hh^  Player: bingos Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.20:20:47.ttyrec Time: (1756326047) Wed Aug 27 20:20:47 2025 hhLv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1chh7hhb?bingos the TinkererKoboldHealth: 10/10 ========================Magic: 3/3========================AC: 2Str: 7EV: 13Int: 16SH: 0Dex: 13XL:  1 Next: 22% Place: Dungeon:1Noise: ---------  Time: 84.2 (0.0)a) +0 hammerCast: Kinetic GrapnelhheF##.ß.ß.##.# ##...ß..#. #.###...ß.ß.#..##.##........#.....#.⌠.⌠.###.##)#.....#.'.##†'..ß..#<#.##.######.#.....#.+.##...@....#.⌠.⌠.###.#........###........#.!.###### ##...ß.ß.#...##...ß..#>.##.ß.ß.##.....########hhjMhhVPeWelcome back, bingos the Kobold Forgewright.hh Uhhhhߦhh _Press ? for a list of commands and other information.hh& 3hhhhhhIhhP _hhi,hhhhhh,hhXhhZ(Y. #.###...ß.ß..##.##....... .....#.⌠.⌠.###.. #)#.....#.'#.# #†'..ß..#<##.######.#.....#.+####........#.⌠.⌠.###...........###....... ##.@.###### ##...ß.ß #...# ##...ß. ..>..# ##.ß.ß####+#. #.... .# ##### hh.+7.2 (3hhB0+8.2 (4hh25hh8K _d - a purple potionhhdIhhfhhghhhhh5lnhhnJThere is a stone staircase leading down here.hhohho _hhphhrhhWthhthh uhhvhhw,hhxhhbzhh{,hhy|hh݅L . #.###.. ..##.## .....#.⌠.⌠ .. #)#.....## #.# #†'..ß... #.######.#.... ##.####........#.⌠.⌠ #.............### #@##...###### ##.. #.##...# ## #...>..# ## #####+#.. # .# hh>,94.2 (6hh+5.2 (7hhhhAY _e - a scroll labelled KYNURO VIXThh 3hh2 hhk hh hh hhI hhL ,hh hh hh hh hh hh hh ,hhZ hh hhn hh hh hh hh ,hh hhV hhX ,hh hh hh ,hh hh hh hh hh hh hh hh hh hhQ hhM ,hh hh hh ,hh hh! hhq# ,hh# hh$ hh% hh& hhv& hhR' hho( ,hh( hhQ* hh+ Bhh, hh- ,hh- hh&/ hh60 ,hh{0 hhK1 hh2 ,hh2 hhK5 ,hh5 hh5 hh6 hh8 ,hhW8 hh9 hh: ,hh: hh; hh< ,hh= hh= hh? ,hh? hh4B hhJ ## ..∩ g##.. ... #.###...###.#  .......#  Kinetic Grapnel...##.#.. #...####. ###.....g   goblin (asleep)hhJ G#........# #.....#.# ##... #..... . #.###hh&V 120.2 (25.0)  A goblin comes into view. It is wielding a +0 dagger.Found a club.hhV ,1.2 (26hh[ hh^ > _Found Yvanwix's Antique Armour Emporium.hh hh Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled KYNURO VIXT Potions (go to first with !)  c - a potion of magic  d - a purple potionhh%hh hhbingos the TinkererKoboldHealth: 10/10 ========================Magic: 3/3========================## ..∩AC: 2Str: 7g##..EV: 13Int: 16...SH: 0hhEDex: 13#.#XL:  1 Next: 22% Place: Dungeon:1## #@#Noise: ---------  Time: 121.2 (0.0)...###.#a) +0 hammer.......#Cast: Kinetic Grapnel...##.###hh.. #...####. ###.....g   goblin (asleep)#........# #.....#.# #hhO#... #..... . #.### _d - a purple potion _There is a stone staircase leading down here. _e - a scroll labelled KYNURO VIXTA goblin comes into view. It is wielding a +0 dagger.Found a club. _Found Yvanwix's Antique Armour Emporium.hh;4hh!"hhe$hhyf  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh%R  bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- ## ..∩  AC: 2Str: 7 g##..hhr% EV: 13Int: 16 *.. SH: 0Dex: 13 #*#hh% XL:  1 Next: 22% Place: Dungeon:1 ## #@# Noise: ---------  Time: 121.2 (0.0)hh% ...###.# a) +0 hammerhh% .......# Cast: Kinetic Grapnel hh=&...##.### .. #...####  . ###.....  g   goblin (asleep)hhf&L #.....  ...# #..... #.# #hh&h #... #..... . #.### _Found Yvanwix's Antique Armour Emporium.  hh&Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh&Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)hh  bingos the Tinkerer  Kobold  Health: 10/10 ======================== hh  Magic: 2/3================-------- ## ..∩  AC: 2Str: 7 g##.. EV: 13hh)Int: 16 ... SH: 0hhHDex: 13 #.#hhg XL:  1 Next: 22% Place: Dungeon:1 hh## #@# Noise: ---------  Time: 121.2 (0.0)hhL ...###.#hhԋ a) +0 hammer .......# Cast: Kinetic Grapnel hh...##.### .. #...#### hh . ###.....  g   goblin (asleep)hh2- #.....  hhSB...# #..... #.# # #... #..... . #.###hhsCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehhzAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin.hhh ## ..∩  )##.. *.. #*#hh ## #@#  .......# hh[ .. #...hhP . ###. hh#. ...# #..... #.#   #... #..... .  hh5+..hhu33=2.2 (1Kinetic Grapnelhh"hh%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!hh3hh5hh9hh;H _No target in view!hh6 hhB  Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to describe[!]/[I] toggle spell headershhBhhhh~bingos the TinkererKoboldHealth: 10/10 ========================Magic: 2/3================--------## ..∩AC: 2Str: 7)##..EV: 13Int: 16hhU...SH: 0Dex: 13#.#XL:  1 Next: 33% Place: Dungeon:1## #@#Noise: =--------  Time: 122.2 (0.0)...###.#a) +0 hammerhh-.......#Cast: Kinetic Grapnel...##.###.. #...####hh\. ###.....#........# #.....hh}T#.# # hh#... #..... . #.### hhBAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The kinetic grapnel hits the goblin. hhX_You kill the goblin! _No target in view!hh8hhhhfhh hh| hhhhF _Unknown command.hhhh6hh)hhhh| _hh hh{!hh!hhX#hh#hh$hh%,hh&hh (,hhW(hh*,hh*hh+hh,hh,hh;.,hh.hhG0,hh1hh2,hh 3hh4hh4T3========hh5hh84 _Magic restored.hh@M l....## ..∩..)##....#.....b -## ###.Kinetic Grapnel.......##.#...b   bat (asleep).l   frilled lizard (asleep)......hhJ034.2 (12.0)hhKF-5.2 (13hhQhhSj _A bat and a frilled lizard come into view.hh9H  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhw   bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- l...  AC: 2Str: 7hh  .## ..∩.  EV: 13Int: 16 .)##....  SH: 0Dex: 13 #..***b  XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: ---------  Time: 135.2 (0.0) hhG ## #.# a) +0 hammer ...###.#hhu  Cast: Kinetic Grapnel .......#hh  ...##.### .. #...####  b   bat (asleep) hh . ###.....  l   frilled lizard (asleep) #.....  ...# #..... #.# # hh \_A bat and a frilled lizard come into view.hh* ZCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  hhJ xPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)hhQ  bingos the Tinkererhh  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- l...  AC: 2Str: 7 .## ..∩.  EV: 13Int: 16 .)##....  SH: 0Dex: 13 #.....b  XL:  1 Next: 33% Place: Dungeon:1 #@# Noise: ---------  Time: 135.2 (0.0) hhV )## #.# a) +0 hammer ...###.# Cast: Kinetic Grapnel .......# ...##.### .. #...####  b   bat (asleep) . ###.....  l   frilled lizard (asleep) #.....  ...# #..... #.# #Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  hh !The kinetic grapnel hits the bat.hh/ l...  .## ..∩.    #..***†  #@# ## #.#    .. l   frilled lizard (asleep) .   ...#  #.# hh(...hh.<44=6.2 (1hhFhhdqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  hh̦cThe kinetic grapnel hits the bat. _You kill the bat!hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh  bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 1/3========---------------- l...  AC: 2Str: 7 hhl.## *.∩.  EV: 13Int: 16 .)##*...  SH: 0Dex: 13 hh#.*...†  XL:  1 Next: 44% Place: Dungeon:1 #@# Noise: =--------  Time: 136.2 (0.0)hh" ## #.# a) +0 hammer ...###.# Cast: Kinetic Grapnel .......# hh~...##.### .. #...####  l   frilled lizard (asleep) . ###.....  #.....  ...# #..... #.# # _You kill the bat!hh2Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)hh   bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 1/3========---------------- l...  AC: 2Str: 7 .## ..∩.  EV: 13Int: 16 .)##....  SH: 0Dex: 13 #.....†  XL:  1 Next: 44% Place: Dungeon:1 #@#hhk  Noise: =--------  Time: 136.2 (0.0) ## #.# a) +0 hammer ...###.# Cast: Kinetic Grapnel .......# ...##.### .. #...####  l   frilled lizard (asleep) . ###.....  #.....  ...# #..... #.# #Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard.hh-  †...  .## *.∩.  .)##*...  #.*...†  hh #@# ## #.#    ..  .  hh6  ...#  #.#  hhȗ 3...hhH m557.2 (1Kinetic GrapnelhhϢ hh8 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  hh Aim: a frilled lizard (asleep, 100% to hit)  The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard!hh 3hhں hh Bhh9 ,hh hh ,hh hhK ,hh- hh5 ,hhy hh. ,hh hhE ,hh; hh ,hh hh ,hh\ hh j2========hhk hh ,hh hh ,hh hh ,hhf hhc hh @========hh hh ,hh hh ,hh. hh ,hh hhL ,hhN hh ,hhJ hh ,hh hh ,hhg hh ,hh hh q -. _You start resting.hh) 059.2 (22.0)hh l3========-60.2 (23hhX hha % _Magic restored.hhP 3hhQ hhU hh/ hhB M...b †...## ..∩..)##....#.@...† ##.#...## #.# ..Kinetic Grapnel...###.# ..##b   bat (asleep)0.0).bb1.2 (1hh hh V _A bat comes into view.hhz  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh(   bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- ....  AC: 2Str: 7 hhS) †...  EV: 13Int: 16 .## ..∩.  SH: 0Dex: 13 ..)##b...  XL:  1 Next: 55% Place: Dungeon:1 hh) #.@...†  Noise: ---------  Time: 161.2 (0.0) ##.#...  a) +0 hammer hh) I## #.# ..  Cast: Kinetic Grapnel ...###.# .  hh$* .......# ...##.### b   bat hhS* H.. #...####  . ###.....  hh* #..... _A bat comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  hh.+ 9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)hhѐ  bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- ....  AC: 2Str: 7 †...  EV: 13Int: 16 .## ..∩.  SH: 0Dex: 13 ..)##b...  XL:  1 Next: 55% Place: Dungeon:1 #.@...†  Noise: ---------  Time: 161.2 (0.0) ##.#...  a) +0 hammer ## #.# ..  CasthhL: Kinetic Grapnel ...###.# .  .......# ...##.### b   bat .. #...####  . ###..... hh #..... Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The kinetic grapnel hits the bat. ....  †...  .## ..∩.  ..)##†...      ## #.# ..   .   ..  .  hh466=2.2 (1Kinetic Grapnelhh6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (57% to hit)  The kinetic grapnel hits the bat. _You kill the bat!hhgp hhr hhy hh{ hh8`3hh`hhgnhhghh i,hhcihhj,hhjhhk,hh+lhhem,hhmhhn,hhohho,hh3phhq,hhsqhh   bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 2/3================-------- #.......  AC: 2Str: 7 .......  EV: 13Int: 16 #†.....  SH: 0Dex: 13 .## #..∩.*g  XL:  1 Next: 66% Place: Dungeon:1 ..)##†@**..  Noise: ---------  Time: 175.2 (0.0) #.....†..  a) +0 hammer ##.#..... h Om Cast: Kinetic Grapnel ## #.#.....  ...###.#.....  .......#####  g   hobgoblin (asleep) ...##.### .. #...####  . ###..... # _A hobgoblin comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)hhVbingos the TinkererKoboldHealth: 10/10 ========================Magic: 2/3================--------#.......AC: 2Str: 7.......EV: 13Int: 16#†.....SH: 0Dex: 13.## #..∩.*gXL:  1 Next: 66% Place: Dungeon:1..)##†@**..Noise: ---------  Time: 175.2 (0.0)hh9#.....†..a) +0 hammer##.#.....Cast: Kinetic Grapnel## #.#........###.#............#####g   hobgoblin (grapneled)...##.###.. #...####. ###.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead.hhhhQ....ghh5===6.2 (1hh#hh&  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh  bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 1/3========---------------- #.......  AC: 2Str: 7 .......  EV: 13Int: 16 #†.....  SH: 0Dex: 13 .## #..∩...  XL:  1 Next: 66% Place: Dungeon:1 ..)##†@**g.  Noise: ===------  Time: 176.2 (0.0) #.....†..  a) +0 hammer ##.#..... hh~  Cast: Kinetic Grapnel ## #.#.....  ...###.#.....  .......#####  g   hobgoblin (grapneled) ...##.### .. #...####  . ###..... # _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 71% to hit)hh  bingos the Tinkerer  Kobold  Health: 10/10 ========================  Magic: 1/3========---------------- #.......  AC: 2Str: 7 .......  EV: 13Int: 16 #†.....  SH: 0Dex: 13 .## #..∩...  XL:  1 Next: 66% Place: Dungeon:1 ..)##†@..g.  Noise: ===------  Time: 176.2 (0.0) #.....†..  a) +0 hammer ##.#..... hhc[39;49m Cast: Kinetic Grapnel ## #.#.....  ...###.#.....  .......#####  g   hobgoblin (grapneled) ...##.### .. #...####  . ###..... #Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 71% to hit)  The kinetic grapnel hits the hobgoblin.hhn@hhA     hh  hhA.##   hh1..)##†@**..  hhT!  hhy   hh<##  hhΥ hh9 hh!] .. hhL .   hhhh.(...hh 5v88--7.2 (1Kinetic Grapnelhh;hh[>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, grapneled, 71% to hit)  hh>rThe kinetic grapnel hits the hobgoblin. _You kill the hobgoblin!hh Qhh nhh' hh ,hh hh hh1 hh hh ,hhO hh3 ,hh~ hh5 hhz T2========hh hh ,hh4 hhv ,hhb hh! ,hh=& l========hh& hh* ,hh+ hh- ,hh. hh0 ,hh1 hh3 ,hhk4 hh/6 ,hh7 hh8 ,hh9 hh_; ,hhS= hhF Y ---.. hh*,hh*hh .hh/hh/hh0hhH2hh 4,hh4hh*6hh 8hh=8hh8hh:hh;hh;hh<hh?hhA,hhBhhQhhXhh,hhJhh hh* ,hh hhyhh,hhhhhh,hhhhhh,hh2hhhh&hh^hhhhv#hh$,hh"%hhi&hh'hh'hh5(hh8)hhA*,hh*hhS.hh#/,hh/hh1hh2,hh{2hh3hh4hh4hh5hh#6hh.7,hhy7hhn8hhP9,hh9hh{:hhT;hh;hh;hh=hh~>,hh>hh/@hh A,hh}Ahh6ChhChhDhhMDhhLEhhF,hheFhhNGhh Hhh;Hhh}Hhh Ihh:J,hh~JhhKhh>M,hhMhheNhhO,hh!PhhQhhTR,hhRhhNThhoU,hhUhhoXhh`{#..#.###...# #.###....# ###.####...#..#.# #.........#..#.# #.#.##...# ###..#.####.#.##...# ....#...##.#...>..#hhna ###.##.#+##.#####+#. #.....## .##.@.## -#'##  ... Kinetic Grapnel ......B.♣... B   giant cockroach (asleep) hhiJ 68.2 (61.0)  You open the door.hh?kF-9.2 (62hhsphhrb _A giant cockroach comes into view.hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh{ : hh 2#..#.###...# #.## bingos the Tinkerer #....# ###.####... Kobold #..#.# #......... Health: 15/15 ======================== #..#.# #.#.##...# Magic: 4/5===================----- hh ###..#.####.#.##...# AC: 2Str: 7 ....#...##.#...>..# EV: 13Int: 16 hh@ ###.##.#+##.#####+#. SH: 0Dex: 13 hh #.....## . XL:  2 Next:  0% Place: Dungeon:1 hh \##.@.##  Noise: ---------  Time: 269.2 (0.0) ##*##hh  a) +0 hammer *..hh  Cast: Kinetic Grapnel .*...hhK * .B.♣...   B   giant cockroach (asleep) hho 1_A giant cockroach comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehh JAim: a giant cockroach (asleep, 100% to hit)hh[#..#.###...# #.## bingos the Tinkerer#....# ###.####... Kobold#..#.# #......... Health: 15/15 ========================#..#.# #.#.##...# Magic: 4/5===================-----###..#.####.#.##...# AC: 2Str: 7hhS\y....#...##.#...>..# EV: 13Int: 16###.##.#+##.#####+#. SH: 0Dex: 13#.....##. XL:  2 Next:  0% Place: Dungeon:1##.@.##Noise: ---------  Time: 269.2 (0.0)##'##a) +0 hammer...Cast: Kinetic Grapnelhh~\^......B.♣...hh\B   giant cockroach (asleep)  Confirm with . or Enter, or press ? or * to list all spells.hh\$Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Kinetic Grapnel.  hh]6You are very lightly contaminated with residual magic.hh_Z70.2 (1Contam hh-ehhl  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen.hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh{- #..#.###...# #.## bingos the Tinkerer #....# ###.####... Kobold #..#.# #......... Health: 15/15 ======================== #..#.# #.#.##...# Magic: 3/5==============---------- ###..#.####.#.##...# AC: 2Str: 7hh. ....#...##.#...>..# EV: 13Int: 16 ###.##.#+##.#####+#. SH: 0Dex: 13 #.....## . XL:  2 Next:  0% Place: Dungeon:1 ##.@.##  Noise: ---------  Time: 270.2 (0.0) hhB.##*## a) +0 hammer *..hh.{ Cast: Kinetic Grapnel .*... Contam  .B.♣...  hh. B   giant cockroach (asleep) _Nothing appears to happen.  hh.Casting: Kinetic Grapnel (safe; 3% risk of failure)  hh/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  hhG/Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)hh #..#.###...# #.## bingos the Tinkerer#....# ###.####... Kobold#..#.# #......... Health: 15/15 ========================#..#.# #.#.##...# Magic: 3/5hh ==============----------###..#.####.#.##...# AC: 2Str: 7....#...##.#...>..# EV: 13Int: 16###.##.#+##.#####+#. SH: 0Dex: 13#.....##. XL:  2 Next:  0% Place: Dungeon:1##.@.##Noise: ---------  Time: 270.2 (0.0)##*##a) +0 hammer*..Cast: Kinetic Grapnel.*...Contam hh .B.♣...B   giant cockroach (grapneled)  hh4 Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhW Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehh{ vAim: a giant cockroach (asleep, 100% to hit)  The kinetic grapnel hits the giant cockroach.hh3 hh '.B..=1.2 (1hh hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The kinetic grapnel hits the giant cockroach. _The giant cockroach is almost dead.hh`  Casting: Kinetic Grapnel (safe; 3% risk of failure)  hh\Confirm with . or Enter, or press ? or * to list all spells.hh A #..#.###...# #.## bingos the Tinkerer #....# ###.####... Kobold #..#.# #......... Health: 15/15 ======================== #..#.# #.#.##...# Magic: 2/5=========--------------- ###..#.####.#.##...# AC: 2Str: 7 hh0....#...##.#...>..# EV: 13Int: 16 ###.##.#+##.#####+#. SH: 0Dex: 13 #.....## . XL:  2 Next:  0% Place: Dungeon:1 ##.@.##  Noise: =--------  Time: 271.2 (0.0) ##*## a) +0 hammer *.. Cast: Kinetic GrapnelhhE B.... Contam  ...♣... hh~  B   giant cockroach (grapneled)hhh _The giant cockroach is almost dead.hhZCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  hhYPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, grapneled, 71% to hit)hh-  #..#.###...# #.## bingos the Tinkerer #....# ###.####... Kobold #..#.# #......... Health: 15/15 ======================== hh R#..#.# #.#.##...# Magic: 2/5=========--------------- ###..#.####.#.##...# AC: 2Str: 7 ....#...##.#...>..# EV: 13Int: 16 hh ###.##.#+##.#####+#. SH: 0Dex: 13 #.....## . XL:  2 Next:  0% Place: Dungeon:1 ##.@.##  Noise: =--------  Time: 271.2 (0.0) hh? ##'## a) +0 hammer ...hhi  Cast: Kinetic Grapnel B....hh  Contam  ...♣... hh   B   giant cockroach (grapneled)hh܌ hh Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh. Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehhT Aim: a giant cockroach (almost dead, grapneled, 71% to hit)  The kinetic grapnel hits the giant cockroach.hh[ 6 #..#.  #....#  #..#.#  #..#.# hhݒ  . ....#.>   hh e  ##*## hhE l*.. ..... hhu & hh hh+ 7'..hh n12.2 (1Kinetic GrapnelhhV# hh% nConfirm with . or Enter, or press ? or * to list all spells.hha& `Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (almost dead, grapneled, 71% to hit)  hh& ~The kinetic grapnel hits the giant cockroach. _You kill the giant cockroach!hhC hho..........-hhe 6.2 (4 _You start resting.hh#B-hh!hh$K _Your magical contamination has completely faded away.hh3hh¿hhC,hhhhChhhhQ3=====hh<hh,hhhh,hhhhw,hh?hh hhC======hhhhhhhh.hhf,hhhh,hhuhh^,hhhh,hhEhhBhhhh Q4=====hhlhhzhhhhhhhhhhhhphhhhhh hhM6=====hhhhhhhhhhhhhhkhhQhhhhhh,hh:hh,hh%hh,hh6hh_ _You start resting.hh1301.2 (25.0)hh^5=====2.2 (26hhhh% _Magic restored.hhUa 3hha hh?c hhah   There is an open door here.hhk a _hhl hhPm hhm hho hhp hhq ======hhhq hhr hht BhhŒ  _You open the door.  There is an open door here. _You open the door.  There is an open door here. _hh hh- hhy Bhh hh ,hh hh hhɔ ,hh8 hh hhϟ ##..#.# #.#.##...#######..#.####.#.##...# ....#...##.#...>..# ###.##.#+##.#####+#.. #.....##.## .# ##...##...## ##'##..⌠..# ##...##...##  #.....##@## +...♣...'''...##.....##.##S.Kinetic Grapnel##...### .##+##.^⌠..###...##S   ball python (constriction, asleep)hh+ G 16.2 (14  You open the door.hh ,7.2 (15hhX hhY ^ _A ball python comes into view.hh̃  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhw  #..#.# #.#.##...###### bingos the Tinkererhh . ###..#.####.#.##...#  Kobold ....#...##.#...>..#  Health: 15/15 ======================== hh J###.##.#+##.#####+#..  Magic: 4/5===================----- #.....##.## .#  AC: 2hh5 ;Str: 7 hhX ##...##...##  EV: 13Int: 16 hhz ##'##..⌠..#  SH: 0Dex: 13hh l ##...##...##  XL:  2 Next: 10% Place: Dungeon:1 #.....##@##hh g Noise: ---------  Time: 317.2 (0.0) +...♣...''**..  a) +0 hammerhh  ##.....##.##S.  Cast: Kinetic Grapnelhh  ##...##...# .  hh? [##+##.^⌠..#  hh] ##...##  S   ball python (constriction, asleep)hh{ Z _A ball python comes into view.hh Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehh FAim: a ball python (asleep, 100% to hit)hhZ#..#.# #.#.##...###### bingos the Tinkerer###..#.####.#.##...#Kobold....#...##.#...>..#Health: 15/15 ========================###.##.#+##.#####+#..Magic: 4/5===================-----#.....##.##.#hh[AC: 2Str: 7##...##...##EV: 13Int: 16##'##..⌠..#SH: 0Dex: 13##...##...##XL:  2 Next: 10% Place: Dungeon:1#.....##@##Noise: ---------  Time: 317.2 (0.0)+...♣...''**..a) +0 hammer##.....##.##S.Cast: Kinetic Grapnel##...##...# .hh[##+##.^⌠..###...##S   ball python (constriction, grapneled)hhO\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehh|\uAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  hh\NThe ball python is severely wounded.hhhhN'S.hh4==8.2 (1hhrhhvg  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  hhThe ball python is severely wounded. _The ball python hisses angrily.hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh+ #..#.# #.#.##...###### bingos the Tinkerer ###..#.####.#.##...#  Kobold ....#...##.#...>..#  Health: 15/15 ======================== ###.##.#+##.#####+#..  Magic: 3/5==============---------- #.....##.## .#  AC: 2Str: 7 ##...##...##  EV: 13Int: 16 ##'##..⌠..#  SH: 0Dex: 13 ##...##...##  XL:  2 Next: 10% Place: Dungeon:1 #.....##@## Noise: ==-------  Time: 318.2 (0.0) hhM+...♣...''*S..  a) +0 hammer ##.....##.##..  Cast: Kinetic Grapnel ##...##...# .  ##+##.^⌠..#  ##...##  S   ball python (constriction, grapneled) _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, grapneled, 77% to hit)hhK #..#.# #.#.##...###### bingos the Tinkerer ###..#.####.#.##...#  Kobold ....#...##.#...>..#  Health: 15/15 ======================== ###.##.#+##.#####+#..  Magic: 3/5==============---------- #.....##.## .#  AC: 2Str: 7 ##...##...##  EV: 13Int: 16 ##'##..⌠..#  SH: 0Dex: 13 ##...##...##  XL:  2 Next: 10% Place: Dungeon:1 #.....##@## Noise: ==-------  Time: 318.2 (0.0) +...♣...'''S..  a) +0 hammerhhL[1K ##.....##.##..  Cast: Kinetic Grapnel ##...##...# .  ##+##.^⌠..#  ##...##  S   ball python (constriction, grapneled)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, grapneled, 77% to hit)  The kinetic grapnel hits the ball python.     >..#     .#  ##..  ##'  ##...  #.... *†..     .   hh''hh7|45-9.2 (1Kinetic GrapnelhhhhE*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, grapneled, 77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!hhShhhhhh7hh,hhhhr hh]!hh!hh!hhv"hhJ#hh#,hh$hh%,hh%hh'hh'hh'hh3(hh(hh)hh*hha*hh +hh+hh,hhS,hh_-hhY.,hh.hhl1hh2hhK2hh|2hht4hh-5hh`5hh5hh,7hh7,hh&8hh:hh:hh:hh;hhD<hh=,hh=hh'?hh?,hh>@hhNAhh B,hh[BhhChhpDhhDhhDhhEhhFhhFhhGhhGhhHhhHhh7Ihh+JhhKBhhUQhhQ,hhRhhfS,hhShhiThh>UhhnUhhUhhVhh`W,hhWhh>XhhX,hhbYhhYhhZ,hh'[hh[hh\,hh0]hh]hh^hh^hh'_hh5`hh/a,hhahhbhhfchhchhchhdhhvehhehhehhfhhghhghhhhh6ihhjhh;jhhjhhkhhpl,hhlhh,nhho,hh$phhqhhcr,hhrhhshhlthhthheyhhyhhyhhp|hhl},hh}hh7 _You open the door.hhhh߀hhЁhhЄ@  There is an open door here.hhɅhhe _hhhhhh.BhhƊhh,hh:hhwhhz,hhhhQhhEBhh97 _You open the door.hh3hhhhۘopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the doorhh&.  There is an open door here.hhע[....##.##.....##.# #.# #.#.# .♣...'''†......#+# #.###.#. ....##.##.....##.###.....#. ...##...##...##...##..####.# #+##.^⌠..##+##.....'.## #.# ##...## ##...##.# #.### ##.###.# #...# hh5T+'# #.# ###.# #@# #.# #.#.#432.2 (93 #...# #.#.### #.....+ #.#...# hh##...## #.###.# ##[## #.# #.# #.###.##.....########hhhh[,3.2 (94hh%hhJ) _Found a chain mail.hhhh3hh`hhVhhhh,hhUhhhhMhhhhBhh##.##.....##.###.....#.# ##...##...##...##..####.# ##.^⌠..##+##.....'.## #.#  ##...## ##...##.# #.## ##.###.# #... +'# #.# ###.# ##.###.# #.#.# ##...## #.#.###....@+ #.#...##...## #.###.# ##[## #.# #.# +# #.###.# #.....######## #J#'.#6.2 (3.0).##J   endoplasm (asleep)  As you open the door, it creaks loudly!  An endoplasm comes into view..JJ======7.2 (4hHKinetic Grapnel _The endoplasm quivers.hhA0  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh1..##.##.....##.###.....#.#  bingos the Tinkerer .##...##...##...##..####.#  Kobold ##.^⌠..##+##.....'.## #.#  Health: 15/15 ======================== hh2t ##...## ##...##.# #.###  Magic: 4/5===================----- ##.###.# #...#  AC: 2Str: 7 +'# #.# ###.#  EV: 14Int: 16 ##.###.# #.#.#  SH: 0Dex: 13 ##...##.# #.#.###  XL:  2 Next: 15% Place: Dungeon:1 #....@J.# #.#...#  Noise: ======---  Time: 437.2 (0.0) hh53##...##.# #.###.#  a) +0 hammer ##[## # #.# #.#  Cast: Kinetic Grapnel #+# #.###.# hhi3 #.....#  #######  J   endoplasmhh3Z _The endoplasm quivers.hh3Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh3Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)hhoB~..##.##.....##.###.....#.#bingos the Tinkerer .##...##...##...##..####.#Kobold ##.^⌠..##+##.....'.## #.#Health: 15/15 ========================##...## ##...##.# #.###Magic: 4/5===================-----##.###.# #...#AC: 2Str: 7+'# #.# ###.#EV: 14Int: 16##.###.# #.#.#SH: 0hh=CDex: 13##...##.# #.#.###XL:  2 Next: 15% Place: Dungeon:1#....@J.# #.#...#Noise: ======---  Time: 437.2 (0.0)##...##.# #.###.#a) +0 hammer##[## # #.# #.#Cast: Kinetic Grapnel#+##.###.##.....########hhyC+J   endoplasm (grapneled)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhCAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.hh:Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.hhj3----=-----8.2 (1hhhh% _You are frozen.hh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhQ..##.##.....##.###.....#.#  bingos the Tinkerer hhV.##...##...##...##..####.#  Kobold ##.^⌠..##+##.....'.## #.#  Health: 13/15 ====================----  ##...## ##...##.# #.###  Magic: 3/5==============---------- ##.###.# #...#  AC: 2Str: 7 +'# #.# ###.#  EV: 14Int: 16 ##.###.# #.#.#  SH: 0Dex: 13 ##...##.# #.#.###  XL:  2 Next: 15% Place: Dungeon:1 #....@J.# #.#...#  Noise: =--------  Time: 438.2 (0.0) ##...##.# #.###.#  a) +0 hammer ##[## # #.# #.#  Cast: hWRmKinetic Grapnel #+# #.###.#  #.....#  #######  J   endoplasm (grapneled) _You are frozen.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)hh2U..##.##.....##.###.....#.#bingos the Tinkerer .##...##...##...##..####.#Kobold ##.^⌠..##+##.....'.## #.#Health: 13/15 ====================----##...## ##...##.# #.###Magic: 3/5==============----------##.###.# #...#AC: 2hhUStr: 7+'# #.# ###.#EV: 14Int: 16##.###.# #.#.#SH: 0Dex: 13##...##.# #.#.###XL:  2 Next: 15% Place: Dungeon:1#....@J.# #.#...#Noise: =--------  Time: 438.2 (0.0)hhbV##...##.# #.###.#a) +0 hammer##[## # #.# #.#Cast: Kinetic Grapnel#+##.###.##.....########J   endoplasm (grapneled)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  hhVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehhcAim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm but does no damage.hh}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm but does no damage.  The endoplasm is moderately wounded.9.2 (1hhhhO _The endoplasm misses you.hhb  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh) ..##.##.....##.###.....#.#  bingos the Tinkerer .##...##...##...##..####.#  Kobold ##.^⌠..##+##.....'.## #.#  Health: 13/15 ====================----  ##...## ##...##.# #.###  Magic: 2/5=========--------------- ##.###.# #...#  AC: 2Str: 7 +'# #.# ###.#  EV: 14Int: 16 ##.###.# #.#.#  SH: 0Dex: 13 ##...##.# #.#.###  XL:  2 Next: 15% Place: Dungeon:1 #....@J.# #.#...#  Noise: =--------  Time: 439.2 (0.0) ##...##.# #.###.#  a) +0 hammerh+ 4m ##[## # #.# #.#  Cast: Kinetic Grapnel #+# #.###.#  #.....#  #######  J   endoplasm (grapneled) _The endoplasm misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)hh=..##.##.....##.###.....#.#bingos the Tinkerer .##...##...##...##..####.#Kobold ##.^⌠..##+##.....'.## #.#Health: 13/15 ====================----##...## ##...##.# #.###Magic: 2/5=========---------------##.###.# #...#hh>:AC: 2Str: 7+'# #.# ###.#EV: 14Int: 16##.###.# #.#.#SH: 0Dex: 13##...##.# #.#.###XL:  2 Next: 15% Place: Dungeon:1#....@J.# #.#...#Noise: =--------  Time: 439.2 (0.0)##...##.# #.###.#a) +0 hammer##[## # #.# #.#Cast: Kinetic Grapnel#+##.###.##.....########hh?J   endoplasm (grapneled)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.hh}Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, grapneled, 98% to hit)  hhThe kinetic grapnel hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.hhf10----40.2 (1hhhh% _You are frozen.hhR     The grapnel guides your strike. You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.hhS 9/15 ------1.6 (1.4hhY hh[ % _You are frozen.hhn=  You thump the endoplasm!hhs1'hhxi23.0Kinetic Grapnelhh}hhM _You kill the endoplasm!hhhhjhh(hh hhmhh10/15==hhhhhh,hh]hh,hhhh-hhn==3=====hh 11=hh ,hh hh,hhUhhS=====hhhhIhhd2===hhPhh,hhYhh,hhlhh,hhhhhh :==hh-hh*hh|K3=hhhh:!g4=====hh."hh$,hhg*Xhh+94hhe+F===hh\,hh-hh-======hh.hh0,hhK1hh44,hhZ5hhq6hh6:==hh7hh"@@ ...- hh@;_You start resting.hhcG067.0 (24.0)hhHm5==-8.0 (25hh #+ ###.##.#+##.#####.##.....##.## ##...##...##...##...###....#..⌠.@##'##..⌠..##'###...##...##...##...####.##.....##.##.....#+'+...♣...'''÷......##.##.....##.##.....##...##...##...##...###..⌠..##†##.^⌠..##+##.##...##...##...##...###.##.....##.##ih?-59.6 (32ihA-60.6 (33ihEih?H _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _f - a scroll labelled HIANOMP FITUihyih=z3ih{ih|ih }ih/Xihihihih*ihUihih1ihiihih7 _You open the door.ihƉihih\ih5@  There is an open door here.ihIih׎ _ih<ih*ihih0ih_ihVih,ihiihihihih?ih7 _You open the door.ihih*ihsih@  There is an open door here.ihih _ih:ihihٟihihTihihI,ihihHih#,ihihih7,ih/ih7 _You open the door.ih33ihih%You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ih߭ih( _ihcihihpih,ihEih,ihKihihih߲ihihih۵ihihihȸihPihihiholThere is an open door here. _You open the door. _There is an open ihddoor here. _You open the door. _There is an open door here. _You open the door.ih޾3ihxihYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open ih door here.ihih  _ihih,ihfih"There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _f - 2 scrolls labelled HIANOMP FITU (gained 1)ih3ihihih,ih ihih{ih,ihihBih7 _You open the door.ih3ihvih@  There is an open door here.ihih _ihNihih ihLihihihBihg,ihihr@ _You now have 2 gold pieces.ihihihihih?ihzihih7 _You open the door.ihih#ihOih @  There is an open door here.ihih75 _ihihs,ihihcihmih,ihihihih\ih;ih,ihzihih{,ihihmih,ih ih;ihoihih>ihlih,ihihihihihih-   #.# #.   ###.# #   #...######  ih h #...'.......   ###...###'####.   ......###.##...   ##..#.###...##   ####...##'##..⌠..##'  ih  #..@.###...##...##.   #.##)##.....##.##...  ##.##+#.......+'+...♣  ih #..##.##.....##.##  .##...##...##...##..   #.'.....##'##..⌠..##†   #.##...##...##...##.  ih  #.###.##.....##.##...  .# #+'.......#'#....ihR ih7 ###.# #. #...########. #...'........ih ###...###'####.# ......###.##... ###..#.###.. ih####...##'##..⌠..##'# #....###...##...##... #.##@##.....##.##.. ihl##.##+#.......+'+...♣ #..##.##.....##.##.... #.##..##.. #.'.....##'##..⌠..##†# #.##...##...##...##... ih<#.###.##.....##.##.. #.# #+'.......#'#.. #.# #.##.....##.#ih.707.6 (47ih,8.6 (48ihiho! _You see here a +0 hand axe of electrocution.ih 3ih ihs ih/ ih P _ih ,ih ih' ih R #..# ih #.. #.. #.# #..# ###.# #..#. # #...########..# #> #...'.........# ih` `#.###...###'####.##. #.......###.##.....# ###@.#.###...##...##10.6 (2ih .0) ####...##'##..⌠..##'## ih #....###...##...##...## #.##)##.....##.##.....# ih ##.##+#.......+'+...♣... #..##.##.....##.##.....# #.##...##...##...##...##ih5 v #.'.....##'##..⌠..##†## ihj @#.##...##...##...##...##ih/ ih +1.6 (3ih( ihs 9 _Found an escape hatch in the floor.ih #...##### #...#######ih> #...'.......#.###...###'####.##.......###.##.....###..#.###...##...#####..@##'##..⌠..##'##.....###...##...##...####)##.....##.##.....##.###.##.....##.##.....# ih7ih+2.6 (1ihkihWih  #.. #   #.# #..#   ###.# #..#   # #...#..#   #> #...'.#   #.###...###'####.##   #.......###.##.....  ih.F ###..#.###...##...   ####.@.##'##..⌠..##'##   #....###...##...##...   #.##)##.....##.##.....   ##.##+#ihL`.+'+...♣   #..##.##.....##.##.....  ihh #.##...##...##...##...   #.'.....##'##..⌠..##†## ihO  #.##...##...##...##...  ihU #.###.##.....##.##.....ihihR&3ih!ih"ihZ   #.. #   #.# #..   ###.# #..   # #...#..   #> #...'.   #.###...###'####.   #.......###.##   ###..#.###...##...   ####@..##'##..⌠..##'   #....###...##...##...   #.##)##.....##.##   ##.##+#.+'+...♣   #..##.##.....##.##   #.##...##...##...##...   #.'.....##'##..⌠..##†  #.##...##...##...##...   #.###.##.....##.##ihWq Y4ih 4ih ih ihp #### #...#######>'........###...###'####.#....##....###..#.###...##ih@####...##'##..⌠..##'##...@###...##...##...##)##.....##.##.##.##+#.......+'+...♣ih  #.# #+'.......#'#..... ihih&5ihgihihj  ### #...#######>'........###...###'####.#......###.##....###..#.###...######...##'##..⌠..##'#....###...##...##...#.##@##.....##.##.##.##+#.......+'+...♣..##.##.....##.##...  #.# #.##.....##.##.... ihih&6ihgih  _You see here a +0 hand axe of electrocution.ihiihj&7ihoihSqX _g - a +0 hand axe of electrocutionih[ ihT Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Armour (go to first with [) ihȿ  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled KYNURO VIXT  f - 2 scrolls labelled HIANOMP FITU Potions (go to first with !)  c - a potion of magic ih 4 d - a purple potionih Lg - a +0 hand axe of electrocution. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 8.8 XLs. Damage rating: 6 (Base 7 x 92% (Str) x 100% (Skill)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ih\ Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled KYNURO VIXT  f - 2 scrolls labelled HIANOMP FITU Potions (go to first with !)  c - a potion of magic  d - a purple potion ihCa - a +0 hammer (weapon). A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.4 XLs. Damage rating: 7 (Base 8 x 92% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side,  And his intrels fell on the groun', (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ihk 2 Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled KYNURO VIXT  f - 2 scrolls labelled HIANOMP FITU ihk Potions (go to first with !)  c - a potion of magic  d - a purple potion ih< ih!C ihI A ###.#ihI #.. bingos the Tinkerer  # #...########.. Kobold  #> #...'......... Health: 15/15 ========================  #.###...###'####.# Magic: 5/5========================  #.......###.##.... AC: 2Str: 7  ###..#.###...##... EV: 14Int: 16  ####...##'##..⌠..##'# SH: 0Dex: 13  #....###...##...##... XL:  2 Next: 60% Place: Dungeon:1  ihI #.##@##.....##.##.... Noise: ---------  Time: 717.6 (0.0)  ##.##+#.......+'+...♣. a) +0 hammer  ihYJ k#..##.##.....##.##.... Cast: Kinetic Grapnel  #.##...##...##...##...  #.'.....##'##..⌠..##†#  #.##...##...##...##...   #.###.##.....##.##....   #.# #+'.......#'#.....   #.# #.##.....##.##....  _You open the door. ihJ U_There is an open door here. _You see here a +0 hand axe of electrocution. _Found an escape hatch in the floor. _You see here a +0 hand axe of electrocution. _g - a +0 hand axe of electrocutionihO ihP ih#U ihW  ih9jI ih>m ihKoX ihr ih:s ih~t iht iht ih4u ihEv ihv ihw ihkw ihx ih*y ihUy ihy ih{ ih|, ih*} ihP  There is an escape hatch in the floor here. ihG5 _ ih ihӂ ih%B ih ih, ih ih ih3 ih[ ihÈ ihJ ih, ih ih ih, ihx ihX ihX, ih ih ih ih0 ih ih ihi, ih ih ihe ih ih ihʙ ih ih֚ ih$ ihI ih, ih ihK ih, ih} ih ih| ih ih| ih> ih, ih ih ihȭ, ih ihE ih, ih ihٴ ih ....#.##). #.. ......# ## ##.# #+###..###.# #.# .....#.....###.#. ihX #.##...#.......## .####.#...##.### #+ .# #.....##... #.####.#####....#### #....@.... ##...# # ih.41.6 (24.0) ihm#........[ #...## #. #......... ##...# # ihi#......... # ih>######.####+### #........ ihey#......# ###..## ih#.###### ####.....### #.# #..#.###...# ih #.# #.. #....# ###.# ih ih ih,2.6 (25 ih~ ih7 _Found a ring mail. ih~,3.6 (26 ih/ ihn _f - 3 scrolls labelled HIANOMP FITU (gained 1)!ihI!ih!ih!ih.!ih!ih!ih,!ih !ih!ih,!ih!ih.!ih!ihG!ih6!ih!ih!ih!!ih!ihe!ih,!ih!ihC7 _You open the door.!ih 3!ih !ih=@  There is an open door here.!ih!ih# _!ih!iha!ihB!ih!ih,!ih!ih>!ih4,!ih!ihZ!ih ,!ih!ih!!ih"B!ih#!ih$,!ih%!ih&!ihb(,!ih(!ihD*!ih+,!ihf,!ih/@  There is an open door here.!ih1!ih2 _!ih!3!ihp4!ihU5,!ih6!ih7!ih8!ihm9!ih9!ih;!ih0<,!ih<!ih}=!ih]>,!ih>!ih&A!ihP _You open the door.  There is an open door here. _!ihP!ihR,!ihyR!ihS!ihwT,!ihT!ihX!ihI[,!ih[!ih3]!ihZ^,!ih^!ih_!iha,!iha!ihc!ih,d,!ihd!ih}f!ihg,!iheh!ihi!ihj,!ihEk!ih m!ihv ##### #......>+ .. #........ ..###.... #.. #........ #.# ##....### #@# .# .......# #76.6 (33 #.#+#.. .......## #....# ....#...# #....# ....#.##) #....# ......# ## #....# #+# !ihwS#....+ .....#..... ##...# #.##...#... #...# #.####.#...!ih}!ih,7.6 (34!ih!iht _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down."ih$c"ihc3"ih;e"ihQjX"ihj,"ihmk"ihnX"ihTo"ihMp"ihp"ih%q"ihr"ihs"ihKt"ih}t"ihv"ih####.# #....####### #....# #....# #...>+ .. #....# #....# ..###....####..#.........#.#@# ##....###..82.6 (5.0)#.#...# .......# #.##.#+#..........##.###....#......#...#..)#....#).....#.##). #....# ......# ## ##....# #+###..###.# #....+ .....#.....##"ihXO##...# #.##...#.."ih"ih܉+3.6 (6"ih "ihŒ' _Found a hand axe.#ih I#ih #ihF ,#ih˗ ,#ihP #ih| #ih #ihƜ #ih$ ,#ih% #ih #ih ,#ihR #ihX #ih #ihʩ #iht #ih/ #ih ,#ih #ih #ih ,#ih #ihH #ih߹ ,#ihݺ #ih 7 _You open the door.#ih 3#ihT #ih @  There is an open door here.#ihs #ih  _#ih #ihD #ih ,#ih #ihI #ih ,#ihV #ih #ihU ,#ih* #ih4 #ih ,#ih9 #ih #ihP ,#ih #ih #ih- ,#ih #ih #ihp ,#ih #ih #ih ,#ih #ih) #ih B#ihv #ihl ,#ih #ih #ih ,#ih #ihq #ih ,#ih #ih7 #ih- "#....######## #######....#......# #....##...>+......# #....##....#......###....###########  ##...######.........##........ #.#.#######....###........... #.#...#........# #.###†...... #.#+#..........##.## #..∩.... #ih #....#......#.@.#..)##†...... #....#).....#.##)..#.....†... #....#........# ##b##.#...... Kinetic Grapnel#....###'###..###.# #.#......#....+......#.....###.#.....#ih ##...###.##...#.......##### b   bat (asleep)#...# #.####.#...##.#####'## #.# #.....##...#####.####.#####....####.....#ih3 !#ih 1805.6 (22.0)#ih ,6.6 (23#ih #ih V _A bat comes into view.$ih1 `       #...>   ..  ......  #.#.#....#  #.#...#........# #.###†  #.#+#..........##.## #..∩....  .....#.@.#..)##†  ).....#.##)..†...  ......# ##  '###..###.#   .#.    #...#   ##'## #.#    $ih4 E       #...>   ..  ......  #.#.#....#  #.#...#........# #.###†  #.#+#..........##.## #..∩....  .....#.@.#..)##†  ).....#.##)..†...  ......# ##  '###..###.#   .#.    #...#   ##'## #.#   $ihc7 $ih : Z _A bat is nearby!%ih  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ih = #....######## ######  bingos the Tinkerer  #....#......# #....#  Kobold  #...>+......# #....#  Health: 15/15 ========================  #....#......###....###########  Magic: 4/5===================-----  ##...######.........##........  AC: 2Str: 7 %ih  #.#.#######....###...........  EV: 14Int: 16  #.#...#........# #.###†......  SH: 0Dex: 13 %ih  #.#+#..........##.## #..∩....  XL:  2 Next: 60% Place: Dungeon:1  #....#......#.@*#..)##†......  Noise: ---------  Time: 806.6 (0.0)  #....#).....#.##**.#.....†...  a) +0 hammer  #....#........# ##b##.#......  Cast: Kinetic Grapnel %ih  #....###'###..###.# #.#......  #....+......#.....###.#.....  ##...###.##...#.......#####  b   bat (asleep)  #...# #.####.#...##.###  ##'## #.# #.....##...####  #.####.#####....####..... _A bat is nearby!%ih4 Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%ihj >Aim: a bat (asleep, 100% to hit)%ih  #....######## ######bingos the Tinkerer#....#......# #....#Kobold#...>+......# #....#%ihx Health: 15/15 ========================#....#......###....###########Magic: 4/5%ih ===================-----##...######.........##........AC: 2%ih ,Str: 7%ih #.#.#######....###...........EV: 14%ih -Int: 16%ih< #.#...#........# #.###†......SH: 0%ih[ -Dex: 13%ih #.#+#..........##.## #..∩....%ih XL:  2 Next: 60% Place: Dungeon:1%ih F#....#......#.@*#..)##†......Noise: ---------  Time: 806.6 (0.0)%ih #....#).....#.##**.#.....†...a) +0 hammer#....#........# ##b##.#......Cast: Kinetic Grapnel%ih #....###'###..###.# #.#......#....+......#.....###.#.....##...###.##...#.......#####%ih ]b   bat (grapneled)%ih #...# #.####.#...##.#####'## #.# #.....##...####%ih> #.####.#####....####.....%ih^ Casting: Kinetic Grapnel (safe; 3% risk of failure)  %ih MConfirm with . or Enter, or press ? or * to list all spells.%ih Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  %ih !The kinetic grapnel hits the bat.%ihK%ihTK%ihK%ihQ3b)..%ihR3=7.6 (1%ih[%ih^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The kinetic grapnel hits the bat. %ih^P_The bat is heavily wounded.&ih  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ihi _You don't know that spell.'ih   The grapnel guides your strike. You hit the bat.  The bat is severely wounded.'ihz,'ih){b.  bat'ih *-9.0 (1.4'ih1'ih'4 _The bat barely misses you. The bat misses you.(ih[ 5  You hit the bat.(ihc 1.(ihIi j510.4Kinetic Grapnel(ihr ] _You kill the bat!)ih )ih )ih )ihx F _Unknown command.+ih8+ihG9+ih;+ih=+ihB| _+ihD,+ihD+ih+F,+ihG+ihHB+ihlKB+ihL,+ihM+ihN+ihNO5=====+ih{O+ihS+ihVB+ihTW+ihY,+ihrZ+ihw`<  You see here a +0 club.+ihJb+ihb _+ihc+ihof+ih hS=====+ih _You now have 20 gold pieces (gained 18).+ihB+ih+ihX  Things that are here:  a +0 dagger; a +0 club+ih+ih _+ihۑ+ih+ih,+ihޕ+ihE+ih,+ihX+ihҚ+ih,+ih+ih+ih֟+ih+ihT+ihD+ih #.........##........ ###........... ......#.#.###÷...... ......##.##.#..∩.... ...#...#..)##÷......( +ih? ...#.##)..#.....÷.... .....#.##.##.#....... ###..###.#.#.#....... ...#.....###.#..@.... -32.4 (22.0) ##...#.......#######. +ihu####.#...##.### # #.....##...#### #####....####..... #.. ....##...# #..... ##.ß  +ih)..[.##...## #..... #.# ##...  ....###...# #..... . #.###...ß  ....# #...###..... ..##.##..... +ih+ihF-3.4 (23+ih+ih% _Found 8 stones.-ih-ihC-ih n-ih0-ih3-ih> ###### ################## .##........................ .###÷.........J.#..∩..............Kinetic Grapnel .)##÷......(......... -ih.?.#.....÷.......####..##.#..........#  J   endoplasm (asleep) #.#.#..........# ###.#..........######....-ihQ-43.4 (10-ihT,4.4 (11-ih[-ihH` _An endoplasm comes into view. _You see here a scroll labelled ASAADA ICLA..ihUq #####################... .##.................?###÷J ##.#..∩...... .ih@V.)##÷......(...#.....÷.......#####.#..........# #.. ##. ....####### ##.### ....iha.ihb/5.4 (1.0) .ih c _.ihUl.ihm/ih3W  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ihq g  bingos the Tinkerer  Kobold # Health: 15/15 ======================== # Magic: 4/5===================----- ####  AC: 2Str: 7 ##################...  EV: 14Int: 16 .##..................  SH: 0Dex: 13 ................?....  XL:  2 Next: 65% Place: Dungeon:1 /ihr N.###÷...........@***J  Noise: ---------  Time: 845.4 (0.0) ##.#..∩..............  a) +0 hammer .)##÷......(.........  Cast: Kinetic Grapnel .#.....÷.......####.. .##.#..........# .. #.#.#..........#/ihUr  J   endoplasm (asleep) ###.#.......... ....#######.... ##.### ... /ihr _You see here a scroll labelled ASAADA ICLA.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  /ih5s Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)0ihDbingos the TinkererKobold #Health: 15/15 ======================== #Magic: 4/5===================----- ####AC: 20ihDLStr: 7 ##################...EV: 14Int: 16 .##..................SH: 0Dex: 13 ................?....XL:  2 Next: 65% Place: Dungeon:1 0ihD].###÷...........@***JNoise: ---------  Time: 845.4 (0.0) ##.#..∩..............0ihDa) +0 hammer .)##÷......(.........Cast: Kinetic Grapnel 0ih E.#.....÷.......####.. .##.#..........# .. #.#.#..........#0ih@EUJ   endoplasm (grapneled) 0ih^E4###.#.......... ....#######.... 0ih{E##.### ...Confirm with . or Enter, or press ? or * to list all spells.0ihEAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0ihEAim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead.0ihE0ih0ih)..J.0ih3=6.4 (10ih0ihjd  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The kinetic grapnel hits the endoplasm.  0ihThe endoplasm is almost dead. _The endoplasm quivers.0ih]  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0ihU>   bingos the Tinkerer  Kobold # Health: 15/15 ======================== # Magic: 3/5==============---------- ####  AC: 2Str: 7 0ih> w##################...  EV: 14Int: 16 .##..................  SH: 0Dex: 13 ................?....  XL:  2 Next: 65% Place: Dungeon:1 .###÷...........@**J.  Noise: =--------  Time: 846.4 (0.0) ##.#..∩..............  a) +0 hammer 0ihh? O.)##÷......(.........  Cast: Kinetic Grapnel .#.....÷.......####.. .##.#..........# .. #.#.#..........# J   endoplasm (grapneled) ###.#.......... ....#######.... ##.### ... 0ih? b_The endoplasm quivers.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)1ihs  bingos the Tinkerer  Kobold # Health: 15/15 ======================== 1ihz# Magic: 3/5==============---------- ####  AC: 2Str: 7 ##################...  EV: 14Int: 16 .##..................  SH: 0Dex: 13 ................?....  XL:  2 Next: 65% Place: Dungeon:1 1ih.###÷...........@..J.  Noise: =--------  Time: 846.4 (0.0) ##.#..∩..............  a) +0 hammer .)##÷......(.........  Cast: Kinetic Grapnel .#.....÷.......####.. .##.#..........# .. #.#.#..........# J   endoplasm (grapneled) ###.#.......... ....#######.... ##.### ...1ihLRCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  1ihPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.1ih($###    ÷**.. ∩1ih )##÷( ÷ ..1ih 1ih^1ihJ_!...1ih il77.4 (1Kinetic Grapnel1ihk1ihmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, grapneled, 98% to hit)  1ih(nrThe kinetic grapnel hits the endoplasm. _You kill the endoplasm!1ih EM ### ####################..... .###÷.. ##.#..∩..... .)##÷......(............# ..-81ih~ 1ih6 1ihC E-9.4 (21ih 1ih  1ih S_h - a scroll labelled ASAADA ICLA2ih32ih~2ih,2ih2ih,2ihr2ih ,2ihJ2ih,2ih 2ihx2ihQ4=====2ih2iht2ih2ih2ih;2ihY2ih2ih2ih2ihP2ih2ih'======2ihy2ih2ih2ihH2ih;2ih]2ih2ih2ih2ihQ2ih72ihf2ih2ih2ih2ih62ih+2ihM2ih2ih2ih2ihH5=====2ih2ih 2ih 2ih 2ih< 2ihs 2ih,2ih2ih2ih.,2ih2ih2ih  ###################....# 2ihj (..................# ........## ÷>2ih d701.0).∩.. 2ih n÷......(..÷.2ih #### #..........# #.... #....2ih!#...####.... ## ...2ihW'2ih+J=====1.4 (222ih/2ihE2; _Found a stone staircase leading down.3ih<I3ih}?3ih@3ih@3ih=E3ihE3ih3F,3ihaF3ihHR  There is a stone staircase leading down here.3ihVI3ihI _3ihI3ihWJ3ihJ,3ih K3ihK3ihK3ih L3ih)L3ihrL3ihL3ihM3ih"M3ihM3ihVN3ih{N3ihN3ihO3ihO3ihP3ihXP3ih{Q3ihV+3ihV ####### #.@...K3ih9W% #.##### #######.# Kinetic Grapnel #########....##.# 3ihW...##.# ...##.#K   kobold (missile, asleep) 3ihW.....># ................# ..(.............#3ih` 81.4 (10  A kobold comes into view. It is wielding a +0 short sword.3ihY`,2.4 (113ihd3ihh- _Found 3 poisoned darts.3ih  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4ih $  bingos the Tinkerer  Kobold  Health: 15/15 ========================  Magic: 4/5===================----- 4ihQ! AC: 2Str: 7  EV: 14Int: 16  SH: 0Dex: 13 4ih!G#######  XL:  2 Next: 75% Place: Dungeon:1 #.@***K  Noise: ---------  Time: 882.4 (0.0) #.#####  a) +0 hammer #######.# Cast: Kinetic Grapnel #########....##.# 4ih ".............##.# .............##.# K   kobold (missile, asleep) 4ih-"8...............># ................# 4ihO"..(.............#Casting: Kinetic Grapnel (safe; 3% risk of failure)  4ihq"MConfirm with . or Enter, or press ? or * to list all spells.4ih".Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)4ih"bingos the TinkererKoboldHealth: 15/15 ========================Magic: 4/5===================-----AC: 2Str: 7EV: 14Int: 16SH: 0Dex: 13#######XL:  2 Next: 75% Place: Dungeon:1#.@***KNoise: ---------  Time: 882.4 (0.0)4ih"#.#####a) +0 hammer#######.#Cast: Kinetic Grapnel #########....##.# .............##.# .............##.#K   kobold (missile) 4ih&#L...............># ................# 4ihR#..(.............#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  4ihw#;Press: ? - help, Shift-Dir - straight line4ih#vAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  4ih#7The kinetic grapnel hits the kobold but does no damage.4ih4ihe..K(4ih 5===3.4 (14ih?4ih,Z  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  4ih_hhit)  The kinetic grapnel hits the kobold but does no damage. _The kobold shouts!4ihR  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ih  bingos the Tinkerer  Kobold5ihF  Health: 15/15 ========================  Magic: 3/5==============----------5ih0  AC: 2Str: 7  EV: 145ihTInt: 16  SH: 05ihr=Dex: 13 5ih#######  XL:  2 Next: 75% Place: Dungeon:1 5ih9#.@**K(  Noise: ===------  Time: 883.4 (0.0) 5ih#.#####  a) +0 hammer 5ih#######.# Cast: Kinetic Grapnel 5ih ~#########....##.# .............##.# 5ih(.............##.# K   kobold (missile) 5ihFT...............># ................# ..(.............# 5ihe0_The kobold shouts!  5ihCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5ihAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line5ihgAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)5ih bingos the TinkererKoboldHealth: 15/15 ========================Magic: 3/5==============----------AC: 2Str: 7EV: 14Int: 165ihfSH: 0Dex: 13#######XL:  2 Next: 75% Place: Dungeon:1#.@**K(Noise: ===------  Time: 883.4 (0.0)#.#####a) +0 hammer#######.#Cast: Kinetic Grapnel 5ih#########....##.# .............##.# .............##.#5ihK   kobold (missile, grapneled) ...............># 5ihC................# ..(.............#5ihCasting: Kinetic Grapnel (safe; 3% risk of failure)  5ihConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  5ih2Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  5ihS$The kinetic grapnel hits the kobold.5ih1..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (67% to hit)  The kinetic grapnel hits the kobold.  The kobold is severely wounded.5ih9((5ih('..5ihc4----4.4 (15ih%5ihQ' 5ih'6_The kobold throws a stone. The stone hits you.6ih  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ihrU  bingos the Tinkerer  Kobold  Health: 14/15 ======================--  Magic: 2/5=========---------------  AC: 2Str: 7 6ihU EV: 14Int: 16  SH: 0Dex: 13 #######  XL:  2 Next: 75% Place: Dungeon:1 #.@**K(  Noise: =--------  Time: 884.4 (0.0) 6ihV#.#####  a) +0 hammer #######.#6ih=V Cast: Kinetic Grapnel #########....##.# .............##.# .............##.#6ihjV K   kobold (missile, grapneled) ...............># 6ihV................# ..(.............#Casting: Kinetic Grapnel (safe; 3% risk of failure)  6ihVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  6ihVPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, grapneled, 67% to hit)6ih#u  bingos the Tinkerer  Kobold  Health: 14/15 ======================--  Magic: 2/5=========---------------  AC: 26ihStr: 7  EV: 14Int: 16  SH: 0Dex: 13 #######  XL:  2 Next: 75% Place: Dungeon:1 6ih3#.@..K(  Noise: =--------  Time: 884.4 (0.0) 6ihQS#.#####  a) +0 hammer #######.# Cast: Kinetic Grapnel #########....##.# .............##.# .............##.# K   kobold (missile, grapneled) 6ihwU...............># ................# ..(.............#6ihConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  6ih;Press: ? - help, Shift-Dir - straight line6ihAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, grapneled, 67% to hit)  The kinetic grapnel hits the kobold.6ihV   #.@**)(  6ih  .#....>6ih\(6ihy'..6ih}5==805.4 (1Kinetic Grapnel6ihy6ih   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, grapneled, 67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!7ih&##..@.)(.#.########.# ....##.###.###.#...>## -67ihX##...@)(.#.##.# 7ihY5# 7ihcV-77ihh7ihj7ih @##....@(.#.##.# # 7ih 7ih &87ihZ 7ihڹ  Things that are here: _a +0 short sword; 3 stones; a kobold corpse;ihf ;ihqj What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpse;ihj Fc - (() 3 stones>ihZ03 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 4.9 XLs. Damage rating: 1 (Base [2 + 0 (Thrw)] x 92% (Str) x 100% (Fight)). It is always destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (g)et.>ih#r What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpse  c - (() 3 stones ?ihH 3 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 4.9 XLs. Damage rating: 1 (Base [2 + 0 (Thrw)] x 92% (Str) x 100% (Fight)). It is always destroyed on impact. ?ih KStash search prefixes: {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (g)et.@ihv@ih<@ihybingos the TinkererKoboldHealth: 15/15 ========================Magic: 2/5=========---------------AC: 2Str: 7EV: 14Int: 16SH: 0Dex: 13@ih O##########XL:  2 Next: 80% Place: Dungeon:1#....@(...Noise: ---------  Time: 888.4 (1.0)#.########a) +0 hammer#######.#Cast: Kinetic Grapnel @ih######....##.# ..........##.# ..........##.# ............># .............# .............#Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, grapneled, 67% to hit)  The kinetic grapnel hits the kobold. _You kill the kobold!@ih͠Things that are here: _a +0 short sword; 3 stones; a kobold corpse@ih@ihI&9@ih@ih`" _i - 3 stonesAihx ##....)@.#.##.# #Aih y +#Aih Aih '90Aih) Aih3 T _You see here 3 poisoned darts.Aih$ Aih% &1Aih&* AihK, * _j - 3 poisoned dartsBihP       # #....). #.# #.#  ....##.#  ##.#  ##.#   >#   #   #   BihUBihW&2Bih\Bih(^Cih<.Cih#/Cih3Cih5F _Unknown command.CihOCihPCihUCih2WF _Unknown command.Cih 3CihD Cih  Cih 3===== _Cih CihX ,Cih Cih CihG Cih Cih! Cihs" Cih" 6=====Cih" Cih# Cih7$ Cih$ Cih% Cih% Cih|& Cih' Cih( Cih( Cih+ ,Cih8, Cih- ,Cihi. Cih/ ,Cih0 Cih=2 g4=====Cih,3 Cih4 ,CihN5 Cihp6 Cih6 CihT7 Cih8 Cih 9 Cih: Cih: CihD; ======Cih(< Cih== Cihf= CihH> Cih|? ,Cih@ Cih-A ,CihA Cih&C ,Cih D CihD CihE CihE CihF CihF Cih@G CihqH CihH #5CihH ,=====CihI CihK CihcL ,CihM CihSN CihwO CihO CihRP Cih Q CihQ CihR ,CihR CihS CihS '=====CihT CihQT CihU CihV CihW CihGW CihDX CihY CihGY CihuY CihZ CihU[ ,Cih[ Cih-\ Cih] ,Cihi] Cih^ Cih_ ,Cih_ Cih4a Cihyb BCihc Cihc Cihc Cih"d Cihg ,CihRg Cihg Cihh Cihj CihYj Cihj Cihk Cihl ,CihWm Cih0n Cih\o Ciho Ciho CihPq Cih-r ,Cihr Cihs Cih'u Cihu Cih;v Cih?} BCih M _You now have 34 gold pieces (gained 14).Cihɀ 3Cih% Cih- Cih CihZ Cih Cih4 CihV 8    #####################  #....)..............#  #.################.##  ##.# .K...##.#  ##.# ..##@##.#  ##.# ......#.#  ##.# #.......#  Kinetic Grapnel ..># #..######  # ... # ##  K   kobold (asleep)# #  Cih 1935.4 (43.0)Cih ,6.4 (44Cih Cih z _A kobold comes into view. It is wielding a +0 short sword.EihI  The kinetic grapnel hits the kobold.EihX)**EihEihp'..Eihts4-----5=7.4 (1.0)Eiht9Kinetic GrapnelEihuyEihzJ _You kill the kobold!HihHihHih%HihF _Unknown command.Iih3IihIihIih _IihIihIihY;-----Iih.Iih0,IihIih,IihIih,IihqIihIihIihNIihIihIih]IihIihO5=====IihIihIih    #####################  #....)..............#  #.################.## ###.# ..)...##.# .##.#Iih #..##.##.# .##.#....@..#.# - .##.###.......# ...>#IihH  #..###### Kinetic Grapnel..#Iih .... .####b .# Iih  b   bat (asleep).# Iih )  Iih/40.0)Iih<F-8.4 (11Iih Iihc"@ _A bat comes into view.Iih"Jih9 ***b  grapneled)The kinetic grapnel hits the bat.JihEBJih(L=b...JihM\4-----=9.4 (JihiM1.0)Jih$RJihvT\ _The bat is severely wounded.Jih     #....)  ########.##  ..)...##.# Jih  #..##.##.#  ....@..#.#  ##..b....# ># #..######  ....  ###. JihC JihShL    #....)  ########.##  ..)...##.#  #..##.##.#  ....@..#.#  ##..b....# ># #..######  .... Jihhf ###. JihcnJihoJihtJih wZ _A bat is nearby!Kih_ P  The grapnel guides your strike. You sock the bat!†-----9050.8 (1.4Kinetic GrapnelKih& Kih G _You kill the bat!Lih ILih ,Lih Lih ,Lih Lih5 Lih] Lih Lih ,Lih Lih ,LihZ Lih ,Liht Lih! e5=====Lih Lih Lih' ,Lih LihA Lih ,LihR LihF Lih2 ,Lih Lih Lih\ Lih ======Lih Lih Lih. Lihf Lih Lih Lihm ,Lih Lih LihZ Lih} Lih Lihz Lih Lih2 Lihw Lih Lih ,Lih= LihV Lih Lih LihJ Lih/ Lih ,Lih( Lih Lih Lih Lih' Lih Lih Lih Lih. Lih Lih Lih Lih  Lih Lihi ,Lih Lih Lih ,Lih Lih5 Lih Lih Lih Lihm Lih LihB Lih Lih LihY Lih| Lih Lih LihU Lih ,Lih~ Lih Lih Lih Lih Lih| Lih Lih Lih7 Lih Lih LihQ Lih\! Lih" ,Lihs" LihZ# Lih$ ,Lihh$ Lih% Lih% Lih[& ,Lih' Liho( ,Lih( Lih) Lih* ,Lih* Lih, Lih, ,Lih2- Lih- Lihx. Lih. Lih. Lih00 Lih0 Lih'1 Liha1 Lih[3 Lih4 Lih5 Lih6 Lih7 Lih 8 ,Lih8 Lih9 Lih3; Lih^; Lih< Lih> LihA ,LihyC Lih#E LihF ,LihG LihiI LihJ ,LihK LihM LihN ,Lih9P LihQ Lih S ,LihS LihU LihV ,LihW Lih2a Lihb Lih0c Lihd Lihk Lihl ,Lihm Liht Lihu Lihu Lihv Lih{ _  You see here a bat corpse.Lih| LihC}  _Lih} Lih LihW ,Lih Lih XLih Lih- ,Lih Lih Lih4 ,Lih Lih4 Lihz Lih Lih/ Lih Lih; ,Lihٝ Lih Liha Lih Lih Lih Lih Lih Lih Lih LihJ ,Lih Lih Lih ,Lihs Lih1 Lih Lihճ Lih Lih` Lih` Lih Lih Lih Lih½ Lih Lih Lih Lih ,Lih= Lih Lihr ,Lih nLih LihT ,Lih< Lih LihG ,Lih Lih Lih ,Lih Lihr  Things that are here:  a +0 short sword; a kobold corpseLih Lih'  _LihD LihY Lih Lih Lih Lih Lih ,Lih nLihF LihR ,Lih Lih Lih ,Lih Lih LihU Lih Lih] LihC Lihc ,Lih Lih Lih LihU Lih Lih Lih Lih Lihj LihJ Lih@ Lihq Lih Lih Lih Lih Lih Lih LihX Lih Lih Lih[ Lih_ Lih Lih} Lih." Lih0# LihY# Lih# Lih% Lih& ,Lih_' Lihn) Lih+ ,LihC, LihO. Lihz0 ,Lihg1 Lihz3 Lih"5 ,Lih6 Lih8 Lih9 ,Lih: Lihb< LihI> ,LihY? LihB ,LihB LihF = _i - 11 stones (gained 8)LihH LihQH LihH LihJ LihK Lih L LihtL LihM LihN LihN Lih_O LihTP Lih9Q ,LihQ LihJS LihS ,Lih#T LihT LihU ,LihU LiheV LihV Lih W Lih2W LihW Lih3X ,Lih~X LihkZ LihZ ,LihX[ Lih\ Lih\ ,Lih] Liha Lih%b ,Lihb Lihf Lihf ,Lihg Lihg Lihh ,LihNi Lihl Lihm ,LihXn Liho Lihp ,Lih>q Lih)r Lihs ,Lihs LihIt Liht Lihu Lihku Lihv Lihv ,Lih-w Lihw Lihhx Lihx Lihx Lihy Lih_z ,Lihz Lih'| Lih| Lih| Lih3} Lih Lih Lih܀ LihC Lihł Lihك ,LihE Liha Lih@ ,Lih Lih Lih Lih Lih Lih׊ Lih̋ Lih LihA LihƎ LihW ,Lih Lih Lihq Lih Lih Lihm Lih ,Lih? Lih Lih Lih# LihV Lih Lih Lih Lih՗ Lih Lih Lih/ ,Lih Lih Lih Lih$ Lihڠ Lihz ,Lih Lihl Lih LihC Lihh Lih* Lih֥ Lih ,Lih٦ Lih2 ,Lih Lih Lih! LihF Lih Lihj Lihz Lih Lih Lih Lihq ,Lih Lih; Lih% LihR Lih Lih Lih ,Lih' LihO  Things that are here:  a +0 dagger; a kobold skeletonLihڼ Lihi  _Lih Lih` @  There is an open door here.LihB Lih  _Lihp Lih Lih ,Lih Lihg  There is a fountain of clear blue water here.  You briefly stop to wash your hands.Lihf Lih  _Lih Lih# Lih Lih ,Lih< Lih ,Lih Lih Lih Lih LihZ Lih Lihd ,Lihw Lih Lihj ,Lih Lih R  There is a fountain of clear blue water here.Lihn Lih  _Lih Lih| Lih ,Lih Lih @  There is an open door here.Lih Lih~ _LihoLihLihLihBLih`Lih Lih] ,LihG Lih6Lih,LihELihLih,Lih}LihJLihLihLih;LihLihWLihLihLihpLih,LihALihLihLihLih@LihLih,Lih Lih8LihLih= Lihd Lih!LihZ"Lih"Lih&#Lih#Lih$Lih$Lih-%Lih%Lih&Lih&Lih'Lih3Lihz4Lih4Lih5Lih8Lih9Lih9Lih:Lih<Lihx=Lih=Lih >LihX@LihPALihyALihALihDLih]ELihELihELihHLihI,LihJLihLLihxM,LihMLih`PLihAQLihnQLihQLihTLihVLihVLihWLihZLih[LihJ\Lih]Lih_Lih9a,LihaLihBdLihbeLiheLihfLih%lLihOm,Lih4nLih+pLih+q,LihqLihsLihgsBLih?uLihv,Lih8wLih/yLihcz,Lih){Lih}Lih~,LihLih@  There is an open door here.Lih!LihƄ _LihLihLihLihLihLih^@  You see here a +0 hand axe.LihLihN _Lih_LihLih,LihhLihmLihԙ,Lih}LihtLih,LihLihLihǠ,Lih7Lih*LihLih$LihLihULihB,LihަLihkR  There is a stone staircase leading down here.LihqLih _LihsLihLihLihLih[LihLihLihLihfLihLihf,LihճLihLihLihĵLihLihLihLih$Lih\Lih[LihLihZLihLihLih޽,Lih)LihLih,LihQLih9LihLihLihhLihLih7BLihvLihLih%LihuLihLih LihLLihyLihZLihP,LihLihLihLihLihALihDLihLih)LihwLihSLih,LihILihLihLihLihLihLih,Lih$LihXLihLih!,LihLihLih,LihaLih5LihB,LihLih\Lih2LihbLihLih6Lih,LihgLihYLihLihRLihLihLihBLihA%LihC&Lihx&Lih&Lih-Lih,.Liha.Lih.Lih.5Lih5Lih6Lih[6Lih<Lih=Lih=Lih#>MihMihMihMih!Mih Mih ,Mih MihMih ,Mih`MihMihMihMihMihMih,Mih: Mih6%Mih&Mih0&Mih&Mih -R  There is a stone staircase leading down here.Mihe.Mih. _Mih/Mih3MihW4Mih4Mih5MihG:Mihr;,Mih <MihAMihB,MihCMihIMih;K,MihKMihPMihQMih+RMihRMihTWMihX,Mih=YMih\Mih],Mih#_MihbMih dMihNdMihdMihj@  There is an open door here.MihkMihkl _Mih$mMihqMih}rMihrMihCsMihwMihxMihxMihlyMih{Mih|,Mih&}Mih3Mih,MihMihlMih(Mih_MihӇMihыMihw,Mih BMihsMihMih}MihMihEMihMihcMihMih,Mih@  There is an open door here.MihMihܛ _Mih@Mih؝Mih$,MihUMihtMihMihҟMihMihMihMih8MihMihMihMihMih*MihMih,MihCMihMih,Mih MihMih,MihMihMihMihMihMihtMihbMihMihMihMih÷MihMihTMihMihкMihMihQMihܼMih,Mih]MihMihMih$MihMihc@  There is an open door here.MihFMih _MihMihMih,Mih!MihMihMihMihUMihxMih,MihWMihMih,MihMihXMih[MihMihMihlqThere is a stone staircase leading down here.n open door  MihMihE _MihMihMih,MihMih~MihMihMihMihMihMihMih7Mih)n open doorMih  MihL3MihMihw7 _You open the door.MihBW #....###...##...##...  #.##.##.....##.##....  ##.##+#.......+'+...♣.   #..##.##.....##.##....   #.##...##...##...##...   #.'.....##'##..⌠..##†#   Mih #.##...##...##...##...   #.###.##.....##.##....   #.# #@'.......#'#.....-   #.# #.##.....##.##....   #.##...##...##...##...Kinetic Grapnel    +.....##+##..⌠..##'#    ##..r## ##...##...   MihQ?##.##.... r   rat (asleep)   +''...♣†  ##.##....  Mihw+##...##...MihU31219.8 (269.0)MihH-20.8 (270Mih-Mih=  _A rat comes into view. _There is an open door here.NihF  The kinetic grapnel hits the rat.Nihu'**NihI*†NihNih4...Nih?4-----5=1.8 (1.0)Kinetic GrapnelNihԪNihcG _You kill the rat!Nihv-----NihnNihBNihNih%NihNih>NihdNihNihNihNihNihNihBNihbH5=====NihޮNihYNih,NihNihFNihRNihNihNihNihNih(Nih\Nih Nih"Nihk'=====NihNih NihNihM  #..##.##.....##.##  #.##...##...##...##  #.'.....##'##..⌠..##Nih+  #.##...##...##...##  #.###.##.....##.##  #.# #''.......#'#... Nihs #.###.##.....##.## Nih+ #.##...##...##...##  #.'@....##+##..⌠..##Nih /- NihB #K##..†## ##...## Nihb # ##.## ##.##Kinetic Grapnel Nih #+# +''... NihC ##.## Nih ##...##. K   kobold (missile, asleep) #..⌠..## Nih\ ##...## NihI ##.##NihJ 354.0)  You open the door.Nih^F-6.8 (15NihNihs _A kobold comes into view. It is wielding a +0 whip.Oihuh I  The kinetic grapnel hits the kobold.OihWu U*)Oih *'Oih*  #..##.##.....##.##.. bingos the Tinkerer  #.##...##...##...##. Kobold  #.'.....##'##..⌠..## Health: 15/15 ======================== Oih  #.##...##...##...##. Magic: 4/5===================-----  #.###.##.....##.##.. AC: 2Str: 7  Oih #.# #''.......#'#... EV: 14Int: 16  Oih/ :#.###.##.....##.##.. SH: 0Dex: 13  #.##...##...##...##. XL:  2 Next: 100% Place: Dungeon:1  #.'@....##+##..⌠..## Noise: =--------  Time: 1237.8 (1.0)  Oih] #)##..†## ##...##. a) +0 hammer  Oih # ##.## ##.##.. Cast: Kinetic Grapnel  Oih W#+#+''...  ##.##.. Oih O ##...##.  #..⌠..##  ##...## Oih P ##.## _There is an open door here.  Oih/ xThe kinetic grapnel hits the rat. _You kill the rat!You open the door. OihU _A kobold comes into view. It is wielding a +0 whip.The kinetic grapnel hits the kobold.Oih % Oih f_You kill the kobold!You have reached level 3!Oih /  --more--Qih  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? SihO 9/196--------83 0% Kinetic GrapnelSihT Sih}V S _You feel clever. x2Uih 3Uih; Uih Uihۤ f _Uih Uihʦ Uih Uihݧ UihΨ O---Uih BUih Uihy XUihӱ P5====Uih+ Uih ,Uih Uih ,Uih Uih ,UihC UihJ Uih <====UihC Uih\ Uih UihG Uihμ ,UihȽ Uih ,Uih Uih ,Uih Uih Uih Uih Uih9 Uih Uih G6====Uih Uih Uih Uih Uih Uih @  There is an open door here.Uih UihH  _Uih Uih Uih} ,Uih@ UihL =  i - 14 stones (gained 3)Uih <====Uih Uih $ Uih9 _You see here a +0 whip.UihJ Uihr Uih0 Uih Uihl Uih Uih Uih* Uih Uih Uih UihM Uih Uih Uihv Uih Uih4 Uih_ Uih8 Uih Uih Uih Uih Uih Uih_ Uih Uih Uihx Uih Uih1 Uih Uihd Uih' UihS Uih Uih Uih Uih Uih Uih Uih Uih Uihz Uih Uih UihE Uih Uihk Uih Uih0 Uih Uih Uih Uih UihB Uih 7 _You open the door.Uih Uih Uih Uih @  There is an open door here.Uih Uiht  _UihZ Uih" Uih9 ,UihP Uih  #.###.##.....##.##.....##.# #.# #''.......#'#.......#'# #.###.##.....##.##.....##. Uih! B#.##...##...##...##...##.. #.'.....##+##..⌠..##'##..⌠ #)##..†##...##...##...# #.###.##.....##.##.....##.# #..##+#.......+''...♣†..+'' ##....##..@..##.##.....##.- Uih! ####.###...##...##...##.) #.####'##..⌠..##+##..⌠Uih"  #......###...## ## Uih*" ######...##.## ##.# ###..#+# #+#Uih_" y #.. ## Uih" Uih( 077.8 (40.0)Uih(* F-8.8 (41Uih/ Uih1 Q _k - a cyan potionVih ) Vih) Vih) Vih, Vih- Vih1 Vih}3 @  There is an open door here.Vihm4 Vih4  _Vih\5 VihJ6 Vih 7 Vih-7 Vih7 Vih8 Vih#9 VihE9 Vih9 VihG: Vih: Vih#; Vihv; Vih< Vihh= Vih= Vih= Vih> VihJ? Viho? Vih? VihA VihB VihB VihC VihC VihD VihD VihE VihE VihF VihF Vih G VihG VihtH VihH VihI VihRJ VihJ VihK VihVK VihM Vih#N ,Vih/O VihP VihNQ Vih~Q VihQ Vih[ Viho[ Vih]\ ,Vih^ 7 _You open the door.Vih_ Vih+_ Vih_ Vihhb @  There is an open door here.Vihc Vihd  _Vihd Vihdf Vihg ,VihXh Vihi Vihk BVihm Vihn ,Viho Vihq 7 _You open the door.Vih{s Vihs Viht Vihjw @  There is an open door here.Vihx Vihy  _Vihy Vih={ VihT| ,Vih} Vih׀ You open the door.  Things that are here:  a +0 club; a goblin skeletonVih Vihu  _Vih. Vihц B  There is a dry fountain here.Vih VihZ  _VihH Vih: VihW ,Vih Vih Vih ,VihǏ Vihɑ 7 _You open the door.Vih Vih Vih Vihݖ @  There is an open door here.Vihۗ Vihl  _Vih Vih& ....##.##.....##.##.....##[##..# .....+''...♣÷..'''.......#+##.## ....##.##.....##.##.....##....# ...##...##...##.)#.#### #'##..⌠..##'##..⌠..##'####.# ..###...##..###...###......# #...##.##..## ##.####.###### ###..#+#..## #'#....# ##.....## #@..#### Vih 308.8 (30####### #####          Vih> Vih Vihy E _Done exploring.WihbWihc,Wih+D.' ...##. ... #''##..⌠...###....##.##....#+#.'.....0.0)Wih֋Wih܍WihȏE _Done exploring.Xih ]##...##...##...##...##...####.##.....##.##.....##[##...+''...♣÷..'''.......#+##.##.##.##.....##.##.....##.... ...##...##...##.).##...###.#### Xih#'##..⌠..##'##..⌠..##'#### ..###...##..###...###...... #...##.##..## ##.####.###### ###..#+#..## #@#....##.....## #...########### ##### Xih~&Xih'29.8 (1 _Xih,Xih/Q _There is an open door here.Xih >#+##..⌠..##'##..⌠..##'##.....'##...##...##...##...##...####.##.....##.##.....##[##...+''...♣÷..'''.......#+##.##.##.##.....##.##.....##.... XihQ ...##...##...##.).##...###.#### #'##..⌠..##'##..⌠..##'#### ..###...##..###...###...... #...##.##..## ##@####.###### ###..#+#..## #'#....Xih ##.....## #...########### #####Xih Xih} .10 _Xih" Xih Xih VM...##...##...##...##...##...## #+##..⌠..##'##..⌠..##'##.....'##...##...##...##...##...####.##.....##.##.....##[##...+''...♣÷..'''.......#+##.##Xih* .##.##.....##.##.....##.... ...##...##...##.).##...###.#### #'##..⌠..##'##..⌠..##'#### ..###...##..###.@.###...... #...##.##..## ##.####.###### ###..#+#..## #'#....##.....## #...#####XihR Xih Xih &1Xih Xih Zih~3Zih8ZihBZih_Zih*  There is a dry fountain here. _  Things that are here:  a +0 club; a goblin skeleton _Zih@  There is an open door here.Zih@5 _Zih/ZihZih>,ZihZihZihv,ZihZihZih/,ZihZih@  There is an open door here.ZihmZih _ZihZih&Zih3Zih,ZihZih _You open the door.  There is an open door here. _ZihbZihZihi,ZihZih0t♣...'''÷......#+# #.###.#.# ....##.##.....##.###.....#.# ####.# #†##.^⌠..##+##.....'.## #.# ##...##...##...##.# #.### ##.# #...# Zih..#'#.......''# #.# ###.# ....##.##.....##.###.# #.#.#...# #.#.###265.0)Zih'##..⌠..##'##.....'.# #.#...# ...##...##...##...##.# #.###.# ....##.##.....##[##..# #.# #.# Zih,.♣÷..'''.......#+.## #.###.# ....##.##.....##....# #.....# Zihf...##.).##...###.#### ####### #'##..⌠..##'####.# ..###...###......#ZihZih~Zih_[ih: 3[ih* [ih [ih ,[ihf n[ih @  There is an open door here.[ih [ih.  _[ih [ih [ihl [ih [ih [ih  [ih ,[ih [ihf [ih ,[ih [ih There is an open door here. _You open the door. _There is an open door here. _You open the door.[ih 3[ihM [ih" You open the door. _There is an open door here. _You open the door.  There is an open door here.[ih# [ih#  _[ihh$ [ihv% [ih)& ,[ih& [ih' [ih0( ,[ih( [ih/ #####..#.####.#.##...# ##.....#...##.#...>..###########. '####.##.#+##.#####+#........# #. [ih~0 .##.....##.##.##......######.######...##...###.................# ⌠..##'##..⌠..##'##.......###.#.####...##...##...##..###.# #.#.# .##.....##.##.....##.# #.# #.#.# '+...♣...'''÷...@..#+# #.###.#.30 .##.....##.##.....##.###.....###...##...##...##...##..# ⌠..##†##.^⌠..##'##.....'.## [ih0 t.##...##...##...##...##.# ## .##.....##.##.....##.###.# #...  '#.......#'#.......''# #.# ###.[ih0   .##.....##.##.....##.###.# #.#. ...##...##...##...##.# #.#.[ih'1 E [ih3 [ih9 [ih: \ih3\ih5\ih\ihŝ\ih*n\ih\ih\ih,\ihs\ihۦYou open the door. _There is an open door here. _You open the door. _There is an open door here.  \ih\ihݧ _\ih\ih\ih,,\ihf\ih\ih^,\ih\ih\ih,\ihs\ihoThere is an open door here. _You open the door. _There is an open door here. _You open the door.\ih3\ihC\ihYou open the door. _There is an open door here. _You open the door.  There is an open door here.\ih\ih4 _\ih}\ihP #...................#.⌠.⌠.## ###..##..........##)#.....  ####.....######.######÷'..ß..#<  #..#.###...# #.######.#.....#.  #....# ###.####........#.⌠.⌠.#  #..#.# #.............###......  #..#.# #.#.##...###### ##...ß. ###..#.####.#.##...# ##...ß .....#...##.###########.ß.45.8 (9.0) \ihG###.##.#+##.#####'#........# #... #.....##.##.##......######.###### ##...##...###.................###'##..⌠..##'##.......###.#.## ##...##...##...##..###.# #.#.# #.....##.##.....##.# #.# #.#.#..♣...'''÷......#+# #.###.#.# #.....##.##.....##.###.....#.#\ih+\ihR\ih _You open the door. _There is an open door here. _You open the door. _There is an open door here. _ stone staircase leading down here.]ih ]ihY ]ih$ ]ih ]ih 26.8 (1 _]ihs ]ih -]ih  #. #. #. ]ih- #.#.##  2 .(..@#]ihT  ........#  #..####.# ]ihz > ... # ]ih M.# ]ihj ]ih ]ih@ -7.5 (1.7]ih;D ]ihG _You climb downwards.  Found 8 stones. _There is a stone staircase leading up here._ih( h #.. #.## #.##.#.##.(.@<#.##..####.#. #.#._ih. _ih1 380 __ih5 _ih7 _ih>  #..###.#_ih  #.#.##.#.##.(@.<##.##..####.# ....# #_ih b ..#.#_ih _ihG &9_ih `ihu`ih+ #..`ih7 ###.#`iha #.#.#`ihM#.#.##`ihӼX.@..<#`ih' #`ih.#`ih\ ###..####.# `ihb`ihs ....# #`ihL `ihV..#.#`ih`ih`ih.`ih 50`ih`ih`ih+1.5 (2`ihn`ihH. _i - 22 stones (gained 8)bihMbihɆbihRbihbih#bihrbih,bihbihُbihKbihbih,bihbihbih,bihbihjbihbihbih8bihbih/,bihbihbih,bihLbihܡbih,bihbih.bihC,bihϧbihUbih{,bih1bihFbih֮,bihHbih3bihY,bihbihbih,bihbihbih^bihbihbihbih,bihpbihbihJbih/bih,bihSbih=bihbihbih&bihbih0bihzbihbihbihbihbihbih7 _You open the door.bih  There is an open door here.bihr _bihbihbih9,bihbihbihbihbih7bihbihbihbih%bihHbihbihj,bihbih^bihbihbihbih,bihbih%bih,bihsbihHbih,bih,bihbihbihbihbihbih,bihHbihbih,bihCbih-bih ##### #...##############...#####................'....?.##@########...##### #.# #####bihO #.# #Kinetic Grapnel ... # w.. ####.... w   ribbon worm (asleep)##..###bih ..bih087.5 (36.0)bih,8.5 (37bih$bih'^ _A ribbon worm comes into view.cih ***w  grapneled)  The kinetic grapnel hits the ribbon worm.cih>cihE...w. cihEi5----=9.5 (1.0) cihKcihNNf _The ribbon worm is moderately wounded.cih6 ** The kinetic grapnel hits the ribbon worm.cih, cih} .w. cih9 h4--------90cihr cihF f _The ribbon worm is moderately wounded.dihkE * The kinetic grapnel hits the ribbon worm.dihjdihkw. dihm3--------1dih dih  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.  The kinetic grapnel hits the ribbon worm. _The ribbon worm is moderately wounded.eih grapnel guides your strike. You hit the ribbon worm.  eihu-2.9 (1.4eih,eih<Y _The ribbon worm closely misses you.eihD  You barely miss the ribbon worm.The ribbon worm is moderately wounded.eih (4.3eih eih \ _The ribbon worm completely misses you.fih-  You hit the ribbon worm.  The ribbon worm is heavily wounded.fih/(5.7fih :fih<X _The ribbon worm barely misses you.gih*c  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.----7.1 _The ribbon worm barely misses you.gih (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.gih ``The ribbon worm expels a string of sticky webbing.gihΛ(.@gihNgihݜ[4====8.5gihgihj gihI_The stream of webbing misses you.hihj   You barely miss the ribbon worm.The ribbon worm is moderately wounded.hih{k(9.9hihqhih[sQ _The ribbon worm misses you.hihS  You hit the ribbon worm.  The ribbon worm is moderately wounded.hih *401.3hih hih \ _The ribbon worm completely misses you.iihr|  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm bites you but does no damage.iih|(2.7iihgiihC _The ribbon worm closely misses you.iihiih|i  You barely miss the ribbon worm.The ribbon worm is heavily wounded.iihAjG====4.1iihLpiihgrQ _The ribbon worm misses you.iih8  (catching breath)  You hit the ribbon worm.  The ribbon worm is almost dead.iihiih &  iih The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jihO0jihXPi 7 5.5Held jih`jihb. _You are caught in a web!jih S (catching breath)  The web tears apart.jih۶  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jih; jih< 3-60jihaA jihC . _You are caught in a web!kih kih ?-7kih`kihC _You struggle to detach yourself from the web.kih ^   You struggle to detach yourself from the web.kihӠ12---------5=====8kih#kih0 _The ribbon worm bites you!kihp%|  You struggle to detach yourself from the web.kihG&m3=--------9kih+kih-C _The ribbon worm bites you but does no damage.lihfS (catching breath)  The web tears apart.lihJ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lihlih>.-10lihlih. _You are caught in a web!mihmih=?14 =1mihmihʯn _The web tears apart. The ribbon worm closely misses you.mih  You hit the ribbon worm.  