hg Player: bloodsparce Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:26:51.ttyrec Time: (1761139611) Wed Oct 22 13:26:51 2025 hON [?1051l[?1052l[?1060l[?1061hhP C)0[?7hh*P [?25l[?1chX h[ hd hWelcome, bloodsparce. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan EnchanterhGu - Poltergeist o - Spriggan Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour.hk u - Poltergeistv - Demigod Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic.hS Yv - Demigodw - Formicid Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis.hGw - Formicidx - Naga Nagas are hybrids; human from the waist up, with a snake-like tail instead of legs. They move very slowly but are naturally resilient.hD o - Spriggan  x - Naga Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters.h'n - Djinni o - Spriggan Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires.hZkhphu!Welcome, bloodsparce the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard hub - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperhudv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reaverhvy - Earth Elementalistz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Spriggan Enchanterh8? ;s - Summonero - Enchanter Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.hĬ Gs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.ht - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.hzu - Forgewrightv - Fire Elementalist ire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.hS# 7v - Fire Elementalistw - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movementh# ".h v - Fire Elementalist w - Ice Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.hUh/h9bloodsparce the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly h;>      ###### #P≈.@# #~P..# #~~.~# #P..~# #~..P# +..≈~#  #P.P~#  #♣.~~#    hEhGWelcome, bloodsparce the Djinni Fire Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!h KhPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.hhގ  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.h`h1 Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 5% 1 b - ScorchFire9%h2  c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%3  e - Flame WaveConjuration/Fire47%hnj4 Select a spell to describe[!]/[I] toggle spell headershyhh  bloodsparce the Magician  Djinni  Health: 15/15 ========================  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  1 Next:  0% Place: Dungeon:1######  Noise: ---------  Time: 0.0 (0.0)#P≈.@#  -) Nothing wielded#~P..#  Cast: Foxfire#~~.~#  Fly #P..~# h)#~..P# +..≈~#  #P.P~#  #♣.~~#    Welcome, bloodsparce the Djinni Fire Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.h/hhhQhrh|  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     h - Hexes3.0   0.6  +11     i - Summoningsh!3.0   0.6  +11  c - Armour   0.0   1.0   0   j - Necromancy3.0   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.0   0.6  +11 e + Stealth1.5   2.4  -1   l - Translocations 3.0   0.6  +11     m - Alchemy3.0   0.6  +11     n + Fire Magic3.0   0.6  +11     o - Ice Magic3.0 hx[40m  0.6  +11     p - Air Magic3.0   0.6  +11     q - Earth Magic3.0   0.6  +11         h                    h1    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h^[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshiB +++   d - Dodging   2.1+   e - Stealth   1.5+++h&C++hM f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0hQNi q * Earth Magic   3.0h%  f + Spellcasting 3.0 g + Conjurations 3.0 h + Hexes 3.0 i + Summonings 3.0 j + Necromancy 3.0 k + Forgecraft 3.0 l + Translocations 3.0 m + Alchemy 3.0 n + Fire Magic 3.0 o + Ice Magic 3.0 p + Air Magic 3.0 q + Earth Magic 3.0h h  f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0h i q * Earth Magic   3.0hs95 f - Spellcasting   3.0 g - Conjurations   3.0 h - Hexes   3.0 i - Summonings   3.0 j - Necromancy   3.0 k - Forgecraft   3.0 l - Translocations   3.0 m - Alchemy   3.0 n - Fire Magic   3.0 o - Ice Magic   3.0 p - Air Magic   3.0 q - Earth Magic   3.0hK f + Spellcasting 3.0 g + Conjurations 3.0 h + Hexes 3.0 i + Summonings 3.0 j + Necromancy 3.0 k + Forgecraft 3.0 l + Translocations 3.0 m + Alchemy 3.0 n + Fire Magic 3.0 o + Ice Magic 3.0 p + Air Magic 3.0 q + Earth Magic 3.0 hE f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0 q * Earth Magic   3.0 h"} f - Spellcasting   3.0 g - Conjurations   3.0 h - Hexes   3.0 i - Summonings   3.0 j - Necromancy   3.0 k - Forgecraft   3.0 l - Translocations   3.0 m - Alchemy   3.0 n - Fire Magic   3.0 o - Ice Magic   3.0 p - Air Magic   3.0 q - Earth Magic   3.0 h~ hPS  f + Spellcasting 3.0 g + Conjurations 3.0 h + Hexes 3.0 i + Summonings 3.0 j + Necromancy 3.0 k + Forgecraft 3.0 l + Translocations 3.0 m + Alchemy 3.0 n + Fire Magic 3.0 o + Ice Magic 3.0 p + Air Magic 3.0 q + Earth Magic 3.0 h f * Spellcasting   3.0 g * Conjurations   3.0 h * Hexes   3.0 i * Summonings   3.0 j * Necromancy   3.0 k * Forgecraft   3.0 l * Translocations   3.0 m * Alchemy   3.0 n * Fire Magic   3.0 o * Ice Magic   3.0 p * Air Magic   3.0 q * Earth Magic   3.0h h K  bloodsparce the Magician  Djinni  Health: 15/15 ========================  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  1 Next:  0% Place: Dungeon:1######  Noise: ---------  Time: 0.0 (0.0)#P≈.@#  -) Nothing wieldedhx K#~P..#  Cast: Foxfire#~~.~#  Fly #P..~# #~..P# +..≈~#  #P.P~#  #♣.~~#    Welcome, bloodsparce the Djinni Fire Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  hL You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.h h7 he h33hۈhh: _hhޓhM,h h#h,h hhhϠhh]hZ,hh.Bhh4F _You reach down and open the door.hcIha@  There is an open door here.hdh  _h2###### #P≈.<# ####### #~P..# ....... #~~.~# ....... #P..~# .......###~..P# 8.0 (8.......@.'..≈~# .......###P.P~# >...... #♣.~~# +###### #+### 9.0 (9 _Found a stone staircase leading down.h7 IhQ8 h: ,hYA nh?B hC hD hD hqG h8L #P≈.<########## #~P..#hL l........# #~~.~........# #P..~........###~..P....'..≈~#..###P.P~#.>.##♣.~~##+######@# #+### #....g# h$M  ####### g   hobgoblin (asleep)hUT .12.0 (3.0)hT *3.0 (4h|Y hB\ \ _A hobgoblin comes into view.h vv, ally target)  Cast which spell? (? or * to list) hQ 2=4.0 (1hA h)  #P≈.<#  bloodsparce the Magician ######### #~P..#  Djinni ........# #~~.~#  Health: 14/15 ======================-- ........# #P..~#  AC: 2Str: 7 ........###~..P#  EV: 11Int: 16 ..........'..≈~#  SH: 0Dex: 13 ........###P.P~#  XL:  1 Next:  0% Place: Dungeon:1 .>.....*v##♣.~~#  Noise: =--------  Time: 14.0 (0.0) #+######@# #+###  -) Nothing wielded h* #*v..g#  Cast: Foxfire #######  Fly   g   hobgoblin (asleep, ally target) _A hobgoblin comes into view.Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehih}#P≈.<#  bloodsparce the Magician######### #~P..#  Djinni........# #~~.~#  Health: 15/15 ========================........# #P..~#  AC: 2Str: 7........###~..P#  EV: 11Int: 16..........'..≈~#  SH: 0Dex: 13........###P.P~#h  XL:  1 Next:  0% Place: Dungeon:1.>......v##♣.~~#  Noise: =--------  Time: 14.0 (0.0)#+######@# #+###  -) Nothing wielded#.v..g#  Cast: Foxfire#######  Fly  h   g   hobgoblin (asleep, ally target)   _A hobgoblin comes into view.Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehD  Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hhh. _hi | ######  #P≈.<#  ######### #~P..#  .# #~~.~#  .# #P..~#  ..###~..P#  ....'..≈~#  ..###P.P~#  .>.....@v##♣.~~# #+######.# #+###  #.v..g# #######           hӽ g   hc h hn hO h h h h m§vv§§hG 9-5.0 (1 _h B§§h h<hhh.v..-6hThph,hh|Kv§.hl%7h8§h˱hB 1§hC hH hK H _No target in view!h$ h\* #P≈.<#  ######### #~P..#  ........# #~~.~#  .# #P..~#  .###~..P#  ...'..≈~#  .v###P.P~#  .>h* §##♣.~~#  #+######@# #+###   #....g#  #######      h+ g   hobgoblin (asleep)   h1 Xh8 ]  Your foxfire dissipates!h? §§.§§...§.hA B==8hH r§§...§hI N _Your foxfire dissipates.h9 h  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire9%2  c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%3  e - Flame WaveConjuration/Fireha 47%4 Select a spell to describe[!]/[I] toggle spell headershh$h\,#P≈.<#  bloodsparce the Magician######### #~P..#  Djinni........# #~~.~#  Health: 15/15 ========================........# #P..~#  AC: 2Str: 7.....§..###~..P#  EV: 11Int: 16....§.§...'..≈~#  SH: 0Dex: 13...§...§###P.P~#  XL:  1 Next:  0% Place: Dungeon:1hs.>.......##♣.~~#  Noise: ---------  Time: 18.0 (0.0)#+######@# #+###  -) Nothing wielded#....g#  Cast: Foxfire#######  Fly     g   hobgoblin (asleep) h   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then. _No target in view!  Your foxfire dissipates! _Your foxfire dissipates.hq&§§§...§h&hB,\§§§h.h3g §§.§Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hK4h9B§§h<g _You aren't experienced enough to cast this spell. hQ######### #~P..#  ........# #~~.~#  ..# #P..~#  .....§..###~..P#  ....§.§...'..≈~#  ...§...§###P.P~#  .>.......##♣.~~#  #+######.###+###   #.@..g#  #######  hR          hT hY.....g.g hZ19.0 (1 _ h^ hj` h"# #~P..#  ........# #~~.~#  ........# #P..~#  ........###~..P#  ..........'..≈~#  ...§....###P.P~#  .>.......##♣.~~#  #+######.###+###  #..@g.#  #          h9) h).=20 h. h0V _The hobgoblin barely misses you.!h}y v _You aren't experienced enough to cast this spell. _The hobgoblin barely mi!h } sses you.  You miscast Foxfire.  You are very lightly contaminated with residual magic.4--1Contam !h< !h  !h k_Nothing appears to happen. The hobgoblin barely misses you."h J v(ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h `3----2"h "h  ######### #~P..#  bloodsparce the Magician ........# #~~.~#  Djinni ........# #P..~#  Health: 12/15 ===================----- ........###~..P#  AC: 2Str: 7 ..........'..≈~#  EV: 11Int: 16 ...§....###P.P~#  SH: 0"h Dex: 13 .>.......##♣.~~#  XL:  1 Next:  0% Place: Dungeon:1 #+######.###+###  Noise: =--------  Time: 22.0 (0.0) #.v@g.#  -) Nothing wielded"h6  #######  Cast: Foxfire  Fly Contam "hW "hx   g   hobgoblin (ally target)"h "h Casting: Foxfire (safe; 5% risk of failure)  "h LConfirm with . or Enter, or press ? or * to list all spells. "h _You conjure some foxfire! The hobgoblin closely misses you.Casting: Foxfire (safe; 5% risk of failure)  "h% Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate"hQ #h  v@onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin closely misses you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a foxfire (friendly)$hjS v@$hk@gLook: a hobgoblin (ally target)$h͈ $h( ######### #~P..#  bloodsparce the Magician........# #~~.~#  Djinni........# #P..~#  Health: 13/15 ====================----........###~..P#  AC: 2Str: 7$h ..........'..≈~#  EV: 11Int: 16...§....###P.P~#  SH: 0Dex: 13.>.......##♣.~~#$h J  XL:  1 Next:  0% Place: Dungeon:1#+######.###+###  Noise: =--------  Time: 22.0 (0.0)#.v@g.#$h.   -) Nothing wielded#######  Cast: Foxfire$ho   Fly Contam     g   hobgoblin (ally target)$h 0   $hđ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin closely misses you.$h sCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate$hF 5Look: a hobgoblin (ally target)$hә o  There is not enough space to conjure foxfire!$h D _%h]%h^x # #~P..# %h_ ........# #~~.~#  ........# #P..~# %hK_$ ........###~..P#  ..........'..≈~#  ...§....###P.P~# %h_ .>.......##♣.~~#  #+######.###+###  #.@.g.#  # %h_0     %h-`  %ha%hf0g.%hg~4===-3.0 (1%h(l%hYnN _Your foxfire dissipates!&h # #~P..#  ........# #~~.~#  ........# #P..~#  ........###~..P#  ..........'..≈~#  ...§....###P.P~#  .>.......##♣.~~#  #+######.###+###  #@.g..#  #        -4&ht&h'h  #P≈.<######### #~P....~~.......# #P..~.......###~..P.........'..≈.......###P.P.>.......##♣.~~#+######@###+###..g..#######'h 'h 8g.'hE %5'h] 'h (hb  ######  #P≈.<#  ######### #~P..#  .# #~~.~#  .# #P..~#  .###~..P#  ...'..≈~#  .##P.P~#  .>.....@.##♣.~~# #+######.###+###  #.g...# #######      (h (hf >g.(h %6(h (hO )h5 ######  #P≈.<# ######### #~P..# .# #~~.~# .# #P..~# ###~..P# ...'..≈~# .#P.P~# ..>.......##♣.~~# )h#.#+######g###+###  #.....# #######     )h))h} g.  The hobgoblin attacks as it pursues you!)h#1)h(<-----=7)h)h- _The hobgoblin hits you.)hw; ###### # #P≈.<# ######### #~P..# .# #~~.~# .# #P..~# ###~..P# ...'..≈~# ........###P.P~# ..>.....g.##♣.~~# g.#+######.###+###. #.....######## gg 2 hobgoblins (1 asleep) )hz)h g.  A hobgoblin comes into view.)ht2==----8)h")hُK _Your magical contamination has completely faded away.)h} T vv, 1 ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)h+ {8/15 -------=9)h )hz %  bloodsparce the Magician  Djinni ######  Health: 7/15===========------------- # #P≈.<#  AC: 2Str: 7 ..######### #~P..#  EV: 11Int: 16 ..........# #~~.~#  SH: 0Dex: 13 ..........# #P..~#  XL:  1 Next:  0% Place: Dungeon:1 ......v**.###~..P#  Noise: =--------  Time: 29.0 (0.0) ......*@*...'..≈~#  -) Nothing wielded ......v*g.###P.P~#  Cast: Foxfire ...>.......##♣.~~#  Fly  g.#+######.###+### )h z . #.....#  #######  gg 2 hobgoblins (1 asleep, 1 ally target)Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate+h&+h bloodsparce the MagicianDjinni######Health: 8/15============------------##P≈.<#AC: 2Str: 7..######### #~P..#EV: 11Int: 16..........# #~~.~#SH: 0Dex: 13+h..........# #P..~#XL:  1 Next:  0% Place: Dungeon:1......v...###~..P#Noise: =--------  Time: 29.0 (0.0).......@....'..≈~#-) Nothing wielded......v.g.###P.P~#Cast: Foxfire...>.......##♣.~~#Fly g.#+######.###+###.#.....########gg 2 hobgoblins (1 asleep, 1 ally target)  Casting: Foxfire (safe; 5% risk of failure)  +h6Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle+hg5Dir - look around, f - activate+hX onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.+h+h+h. _-hJ     ######  # #P≈.<#  ..######### #~P..#  .# #~~.~#  ....# #P..~#  ......v.@.###~..P#  -hq......'..≈~#  ......v.g.###P.P~#  ...>.......##♣.~~#  g.#+######.###+### .#.....#   g   hobgoblin (####### -hV%  -h9-ha-hD  The foxfire hits the hobgoblin.-hR§v§v†-hO ,-hP -hP -hQ -hJ[ v§§.§§§-h\ <22-30.0 (1-hb P§§§§-hf M _You kill the hobgoblin!/hI###### # #P≈.<#  ..######### #~P..#  ..........# #~~.~#  .# #P..~# /h8JN .....v§...###~..P#  ......§@....'..≈~#  ......§§§.###P.P~#  ...>.......##♣.~~#  g.#+######.###+### . #.....# /h{J####### g   hobgoblin (asleep) /hL/h.......##♣.~~#  g.#+######.###+###  . #.....#   #######           .....9===21h5p[39;49m1hjrv _You see here a hobgoblin corpse.1h E###### ##P≈.<#  ..######### #~P..#  ..........# #~~.~#  .# #P..~#  .###~..P#  ..'..≈~#  .†.###P.P~#  ...>♣.~~#  g.#+######.###+###  . #.....#   #######        1h 1h ,3 _1hM 1h 1h ##P≈.<#  ..######### #~P..#  ..........# #~~.~#  .# #P..~#  1h .###~..P#  ...'..≈~#  .†.###P.P~#  ...>.......##♣.~~#  g.#+######@###+###  . #.....#   #######    1hν :     1h 1h3 %41h\ 1h 2hB 2heC 2hC 2hE 2hJ ==2hK |10/15==2hL 2hM ,2hN 2hP ,2hP 2h|R ,2hS 2hT 2h@U 11===2hV ,2hDW 2hX ,2hWY 2hZ 2h+[ 2h[ 2h5] O=2h] 2hp_ 2h=` L2==2hw` 2h"b 2hOb 2hb 2hMd ,2hd 2hPe ,2he 2h{f 932hf F===2h g 2hh ,2hPi 2hj 2hj 2hbk 2hl 2hl 2hRm 2hn 2ho 2=2ho 2h%q 2hWq 64==2hzq 2hq 2h6s 2h_s 2hs 2hu 2hu ,2hw ,2hw 2h=y P==2hy 2h _ _You start resting.2hS /59.0 (25.0)2h 65==2hD %60.0 (262hNj 2h " _HP restored.3h^ Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire9%2  c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%3  e - Flame WaveConjuration/Fire47%4 Select a spell to describe[!]/[I] toggle spell headers5h> 5hxD 5hI m##P≈.<#5h`J  bloodsparce the Magician..######### #~P..#  Djinni5hJ ..........# #~~.~#  Health: 15/15 ========================5hJ ..........# #P..~#  AC: 25hJ Str: 7..........###~..P#  EV: 115h K pInt: 16............'..≈~#5h.K w  SH: 0Dex: 135hQK ........†.###P.P~#  XL:  1 Next: 22% Place: Dungeon:15htK i...>.......##♣.~~#5hK  Noise: ---------  Time: 60.0 (0.0)g.#+######@###+###5hK   -) Nothing wielded.#.....#  Cast: Foxfire#######5hN   Fly           The foxfire hits the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates. _You see here a hobgoblin corpse. _You start resting. _HP restored.5h^ P6h  6h^Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6hq 6hq 6hw 6hy g _You aren't experienced enough to cast this spell.7h i  You need no library to learn spells.7h 7h 7h} . _8ha 8hb 8he 8hh F _Unknown command.9h+> Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1 b - ScorchFire9%2  c - Volatile BlastmotesFire/Translocation16%3  d - Inner FlameHexes/Fire16%3  e - Flame WaveConjuration/Fire47%4 Select a spell to describe[!]/[I] toggle spell headers:h:h:h##P≈.<#  bloodsparce the Magician..######### #~P..#  Djinni..........# #~~.~#:h  Health: 15/15 ========================..........# #P..~#  AC: 2Str: 7..........###~..P#  EV: 11Int: 16............'..≈~#  SH: 0Dex: 13........†.###P.P~#  XL:  1 Next: 22% Place: Dungeon:1...>.......##♣.~~#  Noise: ---------  Time: 60.0 (0.0):hg.#+######@###+###  -) Nothing wielded.#.....#  Cast: Foxfire#######  Fly            :h_HP restored.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You aren't experienced enough to cast this spell. _You need no library to learn spells. _Unknown command.:h :h :h6:h^:hS3:hT:hV:hX:hk^| _:h_:h{a:hgF ######  ## #P≈.<#  ..######### #~P..#  :hgk...# #~~.~#  ...# #P..~#  ...###~..P#  ............'..≈~#  .:hNh†.###P.P~#  ...>...@...##♣.~~#  g.#+######.###+### . #.....# #######  g   hobgoblin (asleep) :hh:h p*2.0 (2:hwp*3.0 (3:hhu:h;hQf ####### #P≈.<#.# #~P..#.# #~~.~#.# #P..~#.###~..P#.'..≈~#.†.###P.P~#;h{R.>..@....##♣.~~#.g.#+######.###+### . #.....#  #;hY;hBZ*4.0 (1;h `;hBb;hPb ####### #P≈.<##...# #~P..#.# #~~.~#.# #P..~#.###~..P#.'..≈~#.†.###P.P~#.>.##♣.~~##.g.#+######.###+###+ .;hbz #.....#  #;hj;hFk%5;hVo;hq;hK  ###### #### #P≈.<##...# #~P..#.# #~~.~#.# #P..~#?.###~..P#.'..≈~#.†.###P.P~#.>.##♣.~~#;h(L j.#.g.#+######.###+### +.. #.....#  #;hT ;huU %6;h^a { _Found a scroll labelled IRAMIN RAODD..##♣.~~##.#...#+######.###+### +... #.....# #... # #.S.#...#...S   ball python (constriction, wandering)####.......##♣.~~# -) Nothing wielded##.#..S[33=h m#+######.###+### Cast: Foxfire+...#.....#Fly #...########...#...g   hobgoblin (ally target)#...S   ball python (constriction)####You conjure some foxfire!  The ball python hisses angrily. _The hobgoblin hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate=h The ball python hisses angrily. _The hobgoblin hits you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.=hd =h5 =h . _>hB###### #### #P≈.<# ###...# #~P..# #.# #~~.~# #.# #P..~# #?.###~..P# #.'..≈~# ##....v.v....†.###P.P~# ......g.@.##♣.~~# ##.#..S#+######.###+### +... #.....# #...#...#... #... ####?hT?h §v The foxfire hits the hobgoblin.?hC?h .The hobgoblin is almost dead.The foxfire hits the hobgoblin but does no damage.?h,?hm?h% .g§.S.  The hobgoblin is almost dead.The hobgoblin attacks as it pursues you!?h(&9/15 ------70.0 (1?h,?h86 _The hobgoblin hits you. _There is a stone staircase leading down here.?hF98###### #### #P≈.<# ###...# #~P..# #.# #~~.~# #.# #P..~# #?.###~..P# #.'..≈~# ##.....g§....†.###P.P~# .S>##♣.~~# ?h:##.#...#+######.###+### +... #.....# #.#...#... #... ?h;?h <?hiCe.g.S?hoDU--1 _?hI?h.L@hvv(ally target)on, ally target)_There is a stone staircase leading down here.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The ball python misses you.  The ball python barely misses you. The hobgoblin barely misses you.  The ball python bites you. The ball python grabs you.@h97-------- 1 =2Constr @h+@hl ######  bloodsparce the Magician #### #P≈.<#  Djinni ###...######### #~P..#  Health: 6/15=========--------------- #.............# #~~.~#  AC: 2Str: 7 #.............# #P..~#  EV:  1 Int: 16 #?............###~..P#  SH: 0Dex: 13 #...............'..≈~#  XL:  1 Next: 22% Place: Dungeon:1 ##......g*v..†.###P.P~#  Noise: =--------  Time: 72.0 (0.0) @hg........S@v.....##♣.~~#  -) Nothing wielded ##.#...#+######.###+###  Cast: Foxfire +... #.....#  Fly Constr  #... #######  #... #... g   hobgoblin (ally target) #... S   ball python (constriction, ally target) ####The ball python barely misses you. The hobgoblin barely misses you.The ball python bites you. The ball python grabs you. _The ball python constricts you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAh} Ah z######bloodsparce the Magician#####P≈.<#Djinni###...######### #~P..#Health: 7/15===========-------------#.............# #~~.~#AC: 2Str: 7#.............# #P..~#EV:  1 Int: 16AhC j#?............###~..P#SH: 0Dex: 13#...............'..≈~#XL:  1 Next: 22% Place: Dungeon:1##......g.v..†.###P.P~#Noise: =--------  Time: 72.0 (0.0)........S@v.....##♣.~~#Ahq @-) Nothing wielded##.#...#+######.###+###Cast: Foxfire+...#.....#Ah oFly Constr #...########...Ah #...g   hobgoblin (ally target)#...AhC S   ball python (constriction, ally target)####The ball python barely misses you. The hobgoblin barely misses you.The ball python bites you. The ball python grabs you. _The ball python constricts you.Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateAh Ah iThe ball python bites you. The ball python grabs you. _The ball python constricts you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.Ah Ah Ahm . _Bhԙ,Bh  The ball python's grasp on you weakens, but your attempt to escape fails.  The foxfire hits the hobgoblin.Bh˦v†v§§S   ball python (constriction, ally target)Bh&Bh['Bh. §v. You kill the hobgoblin!The foxfire hits the ball python.BhHBh- §†.§§ )  The ball python is moderately wounded.Bh.V6--443.0 (1Bh9J§§BhYz _The ball python bites you. The ball python constricts you.Dh7N§Dhc§§§Dhyb _A ball python is nearby!Eh###### #### #P≈.<# ###...# #~P..# #.# #~~.~# #.Eh# #P..~# #?.###~..P# #.§.'..≈~# ##......†.§..†.###P.P~# .S.@.....##♣.~~# ##.#...#+######.###+### +... #.....# Eh|?#... Ehe..11 -4EhEh9 _You escape the ball python's grasp.FhA###### #### #P≈.<# ###...# #~P..# #.# #~~.~# #.# #P..~# #?.Fh ###~..P# #.'..≈~# ##......†....†.###P.P~# .S.##♣.~~# ##.#...#+######.###+### +... #.....# #... FhFhL>SFh7?-5Fh!Fh*Gh&  Gh2Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ghk`  You conjure some foxfire! The foxfire hits the ball python.GhuDv.Gh Gh Cv..Ghe d5---55=6Gh GhE  ######  bloodsparce the Magician GhE #### #P≈.<#  Djinni ###...######### #~P..#  Health: 4/15======------------------ #.............# #~~.~#  AC: 2Str: 7 #.............# #P..~#  EV: 11Int: 16 #?............###~..P#  SH: 0Dex: 13GhF  #...............'..≈~#  XL:  1 Next: 55% Place: Dungeon:1 ##......†.**v†.###P.P~#  Noise: =--------  Time: 76.0 (0.0) ........>.*@*...##♣.~~#  -) Nothing wielded ##.#...#+######.###+###  Cast: Foxfire +... #.....#  Fly  #... #######  #... #... GhK  #...  ####   Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the ball python. _You kill the ball python!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateHh Hh:######bloodsparce the Magician#####P≈.<#Djinni###...######### #~P..#Health: 5/15Hh#========----------------#.............# #~~.~#AC: 2Str: 7#.............# #P..~#EV: 11Int: 16#?............###~..P#SH: 0Dex: 13#...............'..≈~#XL:  1 Next: 55% Place: Dungeon:1##......†...v†.###P.P~#Hh#Noise: =--------  Time: 76.0 (0.0)........>..@....##♣.~~#-) Nothing wielded##.#...#+######.###+###Cast: Foxfire+...#.....#Fly #...########...#...#...####Confirm with . or Enter, or press ? or * to list all spells.Hh_You conjure some foxfire! The foxfire hits the ball python. _You kill the ball python!Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleHh5Dir - look around, f - activateHh%  Hh+Okay, then.HhHhE$Hh'. _Ih) 3IhS* Ihz, Ih, Ih - Ih. Ih*/ Ih-3 : _Ih3 Ih 5 Ih?6 IhW7 Ih8 Ih: Ih: g6===Ih; IhD IhE Ih%F IhF IhJ z _Your foxfire dissipates.IhfK IhJM IhwM IhN Ih%P IhdP X7===IhQ IhS ,IhS IhU ,IhtV Ih?X ,Ih Y Ih[[ Ih[ :==Ih\ Ih^ Ih^ S8=Ihq_ Ih` Ih$a Iha Ihb Ihc Ihc Ihe Ih4e Ihe Ih>g Ih~g _9===IhFh Ihj ,Ihj Ih(l Ihl Ihl Ihn ,Iho IhPp Ihp :==Ih_q Ihr Ih s f10/15==Ihs Ih u Ih8u Ihu Ih)w IhUw Ihx Ihz ,Ihz Ih| Ih} V11===Ih} Ih~ IhV ,Ih IhM Ih Ih Ihs Ih IhC Ih Ih 9=Ih Iho b2==Ih7 Ih ,Ihk Ih Ihύ Ih Ih؏ Ih Ih Ih Ih> :==Ih Ih_ Ih #3Ih (=Ih\ Ih– Ih Ih IhD Ih{ Ih Ihw ,Ih= Ih 94Ih F===Ih Ih Ih# Ih Ih Ih IhŢ Ih- ,Ih6 IhD Ih :==IhT IhF Ihé E5==IhM Ihj Ih Ih% Ih Ih Ihs ,Ih IhA Ih ,Ih= Ih Ih Ih :==Ih Ihm Ih| ,Ih Ih Ihs Ih Ih Ihz IhM ,Ihr Ih Ihx ,Ih Ih Ihw Ih Ih Ih  ## ##### #P Ihp ###...######### #~ #.......# #~ #.............# #P- #@............###~ Ih #...............'. ##......†....†.###P Ih t.........>.......##♣ ###.#...#+######.### #.+...+#.... ###...###### #...##...128.0 (52.0)-9.0 (53 _b - a scroll labelled IRAMIN RAODDJh6_Jh!BJh}"JhA+########P###...######### #~#.............# #~.............# #P.#...'.##@.....†....†.###PB......Jh+>.##♣.#####Fly ..B   giant cockroach (asleep).##...#####Jh4130.0 (1.0)Jh{4*1.0 (2Jh8Jh:b _A giant cockroach comes into view.Kh'a###### ###...######### # #.............# # #.# # #.###Kha} #...'..######†....†.###.B......>.......##..######.#...#+######.## #.+...+ #... ###...# #### #...# #...# #...# #### KhgKhg*2.0 (1KhkKhRnKhJ #####  ###...#  #.....#  #....#  #... #...######......†....†..B.>.Kh;.######.#...#+######. #.+...+ # ###...#  #...# #...#  #...#  ####KhaKh%3KhJKhOLh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhZ.B..v@vBlly target)Lh#4Lh9--=4LhLh  bloodsparce the Magician #####  Djinni ###...#########  Health: 13/15 ====================---- #.............#  AC: 2Str: 7 #.............#  EV: 11Int: 16 #.............## SH: 0Dex: 13 #............... XL:  1 Next: 55% Place: Dungeon:1 ...######......†....†.## Noise: =--------  Time: 134.0 (0.0) LhL...B..v@v......>.......# -) Nothing wielded ...######.#...#+######.# Cast: Foxfire #.+...+ #.. Fly  ###...# ### #...#  #...#  B   giant cockroach (ally target) #...# Lh' #### Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Lh,Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMh;MhBubloodsparce the Magician#####Djinni###...######### Health: 14/15 ======================--#.............# AC: 2Str: 7#.............# EV: 11Int: 16#.............## SH: 0Dex: 13MhC#............... XL:  1 Next: 55% Place: Dungeon:1...######......†....†.## Noise: =--------  Time: 134.0 (0.0)...B..v@v......>.......# -) Nothing wielded...######.#...#+######.# Cast: Foxfire#.+...+#.. Fly ###...#####...##...#B   giant cockroach (ally target)#...#####MhCCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Mh$DPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateMh6LC onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.MhIMMheRMh6U. _NhNhwNhG v§§ The foxfire hits the giant cockroach.Nh=,Nh_.B§§Nhw2-5.0 (1Nh8§Nhg _The giant cockroach is heavily wounded.OhOhїOhd<..BOh?-6OhOhPh5=====7PhLPh\ _The giant cockroach barely misses you.Ph Ph ###### ####...# ##.....# ##....# ##...##..Ph '...######......†....†.#......B.@......>.#...######.#...#+######.##.+...+ #.###...# # #...#  Ph Ph Ph .BYour foxfire dissipates!The giant cockroach attacks as it pursues you!Phg %8Ph Ph \ _The giant cockroach barely misses you.Qhl###### #P###...# #~#.# #~#.# #P#.###~#.'.Qh...######......†....†.###P.B.>.##♣...######.#...#+######.#Qh#.+...+ #.###...# ##...#Qh)@#...# QhQhg} .BThe giant cockroach attacks as it pursues you!Qh<%9QhzQh\ _The giant cockroach barely misses you.Qh7 ###### #P≈###...# #~P#.# #~#.# #P.#.Qh 8 g###~.#.'....######......†....†.###P..B.@....>.##♣....######.#...#+######.###+#.+...+ #.###...# ##...##...# QhJ8 #...######Qh: QhD :.BQh#F .-40QhN QhnQ Rhvv(ally target)  The giant cockroach attacks as it pursues you! _The giant cockroach barely misses you.Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh#3Rh;----=1Rh^Rh( ### bloodsparce the MagicianRhJ)| ##### #P≈ Djinni Rh)###...######### #~P Health: 12/15 ===================----- Rh)#.............# #~~ AC: 2Str: 7 RhZ*#.............# #P. EV: 11Int: 16 #.............###~. SH: 0Dex: 13 #...............'.. XL:  1 Next: 55% Place: Dungeon:1 Rh.+...######vv*...†....†.###P. Noise: =--------  Time: 141.0 (0.0) .........B@*...>.......##♣. -) Nothing wielded ...######*#*..#+######.###+ Cast: Foxfire #.+...+ #..... Fly  ###...# ###### #...#  #...#  B   giant cockroach (ally target)Rh+q #...#  ##### Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach bites you.  Rh,MCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh),<Dir - look around, f - activateRhRh### bloodsparce the Magician######P≈ Djinni###...######### #~P Health: 13/15 ====================----Rh/U#.............# #~~ AC: 2Str: 7#.............# #P. EV: 11Int: 16#.............###~. SH: 0Dex: 13RhY'#...............'.. XL:  1 Next: 55% Place: Dungeon:1...######vv....†....†.###P. Noise: =--------  Time: 141.0 (0.0)Rh.........B@....>.......##♣. -) Nothing wielded...######.#...#+######.###+ Cast: FoxfireRh#.+...+#..... Fly ###...#######Rh)#...##...#B   giant cockroach (ally target)#...######Casting: Foxfire (safe; 5% risk of failure)  RhNConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach bites you.  RhMCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRh5Dir - look around, f - activateRhk#K onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach bites you.  Casting: Foxfire (safe; 5% risk of failure)  Rh#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.RhS$Rh>)Rhg+. _Sh###### #P≈.###...# #~P.#.# #~~.#.# #P.#.###~.#.ShY3'..≈...######vv....†....†.###P.P.B.@...>.##♣.~...######.#...