9hM Player: bentocg Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.11:54:12.ttyrec Time: (1760442852) Tue Oct 14 11:54:12 2025 9h6 [?1051l[?1052l[?1060l[?1061h9hV)0[?7h[?25l[?1c9h9h9hWelcome, bentocg. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Berserker9hCH(Welcome, bentocg the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background9hH * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Berserker9hr9hTy9hA|Welcome, bentocg the Mountain Dwarf Berserker. You have a choice of weapons.a - short sword(-2 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+0 apt)e - falchion(-1 apt)  9h|f - unarmed(+0 apt) + - Recommended random choice * - Random weapon 9hL}s% - List aptitudesBksp - Return to character menu ? - HelpTab - hand axe9h9h79h"bentocg the ChopperMountain Dwarf of Trog *.....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 19EV: 10Int: 7SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered9hS%S....######### ........^.##............................##>@#.................##......##..#..........###$.....###.[......##########9hA.9hc0Welcome, bentocg the Mountain Dwarf Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!9h49hePress ? for a list of commands and other information.9hi9hl` _Found 13 gold pieces and a robe. Found two stairs.9hs9h7x  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  39%  +1               b + Maces & Flails   2.1    +2      c + Axes3.6  39%  +2       d + Polearms   1.7     0       e + Unarmed Combat   0.0     0     Ny34m                 f + Armour2.1  11%  +1      g + Dodging1.3  11%  -3       h + Stealth   0.0    -2                      9h|y                9hys                9hyThe percentage of incoming experience used to train each skill is in brown.  9hzSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  9hz}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9h:/ 100% b - Maces & Flails   2.1 c - Axes   3.6    d - Polearms   1.7- f - Armour   2.1    g - Dodging   1.3   -9hA50%  c + Axes 3.6  50%9h 4443 f + Armour 2.1  13%9h9hm 9hbentocg the Chopper..Mountain Dwarf of Trog *.......Health: 19/19 ========================######### ..Magic: 1/1========================......^.##.AC: 2Str: 19..........EV: 10Int: 7.........SH: 0Dex: 9........#XL:  1 Next:  0% Place: Dungeon:19hd:#>@#Noise: ---------  Time: 0.0 (0.0)...............a) +0 hand axe..##......##..#Nothing quivered..........###$.....###.[......##########9hWelcome, bentocg the Mountain Dwarf Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!Press ? for a list of commands and other information. _Found 13 gold pieces and a robe. Found two stairs.9h9h9h;9h9ho9h7p9hq9ht9hv9hz: _9h8{9h}9h~9h9h9h 9hN9hN9h9h&9hc9h9h,9h9hu9 _You now have 13 gold pieces.9h9h9h9h9h9h<9h9hΚ9h9hœ9h9h9h9h9h9hSZ  There is a staircase leading out of the dungeon here.9hf9hڨ _9h9hA9h9h9h>9h-9h9h9h;9h(9h,9hĺ9ho9hm,9h9h9hZ,9h9h9h,9hi9hF9h9h9h9h9h,9h9h9h29hn9h9h9h9h9h9h9hO9h9h9hK9h9h 9h9h+9h9h9hx9h9h19h9h;9h9h9h+9h9h29h9hc9h 9h{9h9h9h9h9hj9h9h9hy9h9h9h9h9h`,9h9hlB9h9h9hn 9h 9h 9h 9h:## .. # ##.#.# ##....> ###....9ha #....# #32.0 (32.0) #.# ###  #.# #.# 9h3 #.# #.# ###.###.#9hU #.......# #.......#9hs~#.......###########.......#9h9h9h%3.0 (339hf 9hE& _Found a parchment of Static Discharge. Found a stone staircase leading down.9hI9h`J9hJ9hM9hO9hSB9h7T9hU9haV9hY9h[9hP[9h \9h ^9h_9h`9h`9ha9hjb9hb9hc9hcd9he9he9hf9hh9h@i9hi9hj9hl9hn9hHn9hFo9hq9hr9hEs9ht9hu9h%w9hjw9hNx9hy9h_{9h{9h|9h}9h9h9h9h9hz9h9h9hi9hr9h9h9hN9hI9h9hn9h9h9hE9hӒ9h9h 9hK9h9h9h2,9hߚ9h9h9h9h.9hx9h9h9h19h9hʨ#...####.#.###....>####.....## #....#### #.#.## ####.#.# ### #....#.# #.####.# #.#9h753.0 (20#......####.###.#.:.#######.......# #.......# #.......###########.......#......^.##.......#.........9hfe........# .........#.......#9h9h,4.0 (219h^9hh _Found a parchment of Nazja's Percussive Tempering.9hm 9h 9h 9h 9h 9h B9h 9h 9h 9h 9h1 9hӺ 9h 9h 9h 9h 9h 9h 9h 9h@ 9h: 9h n9h  ##....># ###.....## #....#### #.#.## ####.#.# ### #....#.# #.#..#9h_ 8##.####.# #.##g...##......####.###.##..:@#######.......#9hx  #..### #.......# #.. #.......#9h 0#.##########.......#9h ......9h *..^.##.......#9h O .. .....9h .....# g   hobgoblin (asleep)9h 3 .## ....9h 1.....#.......# 9h $........##.......#9h? i #########><####9hT $######9hg 60.0 (6.0)  A hobgoblin comes into view.9h [.gg9h &==9h 1.0 (79hm 9h' + _The hobgoblin shouts!9h8 ##....> ###..... #....#### #.#.## ####.#.# ###. #....#.# #.#b..## ######.####.# #.# #.g..##......####.###.#9hr8\ #..@.#######.# #..### #.# #.. #.#9h8~ #.##.# .9h8Z.......^.##.# ...9h8h.# .## .#9h9.# b   bat (wandering).. .##9h<9j.#  #><9hl90#9hQ=9h=9h0>9h ?9hCE.bgb9hE4--2.0 (19hAK9hyO _A bat comes into view. _You see here a parchment of Nazja's Percussive Tempering.9hp  ##.... ###..... #.... #.#.##. ####.#.# .. #....#.# #.$...### ######.####.# #. #.bg.##......####.###. #.@:.#######. #..### #. #..# #. #.###. ........^.##9h . .... .##..#. .. #..##. #><9h ,9hf C.bg9h "--9h 39h= 9h * _Found 3 gold pieces.9hJ 9hEK 9hU  You hit the hobgoblin but do no damage. The bat closely misses you.9hU T8--=9hU 4.1 (1.19h\ 9h?^ - _The hobgoblin hits you.9hz 9h) 9hE  You barely miss the hobgoblin. The bat hits you but does no damage.9h (5.29h 9h@ O _The hobgoblin misses you.9h@> 9h/F .b  You hit the hobgoblin but do no damage. The bat hits you but does no damage.9hF W9==6.39hV  _The bat barely misses you. The hobgoblin closely misses you.9h\  You hit the hobgoblin.  The hobgoblin is moderately wounded.9hշ  You closely miss the bat. The bat barely misses you.9h 9 9h0 (7.49h[ 9h; @ _The hobgoblin hits you but does no damage.9h-  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.9h5Zb. 9hX6#49hz69-------8.59hz<9h>c _You hit the bat. The bat hits you but does no damage. The hobgoblin hits you.9h'z  You hit the hobgoblin.  You kill the hobgoblin!9h9hf  Trog accepts your kill.9h.†bb   bat9ho5=------169.69h 9hP _The bat barely misses you.9h\.  You barely miss the bat.The bat is heavily wounded.9h 5-.b9h5.70.8 (1.29h<9h?Q _The bat closely misses you.9h}###.....###.#.## 9h,~..####.#.# ##......9h$...### ######.###9hK #....##......#9h #†.:.#######.......@### b# #########........^.......###.. ### #########><#########..................9hh9h>#49h7-109hò9hص' _The bat hits you.9h   You miss the bat.The bat is moderately wounded.The bat hits you but does no damage. The bat closely misses you.9h -2.9 (1.19h*(9h*: _The bat hits you but does no damage.9hp  You slash the bat!  You kill the bat!9h4†9hd5=254.1 (1.29h9hW _Trog accepts your kill.9hMK9hK9hP9hRH _No target in view!9h9hS9h&9hjH _No target in view!9h>9hK?9hE9hHH _No target in view!9h]9hǮ9h*9hH _No target in view!9h!49h'9h^*H _No target in view!9h;49h9haC _No target in view!9hp9h9hR9h9h9h9h9h9h9h9h9h 9hy9hz9h9h9h 9hg9h9h9h0d49hl9hn9h49hJ9h9hP49hX9h[9h9h|9h9h79h7 9h 8 9hB 9h9W  >###..... #....####.  #.#.## .. ####.#.# ###... #....#.# #.#9hW $...### ######.####.# #.##....##......####.###.##†.@.#######.##..### #.#9h6X #.†# #.##.##########.#......^.###....# ##...# 9hX .. #.........##.......# ## #########><########## 9hn` 9h!a +-59hIa 0 _9hvf 9hYj __You see here a parchment of Nazja's Percussive Tempering.9hq  You pick up a parchment of Nazja's Percussive Tempering and begin reading...9h !-9h+69h?9h0U _You add the spell Nazja's Percussive Tempering to your library.9he 9h o <=6==9ht 9hu 9hJu 9h#v 9hw 9hw #79hw F===9hx 9hOz 9hz 9hR{ 9h| 9h| 9h} 9h 9h[ 9h 9hb 9h 9h a8==9ht 9hӃ 9h 9h 9hq n9hƈ 9h 9hj 9=9hي 9h؋ 9h L9==9h 9hJ 1 _HP restored.9h 9h 9hА 9hi 9h͓ 9h: 9h 9h* e  You see here a hobgoblin corpse.9h 9hC  _9h 9hK 9h 9h :==9h? 9h 9h2 9h 9h/ 9h 9h 9hV 9h% 9h 9h[ 9h 9hr 9h 9h 9h 9h 9h 9h~ 9h: 9h\ 9h 9hڽ 9h 9h1 9h 9h 9h 9h L _You now have 16 gold pieces (gained 3).9h 39h 9h 9h= 9hv 9h 9h 9hq 9h 9h 9h 9h 9h 9h 9h 9hz Y.:# ..  .# .  ###.# .#  9h ##...##.##  ......... # #......#### #. ##@..# ... #107.1 9h (31.0)##.###....# ..# #.9h ..........##.# #.####....##...# ####.9h9 t#.......### #....#...#....##########.##.....####....##......##9h` j.##.. ####†...#######.9h|  .. #..### #.9h 9hH ,8.1 (329h 9h u _Found a parchment of Lee's Rapid Deconstruction.9h ,9.1 (339h 9h 1 _c - a +4 ring of protection9hC39hD9hG9hJ9h_N,9hO9hOR9hS9hS9h.U9hFW9hW9hX9hT[9h],9h&^9h`9h g........b..  .:#  ..  .# .  ###.# .# .#######.@.##.##  ................. ..#.####......####9hvg #. ##...###... #####.###....# ..## #..........##.# #.# b   bat (asleep)####....##...# ####.# #.......### #....##...#....##########.####9h;j213.1 (4.0)9hj9hk9h+q].bb9hr+4.1 (59hDw9h)yV _A bat comes into view.9h:!9h!9h.9hg0Z _A bat is nearby!9h.....#..... ..#... #.:##..  #b# .  ###@# .# .#######...##.## ................. ..#.####......#### . ##...###... #####.###....# ..###...9h̽`..........##.# #.#.####....##...# ####.#. #... #....#.9hD9h9h:9hb8--=5.1 (19hM9h' _The bat hits you.9ha,9h9h#-6.2 (1.19h"' _You barely miss the bat. The bat closely misses you.9h?  You hit the bat.  The bat is heavily wounded.9hb. 6----7.39h9h* _The bat hits you. x29hm########........:#b.#  #@# . 9h@###.# .# #######...##.##  ...............  ..#.####......#### ## #. ##...###...9hi####.###....# ..##.9h[..........## 9h#&####....##...###9h59h9h* 9h78--9h%809h9h' _The bat hits you.9hv  You miss the bat.The bat is heavily wounded.9h w9hqx9h_9h\5--9.5 (1.29h9h' _The bat hits you.9h  You hit the bat but do no damage.The bat is heavily wounded.9h9hS-b.9hh4---20.6 (1.19h9h' _The bat hits you.9hmI######.##........#b.#  #.## .9honU ###.# .# #######...##.##...............  9hnl..#.####......#### ##9hn #. ##...###...####.###....# ..##9hn9...........## 9h'r9hr9hG|Jb:9h|#19h| 09h9hQ _The bat closely misses you.9hv########.. ......###.......b.#:.#  #.## . 9h6###.# ########...##.##............... 9h*t ..#.####......#### ##9hU #. ##...###...####.###....# ..##9hu.9h9h%9h9h`55=9h29h 9hQ _The bat closely misses you.9hrp  The bat is heavily wounded. _The bat hits you. _The bat closely misses you.The bat closely misses you.  You closely miss the bat.  The bat is heavily wounded.9hJs9hs9h#z+b.9hz9hz&3.8 (1.29h9h1Q _The bat closely misses you.9h##########... #.......#####...b.........#:##.#  #.## . 9h!###.# ########...##.##  .........  ..#.####......#### ## #. ##...###...##9h{9h`*b.9h54-9h%409h9hw[ _The bat misses you. The bat hits you.9hef###########...........# b..#####...@.......####...#####:##.#9hf #.## . ###.# .# #######...##.##.........  ..#.####......#### ##9hf9hJi9hj9hsO.b59hy9h|Q _The bat closely misses you.9hQ  You closely miss the bat.The bat is heavily wounded.9h9h/b.9hQ[5=6.9 (1.19h9h5: _The bat hits you but does no damage.9h^  You closely miss the bat.The bat is heavily wounded.9hq_9hh9hZi!8.09h?o9hqn _The bat misses you. The bat hits you but does no damage.9hn  You hit the bat.  You kill the bat!9hZk†9hM=339.19hZ9hW _Trog accepts your kill.9hR9h#S9hY9hl\H _No target in view!9h9h19h9hH _No target in view!9h@9hJA9hjG9hyKH _No target in view!9h`9h9h9hH _No target in view!9hRN 49hS 9hU H _No target in view!9h 49h~ 9h C _No target in view!9h5 9h;6 9h ; 9h_= 9h4 9h 9h5 9hb 9h 9h6 9h_& 9h( 9hE 9hΘ 9h9 9h 9h 9hI 9h 9hm 9h 49h 9h 9hA 49h 9h3 9h8m 9hm 9hr 9hu 9h 9h8 9h} 9h( 9hmd9he9hj9hm9hE9h9h9h9hOQT############...........#  #####.#..†.........####.@.#####  #.:## #..# #.## .###.# .#.#######...##.#.................9hQ##..#.####......######. #. ##...###... ###..9h [9h[,-309h[0 _9hb9hd9hD ############........... ####.#..†.........####...#####  #.@## .# ## ..9hd#...##.###....# ..###.... 9h9h9h&`6==-19h9h __You see here a parchment of Lee's Rapid Deconstruction.9h o  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...9hp &29h 9h S _You add the spell Lee's Rapid Deconstruction to your library.9h?u7===8===9==9hGB9hJ,9hK9hFM9hO 9h:P 9haP:You see here a bat corpse.9hQ9hR 9hS_9hS9hU9hW9hvX9hX==9hX9hGY9hKZ9h[9h\9h\9h/^9hlc9hc9hc9hc 9hc6### 9h dLl....############9hDd`#...@........#9hfdd######.......####.9hdz #..†.........9hd 9hd ##9hdF##...#####9hKe 9he5#..##9he 9hf#..#9h?f l   frilled lizard (asleep)9hqf 9hfQ#.## .9hf 9hgS###.# .#9h5g 9htg;.#######...##.##9hAk 9h}l 9hl499hm 7.0)  9hGm5A frilled lizard comes into view.9h~m9hu9hv*.l9hEv l9h~v9hv9hw9hw&50.1 (189h}9hz 9h9h*_The frilled lizard hisses angrily.9hc ### 9h%.l...############  #...@........#  ######......  #..†...9hM(  ####...##### 9hm #..##  9h/#..#  #.## . 9h ###.# .# 9h0  9h ### .l...############  #...@........#  ######......  #..†...  ####... #..## #..#  #.##  ###.#  9h=9h79he _A frilled lizard is nearby!9h  ### .l...############  #...@........#  ######......  9h #..†...  ####...#####  #..##  #..#  #.## .  ###.# .# 9h> 0  9hq  ### .l...############  #...@........#  ######......  #..†...  ####... #..## #..#  #.##  ###.#  9hu  9hVv 9hv A_A frilled lizard is nearby!9hv 9h ##.l...# #..@...# ######.......####. #..†. ####..##### #..## #..#  #.## .  ###.# .#  .9h&#...##.##9h}9h|F.l9hײ11.0)9h9hb _The frilled lizard hisses.9h##.l..# #.#9hn ######.####. #..†. ####...#####  #..##9h #..#  #.## . 9hW ###.# .# 9hM .#...##.##9h 9h;E.l9h&29h9h9h|H##.l.# #.# ######.####. #..†. 9hV} ####...#####  #..## #..#  #.## . 9h{} ###.# .#  .#...##.##9h9hڄ.=39h9h 9hˋF_The frilled lizard misses you.9h9hB68--9ht&4.2 (1.19h9hmp _You miss the frilled lizard. The frilled lizard bites you.9hhq  You hit the frilled lizard but do no damage.9h|h(5.39h`n9ho[ _The frilled lizard barely misses you.9h  You hit the frilled lizard.  The frilled lizard is heavily wounded.9hN#79ht?---6.49h9h3 _The frilled lizard bites you.9hU  You miss the frilled lizard.The frilled lizard is heavily wounded.9h0V #89hSV 3=7.59hZ 9h\ [ _The frilled lizard barely misses you.9hS  You miss the frilled lizard.The frilled lizard is heavily wounded.9h 9h &8.7 (1.29h 9h y  You miss the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard barely misses you.  You miss the frilled lizard.  The frilled lizard is heavily wounded. 9h f_The frilled lizard barely misses you.9hJ  _The frilled lizard barely misses you.You miss the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard barely misses you.You hit the frilled lizard.  You kill the frilled lizard!9h\R E†9h}V B=419hV 9.8 (1.19h[ 9h]  9h] I_Trog accepts your kill.9hϺ 9h 9h 9h H _No target in view!9h` 9h` 9hf 9hi H _No target in view!9h 9h 9h 9hw H _No target in view!9hm 9hhm 9hr 9h3u H _No target in view!9hK 9h 9h 9hA  9h 9h :_No target in view!9hF 9hG 9h7H 9hM 9hQ  9haQ =_No target in view!9hV 9h P9h{ b9== _9h" ,9hʒ 9h 9h 9hx 9h, 9h 9hߙ  9h _9hM F You see here a frilled lizard corpse.9h; 9h  9h֝ _9h 9h! 9hء 9h 9h΢ ==9h 9h 9h 9hc 9h !9h 8########## 9h! sK......@..†.############9hT -9h %....#######.9h ....#9h #9h )######9h^ #9h W #..†.....9h߮  9h ####...##9hN  #..## K   kobold (asleep)9h 0 #..#9h  9hR 8#.## .9h  9h ###.9h ,# .#9h8 9h 9hɳ '64.8 (5.09h߸ 9h *.K9hC K9hd 9h 9h8 9hd -9h $5.8 (69h 9h  9h 9h b_A kobold comes into view. It is wielding a +1 dagger of electrocution.9h 9h3m ...##########  .K.....@..†.# ....#######.... # ##### #..† #..##  #..#  #.##  ###.# 9hL ...##########  .K.....@..†.# ....#######.... # ##### #..† #..##  #..# #.##  ###.# 9hT49hiZ9h\] _A kobold is nearby!9hm ...##########  .K.....@..†.# ....#######.... # ##### #..† #..##  #..#  #.##  ###.# 9h ...##########  .K.....@..†.# ....#######.... # ##### #..† #..##  #..# #.##  ###.# 9hv%9h%9h+9h-] _A kobold is nearby!9h....#.K....@...†.##....#.## ######. #..† ####... #..##  #..# #.## ###.# .9h9hTB.K9h26.8 (1 _9h9h9h4##..#....##...K.†.##....# #### ###### #..† ####... #..  #..#  #.## ###.#9h}69h>d.K79h C9hD9h##. #.. #... #....# #....K@.....†. ##....# ####. #######. #..†#. #####. #.... #.... #.  ###.#9hGs8--=89h9hL _The kobold hits you with a +1 dagger of electrocution.9h~$t  You hit the kobold.  You kill the kobold!9h!+e)9hJ/e9==509.9 (1.19h69h8W _Trog accepts your kill.9hR9h9h9hVH _No target in view!9h]49hb9hdH _No target in view!9h9h9h9hH _No target in view!9h9h)9h9h9H _No target in view!9hr9h>s9h{^ _No target in view!9h49h9hC _No target in view!9hg9h h9hn9h q9h49h9hr9h-W49hT[9h]9h$9h9hl9hd9hK49hP9hjR9h9hJ9h9h9hhB9h"K9hR9hT9hY9hȣ9h9hŬ9hs# #. #.### #.... #.... #....# #....@......†. ##....# ####.# ###### #.# #..† #.# #### #.# # ... # ... #. ###.9h(0.09h;-70.9 (1 _9hA9h _ Things that are here: _a +1 dagger of electrocution; a kobold corpse9hЗ 9h# 9h 9hI 9h, 9h : _9h 9h 9h 9h 9hQ 9h& 9h :==9hޫ 9ho 9hV ,9hZ 9h 9h0 9h 9hi 9h 9h% 9hv 9hϺ 9hI 9h 9h 9hо 9h 9h 9h_ 9h& 9hm 9h 9h1 9hv 9h 9h ,9h 9h 9h ,9h[ 9h 9h 9h 9h^ 9h 9ht 9h 9h- 9h 9h\ 9h 9hf 9h 9h? 9h 9h 9h 9h 9hL 9h3 9h1 9h 9h 9h 9h 9h$ 9h| 9hW 9h 9hd 9h 9h 9h B  There is a dry fountain here.9h 9h  _9hN 9h 9h 9h9h9h9h9h69h9h9h9h9hd9h9h ,9hM 9h 9hI,9h9hl9h9h9h9h9h #..##.####  #..##....#   #..##....#   ######ß.##....####  9h #....ß⌠.##....)...   #..ß....###....###   #.####### ####.#  9h ##.......# #.#  9h #.@....... #.# -  9h8 #......... #.#  9hW #......... ...  9h}#......... ...  #.........  9h##.......# g   goblin (asleep)  9h......  g.......  9h# 96.9 (26.0)  A goblin comes into view. It is wielding a +0 club.9h0+bgg.9h+5==7.9 (279h19h4( _The goblin shouts!9h^ #..##.####  #..##....#  #..##....#  ######ß.##... #....ß⌠.) #..ß.. #.#######   ##.......# #.#  #.@....... #.#  #......... #.#  #......... ... 9h #......... ...  #.........  ##.......#  .g.......  ......... 9hgs#..##.#### #..##....# #..##....#  ######ß.##... #....ß⌠.) #..ß.. #.#######   ##.......# #.#  #.@....... #.#  #......... #.#  #......... ...  #.........  #......... ##.......#  .g....... .........9hz49hN9hh] _A goblin is nearby!9hT #..##.####  #..##....#  #..##....#  ######ß.##... #....ß⌠.) #..ß..9hT #.#######   ##.......# #.#  #.@....... #.#  #......... #.#  #......... ...  #......... ... 9hU@ #.........  ##.......# 9h UD .g.......  9h2U9......... 9h#..##.#### #..##....# #..##....#  ######ß.##... #....ß⌠.) #..ß.. #.#######   ##.......# #.#  #.@....... #.#  #......... #.#  #......... ... 9hU/ #.........  #......... ##.......#  .g....... .........9h49h9h] _A goblin is nearby!9h .##.....##.######ß.##....####....ß⌠.##....)...ß....###....###.####### ####.# ##.......# ......## .g..9h 9hՔ (g.9h A--8.9 (1.0) _9hc 9hX 9h######ß###....ß⌠)...ß....###....########## ####.# ##.......# ..... #g# ...#9h9h2(g.9hA--99h9hd######ß###....ß⌠)...ß....###....########## ####.# ##.......# .....g #.# ..##9hl;=9h1m 2009h.-19hD9hFV _The hobgoblin barely misses you.9h[  You hit the hobgoblin.  The hobgoblin is heavily wounded.9hެ. -2.2 (1.19h*9hQ@ _The hobgoblin hits you but does no damage.9hz  You hit the hobgoblin.  You kill the hobgoblin!9hR9h )KK   kobold9h,1753.39h29h15W _Trog accepts your kill.9ht  You hit the kobold.  You kill the kobold!9hf)9h̝1834.49hǢ9hW _Trog accepts your kill.9h 49hT$9h\&H _No target in view!9h49h9h)H _No target in view!9h49h9hH _No target in view!9h)j49hr9htH _No target in view!9hE49h9hWH _No target in view!9hi9hi9hs9h?vC _No target in view!9h9hu9h79h;9h X49h`9h.c9h9h;9h9h9h5I49hQ9h*T9h949h9h9h0 49h,8 9h: 9h 49h 9h{ 9h7 9h 9hy& 9h( 9h 9h& 9h| 9h͡ 9h 9h 9h, 9h 9hR 39hsV 9h_ 9hzg #.####### ####.# ######.......## #.# #...# #.# #..# ###.# #..##..... #..#...... #.)........ 9h :h :hT :hz :h :h a2==:h :h :h :hک :h :hV :h :h :h :hn :h :h 9=:h :h :h{ K3=:hl :h :h˴ :h@ :h :h :h :hF ,:hŷ :hv :h h4==:h% :hҹ :h :h :hN ,:h :h :h# :h^ :h, :he a5==:hǿ :h :h :h :h= :h :h :h :h: :h :h h - _You start resting.:h 1341.5 (67.0):h 6==-2.5 (68:ha :h " _HP restored.:hm:h3:h:hՔ#.........##..# ####†...# ....###.......# #..# #.......###...# #.†#  #.###..##...#######.####:h3 # ##.###................. #.......###:hUR#...#####..#..# .## #........##.... #:hǕ ###..@.....########### ##..#.....# ....... #.##.##..# .##..## #. #.. ..# ...... #. #.##..# .######:h) #. #.. ## ....... S   ball python (constriction, asleep):h  S. .. #######..:h,0.0):h_aSS).:h̤+3.5 (1:h*:h^ _A ball python comes into view.:h8$  ####† .#  .# #.†#  ..### # ..... :h$ ... #....... #...#####..#..#  #........##....  ###..@.....# ##..#.....#  #.##.##..#  #. #.. ..#  #.   #S #.. ##  :h%I.. ..  ..:hK\  ####† .#  .# #.†#  ..### # ..... ... #....... #...#####..#..#  #........##....  ###..@.....#:h6 ##..#.....#  #.##.##..#  #. #.. ..#  #.   #S #.. ##  .. ..  .. :h4:h:h!b _A ball python is nearby!:h  ####† .#  .# #.†#  ..### # ..... :hI5... #....... #...#####..#..#  #........##....  ###..@.....# ##..#.....#  #.##.##..#  #. #.. ..#  #.   #S #.. ##  .. ..  ..:h6!:h  ####† .#  .# #.†#  ..### # ..... ... #....... :hF4#...#####..#..#  #........##....  ###..@.....# ##..#.....#  #.##.##..#  #. #.. ..# :h #.   #S #.. ## :hϊS .. ..  .. :h14:h:hb _A ball python is nearby!:hތ d....###.......# #..###.......###..†#  #.###..##...#######.#####. ##.###................. #.......####...#####..#..# .##:h _ #........##.... ###........########### ##.@#.....# ....... #.##.##..# .##..## #.. ..# .......##..# .######S #.. ## .......:hҍ .. .. ########:hT :h7 :hq :S.:hۚ -4 _:he :h :h #.......###...# #.†#  #.###..##...#######.### #.# ##.###............. .... #.......### #...#####..#..# .## #........##.... # ###........##########:h ##..#.....# ...... #@##.##..# .##..# #.##.. ..# ...... #S##.##..# .##### #.##.. ## ...... ... .. ###### ...   #.. #..#:h8:h:S.:h"55-:hR'=5:h:h0 _The ball python bites you.:ha  You hit the ball python.  The ball python is moderately wounded.:ha[6=6.6 (1.1:he:h3h _The ball python closely misses you. The ball python barely misses you.:h   You barely miss the ball python.The ball python is moderately wounded.7.7:h):h :h_The ball python barely misses you. The ball python closely misses you.:hH  You hit the ball python.  The ball python is severely wounded.:hmI55-:hI!8.8:hN:hQs _The ball python bites you. The ball python barely misses you.:h _The ball python bites you. The ball python barely misses you.You barely miss the ball python.  The ball python is severely wounded.  The ball python closely misses you. The ball python grabs you.constricts you.   but does no damage.:h 3---  0  9.9Constr :h$:hJ_ _The ball python constricts you.:hF~  You hit the ball python.  You kill the ball python!:hMF†:hP`4=-:h)Q210 351.0:h\V:hXW _Trog accepts your kill.:h:ht:h#:hH _No target in view!:h2:h3:h7:h':H _No target in view!:hG:hШ:h:h#H _No target in view!:h9,:h,:hX2:h4H _No target in view!:h:h:h:hϮH _No target in view!:h:hF:h$$:h&C _No target in view!:hN:h:h:h_:h :h :h* :h :hU :h# :h :h> :h :hR :h] :h :hg :hih :ho :hTq :h^ 4:h :h :hS :h T :hY :h[ :hU :h :h :hA :h $ _:h n:h :h :hK :h R5==:h :hU :h ,:hs :h :hk :h :hE :h :h :hV :h :h a6==:h :h7 :h :h :h :hy :h :hc :h :h :h :h :hC :h :h :h 9=:h :h :h6 :hr :h< :h :h ,:h' :h :h :h :h :h :h: :h :hX :h :hz :h :h :h^ :h' :h[ :h :h< :h #.........# ####.###....# #................# ##........... :h ##.......#......## #..####....####..[..##......####.## ######.. $##.###...#....# #..#.##.#.....####:h #####.........##..# #.K......###.......# :h5 D... #..@....###...# -....##.#.###..##...######:h[ .......#.####.###........##......##.......###:h d#..##...#####..#..# .#. ###........##.... K   kobold (asleep)# ###........##### ##..#.....# .#.##.##..# .:h :hW 069.0 (18.0):h G-70.0 (19:h :h p _A kobold comes into view. It is wielding a +0 club.:hc .......# .....##  ##..[....####.##   #..... $# #..#.# #####.........##..#  :hc#.K......###.......#  ... #..@....#  ....##.#.###..# .......#.# ##..... #..##...:hc-  #. ###..  :h d;# ###. ##.  #.:h"d :h .......# .....##  ##..[....####.##   #..... $# #..#.# #####.........##..#  #.K......###.......#  ... #..@....#  ....##.#.###..# .......#.#:h-4 ##..... #..##...  #. ###..  # ###. ##.  #. :h4:h:hv] _A kobold is nearby!:hZ .......# .....##  ##..[....####.##   #..... $# #..#.# #####.........##..#  #.K......###.......#  ... #..@....# :hZ ....##.#.###..# .......#.# ##..... #..##...  #. ###..  # ###.:hZH ##.  #. :hu .......# .....##  ##..[....####.##   #..... $# #..#.# #####.........##..#  #.K......###.......#  :h/... #..@....#  ....##.#.###..# .......#.# ##..... #..##...  #. ###..  # ###.:h ##.  #. :h:ha:h:h}] _A kobold is nearby!:hP #.# ####.###....  #........# ##.  ##.#......## #..####....## ##..[..##......####.## ## ###### #......$##.###...#.... #..#.##.#.....#####.........##..#  #.K......###.# ... #.###...# ....##.#.###..##... .......#.####.### ##......##.### #..##...#####..#..# . #.# ###........##....:hQ6 #. ###.... ##..#.....# #.##.##..#:hLY:h/Z81.0) _:h`:h7b :h$ #.# ####.### #.......# ## ##.#......## #..####.... ##..[..##......####.## ## ###### #......$##.###...# #..#.##.#.....#### ######.........##..#  #.K......###.# ... #.###...# :h&H ....##.#.###..##... .......#.####.### ##......##.### #..##...#####..#..# #.# ###..## #. ###. .. ##..#.....#  #.##.##..# :h :h)d.KK :h0===2 :h :h( _The kobold shouts! :h, #.#######.# ## #......# ####.### .........# ##..............#......## #..####..[..##......####.## ##.###### #......$##.###...#.. #..#.##.#.....## ######.........##..# #..K.@...###.......#.....$##.......###...#  :h-......##.#.###..##...###.........#.####.###.....### ##......##.......## #..##...#####..#..# #.# ###.##.. #. ###...##..#..#.....# :hn0 :h::.K :h;0---3 :hD :hG* _Found 6 gold pieces. :hPm=--4.1 (1.1 :hV :h _You hit the kobold but do no damage. The kobold barely misses you. :h[l5-5.2 :h :hn _You miss the kobold. The kobold hits you with a +0 club. :h  You hit the kobold.  The kobold is heavily wounded. :h4V6=6.3 :h2 :hS _The kobold barely misses you. :h  You closely miss the kobold.The kobold is heavily wounded. :h(7.4 :h :hT _The kobold closely misses you. :h  You barely miss the kobold.The kobold is heavily wounded. :h:(8.5 :ho :hTL _The kobold misses you. :ht  You hit the kobold.  