T.h? T.hYA T.h4C T.hqC T.hD T.hF T.huH T.hI T.hI T.h:L T.hM T.hM T.hCO T.hQ T.hR T.hR T.hS T.hrU T.hmW T.hW T.hX T.hZ T.h\ ,T.h] T.h_ T.hb T.hxb T.hc T.hfh T.hh ; 7 T.hi T.ho ~ _h - 2 scrolls labelled UTHROE XOJOMO (gained 1)T.hq T.h]r ] 22  T.hs T.hpu T.h;w T.hw T.h\x T.h%z T.h{ T.h{ T.h| T.h T.h 9 #.# ## ###.##. .$ .c. #..<.. #..##.# ###..###.# #. ......T.hS f#..# #.##.#... T.hu -..#.###.#..#.....############ .###.......#...>@...........#-#T.h #.............##.# ##..####...........#####.##.# #T.h <##...........#.##.#####.##.# # ###.........#.##..T.h݆ .....##.# # #.##......#.#######..##.#T.h c   centaur (asleep) # #.##......#.####T.hχ 3###..##.# # #.##...#..#.##..>....##†# #####.##..##..#.##...###.##.#T.h2  c93.5 (60.0)clauncher)A centaur comes into view.Found 8 gold pieces. The centaur wields a +0 orcbow.T.h f(((((((T.h" j......@T.h# j  =4.5 (61T.h+ T.h2 p _The centaur shoots an arrow. The arrow closely misses you.T.h٥~ #.# ## .$ .c# #.. #.#<.. #.. #.# ###..##.# #. ......#.# #.##.#...#.##.....############ #...>@...........# #.............##.# ..........#####.##.# .....#.##.#####.##.# # T.hb.....#.##.......##.# # #.##......#.#####.# # #.##......#..# # #.##...#..#.##..>†# .# U.h #.# ## .$ .c# #.. #.#<.. #.. #.# ###..##.# #. ......#.# #.##.#...#.##.....############ #...>@...........# #.............##.# ..........#####.##.# U.h|d.....#.##.#####.##. .....#.##.......##. #.##......#.#####.#  #.##......#.. #.##...#..#.##..>†.#U.h`GU.h8 U.hb ^ _A centaur is nearby!U.h.>3 #.# ## .$ .c# #.. #.#<.. #.. #.# ###..##.# #. ......#.# #.##.#...#.##.....############ #...>@...........# #.............##.# ..........#####.##.# .....#.##.#####.##.# # .....#.##.......##.# # #.##......#.#####.# # #.##......#..# # #.##...#..#.##..>†# .# U.h0 #.# ## .$ .c# #.. #.#<.. #.. #.# ###..##.# #. ......#.# #.##.#...#.##.....############ U.hM#...>@...........# #.............##.# ..........#####.##.# .....#.##.#####.##. .....#.##.......##. #.##......#.#####.#  #.##......#..U.h@ #.##...#..#.##..>†.#U.h(4U.hrU.hS .  #.# ## ## ###.##. .$ .c.... #.. ..<.. #..  ###..##.# #. ...... .#..# #.##.#...#.# .#.###.#.@########### .###>..... ..#........#.............##.U.h..####.....#####.##. ###..##.#####.##.###.........#.##.......##...#.#####....#.#######..##. # .>....##† _A centaur is nearby!U.h<U.h`(((((((U.h|.....@.  5.5 (1.0) U.hzU.hs _The centaur shoots an arrow. The arrow completely misses you.U.hO .   #.# ## ## ###.##. .$ .c.... # ..<.. #..  ###..##.# #. ...... .#..# #.##.#...#@# .#.###.#..########### .###U.hP >........... ..#........#.......####..........##..##.########.........#.##......#.#####.#####..##.U.hW U.h[ 8((((U.h\ *(((U.h ....@..  The centaur shoots an arrow. The arrow completely misses you.U.h h(((((((U.h8ll....@..U.hl&6U.hurU.hXy .   #.# ## ## ###.##. .$ .c.... ..<.. #..  ###..##.# #. ... .#..# #.##.#...#.# .#.###.#..#.....########### .####...>..... ..#........#..............####...........# ###...........#.##.########.......... _The centaur shoots an arrow. The arrow misses you.U.h$zU.hF.cU.h.-7U.hYU.hf.   #.# ## ## ###.##. .$ ......c.<.. #..  ###..##.# #. ... .#..# #.##.#...#.# .#.###.#..#.....########### .###..>.. ..#........#..............####........... ###...........#.##.########........U.hU.hId(((((((U.h`  .@.....  The centaur shoots an arrow. The arrow completely misses you.U.hw&k(((((((V.hio.@.....V.hj0===8V.hoV.hy$ .   #.# ## ### ###.##. .$ ......c.<.. #..  ###..##.# #. ... .#..# #.##.#...#.#.###.#..########### .###.>.. V.hcz..#........#..............####........... ###..##### _The centaur shoots an arrow. The arrow barely misses you.V.h The centaur unwields a +0 orcbow. The centaur closely misses you.V.hG/--9V.hV.h_barunwields a +0 orcbow. The centaur closely misses you.The centaur completely  You hit the centaur but do no damage. The centaur barely misses you.  kicks you but does no damage.hits you but does no damage.V.hv 7 --100.4 (0.9V.h™V.h _The centaur barely misses you.You hit the centaur.  The centaur is lightly wounded.V.hե-1.2 (0.8V.hV.h _The centaur barely misses you. The centaur closely misses you.V.h{  You slash the centaur!  The centaur is heavily wounded.The centaur hits you but does no damage.V.h X67--2.0V.h$V.hH, _The centaur kicks you.V.hHN  You slash the centaur!  The centaur is almost dead.5--=8V.hQV.hTk _The centaur hits you. The centaur closely misses you.V.hJx  You slash the centaur!  You kill the centaur!V.hC)V.h 33-3.6 _Trog accepts your kill.Your Fighting skill increases to level 6!V.hV.hg _Your Armour skill increases to level 6!V.hFV.hF1-V.hsMV.hOH _No target in view!V.hV.hV.hV.hTH _No target in view!V.h{04V.h*6V.h7H _No target in view!V.h V.hV.hsV.hH _No target in view!V.hV.hFV.h&V.h(H _No target in view!V.hQ4V.hV.h#No target in view!V.h4V.h~ V.hV.hpV.hߧV.hV.hV.hV.h"V.h.V.h>V.hq4V.huV.hwV.hK4V.hpV.hV.hVV.hV.hV.hV.hd 22  _V.h"Q6V.hV.h^,V.hbV.hV,V.hbV.hV.h%7V.hV.h!,V.h!V.hw#V.h#V.h$V.h&V.h&K8=V.h(V.hN)V.h)V.h*V.h,V.h,V.h-V.h.V.h3/U9=V.h"0V.h1V.h2V.h:3V.h4V.h 5V.h5V.h7,V.hu8V.h9V.hl:L70=V.h;V.h->V.hF@,V.hPAV.hBV.h EV.hCEV.h2FV.hGV.h3JV.hJV.hKV.hMV.hOV.hO9=V.hQV.hSV.hU,V.hWV.hbYV.h[,V.hM\V.hT]V.h^V.h~_V.hV`V.hbV.h,dV.hddV.heV.hgV.hiV.hiV.hkV.hslV.hnnV.hnV.hnoV.hrQ 7 V.httV.hwJ _You now have 215 gold pieces (gained 8).V.hxV.hxG 22  V.hxV.h zV.h|V.h}; 7 V.h}V.hWN _You now have 230 gold pieces (gained 15).V.hV.h-] 22  V.h1V.hV.hV.hSV.h}V.hV.h V.hGV.h,V.hV.hV.h V.hV.hV.hfV.hV.hXV.hV.hV.h0V.hўV.hFV.h.V.hqV.hV.h V.hTV.hV.hQV.h.V.hƪV.hV.hޫV.hV.hV.hV.hV.hIV.hBV.hzV.hV.hV.h>V.huV.hnV.h\V.hV.hBV.hV.hV.hV.hV.hV.hV.hXV.h,V.hV.hF,V.hV.hV.hV.h#.#############.##........###.........###.......<......# #. ###.##.####.###. # #.##.# #...... #.### #.#..# #.##.#.V.h #...>####..#.###.#..#. #..!.@....###.......#.- #..........#........#. #.#..##.###..####..... # #..#<..###.......... #..#...# ###........V.h) #.B#...# #.##..... B   clockroach (asleep, warded) V.h#.#..#...# #.##..... .........# #.##...#.V.h V.h>#.#......#####.##..##.V.h048.6 (45.0)V.hV.huB.BV.hd|  -9.6 (46V.hV.hP] _A clockroach comes into view.V.hI  ..... ..###. <......# #. ..V.hJ [ # #.##.#  #.### #.#..#  #...>####..# #..!.@....# #..........# #.#..##.###.. # #.B#<..# #..#...#  #..#...#  #.#..#...#  .........# V.h  ..... ..###. <......# #. .. # #.##.#  #.### #.#..#  #...>####..#V.hg  #..!.@....# #..........# #.#..##.###.. # #.B#<..# #..#...#  #..#...#  #.#..#...#  .........# V.h GV.hd V.hb a _A clockroach is nearby!W.hlh ..... ..###. <......# #. .. # #.##.#  #.### #.#..#  #...>####..# #..!.@....# #..........# #.#..##.###.. # #.B#<..# W.h~#..#...#  #..#...#  #.#..#...#  .........# W.h ..... ..###. <......# #. .. # #.##.#  #.### #.#..#  #...>####..# #..!.@....# W.hZ#..........# #.#..##.###.. # #.B#<..# #..#...#  #..#...#  #.#..#...#  .........# W.h4W.hbW.ha _A clockroach is nearby!W.h}####.##........###.........###......<......# #. ###.##.####.###.# #.##.# #.......### #.#..# #.##.#..>####..#.###.#.!......###.......@.....#.#..##.###..####....# #.B#<..###..... #..#...# ###.# #.###..#.........###.##### ##.................W.h/W.h2:B.W.hf  50.6 (1.0) W.h _W.hW.hW.h f  You hit the clockroach.  The clockroach is lightly wounded.W.h_ S 7 =1.4 (0.8W.hc& W.h( B _The clockroach bites you but does no damage.W.h  You closely miss the clockroach.The clockroach is lightly wounded.  The clockroach waves its antennae.W.h W.h U68-2.3 (0.9W.h E _The clockroach bites you.W.hy  You completely miss the clockroach.The clockroach is lightly wounded.W.hv -3.1 (0.8W.h W.hC X _The clockroach closely misses you.W.h  You closely miss the clockroach.The clockroach is lightly wounded.W.h΂ T9-9W.h W.h W _The clockroach barely misses you.W.h+  You hit the clockroach.  The clockroach is heavily wounded.W.h 084.7W.h W.h) / _The clockroach bites you.W.hk_  You hit the clockroach but do no damage.W.hHlLThe clockroach is heavily wounded.W.hl56-W.hm!5.5W.hsW.hu/ _The clockroach bites you.W.hp _The clockroach bites you.  You hit the clockroach but do no damage.  The clockroach is heavily wounded. _The clockroach bites you.  You hit the clockroach.  The clockroach is almost dead.W.hlW.h(6.3W.hW.hFX _The clockroach closely misses you.X.h  You hit the clockroach.  The clockroach is almost dead.X.h1V7-7.1X.hjX.hB _The clockroach bites you but does no damage.X.h-|  You hit the clockroach.  You kill the clockroach!X.hj.X.h.69X.hX.hHW _Trog accepts your kill.X.h1X.hX.hX.hH _No target in view!X.hWxX.hxX.h\~X.hH _No target in view!X.hX.hEX.hX.hH _No target in view!X.hmX.h1nX.htX.hwH _No target in view!X.hX.h X.hYX.hH _No target in view!X.hSX.hTX.hYX.hW\C _No target in view!X.hX.hSX.hX.hJX.hFJX.h7GX.hX.h}X.hX.hX.h )X.h)X.h.X.h71X.hX.hX.hϦX.hƨX.h4X.hX.h1X.hX.hX.hX.hX.hD3X.hӼX.hX.hz 22  _X.hX.hHK8=X.hX.h#,X.h*X.hX.haX.hUX.haX.hU9=X.hX.hX.hX.hX.hX.hX.hX.hX.hX.hX.hX.hRE70=X.hX.hX.h0X.h^X.h=X.hX.hX.hX.hX.hl #.####### ####.##.... .###...## ......<......#  ###.##.####.## #. #.##.# #...X.h #.#### #.#..# #.#X.h1 #...>####..#.###.#. #..@......###......- #..........#... #.#..##.###..#####..#<..# #..#...# ###.X.hl #..#...# #.## #.#..#...# #.##.. .........# #.##...######.##..#X.h068.9 (11.0)X.h [ 7 -9.9 (12X.hxX.h _X.hIf - a smoky white potionX.hD 3X.h+ X.h X.h7 X.h = 22  X.h X.h X.h X.hU X.hf X.h X.h X.h X.h" X.hQ X.h X.h X.hw X.h X.h> X.hp BX.h X.h X.h X.h X.h X.h` ,X.h X.hP X.hj X.h X.h X.h6 X.h X.h X.h X.h} X.hK X.h X.hY X.h X.h X.h X.h X.h: X.h X.h X.h X.h[ X.h X.h X.h X.h X.h{ X.hY X.h X.h X.h X.h X.h X.h X.hG X.h X.h X.h X.h X.h X.hy X.h X.hc X.h ,X.h X.h X.h? X.h X.h  X.h X.h X.h ,X.h X.hC ,X.h X.hk X.h> X.h X.h X.h X.h X.h( X.hl X.h X.h X.h X.h X.h4 X.h ,X.h1! X.h~# X.h$ ,X.h% X.h' X.h9( X.hk( X.h) X.hU+ X.h, X.h?- X.h- X.h/ X.h0 X.h1 X.h1 X.h 4 X.h5 X.h5 X.h6 X.h8 X.h9 X.hI: X.h: X.h< X.h= X.hL> X.h> X.hw@ X.hA X.hA X.hB X.hoD X.hE X.hE X.hF X.hJH X.hI X.hI X.hJ X.hHL X.h-M X.h]M X.hM X.h|N X.hS ##...##......<......##.#######.##.#####.# #.##.# #..#.#### #.#..# #.# #...>####..#.###.X.hT  #.........###. #..........#..... #.#..##.###..#### #@#..#<..###206.9 (37 #.#..#...# ### ..#..#...# #.## ##.#..#...# #.##X.hFT / .........# #.###......#####.## #.##........... ..<#.......###...#X.hT R #........##...#.X.hY X.hZ ,7.9 (38X.h^ X.h` 9 _Found a stone staircase leading up.Y.hY.hYY.hY.hY.hY.h~BY.h"Y.h() #.# #.##.# # #.#### #.#..# #.#...>####..#.###.#Y.h)..........###...............#......#..##.###..####.#..#<..########...# ###...Y.h4*j.......@#..#...# #.######## #.##..........#####.##...............<#.......###...# h   hound (wandering)........##...#.#.#....h........###.#.Y.h]/18.9 (1.0)Y.h/+9.9 (2Y.h4Y.h7X _A hound comes into view.Y.h| #.#   #.####   #...> #.. #..Y.h/ #.# #.#..#< #######.#  .......@#  #######.# Y.h_/ ...  ##.#. Y.h%#.##. ..<#.. Y.h.#.#.... #.#....Y.hY.h} #.#   #.####   #...> #.. #.. #.# #.#..#< #######.# Y.hZ .......@#  #######.#  ...  ##.#. #.##. ..<#.. #.#.... Y.hd#.#....Y.hY.h1Y.hpY.h\ _A hound is nearby!Y.hH Q### #.#..# #.#..>####..#.##......###......#.#..##.###..####<..###.....#######.#..#...# ###........ #.######### #...........Y.h #.##.#......##### #.##...............<#.......###...##.#........##...#...h........##....##.#.#...#...#Y.hӛ Y.h Y.h Whh.Y.h7 \  ==Y.ho 10.9 (1Y.hW Y.hک & _The hound barks!Z.h=#...>####..#.###.#.#.........###......#.......#.#..##.###..#####.#..#<.Z.h....#######.#..#...# ###........#..#...# #.#########.#..#...# #.##. #....@......# #.##.#.##.######.##.# #.#........ ..<#.h.....###...##Z.h.#.#........##...#..#.#...Z.h....#.. #.#........##.#.#..#.# ...........###..Z.h>M.### ##.##.Z.hZ.h~@h.Z.h/--1Z.hZ.hlZ.ho]#.........###......#..........#..#.#..##.###..#####.#..#<..###......#######.#..#...# ###........#..#...# #.##Z.hSpf#######.#..#...# #.##. #...........# #.##.#.##.######.##..## #.##h............. ..<#.......###...###.#.#..Z.hq##...#..#.#.......##.... #.#........##.#.#..##.# ...........###...#.#Z.hkq .##.......# ##.##.# #. >..##.Z.hzZ.he{0=-Z.h{2Z.hZ.h _The hound barely misses you. The hound completely misses you.Z.hZ.h{66-- 7 3.7 (0.8Z.hZ.he _You barely miss the hound. The hound bites you.Z.h`YZ.hYP7--4.5Z.hC^Z.h` _You closely miss the hound. The hound closely misses you.Z.h  You closely miss the hound.The hound stops to sniff the ground.Z.h,(5.3Z.hXZ.hg= _The hound bites you but does no damage.Z.hhZ.h9i(6.1Z.hnZ.hhpy _You closely miss the hound. The hound bites you but does no damage.Z.h]  You slash the hound!  The hound is heavily wounded.Z.hT2-9Z.h.Z.hg _The hound barely misses you. The hound bites you.Z.h[t  You slash the hound!  You kill the hound!Z.hbr†Z.hf[3-9=Z.hMg 7.7Z.helZ.hnW _Trog accepts your kill.Z.hZ.hZ.hhZ.hH _No target in view!Z.h?Z.h@Z.hEZ.h}GH _No target in view!Z.hZ.hPZ.hMZ.hH _No target in view!Z.h%/Z.h/Z.h6Z.hq8H _No target in view!Z.hZ.hVZ.h3Z.hcH _No target in view!Z.h>% 4Z.h* Z.h`, C _No target in view!Z.h 4Z.h Z.hf Z.hX 4Z.h Z.h Z.hO 4Z.hL Z.hY Z.h Z.h9 Z.h. Z.h Z.h z 22  _Z.h- Z.hq Z.h@ Z.h Z.h Z.hC Z.hb Z.h %4Z.h Z.hݶ Z.h Z.hԷ Z.he Z.h Z.hź Z.h8 Z.h #5Z.h (=Z.hݽ Z.h Z.h] Z.h2 Z.hq Z.h Z.h Z.h Z.hL Z.hp N6=Z.hQ Z.h Z.h$ Z.h Z.h0 Z.h Z.hH Z.h Z.hB %7Z.hp Z.h Z.h Z.h Z.h1 Z.h Z.h Z.h Z.h Z.h Z.h Z.h K8=Z.h Z.hi ,Z.h Z.h Z.h: Z.h Z.h6 Z.h #9Z.h 2=Z.h Z.h Z.h Z.h Z.h9 Z.h" Z.h Z.h5 Z.h Z.h E70=Z.h Z.hv Z.h Z.h Z.h Z.h Z.h Z.h% Z.h Z.ha Z.h ,Z.h Z.h Z.h Z.hG Z.hn 2=Z.h Z.h ,Z.hH Z.hG Z.h Z.hO Z.h Z.hw Z.h Z.ha Z.h Z.h Z.h Z.hL Z.h Z.h Z.h| Z.hp Z.h Z.h7 Z.hM Z.hu Z.h Z.h Z.h Z.h Z.h Z.hn Z.h7 Z.h+ Z.h Z.hh Z.h Z.hU 1 7 Z.h Z.h( Z.h% s _w - 3 potions of heal wounds (gained 1)Z.h& Z.h'' G 22  Z.hL' Z.h' Z.h( Z.h) Z.h:* Z.h8+ Z.hx, Z.h- Z.h- Z.h. Z.h>6 Z.h7 ,Z.hJ8 Z.h9 Z.h#; Z.hr; Z.hv< Z.h-> Z.h? Z.hA? Z.h? 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Z.h Z.h Z.h Z.h8 Z.h Z.h Z.h Z.h Z.h Z.hL Z.h Z.h Z.h Z.h[ Z.h Z.hV Z.h Z.hA Z.hA Z.h  #.# #..##.##..## Z.h ^#.#######..##.##..## #..........##.##..#  #########...#.##..#### Z.hi #...#..#...  ###.....#..#####  ###.....#...#..### Z.h I #.....#...#...#..#  #@..#...#...#...#.--312.7 (95.0) Z.h ` #..#...#...#...# #.#...#...#..)#...#. Z.h` +#....#...#.....  #..#...#...#...#...#  #....#...#..)#...#... Z.h ! #. #...#..%#)..#...#. Z.h @ $:# ..#..)#...#...  #...#...#...#)Z.h  Z.h} G--3.7 (96Z.h Z.h S _Found a parchment of Foxfire.[.hW,3[.h[-[.h1[.h6[.h`7[.hV;[.h;[.hg>[.h>[.h|@[.hdC[.hE[.h}F[.h!H[.heK[.hV+ ...#..#.... ###.....#..##### ###.....#...#..### #.....#...#...#..##...#...#...#...###..#...#...#...#...##.#...#...#..)#...#.#....#..#..6.7 (3.0)#..)[.hV#.%#)..$:#:..#..)? ) .)  .#. ...[.hV  ..#..!#...#. [.h_[.h$`+7.7 (4[.hrl _Found a parchment of Magic Dart.[.h*3[.h-[.h0[.h7B[.h9[.h;[.h5<[.h@[.hfB[.hF[.hF[.hH[.hK[.hYK; 7 [.h5M[.hQN _You now have 240 gold pieces (gained 10).[.hS[.h.T, [.hMT122  [.hBV[.hX[.hf ##...#.# ##..#...#...#... .#...#...#..)#.. ..#...#...#. [.h g #..#...#...#...#.  #....#...#..)#...#  #..#...#..%#)..#.  #...:#:..#..)#...#  #@.#...#...#...#.22.7 (5  #....#...#...#...#  #..#...#...#...#.  #....#...#...#...#[.hWg  #..#...#...#..!#..  #....#...#^..#...#  ##..#..#.!.#...#. [.hg ##..).. .#...#  ..#.[.hp[.hp$3.7 (6[.h>u[.h{5 _Found a trident.[.hb|I 7 4.7 (7[.h[.hN. _i - a scroll of identify[.hF[.hF[.hM[.h!PH _No target in view!].hݰ .....#...#...# ...#...#...#... .#...#...#...# ##.#...#...#..)#... #....#...#...#...# #..#...#...#...#... #....#...#..)#...# #..#...#..%#)..#... #.@.:#:..#..)#...# #..#...#...#...#...].haQ #....#...#...#...# #..#...#...#...#... #....#...#...#...# #..#...#...#..!#... #....#...#^..#...# ##..#..#.!.#...#... ##..).. .#...#].h].hѽr 22  5.7 (1 _].hN].hb , #.....#...#...#. ##...#...#...#...# ##..#...#...#...#. ##.#...#...#..)#...# ].hb #....#...#...#...#. #..#...#...#...#...# #....#...#..)#...#. #..#...#..%#)..#...# ].hOc #..@:#:..#..)#...#. #..#...#...#...#...# #....#...#...#...#. #..#...#...#...#...# ].hc /#....#...#...#...#. #..#...#...#..!#...# #....#...#^..#...#.].hc Z ##..#..#.!.#...#...# ##..).. .#...#.].ho ].hsp &6].hy ].hz ^.h$B #.....#...#...#..# ##...#...#...#...#. ##..#...#...#...#. ##.#...#...#..)#...#. #....#...#...#...#. #..#...#...#...#...#. #....#...#..)#...#. #..#...#..%#)..#...#. ^.h2#...@#:..#..)#...#. #..#...#...#...#...#) #....#...#...#...#..) #..#...#...#...#...#. #....#...#...#...#. #..#...#...#..!#...#. #....#...#^..#...#. ##..#..#.!.#...#...#.^.h ##..).. .#...#.^.hK^.h7^.hE^.hz _You see here a parchment of Foxfire.^.h%\  You pick up a parchment of Foxfire and begin reading...^.h&D 7 8^.h/^.h}G _Unfortunately, you learned nothing new or useful.^.h ###.....#...#..###  #.....#...#...#..## #...#...#...#...# ..#...#...#...#...# ##.#...#...#..)#...# #....#...#...#...#...# #..#...#...#...#...# #....#...#..)#...#...# #..#.@.#..%#)..#...# #....#:..#..)#...#...# #..#...#...#...#...#)) #^.h [40m....#...#...#...#..)# #..#...#...#...#...# #....#...#...#...#...# #..#...#...#..!#...# #....#...#^..#...#...# ##..#..#.!.#...#...# 22  9^.h  #.....#...#...#..### ##...#...#...#...#.. ##..#...#...#...#...# ##.#...#...#..)#...#... #....#...#...#...#...# #..#...#...#...#...#... #....#...#..)#...#...# #..#...#..%#)..#...#... #....#@..#..)#...#...# #..#...#...#...#...#)). #....#...#...#...#..)#. #..#[3^.h #7m...#...#...#...#..) #....#...#...#...#...# #..#...#...#..!#...#... #....#...#^..#...#...# ##..#..#.!.#...#...# ).. .#...#...#^.h ^.hz '30^.h ^.h } _You see here a parchment of Magic Dart._.hg]_  You pick up a parchment of Magic Dart and begin reading..._.hj^D 7 1_.hl_.h>nC _You add the spell Magic Dart to your library._.hL! #.....#...#...#..###  ##...#...#...#...#..# ##..#...#...#...#...#. ##.#...#...#..)#...#...# #....#...#...#...#...#. #..#...#...#...#...#...# #....#...#..)#...#...#. #..#...#..%#)..#...#...# #....#.@.#..)#...#...#. _.h $#..#...#...#...#...#)).# #....#...#...#...#..)#. #..#...#...#...#...#..)# #....#...#...#...#...#. #..#...#...#..!#...#...# #....#...#^..#...#...#. ##..#..#.!.#...#...#..#. ##..).. .#...#...#.#_.hj1_.hF2f 22  2_.h;_.hM=_.h!= #.....#...#...#..###  ##...#...#...#...#..#   ##..#...#...#...#...#..#   ##.#...#...#..)#...#...#.   #....#...#...#...#...#.   #..#...#...#...#...#...#.   #....#...#..)#...#...#.   _.hw#..#...#..%#)..#...#...#.   #....#..@#..)#...#...#.   #..#...#...#...#...#)).#.   #....#...#...#...#..)#.   #..#...#...#...#...#..)#.   #....#...#...#...#...#.   #..#...#...#..!#...#...#.   #....#...#^..#...#...#.   ##..#..#.!.#...#...#..#.   ##..).. .#...#...#.#._.h[_.h<3_.h_.h; ' ###.....#...#..###  #.....#...#...#..###  ##...#...#...#...#..###  ##..#...#...#...#...#..## ##.#...#...#..)#...#...#.# #....#...#...#...#...#...# #..#...#...#...#...#...#.# #....#...#..)#...#...#... _.h` #..#...#.@%#)..#...#...#.# #....#...#..)#...#...#... #..#...#...#...#...#)).#.# #....#...#...#...#..)#... #..#...#...#...#...#..)#.# #....#...#...#...#...#...# #..#...#...#..!#...#...#.# #....#...#^..#...#...#...# _.h f##..#..#.!.#...#...#..#.._.hG <4_.hP _.hi `.hs7W###.....#...#..### #.....#...#...#..### ##...#...#...#...#..### ##..#...#...#...#...#..## ##.#...#...#..)#...#...#.# `.h8#....#...#...#...#...#...# #..#...#...#...#...#...#.##....#...#..)#...#...#.#..#...#..@#)..#...#...#.#.#....#...#..)#...#...#.#..#...#...#...#...#)).#.##....#...#...#...#..)#.#..#...#...#...#...#..)#.##....#...#...#...#...#...# #..#...#...#..!#...#...#.# #....#...#^..#...#...#...###..#..#.!.#...#...#..#...#`.hJ<5`.hU`.h\W _You see here a rimehorn talisman.`.h* 3`.h. `.h~8 `.h]> `.hC $ _`.hjE `.hXK `.h P ,`.hS `.hX `.h\ `.h/] `.he `.hai `.hn `.hn `.hq `.hv `.h{ ,`.h `.h `.h `.hO `.h* `.hE #..#...#...#.#.######....#...#..).....##..#...#..%#).#.#.##....#...#..)..#.###..#.....#...#)).#.###...#....#.)#.........#..#..)#.#####....#... #..#..# #....#...#^..#...# ##..#..#.!#...## ##..)#.#.#### ##`.h ............ ###..#..######.#.#.#### ## .## ######...## # . ........##  ######### `.h a41.7 (6 7 2.7 (7`.h `.h+ Y _j - a viscous cyan potiona.h3a.h "a.h&a.h)a.hh.] 22  a.hX1a.h4a.h\7a.h7a.h*?a.huAa.hCa.hKDa.hEa.hGa.hIa.hDJa.hKa.hMa.hOa.h\Pa.hQa.h[ #..#...#..%#)..#...#...#.# #....#...#..)#...#...#.... #..#...#...#...#...#)).#.# #....#...#...#...#..)#.... #..#...#...#...#...#..)#.# #....#...#...#...#...#...# #..#...#...#...#...#...#.a.h\ #....#...#^..#...#...#...# ##..#..#.@.#...#...#..#... ##..)...#...#...#...#.#.# ####.##..#...#.......... # ###..#..######.#. ##..######### .... ........# ##### ######### a.hd+7.7 (5a.hNe5 7 8.7 (6a.hla.hwnT _k - an orange potiona.h 22  a.hfa.ha.ha.ha.ha.hZa.ha.hH a.h#a.h$a.h%a.h,a.hn/a.h0a.hS2a.h9a.h;a.h<a.h @a.hLa.haQa.hSa.hwUa.hca.hspa.h0ra.hua.hm~a.ha.ha.hQa.ha.ha.ha.ha.ha.hQa.h>a.h"a.ha.hTa.hsa.h`a.hOa.ha.hLa.hϾa.ha.h1a.hca.ha.hUY  Items here: )) ÷÷.a.ha.h _a.ha.ha.ha.ha.hKa.hZa.ha.ha.h a.h}a.ha.ha.h^a.hD a.h^$a.hR%a.h'a.h*a.hr.a.hO/a.h3a.hv8a.h;a.hv<a.h?a.hBa.hE,a.hGa.hJa.hLa.h$Ma.hNa.hPQa.hRa.hASa.hUa.hBVa.hW,a.hXa.hZa.hB\,a.h\a.hx^a.h`,a.haa.hba.hc,a.h_da.hmfa.hQg,a.hha.hia.h^oBa.hra.hAsa.hsa.hta.hYua.h.va.hnva.h!wa.hxa.hya.hya.hza.hX|a.hq}a.h}a.h~a.ha.ha.ha.ha.h!## #.##.#......#####.##..## .# #.##.##†................. .# #.#..<#.......###...####)[... .## #..#.#........##...#.###.### ..###..#.#.............##..).# # .#.....#.#........##.#.#..#### ..##.##...........###...#.# ..##.##..##.......####.##.###### ..##.##..##.....@...>..##.....88.7 (40.0) ..##.##..######.################. ...#.##..######.## ...#..#.........##. .....#..########## ...#...#..####.  .#...#...#..####.  ...#...#...#..####.  .#...#...#...#..###.a.hv a.ha.hfE _Done exploring.a.h a.hʶ S  a.h a.h .0.0)..............a.h a.h E _Done exploring.b.h=)  b.h.b.h#3b.hF;@b.h@BE _Done exploring.b.hE- b.h. oPut on or remove which piece of jewellery? b.h. fJewellery (go to first with "=)  e - a ring of see invisible (worn)  f - a ring of magical power (worn)  g - an amulet of the acrobat (worn)[?] describe selected b.h. [!] equip|wield|wear|put on[tab] equip|unequip c.hlc.h&c.h-## #.##.#......#####.##..##..#.# bentocg the Cleaver .# #.##.##†..................... Mountain Dwarf of Trog ***... .# #.#..<#.......###...####)[... Health: 70/70 ======================== c.h.@.## #..#.#........##...#.###.###. Magic: 17/17 ======================== ..###..#.#.............##..).# ## AC: 11Str: 22 .#.....#.#........##.#.#..####EV: 22 Int: 8 ..##.##...........###...#.#c.h.CSH: 0Dex: 9 ..##.##..##.......####.##.####### XL:  8 Next: 39% Place: Dungeon:5 ..##.##..##.....@...>..##........ Noise: ---------  Time: 4388.7 (0.0) ..##.##..######.################. a) +0 hand axe ...#.##..######.##. Nothing quivered ...#..#.........##. c.h/.....#..##########. ...#...#..####.  .#...#...#..####.  ...#...#...#..####.  .#...#...#...#..###.  _j - a viscous cyan potion _k - an orange potion _Items here: )) ÷÷. _Done exploring. _Done exploring. _Done exploring.c.h6P  Okay, then.c.h6c.h<c.h=. _c.h c.h Read which item? Scrolls  t - 2 scrolls of teleportationc.h3 a - 2 scrolls of enchant armour  i - a scroll of identify  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled UTHROE XOJOMO  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS c.h^  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selectedd.h d.hM ## #.##.#......#####.##..##..#.# bentocg the Cleaver .# #.##.##†..................... Mountain Dwarf of Trog ***... .# #.#..<#.......###...####)[... Health: 70/70 ======================== d.h m.## #..#.#........##...#.###.###. Magic: 17/17 ======================== ..###..#.#.............##..).# ## AC: 11Str: 22 .#.....#.#........##.#.#..####EV: 22 Int: 8 ..##.##...........###...#.#SH: 0d.h fDex: 9 ..##.##..##.......####.##.####### XL:  8 Next: 39% Place: Dungeon:5 ..##.##..##.....@...>..##........ Noise: ---------  Time: 4388.7 (0.0) ..##.##..######.################. a) +0 hand axe ...#.##..######.##. Nothing quivered ...#..#.........##. .....#..##########. ...#...#..####.  .#...#...#..####.  ...#...#...#..####.  .#...#...#...#..###.  d.h n_k - an orange potion _Items here: )) ÷÷. _Done exploring. _Done exploring. _Done exploring. _Okay, then.d.h d.h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled REDONA LILOG d.hX  e - a scroll labelled RODDEL SUJIOF  h - 2 scrolls labelled UTHROE XOJOMO  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO Potions (select first with !)  d - a metallic emerald potion  f - a smoky white potion d.h j - a viscous cyan potion  k - an orange potion[?] describe selectede.h e.h?e.hw## #.##.#......#####.##..##..#.# bentocg the Cleaver .# #.##.##†..................... Mountain Dwarf of Trog ***... .# #.#..<#.......###...####)[... Health: 70/70 ======================== e.h=.## #..#.#........##...#.###.###. Magic: 17/17 ======================== ..###..#.#.............##..).# ## AC: 11Str: 22 .#.....#.#........##.#.#..####EV: 22 Int: 8 ..##.##...........###...#.#SH: 0Dex: 9 ..##.##..##.......####.##.####### XL:  8 Next: 39% Place: Dungeon:5 e.h..##.##..##.....@...>..##........ Noise: ---------  Time: 4388.7 (0.0) ..##.##..######.################. a) +0 hand axe ...#.##..######.##. Nothing quivered ...#..#.........##. .....#..#########e.h#. ...#...#..####.  .#...#...#..####.  e.h4 '...#...#...#..####.  .#...#...#...#..###.  _k - an orange potion _Items here: )) ÷÷. e.hO l_Done exploring. _Done exploring. e.hh l_Done exploring. _Okay, then.e.h]  As you read the scroll of identify, it crumbles to dust.e.h,5 7 9.7 (1e.hSe.hY!7 _d -> C - a potion of cancellationf.h- n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? h.h [?25l[?1ch.hh.hn 919 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 animal skin  b - [carried] c - a +0 ring mail  c - [carried] d - a +0 chain mail (worn)  d - [carried] h - a +0 kite shield  e - [carried] i - a +0 pair of gloves (worn) h.h iResults elsewhere ([,] to cycle)  f - [D:5] a +0 robe (3 further duplicates)g - [D:5] a +0 ring mail (2 further duplicates)  h - [D:4] a leather armour (1 further duplicate)  i - [D:4] a ring mail  j - [D:3] a +0 chain mail  k - [D:3] a robe (1 further duplicate)  l - [D:2] a +0 leather armour of poison resistancem - [D:2] a chain mail (162 gold) (1 further duplicate)  n - [D:2] a kite shield (189 gold)  h.h& o - [D:2] a pair of gloves (121 gold)  p - [D:2] a robe (24 gold) (1 further duplicate)  q - [D:2] a runed leather armour (135 gold)  r - [D:2] a shiny plate armour (567 gold)  s - [D:1] an orb of mayhemj.hj.hj.h## #.##.#......#####.##..##..#.# bentocg the Cleaver .# #.##.##†..................... Mountain Dwarf of Trog ***... j.h.# #.#..<#.......###...####)[... Health: 70/70 ======================== .## #..#.#........##...#.###.###. Magic: 17/17 ======================== ..###..#.#.............##..).# ## AC: 11Str: 22 .#.....#.#........##.#.#..####EV: 7Int: 8 j.hQ..##.##...........###...#.#SH: 0Dex: 9 ..##.##..##.......####.##.####### XL:  8 Next: 39% Place: Dungeon:5 ..##.##..##.....@...>..##........ Noise: ---------  Time: 4389.7 (0.0) ..##.##..######.################. a) +0 hand axe ...#.##..######.##. Nothing quivered ...#..#.........##. j.hy.....#..##########. ...#...#..####.  j.ha.#...#...#..####.  ...#...#...#..####.j.hv  .#...#...#...#..###.  j.h _Done exploring. _Done exploring. _Okay, then.j.h@As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  Search for what [Enter for "armor", or ? for help]? armorj.h)j.hj.hj.h. _k.hTk.hvWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon k.hLk.h[#[?25h[?0ck.h[## #.##.#......#####.##..##..#.# bentocg the Cleaver .# #.##.##†..................... Mountain Dwarf of Trog ***... .# #.#..<#.......###...####)[... Health: 70/70 ======================== .## #..#.#........##...#.###.###. Magic: 17/17 ======================== ..###..#.#.............##..).# ## AC: 11Str: 22 k.h#\.#.....#.#........##.#.#..####EV: 7Int: 8 ..##.##...........###...#.#SH: 0Dex: 9 ..##.##..##.......####.##.####### XL:  8 Next: 39% Place: Dungeon:5 k.hU\N..##.##..##.....@...>..##........ Noise: ---------  Time: 4389.7 (0.0) ..##.##..######.################. a) +0 hand axe ...#.##..######.#k.h\#. Nothing quivered ...#..#.........##. .....#..#########k.h\c#. ...#...#..####.  .#...#...#..###k.h\w#.  ...#...#...#..####.  k.h\u.#...#...#...#..###.  _Done exploring. k.h']_Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation k.hW]_Search for what [Enter for "armor", or ? for help]? armor  What level of the Dungeon? (default 5, ? - help) l.h [?25l[?1cl.hc6l.hl.hl.h.l.hl.h 22  _l.hl.h'l.hl.hEl.h@l.hl.hPl.hl.h'l.hgl.h@l.hI_Okay, then.  As you read the scroll of identify, it crumbles to dust. l.hw_d -> C - a potion of cancellation _Search for what [Enter for "armor", or ? for help]? armor  l.h4There is a stone staircase leading down here.l.hl.h*l.h: 7  l.h _l.hl.h   You climb downwards.  You hear the hiss of flowing sand.l.hS/  --more--m.hT #####  #...##6 #@.# #..# ...#  ....# ...?.. m.h...##... .... ..# ....# ..# m.hm.hm.hL.95.4 (5.7m.hGOm.hT  You climb downwards.  You hear the hiss of flowing sand. m.h U There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found a scroll labelled WEPONA QAIST. _There is a stone staircase leading up here.n.h C######...## #<.#.................?........##...?..... ..##O   ogre (asleep).....#n.h QO.... .#n.h  An ogre comes into view. It is wielding a +0 giant club.Found a scroll labelled MAS XUROUPHOR.n.h# xOO.n.hK$ v 22  ==6.4 (1.0n.hB* n.h . & _The ogre shouts!n.h###### #...###.# #<.#>%.#.#.......?...##...#?..... ..##.O...# ..# .... .# n.hn.hF[%O.n.h/--7n.h:n.hT _Found a scarab talisman. Found a stone staircase leading down.o.h<###### #...##.#.#<.>%.#.^.#.......o.h?...###...#?.O... ..#.....## .#. .## ..o.h$o.h7@O.o.h"--o.h8o.h8%o.h@o.h.. ######.#...##.#.#<.>%.#.^.#.......##..#O..##?..... ..#.....#o.h#.. .#... .# ..# ..o.ho.hf;O.o.h&9o.ho.h _You see here a scroll labelled WEPONA QAIST.o.ho.hZ%.Oo.hKD 7 4400o.h :%o.h b _d - a scroll labelled WEPONA QAISTp.h .# . ##### #.#...## #.#.#<.#p.hL. #>%.#..#.^.#......#.###.O@....#.##...#.?..... ..##..# ..#J..... .##.... .#...# ..J   jelly (wandering)..## ..p.h  A jelly comes into view.The jelly quivers.p.h%J.Jp.hhe 22  =p.h 1p.h:%p.hU _The ogre completely misses you.p.h& i %You hit the ogre.p.h ' K 7 2.2 (0.8p.h.. p.h1 2 _The ogre is lightly wounded.p.hc 6  You hit the ogre.p.hʚ 9 %p.hD J. The ogre is moderately wounded.p.hԛ $63p.h 5---3.0p.h :%p.hΥ = _The ogre hits you with a +0 giant club!p.h 6  You hit the ogre.p.h]%J.p.hIp.hs8p.h:%p.h_ _The ogre is moderately wounded.p.h@  You barely miss the ogre.The ogre is moderately wounded.p.hNn%.Jp.hݍ(4.6p.hp.hnQ _The ogre barely misses you.p.hg  You hit the ogre but do no damage.p.hZ%J.p.hX4---5.4p.hXp.h_ _The ogre is moderately wounded.q.h= % You slash the ogre!  The ogre is severely wounded.q.h>(6.2q.h]F:%q.hIQ _The ogre barely misses you.q.hG6  You hit the ogre.q.h%.J q.h8(7.0q.hq.hX _The ogre is almost dead.q.h r  You slash the ogre!  You kill the ogre!q.h1( U %)J   jelly  Trog accepts your kill.You hit the jelly but do no damage. Your hands burn!q.h, ? 59-q.h&- l478 _The jelly closely misses you.q.hQ4 q.h6 f _Your Axes skill increases to level 10!q.h;  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is lightly wounded.q.h<47----- 7 8.6-4 hand axeCorr (-4) r.hpr.hE _The jelly hits you. You are splashed with acid!r.h % You hit the jelly. Your hands burn!  The jelly is moderately wounded.r.hl2------9.4r.h^7%r.h< _The jelly hits you but does no damage.r.hP { %You hit the jelly. Your hands burn!r.hpQ j0---10.2r.h)X r.h[ ] _The jelly is heavily wounded.r.h3  You slash the jelly! Your hands burn!  The jelly is almost dead.r.h[ q36--=1.0r.h r.h/ S _The jelly closely misses you.r.h#> r  You hit the jelly.  You kill the jelly!r.hG 2.r.h_K l7-50-8r.hQ 7%r.hU W _Trog accepts your kill.r.hl r.h% 7-r.hߴ 9%r.h} H _No target in view!r.h( 6%r.h( r.hi/ r.h^3 H _No target in view!r.h U%r.h^ 7%r.h H _No target in view!r.hU%r.h]r.hM H _No target in view!r.hU6%r.hr.hB9%r.hQH _No target in view!r.hr.hr.hQ9%r.h} C _No target in view!s.h28%s.h3s.h;7%s.hBs.hw8%s.hSs.hs.hs.h8%s.hs.hE!7%s.h$s.hs.hgs.h59%s.hSs.hs.hs.h s.h@s.ht6%s.hJs.hn9%s.hKs.hB8%s.h s.hT7%s.hs.hSk8%s.h^ls.h'u7%s.h ys.hlU%s.h7%s.hJs.hO .## ..##### #.#...##. #.#.#<.#.. #>%.#..#.^.#......#.###.@.....#.##...#.?...... ..##.###..#. .##. .#.#. ...#### ..s.h'4%s.he 22  -s.h02.8 (1.0 _s.h9%s.h(r __You see here a +0 giant club.s.hyk / .##. ..#####.. #.#...##.. #.#.#<.#. #>%.#..#.^.#......#.###).....#.##...#.?.........##.###..#.. .##.. .#.#.. ...#####. ..s.h$r 4%s.hr F-3 _s.hv s.hx s.h .... .###... ..#####... #.#...##.. #.#.#<.#..#>%.#..#.^.#......#.###.).....##.##...#.?...##s.h .###..#. .##.. .#.#... ...#####....s.h8%s.hG[8=4s.h s.ht.h:.... .####..... ..#####.. #.#...##.##.#.#<.#..#>%.#..#^.#......#....###).....#t.h #..##...#.....?.........##......###..... .##....##......#####..... ....t.h9%t.hG%5t.hD7%t.h?t.hn#..... ..#####....... #.#...##.##.#.#<.#..#>%.#..#^.#......#....###).....##..##...#......?@........##......###.......##...#......t.hnj#####..... ..... t.h7%t.h{%6t.ht.h0t.h R #..... ..#####.##.#...##.##.#.#<.#.#>%.#..#.^.#......#.###.).....#.#.##...#..##.###..#.##.#.#...#####...) ..... ..t.h5 9%t.h S9=7t.h 7%t.hr z _Found a club. 7 8.8 (2t.h 9%t.h c _l - a scroll labelled MAS XUROUPHORu.hLI #..... ..#####.##.#...##.##.#.#<.#.#>%.#..#.^.#......#.###..).....#.#.##...#.##.###..#.##.#.#.......#####....) ..... ..u.hUu.hVj 22  9.8 (1u.hn]9%u.h``u.h| ### #..##........####.##.#...###.#.#<.#...#>%.#..#^.#......# ......###.).....# ....###...#......#####..#.##.#u.h!...#.......#####....) .............. ..u.h7%u.h&20u.hW9%u.hu.hX  #.. .###  #..##........#####.##.#...####.#.#<.##...#>%.#..#^.#......# #.....###u.h ......).....##.....###...#.......##.###..#..##..#....#...... .#####....) ....u.h 7%u.h% B401u.h 9%u.h v.h0   #.# ######..   #.. .###   #..##........###   ##v.h09.##.#...##   ##.#.#<.#  ##...#>%.#..#  .^.#......#   #.....###  .......v.h0).....#  ##.....###...#  ....v.h1f......##  #.......###..#  v.h;1#........##  #.............v.hd1g#  #.......#.v.h1B.....   .####v.h1"#....v.h:9%v.h;%2v.h@v.hCv.hl   #. .# v.h%.#..#  =.^.#......#  ###.....###  v.hm........).....#  ###.....###...#   .......##  v.hm #......###..#   #........v.hmY.##   #.......v.hnK#  #...#......v.hvv.h3w%3v.h}v.h_ _Found a scratched emerald ring.v.h<    #. .#  #.# ######..  #.. .......###  #..##.#####  ##.##.#...##  #.##.#.#<.# #.#>%.#..# .=v.hO .^.#......# .###. .)..... #.....#.##...  .  ##...###..#  #....##  #.#   #.#......v.h 9%v.hm =1=v.h ~11 4+0 hand axev.h  7%v.hX [ _You are no longer corroded.w.hjI   #. .#  #.########..  #..........###  #..##.#####  ##.##.#...##  #.##.#.#<.# #w.hJ*.#>%.#..#  #.=.^.#......#  #.###.  ..)  ####.....#.## w.h>J> ... w.hJQ ##.......###..   #....#   #w.hJ..#   #.#...... w.hKw.hRw.h}S&5w.hZw.h\w.h   #.# .# w.h #.########..  #..........###  #..##.#####  ##.##.#...  #.##.#.#<.w.hZ|  #####.#>%.#..  #.=.^.#......  #.###w.h@.  ...)  ####.....#.##  ..  ##..###  #..  #..  #.#w.h:7%w.h&6w.h:%w.hTw.h   #.# .#  #.########..  #..........### w.h #..##.  ##.##.#...  #.##.#.#<  #####.#>%.#  #.=.^.#  #.###  ....)w.h!  ####.....#.##  .  ##.###  # w.h #  #.#w.h 7%w.h52=w.h57w.h:%w.hNw.h T   #.# .#  #.########..  #..........###  #..##.  ##.##.#  #.##.#.#  #####.#>%.#  #.=.^.#w.h <  #.###  .....)  ####.....#.  ..  ##..  #.  #.  #.#w.h 9%w.h= &8w.h w.h w.h6By   #.# .#  #.########..  #..........###  #..##.  ##..##.#  #..##.#.  #####.#>%.  #.=.^.#  #.###  #......)  ####.....#.  .....  ##...... x.h #......  #.......  #.#x.h+ ]%9x.h:%x.hx.h   #.# .#  #.#..  #.###  #..##.  ##.........##.#  #...##.#  #####.#>%  #..^.#  #.###  #.......  #####.....#  .......  ##.......  #......  #  #.#x.h9%x.hLC330x.hp:%x.hx.hI 7 1.8 (2x.h8%x.h3 _k - a ring of positive energyy.hm  #.# .#  #.#..  #.###  #..##.# ##.........##.#. y.h#...##.#. #####.#>%. #.^.#. #.###. #.......) #####.....#. ........ ##.......# #....... #. #.#.y.hs9%y.hk 22  2.8 (1y.h˷8%y.hz.h-9%z.h1z.hz.hz.hGYz.hYS  z.h=Zz.h!^z.hdXz.hfz.hsgS4=z.hhz.hiz.hkz.hlz.hlz.h;oz.hpz.h'qz.hqz.hsz.hvz.hvK5=z.h`wz.h?yz.hr{z.h{z.h|z.ho~z.hĀz.hz.hz.hz.hz.h96z.hz.hK #.   #.# #.# #.# .#♣  z.hI#.########..♣  #..........###  #..##........#####  ##.....@...##.#...## 40.8 (8z.h #..........##.#.#<.#  z.hc#####...........#>%.#..#  #.............^.#......# z.h#.###..................### #..................).....# z.hr9#####.....#.........##...# .....................## ##........###..#z.h1z.h6%z.hp{.hy:%{.hqz{.h8%{.h{.h{.hS  {.hi{.h{.h {.hB{.h{.h[{.h{.h{.he{.hS7={.h[{.h{.hR {.h {.h!{.h$ _You hear the slow hiss of a very distant avalanche of sand.{.h'{.h'{.hh({.hp.#.  #.##.# #.###### #.# #......#♣ #.########@.♣ 5.8 (5#..........###  #..##........##### #.........##.#...#{.h.#...##.#.#<#  ####.#>%.#..#  #.............^.#....#  #.###..........#{.h.##  #.......)..#{.hH/1{.hD4{.h6}.h :%}.h }.h( }.hz ~.hN~.hOS  ~.hP~.hU~.hX~.h]B~.h)_~.h:ca8=~.hc~.hhf~.hf~.h>h~.hj~.hm~.h n~.hn~.hq~.hDu~.hu99~.hSw~.h4 ~.h> You see here a scarab talisman.~.h6~.h _~.h~.h~.h~.hp~.hؑ~.h~.h~.hN50=~.h,~.hß~.hC~.h~.h~.hJ~.h~.h~.h~.hK~.hW1=~.h~.hҸ~.h~.hh~.h~.h<~.h~.hx~.h~.h###...........#>%.#..# ............^.#......# ###..................### .................).....# ###.....#.........##...#.....................## ~.h##...............###..##...................###..............@....#58.8 (13.0)  #......#..................#####................) ................ ...... .. ...... ##### ~.h\1~.hq8%~.h~.h_ ~.h` ~.hee 8%~.hof .h&.ha'S  .hU(.h+.h-.hf1Q2.h4.h5.h6.h8.h<.hj<.h=.hP@.hC,.hE.hG.hJ.hJK3=.h4L.hN.hQ.hCR.hyS.hWU...).....# #...##...# .P .........## ..♣ ###..# ♣.. .........##♣.♣ ..hgX.....#..♣####P ..#.............. .......#####........##.. .......)..@.......64.8 (6.0) .....###### .....#  .###### ..............##.....#.....hX1.h].h+_.hH6 i  .hX7 .h; .h> .hB X.hC U4=.hSD .hF .hH .hH .haI .h:J .hK ,.hL .hEO .hR .hS %5.h!T .hX ).....# .....##...# .P ..## ..♣ ###..# ♣.. .##♣.♣ ♣♣ ###..♣####P♣#..!#.................# #####........##....##)...........9.8 (5#########..  ............#  .......######  ........  ........  ##..... .h%Y 1.h^ .ha . _Found a potion of might..h<8.h8L  .hx9.hX>.h^A.hDB.hQF.h`G,.hH: _Found 10 gold pieces..hKa6=.hK.hL.h^O.hO.hP.hR.hS,.h^T.hY# ### ).....# ##...# .P ## ..♣ ###..# ♣.. .hKZ.##♣.♣ #♣♣##### ...#..♣####P♣#..!# ......@# 74 ####....##. ..h{Z.......... .########.... ........#..... ...######.hZ}.$.. .... .... .... .hZ4... ....h|[1.h`.hc.hp.h^qS  .h r.h4u.hx.h{ _Found a scroll of teleportation..h}k7=.h~.h.h.hd.h.h.h; 7 .h;.hP#..# # ..### ...# ##...# .P ...## ..♣ ##..# ♣.. ##♣.♣ #♣♣##### #..♣####P♣#.h78.8 (4 .......#.# ##....##... ...........#########.....?.....# ......... .######.h[...$..... .......... .. ....h.hf.h<7 _m - 3 potions of might (gained 1).h.hm.h.hhN _There are no items here..h .hz .hƃ .h8 .hW .h 8 22  _.h( .hZ P...###..# ##...# .P## ..♣# ♣.. ##♣.♣ #♣♣##### ...#..♣####P♣#...#............#.####........##....##@..................h #########.....?...# ..........###### ....$...... .....5   drude (asleep). ............. #5.. .h7 u 9.8 (1  A drude comes into view..h 55..h k  ==80.8 (2.h .h; ' _The drude shouts!.h= <.h .h .h L _Autopickup is now off..h.# #...# .P ...## ..♣ #..# ♣.. ..##♣.♣ #♣♣#####.#..♣####P♣#...# ..............#.####....##....##..............#########.....?# .?........ ###### #......$ #........ #.5 #... ...hr.h.hC5..h> j  --1.8 (1.hN.hOf _Found a scroll labelled RODDEL SUJIOF..ha##...# .P ....## ..♣ ##..# ♣.. ...##♣.♣ #♣♣##### ...#..♣####P♣#...# ................#.####....##....##..................#########.@...?.....# #..?........... .###### #...5..$. .hL%.. #....... .. #. #....h.hX>5...hrg9=--2.hl.h.hh  You closely miss the drude. The drude barely misses you. The drude hits you..hns ll   iguana (wandering)  Your doom draws closer..h8t 7-Doom: 6%  7 =3.6 (0.8.h*| .h Z _An iguana comes into view..hT }  The iguana hisses angrily.  You hit the drude.  The drude is lightly wounded..h \.ll.h9 (4.4.h .h y _The drude barely misses you. The drude hits you but does no damage..h[  You miss the drude.The drude is lightly wounded.  The drude hits you but does no damage. The drude hits you..hd\l3--14%5.2.h[d.hg- _Your doom draws closer..hE7  You hit the drude..hP l .  The drude is moderately wounded..hV4-6.0.h.hR? _The drude hits you but does no damage. x2.h@  You slash the drude!  The drude is severely wounded..hjl. .h.=8.h.hs? _The drude hits you but does no damage. x2.h  You miss the drude.The drude is severely wounded.The drude hits you. Your doom draws closer..h/Al..h50-.hRY25%  -7.6.h.h< _The drude hits you but does no damage..h  You slash the drude!  The drude is almost dead.The drude hits you but does no damage. The drude hits you..hjl. .h48--31-8.4.h1 .h - _Your doom draws closer..hur  You hit the drude.  You kill the drude!.hL.l   iguana.hBf9-39.2.h.hW _Trog accepts your kill..hm.....## ..♣ ###..# ♣.. ....##♣.♣ #♣♣##### ...#..♣####P♣#...#..............#.####.... ###....##...................h #########.....?.....# #..?.@.........###### #...l..$. ... #........ #.. #....#$.hp.h]22  90.2 (1.0.hf.hTl _Found 8 gold pieces. The iguana completely misses you..hk}5- 7 .hk1.0 (0.8.hr.huh _You closely miss the iguana. The iguana bites you..hi  You hit the iguana but do no damage..h&8.h.h> _The iguana bites you but does no damage..hT  You slash the iguana!  The iguana is heavily wounded..hUf6-=2.6.h1`.h d> _The iguana bites you but does no damage..h*The iguana bites you but does no damage.  You slash the iguana!  The iguana is heavily wounded. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is heavily wounded..h0-3.4.h5.h&S _The iguana barely misses you..hQd  You completely miss the iguana..hbRB-4.2.h^t _The iguana is heavily wounded..hv  You slash the iguana!  You kill the iguana!.h({ .  Trog accepts your kill..h+U 65.0.h.h<v _You hear the slow hiss of a distant avalanche of sand..h;>.hxC.hGH _No target in view!.hs4.h.hVH _No target in view!.h&4.h..h 2H _No target in view!.ho.h .h.hH _No target in view!.h.h.h.hH _No target in view!.hK.h.h.hfC _No target in view!.hv3.hy.hJ.h.h 7=22  _.h.h .h~.h.hʕ..## ..♣ ..###..# ♣....##♣.♣ #♣♣##### ....#..♣####P♣#...# ... #.....#.####.... ###..##....##...........#########.....?......# #..@....-7.0 (2.0..###### #......$......... #.... #...... #.... ..h8G.. ..... .... ......#$.......-.h.h __You see here a scroll labelled RODDEL SUJIOF..h>Y.hYB .h[.h`.hWg: _.hj.hl.hp.hpK8=.hs.hu.hy.hmy.hUz.h{.h}.h}.h~.h.hs.hʂ99.h.h.h=.h.hQ.h# .P ## ..♣ ###### ♣.. ..... ##♣.♣ #♣♣##### ...... ♣####P♣#...# ...... ....h.#.####...... ##....##........... ............... #########....@?.....# 503.0 (6# #..?......# #### #......$ .hh #...... #...... #............hF.........h]......#$........hB(.he.h<.h+q # .P ## ..♣ ## # ♣.. ..♣.♣ #♣♣##### . ..♣####P♣#...# .#.####.##....##.##.....@.....# # #..?..#  #......$.#.#.#.................... .hy.hzP 4.0 (1.h!.h' _You see here a scroll of teleportation..h 50= 7 5.h6 .h i _t - 3 scrolls of teleportation (gained 1).hGu.hu.hw.h~.h.hb22  .hA.h.h.h.h.h.h\.h.h˗.hp.hW1=.h؝.h.hL.h.h.h.h.h.h4.hBB.....## ..♣####### .###..# ♣.. ....... .....##♣.♣ #♣♣##### ....... .....#..♣####P♣#...# ......................#.####....... ####....##....................h......#########...........#......# #..?@...........#11.0 (6.###### #$.......... .... #....... .... #...... ... #...... .. ........h3 ....... #$..... .h.hf.h.hQ.hE.hpN _There are no items here..h>p .## ..♣ # ..###..# ♣.. ..##♣.♣ #♣♣##### ..#..♣####P♣#...# . #.#.####.#.##....##......#########...........#.# #..@......#.###### #......$.. #.. #.. #.. .. .. ......#$......2 2.0 (1 _ _You see here a scroll labelled RODDEL SUJIOF..h'~ .h~ : 7 3.hZ .h݅ o _e - 2 scrolls labelled RODDEL SUJIOF (gained 1).h.h".h.h.h22  .hJ.hK3=.hg.h.hMX.hO.h.h3.hZ.h.hU4=.h.h.h.h.h.hF.h>.h.h.hG♣####P♣#...# ....... .........#.####....... ##....##............ .................. ..#########...........# ..# #...............#. ### #......$..........  .h#.................  #......... 20.0 (7 #...........  #.........  ..........  .......#$...h6  .......#######...... .... ...h(.h.hf.h .h B .h` .hݸ .h .h ;5.h @ _Found a scroll of identify..h .h. .h .hj .h .h .h1 .h .h .h .hQ .h .h+ .h K6=.hW .h J#....##............ ........ ####.......#  ##....##  #......$.....h3 $..  #.........  #............  #........... .............5.0 (5 ....... .h] .....#$ .....####### ..... # .... #..... .h B.?.... #.......h (.h .h .hQ.hERB .h`T.h[.h^.hhc,.h1d.hi,.hk.hn8 _Found a scale mail..ht.huU7=.hw.h{i _Found a murky pink potion..h~.h.h .h#.....#......#....##... ....$....... ......#. ...# ..#.# .... ...h6l..##$.9.0 (4####### . ##! #....# #.?...# #....#.......[...hv(.hl.h .h.hVB .h .h.h}.ho.h,.hk.h%8.h.hi.hd .h .h!.h#.h%.h%.h).hJ+.hy/.h/K9=.h0.hb9 #.........#  #.............#.# #.................#..#$...........#######......... #.......#!.  .... ##.............# #.?..@...#34.0 (5 #.... #........ ....[........ ....... <.... .. .....##..h;(.h[@.hC; _Found an escape hatch in the ceiling..hG X .h$H .h>L .hN .hO .hS ,.hoU .hU .hV .hW .hY .hY .hZ .h`  #...# #...........#.#  #..............  ........#..  .......#$........  .......#######........ .h`  ...... #.......#!. .... ##......# #.@......#7.0 (3 #... #... ....[........ ......... ..<...... ...... .......##.....hca (.hf .hh X _You see here a scroll of identify..hQ9§.hhR$60.hRJ= 7 8.0 (1.h Z.h[. _i - a scroll of identify.hm.hoRead which item? Scrolls  t - 3 scrolls of teleportation.hpa - 2 scrolls of enchant armour  i - a scroll of identify  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG  d - a scroll labelled WEPONA QAIST  e - 2 scrolls labelled RODDEL SUJIOF  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h.h .h#.........................# bentocg the Cleaver#.......................#.# Mountain Dwarf of Trog ***...#............................ Health: 60/70 ====================----..........................#.. Magic: 17/17 ========================.......#$..................... AC: 11Str: 22.hcDoom: 31% .......#######................ EV: 7Int: 8  ......#.............#!. SH: 0Dex: 9....##.............#.hhXL:  8 Next: 56% Place: Dungeon:6#.@............#Noise: ---------  Time: 4538.0 (0.0).h#................a) +0 hand axe#................. Nothing quivered.h?....[.....................................<..................hv...................§......##......... _Found a scroll of identify. .h_Found a scale mail. _Found a murky pink potion. _Found an escape hatch in the ceiling. .hb_You see here a scroll of identify. _i - a scroll of identify.h.hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled REDONA LILOG  d - a scroll labelled WEPONA QAIST  e - 2 scrolls labelled RODDEL SUJIOF  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO Potions (select first with !)  f - a smoky white potion  j - a viscous cyan potion  k - an orange potion[?] describe selected.hP.h.ht#.........................# bentocg the Cleaver#.......................#.# Mountain Dwarf of Trog ***...#............................ Health: 60/70 ====================----.hv..........................#.. Magic: 17/17 ========================.......#$..................... AC: 11Str: 22Doom: 31% .......#######................ EV: 7.hTInt: 8  ......#.............#!. SH: 0Dex: 9.....h##.............#XL:  8 Next: 56% Place: Dungeon:6#.@............#Noise: ---------  Time: 4538.0 (0.0).h`#................a) +0 hand axe#................. Nothing quivered....[................h>......................<....................................§......##......... .he+_Found a scroll of identify. _Found a scale mail. _Found a murky pink potion. _Found an escape hatch in the ceiling. _You see here a scroll of identify. _i - a scroll of identify.hg .  As you read the scroll of identify, it crumbles to dust..h49.0 (1.h!.h=Y _f - a potion of moonshine.h.hc.h.h ).h-.h0b22  .hg2.h6.h"7%1.h8.hNA#..#.#  #.............  ......#.. .......#$....... .hA.......#######.  ...... #..#!. .hA.... ##..#  #...# .hA#...@... 41.0 (2#...hBJ .....[ .h7B................<...heB.............hB.......##......... ...hB .hC(.hK.hN.h3.h3B .h^5.hT=.hC#..... ...#..#$........  .#######.  ...... ##!..hDs #.#  .# #....... #..........[.h,D.. ..< .. ##.hqDM   Menkaure (dormant) . . M...... ..#.hI 0  Menkaure, Prince of Dust comes into view..hRS2 Mo   orc (missile, wandering)M.....oMenkaure shouts!.hWY ==2.0 (1.h/[.h+gr _An orc comes into view. It is wielding a +0 flail..h-M ##.##.. ..#$.....  .######........ !.....#.#   #...hQ.*......[............................. .......M.....o ..#....h1.h1.hm;dM   Menkaureo   orc (missile, wandering)M....o........h;/--3.hbD.hF.h0M. #.#.##.. ......#.h1$.....  .######........ !.....##   #........[.......................##...M....o ....h !.....h.h$M   MenkaureM..hT%H2=--.h}%4.h.-.h/.hR? ##.# #....# #.#.# #..... ............#.. .h&S.#$......#######...... #.#!..... ##.hFSQ.# ##.hfS # #...hS ......[.. ..... ..<...... ............. M......##....h%c.hvc&5.hfj.hl.hX.h.h.hl.h,.hN,.hä _You hear the slow hiss of an avalanche of sand nearby..h.hRU3=.hΪ.h".h_.h.h*.h.h:.hn.h.h)M....... ...#########..# ...# #......#....##... #### #......$. #.........#. #.........hq #........#. #.............. .............#.9.0 (4.......#$......h...........#######......... #..h#!.... ##.# .hz#..#  #.......h  #....... .h ......[..... .h(.h.h.h1U0 ########## #......##... ###$....... .#.hU.##....#.......#$...#######  #.#!.hUE.....hVw.......................... .h`.h`J4 .h`%50.0 (1.h*g.h j.h~ .h~ .hn .hm .h ,.h .h .h .h .h` .h .h .ha K5=.hU .h .h .h .h@ .h .hp .h .h MM   Menkaure.h7    #...............# #......$......... #................ #................ #................ #.................. ...................  #$...@.......6.0 (6  #######M......h   #......! .... ##......  #.......  .. . [.h S _You start resting..hj  #...............#.h. #......$......... #................ .hT<#................ .ht#................ #.................. ................... .h .h #$...@.......  #######M.....  #......!.hx0 .... ##...... #....... .. . [.hr.h: .h0&.h*] _Menkaure is nearby!.hJ #.#...... # #.#....##...  #......$.#.#.##.##.#.##..#..#$..#M....... #..#!..... ##.......#........#...... #........hӊ R......[...... .h .hT j6=7.0 (1 _.h .h .hGC .hC G 7 =8 (0.8.hK .hO _You hit Menkaure but do no damage. Menkaure barely misses you..hRC.hcE Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0% [?] toggle between ability selection and description..h2 .h: .hUD ..#########...........#......bentocg the Cleaver ..# #...............#....##... Mountain Dwarf of Trog ***... ### #......$................... Health: 66/70 ======================--#.......................#.# Magic: 17/17 ========================#.........................# AC: 11Str: 22Doom: 31% #.......................#.# EV: 7Int: 8  #............................ SH: 0Dex: 9.hD ..........................#.. XL:  8 Next: 56% Place: Dungeon:6.......#$....@................ Noise: =--------  Time: 4557.8 (0.0).......#######M............... a) +0 hand axe......#.............#!. Nothing quivered.....hE ##.............##..............##................ M   Menkaure#.......................[....................................Menkaure shouts! _An orc comes into view. It is wielding a +0 flail. _You hear the slow hiss of an avalanche of sand nearby. _You start resting. _Menkaure is nearby! _You hit Menkaure but do no damage. Menkaure barely misses you..huX    #...............#.  #......$.......... #................. #................. #.................  #...................  ....................  #$....@.......  #######M......   #.......! .... ##.......  #........  #........  #........ [......  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!.hY 99/1058.8 (1Berserk .hSh .hl  .hl .h*m -_Menkaure hits you but does no damage..h b  You slash Menkaure!.h V100/105=9.3 (0.5.h .h _ _Menkaure is moderately damaged..hUx  You slash Menkaure!  Menkaure is almost destroyed..hx*9 (0.6.h.hMR _Menkaure closely misses you..h   Menkaure is almost destroyed. _Menkaure closely misses you.  You slash Menkaure!  You destroy Menkaure!Trog accepts your kill.  Trog appreciates your killing of a magic user..h\f..h61/10627 68-60.4 (0.5.h.h u _You feel the power of Trog in you as your rage grows..hy\.h\O-.he.h;hH _No target in view!.h.hT.h.hH _No target in view!.hI.h-J.hQ.hYVH _No target in view!.hY3.h.hH _No target in view!.h73.h#=.h@H _No target in view!.h.h .hư.h C _No target in view!.h 3.h/# .hx& .h 3.hB .hv .h .h .h .hP .h' .h .h܇ .h .h 3.h .h .ho 3.hy .h@| .h .h .h .h .h}Y .hY .ha .hc .h.3.h.h.h.h022  _.hÿ.hQ2=.h.hx"..##..#........# #..#....##..## #......$ #. #. #. # ..# .......#$-1.8 (1.4 .......####### ...... #....# .... ##......# #........# #....... #...... ......[.... ..hO-.h`.hch _You feel a strong urge to attack something..hX .hd.hU,.h .hS.hM& .hA2.5 (0.7 _You start resting..hp.hU3.1 (1.3Berserk .h3.hc _You feel your anger nearly subside..h .h@ 3.h k  #............... #......$........ #............... #............... #............... .hE #................. .................. #$..@....... .hs u#######.....  #......h F .... ..h .h  .h "[.h4 ".h 0.0  You start resting.You are no longer berserk..h)" 68/71 -8 (0.7Slow -Berserk .h' .h* _You are exhausted. You feel yourself slow down..h0.h.h.hE.h<a9=.h.ho.h# .hT .h @70=.h.h.h.h.h.h_ _You start resting..h&-9.8 (6.0.hk'[1=71.3 (7.5.h-.h1" _HP restored..h.h.hZ.h.hb.hw.h.hTB.hp.hx#.#...... # #.#....##. #......$.#.#.#.#.#.#..#..#$...2.8 (1.#....... #...#!.... ##......hdy# #.....o.#.......o   orc (missile, wandering)#.............[...hy'.h}.hہ[ _An orc is nearby!.hH"#.#...... # #.#....##...  #......$.#.#.##.##.#.##..#..#$.....#....... #..#!..... ##...# #.....o..#...... #.............[...... .hL.hiUo.o).hUV ===4.3.hD\.h`% _The orc shouts!.hHj# #.....#....##... ## #......$....... #..#.# #..# #.#.# #..... ..#.. .......#$.. .#######  #.#!.  ##...o#  #......# #...#........[..........<.hR.hW6(((.h.hgg@.o..h0--5.8.h.hVs _The orc throws a boomerang. The boomerang closely misses you..h # #.#....##...  #......$. #.#.# #.# #.#.# #. .#..  .#$.  .#######. ...... #..o.#!. .... ##.# #.# #.#. J   jelly (wandering)......[. o   orc (missile)...J. .h  A jelly comes into view.The jelly quivers..h` JJ..hD ^=--7.3.hn .h T _The orc completely misses you..hi p  You slash the orc!  You kill the orc!.hk .h1l .hu i)J..hy q 7  8.4 (1.1.hI .h W _Trog accepts your kill..h # #$............ #......#.# #........#.hM  #......#.##............. .....#..#$........ .#######..hm  ...... #@.)#!..h  .h ##...#  #.# #J.h ... #........[.h. . ...... ..<.hQ @ ...h .h <J..h* 622  .hA --9.9 (1.5.h .h .h/M  .#.#.......##..........#..hM Y#$.....######  #..)#! .... ##@.. .hM  #.J#......hN ......[.... <...h'N c.....M##.hwZ .hZ 0=81.4.ha .hve _The jelly misses you. The jelly completely misses you..h .h ' 7 .h+ 2.6 (1.2.h .h3 _You barely miss the jelly. The jelly misses you..h3@  You hit the jelly. Your hands burn!  The jelly is heavily wounded..h@ 960----.hA 3.8.h`H .hK E _The jelly hits you. You are splashed with acid!.h t  You slash the jelly!  You kill the jelly!.h 2..h I---- .h 171=5.0.h .hp W _Trog accepts your kill..h/W _No target in view!.h.h2.h.hH _No target in view!.hi?.h?.h%.hvH _No target in view!.hr.h,s.hy.h}H _No target in view!.h.h.h.hH _No target in view!.hrb.hb.hi.h*mC _No target in view!.h?.h.h.h.hP.hQ.hY.h[.h.h.h.h.h0 _.h5 .hr 22  _.hï .h$ %1.h .hM .h ,.h1 .h #...# #..........#.# #............. .h ........#.. ......#$....... .h H......#######.. .h a...... #..).h4 5#!.  .... ##......#  #....# --9.5 (4.5#... #... ......[. ................<.....................##.......o --.h .hy .hX .h$.h.h.ht;2.ho.hg.h.h.h.h:.h#3.h4=.hE.h g _You feel yourself speed up..h.h+.h.hQ ...# ....h#.# . ..h#.. #$........h < #######.....h,]  #..).....hK#!. . ##......hq# #......# .h;95.0 (5#.....hC #.... .hR......[.... .hy......<.....h  .....h7 ~.......##.... .h^  .hQ!'.h).h,.h] .hG^ B .h_ .hc .hh .hl ,.h3m .hr .hs .h&s N4=.hau .h[y _You hear the hiss of an avalanche of sand nearby..h2~ .h~ .h .h .h! .hl .h .h* #$.....#######....... #..).#!. .h} d .... ##....# #......# #......... .h ###.h” ........... ......[................h ...............9.0 (4.0..<......h s... .......##....h5 (  .hR ....ho  ..§........#....... .h ≈§. ....#...... .h |#§. .>..# .h '.h .h! 9 _Found an escape hatch in the floor..h= .h΀ , .h .hт .h .h .h ;5.hn .h( .h .h .hH .h .hʞ .h@ .h .h .h .hJ .hH .h .hP #6.hy (=.h- .h_  #.# #... .h #######....... ........[.................hֺ ....<............................h  .........##... ....h =604.0 (5 ..§.h; #....... .≈§.≈≈.h #...... §§#+#≈....>..#. +.#  #§§..##### ≈§####.h» 1 .§.h| '.h .hP .hE33.h:.h=H _No target in view!.h_ n .h&i .hl .hal (.hq  _You recover from your berserk rage..hus .hs .ht .hy ########............[...............<.................##..........hy b.....# ≈≈.§≈# 6.0 (2≈#+#≈....>..#.....  .hy +.# ..  #≈...##### ≈≈####...hz B#.....hz (.h~ .h .h).hB .h .h*.h!.hk7=.hP.h.h,.hg.h[h _Found a potion of curing..h.hh.h.h*.h.h98 7 .h.hYi _You open the door.  Found a shimmering blue altar of Sif Muna..h.hS22  _.h.h f............[......<...........##...#......≈≈.≈≈.......#...........≈#@#≈....>..#.....11.0 (5..... +_+........# .....! #+#≈...##### ### ≈≈#### ..##.h y .. ... .h (.hE.hQ _There is an open door here..hu.hLvB .hw.h&.hʅ.h6: _.hV.hEa9=.h.h.h,.h.h.h.ho.h.hĥ.h.hV70=.h.hN.h.hX.h.h .....[.....<.....##..............#.....≈≈.§≈.......#.......@..≈#'#≈....>..#.7.0 (6...........+_+........#........!.≈#+#≈...#######...###..≈≈.≈≈#####... #...§.§###.. #......##. ####...###...#.h(.h\.h.ha.hDbB .hd.hm.hvX.hy.haz.h%|.hM ...<...........##..........#.≈§.§≈.#....≈#'#≈....>..#.....+_+..# ..≈#+#≈...##### 9.0 (2##...###..≈≈.≈≈#### #... #......## #.. #......#.hY#. ####...### ...# ...# ###.hm(.hu.h- _You see here a potion of curing..h׈ .h] d1= 7 20.0 (1.h͎ :_.h b _c - 3 potions of curing (gained 1).hW .hoX .hY .hb .hsf .h@k x22  .hm .hm .hao .hq .hy @ .....######## [ .. < ... ...........# f..........§.......... ....§.§.... ...§≈§§≈....... ............≈#§#≈....>...hy A.............+_+....................≈#+#≈...########...###..≈≈.≈≈#### #... #......##f   sleepcap (wandering)#... #......##... ####...####...#.h} +2.0 (2.h/ ..f.§f.hŅ P 3.0 (3.h9 6_.h [ _A sleepcap comes into view..h9 #########.[.<..##..f..§.......§≈§§≈........≈#§#≈....>....+_+.......5............≈#+#≈...########...###..§≈.≈≈####.h #...# #......##5   white imp (asleep) #...# #......# #... ####...#.h.h.h)9.f.5_.§§§§§§.5..hG=4.0 (1.h;_.h\ _A white imp comes into view..h \ #.#.[.<.##.f.§≈§§≈.≈#§#≈....>.hp .5.+_+.§§#+#≈...#...###.§§§.≈≈#### #...# #..§...##  #...# #......#  #... ####...#.h .h} .hǙ .f§.5§§+_.h 1§.h &5.h 9_.h .h #.#.[.<..f.§≈§§≈.§#§#≈.....5.hGT.§§+_+.§§#+#≈...#...###.§§§.≈≈#### #...# #..§...## #...# #..§...#  #... ####...#.h.h §5.  The white imp shouts, "Relinquish hope, thou feeble toad-spotted erk!".h}.=6.h.hY _The sleepcap completely misses you..hT.h,^5.§§. 7 8 (0.8.hg.h\h_.hh.hm .hm.hm|_You hit the sleepcap but do no damage. The sleepcap completely misses you..h n.h ...§+_.. You hit the sleepcap.  The sleepcap is lightly damaged.  You hit the white imp. The white imp barely misses you..h.h-7.5 (0.7.h.h$V _The sleepcap closely misses you..hH .  You hit the white imp but do no damage.The white imp is moderately wounded..h+I-8.3 (0.8.h|R.h>U\ _You hit the sleepcap but do no damage..h  The white imp is moderately wounded. _You hit the sleepcap but do no damage.  You hit the white imp.  The white imp is almost dead.  You hit the sleepcap.  The white imp hits you but does no damage..hڼ(9.1.h.hU _The sleepcap barely misses you..h*& 66--You closely miss the white imp.The white imp barely misses you.sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep..h3/  --more--.hf .............## ...............[ ............... ..................< ............... ............... ............... ......f@........hʭ ......5........ ............... ............... ............... #######...###.. .h8#...# #..  #...#  .h5 #...  .hٲ.hL5  2 .hr7 9 _.h.hO  The white imp hits you but does no damage..hv   The sleepcap barely misses you..h330.9 (1 _.h.htJ  .............## ...............[ ............... ..................< ............... ................h ............... ......f@....... ......5........ ............... .hj...............§+_ ..............§.h #######...###.§ .h'y#...# #.. .hGc #...#  .hiO#...   The white imp hits you..h §§§.  You wake up..hd58----- 7 .h1.9 (2.h9_.hp _The white imp freezes you. The sleepcap barely misses you..h....§  You wake up. _freezes you. The sleepcap barely misses you.  You hit the white imp but do no damage.The white imp is almost dead.You hit the sleepcap.  hits you but does no damage..h[9---2.7 (0.hj.h¯M _The sleepcap releases spores at you but does no damage..hS@|  You slash the white imp!  You kill the white imp!.hL ..  Trog accepts your kill..hQU 23.5.hY.hs\ _You hit the sleepcap but do no damage. The sleepcap closely misses you..hʷv §You hit the sleepcap but do no damage..h&.h׸ 4.3.h.h .hU_The sleepcap is moderately damaged..hG+ §§§You slash the sleepcap!  The sleepcap is heavily damaged..h+ 0=5.1.h73 .h6 M _The sleepcap releases spores at you but does no damage..h>  .h ".hj §.h ..h  .h6 2You hit the sleepcap.  .hy 5The sleepcap is severely damaged..h .hХ .h# 60.hZ =.h -.hæ 8 (0.7.h .hڱ _.h- .hg  .h .h> 1_The sleepcap barely misses you..hq .h ....  You hit the sleepcap but do no damage.The sleepcap is severely damaged..hU 658-.h 8-6.6 (0.8.h! 9_.h% : _The sleepcap releases spores at you..h w _ You hit the sleepcap..h{ -7.3 (0.7.h 9_.h a _The sleepcap is almost destroyed..h {  You hit the sleepcap.  You destroy the sleepcap!.h$ 1..hv( y-6 58.1 (0.8.h/ .h3 W _Trog accepts your kill..h .h= __ .h :_No target in view!.h .hX .h .h  .h H _No target in view!.hs V_.h| 9_.h H _No target in view!.h< 4.h .h H _No target in view!.hz .hS .h ;_.h H _No target in view!.hH .h# .h 9_.h4C _No target in view!.h5q8_.hq.hx.h{.h:_.h<.hI9_.hk.h.hP.h".h%.hM:_.hŔ.h49_.h1.h, :_.h .hr9_.h.h:_.h.h9_.h.h8_.hD.h9_.h.hTjV_.ho;_.hs.hq8_.h.h.h.hw.hIx.hiy.h‚.h.hɉ922  _.h.h".hd.h.h-.h.h.h.hN #...########. # #...< # #. # #...-41.1 (3.0...§≈§§≈...§#§#≈...§+_+...§#+#≈...########...###..§§.≈≈. #...# #..§...## #...# #..§...# .h՞o #... ####...#.hP-.h9_.h!.h' .hb( B .h) .ha5 .h> Y . . # #.< # # # #...§≈§§≈.§#§#≈).§+_+o.§#+#≈..hu> #...###..§§.≈≈ oo 2 orcs (asleep).o #...# #..§....# #...# #..§...# .h> m #... ####...#.hH 0 _ 2 orcs come into view.  Found a short sword..hJ .h7K .hV S .ooo   orc wizard (wandering)o..oo 2 orcsThe orc shouts! x2.haW 60= ==2.1 (1.hR^ .hh z _An orc wizard comes into view. It is wielding a +0 dagger..hh . . # #.< # # # #...@..§≈§§.§#§#.).§+_+.o.§#+#.o#...###..§§..o.. #...# #..§....# #...# #..§... #... ####....hm.hln.hp;  The orc wizard shouts!.hq  An orc comes into view. It is wielding a +0 flail..h~ _.ooo...o 2 orc wizards (1 wandering)ooo 3 orcs (1 wandering)An orc wizard comes into view. It is wielding a +0 dagger..hIV_*.h5 , 1 invisib…)The orc wizard gestures wildly while chanting..h9o.h&3.h.h'H _The orc wizard flickers and vanishes for a moment..h9................##### ....... # # #. # #...##....§≈§.§#).§+_...oo.§#.h^To...########...###..§§..oo.. #...# #..§.....# #...# #..§## #... #### ### .h.hV.hn[ o.oo.oinvisible)oThe orc wizard shouts! The orc shouts!.h;*.h   The orc wizard gestures wildly while chanting..h],.haio.ooo..hi&4.hr.hvH _The orc wizard flickers and vanishes for a moment..h ..... # # #. #... #....##..§≈.§#)..oo.h:g.§+......§#ooo.########...###..§§..... #...# #..## #...# #..§### #... #### ### .hW.hI.h.h.ho.oo.o..hX]1=-.h 5.h .hP _The orc barely misses you..h ) _The orc wizard flickers and vanishes for a moment. _The orc barely misses you.  You hit the orc.  The orc is lightly wounded.  You slash the orc!  You kill the orc!.hB  Trog accepts your kill..h oo)...o 2 orcs.hS  7  -9 (0.8.h .hW P _The orc barely misses you..h˜  You barely miss the orc.The orc is lightly wounded..hP.h o.o.  You hit the orc wizard. The orc hits you but does no damage..hQ66.6 (0.7.h.hدA _The orc wizard hits you but does no damage..h @ You hit the orc wizard. The orc hits you but does no damage. _The orc wizard hits you but does no damage.  You slash the orc wizard!  The orc wizard is almost dead.You closely miss the orc.  You hear the hiss of a very distant avalanche of sand..h@ .hM o..oThe orc hits you but does no damage..hM 5=7.4 (0.8.hW .hZ A _The orc wizard hits you but does no damage..h  You closely miss the orc wizard.The orc wizard is almost dead..h; 5-8.1 (0.7.h .h6 ) _You hit the orc. x2.h,1 hThe orc wizard is almost dead. _You hit the orc. x2  You hit the orc wizard but do no damage.  The orc wizard is almost dead.  You hit the orc.  You kill the orc!.h<    You kill the orc!rog accepts your kill..hH> .hL k))o.  You hit the orc.  You kill the orc!Trog accepts your kill.You hit the orc.  You kill the orc!Trog accepts your kill..hpO 2 6-9 (0.8.hZ .h=\ >  You kill the orc!Trog accepts your kill.You hit the orc.  You kill the orc!Trog accepts your kill. _The orc wizard closely misses you..h  You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill..h]  )   orc wizard  Trog appreciates your killing of a magic user.You slash the orc wizard!.hN }  The orc wizard gestures at you while chanting..hC .hiG `56--89.7.hP .hb _The magic dart hits you.  You barely miss the orc wizard.The orc wizard is heavily wounded.50.4 (0.7.hj .hm W _The orc wizard barely misses you..h' f  You hit the orc wizard..h -1.2 (0.8.h§ .h c _The orc wizard is severely wounded..h  You hit the orc wizard.  The orc wizard is almost dead..hF% }  The orc wizard gestures at you while chanting..h> .h̬ j1---=2.0.hG .hz   The orc wizard gestures at you while chanting. _The puff of flame hits you.  You hit the orc wizard.  You kill the orc wizard!rog accepts your kill.  Trog appreciates your killing of a magic user..h f).h *-5 80-.h 8.h\ .h c _You can now call in reinforcements..h .hP-.h6.hR H _No target in view!.hˏ4.hј.hH _No target in view!.h.h.h.h H _No target in view!.h54.h@.htDH _No target in view!.h.h.hz.hwH _No target in view!.h##4.h*.h-C _No target in view!.hK.hҖ.h.h.h4.h.h.h4.h.hΏ.hD4.h.h .hYq4.hWx.h}.h.h.h.hv.h6K.hK.hN.hW.h[\.hVai22  _.hh _ Things that are here:  a +0 dagger; a +0 robe; an orc corpse.hq5 #..... ##.... ##..... ##..... ##.....##....)..)...).@))..-.hcr.......########...###..W.......# #...# #..#.....### #...# #.#### #... ### W   phantom (wandering) ### .hr .hu-3.8 (1.0.h vW..h2 -4.8 (2.hΈ.hZ _A phantom comes into view..h I # ...... #. #..... #. #..... # #..... #.#.....##.).).)@.)).W......#...###.# #...# ##.....### #...# # ###### #...  ###.h .h r.W5.8 (1.h .h .hp7c...... # #......#. #.....##.. #.....##..#.....##.........).))..)).@...W.....########...###.......# #...# ####.....### #...# # #######  #... # .h 87### .hp9.hB:W..hC&6.hYK.hM.h  ...... # #......#... #.....##.. #.....##.#.....##.).).)..)).W.#....# #...# #.....### #...# # #... ###.hW .h .=7.h .h M _The phantom misses you..h\O  You slash the phantom!  The phantom is moderately damaged..hO A 7 8.5 (0.7.h*X .hO[ + _The phantom hits you..h 9  You hit the phantom..h7 -9.3 (0.8.hf .h _ _The phantom is heavily damaged..hR;  You hit the phantom.  The phantom is heavily damaged..h; )60.1.hD .hG > _The phantom hits you but does no damage..h  You hit the phantom.  The phantom is severely damaged..h= &9.hK .h. > _The phantom hits you but does no damage..h|9  _The phantom hits you but does no damage.  You hit the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You closely miss the phantom.  The phantom is severely damaged..hV: 531.6 (0.7.hB .hnF U _The phantom closely misses you..hݱ  You slash the phantom!2.3.hѷ .h$ ` _The phantom is almost destroyed..hr,  You closely miss the phantom.The phantom is almost destroyed..h-(3.0.hJ5.h8> _The phantom hits you but does no damage..hO  You barely miss the phantom.The phantom is almost destroyed..hb48-8 (0.8.h.hL+ _The phantom hits you..h'  You hit the phantom but do no damage.The phantom is almost destroyed..hB-4.6.hd.h#+ _The phantom hits you..hL _The phantom hits you.  You hit the phantom but do no damage.  The phantom is almost destroyed. _The phantom hits you.  You barely miss the phantom.  The phantom is almost destroyed..hIM(5.4.hV.h>Z> _The phantom hits you but does no damage..h  You hit the phantom but do no damage.6.2.h.h` _The phantom is almost destroyed..h]9  You hit the phantom.  The phantom is almost destroyed..h9+9 (0.7.h/B.hD> _The phantom hits you but does no damage..h|  You miss the phantom.The phantom is almost destroyed..h#9.h&7.7 (0.8.hN.h> _The phantom hits you but does no damage..hI$  You hit the phantom but do no damage.The phantom is almost destroyed..h$(8.5.h,.h.T _The phantom barely misses you..h>q  You hit the phantom but do no damage..hО!9.3.hD.h` _The phantom is almost destroyed..h  You barely miss the phantom.The phantom is almost destroyed..h)70.1.h.hd"> _The phantom hits you but does no damage..h  You hit the phantom but do no damage.The phantom is almost destroyed.50.h9.hy.h> _The phantom hits you but does no damage..h   You closely miss the phantom.The phantom is almost destroyed..h...# ..o  ........#. .......#.... ........#.. .#.. #......#.. . #W....##.. .. #.@...##.. ...##........... ....)...........ho ...........)....................)..)).................§............................########... o   orc (asleep).............##...####.....####....h §The phantom hits you. The phantom blinks! You blink..h_46-1.7.hK .h+t _An orc comes into view. It is wielding a +0 war axe..hv  You barely miss the phantom.The phantom is almost destroyed..h .o.o2.4 (0.7.h.h^T _The phantom barely misses you..hl .  You closely miss the phantom..h-3.2 (0.8.h.h` _The phantom is almost destroyed..hb  You barely miss the phantom.The phantom is almost destroyed..hclW.o.h@m^7-4.0.h$s.htT _The phantom barely misses you..h  You barely miss the phantom.The phantom is almost destroyed..hW.o.hmB68.h*.h+ _The phantom hits you..h(Q  You closely miss the phantom.The phantom is almost destroyed..h^W.o.hE_-5.5 (0.7.hi.hlT _The phantom barely misses you..h+y  You hit the phantom.  You destroy the phantom!.hw.o   orc.hB23%86.3 (0.8.h.hW _Trog accepts your kill..hE3..# ...# .... ...#..........#..............#..hFm.......o.#. #... #..@..##... #.....##....#.....##.....).. ...)...)..))..........########...#.............# #...#.hJ.hITU.o.hTv722  -7.3 (1.0.h4].h_.h  You hit the orc.  The orc is severely wounded..hI 7 =8.1 (0.8.h.h: _The orc hits you but does no damage..h,p  You slash the orc!  You kill the orc!.h7e).h};&9.hC.hJFW _Trog accepts your kill..h=4.hX.hIH _No target in view!.h 4.h" .hS) H _No target in view!.ha 4.h .h^ H _No target in view!.hg 4.h .h+ H _No target in view!.h.u .hu .h#~ .h H _No target in view!.h .hI .h .hW C _No target in view!.hZd 4.hl .hs .hL3.h.h9.hh .h?i22  _.h3.hv.hS8=.h.h h... ..# ....?..# .... ..#..........#.............# #@..)..#-80.9 (2.0 . #.....## .. #.....## ...#.....## .....) ...........).hm* ..........)..)) ................ ..########...hP-.h$.h&c _Found a scroll labelled TEOHEPHA NEFF..h X .hν .h6 .h .h B.h .h .h .hi .h .h K9=.h3 .h W ...... .#........# ..... ?...#...... ....hT a#.........#.........#......#...#...@..#...3.9 (3. #.....##..... #.....##......#.....##..............)..............).............)..))...........h f......########...##Things that are here:.h$ (.h .h8 _a +0 war axe; a +0 ring mail; an orc corpse.h.h~Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)b - a +0 ring mail Carrion .han orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].h %  a + a +0 war axe[Enter] accept (1 chosen).h .h ... bentocg the Cleaver............ .#..... Mountain Dwarf of Trog ****.............# .....Health: 49/71 ================--------?..........#......Magic: 17/17 ========================...........#............... AC: 11Str: 22Doom: 23%.h ...........#............... EV: 22 Int: 8.............#............. SH: 0Dex: 9.............#............. XL:  8 Next: 88% Place: Dungeon:6#...@..#............. Noise: ---------  Time: 4683.9 (0.0). #.....##............. a) +0 hand axe.. #.....##............. Nothing quivered...#.....##........................).......................)............ ..........)..))........... .......................... .............########...##  _No target in view! _No target in view! _No target in view! _Found a scro.h0 ll labelled TEOHEPHA NEFF.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse.h .h 5 7 4.9 (1.h( .h & _l - a +0 war axe.h.hWield or unwield which item (- for none)?- - Unarmed .h)Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  j - a +5 dire flail of drainingl - a +0 war axe.hM[?] describe selected [!] equip|wield|wear|put on.hy[tab] equip|unequip .hZ .ha .hhl ... bentocg the Cleaver............ .#..... Mountain Dwarf of Trog ****.............# .....Health: 49/71 ================--------?..........#......Magic: 17/17 ========================...........#............... AC: 11Str: 22Doom: 23%...........#............... EV: 7Int: 8.............#............. SH: 0Dex: 9.hl .............#............. XL:  8 Next: 88% Place: Dungeon:6#...@..#............. Noise: ---------  Time: 4684.9 (0.0). #.....