The ribbon worm is heavily wounded.mihe 0----====2.9 (1.4mihb mih 0 _The ribbon worm bites you.nihU  #####  #...#  ######### ................'.... ?.##@# #w# #####  #.# ... ...     You hit the ribbon worm.  The ribbon worm is severely wounded.nihQ #####  #...#  ######### ................'.... ?.##@# #w# #####  #.# ... ...   nih?  The ribbon worm bites you.nihд5/19 ----------4.3nih]nihjV _* * * LOW HITPOINT WARNING * * *oiha   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.oih(5.7oihGoihY _The ribbon worm closely misses you.pih (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.pihL  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.pihw  7 7.1Held pih{ pihF} . _You are caught in a web!qih%S (catching breath)  The web tears apart.qih+  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.qihgqihn6=------80qih4qih¹. _You are caught in a web!rihZc  The web tears apart.rih[p6====14 =9rih)criheC _The ribbon worm bites you but does no damage.sih  #####  #...#  ######### ................'.... ?.##@# #w# #####  #.# sih... ...   You barely miss the ribbon worm.The ribbon worm is heavily wounded.sih #####  #...#  ######### ................'.... ?.##@# #w# #####  #.# ... ...  sih sihP?  The ribbon worm bites you.sihP5-20.5 (1.4sihsihV _* * * LOW HITPOINT WARNING * * *uihuihuihAuihw^ _You are too injured to fight recklessly!vihx|  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wih  bingos the Tinkerer  Kobold  Health: 5/19======------------------  Magic: 5/6====================---- #####  AC: 2Str: 7 wihۀ#...#  EV: 14Int: 18 #############...##### SH: 0Dex: 13 ................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1420.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ...# ... #### wih.... w   ribbon worm (catching breath) ##.. ### .. wih`_You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)xihZ ?bingos the TinkererKoboldHealth: 5/19======------------------Magic: 5/6====================----#####AC: 2Str: 7#...#EV: 14Int: 18xihW[ #############...##### SH: 0Dex: 13................'.... XL:  3 Next:  0% Place: Dungeon:2?.##@########...##### Noise: =--------  Time: 1420.5 (0.0)#w######a) +0 hammer#.## Cast: Kinetic Grapnel...#...####xihF\ .... w   ribbon worm (catching breath, grapnel…)##..###..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.xih \ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.xih` +1.5 (1xih xih Q _The ribbon worm misses you.zih/  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ih  bingos the Tinkerer  Kobold  Health: 5/19======------------------  Magic: 4/6================-------- #####  AC: 2Str: 7 #...#  EV: 14Int: 18 #############...##### SH: 0Dex: 13 {ih?j................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1421.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ...{ihbN# ... #### .... w   ribbon worm (catching breath, grapnel…) ##.. ### ..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, grapneled, 91% to  hit){ihbingos the TinkererKoboldHealth: 5/19======------------------Magic: 4/6================--------#####AC: 2Str: 7#...#EV: 14Int: 18#############...##### SH: 0Dex: 13................'.... XL:  3 Next:  0% Place: Dungeon:2?.##@########...##### Noise: =--------  Time: 1421.5 (0.0){ih #w######a) +0 hammer#.## Cast: Kinetic Grapnel...#...####.... w   ribbon worm (catching breath, grapnel…)##..###..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, grapneled, 91% to  hit)  The kinetic grapnel hits the ribbon worm.{ih{ihgrapneled{ih )  {ihAiming: Kinetic Grapnel (safe; 3% risk of failure)  {ihTPress: ? - help, Shift-Dir - straight line  {ihAim: a ribbon worm (heavily wounded, catching its breath, grapneled, 91% to  {ihthit)  {ihŏ0The kinetic grapnel hits the ribbon worm.  {ih QThe ribbon worm is severely wounded.{ihg{ihё6{ihg={ihޒ$2.5 (1{ih5{ih {ih{ih5_The ribbon worm closely misses you.{ihH{ih"  Casting: Kinetic Grapnel (safe; 3% risk of failure)  {ih'\Confirm with . or Enter, or press ? or * to list all spells.|ih8  bingos the Tinkerer  Kobold  Health: 6/19=======-----------------  Magic: 3/6|ihO============------------ #####  AC: 2Str: 7 #...#  EV: 14Int: 18 #############...##### SH: 0Dex: 13 ................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1422.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ...# ... ####|ih#$ .... w   ribbon worm (grapneled) ##.. ### .. _The ribbon worm closely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, grapneled, 91% to hit)|ihbingos the TinkererKoboldHealth: 6/19=======-----------------Magic: 3/6============------------#####AC: 2Str: 7#...#|ihnREV: 14Int: 18#############...##### SH: 0Dex: 13................'.... XL:  3 Next:  0% Place: Dungeon:2?.##@########...##### Noise: =--------  Time: 1422.5 (0.0)#w######a) +0 hammer#.## Cast: Kinetic Grapnel...#...####|ih.... w   ribbon worm (grapneled)##..###..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.|ih7|iht8+3.5 (1|ih"=|ihD@:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is almost dead.}ihj  }ihkCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}ih1  bingos the Tinkerer  Kobold  Health: 6/19=======-----------------}ih22n  Magic: 2/6========---------------- #####  AC: 2Str: 7 #...#  EV: 14Int: 18 #############...##### SH: 0Dex: 13}ih2 ................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1423.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ...# }ih3... #### .... w   ribbon worm (grapneled)}ih4 ##.. ### .. _The ribbon worm is almost dead.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, grapneled, 91% to hit)}ihbingos the TinkererKoboldHealth: 6/19=======-----------------Magic: 2/6========----------------#####AC: 2Str: 7#...#}ihEV: 14Int: 18#############...##### SH: 0Dex: 13................'.... XL:  3 Next:  0% Place: Dungeon:2?.##@########...##### Noise: =--------  Time: 1423.5 (0.0)#w######a) +0 hammer#.## Cast: Kinetic Grapnel...}ih#...####.... w   ribbon worm (grapneled)##..}ih###..Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, grapneled, 91% to hit)  }ihϖ)The kinetic grapnel hits the ribbon worm.}ih catching breath, grapnel…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.  The ribbon worm is almost dead.}ih'  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.}ih 7 4.5 (1Held }ihB}ihK. _You are caught in a web!~ihQ~ih~ih~ihKF _Unknown command.~ihG  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ih"   bingos the Tinkerer  Kobold  Health: 6/19=======-----------------  Magic: 1/6====-------------------- #####  AC: 2~ih!3Str: 7 #...#  EV:  7 Int: 18 #############...##### SH: 0Dex: 13 ................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1424.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ...# Held  ... #### .... w   ribbon worm (catching breath, grapnel…) ##.. ###~ih|"F .. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)ih8(  bingos the Tinkerer  Kobold  Health: 6/19=======-----------------  Magic: 1/6====--------------------ih(" #####  AC: 2Str: 7 #...#  EV:  7 Int: 18 #############...##### SH: 0Dex: 13 ................'.... XL:  3 Next:  0% Place: Dungeon:2 ?.##@########...##### Noise: =--------  Time: 1424.5 (0.0) #w# #####  a) +0 hammer #.## Cast: Kinetic Grapnel ihW...# Held  ... #### ihӽ.... w   ribbon worm (catching breath, grapnel…) ##.. ### ..ihCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih%Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineihWAim: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm.ihu ##### ih, #...#  .......'.... ? #.# #####  ihA#.# ... ...  ihks ##..  ih###  .. ihH'.ihO75.5 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.ihOAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, catching its breath, grapneled, 91% to hit)  The kinetic grapnel hits the ribbon worm. _You kill the ribbon worm!ihSihrVh _Your Dodging skill increases to level 3!ih*&ih'k7=14 -6ih~+ih,* _The web tears apart.ihsM### #...# ih#############...#####....@...........'....?.##.########...########## #.##... ihvih@-7ihEihih˺ihtihih:ihnih/ihh=2====ih.ih98ih1==ih\ih),ihih6ihihih`ih&====ihihuih0ih_9===ihihw,ih@ih,ihihGihih*ihih10/19==ihihihV3====ihihih0ihihGihuihihih9=ihihihr1=====ihihL,ihihih ihih,ih=ihihX_2===ihih,ihpih4ihgP4====ihihihihGihih5_3===ihih6,ih ihih<====ihihp,ihihih`9=ih' ih ih4 N14=ihY ih ,ih ih ,ih ih ih P5====ih ih ih- j5==ih ihl ,ih\ ih. ,ih ih ih 5====ih ih ihG b6===ih  ih ,ih ih) ,ih ih/ ,ih ihJ ih :==ih7! ih( 7= _You start resting.ih2 69.5 (42.0)6====70.5 (43ih6 ih8 % _Magic restored.ihׅ3ihihh,ih=Bihihgih9=ihTihih#8ihGF=====ihih9ihiih ih™ihihihihKihih$ ih;_You start resting.ih17.5 (7.0)ih#9ihȫT===8.5 (8ihih}" _HP restored.ihih2 ihJ$ih& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ihN ihN ihN ihP ihR ih+S $ _ihcV ,ihV ,ihOW ihX ihY ihZ ihZ ih[ ih4] ih] :==iha ihf ##### #...##################...#....................' #..@.##.########...#...#..##.# .#....##.# ...##.....### ... ihh ,82.5 (4ihj +3.5 (5ihm iho d _l - a scroll labelled RUOLUKHA OLUKEih3ihih ih!,ih&Xihz&ihJ(ih*,ih+ih.ih8U###.#.#################..........................#....##.########. .....#..##.# ##.#....##.# ..!.@...##... 6.5 (3...### ... ?...... ).#(....#..<...#.#ih_@ihC+7.5 (4ihJihKLH _Found a spear. Found a stone staircase leading up.ihqx3ih{yih {ih|ih Bih,ihƄihV #.# $.ihǖo ....#....##.#..#.....#..##.# ..#.#....##.#..@.....##...#.......### .....?......ih ..).#(....#..<...#.#ih +9.5 (2ih#,90.5 (3ihzih[ _m - a fizzy sapphire potionih ih1 ih; ih ih #.###############$....................>....#....##.#######..#.....#..##.# ...#.#....##.##........ #..@....### ...0ih0 ....?...... ).#(....#...<#.#.. ..ih ihl +1.5 (1ih ih ; _Found a stone staircase leading down.ih3ih6ih&ih#.###############$....................>....#....##.#######..#.....# .....#.#..#..........##...r#.......### .... ).#(....#..<...#Kinetic Grapnel......r   quokka (asleep)ihf&0ih +2.5 (1ih$ih) _A quokka comes into view. _You see here a scroll labelled KYNURO VIXT.ih; ***r  grapneled)  The kinetic grapnel hits the quokka.ihOihH_.r..ih_5----=3ihihBZ _The quokka is almost dead.ih I  The kinetic grapnel hits the quokka.ihM.** ih}J(...ihUQ4--------124Kinetic GrapnelihVih YJ _You kill the quokka!ihg3ihiihl,ihGpih/r,ihBsihtihtih1vih.xihxx3----ihyih|ih3|ihW}ih,ih)ih6,ihWihrihP5====ihihqihih#ih,ih9ihϑ,ihihih<====ihPihjihihihx,ihih,ihihihihihX,ihihihG6====ihŦihQ _Magic restored.ihih| _e - 2 scrolls labelled KYNURO VIXT (gained 1)ihih=ih-ihih=,ihihsR====ihƻihɽ= _i - 27 stones (gained 5)ihU3ihihih,ihihih,ihQih(ihG,ihihih-,ihih*ih,ihihR  There is a stone staircase leading down here.ihnih _ihihA,ihihL _You now have 42 gold pieces (gained 8).ih43ihihihihihihKihAihoihihih,ih?ihihih7ih[ihih,ih+ihih[,ihihih|,ihihih,ihWihih8ih`ihihih,ihAihih,ih!ihAih,ihvihihihihihih,ihihVih,ihOihih]ih,ihih|ih|ihihqihih>,ihihih8,ih}ih|ih~,ihihfih,ih>ihih,ihih ih2 ,ihs ih ih ,ih ihihzihihihih*,ihhihihA,ih ,ihW,ihihihm,ihih#ih,ih ih_ih""Jih*#ih{%Bih&ih+Xih0p#.####...).#.....###.........<...#.# #.#..... #.###.........#. #.# ##...#....# #.####........ ih1#.##.... #.####.#.....# #......#.@...S -#########.####  .... Kinetic Grapnel #....# #....#S   adder (asleep)ih71561.5 (67.0)ih8F-2.5 (68ih;ih>Y _An adder comes into view.ih6* ***S  grapneled)The kinetic grapnel hits the adder.  The adder is moderately wounded.ihAihe..S.ihji5----=3.5 (1.0) ihih/ _The adder hisses angrily.ih 4****ih ,ih VS...ih g4--------4ih ih [ _The kinetic grapnel misses the adder.ih The grapnel guides your strike. You hit the adder.  The adder is heavily wounded.ih ^6----5.9 (1.4ihX ih ` _The adder misses you. The adder bites you.ih&  You miss the adder.The adder is heavily wounded.ih'(7.3ih,ih~/K _The adder misses you.ihThe adder is heavily wounded. _The adder misses you.  You closely miss the adder.  The adder is heavily wounded.The adder bites you.  You are poisoned.ih4======-------8.7Pois ih ihT _The adder poisons you! The adder bites you but does no damage.ih  You barely miss the adder.The adder is heavily wounded.ih $10ih \=====------------70.1ih ih w _You feel sick. The adder closely misses you. The adder bites you.ihSm  You closely miss the adder.The adder is heavily wounded.ihm 8/19 -------1.5Pois ihr ih;t _You feel sick. The adder barely misses you. The adder closely misses you.ihv  You hit the adder.  The adder is severely wounded.ihw6=-----5====ihw 2.9ih&}ih0o _You feel sick. The adder misses you. The adder bites you.ih:7  You hit the adder.ih †  You kill the adder!You feel sick.ih 5----====454.3Kinetic Grapnelihihy[ _You are no longer poisoned.ih+K 3ihK ihvM ihP nihR ,ihR ihS M-ihT ihgU ihU B6=ihU ih:W ,ihW ihY ihTY ihY ihGc S .........ihc .....#.......#.- _You start resting.ihi .81.3 (7.0ihm d6====-2.3 (8ih[q ihs % _Magic restored.ihJihihihB7==ih====ih}ihbu8===ihih,ihih3,ihih,,ihihfP==ihihi9=ih9ihh,ihih,ih]ih,ihihv10/19==ih%ih%,ihih>ih^1==ih!ih,ihih,ihgih,ihihih9=ihihj2==ihih,ihihihih2ih5 ihh ih ih; ih X3===ih ih ,ih ih ,ih% ihm ih ih  ih ih k14==ihL ih$ iht ih ih ,ih' ih$ ,ih ih ih 9=ih ih a5=ihH ih ih ih ihk ih i6===ih/ ih; ,ih ih ,ihY ihI ,ih ih ih :==ihe ih7! a7=ih! ih" ,ih># ih:$ ,ih$ ih% ,ih& ih' ih' a8==ih=( ih@) ,ih) ih* ,ih'+ ih, ,ih, ihQ5 _ _You start resting.ihP= 1634.3 (52.0)ih? x9===5.3 (53ihHD ihG " _HP restored.ihe  Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to describe[!]/[I] toggle spell headersih ih ih #.####...).#.....#bingos the Tinkerer##.........<...#.#Kobold#.#.............Health: 19/19 ========================#.###.........#.Magic: 6/6========================#.# ##...#....#AC: 2Str: 7#.####........EV: 14Int: 18#.##..........SH: 0Dex: 13#.####.#.....#XL:  3 Next: 45% Place: Dungeon:2#......#.@†...Noise: ---------  Time: 1635.3 (0.0)#########.####a) +0 hammer....Cast: Kinetic Grapnel#....##....#You feel sick. _You are no longer poisoned. _You start resting. ihP r_Magic restored. _You start resting. _HP restored.ih ihy ihQ ih] ih1- ih. $ Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2b - Launch Clockwork BeeForgecraftihO/ M9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 56% 4  d - Forge Lightning Spire Air/Forgecraft 56% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpih/ <[Esc] exitih?ihuih>#.####...).#.....#bingos the Tinkerer##.........<...#.#Kobold#.#.............Health: 19/19 ========================#.###.........#.Magic: 6/6========================#.# ##...#....#AC: 2Str: 7#.####........EV: 14Int: 18#.##..........SH: 0Dex: 13#.####.#.....#XL:  3 Next: 45% Place: Dungeon:2#......#.@†...Noise: ---------  Time: 1635.3 (0.0)#########.####a) +0 hammer....Cast: Kinetic Grapnel#....##....#You feel sick. _You are no longer poisoned. _You start resting. _Magic restored. _You starih t resting. _HP restored.Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 3? Y - Yes  N - NoihB#.####...).#.....#bingos the Tinkerer##.........<...#.#Kobold#.#.............Health: 19/19 ========================#.###.........#.Magic: 6/6========================#.# ##...#....#AC: 2Str: 7#.####........EV: 14Int: 18#.##..........SH: 0Dex: 13#.####.#.....#XL:  3 Next: 45% Place: Dungeon:2#......#.@†...Noise: ---------  Time: 1635.3 (0.0)#########.####a) +0 hammer....Cast: Kinetic Grapnel#....##....#You feel sick. _You are no longer poisoned. _You start resting. _Magic restored. _ihC|You start resting. _HP restored.6.3 (1ihP _This spell is extremely dangerous to cast!7.3 (2ih8.3 (39.3 (4 _You start memorising the spell. You continue memorising. x3ihkih ihU_You finish memorising. Spell assigned to 'b'.ihD83ih 9ih<ih>ihmCP _ihC,ihDDihGihQ #.###.........#. #.# ##...#....#  #.####  #..  #.####.#..... #......#..†... #########.#### #... ###@...# #....#....#Kinetic Grapnel #....# #..b.#b   bat (asleep)ih[,41.3 (2ih{]+2.3 (3ihfl _A bat comes into view.ih+  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih 6ih7The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes ih8' N - Noih8^ ih~  #.###.........#.  bingos the Tinkerer #.# ##...#....#  Kobold #.####........  Health: 19/19 ======================== #.##..........  Magic: 3/6============------------ #.####.#.....#  AC: 2Str: 7 #......#..†...  EV: 14Int: 18iho  #########.####  SH: 0Dex: 13 #......#  XL:  3 Next: 45% Place: Dungeon:2 ###@...#  Noise: ---------  Time: 1642.3 (0.0) #....#  a) +0 hammer #....#  Cast: Kinetic Grapnel #....#  #..b.#   b   bat (asleep) _A bat comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)ihe#.###.........#.bingos the Tinkerer#.# ##...#....#Kobold#.####........Health: 19/19 ========================#.##..........Magic: 3/6============------------#.####.#.....#AC: 2Str: 7#......#..†...EV: 14Int: 18#########.####ihSH: 0Dex: 13#......#XL:  3 Next: 45% Place: Dungeon:2###@...#Noise: ---------  Time: 1642.3 (0.0)#....#a) +0 hammer#....#Cast: Kinetic Grapnel#....##..b.#b   bat (asleep)ih Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)  ih:You lock target on the bat and prepare to deploy your bee.ih c==3.3 (1Winding ih"ihQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee. _(Press . to continue winding your bee.)ih  ##...#....# ###........ ..##.#.....#.....#..†...########.#### #......# ###. b.ihih9--4ih ih #= _You stop assembling your clockwork bee.ih4H  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih^yihz$ihW{The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noihihih#.# ##...#....#bingos the Tinkerer#.####........Kobold#.##..........Health: 19/19 ========================#.####.#.....#Magic: 3/6============------------#......#..†...AC: 2Str: 7#########.####ihEV: 14Int: 18#......#SH: 0Dex: 13###....#XL:  3 Next: 45% Place: Dungeon:2#@...#Noise: ---------  Time: 1644.3 (0.0)#....#a) +0 hammer#....#Cast: Kinetic Grapnel#..b.##....#ihDb   bat (asleep)You lock target on the bat and prepare to deploy your bee. _(Press . to continue winding your bee.) _You stop assembling your clockwork bee.  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ihih ih/ih_. _ihH  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih ih The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NoihwZ ihLx  #.# ##...#....#  bingos the Tinkerer #.####........  Kobold ihx #.##..........  Health: 19/19 ======================== #.####.#.....#  Magic: 0/6------------------------ #......#..†...  AC: 2Str: 7 #########.####  EV: 14Int: 18 #......#  SH: 0Dex: 13 ih@y ###....#  XL:  3 Next: 45% Place: Dungeon:2 #@...#  Noise: ---------  Time: 1644.3 (0.0) #....#  a) +0 hammer ihy (#....#  Cast: Kinetic Grapnel #..b.#  #....#   b   bat (asleep) _Okay, then.ihz Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih@z 5Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)ih&; ^ .bihÁ :..ih =..ih >..ih?..ih(?..ih|j.bAim: a bat (asleep)ihNZ b.ihc ub.  Aim: a bat (asleep)ih #.# ##...#....#  bingos the Tinkerer #.####........  Kobold #.##..........  Health: 19/19 ======================== #.####.#.....#  Magic: 0/6------------------------ #......#..†...  AC: 2Str: 7 #########.####  EV: 14Int: 18 #......#  SH: 0Dex: 13 ###....#  XL:  3 Next: 45% Place: Dungeon:2 #@...#  Noise: ---------  Time: 1644.3 (0.0)ihWv #....#  a) +0 hammer #....#  Cast: Kinetic Grapnel #..b.#  #....#   b   bat (asleep)Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee.ih]  #.#                   #b...#    #...  b  Confirm with . or Enter, or press ? or * to list all spells.  ih.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep)  You lock target on the bat and prepare to deploy your bee.  (Press . to continue winding your bee.)ih==5.3 (1Kinetic GrapnelWinding ihihQ _The bat closely misses you.ih ih] ih ih N _There are no items here.ihe  You continue winding your clockwork bee...ih)..bihW-6. ihihT _The bat completely misses you.ihih-O  You continue winding your clockwork bee...ih,b.ih&j-7.. ihqihP _The bat barely misses you.ihihi  With a metallic buzz, your clockwork bee launches itself at the bat.ihSih? by.(ally target)y   clockwork bee (minion)ih08ih.ih9` _The bat closely misses your clockwork bee.ih)#.# ##...#....# #.####. #.##. #.####.#.....# #......#..†... #########b#### #...y..# ###....# #.@..# ihH#....# #....# ih% ih'G  Your clockwork bee stings the bat!ih-= .ih067-9ihu4ih 7C _The bat dies!ih#.# ##...#....# #.####. #.##. #.####.#.....# #......#..†... #.#### #...y..# ###....# #..@.# #....# #....# ih ih**   dormant clockwork bee (minion)ihٍA-50ihihL _Your clockwork bee winds down and falls to the ground.ih ###........ ..##.#.....#.....#..†...########.#### #...*..# ##.. ###ih ih &1ih ih; ih D}..##.#.....#.....#..†...########.#### #...*..# ##.. ### ih HihJU1====2ih*Nih^Pihz ##.#.....#.....#..†...########.#### #...*..# ##.. ###+#ihih_&3ihihihl*3ih*ih1iht1ih1<====ih2ihg3ih3ih3ih4ih5ih^5ih6ih6ih7ih8ih8ih&9ihF:,ih:ih;ih<V2====ihY<ihV=ihw=ih=ihE?Bih@,ih@ihAihB<====ihvBihCihCihdDihE,ih+FihG,ih HihI,ihIihjJihJihJih*LihLV3====ihLih N,ihgNihO,ihPihQih,QihQihRihR<====ihSihU,ihRUihV,ihVihWihWihDXihZih;Zih}Zih[,ih[ihc]f4====ih]ih _,ihq_ih`ih`ih'aihb,ihbihdih>d<====ihdiheiheihzfih~g,ihhihhihiihXiihj,ihjih)l,ihlih nihHnP5====ihniho,ihoihpih qihgqihr,ihrihsiht<====ihjtihgu,ihuihv,ih}wihx,ihxih=z,ihzih{,ih|ihۄ_ _You start resting.ihӊ1701.3 (48.0)ihŒ]6====2.3 (49ihҐih% _Magic restored.ih ih@ ih ihG F _Unknown command.ih 3ih9 ih ih ih _ihC ihL ,ih ih@ ih ih <====ih ih8 7 _You open the door.ihY 3ih ih! @  There is an open door here.ih # ih#  _ih# ih$ ih% ih% ihc& ih' ih:) ,ih) ih* ih+ ih , ihw, ihq- ih=. ihm. ih. ih7/ ihX0 ih0 ih0 ih 2 ih3 ih%3 ihl3 ih4 ih5 ,ihy6 ih7 ih8 Bih9 ih: ih: ihD; ihN= ih= ,ih> ih> ihk? ,ih? ih@ ihA ,ih@A ihA ihjB ,ihB ih4C ihC ,ih%D ihD ihE ihF ih3F ihF ihG ihG ih0H ihH ihJ ,ihJ ih4L ih(M ihEM ihjM ihM ihN ihN ihN ihrO ih  You barely miss the ribbon worm.The ribbon worm is severely wounded.====ih '81.3 (1.4ih$ ih X _The ribbon worm barely misses you.ih  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.ih(2.7ihmihf C _The ribbon worm bites you but does no damage.ih  You hit the ribbon worm.  The ribbon worm is almost dead.4.1ihihQ _The ribbon worm misses you.iht >  You sock the ribbon worm!ihT| H†ih j555.5Kinetic GrapnelihO ih O _You kill the ribbon worm!ih~~ #....##.########...#######..# ##### #.#..# ###.### .......##....#.# ######.#.##...........<#.....##...######### ##........ .<...#.##...........# ###..#### ................ ....# #....#.......... ...# #....#####... ...........# #.... *..# #.######3====-60ih_x _You see here a ribbon worm corpse.ih; 3ih ih ih ih R====ih ihr ,ih ih} ,ih ih ,ih ih ,ih ih ,ih ih ih I4====ih0 ih ,ih  ih| ,ih ih ,ih ihB R====ih ih ,ihV ih ,ih ih> ,ih ih! ,ih" ih$ ,ih$ ihk( |5====ih~ ==== - _You start resting.ih 1815.5 (29.0)ih ]6====6.5 (30ih' ; _Magic restored.ih( 3ih} ih ih ih nih" ih  ih ,ih ihl ih ih\ <====ih ihR ih ,ihd ih ih1 ,ih ih ih ih ih} ih ih ih ihF ih! ih6 ,ih ih ih ih ihZ ihl ih[! ih! ih! ih" ih!( # #######.#.###.# # #.........<##.# ihQ( ########.###.........# ..#.#####..####.# †...#........# #.# ihy( -..........#.# ##.# ..................B.#.# ih( ..............###.#  ###....@..# ih( ###..### #########  Kinetic Grapnel ####ih,) # B   giant cockroach (asleep) ##.#..ih) O# .###ih 1 -27.5 (11ih2 ih2 %8.5 (12ih6 ihY9 b _A giant cockroach comes into view.ih6  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ihNJ ihK The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noih~ih.# #######.#.###.#  bingos the Tinkerer .# #.........<##.#  Kobold .#########.###.........#  Health: 19/19 ======================== .........#.#####..####.#  Magic: 3/6============------------ .....†...#........# #.#  AC: 2Str: 7 ................#.# ##.#  EV: 14Int: 18 ...................B.#.#  SH: 0Dex: 13 ih...............###.#  XL:  3 Next: 55% Place: Dungeon:2  ........###....@..#  Noise: ---------  Time: 1828.5 (0.0)  ###..### #########  a) +0 hammer ihz Cast: Kinetic Grapnel #### ih/...#ihR B   giant cockroach (asleep) ##.# ...# .### ih_A giant cockroach comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  ihoPress: ? - help, Dir - move targetAim: a giant cockroach (asleep)ih) p#B  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [a rock wall.]ih7 S # ihO :  ih p BAim: a giant cockroach (asleep)ih X B#ihxsB#Aim: a giant cockroach (asleep)ih.# #######.#.###.#  bingos the Tinkerer .# #.........<##.#  Kobold .#########.###.........#  Health: 19/19 ======================== .........#.#####..####.#  Magic: 3/6============------------ .....†...#........# #.#  AC: 2Str: 7 ................#.# ##.#  EV: 14Int: 18 ih8...................B.#.#  SH: 0Dex: 13 ...............###.#  XL:  3 Next: 55% Place: Dungeon:2  ........###....@..#  Noise: ---------  Time: 1828.5 (0.0)  ###..### #########  a) +0 hammer ihf Cast: Kinetic Grapnel #### ...# B   giant cockroach (asleep) ih##.# ...# .###Casting: Kinetic Grapnel (safe; 3% risk of failure)  ihQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetihAim: a giant cockroach (asleep)  You lock target on the giant cockroach and prepare to deploy your bee.ih   <##.#   †...#. #.# ...... ##.# .......#.# B#       Bih"c==9.5 (1Winding ih9 _(Press . to continue winding your bee.)ih/z 3ih} ih~ N _There are no items here.ih. ih ih ih N _There are no items here.ihN7ih= .BYou continue winding your clockwork bee...ihD>X-30. ihih] _The giant cockroach closely misses you.ihv/O  You continue winding your clockwork bee...ih068--ihB0[-1.. ih&5ihq74 _The giant cockroach bites you.ih[S y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the giant  cockroach.ih8\.2 ih|`ihc\ _The giant cockroach barely misses you.ihiH .# #.#.###.# ..# #.<##.# ..#.###.#.#.#####..####.#.†...#........# #.# #................#.# ##.# #..........#.# #..###.# # .###...@yB.# # ###..### # ###.##.# #...# #.###ihN  You swap places.  The giant cockroach bites your clockwork bee but does no damage.  Your clockwork bee stings the giant cockroach!ihT .y   clockwork bee (minion)ihU h603Kinetic Grapnelih Y ihZ O _The giant cockroach dies!ih.# #.#.###.#.# #.<##.#.#.###.#.#.#####..####.#.†...#........# #.# .#..#.# ##.# ##.......#.# ##.###.# .# .###..@.y..# .# ###..### # .###.# ####.#  #...# ##.###ihb**   dormant clockwork bee (minion)ih.-4ihihL _Your clockwork bee winds down and falls to the ground.ihH#...# #.#.###.#.# #.<##.# #...#.###.# #.#.#####..####.#.†...#..# #.# ..#.#.# ##.##......#.##.###.# ..# .###.@..*..# ..# ###..### # ..# .## .######.# #####.#  #...# ###.###ihLihMg9==-5ih/PihDQihWL #...# #.#.###.#.# #.<##.# ##...#.###.# ##.#.#####..####.#.†...#..# #.#.#.#.# ##.##.....#.##.###.#.# .###@...*..# #..# ###..### #.# #.## #.###### #......# ######.#  #...# ####.###ih(R ihS &6ihW ih3Y ih? #.#.# #.####. ########.#.# .....# #.........<###########.###........ ##....#.#####..###......†...#..# ...#.# #......#.# ####.....@..### ...# ........###....*.. #..# ###..### ######### ih"...###### #..... ######  #...ihihBC7ih:~...# #.#.# #.####. ...# #.#.###.# # #.<##.# ...#.###.ihk; # .#.#####..####.# †...#.# #.# #.#.# ##.# .#.# .ih;Z###.# # .###....*..# ..# ###..### # ih;# .## .###### ih^DihDY4====8ih IihJih#######.#.###.# ..........< #...#########.###................#.#####..#### .†...#........# #..........#.# # ##.....ih*###.# ..# ###.@..*. ###..### ########ih>###### .ihN..... #####  #.. ###.##ih?ih3ihC==9ihGih ih+ E...# #ih| .#.###.# # #.<##.# ...#.###.# .#.#####..####.# ih †...#..# #.# ih l#.#.# ##.# ih I......#.# .ih L###.# ih 2# .ih  ###..@.*..# # ###..### #ih+ F # ih< 6## ihM (# ih] ih % ih& '40ih{* ih* ihQ#...# #.#.###.#.# #.<##.# #...#.###.# #.#.#####..####.#.†...#..# #.# ..#.#.# ##.##......#.##.###.# ..# .###.@..*..# ..# ###..### # ..# .## .######.# #####.#  #...# ###.###ihih &1ih ihyihC ...# #.#.###.# # #.<##.# ...#.###.# .#.#####..####.# †...#..# #.# #.ihϝ #.# ##.# ......#.# .###.# # .###..@.*..# # ###..### # # ## # ih ih̢ E====2ihL ih ihf# #.#.###.# # #.<##.# #.###.# #.#####..####.# †...#........# #.# #.ih.#.# ##.# .......#.# .###.# # .###...@*..# # ###..### # #   # ###.# #...# #.###ihih&3ih/ih>ihyihzihKihh  ihYou need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ihih9ih ih<"  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ihvjihdlihpih3s  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ihd.# #.#.###.#.# #.<##.#.#.###.#.#.#####..####.#.†...#........# #.# .#..#.# ##.# ##.......#.# ##.###.# .# ih].###..@.*..# .# ###..### # .###.# ####.#  #...# ##.###ihzih..ih&4ihWihѻ _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Your dormant clockwork bee falls apart.ihi M #.#.# #.####.######.#.# #.........<###########.###............#.#####..### .......†...#..# .#.# #......#.# ##......@###.ih= ........###.......###..### ######### .#ihg ih &5ih ih ih2M#.###.###..... #.#.# #.####.######.#.# #.........<###########.###............#.#####..### .......†...#..# .#.# #......#.# ##.......###........###....... .# ###..### #########ih7ih:&6ih$?ih@ih1g.## ###.###...... # #.#.# #.####. # #.#.###.# # #.<##.# #.###.........# #.#####..####.# †...#..# #.# #.#.####.# .#.# .###.# # .###.......# # ###..### ######### #  # ###.#ih7nihp&7ihuihwihA ## ###.###...... # #.#.# #.####. # #.#.###.# # #.<##.# #.###.........# ih l#.#####..####.# †...#........# #.# .#.####.# .#.# .###.#.  .###.......#  ###..### #########  # ##.#ih ih Y5====8ih ih' ihR / ###.###...... # #.#.# #.####. # #.#.###.# # #.<##.# #.###.........# #.#####..####.# †...#........# #.# ihUS #.####.# #.# ###.#.# .###.......#  ###..### ######### # #.#ih_W ihY &9ih>] ih^ ihfz ###.###......  #.#.# #.####.  #.#.###.#  #.<##.# .###.........# #.#####..####.# †...#........# #.# #.####.# #.# ###.#.# ###.......# # ###..### ######### # ih,.#ih>ih:'50ih1ihihzihZ|ihihih' ^###.###...... #.#.# #.####. #.#.###.# #.<##.# .###.........# #.#####..####.# †...#........# #.# #.####.# #.# ###.#.# ###.......#.# ..### #########.#.# ih U##ih ih &1ih ih} ih5 ,###.###...... #.#.# #.####. #.#.###.# #.<##.# .###.ih # #.#####..####.# †...#........# #.# #.####.# #.# ###.#.# ###.......#.# ..### ########ih N.##ih[.# ih,ihE====2ih ihI ihih3ihihDihihihmihihihA_ _You start resting.ih+7.5 (5ihf\6====8.5 (6ihih% _Magic restored.ih/ .#.# #.###########.#.###.# .........< ######.###........ .....#.#####..#### .†...#........# .....#.####.....###.#@# ###....... #..### #########..9.5 (1ihv0ih3ih( c #######.#.###.# .........< ######.###........ .....#.#####..#### .†...#........# .....#.####.....###.#.# ###...... #..### ######## ###ih ih '60ih% ih ih.........< ######.###........ .....#.#####..#### .†...#........# .....#.####.....###.#.# ###...... #..### ########.#ihAL#. .#ihihl&1ihɺihihѕ& ######.###........ .....#.#####..#### .†...#........# .....#.###.....###.#.# ###...... #..### ########..###.##ihihE====2ihmih֡ihE .....#.#####..#### .†...#........# .....#.###.....###.#.# ###...... #..### ######## #.###..### .ih;F#ihJihL&3ih!OihPihE ihtG ihI ihAK ih9 J#.#####..####.# †...#.# #.# #.####.# #.# ###.#.# ###.#.# ..### ##.# ih `#.### #.@.# ###.# .# ##ih ih% &4ih ih ih7#.#####..####.# ...#.# #.# #.####.# #.# ###.#.# ###.ih$|#.# ### ##.# #.### #..@# ###.# ihG[..# .###ihe'#..ihMihx&5ihih:ih*  .......# .#.###.....###.#.# ###.......#### #########. #.###..###..#.###ih.ih*0&6ihl3ih5ihr .#.###.....###.#.# ###...... .ih### #########. #.####...##ihҪ3#..##ihT. #ihih&7ih}ihsih ih ih ih" ihIihOih,ihih2 ,ihl ih!ih",ih #ih$ih+###....... #..### ######## #.### #...# ###.# #...# #.### #. #71.5 (4#....###... ..... .......> ..ih+.ihV0ih2+2.5 (5ihw5ihJ7; _Found a stone staircase leading down.ih;3ih=<ih&>ih@ih?@ihCDnihFihM #.### #...###.. #.##ihEM.. #.# #..##.# #....###.###.@....ihfM...# .......>.ihM+Kinetic Grapnel .ihM#.......##.....w.#ihMpw   ribbon worm (asleep) ihM ih|V+4.5 (2ihX+5.5 (3ih [ih]^ _A ribbon worm comes into view.ihʯH  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih-. ih. The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nojh%2 jhE  #.###  bingos the Tinkerer #...#  Kobold ###.#  Health: 19/19 ======================== jhF #...#  Magic: 3/6============------------ jhBF . #.###  AC: 2Str: 7jhWF  jhF .. #.# EV: 14Int: 18 jhF #..##.# SH: 0jhF .Dex: 13jhF  jhG ##....###.  XL:  3 Next: 60% Place: Dungeon:2 ###.@....  Noise: ---------  Time: 1875.5 (0.0) jh.  Cast: Kinetic Grapnel . #.......# jhtG . #.....w.# .jhG  w   ribbon worm (asleep)jhG jhG jhG  jhG P_A ribbon worm comes into view.jhH Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  jh H MConfirm with . or Enter, or press ? or * to list all spells.jhGH Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  jhWH lPress: ? - help, Dir - move targetAim: a ribbon worm (asleep)jhKk #wjhr:##jh:##jh:##jh4:#.jh?..jhP>..jhCr.wAim: a ribbon worm (asleep)jh d#.###bingos the Tinkerer#...#Kobold###.#Health: 19/19 ========================#...#Magic: 3/6============------------. #.###AC: 2jh Str: 7.. #.#EV: 14Int: 18#..##.#SH: 0Dex: 13#....###.jh= XL:  3 Next: 60% Place: Dungeon:2###.@....jhZ Noise: ---------  Time: 1875.5 (0.0)#.......#jhr Fa) +0 hammer .jh #......>.Cast: Kinetic Grapnel jh _.#.......# .jh v#.....w.# .jh iw   ribbon worm (asleep)  jh )Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jhQ Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetjhn zAim: a ribbon worm (asleep)  You lock target on the ribbon worm and prepare to deploy your bee.jhp c==6.5 (1Winding jh jh q  Confirm with . or Enter, or press ? or * to list all spells.  jh7 Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetjhX ;Aim: a ribbon worm (asleep)  jh You lock target on the ribbon worm and prepare to deploy your bee. _(Press . to continue winding your bee.)jh5jhw7X--7. jhR<jh>@ _You continue winding your clockwork bee...jhjhk--8.. jhjh@ _You continue winding your clockwork bee...jhS* jh0 y, ally target)y   clockwork bee (minion)jh4 09jh9 jh< b _With a metallic buzz, your clockwork bee launches itself at the ribbon worm.jh ..##... #.##.# #.# #..# #....###.##.....#...@...# .jh y.>....#w.jhn jh1 V.yjh '80jh jh jh\##... #.##.# #.# #..# #....###.###............# .>.y.#w. wwcatching breath, ally ta…)Your clockwork bee stings the ribbon worm.jh͘ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.jh!G .  You are caught in a web!jhv$n 7 1Held jh6-jh2 _Your clockwork bee barely misses the ribbon worm. _There is a web here. jhZ9  The web tears apart. jh`Aw. jh:hP14 2 jhhg _Your clockwork bee barely misses the ribbon worm. jh # ###.# # #...# # . #.### # ..# #.# # #..##.# #....###. # ###...... # #.# #. #..@...>. .. #....wy.# .. #.# #. #.# #.# jh , jh6 Hwy.. jh &3 jh  jhb @ _Your clockwork bee stings the ribbon worm. jh p# ###.# .# #...# .# . #.### .# ..# #.# ## #..##.# #....###. ## ###...... .# # jh .# .#. #.@.wy.>.. #.#. #.# ##. #.# #.# jh  jhL vw. ally target) jh= .=4 jh   jht @ _Your clockwork bee stings the ribbon worm! jh'XS# ###.# ..# #...# #.# . #.### ..# ..# #.## #..##.# # #....###.# ###...... ..# jhX  #.# ..#. #@.w.y.>.. #.#. #.##. #..# # # jhY8..# ## jhKZ jhbO  Your clockwork bee stings the ribbon worm! jhnj; †*.*   dormant clockwork bee (minion)  The ribbon worm dies! jho4/7=7-5Kinetic Grapnel jhWt jhwvL _Your clockwork bee winds down and falls to the ground. jh< .... #. #.## ..# #.# ###..# #  #....###. ######..... .........#. jh †*..>.......# ###   jh  jh! @-6 jh  jh  jhH#. #.## ..# #.# ###..# #  #....###. ######..... .........#.†*..>.......# ### ##### jh jh&7 jha jhGjhpIjhx,jhI=jh,jhjhIjhfjh>jh,jhjh,jhDjhGjhP5====jhjh,jh,jh jhjhjhDjh[ _Your dormant clockwork bee falls apart.jhUjhjh<====jhhjhjhjh:jh,jhjhs,jhjh,jh jh,jhojh8jh{M6===jhjh,jhQjh:,jhjh,jh'jhjh?;===jhjhjhjhjhjhCjhjhxjhjhjh,jhjh,jhjhjh N7====jhjhOjhXjhH,jhjh2jh,jhjhjhOjh<====jh%jh}jh,jh{jhjhjhjh8jhjh,jhGjh R  There is a stone staircase leading down here.jh jh4  _jhv jhjh&,jhjhjh,jhjhjhh,jhjhjh,jh jhjh$,jhijh(A(jhICXjhEnjhF,jh/GjhHjhIjhIjh6JjhKjh%L,jh}Ljh NjhaSjhTjhcUjhUjhnVjhWjhX,jhXjh[jh],jh^jh`jhi.....  #.####.  #.  #.#  ..#....##.#  #.#.#..... :. #.. .  jhi?#.#.#.......#.##.##r#  #.#.#.......#.......#  #.#.....# #.#.#.@####  #...#.### #.#.#......  ###.#.#####.#.#...###  jhiKinetic Grapnel#.#.............#  ###.#######.#.#...#  ..#.# #.#.....#jhjn  r   rat (asleep) #.#.# ........# ..#.# .#..#....# ###.# jhjp1953.5 (66.0)jhYq,4.5 (67jhcvjhxV _A rat comes into view.jh$ H  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh jhn The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nojhjh7#...... bingos the Tinkerer #.####. Kobold #.# Health: 19/19 ======================== #.# Magic: 4/7=============----------- ..#....## #.# AC: 2Str: 7 #.#.#..... :. #.. .  EV: 14Int: 18 #.#.#.......#.##.##r#  SH: 0Dex: 13 #.#.#.......#.......#  XL:  3 Next: 67% Place: Dungeon:2 #.#.....# #.#.#.@####  Noise: ---------  Time: 1954.5 (0.0) #...#.### #.#.#......  a) +0 hammer ###.#.#####.#.#[jh30m...###  Cast: Kinetic Grapnel # #.#.............# ###.#######.#.#...# ..#.# #.#.....# r   rat (asleep) #.#.# ........# ..#.# .#..#....# ###.# _A rat comes into view.Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)jhǍ#...... bingos the Tinkerer #.####. Kobold #.# Health: 19/19 ======================== #.# Magic: 4/7jh=============----------- ..#....## #.# AC: 2Str: 7 #.#.#..... :. #.. .  EV: 14Int: 18 jhG#.#.#.......#.##.##r#  SH: 0Dex: 13 jhl#.#.#.......#.......#  XL:  3 Next: 67% Place: Dungeon:2 jh#.#.....# #.#.#.@####  Noise: ---------  Time: 1954.5 (0.0) jh#...#.### #.#.#......  a) +0 hammer jh###.#.#####.#.#...###  Cast: Kinetic Grapnel # #.#.............# ###.#######.#.#...# jh..#.# #.#.....# r   rat (asleep) jh*M#.#.# ........# ..#.# .#..#....# ###.#jhFMConfirm with . or Enter, or press ? or * to list all spells.jhfAiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetjhǏAim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee.  (Press . to continue winding your bee.)jh #.#  :. #.. . jh.# r.# .....#  .#.###  .#.#####.#.jh`  #.#........jh&< .jhDs .#  jh`$rjh{L.#  jhK.#  jh9.#jh,y====5.5 (1Winding jh9jh  Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee.  (Press . to continue winding your bee.) jh"_The rat squeaks loudly.jhr.----6. jhTjh@ _You continue winding your clockwork bee...jh  You continue winding your clockwork bee...8--=---7.. jh4 jh ( _The rat bites you.jh jhF < y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the rat.jh3 j7---8jhu jh ( _The rat bites you.jh?2 R#### ..#....###.# #.#.#..... :. #.. ...#.##.##.##...yr..#....# #.#.#..###..#.##....##.#.####jh3 ..### #.#.............# ##.#######.#.# ..#.# #.#.. #.#.... ..#.# .#..# ###.# #.jh*6 jh= J.rjh> .-9jhMD jhF ` _Your clockwork bee closely misses the rat.jhA ..#....###.# #.#.#..... :. #.. ...#.##.##.##...y......# #.#.#.r####..#.##.....###### # #.#.............# ##.#######.#.# ..#.# #.#.. #... ..#..# ##  jh  Your clockwork bee stings the rat but does no damage.  Your clockwork bee stings the rat.jh+.y   clockwork bee (minion)jh70-60Kinetic Grapneljh~jhC _The rat dies!jh} ..#....###.# #.#.#..... :. #.. ...#.##.##.#...y......# #.#.#..####..#.##.... #####.#.#...### # #.#...........@.# ##.#######.#.# ..#.# #.#.. #jhV.... ..#..# ##  #jh**   dormant clockwork bee (minion)jhT8=1jh޲jhǴL _Your clockwork bee winds down and falls to the ground.jhV ..#....###.# #.#.#..... :. #.. ...#.##.##.#..*......# #.#.#..###..#.### #.#.#...... #####.#.#...### #jhb #.#.............# ##.#######.#.# ..#.# #.#.. #... ..#..# ## ...## ....#  jhljh&2jh#jhq$jh3M#.#  ..#....## #.#  :. #.. .##.###.......#...*...#.....# #.#.#..####.. #.#.#...... ###.#.#####.#.#...### # #.#.......... ###.#######.#.# .#.# #.#.# ........# ...###*   dormant clockwork bee (minion)jhDjh &3jhjhjh9 jh jh՚ jh f5====jhK 9===jhڠ N _HP restored.jhq jh jh jh jh jh 5====jh jh# P==jh jh ,jhH jh ,jhY jh޵ jhm ,jh jhO _Your dormant clockwork bee falls apart.jh jh jhA F6===jh jh׼ ,jh7 jhZ ,jh jh? ,jh jh Q===jh1 jh ,jh jh ,jh jh ,jh jh ,jhM jhV ,jh" jh jhZ N7====jh jh jh jh jha jh jh ,jh; jh jh+ ,jh jhY jh jh <====jh jh% jhz ,jh0 jh~ jh ,jh~ jh jh ,jh jh  ........... #........#  .......#.  #   #.####. .... .#  ##.# ......#  ..<##.# #....#  jhI ......#....###..#.##.## .####.#.##... . .# #.#.#.......#.##.##.# jhx E####.#.#.......#.......# ....#.#.....###.#.#..#### jh t#.#.#...#.### #.#.#...... ..#.###.#.#####.#.#...#####.# #.#.............#  #.###.#######.#.#...#  #...#.# #.#.....#  You pick up a book of Necromancy and begin reading...jhM 091.5 (28.0)jh ,2.5 (29jhe jh p  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.jhIjhވjhL,jhojh%######## ......## #########.... .......>. .......# ....@# 8.5 (6.0).......#. .....# ...... .....# # #.####. ......# .###.# ......#<##.# #....# .....#....###..#.##.## ####.#.#.........##... . # #.#.#.......#.##.##.#jhĬW9.5 (7jh1; _Found a stone staircase leading down.jhu 3jhJv jhw jhNy jhy jh~ jh~ ,jh jh6 jh ,jh; jh R  There is a stone staircase leading down here.jh jh  _jh jh jh Bjh jh̊ Bjh jh ,jhՌ jh jhZ ,jh jhh jhz ,jhА jh jh jhȒ jh jh jhȔ jh jh2 jh jh jh ,jh jhv jh jh jh jh ,jh! jh jhh ,jhÞ jh jhL ,jh jh jh6 ,jh jh# jh ,jh# jh~ jh" ,jhY jh jhO jh jh jhǩ jh ,jh jh jh< ,jhɬ jh jh ,jh jhs Xjh jh ,jh jha jhз ,jh jh jh۹ jhW jh jh jhl ,jh jhȽ jhľ Bjhn jhF ,jh jho jh ,jh jh jh ,jh= jh Bjh jh^ Xjh jh ,jh: jh jh ,jh* jh jh ,jh~ jh jh Bjh jh jh jh jh jh jhF jht jhP jh ,jh ,jhh ,jh jh jhz ,jh jh jh jh8 jhm jh jh ,jh[ jh jh ,jh jh 4jh jh } _f - 4 scrolls labelled HIANOMP FITU (gained 1)jh< jhn jh jh jh ,jh jh jh ,jhV jhOjhEjhpjhjhjhK,jhjhjh,jhxjh/ jh Bjh jhL ,jh jh6 jh ,jh jhjh,jhqjh jh,jhNjhjh,jh7jh]jh,jhjhZjh`,jhjhjh,jhSjh{ jh",jha"jhc#jh$,jh,%jh%jh',jh'jh)jh'*Bjh*jh`+,jh+jh6,jhU-,jh-jh.jh.jh.jh/jh0jh1,jhE2jhA3jh 4,jhY4jh5jhG6,jh6jhi8jhu9,jh9jh:jhx;,jh;jht<jh;=,jh|=jh?jh?,jh%@jhxAjhiB,jhBjhCjhD,jhDjhEjhF,jhFjhGjh I,jhPIjh}JjhLBjhMjhBN,jhOjhOjhQ,jhQjhRjhS,jhTjhTjhUjhUjhUVjhXjhY,jhvYjhQ[jh\,jhP]jh^jhf"#...##########  #............#  ##.....###..##  #......##..#  #......##..##   ##.##.......#   #.##.......#   g###.#####.##.#   ?#....#   jhzg###### ######    Kinetic Grapnel       g   goblin (asleep)  jhgv    jhlp22090.5 (91.0)jhr,1.5 (92jh\wjhP|u _A goblin comes into view. It is wielding a +0 dagger.jh@H  Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh= jh The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  jhS 3Y - Yes  N - No jh jh*  #...##########  bingos the Tinkerer #............#  Kobold ##.....###..##  Health: 19/19 ======================== #......##..#  Magic: 4/7=============----------- #......##..##  AC: 2Str: 7 ##.##.......#  EV: 14Int: 18 #.##.......#  SH: 0Dex: 13 g###.#####.##.#  XL:  3 Next: 70% Place: Dungeon:2 ?...@# #....#  Noise: ---------  Time: 2091.5 (0.0) ###### ######  a) +0 hammer  Cast: Kinetic Grapnel jhz 6 g   goblin (asleep) _A goblin comes into view. It is wielding a +0 dagger.Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. jh MAiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep) jh1V .g jh ;.# jhQa# You can't see that place. jh] 7   jh X  # jhfg yg#Aim: a goblin, wielding a +0 dagger (asleep)!jh_#...##########   bingos the Tinkerer#............#   Kobold!jht##.....###..##   Health: 19/19 ========================#......##..#   Magic: 4/7=============-----------#......##..##   AC: 2Str: 7!jh##.##.......#   EV: 14Int: 18#.##.......#   SH: 0Dex: 13!jh7g###.#####.##.#   XL:  3 Next: 70% Place: Dungeon:2?...@# #....#   Noise: ---------  Time: 2091.5 (0.0)!jh*<###### ######   a) +0 hammer  Cast: Kinetic Grapnel  !jhs  g   goblin (asleep)   Casting: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  !jhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee.!jh3c==2.5 (1Winding !jh!jh;  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (asleep)  You lock target on the goblin and prepare to deploy your bee. _(Press . to continue winding your bee.)"jh "jh X--3. "jh "jh @ _You continue winding your clockwork bee..."jh; "jh" k--4.. "jh  "jht! @ _You continue winding your clockwork bee..."jhY"jhEby, ally target)y   clockwork bee (minion)"jhd05"jhIj"jhm] _With a metallic buzz, your clockwork bee launches itself at the goblin.#jhL#jh S0y..#jh2T&6#jhZ#jhn\%jhx #...#  #............#  ##.....###..##  #......##..#  #......##..##  ##.##.......#  #.##.......# #g###.#####.##.# #?y.@.# #....# # ######        %jhnyK  Your clockwork bee stings the goblin!!%jh|%jh́C )%jhf.y %jhg27Kinetic Grapnel%jh>\ _The goblin dies!%jhM #...#  #.#  ##.....###..##  #......##..#  #......##..##  ##.##.#  #.##.#  #)###.#####.##.#  %jh 2#?.y.@# #....#  # ######     %jh   %jh %  %jhn **   dormant clockwork bee (minion)%jh &8%jh[& %jh( L _Your clockwork bee winds down and falls to the ground.&jhv #...#  #.#  ##.....###..##  #......##..#  #......##..##  ##.##.#  #.##.#  #)###.#####.##.#  #?.*@.# #....#  # ######   &jhۢ$     &jh&jhJ&9&jhj&jh&jh &jh &jh&jh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)&jh9&jh;&jhdB&jhD\  You need a visible target to rewind your bee! (Use ctrl+direction or * &jhDM_direction to deconstruct it instead.)&jh=&jh?&jhD&jhF  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)'jhg#...#  #.#  ##.....###..##  #......##..#  #......##..##  ##.##.#  #.##.#  #)###.#####.##.#  #?.*.@# #....#  # ######         'jhXo'jhp/100 _'jhv'jh x'jhJ%### #########............####..## ......##..## #.##......'jh)K2)###@#####.##?.*..# #....####### ######'jhOR'jhSY5====1'jhrY'jhZ'jh ..### ### #########............##.....###..###.... ......##..##'jh1  #@##......)###.#####.##?.*..# #....####### ######'jh 'jh, &2'jh@ (jhx]M... ..### ### #########............##.....###..###......##..# #......##..##(jh]t #.##......)###.#####.###?.*..# #....#  #(jh](jhe(jhf&3(jhk(jhl(jhM##.#... ..### ### #...#########............####..## #.@....##..###.##.. #.##......#)###.#####.##.#  ###(jhD (jh(jh}&4(jh(jhԲ)jh) ....### ##  #...###########............#.....###..# .##..# ###@##....... #.##..#)###.#####.#####   )jh-)jh/E====5)jh 5)jh6)jh  ### ##  #...##########.........)jh #.....###..# #......##..# #......##..####.##....... #)###.#####.##)jh4 ?.*..# #...# )jhj D )jhn )jhh &6)jhٙ )jh8 )jha ##)jh `  #...##########.........#.....###..# #......##..# #....##.##....... #)###@#####.##?.*..# #...###### #####*   dormant clockwork bee (minion))jh= )jh h.)jhC &7)jhK )jh  _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _Your dormant clockwork bee falls apart.*jhS #...##########.........#.....###..# .##..# ##.##....... #)###.#####.##?...@# #...###### #####*jhk*jhl&8*jh*jhw*jhK #...#  #.#  ##.....###..##  #......##..#  #......##..##  ##.##.#  #.##.#  #)###.#####.##.#  #?..@.# #....#  # ######        *jhQ*jhR&9*jhW*jhY*jh, X #...#  #.#  ##.....###..##  #......##..#  #......##..##  ##.##.# # #.##.#  #)###.#####.##.#  #?.@..# #....#  # ###### *jh 2       *jh *jh '10*jh *jh *jhE!  #...#  #.#  ##.....###..##  #......##..# .. #......##..## #. ##.##.#  #= #.##.#  #)###.#####.##.#  #?@...# #....#  # ######  *jh! *jhW* *jhD+ 76===*jhi+ 1*jhH1 *jh3  *jhZ3 W_Found a twisted peridot ring.*jhb S #...# #.# ##.....###..## #......##..# ..##......##..## #.###.##.# #=# #.##.# #)###.#####.##.# #@....# #....# # ######*jhj *jhk &2*jhq *jhx *jhVz +3.5 (2*jh  _h - 2 scrolls labelled ASAADA ICLA (gained 1)+jhO+jhP+jhaV+jhW+jh\R####### #########............####..#### ..##......##..#.##=# #.##......###.#####.##.....# #....####### ######+jh d+jhd+4.5 (1+jhk+jho  Things that are here: _a +0 dagger; a goblin corpse+jh ......### ####### #########............ ####..##### ..##......##..#.## #.##......)###.#####.##+jh .....# #....####### ######+jh +jḫ K===5 _+jhǰ +jhb +jh +6.5 (2+jhD +jhU . _n - a +5 ring of evasion,jhM... ......### ####### ,jh#########............ ####..####### ,jh`..?..##......##..##,jh.# #.##......)###.#####.###.....# #....#,jh#,jho,jh.+7.5 (1,jhr,jhCg _Found a scroll labelled RUOLUKHA OLUKE.,jh{/ M##.#... ......### ####### #########............ ####..####### ..?.@##......##..#####.##.# #.##......#)###.#####.##.####,jh7 ,jh8 &8,jh> ,jh? ,jh ,jh ,jhg ,jh -jh .9.# #..##.##.# #......#.# #...##### #...# #...# #.# ##.....###..####......##..#.?@.##......##..##-jh.#.###.##.# #.# #.##.# #)###.#####.##.# #.....# #....#  # ######-jh5-jh 7&9-jha<-jh >-jhY>#.# #..##.## #.# #......# #.# #...##### #...# #...# #.# ##.....###..####......##..#r...@..##......##..##-jhdZ!#.###.##.# #.# #.##.# #)###.#####.##.# #.....# #....# # ###### r   quokka (asleep)-jhb-jhc>20Kinetic Grapnel-jhi-jhl _A quokka comes into view. _You see here a scroll labelled RUOLUKHA OLUKE.-jhn! ` #.# #..##.##  #.# #......#  #.# #...####  # #...# #... #. ##.....###..##......##..#.r..@?..##......##..#.###.##. #.# #.##. #)###.#####.##. #.....# #.... # -jh, -jhb- ^7====1 _-jh3 -jh4 /jhj  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic./jhj6----2Contam /jhp/jhr0 _Nothing appears to happen.0jh 0jh c5-------30jh 0jh  0jh G_You miscast Kinetic Grapnel. Nothing appears to happen.3jh0 **r  grapneled)  The kinetic grapnel hits the quokka.3jh 3jhZ.r.3jhշm4-------=43jh3jh 3jhS_The quokka is moderately wounded.3jhw 0****3jh 3jh P...r3jhk3-------53jhE3jh\ _The kinetic grapnel misses the quokka.4jhD I  The kinetic grapnel hits the quokka.4jh0 m  The quokka is heavily wounded.4jh k2-------64jhK 4jhs T _The quokka closely misses you.5jhZ    The grapnel guides your strike. You hit the quokka.  The quokka is almost dead.The quokka bites you.5jhf`4-------7.9 (1.45jh5jh> _The quokka bites you but does no damage.5jh8  You hit the quokka.5jhE1.5jh----79.3Kinetic Grapnel5jh5jhJ _You kill the quokka!5jhdO S #.# #..##.## #.# #......# #.# #...#### #5jhO  #...# #... # ##.....###..#......##...?..##......##..#.###.## #.# #.##5jhO  #)###.#####.## #.....# # # 5jhT 5jhNV 4-3005jhZ 5jh6\ 5jh 2#.# #..##.##  #.# #......#  #.# #...####  # #...# #...##.##.....###..#5jhl2#......##..#.....@?..##......##..##.###.##.#.# #.##.#)###.#####.##.#.....# #.# #5jh95jh:a5=------35jh:C====-15jh?5jheA6jho#.# #..##.## #.# #......# #.# #...#### # #...# #...##.###.....###..###......##..# ...##......##..##.###.##.##.# #.##.##)###.#####.##.##.....# #....## #6jhW6jh%26jh?6jhd6jhu*3.3 (26jh+6jhp _l - 2 scrolls labelled RUOLUKHA OLUKE (gained 1)6jh6jh Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Missiles (go to first with ()6jh i - 27 stones  j - 3 poisoned darts Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)n - a +5 ring of evasion Scrolls (go to first with ?) 6jh % e - 2 scrolls labelled KYNURO VIXT  f - 4 scrolls labelled HIANOMP FITU  h - 2 scrolls labelled ASAADA ICLA  l - 2 scrolls labelled RUOLUKHA OLUKE Potions (go to first with !) 6jh4  c - a potion of magic  d - a purple potion  k - a cyan potion  m - a fizzy sapphire potion:jhE~ n - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ :jh3“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. :jhK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.;jh;jhj;jhҍ#.......##..##.##bingos the Tinkerer #.......##......#Kobold #.......##...####;jh:Health: 15/19 ==================------ ##########...#Magic: 3/7==========--------------;jh#...########## AC: 2Str: 7#............# EV: 19Int: 18##.....###..## SH: 0Dex: 13###########......##..# XL:  3 Next: 77% Place: Dungeon:2......@..##......##..## Noise: ---------  Time: 2133.3 (0.0)########.###.##.......# a) +0 hammer;jh#.# #.##.......# Cast: Kinetic Grapnel#)###.#####.##.# Contam #.....# #....######## ######The quokka is almost dead.The quokka bites you. ;jhD_The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! _l - 2 scrolls labelled RUOLUKHA OLUKE (gained 1);jh;jhؕ*8 (0.5;jh K _n - a +5 ring of evasion (worn)fjh  #########)#  ##.....#.# #.#.###.# .#.# ##..#..  ..#..####....#r..:@.#.#####.##.# #.. ### >jh>jhJ02.8 (1.0) >jh>jh ?jhd7  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@jh!@jh"The spell is extremely dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes @jh"' N - NoAjh Ajh#  ...........######### bingos the Tinkerer ..........)# # Kobold ##.....#.## # Health: 19/19 ======================== #.#.###.# # Magic: 4/7=============----------- #.#.# ### # AC: 2Str: 7 #..#..  EV: 19Int: 18 #..#..  SH: 0Dex: 13 ####....#  XL:  3 Next: 77% Place: Dungeon:2 r..:@.#.#  Noise: ---------  Time: 2192.8 (0.0) ####.##.#  a) +0 hammer #..Ajh  Cast: Kinetic Grapnel ####  r   rat (asleep) _A rat comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)Cjh` .rCjh-#.Cjh(\ #You can't see that place.Cjh :  CjhX ;  Cjh X  #Djh:#.DjhP-lr.  Aim: a rat (asleep)Djh%:...........######### bingos the Tinkerer..........)## Kobold##.....#.### Health: 19/19 ========================#.#.###.## Magic: 4/7=============-----------#.#.# #### AC: 2Str: 7#..#..EV: 19Int: 18Djh:#..#..SH: 0Dex: 13####....#XL:  3 Next: 77% Place: Dungeon:2r..:@.#.#Noise: ---------  Time: 2192.8 (0.0)####.##.#a) +0 hammer#..Cast: Kinetic Grapnel####r   rat (asleep)Djh:Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Djh;Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Djh*;Press: ? - help, Dir - move targetAim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee.Djh/<c==3.8 (1Winding Djh~ADjh`D5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (extremely dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a rat (asleep)  You lock target on the rat and prepare to deploy your bee. _(Press . to continue winding your bee.)EjhSn--4. EjhRYEjh,[@ _You continue winding your clockwork bee...Ejh Ejh k--5.. Ejhh EjhN @ _You continue winding your clockwork bee...Ejh Ejh) y, ally target)y   clockwork bee (minion)Ejh 06Ejh EjhT Z _With a metallic buzz, your clockwork bee launches itself at the rat.Gjh..........########..........)##.....#.#####.#.# ####.. #..#..####@...#r..:..#.#####y##.#..####Gjh{GjhGjh.r.y.rGjh0===7GjhGjh- _The rat squeaks loudly.Hjh*$#########)#  ##.....#.# #.#.###.# # ##.#..  ..####....#.r.y@.#.#####.##.# #.. ### Hjh$ Hjh3&Hjh10  The rat barely misses your clockwork bee.Your clockwork bee stings the rat.Hjhm7{ .y:Hjh<r80---8Kinetic GrapnelHjh CHjhEC _The rat dies!Ijh}  . .)#  ##.....#.##  #.#.###.# IjhƨG #.#.# ###  #..#.. #..#..Ijh#....#.y@..#.#Ijh#.##.# #...IjhM7 #####IjhI**   dormant clockwork bee (minion)IjhpB---9Ijh Ijh& _Your clockwork bee winds down and falls to the ground.  You pick up a book of the Hunter and begin reading...Ijhi-200.8 (2IjhFIjh  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.Ijhu.#.)# #Ijh##.....#.## ##.#.###.# ##.#.# ### ##..#.. #..#.. #####....# ...*.@.#.# #####.##.# #... #####IjhA1.8 (1IjhhIjhdKjhM . .)#  ##.....#.##  #.#.###.#  #.#.# ###  #..#..Kjh9N #..#.. #####....# ...*@..#.# #####.##.# #... #####KjhRKjh;SY5====2KjhUKjh WKjh14KjhKjh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)Kjhp %.#.)# ###.....#.## ##.#.###.# ##.#.# ### ##..#.. #..#.. #####....# ...*.@.#.# Kjh+q #####.##.# #... #####Kjhx Kjh)z -3 _Kjh~ Kjh% Ljhv_.#..)# #.##.....#.## #)#.#.###.# #.#.#.##### ##..#..#..#.#####....# Ljh_t...*..@#.# #####.##.# #... #####LjheLjhxh&4LjhlLjhdnLjh..........########..........).##.....#.##)#.###..#.#######. #..#...#####.@..#...*...#.######.##.#Ljhz...#####Ljhi%Ljh'&5Ljhc,Ljh-Ljh5##########..........########..........).##.....#.##)#.###..#.#######... #.@#...#####......*...#.#####.##.#... ######LjhLjh3Ljh[====6LjhLjh+< ..........#########)#  ##.....#.#) #.#.###.# .#.#####.#...  ...#####.@..# ...*...######.##. #... #Ljh< D####LjhB LjhJD &7Ljh&I LjheJ Mjhj#########)#  ##.....#.#Mjh) #.#.###.# .#.####Mjh]#.#...  .Mjh#####....# ...*..@#.#Mjh#####.##.# #... #MjhA#### Mjh Mjh4 &8MjhMjhMjhDN..........########..........).##.....#.##)#.###..#.#######. #..#...#####.@..#...*...#.######.##.#... ######MjhMjhD&9MjhMjh?MjhK##########..........########..........).##.....#.##)#.###..#.#######... #.@#...#####......*...#.#####.##.#... ######MjhMjh'10MjhMjhNjhI  ########### ##########..........########..........).##.....#.##)#.###..#.####### #..#...#####....#...*...#.######.##.... ######NjhIO NjhQ &1NjhW Njh&Y Njh N # .  .# ..........)# # ##.....#.## # #.#.###.# #Njh 3 #.#.#####  #@.#... #..#... #####....# ...*...#.# ###Njh _##.##.# Njh  #... #  #####Njh Njh Njh V6===2Njh Njh= NjhHOM ########### #########...............########..........)NjhO@##.....#.##.###.#.###### #..#...#####....###.##.#NjhTNjhzV&3NjhZNjh[Ojh.M ########### #########..............................########..........)##.....#.##.#.########..#......#.Ojh:Ojh9&4OjhPOjhOjh< ###########...........#########....................#########.........)#  ##.....#.# #.#.###.# #.#...  #...#.Ojh.BOjhC&5OjhBJOjhJOjh  ###########...........#########.........#########.....)#  ##.....#.# #.#.###.# .####.#...  #####....# ##.##.#Ojh Ojhz D===6Ojh Ojh Ojh/ < ...........#########.........#########)#  ##.....#.# #.#.###.# .####.#...  #####....# ...*...#.###.##.#..Ojh Ojh &7Ojh3 Ojh Pjh .........#########)#  ##.....#.# #.#.###.# ####.#...  ..#####@...# .......######.##.####PjhPjhk&8Pjh&Pjhl #########)#  ##.....#.# #.#.###.# ####.#...  ..#####....# .....@.#.######.##.# #... #Pjh,sPjhs&9PjhxPjhzPjh  . .)#  ##.....#.##  #.#.###.#  #.#.#####  #..#... #..#... #####....#Pjh 5 .#.# #####.##.# #... # #####Pjh Pjh '20Pjh{ Pjh Pjh . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#...#....#.#.##.##.# #... # #####PjhPjhL&1PjhPjhQjhEp . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#...QjhDF7#....#.#.##.##.# #... # #####QjhyKQjhL#7QjhM4====2Qjh{PQjhQQjh . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#...#....#.#.#QjhT.#.##.# #... #  #####QjhqQjh͌&3QjhQjhLQjhf . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#...#....##.#.##.#.##.# #... #  #####QjhQjh&4QjhsQjhQjh{7 . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#... #....# #.#.# #.#.##.#.. #... ## #####Qjhq=Qjh?&5QjhBQjhCQjhd  . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#... #....# #.#.# #.#.##.# ..! #... ###. ######.====6 _Found a fizzy inky potion.Rjh . .)# ##.....#.## #.#.###.# #.#.##### #..#... #..#... #....# #.#.# #.#.##.# ..!# #... # ###.# ##### #.#RjhIRjh&7RjhRjhRjhS) ##.....#.# #.#.###.# #.#... #########....# ..........########.##...!# #... ####.####  #.#RjhZRjhD[&8Rjh `RjhaRjh&c  ##.....#.# #.#.###.# #.#... #########....# # #..........###.#.#######.#Rjh{c #...@# #... ###.####   #RjhOi Rjhj &9Rjh|n Rjht Rjhv ,30.8 (2Rjhx Rjh]{ W _o - a fizzy inky potionSjh Sjh Sjhy SjhSjhSjhSjhSjhJ,SjhSjhSjh.SjhMSjhSjhWSjhSjh.SjhqSjhwSjhSjhSjh<Sjh\Sjh,SjhVSjhSjhJ,SjhSjhzSjh,SjhKSjhSjh!,Sjhf!Sjhs"Sjhs#,Sjh#Sjh$SjhS%Sjhv%Sjh%Sjhz&SjhN',Sjh'Sjh(SjhK),Sjh)Sjh +Sjh1SjhO2,Sjh<4Sjh4Sjh5,Sjh6Sjh7Sjh9,Sjh :Sjh[;Sjh<,Sjh5=Sjh=H]......# #.#......# #.# ......# ..# #:....# #.....# ##.....# ..SjhH......# .. ......######### ..#............###.....######.##........$ #.###+##.###. #.#SjhH#.. #.##.# #.######## SjhHc#.#....... SjhHV/50.0)SjhY,1.8 (21Sjh^^Sjh#`; _p - a dark potionSjhK`Tjh3TjhTjhТTjhTjhBTjhTjhߩTjhTjhTjhTjhƮTjhTjhTjh6,Tjh Tjh0j  #.# #####...#.Tjhr ####'########..... ........................#######.###.......# #.#......# #####.#Tjh ......# #.....#  #.....# TjhĽ #@....#  #.....# Tjh } ##.....# Tjh[  ........# ###....##Tjh #....##########............##.....######.#Tjh߾& Tjh#........$ #.#You pick up a book of Battle and begin reading...Tjh15.8 (4.0)Tjh+6.8 (5TjhTjh  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst _and Manifold Assault to your library.TjhBx 3Tjhx Tjh{ TjhN} Tjh nTjh- Tjh Tjh߆ Tjh( Tjh Tjhz XTjh Tjh, ,Tjh Tjh Tjh Tjh: Tjh# Tjh Tjh ,Tjh Tjhx Tjhc Tjh Tjh+ TjhC Tjh ,Tjh Tjhu Tjh y _You now have 51 gold pieces (gained 9).Tjh< Tjh ,Tjh Tjh Tjh ,Tjh Tjhu Tjh ,Tjh Tjhc TjhJ ,Tjh Tjh? k #....######### ... #............### #.....######.## #..........#.## ##+##.###.##.## #.....##.## Tjh #.######.#########.#### #.#........###.#.#######.#####....# # #.# ####.# # ### Tjh c #.# #.# Tjh G### Tjh 076.8 (20.0)Tjh ,7.8 (21Tjh Tjh ` _q - a scroll labelled ONACLUINYDUjh3UjhVUjh5UjhnUjhˉUjhUjh UjhUjhN,UjhUjhUjh,UjhUjhUjh,UjhFUjhUjhݠ #.....#  #.....#   ##.....# .........# Ujh1I.#....## .#....######### .#............# Ujh_#.....######.# #..@.......#.# ##'##.###.## #b #..... Kinetic Grapnel#. #.######.Ujhۡ!#######.. #.#### #.#......#....###.#.##### b   bat (asleep)UjhP#.#####....##.# ####.####Ujh)!#.#UjhݪL 83.8 (6.0)  You open the door.Ujhr+4.8 (7UjhUjhV _A bat comes into view.Wjh *b  grapneled)The kinetic grapnel hits the bat.WjhpWjhmqU  The bat is severely wounded.WjhqWjhw.'bWjhyd6----=5.8 (1WjhFWjhmI _The bat misses you.Xjh7 #.....# #.....# ##.....#  .#  ###....##  #....#  #.# #.....######.#Xjh #.@..#.# ##'##.###.##.#Xjh? #b##.....##.# #.##.######.Xjh_ ..##.#### #.# #....###.#. Xjh; #.#####....# Xjh[ #.# ####.# Xjhj ### #.#XjhޖBXjh-(b.Xjh.-6Xjh1Xjhp' U  The grapnel guides your strike. You hit the bat.Xjh+ 2'Xjh0 ----2=8.2 (1.4Kinetic GrapnelXjh4 Xjh6 G _You kill the bat!Xjh #...###....# ########........######.....Xjh ##@##.###.# #.##....######.#######.##.#XjhXjh4-90Xjh Xjht Q _There is an open door here.Yjh IYjh Yjhm _Yjh Yjh Yjhu Yjh? Yjhf Yjh Yjhl Yjh Yjh G7====Yjh Yjh@ Yjh& YjhH Yjh YjhC Yjh~ Yjh Yjh Yjh Yjh ,YjhӐ Yjhy Yjhn Yjh <====Yjh Yjhn Yjh Yjhƚ XYjh Yjh_ Yjh Yjh Yjh Yjh ,Yjh¡ Yjh4 Yjh ,Yjh3 Yjh Yjh7  ##.....# ........# ###....## #....########.S...# #.................# #.....######.Yjhn .....# #..........#......# ##'##.###.##.....@# #.##.....##.-.....#####.##.######.Yjh ...........##.#### #.Kinetic Grapnel##########.##....### ####.#####.. #.# ### S   ball python (constriction, asleep)Yjh O ### Yjh YjhX 13056.0)Yjh ,6.2 (17Yjhs Yjh _A ball python comes into view. _You see here a scroll labelled HIANOMP FITU.[jhGN  The kinetic grapnel hits the ball python.[jh#K_†***[jh1...[jh#6----5=7.0)Kinetic Grapnel[jh[jhlO _You kill the ball python!\jh ----7==== _f - 5 scrolls labelled HIANOMP FITU (gained 1)M  ##........## r########†......#####..........##'##.###- #.##......#####.#Kinetic Grapnel...........##.#### #.#r   rat (wandering)10.0)-\jh%8.2 (11\jhg\jh \jh\jh2_A rat comes into view.\jh]jhF  The kinetic grapnel hits the rat.]jh].***]jhE6....]jhK6----7=9.2 (1.0)Kinetic Grapnel]jh P]jhQG _You kill the rat!]jh?" 3]jh" ]jh $ ]jh' n]jh( ,]jhU( ]jh) ]jh) :----]jh* ]jh+ ]jh@+ ]jh+ ]jhx, ]jh, ]jh, ]jh- ]jh. ]jh\. ]jhX/ ,]jh0 ]jh0 ]jh=1 N7====]jh1 ]jh>3 ]jh64 ,]jh4 ]jh5 ]jh6 ,]jh37 ]jhC8 ]jh9 ]jh-9 ]jht9 ]jh9: ]jh; ]jhy; <====]jh< ]jh= ]jh> ,]jhi? ]jhA ]jhB ,]jh*C ]jhD ]jhfE ,]jhE ]jhG ]jhH ,]jhH ]jh^I ]jh?J ,]jhJ ]jh"M ]jhN ,]jhN ]jhP ]jhP ,]jhQ ]jhR ]jhS ,]jhLT ]jh&U ]jh ]jh ]jh7 ]jh ]jh1 ]jh B]jh ]jh ,]jhe ]jh ]jh ,]jh ]jh ]jhx ]jh ]jh ]jh| ]jh ,]jhI ]jh ]jh ]jhE ]jh ]jh ]jh .........# ........###.......#.## ...####..# ###..### #########.# †........# #.## #######.## #... ..# #.#########. ..# #......# r # ..# ######.# .. . #.## ..##...#####... ..# #.# ..# #####.####.@.... #..##.# ]jhg - ..# #.....# #.##.#. #....## ..# #.########.##.# ###...Kinetic Grapnel #.# #.......#.....# #..... #.# #####...#..#### #..†.. ]jh #'########......### #....r   rat (asleep) .................... #...... ]jh ...#######.###.####. #...... ...# #.# #.#]jh %#......]jh ]jh[ )78.2 (59.0)]jh F-9.2 (60]jh ]jh V _A rat comes into view.^jhF  The kinetic grapnel hits the rat.^jh†***^jhOl4...^jhpt6----90=80.2 (1.0)^jhp9Kinetic Grapnel^jhyt _A rat comes into view.  The kinetic grapnel hits the rat. _You kill the rat! _A rat comes into view.  The kinetic grapnel hits the rat. _You kill the rat!_jhCZ3_jhZ_jh[_jh^_jh__jh__jh.`:----_jh`_jhMa_jhca_jha_jhb_jhb_jhe_jhsf_jhf_jhf_jhg,_jhh_jhh_jhi_jhAiG7====_jhi_jhk_jht# .###.#.#####..# ###..### #.# # .# #.#.## #...# .# #.###### ...###.# ._jht# #......# #.†.#...# ._jh%u# ######.# <... . #.# .# #...#####._jhIuY..# #.# # ._jhvu# #####.####.#..##.# #-_jhu 9.2 (9_jhu# #.....# #.##.#.# #....# .# #.#_jhu#.##.# ###. .# #._jh)vU#.....# #. _jhVv.# #####...#..#### #..†...> '#_jhuv9......### #._jhv7........ #._jhv#.###.####. #.# #.# #.# _jhv*#._jh|_jhr}J-90.2 (10.0)_jh_jh]  The kinetic grapnel hits the rat. _You kill the rat! _A rat comes into view.  The kinetic grapnel hits the rat. _You kill the rat! __jh*Found a stone staircase leading up.`jhc`jh2d`jhd`jhf`jhDg`jhjB`jh]k,`jhk`jhr====`jhr`jht`jhu,`jhgv`jhw`jhkx,`jhx`jhz`jh |,`jh^|`jh}`jhq~`jh~`jh~`jh6`jhˁ`jh`jh[`jh`jhT`jh}`jh݆`jh`jh`jh`jh`jh!`jh`jhێ`jh@`jh`jh,`jh`jh`jhw`jh`jh`jh`jh`jhٖ`jh.`jh`jh,`jhJ`jh`jhh`jh`jh֚`jhj`jh`jh`jhj`jh`jhu`jh`jh`jhȟ`jh`jh`jh`jhZ`jh`jh`jhx`jhM`jh`jhD`jh`jh&`jh,`jhͨ`jhb`jh`jh`jh`jh`jh\`jh`jh`jh `jhf`jh`jh`jhV`jh,`jh`jhy`jh۱,`jh`jh`jh`jh`jhE`jh`jhԴ,`jhO`jhh`jh5`jh`jh `jh`jh`jhF`jh`jh`jh,`jhb`jh`jh`jh>`jh`jh`jh`jh`jh`jh`jh,`jh`jh`jh4`jhd`jh`jh`jh-`jhN`jh`jh`jh,`jh`jh4`jh`jh`jh`jhd`jh`jh`jhQ`jh`jh],`jh`jh`jh,`jh`jh`jhW`jh|`jh`jh`jh `jhD`jhd`jh`jhM`jhn`jh`jh`jhs`jh`jh`jh`jh,`jh_`jh`jh`jh`jh#`jhJ`jh,`jh.`jh>`jh`jh`jh`jh`jh)`jhI`jhx`jh|`jh`jh ,`jh `jhn`jh`jh`jh`jh,`jh`jh`jhm,`jh`jh`jhu`jh`jh`jhf`jhp,`jh4`jh&`jh,`jh]`jhm`jhT,`jh`jh`jh_,`jh`jh`jh`jh`jh`jh+`jh,`jh9`jh.`jh,`jh.`jh`jhg,`jh`jh`jhg`jh`jh`jh`jh;`jhd`jh`jh`jhI `jhu `jh `jh `jh `jh `jh `jh `jh>,`jh`jh`jh`jh)`jh}`jhI`jh,`jh"`jh&`jh'`jh'`jh(`jh+`jh,`jhm,`jh,`jh/`jh0`jh 1`jhy1`jh5`jh=6,`jh7`jh=V  There is an open door here.`jhc> _`jh>`jhB`jhB`jhC`jhwC`jh!G`jh H,`jhiH`jhL`jhL,`jhM`jhP`jhmQ,`jhQ`jhEU`jh0V,`jhV`jhZ`jhZ`jhZ`jh[`jh^`jhC_`jhk_`jh_`jhb`jhc`jhc`jhLd`jhbg`jhIh,`jhh`jhk`jhl`jhl`jhZm`jhrd  You see here an adder skeleton.`jhs`jht _`jh+u`jhx`jh y`jh4y`jhy`jh[|`jh},`jh~`jh؁`jh{,`jhU`jh`jh,`jh`jh`jh,`jh`jhf`jhĒ,`jhȓ`jhG`jh,`jhH`jhp`jh`jh`jh`jhE`jh`jh`jh͡`jh~`jh8,`jh`jh`jh0,`jh`jh[`jh,`jh`jhد`jh,`jhR`jh`jh,`jhO`jh`jhy,`jhn`jh`jhh,`jh`jh%`jh`jhݽ`jhN`jhQ`jh`jh `jhr`jh:`jh,`jhc`jh`jhB`jh`jhK,`jh`jh`jh`jh`jh7`jh```jhM`jhL`jh`jh`jh`jh`jh`jhK`jhY`jh ,`jh `jh`jh`jh`jh,`jh`jh`jh(`jh`jh[`jhv`jh`jh `jhY$`jh$`jh)`jhE)`jh)`jh)`jh_-`jh-`jh.`jh.`jh0`jh1`jh1`jhV2`jh4`jh5`jh]6,`jh9`jhE9,`jh9`jh;`jh <`jhJ<`jh<`jhb>`jh>,`jhDn`jhdE`jhE`jh9F`jhF`jhH`jhH,`jh(I`jh#K`jhK,`jhK`jhM`jhM`jhM`jhON`jhO`jhP`jhP`jhQ`jhR`jhR`jhS`jh^S`jhT`jh&U`jhRU`jhU`jhX@  There is an open door here.`jhX`jhBY _`jhY`jhZ`jh[,`jh[`jh]`jh]`jh]`jh/^`jhW_`jh=`,`jh``jha`jhb,`jhc`jhd`jhd`jhd`jh e`jhe`jhf,`jh g`jh4h`jhi`jh0i`jhi`jhj`jhxk`jhk`jhl`jhWm`jh'n,`jhn`jho`jhp,`jh'q`jhr`jhs`jhs`jh&t`jhDu`jhv,`jhv`jhx`jhx,`jhDy`jh z`jhz`jhz`jhO{`jhb}`jh)~`jhN~`jh~`jh$`jhڀ`jh`jh`jh`jh`jh`jh`jh߇`jh`jh`jh`jh`jh1`jh{`jh`jh#`jh,`jhk`jh`jhv,`jh`jh%`jhВ`jh`jh\`jhf`jh`jhD`jh`jh`jhw`jh`jh`jhM`jh `jh2`jh`jhC`jh`jhB`jh`jh``jh`jh`jh;`jhI`jh`jhJ`jh`jh`jhe,`jhۦ`jh"`jh,`jha`jh`jh˪`jh`jhC`jh`jhu,`jh`jh`jh`jhϯ`jh>`jhY`jh*`jhO`jh`jhdz`jh<`jh`jh`jh:`jh`jh7`jh`jh`jh`jh `jhp`jh`jh`jh`jh,`jh0`jh,`jh`jh`jh,`jhH`jh.`jh,`jhP`jhC`jh,`jh`jh`jh`jh`jh`jh`jh`jh`jhF`jh`jh`jh`jh`jh`jh,`jh `jh`jh `jhH`jh`jh`jh,`jh2`jh`jh,`jh`jh`jhEB`jh`jhq,`jh`jh`jhB`jh`jh,`jh:`jh`jh`jh`jhI`jhz`jhz,`jh`jh`jh|`jh`jh`jh`jh,`jh$`jh`jh,`jhy`jh `jh ,`jh `jh`jh`jh4`jh1`jh `jh,`jhD`jh`jh4`jhf`jh`jh`jh`jh`jhj`jh5`jh)`jh]`jh^`jh`jh `jh!`jh "`jhM#`jhk%`jh%`jhe&`jh'`jh(,`jh)`jh/  Things that are here:  a +0 dagger; a goblin skeleton`jh=1`jh1 _`jh2`jh4`jh&6,`jh7`jh8`jh9,`jhC:`jh;`jh0=,`jh=`jh?`jhJ@`jho@`jh@`jhA`jhkB`jhB`jhB`jhzC`jhC`jhC`jhD`jhD`jh`E`jhE`jhF`jh}G`jh{H`jhH`jhCI`jhJ`jhK`jhK`jhL`jhwM`jhN`jhFN`jhN`jhO`jhP`jhP`jhyQ`jhR`jhqS`jhS`jhT`jh4U`jhX`jhX`jhkY`jh [`jhY\,`jh]`jh^`jh3``jhu``jh.a`jhb`jhJc`jh}c`jhc`jh*e`jhf,`jhf`jhg`jhh`jhi`jhi`jhj`jhLk`jhok`jhk`jhm`jhn,`jhn`jhp`jhp`jhp`jhp`jhq`jhxr`jhr`jhr`jhps`jhs`jh t`jh:t`jht`jhcu,`jhu`jhv`jh`w`jhw`jhx`jhz`jhz`jh`{`jh{`jhx# ### #...# #.......# # #...# ######### # #...#  #...# # #...############## # #...##...........######## # #...##.................... # #...##...........######## #############...@......)# 622.2 (232.0)......# ####.....#.## ######.# #.#.###.# # .....#.# #.#.##### # ###.##.# #..#....# ....##.# #..#....# `jhӕ######.#########....#### #### #.#..........#.#.###.#.#######.##.#`jh`jhԝ`jhE _Done exploring.ajh<ajhajhajh.....................0.0)..........ajhajhajhrE _Done exploring.bjh3bjhSbjh4bjhbjh=E _Done exploring.djhڒ3djhFdjhydjhXdjhҟ| _djh%djhdjhdjhAdjhأdjh+djh`djhdjhDdjh` #...# #.......# #..#...# #.......# #..  #...# ##########..  #...# #..  #...##..  #...############## ##.  #...##....############  #...##..........##.  #...##.......@...#########.##6.2 (4 djh#########..........)# #.# ...# ####.....#.## #)## ##.# #.#.###.# #.... .#.# #.#.##### ##### .# #..#....#.#########....####  #.#..........#.#djhdjhPdjhdjh%3djhdjh&djh 'djh+,djh@-djh%.,djh.djh7djh8,djh9djhGBdjhC,djhCdjhJdjhZK,djhLdjh.Tdjh2U,djhVdjh^Xdjh5ddjhd,djh edjhmdjhm,djhendjhvdjh\w,djhVxdjh+djh',djhdjhdjhdjhdjhdjhVdjh/,djhdjh}djh,djhԚdjhdjh,djhdjh>a +0 dagger; a goblin skeleton _Done exploring. _Done exploring. _ Things that are here:  a +0 dagger; a goblin skeletondjhdjh4 _djhdjh"djhn,djhdjhydjh,djhRdjhydjh}djhdjhedjhdjh$,djh{djhdjhU,djhdjh3djh,djhdjhdjh,djhdjh>Bdjhidjhdjhdjhdjh$djhdjhd,djh%djh1djh ,djh_djhdjhTdjh,djhdjhdjhdjhdjhdjhPdjh,djhdjhdjh_,djhdjhdjhR,djhdjhdjh,djhAdjhbdjh,djhdjhdjh,djh[djh:djh,djhdjhdjh%,djhdjhUdjh,djhdjhdjhdjhdjhdjhdjh#,djhfdjhdjhL,djhdjh-djh,djhdjhdjh,djh/djhdjhPdjhtdjhdjhCdjh,djhdjhfdjhdjhdjhdjhrdjh,djh'djhdjh,djhadjhdjh`,djhdjh #<....##.## #.###.#####..... ####.....##..###.# #.##....#... #........###..##.# #.##......### #.##.#.### ##....###.##..#..... #.##.####......##..######. .....#.# #.......###..# #. ..####.# #>.....# #. ..####.## #.###### #. ........# #...@...# ##.77.2 (5djh\1.0) .####...# #. #.# #...# #....... #. #...# #.......# #.  #...# ######### #. djhM #...# #.   #...# #.   #...################  #...##...........############ djhdjh djh fjhfjhUfjhfjhfjhfjhҫfjhnfjh3fjh,fjhfjh##......## ###.#.# #...#.†..#..# #...#.# #.## #<....##.## #.###.#####.......###....##..###.# #.##....#...... ......###..##.# #.##......###..## #.#.### ##....###.##..#........# #.#.# ###......##..######....fjhY.# #.......###..# #.... ###.# #......@.....# #.....80.2 (3.0) ###.## #.......###### #..... .....# #.......# ##..##...# #.......# #..##fjh#...# #.......# #....#...# #.......##...##...# ##########...##...##...#...##....fjh]fjhXfjhc _There is a stone staircase leading down here.gjhgjh(gjhtgjh#gjhY21.2 (1 _gjhgjh .# #####.# ..<... 3 #@# #.# #  gjh#.# #.# gjhagjh8<gjh}C+9 (1.7gjhFgjh^K gjhNE_You climb downwards.  Found a stone staircase leading up. gjhRNS_There is a stone staircase leading up here.hjh+4 hjh{4 hjh4 hjh5 hjh6 hjh9 P _hjhq: ,hjh: hjh; hjh< hjh< hjh = hjh= hjh2? ,hjh? hjh@ hjhA hjhA hjh9B hjh#C hjh5D ,hjhD hjhdE hjhOF ,hjhF hjhZG hjhbH ,hjhH hjhI hjhJ hjhJ hjhK hjhK hjhM hjh8M hjhM hjhN hjhP ,hjhdP hjhHQ hjhtR hjhR hjhR hjh.T hjhU hjh] /#.##.# . #.# r# #.##.#####.#...##...@.##.#.#...#hjh ^ J#.#.##...Kinetic Grapnel#.#.# #..######.#.hjhA^ x# .#...<...#hjhl^ r   rat (wandering)......#######<#hjh^ !#.#hjhof 093.9 (12.0)hjhi ,4.9 (13hjhm hjh9p V _A rat comes into view.ijh5  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ijh+8 N  The rat squeaks loudly. You hear a shout!ijh= )g.rg   goblin (wandering)r   ratijh> W6----====ijh> X5.0)Contam ijhA ijh(G u _A goblin comes into view. It is wielding a +0 dagger.kjh F  The kinetic grapnel hits the rat.kjh8 V†*kjh B V  You kill the rat!kjhH h.g.gkjhMO 5-------2===-6kjhqT kjhV ( _The goblin shouts!ljh)J****ljhljhð8..g.ljh4----------7ljh7ljh<\ _The kinetic grapnel misses the goblin.mjhXQ * (grapneled)The kinetic grapnel hits the goblin.mjhXmjhA†gmjht3---------8mjhqmjh^ _The goblin is heavily wounded.njhQ#.# #.# .. #.# .# #.##†## ###.#g..# #....@# #.#.#...# #.#.##...g#.#.# #.######.#.# .#...<...# g   hobgoblin (wandering)......## g   goblin (grapneled)#####<# njhnjhw g.  A hobgoblin comes into view.njh%9njhLnjhW _The goblin completely misses you.njho {  The grapnel guides your strike.  The hobgoblin shouts!  You hit the goblin.njh njh! )g.gnjh k5====701.3 (1.4njh۳ njhl J _You kill the goblin!ojh @****ojhlg g...  The kinetic grapnel misses the hobgoblin.2-------=---20ojhrojh9xK _Your magical contamination has completely faded away.pjh6N#.#..#.# .##.##†#####.#)..##.....#....#.#@g.#.#.##....#.# ###### .##...<...# #...######<# #.pjhR8pjhd9k6-------3pjhQ>pjh`@- _The hobgoblin hits you.pjh8   You barely miss the hobgoblin.7=---3====4.7 (1.4pjh pjh @ _The hobgoblin hits you but does no damage.pjh  You hit the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin hits you but does no damage.pjhd12------6.1pjh,pjh- _The hobgoblin hits you.qjh.#;  You hit the hobgoblin.qjha)E†qjh*qjh<bingos the TinkererKobold#.#Health: 12/19 ===============---------#.# ..Magic: 3/7==========--------------#.# .#AC: 2Str: 7#.##†##EV: 19Int: 18###.