#+######.###+##.+...+ #.....####...# ##...##...# Sh#...######Sh]  The foxfire hits the giant cockroach but does no damage.Sh:+Sh3 .The giant cockroach is heavily wounded.The foxfire hits the giant cockroach but does no damage.Sh5,ShY...B  ShOThe foxfire hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.  The foxfire hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.  The giant cockroach attacks as it pursues you!giant cockroach bites youSh Sh)*2.0 (1ShYShl\ _The giant cockroach barely misses you.Shq ###### #P≈.<###...# #~P.#.# #~~.~#.# #P..~Sh.r #.###~..P#.'..≈~...######......†....†.###P.P~.B.@..>.##♣.~...######.#...#+######.###+##.+...+ #.....# Shzr l#...# Sh{t Shz :.BShq{ --3Sh Sh ThH vv(ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.10----=4ThRThà ##### bloodsparce the Magician Th,##### #P≈.< Djinni ###...######### #~P.. Health: 9/15==============---------- #.............# #~~.~ AC: 2Str: 7 ThS#.............# #P..~ EV: 11Int: 16 #.............###~..P SH: 0ThxDex: 13 #...............'..≈~ XL:  1 Next: 55% Place: Dungeon:1 Th ...######..*v*.†....†.###P.P~ Noise: =--------  Time: 144.0 (0.0)  ...........B@v.>.......##♣.~~ -) Nothing wielded Th ...######.#***#+######.###+## Cast: Foxfire #.+...+ #.....#  Fly  ###...# #######  #...# #...# B   giant cockroach (ally target) #...# #####Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Th_You conjure some foxfire! The giant cockroach bites you.  Casting: Foxfire (safe; 5% risk of failure)  Th Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUh Uh*##### bloodsparce the Magician######P≈.< Djinni###...######### #~P.. Health: 10/15 ================--------Uh#.............# #~~.~ AC: 2Str: 7#.............# #P..~ EV: 11Int: 16#.............###~..P SH: 0Dex: 13#...............'..≈~ XL:  1 Next: 55% Place: Dungeon:1...######...v..†....†.###P.P~ Noise: =--------  Time: 144.0 (0.0)...........B@v.>.......##♣.~~ -) Nothing wielded...######.#...#+######.###+## Cast: Foxfire#.+...+#.....# Fly ###...#########...##...#UhFB   giant cockroach (ally target)#...######Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach bites you.  Casting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateUh  onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach bites you.  UhfCasting: Foxfire (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.UhUhBUh. _VhVd ###### ##### #P≈.<####...######### #~P..##.# #~~.~##.# #P..~##.###~..P# #...............'..≈~#...######...v@.†....†.###P.P~#...........B.v.>.......##♣.~~...######.#...#+######.###+####.+...+ #.....####...# ########...# #...######VhY[t  The foxfire hits the giant cockroach.Vh,Vh-  The giant cockroach is severely wounded.The foxfire hits the giant cockroach.VhCN..v§VhhVhEoQ...§Vhq;66-5.0 (1VhvVhyS _You kill the giant cockroach!Wh̷3Wh"Wh*11===WhWh,WhWhWhWhWh2===WhWh,Wh"Wh,WhWh,Wh]WhJP==WhWh!WhjK3=WhWh ,WhWhS,WhWh0,WhWhO=WhWhWb4==WhgWh_,Wh Wh ,WhPWhg,Wh WhWhJc5====Wh2WhWh%,WhWhWhp,WhWhF _You reach down and open the door.WhWh3Wh5@  There is an open door here.WhWh0A== _WhWhWhR ,Wh Wh$ Wh ,Wh Wh'WhwWhWh<WhWhWhWh#WhpWh- ...######......†....†.###P.P~#...............>.......##♣.~~#  ...######.#...#'######.###+### #.+...+.# #.....# ###...#.# ####### #...#.##...#.##...#.#-72.0 (27.0) #####@# #.# #.# #.. # # # #) Whp&A3.0 (28Wh:,Wh.$ _Found a sling.XhU _No target in view!YhP IYhQ YhS YhZ f _Yh[ Yh\ Yh] YhI Yhw nYh BYh BYhT ,Yh ,Yh Yh Yh ,Yh YhE Yh BYh Yh ,Yh Yh Yhc XYh ,Yh Yh Yh^- XYh/ BYh0 Yh2 ,Yh3 Yh*4 YheO  _You reach down and open the door.  There is an open door here.YhQ  #.#  ###.#  #...#  #.###  ##  .. ####. .....S#'#####.....@...#+.........##$........+...........######.........#########S   ball python (constriction, asleep).....99.0 (26Yhl .SS)200.0 (27Yh( ^ _A ball python comes into view.[hg  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hh[ho[hGsg _You aren't experienced enough to cast this spell.\h   You barely miss the ball python. The ball python bites you.  The ball python barely misses you. The ball python completely misses you.\h~! q3---- 1 =1.0 (1.0)\h! 8Constr \hQ) \h+ z _The ball python grabs you. The ball python constricts you.\hk  You hit the ball python but do no damage.10--------2 _The ball python bites you. The ball python constricts you.]hkz  You hit the ball python but do no damage.9/15 ------3 _The ball python bites you. The ball python constricts you.]h  _The ball python bites you. The ball python constricts you.  You hit the ball python but do no damage. _The ball python bites you. The ball python constricts you.  You hit the ball python.  The ball python is moderately wounded.   but does no damage.7-----4 _The ball python constricts you.^hSA  #.#  ###.#  #...#  #.###  ## #.# .. #.# ####. #.# ......#'####  #....S@...#  +.........#  #$........+  ...........#  ^h/B#####........  .######### , ally target) .. ...Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The ball python bites you.^h;X #.#  ###.#  #...#  #.###  ## #.# .. #.# ####. #.# ......#'####  #....S@...#  +.........#  #$........+  ...........#^hl #####........ .#########  .. ... ^h vvThe ball python constricts you.^hcX4--------5^hI%^hZLf #.#  bloodsparce the Magician ###.#  Djinni #...#  Health: 3/15====-------------------- #.###  AC: 2Str: 7 ## #.# EV:  1 Int: 16 .. #.# SH: 0Dex: 13 ####. #.# XL:  1 Next: 66% Place: Dungeon:1 ^hL......#*####  Noise: =--------  Time: 205.0 (0.0) #....S@*..#  -) Nothing wielded +....vv*..#  Cast: Foxfire #$........+  Fly Constr  ...........#  #####........  .#########  S   ball python (constriction, ally target) ..^hgMr ...You conjure some foxfire! The ball python bites you.  The ball python constricts you. _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 4% risk of failure)  ^hN Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate_hj_h2#.#bloodsparce the Magician###.#Djinni#...#Health: 4/15======------------------#.###AC: 2Str: 7_h+## #.#EV:  1 Int: 16.. #.#SH: 0Dex: 13####. #.#XL:  1 Next: 66% Place: Dungeon:1......#'####Noise: =--------  Time: 205.0 (0.0)#....S@...#-) Nothing wielded+....vv...#Cast: Foxfire#$........+_haFly Constr ...........######.........#########_hS   ball python (constriction, ally target).....  _h;You conjure some foxfire! The ball python bites you.  _h={The ball python constricts you. _* * * LOW HITPOINT WARNING * * *Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe ball python constricts you. _* * * LOW HITPOINT WARNING * * *  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then._hD __h9  The ball python's grasp on you weakens, but your attempt to escape fails.  The foxfire hits the ball python._h'?E†_hu,_h_h_h_h>_h0§v§§§§._hH11 776.0 (1_h§§§§§ _You kill the ball python!ahAyM..# #. #.##.... #.##### #. .. #.####. #.# ......#@#####....§+v§§§§....##$........+.#...†§....§§§§-7§§§§ _Your foxfire dissipates. _There is an open door here.ah M..# ###.. #.#####  .. ####. #@# ......#'#####....†....#+§........##$§§§.....+...##.....-8 _ah M..# ###.. #.#####  .. ####. #.# ......#'####....†....#....................###..########==9bhbh3bhӂbhZJ5==bhnbh bhFbh,bhbhbhg6===bhbh,bh[bhА,bhObh,bh bhO=bh$bhzbhÖT7==bhKbh#,bhbhL,bhЛbh>,bhߝbhu8===bh>bh,bhbhMbhbhbh,bh3bhЧO=bhEbhj9==bhbh֫,bhbhL,bh,bh,bh+bhbh10/15====bhybh,bhbh,bhibh~,bhbhP==bhbh_d11=bhۼbhl,bhcbh bhibhbhw,bh:bhL2===bhbh,bhhbh,bhbhbhbhzbhNP==bhbhbh/D3=bhbh,bhbh ,bhbh,bhCbh4===bh1bhbhbh-bhZbhbhJbhbh,bhP==bhHbh#_ _You start resting.bh54.0 (45.0)5==5.0 (46bhbhF$" _HP restored.bh 3bh6 bh; bh ,bhڑ XbhP bh' @  There is an open door here.bhR  #.# K. ###.# .. #...#bhҝ #. #.######.##.# ....#.# #####..#.# .......#'#####....@....# +.........# #$........+............#######........bh .#########K   kobold (missile, asleep) bh : ... bh Z7.0 (2.0)8.0 (3bhӯ bhس _A kobold comes into view. It is wielding a +0 dagger. _You see here a ball python corpse.dh..# #.#... #.# K. ###.# .. #...# #. #.######.##.# ....#.#######..#.# #......@#'#####.##....†....# +.# #$.+dh_ .....#######........ .######### .....dh<dhN==9.0 (1 _dhHdh\dh  vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=60dh dh=] n ..# #.#  bloodsparce the Magician ... #.#  Djinni K. ###.#  Health: 14/15 ======================-- .. #...#  AC: 2Str: 7 #. #.###  EV: 11Int: 16 ###.##.#  SH: 0Dex: 13 ....#.#  XL:  1 Next: 77% Place: Dungeon:1 dh] ######*v#.#  Noise: =--------  Time: 260.0 (0.0) #.....*@#'####  -) Nothing wielded #.##..**v....#  Cast: Foxfire +.........#  Fly dh4^  #$........+  ............#  ######........  K   kobold (missile, asleep, ally target) dh}^ .#########  .. ...Casting: Foxfire (safe; 4% risk of failure)  dh^ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  dh__ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateehxHeh8PB..# #.#bloodsparce the Magician... #.#DjinniK. ###.#Health: 15/15 ========================.. #...#AC: 2Str: 7#. #.###EV: 11Int: 16###.##.#SH: 0Dex: 13....#.#XL:  1 Next: 77% Place: Dungeon:1######.v#.#Noise: =--------  Time: 260.0 (0.0)#......@#'####-) Nothing wielded#.##....v....#Cast: Foxfire+.........#Fly #$........+............#######........ehQPK   kobold (missile, asleep, ally target).#########.....Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateehXC onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.ehYeh_eh;b. _ehs...  K. ##.. #..#. #.#####.##.#  ....######.v#.#.......#'#####.##...@v....# +.....#$+....#######..eh .#########... eh6,eheh;eh,ehehaeh{ v§v§§§§§K    The kobold shouts!  The foxfire hits the kobold.ehh. ,ehS/ ehb9 .Kv§§§§§§ehG: 2=1.0 (1eh.A §§§§§ehvD _ _The kobold is severely wounded.fh ... #.# ..####.# K.##...# #v##.### ###§##.# ..§.#.# ######§§#.# #......§#'#### #.##..@.§....# +.# #$.+  ..# ######. .# .. ...fhAA  The foxfire hits the kobold.fho)§§§fhQfhpYf......†fh _788--2fhefhhJ _You kill the kobold!gh23ghghghMXghgh:==ghgh,gh>ghA _You now have 10 gold pieces.ghpghghghgh,ghSghkghgh* gh ghe gh #.##.### ###.##.# ....#.######..#.######.......#'####...#.##....†....# ...K+.........# #.##.........+-- #@...........# #######........ .######### .. ... K   kobold (missile, asleep) gh*8.0 (6gh*9.0 (7gh!gh$z _A kobold comes into view. It is wielding a +0 short sword.hhP vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh%b4--=70.0 (1hhdhhS #.##.###  bloodsparce the Magician ###.##.#  Djinni ....#.#  Health: 13/15 ====================---- ######..#.#  AC: 2Str: 7 #####.......#'####  EV: 11Int: 16 ...#.##....†....#  SH: 0Dex: 13 ...K+.........#  XL:  1 Next: 88% Place: Dungeon:1hhb #v##.........+  Noise: =--------  Time: 270.0 (0.0) #@v..........#  -) Nothing wielded #######........  Cast: Foxfire .#########  Fly  ..  ... hh:  K   kobold (missile, asleep, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  hhA Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehh hh8 Y#.##.###bloodsparce the Magician###.##.#Djinni....#.#Health: 14/15 ======================--######..#.#AC: 2Str: 7#####.......#'####EV: 11hh Int: 16...#.##....†....#SH: 0Dex: 13...K+.........#XL:  1 Next: 88% Place: Dungeon:1#v##.........+Noise: =--------  Time: 270.0 (0.0)#@v..........#-) Nothing wielded#######........Cast: Foxfire.#########Fly ..hhW ...K   kobold (missile, asleep, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehhH  onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select achh tion, ( or ) - cycleDir - look around, f - activateOkay, then.hh hh hh . _ih K    The kobold shouts!  The foxfire hits the kobold.ihE,ihO  The kobold is severely wounded.The foxfire hits the kobold.ihSb)v§ ihihP.§ih2D#.##.###bloodsparce the Magician###.##.#Djinni....#.#Health: 14/15 ======================--######..#.#AC: 2Str: 7#####.......#'####EV: 11Int: 16...#.##....†....#SH: 0Dex: 13...)+.........#XL:  1 Next: 100% Place: Dungeon:1#.##.........+Noise: ====-----  Time: 271.0 (1.0)#@§..........#-) Nothing wielded#######........ihCast: Foxfire.#########Fly .....Dir - look around, f - activate _Okay, then.The kobold shouts!  The foxfire hits the kobold.  The kobold is severely wounded.The foxfire hits the kobold.ihj _You kill the kobold!You have reached level 2!ih/  --more--jhI:20/212 0% jh58§jh(4 _khkhkhkhkhn| _khkhZL1==khkhwkh,khkhkh,khkhkhd,khkhkhkh:==khikhkhkhkhkhkhu,khNkh kh,khkhkhkh khkh)kh)######..#.#..######.......#'####. .......#.##....†....#$. ###....)+.........#... +....#.##.........+kh(*.... ###.##............#.....###.########.......).............?..#######----82.0 (11.0).......@... ...##............ +............ ###..........#".........khk*#!.........###########khu3kh3H----3.0 (12kh9kh;' _Found a hand axe.lh+3lh`lhlh,lhlh lh_,lhlhlhx ,lh lhlhO,lhlh'......+....#.##...............###.##......?.....###.########.......).............?..#####..................  ...##............  +............  ###..........  lh# #! ########### lh$07.0 (4.0)lh!%*8.0 (5lh4+lhp.1 _c - an amulet of reflectionnh4nh?Put on which piece of jewellery? Jewellery (go to first with "=) nh c - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ph!ph(ph0c......+....#.##......... bloodsparce the Magician......###.##............ Djinni?.....###.########...... Health: 21/21 ========================.).............?..###### AC: 2Str: 7..................EV: 11Int: 16...##............phr1SH: 0Dex: 13+............XL:  2 Next:  0% Place: Dungeon:1###..........Noise: ---------  Time: 288.0 (0.0)#@.........-) Nothing wielded#!.........Cast: Foxfire###########Fly The kobold is severely wounded.The foxfire hits the kobold. _You kill the kobold! ph3_You have reached level 2! _Found a hand axe. _c - an amulet of reflectionph!9ph9phR  You start putting on your amulet.9.0 (190.0 (21.0 (32.0 (43.0 (5 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _c - an amulet of reflection (worn)phU ph phƺ ph ph{ phT : _ph ,###.##...?.....###.########.).............?..######....phh ...  ...##... +... ###. ph+ H##########ph] *4.0 (1ph *5.0 (2ph ph Q _d - a cyan potionqh 1qh1qh2qh6qh9qh6:qh>,qh@qh@qhAqhEqh`GqhGqhHqhxKqhNqh_NqhOqh SqhrU,qhVqhE[qh],qh_qhNcqhe,qhAgqhiqh9l,qhFnqhJx ....#.#  ######..#.# ..######.......#'####  ...........#.##....†....#  .$....###....)+.........#  qhxa......+....#.##.........+......###.##............#?.....###.########..).............@..#########..................# ...##............#+.............####...........##...........#qhMy#...........##############qh$,303.0 (8qh*4.0 (9qhqhՈc _e - a scroll labelled SOUMUP DERULIqhN3qhqhK qhqhLqhqhqhqh>qh=qhqhqh6qh? qh#qh%qh%&qhd'qh*qhv,qh,qh-qhA0qh2qh2qh 4qh6qh8,qhn9qhu;qhq>qh>qh^@rhqrh T ....#.#....... ######..#.# ...(...######.......#'## ............#.##....†... ..$....###....)+........ .......+....#.##........ .......###.##........... rhz .?.....###.########..... ..)....@...........##### ...................# .....##............# .... +.............# ... ###...........# .. #...........#rh(\S   ball python (constriction, asleep) S #...........# #############rh| 12.0 (8  A ball python comes into view.rhS*3.0 (9rh%rh(% _Found 6 stones.rh|   .......   ...(... .......† rh$..$....) ....... ....... .?.....###.#### ..)....@......... ...................#  .....##............#  .... +.............# rhRH ... ###...........#  .. #...........# rh{U S #...........#  ############# rh!rhw F   .......   ...(... .......† ..$....) ....... ....... rhZx .?.....###.#### ..)....@......... ...................#  .....##............#  .... +......... ... ###....... .. #...........#  S #.......rh?y O ######## rh 3rh rh݌ b _A ball python is nearby!sh....... ######..#.#(...######.......#'#..........#.##....†..#..$....###....)+....#.......+....#.##sh#.###.##..#.?.....###.########+..)................#####......@............# ##.# +..# ###.....# #.....#S #.#sh.x# ############# shshҍ14.0 (1 _sh}shsh) . ######..#..(...######.#'.....#.##....† #..$....###....)+ #.+....#.## #sh.###.## #.?.....###.# +..). #.#.##.#..+...#...###.......#.... #........#.S.... #....####### ######shgshES.S)5 _The ball python hisses angrily.sh[ .....(...######.......# ..............#.##....† #..$....###....)+.... #.......+....#.## #.###.##..sh\ ) #.?.....###.######## +..)................##..#...# ..##......#.+.......#.###.....#S...# #.....#.....# #.....########## ############# sh\ sh^ sh` shh >S...sh^i %6shp sh}r th1  vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The ball python bites you.th4^19---=7th$th|7k .....(...######.......# bloodsparce the Magician ..............#.##....† Djinni #..$....###....)+..... Health: 18/21 ====================---- #.......+....#.##..... AC: 2Str: 7 #.......###.##........ EV: 11Int: 16 #.?.....###.########.. SH: 5th(8Dex: 13 +..)................## XL:  2 Next:  0% Place: Dungeon:1 ..#...**v.............#  Noise: =--------  Time: 317.0 (0.0) ......*@##............#  -) Nothing wielded ......Sv+.............#  Cast: Foxfire ........###...........#  Fly  ........# #...........# th8B ........# #...........#  ######### #############  S   ball python (constriction, ally target)Confirm with . or Enter, or press ? or * to list all spells.th8You conjure some foxfire! The ball python bites you. _You block the ball python's attack.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleth 9<Dir - look around, f - activateth_ th .....(...######.......# bloodsparce the Magician..............#.##....† Djinni#..$....###....)+..... Health: 19/21 =====================---#.......+....#.##..... AC: 2Str: 7#.......###.##........ EV: 11Int: 16#.?.....###.########.. SH: 5th Dex: 13+..)................## XL:  2 Next:  0% Place: Dungeon:1..#.....v.............# Noise: =--------  Time: 317.0 (0.0).......@##............# -) Nothing wielded......Sv+.............# Cast: Foxfire........###...........# Fly ........# #...........#........# #...........########## ############# S   ball python (constriction, ally target)Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The ball python bites you. _You block the ball python's attack.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateth= P  Okay, then.th thL th . _uhKd ....... ######.. .....(...######.....................#.## #..$....###....)+ #.+....#.## #.......###.##.....uh #.?.....###.########. +..)...# ..#...@.v......##........##.....#uhSv+......#.###.#.# #.#........# #...........########### #############uh!uhQ.F  The foxfire hits the ball python.uh 5T§v.uh,uh,uhluh-§§uhc§.§§vuh:5-8.0 (1uh D§§uhO _You kill the ball python!vhvhvhϲvhvhvh vhovhvhvhvhvh] _Your foxfire dissipates.vhkvhvhvho9=vhvh20=vh>vhvh6vh=,vhvhvhmb1===vhK,vh,vh vh@  You see here a +0 hand axe.vhvhQ _vhvh] ### ...........  ..# ###### .....(...######. ........#.## #..$....###....)+ #.......+....#.##. #.###.##.....vh,- #.@.....###.###### +..)... ..#......... #........##... #.........+.... #.........###.  ?.........# #..........vhp ##........# #.......... ########## ###########vhE vhf.20.0)vhF+9.0 (11vhh#vhT&` _f - a scroll labelled DUSIRIHOSAwhC3whwh whwh:==whwhwh&whwh#,wh&wh#'wh)wh.,wh1wh6L _You now have 12 gold pieces (gained 2).wh:3wh`<wh@whJDwhDwhIwhMwh=QwhQwhSwhWwhZwhD[wha]wh`wh7n.............# ##........(...######............#.##. #.......###....)+ #.......+....#.## #.......###.##.. #.......###.###### +..).........37.0 (8.0)..#...........#........###.........+..#...###>?..# #####.# # ########## ########## whwwhx*8.0 (9whwh; _Found a stone staircase leading down.whS 3whfU whX wh[ wh \ whx` ,whb whc wh^d whf whCi ,whj whm who ,wh2q wh)s whu whv whBw wh6{ ,wh| wh } _b - 2 scrolls labelled IRAMIN RAODD (gained 1)wh wh wh wh R  There is a stone staircase leading down here.whɇ who  _wh wh wh wh wh wh wh whK whv wh ,wh wh L _You now have 20 gold pieces (gained 8).wh2 3wh wh wh ,wh wh why ,wh$ whʩ whū ,whˬ wh wh( u ..###........#.... .........#.... ................ ........(..... ............. #...#( # #.......###.###.# #wh b#...@...# ####..g##.#### ##.+..)#. #.## #..#. #..## ##........## ##..###...+ ##..##..## g   hobgoblin (asleep) #...>..........##.#####........##. ##########wh /53.0 (15.0)wh@ +4.0 (16wh whn \ _A hobgoblin comes into view.xhk ..### #.....  #.....  ..... .( ...#  ... # #(# # # ###.###.# # #.# ### #..g##.#### ##.+..) #.# #.## #..## #..## ##........ ##..###...+xh ##..##.. #...>..# #.#####.#  #. #xhxh 05.0)xhxh xh/R vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhb-=6xhxh1 ..###....... bloodsparce the Magician #..... ............ Djinni #..... ............ Health: 20/21 ======================-- ..... ........(.. AC: 2Str: 7 ...# ........... EV: 11Int: 16 ... #...... SH: 5Dex: 13 xh#(# # #...... XL:  2 Next:  5% Place: Dungeon:1 ###v###.# #...... Noise: =--------  Time: 356.0 (0.0) #.v@*...# ###...... -) Nothing wielded #..g##*#### ##.+..)... Cast: Foxfire #.# #.## #..#...... Fly  # #..## ##........# ##..###.........+ xh`##..##.........# g   hobgoblin (asleep, ally target) #...>..........# #.#####........# #. ##########xhCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  xh Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyhyhZ..###....... bloodsparce the Magician#..... ............ Djinni#..... ............ Health: 21/21 ========================..... ........(.. AC: 2Str: 7...# ........... EV: 11Int: 16...#...... SH: 5Dex: 13#(# # #...... XL:  2 Next:  5% Place: Dungeon:1###v###.# #...... Noise: =--------  Time: 356.0 (0.0)yh#.v@....# ###...... -) Nothing wielded#..g##.#### ##.+..)... Cast: Foxfire#.# #.## #..#...... Fly # #..## ##........###..###.........+##..##.........# g   hobgoblin (asleep, ally target)#...>..........##.#####........##. ##########Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateyh9C onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.yh,yhyh. _zhS..###.#..... .#..... ...... .(....# .... zhT#.#(# # #.###v###.# #.#.v.@...# ###.#..g##.#### ##.+..).#.# #.## #..#.# #..## ##.###..###.+.##..##.##...#.#### zh`Vzh^  §vg    The foxfire hits the hobgoblin.  The hobgoblin is moderately wounded.zh,zh? v§The hobgoblin shouts!  The foxfire hits the hobgoblin.zhFezh)fzhtm~§g§.zh!nI====7.0 (1zh§§ _The hobgoblin is heavily wounded.{hgn  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...g@vv(ally target)0--=---8{hq{h ..###........ bloodsparce the Magician #..... ............. Djinni #..... ............. Health: 19/21 =====================--- ..... ........(... AC: 2Str: 7 ...# ............ EV: 11Int: 16 ... #....... SH: 5Dex: 13 #(# # #....... XL:  2 Next:  5% Place: Dungeon:1 ###*###.# #....... Noise: =--------  Time: 358.0 (0.0) #..g@v..# ###....... -) Nothing wielded {hӇ#...##v#### ##.+..).... Cast: Foxfire #.# #.## #..#....... Fly  # #..## ##........## ##..###.........+. ##..##.........## g   hobgoblin (ally target) #...>..........#  #.#####........#  #. ########## Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{h {h{..###........ bloodsparce the Magician#..... ............. Djinni#..... ............. Health: 20/21 ======================--..... ........(... AC: 2Str: 7...# ............ EV: 11Int: 16...#....... SH: 5Dex: 13#(# # #....... XL:  2 Next:  5% Place: Dungeon:1###.###.# #....... Noise: =--------  Time: 358.0 (0.0){h#..g@v..# ###....... -) Nothing wielded#...##v#### ##.+..).... Cast: Foxfire#.# #.## #..#....... Fly # #..## ##........####..###.........+.##..##.........## g   hobgoblin (ally target)#...>..........##.#####........##. ##########Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  {hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{hwC onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.{h{h{hd. _|h ## # #...... ..### #..... #........ (.## .... ... # #(# # # ###@###.# # #..g.v..# ###.. #...##v#### ##.+..) #.#J #.## #..#......# # #..## ##.#.###.+ J   endoplasm (wandering) ##..##.# g   hobgoblin (ally target) #...>..# #.#####........#|h v§ An endoplasm comes into view.The foxfire hits the hobgoblin.|h7|hB .The hobgoblin is severely wounded.The foxfire hits the hobgoblin but does no damage.|hd|hq  The hobgoblin is severely wounded.|h.§J##..|h*9.0 (1|h9§|hO _The hobgoblin misses you.}h]t #.######..... ## . ..###.# #..#.#..... ..(.:....###.......#.......# #@# ###.###.#  #..g.§..# ###...#..J##.#### ##.+..)#.#. #.## #..#......# # #..## #####..#+#..##..>..gJ..-60 _Found a book of Scorching. _You see here a throwing net.}hɉ  #.##### #.######.....### ....### ..# . ....#.#..... .(#.:....###.......#..@....##.#(###.####g###.#  #.J..§..# ###.....##.#### ##.+..).#. #.## #..#......# # #..## #####..#+#..##gJ.1===-1 _~h vv(ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0--=2~h:$+~h2% ~h%R bloodsparce the Magician~h& ~h|&N#.##### #.####.. Djinni~h& ~hJ'###.....### #....... Health: 19/21 =====================---~h' ~h'\#..........###....... AC: 2~h=(-Str: 7~h( ~h(\#....... ............ EV: 11~hf).Int: 16~h* ~hx*^# #...... ............ SH: 5~h*.Dex: 13~h+ ~h+#.#..... ........(.. XL:  2 Next:  5% Place: Dungeon:1~h, ~h,#.:..vv###............. Noise: =--------  Time: 362.0 (0.0)~h- ~h-#.*@*...# #...... -) Nothing wielded~h . ~h.#.#g###.# #...... Cast: Foxfire~hP/ ~h/v###J###.# #...... Fly ~h!0 ~h0#....§..# ###......~h11 ~h1#...##.#### ##.+..)...~h72 ~h2e#.#. #.## #..#...... J   endoplasm~h!3 ~h3# # #..## ##........# g   hobgoblin (ally target)~h4 ~h4##..###.........+~h4 ~hV5##..##.........#~h5Casting: Foxfire (safe; 4% risk of failure)  ~h6LConfirm with . or Enter, or press ? or * to list all spells. ~h~6Y_You conjure some foxfire! You block the hobgoblin's attack.  ~h6Casting: Foxfire (safe; 4% risk of failure)  ~hO7Press: ? - help, Q - select action, ( or ) - cycle~h7&Dir - look around, f - activate~h7~h bloodsparce the Magician#.##### #.####.. Djinni###.....### #....... Health: 20/21 ======================--#..........###....... AC: 2Str: 7#....... ............ EV: 11Int: 16# #...... ............ SH: 5Dex: 13#.#..... ........(.. XL:  2 Next:  5% Place: Dungeon:1#.:..vv###............. Noise: =--------  Time: 362.0 (0.0)#..@....# #...... -) Nothing wielded#.#g###.#[39~hU ;49m #...... Cast: Foxfire###J###.# #...... Fly #....§..# ###......#...##.#### ##.+..)...#.#. #.## #..#...... J   endoplasm# # #..## ##........# g   hobgoblin (ally target)##..###.........+##..##.........#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You block the hobgoblin's attack.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! You block the hobgoblin's attack.  Casting: [39;4~h {9mFoxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.~h~ ,~h8!  ~h+ (_h*#.##### #.####.###.....### #.#..........###.#....... .# #...... ....#.#..... ..(.#.:..vv###.#.# #.#.#g###.# #.###J###.# #.#....§..# ###.#...##.#### ##.+..).#.#. #.## #..#.# # #..## ##.###..###.+.##..##.#  The foxfire hits the hobgoblin.§§vv(ha  §.v (ally target)  You kill the hobgoblin!The foxfire hits the endoplasm.hO§§§.J.h213.0 (1hdhM§hh  h hB 9_The endoplasm is almost dead.h h#.##### #.####.###.....### #.#..........###.#....... .....# #...... ....##.#..... ..(...##.:..§§###.#.§..@..# #.##.#J###.# #.+###.###.# #.##....§..# ###.##...##.#### ##.+..).#.#. #.## #..#.# # #..## ##.##.##..###.+.##..##.# ....J(The endoplasm attacks as it pursues you!18--4 _The endoplasm hits you.hq:K  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.--5 _You are frozen.h!M_You are frozen.  You hit the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.14----6 _You are frozen. The cold chills you terribly!h  You hit the endoplasm..207 h G_You kill the endoplasm!h, IhX  hw h :_No target in view!h{ #.##### #.#### ###.....### # #..........### #....... .... # #...... .... #.#..... ..(... #.:....### #.# #. #.#(###.# #. ###.###.# #. #....§..# ###. #...##.#### ##.+..) #.#. #.## #..# # # #..## ##.## ##..###.+ ##..##.h [-8 _h=h j-hr#.##### #.####..###.....### #.... #..........### #....... ....# #......  #.#..... ..( #.:....###.. #.......# # #.#@###.# # ###.###.# # #....§..# ####...##.#### ##.+..) #.#. #.## #..#.. # # #..## ##..# ##..#.+ ##..##.# #.../i1m>.15=---9  g - a throwing net70.0 (2hl _You see here a hobgoblin corpse.h;=6=hWE,hJ,hYM,hPhQhsR7hR/==hTShThXhXhhZh]h@_hahdhqehDghihjhwk=hlhmhphqhr8hs=hsh)uhxhyh {h}h~h5h҂hhhhh49h/==h։h,hčhh+h_hShhhhhhh20h'/==hh,hhRhũhsh_hhBhhKhhh]=hh hhȼh91h==hϽh-hhhdhhhkh0hhhhh,hhhht==hhyhShhihh=hhhThh8hhhhyhh hhhh:h3 h^ h& h"hhhhhhKh(hCh:h{ hp!h"h$h 'h'h)hV+h-h.h/h2h>5h 6ha7hi9h;h<h=hmAhfhh2 hhV)_You now have 30 gold pieces (gained 10).hohhY h hs3# h hi4.# h### #.# hC^... ..S h~ #.# ###.# h f...#...# h#h+#### h_]#........... hq#..#.####### hT #........h$...hk #....#######h!hxk #.......#hxS   ball python (constriction, asleep)hf=#.#####.h!het... #.##### #.##h!hE##. ###.....#### #...hCasting: Foxfire (safe; 4% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleh>&Dir - look around, f - activatehh bloodsparce the MagicianDjinniHealth: 17/21 ===================-----#AC: 2Str: 7.#EV:  1 Int: 16#####.#SH: 5Dex: 13... ...XL:  2 Next: 20% Place: Dungeon:1#.# ###S#Noise: =--------  Time: 418.0 (0.0)...#v@v#-) Nothing wielded##.#.#######Cast: Foxfire#...........Fly Constr #..#.########...........#....#######S   ball python (constriction, ally target)#.......##.#####.#... #.##### #.###Confirm with . or Enter, ohM r press ? or * to list all spells.You conjure some foxfire! You block the ball python's attack. _The ball python constricts you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.h_ h`  h; _h h+&  The ball python's grasp on you weakens, but your attempt to escape fails.  