You kill the kobold! :h.i) :h3`7/27=6 :h 9.6 :hT  :hW _Trog accepts your kill. :hn4 :ht :hqv  :hvB_No target in view! :h4 :h :hH _No target in view! :h[4 :hJb :h/dH _No target in view! :h1P  :hB_No target in view! :hH4 :hqN :hPPH _No target in view! :h4 :hK :hC _No target in view! :hI64 :h9 :h< :hݭ :h :h :hI :hd :h :h: _ :h_; _ You see here a +0 club. :h :h _ :h :hL  You now have 22 gold pieces (gained 6). :h% :h :hl _You see here a parchment of Magic Dart. :h*  You see here a +0 club. :hu5 _ :h :h :h` :h :hO :h :hs :h :h+ :h :h :h :h :h6 :h :h5 :hF :h :h~ :h :hL _You now have 30 gold pieces (gained 8). :h :hT :h :h :h, :h :h# :h& :hg& :h' :h^* :h+ :hZ, :hK. :h1 :h4, :hH6 :h%9 :h: :h; :h:< :h > :h@ :h@ :h)C :hyF :hI :hI :h2L :h]O :h3R :hR :hU :h$Y :h[ :h5\ :h^ :hg :hj :hZk :hl :hn :hr, :hs :hw :hZ{, :h| :hs~ :h@, :h :h7 :h :h :ha :h :h :h :h :h! :h3 :hw :hB :hN :h, :hu :h :hm :h :h :h :hט, :h :h] :hŜ, :hi :h :h , :ht :h :h, :h. :h :h :h0, :h :h :h9 :h4 :h :h  :hR :h̶ :h} :hj #####...)....###.......#  :##.......###...#  :h' ##.#.###..##...## ...........#.####. #########......##.......# :h (... #..##...#####..... #.#####.......r..#.# ###........#.......@# ##..#..... :h-..## #.##.##.... #†##.. ....# #.##.##.....# #.##.. ..... ... .. r   rat (asleep)###.. #. #.. :h4 #..# :h~y 415.6 (36.0)  A rat comes into view. :hF-6.6 (37 :h} :h- _Found 6 poisoned darts. :h y z )..  :##..  #. .. :hy  #########. (... #.. ..... #.# ...r..#.#  .......@#  .......##  ....... #†##..  ......#  :hy k.....#   ..... ... ..  ###.. ...  :hz I#. #..  #..#  :hm )..   :h:##..  #. .. #########. :h5(... #.. ..... #.# ...r..#.#  .......@#  .......##  ....... #†##..  ......#  :hI .....#   ..... ... ..  ###..  :hp#.  #..# :ha4 :h# :hU%Z _A rat is nearby! :hpz )..  :##..  #. .. :h)q #########. (... #.. ..... #.# ...r..#.#  .......@#  .......##  ....... #†##..  ......#  .....#   :hqI ..... ... ..  ###.. ...  :hqN #. #..  #..#  :h+ )..  :##..  #. .. :h#########. (... #.. ..... #.# ...r..#.#  .......@#  .......##  ....... #†##..  ......#  :hB.....#   :h..... ... ..  ###..  :hu #.  #..# :hG :h :h :hZ _A rat is nearby! :h #####...)....###.# .:##.......###...# .##.#.###..##... ...#.####.### #########......##..(...# #..##...#####..# :h .##.#####.##.r..#.# ###..# ##..#.## #.##.##.# #†##.. .## #.##.##.# #.##... ... ..#.. ... #.. #..  #..# :h :h6d.rr :hP====7.6 (1.0) :h :h9- _The rat squeaks loudly. :hp- Q #####...)....###. .:##.......###... .##.#.###..##... ...#.####.########......###.(...# #..##...#####..#.##.##### :h. ..#.# ###.r@..# ##..#.## #.##.##.# #†##.. .## #.##.##.## #.##... ... ..#####.. ...  :h\.  #.. #..  #..# :h5 R=--- :h6 8 :h<  :h> Q _The rat closely misses you. :h 9--- :h &9.7 (1.1 :hs  :h u _You closely miss the rat. The rat bites you but does no damage. :h :h+ JJ   endoplasmr   ratYou barely miss the rat. The rat misses you. :h)20.8 :he& :hZ(] _An endoplasm comes into view. :hv :h(.J :hř(1.9 :h :hF _You closely miss the rat. The rat closely misses you. :h :h  You barely miss the rat. The rat bites you but does no damage. :h(..J :hvW5--3.0 :h :h( _The rat bites you. :hH7 :hwA(.J :hD!4.1 :h/N _You closely miss the rat. The rat bites you but does no damage. :hEn  You hit the rat.  You kill the rat! :hm :hU.J† :hL--105.2 :hp :h]  :hI_Trog accepts your kill. :h4UR #####...)....### .:##.### .##.#.###..## .#.####.### ##########......##.#.(...###..##...#####...##.#####. :hU.#.# ###.J@...# ##..#.## #.##..# #†##...## #.##..## #.##.... ... ..#... :hUm ... #... #..  :hWVJ #..# :h` :h[aS6=60 :hFh :hk _The endoplasm closely misses you. _You see here a rat corpse. :hc  You barely miss the endoplasm. :h-7.3 (1.1 :hX :h@ _The endoplasm hits you but does no damage. :hEd  You hit the endoplasm.  The endoplasm is lightly wounded. :hkF(8.4 :h N :hP@ _The endoplasm hits you but does no damage. :h  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. :hI#2 :h6----9.5 :h :h% _You are frozen. :h0  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you. :h1D0------ :h1"30.6 :h9 :h<;% _You are frozen. :hTG ) : :hTg ###### .#.(...## ........## .........#.#  ......J@...#  ..........##  ..........# #† .........##  ........##  ......... ...  ######... ...  :hUH #... #..  #..#  :h& ) : ###### .#.(...## ........## .........#.#  ......J@...#  :h..........##  ..........# #† .........##  ........##  ......... ...  ######...  #...  #..# :h :hR :h :ha _An endoplasm is nearby! :h+ ) : ###### .#.(...## ........## .........#.#  ......J@...#  ..........##  ..........# #† :hh .........##  ........##  ......... ...  ######... ...  #... #..  #..#  :h  ) : ###### .#.(...## ........## .........#.#  ......J@...#  ..........##  ..........# #† .........##  ........##  ......... ...  ######...  #...  :hp 3 #..# :h2% 4 :hh*  :h6- a _An endoplasm is nearby! :h* |  You slash the endoplasm!  You kill the endoplasm! :h2 1. :h6 K--71.7 :h<  :h> W _Trog accepts your kill. :h4 :hZ :hH _No target in view! :hz :h& :h :h :h _1= :hR :h :h :h7 :h, :h :h/, :h :h/ :h9= :h :h5 :hK2= :h3 :hU :h :h :hc :h :h# :h :hN :hv :h5 :hh3== :h! :hQ :h :hW :h, :h  :h0  :h  :h :hx :ha4== :h :h, :hz :h+, :hH :hx, :h :h~!~5== :h# :h%% :hw% :h' :h ) :hI) :h* :h,, :h- :h/ :h]/a6== :h/ :hk1 :h1 :h2 :h4 :h4 :h6 :h7 :h8 :hy9 :h; :hI<h7== :hA :hE :htG :hG :hH :hl. :hQ.=3 :h :h5L _The goblin misses you. :hAv  You slash the goblin!  You kill the goblin! :hQN )l   frilled lizard  Trog accepts your kill. :hoQd6-204.8 (1.1 :hkY :h[x _You closely miss the frilled lizard. The frilled lizard bites you. :hw5--5.9 :h :hp _You miss the frilled lizard. The frilled lizard bites you. :h)  You slash the frilled lizard!  You kill the frilled lizard! :h / 2. :hQ2 047.0 :h6  :h8 W _Trog accepts your kill. :h  :h  :hͥ  :h8 H _No target in view! :h% 4 :h  :h H _No target in view! :hn 4 :hf  :h H _No target in view! :h  :hr  :h  :h H _No target in view! :h`w  :hyx  :h~  :h H _No target in view! :h 4 :h  :h C _No target in view! :ha 4 :he  :hsg  :h  :hy  :h.  :h  :hJV 4 :hW]  :hy_  :h  :h  :h<  :h  :hI4 :h{O :h.Q :h"h3 :hj :h l :ho~6= _ :hp :hIq :h%t :hyt :hv :h_w :hw :hx :hXz :hzh7== :h{ :hs :he, :h :h :hL :h :h :h֋ :h, :h{= :hv :h :h  .#.(...###..##...##  K.....##.#####  .....#.# ###  .....†...# ##  .....##  .....# #  .....##   :hʝ9.....## #  #......# -  #####.).# .   #...# #   #...# #   :h #...#   #...#K   kobold (missile, asleep)   #...#   :hP #####   :hk76.0 (9.0-7.0 (1 :h 0.0) :hQ :hʴp _A kobold comes into view. It is wielding a +0 whip.:hK: .#.( K............## ..............#.#  ............†...#  ...............##  ...............#  ..............##  .............##  #......@......#  ###########.).#  #...#  #...#  #...#  #...#  #...#  ##### :h .#.( K............## ..............#.#  ............†...#  ...............##  ...............#  ..............##  .............##  #......@......#  ###########.).# #...# #...# #...# :h 4:h:h] _A kobold is nearby!:hm E  ##########...... ##.....#.(...###..##...# #K#.#####. :hm ...#.# # †...# .##  ..#  ..##  ......##  :hm j.............#  ###########.).#   #...#  :h$n m #...#  #...#  :hNn  #...#  #...# #####:hz N8.0) _:h :h :h  ...........#.#  ################......  ##.....#.(...###..##.  ##K#.#####.  #...#.# #  #†...#  #.##  #..# ..## # .............# ###########.):h[.#  #...#  #...#   #...#   #...#  #...#:h KK)The kobold shouts!:hG((((:hd5....:hVe^6-===9:hl:hXvw   ##.#.  ...........#.#  ################..  ##.....#.(...###..##.  ##K#.###  #...#.# #  #†...#  #.##  #..#  ..## :hw# .............# ###########).#  #...#   #...#   #...#   #...# _The kobold throws a stone. The stone hits you.:hEx:hJ.K:hY_7=---80:hk:h:hI  :##...  ##.#.  ...........#  ################..  ##.....#.(...###..##.  ##.#.###  #..K...#.#  #†...#  #.##  #..#  ..## ## .............# ###########.).#   #...#   #...#   #...#:h8:hF.K:h;B---1:h:h:h0v  You slash the kobold!  You kill the kobold!:h7C):h:Y=7=2.1 (1.1:h?:h\AW _Trog accepts your kill.:h:hg:h:hYH _No target in view!:h:h:h:h!H _No target in view!:hc4:h&:h`H _No target in view!:h:h:hi:hH _No target in view!:hٌ:h:h:hH _No target in view!:hT4:h:h8C _No target in view!:hĀ:h[:hh:hD:hW:h :h:h:hh4:ho:hq:h:h:h:h+:h_4:hf:hh:h4:hQ:hH:hE :hE :hL :hJN :hJ :h :h :h :hL0 :h0 :h+6 :h8 :hB :hIC :hE :hyO :hQ :hT : _:hU :hW :hW :hY :h[ :h\ :h=] :h ^ :hY` :hb ,:h`d :hf :hh :h;i :hzk :hm :ho ,:h%p :hq :hIt :ht :h'v :hx :hz :h{ :h| :h~ :h :h :h :hh ^ _ You see here a rat corpse.:hlj :hJ  _:h :hl :h :h :h :h :h ,:hØ :h :h ,:hݝ :h, :h :hE :h :h :hS :h :h :h :hԪ :h :h :hh :h4 ,:h :h :h :h :h@ :hA :h. :h :h :h" ,:h :h} :h :h :h :h< :h% :h ,:hh :h :h ,:h5 :h :h :h :h :h :h :h@ :h :h :hi :h :h :hC :h :h :h :h :h :h :hb :h :hB :h :h; :h :h ,:h :h :h :hO :h :h; :h ,:hH :h :hd ,:h0 :hJ :hk :h :hg :h$! :hX" :h" :hg# :h % :h& ,:hj' :h( :h) :h* :h* :h+ :hI- :h- :h'. :h/ :h0 :h1 :h1 :h2 :h3 :h-4 :h4 :h8 :h : :hl: :h; :h< :h> :he> :h? :h@ :hA :hA :hB :h D :hE ,:h}F :hG :hI :hI :hJ :h3M :hT J###......##.......###... ##..##...#####..#..##.##........ ##.#####........##.....#. .#.# ###........#############>< ...# ##..#.....# .......... :hU ..## #.##.##..# .##..##.... ..# #†##.....# ........... .## #.##.##..# .######.... ## #.##..@.## .......[...- .# #......### ########### .# ....... .# ##....# .# #..## .# J..#J   endoplasm (asleep) .# .## :h V X.# ##:h] 1527.1 (45.0):h4^ F-8.1 (46:hc :hdf ] _An endoplasm comes into view.:h/.....#..# .##>< ...# ..#  ..#  #†##.....#  #.##.##..#  #.##..@.## [ #......###  ....... ##....# #..## J..# .##:hJb.....#..# .##>< ...# ..#  ..#  #†##.....#  #.##.##..#  #.##..@.## [ #......###  ....... ##....# #..## J..# .##:h4:h:ha _An endoplasm is nearby!:hv..##...#####..#..##.## .##.#####........##.....# ..#.# ###........#############> †...# ##..#.....# .......... ...## #.##.##..# .##..##. #†##.....# ......# #.##.##..# .########.##....## .......[ ..##.....@### ########## ).#..#.####....##.# #..#.#J#.#..#.# ### 9.1 (1.0) _:h_h..##.#####........##.....# ...#.# ###........############# .†...# ##..#.....# ......... ....## #.##.##..# .##..##. #†##.....# ......# #.##.##..# .########.##....## .......[..# ###......### ######### .).# ...# :hi...# ####....##.# #..#.#J#.# ...#.# #### # :h-l:hAs[.JJ:hs'30:hTt _The endoplasm quivers.:hO]..#.# ###........############:h†...# ##..#.....# ........ .....## #.##.##..# .##..##. #†##.....# ......# #.##.##..# .######:h&#.##....## .......[..# ####......### ######## :ho#.).# ....# :h3#...# ####..@.## #...# #..# :hj#...#..J.# #...# ....# :h3#...# :h[##### ## :h:hRJ...1:hE:h:hX.#.# ###..†...# ##..#.....# .## #.##.##..# .##..##.# #†##.....# .## #.##.##..# .######.## ##.##....## ..##......### #.).# #.#  #...# ####.@..##  #...# #J.###  #...# ....##  #...# :h|....##  #...#.....  ##### ####:hr6-=2:h$:hU'- _The endoplasm hits you.:h}|  You slash the endoplasm!  You kill the endoplasm!:h2.:hi6343.2 (1.1:h:hW _Trog accepts your kill.:h:h:h:h H _No target in view!:hu4:hz:h|H _No target in view!:he4:h:hH _No target in view!:hc:hCf:hj:h*mH _No target in view!:h-:h:hy:hH _No target in view!:h;W:hW:hR^:hV`C _No target in view!:h:h":h:h:hB:hRC:hH:h*K:hG:h:h:h:h14:hF7:hh9:h'4:h:hc:hc 4:h6&:h(:h 4:h:h::hŵ:hv:h:h :h?~7= _:h:h:hͿ:h:h:hC:h$:hf:h:h:h:h:h:h@9=:h:hW:h-:h|:h:h:h,:h:h:h:h2:h,:h:h[:h:h:h:h:ho:h1:h:h7:h:h`:hh :h :h :h :h:h::h:hn:h:h:h):h:hq:h:h:h@:h:h- :h :h :h#:h$:h%:hp%:h#(:h8):h):h*:h~,:hJ.:h.:h1/:h1:h2:h2:h3:hB5:h5:h6:hX6:hj7:h8,:h8:h9:h<::hr::h::h;:hY<:h<:h<:h>:h>:h?:h?:hA:hPB:hB:h#C:hD:hE:h0F:haF:hHf _ You see here a hobgoblin skeleton.:hI:h^I _:hI:hJ:hK:hK:hL:hM:hO:hNO:hO:h[Q:hfR:hR:hSS:hT:hU,:hV:hW:hdX:hX:h6Y:h1[:h \:hy\:h]:h^:h_:h.`:h`:ha:hb:hc:hc:he:h g:h_g:hh:hi:hj:hk:hk:hn:hn:ho,:ho:h7p:hp,:hr:hkr:hr:hr:ht:huB:hw:hw:h=x:hx:hy:hz,:hD{:h!}:h}:h ~:h~:h:h:hZ:h,:hJ,:h:h,:h,:h:h:h,:h:h:hU,:h:h`:h:h:h1:h:h*:hs:h:h+:h;,:h:h:h:h,:hʎ:h #...>.... # ...... ############ #...... ......# #..... ####.......####....  #..†...........  ####...######.#  #..#######@# -87.2 (54.0) #..##......# ### #.##..#####:# ###.##.## ###.# #####...##.#######...# ................####.#.# .####......####.# ##....># .# ##...###.....# ###.....## .###....##..##### #....####:h\-8.2 (55:hI:h ; _Found a stone staircase leading down.:h :h 3:h :h M.....> #...>..... ... ###########.... .... #.......J. ####.......####.....!.....†.............#####...###### .##......##.##..#######:#..J   endoplasm (asleep).........:h2 { 0.0)  An endoplasm comes into view.:h [J.J:h +9.2 (1:h :h* _Found a fuming emerald potion. Found an escape hatch in the floor.:h(uZ #........>  #...>..... # #.........  #.........  #......J.. ..####.....!...  #..†.............#  #@# #.# ..# ###  #### #:#   ###.#  #...#    >#    :h A #........>  #...>.....  #.........  #.........  #......J.. ..####.....!...  #..†.............#  #@# #.# ..# ###  #### #:   :h  #...#   >  :h84:h:hba _An endoplasm is nearby!:hn#..#........> #...> #. ########### #.. ..........# #......J :h ###.......####.....!....#..†..........@..#####...######.#####..#######.#  #..##......# ### #.##..###### #:#  ###.##.## ###.# ####...##.######  #...#........# #.#.# :h####......####.# >#:hF:h_,.J:hI.90 _:hN:h:hsY$#.##.>.##...>......##.# #.## #.#.####.....J....##..†.#  ####...######.#### #..#######.# #..##......#.##..########.##.## ###.# :hZ:hb;!J:hPc&1:hi:h[k:ho  You hit the endoplasm but do no damage.=2.3 (1.1:h=:h+@ _The endoplasm hits you but does no damage.:h  You hit the endoplasm.  The endoplasm is moderately wounded.:h!3.4:h:hW _The endoplasm closely misses you.:h  You hit the endoplasm.  You kill the endoplasm!Trog accepts your kill.:h 1.:hTL*74.5:h:hpz _You can now call upon Trog for regeneration and willpower.:h:h:h:hH _No target in view!:hRl:hm:hOs:hWvH _No target in view!:h:h:h:hH _No target in view!:hY4:h:hH _No target in view!:hF!4:h):h+H _No target in view!:h4:hع:hMC _No target in view!:hy&4:ht.:ha/:h7:h:h:h;:h&4:h,):hV+:hw:hy:hI:h3:h:h:h:h P _:h,:h:hH############ #..# #........>.# #...>#  #..# ######## #..# .......# #..........# .......####.....@....#- ..†.............###### ###...######.#####..#########..##......# ###.##..######:#:h###.## ###.# #...##.###### ...# ......# ###.#.#:hN6.5 (2.0-:h$7.5 (3:h :hX _f - a fuming emerald potion:h I:h :hh :hj ,:h  :h. :hy :hB :h :h :h :h :hA% :h& ,:h' :ht+ :hm, :h, :h- :h0 :h#2 :h2 ,:h97 :h8 :h9 :h|9 :h{= :hr> :h> :hD? :hB :hrC :hC :hDD :hG :hH :hBI :hI :hVM :h>N :hN :hO :hQ :h,S :hpS :hT :h=W :h~X :hX :hY :h\ :h%^ :hm^ :hj_ :hbb :hc :hd ,:hg :h>i :hi :hj :hl :hm :h n :hn :hq :hr :hr :hs :hu :h w :hnw :hw :h:z :hL{ :h{ :h'| :h ~ :h~ :h :h :hl :hS :h :h :h :hІ ,:h :h_ g  You see here a hobgoblin skeleton.:hM 5 _:h :hQ :h ,:h :h :h :h :h :hݗ :h# :hn :h :hJ :h :hݝ :h :h :hz :h- :h :hݦ :h ,:h :h :h ,:h :h@ :h :h :h& :hL :h :h_ :h :h R  There is a stone staircase leading down here.:hֽ :hr  _:hܿ :h :h :hS :h[ :ht :h :ho :hD :h= :h :h :h :h :h :hX :hA :h :h :h+ :h :h :h :h :hy :h :h :h :h :h5 :h ,:h :h :h :h :h ,:h E......^.##.......# .................# .........#.......# ........##.......# ######><########## .................# :h, ..##......##..##.# ..........# ####......######@# ..[..!# ###:hn ####.# ... ... ..... :h r   quokka (asleep) ..... :h E.r..... :hW 1640.5 (43.0):h6 rr.1.5 (44:h :h: Y _A quokka comes into view.:h>w......^ ......><##########..........#..##..##.#........##@#[...........!########.# ... ... ..... .r...:hx@ ....... :hmn......^.....><##########:h..........#..##..##.#........##@#[...........!########.# ... ... ..... .r... ....... :hj:h:h2%:h'] _A quokka is nearby!:h/......^ ......><##########..........#..##..##.#........##@#[...........!########.# ... :h^... ..... .r... ....... :hDX......^.....><##########..........#..##..##.#........##@#[...........!########.#:hfY ... ... ..... .r... ....... :h9c4:hk:hnn] _A quokka is nearby!:hYR.......... ..#......# ######><########## .................##......##..##.............. ####......######. ....[........... ################. ...............#..r....##.......##########:hS:h@]Dr.:h3^82.5 (1.0) _:he:h!j _You see here a fuming coppery potion.:h4## ######><########## .................####..##........ ####......###### ....[...........! ################ #.......##.......##..r....##.......######## :h:h&:h'Dr.:h-3 _:h:h:h%  You hit the quokka.  The quokka is almost dead.:h%5=4.6 (1.1:h+:hq.S _The quokka barely misses you.:hv  You slash the quokka!  You kill the quokka!:h~P†:h1445.7:hͫ:hW _Trog accepts your kill.:h :h!:h:h(H _No target in view!:h:hm:hG:hʌH _No target in view!:h%:h!:h:hMH _No target in view!:hA:h:h :h:H _No target in view!:hh:h:h :hH _No target in view!:hv:hw:hO~:hC _No target in view!:h :hG:h:he:h&:hj:hk:hs:h4t:h3:h:h:h:hR4:hY:h[:h:hB:ha:h:hw@:h*A:hA:hC:h,D:hYJ: _:hN!M.. ........##.......# ######><#########........####..## :h O................ ####......######. ....[...........- ################.# #...†...##.......###:hV,60:hWE-7.7 (2:h]:h{_X _j - a fuming coppery potion:h}_ :h^` :h` :hd :he :hKj n:hk :ho b  You see here a quokka corpse.:hBq :hr  _:hzs :hLy :hz :hf{ :h{ :hZ :h :h: :hځ :h5 :h+ :h :h :h :h :h# :h :h3 :hޓ :hg :h :h :hm ,:h :h :hM :h :h :h :hV :hɥ :h :h :h6 :h :h֬ :hz :h ,:h^ :h :h :hU :ho :h? :h& :h~ :h+ :h :h :hG :h :h  You see here a +0 robe. _:h :hl :h[ :h\ ,:h :hh :h :hT :hm :hR :h :h/ :h& :h+ :hS :h :h% :h :hb :h :hA :h Y _j - 2 fuming coppery potions (gained 1):h< :hkI ##...#####..#..##.##..........#.. ####........##.....#.........##..  ###........#############><#### ##..#.....#................. #.##.##..#...##..##......## #†##.....#................. #.##.##..#...######......## ##.##....##.........[.......  #####......####@################  #..........# #..# ##.####....## ##... ......#..### ###w. ........## ## ......### w   dart slug (asleep) ......# #######:hW 77.7 (30.0)ww  A dart slug comes into view.:hL_ ````The dart slug launches a dart at you.:h E@...:hY 4=8.7 (31:hY e _The slug dart misses you.:h'J  ############>< #........ #...##. #†#..... #...##### #.........[.......  #@#   #..# ##...  ###w.  ## :h  ############>< #........ #...##. #†#..... #...##### :h#.........[.......  #@#   #..# ##...  ###w. ## :h:h:h:h^` _A dart slug is nearby!:h4  ############>< #........ #...##. #†#..... #...##### #.........[.......  #@#   #..# ##...  ###w.  ## :h3   ############>< #........ #...##. #†#..... #...##### #.........[....... :he  #@#   #..# ##...  ###w. ## :h :h :h :h- ` _A dart slug is nearby!:hC $#........##.....#.##.  ###.#############><##### ##..#.....#...................##.##..#...##..#####†##.....#............#.##.##..#...######:hD #####.##....##.........[.. #####......####.################# #..........# #.@# #.####....## ##....## .....#..### ####w....#.## ###.#:h.E ###  ## # ###### :hM :hN 7-9.7 (1.0) :hN _:hZ :hĥ ###.#############><###### ##..#....................##.##..#...##..#####†##.....#............#.##.##..#...############.##....##.........[... ####......####.################## ..........# #..#.## #. .####....## ##.@..##. ....#..### ####w.....#..## ####.###  #.# # #####  :hw.-80:h?  You hit the dart slug.  The dart slug is moderately wounded.6-=1.8 (1.1:h:h# . _The dart slug bites you.:hQ  You hit the dart slug.  The dart slug is almost dead.4---2.9:h:h. _The dart slug bites you.:h}|  You slash the dart slug!  You kill the dart slug!:h.5=-584.0:h}:hW _Trog accepts your kill.:hs4:h3{:h6}H _No target in view!:h4:h:hNH _No target in view!:ha4:hi:hkH _No target in view!:h:h:h:hFH _No target in view!:hsJ:hK:h?R:hTH _No target in view!:h84:hR:hC _No target in view!:h(14:h7:h::hy4:h:hޱ:hA4:h,:hc.:hז:h:h˝:h:hO4:h:h:h4:hG:h:ht _6===7=:h ) =:h7 :hS :hhc ....#############><#### .....#........#### .##..#..#....##.#..# .....#........#..# .##..#...######......######.#..# ....##.........[.....#..# ..####.############.#..# # #..#.## #..# #...†...#  ##....#####@### #.......# -704.0 (20.0) ## ####.........# #.......#  #####.....# #.......#  #.....# #.......# ####### #######:hd d## -:hm ] __Done exploring.:he :h- :h :h r...0.0)........:h :h G __Done exploring.:h|3:h::h4:h~] __Done exploring.:h :h!:h2":h,:h-:h2: _:h3:h4:h]5:h5:h|7:h8:hx8:h#9:h<:h=:h=>:h>:h@:hJA:hA:hA:hfC:h_D:hD:hFE:h#H:hAI:hI:hQJ:h!M:hN,:hN:hO:hO:hcP:hP:hQ:hdR:hR:hR:h2T:hT:hT:h2U:hV:hW,:h,X:hY:hYZ:hZ:hZ:h]:h]:h ^:hm^:h_:h`:ha:hSa:hb:hd:hwd:he:hg:hh:h"i:hti:hk:hl:hm:h%n:hp:hTr,:hdt:hw:hx:h0y:hNz:he}:h:h:hρ:h& __Done exploring. _ There is a stone staircase leading down here.:h(:hŇ _:h]:hr:h:h':hP:h!:h:hÑ:h:hГ:h:h!:hO:h:h:h6:h:hݚ:ht:h:h:h:h:h:hr:hڟ:h,:hA:h### #....#.# #.# #########.####.# #.# .##......####.###.# :hoF#÷...#######.......# #..### #.......# #.÷# #.......# #.##########.......# ......^.##.......# ...............@..# 33.0 (2:h9.0)..........# #.........##.. :h########><########## ...................#### ##..##......##..##.#..# :hG...................#..# ######......######.#..# ......[............#..#:h:h:ho:h4:hƸ:hع:hG:h :h :h:h:h:hdn:h:h:ht:h :hT":h#:hb$:hU%:h&:h':h(:h(:h=*:h;+:h+:h+:he,:h4-:hw-:h-:h0.:h.:h!/:hR/:h/:hB0:h}0:h0:h2:hY4:h4:h5:h77:h8:h8:h';:hT<:h=:h>:h2?:h@:hmB:hB:hC:hE:hF:hF:h"H:h+J:hK:hL:hL:hXU #..........# ..........# .......###### ####.#### ####.# ......# ### :hVp.###### #:# ## ###.# ###### #.@.# 48.0 (15 .....# ###.#.# ###.# ##....># .....# ###.....:h@V####### #....#### #.#.#:hjV# # ####.#.# ##:hV# #....#.# .# :hVq#######.####.# #.#:hW:h]:h_:hx3:ha:hQ9< #.#  #.#  #....# ..........# ........###### ####.#### ####.#  .....# ###  #@# 50.0 (2.0) #  ###.# # #...# # ###.#.# ###.# ##....># ....# ###.....###### #....#### #.#.## ####.#.# ### _You see here a parchment of Static Discharge.:hty e  You pick up a parchment of Static Discharge and begin reading...:hbz +1.0 (1:h :hw I _You add the spell Static Discharge to your library.:h]:h:h6:h3:h:h:h:h,:h:h :h:h:hS:hM........##### ####.#### ####.# .....# ### ###### #.#:h ###.## #...## ###.#..# ##....5.0 (4 :h A....# ###.....##....#### # #.#.:h6 ####.#.# ### #....#.# #.##.####.# #. #......####.###.# ..#######.......:h9:h:hc _There is a stone staircase leading down here. :he :hs :h :hD :h26.0 (1 _ :h :h #### S.. ..# ####..# #.....###2 #.@.w...# #..>...#... #..##..# :h#.. .... #.. ..... #.. ##..#w   dart slug (asleep) #.. ..#S   ball python (constriction, asleep) ... ..  :hT :h#SwwS) :h)h+7 (1.7 :hn :hs _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. :hH: ####  S..  ..#  ####..#  #.....###  #.@.w...#  :h: #..>...#...  #..##..#  #.. ....  #.. .....  #.. ##..#  #.. ..#  ... .. !:h ####  S..  ..#  ####..#  #.....###  #.@.w...#  #..>...#...  #..##..#  #.. .... #.. ..... #.. ##..#  #.. ..#  !:h... .. !:h!:hk!:h!:h؝d _There are monsters nearby!!:hL#### #S.. ..# ####..# #.....### #.<@w...# #..>...#.#..##..# # #.. ......!:hMG#.. .##..# #.. .. ..# ... .# ..!:hO!:hUK.S!:hiV370 _!:hZ!:hd]!:h} =  You slash the dart slug!!:hh .S The dart slug is severely wounded.!:h` 5=8.8 (1.1!:h< !:h| O _The dart slug misses you.!:hll z  You hit the dart slug.  You kill the dart slug!!:hm !:hs .S†S   ball python (constriction)!:hv 1729.9!:hI| !:hk W _Trog accepts your kill.!:h ~  You hit the ball python.  You kill the ball python!!:h8 1.!:h 1561.0!:hQ !:h W _Trog accepts your kill.!:hLU4!:h Y!:h[H _No target in view!!:h!:hA!:h!:hH _No target in view!":h":h":h":h H _No target in view!":hp":hXq":hu":hxH _No target in view!":h":h":h+":hH _No target in view!":h\[":hW\":ha":h7dC _No target in view!":h":h{":h":h":h'B4":h G":hKI":h_":h":h":h":h-":h.":h2":h]5":hȥ":h":h":h":h":h":h ":h"":h!":h˗":h":h ":h_ ":h[ ":h":hA":h2":h":h":h>":h~":hq":h":h":hs######... ...# ####..# #...@.### <.†...# ":h#..>...#....b#..##..# .####.. ..... ..#.. #........b   bat (asleep)#.. #.##..# #":h#.. ... ..#... .# ..":h#(0.0":h3-2.0 (1":h7":hCN _A bat comes into view.":hI  ####  ###...  ...# ":h ####..# #...@.###  #.<.†...#  #..>...#....b  #..##..# .###  #.. ..... ..  #.. #........  #.. #.##..# #  #.. ... ..#  ... .# .. ":hW  ####  ###...  ...# ####..# #...@.###  #.<.†...#  ":h #..>...#....b  #..##..# .### #.. ..... .. #.. #........  #.. #.##..# # #.. ... .. ... .# ":h/ ":h 8-":hf ":h Z _A bat is nearby!":h ] ####  ":h" d###...  ...# ####..# #...@.###  #.<.†...#  #..>...#....b  #..##..# .###  #.. ..... ..  #.. #........  #.. #.##..# # ":hR [ #.. ... ..#  ... .# .. ":h81 ####  ###...  ...# ####..# #...@.###  #.<.†...#  #..>...#....b  #..##..# .### #.. ..... .. #.. #........  #.. #.##..# # #.. ... .. ... .# #:hZ _A bat is nearby!#:h{P8########... ...# ####..# #.....####.<.†@..# #..>...#....b.#..##..# .#####.. ..... ..#..##......#.. #.##..# ###:h-Q#.. ... ..#... ..# #.. #:hiS#:hS#:h+T#:h$[Zb...b#:h[$3 #:h[ _#:h!a#:h2c#:h # ##### .###... ....# ####..# #.....### #.<.†.@.# #..>...#.b.#..##..#..##...........#..##........#.. #.##..#### #.. ... ..#... ..# #..#:h #:h #:hK #:h\ .=4#:h #:h P _The bat barely misses you.#:h~j # ##### .###... ....# ####..# #.....### #.<.†..@# #..>...#.b.#..##..#..#####.#...........#..##........#.. #.##..#### #.. ......#... ..###..#:h/n "b.#:h%o &5#:hw #:hz P _The bat barely misses you.#:h ,#:hu  You closely miss the bat. The bat hits you but does no damage.#:h2 &6.1 (1.1#:h #:h T _The bat completely misses you.#:hKW #:h8X V6-7.2#:hMa #:h c  #:hc p_You miss the bat. The bat hits you. The bat hits you but does no damage.#:h  #:hl j You slash the bat!  You kill the bat!#:h& 4†#:hz ( -98.3 _Trog accepts your kill. _Your Fighting skill increases to level 4!