Shu  Player: bloodsparce Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:38:27.ttyrec Time: (1761140307) Wed Oct 22 13:38:27 2025 Uh [?1051l[?1052l[?1060l[?1061hUhiV)0[?7h[?25l[?1cUh3UhLWelcome, bloodsparce. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist`h `h `h DWelcome, bloodsparce the Formicid. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter`h r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells `h@ are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character `hc f% - List aptitudesSpace - Change species ? - Help Tab - Djinni Fire Elementalist`h bhj bhm Welcome, bloodsparce the Formicid Fighter. You have a choice of weapons.  a - rapier(+0 apt) bhm Y b - flail (+0 apt)  c - war axe bhn %(+0 apt)  d - trident bh2n 9(+0 apt)e - long swordbhKn C(+0 apt)  f - quarterstaffbhn 8(+0 apt)g - unarmedbhn (+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesbhn CBksp - Return to character menu ? - Helpeh  a - rapier(+0 apt)  b - flail (+0 apt)eh&  b - flail (+0 apt)  c - war axe (+0 apt)ehNeh  c - war axe (+0 apt)  d - trident (+0 apt)fh fhO fh[ bloodsparce the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentAbil: Digfhe #.#...≈..~.. ###....~~~~≈.##.##..~~≈≈~..#.###..≈≈≈~.~...###.~≈≈≈~≈~~.##..~~~~~≈≈~.##~~.~...≈≈≈.##fhe R#~~~..@~.~~...#.~≈≈~..~...#.#.~~≈~.~~~..##.~≈≈~≈~≈...#fhf #...≈~≈≈~~...##.~).~≈~≈≈.....fhDf #....≈~.[..~~~#fhcf #...#....~≈~..#fhrq fh\t Welcome, bloodsparce the Formicid Fighter.The glorious Orb of Zot lies far below, as if waiting for you to find it.fh*| fh$ Press ? for a list of commands and other information.  Found a short sword and a leather armour.fh2 fhx [ _Found a staircase leading out of the dungeon.gh3ghghBgh@s#.#...≈..~.. ###....~~~~≈.##.# ~~≈≈~..#.## ghj(≈≈≈~.~...# ##.~≈≈≈~≈~~.# gh#..~~~~~≈≈~.# #~~.~...≈≈≈.###gh#~~~..<~.~~...gh#.~≈≈~.@~...#. ghg#.~~≈~.~~~..#{ #.~≈≈~≈~≈...# gh#...≈~≈≈~~#.~).~≈~≈≈..gh;#....≈~.[..~~~###...#....~≈~..ghY###..#.~~~.#ghu"#gh+1.0 (1ghvghgh= _You sense a monster nearby.ghiih) ih"- CInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of mightjh:jh?Bjh#Jg#.#...≈..~.. ##bloodsparce the Shield-Bearer #....~~~~≈.##.#FormicidjhK#..~~≈≈~..#.##Health: 18/18 ========================#..≈≈≈~.~...#Magic: 1/1========================##.~≈≈≈~≈~~.#AC: 6Str: 20#..~~~~~≈≈~.#EV: 8Int: 7#~~.~...≈≈≈.###SH: 4Dex: 13#~~~..<~.~~...#XL:  1 Next:  0% Place: Dungeon:1#.~≈≈~.@~...#.Noise: ---------  Time: 1.0 (0.0)jhK#.~~≈~.~~~..#{a) +0 trident#.~≈≈~≈~≈...#Abil: Dig#...≈~≈≈~~...##.~).~≈~≈≈.....##....≈~.[..~~~###...#....~≈~..#jhK#.##..#.~~~.##Welcome, bloodsparce the Formicid Fighter.The glorious Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found a short sword and a leather armour. jh%L_Found a staircase leading out of the dungeon. _You sense a monster nearby.jhRjhvSjhMZjh]jh^ 4jhf jhi H _No target in view!kh4kh kh H _No target in view!khC3khEkhIkhMkhR: _khRkh5V,khWkhBZkh6],kh^kh`khRc,khRdkhfkhh,kh_jkhdlkhm,kh5nkhaqkhs,khtkhvkhw,khexkhykh{,kh|khkh,kh҂khۅkhK#.#...≈..~.. ## #....~~~~≈.##.# #..~~≈≈~..#.## #..≈≈≈~.~...# khz##.~≈≈≈~≈~~.# #..~~~~~≈≈~.# #~~.~...≈≈≈.### kh=#~~~..<~.~~.@.# #.~≈≈~..~...#.# khb #.~~≈~.~~~..#g# #.~≈≈~≈~≈...##kh##...≈~≈≈~~...##kh#.~).~≈~≈≈.....# g   goblin (asleep)kh͍#....≈~.[..~~~##kh#...#....~≈~..##.##..#.~~~.##khG/1.0 (10.0)khBg.gkhC,2.0 (11khƝkhu _A goblin comes into view. It is wielding a +0 dagger.kh O=3.2 (1.2)kh kh z _You closely miss the goblin. The goblin hits you but does no damage.lhb>4.4lhPlh;y _You barely miss the goblin. The goblin hits you but does no damage.lh'  You hit the goblin.  The goblin is heavily wounded.lh(5.6lhlhޤ= _The goblin hits you but does no damage.lhr=  You puncture the goblin!lh{D)lh16116.9 (1.3lh?lh8J _You kill the goblin!lh lh lh lh H _No target in view!lhg 4lhR lh H _No target in view!lha3lhclhilhVllhl$ _lhp,lhzs,lhTtlhvlhx,lhylh]{lh},lhR~lhlhE,lhlhlh< ## { ###r  #.##...#  ..#..... #.#...≈..~...## #....~~~~≈.##@# lh܋-.~~≈≈~..#.##  #..≈≈≈~.~...# lh;#.~≈≈≈~≈~~.##~~~~~≈≈~# #~~.~...≈≈≈.##r   rat (asleep)lhb #~~~..<~.~~...lh #.~≈≈~..~...#)#~~≈~.~~~..#lh .#lh0v 21.9 (5.0  A rat comes into view.lh< . {r#{rlh՘5===2.9 (6lhxlh:- _The rat squeaks loudly.mh # .# ## .# ###. #b# #.##..r#b.# ..#......# #.#...≈..~..@##..~~~~≈.##.#~~≈≈~..#.## #..≈≈≈~.~...# ##.~≈≈≈~≈~~.## #..~~~~~≈≈~.# bb 2 bats (wandering) #~~.~...≈≈≈.###mht r   rat #~~~..<~.~~...# #.~≈≈~..~...#)#mh ,mh mh e  2 bats come into view.mh mhD .b#.r.bbmh 4--3.9 (1mh mh = _The bat hits you but does no damage. x2mh  You hit the rat.  The rat is heavily wounded.mh {  You block the bat's attack. The bat barely misses you.mh o  The bat hits you but does no damage. The rat bites you but does no damage.mh +.bmhY H--5.1 (1.2mh mh_" _The bat misses you. The rat closely misses you.mhG z  You closely miss the rat. You block the bat's attack.mhP .b  The bat closely misses you. The bat hits you but does no damage. x2mh?Q (6.3mhQW mhZ P _The rat barely misses you.nh85  You hit the rat.nhA<l  You kill the rat!nhW=,nhEE†nhH6227.6 (1.3nhOnhQY _You block the bat's attack. The bat hits you but does no damage. x2nh 5  You hit the bat.nhƓ  You kill the bat!The bat barely misses you. You block the bat's attack.nhgb.†   batnhڝ6338.8 (1.2nh£nhY: _The bat hits you but does no damage.nhUJ  You reach to attack! You hit the bat.nhk  The bat is severely wounded.nhNnh.b 30.0nhP _The bat hits you but does no damage.nh k  You reach to attack! You miss the bat.nh k  The bat is severely wounded.nh .b.nh (1.2nh nh : _The bat hits you but does no damage.nhZ :  You puncture the bat!nh E†nh 1442.4nh nh G _You kill the bat!nhAnhnhh#nh &H _No target in view!oh&4ohk-oh0H _No target in view!oh`3oh"oh{ohohs _ohߣohohohgohoh@,ohohݪoh7,ohohoh?,ohoh4ohoohoh8ohoh6ohMohohнoh,ohohoh ###{ ## #.##. ####.#oheF .# ###.##.# #.#.##...#..#oh#..#...#...†..## oh#.#...≈@.~.†.##-oh #....~~~~≈.##.#oh ##..~~≈≈~..#.## ##..≈≈≈oh~.~...# ##.~≈≈≈~ohGN≈~~.##ohqH #..~~~~~≈≈~.# #~~.~...≈≈≈.###ohs #~~~..<~ohj.~~...# ohO#.~≈≈~..~...#)#oh}/40.0)oh8-ohLoh[ _You sense a monster nearby.oh 4oh* ohm H _No target in view!ph;phph]ph-phfph5| _phphXphAph,phFph5ph,phbphphw,phph\ph,ph]phph!phVphph phW ,ph phLph,ph^phOphV>.###.#  ..#.#  #.#.##  #.#.. ## php#.####.#.#..### ....#....... #####.@#### 5ph{ ## ##...##.# { #.##..####.# ##.#.###.##.##.#.##...#..ph ##..#...#...†..###.#...≈..~.†.ph:y###....~~~~≈.##.###..~~≈≈~..#.#pha"#phl#ph#,3.4 (11ph )ph,; _Found a stone staircase leading down.ph4ph/phH _No target in view!ph; 4ph@ phjB H _No target in view!ph923ph3ph<5ph6ph:| _ph6;ph <ph<ph=ph=ph?php@ph@phqh&?qhJ?qh?qh@qhhAqhAqhAqhCqhD,qh EqhQFqhG,qhGqhHqhI,qh'JqhKqhL,qhMqhJQR  There is a stone staircase leading down here.qhRqhBS _qhTqhTqhU,qh9Vqh Wqh X,qhXqh/Zqh[,qhu[qh]qh_,qhZ`qhaqh{c,qhUdqhnfqh,h,qhhqh7jqh+lqhPlqhmqhoqh#q,qhqqh,z#.#################### +............>........ #.####.######.######## #....@......#.# #..###.####.#.### # #.# #.#...## #.####.#.#..##### qhz2#......#......... ######..####.#### { ## ##...##.#.# { #.##..####.#.# ##.#.###.##.#.#qhY96.4 (437.4 (44qhȄqha _e - a scroll labelled YHUYSTROLIYqh` 3qhya qhFc qhd qhh qhPj qh6k ,qhk qhAl qh>p #.#.#.#.#.################# +............>..... #.####.######.##### #...........#.#  #.@###.####.#.###qhp  #....#.# #.#...## ##.#.#.####.#.#..###...#......#......### ######..####.#{ ## ##...##.#.#  { #.##..####.#.#  qhp ##.#.###.##.#.#  #.#.##...#..#.# qhs J101.4 (qh v qhw [ _You sense a monster nearby.rh[4rh_rhbH _No target in view!rh3rhrhrh  _rh rh ,rh rh8 rh ,rhX rh  rhg ,rh rh  rh rh rhQ rh rh  rh< rh rh rh8 ,rha rh( 2  #.# ..# #.# #.# #.### #.##.. #.##...#.################+...'@...........>....9.4 (8#?..#.####.######.#####.> #...........#.# #. #..###.####.#.###rhO) # #....#.# #.#...###.#.#.####.#.#. #...#......#.....##########..####.{ ## ##...##.#. _You open the door.rh+ Y _Found an escape hatch in the floor.sh} sh^  Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% sh g[?] toggle between ability selection and description.uhNuhuhz#.#bloodsparce the Shield-Bearer ..#Formicid#.#Health: 18/18 ========================#.#Magic: 1/1========================#.#AC: 6Str: 20## #.#EV: 8Int: 7#.. #.#SH: 4Dex: 13#...#.################ XL:  1 Next: 44% Place: Dungeon:1+...'@...........>.... Noise: ---------  Time: 109.4 (0.0)#?..#.####.######.#### a) +0 trident#.> #...........#.#Abil: Dig#. #..###.####.#.###uh&[13;12H# #....#.# #.#...####.#.#.####.#.#..# #...#......#..... ##########..####. { ## ##...##.#.  _There is a stone staircase leading down here. _e - a scroll labelled YHUYSTROLIY _You sense a monster nearby. _No target in view! _You open the door. _Found an escape hatch in the floor.uhP  Okay, then.uh7uhuh. _uhl3uh$%,uh'uh",: _uhX.@  There is an open door here.uh"1uh1 _uh2uh6uh9,uh5] ..# #.# #.# #.#####.# #...#.# #...#.############ +...'............> #@..#.####.###### #.>.#...........#. #...#..###.####.#. #...#....#.# #.#. .##.#.#.####.#....##...#......#.###############..# { ## ##...# { #.##..###13.4 (44.4 (5 _f - a scroll labelled SEXAOB NUMESvht3vhtvhwvhhzBvh& _You open the door.vhvh,vh>vh^@  There is an open door here.vhvh" _vhɋvh؍vhBvh vh,vh vhvh),vhvhvh,vh&vhڝvhKBvhvhCz #.