##............. a) +0 hand axe.. #.....##............. Nothing quivered...#.....##........................).......................)............ ..........)..))........... .......................... .............########...##  _No target in view! _No target in view! _Found a scroll labelled TEOHEPHA NEFF.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse _l - a +0 war axe.h{y B  You unwield your +0 hand axe..h z u5.9 (1l) +0 war axe .h .h / _l - a +0 war axe (weapon).h5 3.h .h .h .h _5022  .h .hg .h .h .h} .h   ..#   ... .#... ..# ..... ?..#......  ..#.... .... .h ..#........@....#7.9 (2...###...[..# . #.....## .. #.....## ...#.....## .....) ...........) ....)..)) ..............h .hF .h.h*MRead which item? Scrolls  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG .h d - a scroll labelled WEPONA QAIST  e - 2 scrolls labelled RODDEL SUJIOF  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke.hG[?] describe selected.h8.h/@.hMJc.. bentocg the Cleaver...........#. Mountain Dwarf of Trog ****.............. .#...Health: 50/71 ================--------...........# .....Magic: 17/17 ========================?..........#......AC: 11Str: 22Doom: 23%...........#............. EV: 22 Int: 8...........#............. SH: 0Dex: 9.hJ.............#........... XL:  8 Next: 88% Place: Dungeon:6........@....#........... Noise: ---------  Time: 4687.9 (0.0)...###...[..#........... l) +0 war axe. #.....##........... Nothing quivered.. #.....##..............#.....##......................).......... ...........).......... ..........)..))......... .hrK........................  _Found a scroll labelled TEOHEPHA NEFF.  Things that are here: _a +0 war axe; a +0 ring mail; an orc corpse _l - a +0 war axe  You unwield your +0 hand axe. _l - a +0 war axe (weapon).h8_! .. bentocg the Cleaver ...........# . Mountain Dwarf of Trog ****.. ............ .#...  Health: 50/71 ================-------- .h_...........# .....  Magic: 17/17 ======================== ?..........#......  AC: 11Str: 22Doom: 23% ...........#............. EV: 22 Int: 8 ...........#............. SH: 0Dex: 9 .hI`.............#........... XL:  8 Next: 88% Place: Dungeon:6 ........@....#........... Noise: ---------  Time: 4687.9 (0.0) ...###...[..#........... l) +0 war axe.h=a . #.....##........... Nothing quivered .. #.....##........... ...#.....##........... ...........)..........  ...........)..........  ..........)..)).........  ........................  _a +0 war axe; a +0 ring mail; an orc corpse _l - a +0 war axe  You unwield your +0 hand axe. _l - a +0 war axe (weapon)  .ha_Blink to where?Press: ? - help, Dir - move target.h֦ .hD rAre you sure you want to cancel this blink? .hq IY - Yes  N - No.hr.h+.. bentocg the Cleaver...........#. Mountain Dwarf of Trog ****.............. .#...Health: 50/71 ================--------...........# .....Magic: 17/17 ========================?..........#......AC: 11Str: 22Doom: 23%...........#............. EV: 22 Int: 8...........#............. SH: 0Dex: 9.............#........... XL:  8 Next: 88% Place: Dungeon:6........@....#........... Noise: ---------  Time: 4687.9 (0.0)...###...[..#........... l) .hr,K+0 war axe. #.....##........... Nothing quivered.. #.....##..............#.....##......................).......... ...........).......... ..........)..))......... ........................  _l - a +0 war axe (weapon)  Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled RODDEL SUJIOF, it crumbles to dust.  It was a scroll of blinking..hb-5 7 8.9 (1.h6.h82  Blink to where?  Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled RODDEL SUJIOF, it crumbles to dust.  It was a scroll of blinking. _e -> b - a scroll of blinking.hjrRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  c - a scroll labelled REDONA LILOG  d - a scroll labelled WEPONA QAIST  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h.h.h.. bentocg the Cleaver...........#. Mountain Dwarf of Trog ****.............. .#...Health: 50/71 ================--------...........# .....Magic: 17/17 ========================?..........#......AC: 11Str: 22Doom: 23%...........#............. EV: 7Int: 8...........#............. SH: 0.hK Dex: 9.............#........... XL:  8 Next: 88% Place: Dungeon:6........@....#........... Noise: ---------  Time: 4688.9 (0.0)...###...[..#........... l) +0 war axe. #.....##........... Nothing quivered.. #.....##..............#.....##......................).......... ...........).......... ..........)..))......... ........................ Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled RODDEL SUJIOF, it crumbles to dust.  It was a scroll of blinking. _e -> b - a scroll of blinking.hpO .....................#..............@.......[.................As you read the scroll labelled REDONA LILOG, it crumbles to dust..hPSilenced 9.9 (1.ho!.h'#Q _A profound silence engulfs you. It was a scroll of silence..hg  Magic scrolls do not work when you're silenced!.hj. _.he.hFf.hh.hm.hr51=22  .hv.hMw.hz.h|B.h׃.hSW2=.h.h$.h.h.hɔ.h.hb.hٛ.h%3.hh.h.h#.h.hצ.h.hd.h.hfK4=.hŰ.hp.hε.h%.h.h,.h.h ,.h.h.haU5=.h.h.hA.h.h.h.h\.h.h%6.h.h.hl.h.hj,.h.h.h.hID7=.h.h.h).h.hX.h.h .ht.h.hN8=.h..h.hf.h.h.h6.h.h!.h"%9.h$.h ......................#..............@....--------- ...[...hc.'................h;k 715.9 (26.0) _You start resting..hT<,6.9 (27.hC.hFU _Your hearing returns..h .. .#  .. .#... .# ..... ?.#......  .#... #... .#..........##...###...[..###.. #.....## .. #.....## ...#.....## ....) ...........) )..)).h.h#7.9 (1.h .0) .h.h.h   #..  ...  .#  .h2..#.#...  ..# .....  ?.#  .#..  #.  .#  .h$..............#  ..###...[..#  ##.. #.....##  ..... #.....##  ... ...#.....## .h0 ... .....)   ....).hn.h.h4&8.hD .h .h- & #....  #.#  ##..  #...  #.h .#  #..#.#...  #..# .....  #.?.#  #.# #.h #.  #.#  ..............#  ###...###...[..#   ##.. #.....##  .hΈ 1 ..... #.....##   .......#.....##  .h U... .).h .h .h N60=9.hҖ .hC .h8$P  #....  #.#  #.#..  #..h$  #.#  #.#.#...  #.# .....  #.?.#......  #.#.hj%  #.#  #.#  #.#  ###...###...[..# .h% ##.. #.....##  ..... #.....## .h% .......#.....##  ... .).h,0.h0'20.h7.h:.hRY.hy^Read which item? Scrolls  b - a scroll of blinking .h^$ t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  d - a scroll labelled WEPONA QAIST  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR .h_y m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS .hZ_ q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h3A.hI.hoS #....bentocg the Cleaver  #............#Mountain Dwarf of Trog ****..  #............#..Health: 60/71 ====================----  .h'Ta#...............Magic: 17/17 ========================  #.............#AC: 11Str: 22Doom: 23%  #.............#.#...EV: 22 Int: 8  .hzTD#............# .....SH: 0Dex: 9  #.?..........#.......hTXL:  8 Next: 88% Place: Dungeon:6  #.....@......#......... Noise: ---------  Time: 4720.9 (0.0)  .h|U#............#......... l) +0 war axe  #..............#....... Nothing quivered  #..............#.......  ###...###...[..#.......  ##.. #.....##.......   ..... #.....##.......   .......#.....##........hU2   ... ...........)......  _e -> b - a scroll of blinking  As you read the scroll labelled REDONA LILOG, it crumbles to dust. .hV_A profound silence engulfs you. It was a scroll of silence. _Magic scrolls do not work when you're silenced! _You start resting. _Your hearing returns..hcj §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§.hk§§§###§§§§§§§ #§§§§§§§§. #.§§§§§§§§..#.§§§§The air fills with toxic fumes!  As you read the scroll labelled WEPONA QAIST, it crumbles to dust..hl5 7 1.9 (1.ht.hw0 _It was a scroll of poison..h.hRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  h - 2 scrolls labelled UTHROE XOJOMO  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO .hvR n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h .h]( .hp2  #....bentocg the Cleaver  #§§§§§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#...hH3 Health: 60/71 ====================----  #§§§§§§§§§§§§§..Magic: 17/17 ========================  #§§§§§§§§§§§§§#AC: 11Str: 22Doom: 23%  #§§§§§§§§§§§§§#.#...EV: 7Int: 8  #§§§§§§§§§§§§# .....SH: 0.h3 5Dex: 9  #§§§§§§§§§§§§#......XL:  8 Next: 88% Place: Dungeon:6  .h3 ,#§§§§§@§§§§§§#......... Noise: ---------  Time: 4721.9 (0.0)  .h4 #§§§§§§§§§§§§#......... l) +0 war axe  .h'4 #§§§§§§§§§§§§§.#....... Nothing quivered  .hd4 h#§§§§§§§§§§§§§.#.......  ###§§§###§§§§§.#.......  ##§§ #§§§§§##........h4    .§§§. #.§§§§##........h4    .§§§§..#.§§§§##........h4    ... ...........)......  .h5 _Magic scrolls do not work when you're silenced! _You start resting. _Your hearing returns..hU5 The air fills with toxic fumes!  As you read the scroll labelled WEPONA QAIST, it crumbles to dust. _It was a scroll of poison..hI  As you read the scroll labelled UTHROE XOJOMO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear..hI 312.9 (1.hT .hX / _h -> f - a scroll of fear.h+_.h`Read which item? Scrolls  b - a scroll of blinking .hag f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  l - a scroll labelled MAS XUROUPHOR  m - a scroll labelled NIROLU HUNKIO  n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h .h .h  #....bentocg the Cleaver  #§§§§§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#...h Health: 61/71 ====================----  #§§§§§§§§§§§§§..Magic: 17/17 ========================  #§§§§§§§§§§§§§#AC: 11Str: 22Doom: 23%  #§§§§§§§§§§§§§#.#....hÍ EV: 7Int: 8  #§§§§§§§§§§§§# ......h PSH: 0Dex: 9  #§§§§§§§§§§§§#......XL:  8 Next: 88% Place: Dungeon:6 .hF , #§§§§§@§§§§§§#......... Noise: ---------  Time: 4722.9 (0.0) .h  #§§§§§§§§§§§§#......... l) +0 war axe  .h͎ #§§§§§§§§§§§§§.#....... Nothing quivered  #§§§§§§§§§§§§§.#.......  .h ###§§§###§§§§§.#.......  ##§§ #§§§§§##........h!    .§§§. #.§§§§##.......  .hY .§§§§..#.§§§§##.......   ... ...........).......h  As you read the scroll labelled WEPONA QAIST, it crumbles to dust. _It was a scroll of poison.  .h As you read the scroll labelled UTHROE XOJOMO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - a scroll of fear.h} L  This is a scroll of acquirement!.h) /  --more--.hc .h Choose an item to acquire.  a - a ring of protection from coldb - a manual of Stealth .h  c - the scarf of the Morning {+Inv, rF- Will++ Int+3}d - 550 gold pieces (you have 240 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit.hݭo+ Acquire 550 gold pieces? (y/N).hG .hB0 #....bentocg the Cleaver  #§§§§§§§§§§§§#Mountain Dwarf of Trog ****..  .h#§§§§§§§§§§§§#..Health: 61/71 ====================----  #§§§§§§§§§§§§§..Magic: 17/17 ========================  #§§§§§§§§§§§§§#AC: 11Str: 22Doom: 23% .h& #§§§§§§§§§§§§§#.#...EV: 7Int: 8  .hT#§§§§§§§§§§§§# .....SH: 0Dex: 9  .h!#§§§§§§§§§§§§#......XL:  8 Next: 88% Place: Dungeon:6  #§§§§§@§§§§§§#......... Noise: ---------  Time: 4722.9 (0.0)  #§§§§§§§§§§§§#......... l) +0 war axe  #§§§§§§§§§§§§§.#....... Nothing quivered  #§§§§§§§§§§§§§.#.......  ###§§§###§§§§§.#.......  ##§§ #§§§§§##.......   .§§§. #.§§§§##.......   .§§§§..#.§§§§##.......   ... ...........)......  _It was a scroll of poison.  As you read the scroll labelled UTHROE XOJOMO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _h -> f - a scroll of fear  This i.h"Es a scroll of acquirement!3.9 (1.h).h,5 _Something appears at your feet!.h   You now have enough gold to buy a shiny plate armour on D:2.  You can access your shopping list by pressing '$'..h,&4.hu .h @ _You now have 790 gold pieces (gained 550)..h+.h.Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  m - a scroll labelled NIROLU HUNKIO .h+/R n - a scroll labelled LIALUVYMOI  o - a scroll labelled MASIAG WEOS  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h .h  #....bentocg the Cleaver  #§§§§§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#..Health: 61/71 ====================----  #§§§§§§§§§§§§§..Magic: 17/17 ========================  #§§§§§§§§§§§§§#AC: 11Str: 22Doom: 23%  #§§§§§§§§§§§§§#.#...EV: 7Int: 8  #§§§§§§§§§§§§# .....SH: 0Dex: 9  #§§§§§§§§§§§§#......XL:  8 Next: 88% Place: Dungeon:6  #§§§§§@§§§§§§#......... Noise: ---------  Time: 4724.9 (0.0)  #§§§§§§§§§§§§#......... .hu  l) +0 war axe  #§§§§§§§§§§§§§.#....... Nothing quivered  #§§§§§§§§§§§§§.#.......  ###§§§###§§§§§.#.......  ##§§ #§§§§§##.......   .§§§. #.§§§§##.......   .§§§§..#.§§§§##.......   ... ...........)......  _h -> f - a scroll of fear  This is a scroll of acquirement! _Something appears at your feet!  You now have enough gold to buy a shiny plate armour on D:2.  You can access your shopping list by pressing '$'. _You now have 790 gold pieces (gained 550)..h.J % ☼b§§b§§§b☼bbb☼§§§bbbbbbbbbbbbbbbb@§b§§bb§bbbbb§bbbbbbb☼§§§§§b§bbbb #b.h,K ☼☼☼As you read the scroll labelled LIALUVYMOI, it crumbles to dust..hK 325.9 (1.huU Bb§§b§§§bbbb☼§§§bbbbbbbbbbbbbbbb@§b§§bb§bbbbb§bbbbbbbb§bb.hV vbb #b.h-Z Z _You hear the flapping of tiny wings. It was a scroll of butterflies..ho.hARead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  m - a scroll labelled NIROLU HUNKIO  o - a scroll labelled MASIAG WEOS .h q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.hj .hs .h L #....bentocg the Cleaver  #§§☼§§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#..Health: 62/71 ====================----  #§b§§b§§§b☼§§§..Magic: 17/17 ========================  .h| #§§§b§§§§§§§§§#AC: 11Str: 22Doom: 23%  #bb☼§§§b§§§§§§#.#...EV: 7Int: 8  .h #§§§§bbbbbbb§# .....SH: 0Dex: 9  #§§bbbbbb§§§§#......XL:  8 Next: 88% Place: Dungeon:6  .h! v#§§§bb@§b§§b§#......... Noise: ---------  Time: 4725.9 (0.0)  .hu P#§b§bbbbb§b§§#......... l) +0 war axe  .h #§§bbbbbb§§§§§.#....... Nothing quivered  #☼§§§§§b§b§§§§.#.......  .hՃ ###§§§###§b§§§.#.......  .h ##bb #b§§§§##.......   .§§§. #.§§§☼##.......   .h? .§☼§§..#.§☼§§##.......   .hf ... ...........)......  _Something appears at your feet!  .h You now have enough gold to buy a shiny plate armour on D:2.  You can access your shopping list by pressing '$'. _You now have 790 gold pieces (gained 550).  .h As you read the scroll labelled LIALUVYMOI, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies..h& &  .ho pAs you read the scroll labelled NIROLU HUNKIO, it crumbles to dust.  It is a scroll of brand weapon..hȓ /  --more--.h(@ .hA Brand which weapon? Hand Weapons  l - a +0 war axe (weapon)a - a +0 hand axe .hB  j - a +5 dire flail of draining[?] describe selected.hH .h  #....bentocg the Cleaver  #§§☼§§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#..Health: 62/71 ====================----  #§b§§b§§§b☼§§§..Magic: 17/17 ========================  #§§§b§§§§§§§§§#.h= AC: 11Str: 22Doom: 23%  #bb☼§§§b§§§§§§#.#...EV: 7Int: 8  #§§§§bbbbbbb§# .....SH: 0Dex: 9  #§§bbbbbb§§§§#......XL:  8 Next: 88% Place: Dungeon:6  .h #§§§bb@§b§§b§#......... Noise: ---------  Time: 4725.9 (0.0)  .h (#§b§bbbbb§b§§#......... l) +0 war axe  #§§bbbbbb§§§§§.#....... Nothing quivered .h ) #☼§§§§§b§b§§§§.#.......  ###§§§###§b§§§.#.......  ##bb #b§§§§##.......   .h +.§§§. #.§§§☼##.......   .§☼§§..#.§☼§§##.......   ... ...........)...... You can access your shopping list by pressing '$'. .h -_You now have 790 gold pieces (gained 550).  As you read the scroll labelled LIALUVYMOI, it crumbles to dust. _You hear the flapping of tiny wings. It was a scroll of butterflies.  As you read the scroll labelled NIROLU HUNKIO, it crumbles to dust.  It is a scroll of brand weapon..h" &  #....  #§§☼§§§§§§§§§#  #§§§§§§§§§§§§#..  #§b§§b§§§b☼§§§..  .h:# #§§§b§§§§§§§§§#  #bb☼§§§b§§§§§§  #§§§§bbbbbbb§# .....  #§§bbbbbb§§§§#  #§§§bb@§b§§b§# .hm# #§b§bbbbb§b§§# #§§bbbbbb§§§§§ #☼§§§§§b§b§§§§ ###§§§###§b§§§.h#  ##bb #b§§§§ .§§§. #.§§§☼ .§☼§§..#.§☼§§.h$ ` ... )Your +0 war axe thirsts for the lives of mortals!.hօ#....  #§§☼§§§§§§§§§#  #§§§§§§§§§§§§#..  #§b§§b§§§b☼§§§..  #§§§b§§§§§§§§§#  #bb☼§§§b§§§§§§  #§§§§bbbbbbb§# .....  #§§bbbbbb§§§§#.h=  #§§§bb@§b§§b§# #§b§bbbbb§b§§# #§§bbbbbb§§§§§ #☼§§§§§b§b§§§§ ###§§§###§b§§§ ##bb #b§§§§.h{ .§§§. #.§§§☼ .§☼§§..#.§☼§§ ... ).hĝ@  It is a scroll of brand weapon.  Your +0 war axe thirsts for the lives of mortals!  l - a +0 vampiric war axe (weapon)  Your butterfly is engulfed in poison gas.  Your butterfly is poisoned.  You kill your butterfly!.hQYour butterfly is poisoned.  You kill your butterfly!  Your butterfly disappears in a burst of colours!  Your butterfly disappears in a burst of colours!.hXMYour butterfly is poisoned..hYour butterfly is poisoned.  You kill your butterfly!  Your butterfly disappears in a burst of colours!.hb.h.hQu  Your butterfly disappears in a burst of colours!.hbXMYour butterfly is poisoned..hYour butterfly is poisoned.  You kill your butterfly!  Your butterfly disappears in a burst of colours!.h.h.hk.hH.hN.h.hu.h)$.hq-.h6.h=.hiH.hO.hY.h]b.hi.hq.hJz.hzu  Your butterfly disappears in a burst of colours!.hށXMYour butterfly is poisoned..h2Your butterfly is poisoned.  You kill your butterfly!  Your butterfly disappears in a burst of colours!.h%.h+.hYou kill your butterfly!  Your butterfly disappears in a burst of colours!Your butterfly is poisoned..hTYour butterfly is poisoned.  You kill your butterfly!  Your butterfly disappears in a burst of colours!.h.hһ.h.h.h3.hX.h9.h\8looks even sicker..h^8looks even sicker..h.h .hs☼☼§§§§§§§§☼☼§☼§☼§§☼§§§☼☼§§§§§§§§☼☼☼§§§☼☼☼§§§@☼§§§§§☼§☼☼§§§§§§§§§§☼§§§§☼§§§ #§.hc6.9 (1(vamp).hB.h"f _Your butterfly disappears in a burst of colours!.hs.h Read which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  o - a scroll labelled MASIAG WEOS .h q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.hG].hd.h~l #....bentocg the Cleaver  #§§☼☼§§§§§§§§#Mountain Dwarf of Trog ****..  #§§§§§§§§§§§§#..Health: 62/71 ====================----  #☼§§§§§§§§☼☼§§..Magic: 17/17 ========================  .hl#§§§§§§§§§§§§§#AC: 11Str: 22Doom: 23%  #☼§☼§§☼§§§☼§§§#.#...EV: 7Int: 8  #§§§☼§§§§§§§§# .....SH: 0Dex: 9  #§§§☼☼☼§§§☼§§#.......h(mXL:  8 Next: 88% Place: Dungeon:6  #☼☼§§§@☼§§§§§#......... Noise: ---------  Time: 4726.9 (0.0)  #§§☼§☼☼§§§§§§#......... l) +0 war axe (vamp) .hm #§§§§§§§§§§§§§.#....... Nothing quivered  #☼§§§☼§§§§☼§§§.#.......  ###§§§###§§§§§.#.......  ##§§ #§§§§§##.......   .§§§. #.§§§☼##.......   .hm.§☼§§..#.§☼§§##.......   .h nx... ...........)...... .h0nYou kill your butterfly!Your butterfly disappears in a burst of colours!Your butterfly is engulfed in poison gas.  .hUnYour butterfly looks even sicker.  You kill your butterfly! _Your butterfly disappears in a burst of colours!.h ○☼§§☼☼§§§☼○○☼§§§§☼○☼○§§☼☼☼###§☼☼.h`☼○○○As you read the scroll labelled MASIAG WEOS, it crumbles to dust.  A wave of despondency washes over your surroundings..hǃC7.9 (1Will/2 .h.h4.h7 _It was a scroll of vulnerability..hӪ .h Read which item? Scrolls  b - a scroll of blinking .h  f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  q - a scroll labelled IHIUXODAO [!] read|quaff|evoke[?] describe selected.h! .h .h 2 #....bentocg the Cleaver  #§§○☼§§§§§§§§#Mountain Dwarf of Trog ****..  .hK 2#§☼§§☼§§§§§§§#..Health: 62/71 ====================----  #☼§§§☼§§§☼○☼§§..Magic: 17/17 ========================  #§§§§§§§§§§§§§#AC: 11.h Str: 22Doom: 23%  #☼§○§§☼§§§☼§§§#.#...EV: 7Int: 8  #§§§☼§☼§§§§☼§# ......h jSH: 0Dex: 9  .h) #§§§○☼☼§§§☼§§#......XL:  8 Next: 88% Place: Dungeon:6  .hM 0#☼☼§§§@☼§§§§☼#......... Noise: ---------  Time: 4727.9 (0.0)  .ho #§§☼§☼☼§§§§§§#......... l) +0 war axe (vamp) .h  #§§§§§§§§§§§§§.#....... Nothing quivered .h #○§§☼☼§§§§☼§§☼.#....... Will/2 .h  .h ###§§☼###§☼§§§.#.......  ##§☼ #§§§§☼##........h    .§§§. #.§§§○##........h<    .§○§§..#.§○§§##........h]    ... ...........).......h} l Your butterfly looks even sicker.  .h You kill your butterfly! _Your butterfly disappears in a burst of colours!As you read the scroll labelled MASIAG WEOS, it crumbles to dust.  .h \A wave of despondency washes over your surroundings. _It was a scroll of vulnerability..hu H *,,,,,,,,,,,,#....,,,,,##§§○○§☼§☼§§§§#,,,,,,,,,#,,,,,,,##○☼○§§..*,*,,,,#,*,*,,,,##○§○§§○§§§○,,,##§§§○§☼§☼§§☼§#*.....,,,##§§§○○○§§§○,,,##○○§§§@○##§§○§○○☼§§§§☼#.h ☼§§§☼##○§☼☼○§§§§○######§☼..#§☼##..§§§..#.##.§○☼§..#.☼○☼*...,As you read the scroll labelled IHIUXODAO, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.3=.h #8.9 (1.h! .h$ 4 _It was a scroll of revelation..ha3.hR.h .hL22  .h.hG.h.h.h.h.h.h.hMU4=.h+.h.h4.h..h6.h.h.h.h%5.h$.h.hh.h.h+.h.h{.h.hK6=.h&.h.h.h@.h.h.h`.h.h[.hzN7=.h.h. .h .h .h.h.h.h.h.h#.h{.h%8.h.h%".h}".h$.h'.h(.h*.h6##............##............##.............##.............##.............##............##.?..........##.....@......##............##.............##.............####...###...[.#####....#.....##.......#.....##.......#......hhAq 479.0) _You start resting..hAR9=8.9 (20.hF.hJ| _You hear the brisk hiss of a very distant avalanche of sand..hf.hf.hh.h;u.h.w.h{B.h|.h2}.h}.hd.h2.hxV70=.hI.h%.hx.h.ho.hM  ***,,,***,,,##.....  #....#....  ##.h....#  ##.#..  ##......*,*  ##....#,*,*  ##.....#.#...hڊ[  ##....#*....  ##.@..........#52.9 (4.0)  ##............#  ##..#  ##....#.h  ##..............#  ####...###...[..#  #####....#.....##  ##.......#.....##.h,W  ###.....##.h'.hz.hH _You see here a scroll labelled TEOHEPHA NEFF..hG .hvH 4 7 3.9 (1.hM .hP c _c - a scroll labelled TEOHEPHA NEFF.hx.hky.hHz.h3.hL.hҐ1=22  .h_1 _HP restored..h.h.h.h\.h.hC.h.h.h>.h.h.h.h.h9=.h.hκ.h.h:.h.h0.h.h.h.hM.hx.h.h.h.h.h!.he.h.h.h.h.h#.hY.hV.h.h.h.h.hu.h.h.h(.h .h n _You feel your willpower return..h3.h.h.h.h.h3.h.h.hl.h,!.h".h',.hn).h,+.h-,.hz/.h0.hK3.h3.h4.ht@v...........#.#.....,.......###### .........#.#.#.,,*** .........#.#...,,,,,*# ........##.....,,,,,,,*# ........#......,,,,,,,*# ........#......######## ........#......... ..........#...... ..........#.....@......<729.0) .###...[..#........... ...#.....##..... ...#.....##..... ...#.....##..... ...........)...............§≈§§≈ ...........)...............§#§#≈ ........)..))..............§+_+ ....................§#+#≈.hcI@_.h7E .hG nRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  I - 2 scrolls of immolation  c - a scroll labelled TEOHEPHA NEFF [!] read|quaff|evoke[?] describe selected.hm<.hB.h0NO...........#.#.....,.......###### bentocg the Cleaver .........#.#.#.............,,*** Mountain Dwarf of Trog ****.. .........#.#..............,,,,,*# Health: 71/71 ======================== ........##..............,,,,,,,*# Magic: 17/17 ======================== ........#...............,,,,,,,*# AC: 11Str: 22Doom: 23% .hN........#................######## EV: 22 Int: 8 ........#........................ SH: 0Dex: 9 ..........#...................... XL:  8 Next: 88% Place: Dungeon:6 ..........#.....@.............<.. Noise: ---------  Time: 4772.9 (0.0) .hO.###...[..#...................... l) +0 war axe (vamp) ...#.....##...................... Nothing quivered ...#.....##...................... ...#.....##...................... ...........)...............§≈§§≈.  ...........)...............§#§#≈. [40m ........)..))..............§+_+..  ...........................§#+#≈.  _You start resting. _You hear the brisk hiss of a very distant avalanche of sand. _You see here a scroll labelled TEOHEPHA NEFF. _c - a scroll labelled TEOHEPHA NEFF _HP restored. .hOJ_You feel your willpower return..hk  As you read the scroll labelled TEOHEPHA NEFF, it crumbles to dust.  You hear a loud clanging noise!.hlb 7 =========3.9 (1.hv.hy/ _It was a scroll of noise..hؙ3.h .h.h.hL22  .h.hJ.h.hs.hZ.ha.h,.h.h.h.h#.hI.h.h.h.h.h.h.h.h.h.h,.h.hg.h.h.h.h#.h.h>.h.h.h.h.hL.h.h,.h.h .h .h6 .hP.hU.h.h.h.hS.h.h.h .h(.h`!.h!.hO#.h+.,,*** #..)..............,,,*##.....#....,,,*#..........,,,,*#...........########..........[................ ...............<...........---------885.0)..........##.........hC,?...........§.§#,.........§≈§≈§#,,.≈#§#§....>..#.....,,,..+_+.#,,..,,,,....≈#+#≈...#####,,,,,,** ####...###..§§.≈≈#### *,,,,,,*.h,X---------.hW59_.hj7.h] X .h_ .hNj .hWr X.hu ,.hv .h+y .h| ,.h~ .h .hr .h… .hv .h .h .hc .h" .hQ .hƖ ,.h͗ .h .hb .h .h .h .h ,.h< .h .h .hG .h .hԯ .h< .h .hܴ .h6 .h .h .h .h _You hear the brisk hiss of an avalanche of sand very nearby..h .h2 .h .h$ .hW .h .h% .h .hf ,.h .hy .h .h^ .h .h \........,*** ####................,,,* ** #..)..........#!.>#,* ,*##.............#**.#,* ,*#.......###.#,* ,*#..#,* ####.# ...[.#****** .,,,,,* 803 .hf <...###,***,* .#,*,*,*,* ##.......#,*,*,*,**.........#,,,,,*,,*#...........#,,∩,,*,,* §≈#...........#******,,* #≈....>..#............,,,* +.§......#,,..,,,,,,,,,,.h (.h+ .hT .hqX .h.h.h7.h.h,.h .h.hҹ.h.hq.h.h.hJ _Found a stone staircase leading down..h.hE.hh.hY.h.hk.h.h.h.h.h.hl.h.h1.hF.hR  There is a stone staircase leading down here..hN.h _.hX.hK.hX.h.h.h<,,,* ****** .....#.###.* ..........#..,* ....#.#.#** .....# ...#...# ...### ##...#  #..)..........#@.>#,* 12.9 (9.0) ##.......###.#,* #.......###.#,* #..................#,* #..........#.#[............#****** .................,,,* ...................###.#**,* .............#,*,#,*.hvK,*.h _You see here a murky pink potion..h< K 7 3.9 (1.hB@ .hB W _d - a murky pink potion.hE3.hqF.h]U.h`X.h\x22  .h].h3^.hK_.h`.h}b.hb.hc.he.h-g.h{g.hxh.hi.hwl.hl.hjm.ho.h2q.huq.hr.hs.hcv.hv.hxw.h@y.h|.h%}.hv~.hπD _Found a sand-covered staircase..h.hd.h+.h(.h.h.h .hΊ.h.h#.hɍ.h.h$.hf.h.h.h.hq.hڕ.h.hT[###.#.# ...#.#  ...#.#  .....#######  ...........# ...###.###.# .h...#,#.#Z#,*  .....#.#.#.#,** .....#...@.#, #.#..∩..#, #######, ,,,,,,,.hPu #,,..,,,,,,,,,,,,,,,,* #,,,,,,***************   Z   scorpion zombie (dormant) *,,,,,,* *,,,,,,* .hW*,,,,,,* .hO0263.0).h$f.ZZ.hէQ 7.9 (14.h#.hb _A scorpion zombie comes into view..hmp  You hit the scorpion zombie.  The scorpion zombie is lightly damaged..h-L 7 =8.0) .h.h\ _The scorpion zombie barely misses you..hD  You slash the scorpion zombie!  The scorpion zombie is moderately damaged..hE&9.hmK.hYNF _The scorpion zombie hits you but does no damage..hɻ  You hit the scorpion zombie.  The scorpion zombie is heavily damaged..h'30.hC.hF _The scorpion zombie hits you but does no damage..h-  You slash the scorpion zombie!  The scorpion zombie is almost destroyed.=1.h1.h4\ _The scorpion zombie barely misses you..h  You hit the scorpion zombie but do no damage.The scorpion zombie is almost destroyed.-2.h\.hF _The scorpion zombie hits you but does no damage..h  You hit the scorpion zombie.  The scorpion zombie is almost destroyed..hD@-3.h ".h$F _The scorpion zombie hits you but does no damage..h' _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed..hя&4.hՒ.h  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is almost destroyed. _The scorpion zombie barely misses you..h^  You slash the scorpion zombie!  You destroy the scorpion zombie!.ho..h6905.8 (0.9.h.h7W _Trog accepts your kill..h7y.hz.h~.hH _No target in view!.hh.h.h.h"H _No target in view!.hi.h?j.h%o.hCsH _No target in view!.h.h.h.h(H _No target in view!.h,_4.hd.h4hH _No target in view!.h4.h.hC _No target in view!.hI.hJ.hM.hUO.hs.hSt.ht.hÃ.h.h22  _.h̏0..###.#.# ...#.# ...#.# ....####### .........# ..###.###.# ..#Z#.#.#,* ..#.#.#.#,** ..#.@...#,,* - ..#..#..∩..#,,* ..#..#######,,* ..#..,,* ..#,,..,,* ##,,,,,,** Z   adder zombie (dormant)  *,,,,,,*    *,,,,,,* .h   *,,,,,,*  .h-6.8 (1.0.h:p.ZZ.hj -7.8 (2.h.hu] _An adder zombie comes into view..h   You slash the adder zombie!  The adder zombie is severely damaged. 7 ==8.7 (0.9.h.hD _The adder zombie bites you but does no damage..hu  You hit the adder zombie.  You destroy the adder zombie!.h ~ o..h 5-9.7 (1.0.h .h W _Trog accepts your kill..hM .h/ 8-.h4 .h H _No target in view!.hW 4.h\ .h` H _No target in view!.h) .h .h .h H _No target in view!.hD .hME .h J .hL H _No target in view!.h} .h .h .h H _No target in view!.h2 .h3 .h-8 .h: C _No target in view!.h .hX .h} .h .hM .hZ .h" .hm& .h .h .h .hg .h 4.hN.h4.hq.hP.hX.h.h4.he.h.h89...#.#  #.#  .####### ......#  ###.###.#  #.#.#.#,*  #.#.#.#,* #.....#,,*  .##..@..#,,*  .#..h9########,,*  .#.,,,,,,,,*  .#,,..,,,,,,,,,*  ##,,,,,,***************   *,,,,,,* *,,,,,,*  *,,,,,,*  *,,,,,,* .h:( .hPC.hCe22  -40 _.hI.hvM\ __There is a sand-covered staircase here..h.h8-.h!.h(.h/W 7 1 _.h3.h-  #####   #..∩#  an Ossuary #.@.#   #...#   ##+##  .h.T The world spins around you as you enter the gateway..h#/.h}4.hp-2.4 (1.7.h.h _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here..h .h\ .h .h2" .h=' .hS+ 22  _.h/ .h3 .h4 1 7 .h4 .hK: /#####..∩∩.#'# ... #'#+#.h: #M##M   mummy (wandering).h!? 4.4 (2.0 _You open the door. _A mummy opens the door..h g ##### #..∩# #.∩.# #.@.# ##'## ... #'#+# #M ##.h& ##### #..∩# #.∩.# #.@.# ##'## ... #'#+# #M ## .hۓ.h.hҗ.h\ _A mummy is nearby!.h) ##### #..∩# #.∩.# #.@.# ##'## ... #'#+# .h\*j#M ##.hн& ##### #..∩# #.∩.# #.@.# ##'## ... #'#+# #M ## .h.h.hn.h\ _A mummy is nearby!.hؙ#####..∩∩..##@##+...........#+#'#+#+#+#+M#.h8MM.h_X22  5.4 (1 .h _.h .hQ _There is an open door here..h8 #####..∩∩.#...##.##'##+##+#.h29 +...@.......#+#'#+#+#+#+ #M # .h; .hC ZM..hD -6 _.hG .hI .hڷ \  You hit the mummy.  The mummy is lightly damaged..h B 7 =7.h .h R _The mummy barely misses you..h$ `  You closely miss the mummy..h% -8.3 (0.9.h( .h* 3 _The mummy is lightly damaged..h  You slash the mummy!  The mummy is heavily damaged..ho 0=9.2.h .h S _The mummy closely misses you..h _  You barely miss the mummy..hQ 1-50.1.h .hE ] _The mummy is heavily damaged..h   You barely miss the mummy.The mummy is heavily damaged.57-----=1.1 (1.0.h .h ) _The mummy hits you!.hw  You slash the mummy!  You destroy the mummy!.h.hQ  Z'Z   ball python zombie (constriction, wan…)Trog accepts your kill..h|`8-----12.h^.h(e _A ball python zombie comes into view..hx ##### #..∩# #.∩.#+ #...# #Z##'##+##+# +..@.. #+#'#+#+#+#+ #.#.hy ###.h}.hr.ZZ).hȃ^22  --3.h .h1.h  You slash the ball python zombie!  You destroy the ball python zombie!.hK. .hC 7 ==4.h`.h}W _Trog accepts your kill..h .hJ!.ht%.h'H _No target in view!.h.h\.h.h`H _No target in view!.h4.h.hH _No target in view!.hه.h.h.hH _No target in view!.h,.h.h.hNH _No target in view!.hp.hkq.hou.hwC _No target in view!.h.hM.h*.h.hq[.h\.h\^.h_.h.h.h.h.hRH.hI.hUL.hO.hW.h.hh.h.h5.h6.h9.h<.h..hį.h.h(.hC).hP,.h..h.h.h.h.hQ.h.h(.h.hڋ.h!.hɑ.h!Q.h{4.h.h.ha.h63.h.h5q922  _.hB.h.h,.hֶ.hm.hƹL60=.ha.hf,.h.h,.h^.hn.hU1=.hp.h.h_.h.h.h.hb.h,.hB.h;2.h=.h,.ha.h.h.h0.h.hUK3=.h.h},.h.h.h.hx.h.hU4=.h.h.h4,.h.hQ,.h;5.hS.h.h`.h.h.hO.h.h .h8 .hp .h .h K6=.h .h .h4 .h_ .h .h% .hP .h .hV U7=.h .h .h .h .h ,.hu .h ;8.h .hd .h .h .h ,.hT .h .hB K9=.h .h " .hb" .h" .h% ,.h& .h) l70=.h* .hp+ .h+ .h+ .h- .h4- .h^- .h. .h. .h`/ .h3 .h 4 K1=.hv4 .h5 1 _HP restored..hs8 .h8 .h<9 .hV: .h'= .hm= .h= .h3? .hA .hFA .huA .hC .h0G .~#~.#...#.#####.hG +.#..∩##.#.∩.# +.#...###.##'##+##+##Z'@..........--##+#'.hG #+ #.# ###Z   ball python zombie (constriction, wan…).hK J 97.1 (43.0)  You open the door..hQ q.ZZ).hR S= 7 --.hPR %8.1 (44.h'V .h8X e _A ball python zombie comes into view..h1g  .~# ~.# ... #.#####  +.#..∩#  #.#.∩.#  +.#...#  .h)h ###.##'##+##+#  #.Z@..........  ###+#'#+#+#+#+  #.#  ### .h?! .~# ~.# ... #.#####  +.#..∩#  #.#.∩.#  +.#...#  ###.##'##+##+#  #.Z@..........  .h###+#'#+#+#+#+  #.#  ###  .h.ho.hx.hi _A ball python zombie is nearby!.h  You hit the ball python zombie but do no damage.The ball python zombie bites you but does no damage..h-2  =9.1 (1.0)Constr .hQ .h  _The ball python zombie grabs you. The ball python zombie constricts you..h   You hit the ball python zombie.  The ball python zombie is severely damaged.The ball python zombie bites you but does no damage..h g69-900.0 (0.9.h .h f _The ball python zombie constricts you..h  You slice the ball python zombie!!  You destroy the ball python zombie!.h /' .h% [- 7 1.0 (1.0.hk) .h+ W _Trog accepts your kill..h׋ .h .h .h% H _No target in view!.ho .h .h .h H _No target in view!.h4t .ht .hxx .hz H _No target in view!.h] 4.h .hb H _No target in view!.ha .hb .h f .hg H _No target in view!.h .hy .hw .h C _No target in view!.hO 4.hTS .hU .h 4.h .h .h?.h?.hC.hF.h.h.h:.h.h*.h+.h-.h=/.hU.hV.h[.h].h .h.h .h6.hG.hG.hI.hK.h߾.hn.hK.h.h8.h8.h;.hC=.h.h.h.h¸.h$.h!%.h().hk+.h.hz.h*.hš.h.h.hr.h.hH.h.h.h.h.h.h~.h .hS22  _.h%.ht.h&70.h.h .h% .h .h .hM...-M   mummy (wandering).h+4.0 (3.hE-5.0 (4.h.hU _A mummy comes into view..h  .~# ~.# ..M #.#####  +.#..∩#  #.#.∩.#  +.#...#  ###.##'##+##+#  #.'@..........  ###+#'#+#+#+#+  #.#  ### .h^ E.hPy u .~# ~.# ..M #.#####  +.#..∩#  #.#.∩.#  +.#...#  ###.##'##+##+#  #.'@..........  .hwz ###+#'#+#+#+#+  #.#  ###  .hl~ .h~ (.h .h \ _A mummy is nearby!.hֽ  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..h.h8.hV.MM.h"$ 7 .hUE======6.0 (1.h.hV. _You shout for attention!.h i'#.####.h.hzu1=------7.he.h ( _You open the door..h~....#M#####+.#..∩#.#.∩.#+.#...####.##'##+##+#.'...........###@#'#+#+#+#+ #.#.# .h4#### .h.h|$B.M.hS%t22  ------8.h*.h-Q _There is an open door here..h}n ....#.#####+M#..∩#.#.∩.+.#...####.##'##+##+##.'...........###'#'#+#+#+#+ #@#.# ###.hq .hzw B.M.hyx -9 _.h} .h  .h>.h!.h.hK.h3?~.#... #.####+.#..∩#M#.∩.# +.#...# ###.##'##+##+##.'...........###@#'#+#+#+#+.#.#####.h;.h<L 10.hJA.hCQ _There is an open door here..h .~# ~.# ...  #.##### +.#..∩# #M#.∩.# +.#...#  ###.##'##+##+# #.@...........###'#'#+#+#+#+ #.#.######.hu.hZI=1 _.h.h Q _There is an open door here..h8 i .~# ~.# ... #.##### +.#..∩# #M#.∩.# +.#...# ###.##'##+##+# #@'..... ###'#'#+#+#+#+ #.#.# ##### .h? .h@ -2 _.hD .hF .hWhat are your orders?t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me..h 7 ======3.h.hk. _You shout for attention!.h .h] .hυ .h% .h .h b22  .hw 'M------M   mummy.hd  .~#  ~.#  ...    +.#..∩#  #M#.∩.#  '.#...# .h! g ###M##'##+##+#  #@'........... 4 ###'#'#+#+#+#+  #.#.#  #####  _You start waiting..h=  .~#  ~.#  ...    +.#..∩#  #M#.∩.#  '.#...#  ###M##'##+##+#  #@'...........  ###'#'#+#+#+#+  #.#.#  #####   ------ _A mummy is nearby!.hX8.~# ~.# ..Z #.##### +.#..∩# #.#.∩.# '.#...# ###M##'##+##+# #.@..... ###'#'#+#+#+#+ #.#.# #####Z   crocodile zombie (drag, wandering).h].hbh.ZZg).hAc&5.h h.hk _A crocodile zombie comes into view. _There is an open door here..h 9  You slash the mummy!.h  Z Z   hound zombieZ   crocodile zombie (drag)  The mummy is heavily damaged.A hound zombie comes into view..h w56------ 7 ==6.h .hK ) _The mummy hits you!.hk 7  You hit the mummy..hl .hqs .Z. Z   crocodile zombie (drag) .hs 3-9 (0.9.h)x .hcz ^ _The mummy is severely damaged..h~ w  You slash the mummy!  You destroy the mummy!.h .h .h  .ZZZ   hound zombieTrog accepts your kill..h ------23-7.9 (1.0.h .h D _The hound zombie bites you but does no damage..h=X j  You hit the hound zombie.  The hound zombie is lightly damaged..h] K. .h^ -8.8 (0.9.hrb .hxe Z _The hound zombie closely misses you..h  You hit the hound zombie.  The hound zombie is moderately damaged..hu [7=9.8 (1.0.h .hS Z _The hound zombie closely misses you..h(S _The hound zombie closely misses you.You hit the hound zombie.  The hound zombie is moderately damaged. _The hound zombie closely misses you.You closely miss the hound zombie.  The hound zombie is moderately damaged..h[ ZZ   crocodile zombie (drag)  The hound zombie closely misses you..h7\'20.h`.hcD _The hound zombie bites you but does no damage..h@  You slash the hound zombie!.h .  The hound zombie is severely damaged..h.=1.h.hY _The hound zombie barely misses you..h F .~# ~.# ... #.##### +.#..∩# #.#.∩.# '.#...# ###Z##'##+##+# #@'..... ###'#'#+#+#+#+ #.#.# #####.h .h .h. ZZZ   crocodile zombie (drag).h 8=22  --2.h .h .h|1  You barely miss the hound zombie.The hound zombie is severely damaged..hQ7R.Z.h;8j 7 =-3.7 (0.9.hV<.h>D _The hound zombie bites you but does no damage..h6  You hit the hound zombie.  The hound zombie is almost destroyed..h-4.7 (1.0.hY.hFG _The hound zombie bites you but does no damage. x2.h;O  You hit the hound zombie.  You destroy the hound zombie!.hT .ht\ z Z..h:a =945.6 (0.9.hd .h g W _Trog accepts your kill..h X .~# ~.# ... #.##### +.#..∩# #.#.∩.# '.#...# ###.##'##+##+# #.@Z.... ###'#'#+#+#+#+ #.#.# #####  You hit the crocodile zombie but do no damage.The crocodile zombie bites you..h V4-6.5.h .h ? _The crocodile zombie drags you backwards!.h< { .~# ~.# ... #.##### +.#..∩# ##.#.∩.# '.#...# ###.##'##+##+# #.'@Z... ###'#'#+#+#+#+ #.#.# #.h= ####  You hit the crocodile zombie.  The crocodile zombie is lightly damaged.  The crocodile zombie bites you..h= f1--7.5 (1.0.hB .hD ? _The crocodile zombie drags you backwards!.hU n  You slash the crocodile zombie!.h 5=8.4 (0.9.hִ .h k _The crocodile zombie is moderately damaged..h&  You slash the crocodile zombie!  The crocodile zombie is heavily damaged..hU' ^2--9.3.h&+ .h- H _The crocodile zombie bites you but does no damage..h  You slash the crocodile zombie!  The crocodile zombie is severely damaged..hY C-30.2.h .h{ H _The crocodile zombie bites you but does no damage..h .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'.@Z.. ###'#'#+#+#+#+ #.#.# #####  The crocodile zombie is severely damaged.You barely miss the crocodile zombie.  ..h d50-1.2 (1.0.hN .h ? _The crocodile zombie drags you backwards!.h@ B  You hit the crocodile zombie..h W51=2.h .h i _The crocodile zombie is severely damaged..h- .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'..@Z. ###'#'#+#+#+#+ #.#.# ##### _The crocodile zombie drags you backwards!  You hit the crocodile zombie. _The crocodile zombie is severely damaged.  You barely miss the crocodile zombie.  The crocodile zombie is severely damaged.  The crocodile zombie bites you..hH ^47--3.h .hR ? _The crocodile zombie drags you backwards!.ht ? .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'... ###'#'#+#+#+#+ #.#.# ##### You slash the crocodile zombie!  The crocodile zombie is almost destroyed.The crocodile zombie bites you!.hu z38-----=4.1 (0.9.hz .h| ? _The crocodile zombie drags you backwards!.h*  You slash the crocodile zombie!  You destroy the crocodile zombie!.hm K. .hK a---16-5.1 (1.0.h .hi W _Trog accepts your kill..he[N-.h_.haH _No target in view!.h4.h.h&H _No target in view!.h 4.hC .hU H _No target in view!.hŀ.h .hم.h^H _No target in view!.h.hA.h.hH _No target in view!.ho.hLp.ht.hvC _No target in view!.h6.hz.he.h.hX.hX.hp].hY`.h4.h.ha.hKG4.h5K.hwM.h.h.h.hӾ.h0.hK1.h5.h7.h.h6.hȰ.h.h .hh .h$.h&.h.h<.h̞.h.h0.hx.h.h.hR1 .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...#.h+ ###.##'##+##+# #.'..@.. ###'#'#+#+#+#+ #.#.# #####.h.h9=22  -6 .h _.h.h.h  .~# ~.# .Z. #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'.@... ###'#'#+#+#+#+ #.#.# #####Z   ball python zombie (constriction, wan…).h .h= s.ZZ).h @-7.h .hT b _A ball python zombie comes into view..h= .~# ~.# ... #Z##### +.#..∩# ###.#.∩.#.h> .'.#...# ###.##'##+##+# #.'@.... ###'#'#+#+#+#+ #.#.# #####.h@.hDT.Z.hE&8.h7J.h7L.h' .~# ~.# ... #.##### +Z#..∩# ###.#.∩.#.hK .'.#...# ###.##'##+##+# #.@..... ###'#'#+#+#+#+ #.#.# #####.hڴ.hX.Z.hU40=9.he.hcQ _There is an open door here..h<* .~# ~.# ... #.##### +.#..∩# ###Z#.∩.# .'.#...# ###.##'##+##+# #@'......h* ###'#'#+#+#+#+ #.#.# ##### .h2.h3.40 _.h6.h8.h .hb(.h4.h*.h.h1.h.h5.h.hF.ha.h,.hk.h.h.h.hv.h%w.hO{.h|.h.hm.h.h.hbX.hXB .h/Y.h[.h_B.hbZZ   ball python zombie (constriction).hf .hHg .~#  ~.#  ...    +.#..∩#  .hg∩.#  .'.#...#  ###Z##'##+##+#  #@'........... 1 ###'#'#+#+#+#+  #.#.# .hg? ##### .hhS _You start resting..h\ .~#  ~.#  ...    +.#..∩#  ∩.#  .'.#...#  ###Z##'##+##+#  #@'...........  ###'#'#+#+#+#+  #.#.# .hc #####  .hvA .h .h: i _A ball python zombie is nearby!.h%   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel./h/h[.Z/hk1 7 ======2/hʙ/hޛ. _You shout for attention!/h  You slash the ball python zombie!  You destroy the ball python zombie!/h/' /h9]==----3/hX/hW _Trog accepts your kill./h5/h5;----/h:/h;H _No target in view!/h/h/hJ/hH _No target in view!/h!/h!/h$/h&H _No target in view!/h4/h/hH _No target in view!/h 4/h/h(H _No target in view!/h9/h/h"/hC _No target in view!/h/hg/h/h/hm/h"n/hq/ht/hU4/hh/h/hX/h+Y/h\/h^/h4/hZ/h|/hI/h J/hM/hO/h/h{/h1/h3/hX</h</h@/hB/h /hU/h/hR/h&4/h*/h,-/h /hD /h /h /h 22  2/h,! 0=/h! /hQ# /hr# /h# /h$ ,/hs% /hP& /hp& /h& /h' /h ( K3=/h7( /h) /h* /h* /h, /h, /h{- /h/ /h 0 94/h+0 /h1 ,/h32 /h3 ,/h:4 /h_5 /h5 S5=/h5 /h8 /h^8 /h8 /h: ,/h-; /hm< a6=/h< /hE> /hu> /h> /hA /hB /hB /h1D /hbD 97/hD /hE /hE /hOF /hH ,/h I /hKJ /hkJ /hJ /hL /h:L S8=/hZL /hM /hM /hM /hrO /hO /hO /h Q /h3Q K9=/hyQ /hR ,/h S /hRT /h{T /hT /hU /hU :50/h?V /hkY /hY /hBZ /h>\ ,/h\ /hp^ /h^ N51=/h^ /hV` /hy` /h` /hb ,/hb /h^d ,/hd /hf m2=/hf /hWi /hi /hi /h(l /hZl /hl /h4p /hvp %3/hp /hr /hr /hcs /h2v /hev /hv /hx /hx K4=/hhy /h{ /h{ /hd| /h~ /h /ht /hx /h U5=/hX /hT /h /h /h /h /ha /h ;6/h /hs /h /h} /h /h /hO /h /h˖ /h /h /h3 K7=/h̚ /hn /h /h: /h ,/hn /h5 /hf #8/h 2=/h] /h ,/hl /ha B/hݪ ;9/h /hT ,/h /h" ,/h^ /h x60=/h ,/h /h /h /h /he /h /h> /h k1=/hʷ /h> /hf /h_ /h /h_ ,/hL /h %2/h /ho B/h ,/h /h a3=/h_ /h ,/hU /hA ,/h /h k4=/h] /h ,/h /h /h /h` /h ,/h$ /h /hU 5Z--Z   bullfrog zombie (wandering) _You start resting./h z5019.1 (76.0)--20.1 (77/h /h b _A bullfrog zombie comes into view./h^P  .~#  ~.#  ...    +.#..∩#  ∩.#  .'.#...#  ###Z##'##+##+#  #@'...........  ###'#'#+#+#+#+  #.#.#  ##### /h .~#  ~.#  ...    +.#..∩#  ∩.#  .'.#...#  ###Z##'##+##+#  #@'...........  ###'#'#+#+#+#+  #.#.#  #####  /hw/h(/h(/h5f _A bullfrog zombie is nearby!/hoe .~#  ~.#  ...    +.#..∩#  ∩.#  .'.#...#  ###Z##'##+##+#  #@'...........  ###'#'#+#+#+#+ /h} #.#.#  ##### /hW .~#  ~.#  ...    +.#..∩#  ∩.#  .'.#...#  ###Z##'##+##+#  #@'...........  ###'#'#+#+#+#+  #.#.#  /h}X]#####  /h]/h]/hoa/hcf _A bullfrog zombie is nearby!/hWM.~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###Z##'##+##+# /h3"#.@......M.... ###'#'#+#+#+#+ #.#.# #####M   mummy (wandering)/h  ZMMZ  A mummy comes into view./hm ] =1.1 (1.0) /h/h _The bullfrog zombie completely misses you. _There is an open door here./h'@  You slash the bullfrog zombie!  The bullfrog zombie is moderately damaged./hDFtM. /hFB 7 =2/hJ/h%MF _The bullfrog zombie hits you but does no damage./h  You slash the bullfrog zombie!  The bullfrog zombie is heavily damaged./hw64-3/h/hEz _The bullfrog zombie barely misses you. The bullfrog zombie hits you./hC  You slash the bullfrog zombie!/h M. The bullfrog zombie is severely damaged./hc5=4.0 (0.9/h/h F _The bullfrog zombie hits you but does no damage./h  You hit the bullfrog zombie.  The bullfrog zombie is almost destroyed./htM. /h5-5.0 (1.0/h/h]F _The bullfrog zombie hits you but does no damage./h  You slash the bullfrog zombie!  You destroy the bullfrog zombie!/h K. /h^57-6/h_/hW _Trog accepts your kill./huH.~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'@..M. ###'#'#+#+#+#+ /hu#.#.# #####/hw/h|AM./h}]22  -7/h/h/h8-.~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'.@M.. /h###'#'#+#+#+#+ #.#.# #####/hw/h@-8/hK/h/h(f\  You hit the mummy.  The mummy is lightly damaged./hf856---/hf< 7 ==9/hk/hm) _The mummy hits you!/h1h  You hit the mummy but do no damage./h3-9 (0.9/h%/hg3 _The mummy is lightly damaged./hP  You barely miss the mummy.The mummy is lightly damaged./hY ZZ   hound zombie (wandering)The mummy barely misses you./hcZC-30.8/h_/ha_ _A hound zombie comes into view./h7  You hit the mummy./h& .  The mummy is heavily damaged./hq-1.8 (1.0/hT/h < _The mummy hits you but does no damage./h?h  You hit the mummy but do no damage./hxFZZ   hound zombie/hFA7=--/hF&2.7 (0.9/h;L/h+N] _The mummy is heavily damaged./h9  You slash the mummy!/h .Z The mummy is almost destroyed./hV0=3.6/hi/h< _The mummy hits you but does no damage./h*_  You barely miss the mummy./h+/h1Z.Z/h1%-/h1 4.5/hu6/h9^ _The mummy is almost destroyed./h*w  You slash the mummy!  You destroy the mummy!/h/h .Z./h8=9-5.4/h/h`W _Trog accepts your kill./hU  You slash the hound zombie!  The hound zombie is heavily damaged./h5=6.4 (1.0/hP!/h#D _The hound zombie bites you but does no damage./hߕ  You hit the hound zombie.  The hound zombie is severely damaged.-7/h$/hD _The hound zombie bites you but does no damage./h   You hit the hound zombie.  The hound zombie is almost destroyed.The hound zombie barely misses you./h @-8/hG/hD _The hound zombie bites you but does no damage./h  You barely miss the hound zombie.The hound zombie is almost destroyed./h599.3 (0.9/h/hRD _The hound zombie bites you but does no damage./h _The hound zombie bites you but does no damage.  You barely miss the hound zombie.  The hound zombie is almost destroyed. _The hound zombie bites you but does no damage.  You barely miss the hound zombie.  The hound zombie is almost destroyed./he)40.2/h$/h  You barely miss the hound zombie.  The hound zombie is almost destroyed. _The hound zombie bites you but does no damage.  You barely miss the hound zombie.  The hound zombie is almost destroyed. _The hound zombie bites you but does no damage./ho _The hound zombie bites you but does no damage.  You barely miss the hound zombie.  The hound zombie is almost destroyed. _The hound zombie bites you but does no damage.  You hit the hound zombie.  You destroy the hound zombie!/h{x. 1.2 (1.0/h$~/h4W _Trog accepts your kill./h/h(/hA/hqH _No target in view!/hU 4/hwY /h\ H _No target in view!/h /h /h /ht H _No target in view!/hD 4/hH /hJ H _No target in view!/h /h /hS /h H _No target in view!/h2 /h]2 /h6 /h9 C _No target in view!/h 4/h /h1 /h 4/h; /h! /h| /h /h /hp /h[ /h /h /h /h~ /h~ /h> /h /h /h /h /h /hwm/hm/hq/hs/h/h7/h/h//h/hO/h/h/h{/h/h/h/hG .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.'@.... ###'#'#+#+#+#+ #.#.# #####/hyL/hzM60=22  -2 _/hQ/hR/hc .~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.@..... ###'#'#+#+#+#+ #.#.# /h dL#####/hi/h8j@-3/hjl/hoP __There is an open door here./hC3/hՆ/hP/h1=/hV/h,/h/hu,/h'/h/hB%2/h1/hq/h/hi/hL/h/h/hJ,/h/hơ/h K3=/h/h,/h/hm/h/h)/h*/hU4=/hG/h/h/hޮ/hU/h/hװ/h;5/h;/h/h2/hƶ/h/h&/h/h/h/h8D6=/h/h/hݾ/h2/h/h,/hi/h/h*/h3/hzU7=/h/he/h/h/h /hC/h/hn;8/h/h/h /h/h/h ZZ   ball python zombie (constriction, wan…)_You start resting./h069.2 (26.0)/h3-70.2 (27/hi/he _A ball python zombie comes into view./h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel./hÒ/h4v.ZZ)/h|9= 7 ======1.2 (1/h .0) /h/h. _You shout for attention!/h; \MWhat are your orders?/h /h Z.Z/hi &2/h /h . _You shout for attention!/h[ .~# ~.# ... #Z##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #@'...../h)\ ###'#'#+#+#+#+ #.#.# ##### /ha/h8bl22  ------3/hyd/he/h01.~# ~.# ... #.##### +Z#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# /h8#.@..... ###'#'#+#+#+#+ #.#.# #####Z   ball python zombie (constriction)/h/h X.Z/h ~70=------4/h/hQ _There is an open door here./h~  .~# ~.# ... #.##### +.#..∩# ###Z#.∩.# .'.#...# ###.##'##+##+# #@'..... ###'#'#+#+#+#+/h$  #.#.# ##### /h /h -5 _/h) /h /h6.~# ~.# ... #.##### +.#..∩# ###.#.∩.# .'.#...# ###.##'##+##+# #.@...../h6 ###'#'#+#+#+#+ #.#.# #####/h9/hG@ZZ   ball python zombie (constriction)/h@&6/hGE/hLHQ _There is an open door here./hr  You slash the ball python zombie!  You destroy the ball python zombie!/hW K. /h /h.~#bentocg the Cleaver~.#Mountain Dwarf of Trog ****.....Health: 70/71 =======================-#.#####Magic: 17/17 ========================+.#..∩#AC: 11/hXStr: 22Doom: 21%###.#.∩.#EV: 7Int: 8.'.#...#SH: 0Dex: 9/h ###.##'##+##+#XL:  8 Next: 100% Place: an Ossuary/hi#.@...........Noise: ==-------  Time: 5077.1 (0.9)###'#'#+#+#+#+/hl) +0 war axe (vamp)#.#.#Nothing quivered/h#####Anything else - Cancel. _You shout for attention! _There is an open door here. /h-_There is an open door here.  You slash the ball python zombie!  You destroy the ball python zombie!/h _Trog accepts your kill.You have reached level 9!/h/h/  --more-- /hڍ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  /he S7/788/18489 0%  /h  /h U _You feel stronger. x2 /h,%.~# ~.# ... #.#####  +.#..∩# ###.#.∩.# #.'.#...# ###@##'##+##+# #.'........... ###'#'#+#+#+#+#.#.######8=23  --8.1 (1.0 _ /hhM≈~..~~.#... #.#### +.#..∩##.#.∩#.'@#...# ##.##'##+##+##.'...........###'#'#+#+#+#+ /ho /hooA--9 /hs /hCu /h 5M#P.~≈~.P.~~.# /h S... #.#### +.#..∩###@#.∩ /h7 .'.#...# ###.##'##+##+# /h\ #.'...........##'#'.# /h{ # /h  /hY '80 /h  /hH  /h`M#~.##P.~#~≈~.≈P.~~~.##... #.#### +@#..∩###.#.∩#.'.#...# ###.##'##+##+# /h f /hof&1 /hj /h}l /hKg###.'##' /hn /hqV= 8 2 /h /h( _You open the door. /h` Z ##~.# ##P.~# #~≈~.# ≈P.~# ~~.### .... ###.##### #.@.#..∩# ###.#.∩.# /h` l #.'.#...# ###.##'##+##+# #.'... ###'#'#+#+#+#+ #.#.# ##### /hDi  /hi U23  3 /hl  /h=o Q _There is an open door here. /hu  ##~.# ##P.~# #~≈~.# ≈P.~# /hv  ~~.### .... ###.##### #@'.#..∩# ###.#.∩.# /h5v  #.'.#...# ###.##'##+##+# #.'.. /hv  ###'#'#+#+#+#+ #.#.# ##### /h|  /h} $4  /h ~ _ /h  /h  /hTI /hzV /hX /h\, /h]@  There is an open door here. /ha` /h a _ /ha /hc /he /hHf /hmg /hxi /h-l, /hm /hGo /hr /hr /hs /h.u /h&x /hZx /h:y /hz /h.} /h} /h~ /h /h# ≈ ≈≈≈ ≈ ≈ ≈≈ ≈###≈#≈ ≈≈ ≈#≈≈#≈##~#~##≈#.#P~.# /hm###~≈~~.~.#+##≈≈..~.~~~Z~~##~@# ##P.~# #~≈~.# #≈P.~##≈~~.#####+###..........  /hsZ   hound zombie (wandering)###.#####'##.'.#..∩###.#.∩.# /h(,91.1 (7 /hZ.Z /h.,  /hZ$2.1 (8 /h /h9_ _A hound zombie comes into view. /h$ # ≈ ≈≈≈  ≈ ≈ ≈≈ ≈  ###≈#≈ ≈≈ ≈#  ≈≈#≈##~#~#  #≈#.#P~.#  ###~≈~~.~.#+#  #≈≈..~.~~Z.~~  ##~@# ##P.~# #~≈~.# #≈P.~# /h#≈~~.#  ##....  ###.#  #.'.#..∩#  ∩.#  /hC} # ≈ ≈≈≈  ≈ ≈ ≈≈ ≈  ###≈#≈ ≈≈ ≈#  ≈≈#≈##~#~#  #≈#.#P~.#  ###~≈~~.~.#+#  #≈≈..~.~~Z.~~  ##~@# /h"##P.~# #~≈~.# #≈P.~# #≈~~.# ##....  ###.# #.'.#..∩ ∩ /hv /hŭ! /hZ /hc _A hound zombie is nearby! /h # ≈ ≈≈≈  ≈ ≈ ≈≈ ≈  ###≈#≈ ≈≈ ≈#  ≈≈#≈##~#~#  /h #≈#.#P~.#  ###~≈~~.~.#+#  #≈≈..~.~~Z.~~  ##~@# ##P.~# /h)4#~≈~.# #≈P.~# /hL##≈~~.#  /ha!##....  /ht ###.# /h  /h##.'.#..∩#  /h∩.#  /h /h. # ≈ ≈≈≈  ≈ ≈ ≈≈ ≈  ###≈#≈ ≈≈ ≈#  ≈≈#≈##~#~#  #≈#.#P~.#  ###~≈~~.~.#+#  /h#≈≈..~.~~Z.~~  ##~@# ##P.~# #~≈~.# #≈P.~# #≈~~.# ##....  ###.# /h0 #.'.#..∩ ∩ /hX  /hC$ /h$ /h * /h+c _A hound zombie is nearby! /h $ ###### ≈ ≈ ≈≈ ≈ #≈≈ ≈≈####≈#≈ ≈≈ ≈#≈≈≈#≈##~#~ #≈#.#P~.# ###~≈~~.~.#+##≈≈..~@~~Z.~~~#≈##~.##+##+####P.~# #~≈~.# /hv #≈P.~##≈~~.#####+# ##..........###.#####'##.'.#..∩# /h  /h =Z~ /h W 3.1 (1 _ /h /hu\######### ≈ ≈≈≈#≈#≈≈ ≈ #≈≈≈≈≈ ####≈#≈ ≈≈#≈# ≈≈≈#≈##~#~# #≈#.#P~.# ###~≈~~.~.#+#~##≈≈..~.@Z~.~~~.#≈##~.##+##+##'##P.~# #~≈~.##≈P.~##≈~~.#####+# ##...###. /hN  You enter the shallow water.4Water /h/h? _Moving in this stuff is going to be slow./h+~^ 8 =5.0 (0.9/hj/h _You barely miss the hound zombie. The hound zombie closely misses you./h\Moving in this stuff is going to be slow. _You barely miss the hound zombie. The hound zombie closely misses you.  Your unstable footing causes you to fumble your attack.  The hound zombie closely misses you.  The hound zombie splashes around in the water.  The hound zombie bites you but does no damage./h%9/h^/hD _The hound zombie splashes around in the water./ho  You hit the hound zombie.  The hound zombie is lightly damaged.  The hound zombie barely misses you./hEp'6.8/hv/h@xD _The hound zombie splashes around in the water./h\  Your unstable footing causes you to fumble your attack./h\,7.8 (1.0/h/hZ _The hound zombie closely misses you./h1  You completely miss the hound zombie.The hound zombie is lightly damaged.8/hr/h.D _The hound zombie bites you but does no damage./hf  is lightly damaged. _The hound zombie bites you but does no damage.  You barely miss the hound zombie.  The hound zombie is lightly damaged.  The hound zombie completely misses you.  splashes around in the water./h0%9/h/h{ Y _The hound zombie barely misses you./hl  Your unstable footing causes you to fumble your attack.  The hound zombie bites you but does no damage./hWm .100.7 (0.9/hr /ht D _The hound zombie splashes around in the water./h  You slash the hound zombie!  The hound zombie is moderately damaged.The hound zombie barely misses you./h6 4=1.7 (1.0/h /h8 G _The hound zombie splashes around in the water. x2/hZ  You slash the hound zombie!  You destroy the hound zombie!/h|` C~/h7d 4=2.6 (0.9/hi /hk W _Trog accepts your kill./h 3/h* /h H _No target in view!/hT 3/hY /h"[ H _No target in view!/hP /h /h /h H _No target in view!/hC /hCD /hH /hK H _No target in view!/hH /h /hf /h H _No target in view!/h`1 3/h5 /h7 C _No target in view!/h@ /h /h /ho /hx!3/hS&/h~(/h 3/h /hl/h /h`/hy/h/hLJ3/hQ/h(X/hķ/hT/h/h/h+3/h1/h3/h3/hm/hH/h3/h`!/h#/hd4/h4/h5/h8/hB;/hZ?i23  _/h B/hG/hH1 8 /hK/hX###### ### ≈ ≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~# #≈#.#P~.# ###~≈~~.~.#+#~#'#≈≈..~.~@~.~~~.---5.2 (2.6/hcYU#≈##~.##'##+##'###P.~#!??#~≈~.#??!##≈P.~#!?!##≈~~.#####+# /hY _You open the door./h?\H _Found eight items./hO3/h[R/hW/h)`/ha^23   _/he/hNk@  There is an open door here./ht  You enter the shallow water.Water /hx/h=N _Moving in this stuff is going to be slow./h҅/h#(/h/hV/hG 8 /hO/h7 _You open the door./h/h L23  /h&/hQ@  There is an open door here./h/h  _/hL/h2/h# ######## ####≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## #≈#.#P~.#P###~≈~~.~.#'#~#'#≈≈..~.~~~@~~~....+---#≈##~.##'##'##'##.###P.~#!??#Z# .#/h##~≈~.#??!### ##≈P.~#!?!##≈~~.#####+# Z   crocodile zombie (drag, dormant) /h 12.4 (7.2ZZ)  You open the door./h&5 8 3.4 (8/hT/hJc _A crocodile zombie comes into view./h3  #   ####≈   ≈≈ ≈##≈≈≈≈≈   ≈≈≈#≈##~#~## #≈#.#P~.#P# ###~≈~~.~.#'#~#'#'  #≈≈..~.~~~@~~~....+  #≈##~.##'##'##'##.#  ##P.~#!??#Z# .#  #~≈~.#??!### #  !?!#    ∩#/h  #   ####≈   ≈≈ ≈##≈≈≈≈≈   ≈≈≈#≈##~#~## #≈#.#P~.#P# ###~≈~~.~.#'#~#'#'  #≈≈..~.~~~@~~~....+  /h 3#≈##~.##'##'##'##.#  ##P.~#!??#Z# .#  #~≈~.#??!###  !?    ∩/h 4/h] /h g _A crocodile zombie is nearby!/h t# ############≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## ##≈#.#P~.#P#.####~≈~~.~.#'#~#'#'##≈≈..~.~~~.~~~....+/hX #≈##~.##'##@##'##.# #P.~#!??#Z# .# #~≈~.#??!### # #≈P.~#!?!##≈~~.#####+###.......... #.#####'##.'.#..∩/h| ####.#.∩#/h4 L23  /h .=4.4 (1.0/h  /h! _The crocodile zombie bites you but does no damage. _There is an open door here./h >/h /h> K _Autopickup is now on./h  You hit the crocodile zombie but do no damage. 8 5.3 (0.9/h/h^ _The crocodile zombie closely misses you./hmr  You hit the crocodile zombie.  The crocodile zombie is lightly damaged./hKnV5-6.2/h4x/h{5 _The crocodile zombie bites you./h  You slash the crocodile zombie!6-=7.2 (1.0/h/hk _The crocodile zombie is moderately damaged./hY  You barely miss the crocodile zombie.The crocodile zombie is moderately damaged./h/Z.-8/hgh/h3k] _The crocodile zombie barely misses you./h7  You barely miss the crocodile zombie.The crocodile zombie is moderately damaged./hG-9.1 (0.9/h[/h  You barely miss the crocodile zombie.  The crocodile zombie is moderately damaged. _The crocodile zombie barely misses you.  You barely miss the crocodile zombie.  The crocodile zombie is moderately damaged. _The crocodile zombie barely misses you./hJ  _The crocodile zombie barely misses you.You barely miss the crocodile zombie.  The crocodile zombie is moderately damaged. _The crocodile zombie barely misses you.You slash the crocodile zombie!  The crocodile zombie is heavily damaged./hK >7=20.1 (1.0/h U /hAW H _The crocodile zombie bites you but does no damage./h( l  You hit the crocodile zombie./h 5-1.0 (0.9/h /h i _The crocodile zombie is severely damaged./h<  You slash the crocodile zombie!  The crocodile zombie is almost destroyed./h= 6==2.0 (1.0/hF /hH H _The crocodile zombie bites you but does no damage./h The crocodile zombie is severely damaged.slash the crocodile zombie!  almost destroy _The crocodile zombie bites you but does no damage.  You hit the crocodile zombie.  The crocodile zombie is almost destroyed./h6 b8=--9 (0.9/h /h H _The crocodile zombie bites you but does no damage./h`O  _The crocodile zombie bites you but does no damage.  You hit the crocodile zombie.  The crocodile zombie is almost destroyed. _The crocodile zombie bites you but does no damage.  You slash the crocodile zombie!  You destroy the crocodile zombie!/hJ[ N./h _ u=1--3.8/hh /hk W _Trog accepts your kill./h 4/h; /h_ H _No target in view!/h3a 4/hh /hIk H _No target in view!/hL 4/h /hE H _No target in view!/h; 4/h7C /hE H _No target in view!/h{ 4/h /hg H _No target in view!/h7/h7/hC/hTEC _No target in view!/h /h/h1/h#/h*4/h3/h&6/h3]4/hMf/h{h/h4/hR/h/hM4/hX/h'Z/h3/h/h5/h/h/h/h/h/h/hi23  _/h/h@ _ You enter the shallow water./h?Water /hV/h N _Moving in this stuff is going to be slow./h/hj(/ho/hL@  There is an open door here./h/h _/hQ!/h-###≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.# ###~≈~~.~.#'#~#'#'# #≈≈..~.~~~.~~~....+ #≈##~.##'##'##'##.# ##P.~#!@?#.# .#- #~≈~.#??!### # #≈P.~#!?!#  #≈~~.#####+# ##.......... ###.#####'# #.'.#..∩# ###.#.∩.# #.'.#...#/h0548.4 (4.6/h5S 8 -9.4 (5/hg;/h<S _V - a scroll of vulnerability/h/h/h/h/h3 /hab23  /he####≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.# ###~≈~~.~.#'#~#'#'# #≈≈..~.~~~.~~~....+ #≈##~.##'##'##'##.# /h##P.~#!.@#.# .# #~≈~.#??!### # #≈P.~#!?!# /hu#c30.4 (1.0 8 1.4 (2/h^*/h,M _p - 2 scrolls of poison/h\ 3/ht /hr /hB /h b23  /hZ /h 1 8 /h /hQ v _w - 4 potions of heal wounds (gained 1)/h0 /h L23  /h /h~ G 8 /hN /hG k _b - 2 potions of brilliance (gained 1)/h /hG L23  /hJ /h ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.####~≈~~.~.#'#~#'#'##≈≈..~.~~~.~~~....+ #≈##~.##'##'##'##.#/hU  ##P.~#!..#.# .#  #~≈~.#??.### #  #≈P.~#!@.#  #≈~~.#####+#  ##.......... ###.#####'# #.'.#..∩# ###.#.∩.# #.'.#...# ###.##'##+##+# #.'.........../h* `6.4 (5 8 7.4 (6/h0 /h 3 a _c - a scroll labelled ASIKKE LAMN/hx 3/h{ /h /h /h b23  /hЋ /h3 1 8 /h΍ /h s _b - 2 scrolls of blinking (gained 1)/hm /hו L23  /h~ /h5  ≈≈ ≈##≈≈≈≈≈####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.#  ###~≈~~.~.#'#~#'#'# #≈≈..~.~~~.~~~....+≈##~.##'##'##'##.#/hҟ  ##P.~#!..#.# .# #~≈~.#@..### # #≈P.~#!..#  #≈~~.#####+#.......... ###.#####'# #.'.#..∩# ###.#.∩.# #.'.#...# ###.##'##+##+#/hM ,40.4 (3/h 5 8 1.4 (4/hٮ /hl 0 _r - a scroll of revelation/h)3/hi*/h,/h-/hd1x23  /h11 8 /h1/h3v _w - 5 potions of heal wounds (gained 1)/h05b23  /h~5/hX6/h7/h8/hi8/he>l ####≈#≈≈≈≈#≈#  ≈≈≈#≈##~#~## # #≈#.#P~.#P#.###~≈~~.~.#'#~#'#'#≈≈..~.~~~.~~~....+##~.##'##'##'##.#/h> ##P.~#...#.# .# ~≈~.#...### ≈P.~#@..# ~~.#####+##..........#.'.........../h\D&5/haE5 8 6.4 (5/h H/hJW _l - a murky dark potion/h5=/hq=/h=/hY?/hA/hlEx23  /hF/h0F/hG/hsG/hI,/hJ/hM@  There is an open door here./hU  # ######## ####≈ ≈≈≈≈#≈#  ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.# ###~≈~~.~.#'#~#'#'#≈≈..~.~~@.~~~..Z.+#≈##~.##'##'##'##.###P.~#...#.# .##~≈~.#...### ##≈P.~#..##≈~~.#####+Z   /h`U[34mball python zombie (constriction, wan…)##..........###.#####'##.'.#..∩#  You enter the shallow water./hW\ 9.4 (3  Moving in this stuff is going to be slow./h]Z.Z)/hQ^ 50.4 (4Water /hb/hde _A ball python zombie comes into view./h4C  #   ####≈   ≈≈ ≈##≈≈≈≈≈  #≈#  ≈≈≈#≈##~#~## #  /hC #≈#.#P~.#P#.#  ###~≈~~.~.#'#~#'#'#  #≈≈..~.~~@.~~~.Z..+  #≈##~.##'##'##'##.#  ##P.~#...#.# .#  /hC D#~≈~.#...### #  #≈P.~#...# /hC d#≈~~.#####+#     /hD 0 ∩#/h  #   ####≈   ≈≈ ≈##≈≈≈≈≈  #≈#  ≈≈≈#≈##~#~## #  #≈#.#P~.#P#.#  ###~≈~~.~.#'#~#'#'#  #≈≈..~.~~@.~~~.Z..+ /hQ  #≈##~.##'##'##'##.#  ##P.~#...#.# .#  #~≈~.#...### #  #≈P.~#.. /h #≈~~.#####+#    /h 5∩/hN /h '/h /h+ i _A ball python zombie is nearby!/hO #   ####≈   ≈≈ ≈##≈≈≈≈≈  #≈#  ≈≈≈#≈##~#~## #  /h~ #≈#.#P~.#P#.#  ###~≈~~.~.#'#~#'#'#  #≈≈..~.~~@.~~~.Z..+  #≈##~.##'##'##'##.#  ##P.~#...#.# .#  #~≈~.#...### # /hQ #≈P.~#...# #≈~~.#####+#  /he    ∩#/hhZ #   ####≈   ≈≈ ≈##≈≈≈≈≈  #≈#  ≈≈≈#≈##~#~## #  /hi#≈#.#P~.#P#.#  ###~≈~~.~.#'#~#'#'#  /hBi:#≈≈..~.~~@.~~~.Z..+  /hui#≈##~.##'##'##'##.#  /hi##P.~#...#.# .#  /hi#~≈~.#...### #  #≈P.~#../hi #≈~~.#####+#  /hi) /hj: ∩/h(p3/h[u/hwi _A ball python zombie is nearby!/hӆ# # ####≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.# /h###~≈~~.~.#'#~#'#'# /h6$#≈≈..~.~~~@~~~.Z..+ #≈##~.##'##'##'##.# /hx##P.~#...#.# .# #~≈~.#...### # #≈P.~#...##≈~~.#####+# /h/h/h/h3QZ../hܐc 2.0 (1.6 _/h/h/hS( {# # ####≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ####≈#≈≈≈≈#≈# ≈≈≈#≈##~#~## # #≈#.#P~.#P#.# ###~≈~~.~.#'#~#'#'# /h( #≈≈..~.~~~.@~Z....+ #≈##~.##'##'##'##.# ##P.~#...#.# .# #~≈~.#...# #≈~~.#####+# /h], A  You enter the shallow water./h33 Z~ _A ball python zombie comes into view. _A ball python zombie is nearby!is nearby!  You enter the shallow water.  Moving in this stuff is going to be slow.  The ball python zombie completely misses you./h|3 k=30Water /h|7 /h9 X _The ball python zombie misses you./h T 8 9 (0.9/hB /h? a _You completely miss the ball python zombie./h  You slash the ball python zombie!  You destroy the ball python zombie!/h C~/hA 4=4.9 (1.0/h /h" W _Trog accepts your kill./hV 3/h1 /hi  /h :_No target in view!/h /h /h% /h H _No target in view!/h~ 3/h /h H _No target in view!/h /hH /h4 /h H _No target in view!/h 3/h /h H _No target in view!/h /h /h /h C _No target in view!/h /h /h /h /h /h/h /hH/hGq3/hu/hTx/h}3/h /h/h 3/h&&/h(/h//h/h!/h/h/h/hڰ/h/hs/h23  _/hD/h/h/h/h/h(/h/h/hh/h/hr/h? _ There is an open door here./hJ/h _/h/h /h/hE/h/h/h/h/h2/h@  There is an open door here./h# ########  ####≈ ≈≈≈≈#≈# ≈≈ ≈##≈≈≈≈≈ ###≈#≈≈≈≈#≈#  /h≈≈≈#≈##~#~########  #≈#.#P~.#P#.#.#.# ##~≈~~.~.#'#~#'#@# /h/c-- ≈≈..~.~~~.~~~....'Z# ≈##~.##'##'##'##.### ##P.~#...#.#...#.+ #~≈~.#...###...#.# /h[G#≈P.~#...# #...#.+Z   hound zombie (wandering) #≈~~.#####+#####.# /h##.......... ..+  ###.#####'# /h+ .#/hH 63.7 (8.8  You open the door./h_Z.Z/h$ 8 /h7--4.7 (9/h5/hz_ _A hound zombie comes into view./h:  #   ####≈   ≈≈ ###  #.##@#.~~~....Z.# #'##'##.### #...#.+#...#.# #...#.+#.# ..+   .#/h  #   ####≈   ≈≈ ###  #.##@#.~~~....Z.# #'##'##.### #...#.+#...#.# #...#.+#.# ..+  /h] /hH/h/h/hc _A hound zombie is nearby!/h s  #   ####≈   ≈≈ /h7 ###  #.##@#.~~~....Z.# #'##'##.### #...#.+#...#.# #...#.+#.#/h B ..+   .#/h   #   ####≈   ≈≈ ###  #.##@#.~~~....Z.# #'##'##.### #...#.+#...#.# #...#.+#.# ..+   /h 4/h /h c _A hound zombie is nearby!/hc g  You closely miss the hound zombie./h?d 5=5.6 (0.9/hi /hk D _The hound zombie bites you but does no damage./hj  You hit the hound zombie.  The hound zombie is lightly damaged./hP(6.5/h/hY _The hound zombie barely misses you./h'7  You slash the hound zombie!  The hound zombie is moderately damaged./h85=7.5 (1.0/h;/hj=D _The hound zombie bites you but does no damage./ẖ  You hit the hound zombie.  The hound zombie is heavily damaged.The hound zombie closely misses you./hp.-8/h/h͹D _The hound zombie bites you but does no damage./hp'  You hit the hound zombie but do no damage.The hound zombie is heavily damaged.-9.4 (0.9/h*/h,Y _The hound zombie barely misses you./h)  You slice the hound zombie!!  You destroy the hound zombie!/h@2'/h1=70.3/hˮ/hqW _Trog accepts your kill./h;/h/h"/h 1H _No target in view!/hR/h/h^/h̞H _No target in view!/h6/h/h /hrH _No target in view!/hS4/h{/h4H _No target in view!/hG/h/h/h H _No target in view!/h+ /h+ /h, /h- /h0 /h3 23  _/hF6 /h6 /h&7 /h9 /h? # ############≈ ≈≈≈≈#≈#≈≈ ≈##≈≈≈≈≈ ###≈#≈≈≈≈#≈# ≈≈≈#≈##~#~######## /h? " #≈#.#P~.#P#.#.#.# ##~≈~~.~.#'#~#'#'### /h? &≈≈..~.~~~.~~~....'.# ≈##~.##'##'##'##@###/h @ -- ##P.~#...#.#...#.'Z /h,@ #~≈~.#...###...Z   bullfrog zombie (wandering)#.#  /hW@ #.'.#..∩# #.'  ###.#.∩.#/h9B 2.3 (2.0 _No target in view! _ You open the door./hqH Z.Z  A bullfrog zombie comes into view./hH [ 8 =-3.3 (3/hL /h9O ] _The bullfrog zombie closely misses you./h֩  #   ####≈   ≈≈ ######  #.#.##'#~#'#'### .~~~....'.# #@### #.Z.# #.###  #...#.+#.# ..+   #.#  ∩# #.'  ∩.#/hA #   ####≈   ≈≈ #####  #.#.##'#~#'#'### .~~~....'.# #@### #.Z.# #.###  #...#.+#.# ..+   #.#  ∩# #.'  ∩/h4/h//hTf _A bullfrog zombie is nearby!/h #   ####≈   ≈≈ ######  #.#.##'#~#'#'### .~~~....'.# #@### #.Z.# #.###  #...#.+#.# ..+   #.#  ∩# #.'  ∩.#/h3 #   ####≈   ≈≈ #####  #.#.##'#~#'#'### .~~~....'.# #@### #.Z.# #.###  #...#.+/hPx#.# ..+   #.#  ∩# #.'  ∩/h4/h /h."f _A bullfrog zombie is nearby!/h  You slash the bullfrog zombie!  The bullfrog zombie is heavily damaged./h63=4.3 (1/hW/hGF _The bullfrog zombie hits you but does no damage./hr4  You slash the bullfrog zombie!  The bullfrog zombie is almost destroyed./h4 &5/hP9 /h; F _The bullfrog zombie hits you but does no damage./h- The bullfrog zombie is almost destroyed.hit the bullfrog zombie.  /h .-6/hs /h~ ] _The bullfrog zombie closely misses you./h  You completely miss the bullfrog zombie.The bullfrog zombie is almost destroyed./h>! m6--7.2 (0.9/hm' /h( 3 _The bullfrog zombie hits you./h  You barely miss the bullfrog zombie.The bullfrog zombie is almost destroyed./ha (8.1/h  /hš F _The bullfrog zombie hits you but does no damage./hN  You barely miss the bullfrog zombie.The bullfrog zombie is almost destroyed./hV5-9.0/h:/h3 _The bullfrog zombie hits you./h  You barely miss the bullfrog zombie.The bullfrog zombie is almost destroyed./h&9/hB/hQ\ _The bullfrog zombie barely misses you./h"  You slash the bullfrog zombie!  You destroy the bullfrog zombie!/h1*2'/h/ 6280.9 (1.0 _Trog accepts your kill./h4/h6f _Your Axes skill increases to level 11!/hP/h[Q/hV/hXH _No target in view!/h'4/h/hKH _No target in view!/hgY4/h^/h`H _No target in view!/hi4/h/hH _No target in view!/hU/hV/hV/hY/hu]23  _/h^/h_;7/ha,/h[b/hc/hd/hd/h*gK8=/hmg/hEh/hj1 _HP restored./h}l/hl/hm/hn/hcp/hp/hq/hns/h%z≈≈ ≈##≈≈≈≈≈ ###≈#≈≈≈≈#≈# ≈≈≈#≈##~#~########  #≈#.#P~.#P#.#.#.# ##~≈~~.~.#'#~#'#'### ≈≈..~.~~~.~~~....'.# ≈##~.##'##'##'##. ##P.~#...#.#...# #~≈~.#...###...-≈/hz Z≈~~.#####+####Z   ball python zombie (constriction, wan…)#.#  #.'.#...# #.+  ###.##'##+##+#/hOE 8.9 (8  You open the door./hiZ.Z)/h Z 8 -9.9 (9/h^/hƍe _A ball python zombie comes into view./h. ≈≈ ###  #.##'### ..'.# #.### #.'.# #@###  #...#.Z.# #.###  ..+   #.#  ∩# #.'  ∩.# #.#   #.+  /h  ≈≈ ###  #.##'### ..'.# #.### #.'.# #@###  #...#.Z.# #.###  ..+   #.#  ∩# #.'  ∩.# #.#  /hؑ` #.+  /h8/h/h0/hi _A ball python zombie is nearby!/h2 n ≈≈ ###  #.##'### ..'.# #.### #.'.# #@###  #...#.Z.# #.###  ..+   #.#  /hx2 {∩# #.'  ∩.# #.#   #.+  /hV t ≈≈ ###  /h #.##'### ..'.# #.### #.'.# #@###  #...#.Z.# #.###  ..+   #.#  ∩# #.' /hG ∩.# #.#   #.+  /h" /h /hW /h i _A ball python zombie is nearby!/hi  /h f You barely miss the ball python zombie./hv P==90.9 (1/hS /h, c _The ball python zombie completely misses you./h  You slash the ball python zombie!  You destroy the ball python zombie!/h 2'/h$5=1.8 (0.9/h/hW _Trog accepts your kill./hx/hky/hK}/hfH _No target in view!/hF/h/h/h7H _No target in view!/hc/h d/hg/h>jH _No target in view!/h/h/h/h@H _No target in view!/hR/hS/hjW/hYH _No target in view!/h/h/h/hC _No target in view!/hD 4/h[I /hK /h 4/h /h /h3 /h4 /h7 /h: /h5 /h /hU /h /h% /h & /h+ /h- /h /h /h /h /h /h` /h /h /h8 /h 23  _/h /h) /h /h /h /h /h /h /hl /h /h> /h /hT /h /h /h /ht /h /hA /h /h} H##~≈~~.~.#'#~#'#'### ≈≈..~.~~~.~~~....'.###~.##'##'##'##.### ##P.~#...#.#...#.'.# #/h ~≈~.#...###...#. #≈P.~#...# #...#. #≈~~.#####+####...............'Z  ###.#####'####/hb h--  #.'.#..∩# #.  ###.#.∩.#  #.'.#...# #'##+##+#............+Z   bullfrog zombie (wandering)'#'#+#+#+#+#+  #.#.#  ####/h "#/h E7.8 (6.0 _ You open the door./h {Z.Z/hT [ 8 --8.8 (7/h /h b _A bullfrog zombie comes into view./hK ..'.# #.### #.'.# #.###  #...#.'.# #+#####.### ........Z.#  #@###  ∩# #.'.#  ∩.# #.###   #.+  #.#  ..+  #+# /hbL= #.#.#  #####/hw. ..'.# #.### #.'.# #.###  #...#.'.# #+#####.### ........Z.#  #@###  ∩# #.'.#  ∩.# #.###   #.+  #.#  ..+  #+#    /h4/hS/hf _A bullfrog zombie is nearby!/hH1^ ..'.# #.### #.'.# #.###  #...#.'.# #+#####.### ........Z.#  #@###  ∩# #.'.#  /h2∩.# #.###   #.+  #.#  ..+  #+#  #.#.#  #####/hd ..'.# #.### #.'.# #.###  #...#.'.# #+#####.### ........Z.#  #@###  ∩# #.'.#  ∩.# #.###   #.+  #.#  /hv..+  #+#    /h4/h/h   _A bullfrog zombie is nearby!You slash the bullfrog zombie!  The bullfrog zombie is moderately damaged./h4==9.8 (1/h/hF _The bullfrog zombie hits you but does no damage./h  You closely miss the bullfrog zombie.The bullfrog zombie is moderately damaged.-200/h /h _ _The bullfrog zombie barely misses you. x2/hh  You hit the bullfrog zombie but do no damage.The bullfrog zombie is moderately damaged./hwi@-1/hn/hlp` _The bullfrog zombie completely misses you./h  You slash the bullfrog zombie!  The bullfrog zombie is heavily damaged./hb.=2/h/hF _The bullfrog zombie hits you but does no damage./h$  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged.The bullfrog zombie misses you./hQ.-3/h< /h"F _The bullfrog zombie hits you but does no damage./h  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged./h@-4/hi/hF _The bullfrog zombie hits you but does no damage./h   You slash the bullfrog zombie!  You destroy the bullfrog zombie!/hK1'/hE03=5.7 (0.9/h/hkW _Trog accepts your kill./hz/hz/h~/hH _No target in view!/h/hP/h/h+H _No target in view!/h>p4/hTt/hvH _No target in view!/h/hX/h/hH _No target in view!/h[4/ha`/hkbH _No target in view!/hr4/h/hC _No target in view!/hZF/hF/h}K/hM/h /h/hn/h/h//h0/h5/h*9/hJ4/hK/h/h]I/hx/h/hi23  _/h/hH/h/hT/h0/h`/h1 8 /hQ/h4 _You open the door./h/hFL23  /h/h</h/h/h/h/hQ/~≈~.#...###...#. /h|#≈P.~#...# #...# #≈~~.#####+###.............. /h ###.#####'####  #.'.#..∩# /h  ###.#.∩.#  #.'.#...# #.'##+##+--............'Z'#'#+#+#+#+#+  #.#.#  /h= ##### Z   howler monkey zombie (wandering) /h[/hH 10.7 (5.0  You open the door./hpZ.Z/h/h$ 8 /h7--1.7 (6/h]/hpg _A howler monkey zombie comes into view./h   #...#.'.# #.### ..'.#  #.###  ∩# #.'.#  ∩.# #.### /h#  #.'.#  #@###  ........Z.#  #+#+#+#+###  #.#.#  #####/hF &/hf /h@8   #...#.'.# #.### ..'.#  #.###  /h8 ∩# #.'.#  ∩.# #.###   #.'.#  #@###  /h8 ........Z.#  #+#+#+#+### /h8   /h9   /h?9 /h? /h? /hUF /hH k _A howler monkey zombie is nearby!/h_  #...#.'.# #.### ..'.#  #.###  ∩# #.'.#  ∩.# #.###   #.'.#  #@###  ........Z.#  #+#+#+#+###  #.#.#  #####/hE  #...#.'.# #.### ..'.#  #.###  ∩# #.'.# /hD ∩.# #.###   #.'.#  #@###  ........Z.#  #+#+#+#+###     /h /h|/h/h/h  _A howler monkey zombie is nearby!You barely miss the howler monkey zombie./hY%=/h2.6 (0.9/h&/ha _The howler monkey zombie barely misses you./hMz  You hit the howler monkey zombie.  The howler monkey zombie is lightly damaged./hݪ-3.6 (1.0/h/h4a _The howler monkey zombie barely misses you./h% ~ _The howler monkey zombie barely misses you.You hit the howler monkey zombie.  The howler monkey zombie is lightly damaged. _The howler monkey zombie barely misses you.You barely miss the howler monkey zombie.  The howler monkey zombie is lightly damaged./h& -4.5 (0.9/h+ /h. K _The howler monkey zombie hits you but does no damage./h  You barely miss the howler monkey zombie.The howler monkey zombie is lightly damaged./h (5.4/h /h i  You barely miss the howler monkey zombie.  The howler monkey zombie is lightly damaged. _hits you but does no damage.  You barely miss the howler monkey zombie.  The howler monkey zombie is lightly damaged. _hits you but does no damage./h  _The howler monkey zombie hits you but does no damage.  You barely miss the howler monkey zombie.  is lightly damaged. _The howler monkey zombie hits you but does no damage.  You slash the howler monkey zombie!  The howler monkey zombie is heavily damaged./hc 5=6.4 (1.0/h /h K _The howler monkey zombie hits you but does no damage./h  You slash the howler monkey zombie!  The howler monkey zombie is almost destroyed.7/hǐ /hz a _The howler monkey zombie barely misses you./h  You slash the howler monkey zombie!  You destroy the howler monkey zombie!/hh 0' /h3 5-8.3 (0.9/h /h W _Trog accepts your kill./hx /hLy 8-/h} /h H _No target in view!/h /h@ /h /h@ H _No target in view!/hJm /hm /hPr /h%u H _No target in view!/h /h] /h /h H _No target in view!/hb /h7c /hg /hi H _No target in view!/h /h /h /hu C _No target in view!/hU/hU/hZ/h\/h/hc/h4/hB/h/hi23  _/hڜ/h≈P.~#...# '.~~.#####+#####.## #/hڢ#...............'.  ###.#####'#####.##/h.'.#..∩# #.'./h##.#.∩..##.'.#../h<.'.###.##'##+##+##.##/h\.'............@'.#-/hn8##'#'#+#+#+#+#'##  /ho #.#.# #Z# ###/h*### /hgZ   bullfrog zombie (wandering)/h/hǧ>9.3 (1.0 _ You open the door./hZ.Z/hV[ 8 -20.3 (2/h/hb _A bullfrog zombie comes into view./hsQ  #.### ..'.#  #.###  /hQ∩# #.'.#  ∩.# #.###   #.'.#  #+##+##.###  .......@'.#  #+#+#+#Z### /hRN #.#.# #.#  ##### ###/h@R3/hg  #.### ..'.#  #.###  ∩# #.'.#  ∩.# #.###   #.'.#  /hK9#+##+##.###  .......@'.#  #+#+#+#Z###  #.#.# #.#  ##### ###  /ho /h/hy/h/h;f _A bullfrog zombie is nearby!/hm7  #.### ..'.#  #.###  ∩# #.'.#  ∩.# #.###   #.'.#  #+##+##.###  .......@'.#  #+#+#+#Z###  #.#.# #.# /h8d ##### ###/h   #.### /h 9..'.#  #.###  ∩# #.'.#  ∩.# #.###  /hS  #.'.#  #+##+##.###  .......@'.#  #+#+#+#Z### /hB #.#.# #.#  ##### ###  /h /h /h /h _A bullfrog zombie is nearby!You barely miss the bullfrog zombie./h 5=1.2 (0.9/h /h6 F _The bullfrog zombie hits you but does no damage./h  You slash the bullfrog zombie!  The bullfrog zombie is heavily damaged./h6==2.2 (1.0/hS/h \ _The bullfrog zombie barely misses you./hn  You hit the bullfrog zombie.  The bullfrog zombie is severely damaged./h&/--3/hS/hI _The bullfrog zombie hits you but does no damage. x2/h)  You slash the bullfrog zombie!  You destroy the bullfrog zombie!/h0' /hg194=-4.1 (0.9/h= /h W _Trog accepts your kill./hXt/ht/hgy/hy{H _No target in view!/hB/h/h/hwH _No target in view!/h#4/hԆ/hiH _No target in view!/hn4/h/hH _No target in view!/h /hy/h/huH _No target in view!/h4/h/hC _No target in view!/hk4/hn/h[p/h}/h /hM/h/ha/hb/he/hch/h/h/h/h/h:X/hX/hh/hlI/hon/hEp/hri23  _/htt/h{ #≈P.~#...# #...#.'.#  #≈~~.#####+#####.###  ##/h~{"...'.# ###.#####'#####.### #.'.#..∩# #.'.# ###.#.∩.# #.###  /h{o #.'.#...# #.'.# ###.