#:hD8 #:hp9 #:h> #:hB H _No target in view!#:h #:h #:h˴ #:hҸ H _No target in view!#:h'#:hL(#:h,#:h/H _No target in view!#:h#:h#:h#:hNH _No target in view!#:h#:hX#:h,#:hH _No target in view!$:hE$:h%F$:h L$:h~N#No target in view!$:h;$:h$:h@$:h$:hf5$:h 6$:h;$:h>$:h$:h$:h.$:hż$:h $:h $:hj%$:hj($:hB$:h$:h$:h$:h$:h>3$:h$:h$ _$:hB$:hc$:hn $:h K7=$:h $:h\ 1 _HP restored.$:h$$:h$:h/$:hr_  You see here a bat corpse.$:h$:h _$:h$:h$:hN$:h$:h$:h$:h$:h* #=$:hj $:hK!$:h"$:hn$$:h$$:h%$:h ($:h)$:h)$:h*$:h.$:h/6.###.......#####..##.....### #.<.†...########$:hF7#..>...#†.......##..##..#..#####.##...............######..##........@.......-77.3 (9.0#.. #.##..####..######.........# ..# ......###.. .:#### ### .## .# .. .#$:h!?$:h?=-8.3 (1$:h? 0.0) $:hF$:hOJZ _Found a parchment of Martyr's Knell.$:hy$:hz$:h0{$:h~$:h8$:hB$:h$:h!$:hЈ$:hB$:h$:h^$:hJ$:hk$:h.$:h$:hX$:h$:h$:h$:h$:h$:h$:hM$:h<$:hQ$:hƮP#..>...#†.......##..##..#..#####.##...............#######..##.................#.. #.##..####..#######.........####..# ......###......:#  ### ######.##  #@# 84.3 (6.0) #.....#  #.##.#..) #.# .# ..# ..### .? . $:hH$:hٲ+5.3 (7$:h$:ht# _Found a mace.$:h$P $:hP $:hR $:hV $:hY $:hZ $:h^ ,$:hd B$:hSg $:hj $:hok $:hl $:hp $:hr $:h"s $:h1u $:hv $:hx $:hKy $:hz $:h} $:hƀ $:h $:h $:hT $:hq ,$:h{ $:h $:h $:hד $:h $:hH $:hX $:hܛ $:ho $:h i.....####..# ##.. .###......:# ###...## ######.#####...#..#  #.###....#.#.##  $:h ,#.....#.#..#..#  #.##.#..).....## #.##..#........# ..###.....!.##.!### #...@.#.#$:h6 .. ##...## ....#..... ## ###$:hW Q##...#$:hK #.####.##.##$:h ,94.3 (9$:h .5.3 (10.0) $:h $:h  $:h V_c - a scroll labelled VOCEME MIAWEMA$:h`% 4$:h7* $:h+ H _No target in view!%:h _No target in view!%:h %:hE%:h"%:h8H _No target in view!%:hk%:hl%:h_r%:h_uH _No target in view!%:h)4%:h%:hH _No target in view!%:h4Y4%:h%`%:hOcC _No target in view!%:h4%:h%:h%:hJ4%:hcR%:h"U%:h:%:h*%:h0%:h%:h%:h%:hO%:hK %:hz %:h : _%:h %:h %:h& %:h1 %:h 4#..####..###### ### ..####..# ##.. ##......:# ###...##  ######.#####...#..# %:h #.###....#.#.## #.....#.#..#..# #.##.#..).....## #.##..#........# ..###.....@.##.!### #.....#.# .. ##...##... .. #.....########...##.###.##.##%:h 17.3 (2.0)%:h`! +8.3 (3%:h' %:h[) Q _k - a puce potion%:hW %:h %:h %:h %:h %:h ,%:h %:h %:h %:h %:hd <  You see here a +0 mace.%:h %:h  _%:hQ %:h %:h %:h' %:h %:hw %:h %:h %:h %:h %:h %:h %:h! %:h_ %:h% %:h %:h %:hh %:h[ %:h %:h} %:h %:h %:h %:h %:h %:h u #..##.................  #.. #.##..####..###### ###  #.........####..# ##... ......###......:# ###...##### ######.#####...#..# #.###....#.#.## #.....#.#..#..#%:h% #.##.#..).....## #@##..#........# #....###.......##.# #..!### #.....#.# ...... ##...##... #.#.. #......###r ### ##...###%:h%r   quokka (asleep) #.### %:hrZ#.# #.%:hh-807.3 (9%:h.8.3 (10.0) %:h%:h Y _A quokka comes into view.&:h3h   #.. #.. ###  #..# ##...  ..:#   ### ######.#  #.###..  #.....#.  #.##.#..)  #@#.  #....#..##.#  #..!###   ......   #.#..   r ###   #.###  #.#  #. &:h    #.. #..&:hp ###  #..# ##...  ..:#   ### ######.#  #.###..  #.....#. &:hX #.##.#..)  #@#.  #....#..##.#  #..!###   ...... &:h~j #.#..  r ###   #.### #.# #.&:h&:h1&:h&:h] _A quokka is nearby!&:h=  #.. #.##..####..###### ### #.........####..# ##... ###......:# ###...## ### ######.#####...#..# #.###....#.#.##&:h  #.....#.#..#..# #.##.#..).....######.##..#........##..@.###.......##.#!### #.....#.# ....... ##...##...##.#... #......###.r #### ###  #.###  #.#&:h^ U #. ##&:hA &:h #9&:h .0) _&:h &:h ':h% #.........####..# ##... ###......:# ###...## ### ######.#####...#..# #.###....#.#.## #.....#.#..#..# #.##.#..).....######.##..#........#....###.##.#### #.....#.# ........# ##...##...':hn[##.#...# #......### .r ##### ### #.### #.#  #. ## ':h8':h 1.':h '10':h&':h2 _Found a robe.':hrr   quokka':h $1.3 (2':hO'':h *S _l - 2 brown potions':h V ###......:# ###...## ### ######.#####...#..# #.###....#.#.## #.....#.#..#..# #.##.#..).....#####.##..#............###.##..###.#...### #.....#.# .......@.# ##...##...[##r#...# #......### .. ##### ##...### .# #.### #.':h# #. ## ':hƒ':hDr.':hJ+2.3 (1':h':h':h ......###......:# ###...## ### ######.#####...#..# #.###....#.#. #.....#.#..#.. #.##.#..).....## ####.##..#.g ##....###.###.###.#...### #.....#.#.r@..# ##...##....[##.#...# #...... .. ##### ##...###..# #.###.. #.##':h #. ##g   hobgoblin (asleep)':hk  A hobgoblin comes into view.':ha1------=3':h':h. _The quokka bites you. x2':h^`  You barely miss the quokka.':hi .ggThe hobgoblin shouts!':hjL====4.4 (1.1':hq':h7uT _The quokka closely misses you.':hw^  You hit the quokka.  The quokka is lightly wounded.':hL.g':h]=---5.5':hr':hT _The quokka closely misses you.':hs_v  You slash the quokka!  You kill the quokka!':ha':hh.gg   hobgoblin':hk[86---6.6':h_s':hvW _Trog accepts your kill.':hz  You hit the hobgoblin.  You kill the hobgoblin!':h9':hf  Trog accepts your kill.':hsJ...†J   endoplasm (wandering)':hn2=-----937.7':h':h] _An endoplasm comes into view.':h|A ......###......:# ###... ### ######.#####...#.. #.###....#.#. #.....#.#..# #.##.#..) #### ####.##..# ...##....###.#.###.#...### #.....#.#.J...@...# ##...##.[##.#...# #....... ...##### ##...### ..### #.###... #.#.# #.  ##':hD':hKW.JJ':hL4-80':hR':hAW _The endoplasm quivers. _You see here a hobgoblin corpse.':h-y ......###......:# ###... ### ######.#####...# #.###....#.# #.....#.#..# #.##.#..) #########.##..# ...##....###.#.###.#...### #.....#.#....J.@†...# ##...##.[##.#...# #......[.. ...##### ##.... ..#### #.### ... #.# .# #.  ##':hf':h .J':h@-9':hp':h# _Found a robe.':hF  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.':hgHe0--=20.8 (1.1':h2P':h9S% _You are frozen.':h  You hit the endoplasm.  The endoplasm is almost dead.':ha1=-1.9':h':h W _The endoplasm closely misses you.':h3.|  You slash the endoplasm!  You kill the endoplasm!':h%85.':hA'......###......:# ###... bentocg the Chopper### ######.#####...#. Mountain Dwarf of Trog **....#.###....#.# Health: 21/27 ==================------#.....#.#..# Magic: 2/2========================#.##.#..)... AC: 2Str: 19#########.##..#..... EV: 10Int: 7...##....###....... SH: 0Dex: 9':hA###.###.#...### #.....#. XL:  2 Next: 100% Place: Dungeon:2#......@†...# ##...##. Noise: =--------  Time: 823.0 (1.1)....[##.#...# #...... a) +0 hand axe[.. ...##### ##...## Nothing quivered. ..#####.###...#.#.##.## _You are frozen.  You hit the endoplasm.  The endoplasm is almost dead. _The endoplasm closely misses you.You slash the endoplasm!  You kill the endoplasm!':h@C _Trog accepts your kill.You have reached level 3!':h N/  --more--(:h   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ):hM6/333/3213 0% ):h):hU _You feel stronger. x2):hi3):hxk):hn):hWo$ _):hsB):hzt):hCv):hv):hw):hy):hzK7=):h:{):h@}):h}):h~):hT):hր):h):h):h):h):h:):hˇh8==):h׈):h):he):h):hB,):hq):hV):h):h):h):h/h9==):h?):h,):h)):h):h):hJ):h$):h):h):h):hV30=):h9):h>):h):hΨ):h):hz):h):h):h):hS):ha1=):hϵ):h():h):h):h):hV):h):h):h):h1):hk):hh2==):hp):h,):h):h):h2):hs):h):h):hC):h~3==):h):h):h):hS):h):h):hv):h/):h):ho):hL):h):h):h):h):h9=):hw):h ):h4):h):h):h):h,):h):h/):h):h5):h):h):h+,):h):h ):h ):hL ):h):h#):h~):h):h):h):h):h&):h):h):h," #.....###  #.<.†...######## #..>...#†.......# #..##..#..#####.# #...............######..##...........#..##.##..####..#####):h3#l#.........####..# ..###......:# ##-62.0 (39.0)####[###.# ######.##### ##.# #.###... #..##.....#.## #.###.##.#..##...##.#########.##..#. ............##....###... .#.####.###.#...### #... #.......†...# ##.. ):ho*):h2+F-3.0 (40):h>2):h@5, _Found a pair of boots.):h ):h ):h ):h; ):h ):hd B):h ):hc ):hS ):h ):hw ):h ):hE ):h ):h2 ,):hL ):h- ):h ):hW ):h. ):h ):hG ):h ):h ):hd ):h ):h ):h ):h ):h ):h ):h ):hh ):h ):hj ):h) ):h ):h ,):hG ):h ):hn ):h ):h ):hp ):h ,):h8 ):h ):h ,):h5 ):h ):h   ....#   .# ####..#   #.# .# #.....##   #.# .###.<.†...#####  ):hd  #.# >##..>...#†.....   #.# .##..##..#..####   #.# .##.............   #.##.##..##.........   #..@.##..##.##..##76.0 (13 ):h   #.#####.........####  #...........###..  #.#####[###.# ######  ):h  #.# #.###.# #   #.# #.##..# #   #.# ###.##.## #   #.###...##.#########  ):h. .#............##.):h ):h} ,7.0 (14):h ):h" ; _Found a stone staircase leading down.):h 3):h):h ):hV&X):h'):hu():h )):h+):hw-):h-):h.):h@0):h1):h2):hR3):h4):h6,):h8):hq:R  There is a stone staircase leading down here.):h;):hI< _):hA):h/C):hD):h|D):hD):hF):hI):hI):hJ):hL):h N):hN):h##..>...#†...  #.##.##..##..#..#):hf  #.##.##...........  #.##.##..##....... ):hZff #....##..##.##..##):htl-89.0 (12):hm-90.0 (13):hr):hu\ _n - a bubbling orange potion,:h ,:hœ ,:h ,:h ,:h/ ,,:h n,:h ,:hũ ,:h6 ,:h٪ ,:h ,:h ,:h ,:h ,:hó ,:h: ,:h ,:h/ ,:hq ,:hǹ ,:h? ,:h ,:hڽ ,:h< ,,:hͿ ,:h ,:h ,:h ,:hV ,:hX ,:h ,:h5 ,:h5 ,:h ,:h ,:hF ,:h ,:hL ,:h ,:h ,:h ,:hA ,:h ,:h ,:ht ,:hc ,:h5 ,,:h ,:h ,:h ,:h% ,:h ,:hY ,:h ,,:h ,:h ? #.##.###.<.†...######## #.##>##..>...#†.......# #.##.##..##..#..#####.# ,:hZ #.##.##...............## #.##.##..##............. #....##..##.##..####..## #.#####.........####..# ,:h N#...........###......:# #.#####@###.# ######.###905.0 (15 #.#,:h ##.# #.### #.#..# #....,:h % #.# ###.##.## #.##. #.###...##.#########.##,:h(  #.#............### ,:h\ #.#.#.####.###.#...### # #.# #.......†...# # ,:h M.....[##.#...#,:h ,:h ,:h V _You see here a +0 pair of boots.-:h߁-:h16.0)-:h-:hË, _d - a +0 pair of boots-:hƵ-:hWear or take off which item? Armour (go to first with [)  b - a +0 animal skin (worn)d - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip .:h.:hh.:hJ##.##.###.<.†...######## bentocg the Chopper#.##>##..>...#†.......# Mountain Dwarf of Trog **....#.##.##..##..#..#####.# Health: 33/33 ========================#.##.##...............## Magic: 3/3========================#.##.##..##............. AC: 2Str: 21.:hw#....##..##.##..####..## EV: 10Int: 7#.#####.........####..# SH: 0Dex: 9#...........###......:# XL:  3 Next:  0% Place: Dungeon:2#.#####@###.# ######.### Noise: ---------  Time: 906.0 (0.0)#.# #.###.##.### a) +0 hand axe#.# #.##..##.... Nothing quivered#.# ###.##.###.##.#.###...##.#########.##.#.#............##....####.#.#.####.###.#...### ##.# #.......†...# #.....[##.#...# _Found a pair of boots. _Found a stone staircase leading down. _There is a stone staircase leading down here. .:h_n - a bubbling orange potion _You see here a +0 pair of boots. _d - a +0 pair of boots.:h-.:h.:h.:hf  You start putting on your armour..:h+7.0 (1.:h.:h.:h+8.0 (2.:h2.:h(A9.0 (3.:h:.:h.:hh,10.0 (4.:h.:h.:h<+1.0 (5.:hG.:h& 3 _You continue putting on your +0 pair of boots. x5.:hd.:h .:hz b _You finish putting on your +0 pair of boots..:h.:h3.:h.:h(.:hP _.:h.:h.:h.:h.:h,.:h%.:h>.:hw.:h.:h.:h.:h.:h.:h^.:hH.:h,.:h.:h>.:h,.:h4.:he.:hB.:h.:h.:h  .:h ,.:h@ .:hD .:h} .:h .:h .:hq .:h .:h .:h_ .:h .:h ,.:hi .:h .:h .:h0 .:hd .:h .:h[" B.:h' B.:h.( .:h* .:h, .:h+- .:h. .:hG7 #.#.#.####.###.#...### #.#.#.#.##.......†...# ###..........[##.#...# ####....[.#####  ###.#.....####  #...........  ###..#.....  .:h7 #..######  #.@# #.........  #..#######  #..# #... .:h=8 '#.#. #. $ #. $# .:hI@ 727.0 (16.0).:h@ %8.0 (17.:hE .:hH c _e - a scroll labelled QUVANA FOMAXO.:hZ .:h( .:ha .:hg .:hJ .:h .:h ,.:h$ ,.:hj .:hU .:h .:h[ .:h .:h .:h .:hU .:h .:h .:hY .:h .:h .:hu .:h ,.:h* .:h .:hU .:h .:h/ .:h .:h .:hJ .:h L _You now have 36 gold pieces (gained 6)..:h .:h- .:h .:hY ,.:h .:h L _You now have 45 gold pieces (gained 9)..:h .:h 3.:h .:h ,.:h .:h .:h .:h .:hN .:h; .:h  #..#######  #..## #...# #.#.# #.#.# #.# .:hj K.#.# #.#.#########.#.@.......41.0 (13#.#########: .:h .:h$ .:h% ,2.0 (14.:h) .:h- ] _Found a parchment of Vampiric Draining./:hך/:h/:h/:h/:h/:h/:h/:hZ/:hH,/:h/:h,/:h/:h-/:h,/:h6/:h(/:hڸ/:hI/:h۹/:hT/:h/:h[/:h/:h/:h1/:h/:h/:hs  You see here a parchment of Vampiric Draining./:h9/:h _/:hO/:h/:h#...# #.#.# #.#.# #.#.# #.#.# /:hz=#.#.#########.#........#.#########:####  #.@..# ....................?..........g#######.........###..............g   goblin (asleep)###.$.#...#/:h251.0 (9.0)/:hnag.g/:h&.2.0 (10.0) /:hG/:hu _A goblin comes into view. It is wielding a +0 dagger./:hJ  #...#  #.#.#  #.#.#  #.#.#  #.#.#  ##### /:hK  #.#.........#  #:####  #.@..#  ..............g.  ....?...........  #######.........  ###.......  .......  ###.$.#  ...# /:h  #...#  #.#.#  #.#.#  #.#.#  #.#.#  #####  #.#.........#  #:####  /:h v#.@..#  ..............g.  ....?...........  #######......... ###....... .......  ###.$.# ...# /:h /:ht /:h /:h_ ] _A goblin is nearby!/:h #...# #.#.# #.#.# #.#.# #.#.# #.#.######### #.#.........# /:h {#.##:#### #..@.# .g.....?.#.###.<#.####.$.# /:h /:hC X..</:h 13.0)/:h /:h 9 _Found a stone staircase leading up.0:hP40:hB0:hH _No target in view!0:hU0:hjV0:h]0:hcH _No target in view!0:h40:hI0:hH _No target in view!0:hE0:hE0:hOL0:hNH _No target in view!0:h0:h0:ht0:hH _No target in view!0:h00:hv10:ha70:h9C _No target in view!0:h30:hC0:h20:h<0:h^0:h^0:hd0:hg0:h40:he0:h0:h90:h:0:h/A0:hC0:hE0:h20:h0:hP0:h( 0:h) 0:h=/ 0:hK2 1:h~ #...# #.#.# #.#.# #.#.# #.#.# #.#.######### #.#.........#1:h #.##:#### #.@..# . ....?. #.  ###.< #. ####.$.##  ...#1:hH1:h {gg   goblin1:h- -4 _1:h1:h 1:hP #..## #...# #.#.# #.#.# #.#.# #.#.#  #.#.######### #.#.........# #.#########@#### #....#  ......g....1:hQ ....?...#######...###< #........####.$.##...#1:hS1:hZ'g.1:hg[&51:ha1:h}f __You see here a parchment of Vampiric Draining.1:hf  You pick up a parchment of Vampiric Draining and begin reading...1:h(g.1:hh&61:h01:h@J _You add the spell Vampiric Draining to your library.1:h #...# #.#.# #.#.# #.#.# #.#.# #.#.##########.#.........# #.#########.####1:h  #.@..# ..........g..........?............ #######. ###< #. ####.$.## ...# 1:hӕ 1:h$ &g.1:h &71:hI 1:hۤ 1:h  You hit the goblin.  The goblin is severely wounded.1:hш 5=8.1 (1.11:h͎ 1:h[ S _The goblin barely misses you.2:hy  You barely miss the goblin.The goblin is severely wounded.2:hV2-9.22:h2:h; _The goblin hits you with a +0 dagger.2:h3:h,3:hR3:h 3:h 3:h 3:h3:h3:hh3:h3:h"3:h#...# #.#.# .# #.#.# .# #.#.# .# 3:h#.#.# .# #.#.######### .# #.#.........# ##.## #.#########.####...# #.#########..).#@..#.# #....................# #....................... 3:h ###########............####.......<.###........######.$.####...#####3:hd'090.4 (23.0)3:h',1.4 (243:h-3:h4Q _o - a cyan potion3:hϖ3:h3:h3:hʛ3:h3:h,3:h>3:h*3:h3:h3:h3:h,3:h73:h3:hA3:h3:h3:h3:h3:h3:hյ3:h3:h3:h43:h3:hb3:h3:h 3:hL _You now have 66 gold pieces (gained 4).3:h)3:h3:h3:h3:h 3:hn3:h3:h3:h+3:h~3:h3:h3:h3:h3:h33:h3:h3:h3:hU3:ha3:hz3:h3:hQ3:h~3:hi3:h3:h-3:h:3:ht3:h3:hL3:h[3:h3:h3:h`3:hu3:h #.# #.#  #.# ... 3:h^# #.###.. .# ##.##.. .####...#.# ..).#...#.# ..........###########... ................@.......1007.4 (16.0) ............########....#.......<.## >  #........##  ####...####...###### 3:h~3:h,8.4 (173:h3:h; _Found a stone staircase leading down.3:h5 33:hJ 3:h' 3:hʰ 3:h B3:ho 3:h 3:h 3:h 3:hx 3:h 3:hƼ 3:hQ 3:hm /#.#  #.#  #.# ...  #.###.. ##.##.. # #...#.# ### #.# #...#.# >.#....3:h& ####...##.#......#11.4 (3.0)..########.... .....<.## #...>.### ......## ##...## #...### #### #...# #####3:h 3:h +2.4 (43:h 3:h 9 _Found an escape hatch in the floor.4:h4:h 34:h 4:h 4:hB4:h*.# #.# #.# #.# . #.# ##..  # ...#.# ########## #.##4:h#.# .....<.>.#.....###########@..##.# 3.4 (1..............# ..########.........<#...>#### .....##... ...######## ...# ####4:h4:hB+4.4 (24:h4:h; _Found an escape hatch in the ceiling.4:hI4:hs4:hŴn.# .# .# .# ... .###.. .##.. # #.# # #.##.# .....<.>.#.....<##.@.##.# 0......# #.<.## #...>.# # 4:hW5.4 (14:h]9 _Found a stone staircase leading up.4:h 4:h 4:hU 4:h H _No target in view!5:h 5:h 5:h5:h5:h5:hg$ _5:h~n5:hI5:hz5:h5:hU5:hU5:h5:h'5:h5:h5:h5:h) 5:h 5:h7"5:h:#5:h#5:h#5:ht%5:h&5:h9',5:hQ(5:h),5:hj)5:h'*5:h*5:hF+,5:h+5:hZ,5:h,5:h,5:hw.5:hP/5:h/5:h05:h15:h25:h25:hK35:hk45:hC55:h55:h55:hO75:h85:hf85:h85:h95:h:5:h>;5:h;5:h=,5:ho=,5:h>5:h?5:h @5:h}@5:hA5:hB5:h C5:hzC5:hD5:hE5:haF5:hF5:hH5:hI5:hKJ5:hJ5:hM5:hM5:hM5:hN5:hO5:hQ5:hRQ5:hR5:hS5:h]U5:hU5:hoV5:hW5:hY5:hzY5:hZ5:hx[5:h\5:h\5:h]5:he^5:h^5:h:_5:h_5:hEa5:hb5:hb5:hc5:hd5:he5:he5:h2f5:hf5:hqg5:hg5:hg5:hh5:hi5:h-j,5:h'lP  There is a stone staircase leading up here.5:hl5:hl _5:hm,5:hn5:hn5:ho5:ho5:h|p5:hp5:h6q5:hq5:hwr5:hr,5:ht5:huB5:hLw5:hw5:hHx5:hx5:hz5:h{5:hg{5:h{5:h}5:h},5:h7~5:hu~5:h;B5:hk5:h ###  ####.# ####....# .### #.#.###.##..# .# #..## ##.##.# ###[ #..# #.##.# #.. ##.## ##.##.# #.#  ##.###.###.# #@# 54.4 (39.0) 5:h( ##....# #.# #.# #####.#.###.####.# <.>.#.....<......# ##...##.###.######......###.# #...........# #...>.####### ##...##5:hB5.4 (405:hm5:h% _Found a helmet.5:h5:h5:h5:h5:h55:hB5:h5:hp5:h*5:h5:hj5:h5:h5:h5:h5:hA5:h5:h5:hJ5:h5:h5:hh>  You see here a +0 helmet.5:hE 5:h  _5:h\ 5:h0 5:h5:h5:h5:h5:hU5:hI5:hL _You now have 75 gold pieces (gained 9).5:hl35:h5:h5:h,5:h5:h"5:hH$,5:hQ%5:hF'5:hn)5:h)5:h+5:h-5:h/,5:h05:hK25:h_35:h35:h 45:hq55:h|6,5:h75:hb85:h095:h95:h95:h+;5:h<5:he<5:h<5:hD>5:hU?5:h?5:h?5:h9B5:hAC5:hC5:hD5:hF5:h G5:hhG5:hG5:hJ5:h-Q #. #. #.  #.  #.  5:hQ##[  #.##### #.@...#75.4 (2 ##.##.# #.##.# ..##.# 5:hVR..###.# ### #.# 5:hR#.# #.# ####.#5:hR5:hX5:hsY,6.4 (215:h/^5:ha# _Found a robe.5:h 5:hm 5:h 5:h 5:h! 5:hF% B5:h& ,5:hW( 5:h* 5:hl, 5:h, 5:h- 5:h/ 5:h0 5:h@1 5:hf3 5:h4 5:h6 ,5:h8 5:h: 5:h= 5:hX= 5:h> 5:hJ@ 5:h/B 5:hB 5:hhC 5:hE 5:hG 5:hH 5:hH 5:hJ 5:hL 5:hM 5:h,N 5:hO 5:hQ 5:h_R 5:h4S 5:hU 5:hZ B...##.# ##.#...# #.# #... #[# ....# #.##### ###5:h[ *.. #.....# #) #.####.##.#... #..###.##.##....##.##..##.##.?@...###.#86.4 (10#...##### #.#.....## #.#...# #.#.#### #.#####.# #.#####....# .## #.##.#.###.##..# #.##..## ##.##.# ###[#5:h_ 5:hC` ,7.4 (115:hhe 5:hh * _Found a short sword.7:hX37:h-7:h7:h7:hB7:hC7:h7:h7:h? 7:h 7:h 7:hD 7:h97:h,7:h@7:hQ7:h2,7:h7:ho7:h7:h57:hG7:h7:h)7:h7:hE7:h 7:h",7:h"7:h{#7:h4$7:h$7:h$7:h&7:hT'7:h'7:h(7:h)7:hC+7:h+7:h,7:h.7:h/7:h$07:h17:hR37:h`5,7:h57:h77:h;,7:h=7:h=7:hZ?7:h?7:ha@7:hA8:h,8:h8:h58:hS,8:h8:h18:h8:h8:h 8:hB 8:h 8:hs 8:hG 8:h #.?....###.#  #...##### #.#  .....## #.#  ...# #.#  .#### #.#  ####.# #.# ##....# .## #.# #.###.##..# #.# 8:h\.## ##.##.# ###@# 106.4 (19 .# #.##.# #...# .## ##.##.# #.### #.###.###.# #.# ##....# #.# #.# ###.#.###.####.# >.#.....<......# ...##.###.###### ......###.#8:h]8:h O _You see here a +0 helmet.8:h8:ht07.0) 8:h8:h% _e - a +0 helmet8:h 8:hd YWear or take off which item? Armour (go to first with [)  b - a +0 animal skin (worn)  d - a +0 pair of boots (worn)e - a +0 helmet8:h M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9:hf9:hr9:h#.?....###.#bentocg the Chopper#...##### #.#Mountain Dwarf of Trog **.........###.#Health: 33/33 ========================...##.#Magic: 3/3========================.#####.#AC: 3Str: 21  ####.##.#EV: 109:h5*Int: 7 ##....# .## #.#SH: 0Dex: 9 #.###.##..# #.#XL:  3 Next:  1% Place: Dungeon:2 .## ##.##.# ###@#Noise: ---------  Time: 1107.4 (0.0) .# #.##.# #...#a) +0 hand axe .## ##.##.# #.###Nothing quivered #.###.###.# #.# ##....# #.# #.# ###.#.###.####.# >.#.....<......# ...##.###.###### ......###.# _You see here a +0 helmet. _You now have 75 gold pieces (gained 9). _Found a robe. _Found a short sword. _You see here a +0 helmet. _e - a +0 helmet9:h9:h9:h9:hi9:hA8.4 (19:h9:hX+9.4 (29:h 9:hB10.4 (39:h<9:h9:h+1.4 (49:h"9:hV'9:h(+2.4 (59:h+9:h- 4 _You start putting on your armour. You continue putting on your +0 helmet. x59:h.9:h29:h5[ _You finish putting on your +0 helmet.9:hm 9:h 39:hy 9:h 9:h8 _9:h v9:h B9:h B9:h 9:hx 9:hz B9:h 9:h 9:h` 9:hC ,9:h 9:h% 9:h 9:hd 9:h 9:h 9:h 9:hM 9:hR ,9:h ,9:h. 9:h ,9:hB 9:h 9:hP 9:h 9:h 9:hu 9:h 9:h! 9:h, X9:h 9:h 9:hA 9:h] 9:hJ 9:hZ 9:h 9:hD! 9:h3# 9:h% ,9:h( 9:h0 ....##.# .##.# ...# #.# .# # ... #[# ... .. ..# #.##### .### #.. .. #.....# ## .).. #.####.##.# #.... #..###.##.# #....##.##..##.# #.@....###.#9:h'2 \ #...##### #.# .....### #.# #...## #.# ..#### #.# ####.# #.# ####....# .## #.# #.#.###.##..# #.# #..## ##.##.# ###.#9:h; 032.4 (20.0)9:hq= ,3.4 (219:hA 9:hjD a _m - a scroll labelled SAEMAIPRIZE9:h 9:hI39:h9:h##.#...# #.# #.# #...... #[# #... ..#....# #.######## #...g... #.....# 9:h### .)....#.####.##.# #  #.....#..###.##.# #....##.##..##.# ##......###.#.##### #.##......### #.###...## #.#...#### #.######.# #.#####....# .## #.#g   goblin (asleep) #.#.###.##..# #.# #..## ##.##.# ###.#9:h= #..# #.##.# #...#9:hD 0.0)  A goblin comes into view. It is wielding a +0 club.9:h&_.gg9:h'5===4.4 (19:h.9:h 2( _The goblin shouts!::h ...# #.#  #...... #[#  ..#....#   #.......   .)...g#.## # #.....#..###.##.#  #....##.##..##.#  ##......###.#  #.@.##### #.#  #......### #.#  ::h ##...## #.#  ...#### #.#  #####.# #.#   .## #.#   #.#  #..##  ###.#  #..#  #...# ::hwU ...# #.#  #...... #[#  ..#....#   #.......   .)...g#.##  #.....#..###.##.#  #....##.##..##.#  ##......###.#  ::hWyN#.@.##### #.#  #......### #.#  ##...## #.#  ...####  #####.#   .## #.#    #..##   #..#  ::hÀ::hw::h::h] _A goblin is nearby!::h^ ...# #.#  #...... #[#  ..#....#   #.......   .)...g#.## # #.....#..###.##.#  #....##.##..##.#  ##......###.#  #.@.##### #.#  #......### #.#  ##...## #.#  ...#### #.#  ::h_#####.# #.#   .## #.#   #.#  #..##  ###.#  #..#  #...# ::hE U ...# #.#  #...... #[#  ..#....#   #.......   .)...g#.##  #.....#..###.##.#  #....##.##..##.#  ##......###.#  ::h N#.@.##### #.#  #......### #.#  ##...## #.#  ...####  #####.#   .## #.#    #..##   #..#  ::h1 4::h ::h ] _A goblin is nearby!::h& .. ..##.# ###...# #.# ##...... #[# #... ...#....# #.#### ..### .#....... #.... ####.)...g#.####.# ##.....#..###.##....##.##..###@.....##::h'  #...######......#####...##...### #####.# ###....# .##.###.##..# # ###::h) ::h1 &.g::h1 .---5 ::h2 _::h8 ::h: ;:hߐ# #.#....# ###.# #.# ...##.# ###...## #.# .#.# ###......# #[# ##... #...#....# #.##### ...### ..#....... #.....# .###)....#.####.##.# ##g#..###.##.#;:h>#...@##.##..##.##..##......###.# #... #...##### #.# #......### #.# ##...## #.# ...#### #.# #####.# #.# ####....# ## #.# #.#.#.# #.#;:h؛f=--6;:h;:hLW _The goblin completely misses you.;:h v  You slash the goblin!  You kill the goblin!;:hC);:h537.5 (1.1;:h&m _Trog accepts your kill.;:h4;:hՆ;:hwH _No target in view!;:hK4;:hD;:hH _No target in view!;:hl4;:hds;:h*vH _No target in view!;:h;:h;:h;:hH _No target in view!;:h›4;:h;:hCH _No target in view!;:h;:hw;:h=;:hY"C _No target in view!;:h;:h4;:hI;:h;:hx 4;:h;:h=;:hfx4;:hP;:hɂ;:h;:h;:hL;:h;:h4;:hP;:hR;:h _;:h;:h;:hN;:h;:h;:h;:hc;:h;:h;:h;:h;:h;:hR;:h);:h;:h;:hZ;:h,;:h;:h;:h{;:h;:h4;:h;:h;:hs;:hJ;:h;:h;:h;:h-;:h ;:h ;:h  ;:h ;:hQ ;:h~ ;:h ;:h ;:h ;:h ;:h| ;:h ;:h ;:h ;:h ;:h ;:h ;:h ;:h ;:h ;:h ;:h| ,;:h" ;:h1$ ;:h& ,;:hD( ;:h, ;:h5  .K  ### . #.# ##... .. .. ...## ... #.# #..# ....#.. ..# #.#.## .^?....## #.# ..#..# #....# #.# .....## #@# #.# - ;:h8 1......# ###.# #.# ...##.# ###...## #.# .#.# ###......# #[# ##... ###...#....## #.#### ...### #...#.......# #....K   kobold (missile, asleep) .### ##.#.)....#.####.# ##..#....)#..###.##..#....##.##..#;:hB K53.5 (16.0)K) _ A kobold comes into view. It is wielding a +0 whip.;:hI ((((((Found a scroll labelled ZESMONI ASKENI. The kobold throws a stone.;:h A......;:h c1--=4.5 (17;:h ;:hd ) _The stone hits you.;:hx  .K  ### . #.# .. .. ... #.# ....#.. ..#  .^?....## #.#  #....# #.#  #@# #.#  ###.# #.#  ###...## #.#  ###......# #[#  ###...#....##   #...#.......#   ##.#.)....#.;:hy j  #..#....)#..  ##..#.... ;:h .K  ### . #.# .. .. ... #.# ....#.. ..#  .^?....## #.#  #....# #.#  #@# #.#  ###.# #.#  ###...## #.#  ###......# #[ ###...#....##  #...#.......# ;:hOu  ##.#.)....#. #..#....)#.. ##..#....;:h_4;:hb ;:h"] _A kobold is nearby!<:hAO .K  ### . #.# .. .. ... #.# ....#.. ..#  .^?....## #.#  #....# #.#  #@# #.#  ###.# #.#  ###...## #.#  ###......# #[#  ###...#....##   #...#.......#   ##.#.)....#.  #..#....)#..  ##..#.... <:hS .K  ### . #.# .. .. ... #.# ....#.. ..#  .^?....## #.#  #....# #.#  #@# #.#  ###.# #.#  ###...## #.#  ###......# #[<:hMUZ ###...#....##  #...#.......#   ##.#.)....#. #..#....)#.. ##..#....<:h^<:h]_<:hg<:hj] _A kobold is nearby!<:he #.# .  .K ####.#  ##... .. #...## r... #.## ..#..# .....#..# ..# .#.#.## #.^?....## #.# #..#..#..@.# #.# )<:h# #...#.# #.#....# ...w.###.# #.# ....##.# ...###...## #.# ..#.# .###......# #[###... ###...#....## #.#####w   ribbon worm (asleep) ....### #...#.......# #.....#K   kobold (missile) ..### ##.#.)....#.####.##.#r   rat (asleep) ### #..#....)#..###.##.#<:h<:hK.K<:hҴ8-5.0) <:hh<:hwg _A rat and a ribbon worm come into view.<:h*G F##..# ..#...... ## ### ...#.#K##  ##... .....#..# ##...## .r....#.## ...#..# .....#..# ..##.## ##.^?....## #.#.#..# .....#....# #.# .).....###.# #.# <:hiH x........#....w.###.# #.###.##...###...## #.##.# #.###......# #[##... ###...#....## #.##### .....### #...#.......# #.....#### ##.#.)....#.####.##.# .### #..#....)#..###.##.# .#  ##..#....##.##..##.#<:hS `ww<:hYZ L((((((<:hN .....@=6<:h <:h  # ..#. #......# ### ....#.#K## ##... ......#..##...## #.r....#.## #...#..# #.....#..# ..#.#.#.##.##.^?....## #.# #.#..#..#......#....# #.# ..).....## #.@.#.# #.# #.#....w.###.# #.#.##.##...###...## #.# ....#.# #.###......# #[# ...##... ###...#....## #.#####.### #...#.# #.....# #...### <:hW ##.#.)....#.####.##.#r   rat (asleep) #.### #..#....)#..###.##.# #.# ##..#....##.##..##.# _The kobold throws a stone. The stone misses you.<:h 1.K(catching breath)K   kobold (missile)r   rat (asleep)<:h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.<:h= &.<:h_   5  -7Held <:hO <:h4 _You are caught in a web! _There is a web here.<:hu X-<:h <:h d _You are caught in a web!