qh Player: bhs1982 Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-08-27.13:13:21.ttyrec Time: (1756300401) Wed Aug 27 13:13:21 2025 rhZ [?1051l[?1052l[?1060l[?1061hrh^V)0[?7h[?25l[?1crh/rh͖`Welcome, bhs1982. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine AbilitiesthG th th `bhs1982 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)th o-) Nothing wieldedNothing quiveredth ########.....######..@.......#.....############th tIn this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toth2 Mclear the --more-- prompts.th /  --more--}h# }h$ }hz( }h@ ' }hYC }hD [ _Found a staircase leading out of the dungeon.h5h_hΆ\ _Unknown command.hz J# #.....##..<..#.....#####.# h hA )1.0 (1 hg _h h3 h+# #.....##..<.@......##.....#####.## hh<2hhbh####### #.....# #..<..@.....# #.....#####.# ####### hhG&3hhh` ####### #.....# #..<...@....# #.....#####.# ####### h h, &4hq h hw!####### #.....# #..<....@...# #.....#####.# ####### h|<5hhKh)co####### #.....# #..<.....@..# #.....#####.# ####### #6hdh,fh~  ####### #.....# #..<..# #.....#####.# ####### .# h 2..### hb! h! &7h% h' z _You're doing great! Now, explore a bit until you reach the next blue square.hn ####### #.....# #..<..# #.....#####.# ####### .# .. ###h<8h$hh#  ####### #.....# #..<....@...# #.....#####.# ####### .#  ..  ###9ha h h ####### #.....# #..<...@....# #.....#####.# ####### .#  ..  ###hh(10.0 (1.0)hrhph]!: ####### #.....# #..<..@.....# #.....#####.# ####### .# h!r ..  ###h*)<1ho*h+hn ####### #.....# #..<.@......# #.....#####.# ####### .#  ..  ###hs<2hwhxh&/ #######.....#######<..........@#####.####### .# ..h4<3h:8hl9ho  # #.....# #..<........# #...@.#####.# h # .# ..  ###hl <4h h hok # #.....# #..<........# #..@..#####.# # .# ..  ###h<5hhh3O # #.....# #..<........# #.@...#####.# # .# ..  ###h7h7&6hX;h<hy       #  h@ #.....#   #..<.#   #@....#####.#  h9 # .#   ..  hWN ###      hthVh&7hbhhhNh]h ha{h{hh h7Qh4hhhP 4h h h 4h h h#8 4h^; h< he h hK h% h* hk h h? M ###### ...######<............############ .#  ..h h &8h#$ h% h#vM ###### ...######<............#####  ####### .#hH<9h7hzhhhhGh4h߈h‰h4hhh(hhܗh hd 4h hhex4h|h}h$4h(h$)h4hRhch  #  #.@...#######  #..<.# h  #.....#####.#    h h h '20h h hKi9 #######.....#######<...........########### hnhn1h@rhsh # #.....# #..@........# #.....#####.# # .# hŪ <2h8 y _There is a staircase leading out of the dungeon here.ht # #.....# #..<..# #.....#####.# # .# hי hh -3 _h؞ he h6.8# #.....# #..<.@......# #.....#####.# # .# h3<4h7h8hN####### #.....# #..<..@.....# #.....#####.# ####### .# hUhԗ&5hzhh N####### #.....# #..<...@....# #.....#####.# ####### .# h<6hhh]####### #.....# #..<....@...# #.....#####.# ####### .# hh&7hh֋hN####### #.....#hx #..<.....@..# hu#.....#####.# h####### .# h <8h hjh| ####### #.....# #..<..# #.....#####.# ####### .# ..### hh<9hhz _You're doing great! Now, explore a bit until you reach the next blue square.hpP # #.....# #..<.......@# #.....#####.# #hP  #.# ...####hwU =30hwY hZ h'#######.....#######<...........#####h't######  ...##### h-h-&1hV1h]2h #######.....#######<...........###########  #......######..# .##h h &2h hC hUD #######.....#######<...........########### ##.##### #.@....##### .hD#hJ<3hLMhFNhx4hhh;4h]?h:@h4hhh*4hd.hD/h4hlhCh, # #.....####### #..<........# #.....#####.# #h-  ##.##### #..@...# #####..# .# #h^2 h2 h2 4hw5 h6 h# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###h<5h/h>h. .....# ..# ###..# #.#ho0...# #.# ####### #.## .......## #######.## ##.## ##.####.#.##.###hu<3h3yhz3 _Found a stone staircase leading down.h + ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####.###.#.####.#####h <4hc h hc #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..###### #.......h ##.# ####### ##.### ##.#####.###.#.##h,#.#####h<5h×h#hz ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #.. h{ #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##hh&6hhh' ###### # .....# ##.## ####.# ##...##h ##.##### #..>..# #......# #..  #####..# ##.  #......# ## #..#####hf># #....... #.######## ##.### ##.#####.###.#.##h7hj7hhh   bhs1982 the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== ###### ## AC: 2Str: 16 .....# ##.## EV: 10Int: 8 ####.# ##...## SH: 0Dex: 12  ##.##### #..>..# XL:  1 Next:  0% Place: Dungeon:1  #......# #..@## Noise: ---------  Time: 67.0 (0.0) h8  #####..# ##.#.##  -) Nothing wielded  #......# ####.##  Nothing quivered  #..####### ##.##  #........## ##.#  #########.## ##.##   ##.## ##.##   ##.###.##   ##.#.## A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys]. _Found a stone staircase leading down.  