The foxfire hits the ball python.†h §@.§§v11 59.0 (1§§ h8I_You kill the ball python!h" _Your foxfire dissipates.8==9==20===1==h+Xh02 h: You see here a ball python corpse. _h_>|==hg?ho@hJBhBDhEhEhHhIhJhKhbMhYOhOh}PhQhShThJUhuWhAYhYhZhK\h]hp^h/_hM`hbhbhchehghohh>ihTjhkh lhlhmhohrph\qhrhthuhnvhxhyh#zhzh|h~hhhh,hh>hh;hۆhhhihhh͍h&hh6hThh6hhh~hh-h h h#hU ######...#hU-h 58.0 (3h6 9.0)h_ #.@......#h=i #.###....#hʢ #...# >.#h2s ###.# #h h֣4#.############hC hM#............#h h5M############.#hr hk... #...#h h4l#.# ###†###hhh-h$9.0 (40hBh hh%+_Found an escape hatch in the floor.h,#h _You now have 44 gold pieces (gained 14). _You reach down and open the large door.######...##...##...##...# ##...# ...#...##g.J..+..@''.....#....######...# ####........##.###....##...#..>.# J   endoplasm (asleep)###.#....# g   hoh bgoblin (asleep)#.#############............#75.0 (166.0 (17h h^_An endoplasm and a hobgoblin come into view.hp  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!.J.v@'gvJglly target)0--====7.0)h  bloodsparce the Magician ##### Djinni #...# Health: 19/21 =====================--- #...# AC: 2ẖStr: 7 #...# EV: 11hInt: 16 #...# #  SH: 5Dex: 13 h#...# ...  XL:  2 Next: 25% Place: Dungeon:1 h#.**##.J...  Noise: ====-----  Time: 477.0 (0.0) +.v@*g.....  -) Nothing wielded h\ #.*v##.....  Cast: Foxfire ######...# ####  Fly  h1#........# #.###....#hy #...#..>.# J   endoplasm h|###.#....# g   hobgoblin (ally target) #.############  h#............# hMConfirm with . or Enter, or press ? or * to list all spells.h5You conjure some foxfire! h^5_The hobgoblin shouts! You hear a loud squeak.  hCasting: Foxfire (safe; 4% risk of failure)  hkPress: ? - help, Q - select action, ( or ) - cycleh<Dir - look around, f - activateh ebloodsparce the Magician#####Djinni#...#Health: 20/21 ======================--#...#AC: 2Str: 7#...#EV: 11Int: 16#...# #SH: 5Dex: 13#...# ...XL:  2 Next: 25% Place: Dungeon:1#...##.J...Noise: ====-----  Time: 477.0 (0.0)+.v@'g.....-) Nothing wielded#..v##.....Cast: Foxfire######...# ####Fly #........##.###....##...#g^m..>.#J   endoplasm###.#....#g   hobgoblin (ally target)#.#############............#Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The hobgoblin shouts! You hear a loud squeak.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then. _h1 ##### #...# #...# #...#  #...# # #...# ... #.@.##.J... +.v.'g..... #..v##..... ######...# #### #........# #.###....#g   hobgoblin (ally target) #...#..>.####.#....# #.############§vv§hu § The foxfire hits the hobgoblin but does no damage.  The foxfire hits the hobgoblin.hY.§§g'J§J   endoplasmg   hobgoblin1===----8.0 (1§ _The hobgoblin is almost dead.h(!##### #...# #...# #...# #...# # #...# ... #..@##..... +.§§g'J.... #..§##..... ######...# #### #.###....# #...#..>.# ..gJ..=---9 _You block the hobgoblin's attack.h"p vv(ally target)  h#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h##0h4$--h$80h+h^  bloodsparce the Magician  Djinni ##### Health: 19/21 =====================--- #...# AC: 2Str: 7 #...# EV: 11Int: 16 #...# SH: 5Dex: 13 #...# #  XL:  2 Next: 25% Place: Dungeon:1 #.**# ...  Noise: =--------  Time: 480.0 (0.0) #.*@##.....  -) Nothing wieldedh_W +.vvgJ.....  Cast: Foxfire #...##.....  Fly  ######...# ####  #........# #.###....# J   endoplasm #...#..>.# g   hobgoblin (ally target) ###.#....# #.############ Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehhUbloodsparce the MagicianDjinni#####Health: 20/21 ======================--#...#AC: 2Str: 7#...#EV: 11Int: 16hE#...#SH: 5Dex: 13#...# #XL:  2 Next: 25% Place: Dungeon:1#...# ...Noise: =--------  Time: 480.0 (0.0)#..@##.....-) Nothing wielded+.vvgJ.....Cast: Foxfire#...##.....Fly ######...# #####........##.###....#J   endoplasm#...#..>.#g   hobgoblin (ally target)###.#....##.############hCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hobgoblin misses you.Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.h. _hk; ##### #...# #...# #...#  #...# # #.@.# ... #...##..... +.vvgJ..... #...##..... ######...# #### #........# #.###....# #...#>.####.#....#hwD  The foxfire hits the hobgoblin.h|D'h",hhF §§v (ally target)  You kill the hobgoblin!The foxfire hits the endoplasm.hshňh,]§§J'hj:3-1.0 (1h!9§hl] _The endoplasm is almost dead.ha  ##### #...# #...# #...#  #@..# # #...# ... #...##..... +.§§J'..... #...##..... ######...# #### #........# #.###....# #...#..>.#h֥ h 0J..'hl ?-2h9 h h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the endoplasm..vh[v..=40=3hl  bloodsparce the Magicianh"n  Djinni  Health: 19/21 =====================---ho  AC: 2Str: 7 hoY#####  EV: 11hxpInt: 16 #...#  SH: 5hAqDex: 13 #...#  XL:  2 Next: 40% Place: Dungeon:1 hq#*v.#  Noise: =--------  Time: 483.0 (0.0) hr#@*.# #  -) Nothing wielded #**.# ...  Cast: Foxfireh,t2 #...##.....  Fly  +...''.....  #...##.....  ######...# ####   #........#   #.###....#   #...#..>.#  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the endoplasm. _You kill the endoplasm!Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehTobloodsparce the MagicianDjinniHealth: 20/21 ======================--AC: 2Str: 7#####EV: 11Int: 16#...#SH: 5Dex: 13#...#XL:  2 Next: 40% Place: Dungeon:1#.v.#Noise: =--------  Time: 483.0 (0.0)#@..# #-) Nothing wielded#...# ...Cast: Foxfire#...##.....Fly +...''.....#...##.....######...# #####........##.###....##...#..>.#Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the endoplasm. _You kill the endoplasm!Casting: p10;1mFoxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.h9vhw. _h?3h?hnAh0hhhh>h$ _h,hP hP h hhhhShz _Your foxfire dissipates.hUh1===hh\!h#,h#hE%h:'h',h+*h 1S######...##...#....#.......##..r..-+@..''.....#...#Fly #..>.#r   quokka (wandering)###.#....#h1`#.#############............#h3*9.0 (6h9::r.h:E-90.0 (7h@hYCY _A quokka comes into view.h t #####  #...#  #...#  #...#  #...# #  #...# ...  #...##.r...  +@..''.....  #...##.....  ######...# ####  #........#  #.###....#  #...#..>.#  ###.#....#  #.######   hO #####  #...#  #...#  #...#  #...# #  #...# ...  #...##.r...  +@..''.....  #...##.....  ######...# ####  #........# #.###....# #...#..>.#  ###.#....# #.###### hUhVh[hW^] _A quokka is nearby!h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh v..##..v.'rrally target)hO===1.0 (1hh   bloodsparce the Magician #####  Djinni #...#  Health: 20/21 ======================-- #...#  AC: 2Str: 7 #...#  EV: 11Int: 16 #...# #  SH: 5Dex: 13 #...# ...  XL:  2 Next: 40% Place: Dungeon:1 #v*.##.....  Noise: =--------  Time: 491.0 (0.0) +@v.'r.....  -) Nothing wielded h#**.##.....  Cast: Foxfire ######...# ####  Fly  #........#  #.###....#  #...#..>.#  r   quokka (ally target) ###.#....#  #.############  #............# Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehhbloodsparce the Magician#####Djinni#...#Health: 21/21 ========================#...#AC: 2Str: 7#...#EV: 11Int: 16#...# #SH: 5Dex: 13#...# ...XL:  2 Next: 40% Place: Dungeon:1#v..##.....Noise: =--------  Time: 491.0 (0.0)h4N+@v.'r.....-) Nothing wielded#...##.....Cast: Foxfire######...# ####Fly #........##.###....##...#..>.#r   quokka (ally target)###.#....##.#############............#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh` onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.h+h]. _hf7 #####...#....v..##...+.v.'r#@..##...######...# ####..... ###..#..>##.#...h8 q #.############...........###########h[9 ,h9 h$: hZ? §§vv The foxfire hits the quokka.h ,h( §The quokka is moderately wounded.The foxfire hits the quokka but does no damage.hF hG hfN ~§§§r'h O 2-2.0 (1haT C§§hWW a _The quokka is moderately wounded.h3  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?9.v..'rv(ally target)h:\0--=3h?h^$ #####  bloodsparce the Magician #...#  Djinni #...#  Health: 19/21 =====================--- #...#  AC: 2h_Str: 7 #...# #  EV: 11Int: 16 #...# ...  SH: 5Dex: 13 #...##.....  XL:  2 Next: 40% Place: Dungeon:1 +v*.''.....  Noise: =--------  Time: 493.0 (0.0) #@*r##.....  -) Nothing wielded ######v*.# ####  Cast: Foxfire #........#  Fly  #.###....#  #...#..>.#  ###.#....#  r   quokka (ally target) #.############  #............#  ############.# Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, h`[39;49mQ - select action, ( or ) - cycleDir - look around, f - activatehvshz#####bloodsparce the Magician#...#Djinni#...#Health: 20/21 ======================--#...#AC: 2h|Str: 7#...# #EV: 11Int: 16#...# ...SH: 5Dex: 13#...##.....XL:  2 Next: 40% Place: Dungeon:1+v..''.....Noise: =--------  Time: 493.0 (0.0)#@.r##.....-) Nothing wielded######v..# ####Cast: Foxfire#........#Fly #.###....##...#..>.####.#....#r   quokka (ally target)#.#############............#############.#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Castingh}q: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh?C onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.hh/h. _hh<Inventory: 7/52 slots Missiles (go to first with ()  g - a throwing net hArmour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - an amulet of reflection (worn) Scrolls (go to first with ?)  b - 2 scrolls labelled IRAMIN RAODD  e - a scroll labelled SOUMUP DERULI  f - a scroll labelled DUSIRIHOSA Potions (go to first with !)  d - a cyan potionhj hu hEw #####bloodsparce the Magician#...#Djinni#...#Health: 20/21 ======================--#...#AC: 2Str: 7#...# #EV: 11Int: 16#...# ...SH: 5Dex: 13#...##.....XL:  2 Next: 40% Place: Dungeon:1+v..''.....Noise: =--------  Time: 493.0 (0.0)#@.r##.....-) Nothing wielded######v..# ####Cast: Foxfire#........#Fly #.###....##...#..>.####.#....#h;x r   quokka (ally target)#.#############............#############.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.h } 3hÀ h h `##### #...# #...# #...# #...# # #...# ... #...##..... +v@.''.....  #..r##..... ######v..# #####....h!....##.###....##...#..>.# ###.#....#.#############............#h"h8#h) §v§vThe foxfire hits the quokka but does no damage.hhj . The quokka is moderately wounded.The foxfire hits the quokka.h=h?i  The quokka is almost dead.hJ r§.§.r   ratThe quokka bites you.17---4.0 (1hxPT§§hSV _A rat comes into view.hZ ##### #...# #...# #...# #...# # #...# .r. #..@##..... +§..''.....  #..r##..... ######§..# #####........##.###....# #...#..>.####.#....h C#.############hF hq g..r...h] --5h hK h###  # .r#...##.....+..r''..... #...##.....#########...###......#..>###.#....#h%r.8=--=6h*h!.Z _The quokka attacks as it pursues you! You block the quokka's attack.h=s O###  #.# .r#..r##+...'' #...##.....#########...###......#..>hyt h r.7 _You block the quokka's attack.hx 8  You hit the quokka.h% P†h9 -58h6 h J _You kill the quokka!hf} #####...#.r..##....+...''##..>.####.#....#h%ihnrr   rathio--9hthws _You see here a quokka corpse.h #####...#†# .r.#....+...r'.....#...##.....######...# ####.....h ###..#..>##.#... #.############h@ h z9===500h h Q _The rat closely misses you.h  You hit the rat.  The rat is severely wounded.8-1hph( _The rat bites you.hX  You hit the rat but do no damage.The rat is severely wounded.2h. h! Q _The rat closely misses you.h 5  You hit the rat.h2'h-53h hw"G _You kill the rat!hn#3h$h'h+9=hW.,h/h0,h1h3h39=h4h7L20=hM7hR8h9,h;hE1===hCFh]H,hIhLE  There is a large open door here.hMhnN _hOhQ hQ? There is a large open door here.hSh T _hTh VhWhX$==h-XhXhZh?],h]h_h.# ..♣hl+###.#....#ho/196.0)hwr.rhwF-20.0 (17h~hЀY _A quokka comes into view.hxf;##### #...# ####...# ...##...# ....##...##.....##..†##....#...##.....#+...''...#...##....#######...##...♣♣.  #.# ...r.  #.###....# ..P♣.  #...#..>.# ...♣_P hhhihXqKr.hs01.0)hx~P_Ph{< _Found a faded altar of an unknown god.h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h vvr.(ally target)PPh!-=2h%zP_PhI  bloodsparce the Magician  Djinni  Health: 20/21 ======================-- ##### AC: 2Str: 7 #...# ###  EV: 11Int: 16 #...# ...#  SH: 5Dex: 13 #...# ....#  XL:  2 Next: 55% Place: Dungeon:1 #...########.....#  Noise: =--------  Time: 522.0 (0.0) hwI#..†##...v@*......  -) Nothing wielded #...##...v**...... ...# Cast: Foxfire +...''......r..... .... Fly  #...##............ ...# hI ######...########...♣♣.  #........# .....  r   quokka (ally target) hIs #.###....# ..P♣..  #...#..>.# ...♣_P  ###.#....#hICasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hFJ_You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  hnJ Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh hp ;bloodsparce the MagicianDjinniHealth: 21/21 ========================#####AC: 2Str: 7#...####EV: 11Int: 16#...#...#SH: 5hv Dex: 13#...#....#XL:  2 Next: 55% Place: Dungeon:1#...########.....#Noise: =--------  Time: 522.0 (0.0)#..†##...v@.......-) Nothing wielded#...##...v........ ...# Cast: Foxfire+...''......r..... .... Fly #...##............ ...#h m######...########...♣♣.  #........#.....r   quokka (ally target)  #.###....#..P♣..  h #...#..>.#...♣_P  ###.#....#h Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  h] Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh h _onfirm with . or Enter, or press ? or * to list all spells. h :_You conjure some foxfire!  h Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select ach tion, ( or ) - cycleDir - look around, f - activateOkay, then.h hg BPh . _h.f##### #...# ###### #...# .....# #...# .....# #...##.....##..†##...v.#...##...v....#+...''......r..#...##....# ######...##...♣♣. #.# ..... . #.###....# ..P♣.. #...#..>.# ...♣_P h §§§v§v _The foxfire hits the quokka.hMh V .PThe quokka is heavily wounded.The foxfire hits the quokka but does no damage.h>hh§§§r§..P_h2-3.0 (1h§§§§_h^ _The quokka is heavily wounded.h  ..@v..rv.(ally target)PPCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)_18----=4h&Ph8)  bloodsparce the Magician  Djinni  Health: 17/21 ===================----- ##### AC: 2Str: 7 #...# ######  EV: 11Int: 16 #...# .....#  SH: 5hF9 Dex: 13 #...# .....#  XL:  2 Next: 55% Place: Dungeon:1 h9#...########*....##  Noise: =--------  Time: 524.0 (0.0) #..†##....*@v......  -) Nothing wielded #...##....*rv...... ...## Cast: Foxfire +...''............. ..... Fly  #...##............. ...## ######...########...♣♣.. h9#........# ..... .  r   quokka (ally target) #.###....# ..P♣.. #...#..>.# ...♣_P ###.#....#h:Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@:_You conjure some foxfire! The quokka bites you.  Casting: Foxfire (safe; 4% risk of failure)  h: Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh hr bloodsparce the MagicianDjinniHealth: 18/21 ====================----#####AC: 2Str: 7#...#######EV: 11h }Int: 16#...#.....#SH: 5Dex: 13#...#.....#XL:  2 Next: 55% Place: Dungeon:1h #...########.....##Noise: =--------  Time: 524.0 (0.0)hE #..†##.....@v......-) Nothing wieldedhd #...##.....rv...... ...## Cast: Foxfireh +...''............. ..... Fly h #...##............. ...## ######...########...♣♣.. h #........#..... .r   quokka (ally target) #.###....#..P♣.. #...#..>.#...♣_P h{ ###.#....#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The quokka bites you.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The quokka bites you.  hR Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.h h h . _hLd#####  #...# ####### #...# #.....# #...# #.....# #...########@....## #..†##......v.hd% #...##.....rv...###+...''.......  #...##.............. ...### #####...########...♣♣.. ........# #.......# hhL.###....# #..P♣..♣# ...#..>.# ...♣_PhoA  The foxfire hits the quokka.h5tv.P_hf,h%hPh.hh§§.v§§§h:6-5.0 (1hm§§§§h J _You kill the quokka!h} #####...#######.....########†##......@........§....###§Fly .P#...♣_P ##.#....#hhhohhΠh$.§§...PPhd9==-h6hѮG§§hɱN _Your foxfire dissipates.hIh,hShh20==h8hd,hh,hhh%hhhB9=h(hhL1==h/hhhhLh|ho,hhhhhdhhh:==hchh`h,hh hchh,hShhAhfhh{ S  There is a faded altar of an unknown god here.hs h  _h,hhhhhWS  There is a faded altar of an unknown god here.hnh _hhhhhhhhhh!h"h:#h=$h'h(h )hx*h -h.,h/h72h?3,h3h4h6,hA7he9h3;,h;h=h=h>h_>h?h?h?h[@h]AhBhBhkChFE  There is a large open door here.hGhEH _h(IhKE  There is a large open door here.h MhiM _hNhNOhP,huQhXRhShShMThZ######...######## #...##.....# hZ#...# #.....# #...########.....# h[#..†##............ h-[#...##............ +@..''............hF[ #...##............h`[ ######...########...♣♣.h}[ #........# #......h[ #.###....# #..P♣.. #...#..>.# #...♣_P  ###.#....# #...P..  #.###############.♣♣.h[J  h\#............# ##### hb.....##67.0 (41.0)......'+#####h ih]iL======8.0 (42hm8_hn= _As you open the door, it creaks loudly!hXh1Yh#Zh\h^hbl  There is an open door here.hdhd _hfehfhgh"hhhhjhlh9lhlh5nh6t ##### #...#  hdt*#...# #.>## #...# #.....###### #...########.ht........# #..†##............###...##------htn72.0).@...'...''.......htv+######...##....... ht######...########. #........# #h uy #.###....# # h/u#...#..>.# #. ###.#....# #.hPuD #.##### hqu#.....#hu!hzhX{I------3.0 (5hh%; _Found a stone staircase leading down.hn h hM hO hr h Bh h hA h F _You reach down and open the door.h 3hv h @  There is an open door here.h h  _h h h ,h h h hM h h hG he h hv h' hC h h h h h h9 h ,h/ h hf h h hH hv h h0 hL F _You reach down and open the door.h h h h %  h There is an open door here.h hw  _h5 h h h h  h h h hO h nhv h hG h` h hD h h h h hp h h h h h@" h# h# hk$ h`% h& h& hC' h( h) h3* h* hb, h- h- h. h|0 hr6 t  #.# #.######...######  h6 #.# #.#........#  #.# #.#.###....# h6  #.# #.#...#..>.#  h7  #.# #.###.#....#   #.# #.. #.###   #.# ### #..... h>7  #.######.############ hZ7  hu7  #....@...# ... #  h7  #####...## #.# ###†##  h7 #.#....# ...#...#  h7 b.......# ##.#.####  h7 .#####.# #.......  h8 .. .g#..#.#### g   hobgoblin (asleep)  hZ8 #. .#.......  .. #.... hw8 &  h8 2 #.......#h? /98.0 (25.0)hP@ +9.0 (26hD hpG \ _A hobgoblin comes into view.hP #.#  #.#   #.#   #.# >.# hb #.#   #.# #..  #.# ###  #.######.# hV#....@...# ...  #####...## #.# ###† h5#.#....#   .......#  h>.#####.#  .. . #. .hF6 .. h% #.#  #.#   #.#   #.# >.#  #.#   #.# #..  #.# ###  #.######.# #....@...# ...  #####...## #.# ###† #.#....#   .......# h& .#####.#  .. . #. . .. hh^hgh`` _A hobgoblin is nearby!hUK #.# #.#........#  #.# #.#.###....#  #.# #.#...#..>.#  #.# #.###.#....#  #.# #.. #.############   #.# ###.#............   #.######.############.#  hņZ #........# ... #...#   #####.@.## #.# ###†###    #.#....# ...#...#  h........# ##.#.#####   h ##.#####.# #.........   h+w.. .g#..#.#####   .#. hS#.........   #... hrD#....#####   h<# . #.......h;# #.#####h".#hhD1600.0 (1.0) hs_h1h~hl #.# #.#.###....# # #.# #.#...#..>.# # #.# #.###.#....# # #.# #..?#.############# #.# ###.#............#  #.######.############.#  #........# ... #...#  #####...##.##.# ###†### hٽ #.#@...# ...#...#  ...........# ##.#.###### .###.#####.# #.......... ... .g#..#.###### h #.#. #.......... #... h9#....###### # . #.......hZ8# #.#####hz\.# ... #.#h##hWu  Found a scroll labelled GEOFFE GAWOVA.hng.ghA/===1hoh+ _The hobgoblin shouts!h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hv vvvg.(ally target)h? 60--hi '--2h` h7 m #.# #.#.###....# # bloodsparce the Magician #.# #.#...#..>.# # Djinni #.# #.###.#....# # Health: 19/21 =====================--- #.# #..?#.############# AC: 2Str: 7 #.# ###.#............#  EV: 11Int: 16 #.######.############.#  SH: 5h Dex: 13 #........# ... #...#  XL:  2 Next: 65% Place: Dungeon:1 #####.*v##.##.# ###†###  Noise: =--------  Time: 602.0 (0.0) #.#@*..# ...#...#  -) Nothing wielded ......**v..# ##.#.###### Cast: Foxfire .###.#####g# #.......... Fly h ^ ... ..#..#.###### #.#. .#.......... h* #... #....###### g   hobgoblin (ally target) # . #.......# hN 0 #.#####.#  ... #.###hw Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehh#.# #.#.###....## bloodsparce the MagicianhR#.# #.#...#..>.## Djinni#.# #.###.#....## Health: 20/21 ======================--h#.# #..?#.############# AC: 2Str: 7#.# ###.#............# EV: 11Int: 16h*#.######.############.# SH: 5Dex: 13#........# ... #...# XL:  2 Next: 65% Place: Dungeon:1#####..v##.##.# ###†### Noise: =--------  Time: 602.0 (0.0)#.#@...# ...#...#-) Nothing wieldedh........v..# ##.#.###### Cast: Foxfire.###.#####g# #.......... Fly .....#..#.#######.#..#..........#...#....###### g   hobgoblin (ally target)# .#.......##.#####.#... #.###Casting: Foxfire (safe; 4% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  hCasting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehGDir - look around, f - activateOkay, then.hhѸh . _h   #.# #.#...#..>.#   #.# #.###.#....#   #.# #..?#.###########   #.# ###.#............   #.######.############.#   #........# ... #...#   #####..v##.##.# ###†###  ######.#....# ...#...#  #......@.v..# ##.#.#####  #.###.#####g# #.........   ... ..#..#.#####  #.#. .#.........   #... #....##### j4d  #  #.......#    #.#####.#  ... #.##  ##. ###...hʭ §v§v The foxfire hits the hobgoblin.h,hL-h:  The hobgoblin is almost dead.The foxfire hits the hobgoblin.h;8§†h1<ChhS§§§.hE:7-3.0 (1hMS§§hpM _You kill the hobgoblin!hJ?3hy@hBhC#1h'Hr===hJ,hJh+Mh~O,hgPhRhTh'UhUhXh \h\\:==hW]h_ha,hbhehyf,hghn #...........###...##....... #.............'...''....... ###'####'######...##....... h3o#.# #.######...########. #.# #.#........# #. hUo #.# #.#.###....# #. #.# #.#...#..>.# #.h~o #.# #.###.#....# #.- ho#.# #..@#.######### ho#.# ###.#......#  hom#.######.############.#  h!pE#........# ... #...# #####...##.##.# ###†###hCp ######.#....# ...#...# hbpz #...........# ##.#.#######hp #.###.#####†# #...........hp hp_... ...#..#.#######hsxU10.0 (71.0 (8h|h~c _h - a scroll labelled GEOFFE GAWOVAh Qh h h h h ,h hj h ,h h hw ,h ho h ,h h h hp h ,hn hG h ,hK h h? ,hӭ hG h ,hn h۲ h ,h5 hԶ hv ,h h_ h ,h? h$ h ,hw h h ,hL h h] Xh ,h h h\ ,h h h Bh h6 ,h h h ,h h& hh h h4 h ,h hj L _You now have 46 gold pieces (gained 2).h h h hL h ,h{ hY hZ h h h h h hG hW h/ hF h h h` ,h h h h> hp h h7 h ,h  hC h ,h h h h= h h h h hc h; h h h h h h  hi hA h h h8 h? h nh/ h h! h# ,h$ h% h' h( h( h* h+ h+ hs, h- h/ ,h/ hH1 hu2 h2 h3 h5 h6 ,h7 h89 h: ,h$; hb< h= ,h3> h? ho@ h@ h@ hB hsC ,hH XhH hJ hK ,hAL hM hO hmO hP hR hbU ,hU h.X hZ ,h[ h] h_ ,h a hQc hEe ,hf htj hl hm hn ht Xhex h+z ,hz h} h ,hE hv h> ho h͂ hփ h h1 h h h$ h^ hM h f  You see here a book of Scorching.hp 5 _h h h ,h8 hu hÝ h hA h hѢ ,h h %  h! BYou see here a hobgoblin skeleton.h% h  _h h7 h h ha hڳ h ,hb h4 h" ,h hf h ,hm h nhS ,h. h h ,h h h h hq h h5 ,h| h` h} ,h h hz h h: h h h9 h1 h h] h hd h Xhs h ,hv h h h$ h7 h hk h h hY h ,h h h] ,h h h ,hb h hS Bh h ,h h# hK ,h h hs ,h h! g  You see here a hobgoblin skeleton.hH$ h$  _h% hy' hF) h) h* h, h. ,h/ h1 h2 ,h6 nh9 h< ,hl= h @ hC heC hD hF hI ,hK hP hT ,hU hY hDd .......... ...####### #J. ......# #.. hd &#####.# #.# #. ## #.##### #.####..... .####.....#### #.........# hd ..#..........###.........## # #.#....................... #.#.............@.......# hd #.#.................(...######... he #.:....###...................#.## ####.......######.......###....)+h7e #.#÷###.# #.......+....#.##hle ###.###.# #.......###.##... J   endoplasm (asleep)  he ###.......# ###.......###.  he #...##.#### ##.+..)....  he #.#.##.## #..#................hjp 1719.0 (108.0)hq ,209hx h| ] _An endoplasm comes into view.h} #J. #.. #.# #.   #.####..... h..#### #.........# ......###.........## #.................. #........@.......# #............(...:....###.....................######.......hDO)  #.#÷###.# #.......  ###.###.# #.......  ###..hh ###.......  #...h: ##.+..)....  #. hSB #J. #.. #.# #.   #.####..... ..#### #.........# .....###.........## .................. .hTP.......@.......# ............(...:....###.....................######.......)  #.#÷###.# #.......  ###.###.# #.......  ###.. ###....... hT #... ##.+..).... h U< #. h1_h_h}khma _An endoplasm is nearby!h h:!hvh vh+, ally target)  hCasting: Foxfire (safe; 4% risk of failure)  h@FConfirm with . or Enter, or press ? or * to list all spells.hnhGh0h--h=h1h; .0)hh)%u.......... bloodsparce the Magician ...####### #J. Djinni ......# #.. Health: 19/21 =====================--- #####.# #.# #.  AC: 2Str: 7 ## #.##### #.####.....  EV: 11Int: 16 .####.....#### #.........#  SH: 5Dex: 13 ..#..........###.........## # XL:  2 Next: 75% Place: Dungeon:1 h%#.#............***........  Noise: =--------  Time: 721.0 (0.0) #.#............*@v......# #### -) Nothing wielded #.#............*v*..(...######... Cast: Foxfire #.:....###...................#.## Fly ####.......######.......###....)+  #.#÷###.# #.......+....#.## h& ###.###.# #.......###.##... J   endoplasm (asleep, ally target)  ###.......# ###.......###.#####  #...##.#### ##.+..).............  #.#.##.## #..#................Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  hc& Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehAhI..........bloodsparce the Magician ...####### #J.Djinni ......##..hEQHealth: 20/21 ======================-- #####.##.# #.AC: 2Str: 7 ## #.##### #.####.....EV: 11Int: 16 .####.....#### #.........#SH: 5Dex: 13 hr1..#..........###.........## # XL:  2 Next: 75% Place: Dungeon:1 #.#.......................Noise: =--------  Time: 721.0 (0.0) h#.#.............@v......# #### -) Nothing wielded h#.#.............v...(...######... Cast: Foxfire #.:....###...................#.## Fly h*####.......######.......###....)+#.#÷###.# #.......+....#.#####.###.# #.......###.##... J   endoplasm (asleep, ally target)  ###.......# ###.......###.#####hv#...##.#### ##.+..).............#.#.##.## #..#................Casting: Foxfire (safe; 4% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehC onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.h h" h, . _hρ..# #J..# #.. .#####.# #.# #. .## #.##### #.####..... ..####.....#### #.# #..#.###.## #.#.  #.#.v......#  #.#..v...(...######  #.:....###.....#.  ####.......######.###....) #.#÷###.# #.+....#. ###.###.# #.###.## ###.......# ###.......###.h #...##.#### ##.+..) #.#.##.## #..#h,hhUhh6hthhNhhv§v§§§§§§§§h1===-2.0 (1 _h§§§§§§hhp= #J. #.. #v# #.  #.##### #§####..... ..#### #v§.......# .....###§§.......## ........§§........  .......@§§......#  ........§...(..  #.:....###.............  ...######......)  #.#÷###.# #......   #......   ###......   ##.+..)...   h|  #J. #.. #v# #.  #.##### #§####..... ..#### #v§.......# .....###§§.......## ........§§........  .......@§§......#  ........§...(..  #.:....###.............  ...######......) h  #.#÷###.# #......   #......   ###......   ##.+..)...   h §§§§§h' 7-h) §§§§§h% a _An endoplasm is nearby!hAu # #J. # #.. #####.# #v# #. hGBF## #.##### #§####..... ####.....#### #v§.# ..#.###§§.## # #.#.§§. #.#.......# # #.#.§...(...######. hB#.:....###.#.# ####.######.hB###....)+#.#÷###.# #.+....#.####.###.# #.hB!###.##.###.hC # ###.......###.##...##.#### ##.+..).  #.#.##.## #..#.hChNEhEhEhhHD  The foxfire hits the endoplasm.hSL.vv§§§§§hhvhhe\  You kill the endoplasm!h§§§.........803§§§h N _Your foxfire dissipates.hѾ _h  #.####### ...... #J ####### #§. .....# #§. .h0 ##.# #§# #.. # #.##### #.####..... ####.....#### #.# .#.##### ## .#.. . .#.........# ##### .#........hm (...######.... .:....###............#.##. ###.......######.h ###....)+.#.#÷###.# #.h q+....#.##. J   endoplasm (wandering)  h ###.###.# #.###.##.... h ###.......# ###.......###.###### #...##.#### ##.+..)h; %0hF B.J..h *4.0 (1h h ] _An endoplasm comes into view.h| #. #J. #.. .  #.# #.. # h<i #.####.....  #.........# ...###.........## .......@........ ..............# ..........(...# .:................######.......#)  #.#÷###.# #.......+   #.......# ###.......# )h? #. #J. #.. .  #.# #..   #.####.....  #.........# ...###.........## .......@........ ..............# ..........(...#:................######.......#h)  #.#÷###.# #.......+   #.......# ###.......# )h{3hhAa _An endoplasm is nearby!h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h x.J.vv(ally target)h \0--=5hS h #.####### bloodsparce the Magician ......... #. Djinni ..####### #.. Health: 19/21 =====================--- .....# #J. . . AC: 2Str: 7 ####.# #.# #..  EV: 11Int: 16 # #.##### #.####.....  SH: 5Dex: 13 ####.....#### #.........#  XL:  2 Next: 80% Place: Dungeon:1 .#..........###**v......## ## Noise: =--------  Time: 725.0 (0.0) .#.............*@*....... . -) Nothing wielded .#.............**v.....# ##### Cast: Foxfire .#.................(...######.... Fly hp .:....###...................#.##. ###.......######.......###....)+.  #.#÷###.# #.......+....#.##. J   endoplasm (ally target)  ###.###.# #.......###.##.... ###.......# ###.......###.###### #...##.#### ##.+..)..............Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehhS#.#######bloodsparce the Magician ......... #.Djinni ..####### #..Health: 20/21 ======================-- .....##J... AC: 2Str: 7 ####.##.# #..EV: 11Int: 16 # #.##### #.####.....SH: 5Dex: 13 ####.....#### #.........#XL:  2 Next: 80% Place: Dungeon:1 .#..........###..v......## ## Noise: =--------  Time: 725.0 (0.0) .#..............@........h,. -) Nothing wielded .#...............v.....# ##### Cast: Foxfire .#.................(...######.... Fly .:....###...................#.##. ###.......######.......###....)+.#.#÷###.# #.......+....#.##. J   endoplasm (ally target)###.###.# #.......