#)..##SH: 0Dex: 13#.....#...XL:  3 Next: 100% Place: Dungeon:3#.#.#@†.#Noise: =--------  Time: 2707.5 (1.4)#.#.##....a) +0 hammer#.#.# #...Cast: Kinetic Grapnel######.#.# .##...<...# #......#######<##.##.# _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is moderateqjh<Jly wounded.The hobgoblin hits you but does no damage. _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 4!  --more--rjhV 6/24=8-4 0% Kinetic Grapnelrjh7 rjh& 4 _tjh΀3tjhtjhtjhtjhXtjhUtjhp g-Kinetic Grapneltjhѓg   hobgoblin (wandering) _You start resting.tjh@-9.5 (2.0tjhkF-10.5 (3tjhtjh\ _A hobgoblin comes into view.ujh  ***gThe kinetic grapnel hits the hobgoblin but does no damage.ujh~ujhOc.g).ujh\=2----ujhԃ.===1.5 (1ujhujhϋ+ _The hobgoblin shouts!vjh ** (grapneled)The kinetic grapnel hits the hobgoblin.vjhIvjhI†g..vjh7=1--------2vjhxvjh] _The hobgoblin is almost dead.wjh`$8**wjhwjhëW)g wjh30--------3Kinetic Grapnelwjh]u _The kinetic grapnel misses the hobgoblin.xjh ,yjh? yjh@ ,yjhE yjhF ,yjhG yjhH yjh"I ;===yjhGJ yjhiK ,yjhL yjhUM ,yjhN yjhO ,yjhP yjhQ yjh R yjhR yjhT yjhhT F7===yjhAV yjhW yjhW yjhX yjhY yjhZ yjhZ yjhO\ yjhz\ yjhm] yjh _ yjhO_ ;===yjh4` yjha ,yjh~b yjhJd ,yjh e yjhf ,yjhf yjhCh ,yjhh yjhq _ _You start resting.yjhaw ,76.9 (3yjhYy \8===7.9 (37yjh yjh % _Magic restored.{jhC3{jh{jh{jh!,{jh]{jh {jh_ You see here a hobgoblin corpse.{jhr{jh _{jh{jh{jh{jhE{jh\f=== _You now have 66 gold pieces (gained 15).{jh:h[[37m{jhmn{jhm,{jhn{jho{jhp,{jhkq{jhs,{jhUt{jhvn _d - 3 purple potions (gained 2){jh-Y#####.##.##.# #.# ####.### #........# #..# .......###..# ............###..........@.$..813.9 (36....#.......###.....##.#.#  .......#)# ....##.#.# #.# {jh{jh߆,4.9 (37{jh`{jhZ# _Found a mace.|jht|jh u|jh*v|jhvx|jhy|jho}n|jh ~|jh,|jh?|jhbL _You now have 75 gold pieces (gained 9).|jhS3|jhL|jh|jh|jh҆|jh|jhɈ|jhn,|jh |jh|jhi|jh|jhތ|jhێ|jhh|jh|jh|jh|jh|jh̑|jh|jh|jh|jh|jh|jh|jh|jhѕ|jh+|jh|jh|jhؘ|jhK|jh|jh.,|jh|jh|jh|jh,|jhL|jhB|jh_|jh!,|jhۢ|jhB|jh|jhA|jhu|jh|jhl,|jhק|jh¨|jh|jh|jh|jh|jh,|jh|jhj|jh|jh0,|jh|jh|jh'|jhv|jhG|jhF,|jh|jh|jhfn#.# #.# |jh#.# #.##### #.....# #> #.# |jhͻ#####.# #...^. .#.# #..#.##.# #.##.# ........# #.##.# #@# #.#|jh37.9 (23####.### #..#.######.#.......# #..#........###.#|jh.......###..########.....#............########.#####.....................#....#.......##########|jh9Z.....##.#.#.......#)#|jh|jh,8.9 (24|jhu|jh |jh-_Found a stone staircase leading down.|jh |jh 3|jhg |jh |jh |jhs n|jh |jhY ,|jh |jh |jhu ,|jh |jh |jh |jh |jh' |jh |jh ,|jh |jh |jh |jh< |jh |jh6 |jh |jh5 |jhp |jhf |jhT ,|jh |jh |jhv ,|jh |jhm |jh |jh1 |jh |jh |jh+ |jh_ |jh |jhH |jh |jh; |jhz |jh |jh ,|jh |jhO |jh |jh |jhI |jh |jh ,|jhk |jh |jh |jhR |jhx |jh |jh ,|jh# |jh6 |jh ,|jhD |jh B|jh|jh,|jh]|jh|jh,|jh|jh |jh|jh|jh|jh|jh|jh|jh8 |jh |jh ,|jh7 |jha |jh |jhE |jh |jh|jh3|jhZ|jh|jh@|jh|jh|jh:|jh|jh~|jh|jh|jh1|jh,|jhY|jh)|jh|jh|jh<|jh#|jh|jh|jhK|jh|jh|jh|jh2|jhX$\..#### .....###########|jh$ ...............# .......#######.# ..###..# #. |jh% #..#### #.#  ....# #.#  #.##.# #.#  #.##.##.###  |jh5%72.9 (3  #>##.##.##.......)#  |jh_%@#...^.......###.###  #..#.##.###.# #.#  |jh~%-........# #.# #.#  #..#.#### #.# |jh%^ #..#.######.#|jh%Y  #..#........###.# |jh%K  ##..########.....# |jh%E |jh<,|jh-,3.9 (35|jh1|jh3# _Found a club.}jh 3}jh }jh }jhz }jh B}jh ,}jh }jh> }jh0 ,}jh }jh }jh$ }jhX }jhֻ }jh }jh+ ,}jh }jh }jh ,}jh }jhQ }jh< ,}jh }jh }jhJ ,}jh }jh }jh$ ,}jhz }jh, }jh ,}jh! }jh }jha ,}jh }jh }jhh ,}jh }jh }jh8 ,}jh }jh{ }jh' ,}jh }jh }jh }jh }jh }jhB }jh# ,}jh }jhW }jh B}jh }jh ,}jh4 }jh }jh B}jh3 }jh ,}jhM }jh }jhu ,}jh }jh0 }jh ,}jhu }jh }jh ,}jh }jhv }jh- ,}jh }jh }jhG ,}jh }jh }jh[ ,}jh }jh }jh ,}jh }jh }jh ,}jh }jhG }jh ,}jhA }jh` }jh ,}jh@ }jh }jh ,}jh }jh }jh ,}jh }jh) }jh ,}jh }jh }jh  ).#########  }jhk C#..$@.....# 906.9 (33 #########.#  #.#  }jh #.# #.# }jh #.# #.# }jh #.##.######}jh }jh ,7.9 (34}jh }jh % _Found a rapier.~jhp_~jhw~jhz _You now have 91 gold pieces (gained 16).~jh{~jht|~jh ~,~jh~~jh~jh,~jh~jh~jh̄,~jh~jh>  You see here a +0 rapier.~jh~jh^ _~jh~jh~jh,~jh~jhB~jh8,~jh~jh~jh.,~jh͗~jh~jh~jhE~jh~jh~jhϝ,~jh~jh~jh~jh~jh~jh~jhr@..##.##.#######.###.......).#############.###.........##.# #########.# #.# #.# #@# #.#~jh20.9 (13 # #.# #.# # ..#.# #.# # .##.# #.# ~jhʦ##†###># #.# #)..##### #.####~jh  ..#.....# .# #.....  #.†.###.##.# ######~jh .......... # ~jh~jh ,1.9 (14~jhT~jh; _Found a stone staircase leading down.jhd3jhejh6gjhxmG #######.###.......).#############.###......... #.# #########jhm$.# #..#Kinetic Grapnel#†##>)..#####Bjhn####B   giant cockroach (asleep) jhtnd###......... ###jht,0.0)jhXx+2.9 (1jh=|jhb _A giant cockroach comes into view.jhQ ***B  grapneled)The kinetic grapnel hits the giant cockroach.jhjhd\..B.jh^7---=3jhjhg _The giant cockroach is heavily wounded.jhR  The kinetic grapnel hits the giant cockroach.jhR~**>jh(&...jh)6------54Kinetic Grapneljh.jhY1S _You kill the giant cockroach!jhV 3jh0W jhiX jh[ jh@\ jh] jhG] 9---jh] jho^ ,jh_ jh_ ,jhA` jhza c7===jha jh$c Bjh.d ,jhdd jh;e ,jhe jhRf jhf ;===jhf jhg ,jh9h jhi jh!i jhvi jh\j jhj jhj jhzk ,jhk jh!m jhBm M8===jhm jho jh-p jhHp jhp jhq jh}r jhr jhr jhs jht jht jht jhx  There is a stone staircase leading down here.  You see here a giant cockroach corpse.jhy jhz B=== _jhz jh| jh} ,jh~ jh_ jh #.# #.##.# #.# # #.# #.# # ..jh  #.# #. # .# #.# # ##†##jhR 6># #)..#####.### ..#.....# .#.... #.†.###.##.######-#..........jhy F # ###.........#jh ] #Kinetic Grapneljh #.###.##.. ....#### #  #.# #.jhȇ >h......####### jh  #.# #.# ...............# h   jackal (asleep)  #.# #.# .......#######.# jhH #.# ..###..# #.# #.# #..#### #.#jh 045.9 (21.0)jhQ F-6.9 (22jh˜ jhx Y _A jackal comes into view.jhO ***h  grapneled)The kinetic grapnel hits the jackal.jh4 ,jhh4 jh: ...hhh 2 jackals (1 wandering, 1 grapneled)jho; h7---=7.9 (1.0) jh@ jhtF _The jackal is heavily wounded. _A jackal comes into view.jhc  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh;qjhqThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  jh r3Y - Yes  N - Nojh jh) #.# #.#  bingos the Tinkerer #.# #.#  Kobold ##.# #.#  Health: 24/24 ======================== # .. #.# #.#  Magic: 4/8============------------ # .# #.# #.#  AC: 2Str: 7 ##†## #># #.#  EV: 19Int: 18 #)..##### #.# #.#### SH: 0Dex: 13 ..#.....# .# #.# #..... XL:  4 Next:  5% Place: Dungeon:3 #.†.###.##.# #@# ###### Noise: =--------  Time: 2947.9 (0.0) ##.......... #.#jh*# a) +0 hammer ###......... #.## # Cast: Kinetic Grapnel # #.###.##.. ....#### #  #.# #.# hh.....###########  #.# #.# ...............# hh 2 jackals (1 wandering, 1 grapneled)  #.# #.# .......#######.# #.# ..###..# #.# #.# #..#### #.# _A jackal comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh+Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal (heavily wounded, grapneled)jh #.# #.#  bingos the Tinkerer #.# #.#  Kobold ##.# #.#  Health: 24/24 ======================== # .. #.# #.#  Magic: 4/8============------------ # .# #.# #.#  AC: 2Str: 7 ##†## #># #.#  EV: 19Int: 18 jhr#)..##### #.# #.#### SH: 0Dex: 13 ..#.....# .# #.# #..... XL:  4 Next:  5% Place: Dungeon:3 #.†.###.##.# #@# ###### Noise: =--------  Time: 2947.9 (0.0) ##.......... #.## a) +0 hammer ###......... #.## # Cast: Kinetic Grapnel # #.###.##.. ....#### #  #.# #.# hh.....###########  #.# #.# ...............# hh 2 jackals (1 wandering, 1 grapneled) jh #.# #.# .......#######.# #.# ..###..# #.# #.# #..#### #.#Confirm with . or Enter, or press ? or * to list all spells.jhAiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetjh\Aim: a jackal (heavily wounded, grapneled)  You lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.)jhjh #.# #.#  #.# #.# #.# #.#  .. #.# #.#  .# #.# #.# jh†## #># #.# ) #.# jh .# #.# † #@#  #.# #.##   hhjh%|  #.# #.# .. jh<l #.# #.# hjhN  #.# #.#  jhg?#.#  jh}C #.#  jhc==8.9 (1Winding jh jh{  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal (heavily wounded, grapneled)  You lock target on the jackal and prepare to deploy your bee.  (Press . to continue winding your bee.) _The jackal barks!jhw ,jh jh Chh..jh" Y---9. jh jh @ _You continue winding your clockwork bee...jhm You continue winding your clockwork bee...  The grapnel comes loose from the jackal.jhhv=--50.. jhwT _The jackal closely misses you.jhA y(1 ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the jackal.jh01jhjh jhE_The jackal barely misses you.jh-m######## #. ... .# .#†## > #)..##### #.#### ..#.....# ..... #.†.###.##.# #yjh]-#####. ##......... #h## # #.###.##..#### .......##########.......#.#.....######..###..# jh%:  You swap places.  The jackal closely misses your clockwork bee.Your clockwork bee stings the jackal!jh9?~.   jackal (jh"B.82jhHjh7KF _The jackal dies!jhyQ####.###........######## . # .# .#†## > #)..##### #### ..#.....# ...... #.†.###.##.# #y#####.h# ##......... #.## # #.###.##..#### .......##########.......#.#.....######jh,[J  Your clockwork bee stings the jackal.jh[jhEay.†y   clockwork bee (minion)jhdp11-3Kinetic Grapneljhhjh%kF _The jackal dies!jhm #.# ######### #..# ##†##>)..#####y### ..#.....# .#.... #.†.###.##.##### ##.......... #† #.## #jhI| #.###.##.. ....####  #.# #.# ...########## ...............####### ###..# jh8 **   dormant clockwork bee (minion)You swap places.jh@-4jh{jhL _Your clockwork bee winds down and falls to the ground.jh~  #..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##.......... #† #.## # #.###.##.. ....####  #.# #.# ..g....##########g   hobgoblin (wandering)*   dormant clockwork bee (minion)#.##..#### #.#jh¿  .*   dormant clockwork bee (minion)  A hobgoblin comes into view.jhX5===5jhjh6 _The hobgoblin moves out of view.jhԪ #..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##.......... #.## # #.###.##.. ....####  #.# #.# ....g...###########..................g   hobgoblin (wandering, ally target)*   dormant clockwork bee (minion)#.##.....# #.#jhKM.gjh=6Kinetic Grapneljhjh  Things that are here: _a jackal corpse; a jackal corpsejhS #..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##.......... #† ## # #.###.##.........####  #.# #.# ..........############....g.............##.......####### ###..#  #..####...#.##jh jh M.gjh -7 _jh jh jhEM . # .# . ##†## > #)..##### #*#### ..#.....# ..... #.†.###.##.# #.#####. ##......... #.## # #.###.##.........#### #.# #.# ..........###########jh#.#.##g...*   dormant clockwork bee (minion)###....jhjh_8Kinetic Grapneljhjh  Things that are here: _a jackal corpse; a jackal corpsejhq . # .# .#†## > #)..##### #*#### ..#.....# ..... #.†.###.##.######.†# ##......... #.## # #.###.##.........#### ..........############...........#.##.##g......######..###..# ###jhjhK===9 _jhjhjhC######## . # .# .#†## > #)..##### #*#### ..#.....# ..... #.†.###.##.# #.#####.†# ##......... #.## # #.###.##..#### ..############...........#.##.##g......######..###..# jh&jh'60jhDjhfjhnh #..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.##jh$o##### ##.......... #† #.## # #.###.##.........#### jhGo #.# #.# ...############.......... #.##gjhfoh#######  ..###..# jho2 #..####jhujh w&1jh{jh|jh h #..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##..........jh  #.## # #.###.##.........####  #.# #.# ..........############..................jh1  #.##g#######  ..###..# jhQ = #..####...jh jh7 *g.g   hobgoblin (wandering)*   dormant clockwork bee (minion)jh =2Kinetic Grapneljh; jh  Things that are here: _a jackal corpse; a jackal corpse _jh] ***g  grapneled _e kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded.jh jh ..g.ally target, grapneled)jh h4---===3jhA jh= + _The hobgoblin shouts!jhL  The kinetic grapnel hits the hobgoblin.jh**.*   dormant clockwork bee (minion)jh|5...jh---4--4Kinetic GrapneljhjhM _You kill the hobgoblin!jhA3#jh4..# ##†##>)..#####*### ..#.....# .# #.jhO6.... #.†.###.####### ##.......... #† ## # #.###.##.........####  #.# #.# ..........############.................. #.##.......####### jh#? ..###..#  #..####...#.##jhCjhC*---jhC5jhJjhMjhG  ..# ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##.......... #† #####.### #.###.##......@..####  #.# #.# ...############.......... #.#########  ..###..# #.######.##.##.####.# jhW V-6jh#Z jh[ jh/ # ##†##>)..#####*### ..#.....# .# #..... #.†.###.####### ##.......... #† #####.### #.###.##.........####  #.# #.# ...############.......... #.#########  ..###..#  ..# #..#####.....# #>##.##.##....... jhojh؞&7jhӦjhjhq  .# #.# #.# †## #># #.# )..##### #*# #.# .#.....# .# #.# #. .†.###.##.# #.# ######. #. #†# #..####.### jh #.  #.###.##.#### #.#.# #.# .#.#.# #.# ##.#.#.# #.# #.##.#.#.jh #.# #. #..###..# #.#.#.# # #..# #..#### #.#.#.# jh% #.....# #.#.#.# jhJ ##.##.# #.#.#.##### #.##.##.####.#.jhm #.....# #>##.##.##.)jh jh &8jh jh7 jhg .# #.# #.# †## #># #.# ..##### #*# #.# #.....# .# #.# #......# †.###.##.# #.# jh5 ######.# . #†# #.# #.####.### #.# #.###.##.#### #.# #.# #.# .#.# #.# #.# ##.#.# #.# #.# #.##.#.#.#jh} #.# #. #..###..# #.#.##.# # #..# #..#### #.#.##.# #.....# #.#.# jh #.# ##.##.# #.#.# #.##### #.##.##.####.#.# jh #.....# #>##.##.##.)# jh jhr &9jh jh jh(# #.# #.# ## #># #.# ##### #*# #.###### .....# .# #.# #......# .###.##.# #.# ######.#  #†# #.# .####.### #.# .###.##.#### #.# .# #.# .##.# .# #.# ##.#.# .# #.# #.##.jh(#.#.# #.# #. #..###..#.# # #..# #..jh)##.# #.....# #.#.##.# ##.##.# #.#.##.##### #.##.##.####.#.##.....# #>##.##.##.)#jh1jhn4'70jh?jh #> .#####*##### .....# .# #...... .###.####### ......... #† ####.### .###.##.........#### #.# ...############.......... #.#########   #..###..# .#..#####.# #...^.......###.###jh<1jhjhJjht 3jhpt jhy 5===jhz ,jhz jh{ ,jh| jh=} ,jh} jhB Q===jh jh ,jhg jhK jhl jh؂ jha ,jh jh ,jh( jhV ,jhȇ jh jh O6===jhv jh ,jh jhm ,jh jh ,jh] jh^ jh ;===jh jhT ,jh jh jh ,jh jh6 jh jh jh jh jh& jhk M7===jhח jhӘ ,jh< jh ,jh jh jh jh jh jhѝ ;===jhg jhX ,jhǟ jh jh jhZ jhC jhe jhĢ jh jh jh jh jh M8===jhJ jh jh ,jh jh jh jh jh jh' jh ,jh+ jhİ jhE jhr 4===jh jh jh ,jh| jh jh/ ,jh jh jh ,jh0 jhI R  There is a stone staircase leading down here.jh{ jhڿ  _jhc jhm jhB ,jh jh jh ,jhY jhS jhH ,jh jh jhr ,jh jh& jh ,jh jh jhl ,jh jh@ jh ,jh> jh) jh jh jh jh jhp jh jh jh BjhT jh jh jh jh jh jh ,jh jh jh jh jhD jh" jh jh jhL jh6 jh jhA jh jh jhG jhr jh jh jh) ,jh jh jh ,jh jh jh ,jh jh{ jh jh jhA jh jhi ,jh jh jhe ,jh jhM Bjh jh jh Bjh jhD ,jhn jh jh ,jh! jhY jh ,jh+ jhh jh jh jh* jh jh ,jh$jhjh|,jhjh.jh,jh6jhjhjh jh jh jhC ,jh jh jhI,jhjhjh,jh'jhGjhjhjhrjhjhf,jh#jhjh,jhjh jhjhjhjhjh}jhjhjhjh@ jh[ jh jhx"jh#,jhg#jh<$jh$jh%jhV%jh(jh(,jhV)jh^*jh*+jh+jh-jh-jh1,jh\1jh8jh:,jh:jhD<jhF ## #.~_~.. .. #.~P≈. #. #.... ### #. ##...###.##. #...@.#.......3056.9 (85.0) ......##.##.##jhF #........  #....#####  #.##..#  #.##..########  #.##.........#  #.##.#######.# #. jhF#.##÷## #.# #>jh2MjhN,7.9 (86jhQjh}S9 _Found a blossoming altar of Fedhas.jhM≈P~...##jhʭ_~....~P≈.#  #.....### ##..@###.###########jh#.....#....................##.#########.##jh{#........##.#.####jh2#.##...jhV,.........jhjh18.9 (1.0)jh»jhjh/ /M(....# ≈P##_~....~P≈.#  #..@..### ##...###.############.....#....................##.#########.###....###jh6 jh: &9jhl> jh@ % _Found 3 stones.jh _i - 30 stones (gained 3)jh&jh"+Xjh-jh>&jh4FjhJjhfLjhLjhMjh5NjhNjhOjhcOjhRjhLS,jhSjhTjhUjhVjhMVjh|WjhX,jhXjhYjhZjhNZjhZjh[jh3\jh]\jh\jh]jh^jh _jhh_jh`jha,jh@bjhcjhd,jh(ejhfjhgjhgjhDhjhMijh`j,jhkjhljhm,jhmjhnjho,jh`pjh"vjhQxjh@y,jhyjhpzjh"{jhC{jh{jhn|jh|jh}jhg}jh ~jh~jh~jhjhЀjhjhjhjhjh,jhjhɄjhjhjhjhjh,jhjhnjhӌjhjh>jhjh"#.~P≈.####.....#####...###.##########.....#... #.............##.#jh[" #.#######........ #.# #....##### #.# #.##..#  #@# #.##..#### #.# #.##.....jhK #.# #.##.#####Kinetic Grapnel #.# #.##÷##jh .r# ###.#)..#### jhѕ#.....#..... r   quokka (asleep) #.#.#.†.###.jhT #.#.##...... jh4#.#.###.....jhj1102.9 (43.0)jh<,3.9 (44jhjhXY _A quokka comes into view.jhqF ***r  grapneled)The kinetic grapnel hits the quokka.jhjhAn..r.jhjh&a7---=4.9 (1.0) jhjhZ _The quokka is almost dead.jh I  The kinetic grapnel hits the quokka.jh **†jhĤ ...jh 6------75Kinetic Grapneljh jh J _You kill the quokka!jh---jh&7===jh===jh(,jhrjh{jhjhjh,jhdjh,jhjhjh!F8===jhhjhzjhNjhjhjh,jh,jhLjhjh,jhjhb  You see here a quokka corpse.jhjhB=== _jhljhyjh;,jhjhjhd,jhjhjh\jhjhjh5jhjhjhOjhjhJ,jhjhfjhjh9jhjh/jh,jhGjhjha,jhjhjhjhjh_jhjh,jhjh<jh,jhjhjh?jhjjhjhjh[jhjhjhM ,jh| jh N _You now have 111 gold pieces (gained 20).jhL 3jh jh jhG jh jh jhy jh ,jhQ jh5 jh jh( jhp jh8 jh jhN jh| jh jhD ,jhx jh jhL ,jh~ jh jh~ ,jh jh% jh jh jh1 jhK jh Bjh? jh ,jhz jh jhn ,jh jh jh5 jhu jh jhY jh   #.  #.  #. #.  ########. jh>  #........ #########.######. .........# ## ######### -52.9 (47.0)  .........  jh  [###.####  . # jh    jh-! !jh& jh( F-3.9 (48jh@- jh/ " _Found a hat.jh...########.........##########.######...........# ######.########## ....@.... [###.#### #.# jhHjh14.9 (1.0)jhfjhjh  #  # jh #  #  #  ##########.######jhx  #....#  #.#  #.  #[###.####  #.#  #.#  #.#jh1=    jhjh&5jhЎjhjh$ =          #  ####.  #....#   #####.#  #jh .  #[###.####  # #.#  #.#  #.#    jh jh &6jh" jh jh :       #  ####.  #...#  #####.#  #.  #[###.####  #. #.#  #. #.#  #. #.#    jh jh &7jh jh% jhw        #  #.  #.#  #####.#  #.  #[###.####  #.# #.#  #.# #.#  #.# #.#    jhl jhK &8jh jhA jh#####....##########.###..........# #####.#########......... ###.####.# #.# jhjhM&9jh;jhpL _You see here a +0 hat.jh jh '60jh3 jhy " _r - a +0 hatjhh jh 2Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Missiles (go to first with ()i - 30 stones  j - 3 poisoned darts Armour (go to first with [) jh  b - a +0 robe (worn)r - a +0 hat Jewellery (go to first with "=)  n - a +5 ring of evasion (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled KYNURO VIXT  f - 5 scrolls labelled HIANOMP FITU  h - 2 scrolls labelled ASAADA ICLA  l - 2 scrolls labelled RUOLUKHA OLUKE  q - a scroll labelled ONACLUINYD Potions (go to first with !)  c - a potion of magic  d - 3 purple potions jh2 , k - a cyan potion  m - a fizzy sapphire potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]jhbW r - a +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.jh, jh bingos the Tinkerer jhKobold ##### Health: 24/24 ======================== jh?#.... Magic: 8/8======================== jh`##########.### AC: 2Str: 7 jh|l#..........#EV: 19Int: 18jhh  #####.##########jhjSH: 0Dex: 13 jh #.........XL:  4 Next: 17% Place: Dungeon:3 jh #@###.####Noise: ---------  Time: 3160.9 (0.0)jh&  #.# #.#a) +0 hammer jhI #.# #.#Cast: Kinetic Grapnel jhk #.# #.#  #.#jhD _You kill the quokka! _You see here a quokka corpse. _You now have 111 gold pieces (gained 20). _Found a hat. _You see here a +0 hat. jh _r - a +0 hatjhS jh jhjhjhYA1.9 (1jhjh+2.9 (2jh} jhn#jh$+3.9 (3jh8(jh7+jhV,+4.9 (4jhG/jhr2jhQ3+5.9 (5jh9You see here a quokka corpse.now have 111 gold pieces (gained 20). _Found a hat. _You see here a +0 hat. _r - a +0 hat _You start putting on your armour. You continue putting on your +0 hat. x5jhI:jh<jhF>X _You finish putting on your +0 hat.jh> _jh|BjhCjhC,jhCjhQDjhDjhDjhDjhEjh[FjhFjhFjhQHjhHjh(IjhmIjh;KjhL,jhMjhNjhO,jhOjhQjh4SjhfSjh'TjhUjhVjhVjhWjhXjhuZ,jh[jh\jh]jh^jh+_jhN`jhajhajhbjh,k@ #.# #.# #.# #.## #.# #..##  #.###...###  #.....#.... jhk #####...##  ##.##  ##.#  #.@#  #.##  #.  #. #!jhljhq082.9 (17.0)jhr,3.9 (18jhvjhya _s - a scroll labelled ILUICICSISHjhz 3jh jh jh) ,jh ,jh jh jh jh jhg jh jh" jh? jh\ jh jh jh- jh:! jha! jh" jh$ ,jh$ jh& l _k - 2 cyan potions (gained 1)jh' jh' jh ( jh!) jh) jh) jh* jh6+ jh+ jh , jh[, jh- jh- jh. jhK. jha/ jh!0 jhm0 jh0 jhn1 jh2 jhJ2 jh2 jhT3 jh 4 jh?4 jh4 jh5 jhI6 jht6 jh6 jh7 jhj8 jh8 jh8 jhy: jhkB  #.#  #.#  #.#  #.#  #.# jhB  #.#  #.#  #.######## #....@....98.9 (15 #########[  jhC jh^C jhG jhH ,9.9 (16jhL jh8O # _Found a robe.jh," 3jhw* njhK/ jh2 Bjh3 jh4 jh4 jh5 jh#7 jh8 ,jh9 jhj< jh= ,jh> jhBF <  You see here a +0 robe.jhYJ K _jhJ jhcL ,jh.M jhN jh!P jhmP jh,Q jh6S jhT ,jh]U jhCW jhz Zjh{ jh| jhK| jh| jh@~ jhT ,jh jhR Bjh jh jh ,jhQ jh jh ,jh jh= jh ,jhY jh jh ,jh jh jh jh> ,jh jh ,jh; jh jh ,jh jhW jh ,jh jh jhb jh jh jhʘ jh jh jh1 jhI jh ,jh jh jhg jh jhǞ jhy jh jh jh jhz jhQ jh4 ,jh jhQ jh jh jhx jhv jh8 ,jh jhb jh{ ,jhۮ jh jh jhǰ jh jh jh jh jh% jh jh jh jh- jh jh" ,jh jhE jh jhO jh: ,jh jha jhp ,jh jh] jh jh jhE jh` jhB jht jhR jh jh ,jh jh> jh! ,jh jh jhB ,jh jh jh| ,jh{ jh& jhS Bjh jh ,jh jh' jh jh jh jh jh\ ,jh jh jh ,jhx jh jh ,jhC jh3 jh ,jh jh jh\ ,jh jhG jh ,jhK jhk jh ,jh jh jh0 ,jh jh jh ,jhP jh jhn ,jh Xjh[ jh jh ,jhU jh jh Xjho  #......#### #####.##.##... #######......##### #.##.##..# .................# #.##...... #######......###.# #.#####..# ### #......# #.# ####.### #..# ..# ######.###.# .......# #..# #.#.....# .......###..# #.#####.# ............# #.# #@# ............. #.#jh v #........#.......# #.##.#..o .....##.#.#Kinetic Grapnel #.##.#... .......#)# ..##.# .. ....##.#.# ####.#jh o   orc (asleep) ##jhB ,#jh .270.9 (71jh ,1.9 (72jh/ jhb$ _An orc comes into view. It is wielding a +0 dagger. _You see here 11 gold pieces.jht  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh1; The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NojhEjh6 #......#### #####.##.##... bingos the Tinkerer #######......##### #.##.##..# Kobold .................# #.##...... Health: 24/24 ======================== #######......###.# #.#####..# Magic: 5/8jhT===============--------- ### #......# #.# ####.### #..# AC: 2Str: 7 ..# ######.###.# .......# #..# EV: 19Int: 18 #.# #.....# .......###..# SH: 0jhO Dex: 13 #.# #####.# ............# XL:  4 Next: 17% Place: Dungeon:3 #.# #@# ............. Noise: ---------  Time: 3271.9 (0.0) jh#.# #........#.......# a) +0 hammer #.# #.#..o .....##.#.# Cast: Kinetic Grapnel #.# #.#... .......#)# ..# #.# .. ....##.#.# ###jh#.#  o   orc (asleep) #jhR##_You see here 11 gold pieces.  jh7Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetjh~hAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)jhO  #......#### #####.##.##... bingos the Tinkerer #######......##### #.##.##..# Kobold .................# #.##...... Health: 24/24 ======================== #######......###.# #.#####..# Magic: 5/8===============--------- ### #......# #.# ####.### #..# AC: 2Str: 7 ..# ######.###.# .......# #..# EV: 19Int: 18 jhP #.# #.....# .......###..# SH: 0Dex: 13 #.# #####.# ............# XL:  4 Next: 17% Place: Dungeon:3 #.# #@# ............. Noise: ---------  Time: 3271.9 (0.0) #.# #........#.......# a) +0 hammer #.# #.#..o .....##.#.# Cast: Kinetic Grapnel #.# #.#... .......#)# ..# #.# .. ....##.#.# ####.#  o   orc (asleep) jhP z###Confirm with . or Enter, or press ? or * to list all spells.jhVQ Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)  You lock target on the orc and prepare to deploy your bee.  jhQ Y(Press . to continue winding your bee.)jhY _ #......#### .....##### .................# .#   #.#  ..#   .#  .# jhIZ i .# #@# .# #...o.# #.#... .#  ) ..# #.# .. jhZ ~#.# ojh\ d===2.9 (1Winding jha jhfd >  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  jh(e 1Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!jhbjhi1.jhpk---3Kinetic Grapnel. jhpjhr@ _You continue winding your clockwork bee...jho jhv ioo   orcjh6w ---4Kinetic Grapnel.. jhK~ jh @ _You continue winding your clockwork bee...jhs) y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.  Your clockwork bee barely misses the orc.jh*f3-=5jh1jh38 _The orc hits you with a +0 dagger.jh##.##..... #....>## #......#### ####. #######......######..# .................#####.# #.#### ### #......# #.# ####.## ..# ######.###.jh} ......### #.##### #.$# ...... #.yo......#...... #... .....##.#. #.......#) ..jh#.# .. ....##.#.# ####.#jhjh<o.jhe.-6jhjhK _Your clockwork bee stings the orc but does no damage.jh4  You closely miss the orc. Your clockwork bee stings the orc.  Your clockwork bee barely misses the orc.jh 5=8.3 (1.4jh jh I _The orc misses you.jhn{ #.##.###. #.######.##.##.##..... #....>##  ####. #############..# ................#####.# #.#### jh|### #......# #.# ####.## ..# ######.### ....########.#o# ......y.......#......... .....##.#. #....#) ..#.# .. ....##.#.# ####.#jhvG  Your clockwork bee stings the orc!jhjhy.y   clockwork bee (minion)jh\4=21-jhH90Kinetic Grapneljhjh\C _The orc dies!jh~ ###.##..... #.....##.##>......#### #####... ####### # ................ #############..#  #.# ####.### ..# ######.###.# ....... #.# #....#####jh... #y.........###... .....##.#... .......#) . ##.#. ## #.#jhU**   dormant clockwork bee (minion)jhA-80jh'jhPL _Your clockwork bee winds down and falls to the ground.jhk #.##.###. #.######.##.##.##..... #....>##  ####. #############..# ................#####.# #.#### ### #......# #.# ####.## ..# ######.### ....########.#*# .............#......... .....##.#. #....#) ..#.# .. ....##.#.# ####.#jhBqjhtX6===1jhPwjhxjhAq###.##..... #.....##.##>......#### #####... ####### # ................ #############..#  #.# ####.### ..# ######.###.# ....... #.# #....#####... #*.........###... .....##.#... .......#) . ##.#. ## #.#2jhVAjh KWhat do you want to examine? Monsters  a - (*) a dormant clockwork bee (friendly and minion) Itemsb - ()) a +0 dagger  c - ([) a +0 leather armour  d - ($) 11 gold piecesjh A dormant clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It has run out of power and can only be rewound by its creator moving into it. Max HP: ~31 Will: ∞ AC: +++EV: none  rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + jh oThreat: Low Class: Nonliv. Size: TinyInt: Mindless Speed: 150% You have about 98% to hit with your +0 hammer. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.jh;###.##..... #.....##.##>## bingos the Tinkerer#......#### #####.##.##... Kobold #######......##### #.##.##..# Health: 24/24 ======================== .................# #.##...... Magic: 6/8==================------ #######......###.# #.#####..# AC: 2Str: 7 ### #......# #.# ####.### #..# EV: 19Int: 18 ..# ######.###.# .......# #..# SH: 0Dex: 13 #.##.....# .......###..# XL:  4 Next: 21% Place: Dungeon:3 #.######@# ............#hl<40m Noise: ---------  Time: 3282.3 (1.0) #.##*# ............. a) +0 hammer #.##........#.......# Cast: Kinetic Grapnel #.##.#... .....##.#.# #.##.#... .......#)# ..##.# .. ....##.#.# *   dormant clockwork bee (minion) ####.# ##You closely miss the orc. Your clockwork bee stings the orc.  Your clockwork bee barely misses the orc. _The orc misses you.Your clockwork bee stings the orc! _The orc dies! _Your clockwork bee winds down and falls to the ground.jhC What do you want to examine? Monsters  a - (*) a dormant clockwork bee (friendly and minion) Items  b - ()) a +0 dagger  c - ([) a +0 leather armour  d - ($) 11 gold pieces jhI jh###.##..... #.....##.##>## bingos the Tinkerer#......#### #####.##.##... Kobold #######......##### #.##.##..# Health: 24/24 ======================== .................# #.##...... Magic: 6/8==================------ #######......###.# #.#####..# AC: 2Str: 7 ### #......# #.# ####.### #..# EV: 19Int: 18 ..# ######.###.# .......# #..# SH: 0Dex: 13 #.##.....# .......###..# XL:  4 Next: 21% Place: Dungeon:3 #.######@# ............# jh Noise: ---------  Time: 3282.3 (1.0) #.##*# ............. a) +0 hammer #.##........#.......# Cast: Kinetic Grapnel #.##.#... .....##.#.# #.##.#... .......#)# ..##.# .. ....##.#.# *   dormant clockwork bee (minion) ####.# ##You closely miss the orc. Your clockwork bee stings the orc.  Your clockwork bee barely misses the orc. _The orc misses you.Your clockwork bee stings the orc! _The orc dies! _Your clockwork bee winds down and falls to the ground.jhOjhjhjhjhJjh _The orc misses you.  Your clockwork bee stings the orc! _The orc dies! _winds down and falls to the ground. jh՝ You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)jhًjh@$jhՒ&3jhwjhGA _You deconstruct your dormant clockwork bee.jhh8 ......#### #####... ####### # ................ ##########jhP9###..#  #.# ####.### ..# ######.###.# ....... #.# #....#####... .........###... .....##.#.#.# .. #jh B<4jhxFjh Pk  You now have 122 gold pieces (gained 11).  Things that are here:jhR+5.3 (2jhVjhX6 _a +0 dagger; a +0 leather armourjh  ####### # ................ #############..#  #.# ####.### ..# ######.###.# ....... jh! w#.# #.....# .#####.# ..... #)#...........###... .....##.#... .......#).#.. #jhF' jh) +6.3 (1jh- jh/ jh ................ #############..#  #.# ####.### ..# ######.###.# ....... #.# #.....# ..#####.#..... #)#....###... .....##.#... .......#) . ..##.#.### ##jh_jh5&7jhjhjh M#############..# ................###jh_ 5##.# #.#### ### #......# #.# ####.## ..# ######.###.# . .....# .########.#.#)#..jh t.......#......... .....##.#. #......#) ..##.# .. ....##.#.####jh jh% &8jh  jhq......##### #.##.##..#.# #.##.......###.# #.#####..#. #......# #.# ####.### #..#. .jh# ######.###.#.........# #..#. .# #.....#...###..# .# #####.#..# .# jh #)#. .# #.#.# .# #.#.........##.#.# .# #.#.... .#)# # #.#.... #...... jhٻjh3&9jhjh9......##### #.##.##..#.## #.##.......###.# #.#####..#.# # #......# #.# ####.### #..#.# # ######.###.#.# #..#. # #.....#.###..# # #####.#.# # #)#. # #.#.# # #.#.##.#.# # #.#......#)# # #.#..... #....... jh8=W7===90jhBjhDjhb ......##### #.##.##..#.## #.##.......###.# #.#####..#.#  #......# #.# ####.### #..#.#  ######.###.#.# #..#. #.....#.###..# #####.#.# #)#. #.#.# #.#.##.#.#  #.#.#)#  #.#.jh N #.. jh#! jh$ &1jh* jhQ, jhZ......##### #.##.##..#.##.# #.##.......###.# #.#####..#.##......# #.# ####.### #..#.#######.###.#.# #..#.#.....#.###..######.#.##)#.#.#.##.#.##.#.# #.#.#)# #.#.#.. 2jh`jhjhr===jh8===jhjh,jhjhmBjhjhjhԹ,jh^jh"jh`jhjh4===jh`jhjhR,jhjhsjhjhjhjhjh4jhUjh?jh$jh,jhjhjhXjhjhjhjhjhjhjhe _s - 4 scrolls labelled ILUICICSISH (gained 3)jhjhm" #.#............#)#  #.#.........##.#.#  #...........##.#  #####..........#  #........###  jh##....#.....  #?###....###  ###.###.#.##  ....@...#.#  ###.#####.#  ..K Kinetic Grapnel ##K.jh<# ##. KK 2 kobolds (missiles, asleep)jh4j314.3 (22.0)KKKK) jh4]_s - 4 scrolls labelled ILUICICSISH (gained 3)  2 kobolds come into view.  A kobold is wielding a +0 whip and quivering poisoned darts. A kobold iswielding a +0 dagger and quivering poisoned darts. jh5 Found a scroll labelled HIANOMP FITU. Found a stone staircase leading up.  The kobold shouts!jh: (The kobold throws a poisoned dart. The poisoned dart hits you!jhAjhV.K.jh===============5.3 (23Pois jhjh;Q _You are poisoned.jhX  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh&The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Nojh|7jh[ #.#............#)#  bingos the Tinkerer jhO\O#.#.........##.#.#  Kobold #...........##.#  Health: 24/24 ======================== #####..........#  Magic: 5/8===============--------- #........###  AC: 2jht\Str: 7 #....#.....  EV: 19Int: 18jh\ #?###....###  SH: 0Dex: 13jh\ ###.###.#.##  XL:  4 Next: 21% Place: Dungeon:3jh\ ....@...#.#  Noise: ====-----  Time: 3315.3 (0.0)jh\ ###.#####.#  a) +0 hammer jh!].KK Cast: Kinetic Grapnel jhD]##.. Pois  jhr]##.  KK 2 kobolds (missiles)jh] jh]7_You are poisoned.Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  jh].Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  jh^Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip and quivering poisoned dartsjhn .K  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]jh ;..jh X .#jh5 0#@jhˀ ;@#jhB b# You can't see that place.jhM-K Aim: a kobold, wielding a +0 whip and quivering poisoned dartsjhX #.#............#)#  bingos the Tinkerer #.#.........##.#.#  Kobold jh Y#...........##.#  Health: 24/24 ======================== #####..........#  Magic: 5/8===============--------- #........###  AC: 2Str: 7jhKYZ #....#.....  EV: 19Int: 18 #?###....###  SH: 0jhYLDex: 13 ###.###.#.##  XL:  4 Next: 21% Place: Dungeon:3 jhY....@...#.#  Noise: ====-----  Time: 3315.3 (0.0) ###.#####.#  a) +0 hammer .KK Cast: Kinetic Grapnel ##.. Pois jhZV ##. jh4Zy KK 2 kobolds (missiles)jhRZXConfirm with . or Enter, or press ? or * to list all spells.jhZAiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  jh[+Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.)jh[jhb .)#  .  ..##.#  ....#  ...### jh,c .....  #?###.    jhSc*  ###Kjhtc]  ..Kjhc; ##.. jhc8##. jhcjhe1=---==--6.3 (1Winding jhljhCo  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.) _You feel very sick.jhIL~  You continue winding your clockwork bee...19--------7.  _You feel sick. The kobold closely misses you.jh8  You continue winding your clockwork bee...16=====------8Pois .. jh=jh)@H _You feel sick. The kobold hits you with a +0 whip.jhCSl  With a metallic buzz, your clockwork bee launches itself at the kobold.jhE[y, 1 ally target)y   clockwork bee (minion)jhB]s5----9jhny _You feel sick. The kobold closely misses you.jh:#.#............#)# #.#...##.#.# #..##.# #####....# #........### #....#..... #?###....### ###.###.#.## ...y.@..#.# ###K#####.# ..K ##.. ##.   kobold (missile,jhC  You feel sick.  Your clockwork bee closely misses the kobold.jhIC((jhgjh.@K<K 2 kobolds (missiles, 1 ally target)jh+@-20jhCjh~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.jh c#.#.#)# jh #.#.##.#.# #.##.# #####.# #........### #....#..... #?###....### ###.###.#.## ...y..@.#.# jhW ###K#####.# .K< ##..    kobold (missile,jh& %  jh& 4You feel sick. Your clockwork bee stings the kobold!jh( ,jh. x.y.)jh3 k4-2-1jh: jh>  jhY> 8_The kobold dies!jh(  #.#.#)# #.#.##.#.# #.##.# #####.# #........### #....#..... #?###....###jh  ###.###.#.## ....y@..#.# ###K#####.# ..< ##..  ##.jh , ally target)You feel sick.  Your clockwork bee locks its sights upon the kobold.  Your clockwork bee barely misses the kobold.jh n3--=2jhy% jh' [ _The kobold misses your clockwork bee.jh A clockwork bee. A mechanical insect powered by an intricate array of gears and springs. It is vicious and resilient to damage, but its clockwork naturally winds down as it attacks, eventually leaving it unable to move until its creator winds it again. Max HP: ~33Will: ∞AC: ++EV: ++++rF: +..  rC: ... rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Nonliv. Size: TinyInt: Mindless Speed: 150% (normally travels faster than you) You have about 33% to hit with your +0 hammer. It has about 36% to hit you. Attack Max Damage Sting 13 It is immune to torment; and resistant to steam, miasma and drowning. It can fly. It is currently targeting the kobold. This monster has been created by magic and is temporary. Killing it yields no experience or items; it is incapable of using stairs.jhƀ v#.#............#)#jhe 0bingos the Tinkerer#.#.........##.#.#Kobold#...........##.#Health: 13/24 =============-----------#####..........#Magic: 5/8===============---------#........###AC: 2Str: 7#....#.....EV: 19Int: 18#?###....###jh USH: 0Dex: 13###.###.#.##XL:  4 Next: 22% Place: Dungeon:3jh ....y@..#.#Noise: =--------  Time: 3322.3 (1.0)###K#####.#a) +0 hammer..<jhw Cast: Kinetic Grapnel##..Pois ##.K   kobold (missile, ally target)y   clockwork bee (minion)You feel sick. Your clockwork bee stings the kobold! jh _The kobold dies!You feel sick.  Your clockwork bee locks its sights upon the kobold.  Your clockwork bee barely misses the kobold. _The kobold misses your clockwork bee.jh jhԄ jh2 jh jhݹ#.#.#)# #.#.##.#.# #.##.# #####.# #........### #....#..... #?###....### ###.###.#.## ....y.@.#.# ###K#####.# ..< ##.. jh?Y  You feel sick. Your clockwork bee stings the kobold!jhjh .y)jh2-4-3Kinetic GrapneljhjhFF _The kobold dies!jh #.#.#)# #.#.##.#.# #.##.# #####.# #........### #....#.....jhI #?###....### ###.###.#.## .....@y.#.#jh ###)#####.# ..< ##..  ##.jh& **   dormant clockwork bee (minion)You swap places. You feel sick.  You are no longer poisoned.=-6===-4jh jhQ  jhw F_Your clockwork bee winds down and falls to the ground.jh #.#.#)# #.#.##.#.# #.##.# #####.# #..### #....#.....jh0 #?###....### ###.###.#.## ....@.*.#.# ###)#####.# ..<jhXk ##.. ##.jh$jh&&5jh,jhv.jhE #.#.#)# #.#.##.#.# #.##.# #####.# #........### #....#.....jh #?###....####.###.#.##.*.#.##)#####.# ..<# ##...jhK ##.#jhjjh&6jhEjhjh2&##.#....#)#.#....#######................###....#.....  #?###....#######@###.#.##.......*.####)#####.# ..<###...##.#7jh4jhh6jht.#.......#######.#....#)#.#...........#######................###....#.....  ...#######.###.#.##.......*.####)#####.# ..<###...##.#jhnjhlD===8jh jhi jha3=9.3 (2jhqjhn _f - 6 scrolls labelled HIANOMP FITU (gained 1)jhv  #...##.#.# ...#)##.#.. ####......... #........##..#..... ###....#######.## .......*.#.# ####)####...*   dormant clockwork bee (minion)jhfz jh1| ,30.3 (1jh jh jh ...#)##.#.. ####.. #........##..#..... ###....#######.###.#.## ....@..*.#.# ####)#### ..<# jh`##... ##.#jhjh&1jhjhjhU##.#.. ####.. ###..... ###....#######.###.#.## .......*.#.# jh####@####....<# ###... ##.## jh9jh&&2jhqjh$ F  j - 13 poisoned darts (gained 10)jh 4==7===3.3 (2jhjh9L _Items here: )) ††.jhq? . ####.. ###..... ###....#######.###.#.## .......*.#.# ####)####....@# ###...... ##.####jhE  #.# jh@G +4.3 (1jhK jhM a _There is a stone staircase leading up here.jhO ####.. ###..... ###....###jh e####.## .......*.#.# ####)####....<#### ###.@....jh ##.#### #.# .jh jh] -5 _jh jh jh  ###..... ###....#######.## .......*.#.# ####)####....<#### ###...... ##@#### #.# ###6jhjhâ 5=====jhe 6==jh _ _You start resting.jh 41.3 (58===2.3 (6jh_ % _Magic restored.jh?ujhDXjhD^7==jhDjhkEjhFjhFjhF4===jhGjhIjh.IjhIjhqjhqjhrjhprjh2sjhZsh2==jhsjhdt,jhtjh,v,jhvjh6x,jhyjhzjhzh3==jh{jh|jh}jh}jhS,jhjh,jhRjh_ _You start resting.jh4073.3 (31.0)jhR4==jh%4.3 (32jhjh" _HP restored.jhjhBnjh̙jhjhjhjhjh jhS9=jhjhjhBjh}jhDjhfjhjhZjhjh jhEjhڣjhjhjhjhjh:jh\jhjhljhjhjhVjh jhjhjhjhjhjhjh[jh3jhjhܭjh$jhjhxjhjhjhjh#jhBjhjh`jhjhjhJjh*jhjhϴjhjh̵jhjhjh޶jhyjhjh"jhkjhBjhݹjh jhTjhjhjhjhjh'jhjh:jhjhjhjh jhjhjh jh,jhjhjhjh-jh jhjh@jhjh| _e - 3 scrolls labelled KYNURO VIXT (gained 1)jhZjhjhjh>jh,jhjh jhjhjh5jhGjh,jhjhjh0jh^jhjhjh)jhJjhjhbjhjhjh}jh%jh,jhHjhjh3,jhjh(jh',jhjhjh*jhnjhjhjh,jhjhjhjhjhpjhjhjhjhVjhjh,jhjhjh|jhjh*jhdjh*jhRjhjh jh> jh` jh jh jhajhjhjhjhjhjh jhjh,jhjhjhjhjh{jhjhjh>jhjhjh,jhjhjhsjhjhjh jh!jh"jh>"jhG#jh$,jh{$jhZ%jh%jh&jhY&jh'jh/H..# #.# #.###.. #[# ##.## ######.###.# #.# #...#jh00' #..........# #.###...## .####.####)##### #.#....... ..........<##### jhU0........... .####.###....... ..........# ##.####.##### jhx0V.......... #########...# #.# .......##. >...@.......# #.#####jh0-428.3 (54 ....... ..#######...# #...... ##### ####### jhA6jhL7,9.3 (55jh<jh=; _Found a stone staircase leading down.jhr 3jhrr jht jhu ,jhy njhy jhz ,jh{ jh{ jh| ,jh} jh*~ jh ,jhe jh jh  #.# #...##.......  #.###...##jh` .####.####)  ##.#.................<  #........... .####.###...  #jh ....# ##.####.  ... ##########...# #.# jh  #.##. #>...........# #.  #jh $. ß[ß#..#######...# #.. ....@## ##### jh 34.3 (5.0) ß.ß#.#jhC #.##.##. ..#jhm (###jh 9   jh E jh jh +5.3 (6jh jh # _Found a robe.kh 3kh khVkhDXkh,khQkhRkhJkhfkhkhOkhPkhfkhkhzkh"kh!$kh%,kh.&kh)kh'*,kh+kh,kh.khW.kh.kh&0kh61kh1kh62kh4kh5kh>5kh5kh$7kh7,kh7khM9kh9,kh<:kh=khABkh+BkhBkhCkhCkhEkhEkh FkhFkh HkhH,khRIkhKkhMkhMkhiOkhPkhR,khSkhqTkhU,khxVkhXkh:Y,khYkh;[kh_Bkh:`kha,khakhbkh\c,khckhekhg,khBgkhgkh7hkhh,khhkhMi,khikhikhKj,khjkhwkhx,khExkh}kh~kh0,khakh΀khw,khkhBkhŃkh2khBkhWkh],khkhkh,khkhkhkhkhkhykh,khkh`khד,kh1khZkhѕ,khYkhڗkh;,khkh,khykh7kh$,khkhwkhn,kh-kh[khV,khkh˧khg,khרkh9nkh,kh߯khõb  Things that are here:  a +0 dagger; a +0 leather armourkh1kh _khkhfkhоXkh,khXkhdkhbkhz,khMkhkh,khkhkh,khmkhkh",khkhtkhL,khkhpkhP,khkhkh,khkhkh,kh%khkh4kh,khAkh7khkhkh2khkh,khkhkh,khMkhkhckh,khpkhkh35 #.# #.#.###.........#### ######.#######.#.# #.###.##...... ...........<...# #.# #.###..... ######kh}## #.# #.# #### # ########<##[# #.# #.# # #.#... #.# #.#  #.##.# #.# #.#  khI#.##.# #.# #.# #.##.##@# #.# #.# #.kh *5049.0)#.##.###.# #.######.####.##.....# #.....##.#kh9#......##### #####.##.# ###########......##### #.##.# khe.....................# #.##.. ###########......###.# #.#### kh####### #......# #.#######.### ......# ######.###.#.........#khkhf,5.3 (70khkh- _Found a leather armour.kh vIkhxkh}khe~kh;Bkhӂkh֎khϏkhkhHkhF  You see here a +0 leather armour.khkhr _khGkhkhH,khkhOkhJkhnkhߠkhfXkhݥkhiBkh6kh,khekhZkhW,khϬkhkhW,khkhkh ,kh{khܱkh,,khkhekhd,khkhnkh ,khkhdkhkh^kh˸khkh ,khYkhrP  There is a stone staircase leading up here.kh[kh _khݽkhDkh,khakh,kh,khkhkh,kh=khkh=,khukhkhM,khkhkhkhXkh-kh,khkhFkh,khkh2kh,khkhkhBkhkhkhkhOkhkhkhkhkhkhRkhkhkhHkhkhkhkhPkh,khkhkhq,khkh khkhkhkhVkh,khkhkhckhkhkhkhkhkhkhkh,kh!khkhbkhkhkhkh/,khukhPkh khQkhkhkh,khkhkhykh,khWkhkh kh,kh2kh,khkhkh,kh0kho kh ,khV khIkhkhkhYkhrkhkh+khxkh- kh kh khH!kh&kht',kh'kh-kh.,kh.kh+4kh4,kh5kh;kh;,kh*<khAkhB,khCkhHkh"IkhGIkh|Ikh^NkhRBkhSkhS,khSkhVkhV,khWkhZkhAZ,khxZkh ]kh]Bkh`kh,`,khr`khbkhOc,khpckhekh2f,khhfkhikh%j,kh~jkhokhApkhkpkhpkh>ukhukhukhukhzxkhx,khxkh*{kh{,kh3|khy~kh~,khkh`kh,khkh khԄkhi,khBkh(kh_khkhkhkh"khh,khkhkh,kh-kh  There is a stone staircase leading up here. _khkhR,khkhkhkhkhkhkhZ,khߡkhkhW,khkhkhP,khkhkh,khkhޭkh ,khkhkhH,khkhkh,khkhMXkhkh,khkhkh"Bkhxkh,khkhkh,khIkhkhK,khkhkh+Bkhkh,khkhUkh(,khkhkhaBkhRkh7,khkhkhWkhzkhnkhAkh@,khkhkh~,khBkhkhkh ,khkh,khkhrkhBkhNkh ,kh}khkh",khkhkh,kh)kh1kh)khkhkhkh&,khkh0khkhkhvXkhkh%khkhkhkhkhzkhkh*khkh}khkhkhAkh0khOkhkh! kh kh$khN.................#.#  .......#######.#.#  ##..###..# #.#.#  ..# #..#### #.#.#  ##..###.....# #.#.#  ##....##.##.# #.#.#  ##.##.##.##.####.#.#  ##>##.##.##.......)#  ##...^.......###@###  631.3 (126.0) ##..#.##.###.# #.#  .........# #.# #.#  ##..#.#### #.# #.#   #..#.######.# #.#   #..####.# [40khOm  ..#.....#    ....########.#####   .......#   _Done exploring.kh Ikh o.................0.0)kh khU kh_ E _Done exploring.kh3khkh+Jkh E _Done exploring.khIkhkhkhP _khŕ,kh{khkhј,kh4khښkhkh֛kh0khkh,khkhҠkhC,khkhߢkhn,khkhkhkhץkhkh7khkh9khkhkh,kh-kh?kh,khȭkh%There is a stone staircase leading up here. _Done exploring. khL_ There is a shaft here.kh3kh _kh khkhkhV,kh+khkhWkhkh #.# #.###....###########.  #.# #.# ####..................#.# #.# #.##.......#######.#.# #.# #.##..###..# #.#.kh# #.# #.##..# #..#### #.#.  #.# #.# #.##..###.....# #.#.  #.# #.# #.##....##.##.# #.#..# #.######.##.##.##.##.####.#. ...# #.....##.##@##.##.##.......)45.3 (1khtz4.0)## #####.##.##...^.......###.## #### #.##.##..#.##.###.# #.# ...# #.##..........# #.# #.# kh##.# #.#####..#.#### #.# #.########.### #..#.######.# #.##.........# #..#........###.#khſ\#.........###..########.....# ##.#kh4.....########.#####khkhkh c _There is a stone staircase leading down here.khuekhgkh*lkhpkhVt86.0) _khbkhX  You climb downwards.  You hear the sound of rushing water.kh /  --more--kh .... .... .... ....###.# 4 !...@....  .....##..  ...### ... .. khkhkhs-7.0 (1.7khFxkh{  You climb downwards.  You hear the sound of rushing water.  kh|n entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a viscous purple potion. _There is a stone staircase leading up here. kh%I kh kh khP _ kh kh khW kh khQ kh kh$ khb kh, khd kh .....#.# ##....... #....... ##....###.# #.@...<........##..##....### #.....# #.....# khL.51.0 (4.0 khg+2.0 (5 kh khf"[ _t - a viscous purple potion kh khx kh kh& kh1 khr kh@X kh kh kh, kh kh kh5, kh khg khߠ, khp khP khӥ, kh kh٨ kh:.....#.#≈≈. ##......... ..# #.......#.##.. ##....###.##....###.....<....#.............##..###..##....### #@###.....# #..##.....# .........#Kinetic Grapnel..:#.#..5..###5   ufetubus (asleep) khr+8.0 (6 kh+9.0 (7 kh kh8\ _An ufetubus comes into view. kh: X  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. khO kh!The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NokhCkh  bingos the Tinkerer .....#.#  Kobold ≈≈. ##.......  Health: 24/24 ======================== .. ..# #.......  Magic: 5/8===============--------- #.##.. ##....###.#  AC: 2Str: 7 #....###.....<....  EV: 19Int: 18 #.............##..  SH: 0Dex: 13 ###..##....###  XL:  4 Next: 24% Place: Dungeon:4 #@###.....#  Noise: ---------  Time: 3659.0 (0.0) #..##.....#  a) +0 hammer .........#  Cast: Kinetic Grapnel ..khH:#.#.  .5..###   5   ufetubus (asleep) _An ufetubus comes into view.Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep)kh#5  Casting: Launch Clockwork Bee (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [a rock wall.]khW:##kh X # khq;  kh>;  kh. :  khvs T  .khfz p.5Aim: an ufetubus (asleep)kh  bingos the Tinkerer .....#.#  Kobold ≈≈. ##.......  Health: 24/24 ======================== .. ..# #.......  Magic: 5/8===============--------- #.##.. ##....###.#  AC: 2Str: 7 #....###.....<....  EV: 19Int: 18 #.............##..  SH: 0Dex: 13 ###..##....###  XL:  4 Next: 24% Place: Dungeon:4 #@###.....#  Noise: ---------  Time: 3659.0 (0.0) #..##.....#  a) +0 hammer .........#  Cast: Kinetic Grapnel ..khD:#.#.  .5..###   5   ufetubus (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep)  You lock target on the ufetubus and prepare to deploy your bee.  (Press . to continue winding your bee.)  Aiming: Launch Clockwork Bee (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep)  You lock target on the ufetubus and prepare to deploy your bee.  (Press . to continue winding your bee.)  The ufetubus shouts!   ≈≈.   .. ..#      ....<....  .          .kh~ 5 5. 55 2 ufetubi (1 wandering) ===60.0 (1Winding  _An ufetubus comes into view.khv khw kh9x khy kh 5..   ufetubus---1. kh kh  khˊ 2_You continue winding your clockwork bee...kh  You continue winding your clockwork bee...  The ufetubus hits you but does no damage.kh BB   giant cockroach (wandering)The ufetubus barely misses you.khի z=--2.. kh kh b _A giant cockroach comes into view.khn  With a metallic buzz, your clockwork bee launches itself at the ufetubus.khԴkhE{ yB.khq55 2 ufetubi (1 distracted, 1 ally target)By   clockwork bee (minion)The ufetubus closely misses you. x2; Your clockwork bee stings the ufetubus!khV1---3khX khkh// _The ufetubus hits you. x2khər .....#.# ≈≈. ##... ..# #....... #.##.. ##....###.#kh<y#....###.....<..#.............##..###@.##....###.##5y##.....# ....B....# ..:#.#..5..###   ufetubus (khay   clockwork bee (minion) khkhL  Your clockwork bee stings the ufetubus.khkhݪ..B.5. B   giant cockroachkh1y   clockwork bee (minion)kh735-4khնkhSH _The ufetubus dies!kh .....#.#≈≈. ##......... ..# #. #.##.. ##....###.##....###.....<....#.............## ###..##....###  #@###.....# kh_ 2.y...B.....# .5:#.#.....###khP kh  Your clockwork bee locks its sights upon the ufetubus.  Your clockwork bee misses the ufetubus.The giant cockroach closely misses your clockwork bee.kh X5.(ally target)khӳ .=5kh kh h _Your clockwork bee completely misses the ufetubus.kh .....#.# ≈≈. ##... ..# #....... #.##.. ##....###.##....###.....<..#.............##..###@.##....###.#kh#5y##.....# ...B.....# ..:#.#.....###khs  The giant cockroach misses your clockwork bee.khk5. khP_2=---kh 6khSkh"= _Your clockwork bee stings the ufetubus.khtThe ufetubus is severely wounded. completely misses the ufetubus.The ufetubus hits you but does no damage.  The ufetubus barely misses you. closely misses your clockwork bee.  !kh'R .khz_....###(ally target)The ufetubus dies!khg>47=7.4 (1.4kh khV _The giant cockroach bites your clockwork bee but does no damage.kh- kh}. .....#.#≈≈. ##......... ..# #. #.##.. ##....###.##....###.....<....#.............##kh. ^ ###..##....###  #@###.....# .y...B.....# kh. ..:#.#.....###kh9 | **   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the giant cockroach.  Your clockwork bee stings the giant cockroach but does no damage.  Your clockwork bee winds down and falls to the ground.kh: 96===kh: %80khE@ khB ^ _The giant cockroach bites your dormant clockwork bee but does no damage.kh .....#.# ≈≈. ##... ..# #....... #.##.. ##....###.##....###.....<..khr#.............##..###@.##....###.##.*##.....# ...B.....# ..:#.#.....###khkh3.-9khkh5 khVP_The giant cockroach bites your dormant clockwork bee but does no damage.kh s.....#.#≈≈. ##......... ..# #. #.##.. ##....###.##....###.....<....#.............## ###..##....###  #@###.....# .*...B.....# ..:#.#.....###  The giant cockroach bites your dormant clockwork bee but does no damage.  The giant cockroach waves its antennae.3===70 _The giant cockroach bites your dormant clockwork bee but does no damage.kh$.....#.#≈≈. ##......... ..# #.kh$ #.##.. ##....###.#....###.....<................##kh% ###..##....###  #.#.# khE%*##.....B.....# ....:#.#. kh%b#....###......kh/kh0&1khk6kh"9^ _The giant cockroach bites your dormant clockwork bee but does no damage.kh ≈≈. ##......... ..# #. #.##.. ##....###.#...###.....<.............## ###..##....###  #.###.....# ####.*##.kh #...@.B.....# ....:#.#. #....### ......#kh khg 0B.khe L===-2kh kh khҰ.. ..# #. #.##.. ##....###.#...###.....<.............## ###..##....###  #.###.....# ####.*##.....B......# ....@#.#. #....### ...... #..#khkh.=3khǻkh _The giant cockroach closely misses you. _You see here Xefol's Guidebook on Congregated Construction.khA #.##.. ##....###.#...###.....<.............## ###..##....### khHA #.###.....# ####.*....B......# khoA ....:#.#. #...@### .......#khA T#...##. kh~C khK J.BkhL 4==-4 _khQ khT kh;  You hit the giant cockroach.  The giant cockroach is almost dead.kh 5=5.8 (1.4kh kh _The giant cockroach misses you. The giant cockroach closely misses you.khu&   You hit the giant cockroach. :7===507.2Kinetic Grapnel _You kill the giant cockroach!kh .. ..# #....... ##.. ##....###.####.....<..#.............##..###..##....### #.####.*##.....##...........#....@#.#.#....###kh_..# ..#.##...... #kh khK4-80khkh#  You hit the giant cockroach. _You kill the giant cockroach!You pick up Xefol's Guidebook on Congregated Construction and begin reading...  You add the spells Summon Small Mammal, Call Imp, Summon Ice Beast, Forge  Monarch Bomb and Malign Gateway to your library.  You see here a giant cockroach corpse.kh*1.kh,a=-9.2 (2kh0kh3 kh33O_Your dormant clockwork bee falls apart.khkhkh3kh,khǢkhwkh;===khmkh,kh>khkhƩkhkh,khkh,khѰkhkhKF8===khkhݸ4 _Magic restored.kh93khkhNkhʿ,khkhkh@,khFkhFkhkhkh4===khkhkh,khkhkhkh&kh[r _o - 2 fizzy inky potions (gained 1)kh#.............##.. ###..##....### #.###.....# ####..##.....# #...........## ....†#.#...... khk#....###...... .......#...... .....#...@.........#.##.####.......#~## Kinetic Grapnel......#r....#~ khr   quokka (asleep)kh092.2 (13.0)khW,3.2 (14khkhkY _A quokka comes into view. kh2 **r  grapneled)The kinetic grapnel hits the quokka. kh  kh z.r~ kh U7---= kh 4.0) kh  kh a _The quokka is moderately wounded.!khI  The kinetic grapnel hits the quokka.!khT*~ !kh .~6------25Kinetic Grapnel!kh% !kh J _You kill the quokka!"kh|3"khs|"kh,"khMX"khԆt _You hear the slow rusting of a drain."kh"kh"kh"kh#---"kh,"kh"khm,"kh"khF,"kh"kh"khÒF7==="kh$"kh"kh:"khܕ"kh,"kh"kh,"kh|"kh"khҝ;==="kh"kh,"kh"kh,"kh"kh,"kh"khe,"kh"kh!c8==="khX"kh@"khC,"khƭ"kh®"kh  You enter the shallow water.Water "kh"kh޵N _Moving in this stuff is going to be slow."khZ"kh>"khf"khQ==="kh3"kh"kh\,"kh"kh7"kh"khT"kh"kh"khB"kh"kh,"khB,"kh,"khd"khK"kh%,"kh"kh"kh,"kh`"kh"kh"≈≈. ## .. ..# #....... #.##.. ##....###.# #....###.....<.... #......."kha#####..##....####....##.###.....# # ####..##.....###....< "khG#...........##..-722.8 (27.6) ....†#.#............. #....###............. "kh6.......#............. .....#...........###. .....#.##.######## .......#~##......#~#"kh!%....#~#"kh?"kheF-3.8 (28"kh:"kh; _Found an escape hatch in the ceiling.#kh#khȍ#kh$n#khXX#kh}B#kh#kh'#khU,#kh#kh#kh ,#khZ#kh}#kh2,#kh#kh#khE,#kh#kh)#kh֭,#kh#kh#kh ## .J#  #..#..  #khK...#.##  #.....#  #kho.#.@##  ≈≈. ##kh....# . ..# #.#..## #khKinetic Grapnel##.. ##....###.####khζ###.....<.....#........##...###khJ   endoplasm (asleep) ###..##....####....###kh n #.###.....# #...... #kh2[###..##.....###....<.#khѽ231.8 (8.0)#khM+2.8 (9#kh&#kh]] _An endoplasm comes into view.$khW ***Jgrapneled)The kinetic grapnel hits the endoplasm.$kh$kh8.J..$khc7---=3.8 (1$kh$kh07 _The endoplasm is lightly wounded.$kh% ** The kinetic grapnel hits the endoplasm.$khת $kh6 2.J.$khC r6------4$kh8  $kh W_The endoplasm is almost dead.%kh *The kinetic grapnel hits the endoplasm but does no damage.%kh<3 %kh8 ,.J%khI9 e5------5%kh= %kh? ] _The endoplasm is almost dead.&kh [  The grapnel guides your strike. You hit the endoplasm.&kh/ 1.&khs ---57.2 (1.4Kinetic Grapnel _You kill the endoplasm!&khö &khq h _Your Stealth skill increases to level 4!(khe3(khif(kh0i(khbm| _(kh o,(khwo(khFq,(khq(khs(khsO6===(kh2t(khu(khu(kh3v(khw(khw(kh5x(khy,(kh7z(kh{(kh|;===(khq|(kh}(kh}(kh0~(kh,(kh(kh{ _You hear the slow rusting of a drain nearby.(kh(kh(kh,(kh:(khىc7===(kh-(kh ,(khV(kh,(kh#(kh,(khD(khQ===(kh (kh,(khB(kh,(kh"(khϙ,(khT(kh,(kh"(kh(khHF8===(kh(kh(kh,(kh(kh(kh,(khZ(kh4(kh,(kh(khC(kh$=== ##### ##...##>..#..#..# ....@.#.##-66.2 (29.0) ...#.....# .....#.#..##  ≈≈. ##..........#  .. ..# #.......#..##  #.##.. ##....###.###  #....###.....<.....#............##...##  ###..##....####....##-7.2 (30 _Found a stone staircase leading down.)khUI)khx)kh))kh\)kh3n)kh)kh,)kh6)kh)kh\,)kh֐)kh/)khX,)kh)kh)khٞ....≈≈######≈≈≈#...###...##.⌠≈≈#.>..#..#..#∩...@.......#.##72.2 (5.0)⌠≈≈.....#.....# .≈≈≈.....#.#..## ≈≈.≈≈##......# .. ..###.......#..## #.##.. ##....###.### #....###.....<.....# #......##...## ###..##....####....##)kh)kh*+3.2 (6)khW _Found Zateniss's Self-Improvement Boutique.)khTI)kh<)kh,)kh@,)kh)khׯ)khx)kh)kh0,)kh)khն)khI,)khݹ)kh#)khxWelcome to Zateniss's Self-Improvement Boutique! What would you like to do?  a - 1040 gold a manual of Dodgingb - 1040 gold a manual of Polearms  c - 1040 gold a manual of Spellcasting  )khd - 1040 gold a manual of Throwing You have 122 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list0khW 0kh5]bingos the TinkererKoboldHealth: 24/24 ========================Magic: 8/8========================##....#AC: 2Str: 7##≈≈.≈≈###### #####EV: 19Int: 18.≈≈≈.≈≈≈#...###...## SH: 0Dex: 13.≈≈⌠.⌠≈≈#.>..#..#..# XL:  4 Next: 55% Place: Dungeon:4....@...........#.## Noise: ---------  Time: 3777.2 (4.0).≈≈⌠.⌠≈≈.....#.....# a) +0 hammer.≈≈≈.≈≈≈.....#.#..## Cast: Kinetic Grapnel#.≈≈.≈≈##..........#.....###.......#..###.##.. ##....#0kh]r##.### #....###.....<.....# #.............##...## ###..##....####....#  _You kill the endoplasm! _Your Stealth skill increases to level 4! _You hear the slow rusting of a drain nearby. _Found a stone staircase leading down. _Found Zateniss's Self-Improvement Boutique.  0kh ^BThere is an entrance to Zateniss's Self-Improvement Boutique here.0khc0khf0khh. _1kh?I1kh{I1khI1khHL1kh.N1khQP _1khnR,1khR1kh*T1khDV1khmV1khV1khX1khZ,1khy[1kh]1kh_,1kh_1khb_Your Stealth skill increases to level 4! _1khbYou hear the slow rusting of a drain nearby.a stone staircase leading down. _Found Zateniss's Self-Improvement Boutique.  There is a fountain of clear blue water here.1khe1khxf _1khag1kh(i1kh!k,1kh5l1khm1khro,1kho1khq1kh2r1khUr1khs1kht1khxB1khy,1kh z1kh|} _f - 7 scrolls labelled HIANOMP FITU (gained 1)1kh#######..##....####....# #####≈≈.≈≈###### ## #...≈≈≈.≈≈≈#...###. #...≈≈⌠.⌠≈≈#.>..#.. #......∩........... ##@.≈≈⌠.⌠≈≈.....#..1khG/ #..≈≈≈.≈≈≈.....#.# ...#.≈≈.≈≈##.......Kinetic Grapnel ........###.# ..s##.##.. ##....### #....###.....<.. s   scorpion (asleep) #........# ###..##....####1kh` #.###.....# 1kh088.2 (11.0)1kh,9.2 (121khU1kh[ _A scorpion comes into view.5kh8  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5kh5khMThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes 5kh' N - No8kh8kho; ####  bingos the Tinkerer ###..#  Kobold #....##  Health: 24/24 ======================== ##....#  Magic: 5/8===============--------- #####≈≈.≈≈###### ## AC: 2Str: 7 #...≈≈≈.≈≈≈#...###. EV: 19Int: 18 #...≈≈⌠.⌠≈≈#.>..#.. SH: 0Dex: 13 8kh"<#......∩........... XL:  4 Next: 55% Place: Dungeon:4 ##@.≈≈⌠.⌠≈≈.....#.. Noise: ---------  Time: 3789.2 (0.0) #..≈≈≈.≈≈≈.....#.# a) +0 hammer ...#.≈≈.≈≈##....... Cast: Kinetic Grapnel ........###.......# 8kh<t..s##.##.. ##....### #....###.....<.. s   scorpion (asleep) #.............## ###..##....#### #.###.....# # 8kh<t_A scorpion comes into view.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)8kh% t sYou can't see that place.8kh[ :  8kho :  8khx 5  8kh`y #8khy 8kh b# You can't see that place.8kh Y  .8khʥ ?..8kh o.sAim: a scorpion (asleep)9khb`_ .s9khi.sAim: a scorpion (asleep)9kh' ####bingos the Tinkerer###..#Kobold#....##Health: 24/24 ========================##....#Magic: 5/8===============---------#####≈≈.≈≈###### ## AC: 2Str: 79khƌ #...≈≈≈.≈≈≈#...###. EV: 19Int: 18#...≈≈⌠.⌠≈≈#.>..#.. SH: 0Dex: 13#......∩........... XL:  4 Next: 55% Place: Dungeon:4##@.≈≈⌠.⌠≈≈.....#.. Noise: ---------  Time: 3789.2 (0.0)#..≈≈≈.≈≈≈.....#.# a) +0 hammer...#.≈≈.≈≈##....... Cast: Kinetic Grapnel........###.......#..s##.##.. ##....###9kh #....###.....<.. s   scorpion (asleep)#.............#####..##....#####.###.....# #Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee.9khS d==90.2 (1Winding 9khZ 9kh O onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep)  You lock target on the scorpion and prepare to deploy your bee. _(Press . to continue winding your bee.);kh;kh2X--1. ;kh;khU ;khu:_You continue winding your clockwork bee...;kh3;khk--2.. ;khV _You continue winding your clockwork bee...;kh" y, ally target)y   clockwork bee (minion)3;kh% ;kh( _ _With a metallic buzz, your clockwork bee launches itself at the scorpion...##.@....∩.........##.y≈≈⌠.⌠. #..≈≈≈.≈≈≈.....#.#...#.≈≈.≈≈##..........s##.##y   clockwork bee (minion)#.............###..###.y4Kinetic Grapnel..#....∩.........##@.≈≈⌠.⌠≈≈.....# #y.≈≈≈.≈#...#.≈≈.≈≈##...............###.#..s##.##.. ##....##s   scorpion (asleep, ally target)y   clockwork bee (minion)#.###.....# #..#.#......∩.........=kh##..≈≈⌠.⌠≈≈.....# #@.≈≈≈.≈##....#.≈≈.≈≈##.......#..y......###.#=kh;#..s##.##.. ##....##...# #....###.....<...........## ###..##....##=kh #.#.# ####..#=khM  Your clockwork bee stings the scorpion!!=kh.y   clockwork bee (minion)=kh:=kh*;###..#bingos the Tinkerer#....##Kobold##....#Health: 24/24 =========================kh[#####≈≈.≈≈###### ## Magic: 5/8===============---------=kh{#...≈≈≈.≈≈≈#...###. AC: 2Str: 7=kh#...≈≈⌠.⌠≈≈#.>..#.. EV: 19Int: 18=kh#......∩........... SH: 0Dex: 13=kh##..≈≈⌠.⌠≈≈.....#.. XL:  4 Next: 174% Place: Dungeon:4=kh#@.≈≈≈.≈≈≈.....#.# Noise: ==-------  Time: 3796.2 (1.0)#....#.≈≈.≈≈##....... a) +0 hammer=kh#..y......###.......# Cast: Kinetic Grapnel=kh>,#...##.##.. ##....###...# #....###.....<..=khm#.............## y   clockwork bee (minion)###..##....#####.###.....# #####..##.....### =kh_(Press . to continue winding your bee.) _You continue winding your clockwork bee... _You continue winding your clockwork bee... =kh_With a metallic buzz, your clockwork bee launches itself at the scorpion.  Your clockwork bee stings the scorpion!! _The scorpion dies!=khT _You continue winding your clockwork bee... =kh`_With a metallic buzz, your clockwork bee launches itself at the scorpion.  Your clockwork bee stings the scorpion!! _The scorpion dies!Your Spellcasting skill increases to level 3!You have reached level 5!=kh/  --more--Akh18/289--8540% Kinetic GrapnelAkh2 Akh2D_You feel stronger.Bkh....###....#####≈≈.≈≈###### ##...≈≈≈.≈≈≈#...###.#...≈≈⌠.⌠≈≈#.>..#.#......∩.........#..≈≈⌠.⌠≈≈.....#####..≈≈≈.≈##...@#.≈≈.≈≈##.......y......###.Bkh-#.##.##.. ##....##...# #....###.....<..# #.............## ###..##....## #.#BkhQB.# ####..#Bkhu,...........##..Bkhl**   dormant clockwork bee (minion)Bkh/--7BkhUBkhqL _Your clockwork bee winds down and falls to the ground.Ckh#....#####≈≈.≈≈###### ##...≈≈≈.≈≈≈#...###.⌠.⌠≈≈#.>..#....∩.........#..≈≈⌠.⌠≈≈.....#####..≈≈≈.≈Ckh;#....#.≈≈.≈≈##.......*@.....###.#.##.##.. ##....##CkhY...# #....###.....<..# #.............## ###..##....## #.#Ckh/B.# ####..#Ckh]X...........##......†#.#......CkhCkha6===--8Ckh1CkhDkh##....# #####≈≈.≈≈###### ##...≈≈≈.≈≈≈#...###.#...≈≈⌠.⌠≈≈#.>..#..##......∩.###..≈≈⌠.⌠≈≈.....#.####..≈≈≈.≈≈≈.....#.#.#....#.≈≈.≈≈##.#..*.@....###.#.#...##.##.. ##....###....# #....###.....<...# #...##.Dkhp.. ###..##....####.#.###.....# #.####..##.....###.#.##.....†#.#.Dkh Dkhv&9Dkh"Dkh Dkh^_You hear the slow rusting of a drain nearby.DkhJDkh\MDkhTEkh##....# #####≈≈.≈≈###### ##...≈≈≈.≈≈≈#...###.#...≈≈⌠.⌠≈≈#.>..#..#.#......∩.#.##..≈≈⌠.⌠≈≈.....#.####..≈≈≈.≈≈≈.....#.#.#....#.≈≈.≈≈##.#..*..@...###.#.#...##.##.. ##....###.#...# #....###.....<...# #.....##... ####..##....####.#.###.....# #.####..##.....###.#.##.....†#.#.Ekh(800EkhEkh! Ekh]<J#####≈≈.≈≈###### ####...≈≈≈.≈≈≈#...###...⌠.⌠≈≈#.>..#..#...∩.........#..≈≈⌠.⌠≈≈.....#...####..≈≈≈.≈#....#.≈≈.≈≈##.......*......###.#..##@##.. ##....###.#...# #....###.....<....# #.............## ####..##....## #.#.# ####..#...........##......†#.#......#....##EkhAEkhC&1EkhHEkh[JFkh ...≈≈≈.≈≈≈#...###...⌠.⌠≈≈#.>..#..#...∩.........#..≈≈⌠.⌠≈≈.....#...####..≈≈≈.≈#....#.≈≈.≈≈##........*......###.#..##.##.. ##....###.#...# #@...###.....<....# .........## ####..##....## #.#.# ####..#.......#.......... FkhFkh D===2FkhFFkhU ⌠.⌠≈≈#.>..#..#...∩.........#..≈≈⌠.⌠≈≈.....#...##≈.≈#....#.≈≈.≈≈##.......Fkh*......###.#.##.##.. ##....###.#...# #....###.....<....# .........## ####..##....##Fkh- #.#FkhH.# .....#...........#Fkh7D FkhZFkh&3Fkh#Fkh$FkhNFkhqFkhFkhFkhFkhFkhFkhN7==FkhFkhr,FkhFkh7,FkhFkh,FkhFkhFkh9:==FkhXFkh,FkhFkh}FkhFkhFkh,FkhFkhFkhFkhFkhFkh+#8Fkh>*===FkhvFkhFkh1FkhUFkhFkh$FkhBFkhBFkh~Fkh%===FkhFkhFkhJFkh`FkhFkhyFkhFkhFkh,FkhPFkhFkhFkhFkhFkh#9Fkh*===Fkh5FkhvFkhFkhFkh5FkhFkh;,FkhiFkh?FkhFkhFkhFkhFkhFkh2%===FkhDFkhFkh`FkhFkh(FkhgFkhFkhFkhFkhFkhFkhFkhFkhFkhFkhtFkhFkhFkhFkh,Fkh)Fkhk Fkh ,Fkh# Fkh FkhFkh%FkhFkhFkh,Fkh[Fkh&FkhFkhFkh9Fkh,FkhFkh6N _You now have 136 gold pieces (gained 14).FkhFkhFkhIFkhTFkhY ,Fkh Fkh}"Fkh#,Fkh7$FkhX%Fkh&,Fkh'Fkh )Fkh*2 ##.#...##.##..###. #.....###....###.. .....####...... .......#####..##. ...#.#.## #.### .#.#....####..##. #### ##..##..........Fkhr2 ....##........†#.# ....@...###....###.43.2 (40.0) ........# .......#.>.......# .....#...Fkh2...............#.##.#...........#~## Fkh28#~# Fkh2e....#~# #.#Fkh 33 #.#Fkh9Fkh`;,4.2 (41Fkh?FkhA9 _Found an escape hatch in the floor.GkhGkhBGkhFGkhi,GkhGkhGkh~!GkhY+ .......#####.. ...#.#.## #.### .#.#....####..##########..##......#....##........†#.#.........###....###.........# #>.......# .....#............#.##..Gkh+.#~#.. ......#~#Kinetic Grapnel ....#~K #. Gkh+#.# K   kobold (missile, wandering) Gkh+ Gkh:117.2 (3.0)Gkh3+8.2 (4GkhY8GkhE=s _A kobold comes into view. It is wielding a +0 club.Hkh ***K)The kinetic grapnel hits the kobold but does no damage.Hkhb w ...KThe kobold shouts!Hkhg N((((Hkh N@...Hkh e8---===9.2 (1Hkh7 Hkh m _The kobold throws a stone. The stone barely misses you.Jkh/I  The kinetic grapnel hits the kobold.Jkh30***Jkh34)Jkh r ...  You kill the kobold!Jkh7--------50Kinetic GrapnelJkh Jkh#Jkh]H_You hear the slow rusting of a drain nearby.JkhLkhDLkh,ELkh$FLkhH,Lkh LLkhLLkhLLkhMLkhOLkhOLkhPLkhRLkh S2---LkhSLkhULkhULkhVLkhjXLkh[e ....---Kinetic GrapnelBB   giant cockroach (wandering) LkheQ_You start resting.Lkh l+5.2 (5Lkhyr .  A giant cockroach comes into view.Lkh+v~-6.2 (6Kinetic GrapnelLkh{LkhR}< _The giant cockroach moves out of view.Lkh5Lkh5Lkh6Lkh8LkhC& Lkh>Ch8===Kinetic GrapnelwLkhpC|w   ribbon worm (wandering)  You start resting.LkhCLkh"M&0LkhQ+7.2 (1LkhULkhX^ _A ribbon worm comes into view.Mkhk ***w  grapneled  The kinetic grapnel hits the ribbon worm.MkhpMkhPy..w)Mkhe^7---=8Mkhm$Mkh%f _The ribbon worm is moderately wounded.NkhD **The kinetic grapnel hits the ribbon worm.Nkh...Nkhd6-----9NkhNkhA NkhNkhEX_The ribbon worm is moderately wounded.Okhe **The kinetic grapnel hits the ribbon worm but does no damage.Okh@+ ..catching breath, grapnel…)The ribbon worm is moderately wounded.Okh/ ````The ribbon worm expels a string of sticky webbing.Okh?[.@..Okhe5-----60OkhOkhW _The stream of webbing misses you.Okh  **The kinetic grapnel hits the ribbon worm.Okh Okh5 `.w.OkhV k4------1Okh Okh c _The ribbon worm is heavily wounded.Pkhx *The kinetic grapnel hits the ribbon worm.Pkh8xPkh͘R.w.grapneled)3-----2 _The ribbon worm is heavily wounded.Qkhcatching breath)  The kinetic grapnel hits the ribbon worm. _The ribbon worm is heavily wounded.grapnel guides your strike. You hit the ribbon worm.   ````The ribbon worm expels a string of sticky webbing.QkhtX...@Qkhu-3.6 (1.4Qkh8{Qkh}W _The stream of webbing misses you.Qkh/  You hit the ribbon worm.  The ribbon worm is severely wounded.Qkh1 :1------Qkhn1 !5.0Qkh6 Qkh8 0 _The ribbon worm bites you!Rkh\>  You sock the ribbon worm!RkhH†Rkh2------4==36.4Rkh9Kinetic GrapnelRkhXRkhO _You kill the ribbon worm!SkhSkh,SkhhSkh3===SkhnSkhcSkh,SkhSkh,~4==SkhSkhZ,SkhSkhdSkhH5===SkhSkh,SkhN Skh Skh #5Skh( E==Skhc Skh,SkhSkhSkh4===SkhSkh,SkhSkh~6==Skh Skh$BSkh',Skh(SkhU,Skh,96===Skh,Skh-Skh =7==== - _You start resting.90.4 (24.0)8==-1.4 (25 _HP restored.SkhL Skh Skhi Skh ,Skh ,Skhn Skh Skh Skh SBKinetic GrapnelSkh B   giant cockroach (wandering)Skhd X   Skh ? #....##..† ......... Skh R.........#  .>.......#  ....@....Skh L3.0) ....†....Skh% M B........  .........  SkhI -..)...... Skhh  Skh I_You start resting.Skha R   Skh b #....##..† ......... .........#  .>.......# Skhb . ....@.... ....†.... B........  .........  ..)......  Skhf Skh m Skh}s f _A giant cockroach is nearby!TkhZ ***B  grapneledThe kinetic grapnel hits the giant cockroach.TkhB....=4.4 (1Tkh/g _The giant cockroach is heavily wounded.UkhD****Ukhrb,Ukhr3B...=5---5 _The kinetic grapnel misses the giant cockroach.Vkh0****VkhX ...BThe kinetic grapnel misses the giant cockroach.VkhY#4Vkh:YH------6Vkh^Vkha\ _The giant cockroach barely misses you.Vkh   The grapnel guides your strike. You hit the giant cockroach.  The giant cockroach is almost dead.The giant cockroach waves its antennae.Vkh Vkh1 -7.8 (1.4Vkh VkhP ` _The giant cockroach completely misses you.WkhS A  You hit the giant cockroach.Wkh 1.Wkh} ---59.2Kinetic GrapnelWkh Wkh  .#####..## ...#.#.## #.### .#.#....####..## Wkh- #..###....##.†#.#.###....###.# .#.>.# .....#..#.##.†.#~. ......#~Wkhk . ....#~.)...... #.Wkh  #. _You kill the giant cockroach!Wkhv Wkh} 6-9000Wkh] Wkh Xkh<3Xkh]=XkhI6-XkhR` 0  You start resting.Xkh"W+1.2 (1XkhP\Xkh_l _You hear the slow rusting of a drain nearby.YkhlIYkh},Ykh}5===YkhsYkh|,YkhюYkhfYkhYkhDYkhQ===YkhYkh,YkhXYkhr,Ykh؟Ykh,YkhnYkhYkhɢO6===YkhYkhP,YkhYkh,Ykh6YkhYkhYkhdYkhYkhɫ;===Ykh۬Ykh,YkhYkhޯ,Ykh!Ykh ,YkhYkhԳ,Ykh,YkhBYkhsN7==YkhɵYkh ,YkhhYkh,YkhYkh!YkhYkhYkhYkhYkh==YkhYkhYkhYkh{YkhYkh YkhYkhYkhYkhLYkhqYkhYkhvYkhYkhYkh4Ykh8Ykh===YkhYkh Ykh]YkhYkh YkhYkhKYkhwYkhYkhJYkhYkhYkhYkh===Ykh3YkhYkhq,Ykh2Ykh4,YkhYkhU,Ykh6Ykh,YkhYkhc_ _You start resting.Ykh038.2 (37.0)Ykh\9===9.2 (38Ykh!Ykh#% _Magic restored.Ykh'Ykh!(Ykht)Ykh'-,Ykhk-Ykhd5Ykh:===Ykh;YkhS  i - 32 stones (gained 2)  Things that are here: _a +0 club; a kobold corpseYkhT,Ykh{X,Ykh8fBYkhlBYkhmYkhRtYkhvYkhyYkhyYkh} _You hear the rusting of a drain very nearby.Ykh~3Ykh~YkhЂYkh,YkhkYkh Ykh,,YkhЉYkhpBYkhnYkh,YkhYkhYYkhYkh_,YkhȘYkh(Ykh$,YkhYkhYkht,YkhYkhYkh|XYkh/,YkhkYkh8Ykh}YkhȦYkhYkhYkh,YkhYkhgYkh².................#~# .................#~# .).........#.....#.# ...........##....#.# .............##### ..........##..#### Ykhp.........###...#.#........##......#@.#65.2 (26..#.####.... .### #...  ... .) Ykh`YkhI,6.2 (27Ykh@ _Found a short sword.[kh _[kh ...............#~# .........#~# ).........#.....#.# ##....#.# ##### ##..#### ###...#.# ........## ......#.@# 0.0)..#.####....[.### ##....).[kh) A7.2 (1[khX [kh $ _Found a cloak.\khW\khX\khPY\kh[\kh[^,\kh`,\kh9c\khnc\khFd\khf\khi\kh10Kinetic GrapnelikhnEikhFH\ _An ufetubus comes into view.ikh b.##..#### .###...#.#  .## ikh6  ......#..#####  ..#.####....[.....5#  .### ##.## ##.# ##...)ikhb . ##.@.....ikh  ###...##....*..... .##.#..## #ikh .#. ......## #ikh .# .....### #.####..#ikh o .###..###...# .##.### ikh  ......##..##....#  ......######....#ikh ikhb &1ikh ikh _You see here a viscous clear potion.xkh3!yy   xkh&P5---xkh,xkh%/ xkhU/~_You wind your clockwork bee back up and it locks its sights upon the ufetubus!zkh/..##### ..#### ###...#.# ..## ......#..########### ..#.####....[.....5# .### ##.## .# )  ##........!.....  ###...##....y.....  .##.#..## #.#.  . #.......#  .....### ##.####..#  .###..###...#  .......##.###......##..zkh-y.2 _{kh Z##..#####...#.#  ........##  #..###########  ..#.####....[.....5#  .### ##..........## ##..#).....y........@.....###...##...........##.#..## ##. ......## #.# # ##.####..# .......###..###...# .......##.### ##..##....#  ......######....#y.{khEb&3{khLe{kh:h _You see here a viscous clear potion.|khc ...# ..##..### .###...#.# ..## ....#..##########.#.####....[.....5#  .###y#|kh[d  ##...# ##...) ##........! ###...##..##.#..##..## #.....### ##.#######..###...|khd 4.......##.###..|kh7o 55  Your clockwork bee stings the ufetubus.|khBp E====4|kht |khu * _The ufetubus shouts!}kh ##....#.#...# ..##..### .###...#.# ..## ....#..##########}kh .#.####....[.....5#  .###y# ##...# ##...)....}kh" ##........! ###...##.}kh; ".##.#..##}khO :..## #.....}khc 3### ##.####}khw &###..###..........##.###}kh }khό }khd L  Your clockwork bee stings the ufetubus!}kh` }kh G..y}kh7 y   clockwork bee (minion)}kh} A---7}kh a=---5Kinetic Grapnel}kh }kh[ }kh H _The ufetubus dies!~khq..##### ##.. .###...#.  ........###..############.####....[......### ##....# y..~kh r##...)...@.....##........!###...##......##.#..## ##.....## ### ##.####..###..###.......##.##~khIr+##..##....#~kh~**   dormant clockwork bee (minion)~kh4Q----6~kh~khwL _Your clockwork bee winds down and falls to the ground.~kh* W##.. .###...#.  ........###..############.####....[......### ##....# ~kh F*..##...).........##.....###...##......##.#..## ##.....## ~kh ### ##.####..###..###.......##.####..##....~kh K###~khz ~kh @-7~kh ~kh ~kh^ +8.2 (2~kh ~kh Z _u - a viscous clear potionkhn ...# ..##..### .###...#.# ..## ....#..##########.#.####....[  .###..# ##........*..# ##...) ##.... ###...##..##.#..##..## #.....### ##.#######..###..........##.###..khs ]6===9.2 (1khx khy kh .##....#.#...# ..##..### .###...#.# ..## ....#..##########.#.####....[  kh L.###..# ##......@.*..# ##...) ##.... ###...##..##.#..##..## #.....### ##.#######..###..........##.###kh˥ khͨ '20kh8 kh khˁ.##....#.#.#####.##..#### ..###...#.# .## ......#..# ..#.####....[......# .### ##.## ##.*..# ##...). ##. ###...##kh.. .##.#..####.#. ......## #.#  .....### ##.####..#  .###..###...#  .##.###khˋkhя&1kh6khlkhS6.##....#.#...#.##..### ..###...#.# ..## ....#..##########.#.####....[ khT$.###..# ##........*..# ##...) ##.... ###...##..##.#..###..## #.....### ##.#######..###...khCUkh`khc&2khkkhnkh .#.....#.#.##....#.#.#####.##..####.###...#.# .## ......#..# ..#.####....[......# .### ##.## ##.*..# ##...). ##... ###...##kh Z... .##.#..####.#.  ......## #.#  .....### ##.####..#  .###..###...#kh  kh D===3kh khF kh5 ?#..##### ##..###...#.  ........###..############.####....[......### ##....# *..##...).........##.....###...##.##.#..#####.....##  ### ##.####..###..###.......##.##kh} khR &4kh" kh kh..##### ##..###...#.  ........###..############.####....[......### ##....# *..##...).@.......##.....###...##.##.#..#####.....## ### ##.####khQ..###..###.......##.####..##....#khkh8&5khkhkhyN##### ##..#### ###...#.# .## ......#..# ..#.####....[......# .### ##.## ##.*..# ##...). ##. ###...##. .##.#..####.#.......## #.#.....### ##.####..# khkhikh&6khAkhkhI ##### ##..#### ###...#.#  .##  ......#..#  ..#.####....[......#  .### ##.## ##.*..# ##...). ##. ###...##.kh]J O .##.#..####.#.......## #.#.....### ##.####..# khJ kh3b kh#m 0.khfp &7khr s _Your dormant clockwork bee falls apart.kh~% ##### ##..#### ###...#.# .## ......#..# ..#.####....[......# .### ##.## ##.# ##...). ##. ###...##.  .##.#..####.#.  ......## # 7==8kh ##### ##..#### ...#.# ## kh #..# #.####....[......# ### ##.## ##.#.##...).##.###...##. .##.#..####.#. kh4 ......## #.#.. khS kh gg   goblin (wandering)kh S9Kinetic Grapnelkhx s _A goblin comes into view. It is wielding a +0 club.kh d##### ..#### ...#.# ## #..# #.####....[......#  ##.## ##.#.##...).##.###...##. ##.#..####.#.## #.g.....#..#### ##.####..# kh# kh }30Kinetic GrapnelkhQ##### ..#### ...#.# kh [## #..## kh .####....[......# # ##.## .###.#.##...).###.# ###...##.#.#..####.#...#kh## #.g.....#..# khx*kh kh!1kh4,khAkh%##### #### #.# ## #..### ####....[......# ##  ##.###.#.##.#.##...).#  ##.# ...##.# .#..####....## #.g.....#..## ==2kh$ #### #.# ## #..#### ....[......# ## .##.###.#.##.#.  ##...).# ##.# ...##.# #..####.....