# ..# #.# #.# #.## #####.#####. #...#.# ......#########...#.####.......@......'...'....####.#.########...#.#####. #.>.#....#. #...#..####. #...#....#vh#. #...##.#.# r   quokka (asleep)#r #...##...##. ########## { #vh,23.4 (9vh@`rr.vh#4.4 (1vh̴ 0.0) vhѺvhY _A quokka comes into view.vhA 4vhA vh ] _A quokka is nearby!wh ..##.. #.##.. #.##.. #.##..#####.#.####.. #...#.#.......#########...#.###.........'...'.... ####.#@########...#.### #.# #.>.#.... #.# #...#..## #.# #...#.... #r# #...##.#. #.# #...##... #.# ######## #.# { whwh Dr.whg 85.0) _whdwhowhQ#..#####.###..........##########...............'...'.... ####.#.########...#.### #@# #.>.#......#..##r...#.#.######## {{ #whRwhXDr.whTY&6wh2_whNawh  You hit the quokka.  The quokka is severely wounded.The quokka bites you but does no damage.=7.7 (1.3whwh94 _You block the quokka's attack.whNv  You barely miss the quokka.The quokka is severely wounded.whv(9.0wh{wha~S _The quokka barely misses you.wh 8  You hit the quokka.whl z†wh4 76630.2 (1.2whw whd J _You kill the quokka!wh 4wh wh H _No target in view!xh^6Ixhr7xhK9xh=P _xh-?,xh?xhAxh&C,xhCxhFxh@G,xhGxhvIxhJ,xh[KxhULxhM,xhHNxhOxhP,xhoQxhSxhPT,xhTxhjVxhWxhWxhLXxhvYxhZ,xh[xh]xh^,xhf_xh`xha,xhMbxhdxhZexhexhexhKgxh-hxhbhxhhxhixhj,xhNkxhlxhn,xhinxhoxhp,xhqxhrxhs,xhltxhvxhwBxh*yxhJz,xhzxh}xh}xh}xh~xhxh,xh5xh*xh%,xhxhxhpxhxhxh#xh<xhxhxhxh,xh̢xhxhq,xh}xh #.####..######## ##.# #..# ##.# #..# #xhv#.# #..# ##### #.####..# #...#.########.......#########........................'.#.##...######.#.########...xh............@#.#.# #.>.#-xh̯.#.#.###.###|#.#†# #...# #. .... #.#.#.# #...#xh # #.#.#.#.#.#.# #...##.#...#.#.#.# #...#xh# #.# #.#.#.# #.. ..# #.#xhN... ..# #.# xh   #..# ######....########.......########................'...'#.##...######.#.########...#............#.#.# #.>#.#.###.###@#.#†. # #. .... #.#.#. # #.#.#..$+xh062.2 (32.0)xhٿF-3.2 (33xhxh& _Found 13 gold pieces. _You see here a staff of death.xh 4xht xh H _No target in view!xh 4xh xh H _No target in view!xh\}xh}xh~xhxh˃xhP _xh.# #..####.####..#....########.......#########...........................'...'.##...######.#.......#.#.# #.>.#.###.###|#.#†#  # #. .... #.#.#..xh # #.#.#.#@#.#. #.#... # #.# ###.g   hobgoblin (asleep)...#.g..+xh 4.2 (1.0)  A hobgoblin comes into view.xhtgg.xh4==5.2 (2xhxh + _The hobgoblin shouts!yh֗ #.# #..#      ###  ..#.#.# #.>  #|#.#†#  # #. .... #.#.#.#  # #@#.#.#  #.#.#.#  # #.# #.#.#.#  #.. ..# #.#  ... ..# #.#  ..$+ g..# ....+yhW0 x #.# #..#      ###  ..#.#.# #.>  #|#.#†#  # #. .... #.#.#.#  # #@#.#.#  #.#.#.#  # #.# #.#.#.#  #.. ..# yh^1  ... ..#  ..$+ g..# ....+ yh6 4yhH: yh= ` _A hobgoblin is nearby!zhQ##....########.......########................'...'#.##...######.#.########...#............#.#.# #.>#.#.###.###|#.#†. # #. .... #.#.#. # #.#.#.#. #.#.. #.# ### #.. ..#  ....zhTR ...$+..g..#......+.......#zhlTzhm[>g.zh+\;--6.2 (1 _zhbzhpdzh+.########.......########................'...'#.##...######.#.########...#............#.#.# #.>zh,#.#.###.###|#.#†. # #. .... #.#.#. # #.#.#. #.#.. #.# ###zh, #.....#  #.....+.....g$+#.......#........+..#.zh-zh8{g.--7zh<zh>zhP  You reach to attack! You hit the hobgoblin.zhg. 8.3 (1.1zhzha _The hobgoblin is heavily wounded.zhRf  You completely miss the hobgoblin.The hobgoblin is heavily wounded.zhf 5=9.5 (1.2zhm zhJq @ _The hobgoblin hits you but does no damage.zh  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.zh; ]7--70.8 (1.3zh zh - _The hobgoblin hits you.zh  You barely miss the hobgoblin.The hobgoblin is heavily wounded.zh-2.0 (1.2zhozhx _The hobgoblin barely misses you. You block the hobgoblin's attack.{h  You hit the hobgoblin.  The hobgoblin is severely wounded.{hK(3.2{h{h7 _You block the hobgoblin's attack.{hЈ;  You hit the hobgoblin.{h2.{h`8==884.4{h{hYM _You kill the hobgoblin!{h- 3{h/ {h61 {h_3 {h3 {hQ8 ,{h8 {h69 {h: {h< {h= ,{h> {h B {huB :=={hC {hzM f ............#.#.# #.>#.#.###.###|#.#†# #...# # #. .... #.#.#.#  # #.#.#.#. #.#...#.#.#. # #.###.### #.#.....#  #.......#  +......@+  -#.. .+ ..#.# _You now have 13 gold pieces.{hQU #.#'.#8.4 (4.0##{h`\ {h*` L======9.4 (5{h0g {hUj = _As you open the door, it creaks loudly!{hb 4{hd {hW H _No target in view!|h3|h |h|h|ht: _|hm@  There is an open door here.|h5 _|hi|h|h.,|h|h7 _You open the door.|h # #. .... #.#.#.# #...#. # #.#.#.#.#.#.# #...# #.#...#.#.#.# #...# # #.###.#.#.# ######.#.....#.#.#  #.......#.#.#  {+.......'.# #.......###(# .....##------82.4 (3..######.# #.# #.#|h.#..####|h <------|h\ $3.4 (4|h4|hnh _Found 4 stones. _There is an open door here.|hFy 3|hz |hy~ |h |h $ _|hZ n|hw |hY ,|h$ |h |hC ,|hP |hӛ @  There is an open door here.|h |ha  _|h |h |h B|h\ |h ,|hn |h |h ,|h; |h |h z #.......#.#.#  +.......'.#.#  #.......###(#  ........'...#  ........##### .#   ..#  ..#  #  91.4 (8 ......?.  #####..........  ##......(.. #......... #......... #......... #.........|h A2.4 (9|hE |h\ % _Found 4 stones.}h#CI}hH}hL,}hOV,}hFX,}hZ}h^}hb,}h&e}hi}hl,}hn}hr}hw,}hy}h~}h,}h}hf}h,}h}hM+.......'.#.# ##.#.......###(# #.#........'...# #..#..........##### #.#...........##....~........# ##..~~........# ##..≈........############# ##.~≈.............@....... #..~~#####.}h###### #~~.~##......(..# #~~~.#.........# #.~≈≈#.........# #.~~≈#..........# #.~≈≈ #...........# #...≈ }h8 .........##.. #.~).~ #....≈ }hOX9.4 (7200.4 (8}h}h ` _g - a scroll labelled XABIN DOQU}h*a4}hi}hlH _No target in view!}h% 4}h| }hD H _No target in view!}he 4}h l }hJn H _No target in view!}h5m3}hOn}hq}hrs}hxP _}hy,}hz}h}|}h]~,}hq}h}h'}h}h}h}h,}h}h_}hː}h}h}hZ}h֚,}h}ha}h,}hd,}h,}h}h}h,}hٹ}hN}h,}h}h}h,}h}hx}h,}hv}hn #.........#  #.........## #. #..........## #}h  ###...........# # #..........##...# # #..........# ##.... #..}h1 #..........# ##..# #.. #..........# .# #. }hW-#......@...# #  #.....?....# }hX #..?...?...#  #..# ############ }h  }h013.4 (13.0)}h,4.4 (14}h.}hXb _h - a scroll labelled UPPIDI RUFEN~h4~h~hhH _No target in view!~h ~hu ~h! ~h H _No target in view!~h 3~h ~h ~h ~h5 : _~h d #..## # #...## ####....# # #...##...# #...# ##.... #. #~hO >....# ##..# # #..........# .# # #..........# #  #.#  #..?...?...# #..........# ############ ~h !~hk' \5.0)6.4 (2~hE, ~h. d _i - a scroll labelled BOR ZUTTEWNIUHhOIhht,hchv#.#.###...# #.#...##...# #.~#.# ##.... #.#.# ##..# #.#.# .# #.# # h|#..........#  #..?# #..........# ############ hV+7.4 (1h+8.4 (2hhd _j - a scroll labelled ZIOCEHIMP NUNIh%2 3h3 hg8 h: h? BhB ,hW hp[ { _g - 2 scrolls labelled XABIN DOQU (gained 1)h] 3h|^ ha hc ,hRe hh hj ,hk hTo hq ,hs hdv h y ,h`z h| hA ,h h, h hC h܇ h( hj h hڍ h) h9 h` h h0 h7 ,h h h ,hE hT h hʥ h= h hȫ ,hͬ h h ,h h hڷ ,h$ h h ,h h~ h #..........######.# #~~.~...≈≈≈ ##......(..# .. #~~~..<~.~~#.........# .. #.~≈≈~..~...#.........## .# #.~~≈~.~~~#..........## .# #.~≈≈~≈~≈. ##...........### .# #...≈~≈≈~~. h6 ..........##...##.# #.~).~≈~≈≈... ..........####....# #....≈~.[..~~ ..........# ###@.# #...#....~≈~. ..........# #..# #.##..#.~~~. ..........# #..# ####..~.. ..........# #..#hh ##...# ..........# ....##.. ..........# ..###h ### g   goblin (asleep) ########### ..#h L..g#h 391.0)  A goblin comes into view. It is wielding a +0 club.h g{ .g.==h 40.4 (22h= h[ ( _The goblin shouts!h (..# .. <  ..# ..  ..## .#  ...## .# ....### .# ..##...##.# #.~)...####....# [....# ###@.# .....# #..# . #..# . #..# ........# .... ##..  ..### ###  { .g# ...#h!hE (..# .. <  ..# ..  ..## .#  ...## .# ....### .# ..##...##.# #.~)...####....# [....# ###@.# .....# #..# . #..# . #..# ........# ....  ..### ###  { .g#hF< ...# hrN4hBVhMX] _A goblin is nearby!h"W #(..# .. #~~~..<~.~~  ..~≈≈~..~....## .# #.~~≈~.~~~...##≈≈~≈~≈. #....###..≈~≈≈~~ ...##...##.# #.~).~≈~≈≈...####....# #....≈~.[..~~...# ###.#....~≈~..h". #@.# #.##..#.~~. ####..~.. ##...#......h0#^g   goblin#####h&h.F{ .g ...hq/A--1.4 (1.0) _h5hy7h\ [ ..~≈≈~..~..# .# #.~~≈~.~~~.##≈≈~≈~≈. #.###..≈~≈≈~~ ..##...##.# #.~).~≈~≈≈.##....# #....≈~.[..~~ ####....~≈~. #..# #.##..#.~~ ####..~. ##...#..... ##.. h >{ ..g###># ### ########### ....# .. ....####### h~" h-* Og{ ...hs* A--2h0 h2 ; _Found a stone staircase leading down.h3e ho /g.ho &3.6 (1.2ht hw _ _You reach to attack! You miss the goblin.h 9 {h   You hit the goblin.  The goblin is severely wounded.hA h 5=4.9 (1.3h$ h, = _The goblin hits you but does no damage.hH\8  You hit the goblin.hdc`) {hll #.........# .. #.~≈≈~..~... bloodsparce the Shield-Bearer #.........## .# #.~~≈~.~~~.. Formicid#..........## .# #.~≈≈~≈~≈... Health: 18/18 ======================== ##...........### .# #...≈~≈≈~~.. Magic: 1/1======================== ..........##...##.# #.~).~≈~≈≈... AC: 6Str: 20 ..........####....# #....≈~.[..~~ EV: 8Int: 7 hl..........# ###..# #...#....~≈~. SH: 4Dex: 13 ..........# #..# #.##..#.~~~. XL:  1 Next: 100% Place: Dungeon:1 ..........# #@.# ####..~.. Noise: =--------  Time: 246.2 (1.3) ..........# #).#h2m##...# a) +0 trident ..........# { .....##.. Abil: Dig ..........# ...###>#### ########### ....# ..hRmq.....# ..####### # hom}_Found a stone staircase leading down. _You reach to attack! You miss the goblin.hmiYou hit the goblin.  The goblin is severely wounded. hmX_The goblin hits you but does no damage.  