###.##.... ###.......# ###.......###.###### #...##.#### ##.+..)..............Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  h/Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehC onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.hhh. _h .#.#. #...# #...# #J. . #.# #.# #.. ## #.##### #.####..... .####.....#### #.# ..#.###..v......## #.#.h0 #.#...v.....# #.#.(...###### #.:....###.#.###.######.###....)+ #.#÷###.# #.+....#.## ###.###.# #.###.##  ###.# ###.###.  #...##.#### ##.+..)hh#h_h,hhk v§v§§§§ The foxfire hits the endoplasm.h ,hBh  The endoplasm is severely wounded.The foxfire hits the endoplasm.h)m..v§h).h8..§§§§§§hU<1===9-6.0 (1h%E`§§§§hGM _You kill the endoplasm!h3hhhϑ,hp,h,hޘhuhFhhhҟhMhy$==hhh{h,,h&hhh ,h hhm,h˯heh{hòhhhjF ...# #######. ###.# #. #...# #. #†###   #. ..#  #.##### ###### #. ....... ###....#### #) ####### ##....#..... ..-34.0 (8 ....... #...@....... .. ####### #..#####.... .. ...# #......# . ) #.# #.####.#.. ..  #.##### #.####..... ). ##.....#### #.........# #. ..........###.........## ### ................ ... h^.....................# ######ha@5.0 (9hh9% _Found a dagger.h6 3h ,h: ,h ,h ,h h h" ,h# hj' h) h) h, h2 h5 ,h7 h; hB ,hE hDI hM hpM hO h(\  #.##...#  #######.####.#  ###....############)# #.#  ##....#..............# #.#  h\ #....................# #.#  #..#####.............# #.#  #......#...)......... #.#  #.####.#.............####.# # #.####.....h"] +).##...#  #.........##########.##.### ##.........## ###.##.# hU] ................ ....#.# ..............## ######..#.# h] ..........(...######.......#'####..........#.##....†....# .h] e######.###....)+.........# .# #h] 1+....#.##.........+hi +42.0 (7hj *3.0 (8hs hv d _i - a scroll labelled XOBOVU KOSTINEh 3hhh,hm$,hS(,h*h.h0h0h}2h4h8h8h:hDh(G,hHhKhN,hPhRhLV,h+Wh=]hI`,h`hchg,hhhkhn,hKphlrhut,huhwhIz,h|h}h,hhh,h(hƎh,hےhh  You see here a ball python skeleton. _h}h1hhhhhٱ,hFh)hHh{hhh*hshhh,hYhWh,hqhh,hhh:,hhh,hChh,hhhW ,h h i  You see here a ball python skeleton.h h  _h h h Bhn h7 ,h# h( hd+ h+ h, hx1 h?3 hz3 h4 hy9 h; h; h0= hA hC h D hE hI hK ,h/M h"Q hS ,hT hqY h \ hT\ h] ha h d ,he hi h>l hl hn h}s hv ,hy hr~ hց h h؃ hY Bh h h ,h h h ,hi h h ,h hը h& hX h h h hE h| hX h ,hq hH hӻ ,h h# h ,h* h h hE h h_ h ,h h h h h h h ,hZ h hO ,h h' hN ,he h h ,hs h h ,h h h ,h h hX ,hH h h ,h h h& ,hz h h Bhr Bh ,h ,h h1 hT ,h h hQ ,h hZ h h= h ht hl ,h ho h hB h} hm h  h; h hR h hI h h h h h h h hA h h hE ,h hp h ,h8 h h h h hu h ,h hI hP ,h h$ h! ,h," h# h$ ,hX% h#' h' ,h?( h) h* h+ h!0 ht1 ,h1 hJ  .......##.......######## ###....# #..P♣..♣# ..#..>.# #...♣_P♣# #.#....# #...P...# #.###############.♣♣.## #............# ###### ############.# #....# #...# ###### 831.0 (88.0).##.#####†### #@...# hJ Z..##...#...# #.##.# #.##.#.#######.##.# ##### #†#.#.............#.# ###....#####..#.##########.###....#..... #.#.#.............#.##........... hJ C#...#....########.#.##..#####.... ....#.......# #...##......#...) #...#.#####.# ######.####.#....hJ hK hP hR E _Done exploring.hhshh10.0)................#...#......hMhh~E _Done exploring.hKhlYLevel 1 of the Dungeon<>>>>_(Press ? for help) #.............'...''................................>.......##♣.~~#  ###'####'######...##....................######.#...#'######.###+###  #.# #.######...########...♣♣.........# #.+...+.# #.....#  h,Z-#.# #.#........##.......######## ###...#.# #######  #.# #.#.###....##..P♣..♣##...#.#  #.# #.#...#..>.##...♣_P♣##...#.#  #.# #.###.#....##...P...##...#.#  #.# #...#.###############.♣♣.#######.# h}Z #.# ###.#............# #######.#  #.######.############.##.####  hZ#........#....# #...# #######....#  #####...##.##.#####†### #@...##.##.###  hZG######.#....##...#...# #.##.#hZ#.##...#  hZP#...........#.##.#.#######.##.# ######h[#.####.#  h*[#.###.#####†#.#.............#.# ###....############)# #.#  hV[`#.#...........#..#.##########.###....#..............# #.# h~[  #####.#.#...###.#.#.............#.##....................# #.#   #.....#...#.###...#....########.#.##..#####.............# #.# h[  #.######.##.......#.......# #...##......#...).........# #.# h[  #.##.....#.####...#.#####.# ######.####.#.............####.# h\  #....#####.#....#...## #.##### #.####.............).##...# ha\#  ###### #.#.#####...####.....#### #.........##########.##.###  #...# ###..#..........###.........##########.##.#h$n#.....#...#.###...#....########.#.##..#####.# #.##.######.##.......#.......# #...###...).........# #.##.##.....#.####...#.#####.# ######.####.#.............####.##....#####.#....#...## #.##### #.####.............).##...####### #.#.#####...####.....#### #.........##########.##.### #...# ###..#..........###.........##########.##.# ##### ##.#..................................#.##.#.....................###########..#.##.#.................(...######.......#'#####.:....###...................#.##....÷....#####.......######.......###....)+.........#####.#÷###.# #.......+....#.##.........+..####.###.# #.......###.##............##.####.......# ###.......###.########.........##...##.#### ##.+..)hnS................###########.#.##.## #..#......##.#.##..## ##..##.##..###.........+.##.# ##..##...##...##.# #...>..........# #.##.# #.#####........# #...#h6o#.#####.# ########## #### #..#h%h .......##.......########bloodsparce the Magician ###....##..P♣..♣#Djinni ..#..>.##...♣_P♣#Health: 21/21 ======================== #.#....##...P...#AC: 2Str: 7 hW#.###############.♣♣.##EV: 11Int: 16 #............# ######SH: 5Dex: 13 ############.#XL:  2 Next: 90% Place: Dungeon:1 #....# #...# ######Noise: ---------  Time: 831.0 (0.0) #.##.#####†### #@...#-) Nothing wielded hB..##...#...# #.##.#Cast: Foxfire ..#.##.#.#######.##.# ######Fly #†#.#.............#.# ###....#### ....#..#.##########.###....#..... #.#.#.............#.##...........h4  #...#....########.#.##..#####....  ....#.......# #...##......#...)hf  #...#.#####.# ######.####.#....  _Found a dagger. hX_i - a scroll labelled XOBOVU KOSTINE _You see here a ball python skeleton. _You see here a ball python skeleton. _Done exploring. _Done exploring.hZhhh*h}: _hh.,hh3hehhh( h* ,hk+ h1 h2 h2 h\3 h.9 h: hM; h; h@ hD Bh\H hL BhQ hQ hQ hR hW hY ,hZ h_ h` ,ha h)f hg hh hh hq nhDt ,ht hx h{ ,h+| h h ,h hD h ,hӊ h hy ,h h h# h` h h hC ,h hŢ h; ,h h| hm ,h hư h) h h h hT ,h[ h< )i - a scroll labelled XOBOVU KOSTINEYou see here a ball python skeleton. _Done exploring. _ You see here a hobgoblin skeleton.h h  _h h hh ,h h h h> h h1 h ,h h: h ,h hE hp h h h h hp h h h ,hv h  #.#÷###.# #.......+... ###.###.# #.......###. ###.......# ###.......###. h *#...##.#### ##.+..)........ #.#.##.## #..#........... #.#.##..## ##........##.... h] a#.#####..###.........+..... #.# ##..##.........###...63.0 (32.0)h  #.# #...@..........# #...h } #.# #.#####........# #... #.#####.# ########## #### h% H## ###hN / hz h h~ hY c _There is a stone staircase leading down here.hhhchh M4.0 (1.0) _hWH ##J2 .....######.#..  ..l.hH  ...##...#.#.#..  ###.. ..  #.#. .# #.#.. ##.# #.J   endoplasm (asleep)..# .#l   frilled lizard (asleep)### #hIhNT JJ  You fly downwards.hl*8 (1.8hh) _The endoplasm quivers. _There is a stone staircase leading up here.hQ i  You need no library to learn spells.hR h6X h[ . _hi  You need no library to learn spells.h}h:hL. _hgkh'n Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 4% 1 b - ScorchFire6%2  c - Volatile BlastmotesFire/Translocation13%3  d - Inner FlameHexes/Fire13%3  e - Flame WaveConjuration/Fire38%4 Select a spell to describe[!]/[I] toggle spell headersh( h,bloodsparce the MagicianDjinniHealth: 21/21 ========================AC: 2Str: 7EV: 11Int: 16SH: 5Dex: 13##JXL:  2 Next: 90% Place: Dungeon:2.....######.#..h-Noise: ---------  Time: 864.8 (0.0)..l....@.......-) Nothing wielded...##...#.#.#..Cast: Foxfire###.. ..Fly #.#. .##.#.. ##.# #.J   endoplasm..# .#l   frilled lizard (asleep)### # _There is a stone staircase leading down here.  You fly downwards. _The endoplasm quivers. _There is a stone staircase leading up here. _You need no library to learn spells. _You need no library to learn spells.h23h6h8h\##..#.#J..######.#...l...@<..##...#.#.#..# ###..... #.#...# #.#...# #.# #.# ..# .# hX### #hh5).J..h:15.8 (1 _h, hs hɾR* (combustible) _You need no library to learn spells. _You need no library to learn spells.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the endoplasm.  The endoplasm is almost dead.hh/hǘl..Jlwandering)19---====6hܚhF  bloodsparce the Magician  Djinni  Health: 18/21 ====================---- ## AC: 2Str: 7 .. EV: 11Int: 16 #. SH: 5Dex: 13 ###.. XL:  2 Next: 90% Place: Dungeon:2 ....l.######.#..  Noise: ====-----  Time: 866.8 (0.0) .....J*@*.......  -) Nothing wielded ....##***#.#.#..  Cast: Foxfire # ###.....  Fly  #.#...#  #.#...#  #.# #.#  J   endoplasm (combustible) ..# .#  l   frilled lizard (h|wandering) ### # Flames lash the endoplasm.  The endoplasm is almost dead. _The endoplasm's fire resistance burns away.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehhbloodsparce the MagicianDjinniHealth: 19/21 =====================---##AC: 2Str: 7..EV: 11Int: 16#.SH: 5Dex: 13###..XL:  2 Next: 90% Place: Dungeon:2....l.######.#..Noise: ====-----  Time: 866.8 (0.0).....J.@<.......-) Nothing wielded....##...#.#.#..Cast: Foxfire# ###.....hIFly #.#...##.#...##.# #.#J   endoplasm (combustible)..# .#l   frilled lizard (wandering)### #Flames lash the endoplasm.  The endoplasm is almost dead. _The endoplasm's fire resistance burns away.  Casting: Foxfire (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehThe endoplasm is almost dead. _The endoplasm's fire resistance burns away.  Casting: Foxfire (safe; 4% risk of failure)  h:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hhhP. _hVZ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha  Flames lash the endoplasm. The endoplasm is burned terribly!h*l   frilled lizard (wandering)hJ\  You kill the endoplasm!hi.llhh]pbloodsparce the MagicianDjinniHealth: 17/21 ===================-----##AC: 2Str: 7..EV: 11Int: 16#.SH: 5Dex: 13###..XL:  2 Next: 100% Place: Dungeon:2......######.#..Noise: ====-----  Time: 867.8 (1.0).....l.@<.......-) Nothing wielded....##...#.#.#..Cast: Foxfireh)Q# ###.....Fly #.#...##.#...##.# #.#l   frilled lizard..# .#### #Dir - look around, f - activate _Okay, then.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the endoplasm. The endoplasm is burned terribly!  You kill the endoplasm!h _The frilled lizard hisses angrily.  You have reached level 3!h/  --more--h,  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h 21/25=-83 0%  You feel clever. x2  The power to cast Shock wells up from within.hMb _Spell assigned to 'f'.h'  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the frilled lizard.hZC*hd&.hh]19--28hFnh؞  bloodsparce the Magician  Djinni  Health: 18/25 =================------- ## AC: 2Str: 7 .. EV: 11Int: 18 #. SH: 5Dex: 13 ###.. XL:  3 Next:  2% Place: Dungeon:2 ......######.#..  Noise: ====-----  Time: 868.8 (0.0) ......*@*.......  -) Nothing wielded ....##***#.#.#..  Cast: Foxfire # ###.....  Fly  #.#...#  #.#...#  #.# #.#   ..# .#   ### #    Confirm with . or Enter, or press ? or * h% to list all spells.Flames lash the frilled lizard. _You kill the frilled lizard!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh FhKpbloodsparce the MagicianDjinniHealth: 19/25 ==================------##AC: 2Str: 7..EV: 11Int: 18#.SH: 5Dex: 13###..h+LXL:  3 Next:  2% Place: Dungeon:2......######.#..Noise: ====-----  Time: 868.8 (0.0).......@<.......-) Nothing wielded....##...#.#.#..Cast: Foxfire# ###.....Fly #.#...##.#...##.# #.#..# .#hLz### #Confirm with . or Enter, or press ? or * to list all spells.Flames lash the frilled lizard. _You kill the frilled lizard!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehQ Flames lash the frilled lizard. _You kill the frilled lizard!  Casting: Foxfire (safe; 3% risk of failure)  hR:Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hRhVhZ. _hh Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 3% 1 b - ScorchFire5%h__2  c - Volatile BlastmotesFire/Translocation11%3  d - Inner FlameHexes/Fire11%3  e - Flame WaveConjuration/Fire34%4  f - ShockConjuration/Air3%h1 Select a spell to describe[!]/[I] toggle spell headersh&[ h^ Pbloodsparce the MagicianDjinniHealth: 19/25 ==================------##AC: 2Str: 7..EV: 11Int: 18#.SH: 5Dex: 13###..XL:  3 Next:  2% Place: Dungeon:2......######.#..h_ RNoise: ====-----  Time: 868.8 (0.0).......@<.......-) Nothing wielded....##...#.#.#..Cast: Foxfire# ###.....Fly #.#...##.#...##.# #.#..# .#### #Flames lash the frilled lizard. _You kill the frilled lizard!Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then.hd hd h^h hNj hh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g * Spellcasting   3.5   0.6  +11 h         b - Unarmed Combat   0.0   1.0   0   h * Conjurations   3.5   0.6  +11  c - Throwing   0.0   1.4  -2   i * Hexes   3.5   0.6  +11     h& j * Summonings   3.5   0.6  +11      k * Necromancy   3.5   0.6  +11  d - Armour   0.0   1.0   0   l * Forgecraft   3.5   0.6  +11 h[ e - Dodging   2.1   2.5  +1   m * Translocations   3.5   0.6  +11 h2 f - Stealth   1.5   2.4  -1   n * Alchemy   3.5   0.6  +11     he o * Fire Magic   3.5   0.6  +11     he p * Ice Magic   3.5   0.6  +11     h/e q * Air Magic   3.5   0.6  +11     hpr r * Earth Magic   3.5   0.6  +11     h        ha    h        h        h&pThe relative cost of raising each skill is in cyan.  hJThe species aptitude is in white.  [?] HelphnG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh_ TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 he2 [?25l[?1c10.0  +11 current training targets, if any.=] set aall targetsh h h bloodsparce the MagicianDjinniHealth: 19/25 ==================------##AC: 2Str: 7..EV: 11Int: 18#.SH: 5Dex: 13###..XL:  3 Next:  2% Place: Dungeon:2hT ......######.#..Noise: ====-----  Time: 868.8 (0.0).......@<.......-) Nothing wielded....##...#.#.#..Cast: Foxfire# ###.....Fly #.#...##.#...##.# #.#..# .#### #h iFlames lash the frilled lizard. _You kill the frilled lizard!h MCasting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh [Dir - look around, f - activate _Okay, then.h hA hm h h4,h,3h/h4| _h5b20=h5h6h$7h7h9,h9h:,hJ;hW=h=a1==h#>h?,h@hpB,hBhCBhEO=hjEhFa2=hGhG,h:Hh1I,hIhK,hKhMhMa3==h\NhO,hPh#S,hShU,hVh}WhWhWa4==hXhyZ,h@[h\,hK\h"],h_]h^h^h5==ho_h`1 _HP restored.ha3h8bhbhch dh:dh.eheheh/fhXghhO=hhhjhp ##### ...# #.########. ######..........##........######.#..----96.8 (28.0)....<.......##......##...#.#.#.. ######..###.....#..# #.#...#hZq...# #.#...###.# #.# #.# .( ..# .# ## ### #h)uh~uH----7.8 (29hxhH{ hN|_Found 5 stones.hs 3h+t hqw hy hz h nh hR ,h h hA ,h‡ hۈ hP ,h hǍ h ,h h hD ,h h h@ hz hɕ h h h: h h h ,h: h h ,h h h ,h h h۪ *. ######### ... #........ .....###.## h 6....# b....##########.########... ######.......... ##.......###### ............<... ##......##...#.# b   bat (asleep) ######..###.... #..# #.#.....# #.#..h( -909.8 (12h h׮ hz _b.bh ,10.8 (13h hy V _A bat comes into view.h ...#... #########.. #.........###.#.b..@.........#.#... ######.>. ##........##. ......<# ##......##...#. ######..### #..# #.# ...# #.#h- h h ..bhw 8=1.0)hJ ho ` _Found a stone staircase leading down. The bat hits you but does no damage.h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2  bloodsparce the Magician  Djinni  Health: 24/25 =======================- . AC: 2Str: 7 ..# EV: 11Int: 18 .... #########  SH: 5Dex: 13 ..... #........  XL:  3 Next:  2% Place: Dungeon:2 ......###.########  Noise: =--------  Time: 911.8 (0.0) ......b@.........#  -) Nothing wielded ......##########.####### Cast: Foxfire ..... ######........ Fly  ..h>. ##........##### ##. ............<.. # ##......##...#. b   bat ######..###... #..# #.#. ...# #.#. _Found a stone staircase leading down. The bat hits you but does no damage.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)hPbloodsparce the MagicianDjinniHealth: 24/25 =======================-.AC: 2Str: 7..#EV: 11Int: 18.... #########SH: 5Dex: 13..... #........XL:  3 Next:  2% Place: Dungeon:2......###.########Noise: =--------  Time: 911.8 (0.0)*******@.........#-) Nothing wielded......##########.####### Cast: Foxfire..... ######........ Fly ..>. ##........#######.............<..h%###......##...#. b   bat######..###...#..# #.#....# #.#.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.h)&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat.  The bat is moderately wounded.h,b.......3-2.8 (1h2h6' _The bat hits you.hsv  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4  bloodsparce the Magician  Djinni  Health: 22/25 =====================--- . AC: 2Str: 7 ..# EV: 11Int: 18 .... #########  SH: 5Dex: 13 h|..... #........  XL:  3 Next:  2% Place: Dungeon:2 .....b###.########  Noise: =--------  Time: 912.8 (0.0) ......*@.........#  -) Nothing wielded ......##########.####### Cast: Foxfire ..... ######........ Fly  ..>. ##........##### ##. ............<.. # ##......##...#. b   bathQt ######..###... #..# #.#. ...# #.#. _The bat hits you.  hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)h   bloodsparce the Magician  Djinni  Health: 22/25 =====================--- . AC: 2Str: 7 ..# EV: 11Int: 18 .... #########  SH: 5h Dex: 13 ..... #........  XL:  3 Next:  2% Place: Dungeon:2 .....b###.########  Noise: =--------  Time: 912.8 (0.0) .......@.........#  -) Nothing wielded ......##########.####### Cast: Foxfire ..... ######........ Fly  ..>. ##........##### hq! ##. ............<.. # ##......##...#. b   bat ######..###... #..# #.#. ...# #.#.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)  h! The zap hits the bat.h`(  . ..# **..   ..**. h) M  ....**  *  .....  ..>.  ##. <hZ)  #    #..#  h) t ...#  hh :.....†.hI `3=53.8 (1h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 57% to hit)  The zap hits the bat. _You kill the bat!h 3h h h/ hK h h hZ h4==h h ,h$ hE Bh ,h` hP h ~5==hF h ,h% h" h$ ,h& h( h#, ,h- h2 h5 hn6 9=h7 hX; h> ,h@ hC hO C    .#   ###+## ######.#   #..... #......#   #..?.. #......   #.....##....).   #.........# #########-hiP 263.0)   ## #........   #........†###.##   #..............#   #.........##########.   #.........# ######.  hQ ##...>...# ##.......  ####....# .......  #....# ##......##  #....# ######..#h[ h[ E-7.8 (14hc hWg ) _Found a long sword.hY3hRhBh|hhh4hh5hhhhp,hh~ _h - 2 scrolls labelled GEOFFE GAWOVA (gained 1)h&3hhVh0,hhF _You reach down and open the door.hhhh@  There is an open door here.hMh8 _hhh,hh?hhhkhhh$hhh,hhh ,h h h,hhh|,hhDhU,hhh,hhh0",h"h~$h:&,h&h(h*,h+h-h2,h]3h4h6,h7h9h?;,h9<h>hA@,hAhBhD,hEhdGhRO ################## 52.8 (25 hO#...............@# #.##############.# #.# .... #.# .# (#.### #'#########.#..#.# hP....##......#. #.# ....##......## #.# ....##....). ..# hPr........# #########h|WhW+3.8 (26h]h6`% _Found 5 stones.h3hhh@hhr,hhhhh hxh<hhyhhhh,h'hh ############## .............# #########.###.......S #.........@....... #.#.(#.###........######.#..#.# #........h1#......#. #.# #........#......## #.# #........ ##....). ..# #........S   adder (asleep)...# ##########.....$..hg..# #.................†###.h/08.8 (5.0)h*9.8 (6h<hY _An adder comes into view.h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h= "  bloodsparce the Magician  Djinni  Health: 24/25 =======================-  AC: 2Str: 7  EV: 11Int: 18 ############## SH: 5Dex: 13 h? .............# #########  XL:  3 Next:  5% Place: Dungeon:2 ############.###....***S  Noise: ---------  Time: 959.8 (0.0) #.........@***....  -) Nothing wielded #.#.(#.###........  Cast: Foxfire #######.#..#.# #........  Fly ##......#. #.# #........ ##......## #.# #........ ##....). ..# #........  S   adder (asleep) ....# ##########.....$.. ....# #................. ...†###.######## _An adder comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: R? 37mShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)hQ' ebloodsparce the MagicianDjinniHealth: 24/25 =======================-AC: 2Str: 7EV: 11Int: 18 ##############SH: 5Dex: 13 .............# #########XL:  3 Next:  5% Place: Dungeon:2 ############.###....****h( Noise: ---------  Time: 959.8 (0.0)#.........@***....-) Nothing wielded#.#.(#.###........Cast: Foxfire #######.#..#.# #........Fly ##......#. #.# #........ ##......## #.# #........ ##....). ..# #........S   adder ....# ##########.....$.. ....# #................. ...†###.########Confirm with . or Enter, or press ? or * to list all spells.he) SAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.h ,h X..Sw...w   dart slug (wandering)  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is heavily wounded.The adder hisses angrily.hո 3=60.8 (1hg h \ _A dart slug comes into view.h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h},hv......wSv(ally target)wh,S3-1hh/ _You conjure some foxfire!hQ #..# ###.###v......w #........@....S... #.#.(#.###.v......#.#..#.# #. .##......#. #.# #. .##......## #.# #hq . .##....). ..# #..# ##.....$...# #... ....†###.#hE h h{hh §§vv§ The foxfire hits the adder.hQ,h §The adder is almost dead.The foxfire hits the adder but does no damage.h,hhm(§§....w.§S.§h(]w   dart slughl)--2h0@§§h3Y _The adder is almost dead.h-#####...# ####.###§§....w. # #h[R.§S.... # #.#.(#.###.§......#.#..#.# #.. ..##......#. #.# #.... ..##......## #.# #...h.. ..##....). ..# #........hz.# #.....$..h=.# #.......hA.. .....†###.#hhhh.....w.S..w   dart slugh6e4=-3hhhh  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|3hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hI  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#8  bloodsparce the Magician  Djinni  Health: 23/25 ======================--  AC: 2Str: 7  EV: 11Int: 18 ################ SH: 5Dex: 13 h$...............# #########  XL:  3 Next:  5% Place: Dungeon:2 ##############.###.....w..  Noise: ---------  Time: 963.8 (0.0) # #.......@***S.....  -) Nothing wielded # #.#.(#.###........  Cast: Foxfire #########.#..#.# #........  Fly ..##......#. #.# #........ ..##......## #.# #........ ..##....). ..# #........  S   adder ......# ##########.....$..  w   dart slug ......# #................. .....†###.######## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire .%m(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)hD 6bloodsparce the MagicianDjinniHealth: 23/25 ======================--AC: 2Str: 7EV: 11Int: 18 ################SH: 5Dex: 13 ...............# #########XL:  3 Next:  5% Place: Dungeon:2 hE ##############.###.....w..Noise: ---------  Time: 963.8 (0.0) ##.......@*******..-) Nothing wielded ##.#.(#.###........Cast: Foxfire #########.#..#.# #........Fly ..##......#. #.# #........ ..##......## #.# #........ ..##....). ..# #........S   adder ......# ##########.....$..w   dart slug hWE ......# #................. .....†###.######## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hE Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)h ,h ...S..w.=4.8 (1h1 hO ;  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit) _The zap misses the adder.hk  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  bloodsparce the Magician  Djinni  Health: 22/25 =====================---  AC: 2Str: 7  EV: 11Int: 18 ################h SH: 5Dex: 13 ...............# #########  XL:  3 Next:  5% Place: Dungeon:2 ##############.###........  Noise: =--------  Time: 964.8 (0.0) # #.......@**S..w...  -) Nothing wielded # #.#.(#.###........  Cast: Foxfire h?#########.#..#.# #........  Fly ..##......#. #.# #........ ..##......## #.# #........ h%..##....). ..# #........  S   adder hO......# ##########.....$..  w   dart slug ......# #................. .....†###.######## h_The zap misses the adder.Casting: Shock (safe; 3% risk of failure)  hKiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)hbloodsparce the MagicianDjinniHealth: 22/25 =====================---AC: 2Str: 7EV: 11Int: 18 ################SH: 5Dex: 13 ...............# #########XL:  3 Next:  5% Place: Dungeon:2 ##############.###........Noise: =--------  Time: 964.8 (0.0) ##.......@*******..-) Nothing wielded ##.#.(#.###........Cast: Foxfire #########.#..#.# #........Fly ..##......#. #.# #........ ..##......## #.# #........ ..##....). ..# #....h[37m....S   adder ......# ##########.....$..w   dart slug ......# #................. .....†###.########Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.  The adder is almost dead.The zap hits the dart slug.h,h`S....w.h*5.8 (1hh(a _The dart slug is heavily wounded.h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>   bloodsparce the Magician  Djinni  Health: 21/25 ====================----  AC: 2Str: 7  EV: 11Int: 18 ################ SH: 5Dex: 13 ...............# #########  XL:  3 Next:  5% Place: Dungeon:2 ##############.###........  Noise: =--------  Time: 965.8 (0.0) # #.......@S....w...  -) Nothing wielded # #.#.(#.###........  Cast: Foxfire #########.#..#.# #........  Fly ..##......#. #.# #..h? ...... ..##......## #.# #........ ..##....). ..# #........  S   adder ......# ##########.....$..  w   dart slug ......# #................. .....†###.######## _The dart slug is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)h  bloodsparce the Magician  Djinni  Health: 21/25 ====================----  AC: 2Str: 7  EV: 11Int: 18 ################hM SH: 5Dex: 13 ...............# #########  XL:  3 Next:  5% Place: Dungeon:2 ##############.###........  Noise: =--------  Time: 965.8 (0.0) # #.......@S....w...  -) Nothing wielded # #.#.(#.###........  Cast: Foxfire #########.#..#.# #........  Fly ..##......#. #.# #........ ..##......## #.# #........ ..##....). ..# #........  S   adder ......# ##########.....$..  w   dart slug hO......# #................. .....†###.########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  The zap hits the adder.h    *******..   h3   #.#  #.# ). ..#  w   dart slug  †  Aim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 53% to hithrs)  The zap hits the adder.  You kill the adder!dart slug.hh?b†...w..h236.8 (1hth#] _The dart slug is almost dead.hu3  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   bloodsparce the Magician  Djinni  Health: 20/25 ===================-----  AC: 2Str: 7  EV: 11Int: 18 ################h w SH: 5Dex: 13 ...............# #########  XL:  3 Next: 35% Place: Dungeon:2 ##############.###........  Noise: =--------  Time: 966.8 (0.0) # #.......@****w....  -) Nothing wielded h # #.#.(#.###........  Cast: Foxfire #########.#..#.# #........  Fly h ..##......#. #.# #........ ..##......## #.# #........ h3 ,..##....). ..# #........  w   dart slug ......# ##########.....$.. ......# #................. h[ n.....†###.######## _The dart slug is almost dead.h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)h3  bloodsparce the Magician  Djinni  Health: 20/25 ===================-----  AC: 2Str: 7  EV: 11Int: 18 ################ SH: 5Dex: 13 ...............# #########  XL:  3 Next: 35% Place: Dungeon:2 ##############.###........  Noise: =--------  Time: 966.8 (0.0) # #.......@†...w....  -) Nothing wielded # #.#.(#.###........  Cast: Foxfire #########.#..#.# #........  Fly ..##......#. #.# #..ht2[m...... ..##......## #.# #........ ..##....). ..# #........  w   dart slug ......# ##########.....$.. ......# #................. .....†###.########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  hi  *******..      #.#  #.# ). ..#   †h,d†...†..he1a1=427.8 (1h7hg:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh$;Aim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!h@3hAhhb@h@hBhDh?HhH9=h>KhDO,hQhb _You now have 57 gold pieces (gained 11).h=dhdh;fhihl,hnhrht,h[vhxhXh* ..# #################### #.###...........-1015.8 (23.0) ....†...†.......@?###...........# #..........# #.......... #.# #................h# #..........#.......# #####..........#.#####..)....... [# ###...#.#.##hhwE-6.8 (24hbhĠL _Found a pair of boots.h:v 3hYw hz h } hv} h hǂ h hσ h } _b - 3 scrolls labelled IRAMIN RAODD (gained 1)h 3h h, h ,h hI h8 ,h hۘ h h h hZ h h h h6 hƧ ,h h h ,hܮ h: h hr h{ h~ h ,h h h hk h h ,h h L _You now have 64 gold pieces (gained 7).h h h h h ,h h h h hm hS h ,h h_ ,h h L _You now have 72 gold pieces (gained 8).h ".................# .................## ..................# ..................# h ........#.......#.# ........#.#####.#)#..)..........[#.# ##...#.#.#######.# 34.8 (18  #.............@.# ####.#..########## ......#.... h ####.#...# .<..........#.#..h 2.....#..h _ #.#...#.#...h= "#hI h +5.8 (19hx h5 # _Found a mace.hѪ3hhVhcBhh4,hhh,hIhh,hh h,h[hhF,hhGh,hhh,hhh,hhNh+,hhhhhhhohhhhI h h h[ h,hHhNh),h hh,hhh,h h|"hw%h%h'h)h+h8,h,h5nh3<X ###...#.#.#######.#  #........# #####.#..############.....# #####.#...#######.###### .h<h<...............+#.#.#...######...##### #.....#...# #...# #.#...#^..# #@..#.#...#...# #..## #.# #.#...# ...# h<..# ..### ### #... B.. h$=....B   giant cockroach (asleep) .#### hS==.? hF 55.8 (20  A giant cockroach comes into view.hG+6.8 (21hLhOe _Found a scroll labelled IRAMIN RAODD.h  .........#.### ....# .#######.###### .<.............+ #...#####  #...# ^..# #@..#  #..##   ...#  ..### #... B.. .... .#### h0.?hm  .........#.### ....# .#######.###### <.............+ #...#####  #...