## #.g... kh(kh+&3kh0khI2kh X  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.khkhbkhkh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)khkkh/-4 _khM"kh#kh4 kh7 &5kh>< kh= kh'kh*&6khc0kh1khe# .#### ..#.#.## ..#..#####....[......# ## . ##.###.#.. ##.#..... ##...).#  ##.##...##.# .#..####.......#...#.## #.g.....#..## ..### ##.####..# ....###..###...# .##.### ...##..##....#khkh"V8===7khc'khv(khw .##### ..####.#.#.##.#..### .####....[......# ## . # ##.###.#.. ##khex k.#..... ##...).# ##.##...##.# #.#..####.......#...#.## #.g.....#..## ...### ##.####..# khx X.....###..###...# .##.### ....##..##....#kh kh &8khc kh khHz.##### #..#### #...#.#.##.#..## #.####....[......# ## . ## ##.###.#.. ##.#.....khzi ##...).# ##.#  ###...##.# ##.#..####.#...#khz.## #.g.....#..## ....### ##.####..# ......###..###...# kh{:.##.### .....##..##....#khkh&9khkhkh O #...#. ......###..########### #.####....[......# ## . ## ##....##.#. .#...##...)...# ##.....kh ###...## ##.#..########..# ## .....######....#kh kh '40khA kh khL#..#### ##...#.#.##.#..# .#.####....[......# ## .# ##.###.#.. ##.#..... ##...).# ##.# ###...##.# .##.#..####.#...#.## #.......#..##.### ##.####..# ## .###..###...# .##.### ......##..##....# ......######....#khkhږD===1khkhkhg .##..#####...#.#.##.#..# ..#.####....[......# ## . .### ##.###.#.. ##.#..... ##...).# ##.# ###...##.#  .##.#..####.#...#  ......## #.#..##  .....### ##.####..# ##  .###..###...#  .##.###  ......##..##....#  ......######....#kh kh &2kh khI khrGM...# khsg.##..### ###...#.# ..## kh$s....#..########### .#.####....[khAst ## .######.#khs ##...#..... ##...) ##....khs ###...##..  .##.#..####.......#...#.####..#khykh7}&3khɁkhRkh}n.##### ..##..#### .###...#.#  .## kh} ......#..#  ..#.####....[......# ## . kh~ .### ##.###.#..kh4~ ##.#..... ##...)khP~>.# ##khl~C.# ###...##.#kh~r .##.#..####.#...#kh~ ......## #.#..## kh> .....### ##.####..# ##  .###..###...#  .##.###  ......##..##....#khԆkh&4kh5khkh.#####.##..#### ..###...#.# .## ......#..# ..#.####....[......# ## . .### ##.###.#.. ##.#..... ##...).#khR ##.# ###...##.# .##.#..####.#...# ......## #.kh#..##  .....### ##.####..# ##  khEU.###..###...#  .##.### khfQ ......##..##....#khkh&5khkh2kh| }.#####.##..####.###...#.# .## ......#..# ..#.####....[......# ## .kh&  .### ##.###.#.. ##.#..... ##...).# ##.# ###...##.# .##.#..####khM ~.#...# ......## #.#..## khm  .....### ##.####..# ## kh < .###..###...# kh u .##.###  ......##..##....#kh kh kh V9===6kh$& kh' khK2%M##....#.#...#.##..### ...###...#.# ..## ....#..########### .#.####....[ ## .######.# ##...#..... ##...) ##....###...##............##......kh&:kh=&7khCkhYEkhж,.##....#.#.#####.##..####.###...#.# .## ......#..# ..#.####....[......# ## . .### ##.###.#.. ##.#..... ##...).# ##.# ###...##......# .##.#..####..#...#  ......## #.#..##  .....### ##.####..# ##  .###..###...#  .##.###khkh"&8kh,kh6yM.##....#.#...#.##..### ....###...#.# ..## ....#..########### .#.####....[ ## .######.# ##...#..... ##...)##................###.....khGkḧ́&9khkhkh! M.~.##....#.#...#.##..### ....###...#.# ..## khv L....#..########### .#.####. ## .######.# ##...#.....kh ##...)...........#.##......kh [===50khL kh N _You see here a +0 cloak.khM khO &1khpT khV $ _v - a +0 cloakkhlInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution Missiles (go to first with ()i - 32 stones  j - 13 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)v - a +0 cloak Jewellery (go to first with "=)  n - a +5 ring of evasion (worn) Scrolls (go to first with ?)  e - 3 scrolls labelled KYNURO VIXT  f - 7 scrolls labelled HIANOMP FITU  h - 2 scrolls labelled ASAADA ICLA  l - 2 scrolls labelled RUOLUKHA OLUKE  q - a scroll labelled ONACLUINYD  s - 4 scrolls labelled ILUICICSISH Potions (go to first with !)  c - a potion of magic  d - 3 purple potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kh >v - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.khQ kh khڝ ............#~#bingos the Tinkerer ......#.....#.#Kobold ......##....#.#Health: 28/28 ======================== ........#####Magic: 9/9======================== .....##..####AC: 2Str: 8 ....###...#.#EV: 19Int: 18........##kh1 YSH: 0Dex: 13......#..###########XL:  5 Next: 57% Place: Dungeon:4..#.####....@......# ## .Noise: ---------  Time: 4051.2 (0.0)khj .### ##..........###.#..a) +0 hammer##...........#.....kh Cast: Kinetic Grapnel##...)...........###................#kh :###...##............#.##.#..####.......#...#kh՞ ......## #.......#..##.....### ##.####..# ## kh e_A goblin comes into view. It is wielding a +0 club.kh @Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. kh- _You can't see any susceptible monsters within range! (Use Z to cast anyway.) khH N_You see here a +0 cloak. _v - a +0 cloakkh] kh9 kh kh khE +2.2 (1kh kh kh +3.2 (2kh khS   Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 cloak. _v - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x3khi +4.2 (3kh kh u _You hear the brisk rusting of a drain.kh +5.2 (4kh kh' kh +6.2 (5kh  3 _You continue putting on your +0 cloak. x2kh  kh L_You finish putting on your +0 cloak.kh\Ikh5`khlbkhfP _khmkhnkhjq,khqkh skh3u,khukhvkhxkhxkh)ykhAzkh|khI|kh|khH~kh## #..########### ####...........# ## .  ##..........###.#..  ##...........#.....  ##...)...........###........# ##...##............# .#..####.......#@..# ...## #.......#..## khc..### ##.####..#.## Kinetic Grapnel ....###..###...# ..........##.###.W ...##..##....#W   phantom (dormant) ...######....# ...# #...... ... .......^.kh`,63.2 (7khW.Wkh7+4.2 (8khkhZ _A phantom comes into view.khkX  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh)khThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes kh' N - NokhBkh....## bingos the Tinkerer ..#..########### Kobold ####...........# ## .  Health: 28/28 ========================  ##..........###.#..  Magic: 6/9================--------  ##...........#.....  AC: 3Str: 8  ##...)...........#  EV: 19Int: 18  ##................#  SH: 0Dex: 13 ##...##............#  XL:  5 Next: 57% Place: Dungeon:4 .#..####.......#@..#  Noise: ---------  Time: 4064.2 (0.0) ...## #.......#..##  a) +0 hammer ..### ##.####..#.##hD39;49m Cast: Kinetic Grapnel ....###..###...#W. ..........##.###.. ...##..##....# W   phantom ...######....# ...# #...... ... .......^. _A phantom comes into view.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a phantomkhchb....## bingos the Tinkerer ..#..########### Kobold ####...........# ## .  Health: 28/28 ========================  ##..........###.#..  Magic: 6/9================-------- khhm ##...........#.....  AC: 3Str: 8  ##...)...........#  EV: 19Int: 18  ##................#  SH: 0Dex: 13 khh+##...##............#  XL:  5 Next: 57% Place: Dungeon:4 .#..####.......#@..#  Noise: ---------  Time: 4064.2 (0.0) ...## #.......#..##  a) +0 hammer ..### ##.####..#.##khi Cast: Kinetic Grapnel ....###..###...#W. ..........##.###.. ...##..##....#kh-i W   phantom ...######....# ...# #...... khVi... .......^.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  kh{iMConfirm with . or Enter, or press ? or * to list all spells.khi}Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom  You lock target on the phantom and prepare to deploy your bee.khp7. ## .  .  .  ##...)....        W##khp~..  ^kh#rc==5.2 (1Winding khvkh3xlonfirm with . or Enter, or press ? or * to list all spells.  khqx7Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  khxAim: a phantom  You lock target on the phantom and prepare to deploy your bee. _(Press . to continue winding your bee.)kh|kh:W.khfX--6. kh kh@ _You continue winding your clockwork bee...kh O  You continue winding your clockwork bee...kh¯ y=-7.. kh khĶ U _The phantom closely misses you.kh y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the phantom.8 _The phantom barely misses you. Your clockwork bee stings the phantom.khU#.# ..## ..#..########### ####...... ## .....###.#. ##...........#..... ##...).....  ##....... ##...##.........@.#..####.......#.y.kh'.## #.......#W.##### ##.####..#.#####..###..........##.###....#####....## #.khkh:W.khŐ.-9khkh\ _Your clockwork bee misses the phantom.kh ####.# ..## ..#..########### ####.# ## ###.# ##...#..... ##...)  ##.... ##...##....#..###.#Wy..## #.........##### ##.####..#.#####..###..........##.###....#####....#kh kh  W. Your clockwork bee barely misses the phantom.The phantom attacks as it pursues you! The phantom misses you.kh /=70kh R _Your clockwork bee stings the phantom.kh]h #### #.# ## #..# .# ##.. ##.###.#.. ##.#.....  ##...).# ##.# ...##.W..# #..####.#.y.# ## #.......#..##### ##.####..#.#####..###...#.. ##.###.. kho v  Your clockwork bee completely misses the phantom.khNq &1khVv khw T _The phantom barely misses you.khu #.# ## #..# ..# ###..  ##.###.#..  ##.#..... ##...).# .# ...##.W..# ..####.#.y.# ## #. ### ##.####..#.#####..###...#.. ##.###.. khow,kh}W.y. kh}&2khkh< _Your clockwork bee stings the phantom!khL. ..## #..########### ##...........# ###..  ##.###.#...#.... ##...)...# .....W ...##y#####..## kh>.#..# ### ##.####..#.## ..###..###...#........##.## .##..##....# ## #......khDkhW7==3kh9kh _Your clockwork bee misses the phantom. The phantom barely misses you.kh% 2..## #..########### ##...........# ###..  ####..#... ##...)...# .....W ...##y####.#..## .#..# kh ### ##.####..#.## ..###..###...#........##.###. .##..##....# ## #...... . ..^.kh kh  .*W*   dormant clockwork bee (minion)Your clockwork bee closely misses the phantom.The phantom attacks as it pursues you! The phantom misses you.Your clockwork bee stings the phantom but does no damage.kh* &4khJ kh L _Your clockwork bee winds down and falls to the ground.kh[i.## .#..##.# ###.. ##.###.#.. ##.#.....  ##...).##.# #...##.*W# #..####.#.@.#.## #.#..## .### ##.####..#.## ...###..###...#...##.###.. ..##..##....# ..######....# ..# #...... .. .^.khnkho&5khTskh vT _The phantom barely misses you.kh4.## ..#..##.# ###.. ##.###.#.. ##.#..... ##...).#  ##.##...##.*W# .#..####.#@..#.## #.#..##kh.### ##.####..#.##.###..###...#...##.###...##..##....#.######....# ...# #...... ... .^.khаkh!G.Wkh.-6khkh1kh0`#.# ..## ..#..########### ####. #####.#. ##...#..... ##...)  ##..... ##...##.........@*#..####.......#.W..## #.......#..##### ##.####..#.#####..###..........##.###....#####....## #.khphkhiK===7khokhEqM _The phantom misses you.khK####.# ..## ..#..########### ####.# ###.###.# ##...#..... ##...)  ##..... ##...##...*#..###.#.W..## #.........##### ##.####..#.#####..###..........##.###....#####....#khjkh:W.kh.-8khdkhkh/E#### #.# ## #..# .# ###.. ##.###.#.. ##.#.....  ##...).# ##.khQ# ...##.W*.# #..####.#...# ## #.......#..##### ##.####..#.#####..###...#.. khC##.###.. khkh.=9khkhM _The phantom misses you.kh]  #.# ## #..#kh  ..# ###..  ##.kh t###.#..  ##.#..... ##...).# .# ...##.kh aW*.# ..####.kh. #...# ## #. kh_ ### ##.####..#.#####..###...#.. ##.###.. kh kh] kh W. 80 _The phantom attacks as it pursues you! The phantom misses you.kh%) . ..## #..########### ##...........# ###..  ##.###.#...#.... ##...)...# .....W ...##*kh) #####..## .#..# ### ##.####..#.## ..###..###...#........##.## .##..##....# ##kh) H #......khp, kh1 ..##### #..####.#.# ......## ....#..########### #.####kh1 ...# ###.. ####.#..kh1 . ##kh1 N...#..... kh1  ##...)......@....#  ##.khh2 H....W.§.#  ###...##..........*.#.#..####.......#...#kh2 ...## #.......#..##### #..#.## ......###..###...#.. ............##.###.. .....##..##....#kh<3 kh?: 9§kh; a1-------1khD@ khB J _The phantom hits you! The phantom blinks! You blink.khO ..You closely miss the phantom.The phantom is heavily damaged.kh]Q2------8====2.6 (1.4khpVkhXU _The phantom closely misses you.kh/##### ..#### ...#.# ## #..## .####.# ###..  ##.###.#.. ##.#..... ##...).# ##.W...# ###...##.*.# .#..####.#...### #.#..##### ##.####..#.## ###..###...#.. khH93kh 0khkhT _The phantom barely misses you.kh  You hit the phantom.  The phantom is severely damaged.kh .   Your dormant clockwork bee falls apart.kh-5.0 (1.4khk _The phantom closely misses you.kh  You hit the phantom.  The phantom is almost destroyed.khd15------6.4kh,khn _The phantom hits you! The phantom completely misses you.kh##### #### #.# ## #..### ####.# ###..  ##.###.#.. ##.kh|#..... ##...).#  ##.W...# ...##..# .#..####....khy## #.#..##### ##.####..#.## kh%6=-----===70kh/kh1U _The phantom closely misses you.khX (grapneled)The kinetic grapnel hits the phantom.kho  The phantom is almost destroyed.kh........## ......#..##############...........# ###.. .### ##..........###.#.. ##...........#..... ##...)...........# ##....§...##...##............#.##.#..####...#......## #....W..#..##  .....### ##.####..#.##  .......###..###...#..  .............##.###..  ......##..##....#  ......######....#  .....# #......  .... .......^.kh9§kh)9/28 ------7---8kh6khJ _The phantom hits you! The phantom blinks! You blink.kh=khK?khFkhH^ _You are too injured to fight recklessly!kh  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh ........## bingos the Tinkerer ......#..###########  Kobold ..#.####...........# ###..  Health: 9/28=======----------------- .### ##..........###.#..  Magic: 6/9================-------- ##...........#.....  AC: 3Str: 8 ##...)........§..#  EV: 19Int: 18 ##............§...#  SH: 0Dex: 13  ###...##............#  XL:  5 Next: 57% Place: Dungeon:4  .##.#..####....@..#...#  Noise: =--------  Time: 4088.4 (0.0) khM  ......## #....W..#..##  a) +0 hammer  .....### ##.####..#.##  Cast: Kinetic Grapnel  .......###..###...#..  .............##.###..  ......##..##....# W   phantom (grapneled)  ......######....#  .....# #......  .... .......^. _You are too injured to fight recklessly!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, grapneled, 64% to hit)khɅ@........## bingos the Tinkerer ......#..###########  Kobold ..#.####...........# ###..  Health: 9/28=======----------------- .### ##..........###.#..  Magic: 6/9================-------- ##...........#.....  AC: 3Str: 8 khI##...)........§..#  EV: 19Int: 18 ##............§...#  SH: 0Dex: 13  ###...##............#  XL:  5 Next: 57% Place: Dungeon:4  .##.#..####....@..#...#  Noise: =--------  Time: 4088.4 (0.0) kh ......## #....W..#..##  a) +0 hammer  .....### ##.####..#.##  Cast: Kinetic Grapnel  .......###..###...#..  .............##.###..  ......##..##....# W   phantom (grapneled)  ......######....#  .....# #......  .... .......^. Casting: Kinetic Grapnel (safe; 2% risk of failure)  kh<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, grapneled, 64% to hit)  The kinetic grapnel hits the phantom.khʋ  ###..      ##...)kh)         #.....     khX?       khH    .... kh9^kh6...khkh........##bingos the Tinkerer ......#..###########Kobold ..#.####...........# ###..Health: 9/28=======----------------- .### ##..........###.#..Magic: 6/10==============----------##...........#.....AC: 3kh?Str: 8##...)...........#EV: 19Int: 18##................#SH: 0Dex: 13###...##............#XL:  5 Next: 137% Place: Dungeon:4  kh.##.#..####....@..#...#Noise: =--------  Time: 4089.4 (1.0)  ......## #.......#..##a) +0 hammer.....### ##.####..#.##Cast: Kinetic Grapnel  .......###..###...#...............##.###..kh......##..##....#......######....#.....# #.......... .......^.khConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linekh!Aim: a phantom (almost destroyed, grapneled, 64% to hit)  The kinetic grapnel hits the phantom. _You destroy the phantom!khzPress: ? - help, Shift-Dir - straight line: a phantom (almost destroyed, grapneled, 64% to hit)  The kinetic grapnel hits the phantom. _You destroy the phantom!  Your Dodging skill increases to level 4!  You have reached level 6!kh~&/  --more--kh̎ 11/32=1---69% Kinetic Grapnelkh kh͕ 4 _khPkhkhkh%7==khkh ,kh kh |2==khu kh6Bkhkh:==khkh,kh_khsi3=khkh,khYkhkh3N8==khkhp,khkh:14kh0=kh!Bkhh"kh#kh*$:==kh$kh\8- 1034.0) _You start resting.kh9F-4.4 (15kh=kh?r _You hear the brisk rusting of a drain very nearby.kh 3khq kh t5==kh7 Xkh Bkh b9==kh8 kh# 96khY ;==kh kh ,kh kh ,kh% khy P==kh kh4! khe! K7=kh " kh# ,kh%$ kh<% ,kh% kh:' khl' I10/11==kh' kh{) i8=kh) khB+ khn+ kh+ kh- ,kh- kh. P==kh/ kh/1 t9==kh1 kh2 kh3 khr3 kh4 ,kh5 kh(> _ _You start resting.kh)G -23.4 (19kh 1===4.4 (20 _Magic restored.kh_ Ikhkh _20==khXkhBkhkh;===kh^khkhK1=kh|khkhkh!khV,khkhi,khkhg kh L2=kh!kh",kh#kh$,kh,%kh&,kh\'kh(<23khk)E==kh)kh+,kh+khj-kh-kh-kh/,kh0kh1kh+2j4==kh2kh4khL4kh 5kh6,kh6kh8,khZ9kh:kh,;U5=kh;kh<,khr=khGi6=khGkhI,khQJkhPKkhKh7==khKkh Mkh0Mkh~MkhVkh^f 54.4 (3 _You start resting.kha,5.4 (31khgkhhr _You hear the brisk rusting of a drain very nearby.khܒw8==khnkh+9=30=khkh,khêkhh,kh khǮ,kh:kh1==kh,khdkhkhkh'kh0_ _You start resting.kh-72.4 (17khw2==3.4 (18khAkh~" _HP restored.kh SIkhSkhVkhVkha~g=kh,khNkhDXkh̄khņ,khkhDkhDBkh]kh,khkh'khڑ,khZkhWkhkhKkhޖkhikhQkhkhkhCkh,khkhHkh,kh¢kh*kh,khԧkhkh,kh"khkhR,khkhkh,khkhkh,khXkhkhj,kh̺khmkh,khkhkh,kh4khkhkh?,khkhkhm,khkhkh_,khkhkh9Bkhkh,khkhS| _You hear the quick rusting of a drain nearby.kh13kh{kh?kh,khkh khh,khkhSkhBkhkh,khkhkh ,khTkhkhkhkh+khkhBkh|kh",khdkhzkh,khkh*kh:khqkhkhlkh ,khPkhykhY,khkhgkht     khD   #### #.o  ...## #.## kh .#..# #..  .#.## #.# kh ....# #@#  khN#..## #.#  ....# ########.#  khKinetic Grapnel #..## #........#  #.### ###.########  ....# #...# kh0  o   orc (asleep) #...###.###  #....##.# khn #.......#  khkhh.219.4 (46khn-20.4 (47khFkh3s _An orc comes into view. It is wielding a +0 dagger.kh-  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh o  bingos the Tinkerer  Kobold  Health: 32/32 ========================khis  Magic: 8/11=================------- #### #.o AC: 3Str: 8 khi...## #.## EV: 19Int: 18 .#..# #.. SH: 0khDex: 13 .#.## #.#kh XL:  6 Next: 19% Place: Dungeon:4 ....# #@#kh  Noise: ---------  Time: 4220.4 (0.0) #..## #.#kh+  a) +0 hammer ....# ########.#khM U Cast: Kinetic Grapnel khp #..## #........# #.### ###.######## ....# #...#kh  o   orc (asleep) #...###.### kh (#....##.# #.......# kh B_An orc comes into view. It is wielding a +0 dagger.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh4 Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetkhf gAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)kh|{   bingos the Tinkerer  Kobold  Health: 32/32 ========================  Magic: 8/11=================------- #####.o  AC: 3Str: 8 ...##kh{ #.##  EV: 19Int: 18 .#..##..  SH: 0Dex: 13 .#.###.#  XL:  6 Next: 19% Place: Dungeon:4 ....##@#kh.|   Noise: ---------  Time: 4220.4 (0.0) #..###.#kh[|   a) +0 hammer ....# ########.#kh|   Cast: Kinetic Grapnel #..## #........# kh| #.### ###.######## ....# #...#kh|  o   orc (asleep) #...###.###kh} \ #....##.# #.......#kh@} Casting: Kinetic Grapnel (safe; 1% risk of failure)  khc} MConfirm with . or Enter, or press ? or * to list all spells.kh} Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetkh} Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)  You lock target on the orc and prepare to deploy your bee.kh c==1.4 (1Winding kh kh] onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep)  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)khkhX--2. khkh>@ _You continue winding your clockwork bee...khO  You continue winding your clockwork bee...kh-z.ookh0===3kh*.. khkh% _The orc shouts!kh,kh J.oy(ally target)J   endoplasmy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.kh:---4kh#kh%] _An endoplasm comes into view.kh7" #####.J ...#### .#..o. #.#...y #..# ....# ########. #..## #........### ###.####### ....# #...# #...###.##.##.# y   clockwork bee (minion)...<..  You swap places..Jy.J   endoplasmy   clockwork bee (minion)---5 _The orc hits your clockwork bee but does no damage.kh,k  #####.. ...##J## .#..o. #y#.... #..# ....# ####### #..## #.......### ###.####### khk ....# #...# #...###.##.##.# ..y   clockwork bee (minion)< ......kho n  Your clockwork bee barely misses the orc.khv X .JJ   endoplasmy   clockwork bee (minion)The orc closely misses your clockwork bee.khw &6kh| kho X _Your clockwork bee misses the orc.khk #### . ..#.##.oJ#.#y .... #..## ....# ########.## #........ #.### ###.######## ....# #...###.#####. #....<kh  Your clockwork bee stings the orc.  The orc hits your clockwork bee but does no damage.kh"&7kh kh!O _The endoplasm barely misses your clockwork bee.kh!khv #####.. ...#### .#..oJ #y#.... #..# kh ....# ####### #..## #.......### ###.####### ....# #...# #...###.##.##.# ..< ......kh! G  Your clockwork bee stings the orc!khL$ R  The orc dies!kh@, J).yJ   endoplasmy   clockwork bee (minion)kh0 /208kh { _The endoplasm barely misses your clockwork bee.kh.  #### . ..#.##.)J#.#kh . ....y #..## ....# ########.## #........ #.### ###.######## ....# #...###.#####. kh2 -#....<kh kh } y.(ally target)kh MYour clockwork bee locks its sights upon the endoplasm.kh U9==9kh kh` e _The endoplasm barely misses your clockwork bee.kha * #####.. kh ...#### .#..)J #y#...khȵ d. #..# ....# ####### kh #..## #.......### ###.####### kh s....# #...# #...###.##kh/ H.##.# ..< khz -......kh M  Your clockwork bee stings the endoplasm!kh kh $.kh. .yy   clockwork bee (minion)khi L==130kh 9Kinetic Grapnelkh_ kh<  khc C_The endoplasm dies!khYy #### . ..#.##.).#.#. ....y #..## ....# ########.## #........ #.### ###.######## khԞ....# #...###.#####. #....<khץ**   dormant clockwork bee (minion)khA&1khkhL _Your clockwork bee winds down and falls to the ground.khkhnkhkh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)kh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)kh=khlBd.khC&2khGkhNMA _You deconstruct your dormant clockwork bee.kho0M #### . ..#.##.).#.# .... #..## kh....# ######## #..## #........# #khkh2&3khgkhkh,|M #### . ..#.##.).##.# .... #..## ....# ########.# ### khkh&4khNkhkh M#### #... #### . ..#.#..##.## .... #..###.# ..# khkhF&5khkhus  Things that are here: _a +0 dagger; a +0 leather armourkhs     #####  #...   #..  ## #.##  #..# #)@#  #.## #.##  # #.#  ..## #.#  # ##.#  ..## #.#  .### ###.#  # #...#  ...###.###  kh| `6 _khkhkh"kh$khy     #####  #... # #..kh# .## #.## .#..# #@.# .#.##kh #.## .#kh #.# #..##kh/j #.# khM.# ##.# khgB#..## #.#kh_ #.### ###.#kh khW.# #...# kh;#...###.### khkhpY10/11==7kh7kh~ s  Things that are here: _a +0 dagger; a +0 leather armourkhn M##### #.... #### ...###.).#.## ....##.# #.# kh khn $8 kh֦ _khj kh kh!9,M##### #..... #### .#..#.#.kh9).# .#.###.## #.# kh@khYB&9khFkhoHkhM##### kh#@.... #### .#.#..#.## .#..##).# ##.# khakh'40khkh@khkh@ kh\ kh3+   khs   # #. kh #..#.# ## kh#.## # #..# #).# kh #.## #.##  kh ]# #.#  khBa..## #.#  khd\# #.#  khv..## #.#  khkhX$==kh1khkhO khI>      # #.  #..#.##+ .## #.####  ..# #).#  .## #.##  # #.#  .## #.#  # #.#  .## #.#  kh NkhO&2khTkhUkh ?      kh # #.# # #..#.##+# ## #.#### khZ  .# #).#  ## kh #.##  .# #.# kh p ## #.#  .kh # #.#  ## #.kh H#  kh4 kh &3kh kh kh&      #  #.#   #..#.##+#  # #.####  # #).#  # #.##  # #.#  # #.#  kh# #.#  # #.#  khkhB&4khkhkhw      #  #.#  #..#.##+#   #.####   #).#   #.##   #.#   #.#   #.#   #.#  khlkhnV1===5khekhkhh      #  #.#  #..#.##+#  #.####  #).#  #.##  #.#  #.#  #.#  #.#  khokhOp&6khskhukhW'..##.##..kh\kh]&7khTbkhd( _You open the door.kh #########.......#.######..).# #.#.## ..  . khk###.########  khkh.&8khkhʝQ _There is an open door here.khA D #########.......#.##'####.).# #.#.##... =.)%# #...#  kh.M Z===9khP khR u _Found a bone ring, an inkwell talisman and a war axe.khAZ      #########  #.......#  #..#.##'#  #.####@.#  #).# #.##  #.##...g  #.#=...##  #.#)%#.o  #.# o   orc (asleep) #.# g   hobgoblin (asleep)  ###.#   #...# khXQkhJR>50Kinetic GrapnelkhYkh[f _A hobgoblin and an orc come into view.kh  khչBCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh7O   bingos the Tinkerer  Kobold  Health: 32/32 ========================  Magic: 8/11=================-------  AC: 3Str: 8 ######### EV: 19Int: 18 #.......#khO  SH: 0Dex: 13 #..#.##'# XL:  6 Next: 21% Place: Dungeon:4 khO #.####@.# Noise: ---------  Time: 4250.4 (0.0) khO J#).# #.##khO h a) +0 hammer khO ?#.##...gkhP f Cast: Kinetic Grapnel kh#P E#.#=...## khBP #.#)%#.o  ########.#khP < o   orc (asleep)  #........# g   hobgoblin (asleep)  ###.######## khP  #...# khP X_A hobgoblin and an orc come into view.khP Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  khP MConfirm with . or Enter, or press ? or * to list all spells.khQ Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  kh&Q jPress: ? - help, Dir - move targetAim: a hobgoblin (asleep)kh  bingos the Tinkerer  Kobold  Health: 32/32 ========================  Magic: 8/11=================-------  AC: 3Str: 8 ######### EV: 19Int: 18 #.......# SH: 0Dex: 13 #..#.##'# XL:  6 Next: 21% Place: Dungeon:4 #.####@.# Noise: ---------  Time: 4250.4 (0.0) #).# #.## a) +0 hammer #.##...g Cast: Kinetic Grapnel #.#=...## #.#)%#.ohl40m  ########.# o   orc (asleep)  #........# g   hobgoblin (asleep)  ###.########  #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep)  You lock target on the hobgoblin and prepare to deploy your bee.  (Press . to continue winding your bee.)kha  kh`Q       khp#).# #g##  kh.  khk#.#=...## kh  khWo   kh5owanderkhRing)   gkh62  kh|E  #...#khc====1.4 (1Winding khkhkh  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  khPress: ? - help, Dir - move target  Aim: a hobgoblin (asleep)  You lock target on the hobgoblin and prepare to deploy your bee.  kh"(Press . to continue winding your bee.) _The hobgoblin shouts! You hear a shout!khkkh1O  You continue winding your clockwork bee...kh` Ko.K   kobold (missile)The hobgoblin closely misses you.khK===-2. khkhs _A kobold comes into view. It is wielding a +0 club.khq khs O  You continue winding your clockwork bee...khK| d.o.kh| z---3.. kh p _The hobgoblin completely misses you.kh khU  With a metallic buzz, your clockwork bee launches itself at the hobgoblin.khyK.oo(ally target)K   kobold (missile)y   clockwork bee (minion)khK--4khkh@ _The hobgoblin hits you but does no damage.khٱ     #########  #.......#  #..#.##'#  #.####y@#  #).# #g##  #.##.K.o  #.#=...##  #.#)%#..  #.#  g   hobgoblin (ally target)#.#  K   kobold (missile) ###.#  y   clockwork bee (minion) #...#  kh  You swap places.  Your clockwork bee misses the hobgoblin.khjH.KkhA60--khj5khVkh- _The hobgoblin hits you.kh\ #######......#.##.####y.).# #g##kh #..Ko =...## #.#)%#..khҕ Q#######  #........ ###.########kh kh kh  Your clockwork bee barely misses the hobgoblin.The hobgoblin attacks as it pursues you!kh khs gKo.o   orckh Ng   hobgoblin (ally target)K   kobold (missile)y   clockwork bee (minion)khܤ DThe hobgoblin completely misses you.kh &6kh kh  khׯ r_Your clockwork bee stings the hobgoblin. _There is an open door here.kh\#######.....#.##'.####yg).# #K###..o. khs\=...## #.#)%#..#######  #........kh:h  You hear the quick rusting of a distant drain.Your clockwork bee stings the hobgoblin!khhkhOp †.K   kobold (missile)y   clockwork bee (minion)  #........#    khp3The hobgoblin dies!khu?  The kobold throws a stone.khkho1=-2-7khkh K _The stone hits your clockwork bee but does no damage.kh" e#########.......#.######y†).# #K#.##.... =...##)%#.. ########.# ....... ###.#######khh% Y  Your clockwork bee locks its sights upon the kobold.kh& kh/ ; K.oo   orcK   kobold (missile, ally target)khT/ y   clockwork bee (minion)Your clockwork bee barely misses the kobold.kh70 .=8kh97 khK: _Your clockwork bee closely misses the kobold. _There is an open door here.kh#######.....#.##'.####yK).# #.###..o. =...## #.#)%#..#######  #........kh&J  Your clockwork bee stings the kobold!khG'kh 0)o.y   clockwork bee (minion)khdJ9==-9 _The kobold dies!kho #########.......#.######y)).# #o#.##.... =...##)%#.. ########.# ....... ###.#######kh   Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc!khs *)*   dormant clockwork bee (minion)  The orc dies!kh"w==4=60Kinetic GrapnelkhZ"kh$*kh, _Your clockwork bee winds down and falls to the ground. _There is an open door here.khh#######.....#.##'.####*)).# #)###.... =...## #.#)%#..#######  #........khdqkhrw2==-1 kh9s _kh2ykhzkhe#########.......#.######*)).# #)#.##.... =...##)%#.. ########.# ....... ###.#######khCkh@-2khEkhQ _There is an open door here.khcN#########.......#.##'####*).# #)#.##.... =...##)%#.. ########.# ....... ###.####### #...# khjUkhW-3 _khb]kh;iZ  i - 37 stones (gained 5)  Things that are here:khj+4.4 (2khqkht _a +0 club; a kobold corpse; a hobgoblin corpsekh khnkhkh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)kh     #########  #.......#  #..#.##'#  #.####*)# kh  #).# #@##  #.##....#  #.#=...##  #.#)%#.. kh* c########.######  #........#khK Y  ###.######## khj q #...#  #.### kh kh< N=5.4 (1 _khӽ kh  Things that are here: _a +0 flail; an orc corpsekhkhckhAkhkhkh: _khUkh10/11==khh,khqkh$1kh%kh`3E  ######### #.......# ## #..#.##'# .## #.####*)# ..# #).#.#)## .##kh3U #.##....# ..# #.#@...## 70.4 (5 .##kh3  #.#)%#..# ..# ########.####### kh4`.## #........#  kh!4`### ###.########  kh<4s..# #...#   kh]4J..###.###    kh4S...##.#   ......#kh4 kh4/ kh8kh?khB5 _w - a ring of poison resistancekh  #########....... ###.##' .######.).).#.#)##.##.........##%#.. ..# ########.###### .## #........#  ...<..#  kh kh9 H==1.4 (1kh kh P _You see here a +0 war axe.khKS  #  #.#  # #..#.##'#  khS d## #.####.)#  .# #).#.#)##  ## khS #.##....#  .# #.#....##  ## kh#T D#.#)@#..#  .# #.#######  ## #.#  khLT  ###.#  .# #...# khkT m .###.###  ##.# khT 2 # khT [ <..#  khT kh_ khc -2 _khfh kh}k W _You see here an inkwell talisman.khzkhU{&3khkh- _x - an inkwell talismankh kh kh ,kh ,kh y1===kh( $ kh( _Magic restored.kh, kh, kh. kh5 kh9 khO9 kh: kh0B kh@E kh|E khF khYP &  khP UThings that are here:  a +0 flail; an orc corpsekhS khcT B=== _khU kha &  khb Things that are here:  a +0 club; a kobold corpse; a hobgoblin corpsekhe kh?f  _kh)g khm @  There is an open door here.kho khp  _khp khu khx khJx khGy kh kh3 khS kh khC kh ,kh kh/ kh kh3 khv kh kh kh kh kh kh ,khO khت &  kh <Things that are here:  a +0 dagger; a +0 leather armourkh kh  _kh khDz kh( ,kh khӹ khۻ ,kh˼ kh kh ,kh kh2 kh ,kh kh kh kh kh khI kh kh kh kh khm ,kh kh kh kh kh kh kh kh khc kh kh kh khz kh kh kh khJ kh kh2 ,kh kh khA kh] kh kh kh} kh %  kh -There is an escape hatch in the ceiling here.kh kh  _khu kh khS kh kh khG kh ,kh; kh@ khm kh kh kh kh ,kh kh _You hear the rapid rusting of a drain very nearby.kh] kh kh kh_ kh ,kh@ kh kh ,kh kh kh ,kh kh kh kh kh kh khO ,kh kh kh% khL kh kh3! kh" ,kh" kh$ kh% ,kh/& kh, nkh- kh. khu. kh/ khO1 khq1 khR5 nkh7 kh8 kh<8 kh8 khp9 khe: kh: kh: kht; kh= kh> ,kh? kh}@ kh@ kh@ khA kh-B khoB khB khC khD khD khGE khE khZF ,khF khG kh'I ,khnI khI khJ khJ khK khL khaN ,khN khQ khR khR khR khS khDU kheU khU khSW khX khX khdY khZ kh^ Xkh^ ,khQ_ kh` khb ,khb khc khd khe khxe khVk khl khl khm kho khp khp khvq khr kh8t kh]t kht khv khNw khuw khw khXy khlz khz khz kh{ kh~ ,kh~ kh kh׀ kh kh kh kh* khL kh kh kh ,kh kh kh/ khO kh kh$ kh khӍ kh9 kh khU khv kh khۑ kh3 khR kh khr kh ,khz khǙ kh՚ kh kh kh kh khB kh khC kh kh kh khԣ khi kh kh kh kh kh kh- kh1 kh kh2 kh kh kh ,khF khߴ $ kh Y_You hear the rapid rusting of a distant drain.kh khҶ khE khj kh5 khW khۺ kh khV khw kh׾ kh khr kh kh kh kh' ,kh kh kh kh kh kh kh kh kh} kh4 kh o......######....#....### .....# #.........# .... .......^.###  kh .........#  ...g ##...##  .... #...##  kh i....###...#  kh" ....#.#...#  ....@.....#  kh@ l.....##.###  khZ V........# Kinetic Grapnelkhv y #.##....#kh  ## ###.## kh g   goblin (asleep) kh+ kh 1366.4 (93.0)kh ,7.4 (94kh kh_ u _A goblin comes into view. It is wielding a +0 dagger.khv ***g  grapneled)The kinetic grapnel hits the goblin.  The goblin is moderately wounded.kh+kh/8.g..khU j0---===8.4 (1.0) khpkh4( _The goblin shouts!kh  The kinetic grapnel hits the goblin.)** kh,..kh߆9/11 -------9Kinetic Grapnelkh9khJ _You kill the goblin!kh1khkhkh,kh+kh&,kh-kh,khkhN--khkh,khrkh,kh6khf10/11==khkh,khkhnkhkhP==khokh-Bkh,khkh,kh:khc1===khdkh: kh9 ,kh kh)} _You hear the rapid rusting of a distant drain.kh_kh2khZkhkhA!~  Things that are here:  a +0 dagger; a goblin corpsekh5$kh$B=== _kh%kh(kh*,kh+kh-kh0,kh1kh3kh6,kh7kh:kh;khV=,kh>kh@,khAkhkh,khkhCA _m - 2 fizzy sapphire potions (gained 1) ##........... ###...##....... .##.#..####...... ## #...... <.......### ##.####. #.........###..###..##...............##.##.........##..##....#.....######....#---97.4 (28.0).....####.#.....#..........#.............................................##...............).##... .............###... #...........#.#... ................ -8.4 (29khC9 _Found a stone staircase leading up.kh0 3kh1 kh5 kh 7 ,kh; nkh< kh> ,kh? kh? khA ,kh+B khE kh0  _You hear the drain falling apart.................##### .............##..#### ............###...#.# ..## ...#......#..########>.....#.####............### ##.............## ##........# ##...).....406.4 (8.0)## ##......###...##......##.#..#####..........## #...<.......### ##.####.#...###..#####.......###.........##..##7.4 (9 _Found a stone staircase leading down.khkh3kh4khwkhBkh8khskhXkhkhTnkhkh,kh,kh7y ......#~# ....)...#.....#.# ....##....#.#..........#####......K......##..#### ............###...#.# .........## ......#..######>.@...#.####....#### ## Kinetic Grapnel...# ##...)........## ##... .......###...##.... K   kobold (missile, wandering) ......##.#..####... #...## #... .<.......### ##.##14.4 (7.K5.4 (8khS _A kobold comes into view. It is wielding a +0 whip.kh?  The kinetic grapnel hits the kobold.)***kh.m ...  You kill the kobold!khE0---=6.4 (1Kinetic GrapnelkhvMkhOI _The walls and floor vibrate strangely for a moment.khYw khw khx kh| kh< ,kh ,khց kh) khI ,kh kh 9---kh kh kh, kh} F1===khx kh khG khM ,g....-23.4 (7..Kinetic Grapnel.g   goblin (wandering)khHP 8-khW kh?Z ] _A goblin is nearby!khCI  The kinetic grapnel hits the goblin.khP?{$***kh0...khI0---5=4.4 (1Kinetic GrapnelkhkhsJ _You kill the goblin!khIkhkh---1===khGkhkh kh,khkhfkh8kh%G===  i - 38 stones (gained 1)  Things that are here:khk`l _a +0 whip; a +0 robekhmkhxk  You now have 162 gold pieces (gained 13).  Things that are here:khجkhkhbk _a +0 club; a +0 sling; a goblin corpsekh3khkh#khkh  ....... ....).........#..... .......##.... .......#### .......)).....##..### .......###...#.........................#......#...@....>.....#.####-.......#### #.......## #Kinetic Grapnel.......# ##g..........## ## .......###g   goblin (asleep) ......##.#.. #..........# .<.......##khNv428.0)-3.4 (19khkhM s _A goblin comes into view. It is wielding a +0 club.kh I  The kinetic grapnel hits the goblin.kh***)khc7...0---=4.0)Kinetic Grapnel _You kill the goblin!kh 3khp kh ,kh kh ,kh kh ,kh kh kh 9---kh kha ,kh kh ,kh kh kh  M1===kh kh2 kh-  )#.#...####)).....##........###...#......................##>.....#.####.....#### -51.4 (7 .# #)# ##.#..>.###..#......... khq6 kh ; E-2.4 (8khA khLD ; _Found a stone staircase leading down.kh/ 3kh kh khݳ ===kh <  You see here a +0 club.kh  khB _khc kh Bkh kh; kh ,kh khU kh ,kh kh kh~ kh kh kh khv Bkhr kh kh kh khZ kh khR ,kh kh ,kh kh kh kh kh[ kh kh kh8 kh kh kh kh kh8 kh kh@ khi kh* kh khU kh kh kh kh kh kh kh kh kh khq kh, kh ,kh" khG kh ,kh: khn kh ,kh khN nkh kh9 kh khZ kh> khi kh kh| kh kh khb kh! kh$ ,kh$ kh( kh4* khX* kh* khJ, kh- kh- khs. kh4 kh~6 ,kh7 khT8 kht9 kh9 kh(: khJ; khS= ,kh= kh? khRA kh~A khB khFC khD ,khNE khF khG ,khG kh@K kh[L khL khM kh O khP khP kh]Q kh@R khS khS khT khX khY khZ khZ khn\ kh^ Bkh_ kh"a ,kha khc khd khBd khd kh$i kh~j ,khk khn ,khn kh5o khyp khq ,khxr khMs kht ,khGu kh { ,khb{ kh{ kh} kh~ ,khN kh kh khɁ kh khk khs kh khD khԏ khב ......##...##...... .............kh w..## #.........#..).##... .....#....##.kh0 h........###... ....##..###...##..#.#.. khO ##..##..###..######.......................##.##khp ...........##.#........# ........@#######.##....# kh .........# ######.## ...kh =Kinetic GrapnelkhŒ 2#......kh d##...w# kh gw   dart slug (asleep) kh, khà 1502.4 (50.0)kh7 B3.4 (51khg \ _A dart slug comes into view.kh`r ***w  grapneled)  The kinetic grapnel hits the dart slug.khnkh+[..w.kh"h0---=4.4 (1.0) khkh2d _The dart slug is moderately wounded.khoO| **The kinetic grapnel hits the dart slug.kh-..khf9/11 -----5khkha _The dart slug is heavily wounded.kh+e @ **khde O The kinetic grapnel hits the dart slug.kh kh] V.w..khK B8----khv 6kh kh ] _The dart slug is almost dead.kh ...........## #.........#.).##. .....#....##..###..###...##. ##.##.........  ####................##.## ...........##.#........# #######.##kh4  ######.# w....  #........#....#.# ##.#####kh kh ````The dart slug launches a dart at you.khhX...@khQi.-7kh$okh]qO _The slug dart misses you.kh]  The grapnel guides your strike. You thump the dart slug!kh_h†khѧ--7=8.8 (1.4Kinetic GrapnelkhkhM _You kill the dart slug!kh=3khN9====10/11==khBkh4khkhkh3==khH kh",kh"kh#,kh$kh&,kh%'kh(kh(F1===khe)kh,kh-kh.kh.kh1e  You see here a dart slug corpse.kh3kh3 _kh4kh8khk9,kh9khW;kh(<kh<;===kh=kh?khFA,khAkhCkhDkhDkh1EkhFkhVH,khHkh~Kkh M,khMkhOkhrP,khPkhRkh}S,khSkh VkhVkh%WkhWkhYkhZ,kh=[kh,^khv`,kh>akhbkhdkh9dkhdkhxfkh&hkhRhkhhkhpjkhkkhkkh|lkhmkhokhDokhpkhx #....##..###...##.. ###..##..###..##.. ####... #khly.....# ##### #..# #####........†... ##..#....##....... khy#@.......###....#.-khy ###..#..## ##.####khy ####.## ### khyG### khz+khW044.8 (36.0)khF-5.8 (37khkh_U _z - a sapphire potionlh 3lh1 lh6 Xlh ,lh nlh` lh lh ,lh lh lh ,lhz lh lh lh lhb lh lh[ ,lh lh lh ,lhT lh lh9 ,lh lhL lh ,lhH lh lh" ,lh" lh$ lh% ,lh& lh' lh1) ,lh) lh+ lh, ,lh- lh. lh17 lh> lh? lh@ lh@ lhB lhC lhD lh}D lh=F lhG ,lh H lh J lh4K lh]K lhK lhjM lhgQ ,lhQ lhAS lhT ,lhU lhV lhX ,lhY lhJ[ lh?] ,lh] lho_ lh6a ,lhWb lhlc lh4e ,lhf lhg lhgi ,lh*j lhk lhRn Blhdo lhs ,lhs lhxy lhz BlhS| lh  ........... .......)).....# ##...........< #....>.......###...............##...................##..@...............76.8 (31lhh x###......)..........#....#..>.........##.###.....#......#.###.....##..... ###..........<... ###..........#... lh ##.###.......##... #...#..###..##....lh lh ,7.8 (32lh lhɛ 9 _Found a stone staircase leading up.lh3lh$lhplhlh~lhlh,lh9lh7lhK,lhlh~lh,lh!lhlh,lhPlhP  There is a stone staircase leading up here.lhlh _lhlhlh,lhlhlhlhlh9lh1lh ,lhlh0lhBlhlh,lh;lhlh=Blh lh ,lh lhg lhe ,lh lhv lh ,lh^ lh lh ,lhQ lh: lh lh lhD lh lh ,lh lh lh lh# lh lh lhE lhp lh lh lh lh lh[ lh! lh'# ,lhf# lh$ lh% lh% lhh& lh]' lh( ,lh&) lh) lh* lh* lhA+ lh0 lh91 lhZ1 lh1 lh{3 lh}4 lh4 lh$5 lh7 lh8 ,lh9 lh4; lh!= ,lh= lh'G lhXH ,lhH lhK lhK ,lhwL lhON lhO ,lhP lhQ lhR lhR lh_S lhU lh4V ,lhW lhW lhY lhBY lh+Z lh [ lh \ ,lhr\ lh] lh^ ,lh_ lh_ lh/c Xlhoe Blhe lhf ,lh6g lheh lhwi ,lhi lhak lhRl ,lhl lhwn lhBo ,lho lh q lhq ,lh_r lh} lh~ lhf ,lh lhi ,lh lh lhه lh lhp lh lh lh lhV lh lh ,lh lh lhԒ lh lh_ lh_ lh[ ,lh lh lh Blh lh ,lh lh1 lh3 ,lh lh/ lh lh lh! lh lh Blh- lh ,lh} lh lhO ,lh lh lh .....####.............##...###.## .......#####..##....####....##.# ...#.#.## #.###.....# # .#.#....####..##.....###....<..# #####..##...........##.# ..##.........#.#....## lh ......###....###.## ......##.......## ......##.....#..@...s....###.#### lh* .............#.##.#########...## ...............#~## ##Kinetic Grapnel lhR ...............#~# # ...............#~# .........#.....#.# ##...lh s   scorpion (wandering) .........##....#.# #....... ...........##### #.....## .)).....##..#### ###....#lh .636.8 (59lhB lhS fs..7.8 (60lhR lh( [ _A scorpion comes into view.lh$  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhk .....####.............##...###.## bingos the Tinkerer lh .......#####..##....####....##.#  Kobold ...#.#.## #.###.....# #.......#  Health: 32/32 ======================== .#.#....####..##.....###....<..#  Magic: 8/11=================------- lh c#####..##...........##.........#  AC: 3Str: 8 ..##.........#.#..............##  EV: 19lh Int: 18 ......###....###.............##  SH: 0lh BDex: 13 ......##.......#..............# # XL:  6 Next: 27% Place: Dungeon:4 lhy ......##.....#..@.s......###.#### Noise: ---------  Time: 4637.8 (0.0) .............#.##.#########...##. a) +0 hammer ...............#~## ##..... Cast: Kinetic Grapnel ...............#~# #..... ...............#~# ##..... lh .........#.....#.# ##...... s   scorpion (wandering) .........##....#.# #....... ...........##### #.....## .)).....##..#### ###....# _A scorpion comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  lho Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (wandering, hasn't noticed you)lh.....####.............##...###.## bingos the Tinkerer .......#####..##....####....##.#  Kobold ...#.#.## #.###.....# #.......#  Health: 32/32 ======================== .#.#....####..##.....###....<..#  Magic: 8/11=================------- #####..##...........##.........#  AC: 3Str: 8 ..##.........#.#..............##  EV: 19Int: 18 ......###....###.............##  SH: 0lhn[Dex: 13 ......##.......#..............# # XL:  6 Next: 27% Place: Dungeon:4 ......##.....#..@.s......###.#### Noise: ---------  Time: 4637.8 (0.0) .............#.##.#########...##. a) +0 hammer ...............#~## ##..... Cast: Kinetic Grapnel ...............#~# #..... ...............#~# ##..... lh.........#.....#.# ##...... s   scorpion (wandering) .........##....#.# #....... ...........##### #.....## .)).....##..#### ###....#Confirm with . or Enter, or press ? or * to list all spells.lhAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (wandering, hasn't noticed you)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.lh(... .#.##   ..<..# .. ..... ......###. ..lhh s.    s lhK )) lh1Y8.8 (1Contam lhlh8  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  lh>Aim: a scorpion (wandering, hasn't noticed you)  You miscast Launch Clockwork Bee.are very lightly contaminated with residual magic. _Nothing appears to happen. lhW~ lh~-=9 lh lhuV _The scorpion closely misses you. lh lhW29---40 lh lh. _The scorpion stings you. lh7 lh=8`30=--1 lh= lh?V _The scorpion closely misses you. lh ;2 lh  lh _The scorpion completely misses you. The scorpion misses you. lhE lhU27--3 lh_ lhl. _The scorpion stings you. lhw  lh %4 lh[  lh A _The scorpion stings you but does no damage. lh} 8=-5 lhU A _The scorpion stings you but does no damage. lh0  You closely miss the scorpion. The scorpion misses you.The scorpion completely misses you. lh1 f9==7.2 (1.4 lh7  lh: K _Your magical contamination has completely faded away. lha  You barely miss the scorpion. The scorpion closely misses you. lh (8.6 lh lhU _The scorpion barely misses you. lh  (grapneled)The kinetic grapnel hits the scorpion. lh'r  The scorpion is moderately wounded. lhi9=8--90 lhҤ lhV _The scorpion closely misses you.lhK  The kinetic grapnel hits the scorpion.lh8o  The scorpion is heavily wounded.lh*3----7----50lh^lh7. _The scorpion stings you.lhdu  The kinetic grapnel hits the scorpion.lhY  The scorpion is severely wounded.6----1lhElh Y _The scorpion completely misses you.lh u  The kinetic grapnel hits the scorpion.lh k  The scorpion is almost dead.lh< 19-------5-----2lh lhe . _The scorpion stings you.lh^  The kinetic grapnel hits the scorpion but does no damage.lh  The scorpion is almost dead.5------4-----3lh"lh%o _The scorpion stings you. The scorpion closely misses you.lhZ  The grapnel guides your strike. You hit the scorpion.lhi.lh Sneak 5==615.0 (1.4Kinetic Grapnel _You kill the scorpion!lhNPYour Stealth skill increases to level 5!lh>lh_k _Your Forgecraft skill increases to level 5!lhV####.##...###.# ......#####..##....####....##.# #.#.## #.###.....# #.# #.#....####..##.....###....<..# ..##...........##.# ##.........#.#.## .....###....###.## ##.......#.# ###.....#...###.####.#.##.#...##...#~## ##...#~# #.#~# ##.#.....#.# ##.##....#.# #.###### #.....# )).....##..#### ###....#.lhv\lh_;-60 _lhdlhjflh ..#####..##....####....##.# #.#.## #.#.# #...... #.#....####..##....<###..##...........##....... .##.........#.#......# .....###....#### ........# ###..###.####........#.##@#########...##...#~## ##....#~#  #. ......###...#.####.... lhψlh@-7lhnlhlh13lhlhɓlh$6=--==lh,lhlhwlhK7=lhޘlhTlhnO6===lhlh lh8lhlh6,lh|lhlh#8lh.0=lh_lhҝlh;===lh[lhlhlh2^9==lhqlhlhlh,lhlh%7lhʡ)==lhlhhlhlhlhRlhv$20lh;==lhlh,lhlhulh:==lhܥlhȦlhlhIlh9lht#1lh(=lhlhש,lhlh̪lh88==lhlh0lhlhlhtlhAlho#2lh0=lhlhlhԮlh:lhlh0$==lhOlhlhqlhlhlhҲlh&23lh1E==lhlhllhlhlhlh#9lh)==lhglhlhlh5lhlh׷T4==lhlh#lhlhlhlhŹlh$==lh!lhqlh5lhSlhlhlhlhҼN5=lh5lhlhlhplh6lhVlhlhlh%'10/11lhC)==lhtlhlh56=lhF,lhlhlhlhlhlhlhRlhp:==lhlh!lh@R7==lh_lhlh-lhBlhylhlhlh;lhI _You start resting.lhlhZ1704.0 (47.0)lh\1===5.0 (48lhlh7% _Magic restored.lhlhlhBlhlh8==lhkBlhlh5;===lhlholh#9lh2=lh&lhlh lhplhslhlhlhlhlhClh6lhn630=lhlh lh,lh 1==lhXlhy_ _You start resting.lh-21.0 (16lhw2==2.0 (17lhl"lh$" _HP restored.lh 3lhp lh׍ lhi A  You enter the shallow water.lh ?Water lh d _Moving in this stuff is going to be slow.lh lh͕ lh7 lhN lh #####..##...........##.........##.........#.#.......# ......###....###.............# ....#.....# ......##.....#...........###.####lhR y........#.##.#########...##...........#~## ##...............#~# #.......#@# ##...#.....#.##....#.##.Kinetic Grapnel#####~#.....## .))lh 1#..####S# ###....####...#.#  ###... S   adder (asleep)lh˞ ^.....## ###. lh ......#......#..########### ##.>.....#.####...........# ###..lh !lhs 14.6 (2.6)lh ,6.2 (4.2lhʰ o _An adder comes into view.lh, ***Sgrapneled)  The kinetic grapnel hits the adder.lh$.S~~=0---=7.2 (1.0lhlh3 _The adder is lightly wounded.lhH****lh#JlhOjS.~~lhPlhP^9/11 -----8lhVUlhNW[ _The kinetic grapnel misses the adder.lh5 H****lhk S.~~The kinetic grapnel misses the adder. The adder bites you but does no damage.lh1-8----9lhlh* _The adder bites you.lhx    The grapnel guides your strike. You hit the adder.  The adder is severely wounded.lhm-30.6 (1.4lh(lhO _The adder closely misses you. The adder completely misses you.lh  You barely miss the adder.The adder is severely wounded.lh-'2.0lhlh lhH_The adder completely misses you.lhqo7  You hit the adder.lh(vr†lh{2=--63.4Kinetic GrapnellhlhځI _You kill the adder!lh  ..##.........#.#......#....###....#### ........# ##..###.###..##.#########...##...#~## ##....~#  ~####.#....#....#####~## .)).....##..##.... .......###...#.lh  ###... ........#### ##..........###.#.. lh lh d9==-5.0 (1.6lhߒ lh lhЛ s _You see here an adder corpse.lhMlhlhlh\lh{=lh,lh==10/11==lhҾ,lh==lh ,lhWlh lh lhlh7 - lhQ_You start resting.lh050.0 (15.0)lh\1===1.0 (16lhlh% _Magic restored.lhe e ....###....#### ........# ##..###.###..##.#########...##...#~## ##....  ##†##.#...#####~## .)).....##..##....Kinetic Grapnel......###...#. ###...........##r ###r   quokka (asleep) ........## ##...........#.....lh* W0.0)2.0 (1lh. lh/ C _A quokka comes into view.lh/ lh`M ***rgrapneled)The kinetic grapnel hits the quokka.lh~~r~0---=3lh4 _The quokka is lightly wounded. lhip  The kinetic grapnel hits the quokka!**† lhI~~† lh`n9/11 -----74 lh9Kinetic Grapnel lhD lhJ _You kill the quokka!!lh8b--10/11==!lhf,==!lhog1===  You enter the shallow water.Water !lhqN _Moving in this stuff is going to be slow.!lhq!lhq!lhr!lhJs!lhs!lh*t!lhyt!lhwb  You see here a quokka corpse.!lhx!lhxB=== _!lhy!lhYz!lhU{!lh{!lh |!lh}!lhA......#~## ##.......#......#~# #..............#~# ##........#.....#†# ##........!lh?U##....#.# #.......######~# #.....###.###..####~# ###....####...#.#†####### #!lhb...##~~@.~~S ###-!lha##..########### ##.... !lh>.....#.####...........#.Kinetic Grapnel!lh#### ##..........###.#..## ##...........#.....!lhلP ##...)...........#.#!lhS   adder (asleep)...## ##....!lhd.### #####...##..#!lh0?##.#..###...#!lhJ!!lh76.4 (22.4)-8.0 (24.0!lh%!lhY _An adder comes into view.!lh  ***S  grapneled)  The kinetic grapnel hits the adder.  The adder is heavily wounded.!lhV!lhUW!lhY>  The adder hisses angrily.!lhH`.S~BB   giant cockroach (wandering)!lh>a#0!lhdaE---=9.0 (1.0) !lhf!lhthb _A giant cockroach comes into view."lhA *The kinetic grapnel hits the adder but does no damage."lh*,"lha S~B~BThe adder is heavily wounded."lh)G9/11 -----"lh 80"lh"lhV _The adder completely misses you.#lh; r  The kinetic grapnel hits the adder.#lhm  The adder is severely wounded.#lhRa8----1#lhl _The adder completely misses you.#lh X  The grapnel guides your strike. You sock the adder!#lh  #lhR †B~B   giant cockroach#lh Q--722.4 (1.4#lh #lh/! I _You kill the adder!#lhp#~## ##.#.#~# #.#~# ##.#lh q#.....#†# ##.##....#.# #.#.#lhHqd#####~# #.....###.###..####~# #lhwqz###....#...####...#.#†#~ ###.#lhqS##~~.@B~~# ###.#......#..# ##. .....#.####.# ###.#### ##.###.#.#lhq## ##.#.....##.# ##...).#lhqf#.###.## ##.### # #lhr*#lh{V  The giant cockroach bites you but does no damage.#lh1|#3#lhW| 0#lh#lhD _The giant cockroach closely misses you. _You see here an adder corpse.$lh2s  You hit the giant cockroach.  $lh2MThe giant cockroach is almost dead.$lh3-4.8 (1.4$lh9$lh<G _The giant cockroach splashes around in the water.$lh2  $lh2  You closely miss the giant cockroach.The giant cockroach is almost dead.$lh3 #9$lh3 4==6.2$lhF= $lhp@  $lh@ _The giant cockroach barely misses you. The giant cockroach closely misses you.$lh A  You hit the giant cockroach.$lhM E†$lhh a7.6Kinetic Grapnel$lh $lh6 S _You kill the giant cockroach!%lh~ rKinetic Grapnelr   quokka (wandering)0.0-8.6 (1 _A quokka comes into view.&lh ***r  &lhDTgrapneledThe kinetic grapnel hits the quokka.&lh&lhʊ`~†~r&lh0]8--=9&lhk&lhє_ _The quokka is severely wounded.'lh2***'lh&†~r7----90 _The kinetic grapnel misses the quokka.'lh 2***'lh-C 'lhJ b†r~'lhJ %6'lhJ >----1'lhP 'lhS \ _The kinetic grapnel misses the quokka.(lh2***(lhk  The kinetic grapnel misses the quokka.(lhkr~~(lhK5-----(lh?2(lh(lh~> _The grapnel comes loose from the quokka.(lh]  You hit the quokka but do no damage.The quokka is severely wounded.(lh(lh&4.0 (1.4(lh(lh}W _The quokka completely misses you.)lh8  You hit the quokka.)lh'E†)lhZ6===35.4Kinetic Grapnel)lhv)lh4 _You kill the quokka!)lh)lh ?#~## ##.#.#~# #.#~# ##.#.....#†# ##.##....#.# )lh #.#.#####~# #.....###.###..####~# ###....#...#.)lhB ^###...#.#†#~# ###.)lh Q##~~.†@~~# ###. .#......#..### ##.#.####.# ###.#### ##.###.#.)lh ## ##.#.....##.# ##...).)lh =#.###..### ##.)lh J### # )lh2 )lh( A  You enter the shallow water.)lh k-60Water )lh# )lht _Moving in this stuff is going to be slow.  Things that are here: _a quokka corpse; a giant cockroach corpse*lhPt===7==*lhl*lh*lh*lh *lh(*lhP:==*lh*lh*lh*lh *lh*lh*lhC*lh*lh3*lhu*lh.*lha%8*lh)==*lh*lh*lh*lh *lh*lh*lhE*lh<*lhn*lh*lh*lh :==*lh`*lh7*lh_*lh*lh~*lh*lh*lh*lh*lhE*lh)*lhQ69==*lhk*lh*lh,*lhE*lh8*lh\*lh*lha*lh*lh*lh*lh:==*lh*lh*lh,*lhN*lhl*lh*lh*lh*lhC*lh*lh*lh*lh*lh'10/11*lh)==*lh*lh%*lhK*lh*lhc*lh*lh*lh*lh*lh\*lh0*lhl$==*lh*lh*lh*lh*lh*lh*lh*lhD*lh9*lhc*lh*lh - _You start resting.*lh| 1835.4 (39.0)*lh#1*lh8===6.4 (40*lh*lhk% _Magic restored.+lhf ===+lhj +lhj +lhk +lhk +lhl +lhl +lh#m +lhn +lhn +lhn +lh!o +lho +lhp +lhp (+lh"q +lhq +lhr +lhr +lhr +lhs +lh)w A  You enter the shallow water.+lhVw ?Water +lhw +lhy N _Moving in this stuff is going to be slow.+lhz 3+lhz +lh{ +lhh| +lh| +lh| +lh} +lhU~ +lhp~ +lh~ +lh +lh +lh +lh^ +lhR +lhJ +lhe +lh +lh߄ +lhڅ +lh +lh^ +lh> +lh +lh, +lhq +lh +lh̉ +lh +lh +lh +lh +lh (+lh +lh +lh  You enter the shallow water.Water +lh +lh N _Moving in this stuff is going to be slow.+lh +lhޒ +lh +lhk +lh ##.....#...........###.####.....##.##.#########...###~##~~~~.####.#..#.....#~#~#####.# +lh #.....#~#~# r##~###.+lh #.....#†#~# #.#~#.......+lh6 {..#.#~# #~#~#....#+lhc `...#####~#~###~#~#.....###.###+lh z##..####~##.~~@#~###....#...###...#.#†+lh D~# ###...+lhÝ |.....##~~.††~~## Kinetic Grapnel +lh #......#..########### #.####..# ###.......#+lh ####.+lh' ###.#.....+lhF r   rat (asleep)## ##+lhd Y#.....##...# ##...)#+lh ?.###..#### ##......+lh I...### ####+lh /69.8 (33.4+lh .71.4 (35.0+lh +lh V _A rat comes into view.,lh]Z  The kinetic grapnel hits the rat.~***,lh r~.~~0---4=2.4 (1.0)Kinetic Grapnel _You kill the rat!-lhX-lh-lh-lh-lh-lhC-lh-lh-lhG2----lh-lhL-lhn-lh-lh-lh-lh-lh& ~~~~.~#####.~# ~##~~# #.#~~# #~#~~###~#~.~~@#~-~~~ -lh]&Q_You start resting.-lh,+8.4 (6-lh-?1===--lh!.#9.4 (7-lh4-lh5% _Magic restored..lh  You enter the shallow water.===Water .lh$ .lh*_Moving in this stuff is going to be slow..lh.lh  .lhG .lh.lhA  You enter the shallow water..lhwUWater .lh:!N _Moving in this stuff is going to be slow..lh!.lh=".lh1n.lh8.lhw9,.lh9.lhB.lh C>.lhwC.lhK.lhtNA  You enter the shallow water..lhN?Water .lh$O.lh6X  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..lhX3.lhjY.lha.lh%b.lhQb.lhb.lhj.lhhk,.lhk.lh}t.lht,.lhu.lh|.lhe}.lh}.lh~.lhą.lh.lh:.lh.lhx.lh,.lhS.lh..lh.lh.lh.lh(.lh.lhӠ(.lh.lhè.lh#.lhK.lh.lh.lh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water..lhl?Water .lh.lh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..lhd.lh.lhݾ.lh.lhc.lh.lh.lh.lh.lh,.lh.lh,.lh.lh.lhB.lhp.lh.lh.lh'.lh.lhh.lh.lh.lh.lh".lhH.lht.lhThings that are here:  a quokka corpse; a giant cockroach corpse.lh.lh/ _.lhn .lhb  You see here an adder corpse..lhw.lh _.lh&.lh.lh  You enter the shallow water.Water .lh.lh&N _Moving in this stuff is going to be slow..lh2.lh9b  You see here a quokka corpse..lh@:.lh: _.lh ;.lhA.lhB,.lh0C.lhI.lhJ.lhJ(.lhK.lh`Q.lhRI.lhXZb  You see here an adder corpse..lh\A  You enter the shallow water..lh\?Water .lha].lhcN _Moving in this stuff is going to be slow..lhBd.lhd.lhd.lhj.lhj.lhk.lhk.lhp.lhp>.lh q.lhu.lhAv3.lhv.lhe{.lh{,.lh|.lh.lha,.lh.lh.lh,.lh.lhT.lhJ,.lh.lh+.lh,.lhM.lhq.lh,.lh.lh.lh.lhϙ.lh.lh.lh.lh͝.lh-.lh .lh.lh.lh(.lhڤ.lh,.lh.lh.lhB.lh֬.lhԭ.lh.lh.lh.lhE,.lh.lh.lhն,.lh.lh.lh.lh+.lhػ.lh,.lh?.lhu.lh.lh{C  You see here a +0 short sword..lh.lh(5 _.lh.lh&.lhL.lhc.lh .lhG,.lh.lh.lh=B.lh.lh,.lhE.lh.lh\,.lh.lhV.lh,.lh.lh&.lh,.lh.lh7.lh.lh+.lh}.lh.lh.lh..lh|.lhN.lh,.lhh.lh.lh.lh.lh.lh.lh.lh.lh.lh}.lhL,.lh.lh).lh,.lh=.lhp.lh ,.lh.lh.lhP,.lh.lh.lhp,.lh.lh.lh,.lh.lh.lh,.lh.lh.lh.lh .lh.lh.lh.lh.lh{ .lh .lhu ,.lh .lh .lh(,.lh.lh.lh2.lh^.lh.lhT...........#.^.### ...............# .......##...## ....).##...## .....###...# ##...........#.#...# .lh.##..................# ..........##.### ....##.#......@.#984.8 (105.4)...#######.##....###### ######.## ...†....# ####....#.## ##.#####  ### .lh./ .lh 1.lh7.lh8E _Done exploring.0lh{ 0lh 0lhM 0lh~ 1lh1lhˢ1lhs1lhZ2lh)o32lho2lh{2lhA|2lh| _2lh2lh2lh,2lhć2lh2lh##......##.###..... ##..####..##....####...# .#######....#....###..####.#.........###....#.........^.### #...##...............# ..........##...###....).##...####........###...#90.8 (6.0)###...##...........#.#...# .###..##..................#..................##.### #.....##.#........#.....#######.##....# ..........##### ######.## #........†....#### ....##........#2lh2lh*2lh ..####..###...# ......##........##.. ###..##.##..##....####... #.#.######....#....##..###.#.........# .....###^.### ##...##.......#.....##...##....).##...## ....##......###...# ..###...##..#.#...####..##.......# ...........##.### .#...##.#........# ##.#######.##....#..##### ######.## ##........†.####2lh 2lhv +1.8 (12lh 2lh 3lhz.<### ##.####..#.##..####..###...# .......##........##. .###..##.##..##....####.. .#.#.######....#....#..###.#.........# ......###3lhf ^.### .##...##.......#.....##...##.).##...## #....##....###...# #..###...###.#...# #..###..##.....3lh.# ......##3lhm.### #.#...##.#........# ###.#######.##....#  ..##### ######.##23lhr3lhv3lh|3lh}3lhD#.....##...## #.......#...<### ##.####..#.#..####..###...# #.......##........##. ..###..##.##..##....####.#.#.######....#.... #.......###.#......... #......###^.####...##3lh4.......#.....##...## ......).##...## .#....##....###...# ##..###...###.#...# ##..###..##......#.....##.###.#...##.#........###.#######.##....#3lhN3lh&33lh3lhC3lh, k#.....##.#..####.# ##.....##...## #.......#..<### ##.####..# ...####..###...# ##.......##........##. #..###..##.##..##....#### ...#.#.######....# .#.......###.#........ ##......###^.###...##.......#3lh- .....##...## .......).##...## ..#....##....###...# .##..###...###.#...# .##..###..##......#.3lh- 7....##.###.#...##.#........#3lh- 3lh)4 3lh8 &43lh< 3lh'> 3lhw ..#..>....###....#.....##.#..####.# ###.....##...## #.......# #.<### ##.####..# #...#.###..###...# ###.......##........##. .3lh #..###..##.##..##....### ....#.#.######....# ..#.......###.#....... .##......###^.##...##............##...#......).##...## ...#....##....###...# .3lh Q.##..###...###.#...# ..##..###..##......# ###..3lh8 ,....##.###3lh 3lhV &53lh$ 3lh$& 3lh...) ##... ...#..>....###.... .###.....##.#..####. .###.....##...## #....... ##.<### ##.####.....####..###...##.......##........##.3lh.#..###..##.##..##....##...#.#.######....# ...#.......###.#.....##......###^##...##3lhm...........##.........).##...# ..#....##...3lh.###...# .##..###...###.#...#  #..##..###..##......# 3lh3lh&63lhI#3lh$4lh..# ##...)...) ##... ....#..>....###... #.###.....##.#..#### #.###.....##...## #....#.<### ##.#### ###...####..###.. #.###.......##........##.#..###..##.##..##....#...#.#.######....#..#.......###.#.....##......#####...##.......##.. #.........).##.....#....##....###... ....##..###...###.#...4lh&74lhU4lh4lhR)# ##....# ##...) #......) ##......#..>....###... ##.###.....##.#..####  #.###.....##...## #....  ###.<### ##.####  ###...####..###. ##.###.......##........##. #...#..###..##4lh#H.##..##.... #......#.#.###### #....#.......###.###......#####...##.. ......## ##.........).## #.....#....##....###4lh4lh&84lh$ 4lh4lhEB###.#### ### ##.. ...# ##...)#......)4lhB ##...  #....#..>....###...#.###.....##.#..#### #.###.....##...## #.... ###...<4lhB### ##.###  ###...####..###  ##.###.......##4lhB........##  #...#..###..##.##..##  #......#.#....###### ##....#.......4lhCg###.###......#####...##.. #......## #4lhdCH##.........).##4lhuG4lhI&94lh-M4lhN5lha35lhub5lhn5lho5lhp5lhtf  There is a stone staircase leading up here.5lhuw5 _5lhw5lh{y5lhz5lhz5lhA{5lhw}5lh~,5lhq5lh5lhIB5lh5lh,5lhx5lh5lh,5lh5lh #..#.#......###...#.#  #........#  #..###....#......#  ##<####.>.....#.#### #...###.....#### ## ###.............## ## ....# ## ###)...## ##.. #....#..@..........###...5006.8 (7 ##.###.....#......##.#.. #.###.....##..........## ###..<.......### ###.#.........# ##.###.##... #...#..###..#### ##.# ###....#...##5lh(5lhޠ5lhc _There is a stone staircase leading down here.6lh' 6lh5+ 6lh10 6lh5 6lh9 27.8 (1 _6lh> 6lh / .. #.####.  #  #...... 6lh& w5 #.@....  ##.....  #.....  ###.# [. 6lh 6lhH 6lhv 6lh -8.6 (1.86lh4$ 6lh_( _You climb downwards.  Found a ring mail. _There is a stone staircase leading up here.8lh sr.. #.#.####.#.#.#.<##.#.8lhsy###.#.[...8lh1|8lh390 _8lh8lh8lh `.. #.#.####.#.#.#.<.##.8lh #......####.#..##[...#8lh" 8lh% '108lh* 8lh+ 8lh.. #.#.####.#.#.#.<.##.#......# #[.8lh5C..#8lh8lh!!&18lhs%8lh'9lhh.. ##.#.####.#.#.#.<.##.#......## #[...#9lhˤ9lh+&29lh(9lhͮ9lhY.. ##....##.####.#.#.#.<.###.##......### 39lh6^9lh_9lh.. ##....##.####.#.#.#.<.# ##.# #......#### 9lhp###.#..##[...#9lhu9lhX&49lh9lh9lh0 .. ##....##0#.####.#.#.)#.<.# ##.# #......#### ###.#..##[...#9lh<5 9lh6 &59lh: 9lh< : _Found a falchion and 3 flux baubles.9lh .. ##....##0##.####.#.#.).#.<.# ##.# #......#### ###.#..##[...#.69lhA%9lh&:lh\M .....# ... ##....##0#####....)..<#.##...#......####...:lh:lh&7:lhʚ:lh:lhnM###.##  .....# ... ##....##0#####....)..<#.###.........# #..:lhu:lhCy&8:lh|:lh~;lhCA###.## #.....# .# .. ##....##0##.####.##.#.;lhA).##.<.##.###.# .##......#### # ;lhiI;lhM&9;lhR;lh}T;lh###.## .# .....# .# .. ##....##0## #.####.##.##.).##.<.##.## ##.#......#### .;lh;># ;lh;lhB'20;lh;lh;lhc###.###.# .....##.# .. ##....##0## #.####.## #.# #.).## #.<.##.## ##..##.##......#####.# ;lhC1;lhC M###.# .....##.# .. ##....##0## ######......).###.<........##.##.#.#;lhJ ;lhM &2;lhS ;lhT lhmG3>lhH>lhAL>lhN,>lh-R,>lhS,>lh T>lhDU>lhV,>lhV>lh;W>lhX,>lhX>lhY>lh[,>lh7[>lh[>lhbd>lhge,>lhe>lh g>lhi,>lh;j>lhm>lhn,>lho>lho>lhp,>lh,q>lhr>lh$z.....s............ ......... .........# ....@....# .........# .........#>lhpzKinetic Grapnel .........# ####.###.# #.# #.#s   scorpion (asleep) ###.>lhz###.# .....##.# .. ##....##.##>lh035.6 (11.0)>lh,6.6 (12>lh>lh >lhM_A scorpion comes into view.?lh ***sgrapneled)The kinetic grapnel hits the scorpion.?lhp ?lhv c.s..?lh} h0---=7.0) ?lhk ?lh 6 _The scorpion is lightly wounded.@lh[I****@lhM@lh@lha...s@lhf9/11 -----8@lh5t _The kinetic grapnel misses the scorpion.Alh8  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Blhxl  bingos the Sneak  Kobold  Health: 32/32 ========================Blh6yn  Magic: 6/11=============----------- .........  AC: 3Str: 8 BlhPy.........  EV: 19Int: 18Blhey .........  SH: 0Blhxy.Dex: 13Blhy Blhy....s....#  XL:  6 Next: 74% Place: Dungeon:5 Blhy....@....#  Noise: =--------  Time: 5038.6 (0.0) Blhy.........#  a) +0 hammerBlhy .........#  Cast: Kinetic GrapnelBlhy Blh zL.........#  Blhz[####.###.# Blh1z BlhCz#.# #.#  s   scorpion (grapneled) BlhUz!###.###.#  Blhfz.....##.# Blhxz% .. ##....##.## BlhzP_The kinetic grapnel misses the scorpion.BlhzCasting: Kinetic Grapnel (safe; 1% risk of failure)  BlhzMConfirm with . or Enter, or press ? or * to list all spells.BlhzWAiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (lightly wounded, grapneled)Blh F bingos the SneakKoboldHealth: 32/32 ========================Magic: 6/11=============-----------.........AC: 3Str: 8.........BlhmF eEV: 19Int: 18.........SH: 0Dex: 13....s....#XL:  6 Next: 74% Place: Dungeon:5....@....#Noise: =--------  Time: 5038.6 (0.0)BlhF x.........#a) +0 hammer.........#Cast: Kinetic Grapnel.........#####.###.#BlhF #.# #.#s   scorpion (grapneled)BlhF ###.###.#.....##.#.. ##....##.##BlhG MConfirm with . or Enter, or press ? or * to list all spells.Blh8G Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetBlhXG Aim: a scorpion (lightly wounded, grapneled)  You lock target on the scorpion and prepare to deploy your bee.  BlhxG Y(Press . to continue winding your bee.)BlhII b=9.6 (1Winding Blh+N BlhP   BlhP Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Blh Q Press: ? - help, Dir - move target  Aim: a scorpion (lightly wounded, grapneled)  Blh2Q You lock target on the scorpion and prepare to deploy your bee.  (Press . to continue winding your bee.) BlhhQ N_The scorpion completely misses you.Clh+Clh 5y _Unknown command.Dlh.O  You continue winding your clockwork bee...DlhQ cc   centaur (wandering)s   scorpion (grapneled)The scorpion misses you.DlhX-40. Dlh DlhZ _A centaur comes into view.Dlhi8  You continue winding your clockwork bee...  The grapnel comes loose from the scorpion.Dlh>k.cDlh@j-1.. DlhEDlhHN _The scorpion misses you.Dlhxj Dlh]n n  With a metallic buzz, your clockwork bee launches itself at the scorpion.Dlhn Dlht %.cycn (ally target)y   clockwork bee (minion)Dlhv 02Dlh{ Dlhr~ N _The scorpion misses you.Flh}.........cs....#..y...####.###. #.# #.###.###......##... ##.###.####.........##Flh~FlhFlh ..csYour clockwork bee closely misses the scorpion.FlhD&3FlhFlhՒN _The scorpion misses you.Flhʌ. .#.#.# ...csy...# .# .# .# ####.###.##.# #.####.###.# .....##.# .. ##....##.## FlhʕC(launcher)FlhI ((FlhQ[((The centaur wields a +0 orcbow. The centaur shoots an arrow.Flh% .@.. The arrow misses you.Your clockwork bee closely misses the scorpion.Flh$'/==4Flhx.Flh/ Flh0h_The scorpion misses you. Your clockwork bee stings the scorpion.Flh u. .# .# .# ...csy...# .# .# .# ## ###.###.# .....##.# .. ##....##.## Flh i..scFlh X7==---Flh 5FlhFlhd _Your clockwork bee barely misses the scorpion.Glh.ysc........Glh"####.### #.# ###.# . .. ##....##Glh%#.##Glh 8 Glhb H (Glh p(((Your clockwork bee stings the scorpion. The centaur shoots an arrow.GlhG ..@. The arrow closely misses you. The scorpion misses you.GlhT 0===6Glh GlhJ = _Your clockwork bee stings the scorpion.HlhExd .ysc........####.## #.# ###.# .#HlhyHlh 3^lh|A ^lhA f9==^lhD f==^lhD ^lh;F ^lhoF ^lhF ^lhH ^lhH ^lh\I ^lhTJ ^lhJ ;10/36^lhJ =^lhJ E1==^lh@K ^lhM ,^lhxM ^lhN ^lhN ^lh~ % _Magic restored._lhDI_lh15==_lh_lhߒ_lh,:==_lhb_lhy_lhÔ_lh_lhr_lh_lh_lhN_lhz#6_lh(=_lh_lhF,_lh_lhf_lh_lh_lhf_lh_lh_lh_lh S7=_lh_lh_lh_lh_lh _lh/_lh_lh+_lhW_lh_lh t8==_lhw_lh,_lhF_lhe_lh_lh_lh<_lh~_lh۫_lh_lhǭK9=_lh#_lhӯ,_lhA_lh_lh _lhx_lh_lh*_lh_lh:20_lh'0=_lhN_lho_lh_lh_lh,_lh_lh@_lhv_lh_lhi_lh^1==_lh_lhӿ,_lh*_lh,_lh _lhV_lhD2=_lh_lh,_lhD_lh,_lh_lh,_lh _lh9_lhoS3=_lh_lh_lhK_lh_lh_lh_lh0_lh,_lh"_lh_lh^4==_lhI_lh_lh_lh7_lh,_lhD_lh,_lh0_lhw_lhK5=_lh!_lh,_lhJ_lhU,_lh_lh0,_lh_lh_lhG26=_lh_lh,_lh_lh!,_lh_lh_lh_lhE_lh_lh j7==_lh|_lhR,_lh_lh_lh_lh_lhe_lhU8=_lh_lh_lh=_lh_lh_lh_lhD_lh*_lh\_lh_lhO_lhK9=_lh_lh,_lhy_lhw_lh_lh_lh"_lh<_lh_lhi_lhb30==_lh_lh_lh_lh_lh_lh?_lh_lh,_lh_lh_lh_U1=_lh_lh_lh-_lhx_lhs_lh_lh_lhD_lhr_lh_lh _lh K2=_lh _lh _lhJ _lh _lh_lh=_lh_lhB_lh_lhHh3==_lhm_lhb_lh_lh_lh_lh_lh{_lh_lh_lhr_lh_lh#4_lh%2=_lhy_lh_lh_lh/_lh_lh:_lh_lhw5=_lh _lh@ _lh>!_lh!_lh!_lhL"_lh#_lh#_lh%$_lh+_ _You start resting._lh'2.182.6 (83_lh)4w6==3.6 (84_lhn8_lh;" _HP restored.`lh_`lh{`lh,B`lh#.$.#.<.#... .#..#######.##.# #..@....#4.6 (1.0) ##.###..##. #.........##. #.........##. #..`lhz%.......#  #....†....#  ..#  ##..#  #..#`lhӥ`lh+5.6 (2`lhT`lh9 _Found a stone staircase leading up.alhF3alhalh$alh,alhS=alh7 alh ,alh alhs alhalhAalhalhP  There is a stone staircase leading up here.alhpalh _alh alh ,alhXalhN _You now have 191 gold pieces (gained 19).alh)3alhalhalh,alhalhalh ,alh!alh"alhf#,alh#alh@%alhI&,alh&alh'alh(,alh`)alhu*alh9,,alh},alhh-alhA.,alh.alh/alh1,alh+2alhE3alh4,alh4alh5alh7alhm7,alhj8alhv9,alh9alh:alh]<BalhV=alhW>,alh>alh?alh@,alh?AalhTBalhC,alh,DalhDalhFBalhrGalh2N ##### ######...########>...@..........2083.0)######...######.#### ##### #...... #..##### #.......alhN3 #...#### #...# #.<.# ###...#alhPSalhT,9.6 (24alhXalhY9 _Found an escape hatch in the floor.alh galh Balh P  There is an escape hatch in the floor here.alhN alh  _alh alh alh ,alh alh alh halh ################...#####....>............alh i#.#########...#####.######alh j #.#~~ #.# alh .~~#.# ~..'@# alh 3...'.#alh# w~..'.. ##Kinetic Grapnelalh8 f.~~#.## ..alhO e~~~#.# .#alhd  alhz rj   gnoll (asleep) alh alh= 22.6 (13  A gnoll comes into view. It is wielding a +0 club.alh= K  The gnoll shouts! You hear a shout! x2alh& @ ~sjs   scorpionj   gnoll  A scorpion comes into view.alh( 6===3.6 (14alh, alh5 ? _You hear a shout! You hear an angry hiss.clhP R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlh( #####  bingos the Sneak ###########...#### Kobold #....>............ Health: 36/36 ======================== dlh( #.#########...#### Magic: 10/13 ==================------ #.# #####  AC: 3Str: 8 ~ #.# EV: 20Int: 18 sj #.# SH: 0dlh)Dex: 13 .~~#.# XL:  7 Next: 25% Place: Dungeon:5 ~..'@# Noise: ===------  Time: 5223.6 (0.0) ...'.#dlhI) a) +0 hammer ~..'.. ## Cast: Kinetic Grapneldlhn){ .~~#.## .. dlh)T~~~#.# .# dlh) s   scorpion dlh) j   gnoll dlh)G_You hear a shout! You hear an angry hiss.  dlh;*Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  dlhp*MConfirm with . or Enter, or press ? or * to list all spells.dlh*KAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 clubelhW #####  bingos the Sneak ###########...#### Kobold #....>............ Health: 36/36 ======================== #.#########...#### Magic: 10/13 ==================------ elh#.# #####  AC: 3Str: 8 ~ #.# EV: 20Int: 18 sj #.# SH: 0Dex: 13 .~~#.# XL:  7 Next: 25% Place: Dungeon:5elhh ~..'@# Noise: ===------  Time: 5223.6 (0.0) ...'.# a) +0 hammer ~..'.. ## Cast: Kinetic Grapnel elhAl.~~#.## .. elhdT~~~#.# .# elh s   scorpion elh j   gnollelhȒMConfirm with . or Enter, or press ? or * to list all spells.elhAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetelh=Aim: a gnoll, wielding a +0 club  elh@You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)elhDAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 club  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)  You hear a shout!elhȟ  #####  #....>.... #. elh@#.# #####  ~ #.# sj #.#           An adder comes into view.elhZ4.6 (1Winding elhwelh2 _The adder moves out of view.flhFflhflhS~~sjflhY---5. flhYflh@ _You continue winding your clockwork bee...flhflhflhSsS   adderflhl---6.. flhflh@ _You continue winding your clockwork bee...flh flh flh flhN flh! p ~~Sjsy(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the gnoll.flh. 8=7flh flh a _Your clockwork bee barely misses the gnoll.glhL  ##### ##########...####....>.............#########...#### #.#####~ #.~~ #.glh .~~#~.Sj....sy# ~..'.. ##.~~#.##.~~~#.#.#glh_ glh  b  The gnoll closely misses you.glh8 .js'y   clockwork bee (minion) glh &8glh2 glh M _Your clockwork bee stings the gnoll but does no damage.glh*  ##### ##########...####...>............########...#### #glh$+##### ~~ .~~#.~..js...'y#~..'.. ##.~~#.##.~~~#.#.#glha,glh-glh1/I  Your clockwork bee stings the gnoll.glh5|  The scorpion stings you but does no damage.  Your clockwork bee stings the gnoll!glh_AsS)S   adder89hlhhlhE _The gnoll dies!ilh^" ##### ##########...####...>............########...#### ###### ~~ #..~~#s~..S)...'y#~..'.. ##ilh"E.~~#.##.~~~#.#.#ilh&(  Your clockwork bee locks its sights upon the adder.  Your clockwork bee stings the adder.ilh{.tsS'* ilh.(ally target)*   dormant clockwork bee (minion)ilh0^1==-30ilh45ilh8L _Your clockwork bee winds down and falls to the ground.llh  You barely miss the scorpion. The scorpion misses you.llh?%=llhk2.0 (1.4llhllh"U _The scorpion barely misses you.mlh  You hit the scorpion.  The scorpion is moderately wounded.mlho (3.4mlhmlhV _The scorpion closely misses you.mlhdzThe scorpion closely misses you.closely miss the scorpion.  The scorpion is moderately wounded.The scorpion completely misses you.Something hits your dormant clockwork bee.  mlh?(4.8mlhymlh} _Something hits your dormant clockwork bee but does no damage.mlh`8mlh The scorpion closely misses you. _Something hits your dormant clockwork bee but does no damage.bar  mlh+#The scorpion stings you.mlh#3mlh0--==mlh !6.2mlhmlhA _The scorpion stings you but does no damage.nlh0M(ally target)   e. _The scorpion stings you but does no damage.nlhclosely miss the scorpion.The scorpion misses you.e but does no damage.nlhW4--7.6nlhnlhN _The scorpion misses you.olhs^  Something hits your dormant clockwork bee but does no damage. _The scorpion misses you.  You hit the scorpion but do no damage.The scorpion is moderately wounded.olh+V!  The scorpion stings you but does no damage.olh#2olh4==9.0olholhj _Something hits your dormant clockwork bee.olh^ g  The scorpion stings you but does no damage. _Something hits your dormant clockwork bee.You hit the scorpion.  The scorpion is heavily wounded.  The scorpion misses you.  olh^ )40.4olh/e olhg V _The scorpion closely misses you.plh  You hit the scorpion.  The scorpion is almost dead.plhl  Your dormant clockwork bee falls apart.plh(]  The scorpion misses you.plhrplh o.o o   orc (wandering)An orc comes into view. It is wielding a +0 hand axe.The scorpion stings you but does no damage.plhfV5=1.8plhplhZ _The orc moves out of view. _An orc comes into view. It is wielding a +0 flail.plh5  You barely miss the scorpion.The scorpion is almost dead.plh(3.2plhplhY _The scorpion completely misses you.qlh  You barely miss the scorpion.The scorpion is almost dead.qlhqlh  'oThe scorpion stings you but does no damage.qlhE==4.6qlhqlh|N _The scorpion misses you.slhS:  You hit the scorpion.slhUslh.VslhY[  You kill the scorpion!slhUe8So.S   addero   orcslh&f 6==3==456.0 _The adder completely misses you.slhkslhTnh _Your Dodging skill increases to level 5!tlhH  tlhBCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tlh   bingos the Sneak  Kobold  Health: 36/36 ======================== #####  Magic: 10/13 ==================------ ###########...#### AC: 3Str: 8 #....>............ EV: 20Int: 18 #.#########...#### SH: 0Dex: 13 #.# #####  XL:  7 Next: 45% Place: Dungeon:5 ~ #@# Noise: =--------  Time: 5246.0 (0.0) ~~ #S# a) +0 hammer .~~#o# Cast: Kinetic Grapnel ~..')#lht ]13;12H ...'.# ~.o'.. ## S   adder .~~#.## .. o   orc ~~~#.# .# _Your Dodging skill increases to level 5!Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded)vlhTbingos the SneakKoboldHealth: 36/36 ========================#####Magic: 10/13 ==================------###########...#### AC: 3Str: 8#....>............ EV: 20Int: 18#.#########...#### SH: 0vlhbDex: 13#.######XL:  7 Next: 45% Place: Dungeon:5~ #@#Noise: =--------  Time: 5246.0 (0.0)~~ #S#a) +0 hammer.~~#o#Cast: Kinetic Grapnel~..')#...'.#~.o'..vlh ## S   adder.~~#.##.. o   orc~~~#.#vlhV.