You hit the goblin.ho _You kill the goblin!You have reached level 2!hy/  --more--hUPE24/242/22 0% h^UhW4 _h3hhh# .# #.~~≈~.~~~.##≈≈~≈~≈. #.###..≈~≈≈~~ ..##...##.# #.~).~≈~≈≈.##....# #....≈~.[..~~ ####....~≈~. #..# #.##..#.~~..# ####..~. ##...##.r.........# ##.. h2#......###>## ### ###########......# .. #.. ..######## #r   rat (wandering) h((0.0h8.rrh/+hI-7.2 (1hW _A rat comes into view. _You see here a +0 club.hsG  .#   .#  .# ##.# #.~)...# [ ###..#  #..#  #..#  #@.# #..r........# ##.. #......###>## ### #......# ..  hs^#......# ..  ######## # hZth   .#   .#  .# ##.# #.~)...# [ ###..#  #..#  #..#  #@.# #..r........# ##.. #......###>## ### #......# .. #......# .. ######## # h hH 8-hi h$! Z _A rat is nearby!h = #..## .# #.~≈≈~≈~≈ ###..### .# #...≈~≈≈~~ #.##...##.# #.~).~≈~≈≈ #.####....# #....≈~.[..~ #.# ###..# #...#....~≈ #.# #..# #.##..#.~~~ #.# #..# ####.. #.######).##### ##. #.#..r.@......# ##.. #.#......###>## ### h| e############......# ..  #......# .. ######## #h҅ h :.rhq -8 _hT hE h) K=9.3 (1.1hЕ h^ k _You closely miss the rat. You block the rat's attack.h~ D50.5 (1.2h h| u _You closely miss the rat. The rat bites you but does no damage.he>1.7h:h _You barely miss the rat. The rat barely misses you.hi  .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......# ..  ######## # h  .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......#  ########  h hn hRhZ _A rat is nearby!hf >2.9h>j hel t _You barely miss the rat. The rat bites you but does no damage.h.   .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......# ..  ######## # h&U   .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......#  ########  h\ 4h e hxg Z _A rat is nearby!hh(4.1h9hZ x _You closely miss the rat. The rat bites you but does no damage. x2h@  .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......# ..  h3X######## # h.^  .#  .# #.# #.~)..# [ ###..#  #..#  #..# ######).##### #...r@......# #......###>## #......# ..  #......#  ########  hgf4h:ph_sZ _A rat is nearby!hQ C5.4 (1.3hW hY _You closely miss the rat. The rat closely misses you.hW 5  You hit the rat.hy /. h 556.6 (1.2hm h G _You kill the rat!hg4hohoH _No target in view!h13h2h5h08h;: _hn<hl>h>h-@hpBhyD,hFhGhRI,hJhALhMhNhOhPhmR,hJShOUR  There is a stone staircase leading down here.hV5 _hpWh9XhY,hYhZh[,h[h]h^,h_hah'c,hcheh g,hhhjkhl,hmhohr,h:shthv,hwh"|h}h}h4h[hU,hhEh,hݏhyhŔ,hvhhٚ,hhw....(..# .. #~~~..<~.~~...# .......# .. #.~≈≈~..~...#)# .## .# #.~~≈~.~~~..#.# .## .# #.~≈≈~≈~≈...### .####.# ##...≈~≈≈~~...## ......##...##.# #.~).~≈~≈≈.....# ......####....# #....≈~.[..~~~## ......# ###..###...#....~≈~..# ......# #..##@#.##..#.~~~.## - ......# #..####..####..~..# ......######).#####..#.##...## ......#...........###.hqh.###.. ......#......###>####...##### #######......# #...#.........#......# ###...################ #####hv76.6 (20.0)-7.6 (21hLhtc _k - a scroll labelled WOERRO AVVUMPh 3h' h h@ ,hh hL hã ,h h hx ,h h hѰ ,h hɴ h ,h h: hн ,h7 h h7 ,hl h h ,h h h Bh h ,h h h ,hd ,h Bh h h h Xh h hY hr h+ ,h hi h& ,h hq h4 ,h hs h Xh h ,h h h* ,h h h ,h nhI h ,h h h hA h hV h3 h_ hx h# h# ,hV$ h>& h5' ,hn' h) h* h'+ ,h- h- ,hE. hu0 ho1 ,h1 h5 h6 h6 h8 h: h;< ,h= h.@ hA ,h0B hD h+E hPE h F hG hH ,hH hK hK BhL hM ,h:N hP hQ hQ hR hmT hsU ,hV hX hY ,hY h[ h\ ,h-] h<_ h_ ,hn` h4b h:c Bhkd hd ,he ,hf ,h}g hh h9j Bhk hl ,hbm hn ho ho hp h2q hbr ,hr hss ht ,hot hbu hu hu hv hPx hfy ,hz h} h1~ ,h~ h hR ,h h. h G# #...##.#.#.####.#.#..#### .# #...##...#......#........ .# ###############..####.### .# r. ##.##...##.#.# h u# {.. #.##..####.#.# # #.##.#.###.##.#.# (# ##.#.#.##...#..#.# # #..#...#...†..##. ## #.#@..≈..~.÷.###. #....~~~~≈.##.##.# ##..~~≈≈~..#.###.# ##..≈≈≈~.~...##.# ########### ##.~≈≈≈~≈~~.###.# ........... #..~~~~~≈≈~.# #.#h r   rat (asleep) ....######.# #~~.~...≈≈≈.###.# .(..# .. #~~~..<~.~~...#.# ....# .. #.~≈≈~..~...#)#.#hS v 336.6 (59  A rat comes into view.hd <  The rat squeaks loudly.h% '.,grg   goblin (wandering)r   rathz 6===7.6 (60h h٧ u _A goblin comes into view. It is wielding a +0 dagger.hXh\  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   3.4  +1   j - Spellcasting   0.0   1.0   0           b - Axes   1.2   1.0   0      c + Polearms2.1   3.0   0       d - Staves   1.2   1.0   0       e - Unarmed Combat   0.0   1.0   0 ]6m                     f + Armour3.4   3.4  +1       g - Dodging   0.0   1.2  -1      h + Shields4.1   3.0  +3       i - Stealth   0.0   0.6  +3      h]                h^                    hc^T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helph^ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h^[!] training|cost|targetsho  a - Fighting   3.4 b + Axes   1.2 c - Polearms   2.1 f - Armour   3.4 h - Shields   4.1h3)  b - Axes   1.2 c + Polearms 2.1hBZh_hn.##...##.#.#.####.#.#..#### bloodsparce the Shield-Bearer .##...##...#......#........ Formicid .################..####.### Health: 24/24 ======================== .#.. ##.##...##.#.#Magic: 2/2======================== .#,gr #.##..####.#.#AC: 6Str: 20 .##.##.#.###.##.#.#EV: 8Int: 7 (###.#.#.##...#..#.#SH: 4Dex: 13 .##..#...#...†..##.#XL:  2 Next:  5% Place: Dungeon:1 ###.#@..≈Fo9m..~.÷.###.#Noise: ===------  Time: 337.6 (0.0)#....~~~~≈.##.##.#a) +0 trident##..~~≈≈~..#.###.#Abil: Dig##..≈≈≈~.~...##.# ########### ##.~≈≈≈~≈~~.###.# ........... #..~~~~~≈≈~.# #.#g   goblin (wandering) ....######.# #~~.~...≈≈≈.###.#r   rat .(..# .. #~~~..<~.~~...#.# ....# .. #.~≈≈~..~...#)#.# _No target in view! _There is a stone staircase leading down here. _k - a scroll labelled WOERRO AVVUMPomA rat comes into view.The rat squeaks loudly. _A goblin comes into view. It is wielding a +0 dagger.h v4h~hhe  .... ###############..####. .. ##.##...##.#.#  ,gr #.##...#  #.##.#.#.# (# ##.#.#.#.#  #..#...#...†..##.#  #.#@..≈..~.÷.###.#  #....~~~~≈.##.##.#  ##..~~≈≈~..#.###.#  ##..≈≈≈~.~...##.#  ##.~≈≈≈~≈~~.###.#  #..~~~~~≈≈~.# #.#  #~~.~....# .(..# .. #~~~..<~.~~...#.#  .. )#.# h  .... ###############..####. .. ##.##...##.#.#  ,gr #.##...#  #.##.#.#.# (# ##.#.#.#.#  #..#...#...†..##.#  #.#@..≈..~.÷.###.#  h #....~~~~≈.##.##.#  ##..~~≈≈~..#.###.#  ##..≈≈≈~.~...##. ##.~≈≈≈~≈~~.###. #..~~~~~≈≈~.# #.#  #~~.~....# (..# .. #~~~..<~.~~...#. .. hD)#.hH 4ht h d _There are monsters nearby!h:#.# #...#....#.# #.#...## #.# #...##.#.#.####.#.#..### #.# #...##...#......#....... #.################..####.## #.# ...##.##...##.#.# #.#,gr##.##..####.#.# #.# #.##.#.###.##.#.# #(# ##.#.#.##...#..#.# ..# #.@#...#...†..##.# ### #.#...≈..~.÷.###.# #....~~~~≈.##.##.#h=e..~~≈≈~..#.###.# ##..≈≈≈~.~...##.# ############ ##.~≈≈≈~≈~~.###.#........ #..~~~~~≈≈~.# #.# .....######.# #~~.~...≈≈≈.###.#(..# .. #~~~..<~.~~...#.#hJhvS\.gghTJ====8.6 (1h [h` ho`h`_The goblin shouts!hOR  You reach to attack! You puncture the goblin!hfh%.rr   rathk10----9.8 (1.2h` _You kill the goblin!hGhƯB)rh:T=---41.0hOh9 _You reach to attack! You barely miss the rat. You block the rat's attack.hCP  You hit the rat.†52.2hUG _You kill the rat!hGt4hzh|H _No target in view!h hO h h H _No target in view!hw 4h ^ _No target in view!h/Iha<>0.0hEhIT _Key pressed, stopping explore.h[ZhM\C  Skill  Level Cost  Apt Skill  Level Cost  Apt h\] a - Fighting   3.4   3.4  +1   j - Spellcasting   0.0   1.0   0          h7]V b - Axes   1.2   1.0   0      c + Polearms2.3   3.0   0       d - Staves   1.2   1.0   0  hFa     e - Unarmed Combat   0.0   1.0   0                       f - Armour   3.4   3.4  +1       g - Dodging   0.0   1.2  -1       h - Shields   4.1   3.0  +3       i - Stealth   0.0   0.6  +3         a6m                                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshh$h/#.##...#....#.# #.#...##bloodsparce the Shield-Bearer #.##...##.#.#.####.#.#..### Formicid #.##...##...#......#....... Health: 24/24 ======================== #.#h]###############..####.## Magic: 2/2======================== #.#...##.##...##.#.# AC: 6Str: 20 #.#,..##.##..####.#.# EV: 8Int: 7 #.##)##.#.###.##.#.# SH: 4Dex: 13 #(###†#.#.##...#..#.# XL:  2 Next: 15% Place: Dungeon:1 ..##.@#...#...†..##.# Noise: =--------  Time: 342.2 (0.0) ####.#...≈..~.÷.###.# a) +0 tridenth#....~~~~≈.##.##.# Abil: Dig##..~~≈≈~..#.###.###..≈≈≈~.~...##.# h̯ ############ ##.~≈≈≈~≈~~.###.# ............ #..~~~~~≈≈~.# #.# h7.....######.# #~~.~...≈≈≈.###.# ..(..# .. #~~~..<~.~~...#.#h'You hit the rat. _You kill the rat! _No target in view! _No target in view! hKx_No target in view! _Key pressed, stopping explore.hhShlh9h>3hph h"hE'@ _ h'Y You see here a rat corpse.hR)h) _h*h.>  You see here a +0 dagger.h/hD0 _h91h!8h9h9h:h?>  You see here a +0 dagger.h@h1A _hBhND heDY You see here a rat corpse.hEhE _haFhPIhK,hLhPBh:RhUhW,hXhZh],h^h`h^b,h\chehf,h6hhCjh7l,h)mhnhohohph]rhs,hthvhx,hxho{hs|,h|h ~hNhhnhgh1hThƂh؃hphhh h,hhLh,hhhю,hbhhh#h{hړh͔,hhʧhhթhl,hhֲhhehh{,hhhh h5hhhhnhhhhyhhh@hhh,h5hhJ,hh-h ,h{hh,hXhhohhhjnh,hBhuh,hlh5hLhjhhch,hh(hhhhhhh  h h" hA h h h Bh h ,h- h h ,hO hg h  ,h h~ h h he hQ h ,h h h ,hG h h; ,h~ h hp ,h/ h! h+# ,h# h& h' ,ha( hR* hr0  #.......... #.####.. #.# #..#  ##### #.# #..#  ..... #.# #..#  ...... #.####..#  ......########.......### ..$..................... .....#@##...######.#.##-406.2 (64.0) h1 ^..................