# h&M^..# #@..#  #..##   ...#  ..### #... B.. .... .#### .? h3hhf _A giant cockroach is nearby!h  hpCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h###...#.#.#######.# bloodsparce the Magician  #...............#h+ Djinni #####.#..###########  Health: 24/25 =======================- ......#............#  AC: 2Str: 7 #####.#...#######.######  EV: 11Int: 18 .<.....................+  SH: 5Dex: 13 ..#.#.#...######...#####  XL:  3 Next: 47% Place: Dungeon:2 #.....#...# #...#  Noise: ---------  Time: 1056.8 (0.0) #.#...#^..# #@..#  -) Nothing wielded h!#.#...#...# #*.##  Cast: Foxfire #.# #.#...# *..# Fly ..# .#...# *.### ### #... B.. .... B   giant cockroach (asleep) .#### hGU.? hh _A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehJAim: a giant cockroach (asleep, 100% to hit)h\ ###...#.#.#######.#bloodsparce the Magician#...............#Djinni #####.#..###########Health: 24/25 =======================- h ......#............#AC: 2Str: 7 #####.#...#######.######EV: 11Int: 18 .<.....................+SH: 5Dex: 13 ..#.#.#...######...#####h XL:  3 Next: 47% Place: Dungeon:2 #.....#...# #...#Noise: ---------  Time: 1056.8 (0.0) #.#...#^..# #@..#-) Nothing wielded #.#...#...# #*.##Cast: Foxfire #.# #.#...# *..#Fly ..# .#...# *.### ### #... *...*..h2 &B   giant cockroach.####.?Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehh jAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.hz h K.......hN 2=7.8 (1h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _The giant cockroach is almost dead.hhhhhhX,hsh* h #5h =h h h{ h? .....................-9.8 (2BB   giant cockroach- _A giant cockroach is nearby!hm  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~Y ###...#.#.#######.# bloodsparce the Magician  #...............# Djinni #####.#..###########  Health: 24/25 =======================- ......#............#  AC: 2Str: 7 #####.#...#######.######  EV: 11Int: 18 .<.....................+  SH: 5Dex: 13 ..#.#.#...######...#####  XL:  3 Next: 47% Place: Dungeon:2 #.....#...# #...#  Noise: ---------  Time: 1059.8 (0.0) #.#...#^..# #@..#  -) Nothing wielded #.#...#...# #B.##  Cast: Foxfire #.# #.#...# ..*#h{ L Fly ..# .#...# ..### ### #... ... .... B   giant cockroach .#### .? _The giant cockroach is almost dead. _A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh(^###...#.#.#######.# bloodsparce the Magician  #...............# Djinni #####.#..###########  Health: 24/25 =======================- ......#............#  AC: 2Str: 7 #####.#...#######.######  EV: 11Int: 18 .<.....................+  SH: 5Dex: 13 ..#.#.#...######...#####  XL:  3 Next: 47% Place: Dungeon:2 #.....#...# #...#  Noise: ---------  Time: 1059.8 (0.0) #.#...#^..# #@..#  -) Nothing wielded #.#...#...# #B.##  Cast: Foxfire #.# #.#...# ...# _i7mFly ..# .#...# ..### ### #... ... .... B   giant cockroach .#### .? _A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the giant cockroach. The zap hits the giant cockroach.     <   #...# ^..# #@..#  #*.##   ..*#   #... ... .... .#### .? h@-..hA<52=60.8 (1hhI5  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the giant cockroach. The zap hits the giant cockroach. _You kill the giant cockroach!hkuh<Xhh\#5h(=hh~hhhhHhT,h=hNh`,hXh h h 9=hc hh ..######.#...#######.###### ....<........+...#.#.#...######...##### .###.....#...# #...# .# #.#...#^..# #...# # #.#...#...######..## # #.# #.#...#.......# .( ..# .#...#.#...###-7.8 (7h` # ### #.....# #........... #.####...... ..? ...... ... #######...>#.###.hhD-8.8 (8h%hq,; _Found a stone staircase leading down.h3h h#h$h(Xh(h)h~+h-,hG.h/he2,h3h6h>8h8h9h(=,h >hVA$ hAY_b - 4 scrolls labelled IRAMIN RAODD (gained 1)hChChDhFhlHhHhdIhKhUM,hUNhU...##...#.#.#...######...##### ####..###.....#...# #...#  #..# #.#...#^..# #...#  ...# #.#...#...######..## hJVM ##.# #.# #.#...#.......# .( ..# #.#...#.#...### ## ### #.#...#.#.....### #.....#........... #.@.#.####......hV #............... #.....########## #...>... #.####### #. ## h$]+77.8 (9h].8.8 (10.0)hKbhda _j - a scroll labelled NOAPRE UTYMh h ,h h h% h ,h ,h h h ,h h hQ ,h h h ,hJ h h ,h8 h h hu hr h h h2 hB h hy hA h ,h h h # ##......##...#.#.#...##### ....# ######..###.....#...# ....# #..# #.#...#^..# ..... ...# #.#...#...##### ##.# #.#.#.#...#.... .( ..#.#.#...#.#.. B###########.#.#...#.#..h9 S.............#.....#....#..$.@....##.#...#.###...............#.........##.........####.....####.........# #...>...#.........# #.########.........# #..B   giant cockroach (asleep)#.........# ####....................h h ,89.8 (11h ,90.8 (12h h b _A giant cockroach comes into view.h__=    #..# ^..#  ...#  ##.#  .(  B###########.# .............#... #..$.@....##.#.. ............... .##.........### h]`#.........# #...>...  #.........#  #.........# #..  #.........# ###  #..........   h58   h #..# ^..#  ...#  ##.#  .(  B###########.# .............#...h- #..$.@....##.#.. ............... .##.........### #.........# #...> h#.........#  #.........# #..  h#.........#  #..........h4 h3h0hP _A giant cockroach is nearby!hhk#   h=$ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hS ....# ##......##...#.#.#...##### bloodsparce the Magician ....# ######..###.....#...#  Djinni ....# #..# #.#...#^..#  Health: 24/25 =======================- ..... ...# #.#...#...##### AC: 2Str: 7 ##.# #.#.#.#...#.... EV: 11Int: 18 .( ..#.#.#...#.#.. SH: 5Dex: 13 B###########.#.#...#.#.. XL:  3 Next: 52% Place: Dungeon:2 .****........#.....#.... Noise: ---------  Time: 1090.8 (0.0) #..**@....##.#...#.### -) Nothing wielded ...............#........ Cast: Foxfire .##.........####.....### Fly h U #.........# #...>...  #.........# #.####### #.........# #..  B   giant cockroach (asleep) #.........# ###  #..........  .......... _A giant cockroach is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)htkq....# ##......##...#.#.#...##### bloodsparce the Magician ....# ######..###.....#...#  Djinni ....# #..# #.#...#^..#  Health: 24/25 =======================- ..... ...# #.#...#...##### AC: 2Str: 7 hkl##.# #.#.#.#...#.... EV: 11Int: 18 .( ..#.#.#...#.#.. SH: 5Dex: 13 B###########.#.#...#.#.. XL:  3 Next: 52% Place: Dungeon:2 .............#.....#.... Noise: ---------  Time: 1090.8 (0.0) #..$.@....##.#...#.### -) Nothing wielded ...............#........ Cast: Foxfire .##.........####.....### Fly  #.........# #...>...  #.........# #.####### #.........# #..  B   giant cockroach (asleep) #.........# ###  #..........  .......... Casting: ShockXm40m (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.hpj    #..# hKq^..#  ...#  ##.#  .(  *hq .****.. #..**.#..hq   #...>   h(rF    h\r# hr†....$.h:5=1.8 (1hXhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!hB  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}P  Okay, then.h~hha. _hts3hbthvhwR5= _h|,h~,hhhL,h…h,hhM _You now have 84 gold pieces (gained 12).hO=hғh=hhʮhɰhhhOhXhhIXh%hhhahh hWhhh)hohh h,hhhhhhhvhhhhMhuhhnhhhbhK,hhhhhh)h7hhhh+hehh h6h},hh#h>,hhhhhhhhhmhwh,hThsh,h0hWhhhh h",h#h<%h',h5(hw2h/4hj4h5hq8h:hZ:h:h=h>,hz?hShWhxY,htZh\h]h^h^h\`hb,hbhdheh;fhgh/ihjhjhkhnhp,hVqhshv,hiwh{a  You see here a bat skeleton.h}h~ _hhJh܄h%hZhih,hChh,hchhX,hh4hǛ,hhqhG,hhͤhhNh,h?h0,hvhh,h]hսh|,hhh,hbhh,hhhDhhhh[,hhh,hkh0h[,hhh,hh;h,hAhhhhhh ,hUh h h{ h h h,hUhhhThhhx,hhhXhhhh,hhhU ,h hj!h!,hZ"h"h $,hp$hI%h9&,h&h 'h',h(h(h/),h)hK*h+,hc+h%,ha-,h0.h/h 1he1h1h3h 5,h5h7hI9,h9hs;L _You reach down and open the large door.hB1 #................# #. ########.#.#..##.###. # #.#.#..##.(... .. #.#†#####... #.#.......hB.... #.####........... ####...........##......##....-......'@......##........##......#...# #............ #......##........hD(w ........##........ ##......##........ w   ribbon worm (asleep) #......# ....... ######## hJ0176.8 (85.0)hKE-7.8 (86hsPh_T _A ribbon worm comes into view. _There is a large open door here.hn  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h / #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 24/25 =======================- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 h..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##......##........ Noise: ---------  Time: 1177.8 (0.0) ......*@......##........ -) Nothing wielded ....**##......##........ Cast: Foxfire ...*# #......##........ Fly  .** #......##........ w ........##........ ##......##........ w   ribbon worm (asleep) #......# ....... ########  _There is a large open door here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to h list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)h g#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 24/25 =======================-..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....#.####........ SH: 5h Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: ---------  Time: 1177.8 (0.0)......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfire...*# #......##........ Fly .** #......##........* ........##........##......##........ w   ribbon worm#......# .......########hq Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.hX hY v'...w..hY 2=8.8 (1hz_ hPb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.ht  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 23/25 ======================-- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##......##........ Noise: =--------  Time: 1178.8 (0.0) ......*@......##........ -) Nothing wielded ....**##......##........ mCast: Foxfire ..**# #......##........ Fly  .w. #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... ########  _The ribbon worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)h+#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 23/25 ======================--..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1178.8 (0.0)h{,^......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfire..**# #......##........ Fly **. #......##......... ........##........##......##........ w   ribbon worm#......# .......########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.h̭hִo'......wh*9.8 (1h hƽConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.hc|  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 22/25 =====================--- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##......##........ Noise: =--------  Time: 1179.8 (0.0) ......*@......##........ -) Nothing wielded ....**##......##........  mCast: Foxfire ...*# #......##........ Fly  ..w #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... ########  _The ribbon worm is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)hg #................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 22/25 =====================---..#.#†########## AC: 2hgh #Str: 7...#.#........... EV: 11Int: 18....#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1179.8 (0.0)......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfirehh ...*# #......##........ Fly .** #......##........* ........##........##......##........ w   ribbon worm#......# .......########hci Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm.hc v'....w.h Y3=80.8 (1h h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  The zap hits the ribbon worm. h U_The ribbon worm is heavily wounded.hR  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 22/25 =====================--- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##......##........ Noise: =--------  Time: 1180.8 (0.0) ......*@......##........ -) Nothing wielded ....**##......##........ zmCast: Foxfire ...*# #......##........ Fly  ..w #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... ########  _The ribbon worm is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)hn#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 22/25 =====================---..h#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1180.8 (0.0)......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfire...*# #......##........ Fly .** #......##........* ........##........h##......##........ w   ribbon worm#......# .......########Casting: Shock (safe; 3% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.h">hDv'..w...hE*1.8 (1heKh@NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is heavily wounded.hl  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9Q #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 21/25 ====================---- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18h .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##......##........ Noise: =--------  Time: 1181.8 (0.0) ......*@......##........ -) Nothing wielded ....**##......##........ Cast: Foxfire ...w# #......##........ Fly  h_... #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... h########  _The ribbon worm is heavily wounded.Casting: Shock (safe; 3% risk of failure)  hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)h_X#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 21/25 ====================----..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....h5Y#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1181.8 (0.0)......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfire..**# #......##........ Fly **. #......##......... ........##........##......##........ w   ribbon worm#......# .......########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Y,;49mShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm.hhn'w.....h*2.8 (1hhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.hŞ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^ 6 #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 20/25 ===================----- .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 h_ ......##......##........ Noise: =--------  Time: 1182.8 (0.0) ......*@......##........ -) Nothing wielded ....w*##......##........ Cast: Foxfire ....# #......##........ Fly  ... #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... ######## hg` Z _The ribbon worm is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)h; #................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 20/25 ===================-----..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....h< #.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1182.8 (0.0)......*@......##........ -) Nothing wielded....**##......##........ Cast: Foxfire..**# #......##........ Fly **. #......##......... ........##........##......##........ w   ribbon worm#......# .......########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 8= -;49mShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm.h h w'...... 3.8 (1h h{ nConfirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.h"  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hc6 #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 19/25 ==================------ .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 hd......##......##........ Noise: =--------  Time: 1183.8 (0.0) .....w*@......##........ -) Nothing wielded ......##......##........ Cast: Foxfire ....# #......##........ Fly  ... #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... hWe########  _The ribbon worm is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  h"fPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)h C#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 19/25 ==================------..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....hC#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1183.8 (0.0)*******@......##........ -) Nothing wielded......##......##........ Cast: Foxfire....# #......##........ Fly ... #......##......... ........##........##......##........ w   ribbon worm#......# .......########hDCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm.hhwq......w hY20=4.8 (1hhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hp0Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.hm  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h] ' #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 19/25 ==================------ .. #.#†########## AC: 2Str: 7 ... #.#........... EV: 11Int: 18 .... #.####........ SH: 5Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2hƝ  ......##......##........ Noise: =--------  Time: 1184.8 (0.0) ......w@......##........ -) Nothing wielded ......##......##........ Cast: Foxfire ....# #......##........ Fly  ... #......##........ . ........##........ ##......##........ w   ribbon worm #......# ....... ########  _The ribbon worm is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh xAim: a ribbon worm (severely wounded, 90% to hit)hg #................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 19/25 ==================------..#.#†########## AC: 2Str: 7...#.#........... EV: 11Int: 18....#.####........ SH: 5Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##......##........ Noise: =--------  Time: 1184.8 (0.0)*******@......##........ -) Nothing wielded......##......##........ Cast: Foxfire..hi ..# #......##........ Fly ... #......##......... ........##........##......##........ w   ribbon worm#......# .......########Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm.h ......w5.8 (1h h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 90% to hit)  The zap hits the ribbon worm. _The ribbon worm is almost dead.h)~ vv(catching breath, ally ta…)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hHh2I8- 5  0 6Held h,PhQv #................# #. bloodsparce the Magician ########.#.#..##.###. Djinni # #.#.#..##.(... Health: 17/25 ================-------- .. #.#†########## AC: 2Str: 7 ... #.#........... EV:  5 Int: 18 .... #.####........ SH:  0  Dex: 13 ..... ####............. XL:  3 Next: 55% Place: Dungeon:2 ......##v.....##........ Noise: =--------  Time: 1186.8 (0.0) ......w@v.....##........ -) Nothing wielded ......##*.....##........ Cast: Foxfire ....# #......##........ Fly Held  ... #......##........ . ........##........ ##......##........ w %wm  ribbon worm (catching breath, ally ta…) #......# ....... ######## The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehSh\#................# #. bloodsparce the Magician########.#.#..##.###. Djinni##.#.#..##.(... Health: 18/25 =================-------..#.#†########## AC: 2Str: 7...#.#........... EV:  5 Int: 18....#.####........ SH:  0  Dex: 13..... ####............. XL:  3 Next: 55% Place: Dungeon:2......##v.....##........ Noise: =--------  Time: 1186.8 (0.0)h]......w@v.....##........ -) Nothing wielded......##......##........ Cast: Foxfire....# #......##........ Fly Held ... #......##......... ........##........##......##........ w   ribbon worm (catching breath, ally ta…)#......# .......########The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehf2The stream of webbing hits you but does no damage. _You are caught in a web!  Casting: Foxfire (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hghmh p. _hO ally target)ha17-7.8 (1hhN0 _The ribbon worm bites you.hfF3h4HhJN _There are no items here.hAcatching breath, ally ta…)hk" `The ribbon worm expels a string of sticky webbing.The stream of webbing misses you.h@18=11  5 -8hhQ _The stream of webbing hits your foxfire but does no damage.hXS >########.#.#..##.###.## #.#.#..##.(...#..#.#†###########.#.#.............#.####.####.................##v.....##.........w'v.....##.......##@.....##.....# #......##.... #......##.. ........##. ##......##.#......# ######## hWZ F  The foxfire hits the ribbon worm!hi_ N§'vvh` nhb Q§§§vh U6-9h :§§ht O _You kill the ribbon worm!hh/ 3hn0 h1 h]2 h2 h3 h/5 h5 ht9 hz? hA@ h@ h@ hB ] _Your foxfire dissipates.hRC j9==h$D hE ,hF h]H hH h:I h K hyK hK hN 20==hN hP ,hQ hS h_S hT hPV ,hV hNX hX #1hX E==haY hZ h[ h[ h] h] h^ h_ h+` h` hb hc 9=hc hf a2=hf hg ,hh hj ,hOk hm ,h.n hSo ho h3==hp hq hq h:r hr hs h^s ht ,h}t h6u hu h4==hu hv ,h1w h=x ,hx hby ,hy hz h7{ a5==h{ h Xh- h ,hG h6 h hu h hp hZ h 9=h> h h h hl h h> ,h\ hș h h hs h h^ ,h h h ,h h$ h@ ,hw hܶ h ,hN h h hZ h+ h_ hI ,h" hX h h h6 h hM h= h } _b - 5 scrolls labelled IRAMIN RAODD (gained 1)h h( h hd h h h h h hg h hc h ,hn h h h h h h ,hN h h2 ,h hK h h+ hv h h ,hC h h ,hs h h hr h h h h h hX hm h h hB h,h`h_hhhh- h h hy h h-K ......# ######## ......####### .....h. ............. ....... h............. ....... ............. ....... ......######## ....... .............. ...?... .....############....... .................. ########################  h| h   jackal (asleep) hl0248.8 (59.0)hk+9.8 (60hhY _A jackal comes into view.h .# . .....h. . ....... . ....... .hz , ....... . ....... ... ...?... .############....... ...........@....... ############### h1 .# . .....h. . ....... . ....... . ....... . ....... h& ... ...?... .############....... ...........@....... ###############   h h h h_ ] _A jackal is nearby!h~# #......# .........# ###.....h.h####### #.....h.$. #.. #........ #.hh.###########....................?############ ........................ ########################hh 3 jackals (asleep)hB&h  2 jackals come into view.h='150.8 (1.0)hS-h#0+ _Found 11 gold pieces.h !###......##.. # #......##..........# ###.....h.h.####### #.....h.$ #.h  #....... #.###########.................@.?############ ........................ ########################h hc %1h$ h' h(  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hz  You conjure some foxfire!....h.hhvvhhh2 ally target)4-===2hhk* _The jackal barks! x3h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6vhvhFwhwh=xh[  You conjure some foxfire! The foxfire hits the jackal!hv§.†§..v§..§§ 2 jackals (1hK .You kill the jackal!The foxfire hits the jackal.hőBhJ....§h†hh]§...§v.§§vh"p3--70--3h|U§§§h4_ _The jackal is severely wounded.h =  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`{w  You miscast Foxfire.  You are very lightly contaminated with residual magic.hI|,h\  Nothing appears to happen. The foxfire hits the jackal.h5†v§§.v§§   jackalh,h ,hq v§..h§(ally target)  You kill the jackal!The foxfire hits the jackal.hh .††....h.§...§h2--5---4Contam h٧:§h4 _The jackal is lightly wounded.h>  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRhc...hv.v(ally target)h0G-=5h3h$/ _You conjure some foxfire!h_.# #......##..# #########.# #$......... #.... #...††..... #.........###########...h.................v..?.....############@.v...................... ######################### h,h[hn §v§..v§ The foxfire hits the jackal.hhl  The jackal is severely wounded.The foxfire hits the jackal.h^#[.? hhy§..§§ht680-6htA§§hJ _You kill the jackal!h 3h h h h Bh h^ a3=h h\ >h h w _Your magical contamination has completely faded away.h h ,h h h a4==h h ,h h, h h^ h ,h  h 95h E==h" h$ h& h' h ( h+ h. ,hY0 hh2 h4 h,5 h6 h6> ###......##... # #......##... # ##...!. ####### #.......$...  #...........  #...†† .... #..... ###########........... -h> A............@....... ############.$. ........................ ########################hD /704.0)h{E G=1.8 (15hTI hK d _k - a scroll labelled NEUMPI AHI XINh/3hy1h4hu7h<Bh ?,hv@hChF,hGhIhL,hWNhQhShTh......##.........# #.#######...##.........# #.. ##.........###### ##............#######.........##...... #######. ### #.........hx #. ... #...††............ ... #................. #######................. ........................ #######.........$..##### .....................h09.8 (8.0)h+80.8 (9h7hqR _l - a green potionh.$ 3h)& h* h-. h/ h3 h(4 h5 hB6 hZ7 h9 h A XhB h8C hD hGF hGH hH h|I hK hN ,hN hP hR ,hS hpW ,hHX h\ L _You now have 99 gold pieces (gained 4).h1_ 3h2` hzb hAd ,h$e heg hi ,hdj hHl h/n ,ho h/p hq hwq hq h2s ht ,ht hu hv ,h0w hx h{z ,h<{ h h ,hR ht hI h ,ho hڇ ,hZ h" hZ ,hي h h׌ ,h] hȎ h| ,h h( h ,h. hۖ h  ###.......................#  #.......................#  #.......................#  #...††..................#  #.......................# ###.......................#...............####### ###............#########303.8 (23.0) .......[##################### hG h +4.8 (24h hV ( _Found a ring mail.h;uh,h3h7X  You see here a +0 ring mail. hXB_hChD,hEhkGhHhIhIhKhLhMh Nh$Oh Qh}Qh"RhNShT,hoUhWhXXhXhYhZhj`h`hahbhchOchdh.........# 4.8 (4#.@..# .......#..# .......#.## .......#.#  hlf.......#.#####.# ######.#<......# #.#.####### #.#.#  #.#  hm hn*5.8 (5 hTs hv9 _Found an escape hatch in the floor.h#3hnhh# #. #####.#. ... ....#.#### . ....:...##### . .......... ########.._...#h{  >...... #######....# .......@#..# .#.## .#.# .#.#####.# #######.#<......#  #.#.####### g   hobgoblin (asleep) #.#.#   #g#.#   #.#  hH)%0h_**6.8 (1h(1h3\ _A hobgoblin comes into view.hBZ # #.  ###.#.  ....#.####  ....:...#####  ..........  #####.._...#  >.........#  #######....#  .......@#..#  ........#.##  ........#.#  ........#  #######.#<  #.#  #.#.#  #g#.#  #.# hb # #.  ###.#.  ....#.####  ....:...#####  ..........  #####.._...#  >.........#  #######....#  .......@#..#  ........#.##  ........#.#  ........#  #######.#<  #.#  #.#.#  #g#.#  #.# h3hh` _A hobgoblin is nearby!h0  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>  You conjure some foxfire!hvvglly target)g.ht\4-==7hPh+ _The hobgoblin shouts!h)    # #.  # ###.#.   ....#.####   ....:...#####  ..  .......... #######.._ >.........#  #######v@..#  ......v.#..#  .#.## .#.#  h* Y........#.#####.#  #######.#<......#  #.#.#######  #g#.#  #.#.#  h, hf- h- h . h. hR/ h/ hY0 h0 h1 h1 h,2 hd9 §§§§§§§§§v gvThe foxfire hits the hobgoblin.hj h §§§§§§§§§vg.h .--8h §§§§§§§h a _The hobgoblin is heavily wounded.h   #.#. # ###.#. . ....#.#### . ....:...##### . ... ##.._...# .>h .#  #######@...#  ......§§#..#  ......§§#.##  ......§§#.#  ......§§#.#####.#  #v#<......#  #g#.#  #.#.#  #.#.# h D  The foxfire hits the hobgoblin.h §§§§† hchkJ.........ho5=7--9huhwM _You kill the hobgoblin!hr 3h8t hyx h({ h{ hs ,hK ,h hr hu ,h h hY hˌ 9=h h h ,h hA h ,h h0 h-  #.###### .......+ .># ...##### ..# # #.# h  # #.#.# ## #.#.# .. #.#.#  ### #.#.#  65.8 (6 ..####.#  .......#.####h O ........:...##### ................. ###### #########.._...#  ..>.........## ########....# ........#..# ........#.## h h *6.8 (7h h ; _Found a stone staircase leading down.h _h Xh h/ ,h h h ,h h h ,h h h4 ,h h h4 ,h hU h h) hk h h h@ h{ hP hw ,h h h ,h h h ,h h h ,hK h h ,h hx h ,h h h h? h h h{ ,h  h h ,h% h$ h,' h' hs( h>+ h- ,h0 h0 h2 ,h3 h|5 h7 h8 h9 hU; hW= ,h> h@ hAC hC hC h&E hzF ,hG hG h I ,hI hJ h;K ,hK h=M hN ,h>O hO hP ,hHQ hS h7U ,hU h^W hX h Y hzY hZ h[\ ,h\ hT^ h3_ ,h_ ha hb ,hb hc hd h>e he h%g hi ,hl ho hq ,hr h;u h}w ,hx hd{ hM~ ,hz h h ,h/ h h, h h hٌ h ,h hL hi ,h h        ## # .  # ### # ... # .#  h u## #@.####### .# # #......... .# #.##.#######  .# #...  )# ####.###### .# #.#  .# #####.#  .# #.........#.#  ### #.........#.#  hk 0410.8 (44.0)h +1.8 (45h) hW 0 _m - a +6 ring of dexterityhдIh$h9h,hXhh,hhNh,h(hhh-hhhehhNhhRhhhqhh[,hjh,hkhh,hhhhI,hhs,hhh,h hhgu     w.#   #.#   #.#   ##########.#   h#.........@#   #.##########   #..........   #..########   #..#######   # #.........  w   dart slug (asleep)  #.##.   #..   ####.####### hU,24.8 (13h9+5.8 (14hh\ _A dart slug comes into view.h ###  w.#  #.#  #.#  ##########.#  #.........@#  #.##########  #...  #..  #.  #        h[ ###  w.#  #.#  #.#  ##########.#  #.........@#  #.##########  #...  #..  #.  #        h\hM]h@bhd` _A dart slug is nearby!h.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h vv, ally target)4-=hց 6.0)h5 h / _You conjure some foxfire!hڨXh,rvv§§wh,,h3 §The foxfire hits the dart slug but does no damage.  The foxfire hits the dart slug.hp,hv.w§§§hw--7hy{:§h~7 _The dart slug is lightly wounded.hGn  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  bloodsparce the Magician  Djinni  Health: 23/25 ======================-- ### AC: 2Str: 7 .*# EV: 11Int: 18 #w# SH: 5Dex: 13 #*# XL:  3 Next: 87% Place: Dungeon:2 ##########*# Noise: ---------  Time: 1427.8 (0.0) #........§@# -) Nothing wielded #.########## Cast: Foxfire #..........h(d Fly  #..######## #..#######  # #......... w   dart slug  #.##.#######  #...........  ####.#######The foxfire hits the dart slug. _The dart slug is lightly wounded.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line h=,  bloodsparce the Magician  Djinni  Health: 23/25 ======================-- ### AC: 2Str: 7 ..# EV: 11Int: 18 #w# SH: 5Dex: 13 #§# XL:  3 Next: 87% Place: Dungeon:2 ##########§# Noise: ---------  Time: 1427.8 (0.0) #........§@# -) Nothing wielded #.########## Cast: Foxfire #.......... Fly  #..######## #..#######  # #......... w   dart slug  #.## hN-.#######  #...........  ####.#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug! h. ###  .*#  hs/#*#  #*#  *#  #..  #.  h/#...  #..  #.  #   hN0              h.†... h#:9=8.8 (1 h h8  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug! _You kill the dart slug! h Unequip which item? Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - an amulet of reflection (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip!hK- !h2  bloodsparce the Magician  Djinni  Health: 23/25 ======================--###   AC: 2Str: 7..#   EV: 11Int: 18#†#   SH: 5Dex: 13#.#   XL:  3 Next: 97% Place: Dungeon:2##########.#   Noise: =--------  Time: 1428.8 (0.0)#.........@#   -) Nothing wielded!hU4#.##########   Cast: Foxfire#..........   Fly #..########  #..####### # #.........  #.##.#######  #...........  ####.