##'##+##+##.###  #.'/h{.'.#--  ###'#'#+#+#+#'#'### #.#.# #Z#.#/h| ##### #####Z   ball python zombie (constriction, wan…)/hM|/hE5.1 (1.0 _ You open the door./h^Z.Z/h%,)/h7 8 --/h$6.1 (2/h/h1e _A ball python zombie comes into view./h      .###  .'.#  .###  ∩# #.'.#  ∩.# #.###  /h #.'.#  ##+##+##.###  .......@.'.#  +#+#+#Z#'###  #.#.# #.#.#  ##### #####/h </h     .###  .'.#  .###  ∩# #.'.#  ∩.# #.###   #.'.#  ##+##+##.### /h՘  .......@.'.#  +#+#+#Z#'###  #.#.# #.#.#  ##### #####  /h /h /hd /h i _A ball python zombie is nearby! /hy    .###  .'.#   /h6.###  ∩# #.'.#  ∩.# #.###   #.'.#  ##+##+##.###  /hN9 .......@.'.#  /hc  /hwP+#+#+#Z#'###  #.#.# #.#.#  /h) ##### ##### /h /h /h /hLka    .###  .'.#  .###  ∩# #.'.#  ∩.# #.###   #.'.#   /hk##+##+##.###  .......@.'.#  +#+#+#Z#'###  #.#.# #.#.#  ##### #####   /h l /hq /hq /hgv /h2 _A ball python zombie is nearby!You slash the ball python zombie!  You destroy the ball python zombie! /hS0'  /hNj4==7.1 (1 /h /hEW _Trog accepts your kill. /hn  /h  /h,  /h H _No target in view! /hgT  /hT  /h3Y  /he[ H _No target in view! /h4  /h  /hG  /h H _No target in view! /hF  /hLG  /hqJ  /hL H _No target in view! /h_  /h  /h5  /h H _No target in view! /hR7  /h7  /hl8  /h":  /h&<  /h`@ i23  _ /hA  /h|D  /h'E 1 8  /h G  /hT  #≈P.~#...# #...#.'.# #≈~~.#####+#####.### ## /h(U ..'.# ###.#####'#####.### #.'.#..∩# #?? #.'.# /hPU  ###.#.∩.# #?? #.### #.'.#...# #?? #.'.# /htU  ###.##'##+##'##.### #.'.... /hU x.'.#-- /hU H9.1 (2 ###'#'#+#+#+#'#'### /hU #.#.# #.#.# ##### ##### _No target in view!  /h2V _You open the door. /h!X n _Found a scroll of noise.!/h53!/h~8!/hP>!/hoC!/hHi23  _!/hK!/hQ!/hQ!/hgU!/h[@  There is an open door here.!/hv^!/hx_ _!/hRb!/hl ##P.~#...#.#...#.'.# #~≈~.#...###...#.### #≈P.~#...# #...#.'.#!/hfl #≈~~.#####+#####.### ##...............'.# ###.#####'#####.###!/hlD #.'.#..∩# #???#.'.# ###.#.∩.# #???#.### #.'.#...# #@??#.'.#--!/hm ###.##'##+##'##.###'.............'.#'#'#+#+#+!/h&m#'#'####.#.# #.#.#!/hYmw##### #####!/hy,32.1 (3!/hz' 8 !/h5z3.1 (4!/h!/h. _i - a scroll of identify!/h!/hR!/h!/hDH _No target in view!!/h[i !/hi !/h l !/h o !/hr !/hv i23  _!/hx !/hx 1 8 !/hz !/hY~  !/ht~ i_f - 2 scrolls of fear (gained 1)!/h !/h 623  !/h6 !/h !/h !/h- 1 8 !/h !/h I _i - 2 scrolls of identify (gained 1)!/h !/h" 623  !/hR !/h !/hƔ !/h 1 8 !/h !/hʘ $ !/h J_V - 2 scrolls of vulnerability (gained 1)!/h !/h 623  !/h !/h !/h !/hf 1 8 !/h !/hr x _t - 4 scrolls of teleportation (gained 1)!/h !/hɧ !/h E23  !/h !/hެ !/h 1 8 !/h !/h_ $ !/h T_t - 5 scrolls of teleportation (gained 1)!/h !/hT %23 !/h ' !/h !/hٵ !/h 1 8 !/h !/hS I _i - 4 scrolls of identify (gained 2)!/hռ !/h= %23 !/hV ' !/h !/h !/h ' 8 !/h !/h !/h I _i - 5 scrolls of identify (gained 1)!/hl !/h 623  !/h !/h !/h d  You see here a scroll of noise.!/h !/hI  _!/h !/h @  There is an open door here.!/h6 !/h  _!/h3 !/h !/h ≈ ≈~~.#####+#####.............. ###'#####!/h#  #.'.#..∩# #...#.∩.# #....# #.?.##'##+##'##.###!/hY .......@....'.#'#'#+#+#'#'#'###!/h #.#.# #Z#.#.#  ##### ####### !/h  Z   hound zombie (wandering)!/hL 8 50.1 (17.0)  !/h You open the door.!/h Z.Z!/h9 6 8 1.1 (18!/hQ !/h _ _A hound zombie comes into view."/h+        ###.###  ∩# #...#.'.#  ∩.# #...#.###   #.?.#.'.#  ###.##'##+##'##.###  "/hX#.'........@....'.#  ###'#'#+#+#Z#'#'###  #.#.# #.#.#.#  ##### ####### "/h3"/h\        ###.###  ∩# #...#.'.#  "/hk∩.# #...#.###   #.?.#.'.#  ###.##'##+##'##.###  #.'........@....'.# "/hm ###'#'#+#+#Z#'#'###  "/h#.#.# #.#.#.#  ##### ###"/h&  "/h "/h3"/h"/h"/hғc _A hound zombie is nearby!"/hVK        ###.###  ∩# #...#.'.#  ∩.# #...#.###  "/hK #.?.#.'.#  ###.##'##+##'##.###  #.'........@....'.#  ###'#'#+#+#Z#'#'###  #.#.# #.#.#.#  ##### ####### "/hK3"/h"/h0        ###.###  ∩# #...#.'.#  ∩.# #...#.###   #.?.#.'.#  ###.##'##+##'##.###  #.'........@....'.#  ###'#'#+#+#Z#'#'###  #.#.# #.#.#.#  ##### ###  "/hE"/h"/h"/h "/h5"/h?_A hound zombie is nearby!"/h"/hao  You hit the hound zombie but do no damage."/hb8=2.0 (0.9) "/hfh"/hj] _The hound zombie completely misses you."/h*  You slash the hound zombie!  The hound zombie is heavily damaged.The hound zombie bites you but does no damage.=3.0 (1.0"/h"/hZ _The hound zombie closely misses you.#/h,  You barely miss the hound zombie.The hound zombie is heavily damaged.#/h-3-9 (0.9#/h2#/h4Y _The hound zombie barely misses you.#/ho  You slash the hound zombie!  You destroy the hound zombie!#/h0' #/hï85=4.8#/h#/hW _Trog accepts your kill.#/h#/h4#/h#/hH _No target in view!#/hg#/h#/h@#/h]H _No target in view!#/h#/h#/h#/hH _No target in view!#/h #/hz#/hz#/h͢H _No target in view!#/h#/hE#/h#/hH _No target in view!#/h #/h#/ho#/hC _No target in view!#/h#/h#/hj #/h#/hK#/h#/hG#/h#/h#/h#/h#/hr#/hj#/h=k#/hq#/hs#/h#/hV#/h#/h#/hN^4#/hje#/hg#/ho#/h#/h#/h#/h)O#/hO#/hqU#/hkW#/h%#/h#/h#/h.#/hV#/hi23  _#/h4#/h~ #≈P.~#...# #...#.'.# #≈~~.#####+#####.### ##.'.# ###.#####'#####.### #.'.#..∩# #...#.'.##/h6 ###.#.∩.# #...#.### #.'.#...# #.?.#.'.##/h& ###.##'##+##'##.####/hM% #.'.......@.....'.##/h@-- ###'#'#+#'#'#'#'### #.#.# #Z#.#.#.# ##### ###/h#######Z   bullfrog zombie (wandering)#/hE5.8 (1.0 _ You open the door.#/h Z.Z  #/hLA bullfrog zombie comes into view.#/h7 8 =-#/h%$6.8 (2#/h#/hUF _The bullfrog zombie hits you but does no damage.#/h           ∩#  #/h v ∩.# #...#.###   #.?.#.'.#  ###.##'##+##'##.###  #/h #.'.......@.....'.#  ###'#'#+#Z#'#'#'###  #.#.# #.#.#.#.#  ##### ######### #/h /#/hH #/h           ∩#   ∩.# #...#.###   #.?.#.'.#  ###.##'##+##'##.###  #/h #.'.......@.....'.#  ###'#'#+#Z#'#'#'###  #.#.# #.#.#.#.#  ##### #####  #/h #/hd #/hǮ #/hD f _A bullfrog zombie is nearby!$/hn  You slash the bullfrog zombie!  The bullfrog zombie is heavily damaged.$/h3=7.8 (1$/hh$/h] _The bullfrog zombie closely misses you.$/hW  You hit the bullfrog zombie but do no damage.The bullfrog zombie is heavily damaged.-8$/hя$/hْ\ _The bullfrog zombie barely misses you.$/h@  You slash the bullfrog zombie!  The bullfrog zombie is almost destroyed.$/h .=9$/h] $/hj I _The bullfrog zombie hits you but does no damage. x2$/h}  You slash the bullfrog zombie!  You destroy the bullfrog zombie!$/h 0' $/h ?86-60$/h $/h W _Trog accepts your kill.$/h $/h 8-$/h7 $/h H _No target in view!$/hj $/hvk $/h3p $/hGr H _No target in view!$/h $/h $/h: $/ho H _No target in view!$/hj $/h:k $/hp $/hr H _No target in view!$/h 4$/h) $/h  $/hE $/h :_No target in view!$/hS $/hPT $/hY $/h[ C _No target in view!$/h $/h $/h $/h $/hB $/hsC $/hI $/h"K $/h $/h $/hZ $/hm $/h $/hZ $/h$ $/h $/h###Z'.$/h=kZ   crocodile zombie (drag, dormant) $/h70  You open the door.$/h g.ZZ)$/h3-1.8 (1$/h$/hc _A crocodile zombie comes into view.%/hm          ∩#  %/hL ∩.###...#.###  #.#.?.#.'.#  ###.##'##Z##'##.###  #.'.......@.....'.#  ###'#'#+#'#'#'#'###  #.#.# #.#.#.#.#  ##### ######### %/hn<%/hN          ∩#   ∩.###...#.###  #.#.?.#.'.#  ###.##'##Z##'##.###  #.'.......@.....'.#  ###'#'#+#'#'#'#'###  #.#.# #.#.#.#.#  ##### #####  %/h(R%/hR8-%/hmX%/hYg _A crocodile zombie is nearby!%/hz%/h{g69---==2.7 (0.9%/h%/h!| _You closely miss the crocodile zombie. The crocodile zombie bites you!&/hV  You barely miss the crocodile zombie.-3.7 (1.0&/h@&/hH _The crocodile zombie bites you but does no damage.&/hHB  You hit the crocodile zombie.&/h&IG-4.6 (0.9&/hL&/h"N> _The crocodile zombie is lightly damaged.&/hdr  You hit the crocodile zombie.  The crocodile zombie is lightly damaged.&/h^70---5.6 (1.0&/hl&/hBH _The crocodile zombie bites you but does no damage.&/hM<  You slash the crocodile zombie!  The crocodile zombie is moderately damaged.&/h<^62--=6&/hB&/hD5 _The crocodile zombie bites you!&/h  You hit the crocodile zombie.  The crocodile zombie is moderately damaged.&/hCs55------7&/h&/h 5 _The crocodile zombie bites you!&/hg5 _The crocodile zombie bites you  You hit the crocodile zombie.  The crocodile zombie is moderately damaged. _The crocodile zombie bites you!  You slash the crocodile zombie!  The crocodile zombie is severely damaged.&/h6r56=--=8.5 (0.9&/h9&/h;^ _The crocodile zombie closely misses you.&/hGj  You barely miss the crocodile zombie.&/h5-9.5 (1.0&/hw&/h8i _The crocodile zombie is severely damaged.&/hR   You hit the crocodile zombie.  The crocodile zombie is severely damaged.&/h p54--70&/h%&/h(5 _The crocodile zombie bites you.&/hN  You hit the crocodile zombie.  The crocodile zombie is almost destroyed.&/hc5-1.4 (0.9&/hÚ&/hH _The crocodile zombie bites you but does no damage.&/h  You hit the crocodile zombie.  The crocodile zombie is almost destroyed.&/hZ(2.3&/hY&/h+  You hit the crocodile zombie.  The crocodile zombie is almost destroyed. _The crocodile zombie bites you but does no damage.  You hit the crocodile zombie.  The crocodile zombie is almost destroyed. &/h2P_The crocodile zombie bites you but does no damage.&/h _The crocodile zombie bites you but does no damage.  You hit the crocodile zombie.  The crocodile zombie is almost destroyed. _The crocodile zombie bites you but does no damage.  You slash the crocodile zombie!  You destroy the crocodile zombie!&/h/' &/h073.2&/h &/h W _Trog accepts your kill.&/h&/h<&/h&/hH _No target in view!&/hs&/hqt&/hy&/h{H _No target in view!&/hp&/h&/h\&/hH _No target in view!&/hcd&/he&/hj&/hlH _No target in view!&/h&/h(&/h&/hH _No target in view!&/hW4&/h\&/h^C _No target in view!&/h9&/h&/h&/h&/h&/hW&/h&/h&/h56=23  _&/h+&/h&/h&/h&/h;&/h&/h_&/hW7=&/hC &/h% &/ho &/h &/h# &/hp &/h &/h &/h &/h &/h &/h %8&/h! &/h &/h7 &/h{ &/h &/h &/h &/h &/h K9=&/h% &/h &/hz &/h &/h" &/h" &/h# &/h% &/h% &/hN& O60=&/ha' &/h) &/hV) &/ht* &/hi, &/h, &/h- &/h/ &/h20 %1&/h\1 &/h,3 &/h3 &/h4 &/h6 &/h6 &/h8 &/h : &/hq: &/h: D2=&/h; &/h= &/h> &/h? &/hA &/hB &/hC &/hE &/hjE &/hE N3=&/hF &/hH &/hI &/hJ &/hK &/h!L &/h6M &/h$O &/hO %4&/hQ &/hR &/h5S &/hT &/hKV &/hV &/hW &/hoY &/hY #5&/hrZ (=&/hu[ &/h$] &/hj] &/h^ &/hf` &/h` &/ha &/hc &/hd #6&/h+d 2=&/he &/h[g &/hg &/hi &/hj &/h&k &/hDl &/h1o ;7&/hp &/hq &/h:r &/hUs &/h=u &/hu &/hv &/h=x &/hx %8&/hy &/h{ &/h{ &/hb} &/hg &/h &/hހ &/h˂ &/h &/h= D9=&/h &/hh &/h &/hӇ &/h &/h &/h &/h &/hU &/hv O70=&/h &/hl &/h &/h &/h &/h &/hD &/hb &/h %1&/h( &/h &/hD &/h &/h{ &/h &/h &/hޡ &/ha #2&/h (=&/hң &/h &/h &/h &/h &/hC &/hx &/hr &/h U3=&/h` &/h ,&/h~ &/hM &/h &/h &/h &/h' %4&/hP &/h ,&/hG &/h> &/h &/h &/h' w5=&/h &/h~ &/h0 &/hY &/h &/h &/h &/hK #6&/h 2=&/h &/h% &/h &/h &/h &/h> &/hI &/h. &/h} %7&/h &/h &/h &/h> &/ho &/h &/h! &/h &/h K8=&/h &/h^ &/h_ &/h &/h &/h &/hJ &/h &/h &/h &/h  #≈P.~#...# #...#.'.# #≈~~.#####+#####.### ##..'.#&/h4  ###.#####'#####.### #.'.#..∩# #...#.'.# ###.#.∩.###...#.### #.'.#...#.#.?.#.'.# ###.##'##'##'##.###&/hd l #.'.....@.......'.#- ###'#'&/h '###&/h  #.#.#Z.# ####&/h u######Z   bullfrog zombie (wandering)&/h= I343.2 (70.0) _ You open the door.&/h} Z.Z&/h_ 6 8 -&/h %4.2 (71&/h &/h> b _A bullfrog zombie comes into view.&/h          ∩#   ###.#.∩.###&/hO  #.'.#...#.#.?  ###.##'##'##'##.###  #.'.....@.......'.#  ###'#'#Z#'#'#'#'###  #.#.#.#.#  ######### '/hm1          ∩#   ###.#.∩.###'/hOn  #.'.#...#.#.?  ###.##'##'##'##.###  #.'.....@.......'.#  ###'#'#Z#'#'#'#'###  #.#.#.#.#  #########  '/hs'/hDt'/hy'/h|f _A bullfrog zombie is nearby!'/h          ∩#  '/h5 ###.#.∩.###  #.'.#...#.#.?  ###.##'##'##'##.###  #.'.....@.......'.#  ###'#'#Z#'#'#'#'###  #.#.#.#.#  ######### '/h.3'/h!          ∩#   ###.#.∩.###  #.'.#...#.#.?  '/h"###.##'##'##'##.###  #.'.....@.......'.#  ###'#'#Z#'#'#'#'###  #.#.#.#.#  ######### '/h#$ '/hh*4'/hf5'/h6f _A bullfrog zombie is nearby!'/hp  You hit the bullfrog zombie.  The bullfrog zombie is lightly damaged.'/hT==5.2 (1.0) '/hX'/hnF _The bullfrog zombie hits you but does no damage.'/hB  You barely miss the bullfrog zombie.The bullfrog zombie is lightly damaged.  The bullfrog zombie barely misses you.'/hC &6'/h[H '/hJ F _The bullfrog zombie hits you but does no damage.'/h &  '/hx vYou completely miss the bullfrog zombie.The bullfrog zombie is lightly damaged.'/h &7'/hJ '/h F _The bullfrog zombie hits you but does no damage.'/h{0  You slice the bullfrog zombie!!  The bullfrog zombie is severely damaged.'/h91/==8'/h7'/h;:\ _The bullfrog zombie barely misses you.'/h  You slash the bullfrog zombie!  You destroy the bullfrog zombie!'/h0' '/h~=7-9.1 (0.9'/h'/hW _Trog accepts your kill.'/h'/hp8-'/h"'/h$H _No target in view!(/hU(/hV(/hY](/hC_H _No target in view!(/h(/ha(/h(/hH _No target in view!(/hA4(/hF(/hHH _No target in view!(/hϿ4(/h?(/hH _No target in view!(/h<4(/hrB(/hDC _No target in view!(/h(/h|(/h(/hm(/h,(/h)-(/h2(/h5(/h(/h+(/h](/hO(/h4(/hiw(/h~(/hJ(/h(/hM(/h23  _(/h(/h;(/hv(/h(/hD(/h(/h(/h(/hǛ(/h(/hœ(/h(/h:(/h(/hR(/h(/hU(/h(/he(/hħ(/h7B(/h|(/h(/ht(/h(/hE(/h(/h>(/h+(/h(/h(/h<(/h(/h(/h(/h@(/h(/h (/h(/hI(/hS(/h[(/h(/hg(/h(/hT(/h(/hg(/h(/h>(/h #≈#.#P~.#P#.#.#.# ###~≈~~.~.#'#~#'#'#≈≈..~.~~~.~~~#≈##~.##'##'##'##P.~#...#.#~≈~.#..(/ha#≈P.~#...#Z#..#≈~~.#####'#####.......@..--.#####'#####.#.'.#..∩#.#...#.'.####.#.∩.###...#.###(/hq#.'.#...#.#.?.#.'.####.##'##'##'##.###(/huZ   crocodile zombie (drag, dormant)(/hS#.'.............'.####'#'#'#'#'#'#'###(/h-#.#.#.#.#.#.#.#(/hH63.1 (14.0) _ You open the door.(/hg.ZZ)(/h7 8 --(/h%4.1 (15(/h(/hc _A crocodile zombie comes into view.(/hQ n       (/hR k    ##  .#  (/hR #≈~~.#####Z#####.###  ##.......@.......'.#  ###.#####'#####.### (/h1S N #.'.#..∩#.#  ###.#.∩.### (/h_S $ #.'.? (/hS 4 ###.  #.'......(/hS   (/hS @   (/h; <           ##  .# (/h Q #≈~~.#####Z#####.###  ##.......@.......'.#  ###.#####'#####.###  #.'.#..∩#.#  ###.#.∩.###(/hA z #.'.? ###.(/h   #.'......  (/h (/h (/h (/h7 (/h g _A crocodile zombie is nearby!(/h9(/h:8=5.0 (0.9) (/h@)/hl[ _You barely miss the crocodile zombie.)/hn  You slash the crocodile zombie!  The crocodile zombie is moderately damaged.)/h5.=6.0 (1.0)/h))/h] _The crocodile zombie barely misses you.)/h   You hit the crocodile zombie.  The crocodile zombie is moderately damaged.)/h 3-9 (0.9)/h)/h_H _The crocodile zombie bites you but does no damage.)/h~  You hit the crocodile zombie.  The crocodile zombie is heavily damaged.)/hn3---7.9 (1.0)/h)/h5 _The crocodile zombie bites you.)/hj  You barely miss the crocodile zombie.)/h\4--8.8 (0.9)/h)/hwh _The crocodile zombie is heavily damaged.)/hg  You closely miss the crocodile zombie.The crocodile zombie is heavily damaged.)/hh 529.8 (1.0)/hn )/hyp 5 _The crocodile zombie bites you.)/h lThe crocodile zombie is heavily damaged.closely miss the crocodile zombie.  _The crocodile zombie bites you.  You barely miss the crocodile zombie.  The crocodile zombie is heavily damaged.)/h \0-70.7 (0.9)/h. )/h 5 _The crocodile zombie bites you.)/hW  You slash the crocodile zombie!  The crocodile zombie is severely damaged.)/hX d69-=1.7 (1.0)/hzb )/hd 5 _The crocodile zombie bites you.)/h  You hit the crocodile zombie.  The crocodile zombie is severely damaged.)/h .-2)/h} )/h ] _The crocodile zombie barely misses you.)/hS j  You barely miss the crocodile zombie.)/hOT @-3)/h(Z )/h`\ i _The crocodile zombie is severely damaged.)/h  You hit the crocodile zombie.  The crocodile zombie is severely damaged.)/h 6704.6 (0.9)/hX )/h a _The crocodile zombie completely misses you.)/hlD  You hit the crocodile zombie but do no damage.The crocodile zombie is severely damaged.)/h E 1695.5)/h7K )/h3M 5 _The crocodile zombie bites you.)/h  You slash the crocodile zombie!  You destroy the crocodile zombie!)/h} 1')/h =9=6.5 (1.0)/h )/h W _Trog accepts your kill.)/h+ )/h, )/h1 )/hN3 H _No target in view!)/h )/hj )/hũ )/h H _No target in view!)/h,)/h,)/h1)/h2H _No target in view!)/h)/h )/h)/hg)/hh7023  _)/hܽ)/hɾ)/h)/hn)/hA)/h)/hb%1)/h.)/hs)/h)/h)/h)/h)/h)/h)/hn)/hD2=)/hn)/h,)/h)/h)/h6)/h)/h3)/h)/hN3=)/h)/h)/h)/h)/h8)/h)/hc)/h)/h%4)/h)/h8)/h)/h)/h)/hN)/h)/he)/h#5)/h(=)/h)/h2)/h)/hD)/h )/hQ)/hE)/h})/h#6)/h2=)/h)/he)/h)/h)/h)/hO)/h*)/hr)/h%7)/h)/h)/hg)/h?)/h)/h)/h)/h~)/h58=)/h)/hA)/hn)/h)/h{)/h)/hN)/h,)/hn)/h)/h)/h)/h5)/h|)/h)/h)/h9=)/h;)/h )/h )/h )/h] )/h )/h )/h )/h )/h)/h)/h)/h)/h)/h)/h;)/h )/h)/h#A  You enter the shallow water.)/hr?Water )/h)/h,!N _Moving in this stuff is going to be slow.)/h")/h#()/h#)/h')/h()/h5))/h*)/h,)/hy-)/h-)/h;.)/h/)/hW0)/h0)/h1)/h2)/h2)/h3)/h3)/h5)/h8A  You enter the shallow water.)/hn9?Water )/h:)/h= _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi)/ha=ng to be slow.)/h>)/h?)/h?*/hs ##########  ####≈≈≈≈≈≈#≈#  ≈≈#≈##≈≈≈≈≈ */h ####≈#≈≈≈≈#≈#  ≈≈≈#≈##@#~#######--418.7 (42.2) #≈#.#P~.#P#.#.#.##~≈~~.~.#'#~#'#'###≈≈..~.~~~.~~~....'.#≈##~.##'##'##'##.###*/hp#P.~#...#.#...#.'.# #~≈~.#...###...#.###*/h$  #≈P.~#...#.#...#.'.##≈~~.#####'#####.###*/h P--*/hm */hl _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi*/hdng to be slow. _Partly explored, can't reach some places*/h*/hB */h */h0.0)~...~.~....*/h8.*/h */h*/h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. */h+_Moving in this stuff is going to be slow. _Partly explored, can't reach some places*/hw */h B */h */h E*/h */h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places*/h2 */h +Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  */h i - 5 scrolls of identify  r - a scroll of revelation  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled ASIKKE LAMN [!] read|quaff|evoke[?] describe selected-/h--/h3-/h,;bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 23 Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########-/h@<)Noise: ---------  Time: 5418.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.-/hlWIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ASIKKE LAMN Potions (select first with !)  d - a murky pink potion  j - a viscous cyan potion  k - an orange potion  l - a murky dark potion[?] describe selected./h\./h!./h!bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 23 Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########./h)Noise: ---------  Time: 5418.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places../hk]  As you read the scroll of identify, it crumbles to dust../hO4 8 9.7 (1./h./h~X _j -> L - a potion of lignification./h./h|Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - 4 scrolls of identify  r - a scroll of revelation  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled ASIKKE LAMN [!] read|quaff|evoke[?] describe selected//hF //h" //h' bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5419.7 (0.0)#≈#.#P~.#P#.#.#.#//h( Sl) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignification//h* //hT- 4Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ASIKKE LAMN Potions (select first with !)  d - a murky pink potion  k - an orange potion  l - a murky dark potion[?] describe selected0/hW+ 0/hS1 0/h6 &bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%0/h7 s####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5419.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water 0/h7 +#≈##~.##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.###0/h18 #≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  0/h8 As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignification0/hK ]  As you read the scroll of identify, it crumbles to dust.0/hxL +20.7 (10/hQ 0/hR 3 _d -> a - a potion of ambrosia0/h50/h JRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - 3 scrolls of identify  0/h r - a scroll of revelation  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled ASIKKE LAMN [!] read|quaff|evoke[?] describe selected1/h,+1/h01/hh6(bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈1/h7/SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5420.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.##'##'##'##.###1/h7###P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _d -> a - a potion of ambrosia1/hF91/hg:Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ASIKKE LAMN Potions (select first with !)  k - an orange potion  l - a murky dark potion[?] describe selected1/h 1/hӓ 1/h bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5420.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.[401/h m##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.### _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _d -> a - a potion of ambrosia1/hD ]  As you read the scroll of identify, it crumbles to dust.1/hŦ *1.7 (11/h 1/h˭ 7 _k -> i - a potion of invisibility1/h.1/h 0Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportation1/h0a - 2 scrolls of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled ASIKKE LAMN [!] read|quaff|evoke[?] describe selected2/hV2/h\2/hczbentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#2/hcEV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5421.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)2/hcF###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water #≈##~.##'##'##'##.###2/hwd###P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.###As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _d -> a - a potion of ambrosia  2/hd`As you read the scroll of identify, it crumbles to dust. _k -> i - a potion of invisibility2/hf2/hkhIdentify which item? (\ to view known items) Scrolls (select first with ?) 2/hi# c - a scroll labelled ASIKKE LAMN Potions (select first with !)  l - a murky dark potion[?] describe selected3/h)3/hU/3/h4bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#3/h4XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5421.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water 3/h4#≈##~.##'##'##'##.###3/h05###P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.#3/h|5#≈~~.#####'#####.###As you read the scroll of identify, it crumbles to dust. _j -> L - a potion of lignificationAs you read the scroll of identify, it crumbles to dust. _d -> a - a potion of ambrosia  3/h5`As you read the scroll of identify, it crumbles to dust. _k -> i - a potion of invisibility3/hC]  As you read the scroll of identify, it crumbles to dust.3/hpD*2.7 (13/hcI3/hK7 _l -> B - a potion of berserk rage3/h 3/h Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability 3/h  c - a scroll labelled ASIKKE LAMN [!] read|quaff|evoke[?] describe selected4/h)4/h_/4/h5bentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 11Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#4/h+6XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########Noise: ---------  Time: 5422.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#Water 4/h]6#≈##~.##'##'##'##.######P.~#...#.#...#.'.#4/h6#~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.###As you read the scroll of identify, it crumbles to dust. 4/h6_d -> a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _k -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _l -> B - a potion of berserk rage4/h84/h-:kIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ASIKKE LAMN[?] describe selected5/h5/h5/hΦbentocg the CleaverMountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================##########AC: 115/h5Str: 24Doom: 17%####≈≈≈≈≈≈#≈#EV: 8Int: 8≈≈#≈##≈≈≈≈≈SH: 0Dex: 9####≈#≈≈≈≈#≈#XL:  9 Next:  9% Place: an Ossuary≈≈≈#≈##@#~########5/h^INoise: ---------  Time: 5422.7 (0.0)#≈#.#P~.#P#.#.#.#l) +0 war axe (vamp)5/hg###~≈~~.~.#'#~#'#'###Nothing quivered#≈≈..~.~~~.~~~....'.#5/hWater #≈##~.##'##'##'##.###5/h###P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.###5/h\@As you read the scroll of identify, it crumbles to dust. _d -> a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _k -> i - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _l -> B - a potion of berserk rage5/h  As you read the scroll of identify, it crumbles to dust.3.7 (15/h5/h)9 _c -> w - a scroll of enchant weapon7/h7/hX7/h$7/hԌ7/h7/hݒb23  7/h7/h7/hr(7/h\7/h7/h@7/h7/h7/hp7/h7/hC7/h7/hȡ7/hL7/h7/he7/h?7/h7/hѧ7/h7/h_7/h37/h7/ho7/hA7/hy7/hЯ7/hl7/hT7/hf7/hϳ7/hĴ7/h7/h7/hc7/h+7/h7/hM7/h7/h7/hؾ7/hܿ7/h-7/h7/h?7/h7/hq7/h7/hE7/hD7/h7/h7/h7/h7/h7/h7/h(7/h7/hi7/h[7/h7/h,7/h7/h@  There is an open door here.7/hj7/h _7/hB7/h7/h7/h7/h7/h57/h67/h~7/h;7/hy#≈≈..~.~~~.~~~....'.##≈##~.##'##'##'##.######P.~#...#.#...#.'.##~≈~.#...###...#.####≈P.~#...#.#...#.'.##≈~~.#####'#####.#####...............'.# ###.#####'#####.####.'.#..@#.#...#.'.#44.9 (21.2)###.#.∩.###...#.### #.'.#...#.#.?.#.'.#  ###.##'##'##'##.### #.'.............'.# ###'#'#'#'#'#'#'### #.#.#.#.#.#.#.# ############### 7/h(7/h]7/hj _There is a gate leading back out of this place here.8/h78/h8A 8/h ?8/hE8/hbJL 8 5.9 (1.0) _8/hM8/h"%.............#.# .............#.# ...............#######  .....................#  .............###.###.#  .............#.#.#.#,*  .............#.#.#.#,**  .............#.....#,,*  Dungeon:6 8/h1&.#...........#..@..#,,*  .#...........#######,,*  .#............,,,,,,,,*  .#,,..,,,,,,,,,,,,,,,,*  ##,,,,,,***************  *,,,,,,*  *,,,,,,*  *,,,,,,*  *,,,,,,*  8/h&8/h,8/hB-6.7 (1.88/hK8/h} _Welcome back to the Dungeon! _There is a collapsed entrance here.9/h9/h9/hZ9/hӆ9/h9/h׋23  _9/h9/h9/hk9/h9/hr9/hȓ9/h49/h֕9/h9/h9/h9/h9/h9/hH9/h9/hG9/h9/h9/h9/hݣ9/h19/hq9/h9/h69/hk9/h9/hV9/h9/hw9/h9/hD9/h9/hԳ9/h09/h9/h9/h9/h`9/h޸9/h9/h9/h]9/h9/h9/h9/ht9/h9/hG9/hs#.#  ####### ....#  ###.###.#  9/hpe#.#.#.#.#  #.#.#.#.##  #.....#..#  #.....#..#  ..9/ho#######@.#  ...........#  ..,,,,,,,.O.......#  9/h,,,,*****##########  ,,,,* ,,,,*  9/hZ,O   ogre (asleep) ,,,,*  ,,,,*  ,,,,* 9/h059.7 (13.0)9/hm.OO9/hR 60.7 (149/h#9/hUx _An ogre comes into view. It is wielding a +0 giant club.9/hz### ....# .###.# .#.#.# .#.#.## ...#..# ...#..# #@.# .........# ..O......# ########## 9/hq ### ....# .###.# .#.#.# .#.#.## ...#..# ...#..# #@.# .........# ..O......# ########## 9/hw 9/h>x (9/h:| 9/hf \ _An ogre is nearby!9/hEw ### ....# .###.# .#.#.# .#.#.## ...#..# ...#..# #@.# .........# ..O......# ########## 9/h; ### ....# .###.# .#.#.# .#.#.## ...#..# ...#..# #@.# .........# ..O......# ########## 9/h 9/h 9/h 9/h \ _An ogre is nearby!9/hj t...####### .......# ###.###.# .#.#.#.#.# .#.#.#.#.## .#.....#..# .#.....#..# .#######..# .......@..# ,..,,,,,,...O......#9/hj  ,,,,,****########### ,*  ,* ,* ,* ,* ,* 9/h> O. 1.0) _:/h{X.# ..# .###.###.# .#.#.#.#.# .#.#.#.#.## .#.....#..# .#.....#..# .#..# .O.@...# ,...# ,# ,* ,* ,* ,* ,* ,* :/h:/h:.O:/hE&2:/h[:/h9:/hA:/hBt6---- 8 ==3:/hF:/hI _You hit the ogre but do no damage. The ogre hits you with a +0 giant club!:/huG  You hit the ogre. You feel better.:/h j70=----4:/hN:/hp2 _The ogre is lightly wounded.:/h6  You barely miss the ogre.The ogre is lightly wounded.:/h_7e63--=5.6 (0.9:/h;:/hH?= _The ogre hits you with a +0 giant club!:/hn  You closely miss the ogre.The ogre is lightly wounded.:/h 5-6.6 (1.0:/h:/hSJ _The ogre misses you.:/hK^  You barely miss the ogre.:/hG-7.5 (0.9:/h!:/h$2 _The ogre is lightly wounded.:/h # You slice the ogre!!  The ogre is almost dead.:/hv52-----==8.4:/h7:/hf= _The ogre hits you with a +0 giant club!:/h r  You slash the ogre!  You kill the ogre!:/h e):/h s ---613--9.3 :/h" J_Trog accepts your kill.:/h :/h g _Your Armour skill increases to level 7!:/h :/hB 9--:/h1 :/hJ H _No target in view!:/h :/hQ :/h :/h^ H _No target in view!:/hł :/hZ :/h- :/hي H _No target in view!:/h 4:/hf :/h H _No target in view!:/hz :/hy{ :/hi :/hG H _No target in view!:/hW 4:/h :/h #No target in view!:/hi :/hi :/ho :/hq ;/h?;/hԈ;/h;/h;/hcS23  _;/h,;/h93;/h=;/h=,;/h;/h;/h;/h;/h֝;/h594;/h;/h;/h;/h;/hE,;/h+;/h^O5;/h;/hw,;/h;/h;/h;/hѭ;/h;/hN56=;/h;/h;/hQ;/hJ;/h;/h϶;/h3;/hD;/hW7=;/h.;/h;/hV;/h>;/h,;/h~;/hc,;/h;/h;8;/hT;/h;/h;/h&;/h,;/h;/h;/htK9=;/h;/h;/h.;/h;/h_;/h;/hP;/h;/hlV60=;/hp;/hC;/h;/h;/h;/h.;/h;/h;/hL%1;/h4;/hA;/h;/hU;/h},;/h;/h;/hK2=;/h;/h,;/h;/h,;/h6;/h+;/hU3=;/h;/h,;/h;/h[;/h;/h];/hY;/h%4;/h;/h;/h;/h ;/h8 ;/h ;/h ;/h;/h#K5=;/hJ;/h,;/hP;/h;/h;/h;/hD;/hU6=;/h{;/hY";/h";/h#;/hQ'B;/h);/h)%7;/h*;/h-,;/h.;/h[3B;/h3;/hS4%8;/h75;/hM7;/h7;/hb8;/h ;,;/h <;/h>;/h?;/h,?D9=;/h'@;/hCB;/hB;/hC;/hE;/hF;/hF;/heI;/hIV70=;/hJ;/h M;/h@M;/hkN;/hP;/hBQ;/hQ;/hS;/hHT%1;/h(U;/hW;/hW;/hX;/hZ;/hZ;/hu[;/hl];/h]K2=;/h_;/h9`;/h}`;/h`;/hb;/hb;/hVc;/hd;/hdU3=;/he;/h g,;/hg;/hh;/hi;/hi;/h@l;/hl%4;/hm;/hMn;/hyn;/h+o;/hp;/hq;/hvq;/hr;/h..#.@....)....# - .....#,,.......# .#####,,,...###### ## *,,,l,,* *,,,,,,* *,,,,,,* l   iguana (asleep) *,,,,,,* *,,,,,,* *,,,,,,*;/h} 552.3 (83.0)  An iguana comes into view.;/h.0 .;/h$  The iguana hisses angrily.;/hF -;/h%3.3 (84;/hi;/h3 _The iguana moves out of view.;/h;/h ;/hU ;/h;/hu;/h;/hB;/hw;/h].;/ẖ.......####.###.#.#.#.#.#.###.#.#.#.#.## ....#.....#..##.#.....#..#;/h.#.#######..#>..#;/h6.....)....#....#,,..........#4.3 (1.0)#####,,...l############### ;/h_A### *,,..,,*  *,,,,,,*  *,,,,,,* *,,,,,,*l   iguana ;/h *,,,,,,*  *,,,,,,*  *,,,,,,*;/hW(;/h;/h^ _An iguana is nearby!;/h  .........# .........# .........# .........# .........# .........#######..# >..#...............)....# .......@..........# ...l###############  *,,..,,*      ;/hh  .........# .........# .........# .........# .........# .........#######..# >..#...............)....# .......@..........# ...l###############  *,,..,,*      ;/hZ ;/h ;/h ;/h ^ _An iguana is nearby!;/hR|  .........# .........# .........# .........# .........# .........#######..# >..#...............)....# .......@..........# ...l###############  *,,..,,*      ;/h| ;/haH .........# .........# .........# .........# .........# .........#######..# >..#...............)....# .......@..........# ...l###############  *,,..,,*    ;/h 8  ;/hl;/h;/hV;/h% .#.###.###.#.#.#.#.#.#.##.#.#.#.#.##.#.....#..#.#.#.....#..#.#;/h).#######..#.>..#......)....# §......#.#.#####,....l## *,...,,* # *,.,,,,*  *,,,,,,* *,,,,,,*  *,,,,,,*  *,,,,,,*  *,,,,,,* _An iguana is nearby!;/h/:l.;/h0R 5 _;/hP6;/h9..#.)....# .§......#......l.# ≈...#####......# ≈#### *.....,* ## *....,,* # _The iguana bites you but does no damage. _The iguana bites you but does no damage. _The iguana bites you but does no damage. _The iguana bites you but does no damage.F H _No target in view! ,  *******, ####...........#........,*,* *, ...............#....##...*,*** *, ......[...................,,,* ** .......................#.###.* .........................#..,* *******,* ###.....#.........*,* *,*.#....##...*,*** *,,[.............,,,* ***..........#.###.*..........#..,*.[17;=/hS(23H#.#.#**=/h`=/hjf+4.6 (1=/h҅=/h։; _Found a stone staircase leading down.=/h4A=/hB=/h C=/hF=/hhK=/hO,=/hzP=/hS=/hLT=/hpU=/hKX=/h\,=/hE^=/h~b=/hc=/had=/h f=/h)h=/h^l,=/hDn=/hsG 8 =/hu=/hfM _You now have 817 gold pieces (gained 9).=/hv*,,,* *,,* *,,,,* **,,** *,*.#* *#.# *,**,* ###....####.###*#*,**,*  #.............,.#*,**,* #......#.....##.#*.**,* *........**,*  *,,.#..##**,*  ########,*  #..........#.,*** 60.6 (6  #.....###.#<..,*  #.........#,***** .......##.#,,,,,****......,,,,,,,,,*.....>##*****,**,*#.........#,* [4=/h0m*,**,*#....##...#,*** *,,,,*,,,* ******=/hS=/h9Z23  1.6 (7=/h=/h _Found a stone staircase leading up. _There is a stone staircase leading up here.=/hYA =/hA =/h.C =/hH =/hK =/h-O : _=/hP =/hS =/hST =/hoU =/hW =/hY =/h.Z =/hC[ =/h.] =/h_ =/h>` =/hha =/hc =/h f =/hXf =/hg =/hi =/hJl =/hl =/hm =/ho =/hq =/hq =/hr =/hx *,,** ♣##* ******  *,,,* *..* *,,,,*  *,*.#* *#.# *,**,*  =/hy <#....####.#####*,#*,*  ..............#*.#*,*  .....#.....##.##.#*,*   =/h{y ^.................#*,*  ,...........#..####.#  ##.......@|..#  ......#..<........###  =/hy ...###.#<...#  ...=/hy ....#.####*  ##.#..,,,****  =/hy ........,,,,,*   =/hy ..>#######,**,*    .#=/h.z ,...#,* *,**,*    .#....##...#,*** *,,,,*   =/h ,,** ♣##* ******  ,,,* *..* *,,,,*  =/hJ ,*.#* *#.# *,**,*  ....####.#####*,#*,*  ....#*.#*,* =/hh q #.....##.##.#*,*  =/h .......#*,#  .=/h .#..####.#  .=/h .......@..#  =/h h#..<.###  =/h ###.#<...#  ..#.####* =/h y ##.#..,,,****  =/h) Y....,,,,,*  =/hx 1>#######,**,*  #.#,* *,**,*  #....##...#,*** *,,,,* =/h ) =/h &8=/h P 9.6 (8=/h =/hq z _You see here a staff of conjuration.=/h=/hG=/h=/h*=/h=/h: _=/h;=/h=/h\=/h=/h=/h}=/h=/h=/h=/h,=/h9=/h=/h=/h=/hQ=/h=/hz=/h=/h=/hG=/h=/h=/h=/hO=/h"=/h=/h=/hU=/h=/h=/h=/h=/h=/hy=/h=/h3=/h=/h =/h=/h}=/h=/hX=/h=/h#=/hr=/h=/h=/hy =/h =/h= =/h =/h=/hH=/h=/h+=/h^=/h]=/h=/h=/h=/h9=/h=/h=/h=/hl"=/h"=/h$=/h&=/hi(=/h(=/h)=/h+=/hf-=/h-=/h.=/h2P  There is a stone staircase leading up here.=/h4=/h5 _=/h 7=/h;=/h>=/h>=/hK?>/h>/h >/h>/hT>/hy>/h>/h >/h >/h >/h)>/h>/hA>/h_>/h>/h>/h>/h>/h>/h>/h>/h>/h,>/hm >/hU'>/ht)>/h)>/h*>/h .>/h0>/hK1>/h2>/hO5>/h8>/h\8>/he9>/h/<>/h?>/h?>/hI@>/hKB>/hD>/hE>/h2F>/hH>/hJ>/h$K>/h*L>/hN>/hP>/h4Q>/hQ>/h2T>/hV>/hV>/hJX>/hPZ>/h\>/h\>/h^>/hK_>/hb>/hnb>/h^c>/he>/h,h>/hqh>/hi>/hmR  There is a stone staircase leading down here.>/ho>/hp _>/hxq>/h8s>/hu>/hu>/hv>/h&y>/hD|>/h|>/h}>/h~>/h>/h>/h9>/hF>/hi,>/h>/hE>/hGB>/h@>/h>/h>/h>/h>/h>/h%>/h>/h>/h>/h>/h>/h>/h2>/h>/h~>/hS>/h>/h>/h>/h;>/h>/h>/h >/hO>/h:>/h>/h>/h>/h>/h>/h>/h >/h>/h>/h>/h>/h >/h0 >/h >/h >/h>/h,>/h>/h>/h\,>/h[>/h>/h>/hc>/h>/h=>/h!>/hw>/h?>/h !>/h">/h%#>/h#>/h&>/h(>/hP)>/h)>/hj:>/h<>/h=>/h=>/h F>/hH>/hH>/hI>/hO>/h>Q>/hQ>/hR>/hW>/hX>/hX>/hY>/h`>/hb>/hb>/hc>/hi>/hl>/hm>/h.n>/h/t>/hv,>/h!x>/hV}>/h>/hh>/hZ>/h>>/h>/h݈>/h>/h~>/h >/h>/h>/hb>/hܙ>/hL>/hK>/h|>/hb>/h,>/h>/h>/h6>/h>/h>/h>/h>/h>/h%>/hM>/h>/hM>/h>/h>/h*>/h >/h>/h>/h>/h+>/hV>/hx>/h>/h>/h>/h>/hg>/h>/h&>/h>/h8>/h>/h(>/h>/h1>/h>/h>/h.>/hw>/h>/h>/h'>/h>/h>/h*>/hx ,>/h >/hy>/hB>/h>/h>/h>/hy>/h>/h>/h'>/h*,>/h+>/h.>/hy1>/h1>/h3>/h5>/h8>/h69>/h:>/h.=>/h0@>/h@>/hA>/hVD>/hG>/hUG>/hH>/hK>/hM>/hM>/hN>/hQ>/heS>/hS>/hT>/hV>/hY>/hY>/hZ>/h\>/h'_>/h_>/h`>/h3h>/h"k>/h|k>/hzl>/hn>/hp>/hy.......)......................... ..................#########...... ,,,..,............# #.......... ,,,,,,......f###### #......[... ,,,,,,...........# #.......... ,,,,,,...........# #.......... ***,,,##.........######..........>/hUz#...........##............ .......#,.......@..................#..........#........#.#.............########.#.#...............### ##.#...................###>/hz##.....................##. f   sleepcap (wandering)#......................##. .#................########. >/hzL.......#.........................>/hW2776.6 (107.0)>/hă,78>/h>/h[ _A sleepcap comes into view.>/h)........ ...f###### [...........# .........# .........###...........##...............@.............................#.#.............#...............### .............................................................>/ht/)....... ...f###### [...........# .........# .........###...........##...............@............................>/hL0y.#.#.............#...............### .............................................................>/h6>/h/7(>/h7=>/hv?_ _A sleepcap is nearby!>/h1)........ ...f###### [...........# .........# .........###...........##...............@.............................#.#.............#...............### .............................................................>/h )....... ...f###### [...........# .........# .........###...........##...............@.............................#.#.............#...............### .................>/h Y............................................>/h 4>/h >/h_ _ _A sleepcap is nearby!>/hO .#######....##).................. .......#########..,............# #.........,f###### #[.,.# #. ,,,,,,,..# #...... ,***,,,########......###.......#...>/hP #..................#........#.#.#####.#.#.#..###..#.#..##.##...##.#.........##.#########>/hT >/h[ _.ff>/h\ ] 8.0) _>/h%a >/hb ?/h2...#.........#.##.#######....##).................. .............#########..,......# #......,.......###### #[,f....# # ,,,,,,,,.?/hY.# # ,,***,,,########.###..#.#.....#.......#.######.#.#.##..#.#...##.....#.......?/h?/hF.f?/h&9?/h{?/hK?/hQ-  You slice the sleepcap!!  The sleepcap is severely damaged.?/h-E 8 ===80?/hU6?/h9U _The sleepcap barely misses you.?/hB}  You slash the sleepcap!  You destroy the sleepcap!?/h]i.?/h²>56-1?/hh?/hW _Trog accepts your kill.?/h5?/h8-?/h?/h H _No target in view!?/h?/hJ?/h?/h{H _No target in view!?/h?/hA?/hI ?/h$H _No target in view!?/h4?/h3?/hYH _No target in view!?/hzQ?/h R?/hV?/hWH _No target in view!?/h4?/hp?/hC _No target in view!?/hA ?/hB ?/hG ?/hxK ?/h ?/h ?/h} ?/h- ?/h, ?/h, ?/h2 ?/h|5 ?/h4 ?/hۥ ?/h ?/h ?/hV" ?/hb# ?/h ) ?/h, ?/h ?/h ?/h ?/h ?/h 4?/h< ?/h ?/h 4?/h̍ ?/h ?/h ?/h ?/hW ?/h ?/hs2 ?/h3 ?/hj4 ?/hCA ?/h!D ?/hG i23  _?/hJ ?/hM ?/hN ?/hiO ?/hpR ?/h'U ?/hU ?/hW ?/hY ?/h\ ?/hH] ?/h_ ?/ha ?/hd ?/hSd ?/he ?/h9h ?/hk ?/hKk ?/h m ?/ho ?/h-r ?/hr ?/hs ?/hu ?/hx ?/hx ?/hdz ?/h? ?/hY ,?/h ?/h" ?/h ?/h ?/h ?/h{ ?/h_ ?/h ?/he ?/h8 ?/h? ?/h ?/h ?/hV ?/hu ,?/hy ?/h ?/h ?/hֲ ?/h ?/h ?/h ?/h ?/hg ?/h ?/hq ?/h ?/h ?/h ?/h ?/h ?/h ?/h ?/h+ 1 8 ?/hn ?/h n _c - 4 potions of curing (gained 1)?/h ?/h L23  ?/h ?/h ?/h ?/ho ?/hM ?/ho ?/h ?/h( ?/h ?/h ?/h ?/hL ?/hD ?/h ?/hT ?/h ?/ha ?/hJ ?/he ?/h ?/h ?/h ?/hc?/h?/h?/hF?/h[?/h?/h?/h ?/h ?/h ?/h ?/h?/h?/hQ?/hS?/hJ?/h4?/hq?/h?/ht?/h??/h?/h?/hC?/h ?/h!?/h!?/h*?/h,?/h"-?/h-.?/h0?/h3?/h3?/h4?/h6?/h9?/he9?/he:?/h<?/h ??/hz??/h@?/hB?/hD?/hDE?/hLF?/h0H?/hqJ?/hJ?/hK?/hM?/hO?/h/P?/hP?/hR?/hzU?/hU?/hV?/hpX?/hZ?/hZ?/h[?/h#]?/h _?/h_?/h0`?/ha?/h\c?/hc?/h]d?/he?/h{g?/hg?/hAh?/hwi?/h!k?/h\k?/hk?/hl?/hn?/ho?/ho?/hq?/hs?/hqs?/hs?/h?/h(?/h?/h$?/h?/h?/h?/h|?/ha?/h,?/hJ?/h֢?/hԤ?/h/?/hۥ?/h?/h?/hT?/h ?/h?/h+?/h?/h_?/h?/h?/h`?/h?/h?/h-?/h?/h?/h7?/h?/h?/hq?/h?/hH,?/h?/hx?/h?/hQ?/hO?/h?/h?/h?/h?/h?/ht?/h?/h?/h ?/h?/hc?/h`?/h?/h?/h[?/hE?/h!?/h'$?/h$?/hP&?/h)?/h,?/h-?/h.?/h1?/h4?/h 5?/hw6?/hK9?/hS<?/h<?/h>?/h|A@/h@/hd@/h@/h|@/h @/h @/hU @/h @/h@/h?@/h@/h#@/h@/h @/hM@/h@/hu@/h@/h? @/ha"@/h%@/hU&@/h'@/hJ+@/hh-@/h-@/h /@/hX5@/h>#####*,,,,,,,,,,,,,,,,,,,* ##.#...##*,,,,..K..,,,,,*,,,* ##.#.#<.#****,....,,,,,**,,** #>%.#..# **...♣,,,,******## @/h ?Z..^.#......# ##...,*,,,* # ...........#####PP.*,**,,* # .......).....##...♣,****** # ........##...#♣..P♣** # ............##..@♣* #####@/hT?T--...###..#P♣..# #......##♣.♣♣##♣♣##### #@/h?.....#..♣####P♣#...# #.................#.####....#####........##....##@/h?*... K   kobold (missile, asleep))..........................#########.@/h?......# #.@/hV 853.6 (72.0)  A kobold comes into view. It is wielding a +0 short sword of holy wrath.@/hW@/hj K.KKK 2 kobolds (1 missile)The kobold shouts! You hear a shout! x5@/hjZ ==4.6 (73@/hr7%@/hs _A kobold comes into view. It is wielding a +0 club.@/hD .K... <..K. >%.#..# **...♣^ ##... .##PP. .......)#...♣ .#♣..P♣** .#..@♣* @/hl.#P♣..# .♣.♣♣# .....#..♣ ...........)........... @/h$ .K... <..K. >%.#..# **...♣^ ##... .##PP. ......)#...♣ .#♣..P♣** .@/h<%[#..@♣* .#P♣..# .♣.♣♣# .....#..♣ ...........)........... @/h,@/h-!@/h@47%@/h7d _There are monsters nearby!@/hn .K... <..K. >%.#..# **...♣^ ##... .##PP. .......)#...♣ .#♣..P♣** .#..@♣* .#P♣..# .♣.♣♣# .....#..♣@/h_ ...........)........... @/h;1 .K... <..K. >%.#..# **...♣^ ##... .##PP. ......)#...♣ .#♣..P♣** .#..@♣* .#P♣..# .♣.♣♣# .....#..♣ ...........@/hp<F)........... @/hB8%@/hB@/h'I7%@/hZKd _There are monsters nearby!@/hz k### ***,*...#####*,,,,,..†.K.,,,,,..##*,,,,.K...,.,,,*,,,##.#.#<.#****,..K.,..,,**,,** ..#>%.#**...♣P,,,******## @/h ..^.# ##....*, ...........#####PP.♣,**,,.....).....##...♣,******.....##...#♣.@P♣** #.........##...♣#####..###..#P♣..# .....##♣.♣♣##♣♣####......#..♣####P♣#...# ..#.................#.####K 3 kobolds (1 missile, 1 wandering)#####........##....##)...................########@/h0  A kobold comes into view. It is wielding a +0 club.Found a human corpse.@/h 7  The kobold shouts!@/h @/h  A kobold comes into view. It is wielding a +0 dagger.@/h;! @/h! @/hQ0  .K..K.,KK...,K%KKKK 6 kobolds (3 missiles, 3 wandering)A kobold comes into view. It is wielding a +0 short sword.@/h1 U 5.6 (1.0) @/hC: @/h(D u _A kobold comes into view. It is wielding a +0 dagger.A/h o##..♣ *, ### ***,,,,....KK†K** #..#####*,,,,K..†..K,.,,,,,,* ###.#...##*,,,....K,,,* ###.#.#<.#****.K...,K..,**,,** .#>%.#..# *♣.K.♣P.,,******### .^.## ##....*,,,* #....#####PP.♣,**,,* #.).....##..@♣,****** #.##...#♣..P♣**A/hp #......##...♣#########..#P♣..# #.##♣.♣♣##♣♣##### #......#..♣####P♣#...# #.KK 11 kobolds (7 missiles, 8 wande….#.........#.#########........##....##).........A/h=  5 kobolds come into view.A kobold is wielding a +0 dagger and quivering poisoned darts.Found a human corpse.A/hA/huA/h:A/hA/h#A/hA/hRA/hԚA/h0A/hқA/hA/hm K....†.....KKK.K...K,....K,.%KKKKKKK 9 kobolds (4 missiles, 1 wanderThe kobold shouts! x6  A kobold comes into view. It is wielding a +0 dagger.A/h.=6A/hռ9%A/h3 _The kobold moves out of view.A/h..#♣ *,,,,÷* #..♣ *,**.K....KK§§K ### ***,,...K....†..,K,,,,** #..#####*,,.....KKK.,..,,,,,* #. .##.#...##*,,..K,,,* #. .##.#.#<.#****....K,....**,,** #. ..#>%.#..# *♣.K.♣P..,******### ^.## ##K...#,,,* #....#####PP@♣,**,,* #.A/h).....##...♣.#***** #.##...#♣..P♣## #.......##...♣##########..#P♣..# #.##♣.♣♣##♣♣##### #.14 kobolds (6 missiles, 6 wande.....#..♣####P♣#...# #..#.........#.#### .#######....##A/h  5 kobolds come into view.Found two human corpses.A/hA/hf  The kobold shouts! x4; You hear a shout! x2A/hL,A/hA/h A/h A/h A/h A/h A/h A/h0A/hA/h ......K§§†K....KK.†K.,.K..†..K..KKK%.KK571Something hits the plant. The plant begins to die. The kobold misses you.A kobold comes into view. It is wielding a +0 short sword.A/h.-7A/h&V§§%A/h.3 _The kobold moves out of view.A/hRZxA comes. It is wielding a +0 short sword. _The kobold moves out of view.  You completely miss the kobold.  The kobold shouts!  You slash the plant! The plant begins to die. You slash the kobold!  You kill the kobold!A/hf^A/h^A/h"_A/hc  Trog accepts your kill.A kobold comes into view. It is wielding a +0 dagger.A/hdA/h1eA/heA/hfA/hfA/hfA/hmA/hm,A/hnA/hnA/hAoA/hoA/h+~ K§§†.K.....K..†.KK...KK.K.K.....,K.KKK,K%KA/h~NK   kobold brigand (missile)KKKKKKK 17 kobolds (9 missiles)Something hits the plant. The kobold barely misses you.A/hnC 8 -A/h8A/h|N§§%A/ho  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.A/hv  You slash the kobold!  You kill the kobold!A/h §%)68Trog accepts your kill.A/h65-9.5 (0.9A/h9%A/he _You hit the plant. You closely miss the kobold.A/h/Kt  You hit the kobold.  You kill the kobold!A/hIPf  Trog accepts your kill.A/hPA/h+QA/hRA/hSA/hTTA/hTA/hWQ  You hit the plant. Something hits the plant.A/hWA/hXA/hYA/hYA/hYA/hZZA/hZA/hd[A/h \A/hxk†.K.†......K†..K..KKKK,.K....,.%KKK36A/h0oC-60.4A/hV§§%A/h_s _A kobold comes into view. It is wielding a +0 whip.A/hv  You slash the kobold!  You kill the kobold!A/h  Trog accepts your kill.You hit the plant. You closely miss the kobold.A/h[A/he  A nearby plant withers and dies.A/hfA/hA/h)A/hA/h%  A/hjuA kobold comes into view. It is wielding a +1 short sword of electrocution.A/h-A/hA/hK§§†..KK.K.K.K.K.K,K%).58A/h  %(((The kobold hits you but does no damage. The kobold throws a stone.  The stone closely misses you. The stone hits the plant.A/h.s,A/htBA/htA/h'uA/h§..K..KKK%.KK@.A/h(1.3A/h;§A/h _The plant begins to die.  You hit the kobold but do no damage. You slash the kobold!  You kill the kobold!A/h  Trog accepts your kill.You slash the kobold!  You kill the kobold!A/hf  Trog accepts your kill.A/h&,A/hA/h< †§§K.KK.%KK♣.))3A/h6A nearby plant withers and dies.A/hm%(((((((A/h~A/hfA/hA/hwA/h& A/h§..,KK%K).@...49A/hNnThe kobold throws a stone. The stone closely misses you.A/h %(((The kobold throws a stone. The stone barely misses you.A/h,A/hA/hA/h.†KK%.K@.A/h:(2.2A/h;A/hR _The stone hits the plant. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold!A/hVf  Trog accepts your kill.A/hWA/h'XA/h}XA/hh§§.K.KKKK,.%K.27A/hpA %A/hpq((You barely miss the kobold. The kobold throws a stone.A/h,A/hA/h?A/hAA/h A/hSA/hA/h H§.....,KKK.K,K%K)K.KA/h (3.1A/h1 ;§A/h)' _The stone hits you but does no damage.  You slash the kobold!  You kill the kobold!A/hz. _The stone hits you but does no damage.  You slash the kobold!  You kill the kobold!  Trog accepts your kill.A/h1 `  You slash the kobold!  You kill the kobold!  Trog accepts your kill.You slash the kobold!  You kill the kobold!  Trog accepts your kill.A/h.2 ,A/h2 A/h2 A/h:3 A/h3 A/h4 A/h4 A/h~5 A/h5 A/h6 A/hB \†K...,.K.K.,.K.♣KKKKK)0A/hkC 8A/hG (4.0A/hzR ;§A/h%_ _You barely miss the kobold.You hit the kobold.  You kill the kobold!A/h{b f  Trog accepts your kill.A/hFd &  A/hd You closely miss the kobold. You barely miss the kobold.The kobold barely misses you.A/he A/h3f A/hvf A/hg A/hWh A/hh A/hu §§..K.%K)K9 kobolds (6A/hRx &9A/h V§§%A/hs  You closely miss the kobold. You barely miss the kobold.The kobold barely misses you. _The kobold hits something with a +0 club.  The kobold is moderately wounded.You closely miss the kobold. x2A/hd A/h֙ A/hK A/h՚ A/hk A/h A/h e  A nearby plant withers and dies.A/h A/h M§K%A/hj .KK♣K.KKK.10 kobolds (6 missiles)A/h̬ (5.8A/h^ T§%A/h <A nearby plant withers and dies.you but does no damage. The kobold barely misses you.You hit the kobold but do no damage. brigand. You slash the kobold!  You kill the kobold!A/h& f  Trog accepts your kill.A/h  You hit the kobold but do no damage. You barely miss the kobold.A/h A/h %  A/hk |The kobold closely misses you. The kobold barely misses you.A/h2 A/h x §.K.A/h %KK.9 kobolds (7The kobold hits something with a +0 club.A/h \4--6.8 (1.0A/h j§§%A/h- The kobold hits something with a +0 club. _The kobold hits you with a +0 club.  You closely miss the kobold.The kobold is moderately wounded.  A/h eYou hit the kobold. You feel better.  You kill the kobold!A/h  Trog accepts your kill.You closely miss the kobold.You hit the kobold brigand but do no damage.A/h A/h  A/h i  You hit the kobold but do no damage.A/ho A/hx A/h  .KK♣.KK.K85The kobold hits you with a +0 short sword.A/h' f7=-7.7 (0.9A/hS 9%A/h>( _The kobold hits you but does no damage.  You slash the kobold! You feel better.  You kill the kobold!A/h. kYou slash the kobold! You feel better.  You kill the kobold!  Trog accepts your kill.  You completely miss the kobold brigand. You barely miss the kobold.A/h4 f  Trog accepts your kill.A/h9 A/h@ A/hNA A/hzL §..K7A/hbQ x8==8.7 (1.0A/h[ O§§A/hWj U _You hit the kobold but do no damage. The kobold hits you but does no damage. x2You hit the kobold brigand but do no damage.You barely miss the kobold. You slash the kobold!  You kill the kobold!A/hp AYou hit the kobold brigand but do no damage.You barely miss the kobold. You slash the kobold!  You kill the kobold!  Trog accepts your kill.  You hit the kobold.A/h_s f  Trog accepts your kill.A/hu  You barely miss the kobold. The kobold closely misses you.A/hew O  The kobold hits you with a +0 short sword.A/h( §%.)KK. 4 kobolds (A/h T7-9A/h =§§A/h$ E _The kobold brigand hits you but does no damage.A/hJ  You miss the kobold brigand. You closely miss the kobold. x3  The kobold hits you with a +0 short sword.A/h  The kobold hits you but does no damage. The kobold closely misses you.A/h §§%.KKKKK 5 kobolds (4 missiles)A/h U6-70A/h T§%A/h E _The kobold brigand hits you but does no damage.A/h K  You barely miss the kobold brigand. You slash the kobold! You feel better.  You kill the kobold!A/hU  Trog accepts your kill.You closely miss the kobold. You hit the kobold. You feel better.  You kill the kobold!A/hY f  Trog accepts your kill.A/hde §%)K.) 2 kobolds (A/he zYou hit the kobold. The kobold brigand barely misses you.A/hKB/h<§§B/hdzB/hFL§%B/hB/hB/hB/hB/hG§§B/hk#78 M### *,*,*,, ..#♣ *,,..§§÷†..* B/h#..♣ *,*♣.†§§†...,,,,,* ### ***PP........†..** ## ....#####*,......†......,,..##*,P...........,*,,, .##.#.#<.#***♣..........**,,** ..#>%.#*♣...♣...P♣*****### ^.#B/h ##)@).#,....#####P).♣.#*,,).....##...♣)##**** ......##...#♣...♣##B/h[#...♣..B/h=B/htr§§§0B/hc23  -80.2 (1B/hBm§§§§B/h9 _Found a human corpse.Items here: ( )))))))) †.B/hV B/hW B/hY B/hld §§§-.B/hr # *,*,*,,*.#♣ *,,.§§÷†..,,,,,** ##..♣ *,*♣.†§§†...,,,,,*.### ***PPB/hr .†....,,,,** .#####*,......†......,,,,,* # ..##.#...##*,P...,*,,,* # ..##.#.#<.#***♣..........**,,** #.#>%.#..# *♣...♣...P♣*****### .^.#......# ##@)).#,,,* #.#####P).♣.#*,,* #B/h%s .).....##...♣)##**** #.##...#♣...♣## #.##...♣# .###..#P♣..# #.##♣.♣♣##♣♣##### #B/hYs .#..♣####P♣#...# #.#.#.####B/h} z§§§%0B/hm W 1.2 (1 _B/h `§§§§%B/h _Items here: ( )))))) †††.C/h\*C/h +C/h-C/h-;§§§%C/hB ...#♣ *,,.........§§÷†..,,,,,* ##..♣ *,*♣.......†§§†. ...### ***PP........†.** #..#####*,......†..,C/hC##.#...##*,P...........,*#<.#***♣**,,*.#>%.#..# *♣...♣...P♣*****## .^.#....##))).#,,,* #.. ....####P@.♣.#*).....##...♣)##***.##...#♣...♣## ##.. ..#####........##....##.......... C/hL\§%0C/hxPW 2.2 (1 _C/hUT§%C/h[  Things that are here: _a +0 short sword; 5 poisoned darts; a +0 daggerC/hRC/hC/hlC/hC/hC/hV= _C/h#♣ *,,.§§÷†..,,,,,** ..♣ *,*♣.......†§§†...,,,,,* ### ***PP........†....,,,,** ######*,......†......,,,,,* #. .C/hΛB##.#...##*,P...........,*,,,* #. .##.#.#<.#***♣..........**,,** #.C/h#>%.#..# *♣...♣...P♣*****###. C/hE^.#......# ##))).#,,,* #.#####P)@♣.#*,,* #.C/h1).....##...♣)##**** #.C/hR##...#♣...♣## #.##...♣# C/hp####..#P♣..# #.C/h##♣.♣♣##♣♣##### #.C/h#..♣####P♣#...# #.#.........#.####. .C/h 2#####.##....##.C/hOU♣ *,*♣†§§†...,,,,,* .### ***PP..†....,,,,** ###.#####*,......†......,,,,,* #.. ##.#...##*,P...........,*,,,* #. C/h##.#.#<.#***♣..........**,,** #.#>%.#..# *♣...♣...P♣*****###. .#......# ##))).#,,,* #... ........#####P).♣.#*,,* #.C/hƥ).....##...♣@##**** #.##...#♣...♣## #....##...♣# ###########..#P♣..# #..........##♣.♣♣##♣♣##### #.C/h#..♣####P♣#...# #.#...........#.####. #####........##....##...... ).....C/h&........C/hϮ&3C/h4, C/hI$4.2 (2C/hض9%C/h _Items here: (( ))) ††.C/hc C/h C/h& C/hE C/hh C/h $ _C/h C/h\! C/h' C/hn' C/hj* C/h- C/h3 C/h3 C/h6 C/h > C/hD C/hC/hC/h\C/hC/hC/hC/hC/hC/hC/hC/hqC/hC/h[ C/hC/hC/hNC/h"C/h,C/h1C/h1C/h4C/h%=C/h/AC/hAD/hxD/h D/hD/hPD/hD/h%  Items here: ( )))))) †††.D/hf*D/hM+ _D/hj.D/h;q  Things that are here:  a +0 short sword; 5 poisoned darts; a +0 daggerD/h?D/h5@ _D/hBD/hKD/hPD/h^PD/hUD/h]D/haD/haD/hcD/hkD/hJoD/hoD/hrD/h zD/hI~D/h~D/hID/hD/hRD/hD/hD/hD/h]D/hD/hʛD/hD/hWD/hפD/hD/h4D/hԮD/hD/hhD/h^D/hD/h\D/hD/hMD/hD/hD/h{D/hD/heD/hD/h\D/hND/hD/h D/hD/hD/h D/hxD/hD/hD/hD/hD/h,D/hD/hwD/hD/hoD/hD/hD/hAD/hD/hD/h%D/hcD/hD/h0D/h)D/hD/hD/h:D/hD/hD/hD/h D/h D/hS D/h D/hD/hD/hD/hD/hD/hD/h8D/h D/hg!D/h$D/h^$D/h4&D/h(D/hB*D/hi*D/h`+D/h.D/h1D/h1D/hj3D/h5D/h#8D/h^8D/h9D/h<D/h>D/hh>D/hS?D/hAD/hCD/hCD/hDD/hFD/hHD/h:ID/hID/hqKD/hMD/hMD/hND/hPD/hNRD/hRD/hxSD/hTD/h^VD/hVD/h WD/hp[D/h\D/hO]D/hx^D/hs`D/hbD/h_bD/hcD/hdD/hlfD/hfD/h gD/hsD/huD/h1uD/huD/hGyD/hzD/hzD/h{D/h~D/hD/hD/haD/h(D/hȊD/hD/hD/hRD/hБD/hD/hΒD/hmD/hD/hD/h+D/hD/h,D/hD/h`D/hQD/hD/hD/hD/h D/h:D/hD/hD/hD/hD/hD/hD/h0D/hD/h D/h^D/h,D/hD/hD/hD/hD/h~D/hrD/h,D/hiD/hD/hFD/h|D/hD/hD/h,D/h%D/hD/hD/h9D/hD/h)D/hD/h(D/h_D/h D/hsD/hD/hD/h>D/h D/hE D/h D/h6D/hcD/hD/heD/hD/hD/haD/hD/h D/hVD/hD/hD/hoD/hD/hD/ha D/h!D/h#D/hC#D/h#D/h%D/h<&D/hh&D/h 'D/h1(D/h),D/h)D/h+D/hb,D/h,D/h-D/hE.D/h/D/h/D/hC0D/h[1D/hj2D/h2D/h#3D/hTLD/hM,D/h5ND/h@TD/haUD/hUD/h VD/h\D/h]D/h]]D/h]D/heD/hZg,D/hzhD/hZnD/hapD/hpD/h/qD/hy.#.........................[..... ...#............................. ...#.........<......... [..#.................... ..##........##... ..##.....D/hWy......... ..##...§§........# ....[..≈≈.§≈.......#.[...D/h|y%.≈#'#≈....>..#6000.2 (111.0))..[[.........+_+........# D/hy....................§#+#§...##########...###..≈≈.≈§#### # #...# #.....§## # D/hy..### #...# #......# # ### #...# ####...# # D/hy##### #...# # #...# D/hFz(D/hD/h3T _Key pressed, stopping explore.D/hn D/hD/hD/hͻ: _D/hD/hrD/hD/h[D/h*D/hD/hTD/hD/hD/h|D/hD/h_D/hiD/h%,D/hD/h;D/hD/hOD/hOD/h D/h D/hhD/hND/hD/hFD/hD/hD/hb!D/hK$D/h$D/hL&D/hT-D/h_0D/h0D/h92D/h7D/h;D/h;;D/h<D/hBD/hlED/hED/hVGD/hgLD/hND/hND/hOD/hSD/hUD/hVD/hVD/heZD/hN\D/h\D/h]D/h bD/h$dD/hdD/heD/hiD/hkD/hClD/hmD/hqD/hsD/htD/huD/h yD/h{D/h{D/h2}D/hD/h|D/hD/h%D/hmD/h<D/h{D/hD/hD/hD/h"D/hVD/hݖD/hwD/hD/hD/h]D/h,D/h̡D/hCD/h,D/h4D/hD/hs,D/hpD/hD/hgD/hD/hD/hD/hD/hD/hD/hJD/h-,D/h)D/h D/hD/hD/hD/hD/hD/hD/hD/hD/hD/hD/hD/hD/hD/h6D/hD/h]D/hD/h;D/h$D/hY  Items here: ))) †.D/h D/hA  _D/hVD/hoD/hD/h`D/hcD/h D/h|$D/h$D/h(D/h',D/h1D/hE2D/h66D/h8?D/hWDD/hDD/h^HD/hALD/h]PD/hPD/hRD/hSD/hlWD/hWD/h"ZD/h\D/hU_,D/hf`D/hbD/heD/heD/hgD/hiD/hlD/h-mD/htnD/h^oD/hp,D/hqD/h  ♣♣♣♣♣♣♣♣#### ♣♣♣♣..P♣.P♣♣P.♣ P♣.P(..♣)♣.P..♣♣.......♣.P.♣♣♣♣...........♣@P♣45.2 (45.0).....§§÷†.......♣♣ .....†§§†........♣...†........♣♣ ####.†.........P.♣ #..## ♣### P...........P♣...♣ #...# ♣..# ♣♣..........♣♣..## #.#.## ##.#  ♣♣...♣...P♣♣♣♣♣####....####.#D/ht####))).#...# #...............D/hܯ(D/hD/hE _Done exploring.D/hD/hwB D/hDD/hQ0.0)..........D/h'R(D/hYD/h8\E _Done exploring.D/h^I D/hI B D/hgJ D/hc~ D/h~ (D/hӆ D/h E _Done exploring.E/h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? G/h:` [?25l[?1cG/hG/h$G/hN21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 animal skin  b - [carried] c - a +0 ring mail  c - [carried] d - a +0 chain mail (worn) G/hy d - [carried] h - a +0 kite shield  e - [carried] i - a +0 pair of gloves (worn) Results elsewhere ([,] to cycle) G/h f - [D:6] a +0 scale mail (1 further duplicate)g - [D:6] a +0 ring mail (4 further duplicates)  h - [D:6] a +0 leather armour  i - [D:6] a +0 chain mail (1 further duplicate)  G/hǘj - [D:6] a +0 robe (5 further duplicates)  k - [D:4] a leather armour (1 further duplicate)  l - [D:4] a ring mail  G/hm - [D:3] a robe (1 further duplicate)  n - [D:2] a +0 leather armour of poison resistanceo - [D:2] a chain mail (162 gold) (1 further duplicate)  G/h p - [D:2] a kite shield (189 gold)  q - [D:2] a pair of gloves (121 gold)  r - [D:2] a robe (24 gold) (1 further duplicate) G/h)v s - [D:2] a runed leather armour (135 gold)  t - [D:2] a shiny plate armour (567 gold) G/hv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J/hY J/hTJ/h  bentocg the Cleaver  Mountain Dwarf of Trog ****..Health: 78/78 ========================Magic: 18/18 ========================♣♣♣♣♣♣♣♣####AC: 11Str: 24Doom: 14% ♣♣♣♣..P♣.P♣♣P.♣EV: 23 Int: 8 P♣.P(..♣)♣.P..♣♣SH: 0Dex: 9 ...........♣.P.♣♣♣♣XL:  9 Next: 20% Place: Dungeon:6 ...............♣@P♣Noise: ---------  Time: 6045.2 (0.0) ......§§÷†.......♣♣l) +0 war axe (vamp) .....†§§†........♣Nothing quivered .......†........♣♣ #### .....†.........P.♣ #..##/hzm ♣### P...........P♣...♣ #...# ♣..# ♣♣..........♣♣..## #.#.## ##.#♣♣...♣...P♣♣♣♣♣####....####.#### ##))).#...# #...............  _Key pressed, stopping explore. _Items here: ))) †. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? armorJ/h'4J/h,J/h/. _/h/h, /h/h\/h/h/h[: _/h/hD/h/h/hn/h,/hr/hu/h/h/h/h/hm/h/h/h/h/h\/h/h|/h/h*/h~/h/h,/hm /h@ /h /h /h7/hX_ #♣♣♣♣............♣.P.♣♣♣♣  ♣P♣..................♣.P♣ ♣ ♣P..........§§÷†.......♣♣ ♣ ♣.♣♣.......†§§†........♣ /h## #♣♣PP........†........♣♣ #### .#####♣P......†.........P.♣ #..## .#...##♣PP...........P♣...♣ #...# .#.#<.#♣♣♣♣..........♣♣..## #.#.# >%.#..# ♣♣...♣@..P♣♣♣♣♣####....54.2 (9/h# ##))).#...# #.......#####P).♣.##.P# #....../h).....##...♣)##♣♣♣# #......##...#♣...♣## #...... .##...♣# ########.. /h;..###..#P♣..# #......... ......##♣.♣♣##♣♣##### #......... /heZ......#..♣####P♣#...# #/hf(/h%r§§§%/h(/h /h~; /h/h/hP/h/h/h/hE/h/h/hY  Items here: ))) †./h`/h _/h /h /h /hh /h/h%/h,/hI/h]&/h),/h+/h./h'1/hc1/h2/h6/h:,/hP;/h?/hD/hlD/h-F/hI/hK,/hL/hiO/hXQ,/hQ/hS/hT/hU/htU/hW/hYB/hV]/h^/h _/h_/hCd/h%f/hbf/hg/h;j/hk/hk/h`l/hzn/hp/h]p/hq/ht/hv/hBv/hVw/h{/h}/h}/hf/hi/hP,/h/hl/h/hۇ/h/h1/h,/h~/hǍ/h/hI/h]/hl/h,/hl/hk/h/h/h/h/h/h$/h/hR/h/hΞ/h/hܥ...♣)##♣♣♣# #................ ...♣## #.............#.. ..♣# ########............ ..# #..........#..<..... ♣♣##♣♣##### #.............###.#< ####P♣#...# #...........#. ........#.####........##.#. .##....##................ ................@...........>####81.2 (27.0) ########...........#.........#.#  #...............#....##...#.##  #......[................  #.......................#.###  #.........................#... ####.......................#.#.## ##......................#.....................#...#/hz(/hx/h-/ht5/hO>Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn)  f - a ring of magical power (worn)  g - an amulet of the acrobat (worn)k - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /h~ /h...♣)##♣♣♣# #................ bentocg the Cleaver ...♣###.............#.. Mountain Dwarf of Trog ****.. ..♣#########............ Health: 78/78 ======================== ..##..........#..<..... Magic: 18/18 ======================== ♣♣##♣♣##### #.............###.#< AC: 11Str: 24Doom: 14% /hn####P♣#...# #.................#. EV: 23 Int: 8 ........#.####..............##.#. SH: 0Dex: 9 .##....##........................ XL:  9 Next: 20% Place: Dungeon:6 ................@...........>#### Noise: ---------  Time: 6081.2 (0.0) ########...........#.........#.# l) +0 war axe (vamp)#...............#....##...#.## Nothing quivered#......[......................#.......................#.###.#.........................#... /hӅ####.......................#.#.## ##.............................# ...........................#...# /h_Items here: ))) †. _Done exploring. _Done exploring. /h9_Done exploring. _Search for what [Enter for "armor", or ? for help]? armor _Items here: ))) †./hAP  Okay, then./h/hi/h. _/h@/hJAWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon /h7_/hq [?25h[?0c/hq...♣)##♣♣♣# #................ bentocg the Cleaver ...♣###.............#.. Mountain Dwarf of Trog ****.. ..♣#########............ Health: 78/78 ======================== ..#/hYr#..........#..<..... Magic: 18/18 ======================== ♣♣##♣♣##### #.............###.#< AC: 11Str: 24Doom: 14% ####P♣#...# #.................#. EV: 23 Int: 8 ........#.####..............##.#. SH: 0Dex: 9 /hr.##....##........................ XL:  9 Next: 20% Place: Dungeon:6 ................@...........>#### Noise: ---------  Time: 6081.2 (0.0) ########...........#.........#.# l) +0 war axe (vamp)/hr$#...............#....##...#.## Nothing quivered#......[....................../hr#.......................#.###.#.........................#... ####.......................#.#.## /hsl##.............................# ...........................#...# /h3sb_Done exploring. _Done exploring. /hVs_Search for what [Enter for "armor", or ? for help]? armor _Items here: ))) †. _Okay, then./hsGWhat level of the Dungeon? (default 6, ? - help) /h8n [?25l[?1c/hiY7 /hҏ/hΙ/h/h/ _/h+,/hc,/h/hc/h`/h/h/h/h/hK/h֪/h/h,/h/h/h/hٴ/h/h/hS,/h2/hV/hR/hy/h/h^/h=/h/h/h/h/h#/h/h/h,/hh/h/hK,/h/h_Done exploring. _Search for what [Enter for "armor", or ? for help]? armor _Items here: ))) †. _Okay, then.There is a stone staircase leading down here./h/hn/h8 8  _/h/h 7/h /h* ,/hV /h   ## .# ##.# >..#.#.## ........# ## .......@.#94.9 (13.7) .###  ###....# ####+# _You climb downwards.  Found a stone staircase leading down./hE /h] a _There is a stone staircase leading up here./h/hk/h/h/h/h23  _/hK/h/h!/h/h/hU/h/h/h/h/h/hv/h,/h/hp/h0/h[/h/hz/h,/h/h/h,/hS/h/h..#.. #..# #..# #..# #..# /h##..#.### ##@.######102.9 (8.0) ##..##...... ##..## .P._./h..# ##.### P../.>..#.#.## PPP.........# ../h#.........## +.........<.#...##......#/h/hM+3.9 (9/hT/h=VC _Found an ancient bone altar of Kikubaaqudgha./h /hM/h/h/h,/hz&=  The howler monkey howls!/h +3/h.q _Something hits the plant! The plant begins to die. Something hits the plant./h2/h8/h >/hR>/h@/h4HW _Something hits the plant. The plant begins to die./hP/hS/htV/hD]/h~]/h/`/hg= _The howler monkey howls!/hk/ho/hq/hw/hw/hz/h/h/h/h/hM/h/h\/h/he _A nearby plant withers and dies./h/h/h/h̲/hk3/h/hR/h/hJ/h,/h/h/h/h$/h/h6/hp/h/h/h_/h/hw/h/h/h/h|/h/h\/h/h/h/h/hL/h/h/h/hK/h/hW/hS/h/hB/h/h`/h/h%/hV/h`,/h/h/h{,/h/hv/h /h /h /h{ /hR,/h /h%/h/h6/h/hu/hW/h/h/h;/h/h/h/hJ/h"/h>"/h"/h$/h'/hR'/h'/hC)/h,/h-/h-/h./h:2/h2/h3/hL4/h6/h7/h7/h8/h;;/h;/h)</hh=/h0@/hp@/h@/h+B/h4F,/hF/h6H/hK/hdK/hK/h!M/hQ/hrQ/hQ/hsS/hV/hV/hW/hY/h3],/h]/h_/h`b/hb/h]c/he/hpi,/hj/hLk/hMm/hm/hXn/hp/hs/h.t/ht/hw/hy,/hz/h@|/hO/h/h/h[/h6/hs/h/hT/h/hE/h/h/h9########## #####........### #.##...........## #.####............# #..##.............# #..##...........## ##.####..........#####.#####@......###.....#46.9 (43.0)/hL.<....................## ######################.. #.. ##. /hC## /hM/h,7.9 (44/h /hz9 _Found a stone staircase leading up./hj /hƁ /h /h0 /hA /h n/h] /h /hŐ /h /ha /hK /h ,/h /h /hz ,/h@ /hŞ /h& /hf /hȢ /h P  There is a stone staircase leading up here./hU /h  _/h /h /h /hA /h /h /hz /h /h /hӹ /h /hC /hϾ /h /h{ /h /h /h /h{ /h /h /h /hC /h /h /h /h /h\ /h /hy /h1 ,/hr /h /h 6##### ###..........####.....##########.......###...........<.........................###################.........#.........##/h ..........## ..##.......## # ##.....@.#  ###.....#/h>  ##.....# ........#..........#........#....#/he : J   slime creature (asleep).........#....#...J..... ...../h )#/h 62.9 (15  A slime creature comes into view./h zJJ./h Q 3.9 (16/h /h c _The slime creature quivers./h00 #####  .....###. .........<..... ........# .........# .........## ..........## ..##.......## # ##.....@.# ###.....#/h ##.....#  ........#  ..........#  ........#....#  ...J.....#....#  ......... ..... /h!/h͚ #####  .....###. .........<..... ........# .........# .........## ..........## ..##.......## # ##.....@.# ###.....# ##.....#  ........# ..........# ........#....#  ...J.....#....# ......... ...../h>/h@{ _A slime creature is nearby!/hLt  .....##########.   .........<........   ..##################   ...#   ..##   ...##   ..##.......##   # ##.......#   ###..@..#   ##.....#   ........#  ...#  /hX...#....#  J.....#....#  ....... .....  ..  ./ht/h\>J.../h;, /he14.0) _/h/h!/hXf #  .........<.......   .#################   ..#  .##  ....##  ..##.......##  # ##.......#  ###.....## /hFg  ##@....# #.........# #....# ......J...#....#  ......#....#  .......J 2 slime creatures (1 asleep) J....  ..# .   ..#/h>p p  A slime creature comes into view./hp /hx J.JJ./hx &5/he~ /hV c _The slime creature quivers./h: #################..#..#.........####.......### ##....... ########.....###...@.....##.....J......#..........#....#.#....#J........... JJ 4 slime creatures (2 asleep)#. .J..J./h .# #>../hm p  2 slime creatures come into view./hh /hT u  The slime creature quivers. x2/h .JJJJ..J..../hA .=6/h /h \ _The slime creature closely misses you./hW V  You hit the slime creature./hU[ K  The slime creature is lightly wounded./he J..J..J..../h/f : 8 7/hl /h?o \ _The slime creature closely misses you./h y  You slice the slime creature!!==8.8 (0.9/h /h f _The slime creature is heavily wounded./hBh  You barely miss the slime creature./h3Eu  The slime creature is heavily wounded./hkF/hNJ.J..J..../hO`0----9.7/hV/hZ2 _The slime creature hits you!/hYh  You barely miss the slime creature./h u  The slime creature is heavily wounded./h/hXJ.J..J..../hR--70.6/h*/hGE _The slime creature hits you but does no damage./h6l  You completely miss the slime creature./h8x  The slime creature is moderately wounded./h8/hJ.J.J..../hl68-----1.5/h/h 2 _The slime creature hits you./hj  You barely miss the slime creature.The slime creature is moderately wounded./hkq  You hit the slime creature but do no damage./hbtFJJJ.../hua4--2.4/hs{/h[}x _The slime creature hits you. The slime creature barely misses you./ht _The slime creature hits you. The slime creature barely misses you.  You slash the slime creature! You feel better.  The slime creature is heavily wounded.You slash the slime creature! You hit the slime creature.  You slash the slime creature!   but does no damage. x3/h`71===3.3/h /h,2 _The slime creature hits you./hzice!  The slime creature is almost dead.  You barely miss the slime creature. You hit the slime creature.feel better. You barely miss the slime creature.  The slime creature misses you.2====4.2/h/hfE _The slime creature hits you but does no damage./hYou hit the slime creature but do no damage.The slime creature is almost dead.slash the slime creature! You feel better. You hit the slime creature.  You feel better. You slash the slime creature!  The slime creature barely misses you. The slime creature hits you.  /h%h3=-5.1/h/hY[ _The slime creature barely misses you./h?You barely miss the slime creature. You slash the slime creature! x2  The slime creature hits you but does no damage.  The slime creature barely misses you.  The slime creature hits you but does no damage./hJH8==-/hq!6.0/h|/hЎ[ _The slime creature barely misses you./h  You slash the slime creature!  You kill the slime creature!/hr . 3Trog accepts your kill.You hit the slime creature. x3; The slime creature hits you./hx 62/79------189 _The slime creature hits you! The slime creature hits you./h /hi _Your Fighting skill increases to level 7!/hpo  You hit the slime creature. You feel better.  The slime creature is severely wounded.You barely miss the slime creature. You hit the slime creature.9==-----7.8/hOw/hy& _You feel better./hn 4  You barely miss the slime creature. You hit the slime creature. _You feel better.  You slash the slime creature! You hit the slime creature. You feel better.  The slime creature closely misses you./h ~73=====8.7/h /h H _The slime creature hits you but does no damage. x2/h@bThe slime creature hits you but does no damage. x2  You hit the slime creature but do no damage.  You hit the slime creature. You feel better. The slime creature hits you.  !60----9.6/hu/h#!E _The slime creature hits you but does no damage./h -The slime creature hits you! _The slime creature hits you but does no damage.  The slime creature is severely wounded.  You slash the slime creature! You feel better. You hit the slime creature.  /hnjK----80.6 (1.0/h/hvx _The slime creature hits you! The slime creature barely misses you./h  You slash the slime creature! You feel better.  The slime creature is almost dead.You barely miss the slime creature. You slash the slime creature!/hg47----1.5 (0.9/h /h R _The slime creature hits you! The slime creature hits you. x2/hz  You slash the slime creature! You feel better.  You kill the slime creature!/h . 2Trog accepts your kill.You hit the slime creature but do no damage./hz24-----------28%372.4/hє/hޗy _You barely miss the slime creature. The slime creature hits you! x2/h/h/hb/h^ _You are too injured to fight recklessly!/h]4/h@d/hf^ _You are too injured to fight recklessly!/h4/h/h^ _You are too injured to fight recklessly!/hL4/h0T/hU^ _You are too injured to fight recklessly!/hu4/hY/h^ _You are too injured to fight recklessly!/h7 4/h> /h@ Y _You are too injured to fight recklessly!/h 4/h /hG /hQ 4/hX /hT[ /h 4/h< /h /hcT /hT /h[ /h] /h 4/h /h /h2 4/h9 /h< /h 4/h /h /hO2 /h2 /h9 /hn= /hY /h0 /h /h /hb4/h /h< /hH4/h/h$/h4/h/h/h H4/hN/haQ/h74/hA/h&/hQ /h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone/hB 0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--/h p32% [?] toggle between ability selection and description./h/h/ht ........################# bentocg the Cleaver  .........#Mountain Dwarf of Trog ****..  .........##Health: 24/79 =======-----------------  ..........##Magic: 18/18 ========================  ..##.......##AC: 12Str: 24Doom: 8%  # ##.......#EV: 8Int: 8  ###.....##SH: 0Dex: 9 /hIv ####.....##XL:  9 Next: 37% Place: Dungeon:7  #..J@.....#Noise: ==-------  Time: 6182.4 (0.0)  #....J.......#l) +0 war axe (vamp) /hp ..........#....#Nothing quivered  /h...........#....#  .................  ................/hJJ 2 slime creatures  .............#. .  /h.............. ..# #  .>..# /hh_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!/hL [ .........# .........## ..........##  ..##.......##  # ##.......#  ###.....## /h  ####.....##  #..J@.....#  #....J.......#  ..........#....#  ...........#....#  .................  ................ /h;  .............#. .  .............. ..#  .>  A red film seems to cover your vision as you go berserk!0hw0h  You feel yourself moving faster! You feel mighty! The slime creature hits you!  * * * LOW HITPOINT WARNING * * *0h}22/118---3.4 (1Berserk 0hE0hE _The slime creature hits you but does no damage.0h\)  You slice the slime creature!! You feel better.  The slime creature is almost dead.0h0h   You hit the slime creature. You feel better. The slime creature hits you!  * * * LOW HITPOINT WARNING * * *0h: l4---=4.0 (0.60h0hxE _The slime creature hits you but does no damage.0h9  You barely miss the slime creature.The slime creature is almost dead.0hi7=--5 (0.50hC0hB _You hit the slime creature. You feel better.0h  You slash the slime creature! You feel better.  You kill the slime creature!0h  Trog accepts your kill.You slash the slime creature! You feel better.  You kill the slime creature!0hl..0h 33==255=-5.1 (0.6 _Trog accepts your kill.0h0h:0hf _Your Axes skill increases to level 12!0hBOM.<................#################.. ........## ........## ..##.......## ##.. ###.....## ####@....## ##  #....# #....#  ...........#....# .. .................0hX0hZYi23  --8 (0.7 _0hg`0hia0h_B .....############ ..<.............. ############### . . ... ..#### ##.......  ##### #... #........ ..........# ...........#....# ......... ................  #. . 0hVL0hL4=--6.5Berserk 0hR0hUk _You feel a strong urge to attack something.0h ##### ###...###########..<.............##############... ... ..## ##.@.....# # ##### #... #........ ....# 0h7.....#....# ..... .... 0h0h&'7.20h 0hN0h0hz0h0h00h  #####  ......#### ..........< .........## ..........#  ..........##  ..........##  ..##.......##  # ##.@.....# 0 ###.....##  ####.....##  #.........#  ..... ..#..0h} ..#.   .................   ................  You start resting.You feel your anger nearly subside. You are no longer berserk.0hޚ23/79 9 (0.7Slow -Berserk 0hɜ0hn _You are exhausted. You feel yourself slow down.0hX 0h 0hI 0hm" 0h9' ,0hf+ 0h+ I4=0hA. 0hy1 0h1 0h2 0hT9 0h9 S5=0h: 0hA ,0hB 0h.I 0hI 760h+K 0hP 0hQ 0hR 0hIX 0hX I7=0hY 0h_ 0h_ 0he 0hi i8=0h l 0hPq ,0hr 0hy 0hRz 790h{ 0h 0h 0h 0hY 0h J30=0h 0hl ,0h 0h5 0hƠ S1=0hE 0hs 0h$ 0hʪ 0hY 0hͲ 720h 0hx ,0hϺ 0h 0h T33=0hV 0h 0hy 0h6 0hG 0h K4=0h 0h! 0h 0h 0h O50h_ 0h ,0h 0h/ 0h1 k 225.4 (37.5) _You start resting.0h U66.9 (39.00hw 0hz [ _You feel yourself speed up.0h(0h6)0h)0hd-0hU1,0h10h#20h20h6i7=0h70hF;,0h[<0h?0h?0h@0hDD0hDK8=0hE0hI,0hI0hL0hL0hM0h#Q0hlQ990hRR0hU,0hV0hY0hY0hZ0h,^0h}^T40=0h#_0hb0hb0hic0hi0hsg 39.9 (13 _You start resting.0h t740.9 (140hJy0hm{c _You recover from your berserk rage.0h<@0h@0hA0hmF0hKa1=0hK0h_L0hHM0hP,0hS0hT0hNU920h:V0hZ,0hZ0h_0ha_0hM`0huc0hcS3=0hd0hg,0hh0hWl0hl0hm0h p0hWpK4=0h+q0hFt,0hMu0hyB0h!|0hq|950hT}0h0h0h0h,0hׄ0hvO60hȉ0h,0h*0h'0hk0h60h0h9S7=0h0h,0h0h@0h0hX0h0hK8=0h0h,0h0h,0h0h O90h0h,0h0h60h0h?0h0hT50=0h0h0hZ0h10hz,0h0ha1=0h0hV,0h0hs0h0hr0hO20h40h,0h0h,0h0hi3=0h10h-0h0hh0h,0h0h,0h0ha4=0h 0h0h#0h0h,0h0hO50h0h ,0h 0h$,0h%0h)i6=0h+0h/,0h00h40h850h50h:n57=0h;0h?,0h@0hD,0hE0hI;80hJ0hiP,0hQ0h"W,0hW0h~];90h^0hc0h1d0hie0hi,0hj0hUq0hqE60=0hZr0hx0h|x0h'y0h|,0h.~0hk1=0hȂ0h,0hp0h7,0h0h;20h0hb0h,0h,0h0h0hK3=0hۢ0hB0h,0h0hy0hDU4=0h$0h",0h0hѾ0h60hj0h0h%50hl0hS,0h"0h,0h90hJ0hK6=0hZ0h,0h0h,0h?0h+0hzU7=0h>0h0hs0h0h,0h0h;80h0h,0hr0h,0h0h0h%90h0hf ,0h/ 0h ,0h0hb70=0hV0h,0hd0h2 0h 0h!0h%k1=0h&0h+,0h/,0h1,0h20h7;20h80hq>,0h,?0hC,0hD0hDI0hIK3=0hJ0haO,0hP0hU,0hrW0h[0h[U4=0h]0hFa0ha0hWb0hVf0hf0hg0hk0hk%50hl0h q,0hr0h|u,0hjv0h)za6=0h1{0hm,0h20h,0h0h:0hU7=0h0hV3510.0)0h0hXH _You start resting.0hn 0hy0h۲,0h'0h0h20h;80hi0h,0h0h,0h0hKa9=0hU0h\1 _HP restored.0h0h#0h0h0h2,0h0h0hPB0h0h0h9=0h0h0h0h0hf0h0h/,0h0h0h|,0h0h 0h0hL0h0h0h,0h0h0hu,0hR0hO!0h%,0h&0h(0h-,0h.0h00h4,0h50h70h =,0h>0h?0hfD,0hJE0h7G0hL0hL0hM0hnO0h@U,0hfV0hX0h],0hD_0ha0he0he0hf0hj0h4s  #...........##   #............##   ##...##.......##   #.#####.......#   ### ###.....##  ####.....##  ###.........#  ###............#  #...#....#  #............#....#  #...................0h(t  #..................  #$........#. .0ht  #................ . @   Joseph (asleep)  ##.............. . JJ 2 slime creatures (asleep)  #@JJ......... .  .0ho75.9 (25.0)@launcher)JJ@JJHP restored.  Joseph and 2 slime creatures come into view.  Joseph shouts!  The slime creature quivers. x2  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.0h; ((((((Joseph shoots a sling bullet.0h:0h0h`".....JJ.. ==6.9 (260hy,0hI5C _The sling bullet hits you but does no damage.0hn ]   #.......  ##...##.......##  .......#  ### ###.....##  ####.....##  ###.........#  ###............#  #...@......#....#  #............0h   #.............  #..................  #$..............#.  #................  ##.JJ...........  #@........... 0hǜ    #.......  ##...##.......##  .......#  ### ###.....##  ####.....##  ###.........#  ###............#  #...@......#....#  #............  #.............0h_   #............. #$..............#.  #................  ##.JJ...........  #@........... 0hg >0h 0h d _There are monsters nearby!0h+ g   #.......  ##...##.......##  .......#  ### ###.....##  ####.....##  ###.........#  ###............#  #...@......#....#  #............ 0h  #.............  #..................  #$..............#.  #................  ##.JJ...........  #@........... 0h9   #.......  ##...##.......##  .......#  ### ###.....##  ####.....##  ###.........#  ###............#  #...@......#....#  #............  #.............  #............. #$..............#.  #................ 0h; ##.JJ...........  #@........... 0haB40hI0hLd _There are monsters nearby!0h]  #..##  ##...##.......##  #.#####.......#  ### ###.....##0h  ####.....## ###.........# ###............# ..........#....# ..#....# .......0hz  #  #$0h<#  #..  ##.JJ0hT   #@. 0hkB   ##0hH 0h0h70h>JJ..0h] --7.9 (1.0) 0h _0h0h'0h9~  ##...##.......##  #.#####.......#  ### ###.....##  ####.....## ###.........# ###............# .#....# ..#....# .......  #  #$#  #..JJ.  ##..  #@   ##  # 0h0hڂ0h0hыnJJ..@..0hzA--80h0h0hU  #.#####.## ###.....## ####.....#####.........###............###..#....###..#....#....... $..JJ#. ...... #@.... #...