#Confirm with . or Enter, or press ? or * to list all spells.vlhAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetvlh8Aim: an adder (lightly wounded)  You lock target on the adder and prepare to deploy your bee.  vlh]Y(Press . to continue winding your bee.)vlhMb=7.0 (1Winding vlh vlh  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  vlhu zPress: ? - help, Dir - move target  Aim: an adder (lightly wounded)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder misses you.vlhz O  You continue winding your clockwork bee...vlh` W-8. vlhp vlh _The adder barely misses you. The adder closely misses you.wlh:O  You continue winding your clockwork bee...wlh*T-9.. wlh_wlhh _The adder barely misses you.wlhB y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.wlh`4--50wlh˪wlh̯* _The adder bites you.xlh ##### ##########...####...>.............#########...#### ###### #y~~ #S.~~#o~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#xlhS  You swap places.  The adder barely misses your clockwork bee.Your clockwork bee stings the adder!xlh߱xlhʷ?o.o   orcy   clockwork bee (minion)xlh*.81xlhƿxlhE _The adder dies!ylh> ##### ##########...####...>............########...#### #.##### #y~~ #o.~~#.ylhj?~..')...'.# ~.o'.. ##.~~#.##.ylh!G  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc!ylhHylhMy.)y   clockwork bee (minion)ylhQ.-2ylhFR9Kinetic GrapnelylhVylhKYC _The orc dies!zlh9 ################...####....>............y#########...#### ##### ~ #. ~ #).~~#.~..'jj   gnoll (polearm, distracted)y   clockwork bee (minion)~~~#.#.#zlh]  You swap places.  A gnoll comes into view. It is wielding a +0 halberd.zlhj)jally target)zlhn#5zlhD=--3zlhKinetic GrapnelzlhzlhI _Your clockwork bee locks its sights upon the gnoll.zlhA################...####....>............y#########...####.# ##### ~ # ~ #).~~#j~..')...'.~.o'..##.~~#.##zlhA`..~~~#.# # zlhCzlhQLP.yzlhL61==zlh M'=4zlhARzlh UK _The gnoll misses you.{lh8  ##### ##########...####...>.............#########...#### ###### #y~~ #).~~#j~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#{lhQ /  You swap places.j.oo   orcy   clockwork bee (minion)-5 _Your clockwork bee barely misses the gnoll.|lh [ ##### ##########...####...>............########...#### #.##### #y~~ #j.~~#.~..o)...'.# y   clockwork bee (minion)~.o'.. ##.~~#.##.|lh  Your clockwork bee barely misses the gnoll.The gnoll hits your clockwork bee with a +0 halberd!|lh: Go' o   orcy   clockwork bee (minion)|lh .=6|lh |lh : _Your clockwork bee stings the gnoll.}lh1[]################...####....>............#########...#### ##### ~ #y ~ #j.~~#o~..')...'.~.o'..}lh|[p##.~~#.##..~~~#.# #}lhf8 * *   dormant clockwork bee (minion)Your clockwork bee stings the gnoll.  Your clockwork bee winds down and falls to the ground.}lhgX28-----=}lhg 7}lhl}lhvoE _The gnoll hits you from afar with a +0 halberd!}lh\ ##### }lh1##########...####...>............########...#### #.}lhPC##### #*}lhg~~ #j.~~#o~..')...'.# ~.o'.. ##.~~#.##.}lhԔ}lhC==--}lh 8}lh}lh@ }lhdL_The gnoll hits your dormant clockwork bee with a +0 halberd.~lh`.################...####....>............#########...#### ##### ~ #* ~ #j.~~#o~..')~lh4a...'.~.o'..##.~~#.##..~~~#.# #~lh@j~lhk~lh4lu16-------------==9~lhr~lhtE _The gnoll hits you from afar with a +0 halberd!~lh ##### ##########...####...>............########...#### #.##### #*~~ #j.~~#o~..')...'.# ~.o'.. ##.~~#.##.~lh8 ~lh'60~lh~lhcR _The gnoll hits your dormant clockwork bee with a +0 halberd!lhc lh lh lh ^ _You are too injured to fight recklessly!lhR  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhp   bingos the Sneak  Kobold  Health: 16/36 ==========--------------  Magic: 10/13 ==================------  AC: 3Str: 8 #####  EV: 20lhsqInt: 18 ###########...#### SH: 0Dex: 13 #....>............ XL:  7 Next: 48% Place: Dungeon:5 #@#########...#### Noise: ==-------  Time: 5260.0 (0.0) #*# #####  a) +0 hammer ~ #*#lhq Cast: Kinetic Grapnel ~~ #j# lhqq.~~#o# ~..')#lhq j   gnoll (polearm, ally target) ...'.#lhr o   orc lh"r~.o'.. ## *   dormant clockwork bee (minion) .~~#.## .. lhArF_You are too injured to fight recklessly!  lhar3Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhrAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelhrAim: a gnoll, wielding a +0 halberd (severely wounded, ally target, 79% to hit)lhw lhiy Really fire in your dormant clockwork bee's direction? Y - Yes  N - Nolh. lhU4bingos the SneakKoboldHealth: 16/36 ==========--------------Magic: 11/13 ====================----AC: 3Str: 8#####EV: 20Int: 18###########...#### SH: 0Dex: 13#....>............ XL:  7 Next: 48% Place: Dungeon:5#@#########...#### Noise: ==-------  Time: 5260.0 (0.0)#.######a) +0 hammer~ #*#Cast: Kinetic Grapnel~~ #j#lh\5.~~#o#~..')#j   gnoll (polearm, ally target)...'.#o   orc~.o'..## *   dormant clockwork bee (minion).~~#.##..Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, ally target, 79% to hit)Okay, then.lhe:lh:lhG?lhA. _lh ################...####....>............#########...#### ##### ~ #* ~ #jlh< .~~#o~..')...'.~.o'..##.~~#.##..~~~#.# #lhk 8 lh [7=-lh> 1.0 (1lh lh V _The gnoll completely misses you.lhoyy   lho60--lhp)-lhvlhL| _You wind your clockwork bee back up and it locks its sights upon the gnoll!lh  ##### ##########...####...>............########...#### #.##### #y~~ #j.~~#olh ~..')...'.# ~.o'.. ##.~~#.##.lh s  Your clockwork bee barely misses the gnoll. x2lh; T1==-lh^  2lhlh%Z _The gnoll misses your clockwork bee.lh  ##### ##########...####...>............########...#### #.##### #y~~ #j.~~#o~..')y   clockwork bee (minion)...'.#~.o'.. ##lh;  Your clockwork bee completely misses the gnoll.The gnoll misses your clockwork bee. Your clockwork bee stings the gnoll!lh )y   clockwork bee (minion)lh ==51-3Kinetic Grapnel lh_ N_The gnoll dies!lh{ lh h _Your Stealth skill increases to level 6!lhP1 ################...####....>............#########...#### ##### ~ #y ~ #).~~#oo   orcy   clockwork bee (minion).~~#.##.. .y(ally target)Your clockwork bee locks its sights upon the orc.4Kinetic GrapnellhQI _The orc hits your clockwork bee but does no damage.lh1$################...####....>............#########...#### ##### ~ # ~ #y.~~#o~..')...'.lhr~~.o'..##.~~#.##..~~~#.# #lhlhS .Your clockwork bee locks its sights upon the orc. _The orc hits your clockwork bee but does no damage.  Your clockwork bee barely misses the orc.  An orc comes into view. It is wielding a +0 whip.lh The orc completely misses your clockwork bee.  Your clockwork bee stings the orc!lhr)olho8==25lhlhlC _The orc dies!lhH################...####....>............#########...#### ##### ~ # ~ #y.~~#)~..o)...'.~.o'..##.~~#.##..~~~#.# # lhIlh:R  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc!lh=X'y   clockwork bee (minion)lh&\.36lhE\9Kinetic Grapnellh.`lhnbC _The orc dies!lh6X  ##### ##########...####...>............########...#### ###### #.~~ #y.~~#)lhX ~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#lhp[ lhc j *oo   orc*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.lhe =7Kinetic Grapnellhk lhUu q _An orc comes into view. It is wielding a +0 whip.lhXR################...####lh}....>............#########...#### ##### ~ #lhC ~ #*lhx.~~#)~..o)lhh...'.~.o'..##.~~#.##..lhV~~~#.# # lhlhto'(ally target)lh&8lh lhv yy   0--lh lh  _You wind your clockwork bee back up and it locks its sights upon the orc!lhr ##### ##########...####...>............########...#### ###### #.~~ #y.~~#o~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#lhu lhuI Your clockwork bee stings the orc.  lhu3The orc hits your clockwork bee but does no damage.lh]F oo 2 orcs (1 ally target)Your clockwork bee barely misses the orc.9=1==9lh&lhq _An orc comes into view. It is wielding a +0 club.lh ################...####....>............#########...#### ##### ~ # ~ #y.~~#olh ~..o)...'.~.o'..##.~~#.##..~~~#.# # lhM n  Your clockwork bee barely misses the orc.lh  The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!lh{ )'o   orclh L===70lh lh_ C _The orc dies!lhM ##### ##########...####...>............########...#### ###### #.lh-\~~ #y.~~#)~..'o...'.# ~.o'.. ##.~~#.##.lhJ-~~~#.#.#lhlh )y(ally target)Your clockwork bee locks its sights upon the orc.lh.-1lhlhOX _The orc misses your clockwork bee.lh<M################...####....>............#########...#### ##### ~ # lhJ<~ #).~~#y~..'olhc<W...'.~.o'..##lhw<>.~~#.##..~~~#.# lh<1# lhEG  Your clockwork bee stings the orc!lhXGlhLy))y   clockwork bee (minion)lhQ20=4-2Kinetic Grapnellh'VlhXC _The orc dies!lh ##### ##########...####...>............########...#### ###### #.~~ #y.~~#lh ~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#lhlh b *jj   gnoll*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.lh9#=3Kinetic Grapnellh(lh1r _A gnoll comes into view. It is wielding a +0 whip.lh################...####....>............#########...#### ##### ~ # ~ #*.~~#)lha~..j...j.~.o'..## jj 2 gnolls (1 wandering).~~#.##..lhV~~~#.# # lh!,lhlh# joj'ally target)o   orc (distracted)lh#*   dormant clockwork bee (minion)A gnoll comes into view. It is wielding a +0 flail.lh%&4lh+lh5x _An orc comes into view. It is wielding a +0 short sword.lhyy   0--lh lh;s_You wind your clockwork bee back up and it locks its sights upon the gnoll!lhRM ##### ##########...####...>............########...#### ###### #.lhFS~~ #y.~~#~..oj...'.# ~.o'.. lhSY##.~~#.##.~~~#.#.#lhVI  Your clockwork bee stings the gnoll.lhd] 'y   clockwork bee (minion)  The gnoll hits your clockwork bee with a +0 whip.lh]&5lh@alh{c lhcT_Your clockwork bee closely misses the gnoll.lh5 Y################...####....>............#########...#### ##### ~ # ~ #y.~~#j~..'...'.~.o'..##.~~#.##..~~~#.# #   Your clockwork bee stings the gnoll!o)   gnollo   orcy   clockwork bee (minion)1==--7=6 lh ?_The gnoll dies!lh ##### ##########...####...>............########...#### ###### #.~~ #ylh /.~~#j~..o)...'.# ~.o'.. ##.~~#.##.~~~#.#lh; .#lhH%  Your clockwork bee locks its sights upon the orc.  The gnoll closely misses your clockwork bee.lhp+'o (ally target)lhR,#1lht,:==-7lh1lh-4: _Your clockwork bee stings the gnoll!lh-  ##### ##########...####...>............########...#### #lhs##### #.~~ #y.~~#j~..'o...'.#lh( y   clockwork bee (minion)~.o'.. ##.~~#.##.lhI  Your clockwork bee stings the gnoll.lh`lh~  The gnoll dies!Your clockwork bee stings the orc!lhI lh*))*   dormant clockwork bee (minion)lhu\  The orc dies!==60-8Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.lhVR################...####lhͬ....>............#########...#### ##### ~ # ~ #*.~~#)~..')...'.~.o'.lhy.##.~~#.##..~~~#.# #lhulhoo   orc (ally target)*   dormant clockwork bee (minion)lhطlh 69Kinetic Grapnellhylhxr _An orc comes into view. It is wielding a +0 flail.lh[\################...####....>............#########...#### ##### ~ # ~ #*.~~#)~..o)...'.~.o'..##.~~#.##..~~~#.# # o'2=80lh.lhlh2 yy   lh J0--lhx lh  _You wind your clockwork bee back up and it locks its sights upon the orc!lh  ##### ##########...####...>............########...#### ###### #.~~ #y.~~#o~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#lh ( lh  Your clockwork bee barely misses the orc.Your clockwork bee stings the orc.lh &1lh lh  lhB 8_The orc hits your clockwork bee with a +0 flail.lh}################...####....>............#########...#### ##### ~ # ~ #y.~~#olh~..')...'.~.o'..##.~~#.##..~~~#.# # lhG  Your clockwork bee stings the orc!lhѵ)y   clockwork bee (minion)lhg12Kinetic GrapnellhlhCC _The orc dies!lhU  ##### ##########...####...>............########...#### ###### #.~~ #y.~~#~..')...'.# ~.o'.. ##.~~#.##.~~~#.#.#lh **   dormant clockwork bee (minion)lh &3lhԉ lh L _Your clockwork bee winds down and falls to the ground.lh5C################...####....>............#########...#### ##### ~ # ~ #*.~~#)~..'...'.~.o'..##.~~#.##..~~~#.# # lhC lhBKlhaLo3=--4lhQlh}Slh)lh*lhj2lhb5  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)lh#lh $lhJ*lh|,  lh,You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)lh lhW lh3 lh x1==lh0 BlhƖ lh lhY lh t4==lh lhc f==lhE ,lhU lh ,lhj lh a5=lh lh lhӯ L2==lh lh W _You start resting.lh lhC lh2 lh lhK N26=lh lhD lhs lhg lhq lh 3==lh lh ,lh` lh lh j7==lh lh ) _Your dormant clockwork bee falls apart.lh 995.0)3==300.0 (16 _Magic restored.lhX088=lh3f==lhS4lh6lh46lh%7lh8lh8lhC:lh>lhI>K9=lh?lhA,lhBlh$D,lhDlhF,lhGlhHlh I$30lhBIE==lh8JlhK,lhLlhDN,lhOlhQ,lhRlhSlhSU1=lhTlhLVlhyVlh[WlhXlhYlhZlh[lh[lh\lh^lh^#2lh^(=lh_lha,lhblhd,lhMglhj~3==lhjlhllh)mlhhnlhplhIplh9qlhrlhslhslhulhuU4=lhwlhTxlhxlhuylh{lh6{lhU|lh}lh"~lhlh$lhc#5lh(=lhelh̅lhlhņlhFlhflh`lhlh̊lhlh2_ _You start resting.lhc-33.0 (33lhR6==lh%4.0 (34lhelh" _HP restored.lh)! ################...####....>............#########...#### ##### ~ # ~.~~#)~..'...'..5.0 (1.0)lhѬlhl _Items here: )) ††.lhVv ################...####....>............#########...#### ##### ~ # ~ #).~~~..'...'.~.~~#.#6 _lh[lhh| _Items here: ))))))) [ †††††.lh ################...####....>............#########...#### ##### ~ # ~~ #).~~#)lh ~..'...'.~..'..###~~~#.#lh"lh%-7 _lh*lh 2  Things that are here: _a +0 club; a +0 club; an orc corpselh ##### #... #....> #.#...~~# #.# #####~~##.#.~~~#)#lhr.~~#)#.~..@)#~...'.#.~..'... .~~#.###lhb .~~~#.#lh ? .lhP lh\ I=8 _lh  lh  lh C_There is an open gate here.lh ? ##### #... #....> #.#...~# #.# #####.~~~##.#~.~~~#)#.~~#)#lh" ~.~.@')#)~...'.#~.~..'... .~~#.###~.~~~#.#lhl lh &9lh lh X  ##### #... #....> #.#....~~~###.# #####lh x.~~~##.#.~.~~~#)#~...~~#)#.~.~@.')#♣)~...'.#.~.~..'...~...~~#.##.~.~~~#.# _Found a dagger.lh lhZ '40lh lhlh#  #... #....> #.#...~.~~~###.# .~~~##.#~.~.~~~#)#.~...~~#)#~.~.@..')#.♣)~...'.#~.~.~..'....~...~~#.###~.~.~~~#.#lh(A  You enter the shallow water.lh]1Water lh(lh? _Moving in this stuff is going to be slow.lhf  # #....> #.#.~.~~~###.# ~...~~~##.#.~.~.~~~#)#.~...~~#)#.~.~@~..')#~.♣)~...'.# ~.~.~..'....~...~~#.###.~.~.~~~#.#lhlh72.6 (1.6lhlhlh~  # #....> #.#~.~.~~~###.# .~...~~~##.#~.~.~.~~~#)#.~...~~#)#~.~.@.~..')#.~.♣)~...'.#~.~.~.~..'.....~...~~#.### .~.~.~~~#.#lh!A  You enter the shallow water.lhfc30Water lhlh? _Moving in this stuff is going to be slow.lhL  # #....> #.#.~.~.~~~###.# ♣.~...~~~##.#.~.~.~.~~~#)#~...~...~~#)#.~.~@~.~..')#♣.~.♣)~...'.#.~.~.~.~..'...~...~...~~#.###.~.~.~.~#.#lhRlhZV75.2 (1.6lh[lh]lh.V   #....> #. .~.~.~~~###.# .♣.~...~~~##.#lhpV ~.~.~.~.~~~#)#.~...~...~~#)#~.~.@.~.~..')#lhV .♣.~.♣)~...'.#~.~.~.~.~..'....~...~...lhV ~~#.###~.~.~.~.~~~#.#lh8_ A  You enter the shallow water.lhb c60Water lhth lhj )  You enter the shallow water. lhj L_Moving in this stuff is going to be slow.  You enter the shallow waterlhj V. _Moving in this stuff is going to be slow.  You enter the shallow waterlhk ;. _Moving in this stuff is going to be slow.lh,>  #....> #..~.~.~.~~~###.#~.♣.~...~~~##.#.~.~.~.~.~~~#)#.~...~...~~#)#.~.~@~.~.~..')#~.♣.~.♣)~...'.# ~.~.~.~.~..'....~...~...~~#.###.~.~.~.~.~~~#.#lh0lhs377.8 (1.6lh78lh,>  #....> #.~.~.~.~.~~~###.#lhu>.~.♣.~...~~~##.#~.~.~.~.~.~~~#)#.~...~...~~#)#~.~.@.~.~.~..')#lh>o.~.♣.~.♣)~...'.#~.~.~.~.~.~..'...lh>e..~...~..~~#.###lh> .~.~.~.~.~~~#.#lh+I _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterlhgIZ. _Moving in this stuff is going to be slow.  You enter the shallow water.lhK,80lhL7Water lh?Plh!R   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.lhi^  #....> #..~.~.~.~.~~~###.#.~.♣.~...~~~##.#.~.~.~.~.~.~~~#)#~...~...~...~~#)#.~.~@~.~.~.~..')#lh^♣.~.♣.~.♣)~...'.#.~.~.~.~.~.~..'...~...~...~...~~#.###.~.~.~.~.~.~~~#.#lh^lhdlhf850.4 (1.6lhjlhklh% v  #....> #.~.~.~.~.~.~~~###.#.~.♣.~...~~~##.#~.~.~.~.~.~.~~~#)#lhx Q.~...~...~...~~#)#~.~.@.~.~.~.~..')#.♣.~.♣.~.♣)~...'.#~.~.~.~.~.~.~..'....~...~...lh ~...~~#.###~.~.~.~.~.~.~~~#.#lh8  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.lh c10Water lh lhI  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goilh} ng to be slow.lh e  #.... #.~.~.~.~.~.~~~###.#~...~.♣.~...~~~##.#.~.~.~.~.~.~.~~~#)#lh?!.~...~...~...~~#)#.~.~@~.~.~.~.~..')#~.♣.~.♣.~.♣)~...'.# ~.~.~.~.~.~.~..'...lhd!L.~...~...~...~~#.###.~.~.~.~.~.~.~~~#.#lh(lh,73.0 (1.6lh1lh/4lh# lhB # #.~.~.~.~.~.~~~###.#~...~.♣.~...~~~##.#~.~.~.~.~.~.~.~~~#)#.~...~...~...~~#)#lhs~.~.@.~.~.~.~.~..')#.~.♣.~.♣.~.♣)~...'.#lh+~.~.~.~.~.~.~.~..'.....~...~...~...~~#.lh .~.~.~.~.~.~.~~~#.#lhf _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. lh You enter the shallow water.lhc40Water lhlh   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.lh$  # #.#~~~.~.~.~.~.~~~###.#~...~.♣.~...~~~##.#~.~.~.~.~.~.~.~~~#)#lh(~...~...~...~...~~#)#.~.~@~.~.~.~.~.~..')#.~.♣.~.♣.~.♣)~...'.#.~.~.~.~.~.~.~.~..'~...~...~...~...~~#.lh:~~.~.~.~.~.~.~.~~~#.#lhlh375.6 (1.6lhlhxlh@ g     #   #.  #~~~.~.~.~.~.~~~###.  #~~~...~.♣.~...~~~##.  ~.~.~.~.~.~.~.~~~#)  lh?A ~...~...~...~...~~#)  .~.@.~.~.~.~.~.~..')  .~.♣.~.♣.~.♣)~...'.  lheA 9.~.~.~.~.~.~.~.~..'  ~...~...~...~...~~#.  lhA ~.~.~.~.~.~.~.~~~#.     lhnJ  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.lhN c60Water lhT lhV  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goilh/W ng to be slow.lhD     #   #   ##~~~.~.~.~.~.~~~###  #~~~...~.♣.~...~~~##  #~~~.~.~.~.~.~.~.~~~#  #~~...~...~...~...~~#  lhV+..~@~.~.~.~.~.~.~..'  +...~.♣.~.♣.~.♣)~...'  +..~.~.~.~.~.~.~.~..'  #~~...~...~...~...~~#  lh#~~~.~.~.~.~.~.~.~~~#     lhûlh78.2 (1.6lhlhlhԩN         ##~~~.~.~.~.~.~~~  ##~~~...~.♣.~...~~~  #~~~.~.~.~.~.~.~.~~~  #~~...~...~...~...~~  +..@.~.~.~.~.~.~.~..  +...~.♣.~.♣.~.♣)~...  +..~.~.~.~.~.~.~.~.. lh0> #~~...~...~...~...~~  #~~~.~.~.~.~.~.~.~~~    lh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.lhc90Water lh̺lhƽ   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.lh M ##~~~.  ##~~~.~.~.~.~.~~~##~~~...~.♣.~...~~~#~.~.~.~.~.~.~.~#~~@..~...~...~...~~~.~.~.~.~.~.~.~.~.♣.~.♣.~.♣)~.  +..~.~.~.~.~.~.~.~.. Water #~~~.~.~lh lh 860.8 (1.6lh lh lh   # # ##~~~.# ##~~~.~.~.~.~.~~~# ##~~~...~.♣.~...~~~# #~~~.~.~.~.~.~.~.~~~# #~~.@.~...~...~...~~# +..~.~.~.~.~.~.~.~..' +...~.♣.~.♣.~.♣)~...' +..~.~.~.~.~.~.~.~..' #~~...~...~...~...~~# #~~~.~.~.~.~.~.~.~~~#   lh,10lh#lh-lhnd   #   #.   ##~~~.#.   ##~~~.~.~.~.~.~~~###.   ##~~~...~.♣.~...~~~##.   #~~~.~.~.~.~.~.~.~~~#)lhFe9 #~~..@~...~...~...~~#) +..~.~.~.~.~.~.~.~..') +...~.♣.~.♣.~.♣)~...'.   +..~.~.~.~.~.~.~.~..'.   #~~...~...~...~...~~#.   #~~~.~.~.~.~.~.~.~~~#.     lhmlhr&2lhFxlhzlh Ilha lh lhڍ lhޑ nlh{ lhǓ ,lh1 lh lh& ,lhg lh lh ,lh: lh lh9 ,lh lh lhƢ ,lh lh% lhE ,lh lhs lhd ,lh lh lh ,lhް lh lh- ,lh| lhI lh; ,lh2 lh? lh lh lh lh lh$ ,lh lh= lh ,lh\ lh> lh ,lh lho lh ,lh lhl lhB ,lh lh lh ,lhc lh lh ,lh lh lh ,lh lh lh ,lhv lh lh ,lh lh lh ,lh$ lh lh) ,lh lh lh lh8lhlhlh,lhlh lh ,lhX lht Xlh7lhBlh lh,lhrlhlh,lhlhlhf,lhlhlh,lh#lhlh?,lhwlh]  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the gate.lhf!3lh!lhI%@  There is an open gate here.lh&lh& _lh&lh'(lh),lhs)lh*lh*lh*lh)+lh,lhc-,lh-lh.lh.,lh.lhq/lh/,lh.0lh0lh0,lh/1lh1lh@2,lhr2lh2lh_3,lh3lh74lh4,lh4lhe5lh5,lh6lh6lh7lh7,lh9lh>{ #.#~~~.~.~.~.~.~.~.~~~#  #.##~~~...~.♣.~...~~~##  #..##~~~.~.~.~.~.~~~##  ##..##~~~...~...~~~##  ##..##~~~.~.~.~~~##  ##.###~~~...~~~##   #...##~~~~~~~##   ###.#########   #@#  #....#   ####5# lhh?sKinetic Grapnel  #  5   ufetubus (asleep)   lhC1410.8 (48.0)lh9D,1.8 (49lhFlhI\ _An ufetubus comes into view.lh   lh] Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh" #.#~~~.~.~.~.~.~.~.~~~# bingos the Sneak #.##~~~...~.♣.~...~~~## Kobold #..##~~~.~.~.~.~.~~~##  Health: 36/36 ======================== ##..##~~~...~...~~~##  Magic: 10/13 ==================------ ##..##~~~.~.~.~~~##  AC: 3Str: 8 ##.###~~~...~~~##  EV: 20Int: 18 #...##~~~~~~~##  SH: 0Dex: 13 ###.#########  XL:  7 Next: 61% Place: Dungeon:5 #@# Noise: ---------  Time: 5411.8 (0.0) #....#  a) +0 hammerlh ####5#  Cast: Kinetic Grapnel #   5   ufetubus (asleep) _An ufetubus comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (asleep)lhw #.#~~~.~.~.~.~.~.~.~~~# bingos the Sneak #.##~~~...~.♣.~...~~~## Kobold #..##~~~.~.~.~.~.~~~##  Health: 36/36 ======================== ##..##~~~...~...~~~##  Magic: 10/13 ==================------ lh{*##..##~~~.~.~.~~~##  AC: 3Str: 8 ##.###~~~...~~~##  EV: 20Int: 18 #...##~~~~~~~##  SH: 0Dex: 13 ###.#########  XL:  7 Next: 61% Place: Dungeon:5 lh #@# Noise: ---------  Time: 5411.8 (0.0) #....#  a) +0 hammer ####5#  Cast: Kinetic Grapnel #   5   ufetubus (asleep)lh9'lhd(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  lhiPress: ? - help, Dir - move targetAim: an ufetubus (asleep)  lhYou lock target on the ufetubus and prepare to deploy your bee.  (Press . to continue winding your bee.)lh/lhk #.#~~~.. #.##~~~...~.♣.~... #..##~~~.~.~.~.  ##..##~~~...  .    lh;     #@#   ####5# lhsi5lhlhy====2.8 (1Winding lhlh_Press: ? - help, Dir - move targetAim: an ufetubus (asleep)  You lock target on the ufetubus and prepare to deploy your bee.  (Press . to continue winding your bee.) _The ufetubus shouts! You hear a shout! lhYX_An ufetubus comes into view.lh[ ,lh8 N55 2 ufetubilh X----3. lh lh lh @ _You continue winding your clockwork bee...lhw ,lh5x lh~ @5.lhf m----4.. lhy lh @ _You continue winding your clockwork bee...lh<B5.y(1 ally target)y   clockwork bee (minion) _You continue winding your clockwork bee... _You continue winding your clockwork bee...  With a metallic buzz, your clockwork bee launches itself at the ufetubus.  The ufetubus completely misses your clockwork bee.  The ufetubus hits your clockwork bee but lhŹndoes no damage.  The ufetubus slips past you! The ufetubus misses you. x2lhj8=5lhrlh= _Your clockwork bee stings the ufetubus.lh͠ .##~~~...~.♣.~...~~~#..##~~~.~.~.~.~.~~~## #..##~~~...~...~~~##  ##..##~~~.~.~.~~~##  ##.###~~~...~~~##  #...##~~~~~~~## ##5#########  #.##.# lh2 y5.#### # lh lḩ  The ufetubus barely misses your clockwork bee.The ufetubus misses your clockwork bee. Your clockwork bee stings the ufetubus!lh: .5.   ufetubus  The ufetubus dies!2lh 6lh lh _The ufetubus barely misses you. The ufetubus closely misses you.lh 1 #.##~~~...~.♣.~...~~~##  #..##~~~.~.~.~.~.~~~##  ##..##~~~...~...~~~##  ##..##~~~.~.~.~~~##  lh [##.###~~~...~~~##  #...##~##  ###.######### lhT  #5##.#  #y@..#  ####.#  #    lh    lh   (ally target)  You swap places.  Your clockwork bee locks its sights upon the ufetubus.  Your clockwork bee stings the ufetubus! The ufetubus completely misses you.lhv lh .=7lh lh _The ufetubus misses you. Your clockwork bee misses the ufetubus.lh28  #.##~~~...~.♣.~...~~~##  #..##~~~.~.~.~.~.~~~##  ##..##~~~...~...~~~##  ##..##~~~.~.~.~~~##  ##.###~~~...~~~##  #...##~##  ###.######### lh8 #5##.#  #y.@.#  ####.#  .#  .# .# lh9lh^:lh3BL  Your clockwork bee stings the ufetubus!lhG= .lhLo4-8Kinetic GrapnellhYQlh3T lhTB_The ufetubus dies!lh^~G#.##~~~...~.♣.~...~~~## #..##~~~.~.~.~.~.~~~## ##..##~~~...~...~~~## ##..##~~~.~.~.~~~## ##.###~~~...~~~## #...##~## ###.######### #.##.# #y..@# ####.# #.# #lh~.##.#lh**   dormant clockwork bee (minion)lhp~1==--9lhlh(L _Your clockwork bee winds down and falls to the ground.lh 3lhJ lh8 ,lh lh2 lhh :==lh lh ,lh lh ,lhӑ lh ,lh{ lhn lh L2==lh/ lh lh lh4 lhV lh l _Your dormant clockwork bee falls apart.lh lhn lh2 ,lh lhJ lhn :==lhɤ lh ,lh lh lh¦ lh lhW lh L3==lhݨ lhx  lh ._Magic restored.lh 3lh lh lh ,lh lhկ lh} ,lh> lh3 lh lhִ :==lh lhX lh lhŸ lh lhQ lh ,lhz lh lh lh7 lh lh F #.##.#  #....#  ####.#  #.# lh  #.#  ##.####  #...... lhL #..#### #..@.#-lhm 8 ##.#....#.#.####.#.##. .# lh !lh4 041.8 (22.0)lh ,2.8 (23lh lh 1 _B - a wand of mindburst (6)lh3lhplhlh',lh lhO,lhlh2f#....# ####.# #.# #.# ##.#### #...... #..#### #....######..##.#....@...S#.#.#######.#.# Kinetic Grapnel#...#...#S   adder (asleep)lhu16.8 (4.0)lh+7.8 (5lhlhY _An adder comes into view.lhI ***Sgrapneled)  The kinetic grapnel hits the adder.  The adder is lightly wounded.lhY lh lh .S..2--=8.8 (1 _The adder hisses angrily.lhM * The kinetic grapnel hits the adder.lh%S.1----9 _The adder is heavily wounded.lh ir  The kinetic grapnel hits the adder.lh  The adder is severely wounded.0----50lhlhWS _The adder closely misses you.lhih X  The grapnel guides your strike. You sock the adder!lhԂ -† --62.2 (1.4Kinetic Grapnel _You kill the adder!lh#....# ####.# #.# #.# ##.#### #...... .#..#### ..#....######.##.#.....@.#.#.######.#.#.# ..#...# . -30lhlh s _You see here an adder corpse.lhz 3lh*{ lh 1==lh? Blhz lh :==lh lh ,lh lh ,lhW lh lh] L2==lh lh ,lhڊ lh lh lh lh lh lh$ lh lh0 :==lh lhP lh} lh lh lhĐ lh, lh’ Blh - _You start resting.lh! 0707.0)lh [3==1.2 (18lh' ; _Magic restored.lhܾ==lhlhlh lhlh`lhlh,lhlhlhlhlhlhlhlhlhElhlhKBlhlhD,lhlhlhG,lhlhlhlhlhlhlhS.~.~.~.~.~.~.~..')# ~.♣.~.♣.~.♣)~...'.# .~.~.~.~.~.~.~..'...# ..~...~...~...~~#.###. .~.~.~.~.~.~.~~~#.#. ~...~.♣.~...~~~##[# ~~.~.~.~.~.~~~## .# ~~~...~...~~~####.### #~~~.~.~.~~~##..89 ##~~~...~~~##.###.### .##~~~~~~~###.###.# lh.######### #......# .##.# #..##### ....##..# ###.##..##.##..###.##...#lhplh-90.2 (19lhblh$( _Found a ring mail.lhZIlh& lh lh lhlhlh,lhlhlhL,lh6lhlhv,lhlhalhlhlhlhlhg,lhlhlhMlhzlhlhlhF lhi lh lho!lh"lh="lh"lh%lh+~~#)# #...... ..~...~~#)# #...###.')# #...# ~.♣)~...'.##.<.# .'....# #> ###...# ..~...~~#.###.# #.# ......### .~.~.~~~#.# #.# #.# .###..... ~lhk,...~~~##[# #.#.# ##.### .~.~~~###.# #@# #.# #9.2 (9.0) ..~~~####.######.#####.# # .~~~##...............#.# # ~~~##.###.######.....# ~~###.###.# #####... ## #......# ##  #..##### lh,# #..# # #..#lh1lhE31500.2 (10.0)lhy7lh9; _Found a stone staircase leading down.lh 3lh lhv lh ,lh lh lh Blh lh ,lh lh lh lh lh" lh R  There is a stone staircase leading down here.lh lhs  _lhw lh lh lh@ lh lh# lh ,lh# lh lh! ,lh lh lhQ ,lh lhO Blh N _You now have 203 gold pieces (gained 12).lhZ Ilh lh ,lh lh# lh* Blh2 lh4 ,lh(6 lh< lhR= ,lh8> lhF lhG ,lh?H lhN lhO lhO lhP lhQ lhR ,lhS lhT lhU ,lhU lhW lhX ,lhbY lhZZ lh[ ,lhY\ lhu] lh^ Blh` lha ,lha lhb lhc ,lhCd lh*f lh,g ,lhgg lhh lhi ,lhj lhk lhl Blh n lhn lho lh]o lhq lhq ,lhhr lhs lht ,lht lhnw lh1x ,lhlx lhy lhkz ,lhz lh| lh } ,lh} lh~ lhK ,lh lhq lhr lh lhz lh lh5 ,lh lhĉ lh ,lh( lh lhЍ Blhn lhŐ Blh lh ,lh lh! lh ,lhw lhG lh, ,lh lh lhW ,lh lhu lh ,lh lhž lhz ,lh lh^ lh1 ,lh lh lhu lh lh lh lh/ ,lhk lh; lh ,lh lh lhr lhb ,lh lh״ ,lhA lh lh Blhd lhA ,lh lh5 lh: lh lh lh lh ,lh; lhd lhB ,lh lh lh@ ,lhp lhK lh; Blh `lh lh ,lh` lh lh ,lhU lh: lhJ ,lh lh lh5 ,lh lh< lh ,lh7 lh lh  #.##.####.........##  #.##...............# lh  #.##............).# #.##.<........##.## lh  #.###.........##.#  #.# #......#####.#  lh+ #.# ###.#..#  lhQ ####.#####[...#  ........@...#lhw m  .########...#lh ^  .### lh 1Kinetic Grapnel .. lh G##S lh rS   adder (asleep) lh lh -67.2 (67lhN,8.2 (68lhlh  lh6 K_An adder comes into view.lhg ***Sgrapneled)  The kinetic grapnel hits the adder.  The adder is lightly wounded.lhF lh} C.... lh6 h2--=9.2 (1.0)lhb 9Kinetic Grapnellh; lh / _The adder hisses angrily.lh3lhZlhlh lhNlhBlhv'lh00............-70SKinetic GrapnelS   adder (grapneled)lh_38-lhs8lh#;] _An adder is nearby!lh * The kinetic grapnel hits the adder.lhEXS.lh/i1----=1lh$lh:&` _The adder is moderately wounded.lh r#.##.####.## #.##.# #.##.).## #.##.<.##.## #.###.........##.# #.# #......#####.# #.# ###.#..# ####.#####[...# .# .#S..# #.### #..###.lh lh &2lh lh V _The adder completely misses you.lhX  The grapnel guides your strike. You sock the adder!lhF† lh--9=3.6 (1.4Kinetic GrapnellhlhI _You kill the adder!lh pN .....).#<##.## #.  .#####.#..# ####.#####[.............# ######## lh$qe#.##. ...lhylh9z5--40lhvlhs _You see here an adder corpse.lh:lh3lhlh2== _lhXlhClhޗlh5lhd:==lhޙlhrlhlhUlhlhםlhlhlhlhlh?lhulhE3==lhxlhӦlh,lhmlhlhtlhlhYlhlh/==lhjlhclhlhѹlhlh",lhlhlhc,lhlhTlhElhflhlh lh,lhelhWlhK,lhlhlh,lhlh0lhlh6lh9lhlh Blhlh@,lhlhlhc,lhlhlhElh,lhlh,lhZlhGlh ,lhRlhlhlhlh>lhlh,lhlhhlh,lhAlhlhlh<lhlhJlhE,lhlhlhd,lhlhlhlhlhlhIlh,lhjlhlhlh8lhulhlhlhlh;lhUlhC,lhlhlhV,lhlh|lh^lhlhlhlh ,lhmlhlhBlhlhlhlhGlh lh lh lhS lhg lhF ,lh lh lhlhlh.lh*lh #.# #.#  #.# #.#  #.# #.#  #.#  #. #.#  #. #. #. #. #.#.####.# #...@....#--lh620.6 (46.0)###.#######< #. lhlhl,1.6 (47lhJ"lh%9 _Found a stone staircase leading up.lh3lhjlhrlhZ,lhlh,lhlh@%  lhi+There is a stone staircase leading up here.lhlh _lhalhlhlhlhlhlh,lhKlhlh,lh#lhlhz,lhlh6lh^,lh*lh?lhilhlhlhlhlhlh|lhlhlh1lhlhY #.# #.# # #.# #.# #.#.# #.# #.#.####.#lh2 w #........## ###.######..#### #<#....[######.#lh_  #@.......# ####lh 3 lh9   #.#### #........# ###.######lhx#### #<....@##########........##########lh-33.6 (12lh7,4.6 (13lh@lh' _You see here a +2 ring mail of poison resistance.lhՊ 3lh lh lh  _lh ,lhϥ Xlh[ ,lhͲ vlh lh/ #.#####...#..#...#.# ###.#.###.# #...# #.####<# ##.## #.###... #.# #.# ... #.# #.#lh 9 #.# #.# #.# #@# #.#40 #.# #.# #.#.# # #.# #.#lh #.# #.#.# #.##.# #.#.####.##.# #........#lh ####.# ###.######.....#### #<#.......[######.#lh lh7 ,5.6 (11lh, lhf ; _Found an escape hatch in the ceiling.lhlhRlhlhRlh&,lhXlhHlhhlhlhQlhR  There is an escape hatch in the ceiling here.lhlh5 _lhlh,lhlhlh_,lhlhlh,lhlh[{...##.##.......... .....#.##.<........ ...###.###......... ..###.# #......## .## #.# ###.#..# .# #####.#####[...######............#.......(.########†..#..#.@....# #.#####..##.###.# #...#.....# #.# ###.#.##.#### #.# #...#  ###<# ##.## ####...### #.#   ........... #.#   ####.###### #.# #lh[|l  #.# # 58.6 (139.6 (14 _j - 19 poisoned darts (gained 6)lh~J_lhK,lhNlhO,lhUPlhS= _i - 44 stones (gained 6)lhT3lhUlh WlhW,lhXXlhYlhZlhZlh [lhj\lhd4..## #.### #...## #.# ## ## #.# ###.#..#  .lhdE#####.#####[... lh/e#####............#.. ......########†..#.. ####......# #.#####>#####.###.# #...#..lhTe....@..# #.# ###.#.#64.6 (5.0)lher....#### #.# .##. ###<# ##. #.####...### #.##............ #.# ####.###### #.# #.#lhf] #.# #.#lhvfz #.# # #.#lhxllhn+5.6 (6lh#yQ _Found a stone staircase leading down.lhӡ 3lhG lhã lh0 lh lh{ nlh lh Blh® lh ,lh lh޴ lh8 ,lh8 lhd lh ,lh lh' lh lhX lh lh ,lha ,lh lhR lh lh& lhx lh ,lhG& a _z - 2 sapphire potions (gained 1) _You now have 211 gold pieces (gained 8).lhDe ,lhe  #....######.....########  ##.#.....÷.............#  #.#.######.....######.#  #.#.# ##...## #.# #...# ##.## #.# ...# #.###### #.## ## #.##...###..#####. #.##.#.......... #@##...he 40m####.####..702.6 (37.0).........#>#####.###..................#.##.###......###[ .##. #.#.##.# #. #.#.##.### ..#.##.... ##.#.###### #.#lho B3.6 (38lhq lhs - _Found a leather armour.lh 3lh ,lh Xlh ,lhb lh lh ,lh lh lh_ ,lh lh lh ,lh lh F  You see here a +0 leather armour.lhO  ...# #.###### #.## # #.##...###..##### #.##.#........... .####.##...####.####. ..............#>##### .###..................##.###......##[#.##. #.#.##.# .##. #.#.##.##8.6 (5.0)?... ..#.##..... ##.#.#####..##.#.#. #.lh #.> #.#.# lh lh +9.6 (6lh lh ; _Found a stone staircase leading down.lhIlhdlh,lh*lh<,lhlh} _f - 8 scrolls labelled HIANOMP FITU (gained 1)lh3lhylhMlhw,lhlhlhc,lhlhlh,lh<lhlh{lhlhlh5lh?,lhlhKlhBlhlh,lh:lhQlhIlh,lhlhUlh,lh$lhlhIlhlhlh,lh2lhRXlhlh,lh+lhlh lh5lhqlhlhF,lhlhlh,lhlhBlhlhlhJlh(lh,lh;lhlhlhlhlhQlhlhRlhlh\ lh ..##.#.#..# #.#.# .> #.#.#..###.#.# .............#  .#........###  #.###......#  #. ##.#...# ###.####.##.#### #.........##..... ...)...@........... ...32.6 (23.0)###.############ ### ...lhF8#### lhElh,3.6 (24lh)? _Found a long sword.lh.IlhH"lh(lh4lhV5lh?lhb@lh@lh@lh"AlhVBlhClh#ClheClhDlhAElhvElhElhGlh;Glh_GlhGlhHlhIlhIlhJlhJlhKlhKlh)LlhMlhMlhMlh`NlhNlhO,lh PlhFQlhQlhQlh9Rlh4Slh Tlh[Tlh|TlhRUlhNVlhVlhXlhXlhZBlh6[lh%\,lhk\lh"]lh]lh^lhe^lh_lh_lh0`lho`lh.alhalhblhiblhclhdlhe,lhflhglhg,lhhlhi,lh,jlhklhlBlhmlhGnlhn,lholhp,lhLqlh.slhFyn  lhyu. . lhy.  #B#  lh1zS #.#   #.#  #.#  #@#  #.#. lhz #.##.Kinetic Grapnel  #..# ##.# lhz#.#B   bombardier beetle (asleep) lhzL#.# #.#lh{:. #.#.lh@{lh -65.6 (32lh,6.6 (33lhelhY lhV_A bombardier beetle comes into view.lh ***Bgrapneled)The kinetic grapnel hits the bombardier beetle.lh+lh0b.B..lh1g2--=7.6 (1.0) lh5lh7? _The bombardier beetle is lightly wounded.lh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh  bingos the Sneak . Kobold . Health: 36/36 ======================== . Magic: 9/13================-------- #.# AC: 3Str: 8 #B# EV: 20Int: 18 #.# SH: 0Dex: 13 #.#. XL:  7 Next: 69% Place: Dungeon:5 #@#lhCg. Noise: =--------  Time: 5767.6 (0.0) #.#. a) +0 hammer #.## . Cast: Kinetic Grapnel #..# ##.# #.# B   bombardier beetle (grapneled) #.# #.# . lh݁#.# . _The bombardier beetle is lightly wounded.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, grapneled)lh  bingos the Sneak . Kobold lhi l. Health: 36/36 ======================== . Magic: 9/13================-------- #.#AC: 3Str: 8 #B#EV: 20Int: 18 lh #.#SH: 0Dex: 13 #.#lhס . XL:  7 Next: 69% Place: Dungeon:5 #@#lh i. Noise: =--------  Time: 5767.6 (0.0) #.#. a) +0 hammer lhN #.##. Cast: Kinetic Grapnel #..#lh \ ##.# #.#lh B   bombardier beetle (grapneled) #.# lhݢ P#.#. #.#lh .Casting: Kinetic Grapnel (safe; 1% risk of failure)  lhK [Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetlhA Aim: a bombardier beetle (lightly wounded, grapneled)  You lock target on the bombardier beetle and prepare to deploy your bee.lhĤ b=8.6 (1Winding lh lh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (lightly wounded, grapneled)  You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.)lh lh P.BlhK X--9. lhP lh @ _You continue winding your clockwork bee...lh͞lhP.BlhΤl--70.. lh8lhl@ _You continue winding your clockwork bee...lh? yally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the bombardier  beetle.lh01lhlhI _The grapnel comes loose from the bombardier beetle.lhDW .#.# B.ylh|i r.##.. #.# #.#.....  You swap places.  Your clockwork bee stings the bombardier beetle.=2 _The bombardier beetle completely misses your clockwork bee.lhg#.# B.y.#.# #.# #lh4.##############lh|  Your clockwork bee barely misses the bombardier beetle.lh.-3lhlh F _Your clockwork bee stings the bombardier beetle.lhD#.# B.y.#.# # #lhK.##############...............lh|   Your clockwork bee stings the bombardier beetle.lh!c10/13==-4lhJ&lh")m _The bombardier beetle barely misses your clockwork bee.lh k .. By ##..##  .###############lh~U  Your clockwork bee stings the bombardier beetle!lhθ .**   dormant clockwork bee (minion)  lh;The bombardier beetle dies!lhL==785lh߾9Kinetic GrapnellhlhL _Your clockwork bee winds down and falls to the ground.lhf_#.# .*.#.# # #.##############...............lhjlhk&6lholhqlhD)  . .* ##.lh* .##  .###############lh0 lh: C7lh&  . .* ##...#lh h##  .lhd lh) &8lh lh lhlhlhlhV  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)lhYlh[lh_lha  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)lhk3lhlh,lhelh_1==lh,lh'lh,lhȚlh1,lhlhlhg3==lh lh,lhlhW _You start resting.lhEIlhJ,lhlhb2==lhplh#,lhzlhd,lhƷlh,lhlhlhŹ$==lhlh2lhlhlhclhU,lhlhٽ,lh^lhZ . lhaf_Your dormant clockwork bee falls apart.lh$0968.0)lh63==lh%7.6 (19lhelh% _Magic restored.lh"3lh#lh$lh%lh7&lhG*,lh*Xlh+lh@+lh+lh~,lh_-lh-:==lh-lh2/lh/lhZ0lh0lh1lh~2lh2,lh3lh4lh4lh,5lh5lh6lh(7lh7lh)8lh8lh&9lhc9lh:lhq;,lh;lh'=lh=,lh=lh>lh?lh#@lh^@lheAlh>BlhBlhFClh=HlhIBlhMlhMlhMlh"NlhQlh+R,lhsRlhlxlh={,lh{lh~lh.lhZlhlh lhׂlh,lhjXlhȊlh,lhlhlh,lhlhlh,lhGlh4lhƗ,lhwlhlhlh)lhlh,lhĦlhlhhlhlhlhlhb,lhlhlhdlhlh'lhlhF,lhlhݸlh\,lhlhxlh¼lh,lh2lhBlhlhb,lhlhlh,lhlhlh,lhlhflh1,lhlhlhyBlhrlh:,lhlhlh,lhDlhnlh,lhlhClh,lhlhlhY,lhlhPlh,lhlhlh&,lhlhlhlhlhlhlhlhlhqlhlhJ,lhlhlhW,lhlhlh0,lhlh lh1,lhlhlhv,lh-lhlh,lhlh1lhn,lh lhB  You see here a +0 long sword.lhlh _lhIlhlh,lh}lhp lh",lhi#lhQ%lh&,lhD'lh(lh*,lh.+lh,lh-,lhy.lh0lh: #.# ###.#.##.###  #.# .............  #.# ..........###  #.#  ..##.#.#..# #.  #.## oo .> #.#.#..###.  #..# ... ...........  ##.# #.# .#.......  #.# #.# #.###.....  #.# lh;m#.# #.# ##.#..  #.# .##.###.####.##.#  #.# .............##..Kinetic Grapnel  #.# ##.)............  #.##################.#########  #....................#o   orc warrior (polearm, asleep)  ###################### o   orc (asleep) lh= 859.6 (62  An orc warrior and an orc come into view.lhlh{ o.oo)olh>7===60.6 (63lhlh#O _The orc warrior shouts! You hear a shout! The orc shouts!lh R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhu% #.####.#.##.###. bingos the Sneak  #.#.............. Kobold  #.#..........###. Health: 36/36 ========================  #.#..##.#.#..# #. Magic: 10/13 ==================------  #.## #o. .> #.#.#..###. AC: 3Str: 8  #..# .o. ........... EV: 20Int: 18 lh ##.# #.##.# .#........ SH: 0Dex: 13  #.# #.##.# #.###...... XL:  7 Next: 78% Place: Dungeon:5  #.# #@##.# #.# ##.#... Noise: ===------  Time: 5860.6 (0.0)  #.# #.##.###.####.##.# a) +0 hammer  #.# #.............##.. Cast: Kinetic Grapnel lheD #.# ####.)............  #.##################.#########  #....................#  o   orc warrior (polearm)  ######################  o   orc _The orc warrior shouts! You hear a shout! The orc shouts!  lhCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  lhPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armourlhB@ #.####.#.##.###. bingos the Sneak  #.#.............. Kobold  #.#..........###. Health: 36/36 ========================  #.#..##.#.#..# #. Magic: 10/13 ==================------  #.## #o. .> #.#.#..###. AC: 3Str: 8  #..# .o. ........... EV: 20Int: 18  ##.# #.##.# .#........ SH: 0Dex: 13  #.# #.##.# #.###...... XL:  7 Next: 78% Place: Dungeon:5  #.# #@##.# #.# ##.#... Noise: ===------  Time: 5860.6 (0.0) lhA #.# #.##.###.####.##.# a) +0 hammer  #.# #.............##.. Cast: Kinetic Grapnel  #.# ####.)............  #.##################.#########  #....................#  o   orc warrior (polearm)  ######################  o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)lhFEqAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.  (Press . to continue winding your bee.)  You hear a shout!lh)FlhNi #.#  #.#  #.#  #.#  #.## #.o .>  #..# .o.  ##.# #o##.#  #.#  lhO #.#  #.#  #.#  #.# #....  #.# ####.)..  #..  #....................#   oo 2 orcs lhPZ1.6 (1Winding lh(Xlhes _An orc comes into view. It is wielding a +0 dagger.lh lh4 .oYou continue winding your clockwork bee...lh X--2. lh\lhQ _The orc warrior misses you.lh!lh~ oo 3 orcsYou continue winding your clockwork bee...  An orc comes into view. It is wielding a +0 dagger.lhk--3.. lh lhY _The orc warrior closely misses you.lhwYq  With a metallic buzz, your clockwork bee launches itself at the orc warrior.lhoao.y, ally target)y   clockwork bee (minion)lhBb_3--4lhgilhkJ _The orc warrior hits you from afar with a +0 glaive.lh&? u...............###.##.#.#..# .###o. .> #...oo ..........#.#o##.# .# #..##.# #.###.y ##.#.##.####.##.#..............##...###.)...##################.#########....................##################### oo 2 orcslhK@ lhpB 5  You swap places.lh"P .oy.o 3 orcs-5lhS lhU O _The orc warrior hits your clockwork bee with a +0 glaive.lh #####.#.#..# ##.. .> #.ooo ..........##o##.# .# y##.# #.###. ##.##.###.####.##.#............##..lhK ###.)..#################.#########...................##################### y   clockwork bee (minion) lh]#  Your clockwork bee stings the orc warrior.  The orc warrior hits your clockwork bee with a +0 glaive!lhF$ .=6lh) lh+ S _Your clockwork bee stings the orc warrior but does no damage.lh@=...........##  ..# ##.. .> #.#.#..###.ooo ...#o##.# .#..y##...#.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########....................######################ooo 3 orcsy   clockwork bee (minion)  Your clockwork bee stings the orc warrior but does no damage.  The orc warrior hits your clockwork bee with a +0 glaive!!.) 1===7lh>lhAV _Your clockwork bee is destroyed!lh R  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh #.#.............. bingos the Sneak  #.#..........###. Kobold  #.#..##.#.#..# #. Health: 33/36 ======================--  #.## #.. .> #.#.#..###. Magic: 8/13==============----------  #..# ooo ........... AC: 3Str: 8  ##.# #o##.# .#........ EV: 20Int: 18  #.# #.##.# #.###...... SH: 0Dex: 13 lh  #.# #.##.# #.# ##.#... XL:  7 Next: 78% Place: Dungeon:5  #.# #@##.###.####.##.# Noise: ==-------  Time: 5867.6 (0.0)  #.# #.............##.. a) +0 hammer  #.# ####.)............ Cast: Kinetic Grapnel  #.##################.######### lh #....................#  ######################  o   orc warrior (polearm)  ooo 3 orcs _Your clockwork bee is destroyed!lhCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  lhPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armourlh  #.#.............. bingos the Sneak  #.#..........###. Kobold  #.#..##.#.#..# #. Health: 33/36 ======================-- lh@ @ #.## #.. .> #.#.#..###. Magic: 8/13==============----------  #..# ooo ........... AC: 3Str: 8  ##.# #o##.# .#........ EV: 20Int: 18 lh  #.# #.##.# #.###...... SH: 0Dex: 13  #.# #.##.# #.# ##.#... XL:  7 Next: 78% Place: Dungeon:5 lh  #.# #@##.###.####.##.# Noise: ==-------  Time: 5867.6 (0.0) lh r #.# #.............##.. a) +0 hammer  #.# ####.)............ Cast: Kinetic Grapnel lhU  #.##################.#########  #....................#  ######################  o   orc warrior (polearm)  ooo 3 orcslh 3Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetlh Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee.lh lh`% 6 #.#  #.#  #.#  #.## #.. .>  #..# oo.  ##.# #o##.# lh%  #.# #o##.#  #.#  #.#  #.#  #.#  #.# lh% (    lh0& "  lhW& lhx' b48.6 (1Winding lh. lh1 onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  You lock target on the orc warrior and prepare to deploy your bee. _(Press . to continue winding your bee.)lh  You continue winding your clockwork bee...-9. lhjlhB _The orc warrior barely misses you.lh(lhPO  You continue winding your clockwork bee...lhA-70lh *.. lhlhY _The orc warrior closely misses you.lhq  With a metallic buzz, your clockwork bee launches itself at the orc warrior.lh y, ally target)y   clockwork bee (minion)lh 01lhlh\ _The orc warrior completely misses you.lhL #####.#.#..# ##.. .> #.oo. ..........##o##.# .# o##.# #.###. ##.#y##.###.####.##.#............##..###.)..#################.#########...................#lhˆ ####################   orclh lh n y.  You swap places.lh S5=-lhՔ 2lh lh, h _The orc warrior closely misses your clockwork bee.lh;#.# .###.##.# ..##.#.#..# #.##.## #.. .> #.#.#..###.##..# oo. .##.# #o##.# .#.##.# #o##.# #.###......##.# #y##.# #.# ##.#...##.# #.##.###.####.##.##.# #.##.#.# ####.).#.####.# lh*  Your clockwork bee stings the orc warrior but does no damage.  The orc warrior completely misses your clockwork bee.lh-@-3lh3lhn6@ _Your clockwork bee stings the orc warrior.lh%,: #.# .###. #.# ..##.#.#..# #. #.## #.. .> #.#.#..###. #..# oo.  ##.# #o##.# .#. #.# #o##.# #.###...... #.# #y##.# #.# ##.#...lh&-L #.# #.##.###.####.##. #.# #.## #.# ####.) #.####.  #.#  #lh=  Your clockwork bee barely misses the orc warrior.4lh}@` _The orc warrior misses your clockwork bee.lh Z #.# .###.##.# ..##.#.#..# #.##.## #.. .> #.#.#..###.##..# oo. .##.# lh\ h#o##.# .#.##.# #o##.# #.###......##.# #y##.# #.# ##.#...##.# #.##.###.####.##.##.# #.##.#.# ####.).#.####.# lhx    Your clockwork bee stings the orc warrior but does no damage.  Your clockwork bee stings the orc warrior!9=====5 _The orc warrior hits your clockwork bee with a +0 glaive!!lhB+ #.# .###. #.# ..##.#.#..# #. #.## #.. .> #.#.#..###. #..# oo.  ##.#lh  #o##.# .#. #.# #o##.# #.###...... #.# #y##.# #.# ##.#... #.# #.##.###.####.##. #.# #.## #.# ####.) #.####.  #lhMQ.#  #lh 3 **   dormant clockwork bee (minion)Your clockwork bee stings the orc warrior but does no damage.  Your clockwork bee winds down and falls to the ground.lh$r6==---lh 6lhlh]W _The orc warrior hits your dormant clockwork bee with a +0 glaive.lh\"...........##  ..# #lh"#.. .> #.#.#..###.oo. ...#o##.# .#..o##...*##.# #.# ##.#...lh"b##.###.####.##.#.....##lh# ####.)............##################.#########....................lh(#y######################oo 3 orcslh.5#lh4/h20-----------===lh/ 7lhb7lh:J _The orc warrior hits you from afar with a +0 glaive!lhdyy   lheO8--lhmlhKp  You wind your clockwork bee back up and it locks its sights upon the orc _warrior!lh #####.#.#..# ##.. .> #.oo. ..........##o##.# .# lh o##.# #.###y# ##.#.##.###.####.##.#............##..###.)..#################.#########lh Z...................#####################lh1 r   orclh  Your clockwork bee stings the orc warrior but does no damage.  Your clockwork bee stings the orc warrior.lhL 0---8lh] lh k _The orc warrior completely misses your clockwork bee.lha0...........##  ..# ##.. .> #.#.#..###.oo. ...#o##.# .#..o#lh0##...y##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########lh1....................######################oo 3 orcslh0:r  #.#  #.#  #.#  #.## #.. .>  #..# oo.  ##.# #o##.#  #.# #o##.# lh:X #.# #y##.# #.#  #.# #@#  #.# #.....  #.# ####.)  #     lh:gYour clockwork bee stings the orc warrior but does no damage.lhw #.#  #.# lhg #.#  #.## #.. .>  #..# oo.  ##.# #o##.# lh #.# #o##.#  #.# #y##.# #.#  #.# #@# lh #.# #.....  #.# ####.)  lhF#    lh #  lhB lhx **   dormant clockwork bee (minion)The orc warrior hits you from afar with a +0 glaive!  * * * LOW HITPOINT WARNING * * *Your clockwork bee stings the orc warrior but does no damage.lh;7/36 lhax--------------------==-9lh%lh(L _Your clockwork bee winds down and falls to the ground.lhg/yy   lh 0[7----lh8lh:  lh;~You wind your clockwork bee back up and it locks its sights upon the orc _warrior!lhv #####.#.#..# ##.. .> #.oo. ..........#lhw #o##.# .# o##.# #.###y# ##.#.##.###.####.##.#............##..###.)..#################.#########...................#####################lhXw r   orclhق   Your clockwork bee stings the orc warrior.  Your clockwork bee stings the orc warrior but does no damage.lh{ '80lh; lh O _The orc warrior hits your clockwork bee with a +0 glaive!lh ...........##  ..# ##.. .> #.#.#..###.oo. ...#o##.# .#..o#lh I##...y##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########....................######################oo 3 orcslh  Your clockwork bee closely misses the orc warrior.Your clockwork bee stings the orc warrior.lh= .-1lh lh= Y _The orc warrior closely misses you.lh8#####.#.#..# ##.. .> #.oo. ..........##o##.# .# o##.# #.###y# ##.#.##.###.####.##.#............##..###.)..#################.#########...................#####################   orc  Your clockwork bee stings the orc warrior. .olhqo #.#..........###. bingos the Sneak#.#..##.#.#..# #. Kobold#.###.. .> #.#.#..###. Health: 7/36====--------------------#..#oo. ........... Magic: 7/13============------------##.##.##.# .#........ AC: 3Str: 8#.##o##.# #.###...... EV: 20Int: 18#.##y##.# #.# ##.#... SH: 0Dex: 13#.##.##.###.####.##.# XL:  7 Next: 105% Place: Dungeon:5#.##@............##.. Noise: ---------  Time: 5882.lhdp6 (1.0)#.#####.)............ a) +0 hammer#.##################.######### Cast: Kinetic Grapnel#....................#######################o   orcy   clockwork bee (minion)Your clockwork bee stings the orc warrior but does no damage. _The orc warrior hits your clockwork bee with a +0 glaive!  Your clockwork bee closely misses the orc warrior.Your clockwork bee stings the orc warrior. _The orc warrior closely misses you.Your clockwork bee stings the orc warrior. - _The orc warrior dies!You have reached level 8!  --more--lh,8/417/148 2% lhOlhk4 _lh ...........##  ..# ##.. .> #.#.#..###.oo. ...#.##.# .#..o###...y##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.lh #########....................######################oo 3 orcslhC  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc.lhK @ .o*(1 ally target)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.lhd 9=8==3lh lh Q _The orc hits your dormant clockwork bee but does no damage.lhtyy   lhuT7-lh}lh _You wind your clockwork bee back up and it locks its sights upon the orc!lh#####.#.#..# ##.. .> #..o. ..........##o##.# .# #.###y# ##.#.##.###.####.##.#............##..###.)..#################.#########...................##################### oo 2lh Your clockwork bee stings the orc.  Your clockwork bee closely misses the orc.lhY.-4lh^lhyG _The orc hits your clockwork bee with a +0 dagger.lhU ...........##  ..# ##.. .> #.#.#..###..o. ...# .#..o###...y##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########....................######################lh& jo 3 orcs (1 ally target)lh8 G  Your clockwork bee stings the orc!lh lh R  The orc dies!lh U. 2lh !-lh O3-5lh lh 8 _Your clockwork bee stings the orc.lh #####.#.#..# ##.. .> #.... ..........##o##.# .# #.###y#lh 8 ##.#.##.###.####.##.#............##..###.)..#################.#########lh4 Z...................#####################lhV !lh n  The orc barely misses your clockwork bee.lh &6lh_ lhl _ _Your clockwork bee barely misses the orc.lh?7i...........##  ..#lh7 ##.. .> #.#.#..###.... ...lh:8# .#..o###...y##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########lh\8N....................######################lhK  Your clockwork bee stings the orc.  The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!lhT )*   orc (*   dormant clockwork bee (minion)The orc dies!10/41==7lh\lh_aL _Your clockwork bee winds down and falls to the ground.lh>yy   lhU6--lhlhU _You wind your clockwork bee back up and it locks its sights upon the orc!lh  ###.#.##.###...........##  ..# ##.. .> #.#.#..###.... ...#o##.# .#..)###...##.# #.# ##.#...y##.###.####.##.#.....## ####.)............##################.#########....................######################lhe lh P.olh .-8lh lh & _You swap places.lhn_.............#####.#.#..# ##.. .> #.... ..........##.##.# .# o##.# #.###y# ##.###.###.####.##.#.............##..###.)..#################.#########...................#####################lhhX  You swap places. Your clockwork bee stings the orc!lhp)y   clockwork bee (minion) lhUu---9Kinetic Grapnellh@{lhN~C _The orc dies!lh#####.#.#..# ##.. .> #.... ..........##.##.# .# )##.# #.###y# ##.#.##.###.####.##.#............##..###.)..#################.#########...................#####################lh**   dormant clockwork bee (minion)lh1^7==90lhlhL _Your clockwork bee winds down and falls to the ground.lhsU K...........##  ..# ##.. .> #.#.#..###.... ...#lhU .##.# .#..)###...*##.# #.# ##.#...##.###.####.##.#.....## ####.)............##################.#########lhVV N....................######################lh^] lh_ R1=1lhe lheg lh-   You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)lhS3lhlh_lh0lhg|2====lhlhH,lhlh,lhlhSc8=lhlh'lhQS3=lh=lh lh lh!lh#,lh(lhH1W _You start resting.lh2O=lh3lh5_4=lhg6lh7,lh8lh%:lh^:N9==lh;lh:=,lh>lh?i5=lh@lhOB,lhClhDlhD:==lhElh4GlhTGlhJHlhI_6=lhKlhMh10/14==lhMlhtO,lh6PlhQlhQlhRlhYTb17=lhbUlhVlhW:==lhYlhZ,lh[lh],lh*_lh`i8=lhalhOclhcD1=lh|dlhf,lh glhyhlhh^9==lhilhjk,lhklhtllhl9=lhmlhn,lhnlho:20lho(=lh'plhplhpL2==lhwlhMy,lhzlh{,lh_|lh}lh~S1=lh~lhP==lhlh\Blh,lhlh\92lhW=3==lhzlhlh߆lhÇlh,lhlh,lhLlh93lhM===lhlh,lhlhƑ,lhlhÚ . _Your dormant clockwork bee falls apart.lhN1939.6 (48.0)lh\4==40.6 (49lh'lh% _Magic restored.lh"3lh $lh &lh5*4==lh+,lh,lh-lh .#5lh=.;===lh /lh0,lh3lhF4,lh5lh6lh6lhW8lh:lhL:S6=lh;lhc=lh=lh>lh%@,lhAlhB,lhClhElh7EK7=lh#FlhGlhGlhHlhJ,lhJlhL,lhMlhNlh/OS8=lhPlhU,lhKVlhWlhWlhpXlhYlh ZlhZlh8\lhu\K9=lh]lh^,lhl_lh`,lhalh\c,lhdlhelhfN30=lhflh@h,lhilhvj,lhSklhl,lhmlhnlh{oj1==lholhq,lhrlhs,lhtlhulhuU2=lh_vlh$w,lhwlh~x,lhxlhylhzlhzlh{lh1|lhg|D3=lh(}lhr~lh~lhDlhTlhlh#lhlhlhlh׈lh0U4=lhlh,lhlhlhlhlh,lhllhlh+K5=lhTlh,lhlh,lhlhZ,lh%lhlhlh a6==lhIlhlhlhlh,lhlh,lh0lhlh-U7=lhlhL,lhlhxlhlhlhlhլK8=lhƭlh^,lhlh,lhelh,lhŵlh%lh]N9=lhlhȹ,lhlhH,lh,lh,lhlhlhZL40=lh2lh,lhlh,lhzlhv,lhlhH_ _You start resting.lh/6005.6 (65lh9w1==6.6 (66lh8 _HP restored.lh rM ###.#.##.###...........##  ..# ##.. .> #.#.#..###.... ...#.##.# .#..)###...##.# #.# ##.#....##.###.####.##.#.....###.#####.)............#lh lh'17.6 (1.0)lh_lhwlhX" #M #[  ###.#.##.###...........## #..# ###..#.> #.#.#..###.... ...#.##.# .#..###....##.# #.# ##.#....##.###.####.##.##.#lh" b#.............##..#lh+ lh+ &8lh42 lh@ 2 M.# #[  ###.#.##.###..............## # #..#..# ##.##..#.> #.#.#..###.#........ ...# .#..)###...lh7A n.##.# #.# ##.#...#.##.##.###.####.##.#### _You start resting. _Items here: )))) [[[ †††.lhbM lhNO -9 _lhT lh`V lhb8M.###..........# #[  ###.#.##.####.#.... #.............## # #..#..# #lh|cm##..#.> #.#.#..###.#...@.... ...#####.##.# .#..)###...#.##.##.# #.# ##.#...#..lhjlhMmC=10lh_rlh0tlhEM....###..........# #[  ##.###.#.##.####.#..... #.............## lhF# #..#..# ##.##@.#.> #.#.#..###......... ...#####.##.# .#..#.#lh[F#)##.# #.###......#.# lhMlhO&1lh8Zlhy M####.##...###....###..........# #[  ##.###.#.##.####.#..... #.............##  #@.#..# ##.##..#.> #.#.#..###.#........ ...##.#####.##.# .#.........#.#lh,z D lh lh &2lhq lh lh‡ .............### #.#.##.###[ ##.###.###.#..................#### #..#..##.#.#..# #.##@.#.> lh#.#........ ..........#####.##.# .#.#.##.##################.######### lh[lh8&3lh\lhlhf ### #.#.##.###[ ##.###.###.#..................#### #..#..##.#.#..# ##.##..#.> #.#...@.... ..........####.##.# .#  #)##.# #.####.#lh<G#....................#lhlh-&4lhlhilhA /  #.#.##.###[ ##.###.###.#.................#### #..#..##.#.#..# ##.##..#.> #........ ..........#####@##.# .#  #)##.# #.###.# ##.##..######################lhF lhH &5lhK lhkM lhޚ  [ ##.###.###.#................#### #..#..##.#.#..# ##.##..#.> lhi #.#........ ..........#####.##.# .#  #.###.# ##.#.##.###.####.##.####lh lhܣ &6lh lhϵ u _Items here: )))) [[[ †††.lh' lhT4 What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 dagger  c - ()) a +0 dagger  d - ()) a +0 glaivee - ()) a +0 hand axe  f - ([) a +0 leather armour  lh4 /g - ([) a +0 plate armour  h - (†) an orc corpse  i - (†) an orc corpse  j - (†) an orc corpselh lhC& lh\, D #.##[#.##.# #. bingos the Sneak#.###.###.#.##.###. Kobold#.#lh, <##.#.............. Health: 41/41 ========================#.##.............###. Magic: 14/14 ========================lh, #.## #..#..##.#.#..# #. AC: 3lh, ?Str: 8#.##lh, #.##..#.> #.#.#..###. EV: 20lh- Int: 18#..##........ ........... SH: 0lh'- @Dex: 13##.#lh- ####.##.# .#........ XL:  8 Next:  3% Place: Dungeon:5#.#lh- #@##.# #.###...... Noise: ---------  Time: 6016.6 (1.0)#.#lh]. (#.##.# #.# ##.#... a) +0 hammer#.##.##.###.####.##.# Cast: Kinetic Grapnel#.##.............##..#.#####.)............lh. B#.##################.##########....................#lh. j###################### _Your dormant clockwork bee falls apart. lh. ,_Magic restored. lh. L_You start resting. _HP restored. lh. _Items here: )))) [[[ †††. _Items here: )))) [[[ †††.lhr4 lh5 lh: lh< lhlhlhlhlhclhP _lh,lhxlhlh6,lh&lhlh,lhTlhZlh,lhFlh>lhBlhglhlh.lhlhlh@lhlhz,lh/lhLlhlhlhqlh0 lh lh< lh lh>lhAlhqlhlhlh+,lh lhlh,lhlh`lhrlhlh6 lh!lh"lh"lh#lh$lh%lh&lh&lh'lh*),lh>,lh4lh5lh#6lh6lh):lh;lh=;lh;lh >Blh>lh$@lh6A,lhpAlhClhC,lh\FlhLlhzM,lhNlhOlh3Q,lhuQlh>SlhUBlhVlhlX,lhYlhZlh%\lhB\lh]lh_lhu`,lh&alhclh e,lhflhglhhlhhlhilh\klhllhllhmlhnlhFolhholholh#qlhoq,lhqlhvlhwlhxlhxlh=ylh {lh{lh|lh|lh~lh~lh lhlhlhvlhlhlhօlhlh܆lhKlhAlhlh:lhlh"lh͑lhlholh~lh;lh]lh”lhlhז,lhVlhlh*,lh{lhd  You see here an adder skeleton.lh^lhѝ _lh0lhlhlhlhlhlhJlhhlhlhdlhlh;lhlhlh5lhelhɥlhlhlh,lhlhlh٪lh=lhLlhlh=lhlhulh,lh lhlh,lh!lh˸7 _You open the door.lh #..#########...##  #....######.....### ##.#.....÷... #.#.######.....###lha #.#.# #####...##  #...###.####.## lh4] ######### #...##.#.###.##### #.......# #.###...#.##.##lhT #.####### #@# ##...###.##.#lh1 #.##^.^# ##.####.# #.# #..^..##............Kinetic Grapnellh; #.# ##.⌠.####.###..... #.#^^z^^ #.# #.#.##.#lh #.# #.# #[#.##.# z   weeping skull (dormant) #.# ### ###.###.#.##.#lh[ #.# #.###.#...........#.##.##.............#lht 71.6 (55.0)  A weeping skull comes into view.lh ,2.6 (56lhlh} _Found a basalt altar of Yredelemnul. _There is an open door here.mhp <  Casting: Launch Clockwork Bee (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhBq mh #..#########...##  bingos the Sneak #....######.....### Kobold ##.#.....÷......... Health: 41/41 ======================== mhL#.#.######.....### Magic: 11/14 ==================------ #.#.# #####...##  AC: 3Str: 8 #...###.####.##  EV: 20Int: 18 ######### #...##.#.###.##### SH: 0mhm<Dex: 13 mh#.......# #.###...#.##.##... XL:  8 Next:  3% Place: Dungeon:5 mh#.####### #@# ##...###.##.#. Noise: ---------  Time: 6072.6 (0.0) mh#.# #^.^# ##.####.##... a) +0 hammer mh #.# #..^..##............ Cast: Kinetic Grapnel #.# ##.⌠.####.###.......mh'h #.# ^^z^^ #.# #.#.##.#mh@ mhZ#.# #.# #[#.##.# z   weeping skull (dormant) mhP#.# ### ###.###.#.##.# #.# #.###.#........... mh[#.# #.##.............# _There is an open door here.  mhCasting: Launch Clockwork Bee (dangerous; 4% risk of failure)  mhMConfirm with . or Enter, or press ? or * to list all spells.mh JAiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a weeping skull (dormant)mhG  #..#########...##  bingos the Sneak #....######.....### Koboldmh d ##.#.....÷......... Health: 41/41 ======================== #.#.######.....### Magic: 11/14 ==================------mh  #.#.# #####...##  AC: 3Str: 8 #...###.####.##  EV: 20mh <Int: 18 mh ######### #...##.#.###.##### SH: 0Dex: 13mh  mhA #.......# #.###...#.##.##... XL:  8 Next:  3% Place: Dungeon:5 mhc #.####### #@# ##...###.##.#. Noise: ---------  Time: 6072.6 (0.0) mh #.# #^.^# ##.####.##... a) +0 hammer mh #.# #..^..##............ Cast: Kinetic Grapnel mh j#.# ##.⌠.####.###....... mh h#.# ^^z^^ #.# #.#.##.# mh #.# #.# #[#.##.# z   weeping skull (dormant) mh2 (#.# ### ###.###.#.##.# mhM (#.# #.###.#........... mh] ##.# #.##.............#mhx MConfirm with . or Enter, or press ? or * to list all spells.mh Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  mh 3Press: ? - help, Dir - move targetmh ;Aim: a weeping skull (dormant)  mh You lock target on the weeping skull and prepare to deploy your bee.  (Press . to continue winding your bee.)mh  ...##  .. ##.#.....÷... mh #.#.. #.#.# #####...##  mh .####.##   .###.mh, f  .#.##.mhY   #@# ##...###. mh #.# #^.^# ##.####. #.# #.○..... #.# ##.z.####. mh ;#.# ^^_^° #.#  #.# #.# #[mh Lz mhU #.# ### ###. #.# . mh c#.# #.##...mh d===3.6 (1Winding mh< @○_mho   mh Aiming: Launch Clockwork Bee (dangerous; 4% risk of failure)  mh Press: ? - help, Dir - move target  Aim: a weeping skull (dormant)  mh You lock target on the weeping skull and prepare to deploy your bee.  (Press . to continue winding your bee.) _The weeping skull gives a chilling moan.mhT mhG z⌠○^^  You continue winding your clockwork bee...mh Y---4. mhɮ :○mh 5 _The weeping skull evades a web.mh O  You continue winding your clockwork bee...mh. z°^○○^○mh #---mh+ I5.. mh g°○^○mhW _The weeping skull grieves for the multitudes of fallen empires.mh  ○°zy.○°°(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the weeping skull.  The weeping skull touches you.mh #0mh C-=6mh+ [°○^°mhk mhɸ  mh 4_Your clockwork bee stings the weeping skull.mhmhReally walk into that cloud of excruciating misery? Y - Yes  N - Nomh mh  mh a#..#########...##bingos the Sneak#....######.....### Kobold##.#.....÷......... Health: 40/41 =======================-#.#.######.....### Magic: 11/14 ==================------#.#.# #####...##AC: 3Str: 8#...###.####.##EV: 20Int: 18######### #...##.#.###.##### SH: 0 mh[ Dex: 13#.......# #○###...#.##.##... XL:  8 Next:  3% Place: Dungeon:5#.####### #@# ##...###.##.#. Noise: =--------  Time: 6076.6 (0.0)#.##°zy# ##.####.##... a) +0 hammer#.# #..^..##............ Cast: Kinetic Grapnel#.# ##○°.####.###.......#.#○^°^^ #.# #.#.##.##.# mh [#.# #[#.##.# z   weeping skull (ally target)#.#### ###.###.#.##.# y   clockwork bee (minion)#.##.###.#...........#.##.##.............# mh You continue winding your clockwork bee... _The weeping skull grieves for the multitudes of fallen empires.With a metallic buzz, your clockwork bee launches itself at the weeping skull.  The weeping skull touches you. _Your clockwork bee stings the weeping skull.  Okay, then. mhS  mh  mh  mh . _mh^#.........######.#.....÷...........#.######.....#####.#.# ..## #...###.####.## ######### #...##.#.###.#######.......# #○###...#.##.##...mh(_w#.#########y####...###.##.##.# #°z####.##...##.# #..^..##..........#.# ##○°.####.###..mh\_Q#.# #○^°^^ #.# #.#.##.###.# ###### #.# #[#.# mh_### ###.###.#.##.##.# #.###.#............mh_#.# #.##.....###.# #.##..#..##.#.#..#mhdi ○^°^.○°⌠°^_ mhitYou swap places. You are caught in the web!  Your clockwork bee stings the weeping skull!mhgjmhjwP: 31/39 (41)----10 =mhj?7.6 (1Held Drainmhq○°^.○°mht _The weeping skull touches you! You feel drained. _There is a web here.mh °*.^○°.⌠○^ *   dormant clockwork bee (minion)The weeping skull touches you! You feel drained.There is a web here.disentangle yourself..  Your clockwork bee stings the weeping skull!  Your clockwork bee winds down and falls to the ground.20 =-8Drainmh mh* [ _The weeping skull closely misses you.mh$B ##.#.....÷......... #.#.######.....### #.#.# #####...##  #...###.############# #...##.#.###.##### #.......# #°###...#.##.##... #.#########*####...###.##.#. #.# ##^z^####.####.##. #.#..@○°##............ #.# ##.⌠○####.###mh;% #.# #^^_^^# #.# #.#.##.# #.# ####### #.# #[#.##. #.# ### ###.###.#.##.# #.# #.###.#........... #.# #.##..# #.# #.##..#..##.#.#.. #.## #.##..#.>##.#.#..#mh/y °○You pick your way through the web.mh5 **○*The weeping skull's misery bubbles over.mh.@○.○○○mhj2----P: 12/14 ==--9mh C○○mh7w _The wave of grief passes through you. _There is a web here.mh  ##.#.....÷ #.#.######..... #.#.# #####...## #...###.####.## # #...##.#.###. #.# #.###...#.##.## #.###*####...###.##.# #.# ##^z^####.####.## #.# #.@^○.## #.# ##.○○####.### #.# #^^○^^# #.# #.#.##. #.# # #.# #[#.##.mh A #.# ### ###.###.#.##. #.# #.###.# #.# #.##. #.# #.##..#..##.#.#.. #.## #.##..#.>##.#.#..mh= }○@°°°°°mh .=80mhc l°°°°°mh Z _The weeping skull barely misses you.mh °@^.○⌠.mh_You hit the weeping skull but do no damage.The weeping skull is severely damaged.mhF,2.0 (1.4mhmh[ _The weeping skull closely misses you.mh0 #.#.######.....## #####...## ..###.####.## #########.#.##.......# #.###...#.##.##..#########*####...## ##^z^####.#.mh1k°.^.○##.........##@⌠.####.###^^_^^# #.# #.#.########[ ### ###.###..###.#............#..##.#.##>..............mh3mh9..z○.°_mh:3-30mh{@○mhtl#.#.######.....##.#.# #####...## #...###.####.## # #...##.#.###.##.# #.###...#.##.##.#.#mh##*####...###.##.#.#.# ##^.^####.####.##.#.# #.z○.°##.#.# ##.@.####.###.mh#.# #^^_^^# #.# #.#.##.##.# # #.# #[#.##.#mh!#.# ### ###.###.#.##.##.# mhBO#.###.#.#.# #.##.mhbJ##.# #.##..#..##.#.#..#mh#.## #.##..#.>##.#.#..##..# #.mhmh{2_mh# ○.°**The weeping skull releases gushing sobs.mhӨ[°@☼mh3===-4mh˯8°mh _The wave of grief passes through you. _There is a broken floral vase here.mhHk##.#.....÷..........#.#.######.....#####.#.# #####.. #...###.####.## ######### #...##.#.###.#######.......# #.###...#.##.##...##.#########*####...###.##.##.# ##^.^####.####.##...#mh#.# #.z°@°##......#.# ##.⌠.####.###........#.# #^^_☼^# #.# #.#.##.#mh#.# ####### #.# #[#.##.# #.# ### ###.###.#.##.###.# #.###.#.#.# #.##.............##.# #.##..#..mh#.## #.##..#.>##.#.#..##mhmh   °z@.○_○The weeping skull evades a web.  The weeping skull attacks as it pursues you!mh-=5mhJ○_mhVG _The weeping skull touches you but does no damage.mh+ #....######.....####.#.....÷......... #.#.#..### #.#.# #####...## #...###.####.##  ######### #...##.#.###.#### #.......# #.#.##.##. #.#########*####...###.##.#. #.# ##^@^####.####.## #.# #.°z..##....mh-W #.# ##○⌠.####.###....... #.# #^^_○^# #.# #.#.##.# #.# ####### #.# #[#.##. #.# ### ###.###.#.##.# #.# #.###.#.. #.# #.##.............#mh\w #. #.##..#..##.#.#..mh՛.°⌠°_○mh%6mh\:○mhG _The weeping skull touches you but does no damage.mhy_○y   mhdL1--mhS°⌠°  You wind your clockwork bee back up and it locks its sights upon the weeping _skull!mh^ a##.#.....÷...........#.######.....#####.#.# ## #...###.####.## ######### #...##.#.###.#######.......# #.###...#.##.##...#.#########y####.##.##.# ##^.^####.####.##...##.# #..z@.##..........#.# ##°⌠°####.###mh_ #.# #^^_○^# #.# #.#.##.###.# ####### #.# #[#.##.# #.# ### ###.###.#.##.##.# #.###.#............#.# #.##....###.# #.##..#..##.#.#..##.##.##..#.>##.#.#..#mha mh_j ○y.⌠._°°Your clockwork bee stings the weeping skull.mhNk ?4=mhk M2==7mhp P_°°mhr [ _The weeping skull closely misses you.!mh #.#.######.....### #.#.# #####...##  #...###.############# #...##.#.###.##### #.......# #.###...#.##.##... #.#########○####...###.##.#. #.# ##^y^####.####.##. #.# #..z..##............ #.# ##.@.####.### #.# #^^_°°# #.# #.#.##.# #.# ####### #.# #[#.##. #.# ### ###.###.#.##.# #.# #.###.#........... #.# #.##..# #.# #.##..#..##.#.#.. #.## #.##..#.>##.#.#..# #..# #.................!mhQ  Your clockwork bee stings the weeping skull!!mh!mhS °.!mhy_^^y   clockwork bee (minion, webbed)  !mh$?The weeping skull is destroyed!!mh l ealth: 34/41 -agic: 12/15=-1=8Kinetic Grapnel _Your clockwork bee is caught in a web!!mhT  Your life force feels restored. _There is a broken floral vase here.%mh#.#.....÷........ #.#.#..## #.#.# #####...## #...###.####.##  ######### #...##.#.###.#### #.......# #.#.##.##. #.#########°####...###.##.# #.# ##^.^####.####.## #.# #.@y..##....%mhy #.# ##.⌠.####.###...... #.# #^^_^^# #.# #.#.##. #.# ####### #.# #[#.##. #.# ### ###.###.#.## #.# #.###.#. #.# #.##............. #. #.##..#..##.#.#..%mh  #.## #.##..#.>##.#.#%mh'**   dormant clockwork bee (minion, webbed)%mh÷/--9%mhG6_%mh L _Your clockwork bee winds down and falls to the ground.&mh-7_&mhQ9--&mh&mh\  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)(mh3(mhd(mhZ!5=(mh5#M-(mh#(mh$,(mh%(mh&(mh)'D3=(mh'(mh((mh;)h6==(mh)(mhK+,(mh+(mh-,(mh-(mh8W _You start resting.(mh8(mh82=(mh8(mh9k7=(mhY:(mh:,(mh.;(mh{<b4==(mh=(mh)>,(mh>(mh?(mh?K8=(mhS@(mheA(mhA(mh B(mh$C(mhZC:==(mhC(mhD(mhE(mhzE(mhF(mh*GU9=(mhXG(mh3O ^_ _Your dormant clockwork bee falls apart.(mhSZ1078.0)_(mhT[5==8.0 (19(mhvW(mh Y% _Magic restored.(mhG  #.#.######.....## #####...## ..###.####.## #########.#.##.......# #.###...#.##.##..#########'####...## ##^.^####.#...^..##.........##@⌠.####.###^^_^^# #.# #.#.##(mh݀######[#..##................ (mh6_(mh19.0)(mh(mh)mhf#.#.######.....##.#.# #####...## #...###.####.## # #...##.#.###.##.# #.###...#.##.##.#.###'####...###.##.#.#.# ##^.^####.####.##.#.# #..^..##.#.# ##.@.####.###.#.# #^^_^^# #.# #.#.##.##.# # #.# #[#.##.##.# ### ###.###.#.##.##.# #.###.#.#.# #.##.##.# #.##..#..##.#.#..##.## #.##..#.>##.#.#..##..# #.)mh()mhdV40=10)mh)mh Y _There is a broken floral vase here.*mh+  #####...## ..###.####.## #########*mhc+.#.###.......# #.###...#.##.##...#########'####...## ##^.^####.#.*mh+..^..##.........#.⌠.####.###*mh+#^^@^^# #.# #.#.##.######[ ### ###.###.*mh1,##.#####.##.###.#..... *mh1*mhw3-1 _*mh8*mhB;b _There is a basalt altar of Yredelemnul here.+mh3+mh+mh==+mh_ _You start resting.+mh+3.0 (2+mhv1==4.0 (3+mh+mh>" _HP restored.,mhG#,mh#,mh$,mh<3,mh4,,mh8,mh;9,mh:,,mh-;,mhy>,mh.?,,mh?,mhB,mhCO=,mh>D,mh I@  There is an open door here.,mhJ,mhJ _,mhJ,mhM,mhO,mh9O,mhO,mhS,mhS,,mhDT,mhW,mhX,,mheX,mh[,mh%\,mhN\,mh\,mhA_,mh_,mh$`,mh`,mhb,mhc,,mhId,mhf,mhg,,mh$h,mhj,mh7k,mh^k,mhk,mhm,mhn,mhn,mhIo,mhsd  You see here an adder skeleton.,mht,mht _,mhSu,mhx,mhx,,mh9y,mhE{,mh |,mhJ|,mh|,mhZ~,mh,mh%,mh,mhL,mh,,mhF,mh̓,mh,,mh,mh1,mhڇ,mh,mh:,mhs,mh܌,,mh֍,mh,mh,,mh,mh,mhؗ,,mh,mh,mh,,mhӜ,mh,mh/,,mh,mhX,mh:,,mh¤,mh,mhŧ,mh,mh,mhy,mhū,,mh,mhʭ,mh,mh,mh,mh,mh,,mh,mhֲ,mh,mh³,mh,,mh,mhZ,,mhԶ,mhʷ,mhMB,mhf,mhԼ,,mh,mh+,mh,mh,mh`,mhn,mh,,mh_,mhS,mh-,mhW,mh,mh,mhX,mhA,,mh,mhh,mh?,mhl,mh,mh,,mhz,mhN _You now have 221 gold pieces (gained 10).,mh3,mhn,mh,mhB,mh8,mh4,mhj,mh,mh,mh,mh&,mha,mhW,mhm,,mhB,mh,mh,,mho,mhm,mh,,mh7,mh,mh ,mh7,mh,,mh,mhY,mh,mh,mhH,mh,mhh,,mh,mh,mh,mh,mh,mh-,mhU,mh,mh0,mh,mh,mh\,mh,mh,mh,mh[,mh,mh,mh+,mh,mh,mh b.###..#####............#.......# ............########†..#...##### .####.####......# #.#####...# ....#>#####.###.# ..#.# ............# #.# ###.#.###.# ###......#### #.# #...# #.# # #.#.##.# ###<# ##.## #.# ###.#.##.####...##### #.# #.# ,mh= ....#.##........@...S #.# #.# ###.#.#######.####### #.# #.# # #.#.# #.# #.# Kinetic Grapnel ###.#.# #.# #.# #.# ......# #.# # #.# #.# ....### #.# #.#.# #.# S   adder (asleep) ,mh ....# #.# #.#.####.# #...# #.# ## ##.##########.# ###.######,mh071.0 (57.0),mhp,2.0 (58,mh,mhY _An adder comes into view.-mhN  ***S  grapneled)  The kinetic grapnel hits the adder.  The adder is moderately wounded.-mh ,-mh( S.S..-mh g4--=3.0 (1.0) -mh -mhJ / _The adder hisses angrily..mh4****.mh>.mh͟6S....mhaB3----.mh4.mh.mh[ _The kinetic grapnel misses the adder./mhH/mhI1****/mh6S.../mh:`2---5/mh /mh _The kinetic grapnel misses the adder. The adder misses you./mh    The grapnel guides your strike. You hit the adder.  The adder is severely wounded.6.4 (1.4/mh /mhY _The adder completely misses you. The adder misses you./mh%  You closely miss the adder.The adder is severely wounded./mh_% /mh% !7.8/mh* /mh, s _The adder bites you but does no damage. The adder misses you.0mh2  You hit the adder.  The adder is severely wounded.0mhV3=9.20mh0mh?s _The adder misses you. The adder bites you but does no damage.0mh,&  0mhlYou miss the adder.The adder is severely wounded.0mh)80.60mh 0mhQ 0mh{l_The adder barely misses you. The adder bites you but does no damage.0mhb "  You barely miss the adder.The adder is severely wounded.2.0 _The adder misses you.1mh  You hit the adder.  The adder is severely wounded.3.41mhC1mh _The adder misses you. The adder closely misses you.1mh4  You closely miss the adder.The adder is severely wounded.=4.81mh1mh _The adder closely misses you. The adder misses you.1mh7  You hit the adder.1mhG†1mh4==56.2Kinetic Grapnel1mh1mhBI _You kill the adder!1mh###..#####.#.# #†..#...##### ####.####......# #.#####...# #>#####.###.# #...#...#.# # #.# ###.#.###.# ......#### #.# #...# #.#  #.#.##.# ###<# ##.## #.# .#.##.####...#######.# #.# #.##...@....#.# #.# .#.#.#.#.# #.#  #.#.# #.# #.# .#.# #. .....# #...### #..# #. ...# #..#.1mhT 1mh 4-701mhP 1mhs _You see here an adder corpse.1mhc o..#####.#.# #†..#...##### .####......# #.#####...# #>#####.###.# #...#...#.# # #.# ###.#.###.# ......#### #.# #...# #.# #.#.##.# ###<# ##.## #.# 1mh Q.#.##.####...#.# #.# #.##.†@...#.# #.# .#.#1mh .#1mh? (.#.# #.# #.#.# #.# #.# 1mh# 1mhĉ G-8 _1mhQ 1mhs 2mh2mh2mhh2mhJ2mh2mh==2mh5== _Magic restored.2mhq,2mhx,2mh2mh:==2mh#2mh 2mh2mh2mh2mh2mhm2mh2mh2mh2mh 2mhE2mhu2mh2mh2mh2mh22mh52mh2mh2mhF2mh%2mh2mh2mh2 2mh 2mh 2mh 2mh 2mh2mh2mh2mh62mh#2mh2mh2mh2mh2mh},2mh2mhI2mh2mh2mh 2mhB"2mh",2mh#2mh&X2mh(2mh),2mh *2mhc,2mh,2mh-2mhF-2mh32mhF32mhi32mh52mh6,2mh72mh92mh:,2mh{:2mh=2mh=2mh1>2mhy>2mhA2mhB,2mhB2mhE2mhG2mhH2mhLX2mhM2mhhP2mh@Q,2mh%R2mhT2mhU,2mhdV2mh4X2mh6Y,2mhY2mh[2mh\,2mhU]2mh^2mh_2mh_2mhg`2mhb2mhb,2mhc2mh\e2mh8f2mh\f2mhf2mh>h2mh[i,2mhi2mhj2mh2k2mhTk2mhk2mhSl2mhm,2mhwm2mhjn2mho2mhBo2mh~o2mh[p2mhp2mh q2mh>q2mh r2mhr2mhr2mhQs2mhkt2mhu,2mhu2mhdv2mhw,2mhgw2mhyx2mhy,2mhYy2mhz2mh{2mh-{2mhr{2mh|2mh},2mhZ}2mh8~2mh,2mhj2mh62mhŀ,2mh 2mhs2mhT,2mh2mhx2mheB2mh 2mh,2mhч2mh2mh&,2mh2mh2mhH2mhk2mh2mh_2mhь2mh2mh02mh2mh(,2mhv2mh2mh$,2mhА2mha2mh,2mh2mh2mhb2mh2mh“2mhY2mhԔ2mh2mh;2mhQ2mh2mh2mh 2mh 2mh2mh˘2mh2mh2mhҚ,2mh2mh2mhU,2mh2mh2mh&,2mh2mh[2mh,2mhY2mhM2mh(,2mh^2mh2mh.B2mhV2mh2mh)2mhr2mh[2mh2mh2mhr2mh2mh,2mh2mh2mhh,2mh2mh2mhY,2mh2mh2mh,2mh\2mh:2mh,2mh`2mh2mh2mh2mh2mh@2mh2mh2mh2mh2mh,2mh2mh2mhf,2mh2mhY2mh2mh2mh2mh 2mhB2mh^2mh,2mh2mh92mh2mh 2mhT2mh[2mh2mh:2mh2mh2mh"2mhH2mh2mh 2mh2mh2mh#2mh2mh,2mhP2mh2mh,2mh92mhb2mh,2mh2mhz2mh2mh<2mh 2mh' P  There is an escape hatch in the floor here.2mh@2mh _2mh2mh(2mh2mh92mh 2mh2mh6,2mh2mh#2mh,2mh 2mh2mh,2mh 2mh#2mh$,2mh$2mh'2mh(,2mh *2mh/Y  Items here: )) ÷÷.2mh02mh0 _2mh12mhs=f  Items here: ))))))) [ ÷÷÷÷÷.2mh?2mh9@ _2mhwA2mhD@  There is an open gate here.2mhUF2mh~F _2mhG2mhI2mhL,2mhuP2mhR2mhUB2mhW2mhDX2mhnX2mh Y2mh(Z2mhk[2mh[2mhB\2mh]2mh^,2mh^2mh_2mh`,2mh]`2mhz ###~~...~...~...~...~~#)# ##.#.  #.'..~.~.~.~.~.~.~.~..')# ##.###  #.'...~.♣.~.♣.~.♣)~...'.###.## #  #.'..~.~.~.~.~.~.~.~..'....##  #.#~~...~...~...~...~~#.###.## #  #.#~~~.~.~.~.~.~.~.~~~#.# ##.###  #.##~~~...~.♣.~...~~~##[# ##.#. 2mh{{g #..##~~~.~.~.~.~.~~~###.# ##.#  ##..##~~~...~..@~~~####.######.#2910.0)  ##..##~~~.~.~.~~~##............  ##.###~~~...~~~##.###.######..  #...##~~~~~~~###.###.# ###  ###.###########......# #.##.# .##### #....# 2mh{.# ####.# ..# #.# ..