#######  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug! _You kill the dart slug!!h9P  Okay, then.!h#:!hwA!hdC. _!hpI!h!h: _!h/4=!hg,!h!h,!hd !h ~5==!ho !h !h?,!h!h!h,!h+!h!h\!h ######## ...<...-36.8 (8 # #.##########.#   Fly #..........#  #.##########  .. . . !hZ-7.8 (9!h !he$ _Found an escape hatch in the ceiling. _You see here a dart slug corpse."h3"h"h"hk"h~= _"h ,"h"h ,"h "hr "hP "h "h "h&"h,"h "hR  There is an escape hatch in the ceiling here."h"h _"hA"h"h"hc"h"h"h,"hc"h"hY,"h"h"h ,"h!"h=""h#"h#"h>$"hc%"h}&"h&"h'"h\("h:)"h)"h)"h++"h+"hl,,"hd/"h/,"h0"h0"hw1,"h1"h2"hp3"h4,"h5"h 7,"h7"h 9"h9"h7:"hk:"h ;"h;,"h;"h<"h<"h;=,"h="hg>,"h>"h?"h~@,"hA"hB"hC"h6D,"hE"hG,"hUH"hI"h4K,"hK"hL"hN"htN"hN"h P"h Q,"hiQ"hQ"hWS"hS,"hT"hV,"hV"hX"hX"h>Y"hY"hZ"h}["h["hh\"h]"h\c  #.##########.#  #.#..........#  #.#.########### #.#............#.#..########.##.#..####### .##"h(d<#.#......... <.##.##.########.##69.8 (32.0)#...........@..#####.########### #.# ########.# .......#.# .......#.# .......#.# .......#.# ......>#.# "hh"h$i,70.8 (33"h^k"hl9 _Found a stone staircase leading up."h I"h "h "h ,"hP "h ,"hU "h "h "h/ ,"hB P  There is a stone staircase leading up here."h "hW  _"h "h "h@ ,"h "h3 "h B"h "h6 ,"h "h "h "h2 "h "h "h "h5 ,"hq "h "he ,"h "h ,"h3 "h "h4 ,"h "h! "h## ,"h# "h& "h' ,"h8( "h;+ "hi, ,"h, "h/ "h0 "h0 "he1 "h3 "h5 "h5 "h5 "h7 "h8 ,"h9 "h%: "hI; ,"h; "h> "h? "h? "h=@ "hA "hC "hlC "hC "hE "hF "hG "h{G "hI "h\K ,"hK "hM "hN "hLO "hO "hMQ "hjR "hR "h1S "hT "hU ,"hV "hV "hFW ,"hW "h!Z "h[ "h9\ "h\ "h^ "h_ ,"h` "hVb "h7d "hd "hd "hf "hh ,"hi "hj "hk ,"hl "h$n "ho ,"hp "h?r "h.t ,"hu "hv "hJy ,"hz "hH| "h} ,"h~ "h "h "h "h "h "hN ,"hR "h "h "h "h "h< "h& ,"h^ "h "hW ,"h "hݘ "h "h "hJ "h "h ,"hj "h4 "hП ,"h. "hN "h ,"hk "h "hɦ ,"h "h "h߫ ,"h "h "h ,"hD "h X"h "hd "h "h "h "h ,"h "h "h ,"h "h "h? ,"h "h "h ,"h "h8 "h "h6 "h "h "h] ,"h "hn "h ,"h "h "h ,"h& "h "h ,"h "h7 "hX ,"h "h "h "h "h@ "h "h ,"h "h "h ,"h "hK "h~ ,"h "h L _You reach down and open the large door."h 3"h "h E  There is a large open door here."h ...>... ..>.........# .####### ################....# .. .................#..# ## ##.............#.## ########### #####...........#.# ..........# ~~~#...........#.## ..........# # #~##.########.#<.. "h ..........# #b#.'..# #†#.## ..........# #.@'.## #.#.# ..........# ##~### #.#.# ..........# ~~~# #.# ..........# ##### #.#...# #.######## #)# b   bat (asleep) ##############################.#"h [.......................# ################################"h -535.8 (65"h +6.8 (66"h "h V _A bat comes into view.#hݺ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h%a...>... ..>.........# bloodsparce the Magician .####### ################....# Djinni .. .................#..# Health: 24/25 =======================- ## ##.............#.## AC: 2Str: 7 ########### #####...........#.#  EV: 11Int: 18 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  3 Next: 97% Place: Dungeon:2 ..........# #b#.'..# #†#.## Noise: ---------  Time: 1536.8 (0.0) ..........# #*@'.## #.#.#  -) Nothing wielded $h4'..........# ##~### #.#.#  Cast: Foxfire ..........# ~~~# #.#  Fly ..........# ##### #.# ..........##.# ....########)#  b   bat (asleep) ##############################.# .......[.......................# ################################ _A bat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)$h...>... ..>.........# bloodsparce the Magician .####### ################....# Djinni .. .................#..# Health: 24/25 =======================- ## ##.............#.## AC: 2Str: 7 $hʒ########### #####...........#.#  EV: 11Int: 18 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  3 Next: 97% Place: Dungeon:2 ..........# #b#.'..# #†#.## Noise: ---------  Time: 1536.8 (0.0) ..........# #.@'.## #.#.#  -) Nothing wielded ..........# ##~### #.#.#  Cast: Foxfire ..........# ~~~# #.#  Fly ..........# ##### #.# ..........##.# ....########)#  b   bat (asleep) $hޓA##############################.# .......[.......................# ################################ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.$hϙ>... ..>. .. $h........ . .  ~~~#.. # < #* #† #*@'.## #.#.#   #.#.# $h f ~~~# #.#  ##### #) [ $h$h(3w.w   ribbon wormonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!$h-...>.....>.........# bloodsparce the Magician .####### ################....# Djinni ..$h..................#..# Health: 24/25 =======================- ####.............#.## AC: 2Str: 7 ########### #####...........#.# EV: 11Int: 18 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  3 Next: 100% Place: Dungeon:2 ..........# #w#.'..#$h[/#†#.## Noise: =--------  Time: 1537.8 (1.0) ..........# #.@'.###.#.# -) Nothing wielded ..........# ##~####.#.# Cast: Foxfire ..........# ~~~##.# Fly ..........# ######.# ..........##.# $h%0B....########)# w   ribbon worm ##############################.# .......[.......................# ################################Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line$h0Aim: a bat (asleep, 100% to hit)  The zap hits the bat.  You kill the bat!$h2_ _A ribbon worm comes into view.$h2HYou have reached level 4!$h=/  --more--%h30/3194 0%  _You feel clever.%h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...>... ..>.........# bloodsparce the Magician .####### ################....# Djinni .. .................#..# Health: 29/31 ======================-- ## ##.............#.## AC: 2Str: 7 ########### #####...........#.#  EV: 11Int: 19 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  4 Next:  0% Place: Dungeon:2 ..........# #w#.'..# #†#.## Noise: =--------  Time: 1537.8 (0.0) %h"P..........# #*@'.## #.#.#  -) Nothing wielded ..........# ##~### #.#.#  Cast: Foxfire ..........# ~~~# #.#  Fly ..........# ##### #.# ..........##.# ....########)#  w   ribbon worm ##############################.# .......[.......................# ################################ _You feel clever.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)&hI...>.....>.........# bloodsparce the Magician .####### ################....# Djinni ...................#..# Health: 29/31 ======================-- ##&hKx##.............#.## AC: 2Str: 7 ########### #####...........#.# EV: 11Int: 19 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  4 Next:  0% Place: Dungeon:2 ..........# #*#.'..##†#.## Noise: =--------  Time: 1537.8 (0.0) ..........# #*@'.###.#.# -) Nothing wielded ..........# ##~####.#.# Cast: Foxfire ..........# ~~~#&hbL#.# Fly ..........# ######.# ..........##.# ....########)# w   ribbon worm ##############################.# .......[.......................# ################################Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  The zap hits the ribbon worm!&h†w30=8.8 (1&h/&hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  &h~The zap hits the ribbon worm! _The ribbon worm is moderately wounded.&h8K  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hQ L...>... ..>.........# bloodsparce the Magician .####### ################....# Djinni .. .................#..# Health: 29/31 ======================-- ## ##.............#.## AC: 2Str: 7 ########### #####...........#.#  EV: 11Int: 19 ..........# ~~~#...........#.## SH: 5Dex: 13 &h ..........# # #~##.########.#<.. XL:  4 Next:  0% Place: Dungeon:2 ..........# #†#.'..# #†#.## Noise: =--------  Time: 1538.8 (0.0) ..........# #w@'.## #.#.#  -) Nothing wielded ..........# ##~### #.#.#  Cast: Foxfire ..........# ~~~# #.#  Fly ..........# ##### #.# ..........##.# ....########)#  w   ribbon worm ##############################.# .......[.......................# ################################ _The ribbon worm is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded[&h 37m, 90% to hit)'hb 'h B...>.....>.........# bloodsparce the Magician .####### ################....# Djinni ...................#..# Health: 30/31 =======================- ####.............#.## AC: 2Str: 7 'h a########### #####...........#.# EV: 11Int: 19 ..........# ~~~#...........#.## SH: 5Dex: 13 ..........# # #~##.########.#<.. XL:  4 Next:  0% Place: Dungeon:2 ..........# #†#.'..##†#.## Noise: =--------  Time: 1538.8 (0.0) ..........# #w@'.##'h M#.#.# -) Nothing wielded ..........# ##~####.#.# Cast: Foxfire ..........# ~~~##.# Fly ..........# ######.# ..........##.# ....########)# w   ribbon worm ##############################.# .......[.......................# 'h E################################Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 90% to hit)  Okay, then.'h 'h^ 'h 'h . _(hl  (h]Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h * (combustible)  Flames lash the ribbon worm.  The ribbon worm is severely wounded.(hv w atching breath, combust…)The ribbon worm's fire resistance burns away.(hm ```The ribbon worm expels a string of sticky webbing.(huB@'.28--====9.8 (1(hUI(hYKW _The stream of webbing misses you.)he  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)hD )hx )h@Flames lash the ribbon worm. The ribbon worm is burned terribly!)h )h<*)h<†)h6---540  Your Translocations skill increases to level 4!)hXYour Forgecraft skill increases to level 4!  Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!  Your Earth Magic skill increases to level 4!)h)hh _Your Alchemy skill increases to level 4!*h*h3*h{P _*h27-*hv=8=*hB*h9==*h,*h?*h,*h*h*h30==*h),*h*h^,*h*hm*h ,*h~1==*h*h*h*h,*hg  You see here a ribbon worm corpse.*hy*h _*h*hq_  You see here a bat corpse.*h5 _*h}*h *h *h O=*h: *hUWater *hu*h*h*h<>*h*hG,*h*h*hp,*h0*h_  You see here a bat corpse.*h*h+  _*h *h#g  You see here a ribbon worm corpse.*h %*h%5 _*hY'*hc(,*h(*hE+E  There is a large open door here.*h,*h4- _*h-*h/*h00*h0*h1*h2*h3,*h4*h5*h7,*h7*h8*h6:,*h:*h<*h=,*h\>*hz?*h@,*h*A*hB*hC,*hmD*htF*hG,*hH*hV`*hyX*h$Z,*hZ*h4\*hc],*h]*hu_*h`,*ha*h:b*hc,*hd*he*hYf,*hf*h9h*h@i,*hk,*hVlB*h[u*hvB*hw*h,*h>*h@*h[A,*hA*hiC*hE,*hE*hH,*hiI*hKM _You now have 104 gold pieces (gained 5).*hL3*hM*hOb*hc,*hd*h m*hnB*hw*hx,*hry*h*hX,*h8*hi*h,*h*hX*h"*h˧,*h*h*h,*hܳ*h*h,*h*h*h<*h*hp*h*h,*h1*h}*h1*h,*h*h5,*h6*h*h*hT*h*h{g  You see here a hobgoblin skeleton.*h*h _*hv*h *hw ,*h0 *h*hW*h*h*h*h!,*h/"*h1**h,*h,*h#-*h 5*hE7,*h=8*h4CB*hsD*hIL*hM*hSN*hO*hV*hY,*h[*hb*hc,*hCd*h>l*hm*h&n,*hu*hv,*h!x*h~*h,*hu*h*h?,*h*h*h,*h(*hP*hS,*hߘ*h*h,*hr*h*h,*h*hX*h׵*h*h,*h*h,*h4*h*h,*h*hn*h*ho,*hp*h*h\,*hn*h*h,*h?*h,*h*h*hR*h,*h%*h*hp*h*h*h#,*h*h*h*hE*h3*h*hg,*h0*h *hM B*hgX*h*h,*h*h9 *h",*h>#*h),*h**h**h.*h0,*hl1*h4*hI8,*h8*h^>*h@,*hA*hF*hH,*h$J*hN*h7P,*hQ*hU*h\B*h^*hKa*ha*hc*he*h5i,*hj*hl*h o*ho*h]p*hs*hv,*h[w*hy*h #....# ######..###.....#.. #....##*hb..# #.#...#^. #.......# #.#...#.. ########.#.#..##.###.#.#.#..  # #.#.#..##.(...#.#.#..  .. #.#.###########.#.#..  ... #.#.............#.. #..... #.####.........##.#..---- #*hZd ####...@.............#.. ###......##.........####.. #''......##.........# #.. ###......##.........# #.## #.....g##.........# #....####......##.........###### g   hobgoblin (wandering) ................##............###*h݄###......##.. .......# #......##...............*h 70262.0)  A hobgoblin comes into view.*h~g.g*hΒV===-33*hҙ*h+ _The hobgoblin shouts!+h    ^    # (  .. ####  ... ...... #.####.........##.#. ####...@.............#.#......##.......'......##.........# #..#.....g##.........# #. #......##.........# #..#................#...... +h    ^    # (  .. ####  ... ...... #.####.........##.#. ####...@.............#.#......##.......'......##.........# #..#.....g##.........# #. #......##.........# #..#................#......  _A hobgoblin is nearby!+hf  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h * (combustible)Flames lash the hobgoblin.  The hobgoblin is almost dead.,h©,h@g.,h29--====4.0),hݺ,h$A _The hobgoblin's fire resistance burns away.,h,h,h,hF _Unknown command.-hD<  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h}> P  Okay, then.-hp? -hF -hH . _-h5f #....# ######..###.....#.#....#..# #.#...#^.#.# #.#...#.#.#.#..##.###.#.#.#.# #.#.#..##.(...#.#.#... #.#.#####-hFg .#.#.... #.#.....#... ..... #.####.##.#.. ...... ####....@............#.. .##......##.####.. .''.....g##..# #... .##......##...# #.## #......##.........# #...####......##.........#.....##......#### ###......##.......-hWh # #......##. -hNi -h}q g.g   hobgoblin (combustible)-hr &-----hs %5 _-hty -hz .h1.#....# ######..###.....#...##....#..# #.#...#^..##.# #.#...#...##.#.#..##.###.#.#.#...# # .h2#.#.#..##.(...#.#.#...# .. #.#.###.#.#...# ... #.#....#.....# #.####.##.#...# ####.#.##.....g##.####.''......##.# #...>##......##.# #.## #......##.# #..h3####......##.#.....##.####......##.# #......##..h@.h}LAg..hMc30=-----6.hc/hs  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hB/hov.gv, ally target)/hb\29-=7/hE _You conjure some foxfire!0h9#....# ######..###.....#...# #....#..# #.#...#^..# #.# #.#...#...##.#.#..##.###.#.#.#...#. #.#.#..##.(...#.#.#...#. . #.#.#.#.#...#. #.#...#.....#. #.####v.##.#...#. ####....g.#.##......##v.####.''......##.# #...>.##......##.# #.## #......##.# #.####......##.###.####......##.# #......##.0h#  The hobgoblin is no longer more vulnerable to fire.  The foxfire hits the hobgoblin.0h)[=0h,0h00hΪ0h|0h0h§§§§v0h׶58-80hB[§§§0hM _You kill the hobgoblin!0hr 30ht 0hv 0hv 0hRw 0h.x 0hM 0h ,0h݇ 0h _Your foxfire dissipates.30=0h 0hɍ ,0h~ 0h ,0hГ 0h8 ,0h 0h ~1==0hz 0h1 0hѥ 0hg 0hF 0hЫ 0hڭ ,0h 0h  #....# ######..###.....#... #....##..# #.#...#^.. #..# #.#...#... ##.#.#..##.###..# #.#.#..##.(...#.#.#..  .. #.#.####.#.#..  ... #.#.....#....0h C.. #.####..##.#..-.. ####....@....#..##......##..####..''......##..# #....##......##..# #...# #......##..# #..####......##........##....###......##..# #......##0h U16.8 (87.8 (90ha 0h / _n - a +6 ring of strength1hβ 1h Put on which piece of jewellery? Jewellery (go to first with "=)  c - an amulet of reflection (worn)1h4 m - a +6 ring of dexterity  n - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2h2h2h" #....# ######..###.....#... bloodsparce the Magician#....##########..# #.#...#^.. Djinni#................# #.#...#... Health: 31/31 ========================########.#.#..##.###.#.#.#... AC: 2Str: 7  #2h#.#.#..##.(...#.#.#... EV: 11Int: 19  ..#.#.###########.#.#... SH: 5Dex: 13  ...#.#.............#..... XL:  4 Next:  8% Place: Dungeon:2 .....#.####.........##.#... Noise: ---------  Time: 1717.8 (0.0) ...... ####....@............#... -) Nothing wielded .......##......##.........####... Cast: Foxfire .......''......##.........# #... Fly 2he.......##......##.........# #.## .....# #......##.........# #... .....####......##.........#######  ...............##............####  ......###......##................  ......# #......##................  _You conjure some foxfire!  The hobgoblin is no longer more vulnerable to fire.  The foxfire hits the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates. _n - a +6 ring of strength2hW^  You feel stronger.2h2-13718.3 (0.52h*2h26 _n - a +6 ring of strength (worn)3h3hPut on which piece of jewellery? Jewellery (go to first with "=) 3hI c - an amulet of reflection (worn)  n - a +6 ring of strength (worn)m - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4h4hY4hG'@ #....# ######..###.....#... bloodsparce the Magician#....##########..# #.#...#^.. Djinni#................# #.#...#... Health: 31/31 ========================########.#.#..##.###.#.#.#... AC: 2Str: 13  ##.#.#..##.(...#.#.#... EV: 11Int: 19  ..#.#.###########.#.#... SH: 5Dex: 13  ...4h(#.#.............#..... XL:  4 Next:  8% Place: Dungeon:2 .....#.####.........##.#... Noise: ---------  Time: 1718.3 (0.0) ...... ####....@............#... -) Nothing wielded .......##......##.........####... Cast: Foxfire .......''......##.........# #... Fly .......##......##.........# #.## .....# #......##.........# #... .....####......##.........#######  ...............##............####  ......###......##................  ......# #......##................ The foxfire hits the hobgoblin. 4h[)_You kill the hobgoblin! _Your foxfire dissipates. _n - a +6 ring of strength  You feel stronger. _n - a +6 ring of strength (worn)4h4T  You feel agile.4h5298 (0.54h<4h?7 _m - a +6 ring of dexterity (worn)4hE34h2G4hP4hS,4hW,4hX,4hY4h\4h],4h^4h<`4hya4hb,4hd4he4he4hf4hg4hci,4hwj4hk4hol,4him4h^o4h]p,4hUq4hBuE  There is a large open door here.4hv5 _4hv4hzE  There is a large open door here.4h!|4h| _4h}4h 4h,4h4h4hʉ,4h4hw4h,4h&4h؍4h,4h4h4h,4h4hv4hݛ4h4hV4h4hf4h+4h4h4h\4h? ##.......##......##.... #......####......##..... #......####......##.... #................##.... #.......###......##.... #.......# #......##.... #.......# #########.. #.......######### #....38.8 (20.0) 4h#........@......# #.... #...# #...†† #.........# #.... #.......###########....... #...................... #......############....... ##........................ ######################### 4h4h!4hGE _Done exploring.5hT%35hb&5h(Gx........0.0).5h$H5hIM5huOE _Done exploring.6hd6h*Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)######### #.#.#..##.(...#.#.#...#.#...####.#.##.......# #.#.###########.#.#...#.#.....##############.#.##.......# #.#.............#.....#......................#.#####.......# #.####.........##.#...#.####..................:...######## #.......#####.................#......................................# #.......##......##.........####.....######################.._...###.## #.......''......##.........# #...>..................>.........## #.# ##.......##......##.........# #.###########################....# #.# #......####......##.........# #.............................#..# #.# #......####......##.........####################.............#.## #.# #................##............###################...........#.# #.# #.......###......##.......................#~~~~~~#6h-#...........#.#####.# #.......# #......##.......................#~##.#~##.########.#<......# #.......# #########.......................#~.#†#.'..##÷#.####### #.......######### #.......................#~#.#†.'.###.#.##........@......# #.......................#~#.##~###### #.#.##...............# #...††..................#~~~~~~#....# #.#.##...............# #.......................########....# #.#.##.......###########.......................# #.........######.#.##...................................####### #................#)##......############............###############################.###.....................................[.......................################################################################6hM....................# #...............# #..........##########.##.#..########### #..........# ######..#....# # ##...>...#####........##########.######6h1#.#  ####....#..<.....+>#.#  #....#####......##...#.#.#...######...#####.........#.#  #....# ######..###.....#...# #...# #########.#.#  #....##########..# #.#...#^..# #...# #.#.#  #..........# #.#...#...######..## #.#.#  ########.#.#..##.###.#.#.#...#.......# #.#.#  ######### #.#.#..##.(...#.#.#...#.#...### #.#.#  #.# #.#.###########.#.#...#.#.....##############.#.#  #.# #.#...#.....#................#.####  #.# #.6h;~##.#...#.####..................:..# #.#####.....#............................# ###......#####.....################.._...###.## #''......##.........# #...>............>.........## #.####......## #.#########6h##########....# #.#####......# #..........#..# #.####################.## #.#.....................#.#.#####...#~~~~~~##.#####.##.......# #......##.......................#~##.#~##..#<......#7h77hM=##.......##......##....... bloodsparce the Magician#......####......##....... Djinni#......####......##....... Health: 31/31 ========================#................##....... AC: 2Str: 13#.......###......##....... EV: 11Int: 19#.......# #......##....... SH: 5Dex: 19#.......# #########....... XL:  4 Next:  8% Place: Dungeon:2#.......######### #....... Noise: ---------  Time: 1738.8 (0.0)#........@......# #....... -) Nothing wielded7h>#...............# #...††.. Cast: Foxfire#...............# #....... Fly #.......###########.......#.........................#......############.......##........................#########################You feel agile. _m - a +6 ring of dexterity (worn) _There is a large open door here. _There is a large open door here. _Done exploring. _Done exploring.7h?7h_L7hM7h{N$ _7hR7hS7hgU7hU7hV7hIZ7h[,7h}\7h_7h`7hfa7ha7he7h g,7hg7hj7hl,7hl7ho7hp7hq,7hs7ht7hu7hu7h]x7hFy,7hy7hN|7hy}7h}7h1~7h&7h7hs,7hn7h7h$7h7h7h7hT7h7h97h]7h7h'7h:7hJ7h7h7hK7h7hq7h7hΖ7hh,7h^7h7h,7h27hr7hB7hv7h],7h7h7h7hìX7h,7h7h7hh,7h!7hɱ7h<,7h7ha7h&,7h_7h   ###.# #   #.....##....)......# #   #.........############   #.........# #...   #........÷###.#########   #....................#   #.........##########.##   #.........# ######65.8 (27.0)   ########.   ####....#..........   #....#####......##   #....# ######..#   #....##########..#   #..........#    ########.#.#..##.#   Q9m ######### #.#.#..##.(   #.......# #.#.####### 7h7h _m - a +6 ring of dexterity (worn) _There is a large open door here. _Done exploring. __There is a stone staircase leading down here.7h937h:7hC7h D76.8 (1.0) _7hJ7h.G ####### ####  ....... ... 3 #J...#.# #....@.# #$.......#  7hr.........##.#  #.##...#.. .. . ..... ### # .#.###J   endoplasm (asleep) # #. # 7h7h`,7.5 (1.77hf7hj _You fly downwards.  Found 3 gold pieces. _There is a stone staircase leading up here.9h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h|c  bloodsparce the Magician  Djinni  Health: 30/31 =======================-  AC: 2Str: 13  EV: 11Int: 19 ####### ####  SH: 5Dex: 19 ....*.. ...  XL:  4 Next:  8% Place: Dungeon:3 #J*..#.# Noise: ---------  Time: 1767.5 (0.0) #..**@.# -) Nothing wielded #$.......#  Cast: Foxfire 9h~p.........##.#  Fly  #.##...#.. ..  . ..... ### #  .#.### J   endoplasm (asleep) # #. #Found 3 gold pieces. _There is a stone staircase leading up here.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line9hU  bloodsparce the Magician  Djinni  Health: 30/31 =======================-  AC: 2Str: 13  EV: 11Int: 19 ####### ####  SH: 5Dex: 19 9hGN....... ...  XL:  4 Next:  8% Place: Dungeon:3 #J...#.# Noise: ---------  Time: 1767.5 (0.0) #....@.# -) Nothing wielded #$.......#  Cast: Foxfire .........##.#  Fly  #.##...#.. ..  . ..... ### #  .#.### J   endoplasm (asleep) # #. # _There is a stone staircase leading up here.  9hqCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm!9hmX  ####  ....*.. ...  #**..#.# #..**@.#      .. 9hW. ..... ###   # #. # 9h4.....9h;11=8.5 (19h"9h"&  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the endoplasm! _You kill the endoplasm!;hni  You need no library to learn spells.;hj;h;h. _k  Robin is moderately wounded.Nh[@6  You hear a shout!NhIB g...NhJ)gghobgoblingg   goblinThe goblin hits you with a +0 dagger.NhN222.5 (1NhuVNhZ\ _A hobgoblin comes into view.Oh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh *u #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 26/31 ====================---- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 22% Place: Dungeon:3 #.##.#.#  Noise: =--------  Time: 1802.5 (0.0) #.#@.#.#  -) Nothing wieldedOhN,T #.#g##.  Cast: Foxfire #.#*# Fly  #..*. ###.* ##*# g   Robin g# g   hobgoblin )g g   goblinCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +2  helmet (moderately wounded, 79% to hit)Ohb  #.###....#.#bloodsparce the Magician #.# #....<.##...Djinni #.###........#Health: 26/31 ====================---- Ohzc N#..........##.#AC: 2Str: 13 ####.##...#......EV: 11Int: 19 #.........###### #SH: 5Dex: 19 #.##.#.####XL:  4 Next: 22% Place: Dungeon:3 #.##.#.#Noise: =--------  Time: 1802.5 (0.0) #.#@.#.#-) Nothing wieldedOh]d  #.#*##.Cast: Foxfire #.#*#Fly  #..*. ###.* ##*#g   Robin Ohe *#g   hobgoblin *gg   goblinPress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +2  helmet (moderately wounded, 79% to hit)  The zap hits the goblin.  The goblin is moderately wounded.The zap hits Robin.Oh Oh g...)g(strong)g.(strong)The zap hits the goblin.  Oh The goblin is moderately wounded.  The zap hits Robin.  Robin is severely wounded.The goblin hits you with a +0 dagger.  Robin roars a battlecry!22---=OhR 3.5 (1Ohw Oh d _The goblins go into a battle-frenzy!PhF  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph" #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 21/31 ================-------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 22% Place: Dungeon:3 #.##.#.#  Noise: ==-------  Time: 1803.5 (0.0) #.#@.#.#  -) Nothing wielded #.#g##.  Cast: Foxfire #.#*# Fly  #..h!;1m*. ###.* ##*# g   Robin g# g   hobgoblin (strong) g. g   goblin (strong)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +2  helmet (severely wounded, 79% to hit)Phh gga hobgoblin (strong, 71% to hit)Qh #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 21/31 ================-------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 22% Place: Dungeon:3 #.##.#.#  Noise: ==-------  Time: 1803.5 (0.0) #.#@.#.#  -) Nothing wielded #.#g##.  Cast: Foxfire #.#.# Fly  #....h10m ###.. ##)# g   Robin g# g   hobgoblin (strong) g. g   goblin (strong)Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (strong, 71% to hit)  The zap misses the goblin. The zap hits Robin.  Robin is almost dead.The zap hits the hobgoblin.Qh #.  #.# #....<  #.###........#  #.....Qh    #... #        #.#*##.  #.#*# #..* ###.* ##*#  *#Qhg   *QhijQhnp: a hobgoblin (strong, 71% to hit)  The zap misses the goblin. The zap hits Robin.  Robin is almost dead.  The zap hits the hobgoblin.  You kill the hobgoblin!A goblin comes into view. It is wielding a +0 club.Qh{xg...g)g 2 goblins (strong)gQh}:5-4.5 (1QhQhԍS _The goblin barely misses you.Qh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhd #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni Rhpe#.###........#  Health: 20/31 ===============--------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 25% Place: Dungeon:3 #.##.#.#  Noise: =--------  Time: 1804.5 (0.0) #.#@.#.#  -) Nothing wielded #.#g##.  Cast: Foxfire #.#.# Fly  #....Rh}f ###.. ##g# g   Robin )# gg 2 goblins (strong) g. _The goblin barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineRhgAim: a goblin, wielding a +0 dagger (moderately wounded, strong, 64% to hit)RhZ g*Rh E**Sh_E**ShͭY**#ShU.*.#g  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +2  helmet (almost dead, 79% to hit)Thy6 *.g*Th7*gAim: a goblin, wielding a +0 club (strong, 64% to hit)ThD  #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 20/31 ===============--------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 25% Place: Dungeon:3 Th #.##.#.#  Noise: =--------  Time: 1804.5 (0.0) #.#@.#.#  -) Nothing wielded #.#g##.  Cast: Foxfire #.#.# Fly  #.... ###.. ##g# g   Robin )# gg 2 goblins (strong) g.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  The zap hits the goblin.Th_ t  You kill the goblin!The zap hits Robin.Th z  #.  #.# #....<  #.###........#  #.....    #... #        #.#*##.  #.#*#Th H #..* ###.* ##*#g   goblin (strong) * *  You kill Robin!ThO} Thr )...)g)ThV 3485.5 (1Th Th P _The zap misses the goblin.Uh'  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uhظ  #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 19/31 ==============---------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Uh Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 48% Place: Dungeon:3 #.##.#.#  Noise: =--------  Time: 1805.5 (0.0) #.#@.#.#  -) Nothing wielded #.#*##.  Cast: Foxfire #.#*# Fly  #..*. ###.* ##*# g   goblin (strong) g# ). _The zap misses the goblin.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockhػ m (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)Vh{ #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 19/31 ==============---------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 Vh,#.##.#.####  XL:  4 Next: 48% Place: Dungeon:3 #.##.#.#  Noise: =--------  Time: 1805.5 (0.0) #.#@.#.#  -) Nothing wielded #.#)##.  Cast: Foxfire #.#.# Fly  #.... ###.. ##)# g   goblin (strong) g# ).Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.Vh/ #.  #.# #....<  #.###........#  #.....    #... #         Vhe #.#.#   ##g# ) 20=VhvZ-6.5 (1Contam VhVh  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.Wh  #.  #.# #....<  #.###........#  #.....  ####.##  #..... #  #.##.#.####  #.##.#.#  #.#@.#.#  #.#)##.  #.#.# #....Wh  ###.. ##g# )# ).Wh  #.  #.# #....< Whk  #.###........#  #.....  ####.##  #..... #  #.##.#.####  #.##.#.#  #.#@.#.#  #.#)##.  #.#.# #.... ###.. ##g# )# ).Wh Wh 7-Wh% Wh( ] _A goblin is nearby!Xhp  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yh$W #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 19/31 ==============---------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 Yh"&#.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 48% Place: Dungeon:3 #.##.#.#  Noise: ---------  Time: 1806.5 (0.0) #.#@.#.#  -) Nothing wielded #.#*##.  Cast: Foxfire #.#*# Fly Contam  #...* ###.* ##g# g   goblin (strong) )# ). _A goblin is nearby!Yh}'Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)Zh #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 19/31 ==============---------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 #.##.#.####  XL:  4 Next: 48% Place: Dungeon:3 #.##.#.