Attack: -) Nothing wieldedPress: ? - help, Dir - move targeth$ J The floor. You are here.hd  bhs1982 the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== ###### ## AC: 2Str: 16 .....# ##.## EV: 10Int: 8 ####.# ##...##h SH: 0Dex: 12  ##.##### #..>..# XL:  1 Next:  0% Place: Dungeon:1  #......# #..@## Noise: ---------  Time: 67.0 (0.0)  #####..# ##.#.##  -) Nothing wielded  #......# ####.##  Nothing quivered  #..####### ##.##  #........## ##.#  #########.## ##.##   ##.## ##.##   ##.###.## h v  ##.#.## h'A quicker way to “run” through a corridor is to press [Shift] along with the hB_[number pad] (try Numlock on/off) or [vi keys]. _Found a stone staircase leading down.  hcjAttack: -) Nothing wieldedPress: ? - help, Dir - move targeth@*@h a..  Your weapon can't reach that far!hX .*hm-*.hv.>Your weapon can't reach that far!hS .*h_G>*hy Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous tahzrget (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.h4 h\hy+ h`hap   bhs1982 the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== ###### ## AC: 2Str: 16 .....# ##.## EV: 10Int: 8 ####.# ##...## SH: 0Dex: 12  ##.##### #..>..# XL:  1 Next:  0% Place: Dungeon:1  #......# #..@## Noise: ---------  Time: 67.0 (0.0)  #####..# ##.#.##  -) Nothing wielded  #......# ####.##  Nothing quivered  #..####### ##.##  #........## ##.#  #########.## ##.##   ##.## ##.##   ##.###.## [39;4h`q 9m  ##.#.## A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys]. _Found a stone staircase leading down.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target  bhs1982 the Covered  Human  Health: 18/18 ========================  Magic: 3/3======================== ###### ## AC: 2Str: 16 .....# ##.## EV: 10Int: 8 ####.# ##...## SH: 0Dex: 12  ##.##### #..>*.# XL:  1 Next:  0% Place: Dungeon:1  #......# #..@## Noise: ---------  Tihq 0me: 67.0 (0.0)  #####..# ##.#.##  -) Nothing wielded  #......# ####.##  Nothing quivered  #..####### ##.##  #........## ##.#  #########.## ##.##   ##.## ##.##   ##.###.##   ##.#.## Attack: -) Nothing wieldedPress: ? - help, Dir - move targethxbhs1982 the CoveredHumanHealth: 18/18 ========================Magic: 3/3======================== ########AC: 2Str: 16 .....###.##EV: 10Int: 8 ####.###...##SH: 0Dex: 12##.##### #..>..#XL:  1 Next:  0% Place: Dungeon:1#......# #..@##Noise: ---------  Time: 67.0 (0.0)#####..# ##.#.##-) Nothing wieldedh#......# ####.##Nothing quivered#..####### ##.###........## ##.##########.## ##.####.## ##.####.###.####.#.##Attack: -) Nothing wieldedPress: ? - help, Dir - move target9 (0.9huh# _You swing at nothing.h4hhd> _Unknown command.h Pr ##### ## .... ##.## ####.# ##...##.##### #..>@.#......# ##...## hP######.#.## ....# ####.######### ##.##........## ##.##########.## ##.####.## ##.####.###.##hUh_V48.9 (1.0 _h|ZhQ[hn ## ###.# ##.###.# ##...## # ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.## #..# ##.## #hyok.## ##.#  #.## ##.##  ##.## ##.##  ##.###.## ht<9hxhz  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.h 4hp hȰ D70 _h hoL f  ####### #.....#2 #.@...+ #.....# #######  A new level! To begin with, head over to that door to the right.hpM hP hz -1.6 (1.7hS} h~ _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.h # #.....# #.<@..+ #.....# # h I20 _h h h0# #.....# #.<.@.+ #.....# # h<3hh4hr # #.....# h #.<..@+ #.....# # h <4h h \ _You can open a closed door by walking into it.h<###.#'....+###.#h@<5hChqE _You open the door.hM ####### #.....####.# #.<...@....+ #.....####.# ####### h\R hR &6hUU hfW I _There is an open door here.h####### #.....####.# #.<...'@...+ #.....####.# ####### h h& -7 _h hh AJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #hE<8hWIh`Jh * p####### ## #.....####.# #.<...'..@.+ hg* #.....####.# ####### ## h. hA/ &9h^2 h]3 hc$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### hh=80h,lhmh'#.###.≈'.....≈h'x.###.≈#h+h%,G======1h/hq15 _As you open the door, it creaks loudly!hY# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### h^>------hP^2hYah3cI _There is an open door here.hO # ##### ≈#.....####.#.###.≈#.<...'....'@....≈hP #.....####.#.###.≈# ##### ≈ hU[------3hXh!Z} _To close an open door, press [C].hH ≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈h&M <4hQ hR h#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈h#.<...'....'..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..hM<5hhh"≈#≈# ≈≈# ≈≈≈# #≈≈≈##hC# ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....'...