##2mh~2mhׂ2mhE _Done exploring.3mhdT33mh@U3mh]|p'......0.0)3mh3mh3mhڅE _Done exploring.5mhXV5mhX5mh]5mhX_6mh0W6mhZ6mha6mhbc7mh7mh7mh7mh8mh 38mhr 8mh8mh8mh$P _8mh8mh8mh8mh8mh,8mh8mh!8mh#,8mh%8mh&8mh(8mh)8mh*8mh-8mh1,8mh28mh48mh;5,8mh68mh7@  There is an open gate here.8mh88mhA9 _8mh:9mhc#~~~...~~~## ###########...#### ~~~.~.~.~~~## #....>............ ~~...~...~~~## #.#########...### ~.~.~~~###.# ### ...~.♣.~...~~~##.# ### ~.~.~.~~#)# ##.## .~...~...~...~~#)# ##.#.## ~.~.~.~..')# ##.###.## .♣.~.♣.~.♣)~...'@###.## ##.## 306.2 (8 ~.~.~.~.~.~.~..'....## ##># ### .~...~...~...~~#.###.## ##.## ~.~.~.~.~.~.~~~#.# ##.###.## #. ...~.♣.~...~~~##[# ##.#.## #.# ~.~.~.~.~.~~~###.# ##.#.#  ~~...~...h m~~~####.######.##### #.#  ~~~.~.~.~~~##...............###.#  #~~~...~~~##.###.######.........# 9mh\9mh 9mh ;mhw 3;mhy ;mh( ;mh ;mh ,;mh[ There is an open gate here. _Done exploring. _Done exploring. _There is an open gate here. ;mh b Things that are here:  a +0 club; a +0 club; an orc skeleton;mh3 ;mho  _;mh ;mh f  Items here: ))))))) [ ÷÷÷÷÷.;mh ;mhԒ  _;mhp ;mh˖ Y  Items here: )) ÷÷.;mh$ ;mht  _;mh ;mh8 ;mh ;mh ;mhڞ ;mh@ ;mhw ;mh ;mhi ;mh[ ;mh ;mh ;mh: ;mh ;mh ;mh" ;mh ;mh ;mht ;mh̩ ;mh" ;mh ;mh ;mh ;mh; ;mh F ;mhޱ ###### ~~~~~####### ...~~~## ###########...######## ~.~.~~~## #....@...............#16.2 (1;mh x0.0) .~...~~~## #.#########...######. ;mh ~.~.~.~~~###.# ##### #. .♣.~...~~~##.# ### #. ;mh$ ~.~.~.~.~~~#)# ##.## #... .~...~...~~#)# ##.#.## #... ~;mh5 z.~.~.~.~..')# ##.###.## #... ;mhH .♣.~.♣)~...'.###.## ##.## #.<. ;mhZ ~.~.~.~.~..'....## ##># ####...;mh ;mh ;mhY a _There is an escape hatch in the floor here.=mh=mh=mh=mh =mh87.0) _=mhխ=mhq#.....# ..... ...  #.#6 #@# #.# #.# #.# f#. f   sleepcap (wandering) =mh@=mh =mhfB9 (1.7Kinetic Grapnel=mhok=mhmK _You slide downwards. The hatch slams shut behind you.?mhU  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?mh   bingos the Sneak  Kobold  Health: 41/41 ======================== ?mh.  Magic: 12/15 ===================----- #.....#  AC: 3Str: 8 ..... EV: 20Int: 18 ... SH: 0Dex: 13?mh Y #.# XL:  8 Next: 15% Place: Dungeon:6 #@# Noise: ---------  Time: 6317.9 (0.0) #.# a) +0 hammer #.# Cast: Kinetic Grapnel #.# f#.  f   sleepcap (wandering)?mh  _You slide downwards. The hatch slams shut behind you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  ?mh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (wandering, hasn't noticed you)@mh]o   bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================----- #.....#  AC: 3Str: 8 ..... EV: 20Int: 18 ... SH: 0@mho Dex: 13 #.# XL:  8 Next: 15% Place: Dungeon:6 #@# Noise: ---------  Time: 6317.9 (0.0) #.# a) +0 hammer #.#@mh-p  Cast: Kinetic Grapnel #.# f#.  f   sleepcap (wandering)@mhZp Casting: Kinetic Grapnel (safe; 1% risk of failure)  @mhzp MConfirm with . or Enter, or press ? or * to list all spells.@mhp Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target@mhp Aim: a sleepcap (wandering, hasn't noticed you)  You lock target on the sleepcap and prepare to deploy your bee.@mht *   ..... ... #.# #@# @mh@u $#.# #.# #f# .#. @mhiu Mf @mhYv c==8.9 (1Winding @mhay @mhz onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap (wandering, hasn't noticed you)  You lock target on the sleepcap and prepare to deploy your bee. @mh,{ d_(Press . to continue winding your bee.)AmhAmh:f.AmhĊX--9. AmhAmhv@ _You continue winding your clockwork bee...Amh޼ f.--20.. AmhԿ AmhN @ _You continue winding your clockwork bee...Bmh}BE y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the sleepcap.Bmh9C8=1BmhFBmhIU _The sleepcap barely misses you.Cmh:{..?#.....#Cmh5; .#.....#..........yf#.#.#.CmhE  You swap places. Found a scroll labelled BEL HEV KEV.  Your clockwork bee completely misses the sleepcap.CmhF&2CmhfKCmhmNI _The sleepcap releases spores at your clockwork bee.Cmh##.....?  #.....#....@....####.#.#.y# #f#.#.#.Cmh  Your clockwork bee stings the sleepcap but does no damage.  The sleepcap barely misses your clockwork bee.Cmh .-3Cmh۷Cmh= _Your clockwork bee stings the sleepcap!Dmh .##.....?  .#..@..#.........####.#.#.y#.#fDmhj# ##.#.#.DmhrL  Your clockwork bee stings the sleepcap.Dmhژ\3=-4DmhLDmhh _The sleepcap completely misses your clockwork bee.Dmha ......###...? #........@....####.#.# #y#.# f# #.#.#. Dmhg ; * *   dormant clockwork bee (minion)Your clockwork bee stings the sleepcap.  Your clockwork bee winds down and falls to the ground.Dmh҉ &5DmhM z _The sleepcap releases spores at your dormant clockwork bee but does no damage.Emht ......# ##.....# ...?...# #.....#.#.....#...####.#.#. #*#.# #f# # #.# #.# .#.Emh4Emhݠ&6EmhEmh5Q _The sleepcap releases spores at your dormant clockwork bee.Emh ......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. #*#.# #f# ##.##.# .#. Emh Emh &7Emh Emho d _The sleepcap releases spores at your dormant clockwork bee but does no damage.Fmh\ ......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. #*#.# #f# # #.# #.# .#.Fmh? 8 Fmh[==8 _The sleepcap releases spores at your dormant clockwork bee!FmhK_......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. #*#.# #f# ##.#FmhW#.# .#. FmhFmh4.-9FmhFmhɔQ _The sleepcap releases spores at your dormant clockwork bee.Fmh  ......# ##.....# ...?...# #.....# ..#.....#. .Fmh  .####.#.#. #*#.# #f# # #.# #.# .#.Fmh Fmh A-30Fmh Fmh d _The sleepcap releases spores at your dormant clockwork bee but does no damage.Gmh......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. #*#.# #Gmhsf# ##.##.# .#. GmhGmhU4==1Gmh/Gmhjd _The sleepcap releases spores at your dormant clockwork bee but does no damage.Hmh` ......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. #*#.# Hmh`a#f# # #.# #.# .#.HmhiHmhl&2Hmh$rHmhTtQ _The sleepcap releases spores at your dormant clockwork bee.HmhYW......# ##.....# ...?...# #.....# ..#.....#. . .####.#.#. Hmh_#*#.# #f# ##.##.# .#. HmhHmh?&3HmhHmh?d _The sleepcap releases spores at your dormant clockwork bee but does no damage.ImhD......###...? #............####@#.#. #*#.# f# #.#.#.ImhImh.=4ImhImhNT.e but does no damage..e but does no damage.Imh yy   Imhv #3Imh )--Imh ImhX e but does no damage..e but does no damage. _You wind your clockwork bee back up and it locks its sights upon the sleepcap!Jmh+e .##..Jmh4,...?  #.....#....@.....####.#.#.y#.#Jmh,kf# ##.#.#.Jmh4  Your clockwork bee stings the sleepcap. x2-5Jmhw6Jmh7 Jmh8W_The sleepcap closely misses your clockwork bee.Jmh ......# ##.....# ...?...# #.....# ..#.....#...####.#.#.#y#.# #f#.##.#.##.# .#. Jmh L  Your clockwork bee stings the sleepcap!JmhD Jmh y..y   clockwork bee (minion)Jmh --9-6Kinetic GrapnelJmh Jmh P _The sleepcap is destroyed!Kmhb  ......# ##.....# ...?...# #.....# ..#.....#.. . .####y#.#.. #.#.# #.#.# #.#.#Kmh s #.#  .#.Kmhd **   dormant clockwork bee (minion)Kmh= &7Kmh Kmh L _Your clockwork bee winds down and falls to the ground.Kmh .##.....?  .#..@..#..........####*#.#...##.##.#.#.KmhKmhU4==8Kmh`Kmh9LmhKE#######..Lmh##.....?  .#.....#..........####*#.#....##.#.#.LmhLmh&9LmhLmhLmhKH#######..##.....? # .#.....#..........####*#.#...##.#LmhHLmhNLmh Q'40LmhULmhWLmhbn# .#.##.....#.@...#.##.....# ..#.....#.. .... .####*#.#.. #.#.#  #.#.#  #.#.#  #.#1Lmh_eLmhjLmh#lE==2.9 (2LmhnLmh:pa _C - a scroll labelled BEL HEV KEVMmhOl3Mmh6mMmho,MmhrXMmhdrMmhrL5==MmhrMmht4 _Magic restored.Mmhu3MmhvMmhvMmhwMmhExMmhixMmhyMmhzMmhzMmh0{Mmhm|MmhP==Mmh[MmhmMmhy,MmhMmh!Mmh,MmhMmhMmhT,MmhMmh'Mmh#,MmhXMmh؆MmhBMmhMmhxMmhMmhMmhWMmh9MmhZMmhzMmhMmhb,MmhMmhMmh..############### #...............# #.###.##.##.....####.###.#.........#...#..##.....#...###.....#.....#..##.. #.#............Kinetic Grapnel #.o #.#..####*#.#.. ... #.# .# #.#.# #.#.#MmhFo   orc (wandering) #.#.# #.# .#.MmhE057.9 (15.0)MmhBo.Mmh,8.9 (16MmhMmhs _An orc comes into view. It is wielding a +0 dagger.NmhR  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nmh^#  bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================----- Nmh_8..###############  AC: 3Str: 8 #...............#  EV: 20Int: 18 #.###.##.##.....#  SH: 0Dex: 13 NmhQ_###.###.#.........#  XL:  8 Next: 19% Place: Dungeon:6 ....@...#..##.....#  Noise: ---------  Time: 6358.9 (0.0) ....###.....#.....#.. a) +0 hammer Nmht_;##.o #.#............ Cast: Kinetic Grapnel #.. #.#..####*#.#.. ... #.# .# #.#.#  Nmh_#.#.#  o   orc (wandering) #.#.#  #.#  Nmh_.#. Nmh_3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nmh_Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetNmh`Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you)Omhg  bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================----- ..###############  AC: 3Str: 8 #...............#  EV: 20Int: 18 #.###.##.##.....#  SH: 0Dex: 13 ###.###.#.........#  XL:  8 Next: 19% Place: Dungeon:6 ....@...#..##.....#  Noise: ---------  Time: 6358.9 (0.0) ....###.....#.....#.. a) +0 hammer ##.o #.#............ Cast: Kinetic Grapnel #.. #Omh`.#..####*#.#.. ... #.# .# #.#.#  #.#.#  o   orc (wandering) #.#.#  #.#  .#. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)Omhn   #..........  #.###.##.##.....#  ....#    ...o ##..  #..  ... #.# .#  #.#.# o #.#.# #.# .#.OmhTB====9.9 (1Winding   Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts! You hear a shout!PmhO  You continue winding your clockwork bee...Pmh?0-=---60. Pmh"Pmhw%8 _The orc hits you with a +0 dagger.Pmh|  You continue winding your clockwork bee...---1.. Pmh~P _The orc barely misses you.Pmh& Pmh " yoo   orc wizardo   orc (ally target)Pmh =y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.  An orc wizard comes into view. It is wielding a +0 dagger.PmhA 02Pmh PmhD _The orc misses you. Your clockwork bee misses the orc.Tmhj ###  ..############### #...............# #.###.##.##.....# ###@###.#.........#.y....#..##.....# ....o###o....#.....#.##..# #.#......... #..# #.#..####*#.#.Tmhz... #.# .# #.#.# #.#.# #.#.# #.#Tmhn  Your clockwork bee barely misses the orc.Tmh?o.TmhT1=3TmhTmhI _The orc hits your clockwork bee but does no damage.UmhM####..##############......... #.##Umhe ###.###.#........y..o.#..# ....o###.....#.....#..#..#o   orc (ally target)y   clockwork bee (minion).#Umh  Your clockwork bee completely misses the orc.Your clockwork bee stings the orc!Umh])y   clockwork bee (minion)Umhg-4Kinetic GrapnelUmhUmhoC _The orc dies!Vmh^#### ..################...............###.##.####Vmh........y..o.#..##....)###.......##..# #.#.......... ####*#.#... #.# .# #.#.# o   orc wizard Vmh y   clockwork bee (minion)Vmh4VmhpVmhE!w.yo.(ally target)VmhB"=3=-Vmhh"65Kinetic GrapnelVmh%Vmh(N _Your clockwork bee locks its sights upon the orc wizard.Wmh.#### ..################...............###.##.######.###.#........@yo..#..##)###......Wmh;##..# #.#.......... ####*#.#. .# #.#.#.#.WmhWmh6x  Your clockwork bee stings the orc wizard!Wmh  The orc wizard points at you and mumbles some strange words.Wmh/cL  The magic dart hits your clockwork bee.Wmhc.=6WmhgWmhbj WmhjY_Your clockwork bee closely misses the orc wizard.Wmha [#### ..################...............###.##.######.###.#.........yo..#..#####......##..# #.#.......... ####*#.#Wmh . .# #.#.###...  .#. Wmh`  Wmh s The orc wizard completely misses your clockwork bee.Wmh}! B=7Wmh& WmhT+ _Your clockwork bee barely misses the orc wizard.Things that are here: _a +0 dagger; a +0 leather armourXmh!!Y####..##############......... #.###.##.######.###.#....yo..#..# ...)###.....#.....#.#........#..####*#.#. ...# #.# .###....##.#.#.Xmh)x  Your clockwork bee stings the orc wizard.Xmhi/  The orc wizard points at you and mumbles some strange words.The puff of flame hits your clockwork bee.Xmhq  Your clockwork bee resists.  Your clockwork bee stings the orc wizard.Xmh)y   clockwork bee (minion)Xmh{=22=8Kinetic GrapnelXmh0J _The orc wizard dies!YmhH#### ..################...............###.##.######.###.#.........y)..#..#####......##..# #.#.......... ####*#.#. .# #.#.###...  .#. Ymh1Ymhh *oo   orc*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.YmhF--9Kinetic GrapnelYmhYmh7 _An orc comes into view. It is wielding a +0 flail.Things that are here: _a +0 dagger; a +0 leather armourYmhjs #### ..################...............###.##.######.###.#.........*)..#..##)###.......##.@# #.#.......... Ymhs s####*#.#.. .# #.#.# .##..o  #.## .#. Ymhu YmhQ| ro.(ally target)Ymh} I--70 _Ymh Ymh… Zmhw####..##############......... #.###.##.######.###.#.....*)..#..# ....@###.....#.....#.#........ #..# #.#..####*#.#.ZmhOx* ...o# #.# .#.##...#.##.##.#.#.Zmh^zZmh>bo.1ZmhZmhs  Things that are here: _a +0 dagger; a +0 leather armourZmhx####..##############......... #.###.##.######.###.#....*)..#..#ZmhD ...)###.....#.....#.##.......... #.o# #.#..####*#.#. ....# #.# .#.##...#.##.##.#.#.ZmhZmhp<o.Zmh\4==2 _Zmh ZmhN [mhyy   [mhL3--[mh[mhb! _You wind your clockwork bee back up and it locks its sights upon the orc![mhY####..##############......... #.###.##.######@###.#.....y)..#..# ...)###.....#.....#.##.o........ #..####*#.#. ....# #.# .#.##...#.###.#.##.#[mh[mh .yYour clockwork bee stings the orc but does no damage.[mh&3[mh[mhX _The orc misses your clockwork bee.[mh C####..##############......... #.######.###.#..........)..#..# ....y###.....#.....#.##.o........ #..####*#.#. ....# #.# .#.##...#.###.#.#[mhU  Your clockwork bee stings the orc but does no damage.  The orc misses your clockwork bee.[mh &4[mhs# [mhM& _ _Your clockwork bee barely misses the orc.\mhp#### ..################...............###.##.#####..........)..#..##....y###.......##.o# #.#.......... #..####*#.#.. .# #.#.# .##...  #.## #.#\mh|  Your clockwork bee stings the orc but does no damage.5\mh\mh؅` _The orc closely misses your clockwork bee.]mh#### ..################...............###.##.######.###.#........@.)..#..##y###......##.o# #.#.......... #..####*#.#]mh$2.. .# #.#.#.##...  #.## #.#.#.]mh  Your clockwork bee stings the orc.  The orc closely misses your clockwork bee.]mhI--=6]mh ]mh& c _Your clockwork bee completely misses the orc.]mh)  #### ..### #...# #.###.##.##.....##.###.#.##...@..)..#..##.....##....y###.....#.....##.##.o# #.## #..# #.#..####*#.#  ....# #.# .# #.#.# .##...]mh*  #.#.# #.## #.#.#  #.#  .#.]mhg2 G  Your clockwork bee stings the orc.]mh9  *)*   dormant clockwork bee (minion)  The orc dies!]mh> o3-7Kinetic Grapnel]mh[D ]mh G L _Your clockwork bee winds down and falls to the ground.^mhoY#### ..### #...# #.###.##.##.....# #####.###.#.# #....@.)..#..##.....# #....*###.....#.....#.#.##.)# #.#.# #..# #.#..####*#.#. .##... #.#.# ^mhv^mhy@-8^mh~^mhǀ^mh8#### ..## #...# #.###.##.##.....# #####.###.#.# #.....@)..#..##.....# #....*###.....#.....#.^mh8#.##.)# #.#.# #..# #.#..####*#.#.....#.##... #.#.# ^mh?^mhB&9^mh}F^mh1H_mhjK #### ..## #...# #.###.##.##.....# #####.###.#.# #....@.)..#..##.....#_mh  #....*###.....#.....# #.##.)# #.# # #..# #.#..####*#.# ....# #.# .# #.#.# .##... #.#.#  #.## #.#.#  #.#  .#._mh_mhV4==80_mh_mhI_mh4_mh_mh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)_mh  #### ..### #...# #.###.##.##.....# #####.###.#.# #...@..)..#..##.....# #....*###.....#.....# #.##.)# #.# # #..# #.#..####*#.#  ....# #.# .# #.#.# .##..._mh  #.#.#  #.## #.#.#  #.#  .#._mh _mhC -1 __mhk _mh; _mh, .#### ..################...............###.##.#######.###.#..........)..#..##*###.....##.)# #.#..........# #..####*#.# .. .# #..##...  #.## _mh a#.#.#. _mh _mhn &2_mh _mh `mhE#### ..################...............###.##.#######.###.#..........)..#..##*###.....#.##@)# #.#..........# #..####*#.# .. .# #..##...  #.### `mhѩ`#.# .#. `mho`mh&3`mh`mh`mhmFW#### ..################...............###.##.#######.###.#....#......)..#..###....*###.....#.##.)# #.#.......... #@.####*#.#.... .# #.#.##.... # #.####... `mhFa#.#.#. `mh*M`mhbOC==4`mhZT`mh.V`mhw ..################...............###.##.######..........)..#..##...*###.....##.)# #.#..........#.##..####*#.#.... .# #.#.##..... # #.#### ... #.##.#.`mh`mh&5`mh `mh`mh= ..# #.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....*###.....#.....#.#.##.)# #.#.#.##..# #.#..####*#.#......@# #.# .# #.#.# #.##.#.#.# # #.####.#.#.# ...##..`mhD `mhF &6`mhI `mh*K `mh`mh5`mh%`mhA'amhK#...............###.##.######..........)..#..##...*###......##.)# #.#...........##..####*#.#......###.# .# #.#.# #.##.@....  #.#### ....  ###.#. #.amh՟amh=) amhܨU5==7amhamh amh>O_Your dormant clockwork bee falls apart.amh\&#.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....)###.....#.....#.#.##.)# #.#.#.##..# #.#..####*#.#.amh<]......###.# .# #.#.# #.##.#.#.# # #.####.# #.#.# .... #.# ###.#..amhcamh%d&8amhgamhhamh\ #.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....)###.....#.....#.. #.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.#.#.# amhU] o# #.####.#. #.#.# .... # #.# ## amhje amhg &9amhXm amh8o amh ~#.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....)###.....#.....#.. #.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.amh{ *#.#.# # #.####.#.# #.#.# .... .# #.# ###.. .##. .#amhh =90amh amh bmh[#.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....)###.....#.....#.. #.##.)# #.#... #.##..# #.#..####*#.#.. bmh[h......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.# # #.# ###.. ##. #.#bmhabmhdC==1bmhlbmhD#.# #.###.##.##.....# #####.###.#.# #......)..#..##.....# #....)###.....#.....#.. #.##.)# #.#... #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# bmh# #.####.#.## #.#.# .... #.#.# #.# ###.. #.#.##. #.#.#bmhbmh+&2bmhbmh3cmh3cmh cmhcmh,cmhcmh\,cmhcmhdcmh,cmhcmh<cmhOcmh#.##.)# #.#..#.##..# #.#..####*#.#........###.#..# #.#.# #.##.........# #.#.# # #.####.#.## #.#.#  .... #.#.# #.# cmhdb##.. #.#.# .#.  #. #.#.####  #@....  ...^....#  ........# Kinetic Grapnel ##.###..h .. .#.h   howler monkey (wandering)cmh+6.9 (4cmh+7.9 (5cmhlcmhN` _A howler monkey comes into view.fmh R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gmh #.##.)# #.#............  bingos the Sneak #.##..# #.#..####*#.#..  Kobold ......###.#..# #.#.#  Health: 41/41 ======================== #.##.........# #.#.#  Magic: 12/15 ===================----- # #.####.#.## #.#.#  AC: 3Str: 8 .... #.#.# #.#  EV: 20Int: 18 ###.. #.#.# .#.  SH: 0gmhDex: 13 #. #.#.####  XL:  8 Next: 23% Place: Dungeon:6 #@....  Noise: ---------  Time: 6397.9 (0.0) ...^....#  a) +0 hammer ........#  Cast: Kinetic Grapnel ##.###..h  .. .#.   h   howler monkey (wandering) _A howler monkey comes into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: mhOD49ma howler monkey (wandering, hasn't noticed you)gmh #.##.)# #.#............bingos the Sneakgmh #.##..# #.#..####*#.#..Kobold......###.#..# #.#.#Health: 41/41 ========================#.##.........# #.#.#Magic: 12/15 ===================-----gmh$ # #.####.#.## #.#.#AC: 3gmhz Str: 8.... #.#.# #.#EV: 20Int: 18###.. #.#.# .#.SH: 0gmh Dex: 13#. #.#.####gmh 6XL:  8 Next: 23% Place: Dungeon:6#@....Noise: ---------  Time: 6397.9 (0.0)gmh ...^....#a) +0 hammer........#gmh Cast: Kinetic Grapnel##.###..h.. .#.gmh/ yh   howler monkeygmhi 0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  gmh Press: ? - help, Dir - move targetAim: a howler monkey (wandering, hasn't noticed you)  You lock target on the howler monkey and prepare to deploy your bee.  gmh Y(Press . to continue winding your bee.)gmh ========8.9 (1Winding gmhZ  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  gmh Press: ? - help, Dir - move target  Aim: a howler monkey (wandering, hasn't noticed you)  You lock target on the howler monkey and prepare to deploy your bee.  (Press . to continue winding your bee.) _The howler monkey hoots and howls with incredible vigour!jmhHvjmh{;h.jmh9|p--------9. jmh߀jmh@ _You continue winding your clockwork bee...jmh jmhA @h.jmh s--------400.. jmh jmhT @ _You continue winding your clockwork bee...kmh y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the howler monkey.  The howler monkey misses your clockwork bee.kmh8=1kmh kmhW B _Your clockwork bee stings the howler monkey.lmh.####*#.#......## #.#.# #.##....... #.####.#.# .... #.#.# #.# ###.# .#. #. #.#.####  ##.#........^@y..#...h##.###...... .### .lmh  The howler monkey hits your clockwork bee.  Your clockwork bee stings the howler monkey.lmh&2lmhlmh)b _The howler monkey misses your clockwork bee.lmhG)........#.##..# ###*#.#........###.#.##.........# #.####.#.## #.#.# ..#.####.. #.#.# .#.lmh.#. #.#.######.#@....^.y.......h.###.###..... .#.## .lmh  Your clockwork bee barely misses the howler monkey.The howler monkey misses your clockwork bee.Your clockwork bee stings the howler monkey!lmhy .y   clockwork bee (minion)  The howler monkey dies!lmhjo8=3Kinetic Grapnellmhlmh& _You hear a bark!nmho .####*#.#......## #.#.# #.##....... #.####.#.# .... #.#.# #.# ###.#. #. #.#.####  ##.#........^@y..#...##.###...... .### .nmh nmh  h*h   hound*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.nmh s3==4Kinetic Grapnelnmh) nmhV X _A hound comes into view.pmh)........#.##..# ###*#.#........###.#.##.........# #.####.#.## #.#.# ..#.####.. #.#.# .#.#. #.#.######.#@...h^.*........###.###..... .#.## .pmhpmh`pmhxh..(ally target)pmhQ0---5pmhpmhpmh#.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.# pmh###.. #.#.# .#. #. #.#.###.#.@h..o...^.*..#.pmh =# ##.###.... .#.### . o   orc priest (wandering)*   dormant clockwork bee (minion)pmh  An orc priest comes into view. It is wielding a +0 dagger.pmhvo.distracted)pmh6P=--6pmhpmhK _The hound misses you.qmhg@ #.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.# ###.. #.#.# .#. #. #.#.##### ##.#@.h.o. ...^.*..## .# ##.###.... ... .#.#qmhf ## .qmhqmhqmhh...ooqmh&7qmh5qmhV _The hound completely misses you.rmh.####*#.#......## #.#.# #.##....... #.####.#.# .... #.#.# #.# ###.#. #. #.#.#####  ##.#.h.......^@*.o##.....# ##.###....... .#.### .rmh3o.rmhB=8rmhrmhK _The hound misses you.rmhyy   rmh3I2-rmh8rmhN _You wind your clockwork bee back up and it locks its sights upon the hound!smh ......## #.#.# #.##....... #.####.#.# .... #.#.# #.# ###.. #.#.smh #. #.#.#####  ##.#.h.......^.yo.##.@...# ##.###....... .#.### . smh^smh  Your clockwork bee stings the hound! The hound attacks as it pursues you!  The hound misses you.smh  .hy.o Your clockwork bee completely misses the hound.smh 50-smh 9smh]smh* _The hound bites you.tmhbN  You hit the hound.  The hound is almost dead.Your clockwork bee stings the hound!tmh)V > tmhV 7.  The hound dies!tmhJ[ o 1=-32tmh[ Z11.3 (1.4 _The orc priest closely misses you.tmhE` tmhb k _Your Forgecraft skill increases to level 6!umh"0#.##..# ###*#.#........###.#.##.........# #.####.#.## #.#.# .... ##.####.. #.#.# .#.#. #.#.#######.#......^@y..##.....o..# ##.###....... .#.### .umh (ally target)Your clockwork bee locks its sights upon the orc priest.  Your clockwork bee closely misses the orc priest.The orc priest closely misses you.umhTZ3=20umhumhmf _Your clockwork bee barely misses the orc priest.umh"c )........#.##..# ###*#.#........###.#.##.........# #.####.#.## #.#.# ..#.####.. #.#.# .#.#. #.#.#######.#@.....umhzc ^.y..##.....o..# ##.###....... .#.### .umhf umhm o. Your clockwork bee stings the orc priest!  The orc priest attacks as it pursues you!umhn &3umh t umhu X _The orc priest closely misses you.wmh|#.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.# ###.. #.#.# .#. wmh<#. #.#.##### ##.#.@.... ...^oy..## ........# ##.###....... .#.### . wmh  Your clockwork bee closely misses the orc priest.The orc priest completely misses you.Your clockwork bee stings the orc priest!wmh< )**   dormant clockwork bee (minion)  The orc priest dies!wmh42 =74Kinetic Grapnel _Your clockwork bee winds down and falls to the ground.  Your Dodging skill increases to level 6!wmh:wmh}h _Your Stealth skill increases to level 7!wmh wmh wmho wmh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)xmh #.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.# ###.. #.#.# .#. #. #.#.#####.##.#....^)*..#........# ##.###....... ..#.### . xmh xmh Q=-5 _xmhS xmha ymhL#.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.# ###.. #.#.# .#. #. #.#.#####.###.#.ymh...^)*..#........# ##.... ..#.### . ymhͩymh@-6ymhymhymhz#.##.)# #.#.  #.##..# #.#..####*#.#..  ......###.#..# #.#.#  #.##.# #.#.#  # #.####.#.## #.#.# .... #.#.# #.#.ymh###.. #.#.# .#..#. #.#.#####.#.##.#....^)*..#........# ##.###....... ..#.ymh<o### . ymh ymh&7ymh(ymhJzmhp#.##.)# #.#. #.##..# #.#..####*#.#.. ......###.#..# #.#.# #.##.# #.#.# # #.####.#.## #.#.# .... #.#.# #.#.####.. #.#.# .#.. #. #.#.#####.#.###.#.#zmhٛ...^)*..#........# ##.###....... ..#.### . zmh8zmh&8zmhzmh<zmh.##.)# #.#. .##..# #.#..####*#.#.. ###.#..# #.#.# .##.# #.#.#  #.####.#.## #.#.#  .... #.#.# ##.#.# ###.. #.#.# .#....#. #.#.#####.#.# ##.#.# zmhF...^)*..###### ........# ##.###.... ## ...zmhzmhU4==9zmhzmhzmhE ##.)# #.#. ##..# #.#..####*#.#.. ###.#..# #.#.# ##.# #.#.#  #.####.#.## #.#.# .... #.#.# ##.#.##... #.#.# #.#....  #. #.#.#####.#.# zmh ##.#.# ...^)*..###### .# zmh zmh '20zmh^ zmhe {mh{.)# #.#. ..# #.#..####*#.#.. ###.#..# #.#.# .# #.#.# #.####.#.## #.#.#  #.#.# ##.#.##. .. #.#.# #.#.... {mh#. #.#.#####.#.# ##.#.# ...^)*..###### .# {mh{mh{mh+ &1{mh {mh.{mh{mhC{mh0{mh{mh _ 3{mhJ_ {mhr` {mhrc =={mhd ,{mhjd {mh]e {mhe #5{mhe )=={mhe {mhg {mhh B{mhwi {mh)j ,{mhOj {mhj {mhlk ,{mhk {mhl {mhmm {mhm :=={mhm {mhun {mh3o B{mho {mhp ,{mh6p {mhq {mhnr ,{mhr {mhft {mht ,{mh9u {mhv {mhXw {mhxw {mhw {mhx {mhy {mhy {mhy {mhF~ {mh/ ,{mh {mhj {mh ,{mh {mh {mh {mh̓ {mh {mh {mh ,{mhb {mh0 {mh ,{mh {mh {mh {mh {mhv {mhh {mh} ,{mh {mh {mh {mh {mh {mh {mh {mh {mh {mh {mhb ,{mh {mh {mhs {mh {mh {mhV {mhܖ {mh {mh {mh {mhI ,{mh {mhe {mh$ ....# ......# #.....##### # ..........# ###*#.#...#  #.#.##.##  #.#.##.# #######.#.##.# #....49.3 (28.0)  ##.#.##.###.###.  {mh[ #.#.........# #?# ###.#.##.....# #.. ......######...<$## .###### ###.# .#.. ... {mhu !#.#{mh {mh -50.3 (29{mhV {mh 9 _Found a stone staircase leading up.|mhʼn ^ .#####... ....... ###*#.#  #.#.##.#.# #######.# #.....  #.###.###.#.........# #? ###.#.##.....# #...#### .|mhَ |mh 11.3 (1.0)|mhؓ |mh }mh<2 #####... ....... ###*#.#  #.#.##.# #######.....  ###.###.#.........# ###.#.##....# ......######...<$####.#.}mh>}mh?&2}mhA}mhE}mhF+3.3 (2}mhH}mhTKa _D - a scroll labelled BEPSOAFOSCH}mhb ... ....... ###*#.#  #.#.##.# #######.....  ###.###.#.........# #.#### ###.#.##...# ......######...<$######### ###.### #}mh{f}mh]g+4.3 (1}mhGi}mhj}mh% ....... ###*#.#  #.#.##.# #######.....  ###.###.#.........# #.#### ###.#.##.....###.... ......######...<@#### .###### ###.###  #.. #}mhn}mh&5}mhg}mhm}mh+6.3 (2}mh}mhk? _You now have 238 gold pieces (gained 17).}mh~3}mhz~}mh}mhڃB}mhF  There is a stone staircase leading up here. _}mh}mhY,}mhƇ}mh^}mhF}mhY}mh}mh}mhȋ}mhۋ}mh1}mh}mh,}mhR}mh}mh}mh}mhh}mh}mhW,}mh}mh}mh}mh}mhO}mh}mh}mh#}mhs}mh!}mh }mh}mhm}mh\}mh,}mh }mh}mh,}mhP}mhǜ}mh3}mhB}mho}mhÝ}mh7}mhF}mho}mh}mhq}mh}mh}mh/}mh}mh}mh}mhD}mh}mhš}mh}mh}mh",}mh_}mh٣}mh,}mh}mh}mhC}mhS}mh}mh}mhp}mh}mh}mh}mh}mh}mh}mh}mh}mh}mh٩}mh\}mhӪ}mh}mh }mh}mh}mhA}mhh}mhԬ}mhQ}mha}mh}mh}mhk,}mh}mh#}mh}mh}mhȯ}mh=}mhϰ}mh߰}mh}mhi}mh߱}mh}mh}mhi}mh}mh#}mhM}mh߳}mh}mhô}mh}mhg}mh}mh}mh,}mh}mhd,}mh}mh}mh[}mhk}mh}mh }mh}mh}mh̹}mh6}mhʺ}mhں}mh}mh}mh_}mh #.#  #.# }mh1i #.#  }mhGv#.#  #.#}mhYY  #.# }mhjZ #.# }mh}0  }mhY.#####.#  }mh }mhS...@..#   .#######}mh1  }mhK Kinetic Grapnel }mh }mh1  }mh }mh  S   adder (wandering)}mh0"  }mhK" }mh2094.3 (38.0)}mht,5.3 (39}mhX}mhY _An adder comes into view.mhѨ0****mh%j  The kinetic grapnel misses the adder.mh).S..Smh*[4--==6.3 (1mh* .0) mh'.mh0@ _The adder hisses angrily. You hear a bark!mhe 0****mhS mh- j  The kinetic grapnel misses the adder.mh mh M.hS. h   houndmhP mhs b3-----7mhn mh X _A hound comes into view.mh * (grapneled)  The kinetic grapnel hits the adder.mhu,mh.{ .hSThe adder is heavily wounded.mh{I2----mh{8mhmh%K _The adder misses you.mhl  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh%b #.#  bingos the Sneak #.#  Kobold #.#  Health: 41/41 ======================== #.#  Magic: 9/15==============---------- mh &'#.#  AC: 3Str: 8 #.#  EV: 20Int: 18 mh#&#.#  SH: 0Dex: 13 mhX&.#####.#  XL:  8 Next: 37% Place: Dungeon:6 mhp&...hS@..#  Noise: =--------  Time: 6498.3 (0.0) mh&.#######  a) +0 hammer mh&j Cast: Kinetic Grapnelmh& mh& h   hound mh& S   adder (grapneled)mh& mh&=_The adder misses you.mh'Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh<'Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mhP'Press: ? - help, Dir - move targetAim: an adder (heavily wounded, grapneled)mhK#.#  bingos the Sneak#.#  Kobold#.#  Health: 41/41 ========================#.#  Magic: 9/15==============----------mh #.#  AC: 3Str: 8#.#  EV: 20Int: 18#.#  SH: 0Dex: 13.#####.#  XL:  8 Next: 37% Place: Dungeon:6..hS@..#mh7  Noise: =--------  Time: 6498.3 (0.0).#######  a) +0 hammermh  Cast: Kinetic Grapnel  mh1H  h   hound  S   adder (grapneled)  mhRMConfirm with . or Enter, or press ? or * to list all spells.mhAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (heavily wounded, grapneled)  You lock target on the adder and prepare to deploy your bee.  mhY(Press . to continue winding your bee.)mhb=9.3 (1Winding mh+mh8  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  mh Aim: an adder (heavily wounded, grapneled)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) mh G_The adder barely misses you.mhO  You continue winding your clockwork bee...mh|Y-500. mhYmh|V _The adder completely misses you.mhTO  You continue winding your clockwork bee...mhj-1.. mhmh _The adder misses you. The adder completely misses you.mhR yally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.10/15==2mh@WmhZs _The grapnel comes loose from the adder. The adder misses you.mh[ #.#  #.#  #.# mhR[  #.#  #.#  #.#  mhv[ #.#  .#####.#  mh[ ..hSy@.#  .#mh[ >    mh[ $     mh \ mhd  You swap places.  The adder closely misses your clockwork bee.mh&e &3mhi mhfk a _Your clockwork bee barely misses the adder.mhh#.#  #.#  #.#  #.#  #.#  #.#  #.#  .#####.#  ..hSy.@#  .#         mhI  Your clockwork bee stings the adder!mhmh)mhY.h.yy   clockwork bee (minion)mh S==8-4mhmhE _The adder dies!mhc2##################..h.y..#######mh3mh8 †h (ally target)mh=8tYour clockwork bee locks its sights upon the hound.  Your clockwork bee stings the hound!mh8.=5mh&;mh=L _The hound bites your clockwork bee but does no damage.mh .####..†hy######mh I  Your clockwork bee stings the hound.mh  † mh 42-6Kinetic Grapnel _The hound dies!mh mh mh m _Your Spellcasting skill increases to level 5!mh ##################..††y..#######mh**   dormant clockwork bee (minion)mh@-7mhfmhL _Your clockwork bee winds down and falls to the ground.mh# ..............##################mh# ..††*..#######mh) mh+ &8mh/ mh0 mh##############.####..††*######mhmh71=mh 9mhmhmh.####..††*######mhmh'10mh& mhR"mh8mh:mh>mh/@  mhQ@You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mhY 4mhg] mh!`   mhM` You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mhۛ3mhcmh|mh̞mhmhmh+mhmhѥmh9=mhmhҧmhmhzmh>2==mhmh,mhTmhBW _You start resting.mh3mhmh~mh:==mhgmh,mhomhmhmhmhO,mhmhmh#3mh%(=mhrmh,mhJmhmh&mhmh,mh_mhmh2=mh mh,mhmhmhmhmh94mh)==mh/mhdmhmhmhHmhnmhmhmhmh(mh{mh:==mh mhBmhemhmhmhmhEmhQ .mho _Your dormant clockwork bee falls apart.mhq037.3 (27.0)mh6[5==8.3 (28mhmhU% _Magic restored.mh  #.#  #.#  #.#  #.#mhZ   #.#  #.#  #.# mh b .#####.# mhp  ...††@.#  .#        mhd G9.3 (1.0)mh mho mh1 #.#  #.#  #.#  #.#  #.#  #.#mh3  #.#  .#####.#  ...†@..#mhU&  .mh}7#  mh   mh   mh mh '40mhmhpr _You see here a hound corpse.mhL #.#  #.#  #.#  #.#  #.#  #.#  #.# #.#####.# ..@†..# .#        1 _mhPmhQs _You see here an adder corpse.mh #.#  #.#  #.#  #.#  #.# # #.# #. #.# mhM.#.#####.# #...@††..# .# mhF#. #mh=+   mh\  mhy mhhmhA==2 mhշ _mhmhmh0X #.#  #.#  #.#  #.#  #.#  ## #.#mhy  #.# #.# #.#.#####.#  #..@.††..# mh#...# #.#  #. #  mh'R   3mhzmhmhl  #.#  #.#  #.#  #.#  #.# mhm X ## #.# #.## #.#  #.#.#####.# mh7m #.@..††..#  #...mham #  ##.## mhm b #. #. mhm mhPs mhu &4mhx mhz mh:6mhU9XmhE:mh<,mhB<mhK=mhW>mh>mh>mh?mh@mh AmhjAmhxBmhCmh:CmhCmhEmh!Fmh^FmhH mh6HH_You now have 249 gold pieces (gained 11).mh6ImhZImhImh2KmhL,mhMmhyOmhP,mhRmhTmh#VmhRVmh Wmh(YmhZmhZmh|[mhfe #.##.## #.##.#.#.#####.##..#....††..#mhe#.#...########.##.## #.##.# .##.# ####.##.# ......@.# ###...### mhe#...# #.### mhe"mhjmhj)573.0)mho,8.3 (14mh tmh#vb _E - a scroll labelled AZURPH UFYLAmhw 3mh mh mh[ ,mh mh! nmh2" ,mha" mh+# mh^$ Bmhd% mh% ,mh& mh& mh' ,mhC' mh' mh7( ,mhn( mh( mh?) ,mhp) mh* mh* ,mh8+ mh-, mh, mhY- ,mh/. mh/ mh./ mhh/ mh&0 mh0 mh1 mhW1 mh2 mh3 mh3 mh4 mhB5 mh6 ,mh47 mh7 mh8 ,mh"9 mh9 mh: ,mh: mh; mhG= ,mh= mh> mh? mh? mh? mhE@ mh@ ,mh A mhA mhB mh5B mhbB mhB mh\C ,mhC mhD mhD ,mhD mh]E mhE mhE mhF mhF mhG mhZG mhG mhG mhH mhH mhH mhUI mhI mhI mhJ mhJ mh/K mh\K ,mhL mhL ,mh M mhM mhN mh4N mhTN mhN mh{O ,mhO mh|P mhdQ mhV ## #.# #o###.............#.#.## .# ### #......# .## #.#@#.####.##mh(W  #.......##.## #.#.#.#....##Kinetic Grapnel #########..######### mhLW *###...........mhhW ......######### o   orc (missile, wandering)#######mhW mhBm o88.3 (309.3 (31mhs u _An orc comes into view. It is wielding a +0 hand axe.mh R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mha  bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================----- ## #.# #o ### AC: 3mhPbStr: 8 ......... ... EV: 20Int: 18 #.#.#.## .# ### SH: 0Dex: 13 #......# .# # XL:  8 Next: 42% Place: Dungeon:6 mhnb#.#@#.####.# # Noise: ---------  Time: 6589.3 (0.0) #.......##.# # a) +0 hammer mhb#.#.#.#....# # Cast: Kinetic Grapnel mhbP#########..######### ###........... mhb......######### o   orc (missile, wandering) mhb)####### mhb3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhbAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mhcPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and quivering stones (wandering, hasn't  mh"cnoticed you)mh(!  bingos the Sneak mh^!y Kobold  Health: 41/41 ========================  Magic: 12/15 ===================-----mhw! mh!## #.# #o ### AC: 3Str: 8 mh!......... ... EV: 20Int: 18 #.#.#.## .# ### SH: 0Dex: 13mh! mh"#......# .# # XL:  8 Next: 42% Place: Dungeon:6 mh"#.#@#.####.# # Noise: ---------  Time: 6589.3 (0.0)mhB" mh"#.......##.# # a) +0 hammer mh"#.#.#.#....# # Cast: Kinetic Grapnel mh"P#########..######### ###........... mh"......######### o   orc (missile, wandering) ####### mh"mh#(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mh#Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and quivering stones (wandering, hasn't  mh(#Mnoticed you)  You lock target on the orc and prepare to deploy your bee.mh&-mh& mh&## #.# #.  mh&Ho.  mh&n .#   .# mh&    mh&$  mh 'J...#  mh'.. mh)'g###........... ......mh>'Vo) mhS' mhg' mh (&==mh(>90.3 (1Winding mh+mh9.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mh`.Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and quivering stones (wandering, hasn't  noticed you)  mh.You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)mhx O  You continue winding your clockwork bee...mh| ?((mhX -..mh5 W-1. mh mh T _The orc throws a stone. The stone hits you but does no damage.mh O  You continue winding your clockwork bee...mhy N((((mhJ F..@.-2..  _The orc throws a stone. The stone barely misses you.mh},mhV.omh8-3mh)mhZ _With a metallic buzz, your clockwork bee launches itself at the orc.mhdmhxy, ally target)y   clockwork bee (minion)mhK((((#mhl[.@..mh.=4mhmhn _The orc throws a stone. The stone completely misses you.mhA## #.# #.###.........mhYAB... #.#.#o## .# ###....y. mhA#.#.#####..@....#.#.#...########..######## mhAx###.................################ ) mhA mhmhU.omh.-5mh mhmh##### #.# #. #......... .#.#.#.## .# ###.#...oy.# .# #.#.#.#.####.# #.#.##.# #.#.#.#.#....# #.#########..#.###.......## y   clockwork bee (minion)mhmhC 2o.o   orc (missile, ally target)y   clockwork bee (minion)mhx mh#\3=-6mh&mh'mh8#.#.#.## #.# #. ####.......... .#.#.#o## .# ###.#....y.# .# #.#.#.#.####.# #.##.##.# mh8#.##.#.#.#....# #.##########..#.####.#......## mh>G  Your clockwork bee stings the orc!mh>mhB).yy   clockwork bee (minion) mhF_7Kinetic GrapnelmhRImhKC _The orc dies!mh^ # # # ## #.# #. #### .........  #.#.#)## .# ### #......# .# # #.#.#y####.# #. #.##.# #. #.#.#.#....# #. #########..#. ###. ...... #mh**   dormant clockwork bee (minion)mhɝ&8mhb _Your clockwork bee winds down and falls to the ground.mhK ## #.# #.  .........  #.#.#)## .# ###mhbK #......# .# # #.#.#*####.# # #.##.# #mhK #.#.#.#....# #mhK #########..# ### ......mhKD #mhQmhS&9mhWmhZmh## #.# #.###......... ....#.#)###.....# #.#@#*##......##.#.#.#....# #########..######### ###.................################mh1$mh&D=600mh)mhJ+mh: M #..<...  ##.#.#.####......... ...#.#)####..@...# #.#*##.......###.#.#.#....##mh: *   dormant clockwork bee (minion)mhB 2<mhUE &1mhJ mhM 9 _Found a stone staircase leading up.mhm/#####..<...#####.#.#.#.#......... .#.#.#)## .# ###.#...@..# .# #.#.#.#*####.# #.#.......##.# #.#.#.#.#....# #.#########..#.mh:###.......# mhmhm&2mhmhmhBQ#.#.#.#.#..<...## #.##.#.#.#.. ####.......... .#.#.#)## .# ###.#....@.# .# #.#.#.#*####.# #.##.......##.# #.##.#.#.#....# #.##########..#.####.#mhB.......# mhImhLU4==3mhPmh9SmhJmhKmhHQmhR  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mhDF .# #.#  #..<...### ##.#.#.#...####.........# ....#.#@####.....# .#.#*##......##.#.#.#....# #########..######### ###..................##################mh_mhK-4 _mh[mhZ  i - 49 stones (gained 5)  Things that are here:mh*+5.3 (2mhmhR _a +0 hand axe; an orc corpsemhA T ..... .#.#.##  #..<...### ##.#.#.#...####......@..# ...#.#)#####.....# .#.#*##.......##.#.#.#....# #########..######### ###..................###########mh  mh +6.3 (1mh mh mhxR#.##.##.#.#..... #.#.#.#.## #.##..<...###.#.###.#.#.#.####.#.# .mhxT#.#.#)### .# ###.#......# .# #.#.#.#*####.# #.##......#.#.#.#....# #.# mhpmhC==7mh-mhmh-#.##.#.#..##.#...... #.#.#.#.## ##.##..<...###.##.###.#.#.#.####.#.# .#.#.#)### .# ###...##......# .# #...#mh#.#.#*####.# #.##.....#.#.#.#....# #.# mh\%mh'&8mh+mh,-mhE ImhF mhF mhJ 5==mhL mhR mhT mhLV ,mhV mhX mhY P==mhTZ mhv[ mh\ Bmh^ mh~_ ,mh_ mh` mha mhb mh/b mhb mhc mhd mhd mhf mhl mhm mhm mh)n mho mhhp mhp mhp mhq mhr ,mhr mht mhvu mhu mhu mhv mhw ,mhx mhx mhSy mhvy mhy mhz mh{ mh{ mh| mh} mh} mh} mhG~ mh mh #.#.# #.#.# ##...########...............# !.##############. #.#  #. #.#  #. #.# #. #@## #.#29.3 (21.0) ###>#.##### # ..###....#### # ###.#.###.##.## #. #.## #.#.#.#####.# #.# #..#....††..#.#.# #.#...#######..... #.......# #.##.##  .#.#.## #.####### #.##.#mh C30.3 (22mh mh ; _Found a stone staircase leading down.mh# 3mhw$ mh' mh( mht, Bmh. ,mh. mh/ mh1 mh2 mh2 mh 4 mh5 mh6 mhm6 mh7 mhd9 ,mh: mh< ,mh4= mhz? v _t - 3 viscous purple potions (gained 2)mh@ mh@ mh;A mhB mhB mhB mhXC mh}D mhI mhJ BmhK mh5L mhUL mhL mh7M mhN ,mh(O mhO mhNP ,mhP mhQ mhR mhR mhS mhT mhNU ,mhU mh{V mhW mhW mhW mhZY mh!Z mhAZ mhZ mh[ mhz\ mh\ mh\ mh] mh>^ mha^ mh^ mh_ mh` mh` mha mhlc mhzd mhd mh!e mh f mhCg ,mhg mhi mhl ,mhm ,mhm ,mhm mho mhp mhq mhu nmhw mhx mhEx mhx mhy mhz ,mh2{ mh8| mh0} ,mhy} mh} mhP~ ,mh~ mh mhj mh mh mh mh߃ ,mh+ mh mh mh mh mh mh5 ,mh mh mh mh mhN mh mh mh mh` mh: mhU ,mh mhȓ mh ,mh mh mh mh mhy mh mh mh mh mh mh mh* mh~ mh mh9 mhi mh mh mh ,mh mhأ mhФ mh mh% mh mh[ ,mh4 mh5 mhĬ ,mhu mhҮ mhׯ mh mh԰ mh mh ,mh mh mh t##.## #.#.#.###.# #..<...##.###.#####.#.#.#.......####.#####.#.#)## #.# #......#  #.# #.#.#*###.#####.# #.........=@...# #.#.#.#..79.3 (49[.####### ######## ## .... ### mh_ mh -80.3 (50mh& mh # _Found a robe.mhImhUmhmhmh?mh- ##.## #.#.#.## #.# #..<... .###.#####.#.#.# ..... ####.#####.#.#) #.# #......## #.# #.#.#*mhc#.#####.# #.#...@....# #.#.#.##[.# .. .mh  mh11.3 (1.0)mh+2.3 (2mhDmhB3 _F - a ring of positive energymhI3mh.mhmh*mhmhXmhmhݕmhm,mhFmhmhR,mhmh mh,mhhmhtmh,mhymhmh,mhmmhmhZmhmhBmh[mhׯ,mhGmhmh,mh(mhUmh,mhmhmh%,mhmh,mhJmhN _You now have 263 gold pieces (gained 14).mh3mhZmhamhmhmhmhmh,mhmhmh,mhmhmh,mh-mhmhBmhDmh,mhmhgmh4,mhlmhmhmh,mhKmh,mhmhPmh,mhmhmh,mh%mhmh.,mhQmhHnmh,mhmhmh}mhmhmhmh,mhmhmhBmhAmhmhmhmhmhQmhUmhsBmhmhK,mhmhVmhsmhmhmhmh,mhmmhmhl      ##### #  mh...##.#   #.#....h ...   #..@# #.#   ##.## #.##.#  mh$ #.# #.##.# Kinetic Grapnel mhX  #.# #.##.######### #.# #.##..........mh mh#.# #............. h   howler monkey (asleep) #.# #.############mhe #.# #.#####mh  mh#R#.####......mh1721.3 (39.0)mh`,2.3 (40mhhmh` _A howler monkey comes into view.mh$A  mhABCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhW \  bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================-----  AC: 3Str: 8 ##### #  EV: 20Int: 18 #...##.#  SH: 0Dex: 13 mh #.#....h ...  XL:  8 Next: 42% Place: Dungeon:6 #..@# #.#  Noise: ---------  Time: 6722.3 (0.0) ##.## #.##.# # a) +0 hammer #.# #.##.# # Cast: Kinetic Grapnel #.# #.##.#########mh 8 #.# #.##.......... #.# #............. h   howler monkey (asleep) #.# #.############ #.# #.#####  #.####...... _A howler monkey comes into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep)mhK bingos the Sneak Kobold Health: 41/41 ======================== mh5NMagic: 12/15 ===================----- AC: 3Str: 8 ##### #EV: 20Int: 18 #...##.#SH: 0Dex: 13 mh"#.#....h ...XL:  8 Next: 42% Place: Dungeon:6 #..@# #.#Noise: ---------  Time: 6722.3 (0.0) mh##.## #.##.## a) +0 hammer mh#.# #.##.## Cast: Kinetic Grapnelmh( mhKq#.# #.##.######### mhn{#.# #.##..........mh #.# #............. h   howler monkey (asleep) #.# #.############ #.# #.#####mhE #.####......mh3Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh?Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetmhd~Aim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee.mhZc==3.3 (1Winding mh #mh%Qonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mh%APress: ? - help, Dir - move target  Aim: a howler monkey (asleep)  You lock target on the howler monkey and prepare to deploy your bee. _(Press . to continue winding your bee.)mhXmhX--4. mh՗mh*@ _You continue winding your clockwork bee...mh!mhFk--5.. mhWmh@ _You continue winding your clockwork bee...mhmh>y, ally target)y   clockwork bee (minion)mh06mha mh"d _With a metallic buzz, your clockwork bee launches itself at the howler monkey.mhEm #### #..##.# #.#@...h ....y.###.  ##.##..# ..#########.# #.##......# #..............# #.############.# #.#####mhVr.y7mhmh<mh        ##### #  #...##.##mh 2 #.#.@..h.... # #..y###.##.# # ##.## #.##.# mh0 # #.# #.##.# #.mhS u #.# #.##.#[mht s #.# #.##. mh #.# #. #.# #.# mhM mh 6y.mhA &8mh mh9 mh n     .# .# ##### .#  #...##.##.mh p #.#y.@.h.... #. #...###.##.# #. ##.## #.##.# ##. mhA W#.# #.##.# #. #.# #.##.#[. #.# #.##. mhԌ #.# #. #.# #.# mhЎ mhx D.ymhP T3=9mh7 mh mh<     mh#.#  #.#  ######.#  #...##.###.#.# #.#.y.@h.... #.# #...###.##.# #.# ##.## #.##.# ##.# #.# #.##.# #.mh; #.# #.##.#[.# #.# #.##.#mh_] #.# #.#mhu #.# #.# mhmhmh!7y..mhJ"'30mhd'mh(mhq       #.#  #.#  ######.#  #...##y###. #.mh   #.#..@.h.... #.  #...###.##.# #.  ##.## #.##.# ##.  #.# #.##.#mhE U #  #.# #.##.#[.  #.# #.##.  #.# #mh .  #.# #.   #.# #.#####mhn R  Your clockwork bee stings the howler monkey!!mh# ..#y   clockwork bee (minion)mhT =8==1Kinetic Grapnelmh mh M _The howler monkey dies!mhC k     #.#  #.#  ######.#  #...##y###. #.# #.#...@..... mh #.# #...###.##.# #.# ##.## #.##.# ##.#mhC $ #.# #.##.# #. #.# #.##.#[.# #.# #.##.# #.# #.# mhu Y#.# #.# mh **   dormant clockwork bee (minion)mh/ /--2mhh mh L _Your clockwork bee winds down and falls to the ground.mh>Z     #.#  #.# . ######.# . #...##*###.#.# #.#....@.... #.#  #...###.##.# #.#  ##.## #.##.# ##.# #.# #.##.# #. #.# #.##.#[.# #.# #.##.# mh6`mhaA--3mhBfmhln     #.#  mh:#.# #.# ######.# .#. #...##*###..##.# #.#.....@...##.#  #...###.##.##.#  ##.## #.##.# ##.#mht #.# #.##.# #. #.# #.##.#[.# #.# #.##.# mh&mh@&4mhmmhmh [      #.#  #.# # .  ######.# .#   #...##*###..#mhn 1 #.  #.#....@....# #.#  #...###.##.## #.#  ##.## #.##.#mhf  ##.  #.# #.##.# #  #.# #.##.#[.  #.# #.##.#   #.# #.#   #.# #.#   #.# #.#####mh^ mh  &5mhH mhu      #.#  #.# #   ######.# .# mhCv  #...##*###..# #.  #.#...@.....# #.#  #...###.##.##mh]v+ #.#mhrv  ##.## #.##.# ##. mhv #.# #.##.# # mhv #.# #.##.#[. mhvZ #.# #.##.# mhv mhv` #.# #.#  mhwW #.# #.# mhws  #.# #.#####mh8|mh;~&6mhlmhӂmhmhmhmh  mhѧYou need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mh[      #.#  #.# # . ######.# .# . #...##*###..# #.# #.#....@....# #.#  #...###.##.## #.# mh\ u ##.## #.##.# ##.# #.# #.##.# #. #.# #.##.#[.# #.# #.##.# mh_b mh>e \4==7 _mhh mhi mh:     #.#  #.# # .# ######.# .# . #...##*###..# #.# #.#.....@...# #.#  #...###.##.## #.#  ##.## #.##.# ##.# #.# #.##.# #. #.# #.##.#[.# #.# #.##.# mhmhI&8mhmhmh #   #   #   #   #.# ..# #.# ..# .#   ######.# ..# .   #...##*###..# #.#   #.#......@..# #.#  #...###.##.## #.#  ##.## #.##.# ##.#   #.# #.##.# #.   #.# #.##.#[.#   #.# #.##.# mhmh&9mh~"mh#mhva #. #. #. # #.# #..# # #.# #..# .# ######.# #..# . #...##*###..# #.# #.#.......@.# #.# # #...###.##.## #.# # ##.## #.##.# ##.# #.# #.##.# #. #.# #.##.##[.# #.# #.##.#    mhemhg'40mhimhjmhP#.#.#.##.#.# #..# #.#.# #..# .###.######.# #..# .#...##*###..# #.#####.#.#........@# #.# #.#...###.##.## #.# #.##.## #.##.# ##.#####.#.# #.##.# #.#.# #.##.##[.##.# #.##.# mhQmh%C==1mhmhmh1Imhcmhmhl5==mh<mhq,mh׸mh߹mhmhmh(mhmhmh2mh{mhmh<C# )....#.#. ##..... #. ..... #   #.# # 7.3 (6 #.# #.. .######.# #..# ....#...##*###..# #.######.#.........# #.# #.#...###.##.## #.# #.mh ##.## #.##.# ##.#####. .# #........ .#########[.###### mhwmhDH==8.3 (7mhmhc# _Found a mace.mhBm 3mhm mhvr mhs M#.##...hM##mh t .)....#.###.....##.......... #  mhIt .###Kinetic Grapnel######.# #..#......mhlt -...#M   Menkaure (dormant)h   howler monkey (asleep)mhy &0mh} +9.3 (1mhq} mh~ l _Menkaure and a howler monkey come into view.mh%R  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mh!   bingos the Sneak  Kobold  Health: 41/41 ========================  Magic: 12/15 ===================----- #.##...hM ### AC: 3Str: 8 .)....#.# #.. EV: 20Int: 18 ##.....## #.. SH: 0Dex: 13 ......... #.. XL:  8 Next: 48% Place: Dungeon:6 #.@# ##. Noise: ---------  Time: 6749.3 (0.0) #.# #..# #. a) +0 hammer #.# #..# .###. Cast: mhW" [40mKinetic Grapnel ######.# #..# ..... #...##*###..# #.#####. #.#.........# #.# #. M   Menkaure (dormant) #...###.##.## #.# #. h   howler monkey (asleep) ##.## #.##.# ##.#####. #.# #.##.# #........ _Menkaure and a howler monkey come into view.Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Menkaure (dormant)mhPbingos the SneakKoboldHealth: 41/41 ========================Magic: 12/15 ===================-----#.##...hMmh### AC: 3Str: 8.)....#.##.. EV: 20Int: 18##.....###.. SH: 0Dex: 13.........#.. XL:  8 Next: 48% Place: Dungeon:6mhJ#.@###. Noise: ---------  Time: 6749.3 (0.0)#.# #..#mh#. a) +0 hammer#.# #..#mhS/.###. Cast: Kinetic Grapnel######.# #..#.....#...##*###..##.#####.mh#.#.........##.# #. M   Menkaure (dormant)mh;#...###.##.###.# #. h   howler monkey (asleep)##.## #.##.###.#####.mh˧&#.# #.##.##........Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  mh'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Menkaure (dormant)  You lock target on Menkaure and prepare to deploy your bee.mhݨd==50.3 (1Winding mhmhsonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: Menkaure (dormant)  You lock target on Menkaure and prepare to deploy your bee. _(Press . to continue winding your bee.)mhlsmhdtX--1. mhYzmh}@ _You continue winding your clockwork bee...mhĞO  You continue winding your clockwork bee...mh\mhmh.hMMhwandering)mhZ===2.. mhamhϬ& _Menkaure shouts!mhmh`mh+ h..My(ally target)hy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Menkaure.---3mh@ _Your clockwork bee barely misses Menkaure.mh#.##...h.###.)....#.#..##....M##.....y... #..# ##.#mh ..#######......##*###.######....... ..###.##.##.##  mhK##.####y   clockwork bee (minion)mhnv #.# ........mhK########[.######mhmh`s .hh   howler monkeyy   clockwork bee (minion)Your clockwork bee stings Menkaure but does no damage.mh/B---4mhmhK _Menkaure closely misses your clockwork bee.mhmhHx#.##.....mhkH^##.)....#h###....M##.....y.... #  mhHZ########.#  ....mhH?..##*#######.........mhHT...### #.# mhHs##.###.##### #........mhQ mhX Your clockwork bee barely misses Menkaure.=5mh>]mh^9 _Your clockwork bee stings Menkaure!mh  #..#.  #.##.....##.)....#h##....M##....@y.... ###..#####  ########.#  ......##*###mh+ ####............### #.# ##.###.#####mh mh  Menkaure calls on the powers of darkness!Your body is wracked with pain!mhߔ O  Your clockwork bee barely misses Menkaure.mh  Jh#.J   jellyy   clockwork bee (minion)A jelly comes into view.mh e22------------3mhß :===6mh mhW  mht T_The jelly quivers.mh,#. #..#J##.....###.)...h#.#..##....M#.....y...###.@######.# #..#  .#######......##*###.######....... ..###.##.##.##  ##.####y   clockwork bee (minion) #.# ........mhL  #. #..#J  #.##.....  .)...h#.#  ##....M##  .....y...  ###.@####  #.# #..#  #.# #..#   #..#  #..#   #.# mh  #.#   ##.##   #.#  Your clockwork bee closely misses Menkaure.  Menkaure calls on the powers of darkness!mhj #. #..#J  #.##.....  .)...h#.#  ##....M##  .....y...  ###.@####  #.# #..#  #.# #..#   #..#  #..#   #.#   #.#  ##.##   #.#    The howler monkey convulses! Your body is wracked with pain!mh .J.hJ   jellyy   clockwork bee (minion)* * * LOW HITPOINT WARNING * * *mh|c12-----------------7mhmhL _Your clockwork bee stings Menkaure but does no damage.mhT :#. #..#.##...J.###.)....#.#..##..h.M##.....y...###..######.# #.@#  mh .#######......##*###.######....... ..###.##.##.##  ##.#### #.# ........ y   clockwork bee (minion)########[.######mh mh mh .J.hJ   jellyy   clockwork bee (minion)--8mh mh= [ _Your clockwork bee stings Menkaure. Menkaure hits your clockwork bee!mhu #..#.  #.##.....##.)....#J###....M##....hy....mhF ###.@#####  ########.#  ......##*#######............### #.# ##.###.##### #........mhF*(catching breath)*   dormant clockwork bee (minion) _stings Menkaure but does no damage. mhO_Your clockwork bee stings Menkaure. Menkaure hits your clockwork bee!  Your clockwork bee completely misses Menkaure.  The howler monkey hoots and howls with incredible vigour!  Menkaure closely misses your clockwork bee.  mhݹH=========9mhmhL _Your clockwork bee winds down and falls to the ground.mhL   _winds down and falls to the ground.  You closely miss the howler monkey.  The howler monkey is heavily wounded.  The howler monkey completely misses you.  The howler monkey hoots and howls with incredible vigour!mh^Mz3-----=60.7 (1.4mhPmhSR? _Menkaure hits your dormant clockwork bee.mhl #. #..#.  #.##.....  .)....#J#  ##....M##  ....h*...  mhxm;###.@####  #.# #..#  #.# #..#   #..#  #..#   #.#   #.#   ##.##    #.#  Menkaure hits your dormant clockwork bee.  mhmYou hit the howler monkey.  The howler monkey is severely wounded.  Menkaure calls on the powers of darkness!  The jelly convulses! The howler monkey convulses!mh Z #. #..#.  #.##.....  .)....#J#  ##....M##  ....h*...  ###.@####  #.# #..#  #.# #..#   #..#  #..#   #.#   #.#  ##.##   #.#  mh (catching breath)Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *mh! O8/41 ---mh\ !2.1mh"mhIy _The howler monkey hoots and howls with incredible vigour!mhk#. #..#.##.....###.)....#J#..##....M##....h*...###..######.# #.@# mhx .#######......##*###.######....... ..###.##.##.##  ##.#### #.# .......########[.######mhmh) .hThe howler monkey attacks as it pursues you!  The howler monkey misses you.mh*f4===--------mh*%30mh>0mh|2? _Menkaure hits your dormant clockwork bee.mh mh ?--------mhX mh ^ _You are too injured to fight recklessly!mhi  #. #..#  #.##..... ## .)....#J# #.##....M## #......*...  ###@h#####mh  #.# #..# # #.# #..# .### ######.# #..# ... #...##*###..# #.##### #.#.........# #.# # #...###.##.## #.# ##.## #.##.#mhL  ##.##### #.# #.##.# #.......mh mhM >J.mhG ^9=--4mh! mh;$ S _The howler monkey misses you.mh{#. #..#.  #.##..J.. ###)....#.# #.mh,8.##....M## #......@*... #.. ###.h######.#.# #..#  #. #.# #..# .#########.# #..#  .....#...##*###..# #.#####.mho#.#.........# #.# #.#...###.##.#.# #.##.## #.##.# ##.#####mh  #. #..#.  #.##..J.. mho .)....#.#  .##....M##  .....@*...  mh###.h####  #.# #..#  mh2#.# #..#  mh2 #..# mh(   mh! #.#  mh$ #.#  ##.## mh) mh>SMenkaure calls on the powers of darkness!mhU1 #. #..#.  #.##..J..  .)....#.#  .##....M##  mh^.....@*...  ###.h####  #.# #..#  #.# #..#   #..#   mhN  #.#  mhs #.#  ##.##  mh  Your body is wracked with pain!  * * * LOW HITPOINT WARNING * * *The howler monkey convulses!mhl.JmhR6--==5mhmhH _The howler monkey completely misses you.mhmhj yy   mhCk L3--mho mhq _You wind your clockwork bee back up and it locks its sights upon Menkaure!mhB #. #..#..#.##.....  .)...J#.# # .##....M## # ....@.y... #.###.h#### ## #.# #..# # #.# #..# .### ######.# #..#  #...##*###..# #.##### #.#.# #.# # #...###.##.## #.# # ##.## #.##.# ##.#####mh  Your clockwork bee stings Menkaure.  The howler monkey hoots and howls with incredible vigour!Menkaure closely misses your clockwork bee.mhF$.mh{J (catching breath)mhoH=========6mhO _Your clockwork bee stings Menkaure.mhp#. #..#..#.##.....## .)....#.#..##..J.M#.....y....###@h######.# #..#  .#######......##*###.######....... ..###.##.##.##  ##.#### #.# .......mh  The howler monkey misses you. Your clockwork bee stings Menkaure!  Menkaure is destroyed!mh  The howler monkey misses you. The jelly attacks as it pursues you!  The jelly closely misses you.Your clockwork bee stings the howler monkey!mh i...J.J   jellyy   clockwork bee (minion)mh--16=--------7 _The howler monkey dies!mh)B.#. #..#. .#.##..... #.)....#.# #..##.....## #.....J.y... #..###.@#### ##.#.# #..# #.#.# #..# .###.######.# #..# .#...##*###..# #.#####.#.#.# #.# #.#...###.##.## #.# #.##.## #.##.# ##.#####.#.# #.##.# #.mhvCmh?H y.(ally target)Your clockwork bee locks its sights upon the jelly.mhHl7=---------8mhjLmhMR _The jelly barely misses you.mh8 #. #..#..#.##.....### .)....#.#...##.....##...Jy....###..######.# #.@#  .#######......##*###.######....... ..###.##.##.##  ##.#### #.# .......########[.######mh> I  Your clockwork bee stings the jelly.mhNF .**   dormant clockwork bee (minion)  The jelly dies!mhMK p70-9Kinetic Grapnelmh P mhR L _Your clockwork bee winds down and falls to the ground.mh!T #. #..#.  .#.##.....## .)....#.###.....##....*..... .###.@#####  ########.#  ......##*#######............### #.# ##.###.##### #........mhEV^4==-70mh[mh\mh1mhmhmh  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)mhGmhȅmhmhmhBmhًS8=mhomhz,mhmhmh%:==mhmh,mh5mh mh839=mhSmhmh<_ _You start resting.mh͠+6.1 (6mh%65==mhC$7.1 (7mhmhu% _Magic restored.mhmh.10/41=mhW _You start resting.mhmhG:==mhmh mh9mhmhqmh!1mhĿ(=mh}mh,mhEmh%mhmhmhmh*mhEmhLmh=mh_P2==mhwmhMmh,mhmh,mhmh,mhmhmhFS3=mhmhzmhmhfmh,mhmh%mhPmhmh.mhpI4=mhJmhmhmhhmhmhmhvmhmh mhmh3i5=mhmh ,mhmh%mh\mhmhDmhvmhmhEmhuI6=mh;mh,mhmh17=mh]mh,mhmh5,mhmhgmhS8=mhmhv,mhmh2mhYmhmh%mhNmhmht9==mh mh mh mh mh mhA mh mhmh mhmh mhYL20=mhmhcmhmhmhmh$mhmmh(mhRmhmhjmhS1=mh mhmh mhYmh mh(mhmh)mhFmhmhrmhK2=mhmhmhmh mh,mh.mhmhmh2 mh mh"!S3=mh!mhN",mh"mh#,mh2$mh$mh%^4==mh|%mhN&mhv&mh&mh'mh'mh,(mh(mh )mhi)mh*mh;*#5mhW*(=mh*mhg+mh+mh+mh,mh,mh.-mhW.mh.mh.mh/mh/S6=mh#0mh 1mhC1mh1mhD2,mh2mhn3mh3mh3mh4mh4K7=mh5mh57mhs7mh8mh79mhf9mh:mh;,mh\<mh"=mhU=S8=mh=mh>mh>mhq?mhQ@mhz@mh@mh B,mhBmhCmh D#9mh(D(=mhDmhE,mh-FmhG,mh#HmhI,mhvImhHJmhqJN30=mhJmhKmhKmh LmhLmhLmh%Mmh Nmh2Nj1==mhNmhYOmhOmhOmhPmhQmhQmhSmh6SmhETmhMUmhU?2=mhUmhmVmhWmhWmhXmhX,mhVYmh Z,mhZmh;[mhk[53=mh[mh[mh\mh\mhu]mhE`,mh`mha,mhamhbmhbmh'cN4=mhcmhdmhemhemhfmhgmhgmhimh9imhimhmka5=mhKlmhmmh>u\ .Kinetic Grapnelcmhuc   centaur (wandering) _Your dormant clockwork bee falls apart.mh}1876.1 (99.0)mh-7.1 (100.0)mhmh Z _A centaur comes into view.mh'O  mhOBCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhP  bingos the Sneak  Kobold mhP Health: 35/41 ====================---- #. #..#.  Magic: 12/15 ===================----- .#.##..... ### AC: 3Str: 8 .)....#.# #.. EV: 21Int: 18 mh#Q.##.....## #.. SH: 0Dex: 13 mhAQ.......... #.. XL:  8 Next: 70% Place: Dungeon:6 mh^Q.###.@#### ##. Noise: ---------  Time: 6877.1 (0.0) mh{Q#.# #..# #. a) +0 hammer mhQ#.# #..# .###. Cast: Kinetic Grapnel mhQ\######.# #..# ..... mhQ\#...##*###c.# #.#####. mhQ#.#.........# #.# #. c   centaur (wandering) mh R(#...###.##.## #.# #. mh)RI##.## #.##.# ##.#####. #.# #.##.# #........ mhDRL_A centaur comes into view.mh}RCasting: Launch Clockwork Bee (dangerous; 3% risk of failure)  mhRMConfirm with . or Enter, or press ? or * to list all spells.mhRZAiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (wandering, hasn't noticed you)mhq~  bingos the Sneak  Kobold  Health: 35/41 ====================----mh } #. #..#.  Magic: 12/15 ===================----- .#.##..... ### AC: 3Str: 8 .)....#.# #.. EV: 21Int: 18 .##.....## #.. SH: 0Dex: 13 .......... #.. XL:  8 Next: 70% Place: Dungeon:6 .###.@#### ##. Noise: ---------  Time: 6877.1 (0.0) #.# #..# #. a) +0 hammer #.# #..# .###. Cast: Kinetic Grapnelmh)  ######.# #..# ..... #...##*###c.# #.#####. mhD #.#.........# #.# #. c   centaur (wandering) #...###.##.## #.# #.mh\ O ##.## #.##.# ##.#####. #.# #.##.# #........mht (Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  mh Press: ? - help, Dir - move targetAim: a centaur (wandering, hasn't noticed you)  You lock target on the centaur and prepare to deploy your bee.  mh Y(Press . to continue winding your bee.)mh& #. #..#.     mhV'       #.# #..#  mh'#.# #..#  mh' #c.#  ..# mh'R  #.# cmh'Jlauncher) mhA( #.#  ##.##   #.#   mhw(1Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  mh(Aim: a centaur (wandering, hasn't noticed you)  You lock target on the centaur and prepare to deploy your bee.  mh(y(Press . to continue winding your bee.)  The centaur shouts!mh- ((((The centaur wields a +0 orcbow. The centaur shoots an arrow.mh\.@..mhd===8.1 (1Winding mhmhsS _The arrow closely misses you.mh,~O  You continue winding your clockwork bee...mhւX((((mh\.@..mh W-9. mhmhh _The centaur shoots an arrow. The arrow misses you.mhHO  You continue winding your clockwork bee...mhߙX((((mhmh1 .@..c.mh!56=mh9!\-80.. mh%mhz(s _The centaur shoots an arrow. The arrow completely misses you.mhR mh } yc. , ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the centaur.mh 01mh # mho% < _Your clockwork bee stings the centaur!mheL  #. #..#.  .#.##.....## .)....#.##.....##....@..... .###..#####yc  ########.# mhL ......##*#######............### #.# ##.###.#####mh+T mhX N((((mhS ..@. The centaur shoots an arrow. The arrow completely misses you.mh ] ((((mh YYour clockwork bee stings the centaur. The centaur shoots an arrow.mh@k Y..@.mhl .=2mhps mhuu 5 _The arrow misses you.mhu mh  #. #..#. .#.##.....  .)....#.# # .##.....## # . # .###..#### ## #.# #yc# # #.# #..# .### ######.# #..#  #...##*###..# #.##### #.#.# #.# # #...###.##.## #.# # ##.## #.##.# ##.#####mhk mh (Your clockwork bee stings the centaur. The centaur shoots an arrow.mhυ. 25-------3mhmhP _The arrow hits you! Your clockwork bee stings the centaur.mho      #. #..#.   .#.##.....   .)....#.# #  #.##.....## #  #...@...... #  #.###..####   #.# #yc#   #.# #..# .   ######.# #..#   #...##*###..# #.   #.#.# #.#   #...###.##.## #.#   ##.## #.##.# ##.mhmh) c.Your clockwork bee closely misses the centaur.The centaur unwields a +0 orcbow. The centaur closely misses you.mh/--4mhmh? _The centaur kicks you but does no damage.mhH  #. #..#.  .#.##..... # .)....#.# #. #.##.....## #. #....@..... #. #.###c.#### # #.# #y.# # #.# #..# .# ######.# #..# . #...##*###..# #.# #.#.# #.# # #...###.##.## #.# # ##.## #.##.# ##.#mh| K  Your clockwork bee stings the centaur.mh  )**   dormant clockwork bee (minion)  The centaur dies!mhS 3/1681--5Kinetic Grapnelmh, mh L _Your clockwork bee winds down and falls to the ground.mhd#. #..#. .#.##..... #.)....#.# #.mhd#.##.....## #.#.....@.... #.#.###).#### ##.#.# #*.# #.#.# #..# .###.######.# #..# .mhdk#...##*###..# #.#####.#.#.# mhd#.# #.#...###.##.## #.# #.##.## #.##.# mhe0##.#####.mhkmhkn.-6mhgsmhtmhS#. #..#.##.#.##.....#.)....#.# #.#.##.....##.#......#.#.###).###.##.# #*.# #.##.# #..# .###.#######.# #..# .#...##*###..# #.#####.##.#.# #.# #.##...###.##.## #.# #.###.## #.##.# ##.#####.#mhmhܫt6=-------7mhTmhmhyNH#. #..#.## .#.##...... #.)....#.# #...##.##.....###.#.#......mh%OR#...##.###).#####.##.##.# #*.# #.# #.# #..# .###.#######.# #..# .#...##*###..# #.#####.# mhzUmhX&8mhf\mho]mhQ8mh8mh9mhe;mh;mh>Bmhb?mhAmh]A57=mhAE4==mhlBmhDmhBDmhDmhkFmhFmheGmhKI,mhJmhfL98mhLM===mh/Nmh[W _You start resting.mh3]3mh]mh_,mhx`mhamhKbK5=mhbmh.dmhedK9=mhemhf,mhgmhh,mhimh.kO=mhkmh mmhfmN30=mh*nmho,mh_pmhx . _Your dormant clockwork bee falls apart.mh~19046.0)mh[6==5.1 (17mhۂmhc% _Magic restored.mhN)1====2=mh -mh^.a3=mhB/mh0,mhW2mhM3,mhg4mh5,mh7mhY8mh8#4mh82=mhK9mhe:mh:mh5;mh>=,mh=mh!?,mh?mh@mhAmh?AD5=mhAmhBmh CmhCmhD,mhEmhF,mh}GmhHmhIh6==mhImhK,mhLmhMmh+NmhNmhO,mhPmh+Rmh|RU7=mhZS8=mhV[,mh[mho\,mh\mhi]mh]U9=mh]mh^mh^mh _mh_mh_mh`mh`mhamhqamhamh9bL40=mhbmhXcmhcmhcmhemhGemhfmhRgmhgmhhmhn_ _You start resting.mh=s-44.1 (39mhuw1==5.1 (40mhixmh`z" _HP restored.mhc3mhmh$mhBmhηmh[ .. ###  #..... > #. #..#.##.# .#.##.......######  .)....#@# mh#...#6.1 (1.0)#.##.....###. #.....#............#...##mh:#.###).#####. ##.## #.# #..#  #.#mh+ #.# #..#  .###.#######.# #..# mhF` ........#...##*###..# #.#####.###mha\#.#.........# #.#mhmhh+7.1 (2mh mhz; _Found a stone staircase leading down.mh!6 3mh6 mh9 mh~= Xmh@ _ ...#### # #..... >>#. #..#.##.#  .#.##....@..###### mh)A ]8.1 (1 .)....#.##.##...####.##.....###.##......#............ mh`A i#...####.###).#####.##.#mhA #.# #..#  #.# #.# #..# .###.#### mhA ######.# #..#  ......... #...##*###..# #.#####.####mhA E mhF mhG G=9.1 (2mhJ mh=L ; _Found a stone staircase leading down.mh3mhlmhmh ,mhXmhmh!mh!mhOmhmhmhmhmhdmh2mh,mh^mhHR  There is a stone staircase leading down here.mhmh _mh%mhR  There is a stone staircase leading down here.mh mh= _mhlmhmhl,mhmhҤmh;,mhtmhmhWmh,mh~mh,mhEmhmhƯ>## . .#> ..:  #.#  #.# mhE #@#  60.1 (11.0) #####.#  . ..##.#   .. #.##.#  ##....####.##.#  #.........>>.# ##.##. #..#.##.#### #...mh .#.##.......###### ##.# .)....#.##.#..#####...mhB1.1 (12mhmh mhκ3_Found an escape hatch in the floor.mh3mhjmh$mh,mhXmhjmhmh,mhGmhmhHmhmh8mhk ........###.###....... ..#.### ... mh۲t#.####..#.#>#.. ##.#  #.#   mh#.# #####.# mhCw .# ..##.# ....mht .. #.##.# ##.# ...####.##.# #....mh #.......>>.# ##.#mhuOYou pick up a book of Winter and begin reading...mhL15.1 (4.0)mh+6.1 (5mhmh5d _You add the spells Frozen Ramparts and Metabolic Englaciation to your library.mh mh mh mh> mh7 mhQ ,mh P  There is an escape hatch in the floor here.mh mh  _mhL mh% mh" ,mhp mh/ mh mh! mhk mh mhS mh mhD mh mh' mhK mh mh% mh mh mhU mh mh mh mh mh mh mh mh% mh mh ,mh mh mhD ,mh mh mh^ ,mh mh| mh: Xmh mh mh8 mhL mh ,mhy mh8 mh ,mhX mhZ mh  mhX mh mh mhB mho mh mhx mh= ,mh/ mh mh ,mha mh mh mh mh mhp mh8 mhV mh mhY mh  mh& mh mh mh mh mh_! mh" mh# ,mh6$ mh% mh& ,mh& mhF( mh*) mhX) mh) mhv* mh+ mhB+ mhw+ mh/ mht0 mh$1 ,mhH2 mh3 ,mhu4 mh5 mh 6 mh96 mh6 mhR7 mh18 ,mh8 mhA: mh: ,mh-; mh; mh< mh< mh= mh= mhg> ,mh> mhN? mh? mh? mhC@ mhA mhB ,mh C mhC mhdD mhD mhD mhE mhF ,mhZF mhG mhG ,mhG mhI mhJ mh>J mh}J mh\K mhK mhL mhVL mh M mhM ,mhM mhN mh;O mhkO mhO mh!Q mhQ mhR ,mhS mhaT mhT mhT mhW mh` ####.# #.# # ..##.# #.# # #>##.# #.# # ..##.# #.# ########### .## #.###.###.......... .###.#.#..........#### .#.....####.####.# .#.<#.#.## #.# #.# .#.@..# #.# #.#7012.1 (46.0) .#.#.### #.# #.## .##......###.###>#.### .#mhb ##.#.#........###... ## #.....########.#.######## ##.#.###.## ##...#####.....##.# ##........#.#.## #######.# #####......# #.......# #mhf mhh ,3.1 (47mhl mhn  mho 5_Found an escape hatch in the ceiling.mhImh@mhmhomhS,mh  There is an escape hatch in the ceiling here. _mh,mhh,mhmh<mh,mhmhQmhWBmhmh=mhfmhmhemh,mhmhmhP,mhmhdmh,mhvmh:mh',mhmhmh},mhmh1mhmhmh^mhmhh,mhmhmh,mhfmhwmh,mhnmhImh,mhmh{mh,mhmh+mh,mhNmh^mhr,mhmhmhnmhmhmhmh ,mh mh mhl mh mh mh mh ,mh)mhmh,mhmhmh,mh,mh6Bmhmh,mhEmhUmhc,mhmh:mh,mhmh:mhl,mh* mh!mh",mh"mh$mh$,mh%mhD&mh&mh&mh5'mh)mh),mh)mh*mh+,mh+mh,mh@-,mh-mh'2mh2,mh2mh3mh3,mh?4mh4mh5,mh@6mh7mh(8,mh8mh9mh:,mh;mh&<mh<,mhS=mhp>mh-?,mh?mh@mhiA,mh#BmhBmhC,mhADmhQEmh'F,mhFmhOGmhG,mh$HmhImhI,mh5JmhJmhK,mhKmhQMmhM,mhMmhXOmhO,mhPmhTmh\ ###.#.###  ...#...#  mh1]-#####.#>#  #...#  #..# ##.##  #..# #.#  #..# #.####### ###..########.##..... [...@......##.##.####72.1 (59 mh]......####.##.##.#  ###...####.##.##.#  #.#.......>>.##. #.##..#.##.#####.# .#.##.......# #.### .)....#.##.# #.##.. #.##.....###.# #.##.. #......# #.##..mhcmh f,3.1 (60mhjmhl. _Found ice dragon scales.mh= ###.#.### ...#...# #####.#># #...# #..# ##.## #..# #.# #..# #.#..#.##.....[..@.......##.##...####.##.##.#.###...####.##.##.# #.#.......>>.##.# #.##..#.##.#####.# .#.##.......# #.mhIK .)....#.##.# #.## #.##.....###.# #.## #..# #.##mhmh014.1 (1.0)mhjmhmhF p  ###.#.###   ...#...#   #####.#>#   #...#   #..# ##.##   #..# #.#   #..# #.  #..#.##  #.[.##.##.  .####.##.##.#  mh -#.###...####.##.##.#  # #.#....>>.##.#   #.##..#.##.#####.#   .#.##.# #.   .)....#.##.# #.##   #.##.....###.# #.##   #.# #.##mhs mh &5mhf mh* mh   ###.#.###   ...#...#   #####.#>#   #...#   #..# ##.##   #..# #.#   #..# #.   #####..#.##   #.[.##.##.  .####.##.##.#  #.###...####.##.##.#   #. #.#.....>>.##.#  # #.##..#.##.#####.#   .#.##.# #.   .)....#.##.# #.   #.##.....###.# #.   #.# #.mh mhL &6mh; mh mh<  ###.#.###  ...#...#  #####.#>#  #...#  #..# ##.##  #..# #.#  #..# #.  #####..#.##  #..##.##. .####.##.##. #.###...####.##.##.  #. #.#.>>.##.  #.#.##..#.##.#####.  .#.##.# #.  .)....#.##.# #.  #.##.....###.# #.  #.# #.mhFmhH&7mhBMmhiOX _You see here +0 ice dragon scales.mhomh&8mh mhM . _G - +0 ice dragon scalesmhImh\mhmh\mhAnmhLmh,mhumhmh],mhmhmh:mhmhmhmhBmhmh,mh\mhhmh9,mhmhmh,mhmhmh,mhZmh?mh mhamhmh,mhPmhcN _You now have 276 gold pieces (gained 13).mhW 3mhO mh mhm ,mh mh ,mh mhN _You now have 293 gold pieces (gained 17).mhmhmh=mh'mh,mhmhmhYmhmhmh^mhmhmh=mh mhmhmh/mh mh,mhmh mhmh+mhtmhjmh=,mhmhmh mh mh mh!mh/"mhX"mh"mh$mh{$,mh$mh%mh&,mh&mh'mh[(,mh(mh})mh'*,mh*mh+mhO,,mh,mh-mh4;  #.##.  .....  #.##.  # #. _.. ... ..  ###. .#  #. #########.### #.#.## #.......@.... .....#...108.1 (30.0)mh4 #.####.##.#.# #..... #.# #.# $.. #.......### #.####.# ##.. ........# # #...##.# .# #......## # ###.# #.....## #.# ###.#.### #.# ...#...# #.# #####.#>#mh88mh:,9.1 (31mhv=:_mh@7 _Found a radiant altar of Vehumet.mhɁ mh> 3mh mh mhQ mh† mh ,mh mh ,mh mh N _You now have 308 gold pieces (gained 15).mhX 3mhɍ mhӎ mh ,mh# mh mh mh mh mhѓ mh ,mh mh> mh ,mhX mh mhZ ,mh mh mhd ,mh mh mh ,mh mh1 mhݟ mh mhT mh{ mhF ,mh mh mhm mh mh mhQ mh ,mh mhˬ mh ,mh mh) mh ,mhs mhq mh- mhK mh mh mhW ,mhǴ mh mh ,mhֶ mh mh ,mhy mhD mh̺ ,mh( mh\ mh ,mh! mh mh ,mh mh mh ,mh mh mho mh mh mh) mh BmhM mh ,mh mh6 mh ,mh mhx mh ,mhM mh( mh~ ,mh mh mh ,mhL mh mh$ ,mht mh` mh ,mhC mh+ mh ,mh mhR mh ,mh< mh mh& ,mh^ mh mh( ,mhm mh mhF ,mh mh mh~ ,mh mh6 mh ,mh mh mh ,mh@ mhi mh ,mh mhu mh Bmh mh Bmh2 mh ,mh mh mh? ,mh mh mh ,mhK mhS mh ,mh mh mh ,mh mh mhB ,mh mhC mh ,mh mhE mh ,mh mho mhz ,mh mh mh ,mh mh mhH ,mh mh mhN ,mh mh mh ,mh mhz mh ,mh" mh mh ,mh: mh mh ,mhX mh mh3 ,mh mh} mh Bmh mhC Bmh mh Bmh_ mh Bmh mh; ,mh mh mh ,mh mhc mh; ,mh2 mh mhU Bmh ,mhM ,mh mhz Bmh Xmh  mhl ,mh mht mh ,mh mh mh4 ,mhs mh" mhx# ,mh# mh$ mh$ mh% mhN% mh% mh)& ,mhe& mh' mh' ,mh ( mh) mhP* Bmhp+ mh, ,mhx, mhp- mhw. Bmhf/ mh%0 ,mh0 mh1 mh2 ,mh2 mh$4 mh5 ,mhZ5 mhS6 mh7 ,mho7 mh9> mh> ,mh@? mhA mhXB ,mhB mhD mh0F ,mhF mhbH mhiI ,mhGJ mhK mhL ,mhwM mh{O mhP ,mhQ mhS mhT ,mh=U mh*V mhW ,mhY mhZ mh[ ,mhp\ mh ] mh] ,mhb^ mh_ mh_ mh_ mhA` mha mhb ,mhc mhc mhd ,mhe mhe mhIf ,mhf mhyg mhGh ,mhh mhHi mhVj mhj mhok mhk mhol ,mhl mhl mhm Bmhm mhAn ,mhn mh.o mho mho mhp mh\w mhw Bmhy mhy mh z mh.z mhw| mhJ} mhi} mh} mhR mhρ ,mh mh mh ,mhZ mh mh[ ,mh mh mh ,mh mh mh ,mh mhx mh< mhf mhڒ mh) mhϖ ,mh mhO mh ,mh mh mh[ ,mhȝ mht mhƢ ,mh( mh mh¨ ,mh˩ mh mht ,mhS mhY mhd ,mhZ mhĹ mh: ,mh& mhW mh ,mh mhD mh ,mh~ mh mh ,mh mhk mh ,mha mh mh Bmh mh1 Xmh mhN ,mh mh= mh ,mh mh mh ,mhV mh mh1 mhP mh mh mh ,mh mh" mh mh mh mhZ mh mh mh mh mh ,mh< mh mh mhW mh mh mh< mhg mh mhj R  There is a stone staircase leading down here.mh mh\  _mh mh mhe ,mh mh* mh ,mh mhv mh ,mhH mh mhV ,mh mh< mh ,mh mhQ mh5 Bmh$ `mh mh ,mh@ mh mh+ mh BmhP mhw mh mh mhm ,mh mh mh ,mh- mh mh  mh3 mhX mh mh$ mhK mhq mh mh Bmh mhT mhy mh mh mh6 ,mh mh  mh mh mh mh@ mh ,mh mhk mh mh0 mh^ mh mh4 mhf mh mh mhb ,mh mh mhc mh mh mhm mh mh mh+ mh mh mh mh= mh mh mhA mhh mh mho ,mh mh Bmh mhq mh mh mh mhf mh ,mh  mh mh mh) mhP mh mh& mhU mhz mh mh7 ,mhx mh mh ,mh mha mh mh ,mh mh&  ##.#####.# #.......##.#  #........# #.#.#.#....# ########[.####### #########..## ..........# ##############... ..........# #...............## ########### #.############### # #.#  .  #.# #  #@#295.1 (186.0) ..<..# ###### mhM) mh3* ,67mhc, mh. 9 _Found a stone staircase leading up.mh&Imhmhmhmhmhs,mhmhJP  There is a stone staircase leading up here.mhmh _mhNmh mh,mh mh mh mh mhn mh ,mhE mh mh ,mh mh mhw mh mh mh mhE mho mh mh mhM ,mh mh mh# ,mh mh" mh# ,mh# mh) mhE* mh* mh* mh/ mhv0 ,mh0 mh6 mh 7 mh37 mhk7 mh&< mh< ,mh+= mhB mhB ,mhuC mhH mh"I ,mhrI mhN mhO ,mhgO mhV mh6W ,mhwW mh'] P  There is a stone staircase leading up here.mh^ mhq^  _mh^ mhb mhbc mhc mhc mh^h mhh ,mh:i mhm mhm ,mh n mhr mh{ mhZ} mh} mh~ mhR~ mh mh$ mh^ mhǂ mh8 mh mh mh mh mh mh4 mhd mh mh3 mha mh mh mh\ mh mh mh# mh mh mh mh mh mh mh, mhM mhƟ mh mhA mhC mh mhF mh mhu mh ,mh mh5 mhЫ ,mh9 mh mh mh mh mh/ mh mh mh' mhҶ mh ,mh mh\ mh ,mhF mh mh ,mh^ mht mh ,mh_ mh mh mhI mhz mh^ mh mh2 mho mh0 mh ,mh= mh mh| mh mh mhl mh mh+ mh\ mh mhL mh ,mh} mh ,mh@ mh mh ,mhb mh mh mh, mhb mh mhd ,mh mh mh2 ,mh mh mh; ,mh mhS mh mh mh: mh- mh ,mh; mh mhn mh mh mhv mh mh: mh mhF mhl mh mh mh mh6 ,mh mhN mh ,mh7 mh mhx mh mh mh mhC mhr mh mh mh, mh_ mh mh mh! mhR mh mhe mh ,mhQ mh mh ,mh mh mh' mhc mh mhB mh mh mhF mh mh mh mh mh mhd ,mh mhf mh mhL mh mh mh* ,mh mh mh- ,mhw mh( mh ,mh4 mh mho ,mh mh mh^ mh mh mh mh@ mh ,mhG mh( mh\ mh mh, mh ,mh% mh- mh mh mh6 mh_ mh mh^ mh mhl mhr # #    #.....#mh c ##.###.# +# ...# #.#### ).####  ...###....# K..'. ##...<.#### ...'.  ###.###..# # #.....## ##.mh  #####..# #.. Kinetic Grapnel##.# #.## #.### #.# #.#.###.#  K   kobold brigand (wand, missile, asleep)#.#.....# #.#.##### #.#.# mh% T 383.1 (87.0)  You open the large door.mh?& ,4.1 (88mh* mh2   A kobold brigand comes into view. It is wielding a +0 short sword, quivering _curare-tipped darts and carrying a wand of flame. _Found a broad axe.mhR  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mhd# bingos the Sneak #mhRe Kobold  ####### Health: 41/41 ========================  #.....# Magic: 13/16 ===================----- ##.###.# +# AC: 3Str: 8 ...# #.#### ).#### EV: 21Int: 18 ...###....# K..'.# SH: 0Dex: 13 ##...<.#### ...'.# XL:  8 Next: 81% Place: Dungeon:6  ###.###..# #@# Noise: ---------  Time: 7384.1 (0.0)  #.....## ##.# a) +0 hammer  #####..# #..# Cast: Kinetic Grapnel ##.# #.## #.### #.#mhf #.#.###.# K   kobold brigand (wand, missile, asleep) #.#.....# #.#.##### #.#.#Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (asleep)mh5#  bingos the Sneak #  Kobold#######  Health: 41/41 ========================#.....#  Magic: 13/16 ===================----- ##.###.# +#  AC: 3Str: 8 ...# #.#### ).####  EV: 21Int: 18 ...###....# K..'.#  SH: 0Dex: 13 ##...<.#### ...'.#mh1  XL:  8 Next: 81% Place: Dungeon:6  ###.###..# #@#  Noise: ---------  Time: 7384.1 (0.0)#.....## ##.#  a) +0 hammer#####..# #..#  Cast: Kinetic Grapnel##.# #.## #.### #.# #.#.###.#  K   kobold brigand (wand, missile, asleep)#.#.....# #.#.##### #.#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetmhAim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (asleep)  You lock target on the kobold brigand and prepare to deploy your bee.mhc==5.1 (1Winding mh(mh  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 short sword, quivering curare-tipped dartsand carrying a wand of flame (asleep)  You lock target on the kobold brigand and prepare to deploy your bee. _(Press . to continue winding your bee.)mh;mh<X--6. mhAmhC@ _You continue winding your clockwork bee...mhmh9k--7.. mhHmh/@ _You continue winding your clockwork bee...mh mh y…)y   clockwork bee (minion)mh 08mh mh e _With a metallic buzz, your clockwork bee launches itself at the kobold brigand.mh X # #####  #.... ##.###.# +#  #.#### ).### ...###....