#..#....#.#.###.###|#.#÷.....>#.#.#.....#.#....## ###+#.#.#.#.#. .. #.#...#.#. # #.#.###.#. #.#.....#. #.......#h7 hc7 F-7.2 (65h< h> ; _Found a stone staircase leading down.h3hhh8 #.####.### #......... #.####..## #.# #..####### #.# #..## #.# #..#. #.####..# .....########.......##...$...@................h\^#.##...######.#.#r..................#.#.##....#.#.###.###|#.#÷#...>#.#.#...hخ6..#.#.#.#..######+#.#.#.#.#.#.# r   rat (asleep)... #.#...#.#.#.#hk##. #.#.###.#.#.# #.hp)#.....#.#.#ht 0.0)  A rat comes into view.hK|r.rh4==8.2 (1h2h- _The rat squeaks loudly.hXX #.####. # #.####.. #.# #..## #.# #..#.## #.# #..##.# #.####..#.#.#...$#^r.....#.##...######.#.#.............#.#.#..#....#.#.###.###|#.#÷#......>#.#.#.....#.#.#..######+#.#.#.#.#.#.?#... #.#...#.#.#. ##.. #.#.###.#.#. #.#.....#.#.h[hjv.r--9h#uh#.#.#.....#.#.#....######+#.#.#.#.#.#.?#... #.#...#.#.# ##.. #.#.###.#.# #.#.....#.#hRh|r.--10h h hoWh3am$r1.4 (1.2hdihkg _You reach to attack! You completely miss the rat.h'5  You hit the rat.h#>†h)h;920=2.6hh=G _You kill the rat!h hk h h H _No target in view!h h2 h h H _No target in view!hIhXhvht: _hF_  You see here a rat corpse.hNh _h^h,hhM _You now have 26 gold pieces (gained 13).hB3hȹhh,hhhb,h\hh  ##########  .........## #.#  ####.......# #.#  ...........#######   #....†..........  h~a #^......#.##...###   #...............   #..#....#.#.###.##   { #>#.#.#-  #....######+#.#.#.  ......?#....+ #.#...  .......##...# #.#.#  ....... ...# #.#... h! ###### ...# #..... l   frilled lizard (asleep)   ...# +.....   .l# #..... h`  ......h-8.6 (6.0h_hh$,BB   giant cockroach (wandering)ll   frilled lizard.h-E-9.6 (7hh _A frilled lizard comes into view. A giant cockroach comes into view.hU   .........##  h$w####.......#  ...........# #....†... #^......# #........ hB=#..#....# , #@.....>#h`4 #...B......#### h}7......?#....+  .......##...# h= ....... ...#  .###### ...# h/ .l.#  h/..# hKu   .........##  ####.......#  ...........# #....†...hu #^......# #........ #..#....# , #@.....># #...B......#### ......?#....+  .......##...#  ....... ...#  .###### ...# .l.# ..# he|h|hhzd _There are monsters nearby!h:Z T  .........## #. ####.......# #.  .....########.  ###....†......... ..#^......#.##...## ##.#................ #..#..#....#.#.###.# hZ X#..#..#......>#.#.#.... #...B.@....######+#.#.# .......?#....+ #.#. ..##...# #.#.# h [ .. ...# #.#.. ####### ...# #. h*[ m .l.# + hI[ o ..# #....hi[ j    h] h6f r.B{BhTg 320.6 (1 _hm ho hdh n{.=hh 1.9 (1.3hm huo _You closely miss the giant cockroach. The giant cockroach barely misses you.hϗr  You hit the giant cockroach but do no damage.h{hΠl.l   frilled lizard3.0 (1.1hХh_ _The giant cockroach barely misses you. x2h  You hit the giant cockroach.  The giant cockroach is moderately wounded.h<gl. h-4.3 (1.3h?%h'] _The giant cockroach closely misses you.hD,  You completely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.5.4 (1.1hKhM _The frilled lizard barely misses you. You block the giant cockroach's attack.hF  You puncture the giant cockroach!hD †l   frilled lizard  You kill the giant cockroach!h536.7 (1.3hhrF _The frilled lizard bites you but does no damage.hh6-7.9 (1.2h h'  he s_You closely miss the frilled lizard. You block the frilled lizard's attack.ht E  You puncture the frilled lizard!hF i.hT 559.2 (1.3h' h R _You kill the frilled lizard!ho h hf h H _No target in view!h4hTheH _No target in view!h(ZIh:]h_h.c: _hig ####......#######hj ###....†............#^......#.##...####.#................#. #..#..#....#.#.###.##..#..#......>#.#.#....hj.#....†.....######+#.#.#.......@#....+ #.#..-.##...##. ...#.#...##  hjJ..... hp-300hp!-h q$1.2 (2huhwb _l - a scroll labelled LURUER AMUBEh#O h~O hgP hMS hT hU hZZ ,h!\ ,h] hX^ hN_ ,h_ h` ha ha hb hsc hd ,he hwh hj ,hj hm hn ,ho hq hs ,hs hu hw ,hx hz h   ###..#..#^......  ..#..##.#........  # #.#..#..#..#....#  #.#.#..#..#......>#. hO z ##.#.#....†.....#####  #...........#....+   ####..##...#   #............+...# h҂ <  ##.#@.########...# 40.2 (9  #..$........ .l.#   ####..###### ..#   #...  ##... .... ..... h w...[.. h h8 '1.2 (10.0) h h - _Found a leather armour.h!3hhh,hBhhL _You now have 34 gold pieces (gained 8).h3hhh]hhhhhhsh? h h' hD hRh,hhhhhhh~ ,h h"h#,h$h%h 'h*'h'h)h*,h/,h /h1,h2h{4hO6,h7h9h<,h7>hKC,hPhVM _You now have 44 gold pieces (gained 10).hYhNYhZh]h_,h1ahehhh+hhihkhKm,hgnhohYphzphqhw5#.#.#..#..#......>#.#.#.....#.#.# #.#.#....†.....######+#.#.#.#.#.# ...........#....+ #.#...#.#.# hw###........##...# #.#.###.#.# ............+...# #.#.....#. hw#.#..########...# #.......#.# hw................# +.......'.# ###..########...#+ #.......### hx #.............@+ ........'.. h62.2 (21####..hXhM======3.2 (22hhC _As you open the large door, it creaks loudly!hҐ4h'hVH _No target in view!h84h+hH _No target in view!h( h~ h ^ _No target in view!h 3hR h h2 h+ : _hS E  There is a large open door here.h hY  _h hO hT h h h h ,hr h! h ,h h h] ,h hn h ,h+ h= h/ ,h h> ,h h L _You now have 50 gold pieces (gained 6).h h hO h h ,hI hc h Xh _You open the door.h @  There is an open door here.hS h  _h| hz h h h h hB ha h2 h hM ,h h h h h hW h ,hr h h; h\ h h h h h* h hH h_ h hb h ,h h{! h" h" h^# h~& h' h*( hc) h, h/ ,ht0 h1 hg3 h3 h;4 h[6 h7 ,h8 h; h= ,h{? hA hC ,h E hG hH hH hKJ h{L hN ,hO hPR h)T hVT hU hW hY ,h[ h] h_ ,hra hEc hd ,hpe hf hrg hg hh hk hm ,hn h%q hs ,hft h v hZw hw hx hy hB{ hz{ h| h} h~ h~ h hi h~ hw ,hS hO h ,h hP h hͧ h hͭ h! h^ h˺ h hż hŽ hs h6 ,h h h ,h h h h h h h ,hk h h ,h hp h6 ,h h h ,hi h h ,hu h hd h h h3hQ,hh h),hhh9,hihhhhh!hC#hb#h?$h'h),hU*hq,h-h-h/h2@  There is an open door here.h2h3 _hn3h4h(5,hs5hC8h8,h9h*:h:,h:hg<h<h*=h=h{?7 _You open the door.h@h@hfAhD@  There is an open door here.hEhQF _hFhHh~I,hIh9Lh"N,hNhQhiR,hRhUhV,hWhYhZ,h[h]h^,h_hahc,hcheh g,hghyihjhjhkhmhn,hooh?qhrhrhshxhyhyhyhV{h|,hd|h~h,h>h9h#,hhhĆ,hhht,hˈhh h,hhhHhNj,h"hh,h@hh0,hhbhX,h˖h՗h&,hhvh,hhhh"hh  #.#####......  #.............  #..####....†...  #####..#..#^.....  #...#..#...  #.#.#..#..#..#... hQ #.#.#..#..#......>  ##.#.#....†.....#  #..@..#....+------5100.0)hG  ####........##...#.  #............+...#.# hom ##.#..########...#.# hv #.......... h ####..########...#'h̼y  #......'.h0 h ##.............## h&V #...........###h=------hhopen the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.h4h^^ _No target in view!h,4h/h1H _No target in view!hZ Ihq ....................0.0).'.hv h{ E _Done exploring.hh|Level 1 of the Dungeon<>>>>(Press ? for help) #.# #..##.#  ###############.# #..##.#  #............###.# #..######.#  #.#####.......#h#.####..##...#.#  #.............########.......#########...#.#########################  #..####....†.........................'...'............>............#   #####..#..#^......#.##...######.#.########...#.####.######.###########.# h  #...#..##.#...................#.#.##.>.#...........#.##.# hB  #.#.#..#..#..#....#.#.###.###|#.#÷##...#..###.####.#.###hP#.#   #.#.#..#..#......>#.#.#.....#.#.#.##...#....#.# #.#...###.#   ##.#.#....†.....######'#.#.#.#.#.#.##...##.#.#.####.#.#..########.# h G  #..@........#....+.....#.#...#.#.#.##...##...#......#.............#   ####........##...#.###.#.#.###.#.#.################..####.#########   #............+...#.# #.#.#.....#.#.###...##.##...##.#.#   ##.#..########...#.###.#.......#.#.##...##.##..####.#.#   #................#.....'.......'.#.####)##.#.###.##.#.#   ####..########...#'#####.......###(###†#.#.##...#..#.#   #..............'............'...##..#...#...†..##.#   ##.............#####........######.#...≈..~.÷.###.#  #...........### #........##....~~~~≈.##.##.#  #...........# #........###..~~≈≈~..#.###.#  #...[.......# #........###..≈≈≈~.~...##.#  #...........#######........############### ##.~≈≈≈~≈~~.###.#h8 ]>@h h  #.#####.......# bloodsparce the Shield-Bearer  h #.............# Formicid #..####....†... Health: 24/24 ========================hF   #####..#..#^......# Magic: 2/2========================  #...#..##.#........ AC: 6Str: 20 hm  #.#.#..#..#..#....# EV: 8Int: 7 h \ #.#.#..#..#......># SH: 4Dex: 13 hש T ##.#.#....†.....#### XL:  2 Next: 35% Place: Dungeon:1 h  #..@........#....+.. Noise: ---------  Time: 563.2 (0.0) h!  ####........##...#.# a) +0 trident hG  #............+...#.# Abil: Dig  ##.#..########...#.# hx  #................#..  ####..########...#'# h  #..............'.  ##.............## h #...........### hߪ Q_You open the door. _There is an open door here. h _Done exploring. _No target in view! _No target in view! h2 7_Done exploring.h h^ h hU h : _h7 h ,hR hr h ,h hT h ,h h hL ,h h hY ,h hS h ,h h' k  You see here a giant cockroach corpse.h h0  _h( h h ,hx h h ,h h h0 ,h> h h h h h_ h ,h h h ,h h h h h h1 : ############## #.# #  #............## #.# #  #.#####.......# #.####..#  #.............########.  #..####....†.......... ####..#..#^......#.##...######.#. h &...#..##.#...................#.#. .#.#..#..#..#....#.#.###.###|#.#÷ .#.#..#..#......@#.#.#.....#.#.#78.2 (15.0) .#.#....†.....######'#.#.#.#.#.#. ..........#....+.....#.#...#.#.#. ##........##...#.###.#.#.###.#.#. ...........+...#.# #.#.#.....#.# .#..########...#.###.#.......#.#.  h g...............#.....''