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##h<)<6h.h.h$ ≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....'....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.#h% 6#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# h* <7h. h@0 h 4h h L _Why would you want to do that?h,K ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #.≈≈≈#hFC8 _h-hh~  ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.###h՜ ####### #####  #...≈≈≈.≈≈≈#hA <9h0 h h& #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## ##### ..≈≈≈.h]&#.≈≈≈.#≈≈≈# h,he, 90h/hB1o _Note how you can move through shallow but not through deep water.hw #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.hw<...'....'.........####.#.########## #####  h4xk#..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#h~<1hh̃h4hghh=h=hkBhWCh 4hhh74hT<h=h4hhhB4hDFhGh4hMhh≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....'.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#2hhTh_4hʐhAL _Why would you want to do that?h 4h h! L _Why would you want to do that?hg##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#hmhn-3 _hlshth~ ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# h h &4h h h ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## hL#≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#h/!You enter the shallow water.5Water he%hR'7 _Moving in this stuff is going to be slow.h  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# h% B7.2 (1.6h h hJ3  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# h8 =8.8h< h= h s ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# h #≈≈≈##≈≈≈##≈≈≈##≈≈≈#hp P100.4 (1.6)h h hI 4hN h[O h 4h hl hD> h> h C hD hB7 ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....'...... .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##h7.~~~.##≈≈≈###≈≈≈#h<h=#1h= 0hAhBh  ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....'...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##h <2h hC h R h;R hW hX L _Why would you want to do that?hQ h h hb  hx F_Why would you want to do that?hJ hJ hP hQ T _Why would you want to do that?h 4h hH T _Why would you want to do that?hj4h ohpT _Why would you want to do that?h4hh1O _Why would you want to do that?hj ≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## h h7 :3 h _h h h94hÌhh~4hhhD`4hdhehg4h:h%h[Z4h8_hehM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##hq<4hhh2XM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###hh&5hhhpM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##h<6hhhV;M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### h;j'....'......+###.#.#### # ##### #.#.≈≈≈≈≈.##hA<7h4FhMGhM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.#### h]# ##### #.≈≈≈≈≈.###≈≈≈#h<8h*h he  #≈≈≈###≈≈≈## # ##### ##.≈≈≈.#####.#.###.≈≈≈≈≈.### '....'......+ ####.#.###### #####  ##≈≈≈#h˥ 2#≈≈≈#h <9h hS[#≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....'.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# h#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## h hĬ=10hhahw #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### '.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## h| <1hN hR h% ###...#'.<.#...####h <2h hP t __You open the door. _Found a stone staircase leading up.hG #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### hG <.#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...@.<.# hH Q.#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.h8H e#.~~~.# hiM hM -3 _hR hT Q _There is an open door here.h! #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### h C4 _h h0 h5  #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### h6 #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### h@6 $h< <5h? hC   When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.h (#≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .###.≈≈≈≈≈.###...# .....≈≈≈≈≈...'.<@# .###.≈≈≈≈≈.###...# h #.≈≈≈≈≈.# ##### h h -6 _h h( hBa hva hj h' ht h h h  #≈ #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈### ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...## #.≈≈≈≈≈.# #####  #.≈≈≈≈≈.#  #..≈≈≈..#  ##.≈≈≈.##  #.~~~.#  ##≈≈≈##  #≈≈≈# hM<7hhw  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.hOhOhShUE _You can't go down here!hQhhihhC8 _hf  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣hhhI-9.1 (1.7hLhPl  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ishP pointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. h-QU_There is a stone staircase leading down here.h  ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣h  ♣♣.