# K.y ##...<.#### ...'  ###.###..# ..##......## ##.#####..# #..##.# #.#### #..###.......#####mhYmh` Ky.Klly tThe kobold brigand shouts!mha0===9mhNdmhfW _The kobold brigand hits your clockwork bee with a +0 short sword.mhT|  #######..... ##.###+# ...# #.#### ).######....# Ky.'. ##...<.#### ..  ###.###..# ..##  #.....## ######..# #. ##.# #.# #.### #.# .##...#### mh2mh .KYour clockwork bee barely misses the kobold brigand.mh`4==---90mh@mhC _Your clockwork bee stings the kobold brigand.mhm  #######..... ##.###+# ...# #.#### ).######....# .y.'. ##...<.#### .K.  ###.###..# ..##  #.....## ######..# #. ##.# #.# #.### #.# .### #########...#########  mhomhguK.K   kobold brigand (wand, missile)mhSwB---1mh|mhZ~mhu # #####  #.... ##.###.# +#  #.#### ).### ...###....# ..K ##...<.#### y..'  ###.###..# ..##.....## #######..# #..##.# #.#### ####, ally t…)....y   clockwork bee (minion)#### #.#.# mh,mhh@y.mh ((The kobold brigand throws a curare-tipped dart.mhdP '@The curare-tipped dart barely misses you.mhQ.=2mhUmhXj _Your clockwork bee barely misses the kobold brigand.mh05  #######..... ##.###+# ...# #.#### ).######....# .yK'. ##...<.#### ...  ###.###..# ..##  #.....## ##mh81####..# #. ##.# #.# #.### #.# .###...)#### #########...#########mh2mhN6P.Kmh~7.-3mhg:mh[;mhpmhܞ8-mhԣmhߤmhUw # #####  #.... ##.###.# +#  #.#### ).### ...###....# ...' ##...<.#### ..yK###.###..# ..##.....## ##mh#####..# #..##.# #.#### ####, ally t…)....y   clockwork bee (minion)#### #.#.# mh  Your clockwork bee barely misses the kobold brigand.The kobold brigand barely misses you.mhK===4mh mh j _Your clockwork bee barely misses the kobold brigand.mhvW  #######..... ##.###+# ...# #.#### ).######....# ...'. mhW##...<.#### ..yK  ###.###..# ..##  #.....## ##mhWr####..# #. ##.# #.#mhW #.### #.# .###...)mhXo#### #########...#########mhXmhXmh`y., ally t…)y   clockwork bee (minion)mhaP ((mhbEThe kobold brigand throws a curare-tipped dart.mhL.@mh&5mh|mh mh]_The curare-tipped dart completely misses you.mh!mh!mh''mh(mhDG + #######..... ##.###+# ...# #.#### ).######....# ...y. ##...<.#### ...K  ###.###..# ..##  #.....## ######..# #. ### #.### #.# .###...mhG #### #########...######### ....................mh O y  Your clockwork bee barely misses the kobold brigand.mhS D***mh ..@ The kobold brigand zaps a wand. The puff of flame misses you.mh .=6mh8 mh C _Your clockwork bee stings the kobold brigand.mh +# #####  #.... ##.###.# +#  #.#### ).### ...###....# ...y ##...<.#### ...K###.###..# ..##.....## #######..##.# #.#### ####....#### #.#.# #########...########mh%|  Your clockwork bee stings the kobold brigand!mh*>**mhL.@mhT5=7mhmh1s _The kobold brigand zaps a wand. The puff of flame misses you.mhw 8**mh(  The kinetic grapnel misses the kobold brigand.mh g''yKmh;\4--8mhmhV _Your clockwork bee stings the kobold brigand but does no damage.mhmF #######..... ##.###mhDn+# ...# #.#### ).######....# ...'. ##...<.#### ...'y  ###.###..# ..##K #.....## ##.mhenZ####..# #. ###mhn #.### #.# .###mhna...#### mhnV#########...######### ....................mh}R  Your clockwork bee stings the kobold brigand!mh7 *)*   dormant clockwork bee (minion)  The kobold brigand dies!mhp-9-9mh9Kinetic GrapnelmhhmhۜL _Your clockwork bee winds down and falls to the ground.mh # #####  #.... ##.###.# +#  #.#### ).### ...###....# ...'. ##...<.#### ...'*###.###..# ..##).....## #######..##.# #.#### ####....####mh  #.#.# #########...########mh F-400mh> mhn # #####  #.... ##.###.# +#  #.#### ).### ...###....# ...'. ##...<.#### ...'*###.###..# ..##.....## #######..# #..##.# #.#### ####....#### #.#.# mhmhļ@-1mhmhcZ  H - a wand of flame (22)  Things that are here:mh+2.1 (2mhmh"n _a +0 short sword; 6 curare-tipped darts; a kobold corpsemhWmhmh8mh\  You need a visible target to rewind your bee! (Use ctrl+direction or * mhM_direction to deconstruct it instead.)mh3mhmhmh[mhQ: _mh[  There is a large open door, spattered with blood here.mhmhR5= _mh,mh ..# ..# .##  .# ####### .# #.....#  ###.###.# ##+#  ..# #.####⌠).#### .....###....#....'.# ####...<.####...@'*# 4##.###..#⌠..##)#  #.....###+###.# #####..# #..# mhhn ##.# #.##  #.### #.#  #.#.###.#  #.#.....#  #.#.##### mhtmhJmhmh+#  .#  ##  # #  # #.....#  ###.###.# ##+#  # #.####⌠).#### mhN ###....#....'.#  ...<.####....@*#  mhv###.###..#⌠..##)#  #.....###+###.# mh #####..# #..#  ##.# #.##  #.### #.#  #.#.###.#  #.#.....#  #.#.#####  mhmh+5.1 (1mhmhQl _There is a large open door, spattered with blood here.mhq; mh0= mhB mhE  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _There is a large open door, spattered with blood here. mhjE _There is a large open door, spattered with blood here.  You need a visible target to rewind your bee! (Use ctrl+direction or *direction to deconstruct it instead.)mhh .# .# .## .# # .# #.....# .###.###.# ##+# .# #.####⌠).#### .###....#....'.# #...<.####...@'*#  ###.###..#⌠..##)#  #.....###+###.#  #####..# #..#  ##.# #.##  #.### #.#  #.#.###.#  #.#.....#  #.#.##### mhxn mho -6 _mhKs mh1t mh{8.# .# #.## mh8#.# # #.# #.....# #.###.###.# ##+## .# #.####⌠).#### #.....###....#....'.# mhu97#...<.####..@.'*#  ###.###..#⌠..##)#  #.....###+###.#  #####..# #..# ##.# #.## #.### #.#  #.#.###.# #.#.....# #.#.#####mh?mhA&7mhaFmhJHmh|.# #...# ##.## ##.# # ##.# #.....# ##.###.###.# ##+##mh.# #.####⌠).#### ##.....###....#....'.##...<.####.@..'*# # ###.###..#⌠..##)# # #.....###+###.# # #####..# #..# # ##.# #.## #mh #.### #.# # #.#.###.# # #.#.....# # #.#.#####mhmhB=8mhmhmh{.# .#...# .##.## .##.# # .##.# #.....# .##.###.###.# ##+##.# #.####⌠).#### .##.....###....#....'.# mh$|r.######...<.####@...'*# ## ###.###..#⌠..##)# ## #.....###+###.# .# #####..# #..# .# ##.# #.## .# #.### #.# .# #.#.###.# .# #.#.....# .# #.#.#####mhXmh&9mhňmh^mh ) ##.# #######.....##.###.# ##+##.......# #.####⌠).#### .####....#....'.####...<.####....'* ## ###.###..#@..##) #.....###+###. .####..# #. .##.#.#mh mh V6==10mhԟ mh \ _direction to deconstruct it instead.) _There is a large open door, spattered with blood here. _ You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) _There is a floral vase here.nhnhnhtnhN _There are no items here.nh]GM....# ##### #.....# ##.###.###.# ##+## .. #.####⌠).###.....###....#....'. .######...<.####@...'*###.###..#⌠..##) #.....###+### .#nhGL#####..# #..#nhQnhR-1 _nhVnhWnhWM#....# ##### #.....# ##.###.###.# ##+## .. #.####⌠).###nhW~.....###....#@...'. .######...<.####....'*###.###..#⌠..##) ###.....###+###.#nhg<2nh:lnhmnh4Mnh%### .#....nh9# #####nh! #.....# ##.###.###.# ##+## ..nh>~ #.####@).###nhX.....###....#....'. .######...<.####....'* nh## ###.###..#⌠..##)#nh1nh&3nhh _There is a floral vase here.nh##### #...# # #...# ##.## ##.# # ##.# #.....# ##.###.###.# ##+## # #.####⌠@.#### ##.....###....#....'.# ######...<.####....'.# nhݿnhJ==4 _nhnhLR _You see here a +0 broad axe.nh nh; &5nhQ nh ( _I - a +0 broad axenh `#####!!##.!'nh`nh]&6nhDnh/& _You open the door. _Found a potion of ambrosia and 2 potions of moonshine.nh/b .M ### #.... # ######### #!!# #.....# #.! ##.###.###.# ##@## .. #.####⌠..###.....###....#....'. ######...<.####....'.###+##nhYk C7 _nhp nhUs Q _There is an open door here.nh eM ### #....nhV  # ######### #!!nh  #.....# #@!# ##.###.###.# ##'## nh ..nh  #.####⌠..### ##.....###....#....'.#.nh %#⌠..##nh; `8 _nh$ ...# # ...# .## nho#### .# # #!!# .# #.....# #.@# nh.###.###.# ##'## # #.####⌠..#### .....###....#....'.#...<.####....'nh 1.#  nhF  nh  nhnh&9nhnhw!nh#nh3#%20.1 (2nh)nhQ,: _u - 2 potions of ambrosia (gained 1)nhZ M ### ... # ######### #! #.....# #.. #.###.###.# ##'## ......# #.####⌠..####nh #..nh nh +1.1 (1nhw nh nh +2.1 (2nh nh e _p - 2 potions of moonshine (gained 1)nh@w#### #...#.# #...# ##.## ####nh"Aw#.# # #@.##.# #.....# #..##.###.###.# ##'##.# #.####⌠.nhEAQ.#### ##.....###....#....'.# nhdA######...<.####....'.# # ###.###..#⌠..##)# nhA# #.....###+###.# # #####..# #..#nh FnhF+3.1 (1nhMInhMnhN+4.1 (2nh6QnhRe _p - 3 potions of moonshine (gained 1)nh #### #... .##.##### ####### #.......nhhH##.###.# ##'# .......# #.####⌠..#####....#....' ###.# #.##nhnhnh+5.1 (1nhAnhnhx O #### #... nhy i.##.##### ####### #..nh#y .....##.###.# ##@## nhRy .......# #.####⌠..#### ##nhmy R##....#....'..nhy q#⌠..## ##.### #.#nhy nh nh; &6nh, nh Q _There is an open door here.nh| #### #... .##.##### ####### #.......nh0###.###.# ##'# nh.......# #.####⌠@.#### ##nh##....#....'.####...<.####....'.nhD##+## ##.#.###.#nhnh-7 _nhnh ... .##.##### ####### #..#.....###.###.# ##'## .......# #.####⌠..#### ####....#.@..'.####...<.####... ###.###..#⌠..##) ##.#.....#nhwnh&8nh`nhanh/ .##.##### ####### #.......##.###.# ##'## .......# #.####⌠..#### ####....#....'.####...<.####.@. ###.###..#⌠..##) #.....###+###. ##.#.#####nh5nh7&9nh<nhD>nh*I ##.##### ####### #.......##.###.# ##'## .......# #.####⌠..#### ####....#....'.####...<.####...nhIE ###.###..#⌠@.##) #.....###+###.####..# #. ##.#.#nhOnhBQ'30nhjWnhXnh{f'#.$#!!#####nh1onhq&1nhxnhj| _You open the door. _Found 14 gold pieces and 2 potions of moonshine.nhQ  #.##### ####### #.......##.###.# ##'# .......# #.####⌠..#### ####....#....'.####...<.####....'. #nhQ  ###.###..#⌠..##) #.....###@###.####..##.$#. ##.##!!#.# # ###########...#########nhZ nh\ -2 _nh|b nhd Q _There is an open door here.nhnh   ####### #.......##.###.# ##'# .......# #.####⌠..#### ####....#....'.####...<.####....'. # ###.###..#⌠..##) #.....###'###.####..##@$#. ##.##!!#.# #.#####.# ###.....................#nhjnh-3 _nh²nhnhV4 .....##.###.# ##'# .......# #.####⌠..#### ####....#....'.####...<.####....' # ###.###..#⌠..##) #.....###'###.nh5####..##.$#. ##.##@!#.# #.#####.# .### .........##############.#nh=nhD<4nhcJnh6K+5.1 (2nhrPnhQRe _p - 4 potions of moonshine (gained 1)nhtx.# #.....# #..# .###.###.# ##'## # #.####⌠..#### .....###....#....'.# ...<.####....'.#  ###.###..#⌠..##)#  #.....###'###.#  #####..##.$#..#  ##.##.@#.##  #.#####.#  #.#.###.#    nh:nhY+6.1 (1nhnhnhM+7.1 (2nhϳnhe _p - 5 potions of moonshine (gained 1)nh$ nh nh nh nhM##### #.....# #.. #.###.###.# ##'## . #.####⌠..### #.....###.... #####...<.####....'.nh7###.###..#⌠..##).....###'########..##.##..#.#######.#.###.#nhnh+8.1 (1nhnhWN  You now have 322 gold pieces (gained 14).nh4+9.1 (2nhgnhe _p - 6 potions of moonshine (gained 1)nhF #.# # #..# ##.# #.....# #..# ##.###.###.# ##'##.# #.####⌠..#### ##.....###....#....'.##...<.####....'.# # ###.###..#⌠..##)# # #.....###'###.# # #####..##@.#..# # ##.##..#.## # #.#####.# # #.#.###.# #nhG  #.#.....# # #.#.##### # #.#.# # #...# ###.#nhzM nh)N ,40.1 (1nh8nhEnh3nhnh0nh`nhennhnhݞnhnhjnhnhHnhonh0nh͢nhnhnh nhƥnhnh0nhnh ##### ....############### .#########...............# nh.# #.###.##.##.....# .# #####.###.#.........# .# #......)..#..##.....##### #....)###.....#.....#...# #.##.)# #.#@............#nhC93.1 (6#####.##..# #.#..####.#.#...# ...###.#..# #.#.##.## ######.##.........# #.#.##.# nh### ######.##.####.#.## #.#.##.# #.. ...........# #.#.# ##.#.##.###. #########..# #.#.# #.#.........# ....## #..# #.#.#####.#.##..... .#.#.####..###.#.........###nhڲnhnh͸nh3nh.nhnh9nho nho nhp nhly nhD~ Xnhq ,nhM nhʁ nh nh nh nhO nh ,nh nhE nh$ ,nh nh` nh8 ,nh ,nhY nh =#.# #####.###.#.........# #.# #......)..#..##.....## #.# #....)###.....#.....#. #.# #.##.)# #.#........... #.#####.##..# #.#..####.#.#. #...........###.#..# #.#.## nhc y#### #######.##.........# #.#.## ...#########.##.####.#.## #.#.## _..#............@# #.#.# ##.#.##503.1 (10.0)..############..# #.#.# #.#.... .#ß### #..# #.#.#####.#.## .###.#.#.#.####..###.#......... nh ...........#.........^)...#######.#.#.##...........###### .....#.......###.###.#### ##...........# #.........#.###.#  #.###......## ##########..# #.#nhB nhҴ 8 _nh nh%3nh%nh|-nh-,nh3,nh`4,nh4nh%6nh6,nhL7nhv8nh9,nh{9nh:nh;,nh;nh~<nh7=,nh=nh>nh[?,nh?nh@nhAnhAnh,BnhCnhnhpT#  #.# #..# #..nhT#.#nh>Xnh]:_nh^nhHT3nhTnh/\nh],nh`nnhDanh1b,nhbnhcnhd,nh;enhenhf,nhFgnhgnhh,nh9inhinhlj,nhjnhpr...............#^)...### #.##.#.#.#.....#.##.....### #.##.....#.......###.#..... #.####...........# #.........#.# #.# #.###......## ##########..# #.# #.# #.....## ##.# nhr.####.#####.#.### #.# .#...# #.# ######.#@# #.# 21.1 (7.0) nhr8 #..# #...# #.#  #..# ##.## #.## nhHs #..# #.# ##.#.  #..# #.#############.... #####..########.##..........<#.#.  #.....##.##.##########....  ........####.##.##.# ##.#.nhhs  #.###...####.##.##.# #.... nhunh ~nhca _There is an escape hatch in the floor here.nhbX2.1 (1 _nht" #  :#  ## #.##  ...##...# 7 #..@.#  ...##....  ## ###. nh"#nh(nh4+8 (1.7nhwnh _You slide downwards. The hatch slams shut behind you. _Found a book of Metalworking.nhdb.# :# ## ##.## ...##...# #...@# ...##....### ####.#nhÃ#nhnh*30 nh _nhnhnh bM. :# ## ##.#...##@..# #....#nh} ...##...## ####.##nh nh &4nh nh nh.+nh,nh4nhl2#.# ..# #:# ## ##.## ...##.@.# #....#..# ...##....# nh/3## ####.#$#nhN}5 _Found 12 gold pieces.nh %M##.. #:# ## ##@##...##...#  #....#...##....##nhj nh1 &6nh0# nh^$ nh M. ####..... #@# ## ##.##...##...# #....#..#.####.#nh nh &7nh nhe \  You pick up a book of Metalworking and begin reading...nhR +8.8 (2nh nhU  You add the spells Nazja's Percussive Tempering, Alistair's Walking Alembic and_Forge Phalanx Beetle to your library.nhxF ..#####.... ### ##@##...##...# #....#..#. ####.#nhQnh +9.8 (1nhSnhnhnh53nhnh ..##.#####.#.....# #.# ## ##.## ...##...##....#....##...@# 31.8 (2## ####.#  #$#  #$# #[# nhW2.8 (3nh) _Found a scale mail.nh)3nh4*nh4,nh0,nhk4,nh9,nhF:nh2?,nh?nhBN _You now have 334 gold pieces (gained 12).nhJ>...## ##.##...##...###....#..#...##....### ####. nhKe#. # nhJK`#[..Kinetic GrapnelnhpKL##K ##nhKK   kobold (wandering)nh P&5nhW .  A kobold comes into view. It is wielding a +0 short sword.nhXd6.8 (4Kinetic Grapnelnh\nhbB _The kobold moves out of view.nhnk KK   kobold brigand (missile, wandering)You now have 342 gold pieces (gained 8).nhmB7.8 (5Kinetic Grapnelnhnh`F _Unknown command.nhK  Casting: Forge Blazeheart Golem (extremely dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nhq e .....# bingos the Sneak #.# Kobold ## ##.## Health: 39/41 ======================-- ...##...## Magic: 1/16=----------------------- #....#..# AC: -2  Str: 8 nh x...##....# EV: 21Int: 18 ## ####.# SH: 0Dex: 13 #.# XL:  8 Next: 91% Place: Dungeon:7 nh; 1#@# Noise: ===------  Time: 7540.8 (0.0) #[# a) -5 hammer #.K Cast: Kinetic Grapnelnh  ###F Pois Corr (-5) Contam  ##  nh x K   kobold brigand (missile)  F   bullfrog _Unknown command.nh  ,Casting: Forge Blazeheart Golem (extremely dangerous; 32% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh; tAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 dagger and quivering poisoned dartsnh< u .....# bingos the Sneak #.# Kobold ## ##.## Health: 39/41 ======================-- ...##...## Magic: 1/16=----------------------- nh,= #....#..# AC: -2  Str: 8 ...##....# EV: 21Int: 18 ## ####.# SH: 0Dex: 13 #.# XL:  8 Next: 91% Place: Dungeon:7 #@#nhV= P Noise: ===------  Time: 7540.8 (0.0) #[# a) -5 hammernh}=  #.K Cast: Kinetic Grapnel nh= ###F Pois Corr (-5) Contam  nh= .##  nh= ; K   kobold brigand (missile)  F   bullfrognh= &nh> MConfirm with . or Enter, or press ? or * to list all spells.nh6> Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetnhV> Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  You lock target on the kobold brigand and prepare to deploy your bee.  (Press . to continue winding your bee.)nh@ nhF   #.# ## ##.##   nhG  ##  #.#nh8G I #@#nhYG ` #K# nhyG e#.. ###.nhG W ## nhH h8-1.8 (1Winding nhM nhO  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  nhP Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  nh7P You lock target on the kobold brigand and prepare to deploy your bee.  (Press . to continue winding your bee.) _You feel sick.nhO  You continue winding your clockwork bee...nh^7---nh$H2. nhtnhc _You feel sick. The kobold brigand misses you.nhO  You continue winding your clockwork bee...nh6--3.. nhnhk _You feel sick. The kobold brigand closely misses you.nhu {  With a metallic buzz, your clockwork bee launches itself at the kobold brigand.nhË nh4 nh syFK, ally target)F   bullfrogK   koboldy   clockwork bee (minion)You feel sick.  A kobold comes into view. It is wielding a +0 club.nh) 2=---2==4nhR nh C _The kobold brigand hits you with a +0 dagger.nhv_ ####.... #.# ## ##.## ...##...# #....#.....##....## ####.yK#F. ###K##y   clockwork bee (minion) nhc  You swap places. You feel sick.  You are no longer poisoned.nh5m  KK   kobold (distracted)y   clockwork bee (minion)Your clockwork bee stings the kobold brigand but does no damage.  A kobold comes into view. It is wielding a +0 short sword.nhs ((((The kobold brigand throws a poisoned dart.  The poisoned dart completely misses your clockwork bee.nh/ ..@yKKnh ~1=---5nh[nhg [ _The poisoned dart closely misses you.nh`  ####.... #.# ## ##.## ...##...# #....#...##...## ###.yK#FK###K ##nh"n  Your clockwork bee stings the kobold brigand!  The kobold brigand barely misses your clockwork bee.nho --6nht nhx k _Your clockwork bee closely misses the kobold brigand.nhh+###.... ### ##.##...##...## #....#.....##..## ####yKFK##K ##nhtz  Your clockwork bee closely misses the kobold brigand.nhu-=7nhznh~c _The kobold brigand misses your clockwork bee.nhkA ####.... #.# nhA## ##.## ...##...# #....#...##...## ###.ynhA\K#FKnh BU###K ##nhKz  Your clockwork bee closely misses the kobold brigand.nhPO  The kobold brigand throws a poisoned dart.nh?O  The poisoned dart hits your clockwork bee.nh:h2==-8nhDnh nhEd_Your clockwork bee barely misses the kobold brigand.nh_'+###.... ### ##.##...##...## #....#.....##..## ####yKFK##K ##nh'3|  Your clockwork bee stings the kobold brigand!nh4-=9nh:nh1>k _The kobold brigand closely misses your clockwork bee.nh~ a ####.... nh #.# ## ##.## ...##...# #....#...##...## ###.yK#FK###K ##nh4 v  Your clockwork bee stings the kobold brigand. ((((The kobold brigand throws a poisoned dart.  The poisoned dart closely misses your clockwork bee.nh .@.yThe poisoned dart completely misses you.nh߹ &50nh nh k _Your clockwork bee closely misses the kobold brigand.nhj +###.... ### ##.##...##...## #....#.....##..## ####yKFK##K ##nh| R  Your clockwork bee stings the kobold brigand!nhT ]  The kobold brigand dies!nhq ,nh z *FK#.##K 2 kobolds*   dormant clockwork bee (minion)  Your clockwork bee winds down and falls to the ground.nh nh ####.#bingos the Sneak.....#Kobold#.#Health: 32/41 ==================------## ##.##Magic: 3/16====--------------------...##...##AC: -2  Str: 8#....#..#EV: 21Int: 18...##....#SH: 0Dex: 13## ####.#XL:  8 Next: 101% Place: Dungeon:7#@#Noise: ---------  Time: 7551.8 (1.0)#*#a) -5 hammer#F#Cast: Kinetic Grapnel#KKCorr (-5) Contam ###.##F   bullfrogKK 2 koboldsnh' *   dormant clockwork bee (minion)The poisoned dart closely misses your clockwork bee.The poisoned dart completely misses you. _Your clockwork bee closely misses the kobold brigand.Your clockwork bee stings the kobold brigand!  The kobold brigand dies!Your clockwork bee winds down and falls to the ground.nh - _A kobold comes into view. It is wielding a +0 whip.You have reached level 9!nhi /  --more--nh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? nhx 6/45=7=209 0% nh nh6 S _You feel clever. x2nhB yy   nhB J2--nhG nhJ _You wind your clockwork bee back up and it locks its sights upon the bullfrog!nh ####.... #.# ## ##.## ...##...# #....#...##...## ###.yF#KK###. ##nh (ally target)Your clockwork bee closely misses the bullfrog.The bullfrog barely misses your clockwork bee.nh%2nhnhe _Your clockwork bee closely misses the bullfrog.nh'!###.... ### ##.##...##...## #....#.....##..## ####yFKK##. ##nh*  You are no longer corroded.The bullfrog hits your clockwork bee. Your clockwork bee stings the bullfrog!  The bullfrog hits your clockwork bee but does no damage.nhU, 3 =3+0 hammernh,2nh5= _Your clockwork bee stings the bullfrog!nh  ####.... #.# ## ##.## nhx(...##...# #....#...##...## ###.nhynhȀHF#KKnhU###. ##nhʋ  The bullfrog hits your clockwork bee but does no damage.nh--4nhnh8] _Your clockwork bee misses the bullfrog.nh?m!###.... ### ##.##...##...## #....#.....##..## ####yFKK##. ##nhx  The bullfrog completely misses your clockwork bee.Your clockwork bee misses the bullfrog. The bullfrog hits your clockwork bee.nhy7=--=5nh~nhd _Your clockwork bee barely misses the bullfrog.nhw 7 ####.... #.# ## ##.## ...##...# #....#...##...## ###.nhx yF#KK###. ##nhb t  The bullfrog hits your clockwork bee!nhJ --6nh nh e _Your clockwork bee closely misses the bullfrog.nhw###.... ### ##.##...##...## #....#.....##..## ####nhyFKK##. ##nh(  The bullfrog hits your clockwork bee.  Your clockwork bee closely misses the bullfrog.The bullfrog hits your clockwork bee!nh_)Z3===7nhv.nh^1d _Your clockwork bee barely misses the bullfrog.nh  ####.... #.# ## ##.## ...##...# #....#...##...## ###.yF#KKnhz U###. ##nh 8 nh --8nh nh* _The bullfrog misses your clockwork bee. Your clockwork bee stings the bullfrog.nhw###.... ### ##.##...##...## #....#.....##..## ####nhuyFKK##. ##nh  The bullfrog closely misses your clockwork bee.Your clockwork bee stings the bullfrog!nhnhnhVnh K##K 3 koboldsnhu Covert8=nhJ==5=9 nh:_The bullfrog dies!nhnhh _Your Stealth skill increases to level 8!nhB.... ### ##.##...##...## #....#.....##..## #### #yKK##. ##nh (1 ally target)You swap places.  Your clockwork bee locks its sights upon the kobold.nhI&60nhnhT _The kobold closely misses you.nh ####.... #.# ## ##.## nh ...##...# #....#...##...nh s## ####.ynh( ;#KK nhA `###.##nhW+ [  You swap places. Your clockwork bee stings the kobold!nh. U  The kobold dies!nh. nh6 *. 2*   dormant clockwork bee (minion)nh 9 --1nhJ> nh@A L _Your clockwork bee winds down and falls to the ground.nhyy   2---nhnh _You wind your clockwork bee back up and it locks its sights upon the kobold!nh  ####.... #.# ## ##.## ...##...# #....#...##...## ###.y#K.###. ##nh  Your clockwork bee barely misses the kobold.Your clockwork bee stings the kobold.nh nh8* )K1 missile, 1 ally target) The kobold dies!nh. ]9=2nhk5 nhD u _A kobold comes into view. It is wielding a +0 dagger.nh7###.... ### ##.##...##...## #....#.....##..## ####y)KK##. ##nhR! .yThe kobold hits your clockwork bee but does no damage.  The kobold barely misses your clockwork bee.3nh$nh([ _Your clockwork bee misses the kobold.nh?  ####.... #.# ## ##.## ...##...# #....#...##...## ###..y#KK###. ##nh!  The kobold misses your clockwork bee. Your clockwork bee stings the kobold!nhm+ )   kobold (missile,The kobold dies!nhh1 R3==4nhL7 nhy= L _The kobold hits your clockwork bee but does no damage.nhg+###.... ### ##.##...##...## #....#.....##..## ####.y)K##. ##nhq  Your clockwork bee locks its sights upon the kobold.  Your clockwork bee barely misses the kobold.Your clockwork bee stings the kobold but does no damage.nhx (((The kobold throws a stone.  The stone closely misses your clockwork bee.nhRd@.ynh-=5nhnh K _The stone misses you.nh+ .... ### ##.##...##...## #....#.....##..## ####y)K##. ##nhc4 J  Your clockwork bee stings the kobold!nh:  $The kobold dies!nh!> 40=-6Kinetic GrapnelnhB nhE K _Your magical contamination has completely faded away.nhq####.... #.# ## ##.## ...##...# #....#...##...## ###.y#)$###.##nh**   dormant clockwork bee (minion)nh-@-7nh nh|L _Your clockwork bee winds down and falls to the ground.nh.... ### ##.##...##...## #....#.....##..## ####*)$##. ##nh6nh[C==8nhnhnh nh nh nh~  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)nhnhnh^nh31=4=2=nhve=nhAW _You start resting.nh#nhRnhFnhZnh#3nh_=5==nhnhhnhR )KKinetic GrapnelK   kobold (missile, wandering) _Your dormant clockwork bee falls apart.nhX77.8 (9)nh-8.8 (10.0) nh`nhu _A kobold comes into view. It is wielding a +0 dagger.nhG   #.# ## ##.##  ..# ..# ## ####.# #.#nhRG | #@# #)# #)K ###.nhG , ## nhG *nhf  #.# ## ##.##  ..# ..# ## ####.# nh/#.# #@# #)# #)K nh`###. ##nh$ nhnhznhnh] _A kobold is nearby!nh{K * , grapneled)The kinetic grapnel hits the kobold.nh )The kobold is severely wounded.nh?((nhb?@)nhcR4--=nhc9.0) nhjnhnf _The kobold throws a stone. The stone misses you.nhI  The kinetic grapnel hits the kobold!nhR*$ nhj1)3---80Kinetic Grapnel _You kill the kobold!nht3nhnhnh-K4=nhXnh5,nh5nh_4=nhnh h - _You start resting.nh4+4.8 (4nhmd5==-nh$5.8 (5nhnh" _HP restored.nhE8unhP;nh<nh<nh=nh@O=nhAnhEO=nhFnhK,nhLnhPj5==nhRnhU,nhVnhY,nhZnh\,nh]nhS`P==nhanhc,nh[enhgi6=nhFhnhj,nhknhn,nhonhu,nhvnhxnhx9=nhynhU|,nh}nh,nh`nhnhQZ 7=KKinetic GrapnelK   kobold (wandering) _You start resting.nh1603.8 (18.0)nh?,4.8 (19nhxnhz _A kobold comes into view. It is wielding a +0 short sword.nhN :**nh nh K$K6-=5.0) nh nhמ \ _The kinetic grapnel misses the kobold.nh  (grapneled)The kinetic grapnel hits the kobold.nhn  The kobold is severely wounded.nhgE5--nh6nh"nh/&T _The kobold closely misses you.nhx X  The grapnel guides your strike. You hit the kobold.nh~ B) nh' -8.2 (1.4Kinetic Grapnelnh_ nh J _You kill the kobold!nh3nhnh Bnhm,nhsnh5i6=nhnh4,nh:nh,nhnhg,nhc nh"O=nh#nh'(,nh&)nh+Bnh-i7=nhD.nhd/,nh/nh1,nh2nh94nha4nh35nh.8O=nh8nh@<,nh=nh#@,nh6Anh=CnhzCT8==nhDnhrFBnhH,nhInh=L,nh:MnhOnhO:==nh{PnhQnh-RnhRnh Tnh9TM9=nhTnh=V,nhVnhW,nhYnhfc=nhd,nhlenhgh10/17==nhhnhl,nhmnhp,nhqnhVt,nhunhwnhx:==nhAynh|{nh{nh|nh>,nhnhnhM1=nhnhnhnh-nhnhGnhBnh ,nhړnhɖnh9=nhnh,nhnhenhM2=nhnhΡnhnhҢnhnh%nhnh8nhRnh@nhO=nhbnh,nhЯnh}3nh)==nhnh,nhnh,nhnh,nhnhP==nhnhD,nhfnh,nhnhAnhoK4=nhnhjnhnhnhY,nhDnhnhnhnh*nh9=nhnhnhnhnhnhU#5nhu)==nhUnhC,nhnh-nhAnhnh_,nh<nhnh:==nh3nh,nhnh,nhQnha6=nh= nh nhV ,nh9 nh, O=nh nh- nhw nhR nh ,nhB nh h - _You start resting.nh, 084.2 (76.0)nh c7==-5.2 (77nh$ nh ' % _Magic restored.nha: 3nh_; nhGC nhG X ### ##.##...##...## #....#.....##..## ####.)$..ßnhJG d##... ### nhR W0.0)6.2 (1nhT nhb E  j - 23 poisoned darts (gained 4)nhd +7.2 (2nhi nhNx M _Items here: )))) [ †.nhRnhRnhSnhKWnhZnh:[nhO_nhs`|  Things that are here:  a +0 club; a kobold corpsenhcnhdA== _nhenhhn  You now have 360 gold pieces (gained 18).  i - 58 stones (gained 9)  Things that are here:nhnnhonhs nhsh_a +0 dagger; a +0 dagger; a kobold corpsenhNwnhy3nhs{nh|nh nhf ## ##.## ...##...## #....#..# ...##....# ## ####.# Kß⌠. #.# ....#.# .ß⌠.#)##....#))@.ß⌠.91.2 (4nh ###.....###Kinetic Grapnel K   kobold (wandering)nh nhg nh# ] _A kobold is nearby!nh ## ##.##    ##  Kß⌠.  #.# ....  #.# .ß⌠.  #)##....  #))@.ß⌠.  ###.....  ###### nhe ## ##.##    ##  Kß⌠.  #.# ....  #.# .ß⌠.  #)##....  #))@.ß⌠.  ###.....  ######  nhnhnhqnh ] _A kobold is nearby!nh e ## ##.## ...##...## #....#..# ...##....# ## ####.# Kß⌠. #.# .... #.# .ß⌠. #)##.... #)@..ß⌠.nhn ###..... ###### nhnhn2.2 (1Kinetic Grapnel _nhCnh\"z  Things that are here: _a +0 dagger; a +0 dagger; a kobold corpse _A kobold is nearby! _A kobold is nearby!  Things that are here: _a +0 dagger; a +0 dagger; a kobold corpsenh0 nh\6 QWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 dagger  c - (†) a kobold corpsenhm* nh/## ##.##bingos the Covert...##...##Kobold#....#..#Health: 45/45 ========================...##....#Magic: 17/17 ========================## ####.# Kß⌠.AC: 3Str: 8#.# ....EV: 21Int: 20#.# .ß⌠.SH: 0Dex: 13#)##....nhf0XL:  9 Next:  5% Place: Dungeon:7#)@..ß⌠.Noise: ---------  Time: 7692.2 (1.0)###.....a) +0 hammernh0######Cast: Kinetic GrapnelThings that are here: _a +0 dagger; a +0 dagger; a kobold corpse nh1_A kobold is nearby! _A kobold is nearby!Things that are here: _a +0 dagger; a +0 dagger; a kobold corpsenhv9nh:nh|?nhAnhF ## ##.## ...##...## #....#..# ...##....# ## ####.# Kß⌠. #.# .... #.# .ß⌠. #)##.... #@)..ß⌠. ###..... ######nhK   kobold (wandering)nhnh"nh$] _A kobold is nearby!nh"  ## ##.##    ##  Kß⌠.  #.# ....  #.# .ß⌠.  #)##....  #))@.ß⌠.  ###.....  ###### nhFe ## ##.##    ##  Kß⌠.  #.# ....  #.# .ß⌠.  #)##....  #))@.ß⌠.  ###.....  ######  nhnh[nhnh] _A kobold is nearby!nhL H****nhk  The kinetic grapnel misses the kobold.nh_.K..Knh+d6--===7.2 (1nh!nh%( _The kobold shouts!nh ** (grapneled)The kinetic grapnel hits the kobold.nhfUnh\R.K.nh^i5-----8nhdnhga _The kobold is moderately wounded.nhJ+I  The kinetic grapnel hits the kobold.nh80Q)* nh`&.nh 4-----9Kinetic GrapnelnhAnhJ _You kill the kobold!nh3nhnh,nhǰnh~,nhnh\nhE5==nhnh,nhnh,nh8nh,nhnh<nhr:==nhnh,nh>nh ,nhUnhnhK6=nhnh,nhynhnhHnhnhl,nh3nhO=nhjnh,nhnh,nhnhh - _You start resting.nh 17156.0)nhc7==-6.2 (17nhnh% _Magic restored.nh`3nhenhjnh s## ##.## ...##...## #....#..# ...##....# ## ####.##.ß⌠.##.##.#.##)ß⌠.>#)##.#)).@ß⌠.0.0)nhcsW###.######.nhznh}+7.2 (1nh́nhA _Found a staircase to the Ecumenical Temple.nhp  #.# ## ##.## nh ...##...# #....#...##....##...## ####.##.ß⌠.#.....#.##)ß⌠.>#)##@..))..ß⌠###.....######.nhu, <8nhV- nh. nh I#.# ## ##.## ...##...## #....#..# ...##....##....# ## ####.##.ß⌠.##.##.#.##)ß⌠.>.#)##.#))..ß⌠..#nh ###......#######.#.#nh nhq &9nh nh[ ohy#.# ## ##.## ...##...## #....#..# ...##....##....# ## ####.##.ß⌠.##.##......##.##)ß⌠.>.##)##..@...##))..ß⌠..####......# ==20oh#.# ## ##.## ...##...## #....#..# ...##....##....# ## ####.##.ß⌠.### #.##......# #.##)ß⌠.>.# #)##...@..# #))..ß⌠..## ###......# # oh<1ohvohoh #.#  ## ##.##  ...##...## #....#..#  ...##....##....#  ## ####.##.ß⌠.### #.##......# #.##)ß⌠.>.# #)##....@.# #))..ß⌠..## ###......# ###.#ohaoh C2ohi8 bM.... #.#  ## ##.##  ...##...# #....#..# ####  oh9 V...##....##....#  ## ####.##.ß⌠.##......##)ß⌠)##......))..ß⌠..#####......##.#ohA oh2D &3ohI ohM i _There is a staircase to the Ecumenical Temple here.ohohe!oh'ohx3ohF7-4 _oh ?oh  ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈....._......._.....≈≈≈≈≈≈≈ ≈≈≈≈≈≈.....................≈≈≈≈≈≈ ≈≈≈≈≈.......................≈≈≈≈≈ ≈≈≈≈............_............≈≈≈≈ ≈≈≈......_............._......≈≈≈ ≈≈.............................≈≈ ≈.........................≈Temple ................@................ ..._..................._... ..........._........._........... ...........oh ................ ................................. .................................  ......._................._.......  ............._....._.............  ................................. You climb downwards. Welcome to the Ecumenical Temple!  Found a sparkling altar of Nemelex Xobeh.oh oh r___oh +9 (1.7oh _____oh; _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.oh* :M≈≈≈..........≈≈.....__.....≈≈≈≈.≈≈......_......≈≈__≈≈≈ ≈≈.<._.._ ..........._........._.................... _oh z____ohd 350 _ohe! z___oh" oh36M≈≈≈≈≈..........≈≈.....__.....≈≈≈≈.≈≈......_......≈≈__≈≈≈ ≈.≈.<. ..._........................._............ _oh\___ohl&6ohx____ohoh=7M≈≈≈≈≈≈≈..........≈≈.....__.....≈≈≈≈.≈oh≈......_......≈≈__≈≈≈ ≈.≈ oh................<................__......... ohñg___oh&7ohKU__ohb _Found an ornate altar of the Wu Jian Council and a burning altar of Makhleb.ohM≈...._....≈≈≈≈≈≈≈≈..........≈≈.....__.....≈≈≈≈.≈≈............≈≈__oh_≈≈≈ ≈...............................≈......... _ohI__oh&8oh#:_oh&g _There is a sparkling altar of Nemelex Xobeh here.oh|APM≈.......≈≈...._....≈≈≈≈≈≈≈≈..........≈≈.....__.....≈≈≈≈oh'B≈≈......_......≈≈__≈ ≈≈.............................≈≈....<.... _ohT____ohZY-9 _oh`_____ohNM≈.....≈≈.......≈≈...._....≈≈≈≈≈≈≈≈..........≈≈.....__.....≈≈≈≈.ohhO>≈≈......_......≈ ≈≈≈......_............._......≈≈≈......... _ohOohK]____oha'30oh ooh 7_ooh . _qohwqohxqohxqohK}qohe,qohe ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _Found a white marble altar of Elyvilon.qohF3qohqohqohج,qoh&qohޮqoh:,qohqohE _Found an opulent altar of Gozag.qoh3qohqohyqoh,qohqohqoh ,qohqohqoh,qoh)qoh #≈≈≈≈≈≈≈≈≈_  #≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈.  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈≈≈≈≈...._.  #≈≈≈≈≈≈≈≈≈§≈≈_  #≈≈≈≈≈≈≈≈≈≈§ qohx #≈≈≈≈≈≈≈≈≈§  #≈≈≈≈≈≈#≈≈§..74.9 (8  #≈≈≈≈≈≈≈≈.§.._....  #≈≈≈≈≈≈≈≈§§_ qoh ##≈≈........§............  #qoh≈≈≈≈§§≈≈≈§≈≈≈§  #≈§§≈≈≈§§≈≈≈§  #qoh5v§§§  #  #qohqohqoh5 qoh[P_There is an opulent altar of Gozag here.rohC IrohG rohO rohbS P _roh [ ,roh[ roh(] rohf ,roh=g rohh rohq ,rohq roh| ≈≈≈_. ≈≈≈ ≈≈≈ ≈≈≈_ ≈≈≈§§§......_ ≈≈≈≈. ≈≈≈§≈ ≈≈≈≈< ≈≈≈§≈≈....@.......8.9 (4 ≈≈≈≈≈≈≈≈§≈≈.....roh| _ ≈≈≈§........... ≈≈≈≈≈≈≈≈§...... roh_} k≈≈≈≈≈#≈≈§..._.................... ≈≈≈≈≈≈≈.§..........._............ ≈≈≈≈≈≈≈..................._..§.._ ≈≈≈≈≈#≈≈......§.................. ≈≈≈roh} I§§≈≈≈§≈≈≈§≈≈≈≈≈§rohk roh= :_roh\ e _There is a white marble altar of Elyvilon here.toh%TItoh/Utoh_tohcP _tohntohntoh7  _Found a hide-covered altar of Uskayaw.  There is a shadowy altar of Dithmenos here.xoh1@ xoh@  _xoh'A xohB xohL ,xohL xohN xohY ,xoh Z xoh[ xohf ,xohxg xohٓ ..._.....≈≈≈≈≈≈# ...≈§≈≈≈≈# ...≈≈≈≈≈≈# ..≈≈≈≈≈≈# ......_≈≈§§≈≈# ........≈≈≈§≈≈# ..§≈≈≈≈≈# ..≈§≈≈§≈# ...._..§@§≈≈§≈≈# 800_≈§§≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈# .≈≈≈≈≈≈≈≈≈≈#_....≈≈#≈≈≈≈≈≈#...._......≈≈≈≈≈≈≈≈#_≈≈≈≈≈≈≈≈#≈≈#≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#___zohu 3zohw zoh~ zoh ,zohU ,zoh0 ,zoh zohĨ zohX Bzohʴ zohf Bzoh l..._......≈≈§§............≈≈≈§......_...._................§......@..§§≈≈#13.9 (4.0)...._...._....≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈zoh7 T__zohE d _There is a hide-covered altar of Uskayaw here.~ohN  You kneel at the altar of Uskayaw.~oh"/  --more--ohohwUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religionohroh+oh......_......≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈#bingos the Covert ..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Kobold ...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 45/45 ======================== ................≈≈≈§≈≈≈≈≈≈≈≈≈≈#Magic: 17/17 ======================== ............_....≈≈≈≈≈≈≈≈≈≈≈≈≈#AC: 3Str: 8 ...._.............≈≈≈≈≈≈≈≈≈≈≈≈#EV: 21Int: 20 oh...................≈≈≈≈≈≈≈≈≈≈≈#SH: 0Dex: 13 ...................§§≈≈≈≈≈≈≈≈≈#XL:  9 Next:  5% Place: Temple ................@..§§≈≈#≈≈≈≈≈≈#Noise: ---------  Time: 7813.9 (0.0) ........_.............≈≈≈≈≈≈≈≈#a) +0 hammer .._...................≈≈≈≈≈≈≈≈#Cast: Kinetic Grapnel .....................≈≈#≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# oh ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _Found a snail-covered altar of Cheibriados. _Found a shadowy altar of Dithmenos. _Found a hide-covered altar of Uskayaw. _There is a shadowy altar of Dithmenos here. _There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw.ohΩT__ohohJ__ohB. _ohohohohohohA$ _oh,oh,ohTohoh>,ohohoh,ohoh))._≈≈≈≈≈§≈≈≈≈≈≈_≈≈≈≈_......§§≈≈≈...§≈≈§≈≈≈.§.§≈§≈≈≈<oh(*....≈§§≈≈≈.§§§≈≈≈≈7.9 (4_.....§≈≈≈......≈≈≈.....§≈≈≈≈≈≈≈≈ ohe*:...................._...§≈≈#≈≈≈≈≈ ............_.............≈≈≈≈≈≈≈  _..§.._...................≈≈≈≈≈≈≈oh*  .........................≈≈#≈≈≈≈≈ §§§§≈≈≈ oh/ohT3;_oh4a _There is a shadowy altar of Dithmenos here.ohٲP  You kneel at the altar of Dithmenos.ohʸ/  --more--ohq Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 3 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religionohVoh=]ohxcK......._.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ bingos the Covert ..............≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Kobold ...............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 45/45 ======================== ohc..._............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 17/17 ======================== .........._......§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 3Str: 8 ..................§≈≈§≈≈≈≈≈≈≈≈≈≈≈ EV: 21Int: 20 ohd .................§.§≈§≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 13 ohGd1...<................≈§§≈≈≈≈≈≈≈≈≈≈ XL:  9 Next:  5% Place: Temple oh{d................@...§§§≈≈≈≈≈≈≈≈≈≈ Noise: ---------  Time: 7817.9 (0.0) ........_.............§≈≈≈≈≈≈≈≈≈≈ a) +0 hammer ohd.......................≈≈≈≈≈≈≈≈≈≈ Cast: Kinetic Grapnel ohd........................§≈≈≈≈≈≈≈≈ ...................._...§≈≈#≈≈≈≈≈ oh.eL............_.............≈≈≈≈≈≈≈  _..§.._...................≈≈≈≈≈≈≈  .........................≈≈#≈≈≈≈≈  ≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _Found a hide-covered altar of Uskayaw. ohWe_There is a shadowy altar of Dithmenos here. _There is a hide-covered altar of Uskayaw here. _You kneel at the altar of Uskayaw. ohew_There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.ohjT__ohoohsq___ohdu. _ohO3ohOohWohboh c$ _ohg,ohq,ohrohtoh,ohohoh,oh׌oh!oh-,ohoh(≈§§........... §≈.≈ §§. §...._......._.....≈§§.§ohܣ...≈≈§....._.§≈ .__@.....§§§22.9 (5.......≈≈≈§......≈≈§<......≈§§._...§§§_._.§ .............§ ohX........................._...§≈≈#ohohӬU__ohohb~ ≈§§. ≈§≈. ≈§§.§. §...._._.....≈§§ §.§≈§.≈≈§._.§ .._.@......§§§......≈≈≈§......≈≈§.<......≈§§._...§§§._._.§..§._...§≈≈oh5 |__≈_ohX +3.9 (1ohp M___oh ;_oh*  oh\ S_There is a hazy altar of Hepliaklqana here.oh*G  You kneel at the altar of Hepliaklqana.  --more--oh(Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religionoh`ohJhohn ≈≈§§...........≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ bingos the Covert ≈§≈.............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Kobold ≈§§..............≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 45/45 ======================== §§................≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 17/17 ======================== §...._......._.....≈≈§≈≈≈≈≈≈≈≈≈≈≈ AC: 3Str: 8 §...................§≈§≈≈≈≈≈≈≈≈≈≈ EV: 21Int: 20 ohVoG.....................≈≈§≈≈≈≈≈≈≈≈≈ SH: 0Dex: 13 ........._............§≈≈≈≈≈≈≈≈≈≈ XL:  9 Next:  5% Place: Temple .._.............@......§§§≈≈≈≈≈≈≈ Noise: ---------  Time: 7823.9 (0.0) ........................≈≈≈§≈≈≈≈≈ a) +0 hammer .........................≈≈§≈≈≈≈≈ Cast: Kinetic Grapnel .........<................≈§§≈≈≈≈ ......................_...§§§≈≈≈≈ ohoT...._........._.............§≈≈≈≈  .............................≈≈≈≈  ..............................§≈≈  oho-.........................._...§≈≈  _There is a hide-covered altar of Uskayaw here. _You kneel at the altar of Uskayaw. _There is a shadowy altar of Dithmenos here. oho_You kneel at the altar of Dithmenos. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.oh?ut___ohyoh}d___oh~. _oh3 3oh&5 ohz; oh{F ohJ P _ohVd ,oh~g ,oh oh!  .§........§≈§ §.........≈≈§ ..._............§ ....__......§§§ ...................≈≈≈§ ............≈≈§<................≈§§........._...§§§...._.......§8.9 (5..............§..._...§__................_..§.._......... ≈§≈≈≈§≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈ §§≈≈≈§§≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ _Found a shimmering altar of Xom.oh ohD T__oh i _There is a snail-covered altar of Cheibriados here.oh:R  You kneel at the altar of Cheibriados.oh@/  --more--ohSF ohZI Cheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religionohu oh oh ≈.§...................§≈§≈≈≈≈≈≈≈≈ bingos the Covert §......................≈≈§≈≈≈≈≈≈≈ Kobold ..........._............§≈≈≈≈≈≈≈≈ Health: 45/45 ======================== ...._............._......§§§≈≈≈≈≈ Magic: 17/17 ======================== ohu S..........................≈≈≈§≈≈≈ AC: 3Str: 8 ...........................≈≈§≈≈≈ EV: 21Int: 20 ...........<................≈§§≈≈ SH: 0Dex: 13 ........................_...§§§≈≈ XL:  9 Next:  5% Place: Temple ......_.........@.............§≈≈ Noise: ---------  Time: 7828.9 (0.0) ...............................≈≈ a) +0 hammer ................................§ Cast: Kinetic Grapnel oh ............................_...§ .._................._............ ........_..§.._..................  .................................  ≈§≈≈≈§≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈oh K  §§≈≈≈§§≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  _You kneel at the altar of Dithmenos. _There is a hazy altar of Hepliaklqana here. oh2 _You kneel at the altar of Hepliaklqana. _Found a shimmering altar of Xom. _There is a snail-covered altar of Cheibriados here.  You kneel at the altar of Cheibriados.ohM V__oh oh# ]___oh% . _oh}3oh)ohoh^ohP _oh.,ohohkoh$,oh=%oh4§≈§≈§....__.....≈≈§ ≈§§≈.§..§≈§ §§≈§...≈≈§ §§..._...... oh4!≈_...._......§§§...≈≈≈§........≈≈§<.........≈§ ._......._...§§31.9 (3__.........oh-5t.__........._ohW5_..§.._ .................................≈≈≈§≈≈≈§≈≈≈≈≈§§§§oh____oh~ Ioh7 oh' ,ohQ# ,oh, ,oh- oh. ohW9 ,oh9 ohD w≈≈≈≈≈≈≈§≈......≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈ ≈≈≈≈≈≈§§§≈≈≈≈ ≈≈≈§≈§≈§...._......._.....≈≈§≈≈§§≈.§......§≈§≈ ≈≈§§≈§≈≈§≈≈ ≈≈§§_§≈≈≈ §§≈_....._§§ ≈≈......≈≈4 ≈.....≈<._.___.......... ......._................._.......ohF ohJ p___ohL ohY oh oh oh ohL ,oh) ,ohh Boh ohE ,oh ohL oh ,oh^ oh oh ,oh oh! /≈≈§≈§...≈≈≈≈≈≈≈≈≈§≈§....≈≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈§§.._....≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§......≈≈≈≈≈≈≈≈ ≈≈≈≈§§§...≈≈≈≈≈≈≈≈≈≈§≈§≈§....__.....≈≈§≈≈≈≈9.9 (5§§≈.§§≈§≈≈≈≈ §§≈§..≈≈§≈≈≈≈ §§..ohb" _....§≈≈≈≈≈ ≈_............._§§§≈≈.≈≈≈§≈≈§<≈§ ._........_...§§oh& oh+ R__oh$- oh%oh9&oh&oh,oh4,oh7,oh5?,oh?oh?J§≈§...≈≈§≈§....≈≈§......§≈≈§§.._....≈≈§§..≈≈§≈..§≈§§..ohJ#≈≈§§§..≈≈...._.......@.....≈≈§≈≈41.9 (2 §≈.§...ohJp§≈§≈≈ ≈§...≈≈§≈≈ ..ohJp_....§≈≈ ....._..ohK...._......§§§≈≈.≈≈≈§≈≈oh1Ka≈≈§≈≈<..≈§§≈ ..ohRK?_...§§§≈ohOohT7_ohVk _There is an ornate altar of the Wu Jian Council here.oh3ohoh oh"oh#$ _oh',oh§≈.............§§§..............§§§..........§≈§≈§...._......._.....≈≈§§§≈.§.........§≈§ §§≈§............≈≈§ §§...._............§......_....._......§§§ .......................≈≈≈§6.9 (5 ...........≈≈§ ..<.......≈§ ._..._...§§....__....................._.__.........oh֦^___ohoh3oh+ohAoh Xohp ,oh oh!§§....§≈§≈§....__.....≈≈§§§≈.§....§≈§≈§...........≈≈§≈§§.._.....§......_._......§§§ ≈≈........................8.9 (2__..._..._.. ..........___..§.._. .§.....oh*#n____ohP%d _There is a staircase back to the Dungeon here.ohq___oh>oh_____ohM _You can't go down here!oh2 _________9.9 (1 _____oh#6 R .....# ohh6 #.#  ## ##.##  ...##...##  #....#..# #### oh6  ...##....##....#  ## ####.##.ß⌠.### oh6 k#.##......#Dungeon:7 oh6 #.##)ß⌠.@.# #)##oh>7 t# #))..ß⌠..## #### ######.# ohm7 F#.# oh\8 oh? oh .51.4 (2.5oh oh_ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.ohVIoh0,ohX: _ohoh,ohohX  There is a staircase to the Ecumenical Temple here.ohɠoh _oh_ohoh,ohohXoh9,ohɧohohohohWohohohoh_oh^oh,ohγohoh,ohݶohohE,ohoh0oh,ohohSohohohQohJoh,ohohoh8,ohoh:oh!nohbohohsoh`,ohohBoh",ohohpoh,oh:ohohBoh~oh,oh0ohohh" ohm#.# #.###oh` #...# oh###.# #.# ohC#.# oh#.#  #.#  oh0E#@#  ohM#.....# #.....#ohiKinetic Grapnel ........< ##o..oh1..## oho   orc (asleep)oh oh372.4 (21.0)  ohAn orc comes into view. It is wielding a +0 war axe.Found a stone staircase leading up.oh~oh~ o.ooo 2 orcsThe orc shouts! You hear a shout! x2  oh[An orc comes into view. It is wielding a +0 club.oh6===3.4 (22oh:oh' _You hear a shout!oh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohn  #.# bingos the Covert #.### Kobold #...# Health: 45/45 ======================== ###.# Magic: 14/17 ===================----- #.# AC: 3Str: 8 oh _#.# EV: 21Int: 20 #.# SH: 0Dex: 13 #.# XL:  9 Next:  5% Place: Dungeon:7 ohV #@# Noise: ===------  Time: 7873.4 (0.0) #.....#  a) +0 hammer #.....#  Cast: Kinetic Grapnel ..o.....< oh  ##.o...##  oh  oo 2 orcs oh _You hear a shout!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  oh# (Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  ohN Press: ? - help, Dir - move targetAim: an orc, wielding a +0 war axe and wearing a +0 leather armouroh? #.# bingos the Covert #.### Kobold #...# Health: 45/45 ======================== ###.#ohW@  Magic: 14/17 ===================----- #.# AC: 3Str: 8 #.# EV: 21Int: 20 oh@#.# SH: 0Dex: 13 oh@#.# XL:  9 Next:  5% Place: Dungeon:7 oh@#@# Noise: ===------  Time: 7873.4 (0.0)ohA #.....#  a) +0 hammer ohA#.....#  Cast: Kinetic Grapnel ..o.....<  ##.o...##  ohAu oo 2 orcsohAXConfirm with . or Enter, or press ? or * to list all spells.ohBAiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetohFBAim: an orc, wielding a +0 war axe and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)oh~CohDohMM #.# #.### oh N#...# ###.# #.# oh/N#.# #.#ohTNM #.# ohxNN#@# ohN  oh O#.o...#  ...ooh-Od ##o.ohPOho   orc wizard ohsOohO2 Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  ohOAim: an orc, wielding a +0 war axe and wearing a +0 leather armour  You lock target on the orc and prepare to deploy your bee.  ohOz(Press . to continue winding your bee.)  You hear a shout! x3oh>Rb-4.4 (1Winding ohWohad _An orc wizard comes into view. It is wielding a +1 dagger of electrocution.oh<,ohj=,oh8Hd Mo.oY.o..Y   ice beast (wandering)ohH@You continue winding your clockwork bee...ohnIP---5ohI). ohPoh|S] _An ice beast comes into view.oh$ O  You continue winding your clockwork bee...oh% oh& ohX/ oo..Y.oh 0 y=-6.. oh6 oh9 P _The orc barely misses you.oh0  With a metallic buzz, your clockwork bee launches itself at the orc.oh8cyoYo.distracted)(1 ally target)y   clockwork bee (minion)oh907oh?oh CI _The orc misses you.oh ..# .##...###.... #y# #..oo.# #Yo...#........<##.....##  You swap places.oh o..##.....##  The orc hits your clockwork bee with a +0 club.oh/ &8oh! ohr$ 8 _Your clockwork bee stings the orc.oh ##..##. #y# .ooo. #.....#........<##.....##oh*G  Your clockwork bee stings the orc.oh   The orc dies!The orc hits your clockwork bee with a +0 club.oh1M MY........<Y   ice beast##.....## o   orc ( The orc hits your clockwork bee with a +0 club.  The orc wizard misses your clockwork bee.oh ]5==-9oh#oh 8 _Your clockwork bee stings the orc.oh##..## y#.Yoo.#.............<##.....##oh (ally target)  The orc wizard misses your clockwork bee. _Your clockwork bee locks its sights upon the orc wizard.  The orc misses your clockwork bee. closely misses your clockwork bee.  The ice beast closely misses your clockwork bee.oh /=80oh4ohf _Your clockwork bee barely misses the orc wizard.oh @ ##..##. #y# .Yoo.oh  #.....#........<##.....##oh *  *   dormant clockwork bee (minion)Your clockwork bee barely misses the orc wizard.stings  The orc hits your clockwork bee with a +0 club.  The ice beast hits your clockwork bee but does no damage.  Your clockwork bee stings the orc wizard.oh .-1oh oh L _Your clockwork bee winds down and falls to the ground.oh##..## *#.Yoo.#.............<##.....##o(ally target)o 2 orcs (1 polearm) _Your clockwork bee winds down and falls to the ground.  The orc hits your dormant clockwork bee but does no damage.  An orc comes into view. It is wielding a +0 trident of flaming.The orc wizard hits your dormant clockwork bee with a +1 dagger of  electrocution.=2oh'ohmW _The ice beast hits your dormant clockwork bee but does no damage.oh@ yy   oh@ 54--ohA ohF ohI  You wind your clockwork bee back up and it locks its sights upon the orc _wizard!oh=O ##..##. #y# .Yoo. #.....#....o...<##.....##   orcohBu  Your clockwork bee barely misses the orc wizard.oh}o.(ally target)o 2 orcs (1 polearm) _wizard!  Your clockwork bee barely misses the orc wizard.  The orc barely misses your clockwork bee.  The orc wizard misses your clockwork bee. ohZ The ice beast hits your clockwork bee.  The ice beast freezes your clockwork bee.ohs.-3oh]ohߥf _Your clockwork bee barely misses the orc wizard.oh ##..## y#.Yoo.#..o..........<##.....##ohi  The ice beast freezes your clockwork bee. _Your clockwork bee barely misses the orc wizard.Your clockwork bee stings the orc wizard!orc hits your clockwork bee with a +0 club.  The orc wizard completely misses your clockwork bee.  The ice beast closely misses your clockwork bee.oht .=4oh. ohi g _Your clockwork bee closely misses the orc wizard.oh( ##..##. #y# .Yoo. #..o..#........<##.....##ohv  The ice beast closely misses your clockwork bee _Your clockwork bee closely misses the orc wizard.The orc wizard hits your clockwork bee with a +1 dagger of electrocution.bar  Your clockwork bee stings the orc wizard.ohV$)oo 2 orcs (1 polearm, 1 ally target)y   clockwork bee (minion) ohT(Q--7-5oh~.oh1J _The orc wizard dies!oh ##..## y#.Y)o.#..o..........<##.....##oh  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc.oh3oh  o).   orc (polearm)The orc dies!ohrT5===oh 6ohoh^ _The ice beast misses your clockwork bee.oh\ ##..##. #y# .Yo). #.....#........<##.....##ohh _The ice beast misses your clockwork bee.  Your clockwork bee locks its sights upon the orc.  The orc hits your clockwork bee with a +0 trident of flaming.  The orc burns your clockwork bee.  The ice beast completely misses your clockwork bee.  Your clockwork bee stings the orc!oho)y   clockwork bee (minion) oh%t.-7ohyohH}- _The orc dies!ohv}ohNX##..## y#.Y)).#.............<##.....##ohnO!oh^[stings the orc! _The orc dies!  Your clockwork bee locks its sights upon the ice beast.  Your clockwork bee barely misses the ice beast.  The ice beast hits your clockwork bee.  The ice beast freezes your clockwork bee!ohe0. oh(g.=8ohlnohqV _Your clockwork bee is destroyed!oh B  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh+ #.# bingos the Covert #.# Kobold #.###oh+ Health: 45/45 ======================== #...# Magic: 12/17 ================-------- ###.# AC: 3Str: 8 oh,#.# EV: 21Int: 20 oh=,#.# SH: 0Dex: 13oh_, #.# XL:  9 Next:  7% Place: Dungeon:7oh,F #@#oh, Noise: =--------  Time: 7888.4 (0.0) #.#oh, a) +0 hammer #.Y)).#  Cast: Kinetic Grapneloh,P #.....#  oh-........<  ##.....##  Y   ice beastoh2-. ohU-H_Your clockwork bee is destroyed!ohw-Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh-Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetoh-/Aim: an ice beastohPm #.# bingos the Covert #.#ohm, Kobold #.### Health: 45/45 ======================== #...# Magic: 12/17 ================-------- ###.# AC: 3oh#nFStr: 8 #.# EV: 21Int: 20 #.#ohGn SH: 0Dex: 13 #.#ohkn XL:  9 Next:  7% Place: Dungeon:7 ohn#@# Noise: =--------  Time: 7888.4 (0.0)ohn #.# a) +0 hammerohn #.Y)).#  Cast: Kinetic Grapnel ohn#.....#  ........<  oho##.....##  Y   ice beastoh-o$ohCo ohXoCasting: Launch Clockwork Bee (safe; 1% risk of failure)  ohmoMConfirm with . or Enter, or press ? or * to list all spells.ohoAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetoho.Aim: an ice beast  oho@You lock target on the ice beast and prepare to deploy your bee.ohv #.# #.# #.### ohv#...# ###.# #.# oh w#.# #.#oh#wI #@#oh9w ohNw[#Y# ohcwu#.))).#  ohywohw9 <ohw  ohw ohwohxb=9.4 (1Winding oh}ohonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  ohSPress: ? - help, Dir - move target  Aim: an ice beast  ohwYou lock target on the ice beast and prepare to deploy your bee. _(Press . to continue winding your bee.)ohO  You continue winding your clockwork bee...ohX-90. ohdohV _The ice beast barely misses you.oh} O  You continue winding your clockwork bee...oh @-1oh8 *.. oh ohY W _The ice beast closely misses you.oh6x0 y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the ice beast.ohy02ohohO _The ice beast misses you.ohԜ ##..##.y #Y# .))). #.....#........<##.....##oh  You swap places.  The ice beast misses your clockwork bee.ohŨW3==3ohoh> _Your clockwork bee stings the ice beast!oh9wN ##..##.y #Y#)))oh x #.....# ........<##.....##ohM  Your clockwork bee stings the ice beast.  The ice beast completely misses your clockwork bee.oh.-4ohoh{e _Your clockwork bee barely misses the ice beast.oh|}##..## yY#.))).#...........<##.....## oh   The ice beast hits your clockwork bee.  The ice beast freezes your clockwork bee!oh.=5oh7oh> _Your clockwork bee stings the ice beast!ohW ##..##.ohDy #Y#))) #.....# ........<##.....##oh ,  Your clockwork bee barely misses the ice beast.The ice beast completely misses your clockwork bee.Your clockwork bee stings the ice beast.oh3.y   clockwork bee (minion)oh6 ==14-6Kinetic Grapnel oh7R_The ice beast dies!ohc<ohc?h _Your Dodging skill increases to level 7!oh1 ###..## y.#.))).#...oh2 ^........<##.....## oh: **   dormant clockwork bee (minion)oh; @-7ohO b _Your clockwork bee winds down and falls to the ground.oh5 ##..##.*oh! #.#))) #.....# ........<##.....##ohoh&8ohoh\ohX 3oheY oh c  You start resting.4=ohg oh-h ohc  ==Kinetic Grapneljj   gnoll (swift, distracted)*   dormant clockwork bee (minion) _You hear a shout!9j)jally target)-900.4 (2 _A gnoll comes into view. It is wielding a +0 whip.oh@ #.# #.# #.# #.# #.### #...# ###.# #.# #@# #.# #*# #j# #.))).#    < oh@  ohl] < #.# #.# #.# #.# #.### #...# ###.# #.# oh] #@# #.# #*# #j# #.)))oh ^ ,   ohJ^ K<   ohn^ ohf ohIg 8-oh\n ohp \ _A gnoll is nearby!oh/ L##..## *j#.))).#.j.........<jbouda (distracted)##.....##j   gnoll (swift, ally target)oh{0  *   dormant clockwork bee (minion)oh?< oh#G  j.j  A gnoll bouda comes into view. It is wielding a +0 club.ohH +1.4 (1ohO ohS S _The gnoll hits your dormant clockwork bee but does no damage.oh yy   ohl #3oh )-oh ohl _You wind your clockwork bee back up and it locks its sights upon the gnoll!oh ##..##.y #j#)j) #.....# ........<##.....##oh6ohohţ jj Your clockwork bee stings the gnoll but does no damage.oh.-2ohoh@ _Your clockwork bee stings the gnoll bouda.oh##..## yj#.)j).#...........<##.....##ohҟ' oh(R Your clockwork bee stings the gnoll bouda!oh.=3ohohg _Your clockwork bee barely misses the gnoll bouda.oh` ##..##.y #j#)j)oh #.....# ........<##.....##ohp  The gnoll bouda hits your clockwork bee with a +0 club!oh &4ohoh[@ _Your clockwork bee stings the gnoll bouda.oh##..## yj#.)j).#..j........<##.....##j 2 gnolls (1 polearm, 1 wandering, swi…)ohW _Your clockwork bee barely misses the gnoll bouda.  The gnoll bouda hits your clockwork bee with a +0 club! _.  A gnoll comes into view. It is wielding a +0 spear.shouts! You hear a shout!  !ohsZ  The gnoll bouda dies!ohoh-[  Your clockwork bee winds down and falls to the ground.oh\O*j.jj 2 gnolls (1 polearm, swift, 1 ally ta…)*   dormant clockwork bee (minion) ohɯQ-6==5ohҶohhO _The gnoll hits your dormant clockwork bee with a +0 whip.oh  ##..##.* #j#)j) #.....# ........<##.....##oh t4=---6oh˷ oh S _The gnoll hits your dormant clockwork bee but does no damage.oh"##..## *j#.)j).#...........<##.....## oh-oh}.P=--7oh4ohW8S _The gnoll hits your dormant clockwork bee but does no damage.ohyy   ohdL3-ohBoh _You wind your clockwork bee back up and it locks its sights upon the gnoll!oh ##..##.y #j#)j) #.....# ........<##.....##ohK  Your clockwork bee stings the gnoll!  Your clockwork bee stings the gnoll but does no damage.oh.-8oh0ohsG _The gnoll hits your clockwork bee with a +0 whip.ohFP ##..## yj#.)j).#..o........<o   orc wizard (distracted)##.....##jj 2 gnolls (1 polearm, swift, 1 ally ta…) y   clockwork bee (minion)oh]a  An orc wizard comes into view. It is wielding a +0 dagger.Your clockwork bee stings the gnoll!ohUb ohb ohk )ojo   gnoll (polearm, swift)ohNo p-7-9oh:v ohx E _The gnoll dies!oh< ##..##.y #)#)o)oh #...j.# ........<y   clockwork bee (minion)##.....##oh,ohK" .yj.(ally target)j   gnoll (polearm, swift)oh"y   clockwork bee (minion)Your clockwork bee locks its sights upon the orc wizard.ohX#'10oh'oh*e _The gnoll completely misses your clockwork bee.ohXu##..## y#.)oj.#...........<##.....##oh_  Your clockwork bee barely misses the orc wizard.The orc wizard hits your clockwork bee but does no damage.  The gnoll hits your clockwork bee but does no damage.oha&1ohfohjg _Your clockwork bee closely misses the orc wizard.ohm##..## y#.)oj.#.............<##.....##oh  The orc wizard hits your clockwork bee with a +0 dagger.  Your clockwork bee stings the orc wizard but does no damage.=2ohohV _The gnoll completely misses you.oh ##..##. #y# .)oj. #.....#........<##.....##oh*)*   dormant clockwork bee (minion) _The gnoll completely misses you.is no longer moving quickly.  but does no damage.  The gnoll barely misses your clockwork bee.  Your clockwork bee stings the orc wizard.oh\4=-3ohoh L _Your clockwork bee winds down and falls to the ground.ohj[##..## *#.)oj.#.............<##.....##oh_te  The orc wizard hits your dormant clockwork bee with a +0 dagger.oh,u.=4oh<{oh~R _The gnoll barely misses you.ohyy   ohщL3-oh  You wind your clockwork bee back up and it locks its sights upon the orc _wizard!ohL ##..##. #y# .)oj. #.....#........<##.....##ohɴ"  Your clockwork bee misses the orc wizard.The orc wizard hits your clockwork bee but does no damage.  Your clockwork bee stings the orc wizard!-5ohohZ _The gnoll misses your clockwork bee.oh<m##..## y#.)oj.#.............<##.....##ohN  Your clockwork bee stings the orc wizard.oh` $##.....## oh, ally target)  The orc wizard dies!The gnoll hits you from afar with a +0 spear.oh o0----9=oh9 6ohCoh= : _Your clockwork bee stings the gnoll!ohg  ##..##. #y# .)$j. #.....#........<##.....##ohcq  Your clockwork bee locks its sights upon the gnoll.  Your clockwork bee closely misses the gnoll.ohr .-7ohx ohz b _The gnoll closely misses your clockwork bee.ohW##..## y#.)$j.#.....ohw........<##.....##oh   Your clockwork bee barely misses the gnoll.oh ^1---=8ohgohUa _The gnoll hits you but does no damage. Your clockwork bee stings the gnoll.oho ##..##. #y# .)$j. #.....#........<##.....##ohFyI  Your clockwork bee stings the gnoll.ohЀ *)*   dormant clockwork bee (minion)ohO  The gnoll dies!oh4=-9Kinetic Grapnelohohp oh>_Your clockwork bee winds down and falls to the ground.ohF##..## *#.)$).#.............<##.....## ohohA-20oh9oh!ohB 4oh oh   oh You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ohl3ohoh~,ohohohOK2=ohoh=ohy9=ohoh:,ohohohEohuohohK?3=ohE5==ohohk,ohohoh^; Kinetic Grapneloo   orc (missile, distracted)*   dormant clockwork bee (minion) ohQ_You start resting.oh7.4 (7ooally target)oh,+8.4 (8ohAoh q _An orc comes into view. It is wielding a +0 club.ohyy   ohK4--ohoh _You wind your clockwork bee back up and it locks its sights upon the orc!ohy ` ##..##. #y# .)$). #.....#...o....<y   clockwork bee (minion)##.....##oh{ ohp| oh q)yo.o   orc (missile, ally target)y   clockwork bee (minion)oh9 ((((Your clockwork bee stings the orc. The orc throws a stone.ohk@.)$oh#a4==9.4 (1oh%ohK _The stone misses you.ohg{##..## )#.y$).#..o..........<##.....##oh=  Your clockwork bee barely misses the orc.oh  ((((Your clockwork bee stings the orc. The orc throws a stone.ohd.@)$oh'30ohFohV _The stone completely misses you.oh= ##..##. #)# .y$). #..o..#........<##.....##ohr  Your clockwork bee completely misses the orc.oh'((oh&((ohT@.)$1ohZoh]n _The orc throws a stone. The stone completely misses you.oh:##oh,:<..## ohF:)oha:#.y$).#..o..oh}:w........<##.....##oh~DG  Your clockwork bee stings the orc.ohEohkLy)$y   clockwork bee (minion) ohU---2Kinetic GrapnelohWohnZ ohZ5_The orc dies!oh`  ##..##. #y# .)$). #..$..#oh U........<##.....##ohY **   dormant clockwork bee (minion)oh 5==5==-3oh oh L _Your clockwork bee winds down and falls to the ground.ohf##..## *#.)$).#..$..........<##.....## ohoh&4ohoh@ohn ohӧ oh ohݰ  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ohم ##..##. #*# .)$). #..$..#........<##.....##ohLohڎ-5 _ohoh!Ef##..## *#.)$).#..$..........<##.....## ohMohRP&6ohYoh"\oht3ohohohYb===oh#Bohu'a6=oh^(oh{+oh+oh,oh/oh;p Kinetic Grapneljj   gnoll (wandering)*   dormant clockwork bee (minion) _You start resting.oh/E|40.4 (4jjally target)ohH+1.4 (5ohNohW[s _A gnoll comes into view. It is wielding a +0 flail.oh?yy   ohB55-ohBoh,IohL _You wind your clockwork bee back up and it locks its sights upon the gnoll!ohz ##..## y#.)$).##..$..#.j......<##.....##oh( oh; Aj.oh@ +2.4 (1oh oh _You swap places. _Items here: )) [ †.oh  ##..##. #y# #.)$).# #j.$..#........<##.....##oh q )y oh xYou swap places.  The gnoll barely misses your clockwork bee.ohض &3oh ohQ : _Your clockwork bee stings the gnoll.oh ##..## .#.y$).##j.$..#........<##.o...## o   orc (wandering)y   clockwork bee (minion)oh oh@'  An orc comes into view. It is wielding a +0 hand axe.The gnoll completely misses your clockwork bee.Your clockwork bee stings the gnoll!oh-  )o.oh\. Mooh2 Q-20=4ohk8 ohK> _The gnoll dies! _Items here: )) [ †.oh#H ##..##ohw. #)# #.y$).# #).$..#....o...<##.....##ohohoh )y(ally target)Your clockwork bee locks its sights upon the orc.  The orc barely misses your clockwork bee.ohؕ.-5ohoh_ _Your clockwork bee barely misses the orc.oh 3##..## .#.)$).##).y..#ohP....o...<##.....##ohn  The orc barely misses your clockwork bee.oh#6oh=-oh6ohoh  _Your clockwork bee closely misses the orc. _Items here: )) [ †.oh* ##..##. #)# #.)$).# #).y..#....o...<##.....##oh5  Your clockwork bee completely misses the orc.The orc hits your clockwork bee with a +0 hand axe.  Your clockwork bee stings the orc!oh=)y   clockwork bee (minion) oh_7Kinetic Grapneloh'oh C _The orc dies!oh##..## .#.)$).##).y..#....)...<##.....##oh4!oh**   dormant clockwork bee (minion)oh&8ohohj _Your clockwork bee winds down and falls to the ground. _Items here: )) [ †.ohE@##..## .###)####.)@).#).*.....)...<##.....## #9 _ohoSohms  You now have 388 gold pieces (gained 28).=50.4 (2oh _Items here: ))) [[ †††.oh #.### #...# ###.# #.# #.# #.# #.# ###)###oh_ #.@)).# #).*..# ....)...<#.....##  #.....#oh"oh$+1.4 (1oh*oh2  Things that are here: _a +0 war axe; a +0 leather armour; an orc corpseoh. "..oh#/ :## .ohJ/ ###)###.))).)@*.ohm/ .....)...<###.....## oh/ 8....##oh7 oh9 $2 oh: _oh> ohU@ ohR 3oh oh ohf &0oh Z7==3.4 (1oh oh X _You start resting. Magic restored.ohHohoh ohS  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ohwohoh.ohohWohhoh,oh0oh,oh ohoh$==ohohEoh{W _You start waiting.oh^ohohBBohoh,oh|ohBohohoh[ohhohoheoh9,oh5oh,oh^ohQ,oh?oh,ohWoh,ohohzohohohSoh^,ohohD,oh6oh9,ohOoh,ohToh,ohoh",oh$oh',oh)ohS,,oh<.oh1,ohq2oh4,oh5oh7oh7oh9oh[<oh<oh=ohm@,ohkAoh,ohohr,ohoh ,oh> ohN,ohoh,ohoh8,ohOoh=,oh ohe$,ohr&oh+,oh$/oh2,oh5oh8,oh:oh>oh>ohCohFohFoh+IohM,ohNoh2R,ohTohWohWoh:Zohi],oh_ohb,ohdohiohiohMmoh-qohYqoh'sohvoh5vohxoh{,ohohX,ohGohoh7oh'oh,oh}ohA,ohRohɐ,ohޑoho,ohvoh.,ohohy,ohqohT,ohGohohohohլ,ohЮohM,oh1ohohohohohohohohoh oh,oh*ohl,ohoh0ohYohohohBohBohrohoh,oh~ oh ,ohVoh3,ohdoh',ohVoh=,ohoh!,oh#oh&,oh&(ohL,,oh.oh82,oh3oh47,oh9oh=,ohT@ohD,ohGoh8K,ohcMohP,ohVohZohZoh?]oh`,oh&bohe,ohfohj,ohlohp,ohroh{ $8052.4 (99.0) _Your dormant clockwork bee falls apart.oh~-3.4 (100.0)ohdoh# _Done waiting.oh2 k#...# ###.# #.# #.# #.# #.# ###)### #.))).# #).@..# .....)...< ###.....## oh oh 14.0)oh oh%  You now have 393 gold pieces (gained 5).  i - 66 stones (gained 8)  Things that are here:oh2' +5.4 (2ohc- oh 0 N _a +0 club; an orc corpseoh6NohNohPohNWohZoh.[oh_oh`ohcohcoh,hoh lohCo,ohqoh{oh<~,ohohP  There is a stone staircase leading up here.ohohc _ohDohoh,ohohohBohVoh,oh)ohoh4Boh"oh Bohohoh<,ohohohohdohoh,ohoh@oh,ohohohF,oh{ohohҶ,oh%ohoh-,ohohںoh,ohoh½oh,ohohoh,ohqohoh,ohzohoh],ohohoh,oheohoh{,ohohoh1Bohoh,oh0ohoh,ohxoh/ohohohohohohohPohroh,oh ohohNohohohoh;,ohohoh,oh@ohRohC..#  >.#  ..#  .##  .#.< ..# .##. #.# .# #. #. .#oh #.##.### .# #.@....# 88.4 (33.0) .# ####.#.#oh:v .# #.#.# .#ohvF #.#.# .### .##### #.#.# ...# .....####.#   oh-##.# ..........#  #.# ####.######  #.##.#ohI  ohoh?,9.4 (34ohXoh; _Found an escape hatch in the ceiling.oh*_oh1oh1oh3oh#4,oh4ohh5oh6,ohN7ohw8oh79,ohi9oh4:oh:,oh:ohy;oh<,oh<oh>ohx?,oh?ohQ&ohRBohSohT,ohUohFVohzW,ohWoh|YohZBohB]oh[c         ohcP.o   ...   #.#  ohc #.#   #@#  ohd #.#   oh$d#.#  Kinetic Grapnel ohHd#.#   #.#   ohmdR#.#  ohdo   orc (wandering) ohdI#.#  ohe# ####.#  # ...#ohUe#ohi.108.4 (19ohn;o.ohn,9.4 (20oh~oh| _An orc comes into view. It is wielding a +1 dagger of venom.ohj  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohc6 U  bingos the Covert  Kobold  Health: 45/45 ========================  Magic: 14/17 ===================----- Po. AC: 3Str: 8 ... EV: 21Int: 20 #.# SH: 0Dex: 13oh6  #.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 8109.4 (0.0) oh6 #.# a) +0 hammeroh7  #.# Cast: Kinetic Grapnel #.# #.# #.# o   orc (wandering) #.# # ####.# # #....# _An orc comes into view. It is wielding a +1 dagger of venom.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetoh7 gAim: an orc, wielding a +1 dagger of venom (wandering, hasn't noticed you)oh[  bingos the Covert  Kobold  Health: 45/45 ========================  Magic: 14/17 ===================----- Po. AC: 3Str: 8oh ... EV: 21Int: 20 #.# SH: 0Dex: 13 oh#.# XL:  9 Next: 20% Place: Dungeon:7 #@# Noise: ---------  Time: 8109.4 (0.0) oh#.# a) +0 hammer oh>#.# Cast: Kinetic Grapnel oh^u#.# #.#oh #.# o   orc (wandering) #.# oh;# ####.# # #....#ohՎMConfirm with . or Enter, or press ? or * to list all spells.ohAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +1 dagger of venom (wandering, hasn't noticed you)  ohYou lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)ohE ohAP..  .o.  #.# ohf] #.#  ohM#@#  oh#.#  #.# oh”R #.#  ohܔ#.#  #.# ohDo #.#  ####.#  #....# ohGe===10.4 (1Winding oh.oh0  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +1 dagger of venom (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!ohoh#P.ooh$Y---1. oh(oh+@ _You continue winding your clockwork bee...ohoh,P.ooh͗l---2.. oh_oh"@ _You continue winding your clockwork bee...oh p y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.  The orc hits you with a +1 dagger of venom.oh 1========---=3Pois oh oh Q _You are poisoned.ph<!P...#.#oy..... #####......###phEI  hits you with a +1 dagger of venom. _You are poisoned.  You swap places.  You feel very sick.r clockwork bee with a +1 dagger of venom.  Your clockwork bee stings the orc!phJ)y   clockwork bee (minion)ph}N$37phN-----4Kinetic GrapnelPois phRphTC _The orc dies!phP....)y###...ph߭ **   dormant clockwork bee (minion)phjYou swap places.  You feel very sick.phȯp5---5==ph&-5ph b _Your clockwork bee winds down and falls to the ground.ph1......#PP........*###ph:ph;f3---6ph@ph _You feel sick. _You see here a +1 dagger of venom.ph####.......#PPPP...#......#).*ph,phq" My#.#  y   killer bee (wandering)You feel sick.ph!31--7Kinetic Grapnelphph phO_A killer bee comes into view.ph  ####...#y...PPPP...#......#  #.# .*. #####.#phx # phb ph \0-8ph ;Kinetic Grapnelph ph _You feel sick. _You see here a +1 dagger of venom.ph)({####...#y...PPPP...#......#  #.# )*. ####...ph,ph,>29-ph,;==9phw/ph01$ _You feel sick.ph ^####y......#PPPP...#......#..*###ph4 ph g8--20ph phҎ _You feel sick. _You see here a +1 dagger of venom.ph+,####.......#PPPP...#......#).*ph0phb2[7-1ph5ph<7 _You feel sick. _You see here a +1 dagger of venom. ph]7F_You feel sick. _You see here phx7Ta +1 dagger of venom. _You feel sick.ph####...#....PPPP...#......#  #.# .*. ####phӖphS6=2phphP  _You feel sick. _You see here a +1 dagger of venom. _You feel sick. _You see here a +1 dagger of venom.phW Q####...#....PPPP...#......#  #.# )*. #ph *###...ph#  _You see here a +1 dagger of venom. _You feel sick. _You see here a +1 dagger of venom.  You feel sick.ph f6-3ph ph& [ _You are no longer poisoned.phzz phz ph ph  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.) phtI ####.......#PPPP...#......#..* phI J### ph7W  phK\ f. phC^ &4 phb  phg _Your dormant clockwork bee falls apart. _You see here a +1 dagger of venom. ph8 ####.......#PPPP...#......#) ph -5 _ ph  ph>  ph> ...#####....PPPP...#....@.#####.##) phb 7==6 phO phe phO3 ph>P phWS, phWX ph9] 8= _You start resting. phd+8.4 (2 ph]fZ7==9.4 (3 phi phl% _Magic restored.phV...######.......PPPP......# ####@## #)# .phphphN%30.4 (1ph#phƮph{ 3ph ph ,ph Bph ph ph* p9===ph5 ph ,ph' ph: ph ph ph ,ph< ph" phW _30==phb ph ,ph< phc ,ph\ ph ph ph ph# a1=ph ph ,ph ph ,ph ph d32=ph ph2 ,ph phJ ,ph ph ,phB ph' m3=ph ph ,ph ph ,ph ph ,ph ph a4=phW ph phR phv ph ,ph/ ph k5=phf ph ph phU ph ,phB ph! ,ph! ph# a6=ph0$ ph% ,phK& ph( ,ph) ph * ,ph* ph+ ph, U7=ph, ph. ,ph4/ phW1 ,ph2 ph4 a8=ph$5 pht6 ,ph6 phs8 ,ph9 php: ph: ph< phB k9=phC phD ,phE phF ,phPG phI ,phJ ph M phMM E40=phN phP ,phQ phS phS ph*U phdW ,ph0X phZ ph[ ph'[ N1=phf\ ph^ ph^ ph_ phb ,phc ph2e phqe D2=ph^f phi ,phi phhl phl phm php ,phrq phs phs U3=pht ph5w phmw phox phR{ ,ph | ph} ,ph8~ phL ph K4=phǀ ph' ,ph ph ,ph ph4 _ _You start resting.ph4 091.4 (61.0)ph w5==2.4 (62pho phܚ " _HP restored.phP! I ...#####....PPPP...#....@.#####.##)ph ( ph* 13.4 (1.0)ph1 phP####  ...#####....PPPP@..#......######.##)phph&&4phphPph¸*M#####  ...#####....PPPP.........######.##phg #.# phӿphw&5phphphLM####### ......#####....PPPP.........## #)# phQphTB=6phWphNYph, M####### ....@.######....PPPP...# .####.## phE ph$ &7phS ph> ph        # .## .####...#  .......#  PPPP...#  ......##  ####.##  #)#  #.#  #.#phR  ph phX &8ph ph@ ph       # .## #.####...#  .......#  PPPP...#  ......##  ####.##  #)#  #.#  #.# phph&9phKphph>        .# #.## #.####...# .. .......# # PPPP...#  ......##  ####.##  #)#  #.#  #.# phC phyE (200phI ph.L ph 5    ph\ 0   #.#  #.##  ##.####...#  ...ph .# #..PPPP...# .........##  ####.## ph #)#  #.#  #.# ph ph &1ph phک phG|R      #  #.#  #.##  ##.####...#  ..........#  ##..PPPP...#  .........##  ####.##  #)#  #.#  #.# phph&2ph`phcphPph ##  #.#  #.##  ##.####...#ph  ..........#  ##..PPPP...#phx* .........## ####.## #)# #.# #.#phphU&3phphph}phŅphiph>phj      ##  #.#  #.##  ##.####...#  ..........#  ##..PPPP...#  .........##  ####.##   #)#   #.#   #.#   phph&4phMphyphz : ##.######### #........####@####............###..PPPP .........##.######.## #.#  phz ph &5ph ph phV ###.######### #........##.###.####.......@....###..PPPP ..........###.######.## # #)# .ph phk &6ph ph ph% ###.######### #........##.###.####...........###.@PPPP...........###.######.## #.#  phph&7phph͕ph ZM## #.#########  #........####.####....@....###..PPPP..............####.######.## ph ph &8phF ph5 ph^L ##  #.#########  #........## #.###.####...# .# #..PPPP...#  ...## ph^ ##.######.## ## #)# #.# #.# #.# #.#ph eph`g&9ph9kphmphp` ## #.########## #........###.###.####...#.#.####..PPPP...# ....## ##.##.## ## #)# ph #.#  #.#  #.#  #.#ph=10phphph?! ## #.######### ## #........###.###.####...#.#.####..PPPP...# .....## ##.#####.##  ## #)#  #.#  #.#  #.#  #.#ph>FphEH&1phLphNph* ### #.# ##.#.###.###.####...#.#_..####..PPPP...#.. ...........### ##.######.##  ## #)# phr #.#  #.#  #.# # #.#ph_ph&2phph{F _Found a glowing golden altar of the Shining One.ph-  ### #.## ##.#.##.####.###.####...#.#._..####..PPPP...#.. .## #.### ##.######.## # ## #)# # #.# # #.# # #.# ## #.#ph77 R3phN8 phD ### #.# ##.#.##.####.###.####...#ph- .#._..####..PPPP...#...## .##.######.######.## .##phR. ## #)# .# #.# .# #.# .# #.# .## #.#phphv&4phphphg ###. #.#.. ##.#.##.####.###.####...#.##.._..####..PPPP...#...## ..##.######.######.## #.# #. ## #)# #.#phg #.# ..# #.# #.# #.# #.## #.#phophq&5phvvph%yph7.. ###.# #.#.# ##.#.##.####.###.####...#.##.._..####..PPPP...#..##  ..##.ph#.######.##  #.# #. ## #)# ##.# #.# ...# #.#  #.# #.# ##.## #.#ph<ph]&6phzphxph4 ..####.#########.# ##.#........##.####.###.####................##..@..####..PPPP...................#..####.######.######.## #. #...##ph #.#phBph!&7ph#&ph*)n _There is a glowing golden altar of the Shining One here.ph  You kneel at the altar of the Shining One.  --more--phphThe Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic phand underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert ph2to Elyvilon or Zin while keeping some piety. ph5Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. The Shining One prevents you from stabbing unaware foes. phGYou radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. phaYou and your allies can gain power from killing the unholy and evil. You can call upon the Shining One for a divine shield. (3 MP, Piety-)phrLYou can channel blasts of cleansing flame.(5 MP, Piety-)phCYou can summon a divine warrior.(8 MP, Piety--)phEThe Shining One will bless your weapon with holy wrath... once. ph[!]: Overview|Powers|Wrath [J/Enter]: join religion*ph*ph*phbingos the CovertKoboldHealth: 45/45 ========================..###Magic: 17/17 ========================..##.######### AC: 3Str: 8*phT#...# ##.#........## EV: 21Int: 20....####.###.####...# SH: 0Dex: 13....................# XL:  9 Next: 20% Place: Dungeon:7##..@..####..PPPP...# Noise: ---------  Time: 8217.4 (0.0)*ph...................## a) +0 hammer..#*ph$###.######.######.## Cast: Kinetic Grapnel#.##. ## #)# ##.#*phI#.#.# ...#*ph+#.##.##.# ##.##*ph#.# #...##*phN#.# _Magic restored. _You start resting. _HP restored. *phj_Found a glowing golden altar of the Shining One. _There is a glowing golden altar of the Shining One here.  You kneel at the altar of the Shining One.*phi  The Shining One welcomes you!*ph*7--more--*ph  of the Shining One ......8.4 (1 _*phm*ph'-ph-ph7-ph-phu-ph,-phen-ph-ph###F... ###  ##### ##.#.....@.####.###.####..... ####.._..