<:h <:h <:h N _You are caught in a web!<:h&3<:h.<:h~1N _You are caught in a web!<:hG<:hB<:hr<:hN _You are caught in a web!<:h<:h<:h"<:hN _You are caught in a web!=:h#T3=:h [=:h^&You are caught in a web!=:h=:h=:h=:h=:h;=:h<=:hC=:hF=:h3=:h=:hA=:hu13=:h9=:h<=:h3=:h4=:h=:h3=:h(=:h+=:h3=:h=:hC=:h=:h=:h=:h5=:h3=:h=:hy=:h3=:h,=:hr=:hz3=:hw=:h=:hy3=:h=:h =:h)b=:hc=:hk=:h n=:h3=:h=:h=:hW3=:h_=:hub=:h 3=:h" =:h% AUnknown command.>:h>:h|>:hn.Kw.>:hs2=-10 8>:h>:ho* _The web tears apart.>:hZ  #####...# ... ##...... ### ### ....#.#.#  ##... ......#..# >:h[ ##...## #.r....#K## #...#..# #.....#..# . ...#.#.##.##.^?....# #.#..#..#......#@...# ..).....## #w..#.# #........#......###.# ..##.##...###...## #..#.# #.###......# #[###... ###...#....## #.#### ......### #...#.......# #......### ##.#.)....#.###..#....)#..###>:hb >:hl J.K>:hTm S1-=>:hn 9>:ht >:hv 0 _The ribbon worm bites you.>:hT ## ### ###...# ... ##...... ### ### ....#.#.#  ##... ......#..# ##...## #.r....#.## >:hK]#...#..# #.....#K.# . ...#.#.##.##.^?.@..## #.#..#..#......#... ..).....##...##w..#.# #........#......###.# ..##.##...###...## #..#.# #.###......# #[# ##... ###...#....## #.#### ......### #...#.......# #......### ##.#.)....#.#>:h]>:hx<w.>:hLb28---60>:h>:h9 _The kobold hits you with a +0 whip.?:hHn  You hit the ribbon worm but do no damage.?:hI-1.6 (1.1?:hP?:hlS _You barely miss the kobold. The kobold closely misses you.?:h3 ( You completely miss the ribbon worm. You hit the kobold but do no damage.The kobold hits you with a +0 whip. The ribbon worm barely misses you.?:hJ c5----2.7?:h| ?:h T _The kobold closely misses you.?:hCc  You hit the ribbon worm but do no damage.You completely miss the kobold. The ribbon worm closely misses you.?:hd b4---3.8?:hj ?:hm 9 _The kobold hits you with a +0 whip.?:h   (catching breath)You slash the ribbon worm!  The ribbon worm is heavily wounded.You closely miss the kobold.?:hG  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.?:ha ?:hb   5  4.9Held ?:hg ?:hp l _You are caught in a web! The kobold hits you but does no damage.?:hq 0?:hw ?:hy N _You are caught in a web!?:h ?:h ?:h ?:h N _You are caught in a web!?:hD ?:hE ?:hQ ?:hS N _You are caught in a web!?:h 3?:hy ?:h N _You are caught in a web!?:h.3?:h3?:h|5N _You are caught in a web!?:h3?:h?:h9 _?:h=?:h%?:h&?:hB(@:h R3@:h0Y@:h\@:h@:h@:h"@:hf@:h D3@:hK@:h7N@:h3@:h@:h.@:hC.@:h7/@:h95@:h6@:h3@:h@:h@:hc3@:hf"@:h$@:h3@:h@:h @:h @:h@:h@:h3@:h@:h5@:h43@:h@:h@:hm3@:hu@:hw@:hq3@:h@:h@:hW3@:h^@:h`a@:h+  You struggle to detach yourself from the web.19-----50@:h-@:hTn _The kobold barely misses you. The ribbon worm bites you.@:h (catching breath)The web tears apart. The kobold closely misses you.@:h6 `The ribbon worm expels a string of sticky webbing.@:hN 8@@:h(P ~20=---10 6@:h8V @:h.Y W _The stream of webbing misses you.A:hf #### ###...##.#......## ####....#.#.## ##....#..#  ###...## #.r....#.###...#..# #.....#K.# ..#.#.#.##.##.^?@...## #.# .#.#..#..#......#w...# #.# #..).....##...##...#.# #.# .#.#......###.# #.#.##.##...#A:h##...## #.#.#.# #.###......# #[# #...##... ###...#....## #.##### #......### #...#.# #.....# ##...### ##.#.)....#.####.##.#A:hDZA:hG.KA:hc&7A:hA:hc _The kobold attacks as it pursues you! The kobold hits you but does no damage.A:h ###.# ###...##. ###......## ####....#.#.## ##.#..# ###...## #.r....#.###...#..# #.....#..# ..# #....#.#.##.##.^@.K..## #.# ..#.#..#..#......#w...# #.# .#..).....##...##...#.# #.# ..#.#......###.# #.# #.##.##...###...## #.# #.....#.# #.###......# #[# ##...##... ###...#....#A:h!G# #.#####  #......### #...#.# #.....#  ##...### ##.#.)....#.####.##.#A:h!A:h$O  The ribbon worm attacks as it pursues you!A:he,Kw.. A:h;-&8A:h#3A:h6 _The ribbon worm closely misses you. _You see here a scroll labelled ZESMONI ASKENI.A:h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-2% [?] toggle between ability selection and description.B:hLB:hB:h7ubentocg the Chopper###.Mountain Dwarf of Trog **.... ########...##Health: 20/33 ==============---------- ..... ###......#Magic: 3/3======================== B:he##### ####....#.#.##AC: 4Str: 21##..........#..#EV: 10Int: 7###...## #.r....#.##SH: 0Dex: 9 ###...#..# #....K#..# ..#XL:  3 Next:  3% Place: Dungeon:2 #....#.#.##.##.^@w...## #.#Noise: =--------  Time: 1168.9 (0.0) ..#.#..#..#......#....# #.#a) +0 hand axe .#..).....##...##...#.# #.#Nothing quivered B:h..#........#......###.# #.# #.......##.##...###...## #.# #.....#.# #.###......# #[#w   ribbon worm (catching breath) ##...##... ###...#....## #.##### K   kobold (missile)#......### #...#.......# #.....# r   rat (asleep)B:hZ##...### ##.#.)....#.####.##.#The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you. _The kobold attacks as it pursues you! The kobold hits you but does no damage.  B:hThe ribbon worm attacks as it pursues you! _The ribbon worm closely misses you. _You see here a scroll labelled ZESMONI ASKENI.B:h<e  A red film seems to cover your vision as you go berserk!  B:hФOYou feel yourself moving faster! You feel mighty!  The rat squeaks loudly.B:h ###. ###...##  ###......#  ####....#.#.##  ##..........#..#   #......#.##  #.r..K#..# ..# #.^@w...## #.# #......#....# #.# ).....##...##...#.# #.# #......###.# #.# ##...###...## #.#  #. #[#  #    r   ##.#.)25/49--====9.9 (1Berserk B:hB:hR| _The ribbon worm barely misses you. The kobold hits you with a +0 whip.B:h   The rat squeaks loudly. _The ribbon worm barely misses you. The kobold hits you with a +0 whip.  You hit the ribbon worm.  The ribbon worm is heavily wounded.  You closely miss the kobold.  The ribbon worm bites you but does no damage.B:hf  The kobold hits you with a +0 whip. The teleport trap disappears.B:h9\.§ B:h3---=---70.7 (0.8B:h^B:h) _The rat disappears!C:h;  You slash the ribbon worm!  You kill the ribbon worm!C:h .@.K   kobold (missile)  Trog accepts your kill.C:hI^8=--1.4 (0.7C:hC:h[Q _You barely miss the kobold.C:h! 0----2.1C:hj C:h u _You barely miss the kobold. The kobold hits you with a +0 whip.C:h 7-C:h 8C:h C:h&  C:h _You closely miss the kobold. The kobold closely misses you.D:hD:h\3.4 (0.6Berserk D:h!D:hR _You closely miss the kobold.D:h8D:hm1=-4.1 (0.7D:h/D:h _You closely miss the kobold. The kobold completely misses you.D:h v  You slash the kobold!  You kill the kobold!D:h) e)D:h?" .108D:h<) D:h, W _Trog accepts your kill.D:h ( ###. #### ###...## .... ###......# #### ####....#.#.##  ##..........#..#  ###...## #......#.## ##...#..# #....@#..# ..# ..#.#.##.##..?....## #.# #..#..#......#....# #.# D:hx #..).....##...##...#.# #.# .#..#......###.# #.# .......##.##...###...## #.# .....#.# #.###......# #[# #...##... ###...#....## #.##### #......### #...#.......# #.....# D:hx D:h< 4-5.4 (0.6D:h D:h f  Things that are here: _a +0 whip; 3 stonesE:hE:h7-E:hlE:h E:hO3E:hVPE:hIYE:hd   ###. ###...## ###......# ####....#.#.## E:hec ##..........#..#   #......#.##  #....@#..# ..# 0##..?....## #.# #......#....# #.# ).....##...##...#.# #.# #......###.# ##.  # #[ #...##... ###...#....## #.##### #......### #...#.......# #.....#You start resting.You feel a strong urge to attack something.You are no longer berserk.E:hj14/33=6.1 (0.7Slow -Berserk E:hooE:htr _You are exhausted. You feel yourself slow down.E:h"E:hE:hQE:hBE:he5E:hE:hzE:h E:h_E:hS6=E:h4E:hHE:hE:hE:hE:h#E:h E:h E:h0 ^7==E:hv E:hE:h,E:hXE:hE:hVE:hE:ht^8==E:h^E:h\E:hE:hE:hE:hK9=E:hhE:h^!,E:h"E:h#,E:h$E:hp%E:h%T20=E:h'E:h)E:h)E:h +E:h6-E:h-E:h.E:hi1E:h1^1==E:h3E:ho5E:h5E:h6E:h9E:h:^2==E:h:E:h=E:hC>E:hMBE:hdDE:hDE:hTEE:hvGa3=E:h|HE:hK,E:hLE:h"SE:hBYk 212.1 (36.0) _You start resting.E:hY93.6 (37.5E:h^E:h_[ _You feel yourself speed up.E:h : E:hW; E:h< E:hS= E:hA 24=E:hB E:h[F ,E:h0H E:hqJ E:hJ E:hK E:hGM E:hM j5==E:hN E:h#Q E:hQ E:hR E:hgU ,E:h.V E:hW ,E:h]X E:h?Z E:hZ U6=E:h\ E:h] E:h^ E:hv_ E:ha ,E:hic E:hIi E:h3n i 24.6 (11.0 _You start resting.E:hn 65.6 (12E:hq E:ht c _You recover from your berserk rage.E:hƎ E:hЏ E:h{ E:hi w7=E:h E:hI E:hi E:hf E:h E:h/ E:h E:h2 E:h E:h E:h h8==E:h E:h E:h/ E:hi E:hڮ ,E:h E:h E:h E:h? E:hֶ E:h h9==E:h E:h E:hw E:h E:h E:h E:hH E:h, E:h E:h E:h E:hb O30=E:h E:hq E:h E:h E:h ,E:h E:hy ,E:h E:hp E:h K1=E:h E:h E:hO E:hM E:h ,E:h E:h ,E:h E:h E:hr h2==E:h E:h E:h1 ,E:h E:h F:h=F:hLB47.6 (2rr   rat (wandering)F:hGF:h KZ _A rat is nearby!F:h - ###. ###...## ###......# ####....#.#.##  ##..........#..#   #......#.##  #....@#..# ..# ##..?....## #.# #......#....# #.# ).....##...##...#r# #.# #......###.# #.# ##. #.#  # #[#       F:h! ###. ###...## ###......# ####....#.#.##  ##..........#..#   #......#.##  #....@#..# ..# ##..?....## #.# #......#....# #.# ).....##...##...#r# #......###.# ##. #.#  # #[    F:h4F:hEF:hkZ _A rat is nearby!F:hn###. ######...## ... ###......# ### ####....#.#.# F:hy ##..........#..# ###...## ##.## #...#..# )#..# ..# ...#.#.##.##..?.@..## #.# #.#..#..#......#....# #.# .).....##...##...#r# #.# .......###......##.##...###...## #.##.# #.###......# #[# F:hd##... ###...#....## #.##### ......### #...#.......# #.....#### ##.#.)....#.####.##.#F:hbF:hyr.rF:hmO====8.6 (1.0) F:hF:hŻ- _The rat squeaks loudly.G:hP ###.  ###...##  ###......#  ####....#.#.## ##..#..# ...## #......#.## ...#..# #....)#..# ..# #.#.##.##..?..@.## #.# .#..#..#......#..r.# #.# ).....##...##...#.# #.# .#......###.##.##...###...##.# #.###......# #[# ##... # G:hq=---9G:hG:h; _The rat bites you but does no damage.G:hg  You hit the rat.  G:hOThe rat is moderately wounded.G:h 3==---50.7 (1.1G:hT _The rat bites you but does no damage. x2G:hp  You slash the rat!  You kill the rat!G:h:2.G:hL=21.8G:h G:h W _Trog accepts your kill.G:hm4G:huG:hH _No target in view!G:h4G:htG:hH _No target in view!G:hq4G:hxG:h{H _No target in view!G:hG:hG:hG:hH _No target in view!G:h_4G:h*gG:hjH _No target in view!G:hG:hG:hG:hC _No target in view!G:hOG:hPG:hVG:hZG:ha4G:hG:hpG:h84G:h@G:haCG:hIG:hnG:hG:hiG:h(4G:h0G:h2G:h4G:hG:hG:h4G:hG:hG:hz:3G:hg<G:h"BG:hJ| _G:hKG:hLG:hNG:hPG:h8QG:hRG:h[ ###.### ###...##... ###......#### ####....#.#.## ##....#..#  ###...## #......#.## ###...#..# #....)#..# ..# #....#.#.##.##..@....## #.#-.#.#......#....# #.# .#..).....##...##...#.# #.##........#......###.# #.# #.......##.##...###...## #.# #.....#.# #.###......# #[# ##...##... ###...#....##:h]m #.#####   #......### #...#.......# #.....#   ##...### ##.#.)....#.####.##.# G:h_a-4.8 (3.0G:haE-5.8 (4G:h8eG:hga _q - a scroll labelled ZESMONI ASKENIG:h G:h G:h G:h G:h>& XG:h' G:h( G:hC) G:hN+ G:hO- G:h- G:hu. G:h3 G:hA4 G:h4 G:h5 G:h7 G:h9 ,G:h; G:h? G:h`A G:hA G:hB G:haE G:h.G G:hG G:hwH G:hJ G:hM ,G:hN G:hP G:hR G:hNS G:hT G:hV G:h!X G:hX G:hY G:hD[ G:h7\ G:h\ G:hI] G:h^ G:hR` G:h` G:ha G:hd G:he G:h7f G:h-g G:hh G:h1j G:hj G:hMl G:hs  .# .#  .#  .#  .###G:hxt  ...  ##.#  #@.#  #.##  ###.# #### ###...## .... ###......#### #####....#.#.##  ##..........#..#G:ht d#...##.#......#.## ##...#..#..#....)#..# ..#p - a fuming purple potionG:h*z 069.8 (14.0)G:hz -70.8 (15G:h~ G:h 9 _You see here 5 curare-tipped darts.H:h%H:hH:h}H:hH:h[H:hH:h,H:hH:hH:hH:hH:h[H:hH:hH:hH:hH:hAH:hMH:hH:hH:hzH:hM _You now have 89 gold pieces (gained 14).H:hH:h:H:hH:hH:hH:hH:hGH:h1H:hH:h4H:h0H:hH:h H:h H:h H:hH:hAH:hH:hH:h:H:hH:hH:h H:h|#H:hn,q #..#####..## ##?.K.... ..##.##..# #.## #.##..# #.###P #.##..# #.#H:h.-###.P.#.##..# #.#P.PPP~~@....####.###~~~~~.#.##.........##.... #.###.####.#.#### #### #.# #.# #(.#..# #.# ..# #.###.# ###.#####.#K   kobold (asleep) ......###### #.###...## H:h............. ###......###..###### #####....#.#.#H:hT7-81.8 (11H:h;8,2.8 (12H:h>H:hPDz _A kobold comes into view. It is wielding a +0 short sword.H:h| #..#  ####..## ##  ?.K.... ..#  #.##..# #.#  # #.##..# #.#  ##P #.##..# #.#  ###.P.#.##..# #.#  H:h{>P.PPP~~@....#  ~~~~~.#.##.........#  #.... #.###.####.#.#  #### #.# #.# #(.#  #.# ..# #.##  ###       H:h #..#  ####..## ##  ?.K.... ..#  #.##..# #.#  # #.##..# #.#  ##P #.##..# #.#  ###.P.#.##..# #.# H:h P.PPP~~@....#  ~~~~~.#.##.........#  #.... #.###.####.#.#  #### #.# #.# #(. #.# ..#  ###    H:hyH:hH:hgH:h] _A kobold is nearby!H:h_P U #..#  ####..## ##  ?.K.... ..#  #.##..# #.#  # #.##..# #.#  ##P #.##..# #.#  ###.P.#.##..# #.#  P.PPP~~@....#  ~~~~~.#.##.........#  #.... #.###.####.#.#  #### #.# #.# #(.#  #.# ..# #.##  ###       H:h" J #..#  ####..## ##  ?.K.... ..#  #.##..# #.#  # #.##..# #.#  ##P #.##..# #.#  H:hn ###.P.#.##..# #.#  P.PPP~~@....#  ~~~~~.#.##.........#  #.... #.###.####.#.#  #### #.# #.# #(. #.# ..#  ###    H:h H:h H:h H:h ] _A kobold is nearby!H:h ; #..# ####..## #?.K.... . #H:hU p # # ##P #.##..####.P.#@##..# #.# P.PPP~~.....####.##~~~~~.#.##........ #.....#.###.####.#.# ####### ####P #.# #.# #(. .....## #.# ..# #.## #####.# ###.#####.#######.###...# ............ ###......#H:h H:h8 j.KKH:h@ /3.0) H:h _H:h? H:h I:h #..# ####..## #?...... . #K #  ##P ####.P.#.##..# #.# P.PPP~~.....####.##~~~~~.#.##........ #.....#.###.####.#.# ####### ####P #.# #.# #(. .....## #.# ..# ## #####.# ###.#####.#######.###...#I:h4F.KI:h&4I:hI:hI:hzuI:hv5=5.9 (1.1I:h}I:h߀ _You hit the kobold but do no damage. The kobold closely misses you.I:hv  You slash the kobold!  You kill the kobold!I:hnC)I:ho047.0I:hI:hW _Trog accepts your kill.I:haI:h)cI:h/jI:hlH _No target in view!I:hI:hI:hI:hH _No target in view!I:hUI:hVI:h]I:h`H _No target in view!I:hI:hI:hI:hH _No target in view!I:hr _No target in view!I:hI:hI:hI:hC _No target in view!I:hYI:hZI:h`I:h.cI:hJI:hUI:h 4I:h I:h I:hE( 4I:h/ I:h1 I:h I:h I:h I:h I:h I:hѺ $ _I:hY X _ You see here a +0 short sword.I:h- ' #  #..# #######..### ##.J?......... #- # #)I:h q ##P #.##..# #.# ###.P.#.##..# #.#P.PPP~~.....####.###.#.##J   endoplasm (asleep)..#P## #.#I:h { 80  An endoplasm comes into view.I:h3 [.JJI:h4 E-9.0 (2I:h I:h ^ _The endoplasm quivers.J:h/ #  #..#  #######..### ## J:h1 #..J..........#  #@##..# #.#  # #)##..# #.#  ##P #.##..# #.#  #.##..# #.#  ~..  #.#  #.#  ####P #.# #.# #(.#  ## #.# ..# #.## J:h7 #  #..#  #######..### ##  #..J..........#  #@##..# #.#  J:hQ# #)##..# #.#  ##P #.##..# #.#  #.##..#  ~.. #.#  #.# ####P #.# #.# #( ## #.# ..# J:hJ:hJ:hJ:h.a _An endoplasm is nearby!J:hI #  #..#  #######..### ##  #..J..........# J:hKR #@##..# #.#  # #)##..# #.#  ##P #.##..# #.#  #.##..# #.#  ~..  #.#  #.#  ####P #.# #.# #(.#  ## #.# ..# #.## J:h7 #  #..#  #######..### ##  #..J..........#  #@##..# #.#  J:h# #)##..# #.#  ##P #.##..# #.#  #.##..#  ~.. #.#  #.# ####P #.# #.# #(J:h, ## #.# ..# J:hJ:hxJ:h6J:ha _An endoplasm is nearby!J:h  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.J:h1e1--=90.1 (1.1J:hJ:hs% _You are frozen.K:hAz  You hit the endoplasm.  You kill the endoplasm!K:hFE?K:hIK--71.2K:hOK:hPW _Trog accepts your kill.K:hVK:h-K:hK:hH _No target in view!K:h0K:h1K:h9K:h+<H _No target in view!K:h'4K:h^ _No target in view!K:h K:h`!K:h'K:h6*H _No target in view!K:haK:htK:hK:hH _No target in view!K:h"K:h+$K:h%+K:h-C _No target in view!K:h4K:hK:hLK:hD4K:hPK:hK:hPK:hK:hRK:hɕK:hO K:h K:h8K:hLK:h*K:h+K:hJ-K:h0K:h4: _K:h^6K:h6K:hu8K:h;K:hg<K2=K:h=K:h@K:hJAK:hBK:h5EK:hEK:h"GK:hIK:h1JK:hyKK:hNK:hOK:h~Oa3==K:hQK:hU1 _HP restored.K:hPYK:hYK:h[K:h^K:hbK:hcK:h`dK:ho # #..# K:hp5 #######..### ###..@..........#- ####.##..####.# # #)##..# #.# # ##P #.##..# #.# ###.P.#.##..# #.#K:hq P.PPP~~.....####.### ~~~~~.#.##.........# # #.....#.###.####.#.# K:hpq######## ####P #.# #.# #(.#K:h{/300.2 (9.0K:h}G-1.2 (10.0) K:hK:h` _u - a scroll labelled GISMUIRRORK:hj" K:hi# K:h# K:h& K:h, {=K:h- K:h. K:hT0 K:h.2 K:h/4 K:h4 K:h,6 K:h&8 K:h9 K:hW< ,K:h = K:h= K:h=> K:h> K:hA K:hB K:h^C K:h"D K:hE K:hG K:hmH K:hH K:h-L K:hM K:hN K:hN K:hP K:hR K:hR K:hPS K:h6U K:hV K:hJW K:hW K:hQY K:hZ K:h[ K:h\ K:h] K:hf_ K:h_ K:h` K:hb K:hqd K:hd K:h|e K:h.h K:hji K:hi K:hk K:h'l K:hm K:hm K:hn K:ho K:hp K:h;q K:hq K:hr K:hs K:h.t K:ht K:hkv K:hv BK:hx K:hx K:hfy ,K:hz K:hd| ,K:hK} K:h~ K:h K:h K:h* K:h K:h< K:h K:h K:hR K:h K:h K:h K:h K:hc K:h K:hr K:h K:h K:hi ,K:hG K:h ######## #..!@.........# ......##########.# ####b #.####### K:h f# #######........ #.............. #.###########.. b   bat (asleep) #######.. #........ ####.##..K:h( -26.2 (25K:hž K:hI b.bA bat comes into view.K:h 4=7.2 (26K:h K:h> : _The bat hits you but does no damage.K:hg ###############  #..b@.........#  ......##########.#  ####. #. # ..... ........ . . #......L:h ###############  #..b@.........#  ......##########.#  ####. #. # ..... ........ . . #......L:hZ _A bat is nearby!L:h]z ###############  L:h{#..b@.........#  ......##########.#  ####. #. # ..... ........ . . #......L:hoN ###############  #..b@.........#  L:huO"......##########.#  ####. #. # ..... ........ . . #......L:h~TL:h2UL:hXL:hZZ _A bat is nearby!L:hn  You hit the bat.  You kill the bat!L:ho!L:hx898.2 (1.0) L:h L:huW _Trog accepts your kill.L:h8Y _No target in view!L:hxL:hzL:h!L:hH _No target in view!L:h?L:hAM:hM:ho H _No target in view!M:hqM:hprM:h wM:hxH _No target in view!M:hEM:hFM:hAM:hH _No target in view!M:h_M:h`M:hfM:h)hC _No target in view!M:hWM:hzM:hM:hM:hIM:hJM:hPM:hRM:h4M:hM:hM:h]4M:ha5M:h6;M:h<M:hM:hdM:hM:hM:ht-M:h.M:h4M:h(4M:h*M:hM:h54M:h;M:h =M:hI3M:hjJM:hKM:h1MM:hP: _M:hQM:hlQM:hQM:hSi _k - 2 puce potions (gained 1)M:hTM:h#UM:hsUM:hVM:h]WM:hWM:hXM:hNYM:h1ZM:hZM:hZM:h\M:h`]M:h]M:h^M:h_M:h@`M:h`M:h`M:haM:hbM:hgcM:hcM:hdM:heM:hfM:hcfM:hgM:hhM:hUiM:h1jM:hjM:hkM:h-lM:hlM:hmM:hoM:ho,M:hqM:hv########## ......... #.######- #..# #.###  #. #M:h`wH#g #.###.g   hobgoblin (asleep)#.#. M:hm{~ 402.0)  A hobgoblin comes into view.M:h~g.gM:h6===1.2 (13M:hņM:h0+ _The hobgoblin shouts!M:h|  ##########.... #.@......... #.########.##  #. ###  #g  #.  #. #. #.M:hm  ##########.... #.@......... #.########.##  #. ###  #g  #.  #. #. #. M:ht M:h} M:h M:h ` _A hobgoblin is nearby!M:hI? ##########.... #.@......... #.########.##  #. ###  #g  #.  #. #. #.N:hT{ ##########.... #.@......... #.########.##  N:ho#. ###  #g  #.  #. #. #. N:hf4N:h'N:h` _A hobgoblin is nearby!N:h###################........ #...........###### #@########.##  #.# ### ### #g# #.. #.# #.# #.# #.# #.# #.## #####N:h1N:h>:g.N:h9---2.0) N:hn _N:hN:hN:hp z  You hit the hobgoblin.  You kill the hobgoblin!N:hv 2.N:hz `23=--3.3 (1.1N:h~ N:h" W _Trog accepts your kill.N:hG N:hX N:h N:h H _No target in view!N:hOY N:h~Z N:h] N:h_ H _No target in view!N:h N:h N:h N:h H _No target in view!N:hC N:hD N:hH N:hJ H _No target in view!N:hH N:hr N:hn N:h H _No target in view!N:h@ N:h)A N:hTD N:h?F C _No target in view!N:hI 4N:h N:h N:h1N:h4N:h!8N:h:N:hN:h2N:hN:hN:hgN:hb3N:hN:hAN:h>: _N:hN:hd ,N:h N:h"N:h$N:h%N:h%N:h&N:h'N:hN(N:h(N:hC*N:h+N:hv+N:hi/N:ha0N:h1N:h1N:hK2N:h3N:h4N:h5N:h5N:h 7N:h7N:h8N:h8N:h9N:h;N:hZ;N:h;N:ht=N:hw>N:h>N:hB?N:h@O:hO:htO:h<O:hO:hO:hrO:hO:hO:h,O:hEO:hO:hO:h?O:hO:h|O:hO:hHO:hO:hO:h,O:hO:h2O:hO:h9O:hJO:h!O:hi#O:h#O:h%O:h(` _ You see here a bat skeleton.O:h*O:hx+ _O:h,O:h.O:h0O:h1O:hf2O:h4O:h5O:hY6O:h6O:hH9O:h9,O:h5<O:h>O:h?O:h$@O:hAO:h=CO:hE,O:hGO:hIO:hKO:h/LO:hMO:hPO:hHRO:hRO:hSO:hUO:hW,O:heYO:h6[O:h]O:h]O:h^O:hcBO:hKdO:hdfO:hCh,O:hiO:hlO:hmO:h6nO:h Q:hI j#########P #.##..# #.#bentocg the Chopper ......# ###.P.#.##..# #.#Mountain Dwarf of Trog **.... ####### P.PPP~~.....####.### Health: 15/33 ==========-------------- #~~~~~.#.##.........# Magic: 3/3======================== ####.....#.###.####.#.# AC: 4Str: 21 ..######## ####P #.# #.# #(.#EV: 10Int: 7 #÷.......# ####.# ..# #.##SH: 0Dex: 9 #..#####.# #.####.#####.#Q:hK 8XL:  3 Next: 23% Place: Dungeon:2 .........#######@# #.###...##Noise: =--------  Time: 1380.6 (0.0) ................#@..###......#a) +0 hand axe #..####..############....#.#.##Nothing quivered ...####..# ##..........#..# ##......:# ###...##.#......#.########.#####...#..#..#....)#..# @   Terence#.###....#.#.##.##.......###.....#.#..#..#......#....##.##.#..).....##...##...#.# _Terence hits you with a +0 hand axe.  You barely miss Terence.  Terence is moderately wounded. _Terence hits you with a +0 hand axe. _You are too injured to fight recklessly! _You are too injured to fight recklessly!Q:hgY   ##P  #.#   #.#   #    . ####P #.# #.# #(.# #÷ ####.# ..# #.## . #.# .#@#  ............#@..# ############   :#   )#..#  Q:hZ )A red film seems to cover your vision as you go berserk!23/49=1.6 (1Berserk Q:hSd Q:hg _You feel yourself moving faster! You feel mighty! Terence barely misses you.R:h?  You slash Terence!  Terence is almost dead.R:h}n16----=2.3 (0.7R:hR:h: _Terence hits you with a +0 hand axe!R:h;c  You closely miss Terence.  Terence is almost dead.R:hAR:htT  Terence hits you with a +0 hand axe.4------3.0R:h[R:h^V _* * * LOW HITPOINT WARNING * * *R:hp  You slash Terence!  You kill Terence!R:hf)R:h p-87-7R:h=R:hW _Trog accepts your kill.R:h .....# ###.P.#.##..# #.# ###### P.PPP~~.....####.### ~~~~~.#.##.........# ###.....#.###.####.#.# .######## ####P #.# #.# #(.# ÷.......# ####.# ..# #.## ..#####.# #.####.#####.# ........#######.####.###...#......#@..###......# ####..############....#.#.# ..####..# ##..........#..# #......:# ###...##.######.#####...#..#.)#..#  #.###....#.#.##.##.......##.....#.#..#..#......#....# #.##.#..).....##...##...#.# ######.##..#.........###.# R:h u-4.4Berserk R:h R:h p  Things that are here: _a +0 hand axe; a +0 ring mailS:h.!*Pick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe Armour (select all with [)b - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]T:h9  b + a +0 ring mail[Enter] accept (1 chosen)T:hT:h!T:h(.....# ###.P.#.##..# #.#  bentocg the Chopper ###### P.PPP~~.....####.###  Mountain Dwarf of Trog **.... ~~~~~.#.##.........#  Health: 14/49 ======------------------ ## #.....#.###.####.#.#  Magic: 3/3======================== .######## ####P #.# #.# #(.#  AC: 4Str: 21 ÷.......# ####.# ..# #.##  EV: 10T:h)Int: 7 ..#####.# #.####.#####.#  SH: 0Dex: 9 ........#######.####.###...##  XL:  3 Next: 87% Place: Dungeon:2 ...............#@..###......#  Noise: ---------  Time: 1384.4 (0.0) ..####..############....#.#.##  a) +0 hand axe ..####..# ##..........#..#  Nothing quivered #......:# ###...##.#......#.##  Berserk ######.#####...#..#..#....)#..#  #.###....#.#.##.##.......##   #.....#.#..#..#......#....# T:hH*A  #.##.#..).....##...##...#.#   ######.##..#........#......###.#   _* * * LOW HITPOINT WARNING * * *You slash Terence!  T:h*You kill Terence! _Trog accepts your kill.Things that are here: _a +0 hand axe; a +0 ring mailT:h]37  f - a +0 ring mailT:h 4,5.1 (0.7T:h9T:h<k _You feel a strong urge to attack something.T:h 3T:hT:h7  #.#        ####P #.# #.# #(.# ÷ ####.# ..# #.##  #. #.#### #@..# #####   T:h:#  )#..#   )T:h 0  You start resting.You are no longer berserk.T:h-!10/33=7 (0.6Slow -Berserk T:h&T:h) _You are exhausted. You feel yourself slow down.T:h IT:ht T:ha T:hW 1==T:h T:h T:h, T:h T:hu T:h T:hO T:h T:h S2=T:hy T:h T:h T:h T:h T:hW I3=T:h T:hJ ,T:h T:hk ,T:h T:h T:h~ u14==T:hz ,T:h T:h T:h T:h T:ha a5=T:h T:hJ ,T:h T:hi i6=T:hp T:h ,T:h T:h T:h T:hV T:h[ T:h ^7==T:hy T:h ,T:h T:h ,T:hp T:hm T:h0 ^8==T:h T:hU T:h T:h T:h T:h K9=T:h7 XT:h T:h" k 423.2 (37.5) _You start resting.T:hw# 94.7 (39.0T:hU( T:h* [ _You feel yourself speed up.T:h9IT:hm;T:h4<T20=T:h[?BT:h?T:h@T:hGAT:hBT:h)DT:hDT:hnET:h GT:hG^1==T:hHT:h4JT:hJT:h:KT:hLT:hLT:hMT:hYOT:hOT:hQT:hRT:hS^2==T:hTT:hUT:hlVT:hVT:hvXT:hXT:hYT:h`T:h V:h V:h V:h# V:hw# V:h$ V:h>& V:h& V:h( V:h) V:h* K7=V:h9+ V:h- ,V:h . V:h/ V:h0 V:h1 V:h2 ,V:h3 V:h5 V:hv5 h8==V:h6 V:hW8 V:h8 V:h9 V:hv; ,V:h< V:h> V:h? V:hA V:hB V:hmC h9==V:hD V:h(I V:hI V:hJ V:hL ,V:hM V:htP V:hQ V:hR V:hSS V:hS V30=V:hT V:hW V:hY V:h[ V:h=] ,V:h^ V:hR` V:h` V:hya V:hb V:hrc K1=V:hGd V:he V:hff V:hg V:hh V:hxi V:hRj V:hk V:hkl V:hm V:h o V:ho h2==V:hpp V:h+r ,V:hs V:ht V:h|u V:h V:h V:h V:hU V:h V:h V:hc V:h V:h V:h V:h V:h V:h| V:h V:h V:h_ V:h V:h V:hC V:h V:hW V:h V:h V:hB V:h& V:h V:h V:hL V:h V:h V:h7 V:h V:hq V:h9 V:h V:h V:hK V:h V:h V:h, V:h V:h V:h% V:h V:h V:hN V:h V:h V:hY ,V:hV:hhV:hV:hV:h,V:hLV:hi ,V:h V:h V:hV:hV:hFV:hV:hlV:h,V:hV:hV:hmV:h>V:h9V:hV:hV:hV:hV:hV:h|!,V:hy#V:h$,V:h&V:h'V:h,(V:h(V:h*,V:hd,V:h.V:h.V:h-/V:h0V:hv1V:h62V:h'4V:h4V:h7V:hF9V:h9V:h:V:h<V:h=V:h>V:h@V:h:AV:hBV:hDV:hDV:h FV:hGV:hDHV:hHV:h>JV:hJV:hKV:h,MV:hMV:hOV:hQV:hQV:hRV:hTV:hKUV:hWV:hX,V:hYV:h[V:h0\V:h\V:h^V:h`V:hbV:hcV:hvdV:hCeV:hagV:hgV:hhV:hmV:hnV:hoV:hpV:hJqV:hqV:hsV:htV:htV:hOvV:hvV:huwV:hxV:h>yV:hyV:h_{V:h{V:h|V:h~,V:hV:hTV:hʁV:hV:hV:hjV:hV:hV:hV:hjV:hV:hNV:hV:hV:h)V:hXV:h,V:hV:h*V:h̓V:hPV:hV:hV:h(V:h,V:h˙V:h,V:hiV:h̝V:hgV:hV:h٠V:hwV:hgV:hAV:hV:hV:h,V:hV:hxV:hV:hV:h<V:hV:hV:h V:hV:hV:hV:hV:h]V:hV:hV:hlV:hV:hKV:h+V:hV:h'V:h.V:hV:htV:h]V:hV:hjV:hV:hV:h#V:h7V:h,V:hV:h V:hV:hV:he,V:hV:hdV:hV:hV:hV:hV:hV:h 576.7 (99 _You start waiting.7.7 (10V:h 0.0)V:hV:h}# _Done waiting.X:hX:hX:hX:h#X:hy%X:h%X:hO+,X:h/X:h/X:h[0X:h2X:h4X:hB5X:hk6X:h7X:h8X:h9X:hw9X:h:X:h<X:h+=X:h>X:h?X:hAX:hBX:hCX:hDX:hFX:haGX:hdHX:h=JX:hNLX:hLX:hNX:h9PX:h&R,X:hYSX:hUX:hMWX:hWX:hXX:hZX:h"\X:h\X:h]X:h...#÷.......# ####.# ..#..##..#..#####.# #.####.### ##...............#######.####.### ##..##..................#)..###.. ##..##.##..####..############.... ##X:hg...####..# ##........###......@# ###...##.#...88.7 (11.0) ##.###.# ######.#####...#..#..#..  #.###.# #.###....#.#.##.##.  #.##..# #.....#.#..#..#.....##.## #.##.#..).....##... ...##.#########.##..#..#...  ..........##....###.#.##..  .####.#.### #.....#.# #.#  .##.......†...# ##...