.#.  ##..########...#'#####h y###(   #..............'.'...hF E h h h~ c _There is a stone staircase leading down here.h4hm#h*h>.89.0) _h/hΦ #    #.# #.# #.# #.# #.#2 #@# ### h(hh|.80.0 (1.8hah} _You climb downwards. _There is a stone staircase leading up here.hȕ Ih3 h h $ _ho hW ,h hx h_ ,h h h: ,hy hר hϩ ,hn he h1 ,h h^ hʰ h hm h h h h h hi ,h hu h` h h hW h h7 h h hۿ ,h h h ,h hg hx ,h h h h# hD h6 h ,h[ h h[ ,h h@ h ,h h: h ,h] h- h ,h h h$ h ,h h) hP h h h ,h h h # .##. #..#.##..∩#.#.#.....#...#####...604.0 (24.0)#.#.#.#.#.#.##.#.#.#hC #.#.#.##.#.#.##.#<#.##.###.##.....#hR h ,5.0 (25h h 2 _Found Iliuh's Book Emporium.hhXh,hhhh+hh}h,hhh hTtWelcome to Iliuh's Book Emporium! What would you like to do?  a -  380 gold an Everburning Encyclopediab -  460 gold the Grimoire of Refined Haze  c -  440 gold the Secrets of Cold  h%d -  300 gold a Treatise on Traps  e -  220 gold a book of Displacement  f -  200 gold a book of Frost  g -  160 gold a book of Minor Magic  hh -  180 gold a book of Necromancy  i -  480 gold a book of Weapons hYou have 50 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase h4[/] sort (type)[A-I] put item on shopping listhhhbloodsparce the Shield-Bearer #.Formicid#.Health: 24/24 ========================#.Magic: 2/2========================#####. ####AC: 6Str: 20.....#...#EV: 8Int: 7###..#.#..#SH: 4Dex: 13#...#...#.#hK*XL:  2 Next: 35% Place: Dungeon:2#.##..@..#Noise: ---------  Time: 610.0 (5.0)#.#.#...#.....a) +0 trident#####....#.#......Abil: Dig#.........#.......#.#####.#.#.......#...#.#?#.......#.#.#.#.#...####h\#.#.#.#.#.$.##.#.#.#.# .# _You see here a giant cockroach corpse. _There is a stone staircase leading down here. h_You climb downwards. _There is a stone staircase leading up here. _Found Iliuh's Book Emporium.  There is an entrance to Iliuh's Book Emporium here.hhh. _h-s3h9uhxh|hVP _hvhhhhhɊh݋h͍h%hNh7hh`hhdh.....#...####..#.#..##...#...#.##.##..∩..#h #.#.#...#.....#####....#.#......#.........#.......#.#####.#.#.......#...#.#@#.......#.#.#.#.#...#### #.#.#.#.#.$.#  #.#.#.#.#...#hD #.#.#.#.##### #.#.#.#.# #.#<#.#.h`# #.###.#.#h3 #.....#hǣ-5h$6.0 (6hhC&_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found Iliuh's Book Emporium. _m - a scroll labelled OBEQ VAFESCHEIh͎Ih hhBhhʗhzhhӛ,hhh,h,hɢh̤hh hh[hh@hh2h`hh8h;Bh,hEh*L _You now have 55 gold pieces (gained 5).h_h,hhh>,hh5hU,h,h>h,hhh,hhh<,hhh,hQhxh{,hhh,hhh( .### ...#  #. #..#  #. #..### .. h #. #...###.## #####.######@....... 35.0 (19.0).....#...##...##.## ###..#.#..##.#.##.#.h#...#...#.##.#......#.##..∩..#.....##..#.#.#...#......# .# #####....#.#.......# # #.........#........# #.#####.#.#.hN.......#hh ,6.0 (20hhy< _Found 5 poisoned darts.h,7.0 (21h= h2 = _You now have 61 gold pieces (gained 6).h+ 3h, h/ h2 ,h6 ,hT8 ,hW9 h; h> ,h> h@ h B h.B hB hxE hF ,hG hTI hK ,hlL h O hP ,hQ hmS hU ,hV h`X hZ hgZ hZ hB\ h^ ,hg_ hxa hb ,hd h$f h^m x.∩. ... .. #.# .. #.  #.##  #.@#######48.0 (1 #(........ #..####### #.....## #.###..## #. ##..### .. #. ##...###.## h n #####.######........ .....#...##...##.##hs ht %9.0 (12h=y h O _Found Zoreonywn's Antique Weapon Boutique.h> -50.0 (13hQ hڈ = _You now have 69 gold pieces (gained 8).h .3h.h%2hr4,h8,h;,h<h=h?,h @hAhF).....>#.....#..%..#...∩....hWG.. 3.0 (3.0)#.#  #.##  #..####### #(........ #..####### #.....## #.###..##hG| #.# ##..### ..hUNA4.0 (4hQhS; _Found a stone staircase leading down.hx 3h h h h h h2 h" ,h0# h_% h( ,h) h+ h$/ ,hy0 h#2 hn4 ,h5 h: hA Welcome to Zoreonywn's Antique Weapon Boutique! What would you like to do?  a -  77 gold a flail  b -  330 gold a slimy great swordc -  110 gold a quarterstaff  h5B d -  110 gold a quarterstaff  e -  66 gold a short sword  f -  66 gold a short sword  g -  66 gold a spear  h -  66 gold a spear  i -  77 gold a war axe hB \You have 69 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listh1hhAbloodsparce the Shield-Bearer FormicidHealth: 24/24 ========================###Magic: 2/2========================########..AC: 6Str: 20......>.#hEV: 8Int: 7#......#SH: 4Dex: 13h1#..%...#XL:  2 Next: 35% Place: Dungeon:2#...@..#h_Noise: ---------  Time: 659.0 (5.0)#......#a) +0 trident#......#h>UAbil: Dig#####.##h#..###.##.###..#######h#(........ _Found 5 poisoned darts. _You now have 61 gold pieces (gained 6). h_Found Zoreonywn's Antique Weapon Boutique. _You now have 69 gold pieces (gained 8). _Found a stone staircase leading down.  h AThere is an entrance to Zoreonywn's Antique Weapon Boutique here.hhh:. _h h h hN _You now have 61 gold pieces (gained 6). _Found Zoreonywn's Antique Weapon Boutique. _You now have 69 gold pieces (gained 8). _Found a stone staircase leading down. _No target in view!h4hx hH _No target in view!h!PhPhUhXH _No target in view!h03hh<.....h2z #############..........>.# #......# #..@...# #...∩..# #......# #.....hi.######.## #..##.# #.## #..#######hjF{{0h360.0 (1 _hhB _You see here the quill talisman "Forget-Me-Not" {Slay+4}.h X {hN 1h&hw _n - the quill talisman "Forget-Me-Not" {Slay+4}h/h0$h0REvoke which item? Talismans h 1 n - the quill talisman "Forget-Me-Not" {Slay+4} [!] read|quaff|evokeh,1][?] describe selectedh=I hN hT bloodsparce the Shield-Bearer Formicid{Health: 24/24 ========================Magic: 2/2========================####hGU AC: 6Str: 20#########...EV: 8Int: 7.......>.#SH: 4Dex: 13#......#h{U XL:  2 Next: 35% Place: Dungeon:2#..@...#Noise: ---------  Time: 661.0 (0.0)#...∩..#hV a) +0 trident#......#Abil: Dig#......######.###..###.##.###..####### _There is an entrance to Zoreonywn's Antique Weapon Boutique here. h'V _No target in view! _No target in view! _No target in view! hFV _You see here the quill talisman "Forget-Me-Not" {Slay+4}. _n - the quill talisman "Forget-Me-Not" {Slay+4}hV h[ )hO\ +2.0 (1h\` he hf +3.0 (2h#k h7m h|m hm $4.0 (3hp h5u hu +5.0 (4hrw hx _You begin transforming. You continue transforming. x3hy ?Quill h{ hq~ [ _Sharp quills grow all over your body.h<03h#1h4h7h<P _h/>hd>h?hv@hBhChpCh-FhG,hHh0JhLhLhLhGNhOhPhPh RhShSh8ThUhWhLWhWhZR  There is a stone staircase leading down here.h\h^] _h]h)_h`hahah9dhehehfhNghjhhhhhhjhZkhkhkhmhnhnh oh=phqhqhrhshuhjuhuhwhCy,hyh |hg}h}h)~hhhih́h+hhhuhh,hh׌h[,h֎h?h~,hhÓhhhhǗhh}h̙hy*#######....#  #..$.#  #....#.####........######..@.......#......###......######.###### ##.## ####......# ...>.###### .....# .....# ..∩..# .....#hD090.0 (25.0)hţ+1.0 (26h#h[ _o - 2 bubbling grey potionsh23hhJH _No target in view!h3hQ$h&H _No target in view!hZ h#[ h _ hUa H _No target in view!hU hެ h7 hL h˱ h $ _hY ,h h) h= hE h ,h h! Bh L _You now have 76 gold pieces (gained 7).hg h h2 h h) ,h{ h hw ,h h h ,h h} hW ,h h h ,hn h h? ,h h <### .#..# .#######.# .# #....#.# .# #....#.# .# #....#.### .# ###........##.###.## #####......... h ......###......##.###.# .###### ####.### .# .# #.# .# ## #.# .# #.# .# #.# .#hA S #.. .# h !hO Y702.0 (113.0 (12hhb _p - a scroll labelled ISAERO JERIXh}3hO~h:h,h,h),hhh3,hŌhRhϏ,hAhh̒hh2hhؔh-hyhh",hhh,hԙhh,h\hhLX..# #.# #.. #####.# #.# #.# ....#.# #.# #.# # ....#.# #.# #.# .# ....#.####.# #.# ..# ........##.###.####...## ........................ ##......##.###.#.#....# hf ####.####.# #.#@# ### 12.0 (9.0)  #.# #.# ..#...#  #.# #.#.###..##  #.# #.#. #.  #.# #.# ..#.. ..# .# . ∩.h6D3.0 (10.0)h\h4 _Found Fubbyip's General Store.h3hhH _No target in view!hy3hL~hH _No target in view!h,3hhH _No target in view!h hC h} hP h` h P _h h h h6 h h h h h : ....#.#### ...# ........##.###.####...##.................... ##......##.###.#.#...  ####.#.#.###  #.# #.# ..#...#  #.# #.#.###..##  #.# #.#.###..#  #.# #.#....@.# . ..####.#.#  #... .#  #.∩.  #... .. #### #{ 7.0 (4.0) _You sense a monster nearby.h= 3h@ hB H _No target in view!h{3h/h6hhP _hhhh,h<hlh hah,hhhVgWelcome to Fubbyip's General Store! What would you like to do?  a -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  b -  440 gold a Gell's gravitambourine (2/2) h c -  198 gold a +7 chain mail of ponderousness  d -  33 gold a potion of attraction (unknown)e -  88 gold 2 potions of might  f -  104 gold a scroll of blinking (unknown)  g -  22 gold a scroll of identify (unknown)  h -  22 gold a scroll of identify (unknown)  hGmi -  33 gold a scroll of teleportation (unknown) You have 76 gold pieces. [Esc] exit[!] buy|examine itemshR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listh  a -  22 gold a scroll of identify (unknown)  b -  22 gold a scroll of identify (unknown)  c -  33 gold a potion of attraction (unknown)  d -  33 gold a scroll of teleportation (unknown)  g -  198 gold a +7 chain mail of ponderousness hV& h -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  i -  440 gold a Gell's gravitambourine (2/2)price)h+  a -  22 gold a scroll of identify (unknown)  b - c - d -  i +  440 gold a Gell's gravitambourine (2/2) You are short 364 gold pieces for the purchase.[Enter] buy marked itemsh .###......##.###.#.#....#bloodsparce the Shield-Bearer ## ####.####.###.#.#.####Formicid#.# #.#...#...#Health: 24/24 ========================#.# #.#.###..##Magic: 2/2========================#.# #.#.###..#AC: 6Str: 20#.# #.#......#EV: 8Int: 7#.. ..####.#.#SH: 4Dex: 13#.....#XL:  2 Next: 35% Place: Dungeon:2#.@.