#   #0hf q  Joseph shouts, "Intruder!"0hk k(((((((0h ....@..  Joseph shoots a sling bullet. The sling bullet completely misses you.0h /==90h 0h _The slime creature closely misses you. The slime creature barely misses you.0h 0h J Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0h0%  c - Brothers in ArmsPiety--32% [?] toggle between ability selection and description.0hn=0hB0hgJ!  #.#####.......#bentocg the Cleaver  ### ###.....##Mountain Dwarf of Trog ****.. ####.....##Health: 79/79 ======================== ###.........#Magic: 18/18 ======================== 0hK###............#AC: 12Str: 24Doom: 2%  ##..........#....#EV: 23 Int: 8  ##............#....# SH: 0Dex: 9 0h?K #................... XL:  9 Next: 55% Place: Dungeon:7  #...@..............0hdKNoise: ==-------  Time: 6379.9 (0.0) 0hKX #$..JJ..........#.l) +0 war axe (vamp)  #................Nothing quivered0hKo  ##@............. 0hK #............  ##..........0h#L@   Joseph (launcher) #.........0h_LJJ 2 slime creatures ##........ _The sling bullet hits you but does no damage. 0hL)_There are monsters nearby! _There are monsters nearby!Joseph shouts, "Intruder!"Joseph shoots a sling bullet. The sling bullet completely misses you. 0h M_The slime creature closely misses you. The slime creature barely misses you.0hJW    ### ###.....##  ####.....##  ###.........#  ###.......  ##.........  ##..........  #...........  #...@.......  #$..JJ......  #................  ##@.............  #............  ##..........  #.........  ##........ A red film seems to cover your vision as you go berserk!0h\ ((You feel yourself moving faster! You feel mighty! Joseph shoots a sling bullet.0h..The sling bullet hits you!  The slime creature hits you but does no damage.0hr99/118---- 8 80.9 (1Berserk 0h0h2 _The slime creature hits you!0h/  You slice the slime creature!! You feel better.  The slime creature is moderately wounded.0h (((((((You slash the slime creature! Joseph shoots a sling bullet.0h....@..111/118==--=1.5 (0.60h#0h&Y _The sling bullet barely misses you.0h&  You hit the slime creature. You feel better.  The slime creature is heavily wounded.You slash the slime creature! You feel better. The slime creature hits you. x20hI+J((0hp@..0hqt04=--2.2 (0.70hw0h _Joseph shoots a sling bullet. The sling bullet hits you.  You slash the slime creature!  The slime creature is severely wounded.0hff5-=8 (0.60hڍ0h3 _You slash the slime creature!0h}The slime creature is severely wounded. _  You barely miss the slime creature.  The slime creature is severely wounded.You slash the slime creature! You feel better.  The slime creature hits you but does no damage. x20hJ((0hb\@..0h]|99/118 --3.5 (0.70hd0hKs _Joseph shoots a sling bullet. The sling bullet hits you!  You slice the slime creature!! You feel better.  You kill the slime creature!0h' .   slime creatureTrog accepts your kill.You hit the slime creature. You feel better. The slime creature hits you.0hJ((0h @..0h 7--63-4.1 (0.6 _Joseph shoots a sling bullet. The sling bullet hits you!0hx0hL(  Trog accepts your kill.hit the slime creature. You feel better. The slime creature hits you. _Joseph shoots a sling bullet. The sling bullet hits you! _You feel the doom around you dissipate.slice the slime creature!!  You kill the slime creature!0hr1D.0h6 -726 (0.5 _Trog accepts your kill.0hM=0hsG  ### ###.....## ####.....#####.........####...#.#....#..#....# ....... # #$# #. ##@ #  ## # ##0hHk. _Your Armour skill increases to level 8!0h7Q0h U0((0h|U6(((((0h p.....@.0h8 23  =5.3 (0.7Berserk 0hB0ht  ####.....#####.........###...###..#....###..#....#....... $#. .. #@  #. #   #  ## _Joseph shoots a sling bullet. The sling bullet barely misses you.0ha0h1---6.00h0hk _You feel a strong urge to attack something.0h/2 You barely miss Joseph. Joseph unwields a +0 sling.0hv32- 8 =--6 (0.60h80hS;^ _Joseph wields a +0 quarterstaff. Joseph hits you with a +0 quarterstaff.0hE  You hit Joseph. You feel better.0h[3-7.20hx0hY0 _Joseph is lightly wounded.0h%  You closely miss Joseph.  Joseph is lightly wounded.88-7 (0.50h*0h,= _Joseph hits you with a +0 quarterstaff.0hD    ###...  ###......  ##........  ##......... #.......... #..........  #$.........  #..@.......  ##@............. 0h&k #............  ##..........  #........ ##........   ....... ##.....  You slash Joseph!  Joseph is moderately wounded.You are no longer berserk.0h59/79 -=8.2Slow -Berserk 0h0hO _You are exhausted. You feel yourself slow down.0h!5  You hit Joseph but do no damage.Joseph is moderately wounded.0h5l52---9.6 (1.40h]<0h->a _Joseph hits you but does no damage. Joseph hits you with a +0 quarterstaff!0h  You slash Joseph! You feel better.  Joseph is moderately wounded.0hFh60====90.8 (1.20h0h~O _Joseph barely misses you.0h  You hit Joseph. You feel better.  Joseph is heavily wounded.0h4====-2.1 (1.30h 0h O _Joseph barely misses you.0hȅ  You slash Joseph! You feel better.  Joseph is severely wounded.1-=0h†3.5 (1.40h0hȍ@ _Joseph hits you with a +0 quarterstaff. x20hl   You hit Joseph. You feel better.  Joseph is severely wounded.Joseph shouts, "I love to fight! I love killing!"0h^f58--4.7 (1.20h60hJ= _Joseph hits you with a +0 quarterstaff!0hDw  You closely miss Joseph.  Joseph is severely wounded.0hxi56--6.1 (1.40he~0hŀ= _Joseph hits you with a +0 quarterstaff.0h=  You barely miss Joseph.  Joseph is severely wounded.0hu0---7.4 (1.30h0ha _Joseph hits you but does no damage. Joseph hits you with a +0 quarterstaff!0hh  You closely miss Joseph.  Joseph is severely wounded.0hki,8.6 (1.20hn0h?p9 _Joseph hits you but does no damage.0h-  You slash Joseph! You feel better.  Joseph is almost dead.0h3|42-----==400.0 (1.40hK0hh= _Joseph hits you with a +0 quarterstaff!0hv  You closely miss Joseph.  Joseph is almost dead.0hnw a32-------1.40h| 0hZ~ e _Joseph hits you with a +0 quarterstaff! Joseph hits you with a +0 quarterstaff.0h 0h= 7-0h 0h ^ _You are too injured to fight recklessly!0h [ 0h[ 0h1a 0hb ^ _You are too injured to fight recklessly!0h) 30h& 0h7 ^ _You are too injured to fight recklessly!0hRL 0hL 0hS 0hT ^ _You are too injured to fight recklessly!0h 30h 0hE ^ _You are too injured to fight recklessly!0hL 30haQ 0hS Y _You are too injured to fight recklessly!0h] 0h0 0hG 0hI 0h=9 30hB 0h 30hs 0h6 0h"0h#0h(0h`+0h՛0hs0hG0hc0h30hq0h0h8J0hJ0hyP0hR0h0h0h0h0hx  You closely miss Joseph.  Joseph is almost dead.0hyb1----2.6 (1.20h0h= _Joseph hits you with a +0 quarterstaff.0h }  You hit Joseph. You feel better.  You kill Joseph!0hD)0h34/81=89-3.80hu0hW _Trog accepts your kill.0h  ###.........# ###............# .#....# ..#....  ......  #....  #$..#  #....  ##  #   ##0h g  #  ##..    ##.....  # 0h  23  -5.3 (1.50h 0h  Things that are here: _a +0 quarterstaff; a +0 sling; a +0 ring mail0hE0h}F0h6H0huO0hSa5=0hY,0hZ0h`0ha960hPb0h9k,0h m0htO70h_v0h~,0hp0h0hLS8=0h0h0h0h0ha9=0h0h0ht0h0h̨,0h0hIP400h0hp,0h,0hvi1=0h&0hR,0h0hNa2=0h:0h+8-0hj 29.3 (24.0) _You start resting.0h:30.8 (25.50h0hE[ _You feel yourself speed up.0h^30h`0hR0h O30h 0h 0h 0h ,0h0h0hS4=0he0h,0hU0h0h30h=0h#K5=0h#0h$0hP*,0h!+0h-0h*.0hV/0h30h<4960h50h}80h80h|90h=,0h?0hD0hD970h2F0hL,0hM0hT0hB^i 44.8 (14.0 _You start resting.0h^65.8 (150h$c0hdc _You recover from your berserk rage.0h1 0h1 0h2 0hx9 0hn= i8=0hA 0hA 0hC 0hH 0hH 0hUJ 0hP 0h Q K9=0hR 0hW 0hBX 0hY 0h_ 0h_ 0hEa 0he 0hXf :500hg 0hm 0hm 0hn 0ht 0ht 0hbv 0h{ 0hU| S1=0h} 0h ,0hX 0hm ,0h 0h 0h# K2=0hd 0h 0hx 0hޗ 0h 0h 0h, 0h$ 0h 930h 0h ,0h 0h@ 0h 0h 0h i4=0h8 0hb 0h 0h 0h 0hm 0h 0h 0hH K5=0hu 0h 0hF 0hl 0h ,0h 0h9 0h 960h 0h B0h 0h 0h 0h 0h, 970h5 0h{ ,0h 0h 0hZ 0h 0h d58=0hR 0hi ,0h 0h 0h 0hz 0hh# 0h# W9=0h$ 0h) ,0h* 0h3. 0h. 0h / 0h2 0hb2 &600h3 0hF9 ,0h: 0h@ 0h@ 0h B 0hG a1=0h)I 0h{N 0hN 0hP 0h V ,0hW 0h\ 0h\ U2=0h!^ 0hc 0hBc 0hid 0hvh 0hh 0hi 0h%o 0hno %30hvp 0hu ,0h4w 0h{ ,0h| 0h 0h %40ht 0hڋ 0h# 0h& 0hK ,0h 0h 0h K5=0hu 0h 0hE 0hě 0h; ,0hq 0h 0hާ U6=0h 0h$ 0hx 0h 0h 0h, 0h 0hj 0h %70h( 0hX ,0h 0h( ,0he 0h 0h K8=0hz 0h 0h 0h 0h 0hn 0h 0h 0ha U9=0h 0hd 0h 0h 0h 0h 0h 0h <700h 0hk ,0h 0h 0h" 0hy 0h 910hi (=0h 0hy ,0h. 0h ,0hr 0h 0h  U2=0h^ 0hp ,0h 0h ,0h 0h  0h %30h 0h4% ,0hV& 0h( 0h ) 0h) 0h?- 0h- 0h~. 0h3 ;40h4 0h: ,0h; 0h@ ,0hA 0hD 0hD D5=0hE 0hG 0hG 0hH 0hK 0hIK 0hK 0hN 0hO U6=0hMP 0hS ,0hT 0huY ,0h+Z 0h] 0h-^ %70h_ 0h!c ,0hc 0hf ,0hg 0hi a8=0hzj 0hl 0hl 0hjm 0ho 0ho 0hp 0hs 0hs U9=0ht 0h-w ,0hw 0hz ,0h{ 0h~ <800hk 0h ,0hׄ 0h ,0h| 0h _ _You start resting.0h 0500.0)0h Z1=610hę 0h/ " _HP restored.0h 30h 0h 0h B0h] 0h 0hK 0h9 0h 0hq ; 8 0h9 0h N _You now have 829 gold pieces (gained 12).0h 0h? o= 23  0h( 0hp 0h 0hk 0h} 0h^ 0h 0hK 0h 0h 0h 0h 0h 0h 0h 0h, 0hR 0h 0h{ 0h 0h 0h 0hb 0h 0hA 0h 0h 0h> 0h 0h@ 0h ,0hl! 0h$$ 0hn) 0h) 0h*+ 0h<- 0h/ 0hF0 0h0 0h_2 0h5 0h<6 0hA7 0hl9 0h> 0h ? 0h@ 0hA 0h'F 0hF 0hG 0hI 0hQN ,0h!O 0hX  #............... ........  ##................# .. #................# .........  #.##..............# ...#  #...........# #.. ###  ######...........## #. ### ##............  ##.......#  ##....@##  ##...##  ##.##  ### 0hY 0h` 364.8 (18.0)0hFa 6 8 5.8 (190he 0hm 0 _m - a +6 ring of dexterity 0h4> 0h> 0hp? 0hD 0h!I 0hN 23   0hsS 0hS 0hU 0hW 0h\ 0hW] 0h^ 0h]b 0hg 0hh 0h`i 0hk 0hpq 0hq 0hr 0hu 0h{, 0h } 0h 0hɆ 0h$ 0h 0hy 0hw 0hґ 0h 0hi 0hY 0h 0h 0hŞ 0h, 0hx 0hӫ 0hW; 8  0hĭ 0h\k _b - 4 potions of brilliance (gained 2) 0hs 23   0h 0h 0h| 0h 0h 0h 0hU 0h 0h 0h 0h 0h 0hh, 0h 0h 0h, 0hy 0hs 0hr, 0hk 0hU 0hj 0h 0hl 0h 0hB 0h 0h 0h 0h 0h 0hu, 0h 0h  0hs...........#....#####+++## ...........#..........<.####. ..........###...##......# ..........# ##..####....# .........#####.## ####+# ..............### .  0h.......#####....## .#' #.....## ##......##.'.#> ##...## #......@...#88.8 (23  ##.## #.........###### #...........# 0hD#...........##...........##............#............#............# 0h 0h,9.8 (24 0h! 0h#A _Found a staircase to the Ecumenical Temple. 0h=x 0hx 0hy 0hV} 0h́ 0hL 0h 0h 0hn 0h 0h 0h 0h 0hy 0h: 0h 0h 0hn 0h? 0h) 0h 0hu 0hR 0h@  There is an open door here. 0h 0hի _ 0h 0h 0h, 0h 0h 0hͻ 0h 0hʼ 0hz 0h 0h' 0h 0h 0h 0h%; 8  0h 0hx7 _You open the door. 0h 0hc] 23   0h: 0hn@  There is an open door here. 0h 0h _ 0h= 0h 0h 0hv, 0hA 0h 0hM 0hE 0h 0h 0h4 0h 0h 0h>, 0h5 0hi 0hS, 0hX 0h0  0hF, 0h 0h 0h|T## ##......##.'.#>#.'... ## #..........#.###.##. ## #.........###ß....# ## #...........####'###  #...........# #.#  #...........####.#  #................#  #............#####  ...........@# 607.8 (18 #  ?#    .....#... ....#..## <.## .. 0h( 0h(%8.8 (19 0h/ 0h2; _Found an escape hatch in the ceiling. 0hq  0hEr  0hs  0hv  0h{  0hɀ B 0h  0hL  0hۆ  0h0 ## #...###ß....# ## #.....####'###  #..# #.#  ####.# ......#### .#    ..#....#..###.<.###.. ### ... ..## 0h 210.8 (2.0) 0h 5 8 1.8 (3 0h  0hס . _i - a scroll of identify 0h  0h 0hj 0hO 0h@  0h 23   0hk 0h 0h 0h( 0h 0ho 0h4 0h 0h  0hV  0h  0h" 0hS& 0h& 0h1' 0hd) 0h2- 0h- 0h. 0hB/ 0h2 0hS3 0h 4 0h5 0h8 0h)9 0h9 0hn; 0h'? 0h? 0h2@ 0hA 0hE 0hwF 0hsG 0hI 0hL 0h M 0hM 0hP 0hbW .......#  #......#####  ............#  .........#  .........#  0hXH .........##  ..........########.........### ....#.@###........ <.###..# ########. .# # ...###+ ≈...F.≈...  0hRXEF   bullfrog (asleep)≈.≈...≈.≈.. 0h_} 22.8 (11.0)  A bullfrog comes into view. 0ha 0hiF.F 0h=jk  ==3.8 (12 0hp 0h8s* _The bullfrog croaks. 0hG 0hKRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identifyr - a scroll of revelation  0hLpw - a scroll of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected 0hc 0h_ 0hs#................#bentocg the Cleaver#............#####Mountain Dwarf of Trog ****..............#Health: 81/81 ========================.........#Magic: 18/18 ========================.........#AC: 12Str: 24.........##EV: 23  0hGInt: 8..........#######SH: 0Dex: 9......#.........###XL:  9 Next: 89% Place: Dungeon:7....#.@###........Noise: ==-------  Time: 6623.8 (0.0)<.###..# ########.l) +0 war axe (vamp).# #....Nothing quivered...###+F.....≈...F   bullfrog≈.≈...≈.≈..  0hu_You open the door. _There is an open door here. _Found an escape hatch in the ceiling. _i - a scroll of identify  A bullfrog comes into view. _The bullfrog croaks. 0hPP  Okay, then. 0h 0h 0h+. _ 0h ###### ...#  ...# .........# .........## ..........####### ......#.........### ....#..###........ <.###@.# ########. .# #.........  ...###+###.≈F......≈...≈≈.≈...K≈.≈...K   kobold (wandering).≈.≈.#. 0h͚ 0h 0hc}F≈KK 0hKq  --4.8 (1 _ 0h 0h 0hb7 _ .#  .........# .........# .........## ..........####### ......#.........### ....#..###........ <.###..##########. .# #@........ ......F.###+###.≈≈≈≈≈...# ....≈...#≈≈≈.≈...#.K≈.≈...# 0h8 _.≈.≈.#.#K 2 kobolds (1 wandering)K.≈.≈.#.# 0h@  0h[K p§KK. 0hKL O=-5 0hR  0h&V r _Found a hazy altar of Hepliaklqana. The bullfrog misses you. 0h  You slash the bullfrog!  The bullfrog is heavily wounded. 0h . K 3 kobolds (1 missile, 1 wandering)KThe bullfrog hits you. 0h 77-- 8 =6.7 (0.9 0h  0h u _A kobold comes into view. It is wielding a +0 dagger. 0h8  The kobold shouts!  You hit the bullfrog. You feel better.  The bullfrog is heavily wounded. 0h+  KK).  The bullfrog barely misses you.8=-7.5 (0.8 0h4  0h;8 ? _The bullfrog hits you but does no damage. 0hԗ K  You hit the bullfrog. You feel better. 0h K _The bullfrog is almost dead. 0hU |81==-8.3 0h¦  0h V _The bullfrog closely misses you. 0hz  You slash the bullfrog!  You kill the bullfrog! 0h"# .KKK 3 kobolds (1 missile)  Trog accepts your kill. 0h(]((((((( 0h 0h2 @.≈..≈≈K   kobold brigand (missile, wandering)KKK 3 kobolds (1 missile)KThe kobold throws a stone. The stone barely misses you. 0hz=92-9.2 (0.9 0h 0h  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts. 0h 0hh 0hh _No reachable target in view! 0h) 0hj 0hR _No reachable target in view! 0hH4 0h3S 0hWR _No reachable target in view! 0h4 0h1 0hR _No reachable target in view! 0hD4 0h~N 0hXRR _No reachable target in view! 0h4 0h 0hkJ _No reachable target in view! 0h24 0h: 0hA> 0h4 0h 0hͬ 0h4 0h' 0h+ 0hD4 0hը 0h0h .# ..# ..## ....####### #.........### ....#..###........ <.###..##########.####.###......... .......@.###+###.≈≈≈≈≈≈...# .....≈...#≈≈≈≈.≈...#.KK≈.≈...##0h ._K≈.≈.#.#..K≈.≈.#.#≈.≈≈... ..0h0h_XKK).0hv 23  =30.2 (1.00h0h+ _The kobold brigand shouts!0hKS  .#....###....#######.......#.........### .###........#<.###..##########.#####.###......... ..........###+###.≈≈≈≈≈≈≈@..# ......≈...#≈≈≈≈≈.≈...###.KK≈.≈...###.#§.KK≈.≈.#.≈...≈.≈.#.#≈≈.≈≈...#........≈.#...0htW 0hX 0hZ 0hc §§≈§§§§_§KK0hyd /--10hCm 0h=p 0hP0hZ--0h0hT _Why would you want to do that?0h .##...........# ...........## #...........####### ......#...### .....#..###........ #<.###..##########.######.###................@...###+###.≈≈≈≈≈≈≈≈...#..§....≈...# .≈§≈§≈.≈...###≈§§K≈.≈...###.#0h:.≈§_K≈.≈.#.#§≈§KK≈.≈.#.# ≈≈.≈≈...#......≈.#...0h$0hM.K0hD ((((((The kobold brigand throws a poisoned dart.0h!0h+=@≈.≈§§≈..≈§KK≈§≈§_.≈0h+d  =20h30h7[ _The poisoned dart closely misses you.0h* G0h1 0h4 T _Why would you want to do that?0hl(#...# ...........###...........#######.......#.........###....#..###.. #<.###..##########. ######.###......... ...........###+###. 0h ≈≈≈≈≈≈≈≈@..# ..§....≈...# .≈≈§§≈.≈...###.≈§KK≈.≈...###.#§≈§_.≈.≈.#.#§≈§.K≈.≈.#.# ≈≈K≈≈...#.. ......≈.#. 0h0ht§§.§K0h ((((((The kobold brigand throws a poisoned dart.0h;.@≈..≈0hB (((((((The poisoned dart misses you. The kobold throws a stone.0h.@......≈≈§§§.KK≈§≈§_§§.KKKK 3 kobolds (1 missile)≈≈....0h\  30h 0hS _The stone closely misses you.0h' ##.....####### .......#.........### .....#..###........#<.###..################.###......... ...........###+###≈≈≈≈≈≈≈≈...# .......≈≈≈§§§≈...###_..KK≈§≈...###.#0hT§≈§_§§.#.#§§.K≈ ≈≈.§≈...#.. 2 kobolds...K..≈... ≈≈≈≈≈≈.# ###0h0h0hge§≈K§§.§K   kobold brigand (missile)..KKK 2 kobolds0h.-40hy 0h6 _Found a sacrificial altar of Ru.0hR#.####### .......#.........### .....#..###........#<.###..################.###......... ...........###+###≈≈≈≈≈≈≈≈...# ......§≈...###.#≈≈≈§§§≈@..###_.≈.KK≈§≈...###.#§≈§_K§§≈.#.# §§.§≈. ≈≈.§§...#..0hS]....K.≈.#... ≈≈≈≈≈≈.# ###.......#0h[W0h[bP.§.§§..§.§≈K....§§≈....0hc@-50hj0h=m0hSc  #.........### .....#..###........#<.###..################.###......... ...........###+###≈≈≈≈≈≈≈≈...# .......§...###.#0hc a≈≈≈§§.§...###_..KK§.≈@..###.#§≈§_K§.≈.#.# §§.§≈§≈.#. ≈≈.§≈K..#......§§≈.#...≈≈≈≈≈≈≈.# ###........#  ..###0hg 0hs ......≈≈≈≈≈≈.≈≈.KK≈§≈._K≈...§K..K 3 kobolds (1 missile).0ht &60h} 0h 0hW w .....#..###........#<.###..################.###......... ...........###+###≈≈≈≈≈≈≈≈...# .......≈...###.#≈≈≈≈≈.≈...###_..KK≈§≈...###.#0hW §≈._K≈.≈@#.# §...≈§≈.#.# ≈≈.§≈§K.#.......§≈...≈≈≈≈≈≈≈.# ###........# ########0hy\ 0h:g :K.0hn ((((The kobold brigand throws a poisoned dart.0h 0hF .K≈.KK≈§≈@.≈≈......0h .=70h 0h$ S _The poisoned dart misses you.0h(0h _K≈.≈..K§ 8 8.1 (0.90h0h _You hit the kobold but do no damage. The kobold hits you but does no damage.0hv  You slash the kobold!  You kill the kobold!0h })≈ 20h(9.00h00hW _Trog accepts your kill.0h 40h~ 0hg R _No reachable target in view!0h 40h 0hX R _No reachable target in view!0h 40h 0h' R _No reachable target in view!0h 40h^ 0h R _No reachable target in view!0hz 0hz 0h> 0h R _No reachable target in view!0h 0h 0h 0h J _No reachable target in view!0h^} 40h 0h* 0hk 0hB 0h\0h0hk0hl0h_u0hyx0h40h60ha0hC0hD0h[N0hQ,Why would you want to do that?0h-#<.###############.###......... ...........###+###≈≈≈≈≈≈≈≈...# .......≈...###.#≈≈≈≈≈.≈...###_...K≈.≈...###.#0hT.§≈._K≈.≈.#.# .K ≈≈.≈≈...#........≈.#...≈≈≈≈≈≈≈.# ###.......######## 0h30hf40hK={§KK§0h:>} 23  -40.0 (1.0 _0hF0hdK  Things that are here: _a +0 short sword; a kobold corpse0h`######.......  ...........###+###. ≈≈≈≈≈≈≈≈...#  .......≈...###.# .≈≈§≈≈.≈...###_. .≈..K≈.≈...###.# .≈._K≈.≈.#.# 0h$  .≈..K≈.≈)#.# .≈≈.§≈.@.#.........≈.#...≈≈≈≈≈≈≈≈.# ###.........#:.....########## 0hI[§§§.≈§.§§0h@-10h0h/ _Found a manual of Staves.0h0hM*0h0hR _No reachable target in view!0h0h{0hK0hR _No reachable target in view!0h k0hk0hu0hxR _No reachable target in view!0h40h0hR _No reachable target in view!0h:[0h[0hrd0hegR _No reachable target in view!0h0h.0h0h6J _No reachable target in view!0hQ0hRR0h_0hJc0h0h;0hc0h0h~v0h'w0h0hO0h $  ######.###....###+###.≈...#≈.≈...###.#≈.≈≈§≈§.≈...###_.≈.≈..K≈.≈...###.#0h$ ≈.≈._K≈.≈.#.# §§..K≈.≈)#.# .≈§.§≈@..#.. .§§....≈.#...≈.# ###.#.:.....#####0h' 0h1 .≈....≈.K..K§.§§§§0hO2 c  2 _0h8 0h; 0h^............###+###. ≈≈≈≈≈≈≈≈≈...#  ≈.......≈...###.# ≈.≈≈§≈§.≈...###_. ≈.≈...≈.≈...###.# ≈.≈.KK≈.≈.#.#  §§.§K§.≈)#.#0h^ .≈§§§§...#.. .§§§§@.≈.#....≈≈≈≈≈≈≈≈≈.# ###...........# :.....############# 0ha0hb0hd0hDoJ..≈......§.≈.≈≈§§.≈...≈.§.§KK§≈§K≈..KK 2 kobolds (1 missile)0ho&30hv0hw0hXq .###+###. .≈...# .≈......§≈...###.# .≈.≈≈§§§.≈...###_. ≈.≈...§.≈...###.#. ≈.≈.§.≈.≈.#.#0hY(..≈§§§KK§.≈)#.#..≈§≈§K≈§...#.. §§..@..≈.#...#.≈.# ####.#...:.....#####0h\0hj##.≈...#.≈.≈≈§§§...≈.≈.§.§..§.≈._.≈§.≈.§≈.§..≈...K§0hj&40h t0h&v0hx 0h (((( _ You barely miss the kobold brigand. The kobold throws a stone.0h2d ...§.≈.≈._§§§≈.≈.KK≈≈≈§§≈§@≈≈.0hd C 8 =0h-e 8 (0.80hn 0hq R _The stone barely misses you.0h n  You hit the kobold brigand.  The kobold brigand is lightly wounded.0h 0hɒ ....§≈§≈§..≈.≈..K≈≈.0hq -5.7 (0.90h 0h \ _The kobold brigand closely misses you.0hg  The kobold brigand is lightly wounded. _The kobold brigand closely misses you.  You barely miss the kobold brigand.The kobold brigand is lightly wounded.  You slash the kobold!  You kill the kobold!0hf  Trog accepts your kill.0hF..§§§≈≈.§§§.   kobold (0h@(6.60hE0hE _The kobold brigand hits you but does no damage.0h&QTrog accepts your kill. _The kobold brigand hits you but does no damage.closely miss the kobold brigand.0h]) ...≈≈§≈._§≈)  Trog accepts your kill.0ha-7.4 (0.80hli0hk\ _The kobold brigand closely misses you.0h3 #..≈.≈...≈§≈§.≈.§§§§§You closely miss the kobold brigand.The kobold brigand is lightly wounded.0hV0-8.20h0hA _The kobold brigand hits you with a +0 whip.0hd>  You slash the kobold brigand!  The kobold brigand is severely wounded.0h?0=9.00hF0hIT _The kobold brigand misses you.0hi §...§You barely miss the kobold brigand.The kobold brigand is severely wounded.0h(b78--9 (0.90h0hA _The kobold brigand hits you with a +0 whip.0h- #.#.≈......#.≈.≈≈≈≈≈..≈.§.§...≈§§§_...§.≈§.§§§§§§§)§≈§§§≈.# 0h{.You slash the kobold brigand! You feel better.81=-0h.'50.7 (0.80hU60h8b _The kobold brigand is almost dead.0hޞ #.#.≈....#.≈.≈≈≈..≈...≈§≈.§.§≈§≈.≈.§§§0hğ§You closely miss the kobold brigand.The kobold brigand is almost dead.0h$(1.50h0h&E _The kobold brigand hits you but does no damage.0hb ......≈.#.≈.≈≈≈≈≈...≈.§...§...§§§._.§§...§§≈≈)..≈.§§§.#You hit the kobold brigand.  The kobold brigand is almost dead.0hr(2.30h0h [ _The kobold brigand barely misses you.0hY  You hit the kobold brigand.  You kill the kobold brigand!0h.≈§≈.≈.§§.§..§.0hD..≈...)@§.≈.#≈≈≈.#0hL=63.10h0hW _Trog accepts your kill.0h=, 0h[- 0hi3 0h5 H _No target in view!0hP 0h 0h 0h H _No target in view!0h0 40h5 0h7 H _No target in view!0h 0h 0h 0h H _No target in view!0hP 0hnQ 0htX 0hZ H _No target in view!0h 0h 0h 0hg C _No target in view!0h7G 0hG 0hP 0hR 0hY 0h) 0h 0h+ 0h3 0h3 0h; 0h= 0hgt 0hju 0hcw 0h 0h  .###+###. #.≈...# #.≈.......≈...###.##.≈.≈≈≈≈≈.≈...###_.#..≈.§.§§§.≈...###.#0hi H#..≈.≈.§§§§≈.#.##..§.§..§§§≈)#.##..§.≈≈)§≈§..#...≈...@.§.≈.#....#.≈.# ### #.#....:.....#####0h. ...§..≈..≈§≈.≈..§§§_§§.≈.≈...≈.≈..00h z 23  -4.1 (1 _0h 0h l _ Things that are here: _a +0 whip; 2 poisoned darts0h0h0h0h 0h\0h~: _0h0h0hD0h!0hL$0ha(0h)0h*0h.0h1,0h30h~60h90h9:0h;0h>0hA0h>B0hC0hF0hqJ0hJ0hDL0hN0hR0hVS0hT0hW0h[0h\0h^0h/a0hd0hd0hf0hi0hm0hRn0h$p0hs0h`v0hv0hqz0h}0h0h0h 0hC0h0hĈ0hω0h+##.≈.§≈≈≈§.≈...###_ #..≈.≈...≈.≈...###.# #..≈.≈._.≈.≈.#.#  #..≈.≈...≈.≈)#.# 0hn ##..≈.≈≈)≈§...#..  ....≈...)...≈.#... .#.≈≈≈≈≈≈≈≈≈.# ### #..#...........# #....@.....####- ############ 0hS 0hK§684.0)0hu6 8 9.1 (150h0hXH _You pick up a manual of Staves and begin studying.0h0h0h0h4 0h 23  0h0h"0hn0h80hQ0h90ho0h0ha0h 0h 0h-"0hC#0hR*j  #.≈≈≈≈≈≈≈≈≈...#   #.≈.......≈...#  ) ##.≈.§≈≈≈§.≈...#  0h*.. #..≈.§...≈.≈...#  0h*... #..≈.≈._.§.≈.#.#  0h*.... #..≈.≈.§§≈.≈)#.#  0h +.....####..≈.≈≈)≈§...#..  0h++v#....≈...§§..≈.#..  0hQ+ #.@.#.≈≈≈≈≈≈≈≈≈.# #73.1 (4.0) 0hp+  ##..#...........# 0h+j ##..........####  0h+E############0h+ 0h10h220hO2$4.1 (50h50h,7% _Found a rapier.0hI 0h 0h" 0h@ 0h2 0h 0hي ,0h   ...........  ....... #.≈≈≈≈≈≈≈≈≈..  ....... #.≈.......≈.. 0h ).... ##.≈.§≈≈≈§.≈.. .... #..≈.§...≈.≈..  .$....F #..≈.≈._.§.≈0hސ :  #...... #..≈.≈.§§≈.≈)# ####..≈.≈≈)≈§...# #....@.....≈...§§..≈. ######...#.≈≈≈≈≈≈≈≈≈.#  ##..#...........#  ##..........#### ############ F   Prince Ribbit (asleep)0h { 5.1 (1  Prince Ribbit comes into view.0hg t.FF0h , 0h- J ====6.1 (20h 0hC = _Prince Ribbit gives a loud, deep croak!0h` .......  .......  ..)....  .......  .$..... _ #.....F #..≈.) #......####..≈.≈≈) #....@.....≈. ######...#. ##..# ##... ##### 0h .......  .......  ..)....  .......  .$..... _ #.....F #..≈.) #......####..≈.≈≈) #....@.....≈. ######...#. ##..# ##... #####0hz40hV0h10h0h_ b _Prince Ribbit is nearby!0ha .......  .......  ..)....  .......  .$..... _ #.....F #..≈.) #......####..≈.≈≈) 0h#....@.....≈. ######...#. ##..# ##... ##### 0h .......  .......  ..)....  .......  .$..... _ #.....F #..≈.) #......####..≈.≈≈) #....@.....≈.0hދz ######...#. ##..# ##... #####0h0h50h"0hb _Prince Ribbit is nearby!0hf  ######.##  #..## ........  #...# #.≈≈≈≈≈≈≈≈≈  #.........# #.≈.......≈0h3z  #..)...... ##.≈.§≈≈≈§.≈  #........# #..≈.§...≈.≈.  #.$...... #..≈.≈._.§.≈.  #.....F# #..≈.≈.§§≈.≈)  #.....@####..≈.≈≈)≈§...  ###..........≈...§§..≈. ######...#.≈≈≈≈≈≈≈≈≈. #.... ..........### 0hM############ 0h  Prince Ribbit catches a blue-tailed skink with his tongue.0h73---  ==--7.1 (10h0hmo _Prince Ribbit hits you! Prince Ribbit closely misses you.0h"0hx#6------ 8 --8.0 (0.90h)0h,M _You closely miss Prince Ribbit. Prince Ribbit hits you!0hY:530hwZH------90h^0haE _You miss Prince Ribbit. Prince Ribbit hits you!0h}4=---0h9.7 (0.80h0hon _You miss Prince Ribbit. Prince Ribbit barely misses you.0h=v  You closely miss Prince Ribbit.  Prince Ribbit hits you but does no damage.0hGUF§0hCHH-80.6 (0.90hO0h!R+ _Prince Ribbit blinks!0hĸ  #<.  # ######.#  ## ........  #.# #.≈≈≈≈≈≈≈≈≈0h  #...# #.≈.......≈  #.F)......###.≈.§≈≈≈§.≈  #..# #..≈.§...≈.≈  #.$......# #..≈.≈._.§.≈  #....@§# #..≈.≈.§§≈.≈  #......####..≈.≈≈)≈§.  ###..........≈...§§..≈ ######...#.≈≈≈≈≈≈≈≈≈ #0hd... ..........## ############ 0h 0hS.F.0h|6 23 0h? -1.6 (1.00h0h0hj|  .  ## #<  # ######  ## ........  #.# #.≈≈≈≈≈≈≈  #...# #.≈.......0hkO  #..F......###.≈.§≈≈≈§.  #..# #..≈.§...≈.  #.$..@...# #..≈.≈._.§.  ##......## #..≈.≈.§§≈  #......####..≈.≈≈)≈§.  ###..........≈...§§.. ######...#.≈≈≈≈≈≈≈≈ #.. .........0h{lW.# ############ 0hon0hvvL)F0htwn5=-20h ~0h0h  You barely miss Prince Ribbit. Prince Ribbit barely misses you.0hDS 8 =3.4 (0.80h0h @ _Prince Ribbit hits you but does no damage.0hN0hO(4.20h?U0hVn _You miss Prince Ribbit. Prince Ribbit barely misses you.0he  You closely miss Prince Ribbit.  Prince Ribbit croaks regally.0h UF§0h-5.1 (0.90h0hS+ _Prince Ribbit blinks!0h@   # .  ## #  #F ######  ## .......  #.# #.≈≈≈≈≈≈≈  #...# #.≈.....  #..)......###.≈.§≈≈≈§  #..# #..≈.§...≈  #.$......# #..≈.≈._.§  ##......## #..≈.≈.§§≈  #......####..≈.≈≈)≈§0hqA=  ###..........≈...§§. ######...#.≈≈≈≈≈≈≈ #. .......... ###########0hD0hMR§F0h*Nw6 23  -0hN6.1 (1.00hU0hVX+ _Prince Ribbit blinks!0h_#### . #....## .#.....## §......## ######F....## .......≈≈≈≈≈≈. #.≈......)@.....###.≈.§≈≈≈§.##..≈.§...≈.$......_.§#.## 0h.§§≈......####..≈.≈≈)≈§###..........≈...§§.######...#.≈≈≈≈≈≈≈##..###..........0h{  Prince Ribbit hops awkwardly around.0hF0h2hF..§§0h@-70h0h. _Prince Ribbit blinks! x20h0+    #### #  #..#  #   ##   #§.. #####  #F..§....## ......  #.# #.≈≈≈≈≈≈  #...# #.≈.....0h ,  #..)......###.≈.§≈≈  #..###..≈.§...  #.$......# #..≈.≈._.  ##.....§## #..≈.≈.§  #......####..≈.≈≈)≈  ###..........≈...§§ ######...#.≈≈≈≈≈≈ #0h>-0h2\.....F0hT3&80h90h:0hu  You hit Prince Ribbit. You feel better.  Prince Ribbit is lightly wounded.0h\59= 8 =9.0 (0.90hݱ0h@ _Prince Ribbit hits you but does no damage.0h.  . You slash Prince Ribbit! You feel better.  Prince Ribbit is heavily wounded.Prince Ribbit barely misses you.0h/6======8 (0.80h"60he8@ _Prince Ribbit hits you but does no damage.0h  You miss Prince Ribbit.  Prince Ribbit is heavily wounded.0hӣf5----90.7 (0.90hD0h- _Prince Ribbit hits you!0hK  You miss Prince Ribbit.  Prince Ribbit is heavily wounded.0hr-----1.5 (0.80h#0h$- _Prince Ribbit hits you.0h  You slash Prince Ribbit! You feel better.  Prince Ribbit is severely wounded.0h6868===0h~)=2.30h0h@ _Prince Ribbit hits you but does no damage.0h   You completely miss Prince Ribbit.  Prince Ribbit is severely wounded.0hp 0hU§F0h5-3.2 (0.90h0h!+ _Prince Ribbit blinks!0hJ . #### #. #..### .0h #....## . ##.....## # #.## # #.## . #.§.# #.≈0hv #...@F....# #.≈. #..)......###.≈.§≈≈≈§ #.###..≈.§...≈ #.$......# #..≈.≈._.§ ##......## #..≈.≈.§§≈0h #......####..≈.≈≈)≈§ ###..........≈...§§.0h{ ######...#.≈ 0hٖ-##..#.0hџ  Prince Ribbit says, "You're just another fly to me."0hYX.F0h 23  --4.2 (1.00h0hL+ _Prince Ribbit blinks!0h #####..### ..## ##.....###.......## #####.## .......§.# #.≈≈≈≈≈≈≈0h ........)##.≈.§≈≈≈§......###..≈.§...≈$.F....# #..≈.≈._.§#......#§§≈ .###≈)≈§##..........≈...§§. ######...#.≈≈≈≈≈≈≈0h  ##..#........ ##..0h 0h <F.0ht [9===-0h 50h 0h9" 0h= i.blinks!  Prince Ribbit says, "You're just another fly to me." _Prince Ribbit blinks!  You hit Prince Ribbit. You feel better.  Prince Ribbit is severely wounded.  hits you!0h 61--0hd M 8 ==6.0 (0.80h 0h @ _Prince Ribbit hits you but does no damage.0h  You closely miss Prince Ribbit.  Prince Ribbit is severely wounded.0hd V§F0h 3-9 (0.90h 0h + _Prince Ribbit blinks!0h 1..### ..## ##.....###.......## #####.## .........# #.≈≈≈≈≈≈≈........)0h ##.≈.§≈≈≈§.@....###..≈.§...≈$......# #..≈.≈._.§#......#§§≈ #.F....###≈)≈§##..........≈...§§. ######...#.≈≈≈≈≈≈≈ ##..#........ ##.. ###########0h 0h{ <F.0h' 0h[ 2-- 23  --0h &7.9 (1.00h 0h 0h2 ..## ##.....###.......## #####.## .........# #.≈≈≈≈≈≈≈........)##.≈.§≈≈≈§.§....###..≈.§...≈$0h  #..≈.≈._.§#..F...#§§≈ #......###≈)≈§##..........≈...§§. ######...#.≈≈≈≈≈≈≈ ##..#........ ##.. ###########0h 0h B  Prince Ribbit blinks!  0h ]Prince Ribbit asks, "Just a little smooch?"0h tF.§§0h @-80h 0h  + _Prince Ribbit blinks!0h   #..#  #   ##   # #####  #.# ......  #..# #.≈≈≈≈≈≈  #.F.......# #.≈.....0hВ   #..)......###.≈.§≈≈  #..###..≈.§...  #.$......# #..≈.≈._.  ##..§...## #..≈.≈.§  #.....§####..≈.≈≈)≈  ###..........≈...§§ ######...#.≈≈≈≈≈≈ # ......... ##########0hܕ 0h1 m.F.0h &90hà 0h< 0h  You slice Prince Ribbit!!  You kill Prince Ribbit!Trog accepts your kill.0h> e)0h? 0h9% Z  #..###. bentocg the Cleaver  #....##Mountain Dwarf of Trog ****..0h%   ##.....##Health: 63/81 ==================------  #.......## ##### Magic: 18/18 ========================  #........## ...... AC: 12Str: 240h& Q  #.........# #.≈≈≈≈≈≈ EV: 8Int: 8  #.........# #.≈..... SH: 0Dex: 9 0hU&  #..)......###.≈.§≈≈≈ XL:  9 Next: 106% Place: Dungeon:7  #..@.....###..≈.§... Noise: ==-------  Time: 6700.8 (0.9) 0h& ; #.$......# #..≈.≈._. l) +0 war axe (vamp) 0h& n ##..§...## #..≈.≈.§§ Nothing quivered  #......####..≈.≈≈)≈0h& r  ###..........≈...§§ 0h' ######...#.≈≈≈≈≈≈  ##..#.......0h4' {  ##.........  0h^' r########## Prince Ribbit blinks!  0h' Prince Ribbit asks, "Just a little smooch?" _Prince Ribbit blinks!  You slice Prince Ribbit!!  0h' iYou kill Prince Ribbit!Trog accepts your kill.0h8) _Prince Ribbit returns to his original shape as he dies.  You have reached level 10!0h(0 /  --more--0hF8/889/1910 3% 0h0h&4 _0h60h60hi70h90h=z 23  _0h?0h@%90hiA0hB0hMC0hC0h~F0hF0h H0hJ0h0K0hpKE70=0hL0h P0hqP0hQ0hjT0hT0hU0hW0h X#10h;X2=0hX0hZ0hWZ0h[0h\0h]0h^0ha0haa%20hb0hc0h5d0hd0hf,0hdg0hh0h'i%30hi0hk0h.l0hYm0hp0hp0hq0ht0huZ4=0h&w0hw0hx0hz0hB{0h}0h'0hU5=0h݁0hh0h0h0ht0h%60h0h0h.0h0h90h}0hU0hא0hA#70hv(=0h0h0h0h0hʘ0h/0h0h0h#80hĜ2=0h*0h0hm0h0h0hk0h0h0hP%90h0h0hU0h0hC0h0h0hc0h̴&800h0hG0h0h0h0hs0h0h0hDK1=0h0h!0hn0h0h0h'0hD0h0hFU2=0h0h~0h0hf0h0hE0h0h~0h%30h0h0he0h70ht0h0h0h0hH%40hn0h0h 0h0h0h0h0h40hK5=0h0hq0h0h|0hu0h0hz0h0hhU6=0h]0h0h#0he0h0h0h0h 0hz%70h0h0hW0h/0h 0h 0h 0h 0h K8=0h0h0h+0hz0h0h0h); 8 0h>0hN _You now have 843 gold pieces (gained 14).0hE 0h G 23  0h 0h!0h$0h(0hw(9=0h)0h+0hz-0h-0h.0h20hb50h50h60h090h;,0h.=0h_?0h0h0h0h0h0h0h0h[ 0h5 0h 0h0h0hE0h0h0h0h0h0h0h!0h%0hh%0hQ'0h/0h30hf30hi50hN90hV<0h<0hu>0hA0hD0hjE0hmJ0hM0h~P0hP0hQ0hT0hX0hiX0hY0hz\0h_0h[`0hsa0hDd0h g0h^g0hh0hgk0hbn0hn0ho0hr0hv0hw0hxx0hC{0h~0h~0hZ0h0h0h 0h90h0h0h0h0hv0h>0h0h%0hi0hU0hŞ0h0h$R  There is an escape hatch in the ceiling here.0h0h _0h0hM0h0hk0hS0h[0hb0hȵ0h0hظ0h0hZ0h 0h0h0hK0h40h'0hZ0h0h0h0h0hS0hi0h0h?0h0h0h0h0h]0h0h0hc0h0h0h0h0h60hB0h^0hY0h0h0h0h0h0h0h0h 0hd0hF0h0h0h%0h0h0hD 0h 0hU 0hE 0h0h*0h0h0h0hA0h&0hS0h0h'0h# 8 0h 0h7 _You open the door.0hY!0h!] 23  0h"0h6$0h&0ht&0h&0h'0h(,0h9)0h)0h*0h +0h^+0h+0h,0h,0h,0h.0he00h00h`10h20h40h40h50h60h180h80h>90hC;0h =0hf=; 8 0h?>0h@$ 0h@_You open the door.0hB0h-C] 23  0hC0hF@  There is an open door here.0hH0hI _0hmJ0hL0hM0hN0hgO0hP0hS0hT,0hU0hW0hX0hX0hY0h[0h[0h\0h`0hz`; 8 0ha0hcN _You now have 856 gold pieces (gained 13).0he0he6 23 0h+f' 0hf0hj0hel0hl0h@m0hn0hp0hlp0h q0hx0h=z0hz0hz0h|0h}0h}0h0hq0h0h1 8 0hń 0h0h7 _You open the door.0he0h] 23  0h0hґ@  There is an open door here.0ho0h _0h0h0h0h 0h0hb0h̠0h"0hN0hЪ  There is a sacrificial altar of Ru here. _0h0hɭ0hw0h0h0hw0h]0hŷ0h@0h@  There is an open door here.0hl0h% _0hl0h90h0h0h0h0h0h0h0ho0hc0h0h0h/0h>0h0h0h0h0h0h0h0h0h,0h0h0h0h.0h0h0h0h+0h0h0hq_...............#  ...........##### ...........# ...........# ...........# 0h...........## #...........####### #.......#.........####.> ##.....#..###..... --842.8 (142.0) 0h9T ##<.###..##########.... ###.###.........# . ........###'###.# 0h≈≈≈≈≈...# #.# #.# §...≈...###.###. §§≈.≈...###_..'.# ..≈.≈...###.###.# _.≈.≈.#.# #.# #.#0hE0hG--330hQ0h; _Found a stone staircase leading down.0h 0h30h0h*0h0hHn0h0h0hW,0h`0hr0h0h0h0hT0h0h0h0h0h:0hk0hW0hg0h0h0h0h0h:0h0h0h0h30hx0h}R  There is a stone staircase leading down here.0h0h _0h0h/0hC0h0h0h0h###ß....# ####'### .........<. ..# #.# .......... ..####.# .......$.. .......# ........#..##### ........# 0hs...# #.......# ...# ##.......# ...# #.@# 54.8 (11.0) ...## #..# ....####### ##.## #.........####.> ..###........... ..##########.... ........# ####.0h.# ###'###.# ##..# # #.# #.# ..#0hg0h,5.8 (120h0hZ9 _Found a stone staircase leading up.0h# 0h 0h 0h 0h 0hB0h0hz0h0h0h0h]0h} 0h"0h%0h &0hH'0h=)0h,0h4-0hn.0hA00hH30h30h'50he90h2:; 8 0h*;0h??N _You now have 871 gold pieces (gained 15).0hA0hB6 23 0hQB' 0hC0h F0hGH0hH0hI0hK0hN0hN0hO0hQ0hS0hT0hrU0h4W0hJZ0hZ0h[0hB]0hl_0h_0h`0h]c0h"f0hyf0hVg0hki0hbl0hl0hm0hvo0hr0hor0hs0ht0htw0hw0hx0hU{0hM~0h~0h0h_0ht0hЄ0hƅ0hz0h0h:0h0h60hM0hÏ0hn0h0h0he0h0hL0h0h0hS0h0h˝0h<0h0hŸ0h0h0h0h}0h0hn0h0h0h0hQ0hެ0hO0h0ha0h0h0h0h0hõ0h0ho0hٺ0hg0hѼ0h0h90h@0hk0h0h70h0h0h.0h0h0h`0hp0h0h0h0h0h'0h70h20hm0h0h0h0h0h0h0h0h0hh0hs0h'0h0h0h0h0h"0h0h0h0h0hV0h0h$ 0h? 0h 0h 0h 0h 0hj 0hW 0h 0hG 0h 0h 0h< 0h 0h< 0h* 0h, 0h 0h? 0h/ 0h! 0h# 0h>$ 0h% 0h' 0h) 0h* 0h* 0h- 0h70 0h0 0hW1 0h2 0h&5 0h~5 0hR6 0hl7 0h?9 0h9 0h@: 0h< 0h> 0hA? 0h@ 0hpA 0h#C 0hvC 0h(D 0hF 0hG 0h?H 0hI 0hJ 0hL 0hM 0hM 0hP 0hAW  #.............#  #..............#  0hW  #..............## ###   #...............###.#   #...................#    #.................###  0hW  .............#   0h-X .........#.##   ......##@.# 0hmX  ....## #.##  ..## #.0hX b  .## 0hX  #.   .# 0hX   W   bes kemwar (dormant) #. 0h8Y   W.   0hY / 0h\ .910.8 (550h g WW.  A bes kemwar comes into view.0hk :*0h2N  The bes kemwar writhes about, and something writhes within you.0h 8@0h"   ===1.8 (56Dim 0h 0h3 a _You feel your spells grow feeble.0h  ..#  .......#  .......## ###  ........###.#  ............#  0h{ ..........###  .............#  .........#.##  #@.#   #.##  ..## #.#  .##  #.  .#  0h d#W  .. 0h7X  ..#  .......#  .......## ###  ........###.#  ............#  ..........###  .............#  .........#.##  #@.#   #.## 0hY ..## #.#  .##  #.  .#  #W  .. 0h\0h}]00h?a0h[ca _A bes kemwar is nearby!0h #.........## ###........###.#......................## .............#  .........#.## ......##..# 0hxl## #@#### #.#  .##. .##W ..#. 0hӗ0h>>W.0hH]  ---0h2.8 (1.0) _0h60h0h{3R# ###.......###.#.................## ......#  ..#.# 0h4##..# ## #.#### #@#  #.##. W##. .#. .0hy60h;>W.0h<A---30h&A0hB0h˭# #..###.# # #.........# # #......### # ......# # 0h..#.##  ##..  ....## #.##  ..## ##.#  #@##  #W  .## #.  .. #.W 0hW   phantom (dormant) ... W   bes kemwar..  0h0hB W.WA phantom comes into view.0hڻ0h8*0hǒ  The bes kemwar writhes about, and something writhes within you.0h 8@0h /===40h 0h9$ _You feel as though your spells will be weakened yet longer.0h{+ W.  You closely miss the bes kemwar.0hW, S 8 --5.7 (0.90h1 0h< _The bes kemwar bites you but does no damage.  You closely miss the bes kemwar.0h? :*0h(  The bes kemwar writhes about, and something writhes within you.0h 0hL Q@W.0h2 5==6.5 (0.80h 0h: You closely miss the bes kemwar. _The bes kemwar bites you but does no damage.  The bes kemwar writhes about, and something writhes within you. _You feel as though your spells will be weakened yet longer.You barely miss the bes kemwar.0h 5--7.4 (0.90ho 0h _The bes kemwar bites you but does no damage.  You closely miss the bes kemwar.0h G--8.2 (0.80h 0h] X _The bes kemwar bites you but does no damage.0hG ,9.1 (0.90hC 0hL _You barely miss the bes kemwar. The bes kemwar barely misses you.0h P3--20.00h 0h p _You closely miss the bes kemwar. The bes kemwar bites you.0h/2 m  You hit the bes kemwar but do no damage.0h2 Y2--8 (0.80h7 0h: / _The bes kemwar bites you.0h_  You hit the bes kemwar.  The bes kemwar is moderately damaged.0h` ,1.7 (0.90hIe 0hh B _The bes kemwar bites you but does no damage.0h  You hit the bes kemwar.  The bes kemwar is heavily damaged.0h[ '2.60h5 0h X _The bes kemwar closely misses you.0hjL  You hit the bes kemwar.  The bes kemwar is heavily damaged.0hM 413.4 (0.80hXR 0hU / _The bes kemwar bites you.0ho  You slice the bes kemwar!!  You destroy the bes kemwar!0h 0hw LW.0h 4=4.3 (0.9 _Trog accepts your kill.0h8 0h f _Your Axes skill increases to level 13!0h@0hA/-5.20hqG0hI _You closely miss the phantom. The phantom barely misses you.0h&`  You hit the phantom.  The phantom is lightly damaged.0h1W2-6.10h۽0hlT _The phantom barely misses you.0h.  You closely miss the phantom.The phantom is lightly damaged.0h/'7.00h40hW:> _The phantom hits you but does no damage.0h~c  You hit the phantom.0h*8 (0.80h0h1b _The phantom is moderately damaged.0hQ  You slash the phantom!  The phantom is heavily damaged.0h..# ....## #.## ..# ..## ##.# ..##.## ..#0hh#§ .## ## #.#  ..#  ##..# 0h..# #..W.# #..#...#0h #..# ...# #..# ...# 0h@...# #... .... .... ##. ....#  0hK#.§0hWc78-=8.7 (0.90h0hJ _The phantom hits you. The phantom blinks! You blink.0hj  You barely miss the phantom.The phantom is heavily damaged.0hnk4-9.5 (0.80hp0hrU _The phantom closely misses you.0hs{  You slash the phantom!  You destroy the phantom!0hs#...0hW-6=30.4 (0.90h0h/W _Trog accepts your kill.0hT0hU0h'Z0h\H _No target in view!0h0h0h0hH _No target in view!0hj0hk0ho0hrH _No target in view!0h0h0h0hpH _No target in view!0hb0hc0h$h0hjH _No target in view!0h0h0h0h C _No target in view!0hfL0h@M0h]Q0hS0h0hS0h0h!0h@?30hD0hFG0h0h0hZ0hĮ0hz 23  _0h0h5%90h0hZ0h0h90hؾ0hJ0h¿0h90h&800h0h:0h0he0h00h0h%0h0hn0hD1=0hq0h0h50h0h0h0hd0hy0hU2=0h0h,0h<0hj0h%30h>0h0hC0h0h0h30hd0hn;40h0h 0ho0h 0h*0h,0h0hmK5=0h0h0h 0h0hZ0h0h60h0h*U6=0h0h0h0h0h0h0hR0h90h%70hj0he0h0hd 0hK B0h#0hK8=0h0h0h0h0h0hL0h60hf0h(0h:0h u _Your spells return to their normal power.0h[!0h!9=0h"0he%0hE.!## ##.#  #.##.# #.# ## ##.#  #.####..#.--62.4 (32.0)#..#...##..###..# #...# ##........ .....##. ## # 0h /4:#0h50hU6G--3.4 (330h;0h>_ _Found a parchment of Passage of Golubria.0hnJ 0hxK 0hL 0hN 0hR 0hV B0hX 0hX 0hFY 0h[ 0h*^ 0h^ 0hp_ 0h` 0h&c 0hc 0hsd 0hf 0hh 0h`i 0hi 0h|k 0hm 0hm 0h!n 0hp 0hs 0hs 0hs 0heu 0h.y B0h} X0h< 0hف ,0hZ 0h 0h 0h 0h[ 0h 0h| B0ht 0hn 0h 0h 0hݕ 0h ,0h 0hP 0h] 0h 0h˟ 0h] 0h 0hi 0hV 0h 0h 0h 0h 0h 0h 0h 0h 0hݳ 0h 0h 0h) 0h˺ 0h 0h 0h 0h 0h? 0h 0h 0hA u  You see here a parchment of Passage of Golubria.0h 0h8  _0h! 0h 0h 0hP 0h 0h 0h 0h| 0h6 0h 0h= 0h 0hi 0h 0hu 0h 0h 0h 0h 0h) 0h 0hv 0h 0hE 0h 0h 0h] 0h 0h 0h 0h 0h+ 0h 0h 0hh 0h 0h 0h 0h 0hj 0h^ 0h ,0hC 0h 0h 0h B0hf 0h 0h  0h 0h& 0h= 0h 0h` 0h 0h# 0h# 0h# 0h% 0h( 0hW( 0h( 0h* 0h, 0h- ,0he/ 0ho1 0h1 0hb2 0h 4 0h5 0ht6 0h6 0hz8 0hO: ,0h ; 0hv< 0h> 0h> 0h{? 0h@ 0hXB 0hB 0hSC 0hD 0hF 0hF 0hG 0hII 0hJ 0h1K 0hK 0hM 0h!O 0hqO 0h/P 0hQ 0hS 0h7T 0hT 0hW 0hZ 0hZ 0h[ 0h] 0h#_ 0h_ 0hD` 0hb 0hd 0h|e 0h)f 0hg 0hi 0h@j 0hj 0hm 0ho 0ho 0hp 0hr 0hPu ,0hRv 0hw 0hz ,0hz 0hk} 0h 0h 0h 0hJ 0hJ ,0hQ 0h 0h 0h 0h' 0h 0h; 0hʐ 0h 0h 0h| 0h 0ho 0h 0h ,0hr ,0h 0h 0h 0hG 0h 0hL 0h 0h8 0h 0h 0hв 0h 0h 0h 0hW 0hK 0h 0h 0h 0hk 0h 0h3 0h 0h[ 0h 0h 0h@ 0hL 0h 0h= 0h 0h 0h* 0h 0h8 0h 0h{ 0h 0h 0h 0h~ 0h 0ho 0h 0h 0hz 0hD 0h 0h, 0h 0h 0hB 0h 0h 0h 0h 0h 0hj 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h& 0h 0h 0h0h0h0h]0h\0h0h0h0h 0h 0h 0h 0h0h0h0h0h0hB0h)0h0h0h0hl0h0h!0h="0h#0h%&0h(0h)0h)0h+0h.0hV/0hM00h10h40h50h50h70hg90h90h):0ht;0h=0h>0h|>0h}?0hA0hA0hvB0hQD0h2F0hF0hF0hH0hJ0h&K0hK0hCM0hO0hO0h$P0hgQ0hR0h[S0hS0hqV0hX0hDY0hY0h^[0h]0h ^0h^0ha0hc0hd0h$e0hg0hXr) #.# #####   #..##...##  ##..##....## #...##.....## ....##......##.0h>s7 ....#####......... .....########..........# .##..##................. ## ##.....####..@....... 7062.4 (99 # ##.#### ##......... #..# #......... ### #..# #......... #### ##.## ##........ 0hsD.h.. #..# #........ _...# ##.# ##....... ./P.# #.###:..... PPP.# #..###0h[|0h|-3.4 (100.0)0hp0h_ _Found a parchment of Passage of Golubria.0h0h0h0hy 0h 0h?0h0h90h!T#.# ##### #..# #...## ..# #....## ..# #.....## ### #......##..0h%## ###..# ##..........## #..##.................##  ##.....####...#  ##.#### ##...#0h #..# #.. #..# #.. ##.## ##..F0h[. #..# #..F   rock fish (asleep) ..# ##.# ##.. P.# #.## ##:.....##.# #..### #######0hu!14.0)0h)sF.F0h*a  5.4 (20h/0h1\ _A rock fish comes into view.0hb..# #... .# #.# #.##### #.... ####.0hc..# ######...## ##.......#.....#### #### ##...# ..# #....#..# #.F.###.## #. . #..# #.# ##.# ## #.#:.....### 0hEd.# #..######### .# #....###0hvf0hsn>F.0ho+6.4 (10hv0hv0h# #...## # #....## # #.....## #### # #......##... ## ###.# #.## ##.## .....####.# ##.#### ##.#  #..# #.F..#  0hQ#..# #.#  ##.## ##.#  #..# #.# # ##.# ##.# # #.## ##:.....# 0h0h;F.0h$&70h0h0hb# #...##  #....##  #.....## ####  #......##...  ###.# #.## 0h##.## .....####.# .#### ##.F..# #..# #.# #..# #.#  ##.# ##.# 0h0hq.=80hj0hWZ _The rock fish completely misses you.0h  You hit the rock fish.  The rock fish is moderately wounded.0hK 8 9.2 (0.80h0h)V _The rock fish barely misses you.0h~'  You closely miss the rock fish.The rock fish is moderately wounded.0hh()70.00h.0hD1Z _The rock fish completely misses you.0h  You hit the rock fish.  The rock fish is heavily wounded.0h+9 (0.90h0hV _The rock fish barely misses you.0h*  You hit the rock fish but do no damage.The rock fish is heavily wounded.0h$(1.80h#0hl&A _The rock fish bites you but does no damage.0h  You slash the rock fish!  The rock fish is almost dead.0hّ0=2.70hN0hA _The rock fish bites you but does no damage.0hz  You hit the rock fish.  You kill the rock fish!0h,1.0h87-3.60h0hW _Trog accepts your kill.0h0h8-0h̒0hEH _No target in view!0h0hU0h0h%H _No target in view!0hx0hy0h!0hH _No target in view!0h&0h0h]0hH _No target in view!0hb0hd0hi0h_kH _No target in view!0h0h0h30hC _No target in view!0h;V0hW0hw]0h_ 0heq #....## # #.....## #### # #......##... #####.........# .########.## .##..... 0hHr..##.....####..# ##.#### ##.##  #..# #..#  #..# #.#  ##.## ##..#  #..# #.# # ##.# ##.# # #.## ##:.....####  0hs# #..### ######## # #....### #......####### 0hw| 0h|}s 23  -4.6 (1.0  0h} _ 0hƒ 0h 0hC  .## ####.##... ###...# .########..##.......## #.....####.#.#### ###  #..#  0hF .#.## ##.# #..# ##.###...########...## 0hL  0hYM !- 0hyM 5 0hQ  0hS  0h  .##... ###...# .########..##.......## #.....####.#.#### ###  #..# .F#.## ##.# #..# # ###F   rock fish (asleep)#..# ###...##........# 0hj  0h}  0hF LF#F 0h &6 0hs  0hS Y _A rock fish comes into view. 0h^&.#####.........# ..########.##.##.......## ##.....####..#  ##.#### ##.##  #..# #..# #..# #.F#  0h&# ##.## ##..# . #..# #.# .# ##.# ##.# .# #.## ##:.....#### .# #..### ######## .# #....### #......## 0h'}######.###...########...## #..# ###...##....... 0h>'~.# #..# ###...## 0h ) 0h/8F# 0h 0&7 0h7 0h8!0h1^ .########..#.......## ##.....####.  ##.#### ### #..# .!0hL2F## # ##.## ##.. . #..# # #### #.## ##:.....###.### ######## !0hm2[F   rock fish !0h2a####.## ##...........#!0hT4!0h<L.F!0h<&8!0hB!0hD!0hA#..##.......##  ##.....####..#  ##.#### ##.## #..# #..# # #..# #.## !0h^B## ##.## ##F..# .. #..# #....# ..# ##.# ##.# P.# #.## ###### !0hBP.# #..### ######## .# #....### ## #......#######  ##.###...########...## #..# ###...##........#!0hB #..# ###...## #####.## ##!0hC]..# ....#. .##!0hD!0h1JL.F!0h{J&9!0hO!0h S _You see here a parchment of Passage of Golubria.!0h!0hY!0ho!0h !0h!0h!0hSh  You pick up a parchment of Passage of Golubria and begin reading...!0h[9F.!0h\1 8 80!0ha!0h2dL _You add the spell Passage of Golubria to your library."0h..########## ..##........## ##.....####..#  ##.#### ##.##  #..# #.#  #..# #..## "0h3# ##.## ##.....#  #..# #......F....# .# ##.# ##....# .# #.## ##......#### .# #..### ######## .# #....### # #......## #######.###...########...## #..# ###...##"0h#  #..# ###..## ####.###"0h"0hH.F"0hxG 23  "0h1"0h#"0h_%"0h #.## ##.......## .....####.# ##.#### ##.##  #..# #.#  #..# #.##  ##.## ##.#  #..# #.# # ##.# ##...@F.....# # #.## ##......#### # #..### #  ##.###...#...## "0hK "0hP .=2"0h "0h A _The rock fish bites you but does no damage."0h# d  You hit the rock fish.  The rock fish is lightly wounded."0h($ 0--- 8 =3.5 (0.9"0h) "0hi, . _The rock fish bites you!"0hf  You hit the rock fish but do no damage.The rock fish is lightly wounded."0h 5-4.3 (0.8"0h "0h- W _The rock fish closely misses you."0hO  You slash the rock fish!  The rock fish is almost dead."0h o1=--=5.2 (0.9"0h@ "0h A _The rock fish bites you but does no damage."0h |  You slash the rock fish!  You kill the rock fish!"0h 1."0h h =9-"0h S6.1 _Trog accepts your kill."0hJ "0hƚ i _Your Fighting skill increases to level 8!"0hX "0h 8-"0h" "0h H _No target in view!"0h1 "0h "0h "0hh H _No target in view!"0h-="0h="0htC"0hEH _No target in view!"0h#4"0h"0hH _No target in view!"0h8)4"0h."0hy0H _No target in view!#0ha#0ha#0hf#0h0i#No target in view!#0h#0hk#0h,#0h#0hP#0hkP#0hT#0hW#0h#0h"#0h#0h=#0h?#0h @#0hD#0hE#0hZ#0h#0h#0h#0h#0h #0h#0h#0h3 z 23  _#0hk #0h %2#0h #0h #0hB#0h#0h#0h#0h#0h#0h%3#0h#0h#0h#0ha#0hW#0h#0h#0h#0h%4#0h#0h,#0h:#0h*#0hZ#0h#0h#0hEK5=#0h#0h ,#0hl!#0h"#0h##0h##0h&k6=#0h'#0hu)#0h)#0hT*#0hE,#0ht,#0h,#0he.#0h.%7#0h.#0h/#0h@0#0h0#0h1#0h1#0h@2#0h3a8=#0h4#0hR8#0h9#0h9#0h:#0h;#0h<#0h-=#0h=#0h>#0h?#0h?#0hm@#0hWA#0hD#0h^D9=#0h*E#0hF#0hG#0hG#0heH#0hRI#0hsJ#0hJ#0hK#0h/L#0hM#0hM#0h]N#0hgO#0h@P#0h|P#0hP#0hQ#0h*S,#0hS#0hU#0hV#0hV#0hpW#0hY#0hZ#0hZ#0h4[#0h,\#0h,],#0h]#0h3_#0h`#0h7`#0h`#0h_a#0h`b#0hb#0h)c#0hvd#0he#0hQf#0hg#0h.i#0hKj#0hyj#0hj#0hl#0hm,#0hm#0hfo#0h9p#0hdp#0hp#0hq#0hs,#0hmt#0hv#0hw#0h9x#0h2y#0hP{#0h|#0h}#0h}#0hf#0h(,#0h#0h#0hR#0h#0hV#0h#0h-#0hn#0h #0h*#0h{#0h#0h0#0h#0h4#0hx#0h#0hB#0h#0hƓ#0h,#0h#0h"#0h^#0hȗ#0h#0hN#0h#0h#0hQ#0h#0hў#0hN#0h&#0h #0h9#0h_#0h]#0h#0h #0hd#0h#0h#0h#0h#0h\#0h#0h.#0hh#0h\#0hܬ#0h/#0h#0hî#0h#0hů#0h,#0h]#0hf#0h#0h#0hɳ#0h#0h#0hO#0h$#0hU#0h,#0h#0hù#0h#0h4#0h#0h#0h#0h#0h#0hD#0h}#0h#0hf#0h#0hA#0h#0h #0hJ#0h#0h#0h#0h#0h#0hl#0h#0h#0h#0hQ#0h#0h#0h#0h>#0h#0ht#0h#0h#0h8#0h#0h#0hI#0h#0h#0h#0h=#0h#0h#0h]#0h#0hj#0h#0h#0h_#0h#0h#0h4#0h#0hh#0h#0h#0h#0h#0h#0h#0h}#0h#0h#0h#0h#0h@#0h#0h#0hG#0hd#0h#0h#0h9#0h0#0h_#0h#0h #0h#0h#0h2#0h#0h2 #0h> #0hi #0h #0hy #0h[ #0h #0h2#0h@#0h#0h%#0h#0h#0h#0h#0h#0h#0h#0h#0h*#0h#0hO#0h#0h;#0h? #0h"#0h"#0h$#0h%#0h'#0h'#0h~(#0h)#0h+,#0h_+#0hG,#0hA-#0hs-#0h*.#0h.#0h/#0h%0#0h0#0hj1#0h6a# #..# ## ##.# .>.. .#####.## .... #.....# ...# ........### ..# ########..## ##.# ##### #...## ##..# #...## ##...###..# #....# ###..#..@# #.....#0h[7-177.1 (91.0) ##.....# #..... ##....## ###..... ##.....########....... ##..##..##............. ##..#####.....####......  ##..## ##.#### ##.....  ... ##..## #..# #.....  ... ##..#.#### #..# #..... #0h<#0hs=F-8.1 (92#0hzA#0hZC8 _Found a stone staircase leading down.#0h]3#0h#0h#0hX#0h6## # #.>...# # #..# .# ##.# >..######.## #0hw..#.....# ...# ........### ..# #0h########..## ##.##### #0h#...## ##@.###9.1 (1.0)##...###..######..#...#  ##.....##.....#0hVi##....#####...... #..##..##............. #.....#..## ###0h#0h,80.1 (2#0h##0h9 _Found an escape hatch in the floor.#0h #0hٱ #0he #0h #0h #0h! #0h n#0h #0h #0h #0h #0h' #0h" #0hM #0h #0h% #0hY #0h #0h #0h #0h ,#0h #0h #0h ,#0h #0h #0h= ,#0h #0ho #0h #0h #0h( #0h{ #0h #0hJ #0h) #0h #0h #0h #0hE #0h #0h< #0h #0h #0h& #0h #0hL #0h #0hP #0h #0hE #0h #0h #0h #0h0 #0h #0h #0h ,#0h #0h #0h9 #0h #0h& #0h #0h ,#0hl #0h #0h #0h? #0h #0h #0h #0h& #0h #0h #0h #0h, #0h #0h` #0hy #0h #0h #0h #0h) #0hg #0h #0hP #0h?! #0h! #0he" #0h$ #0h& ,#0h& #0hS) #0h* #0h* #0h+ #0h- #0h/ ,#0hr/ #0h1 #0h> J#0h? #0hA ,#0hB #0hE #0hG #0hOH #0hI #0hJ #0h>M #0hxM #0hN #0hZQ #0hUS #0hS #0hPT #0hU #0hvW #0hW #0hX #0hY #0h.[ #0h[ #0h[ #0h\ #0hZ^ #0h^ #0h^ #0h_ #0h` #0h` #0h9a #0hGb #0hTc #0hc #0hc #0h e #0h-f #0h^f #0hf #0hh #0h2i #0hei #0h j #0hel #0h1n #0h|n #0ho #0h;q #0hs #0hs #0ht #0hw #0hz ,#0h{ #0h| #0h~ #0h4 #0hw #0h #0h #0h? #0hk #0h #0h ,#0h #0h{ #0hk #0h #0hX #0h #0hG ,#0h #0h] #0h #0hș #0h #0h\ #0hL #0h| #0hC #0hB #0h ; 8 #0h #0h q _c - 5 potions of curing (gained 1)#0h #0h8 ] 23  #0h #0h #0h #0h\ #0h #0h #0h޲ #0h #0hz #0h #0h #0h϶ #0h #0h #0ha #0h #0h #0h3 #0h #0h߾ #0h #0h #0hL ,#0h #0h #0h ,#0h@ #0h/ #0h #0h6 #0h #0h #0h #0h #0h #0h #0h ,#0h2 #0h #0h #0h #0h #0h #0h1 #0h] #0h9 #0h #0h #0h #0h #0h #0h ,#0h9 #0h! #0h #0h #0h #0h #0h ,#0h #0h #0h ,#0h^ #0h #0h] ,#0hG #0h4 #0ht ,#0h$ #0h #0h ,#0hr #0hZ #0h2 ,#0h #0h #0h #0h #0h #0h #0h ,#0h #0h #0h ,#0h #0h #0h! ,#0h" #0h% #0h ) ,#0h]) #0h, #0hI/ ,#0h90 #0h3 #0h5 ,#0h6 #0h : #0hm< #0h< #0h= #0h@ #0hB ,#0hYC #0hYF #0hpH ,#0hH #0hK #0hM ,#0h~N #0hQ #0hR ,#0hS #0hW #0h\ ,#0h\ #0h^ #0h` #0hH` #0h` #0hb #0h&d ,#0hd #0hh #0hXj #0hj #0hj #0hl #0hLn #0hn #0hn #0hnp #0hq ,#0hq #0hs #0h v #0h=v #0hw #0hz #0hH{ #0h{ #0h{ #0h} #0h@ ,#0h0 #0h #0h #0h5 #0hi #0h #0h #0ho"#0h*#............#...........#####''' ............#..........<.####. ...........###...##......# ...........# ##..####....# ..........#####.## ####'### .## ...............### #....ß# ... ###....#####.#'#.##.........## ##......##.'.#>#.'.....##...## ##.....@....#.###.##....277.1 (97.0)#0h+u##.## ##.........###ß....##....### #...........####'### ##...........# #.# ##...........####.# ##................# ##. h   howler monkey (wandering)#............##### ###..h.........# #.........# ##0h+1#0h;0#0h2d _A howler monkey is nearby!$0hHO. .<    #####.##  ...............###  ##....#####.# ##......##.'.#>   ##.....@....#  ##.## ##.........###  ### #...........#  #...........# #.#  $0hݾ#...........####.#  #................#  #............#####  #..h.........#   $0hT_. .<    #####.##  ...............###  ##....#####.# ##......##.'.#>   ##.....@....#  ##.## ##.........###  ### #...........#  #...........# #.#  $0hkU#...........####.#  #................#  #............#####  #..h.........#   $0hS[$0h[$0hIa$0hcd _A howler monkey is nearby!$0h/. .<    #####.##  ...............###  ##....#####.# ##......##.'.#>   ##.....@....#  ##.## ##.........###  ### #...........#  #...........# #.#  #...........####.#  #................#  #............#####  #..h.........#   $0hw. .<    #####.##  ...............###  ##....#####.# ##......##.'.#>   ##.....@....#  ##.## ##.........###  ### #...........#$0hcx  #...........# #.#  #...........####.#  #................#  #............#####  #..h.........#   $0h4$0hم$0hyd _A howler monkey is nearby!$0hh L..#<.####. .##...##......# .# ##..####....#####.## ####'### .# #......### #....ß# .. ##.......#####....#####.#'#.## $0hh  ## ##......##.'.#>#.'  ##........#.###.## ##.@...###ß....## ### $0h i u..####'### # #$0hei .# #.# # #.####.# # #......# ## #$0hi .##### # #..h.#$0hi ##..# #.#$0hxn $0ho $0hy Y hhh 2 howler monkeys (1 catching breath).hThe howler monkey howls! You hear a howl!  The howler monkey hoots and howls with incredible vigour!$0h?z z  ========8.1 (1$0haz .0) $0h~ $0h+ . _The howler monkey howls!%0hV##...##......# .# ##..####....# #####.## ####'### . ##......### #....ß# .  #######....#####.#'#.##  ## %0hp..##.'.#>#.' ##....#.###.## #####ß....## ### ..####'### # #.# #.# # #%0h-.####.# # #......# # #...h##### #....#  ##%0h]h.....# #...........# #.##%0h,%0hNh.h 3 howler monkeys (2 catching breath)h%0h"&9%0h%0hFy _The howler monkey hoots and howls with incredible vigour!%0hX@7 ##..#### ######.## ####'### . ##.....### #....ß  #######....#####.#'#.##. ##.....## ##......##.'.#>#.'. ##...## ##....#.###.## ##.## ##.###ß... ### #..####'### #%0h@  #.# ## #h.....######.....h .##.#######%0hA%0hB%0hB%0hwC%0hIh.hh.1.%0h|JH--------80%0hO%0hP%0hP  You slice the howler monkey!!  The howler monkey is almost dead.%0h%0hк.h.h.%0h=z 8 ===-----1.0 (0.9%0h%0hD _The howler monkey hits you but does no damage.%0h.3  You slash the howler monkey!  You kill the howler monkey!%0hO4%0h4%0h<|.h. 2 howler monkeys%0h@=10--8 (0.8%0hTG%0hIW _Trog accepts your kill.%0h  You closely miss the howler monkey.The howler monkey hoots and howls with incredible vigour!%0h%0hd3--========2.7 (0.9%0hȱ%0h1 _The howler monkey hits you.%0hh%0h h.  You closely miss the howler monkey.%0hQ W=-------3.6%0h&%0h(D _The howler monkey hits you but does no damage.%0h[R  You slash the howler monkey! You feel better.%0h0 h.  The howler monkey is heavily wounded.%0hȐ8===------4.4 (0.8%0h<%0hu[ _The howler monkey closely misses you.%0hG (catching breath)  You slash the howler monkey!  The howler monkey is almost dead.You slash the howler monkey!%0h)=========%0h&5.3 (0.9%0hM%0hp| _The howler monkey hoots and howls with incredible vigour! x2%0hn  You hit the howler monkey.  You kill the howler monkey!Trog accepts your kill.%0hz †   howler monkey  Trog will now gift you melee weapons as you gain piety.%0hn*==1=--------%0h`&6.1 (0.8%0ho%0hx _You slash the howler monkey! The howler monkey closely misses you.%0h  You hit the howler monkey.  The howler monkey is almost dead.%0hX(--------%0h{9%0hR%0hD _The howler monkey hits you but does no damage.%0h  You slash the howler monkey!  You kill the howler monkey!%0hD.%0h5!(7.7%0h(%0h()A _Trog accepts your kill.%0h)%0h3%0h%0hʊ%0hH _No target in view!%0h %0h( %0h %0h H _No target in view!%0hxt %0ht %0hz %0h| H _No target in view!%0h %0h %0h %0h$ H _No target in view!%0h{ %0h| %0h- %0h& H _No target in view!%0h! %0h_! %0h|' %0hi) C _No target in view!%0hli %0hi %0ho %0hCr %0h %0hB %0hh %0h_ %0hV 4%0h\ %0h^ %0h %0h %0h %0h. %0h %0hH %0h %0h %0h %0h  23  _%0hj %0h %0hN %0h %0hp %0h %0h %0h? %0h %0h %0hH %0h %0h %0h %0hP %0h^ %0h %0h %0hB %0h= %0hK ,%0h %0h ? _ There is an open door here.%0hz %0h  _%0hC %0h %0h %0h %0hQ %0h %0h %0h %0h %0h %0hS %0h %0h %0h %0hr %0h %0h %0h %0h %0h %0h %0h @  There is an open door here.%0h %0h  _%0h{ %0hK %0h  %0h= %0h %0h %0h %0h %0hE %0h! %0h# %0hA$ %0h % %0h|' %0hf) ,%0h* %0h+ %0h- %0h{- %0hJ. %0h/ %0h/1 ,%0h2 %0h4 %0h6 %0h57 %0h8 %0h: %0h< %0hH= %0h> %0hB L _There is an open door here.  %0hB gate%0hD %0hnE  _%0hG %0hHI %0h1K %0hK %0hM %0hO %0hQ %0hQ %0hR %0hQZ ## ##..##..##........... .# ##..#####.....####... .......## ##..## ##.#### ##.. ........###..## #..# #. ........##..#.#######..# #%0hZ  ......###..###########.##  ....####..#####..# ..#####..###..._...####.# # ..####.#####....@P.## #.## ##- %0hR[ ,.>..#.#.####..P....## #..## .........###.......## #....### .........#####'''#### #......## ........<.####...######.###...### %0hw[ ..##......# ##.## #..# ###...#  %0h[ ..####....# #.# #..# ###..  %0h[ .## ####'#####.######.###.  ### #....ß##.......#.# #..%0h[ E %0ha 1312.7 (25.0)%0hZb 6 8 -%0h}b %3.7 (26%0hNg %0hp . _a - a wand of flame (29)&0hA3&0h+B&0hJ&0h[L&0h\Os 23  &0hQ&0h9S&0hS&0hU&0hvW&0h'Y&0hY&0hsZ&0h{^@  There is an open gate here.&0hX`&0h` _&0hta&0hb&0hc&0had&0hTe&0h{g&0h3i&0hi&0hhj&0hnl&0hn&0ho&0hp&0hr&0hs&0hUt&0hAu&0hw&0hy&0hy&0hz&0h2}&0h~&0h>&0h&0hف&0hY&0h&0h&0hچ&0h&0hЈ&0hy&0hƊ&0h(&0hj&0h &0h&0hS&0h&0hő&0hj&0h&0hY&0ha&0h&0h&0hQ&0hF&0h&0h&0hN&0h2&0h;&0hӥ&0h&0hF&0h&0hߪ&0h8&0hG&0h­&0h&0hV&0h&0h&0hw&0h&0h&0hU&0hx&0hе&0hĶ&0ha&0h&0h-&0h&0hlR  There is a stone staircase leading down here.&0h&0h»5 _&0h&0h{&0h&0h&0h׾&0h}&0h&0h &0h&0h&0h&0hX&0h/&0hI&0h&0hm&0h&0h&0h&0h>&0h>&0hG&0h&0h&0h&0hI&0hy&0h&0hV&0h&0h+&0h&0hP&0h&0h+&0ht&0h&0h &0hO&0h&0h&0h&0h&0h|&0h&0h>&0hw&0h&0h&0h&0h-&0h}&0hA&0h{; 8 &0h&0hN _You now have 881 gold pieces (gained 10).&0h&0h6 23 &0h' &0hY&0h,&0h&0h&0h &0h&0h&0h&0h&0h,&0h&0h&0h/&0h&0h,&0hz&0h&0h&0h&0h&0h&0h&0h&0hI&0h&0h&0hz&0h! &0hC*&0h+&0h,&0h,&0h-5&0h;6&0h6&0h97&0h@&0h@&0h'A&0hyA&0hCI&0hJ&0hJ&0hK&0hT&0h^V&0hV&0h^W&0h]&0h^&0h\_&0h `&0hg&0hh&0hi&0hi&0hr&0hIt&0ht&0h!u&0hlR  There is a stone staircase leading down here.&0h&0h _&0h&0h&0hȇ&0h>&0hE&0h&0h(&0h~&0hH&0h&0h&0h&0hٜ&0h1&0h<&0hx&0h&0h\&0hì&0h)&0h&0hG&0h&0h&0h&0h&0h{&0h&0h&0h5&0h{&0h&0h&0h&0h&0h&0h&0h&0h&0h*&0h&0h&0h&0hT&0h4&0h&0hq&0h&0h&0hG&0h&0h&0h&0h)@  There is an open door here.&0h}&0hT _&0h4&0h&0h&0h&0hv&0h} &0h &0h &0h6&0h@  There is an open door here.&0h&0h _&0hT&0h&0hT&0h&0h&0h&0hu&0h&0h &0h}"&0h#&0h'$&0h^%&0hV)&0h*&0h+&0h+&0h/&0h1&0h1&0h2&0h6&0h'8&0hs8&0hd9&0h=&0hy>&0h>&0hJ?&0hlA&0h?B&0hvB&0h)C&0hE&0h1F&0hcF&0h_G&0h6K&0hL&0hgM&0hN&0hQ&0h%S&0hS&0hT&0hW&0hY&0hOY&0hgZ&0hQ]&0hI^&0hy^&0h_&0hB`&0ha&0hDa&0ha&0hc&0hd,&0hwe&0hf&0hog&0hg&0hh&0hAk&0hl&0h4m,&0hn&0h>o&0hpo&0ho&0hp&0hq&0hq&0h`r&0hs&0h3t&0hht&0ht&0hu&0hv&0hw&0hnw&0hx&0hy,&0hz&0h{&0h(|&0h[|&0h|&0h}&0hf~&0h~&0h~&0h&0he&0h&0h&0h%  &0hւ+There is a stone staircase leading up here.&0h&0hN _&0h&0hR&0h&0h-&0h&0hI&0h&0h?&0h&0h<&0hۉ&0h&0hc&0h&0h&0h&0h&0hm&0hB&0hz&0h&0h&0h&0hŐ&0h3&0h&0h&0h&0h&0hq&0h&0hV&0h&0h ### ### ##........### #.# #...........## #.# ##............# #. #...@.........# #..419.7 (106.0) ###...........## ##.  ######## ###.......##.  ###########.......###....  #.....<...................  #....#####################  #...........#  #...........##  #............##&0h &0hE _Done exploring.&0h&0hhS  &0h9&0h0.0)....<.........&0h1&0hL&0h &0h7_Done exploring.&0h &0h S  &0h &0h &0h 1&0hA &0h E _Done exploring.'0h0_'0haPut on or remove which piece of jewellery? Jewellery (go to first with "=) '0hGb@ e - a ring of see invisible (worn)  f - a ring of magical power (worn)  g - an amulet of the acrobat (worn)k - a ring of positive energy  m - a +6 ring of dexterity[?] describe selected '0hlbq[!] equip|wield|wear|put on'0hb[tab] equip|unequip (0hgZ (0h9a (0hg bentocg the CleaverMountain Dwarf of Trog *****.Health: 88/88 ========================Magic: 19/19 ========================############# AC: 12Str: 24(0hh ##........### #.# EV: 23 Int: 8#...........## #.# SH: 0Dex: 9##............# #.. XL: 10 Next: 11% Place: Dungeon:7#...@.........# #.. Noise: ---------  Time: 7419.7 (0.0)###...........## ##. l) +0 war axe (vamp)(0hh ######## ###..........#####. Nothing quivered##......##########.......###....#...........<...................#..........######################...........##...........##(0h(i #............## _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. (0hzi 0_Done exploring.(0ho P  Okay, then.(0ho (0hs (0hu . _(0h (0hK *Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour (0h  i - a scroll of identifyr - a scroll of revelation  w - a scroll of enchant weapon  p - 3 scrolls of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected*0h^*0ht*0h~bentocg the CleaverMountain Dwarf of Trog *****.Health: 88/88 ========================Magic: 19/19 ========================############# AC: 12Str: 24##........### #.# EV: 23 Int: 8#...........## #.# SH: 0Dex: 9##............# #.. XL: 10 Next: 11% Place: Dungeon:7*0h\#...@.........# #.. Noise: ---------  Time: 7419.7 (0.0)###...........## ##. l) +0 war axe (vamp)######## ###..........#####. Nothing quivered##......##########.......###....#...........<...................#..........######################...........##...........###............## _There is an open door here. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Okay, then.*0h&P  Okay, then.*0h*0h*0hc. _*0h *0hL Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple +0h+0h[?25h[?0cbentocg the CleaverMountain Dwarf of Trog *****.Health: 88/88 ========================Magic: 19/19 ========================############# AC: 12Str: 24##........### #.# EV: 23 Int: 8#...........## #.# SH: 0Dex: 9+0hj##............# #.. XL: 10 Next: 11% Place: Dungeon:7#...@.........# #.. Noise: ---------  Time: 7419.7 (0.0)###...........## ##. l) +0 war axe (vamp)######## ###..........#####. Nothing quivered##......##########.......###....#...........<...................#..........######################...........##...........###............## _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.What level of the Dungeon? (default 7, ? - help) ,0h} [?25l[?1c,0h j8  ,0hb ,0h ,0hA ,0hN E _,0h# ,0hE% ,0h% ,0hb& ,0hu, ,0h. ,0h`. ,0hf/ ,0h5 ,0hw7 ,,0h8 ,0h> ,0hH@ ,0h@ ,0hA ,0hF ,0hG ,0hG ,0hH ,0huM ,0hN ,0hN ,0hO ,0hT ,0hU ,0hV ,0hV ,0hX[ ,0h\ ,,0h[] ,0hsc Done exploring. _Okay, then.There is a stone staircase leading up here.,0hd ,0he  _,0h......§§##...#........#..###...).......#.........00hwh #........########..#..=....#.....#.#......#.$$.$#.#.+.._$.#.#00hh%.#...$.#.o   orc warrior (wandering)00h3i.#...$$#o   orc00hEo`  Found 41 gold pieces. Found a stone staircase leading down.00hq00hr00h((........§.§.o...o......§§D...00h500h`C====00h{600h100hƎ- _The orc warrior shouts!10hbY   $..:).).......##.  .........§.§.....  ..o...o..........  ........§§.  .>....D...#  .......#..###...)  10h 2.......#.........  #....@.........  .................  #.......#######..  #..=....#.....#.#  ........#.$$.$#.#  ........+.._$.#.#  ........#...$.#.  10h.?........#...$$# 10hF   $..:).).......##.  .........§.§.....  ..o...o..........  ........§§.  10h.>....D...#  .......#..###...)  .......#.........  #....@.........  .................  #.......#######..  10h̪#..=....#.....#.#  10h........#.$$.$# 10h........+.._$.#.#  10h@........#...$.#.  10hp........#...$$# 10h10h1010h10hXd _There are monsters nearby!10h......# ....# .......###..# $..:).).......##. .......§.§.§..... ..o...o.... .......§§§....... .>....D...##...#. .......#..###...) .......#  # 10h.......... #.......#######.. #..=....#.....#.#.#.$$.$#.# o   orc.+.._$.#.#.#...$.#.10hO\........#...$$#10h10hП....<.....o.§.§§10hc  --7 10h_10hz10h̭10hu) :M# .##.# ....# ........###..# 10h) $..:).).......##........<.....................o..o.§.......>......§§##...#.###...).......# #...................#.......#######....o   orc warrior10h* "...10h* R.......#...$.#.10h), 10h- 10h9 ##..........o..o..10h: @--810hD 10hF 20hj  You hit the orc.  The orc is heavily wounded.20h220h.DD   steam dragon 20hR 8 =9.1 (0.920h20hP _The orc barely misses you.20h"  You hit the orc but do no damage.The orc is heavily wounded.20h S o(catching breath)o   orc warrioro   orcThe orc hits you with a +0 dagger.20h ******  The steam dragon breathes steam at you.20hw@ ...#..#...##§.....§...§§.§@§  The ball of steam hits you!20hm975----20hB======60.020hy20h _You hear an angry growl.  You slash the orc!  You kill the orc!20hf  Trog accepts your kill.20h20h§§.o§§D.20hK 20h<20ht0-----=-----920h20hD _You are engulfed in a cloud of scalding steam.20ht## ....###..#......##.<§...........§§...§§  Trog accepts your kill.are engulfed in a c20hwKloud of scalding steam.  You closely miss the orc warrior.You hit the steam dragon but do no damage.You are engulfed in a cloud of scalding steam.  The orc warrior misses you. The steam dragon barely misses you.20h R------1.7 (0.820h20hD _The steam dragon claws you but does no damage.20ht##.###......§20huD...  You hit the orc warrior. You feel better.  The orc warrior is moderately wounded.You hit the steam dragon. You feel better.  bite20hxv55=20hv%2.6 (0.920h 20hD _The steam dragon claws you but does no damage.20h}.  The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.hit the orc warrior. You feel better.  The orc warrior is heavily wounded.You closely miss the steam dragon.  You are engulfed in a cloud of scalding steam.20h_67--=3.520h120hu ? _The orc warrior hits you with a +0 flail!20hTsM§.§§.§  You are engulfed in a cloud of scalding steam _The orc warrior hits you with a +0 flail!bar20ht#820ht@---4.3 (0.820h20h\ _The steam dragon barely misses you. x220hI ...<..  You closely miss the orc warrior.hit the steam dragon but do no damage.  The orc warrior barely misses you.  The steam dragon bites you but does no damage.20h^#520hD--5.120h20h+D _The steam dragon claws you but does no damage.20h`}The steam dragon bites you but does no damage. _The steam dragon claws you but does no damage.  You hit the orc warrior but do no damage.  The orc warrior is heavily wounded.You hit the steam dragon.  The orc warrior hits you with a +0 flail.20hUap54----6.0 (0.920hi20hmu _The steam dragon barely misses you. The steam dragon claws you.20h  You slash the orc warrior! You feel better.  You kill the orc warrior!20h)  You slash the orc warrior! You feel better.  You kill the orc warrior!Trog accepts your kill.  You hit the steam dragon. You feel better.  You are no longer corroded.  The steam dragon bites you but does no damage.20h61==-12 5=20h[9+0 war axe (vamp)20h20hD _The steam dragon claws you but does no damage.20hpOj  You hit the steam dragon.  The steam dragon is lightly wounded.20hPe59==-7.7 (0.820h[20h_v _The steam dragon closely misses you. The steam dragon claws you.20h  You closely miss the steam dragon.The steam dragon is lightly wounded.20hu5--8.6 (0.920h20hM _The steam dragon bites you. The steam dragon claws you.20hE9n  You closely miss the steam dragon.20h9&9.4 (0.820h+L20h;O: _The steam dragon is lightly wounded.20h[  You closely miss the steam dragon.The steam dragon is lightly wounded.  The steam dragon bites you but does no damage.20h#d6-70.3 (0.920hͷ20hD _The steam dragon claws you but does no damage.20h'  You closely miss the steam dragon.The steam dragon is lightly wounded.  The steam dragon bites you.20h( D51.220hL3 20hy7 D _The steam dragon claws you but does no damage.20h @  You slash the steam dragon!20h v  (catching breath)h   black bear (wandering)hThe steam dragon is severely wounded.A black bear comes into view.20h ***  The steam dragon breathes steam at you.20h99 ##....§§§§@§h20h9 KhThe ball of steam hits you!20h: 44---======2.0 (0.820h@D 20hS J _The black bear growls angrily.20hUT 20hi[ 20ha^ ^ _You are too injured to fight recklessly!20hl| 20h| 20ḧ́ 20h ^ _You are too injured to fight recklessly!20h 20hr 20h 20h) ^ _You are too injured to fight recklessly!20h_q 420hz 20hZ} ^ _You are too injured to fight recklessly!20hj 20h 20hg 20hz ^ _You are too injured to fight recklessly!20h&Y 20hY 20hc 20hg V _You are too injured to fight recklessly!20hV 20h 20hj 20h 20hB 20hC 20hZM 20hP 20h 420h 20h 20h]820h 920hC20hF20hݧ20hj20h20h20h!420h%020h330hOT30hT30h^30ha30h|30h!30h30h30h ;30h;30hID30h`G30h 30h30h30ht30hc(30h)30h230h@630h430h30hL30h430hn30h30hˑ430h30h30h430h30h 30hx430h30h*30h,30h30h30h30h  You slash the steam dragon!  You kill the steam dragon!30h9P  Trog accepts your kill.30hg30hN-§h   black bearh.30h4 2----8==----30h55T8 _You are engulfed in a cloud of scalding steam.30he?30hLBg _Your Armour skill increases to level 9!30h; .......## ...........###..# $..:).).......##..........<............................§.....>.....§§§##...#......#§.###...)§....... #..............#.......#######..=....#.....#.#.......h#.$$.$.......+.._$..#...$#30hB 30hqK ~###..#.............§.§§30hL ,h.30hFM 35--- 23  ------3.8 (1.030h W 30hZ D _You are engulfed in a cloud of scalding steam.40hd.###..# $..:).).......##..........<................§>.....§§§##...#......#§§###...)......#..§...... #.........########=...h#.....#.#........#.$$.$+.._$.#...$ 40h40h§...§...§......§...h.40h°A--440hB40hq40h?k$..:).)..§....##..........§..............§......§.......>.....§§.##...#......#..###...).#§........ ##.........40h@#h#######=....#.....#.#....$$.$+.._$.#...$.#. $ # #####40hO ...<......).The black bear completely misses you. The black bear claws you.40hPI--=540hY40h]W _The black bear barely misses you.50hU} §.§ You slash the black bear!  The black bear is moderately wounded.The black bear bites you.50h~]3 8 =50h6.6 (0.850h50hϋE _The black bear claws you but does no damage. x250h ..  You hit the black bear but do no damage.The black bear is moderately wounded.The black bear bites you but does no damage.50h)5-7.5 (0.950h50hE _The black bear claws you but does no damage. x250hq h  You slash the black bear!50h 5=8.3 (0.850h 50h c _The black bear is severely wounded.50h^ hh(berserk)You barely miss the black bear.The black bear is severely wounded.50h^_ J4-9.150hg 50hi \ _The black bear goes berserk!60hD  You slash the black bear! You feel better.  You kill the black bear!60hF†60hץn40=20=960h60hW _Trog accepts your kill.60h; .........<....... ................. ................. .>.....)..##...#. .......#..###...) .#......... ###......... ########.. #..=....#.....#.# ........#.$$.$#.# .+.._$.#.# .#...$.#.60hkl .#...$$#. .#......#######. ##...........60hL60hTw 23  --80.9 (1.060hq60hUw _You see here a black bear corpse.60h3  .<........................>.....)..##...#..#..###...) .......#..#.. #†#..60h  #..=....#.....#.##.#.$$.$#.##.+.._$.#.##.#...$.#..#...$$#..#......####...##.60h 60h 1==--1 _60h~ 60h 70h3 .<......................>.....)..##...#. ..#..###...)70hֱM .......#..#.. #....@.†#.. #..=....#.....#.# #.#.$$.$#.# #.+.._$.#.# #.#...$.#..#...$$#.70hv.#......######..##...70h-70h&270h`70h70h .<. ......... ..... ...>.....)..##...#. ........#..###...) .......#..#70h*.. #...@..†#.. #..=....#.....#.# #.#.$$.$#.#  #.+.._$.#.# #.#...$.#. .#...$$#.#...#......#######.70hy#...##....70h70h&370h70h70h@Mb... .... ...>.....)..##...#. ........#..###...) .......#.........######......70hM ...... #†#######.. #..@....#.....#.#......#.$$.$#.# #.+.._$.#.# #70hVNu.#...$.#...#...$$#.#...#......#######. #...##........... #... ...######70h_70h`T2=470hf70ho70hop1 8 70hp5.9 (270hv70hy/ _n - a +6 ring of strength80hJ80h80hڲ80h80hs 23  80hZ80h9380h80hI80h80h180h80h 80hZ80hx80h#480h0=80h80h80h80h80h80hK80hM80h80hOB 5[3;67H80h=K   kobold geomancer (wandering)K 80hQ_You start resting.80h,92.9 (780h+3.9 (880h80h _A kobold geomancer comes into view. It is wielding a +0 dagger.80hU   ...........  80h"...>.....)..#  ........#..###...)  .......#...  ######........  ..............  80hH!#......†###  80h#..@....#..  #........#.$$.$#.#  #........+.._$.#.#  #........#...$.#.  ..........#...$$#.  #...#......#######.  #...##............ 80hW #K.. ...###### 80h y   ...........  80h !...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#.. 80h Y #........#.$$.$#.#  #........+.._$.#.#  #........#...$ ..........#...$$80h!  #...#......#######.  #...##........ #K.. ...###### 80h 80h &80h 80hΗ 80h g _A kobold geomancer is nearby!80h}    ...........  ...>.....)..#  ........#..###...)  .......#...  80hH ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.# 80hs g #........+.._$.#.#  #........#...$.#.  ..........#...$$#. 80h M #...#......#######.  #...##............  80h R#K.. ...###### 80h(    ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  80h. #......†###  #..@....#..  #........#.$$.$#.#  #........+.._$.#.#  #........#...$ ..........#...$$ #...#......#######.  #...##........ #K.. ...###### 80h 80hv 80h 80hN g _A kobold geomancer is nearby!90h90hPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn) 90hb# f - a ring of magical power (worn)  g - an amulet of the acrobat (worn)k - a ring of positive energy  m - a +6 ring of dexterity  n - a +6 ring of strength[?] describe selected 90h[!] equip|wield|wear|put on[tab] equip|unequip <0h <0h<0h#...................bentocg the Cleaver...................Mountain Dwarf of Trog *****....>.....)..##...#.Health: 45/88 ============------------........#..###...)Magic: 19/19 ========================.......#.........AC: 12Str: 24######..............EV: 23 Int: 8....................SH: 0Dex: 9#......†#######..XL: 10 Next: 20% Place: Dungeon:8#..@....#.....#.#Noise: ---------  Time: 7493.9 (0.0)#........#.$$.$#.#l) +0 war axe (vamp)<0h%#........+.._$.#.#Nothing quivered#........#...$.#...........#...$$#.#...#......#######.K   kobold geomancer (wandering)#...##............#K.. ...###### _You see here a black bear corpse. _n - a +6 ring of strength _You start resting. _A kobold geomancer comes into view. It is wielding a +0 dagger. _A kobold geomancer is nearby! _A kobold geomancer is nearby!<0h=3|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or e - a ring of see invisible; > or f - a ring of magical power<0hY  You remove your ring of magical power. You feel your magic capacity decrease.  You feel stronger.n - a +6 ring of strength (worn)<0h{KK.<0hO0/1030 8 ==4.9 (1<0h<0h2 _The kobold geomancer shouts!<0hMr   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.#  #........+.._$.#.#  #........#...$.#.  ..........#...$$#.  #...#......#######.  #.K.##............  #... ...###### =0h]   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  =0h_#........#.$$.$#.#  #........+.._$.#.#  #........#...$ ..........#...$$ #...#......#######.  #.K.##........ #... ...###### =0h`h4=0hn=0hrg _A kobold geomancer is nearby!=0hcr   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.#  #........+.._$.#.#  #........#...$.#.  ..........#...$$#.  #...#......#######.  #.K.##............  #... ...###### =0hp   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.#  #........+.._$.#.#  =0hPr#........#...$ ..........#...$$ #...#......#######.  #.K.##........ #... ...###### =0h4y=0hy=0h=0hag _A kobold geomancer is nearby!=0h$r   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.#  #........+.._$.#.#  #........#...$.#.  ..........#...$$#.  #...#......#######.  #.K.##............  #... ...###### =0hm   ...........  ...>.....)..#  ........#..###...)  .......#...  ######........  ..............  #......†###  #..@....#..  #........#.$$.$#.#  =0h0#........+.._$.#.#  #........#...$ ..........#...$$ #...#......#######.  #.K.##........ #... ...###### =0h=0hu=0h =0hg _A kobold geomancer is nearby!=0h5 . ...>.....)..##...#. ........#..###...) .......#.........######...... ...... #†#######..#.......#.....#.#.#.$$.$#.# #.+.._$.#.#=0h6/ #.#...$.#...#...$$#.#...#......#######. #.K.##........... #... ...###### #[#. ...=0h2;=0hD>K...=0h|Eo 23  --5=0hN=0hQ# _Found a robe.=0hYI ...>.....)..##...#. ........#..###...) .......#.........######...... ...... #†#######..#.......#.....#.# .#.$$.$#.# #.+.._$.#.# #.#...$.#...#...$$#.#.K.#......#######. #...##........... #... ...######  #[#. ... .... ####=0h=0ha<K..=0h]6--6=0h6=0h>0hC ........#..###...) .........######............ #†########.#.....#.#.$$.$+.._$.#...$.#. #.....K$#.