##... ### X:hCmX:ho _You see here a parchment of Martyr's Knell.X:hRN  You pick up a parchment of Martyr's Knell and begin reading...9.7 (1.0) X:hfT X:hoV G _You add the spell Martyr's Knell to your library.Y:h@}Y:h~3Y:hfY:h!Y:h؊Y:h:,Y:hY:hY:h,Y:hLY:hY:hY:hY:hY:hzY:hY:hŜY:hWY:h٢,Y:hY:hէY:hY:hY:hY:h,Y:h,Y:hKY:hY:hY:hHY:h5Y:h!Y:hY:hY:hY:hH,Y:hVY:hY:h(Y:hY:hoY:h1Y:hoY:hKY:hY:hY:hY:hY:hY:hY:hY:hY:hY:hY:h-Y:hZY:hY:h/Y:hY:h`,Y:h Y:hY:hvY:hAY:h$Y:hY:hY:h Y:h Y:h Y:h Y:hY:hdY:h7Y:hY:hY:hY:hlY:h\Y:hY:hY:hnY:hY:hnY:hY:h Y:h) #.............#  ####.##..####.#  # #)##..# #.#  ##P #.##..# #.#  ###.P.#.##..# #.#  P.PPP~~.....####.###  ~~~~~.#.##.........#  #.###.####.#.#  ####P #.# #.# #@.#613.7 (24.0) Y:h*J ####.# ..# #.##  #.####.#####.# #####.####.###...## .....#)..###......# ##########....#.#.##  ###..........#..#  ###......#.## ##...#..#..#....)#..# ..#Y:h-Y:h1Y:h4Y _You see here 5 curare-tipped darts.Y:h Y:h. 4.7 (1.0)Throw: 5 darts (curare)Y:h Y:h% Y _g - 5 curare-tipped dartsZ:h Z:h Z:hZ:hZ:hhZ:hZ:hZ:hZ:h=!Z:hj#Z:h$Z:h%Z:h'Z:h)Z:h*Z:h,Z:h/Z:h1Z:h2Z:h3Z:h6Z:h8Z:h9Z:h,;Z:h,@Z:h(CZ:hMDZ:hEZ:hGHZ:hJZ:hKZ:hMZ:h(PZ:hRZ:hTZ:hUZ:hXZ:hZZ:h[Z:h?]Z:h,_Z:h+aZ:hbZ:hbZ:hcZ:he,Z:heZ:hdhZ:hQiZ:hiZ:hPjZ:hkZ:hmZ:hnZ:hdnZ:hoZ:hpZ:hWqZ:hqZ:hrZ:hsZ:hGtZ:htZ:hhvZ:hwZ:hIxZ:h1yZ:hzZ:h_|,Z:h}Z:hZ:hZ:hiZ:h3Z:hIZ:hZ:hZ:hZ:hLZ:hXZ:hZ:h^Z:hZ:h,Z:hZ:hiZ:hZ:hZ:hZ:hZ:hZ:hZ:hZ:h@Z:h?Z:h!Z:hZ:hDZ:h<  You see here a +0 robe.Z:hZ:h{ _Z:h۰Z:hVZ:h8Z:hZ:hZ:hZ:hZ:hZ:h&Z:hZ:h,Z:hZ:hZ:h_Z:hZ:hZ:hZ:hNZ:hZ:hZ:hZ:hBZ:hZ:hZ:hZ:hZ:hZ:hZ:hZ:h1,Z:hZ:hZ:hZ:hVZ:hZ:hZ:hZ:hZ:hZ:hmZ:hZ:hZ:hZ:h Z:h4Z:hZ:hZ:h,Z:h&Z:hZ:hCZ:hZ:hZ:hZ:h~Z:hNZ:h Z:h? Z:h Z:h Z:hZ:hhZ:hAZ:hZ:h#......### #...#.......# #....##...###...##.#.)....#.####.##.### ...#..#....)#..###.## #.# ..##..#....##.##..##Z:hC #. ..#..#..##......### ## r #.##...##...##### # ... #..#......### # #....#..##...#### #...@...##### #....######.## .....#####....# .## #  .# ...# #.#.###.##..# #  #.# .# #..## ##.##.# ###  #.# #..# #.##.# #.. r   quokka (asleep)#.# ... ##.## ##.##.# #.#Z:h8.###.. ##.###.###.# #.#.##.. ##....# #.# #.#Z:h< 055.7 (41.0)Z:h' .A quokka comes into view.Z:h(,6.7 (42Z:h-Z:hU/3 _The quokka moves out of view.Z:hm Z:h 3Z:h Z:h  #......### #...#.# #. ##...###...##.#.)....#.####. #.### ...#..#....)#..###. #.# ..##..#....##.##.. #. ### ..#..#..##...... ## ..r. #.##...##...##### .. #..#......###  #....#..##...### Z:h.  #..@....####  #....######.# .#####....# .##  .# #...## #.#.###.##..#  #.# #.# #..## ##.##.#  #.# # #..# #.##.# #. r   quokka #.# ... ##.## ##.##.# #.  #.###.. ##.###.###.# #.  ##.##.. ##....# #.# #.Z:h ,0.0)Z:hU Y.rZ:hå +7.7 (1Z:hҦ Z:h [:h%    .##.#.) #.### ...) #.# ..## #. ### ..# ## ...r #.##  ..... #..#......###  #....#..##...###  #..@....####  #....######.#  ......### .##  .# #...##   #.# #.# #..##   #.# # #..#   #.# ... ##.## [:h^       #.# [:hB 2    .##.#.) #.### ...) #.# ..## #. ### ..# ## ...r #.##  ..... #..#......###  [:h`"#....#..##...###  #..@....####  #....######.#  ......### .##  .# #...##   #.# #.# #..##   #.# # #..#   #.# ... ##.##        #.# [:h_-[:h.[:h_8[:h;;] _A quokka is nearby![:h# #......### #...#.# # # ##...###...##.#.)....#.####. #.### ....#..#....)#..###. #.# ##...##..#....##.##.. #. .###.....#..#..##...... ## ....r..#.##...##...#####..#..#......### #....#..##...### #.@.....#### #....######.# ......#####....# .##  .# #...## #.#.###.##..# #.# #.## #..## ##.##.#  #.# # #..# #.##.#[40[:hEm # #.# ... ##.## ##.##.# # #.###.. ##.###.###.# # ##.##.. ##....# #.# #[:h-[:h[:h6Z..r[:h~-8 _[:h[:h[:hyj [:hk .=9[:hq [:hjs _You hit the quokka but do no damage. The quokka barely misses you.[:h [:h W0---60[:hh [:h p _You hit the quokka but do no damage. The quokka bites you.[:h^Rt  You hit the quokka.  You kill the quokka![:h$Yi.[:h\p1=--911.8 (1.1[:hb[:hdW _Trog accepts your kill.[:h([:hx[:hE[:hH _No target in view![:hA\:h\:h[\:hpH _No target in view!\:hŅ\:h_\:h\:hZH _No target in view!\:h&\:h\:hm \:hH _No target in view!\:h \:h\:h\:hH _No target in view!\:h\:h\:h \:hM C _No target in view!\:h‚\:h\:h\:h\:h"\:h6$\:h)\:h,\:h\:hN\:h\:h\:h\:h\:h\:h\:h$ _\:hrX\:h!\:h\:h\:h\:h`h2==\:h\:h\:h \:h \:h \:h[ \:hi\:hS\:hw\:h\:h|\:hkh3==\:hp\:h%1 _HP restored.\:h\:ho\:h\:hJ \:h"\:hO#\:h.$\:h'\:he)\:h *\:h*\:h,\:h>.\:h.9=\:h/\:hZ1\:h2\:h{3\:h 4\:h7\:h:\:h:\:h;\:hJ>\:h`@\:hA\:hA\:hWE\:hG\:hG\:h_H\:hJ\:h}M\:h.N\:h2R\:hT\:hV\:hV\:hW\:hZ\:h\,\:h]\:h`\:hb\:hc\:hd\:hf\:h2h\:hh\:hi\:hr##.#...### #.....#.# ..#.###.. ....†...# ##...##... ###...#. [##.#...# #......### #...#... ....##### ##...###...##.#.). .#### #.###. ....#..#.... \:hbt ..... #.#.. ##...##..#... .... #...###.....#..#..# #### ##........#.##...## ##### #@.......#..#.....- ..... ##..#....#..##...# ##### #..#..#.......### ##.#.#....######. #......#####.... .# ##...####.#.###. #.# #.### #..## # #.# #.# #..#  #.# ....# ##.## #\:h{082.8 (21.0)\:h|F-3.8 (22\:hK\:h. _a - a wand of flame (23)\:hr3\:h\:h\:hn\:h\\:h\:h_\:hr,\:hU\:hu\:h,\:h\:h\:h\:h\:h6\:h\:h,\:h\:h\:h\:h\:h\:h\:hK\:h\:h\:h\:h\:h\:hT\:h\:h\:hX\:hJ\:h\:hA\:h\:hB\:h\:h?\:h\:hi\:hO\:hm\:hQ\:h-\:hE\:hm\:h\:h\:hl\:h\:h9\:h\:hh\:h=\:h\:h\:h \:h ,\:hJ \:h \:h \:h' \:h \:h \:h \:hb \:h \:hF \:he \:h \:hV \:h \:h \:h \:hg \:h \:h \:h" \:h \:h \:h \:h \:hY \:h B\:hE \:h \:hG \:h \:h%! \:h" \:h# ,\:h$ \:h% \:h& \:h;' \:h' \:h1* \:h+ \:h+ \:h+ \:h, \:h- \:hU. \:h. \:hR1 \:h2 ,\:h53 \:he4 \:hX5 \:h5 \:hV6 \:h67 \:h 8 \:h8 \:h8 \:h : \:h: \:h*; \:h; \:h< \:h= \:h&> \:h> \:h@ \:hA ,\:hB \:hC \:hD \:h'E \:hE \:h-H \:hCI \:hI \:h%J \:h M \:h7N \:hN \:hO \:hP \:hQ \:h&R \:hR \:hT \:hU \:hU \:hV \:hX \:hKZ \:hZ \:hx[ \:ho] \:h^ \:h&_ \:h_ \:hc \:h8f \:hf \:hg \:hi \:hj \:h^k \:h#l \:hp \:hr \:hs \:het \:hv \:hw \:hx \:hx \:h{ \:h| ,\:h| \:h~ \:h~ \:hU ,\:h" \:hz \:hG \:h \:h \:h \:h \:h \:h# \:h \:h \:h/ \:h \:h' \:h \:hP \:h \:h \:h \:h \:hD \:h: \:h \:h \:h \:h{ \:h \:hy \:h \:h \:h) \:h \:h \:hɤ \:h2 ,\:h \:h \:h ,\:hѧ \:hB \:h \:h \:h] \:h \:hU ,\:h \:h~ \:h ,\:h \:h \:h~ ,\:h \:hT \:hį \:h& \:hѰ \:h] \:hƱ \:h% \:h} \:hź ,\:h_ \:hm \:hG \:h \:h \:h \:h \:h \:h~ \:hn \:h \:h> \:h \:h \:h \:hh \:h \:h \:h \:hW \:h \:h \:h \:hH \:h \:h \:h \:h@ \:h \:h: \:h1 \:h \:h \:h \:hz \:h \:hP \:h \:h \:h \:hX \:h \:h \:h3 \:h \:hW \:h \:h \:h \:h \:h \:h@ \:h \:h \:h \:h. \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h \:h& \:h \:h% ,\:h \:h \:h ,\:h \:h \:h ,\:h! \:hs# \:h% ,\:h& \:h=* \:h, \:h, \:h, \:hx. \:hM/ \:h/ \:hM0 \:h1 \:h2 ,\:h3 \:h5 \:h6 \:h6 \:hs7 \:h,: \:h; \:h@< \:h< \:h0> \:h? \:h? \:h@ \:h4A \:h=C \:hC \:hYD \:hE \:hF ,\:hoG \:hH \:hI \:hJ \:hKK \:hL \:hM \:h/N \:hN \:hO \:hQ \:hmQ \:hQ \:hR \:hS ,\:htT \:hj \:hvk \:hl \:h4m \:hm \:ho \:h#q \:hq \:har \:ht \:hu \:hv \:hv \:hx \:hLz \:hz \:h| \:h \:h0 \:h \:hh \:h \:h ,\:hp \:h \:h ,\:hU \:h \:h͏ ,\:h \:hґ \:hؒ \:hC \:h \:h \:h{ \:h \:h \:h \:h@ \:h \:h \:h \:h   #..............#  #.###########..#  #######..######  #.............#  ####.##..####.#  \:h $##P#)##..# #.# #######P.#.##..# #.# ....# l###.P.#.##..# #.# ~P.PPP~@.....####.###  P~~~~~.#.##.........#  ##.....#.###.####.#.# ######## ####P.#.###.# #..#.#### .......# ####.#...# #.##. \:h W.#####.# #.####.#####.####### l   frilled lizard (asleep) .......#######.####.###...##  ..............#)..###......#  .####..############....#.#.## #You enter the shallow water.\:h 800.8 (117.0)  Moving in this stuff is going to be slow.  A frilled lizard comes into view.\:h% j.ll\:h c18Water \:h \:h 8 _The frilled lizard hisses angrily.\:hD      ######  #.....  ####.#  ##P#)##..# #.#  ##P.#.##..# #.#  .###.P.#.##..# #.#  lP.PPP~@.....#  P~~~~~.#.##.........# # ##.....#.###.####.#.#  ####P.#.###.# #.. ####.#...# #. #.####....## \:h C)..###......# .. \:h'     ######  #.....  ####.#  ##P#)##..# #.#  ##P.#.##..# #.#  .###.P.#.##..# #.#  lP.PPP~@.....#  \:h(P~~~~~.#.##.........#  ##.....#.###.####.#.#  ####P.#.###.# #.. ####.#...# #. #.####....## )..###......# .. \:h)1\:h3\:h99\:h:e _A frilled lizard is nearby!]:hl1]:h3iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ]:h/ ]:h3 ]:h@ #..............#bentocg the Chopper#.###########..#Mountain Dwarf of Trog **....#######..######Health: 33/33 ========================#.............#Magic: 3/3]:h1B ========================####.##..####.#AC: 7Str: 21##P#)##..# #.#EV: 10Int: 7 #######P.#.##..# #.#SH: 0Dex: 9 ....# .###.P.#.##..# #.#XL:  3 Next: 91% Place: Dungeon:2 ##### lP.PPP~@.....####.###Noise: ---------  Time: 1801.8 (0.0)P~~~~~.#.##.........#a) +0 hand axe ###.....#.###.####.#.#]:hB Throw: 5 darts (curare) ######## ####P.#.###.# #..#.#### Water .......# ####.#...# #.##..... .#####.# #.####.#####.####### l   frilled lizard ]:hC (.......#######.####.###...## # ..............#)..###......# # .####..############....#.#.## # _a - a wand of flame (23)  You enter the shallow water.  Moving in this stuff is going to be slow.  A frilled lizard comes into view. _The frilled lizard hisses angrily. ]:hD P_A frilled lizard is nearby!]:hQP P  Okay, then.]:hQ ]:hZ ]:hR] . _^:h^:hPut on or remove which piece of jewellery? Jewellery (go to first with "=) ^:h c - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^:h!i ^:h)q ^:h,{ #..............#bentocg the Chopper#.###########..#Mountain Dwarf of Trog **....#######..######Health: 33/33 ========================#.............#Magic: 3/3========================####.##..####.#AC: 7Str: 21^:hj| ##P#)##..# #.#EV: 10Int: 7 #######P.#.##..# #.#SH: 0Dex: 9 ....# .###.P.#.##..# #.#XL:  3 Next: 91% Place: Dungeon:2 ##### lP.PPP~@.....####.###Noise: ---------  Time: 1801.8 (0.0)P~~~~~.#.##.........#a) +0 hand axe ###.....#.###.####.#.#^:h } Throw: 5 darts (curare) ######## ####P.#.###.# #..#.#### Water .......# ####.#...# #.##..... .#####.# #.####.#####.####### l   frilled lizard .......#######.####.###...## # ..............#)..###......# # ^:h} .####..############....#.#.## #You enter the shallow water.  Moving in this stuff is going to be slow.  A frilled lizard comes into view. _The frilled lizard hisses angrily. _A frilled lizard is nearby! _Okay, then.^:hډ ^:hY 5112.3 (0.5^:h ^:h 8 _c - a +4 ring of protection (worn)^:h  #.# #.#..# #######..###### #.....#^:he K ####.##..####.# ##P#)##..# #.## ##P.#.##..# #.#.# ~.###.P.#.##..# #.## .lP.PPP@~.....####.####P~~~~~.#.##.........# ###.....#.###.####.#.# .# ####P.#.###.# #..#. ÷.# ####.#...# #.## ..#####.# #.####.#####..#.####.###...##.#)..###......#.####..#....#.#.##^:h3 ^:hD ^:h F~~l^:h ,3.9 (1.6^:hp ^:h _:h  #.###########..# #..###### #.............# ####.##..####.# ##P#)##..# #.# ####### ~.#.##..# #.# ......# P~.###.P.#.##..# #.# ####### P.~P.PPP~~.....####.### #_:h  #P~l~~@.#.##.........# ### ###.....#.###.####.#.# ..######## ####P.#.###.# #..#.## #÷.......# ####.#...# #.##... #..#####.# #.####.#####.#####.......#######.####.###...## ........#)..###......# #..####..############....#.#.##.####..# ###..........#..#_:h_:h:~l_:h'5.5_:h_:h _:h #.#..# #..###### #.# ####.##..####.## ##P#)##..# #.#_:h# ~~# ##P.#.##..# #.#.# .P~.###.P.#.##..# #.# .# .P.~P.PPP~~.....####.### .# #P~~l@~.#.##.# .### ###.....#.###.####.#.#.# ####P.#.###.# #..#. .#÷.# ####.#...# #.## .#..#####.# #.####.#####..#.####.###...## .#)..###......# ##..####..#....#.#.## ....####..# ###.#..#_:h_:h/=7.1_:hj_:h _The frilled lizard barely misses you. The frilled lizard closely misses you._:h  You hit the frilled lizard.  You kill the frilled lizard!Trog accepts your kill._:h+  †  You hear a splash.  You hit the plant. The plant begins to die. You hit the fungus._:h 3280_:h_:hr[ _The fungus begins to die. You hit the plant. The plant begins to die._:h_s_:ht_:h^ _No target in view!_:h4_:h_:h_:ho _:h,:_No target in view!_:hS\_:h]_:h\a_:hcH _No target in view!_:h_:h0_:h_:h4H _No target in view!_:hHl _:hhm _:hMs _:ht H _No target in view!_:h _:h _:hB _:h C _No target in view!_:hZ _:h<\ _:hc _:he _:h _:h _:h _:h _:hZC _:hpE _:hL _:hN _:h1 _:h _:h _:h _:h+6 _:h7 _:h= _:hJ@ _:hy 3_:hƸ _:h9 _:hؿ _:hx E __:h _:h _:h _:h _:h _:hL p _ You enter the shallow water.  Moving in this stuff is going to be slow._:h _:h _:h ?Water _:hj _:h6 _A nearby plant withers and dies. A nearby fungus withers and dies._:hi _:h _:h _:hn _:h e _A nearby plant withers and dies._:h _:ht _:h _:h _:h _:h _:h _:h _:hq #.# ### #........##.# #..............##.# #.###########..##.#_:hP ## #######..##.# #ß #.........  #.# #_ ####.##..#  #.# #.### ##P#)##..#  #.# #########.~~### ##P.#.##.. ###.###.......#.@P~.###.P.#.##-16.5 (8.4.......########.P.~P....~~.... _:h  ######..# ####P~~†~~.#.##... # #.....## ###.....#.###.# ###.<.....######## ####P.#.###. ##..>...#÷.......# ####.#...#  ##..##..#..#####.# #.####.### .............#######.####.###  _:h y##..##............#)..###.. _:h 8__:h S-8.1 (10.0)_:h$ %__:h' < _Found a faded altar of an unknown god.`:h~`:hM3`:h`:h`:h`:hg`:h0`:hʼn`:h`:hI`:hX`:hĎA  You enter the shallow water.`:hm?Water `:hP`:hQN _Moving in this stuff is going to be slow.`:h3`:h`:h`:h},`:hm`:h`:hߤ`:hn`:h`:h,`:h `:h(`:h`:h`:hN`:hӵ`:hK`:hW`:h`:h`:hS`:hl`:hZ`:h`:h`:h`:h`:hi`:h`:h`:hA  You enter the shallow water.`:hy?Water `:h`:hSN _Moving in this stuff is going to be slow.`:h`:hB(`:hH`:hQ`:hE`:h`:h `:h`:h`:h`:h`:hC  You see here a +0 short sword.`:h`:h _`:h`:hl`:h`:h;`:h`:h`:hP`:h,`:h`:h`:hw`:h`:hV`:h`:h`:h`:h`:h\`:h`:h`:h`:h`:h@`:h`:hD`:hX`:h`:h`:h!`:h`:hG`:h`:h `:h `:h `:h$ `:h`:h`:hj`:h`:hQX`:h`:h7`:h`:hN`:h`:h`:ho`:h$`:h`:hp`:h`:h<`:h6 `:h `:hr!`:h!`:h"`:h#`:h#`:h$`:h2`:h3B`:h9`:h:`:h>;`:h;`:hC`:hHD`:hD`:hZE`:hwI`:hoJ,`:hK`:hN`:h_O,`:hSP`:hV`:hW`:hqX,`:h\`:h]`:h_^`:h^`:hf`:hMg`:hg`:hih`:ho`:hp,`:hq`:ht`:h@v`:h$w`:hw`:h{`:h|`:h,}`:h}`:h_`:h`:h`:h `:hB`:h`:hx`:h`:h`:h`:h+`:h`:hh`:h`:h~`:h`:h`:h`:h+`:h`:he`:h`:hl,`:h`:h|,`:h`:h`:hD`:hԢ`:h`:h`:h B`:hǫ`:h`:hD,`:h`:h`:hs`:h`:hL`:h,`:h`:h`:h,`:h`:h=`:h`:h,`:h6`:hy`:h`:h`:hh`:h3`:h,`:h`:hL`:h`:hG`:h`:h,`:h`:h+`:h,`:h*`:h`:hR`:h$,`:h`:h,`:h`:h`:h@,`:h`:hJ`:h,`:hI`:h<`:h,`:h`:h`:h`:h%`:h`:h`:h`:hi`:h`:h`:hp`:h`:hw`:hL`:h`:hV`:h`:h`:h `:h`:h`:hB`:h`:h#`:h:`:h`:h `:hF `:h `:h<  You see here a +0 robe.`:h9`:h _`:h5`:h_`:h`:h`:hJ`:h`:h`:h`:h4`:h`:h!`:h`:h1`:hj`:hU`:h,`:h>!`:h#B`:h&B`:h&`:h&'`:hr(,`:h)`:h*`:h+`:hk,`:h,`:h-`:hW.`:h.`:hQ/`:h0`:h1`:h;2`:h2`:h4`:h4`:h|5,`:h*6`:h6,`:h7`:h7`:h8,`:h8`:h9`:h}9,`:h :`:h];`:h<`:h<`:h =`:h >`:h>`:h?`:h<@`:h@`:hA`:hB`:hB`:h=C`:hC`:hD`:h;E`:hE`:hF`:hXG`:hG`:hrH`:hI`:hI,`:h#J`:hJ`:h:K`:hK`:haL`:h M`:hM`:hN`:hN`:hP`:hP,`:h!Q`:hQ`:h^R,`:hRS,`:hmV`:h.WB`:hW`:hAX,`:hX`:hEY`:hY,`:hMZ`:hZ`:h{[B`:hU\`:h/]`:h]`:hF^`:hpT.##...##..#....##.##..##.# ##.....#..#..##......###.# .....#.##...##...##### #.# .....#..#......###.# #....#..##...###.#.# #..#.......#####.#.# #.#....######.##.# #.# .....#####....##.## #.# ...####.#.###.##@.# #.# 9279.0)### #..## ##.##.# ###.# .# #..# #.##.# #...# `:h.#.....<......#######...##.###.######`:hgu`:hE _Done exploring.`:h1`:hN3`:hB.........0.0)...# #...# #..# #..# #..####.....`:h]!`:hz&`:hy'E _Done exploring.`:h: `:hW< 3`:hmZ `:h_ ,`:hQa E _Done exploring.a:ha:h Read which item? Scrolls  c - a scroll labelled VOCEME MIAWEMA  e - a scroll labelled QUVANA FOMAXO  h - a scroll labelled WORIEPTAAN a:hU m - a scroll labelled SAEMAIPRIZE  q - a scroll labelled ZESMONI ASKENI  u - a scroll labelled GISMUIRROR [!] read|quaff|evoke[?] describe selectedb:hb:hb:h,.##...##..#....##.##..##.#bentocg the Chopper ##.....#..#..##......###.#Mountain Dwarf of Trog **.... .....#.##...##...##### #.#Health: 33/33 ======================== .....#..#......### #.#Magic: 3/3b:hP======================== #....#..##...###.# #.#AC: 11Str: 21 #..#.......#####.# #.#EV: 10Int: 7 #.#....######.##.# #.#SH: 0Dex: 9 .....#####....##.## #.#XL:  3 Next: 92% Place: Dungeon:2 ...####.#.###.##@.# #.#Noise: ---------  Time: 1927.1 (0.0) .### #..## ##.##.# ###.#b:h1a) +0 hand axe .# #..# #.##.# #...#Throw: 5 darts (curare) .# ##.## ##.##.# #.### ## ##.###.###.# #.###....# #.# #.# ###########.#.###.####.# ......<.>.#.....<......# ########...##.###.###### _Moving in this stuff is going to be slow. _You see here a +0 short sword. _You see here a +0 robe. b:hU_Done exploring. _Done exploring. _Done exploring.b:hP  Okay, then.b:hb:hb:h. _c:hc:hWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon c:h8 c:h N[?25h[?0c.##...##..#....##.##..##.#c:h bentocg the Chopper ##.....#..#..##......###.#Mountain Dwarf of Trog **.... .....#.##...##...##### #.#Health: 33/33 ======================== .....#..#......### #.#Magic: 3/3======================== #....#..##...###.# #.#AC: 11Str: 21 #..#.......#####.# #.#EV: 10Int: 7 #.#....######.##.# #.#SH: 0Dex: 9 .....#####....##.## #.#XL:  3 Next: 92% Place: Dungeon:2 ...####.#.###.##@.# #.#Noise: ---------  Time: 1927.1 (0.0) .### #..## ##.##.# ###.#a) +0 hand axe .# #..# #.##.# c:h  #...#Throw: 5 darts (curare) .# ##.## ##.##.# #.### ## ##.###.###.# #.###....# #.# #.# ###########.#.###.####.# ......<.>.#.....<......# ########...##.###.###### _You see here a +0 robe. _Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Dungeon? (default 2, ? - help) d:h [?25l[?1cd:h3d:h3d:hd:hd:hR/ _d:hFnd:hd:hfd:hd:hd:hd:hd:hd:hd:hd:hd:hd:hd:hd:hQ,d:hd:hd:hd:h~d:hd:hP  There is a stone staircase leading up here.d:hd:h _d:h,d:hzd:hd:hEd:hd:hd:h,d:hd:h7 d:h ,d:h2 d:h d:h9d:hd:hpd:hd:h\d:hd:hd:hY  There is a stone staircase leading down here.d:hud:hd:hK$ _d:h"d:h;3d:hBd:h                d:h #########   #@....... 41.8 (14.7)  #########          _You climb downwards.d:hd:hva _There is a stone staircase leading up here.# s _A goblin comes into view. It is wielding a +0 club.(g.+h./ _The jackal bites you but does no damage.0 _The jackal bites you but does no damage.024)44 421=3.8 (1.16d6661 6

#.#.............##.#.#........@....#------43.8 (5.0)(..#.######'#'#....#<#.# #.#.#.##.# .......######.#.#.# # ...###........#.#.##...#.#.# ##......#####.#.#.# ........# #.#.#<# ..#.....# #.7..... 7..... .......#....... .......##.##..# #'#....# .# #  #.#.#.##.# # #.##.##.##.##.#7..... .......#....... .......##.##..# #'#....# .# # #.#.#.##.# ##.##.##.##.#.#7 .#.....#........ .#.............##.##..#. .######'#'#....# .# .## #.#.#.##.# B# #B   clockroach (asleep, warded) .######.#.#.##.# ..S   ball python (constriction)#.#.##.# .#....7......#.......88...... .#........ ..##.##..#. ...# .# ..#  #.#.#.##.# .# .# #.##.# .. #  .# _The clockroach closely misses you.8...... .#..........##.##..#....# .# ..#  #.#.#.##.# .# .##.##.# .. # .#8...... .#........ ..##.##..#. ...# .# ..#  #.#.#.##.# .# .# #.##.# .. #  .#9...... .#..........##.##..#....# .# ..#  #.#.#.##.# .# .##.##.# .. # .#979...........>....... .........#......... .........##.##..#.# #'#'#....#..##..#.# 9#.#.#.##.#..##..#.# #.#.#.##.#......#.##.#.##.#..###.#h##.#.##.#..#...#.# #.#.#.##.#......@.# - #.#.#<##.#..####### #.#.####.#... #.# #.#..# #.# #..# #.#h   hound (asleep) :.........##..#.#.##..#.#.##..#.#.....#.####.#.##..#...#h##......@.#<##.#..#######:.........##..#.#.##..#.#.##..#.#.....#.####.#.##..#...#h##......@.#:.........##..#.#.##..#.#.##..#.#.....#.####.#.##..#...#h##......@.#<##.#..#######  #..#:

.........##..#.#.##..#.#.##..#.#.....#.####.#.##..#...#h##......@.#<##.#..####### :z _The hound bites you but does no damage. The hound barely misses you.;.......bentocg the Chopper .........#.........Mountain Dwarf of Trog **.... .........##.##..#.#;Throw: 5 darts (curare) #.# #.#..# #.##..# #.# _The hound bites you but does no damage. The hound barely misses you.You hit the hound.  The hound is almost dead. _The hound barely misses you. The hound bites you but does no damage.  You slash the hound!  You kill the hound!; =:>>........#+#  .....#...........#.  .....##.##..#.#...  #....#..##..#.##..  #.##.#..##..#.##.#  #.##.#......#.## #.##.#..###.#.## -73.5 (34.0) #.##.#..#...#†##.#  #.##.#........##.####### #<##.#..#######......... ####.#.................. #.#..#######..#######  #..# #.   ####.#..#######.   ......).......#..#  >........#'#.....#   a) +0 hand axe ....#...........#...####   Throw: 5 darts (curare) ....##.##..#.#.....## ....#..##..#.##..### .##.#..##..#.##.##G,H _The iguana bites you but does no damage.I _The iguana bites you but does no damage.I _The iguana bites you but does no damage.I......####..########MNNFNN&5Q..≈.....≈ #..≈..##.T..≈.....≈#..T..≈.....≈#..≈..## .....≈.....≈.###T..≈.....≈#..≈..## .....≈.....≈.###T-4 T..≈.....≈#..≈..## .....≈.....≈.###TUUUU U V - a scroll of vulnerability[[?25h[?0c#.#[ V - a scroll of vulnerability  What level of the Dungeon? (default 3, ? - help) \\6^ #3g 2=gh  #. #. #### .)###### 91.2 (7h#   #@#8.2 (6 #.# #.#h& h h##.......#.##.......#.##.......#.# #.......#.###### ##.......#.....)##### #....#####.####.##...#...@# #.# #.##.#.#....# #.# #....#.#....# #.# ######.#....# #.# ### #.#....#####.. ..# #.#..........####.# #. ###....#.# #. ...# #.  #.......# #. h _You now have 48 gold pieces (gained 10).ij........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#  ....#..##..#.##..### #.#  .##.#..##..#.##.## #.#    j2j........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#  ....#..##..#.##..### #.#  .##.#..##..#.##.## #.#    .##.#......#.##.##.#    .##.#..###.#.##.##.#    .##.#..#...#†##.##.#    _a +0 short sword; an f - 2 scrolls of fear (gained 1)n........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#  ....#..##..#.##..### #.#  .##.#..##..#.##.## #.#    .##.#......#.##.##.#    .##.#..###.#.##.##.#    .##.#..#...#†##.##.#    _You climb upwards. _There is a stone staircase leading down ho f - 2 scrolls of fear (gained 1) _Thank you for shopping at Epratey's Magic Scroll Shoppe!o........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#  ....#..##..#.##..### #.#   f - 2 scrolls of fear (gained 1) _Thank you for shopping at Epratey's Magic Scroll Shoppe!  As you read the scroll labelled VOCEME MIAWEMA, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.r........s........#'#.....#.#  h) +0 war axe ....#...........#...####.#  Throw: 5 darts (curare) ....##.##..#.#.....## #.#  Tele s........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#   Tele ....#..##..#.##..### #.#  .##.#..##..#.##.## #.#    .##.#......#.##.##.#    .##.#..###.#.##.##.#    .##.#..#...#†##.##.#   ........#'#.....#.#   ........#'#.....#.#   h) +0 war axe ....#...........#...####.#   Throw: 5 darts (curare) ....##.##..#.#.....## #.#   Tele ....#..##..#.##..### #.#  .##.#..##..#.##.## #.#    .##.#......#.##.##.#    .##.#..###.#.##.##.#    .##.#..#...#†##.##.#   [........#'#.....#.#   h) +0 war axe ....#...........#...####.# ........#'#.#.#.............#...........#. .#.#.#..........@..##.##..#.#.... (..#.######'#'#....#..##..#.##..#<#.# #.#.#.##.#..##..#.##.##........#'# SH: 0Dex: 9 ...#.#.............#...........#. XL:  5 Next: 45% Place: Dungeon:3 ........#'# SH: 0Dex: 9 ...#.#.............#...........#. XL:  5 Next: 45% Place: Dungeon:3 .#.#.#..........@..##.##..#.#.... ........#'# SH: 0Dex: 9 ...#.#.............#...........#. XL:  5 Next: 45% Place: Dungeon:3 .#.#.#..........@..##.##..#.#.... Noise: ---------  Time: 3350.7 (0.0) (..#.######'#'#....#..##..#.##..# h) +0 war axe ..<#.# #.#.#.##.#..##..#.##.## Throw: 5 darts (curare) .....######.#.#.##.#......#.##.# .###........#.#.##.#..###.#.##.# ............#.#.##.#..#...#†##.#  { K......#####.#.#.##.#........##.##   c - 3 potions of curingH _No target in view! _You now have 61 gold pieces (gained 15).  You see here a +0 dagger.   You hit the gnoll.  The gnoll is severely wounded.The gnoll completely misses you.  S2= , B... P  @  There is an open door here.  tX#@##.....#  #...######.#  #.### #.#  ... . J## #..... J.......###.# #'#######.....####.# . ...####......#.J......###.#  #'#######...  #.   .J......###.#  #'#######...  #.   # #.# (.J......###.#  #'#######...  #.   #  #.#  (.J......###.#  #'#######...  #.   # #.# (.J......###.#  #'#######...  #.   #  #.#  (.J......###.#  #'#######...  #.   # #.# ( @.......###.#  #'#######.....####.  #.. ...####...... ........#########.....#####.........####.....#.K....... ##.###........ #.... ####.###... #.......######### % .  #.####.##.#####@##-201.5 (28.........###.####.# #... ##'#######.....####.# ##..###### .......... ..+.......' #.#..######.#.##### #.......# #.#.........#.....#.......# #.#..#.#######...##.......# ..#..#.# #...##.......# ###..#.# #...# ##.......#.................... +. .###.##.#..######.#.######## #................@.......+.......'66.5 (9.0) ...............@.......+.......' Noise: ---------  Time: 4266.5 (0.0) #.#..######.#.###########.......# h) +0 war axe #.#.........#........# #.......# Throw: 5 darts (curare) #.#..#.#######...###.# #.......# ..#..#.# #...# #.# #.......# ###..#.#[...............@.......+.......' Noise: ---------  Time: 4266.5 (0.0) #.#..######.#.###########.......# h) +0 war axe ...............@.......+.......' Noise: ---------  Time: 4266.5 (0.0) #.#..######.#.###########.......# h) +0 war axe #.#.........#........# #.......# Throw: 5 darts (curare) ... ... #.#.... ..# .....# ...#. ....##..... s......... ......#  #.###.....+  #....@#86.2 (19.7) #.###.# #.# ... ...  #.#.... ..#  .....# ...#.  ....##.....  s.........  ......#  #.###.....+  #....@# #.###.# #.# #.#... ...  #.#.... ..#  .....# ...#.  ....##.....  s.........  ......#  #.###.....+  #....@# #.###.# #.# #.# #.# #.. #.. ... ... ...  #.#.... ..#  .....# ...#.  ....##.....  s.........  ......#  #.###.....+  #....@# ... ...  #.#.... ..#  .....# ...#.  ....##.....  s.........  ......#  #.###.....+  #....@# #.###.# ... ....#.#.... ..# #.....# ...##.....###..s...?........##.###@....+...<##.###.####... .... ....   #.#.... ..#  ... .#  ####W##. .#.  #..>.... ....  #.#.... ..#  #.....# ...#.  #.....##.....  #............  #?..@.....# .... ....  #.#.... ..#  #.....# ...#.  #.....