####..PPPP..Kinetic Grapnel ...................  ..#####.######.######.#  #.##.# ## #)# F   bullfrog (asleep) ####.##. #.# .....# #.#  #.#-phC #.#-phj,20.4 (2-ph"+1.4 (3-phO-phz [ _A bullfrog comes into view./ph   Casting: Launch Clockwork Bee (safe; 1% risk of failure)  /phL\Confirm with . or Enter, or press ? or * to list all spells.0pheo   bingos the Covert  Kobold of the Shining One ......  Health: 45/45 ========================  Magic: 14/17 ===================----- .### AC: 3Str: 80pho  F... ###  EV: 21Int: 20 ....## #.######## SH: 0Dex: 130pho  .....## ##.#........ XL:  9 Next: 20% Place: Dungeon:7 0php ....@.####.###.####.. Noise: ---------  Time: 8221.4 (0.0) 0ph-p i..................... a) +0 hammer ####.._..####..PPPP.. Cast: Kinetic Grapnel0phUp  ...................  ..# ####.######.######.# 0php  #.# #.# ## #)# F   bullfrog (asleep) ####.# #. #.# .....##.#  #.##.# _A bullfrog comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  0php Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  0ph q hPress: ? - help, Dir - move targetAim: a bullfrog (asleep)2ph% bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 14/17 ===================-----.###AC: 3Str: 8F...###EV: 21Int: 20....## #.######## SH: 0Dex: 13.....## ##.#........ XL:  9 Next: 20% Place: Dungeon:7....@.####.###.####.. Noise: ---------  Time: 8221.4 (0.0)2ph ..................... a) +0 hammer####.._..####..PPPP.. Cast: Kinetic Grapnel.....................#####.######.######.##.##.# ## #)# F   bullfrog (asleep) 2ph K####.##.#.# .....##.#2ph #.##.#2ph Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ph1 Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (asleep)  2phc ?You lock target on the bullfrog and prepare to deploy your bee.2ph c==2.4 (1Winding 2ph 2ph0 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (asleep)  You lock target on the bullfrog and prepare to deploy your bee. _(Press . to continue winding your bee.)3ph; 3ph X--3. 3ph 3ph @ _You continue winding your clockwork bee...4phx4ph&k--4.. 4ph4ph@ _You continue winding your clockwork bee...4ph4phHy, ally target)y   clockwork bee (minion)4ph054ph؝4ph_ _With a metallic buzz, your clockwork bee launches itself at the bullfrog.5ph 2#.####.F...# ###.## #..y.## ##.#..####.###.####..####.._..####..PPPP .. ..# ####.######.######. #.# #.# ## #)  ####.# #. #.  .....# #. #.# #.5ph- ..yF.F5ph &65ph 5ph2 6ph[#.####.# ###.y.## #..F..## ##.#.####.###.####.####.._..####..PPPP6ph:\. .. ..# ####.######.###### #.# #.# ## # ####.# #.6ph\ # .....# # #.# #6phf  Your clockwork bee stings the bullfrog. The bullfrog misses you.6ph+h6phBh/5==6phXh(==76phjm6php 6php7_Your clockwork bee stings the bullfrog!6ph #.####.# ####....y.## #..F..## ##.#6ph #.####.###.P..####.._..####..6ph5 .. ... ..# ## ####.######.6phW  #.# #.# ##  ####.#6phy Y #.  .....6ph O# #.#6ph& ' 6phR Q The bullfrog hits you but does no damage.6phٍ &86ph 6ph k _Your clockwork bee stings the bullfrog! The bullfrog completely misses you.6ph> 7phw#.####.# ####....y.## #..F..## ##.# #.####.###.P..####.._..####... ... ..# #### ####.######. #.# #.# ## ####.# #. 7phYxu .....#  #.#7phL  Your clockwork bee stings the bullfrog!7ph%7ph.y.y   clockwork bee (minion)7phB==57phَK--9Kinetic Grapnel7phӓ7phH _The bullfrog dies!8ph9 ####.#### ..# ####......## #..y...## ##.# #.####.###.P..####.._..####....  ..# ##########.######. #.# #.# ##  ####.# #.  .....#  #.#8ph**   dormant clockwork bee (minion)8phB--308ph8phӕL _Your clockwork bee winds down and falls to the ground.8phxR ####.#### ..# ####......## #..*...## ##.# #.####.###.P..####.._..####...  ..######.######. #.# #.# ##  ####.# #.  .....#  #.#8ph^[8ph^&18phc8phe8phb 8phe 8phZj 8ph7l 9phr ## ####.###  .. ## ####......## #.##....@..*...## ##.#.########.###...................PPPP..####.._..#### ....... ...............############.######.## 9ph'n# #######.....9ph9ph&29ph9ph59ph  ## ####.#### ........# ####......## #..*...## ##.##.####.### .... PPPP..####.._..#### .......  ..#.######.  #.# #.# ## 9phq  ####.# #.  .....#9ph} 9ph` &39ph 9ph 9ph?L3 ## ####.#### ........# .#####......## #..*...## ##.#.#####.####. ..... PPPP..####.._..#### .......  ..#.######.  #.# #.# ##  ####.# #.  .....#9ph9R9phST6=49ph_W9phX:ph` ## ####.#### ........# #.#####......## ##.*...## ##.#.#####.####. ...... PPPP..####.._..:pho .  ..#.###### #.# #.#  ####.# #.  .....#:ph:ph&5:ph5:pho:ph ## ####.##### .#  #.#####......##  #.*...## ## #.#####.####.#  PPPP..####.._.. .  ..#. #.# #.#  ####.# #.  .....#:phJ:phe&6:phz:ph #### ####.#### #. .# #.#####......## #.*...##  #.#####.#### #. .. PPPP..####.._..#.. .  ..#.  #.# #.#  ####.# #.  .....#7:ph:ph;phe ## #### ####.#### #.. .# #.#####......## #;ph3..*...##  #.#####. #.. ..%PPPP..####.._..;phb #..........  ..#. ;ph #.# #.#  ####.# #.  .....#;ph;ph #=;ph:8;ph _Found a smouldering rimehorn talisman.;phE ;ph% ;ph ;ph =phE ###### ####.####.. ........######........*...#######........###..........%PPPP..####.._#......#..#####.#=phΫ=ph&9=ph=ph6=phJ  ###### ####.####.. ........######........*...#######........###........#..%PPPP..####.._=phJ #.......... .....##.### ##.##=phQ =phbS '40=ph"V =phW >ph|0## #### ####.#### #.. .# #.#####......## #...*...## ##.#####.##.>phX|q#..%PPPP..####.._..##. .#..#.###.# >ph}|>ph>phU7==1>phz>ph>phK ###### ####.####.. ........######........*...## ######........#####..........#..@PPPP..####.._..#........ ........############.#####....##...##>phr>phE&2>ph>ph _You see here the rimehorn talisman of the Blue Moon {Fly Will+}.?phP?ph &3?ph?ph~ _J - the rimehorn talisman of the Blue Moon {Fly Will+}?ph ?phӣ ?php ?ph ?ph n?ph :==?phE ?phu ?phj ,?ph ?ph} ?ph ,?ph< ?ph@ ?ph ,?ph# ?phf ?ph ,?ph ?ph ?ph ?ph ?ph ?phE ?ph ,?phD ?phI ?ph ?ph" ?phb ?ph/ ?phW ,?ph ?php ?ph8 ,?ph ?phG ?phC ?phg ?ph% ?ph ?ph{ ,?ph ?ph ?phn ,?phP ?phN ?ph ,?ph? ?ph ?ph? ?phj ?ph ?ph ?ph ?ph ?ph ?phG ?ph ?ph ?ph6 ?ph8 ?phl B?php ?ph ?ph ?ph ?ph ?ph ,?ph ?ph ?ph ,?ph\ ?pha ?ph ,?ph ?ph ?ph ,?ph ?ph! ?ph$ ,?ph ?ph  ?ph ,?ph6 ?ph ?phW ?ph} ?ph ?ph ?ph ,?phx ?ph ?ph B?ph ?ph ,?ph ?ph ?ph6! ,?ph! ?ph#" ?ph# ,?ph$ ?ph$% ?ph' ,?phe' ?phi( ?ph) ,?phg* ?ph* ?ph- ,?ph- ?ph. ?ph\0 ,?ph0 ?ph1 ?ph"3 ,?ph3 ?ph6 ?ph> 6#.##.##.##.#.# #.# #.######## #.# #........# #.# ###### ########.# #.# #....# #.# #.# #.ß⌠.### #.# ####.# #......# #@# #....# 82.4 (39.0) ?phM? #)ß⌠.>.# ..)..# #.#### #......# ###### #.# ..ß⌠..## ####.#### ......# ....<...# #####.# ####.##.##.# #.##.##.# #.##.####.# ?phv? 1 #......#?phSE ?phF ,3.4 (40?phL ?phQ # _Found a mace.@php @php @phq @phs @phTv @phy B@ph;{ ,@ph{ @ph} @ph ,@ph @ph <  You see here a +0 mace.@pha @ph  _@phn @ph @ph< B@phQ @ph ,@phP @phV @ph+ ,@ph @ph @ph ,@phG @ph @ph ,@ph @ph @ph ,@ph @ph @ph ,@ph @phӴ ,@ph @ph| = _i - 74 stones (gained 8)@ph| 3@phĹ @ph @ph ,@phϼ @ph~ @phQ ,@ph @phK @ph @ph @ph @ph @ph ,@phX @ph] @phT ,@ph @ph @ph ,@ph @ph @phe ,@ph @ph @ph ,@phe @ph @ph ,@phP @ph_ @ph ,@ph @ph @ph% ,@phY @pht @phY B@phP @ph ,@ph> @phb @ph ,@ph @ph @ph @ph @ph @ph @ph8 B@phw @ph ,@ph @ph @ph ,@ph @ph @ph} @ph @ph @ph @ph ,@phC @ph$ @ph @ph @ph| @ph @ph ,@ph @ph @ph ,@phB @ph @ph6 ,@ph @ph @ph ,@phW @ph @ph ,@ph @ph @ph ,@ph @ph @ph! ,@phb" @ph" @ph$ ,@phc% @ph(& @ph( ,@ph( @phl) @ph7+ ,@phn+ @ph, @ph- ,@phx. @ph/ @phN1 ,@ph1 @ph2 @ph4 @phC4 @ph4 @ph5 @phy7 ,@ph 8 @phS9 @ph: ,@phw; @phn< @phB @phGD @phYG B@phH @phJ ,@ph,K @phK @phM ,@ph6N @phN @phP ,@phoQ @phR @phT ,@phT @phU @phUW ,@phW @phX @ph2Z ,@phZ @ph[ @ph\ ,@phM] @ph^ @phQa ,@pha @phl @phm ,@phn @ph0p @ph?q ,@phq @ph.s @pht ,@ph/u @phv @phZx ,@phx @ph)z @phz| B@ph} @ph ,@ph @phX @ph B@ph @ph3 ,@ph @ph @phC ,@ph @phn @ph @phF @ph @phm @phՎ ,@ph} @ph @phɑ ,@ph7 @ph @ph( ,@ph @ph @phF ,@ph @ph @ph֟ ,@ph @phա @phأ ,@ph! @ph @phҦ @ph @phN @ph @ph @ph2 @phDZ @ph @ph3 @ph& M _You now have 402 gold pieces (gained 9).@phE 3@ph @ph @phr ,@ph @ph @ph ,@ph @ph @ph ,@ph] @ph @ph ,@ph @ph @ph B@ph @ph> ,@ph @ph @phS B@phO @ph @ph @phG @phH @ph ,@ph @ph @ph ,@ph @ph @ph? ,@ph @ph @ph ,@ph @phE @ph ,@ph @ph @phg ,@ph @ph @phn @ph @ph( @ph @phi ,@ph @ph @ph ,@ph* @ph| @ph, ,@ph @ph @phD @ph @ph @ph @ph ,@phV @ph @phf @ph @ph  @ph @phh ,@ph= @ph @ph ,@ph @ph @ph}! ,@ph! @ph" @ph#$ ,@ph$ @ph, @phH. ,@ph. @ph/ @ph1 ,@ph&2 @ph2 @ph4 @ph4 @ph5 @phq= @ph> B@ph? @phJA ,@phA @phB @phVD @ph}D @phD @phE @phUG ,@phG @ph+I @phJ ,@pheK @phyL @phM @phN @phjN @phEO @phP @phP @ph*Q @phQ @phiS ,@phS @phU @phV ,@phW @ph,X @phZ ,@phZ @ph[ @ph?] @ph_] @ph] @php^ @ph_ @ph` @ph\` @pha @phQc ,@phc @phd @ph=f ,@phf @phg @phi @phi @phj @phqk @ph)m @phGm @phm @phn @php @php @ph7q @phor @pht @pht @phyt @ph&v @ph5x @phTx @phy @ph{ @ph  ## ####.##.ß⌠ #.##... #.##)ß⌠ #)##... #.# .# #))..ß⌠ ...# .# ###.... @ph͆ R....#.# ##### ......#  ./..@.# 411.4 (128.0) @ph d...#..#  @ph .[ #..#  ####..#@ph) f ......# @phH q#####.###### #.......@pha c #######.#@ph{ * ####.##@ph "####@phِ @phi ,29@ph @phG # _Found a robe.Bph3BphBphBphBphwnBphBphBph,BphBph' ## ####.## #.## #.## #)## ##.## .# #)). ##...##.# #####.....#.# ...# #..@....# ##...#..# ...[##..#Bph(y######..# ......# #####.####### #.......# #######.# ####.###### Bph/15.4 (3.0)Bph1+6.4 (4Bph4Bphc:1 _K - a wand of paralysis (3)Bph}IBphcBphaBph؄BBph3s ...##....## ####. #. #. .#  #) ##.## .# #) ##...##.#o.##.#Bph....@......#..##.......# ##...#..#Kinetic Grapnel ...[##..########..# ......# o   orc priest (wandering)#####.####### #.......########.#Bpho7.4 (1orob _K - a wand of paralysis (3)  An orc priest comes into view. It is wielding a +0 hand axe.  The orc priest shouts! You hear a shout!  The orc priest invokes the aid of Beogh against you.  Beogh smites you!BphCt29---------===8.4 (2BphBphh' _You hear a shout!Dph^  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dph Dph The spell is quite dangerous to miscast (26% risk of failure)! Continue anyway?  Y - Yes  N - NoGphN...##.... bingos the Covert## ####. Kobold of the Shining One ......#. Health: 29/45 ===============---------#. Magic: 13/17 ==================------.##) AC: 3Str: 8##.## .#Gph[OQ#) EV: 21Int: 20##...##.### SH: 0Dex: 13o.##.....#.#XL:  9 Next: 25% Place: Dungeon:7....@......#Noise: ===------  Time: 8418.4 (0.0)..##.......#GphO a) +0 hammer##...#..#Cast: Kinetic Grapnel...[##..########..#......#o   orc priest#####.########.......########.#The orc priest shouts! You hear a shout!  Gph"P"The orc priest invokes the aid of Beogh against you.Beogh smites you! _You hear a shout!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  GphZP\Confirm with . or Enter, or press ? or * to list all spells.GphDX.o9(ally target)9   blazeheart golem (minion)GphZJ------9.4 (1GphaGphc Gphc;_You bind the heart of a blast furnace in slag iron.JphZM #....#...##...## ### . .# ) ##.## ) ##...###.o##@....#.......##...... ##9..#..####9   blazeheart golem (minion)#####.######......Jph]Jpha_JphjgK.o9.o   orc priest (ally target)9   blazeheart golem (minion)Jphii'---Jphi 20Jph"pJphrJph #....#..#...##....### ####.##.#.# #.#.# #)###.## .# #))##...##.# #..##.@...#.# #..o.# ..##9......# . ##...#..#..#..# ......# Jph Jph Jph no., paralysed)Jph B---1Jph Jphu R _Your blazeheart golem's core grows cold and it stops moving.Kph\...##..## ####.#)##.## .#))##...####..##o.... ....@.... ##9 ##...# ...[##.####### ....#####.####### #.......######Kph-[  Your blazeheart golem's core flares to life once more.Kph(k9.)Kphe30==2KphKphW _The orc priest barely misses you.LphI## ####.#)##.## .#))##...####..##o.... ..9..... .##. ##...# ...[##.####### ....#####.####### #.......###### #####Lph?MLphW .oThe orc priest attacks as it pursues you!  The orc priest hits you with a +0 hand axe.  The orc priest hits your blazeheart golem but does no damage.LphDY_26---3Lph_Lphcj _Your blazeheart golem closely misses the orc priest.Lph ## ####. #. .# #. .# #) ##.## .# #). ##...##.#  ..##.....#.#  ....9o.....# ..##.# . ##...#..# ...[##..# #######..#  ......# #####.# #.#  #.# ####.LphZ%_  The orc priest misses you.Lph%T4=4Lph+Lph.i _The orc priest barely misses your blazeheart golem.Nphޡt ...##..## #### # .# # .#  ## ##.## .# #. ##...##.###..##.....#.#....@9o.....##..##.......##. ##...#..#. ...[##..########..#NphY ......# #####.####### #.......########.#NphThe orc priest misses you. _The orc priest barely misses your blazeheart golem.The orc priest invokes the aid of Beogh against you.  Beogh smites you!  Your blazeheart golem punches the orc priest!!  The orc priest dies!Nph $9   blazeheart golem (minion)NphZ4 15--------8-7=5Kinetic Grapnel _The Shining One accepts your kill.NphNphm _Your Spellcasting skill increases to level 6!Uph F## #### #..##..# #)# ##.## .##)#. ##...##.# ##..##.....#.#  .....9$.....# #..##@......# Uph#. ##...#..# . ...[##..#  #######..# ......######.####### #.......#Uphٰf#######.# ####.####UphUph6f6-------6 _Uph`UphVph{ ...##....### ####.# #.#.# #.# .# #)## ##.## .# #))Vph{ m#. ##...##.# ####..##.....#.# #.....9# Vph| #..##.......# #. ##...#..# Vph7| . ...[..########VphS| p..#......# #####.######Vpht| V##.......#Vph| 3#######.#Vphӄ Vph A--7Vph܌ Vph k  You now have 417 gold pieces (gained 15).  Things that are here:Vph A8.4 (2Vph g _a +0 hand axe; a +0 leather armour; an orc corpseXph IXph 7=-XphY 5 _You swap places.Xphٸ Xph# g ...##... ## ###  .#  .#  # ##.## .# # #. ##...##.# Xph  #..##.....#.#  ....@.9.....# #..##.......# #. ##...#..#Kinetic Grapnel o ...[##..# ##Xph #####..# ......#o   orc wizard (wandering) #####.#######Xph 9   blazeheart golem (minion)  #.......# Xph" XphF I #######.#Xph +9.4 (1Xph Y9), ally target)XphG ,30.4 (2Xph Xph5 z _An orc wizard comes into view. It is wielding a +0 dagger.Zph3 ...## ##  .# ... .#Zph34  #(. ##.## .#  #.. ##...##.# Zph+4#..##.....#.#.9).....##..##ZphL4.# #.. ##...#..#.ooo ...[##..#Zphp4p##..#######..# ......#Zph4[ #####.# oo 2 orcs (wandering) #.# 9   blazeheart golem (minion) Zph5N #.#Zph?%  Zph @@2 orcs come into view.Zph|@Zph@Zph7AZpheG9.ooo...oo1 wandering)ZphHZ5==1.4 (1ZphNZphQ ZphQ_Found 4 stones.[ph...##.## ##.# #... .# ##(. ##.## .# ##.. ##...##.# ###..##.....#.# ....9@.).....# ##..##.# #oo ##...#..# o... ...[##..###..#######..#......# o   orc (wandering)#####.# 9   blazeheart golem (minion)#.#   You swap places. Your blazeheart golem punches the orc!!o)..h#[40mo 2 _The orc dies!]phD ...##.## ####.#..# #.... .# #)#(. ##.## .# #)#.. ##...##.# ###..##.....#.# ....9.@).....# ##o)##.# ]phD #.. ##...#..# o... ...[##..###..####......# #####.# ]phHG ]phR Q.o]phT Y8=3]phZ ]ph\ ^phV  ...## ## #### # .# # ... .# # #(. ##.## .# # #.. ##...##.#  ##..##.....#.# ....9@.).....#^ph  ##.o##.# #.. ##...#..# o... ...[#..# ##..#######..# ......# #####.#  #.#  #.#^ph ; *(ally target)*  coreThe orc hits your blazeheart golem but does no damage.  Your blazeheart golem punches the orc.^ph .=4^ph8 ^ph v _Your blazeheart golem falls apart, revealing its core!dpho dph~ A blazeheart core. The exposed elemental core of a blazeheart golem. Far too unstable to remain without its shell, it is in the process of violently exploding. Max HP: ~2666 Will: +AC: noneEV: ~100dph OrF: ∞ rC: ... rPois: ∞rNeg: ∞rElec: .Class: Nonliv. Size: Small Int: Mindless You have about 1% to hit with your +0 hammer. It is immune to torment; and resistant to miasma and drowning. It cannot move. dph rIt is insubstantial and immune to ensnarement. Explosion damage: 3d14 It is currently targeting the orc.jph9jphݝ...##... bingos the Covert## #### Kobold of the Shining One ......jph# Health: 18/45 =========---------------.## Magic: 15/18 ====================----... .## AC: 3Str: 8jph#(. ##.## .## EV: 21Int: 20#.. ##...##.## SH: 0Dex: 13##..##.....#.#XL:  9 Next: 27% Place: Dungeon:7....*@.).....#jphǞ!Noise: =--------  Time: 8434.4 (1.0)##.o##.......#a) +0 hammer#.. ##...#..#Cast: Kinetic GrapneljphSo... ...[##..###..#######..#......#o   orc (ally target)#####.#######jph*   blazeheart core#.......########.# _Found 4 stones.  You swap places. Your blazeheart golem punches the orc!! _The orc dies!The orc hits your blazeheart golem but does no damage.  Your blazeheart golem punches the orc. _Your blazeheart golem falls apart, revealing its core!jph jphjphkph...##.## ####.#..# #.... .# #)#(. ##.## .# #)#.. ##...##.# ###..##.....#.# ....*.@).....# ##.o##.# kphݥ#.. ##...#..# o... ...[##..###..####......# #####.# kphkph  Your blazeheart core explodes!The fiery explosion engulfs the orc!!kphX\#####kphG ○☼○☼☼The orc dies!kph"8=======5Kinetic Grapnelkph)=☼kph-' _You hear a shout!nph t n ## ####.#...)#(. ##.## .#).. ##...#####.○##..... ...☼○☼.)....##.☼##@. #.. ##...#o... ...[#####.#### nph R°°☼nphR T===----6nph" nph pphpphpphpph19=6=pph,pph,pphpph:.o○.○-------Kinetic Grapnelo   orc wizardpph  ##   .#  ... .# #)pphC #(. ##.## .# #) #.. ##...##.#  ##..##.....#.#  ..o○.○.).....#  pphg##.☼##@......# 8.4 (2 #.. ##...#..# pph) o... ...[##..#  pph'####..#  pph)   pph%   pphH  _You start resting.pph/pphQz8 ##   .#  ... .# #) #(. ##.## .# #) #.. ##...##.#  ##..##.....#.#  pphz_..o○.○.).....#  ##.☼##@......#  #.. ##...#..#  o... ...[##..#  pph{M###  pph!{   pph@{# pph^{ pphk:---pphypphb _An orc wizard is nearby!qph` ##   .#  ... .# #) #(. ##.## .# #) #.. ##...##.#  ##..##.....#.# qphƕ ..o○.○.).....#  ##.☼##@......#  #.. ##...#..#  o... ...[##..#  ####..#  qph;    qph#D   qph<*W ##  qph|* .#  ... .# #) qph*#(. ##.## .# #) #.. ##...##.#  qph+##..##.....#.#  ..o○.○.).....#  ##.☼##@......#  qphC+%#.. ##...#..#  o... ...[##..#  qphf+8###qph+  qph+   qph+. qph3qph4qphi;qph= qph=T_An orc wizard is nearby!sph [  Casting: Forge Blazeheart Golem (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tphE ## ####. bingos the Covert #. Kobold of the Shining One ...... .# #. Health: 19/45 ==========-------------- ... .# #) Magic: 13/18 =================------- #(. ##.## .# #) AC: 3tphStr: 8 #.. ##...##.# ## EV: 21Int: 20 ##..##.....#.#  SH: 0tph=Dex: 13 tphؒA..o○.○.).....#  XL:  9 Next: 28% Place: Dungeon:7 tph##.☼##@......#  Noise: ---------  Time: 8438.4 (0.0) tph#.. ##...#..#  a) +0 hammertph' o... ...[##..#  Cast: Kinetic Grapneltph  ##..#######..#  ......#  #####.#######  o   orc wizard #.......#  #######.# tph ####.#### tph4_An orc wizard is nearby!tphՓCasting: Forge Blazeheart Golem (quite dangerous; 26% risk of failure)  tphMConfirm with . or Enter, or press ? or * to list all spells.tphAiming: Launch Clockwork Bee (safe; 1% risk of failure)  tph3Press: ? - help, Dir - move targettph6[Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robetph 3 ## ####. bingos the Covert #. Kobold of the Shining One ...... .# #. Health: 19/45 ==========-------------- ... .# #) Magic: 13/18 =================------- #(. ##.## .# #) AC: 3Str: 8 #.. ##...##.# ## EV: 21Int: 20 tphY ##..##.....#.#  SH: 0Dex: 13 ..o○.○.).....#  XL:  9 Next: 28% Place: Dungeon:7 ##.☼##@......#  Noise: ---------  Time: 8438.4 (0.0) #.. ##...#..#  a) +0 hammertph  o... ...[##..#  Cast: Kinetic Grapnel ##..#######..#  ......#  #####.#######  o   orc wizard #.......#  #######.#  ####.####tph- Casting: Forge Blazeheart Golem (quite dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  tph Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You lock target on the orc wizard and prepare to deploy your bee.tph  ##   .#  ... .# #) #(. ##.## .# #) #..     tphG C...°.°    #..   o...    tph    tphL i  tph ==9.4 (1Kinetic GrapnelWinding tph tph Gonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  tph Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.)vph) vph61 o...o   orc wizardvphn3 s--40Kinetic Grapnel. vph; vph> @ _You continue winding your clockwork bee...vphL vph h.vph 20--1Kinetic Grapnel.. vphU vph, @ _You continue winding your clockwork bee...wph{wphY<o..*o   orc wizard*   dormant clockwork bee (minion)wphÜJ2Kinetic GrapnelwphwphVO _Without a target, your clockwork bee falls to the ground.xph## ####.##.#.# #.#... .# #)##(. ##.## .# #))xph١#.. ##...##.# ###..##.....#.# #...o..*).....# ##.☼##.xph# #.. ##...#..# xph/o... ...[##..# ##..### xphWd#####.# #.# xphz9####.#xph٤xph[.o(ally target)xphݳT4=3xph&yphdu...##...## ### .... .# )#(. ##.## yph)) #.. ##...#####..##.....##....o.*##.)##.....yph7 #.. ##...#.o... ...[####..#######......# yphU#####.######......####yph~yph8>.oyph=1=yphB4yphyph  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseyph0yy   yphL3-yph!yph$  yph$}You wind your clockwork bee back up and it locks its sights upon the orc _wizard!zph### ####.#...)#(. ##.## .#)).. ##...######..##..... .....oy).... ##.)##. #.. ##...#o... ...[##.##..####### ....#####.####### #.......###### #####zphg% .o Your clockwork bee stings the orc wizard!zph%.=5zph2u _Your clockwork bee misses the orc wizard.{ph;...##...## ### .... .# )#(. ##.## )) #.. ##...#####..##.....##......y##.)##o.... #.. ##...#.o... ...[####..#######......# #####.######......####{phx  Your clockwork bee stings the orc wizard.{ph~9*{phE y   clockwork bee (minion)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!{phs {Deactivating autopickup; reactivate with Ctrl-A.{phSu~====6Kinetic Grapnel{ph|{ph _Your clockwork bee closely misses something.  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpse|phE #....#...##...## ### .... .# )#(. ##.## )) #.. ##...#####..##.@...##......y)##.)##{.... #.. ##...#.o... ...[##|ph2F##..#######......######.######......|phG|phMU!.|phW[=---7|ph^9{|pha _Your clockwork bee misses something. Something closely misses you.|pht  #....#.. ...##.... ## ####. #. .# #. ... .# #) #(. ##.## .# #) #.. ##...##.#  ##..##@....#.# |ph?u  ......y{.....# ##.)##.# #.. ##...#..#|phlu  o... ...[##..# ##..#..# |phu i ......#  #####.# |phu N #.#|ph I  Your clockwork bee stings something.|phՋ { )Reactivating autopickup.|ph$ 2=-9---8 _You feel a bit more experienced.|phy |ph: k _Your Forgecraft skill increases to level 7!~ph3;3~ph>=~ph8B~phBK4=~phF~phIx _Your clockwork bee winds down and falls to the ground.~phJ~phN,~phO~phSi3=~phT~phWO=~phX~ph],~ph_~phca4=~phe~ph`h~phhL5==~ph?j~phl,~phn~phq,~phPs~phRzi5=~ph |~phO~ph:==~ph݀~ph~ph,~ph~ph _Your dormant clockwork bee falls apart.6=~ph~phw6=~phG,~phɝ~ph,~phP~phä7==~phT~ph,~ph~phI~ph~D7=~ph~ph.,~phy~pha8=~phû~phJ~ph~ph˿~phO=~ph4~ph~ph~phi~phS9=~phE8==~ph} _Magic restored.~ph"~phJ~ph~ph,~ph~ph~ph|30====~ph~phb,~ph ~ph,~phz~ph~phD1=~ph~ph~ph~ph@~ph~ph!~ph~ph_,~ph~ph~phN32=~ph~ph2,~phR~ph,~ph ~ph ,~ph ~ph;3~ph2=~ph<~phz,~ph~ph-,~phE~phP a4=~ph!~ph$,~phs%~ph(,~ph)~ph+,~ph=-~phc0U5=~ph0~phx2~ph5,~ph6~ph9,~ph:~phR=,~ph>~phBa6=~phD~phH,~phbJ~phCM,~phN~ph)Q,~ph0R~phNUk7=~ph W~ph \,~ph]~ph*`,~phha~phca8=~phHe~phg,~phh~phk,~ph4l~phn,~pho~ph r~phRrU9=~phs~phv,~ph9x~phz~phz~ph{~ph~,~ph~ph~ph8L40=~ph~ph,~ph)~ph܌,~ph0~ph~ph,U1=~phL~phǔ,~ph9~ph9,~phܜ~ph,~phb~ph a2=~ph~ph3,~ph~ph(,~phh~ph,~ph~phk3=~ph,~ph),~ph~ph,~ph~pha4=~phf~ph%,~ph$~ph~ph,~ph ~ph~ph ~phC~ph~phh5==~phI~phz _HP restored.~phY~ph~ph~ph~ph~ph~ph~ph~phT~ph~pha9=~ph2~ph~ph2~phY~ph~phj~ph* ## # ...## #.....####.# ## # ####..#.#  .<....#.  ........#   #@.# ##.## .#-538.4 (90.0) #..###...##.# ###..##.....#.# !........).....#~ph: ####.)##.......# #..###...#..#........[##..###..#######..#~ph~phF-9.4 (91~ph ~phH _Found a stone staircase leading up.~pha-40.4 (92~phY~ph. _i - 78 stones (gained 4)ph^M## ...## #... ...# ##.# ## #####..#.# ph<....#....@...# .# .###..####.##  #..###...####..##.....#.#...ph6#.)##phph11.4 (1.0)phphph[phphphAph%phhphf,phphphphphyphphvphDph,ph ph phphNph8phph,ph(ph#ph!#ph#p _z - 3 sapphire potions (gained 1)ph-.# .##.# ####..#.# #<.<....#.# .# #.........# .# . !.###..####.## .##.##.# #..###...##.##...@###..##.....#.#9.4 (8###..........).....##.####.)##.......#phW.... #..###...#..##... ........[##..#.## ##..#######..#  ......#  #####.##  #... ph47ph<9,50.4 (9ph>ph/A9 _Found a stone staircase leading up.phը 3phh ph Bph ,ph> ,ph ph3 ,ph phZ $ ph R_m - 3 fizzy sapphire potions (gained 1)ph 3ph ph ph ph ph ph_ P  There is a stone staircase leading up here.php 5 _ph ph| ph ph ph ph ph/ phV ph ph ,ph ph } _f - 9 scrolls labelled HIANOMP FITU (gained 1)ph ph ph< ph ph ,ph ph? ph ph ph ph% ph ,ph6 ph ph ph ph ph ph ,ph" ph ph ,ph ph4 ph ph ph9 phA ph ,ph] phT ph ph ph phd ph$ ,pht ph; ph ,ph ph ph4 ,ph} phi ph ,phb ph Bph ph& ph ,ph6 ph ph Bphi ph Bph phW ,ph ph ph ,ph phv ph Bph phm ph ph phD ph ,phP ph ph ph phE ph ph ,ph5 ph ph' ,ph ph3 ph~ Bphj ,ph. ,ph ph"! ,phj! ph" ph5$ ,ph~$ ph% ph' ,phY' ph( ph* ,ph+ ,phP- ,ph- phW2 ph3 ,phZ4 phK5 ph6 ,ph7 ph48 phz9 ,ph9 ph: ph< ,pht< phTA phB phB phC phC ph E phVE phE ph`F phG ,phG ph,L XphO phR BphZ phE\ Bph] ph\_ ,ph_ pht` ph hph: Bph ph ,ph phz ph$ ,ph ph7 ph ,ph ph ph Bph ph ph phf ph phu ,ph ph ph* ph\ ph phJ ph.! ,ph! ph# ph$ ,ph$ ph) ph(+ ,ph+ ph, ph . ,phY. ph)/ phZ0 ph0 ph0 phe1 ph3 ,phx3 ph5 ph7 Bph8 ph: phP: ph: ph; ph< ,ph< ph> ph? ,ph? ph@ phVB phB phC phD phE phE ph&F phG phPH ,phH phI phTK ,phK phL phN ,phgN phMO phP ,phUQ phR phT phGT phT phU ph #....  #.#.... ....... ph>s pht -40.4 (90ph|x phz ; _Found a stone staircase leading down.phuphtBph5pheph ph ph ,php ph* Xph ph ph phg phK phs ,ph ph phB ,ph ph ph9 ,ph phr ph ph ph ph ,ph phf l _k - 3 cyan potions (gained 1)phl" 3ph# ph$ phM, #.#####...... # #.# #. # #####.###.### #.# #.......# #...# #.#ph, #####.###.#.# ####.....#.#### .....#.#...>....# ####.#.#........#ph, ####.#.#........###>...............@....####.ph- 51.4 (11#.........#####.............# ...........# .....#.##.# #....#^...#####phG- #phQ2 ph[6 ,2.4 (12ph> phWB H _Found an escape hatch in the floor.phE ,3.4 (13phI phK 3 _y - 6 flux baubles (gained 3)ph/43ph4ph7ph=ph=ph>,ph>ph8?ph@,phAphhBphpC,phCphkFP  There is an escape hatch in the floor here.phGphH _phHphIph(K,phwKphLphLM,phMphNphmO,phOphPph4SBphGUphU,phuVph`WphX,ph9Yphk[ph]Xphk_,ph_ph?`pha,phbphcph-d,phdphlephiph'kphlm,phmphophqphFqphSrphrph|uBphyvphw,phwphHyphz,ph{ph{ph<}phm}ph}phgphXphph+phephbph/,phphphGBphphA,phph8phEphphphph#,phphphpphph1phPphkBph/phBphph,ph#phph-,phphph`phph phphBphphFBphMph,phFphph-,phphphA,phphph,phTphphXph,phKph{ph,phphph#hphXphXph   .....   ..... ph  ####.  ..... phF #F ####. ph #.  #.  #. ##############. ph #.###..............  #.@...############# phU ### phn   Kinetic Grapnel ph@. phj6 ph F   bullfrog (asleep) phO ph,ph$.708.4 (55ph2,9.4 (56phvph[ _A bullfrog comes into view.ph0 ***F  grapneled)The kinetic grapnel hits the bullfrog.  The bullfrog is moderately wounded.ph,phX..F.phj7--===10.4 (1.0) phJph* _The bullfrog croaks.phV 8**ph ph% F.Fph i6-----1phF pho ^ _The kinetic grapnel misses the bullfrog.phA     .... phPB  ####  ....  #.# #### phB  #.# #  #.# #  #F###.............  #@....phMC i  #      phC pheK phL A--2phqP phS _The bullfrog completely misses you. The bullfrog closely misses you.ph The grapnel guides your strike. You hit the bullfrog.  The bullfrog is heavily wounded.ph-3.8 (1.4phph: _The bullfrog completely misses you. The bullfrog barely misses you.phj  You hit the bullfrog.  The bullfrog is severely wounded.phk(5.2phoph.r _The bullfrog barely misses you. The bullfrog closely misses you.phN  You hit the bullfrog.  The bullfrog is severely wounded.The bullfrog releases a deep croak.ph 37-----7==6.6ph phz m _The bullfrog hits you! The bullfrog closely misses you.ph~  You barely miss the bullfrog.The bullfrog is heavily wounded.phA0-8.0phHph ph_The bullfrog closely misses you. The bullfrog barely misses you.phz  You hit the bullfrog.  The bullfrog is severely wounded.ph{l8=-----9.4phph2 _The bullfrog closely misses you. The bullfrog completely misses you.phB  You miss the bullfrog.The bullfrog is severely wounded.ph?C)20.8phFphI _The bullfrog completely misses you. The bullfrog closely misses you.phS U  You closely miss the bullfrog.ph KThe bullfrog is severely wounded.ph [9=8ph@ Q===2.2ph ph!  phR J_The bullfrog barely misses you. x2ph0  You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you! The bullfrog misses you.ph j31----=3.6phphY _The bullfrog completely misses you.ph :  You hit the bullfrog.ph. g†phP ==34-5.0Kinetic Grapnelph4 ph L _You kill the bullfrog!ph#.....####....### .# #################..................###################phph32=-----60phphu _You see here a bullfrog corpse.php3ph,qphrphv| _phw,ph]xphYz3=ph|,phS|ph}Bphw,phphـphK4=phphp,phԃphl,ph…phk5=phՇph,ph_phΊ,ph phnphphŌph9a6=phph,phCph,phphI,phphk7=phphۖ,phph,phɘphsK8=phʚ,ph`,phph,phph,phph٠phU9=phph<phbphףphXphphphEph,phzb40=phph1Bph%BphRk1=phph,phph,phph,phphphK2=ph=ph,ph!ph,phph?,phphuphU3=phph,phphE,phph),phph;phK4=phph>,phph#phJphphphh5==phzphph,phph<ph>,phphph,ph<phphO=phphph",phdphph,phzphph,ph phphl,phphph:ph`phphph,ph^phKph ,phdphFph,phphphphOphphph,phphph,ph&phphXphphphph<ph,phphphphphNphph,ph*phphr ,ph ph: ph ,ph phphe,phphph,phphphS,phphMph ,phphbph,phphph" #.###... ......###..# .#.##.# #..# ph@#V#....###..  ###.... # #.####.) #>###... ###..ph# #....# #... ......  #.## ###..#-801.0 (75.0) .# #####.. .# . .......# #.# #.#########.## ph#_#.###.##........# ph##........######## #.#.....####### #...#.#.......### ph$M##.##.#####......ph)ph*,2.0 (76ph/ph1; _Found a stone staircase leading down.ph ph  phS ph ph ph ph, phI ,ph phz ph! ph ph> ph> ph? ph}A phA phA phB phD phD phD phE phG phJ ,phfS phxU ,phU ph~W phph0Eph H  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)ph 3ph ph W  You start waiting.phĺ 3phJ Xphk ph phb ph ph9 $==ph\ ph ph ,ph ph" ,ph ph ,ph ph ,ph{ ph) ,ph ph{ ,ph? ph ,ph ph ,phc phX ,ph ph& phH ph ph ph ph ph ,ph ph) nphv ph ,ph7 phD ,phK phJ ,ph@ ph ,ph| ph ,phF ph ph phz phq ,ph ph ,phY ph phA ph phU phy ph! ph ph phd ph ,ph ph? ,ph ph ,pht ph: ,ph ph ,ph phJ phu ph" ph ,phI ph& phS ph phd ,ph ph ,ph phf" ,ph" ph$ ,ph,% ph& ph& phN' ph) ,ph) ph + ph+ ph, ph- ,phd. ph 0 ,ph0 ph2 ,ph3 ph5 ,ph16 phD8 ,ph8 pha: ph: ph1; ph= ,phP= ph> ,ph? phA BphC ,ph;D phE ,phF phGH ,phI phJ ,phQK phL ,phM ph$O phLO phO phQ ,ph_R phPT phxT phU phV phV phW ph>Y ,phY ph\ ph\ ph] ph_ ,ph` phIb phwb ph)c ph"e phLe ph"f ph7h ,ph i phj phj phfk phOm phwm phn pho ph`p php phr ,phs phv ,phw phfx ,ph y phz ,phT{ ph| ph#} ph} ph ,ph ph ,phL ph& ,phͅ phÇ ,phd ph% ,phފ ph phČ phn ph^ ,phS ph ,phW ph ,ph ph ,ph? ph% ,ph֚ ph ,phՠ phA phk ph ph ,ph phR ,ph ph ,ph phi ph ph8 ph> ,ph phT ,ph ph ,phG phط ,ph phu ,ph ph̼ ,ph phX 942.0 (99.0). _Your dormant clockwork bee falls apart.phN -3.0 (100.0)ph ph" # _Done waiting.phC ###...... .##.###.####..#######......## .........#####..###...######..........# ##.## ..#####.####.### .#  #@##.....# ##)##.###.####..#.#.##. #<.<..###........z# ......###..##z   wight (dormant)  #.##.####.)##.phUph*V14.0)phIVKinetic Grapnelph\ph^v _A wight comes into view. It is wielding a +4 scimitar.ph  .##.###.####..#######......## .........#####..###...######..........# ##.## ..#####.####.### .#  #.##.....# #####.####..#.#.##. #<.<..###........z# ......###..##.# .#.##.#  #....###..##.##......... #.####.)##>#### ... ###..###phs ph ph 5ph ph g  Things that are here: _a +0 mace; a +0 robeph"  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph #.# #........ bingos the Covert ##.###.####..# Kobold of the Shining One ...... ######......## #..# Health: 45/45 ======================== #.................# Magic: 15/18 ====================---- #####..###...######.... AC: 3phStr: 8 #......# ##.## ..# EV: 21Int: 20 ph#.####.####.### .#  SH: 0Dex: 13 ph6#.# #.##.....# ##.#  XL:  9 Next: 38% Place: Dungeon:7 phS#.# #@##.###.####..#.# Noise: ---------  Time: 8945.0 (0.0) php#.# #.##. #<.<....#.# a) +0 hammerph #.# #.##.###.........# Cast: Kinetic GrapnelphV #.# #z# ......###..###ph] #.# #.# .#.##.# #..### ph#.# #....###..##. z   wight (dormant)phA_ #.# ###.......... #.# #.####.)##. ph]O#>#### ... ###..### _a +0 mace; a +0 robe  phzCasting: Launch Clockwork Bee (safe; 1% risk of failure)  phConfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  phPress: ? - help, Dir - move targetAim: a wight, wielding a +4 scimitar and wearing a +0 robe (dormant)phr #.# #........ bingos the Covert ##.###.####..# Kobold of the Shining One ...... ######......## #..# Health: 45/45 ======================== #.................# Magic: 15/18 ====================---- #####..###...######.... AC: 3Str: 8 #......# ##.## ..# EV: 21Int: 20 #.####.####.### .#  SH: 0Dex: 13 #.# #.##.....# ##.#  XL:  9 Next: 38% Place: Dungeon:7 #.# #@##.###.####..#.# Noise: ---------  Time: 8945.0 (0.0) #.# #.##. #<.<....#.# a) +0 hammer #.# #.##.###.........# Cast: Kinetic GrapnelphSr6[12;10H #.# #z# ......###..### #.# #.# .#.##.# #..### #.# #....###..##. z   wight (dormant) #.# ###.......... #.# #.####.)##. #>#### ... ###..###Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  phrPress: ? - help, Dir - move targetAim: a wight, wielding a +4 scimitar and wearing a +0 robe (dormant)  You lock target on the wight and prepare to deploy your bee.pht|#.#       ##.##   .#  #.#  ##.#  #.#  #.# #.##. #<.< #.# #z #.# #.#  #.# #.#   #.# z #.#  #.# ) #>#### ... ==6.0 (1Winding phmph}$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  phAim: a wight, wielding a +4 scimitar and wearing a +0 robe (dormant)  You lock target on the wight and prepare to deploy your bee. _(Press . to continue winding your bee.)phph[:z.phX--7. phphb@ _You continue winding your clockwork bee...ph`   You continue winding your clockwork bee...=-8..  ph^D_The wight barely misses you.phb y(ally target)phչy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the wight.ph09phrphK _The wight misses you.ph> ## #.# #........ ##.###.########## # #.................#####..###...######.........# ##.## ..####.####.### ....# ##.# y##.###.####z##. #<.<....##.###..............###.# .#.##.# #..###....###..#####..........# #.####.)##.phV   You swap places.  Your clockwork bee stings the wight but does no damage.50 _The wight closely misses your clockwork bee.phv....####### #.# #........ ##.###.########ph## # #.................#####..###...######.........# ##.## ..####@####.### .##.....# ##.# y##.###.####z##. #<.<....##.###..............###.# .#.##.# #..###....###..#####.........phN9  ph Your clockwork bee completely misses the wight.The wight hits your clockwork bee with a +4 scimitar!ph"\6==1phRphb: _Your clockwork bee stings the wight!phv a###...... .##.###.####..#######......## .........#####..###...######..........# ##.## ..#####.####.### .#  #@##.....# ##y##.###.####..#.#z##. #<.<...##.###........ ......###..###.##.#  #....###..##.##......... #.####.)##ph1~ p  Your clockwork bee barely misses the wight.ph~ .-2ph8 ph Z _The wight misses your clockwork bee.phph....####### #.# #........ ##.###.########## # #.................#####..###...######.........# ##.## ..####@####.### .##.....# ##.# y##.###.####z##. #<.<....##.###..............###.# .#.##.# #..###....###..#####.........  Your clockwork bee stings the wight!  The wight is destroyed!y))y   clockwork bee (minion)=41--3Kinetic Grapnel _The Shining One accepts your kill.phU###...... .##.###.####..#######......## .........#####..###...######..........# ##.## ..#####y####.### .#  #@##.....# ##)##.###.####..#.#)##. #<.<...##.###........ ......###..###.##.#  #....###..##.##......... #.####.)##ph **   dormant clockwork bee (minion)You swap places.-4phphY L _Your clockwork bee winds down and falls to the ground.phi .##.###.####..#######......## .........#####..###...######..........# ##.## ..#####*####.### .#  #.##.....# #####.####..#.#)##. #<.<...##.###........ ......###..###.##.#  #....###..##.##......... #.####.)##>#### ... ###..###phsph(u&5phЌ}  Things that are here: _a +0 mace; a +0 robephT k##.###.####..#######......## .........#####..###...######..........# ##.## ..#####*####.### .#  #.##.....# ##)##.###.####..#.# #<.<...##.###........ ......###..###.##.#  #....###..##.##......... #.####.)##>#### ... ###..###....# #... ........6 _  Things that are here: _a +4 scimitar; a +0 robeph} phs What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +4 scimitarphTkA +4 scimitar. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.5 XLs. Damage rating: 16 (Base 12 x 107% (Dex) x 100% (Skill) + 4 (Ench)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 7 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “The museum-cabinet and huge library arrogated to themselves the entire lower  floor — there were the controversial and incompatible books that are somehow  the history of the nineteenth century; there were scimitars from Nishapur, in (g)et.phL ph|S ##.###.####..# bingos the Covert  ######......## #..# Kobold of the Shining One ......  #.................# Health: 45/45 ========================  #####..###...######.... Magic: 16/18 =====================---  phS#......# ##.##..# AC: 3Str: 8  phS#.####*####.### .#EV: 21Int: 20 ph T #.# #.##.....# ##.#ph.TYSH: 0Dex: 13 phTd #.# #)##.###.####..#.# XL:  9 Next: 41% Place: Dungeon:7  #.# #@##. #<.<....#.# Noise: ---------  Time: 8956.0 (1.0)  phT#.# #.##.###.........# a) +0 hammer  ph4Uk#.# #.# ......###..### Cast: Kinetic Grapnel  #.# #.# .#.##.# #..### phU #.# #.# #....###..##.  #.#phU###.......... *   dormant clockwork bee (minion)  #.#phU.#.####.)##.  phV#>#### ... ###..###  #....# #... ........You swap places. ph[Vu_Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 mace; a +0 robe  phV^Things that are here: _a +4 scimitar; a +0 robeph1cj7=7phgphjG _L - a +4 scimitarph3phphHnph5ph,phph!O=ph"phf%,ph&ph3),ph*ph-b8==ph/ph44 _Magic restored.ph?4######......## .........#####..###...######..........# ##.## ..#####*####.### .#  #.##.....# ##)##.###.####..#.#[##. #<.<..###........ ......###..###.##.# Kinetic Grapnel #....###..##.z# ###......... #.####.)##. z   wight (dormant)ph@>#### ... ###..### *   dormant clockwork bee (minion)....# #... ........##### ###..###phKm64.0 (7t, ally target)phL+5.0 (8phSph`u _A wight comes into view. It is wielding a +0 war axe.phũ  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phs T ######......## #..# bingos the Covert #.................# Kobold of the Shining One ...... #####..###...######.... Health: 45/45 ======================== #......# ##.## ..# Magic: 15/18 ====================---- #.####*####.### .#  AC: 3Str: 8 pht #.# #.##.....# ##.#  EV: 21Int: 20 #.# #)##.###.####..#.# SH: 0Dex: 13 ph0t #.# #[##. #<.<....#.# XL:  9 Next: 41% Place: Dungeon:7 #.# #@##.###.........# Noise: ---------  Time: 8965.0 (0.0) phXt #.# #.# ......###..### a) +0 hammer pht #.# #.# .#.##.# #..### Cast: Kinetic Grapnel #.# #.# #....###..##. #.# #z# ###.......... #.# #.####.)##. z   wight (dormant, ally target) #>#### ... ###..### *   dormant clockwork bee (minion)pht Q #....# #... ........ ####.# #.## ###..###ph?u Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (dormant, ally  target)phҸh ######......## #..# bingos the Covert #.................# Kobold of the Shining One ...... #####..###...######.... Health: 45/45 ======================== #......# ##.## ..# Magic: 15/18 ====================---- #.####*####.### .#  AC: 3Str: 8 #.# #.##.....# ##.#  EV: 21Int: 20 #.# #)##.###.####..#.# SH: 0Dex: 13 #.# #[##. #<.<....#.# XL:  9 Next: 41% Place: Dungeon:7 #.# #@##.###.........# Noise: ---------  Time: 8965.0 (0.0) #.# #.# ......###..### a) +0 hammer ph#.# #.# .#.##.# #..### Cast: Kinetic Grapnel #.# #.# #....###..##. #.# #z# ###.......... #.# #.####.)##. z   wight (dormant, ally target) #>#### ... ###..### *   dormant clockwork bee (minion) #....# #... ........ ####.# #.## ###..###Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (dormant, ally  target)  You lock target on the wight and prepare to deploy your bee.  (Press . to continue winding your bee.)ph      ##.##  . .#  #.#  ##.#  #.#  #.# #[##. #<.< #.#  #.# #.# ph #.# #.#   #.# #.#  #.# #z#  #.# )t) #>#### ...   #...   #.## phYc==6.0 (1Winding ph  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 war axe and wearing a +0 robe (dormant, ally  target)  You lock target on the wight and prepare to deploy your bee.  (Press . to continue winding your bee.) _Your existing bee falls apart.pht_n--7. ph;ephg@ _You continue winding your clockwork bee...phqphxrk--8.. phyph|@ _You continue winding your clockwork bee...phK yt, ally target)y   clockwork bee (minion)phL 09phQ phT \ _With a metallic buzz, your clockwork bee launches itself at the wight.phM ##.###.########## # #.................#####..###...######.........# ##.## ..####.####.### .##.....# ##.# )##.###.#### #<.<....#y##.###..............## ph{, #.# #.# .#.##.# #..####z#y   clockwork bee (minion)>#### ... ###..###..... ........phpph R.yph`70Kinetic Grapnelphxph@& _You swap places. phf?_You see here a +0 robe.ph.] ######......## .........#####..###...######..........# ##.## ..#####.####.### .#  #.##.....# ##)##.###.####..#.#[##. #<.<..###........y# ......###..##.# .#.##.#  #....###..##.z# ###.........z   wight (dormant, ally target)y   clockwork bee (minion)  ####.# #.## ###..###ph0ph0ph%9R.yph:u6=1Kinetic Grapnel _phsAphCphh M ##.###.########## # #.................#####..###...######.........# ##.## ..####.####.### .##.....# ##.# )##.###.#### #<.<....##.###..............##  #.# #.# .#.##.# #..####z#y   clockwork bee (minion)>#### ... ###..###..... ........ph# ph$ _2Kinetic Grapnelph+ ph. M _You see here a +0 robe.phs0 ######......## .........#####..###...######..........# ##.## ..#####.####.### .#  #.##.....# ##)##.###.####..#.#[##. #<.<..###........ ......###..###.##.# y# #....###..##.z# ###.........z   wight (dormant, ally target)y   clockwork bee (minion)  ####.# #.## ###..###phN  Your clockwork bee stings the wight!  The wight is destroyed!phphӽy.)y   clockwork bee (minion)phZR=5=3phphX _The Shining One accepts your kill.phqp.........#####..###...######..........# ##.## ..#####.####.### .#  #.##.....# ##)##.###.####..#.#[##. #<.<...##.###........ ......###..##y# .#.##.# .# #....###..##.)# ###..........# #.####.)##>#### ... ###..###....# #... ........##### ###..###  ###phC**   dormant clockwork bee (minion)phO.-4phph ph>_Your clockwork bee winds down and falls to the ground.phS ph 8-ph ph=  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)phZphph phBphQ,phpha7=phph,ph+ph,ph^ph,phphph9=phqph,phHph_ _You start resting.ph,82.0 (8ph.Z8==3.0 (9ph ph % _Magic restored.phY 3ph ph,phph,phph<+W _You start waiting.ph-3ph.ph1ph1:==ph 3ph4,ph5ph87,ph7ph9,ph=ph@,ph&AphC,phDphzGphGphHphK,phLphO,phPph(S,phSph U,phUphV,phWphX,phYph[,ph\ph_,ph$`phb,phcphpf,phgphj,phlphn,phZpphr,phsphv,phFwphz,ph:{ph},phph<,phfph,phph,phphq,ph|ph,phph',phʓph,phph,phph̘,phphzphphpht,ph=phܠ,phۡphb,phph,ph?ph,phתphx,phph+,ph֮ph,phph,phph,phph ,ph"ph ,phphž,phuph,phph,phphphphph,phph,phphphphphph"phmphb,phcph4phlphph,ph8phQ,phph,phBph6,ph'phZ,ph}phB,phphYphxphph(,phphN,phxphph9phph,phaphR,phphf,ph phx ,ph ph,phph ,ph$phY,phphv,phph,phph,phph~ ,ph!ph#,ph$ph.%,ph%phf',ph'ph]),ph)ph'+,ph1,phI0,ph1ph3,ph5ph-7,phX8phq:,ph;ph=,ph=phT?,ph@phEAphsAph9BphRD,phDph8G,ph\HphMJ,phKphL,phMphO,phOphQ,phRphT,phUphyWphWphNXph_ 9082.0 (99.0). _Your dormant clockwork bee falls apart.ph_-3.0 (100.0)phcphkd# _Done waiting.ph5phwphۥphBph,ph,phphph޶ph phI,phph0  Things that are here:  a +0 war axe; a +0 robe _phph,phphph ,phdphph@phiphphph,phUphphs,phphgph,ph#ph6phQ,phphZph,phXph3ph',phphEph,ph6phph,ph-phphph9phph@ph,phph,phphGN _You now have 433 gold pieces (gained 16).ph3phphMph,phphph,phphphBphphV ,ph ph ph ph ph0 ph]ph[phphphph9phYphphphB,phphph,phphph;,phphph6!,ph!ph"ph$,phc$ph{%phB',ph'ph;,ph-,ph-ph.ph1Bph1ph3,ph4ph4phW6phi6ph6pht>ph@,ph@ph'BphC,phrDphEphF,phuGphHphI,phPJph&KphL,phbMph NphO,ph9PphQpheS,phSphTphV,phDVphaWphrY,phYphZph\,ph\ph]ph^,ph+_phd`pha,phaphbphdph$dphrdphephf,ph:gphd####.##.# ##....†@yy.#.# #...PPPP..####.._..####.#.# #.#.# #..#.######.# # #.######.# ph~#.# # #.# ph#.# #.## #.#ph"`  The killer bee misses your clockwork bee.ph?Your clockwork bee stings the killer bee!ph†y   clockwork bee (minion)ph3e8==5=6ph9Kinetic GrapnelphphXJ _The killer bee dies!ph s############.#####............# ### ##### #.#####......##. ....# #...........##.#.. ###.# #.#####.##.##  #.# ##....†.y†ph p........#.# #...PPPP@.####.._..#####.# #.......................#.# #..############.######.###.# ##.# #.# #  #.######.# #.#  #........# #.#  ##########.##.######## .......##..#........#ph **   dormant clockwork bee (minion)ph .-7phD phq L _Your clockwork bee winds down and falls to the ground.ph\I4=phL==phkMphHOphOS5=phBPphhQphQphQph S,phrSphnTphTph$UphWphDWK6=phWph'dW _You start resting.phd3pheephg,phJgph\hphh#7phh0=phiphk,phWlphXmphmphmph9ophnophpphtqphqD8=ph>rphs,phtphvph4vphvphQx,phxphnz99phz0=ph_{ph|,ph9}ph~,ph8phBph*phS$30ph~;==phphBph,phph-pha1=ph,phphY,ph̋phphԌph5phphYN32=phph6ph,phph,phph,phphOA3=phphQphph#phbph4=phphph@phVphphphk5=ph ph,phGphphΡphJphȣ,phmphphť#6ph(=phphD,phphȩ,phphU7=phGphph$,ph̭ph,phph,phph#pheK8=ph6phJphphphphжphXphݸ,phYphphN?9=ph|ph phj,ph ph,phLphph"phphphL40=phYph,ph6ph,phpphphphN1=phphphphophphph\ph,phsphph1D2=phph,phzphphphrph phGphphGphU3=ph^ph/phbphph,phphSphD4=ph3phUphphphfphphph<phphph .- _Your dormant clockwork bee falls apart.ph)1265.8 (78.0)phw5==6.8 (79phphp " _HP restored.ph> ph1B  You see here a killer bee corpse. _phB ph D ph-E phRE phE phG phuH phH 9=ph9I phfJ ph_K phzK phK phM phEN phhN phN phO phP phP ph3Q phR phR phS phS phAT phT phU phU phNV phW ph ph phLphph5phph8phphFphphphc,phphph,phEphph}phphphphphph@ph)phph ph^ phR!ph"ph7"ph"ph#phR$ph}$ph$ph%ph&ph&ph 'ph(ph(ph(ph2)ph*ph+ph,ph,phS.ph/,ph0ph2ph44,ph5ph7ph8,ph9ph:ph<,ph=ph>phG@,phUAphgBph K .....###..####.###.##))..ß #.##.# #..###...##.###... #....###..##.....#.# phYKd#### ###..........).....#  .####.)##.......# ###..###...#..# phKZ.............[##..# #.######..#######..# #.######..# ....@..# 327.8 (61 ..........# >#####.####### ########.## #.......# #........# #######.# ..##phLe ####.###### .####### ph=LQ#.........# .......### #.phlL##.####.#...... #.##.# #.# phLf####.###.### #.##.# #phL#.#phRphT,8.8 (62phYph\; _Found a stone staircase leading down.phR Iph phk Xph Xphi R  There is a stone staircase leading down here.ph ph  _ph ph ph ,phH ph! ph> ,ph phM ph ,ph phM ph6 phh ph ph ph ph ph ph ph ph/ ,phT ph phN ph ph ph ph: #.#.#..#.######..#######..# .#..#.######..##.......# #.........#>#####.### #.###.#########.###.# #.......# #.###.##........# #.# #######.# ph #........######## #.#####.##.....####### #.##.......#.#.......#####.##.##.# ##.##.#####.....@...##.##.#  #.## #####.###.##### #.##.#  #.# ......# #...# #.##.#Kinetic Grapnel  #.# #####.###J#.# #.# # ph } #.# #.....#.#### #.# .  #.# #.#...>....# #.# # J   jelly (wandering)  #.# #.#........# #####.#ph ###  #.# #.#........###>........  #.# ...............###.####ph Y41.8 (132.8 (14ph ph X _A jelly comes into view.ph  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph #.#.#..#.######..#######..#  bingos the Covert #.#.#..#.######..##.......#  Kobold of the Shining One ...... #.#..............##>#####.####### Health: 45/45 ======================== ph[ #.###.#########.###.# #.......# Magic: 15/18 ====================---- #.###.##........# #.# #######.# AC: 3Str: 8 #........######## #.# ####.# EV: 21Int: 20 #.#.....####### #.# #..... SH: 0Dex: 13 ph #...#.#.......#####.# #.##.# XL:  9 Next: 55% Place: Dungeon:7 ##.##.#####.....@...# #.##.# Noise: ---------  Time: 9342.8 (0.0)  #.## #####.###.##### #.##.# a) +0 hammer ph0 F #.# ......# #...# #.##.# Cast: Kinetic Grapnel  #.# #####.###J#.# #.# #  #.# #.....#.#### #.# .  #.# #.#...>....# #.# # J   jelly (wandering)  #.# #.#........# #####.####  #.# #.#........###>........  #.# ...............###.#### _A jelly comes into view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  phf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetph JAim: a jelly (wandering, hasn't noticed you)phq#.#.#..#.######..#######..#  bingos the Covert #.#.#..#.######..##.......#  Kobold of the Shining One ...... #.#..............##>#####.####### Health: 45/45 ======================== ph#.###.#########.###.# #.......# Magic: 15/18 ====================---- #.###.##........# #.# #######.# AC: 3Str: 8 #........######## #.# ####.# EV: 21Int: 20 #.#.....####### #.# #..... SH: 0Dex: 13 #...#.#.......#####.# #.##.# XL:  9 Next: 55% Place: Dungeon:7 phi##.##.#####.....@...# #.##.# Noise: ---------  Time: 9342.8 (0.0)  #.## #####.###.##### #.##.# a) +0 hammer ph #.# ......# #...# #.##.# Cast: Kinetic Grapnel  #.# #####.###J#.# #.# # phǺ #.# #.....#.#### #.# .  #.# #.#...>....# #.# # J   jelly (wandering)  #.# #.#........# #####.#### ph/) #.# #.#........###>........  #.# ...............###.####Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phXAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetphAim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee.phP .......# >.#  #.#  #.#  #.#    #.##   #.#  #...#  #.# .#.# #.#  #.#  #.#  #.# >....# #.#    #.#     #.# >   #.#  ==3.8 (1Kinetic GrapnelWinding phphSonfirm with . or Enter, or press ? or * to list all spells.ph2fAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a jelly (wandering, hasn't noticed you)  You lock target on the jelly and prepare to deploy your bee. phnd_(Press . to continue winding your bee.)phOphCTJJ   jellyph Vr--4Kinetic Grapnel. phZphl]@ _You continue winding your clockwork bee...ph% O  You continue winding your clockwork bee...pht v36------1 =-ph z5-4 hammerCorr (-4) Winding.. ph ph _The jelly hits you. You are splashed with acid! The acid corrodes you!ph֪ y (ally target)y   clockwork bee (minion, corroded)With a metallic buzz, your clockwork bee launches itself at the jelly.  The jelly closely misses you. Your clockwork bee stings the jelly.  Your clockwork bee is burned by acid!ph06ph,phe _The acid corrodes your clockwork bee!phf .#.#..#.######..#..# .#.#..#.######..##.......# .#.##>#####.# .###.#.###.# #.# .###.##.# #.# #.# .#ph n #.# ####.# .#.....# #.# #. ...#.#.#####.# #.##.# #.##.#####....y.@..# #.##.# #.## #####.###J##### #.##.# #.# ......# #...# #.##.# #.# #####.###.#.# #.# # #.# #.....#.#### #.# . ph #.# #.#...>....# #.# # #.# #.#.# #####.# #.# #.#.###>. #.# .###.#ph I  Your clockwork bee stings the jelly.ph J.  Your clockwork bee is burned by acid!ph %7ph ph p _The jelly attacks as it pursues you! The jelly misses you.ph#.#..#.######..#..# #.#..#.######..##.# #.##>#####.# ###.#.###.# #.# ###.##.# #.# #.# # #.# ####.# #.....# #.# #.#.#.#####.# #.##.# .##.#####....yJ.@.# #.##.# .## #####.###.##### #.##.# .# ......# #...# #.##.# .# #####.###.#.# #.# # .# #.....#.#### #.# . .# #.#...>....# #.# # .# #.#.# #####.# .# #.#.###>. hU7d.# .###.#phl*  Your clockwork bee stings the jelly!.yy   clockwork bee (minion, corroded)ph|7-----78Kinetic Grapnelph]phôE _The jelly dies!ph .#.#..#.######..#..# .#.#..#.######..##.# .#.##>#####.# .###.#.###.# #.# .###.##.# #.# #.#.# #.# ####. .#.....# #.# #.#.#.#####.# #.##. #.##.#####.....y@..# #.##.# #.## #####.###.##### #.##.# #.# ......# #...# #.##.# #.# #####.###.#.# #.# #.# #.....#.#### #.# #.# #.#...>....# #.# #.# #.#.# #####. #.# #.#.###> #.# .###.ph **   dormant clockwork bee (minion)ph3 [6=-9ph ph L _Your clockwork bee winds down and falls to the ground.phFphyJ7-ph"PphZS  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)phIphBph8=phphkph9=ph5phphphAphphph*phRT9=7phv(=phphph9phphphphph,phfphph6f 58.8 (9 _You start resting.phi~40== 3 9.8 (1phV0.0)+0 hammerphphq[ _You are no longer corroded.phˆ Iph Bph _ _You start resting.ph I 60.0)  Magic restored.ph i.ph[ Z8==1.8 (2ph> ph ] _Your dormant clockwork bee falls apart.ph Iph% ph` 1=ph P==phC ph phJ K2=ph ph Bph ,ph. ph ,phm ph phl U3=ph phw ,ph ph ph ph ph ph K4=phN ph ! ,phg! ph" ,php" ph)# ,ph# ph$ 95ph7% E==phu% ph+ 1 _HP restored.ph, 3ph]- ph. phn/ ,ph/ phP1 ph2 ,ph2 phw5 ,ph6 9=ph6 ph7 ph.9 ,ph9 ph ; ph; ph; phA< phn= phD> ,ph> phJ phK ,phL phL ,phM phN phN ,ph/O phO phP ,phQ phQ ph#R phYR phR phS phS ,phS phdU phV ,phmV phjW phX ,ph!Y phY phZ phZ phZ ph[ phR\ ph\ ph\ ph%^ ph^ ph_ ,ph` ph8a phia pha phb phPc phc phc phe ph f phf phf phg phxh phh phh phi phWj phj ph!k phk phl phl ph@m phm phxn phn phn pho ph[p php php phq phEr phwr phr pht php ph ph ,ph ph ph͕ Bph Bph{ ph nph ,ph8 ph ph ,ph ph phĬ ,ph ph ph ph phȰ ph ph phj ph Bph phX ph| ph nph ph9 ,ph ph9 ph? ph ,ph$ ph Bph Bphe ph ph ph ph ph P  There is an escape hatch in the floor here.phn phV 5 _ph phW ph  ,ph ph| ph ,ph; phc ph  ,ph ph nph ph% phh ph= ph ,phA phH ph ,ph phV ph% ph_ ph ph phI phy ph ph ph} l #######.# ###.###.#.. ####.###### #.# ##.## #..# #.#  #.##.####.# #.#  #.##.# #.# #.# ph ## #.##.# #.# ###)###  #.##.# #.# #.))).##### #.# (####.#####).)..##... ### #.# ......)...<.##445.8 (84.0) ph! ..# #.# #####.#####.... ..# #####.#######.#####.... ..###>....................####.# ......###.#######.######## #.# ..##### #.####.....# #.# .##...ph! # #.# .#....###########.######.#####.......#ph0" !ph* ph+ ,6.8 (85ph2 phP5 J _Found 3 large rocks.ph3ph@phph,phph2ph,phphphÿ,phphph,phJphphd,phphhph*ph######.# ###.###.#......  ####.###### #.# ##.###  #.........# #.# ### #.  #.##.####.# #.# #.#  #.##.# #.# #.# #.#  #.##.# #.# ###)### #.##.##.# #.# #.))).########.#.##(####.#####).)..##......  #.##..........@..)...<.######54.0)  #.#######.#####.....##.# phf###.#######.#####.....##.# ..................####.# ###.#######.######### #.# phph@%phC'E _Done exploring.ph93ph:phRlF.......0phophxph<{E _Done exploring.phTIph?phhph: _phphj,ph#phDphc,phphܧph,phphܩphphɪphph ph,ph<phphAphphphݺ.# #######.# ###.###.# #.# ####.###### #.# ##. #.# #.........# #.# ### #.# #.##.####.# #.# phD..# #.##.# #.# #.# ### #.##.# #.# ###)### # #.##.# #.# #.))).## # #.##(####.#####).)..## #### #.##...@.........)...<.61.8 (7 ...# #.#######.#####.....##.# ...# #####.#######.#####.....##.#phڼ###>..........####.# .......###.#######.######### #.# ...##### #.####.....# #.#  ...# ##..........# #.#  ...# #...........###########.# #.#####.......#ph0E phphphphp3phwqphyphzph~Bph~,ph[phph,phphރph,phphphֈ,ph/phĊphӋphphphph+,phphph,,phnph ph},phphۜphph!ph1phCph,phcphphphGphphph,phnph'ph,ph:phva......#####.# #.##.####.# ##.........# #.##.# #.# ##.###.##### #.##.# #.# ....# #...# #.##.# #.# ###.###.#.# #.##(####.####  #.....#.#### #.##..........  #.#...>....# #.#######.  #.#........# #####.#######.####.#........###.........phb,76.8 (15.0)..............###.#######.### ####.........##### #.####.....#  #...# ##...#  #.........# #...........## #########.##.######.#####...............###^.....## #########.########### #####.## #.####ph*ph̹ph a _There is an escape hatch in the floor here.phI4ph1MphRph8W87.0) _ph%Zph1  You slide downwards. The hatch slams shut behind you.  You hear the roar of battle.phl /  --more--phǦ_ ... ...######  ......!..  .....=... 8 ....@....  .........  .........  ......... #..>..?.. phǧph߭ph -8.6 (1.8phph  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found three items. Found an escape hatch in the floor.ph... ...#......!......=.....#..>..?.phph390 _phpphph MM. #######.!............>..?...ph ph' '80phk ph$ ph' +1.6 (2ph(, ph/ . _M - a +5 ring of evasionph M.. #######!...................ph A2.6 (1ph ph phk... ...#....#.#.#.#.# pheph&3ph{phph+4.6 (2ph|ph2 _N - a bubbling red potion; z - 4 sapphire potions (gained 1)phphInventory: 40/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocutionA - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar Missiles (go to first with ()phi - 78 stones  j - 23 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)  v - a +0 cloak (worn)G - +0 ice dragon scales Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)w - a ring of poison resistance  F - a ring of positive energy  M - a +5 ring of evasion Wands (go to first with /)phVB - a wand of mindburst (6)  H - a wand of flame (22) ph[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]phJ%  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocution  A - a +0 orcbow  Ibroad axe  L - a +4 scimitar Missiles (go to first with ()  i - 78 stones  j - 23 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)rhatvcloak (worn)  G - +0 ice dragon scales Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)  w - a ring of poison resistance  Fsitive energy  M - a +5 ring of evasion Wands (go to first with /)  B - a wand of mindburst (6)  Hflame (22)  Kparalysis (3) 3%phan Scrolls (go to first with ?)7ph  L - a +4 scimitar  i - 78 stones  e - 3 scrolls labelled KYNURO VIXT11ph V!G - +0 ice dragon scales. The scales of a cold-breathing dragon. It provides great protection from cold, while rendering its wearer more susceptible to fire. Base armour rating: 9Encumbrance rating: 11 It can be maximally enchanted to +9. If you switch to wearing this armour: Your AC would increase by 7.0 (3.0 -> 10.0). Your EV would decrease by 6.8 (21.8 -> 15.0). Your spell failure would worsen by up to 76% (press '!' for details). pheVYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rC++ rF-} {body armour} {body armor} {resistcold} {cold resistance} Menu/colouring prefixes: identified armour _________________ phV“His scales are his pride, shut up together as with a close seal. One is so (w)ear, (d)rop, (=)adjust, or (i)nscribe.qhT-qhX2qh7bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 18/18 ========================AC: 3Str: 8EV: 21Int: 20...SH: 0Dex: 13...########XL:  9 Next: 57% Place: Dungeon:8......@...#qhH8Noise: ---------  Time: 9484.6 (0.0)..........#a) +0 hammer..........#Cast: Kinetic Grapnel..........#..........#..........#..>..?...You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the qh9 _portal closes forever! _Found three items. Found an escape hatch in the floor. _M - a +5 ring of evasion _N - a bubbling red potion; z - 4 sapphire potions (gained 1)qh<qh^?+5.6 (1qh[CqhF  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found three items. Found an escape hatch in the floor. _M - a +5 ring of evasion _qhFN - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales.qh qhФ qhq qhܪ qhcqhjInventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocutionA - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar Missiles (go to first with ()i - 78 stones  j - 23 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)  v - a +0 cloak (worn) Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)w - a ring of poison resistance  F - a ring of positive energy  qh_kM - a +5 ring of evasion Wands (go to first with /)B - a wand of mindburst (6)  H - a wand of flame (22)  K - a wand of paralysis (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qhj`  g - a +0 hand axe of electrocution  A - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar qh` Missiles (go to first with ()  i - 78 stones  j - 23 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)vcloak (worn) Jewellery (go to first with "=)n5 ring of evasion (worn)  w - a ring of poison resistance  F - a ring of positive energy  M - a +5 ring of evasion qh7a Wands (go to first with /)B - a wand of mindburst (6)  H - a wand of flame (22)  Kparalysis (3 Scrolls (go to first with ?)  e - 3 scrolls labelled KYNURO VIXT 7%qh c b - a +0 robe (worn) qh  F - a ring of positive energy  f - 9 scrolls labelled HIANOMP FITU  h - 2 scrolls labelled ASAADA ICLA qh? l - 2 scrolls labelled RUOLUKHA OLUKE  q - a scroll labelled ONACLUINYD23qh/  F - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.qhm< qhA qhiG [bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 18/18 ========================AC: 3Str: 8EV: 21Int: 20...SH: 0qhG "Dex: 13...########XL:  9 Next: 57% Place: Dungeon:8......@...#Noise: ---------  Time: 9485.6 (0.0)..........#a) +0 hammer..........#Cast: Kinetic Grapnel..........#..........#..........qh#H #..>..?...There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found three items. Found an escape hatch in the floor. _M - a +5 ring of evasion _N - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales.qhL qhYT C6.1 (0.5qhxV _portal closes forever! _Found three items. Found an escape hatch in the floor. _M - a +5 ring of evasion _qhV N - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales. _F - a ring of positive energy (worn)qhT -Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocutionA - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar Missiles (go to first with ()i - 78 stones  j - 23 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)  v - a +0 cloak (worn) Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)  F - a ring of positive energy (worn)w - a ring of poison resistance  M - a +5 ring of evasion qhU Wands (go to first with /)B - a wand of mindburst (6)  H - a wand of flame (22)  K - a wand of paralysis (3) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qhM - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.qhA To do this, you must remove one of the following items: Jewellery (go to first with "=) qh  n - a +5 ring of evasion (worn)  F - a ring of positive energy (worn)qhqhvqh}bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 18/18 ========================AC: 3Str: 8EV: 26Int: 20...SH: 0Dex: 13...########XL:  9 Next: 57% Place: Dungeon:8......@...#Noise: ---------  Time: 9486.1 (0.0)..........#a) +0 hammer..........#Cast: Kinetic Grapnel..........#..........#..........qh#..>..?... _Found three items. Found an escape hatch in the floor. _M - a +5 ring of evasion _N - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales. _F - a ring of positive energy (worn)  You remove your ring of positive energy.qhqh{ +7.1 (1qhQqhk _M - a +5 ring of evasion _N - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales. _F - a ring of positive energy (worn)  You remove your ring of positive energy. _M - a +5 ring of evasion (worn) qh  qh Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocutionA - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar  qh Missiles (go to first with ()i - 78 stones  j - 23 poisoned darts  qh" Armour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)  qhG v - a +0 cloak (worn) Jewellery (go to first with "=)  qhj a n - a +5 ring of evasion (worn)  M - a +5 ring of evasion (worn) qh w - a ring of poison resistance  F - a ring of positive energy Wands (go to first with /) qh WB - a wand of mindburst (6)  H - a wand of flame (22)  qhّ !K - a wand of paralysis (3)  qh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#qhL#qhQ#qhOV]bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 18/18 ========================#qh~VAC: 3Str: 8EV: 26Int: 20...SH: 0#qhVDex: 13...########XL:  9 Next: 57% Place: Dungeon:8#qhV......@...#Noise: ---------  Time: 9487.1 (0.0)..........##qhVra) +0 hammer..........##qhWCast: Kinetic Grapnel..........#..........##qh'W..........#qhGW#..>..?... _M - a +5 ring of evasion #qhjW_N - a bubbling red potion; z - 4 sapphire potions (gained 1) _You drop +0 ice dragon scales. #qhWz_F - a ring of positive energy (worn)  You remove your ring of positive energy. _M - a +5 ring of evasion (worn)#qh \#qhG^#qha#qhc&qh &qhR &qh &qh &qh* ,&qh ,&qh &qhF &qh &qh &qh ,&qh &qh &qhn &qh &qhO &qh &qhS &qhu &qh@ &qhG &qh ,&qh &qhS ,&qh &qhR ~ _f - 10 scrolls labelled HIANOMP FITU (gained 1)&qh 3&qh &qh? &qh ,&qh &qh> &qh7 ,&qhN &qh P  There is an escape hatch in the floor here.&qh &qh  _&qh &qh6 &qh ......########......[...##............##.:..........# (............# .............# .....#98.1 (11.0)&qh ####..>......# ########### &qhH &qh &qhB ,9.1 (12&qhJ &qh G _Found 4 javelins.(qhz #######[..#.:.(............####..>......###########(qhI500.0)(qh(qhb(qhrM #######[.#.:(.......####..>......#(qh7(qh@(qh&1(qhP(qh(qh~ NM (qh #######[.#.:(qh T(.............#######(qh( (qh (qh &2(qh) )qh #.....# #.....# #.[...# #.# #.:.#.(.#.#>.....##..>......#  #)qhM)qh&3)qh)qh/; _Found a stone staircase leading down.)qh  #.....# #.....# #.[...# #.# #..#.(.##.##>......##..>......#  #)qh)qhO<4)qhdf  You pick up a book of Spontaneous Combustion and begin reading...)qh#+5.1 (2)qh4)qh] _You add the spells Inner Flame, Irradiate and Ignition to your library.+qh #.....# #.....# #.[...# #.# #.##..(.##.# #>.#  ######..>......#  #+qh+qh+6.1 (1+qh`+qh,qh #.....########...[....#.##..(#.. #>##,qhc,qh &7,qh,qhk,qh?  #.....# #.....# #.[...## #.# #.##.# #...# ##.# #>.# ######.>......# ###,qh4 ,qhM &8,qhO  _You see here 4 javelins.,qhw  #.....#... #.....#.. #........[...# #. #..# #.##.# #.@(.# ##.# #>.# ######..>......#  #9 _,qh ,qh -qhOp\ #.....# ....#.....# ...#........[...# #.##...# #.##.# #@.(.# ##.# #>.# ##..>......#  #-qhw-qh4y'10-qh-qh-qhM.....# ....#.....#######...[#..##....(##.#>.............#-qh-qh&1-qhn-qh {M. #. O.....#.....#######......#[##....(..##..............#.####O   two-headed ogre (asleep)-qhb -qh =2Kinetic Grapnel-qh -qh   -qh/ A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club..qh. # O#######....@.#[...#.##.. #.##. #..(##...>.......######..>......###########.qh<3.qhP1qh  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3qhξThe spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - No4qhjh4qhpbingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 14/18 ==================------......#AC: 3Str: 8......#EV: 26Int: 20#.....#.....#SH: 0Dex: 13O.....#.....######## XL:  9 Next: 57% Place: Dungeon:8....@.#........[...# Noise: ---------  Time: 9513.1 (0.0)...#.##............# a) +0 hammer.. #.##............# Cast: Kinetic Grapnel. #..(............###..............##>.............# O   two-headed ogre (asleep)######..>......##4qh########## _You see here 4 javelins.  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You bind the heart of a blast furnace in slag iron..O9Olly target)9   blazeheart golem (minion)------===4.1 (1  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.asting: Launch Clockwork Bee (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You bind the heart of a blast furnace in slag iron. _The two-headed ogre shouts in stereo! You hear a shout! x26qh޺......##.....#.O#######..9...[......#@##... #.##. #..( ##.. #>..#####..> ########## 6qhb6qh3 .O  You hear a shout!6qh.-56qh6qhH _Your blazeheart golem punches the two-headed ogre!6qhv^ ......##.....#..#######..O9..#........[......#.##.  #..(.. ##.... #>...#####..>6qhwxx  Something hits your blazeheart golem!! x26qh|1.6qh}g=6Kinetic Grapnel6qh6qh}Z _Your blazeheart golem falls apart and the last of its fire goes out.7qhQoM. #. ......#.....#######..O...#[.. #.##... #..(..##..............#.####O   two-headed ogre7qhGr7qhwG.O7qhxG---7Kinetic Grapnel7qh8qh2. # ..#######...O@.#[...#.##.. #.##. #..(##...>.......######..>......###########8qh48qh= oo   orcAn orc comes into view. It is wielding a +0 flail.8qh>P=--88qhFD8qhhQ_ _The two-headed ogre barely misses you. x2>qh![  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>qh The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - No@qh`@qhDr#bingos the CovertKobold of the Shining One ......Health: 45/45 ========================Magic: 10/18 =============-----------o.....#AC: 3Str: 8......#@qhrEV: 26Int: 20#.....#.....#SH: 0Dex: 13......#.....######## XL:  9 Next: 57% Place: Dungeon:8@qhr...O@.#........[...# Noise: =--------  Time: 9518.1 (0.0)...#.##............# a) +0 hammer@qhr.. #.##............# Cast: Kinetic Grapnel. #..(............###..............##>.............# O   two-headed ogre######..>......# o   orc@qhs###########Something hits your blazeheart golem!! x2 _Your blazeheart golem falls apart and the last of its fire goes out.  @qhtAn orc comes into view. It is wielding a +0 flail. _The two-headed ogre barely misses you. x2  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@qhB|.o9(ally target)9   blazeheart golem (minion)@qh/}Z1=----==@qhU}9.1 (1@qh@qhdI _You bind the heart of a blast furnace in slag iron.Aqhef......#o#.9...#.....#...#######.O...[......#@##... #.##. #..( ##.. #>..#####..> ##########Aqh:&  AqhxThe two-headed ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt!Aqh|.o.9Aqh21-------------====20AqhAqhĭ` _The two-headed ogre completely misses you.Bqh......##o....#.....#...9#######...O..#........[......#.##. BqhxQ #..(.. ##.... #>...#####..> ##########BqhBqhDBqh} .o.OBqh, paralysed)Your blazeheart golem's core grows cold and it stops moving.  The two-headed ogre attacks as it pursues you!  BqhJThe two-headed ogre completely misses you.Bqh<=---Bqh 1BqhO)s _The two-headed ogre closely misses you.Cqh gt......##.....#..o9..########....#........[...#O#. #.##.. #@.(.. ##.. #>#####..> ########## 9   blazeheart golem (minion, paralysed) CqhgCqhPo.oo   orc9   blazeheart golem (minion, paralysed)Cqho2-----------------2CqhtCqh@wDqhu]Dqhi^8-DqhdDqhfEqh;......# ......# #.....#.....# ...9..#.....# ...o..#........[...# ...#O##...EqhZ# .. #.##.# . #.@(.# ##.# #>.# ###### Eqhx Eqh!EqhEqh V.oOEqhAB=3EqhEqhOIqh[  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Iqhu Iqh The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes IqhY ' N - NoKqhH\Kqhlbingos the Covert......#Kobold of the Shining One ............#KqhlHealth: 22/45 ===========-------------#.....#.....#Magic: 7/18=========---------------...9..#.....########AC: 3Kqh mStr: 8......#........[...#EV: 26Kqh/mInt: 20...#o##............#SH: 0KqhPmDex: 13.. #O##............#KqhqmXL:  9 Next: 57% Place: Dungeon:8. #.@(............#KqhmNoise: ---------  Time: 9523.1 (0.0)##..............#Kqhma) +0 hammer#>.............#KqhmCast: Kinetic Grapnel######..>......############KqhnO   two-headed ogre (ally target)o   orcKqh(n9   blazeheart golem (minion, paralysed)Your blazeheart golem's core grows cold and it stops moving.  Kqhn The two-headed ogre attacks as it pursues you!  The two-headed ogre completely misses you. _The two-headed ogre closely misses you.Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kqh{{X .9)Kqh{{Your blazeheart golem fades away.You bind the heart of a blast furnace in slag iron.Kqh:}S-----===4.1 (1KqhKqhc _The two-headed ogre completely misses you. x2Lqhp......# ......# #.....#.....# ......#.....# ......#........[...# Lqh¼...#o##..# .. #O##.# . #..@.# ##.# Lqh#9.# ######. Lqh9   blazeheart golem (minion) Lqh,Lqhu.O9>Lqh1Lqh0---5LqhBLqh~n _You see here 4 javelins.Lqh......# ......# #.....#.....# ......#.....# ......#.[...# ...#o##.# .. #.##.# . #.O(# ##9.# #>.# ######..###LqhХ.o.Oo   orc9   blazeheart golem (minion, paralysed) _The two-headed ogre completely misses you. x2 _You see here 4 javelins.  The two-headed ogre attacks as it pursues you!  The two-headed ogre closely misses you.  The two-headed ogre hits you with a +0 giant club.  Your blazeheart golem punches the two-headed ogre!!18--8====6LqhLqh@R _Your blazeheart golem's core grows cold and it stops moving.Oqh^......##.....#.#######...[...#.#. #o# #..O ##9. #>#####..> ########## OqhC.o---7OqhOqhOqhn......# ......# #.....#.....# ......#.....# ......#.[...# ...#.##.# .. #.##.# . #.oO.# ##9.# #>.# ######..>......# ####OqhOqh (O  Your blazeheart golem punches the two-headed ogre!! _Your blazeheart golem's core grows cold and it stops moving.  You hear the faint creaking of a very distant portcullis.attacks as it pursues you!  The two-headed ogre hits you with a +0 giant spiked club!!  You die...PqhZ-2--------------Pqh:/  --more--RqhRqh 0Inventory: 39/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  g - a +0 hand axe of electrocutionRqh6 A - a +0 orcbow  I - a +0 broad axe  L - a +4 scimitar Missiles (go to first with ()i - 78 stones  j - 23 poisoned darts RqhArmour (go to first with [)  b - a +0 robe (worn)  r - a +0 hat (worn)  v - a +0 cloak (worn) Jewellery (go to first with "=)  n - a +5 ring of evasion (worn)  M - a +5 ring of evasion (worn)w - a ring of poison resistance  RqhF - a ring of positive energy Wands (go to first with /)B - a wand of mindburst (6)  Rqh@H - a wand of flame (22)  K - a wand of paralysis (3) Rqh@[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sqh6D<Sqh8GIGoodbye, bingos.2163 bingos the Covert (level 9, -2/45 HPs)Began as a Kobold Forgewright on Aug 27, 2025.Was an Initiate of the Shining One.Slain by a two-headed ogre... wielding a +0 giant spiked club(20 damage)... on level 8 of the Dungeon.The game lasted 00:35:34 (9438 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnSqhGMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnSqhGKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the OrbTqhPTqh_STqhV? [?25h[?0c [?1051l[?1052l[?1060l[?1061l