##...########............ ...######[#. ... .... #####./.#>0he"@  Found a wand of flame (26).>0h^#.=7>0h->0hp0^ _The kobold geomancer closely misses you.>0hj  You barely miss the kobold geomancer.>0hK 8 8.8 (0.9>0hX>0hƔG _The kobold geomancer hits you but does no damage.>0hk  You closely miss the kobold geomancer.>0hMI79.6 (0.8>0h>0hV^ _The kobold geomancer closely misses you.>0hdh>0hy4 zz   wight (polearm, wandering)  You hit the kobold geomancer but do no damage.A wight comes into view. It is wielding a +0 halberd.>0hz/500.5 (0.9>0hf>0hdG _The kobold geomancer hits you but does no damage.>0h zz)  You hit the kobold geomancer.1.3 (0.8>0h>0h> _The kobold geomancer is lightly wounded.>0hk^j  You barely miss the kobold geomancer.>0hk z.  The kobold geomancer is lightly wounded.>0hlc8=2.2 (0.9>0hv>0hXzG _The kobold geomancer hits you but does no damage.>0hAV  You slice the kobold geomancer!! You feel better.>0h .z The kobold geomancer is severely wounded.>0h_9===3.1>0h>0hE _The kobold geomancer hits you with a +0 dagger.>0hec  You miss the kobold geomancer.>0hr .  The kobold geomancer is severely wounded.--9 (0.8>0h|>0hG _The kobold geomancer hits you but does no damage.>0hS  You hit the kobold geomancer. You feel better.>0h= z z   wight (polearm)  The kobold geomancer is almost dead.>0h`50--4.7>0h>0hG _The kobold geomancer hits you but does no damage.>0h0hah zz 2 wights (1 polearm, 1 wandering)  The kobold geomancer hits you but does no damage.>0hIii39---=5.5>0h_s>0h{v _A wight comes into view. It is wielding a +2 scimitar.>0h4>0h>0h^ _You are too injured to fight recklessly!>0hpO>0hP>0hb>0hme^ _You are too injured to fight recklessly!>0h4>0h>0hx^ _You are too injured to fight recklessly!>0hA4>0h9I>0hL^ _You are too injured to fight recklessly!>0h>0h[>0h>0h ^ _You are too injured to fight recklessly!>0h9>0h:>0hQE>0hIY _You are too injured to fight recklessly!>0h54>0h>0hÿ>0hG)>0h)>0hA4>0h}7>0h4>0h>0h>0h >0h[ >0hp& >0ho) >0h >0hۖ >0h >0hʪ >0h 4>0h) >0h >0hy 4>0h >0h) >0h >0h >0hT >0h >0hj 4>0hCt >0h.x >0h 4>0h) >0h >0hY >0hZ >0h\d >0hh >0h >0h >0h >0h >0hSI >0hI >0hR >0hV >0hݻ 4>0h >0h ?0h ?0h J Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-?0hn 0%  c - Brothers in ArmsPiety--26% [?] toggle between ability selection and description.?0h?0hS?0h}........#..###...) bentocg the Cleaver.......#......... Mountain Dwarf of Trog *****.######.............. Health: 39/88 ==========--------------.................... Magic: 10/10 ========================#......†#######.. AC: 12Str: 30##.......#.....#.# EV: 8Int: 8#........#.$$.$#.# SH: 0?0hDex: 9#........+.._$.#.# XL: 10 Next: 20% Place: Dungeon:8#.@......#...$.#.Noise: ==-------  Time: 7505.5 (0.0)#....zK.......#...$$#.l) +0 war axe (vamp)#z##...#......#######.Nothing quivered#...##............#... ...#######[#. ...K   kobold geomancer.... ####zz 2 wights (1 polearm, 1 wandering)#./.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _[?0he<mYou are too injured to fight recklessly!?0h  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The wight barely misses you.?0hz= )  .......#  ######......  ............  #......†#  ##.......#  #........#.$$.$#.#  #........+.._$.#.#  #.@......#...$.#.  #.z..zK.......#...$$#.  ?0hD#.##...#......#  #...##......  #... ...######  #[#. ...  .... ####  zz) #./.#?0h59/132-6.5 (1Berserk ?0h$?0h(G _The kobold geomancer hits you but does no damage.@0hk  You closely miss the kobold geomancer.@0hF-7.1 (0.6@0h@0hd _The kobold geomancer is almost dead.@0hj  You slice the kobold geomancer!! You feel better.  You kill the kobold geomancer!Trog accepts your kill.@0h }  Trog appreciates your killing of a magic user.@0h .z.z$zz 2 wights (1 polearm)@0h޺ O6038 (0.7@0h @0hd < _The wight hits you but does no damage.A0h6 .#.........######...... ........ #†#######..#. ##.......#.....#.##. .#.$$.$#.#.. #.+.._$.#.#####.#.#...$.#.A0h6#..z.z.#...$$#. #.##...#......#######. #...##........... #.......######  #[#.. ....  ....########./.##  ....A0h8A0h4B8.zzA0hB1= 23  8.5A0hTJA0hO _The wight closely misses you.Things that are here: _29 gold pieces; a +0 dagger; a +0 robeA0hI; |  You slash the wight! 8 =A0h< 9.1 (0.6A0hD A0hF ^ _The wight is severely damaged.A0h1_  You barely miss the wight.A0h: .zThe wight is severely damaged.A0h2;2-5 (0.4A0hCA0hER _The wight barely misses you.B0h:x  You slice the wight!!  You destroy the wight!B0h )   wight  Trog accepts your kill.B0h4y=4-10.0 (0.5B0hB0h B0hK_You closely miss the wight.B0h= .#.## ######.. .... ... #......†# #.. ##.#.....#. #.###.#.$$.$#. ...#.+.._$.#. ####.#.#...$.#. #....@$.#...$$#.B0hW> #.##.z.#......#. #...##.. #.......###### #[#....... ....####### #./.## ....B0hJ 23  7 (0.7B0h!PB0hU _The wight completely misses you.Things that are here: _a +0 halberd; a +0 robeB0h/c  You slash the wight!B0hn2 8 =1.3 (0.6B0hgB0h^ _The wight is severely damaged.C0h  You barely miss the wight.The wight is severely damaged.C0h#--9C0h"C0h< _The wight hits you but does no damage.C0h  You hit the wight.  You destroy the wight!Trog accepts your kill.C0hf)C0hW6-2.5C0hC0hu _You feel the power of Trog in you as your rage grows.C0hY3  .## ######......... ...... ... #†####### #.. ##.#..... #.###.$$.$ ...+.._$.####.#C0h5 #.......)$$#.##.@.#......###### #...##............ ....###### ..Berserk ##### .... C0hb= C0h= |3 23  -3.2 (0.7C0hNJ C0hMP u  Things that are here: _a +2 scimitar; a +0 robeD0h`_ .......#.## ######.... ................ #......†#######.#.. ###.....#.##.###.#.$$.$#.# ...#.+.._$.#.#####.#..#...$.#. #....)@.......#...$$#. #.##.).#......########...##............#.......#######[#....... D0h_j....########./.##....D0hmZ-8 (0.6D0htD0h͆ _You feel a strong urge to attack something.You now have 910 gold pieces (gained 29).  Things that are here:D0hz 8 4.5 (1.3Berserk D0h=D0h, _a +0 dagger; a +0 robeD0h ..#..###...)  .......# .## ###### .... .............. ... #......†#######.. #.. ##.....#.# #.###.#.$$.$#.#  ...#.+.._$.#.#####.#.#...$.#. #....)).......#...$$#. #.##.).#......#######D0h .#...##............#.......#######[#....... ....########./.##D0h9% D0h% e 23  5.2 (0.7D0hM. D0h0 D0h Q...>.....)..##...#. ........#..###...)  .......# .## ###### .... .............. ... #......†#######.. #.. ##.....#.# #.###.#.$$.$#.#  ...#.+.._$.#.#####.#..#...$.#. #....)).......#...$$#. #.##.).#......########...##............#.......#######[#....... ....########./.##D0hc   ...>.....)  ........#..)  .......#..  .## ######.......  .... .............  ... #......†##  D0hĘ #.. ##.......#.  #.###........#.$$.$#.#  ...#..@.....+.._$.#.#  ####.#........#...$.#.  D0h #....)).......#...$$#.  D0h #.##.).#......##  D0h6 #...##....... #.......#####D0hR Z #[#......D0hq L ....###### D0h #./.##  You feel your anger nearly subside. You are no longer berserk.D0h+ 42/88 9Slow -Berserk D0hǤ D0h _You are exhausted. You feel yourself slow down.E0h................... ...>.....)..##...#. ........#..###...)  .......#. .## ###### .... .............. ... #......†#######.. #.. ##.....#.# E0hS#.###.#.$$.$#.#  ...#........+.._$.#.#####.#..#...$.#. #....)).......#...$$#. #.##.).#......########...##............#.......#######[#...........#######E0hE0hH37.4 (1.5E0hE0hE0hS. ................... ...>.....)..##...#. ........#..###...)  .......#. .## ###### .... .............. ... #......†#######.. #.. #.....#.# E0h#.###.#.$$.$#.#  ...#........+.._$.#.#####.#..#...$.#. #....)).......#...$$E0h:#.#.##.).#......########...##............#.......########[#.......E0hE0hp'8.9E0hE0h' E0h<E0h'=E0h?E0hEE0hJi4=E0hWBE0hC[a5=E0h]E0hmcE0hcE0heE0hkE0h`k96E0hmE0hsE0hTsE0h>vE0hzE0h/{97E0h|E0h0E0hE0hE0hwE0hS8=E0h[E0hNE0hE0hE0hE0hK9=E0huE0h E0hRE0hE0hP50E0hE0hHE0hE0hE0hE0hE91E0hڸE0hE0h_E0hIE0hE0h+S2=E0hkE0hE0hK3=E0hmE0hGE0h~E0hE0hE0h94E0h<E0h,E0hE0hfE0hS5=E0hE0hE0hE0hE0hE0h K6=E0hGE0heE0hE0h}E0hE0h>97E0hE0h E0hj 57.9 (39.0) _You start resting.E0hC99.4 (40.5E0hE0h[ _You feel yourself speed up.E0h m E0hTm E0h3p E0h?u E0h2y ,E0h{ E0hn| 98E0h E0h, E0h E0h+ E0hP E0h E0h^ E0hƒ E0h S9=E0h E0h E0h( E0hj E0hۡ E0h E0hĤ E0h" E0h L60=E0h{ E0h E0hҮ E0h$ E0h E0h> E0hF E0h E0h 91E0h E0h E0h* E0hq E0h E0h 92E0h L 72.4 (13.0 _You start resting.3.4 (14 _You recover from your berserk rage.E0hr E0h E0h E0h E0h ,E0h E0h N63=E0h E0h ,E0h\ E0hi ,E0hֻ E0h` E0h W4=E0h E0h E0h E0hd E0h ,E0h1 E0h E0hV %5E0h E0hs ,E0h E0h! E0hL E0h E0h E0hP K6=E0h@ E0h ,E0h E0h ,E0h E0h[ E0h U7=E0h E0h E0h E0h\ E0h E0h E0h E0hV E0h %8E0hE0h,E0hE0h,E0h( E0h E0hq %9E0hE0hE0h.E0hE0h`E0hE0hE0h1E0heL70=E0hE0hE0hE0hE0h!,E0h$E0hw'E0h'U1=E0h)E0h,E0h,E0hc.E0h0,E0h)2E0hf4;2E0h5E0h8,E0h:E0h<,E0h=E0h@DE0hzD%3E0h~FE0hJE0hKE0hME0hPE0hPE0hRE0hTE0hTK4=E0hUE0h}YE0hYE0h[E0h_E0h_E0hSaE0hdE0hdU5=E0heE0h1hE0hghE0hiE0hlE0hlE0hmE0hpE0h q%6E0hGrE0htE0h2uE0hvE0h1y,E0h{E0hE}a7=E0hE0hE0hāE0hE0hE0hE0h E0hmE0hU8=E0h'E0hE0hE0hSE0hE0hH%9E0hE0hy,E0hģE0hE0hHE0hE0h¬<80E0hE0h+,E0hHE0h@,E0huE0ha1=E0h/E0h!E0hNE0hi2=345=E0hU6=E0hE0h#,E0h E0hE0h_E0hE0hE0h%7E0hE0hE0hD E0h3#E0h,(E0hi(E0h+E0h7_ _You start resting.F0h.648.4 (75F0hZ8=9.4 (76F0h2 F0h4" _HP restored.F0h3F0h F0h4F0h,F0h ,F0hh"F0hQ%F0h}%F0h&F0h%,F0h_,9=F0hc0F0h5F0h5F0h[9F0h>F0h[?F0hAF0hGF0hIGF0hIF0hO,F0hQF0h'V,F0hWF0hU\F0h\F0h^_F0hg,F0hSjF0hMnF0hnF0hTpF0h+s,F0hetF0hxF0hAxF0hyF0h~F0h~F0hF0h0F0hF0h6F0h!F0hKF0hF0h,F0hF0hF0h F0hF0h9F0haF0hF0hF0hF0hF0hF0hh,F0h,F0h;F0h:,F0hF0hز,F0hٵF0hl,F0hƺF0h,F0hF0hF0hF0h6F0hF0hF0hF0hF0hF0hUF0h,F0hSF0hF0hF0hF0h,F0hF0hg,F0hF0h8F0hjF0hF0hTF0hF0hF0hF0hF0hCF0h ,F0hxF0h,F0h@F0hF0hF0hF0hF0h3F0hF0hF0hF0hF0hyF0hF0h# F0hF0hF0hJF0h,F0hHF0h.F0haF0h<F0h,F0hF0hp!,F0h"F0h%F0h%F0h`(F0h+F0h+F0h/F0h'3,F0h4F0h6F0h 7F0h8F0hf:F0h:F0h<F0h>F0h>F0h?F0h_BF0hBF0hCF0h7FF0hdFF0hGF0hcJ,F0hLF0hMF0h"NF0haOF0hR,F0h%TF0h,XF0hXF0hRZF0h\,F0h^F0hu`F0h`F0haF0hwd,F0h|gF0hjF0hjF0htF.FH0h>W  -H0h?%4.4 (20H0hJH0hN\ _A rock fish comes into view.H0hWv #....)) #.##.) #.# ##..# #..###[ H0h#####.#  #.....###...##  ####......)....#  #!..@.#  #..#.........  # #...###....H0h+  #.#.# #.#.....# H0hK .....F #......##  #.#.... H0h'/  #.....## H0hG# .. ##.H0hiH0h  #....)) #.##.) #.# ##..# #..###[ #####.#  #.....###...##  ####......)....#  H0h #!..@.#  #..#.........  # #...###....  #.#.# #.#.. .....F #....H0hњ  #.#....   #.....## .. ##. H0hK H0h H0h" *H0h H0h ` _A rock fish is nearby!H0h5  #....)) #.##.) #.# ##..# #..###[ #####.#  #.....###...##  ####......)....#  H0h #!..@.#  #..#.........  # #...###....  #.#.# #.#.....#  .....F #......##  #.#....   #.....## H0h 9 .. ##.H0h W #....)) #.##.) #.# ##..# #..###[ #####.#  #.....###...## H0h Y ####......)....#  #!..@.#  #..#.........  H0hD # #...###....  #.#.# #.#..H0hj v .....F #....H0h M #.#....  H0h e #.....## H0h߆ .. ##. H0h< H0h H0hk H0h ` _A rock fish is nearby!I0hxO##.).#.##...####..##.......#..###[#......#####.# #....#####.....###...## ####......)....# !....#.....#..#.@..............# #...###I0h #### #.#.# #.#.....# .....F #......##.#.... ....#...#.....##.##.......... ##..# .I0hI0hX>F#I0hn  5.4 (1.0) _I0hsI0h9I0hJm ..####..##.......#..###[#......#####.# #....#####.....###...## ####......)....# ##!....#.....#..#........I0hm #..@###.......#### #.#.F #.#.....# .....# #......##....##h   howler monkey (asleep)#F   rock fish#hI0h0--K0h] 30.2K0h{K0h4D _The steam dragon claws you but does no damage.K0h`+  You slash the steam dragon! You feel better.  The steam dragon is almost dead.The steam dragon bites you but does no damage.K0h^, K0h, K0h7 .ho5. K0h7 #8K0h8 $=-K0h78 &1.1 (0.9K0h@ K0hC C _The steam dragon barely misses you.K0hD K0h3  You slash the steam dragon!  You kill the steam dragon!Trog accepts your kill.K0hQ K0h K0h K0h׬ .ho5.o   orc warrior5   drudeh   howler monkeyK0h a9/89=32K0hB -9 (0.8K0h1 K0h H _The steam dragon scales are intact enough to wear.K0hJ =  You hit the orc warrior.K0h .5 The orc warrior is moderately wounded.The orc warrior closely misses you.K0h I========2.7K0h% K0h * y _The howler monkey hoots and howls with incredible vigour!K0h *  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.You hit the drude but do no damage. The drude closely misses you.K0h< K0h .hF F   rock fishK0hP \=-------3.6 (0.9K0hF K0h  _The drude hits you but does no damage. The orc warrior barely misses you.K0hL M_The drude hits you but does no damage. The orc warrior barely misses you.  You hit the orc warrior but do no damage.  The orc warrior is lightly wounded.  You barely miss the drude. The drude hits you but does no damage.K0hk .h#FK0h M-------4.4 (0.8K0h K0hl S _The drude closely misses you.K0hx =barely miss the drude. The drude hits you but does no damage. _The drude closbarely miss the orc warrior.  You slash the drude!  The orc warrior hits you with a +0 scimitar.K0h\y K0hv F.. F   rock fishK0h1 65--K0hT &5.3 (0.9K0h K0h z _The drude hits you but does no damage. The drude closely misses you.K0h   You closely miss the drude.  The drude is moderately wounded.You hit the rock fish but do no damage.You hit the orc warrior but do no damage.The drude closely misses you. The drude hits you. Your doom draws closer.  The orc warrior hits you but does no damage.K0h2 79---Doom: 9%6.1 (0.8K0h K0h A _The rock fish bites you but does no damage.K0h The orc warrior hits you but does no damage. _The rock fish bites you but does no damage.  You hit the drude.barely miss the rock fish. You barely miss the orc warrior.The drude hits you but does no damage. The drude closely misses you.K0hv #6K0h F----=9K0h K0hS B _The orc warrior hits you with a +0 scimitar!K0h orc warrior hits you with a +0 scimitar!  You closely miss the drude.orc warrior. You hit the rock fish but do no damage.The drude barely misses you. The drude complet  The rock fish bites you. The orc warrior completely misses you.K0hc #7K0h =----7.7K0h! K0h y _The drude barely misses you. The drude hits you but does no damage.K0hNu % _The drude barely misses you. The drude hits you but does no damage.  You miss the drude.  The drude is moderately wounded.  You barely miss the rock fish. You hit the orc warrior. You feel better. but does no damage.  The drude hits you but does no damage. The drude closely misses you.K0hv 78-K0h,v !8.5K0h<} K0h B _The orc warrior hits you with a +0 scimitar.K0h U The drude hits you but does no damage. The drude closely misses you. _The orc warrior hits you with a +0 scimitar.hit the orc warrior but do no damage.  The orc warrior is heavily wounded.  You barely miss the rock fish. You hit the drude.  The rock fish closely misses you. The drude barely misses you.K0h (9.3K0hK0h S _The drude closely misses you.K0hr(   The rock fish closely misses you. The drude barely misses you. _The drude closely misses you.  You slash the drude!  The drude is almost dead.  You slash the rock fish! You hit the orc warrior.  The orc warrior closely misses you. The drude hits you but does no damage. x2K0hr56-K0hr"40.1K0hyK0h{. _The rock fish bites you.K0hR  The orc warrior closely misses you. The drude hits you but does no damage. x2 _The rock fish bites you.  K0h~6You barely miss the drude.The drude is almost dead.  You hit the rock fish but do no damage. You barely miss the orc warrior.  The orc warrior hits you with a +0 scimitar.K0hhh   howler monkeyF   rock fishK0hI61--K0h&1.0 (0.9K0h,K0hG? _The drude hits you but does no damage. x2L0h"e  The orc warrior hits you with a +0 scimitar. _The drude hits you but does no damage. x2  You barely miss the drude.The drude is almost dead.  You slash the rock fish! You feel better.  You kill the rock fish!L0hW'  Trog accepts your kill.You hit the orc warrior but do no damage.L0h/ .###h  The drude hits you but does no damage. x2L0h2#2L0h2I-839L0ht9L0hZ;B _The orc warrior hits you with a +0 scimitar.L0hYou barely miss the drude.  The drude is almost dead.You hit the orc warrior. You feel better. You hit the howler monkey.  You feel better. The drude hits you but does no damage. The drude hits you.  Your doom draws closer.  The howler monkey hits you but does no damage.L0h$56L0hΝJ-15%2.7 (0.8L0hL0h$B _The orc warrior hits you with a +0 scimitar!L0h#, _The orc warrior hits you with a +0 scimitar!  You closely miss the drude.  The drude is almost dead. slash the howler monkey! You feel better. You barely miss the orc warrior.drude hits you but does no damage. The drude closely misses you.  The howler monkey barely misses you.L0h,f7-=3.5L0h4L0h7B _The orc warrior hits you with a +0 scimitar!L0hThe howler monkey barely misses you. _The orc warrior hits you with a +0 scimitar!  You miss the drude.  The drude is almost dead.  You closely miss the orc warrior. You slash the howler monkey! You feel better. You kill the howler monkey!L0h9 .  Trog accepts your kill.L0hbZ92044.4 (0.9L0hL0h> _The drude hits you. Your doom draws closer. The drude closely misses you.L0hR"t  You slash the drude!  You kill the drude!L0h+ .  Trog accepts your kill.You hit the orc warrior but do no damage.L0h/85-5.3L0h4L0h7B _The orc warrior hits you but does no damage.L0h  You closely miss the orc warrior.The orc warrior is heavily wounded.L0h)=7-L0hL&6.1 (0.8L0h4L0hB _The orc warrior hits you with a +0 scimitar.L0hy   You hit the orc warrior.  The orc warrior is severely wounded.L0h!&9L0h%L0h)X _The orc warrior barely misses you.L0hX  You hit the orc warrior.  The orc warrior is almost dead.L0h5^46---=L0hb 7.7L0hTL0h}B _The orc warrior hits you with a +0 scimitar!L0h,  You slash the orc warrior!  You kill the orc warrior!L0h5C)L0h9<7/90L0h%:N---197-8.5L0h?L0hCW _Trog accepts your kill.L0h~p L0hp L0hur L0h8v L0hEz 23  8L0hz L0h| ,L0h} L0h ,L0h| L0hւ L0h S9=L0hۃ L0h ,L0h L0hˈ L0h L0h L0h L0h͋ L50=L0h L0h L0hÎ L0hl L0hQ L0h L0h7 L0h1 L0h 91L0h L0h7 L0hi L0h: L0h L0h L0h L0h L0h> 92L0h L0h L0hF L0h L0h L0h_ L0h L0h# L0h{ =3=L0h L0hK L0h9 L0h_ L0hK L0h˷ L0h) K4=L0hz L0h L0h׻ L0h L0h L0hF L0h? L0h L0h 95L0hj L0h L0h L0hb L0h L0h L0h L0h L0h 96L0h L0hz L0h L0h L0h ,L0hg L0hL L0h S7=L0hs L0h L0h. L0h L0h L0h L0h L0hg L0h K8=L0h L0h L0h L0h L0h L0h L0h {9L0h" L0hR L0h L0h L0h L0h L0h L0h T60=L0h L0h L0h L0h L0h L0h #1L0h0 (=L0hi L0hL0hL0h_L0h2L0hL0h3L0h L0h( 92L0h L0h L0h L0h L0hL0h2L0hL0hL0hb93L0h'L0hL0h1L0hL0hL0h$L0hL0hL0hN64=L0hL0h,L0hL0h!L0h"L0h"L0h$L0h$%5L0h %2=L0h<'L0hm)L0h)L0h*L0hK-L0hw-L0hq.L0h0L0h0%6L0h1L0h3,L0he4L0hf6L0h6L0h7L0hv9L0h9%7L0he:L0h<L0h<L0h9>L0hAL0hHAK8=L0hBL0hCL0h\DL0hEL0hGHL0hHL0h>KL0h^NL0hNN9=L0h'PL0hT,L0hnVL0hXBL0hYL0hZ&70L0hZL0h\L0h\L0h]L0hR`L0h`L0h aL0hDcL0hc%1L0hdL0hNgL0hgL0hhL0hlL0h\lL0hmL0h2qL0hq#2L0hq(=L0hsL0htvL0hvL0hbxL0h{L0h|L0hF}L0hL0hU3=L0hʀL0hL0h1L0hL0h,L0hL0hL0h3%4L0hL0hL0h\L0hҏL0hL0hDK5=L0hL0hL0hCL0hL0hL0hL0h\L0h L0h;?6=L0hcL0hQL0h0L0htL0h|L0h6L0h~L0hyL0hL0h\%7L0hګL0hL0h L0hL0h|L0h̲L0h˴L0hcL0h%8L0h^L0hL0h4L0h L0hL0hL0h(L0hL0ho#9L0h(=L0hL0hv,L0h>L0hML0hL0h|L0hL0hcV80=L0hL0h!L0h{L0hL0hbL0hL0hmL0hL0h%1L0h@L0hL0hL0h+L0hL0hY%2L0hL0hL0hL0haL0h ,L0hL0hL0hK3=L0hL0hL0hL0hL0hcL0hL0h7L0hPL0h#4L0h2=L0h L0ho L0h L0hZ L0hGL0hmL0hL0hL0h"%5L0hL0hL0h L0hL0hL0hOL0hL0hL0h%6L0hL0h!L0h^!L0h "L0h%L0h%L0h&L0h*L0h*K7=L0h+L0h-L0h0.L0h.L0h0L0hT1L0h2L0h5L0hL6L0ha688=L0hu6L0h7L0h:L0h';L0h;L0hG>L0h>%9L0h?M0h,M0h*M0hY M0h M0h M0hM0hO$90M0hg(=M0h8M0hMM0hM0hM0hmM0hZ  Items here: ) [[ †.M0hJ"M0h # _M0hv(M0hB*M0h%.M0h.M0h0M0hH8  ##.....#..#   #..#................   ####.#...###..##   ....#.#.# #.#.....# M0h8S ##.....#.#......##  ##.##.#.........#...# #..#.....##.##.......   M0h8 #....###.#...#.#   #..#.#)@........--   M0h 9"##...###.#...# ###...).##.##  ##.#.[......   #.....#.#..   ###.#.# #   #...# M0h.9c###.. #.#M0h=7  ##.....#.#   #..#..   ####.#...###.   #....#.#.# #.#.....#  M0h=Z #.##.....#.#......##   ##.##.#...#...#   #..#.....##.##.   #....###.#...#.#  M0h>l  #..#.#@..  M0h:>M ##...###.#...#.   ###...).##.##  ##.#.[M0hZ>......   #.....#.#..   ###.#.M0hz>i# #   #...#  M0h>x ###..   #.#M0hE2973.5 (125.0)M0hYF}= -46M0hIM0hMQw _You see here a +2 vampiric spear.M0hM0h9M0hM0hM0hM0hP _M0h)M0hiM0hM0hM0h,M0hmM0hjM0hM0hM0hMM0h0M0hM0h,M0h=M0hM0h%M0hZM0hM0hM0hM0hM0hM0hlM0hM0hM0hM0hM0hM0hM0hM0hM0hM0h`M0hM0hOM0h[M0hM0hM0hM0hZ,M0hM0hM0h 1 8 M0hMM0he _You now have 1012 gold pieces (gained 15).M0h4L23  M0h7M0h{M0h M0hK M0h M0h M0hM0hM0hM0hM0hJM0hM0h M0hWM0h:M0hrM0hM0hM0hM0hKM0hAM0hM0h!M0hk!M0hF"M0h$M0h%M0h%M0h&M0h)M0h+,M0hm,M0h-M0hX0M0h0M0h1M0h5M0h51 8 M0h6M0h<:Q _a - a wand of flame (68) (gained 13 charges)M0h3=M0h=623  M0h=M0h>M0h@M0hCM0hDM0hiEM0hGM0hIM0hJM0hEKM0hpLM0hPXM0hPM0h@QM0hQM0hpTM0hT1 8 M0hTM0h&V$ M0hFVG_I - 3 scrolls of immolation (gained 1)M0hWM0h*X623  M0hPXM0hXM0hlZM0hV]M0h]M0h]M0hx^M0h4`M0hy`M0h`M0haM0hcM0hdM0hDdM0hdM0hpfM0hfM0hfM0h3iM0hi1 8 M0hiM0hj$ M0h#k+_You now have 1023 gold pieces (gained 11).M0hlM0hl623  M0hlM0h]mM0hrnM0hpM0hpM0hfqM0hrM0h'tM0hQtM0htM0hDuM0h\vM0hvM0hwM0h}M0h M0hbM0hM0hEM0h{M0h݄M0hM0h?M0hlM0hM0h!M0h:M0hM0hM0h׎M0hM0hʒM0hM0hM0hM0hM0hCM0hM0hM0hM0hM0hlM0hyM0h M0h>M0h&M0hM0hM0hM0hM0hM0hխM0h M0hM0hM0h4 #....#.#.#.#.#.....#  #.##.....#.#......## M0hu ##.##.#.........#...###  #..#.....##.##........#  #....###.#...#.###....# M0h #..#.#)..........#.#..## M0h¹ ##...###.#...#.###.....#  M0hn###...).##.##.....###.# ##.#.[...@...#.###..#8024.5 (50M0h!.0) #.....#.#.....# #.##M0hH  ###.#.#)#.#.### #.# M0hv#...###...# #.# M0h?###......## #.# ##.#...# ##.# #....######..# ####.....#..## #####M0h7...##M0hM0h%,5.5 (51M0hM0h' _Found a hand axe.M0hyM0h?zM0hY|M0hM0h M0h5,M0hM0hM0hLM0hM0h"M0hM0hޘM0h֙M0hIM0h M0h;M0hM0hM0hlM0hM0hM0hդM0hM0hM0hM0h9M0hǭM0h M0h[M0hM0hM0hM0hڳM0hDM0hdM0hM0h1M0hM0hjM0hM0h$M0hM0h1M0hmM0h"M0hIM0hdM0hM0h.M0hM0hp,M0hAM0hoM0hVM0hM0hM0heM0hpM0hM0hM0hiM0hM0hM0hM0hM0hj,M0hM0hM0hN#.##.).#......#######..##.##...##........###..##.......#######.##..#..###[#.............# .# ##.# #....##########... .. M0h!...###...## #### ... ....)....#... #........############..< ................@....... 42.5 (17 M0h##.......############..[ .#.#.....# .#......## .....#...### .##........# ..#.###....# ......#.#..M0hm## ..#.###.....#M0hM0h3M0hV%3.5 (18M0hM0h M0h,B_Found a pair of boots. Found a stone staircase leading up.O0hED >O0hN O0hMP P0hHS P0hS P0hS ; P0hT P0hUZ P0hf] P0h` BP0hRc P0hc P0hd P0h|f P0hh P0hi P0hi P0h;l P0h$n P0h_n P0hZo P0hDp P0hq P0hq P0hr P0hs P0hu P0h$v P0hCw P0hoy P0h| P0h| P0h~ P0h E...##........# .......#######.##..# .# [#......# .##..# ...##########... ..#..# ..## #####.....## # #.......... ############..<......# ...............#############.50.5 (7.0) ..# #..........P0h # #...........### #..........# ########### ....##..##...####.#P0h4 (P0h} P0h- V _You see here a +0 pair of boots.Q0h]Q0h5 8 1.5 (1Q0hQ0h, _o - a +0 pair of bootsQ0h? Q0h ,Wear or take off which item? Armour (go to first with [)  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)Q0hp b - a +0 animal skin  c - a +0 ring mail  h - a +0 kite shield  o - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip S0hײ S0h S0h7 ...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== ...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 12Str: 30Doom: 19% ..##..........EV: 8S0h Int: 8 ..############..<......#SH: 0Dex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 ..############..@.......Noise: ---------  Time: 8051.5 (0.0) ..##..........l) +0 war axe (vamp) .###..........Nothing quivered ..####.......... S0h k....############ ....# .#..## .....# .###.# S0h9 _I - 3 scrolls of immolation (gained 1) _You now have 1023 gold pieces (gained 11). _Found a hand axe. _Found a pair of boots. Found a stone staircase leading up. S0h_ ^_You see here a +0 pair of boots. _o - a +0 pair of bootsS0h= S0h S0h S0h f  You start putting on your armour.S0h +2.5 (1S0h S0h S0h +3.5 (2S0hF S0h S0h +4.5 (3S0h S0hA S0h +5.5 (4S0h S0h S0h| +6.5 (5S0hn S0h - 4 S0h= Z_You continue putting on your +0 pair of boots. x5S0h S0h| S0h b _You finish putting on your +0 pair of boots.T0hkT0hlpRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 3 scrolls of poison  I - 3 scrolls of immolation T0hp V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedU0hU0hU0h...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== U0h[...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 14Str: 30Doom: 19% ..##..........EV: 8Int: 8 ..############..<......#SH: 0U0hDex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 U0h..############..@.......Noise: ---------  Time: 8056.5 (0.0) U0h..##..........l) +0 war axe (vamp) .###..........U0h uNothing quivered ..####.......... ....#U0hh########### ....# .#..## .....# .###.# _Found a pair of boots. Found a stone staircase leading up. _You see here a +0 pair of boots. U0hO_o - a +0 pair of boots  You start putting on your armour. U0h_You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.U0h;U0hg<XEnchant which item? U0h<Armour  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn) U0h<T o - a +0 pair of boots (worn)b - a +0 animal skin  U0h<4c - a +0 ring mail  h - a +0 kite shieldU0h<G[?] describe selectedV0hY" V0h) V0h1 ...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== V0h2 >...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 14Str: 30Doom: 19% ..##..........EV: 8Int: 8 V0h2 ..############..<......#SH: 0Dex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 ..############..@.......V0h&3 Noise: ---------  Time: 8056.5 (0.0) ..##..........V0ha3 l) +0 war axe (vamp) .###..........Nothing quivered ..####.......... V0h3 k....############ ....# .#..## .....# .###.# V0h3 _Found a pair of boots. Found a stone staircase leading up. _You see here a +0 pair of boots. _o - a +0 pair of boots  You start putting on your armour. V0h(4 _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.V0h> c  As you read the scroll of enchant armour, it crumbles to dust.V0h? 357.5 (1V0hE V0hH E _Your +0 pair of boots glows green for a moment.W0hW0h<HRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  W0hr - a scroll of revelation  w - a scroll of enchant weapon  p - 3 scrolls of poison  I - 3 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedW0h W0hW0h...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== ...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 15Str: 30Doom: 19% ..#W0h9#..........EV: 8Int: 8 ..############..<......#SH: 0Dex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 ..############..@.......Noise: ---------  Time: 8057.5 (0.0) ..##..........l) +0 war axe (vamp) .###..........W0hdNothing quivered ..####.......... ....############ ....# .#..## .....# .###.# _o - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.W0hW0h CEnchant which item? Armour  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)  o - a +1 pair of boots (worn)b - a +0 animal skin  c - a +0 ring mail  W0hPch - a +0 kite shield[?] describe selectedX0hx X0hR X0h ...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== ...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 15Str: 30Doom: 19% ..##..........EV: 8Int: 8 ..############..<......#SH: 0X0hn Dex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 ..############..@.......Noise: ---------  Time: 8057.5 (0.0) ..##..........l) +0 war axe (vamp) .###..........Nothing quivered ..####.......... ....############ ....# .#..## .....# .###.# _o - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.X0hI c  As you read the scroll of enchant armour, it crumbles to dust.X0h 368.5 (1X0h" X0h D _Your +1 pair of boots glows green for a while.Y0hY0hoDRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 5 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  Y0how - a scroll of enchant weapon  p - 3 scrolls of poison  I - 3 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedY0hY0hY0h...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== ...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 16Str: 30Doom: 19% ..##..........EV: 8Int: 8 ..############..<......#SH: 0Dex: 9 Y0h.......................#XL: 10 Next: 37% Place: Dungeon:8 ..############..@.......Noise: ---------  Time: 8058.5 (0.0) ..##..........l) +0 war axe (vamp) .###..........Nothing quivered ..####.......... ....############ ....# .#..## .....# .###.# _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while.Y0hzY0htdIdentify which item? (\ to view known items) Potions (select first with !)  d - a lumpy coppery potion[?] describe selectedZ0hm Z0hQs Z0hz ...##..............#bentocg the Cleaver .......#######.##..# .#Mountain Dwarf of Trog *****. [#.............# .##..#Health: 90/90 ======================== ...##########... ..#..#Magic: 10/10 ======================== ..#######.....##AC: 16Str: 30Doom: 19% ..##..........EV: 8Int: 8 ..############..<......#SH: 0Dex: 9 .......................#XL: 10 Next: 37% Place: Dungeon:8 Z0h{ 5..############..@.......Noise: ---------  Time: 8058.5 (0.0) ..##..........l) +0 war axe (vamp) .###..........Nothing quivered ..####.......... ....############ ....# .#..## .....# .###.# _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while.Z0h ]  As you read the scroll of identify, it crumbles to dust.Z0h +9.5 (1Z0hg Z0hڙ Z _d -> h - a potion of haste[0h 3[0h[0h[0h23  [0h[0h[0h[0hm[0h[0hz[0h[0h[0h[0h-[0h-....'.._..#.# .....#.# .# .......#.....#.## .# #......#######..# .# ##..............##.# ..#######.##..#..# ..........##.##..# ##########......#..# # ###  #....# ###########..<......#.# ..................# [0hL ############........... #............j   gnoll (wandering) #............# ## #............j ############[0h% 63.5 (4  A gnoll comes into view. It is wielding a +0 club.[0h%[0h+L DD   steam dragon (wandering)jj   gnoll.  The gnoll shouts! You hear a shout! x2[0h,Y ==4.5 (5[0h1[0h8_ _A steam dragon comes into view.[0h_..#.#...#.# .# ..#.## .# ##..# .# ...##.# ##.##..#..# ...##.##..# #......#..# # #####..@..###  #..........# #..<......#.# ...........# ##...........  #...........D  #...........j#  #.............   [0hĐ <_..#.#...#.# .# ..#.## .# ##..# .# ...##.# ##.##..#..# ...##.##..# #......#..#  #####..@..###  #..........# #..<......#.# ...........###........... #...........D  #...........j#  #............. [0h >[0h [0h d _There are monsters nearby![0h _..#.#...#.# .# ..#.## .# ##..# .# ...##.# ##.##..#..# ...##.##..# #......#..# # #####..@..###  #..........# #..<......#.# ...........# ##...........  #...........D  #...........j#  #.............   [0h* _..#.#...#.# .# ..#.## .# ##..# .# ...##.# ##.##..#..# ...##.##..# [0h3#......#..#  #####..@..###  #..........# #..<......#.# ...........###........... #...........D  #...........j#  #............. [0h[0h[0hB[0hd _There are monsters nearby!\0hXj6#.....#.# .##.....#.## .# #######..# .# ........##.# ...#######.##..#..# .......##.##..# #########......#..#  #####.....### #......@...# \0h&kA##########..<......# ...................# ##########........... #....D#.j# ##... ############### #\0hp\0hp\0hbxDj..D\0hxK --\0hy5.5 (1\0h~\0h&6 _The steam dragon hisses angrily.\0h #.....#.## .# #######..##.# ........##.# ..#######.##..#..# .......##.##..# ########......#..#  #####.....###..........# #########..<#.# ..................# #########D #.j.##..##.. ################ \0h ,\0hOj..j   gnoll\0h)A--6\0hD\0h\0h2#######..##.# ........##.# #######.##..#..# .......##.##..# #######......#..#  #####.....###..........# ########..<#.# ................@# ########j..# #...##.#..################ \0h\0h jj 2 gnolls (1 polearm)The gnoll closely misses you.\0h.=7\0h\0hOu _A gnoll comes into view. It is wielding a +0 halberd.\0ht  You slash the gnoll!  You kill the gnoll!\0h& )   gnoll (\0h Q 8 8=8.3 (0.8\0h \0hi W _Trog accepts your kill.\0h\q /........##.# #######.##..#..# .......##.##..# ######......#..#  #####.....###.......... #######..<#D## ................#..# #######..# #...# #.# #.j################ D   steam dragonj   gnoll (polearm)\0h[r \0hr \0hw i.Dj.\0h)x e23  --9.3 (1.0\0h} \0h  Things that are here: _a +0 club; a gnoll corpse\0h o  You hit the steam dragon but do no damage.\0hE Aj.\0h k 8 =-70.1 (0.8\0h \0h \ _The steam dragon barely misses you. x2\0hY JYou hit the steam dragon but do no damage.\0h1Z The steam dragon barely misses you. x2  You slash the steam dragon!  The steam dragon is heavily wounded.The gnoll barely misses you.  The steam dragon bites you but does no damage.\0hRd  j j   gnoll boudaj   gnoll (polearm)The steam dragon claws you but does no damage.\0hd .=9\0ho \0hv x _A gnoll bouda comes into view. It is wielding a +0 whip.\0h 6 , swift)The steam dragon is almost dead.  The gnoll hits you but does no damage.  The gnoll picks up the pace!=1.7\0h \0h ' _You hear a shout!\0hIT  You slash the steam dragon!  You kill the steam dragon!\0hU \0ha  .j.  Trog accepts your kill.\0hd i83--7412.5\0hsi \0h)k E _The gnoll hits you from afar with a +0 halberd!\0h ######.##..#..# .......##.##..# #####......#..#  #####.....###..........## ######..<#. ...............#..# ######)..#  #.\0h # #.j# #.j.################ \0h \0h= \0h Rjj\0h 4--23  ---3.5 (1.0\0h \0h \0h"N n  You hit the gnoll bouda but do no damage.\0hsN `79- 8 \0hN :=--4.4 (0.9\0hmU \0hX E _The gnoll hits you from afar with a +0 halberd.\0h y  You hit the gnoll bouda. You feel better.  The gnoll bouda is lightly wounded.\0h 682-\0h &5.2 (0.8\0hZ \0h R _The gnoll barely misses you.\0h7  You hit the gnoll bouda but do no damage.The gnoll bouda is lightly wounded.  The gnoll bouda gazes fiercely through you!\0hq@ Dj.\0h@ 3===6.0Weak \0hnG \0h7I b _You feel your attacks grow feeble.\0h  You hit the gnoll bouda. You feel better.  The gnoll bouda is moderately wounded.The gnoll hits you but does no damage.\0h$ f6=--8\0h \0h B _The gnoll bouda hits you but does no damage.\0hV&  You slash the gnoll bouda!  The gnoll bouda is severely wounded.\0h&P=-7.6\0h+\0h. _The gnoll barely misses you. The gnoll bouda closely misses you.\0h'  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.\0hV7--8.4\0h2\0hȣE _The gnoll hits you from afar with a +0 halberd!\0h  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.The gnoll bouda hits you with a +0 whip.\0hn3----9.3 (0.9\0h"\0h%R _The gnoll barely misses you.]0hYQ  You barely miss the gnoll bouda.The gnoll bouda is severely wounded.Your attacks no longer feel as feeble.]0hQR-80.1 (0.8]0hW]0hZB _The gnoll bouda hits you but does no damage.]0h6 _but does no damage.  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.The gnoll hits you from afar with a +0 halberd.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.]0h1--==9Weak ]0h]0hzY _The gnoll bouda closely misses you.]0hFB  You closely miss the gnoll bouda.The gnoll bouda is severely wounded.The gnoll hits you but does no damage.]0hBc2=--1.8 (0.9]0hI]0hwLB _The gnoll bouda hits you but does no damage.]0hҹRM_The gnoll bouda hits you but does no damage.  You closely miss the gnoll bouda.  The gnoll bouda is severely wounded.The gnoll hits you from afar with a +0 halberd.]0hyo66----2.6 (0.8]0ho]0h<B _The gnoll bouda hits you but does no damage.]0h/3  You barely miss the gnoll bouda.The gnoll bouda is severely wounded.]0h365--]0h3 3.4]0h}:]0h<E _The gnoll hits you from afar with a +0 halberd.]0hr  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.]0h'4.2]0h ]0h. _The gnoll bouda barely misses you. The gnoll barely misses you.]0h& )You barely miss the gnoll bouda.The gnoll bouda is severely wounded.]0h'/65.0]0h]-]0h0 _The gnoll is no longer moving quickly. The gnoll bouda closely misses you.]0h.##..#..#..#  #####.....### #..........##<......#.##......#..#......)..# #..........@.# #..........j.# #............j.  ################ ]0h3-;.##..#..#..#  #####.....###]0hb- #..........##<......#.##]0h-......#..#......)..# ]0h-#..........@.# ]0h-#..........j.# ]0h-r#............j.  ]0h.`################ ]0h-. ]0h5]0h5]0h=]0h@d _There are monsters nearby!]0hx  You slash the gnoll bouda! You feel better.  You kill the gnoll bouda!]0h  )Trog accepts your kill.]0h ]73==28]0h ]0h < _The gnoll hits you but does no damage.^0hM......##.##..# ####......#..#  #####.....###.......... #####..<# ..............#..# #####)..#  #...# #.)@# #..j.j.###################j 2 gnolls (polearms, 1 wandering)^0h#  A gnoll comes into view. It is wielding a +0 spear.Your attacks no longer feel as feeble.The gnoll shouts! You hear a shout!^0hEj.j)^0hy23  ====6.8 (1.0 ^0h^0hR _The gnoll barely misses you.^0hF  You closely miss the gnoll. The gnoll hits you with a +0 halberd.^0hG == 8 =---7.6 (0.8^0hoN ^0hR V _The gnoll completely misses you.^0h Z---8.4^0h& ^0h" w _You barely miss the gnoll. The gnoll hits you but does no damage.^0h,  You barely miss the gnoll. The gnoll hits you but does no damage.9.2^0h 5 ^0hZ7 S _The gnoll closely misses you.^0hF ?90.0^0hj ^0h _You closely miss the gnoll. The gnoll barely misses you.^0hJ  You slash the gnoll!  The gnoll is severely wounded.^0hJ# 'jj 3 gnolls (2 polearms)The gnoll misses you. The gnoll hits you but does no damage.^0h#64=8^0hA+^0h4r _A gnoll comes into view. It is wielding a +0 club.^0h"  You closely miss the gnoll.The gnoll is severely wounded.^0h0-1.6^0h _The gnoll barely misses you. The gnoll misses you.^0h  You hit the gnoll but do no damage.The gnoll is severely wounded.^0hh0--2.4^0h^0h`"; _The gnoll hits you with a +0 halberd._0hOTr  You hit the gnoll.  You kill the gnoll!_0h#] ) 2 gnolls (1 polearm)Trog accepts your kill._0h`b66--3.2_0he_0h(gC _The gnoll hits you from afar with a +0 spear._0h###......#..#  #####.....###.......... ####..<# .............#..# ####)..#  #...# #.).###'##..@jj.################### _0h_0h\23  4.2 (1.0_0h[_0hU _The gnoll completely misses you.Things that are here: _a +0 halberd; a gnoll corpse_0hGm  You hit the gnoll. You feel better.  The gnoll is lightly wounded._0hHU7- 8 _0hH5.0 (0.8_0hQ_0hTR _The gnoll barely misses you._0hʻ  You slash the gnoll! You feel better.  You kill the gnoll!_0h_0hay.   gnoll_0h^72===8_0h(_0hW _Trog accepts your kill._0h}Gc  You slash the gnoll!_0hH#3_0hI>==6.6_0hP_0hSY _The gnoll is almost dead._0ho  You slash the gnoll! You feel better.  You kill the gnoll!_0hA) _0hr84-7.4_0h_0h _0hI_Trog accepts your kill._0h~2_0h28-_0h7_0h9H _No target in view!_0hm4_0h4_0hҷH _No target in view!_0h>,_0h,_0h1_0h3H _No target in view!_0h_0h_0h8_0h߽H _No target in view!_0h,)4_0h0_0h`3H _No target in view!_0h_0h_0h_0hC _No target in view!_0h_0h_0h_0h"_0h*_0hp_0h_0hϑ_0hZ_0h_0hq_0hd _0hu_0hu_0hy_0h{_0hS_0h_0h_0h*_0hd4_0h)i_0hj_0h~_0h_0h[_0h_0hS _0hS _0hdZ _0h ] _0h _0h0 _0h _0hd _0hG 4_0hyL _0h_O _0h 4_0h( _0h _0h3 _0h4 _0h(: _0hO= _0h03_0h3_0h4_0ho8_0h{<b23  _0h<_0h=_0hY=D5=_0h>_0hA_0h0B_0hC_0hjF,_0hCH_0hJ_0hKU6=_0hAM_0hwO_0hO_0hQ_0hS_0hS_0hSU_0hX_0hQY%7_0hZ_0h4^_0h^_0h`_0h.c_0hc_0hd_0hg_0hh%8_0hi_0hk_0hl_0hm_0hkp_0hp#9_0hp(=_0hr_0h~t_0ht_0hv_0h|_0h|_0hh~_0h}_0h$80_0h 2=_0h_0h_0hM_0h_0hT_0h_0hD_0h:_0h%1_0h4_0hm_0hc-c   centaur (wandering) _0hQ_You start resting._0hw 116.4 (19.0)launcher)A centaur comes into view._0h (((The centaur wields a +0 orcbow. The centaur shoots an arrow._0hf(o@).==7.4 (20_0h/_0h9S _The arrow closely misses you.`0hsz  ...###  .....##<......#.##....#..#....)..#  .......#  .....).###c#  `0hz.......@)..#  ############ `0h   ...###  .....##<......#.##....#..#....)..#  .......#  .....).###c#  .......@)..#  ############   `0h>`0h$`0h&^ _A centaur is nearby!`0hh1  ...###  .....##<......#.##....#..#....)..# `0h1 .......#  .....).###c#  .......@)..#  `0h10############ `0h1`0h 2*`0h2   ...###  .....##<......#.##....#..#....)..#  .......#  .....).###c#  .......@)..#  ############   `0h`0hr`0h*`0h8^ _A centaur is nearby!`0h  ...###  .....##<......#.##....#..#....)..#  .......#  .....).###c#  .......@)..#  ############ `0hx"  ...###  .....##<......#.##....#..#....)..#  .......#  .....).###c#  `0h.......@)..#  ############   `0hՋ`0hK`0h4`0h ......#..#  #####.....### #....## ..<......#.## #..# .)..# ##...# .##.).###c# #.)@..# # _A centaur is nearby!`0hت`0h6((`0h68 @. =8.4 (1.0) `0h = `0hA  _is nearby! _A centaur is nearby! _A centaur is nearby! _The centaur shoots an arrow. The arrow closely misses you.  Things that are here:a +0 club; a +0 speara0h$......#..# #####.....###  #....## #..<......#.## .#..#..# .#..)..# #.#  #...# ..#  #.a0h3).###c#  #.))@.#  # a0h' The centaur unwields a +0 orcbow. The centaur hits you.a0h/--9a0ha0hU _The centaur closely misses you.a0h^K _The centaur closely misses you.  You slash the centaur!  The centaur is severely wounded.  The centaur closely misses you.kicks you but does no damage.  The centaur hits you but does no damage.a0h Lk 8 =-20.2 (0.8a0ha0h,a0ha0ha0hYa0h2a0h;6a0ha0ha0h5a0hfa0h,a0ha0ha7=a0ha0h*a0h_a0h^a0ha0hU8=a0ha0ha0hOa0hNa0h,,a0ha0hYa0h%9a0hAa0ha0ha0ha0h,a0ha0ha0hL90=a0ha0h1 _HP restored.a0h(a0h_a0hQa0h+a0ha0ha0ha0hY  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a centaur corpsea0ha0h _a0h a0h a0ha0h9=a0h a0ha0ha0h=a0ha0hoa0h ,a0h a0h! a0h<a0hna0ha0ha0ha0ha0ha0ha0h,a0ha0ha0he.#.# .#.# .# # .#.## .# ##. ##.# ._ ##.# #.#######..# ......# ##.##..# . .. ....#..# .###.. #### ..#.@# -56.8 (35.0) .........## #.#.## .<......#.###.#.# ........#..##.#.# ........)..##.#.# ...........##...# .........).###)## ...........))..# ################a0h##a0hh#F-7.8 (36a0h'a0h)F _Found a glowing golden altar of the Shining One.a0h^ a0h_ a0ha a0h`e a0h{g a0hk Ba0hl a0hgm a0hn a0hp a0hjr a0hr a0h0s a0hAv a0hw a0hx ,a0h}| a0h~} a0h} a0hO~ a0h a0h& a0ho a0h a0h a0h@ a0hw a0hx a0hC a0hˉ a0h= a0h) a0h3 a0h? a0h a0h a0h a0h a0hI a0h a0ha a0h  a0h a0h a0h a0h a0h a0h: a0h a0h a0h' a0hl a0h a0hb a0h a0h a0h[ a0hF ,a0h a0h0 a0hH a0h a0h a0h a0h' a0hL a0h a0h@ a0hV ,a0hJ a0h a0h ,a0h a0h M_Found a glowing golden altar of the Shining One.  There is an open door, spattered with blood here.  Things that are here:  a +0 orcbow; a centaur corpsea0h a0h  _a0h a0h a0hN a0h a0ha a0h W  Things that are here:  a +0 club; a +0 speara0hr a0h"  _a0h a0hZ ~  Things that are here:  a +0 halberd; a gnoll corpsea0hq a0h  _a0h a0h/ a0h a0h7 a0h a0h a0h ,a0h a0h9 {  Things that are here:  a +0 club; a gnoll corpsea0h$ a0h  _a0h a0h a0hn a0h a0h{ a0hA a0hs! ,a0hl# a0hg% a0h( a0hG( a0h* a0h+ a0h- a0hP. a0h8/ a0h0 a0h2 a0h3 a0h4 a0h5 a0h6 a0h7 a0h8 a0hD9 a0hC: a0h: a0hZ; a0hG@ a0hwA a0hA a0hSB a0h6D a0h)E a0hrE a0hE a0hAG a0hH ,a0hI a0hJ a0hL a0hL a0hM a0hO a0hHQ a0hsQ a0hR a0hT a0hV a0hV a0hX a0hY a0hu[ a0h[ a0h\ a0hG_ a0hb` a0h` a0ha a0hAd a0he a0h(f a0hRg a0h'm a0h>v '.:).)..§....##. ........<......... :................... ...................# >.....)..##...#..#.### ......#..###...).#...# ......#............#.##### a0hv ##....................... ................@..###.##.#99.8 (42a0hv ÷#######............. .......#.....#.###.........a0hv 2#.....#.# #.##^.....'.._..#.#a0hv  #.# ..####.....#.# #.# #####a0hw #.....#.###.# ##.## #a0h=w #######..##.# #._.#a0h\w ..............##.#######.###### a0h a0h .200.8 (43a0h a0h Y _Found a parchment of Awaken Armour.b0hAP3b0hCRb0hXb0h[b0h_,b0h@bb0h+eb0hheb0hofb0hyhb0hj,b0hkb0h^nb0ht,b0hwb0hyb0h{,b0h|b0h~b0hqb0hb0hb0hzb0h,b0heb0hb0hҌb0hb0hb0h.b0h\b0hb0hb0hb0h,b0h=b0h ###  . ... .. . #.##.## ..# .# .......## ..##.# .# ## .....###.# ###..# #...... b0h $..:).)@......##......# .........<...:# .................# ......................# b0h<...>.....)..##..#..#.### b0hed........#..###...).#...# .......#............#.## b0h  .## ######.....................  .... b0hM.............###.b0hO. ####. ... .. ..#.##.### ..# .#.## ..##.# .#.## .....###.#.###..# #.......$..:).@.......##......#.<..:# b0h[...# ........# ...>.....)..##...#..#.### .#..###...).#...#.#............#. .## ######.............. .... b0hC....###b0hO-10.8 (10b0hQ 1.8 (11b0hb0h  Things that are here: _a +0 dagger; a +3 scale mail; an orc skeletonb0hRb0heRb0hTb0hTZb0h4\b0h_: _b0hcb0h|gb0hgb0h0jb0hvD  You see here a +0 quarterstaff.b0hyb0hJz _b0hd|b0hv  You see here a parchment of Sublimation of Blood.b0hb0hK _b0hb0hb0hb0hb0hb0hb0hb0hb0h b0hib0h1 8 b0hb0hsO _You now have 1040 gold pieces (gained 17).b0h˨b0hL23  b0hkb0hb0hb0hb0hb0hܰb0h'b0hƳb0h}b0hb0hhb0hиb0hb0hb0h3b0h\b0hb0h9b0hb0hb0hb0hb0hYb0hb0hb0hb0hb0hb0hb0hb0hb0hMb0hb0hwb0hb0hb0hJb0hOb0h;b0hb0hb0hBb0hrb0hb0h0b0hTb0h?b0hb0hb0h b0hb0h9b0hb0hb0hb0hb0hb0hb0h9b0h^b0hb0h2b0hb0hb0h,b0hb0hb0hb0h+b0hEb0hb0h:b0hb0hb0h]b0hb0hb0hb0hb0h(b0hb0hb0h_b0hb0hb0hb0hb0h%b0hb0hb0hb0h2b0hb0hb0hb0hb0hyb0hlb0h1 8 b0hb0hx _t - 6 scrolls of teleportation (gained 1)b0hb0hL23  b0hb0hTb0h b0h b0h b0h b0h b0hC b0hb0hb0h1 8 b0hb0hO _You now have 1052 gold pieces (gained 12).b0hb0hL23  b0hsb0h]b0h.b0hib0hb0hb0h! #####  # ######### ## #.......#######... ###.###..##.....@....... 50.8 (39b0hN#.# ##.##......##..... #.## #.........##..... #..# ####.........# )##.###########..##....b0hc#......# #........b0hv##.#.##.### #..##.##.........## #..##.# .##....b0h.###.....###.#b0h$b0h$,1.8 (40b0h)b0h,* _Found a morningstar.b0h >b0h b0h~ H _No target in view!c0hUQc0h Rc0h1R; c0hUc0hh\c0h``c0hd: _c0hfc0hic0hrjc0h[lc0hoc0h>}!...#....######## .F...#......# ..... ###### #......# .....# .....###......####.....# c0h}.###..##............. .# ##.##......## .## #.........##... ..# ####.........#..)..# #.###########..##.....## #......# #..........# c0h}#.#.##.### #..##.###...c0h)~"F   bullfrog (asleep) .........## #..##.# .## c0hJ~..........###.....###.# .....c0hj~O###..# #......c0h~ 3.8 (2.0)  A bullfrog comes into view.c0h{c0h1u.FFc0hZ ===4.8 (3c0hc0h< _The bullfrog gives a loud, deep croak!c0h L ...#  ....  ######## .....  #......# .....  #......# .F...# .....####.....# ...............  #@.......  #........  ..#..)..# .##.....##  #..........#  #..##.###...  #..##.# .## #.....###.#   c0h= l ...#  ....  ######## .....  #......# .....  #......# .F...# .....####.....# ...............  #@.......  #........  ..#..)..# .##.....## #..........# #..##.###...  #..##.# .##c0h> #.....###.# c0hD >c0hH c0hJ _ _A bullfrog is nearby!c0h ...#  ....  ######## .....  #......# .....  #......# .F...# .....####.....# ...............  c0h 2#@.......  #........  ..#..)..# .##.....##  #..........#  #..##.###...  #..##.# .## #.....###.#   d0hXl ...#  ....  ######## .....  #......# .....  #......# .F...# .....####.....# ...............  #@.......  #........  ..#..)..# .##.....## #..........# #..##.###...  #..##.# .##d0h%Y#.....###.# d0h_d0h`d0hed0h$q  #...## .....## ......######### ......# #......# ... ##### #......# .F...# d0hoq!...###......####.....## ###..##.........# # ##.##......##.d0hq# ## #.........##...... d0hq.# ####.........#..) .###########..##.....#d0hq # d0hq'......# #..........# #.##.### #..##.###....d0hr## #..##.# .##.###.....###.# d0h&rQ_A bullfrog is nearby!d0hsd0h zK.Fd0h{a ---5.8 (1 _d0h d0hd0hu  You slash the bullfrog!  The bullfrog is heavily wounded.d0h v88- 8 ==-6.6 (0.8d0hN}d0hD, _The bullfrog hits you.d0h  You slash the bullfrog! You feel better.  You kill the bullfrog!d0hpE†d0h_90=67.4d0hd0hW _Trog accepts your kill.d0h]d0h]d0hrdd0hgH _No target in view!d0hKd0hd0hRd0hvH _No target in view!d0hK d0hL d0hR d0hU H _No target in view!d0h 4d0h( d0h H _No target in view!d0hD: d0h: d0hA d0h*D H _No target in view!d0h 4d0h d0h C _No target in view!d0h$/ d0h/ d0hR5 d0h6 d0h d0h d0h d0h d0h=D d0hD d0hOJ d0h%M d0hr 4d0h d0h1 d0h1 d0h.2 d0h8 d0hm; d0hҨ 4d0h+ d0hԮ d0h d0h!d0hC(d0hG+d0hd0hd0hxd0h%d0hd0hd0hd0h_f0hԔf0h?f0hʖf0hf0hѣf0hyi23  _f0hUf0hf0hf0hf0h2f0hf0h#f0hf0hf0hf0ho9=f0hf0hf0hf0hf0hf0hvf0h,f0hf0hf0hf0hf0hf0hf0hgf0hf0hf0hVf0h(f0haf0hf0hf0hf0hf0hQf0hf0h,f0hf0hf0hf0h7f0hZf0hf0h,f0hf0h f0h ,f0hf0hf0h,f0h(f0hk _ Things that are here:  a +0 dagger; a +3 scale mail; an orc skeletonf0hf0h9 _f0h f0hH#f0h&,f0h(f0h-D  You see here a +0 quarterstaff.f0h/f0hQ/ _f0h1f0h;#.## #.........##......#..# ####.........#..).##.###########..##.....#......# #......... ##.#.##.### #..##.###. #.........## #..##.# . #..........###.....###. #.......#..###... #f0h;).).......##....--75.4 (18.0) f0h<g#....<..........f0h4< #.............. #...................... f0hL<[#...>.....)..##...#..#. #.........#..###...).#.f0h_<J  f0h<#.........#............  .## ######.................  .... .......................f0h<E f0hf=Q--f0hFf0hI _You see here a parchment of Sublimation of Blood.f0h+i  You pick up a parchment of Sublimation of Blood and begin reading...f0hH,: 8 6.0) f0h4f0h7M _You add the spell Sublimation of Blood to your library.g0h g0h0 g0h g0h5 g0h g0h b23  g0h\ g0ho g0h g0h g0hU g0h' g0h g0h g0h g0hK g0h g0h g0h g0h g0h g0h g0h g0h g0h g0h g0h: P  There is a stone staircase leading up here.g0h g0h  _g0h g0h! g0h$ g0h% g0hW' g0h* g0hJ, g0h, g0h- g0h/ g0h1 g0hG1 g0h93 g0h6 g0h8 g0h 9 g0h0; g0h^= g0h@ g0h@ g0hA g0hC g0h=E g0hE g0hHF g0hG g0hJ g0hJ g0h0L g0hN g0h5R g0htR g0hyT g0h Y J _Found a stone staircase leading down.g0hm[ g0h[ g0h6] g0h)` g0hc g0hc g0hd g0hy h ##.........#..)..## #######..##.....## ## .# #..........# # ... .### #..##.###....##... ...## #..##.# #.##...>.. ....###.....###.##..... .....###..###.. ).).......### .....<..........@#937.0) ...........# g0h_z ................## ...)..##...#..#.### ...#..###...).#...# ...#............#.##### ...................... ................###.##.# ...÷#######.............  Things that are here:g0h;{ (g0hI g0hJ i _a parchment of Awaken Armour; a +0 helmeth0hh0h=Pick up what? 15/52 gear slots (_ for help) Armour (select all with [)a - a +0 helmet Books (select all with :)  b - a parchment of Awaken Armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i0h  a + a +0 helmet[Enter] accept (1 chosen)j0h  a + a +0 helmet  b + a parchment of Awaken Armour2j0hj0hj0h##.........#..)..##bentocg the Cleaver #######..##.....## ##Mountain Dwarf of Trog *****. .# #..........# # ...Health: 90/90 ======================== .### #..##.###....##...Magic: 10/10 ======================== ...## #..##.# #.##...>..AC: 16Str: 30Doom: 16% j0h....###.....###.##.....EV: 23 Int: 8 .....###..###.........SH: 0Dex: 9 ).).......##......#XL: 10 Next: 46% Place: Dungeon:8 .....<..........@#Noise: ---------  Time: 8293.4 (0.0) .................#l) +0 war axe (vamp) ................##Nothing quivered ...)..##...#..#.### ...#..###...).#...# ...#............#.##### ...................... ................###.##.# ...÷#######.............You pick up a parchment of Sublimation of Blood and begin reading... _You add the spell Sublimation of Blood to your library. _There is a stone staircase leading up here. _Found a stone staircase leading down.  Things that are here: _a parchment of Awaken Armour; a +0 hej0hlmetj0hny  p - a +0 helmet  You pick up a parchment of Awaken Armour and begin reading...j0h5 8 4.4 (1j0hj0hlF _You add the spell Awaken Armour to your library.j0hr j0h Wear or take off which item? Armour (go to first with [)  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)  o - a +2 pair of boots (worn)b - a +0 animal skin  c - a +0 ring mail  h - a +0 kite shield  j0h dp - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip l0hLl0hTl0h[]##.........#..)..##bentocg the Cleaver #######..##.....## ##Mountain Dwarf of Trog *****. .# #..........# # ...Health: 90/90 ======================== .### #..##.###....##...Magic: 10/10 ======================== ...## #..##.# #.##...>..AC: 16Str: 30Doom: 16% ....###.....###.##.....EV: 8l0hW\Int: 8 .....###..###.........SH: 0Dex: 9 ).).......##......#XL: 10 Next: 46% Place: Dungeon:8 .....<..........@#Noise: ---------  Time: 8294.4 (0.0) .................#l) +0 war axe (vamp) ................##Nothing quivered ...)..##...#..#.### l0h\7...#..###...).#...# ...#............#.##### ...................... ................###.##.# ...÷#######............. _Found a stone staircase leading down.  Things that are here: l0h\_a parchment of Awaken Armour; a +0 helmet  p - a +0 helmet  You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library.l0hbl0h\bl0hgl0hll0h8p+5.4 (1l0h+ql0hwl0h]x+6.4 (2l0hd}l0h*l0hr+7.4 (3l0hl0hl0h+8.4 (4l0hl0hl0h/+9.4 (5l0hl0h 7 _You start putting on your armour. You continue putting on your +0 helmet. x5l0h-l0hvl0h[ _You finish putting on your +0 helmet.l0h@r n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? m0h [?25l[?1cm0hF m0hJ 926 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 animal skin  b - [carried] c - a +0 ring mail  c - [carried] d - a +0 chain mail (worn)  d - [carried] h - a +0 kite shield  e - [carried] i - a +0 pair of gloves (worn) m0hFK  f - [carried] o - a +2 pair of boots (worn)  g - [carried] p - a +0 helmet (worn) Results elsewhere ([,] to cycle)  h - [D:8] a +0 chain mail (2 further duplicates)  i - [D:8] a +3 scale mailj - [D:8] a +0 robe (10 further duplicates)  m0hkK wk - [D:8] a robe (3 further duplicates)  l - [D:8] +0 steam dragon scales  m - [D:8] a +0 plate armour  m0hK n - [D:7] a +0 ring mail (5 further duplicates)  o - [D:6] a +0 leather armour  p - [D:6] a +0 scale mail (1 further duplicate)  q - [D:4] a leather armour (1 further duplicate)  r - [D:4] a ring mail m0hK D s - [D:2] a +0 leather armour of poison resistancem0hK St - [D:2] a chain mail (162 gold) (1 further duplicate) m0hRL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]o0h Level 8 of the Dungeon<<>>__(Press ? for help) #.......###......####†....##  ###.###..##................#  o0h3 #.# ##.##......##........#  #.## #.........##........#  #..# ####.........#..)..##  ##.###########..##.....##  ##  #......# #..........# # ...  ##.#.##.### #..##.###....##...  #.........## #..##.# #.##...>..  #..........###.....###.##.....  o0h #...........###..###.........  #......).).......##......#  #...........<..........@#  #.......................# #......................## #...>.....)..##...#..#.### o0h" #.........#..###...).#...#   #.........#............#.##### o0hD  .## ######.......................  o0hf _ .... .......................###.##.#  o0h  ... #......÷#######.............  o0h  #..  ##.......#.....#.###.........   #.###........#.....#.# #.##^..... p0hp0h*p0h7tbentocg the CleaverMountain Dwarf of Trog *****.Health: 90/90 ========================Magic: 10/10 ========================AC: 17Str: 30Doom: 16%EV: 8Int: 8SH: 0p0hrDex: 9XL: 10 Next: 46% Place: Dungeon:8Time:p - a +0 helmet  You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. p0h_You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  p0hYSearch for what [Enter for "armor", or ? for help]? armorp0hp0h3p0h?p0h!p0h$p0h(j23  _p0hJ*p0h,p0h-p0h~.p0h1p0hO4,p0h5p0h98p0h!:p0hc:p0h;p0h>p0h@p0h@p0hBp0h&Ep0h`Gp0hGp0h(Ip0hpLp0hOp0hCOp0hyQp0hVp0h9Yp0hyYp0h\p0hJ`p0hcp0hAdp0hhp0h3ip0h[lp0hlp0hnp0hqp0h]tp0htp0hvp0hpyp0h{p0h|p0h~p0hyp0hۆp0h*p0hp0h2p0hp0hp0hp0h8 #.## #.........##........##..# ####.........#..)..####.###########..##.....###......# #..........###.#.##.### #..##.###....#.........## #..##.# #.##.p0hy#..........###.....###.##.#...........###..###......#......).@.......##......# Noise: --------- 8313.4 (14.0)p0hڜ@#...........<...........# l) +0 war axe (vamp)#.......................# Nothing quivered#......................###...>.....)..##...#..#.###p0h t#.........#..###...).#...# #.........#............#.# p0h-.## ######.................... .... .......................###p0ha Things that are here:p0h.(p0hdp0h  _a +0 dagger; a +3 scale mail; an orc skeletonq0hq0hmPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [) q0h_ b - a +3 scale mail Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]r0h^  b + a +3 scale mail[Enter] accept (1 chosen)r0h"r0hr0h#.## #.........##........# bentocg the Cleaver#..# ####.........#..)..## Mountain Dwarf of Trog *****.##.###########..##.....## Health: 90/90 ========================#......# #..........# Magic: 10/10 ========================##.#.##.### #..##.###.... AC: 17Str: 30Doom: 16%#.........## #..##.# #.##. EV: 23 Int: 8#..........###.....###.##. SH: 0Dex: 9r0h#...........###..###...... XL: 10 Next: 46% Place: Dungeon:8#......).@.......##......# Noise: ---------  Time: 8313.4 (0.0)#...........<...........# l) +0 war axe (vamp)#.......................# Nothing quivered#......................###...>.....)..##...#..#.####.........#..###...).#...# #.........#............#.# .## ######.................... .... .......................###  _You add the spell Awaken Armour to your library. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Searcr0h~h for what [Enter for "armor", or ? for help]? armor  Things that are here: _a +0 dagger; a +3 scale mail; an orc skeletonr0hr0h 5 8 4.4 (1r0hr0hTI _q - a +3 scale mailr0hr0hWear or take off which item? Armour (go to first with [)  d - a +0 chain mail (worn)  i - a +0 pair of gloves (worn)  o - a +2 pair of boots (worn)  p - a +0 helmet (worn)b - a +0 animal skin  c - a +0 ring mail  h - a +0 kite shield  q - a +3 scale mailr0hc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip s0hv s0h~ s0h {#.## #.........##........# bentocg the Cleaver#..# ####.........#..)..## Mountain Dwarf of Trog *****.##.###########..##.....## Health: 90/90 ========================#......# #..........# Magic: 10/10 ========================##.#.##.### #..##.###.... AC: 17Str: 30s0hV 4Doom: 16%#.........## #..##.# #.##. EV: 8Int: 8#..........###.....###.##. SH: 0Dex: 9#...........###..###...... XL: 10 Next: 46% Place: Dungeon:8#......).@.......##......# Noise: ---------  Time: 8314.4 (0.0)#...........<...........# l) +0 war axe (vamp)#.......................# Nothing quivered#......................###...>.....)..##...#..#.###s0h J#.........#..###...).#...# #.........#............#.# .## ######.................... .... .......................###s0h܇ "  _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. s0h |_Search for what [Enter for "armor", or ? for help]? armor  Things that are here: s0h" _a +0 dagger; a +3 scale mail; an orc skeleton _q - a +3 scale mails0hŐ s0h@ s0h s0h d  You start removing your armour.s0h- +5.4 (1s0h s0h s0h +6.4 (2s0h7 s0h: s0h +7.4 (3s0h s0h s0h4 +8.4 (4s0h s0h s0h# +9.4 (5s0h s0hh  610 _You continue removing your +0 chain mail. x5s0h s0h s0h  You finish removing your +0 chain mail.  You start putting on your armour.s0h ,20.4 (6s0h s0h s0h: +1.4 (7s0h, s0h s0hx +2.4 (8s0h s0h# s0h % +3.4 (9s0ha) s0ho0 s0h0 -4.4 (10.0) s0hQ7 s0h/9 17 9 _You continue putting on your +3 scale mail. x5s0h9 s0h^? s0hJB _ _You finish putting on your +3 scale mail.t0ht0h7t0hZt0ht0h(t0h8i24  _t0h&t0h`t0hѺt0ht0ht0h9t0ht0ht0h6t0ht0hUt0ht0hJt0h t0hPt0ht0ht0ht0ht0ht0ht0ht0ht0ht0hwt0ht0h%t0ht0ht0h;t0ht0hht0ht0ht0ht0ht0h*t0hXt0ht0ht0h< t0h( t0h t0h2t0h<t0hFt0ht0ht0ht0h"t0hZt0ht0hkt0ht0ht0hz t0h"t0h %t0hK%t0h't0h,t0hz;m #...........< #............ #............ #####>.....).. #...[ #.........# #.... #.........#. #....##########...... #........t0hP< #....@..#####......÷#40.4 (16 #....##..# ##.......#. #.... ##.###.. ##### ...#..'. ####.#........#. #....)).......#. #.##.).#......# t0h<k#.##...## ##..####t0hGt0h!H,1.4 (17t0h+Ot0hR+ _Found a plate armour.t0h3t0ht0ht0ht0hQt0h4 t0h] t0ht0hzt0hUt0ht0h>t0ht0hXt0ht0ht0hDt0ht0hx t0hf"t0h"t0hl$t0h-t0h0t0h0t0h2t0h5t0h:t0he:t0h=t0hAt0hCt0hCt0hlEt0hGt0hHt0h It0h;Jt0hKt0h"Mt0h^Mt0hLPt0hQt0h0S,t0h+Tt0hUt0hWt0h,Xt0hYt0h[t0h9^t0hx^t0h)`t0hEbt0hOdt0hdt0hYet0hot0hcqt0hqt0hst0hvt0hx,t0htzt0h2}t0ht0hwt0ht0h6t0h,t0hjt0ht0ht0ht0ht0het0ht0h:t0hؙt0h6Y  Things that are here:  a +0 halberd; a +0 robet0ht0h _t0h5t0ht0h<t0ht0h˪t0ht0ht0ht0h[t0ht0hҷt0ht0ht0ht0hj,t0ht0ht0hut0ht0hqt0ht0ht0ht0ht0ht0hGt0ht0ht0hVt0ht0hNt0ht0ht0h,t0h1t0ht0ht0ht0h t0ht0ht0hGt0hat0ht0hn t0h t0h t0h t0h t0hO t0hT t0h t0h t0h t0h t0h- t0h t0h t0h t0h t0h% t0hW t0h* t0h t0h5 t0h t0h t0h t0hz ,t0h!! t0h" t0hD$ t0h$ t0hD' t0h1* ,t0h{* t0hj/ ,t0h/ t0h/ t0h2 t0h6 t0h7 t0h7 t0hX9 t0hg; t0hN= t0h= t0hc? t0hC t0hE t0hF t0hG t0hI t0hK t0hIL t0hsM t0h9O t0hdP t0hP t0hQ t0hT R  There is a stone staircase leading down here.t0hW 5 _t0hY t0h] t0h]^ t0h^ t0hp_ t0hNa t0hb t0hc t0hc t0hg t0hi t0h-j t0hnk t0hm t0hn t0hn t0hp t0hr t0hu t0h_u t0hv t0hmy t0h ..#..)..## ## ##.....## ##########.. ........####..........# ##.###....##........... ##.# #.##...>.........# ...###.##.............# .###..................# .##......#####...##### ........## ##.@#t0h M94.4 (53 ........# #....# .......## #.##..# ..#..#.### #.# #..! ...).#...# ..# ..... .......#.#####.## .... ............... ... .......###.##.# .:. ##.............t0h t0h ,5.4 (54t0h t0hy M _Found a book of Winter.t0ht t0h t0he t0h t0h. t0h ,t0hC t0h t0hN t0h t0h t0h t0hE t0he t0h_ t0h t0h/ t0h< t0h t0hհ t0h t0h@ t0h t0h t0h, t0h t0h t0h t0hn t0h t0h t0h t0h t0h t0h &#....##........... .##...>.........# #.##.............# .................# ....#####...#####  ##..### t0h x..# #....######## .## #.##..#.....##. #.### #.###..@....... #...# ..# #..........#.#####.## #..........t0h_ ......... ............ ..###.##.# ###...:.... .......# # ..........# #.##^..... ...#=.....##t0h T.# ..###t0h 3403.4 (8.0)t0h 5 9 4.4 (9t0h t0h R _d - a black potionu0h@$u0h$u0h&u0h*u0h0u0h0L24  u0hU5u0h96u0h8u0hn9u0hE;u0h>u0hAu0hBu0hJDu0hGu0hJu0h,Ku0hMu0hPu0h5Su0hSu0hUu0hYu0h?\u0h\u0hQ^u0hau0hcu0h]du0heu0hmz...## #.##..#.....##. .#.### #.###.......... .#...# ..# #..........#.#####.####...............................#.##.#####...:........................#... u0hn&##.....................#.  #.##^.........###  #.# ..#####..###  #.# #######. ###.# ##.# ##.###. ...# ##.# #._.# .## ##.#######.###### .##...........#.###....#....##.# ##..###..##u0h>u,11.4 (7u0hu5 9 2.4 (8u0h{u0h8 _r - a ring of protection from fireu0h;u0hІu0h*u0hu0hu0hb24  u0h`u0hu0hu0hu0hOu0hsu0hğu0hu0h>u0h=u0hu0hu0h֨u0hCu0h-u0hu0hu0h.u0hûY#####.####.............  .u0h%e......................  u0h#.##.#####...:........ .  u0h߼e.............#...# ..  u0h*].........#. .#  u0hr^.........#......## .##  u0hz ..#####..##......#...#  u0hK #######. ####.#...#  u0h ##.###. #.@.#...# u0hȿ u0h#7.4 (5  u0hc #._.# ##.## $## u0h u0h3#####.###### ... u0h u0hCS...........# ..#.. u0h #u0h2....#....## ... ... u0h u0h\O.###..## #... .... u0h  u0h.  #u0h9##..#..## .#.> #####u0h  u0h/.  #u0hxn###.#.## #..#. u0h  u0h-  u0hI..###.#.# u0h  u0h/ u0hu0hu0hu0h$8.4 (6u0h1u0h2 u0hu0h-_Found a stone staircase leading down.v0h#v0hv0h9,v0hXv0hv0hcv0h͝v0h6v0hݢ,v0h/v0hv0h|.####....  .......  .#####...:........... #  .#...#... o#  ..#...# ..#  ......#......###.## ...#   ####..##......#.#  v0h#####. ####.#... #.###. #...#.@.#  ._.# ##.###$##  #.###### #... ...# # ...#...#... v0hg6.#....###...#..  #..## #..............  o   orc priest (asleep) .#..## .#.>#######.##. v0h.#.## #..#. ..# v0h v0h` 21.4 (3  An orc priest comes into view. It is wielding a +0 dagger.v0ha.oov0hxY ==2.4 (4v0hUv0hA _The orc priest shouts! You hear a shout! x2v0h  : # .. .# ... o.# ....###.## ...# .....#...#...#  ####.#...#...#  #...#.@.# ._.# ##.###$##  #... ...#  ...#...#...  ... .#..  #..............  .#.>#######.##.  #..#. . v0hq4  : # .. .# ... o.# ....###.## ...# .....#...#...#  ####.#...#...#  #...#.@.# _.# ##.###$##  #... ...#  ...#...#...  ... .#..  #..............  .#.>#######.##.  #..#. . v0hv0hE(v0hv0hEb _An orc priest is nearby!v0h(k   : # .. .# ... o.# ....###.## ...# .....#...#...#  ####.#...#...#  #...#.@.# ._.# ##.###$##  #... ...#  ...#...#...  ... .#..  #..............  .#.>#######.##.  #..#. . v0h X  : # .. .# ... o.# ....###.## ...# .....#...#...#  ####.#...#...#  #...#.@.# _.# ##.###$##  #... ...#  ...#...#... v0h  ... .#..  #..............  .#.>#######.##.  #..#. . v0hP 4v0h v0h b _An orc priest is nearby!w0hG..# #.  .####..........  ...............  #####...:........... #  w0h>H..#...#... .#  .......#...# o.#  .....#......###.##  ..##......#...#...#  ####. ####.#...#@..#  .###. #...#...#...#  _.# ##.###$## .##  .w0hjH###### #... ...# .#  .w0hHg.....# ...#...#... #  #....###... ... .#..  ##..............  w0hNI#..## .#.>#######.##.  #.## #..#.. w0hUw0hYw0hn -3.4 (1w0hrw0hl _The orc priest looks satisfied for a moment.w0h# #.  ####................##  ............#  ...:.............#  #...#... ..#  #...# .o.#  #......###.###...#  ..##......#...#...#  . ####.#...#.@.#  ###. #...#...#...#  .# ##.###$###.##  w0hz###### #...#...# ..#  # ...#...#... .#  ....###....... .#...#  #..## #..............  ..## .#.>#######.##.#  .## #..#. .  w0hEw0hrw0ho.oo   orc (missile)w0h>O--4w0hYw0h u _An orc comes into view. It is wielding a +0 hand axe.w0hp` ###.  # #.............  ###....##  ...................o#  ###...:.............#  #...#...#..#  ....# ...#  ...#......###.###o..#  #..##......#...#@..#  w0h2a . ####.#...#...#.#  ##. #...#...#...#  # ##.###$###.##  ##### #...#...# ..#   ...#...#...#.#  ...###....... .#...#  #..............  .#.>#######.##.#  w0hc w0hn V.ow0hQr **w0hcE  The orc priest calls down the wrath of Beogh upon you.w0hf 8@w0h _81---=5w0h w0h d _Pain shoots through your body!  You slash the orc priest!w0h .o The orc priest is almost dead.w0h I 9 =6.2 (0.8w0hR w0h6 _The orc priest misses you.You slash the orc priest!  You kill the orc priest!w0h* w0h .o)o   orc (missile)w0h6 T---7-7.0w0h w0h' ~ ..#.....##.  ##.......$ ##   #.......o .#  ##.........##  ...................#  ##...:.............#  #...#...#..#  ....#.o..#  ..#......###.## ..##......#...#...##  #w0h( . ####.#...#...#.#  #. #...#...#...#   ##.###$###.##  #### #...#...# ..#  o   orc wizard (wandering) ...#...#...#.#  o   orc (missile)#....... .#...#  #..............  _Trog accepts your kill.w0h8  oo  An orc wizard comes into view. It is wielding a +0 dagger.Found 13 gold pieces.  The orc wizard shouts!w0h; :*w0h (invisible)  The orc wizard gestures wildly while chanting.w0hE oThe orc wizard flickers and vanishes for a moment.w0h 224  =8.0 (1.0w0h w0h s  The orc wizard flickers and vanishes for a moment. _The orc misses you.  Things that are here: _a +0 dagger; an orc corpseYou hit the orc.  The orc is severely wounded.w0h _.o w0hI G 9 -8 (0.8w0h w0h _The orc closely misses you.You slash the orc!  You kill the orc!w0hg w0hN f.o)w0h B-9.6w0h& w0h  ..######## ..#.....##....) #$ #   .# ##...# ...............o ##...:...........#...#...#..#...#.......###.###).. ..##......#...#...######.#...#...# w0h2 H#. #...#...#... ##.###$###.## #### #...#...# ..# ...#...#...# ..## .#...# _Trog accepts your kill.w0hX w0h f.w0h 3=24  -30.6 (1.0w0hd w0h  _Found a runed falchion. _Items here: ( ) [ †.w0hn 'w0h )-w0h w0h ^ _No target in view!w0h w0h& w0hl( H _No target in view!w0h 4w0h w0hK H _No target in view!w0h 4w0h w0h H _No target in view!w0h=4w0hw0hH _No target in view!w0h w0h# w0h]w0h#No target in view!x0h1x0hx0hx0hx0hCX x0hsEx0hSGx0hoKx0huPP _x0hx0hKo1o   orc wizard (invisible)x0h(x0hx0h&a __An orc wizard is nearby!x0h\ ##....) ......$ ##  ....... .# .........## ........o.# :.............# #...#..# #.@..# ##)..# ...##  ..#.#  .#...#  $###.##  #...#...# ..#  ...#...   x0hy ##....) ......$ ##  ....... .# .........## ........o.# :.............# #...#..# #.@..# ##)..# ...##  ..#.#  .#...#  $###.##  #...#...# ..#  ...#...   x0h&4x0h-x0h0 _x0h0T_An orc wizard is nearby!x0h ##  .##############  ..#.....##....)#  #.$<##  #..#  #.##  ......o.#  #...:.............#  #...#...#@.#  ....#.)..#  .#......###.###)..#  .##......#...#...##  . ####.#...#...#.#  . #...#...#...#   x0hv ##.###$###.##  ### #...#...# ..#   ...#...#...#.#  x0h < __An orc wizard is nearby!  Found a stone staircase leading up.x0h_ *The orc wizard casts a spell at you.x0hk& .78-- ==2x0h/ x0h1 1 _The puff of flame hits you.y0h## ## ############## ..#.....##....)# $<## #.# .....o #...:...........#...#...#..#...#.)......###.###)..##......#...#...######.#...#...# . #...#...#... y0h##.###$###.## ### #...#...# .y0h y0hg9=--3y0hy0h[ _The orc wizard completely misses you.y0hgd  You barely miss the orc wizard.y0hp}  The orc wizard gestures at you while chanting.y0h$y0hBy0--- 9 =4.5 (0.9y0hy0hK| _The puff of flame hits you!-5.3 (0.8y0h8y0h!^ _You hit the orc wizard but do no damage.y0hK  You slash the orc wizard!  The orc wizard is almost dead.y0heL`1---=6.1y0hTy0hWX _The orc wizard closely misses you.y0hz  You slash the orc wizard! You feel better.  You kill the orc wizard!Trog accepts your kill.y0he)y0hd3=8-9y0hy0hjn _Trog appreciates your killing of a magic user.y0hu@N-y0hUIy0hLH _No target in view!y0hy0h<y0hy0hH _No target in view!y0h64y0h>y0hAH _No target in view!y0hI4y0hy0hAH _No target in view!y0hR84y0h@y0hCH _No target in view!y0hy0hy0hy0hC _No target in view!y0hy0hy0hy0h y0hD i24  _y0h 4=y0hj y0h y0h y0hu y0h y0h y0h y0h4! K5=y0h# y0h,( ,y0h* y0h/ y0h/ y0h6 y0h9 y0h:: U6=y0h < y0h\? y0h? y0hA y0hE ,y0h H y0hK y0hK %7y0hM y0hQ y0hQ y0hMT y0h!X ,y0hZ y0he }8y0hf y0hj ,y0hEn y0hp y0hq K9=y0h y0hB y0hC L90=y0h"E y0hI y0hLL y0hL y0hN y0hQ y0hOU y0hU y0hPX y0hZ y0h\ y0h?] y0h_ y0hxb y0h"f y0hf 9=y0hh y0hZl y0hl 1 9 y0hn y0hw [....... ......# .....#  ....# .##### .### ...############### ##..#.....##....)## ##..<## - # #................# ###..........## ...........).# ###...:.............# ........#...#...#..# y0hex 8..........#...#.)..# ...#......###.###)..# ..##......#...#...## y0h 78 M#. ......### .### ...############### ..#.....##....@## #<## #  ###................##  #.###.###)..# _You now have 1065 gold pieces (gained 13).y0h 089.9 (53.0)y0hi v24  -90.9 (54y0h̗ y0hw _You see here a +1 falchion of electrocution.y0h y0h y0h y0h= y0h\ y0hk : _y0hy0h y0hy0hly0h y0hy0hy0hy0h&y0h{y0hy0hy0h y0ha#,y0h"%y0h&y0h*y0h+y0h-y0ht2y0h5y0h6y0h8y0h{;y0h7>y0h>y0h@y0hFy0hHy0hRIy0hKy0hNy0hQy0h0Ry0hqTy0hWy0h[y0hd[y0ha]y0hz`y0hWcy0hcy0hey0hdjy0hj1 9 y0hly0htO _You now have 1077 gold pieces (gained 12).y0hvy0hewL24  y0hxy0hy0h,y0hey0hԊy0hy0hy0huy0hy0hy0h5y0hy0hy0hǔy0h%y0hЕy0h9y0hy0hy0hy0hVy0hy0hcy0hy0hy0hZy0hy0hJy0hy0hy0hPy0hy0hy0hͬy0hXy0hy0hOy0hy0h!y0hVy0hy0hlny0hδy0hTy0hey0hƷy0h y0hzy0h7y0hD,y0hy0hy0h4,y0hֿy0hy0hSy0h1 9 y0hJy0h ## .#.>#######.##.#  # #..#. #.........#   . #.######..#   #§≈≈≈#..#   #≈>.≈#..#   #≈._≈#.##   ≈≈≈#.#   ..####'#.#   #......@.#  520.9 (30 ##########                _You open the door.y0h~ _Found a basalt altar of Yredelemnul. Found an escape hatch in the floor.|0ho|0h|0h|0hz|0h|0hi24  _|0hr|0h|0hg|0h|0hg|0h,|0h|0hB|0h-|0h|0h|0h%|0h^|0h|0h'|0h|0h|0h0|0hm|0h|0hQ|0h|0h |0h6|0h|0h|0h |0h |0h |0h |0h |0h|0h|0h9|0h{|0h|0h|0h|0h]|0h; ...........#...#...#..# .............#...#.)..# .....#......###.###)..# ###..##......#...#...## |0h /####. ####.#...#...#.# .###. #...#...#...# _.###.###.###.## .###### #...#...#...# ......# ...#...#@..#.# 31.9 (11 #....###.........#...## ##..## #..............# |0h!#..## .#.>#######.##.# #.## #..#. #.........# #.#. #.######..# |0hn!A#.##§≈≈≈#..# #.##≈>.≈#..# ..##≈._≈#.## |0h "(|0h'|0hp)|0h_ |0h` B |0hb |0hm |0h2p |0ht ,|0h`u |0hx |0hx |0hz |0h} |0h| |0h |0h |0hc |0h |0h~ |0h |0hP |0h |0hE |0h* |0h |0h |0h\ |0h |0h> |0hQ |0h |0h |0h |0h |0h. |0hN |0hu |0h. |0h} |0h |0h̷ |0h |0h |0h |0h/ .# ####...#####  ##..###  #....###############  #.##..#.....##....)##  #.###..............<##  ..# #................# |0h ####.####................## ..........@.......).# 40 .##.#####...:.............# ........#...#...#..# .................#...#.)..# .........#......###.###)..# ..#####..##......#...#...##  #######. ####.#...#...#.#  ##.###. #...#...#...#  #._.###.###.###.## |0h= (|0h |0h }0h X }0h }0h }0h }0h ,}0hT }0h }0h }0h }0h }0ht }0h }0h }0h }0h }0h; }0h! }0h% c  You see here a book of Winter.}0h' }0ho(  _}0h/) }0h\0 P#####...##### ...## ##..### ...# #....############### ..## #.##..#.....##....)## }0h0 4#.### #.###..............<## #...# ..# #.......# ..#.#####.####.....## .................).# }0hY1 ###.##.#####..@:.............# 6.9 (5.0)...................#...#...#..# #.......#...#.)..# #.##^#......###.###)..# #.# ..#####..##......#...#...## #.# #######. ####.#...#...#.# }0h1 #.# ##.###. #...#...#...# #.# #._.# ##.###.###.## #.#######.###### #...#...#...#}0h,2 (}0h8 }0h: ~0h #####...##### ## ##..### # #....######## ## #.##..#.....##....)## .### #.###.<## ...# ..# #.# #.#####.####.## .).# ###.##.#####...@....# ~0h \#...#...#..# .#...#.)..# .##^..... .# ..#####.. .# ####### .# ##.###. #...#.. .# #._.# ##.###. ~0h ~0hy P 7.9 (1~0h ~0h t _You see here a book of Winter.0hV  You pick up a book of Winter and begin reading...0h: 9 80hb0h)~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.0hQ0h0h 0h 0h 0h6x24  0h*0hx0h0hq0h0h0h0h0h0hU0hO0h !0hE"0h"0h\#0h[%0h&,0h'0h)0h*0h)+0h,0h-0h.0h+/0h/0h10h2,0h30h350h60h60h70h90h90h90h}:0h=0hx?0h?0h!A0h9E0hiF0hF0hG0hI0hK0hK0h@L0hN0h-O0hO0h_P0hQ0hS0h{S0hCT0hU0hhW,0h*X0hac0hfB0hg0h5i0hi0h9j0h?l0h^m0hm0h2n0h$p0hRq0hq0h*r0hs0ht0hu0hu0hv0hw0h4x0hx0hy0hOz0hz0hz0h|0h9~0h~0ha0hV0h0h;0h0h{0h0h0h0h@0hB0hu0h0hd0h0hE0hk0h0h̋0h0hÌ0h0h}0hˏ0h0h0hC,0h0hA0h•0h"0h0hk0hT0h0h+0hH0h ,0h0h.0h,0hѤ0h0hu##  PPPl..P  .PPPPPP  .. ...PPP.  0hĮ # ....P..  .## #.####.....#  .# #  # #0h#  ..# ##  .0h## ###......#  0h77## ##########........#  ##..........#......#  .0h\..##.................#  ##...>.........########   l   basilisk (asleep) 0h˯R##.............# ...............# ..#####...###### 0hzB l84.9 (36.0)lA basilisk comes into view.The basilisk hisses angrily. 5.9 (370h20hL _The basilisk bites the plant! The plant begins to die.0h8PPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  0h.......# .#......# .........# >...######## ....#.....#.0hwPPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  .......# .#......# .........# >0h7...######## ....#.....#.0h>0h0h_ _A basilisk is nearby!0hPPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  .......# .#......# .........# >0hoi...######## ....#.....#.0h&PPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  .......# 0h.#......# .........# >...######## ....#.....#.0h0h0h0hF_ _A basilisk is nearby!0h PPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  .......