♣♣ ♣♣♣hm J200 _hl h h ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣h΃- ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣hNh1&1hǍhh?  . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ h <2h h   Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].hk|#♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣h­ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣hγh&3hLhhR4hhB h.## ## # ♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣..@♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣.♣♣♣♣♣ h<4 hC h\ h#.## .### #♣. ♣.♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣.@.♣♣♣...♣♣ ♣♣♣♣....>..♣ h ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣ hs h&5 h h h-{ #.## #.## .### #♣ ♣. ♣.♣♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣@..♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣ h1 <6 h  hʃ  h4 h*h  ##.#  ##.## ##.## #.## .## ##hY ♣ #  ♣♣♣ ♣h♣.@♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣h♣♣♣♣....>..♣♣♣♣♣hG...♣♣♣.♣♣♣♣♣hhuh7h$hhP IhQ hS ,hX nhX h|Z ,hZ h[ h] ,h] h^ h_ h` ht` ha hb h$c h~c hd hf ,hf hAo  ## .# ♣♣...♣♣ ♣♣.....♣♣ .## ♣..~~~..♣ #.##♣..~§~..♣.##♣..~~§..♣  ##.# ♣.....♣ ##.## ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣hp ♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣hGy 34.1 (7  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.h{ R§5.1 (8h hN  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].#h-3#hO-#hK.#h[0,#h4X#h 5#h6#h 7,#hH7#hQ8#h@9,#h9#hG:#ht;,#h;#hV<#h=>,#h|>#h?#hA,#hA$h$h,$h$hf$h,$hR$h3$h,$hk$h $h ,$ho $h $h,$h$h$hJ,$h$h$h,$h$h$hP$h}$h$h$he,$h$h$hj,$h$he$h,$hN$h$h$h$hW$h$h$h$hS $h"$h",$h#$hk$$h'%,$h%$h+  ..  $hS+F....♣♣♣  <......♣♣♣♣♣ ♣@...♣♣♣♣ $hx+♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ $h+♣♣♣.♣♣ ♣♣.♣ $h+♣♣.♣### ♣♣.♣♣ $h+g##.## ♣♣♣. #...##$h,l ♣♣♣♣..♣♣$h0057.1 (22.0)$h4Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.$h?5,8.1 (23$hE7$h8. _Found an exit from the tutorial.-h' _Unknown command.7h 7h$ 7h7hK _You can't go up here!8hE8h[E8hRc _You can't go down here!;hXpv  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.;hp♣♣♣♣..♣♣♣.♣♣ ♣♣.♣ ♣♣.♣  # ♣♣.♣♣ ;hp| ## ♣♣♣.♣♣;hAzd9.1 (1.0) _;h{=hU)♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣=hU♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣ =hU ♣♣.♣  ### ♣♣.♣♣ =hV} ##.## ♣♣♣.♣♣=h]=h%^'60=hCc=h_d>h ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...>hz♣ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣ >hj ♣♣.♣  ♣♣.♣ >h ### ♣♣.♣♣  ##.## ♣♣♣.♣♣>hB>h1>h>h>hX ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ >hKY ♣♣...♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ###>hY ♣♣.♣♣  ##.## ♣♣♣.♣♣>h_<2>h3d>he>h, ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣>h,4.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣..♣♣  ♣♣♣♣ ♣♣♣.♣♣ >hUr ♣♣.♣  ♣♣.♣ >h{ ### ♣♣.♣♣  ##.##>hN ♣♣♣.♣♣>h>hK&3>h>hr>hs- ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣. ♣♣.  ♣♣.  ### ♣♣.  ##.## ♣♣♣.♣♣ >hy>hQz&4>h>hЀ>h<   ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣ ♣>h L.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣>h  ♣♣ ### ♣♣. ##.## ♣♣♣.>h VCongratulations! You've completed the first lesson!>hZ >h &5>hH >h W  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.?h? _Unknown command.Ah4Ah4Ahd> _Unknown command.Fh  ♣♣♣ ♣♣ ♣♣.....♣♣  ♣♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣...♣♣♣♣♣♣.♣♣♣♣♣♣  ♣ # # ♣Fh Fh -6 _Fh9 Fh} Ih;5 ♣♣♣♣♣♣♣...♣♣..♣.......♣♣♣♣♣...♣♣♣♣♣♣.......♣♣♣....♣♣♣♣♣♣♣ ♣♣♣♣♣...♣♣♣♣♣ ♣♣♣♣..♣♣♣  ♣♣♣ ♣Ihq###♣♣. ##.♣♣♣.IhIh7IhmIh>W  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.MhXAre you sure you want to leave the Dungeon? Y - Yes  N - NoPhEPhKPhLAre you sure you want to leave the Dungeon? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.Sh~6ShAabhs1982 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣ShAXL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 167.1 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quiveredShxB♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!ShB?To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.Sh=CShGSh$LShsL)8.1 (1 Sh5P_ShSShV\Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\Sh(W/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous levelShQW[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs ShWDoors can be opened by walking into them[C] close an open door ShWTravel[X] enter the level map, travel with [Enter]ShWb[o] autoexplore Hit any key to exit...Zhn Zhp Zhr ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l