#.#Noise: ---------  Time: 721.0 (4.0)#...hE#*#.....a) +0 trident##########Abil: Dig{Quill _No target in view! _No target in view! _No target in view! _You sense a monster nearby. _No target in view!  There is an entrance to Fubbyip's General Store here.h,D _h| 3hi h( F _Unknown command.h hl rWelcome to Fubbyip's General Store! What would you like to do?  a -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  b -  440 gold a Gell's gravitambourine (2/2)  c -  198 gold a +7 chain mail of ponderousness  d -  33 gold a potion of attraction (unknown)e -  88 gold 2 potions of might  h f -  104 gold a scroll of blinking (unknown)  g -  22 gold a scroll of identify (unknown)  h -  22 gold a scroll of identify (unknown)  i -  33 gold a scroll of teleportation (unknown) You have 76 gold pieces. [Esc] exith] [!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listh!] A  a -  22 gold a scroll of identify (unknown)  b -  22 gold a scroll of identify (unknown)  c -  33 gold a potion of attraction (unknown)  d -  33 gold a scroll of teleportation (unknown)  g -  198 gold a +7 chain mail of ponderousness  h -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  i -  440 gold a Gell's gravitambourine (2/2)price)hn  a -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  b -  198 gold a +7 chain mail of ponderousness  c -  88 gold 2 potions of might  d -  440 gold a Gell's gravitambourine (2/2)  e -  33 gold a potion of attraction (unknown)  g -  22 gold a scroll of identify (unknown)  h -  22 gold a scroll of identify (unknown)  i -  33 gold a scroll of teleportation (unknown)name) h0z  a -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  d +  440 gold a Gell's gravitambourine (2/2)e - g - h - i -  You are short 364 gold pieces for the purchase.[Enter] buy marked itemsh6 d - e - g - h - i - hY  b -  440 gold a Gell's gravitambourine (2/2)  c -  198 gold a +7 chain mail of ponderousness  d -  33 gold a potion of attraction (unknown)  e -  88 gold 2 potions of mighttyphn1  a -  22 gold a scroll of identify (unknown)  b -  22 gold a scroll of identify (unknown)  c -  33 gold a potion of attraction (unknown)  d -  33 gold a scroll of teleportation (unknown)  g -  198 gold a +7 chain mail of ponderousness h1& h -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  i -  440 gold a Gell's gravitambourine (2/2)price)h buy|examineexamine item[Enter] describeh6 A Gell's gravitambourine (2/2). A copper and tungsten tambourine that vibrates excitedly in your hands, as if eager to be used. Just as music brings people together, shaking it with the proper rhythm will draw a large group of monsters into a narrow space and hold any hostile ones in place for a short time with inescapable waves of crushing gravity. h7 0The area of effect and duration increases with Evocations skill. Charges: 2. Once all charges have been used, this device is rendered temporarilyinert. However, it recharges as you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. Damage: 3d7 Noise: Loud Stash search prefixes: {in_shop} {evoker} {misc} Menu/colouring prefixes: identified evoker mischWelcome to Fubbyip's General Store! What would you like to do?a -  22 gold a scroll of identify (unknown)  b -  22 gold a scroll of identify (unknown)  c -  33 gold a potion of attraction (unknown)d -  33 gold a scroll of teleportation (unknown)  e -  88 gold 2 potions of might  f -  104 gold a scroll of blinking (unknown)  g -  198 gold a +7 chain mail of ponderousness  h -  391 gold the +3 dagger of the Shimmering Gods {venom, Int+4 Stlth+}  i -  440 gold a Gell's gravitambourine (2/2) You have 76 gold pieces. [Esc] exit [!] buy|examine items [a-i] examine item [/] sort (price) [Enter] describe [A-I] put item on shopping listh#R hW .###......##.###.#.#....#bloodsparce the Shield-Bearer ## ####.####.###.#.#.####Formicid#.# #.#...#...#hX 1Health: 24/24 ========================#.# #.#.###..##Magic: 2/2hX 2========================h/X #.# #.#.###..#hDX ZAC: 6Str: 20hiX #.# #.#......#EV: 8h}X ,Int: 7hX #.. ..####.#.#hX QSH: 4Dex: 13hX X#.....#hX XL:  2 Next: 35% Place: Dungeon:2hX #.@.#.#hX uNoise: ---------  Time: 721.0 (0.0)h Y #...#.....a) +0 tridenth#Y K##########Abil: DighwY {Quill _No target in view! _No target in view! hY e_You sense a monster nearby. _No target in view! hY \_There is an entrance to Fubbyip's General Store here. hY 1_Unknown command.hg_ h ` hc h[e hhhh!hhP _hNhh'hbh$,hhh,hhhs,hhhhh&hh,hEhh},hh|hH,hhh,h`hzh,hhh,h hh,hhh,hhhE,hhhhhhh,hhh,hhhBhhBh$h],hhhhhIhhD,hh'hZ,hhIh'h h1W    ##################  .................#  ################.#   #.#   #.#   #.#   #@#   #.#  {{ ..#  #### h         h949.0 (28.0) hh     _You sense a monster nearby.hIh hؕ ################## ................. ################. #...h....g..########g   hobgoblin (wandering)hߚz 0.0)  A hobgoblin comes into view.hG\.ggh`====50.0 (1h+ _The hobgoblin shouts!hEhB.gh^ K----1.2 (1.2h$h('m _You reach to attack! You completely miss the hobgoblin.hm=---2.5 (1.3hh{w _You closely miss the hobgoblin. You block the hobgoblin's attack.h3@  You puncture the hobgoblin!htj.hg/43.8hhM _You kill the hobgoblin!h[ 3hmhzH _No target in view!hFh~FhFhmHhJhO _hP,hPhQhShT,hUh|VhVhWh4XhYhYhPZh[h_]h]h^hL_h`hAahahHchdhYdhdh$eh%f,hfhghihih[jhkh#mhhmhmhKph;rBhrhs,hthuhv,hSwhxhzhIzhzhW|h},h%~h~h,hhЀh*,h|hIh,h1hڄh,huhh ,hbhhhϋhhԌh׍Bhvh,hShAh,h h˖nh,hhϘhhhhh,h/hh t#.#....# #.#  #.#.#..# #.#  #.#.#..######.#  #.#.#.........# .#.#.######### h.#.#.# .#.#.# .#.# #.# -83.8 (30.0)(..#.# .#.#.# #.###.# #.##.##.##.# hhsE-4.8 (31hJh% _Found 3 stones.h hhhhEh,hih,hhhv,hPhNh,hhh,h\hhhhhh`,h!hha,h/hh,hmhhh?hh h ,hv h h h(h{hh,h{h_h,h,hth,hhh,hh )Jh)hn*h+,hq,h-h/,h0h`1h2,h 3h4h5,hh6hR8h9h<9h9h:h;Bh<h>,h^>h?hA,hAhChDBh6FhQLhMBhMhN,hNhAPhQ,hZRhsThU,hVhO\Xh\hS^,h^h`h&b,hbhzdhehehNfhghhhhhhh1jhl,hlhnhohphwphrhAshsh thuhIw,hwhnxh yh5yhcyh6zh{hF{h{h.}hm~h~hhh΁,heh܃h-hbh҅hhh,hhhh2hVhwhhhK`hӖhBhWh ,h6hPhh֚hIhhQ,hheh6h_hhOh,hh"XhhU,hhhٰ,hhh,hh-hϹhhhh8,hhh,hohXh;  You see here 3 stones.hhT _hhh,hhhhhhzhhhzhhhPhShh,hhvh,hhZh Bh}h@#.. ..####.#.# #.....# #.∩.#.##########...#................##############b #......##..#### #.####.#h#...# #.#....# #.#.#..# #.# #.#.#..### h'$#.# #.#.#......# #.#.#.####...#.#.#.# .##.#.#.#.#b   bat (asleep) ....hb#.#.#.# .##.#######.#.#.# .#.hi#.(.........#.#hG.863.8 (79hhh_.bbh+4.8 (80hch V _A bat comes into view.h(:  You puncture the bat!hj/1.h@2A50=6.0 (1.2)h7hL9G _You kill the bat!hhhqhH _No target in view!hh uhi : _hm Xhr ht hu hu hw hx hx hWy h{ hd| h| h} hF~ h h# hu hق h ,hC hц hD h h^ h- hÒ b #.. ..####.#.#h1  #.....# #.∩.#. #...#h“  #..# #. ####..#### #. ##### ########....#...# #. ..... .......@....#.#.# #.- ##### #####.#######.#.# #. .###. #.#.# # ..##h -# #.#.# #. #..### .. { #.#.# #. ##...###.## #.#.# #.  ###........ #.#.# #. ...##.## #.#######. #.#.##.#. #.(....... h .75.0 (9.0h 7-h h [ _You sense a monster nearby.hA h h5 h H _No target in view!hxhxh|h~H _No target in view!hhhhh4h5x #.. ..####.#.# #.....# #.∩.#. #...#  #..# # ####..#### ###....#...# #.h....#.#.# ###.#.#.# # ..##h #.. #.#.# # #..##h #.# #.#.# # ##..### .. .Bh #.#.# #  ##...###.###.#hZ #.#.# # B   giant cockroach (asleep)#h... #.#.# #.##...##.##.. #.#.##.#.##.#.hT #.(h"&0h&tB.Bh*6.0 (1hhY L _A giant cockroach comes into view.h hV #.....# #.∩.#.##### #...#......########### #..# #####..#### ####### ##########....#...# ....... ..............#.#.# hWr####### ######@#######.#.# ...## #..# #.#.# ##..## #B## #.#.#  ##..### .. .. #.#.#  ##...###.###.# #.#.# #####.......... #.#.# ...##...##.##..hW #.##### #..##.#.##.#..# #.(..... .#.##.#......hWF ########hDZh`:B.hQa%7hfhhh3^F  You puncture the giant cockroach!hIej.hDh<6=8.2 (1.2hmhoS _You kill the giant cockroach!hM% 3hv) h[, H _No target in view!h~ 3h h H _No target in view!h#3h(h+H _No target in view!hh3h _ .# #..# .######..#### ..####### ##########....#...# (........ ..............#.#.# ..####### ######.#######.#.# .....###..# #.#.# .###..## .#### #.#.# .# ##..### #.........# #.#.# .# ##...###..# #.#.#-82.2 (4.0######...........# # #.#.# .#...##...##.##...# #.#### #.#..##.#.##.#..#.# #.(... ...#.##.#......# .U40m# ###### .∩..##..# .#......##..# .##.......##>## .#.......#-3.2 (5 _Found a stone staircase leading down.h3hh2hȠhcnhhDh`hh)hLhhHhhh.huhh:hϵ,hhdh&hthhhh hhh,hh9h,hhRh,hh>hhGhhEh,hshhhhihh,hhh/,hh9h,hhh6,hh+h,h/hoh,hnhh,hh/hw,hhhb,h&hfh,hMhfh h h hG h ,hr h h h h[ hx h ,hR h hq ,h' h h h h h& h ,h h hw ,h h;! h # hU# h$ h% h{' ,h( h) h+ ,h, h<. h0 ,hj1 h3 h.5 ,h-6 h7 h9 ,h{: h< hc= ,h(> h? hA ,hA hB hD ,hD hE hG ,hJH hI hDO  # #.##.##.# #.#  #.##.########### #.# #.#  #.##...........# #.# #.# hO  #.############.#####.# #.#  #.#.....# #.#  #.#.##### #.#  hO #.#.#   #.#.#   #@#.#  hP  ..w.....#.#   .########.# #.#  #.#######.#  #.........# ###########w   ribbon worm (asleep) hP hS 1925.2 (42.0)hX f.wwh)Y +6.2 (43h] hH` ^ _A ribbon worm comes into view.hbb #.##.# #.# #.#  #.##.### #.# #.#  #.##...........# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  ...w....#.# #.# h'c .########.# #.#       h  #.##.# #.# #.#  #.##.### #.# #.#  #.##...........# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #@#.