# .#......# .........# >...######## ....#.....#0hX (.0hD LPPPl..P .PPPPPP ...PPP.  # ....P..  #.####.....#  .........#  #.......#  #@.....#  ###......#  .......# .#......# 0hXE .........# >...######## ....#.....#.0hM 40hTU 0hX _ _A basilisk is nearby!0hM-40h60hJ:R _No reachable target in view!0h0h0hd0hR _No reachable target in view!0h?40hI0hM} _A basilisk is nearby!No reachable target in view!0h 0h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.5  20%  +1               b - Maces & Flails   8.8    +2   k - Evocations   0.0    +1  c + Axes0h313.7  44%  +2       d - Polearms   7.3     0       e - Staves   0.0    +1 +4     f - Unarmed Combat   0.0     0                      g + Armour0h69.5  36%  +1       h - Dodging   1.3    -3       i - Shields   0.0    +1       j - Stealth   0.0    -2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  ,1mred.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h8X1804 h + Dodging 1.3   8%0h˥7350 h * Dodging   1.3  10h0h0h .##  bentocg the Cleaver ..#PPPl..P  Mountain Dwarf of Trog *****. ..#.PPPPPP  Health: 90/90 ======================== ..#...PPP.  Magic: 10/10 ======================== .## ....P..  AC: 17Str: 300h0Doom: 16% .###.####.....#  EV: 24 Int: 8 ..#.........#  SH: 0Dex: 9 ..##.......#  XL: 10 Next: 48% Place: Dungeon:8 ..##@.....#  Noise: ---------  Time: 8585.9 (0.0) .#####......#  l) +0 war axe (vamp) ## ##########........#  Nothing quivered .####..........#......# ...##.................# ##...>.........########0h  l   basilisk ##.............# ...............# ..#####...###### _A basilisk is nearby! _A basilisk is nearby! _A basilisk is nearby! _No reachable target in view! _No reachable target in view! _No reachable target in view!0h0hj0h0h20hj##  .# ..PPPl..P .# ..P .# ....PPP.P # # .....P..  ## 0h#.####.....#  .# ..#  .# #.#  .# #.@....#  ## ###......#  # #........#  ####....#......#  ##.................#  #...>.........#  #......#  .....#  .#####...###### 0h( 0h,0hll   komodo dragon (wandering)0hW 6.9 (1 _0h0h0ho   # #.PPPPP..l.PP# # F...PPPl..PP# # ....PPPPPPP#  .....PPP.P#  # .....P.. # #.####.....#  # #....#  # #...@...#  # ##......#   ####   ##########........#  ###..........##  .##........#  ...>.######## l   basilisk#  F0hp [37m   rock fish (asleep)............#  0hv No reachable target in view! _ A rock fish comes into view.0hw 0h ! >.lll  Found a staircase to the Lair. The komodo dragon bites the plant!0h &70h 0hg O _The plant begins to die. The rock fish moves out of view.0hO  ##PPPPPPP.##.PPPPP..>#.....PPPll..F....PPPPPP # #......PPP.P# # F.....P..######...####. # # ###  ##########.. #....###.................>.........########0h KFF 2 rock fish (1 asleep)0h 0h k  A rock fish comes into view.0h .F.FF  The basilisk bites the plant! The plant begins to die.0h &80hM 0h# 8 _The komodo dragon bites the plant!0h7 ##PPP# ##PPPPPPP.#.PPPPP..>#.....PPPll.#......PPPPPP # #F.....PPP.P# # #......P..##.###F...####. # # ###  ##########.. #..###...........>#######0hC0h7D0hjD0hEe  A nearby plant withers and dies.0hN.l.F#F0hO&90hU0hX3 _The basilisk bites the plant.0hP ###########  ##PPP# ##PPPPPPP.#.PPPPP..>PPP.l.#......PlPPPP # #......PPP.P# # #F..@..P..##.####F....####...####. # # ###  ##########.. #..###........0h 0h,0h0hl..l..F0ht/=900h0hZ _The rock fish completely misses you.0hf6  You hit the komodo dragon.  The komodo dragon is lightly wounded.  You closely miss the rock fish. You barely miss the rock fish.0hNB n .  A nearby plant withers and dies.0h*F i  The basilisk gazes at you.0h 0h A 9 1.7 (0.80h 0h j _You easily resist. The rock fish closely misses you.0hiThe basilisk gazes at you. _You easily resist. The rock fish closely misses you.You hit the komodo dragon but do no damage.barely miss the rock fish. You hit the rock fish.  The komodo dragon bites you.0hbM.l0hW88-2.50hk0hD _The rock fish bites you but does no damage. x20h&   You slash the rock fish! You feel better.  The rock fish is almost dead.You completely miss the rock fish. You slash the komodo dragon!0h . A nearby plant withers and dies.The komodo dragon bites you but does no damage.0hm_90==3.30h}#0h &A _The rock fish bites you but does no damage.0hK|  You barely miss the rock fish.The rock fish is almost dead.0h .lYou slash the komodo dragon! You hit the rock fish but do no damage.The rock fish bites you but does no damage.  The komodo dragon bites you!0h5Y79---4.10hē0h%A _The rock fish bites you but does no damage.0hAz  You hit the rock fish.  You kill the rock fish!0hJ~ .    Trog accepts your kill.You barely miss the komodo dragon. You closely miss the basilisk.You barely miss the rock fish. The basilisk barely misses you.0hq7----9-90h0ht _The komodo dragon closely misses you. The rock fish bites you.0h\qO   You slash the komodo dragon! You feel better.  The komodo dragon is almost dead.You slash the basilisk! You feel better. You closely miss the rock fish.0h+rc90======5.70h{0h}@ _The basilisk bites you but does no damage.0h  The basilisk bites you but does no damage.  You barely miss the komodo dragon.hit the basilisk. You hit the rock fish.  The komodo dragon closely misses you.  The rock fish bites you but does no damage.0h6--6.6 (0.90hC0h"@ _The basilisk bites you but does no damage.0h:  You closely miss the komodo dragon.The komodo dragon is almost dead.You slash the basilisk! You barely miss the rock fish.0hݱ76----=-7.4 (0.80h˺0hK _The komodo dragon bites you! The rock fish bites you.0h;#  You slash the komodo dragon!  You kill the komodo dragon!0h3 †l   basiliskF   rock fish  Trog accepts your kill.You barely miss the rock fish. You slash the basilisk! The basilisk bites you!0h8w68------3568.20hG0hJA _The rock fish bites you but does no damage.0h  You hit the basilisk.  The basilisk is almost dead.You closely miss the rock fish.0hi  The basilisk gazes at you.0hS40h4_9---9.00hz>0hP _You easily resist. The rock fish barely misses you.You slice the basilisk!! You feel better.  You kill the basilisk!0hX\ .F   rock fish  Trog accepts your kill.0h[a75==29-80hj0h~  _You hit the rock fish. You feel better.  You slash the rock fish! You feel better.  The rock fish is severely wounded.0h*h6==600.7 (0.90h80hV _The rock fish barely misses you.0h  You hit the rock fish but do no damage.The rock fish is severely wounded.0h)-1.5 (0.80h30hoA _The rock fish bites you but does no damage.0hNl  You hit the rock fish.  The rock fish is severely wounded.0hl0hlO2-2.30hv0hy. _The rock fish bites you.0h  You barely miss the rock fish.The rock fish is severely wounded.0h&(3.10h0hZA _The rock fish bites you but does no damage.0h  You hit the rock fish. You feel better.  The rock fish is almost dead.0hT4-90h0hmA _The rock fish bites you but does no damage.0h!  You slice the rock fish!! You feel better.  You kill the rock fish!0hi.0h d6=1614.70h/ 0hS W _Trog accepts your kill.0huf 40ho 0h~q H _No target in view!0hJ 40h 0h H _No target in view!0hD 40ho 0h H _No target in view!0h 40h^ 0hm H _No target in view!0h{ 0h| 0hÅ 0h H _No target in view!0h. 40h| 0h/ C _No target in view!0hc 0hc 0hm 0ho 0h 0h 0h 0h2 0h4S 40h\ 0h^ 0h 0h* 0hu 0hi 0hfE40h&N0hP0hv40h0h 0h10h920h:0h<0he40hVn0hp0h 0h 0h0h 0hS24  _0h0h0hs0hr 0h$0hA%U7=0h(0hV,,0ha/0h30h30h60hy:0h:%80h=0hB0hB0hE0hI0hI0hL0hkQ0hQK9=0hT0hX,0h[0h,`0he`0hEc0hg:800h7h2=0hj0h4o0hgo0hYr0h1v0hv0hy0h}0h?~%10hF0hÅ0h0h0hE0hw%20h0h|0hӔ0h0h<0hj0h0hK3=0h¨,0h;0h0h0h=0hl0h0hek4=0hA0h,0h!0hI0hx0h0h0h@%50h/0h0h0h0h0h'0h:0h0h%60h0h ,0hn0h0h0h0h0h#70h(=0h0h`0h0h_0h 0h4 0h 0hwk8=0h0h5,0hT0h!0hw!%90h$0h(0h}(0hb+0h/0h/0h20h60h6$900h6(=0h:0h>0hB0hC0h?F0hJ0hM0hIN0hQ0h(T0hW0hW0hZ0h\0h_0h `9=0h!b0hd0h7j,0hgj0hz0h||0h|0h~0h0h 0h0hό0h0h0h0h0hR0h0hɧ0hʪ0h0h,0h0h0h,0h0h0h,0h20hg0h$0hg0h0h0ht0h0h0h0h0hM0hG0h0hl,0hS0h0hD0hk0hT0h0h0h0h0h0h0h 0h0h0h9,0hz0h\0hu0h0h0hB0h]0h0hp0h0h0h0h 0hx 0h 0h&0h*0h$Q _ There is a stone staircase leading down here.0h0h% _0hP0h0h*0hz0h0h10h0h0h 0hW#0h$0h$0h%0h1(0h)0h)0h+0h-0h1/0h/0h00h20h40h50h760h|FC  You see here a +0 morningstar.0h=H0hI _0hJ0hVM0h1O0hfO0hP0hJS0hT0hU0hV0hX0hZ,0hF\0hbaf  You see here a bullfrog skeleton.0hc0hCd _0he0hh0h j0hLj0hl0hjs0hu0hfu0hv0hJ0h 0hM0he0h0h0h0h0h70h0h 0h?0h0h0hh0h0h0ht0h0h0h0h,0h0hm0h50hq0h0h0h0h0h0h0hc0h0h0h0h0h[0h?0h0h0h0h 0h0hd0h0h+0h0h,0h0h0hA,0hk0h0h0h-0h0h\0h0h&0h0h0h8,0h&0h0h>0h0hY0h0h, 0h_ 0h} 0h 0h 0h 0h0hF0ht0h0h0hM0h^0h0h0h0h0h0h%0h 0hl",0h}#0h%0h',0h(0h+0h,0h,0h&.0h10hE30hw30h40hO70h80h80h90h<0hF>0hz>0h?0hxB0h;D0hoD0hG0hI0h K0hgK0h3L0hN0hO0hO0hP0hRR0hS0h T0hT0hJV0hW0h[X0hX0h_0h`0h`0ha0hc0hd0hd0he0hg0hi0hi0h'k0ho0hSq0hq0hr0h>t0hu0hu0hv0hx0hy0hy0hz0hi0ht0hߒ0h&0h#0h]0h0hO0h0h,0hu0h90h,0hV0h 0hB0h0h0h̦0ht0hǨ0h0h0h(0h0h0h0h0h0h0hܰ0h0h0hܳ0h0h0hĵ0hY0h0hB0h@  There is an open door here.0h0hG _0h0hb0he0h0h+0h0h0h0h0h00h0h0h0h0h0h0hd0h0hy0h0hO0h+0h,0h0hX0hr0h0h60h 0hO 0h 0hO 0h0hF0h0h`0h0h0h0h0h!0h=$0h$0h%0hG*0hR,0h,0h-0hI5B0h60h:0h<0h<0hM>0hJC0hE0hE0hG0hK0hiM0hM0hN0h;R0hS0hS0hU0hMX0hY0hY0h[0h)^0h_0h`0h#a0hc0hCe0he0hf0hWi0hj0h k0hl0hn0ho0hMp0h)q0hhs0ht0ht0hu0h x0hy0hPy0h z0h|0h.}0h}0hC~0hX0h߁0h 0h0h6#.....## ##########........# .......####..........#......# #.###....##.................# #.# #.##...>.........######## ..###.##.............#  ##..................#  0h#......#####...######  .......## ##..###  .......# #..@.###############-760.7 (156.0) ......## #.##..#.....##....)# 0hZ.#..#.### ##.###..............< ..).#...# #..# #............... 0h......#.#####.####............... ................................. 0h[a......###.##.#####.............................#...#...# #.###......#...#.)0hP-0h0haT _Key pressed, stopping explore.0h7X 0hɷ0hJ0h>P _0hX0h0h0h70h#0h0h0h0h0h0h0hJ0h0h0h,0h0h&0hH0h0hc0h0hs0h0h0h0h(0h0h0hR0h,0h 0h0h0h/0hn0h& 0h3 0h 0h0h0h0h60h:0h0hH%,0h&0hC*0h.0h.0h20h.PP#  #.....PPP...PP#  #......P.P..PP#  #.#....†@PPP.P#  75.0) #.##......P..##   #.####.....###   #..........#  0hb  ####.......#   ##......#   ###......#    ##########........#   ##....##  0hc(0hl0h:oE _Done exploring.0h 0hW )  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting8.7  20%  +1              0h+ r b - Maces & Flails   8.9    +2   k - Evocations   0.0    +1  c + Axes13.9  41%  +2       d - Polearms   7.4     0       e - Staves   0.0    +1 +4     f - Unarmed Combat   0.0     0                  0ho     g + Armour9.7  23%  +1       h * Dodging   1.7  16%  -3      0h  i - Shields   0.0    +1       j - Stealth   0.0    -2              0hW                         Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  0h [?] Help[=] set a skill target  0h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h14 c * Axes  13.9  591610hm 0h 0h_!   bentocg the Cleaver  Mountain Dwarf of Trog *****.###########  Health: 90/90 ========================##PPPPPPPPP##  Magic: 10/10 ========================##PPPPPPP..PP#  AC: 17Str: 30Doom: 11%##.PPPPP..>.PP#  EV: 24 Int: 8#.....PPP...PP#  SH: 0Dex: 9#......P.P..PP#  XL: 10 Next: 61% Place: Dungeon:8#.#....†@PPP.P#  Noise: ---------  Time: 8775.7 (0.0)0h" #.##......P..##  l) +0 war axe (vamp)#.####.....###  Nothing quivered#..........# ####.......# ##......#  ###......#  ##########........#   ##..........#......#   _There is a stone staircase leading down here. _You see here a +0 morningstar. _You see here a bullfrog skeleton. _There is an open door here. _Key pressed, stopping explore. _Done exploring.0h+ 0h6, 0h25 0h7 0h 0ha B 0h 0h1 }........0h2 (0h< 0hw> E _Done exploring.0h3[X 0h^0h}F0h0hE _Done exploring.0hVm0hmB 0hgq0h0h3(0h0hήE _Done exploring.0h10hYmWhere to? (Tab - D:8 @ (x,y), ? - help) 0hR D - Dungeon  T - Temple L - Lair0hUY0hm [?25h[?0c0hm  bentocg the Cleaver  Mountain Dwarf of Trog *****.###########  Health: 90/90 ========================0hn##PPPPPPPPP##  Magic: 10/10 ========================0h;n##PPPPPPP..PP#  AC: 17Str: 300h[nDoom: 11%##.PPPPP..>.PP#0h{n  EV: 24 Int: 80hn#.....PPP...PP#  SH: 0Dex: 90hn8#......P.P..PP#  XL: 10 Next: 61% Place: Dungeon:80hnA#.#....†@PPP.P#  Noise: ---------  Time: 8775.7 (0.0)0ho#.##......P..##  l) +0 war axe (vamp)0h:o#.####.....###  Nothing quivered#..........# 0hwo####.......# ##......# 0ho ###......#  0ho##########........#   ##..........#......# 0h=p  _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) 0h [?25l[?1c0h !Y9 0h%0h60h;0h@/ _0h@0h(H0h1L0hL0h@P0h\T0hV0hZW0hY0h(\0hz_0h_0ha0h*e0hBg0hg0hi0hl0hn0h6o0hp0h_r0ht0h!u0h=v0hx0hy0h^z0h{0h}0hA~0h~0h0h0h>0hǂ0hZX0h 0h0h0h0h0h$0ha0h0h"0he0h0h0h0h0h00ho0hJ0hI0h0hɘ0hz0h0hל0h80hE0hY  There is a stone staircase leading down here.0h0h0h.8 9  _0h[0h";90h0h0h0h ...  ..   ..   #.   #.###   ##...   #.###...###..#.  #......@....... 94.5 (18.8) #.....#...#....  ..... #...... .  .... #.....#..0hBs ##$ ......## .......# ........# ......##.. _You climb downwards.  Found 9 gold pieces.0h[0h0hQa _There is a stone staircase leading up here.0hO^30h_0hUb0hf0hji24  _0h1k0hn0hn0ho0hq0h u0hIu0hNv0hx0h{0h{0h|0h`0h_"...# #.....# #.####.. ##...##.###...###..#......<.......###.....#...#....0h ...#.......#..................##.....#.. ....##@..#......#8.5 (4.0) ... ##..........# 0hZ#...........# 0h҆.........##.. #.........0ha ........#.0h.....##0hh ### ..[0h0hm+9.5 (50h0hC 4 _Found a helmet.0h ? 9 8800.5 (60h0h? _You now have 1086 gold pieces (gained 9).0hW30hY0hM]0ha0heb24  0h]f0hj0hj0h0l0h7n0hr0h?s0hrt0h1v0hy0hy0h {0h~0h #......<.......###.....#...#.......#.......#..................##.....#.....##...#......# ... ##..........#  ##...........# #.........#0hZ #@........ 4.5 (4#.[.....#. #.........##..# 0hl#.##....### ..[###...# ..###..# .#0h~#..##...0h(0h+5.5 (50h0hԙ# _Found a robe.0h30h0h0hN0h,0h0h0hM0hp0h 0h',0h0h0h,0h0h0hz0h0h, 0hS"0h'0h2(0h)0hO;<  You see here a +0 robe.0h@5 _0hA0hcE0hJ,0hK0hN0hS0hT0h]U0hMW0h[0h[0h]0h_0hre0he0hf0hFk0hpr0hr0hs0h v0h|{0h{0h|0h80h0h*0ha0h0h0hɎ0h0h0h0hm0h0hf0h)0h0hk0h0h0h0hC0hƬ0hO0h0h0hش0h?,0ha0hy0h{,0h0hZ0h,0h0h0h0h0h,0h0hB,0h+0h< ......  #......  ......#  ##....... ..# ##.. ....####... ......#..).....# .........@..# ...##0h..........##.# ........# ..............## #.............## #.###....##..##...###...##.. ##.# #.###...###..#.#..###.## #......<.......#.......###.....#...#....0h9_78 M#### #...... # ## ..# ##..####.............#..@.....# ..##...###.#0h ..........# # ....#.#0hO029.5 (24.0)0hR 30.5 (250h0hy _You see here a +2 trident of venom.0h 0hG 0h 0hi 0h 0h P _0h ! 0h! 0h&# 0h$ 0h) ,0h) 0h), 0h/ 0h/ 0h1 0h3 0hv6 0h6 0h7 0h: 0h2> 0hu> 0h? 0hrB 0hKF 0hF 0hH 0hI 0h_N 0hN 0hO 0hR 0hU 0h0V 0hV 0h`X 0h[ 0h[ 0he\ 0h] 0hI_ 0h_ 0h` 0hb 0he ,0h7f 0hg 0hm ## . .## ..## ....###.... .#### .......@## .. 42.5 (120hn  ....<.#..##.#  ##.#####..#.#  #..........# # #.###......####.. #####........ ##..... 0h2n #......#.# ##.......##0h~v 0hv ,3.5 (130hf{ 0h} ; _Found an escape hatch in the ceiling.0hy-0h-0hk.0h20h[60h ;B0hJ=0h=0hR>0h_L0hZR0hR0h3S0hYU0h'Z0hZ0h8[0h\0hU`0h`0ha0hb0hf0h/g0hg0hj0h!o0ho0h\p0hq0ht0ht0hu0hx0h|0h$}0hg~0h*0h0hL0h-0hN0hk0hڎ0hӏ0h$0hw0hݖ0hԗ0h0hÞ,0h0h0he0h0h0h0h0hl0hh0h0h4....## #...##..# ##....### #..###....... #......# #..#####.....# #..........## ### #...........# ...#......@$..# 58.5 (15  #.## ##..............  #..## ##..............##..###...............#  ##........###...####... 0h##........## ##.## .: ....###..## ##.# . <.#..##.##.# ####..#.#0h0h4,9.5 (160h 0h_ _Found a parchment of Summon Cactus Giant.0hg0hg0hh0hsj0hPm0h q,0h u0hju1 9 0hQv0hzN _You now have 1095 gold pieces (gained 9).0h~0h~L24  0h?0h0h=0h0hG0h0h.0h({....## #. ..# #S.# ##..  ..### #..###... .... #......# #..#####.....# #..........## ##....# ... #..........###..# 0h# ##..........@. ## ##......## .###.......# .......###...####...# ......## ##.## #.:#..## ##.# .... S   water moccasin (wandering)0h>##.## .# #..## ..#.#  ... ....# #0hb263.5 (4.0)0h̡+4.5 (50hG0h+a _A water moccasin comes into view.0h  ..## #.  #S.# ##..  ..### #..###...  .... #......#  ##.....#  #..........## #  #...........# ...  #..........###..# # ##..........@...#  ..........## ..........# #...####...#  ##.## #.:#  ##.# ....  .# #..## ...  #0h / ..## #.  #S.# ##..  ..### #..###...  .... #......#  ##.....#  #..........## #  #...........# ...  #..........###..#  ##..........@...#  ..........## ..........# #...####...# ##.## #.:# ##.# ....  .# #..#...0hM / #0hj 0h (0h& 0h5) e _A water moccasin is nearby!0h ..## #.  #S.# ##..  ..### #..###...  .... #......#  ##.....#  #..........## #  #...........# ...  #..........###..# # ##..........@...#  ..........## ..........# #...####...#  ##.## #.:#  ##.# .... 0h,k .# #..## ...  #0hU^ ..## #.  #S.# ##..  ..### #..###...  .... #......#  ##.....#  #..........## #  #...........# ...  #..........###..#  ##..........@...#  ..........## ..........# #...####...# ##.## #.:# ##.# ....  .# #..#... #0h,0h0h0hee _A water moccasin is nearby!0h[  .. ..## #. #S.# ##..### #..###....... #......######.....#  ### #.....# ... #..@###..# ##..# ##.#####..............###...####...# .......## ##.## #.:##..## ##.# ....#.##.# #..## #..#.# ...0h#0h#0hl+r.SS0h+P 5.5 (10h10h48 _The water moccasin hisses angrily.0h^  ... .# .. ..## #. #..# ##..### #..###....... #.S....######.....#  ## # #.# ... . ####..# ##0h ..# ##.## #..###............ #..###...####...#.......## ##.## #.:##..## ##.# ....#.##.# #..##0h 0h F.S0h &60h 0h 0h1 T#  ... .#. ..## #.....# # ##....######....... #......##..#####..S.. 0h1 " ## # # #. ... . ###..# .## ##... ..## ##.#####...............# #.###...####...#0h2 )......## ##.## #.:# ..###..## ##....0h= n  The water moccasin completely misses you.0hw= .=70hZC 0hF \ _The water moccasin closely misses you.0h 0h A 9 8.3 (0.80h 0hƲ _You completely miss the water moccasin. The water moccasin misses you.0h]# _The water moccasin closely misses you. _You completely miss the water moccasin. The water moccasin misses you.  You hit the water moccasin.  The water moccasin is lightly wounded.  The water moccasin bites you.  You are poisoned.0hE$85==--9.1Pois 0hx*0h,5 _The water moccasin poisons you!0hf  You closely miss the water moccasin.The water moccasin is lightly wounded.  You feel sick.0hT3--90h0hǝF _The water moccasin bites you but does no damage.0h   You hit the water moccasin. You feel better.  The water moccasin is moderately wounded.You feel sick.0h `4=70.70h<0hdF _The water moccasin bites you but does no damage.0hBZ  You barely miss the water moccasin.0h}BSThe water moccasin is moderately wounded.0h"C/31.50hI0hL 0h=LU_You feel sick. The water moccasin misses you.0hN  You slash the water moccasin! You feel better.  The water moccasin is severely wounded.You feel sick.0hݷr7===2.30h<0hF _The water moccasin bites you but does no damage.0h.  You closely miss the water moccasin.The water moccasin is heavily wounded.0hS/78-3.10h50h8F _The water moccasin bites you but does no damage.0hä  You hit the water moccasin. You feel better.  The water moccasin is heavily wounded.0hz3=--90h0hB _You feel sick. The water moccasin bites you.0h  You barely miss the water moccasin.The water moccasin is heavily wounded.You feel sick. The water moccasin closely misses you.0hv}1=--4.70h&0h (3 _The water moccasin bites you.0hq?You feel sick. The water moccasin closely misses you.hit the water moccasin but do no damage.The water moccasin bites you.  You are more poisoned.0h78====--5.50hg0hz5 _The water moccasin poisons you!0h   You slash the water moccasin!  The water moccasin is almost dead.You feel very sick.0h ]6-=6.30hN0h\ _The water moccasin closely misses you.0h  You miss the water moccasin.The water moccasin is almost dead.You feel very sick.0h]3--7.10hy0h\ _The water moccasin closely misses you.0hw barely miss the water moccasin.You feel sick. The water moccasin bites you.  You are more poisoned.0h$65=======----9Pois 0h8 0h 5 _The water moccasin poisons you!0hv  You closely miss the water moccasin.The water moccasin is almost dead.You feel very sick.0hw60---8.7Pois 0h|0hF _The water moccasin bites you but does no damage.0h #... #  ... .#.  .. ..## #...  ..# #..# ##..  ..### #..###...  .... #......#  #..#####..S..# #.........@## # # #...........# ... . #..........###..#  ##..............#  ##..............## ............# ###...####...#  ##.## #.:#  ##.# .... 0hnO #... #  ... .#.  .. ..## #...  ..# #..# ##..  ..### #..###...  .... #......#  #..#####..S..# #.........@## #  #...........# ...  #..........###..#  ##..............#  ##.........................# ###...####... ##.## #.:# ##.# 0hrtM-0hz0h}e _A water moccasin is nearby!0h  #... #  ... .#.  .. ..## #...  ..# #..# ##..  ..### #..###...  .... #......#  #..#####..S..# #.........@## # # #...........# ... . #..........###..#  ##..............#  ##..............## ............# ###...####...#  ##.## #.:#  ##.# .... 0h2  #... #  ... .#.  .. ..## #...  ..# #..# ##..  ..### #..###...  .... #......#  #..#####..S..# #.........@## #  #...........# ...  #..........###..#  ##..............#  ##.............0h3 ............# ###...####... ##.## #.:# ##.# 0h9 0h: 0h? 0hA e _A water moccasin is nearby!0hg  You slash the water moccasin!  You kill the water moccasin!0h" †  Trog accepts your kill.0hP 57-9%39.5 _You feel very sick.0h, 0hj f _Your Axes skill increases to level 14!0h 0hj 7-0h0hXH _No target in view!0h 0hy0h30hK&0h(3-24  0h/b _You feel very sick.0hs/^0--0h00h4b _You feel very sick.0h4_48--0h50h;b _You feel very sick.0h(<S6-0h$@0h'H3 _You feel sick.0hHS4-0hlJ0hO3 _You feel sick.0hMP7-0htQ0hTw _You feel very sick.You feel sick.0h)U930hV0hZ3You feel sick.0hZ0hF\0hr_3You feel sick.0h_920hh`0hbd3You feel sick.0hdT1=-0hFf0h-l%  0h|lW=-0hm0h9sj _You are no longer poisoned.0hs0h1u0hx0hx0hy0h>~0hx~S2=0h:0hZ0h0h0h>0ho0h0h0hK3=0h 0h0h80hr0hޔ0h0h,0h0h 940hޛ0h'0hZ0hߞ0h,0hS0hݦ0h*S5=0h0h0h{0h0h0h߱0h"0hL0hȷK6=0h0h,0h0h0h(970hw0h10hi0h0h|0h0h0h0h980h0hV,0hR0h,0h0hi9=0h0h0h0h\0h,0h0h0h$L50=0h0hU0h0h%0h,0h0h%0hl910h\0h<,0h0h0h0h0h6O20h50h,0h0h ,0hl 0hU0hS3=0h0h0h0h0h0hPK4=0h0h ,0h "0h%,0hw(0h#,0hv,950h-0hA1,0h20h50h50hA70h:O60h8;0h=,0h=0h0A0hhA0hB0hD0hDS7=0hYF0hH,0hdI0hEK,0hL0hQ0hPQK8=0hR0hV,0hX0h\,0hK^0hb0h$c990hd0h%h,0hh0hk0hk0hl0hoT60=0ho0hp0ht,0hWv0h z0hnzK1=0h{0h0h0h0h܅,0hG0h0h\920h0h,0hՑ0h,0h0h0h930h10h=0h0h0h#,0h˧0h%0hN64=0h(0h,0hD0h,0h,0h0hW5=0hǼ0h,0h0h,0h0hi0h%60h=0h0h0hS0h0h0h0h=;70h0h,0h0h0hK8=0h$0h0h 0h0h,0hM0hk9=0h0h0hB0hv0h0h0h!0h<700hR0h,0h 0hx0h0h0h0h%10h0h0h*0hk 0h ,0h0h"a2=0h;0h0h=0h~0h,0h&0h!0h!U3=0hT#0h',0hz(0h>,0h{,0h-0h00hd1%40h20h"9,0ht:0h>0hq>K5=0h\?0hB,0hC0hH0hMH0hI0hXL0hL#60hL2=0h N0hP0h1Q0hR0hU,0hW0h[Z0hZ%70h[0h^,0hW`0h`b0hb0h$c0hd0hd%80hf0hg,0hqh0hj,0hk0h*m0hqmK9=0hm0hp0hq0hr0hu0h!v0hw0hx0hxV80=0hz0h}0h}0h~0h,0h0h5;10h0h0hd0h0h0hU%20h0hX0h0h0h0h0h0hk0hK3=0hC0h0h0hC0h,0h߫0hۯk4=0h 0hҳ,0hv0hU0h0h0h_0h%50h0hS,0h0h0h&0hM0h0h*%60h0h0h0h10h0hP0he0h@0hK7=0h0h0h0h0h,0h0h0h U8=0h0h,0hb0h/0h%90h0hH,0h0h,0hE0hZ 0hu L90=0hW 0h1 _HP restored.0h30h0hm0h,0hT0h0h0h0h`0hU 0hC#0h#9=0h$0h&0hJ*0h*0h+0h-0h9/0hf/0hG00hl10h3,0hC40h*50hv60h60h;70h9>## #.# # ##..  #... .###..#  .... #.#..#  ...## ##...# 0h> #..# ###...# ### #..###......# ... #......##@..# 0h>-..#####..†..####..# 0h> #..........## ...#  #...........# ..... 0h? #..........###..####..  ##..............## .#.......#0hT?# #........#..###...####...#0hE39038.5 (159.0)0hE\ 9 -9.5 (1600hwH0hK. _i - a scroll of identify0h*0h+0h+0h4/0h10h 7x24  0h70hU80h80hk<0h?0h>@0h+A0hB0hE0hE0hF0hK0hjL0hL0hM0hO0hgR0hR0hS0hU0hX0hX0hY0h]\0h^0h^0h_0ha0hd0h-e0hg0hi0hl0hm0hMn0ho0hr0hjr0h's0ht0hv0h^w0hx0hgz0h|0h|0h}0hN0hہ0h0hS0hW0h1 9 0h90h\O _You now have 1114 gold pieces (gained 19).0h0hL24  0hÏ0h<0h0h0hҔ0h]0hk0h0hM0h.0hb0h0h|0h0hB,0h0hc0h˧0h0h`0h0h,0h0hF0h0hW0ḫ0h0h0h0h0hK0hr0h0h0h&0h,0h0hŸ0hK0hr0hպ0hT0h,0h)0hm0h#.# ##...## ..##. ..# .# ..## #.. #..### # #...# ##... #...... # #... ..... ....... # #.. .....###..... ##.# #...... ###..# #..... .##..# #..###..#..# 0h.....# ##..# ##..# 5 ###..###..# #..## .##......# ##.##   #.....####..# 5   drude (asleep)  #..###......##  #... #......#  ...## #......0h} 67.5 (28.0)  A drude comes into view.0h0hr5.50h6f ====8.5 (290h0h' _The drude shouts!0hK % #.#.##  #. ..#  ..## #.. #..### # #...# ##... #...... # #... ..... ....... # #.. .....###..... # ##.# #........# 0hK g #.....@5.# .##..# #..###..#..# .....# ##..# ##..# .# . #..## .#  ##. ##.## #  #.....####..#  .....##  #... #......#  ...## 0hE  #.#.##  #. ..#  ..## #.. #..###  #...# ##... #......  #... ..... .......  #.. .....###.....  ##.# #........#  #.....@5.# .##..# #..###..#..# .....# ##..# ##..# .# 0h . #..## .#  ##. ##.## #  #.....####..#  .....#  #... #......  ...## 0h; 0h (0h@ 0h \ _A drude is nearby!0h% #.#.##  #. ..#  ..## #.. #..### # #...# ##... #...... # #... ..... ....... # #.. .....###..... # ##.# #........# 0hp #.....@5.# .##..# #..###..#..# .....# ##..# ##..# .# . #..## .#  ##. ##.## #  #.....####..#  .....## 0hK #... #......#  ...## 0h #.#.##  #. ..#  ..## #.. #..### 0h #...# ##... #......  #... ..... .......  #.. .....###.....  ##.# #........#  #.....@5.# .##..# #..###..#..# .....# ##..# ##..# .# . #..## .#  ##.0h ##.## #  #.....####..#  .....#  #... #......  ...## 0h0h0h0h\ _A drude is nearby!0h  You miss the drude. The drude barely misses you. The drude hits you.0hi88-21% 9 =---9.3 (0.8) 0h0hB- _Your doom draws closer.0hc [---70.10hz 0h s _You miss the drude. The drude hits you but does no damage. x20h   You miss the drude. The drude hits you but does no damage.0h T9-90h? 0hP R _The drude barely misses you.0h >1.70hg 0h { _You closely miss the drude. The drude hits you but does no damage. x20h  You miss the drude. The drude barely misses you.2.50h 0h < _The drude hits you but does no damage.0hO{  You closely miss the drude. The drude barely misses you.0hN| W90=3.30h 0h݅ < _The drude hits you but does no damage.0h 0hy (4.10h0h _You miss the drude. The drude barely misses you. The drude closely misses you.0h6  You hit the drude.  The drude is moderately wounded.90h&0h? _The drude hits you but does no damage. x20h  You slash the drude!  The drude is severely wounded.0hQ0=5.70h0h? _The drude hits you but does no damage. x20hA*t  You slash the drude!  You kill the drude!0h21.0h9\=04-6.50h=0hQ@W _Trog accepts your kill.0h0h8-0h0hkH _No target in view!0hN!0h!0h'0hS)H _No target in view!0h40h0hާH _No target in view!0h40hI#0h%H _No target in view!0hל0h0hU0hH _No target in view!0hR0h0h0hC _No target in view!0h40hԔ0h0h40h0h0h`q0h r0hw0hy0h60h0hc0h0h~w0hx0h|0h/~0h40hR0hF0hk0hl0h?r0hqt0h0h)0h0hZ40h_0ha0h~0hc30h<0h0h24  _0h,0h0h0h0h0h0h20h00h0h0hB0h),0hś0h0h5,0h 0hU0hѨ,0h0h׫0hQ0h0h0h0hF0h0h+0hI0h,0hݺ0h0h,0hZ0h0h0h\0h0h60h1 9 0h#0hF _i - 2 scrolls of identify (gained 1)0h0hb24  0h 0h0h^0hG0h0h0h0h0h0h0h0hu0h0h,0h0h0h,0h0h30hi0h0h_0h0hb0h0h=0h0h>0h0h0hN0hR0h0h&0h0h0hG0h0h=0h ,0h 0h 0h? ,0h 0h0h,0hg0h0h~B0h0hB0h0hB0hV0he0h,0h70h%,0h0h 0h",0hQ"0h#0h%0hM&0h&0h'0h&*0hn*0h*0h+0hK.0h.0h.0h00h30h<40hN50hm60hx90h90hX:0h;0hA?,0h@0hA0hD0hD0hE0h#    0h* E 0h. 0hC/ F-1.5 (850h1 0h3 9 _Found an escape hatch in the floor.0h I0he" 0h& 0h* B0h- 0h- 0hv. 0h0 0h3 ,0hZ4 0h/5 0h6 0h7 0hl7 0h8 0h9 0h': 0h]: 0h7; 0h3= 0ho= 0h= 0h^> 0h? ,0h,@ 0hA P  There is an escape hatch in the floor here.0hC 0hC  _0hhD 0hD 0h~F 0hF 0hG 0hbH 0hbI 0hI 0hDJ 0hL 0hM 0hM 0hM 0hN 0hP 0hMP 0hP 0hJQ 0hjR 0hR 0hR 0hS 0hU ,0hWU 0hU 0hlW 0hW 0hW 0h}X 0hY 0hY 0hIZ 0h \ 0hJ] 0h] 0h] 0hS^ 0hM_ 0h|_ 0h_ 0hH` 0ha 0hb ,0hb 0hc 0hWd ,0hd 0he 0hf ,0hg 0hj 0hoj 0h"k 0hm 0hm 0h)n 0hkn 0ho 0hq ,0hr 0hs 0hu ,0hu 0htv 0hw 0hpx 0hx 0hy 0h{ ,0h| 0h} 0h 0h 0hj 0hG 0hh 0h ,0h 0ha 0h 0hӄ 0hY 0h 0hD 0h 0h 0h 0h 0hV 0hF 0h 0hX 0h 0h 0h 0h_ 0h 0h 0h 0h_ 0h 0hD 0h 0h] 0h 0ha 0hѝ 0h; 0hٞ 0hM 0h 0h 0h= 0hޢ 0h 0hD 0h 0hT 0h 0hɦ 0h 0h 0h 0hǨ 0h 0h 0h 0h3 0h~ 0h 0h* ,0h 0hʰ 0hm ,0h 0h 0h 0h 0hg 0hF 0h~ 0hʷ 0h 0hָ 0h0 ,0h 0hֻ 0h߼ 0h 0ha 0h 0hw ,0h 0h 0h 0h 0h\ 0h 0h 0h' 0h 0h' 0h 0h 0h: 0h0 0h 0h, 0hl 0h 0h 0h+ 0h 0h, 0h 0h# 0h 0h 0h 0hI 0h! 0h 0h@ 0h~ 0hP 0h 0h ,0h 0h 0hG 0h 0h 0h& 0hf 0h 0h 0h* 0h 0h 0h 0h 0hJ 0h 0h 0h 0hU ,0h 0h 0h 0h 0h 0h 0h ,0hX 0h 0h 0h 0hI 0hN 0hf ,0h 0h 0hi ,0h 0h  0ho 0h 0h& 0h) 0hn 0h 0h5 0h' 0h 0h 0hO 0h 0h; 0hu 0h/ 0h 0h6 0h! ,0hS" 0h# 0h<$ 0h$ 0h& 0h** 0h* 0h+ 0h2  #.......##..# ....$ #.......##..# ..#.. #.##..#..#..#  ....## #.# #..##...### #.... #. #..###....# ##...##.# ##.###.#### #....#..# #......# # ...##..[..# ##..###.# # #.....@.#####.# #.###0h3 n ............#..# #>##. .........##....# #.............####..#####...#........## ##.........#........# #..####............######..# ###..#..............## #..#...###.......# #..#0h68 78 M..#....###..## ..# ......$.......#..#.. #.##..#..#..# ....## #.#...##.... #.# #..###....#...##.# ##.###.### #....#..# #........##..@..# ##..###.#  #.......#####.###....#..# #>##.........##....# #....0h8 %.......0h> -236.5 (70h> Q 7.5 (760hA 0heL _You see here a +0 pair of boots of stealth.0hc0h0h0h=0h0he: _0h0h0h!0hJ0h0h8,0h0h0h0h70h:0h0h_0h0h0h0hF... ................ ##..#...##..............###..##.. #. .....###.. #. <. ....###.. .. .## ####.##....###. ..## #.####...........##..##....#....###.......#.....##.......##........@.# #.......##.42.5 (5.0).....#..## #.##..#..#.#......### #.# #..##......#.#....# #.# #..###... #.##...##.# ##.###.0h3b . #....#..# #...... #...##..[..# ##..###. #..#.......#####.# #. ..#..# #>0h0h$3.5 (60h!0h,H _Found a stone staircase leading up.0h,? 9 4.5 (70h>20h4@ _You now have 1133 gold pieces (gained 19).0h,0h0h0h0h0hx24  0h0h=0h0h0hd0h0h0hu,0h 0h(0h0h0h0h0h@0h0h0h0h0h),0h=0h#0h0h0h* 0h 0h,0hZ0h0h0h`0h0ht0h!0hj!0h*"0h(0h)0h%*0h{*0h",0h-0h.0hK.0h/0h2,0h130h+40h7,0h90hd:0h=,0h>0h?0hA,0hB0hE0hI0hNI0h.J0hK0hZM0hM0hN0hO0hTQ0hQ,0h1S0hU0h'V0hW0hX0h[0h|[0h[0h_0h`0h`0h=a0h/b0hc,0hSd0hh0h;j,0hj0hk0hVn0hn0ho0h8q0hs0hs0h+t0hx0hz,0h{0hu}0h,0hf0hl0h2.. ..#.#....##.#..#.####.. .# ..#.......#.#..<..# ##.. .#...........##....## ##. ##.......#...###....#####. .##.#......#.....##..##... .................#.....## ..0h..............##### ##.........#..## # ........#@...#......### 73.5 (29.0) ........#......#.#....# ..... .......#.##...##.# #### .......#.##....#..# ..# .##..#..#...##..[. .###..#. .. #.##.#..#.......## <....... .. ... ............. ...#.... .. >.. ...........## 0h]g........ ..........##0h0h,4.5 (300hi0h; _Found a stone staircase leading down.0hZ0hЄ(0h^ _No target in view!0h0h1B 0hH0ho0h0h{P _0h0h[0h[0h0h 0hj0hZ0h0h0h&0h0he0h,0h0h10h0h0h+0h0h3,0h30h0h50h0h0h 0h##.... ..........#....#......## # .... ..........#......#.#.... # #.. .................#.##...  #.### .. #..#.........#.##.... ###...# #.#.....##..#..#...##.. ##...###..#.......##.##.#..#.......<....0ha ................. ...#...#.##>..#...........#............@.....# .......##.....#.......###.... ....... ..#......#.#.#.... ..#. ........ ..........####..... .. ................# ....... ....... ........##........... ...#o   orc (wandering) .......... #...#. #...........o##..#0h 82.5 (8.0)  An orc comes into view. It is wielding a +0 club.0hW0hK" oo 2 orcsooThe orc shouts!0h"Y ==3.5 (90hj)0h!;u _An orc comes into view. It is wielding a +0 hand axe.0h . # .... ..........#. # #.. ...........  #.### .. #..#... #.#.....#.#.......##.##.<...........................##>..#.......@.....# #.......###.... #.#.#.... ..#. ###..... ..  ....... .........  ..........o  #...........o 0hziK . .... ..........#. #.. ...........  #.### .. #..#... #.#.....#.#.......##.##.<...........................##>..#.......@.....# #.......###.... #.#.#.... ..#. ###..... ..  ....... .........  ..........o  #...........0hp0h%q(0hv0hxd _There are monsters nearby!0hz  ......#.#....#.. .....#  #.### ...#..#.........#.##. ###...# #.#.....##..#..#...##...###..#.......##.##.#..#... ....<.......................#...#.##>..#........# #0h{ ####.....#.#....# ..#...####...... .. .##......... ##....... ...### #.o.. o 3 orcs (1 wandering)#. #.oo##..# #.. ### [#0h  An orc comes into view. It is wielding a +0 club.0hx ,0h roooo..0hm P 4.5 (10h 0hA 7 _The orc shouts! You hear a shout!0h   #.. .......#.##...#  #.### ...#..#.........#.##....# ##...# #.#.....##..#..#...##..[ #...###..#.......##.##.#..#.... ...<........................#...###>..#..#..........# ##.....####.... . .#......#.#.#...@# ..#. ..####...........#0hZ#....o. .##....o.... ...### #.o.o #. #...#o   orc warrior (missile, wandering)##..# #....## oooo 4 orcs (1 wandering) ## ..[# #.##...#  ..# ..0h  An orc warrior and an orc come into view.The orc warrior is wielding a +0 scimitar and quivering poisoned darts.0h[0h0h0hL0h oo....o..o.o)0h&50h0hR% _The orc shouts!0hRU#.### ...#..##.##....#. #...# #.#.....##..#..#...##..[. ...###..#.......##.##.#..#....... ..<........................ .#...#.##>..#...#..........#... ##.....####......# #......#.#.#..#...# ..###....@...o...###......o........##....o0hS### ..o.. #. #.## ##..# #....##. # ..[# #.##...##.  ..# .#>#...# #0hU0hYV0hV0hW0h4bo.oo..o.0hb.-60h0k0hmw _Found a stone staircase leading down. The orc closely misses you.0h 9 -7.3 (0.80h0h2W _You hit the orc but do no damage.0h5,0h>60h60hV70h>oo.oo...o.0hd?(8.10hG0hIO _You closely miss the orc.0h  You closely miss the orc. You barely miss the orc. You slash the orc!  You kill the orc!0h ) 3 orcsTrog accepts your kill.0hb(((((((0hzW:  The orc warrior throws a poisoned dart. The poisoned dart closely misses you.....@o.o.0h[.=90he0hk _The orc hits you but does no damage. x2  You barely miss the orc. You hit the orc but do no damage.0hw o.  You closely miss the orc. The orc misses you. The orc closely misses you.0h'x0-9.70h~0h: _The orc hits you but does no damage.0hYou closely miss the orc. The orc misses you. The orc closely misses you. _hits you but does no damage.  You hit the orc.  The orc is almost dead.  You slash the orc!  You kill the orc!0hD  Trog accepts your kill.You slash the orc!  You kill the orc!0h0h$o.   orcYou slash the orc!  You kill the orc!  Trog accepts your kill.You slash the orc!  You kill the orc!  Trog accepts your kill.0h1=90.50h0hT  You kill the orc!  Trog accepts your kill.You slash the orc!  You kill the orc!  Trog accepts your kill. _The orc hits you but does no damage.0hjp  You slash the orc!  You kill the orc!0hWv )  Trog accepts your kill.0huz0-1.30ĥ0hB. _You hit the orc warrior.0hh  You hit the orc warrior.  The orc warrior is lightly wounded.0hPB-2.10ha0h Y _The orc warrior closely misses you.0hyw  You slice the orc warrior!!  The orc warrior is almost dead.0hx/==90h~0hX _The orc warrior barely misses you.0h &  0h {You closely miss the orc warrior.The orc warrior is almost dead.0h a86----3.70h 0h B _The orc warrior hits you with a +0 scimitar.0h@l  You slash the orc warrior!  You kill the orc warrior!0hv f$0h { \--197--0hP{ !4.50h 0h5 W _Trog accepts your kill.0hA! 0h! 0hQ* 0h, H _No target in view!0h 40h_ 0h| H _No target in view!0hF 40h 0h H _No target in view!0hj 40hל 0h H _No target in view!0h 0h( 0h 0h H _No target in view!0h(u 0hu 0h} 0h= C _No target in view!0h 40hR 0hF 0h#i 40hmq 0hs 0h 40h 0h 0hV40h]0h-`0h~40hF0h0h 40h0h0h=z40h0h90h0hF0hk0h0hg40ho0hr0h0h0h$0hp0h0hi24  _0h0i _ You now have 1141 gold pieces (gained 8).  Things that are here:0h_7= 9 0h0hr _a +0 club; a +0 leather armour; an orc corpse0h0hNL24  0hL0h]0hU,0hX0hD 0h 0h U8=0h 0h 0h0h10hd0h0h0h$0h0h0h;90h0h!0h#0hi#0h$0h.'0h0)0h)0h+0h-0h.0hl/L90=0h00h30h]40h40h>50h60h70h70h80h90h;0h<0hx=0h]?0hA0hA9=0hBC0hE0h1G0hG0hH0hcO*.....#.....##..##....#....###..## ............#.....##....# ............#####.......##..# .#..## #.##..#..#..# .#....#......### #.###..##...### ..##.#....# #.# #..###....# .........#.##...##.# ##.###.### ..#.#..# ## ##..#..#...##..@..# ##..###.# -310.5 (16.0)##.##.#..#.......#####.# #.###......#..# #>## 0hOE##>..#...##....# #....#...####..#####...#..............## ##.........# .##..#...........# #..####.... ..).............######..# ###..# .)$....................## #..#0h7PP-0hU0hhX _You see here a +0 pair of boots of stealth.0hP 9 1.0) 0h0hW _s - a +0 pair of boots of stealth0h 0h 0h 0h 0hީ 0h x24  0h 0hY 0hG 0hE 0h 0h 0hȵ 0h 0hU 0h 0h 0h 0hj 0h 0h 0h 0h 0h 0hF 0h 0h5 0h 0h. 0hF 0h 0h 0hU 0hR 0h% 0hu 0h3 0hl 0hF 0h 0h 0h 0h 0h 0h 0h 0h 0h 0h 0hH 0h 0h 0h 0h 0h 0h 0h0h O  You now have 1153 gold pieces (gained 12).0h1 9 0h0hg# #.#...#..#...##.....###..#.......##.##.#..#.......# .<....................... #...#...##>..#............# #..................#............ #.....#.......###..............##.#.#....##..#...........# 0h:####.....).......# ........##.....)@................265.0)....##....................###... #.........## ##. ...#. #...##.#..# ## #..# #....#.........###...# #.. 0hb ..[# #.##...........# .....#..  ..# .#>#.........# ..##....  .# ##..#..#..#..  #..0h0h0h} r _Items here: ( ))) [ †.0hMM### ...#..#.........#.##....#.# #.#...#..#...##..... ..###..#.......##.##.#..#.......# .<.........................#..##>..#..............#............ #......###........##.#.#....##..#.....# ####.....@......###...##.....))...##..###. ..... #..................## ##... .# ##..#..#..#.. 0h0hH_24  7.0) 0h0h_  Things that are here: _a +0 club; a +0 leather armour; an orc corpse0h[ #...# #.#.....##..#..#...##..##..#.......##.##.#..#..<....................... .#...#.........##>..# .#...........#. ##.....#.......###......#.#.#....##..#.....####.....)..#..)...##.........###. # ###. ###.#..# ## ##..# #....#..###...#  ..[# #.##..# .....# ..# .#>#..# ..##. .# # ##..#..#..#\ m.. # #..0hc 0hd -8 _0hk 0ho m  Things that are here: _a +0 club; a +0 chain mail0h"30h#0h )0h-0h 1: _0h20h40h40h70h90h=0hY=0h@0h0hg0h0h0h 0h( 0hz 0hV0h0h0h0h0hR  There is a stone staircase leading down here.0h1#0h# _0h/%0hj/0h10h10h20h40hF6,0h470hn80h/:,0h&;0h?0hAA0hA0hFB0h@D0hbF,0hAG0hG0hH0hI0h'J0hIK0hL0h!M0h N0h(P0hX.### ..[# #.##...........# # ..###. #.#>#.........# ..## .# .##.. ####..#..#..#..  ..## ##.##..#..# .# #..##..# ..# ..# #..#.## #  #...# ##..## #..@.#424.0) ._..'.##  ♣.♣♣## ....#..  .#.?# 0hcY[.##.# .# #.# .# .# .# . 0h`9_0h`,3.5 (150he;_0hh7 _Found a burning altar of Makhleb.0h_#0h#0h?$0h%0hV'0h*B0hI2# ..###. #.#>#..## # .##.. ####..#..#..#.. # ..## ##.##..#..# ##..##..# ..# # .## #  #...# .# ##..## ..#..0h3#....#..K...._..'.##@......#♣.♣♣## #....#..# ..#.?# ...##..#.# .###.# .# K   kobold geomancer (asleep)## #.# .### #0h7 4.0)  A kobold geomancer comes into view. It is wielding a +0 dagger.0h>K._K0hq?Z ===5.5 (20hE0hPQ2 _The kobold geomancer shouts!0h7s  #.#> # .##..  # ..## ##  #..##..# ..#  #..#.## #  #...# .#  ##..## ..#..  #....#.K....  ._..'.##@......#  0hm8 #....#..#  ..#.?#  ...##.#  ..#.# #.#  .###.# .#  ## #.# .  ### # 0h!   #.#>  .##..   ..## ##  #..##..# ..#  #..#.## #  #...# .#  ##..## ..#..  #....#.K....  ._..'.##@......#   #....#..#  ..#.?#  ...##.# 0h ..#.# #.# .###.# .#  ## #.# . ### # 0h 3_0hM (0h 0hx g _A kobold geomancer is nearby!0hdr ..###. #.#>#.# ..##. .##.. ####..#..#..#.. #. ..## ##.##..#..# #. # #..##..# ..# # #..#.## .## 0hQe#...# #..# ###..##...#..##....#.K.._..'.##.# ♣.♣♣## #....#..# #..#.?# ....##.#...#.# #.#0hef#.###.# .# ## #.# .### .#0hf0hok._K0hbpa ---6.5 (1 _0hv7_0h#x0h _ 9 =--7.3 (0.80h9_0h}[ _You barely miss the kobold geomancer.0h #_. You slash the kobold geomancer!  The kobold geomancer is severely wounded.0h1==8.10hn9_0hG _The kobold geomancer hits you but does no damage.0h _You closely miss the kobold geomancer.The kobold geomancer is severely wounded.0h/--90h 0h G _The kobold geomancer hits you but does no damage.0hs _ _The kobold geomancer hits you but does no damage.  You closely miss the kobold geomancer.  The kobold geomancer is severely wounded. _The kobold geomancer hits you but does no damage.  You closely miss the kobold geomancer.  The kobold geomancer is severely wounded.0ht C--9.70hz 9_0h}   You closely miss the kobold geomancer.  The kobold geomancer is severely wounded. _The kobold geomancer hits you but does no damage.  You closely miss the kobold geomancer.  The kobold geomancer is severely wounded. _The kobold geomancer barely misses you.0h  You barely miss the kobold geomancer.The kobold geomancer is severely wounded.0hy )50.50hl 9_0h ] _The kobold geomancer barely misses you.0h` _The kobold geomancer is severely wounded. _The kobold geomancer barely misses you.  You barely miss the kobold geomancer.  The kobold geomancer is severely wounded. _The kobold geomancer barely misses you.  You barely miss the kobold geomancer.0ha (1.30hXi 9_0h.l  _The kobold geomancer barely misses you.  You barely miss the kobold geomancer.  The kobold geomancer is severely wounded. _The kobold geomancer barely misses you.  You barely miss the kobold geomancer. _The kobold geomancer is severely wounded.0h _You hit the kobold geomancer but do no damage.The kobold geomancer is severely wounded.0h (2.10h? 9_0h ^ _The kobold geomancer closely misses you.0hVS  You closely miss the kobold geomancer.The kobold geomancer is severely wounded.0hT &90hY 9_0h[ G _The kobold geomancer hits you but does no damage.0h  You slice the kobold geomancer!!  You kill the kobold geomancer!Trog accepts your kill.0h ^_)0h F889=3.70h 9_0h n _Trog appreciates your killing of a magic user.0h> 40hD 7_0hG H _No target in view!0hD 40h 9_0h H _No target in view!0h 30hG 0h| 0h 0h i24  _0h2 0h 0hT 0h 0h 0h- 1 9 0h 0h k _I - 4 scrolls of immolation (gained 1)0hP 0h L24  0h 0h 0h 0h 0hO 0h 0hh 0h 0h 0h 0hq ,0h) 0h! 0h 0hR 0h 0h 0h0 0h 0h 0h@ 0h 0h 0h 0h 0h ,0h1 0h 0hh ,0h 0h] 0h 0hW 0hv 0h 0hl 0h 0h 0h 0h 0h 0h 0h 0hu 0h 0h! 0hY# 0h% 0he% 0h& 0h+ 0h- 0h- 0h/ 0h0 0h2 0hm3 0hf4 0h6 0hd7 0h7 0hz8 0h9 0h; 0hC< 0h= 0hG 0hH 0hTI 0h J 0hL 0hN 0hN 0hP 0hwQ 0hR 0hBS 0hT 0hU 0hW 0hX 0hX 0h9Z 0h[ 0h[ 0h\ 0hRb 0hc 0hd 0he 0hf 0h h 0hSh 0hi 0hj 0hk 0hl 0hl 0hm 0hn 0hGo 0ho 0h|r 0hs 0hs 0ht 0hFv 0hNw 0hw 0hDx 0h| 0h} 0h<~ 0h~ 0h 0h1 0h~ 0h 0h" 0hڃ 0hJ 0h 0h 0h 0h 0hO 0h5 0hG 0h 0h 0h 0h 0hT 0hŒ 0h 0h 0ho 0h 0h+ 0hG 0h 0h 0hr 0h 0h 0h 0ht 0h 0hj 0h 0h͞ 0h 0hQ 0h 0hȢ 0h[ ,0h 0h 0h 0hO 0h 0h 0h 0hA 0h 0h 0h& 0h 0h 0h 0h3 0h 0h 0h 0h 0h 0hv 0h 0h# 0ho 0h; 0h 0h 0h 0h 0h 0h$ 0h 0h 0h 0h 0h 0hu 0h+ 0h 0hP 0h 0h 0hn 0h 0h 0h 0h ,0hX 0h} 0h 0h! 0hn 0h 0h 0h 0h` 0h 0h 0hP 0h 0h 0h* 0hs 0hu 0h 0hZ 0h 0hg 0h 0hr 0h 0h 0h 0hR 0h 0hU 0h 0h 0hE 0h 0hI 0hT 0h 0h{ 0h 0h 0hM 0h 0h 0h 0h 0hT 0h^ 0h 0h 0h50h0hJ0h0h0h6 0h 0hv 0h 0h00h(0hr0h70h40hS0h0h0hp0h0hN0h10h0h% 0h 0hV!0h#0hCh0hHn0h I0h!J0hK0h;L0hL0hJM0hN0hoP,0h>Q0hR0hS0h_T0hU0hX0hZ0h [0h[0hm]0h^0h_0h_0ha0hb0hb0hc0hd0h$f0hrf0h*g0hh0hOj0hj0hsk0hn0hp0hkp0h`q0hr0hs0h/t0ht0hv0hEw0hw0h#x0hـ0hH0h0h-0hń0hW0h0h0h0h0hZ0h0hK0h܍0h80h0hd0ht0h0hY0h0h0h{0h0h0hk0hҥ0h@0h/0hϩ,0h0hZ0h%0h}0h20h0h]0h0h0h`0h0hf0h0hr0hƺ0h 0hٻ0h ,0hx0hӾ0h0h|X0h30h]0h0h0h0h0h0h0h>0hs0h0h0h0h0h|0hA0h0h%0h~0h0h0h-0h0h0h,0h0h0h0h0h,0h-0h0hk0h0h0h0h0h0hW0hW0h0h0h0h^0h0h0h0hg0h0hH0h0h0h0h0h0h,0h0hh0h0h00h0hU0h0hJ0h0h0hi0h0h0h%0h0h=0h0h0h'0h0hV 0h9 0h ,0h+ 0h 0h0hN0h0h0h0h)0h0h0h0h0h0hX0h0hI0h0ht0h60h0h0h0h0h0h 0h+#0hl$0h$0hf%0h/'0h(0hG)0h*0h+0h4-,0h-0h/0h00hR10h 20hx30hr40h40hE50h70h80hT90h90h?0h@0h@0hvA0h0h ...## ##...........##.....))... ...# #.........##.............. ...####......... #............. #.[...........#. #.............# #.........##..# #....#......... #.##....####..[# ##.##........... #. ##...# #..###..#.#>#........ #. ##..# ##..##..#####..#..#..# #. #..# #....@..#####.##..#..#--495.7 (142.0) .. #...# #....###..##..##..#..# .. #...##..... ##..#.###.##..#.....## ##...###..#..#:.... ##..##...#..#.... #♣♣.♣♣#....#....... ... +..e ;1m_..'.##..)....## ... #♣♣.♣♣####....#..# ###..#..##.## 0h;_0hG--630h;0h2V _Found a parchment of Cause Fear.0h` 30h 0h0h0hB0hi0h0h0h}#0h$0hN%0h%0hp'0h)0h)0h}*0hq,0h-0h3.0h.0h80h:0h-;0h<0hK?0h@0hA0hB0h:C0hE,0hE0hF0hH0hsH0hI0hnK0hlM0hM0hN0hT0hV,0hW0h\0h^0hT^0h^0h?`0ha0ha0h@b0hc0hd0he0h9f0hyn0h q,0hQr0ht0hv0h4w0hmx0hez0h{0h|0h|0h}0h~0h~0h0hL0ha0h0h]0h0hV,0h0hV0h݌0h%0h0h0h0h0hܐ0h0h0h0hԕ0h`0h0h0h0hr0h,0h<0h 0hH0hƥ0h0h0h0h70h0h0h0hw0h0hK0h0h0h20hh0h?0h0h0h0h0h0h0h0h0hY0h0h0h/,0h0h0h,0hg0hy0hi,0h0h0h0hN0h*0h0h0h/0h0h0h|0h0hP0h0h0h0h0h0h0h0h0h0hR0h0h0h0h"#..###....# #..### #........###...####...# ###... #.....## ##.## ##.:# #...#### ..###..## ##.# ##.......####..##.## #.## ..#..##...#.# ##..#.# #..##.# ... ......# #####.....#..... ......####..#..##..>.#......##... #0h{###...........#@# ..#.#....##.#.537.7 (41.0)  ##.......###...##..#.......#.#.  #......#.#..................##.##.......###..#..........#...## ##.........#.#....##.#......#.... #................##.............. ..).....##....................... 0h.....##...##..................... ...##.##.................#....#..0h=B8.7 (420hN 0h ; _Found a stone staircase leading down.0hB0hpC0h;D0hH0hgJ0hDN,0hQ0h8S0hS0hT0h!Y0hZ0h1[0h \0h^0h_0hn`0h(a0hi0h{j0hj0hk0hn0h7s,0hs0h^u0hov0hv0hw0hy0h{0h{0h|0h~0hd,0h0hҁ0hڂ0h0h0h0h0h0h0hׇ0hS0h0h0h0h0h0h0hd0h0h\0hΒ0h0h0h0h˖0h.0hۗ0h0h}0hM0ht0h0h0h0h0h0hJ0h0hڞ0h(0h0hؠ0h֡0h:0h0hB0h0h0h 0h0h,0h:0hF0h6,0h0h0h0h0h0h0hh0h0hl0h0hM0h0h0h(0h0hF0hy0h70h,0h0h0h0h\0h0h0h0h60h0h0ho0h0hF0h0h,0hd0h0h0h0h^0h0h0h0h0h80h0h0hR0h0h}0h0h0h0hN0h0h0h0h0h0h0h0hB0h0h0h:0h0hp0hWB0h0hB0h0h0h0hW0hy0h0h0hg0h 0h0,0h0h0h0h0h0h0h0h0h0hw0h0h%0h0h0h0hB0h0h 0h ,0h 0hx0h0h\0h0h 0h0h80h0h0hR0h0h(0h0h0h0h0h50hn0h0hO0h 0h!0h<"0h.#0h$0h%0h&0h&0h(0h,X0h-0h-0h.0h^00h10h'20h 30h40h"60ho60hJ70h80hf:0h:0h;0h.=0h>0h?0h?0hOA0hB0hD,0hG0hH0h3I0hI0h%K0hL0haL0hL0hP0hCQ0hQ0h+R0hT0hU0h>V0hV0h)Y0hZ0h[0h\0h]0h_0hj_0h `0h`0ha0h]b0hc0hd0hf0hf0hg0hFj,0hj0hbk0hl0hJn0hn0ho0hp0hq0hDr0h{r0hap0h,0hi0hX0hY0hU0h0h.0h0h0hK0h0hH0hޗ0h0hY0h0hs0h(0hU0h0h0h0hP0h0h@0h0hC0h0he0h50h 0hf0hã0hդ,0hE0hg0h0h,0h20h0hN0h0hѬ0h˭0h0h0hد0hx0h0h0h~0h0hN0h0h40h0h,0h0hX0h0hǵ0h0h0hJ,0h 0h0h0h0h0h0hܼ0hc0h0h0h׿0h0h10h 0h0h0hA0hN0h0h0h0h0h0h<0h0hv0h0hT0h0h0h0h0h0hN,0h0h10h00hv0h 0h0h0hC0h0hr0h~0h0hq0h0h0h)0h0h0h0h,0h0h0h0h 0h0h70hu0h0h]0h[0h0hW0h0h0h0h0h0h0h0h,0h0hh0h0hf0h0h0h0h0h0h0h@0hx0h30h0h0hM0h,0h0h0hW0h0h0h0h[0h0h0hX,0h 0h 0h 0ha 0h% 0h 0h 0h; 0h<0h0h0hJ0h0h0h0hV0h0h0h0hC0h_"0h"0h>#0h#0h?&0h '0h^'0h'0hR*0h*,0h",0h/0h00hV00h00h20h"40hn40h50h90h5:0h:0h:0h=0h=,0h>0hA0hC0hC0hD0hG0hPI0hI0hvJ0h)N0hP0hV0hW0h%X0hiY0h|\0hWc.#.........##>..#............##. ........#............#####.......###..............## #.#.#.#....##..#...........# # ....####.....).............###### .....##.....))........0hdd"##.....W..............######..................## ##.. #.# #...........@.##.#..## ##... ### #....#.........###...###...## [# ##.##...........###.....#...## .###..#.#>#.........##..##....... .##..#####..#..#..#..#..###..### .....#####.##..#..#..#..###..###. W   wraith (wandering)###..##..##..#..##....##...##..0hd%###..#.###.##..##....## #### ##...###..#..##.............0hf2683.7 (145.0)0hkne.WW0h oQ 460ht0hwY _A wraith comes into view.0h >........#.........###.......... ...##..#...........# ....).............))...........W...........................##  #...........@.#  #....#.........# [# ..........#>#.........##..#..#..#..##.##..#..#..#..##..#..##..#.##..##... 0h  >........#.........###.......... ...##..#...........# ....).............))...........W...........................##  #...........@.#  #....#.........# [# ..........#>#.........##..#..#..#..##.##..#..#..#..##..#..##..#.##..##... 0h# 0ho$ (0h/ 0hi1 ] _A wraith is nearby!0h>........#.........###.......... ...##..#...........# ....).............))...........W...........................##  #...........@.#  #....#.........# [# ..........#>#.........##..#..#..#..##.##..#..#..#..##..#..##..#.##..##... 0hR>........#.........###.......... ...##..#...........# ....).............))...........W...........................##  #...........@.#  #....#.........# [# ..........#>#.........##..#..#..#..##.##..#..#..#0hS#..##..#..##..#.##..##... 0h6\0h\0h5b0h(lO ..............###>..#............##........#............##0hlW.#.......###........## .#.#....##..#.....# ##.....).....#####....##.....)).............W.............# ...###...... .#.# #....#.#..## ##... .### #....#.###...###... .[# ##.##..#.....#...# ..###..#.#>#.........##..##.....##..#####..#..#..#..#..###..###....#####.##..#..#..#..###..####..##..#..##....##...## ....###..#.###.##..##....## _A wraith is nearby!0hm0hQs&.W...0ht] 5.0) _0hځ0h<.#..##>..#..##......#...#.###.##.#.#.#....##..#.#.####.....)..##.....)).##.###.###......W0hͨ.## ## ..#.# #.##.#..## ## ..### #....#.###...###... ..[# ##.##.###.....#... #..###..#.#>#.##..## #..##..#####..#..#..#..#..###...#####.##..#..#..#..###..0h.###..##..##..#..##....##...##.###..#.###.##..##....##0h 0h#.W.0h۴60ho0h0hZ$$.< #...#..##>..#. #......#. #.....#.###.##.#.#.#....##..#.#.####.....).0h%.##.....)).##.###.###.W.## ##.#.# #.##.#..## ## #..### #....#.###...### #..[# ##.##.###.....# ##..###..#.#>#.##..## ##..##..#####..#..#..#..#..###.. 0h%#.#####.##..#..#..#..###.. #....###..##..##..#..##....##....###..#.###.##..##....##0hO/0h0.=70h 70h2:= _The wraith hits you but does no damage.0hWW 9 8.4 (0.70h`0hocR _You closely miss the wraith.0h C9.2 (0.80h0h 0hk_You barely miss the wraith. The wraith hits you but does no damage.0hhB0h C)90.00hSK0hL _You hit the wraith but do no damage. The wraith hits you but does no damage.0ha0h&80hd0h _You barely miss the wraith. The wraith closely misses you.0ht>1.60h}0hfy _You barely miss the wraith. The wraith hits you but does no damage.0h(0h(2.40h0hR _You closely miss the wraith.0hf  You slash the wraith!  The wraith is moderately damaged.The wraith hits you! The wraith drains your vigour!0hg83--=3.2Slow 0hn0hp\ _You feel yourself slow down.0h)  You completely miss the wraith.The wraith is moderately damaged.0h4-4.4 (1.20hv0h.T _The wraith closely misses you.0h\  You closely miss the wraith.The wraith is moderately damaged.-5.60hre0hBg@ _The wraith hits you but does no damage. x20h=  You slash the wraith!  The wraith is severely damaged.0h^4--=6.80h0h#S _The wraith barely misses you.0hG  You barely miss the wraith.The wraith is severely damaged.0h8H/-8.00hN0hKO= _The wraith hits you but does no damage.0h n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? 0h1 [?25l[?1c0h 0hG $0h 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] p - a +0 helmet (worn) Results elsewhere ([,] to cycle)  b - [D:9] a helmet0h0h0h.<............................... bentocg the Cleaver #...#.........##>..#............# Mountain Dwarf of Trog *****. #..................#............# Health: 84/90 ======================-- #.....#.......###..............## Magic: 10/10 ======================== ......#.#.#....##..#...........# AC: 18Str: 30Doom: 18% .......####.....).............### EV: 9Int: 8 ........##.....))................ SH: 0Dex: 9 .....##....................###... XL: 10 Next: 69% Place: Dungeon:9 .....###.......W@0h.........## ##.. Noise: =--------  Time: 9698.0 (0.0) ...#.# #.............##.#..## ##. l) +0 war axe (vamp) #..### #....#.........###...###.. Nothing quivered #..[# ##.##...........###.....#.. Slow ##..###..#.#>#.........##..##.... ##..##..#####..#..#..#..#..###..# W   wraith #.......#####.##..#..#..#..###..# #....###..##..##..#..##....##...# ......###..#.###.##..##....##....The wraith is severely damaged. _The wraith barely misses you.You barely miss the wraith.The wraith is severely damaged. _The wraith hits you but does no 0hEfdamage.  Search for what [Enter for "armor", or ? for help]? helm0h30h$0h@. _0h  You hit the wraith.  The wraith is severely damaged.0h! 459.2 (1.20h:' 0h) = _The wraith hits you but does no damage.0h  You barely miss the wraith.The wraith is severely damaged.0h)700.40h0hҌS _The wraith barely misses you.0h$The wraith is severely damaged. _The wraith barely misses you.  You hit the wraith but do no damage.  The wraith is severely damaged.The wraith barely misses you. The wraith hits you.  The wraith drains your vigour!2-1.60hZ0hxk _You feel as though you will be slow longer.0hn  You hit the wraith but do no damage.The wraith is severely damaged.0hoU3=2.80hw0h;yT _The wraith closely misses you.0h  You closely miss the wraith.The wraith is severely damaged.0h'4.00hS _The wraith hits you but does no damage.0hY]  You barely miss the wraith.The wraith is severely damaged.0h^_4=5.20hf0h3i= _The wraith hits you but does no damage.0h _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged.0hk'6.40h0h  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged. _The wraith hits you but does no damage.0hgThe wraith is severely damaged. _The wraith hits you but does no damage.  You barely miss the wraith.  The wraith is severely damaged.The wraith hits you! The wraith drains your vigour!  You feel as though you will be slow longer.0hi_77--=7.60h`q0hsS _The wraith barely misses you.0h   You closely miss the wraith.The wraith is severely damaged.0h /-8.80h00hT _The wraith closely misses you.0h=^  You closely miss the wraith.The wraith is severely damaged.0h"_B-10.00h8m0ho= _The wraith hits you but does no damage.0h#z  You slice the wraith!!  You destroy the wraith!0hi.0hio8--610731.20h0hAW _Trog accepts your kill.0h[C 30hK 0hHN H _No target in view!0hG_ 0h_ 0ha 0hd 0hGg S25  _0hg 0hqj 0hk K9=0hl 0ho 0ho 0hq 0ht 0hu V80=0hw 0hy 0hz 0h_| 0h{ 0h %10h 0h 0h! %20h 0h׉ 0h) 0h 0h 0h K3=0h, 0h˓ 0h 0hp 0h 0h U4=0hW 0h >0h 0h j _You feel yourself speed up.0hۥ 0h 0h 0h %50hV 0h 0h 0h- 0h3 0h %60hc 0h 0h 0hC 0h 0h( 0h8 0h 0hs K7=0h 0h 0h 0h 0h" ,0h 0h 0hc U8=0h& 0h 0h 0hp 0h B0h 0h %90h 0h- 0h 0hN 0h 0hu 0hV 0h 0h# L90=0h 0hN 0h  0h 0hY 0h 0hX 0h 0hx 0h8 0h 0h 0h 0hK 0h 0h 9=0h 0hF 0h^ 0h 0h 0h 0h 0h 0hb 0h0 0h 0hP 0h 0h 0hP! 0h! 0hh" 0h# 0hK% 0h% 0he& 0h' 0hO) ,0h) 0h* 0h+ 0h+ 0hQ, 0hx. 0h'/ 0hW/ 0h0 0h1 @  There is an open door here.0hP3 0h3  _0h5 0h5 0h6 0h97 0h7 0h9 0h9 0h9 0h9 0hC N  There is a burning altar of Makhleb here.0hD 0hD  _0hyE 0hqF 0h G 0h^G 0hG 0hI 0hvJ 0hJ 110 0hK 0h#M 7 _You open the door.0hN 0hO L25  0h P 0hYS @  There is an open door here.0hT 0hAU  _0h`V 0hTX 0hY 0hY 0hZ 0h,] 0h^ 0hI_ 0h` 0ha 0hwc 0hc 0hd 0hg 0h"i 0h{i 0hUj 0h(l 0hRm 0hm 0hQo 0h8u 0hv ,0hw 0hWy 0hz 0hz 0h{ 0h} 0h~ 0h8 0h 0hƁ 0hs 0ĥ 0hC 0h 0hf 0hg ,0h 0hA 0h 0hl 0hQ 0h 0h> 0h͍ 0h 0hϏ 0h" 0h 0h 0hd 0h 0h 0hn 0h) 0h ,0h 0h՚ 0h 0h 0h 0h 0h 0h 0hڟ 0h ,0h. 0hͣ 0h ,0hj 0hj 0h" 0hc 0h֧ 0h 0hq 0h 0h: 0h֫ 0h 0h 0h5 0hݮ 0h 0hݯ 0h0 0h 0h 0h 0h^ 0h= 0hq 0h 0h 0h 0h׷ 0h 0hj 0hG 0hH 0h 0h, 0h¼ 0hR 0h 0h 0h\ 0ha 0h 0hW 0h 0h 0h 0h% 0h 0h ,0h 0h 0h 0h_ 0h 0h 0hb 0h 0h 0h 0h 0h 0ht 0h9 0hI 0h 0h 0h 0h 0h 0h 0h 0h 0h8 0h 0h 0hD ,0h 0h 0h 0hl 0h 0h- 0h 0h! 0hj 0h 0h 0hU ,0h 0h 0hn 0h 0h 0h 0h 0h 0h 0h 0hV 0h 0hm 0h 0hg ,0h 0h< 0h| 0h 0h 0h9 0h 0h 0h; 0h$ ,0h 0hO 0h 0h? 0h 0hG 0h 0h 0hc 0h 0ho 0h 0h 0h 0h 0h 0h0 0h 0hm 0h ,0h 0hI   ##   .... ....##..##...#  ... #..# ##.# #.##  #.Y #..###.## #....  # #.. #.......###....  #.##.. #.......#......  #.....###..... 0h o ##....##..###....  #....@.#..##....##-  #..###....#....## ##.  #. ###.......# #.  #..###...####.  ##.## ##.[...  ##.## #......... Y   yak (asleep)  #..# #.##....##  ######.## #.###...#  #.....### #.# ##..#0h. z 818.2 (107.0)  A yak comes into view.0h9 H  The yak bellows! You hear a bellow!0h 0h YY.YYYY 3 yaks (2 wandering)0ho [ ===980h" 0hp% Y _A yak comes into view. x20h]f   ..YY  ... #..# ##.#  #..   # #.Y  #.##..  #.....## ##....## #....@.# #..###....#  #. ###.......#  #..###. ##.## ##.[ ##.##  #..#  .##   #.....### #.# ##..# 0hM6   ..YY  ... #..# ##.#  #..   # #.Y  #.##..  #.....## ##....## #....@.# #..###....#  #. ###.......#  #..###. ##.## ##.[ ##.##  #..#  0h0.##  #.....### #.# 0hI>0h" 0h d _There are monsters nearby!0hg   ..YY  ... #..# ##.#  #..   # #.Y  #.##..  #.....## ##....## #....@.# #..###....#  #. ###.......#  #..###. ##.## ##.[ ##.##  #..#  .##   #.....### #.# ##..# 0h   ..YY  ... #..# ##.#  #..   # #.Y  #.##..  #.....## ##....## #....@.# #..###....#  #. ###.......#  #..###. ##.## ##.[ ##.## 0h  #..#  .##  #.....### #.# 0hj40h0h_ d _There are monsters nearby!0hp3#####Y.........## ..YY ....##..##.... ##.# #.### #.. #..###.## # #.Y####.. ##.....###...........##...@##..###....##.....#..##....## #..###....#....## ###.# ###.......# .. #..###...##### ##.## ##.[Y 4 yaks (3 wandering)#.## #......... #......#######.##.0hue  A yak comes into view.0ht,0h0h?.Y..Y.YYY 3 yaks0h^ -20.0) 0h0hK= _The yak bellows! x3; You hear a bellow!0hW ?  .# .  #.Y.....##  .................##  .......##..##...  .Y.Y #..# ##.# #.##  #... #..###.## #  # #..# #.###  #.##.Y# ##  #.#..........  #.##....##..###....  #......#..##....####  #..###....#....## ##  #.## ###.......# #  ..# #..###...####0h YY 5 yaks (1 wandering)  ### ##.## ##.[  ##.## #........  #..# #.##....#0he  A yak comes into view.0h0hY5  The yak bellows!0h0h.Y..Y.Y0hJ82----0h10hj"0h#( _The yak gores you!0hv,0h#w0h{w0h~.Y.Y.Y0hQ70------10 2.0 (0.80h\0hj _You hit the yak but do no damage. The yak gores you!0hg^  You slash the yak! You feel better.0hP,0h0hy.Y.Y0h`5==-80h0h^ _The yak is moderately wounded.0h h5  You hit the yak.0h8i,0hqM.Y0hMr0-3.60hy0h|1 _The yak is lightly wounded.0hX  You hit the yak.  The yak is lightly wounded.0h0=4.40h@0h( _You slash the yak!0hp  You hit the yak. You feel better.  The yak is heavily wounded.0hq0hxL.Y0hyW1--5.20hH0hL _You slash the yak! You feel better. The yak gores you!0h  You barely miss the yak.The yak is heavily wounded.You barely miss the yak. You hit the yak but do no damage.0hM.Y0h<0-6.00h0h)z _The yak gores you but does no damage. x2; The yak barely misses you.0h6b   You hit the yak. You feel better.  The yak is heavily wounded.You slash the yak! x2; You feel better. The yak gores you. The yak gores you!610hbN----=80hg0h/j; _The yak gores you but does no damage.0h  You slash the yak! You feel better.  The yak is severely wounded.You slash the yak! You completely miss the yak. The yak gores you!0hr52-----7.5 (0.70h0h,> _The yak gores you but does no damage. x20hU  You hit the yak. You feel better.  You kill the yak!0hK_ † 4 yaksTrog accepts your kill.0hc 6=--578.3 (0.8 _You slash the yak! You feel better. You slash the yak!0hvh0hjh _Your Dodging skill increases to level 2!0h  You slash the yak! You feel better.  You kill the yak!0hf  Trog accepts your kill.0hC.Y. 3 yaks0h62===380-9.10h 0h] _You hit the yak. You feel better. The yak gores you but does no damage.0hl  You barely miss the yak.The yak is severely wounded.0hmj39------=90hs0hu> _You slash the yak! The yak gores you! x20hl0h;0h0hW^ _You are too injured to fight recklessly!0h T40hY0h2\^ _You are too injured to fight recklessly!0h]0h0h0h^ _You are too injured to fight recklessly!0h>>40hD0hF^ _You are too injured to fight recklessly!0h0h0h70h^ _You are too injured to fight recklessly!0hD 40hK 0hN V _You are too injured to fight recklessly!0h 40h 0h 0h, 40h3 0h5 0h 40h 0h 0h} 0h. 0hC# 0h% 0h 0h 0hמ 0hk 0h= 40h 0hj 0hL 40hK 0h 0hU 0h, 0h 0hm 0hy 40h 0hb 0h 40h 0h 0hmi40hSp0h#s0hl0he0h0h0hf40h0h0h40hE0h0hE #.......#### ........  ..........##..##...## . #..# ##.# #.## #... #..###.## #.... # #.Y# #.......###.0hFY #.##YY# #.#... #.....###.. #.##..###....## #......#..##....## #..###....#....## ##. #.## ###.......# #.. ..# #..###...####. ### ##.## ##.[.....0hG ##.## #... #..# #.##....##0hJGy ######.## #.###...#0hI0hzI0hI0hQX..YY0hRa40------25 0hRSH --30.9 (1.0 _0hZ0h7\0h!9 .  ..........##..##...### ... #..# ##.# #.###. #... #..###.## #..... # #..# #.......###. #.##.Y# #.#... #...YY###.......# #.##....##..###....##...#0h5: #.....@#..##....## #..###....#....## ##. #.## ###.......# #.. ..# #..###...####. ### ##.## ##.[..... ##.## #...# #..# #.##....### ######.## #.## #.....### #.# ..#0h;0hQ;0h;0hBb†.YY0hBA--10hH0hK0h/ .##..##...###. .... #..# ##.# #.###.. #... #..###.## #.....0hu0 # #..# #.......###.....# #.##.†# #.......#.......# #....Y###..............## #.##..YY##..###....##...#. #......#..##....####.... #..###.@..#....## ##.0h0 #.## ###.......# #.. ..# #..###...####. ### ##.## ##.[.....0h1 ##.## #...## #..# #.##....###0hf1 ######.## #.###...#  #.....### #.# ##..# # #..###..######.# #..## #0h30ho30h30h<`..YY0hu=&20h E0h+G0h W  #..# ##.# #.###.. #... #..###.## #......< # #..# #.......###.....# #.##.†# #.......#.......#. #.....###..............##.0h  #.##..Y.##..###....##...#.. #....YY#..##....####.... #..###....#....## ##. #.## ###@......# #.. ..# #..###...####.0h'  ### ##.## ##.[..... ##.## #...## #..# #.##....####. ######.## #.###...# 0hw  #.....### #.# ##..# # #..###..######.# #..## #. # #.........# #...###.0h" 0hw ,0h q.Y..YY0h A1=0hޡ 30h 0h p _The yak attacks as it pursues you! The yak barely misses you.0h`g  #... #..###.## #...  # #..# #.......###.....#  #.##.†# #.......#.......#  #.....###.#  #.##...Y##..###....##...  #......#..##....####..  #..###YY..#....## ##  #.## ###.......# 0hV   ..# #@.###...####  ####.## ##.[...  #.## #..##  #..# #.##....####  ######.## #.###...# #  #.....### #.# ##..#   #..###..######.# #..##    # #.........# #...###   #.# #...##. 0hx!0hJ(.YY   yak0h(.-40h-0h`/0h4# #..# #.......###.##.†......###........##.##...Y##..###....##...#. #......#..##....####...0hH###Y...#....## #.## ###Y......# #...# #..###...###### ##@## ##.[.... ##.## #..###..# #.##....########.##...# .....## #####..######.# #..## #.........##0h` .######..####.....0hڠ0hUJ.Y0h@-50h0he0h  #.##.†# #.#.......  #.....###.......  #.##...Y##..###....##...  #......#..###..  #..###Y...#....## ##  #.## ###.......#   ..# #Y.###...####0h(  ###.## ##.[...   #.#  #..# #.##....#  ######.## #.###...#   #.....### #.# ##..#  #..###..######.# #..##  # #.........# #...#  #0hB.# #...  #.######..####.... ...# ##....#....:0h0h0h;Y.YY 2 yaks0h\2=60h0h0h ....##.##.##...Y##..###....## #......#..##....####...###Y...#....## #.## ###Y......# #.0h ..# #..###...###### ##Y## ##.[.... ##.## #..##.@# #.##....########.##...# .....### #####..######.# ## #...........## ######..####........# ##....#....:#...#####..###......0h2 ,0h 0h# Y.YY 3 yaks0hO$ 0h$ '=70h=* 0h, l _The yak attacks as it pursues you! The yak misses you.0h   #.##...Y##..###....##...  #......#..###..  #..###Y...# ##  #.## ###Y......# 0h d  ..# #.Y###...####  ###.## ##.[...  Y## #.  #..# #.##....#  ######@## #.###...#   #.....### #.# ##..#  #..###..######.# #..##  # #.........# #..0h .#  #.# #...  #.######..####....0h- ...# ##....#....: #...#####..###.....  #........### ###0h 0h 0h 0h x.Y.Y0h T3=80hٚ 0h& t _The yak attacks as it pursues you! The yak closely misses you.0hץ"  #......#..##  #..###Y...# ##  #.## ###.......#   ..# #.Y###...####  ##0h#Y## ##.[...  .## #.  #Y.# #.##....#  ######.## #.###...  #....@### #.# ##..#  #..###..######.# #..#  # #.........# #...  #.........# #...  #.######..####...0h ...# ##.... #...#####..###.....0h  #........### ###  #.###....# ###0h0,0h0hӱy.Y.Y0h.-90h0hB0hu f-0h{ 0h} ^ _You are too injured to fight recklessly!0h0hJ0h0h^ _You are too injured to fight recklessly!0hK40hR0hT^ _You are too injured to fight recklessly!0hͿ0h0h0h/^ _You are too injured to fight recklessly!0h640h90hB<^ _You are too injured to fight recklessly!0h0h0hO0hõY _You are too injured to fight recklessly!0h!0h"0h'0h*0h0ht0h0h0hg0  You hit the yak.0h]h0hnN.Y0h}o,10 =0ho40.7 (0.80h u0hw^ _The yak is moderately wounded.0h  You slash the yak!  The yak is heavily wounded.0h g38-=1.50h 0h ( _The yak gores you.0hn]  You barely miss the yak.0hkw .YThe yak is heavily wounded.0hIxf9--2.30h\}0h ; _The yak gores you but does no damage.0h  You hit the yak.  The yak is severely wounded.0h B-3.10h 0h ; _The yak gores you but does no damage.0hLb  You slash the yak! You feel better.  You kill the yak!0hc0had0h5mc. 2 yaks0hrn52===24=0hs 90hwz0h|W _Trog accepts your kill.0h  You hit the yak but do no damage.The yak is moderately wounded.0hs3====-4.70hP0h ; _The yak gores you but does no damage.0hX 0hp  0h*You slash the yak! You feel better.  0hi/The yak is heavily wounded.0h̠0h0h(40h=0hΣ-0h#&5.4 (0.70h0h 0h0h',_The yak barely misses you.0h0h  0h  0h "You barely miss the yak.0h' 0h 0h~ &6.2 (0.80h 0hy  0h 0hw 7_The yak is heavily wounded.0h 0htA  You hit the yak but do no damage.The yak is heavily wounded.0h$`48--7.00h0h ( _The yak gores you.0hwr  You hit the yak but do no damage.The yak is heavily wounded.0hgsq1----=80hz0h| 0h?}_The yak gores you!0h x  You slash the yak!  The yak is almost dead.0h y(8.60h݀0h; _The yak gores you but does no damage.0h &  0hm KYou slice the yak!!  You kill the yak!0h †   yak0hp 0h [--18-9.40h  0h) W _Trog accepts your kill.0h #.##...Y##..#.. #......#..####. #..###Y...#....## # #.## ###.......# #. ....###...#### ##### ##.[ ##.## #......... #Y.# #.##....# ######@## #.###...#  #.....### #.# ##..#  #..###..######.# #..## # #.........# #...# #.........# #...# #.######..### ...# ##....#....: #...#####..###... #........### ###...0h$0hT%2=25  -50.4 (1.00h@+0h]0+M_Trog accepts your kill.The yak gores you but does no damage.  Things that are here: _a yak corpse; a yak corpse0hj #.....###..............# #.##...Y##..##...# #......#..####. #..###Y...#....## # #.## ###.......# #. ....###...#### ##### ##.[ ##.## #.........0h #Y@# #.##....### ######†## #.###...#  #.....### #.# ##..#  #..###..######.# #..## # #.# #...# #.........# #...## #.######..####..... ...# ##....#....: #...#####..###...0h0h&10hޛ0hT _The yak completely misses you.0hn0h(0h0h0hp  You slash the yak! You feel better.  The yak is severely wounded.0h^k3=10 ==2.2 (0.80h.> _The yak gores you!0h  You barely miss the yak.The yak is severely wounded.-3.00h0h=; _The yak gores you but does no damage.0h+  You slash the yak! You feel better.  The yak is almost dead.50==-80h0h; _The yak gores you but does no damage.0h F  You hit the yak. You feel better.0h? \1==4.5 (0.70h< 0h W _The yak is almost dead.0hn  You hit the yak.  You kill the yak!0hi.0h90925.20h0hW _Trog accepts your kill.0h  #.....###.  #.##...Y##..###....##...0h˭[  #......#..##....####  #..###Y...#....## ##  #.## ###.......# #  ..# #..###...####  ### ##.## ##.[  ##.## #.  #@.# #.##....  ######†## #.###...#  #.....### #.# ##..#  #..0h#5###..######.# #..##  # #.# #...  #.# #... 0hg #.######..####  ...# ##....#....:  #...#####..###0h0hv225  -6.2 (1.00h0hM0hn 30ho 0ht X0hu ,0htw i3=0h,x 0hWz 0hz 0h%{ 0hA| 0h| 0h| 0h~ 0h< K4=0h 0h B0h ,0h* 0hх O50hM 0h 0hB 0h 0h̠ X0h 960h 0h B0h/ ,0hd 0h| 0h #70h2 0=0hY 0h 0h% 0hw 0h 0h5 K8=0hݮ 0hD 0hܱ 0h5 0h{ 0h 0hR 0h 0h7 990h߷ 0h 0h 0h 0hw 0h 0h_ 0h 0h T60=0h} 0h 0h ,0h 0h 0hF 0h 0h0 51=0h 0h 0h( 0h 0h) 0h^ B0h: 0h 920h 0hf 0h 0h{ 0h 0hY 0h 0h 0h- #30hp 0h 0h| 0h 0hW 0h 0h? 0h 0h 0h5 N64=0h 0hk 0h 0hH 0h 0h& W5=0h 0hu 0h 0h 0h 0h 0hr 0h 0hw %60hx 0h{ 0h 0hl 0h 78=9=0h 0h- 0h ,0h 0h 0h &700h 0h 0h 0h 0hT 0h 0hW 0hw 0h %10h 0hO 0h 0h 0h 0h 0hJ D2=0h( B0h 0h* 0h 0h 0h 0h|! U3=0h! 0h# 0h[# 0h$ 0h% 0h% 0h& 0h' 0h)( %40h( 0h+ 0h+ 0h+ 0h)- 0h- 0h . 0h/ 0hQ0 K5=0h>1 0h3 B0hS7 B0h7 0h 8 U6=0h8 0hL: 0h: 0hi; 0h< 0h= 0h= 0h? 0h? %70hX@ 0hMA 0hA 0h2B 0hC 0h&D 0hD 0hE 0h9F %80hF 0h?H 0hH 0hHI 0h9J 0hJ #90hJ (=0hvK 0hdM ,0hN 0hO 0hPO 0hO 0hXQ 0hQ @80=0hR 0hR 0hS 0hT 0hT 0hV 0hlV 0hV 0hW 0hZX %10hX 0hZ 0h[ 0h[ 0h\ 0h,] 0h] 0h_ 0h_ %20h&` 0ha 0ha 0hb 0hc 0hId 0hd 0he 0hf K3=0hf 0hhh 0hh 0hKi 0h8j 0hj 0h[k 0hl 0hl #40hBm 2=0hm 0hn 0hn 0ho 0hp 0h9q 0hq 0hr 0h7s %50hs 0h0u 0h{u 0hv 0hw 0hhw %60hx 0hNy 0hy 0h$z 0h{ 0hN| 0h| 0h~ 0h~ 57=0h~ 0h/ 0h( 0hq 0h 0ho 0hǂ 0hL 0h] 0h ?8=0h 0he 0h0 0h 0h 0h ,0h 0hA 0h %90h 0h 0hW 0hʎ 0h% 0hv 0hn 0h4 - _You start resting.0h 296408.0)0h> [90=590h 0h " _HP restored.0h!0h"30h%0h,+n0h,B0h-0hr.9=0h.0hm10h1,0h30h30hu40h50h;60h60h70h980h80h}:0h(;,0h<,0h>=0h5?0h?0h?0hA,0h0B0h0hG0h0h/0h,0h0h,0h0h0h,0h0hs0h0h0hX0h0h X0hc!0ha#,0h$0hq$0h&,0hZ'0hg(0h(0hN)0h+0h',0ht,0h-0h.0h.0h`00h00hD10hg20h20h[30h`5,0h60hL70h70h80h90h':0h:0hs;0h;0h`<0h>0h0h&F0hG0hNH0hI0h;P0hR0hTS0hT0h4[0h\0hi]0h_0hed0hf0hMg0hh0hso0hq0hr0hs0h{0h ~0h~0h0h0h,0hs0hD0h0h0h0h0h0h0h;,0h0h_0h0hR0h0hg0h0h]0h00h0h80h0hE0h0hW0h0h0h50hS0h0h$0h0h0h40h0h0h0hm0h\0h0h0h 0h 0h 0h0hl0h0h(0h,0h0hi0h0hL0hO0h<0h 0h 0h!0h#0h&0hm&0h'0hp)0h +0ho+0h1-0h50hc70h70h90h;0h=0hr>0h@0hC0hDE0hE0h8G0htI0hK0h&L0hM0hO0hHR,0hT0hV0hX0h}Y0hZ0h^0h)a0ha0hc0h!f0hg0hdh0hi0hr0ht0hu0hv0hmy0h{0h]|0h}0h 0h!0h0hV0h0h80h0h0h0h0hD0h\0h+0h,0h'0h_0h 0h{0h0hٟ0h,0h0h50h0h0hG0h0hR0h0h0ha0h,0hʼ0h0h0hk0h0h-0h0h*0h0h0h{,0h&0h0h0hC0h0h0h0h90h0h0h 0hx0h&0h0h0h0hn0h0h... # .. #.## ##.. #. #..## ##.... .# #..###..... #. ##........### #.#####........## ## ##........###..## #0hGi #<....<.#..##.##  ##@#####..#.# 1672 #..........# #### ##.###......####..# . #.## #####......... #. ##.# ##.......# #.###.## #......#.#. ##....## ##.......### #......## ##.........#. #.......####......0h0h+83 0hi0h 9 _Found a stone staircase leading up.0h 0h 30h 0h 0h] n0h 0h* 0h 0h 0h' 0h P  There is a stone staircase leading up here.0h 0h  _0h 0h9 0h G10 0h> 0hA g _p - 4 scrolls of poison (gained 1)0h*C 0hC E25  0hC 0hE 0h=F 0hF 0h G 0hH 0hI 0hI 0hJ 0hK 0hL 0hM 0hM 0hTO 0h\P 0hP 0h-Q 0hR 0hS 0h;T 0hT 0hV 0hW 0hX 0hX 0hZ 0h[ 0h[ 0hm\ 0h] 0h^ 0hA_ 0h_ 0hLc 0hAd 0hd 0h)e 0hg 0hbh ,0hh 0hZj 0h~k 0hk 0hl 0ho 0h|p 0hq 0hr 0h^t 0hu ,0hyv 0hRy 0hHz 0hz 0ht{ 0ho} 0hu~ 0h~ 0h\ 0h\ 0h 0hq 0h 0hA 0h ,0h6 0h 0hɉ 0h? 0h 0hA 0h 0h 0h2 0h 0ho 0hؒ 0h 0h 0h{ ,0hM 0h 0hԙ 0hP 0hš 0h 0hP ,0h 0h 0h 0hb 0h 0h 0h< 0hԧ 0hE 0h< 0hw 0h ,0h ,0h 0h 0h^ 0h 0h 0h 0h 0h 0h 0hj ,0h 0h 0h 0h 0h 0h 0hO 0h 0h 0hC 0h 0h ,0h! 0h 0h 0hs 0h| 0h| 0h 0h 0h 0h 0h" 0h 0h 0h 0h 0h 0hz 0hJ 0h 0hB 0h 0h~ 0h 0hy 0h 0h 0hM 0h 0h 0h> ,0h 0h 0h 0h+ 0h 0hL 0h 0h 0h0 0h 0h 0h8 0h 0h! 0h 0h# 0h 0h 0hD 0h 0h* 0h8 0h 0h\ 0h 0h 0h 0h 0hv 0h 0h ,0h  0h] 0h 0h ! 0h! 0h# 0h$ 0h)% 0h% 0h\' 0h( 0h) 0hu) 0h-+ 0hu, 0h, 0h- 0h. 0h0 ,0hS1 0h{2 0hu3 0h3 0hU4 0h5 0h6 ,0hM7 0h8 0h9 0h9 0hU: 0hj; 0h< ,0hA= 0h> 0hQ? 0h? 0hp@ 0hA 0hB 0hVC 0hC 0h|E 0h]F 0hF 0hG 0hPI 0hcJ 0hJ 0h,K 0hO 0hO 0hDP 0hP 0hR 0hT 0hT 0hU 0hV 0hW 0h1X 0hX 0hZ 0h/\ 0h\ 0h:] 0h^ 0hj` ,0h` 0hb 0hc 0hd 0hd 0he 0hg 0hg 0hh 0hli 0h6j 0hj 0hk 0hl 0hm 0h n 0hn 0hGq 0hr 0hyr 0hr 0hXu 0hU~   ###   ###.#  ## #.#.##  [# # ##.#..##   .##. #......#   ..# #......##### ## #.# #....##....#. ####. #@# #....#####...258.2 (90.0) 0hC .... #.####....# ##...  #. #..##..##.....## #..#  .. #..##.........###.##  .## #....######......#  #.# #...## #..##..####  #.## #...## ##.####.....  #..###....####.## #....  #..##..........# ##0h1 0h ,9.2 (910h 0h ) _Found a scale mail.0h0h30hɠ0h0h0hB0h0he0h10h0hv0h0h0hZB0hV0h,0hy0h˼0h0h>0h0hMB  You see here a +0 scale mail.0h0hg _0h0h0h0h0h0h0h0hY0h0h:0h0h-0h0h0h0h0hs0h0hE0h0h0h0h0h0h0h?0h,0h0h0h0h0h20h\ 0h 0h 0h 0ho 0h0hS0h0h0hk,0hs0h#0h ,0h0h!0h0h0h0h!0h"0hN#0h^$0ha&0h^(,0h)0h:-0hq.0h/0h 10hv20h30hD40hj50h70h80hc90h90h><0h=0hz=,0h>0ha?0hQ@,0hB0hcC0hC0hAE,0hTF,0hG0hH0hI0hLJ0hK0hL0h"N0hwN0hP0h^R0hlS0hS0hT0h W0hX,0hY0h[0h\0h3]0h ^0hl`0h`0hAa0h0h0hZ0hǾ0h|0h0h,0h0hh0h00h0h0h0h,0h0h0h9,0h10h0h,0h0hE0hi0h0hz0h%B0h&0hv10hJ3,0hD50h@a  You see here a yak skeleton.0hiB0h1D5 _0hO0hP0hCQ0hVR0hJ^0h)`,0ha0hom0hwo0hZp0hp0h|0h}0h~0h0h0hr0h0h0h%0h,0h0h0h0ht0h0h0h0h߶0h&0h0hj,0h0h_0h0h0h"0h\0h0h70h0hn0h,0hY0h0hz0h90h0h 0h<0h0h0h$ 0h ,0hi 0h0hh0h0h0h20h ,0h"0hU'0hY)0h)0hl+0h/0hN1,0hW20h60h70h80h"90h>0h?0h@0hA0hDD0h+F0hF0hRG0hJ0h)L0h(M0hM0h R0hR0hAS0hS0hW0hX0hQY0hp[0h]0hL_0h_0ha0h-d0htf,0hg0h>j0hk0hm0hvm0ho0hq,0hr0h&v0h?x0hx0hAz0h|0h}0h~0h0hl  You see here a water moccasin skeleton.0h0h _0h0h0he0h0h0h}0hF,0h0h0hϓ0hE0h0h0h,0h0h%0h0h0hs0h0hߠ0h)0h0h(0h0hi,0h0h0h0h0h0ho0hȫ0hl0hp0h0h}0hخ0h?0h0he0hó0hf0hٵ0h70h}0ht0h{0h0hK0h0h0h0h0hU0h,0h0hT0h0hz0h0h'0h,0hM0h ### ### ###### ###.# #.. ##.##.## ####...## #.#  ##.####.# ##.#.#...#####.# #####..# #.## ###...#####...... ..#...## ##.###..#..## ##.....# #.....# ##.#.@##...## #.....#432.2 (173.0) #.....## ##...####...####..... ..###..# ###...## #...........#. 0h.## #..###......# #..###.....### .# #......##...# ##.## ###...... #####..÷..####..###..# ##...... .........## ##...##..# ##..### ..........# #........# ##..#### ..........###..####..###..## #..#0hQ0hE _Done exploring.0h,n 0hd.....#.0.0).......÷...0he(0hk0hmE _Done exploring.0hX 0h0h+DF0h7J0hELE _Done exploring.0hql0hmX 0h̞F0h0hE _Done exploring.0h0hDrink which item? Potions  c - 5 potions of curing  h - a potion of haste  w - 5 potions of heal woundsa - a potion of ambrosia  i - a potion of invisibility  m - 3 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  A - 2 potions of attraction  L - a potion of lignification  b - 4 potions of brilliance  f - a potion of moonshine  d - a black potion 0h[!] read|quaff|evoke[?] describe selected0h 0h 0hG (  bentocg the CleaverMountain Dwarf of Trog *****.### ### Health: 90/90 ========================##########.# #.. Magic: 10/10 ========================##.##.## ####...## #.# AC: 18Str: 30Doom: 10%##.####.# ##.#.#...#####.# EV: 25 0h. iInt: 8 #####..# #.## ###...#####......# SH: 0Dex: 9 ..#...## ##.###..#..## ##.....# XL: 10 Next: 92% Place: Dungeon:9 #.....# ##.#.@##...## #.....# Noise: ---------  Time: 10432.2 (0.0) #.....## ##...####...####...... l) +0 war axe (vamp) ..###..# ###...## #...........#. Nothing quivered 0h L.## #..###......# #..###.....### .# #......##...# ##.## ###...... #####..÷..####..###..# ##......  .........## ##...##..# ##..###..  ..........# #........# ##..####..  ..........###..####..###..## #..#  _You see here a yak skeleton. _You see here a water moccasin skeleton. 0h _Done exploring. _Done exploring. _Done exploring. _Done exploring.0h P  Okay, then.0h@ 0h 0h . _0h 0hRead which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 6 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 4 scrolls of poison  I - 4 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected0ht_ 0hb 0hnh   bentocg the CleaverMountain Dwarf of Trog *****.### ### Health: 90/90 ========================##########.# #.. Magic: 10/10 ========================##.##.## ####...## #.# AC: 180hh bStr: 30Doom: 10%##.