##..... .... ....  #.#.... ..#  #.....# ...#.  #.....##.....  #............  #?..@.....#  #.###.....+  #....<##.##  #.###.# #  #.# #.# #.# #.. #...... ....  #.#.... ..#  #.....# ...#. .... ....#.... ..#  ...###....?..†.....#.#.###.....+#....<##.###.### ##W........#..... ..#  ...###................?..†.....#..###.....+#....<##.###.###.# .###.........#.W...#..#  ...###................?..†.....#.###.....+....<##.###.###.# .#.........  #.#.§...#..#  #.....# ...#.  #.....##.....   #............   #?..†.....#.   #.###.....+   #W@..<##.##  \T4-5 _The phantom hits you but does no damage..........  #.#.....#..#  #...W@# ...#.  #.....##..... #............ #?..†.....#. #.###.....+ #§...<##.## #.###.# .# _The phantom hits you but does no damage. _The phantom hits you but does no damage. _The phantom hits you but does no damage. _The phantom hits you but does no damage. _The phantom hits you but does no damage. _The phantom hits you but does no damage..........  #.#.....#..#  #...W@# ...#.  #.....#  #......  #?..†.....#.  #.###.....+  #....<##.##  #.###.# .#  .........  #.#.....#..#  #...W@# ...#.  #.....#  #......  #?..†... #.###.... #....<##.##  #.###.# .# .........  #.#.....#..#  #...W@# ...#.  #.....#  #......  .........  #.#.....#..#  #...W@# ...#.  #.....#  #......  #?..†... #.###.... #....<##.##  #.###.# .# #. #.# # #.  _The phantom hits you but does no damage..........   #.#.....#..#   #.....# ...#.     #. .#  .##.# #  ....#.# #  ... .# .#  ####.##.#..#.  .........  #.#.....#..#  #...@.# ...#.  #.....##.....  #............  #...†.....#. #.###.....+ .........SH: 0.........SH: 0Dex: 9  #.#.....#..#XL:  6 Next: 84% Place: Dungeon:5  #...@.# ...#.Noise: ---------  Time: 4345.4 (0.0)  #.....##.....h) +0 war axe  #............ A - 2 potions of attraction.........  #.#.....#..#  #.....# ...#. #....@##.....  #............  ........#.....#..# ....# ...#.#............†.s...####.....+ ....<##.###.###.# .#.........AC: 13Str: 22#.#.....#..#EV: 10Int: 7#.....# ...#.SH: 0Dex: 9#.....##.....XL:  6 Next: 107% Place: Dungeon:5#....@.......Noise: =--------  Time: 4351.8 (1.2)#...†.....#..h) +0 war axe#.###.....+Throw: 5 darts (curare)#....<##.###.###.# .##.# #.# ##.# #.#........... ............  #.#.....  #.....  #.....  #.....  #...† ........  #.#.....#..#.##  #.....#....#.  #.....##......  #.....   #...†.....#....%8... #.#.....  54.4 (18...$. ###### .......@.....$.Noise: ---------  Time: 4471.4 (0.0) ########################h) +0 war axeThrow: 5 darts (curare) ####.# .....#.# #.##.#.# _No target in view! _No target in view! _c - a scroll labelled DOUNWAGIED _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _d - 2 scrolls labelled XAARGHOERORR  As you read the scroll labelled XAARGHOERORR, it crumbles to dust.  It is a scroll of enchant armour........@.....$.Noise: ---------  Time: 4471.4 (0.0) ########################h) +0 war axe a - a scroll of enchant armour.......@.....$.Noise: ---------  Time: 4472.4 (0.0) ########################h) +0 war axeThrow: 5 darts (curare) ####.# .....#.# #.##.#.# _There is an escape hatch in the floor here. _d - 2 scrolls labelled XAARGHOERORRAs you read the scroll labelled XAARGHOERORR, it crumbles to dust.  It is a scroll of enchant armour.  The +1 helmet of Shielding {rPois} glows green for a while. _d -> a - a scroll of enchant armour.......@.....$.Noise: ---------  Time: 4472.4 (0.0) ########################h) +0 war axeThrow: 5 darts (curare) ####.# .....#.# #.##.#.# _There is an escape hatch in the floor here. _d - 2 scrolls labelled XAARGHOERORRAs you read the scroll labelled XAARGHOERORR, it crumbles to dust.  It is a scroll of enchant armour.  The +1 helmet of Shielding {rPois} glows green for a while. _d -> a - a scroll of enchant armour ........0.. ########># ..#.##...  #. #.  #.  # #. #.# #.#.# # #.#.###.####  #..........## #.#....@......B #.#..##.##.#### #.#..##.# #.#..## ##########.#..##. ..............##.# B   bombardier beetle (asleep) .###########..##.# .#K9=x %7.7 (65....##....+ 5Z.+ ........##...## ...## ...ß#......   #..#.#..#..............   #.#...#.#...#####.#####   ##### ...  ...+ _..+ ..## 5Z.## #...# ....# #)#...## ... #....###.####.. ..ß#......@.......  #..............  #...#####.##### ...+ _..+ ..## 5Z.## #...# ....# )#...## ... #....###.####..  #ß..>..ß#......@.......  #..............  #...#####.#####  ##### ...  ### ...+ _..+ ..## 5Z.## #...# ....# #)#...## ... #....###.####..  #ß..>..ß#......@.......  #..............  #...#####.#####  ##### ... ...+ _..+ ..## 5Z.## #...# ....# )#...## ... #....###.####..  #ß..>..ß#......@.......  #..............  ....##....+.._..+  ..ß#. #..#.#..#...............  #.#...#.#...#####.#####.  .+.._..+ ##...##..Z..# ........#...#..5ZZ..# ).#...#.#...## #@..# ..ß#................#.#..#............... #.#...#.#...#####.#####.##### ... +.._..+ ##.....## #...))..# )... .......... ####.#####.  ##### ...  .###  .#  .# +.._..+ ##.....## #...))..# ) #@..# #.####.. >... .......... ....##....+.._..+  ##...##.....##  .......#...#...)@. .#...#.#...####...##  ..#.#..#....###.####..  ..ß#........  ..#.#..#...............  .#...#.#...#####.#####.  ##### ...  .### .#  ....##....+.._..+  ##...##....@##  ......#...#...))..#  #...#.#...####...##  .#.#..#....###.####..  ..ß#..  #..#...............  g  You hit the ogre but do no damage., [  ....j..  E #.# #1 , 7905.7 (1.1.....................#..#.## #......... ....#....#.###<###. ....##......... . ................... ..†.....#.....##### ###.....+.....##+######### ...<##.##.......#+#-- ..  .  ####. ###< ... ... ... ... †..... #.# .....##r######### <##.##.......@........#+#  .##..................≈ # #.# ##................## # #.# #.................# # #.# #.................# # #.. ............#######  #.. ........##.##  ... ........##.#    ..  .  ####. ###< ... ... ... ... †..... #.# .....##r######### <##.##.......@........#+#  .##..................≈  #.# ##................##  #.# #............... #.# #............... ..  .  ####. ###< ... ... ... ... †..... #.# .....##r######### <##.##.......@........#+#  .##..................≈ # #.# ##................## # #.# #.................# # #.# #.................# # #.. ............#######  ..  .  ####. ###< ... ... ... ... †..... #.# .....##r######### <##.##.......@........#+#  .##..................≈  #.# ##................##  #.# #............... #.# #............... #.. ............#######  #.. ........##.##  ... ........##.#  Z H _No target in view!  , B _The iguana bites you but does no damage.=hQ _1-4.5 (1.1=h! 8_=h# p _You hit the iguana but do no damage. The iguana bites you.=h1 _You hit the iguana but do no damage.=h V2=5.6=hM 6_=h9 > _The iguana bites you but does no damage.=h _You hit the iguana.  The iguana is lightly wounded.=h] ,60=h =hT L _The iguana misses you.=h= _ You slash the iguana!  The iguana is almost dead.=h 5=7.7 (1.1=h $_=h > _The iguana bites you but does no damage.=h t  You hit the iguana.  You kill the iguana!=h W._=ho p3=4-8.8=ho @_=h  =h I_Trog accepts your kill.=hO 8_=hч "-=h =h @_=h H _No target in view!=h 8_=h5 =hd 6_=hO! H _No target in view!=h :_=h =hq 8_=hC  =hj :_No target in view!=hoV_=h 8_=h H _No target in view!=hu:_=htv=h<~8_=hOH _No target in view!=hc=h=h8_=hC _No target in view!=h 3=h =h=h: _=hB=h=hB%4=h=hl$=h$=h%=h)=h&*=h+=h/=h.0K5==ht1=h5,=h7=h/,=hO>6==hC,=hD=h"I=hdK;7=h|O=h|P,=hzU=hU=hV=h[=h[K8==h`]=hb=hJb=hc=hg=hg=hh=hm=hmN9==hn=hr=h͇=hD=h`,=hB=hϕ=h"L70==hi=hN=h,=h=hZ4 _You open the door.=hػ=h3=h=h=h,=h=h=hO=hX=hh9==hl=h=h=h ,=h==hi _The jelly quivers.=h #..........##.# #..†.......##.# )).)#######.###....##..+.'.... ....'....#...###........ #...###g..#####.#.....)  #_.+J'@..# #.########-  ###...# #. ..# # #.. J+########## #.# ###..JJ 2 jellies (1 wandering) #.#g   goblin (wandering) +#=h=h J 75.8 (27.0)  You open the door.=h =hr._.+.J@gJ=hF-6.8 (28=hB&:_=h*X _A jelly comes into view.=hN   #..........†  #..........)  #..........).) #........'........#......###...#)  _.+.J@g.#  =hLO ###...# #.   #...#   J+...#  ###...#   #.# ###..  #.#  +# =h   #..........†  #..........)  #..........).) #........'........#......###...#=hQk)  _.+.J@g.#  ###...# #.  =hro #...#  =hf J+...#  =hDb###...#   #.# ###..  #.#  +# =h 3_=h=h:_=h \ _A jelly is nearby!=hm #   #..........†  #..........)  #..........).) #........'........#......###...#)  _.+.J@g.#  ###...# #.   #...#   J+...#  ###...#   #.# ###..  #.#  +# =hY i   #..........†  #..........)  #..........).) #........'........#......###...#)  _.+.J@g.#  ###...# #.   #...#  =h΅  J+...#  ###...#   #.# ###..  #.#  +# =h 5_=hw =hޘ =hc _A jelly is nearby!You hit the jelly. Your hands burn!=h% X _.+.J@.gThe jelly is lightly wounded.69-=7.8 (1.0)=h 8_=h R _The jelly barely misses you.=h  You barely miss the jelly.The jelly is lightly wounded.=h~_.g8=h8:_=h*S _The jelly closely misses you.=hdy  You hit the jelly but do no damage. Your hands burn!=h@m& =hm_.gThe jelly is lightly wounded.=h^n58-=h~n9=hs:_=huK _The jelly misses you.=h-J  You slash the jelly! Your hands burn!=h[ _g.  The jelly is almost dead.=hq]7-=80=h0:_=h,R _The jelly barely misses you.=h^t  You slash the jelly!  You kill the jelly!=hb=hsm_.+.'.g   jelly=hqO-47-=hq1.9 (1.1=hy8_=h}W _Trog accepts your kill.=h.##.# †)).)#######...##..+.'=hn.. ....'....#...###........ #####=h###...#####.#.....)  =h#_.+.'...# #.########..### =hFF### =hn#..+J+g#####.=h##### #.# ###.. =h^#.# +# =h =h=h{Z_g.=hHU--20=h:_=h=hYD)...).)#######.......##..+.'........ ....'....#...###...... #######...#####.#.....)  _.+.'...# #.########=hZ..### ###@g.# #..+J+..########## #.#####..# #.# +#=h^=h[fd_.g=hMg58==hyg1-3=h_=hV_=h@_=hTd8_=hd=hk7_=h'n=hN=h=hU9_=h6=hTV_=h9Z7_=h ]=h8_=h=hZ7_=h=h##...)  _.+.'...#  ###...# #.  ###...#  .'...# =hT7 ...##   #..# =hw`##@# #s#=h ... =h<⌠...⌠ ?......  =hF+...⌠...+  #.......#  =h@#.⌠...⌠.# =hzv##...)  _.+.'...#  ###...# #.  ###...#  .'...#  ...##   #..# ##@# #s# ... ⌠...⌠ ?...... +...⌠...+  #.......# #.⌠...⌠.# =h}8_=h}=hՃ7_=hPA scorpion is nearby!=h  _You hit the scorpion but do no damage.The scorpion is severely wounded.=h5-8.4 (1.1=h$%_=h(A _The scorpion stings you but does no damage.=hZ _You barely miss the scorpion.The scorpion is severely wounded.=hF-90=h9_=hA _The scorpion stings you but does no damage.=h _ You hit the scorpion.  The scorpion is almost dead.=h j5=--500=hv 7_=h* A _The scorpion stings you but does no damage.=hBz  You slash the scorpion!  You kill the scorpion!=hLU_)=hQR=261=hY9_=hZW _Trog accepts your kill.=hQ #######.#.....)  _.+.'...# #.###########..### ### #..+.'#####...####### #.#####.. ##.=h; #@##.......##.⌠...⌠.####.......#=h=hۛ.-2=h7_=h  There is an open door here.  Things that are here: _a +0 club; a scorpion corpse=hG  _.+.'...# #.###########..### ##. #..+.'.#####...####### #.#####.. ##.####)#####...@...#⌠...⌠=ht?.....####+####=ha8_=hc6-3 _=h87_=hB=h I=h =h ,=h =h[ =hg =hH =h 97=hM =hY ,=h =h/ =h\ =h) =hC =hr =h =h i8==h =h ,=h =h/ ,=h =h =h K9==h =hB ,=h =h =h =h =h =hu :40=h =hp ,=h =h(! ,=h_$ =h!& =hL& S1==h& =h) =h* =h+ =h. =h. =h/ =h1 ,=hv2 =hl4 a2==hC5 =h8 ,=h9 =hh= =h= =h> =hA =h8B 23=hC =hF =h#G =h`H =h"L ,=hM =h)Q =hQ S4==hS =hV ,=h3X =h[ ,=h3] =h8a a5==hb =hf ,=hg =h.k ,=hl =hPp O6=hQq =hus =hs =ht =hw ,=hNy =h| ,=hx~ =hځ =h S7==h =hJ =h =hΈ =h ,=h =h =hܑ K8==hQ =hq ,=h =ho ,=h^ =h =h: 99=h =h ,=hx =hѫ ,=hƭ =h| =hԱ N50==h5 =hѶ ,=h' =h ,=hٽ =hJ =hw =h =h~ =h W1==hr =h =h =h =h8 =hc =h/ =h8 =hh %2=h =h ,=h =h} ,=hB =h =h K3==hg =h ,=h+ =h< ,=h =hK =h{ U4==h =h =h =hB =h? ,=h =hC ;5=h =h ,=hn =h ,=h. =ho ,=hL =h  =hN K6==h =h# =h# =h$ =h( ,=h, =h- =h . U7==h}/ =h\3 ,=h4 =h8 =h>8 =h9 =hj= =h= %8=h ? =hlB ,=hD =hG ,=h>I =hL =hM K9==h,O =hR ,=hIT =hW =h X =hbY =hC] =h] =h^ =h^b =hb V60==h*d =hg ,=hj =hn =h?n =h~o =hs =h't %1=hXv =hy =h#z =h{ =h' ,=h =h݃ =h2 K2==hDž =hu ,=h =hH =h| =hŏ =h k3==hB =h$ ,=hT =h =h =hU =h =h %4=hu =h =h> =h =h ,=hV =h =hV =h6 =h =h Z5==h =h% =h =h ,=h =h =h U6==h =h/ =h] =h =h ,=h =h ;7=hh =hp ,=h =h ,=h =hG a8==h X=h ,=h =h ,=h =h =h? U9==h =h ,=h =h ,=h2 =h  _ _You start resting.=hM_61209.0)=hD $70=h` 8=3.4 (110=hP%_=hR" _HP restored.=h=h=hy=h2B=h=h=h: =h$,=hg'=h*=h+9==h,=h2=h3=hd4=hd8,=hR:=h=, =h' =h =h3 =h1 =h, =hy  =hC =h{ =h= =h , =h =h, =h =hg!, =h.# =h& =h& =hw( =h, =hM, =h- =h2, =h6 =h9, =h? =hB =h6C =hD =hUH, =hI =h"M =hZM =hN =hQ =hR =hCS =hV, =hX =hc[ =h[ =h] =h_ =h0` =h]a =hd, =hf =hi =hi =h'k =ho =ho =h'q =hut, =hu =hIy =hz, =hO}, =h~ =h =h =hI =h =h =h  =h =hË =h =h, =h =hٔ, =h  =h5, =hk =h =h =h' =h =hA =hq =h, =ho =hw =h =h =h =h =h =hD, =h =h<, =h> =h, =h =h, =hP =h, =h =h, =h =hR, =h =h%, =h =h, =h  =h, =h =h =h@ =hN =h =hK =h =hr" =h" =h,$ =h( =h( =hB* =h- =h . =h$3 =h5 =h5 =h6 =h: =h: =h; =hb? =h? =hA =hB =hC =hC =hE =hE =hF =hAH =haH =hI =hJ =hJ =hL =hVO =hO =h%Q =hS =hS =hT =hW, =hW =hY =hZ =hK[ =hj^ =h^ =h`` =ha =ha =hb =hQd, =hje =hg =h3g =h h =hi =h%j =hj =hl, =hm =hp, =hq =hs =hs =hyt =h`v, =hGw =hy, =h!z =h|, =h} =h =h =hـ =h =hƂ =h  =h, =h =h̋ =h =h\ =h7B =hr =h =h =hӘ =hA =hۙ =h-, =h =h, =hhX =h, =h =hӱ, =hv =h, =h =h, =h =hd, =h =h =h =h- =h%, =h =h~, =h =h, =h =h(, =hi =h, =ha =h _712.4 (99.0) _You start waiting.3.4 (100.0) =h7_ =h# _Done waiting. =h^ =h =h =h =h =h, =h =hn =h =h =h =hx =h =h =hy$ #....#...###...#  #....##..+.'...#  #....#######...## ###### #.#####..# ##.# ####)#### #.......# =h #.⌠...⌠.# #@......# +...⌠...+ #.......# =h0 #.⌠...⌠.#  #.......# ####+ =h=####  =h16.4 (3.0) =h+7.4 (4 =hi =h4 _a - a scroll of enchant armour =h  =h Read which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability  c - 2 scrolls labelled MOVOW RISU [!] read|quaff|evoke[?] describe selected =h} =h =h #....#...###...#bentocg the Cleaver#....##..+.'...#Mountain Dwarf of Trog ***...#....#######...##Health: 70/70 ========================###### #.#####..#Magic: 8/8========================##.#AC: 15Str: 23Doom: 2%####)####EV: 10Int: 7#.......#SH: 0Dex: 9#.⌠...⌠.#XL:  8 Next: 16% Place: Dungeon:5#@......#Noise: ---------  Time: 5717.4 (0.0)+...⌠...+h) +0 war axe#.......#Throw: 5 darts (curare)#.⌠...⌠.##.......#####+#### _a +0 club; a scorpion corpse [ =hǑ39;49m_You start resting. _HP restored. _You start waiting. _Done waiting. _a - a scroll of enchant armour =hն =hEnchant which item? Armour  d - a +1 pair of boots (worn)  f - a +0 ring mail (worn)b - a +0 animal skin  =hT^e - a +0 helmet[?] describe selected =hb  =h #....#...###...#bentocg the Cleaver#....##..+.'...#Mountain Dwarf of Trog ***...#....#######...##Health: 70/70 ========================###### #.#####..#Magic: 8/8========================##.#AC: 15Str: 23Doom: 2%####)####EV: 10Int: 7#.......#SH: 0Dex: 9#.⌠...⌠.#XL:  8 Next: 16% Place: Dungeon:5#@......#Noise: ---------  Time: 5717.4 (0.0)+...⌠...+h) +0 war axe#.......#Throw: 5 darts (curare)#.⌠...⌠.##.......#####+####  =h_a +0 club; a scorpion corpse _You start resting. _HP restored. _You start waiting. _Done waiting. _a - a scroll of enchant armour =hc  As you read the scroll of enchant armour, it crumbles to dust. =h368.4 (1 =hZ _Your +1 pair of boots glows green for a while. =h3 =h] =hd =h =h , =hx  =h, =h =hM7 _You open the door. =h =h =ha =hb@  There is an open door here. =h" =hf# _ =hS$ =h% =h), =h* =h- =hy1, =hb2 =h5 =hJ9 =h9 =hW: =hr< =h? =h? =h@ =hB =hF, =hF =hI@  There is an open door here. =hWN =hN _ =hO =hQ =hcU, =h;V =hgYR  There is a fountain of clear blue water here. =h\ =hU] _ =h^ =h` =hc, =h e =h8g =h)j, =hk =hm7 _You open the door. =hop =hp =hq =hu@  There is an open door here. =h5w =hw _ =h$x =h5y =h{, =h| =hW} =h/, =h =h =hւ, =hA =h =h͈B =hߊ =h*, =h΍ =hb =hc, =h& =h =hn, =h =h =h =h@ =h =h =h, =h  =h =h- =h] =h =h٨ =h, =h =h =h, =h =hT =h =h =h =h, =h =huM _You now have 129 gold pieces (gained 7). =h3 =h =h =h =h =h% =hD =h, =h =h =hf, =h =h =hG, =hw =h  =hk , =hv  =h  =h , =h<  =hx  =h! , =h$  =ht)  =h- , =hp0  =h4  =h: , =h==  =hC  =hWH  =hH  =hK  =h^Q <  You see here a +0 club. =hV  =hfW  _ =hY  =h_ ?  You see here a +0 halberd. =h,e  =hhe  _ =hg  =h*m d  You see here an adder skeleton. =hu  =h#v  _ =hjx  =h|  =hԀ , =h  =h҆  =h  =hҊ  =h  =hA  =h , =h  =hE  =h  =h/  =hu  =h  =h  =h  =h~  =h  =hv , =hC  =ht  =h  =hF  =h , =h˵  =h  =h  =h۸  =h , =hC  =h  =h  =h  =h  =h~  =h  =h  =h  =hL  =h  =h9  =h  =h  =hN , =h  =h  =h , =hp  =h  =h  =he  =h  =h  =hz  =h  =h  =h 7 _You open the door. =h  =h  =h  =h  =h , =hj  =h  =h  =h  =ht  =h  =hB , =h  =h-  =h , =h  =hO!  =h!% , =h&  =h*  =h. , =hb/  =h2  =h5 , =h6  =h6:  =h= , =h>  =h~A  =hD , =hE  =hJ  There is an open door, spattered with blood here.  You see here a quokka skeleton. =hDN  =hN  _ =h P  =hQ  =hT , =hU  =hW  =h[ , =h[  =h]  =h` , =ha  =hc  =h*f , =hf  =hh  =hOm , =h n  =ho  =hr , =hXs  =h|  =hu  =h  =hP  =h  =h݅ , =h  =h&  =h , =hh  =h  =h1 , =hp  =h  =hF , =hě  =hr  =h  =h*  =h  =he P  There is a stone staircase leading up here. =h  =h/  _ =h  =h  =h  =h  =h  =h  =hb , =hۻ  =h  =h  =h  =h  =hZ  =h.  =hg  =h(  =h  =h; , =h0  =h  =h , =hg  =h  =h , =h  =h  =h , =h  =h  =h , =h]  =h  =h , =hY  =h  =h , =h  =h  =hw  =h  =h  =h  =h , =h  =h  =h  =h  =hZ  =h`  =h  =h  =h,  =h  =h~  =h , =h  =h  =h  =h  =h  =h+  =hW  =h  =h  =h , =hG  =hn  =h: , =h  =h  =h , =h  =h  =h , =h  =hi  =hL# , =hq$  =h &  =hE) , =hS*  =h+  =h. , =h.  =hd0  =h4 , =hc5  =h6  =h8 , =hX9  =h:  =h= , =h@>  =h!H  ################################# ................>................ #####.############################.# #.# =h2d  #.# #.###############.# ####.#..@........##.# .....#.########.###.# #.##.#.# #.##.# #.##.#.# #.######### #####.# #.##.#.# #.......... #.....# #.##.#.##################  #.###.###.##.#.#..#.........# #  #............#.#..#.#######.# #  #########......#..#.# #.# #  =hj 283012.0) =hj ,13 =hDo  =hfq h _d - a scroll labelled HAGYUDD PEOSTRUNOU =h  =hp  =h  =h  =h  =ho B =h  =h  =ht  =hA  =hh  =h  =h  =h  =h  =h  =h  =h.  =hn , =h$  =h  =h4  =hb  =h  =hP  =h  =hK  =h  =ha  =h  =h%  =h  =hP  =hz , =h  =h  =h , =h  =h  =h , =h!  =h!  =h\%  =h%  =h&  =hr'  =hq*  =h*  =h+  =hv,  =h3 , =h!4  =h~5  =h9  =hH9  =h9  =h;  =hQ? , =h?  =h;R  =h%W , =hW  =h^  =hb , =h9c  =hh  =hl  =hm  =hm  =h!s  =hNw , =hx  =h}  =h  =h  =hk  =h  =h(  =hq  =hv  =h  =hx , =h  =hg  =h , =h  =h  =hʮ , =h  =h>  =h  =h  =h  =h  =h , =hG  =he  =h , =h  =h|  =h% , =h  =h  =hr , =h  =h  =h  =h9  =hT  =hG  =h , =h  =h  =h1 , =h  =h3  =hK  =h~  =hl  =h  =hA , =h  =h  =h , =h  =h  =hY , =hE  =h  =h! , =h"  =h%  =h) , =hQ*  =h8-  =h2  =h83  =h3  =h6  =h? , =hw@  =hC  =hG , =hoH  =hK  =hUO , =h P  =hS  =hW , =hX  =hk[  =h?^  =hs^  =h_  =h b  =hd  =hTe  =hf  =hi  =hcm , =hm  =hZp  =hws , =ht  =haw  =h-{ , =h|  =h  =h%  =h  =h  =h , =hC  =h  =h?  =h|  =h  =h_  =hH , =hj  =h  =hܰ , =h  =h  =hݵ , =h  =h  =hƺ , =hѻ  =h  =h  =h1  =hͿ  =h  =h  =hW  =h  =h  =h  =h  =hg  =h  =h" , =h  =h 7 _You open the door. =h 3 =h  =h  =h% , =h  =h  =h , =h3  =h  =h  =h  =h`  =h  =h1 , =h  =hD  =h  =h  =h  =h  =h , =h  =ht  =h  =h  =h\  =h  =hz  =h  =h  =h =h  =hQ =hl =h  =hs&........).#....##...#..##........ .........÷'....++.......#...####..#....##...##.##...##..+ ...............##...##.##...##... ####<###.##....##...##.##...##... .^................>....##....+.._ .......................##...##... ###########.............#...#...) #### ### #....#@.#...#.#...####.902.4 (71.0) .#'###'####.#####..#.#..#....###. ...≈≈≈......# #ß..>..ß#........ .############ #..#.#..#........ ..# #.#...#.#...##### ..#.... ..##### ##[ =h'm#) #. #  . ..   =hg1B3.4 (72 =h8 =hAb _Found a club. _You see here a +0 club. =h =hD =h =h =h: _ =h@, =h , =h;  =hl =h =h =h =h =hU, =h =h(" =h% =h=& =h' =h- =hA5, =h;7 =h9 =h_< =h< =h= =hC@ =hB, =hD =hE =hOI, =hJ =huN =hnSB =hU =hX, =h;Z =h[ =hb '####.#####..#.#..#....###.##### #ß..>..ß#............. ####### #..#.#..#.............. #.#...#.#...#####.##### #.......##### #... ##)##.### #.##### =hc#.##..# #.#  #.###.##### #.# ### #....@....# #.# 14.4 (11.....# #.........# #.#  =hkch...# #.........# #.# .....# ##.........# #.#....#####..........# #.#...................# #.#  =hcv.....................# #.# ....................># #.# ...................#.# =huk =hk,5.4 (12 =ho =hFq; _Found a stone staircase leading down. =h!3 =h =h =h&X =hr*, =h+ =h6. =h1, =h23 =h3F =hI, =h_K =hP =hT, =h;V =h\ =hy_, =ha =h"f =hi, =hj =hbp =hu, =h5v =hO{ =he, =h =h =hP =h =h̊ =h2 =h , =h =h[ =h˟, =h =ht =h^ =h =h =h =h? =h =hk =hһ =h, =h =hc =h =h =hf =h? =hv, =h =h\ =h =h =h =h =hB =h =h =h/ =h =hM =h =hM =hP =h  =hq =h =h =h` =h, =h =h =h[ =h =hD =hy =h, =h =h  =h  =h/  =h  =h =h =h% =h =h =h7 =hs =h =h =h =h6 =h =h =h , =h]! =h" =h%, =h3& =hf' =h* =hG* =h1+ =h7, =hJ., =h. =h/ =h\1 =h1 =h2 =h3 =h6 =hB7 =h>8 =h9 =hv< =h< =h[= =h> =hA =hB =hB =hC =h-F =hF =h:G =hH =hJ, =hK =hL =hYO, =hO =hQ =hS, =hT =hU =hX, =hX =h\ =h^ =h_ =h_ =ha =hc, =hxd =he =hh, =h>i =hk =hЃ =h #.#.###.####   #..........######   #.#.............#  #.#..##.##.####.#  #.#..##.##.# #.#  #.#..##.##.# #.#  ##.#..##.##.# # ......##.##.# #  ..##.##.# #@.....#  63.4 (48  #..##.##.####..###.#  ####..##..............#  #..##.......#  ..#...####.####..#  ##.##...##..+#..#..#   ##.##...##.....# =h]...#   ##.##...##......#..#    .>....##....+.._.)+...##    =h =hE _Done exploring. =h 3 =hR  =h ......................0.0)... =h ;..... =h  =h  =h= E _Done exploring.=hM=h[PzPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a +4 ring of protection (worn)[?] describe selected =hP[!] equip|wield|wear|put on[tab] equip|unequip =h#=h0)=hr0X #.#.###.####  bentocg the Cleaver#..........######  Mountain Dwarf of Trog ***...#.#.............#  Health: 70/70 ========================#.#..##.##.####.#=h1  Magic: 8/8========================#.#..##.##.# #.#  AC: 16Str: 23Doom: 2%  #.#..##.##.# #.#  EV: 10Int: 7 =hO1##.#..##.##.# #.#  SH: 0Dex: 9 =hz1,......##.##.# #.######   XL:  8 Next: 16% Place: Dungeon:5 =h1.####..##.##.# #@.....#   Noise: ---------  Time: 5963.4 (0.0)=h1#..##.##.####..###.#   h) +0 war axe =h1F####..##..............#   Throw: 5 darts (curare) ...#..##..............#  =h26.......#...####.####..#  ...##.##...##..+#..#..#  =h2  ...##.##...##.....#...#    ...##.##...##......#..#    .>....##....+.._.)+...##    _You open the door. _Found a club. _You see here a +0 club. =h2_Found a stone staircase leading down. _Done exploring. _Done exploring.=h9P  Okay, then.=h:=hX?=hA. _=h@=hE Read which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationw - a scroll of enchant weapon =h&FM I - a scroll of immolation  V - a scroll of vulnerability  c - 2 scrolls labelled MOVOW RISU  d - a scroll labelled HAGYUDD PEOSTRUNOU [!] read|quaff|evoke=hFG[?] describe selected=hr=h6=hX #.#.###.####  bentocg the Cleaver#..........######  Mountain Dwarf of Trog ***...#.#.............#  Health: 70/70 ========================#.#..##.##.####.#=hc  Magic: 8/8========================#.#..##.##.# #.#  AC: 16Str: 23Doom: 2%  #.#..##.##.# #.#  EV: 10=h7Int: 7 ##.#..##.##.# #.#  SH: 0Dex: 9 =hpZ......##.##.# #.######   XL:  8 Next: 16% Place: Dungeon:5 ####..##.##.# #@.....#   Noise: ---------  Time: 5963.4 (0.0)=h#..##.##.####..###.#   h) +0 war axe ####..##..............#   Throw: 5 darts (curare) ...#..##..............#  .......#...####.####..#  ...##.##...##..+#..#..#    =h3...##.##...##.....#...#    ...##.##...##......#..#  =h@9  .>....##....+.._.)+...##    _Found a club. =hl_You see here a +0 club. =hb_Found a stone staircase leading down. _Done exploring. =hV_Done exploring. _Okay, then.=hμ=h1  As you read the scroll labelled MOVOW RISU, it crumbles to dust.  It is a scroll of amnesia.=h/  --more--=hrE  You feel forgetful for a moment.=h +4.4 (1=h=ht2 _c -> x - a scroll of amnesia=h&G=hBJVRead which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationw - a scroll of enchant weapon  I - a scroll of immolation  V - a scroll of vulnerability =hJG x - a scroll of amnesia  d - a scroll labelled HAGYUDD PEOSTRUNOU [!] read|quaff|evoke[?] describe selected=h=h=h #.#.###.####  bentocg the Cleaver#..........######  Mountain Dwarf of Trog ***...#.#.............#  Health: 70/70 =========================h#.#..##.##.####.#  Magic: 8/8========================#.#..##.##.# #.#  AC: 16Str: 23Doom: 2%  #.#..##.##.# #.#  EV: 10=hInt: 7 ##.#..##.##.# #.#  SH: 0Dex: 9 =h,......##.##.# #.######   XL:  8 Next: 16% Place: Dungeon:5 =h0.####..##.##.# #@.....#   Noise: ---------  Time: 5964.4 (0.0)=hp(#..##.##.####..###.#   h) +0 war axe ####..##..............#   Throw: 5 darts (curare) ...#..##..............#  =h6.......#...####.####..#  ...##.##...##..+#..#..#  =h  ...##.##...##.....#...#    =h...##.##...##......#..#    =h.>....##....+.._.)+...##  =h  _Done exploring. _Okay, then.=h;As you read the scroll labelled MOVOW RISU, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. =h[_c -> x - a scroll of amnesia=hN §§§§§§§§§§§§§§###§§§§§§§§§§§§§§§####§§§+#..#§§=h§§§§The air fills with toxic fumes!  As you read the scroll labelled HAGYUDD PEOSTRUNOU, it crumbles to dust.=h=h8$5.4 (1=h=h0 _It was a scroll of poison.=h3=h=hQ =hB=h=h=h,=hK=h=h=h=h=h=h=h!,=h!=h$,=h%=h(,=h)=h,,=h-=h0=hE0=hA1=hW3=h3=hJ4=h7=h7=h8=h2<,=h<=h?=h3?=h?=hVCB=hE=hE=hF=hfH=hH=hBI=hL,=hL=hO=hwP=hP=hFS,=hT=hV=hV=hYW=h!Z,=h[=h.]=he]=h^=h9a,=hHfX=hh=hh=h`i=hmB=h[p,=hq=ht,=ht=hByB=h{,=hn|=h),=h=h,=h=h6=hi=hp=h=h=h=h,=h\=hÑ=h=hϒ=hl,=hҕ=h*=hP=hL=hl=h=hW=h,=hW=h@=h,=hB=hé=h=h=h,=h=h,=hR=h8,=h=hC,=h=hR,=h=hR=hҽ=h=h,=h=h=h=h=hJ=h=h==h,=h=h=h=h=hH=h=h"=h=h=h=h=,=h:=h,=h=ho=h=h=h=hM=h=h,=h#=h=h=h=h,=h==hz,=h=h=h=h9=hb=h=hV=h,=hw=h,=h=h=h=hv=h,=h=h=h=h@=h =h =h =h =h:=h=h=h=h=h=h8=h=hf,=h=h,=h=h=h9=h =hW"=h"=h"=h%=hX%=h:&=h(,=h)=h/,,=hm,=h-,=h.