# #.#  ...w....#.# #.#  .########.# #.#       _A ribbon worm is nearby!hG #.##.########### #.# #.# #.##...........# #.# #.# #.############.#####.# #.# #.#.....# #.# #.#.##### #.# #.#.# #.# #.#.# #.#########.#.# #.##...w..@.#.# #.##.########.# #.# #.#######.# #.........# ###########7.2 (1h.0) _hbhd# #.##.# #.# #.# #.##..# #.# #.# #.#.#####.# #.# #.#.....# #.# #.#.##### #.# #.#.# #.# #.#.# #.# #.#.# #.# #...w.@..#.# #.# #.#.# #.# #.#.# #.#  #hMD.wh"%8hhhdI  You hit the ribbon worm.  The ribbon worm is moderately wounded.hI#3hJ?-=9.5 (1.3hMhO hO"_The ribbon worm bites you.h  (catching breath)  You puncture the ribbon worm!  The ribbon worm is almost dead.h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h5i)hi#4hjW= 4  0 =h+j=30.7 (1.2Held hnh#q. _You are caught in a web!h&3h,hb.N _You are caught in a web!hj3h`h hH_You are caught in a web!h   #.# #.#   #.# #.#   #.#   #.#   #.#  #.#.# #.#  #.#.# #.# h  ########.#.# #.#  #....w@..#.# #.#  #.########.# #.#       hŕ 3h+ R  #.# #.#   #.# #.#   #.#   #.#   #.#  #.#.# #.#  #.#.# #.#  h, L########.#.# #.#  #....w@..#.# #.#  #.########.# #.#       h[1 h1 h6 h8  h8 T_A ribbon worm is nearby!h 3h hN N _You are caught in a web!h,hh h"! hD!@_You are caught in a web!h}3hhjN _You are caught in a web!hM  You struggle to detach yourself from the web.17--------10h h[0 _The ribbon worm bites you!he S (catching breath)  The web tears apart.h~j  The ribbon worm expels a string of sticky webbing.h c 8  4 h7 <--2h: h 6 _You block the stream of webbing.h9B  You puncture the ribbon worm!h /. h<8=3.8 (1.1hh7O _You kill the ribbon worm!h8Ih]9hC<18=------h&=,hn=h >,h\>h?hh?R9==h?h?h\A,hAhChAChChqDhD,hOEhE9=hEhVFhFL20=hFhUGhG,h}HhHhHhQIh}IhIhKhTK#1h|KE==hKhM,hMhO,hwOhP,hQh^R92hRE==hRhSh&ThThUhUhLVhW,h@XhYhYhYa3==hXZh[h[h\h=ahahaa4==h*bhd1 _HP restored.hehehXfhghhBhVihi,h>jhkh~khk9=hkhlh #.# ###### ≈. #.#≈. #.#h#∩ ####.##. #....##. # #.#### #'###.# #.#  #.@...# #.# -93.8 (60.h0) ##.#### #.# #.#########.# h#...........# ####.####h   _You open the door.h| _Found Gykaubb's Armour Emporium. Found a stone staircase leading down.h-M-h0h2H _No target in view!h,uhp-$ _hs0,h2,h2h5@  There is an open door here.h7hG8 _h8h.:h;h;h<h:>hP@,h@hGhzQ8Welcome to Gykaubb's Armour Emporium! What would you like to do?  a -  66 gold a +0 chain mail  b -  308 gold a +3 chain mail of cold resistance hQ c -  99 gold an orb of guile  d -  126 gold a +0 pair of gloves of stealthe -  44 gold a +0 ring mail  hQf -  44 gold a +0 ring mail  g -  44 gold a +0 ring mail  hRh -  9 gold a +0 robe  i -  196 gold a +2 robe of willpowerj -  44 gold a +0 scale mail h3R k -  286 gold a +3 scale mail of willpower You have 76 gold pieces. hR[Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)hR[A-K] put item on shopping listh hn##.#.#.#.#...#bloodsparce the Shield-Bearer #.#.#.#.#####Formicid #.#.#.#.##+##### Health: 24/24 ======================== h $L#.#<#.#.##.##... Magic: 2/2======================== #.###.#.# ###.##.## AC: 6Str: 20 #.....#.#>#h$Z#.# EV: 8Int: 7 ####### ######≈.##.# SH: 4Dex: 13......≈.##.# XL:  2 Next: 80% Place: Dungeon:2#@#####.# Noise: ---------  Time: 998.8 (5.0)#.#h:%#....# a) +0 trident#.# # #.#### Abil: Dig#'###.# #.#Quill #.....# #.###.#### #.##.#########.##...........############.# _HP restored. _You open the door. _Found Gykaubb's Armour Emporium. Found a stone staircase leading down. hc%s_No target in view! _There is an open door here.  There is an entrance to Gykaubb's Armour Emporium here.hY)h)h,. _hhhhhh&"P _h,$h$h$h&h(h(h)h,[_You open the door. h-_Found Gykaubb's Armour Emporium. Found a stone staircase leading down. _No target in view! h.P_There is an open door here.  There is a stone staircase leading down here.h0h0 _he1h3h4,h5h:Z ........#........#### #.##.##### #h';####.#.#........# #.##...............# #.####.#.#.#...######hO;V .#.#.#...# hs;A #.#.#.#...# h; .#.#.#.#####  #.#.#.#.# #+### #.#<#.#.# #... #.###.#.#######h<- #.## h;<:#.....# ......#># #. ####### ######≈.# #.#......≈.# hz< #.#......#∩# ####.#h<#######.# ....##.# # #.#####'###.# htB_#####..'1003.8 (5.0)hHhaIK======4.8 (6h[NhP= _As you open the door, it creaks loudly!hp3hhhzBh0@  There is an open door here.hh _hhhXhުhhhӭh ,h$hhhYhh4 ###.#.#..# #####.##........ ..#.#.#..# ...##.##########h_#.#.#...###### ...# ..# ...#..# ####...###### #.......#h #'#.###.# ###### #hξ<#.#.# #.#.#..... ###.#.########.#.####h ------ h....# ......#>#.#.# h=z#### ######≈.###.# h| ......≈.# #.# ......#∩# h0####.#hʿa#######.# #....#h #.# # #.#####'###.# #.#ho#....  You pick up a book of Conjurations and begin reading...h'10h1I------1.8 (7h:hEe _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.hK hO XhP hQ ,hR hS hU ,hU hW hk]  .#.#.......##>## #.##.# .......#### #.##.#.......#######.##...........#.......##...##.############.#..#######...# #.#h] ..# #...# #.#..# ####...## #. #.##### #...... #.# #.# #'#.##########.h] 8 #.# #.#.#<.#........# #h*^ .########.#.###.######## # ......#>#.# #.# # hB^ M# ######≈.### hZ^ ;#.# #hp^ P......≈.# #.# h^ s #......#∩# ####.h^ `########.# #...h^ }.##.# # #.###h^ "#hd hfd *9.8 (8h~x O _Found a stone staircase leading up.h|h,Level 2 of the Dungeon <<>>>∩∩∩∩(Press ? for help)#...#...#.##.#......##.##.# #########.#.#.##.##..∩..#.....##..###.##.##.###.##.#.#...#......##..# #.##.#h$#.# #.######....#.#.......##>## #.##.##.# #.##.........#........#### #.##.########### #.# #.##.#####.#.#........#######.##...........# #.# #.# #...#.#.#........##...##.############.#####.# #.##.#.#.#.#...#######...# #.#.....# #.##.#.#.#.#...# #...##.#.##### #.#h#.#.#.#.#...# ####...###.#.# #.##.#.#.#.##### #.......#h#.#.# #.##.#.#.#.##'#.###@# ########.#.# #.#h#.#<#.#.##.#.#<..# #........#.# #.#hC,#.###.#.########.#.##### #.########.# #.##.....# ......#>#.##.##.#######.#hj#######  ######≈.####.##.........# ......≈.#h#.############h ......#∩#####.# #######.##....#h#.#  # #.#####'###.# #.#ht#.....# #.###.#### #.#h h3@>hm hv k.#.#.......##>## #.##.#bloodsparce the Shield-Bearer ..#........#### #.##.########### Formicid hKw f#.#........#######.##...........# Health: 24/24 ======================== #.#........##...##.############.# Magic: 2/2======================== #.#...#######...##.# AC: 6Str: 20 hx #.#...# #...##.# EV: 8Int: 7 #.#...# ####...###.# SH: 4Dex: 13 #.##### #.......##.# XL:  2 Next: 80% Place: Dungeon:2 #.##'#.###@# ########.# Noise: ---------  Time: 1019.8 (0.0) hpx #.##.#.#<..# #........# a) +0 trident #.########.#.##### #.######## Abil: Dig # ......#>#.##.#hx # Quill # ######≈.####.#hx ##......≈.##.#h)y A#......#∩#hCy ,####.########.##....#h[y W#.# # #.#### hry J_There is a stone staircase leading down here. hy Q_As you open the door, it creaks loudly! _There is an open door here.  hy =You pick up a book of Conjurations and begin reading... hy _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Found a stone staircase leading up.hhz hV~ h8 h h 3hh<hhnhonh hShhhE,hh!h`",h"h@%@  There is an open door here.h&hN' _h'hP)h*,hU+h,h,,hX-h/R  There is a stone staircase leading down here.h1h2 _h!3h4h'6hT6h6h8h :,h:h=\  There is an entrance to Gykaubb's Armour Emporium here.h?h? _h@@hAhB,hoChDhE,heFhJI@  There is an open door here.hJhBK _hKhLh*N,hOhOh?Q,hQh$ShMThThUhVhX,hXhnZh!\,h}\h(]h5^,h^h_ha,hqahbhd,h~dh}ehgBh>hhhhihrih;jhj,h6kh lhl,hlhMnhp,hqhrhDt,h.uhxhnz,h|hA #........#### #.##.########### #..#######.##...........# .##...##.############.##hc,..#######...##.# #.#....# #...##.##...# ####...##.##. ##### #.......#.#. # #'#.###.#.# ########. # #.#.#<..#........ ########.#.#####.# #.########  ......#>#.#.....# #.# #. h ######≈.###.##### #.# #..  ......≈.# #.#.# ##......#∩# #.# ####.#  #######.# #.# #....# #.# #.# #.#####'###.# #.#  You pick up a book of the Tundra and begin reading...h050.8 (31.0)h+1.8 (32hmhԎt  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.h? h ,hf h/ h ,h# Bh$ h& h' h' hv( h* h, ,h, h / h/ ,h0 hA1 h2 Bh3 h45 ,h5 h7 h8 h09 h9 h; h$= hw= h= h*@ hVA hA h B hE h"F ,hG hH hPJ ,hJ hfL haN BhP h`Q ,hR hS hwU ,h+V hX h DhW ,h ,h hɏ h* h[ h h ,h h h h h9 h hʛ Bh nhg ,hs hM h ,hS Bh h h h ,hɴ h h ,h h h ,h BhN h5 h h ,h h h h% h h hv h hf h^ hB ,h h) h ,h h] h ,hF h% h h" h hn h ,ho h& h` ,h nh? h ,h hhshhvh$h,hl h4 h* hs h3hh,hhhhh)nhh!hK!h "h#h%h&h&h(hf+,h,hH #...#............ ################## #..# #..... ####..#### #.#### #############....#...# #.#... .................#.#.# #.#.#.#####.#######.#.# #.#.#. #..# #...#.#.# #.#.#.  ######.####.#@#.#.# #.#.#.111.8 (60 #.........#.#.#.#.# #.#.#. .###.###.###.#.#.#.#.# #.#.#. ..........##.#.#.#.#.# #.#.# ..##.##...##.#.#.#.#.#######.#.#. #.##.#..#.##.#.#.#.#.(.........#.  #......##.##.#.#.#~J4m.#########.#.#.  ..##..###.##.#.#<#.# #.###.  ..##..# #.##.#.###.# #.# #. 2.8 (61 _Found a stone staircase leading up.h h  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration85% 1  b - Searing RayConjuration94% 2  c - HailstormConjuration/Ice 99% 3  d - Summon Ice BeastIce/Summoning 99% 3  e - Fulminant Prismh &Conjuration/Alchemy 100% 4  f - Permafrost Eruption Ice/Earth100% 6 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithU|h3h]Q#...