#  Noise: ---------  Time: 1806.5 (0.0)Zh #.#@.#.#  -) Nothing wielded #.#)##.  Cast: Foxfire #.#.# Fly Contam  #.... ###.. ##g# g   goblin (strong) )# ).Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  The zap hits the goblin.Zh*  #.  #.# #....<  #.###........#  #.....    #... #        #.#*##. Zh #.#*# #...* ###.* ##*  Zh-<t)...)ZhB;50=7.5 (1[h [h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 64% to hit)  The zap hits the goblin. _You kill the goblin![ho  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h\ 3\hu \h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h/ #.###....#.#  bloodsparce the Magician #.# #....<.##...  Djinni #.###........#  Health: 18/31 =============----------- #..........##.#  AC: 2Str: 13 ####.##...#......  EV: 11Int: 19 #.........###### #  SH: 5Dex: 19 _hM0#.##.#.####  XL:  4 Next: 50% Place: Dungeon:3 #.##.#.#  Noise: =--------  Time: 1807.5 (0.0) #.#@.#.#  -) Nothing wielded #.#)##.  Cast: Foxfire #.#.# Fly Contam  #.... ###.. ##)#  )#  ).    _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._hE1Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line`h>;@*`h E**ahE**ahMp #.###....#.#bloodsparce the Magician #.# #....<.##...Djinni #.###........#Health: 18/31 =============----------- #..........##.#ah}PAC: 2Str: 13 ####.##...#......EV: 11Int: 19 #.........###### #SH: 5Dex: 19 #.##.#.####XL:  4 Next: 50% Place: Dungeon:3 #.##.#.#Noise: =--------  Time: 1807.5 (0.0) #.#@.#.#-) Nothing wielded #.#*##.Cast: Foxfire #.#*#Fly Contam  #..*. ###** ##)# )# ). _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimahQing: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineahaO)....ah18.5 (1 _ahbh{Q .# #....<.##....###........# ..........##.#####.##...#...............###### #.##.#.#### ##.#.# ..##. .# ...##..#.#bhbh8--9bhbhG _You see here a +0 dagger.bh~3bhbhbhXp9= _bhubhbhbh>bhbhZ _Your magical contamination has completely faded away.bhbhbh~:20bh;==bh bhV,bhbh,bhbhD,bhbhm91bh;==bhbh"bhGbhbhbhbhbh~,bhbhmbh^2==bhbh~,bh bh ,bhWbh,bhbhXn23=bhbhj,bhobhbh bhbhLbhzbhbh"a4=bh#bh%,bh&bh(,bh$*bh,,bh].bh0bh1h5==bh2bh5,bh07bh:,bh;bh>,bh?chy~6==chch5,chchW,ch4 ch ,chch97ch2=chch3,chch;,chach,chch!ch*"D8=ch#ch]&ch&ch'chf*ch*ch+ch/,chF1chi4~9==ch5ch!9,ch:che>,chAchC,chFchxJchJi30==ch]MchP,ch@RchqU,ch(WchZ,ch]ch^ch;_h1==ch`chfch-i,chjchpmchsXchs,chtch{> ####.##...#......  #.........###### # #.##.#.####  #.##.#.#  #.#..#.#  #.#)##.#  ch|#.#.##.#  #......# - ###.@###  ##)  #)#  .) .## #.# ch|l#.. ### ch4 .........###### ###.#.#### ##.#.# #.#..#.#chR+#.#)##..#.##.##......####..### ##@#  .)..#.###.chƂ>#chډ/61.5 (52.0)ch^G=2.5 (53chchq _Items here: )))) [[ ††.chFZ 3chA] ch-d chxg ch> ###gh\ ghz_Your magical contamination has completely faded away. _Items here: )))) [[ ††. ghZ_Items here: ))) ††.  Things that are here: gh_a +1 dagger of venom; a goblin corpse _o - a +1 dagger of venomghX  Your +1 dagger of venom begins to drip with poison!gh6.0 (0.5o) +1 dagger (venom)ghAgh:7 _o - a +1 dagger of venom (weapon)gh gh [1;38Hgh gh gh| ghF ,gh gh ,gh gh gh@ ghf gh gh  #.##.#.#  #.#..#.#  #.#)##.#  #.#.##.#  #......#  ###..###  ##)#  ###)####  #..†..@#  #.#.##)#  #.#.##.#  # #...gh, 4 ####.## #.# ..# ###gh  .)#.....##..## ##)# ###)####..†...#.#.###.#.##.Fly gh g##.##  ghU ,9.0 (3.0gh +70.0 (4gh gh t _You see here a +0 heavy sling.hhqQ3hh ShhZhh\hhaP _hhchhchhdhhhhhkhhkhhZnhh[shhfv,hhxhhzhh}hh)}hh]~hhhhy,hhhhŌhhhh؍hh5hhhh’hhhhFhh,hh(hhDhhhhhhDhh=hhţhh hh8hhhhBhhhhʮhhhh$hhhhhhhhwhhhhǼhh,hhdhhhhhhhhhhhhhhhh$hhhh,hhhhhh,hh,hhhh hhAhh9hh,hhhhGhh,hh<hhBhhhh-hhihh*hh,hh{hh,hh},hhhh|hh%&  #.#)##.#  #.#.##.#  #......#  ###..###  ##)#  ###)####  #..†...#  #.#.##)########### hhy= #.#.##.#.....@...#  #.#......#######....S  #.####.### ###  #.####.#  #......#  ######## hhS   ball python (constriction, asleep) hh/95.0 (25.0)hh$+6.0 (26hhhhl^ _A ball python comes into view.ih  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ihih>v@v, al…)0-=7.0 (1.0)jhjh/ _You conjure some foxfire!khUkhVkhC\kh_F _Unknown command.khzkh@{kh{kh|khE}khm  The ball python hisses angrily.  The foxfire hits the ball python.kh,h§§§§v†.kh*kh}§§§§.†.kh51-8kh$V§§kh'O _You kill the ball python!lh}`#.#)##.#  #.#.##.#  #......#  ###..### ##)# ###)#### lĥ#..†...# #.#.##)# #.#.##.#....v.@§§# #.#......#lh.§.†.##.####.### lhE###.####.#lh3<#......# lhlhlhlhlhmav§§§@...lh#1lhB=-9lh4d§§§lhlh= 3lh lhw lh lh lh# lhx lh lh lhU Blho  _Your foxfire dissipates.= .##.# ....# ..### # #)# .. #)#### ## ... .†...# .# ...b #.##)########### .#..... #.##.#.........##....# #....§§#######..@† ####.### ####### ####.#  .....# ###### b   bat (asleep)903.0 (44.0 (5 _A bat comes into view.mh6# #)#.. #)#### ## ... .†...# .# ...b ####### .#..... ......##....# #..@†.#  ####### mh # )#.. )#### ## ... †...# .# ...b ####### .#..... ......##....# #..@†.# mh #######  mh 3mhϓ mh Z _A bat is nearby!nh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nht%T.##.# bloodsparce the Magician ....# Djinni ..####  Health: 30/31 =======================- #)#..  AC: 2Str: 13 #)#### ## ...  EV: 11Int: 19 .†...# .# ..*b  SH: 5Dex: 19 nh&#.##)########### .#.**..  XL:  4 Next: 51% Place: Dungeon:3 #.##.#.........##.**.#  Noise: ---------  Time: 1904.0 (0.0) #....§§#######..@*.#  o) +1 dagger (venom) ####.### #######  Cast: Foxfire ####.# Fly .....# ######nhW&  b   bat (asleep) nh&_A bat is nearby!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh&Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)oh .##.# bloodsparce the Magician ....# Djinni ..####  Health: 30/31 =======================- #)#ohr 8..  AC: 2Str: 13 #)#### ## ...  EV: 11Int: 19 .†...# .# ...b  SH: 5oh LDex: 19 #.##)########### .#.....  XL:  4 Next: 51% Place: Dungeon:3 oh!#.##.#.........##....#  Noise: ---------  Time: 1904.0 (0.0) #....§§#######..@†.#  o) +1 dagger (venom) ####.### #######  Cast: Foxfire ####.# Fly ohO!;.....# ###### oh! b   bat (asleep)Casting: Foxfire (safe; 2% risk of failure)  oh!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  oh!Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.oh&# )#.. )#### ## ... †...# .# ..**  .#.**.. **.# *.#   oh '4 ohe.†....†oh:2=5.0 (1oh7ohonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!ohi ohi ohj ohm ,ohr 1=ohs ohuu ,ohv ohWy g  You see here a ball python corpse.ohR{ oh|  _oh| oh~ ohH ohp ohb oh ohR oh #=oh oh oh؇ oh oh oh݈ ohR oh ohʋ ohW oh oh# nohS oh oh oh ,ohh ohp ohu  ###........#.....##.# #.##...#...... .......###### # .#.#### #.#.#  ..#.# .. ## oh )##.# ..?.##### ##...-16.0 (11.0) .##.# .......@##..... ....# ....###....# . ..### > ##..#....## #)# #...# ....# #)####.### #...# oh_ x.†...##...#....†# #.##)############.#...... #.##.#.........##....# #....§§#######...†.#.#oh [-7.0 (12ohɶ Q _Found a stone staircase leading down.ph=phph3phph1 ph phn%,phD)Bph+ph@/,ph0ph2ph5ph36ph7ph:ph=,ph?phJ  #.# #....<.##...  #.###........#  #....##.#  ####.##...#......  #.........###### #  #.##.#.########## ph^K #.##.#.# #......#  #.#..#.# #......# ##  #.#)##.# #....@.##### ##...  #.#.##.# #..........##..... phK #......# #......###....# .  ###..### #..>...###..#....##  ##)# #......##...# ....#  ###)#############.### #...# phL  #..†...# #...#....†#  #.#.##)############.#......  #.#.##.#.........phL%##....#phV122.0 (5.0)phV*3.0 (6ph^phFbc _p - a scroll labelled YSUYNN ZE GUIqh3qh qh qhyqhqh Bqh qhE qhqh,qhoqhqh9BqhNqho,qhqhOqh,qhqhqh[#v .......##.# ##...#...... .....###### # #.########## #.# ## #.# #......# #### #.# #......##### ##..... qh#x#.# #..........##......> 9 ..# #......###..@.# . ### #..>...###..#....## qhc$w# #......##...#.....# #############.#####...# ...# #...#....†# ##)############.#....... ##.#.........##....# ##. ...§§#######...†.#.# ##.### ####### #qh(+qh++30.0 (7qh0qhz3; _Found a stone staircase leading down.qh* 3qh qh qhC ,qhٿ nqh qh ,qh qhc qhD qhg qh= qh5 qh` ,qh qh> qh ,qhr qh qh ,qh qh qhG ,qh| qhd qhu ,qh qh R  There is a stone staircase leading down here.qh qh  _qh{ qh qh ,qh qh ,qh qh M _You now have 116 gold pieces (gained 9).qh 3qh qh qh ,qhk qhqh2,qhqhqhqhqhaM _You now have 120 gold pieces (gained 4).qh 3qh qhJqhBqhqhqhqh,qhQqh{s . #...# .## #...# ... #...#qh #.# #...# #.# #...#  #.# #...#  qh!#.#######...#####.. ######..........@....... ..##......>.................#....................#....######.......~~≈qh)T.....# #...##≈~≈~. .#####...# #.#.# ≈≈### ..†# ...... ## ##.#....... .#...#qh\^...####.#.#..$#.qh"/49.0 (19.0)qhi#,50.0 (20qh(qh*Z _q - a metallic blue potionrh3 3rh5 rh9 rh; rh; rhh@ ,rhB ,rh&D rhF rhI rhI rhK rhM rhO rhP rhYQ rhcS rh\V ,rhlW rhY rh5b #.# #...# .#.#######...#####.. ######.................. ..##......>............. #....#.................. #..#....######.......~~≈ rhb ...#.....# #...##≈~≈~. .#####...# ###.#.#≈≈≈###5.0 (5.0) ...#....†# #≈## ##.#.......#.#...#.## rhIc #....####.#.#..$#.# ..†.#.# ..>....# # ##### # .#.##. #. #.## . .. rhc . .. rh8m rhm *6.0 (6rhwt rhYx ; _Found a stone staircase leading down.shsh Your spells (describe)TypeFailure Level shwa - FoxfireConjuration/Fire2%1  b - ScorchFire3%2  sh>7c - Volatile BlastmotesFire/Translocationsh_87%3  shz'd - Inner FlameHexes/Firesh7%sh23  e - Flame Wavesh)Conjuration/Fire24%sh<4  f + ShockshPhConjuration/Air 2% 1 Select a spell to describesh[!]/[I] toggle spell headersthVdthOkth3#.# #...# .bloodsparce the Magician#.#######...#####..Djinni ######..................Health: 31/31 ======================== ..##......>.............AC: 2Str: 13 #....#..................EV: 11Int: 19 #..#....######.......~~≈SH: 5Dex: 19 ...#.....# #...##≈~≈~.XL:  4 Next: 52% Place: Dungeon:3 .#####...# ###.#.#≈≈≈###Noise: ---------  Time: 1956.0 (0.0) ...#....†# #....@..h'40m≈##o) +1 dagger (venom) ##.#.......#.#...#.##Cast: Foxfire ##....####.#.#..$#.#Fly ..†.#.# ..>....# # ##### # .#.##...#. #.##. ... .. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 116 gold pieces (gained 9). _You now have 120 gold pieces (gained 4). _q - a metallic blue potion _Found a stone staircase leading down.th{ th{ th| th~ th th th BthɄ ths th6 ,th thƋ N _You now have 132 gold pieces (gained 12).th 3th th th+ the th th[ th ,th[ th th ,th thM thU ,th th thץ ,thʦ th th7 ,th th& th V #....†# #.......≈## #.......#.#...#.## ...####.#.#...#.# #.# ...>....#.## th 9# # #.#.##.....#  #.##.##..#  .........#  ........#.#  .......#.#@# thص M ####.##........... #.. ##...##....< ..≈ ##### ...wthL  .## ..w   dart slug (asleep) # thn ~ 610.0)  A dart slug comes into view.th +7.0 (11th th 9 _Found a stone staircase leading up.uh†# #.......≈##..#.##.#.# ...>....#.## # ....# #..# ..# #.# uhE!#@# #...........  #.. ##...##....<  ..≈ ##### ...w  .##  ..  # uhI T†# #.......≈##..#.##.#.# ...>....#.## # ....# #..# ..# #.#uh J * #@# #...........  #.. ##...##....<  ..≈ ##### ... .## ..  # uhP 3uhV uhY ` _A dart slug is nearby!vh(0  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh0vh#....†# #.......≈## bloodsparce the Magician #.......#.#...#.## Djinni ...####.#.#...#.# Health: 30/31 =======================- .#.# ...>....#.## AC: 2Str: 13 ## # #.#.##.....# EV: 11Int: 19 #.##.##..# SH: 5Dex: 19vh60 .........# XL:  4 Next: 52% Place: Dungeon:3 ........#.# Noise: ---------  Time: 1967.0 (0.0) .......#.#@#vh; o) +1 dagger (venom) ####.##....***....  Cast: Foxfire vh`#.. ##...##.***<  Fly  ..≈ ##### ...w  .##  ..  w   dart slug (asleep) # vh  _A dart slug is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)vht #....†# #.......≈##bloodsparce the Magician vh!u %#.......#.#...#.##Djinni ...####.#.#...#.#Health: 30/31 =======================- .#.# ...>....#.##AC: 2vh:u ,Str: 13 vhPu ## # #.#.##.....#EV: 11Int: 19vheu r#.##.##..#SH: 5vhyu rDex: 19.........#vhu ,XL:  4 Next: 52% Place: Dungeon:3........#.#Noise: ---------  Time: 1967.0 (0.0)vhu .......#.#@#o) +1 dagger (venom)####.##....***....Cast: Foxfirevh v #.. ##...##.***<Fly vh*v v..≈ ##### ...*vh=v *.##vhQv u..w   dart slugvhdv #vhv ~Casting: Shock (safe; 2% risk of failure)  vhv Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linevhv ^Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.vh vh W.....w.vh %=vh 8.0 (1vhl vhb Sonfirm with . or Enter, or press ? or * to list all spells.vh Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  vh wThe zap hits the dart slug. _The dart slug is heavily wounded.wh9  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh #....†# #.......≈## bloodsparce the Magician #.......#.#...#.## Djinni ...####.#.#...#.# Health: 29/31 ======================-- .#.# ...>....#.## AC: 2Str: 13 ## # #.#.##.....# EV: 11whx MInt: 19 #.##.##..# SH: 5Dex: 19 .........# XL:  4 Next: 52% Place: Dungeon:3 ........#.#wh l Noise: =--------  Time: 1968.0 (0.0) .......#.#@# o) +1 dagger (venom) wh ####.##....***....  Cast: Foxfire #.. ##...##.**w<  Fly wh?  ..≈ ##### ....  .##  wha ..  w   dart slug # wh  wh &_The dart slug is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh %Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)wh #....†# #.......≈## bloodsparce the Magician #.......#.#...#.## Djinni ...####.#.#...#.# Health: 29/31 ======================-- .#.# ...>....#.##wh $ AC: 2Str: 13 ## # #.#.##.....# EV: 11Int: 19 #.##.##..# SH: 5Dex: 19 .........# XL:  4 Next: 52% Place: Dungeon:3 wh <........#.# Noise: =--------  Time: 1968.0 (0.0) .......#.#@#wh<  o) +1 dagger (venom) ####.##...........  Cast: Foxfire #.. ##...##...w<  Fly wh] s ..≈ ##### ....  wh C.##  wh ..  w   dart slug # wh Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linewh+ Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug!wh o†# #.......≈##.#.## ...> # wh} ....#     wh r***....  #.. wh U***<  wh ..≈ ##### ...* wh D.## .. wh1 =# whʤ Y.....†.wht 279.0 (1whƭ whְ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linewh Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug! _You kill the dart slug!xh|xh{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h * Spellcasting   4.2   0.7  +11 xho         b - Unarmed Combat   0.0   1.0   0   i * Conjurations   4.2   0.7  +11 xh 0 c - Throwing   0.0   1.4  -2   j * Hexes   4.2   0.7  +11     xhH k * Summonings   4.2   0.7  +11  d - Short Blades   0.0   1.2  -1   l * Necromancy   4.2   0.7  +11 xh     m * Forgecraft   4.2   0.7  +11  e - Armour   0.0   1.0   0   n * Translocations   4.2   0.7  +11  f - Dodging   2.1   2.5  +1   o * Alchemy   4.2   0.7  +11  g - Stealth   1.5   2.4  -1   p * Fire Magic   4.2   0.7  +11 xh     q * Ice Magic   4.2   0.7  +11     xhAe r * Air Magic   4.2   0.7  +11     xh s * Earth Magic   4.2   0.7  +11         xh_    xha    xh_    xh!            xht.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsyh<4yh:yh\A=#....†# #.......≈##bloodsparce the Magician #.......#.#...#.##Djinni ...####.#.#...#.#Health: 29/31 ======================-- yhA.#.# ...>....#.##AC: 2Str: 13 yh6B## # #.#.##.....#EV: 11Int: 19#.##.##..#SH: 5Dex: 19yhBv.........#XL:  4 Next: 57% Place: Dungeon:3........#.#Noise: =--------  Time: 1969.0 (0.0).......#.#@#o) +1 dagger (venom)####.##...........Cast: FoxfireyhC#.. ##...##...†<Fly ..≈ ##### .....##..#Confirm with . or Enter, or press ? or * to list all spells.yhvC}Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug! _You kill the dart slug!yh'IyhIyhLyh~Oyhbeyheyhdfyhiyhiyh+myh/nb30=yhoyh8q,yhqyhs,yh{tyhvvyhvyhwyh zyhYzh1==yh {yh6}yhyhfyhyh%yh7yhsyhiyhyhȋByhٌyhYyh#=yhyhzyhyh,yhyhfyhy,yhyhryhz,yhUyhyhQ,yhHyh8yhŤyhyhyhDyhk,yhyhyh_,yhάyh,yhFyhdzN _You now have 144 gold pieces (gained 12).yhݴ3yh@yh"yhyhϸyh<yh(yh?,yhʽyhyh,yhyh!yhs,yhyh,yhwyhM _You now have 153 gold pieces (gained 9).yhMIyh1yh,yh yhyh,yhyhyh8yhyhRyhyhyh"yhyhyh,yhTyhyhyhyh`yhyhyhyh?yhZyhyh yhByhyh,yhyh0yh,yhgyhyhz,yhyhyh,yh.yhhyh,yhWyhyh,yhoyhyh@,yhyh3yh yh ,yhA yh ,yh yhyh,yhyh0yh_yhyhyhlyh,yh[yhXyh.,yhryh1yhG,yh0 yh"yh+ #.# ####.# #....# yh+E#.#### ### #.# ##.## #.# yh+,#...#####.# %#######........#yh,- o......@.######## ##########    o   orc (missile, asleep)yh-+yhr7 %2016.0 (47.0)  An orc comes into view. It is wielding a +0 flail.yh8E-7.0 (48yh =yh^D. _Found a medusa talisman.zh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{h! #.#  bloodsparce the Magician ####.#  Djinni #....#  Health: 30/31 =======================- #.####  AC: 2Str: 13 ### #.#  EV: 11Int: 19 ##.## #.#  SH: 5Dex: 19 {h=##...#####.#  XL:  4 Next: 57% Place: Dungeon:3 %#######........#  Noise: ---------  Time: 2017.0 (0.0) o******@.########  o) +1 dagger (venom) ########## Cast: Foxfire  Fly   o   orc (missile, asleep)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  {h#Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (asleep, 100% to hit)|hin#.#bloodsparce the Magician####.#Djinni#....#Health: 30/31 =======================-#.####AC: 2Str: 13### #.#EV: 11Int: 19##.## #.#SH: 5Dex: 19#...#####.#XL:  4 Next: 57% Place: Dungeon:3%#######........#Noise: ---------  Time: 2017.0 (0.0)*******@.########|hoo) +1 dagger (venom)##########Cast: FoxfireFly   o   orc (missile)Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  |hoboomerangs (asleep, 100% to hit)  The zap hits the orc.  The orc is almost dead.|h|hp%.o.....|h3==8.0 (1|hv7%|h$  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (asleep, 100% to hit)  The zap hits the orc.  The orc is almost dead. |h 0_The orc shouts!|h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h > #.#  bloodsparce the Magician ####.#  Djinni #....#  Health: 29/31 ======================-- #.####  AC: 2Str: 13 |h$ G### #.#  EV: 11Int: 19 ##.## #.#  SH: 5Dex: 19 #...#####.#  XL:  4 Next: 57% Place: Dungeon:3 %#######........#  Noise: ==-------  Time: 2018.0 (0.0) |hP q.o*****@.########  o) +1 dagger (venom) ########## Cast: Foxfire|h u  Fly |h   o   orc (missile)|h Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line|h Aim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (almost dead, 71% to hit)}h)#.#bloodsparce the Magician####.#Djinni#....#Health: 29/31 ======================--#.####AC: 2Str: 13### #.#EV: 11Int: 19##.## #.#}hD7SH: 5Dex: 19#...#####.#XL:  4 Next: 57% Place: Dungeon:3%#######........#Noise: ==-------  Time: 2018.0 (0.0)*******@.########o) +1 dagger (venom)##########Cast: FoxfireFly }h  o   orc (missile)}hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}hAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  }h(Nboomerangs (almost dead, 71% to hit)}h_}hdtonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  }hdboomerangs (almost dead, 71% to hit)  The zap misses the orc.}hko..o....o 2 orcs (1 missile, 1 wandering)}hJl630=}hl+-9.0 (1}hq}hEys _An orc comes into view. It is wielding a +0 dagger.}hV  #.#  ####.#  #....#  #.####  ### #.#  ##.## #.#  #...#####.#  o#######........#  ..o....@.#  ##########}h[  #.#  ####.#  #....#  #.####  ### #.#  ##.## #.#  #...#####.#  o#######........#  ..o....@.#  ########## }h }hd 7-}h }hm d _There are monsters nearby!~hw  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hl+ #.#  bloodsparce the Magician ####.#  Djinni~h+ #....#  Health: 29/31 ======================-- #.####  AC: 2Str: 13 ### #.#  EV: 11Int: 19 ##.## #.#  SH: 5Dex: 19~h , #...#####.#  XL:  4 Next: 57% Place: Dungeon:3 o#######........#  Noise: =--------  Time: 2019.0 (0.0)~hJ, ..o****@.########  o) +1 dagger (venom) ########## Cast: Foxfire ~hn,f Fly ~h,  oo 2 orcs (1 missile, 1 wandering)~h,Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  ~h-Uboomerangs (almost dead, 71% to hit)~h@ T *oh9#.hq7##h%o#*Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)hq #.#  bloodsparce the Magician ####.#  Djinni #....#  Health: 29/31 ======================-- #.####  AC: 2Str: 13 ### #.#  EV: 11Int: 19 ##.## #.#  SH: 5Dex: 19 #...#####.#  XL:  4 Next: 57% Place: Dungeon:3 o#######........#  Noise: =--------  Time: 2019.0 (0.0) ..o....@.########  o) +1 dagger (venom)hv ########## Cast: Foxfire  Fly   oo 2 orcs (1 missile, 1 wandering)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h-Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)  The zap hits the orc.h6  #.#  ####.#  #....#  #.####  ### #.#  ##.## #.#  .#  hT*.#  .******      orc  You kill the orc!The zap hits the orc.h2f  The orc is almost dead.h8`%o)....h:46120.0 (1h?7%hB' _You hear a shout!hߤ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+D > #.#  bloodsparce the Magician ####.#  Djinni #....#  Health: 28/31 =====================--- #.####  AC: 2Str: 13 hD 9### #.#  EV: 11Int: 19 ##.## #.#  SH: 5Dex: 19 #...#####.#  XL:  4 Next: 61% Place: Dungeon:3 %#######........#  Noise: =--------  Time: 2020.0 (0.0) .o*****@.########  o) +1 dagger (venom)hD  ########## Cast: Foxfire h)E  Fly   o   orch_E U _You hear a shout!  hE Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE 0Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 71% to hit)h  #.#  bloodsparce the Magician ####.#  Djinni #....#  Health: 28/31 =====================--- #.####  AC: 2Str: 13 ### #.#  EV: 11h tInt: 19 ##.## #.#  SH: 5Dex: 19 #...#####.#  XL:  4 Next: 61% Place: Dungeon:3 %#######........#  Noise: =--------  Time: 2020.0 (0.0) .o)....@.########  o) +1 dagger (venom) ########## Cast: FoxfirehK   Fly   o   orch Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehj Aim: an orc, wielding a +0 dagger (almost dead, 71% to hit)  The zap hits the orc.h. O #.#  ####.#  #....#  #.####  ### #.#  ##.## #.# h G .#  .#  *******   h>%hˇO.))....hm251.0 (1h*%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 71% to hit)  The zap hits the orc. _You kill the orc!hM3hۭh۰,hֵw9=hhhhh),hshO,h=hh,i30==hhhhhh,hh,hhh'a1==hh]h,hh]hchh.hh,h=hxhh 9=hchhhhh o  Things that are here:  a +0 flail; 3 boomerangs; a +0 leather armourh h  _hh|  Things that are here:  a +0 dagger; an orc corpseh]h _hlhh",h$hU/D  You see here a medusa talisman.h3h3 _h5h7h;,h@hBhE,h;GhQ #.## #... #### ## #.##. #.#### ### #.- #..@.# ##.## #.hQp ####.# #...#####.#%#######........#.))......####### ###########hZt42.0 (21.0)-3.0 (22hbr _r - a sedimented grey potionhhXhP,hhh,hhyh #.#g.. ##... #.#..##.#...#..# #.#h:  #.# #@# #.##.#### ### #....# ##.######.# #...####hI#%#######...... g   hobgoblin (asleep)#.))......##### ########### h77.0 (4.0)h#8.0 (5h h\ _A hobgoblin comes into view.h?U #g..  #...  #..#  #..  #..  #.# #.# #@# #.# #.#### ###  #....# ##.##  ####.#  #% #.))  hq #g..  #...  #..#  #..  #..  #.# #.# #@# #.# #.#### ###  #....#  ####.#  #% #.))  h:%hhWhQ6` _A hobgoblin is nearby!h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #. bloodsparce the Magician #g.. #. Djinni #*.. #. Health: 30/31 =======================- #*.# #. AC: 2Str: 13 #*. #. EV: 11Int: 19 #*. ## SH: 5Dex: 19 #*# XL:  4 Next: 65% Place: Dungeon:3 #*# Noise: ---------  Time: 2048.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#c4m### ###  Fly  #....# ##.##  ####.# #...#### #%#######...... g   hobgoblin (asleep) #.))......##### ###########  _A hobgoblin is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)hk #. bloodsparce the Magician#*..#. Djinni#*..#. Health: 30/31 =======================-#*.##. AC: 2Str: 13#*.#. EV: 11Int: 19#*.## SH: 5Dex: 19#*#XL:  4 Next: 65% Place: Dungeon:3#*#Noise: ---------  Time: 2048.0 (0.0)#@#o) +1 dagger (venom)#.#Cast: Foxfire#.#### ###Fly #....# ##.######.# #...#####%#######...... g  130m  hobgoblin#.))......################Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded.h h .g.....===9.0 (1he :%h|   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts! You hear a shout!h7  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haW #. bloodsparce the Magician #... #. Djinni #g.. #. Health: 29/31 ======================-- #*.# #. AC: 2Str: 13 #*. #. EV: 11Int: 19 #*. ## SH: 5Dex: 19 #*# XL:  4 Next: 65% Place: Dungeon:3 #*# Noise: ===------  Time: 2049.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#h&X[34m### ###  Fly  #....# ##.##  ####.# #...#### #%#######...... g   hobgoblin #.))......##### ###########  _The hobgoblin shouts! You hear a shout!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)h #. bloodsparce the Magician h#... #. Djinni #g.. #. Health: 29/31 ======================-- #..# #. AC: 2Str: 13 #.. #. EV: 11Int: 19 #.. ## SH: 5Dex: 19 #.# XL:  4 Next: 65% Place: Dungeon:3 #.# Noise: ===------  Time: 2049.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#### ###  Fly  #....# ##.##  ####.# #...#### #%#######......h g   hobgoblin #.))......##### hB*########### Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.h$} #*..  h%#*..  #*.#  #*.  #*.  #*# #*# #@# #.#  ###  #....#    #% #.)) h'& h^h .†.o....o   orc wizardonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 71% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!h <8--50.0 (1h :%hG z _An orc wizard comes into view. It is wielding a +0 dagger.hIz #...  #†..  #.o#  #..  #..  #.# #.# #@# #.# #.#### ###  #....# ##.##  ####.#  #% #.))  h} #...  #†..  #.o#  #..  #..  #.# #.# #@# #.# #.#### ###  #....#  ####.#  #% #.))  h3N--h5h 9b _An orc wizard is nearby!h8  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7 #. bloodsparce the Magician #... #. Djinni #†.. #. Health: 28/31 =====================--- #.o# #. AC: 2Str: 13 #.* #. EV: 11Int: 19 #.* ## SH: 5Dex: 19 #*# XL:  4 Next: 68% Place: Dungeon:3 #*# Noise: =--------  Time: 2050.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#w4m### ###  Fly  #....# ##.##  ####.# #...#### #%#######...... o   orc wizard #.))......##### ###########  _An orc wizard is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)hK `#. bloodsparce the Magician#..*#. Djinni#†.*#. Health: 28/31 =====================---#.*##. AC: 2Str: 13#.*#. EV: 11Int: 19#.*## SH: 5Dex: 19#*#XL:  4 Next: 68% Place: Dungeon:3#*#hL Noise: =--------  Time: 2050.0 (0.0)#@#o) +1 dagger (venom)#.#Cast: Foxfire#.#### ###Fly #....# ##.######.# #...#####%#######...... o   orc wizard#.))......################Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The zap hits the orc wizard.h h- ...o...%h X9=1.0 (1h7 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)  The zap hits the orc wizard. _The orc wizard is lightly wounded.h@L  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO #. bloodsparce the Magician #... #. Djinni #†.. #. Health: 28/31 =====================--- #..# #. AC: 2Str: 13 #.o #. EV: 11Int: 19 #.* ## SH: 5Dex: 19 hP #*# XL:  4 Next: 68% Place: Dungeon:3 #*# Noise: =--------  Time: 2051.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#### ###  Fly  #....# ##.##  ####.# #...#### #%#######...... o   orc wizard #.))......##### hP########### Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit)h3>#. bloodsparce the Magician#..*#. Djinni#†.*#. Health: 28/31 =====================---#.*##. AC: 2Str: 13h>4#.*#. EV: 11Int: 19#.*## SH: 5Dex: 19#*#XL:  4 Next: 68% Place: Dungeon:3#*#Noise: =--------  Time: 2051.0 (0.0)#@#h?o) +1 dagger (venom)#.#Cast: Foxfire#.#### ###Fly #....# ##.######.# #...#####%#######...... o   orc wizard#.))......################Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h?&Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit)hEh....o...%h*2.0 (1h:%hRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit) _The zap misses the orc wizard.h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h` #. bloodsparce the Magician #... #. Djinni #†.. #. Health: 27/31 ====================---- #..# #. AC: 2Str: 13 #.. #. EV: 11Int: 19 #o. ## SH: 5Dex: 19 #*# XL:  4 Next: 68% Place: Dungeon:3 hn#*# Noise: =--------  Time: 2052.0 (0.0) #@# o) +1 dagger (venom) #.# Cast: Foxfire #.#### ###  Fly  #....# ##.##  ####.# #...#### #%#######...... o   orc wizard #.))......##### ########### Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit)hzV#. bloodsparce the Magician#*..#. Djinni#*..#. Health: 27/31 ====================----#*.##. AC: 2Str: 13#*.#. EV: 11h6Int: 19#*.## SH: 5Dex: 19#*#XL:  4 Next: 68% Place: Dungeon:3#*#Noise: =--------  Time: 2052.0 (0.0)#@#o) +1 dagger (venom)#.#Cast: Foxfire#.#### ###Fly #....# ##.##h#####.# #...#####%#######...... o   orc wizard#.))......################Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit)  The zap hits the orc wizard but does no damage.hD/h 7.†...o.h!8*3.0 (1h>hoBMAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 64% to hit)  The zap hits the orc wizard but does no damage. _The orc wizard is lightly wounded.h'* (combustible)The zap hits the orc wizard but does no damage. _The orc wizard is lightly wounded.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard.  The orc wizard is heavily wounded.h o%The orc wizard's fire resistance burns away.h:*hy   The orc wizard casts a spell.The orc wizard flickers and vanishes!h m{5-hu =====4h 8%h<2  #. bloodsparce the Magician #... #. Djinni #†.. #. Health: 24/31 ==================------ #..# #. AC: 2Str: 13 #.. #. EV: 11Int: 19 #.. ## SH: 5Dex: 19 #{#h-3 W XL:  4 Next: 68% Place: Dungeon:3 #*# Noise: ====-----  Time: 2054.0 (0.0) #@# o) +1 dagger (venom) #*# Cast: Foxfire #.#### ###  Fly  #....# ##.##  ####.# #...#### #%#######......  #.))......#####  ###########  h3   The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 2% risk of failure)  h 4 Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh)4 h^; #. bloodsparce the Magician#...#. Djinni#†..