=h/,=h?0=h1,=h1=hL3,=h3=h!5,=h`5=ho7=h7=h>8=hQ;=h;=h<=h?,=h8@=hB=hB=hC=hE=hE=huF=h9I=htI=hXJ=hKM=hM=hvN=hP,=hrP=h%S,=hS=hV,=hRW=hY=h1Z=hZ=h`' ............6064.4 (99.0)..###...............####...+#..#..=h!a.... _You start waiting.=ha-5.4 (100.0)=he=hkh# _Done waiting.=h"=h=hX=h4,0.0)=h=hp[ _Done exploring.=h I=h 4=h =h E _Done exploring.=hXI=hD=h=h=h5E _Done exploring.=hi =hWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple =h_=h[?25h[?0c #.#.###.####  bentocg the Cleaver#..........######=h  Mountain Dwarf of Trog ***...#.#.............#  Health: 70/70 ========================#.#..##.##.####.#  Magic: 8/8========================#.#..##.##.# #.#=h  AC: 16Str: 23Doom: 2%  #.#..##.##.# #.#  EV: 10Int: 7 ##.#..##.##.# #.#=h!  SH: 0Dex: 9 =hF,......##.##.# #.######   XL:  8 Next: 16% Place: Dungeon:5 =hj.####..##.##.# #@.....#   Noise: ---------  Time: 6065.4 (0.0)=h#..##.##.####..###.#   h) +0 war axe =hF####..##..............#   Throw: 5 darts (curare) ...#..##..............#  =hַ6.......#...####.####..#  ...##.##...##..+#..#..#  =h  ...##.##...##.....#...#  =h  ...##.##...##......#..#  =hE  .>....##....+.._.)+...##  =hk  _You start waiting. _Done waiting. =hl_Done exploring. _Done exploring. =h_Done exploring.  What level of the Dungeon? (default 5, ? - help) =hy [?25l[?1c=hܝ46=h~=h=h=h`/ _=h=h=hA=h=h)=h=h=h=h=hH=h7=h{=h=hw=hk,=h=h=h=h=he=h=h=h=h=he=hY,=h=h;=h=h=h~=h5=h=h=h=h*=h,=h=h=h=h,=h =h=h=hF=hW=h7=h{=h]=h=h=h=h=hq=h =hB!=h!=h#=hF&=h&=h?'=h)=hN,=h,=h>-=h/=h62=h2=h 3=h5=h7,=h8=h:=hT==h==hR>=h;@=hB=hC,=hE=hH,=hH=h\J=hL=hL=hM=hJO=h6R=hjR=hS=h!U=hW=hX=hX=hZ=ht],=h_=ha=hc,=he=h)g=hi,=hj=hlY  There is a stone staircase leading down here.=h!n=hq=hq$ _=hds=h@;6=hB=hB=hC=hJV =h!K ### #@#96.1 (30.7) =hK#.# #.# #.. =hKD### =hK%_You climb downwards.=hL=hP=h+Sa _There is a stone staircase leading up here.=hI=hE=hj=h P _=h=h=h=h=h,=h6=ha=h\=h=h=h=hB =h =h =h#=h&=h&=hh'=h()=h+=h/,=h\,=h+/=ho0=h0=h]1=h2=h6,=hH7=h!9=h;=h <=hd<=h==h)A=hA=hA=hC=hfF=hF=h+3.1 (3=hD=hF; _Found an escape hatch in the ceiling.=h =h<,=h=h{=h=hJ=h,=h=hM=h=h =h =h #.##.# #.##.#. #.=h,###.#.#### ##........# #.# #.#.#.#..# #.# #.#.#<...###.# .#.###### =h7.1 (4 ####......... #.......####....∩.... #.#####.# ###########.# #.# #.# ### ..# =h+###=h=h=h{=hn u=hz =h| #.##.##.#. #.#=h]| ###.#.#### #.##........# #.#=h| > #.#.#.#..# #.# #.#.#<...###.#=h}  #.#.###......###.#######...................#.......####...@∩....###=hF} 9.1 (2  #.#####.# ########### =hh} V #.# #.#=h} ^#.# ### ..=h} N.#### =h} =h^ =hX =hԌ =hb=hd=hTj=hm=hBl #.# #.# #.#. #.# ###.#.#### #.# #........# #.# #.#.#.#..# #.# #.#.#<...###.# ##.#.###......###.##. #####.. #.####....@....### #.#####.# # =hRm #.# #.# # =ht =htu ,30.1 (1=hF~  _There is an entrance to Unalilua's Lightly-Used Armoury here.=h_ =h4 Welcome to Unalilua's Lightly-Used Armoury! What would you like to do?  a -  252 gold a -1 bardingb -  770 gold a -1 crystal plate armour  c -  980 gold -2 golden dragon scales  d -  238 gold a -2 hand cannon  e -  1 gold a -3 partisan  f - 1260 gold -2 pearl dragon scales  g - 1190 gold -3 pearl dragon scales  h -  70 gold a -3 triple crossbow You have 129 gold pieces. [Esc] exit[!] buy|examine items=h+ R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list=h f $  You are short 1131 gold pieces for the purchase.[Enter] buy shopping list=hPb $ 90=hC=haJ=hP#.##.#bentocg the Cleaver#.#. #.#Mountain Dwarf of Trog ***...###.#.#### #.#Health: 70/70 ========================#........# #.#Magic: 8/8========================#.#.#.#..# #.#AC: 16Str: 23Doom: 2%#.#.#<...###.# #EV: 10Int: 7#.#.###......###.##.SH: 0Dex: 9 =hQY#####...................XL:  8 Next: 16% Place: Dungeon:6 #.......####....@....###Noise: ---------  Time: 6130.1 (0.0) #.#####.# ###########h) +0 war axe #.# #.#Throw: 5 darts (curare) #.# ### ..# ### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Unalilua's Lightly-Used Armoury. _Found an escape hatch in the ceiling. _There is an entrance to Unalilua's Lightly-Used Armoury here.=hW=hX=hY]=h_h _You can access your shopping list by pressing '$'.=h'=hЖ=h͗=hk=hP=h1P _=h=h=h=h=hL,=h=h,=hl=h=h,=h=h#=hX=h=h=hK=h޶=h=hں,=hj=hP=h,=h=hO=h,=h=h=h=hK=hv=h=h4,=hs=h=h0,=ho=h=hP,=h=h7=h=h&=hr=hM=h,=hM=h=h=h=ht=hc=h,=h=hF=hr=h=h'=h=h=h=h=h=h#=hL=h=h'=h,=h=h=h= #########. #......... #.......# #.......+ #.......#=hS #########.......# .###.......## >......@...........51.1 (21.0) ###.###.##.#.####..  #.# #.# #.##.#.#  #.#. #.# #.##.#.# ###.#.#### #.# #.##.#.# #........# #.# #.##.#.# #.#.#.#..# #.# #.##.#.. #.#.#<...###.# #.##.#.. #.#.###......###.##.#=hw =h ,2.1 (22=h&=h; _Found a stone staircase leading down.=h 3=h@ =h8 =h =h B=h =hQ ,=h; =hb =h =h2 =h =h =h =hO =h0 =hs ,=h' =h =h~ ,=h =h =h_ ,=h =h R  There is a stone staircase leading down here.=h3 =h  _=h =h =hP ,=h =h =h =h =h; =h =h9 ,=h =h =h =h =h =hx =ho =h =hF =h =hk ,=h =h! =h ,=h/ =h J #####.## #+# #........####@#### #....=h;  #.........# #.... ###.#...###.# #.... ..........#.#########....=hc  ###.#.#.#...#......##.... =h .. #.#.###>............. =h  ## # #.# ####.###.##.#.#  =h #.#.# #.# #.##.#.# =h z #.#.# #.# #.##.#.#=h E =h .....#####.....#.......#..............=hI '67.1 (15=h =hg F======8.1 (16=h* =h = _As you open the door, it creaks loudly!=h)}I=h=hU=hֆ,=hi@  There is an open door here.=h5 _=hJ=h=h=hf=h=h=hQ,=hG=h =h,=h=h=h׮ ..... #..... .....###+#....#.......#.....#  ####.....#  #.....@..#  ------73.1 (5.0)..#....)+  #.....## #####  #.....# ########.## ###'### #.......####.#### #.#.........# #.......###.#...###.# #.................#.#########.......=h:=hҶJ------4.1 (6=h=h$ _Found a sling.=h3=h=h=h^=hB=h`=h=h'=hq=h=h=h3=hT=h=h=h'=hu=h=h=h=h=hk=h=h=h=h =hi =h =h=h,=h?=h?=h=hF=h=h=h,=h=h`=hF=h=hv =h!=h$=hL$=h%=h'=h0....%###### .....#....# .....#....# ..........# ........# .# ...=h0` #.!...# .... #.@.# #####....86.1 (12.0)#.###...# #........#.......#+#.......########.......# ###+#.....# #.........# =h1#.....##### ####.....# #........=h6:%=h6,7.1 (13=hf::%=h<. _Found a scarab talisman.=hF3=h=hP=hB=hg M %######...... ..........## ..# =h #...#+########...# .#.......#+#.......######.......=hM%8.0)=h+9.1 (2=ha8%=hT _d - a silvery potion=h=h=h=h=hI=hB=hnB=h=h###+###..:........ .... ..%#######....##....#...# .......@.....# 91=hW.............## ...........#.....# ....#####+###...#+#####.... #.###...# #........#.......#+#.......########.......# ###+#.....# #.........#=hA:%=h#+2.1 (3=h38%=hT _Found a parchment of Fireball.=h- =h =h# =hL =h =hB =ht ,=h B=hr =h_ =h =h@ =h =h =h =h =h' D  You see here a scarab talisman.=h" =h#  _=hl& =h}* =h. =h{. =h0 =hp3 =h7 =hd7 =h8 =h; =h> =h> =h? =hB =hD =h#E =hkF =h+H =hK =h\K =hL =hN =hP ,=hYQ =h@T @  There is an open door here.=hU =h..'....+.o.###.###....#. #.# #....# ###+###....# :..........# ....# .%###### ..#....# ..#....#=hW0=h8Q.o=h816.0)=hC?=hA9 _Found an escape hatch in the floor.=h m .## ..# ... #.#. #.#.. #.# ######.###.###....#.>.'....+.o###.###....#o.. #.# #....#. ###+###....#  :.# .#o 2 orcs (1 wandering) .%######  =hi.#....#  .#....#=h:  An orc comes into view. It is wielding a +0 short sword.=h=hb Fo..oF   sky beast (wandering)oo 2 orcsThe orc shouts! You hear a shout! x2=h/==7=h}9%=hX\ _A sky beast comes into view.=h .## ..## ...##. #.#... #.#.. #.# ######.F....###.###....#.>...o@....'....+.###.###....#o.o.. #.# #....#..o ###+###....#### :.# .# .%######oo 4 orcs (2 wandering)  .#....#  .#....#=he  2 orcs come into view.=hh  The orc shouts! x2  An orc comes into view. It is wielding a +0 mace.=h~,=h=h;%.Foo.o....o.F%oo 5 orcs (1 missile)=h&.=8=hg-;%=h8: _The orc hits you but does no damage.=h,p=hp=hq=hq=hnr=h{>F.oo.oo=h|Q.%=h|/--9=hh9%=ht _You closely miss the orc. The orc hits you but does no damage.=hfp  You slash the orc!  You kill the orc!=h?=h=h=h]=h=ho.Fo..o.. 4=hB--10=h=hRW _Trog accepts your kill.=h_=h`=hVa=h"jF>o..ooo=hjV66--1=hp=hGrs _You barely miss the orc. The orc hits you with a +0 hand axe.=hp  You slash the orc!  You kill the orc!=h=hG,=h3..ooF.o 3=h&2=h;%=hW _Trog accepts your kill.=hOK;  You hit the sky beast.=hV o.  The sky beast is lightly wounded.=hW\7--3.2 (1.1=h_;%=h\bW _The sky beast closely misses you.=h  You miss the sky beast.The sky beast is lightly wounded.=h,40=h;%=hV _The sky beast barely misses you.=h>  %You slash the sky beast!  The sky beast is heavily wounded.=h%?=h?.=5=h~G;%=h-JV _The sky beast barely misses you.=h'  %You slash the sky beast!  The sky beast is almost dead.8=6=hE=h- _The sky beast hits you.=h+4  You barely miss the sky beast.The sky beast is almost dead.The sky beast hits you.=h4^1----7=h<;%=h>L _The confined air twists around weakly and strikes you!=h %You barely miss the sky beast.The sky beast is almost dead.=hF@-8=h ;%=h- _The sky beast hits you.=h %You barely miss the sky beast.The sky beast is almost dead.=h=&9=h%9%=h7'  You barely miss the sky beast.  The sky beast is almost dead. _The sky beast hits you.  You barely miss the sky beast.=h'rThe sky beast is almost dead. _The sky beast hits you.=h% _The sky beast hits you.  You barely miss the sky beast.  The sky beast is almost dead. _The sky beast hits you.  You barely miss the sky beast.  The sky beast is almost dead.2=--=h_ 20=h9%=h{'  You barely miss the sky beast.The sky beast is almost dead. _The sky beast hits you.  You barely miss the sky beast.The sky beast is almost dead. =hțH_The sky beast barely misses you.=ht z  You hit the sky beast.  You kill the sky beast!=h =hl =hO o.ooo 3 orcs (1 missile)%=h  ' =hz =21 _Trog accepts your kill.You feel the doom around you dissipate.=h 9%=h" i _Your Fighting skill increases to level 6!=hngp  You slash the orc!  You kill the orc!=hh=h7i=hpr. 2%=ht&2=h;%=h9W _Trog accepts your kill.=hX  You hit the orc.  The orc is lightly wounded.=h.33=hA=h[Q _The orc closely misses you.=hW %You hit the orc.  The orc is heavily wounded.4=h^;%=ha: _The orc hits you but does no damage.=h %You barely miss the orc.The orc is heavily wounded.=hM&5=h;%=hI _The orc misses you.=hBXn  You hit the orc.  You kill the orc!=hY=hJa.   orc (%=hd.46=hYk=hlmW _Trog accepts your kill.=hD`%7=h;%=hs _You barely miss the orc. The orc hits you but does no damage.=hPEp  You slash the orc!  You kill the orc!=hoMv)%=hQ-8.3 (1.1=hW9%=hhZW _Trog accepts your kill.=h:%=h=h;%=h@H _No target in view!=h6 :%=h6 =hA= =h ? H _No target in view!=h! 8%=hέ =h# =hw H _No target in view!=h# :%=ho$ =h+ 9%=he- H _No target in view!=hi :%=h5 =hj 9%=hȤ H _No target in view!=h" :%=h =h` =h C _No target in view!=h 4=h1 9%=h| =h( :%=h[ =h8 ;%=h- =ht =hnu =h| 9%=h~ =h :%=h{ =h ;%=h =h\ V%=hda ;%=hub =ha :%=h% =h 9%=h =hs^:%=h4_=h l=hn=h=hS=h9%=ha=h, =h =h=h=h:%=h=h=h=h :%=h=hN9%=h1=hq:%=hr=hZy=h{=h8%=hH=h =h=hR^=h_=he=h h=hX%=hB;%=h=hN8%=hO=hNY;%=hZ=h28%=h=h=h=h=:%=h>=hE;%=hjH=h3=h&=h=hOh5= _=hZ=h=hx=hs=h=h\=hk=hU6==h=h=h=hf=h=h:=h=hZ=h=h=h=hI%7=h=h=h=h+=h,=h=h=hK8==h=h ,=hX =h =h =hT=h=h/U9==h=hA,=h=h =hd=h=h=h#L70==h!=hc'1 _HP restored.=h)=h*=ht+=h49h  Items here: ( ))))) [ ††††.=hd<=h< _=hb?=hA=hD=hD=h8F=h3L=hN=h=O9==h(Q=hS=hU=h2V=hW=hY=h\=h(]=h_=ha=hd=h^e=hf=hh=hj=hOk=hl=h5w=h....#.#####.# #####.#####.## #..............##..#.##.####....#....##.#### #.##..##......# #.##..........# #.# ######...........###.###....#=h=h!F-9.3 (31=h%=h; _Found a stone staircase leading down.=h] =h* =h =h =h. =h ,=h =hڔ =h8 =h! =h =h =h =hr =hÛ =h =h =h =h =h٩ ########## #.......##.. ###.#####.####..####............##.>.@..#.#####.#63.3 (4.0)..#..#####.#####.#######..............# ...#..#.##.####....+._ #....##.#### #.##. #..##......# #.## #..........# #.# ### =h  ...........###.###..  .......>...).....'.. =h =h: +4.3 (5=h =h2 8 _Found a broken altar of Ashenzari.=h =h=h=h?=h=h,=ho=h+,=h =hj R  There is a stone staircase leading down here.=hh=h  _=hm=h=hJ=h=hU=h=h=h=h=h+=h=hE =h!=hb#=h|%,=h2&=h'=h),=h*=h',=h-=h-=h/=h1=h2=h(3=h3=hN5=h6=h6=h|7=h9=h:=h2;=h;=h<=hc>=hq?,=h@=hbB,=h$C=hC=hE=hE,=hG=hH=h8I=hI=h....#.   #.#####....#..#####.   #.#.....#####.......   #...#... ...#..#.##.   ###@#...+._.#....##.   #.....#...#..##...  =hu #.....#####.......   #.......S........   #.#.....# .......>   #.#...### ........ S   adder   #.#.###.. ........   #.#....## #..##...   ##. ####=hw090.3 (26.0)=h/x=h)~=S..=h~,1.3 (27=hʄ=h=h #.........#  #..###  #.# ####...##  #.# .. #.# .>.. #.#### #.#.. #...#...  ###@#...+._ #.....# #.....# #.....S.. #.#.....# > #.#...###  =hM#.#.###..  #.#....##  ##. =hB  #.........#  #..###  #.# ####...##  #.# .. #.# =hO.>.. #.#### #.#.. #...#...  ###@#...+._ #.....# #.....# #.....S.. #.#.....# >=h, #.#...###  #.#.###..  #.#....## ##. =hŠ=h=h =h  #.#######.### #..   #.# ####...## ###.#   #.# ##.###..####...   =hq>#.# #...##.>....#.#   #.#####....#..#####.#   #.#.....#####.......   #...#...#...#..#.##.#   ###.#...+._.#....##.#   =hޜ} #.@...#...#..##...   #.....#####.....   #.....S..#..   =hi#.#.....##.> #.#...###...   #.#.###....   #.#....####..##   #. ....# ##. #####   =hӝ[ _An adder is nearby!=h=hڤ@S.=hF82.3 (1.0) _=ht=h-=h{ #.#.### #. #.# ####...## ###.# #.# ##.###..####. #.# #...##.>....#.# #.#####....#..#####.# #.#.....#####. #...#...#...#..#.##.# ###.#...+._.#....##.# #..@..#...#..##. #....S#####. #.#. #.#.....##.>. #.#...###. #.#.###. #.#....####..##. =h{[40m#.#....# ##. #####. # #.=h{=hf:S.=h9&3=h0=h=hx  You slash the adder!  The adder is almost dead.==4=h=h@ _The adder bites you but does no damage. x2=hj&  =h%k\You hit the adder.  The adder is almost dead.=hk$68=hk9--5=hq=hs* _The adder bites you.=h  You closely miss the adder.The adder is almost dead.=hA@-6=h^=h= _The adder bites you but does no damage.=hY  You miss the adder.The adder is almost dead.=h!ZT9-7=h5_=hMb= _The adder bites you but does no damage.=h =hE_The adder bites you but does no damage.  =hS<You miss the adder. =h| The adder is almost dead. _The adder bites you but does no damage.  =hOYou closely miss the adder.  The adder is almost dead.=h8=h 8=h=h? =h=hD_The adder bites you. The adder closely misses you.=h8=h/Fr  You hit the adder.  You kill the adder!=hFMe.=h@R579.4 (1.1=hW=huZW _Trog accepts your kill.=h=h=h=h%H _No target in view!=h.=h/=h4=h6H _No target in view!=h=hH=h=h|H _No target in view!=h=h~=hf=hH!H _No target in view!=hx=h=h=hH _No target in view!=hZ=h=h=hC _No target in view!=hˆ=hf=hj=h=ha=h=hr=h =h"u=hu=h9|=he}=h=h=h =hg =h=h"=hu=h=hj4=hz=h'i =hi =hn =h^q =h =h =h =h =h =h =h =h =h"3=h#=h%=h)n9 _=h**=h+=hl,=h=-=hj.=h/L70==h/=hc2=h|3=h3=h4=h6=h7=h7=h39=hC:=h;=h<=h<=h>=h?=h?9==h'A=hi=h=h=h=hz=h,=h=h=h =hZ =h =hH =h: =ho =h%=h=he=h=h&=h=h=h=h=hN=h=h^=h=hV=h=h =hx=h=hs =h =ht!=h#=h$,=h%=h(4 _You open the door.=h)=h)=h*=h#.@  There is an open door here.=h.=he/ _=h10=h2=hb3=h3=h 4=h5=h5=h5=h16=h]7=h"8=hS8=h8=hn9=h:=hi:=h:=hz;=h<=h/==h==h=AB=h DN _You now have 141 gold pieces (gained 12).=h!E=h_E=h&F=hLG=hG,=hnH=hI=hbJ=hJ=hlK=h6M7 _You open the door.=h N3=hN=hP@  There is an open door here.=hR=hR _=hIS=hT=hVB=h'X=h*Y=heY=hY=h.[=h[=hO\=h\=h!_=h_=h_=h`=h*b=hb=h*c=hc=h_e=h=f=h}f=hh,=hi=hi=hj=hj=hRk=hk=hk=hl=hbm=hm=hGn=hho=hqB=h x,=h{B=h'<=h=hѐB=hi=hX=h=hH=h=h7=h9=h=h=hL=h)=h =hc=h=h=h=h8=h{=h\=hp=h(=h=h>=hD=h=hH=hb=hZ=h=h|=h0=h,=hY=h=hh=h=h=hH,=h/=h7 _You open the door.=hk=h=h=h@  There is an open door here.=h=h$ _=h=h=h=h==h-=h=h=hj=h=h%=hp=h=hf=hB=h=h=hW=hg=h6=hX=h=h=h=hg=hG=hs=h^=h=h=h=h=h=hh=hN=h=h;=h=h=hU=h=h/=h2=h=h=h=h=h =h =h =h =h =h6=h=hx=h=h+=h=h=hD=h~=h=h=hB=h=h<=h"=h =h==h=h"=h#=h#=h$=h%=h&=h9'=h'=hw(=h)=hA)=h)=hs*=h+=h/+=h+=hD,=h,=h'-=h\-=h .=h.=h.=h/=h 0=h0=h)1=hX1=h2=h3,=ho4=h_5=hN6=h6=h@7=hg8=h8=h9=h]9=h;=h<=hA<=h==h&?$ =h_?_You open the door.=h@=h5A=hA=hEopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door=hF&.  There is an open door here.=haG=hG _=hH=h`J=h6K,=hK=hL=hQM=hM=hM=hN=hO=hO=hoP=h]UX=hU=hWB=hW=hX=hY=hVY=h[=h\=h]=h]=hd`=ha=ha=hc=hdlThere is an open door here. _You open the door. _There is an open =h4eddoor here. _You open the door. _There is an open door here. _You open the door.=hf=hf=hh=hkJYou open the door. _There is an open =hkOdoor here. _You open the door. _There is an open door here. _=hl7You open the door.  There is an open door here.=hxm=hm _=hn=hVp=hMq=hq=hr=hs=h:t=hqt=hu=hx=hcy=hy=h_z=h{=h|,=h}=h<=h8=hp=h"=h~=hk=h=hK=h=h=h^=h=hw=hm=h=h==h=hِ=h=h}=h&=h=hג=h#=hғ=hI=hu=h=hG,=h=h`=h=h2=h=h}=hplThere is an open door here. _You open the door. _There is an open =hWdoor here. _You open the door. _There is an open door here.  =h=hp _=h=h=hnB=hѨX=h=hl=h=h=hˮ=h&=he=h=hw=h =hF=ha=hU=h=h =h=h=h=h+=h!=h=h0=h=h`=h=h=h=h=h=hK=h=hm=h=h$,=h=h1=hO=h=hY=h=h=hQ=h=hYou open the door. _There is an open door here. _You open the door. _There is an open door here.  =hC=h _=hr=h=hS,=h=h.=h=h[=h=h:=hv=h=hQ=h=h=hA=h =h=h=h=h=hA =hU =h =h] =h =h=h%=h=h/=hF=h=hV+\There is an open door here. _You open the door. _There is an open door here.   _=h,B=hx1X=h1=hX3=h3=h4=h6=hn7=h7=h_9=h:=h;=hD<=h<=h>=h=@=h@=hA=hI#..........#....#.............#.............#.............## ... ........#.....# .... #####+###...#+#####.... =hoJ#.###...#_#........ ### #.......#'#....... ..# ########.@.....# -450.4 (151.0) #'#####+#.....# =hJ...##.........# ...##.....##### =hJ...# ####.....# ...# #........##### ...# #......#....)+ =hK ...# #.....######## ...### #.....#=h8KA########You open the door. _=h\K3There is an open door here. _You open the door=hK .=hM _There is an open door here. _You open the door. _Found an iron altar of Okawaru.=h 3=h!=h&=h")=h)$ _=h-,=h.=h%/=hp0=h2=h3=h=4=h5=h7=h9=h9=h;=h==h>=h ####+#####  #........#  #........#  #........# #####..... _#........ #.......# #@#  #........#  #...[...?#  #.....:..#   #........#  =hZ#..!.....#  +......h.#  #........#   =h=h`=h=h a _A black bear is nearby!=h[.#....##....# .# ####+#####.# #..#.# #........# ....#.....# #........# #+###...#+#####........#.# =h#.###...#_#..............# #.......#'#.....@.######## ########.......##'#  ###+#.....#........# #.........#...[...?# #.....#####.....:..# ####.....# #........#=h #........#####..!.....# #......#....)+......h.#=hNX #.....########........#=hx=h >h.=h& 6--3 _=h=hU=h .#....#.#....#.# ####+#####.# #.#.## #.#.#.....# #.# ##+###...#+#####.#.#  #.###...#_#.#  #.#'#.##  #.##'# ###+#.....#........# #...#...[...?# #.....#####.....:.#=h  ####.....# #........# #........#####..!..h.# #......#....)+........#  #.....#.#=h =h A--4=h' =h( =h=h=h=h ,=hi/=h 0=h4=h7=h&;=h;=h==hC=hF=h>G=hI=hN=hQ=hR=hS=hY=h[=h]=h^=h_=h+a=h_=h .....#....#  .............# ####+#####  .....# #........#  .....## #........#  .....# #........#  #####+###...#+#####........#.# #.###...#_#.......# ## #.......#'#.....h.######## .# ########..@....##'# 9.4 (5 '## ###+#.....#........# ..# #.........#...[...?# ..# #.....#####.....:..# ..# ####.....# #........# ..# #........#####..!..h..#h   black bear ..#=h7 u #......#....)+........# ..# #.....########........# ..### #.....# #########.=h=h a _A black bear is nearby!=h7 =hO =h =h= =hc#....#  .# ####+#####  .# #........#  .## #........#  .#.....# #..#  #####+###...#+#####.=h#.# #.###...#_#.#  #.#'#.....h.# # ##...@...##'# ## ###+#.....#.# # #.........#...[...?# # #..=h4Z# ####.....## #........#####..!..h..# # #......#..# #.....#### =h=h 8h.=h*70.4 (1 =h _=hP=h=h#....# .# ####+##### .# #........# .## #........# .#.....# #..=h{# #####+###...#+#####.#.# #.###...#_#.#  #.#'#....h..##  ##.##'#  ###+#.....#.=h# # #...#...[...?# # =h׮4# =h# #.#####..!..h..# =h5# #......#. # #.....### =hְ=hH.h=h&1=hv=h=hp =h!#....# # ####+##### # #........# ## #..# #.....# #.=h## +###...#+#####.#.# #.###...#_#.# #.#'#.## ##.....@h##'#  ###+#.....#.#  #..=h}$C#...[...?#  # #### #..#####..!..h..#  =hY/#......# #...  =h/ =hA0,The black bear bites you but does no damage.=h1=h1==hA2 2=h:=h< =hU==h=v_The black bear barely misses you. The black bear closely misses you.=h >=h^  You hit the black bear.  The black bear is lightly wounded.3=hc=hf _The black bear barely misses you. The black bear closely misses you. x2=h  The black bear is lightly wounded. _The black bear barely misses you. The black bear closely misses you. x2  You slash the black bear!  The black bear is moderately wounded.The black bear closely misses you.  The black bear claws you but does no damage.=hw.=4=h=h*W _The black bear barely misses you.=hJ  hh  (berserk)You slash the black bear!  The black bear is severely wounded.=hK&5=hKU=hW\ _The black bear goes berserk!=hAThe black bear is severely wounded. _The black bear goes berserk!  You closely miss the black bear.  The black bear is severely wounded.The black bear completely misses you.  The black bear claws you but does no damage.=h\]69--6=h=hA/ _The black bear claws you.=h:   The black bear bites you but does no damage.  The black bear claws you but does no damage.=hX;h4----7=hC=h^EX _The black bear closely misses you.=hM  You barely miss the black bear.The black bear is severely wounded.The black bear bites you but does no damage.=h)-8.5 (1.1=h=hE _The black bear claws you but does no damage. x2=hhP  The black bear closely misses you. The black bear claws you.  The black bear bites you but does no damage.  The black bear completely misses you.=h7Qg59---90=hY=h[B _The black bear claws you but does no damage.=h  You hit the black bear.  The black bear is almost dead.The black bear bites you but does no damage.=h'80=h<=hE _The black bear claws you but does no damage. x2=h=~  You slash the black bear!  You kill the black bear!=hFC.=hsLe 60-361 =hLJ_Trog accepts your kill.=hT=h?Wf _Your Axes skill increases to level 10!=h=h=hx=hvH _No target in view!=h)=h{*=h}4=hV7H _No target in view!=h=h!=h=hDH _No target in view!=h4=h =h|#H _No target in view!=h=h=h^ _No target in view!=h=hk=h=h#No target in view!=h}=h}~=hw=h=h=h=h=hm=ho=h{=h|=hD=h'=h =h =hp =hp =hx =hz =h =h =h =hP =hqj =hk =hq =hs =h =h =h =h =hT =h~U =hZ =h\ =h =h =h =h =hT 4=hnY =h^ =h =h =hH =h =h:C =hC =hM =hiO =hC 4=h =h =he 3=hg =h&q =hr =hdv : _=hhx =hz =h+{ =h| =h =hq =hȂ %1=h =h =h ,=h$ =h& ? _ There is an open door here.=h =hQ  _=h, =hޘ =hS =h K2==hM =h =hV ,=h =h` F  You see here a +0 leather armour.=h =hM  _=h =ho =h =h, U3==h =h =h; ,=h =h_ =h =h* =h4 =h =h 4=h =h M# #........#=h ## #........# # #........# #+#####........#.# #_#..............# .#'#.......######## =h -#.......##'####### #+#.....#........# ........#...[...@# -932.0) ....#####.....:..# ....#=hN # ....#####..!.....=h}  ..#....)+........# .########........# =h q.# ###########. =h ^## #.........=h \# #.......#=h 8-=h =hR . _i - a scroll of identify=h=h=h=h=h=h}=h,=h=h/=h=h..## #..#...# #..#=h2+#####..#.# ...#_#..............# ...#'#.......######## ###.......##'#######=h]2##+#.....#........#.........#...[....# #.....#####.....@..#=h(5.5 (2.0) =h#.....# #........#..#####..!.....#....)+.=h;.......#.########=h..#..# ###########. '### #......=hB... .#### ## =h5S....# #.......+=h=h=h _You see here a parchment of Poisonous Vapours.=h  You pick up a parchment of Poisonous Vapours and begin reading...6.5 (1=hm=hJ _You add the spell Poisonous Vapours to your library.=hm=h)o=hqq=hb{=h~=hK5==h=h=h=h=h=h=h=hϑ=h*=hD=hU6==h=hPh###...#+#####........#.# ###...#_#..............#...#'#.......######## ######.......##'#######  ###+#.....#........#  #...#...[....#  #.....#####........####.....# #........#...#####..@.....#=h͠500.5 (4.#....)+........# #####........# #.....# ###########. ###'### #......... ###.#### #.......# .......# #=hy.+ ...###.# #.......#.#.#########.......#=h4=hs=hf _p - 2 fuming purple potions (gained 1)=h=h=h =h" B=hN =h =h =h =hN %7=h =h =h =h@ =h =h% =hd =h =hS K8==h =h  ,=hR =hQ =h =h =h! =h2" =h# =h% =hi& U9==h' =h) =h* =h + =h, =h- =h- =h/ b70==h1 =h39 =h; ,=hK= =hB =hC =hC =hE =hG =hI =h8J =hK =hEN =h4P =hP 9==h(R =hV B=h?X =h[ @  There is an open door here.=h^ =h^  _=h` =hb =hqe =he =hg =h-i =hm =hbm =hp =hr =ht ,=hu =hw =hy =hIz =h{ =h } =h~ =h~ =h =h ....#....## .....# .%###### ..#....# ..#....# .......# ####+##### .# #...@....# .=hU # #........# ..#.....# #........# ##...#+#####........#.#...#_#..............# ......#'#.......######## ######.......##'#######  ###+#.....#..  #.........#...[....#=hM ~####..#'24.5 (24.0)=hŔ =h[ M======5.5 (25=hV 9%=hל = _As you open the door, it creaks loudly!=h0) =h* =hg* =h52 =h/: =h: %M=hV; #=h; #....# =h < %#####=hW< ! =h< 7#.#####=h= #=h> s#.O....# =hT? C####@#####=h?  =h @ .....#=hX@ . =h A h..#.....# #........#=hiA .=hA .......=hB sO   ogre (wandering)=hTB 6......=hB Y....##'=hB ....#..=hOC =hF =hF 0=h8G .0)=h"P %.OO=h]U L------6.5 (1=hW 9%=h a _An ogre comes into view. It is wielding a +0 giant spiked club. _There is an open door here.=h~4*=h4 .% #.###### #..O...# ####@#####  #........#  #........#  #........# #........#.# =h+5f_#..............# .....######## ...##'  =hY5' =h4% #.###### #..O...# ####@#####  #........#  #........#  #........##........#_#..............# .....########...##'  =hs8%=hT=------=h7%=h~\ _An ogre is nearby!=h  .% #.###### #..O...# ####@#####  #........#  #........#  #........# #........#.# _#..............# .....######## ...##'   =hr% #.###### #..O...# ####@#####  #........#  #........#  #........##........#_#..............# .....########...##'  =h7%=hl\ _An ogre is nearby!=h.'....+ ##....#  #....# ##....#.# ......# %###### .#....# #.#######....# #..O.@.# .# ######'#####.# #........#.