####.# ##.#.#...#####.# EV: 25 Int: 8 #####..# #.## ###...#####......# SH: 0Dex: 9 0hWi ..#...## ##.###..#..## ##.....# XL: 10 Next: 92% Place: Dungeon:9 #.....# ##.#.@##...## #.....# Noise: ---------  Time: 10432.2 (0.0) 0hi `#.....## ##...####...####...... l) +0 war axe (vamp) ..###..# ###...## #...........#. Nothing quivered .## #..###......# #..###.....### .# #......##...# ##.## ###...... #####..÷..####..###..# ##......  .........## ##...##..# ##..###..  0h$j ..........# #........# ##..####..  ..........###..####..###..## #..#  _You see here a water moccasin skeleton. _Done exploring. 0hyj _Done exploring. _Done exploring. _Done exploring. _Okay, then.0hЉ 0h' Identify which item? (\ to view known items) Potions (select first with !) 0h  d - a black potion[?] describe selected0h90h?0h@FQ  bentocg the CleaverMountain Dwarf of Trog *****.### ### Health: 90/90 ========================##########.# #.. Magic: 10/10 ========================##.##.## ####...## #.# AC: 18Str: 30Doom: 10%0hF##.####.# ##.#.#...#####.# EV: 25 Int: 8 #####..# #.## ###...#####......# SH: 0Dex: 9 ..#...## ##.###..#..## ##.....# XL: 10 Next: 92% Place: Dungeon:9 #.....# ##.#.@##...## #.....# Noise: ---------  Time: 10432.2 (0.0) 0hG#.....## ##...####...####...... l) +0 war axe (vamp) ..###..# ###...## #...........#. Nothing quivered .## #..###......# #..###.....### .# #......##...# ##.## ###...... #####..÷..####..###..# ##......  .........## ##...##..# ##..###..  ..........# #........# ##..####..  ..........###..####..###..## #..#  _You see here a water moccasin skeleton. 0h9H_Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.0haa  As you read the scroll of identify, it crumbles to dust.10 3.2 (10hf0huZ _d -> g - a potion of magic0h) 0h* mWhere to? (Tab - D:9 @ (x,y), ? - help) 0h_+ R D - Dungeon  T - Temple L - Lair0h` 0h 9[?25h[?0c 0h  bentocg the CleaverMountain Dwarf of Trog *****.### ### Health: 90/90 ========================##########.# #.. Magic: 10/10 ========================##.##.## ####...## #.# AC: 18Str: 30Doom: 10%##.####.# ##.#.#...#####.# EV: 10Int: 8 #####..# #.## ###...#####......# SH: 00h Dex: 9 ..#...## ##.###..#..## ##.....# XL: 10 Next: 92% Place: Dungeon:9 #.....# ##.#.@##...## #.....# Noise: ---------  Time: 10433.2 (0.0) #.....## ##...####...####...... l) +0 war axe (vamp) ..###..# ###...## #...........#. Nothing quivered .## #..###......# #..###.....### .# #......##...# ##.## ###...... #####..÷..####..###..# ##......  .........## ##...##..# ##..###..  ..........# #........# ##..####..  ..........###..####..###..## #..# 0ha u _Done exploring. _Done exploring. _Okay, then.As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicWhat level of the Dungeon? (default 9, ? - help) 0h] [?25l[?1c0h 5100h^ 0h 0h 0h` t25  _0h 0hZ 0h 0h 0hx 0hή ,0h 0h 0h 0h 0h{ 0h 0hK 0h 0h[ 0h' 0h 0h< 0hR 0h 0h 0hh 0hf 0h 0h 0h 0h 0h 0h ,0h0 0h 0h ,0h 0h 0hC 0h 0hv 0h. 0h 0h 0h 0h` 0h1 0h 0hv 0h pDone exploring. _Okay, then.  As you read the scroll of identify, it crumbles to dust. _d -> g - a potion of magicYou see here a parchment of Summon Cactus Giant.0h 0h  _0h 0h 0h ,0h 0h 0h,0h0hK0h0h0h0h 0h 0h 0hY0h@Y  There is a stone staircase leading down here.0hj0hG0h810  _0hB0hH<100h0h 0hN!0hy(  # #.. #...###########  ...............  #....@....... 52.9 (19.7) #..##########  0h)y# _You climb downwards.0h)0hU.0h0a _There is a stone staircase leading up here.0h* 0h 0hZ 0hd 0h 0h 25  _0h 0hj 0hN 0hd 0h 0h 0h 0hx 0h>" 0h*# 0h$ 0h$ 0h( 0h[) 0h) 0hB+ 0h. ,0h...##............. ..... #.... #...#  #...#  #..@# 68.9 (16.0######...###########0hJo ....................########....<.......#..###########..#######..########................################0hu 0h ,9.9 (170hE 0h ; _Found a stone staircase leading down.0h80h90h:0h=0hB0hGB0hJ0hfK0hL0hjO0hS0h........#######...............................0hn...................########...........0hB9.9 (200h0h9 _Found a shadowy altar of Dithmenos.0h0h0h(0h0h60hB0h 0h0h0h<0h0hÞ0h0hA0h0hy0h0h0h<0h0h0hҰ0h0h,0h#0hn0hr0h60h 0h0hd0h0h0h0hl110 0h0hO _You now have 1169 gold pieces (gained 16).0h0hL25  0he0h?0h0h 0ha0h$0h0h'0hB0h0h0h10h0h^0h0h0hZ0h0h0hY0h+0h0h110 0h0hnn _L - 2 potions of lignification (gained 1)0h 0hJ L25  0h 0h| 0hq0h0h0h0h-0h0hH0h0h^0h0h0h!0h %,0h%0h&0hk(0h(0hU)0hy,0h0,0h`10h 40h60hN70h70h90h<0h =0h>0h$@0hB0hC0hD0hF0hDJ0hJ0hK0hyO0hRZ..............W..........$...........................................................#.............## ....... #####...#######  #...# .#######...#########.............................................W   wraith (dormant)..........................................########..........ß......########0h^.516.9 (270hKfk.WW0h#gQ 7.9 (280hm0hoqY _A wraith comes into view.0h> ...............  ..........$..W.  ...............  ...............  ...............  .............#  .............##  .......@.......  #####...#######  0h?#...# #...#  .....  ......  ........  ........#  ..... 0hi ...............  ..........$..W.  ...............  ...............  ...............  .............#  .............##  .......@.......  #####...#######  #...# #...# .....  ......0h  ........  ........#  .....0h>0h0h9] _A wraith is nearby!0h(a 0......$..W......# .## ................#####...######## #...#0h*c B#######...######### .. .. .......... .......0hd 0hl ,.W0hm ] 8.9 (1.0) _0hs 0hWv 0hWW......@.$....W......# .## .................#####...######### #...########...######### 0h@   Josephine (asleep) .. WWW 3 wraiths (2 dormant)........0hy,0hW0h 0h .W...W.@.W@WW0h&90h0hg _Josephine and 2 wraiths come into view.0h;.W........W.>.$....@.W...W......#####.## .................#####...######### 0h<C#...# #######...######### WWW 4 wraiths (1 dormant)   0h/Ah  A wraith comes into view.0h@B0hB0h=E0hDO.WW..W.@W0hP/=200h=X0h[} _Found a stone staircase leading down. The wraith completely misses you.0hѮ:  You slash the wraith!0hįH10 =1.6 (0.7 0h0ha _The wraith is moderately damaged.0h!"  You barely miss the wraith.The wraith is moderately damaged.0h!#0h#0hr.o..WW...@.W0h/0-2.30h70h:= _The wraith hits you but does no damage.0hiz  You hit the wraith.0hQ ..WW.W.@The wraith is heavily damaged.The wraith hits you. The wraith drains your vigour!0h87--3.1 (0.8Slow 0h0hۯ\ _You feel yourself slow down.0h.i  You hit the wraith but do no damage.0h4/0h0m  The wraith is heavily damaged.0h-10h?>...WW.W@4.3 (1.20hC0hE= _The wraith hits you but does no damage.0hp  You slash the wraith!  The wraith is almost destroyed.0hu  You barely miss the wraith. You slash Josephine!0hT W...W  The wraith hits you but does no damage. The wraith barely misses you.Josephine says, "How about some decapitation?"0h9]8-=5.50h30hR _Josephine barely misses you.0hT-  You closely miss the wraith.The wraith is almost destroyed.0h.0b  You hit Josephine. You slash the wraith! The wraith hits you.0h:f.W.W 0hu;U5-6.70h%C0hE~ _The wraith hits you but does no damage. Josephine completely misses you.0hThe wraith hits you but does no damage. x2; The wraith hits you!  The wraith drains your vigour!You feel as though you will be slow longer.Josephine screams, "I'll use your head as a decoration in my hut!"Josephine hits you but does no damage.  Josephine hits you with a +0 dagger. The wraith hits you but does no damage.0hRd71-----7.90hZ0hi _The wraith hits you. The wraith closely misses you.0hd _The wraith hits you. The wraith closely misses you.You closely miss the wraith.  The wraith is almost destroyed.  You closely miss Josephine. You hit the wraith but do no damage.You slash the wraith! You hit the wraith. The wraith hits you!  The wraith closely misses you. The wraith hits you but does no damage.0h=fm60------9.10hl0hnz _Josephine hits you but does no damage. The wraith barely misses you.0h$You closely miss the wraith. You slash the wraith!  You hit the wraith but do no damage. You slash Josephine!  The wraith closely misses you.0h(g1--=30.30h0hB< _Josephine hits you but does no damage.0hW[You hit the wraith. You hit the wraith but do no damage. You slash Josephine!barely miss the wraith. The wraith barely misses you.Josephine grins evilly.  Josephine hits you but does no damage. The wraith hits you but does no damage.  The wraith hits you. The wraith drains your vigour!  You feel as though you will be slow longer.0hzXj59--100h`0hTcS _The wraith barely misses you.0h1y  You slash the wraith!  You destroy the wraith!0hd  Trog accepts your kill.You hit the wraith but do no damage. You slash the wraith!  You destroy the wraith!0hr .W.  2  You hit the wraith but do no damage. You slash the wraith!  You hit Josephine. You hit the wraith. The wraith misses you.The wraith hits you! The wraith drains your vigour!You feel as though you will be slow longer.0hX 2/91---9%9-2.5 (1.2 _Josephine hits you but does no damage.  Your Fighting skill increases to level 9!0h0hch _Your Armour skill increases to level 10!0hW8 &  You slash Josephine!  Josephine is almost dead.You hit the wraith but do no damage. x2; The wraith misses you.0h8 '3.70h@ 0h#D _The wraith closely misses you. Josephine barely misses you.0h  You closely miss Josephine.  Josephine is almost dead.You hit the wraith but do no damage. x20h. 8*0h y  The wraith hits you but does no damage. x20h r ...............  ................  .................  .................>  ..........$.......  ..................  ..........W.......  ..........*@......  ...........W.#####  .............##  .................  #####...#########  #...# 0hh ) #..  ...    The wraith hits you but does no damage. x2  Josephine draws life force from you! Josephine is healed by the life force!  Josephine barely misses you. The wraith hits you.  The wraith drains your vigour!  You feel as though you will be slow longer.0hs 6 ...............  ................  .................  .................>  ..........$.......  ..................  ..........W.......  ..........*@......  ...........W.#####  0h .............##  .................  #####...######## #...#  #..  0h= ...0h @The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!0h d25----------4.90h 0h _You feel as though you will be slow longer.0hJ 7-0h 0h ^ _You are too injured to fight recklessly!0h[60h8 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--13% [?] toggle between ability selection and description.0h 0h, 0h4 bentocg the Cleaver...............Mountain Dwarf of Trog *****.................Health: 25/91 ======------------------.................Magic: 10/10 ========================.................>AC: 18Str: 30Doom: 9%..........$.......EV: 10Int: 8..................SH: 0Dex: 9..........W.......0h XL: 10 Next: 99% Place: Dungeon:10..........@@......Noise: =--------  Time: 10534.9 (0.0)...........W.#####l) +0 war axe (vamp).............##Nothing quivered.................Slow #####...##########...#@   Josephine0h .#######...#########WW 2 wraiths..................... .......................0h You feel as though you will be slow longer.The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour! _You feel as though you will be slow longer. _You are too injured to fight recklessly!0h.  ...............  ................  .................  .................>  ..........$.......  ..................  ..........W.......  ..........@@......  ...........W.#####  .............##  .................  #####...#########  #...#  #..  ...  _0hP/ _You are too injured to fight recklessly!  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The wraith closely misses you. The wraith hits you but does no damage.  Josephine laughs insanely.0h/ 38/1366.4 (1.5Berserk Slow 0h7 0h< R _Josephine barely misses you.0h  You slash Josephine!  Josephine is severely wounded.0h 0h gslash Josephine!  Josephine is severely wounded.  You hit the wraith. x2; The wraith hits you!  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!You feel as though you will be slow longer.0h k2--=7.1 (0.70h 0h d _The wraith hits you but does no damage. Josephine hits you but does no damage.0hAYou feel as though you will be slow longer. _The wraith hits you but does no damage. Josephine hits you but does no damage.  You closely miss Josephine.  Josephine is severely wounded.You slash the wraith! You closely miss the wraith.  Josephine completely misses you.0hOB*9 (0.80hI0hRMS _The wraith barely misses you.0h<w  Josephine completely misses you. _The wraith barely misses you.You slash Josephine!  Josephine is almost dead.  You slash the wraith!  You destroy the wraith!0hF .    wraithTrog accepts your kill.0hsF0h1M  bentocg the Cleaver ...............  Mountain Dwarf of Trog *****. ................  Health: 29/136 =====------------------- .................  Magic: 10/10 ======================== .................>  AC: 18Str: 30Doom: 8% ..........$.......  EV: 10Int: 8 ..................  SH: 0Dex: 9 ..........W.......  XL: 10 Next: 103% Place: Dungeon:10 0hM3..........@@......  Noise: ==-------  Time: 10538.7 (0.8) .............#####  l) +0 war axe (vamp) .............##  Nothing quivered 0hN.................  Berserk Slow  #####...#########  #...# @   Josephine 0h(N .#######...#########  W   wraith  ..................... ....................... 0hMN_The wraith barely misses you.You slash Josephine!  Josephine is almost dead.0hpNYou slash the wraith!  You destroy the wraith!Trog accepts your kill.0h#P _You closely miss the wraith.You have reached level 11!0hZ/  --more--0h|zl31/145=1/111 1% 0hĂ0h4 _0hT  You slash Josephine!  You kill Josephine!Trog accepts your kill.0h,^  )W   wraith  Trog appreciates your killing of a magic user.0h*0 0h7  You hit the wraith but do no damage. The wraith hits you.  * * * LOW HITPOINT WARNING * * *The wraith drains your vigour!0hz; w26-410-9.50hA 0hoC k _You feel as though you will be slow longer.0hhz  You slice the wraith!!  You destroy the wraith!0hse.0hw_-32=40.2 (0.70h|0hW _Trog accepts your kill.0h M###   ..>$.0h )......######  ................. # ....0h 0h l725  --1.2 (1.00h 0h8 0h8n0hn0h|o0ht9--0h|` 0  You start resting.0hp2.2 (1Berserk 0hk _You feel a strong urge to attack something.0ha0h͈0h0h0h“O80h0h%  ............###  ...............  ................  .................  0h.................>  ..........$.......  ..................  ..........@....... 30h ...........)......  .............#####  0h&.............##  .............. #####...####### #...#  .#######...#########0hLy ..................... _You start resting.0hlYou feel your anger nearly subside. You are no longer berserk.You are exhausted.0h19/97 4.2 (2Slow -Berserk 0ht0hk _You feel as though you will be slow longer.0h|M ###   ..>$....)......####.............###...0h0hn,5.7 (1.50h0h0h0h 0h40h0hRN200hw0h0h0hT0h!I1=0hq0hi0h0h 0h0hS2=0h0h: 0h 0hC 0h 0h^ 730h 0h 0h( 740h 0h ,0hV 0h 0h! I5=0h # 0h) 0h3* 0h+ 0h<0 i6=0h(1 0hp5 ,0h7 0h; 0h?< 770h= 0h@ 0h!A 0hB 0hH 0hfH 780hI 0hO 0hO 0hBQ 0hhT 0hU I9=0hMV 0h[ 0h[ 0h] 0ha 0hLb T30=0hc 0hj 0hj 710hl 0ho 0h'p 0hFq 0hv 0hv 720hx 0h| 0h@} 0h_~ 0h' 0h} I3=0h 0h 0h 0h 0hv 0h׏ S4=0hl 0hҔ 0h 0hw 0h M50hY 0h] 0h 0hv 0h 0h΢ 760h 0h 0hڥ I7=0h 0hi 0h j 93.7 (48.0) _You start resting.0h* 85.2 (49.50h 0hI c _You recover from your berserk rage.0hZ M ###   ..>....)...................######...0h 0h f8=6.7 (1.5)0h 0h 0h @10 8.2 (3.00hI 0h @ _You now have 1190 gold pieces (gained 21).0hn 0h;o 0hp 0hSu 0h;z |925  0h} 0hM} 0h~ 0hh 0h :400h 0h 0h: 0h 0h 0hF S1=0h 0hf 0h 0hY 0h 0hn K2=0h 0h 0hƣ 0h{ 0h 0h 930h 0h 0hݭ 940h 0h߰ 0h 0h 0h 0h; S5=0h 0hb 0h 0h 0hZ 0h K6=0h 0h 0h& 0h 0h 0h 970h 0h 0h, 0h 0hH 0h 980h 0hV 0h 0h 0h 0h! S9=0hg 0hF 0h 0hs 0h 0h L50=0h 0h0 0h 910h 0h1 0hq 0he 0hD 0h 920h 0hd ,0h 0h 0hk S3=0h 0h# 0h# 0h% 0h( 0hC) K4=0h* 0h/ 0hF/ 0h0 0h4 0h4 950h6 0h: 0h: 0h; 0h> 0h;? 960h@ 0hgG ,0hH 0hK i7=0hK 0hN a8=0hO 0hQ 0hR 0h8S 0hU 0hU 990hV 0hY ,0h[ 0h` 0ha :600hb 0hsg 0hg 0hAi 0ho 0hp S1=0hq 0hzu 0hu 0hv 0h z K2=0hNz 0hz 0h} ,0h@ 0h 0hc 930h] 0h 0hp 940h 0h 0h֐ 0hQ 0h 0hז S5=0hJ 0h 0h 0hl 0h 0h. k 673.2 (75.0) _You start resting.0h f6=4.7 (76.50hf 0h [ _You feel yourself speed up.0hB0h0hx0h\*0.0) 0h(0h0hl M ###   .>...................##...####### _You start resting. _You start resting.0h0hT W 5.7 (1 _0h 0he0hN0h0h0h0h,0hT0h970h0h0h0h_0h0h0h0h0hG980h0h 0h 0h7 0ho 0h N69=0h 0h ,0hA 0h ,0h 0h 0h X70=0hF 0ht6 Y10h: ;20h< 0h@ ,0hB 0hF 0hF K3=0hUH 0hK 0h&L 0h N 0hyQ 0hQ 0hS 0hCX 0h|X U4=0hZ 0h^ 0h_ 0h` 0hf ,0hh 0hQl ;50hm 0hp 0hq 0hq 0h;u ,0hv 0hz 0hd{ %60h} 0h 0h 0hM 0h- 0h` 0h 0hb 0h 57=0h 0h/ 0h 0hu 0h 0h 0hӗ U8=0h 0hZ ,0h 0h 0h 0h 0h 0h %90h] 0h 0h 0ha 0h 0hY 0h 0hS 0h &800h 0h޷ 0h 0h 0h ,0h 0h 0h D1=0h 0hb 0h 0h 0h5 0hj 0h N2=0h> 0h 0h 0h& 0h[ 0h 0h 0h ;30h& 0h, ,0h) 0h ,0h 0h 0h %40h3 0h 0h 0h 0h 0h 0h 0h 0h K5=0h 0hX 0h 0h 0h 0h$ 0h 0hE 0h U6=0h 0h 0hI 0h 0h 0hc %70h 0h 0h 0h 0h| 0h 0h 0h^ ;80he 0h 0h> 0h 0h ,0hK 0h# 0h$ K9=0h% 0hg* 0h* 0h}, 0h. ,0h/ 0h2 0h2 0h 3 O90=0h4 0h6 ,0h7 0h: 0h:; %10h; 0h= 0h> 0h> 0h@ 0h@ 0hZB 0h|D 0hD %20hE 0h:L ,0hL 0hCP 0h~P 0hQ 0hU 0hU K3=0hV 0hY 0hZ 0h[ 0h_ 0h_ 0h` 0hhb 940hb 2=0hc 0h(f ,0hg 0hj ,0h#k 0hfn ;50ho 0ht 0ht 0hw 0hy 0h!z %60h{ 0hh 0h 0h 0h= 0h 0h 0h _ _You start resting.0hF 759.7 (84.0)7=60.7 (850h 0h " _HP restored.0hl 0h 0h 0h 0h 0h B0h 0h 0h 0h# 0h? 0hw 0ho 0h 0h 0hY 9=0h 0h 0h( 0h 0hp 0h 0hi 0h 0h7 0hh 0h 0h/ 0h 0h 0h 0h 0hW 0h! 0h)# 0hv# 0h/$ 0h% 0hy' 0h' 0h( 0h+ 0h0. 0h_. 0h / 0h0 0hC1 0h{1 0h1 0h2 0hR4 0h4 0hT5 0h6 0hO8 0h~8 0h;9 0hi9 0h; 0h; 0h<< 0h= 0h#? ,0h? 0hHA 0hG Z0hLH   ######################## ................. 0hH .........########) .........# 0hH .........# . .........### . ............ .......0hH Pk   wyvern (asleep) ............. .k..... ............. ....... 0hI j...........>0hkP 76.7 (16  A wyvern comes into view.Found a long sword.0h{W bkk.0hX Q 7.7 (170h^ 0hb 0 _The wyvern hisses angrily.0h############### .........@....... ...########......) ....# ....... .....# ....... . ....... . .k..... . ....... . ....... .>.0huZ############### .........@....... ...########......) ....# ....... .....# ........ ........ .k..... . ........ ........>0hf{0h{(0h(0h] _A wyvern is nearby!0h############### .........@....... ...########......) ....# ....... .....# ....... . ....... . .k..... . ....... . ....... .>.0h?Z############### .........@....... ...########......) ....# ....... .....# ........ ........ .k..... . ........ ........>0h0h0h0h] _A wyvern is nearby!0h $ ######################## .........................########)..# #.....# #.....### #........ ..k...... ........>. .....0hm 0h 0h <k.0he ] 8.0) _0hb 0h 0h-e ######################## ........................########) .k## #.... ...0he>. ... . 0hq0hTr.=90hy0hg}L _The wyvern misses you.0h0hA10 80.4 (0.7 0h0h _You closely miss the wyvern. The wyvern closely misses you.0h-S0hS,1.2 (0.8 0hZ0h^ _You barely miss the wyvern. The wyvern misses you.0hH`  You barely miss the wyvern.0h(2.00h0hA _The wyvern bites you but does no damage. x20h;0hS<X6-7 (0.7 0h^B0h\Eh _You closely miss the wyvern. The wyvern bites you.0hM  You slice the wyvern!! You feel better.  The wyvern is severely wounded.0h#70hݾ1===0h3.5 (0.8 0hZ0h>> _The wyvern bites you but does no damage.0h/  You barely miss the wyvern.The wyvern is severely wounded.0h601--4.30ha70h;S _The wyvern barely misses you.0h>v  You slash the wyvern!  You kill the wyvern!0hH†0h Sever=24=-5.1 0hPJ_Trog accepts your kill.0h0hf _Your Axes skill increases to level 15!0h_0h_0he0hiH _No target in view!0h:40h0hH _No target in view!0h9N0hN0htT0hWH _No target in view!0h0h0h0hH _No target in view!0hK 40hR 0h`V H _No target in view!0h 30hƳ 0h 0hԺ 0h˾ i25  _0h }No target in view! _ You see here a wyvern corpse.0h0 0h  _0hH 0hU 0hQ 0h 0h 0h 0h'  ######################## ........................ .......########......).. .......# #.........# #†########..........--.................0h `>................oo   orc (asleep).....).........#####0hM 8.1 (3.0  An orc comes into view. It is wielding a +0 dagger.0h o.o0h/ Y ==9.1 (40hk 0hb % _The orc shouts!0h  ######################## ........................########)# #..# #†.########............>.o.o.0h owizard (wandering))o   orc.#########0h* 0h 0 0h= oo...o0h= 5--90.1 (10heH 0hK z _An orc wizard comes into view. It is wielding a +0 dagger.0hirY####################### ........................########)# #..# #†########..........>.oo...o0hr!.).#######o 2 orcs (1 wandering)## #>...0hz  An orc comes into view. It is wielding a +0 flail.Found a stone staircase leading down.0h0h0hoo......o.o0h/==10h0h8% _The orc shouts!0h.......................########)# #..# #†########..........>o.0hJo......o. ).######### #>... .. ######0h{0h0hgo.o.0h.-20h0hT _The orc completely misses you.0htS0h T0h`jo.o.0hg`f10 -9 (0.8 0hh0hj _You closely miss the orc. The orc barely misses you.0h>3.70h`0hg _You closely miss the orc wizard. You hit the orc.0hGp  You slash the orc!  You kill the orc!0hKf  Trog accepts your kill.0hX o)..    orcYou hit the orc wizard.0h\,4.4 (0.7 0he0hiA _The orc wizard hits you but does no damage.0hx  You slash the orc wizard!  You kill the orc wizard!Trog accepts your kill.0h0hio.o  0h0=5.10h0hTn _Trog appreciates your killing of a magic user.0hKq  You slice the orc!!  You kill the orc!0h)YC)0h\2-9 (0.8 0hj0hnW _Trog accepts your kill.0h0h8-0h0hH _No target in view!0h "0h"0h)0h+H _No target in view!0hƫ40h0hqH _No target in view!0h0h0h0hH _No target in view!0hn0h0h0hH _No target in view!0h0hv0h0hC _No target in view!0hs0hs0h{0h~0h0h(0h0h 0hf0htg0hr0hv0h0h0h0h0hOR 0hR 0hZ 0h^ 0h) 0h 0h 0h 0h 0h 0h: 0h9 0hE 0h i25  _0h 0h 0h 0h2 0h 0h 0hG 0hL 0h 0h 0h6 0h 0h 0h 0h 0h 0h 0h 0h 0hj 0h 0hl 0h 0h? 0h 0hH 0h 0h 0h: 0hB 0h 0h 0h" 0hc& 0h& 0h( 0h* 0h-. ,0hP/ 0h1 0h4 0h5 0h5 0h[7 0h5: 0h{: 0h: 0h< 0h? ,0h@ 0hIA 0hD 0hFD 0hD 0hE 0hH 0hH 0hCI 0h=M 0hDP 0hP 0hQ 0hR 0hT 0hT 0hU 0hGV 0hX 0hX 0hoY 0hZ 0hD] 0h] 0h] 0h^ 0hT` 0h` 0h` 0hsa 0h1c 0hc 0h d 0h$e 0hg 0hg 0hah 0hj 0hm 0h n 0hn 0h"p 0hKs 0hs 0ht 0h~u 0hx 0hBy 0hy 0h4{ 0h`| 0h| 0h| 0h} 0h^ 0h 0h 0h~ 0h 0hL 0h؄ 0h 0h )........#....#######................#....## ####>...............#..........<................###########... ##########.## #... #.###########... #.###############.#...............#-824.9 (29.0)0h ##########################. ######### ##... ##.......... ##.......... ##....................0h 0hW F-5.9 (300h 0hɜ 6 _Found a stone staircase leading up.0h 0hx0h0h0h0h@,0h0h0h=0h0h<0hr0h0h0h 0h0hK0h0h0h90h0h0h0h;B0h0h"0h"0h#0h&&0h)0h)0h*0hT+0h$-0hj-0h8.0hs00h30h30h40h50h80h80h90h&;0h>0h ?0hT@0hHD0hD110 0hfE0hCIO _You now have 1209 gold pieces (gained 19).0hDM0hML25  0h_N0hR0h&\H#########..######## #########... ##..................### ##............# ##............####### ##............####### ##..................# ####..##### ####...#########@.# 39.9 (14 ...# 0h\u ........... ...:......... .... ............... .... ............... .... ............... .... ..........?.... ...0hc0hDd-40.9 (150hoh0hjQ _Found a parchment of Blink.0h30hl0h0h0h ,0h!0h%0h%0h'0h*0h2##..................# ##............####### ##............####### ##..................# ##..............##### ##...#########..# .... ######## .. 0h3......... .. ...:.....@......<2.9 (2.0) ........ ...... ........ ..? . . .#### # ########...# 0h7?A3.9 (30hK0hM9 _Found a stone staircase leading up.0h 0h 0h 0h 0h 0h. B0h/ 0hy 0hB 0h 0h 0h= 0h 0h 0h\ 0h 0hD 0h 0h 110 0hy 0h I _i - 2 scrolls of identify (gained 1)0h 0h2 L25  0h 0he 0h 0h+! 0h" 0h# 0h& 0h6' 0h( 0hm* 0hs1  ...:......<...  ....................  ....................  ....................  .................... ................... ............######  ########...#  0h1 #..@# 51.9 (8 #...# # #....   ... #  .. 0h1 6........?.....0h68 0h8 +2.9 (90h= 0hx@ N _Found a scroll of noise.0h0h70h0h0h0h#B0h0h0h0hB0h0h0h=0hj0h,0h0h%0h^0h*0h_0h0h0h0h~0h,0h70h0h0h 0h80h0he0h0h0h0h,0h20hG10 0hY0hO _You now have 1220 gold pieces (gained 11).0h0hL25  0h0h 0h 0h0h0h0h,0hZ0hV0h80hu0h0h0h0h0h0h>0h0h0h0hb0h!,0h"0h$0hC%,0h%0h:'0hR(0h(0h?)0h+0h6-0h-,0h.0h00h00h[10h30h60h_6,0h70h:,0ht;0h<0h............ ................ ..>.............y......... ........................ ........................ ........... ........... ........... ........### ...######## #..# ########...# ...# #..0hV #...# ...# ##...### ...############..##########...... ................................. ##....<.......................... 0h #..############................. 0h #..# #................. y   killer bee (asleep) ##..############..............?.. ................................. 0h?#################################0hl076.9 (24.0)0h0h `.yy0hQ 7.9 (250h40h] _A killer bee comes into view.0hb >......................y.. ..... .... #..#   #..# #...#  #.@# #...#..#........<.............  ######.....  #..# #...........#..............?..........0h$  >......................y.. ..... .... #..#   #..# #...#  #.@# #...#..#........<.............  ######.....  #..# #...........#..............?..........0h>0h0ha _A killer bee is nearby!0h 0h Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 6 scrolls of teleportation  i - 2 scrolls of identifyr - a scroll of revelation  w - a scroll of enchant weapon  p - 4 scrolls of poison  I - 4 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected0h0h0h............ ................ bentocg the Severer ..>.............................. Mountain Dwarf of Trog *****. ................................. Health: 97/97 ======================== ................y................ Magic: 11/11 ======================== ........... .................... AC: 18Str: 30Doom: 2% ........... ................### EV: 25 Int: 8 0h%...######## #..# ########...#SH: 0Dex: 9 ...##..##...#XL: 11 Next: 14% Place: Dungeon:10 ...##.@##...### Noise: ---------  Time: 10877.9 (0.0) ...############..##########...... l) +0 war axe (vamp) ................................. Nothing quivered ##....<..........................#..############.................#..##................. y   killer bee ##..############..............?.. 0hd................................. ################################# _Found a stone staircase leading up. _i - 2 scrolls of identify (gained 1) 0h_Found a scroll of noise. _You now have 1220 gold pieces (gained 11). _A killer bee comes into view. 0hT_A killer bee is nearby!0hP  Okay, then.0h0hM"0hf%. _0h IM:.....y..y......>........................y...................... .................##################....#  #..# #...###############..##########... ..........................................######.....yyy 3 killer bees (2 asleep)...............................0hB l  2 killer bees come into view.0h 0hX 0h 0h 0h! 0hr ....yy.yyy0h Y ==8.9 (10h 0h 7 _The killer bee buzzes angrily. x20hd.y.....:......>.........yy.............................................y.............################# 0he #..# #...###############..########## ........ ##....<............y 4 killer bees (1 wandering)###########... 0hNe #..# #..... ##..############?0hh0hMi0hi0hkl  A killer bee comes into view.0hm0h/n0h,x.y..yyy0hx.-90hM0h[ _The killer bee closely misses you. x20h7~  You slash the killer bee!  You kill the killer bee!0h0h0h0h.y..y 30hQ10 5=80.6 (0.7 0h0hW _Trog accepts your kill.0hvG0hM  You kill the killer bee! _Trog accepts your kill.  You barely miss the killer bee. x2  The killer bee stings you but does no damage.  The killer bee stings you. x2  You are poisoned.0hVK.y0hJW89===---1.4 (0.8Pois 0h"`0hGct _The killer bee poisons you! The killer bee closely misses you.0hJp  You hit the killer bee but do no damage. x20h- .yYou feel sick. The killer bee closely misses you.0hi7----2.20h0hC _The killer bee stings you but does no damage.0h?5You slash the killer bee! You feel better.  The killer bee is heavily wounded.  You miss the killer bee. You closely miss the killer bee. You feel sick.  The killer bee barely misses you.  The killer bee stings you but does no damage. x2  The killer bee misses you. The killer bee completely misses you.0h"@w90====9 (0.70hXG0hIP _The killer bee misses you.0hgThe killer bee stings you.  You are more poisoned.  The killer bee poisons you!  The killer bee stings you.  You are more poisoned.84=====---3.60h0h1 _The killer bee poisons you!0h5The killer bee is heavily wounded.You hit the killer bee.  You hit the killer bee but do no damage.  You feel very sick.  The killer bee stings you. The killer bee barely misses you.  The killer bee closely misses you. x2790h5K----4.4 (0.80hF=0h@F _The killer bee stings you but does no damage. x20hW _The killer bee stings you but does no damage. x2closely miss the killer bee.  The killer bee is heavily wounded.You closely miss the killer bee. You barely miss the killer bee.You feel very sick.  0hީe5--5.1 (0.70hı0h[W _The killer bee barely misses you.0hKy1ompletely miss the killer bee.  You hit the killer bee but do no damage.You feel sick. The killer bee barely misses you.  The killer bee stings you but does no damage.0hyS4-80h0hJ[ _The killer bee completely misses you.0h֙0h{ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--0hdp10% [?] toggle between ability selection and description.0hݫ0hմ0h............ ................ bentocg the Severer ....................:............ Mountain Dwarf of Trog *****. ................................. Health: 74/97 ==================------ ..>.............................. Magic: 11/11 ======================== ................................. AC: 18Str: 30Doom: 2% ................................. EV: 100h88Int: 8 ................................. SH: 0Dex: 9 ...............yyy............### XL: 11 Next: 15% Place: Dungeon:10 ...######## #.@# ########...#Noise: =--------  Time: 10885.8 (0.0) ...#0h&#..##...#l) +0 war axe (vamp) ...##..##...### Nothing quivered 0ht...############..##########...... Pois ................................. ##....<.......................... yyy 3 killer bees  #..############.................#..##................. ##..############..............?..0hThe killer bee is heavily wounded.You barely miss the killer bee.You hit the killer bee but do no damage.You feel sick. The killer bee barely misses you.The killer bee stings you but does no damage. _The killer bee completely misses you.0hr ...........:..................>..................................................................yyy...... #.@#   #..# #...#  #..# #..#....<.....  ###..  #..# #...? _The killer bee completely misses you.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You feel very sick.  The killer bee misses you. The killer bee closely misses you.  misses you. The killer bee barely misses you.0h107/145==-6.8 (1Berserk Pois 0h0hF _The killer bee stings you but does no damage. x20h8 -The killer bee misses you. The killer bee barely misses you. _The killer bee stings you but does no damage. x2  You barely miss the killer bee.The killer bee is heavily wounded.  You hit the killer bee. You feel better. You closely miss the killer bee.  You feel sick. The killer bee barely misses you. The killer bee stings you.0h n3==-7.3 (0.50h! 0hn W _The killer bee barely misses you.0hl  You feel sick. The killer bee barely misses you. The killer bee stings you. _The killer bee barely misses you.You hit the killer bee.  The killer bee is severely wounded.slash the killer bee!  You kill the killer bee!0h{y † 2  Trog accepts your kill.You closely miss the killer bee. You feel sick.  The killer bee stings you but does no damage.0h~h2-=7 (0.40h0h)X _The killer bee closely misses you.0h  You miss the killer bee.The killer bee is severely wounded.You closely miss the killer bee. You feel sick.0h~99/145 --8.2 (0.50h0hxs _The killer bee closely misses you. The killer bee stings you.0h^  You barely miss the killer bee.The killer bee is severely wounded.You hit the killer bee. You feel better. You feel sick.0h^f101/145-6 (0.40hg0hkF _The killer bee stings you but does no damage. x20hH~  You slash the killer bee!  You kill the killer bee!0h .   killer bee  Trog accepts your kill.You barely miss the killer bee. You feel sick.0hP069.1 (0.50h 0hzC _The killer bee stings you but does no damage.0h>  You slice the killer bee!!  You kill the killer bee!0hF †Trog accepts your kill.0hLW99/145 1=60h0S0h V$ _You feel sick.0hM0hõ0h0hH _No target in view!0h10h10h80h;H _No target in view!0h0hi0hN0hH _No target in view!0h0h0h<'0h*H _No target in view!0h0h&0hN0hH _No target in view!0h 30h\ 0h: @ _No target in view!0h 0h 0h~ 0h 0h 0hx 0h 0h  0hwo 0h p 0h]w 0hy 0hR 0h 0h 0h 0he 0he 0h_r 0ht 0h 30hv 0h 0hU 0hV 0h] 0h_ 0h) 0h 0h 0h 0h F 0hF 0h;N 0hjP 0hҸ 30h 0hs 0hu130h80h;0hB0h6C0hD0hG0hjMb25  0hO&--0h=Z90.2 (0.6 _You start resting.  You feel a strong urge to attack something.0h[u--9 (1.3Berserk 0ha0hd$ _You feel sick.0h40hG50h60h90h,>O80hC0hPH  ...........:..................>...................................................................††......0hpQ{ #.@#  1.5 (0.6 #..# #...#  #..# #..#....<.....  ###..  #..# #...? 0hQ[_You start resting. You feel sick.  You feel your anger nearly subside. You are no longer berserk.You are exhausted. You feel yourself slow down.0hR65/97 2.2 (1.3Slow -Berserk Pois 0hZ0h]$ _You feel sick.0h 0h- 0h 0h 0h j4=-0h _3=-0h y 3.7 (1.5 _You start resting. You feel sick. x20h 75.2 (3.00h 0h [ _You are no longer poisoned.0h^ 0h_ 0h` 0he 0h f 0h8j 0ho 0hp 940hq 0hu 0h/v 0hw 0hz 0h/{ S5=0h| 0h} 0h} 0ha~ 0h< 0h a6=0h 0h 0h 0h 0h 970hڈ 0hŊ 0h2 980hh 0h 0h 0h 0h 0h N69=0h 0h 0hӜ 0h_ 0h% 0h X70=0hݡ 0h 0h 0h 0hЬ 0h %10hI 0h 0hB 0h 0hb 0h %20h 0h) 0h k 920.7 (25.5) _You start resting.0h, 92.2 (27.00ha 0h [ _You feel yourself speed up.0h}0hk~0h0hT0hK3=0h}B0h@0h0h,0h0h0hU#40h2=0hҔ0h0h.0hŘ0h0h%50h 0hܞ,0h0hš,0hڢ0hA0h5l 30.2 (8.0) _You start resting.0h!=61.2 (90h^0h c _You recover from your berserk rage.0h0h0h0hs0h| 0h,0h4f  You see here a killer bee corpse.0h)0h _0hJ0h0hX0hK7=0h0h(0hn"0h"0hQ$0h&0h*0h+0h,0h/0h20hK3U8=0h 50h60h:0h:0h]<0hB`ß..##.........# ßßßß..##............####### ##............####### ....##..................# #######..............##### #######...#########..# ########## ..................@............<...8.2 (70hB................................................................................................... ........................ ............††............###### 0hC###########..##########...# #..# #...#0hC(0hVH0hKx _You see here a parchment of Blink.0hLq Z  You pick up a parchment of Blink and begin reading...0hTr 510 9.2 (10hx 0h{ > _You add the spell Blink to your library.0ha30h0h 0h925  0h0h(0h0h0hK&800h0h0h0h0h!0h!0h#0h%0h&51=0hA&0h`'0h*0h*0h,0h.0hD/0hW00hb40h4U2=0h 60h90h90h:0hb>0h>0h"@0hC0hC%30h2E0hI0hI0h0K0hO0hsO%40hP0hwS0hS0hT0h6W0hW0hX0hn\0h\K5=0h]0h`0ha0h b0h2f0htf0hg0hj0hkU6=0h[l0h3p0hp0hq0hrt,0hu0hz;70h|0h~0h 0h 0h,0h0h߇0h/%80hd0h0h%0h 0h0h:K9=0hP0h0h0h90h|0hЙ0h0h@0hO90=0h0h0h@0h)0h,0h0h 0hv%10hЮ0h0h:0h+0h0h0h0hl0h%20h0h70h0h0h0h(K3=0hI0h,0h10h0h0hz0h0hU4=0h0h,0h0hM0h0h0h0h+%50hY0h'0hn0h0h60hF0hK7=0h0h3 1 _HP restored.0hd0h0h0hR0hN0h0h0h<0hZ,0h 0hQ0h"0hD#O=0h$0h'0hH(0h5)0h+0hc.0h.0h/0h10h50h!60h60h80h';,0h%<0h/>0hoA,0hrB0h`D0hG0hG0hH0hJ0hN0hN0hO0hQ0hS0h/S0hS0hT0h00h10h150h50h60h60h80h80h90h;0h.>,0h?0hV@0hD0huD0hE0h{F0hHI0hI0hJ0hK0h N,0hN0hZP0hR0hQS0hS0h5U0hX0hRX0hX0h[0h]0h^0hE^0h`0hdB0he0hjh0hh0h!i0hj0hl0hl0hm0h9o0hVr0hr0hWs0ht0hw0h(x0hx0hbz0h|0hP|0h|0h:~0h0hF0h0hCX0h0h6##############.#  ........#  .#################  .#################  .................#  ......#######....#  0h  ......# #....#  ####### ####.#  ####### #@#  # #....#  ##### #.####  0hA..# O. ..################  0h@.................#   O   ogre (asleep) .<.......#  .................#  .................#  0h 105819.0)  An ogre comes into view. It is wielding a +0 giant club.0h OoOo   orcThe ogre shouts! You hear a shout! x120hs[ ===9.2 (120 0hd0ht _An orc comes into view. It is wielding a +0 war axe.0h <   ###### ...............# .....# . #....#  ####.#  #@#  #....#  #.#### ..# Oo .## ........... .< .. .. 0hn "   ###### ...............# ....# . #....#  ####.# 0h  #@#  #....#  #.#### ..# Oo .## ........... .< .. 0hA ?.. 0h| 0h (0h 0h d _There are monsters nearby!0h=<   ###### ...............# .....# . #....#  ####.#  #@#  #....#  #.#### ..# Oo .## ........... .< .. .. 0h   ###### ...............# ....# . #....#  ####.#  #@#  #....#  #.#### ..# Oo .## ........... .< .. ..0h' 0hՙ0hi0h0hæd _There are monsters nearby!0h@ ................# ################# .## .................# .....#######....# ......# #....# .####### ####.# .# ####.# 0hA.......# #..@.# ##### #.#### #..# Oo  ...################ ..................# ..........<.# ...# 0hA?...# 0hA@...# 0hF0hL@o...0hMS ---600hM.0) _0hNS0hU0h .# .# #..### #..# .#....# .# #....# .0h~ # ####.# .# ####.# .# #.@..# .##### #o#### #..# O.. .######### .# .<.# .# .# 0h 2.# 0h) 0h> G.O0h P=--10h 0hh T _The orc completely misses you.0hU q  You slice the orc!!  You kill the orc!0hZ 0ha LO.0hDf >10 9 (0.7 0hj 0hhn W _Trog accepts your kill.0h  You slash the ogre!  The ogre is severely wounded.0h 1==2.60h 0h * _You hear a shout! x40hA]The ogre is severely wounded. _You hear a shout! x4  You slash the ogre!  You kill the ogre!rog accepts your kill.  Trog grants you a weapon!0hI/  --more--0hfG 0h\ )Something appears at your feet! You see here a +2 triple sword.0hm` c 73.4 (0.8 _You hear a shout! x50hd 0hg q _You feel the doom around you dissipate.0ho 0hp 0h~u 0hx H _No target in view!0hb0h80h0h0h0hz 25  _0h0h n################# ##..# #..................# .#######....# .# #....# 0hb####### ####.# .# ####.# .......# #.)..# 0h9##### #@#### - ###..# #ooo....#  .....################ ................# <.# ..# 0hHfooo 3 orcs (1 missile, wandering).#  .#  .#  0h=u 4.4 (1.0  3 orcs come into view.0h0h"0hK ooooo   orc warrior (polearm)ooo 3 orcsThe orc shouts! x3; You hear a shout!  An orc comes into view. It is wielding a +0 falchion.The orc moves out of view.0hi  =5.4 (20h0hh _You hear a shout! x3  An orc warrior comes into view. It is wielding a +0 halberd. _Items here: )) [ ††.0h       ####.#  ####.#  #.)..#  #@####  #oooo...# ############  <     0h?0hkM       ####.#  ####.#  #.)..#  #@####  #oooo...# ############  <     0h0h&10hC0hd _There are monsters nearby!0hK8 ###..# #..................# ..#######....# .#..ooo#....# #######..ooo####.# .#ooooo####.# .......#ooooo#.)..# #####oooo.#)#### 0h_9 ####..# #oooo.@.#  ......################ ................# <.# ..# .# ooo 4 orc warriors (1 polearm, 3 wander…).#   o   orc priest (wandering).#   ooo 19 orcs (3 missiles, 15 wandering).# 0h^  _Items here: )) [ ††. _There are monsters nearby!  An orc priest, 3 orc warriors and 15 orcs come into view.is wielding a +0 short sword of protection.  The orc shouts! x3; The orc warrior shouts! The orc priest shouts!  The orc shouts! x6; The orc warrior shouts! The orc shouts! x30h^ 0hm_ 0h_ 0hq` 0h` 0ha 0hp p.o.oooooooo.o)o)0hp R  ====0h"q $6.4 (10h| 0h~ @ _The orc warrior shouts! The orc shouts! x20hCp  You slash the orc!  You kill the orc!0hf  Trog accepts your kill.0h0h50hW0h,0h0h^0h0hd0hè0h{ ..oooooooo8You closely miss the orc. The orc hits you but does no damage.  The orc priest calls down the wrath of Beogh upon you.0h08---10 =---7.1 (0.7 0h0h/' _Beogh smites you!0h_The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  You slash the orc warrior! You feel better.  The orc warrior is moderately wounded.  You slash the orc!  You kill the orc!0h0h0hO0h0hJ0h0hL# 0h#` Trog accepts your kill.0h$0h7.o.oooo70hp;d5------9 (0.8 0hJ0hNE _The orc warrior hits you with a +0 short sword.0h_  You slice the orc warrior!! You feel better.  You kill the orc warrior!0h ) 3oooo 17 orcs (3 missiles)Trog accepts your kill.0hn97===9==8.6 (0.7 0hݦ0h٪N _You barely miss the orc.0hp  You slash the orc!  You kill the orc!0h0h<0ht0h0h0hk0hr0h0h..o.oooo620ha1--9.30h,0h.W _Trog accepts your kill.0h0h/B _The orc warrior hits you but does no damage.0hqBeogh smites you! _The orc warrior hits you but does no damage.barely miss the orc warrior.  The orc warrior is lightly wounded.  You barely miss the orc. The orc warrior closely misses you.  0h70-5.20h0hVB _The orc warrior hits you but does no damage.0hF You slash the orc warrior! You feel better.  The orc warrior is moderately wounded.hit the orc but do no damage. warrior hits you but does no damage.  0hG `9==9 (0.7 0hV 0hVZ B _The orc warrior hits you but does no damage.0hC  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.0h 82==-6.7 (0.8 0h@ 0h: 7 _You hit the orc. You feel better.0h)"  You slash the orc! You feel better.  You kill the orc!0h' f  Trog accepts your kill.0h( 0hT+ P  You slash the orc warrior! You feel better.0h. Z  The orc warrior hits you from afar with a +0 halberd.0h: O.40h? 9=====7.4 (0.7 0hM 0hO X _The orc warrior barely misses you.0h[ ^ _The orc warrior barely misses you.  You barely miss the orc warrior.he orc warrior is almost dead.You barely miss the orc.!  clos0h a84----8.10h8 0ha A _The orc warrior hits you with a +0 war axe.0hY ~  You hit the orc warrior.  You kill the orc warrior!0h# - )   orc warrior (oooooo 14 orcs (2 missiles)Trog accepts your kill.0h& r--1--80h?0 0h 4 O _You closely miss the orc.0hɅ  You hit the orc. You feel better.  The orc is lightly wounded.  The orc hits you but does no damage.0h  The orc warrior hits you from afar with a +0 halberd.  The orc priest invokes the aid of Beogh against you.0h .o71---=9.50h 0hɧ ' _Beogh smites you!0h  You hit the orc. You feel better.  The orc is heavily wounded.0hM 0h_ Z  You hit the orc. The orc hits you but does no damage.0h U.o0h e2----80.3 (0.8 0h 0h= } _The orc warrior barely misses you. The orc hits you but does no damage.0h~   You hit the orc. You feel better.  You kill the orc!0h f  Trog accepts your kill.0h/ 0h 0h? 0h .oo3You closely miss the orc. The orc warrior misses you.0hN l5=-1.0 (0.7 0h 0h P _The orc barely misses you.0h  You hit the orc.  The orc is moderately wounded.8 (0.8  0hm A_You closely miss the orc.0hm p  You slash the orc!  You kill the orc!0hr f  Trog accepts your kill.0hs 0h)t 0hFu 0h .2You hit the orc. You feel better. The orc closely misses you.0h m62---=2.5 (0.7 0hW 0h K _The orc warrior hits you from afar with a +0 halberd!0h   You hit the orc. You feel better. The orc closely misses you. _The orc warrior hits you from afar with a +0 halberd!  You completely miss the orc.The orc is lightly wounded.slash the orc! You feel better.  You kill the orc!0h 0h 0h6 f  Trog accepts your kill.0h  .o.11)The orc complains noisily.The orc warrior hits you from afar with a +0 halberd.0h2l58----3.20h0hs: _The orc hits you but does no damage.0hZOThe orc warrior hits you from afar with a +0 halberd. _The orc hits you but does no damage.  You hit the orc but do no damage.The orc is lightly wounded.  You slash the orc! You feel better.  You kill the orc!0h1]0h]0h_f  Trog accepts your kill.0ho .o.0The orc warrior hits you but does no damage.0hjsd9--90hY0h߂6 _The orc hits you with a +0 club.0h  You closely miss the orc.The orc is lightly wounded.0h&c60-4.7 (0.8 0h\0h7 _You hit the orc. You feel better.0hA2The orc is lightly wounded. _You hit the orc. You feel better.  You hit the orc but do no damage.The orc is lightly wounded.  You slash the orc! You feel better.  You kill the orc!0h0h .o$9Trog accepts your kill.0hYi (The orc throws a boomerang.0hn0h?,0h o.o.ooThe boomerang hits you but does no damage.0h-_56-5.50h0h9 _The orc warrior hits you from afar with a +0 halberd!  You slash the orc! You feel better.  You kill the orc!0h:f  Trog accepts your kill.0hd  You barely miss the orc priest.0h0h0h0h\0h 0h,T The orc warrior hits you from afar with a +0 halberd.0h|0h.oooo...80h^8=6.30h0h  _The orc priest hits you but does no damage.  You hit the orc priest. You feel better.  The orc priest is moderately wounded.0h .o You hit the orc. You feel better.  The orc warrior hits you from afar with a +0 halberd.  The orc barely misses you.0hj63==7.10h"0h&A _The orc priest hits you but does no damage.0hf  You slice the orc!! You feel better.  You kill the orc!0hs $7Trog accepts your kill.0h>xX4=8 (0.7 0h^0hU _You barely miss the orc priest.0h\  You slash the orc priest! You feel better.  You kill the orc priest!0hR0h0h 0h` Trog accepts your kill.0h,..ooooooooo 7 orcs0hn72==2=8.6 (0.8 0h-0hBX _The orc warrior barely misses you.0hP  You hit the orc. You feel better.  The orc is severely wounded.0hS  You closely miss the orc. The orc hits you but does no damage.0h_ .oThe orc warrior hits you from afar with a +0 halberd.0h_~6===-9.40hUj0hnlP _The orc barely misses you.0h  You slash the orc! You feel better.  You kill the orc!0hf  Trog accepts your kill.0hZ0h0h  You hit the orc. You feel better. The orc barely misses you.0h{.o. 6 orcs0h80==-90.20h"0hX _The orc warrior barely misses you.0hO  You hit the orc. You feel better. The orc barely misses you. _The orc warrior barely misses you.  You barely miss the orc.he orc is severely wounded.slash the orc!  You kill the orc!0hRQ0hSf  Trog accepts your kill.0hS0h[uo.. 5 orcs0h^*9 (0.7 0he0hh _The orc barely misses you. The orc warrior closely misses you.0h  You barely miss the orc.The orc is severely wounded.0hb(1.60h0h 0h @_You barely miss the orc.0h,  You hit the orc but do no damage.The orc is severely wounded.0h-0h8 .oYou hit the orc but do no damage. The orc hits you but does no damage.0hR9s1==2.30hE0hOH~ _The orc warrior closely misses you. The orc hits you but does no damage.0h&  You hit the orc. You feel better.  You kill the orc!0hf  Trog accepts your kill.0h0hH . 4 orcsYou barely miss the orc. The orc warrior misses you.0hZ0-3.1 (0.8 0hL0hcK _The orc hits you with a +0 short sword of protection.0h  You slice the orc!! You feel better.  You kill the orc!0h $ 3 orcsTrog accepts your kill.0h"X3=8 (0.7 0h)0h+O _You closely miss the orc.0h0h .oYou closely miss the orc. The orc hits you but does no damage.0h(4.50h*0h(B _The orc warrior hits you but does no damage.0h  You slice the orc!! You feel better.  You kill the orc!0h  Trog accepts your kill.You closely miss the orc.0h< o$. 2 orcsThe orc warrior hits you from afar with a +0 halberd!0hyc78-=5.3 (0.8 0hP0h"Q _The orc closely misses you.0hw  You slash the orc! You feel better.  You kill the orc!0hHzf  Trog accepts your kill.0hPw.   orc0hm_84=-6.10h0hГB _The orc warrior hits you but does no damage.0h|  You slash the orc! You feel better.  You kill the orc!0h $  Trog accepts your kill.0h ]79-=90h0hK _The orc warrior hits you from afar with a +0 halberd!0ha^#..# #.# .#######....# .#.....#....# .#######.....####.# .#######.....####.# 0hDb .#.....#.)..# .#####....$#)#### #..# #...o@..# .######## .# .<.#.#.#0h|b .#.#.#0hl80- 25  0hUm--7.9 (1.0 0hs0h~ _The orc warrior barely misses you. _Items here: $ ( )))))))))))) [[[[[ ††††.0h?10 -8.6 (0.7 0hDl _You barely miss the orc warrior.0hTL  You slash the orc warrior!  The orc warrior is moderately wounded.0h#Md69--=9.4 (0.8 0hR0haUA _The orc warrior hits you with a +0 halberd!0hm  You closely miss the orc warrior.The orc warrior is moderately wounded.0h6-100.1 (0.7 0h$0h\ _The orc warrior completely misses you.0h+? f  You closely miss the orc warrior.0h? ^70---80h.G 0hpJ f _The orc warrior is moderately wounded.0h  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.0h` (1.50h 0hB Y _The orc warrior closely misses you.0h+  You closely miss the orc warrior.The orc warrior is moderately wounded.0h+ (2.20h0 0h2 B _The orc warrior hits you but does no damage.0h  You hit the orc warrior. You feel better.  The orc warrior is heavily wounded.0h 5693.0 (0.8 0h 0hմ A _The orc warrior hits you with a +0 halberd.0h g  You hit the orc warrior.0h *7 (0.7 0h# 0h& d _The orc warrior is severely wounded.0h  You barely miss the orc warrior.The orc warrior is severely wounded.0hn c65-4.5 (0.8 0h 0h A _The orc warrior hits you with a +0 halberd.0h  You slash the orc warrior!  The orc warrior is almost dead.0h1 0=5.30hv 0h" X _The orc warrior barely misses you.0h  You barely miss the orc warrior.The orc warrior is almost dead.0hF q3---6.10h^ 0h1 A _The orc warrior hits you with a +0 halberd.0h  You slash the orc warrior! You feel better.  You kill the orc warrior!0h C)0h 4-3-90h( 0h+ W _Trog accepts your kill.0hH 0hҐ 0h 0hř  0h B_No target in view!0hj 0h! 0h0h H _No target in view!0hhr40hhw0hezH _No target in view!0h40hP0hHH _No target in view!0hJ'0h'0ha.0h~1H _No target in view!0hT0h0hȦ0hC _No target in view!0h40hl 0hs#0hɒ0h0h0h0h40h0h0h|40h0h0h0h0hJ0h0hVq40hCv0hx0h0hM0h0h%0h0h^0h0h?0hYz 25  _0hݢ0hjS5=0h0h߬,0hխ0h.0h0h0h0h2K6=0hҹ0h)0hx0h-0h0h0h0h 0hc970h0h-0h`0h0hU0h980h0h0hK0h0h0h 0h0h0hN69=0h0h,0h+0h0h0h0h0hX70=0h0h,0h0h0h10h0h0h%10h0h,0h0h` 0h 0h0h\0h%20h;0h0h.0h0h1 0h{ 0h D3=0h"0h@&0h&0h(0h,0h -0h.0h20hN3U4=0h&50h90h:0h;0hA,0hbD0hF0hG%50hG0hI0hJ0hJ0hL0hYM0h+N0hP0hiP%60hQ0hiT0hU0hYU0hX0h-Y0hXYD7=0hZ0h _0hy_[40m0h`0h[c,0hZd0hf0hRgN8=0h(h0hi0h9j0hUk0h;n0hn0h'p0hr0hJs%90ht0hz,0hM|0hD,0h>0h0hڂ&800h0h҅0h0hH0hN0h0h0h<0hK1=0h`0h,0h0h0hRU2=0h0h'0hr0h0hæ0h.0h0hѭ0h %30h00h70h0h0h0h0h0hH0h%40h0h0h!0h0ht0h0h0h+0hxK5=0h0hM,0h 0hp0hU6=0h0h0h0h0h0h0h0h;70h0h 0hj0h'0h0h'0h0h]0h%80h0h0h.0h0h0h0h0h 0hI 0ht D9=0h' 0hE0h}0hg0h0hV0h0h0h9V90=0h0h0hM0h0h0hE%10hY 0h3#0hs#0he%0h(0h<)0h!*0h,0hr,%20h-0h00hP00hg10h3,0h{40h6930hH7(=0h:0h<0h<0ha>0hSC0hD0hE0hzI0hIU4=0hK0h Q,0h6R0hXT0hT%50huU0hX0h]X0hY0h;\0h\0h^0hKb0hb%60hc0he0hFe0h+f0hh,0hj0hm0hn57=0h@n0hip0hu _ You now have 1240 gold pieces (gained 20).0h10 0hj0h$-0hW M......################ ####.......#####..........##.##########0h!0....#.....#.).. .......#####....@#)#### #####..# #...))..# ############### ......................# _Items here: ( )))))))))))) [[[[[ ††††.0hݪ098.9 (92.0)0hi 25  -9.9 (930h0hCO  You now have 1268 gold pieces (gained 28).0hK10 11200.9 (940h0h _Items here: )))))))))))) [[[[[ †††.0hZ 0hR[ 0h _ 0hy 0h} 0h~ o= 25  0h 0h= 0h 0h| 0h 0h ]  Items here: )) [ ††.0hL 0ha  _0hܠ 0h d  You see here a +2 triple sword.0hծ 0h  _0h 0h 0h 0hk 0h 0h 0hw 0h 0h 0h 0h 0hQ 0h~ 0h 0h` 0h 0h 0hR 0hQ 0h 0h 0h 0hL 0h 0h* 0h 0h: 0h 0h  0h 0hb 0h 0h 0h! 0h$ 0h% 0h& 0h+ 0hP/ 0h/ 0h1 0h5 0h9 0hy9 0h: 0h> 0h A 0hA 0h0C 0hiH 0h_K 0hK 0hM 0hkQ 0hyT 0hT 0hU 0hhW 0hY ,0hZ 0h\ 0hx_ 0h_ 0h` 0hb 0h1e ,0hf 0huh 0hj 0h3k 0hyk 0ham 0hQp 0hp 0hq 0h/r 0hzs 0hs 0ht 0ht 0hu 0hu 0h6v 0h.w 0hx ,0hy 0h!z 0h} ,0h~ 0h 0h' ,0h 0h 0h 0hd 0h 0hO 0hY 0h 0h 0h' P  There is a stone staircase leading up here.0h4 0h  _0h 0h 0h) 0h 0hR 0h 0h 0hУ 0hc 0h 0h ,0h 0h 0hī 0h 0hѬ 0h 0h ,0h 0hA 0hѹ ,0h 0hV 0h ,0h 0hX 0hp  ............########.... ........................ ......................... .......................... ...Y.............>......... ........................... ........................... ........................... ..........@)...............0h  .............#######....... .............#######>...... ...................<....... #####...##########...###### #...# #...#0h Y   yak (wandering)  .#######...##########...#  ........######...........0hj u 38.9 (38  A yak comes into view.0h8 H  The yak bellows! You hear a bellow!0h .YYYY 2 yaksA yak comes into view.0h =  0h .==9.9 (390h 0h + _You hear a bellow! x20h< ............... ................ ................. .................> ....Y............. .................. ...Y.............. ..........@)...... .............##### .............#> ...................<. #####...##########... #...# #...#  #...#  .....0hQ:{ ............... ................ ................. .................> ....Y............. .................. ...Y.............. ..........@)...... .............##### .............#>0h;O ...................<. #####...##########... #...# #...#  #...  .....0hBG0h$G0hJd _There are monsters nearby!0h@ ............... ................ ................. .................> ....Y.............0h· .................. ...Y.............. ..........@)...... .............##### .............#> ...................<.0hL #####...##########... #...# #...#  0h)4#...#  ....0hU.0h  ............... ................ ................. .................> ....Y............. .................. ...Y.............. ..........@)...... 0h .............##### .............#> ...................<. #####...##########... #...# #...#  #..0hQ q.  .....0h& 0h& 0h, 0h/ d _There are monsters nearby!0h8$ . .# #†########   . ..Y.>0h%  ..Y.Y .... ...Y.. .)....... ..####### .#######> ...................<......#####...##########...#####YY 4 yaks (2 wandering) #...# #...# .#######...##########...0hV% Y#  ..#####0h+ e  2 yaks come into view.0h3, ,0hn, 0h4 ..Y.Y.Y.Y0h5 Z  40.9 (10hA5 .0) 0h: 0h*> ) _The yak bellows! x20h .# #†.#  .> ...Y ...Y.Y ....Y...@... ..) 0hY.# .#######> .....< #####...###...  #...# #...#  .#######...#...# .0h׆0h,0h0hBr.Y...YY0h/--10h0h0h .# #†.# .> ....Y  ....YYY@.... ..) .0hGB# .#######> .....< #####...#... #...# #...# .#######...##...# .0h0h,0hQ.YY.0h@O=-20h 0h I _The yak misses you.0hn  You slice the yak!!  The yak is severely wounded.0hToS10 ==3.7 (0.8 0hw0hz( _You slash the yak!0h  You hit the yak but do no damage.The yak is severely wounded.0h^0h%kY..Y0h_2---4.50h0hIw _You slash the yak! The yak closely misses you. The yak gores you.0hZ  You slash the yak!  The yak is almost dead.You hit the yak. You feel better. You hit the yak. The yak closely misses you.0hcK.Y0hZdk88----5.30hl0hnd _The yak gores you. The yak closely misses you.0h[n  You hit the yak.  You kill the yak!0h  † 3 yaksTrog accepts your kill.You hit the yak but do no damage. You slash the yak! You feel better.0h$920hC;=56.10h0hb _You slash the yak! You feel better. The yak gores you but does no damage. x30hI 0hL H _No target in view!0hk 0hZ 0h 0h7 H _No target in view!0h\+ 0h+ 0h`3 0h6 H _No target in view!0hĪ 0h 0h{ 0h) H _No target in view!0h3 [?25h[?0c _No target in view!  Search for what [Enter for "helm", or ? for help]? 0h [?25l[?1c0h4 0h36 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hand axe  b - [carried] l - a +0 vampiric war axe (weapon) Results elsewhere ([,] to cycle)  c - [D:10] a +0 hand axe (8 further duplicates)d - [D:10] a +0 war axe (1 further duplicate)  e - [D:8] a hand axe (1 further duplicate)0h8F 0hCL 0hR ............##† bentocg the Severer...............########. Mountain Dwarf of Trog *****......................... Health: 94/97 =======================-........................ Magic: 11/11 ========================........................ AC: 18Str: 30.................>...... EV: 100hS Int: 8........................ SH: 0Dex: 9......†................. XL: 11 Next: 31% Place: Dungeon:10.......@................ Noise: =--------  Time: 11251.2 (0.0)...........)............ l) +0 war axe (vamp).............#######.... Nothing quivered.............#######>......................<....#####...##########...### #...##...#.#######...##########...#.........................###  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "helm", or ? for help]? axe0hZ 40hs^ 0hOa . _0h 0h 0h 0h 0h z 25  _0hU 0h %50h 0h 0h 0h 0hӲ 0hg 0h 0hA 0h %60ho 0h 0h 0hֽ 0h# 0hy 0h9 0h1 0h K7=0hZ 0h 0h( 0h 0h 0h _  You see here a yak corpse.0h 0hu  _0hr 0hM 0h0 0h 0h 0hI 0h 0h\ 9=0h 0h3 0h 0h 0h 0hF 0hs 0h 0hB 0hq 0h0hw0h0hZ0h0h0h 0hO G10 0h  0h0hP _a - a wand of flame (75) (gained 7 charges)0h0h&, 0hU125  0h0h*0h=0h0h0h0h",0h#0hC&0h'0h'0h(0h)0h*0h++0hU,0h,.0h)00h|00h10h+20h30hd30h30h6Q10 0h60h99O _You now have 1283 gold pieces (gained 15).0hz:0h:] 25  0h;0h=0he?0h @0h@0hmB0hC0h4D0h E0hG0hH0hCI0h6J0hK0hM0hM0hN0hVP0hR0hpR0hmS0hW0hNY0hY0hZ0h^]0h~_0h_0h`0h@c0h+e0hte0hf0hh0hj0hk0hRk0hol0hm0h4n0ho0hgp0hq0hr0hBs0hu0hv0hw0hw0huz0h{0h{0h]|0h~0h 0hX0h0h 0h0hL0h؃0h0hׅ0h0h0h0h0hɈ0h#0ha0hT0h0h*0h0h 0h0h0h0h0hԓ0hՔ0h{0hz0h0hM0h!0hL0h0h0h0h3.............. #................... #....... ........ß ........_.ß ######..0hK.....ß#########.ßßßß.....-~.####......#### #..##########..#### ....#########.... ................. ≈.##########.......... S   electric eel (asleep)0h٥[≈# #.......... S~ #...>...... #######...0h 99.2 (48.0)SSAn electric eel comes into view.0hdk _****0hεo***The electric eel shoots out a bolt of lightning at you!0h_@.....≈0hZn  ===300.2 (490h70h Y _The bolt of electricity misses you.0hz5m . ..... ..... .....0h#6 ..... ...... #########...... ............... .......@....... ~.####......... #..####### ....#0hp6H ...... ≈.##### ≈#  0h6`S~ #...>0ha . ..... ..... ..... .........._ 0hx...... #########...... ............... .......@....... ~.####......... #..####### ....# ...... ≈.##### 0h≈#  S~ #...>0hN7_0h10h0hud _An electric eel is nearby!0hj,r . ..... ..... ..... 0h -..... ...... #########...... ............... .......@....... ~.####......... #..####### ....# ...... 0hX-≈.##### ≈#  S~ #...>0h0] . ..... ..... ..... ..... ......0h, #########...... ............... .......@....... ~.####......... #..####### ....# ...... ≈.##### ≈#  S~ #...>0h0hc0h0hNd _An electric eel is nearby!0h w . ..... ..... ..... 0hX ..... ...... #########...... ............... .......@....... ~.####......... #..####### ....# ...... 0h 0≈.##### ≈#  0hň `S~ #...>0h  . ..... ..... ..... 0h ".........._ ...... #########...... ............... .......@....... ~.####......... #..####### ....# ...... ≈.##### ≈#  0h7! S~ #...>0h& 0hb' 0hS- 8_0h: _ _An electric eel is nearby!0h< 0hZA 0hE R _No reachable target in view!0h6U_0h<0h?R _No reachable target in view!0h67_0h0h8_0h _An electric eel is nearby!No reachable target in view!0h . #.......... #......... ....ß ..._.ß ######..ß#.ßßßß..~.####0h . #..#.. ....## ...... ≈.##########  ≈# #  S~ #...>  # 0h0hpc  ---1.2 (10h.0) _0h8_0h0h.  # #. ... ..._.0hj ######..#.S~~.####.≈ #..#.. ....## ...... ≈.##########S   electric eel (asleep)0h)w ≈# # S~0hOn #...> 0ht3#0h0hc≈SS0h?0h];---20hNNo reachable target in view! _An electric eel comes into view.0h    # #  .._ ######..#.$0hf ~≈S~.####.≈≈ #..#..# ....## ..... ≈.########## ≈# # S~ #...> #0h0h'S~S0h&30h0hV"+ _Found 11 gold pieces.0h>| . ############... $.............. .......@.......0h } ~≈~~.####...... ≈≈S #..#### # ....# ≈#  S~ #...>0hA  . ############... $.............. .......@....... ~≈~~.####...... ≈≈S #..#### # ....#0h  ≈#  S~ #...>0h 0h 10h# 0h& d _An electric eel is nearby!0hX   # #  . ######..#..$~≈~~.####.~≈≈S~ #..0hY #..### ....#  ≈.# ≈# # S~ #...> #0h\ 0hc VS≈0hd Z  4 0he _0h~k 0hn 0hR    #   #       ######  #.  .$   0hS:~≈~S.####  S~≈≈≈~≈ #..##  #≈≈ ....#  ##≈  y##~≈.#yy 2 hornets (asleep)  wy #≈≈# #0hSwww 3 ribbon worms (asleep)  ww #≈~0h)T #...>. SS 2 electric eels (1 asleep)   #0hUT0hqg   An electric eel comes into view.Found 11 gold pieces, a scroll of immolation and a tapered fluorescent wand.0hh0huS~≈~~≈~≈≈≈~Syyywywww0hFvowwS0hv&50h0hX _The hornet buzzes angrily. x2; You hear an angry buzzing noise. x20h8e    #   #       ######  # 0h .$  ~S~≈~~.#### ~≈~≈≈≈~S# #..##  #≈≈S ....#  0hR ##≈~  y##~≈.#  0h  wy #≈≈# #0ha   ribbon worm  0h&n ww #≈~# #...>S 3 electric eels  #0h *0h4 *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.0hS0hSB ..@~~≈~~.S~≈≈≈~SThe electric eel completely resists. The bolt of electricity hits you!0h ***The electric eel shoots out a bolt of lightning at you!0hWS.@.0hWb82----===60hJ`0hRd: _The bolt of electricity hits you. x20h #.#####################...$............~~~~≈~~@####...S~≈≈≈~S# #..################≈≈S ... ##≈~..............0hu y##~≈.##########wy #≈≈## yyy 5 hornets (3 wandering)ww #≈~> www 3 ribbon wormsyyy#######...........0hW yyyyyyThe hornet buzzes angrily. x30h ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.0h4 ....@SThe electric eel completely resists. The bolt of electricity misses you.0hB ***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you.0h ..@The bolt of electricity hits you but does no damage.0h6 ******The electric eel shoots out a bolt of lightning at you!0h l g~~@~≈≈0hl d76------70hx 0h| 7 _The bolt of electricity hits you.0hWf  You barely miss the electric eel.0h ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.0h"0hU0....@≈S≈≈≈~S0hO167----10 9 (0.7 0h<>0h C\ _The electric eel completely resists. The bolt of electricity hits you!0h  You slice the electric eel!!  You kill the electric eel!Trog accepts your kill.0hD≈20h_8--8.60h 0h( _You hear a splash.0hE   #  #      ###### .# .$  ~≈~@.#### ≈~≈S≈≈≈~≈# #..0hF 4 ≈######≈≈S.....#  ##≈~...  y##~≈.####  wy #≈≈## #SS 2 electric eels  ww #≈~# #...  yyy #≈~# #...  0h|J A  You enter the shallow water.0h K 0hR ~S≈≈~S≈0hS g 25  ---0hS G9.6 (1.0Water 0hY 0h-] ? _Moving in this stuff is going to be slow.0h +g  You closely miss the electric eel.0h0 *******The electric eel shoots out a bolt of lightning at you!0h4x....~@≈0h2-10 ===10.3 (0.70hK0h{7 _The bolt of electricity hits you.0h k  You slash the electric eel!  The electric eel is severely wounded. ***..**The electric eel shoots out a bolt of lightning at you!0hf $.....@The bolt of electricity hits you.0h` *******The electric eel shoots out a bolt of lightning at you!0hx x....~@≈0hVy q4------1.1 (0.80h~ 0h 7 _The bolt of electricity hits you!0h 0h 0hD 0h ^ _You are too injured to fight recklessly!0h0h0h 0h^ _You are too injured to fight recklessly!0hx O  You hit the electric eel. You feel better.0h VS≈0h h4-------90h 0h ` _The electric eel is almost dead.0h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--8% [?] toggle between ability selection and description.0h[X 0h^ 0hd  #............. bentocg the Severer  #............. Mountain Dwarf of Trog *****.  .............. Health: 44/97 ==========--------------  0hNe .............. Magic: 11/11 ========================  ######........ AC: 18Str: 30  .###############........ EV: 10Int: 8  ....$................... SH: 0Dex: 9  ........................ XL: 11 Next: 31% Place: Dungeon:10  0he ~~~~~S~@.####........... Noise: =--------  Time: 11311.9 (0.0)  ≈~≈~≈≈≈~S# #..######### l) +0 war axe (vamp)  ≈######≈≈≈.....######### Nothing quivered  0hf ##≈~.............. Water  y##~≈.##########...  wy #≈≈###... SS 2 electric eels  0hSf Dww #≈~##...  yyy #≈~# #######...  ..........The electric eel shoots out a bolt of lightning at you! 0h~f _The bolt of electricity hits you! _You are too injured to fight recklessly! 0hf _You are too injured to fight recklessly!  You hit the electric eel. You feel better. _The electric eel is almost dead.0h's   .############## ....$.......... ............... ~~~~~S~@.# ≈~≈~≈≈≈~S#  0hs ≈######≈≈≈. ##≈~... y##~≈.### wy #≈≈##  ww #≈~#  yyy #≈~# A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!0hx ***The electric eel shoots out a bolt of lightning at you!0h ~@.The bolt of electricity misses you. The bolt of electricity hits you!0h ***..**The electric eel shoots out a bolt of lightning at you!0h S$.....@0h 49/145--==2.9 (1Berserk Water 0h 0h# 7 _The bolt of electricity hits you.0h_  You miss the electric eel.0h5--3.5 (0.60h0h` _The electric eel is almost dead.0hY \  Your unstable footing causes you to fumble your attack.0h ***..**The electric eel shoots out a bolt of lightning at you!0h 0h u$.....≈S@0h u7---==9 (0.40h 0hy 7 _The bolt of electricity hits you.0ha0hbl8----4.4 (0.50hj0hqnM _Your unstable footing causes you to fumble your attack.0hC  _The bolt of electricity hits you. _Your unstable footing causes you to fumble your attack. slice the electric eel!! You feel better.  You kill the electric eel!  Trog accepts your kill.  You feel the power of Trog in you as your rage grows.0hI!  You hear a splash.  You hit the electric eel. You feel better.  You kill the electric eel!0h+ p†~≈0h1 55==2===5.0 (0.6 _Trog accepts your kill.0h8 0h4< h _Your Dodging skill increases to level 3!0h* t..#.#........ ######..###############....$........@.......~~~~~≈†~.####............≈~≈~≈≈≈~≈# #..#≈######≈≈≈.....###########≈~............y##~≈.##########.yyy 3 hornetsy #≈≈###....wy #≈~# #...>yyy #≈~# #######....0hC 0hD  25  ---6.1 (1.1 _0hM 0hP 0h|I.#.#...######..#.....$..~~~~~≈†~.####.≈~≈~≈≈≈~≈# #..##.≈######≈≈≈.....#0h.##≈~.y##~≈.#.wy #≈≈## #.ww 2 ribbon wormswy #≈~# #...>.yyy #≈~# #.0h+0h,u6==---7 (0.60h70hC>k _You feel a strong urge to attack something.0h.#.#...######..#.ß....$..~~~~~≈†~.####.≈~≈~≈≈≈~≈# #..##.≈######≈≈≈.....#.##≈~.y##~≈.#.wy #≈≈## #.0hwy #≈~# #...>.. yyy #≈~# #. 0h80h'7.30h!0h-$0hrG /.#.#..._######....#.ß....$..~~~~~≈†~.####.#≈~≈~≈≈≈~≈# #..#..#≈######≈≈≈.....#.##≈~.y##~≈.#.wy #≈≈## #.wy #≈~# #...>.yyy #≈~# #.0hR r8.0 (0.7Berserk 0hY 0h$\ c _You feel your anger nearly subside.0hW .#.#...._.######....#.ß....$..~~~~~≈†~.####.#≈~≈~≈≈≈~≈# #..#..#≈######≈≈≈.....##.##≈~......y##~≈.##########.wy #≈≈## 0h [#.wy #≈~# #...>.yyy #≈~# #.0h   . ...  .###############....  ....$...............  ............@.......  ~~~~~≈†~.####.......  ≈~≈~≈≈≈~≈# #..#####  ..# ... #### 0h wy #≈≈##  wy #≈~# #...> yyy #≈~#  You are no longer berserk.0h 38/97 7Slow -Berserk 0hQ# 0he' _You are exhausted. You feel yourself slow down.0h# 0h 0h] 0h] 0h> ,0hp 0h 790h 0h 0hx 0h0 0h 0hV 3400h 0h ,0hL 0hx 0h S1=0h 0h a2=0h 0h 0hB 0h 0h 0hE 230h 0hE ,0h 0h 0h 940h 0h 0hV 0h 0h80hi5=0h6 ,0h$ 0h0hK6=0h0h~,0h0h!O70hp"0h(,0h)0h.O80h/0h^50h5S9=0h60h=,0h>0hD0hDL50=0hDE0hK0hhL0hL0hR0h.yyy #≈~# #.0h40hZ508.7 (1.0)0h;0h>0h0h30hK0hw,0hS0h/S3=0h0h90h0h0h0hK4=0h0ha0h0hR0h0hu0h0h0hS950h0h0h+0h0hS0h0h,0h30h960hp0h 0hi 60.0) _You start resting.0hZ69.7 (110h0hc _You recover from your berserk rage.0h.#.....#........ß...._.ß.######..ß..#.ßßßß.....$..~~~~~≈†~.####.#≈~≈~≈≈≈~≈# #..#..#≈######≈≈≈.....##.##≈~.......y##~≈.##########.wy #≈≈## #.wy #≈~# #...>.yyy #≈~# #.0h7_0h070.7 (1.0) 0h8_0h0h 30h0h0hi7=0h40hx0h0ha8=0hu0h0h"0h0h"0h$#0h$0h'O90h'0he*0h*0h+0h-,0hV.0h200h}0:600h00hq40h40hm50h8B0h:0h[;S1=0h;0h=0h>0h#?0haB0hB0hB0h+E0hEK2=0hF0h@J0hJ0h:K0h}M0hM930hN0hR0hBS0hS0hV,0hW0hY0hnZ940hj[0h _0hl_0ha`0hNd0hd0he0hUi0h{ji5=0hn,0ho0hs0hs0ht0h&x0hxK6=0hRy0h{,0h|0hK~O70h~0h,0h݁0h,0h0hi0hΆ980h?0hG0h0hw0hd0h0h0h0h:N69=0hv0hU0h0h٘0h,0hD0hݜ0hX70=0h0h],0hɠ0h,0hY0h˥0h0%10h0hͩ0h0h+0h0hX%20h60hY0h0hY0hs0h0h0hL0hK3=0h0h;0h0h0h 0hr0hG0h0h U4=0h0h0hX0h0hI,0h0h0hl%50h:0h0hF0hT0hN0h%60hy0hA0h0hW0h2,0h0ha7=0hd0h{,0h0hb,0h0hq0hU8=0h0hs,0h0h,0h}0h/0h%90h|0hm 0h 0hp 0h 0h_0hd0ha0h&800h0h0hG0h0h0h.K1=0h0h5!0h!0h"0h#&0h&0h"'0h:+0h+U2=0h,0h/0h00h00hn5,0h60h:0hw:%30hb;0h?0h?0h@0hD0h(E0hE0hI;40h K0hO0h|O0hP0hR0hPSK5=0hT0hoW,0hUY0h[,0h\0h`0hl`U6=0ha0h~e,0h1f0hi0hi0h]j0hJm0hm%70hn0hq0hr0hBs0hu0hv0hw0hz0hz%80h}{0h2~0h~0h0h(0h0h0hφ0haK9=0hP0h0hv0h0h:900h2=0h 0h0hj0h0h,0h0h0hj%10h0h̟,0h0h$0h0hk0h0hO%20h 0h0h0h}0h0hƯ0h0h0hkK3=0h 0h0h,0h0hBU4=0hE0hD0h0hU0h0hN0h0h0h1%50h0h0h=0h0hM,0h0h0h%60h0hR0h0hC0h>0h0hb0h+_ _You start resting.0h481.7 (111.0)7=22 0h0h[" _HP restored.0hB+ I0hN4 B0h5 0h6 0h6 0h: 0hf; 0h< 0h? 0hn@ 9=0h@ 0h=E 0hE 0hHF 0hdI 0hI 0hJ 0hN 0hN 0hO 0hR ,0hqS 0hWU 0hU 0h%V 0h6X ,0hX 0h\ ,0hB] 0hha ,0h{b 0hf 0hbg 0hh 0hl 0hm 0h n 0hs 0h|s 0ht 0h[x 0hx 0hy 0hW~ 0h~ 0hy 0h 0h5 ,0h) ,0h 0hƉ 0h ,0h ,0hs 0h8 ,0h 0h 0h 0hz 0h ,0h 0ho ,0ha 0hK ,0h= 0h ,0h 0h 0h 0h# 0hɲ ,0h 0h ,0he 0h3 0h 0hN 0h 0h' 0h 0h ,0h 0h 0h 0h 0h ,0h 0h^ 0h 0hS 0hw 0h 0h 0h ,0h 0h 0h" 0h 0h 0hO 0hC 0h 0hX 0h 0h@ 0h 0hT 0h 0h 0h 0h 0h 0h 0hS 0h 0hm 0h ,0h0 0hi ,0h 0h 0h" 0h* 0h 0h 0h 0h 0hz 0hX 0hQ 0h 0h 0h1 0ht 0h 0h# ,0h# 0hc% ,0h% 0h' ,0h~( 0h* ,0h* 0h&, ,0h- 0h_0 ,0h0 0h4 0h5 ,0h7 ,0h8 0h9 ,0hD: 0h< ,0h< 0h@ 0hFA 0h B 0hIE 0hE 0h F 0h:H ,0hH 0hbJ ,0hqK 0hQ ,0h.R 0hAT 0hT ,0hV 0hYW 0hX 0h] B0hoa 0ha 0hb 0hMd 0hd 0hre 0hi 0hi 0hvj 0hn ,0ho 0hq ,0hJr 0h2t ,0ht 0hVv ,0hv 0hx ,0hDy 0h| 0h| 0h} 0h 0h, 0hނ 0h 0h 0h 0h ,0hh 0h6 0h 0hf 0hΒ 0h0 0h 0h 0h 0hd 0h 0h ,0hJ ,0h 0h 0h4 0hx 0hC ,0h 0h ,0h: 0h 0hA 0h 0h 0h 0h 0h> 0h 0h 0hb 0h 0h 0h+ 0h 0h: 0hֻ 0h1 0h˼ 0h ,0hI 0h 0h 0h 0h2 ,0h 0h _581.7 (99.0) _You start waiting.0hL .2.7 (100.0)0h| 8_0h # _Done waiting.0h˂0hm0h0h!0h'0hB0h,0h0h0h͜0h0h0hΠ0hz0h0hU0hg _The hornet buzzes angrily. x2; You hear an angry buzzing noise. x40h0h0hݽ0h 0hq,0h0h0h0h80h0h0h,0h0h0h0h0h0h0he0h0h0hG10 0h 0hO _You now have 1294 gold pieces (gained 11).0h0h] 25  0h0h0h,0h0hW0h0h0h#0h0h0h,0hD0h0h0h0h0h0h70h 0h 0h 0hS0h0h0h0h0hu0h0h0h0h0h0h50h0h 0h"0h%0h"&0h'0h(0h~,0h,0h-0h:/0h20hX30h 40h$60h:,0h;0h>0h[>;10 0h?0h#AN _You now have 1303 gold pieces (gained 9).0h_C0hC] 25  0hgD0hE0hI0hI,0hJ0h&L0hL,0h@M0hN0hYO,0hP0hR0hMS0hS0hT0hlX,0h*Y0hJZ0h)\0h\0h]0h3^0h*a0ha0hb0hc0hg0hh0h"i0hk0hn0h,o0ho0hUq0ht0h6u,0hu0h%x,0hx0h {0h~B0h~0h0h0h0h0hK0h0h20h0hX0h]0hƓ0h0he0hڙA  You enter the shallow water.0h*?Water 0h0hN _Moving in this stuff is going to be slow.0hk0hĞ0h0h0hШ0h3(0hb0hl0h&0hb0h0h0h0h,0h/0h,0h0hw0hó0h0h0h0h 0h0h0h0h30h0h0hD0h0h0h0h0hj,0h0h0hC,0h0h0h,0h30h0h0h0h<0h0h0h"0h0hL0h0h 0h80h`0h0h0h0h0h,0h0h0h,0h)0h0h,0h0hh0h0hB0h,0h0hg,0h0hE0h) 0h 0hM 0hN 0hX,0h0h$0hx,0h0h0h0h0h0h0h2,0h0h0h"0h"0h$0h%0h(0h%)0h)0h|+0h3 ########... ........... ............ #####........ #.........########. ....T........ ############# #................ #............................. #.........................#####.........................##.........................#### T   troll (asleep)#....................#.......................#.##########........0h7~ 655.9 (73.2)  A troll comes into view.0h>s.TT0h>w  ====6.9 (740h&E0hmG' _The troll shouts!0h ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................  #....................  #....................  #....................  #.0ha[ ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................  #....................  #....................  #....................  #.0h`G0hd0hf\ _A troll is nearby!0h  ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................  #.................... 0hř ^ #....................  #....................  #.0h1 f ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................0h2 5  #....................  #....................  #....................  #.0h: 0h; 0h C 0hE \ _A troll is nearby!0h  ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................  #....................  #....................  #....................  #.0hz+ ...  ...  ....  ..... #.. .....########.. ............... .....T.........  #@.......  ...............  ...............  ...............  #....................  #....................  #....................  #....................  #.0h440h;0h>?F _A troll is nearby!0h?0hD #. ########. . .....@#####.. #.########. ......T ############# #............ #................ #.............### #............0hD.# @   Harold (missile, wandering) #............### T   troll #............ #..........0hxW  Harold the Weathered comes into view. He is wielding a +0 battleaxe andquivering 3 throwing nets.0h`p.@@)0h`8---  =---7.9 (1.0) 0hh0hlU _The troll bites you but does no damage. The troll claws you. x20h0hm10 ---8.6 (0.7 0h0hQ _You closely miss the troll.0hd  You hit the troll.  The troll is lightly wounded.  The troll closely misses you. The troll claws you.0hl (((((((The troll claws you but does no damage. Harold throws a throwing net.0hiW.....@0h5X6---9.30ht 0h* The throwing net closely misses you.  You bar  The troll is lightly wounded.bites you. The troll claws you but does no damage.barely misses you.  Harold says happily, "The price on your head will fill my nest egg nicely!"0hq$ I((((((0h W.....@0h@ [4-60.1 (0.8 0hc 0hb _Harold throws a throwing net. The throwing net barely misses you.You completely miss the troll. The troll bites you but does no damage.0he U.@0h &90h 0h . _The troll barely misses you. The troll claws you but does no damage.  You slice the troll!! You feel better.0h g97======1.6 (0.7 0h 0h ] _The troll is heavily wounded.0h=  You hit the troll.  The troll is severely wounded.0hC ``````Harold fires a harpoon shot at you.0h ....@.  The harpoon shot misses you. The troll bites you but does no damage.0h v89==--2.30h 0h Harold fires a harpoon shot at you.  The harpoon shot misses you. The troll bites you but does no damage. _The troll claws you but does no damage. The troll claws you!  You hit the troll but do no damage.The troll is severely wounded.troll barelyclaw0h U.@0h L----3.00hJ 0h * _The troll claws you.0hP" h  You hit the troll but do no damage.0h0# E--8 (0.8 0h) 0h+ ^ _The troll is severely wounded.0h h  You hit the troll but do no damage.0h .@The troll is severely wounded.0h٢ f76----=4.5 (0.7 0hc 0h _The troll bites you! The troll misses you. The troll barely misses you.0h- k  You slash the troll!  0hK. The troll is almost dead.The troll closely misses you. The troll claws you but does no damage.0hV4 D ((((((0h`5 b(The troll barely misses you. Harold throws a throwing net.0h3 @..@...@   Harold0hF (5.20h 0h _The throwing net barely misses you.You slash the troll!  You kill the troll!0h 0h w.@.0h w7=---5-6.0 (0.8 0h 0h` W _Trog accepts your kill.0hI ( #... #... .. .. #####. #.#.@.@. #( #....( #0h3 <... #..... #......# #....... #....... #0ha) 0h) a 25  -0h3* %7.0 (1.0 0h1 0h5 H _Harold misses you.0hc 0hd H10 7 (0.7 0h 0h͸ - _You barely miss Harold.0h'V  You hit Harold.  Harold is lightly wounded.0h(i65---=8.40hz/0h2: _Harold hits you with a +0 battleaxe!0h  You slash Harold! You feel better.  Harold is moderately wounded.0hd6---9.2 (0.8 0hO0h: _Harold hits you with a +0 battleaxe.0h  You hit Harold. You feel better.  Harold is moderately wounded.0hb5---9 (0.7 0h0h": _Harold hits you with a +0 battleaxe!0h#Ne  You hit Harold but do no damage.0hsO1-70.60h[V0hFY] _Harold is moderately wounded.0h  You closely miss Harold.  