#. Health: 25/31 ===================-----#..##. AC: 2Str: 13#..#. EV: 11Int: 19#..## SH: 5h< Dex: 19#{#XL:  4 Next: 68% Place: Dungeon:3#.#Noise: ====-----  Time: 2054.0 (0.0)#@#o) +1 dagger (venom)#.#Cast: Foxfire#.#### ###Fly #....# ##.######.# #...#####%#######......#.))......#####h< }###########The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehD The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  Casting: Foxfire (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hE hJK hM . _h:u  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@{ 3h 8%hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hy*>M..≈ ######.†..##....##h +{.#.#Fly ....h3:%hi4#6h4===---5.0 (1h:8%h=f _Something hits you but does no damage.hA%h:---6hh{ _You barely miss something. Something completely misses you.h k3---7h hb _You hit something but do no damage. Something hits you.hy h %8h hn _You closely miss something. Something hits you but does no damage.hW---9hAho _You closely miss something. Something hits you.hu j %You closely miss something.h0| %You hear some strange, mumbled words.  A magic dart appears from out of thin air!h %19---60h :%h . _The magic dart hits you.hg8%hahh7----1h _You completely miss something. Something hits you.h}:%hGh4----2h8%h| hġd_You completely miss something. Something hits you.h) 7  You hit something.h )%Reactivating autopickup.hX h( ..≈ #####. bloodsparce the Magician#..###. Djinni#...#. Health: 15/31 ===========-------------#†..#. AC: 2Str: 13#..###. EV: 11Int: 19#...#. SH: 5Dex: 19#..## XL:  4 Next: 118% Place: Dungeon:3h( #)#Noise: =--------  Time: 2063.0 (1.0)#@#o) +1 dagger (venom)#.#Cast: Foxfire#.#Fly #.#### ####....# ##.######.# #...#####%#######......#.))......################A magic dart appears from out of thin air! _The magic dart hits you. h) "_You completely miss something. Something hits you. _You completely miss something. Something hits you.You hit something.  Reactivating autopickup.h+ % h\+ h_You feel a bit more experienced.  You have reached level 5!h7 /  --more--hZ 7/35=5hZ Q0%  The power to cast Construct Spike Launcher wells up from within.h^ :%hKb L _Spell assigned to 'g'.h,qt #..## . †..##.  #)# .Fly hAyhy4-4 _hM8%hh  . †..##.  #)# .### ###Fly #h U-5h :%h h  †..##.  #)# .### ###...# ##.##.#Fly #h \  hh%6hhh3h#8%h5&h#..###.##... #.#.. ####)#  #.# ##.# ##.# ##.#### ### ##.@..# ##.## #####.# #...##### #%#######.......#.))......#################%8=7%hch #..## #.##... #.#.. ##)# #.# ##.# #.#.# #.#.#### ### #.#..@.# ##.## #.####.# #...#####.#%#######.#.))......#####hҾ h% %8h h hW #..## #.##... #.#.. ##)# #.# ##.# #.#.# #.##.#### ### #.##...@# ##.## #.#####.# #...#####.##%#######.##.))......#####h 5%hS %9h h> hD3hhh  . ... ####)# .###..###.#### ###...# ##.######...####%Cast: FoxfireFly #   h 4%h &70h h[ h/%9==1hW5:%h7hm3hΔhr,hhc,hh,hh:20h߬(=h)h,hh,hSh,h<hھhS1=hhhh7hhhh,hh92h;==huh,hh{,hih$,h4ha3=hh,h2h,hYh,hhi4=hghL,hhw,h h ,h(h7hgk25==hh,h3hchhhhN,h h#;6h$2=h%h3),h*hM-,h0h3,h 6hI9a7=h1;h=,hN?hA,h{Ch&F,hFHhK~8==hOh"R,hyShUhUhYhZhZh*\h7_hd_N9=hahc,h*ehwh,hihlh mhnhyqhqE30=hshuhuhwh5zhXzh|h̀,hhZ~1==hMh h4hh,h!hG,hPhh@U2=h`h,hhBh,hqh̭hK3=hh ,hhg,hh,h+hh0h4==hh,hh,h[h(,h=h0hh5==hh4hhhh(h,hhhhhhhh9=h:h$hlhhEhHh|hhh h ,h/ h  Things that are here:  a +0 dagger; a +0 robe; an orc corpsehhy _hqhyhh4h hr"h$h$h%h`'h),h*h.ho2,h3h6h]8,h9h>hA,hChFhHhHhIhLhHO,hPhRhT,hUhWh Yh3YhYh[h_]h]hB^h`hahahbhchehfhfh?j,hjhoM _You now have 162 gold pieces (gained 9).hq3hrhthuhuhvhyxhĀu ..##....####.#.#...#.# #...†.#.# ...>....#.## ####### # #.#.##.....#.##.#.##.##..# ## h_<............# #.## #. .........#.###...## #. .......#.#.##.....## #.#######.##............# 159.0 (88.0)#.....##..@##...##...†<## #.....#..≈..#####.# #..##...~~~...# #.##.##.# h#....##..~..#.# #.##....#h#†...###...##.# #.##..#.#hQ#..######.##..# #.###...# #.......#.....# #.......#h  #.......#.....# ######.##h5| #)############# #.#hB60.0 (89hh՘9 _Found a stone staircase leading up.hdhehehkh[s #####.#.......#.#...#.## ...##....####.#.#...#....†.#.# ...>....#.######### # #.#.##.....# #.##.#.##.##..#  .<..........J.# #hsU #.#.#.........#.### #.#.........#.#.### #.#######.........#ht #.....##...##...##...†<## #.....#..≈..#####.......# #..##...~~~...# #.##.##.#h2t #....##..~..#.# #.##....#hUt  #†...###...##.# #.##..#.# J   endoplasm (wandering) #..######.##..# #.##hwt#...# #.#.....# #......ht`.# #.......#.....# ######ht!.##hw+0.0)hA}8J.hπ*1.0 (1hnh] _An endoplasm comes into view.hW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf_#####.#.......#.#...#.##  bloodsparce the Magician ...##....####.#.#...#.#  Djinni ##...†.#.# ...>....#.##  Health: 34/35 =======================-  ####### # #.#.##.....#  AC: 2Str: 13 #.##.#.##.##..# ##  EV: 11Int: 19 .<.........J..# #.##  SH: 5Dex: 19 #.#.#.......*.#.###...##  XL:  5 Next: 10% Place: Dungeon:3 h`s#.#.......**#.#.##.....##  Noise: ---------  Time: 2161.0 (0.0) #.#######@##............#  o) +1 dagger (venom) #.....##...##...##...†<##  Cast: Foxfire #.....#..≈..#####.......#  Fly  #..##...~~~...# #.##.##.#  #....##..~..#.# #.##....#  #†...###...##.# #.##..#.#  J   endoplasm (wandering) h*a*#..######.##..# #.###...#  #.......#.....# #.......#  #.......#.....# ######.## _An endoplasm comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)h0u#####.#.......#.#...#.##bloodsparce the Magician ...##....####.#.#...#.#Djinni ##...†.#.# ...>....#.##Health: 34/35 =======================-####### # #.#.##.....#AC: 2Str: 13#.##.#.##.##.*# ##EV: 11Int: 19.<.........**.# #.##SH: 5Dex: 19hu-#.#.#.......*.#.###...##XL:  5 Next: 10% Place: Dungeon:3hu#.#.......**#.#.##.....## Noise: ---------  Time: 2161.0 (0.0)#.#######@##............# o) +1 dagger (venom)hu%#.....##...##...##...†<## Cast: Foxfire#.....#..≈..#####.......# Fly #..##...~~~...# #.##.##.#hv#....##..~..#.# #.##....#h&v#†...###...##.# #.##..#.# J   endoplasm#..######.##..# #.###...#hv#.......#.....# #.......##.......#.....# ######.##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hvPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The zap hits the endoplasm.h;h@...J..h2=2.0 (1hh_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.h94   hi4 Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hl #####.#.......#.#...#.##  bloodsparce the Magician ...##....####.#.#...#.#  Djinni ##...†.#.# ...>....#.##  Health: 33/35 ======================-- h D ####### # #.#.##.....#  AC: 2Str: 13 #.##.#.##.##..# ##  EV: 11Int: 19 .<............# #.##  SH: 5h lDex: 19 #.#.#.......J.#.###...##  XL:  5 Next: 10% Place: Dungeon:3h"  he #.#.......**#.#.##.....##  Noise: =--------  Time: 2162.0 (0.0) #.#######@##............#  o) +1 dagger (venom)h  #.....##...##...##...†<##  Cast: Foxfire #.....#..≈..#####.......#  Fly  #..##...~~~...# #.##.##.#  h #....##..~..#.# #.##....#  h: #†...###...##.# #.##..#.#  J   endoplasm h[ #..######.##..# #.###...#  #.......#.....# #.......#  #.......#.....# ######.## h O_The endoplasm is almost dead.h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)h88#####.#.......#.#...#.##  bloodsparce the Magician ...##....####.#.#...#.#  Djinni ##...†.#.# ...>....#.##  Health: 33/35 ======================--  ####### # #.#.##.....#  AC: 2Str: 13 #.##.#.##.##..# ##  EV: 11h8@Int: 19 .<............# #.##  SH: 5Dex: 19 #.#.#.......J.#.###...##  XL:  5 Next: 10% Place: Dungeon:3 hx9s#.#.........#.#.##.....##  Noise: =--------  Time: 2162.0 (0.0) #.#######@##............#  o) +1 dagger (venom) #.....##...##...##...†<##  Cast: Foxfire h9.#.....#..≈..#####.......#  Fly  #..##...~~~...# #.##.##.#  h9#....##..~..#.# #.##....#  h9#†...###...##.# #.##..#.#  J   endoplasm h:#..######.##..# #.###...#  #.......#.....# #.......#  h6:#.......#.....# ######.## Casting: Shock (safe; 1% risk of failure)  hN:MConfirm with . or Enter, or press ? or * to list all spells.h:Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh:Aim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.h?  †.#.#    #    ##  **# #.##  ** hQ@B **    †<##        #† h@k      h,9......h`4=13.0 (1hhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!hIIhK,hOXhQ,h}RhqTh Uh5==hzUhZh`Xh`,hahnch,e,hehaghjiO=hEjhkhkm,hmhWohq,hqhuh............. .................. .#....######.......~~≈ .#.....# #...##≈~≈~. ####...# ###.#.#≈≈≈### .#....÷###.......≈## .#.......#.#...#.## ....####.#.#...#.#- †.#.#.....>....#@## ###.#.##.#.##.....# #.#.##.#.##.##..# ### #..<............# ##.###.#.#..K......#.###...###.#.........#d;49m.#.##.....## K   kobold (wandering)#.#######.##............##.....##...##...##....<###.....#..≈..#####.......#h0205.0 (42.0)hE-6.0 (43hKh1 u _A kobold comes into view. It is wielding a +0 dagger.hT> ..... ..~~≈  #...##≈~≈~.  # ÷..≈## #.###.# †.#.#.....>....#@##.##.#.##.....#  #.#.##.#.##.##..# ###  #..<............# ##.##  #.#.#..K......#.###...##  #.#.........#.#.##.....##  ##.##.......  #...##....<##   h7> ..... ..~~≈  #...##≈~≈~.  # ÷..≈## #.###.# †.#.#.....>....#@##.##.#.##.....#  #.#.##.#.##.##..# ###  #..<............#   #.#.#..K......#.###..  #.#.........#.#.##.....##  ##.##.......  #...##....<0m  h3h.hj] _A kobold is nearby!h?  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh P##......>.............  bloodsparce the Magician ...#..................  Djinni .#....######.......~~≈  Health: 34/35 =======================- .#.....# #...##≈~≈~.  AC: 2Str: 13 ####...# ###.#.#≈≈≈###  EV: 11Int: 19 .#....÷###.......≈##  SH: 5Dex: 19 .#.......#.#...#.## XL:  5 Next: 11% Place: Dungeon:3 hi ....####.#.#...#.# Noise: ---------  Time: 2206.0 (0.0) †.#.#.....>....#@## o) +1 dagger (venom) ###.#.##.#.##.**..# Cast: Foxfire  #.#.##.#.##*##..# ###  Fly  #..<.....**.....# ##.##  #.#.#..K*.....#.###...##  #.#.........#.#.##.....##  K   kobold (wandering)  #.#######.##............#  #.....##...##...##....<##  #.....#..≈..#####.......# _A kobold is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock 1j 0m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)h4x##......>.............bloodsparce the Magician ...#..................Djinni .#....######.......~~≈Health: 34/35 =======================- .#.....# #...##≈~≈~.AC: 2Str: 13 ####...# ###.#.#≈≈≈###EV: 11Int: 19 .#....÷###.......≈##SH: 5Dex: 19 .#.......#.#...#.##h5XL:  5 Next: 11% Place: Dungeon:3 ....####.#.#...#.#Noise: ---------  Time: 2206.0 (0.0) †.#.#.....>....#@##o) +1 dagger (venom) ###.#.##.#.##.**..#Cast: Foxfire#.#.##.#.##*##..# ###Fly #..<.....**.....# ##.###.#.#..**.....#.###...###.#.........#.#.##.....##K   koboldh5#.#######.##............##.....##...##...##....<##h'6#.....#..≈..#####.......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE6Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehk6Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold.h޷hp.......h`5==7.0 (1h7h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold. _The kobold is moderately wounded.h h* h h/ h hI hz Xh& hW hĻ SWater hk h h O=h h h h) h' hM h UWater h~ hc h h >h h h%hl/  #...# # #...# #.##.## # #...# #....$ #######...#####....# # ...................##.#...>...............................≈≈≈#######.......~~≈≈≈≈###.-14.0 (7 ..# #...##≈~≈~@.≈..... ..# ###.#.#≈≈≈####..#.#. .÷###.......≈## #... ....#.#..K#.## ... ###.#.#...#.# . h*0.....>....#.## K   kobold .##.#.## .##.#.##.##..# ### <............# ##.##ho07-h7h:] _A kobold is nearby!h}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw -# #...# bloodsparce the Magician # #...# #.##.##  Djinni # #...# #....$  Health: 34/35 =======================- #######...#####....# #  AC: 2h Str: 13 ...................##.#.  EV: 11Int: 19 ...>....................  SH: 5Dex: 19 ...................≈≈≈#  XL:  5 Next: 11% Place: Dungeon:3 hP (.######.......~~≈≈≈≈###.  Noise: ---------  Time: 2214.0 (0.0) ..# #...##≈~**@.≈.....  o) +1 dagger (venom) h ]..# ###.#.#≈**####..#.#.  Cast: Foxfire .÷###.....**≈## #...  Fly ....#.#..K#.## ... h 7###.#.#...#.# . .....>....#.## K   kobold .##.#.##.....# .##.#.##.##..# ### <............# ##.## hV _A kobold is nearby!Casting: Shock (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)hb M# #...# bloodsparce the Magician # #...# #.##.##  Djinni # #...# #....$  Health: 34/35 =======================- #######...#####....# #  AC: 2Str: 13 ...................##.#.  EV: 11Int: 19 hd ...>....................  SH: 5Dex: 19 ...................≈≈≈#  XL:  5 Next: 11% Place: Dungeon:3 .######.......~~≈≈≈≈###.  Noise: ---------  Time: 2214.0 (0.0) ..# #...##≈~≈~@.≈.....  o) +1 dagger (venom) ..# ###.#.#≈≈≈####..#.#.  Cast: Foxfire .÷###.......≈## #...  Fly ....#.#..K#.## ... ###.#.#...#.# . .....>....#.## K   kobold .##.#.##.....# .##.#.##.##..# ### <............# ##.## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or hTd m* to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)  The zap hits the kobold.hhi  #...# #...#   #...#   #  >    **  ** ÷**≈## #... h-j }*#.## ....# .>....#. ### < h ≈~≈≈..)hF h5=2=5.0 (1h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)  The zap hits the kobold. _You kill the kobold!h 3h] h h Water h >h h' h ,h h h h 9=h h hG ,h h! h h h h h ,h hG h h h  M _You now have 164 gold pieces (gained 2).h 3h hF h} s . #.# .# #.#####.#  #...# #.##....# .  #...# ####.##.#..#.##  #...# #.....  #...# #. #.......# -  #...# #.##.##@#  #...# #......#...... hy U##...#####....##.#................##.#... ................................≈≈≈#......K   kobold (asleep) ##.......~~≈≈≈≈###.....K  #...##≈~≈~..≈.........) ##.#.#≈≈≈####..#.#.###h< 24.0 (9  A kobold comes into view. It is wielding a +0 dagger.h H-5.0 (10.0)hE! h/+ # _Found a whip.h1  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL   bloodsparce the Magician .#  Djinni #.# .#  Health: 34/35 =======================- #.#####.#  AC: 2Str: 13  #...# #.##....# ..  EV: 11Int: 19  #...# ####.##.#..#.##  SH: 5Dex: 19  #...# #..............  XL:  5 Next: 12% Place: Dungeon:3  #...# #. #.......#  Noise: ---------  Time: 2225.0 (0.0)  #...# #.##.##@# o) +1 dagger (venom)  #...# #...M m...#*......  Cast: Foxfire ##...#####....##.#*.....  Fly ..............##.#.**... .....................*.. ..............≈≈≈#....*.  K   kobold (asleep) ##.......~~≈≈≈≈###.....K  #...##≈~≈~..≈.........) ##.#.#≈≈≈####..#.#.### _Found a whip.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)hFb   bloodsparce the Magician .#  Djinni #.# .#  Health: 34/35 =======================- #.#####.#  AC: 2Str: 13  #...# #.##....# ..  EV: 11Int: 19 hfc  #...# ####.##.#..#.##  SH: 5Dex: 19  #...# #..............  XL:  5 Next: 12% Place: Dungeon:3  #...# #. #.......#  Noise: ---------  Time: 2225.0 (0.0)  #...# #.##.##@# o) +1 dagger (venom)  #...# #......#.......  Cast: Foxfire ##...#####....##.#......  Fly ..............##.#...... ........................ ..............≈≈≈#......  K   kobold (asleep) ##.......~~≈≈≈≈###.....K  #...##≈~≈~..≈.........) ##.#.#≈≈≈####hc ..#.#.### Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.h"j  .#  #.# .#    #...#  ..  #...#   #...#   #...# #.   #...#   #...# * *..... .##.#.**.*.*≈*  .h f......)h :3=6.0 (1h3 h{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!h3hhUa5=hhh,hh"hhhhLh ##  .#  #.# .#  #.#####.# # ...# #.##....# .. ...# ####.##.#..#.##..- ...# #........@......# ...# #.##.......#@#### ...# #.##.##.#.## # #......#.......#####....##.#......##.#....... @   Terence (wand, asleep) ................ ............≈≈≈#....... ^17d.......~~≈≈≈≈###.....).h l9.0 (3  The zap hits the kobold. _You kill the kobold!  Terence the Veteran comes into view. He is wielding a +2 short sword ofelectrocution, wearing a +0 chain mail of poison resistance and carrying a wandof warping. h  Terence shouts!h@.@)h}J====30.0 (4hh ` _Terence looks irritated.hMhO7 Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire3%2  c - Volatile BlastmotesFire/TranslocationhTP6%3  d - Inner FlameHexes/Fire6%3  e - Flame WaveConjuration/Fire21%4  f + ShockConjuration/Air 1% 1 g - Construct Spike LauncherForgecraft3%hP2 Select a spell to describe[!]/[I] toggle spell headershK^hehnbloodsparce the MagicianDjinni##Health: 35/35 ========================.#AC: 2Str: 13#.# .#EV: 11Int: 19#.#####.# #SH: 5Dex: 19 ...##.##....# ..XL:  5 Next: 13% Place: Dungeon:3 ...# ####.##.#..#.##..Noise: ====-----  Time: 2230.0 (0.0) ...# #........@.@....#o) +1 dagger (venom) ...# #.##.......#.####Cast: Foxfire ...# #.##.##.#.##Fly ...# #...ho...#....... ...#####....##.#...... ............##.#.......@   Terence (wand) ....................... ............≈≈≈#....... .......~~≈≈≈≈###.....). _You kill the kobold!Terence the Veteran comes into view. He is wielding a +2 short sword ofelectrocution, wearing a +0 chain mail of poison resistance and carrying a wandof warping.Terence shouts! _Terence looks irritated.h;vhvh }h`hl,  bloodsparce the Magician  Djinni ## Health: 34/35 =======================- .# AC: 2Str: 13 #.# .# EV: 11Int: 19 #.#####.# #  SH: 5hlmDex: 19 ...# #.##....# ..  XL:  5 Next: 13% Place: Dungeon:3 ...# ####.##.#**#.##..  Noise: ====-----  Time: 2230.0 (0.0) ...# #.......*@*@....#  o) +1 dagger (venom) ...# #.##....***#.####  Cast: Foxfire ...# #.##.##.#.## Fly ...# #......#....... hn...#####....##.#...... ............##.#.......  @   Terence (wand) ....................... ............≈≈≈#....... .......~~≈≈≈≈###.....). of warping.Terence shouts! _Terence looks irritated.Casting: Foxfire (safe; 1% risk of failure)  hn Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateh2Ih OAbloodsparce the MagicianDjinni##Health: 35/35 ========================.#AC: 2Str: 13#.# .#EV: 11Int: 19#.#####.# #SH: 5Dex: 19 ...##.##....# ..XL:  5 Next: 13% Place: Dungeon:3 ...# ####.##.#..#.##..Noise: ====-----  Time: 2230.0 (0.0) hOt...# #........@.@....#o) +1 dagger (venom) ...# #.##.......#.####Cast: Foxfire ...# #.##.##.#.##Fly ...# #......#....... ...#####....##.#...... ............##.#.......@   Terence (wand) h#P ....................... ............≈≈≈#....... .......~~≈≈≈≈###.....).of warping.Terence shouts! _Terence looks irritated.Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatehW>Terence shouts! _Terence looks irritated.  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.hXXh'^h`. _h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hbhh@.3--==--1.0 (1hlhCnO _A cloud of volatile blastmotes flares up around you! Run!h Q  Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hKP  Okay, then.h8--hN&h(. _hu ## .# #.# .# #.#####.# # #...# #.##....# .. #...# ####.##.#..#.##.. #...# #hT§@.....# #...# #.##.......#.#### #...# #.##.##.#.## #...# #......#....... #...#####....##.#..........##.#.......................≈≈≈#....... #.~~≈≈≈≈###.....).hhZ ######## The cloud of blastmotes explodes! The concussive blast engulfs Terence!  Terence is moderately wounded.hy8R  The concussive blast engulfs you. You resist.hD  ## .# #.# .# #.#####.# #  #...# #.##....# ..  #...# ####.##.#..#.##..  #...# #@.@......#  #...# #.##.......#B####  #...# #.##.##.#.##  #...# #......#....... ##...#####....##.#...........##.#................B   giant cockroach.≈≈≈#....... ##hjEl.~~≈≈≈≈###.....).You are knocked back by the blast.hMF{27------=======2h?Mh~Pb _A giant cockroach comes into view.h(XZ ## .# #.# .# #.#####.# # #...# #.##....# .. #...# ####.##.#..#.##.. #...# #.@......# #...# #.##.#B#### #...# #.##.##.#.## #...# #......#......#...#####....##.#..........##.#....................≈≈≈#....... ###hXJ.~~≈≈≈≈###.....).hDZh\hnc`@..B.hcE-------3hBjhlh  hACasting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hdh Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFirehH3%2  c + Volatile Blastmotes Fire/Translocation 6% 3 d - Inner FlameHexes/Fire6%h3  e - Flame WaveConjuration/Fire21%4  f - ShockConjuration/Air1%1  hӑ;g - Construct Spike LauncherForgecraft3%h2 Select a spell to cast[!]/[I] toggle spell headersh h h( bloodsparce the MagicianDjinni##Health: 27/35 ==================------.#AC: 2Str: 13#.# .#EV: 11Int: 19#.#####.# #SH: 5Dex: 19#...#h g#.##....# ..XL:  5 Next: 13% Place: Dungeon:3#...# ####.##.#..#.##..Noise: ---------  Time: 2233.0 (0.0)#...# #.....@.@..B....#o) +1 dagger (venom)#...# #.##.......#.####Cast: Foxfire#...# #.##.##.#.##Fly #...# #......#....... ###...#####....##.#...... h\ [...............##.#.......@   Terence (wand) ..........................B   giant cockroach ...............≈≈≈#....... h o###.......~~≈≈≈≈###.....).Terence is moderately wounded.The concussive blast engulfs you. You resist.  You are knocked back by the blast. _A giant cockroach comes into view.Casting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx h: bloodsparce the MagicianDjinni##Health: 27/35 ==================------.#AC: 2Str: 13#.# .#EV: 11Int: 19#.#####.# #SH: 5Dex: 19#...##.##....# ..XL:  5 Next: 13% Place: Dungeon:3#...# ####.##.#..#.##..Noise: ---------  Time: 2233.0 (0.0)hQ #...# #.....@.@..B....#o) +1 dagger (venom)#...# #.##.......#.####Cast: Foxfire#...# #.##.##.#.##Fly #...# #......#....... ###...#####....##.#...... ...............##.#.......@   Terence (wand) ..........................B   giant cockroach ...............≈≈≈#....... ###.......~~≈≈≈≈###.....).Terence is moderately wounded.The concussive blast engulfs you. You resist.  You are knocked back by the blast. _A giant cockroach comes into view.h ICasting: Volatile Blastmotes (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3 h h p#@..B.hS a5-==4.0 (1hG h D _You shape a spike launcher from a nearby wall.h@3hvAhDF _Unknown command.h## ###. .##.# .# #.#####.# ##...# #.##....# .. #...# ####.##.#..#.##.. #...# #......@..B.....# #...# #.##.@.....#.####h #...# #.##.##.#.##  #...# #......#....... ####...#####....##.#...... ................##.#... >................≈≈≈#....... ####~~≈≈≈≈###.....).  #...##≈~≈~..≈.........)hhheh#y....@.BhK[6--5h;hʢT _Terence attacks as he pursues you! You block Terence's attack.h  ### ## #.. .# #.# .# #.#####.# # #...# #.##....# .. #...# ####.##.#..#.##.. #...# #.# #...# #.##@.@.B..#.#### #...# #.##.##.#.## #...# #......#.......#...#####....##.#.............##.#....... .>...........................≈≈≈#....... #####.......~~≈≈≈≈###.....). # #...##≈~≈~..≈. 49m) @.B.  Terence attacks as he pursues you!21----6 _Terence hits you with a +2 short sword of electrocution.h}  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire3%2  c - Volatile BlastmotesFire/Translocation6%3  d - Inner FlameHexes/Fire6%3  e - Flame WaveConjuration/Fire21%4  f - ShockConjuration/Air1%1  g + Construct Spike Launcher Forgecraft3% 2 Select a spell to casth[!]/[I] toggle spell headershi h hbloodsparce the Magician### ##Djinni#.. .#Health: 21/35 ==============----------#.# .#AC: 2Str: 13#.#####.# #EV: 11Int: 19#...##.##....# ..SH: 5Dex: 19#...# ####.##.#..#.##..XL:  5 Next: 13% Place: Dungeon:3#...# #...............#Noise: =--------  Time: 2236.0 (0.0)#...# #.##@@.B...#.####o) +1 dagger (venom)#...# #.##.##h[40m.#.##Cast: Foxfire#...# #......#.......Fly #####...#####....##.#...... .................##.#....... .>..........................@   Terence (wand) .................≈≈≈#.......B   giant cockroach #####.......~~≈≈≈≈###.....). # #...##≈~≈~..≈.........) _Unknown command. _Terence attacks as he pursues you! You block Terence's attack.  Terence attacks as he pursues you! _Terence hits you with a +2 short sword of electrocution.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\$bloodsparce the Magician### ##Djinni#.. .#Health: 21/35 ==============----------#.# .#AC: 2Str: 13#.#####.# #EV: 11Int: 19#...##.##....# ..SH: 5Dex: 19#...# ####.##.#..#.##..h%XL:  5 Next: 13% Place: Dungeon:3#...# #...............#Noise: =--------  Time: 2236.0 (0.0)#...# #.##@@.B...#.####o) +1 dagger (venom)#...# #.##.##.#.##Cast: Foxfire#...# #......#.......Fly #####...#####....##.#...... .................##.#....... .>..........................@   Terence (wand) .................≈≈≈#.......B   giant cockroach #####.......~~≈≈≈≈###.....). # #...##≈~≈~..≈.........) _Unknown command. _Terence attacks as he pursues you! You block Terence's attack.  Terence attacks as he pursues you! _Terence hits you with a +2 short sword of electrocution.  hG&Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw0hr2The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes  N - NohhqhThe spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes hu\ N - No [Y]es or [N]o only, please.hhn  bloodsparce the Magician ### ##  Djinni #.. .#  Health: 17/35 ===========------------- #.# .#  AC: 2Str: 13 #.#####.# #  EV: 11Int: 19  #...# #*##....# ..  SH: 5Dex: 19 hSG #...# ####*##*#..#.##..  XL:  5 Next: 13% Place: Dungeon:3  #...# #*******........#  Noise: =--------  Time: 2236.0 (0.0)  #...# #.##@@*B...#.####  o) +1 dagger (venom)  #...# #.##*##*#.##  Cast: Foxfire  #...# #..***.#.......  Fly #####...#####.***##.#...... .................##.#....... .>..........................  @   Terence (wand) .................≈≈≈#.......  B   giant cockroach #####.......~~≈≈≈≈###.....). hS# #...##≈~≈~..≈.........) Terence attacks as he pursues you! _Terence hits you with a +2 short sword of electrocution.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (extremely dangerous; 21% risk of failure)  hWPress: ? - help, Dir - look around, f - activateh>bloodsparce the Magician### ##Djinni#.. .#Health: 17/35 ===========-------------#.# .#AC: 2Str: 13#.#####.# #EV: 11Int: 19#...##.##....# ..SH: 5Dex: 19#...# ####.##.#..#.##..XL:  5 Next: 13% Place: Dungeon:3#...# #..###..........#Noise: =--------  Time: 2236.0 (0.0)h#...# #.##@#.B...#.####o) +1 dagger (venom)#...# #.#####.#.##Cast: Foxfire#...# #......#.......Fly #####...#####....##.#...... .................##.#....... .>..........................@   Terence (wand) .................≈≈≈#.......B   giant cockroach #####.......~~≈≈≈≈###.....). # #...##≈~≈~..≈.........) _Terence hits you with a +2 short sword of electrocution.  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (extremely dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Terence.h=   Casting: Construct Spike Launcher (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (extremely dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs Terence.  Terence is severely wounded.h`L 6 ...@B..  (Press . to intensify the flame waves.)  Terence screams, "I hate trespassers!"hM ======7.0 (1Wave hT h4X 1 _You block Terence's attack.hL?### ##.. .# .#####.# ##...#....# .. ####.##.#..#.##..#...............##.##.@B....#.#####.#.## #......#....... #####...#####....##.# .................##.#h . .>............ ..........≈≈≈# #####.......~~≈≈≈≈##) #...##≈~≈~..≈.........)###.#.#≈≈≈####..#.#.###h1hzI  You stop channelling waves of flame.h9  B.....h.h   houndB   giant cockroachA hound comes into view.13---=-----8 _Terence hits you with a +2 short sword of electrocution.h|C #.. .# #.# .# #.#####.# ##...# #.##....# .. #...# ####.##.#..#.##.. #...# #....B.....h....#hNDm #...# #.##.@.....#.#### #...# #.##.##.#.##  #...# #..@...#....... ######...#####....##.#...... ..................##.#.......>....... ..≈≈≈#. ######hD~~≈≈≈≈###.....). .# #...##≈~≈~..≈.........)B   giant cockroach hD .# ###.#.#≈≈≈####..#.#.### ÷###.......≈## #.#....hIhLKhR&  #.. .#  #.# .#  #.#####.# #  #...# #.##....# ..  #...# ####.##.#..  #...# #........  #...# #.##B..  #...# #.##@##.#.##  hS#...# #..@...# #....##.# .......# >.......... .........≈≈ ....~~≈≈≈≈##).  #...##≈~≈~..≈..)  hS≈≈≈####..#.#.### ÷  Your spike launcher falls apart as you grow too distant to maintain it.  Terence attacks as he pursues you!h* #.. .#  #.# .#  #.#####.# #  #...# #.##....# ..  #...# ####.##.#..  #...# #........  #...# #.##B..  #...# #.##@##.#.##  #...# #..@...# hN+#....##.# .......# >...................≈≈....~~≈≈≈≈##).  #...##≈~≈~..≈..)  ≈≈≈####..#. ÷ h9#.B.@  Terence hits you with a +2 short sword of electrocution.  * * * LOW HITPOINT WARNING * * *  You are electrocuted!!  Ouch! That really hurt! die...  Terence says, "Win and live. Lose and die. It's the rule of life."h-10/35 ----------------hW/  --more--h hL Inventory: 18/52 slots Hand Weapons (go to first with ))  o - a +1 dagger of venom (weapon) Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - an amulet of reflection (worn)  m - a +6 ring of dexterity (worn)  n - a +6 ring of strength (worn) Scrolls (go to first with ?)b - 5 scrolls of identify {unknown}  h Ze - a scroll of enchant weapon {unknown}  f - a scroll of fear {unknown}  h - 2 scrolls of teleportation {unknown}  i - a scroll of immolation {unknown}j - a scroll of butterflies {unknown}  k - a scroll of acquirement {unknown}  p - a scroll of noise {unknown} Potions (go to first with !)  d - a potion of moonshine {unknown}  l - a potion of lignification {unknown} h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h<h8hhkGoodbye, bloodsparce.109 bloodsparce the Magician (level 5, -10/35 HPs)Began as a Djinni Fire Elementalist on Oct 22, 2025.Mangled by Terence... wielding a +2 short sword of electrocution(18 damage)... on level 3 of the Dungeon.The game lasted 00:07:44 (2241 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnhCTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbhh h˪? [?25h[?0c [?1051l[?1052l[?1060l[?1061l