# #........# ...#.....# #........# +###...#+#####........#.# .###...#_#..............# .......#'#.......######## #######.......##'#######=h=h"Z%.O=h#-7 _=h)7%=h*=h % You slash the ogre!  The ogre is moderately wounded.=h/==8=h=htQ _The ogre barely misses you.=hO^ %You hit the ogre.=h.-9=h=h\ _The ogre is heavily wounded.=hIq % You slash the ogre!  The ogre is almost dead.=hrd47--------===h8r 30=hx=hzE _The ogre hits you with a +0 giant spiked club!!=h % You hit the ogre.  The ogre is almost dead.=h /--1=hp=hUQ _The ogre barely misses you.=hUb %You barely miss the ogre.=h=cl8----------2=hlj=hkX _The ogre is almost dead.=h\p  You hit the ogre.  You kill the ogre!=hL%)=h/453=h7%=hwW _Trog accepts your kill.=hsn8%=h=o=hu=hwH _No target in view!=h4=h9%=h H _No target in view!=hnq8%=hr=hv=hxH _No target in view!=h=h=hP=h~H _No target in view!=hc6%=hd=hj=h{mH _No target in view!=h=hs=hU=hC _No target in view!=hS8%=hT=h>Z=h\=hd8%=hV=h7%=h{=hB8%=h3C=hI=hK=hɼ6%=h=h9%=h7=h/6%=h0=hL7=h 9=h+8%=h=h9%=h_=h! 6%=h" =h) 9%=h=, =h 8%=h =h 9%=h =h) =h =h 9%=h_ =hL =heM =huN =hJP =hCT s _9=hT =hY =h3[ ,=h[ =hC] =hy] =hQ^ =h ` ,=ha =h:b =hb N50==hgc =hd ,=hf =h1g =hg =hh =hKj =hj W1==h\k =hl =hOm =hm =ho =ho =hq =h =h =hO =h =h V60==h =h =h =h =h =hu =hº =h =h˻ %1=h+ =h =he =h =h ,=h =hĿ =h< K2==h =h ,=h =h% ,=h| =h =h =h =h =h #3=h' 2==h =h =h =h =hM =h =hj =h =hm %4=hy =h =h =h =h! =hv =h' =h a5==h =h( =hq =hR =h ,=h =h( =h U6==h =h. ,=hi =h =ha =h =hL =h %7=h =hd ,=h =h =h =h =h` =h =h =h a8==h =hY =h =h =h =hI =h =h =h #9=h8 2==h0 =h =h =h =h  =hm =h =hI =h L70==h =h =h =h =h =h h _ You see here a +0 giant spiked club.=h =h  _=h =hp =h ,=h =h =h =h 9==hN =h =h0 =h =h' =h =h! =hD" =h" =h$ =hx& ,=h& =h' =hq( =h( =hK) =h-* =h* =h+ =he+ =h`, =h - =hY- =h- =h. =h3 ,=hl4 =h5 =hF7 ,=h 8 =h9 =h8; =h< =h< =h!? =h@ =h*A =hI n=hrM =hN =hTO =hO =hR =h{T ,=huU =h$Y =haZ =hZ =hU[ =h^ 7 _You open the door.=hn` =h` =ha =hQf @  There is an open door here.=hKh =hh  _=hi =hj =hk ,=hl =hm =hn =hn =hfo =hXq =ht ,=hv =h~y =h{ =h| =hh} =h9 =h =h =h =hX =h{ ,=h =hE =h ,=h =h =h ,=hϣ =hl =hb  _You open the door.  There is an open door here. _=h^ =h B=h ,=h =h =h. X=h =h ,=hr =hN =h, =h =h0 =hE =hD =h =h =h =h  ######### ## #.......# .## ###.#####.#####.......... #.>....#.#####.# #### #..#####.#####.##... =h w##..............#.###.##..#.##.####...@.....#-64209.0)#....##.######.#.######..##......# #.#:.. ##....# #.######## =h 1#...........###.###....##### #.......>...).....'....'...# ............###.###....###.#=h .....# #.# #....# #.####..##......###'###....=h Z# #....#=hO =h G-3.5 (110=h =h U _Found a parchment of Dispersal.=h3=hp=h=h=h5,=h¯=h,=h=hc=h|=h=h=h-=hV,=hɽ=h=h,=h=hE=h=h=h=h=hC,=h=h=hv=h=hi=h|=h=hj=h=h=he,=hi=hD=h=h=h=h=h=h =h=hQ=h#B=hG=h=h=h=h=hN,=h:=h=h =hV=h=h=h=h=h =h>=h ,=h =he =h_ =h =h=hV=h=h=h=h=hl=h=h=h=h=hT=h`=hL=h ,=h "=h#=h$=h%=h&=h'=h(=hL)=h)=h4,=h-=h-=hP.=h"0=h0=hX1=h24N _You now have 155 gold pieces (gained 14).=hn5=h5=h6=h8=h9=h:=hN;=h=7 _You open the door.=hx?3=ht@=hW@  There is an open door here.=h=hD _=h=h=h B=h =hp ,=h =hh=h;=h'=h=h=h=hG=h=h=hU=h ,=h=hg =h =h;"=hP%=h',=hW(=h4+=h-=he-=h.=h0=h2=hM3=hM4=h)6=h&8=h8=hZ9=h;=h9<=h<=h==hUA=hB=hB=h9C=h~E=h5G=hG=h,H=hI=hJ=hQK=hL=hM=hiO,=hP=hU=huW=hW=hLY=h[=h],=h_=he=hg=hg=hh=hj=hl=h,m=hjn=h4p=hbq=hq=hlr=h't=hv,=hv=h2x=hx=hEy=hy=h-{=h|,=hS}=h(~=hw,=he=h=h=h=h=h=h<,=hT=h=h=h֎=hk=hˑ=h=hĒ=h}=h=h=h =hw=h=h,=h=h=h=hX=h=h[=hs,=hY=hY=h(=hg=h=h=h٥,=h~=hا=h#.. .# #.###. #  #.##.. .  #.##.# .#  #.##.##+### .# ###.##......# #.#### ............+ >.... #.........#####..#  .....#......#...@..#  =h708.5 (65.0)....#......#.###.##  .....####'###.# .#  .....####.# #.# ..  .....+....###.# .<#  .....##.......# .##   #.####### ..   .....## .#    .....#.......# =hE =hB9.5 (66=h8=h\ _Found a stone staircase leading down and a stone staircase leading up.=hĵ=h3=hK=h=hn=h=h|=h=h=h=hH=h<=h=h =h=h:=h}=h=h=h=hc=h=h=hx=h=h=h=h=h=hy=h=hm=h2,=h8=h=hL=h=h=hj,=h=h=h=h=hq=h=hU=h=h=hM=h=h=hu=h=h=h=h=h{=h,=h3=hI=h=h3=h=h=h^=h=h=h=h,=hK=hR=hB=h=h0=h=hF=h;=h=h=h; =hw$X=h$=h%=h5&=h'=h(=hM)=h)=h)*=h+=h -,=h-=hr/=h0=h0=hZ1=h2=h3=hJ4=h4=h6=h6,=hm7=h9=h:=hb:=h:=hx<=h==h>,=h~@=hSA=hA=hB=hkC=heD=hD=hHE=heF=hHG=hG=hH=h I=hJ=hJ=hJ=hL=hDM=hM=hKN=hjO=h6P=h{P=hR=hS=hT=hT=hmU=hV=hW=hW=hmX=hY=hnZ=hZ=hI[=hg\=h]=h/^,=h^=h_=h_=h~`=ha=hb=hb=hzc=hd=he=he=hXf=hg=hSh=hh=hi=hRj=h!k=hgk=hk=hm=h'n=hun=ho=hp=hnq=hq=hr=hs=ht=h1u,=hv=hw=hz=h<{=h}=h~=h=hg=h=hM=h=h=h=h=h=hj=h=hՇ=h-=h=h=hk,=hf=h؎=h5=h=hD=hʓ=h6=h=hԖ=h=hl,=hc=h=h=hL=h=h=h=h=hգ=h=h=hE=h=hا=h=h=hu=h٫=h=hڬ=h=h=hF=h=hʮ=hF=h=hׯ=h=hʰ=h"=h[=hб=hb=hֲ=h%=h=hdz=h;=h=h=h=h=hݶ,=h=hG=h=h=hR=h =hk=hк=h=h=h8=hy=hJ=h:#.....+.# ......#.######  ###.......#......#  .##.......######.#  ............ #.#  .##.#.####.. #.#  .##.#.# #.#  .##.#.# #.# =h .##.#.# #@#  .##.#.# ........#  .##.#.. ...#..#.#  .##.#.. #..###  .##.# B.|  # .###  B   bombardier beetle (asleep)#### . =h7J ## =hi =h~81.5 (72BB=hY,2.5 (73=h=hVd _A bombardier beetle comes into view.=hdS .#  .###### ......# #.#  #.#  #.#  #.#  #.#  #@#  ........#  ...#..#.#  #..### =h B.|  .###  .=hO  .#  .###### ......# #.#  #.#  #.#  #.#  #.#  #@#  ........# =h+  ...#..#.#  #..###  B.|  .###  .=h =h =h =h h _A bombardier beetle is nearby!=h%r  #.#.###### ####.#......# ..##.......######.# ...... ..#.# #.##.#.####.. #.#.# #.##.#.# ....##.#.# #.##.#.# .....#.# #.##.#.# .####..#.# #.##.#.# .......@.# #.##.#.. ....#..#.# #.##.#.. # #..### #.##.# B.|.  ....# .#### #### ..  ### #  =hrt =h| Q.B=h} 83.5 (1.0) _=hx =hS =h#####.#......# ...##.......######.# ............ ..#.# ##.##.#.####.. #.#.#=hA  #.##.#.# ....##.#.#  #.##.#.# .....#.#  #.##.#.##.####..#.#  #.##.#.##.........#  #.##.#.. ....#.@#.#  #.##.#.. # #..### #.##.# .B|..  =h)......# #.###### #### ..  #### ##  =h6 =h=h>B..=h&4=h=hZ=h8R=hR.=5=hY=ha\\ _You barely miss the bombardier beetle.=hk  You barely miss the bombardier beetle.=h_&6=hS=hI _The bombardier beetle bites you but does no damage.=h@=hMA&7=heG=hI] _You closely miss the bombardier beetle.=h  You slash the bombardier beetle!  The bombardier beetle is heavily wounded.=h5.=8=hR=hI _The bombardier beetle bites you but does no damage.=h-  You hit the bombardier beetle.  The bombardier beetle is almost dead.=h.]68--9=h6=hS96 _The bombardier beetle bites you.=ht  You hit the bombardier beetle but do no damage.=h]9--90=h=h8e _The bombardier beetle is almost dead.=h  You hit the bombardier beetle but do no damage.The bombardier beetle is almost dead.=h&1=h3'=hI)_ _The bombardier beetle closely misses you.=hU  You slash the bombardier beetle!  You kill the bombardier beetle!=hLj.=hܭ.82=h=hdW _Trog accepts your kill.=h =hV =h =h H _No target in view!=h =h =hь =h8 H _No target in view!=h =h4 =h =h H _No target in view!=hm =hxn =hr =hs H _No target in view!=h 3=h~ =h =hr i70= _=h =hF =h =hn =hU c....##.######.# ............ ..#.# ###.##.#.####.. #.#.# =h 3 #.##.#.# ....##.#.# # #.##.#.# .....#.# # #.##.#.##.####..#.# # #.##.#.##.........# # #.##.#.. ....#..#.#=h3 L # #.##.#.. # #@.### - ###.##.# #....|....... .......# ##.########## #### ..  =hf {##### ##    =h7  .... .. ###.##.#.####.. # # =h  ....##.#.# .....#.#.####..#.###.........#......#..#.#..##..####### #....@....... ......#.############## .. ##  =hx +4.5 (2=hN E-5.5 (3=h# =h! t _You see here a staff of earth.=h3=h=h=hn=h!: _=hT#=hF%=h &9==h'=hv)=h+,=h,=hd.=h/,=h0=h3=h25=hh5=hT6=h7=h8=hQ9=h:=h<=h>=h>=h?=hA=h],=hd=h=h,,=h=h& =h =h =h=h =h=h2=h_=h=h=h=h=h6=h=h(=h8!=h!=h%#=hp#=hf$=h%=h'=h (=h)=h,=hW.,=h/=h1=h2,=h3=h5=h7=h7=h8=hO:=h;,=h7An=hC=h2D=haD=hcE=hIG=hH,=hI=hmK=hL=hL=hM=h+P=hX#.#  .##.#.####..##.#.#  .##.#.##....##.#.#  .##.#.##.#.....#.#  .##.#.##.####..#.#  .##.#.##.........#  .##.#.......#..#.#  .##.#..##..##..### .##.#..##....|..o  #..###.###=hXW .#####.....#   #####   o   orc (asleep)=h*^ 818.5 (23.0)  An orc comes into view. It is wielding a +0 war axe.Found a stone staircase leading up.=hro<o==9.5 (24=hx=hw% _The orc shouts!=hˌu#.#  ##.#.####..##.#.#  ##.#.##....##.#.#  ##.#.##.#.....#.#  ##.#.##.####..#.#  ##.#.##.........# =h ##.#.......#..#.#  ##.#..##..##..# =hKE##.#..##....|...@....o<#  #..###.# #####.....#  #=hkY #  =h  =h,   =h6=h6o.=h:;--20.5 (1.0)=h=h=hy      #..#.# .##..########## ...|...@...o.<# .##############  # =hCj K      #..#.# .##..########## ...|...@...o.<# .##############  =hp =hr 9--=h5| q _An orc is nearby!=hc#.#  #.#.####..##.#.#  #.#.##....##.#.#  #.#.##.#.....#.#  #.#.##.####..#.#  #.#.##.#  #.#.#..#.#  #.#..##..##..#  #.#..##....|.o.<#  #..###.#  .....#   #   =hc3    =hd=h!l5o.=hl-1 _=hds=h#.#  .#.####..##.#.#  .#.##....##.#.#  .#.##.#.....#.#  .#.##.####..#.#  .#.##.#  .#.#..#.#  .#..##..##..#  .#..##....|.....@o..<#  .=hn#..###.#  .....#  #    =h   =h=h1 =h %==h  2=h=h: _The orc hits you but does no damage.=hl  You hit the orc.  The orc is heavily wounded.=hI&3=h=hQ _The orc closely misses you.=hcq  You slice the orc!!  You kill the orc!=he)=h.94=h@ =h9 W _Trog accepts your kill.=h`f =hf =hl =hn H _No target in view!=h =h= =h =h H _No target in view!=hT 4=hZ =h~\  =h\ :_No target in view!=h =hh =h =h H _No target in view!=h}? =h? =hE =hG H _No target in view!=h =h =h# =hc C _No target in view!=h- =hA. =h4 =h6 =hs =h =h =h =h =hN =hM! =h!" =h( =hΏ =h6 =h =h` =h =h+=hr=h4=h=hB=ha=h=h=h2=h=h: _=h=h=h$=h=h[=h=h@=hs=hg=h=h =hX=hn=h=hZ=hE=h=h?=h=h=h' =h=hg=h=hb=h=h=h=h"=h:$=h$=h$&=h+=h2-=h-=hs.=h^2=hE3=h~3=h4=hj7=h38=h8=h9=h?=h@=h1A=hB=h=h,=h=he =h =h =h =h=ha,=hF=h=h=h=h=hK =h!=h"=h)#=h%=h&,=h'=h)=h*=h*=h+=h-=h.,=ho/=h2=hj3=h3=h3=hw7=h8=hB8=h<:=h;=hO<=h<=h$==h5@=h@=h@=hfA=hC=hJD,=hD=h@GX=hI=h)J,=hJ=hOM=hN=hN,=hP=hQ=hQ=hR=hT=hU=hU=hV=htY=hY=hZ=hZ=h1]=h]=h^=h^=h`=h/a=hra=hc=h\fX=huh=hi,=h~j=hl=hm=hm=hdn=h3p=hq=hEq=hq=hs=ht=hQu=hu=hw=hvx=hx=hey=h{=h|=h|=hU}=hU=h,=h=he=h=hW=h=h=ht,=h=h=ha=h=h9=h=h=h7=ȟ=h3=h,=h=hf=h1=h=hF=hɔ=hD=ho=hΕ=hj=h=h =hS=h=hk=h=h=ht=h=h=he=h2=h=h=h=h=h=h,=h=h =h;=h=h=h>=hv=h =hM=h=hʥ=h0=hR=h=h^=h=h]=h=h=h=h%=h=h-=h=h=h=hұ=hB=hy=hq=h=h=hP=h=hE=h=h=hq=h=hD=hK=h\,=hؼ=hڽ=h=hܾ=h>=h=h;=h=h=hI=h=hA=h=h=h=h=h=h=h=hV=h=h=h( ###  #####.#  #.....#  #.###.#### #.##...... ######### #.##.##.## #.# #.##.##+## #.#####.######.##...... ...........................-905.5 (81.0) #.##....###......... #=h&1.#####.##.....##.........#...... .........#.###.##.........#...... #.####.........##.........####'## #.######.#.######.........####.# =h.....# #.#:........##.....+....## .....# #.#########.##.....##..... .....###.###....#####......#.####=hW8-=hw%=hq'G __Done exploring.=h/6I=h[....................0.0)=h:\=hRb=hdG __Done exploring.=h=h=h =h=h?=h=hG __Done exploring.=h@ =h =hu =h 4=h =h G __Done exploring.=h։=hNj'Read which item? Scrolls  f - 3 scrolls of fear  t - a scroll of teleportationi - a scroll of identify  w - a scroll of enchant weapon =h R I - a scroll of immolation  V - a scroll of vulnerability  x - a scroll of amnesia [!] read|quaff|evoke[?] describe selected=h=hv=h###bentocg the Cleaver#####.#Mountain Dwarf of Trog ***...#.....#Health: 70/70 ========================#.###.#### Magic: 8/8=========================h#.##...... AC: 16Str: 23 ##########.##.##.## EV: 10Int: 7 #.......##.##.##+## SH: 0=h Dex: 9 #.#####.################.##...... XL:  8 Next: 49% Place: Dungeon:6 =hK................@................ Noise: ---------  Time: 6905.5 (0.0) =h`#.#####.#########....###......... h) +0 war axe =h}#.#####.##.....##.........#...... Throw: 5 darts (curare) .........#.###.##.........#...... #.####.........##.........####'## #.######.#.######.........####.#  .....# #.#:........##.....+....##  =h.....# #.#########.##.....##.....  .....###.###....#####......#.####=hu  _No target in view! _No target in view! =h=_Done exploring. _Done exploring. _Done exploring. =hm0_Done exploring.=h __Done exploring.  Okay, then.=h=h=h. _=he3=hg=hp=h"f _=hX=h[,=h=hƌB=h=hɎ=h&=h^=h=h0=h=hߓ=hߔ=hB=hr=h=hy=h=h=hO=h؛=h=h?=hn=h֝=hӞ=h=h[=hr=h<=h=h=h/=h%=h=h٩=h3=hŴ*# #.......# #.## ## ###.#####.################.## .####............................ =h.>....#.#####.#########....###... =h{..#####.#####.##.....##.........# #=h..............#.###.##.........#.##.####.........##.........=h...##.######.#..........# #..##......# #.#@........##.....+17.5 (12.0).........# #.#########.##.....# ...........###.###....####>...).....'....'. =h ...........###.###....###.#..... ...........# #.# #....# #.####### #..##......###'###....# #....# =h##.######..:..........# ####.# # ##.## #.............# #.# =h=h =h| _You see here a parchment of Dispersal.=hm^  You pick up a parchment of Dispersal and begin reading...=h418.0)=hN=hB _You add the spell Dispersal to your library.=hO =h

...).....'....'...#. .###............###.###....###.#. ##..............# #.# #....# #.# ..####..##......###'###....# #... ..# ##.######..@..........# ####313.0) ..# ###.## #.............# # #....# #.........%###### # #.# #....# #..........#....# # #'###....# #..........#....# #....#####...............#  .....##........... =h) ....#.......##...............## ....#.......##..#.....#=hc =h\ =hP { _You see here a parchment of Fireball.=h!  %You pick up a parchment of Fireball and begin reading...=h 12.0)=hH8%=hFA _You add the spell Fireball to your library.=h=hPWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple =h=h #[?25h[?0c=h+.+._.#....##.######.#.######..... bentocg the Cleaver .#...#..##......# #.#.........##. Mountain Dwarf of Trog ***... .#####..........# #.#########.##. Health: 70/70 ======================== ....#...........###.###....#####. Magic: 8/8======================== =h]...##.......>...).....'....'...#. AC: 16Str: 23 .###............###.###....###.#. EV: 10=hInt: 7 ##..............# #.# #....# #.## SH: 0Dex: 9 ..####..##......###'###....# #... XL:  8 Next: 49% Place: Dungeon:6 ..# ##.######..@..........# #### Noise: ---------  Time: 6932.5 (0.0) =h..# ###.## #.............# # h) +0 war axe =h:..# #....# #.........%###### # Throw: 5 darts (curare) #.# #....# #..........#....# # #'###....# #..........#....# # ....#....#####...............# # =hl....#.......##...............# ....#.......##...............## ....#.......##..........#.....# =h_You add the spell Dispersal to your library. _There is an open door here. _You see here a parchment of Fireball.  =hYou pick up a parchment of Fireball and begin reading... _You add the spell Fireball to your library.  What level of the Dungeon? (default 6, ? - help) =h [?25l[?1c=h 7=ho =h =hU =h8 =hu E _=h) =hR =h =h=h=h=h+=h0=h =h =h =ho=h!_There is an open door here. _You see here a parchment of Fireball=hP.  You pick up a parchment of Fireball and begin reading... _You add the spell Fireball to your library.  There is an escape hatch in the floor here.=hw=h _=h=h=hw=h=h6=h=h{ ,=h^"=hK$=h<&=hl&=h(=hk)=h*=hB+=hs,=h.=ha0,=h2=h4=hT5,=hF6=hB8=hT9=h9=hP:=h;=hD==hp==hU>=h@Y  There is a stone staircase leading down here.=hA=hB=hC$ _=hD=h;7=h=hC,=he  #  .#  ..#  .#.#.####...###  .......@....... 47.3 (14.8)=h .#.#.##########  _You climb downwards.=h*=h=ha _There is a stone staircase leading up here.=hɐ =ha =h =h =h6 =h` P _=h =h =h =hp =h. =hd =h" =h1 =h̭ =h# =h =hð =h۶ #.##.##$##.# #.######=h #.....y #...#  #@..#  =h? #...# .#.#.####...#####=h .......<..........#.#.############y   killer bee (asleep)=ho 51.3 (4.0)  A killer bee comes into view.=h =h y..y=hy 5===2.3 (5=h =h 4 _The killer bee buzzes angrily.=h?y #.# #.# #$# #.# =h#.######  #...y..  #...#  #@..#  #...#  #...#####  =h,<.........  =h*######### =h:*=hi #.# #.# #$# #.# #.######  #...y..  #...#  #@..#  #...#  #...#####  =h<...... ####### =h=he=h=h>a _A killer bee is nearby!=h<Q #.# #.# =h#$# =h>2#.# #.######  =haP#...y..  #...#  =hL#@..#  #...# =h+ #...#####  =h,<.........  =h!######### =h 3=hW[~ #.# #.# #$# #.#=h[ #.######  #...y..  #...#  #@..#  =h \#...#  #...#####  <......=h2\- #######=h\\; =h|\ =ha=hb=hg=hLja _A killer bee is nearby!=h #. #.# #.# #$# #.# #.#######y#...y..yy.#.@.# #...#  #...# .#.#.####...#####.......<..........#.#.############yyy 4 killer bees (3 wandering)=h  3 killer bees come into view.=h =h ,=h > ...yyy=h yyyyy 5 killer bees (1 wandering)The killer bee buzzes angrily.  A killer bee comes into view.=h 3-3.3 (1=h =hH C _The killer bee stings you but does no damage.=h"  You barely miss the killer bee.The killer bee buzzes angrily.=h@#=h#=h$=hi.T yy.yyyy 6 killer bees (1 wandering)The killer bee barely misses you. The killer bee closely misses you.=h`/@-4=h6=h9] _A killer bee comes into view.=h]  You miss the killer bee.=hǙC  The killer bee buzzes angrily.=hO=hŚ=hoR  The killer bee stings you but does no damage.=h=hN.y.y.yyyy=hF&5=h=hѱW _The killer bee barely misses you.=h$  You closely miss the killer bee. x2; The killer bee barely misses you.=hyy.y..y=h.-6=h=h["F _The killer bee stings you but does no damage. x2=h  You hit the killer bee.  The killer bee is moderately wounded.=h_=h=h5\  You slash the killer bee! The killer bee stings you. x2=h=h =h=hMy.yy.y..y=h862---=h?'=7=hV=hr _The killer bee barely misses you. The killer bee stings you.=h  You miss the killer bee.The killer bee is severely wounded.=h  You hit the killer bee. You closely miss the killer bee.The killer bee barely misses you.=h0\y.yy.=h U3----=h=8.2 (0.9=h =hyF _The killer bee stings you but does no damage. x2=hp  You miss the killer bee.The killer bee is severely wounded.You miss the killer bee. You hit the killer bee.=h;s  You barely miss the killer bee. The killer bee stings you.  The killer bee stings you but does no damage.=hP yy.  The killer bee stings you. The killer bee barely misses you.The killer bee closely misses you. The killer bee completely misses you.The killer bee stings you but does no damage.=hq51-----9.2 (1.0=ha=hX _The killer bee closely misses you.=h~  You slash the killer bee!  You kill the killer bee!=h5f  Trog accepts your kill.=h#  You miss the killer bee. x2; You slash the killer bee!  The killer bee stings you but does no damage.=h.. 5  You miss the killer bee. x2; You slash the killer bee!  The killer bee stings you but does no damage.  The killer bee barely misses you. x2  The killer bee stings you but does no damage.  The killer bee stings you.  You are poisoned.=hrA0===----53=60Pois  _The killer bee poisons you!=hYou miss the killer bee.  The killer bee is severely wounded.  You closely miss the killer bee. You hit the killer bee.  You miss the killer bee. You feel sick. The killer bee stings you.re more poisoned.  =hn y.  The killer bee stings you but does no damage.  The killer bee barely misses you.The killer bee stings you but does no damage. x3=hqD47======-=h&-1=h=h _The killer bee barely misses you. The killer bee closely misses you.=hMThe killer bee is severely wounded.You slash the killer bee! You miss the killer bee. x2  You feel very sick.The killer bee stings you. x2! The killer bee barely misses you. x2=hV32====--------2Pois =h=hC _The killer bee stings you but does no damage.=h=h<------=h=hM^ _You are too injured to fight recklessly!=h3=h=hG^ _You are too injured to fight recklessly!=hu=hv=h<|=h[^ _You are too injured to fight recklessly!=h=h3=h=hr^ _You are too injured to fight recklessly!=hP=h=hɎ=hՑ^ _You are too injured to fight recklessly!=hM =hBN =hVU =hW Y _You are too injured to fight recklessly!=h 3=h =h =h x #. #.# #.# #$# =hH #.# #.#######.  #.yyy.....  #.@y# #.y.# =hm =#...# #...#####  =h D<.........  ########## =h 3=h~]  #. #.# #.# =h ^ #$# #.# #.#######.  #.yyy.....  #.@y#=h-^  =hO^ w#.y.# =ho^ ^#...# =h^ d#...##### =h^  =h^ :<..... =h^ Q########## =h_ =hh =hi =hq =ht UThere are monsters nearby!=h] #. #.# #.# #$# #.# #.#######.  #.yyy.....  =h^#.@y# #.y.# #...# #...#####  =h^r<.........  ########## =h #. #.# #.# #$# #.# #.#######.  #.yyy.....  #.@y# =h{#.y.# #...# #...#####  <..... ########## =h=h=h=hq=hUThere are monsters nearby!=h #. #.# #.# #$# #.# #.#######.  #.yyy.....  #.@y# #.y.# #...# #...#####  <.........  ########## =hCrt #. #.# #.# #$# #.# #.#######.  #.yyy.....  =hPsA#.@y# #.y.# #...# #...#####  <..... ########## =h}=h~=hˇ=hUThere are monsters nearby!=h =h =h\ =h: There are monsters nearby!You are too injured to fight recklessly!=h=h=h There are monsters nearby!You are too injured to fight recklessly!=h;There are monsters nearby!You are too injured to fight recklessly!Unknown command.=hoW  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.=hCv=h|=h/bentocg the Cleaver#.Mountain Dwarf of Trog ***...#.#Health: 32/70 ==========--------------#.#Magic: 8/8=========================hC#$#AC: 16Str: 23#.#EV: 10Int: 7#.#######.SH: 0Dex: 9#.yyy.....XL:  8 Next: 53% Place: Dungeon:7#.@y#=hۆNoise: =--------  Time: 6962.2 (0.0)#.y.#h) +0 war axe#...#Throw: 5 darts (curare).#.#.####...#####Pois .......<..........#.#.############yyyyy 5 killer bees =h-_There are monsters nearby! _There are monsters nearby! _There are monsters nearby! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command.=hK #.=h #.# #.# #$# #.# #.#######.  #.yyy.....  #.@y# #.y.# #...# #...#####  =hw<.........  ##########   You feel very sick.  The killer bee stings you. The killer bee barely misses you.  The killer bee stings you but does no damage. =h The killer bee stings you.  The killer bee stings you but does no damage.  The killer bee closely misses you. x2=h35/105===--3.2 (15 darts (curare)Berserk Pois =h=hC _The killer bee stings you but does no damage.=hު  You slice the killer bee!!  You kill the killer bee!Trog accepts your kill.=hk   You feel the power of Trog in you as your rage grows.You barely miss the killer bee. x2; You miss the killer bee. You feel sick.=hm .y 4=hÇ =h  The killer bee misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *=hb =hm ]* * * LOW HITPOINT WARNING * * *The killer bee stings you.  * * * LOW HITPOINT WARNING * * *  You are more poisoned.  The killer bee poisons you!  The killer bee stings you but does no damage.=hD =h-Q  The killer bee closely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *=h$3=h4h yThe killer bee stings you.=he;+ 19====------8=9 (0.7Pois _* * * LOW HITPOINT WARNING * * *=h:C=hHg _Your Armour skill increases to level 6!=h _Your Armour skill increases to level 6!  You miss the killer bee.  The killer bee is moderately wounded.You closely miss the killer bee. You slash the killer bee!  You kill the killer bee!  Trog accepts your kill.=h † 3You feel the power of Trog in you as your rage grows.=h=h  You miss the killer bee.* * * LOW HITPOINT WARNING * * *You feel very sick.=h =h G  The killer bee stings you.  =h t* * * LOW HITPOINT WARNING * * *The killer bee stings you but does no damage.=h =h ?  The killer bee stings you.=h N0/106------=h% ^62-4.6Pois =h< =hR V _* * * LOW HITPOINT WARNING * * *=h  You slice the killer bee!!  You kill the killer bee!=h † 2Trog accepts your kill.=h=h5You kill the killer bee!  Trog accepts your kill.  You miss the killer bee. You closely miss the killer bee.* * * LOW HITPOINT WARNING * * *You feel sick. The killer bee barely misses you.The killer bee closely misses you. x2=h/8/106 =---7==5.3=hb=h-C _The killer bee stings you but does no damage.=h  You miss the killer bee.The killer bee is moderately wounded.=h=h You miss the killer bee.The killer bee is moderately wounded.You barely miss the killer bee.The killer bee stings you!  You die...=hn-1/106 --=h/  --more--=h=hInventory: 9/52 gear slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon)a - a +0 hand axe Missiles (go to first with ()  g - 5 curare-tipped darts (quivered) Armour (go to first with [)  d - a +2 pair of boots (worn)  f - a +0 ring mail (worn)  i - the +2 helmet of Shielding (worn) {rPois}b - a +0 animal skin  e - a +0 helmet Jewellery (go to first with "=)  c - a +4 ring of protection (worn) Wands (go to first with /)a - a wand of flame (23)  c - a wand of iceblast (5) Scrolls (go to first with ?)  f - 3 scrolls of fear  t - a scroll of teleportationi - a scroll of identify  w - a scroll of enchant weapon  I - a scroll of immolation =h[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=h   a - a +0 hand axe Missiles (go to first with ()  g - 5 curare-tipped darts (quivered) Armour [d - a +2 pair of boots (worn)  f - a +0 ring mail (worn)i - the +2 helmet of Shielding (worn) {rPois}  b - a +0 animal skin  e - a +0 helmet Jewellery (go to first with "=)  c - a +4 ring of protection (worn) Wands /)  a - a wand of flame (23)  c - a wand of iceblast (5) Scrolls (go to first with ?)  f - 3 scrolls of fear  t - a scroll of teleportation  i - a scroll of identify  w - a scroll of enchant weapon =h  I - a scroll of immolation  V - a scroll of vulnerability  x - a scroll of amnesia15%=h>  w - a scroll of enchant weapon  x - a scroll of amnesia Potions (go to first with !)  c - 5 potions of curing  f - a potion of resistance {unknown}38=hNlqM g - 5 curare-tipped darts (quivered) =hl V - a scroll of vulnerability  x - a scroll of amnesia0=h2M=h Missiles (go to first with ()  I - a scroll of immolation  V - a scroll of vulnerability23=hE  I - a scroll of immolation  x - a scroll of amnesia  c - 5 potions of curing =h?F \ f - a potion of resistance {unknown}38=hz =hǓ,=h~=hßUGoodbye, bentocg.1642 bentocg the Cleaver (level 8, -1/106 HPs)Began as a Mountain Dwarf Berserker on Oct 14, 2025.Was a Priest of Trog.Slain by a killer bee (7 damage)... on level 7 of the Dungeon.The game lasted 00:08:00 (6889 turns). 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