Harold is moderately wounded.0hZw41------==1.30h0h: _Harold hits you with a +0 battleaxe!0h@X0h'Y0h`0h6c^ _You are too injured to fight recklessly!0h0h0h,0h^ _You are too injured to fight recklessly!0hAX40ha0hd^ _You are too injured to fight recklessly!0h40h0h^ _You are too injured to fight recklessly!0hPF40hO0h}Q^ _You are too injured to fight recklessly!0h0h0h0hV _You are too injured to fight recklessly!0h.0h.0h160h90h0h-0h 0h|0hz&0h4'0h10h30h+ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--11% [?] toggle between ability selection and description.0h0hh0hu#....... bentocg the Severer....... ########....... Mountain Dwarf of Trog *****........ ............... Health: 41/97 ==========--------------....... ............... Magic: 11/11 ========================....... #####......... AC: 18Str: 30.......#......... EV: 10Int: 8.......########......... SH: 0Dex: 9......@................. XL: 11 Next: 35% Place: Dungeon:10.......@................ Noise: ===------  Time: 11671.3 (0.0)0h #############(.............. l) +0 war axe (vamp)#...............(........... Nothing quivered#...........................#.........................###.........................# @   Harold#.........................###...........................#........................... _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!0h!& .......  .......  .......  .......  .......  .......######## ......@........ .......@....... 0h'#############(..... ..(.. .... ... ..  .  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!0h(56/145---2.3 (1Berserk 0h}10h4: _Harold hits you with a +0 battleaxe.0hJ<  You barely miss Harold.0hKi7---8 (0.50hT0h-W] _Harold is moderately wounded.0hLl  You slice Harold!! You feel better.  Harold is heavily wounded.0hVm g65===3.30h{ P _Harold hits you with a +0 battleaxe.0hSHarold is moderately wounded.slice Harold!! You feel better.  heavi _Harold hits you with a +0 battleaxe.  You barely miss Harold.  Harold is heavily wounded.0h3--9 (0.60h&0hO _Harold barely misses you.0h <  You barely miss Harold.0h-B--4.50hR0hZ _Harold is heavily wounded.0h  You barely miss Harold.  Harold is heavily wounded.0hl54--=5.0 (0.50h0h#: _Harold hits you with a +0 battleaxe!0h `  You slash Harold!0h *6 (0.60h 0h> [ _Harold is severely wounded.0h  You barely miss Harold.  Harold is severely wounded.0h0h*I  Harold hits you with a +0 battleaxe!0hm40----6.0 (0.40h0hV _* * * LOW HITPOINT WARNING * * *0hT  You slice Harold!!  You kill Harold!Trog accepts your kill.0h_e)0hd`--43====0he#5 (0.50h!l0hnn _Trog appreciates your killing of a magic user.0h #.# #.# ########.. .. ......# #####.# #..######## .......... #############(.. #( #.. #.# #. ## #0hB0h1 25  ----7.1 (0.60h0h.  Things that are here: _a +0 battleaxe; a +0 scale mail; the human corpse of Harold0h90hV<|Pick up what? 19/52 gear slots (_ for help) 0h<Hand Weapons (select all with ))a - a +0 battleaxe Armour (select all with [)b - a +0 scale mail Carrion the human corpse of Harold [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected0h=7[top]0h;  a + a +0 battleaxe[Enter] accept (1 chosen)0hGY 0hY` 0hsg  #...... bentocg the Severer ........# #...... Mountain Dwarf of Trog *****. ........# ########...... Health: 41/145 ======------------------ ......... .............. Magic: 11/11 ======================== 0hh ......... .............. AC: 18Str: 30 ........# #####........ EV: 25 Int: 8 ........# #........ SH: 0Dex: 9 ........########........ XL: 11 Next: 43% Place: Dungeon:10 0hAh .......@................ Noise: ---------  Time: 11677.1 (0.0) ........................ l) +0 war axe (vamp) 0hh o#############(............. Nothing quivered 0hi #...............(.......... Berserk  #.......................... #.........................#  #.........................#  #.........................#  #.......................... You slice Harold!!  You kill Harold!Trog accepts your kill. _Trog appreciates your killing of a magic user.Things that are here: _a +0 battleaxe; a +0 scale mail; the human corpse of Harold0h u 7  t - a +0 battleaxe0hu 410 8 (0.70h)| 0hk k _You feel a strong urge to attack something.0h 0h 0h} 0h 0h i 25  Berserk 0h ,0h 0h  ........#  ........#  .........  ......... 0h  ........#  ........#  ........####### .......@.......8.4 (0.6 ............... #############(.... ..(. 0h L... .. .  0h _You start resting.You feel your anger nearly subside. You are no longer berserk.0h@ 28/97 9.0 (1.2Slow -Berserk 0h 0h( _You are exhausted. You feel yourself slow down.0hI0h2B0h_9=0h0h0hL0h0hj30=0h0h,0hF0hM10h40h0h0h0h&0h720h? 0h0h90hI0h0h-I3=0hU0h0h=4=0h* 0h!0h(0h~(0h*0h#/0h/750h$10h70h980h90h0?0h?760hA0hG0hH0hvI0hN0hNI7=0hP0hW0hEX0hY0h^0hd_S8=0ha0h2g0hg0hVi0hn0ho790h}q0hw0hXx0hy0h 0h:400h=0hW0hS1=0h0h.0h0h(0h0h8K2=0h0h0h(0h0h0hDk 719.5 (40.5) _You start resting.0hV321.0 (42.00h0h[ _You feel yourself speed up.0h9 ........##. .# ########. .. ......... 0h: .. . .# ##### .# #. .########. .[......... ..@. 0hQ;#############( #...............( #.. #.## 0h;T#.#  #.#0h;{ #.. #.0hGF2.0 (1.0)0hM0hN0h?0h@0hB0hFI0hI0h;P0hU0hV#40hV0hW0h[0hm[0h'\0h_0h_0h#b0hg0hIhS5=0hj0h 0hn? 0hA 0hF 0hiG K8=0h[I 0h?O 0hO 0hFQ 0hU 0hV 990h_X 0hi] 0h] 0hZ_ 0hUh 0hi 0hYl 0hsq 0hq :600hs 0h,y 0hy 0hY{ 0h 0h 0h 0h~ 0h S1=0h 0h B0hȓ 0h@ 0h 0h 0hi K2=0hH 0h ,0h X0h 0hZ 930hf 0h) 0h 0h 0h 0h 940h 0hT 0h 0h 0h 0he 0h 0h{ 0h S5=0h 0h 0h 0hE 0h 0ho 0h1 0h 0h? K6=0h 0h 0hs 0h# 0h 0hk 0h 0h2 0h 970h 0hA 0h 0h 0h 0hP 980h 0h 0h 0h, 0h! 0h! 0h# 0h( 0hQ) N69=0h+ 0h 0 0h0 0hs2 0hq7 0h7 0h: 0h(? 0h? X70=0hA 0hF 0hdG 0hH 0hM 0hN 0hO 0hPU 0hU %10hX 0hZ 0h [ 0h[ 0h^ 0hK_ 0h` 0he 0hf %20hg 0hj 0h4k 0hm 0hFs 0hs K3=0h]u 0hy ,0hz 0h6} 0h} 0hb~ 0h 0h U4=0h݂ 0h ,0h 0h 0h 0h6 0h 0h %50hk 0h 0ho 0hM 0h9 0h 0h 0h 0h %60h 0h 0h 0hµ 0h 0h' K7=0h 0hg 0h 0h 0h@ 0h 0h 0h 0hY U8=0h 0h 0hW 0h 0hz 0h 0h 0h| 0h %90h 0h 0h8 0hK 0h ,0h 0hc 0h &800h 0hD 0h 0h 0h ,0h! 0h 0h K1=0h 0hR 0h 0h 0h 0h 0h" N2=0h 0h 0h 0h 0h 0h 0h 0h 0h_ %30h 0h 0h 0h 0h 0h 0h 0h 0hM %40hR 0h 0h( 0h 0h" 0h]# 0hz$ 0h& 0h' K5=0h( 0h + 0hI+ 0hG, 0h1 0h 2 U6=0h'3 0h5 0h6 0h6 0h9 0h9 0h:: 0h< 0h'= %70h= 0h@ 0hYA 0hB 0hJ 0844.0 (108.0)0hK 10hQ 0hZ .# #.........# #.0hI[ ......... .... ...# #####..# #..#..[....@.#0h[ ((.#....(.#....#.....##......0h[ z# #.......##.0h2\ .......#. _You start resting.0hne 0hUf ^  5.0) 0hj 0h{k 0h5.# ########.......... .................. ...# #####.# #...########...[.............##############...............(#.................#.............#####.............##.............#####................#.............#.##########0h0h20hԒ.860h0h0h[10 7.0 (2Throw: 2 throwing nets0h0h]S _u - 2 throwing nets0h0h0hM0h0hY] 25  0hv0h0hK9=0h0h,0h0h0h0h`0h0hz0hV90=0h10hf,0h0h0h%10h0hw#B0h(0h )0ht+0h10h1%20h30h80h90h:0h@0h!A0hB0hCH0hH0hHD3=0h2K0hQ0h+R0h=X0h]0h)^0h`0he0hf?4=0h`f0hVh0h4m0hm0ho0hu0hmv%50hw0h ~,0h0hl0h0h0h0h%60h0h-0hk0hU0hi0h0h0h_ _You start resting.0hѷ0703.0)0h57=0h%1.0 (240h0h" _HP restored.0ha.# #.......... .......... .........# #####.....# #...0hlb#..[......##.#.(.#.#.##.....##.##.#.#.#.0hn0h)o12.0 (1.0)0hv0hw0h ].# #.. .......... ..........# #####.....# #...#..[......  #0h #.  #.(.  #.#.##....#  #.##.#.#.#.0h% 0h% &30h, 0hH/ 0hPs . .......... ......# #####.....# #....########...[............. #############. #............. #.. #.0h-t ####### #.# #.####### #....... #. #.########## #.#.0h} 0h~ &40h܅ 0h4 0h =10 5.0 (230h 0hl ^ _u - 3 throwing nets (gained 1)0hH3 30hT5 0h= 0hA 0hF s 25  0hKI 0hN 0hO 0h=Q 0hS 0h1Y 0hY 0hZ 0h^ 0hb 0hpc 0h!e 0h0g 0hOl ,0hm 0ho 0ht 0h:u 0hnv 0hx 0h} 0h8~ 0h 0h 0hO ,0hy 0h 0h 0h 0h 0hK 0hI 0hН 0ht 0h 0h ,0h 0h 0h ,0h# 0h 0h8 ,0h 0h' 0h ,0h 0h 0hw ,0h 0h1 0hK 0h 0h 0h 0hf 0h 0h 0h\ 0hW 0h 0h 0h: 0h< 0h 0h 0h 0h! 0hy" 0h# 0h( 0h_- 0h- 0hF/ 0hw4 0h9 0h9 0hI; 0h@ 0hTD 0hD 0h-F 0hJ 0hP 0hP 0hR 0hU 0h?[ 0h[ 0h;] 0h'` 0h"d 0hd 0he 0hh 0hOm 0hm 0hn 0hZq 0hu 0hw ,0hoy 0h} 0h@~ 0h@ 0hX 0hy 0h 0hÆ 0h. 0h( 0h 0h 0h 0h 0hl 0hf 0hU 0h 0h 0hҚ 0hA 0hT 0h 0ht 0hʠ 0h 0h 0h 0hΦ 0h# 0h 0h> 0h 0h 0h$ 0hϰ 0h> 0hܴ 0h 0h 0h 0h 0hw 0hp 0h 0h 0h 0hn 0h 0h| 0h 0h 0h{ 0h 0h 0h0 0h7 0h 0hk 0h 0h 0h 0h^ 0h 0h 0h$ 0h 0h 0h 0hM 0h 0hc 0h 0hh 0h 0ho 0h 0hK 0h 0hL 0h 0h 0h 0h 0h' 0hR ,0h ,0h 0h 0h 0h 0hp 0h 0hv 0h 0h< 0h 0h 0h* 0h 0hJ 0h 0hG" 0h% 0h& 0h& 0h$( 0h+ 0h , 0hq, 0h- 0h1 0h2 0h_3 0h4 0hk7 0h7 0h_8 0h: 0h> 0hL? 0h? 0hA 0hC 0hPD 0hD 0hF 0hJ 0hYK 0hK 0hAM 0hP 0hIQ 0hbR 0hS 0hV 0hV 0hW 0hY 0h] 0h] 0h ^ 0hg_ 0h|c 0hc 0hHd 0he 0hi 0hj 0hj 0h8l 0ho 0hfp 0hq 0hmr 0hu 0hOv 0hv 0hy 0h} ,0h+~ 0h̀ 0hC 0h 0h 0h 0h 0h[ 0h 0h 0hV 0h 0hD 0h 0h 0h 0h 0h 0h 0h 0hv 0h 0h 0h 0h 0hl 0h 0hL 0hϧ 0h 0h 0h. 0h 0h 0h 0h| 0h 0hF 0h ,0h 0hU 0h 0hp 0h 0h& 0h 0h 0hh 0h 0h> ,0h 0h\ 0h 0hJ 0h 0h 0h3 0h ,0h 0hY 0h 0h 0hN 0h5 0h 0h 0h 0h 0he 0h 0h 0hf ,0h 0h 0h ,0h# 0hw 0h$ 0h~ 0h 0h 0h ,0h~ 0h 0h 0h8 0h 0h 0h. 0h 0h) 0h 0h. 0h ,0h 0hz   #≈≈# yyy #≈~###########.   #≈≈# ##≈≈...........   #≈≈≈ ###~~≈.......   #.~~≈ ≈≈≈≈≈...########## 0hh   #..~≈≈ ≈≈≈≈#...# #...#   ##..###### #...# #...#   #.# #...# #...#   #######...##########...#   :....969.0 (94.0)   ###########.##########  #.# #..  #.# #..   ##############.##########..   #.................   ########################### 0h V  0h\ 0h! -70.0 (950h& 0h) ` _Found a parchment of Sublimation of Blood.0hRP 0h1h>1h>1h@1hdC1hC1hD1h|H1hL1hgL1hSM1h1P1hS1h8T1h U1h|W1hZ1h[,1h`1hxa1ha1hb1he1hg1h=h1h#i1hk1hn1hbo1ho1hq1ht1h2u1hu1hw1h{1hh|1h|1h}1h@1h,1hP1h6,1h1h1h/1h1h1h1h,1h41hY1h1h 1ht1h1hu1hה1h*1h1hٗ1h@1hژ1h1h,1h`1hK1h,1h1h1h1h[,1h1hg1h1hQ1h1h1h1h1h1h1h,1h1hη1h,1h1h1h1h1h1h1hM1h1h1h1hO1h1h1h1h|,1h1h1h,1h1hZ1h1h.1h 1hH1h]1h,1h1h,1h$1h1h|,1h1h1hN1h1ho1h1hX1h1hU1hBL #≈≈##yyy #≈~######### #≈≈## ##≈≈...... #≈≈≈######~~≈......... #.~~≈≈≈≈≈≈≈≈...###### #..~≈≈≈≈≈≈≈#...#  ##..########...# 1h) ##.# #...#  #.########...####### #..@................100.4 (56.2) ##############.#.# #.# ##############.# #................... #############1h11h1hs _You see here a parchment of Sublimation of Blood.1h i  You pick up a parchment of Sublimation of Blood and begin reading...1hC ;10 1.4 (1.0)1h 1h" G _Unfortunately, you learned nothing new or useful.1h,31hp-1h>1hA1h9B] 25  1hF,1h!I1hI1hXJ1hM1hP1hP1hOQ1hT1hX1h.Y1hrZ1h\1h`1h`1h`1hd1hg1hg1hh1hdk1hn1hVo1ho1h|r1hgv1hv1h+w1hy1h{1h|1hV|1hR}1hz1h,1h 1h,1hH1h1h1h|1hĈ1h1hٍ,1hz1hN1hL,1h1hQ1h,1h~1hD1h,1h,1hm1hI,1hɞ1h&1h,1h1h1h6X1hB1h1hH1h1hS1h1hU1h1h1hX##~≈.##########..................  #≈≈## #.........  #≈~# #...>.............. 1h #≈~###########.................. ##≈≈............................. #~~≈............................. ≈≈≈...##########................† ≈≈#...# #...############.. ###...# #@..# #23.4 (22.0)  #...# #...# #.. ###...##########...############.. ................................. #######.##########....<.......... #.# #..############.1hĽ  #.# #..# #.  #######.##########..############.  ................................. 1h*11h1h1hg1hhS  1hi1h z1h}1h,1h1hT1h݈1h։1h1h!1h1h1h1h֜1hW1h1h"1hԧ1hU1h1h1h11h1h1hɷ1hݻ1hK1h1h{1h1h1h1h1h1h1hD1h1h1h@1h1h+1hn1h1h 1h1h1hH1h|1h.1h1hE1hC1h1h1h1hB1h1hV,1h1h1h 1hm1h1hW1hr,1h1h1ha 1h 1h4 1h/ 1h 1h. 1h 1h1h1h1hh1h .#######.......#####....)# .#######...#########..# #...)) ......................########### ............... ...............< ............... ................... ............................... ................@..............40 1hp............................... ..........................####### ###########..##########...# #..# #...# #..# #...# ###########..##########......... ................................<1h11h&!1h#1h 41h 1h 1hd 1he Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair1ht1h [?25h[?0c1h.#######..............#####....)# bentocg the Severer .#######...#########..# #...)). Mountain Dwarf of Trog *****. ......................########### Health: 97/97 ======================== ................................. Magic: 11/11 ======================== .............................<... AC: 18Str: 30 ................................. EV: 25 Int: 8 ................................. SH: 0Dex: 9 1h................................. XL: 11 Next: 43% Place: Dungeon:10 ................@................ Noise: ---------  Time: 12143.4 (0.0) ................................. l) +0 war axe (vamp) ..........................####### Throw: 3 throwing nets ###########..##########...##..##...##..##...#######  ###########..##########..........  1hIT.................................  ..<..............................  _The hornet buzzes angrily. x2; You hear an angry buzzing noise. x3 _The hornet buzzes angrily. You hear an angry buzzing noise. x2 1h8_You see here a parchment of Sublimation of Blood.  You pick up a parchment of Sublimation of Blood and begin reading... _Unfortunately, you learned nothing new or useful.  What level of the Dungeon? (default 10, ? - help) 1h1h [?25l[?1c1h- 111h b  1h_ 1hH 1h [ _1h 1h] 1h 1h 1h 1h] 1h 1h 1hT 1h 1h 1hb 1h 1h 1h 1h; 1h 1h 1h 1h 1h 1h5 1h 1h8 1h 1h1 1hK 1h6 1hx 1h 1h 1hn 1h 1hH 1h 1hb 1h, 1h 1h 1h 1h 1h 1hT 1h 1h 1h 1hM! 1h" 1hX$ 1h$ 1h% 1hn& 1hF) 1h) 1h* 1h, 1h/ 1hI0 1h0 1h,2 1hL6 1h6 1h7 1h8 1h: ,1hc; 1hh= _The hornet buzzes angrily. You hear an angry buzzing noise. x2 _You see here a parchment of Sublimation of Blood1h= .  You pick up a parchment of Sublimation of Blood and begin reading... _Unfortunately, you learned nothing new or useful.  There is a stone staircase leading down here.1ho> 1h@ 1h@ 110 1h@  _1hA  1hb1 1h 1h #. #. ###.## ..... 1h;#... #... #...########  #...  #    ..............)...............####........... #..........$ 1ho #..^........  1h:0 63.1 (19. 1h}7)  You climb downwards.  A malevolent force fills the Dungeon... 1h./  --more-- 1h$:* 1h x @With a horrendous wail, an alarm goes off! 1hh>Mark  1hm 1hp _A sentinel's mark forms upon you.Found a mace and 25 gold pieces. _There is a stone staircase leading up here. 1h 1h  1hu  1h B  You hear a bellow! x3; You hear a shout! You hear an angry buzzing noise. 25   1h P _You hear a shout! x5; You hear a bellow! x2 1h  1h/  1h), 1h 1h 1hd x   unseen horror (invisible)x 1h"16.1 (3.0) 1h%' 1h.?x. 1h/*7.1 (4 1h6 1h9a _An unseen horror comes into view. 1h&| #. #. ###.## ..... 1h'#... #... #...########  #...@.......  #...........  ...............  ..............)  ...............  ####........x..  #..........$  #..^........  1h5 #. #. ###.## ..... #... 1h#... #...########  #...@.......  #...........  ...............  ..............)  ............... ####........x..  #..........$ #..^........  1h 1h0 1h 1he _An unseen horror is nearby! 1h-#.#. ###.##..... #... #... #...##########...<........#....... 1h)..####x #..$#..^.#......" 1hk 1h7 1h` 1hj  Found a dented ruby amulet. 1hcx.H   manticorex   unseen horror (invisible)H 1hV`  8.1 (1 1h 1h\ _A manticore comes into view. 1h!  You slice the unseen horror!!  The unseen horror is heavily wounded. 1h+b.x  1h,R10 ===9 (0.8 1h4 1h7Z _The unseen horror barely misses you. 1h###.## ..... #....#########<........###........x.....).......#### 1h $^.H....."....... 1hܞ 1hڟ 1h 1h  1h  H.WW   shadowghastA shadowghast comes into view. 1hdu 25  --9.9 (1.0 1hf 1hwD _The unseen horror hits you but does no damage. 1hK  You slash the unseen horror!  The unseen horror is severely wounded. 1h7 1h< 1h 1h+ y.xH.W .y   hornetW   shadowghastThe unseen horror hits you but does no damage.10 =-70.6 (0.7 1h}/Y _A hornet comes into view. 1hΊV###.## ..... #...#########<.......y###.........)x......####..... #H$..^. 1heW...."...... 1hd 1h 1h 1h 1h  1hAy.x..HW... 1ht 25  -1.6 (1.0 1h 1h^ _The unseen horror completely misses you. 1h+  You closely miss the unseen horror.The unseen horror is severely wounded. 1h  1hM y..xThe unseen horror hits you but does no damage. 1hA `````  The manticore flicks its tail. 1hk 1h..@..W. 1hS10 ==2.3 (0.7 1hM 1hK _The volley of spikes misses you.You closely miss the unseen horror.The unseen horror is severely wounded. 1hS  The unseen horror hits you but does no damage. 1hq 1h` 1hV y..c.xC   cyclops (missile)Cx   unseen horror (invisible)y   hornet  1hM(…)A centaur comes into view. A cyclops comes into view.The unseen horror closely misses you. The centaur wields a +0 orcbow. 1h]((((((( 1hU, 1hW 1h|b...y....@.HW.. 1h~c5--3.1 (0.8 1hm 1hW _The centaur shoots an arrow. The arrow closely misses you.You slice the unseen horror!!  You kill the unseen horror! 1hŎ 1hΐ%  1hATrog accepts your kill. 1hÙT....cy.y   hornetW   shadowghast 1h= 1h+[6=-8 (0.7 1hf 1h"o  ..... #... #... #...######### #...<.......c####....c...y..... .....). ... 1hB  ####..HW. #...$. #..^... #......"..... #............ #C. .c#### _A centaur comes into view. 1h  1hA  A centaur comes into view.The shadowghast closely misses you. The manticore bites you! 1h 1h  1h 1h 1h.c......c.yC.c. 1h_80-----  1hH25  =4.8 (1.0 1h 1h] _The manticore completely misses you. x2 1hw  You slash the manticore! You feel better.  The manticore is lightly wounded. 1h 1h 1h! 1h, Y.....cyc.Y   yaky   hornet  1ht-uYou hit the shadowghast.  A yak comes into view. 1h3;* 1h s  The shadowghast slips into darkness. 1hɍ 1h  c.WThe shadowghast flickers and vanishes for a moment.  The manticore barely misses you. The manticore claws you. 1h7==---10 -5.5 (0.7 1h 1hLshadowghast flickers and vanishes for a moment.  The manticore barely misses you. The manticore claws you. _The manticore closely misses you.You hit the manticore but do no damage.manticore is lightly wounded.  You hit the shadowghast but do no damage. 1hH .cYou hit the hornet but do no damage. The hornet stings you.  You feel yourself slow down. 1hS^((((((( 1hgZ .....@.  The centaur shoots an arrow. The arrow closely misses you. 1ha (((The centaur wields a +0 shortbow. The centaur shoots an arrow. 1h~ 1h  The arrow hits the shadowghast! The shadowghast claws you.  The manticore bites you. The manticore claws you. 1h.Y.^C.. 1h71-----6.2Slow Mark  1h9 1hs 1h _The manticore claws you but does no damage.  You hit the shadowghast but do no damage.The shadowghast is moderately damaged. 1hN  You closely miss the hornet. You barely miss the manticore. 1h cc.  The hornet stings you but does no damage.  A centaur comes into view. 1h#L(((( 1hs 1h6 1h#l  The centaur shoots an arrow. The arrow hits you. The hornet stings you! 1h>z  You feel as though you will be slow longer. 1hƧ 1h"Y.Y.c....c.c.Y 2 yaksThe centaur shoots an arrow. The arrow hits you. The hornet stings you!  You feel as though you will be slow longer.  1h)A yak comes into view.  The shadowghast claws you! The manticore bites you!  The manticore barely misses you.  The manticore claws you but does no damage. 1h(^((((((( 1hs6  1hB .....@.C. 1h*C f31--------------7.3 (1.1 1hVM  1hl _The centaur shoots an arrow. The arrow closely misses you. 1hm  1hw  1h t _You are too injured to fight recklessly! 1h  1h  1h t _You are too injured to fight recklessly! 1h(  1h  1h t _You are too injured to fight recklessly! 1h  1h-  1hh _You are too injured to fight recklessly! 1h  1h t _You are too injured to fight recklessly! 1hh  1h  1h ~ _You are too injured to fight recklessly! 1h*  1hs- 1h?Read which item? Scrolls  b - 2 scrolls of blinking  f - 2 scrolls of fear  t - 6 scrolls of teleportation  i - 2 scrolls of identifyr - a scroll of revelation  w - a scroll of enchant weapon  p - 4 scrolls of poison  I - 4 scrolls of immolation  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected1h/Q _You feel drained.1h21h 1h1h1h,1h1h.cy..c.c.c.1hJ #. #Y ###.## ..Y.. 1hF#... #.Y. #...#########  #..Y@(...c.c.  ####...y.(c.c...  ................  .........c....).  .......HW.......  ####...c........  #.C.......h$.  #..^......... 1h5 "..... 1hV #. #Y ###.## ..Y.. #... #.Y. 1hJ#...#########  #..Y@(...c.c.  ####...y.(c.c...  ................  .........c....).  .......HW...... ####...c........  #.C.......h$.  #..^......... 1h[ "..... 1hU  The centaur shoots an arrow. The arrow hits you.1hS1h` ....h.  * * * LOW HITPOINT WARNING * * *1hg (((((The centaur shoots an arrow. The arrow closely misses you.1hX1h1 .Y.Y@....Hc§.  The arrow hits the yak! The yak barely misses you.1h9*1hs  The shadowghast slips into darkness.1h6] ,1h^ ,1h*i A .Yc.c.c.WThe shadowghast flickers and vanishes for a moment.  The hornet stings you but does no damage.1hv H((1h h  The centaur shoots an arrow. The arrow hits you but does no damage.1hp 1h+ 1h 1hr  The howler monkey hoots and howls with incredible vigour!1h 1ha 1h? 1hG o.Y.Y...cc..Hc.W...C.1hK Y4-========80.31h" 1h  ........................##....... ........................##....... .####..............#######....... ≈####..##########..#######...#### ≈≈.....#########................. ≈~............................... ~≈.##########.................... ≈≈##.................0 ≈~#.@................ 1h ≈~#######................. ≈≈................. ~≈......................... ≈...##########............ #...# #...############..## Y   yak #...# #...# #..# #...# #...# #..# #...##########...############..## _The yak closely misses you. The yak gores you but does no damage.1hu T-P: 11/11 1h0 7  You climb upwards.1h a5--------2.6 (3.81h 1h _You feel yourself speed up. _There is a stone staircase leading down here.1h n T--------1h#t 1h~w F _Unknown command.1h2c  You hit the yak. You feel better.8==3.3 (0.7 _The yak is moderately wounded.1hj  You slice the yak!! You feel better.  You kill the yak!1hsg†1hw35/96==8==4.01h}1hW _Trog accepts your kill.1h 8#########ßßßß..##1h ........## .............## ~.####..............#######...... ~≈####..##########..#######...###≈≈.....######### #≈~.......... #~≈.##########.. #≈≈## # #≈~# #...> #≈~########### #≈≈1h_ &... ~~≈........... ≈≈...##########.................. ≈#...# #...############..# ##...# #...# #..#  #...# #...# #..1h2 1h* 6== 25  1h /---5.0 (1.01h> 1h` p _You see here a yak corpse.1hJ o#....ß..## ##########..ßßßß..##........## ..............## ÷~.####..............#######.....~≈####..##########..#######...##1h_ U≈≈.....##########≈~..........#~≈.##########  #≈≈## #..†  #≈~# #...>  #≈~########### ##≈≈... #~~≈...........≈≈...##########................. ≈≈#...# #...############.. ###...# #...# #..1h 1h H---6 _1h 1h 1h-pI1h wB1h{1h|S7=1h}1h1h1h΂1hW1hˈ1h1h1h-781h1ht1h1h1h1h9791h1h1h1h 1hH1hf 94.0 (8 _You start resting.1hϳ:5.0 (9Drain1h1hh _The sentinel's mark upon you fades away.1h#1h#1hy$1hM)1h)T40=1h-X1h/1hC01h01h21h:3K1=1h31h61hh61h61h81h 91hI91h|;1h;921hR<1h?1h9@1h!A1hRC1hC931h D1hE1hCF1hF1h1I1hI1hI1hK1hKS4=1hYL1hN1h O1hO1hS1hS1hT1hX1hYK5=1hY1h9[1h[1h[1h_1hk_1h-`1ha1h3b961hb1hd1hd1he1hxg1hg1hLh1h\j1hj971hGk1hxm1hm1hn1h}q1hqS8=1hr1hv1hw1hw1h+{1h{1h{1h}1h~D9=1hW~1h1h1hD1h 1h1hɃ1hC1h:501h1h1h 1hk1hN1h1h1h1h 911h~1hq1hӑ1h$1h1heS2=1h1hi1h 1h1h1h,1hƝ1h753=1hٞ1h`1h&1h1h1hC,1hե1hЧO41h1h1h1h:1h٬1h%1h1h֯O51hx1h61h1h˲1h.1h|1h1hi6=1h1h,1h^1h1hVK7=1h1h1ha1h1h,1h1h|1h981hY1h(,1h1hd,1h1hO91h1h,1h61h1h1hr1h1hT60=1hb1h1h 1hc1hK1hK1=1h1h1h%1h1h,1h1h1h.921h1h,1hr1hR,1h1h5O31h1h1h 1hA1h1h1h1hc1hi4=1h:,1h1h,1hq1h1h9K5=1h1hM1h1h1hE1h961h&1h,1h 1h< 1h 1hZ1hU1h971h81hZ,1h1h1h 1h1hg1hS8=1h1h ,1h!1h$B1h&1h'X69=1h'1hs)1h)1h/*1h&0R701h 11h1,1h31h31hE41h=61h6%11h71h81h{91h :1h>1h>?1h@1h:B1hBK2=1hSC1hE1hF1hF1h7H1hH1hI1h?K1hKU3=1h-L1h N1h_N1hN1hP1h2Q1hQ1h{S1hS%41hNT1heV1hV1hVW1hY1h;Z%51h[1h_1h`1h%a1hb1hfc1hc1hmfK6=1hf1h g1hqj1hj1hk1hEm1hm1hm1ho1h%pU7=1hp1hr1h=s1hwX1hw;81hx1h~z,1hz1h}1hl}%91h}1h,1hk1h,1h1hބ1h%L80=1h1hև1h1h1h1h1h1hȍ1h1?1=1hl1h֎1h1hD1h1h<,1hJ1h1h %21hb1h1h 1hS1h1h1h1h1hr%31hС1h1h1hN1h;1hK4=1h1h1hc1h1h1hz1h׬1h1hU5=1h1h1h1hG1h1h1h1h1h%61hk1h 1h|1h%1hϿ,1hu1h!1hr%71h1h1h81h1h1h:K8=1h1hl1h1hy1h81h1h1h91hU9=1h$1h,1h1h1hJ1hJ1hf1h&901hj1h1h<1h1h/1h1h1h1hV%11h1h,1h)1h1hI1h1hI1hK2=1h 1h.1h1h1h1hN3=1hP1hP,1h1h{1h1hB1hc1h%41h1h1h1h1h|1h1hO1h1h%51h1h1h1h<1h91h1hG1h _ _You start resting.1hS2351.0 (156.0)1hY6=271h1h" _HP restored.1h2 1h3 1h:4 1h18 1h8 1h< 1h= 1ht> 1h$? 1hoB 1h5C 1hC 1hOG 1hG 1hG 2=1hH 1hK 1h!L 1hL 1hQ 1hqQ 1h1R 1h0V 1hV 1hlW 1h?\ 1h\ 1h] 1ha 1h b 1hb 1hOf 1hf 1hxg 1h,k 1hk 1h`l 1h*q 1hq 1hr 1hv 1h{v 1hw 1hd} B1hp 1h 1h 1h 1h 1hm 1h} B1h8 1h 1h 1h 1h 1hߗ 1h 1h 1h 1h 1h 1h; 1hɥ 1hE 1hD 1hc 1hʪ 1hR 1h 1hr 1hK 1h! 1h 1hg 1h| 1h 1h 1h) 1h 1h 1hf ,1hl 1h 1h6 1h; 1hj 1h 1h 1h, 1h 1h 1h 1h 1h 1h 1h 1h 1h] ,1h 1h 1h| 1h* 1h 1h[ 1h 1h 1h 1h. 1hf 1h 1h 1h 1hK 1h 1h ,1ht 1h" ,1h 1h ,1h 1h 1h: 1h 1h 1h 1hI 1hF 1h 1h 1h 1h= 1h 1hp 1h 1h3 1h 1h 1hd 1h 1h 1hT 1h] 1h 1h 1h/ 1h 1h! 1h# 1h$ 1h$ 1hk& 1h& 1h' 1h( ,1h) 1h#+ 1hu+ 1h+ 1h^- 1h- 1h!. 1h/ 1h0 1hS0 1hX2 1h2 1h2 1h4 1hZ5 ,1h7 1hz7 1h7 1h9 1h: 1h7: 1h < 1hb< 1h< 1h@ 1h@ 1hDA 1hGC 1hC 1hD 1hE ,1hgF 1h7I 1hI 1hJ 1hK 1hK 1hTL 1hN 1hN 1h^O 1h7Q 1hsQ 1hR 1h)U 1hxU 1hbV 1hX 1h9Y 1hY 1h[ ,1hP\ 1h ^ ,1h^ 1hb` 1h` 1h/a 1hb 1h.c 1hc 1hg 1hVh 1hh 1hj ,1h'k 1hl 1hEm 1hm 1ho 1h4p 1hp 1h r 1hkr 1hr 1hDv 1hv 1hw 1hy 1h%z 1hnz 1h| ,1h } 1h 1h^ 1h2 1h 1h 1h' 1h 1h 1h9 1h 1h 1hY 1h 1hX 1h 1h 1ho 1hO 1h̝ 1h4 1h 1h 1h 1h 1hT 1h 1hƨ 1h/ 1h 1hT 1hG 1h 1hL 1h 1h# 1h 1h\ 1h̺ 1h 1hE 1h 1he 1h 1h{ 1hm 1h 1h 1h 1h x 451.0 (99.0)÷ _You start waiting.1hg /2.0 (100.0)1h 1hD # _Done waiting.1hA1hyB1hC1hQ1h(U1hU1h[[w  You see here a yak skeleton.1h]1hy^ _1h_1hg ...........##.. .................##.. .####..#######.. ≈####..##########..#######...#### 1h`h≈≈.....#########........................................... ~≈.##########..... ≈≈## #..÷ ≈~# #..4.0 (2.0) ≈~###########..... ≈≈................. ~≈............. ≈...##########1hh...# #...############..## #...# #...# #..# #...# #...# #..# ...##########...############..##1hi01ho1hrc _There is a stone staircase leading down here.1h i  1h 1h 1hG O10 5.0 (1 _1hŘ 1h$r ' 1hr #. #. ###.## ..... #..Y #.Y. #...######### 1 #..y@.cc.....  Y..c....  c..W..c...  1h`s ......).  .......CH..h. ####............ H   manticore #..........$. C   cyclops (missile) #..^......... YYY 3 yaks #......"..... y   hornet(…)1ht 1h| [  You climb downwards. The centaur wields a +0 shortbow.1h҂ )((1hc -(((((1h+ ..@....  The centaur shoots an arrow. The arrow completely misses you.The hornet stings you but does no damage.1h2 B(1h& ,1h< 1h- .c.  The centaur shoots an arrow. The arrow hits you.1hB ((((The centaur wields a +0 shortbow. The centaur shoots an arrow.1h`L ,1h X k @...W.h.  The arrow misses you. The arrow hits the hornet. The hornet stings you.  You feel yourself slow down.1h_ O((((1h 1h 1h h  The centaur shoots an arrow. The arrow hits you but does no damage.1h  The yak barely misses you. The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.1h3 ..YY...h..H....1h7 (((The centaur closely misses you. The centaur shoots an arrow.1hy 1h ...C.The arrow hits you.1h ;*1hxcs  The shadowghast slips into darkness.1h9W1h88--===6.5 (2.5Slow Drain1h1h _The shadowghast flickers and vanishes for a moment. _There is a stone staircase leading up here.1h3o 1h&q  Ability - do what?CostFailure  Invocations -  X - Renounce Religion1hq None0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--16% [?] toggle between ability selection and description.1h 1h 1hM Nbentocg the Severer#.Mountain Dwarf of Trog *****.#.HP: 88/96 (97) ======================--###.##MP: 11/11========================.....AC: 181h qStr: 30#...EV: 10Int: 8#..YSH: 0Dex: 9#..Y#########XL: 11 Next: 48% Place: Dungeon:11#..y@.cc.....Noise: ===------  Time: 12456.5 (0.0)####...cY..c....l) +0 war axe (vamp)........Wh..c...Throw: 3 throwing nets.......HC.....).Slow Drain1h b................####............H   manticore#..........$.C   cyclops (missile)#..^.........1h wYYY 3 yaks#......".....y   hornet(…)The centaur hits you but does no damage.  The centaur closely misses you. The centaur shoots an arrow.  The arrow hits you.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment. 1h˼ L_There is a stone staircase leading up here.1hu   #. #. ###.## ..... #... 1h #..Y #..Y#########  #..y@.cc.....  ####...cY..c....  ........Wh..c...  .......HC.....).  ................  ####............  #..........$.  #..^.........  "..... A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The hornet stings you!  You feel as though you will be slow longer.1h O((((1h*[1hm .c.c..The centaur shoots an arrow. The arrow hits you but does no damage.1hv (( (drained)The centaur shoots an arrow. The arrow closely misses you.1h{  The arrow hits the hornet! The centaur drains the hornet. The centaur hits you.1h+1hM The centaur kicks you but does no damage.1hV .Y@.cc.H.The yak gores you but does no damage. The yak gores you. The hornet stings you.You are poisoned.You feel as though you will be slow longer.1h1hQB(1hFU1h`V.c.1hi (The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.1hr  The arrow hits you! You feel drained. The centaur barely misses you.1h  The centaur closely misses you. The yak barely misses you. The yak gores you!1h;1h.Yy@.HcYcc.Wh..1h (((((The hornet closely misses you. The centaur shoots an arrow.1h1hf..Y@.C.1h87/141 (145)=--------8.0 (1.53 throwing netsBerserk Slow Pois Drain1h1h _The arrow closely misses you. The arrow closely misses the yak.1h+  You slash the hornet! You feel better.  The hornet is almost dead.You hit the yak. You slash the yak! You hit the manticore. You feel better.1h5F (((You barely miss the centaur. You feel sick. The centaur shoots an arrow.  The arrow closely misses you. The arrow closely misses the hornet.1hz  The arrow hits the yak! The centaur barely misses you.The centaur kicks you but does no damage.1hu y@.cThe hornet stings you but does no damage.1h ((The centaur shoots an arrow. The arrow closely misses you.1h_C@.1hY`}93==-------7 (0.71hJh1hk- _The arrow hits the yak.1hp  You slash the hornet! You feel better.  You kill the hornet!Trog accepts your kill.1h4l . W   shadowghast (invisible)You feel the power of Trog in you as your rage grows.You hit the manticore. You feel better. You hit the centaur. You feel better.1hU (You slash the yak! x2; The centaur shoots an arrow. The arrow hits you.1h$  You feel drained. The centaur barely misses you.1hy*  The centaur kicks you but does no damage.  The yak closely misses you. The yak gores you but does no damage.  The manticore bites you but does no damage.1hi7 .Y@.c.The manticore claws you but does no damage. x21h>B(1hJ .The centaur shoots an arrow. The arrow hits you but does no damage.1h ((The centaur shoots an arrow. The arrow barely misses you.1hEgC@.1hHlm8==99.5 (0.81hv1hy- _The arrow hits the yak!1hX  You slice the yak!! You feel better.  You kill the yak!1hZc  Trog accepts your kill.You slice the centaur!!  You kill the centaur!1h0g  Trog accepts your kill.You closely miss the yak. You slash the yak! You feel better.1hh ]  You slash the manticore! You feel better. You feel sick.1h5n  A centaur comes into view.The manticore closely misses you.The manticore claws you but does no damage. x21hv .c)Y.c...cc. 21hzw # yaks1h{ 119/147 (148)====5260.2 (0.71h 1h v _The yak barely misses you. The yak gores you but does no damage.1h The manticore claws you but does no damage. x2 _The yak barely misses you. The yak gores you but does no damage.  The centaur shouts!  You slash the yak! You feel better.  You kill the yak!  Trog accepts your kill.1hF   You feel the power of Trog in you as your rage grows.You barely miss the centaur. You barely miss the yak. You slash the manticore!1h 1hŘ 1h> 1h 1h 1hD 1hښ 1hk !†WYc...c....c. T   yakT   trollYou barely miss the centaur. You barely miss the yak. You slash the manticore!feel better. You feel sick.  A troll comes into view.The yak barely misses you.The manticore bites you but does no damage.  The manticore claws you but does no damage.1h׵ ]22==-91h 1h? V _The manticore barely misses you.1hb _The manticore barely misses you.You hit the manticore. You feel better.  The manticore is almost dead.You barely miss the shadowghast. You slash the centaur! You feel better.  You closely miss the yak.  You feel yourself speed up.1h,1h1hPch....c.c. 1hy9====1h1.61h1hg _You feel sick. The shadowghast barely misses you.1h$  You slash the manticore!  You kill the manticore!Trog accepts your kill.1h0  You feel the power of Trog in you as your rage grows.You hit the shadowghast. You slash the centaur! You feel better.  You kill the centaur!1hd4f  Trog accepts your kill.1hi51h61h`D)ccc.†c.C   cyclops (missile)TY   yak.T   troll1h5EW   shadowghast (invisible)1hgL (((((You slash the yak! The yak gores you! The centaur shoots an arrow.1h ..†@)The arrow barely misses you.1h" ealth: 127/148 =-8=========1h2.1 (0.5 _The howler monkey hoots and howls with incredible vigour!Your life force feels restored.1h1hf _Your Axes skill increases to level 16!1h^  You slash the yak! You feel better.  You kill the yak!1hFb f  Trog accepts your kill.1h3c ,1hc 1hn .CWchc.c.T   trollW   shadowghastccccc 5 centaurs (4 launchers) 1hr 9-60=--------61hy 1hz _You closely miss the shadowghast. You feel sick. The shadowghast claws you.1hTrog accepts your kill. _You closely miss the shadowghast. You feel sick. The shadowghast claws you.  You closely miss the shadowghast.  The shadowghast is lightly damaged.  You slice the centaur!!  You kill the centaur!1h ) 4 centaurs (3 launchers)  Trog accepts your kill.1hF(((((1h|Q1h1c ..†@)T.You hit the cyclops. The centaur shoots an arrow. The arrow barely misses you.1hIhd1=========3.0 (0.41hr1h  _The howler monkey hoots and howls with incredible vigour!You slice the cyclops!! You feel better.  The cyclops is severely wounded.1h1hE ch..c You completely miss the shadowghast. The shadowghast claws you.1h B(1h#8)1h%41=======-----41h.1h';#  1h;You completely miss the shadowghast. The shadowghast claws you. _The centaur shoots an arrow. The arrow hits you!hit the cyclops.  You slash the centaur! You feel better. You slash the shadowghast!  You feel sick.1hk<1h A 1hAd You are no longer poisoned.1hA1hL c1hLhc..T. 1h:N20--------9 (0.51hbW1hMz _The cyclops hits you!!  You slash the centaur! You feel better.  You kill the centaur!1h{  You kill the centaur!Trog accepts your kill.  You closely miss the howler monkey. You slash the cyclops! You feel better.  You kill the cyclops!  Trog accepts your kill.1h-B )(1h%T   trollW   shadowghastccc 3 centaurs (2 launchers)h   howler monkey (catching breath)  You feel the power of Trog in you as your rage grows.1hB(1hv 1h))You hit the shadowghast. The centaur shoots an arrow. The arrow hits you.1h'9*1h< (invisible)The shadowghast slips into darkness.1hƋ9W1hБ---7===-4.41h(1h _The shadowghast flickers and vanishes for a moment.  You slice the shadowghast!!  You destroy the shadowghast!1h^ )ccc 3 centaurs (launchers)h   howler monkey (catching breath)  Trog accepts your kill.You slash the howler monkey! The centaur wields a +0 orcbow.1h6B(1hwK )The centaur shoots an arrow. The arrow hits you but does no damage.1hLRN (((((1hSSiThe howler monkey barely misses you. The centaur shoots an arrow.1h1hOs..†@).T.1h<Z9-8 (0.41h1hs _The arrow barely misses you.You slash the howler monkey! You feel better.  You kill the howler monkey!1h  1h Uc).1hY c5=70--1h 5.3 (0.51h 1h" X _Trog accepts your kill.1h% =You slash the centaur! You feel better.1hD& 1h( o  The centaur is severely wounded.1h2 1h63 C.cT.1hT5 H   manticoreT   trollHccc 3 centaurs (launchers)3====81h{= 1hK   The centaur is severely wounded. _A manticore comes into view.  You hit the centaur. You feel better.  The centaur is almost dead.You barely miss the centaur. The centaur unwields a +0 orcbow.  The centaur hits you but does no damage.1hEZ  c.1 launcher)  The centaur closely misses you. The centaur unwields a +0 orcbow.  The centaur closely misses you.1hZ 1hG[ h8==--6.31h%e 1hju _The centaur kicks you but does no damage.  You slice the centaur!!  You kill the centaur!1h R $ 21h L  Trog accepts your kill.1h (You slash the centaur! You feel better. The centaur shoots an arrow.1h 1h 1h a$T..H.1h! "421h"" T==1==81h+ 1hB Trog accepts your kill.  You slash the centaur! You feel better. The centaur shoots an arrow. _The arrow hits you but does no damage.  You slash the centaur! You feel better.he centaur is almost dead.The centaur hits you.5=-7.31hqJ 1hS _The centaur kicks you but does no damage.  You slash the centaur!  You kill the centaur!1h~Z )   centaur (  Trog accepts your kill.1h^ F(((((1h 1h 1hl ..†@$T...H.1hC 52=81h 1h %  _The centaur shoots an arrow. The arrow barely misses you.You slice the troll!! You feel better.  The troll is severely wounded.1h B(1hH 8$1hu 1-====8.2 (0.41h 1hx hice the troll!! You feel better.  The troll is severely wounded. _The centaur shoots an arrow. The arrow hits you!  You slash the troll!  You kill the troll!rog accepts your kill.1hҿ [c   centaur (launcher)1h & 1hx 2=5==--6 _The troll leather armour is intact enough to wear.1h 1h3 #. #. ###.## ..... #... #... #...#1h  #..†<@c...... ####..([). . .). . ####.H.... #.$. #..^. #......"..... _Your Fighting skill increases to level 10!1h  The centaur unwields a +0 shortbow. The centaur completely misses you.1h 1h K YH.Y   yakc   centaur  The centaur misses you.1h  25  ---9.3 (0.71hV 1hC  _A yak comes into view. _Items here: $ ))) [ †.  You slash the centaur! You feel better.  The centaur is heavily wounded.  The centaur clos  The centaur kicks you but does no damage.1h ```  The manticore flicks its tail.The volley of spikes skewers you!!1h) 1h c.....Y...1h 25---10 ==8 (0.5Barbs 1hs 1ha {The manticore flicks its tail.  The volley of spikes skewers you!! _Barbed spikes become lodged in your body.  You barely miss the centaur.  The centaur is heavily wounded.The centaur barely misses you.1h? 6--70.2 (0.41h 1h _The centaur kicks you but does no damage.  You slice the centaur!! You feel better.  You kill the centaur!1h C)1hp 33=--6=-61h 1h 1h The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No 1hq 1h/k 1hs 1hl1h1hB1h8z1h1h`1hb1hN1h1hG1h1h!1h=1h 1h}1h1hʮ1hq  bentocg the Severer #. Mountain Dwarf of Trog *****. #. Health: 133/148 =====================--- ###.## Magic: 11/11 ========================1h ..... AC: 18Str: 30 #... EV: 10Int: 8 #... SH: 0Dex: 9 #...#########  XL: 11 Next: 76% Place: Dungeon:11 #..†<@)......  Noise: ==-------  Time: 12470.6 (0.0) ####..([).....Y.  l) +0 war axe (vamp) ................  Throw: 3 throwing nets ..............).  Berserk Barbs 1h   ...........H....  ####............  H   manticore #..........$.  Y   yak #..^.........  1hR#......"..... The centaur barely misses you. _The centaur kicks you but does no damage.  You slice the centaur!! You feel better.  You kill the centaur! 1h|_Trog accepts your kill.Okay, then.1hg1hD _1h "1hl#The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No1h+D  bentocg the Severer #. Mountain Dwarf of Trog *****. #. Health: 133/148 =====================--- ###.## Magic: 11/11 ======================== ..... AC: 18Str: 30 #... EV: 10Int: 8 #... SH: 0Dex: 9 #...#########  XL: 11 Next: 76% Place: Dungeon:11 #..†@$)......  Noise: ==-------  Time: 12470.6 (0.0) ####..([).....Y.  l) +0 war axe (vamp) ................  Throw: 3 throwing nets ..............).  1h,HBerserk Barbs  ...........H....  ####............  H   manticore #..........$.  Y   yak #..^.........  #......"..... The centaur barely misses you. _The centaur kicks you but does no damage.  You slice the centaur!! You feel better.  You kill the centaur! _Trog accepts your kill. _Okay, then.1hL1hNWY.H.1hxO271h R- 25  --1.2 (0.61hb1hxj 1huk 1hlV_The barbed spikes dig painfully into your body as you move. 1hlq_There is a stone staircase leading up, spattered with blood here.1h N--1he 1h z  You feel a strong urge to attack something.1h ``  The manticore flicks its tail.The volley of spikes skewers you.1h` 1hj RY.).1hk [4-1hl +10 ===9 (0.71ht 1h^R ( ........................##....... ........................##....... .####..............#######....... ≈####..##########..#######...#### ≈≈.....#########................. ≈~............................... ~≈.##########.................... ≈≈##÷.................0 ≈~#1hS .@................ ≈~#######........... ≈≈............... ~≈..................... ≈...##########........ #...# #...############..## #...# #...# #..# #...# #...# #..#   #...##########...############..##1h;T   _More barbed spikes become lodged in your body.  The barbed spikes dig painfully into your body as you move.1hU !21hU 0-1h,_ 1h 6---2.8 (1.61h| 1h } _You climb upwards. _There is a stone staircase leading down here. 1hĕ  25  --- 1hj b 0.0  You start resting. 1hj z3-3.5 (0.7Berserk  1h"  1h  1h|   1h U_You feel your anger nearly subside. 1h I 1h# .....###..###########.....................#........... #..÷........ #...@.......#........... 1h ...............3 throwing nets...............#####.......... #...####### #...# #..#  #...# #..#  1h 0  You start resting.You are no longer berserk. 1h 82/99 4.1 (0.6Slow -Berserk Barbs  1h  1ht _You are exhausted. You feel yourself slow down.!1h!1hԔ!1h˕!1h!1hK3=!1h!1h!1h!1h8!1hk!1hU4=!1h!1h!1hs!1hZ!1h!1hr%5!1hջ!1h}!1h!1h-!1h!1hh 83.1 (9.0 _You start resting.!1hA64.6 (10.5)!1h !1hw _You carefully extract the barbed spikes from your body.!1hg!1hk!1h!1hm!1h(!1h !1h!1heK7=!1h!1hP!1hU8=!1h!1h!1h'!1h!1hJ!1h%9!1hG!1h#!1h!1h\!1h!1h=&90!1h?!1h!1hO!1h!1h!1hK1=!1h!1hp!1h!1h!1hz!1hU2=!1h_!1h}!1h!1h3!1hi!1h%3!1h]!1hh!1h%4!1h!1h5=!1h 7 508.6 (24.0 !1h 3_You start resting.!1hH."1h$1--5.0"1hj,"1h.O _You closely miss the yak.#1hU  You slash the yak!  The yak is moderately wounded.#1hWO=-7#1hH]#1h_P _The yak barely misses you.#1h.7  You slash the yak!#1h H.  The yak is heavily wounded.#1hY(6.4#1h#1heQ _The yak closely misses you.#1h@q  You slice the yak!!  You kill the yak!#1hTC †   Trog accepts your kill.You slash the manticore! The manticore closely misses you.The manticore claws you but does no damage.#1h/Z88=7.1#1hb#1heV _The manticore barely misses you.#1hvg  You slash the manticore!#1hR.-8#1h#1hkb _The manticore is severely wounded.#1h 6  You hit the manticore.  The manticore is severely wounded.The manticore bites you! The manticore claws you.#1h6986----#1h73-8.5#1hH?#1hAA _The manticore claws you but does no damage.#1h The manticore bites you! The manticore claws you. _The manticore claws you but does no damage.slash the manticore!almost dead. but does no damage. #1hm The manticore misses you.-9.2#1hϯ#1h%A _The manticore claws you but does no damage.#1h|  You slash the manticore!  You kill the manticore!#1h%C$#1hJ+T----82=9#1h1#1h4W _Trog accepts your kill.#1h#1h #1h˛#1hH _No target in view!#1h #1hA#1h(#1hH _No target in view!#1h݂#1h#1hR#1hH _No target in view!#1h#1h#1h#1hU H _No target in view!#1hn#1ho#1hx#1hzH _No target in view!#1h#1h#1h#1hC _No target in view!#1h]#1h^#1h*g#1hh#1h#1h#1h#1he#1hV#1hW#1h#`#1hb#1h#1hC#1hA#1h">#1h9?#1h5G#1hH#1h#1h#1h#1h#1h* #1h+ #1hn1 #1h3 #1h£ #1h #1h #1hb #1h #1h #1h* #1h - #1h #1h #1h #1hz #1hV #1h} #1h #1hv #1h 7= 25  _#1h #1h #1h #1h #1hd #1h #1h #1h+ U8=#1h #1h #1hL #1h #1h #1h@ #1hv #1h #1h %9#1h #1h` #1h #1h1 #1h #1h &90#1h #1h #1hc #1hl #1h #1h #1h$ #1h #1hx K1=#1h #1h #1ha #1h #1hD$ #1h$ #1h$' #1h+ #1h;, #2#1h, 2=#1h;/ #1h8 #1hM9 #1h]; #1h{@ #1h$A #1hC #1hI ;3#1h L #1hP #1hUQ #1h~S #1hW #1hZ #1h_ #1h_ %4#1hb #1he #1h)f #1hwg #1hj #1hXk K5=#1hl #1hn #1hro #1hp #1hs #1h'u #1hw #1ht{ #1h{ U6=#1hF~ #1h4 #1h #1hà #1h #1h' #1h #1h ;7#1h #1h #1h #1h #1hї ,#1h- #1hk #1h %8#1h #1hJ ,#1h #1h- #1h" 9=Y--Y   yak (wandering) _ HP restored.#1hλ 062.9 (33.0)#1h G--3.9 (34#1h #1h V _A yak comes into view.$1hf #. #. ###.## $1hT..... #... #... #..†#########  #..†@$)....Y.  ####..([).......  ................  ..............).  ................  ####............  #..........$.  #..^.........  $1h0"..... $1hN #. #. ###.## ..... #... #... #..†#########  $1hO#..†@$)....Y.  ####..([).......  ................  ..............) ............... ####............  #..........$ #..^........ "$1hp\$1h}]1$1hj$1hlZ _A yak is nearby!$1hէ K#. #. ###.## ..... #... #... #..†# #..†<@)....Y. $1h ####..([). ........ .......)....####.... #.$.#..^. $1hS $1hD {Y.Y$1h n  4.9 (1.0) _$1h $1hs _Items here: $ ))) [ ††.%1h#. #. ###.## ..... #... #... #..†##..†<$@...Y.####..([)................).#.%1hf ..#####....##.$.##..^.# %1hy %1h %1hY...YY 2 yaks (1 wandering)%1h&5%1h"%1h%' _A yak comes into view.Things that are here: _a +0 shortbow; a centaur corpse%1h}#. #. ###.## ..... #... #... #..†##..†<$)@.Y.%1h^####..([).Y................).#...####....# %1h2%1h|%1hYY...Y.Y%1hRK===6%1h%1h& _The yak bellows!%1hG%1h ~Y.10 -%1h7.6 (0.7%1h%1h_ _You barely miss the yak. The yak closely misses you.%1h,cZ  You slash the yak!  The yak is lightly wounded.%1hp9Y.%1hrB-8.3%1h{%1hX~T _The yak completely misses you.%1h\  You slash the yak!  The yak is heavily wounded.%1h9Y.%1h$0=9.0%1hs%1h3; _The yak gores you but does no damage.%1hg\7  You slash the yak!%1h]&7%1hh%1h'kW _The yak is almost dead.%1h  You hit the yak but do no damage.The yak is almost dead.%1hN.Y%1h1-70.4%1h&%1h; _The yak gores you but does no damage.%1hBq  You slice the yak!!  You kill the yak!%1hmR9 .%1huS   yakTrog accepts your kill.%1h!XX4-1.1%1hb%1hneL _You hit the yak. The yak gores you but does no damage.%1hb  You slice the yak!!%1h/==8%1h%1h2\ _The yak is severely wounded.%1hK&  %1h0LpYou closely miss the yak.The yak is severely wounded.%1hL%1hXMY2----2.5%1hX%1h_( _The yak gores you!%1h  You slash the yak! You feel better.  You kill the yak!%1hD.%1h9==6=-3.2%1hC%1hW _Trog accepts your kill.%1hxH%1hI%1hQ%1hTH _No target in view!%1hl%1h%1h%1h´H _No target in view!%1h#+%1h,%1hw5%1h7H _No target in view!%1hͨ%1hH%1hj%1hH _No target in view!%1hK %1hS %1h- %1h0 H _No target in view!%1h %1h: %1h$ %1h: C _No target in view!%1ht %1h %1hD %1h %1h %1h< %1hՇ %1h %1h 4%1h %1hW %1hZp %1hq %1htz %1h| %1h 4%1h %1h %1hd %1hoe %1hm %1ho %1h! %1hF %1h %1hc &1hS.[?25h[?0c &1hM/S Search for what [Enter for "axe", or ? for help]? '1h  [?25l[?1c'1hO)'1h*1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] '1h+= a - [D:10] a +2 triple sword'1hW'1hi`'1hdkbentocg the Severer#.Mountain Dwarf of Trog *****.#.Health: 99/99 ========================###.##Magic: 11/11 ========================.....AC: 18Str: 30#...EV: 10Int: 8#...SH: 0Dex: 9'1hBl#..†###########XL: 11 Next: 86% Place: Dungeon:11#..†<$)@.......Noise: ==-------  Time: 12573.2 (0.0)####..([).........l) +0 war axe (vamp)..................Throw: 3 throwing nets..............).##................#####............##..........$.##..^.........##......"..... '1hlj_No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "axe", or ? for help]? gift'1hu'1hv'1h~'1h. _(1h3(1h(1h(1h(1hz 25  _(1h  Things that are here:  a +0 shortbow; a centaur corpse(1h5 _(1hЛ(1h  You now have 1315 gold pieces (gained 12).10 (1h _Items here: ))) [ ††.(1h7(1h] 25  (1h(1hĻ(1hܿ(1h*#.###.##..... #... #..#..†###########..†<[)........(1h'####..([)...................@.--..............).##..# H   manticore (wandering)#......".....##H...........#.(1h+7.2 (4(1hF--8.2 (5(1h(1h\ _A manticore comes into view.(1h_T #.  .....(1h`M #... #... #..†###########  #..†<[)........  ####..([).........  ..........@.......  ..............).##  ................#  ####............#  (1hEa#..........$.#  #..^.........#  #......".....#  #H...........#   (1ha #.  ..... #... #... #..†###########  (1hy#..†<[)........  ####..([).........  ..........@.......  ..............).##  ................#  ####............# #..........$.# #..^.........#  #......".....# #H...........# (1h(1hd *(1h"(1h` _A manticore is nearby!(1h!: z #.  ..... #... #... #..†###########  #..†<[)........  ####..([).........  ..........@.......  ..............).##  ................#  (1hQ; ####............#  #..........$.#  #..^.........#  #......".....#  #H...........#   (1h \ #.  ..... #... #... #..†###########  #..†<[)........ (1h  ####..([).........  ..........@.......  ..............).##  ................#  ####............# #..........$.# #..^.........#  #......".....# #H...........# (1h (1h (1h (1h ` _A manticore is nearby!(1h˹ ###.## ..... #... #... #..†########### #..†<[)........####..([)......... ............(1hκ e .........@....).## ... ####.# #..$.# #..^...# #......".....# #H...........# #.. ####(1h (1h iHH.(1h h  9.2 (1 _(1h[ (1h )1h`# ..... #... #... #..†########### #..†<[)........####..([)......... ............ ..............).## ... ####.# #..$.#)1h  #..^...# #.H....".....# #............# #.. ##### )1h&)1h- ```  The manticore flicks its tail.The volley of spikes skewers you!)1h`..^)1h83----===80Barbs )1h)1h)1h)The barbs in your skin will harm you if you move. Continue? Y - Yes )1h' N - No)1h )1h N  You slash the manticore! You feel better.-1h4S W.  The manticore is heavily wounded.The manticore bites you.  The manticore claws you but does no damage.-1hT o8=-6.3-1hd -1hf W _The manticore closely misses you.-1h   You slice the manticore!! You feel better.  The manticore is almost dead.  You hit the wraith but do no damage. The wraith hits you.  The wraith drains your vigour!You feel yourself slow down.  The manticore bites you but does no damage.-1h 82======7.0Slow Mark Barbs -1h -1h Z _The manticore closely misses you. x2-1h3 }  You slice the manticore!!  You kill the manticore!-1hqC .W   wraith  Trog accepts your kill.-1hI ~3/100===91--8.0 (1.0-1hU -1hX _You closely miss the wraith. The wraith barely misses you.-1h   You slash the wraith!  The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!-1h1 ]2=-9.1 (1.1-1h -1h= k _You feel as though you will be slow longer.-1hi z  You slice the wraith!!  You destroy the wraith!-1hx 2.-1hh~ @33=90.2-1h! -1h W _Trog accepts your kill.-1h1 -1h* -1h -1h H _No target in view!-1h2 3-1hF -1h H _No target in view!-1h@ -1h -1h -1hJ H _No target in view!-1hY-1hN]-1hf-1hiH _No target in view!.1hh`M. ########### #..†<[)####..([).......................).##........####............$....."##...............1hX........ ..#.1ht.1h78- 25  ---1.7 (1.5.1hg.1ht{ _The barbed spikes dig painfully into your body as you move..1h— [M. ########### #..†<[)####..([)................).##........####...@........$....."#............#..... ..#.1h| .1h j4-----3.2.1h .1hD _No target in view! _The barbed spikes dig painfully into your body as you move./1hbM... ########### #..†<[)####..([)................).##.......####............$.....#......".....#....###..#/1hf/1h i69--4.7/1h/1hDs _The barbed spikes dig painfully into your body as you move./1he?M###.##..... ########### #..†<[)####..([)...............).##........####............$#............#........####/1ht/1huh5--6.2/1h/1hs _The barbed spikes dig painfully into your body as you move./1hM #. ###.##..... ########### #..†<[)####..([)....@...........).##........####...........#..........$.##.........../1h//1hah0--7.7/1hq/1hs _The barbed spikes dig painfully into your body as you move./1hg )M #. ###.##..... ########### #..†<[)####..(@)................).##........####............##.........../1h 56--9.2/1h /1h  _The barbed spikes dig painfully into your body as you move.  Things that are here: _a +0 troll leather armour; a +0 shortbow; a troll corpse01hxM #. ###.##..... ########### #..†@[)####..([)................).##................##......"....01h01hij1--600.701h01hp _The barbed spikes dig painfully into your body as you move. _There is a stone staircase leading up, spattered with blood here.11hb311hc11h11hL10 2.2 _11h21hq5 ........................##....... ........................##....... .####..............#######....... ≈####..##########..#######...#### ≈≈.....#########................. ≈~............................... ~≈.##########.................... ≈≈##÷.................0 ≈~#.@.......... ≈~#######......21hr...... ≈≈.............. ~≈....................... ≈...##########............ #...# #...############..##  #...# #...# #..#  #...# #...# #..#  #...##########...############..## The barbed spikes dig painfully into your body as you move.21hs`44---21hׇ7  You climb upwards.21hn5--4.5 (3.821h 21h _You carefully extract the barbed spikes from your body. _There is a stone staircase leading down here.21h 321h) 21h  25  21hL 21h# S6=21h 21h# 21h&$ K7=21h$ 21hO, 21hX7 g 9.0 (4.5 _You start resting.21hQ8 810.5 (6.021h> 21hA h _The sentinel's mark upon you fades away.31hX31h"Y31hZ31h_b31hk` 0  You start resting.31h_pS82.0 (1.531hs31huv[ _You feel yourself speed up.31h_31hG,31hC31h831h31h31hC9931h31h̤31hF31hQ31h*31h31h31hȯ31hcT50=31hS31h31ha31h31h31h"K1=31hY31hQ31h31h31h\31h31h31h31hw9231hw31h,31h31h31h31h31h.31h9331h31hp31h31h31h31h.31h31h-O431h31h31h+31h31h31h31hx31h31h*#531h0=31h~31h31h31h31h31hK6=31h 31h 31h 31h31h31hl31h31h31hT2731h31hJ,31h31hp31h31h31h9831h,31hx31h31hp31hH!31h!31h"31h$9931h$F=31h;'31h'31h\(31hw*31h*L60=31hK+31h4.31h6/31h/31h231hD331h(431h931h99131h:31h=,31hb>31h@31hv@31h@31hB31hC9231hhC31h_31h_31h"`31ha31hOb9531hb31hLg31hg31hh31hel31hl31hm31h-q31hq9631hr31hWw31hw31hTx31h{31h=|31h}31h31hS7=31h031h31h31h31hފ31hh31h31hG31hܐK8=31h31hG31hΕ31h31hۙ31h_9931h31hI31hʞ31h#31h31h31ht31hb31h֦:7031h31hn31h31hͭ31hְ31hb31h31hy31h1N71=31h31h31hr31h31ht,31h31h31h#W2=31h31h31hY31h31h31h31h931h631h%331h31hd31h31h31h 31h%431h31h31h031h31h31h31hI31h31hbK5=31hj31hh31h31h31h31ho31h31h31hSU6=31hG31hi31h31h31h31h31h>31hs31h%731ho31h 31hD 31h 31h31ho%831he31h;31h31h31h31h31h31h&31h%931h 31h$31h2%31hG&31h_*31h*31h+31h/31h?0L80=31h131hd531h531h631hm9,31h!:31h<31hE=U1=31h>31hB31hB31hB31hhD31hD31h1E31hF31hNG%231hbH31hL,31hM31h R31hwR%331hrS31h.W31hW31h7X31h[31h(\31h\31h`31ha31hTaD4=31hQb31he31hf31hIg31hj31h|k31hl31h31h31h31h31h'U7=31h31h31h+31h31h31h31ha31h;831hQ31h,31h 31h#,31hJ$31h>(31h)%931h)31h-31h^.31h.31h2,31hN331ho<_ _You start resting.31h B2756.0 (144.0)31hWC`100/100=7531hG31hJ" _HP restored.41hB41h41h41h41hO10 8.0)41h41h% #. #. ###.## ..... #... #... #..÷########### 1 41h#..÷@[)..  ([)...  .  ......).## .........# ####............# #..........$.# #............# #......".....#41h:=41h41h-9.5 (2.541h*41h3- _You climb downwards. _There is a stone staircase leading up, spattered with blood here.41hpV 341hY 41hRb 41h8f 41h3g d 25  _41hl 41hu [  Items here: )) ÷÷÷.41hz 41hz  _41hv~ 41hE 41hֈ 41h 41h 41h 41h4 41hڑ 41h 41hw 41h& #...#... #..÷##############..÷<[)..........####..([)..........>.................................).##41h8 ?................# ####........@...# 63.5 (4.0#..........$.# #............# #......".....##.....##......................######.....###..# ..41h a...... ..#41hH 41h +4.5 (541h9 41h ; _Found a stone staircase leading down.41h' 341h 41h B41h 41h 41hY 41h 41h 41h 41h ;10 41h2 41h۵ O _You now have 1340 gold pieces (gained 25).41h 41hq V 25  41h# 41h 41h 41h 41h 41h 41h 41h 41h 41ha 41h 41hM 41h 41h f #..÷<[)..........####..([)..........>.................................).## ..........41h #  ####............# #............# #............# #......@.....# #....# #....... ...######........###..# .......... #..# .##.. #..# #41h s #..# 41h ,71.5 (741hR 510 2.5 (841hp 41h 1 _v - an amulet of reflection51h51h51hM51hr#51h%51h&] 25  51h+,51h6.B51h/51h051hN151hF251hQ451h551h3651h651h851h;51h;51hx<51hv>51h3@51hA51hA51hJ51hK,51hM51hrO51h*Q,51hQ51hS51hT51hFU51h+V51hW51haY,51hiZ51h_\51h3^51h^51h3`51ha51hnc51hc51h(e51hf51h h51hh51hnX51h#p51hHr51h-s51hs51ht51hv51h>x51hx51hy51hd{51h|51hS}51h"~51hр51hy;10 51hZ51hO _You now have 1350 gold pieces (gained 10).51h51h,] 25  51h51h51h51h%51h51hF........# #..# #........# #..# ..# #..# ..# #..# 51h:####....###..###### #...............#.........## #.........# #..# #....###### ###### 51h092.5 (20.0)51hƜ610 3.5 (2151h51hw4 _a - a scroll of enchant armour61h61hLPut on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (worn) 61hm g - an amulet of the acrobat (worn)  n - a +6 ring of strength (worn)f - a ring of magical power  k - a ring of positive energy  m - a +6 ring of dexterity  r - a ring of protection from fire  v - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 71h 71h*[........# #..##bentocg the Severer........# #..#Mountain Dwarf of Trog *****.........# #..#Health: 100/100 ========================........# #..#Magic: 11/11 ========================71hZ####....###..######AC: 18Str: 30#...............EV: 10Int: 8#.........##SH: 0Dex: 9#.........#XL: 11 Next: 93% Place: Dungeon:11#.......@.#Noise: ---------  Time: 12793.5 (0.0)#....######l) +0 war axe (vamp)######Throw: 3 throwing nets _Items here: )) ÷÷÷. _Found a stone staircase leading down. _You now have 1340 gold pieces (gained 25). _v - an amulet of reflection _You now have 1350 gold pieces (gained 10). _a - a scroll of enchant armour71h/71h71h71hd  You start removing your amulet.71hA4.5 (171h{71h;+5.5 (271h 71h 71h[+6.5 (371h:71hv71h71h^$7.5 (471h71hi71h +8.5 (571h#71h>%$ 71h%]_You continue removing your amulet of the acrobat. x571h&71h)71hF/  You finish removing your amulet of the acrobat.  You start putting on your amulet.71h0+9.5 (671hy371h671hj7-800.5 (771hs:71hb=71h=+1.5 (871h@71hB71h+C+2.5 (971hSE71hH71hI,3.5 (10.0)71hK71h2M 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.71hM71hP71hwSX _v - an amulet of reflection (worn)71h 71h 371h 71h 71h f _71hu 71h 71h 71h 71hF 71h 71h 71h 71h{ 71h 71h\ 71hE 71h 71h) 71h 71hd 71h 71h+ 71h 71h 71h 71h~ 71h 71hQ 71h 71h 71hf 71h 71h 71h 71h 71h 71hw 71h 71hE 71h 71hl 71h 71h 71hI 71h 71h 71h@ 71h ,71h 71h 71h9 71h 71h 71h 71hq ....# #..# #..###### ....# #..# #........ ....# #..# #........ ....###..######..# 71h .................# .........######..# .........# #..# .........# #..# ....###### #.@# 17.5 (14 ##### #.....<..# #.?......##........##........#71h| #........##........##.........71h5$ 71h$ ,8.5 (1571h+ 71hU. 9 _Found a stone staircase leading up.71h2371h371hT571hq771h871h>,71h^?71h$@71hv@71hC,71hC71hEK _r - 2 scrolls of revelation (gained 1)71hF71hG371hI71hjJ71hJ71h\K71h0M71h0N71hO,71hfP71hQ,71hR71hSP  There is a stone staircase leading up here.71hT71hT _71hU71hW71hX71h.Y71hY71h?[71h\71h*]71h]71h`71ha71hPb71hb71hd71he71h6f71hf71hNh71hli71hj71h'k71hl71hm,71hn71ho71h$p71hp71htn71hu71h~1...#...#....... ######... # #.... 71h# #..## .## #..# .## #..########.## #........@..####34.5 (16 ..# #................ ..######..#####..[ ..........# #.. ..######..# #.71h%. ..# #..# #.. ..# #..# #.. ### #..#####.#.....<..#######71h-71h,5.5 (1771hۊ71h/# _Found a robe.81h81h>81h:81h81hp81h'81h,81h81h81h81h81hH81h81h81hF81h81hu81h"81h81h{*# # #.....# #.........# #...........# #....######..(....................... 81h######....$............. # #.................. # #..## #@# 9.5 (4.0) # #..# #.# # #..########.# # #...........#### # #.................. ######..#####........[........# #...........###..# #........... # #..# #...........81h81hy,40.5 (581h81h2 _Found 3 curare-tipped darts.81h81h81h̬81h^H _No target in view!81hC381h81h81h981h$ _81h81h81h:81h81h81h!81h81h81hD81h$81h81h81h81h}81h81hC81h81h81h81h81h681h81h 81h81h)81h,81h81h:O _You now have 1365 gold pieces (gained 15).81h@81h81h 81hc 81hI,81h81h81h81h81h81h081h"81h81h81h81h;81h81h81h!81h #81h#81hl$81h2&81h'81h(81h(81hd,81h-81h.81hH/81h181hW381h381h481h<81h(>81h>81hq?81hA91h991h91h91h91hM91h91h7 91hM 91h) 91h 91h5 91h 91h,91h91h91h91h91hP91h 91h91h 91h91hX91h%= ....? .... ...= #. ...... #. .> 91h&#####.  #### #...@.......64.5 (24.0) #..######... #..# ############# <[)....# [)..........>..######......... .......).#####....#### .........# #....#91h-91h.,5.5 (2591hN591h@8< _Found a staircase to the Orcish Mines.91h91h91hL91hR91hE91h591hx91h91h91hx91h91h91h91h91hr91h91hs91h$91hj91hH91h91hM91h91h91h91hZ91h91hz..... ...... ...... #...... #......######### .........? ...............91h(#.####........#. #.>.........  #####. #...........  ####........... #............... #..######....... #..# ...#### #########..# .).#91h271.5 (6.0)91h+2.5 (791h 91h3 _w - a +6 ring of intelligence:1hi:1h :1h :1h:1h:1h,:1h:1h:1h:1h:1h;,:1h :1h$n _V - 3 scrolls of vulnerability (gained 1):1h%:1h&:1h*':1h*:1h+:1h],:1h-:1h0:1h2:1h3:1h4:1h7:1h9:1hg::1hF;:1h=:1h@:1h@:1h B:1hD:1hG:1hEH:1hgI:1hK:1hM:1hdN:1h:O:1hQ:1hS:1hqT:1hU:1h&X:1h=Z:1hZ:1h[:1hd................................###.####...........##. #.>.........#:1hey#####. #...........#......####...........#...........#..######..#..# #.@.###### #######..# #.).# .........# #..... ......>..###### ...:1hf...... .).#####....######....## ...# #....# ....# ...# #....# ....# ...# #....# ..:1hlM ..###.####....  #.>#####. #..  ......####..#:1hls #.........######......... #...###### ###### ...............>..#####.... ...# #....# ....#.:1h q084.5 (12.0):1hq,5.5 (13:1hu:1hm~t _You see here a +1 heavy spear.:1hB3:1hHC:1hI:1hJ:1hBN: _:1hO:1hPQ:1hQ:1h>S:1h+X:1hY:1hZ:1hz[:1h]:1h_:1h_:1ha:1hc:1hd:1hd:1hCe:1hf:1h?o$.####....# . #.>.........# . #...........# :1ho.####...........## #........... #..######......... # #..# #...###### ).# #..# #.).#######....# ...# #.......@....^..90.5 (5:1h p.0) >..######............... ##....######....###  #....# #....# ..#  #....# #....# :1h)p.#  #....# #....# # :1hJp #....# #....#  #....# .:1hzp$...:1hv:1h/w+1.5 (6:1h|:1h( _Found an arbalest.:1h.Y :1hY :1h[ :1h;` :1hOb :1h/f B:1hh :1hh :1hj :1hl :1h r ,:1hds :1ht :1h} B:1ht} :1h& :1hh :1h :1hʁ :1h  #.>.# ...#  #.....# ...# ##...####...#.........######.....# #...#######..).#  #.).#######....### #............^..... ######..........@.....6.5 (5 .........:1h ######....### ...# #....# #..###### ...# #....# #..# ...# #....# #!.# ...# #....# #..# :1h ...# .... #.<# ...######..(.:1h :1h% +7.5 (6:1h :1h 9 _Found a stone staircase leading up.;1hN;1h;1h;1hH _No target in view!;1h> ;1h> ;1hE ;1h7G H _No target in view!;1h~ ;1hO ;1h ;1h H _No target in view!;1h) ;1hJ* ;1hy, ;1h0 ;1h2 ;1h/7 : _;1h?8 ;1h: ;1h ; ;1h< ;1h? ;1h<1h><1h@<1hBB<1hMD<1hD<1hF<1hWK<1hN<1h*O<1hVQ<1hT<1hY<1h@Z<1h\<1h`<1hXd<1hd<1h[g<1h/k<1hm<1h'n<1hp<1hrs<1hqv<1hv<1hx<1h'|<1h~<1h~<1h<1h<1h<1hN<1h<1hÉ<1h<1hH<1hO _You now have 1378 gold pieces (gained 13).<1h<1h[<1hѓ<1ho<1hٛ<1h<1h<1h<1h8<1h<1hʥ<1h<1h<1h<1h<1h<1h<1h_<1h<1h<1h<1hָ<1h<1h<1h<1h<1h<1h<1h,<1h'<1h<1hU<1h<1h7<1h<1h5<1hq<1h<1h<1h<1h<1h<1h!<1hj,<1h<1hU<1h,<1h<1h<1h}<1h<1h<1h<1h<1h<1h<1h <1h{<1h<1h<1h<1h"<1hN<1h<1hI<1h<1h<1h'<1h<1h<1h<1hx<1h<1h<1h<1h<1h"<1h<1h <1h<1h<1hl<1h<1h<1h>B<1hn<1h<1hc<1h<1h<1h<1hL..........#. ...................# ######............#  #..########..#  #..# ..# <1h #..# .)#  #..# ..#  ######..########..#.............@..#41.5 (3<1hb8.0) #################### <1h <1h  <1h <1h# ,2.5 (39<1hC<1h& _Found a trident.<1h<1h <1h`<1hV <1h!<1hY&B<1h(<1hc)<1h)<1hO.<1h"0<1hw0<1h1<1hA4<1hN6<1h6<1h7<1h:<1h<<1h[=<1hh><1h@<1hB<1h%C<1hD<1h.G<1h]I<1hI<1h9K<1hN<1hvP<1h <1hs <1h <1hS <1hV<1h<1hy<1h+<1h <1hs<1h]<1h<1h=<1h<1hR<1h)<1hR<1h<1h<1h<1h<1h<1h<1h!<1h",<1h]#<1h$<1h%<1h%<1h&<1hi(<1h),<1h*<1h+<1h,<1h?-<1h.<1hW0<1h_1<1h1<1h?2<1h3<1h4<1h45<1h5<1hE@<1hA<1h|A<1h*B<1hF<1hH<1hH<1h,I<1hiM<1hqN<1h#O<1hO<1hS<1hT<1hU<1hU<1hqZ<1h[<1hC\<1h]<1ha<1hb<1hb<1hc<1h:h<1hRi<1hi<1hj<1h o<1hWp<1hp<1hoq<1hdu<1hv<1h`w<1h[x<1h{<1h|<1hN}<1h-~<1hi<1hÂ<1h<1h<1h<1h6<1h<1h <1h<1h<1h<1h<1hR<1h<1h(<1h<1h#<1h<1ha<1hޜ<1h˟<1h<1h<1h^<1hw<1h<1h<1hΩ<1hĬ<1h<1h<1hB<1h<1h´<1h<1h_<1h<1h<1hi<1h<1hf<1h9<1h<1h<1hL<1h<1ho<1h<1h@  You see here a +0 arbalest.<1h<1h  _<1hp<1h<1h<1h <1h<1h<1h<1hC<1h}<1h-<1h<1h<1h <1h<1h;<1h<1h<1h<1ho<1h<1h<1h<1h<1h<1hN <1h8 <1h <1h <1h <1h`<1h<1h<1h#<1h<1h`<1h<1h<1h'<1h[<1h<1ht<1h!<1h"<1h"<1h'#<1h$<1h%,<1h&<1h(<1h5)<1h)<1h*<1h,<1h-<1h-<1hT.<1h/<1h 1<1h1<1h2<1h3<1h4<1h,5<1h5<1h8<1h9<1h:<1h:<1h <<1hD=<1h=<1h)><1hn?<1hc@<1h@<1hrA<1hB<1hC<1hC<1hD<1hE<1hF<1h3G<1hG<1h1h&>1h ->1h$5   bentocg the Severer  Mountain Dwarf of Trog *****.  Health: 100/100 ========================Magic: 11/11 ========================AC: 18Str: 30EV: 10Int: 8SH: 5Dex: 9>1hk5######################## XL: 11 Next: 93% Place: Dungeon:11)......@................ Noise: ---------  Time: 13045.5 (0.0).....##############..### l) +0 war axe (vamp).....>1h5#..#Throw: 3 throwing nets......>1h5[#..#......#..##......>1h5R#..##......##############..#>1h5d.......................#......................# >1h 6_d - an amethyst potion _You now have 1378 gold pieces (gained 13). >1h(6B_Found a trident. _a - 2 potions of ambrosia (gained 1) >1hO62_You see here a +0 arbalest. _Found a dagger.>1hRN]  As you read the scroll of identify, it crumbles to dust.>1hN+6.5 (1>1h[>1h]S _d -> M - a potion of mutation?1h?1hR$?1hDrink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - a potion of haste  w - 5 potions of heal wounds?1h֖5a - 2 potions of ambrosia  ?1h?i - a potion of invisibility  m - 3 potions of might  ?1h>PB - 2 potions of berserk rage  C - a potion of cancellation ?1hap A - 2 potions of attraction  L - 2 potions of lignification  M - a potion of mutation ?1h, b - 4 potions of brilliance ?1hЗ f - a potion of moonshine [!] read|quaff|evoke?1hG[?] describe selected?1hE ?1h ?1h (  bentocg the Severer  Mountain Dwarf of Trog *****.  Health: 100/100 ========================Magic: 11/11 ========================AC: 18?1h Str: 30EV: 10Int: 8SH: 5Dex: 9######################## XL: 11 Next: 93% Place: Dungeon:11?1hF )......@................ Noise: ---------  Time: 13046.5 (0.0).....##############..### l) +0 war axe (vamp).....?1hk #..#Throw: 3 throwing nets......?1h L#..#......#..#?1h a#......#..##......##############..#?1h .......................#......................# _Found a trident. _a - 2 potions of ambrosia (gained 1) ?1h 9_You see here a +0 arbalest. _Found a dagger.  ?1h3 |As you read the scroll of identify, it crumbles to dust. _d -> M - a potion of mutation?1ht ?1h kReally quaff the potion of mutation? ?1h 3Y - Yes  N - No?1h ?1h@1hhx   bentocg the Severer  Mountain Dwarf of Trog *****.  Health: 100/100 ========================Magic: 11/11 ========================AC: 18Str: 30EV: 10Int: 8SH: 5Dex: 9@1hy######################## XL: 11 Next: 93% Place: Dungeon:11)......@................ Noise: ---------  Time: 13046.5 (0.0).....##############..### l) +0 war axe (vamp).....#..#Throw: 3 throwing nets ,......#..#......#..##......@1hCys#..#* #......##############..# @1hky8,.......................#@1hy,......................#As you read the scroll of identify, it crumbles to dust. @1hyg_d -> M - a potion of mutationYou feel extremely strange.  @1hyYou begin to heal more quickly.You feel a strange attunement to the structure of the dungeons.@1hz~Your fingernails lengthen. A pair of horns grows on your head!@1hj|367.5 (1@1h @1h  _d -> M - a potion of mutation  You feel extremely strange.  You begin to heal more quickly.feel a strange attunement to the structure of the dungeons.r fingernails lengthen. A pair of horns grows on your head! _Your +0 helmet falls away!@1h=@1h>Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.@1h?b - You can use scrolls of enchantment on lesser artefacts.c - You have sharp fingernails.  d - You have a pair of small horns on your head.  e - You passively map the area around you.  f - Your natural rate of healing is unusually fast.E1h E1hz E1h   bentocg the Severer  Mountain Dwarf of Trog *****.  Health: 100/100 ========================E1h< Magic: 11/11 ========================AC: 16Str: 30EV: 10Int: 8SH: 5Dex: 9E1h ######################## XL: 11 Next: 93% Place: Dungeon:11)......@................ Noise: ---------  Time: 13047.5 (0.0).....##############..### l) +0 war axe (vamp).....#..#E1h VThrow: 3 throwing nets ,E1h֧ [......#..#......E1h .#..##......E1h s#..#* #......##############..# E1h ,.......................#,......................# _d -> M - a potion of mutationYou feel extremely strange.  You begin to heal more quickly.You feel a strange attunement to the structure of the dungeons.Your fingernails lengthen. A pair of horns grows on your head! _Your +0 helmet falls away!E1h 4E1hw E1h E1hE1h&E1hE1hnE1hE1hz,E1hE1hE1hE1h?E1h E1h!E1h"E1h #E1h%E1h&E1h&E1h@(E1h,E1h-,E1h$/E1h!1E1h2E1h62E1h2E1h4E1h/6E1h_6E1h7E1h*:E1h;E1h<E1h8=E1hLAE1hyBE1hBE1hsDE1hHHE1hIE1hIE1h;KE1h_NE1hPE1hrPE1hQE1h_VE1hWE1hWE1hXE1h[E1h\E1hM\E1h\E1h]E1hQ^E1h^E1hg_E1haE1hb,E1hZcE1hjfE1h>gE1h}gE1hhE1hpjE1hkE1hkE1hzlE1hsE1h[tE1htE1htE1hwE1hxE1hyE1h*zE1h}E1hE1hE1hE1hE1hvE1hȅE1hqE1hWE1hE1hĎE1hE1h͔E1h4E1hyE1h^E1h~E1hE1hLE1h;E1h{E1h*E1h[E1hE1haE1hE1h1E1hE1hE1h@E1hqE1hðE1hE1hE1hJE1hE1hCE1hE1hE1hYE1hFE1hϽE1hE1hE1hE1hE1h E1hE1hE1hoE1hE1hE1hZE1h1E1h^E1hE1hE1hCE1h;E1hE1hE1hXE1hE1h E1hKE1hE1hE1huE1hqE1hE1h(E1hE1hcE1hE1hE1hcE1hE1hE1hE1hkE1hhE1hE1hE1hqE1hE1hp,E1h[E1hcE1hx,E1h[E1hE1h E1h E1h E1hjE1h,E1hE1h E1h\$E1h$E1h8'E1h*E1h1E1h 2E1h4E1h6E1h8E1hC8E1h:E1ho>E1hAE1h@AF1hF1h5 F1h ,F1h0F1hF1hF1h!F1hF1h;!F1h$F1h$F1h}'F1h1F1hc4F1h4F1h@:F1h?F1h^C,F1hjFF1h4JF1hqMF1hMF1hNPF1hTF1hWF1hWF1hp^F1haF1heF1hPeF1hgF1hjF1hmF1hHmF1h*oF1hpF1hQrF1hrF1hsF1h@wF1hByF1hyF1hzF1h~F1h*F1hF1hF1hF1h3F1hF1hF1hF1h,F1h4F1h^F1hF1hΑF1hF1hF1hF1hNF1hŖF1h&F1hF1hF1hWF1hGF1h,F1hDF1h[F1hߞF1hF1hpF1hΠF1hKF1hF1h\F1hF1h_F1hF1h.F1hpF1hF1h)F1hsF1hF1hF1h%F1huF1h|F1h&F1hoF1h;F1hF1hF1hF1hF1hyF1h  #..........# #..#  #..........# #..#  #.#####....###..###.# #...........#.# #.........##F1h#.# #.........##.# #.........# #.# #....  #@#* ###### 120.5 (73.0) #..#* ,  #..#*  #.#. , F1h!6#.#.♣ , #...., , * F1h9#..,.. ###,..: * ,, *F1hF1hG,1.5 (74F1hF1h)R _Found a parchment of Scorch.F1hF1huF1hxF1hF1hF1hg,F1h3F1h$,F1huF1h,F1h#.#####....###..####.# #............#.# #.........##.# #.# #.# #.F1h4# #.# #....###### #.## ###### #..#* , #.@# *3.5 (2.0)F1h_#.#....>..#.#.♣..... F1h[#....,.... *#..... .♣.###...: ..F1h * .♣... . * ....>. ,* ,F1h3F1h+4.5 (3F1hF1h> _Found two stone staircases leading down.F1hF1h2F1h F1hF+F1hL,F1h=/,F1h1F1hZ3,F1h:4F1h8F1ha:F1h:F1h;F1h=F1h>F1h>F1h?F1hAF1hBF1hCF1hDF1hwFF1hUGF1hGF1h:HF1hJF1hLF1h0MF1h;NF1h\F1h^F1h5_F1h`F1hiF1hTkF1hkF1hlF1h7uF1hvF1hvF1hwF1hF1hԁ,F1hF1hF1hF1hF1hqF1h>F1hF1hF1hF1hF1hF1hMF1hvF1hF1h,F1hәF1h+F1h9F1hF1h0F1hרF1h4F1hsF1hWF1hF1hF1hBF1h3F1hF1hF1hF1hF1hF1hF1hHF1hF1hF1h1F1hF1hfF1hiF1haF1hF1hwF1h+F1h>F1hF1hnF1hF1hkF1hF1hF1h(F1h{F1hF1hF1hF1h'F1hF1hXF1hF1hhF1hF1hF1hF1hF1hF1hF1h>F1h\F1hF1hF1hF1hF1hF1h9F1h F1h F1h F1h F1hF1hF1h8F1hF1hF1h$,F1h F1h1F1hF1hfF1hF1h%F1h&'F1h'F1h,(F1h(F1h*F1hG+F1h+F1hL,F1h .F1h/F1hA/F1h/F1h1F1hc2F1h2F1h-3F1hl4F1h5F1h5F1h<6F1h7F1h!9,F1h9F1h#;F1hv<F1h<F1hS=F1h>F1h?F1h*@F1hAF1hBF1hCF1hCF1hDF1hxFF1hG,F1hHF1hJF1hJF1h&KF1hLF1hMF1hNF1hNF1hOF1hQF1hRF1hIRF1hRF1hZaF1hUbF1hbF1hcF1huhF1hniF1hiF1hZjF1h oF1h pF1h=pF1hpF1hVuF1hKvF1hvF1hNwF1hg{F1h|F1hH}F1h~F1h(F1h,F1hF1h-F1hF1h8F1hF1hF1hF1hF1hGF1hF1h֝F1h-F1hF1hF1hPF1hF1h]F1h8F1hF1hwF1hF1hF1hUF1hF1hGF1heF1h|F1hƷF1hF1hPF1h F1hOF1hF1hF1hF1hF1hF1hF1hF1hF1hF1hF1h,F1hF1hF1hF1hyF1hF1hLF1hZF1hF1hF1h F1h F1h F1h F1h F1h F1h F1h F1h/ F1h F1hb F1h3 F1h] F1h F1h F1hI F1h3# F1h$ F1hA% F1h& F1h^+ F1h/ ,F1h0 F1h)5 F1h7 F1h:8 F1h: F1hh? F1huA F1hA F1hC F1hG F1hI F1hI F1hoK F1hLO F1hP F1hQ F1h!R F1hV F1hW F1hW F1hY F1hM\ F1h^ F1hc^ F1h_ F1hc F1hQe F1he F1hf F1h.j F1hk F1h:l F1hm F1hq F1h.s ,F1ht F1hw F1hqy ,F1hz F1h} F1hk F1h F1h F1hڃ F1hy ,F1hن F1ht F1h F1hV F1h F1h F1hE F1h F1h F1h F1h> ,F1h% F1hF F1hN F1h F1hڠ F1hҢ F1h F1h F1h F1h F1hn F1h F1h̪ F1h F1hG F1h~ F1h F1h} F1hݲ F1h F1h; F1hϵ F1h ,F1h F1h F1h ,F1he F1h> F1hH F1h F1h F1hl F1he F1h F1hm F1h F1h F1h F1hu F1h F1h F1h F1h F1h F1hP F1h F1h F1h F1h F1h% F1h F1h F1h F1h F1h| F1h F1h F1h F1h F1h F1h F1h? F1h F1h7 F1h< F1h F1hm F1h F1h, ,F1h F1hz F1hm F1h F1h F1h F1h* F1hj F1h F1h F1h F1hG F1h F1h F1h F1h F1h F1h F1h F1h( F1h F1h F1h F1h F1h F1h# F1h$ F1h$ F1h% F1h) F1h<+ F1h+ F1hF, F1hc0 F1h@1 F1hw1 F1h92 F1h5 F1h6 F1h7 F1h7 F1hT; F1hD< F1h< F1hD= F1hA F1hA F1hLB F1hB F1h>F F1h}G ,F1h^H F1hK F1hL F1h1M F1hN F1h0Q F1h[R F1hR F1hxS F1htV F1hW ,F1hX F1h[ F1h] ,F1h^ F1hLa F1hb F1hb F1hc F1hf F1hh F1hh F1hMj F1h%m F1ho F1hKo F1hp F1hs F1hu F1h~u F1hv F1hy F1h7{ F1h{ F1h| F1hv F1hȀ F1h F1h" F1hT F1h F1h F1h> F1h F1hY F1h F1hˋ F1h{ F1hӎ F1h! F1h F1h F1h F1h F1hÓ F1h. F1hȖ F1h F1h F1h( F1hۙ F1h F1h F1hԛ F1hp F1h F1h= F1ha F1h F1h] F1hП F1h F1h F1hۡ F1h> F1h8 F1hɣ F1h* F1h F1h F1h] F1h F1h F1h F1h F1h F1hT F1h7 F1h F1h- F1h F1h F1hi F1h F1h2 F1h F1h F1h F1h` F1hP F1h F1hb F1h F1hų F1h F1hӴ F1h F1h F1h F1hظ F1ht F1h) F1hѻ F1h F1h˼ F1h. F1hN ,F1h߿ F1hJ F1h F1h9 F1h F1h         ######################## ###  ................@......# #.#  276.5 (152.0) F1h ############..########## #.#  #..# #.#  #..# #.#  #..# #.#  #..# #.#    ############..# ######.#    ..............# #......#    ..............# ###......#   F1h F1hT F1h F1h E _Done exploring.F1hoF1hTpF1hsF1hCvH _No target in view!G1hwG1hNG1hG1hO ................0.0)G1hI G1h$G1h'E _Done exploring.G1hǴ G1h 3G1h 4G1h [ _Done exploring.H1hKH1hORead which item? Scrolls  b - a scroll of blinking  f - 2 scrolls of fear H1h P, t - 6 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identifyr - 2 scrolls of revelation  w - a scroll of enchant weapon  p - 4 scrolls of poison  I - 4 scrolls of immolation H1h/P V - 3 scrolls of vulnerability [!] read|quaff|evokeH1hPG[?] describe selectedI1h I1h I1h   bentocg the Severer  Mountain Dwarf of Trog *****.  Health: 100/100 ========================I1hI   Magic: 11/11 ========================  AC: 16Str: 30  EV: 10Int: 8  SH: 5Dex: 9 I1hr ######################## ###   XL: 11 Next: 93% Place: Dungeon:11 I1h 2................@......# #.#   Noise: ---------  Time: 13276.5 (0.0) ############..########## #.#   l) +0 war axe (vamp)I1h #..##.#   Throw: 3 throwing nets#..#I1h t#.#  #..##.#  #..#I1h g#.#    ############..#I1h; X######.#    I1hu S..............##......#    ..............# ###......#    _Found a parchment of Scorch. I1h _Found two stone staircases leading down. _Done exploring. _No target in view! I1h f_Done exploring. _Done exploring.I1ht P  Okay, then.I1h I1h I1h . _M1hM1hnD [?25h[?0c [?1051l[?1052l[?1060l[?1061l