#............ bloodsparce the Shield-Bearer ################## Formicid#..##..... Health: 24/24 ========================####..#### #.#### Magic: 2/2======================== #############....#...# #.#... AC: 6Str: 20 .................#.#.# #.#.#. EV: 8Int: 7 hx##########.#######.#.# #.#.#. SH: 4Dex: 13#..# #...#.#.# #.#.#. XL:  2 Next: 80% Place: Dungeon:2######.####.#@#.#.# #.#.#. Noise: ---------  Time: 1112.8 (0.0) h## #.........#.#.#.#.# #.#.#. a) +0 trident .###.###.###.#.#.#.#.# #.#.#. Abil: Dig h..........##.#.#.#.#.# #.#.#. Quill ..##.##...##.#.#.#.#.#######.#.#. #.##.#..#.##.#.#.#.#.(.........#.  #......##.##.#.#.#.#########.#.#.  h..##..###.##.#.#<#.##.###.  ..##..# #.##.#.###.##.# #.  _There is an entrance to Gykaubb's Armour Emporium here. hA_There is an open door here.  You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library. _Found a stone staircase leading up.h m  Okay, then.h˚hZ. _h 3hB h h h : _h h h` h hA h hc h h@ hK ,h8 ha h BhI h ,hN hl hH ,h h h ,h vhF! Xh% h& ,h*' h+ h- ,h. h2 h4 ,h#6 h9 h; ,h1= h:@ hZB ,hC hF hH hH hI h*M hgO hO hP hFT hU h+V hV hZ hW] ,hL^ h_ hva ,hOb he hmg ,hJk hm ho ho h'p hr h6t ht ht hw hy ,h-z h5} h~ ,hx h hm hń h h h ,h ha h ,h h& hz hԑ h hA hs ,h( hL hߚ ,hy h h ,h hP hR ,h hD h ,h¨ h hެ ,hV h h ,h h h ,hȶ hJ h ,hc h hd ,h h h ,hc h h ,h[ h h5 ,h h_ h_ ,h h h ,h h h #.....## #..# ##.###..## .####.#.# ##..### #.........#.#.# ##...###.###.###.#. #####.######...........##.#. .....#...##...##.##...##.#. ###..#.#..##.#.##.#..#.##.#.h #...#...#.##.#......##.##.#. #.##..{..#.@...##..###.##.#. #.#.#...#......##..# #.##.#.  #####....#.#.......##>## #.#  #...#........#### #.##.##  #.#####.#.#........#.##..  #...#.#.#........##...##.#####  #.#.#.#.#...#######...##.#  #.#.#.#.#...# #...##.#  #.#.#.#.#...# ####...##.#hP M60.8 (48.0)ha h [ _You sense a monster nearby.hV# h% oInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  e - a scroll labelled YHUYSTROLIY  f - a scroll labelled SEXAOB NUMES  g - 2 scrolls labelled XABIN DOQU  h - a scroll labelled UPPIDI RUFEN  i - a scroll labelled BOR ZUTTEWNIUH  j - a scroll labelled ZIOCEHIMP NUNI  k - a scroll labelled WOERRO AVVUMP  l - a scroll labelled LURUER AMUBE  m - a scroll labelled OBEQ VAFESCHEI  p - a scroll labelled ISAERO JERIX Potions (go to first with !)d - 2 potions of might  o - 2 bubbling grey potions Talismans (go to first with %)  n - the quill talisman "Forget-Me-Not" (active) {Slay+4}hhh#.....###..# #. bloodsparce the Shield-Bearer #.###..## ######.####. Formicid#.# ##..### #.........#. Health: 24/24 ========================#.# ##...###.###.###.#. Magic: 2/2========================he:#####.######...........##.#. AC: 6Str: 20.....#...##...##.##...##.#. EV: 8Int: 7###..#.#..##.#.##.#..#.##.#. SH: 4Dex: 13#...#...#.##.#......##.##.#. XL:  2 Next: 80% Place: Dungeon:2h#.##..{..#.@...##..###.##.#. Noise: ---------  Time: 1160.8 (0.0)#.#.#...#......##..# #.##.#. a) +0 trident#####....#.#.......##>## #.##.#. Abil: Dig  h&#.........#........#### #.##.## Quill #.#####.#.#........#######.##...#...#.#.#........##...##.######.#.#.#.#...#######...##.##.#.#.#.#...# #...##.##.#.#.#.#...# ####...##.#You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your h_library. _Found a stone staircase leading up. _Okay, then. _You sense a monster nearby.h3h&hhIh h,h>hh9 #..################.## #.....## #..#  #.###..## ######.### #.# ##..### #......... #.# ##...###.###.###. #####.######...........##.hW .....#...##...##.##...##. ###..#.#..##.#.##.#..#.##. #...#...#@##.#......##.##. #.##..∩S.#.....##..###.##. #.#.#...#......##..# #.# #####....#.#.......##>## #.##. #.........#........#### #.#######.#.#........#######.##. S   adder (wandering) #...#.#.#........##...##.### #.#...#######...##.# #...# #...##.#hwv 1.8 (1  An adder comes into view.hP .SSThe adder hisses angrily.hb2--==2.8 (2h h * _The adder bites you.h #  #..#    #.#   #.#  ##### .....#...# #..# #@# #.##..∩.S#.....# #.#.#...#......##..#  ...#.#.......##>##  ....#........####  .#.#........# #...#.#.#........# ######    hm  #..#    #.#   #.#  ##### .....#...# #..# #@# #.##..∩.S#.....# #.#.#...#......##..#  ...#.#.......##>## h ....#........####  .#.#........# #...#.#.#........# ######  h 3h&h'] _An adder is nearby!hf1----4.1 (1.3hɔh ^ _You miss the adder. The adder bites you.h  You hit the adder.  The adder is moderately wounded.-5.3 (1.2h#hW{ _The adder closely misses you. The adder bites you but does no damage.hu <  You puncture the adder!h 2.h< h #..################.## bloodsparce the Shield-Bearer #.....###..# Formicid#.###..## ######.### Health: 21/24 =====================---#.# ##..### #......... Magic: 2/2========================h- '#.# ##...###.###.###. AC: 6Str: 20#####.######...........##. EV: 8Int: 7.....#...##...##.##...##. SH: 4Dex: 13###..#.#..##.#.##.#..#.##. XL:  2 Next: 145% Place: Dungeon:2#...#...#@##.#......##.##. Noise: =--------  Time: 1166.5 (1.2)h #.##..∩..#.....##..###.##. a) +0 trident#.#.#...#......##..# #.##. Abil: Dig#####....#.#.......##>## #.##. Quill #.........#........#### #.##.h #.#####.#.#........#######.##.#...#.#.#........##...##.####.#.#.#.#...#######...##.##.#.#.#.#...# #...##.# _You miss the adder. The adder bites you.  You hit the adder.  The adder is moderately wounded. _The adder closely misses you. The adder bites you but does no damage.  hM QYou puncture the adder! _You kill the adder!hs   The adder is moderately wounded. _The adder closely misses you. The adder bites you but does no damage.  You puncture the adder! _You kill the adder!Your Polearms skill increases to level 3!You have reached level 3!h /  --more--h9  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h2K6/293/32322% hhcU _You feel stronger. x2hhBhzhh$ _hghhh0K7=hhY ,h hq h h h ,h h ~8==h h ,h hZ ,h hC hv h hl h h9==h h h) ,h h h ,h7 h hs ,hY! hZ# h.% O=h( ,h* ,h+ h - h%/ ,h/ hu1 h3 hD3 hG4 h5 h7 ,hl8 h; h= hR= hN> h @ hbA hA hbB hC hE ,hF h H h@I hI hI hL hM hM hN hsO hP ,huQ h_R hS ,h3T hUU h  #.  (... #.. # #.### #.# # #.#   ###############.###  #.@.............#.-  #.###########..#.#.  #. #...#...#  #. #.##..∩.  .. #.#.#...#  .~ #####....#.S   ball python (constriction, asleep)  ≈.≈ #.........#..  ≈∩S #.#####.#.#.. #...#.#.#.. 94.5 (28.0)  A ball python comes into vih ew.SS)≈-5.5 (29 _Found Esom's General Store.hd #( #.#  #.#  ########## #.@.............#. #.########.#. #.  #. ∩ .. h!x .S  ≈.≈  ≈∩≈  hIE#(#.# #.#  ########## #.@.............#. #.########.#. #.  #. ∩hE* ..  .S  ≈.≈  ≈∩≈ hK3hOh=Rb _A ball python is nearby!hۈ 3  #(..  #..#  #...  #.##  #.#   #.#  ###############.##  #...............#.  #@###########..#.#  #.# #...#...  #.# #.##..∩.  ..# #.#.#. h  .S# #####....# ≈.≈≈ #........  ≈∩≈≈ #.#####.#.# ≈≈≈≈ #...#.#.#  #.#.#.#.#h4 h- {S~6.5 (1.0) _h h hJ..#.## ###############.##...............#.###########..#.# #...#...##..∩.S.#..~.~# #####....#.#≈≈.≈≈ #.........#.h#≈≈∩#####.##≈≈≈≈≈ #...##≈≈≈###h϶h:S.h%7hhh»B  You puncture the ball python!h:.5=8.7 (1.2hhO _You kill the ball python!h=3hxAhWCH _No target in view!h3hhTH _No target in view!h h h h h hN | _h h h h h5 hW hh ,h h h hA h h? h MWelcome to Esom's General Store! What would you like to do?  a -  520 gold a Gell's gravitambourine (2/2)b -  572 gold the Tractate on Mechanisms and Ouranomancy  h c -  58 gold a +0 pair of gloves  d -  520 gold a phantom mirrore -  52 gold a potion of brilliance (unknown)  f -  39 gold a potion of curing (unknown)g -  468 gold a +5 ring of evasion (unknown)  h -  32 gold a +0 whip You have 76 gold pieces. [Esc] exith [!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listh4hh ###############.# bloodsparce the Shield-Bearer  hm#...............# Formicid #.###########..#. Health: 29/29 ======================== #.##...#.. Magic: 3/3======================== ##.##.##..∩ AC: 6Str: 22 ##..##.#.#.. EV: 8Int: 7  ##~.~## #####....#. SH: 4Dex: 13 h: #≈≈.≈≈# #.........# XL:  3 Next: 25% Place: Dungeon:2 h #≈≈@≈≈# #.#####.#.# Noise: ---------  Time: 1203.7 (5.0)  #≈≈≈≈≈# #...#.#.# a) +0 trident  ##≈≈≈## #.#.#.#.# Abil: Digh^ ###.# #.#.#.#.# Quill  #.# #.#.#.#.# .# #.#.#.#.#hn  .# #.#.#.#.#  .# #.#<#.#.#  #.###.#.#h#  _A ball python is nearby!You puncture the ball python! _You kill the ball python! _No target in view! hTL_No target in view!  There is an entrance to Esom's General Store here.hhhO. _hV#ht,oInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  e - a scroll labelled YHUYSTROLIY  f - a scroll labelled SEXAOB NUMES  g - 2 scrolls labelled XABIN DOQU  h - a scroll labelled UPPIDI RUFEN  i - a scroll labelled BOR ZUTTEWNIUH  j - a scroll labelled ZIOCEHIMP NUNI  k - a scroll labelled WOERRO AVVUMP  l - a scroll labelled LURUER AMUBE  m - a scroll labelled OBEQ VAFESCHEI  p - a scroll labelled ISAERO JERIX Potions (go to first with !)d - 2 potions of might  o - 2 bubbling grey potions Talismans (go to first with %)  n - the quill talisman "Forget-Me-Not" (active) {Slay+4}h/h25h: ###############.# bloodsparce the Shield-Bearer  #...............# Formicid #.###########..#. Health: 29/29 ======================== #.##...#.. Magic: 3/3h;3======================== ##.##.##..∩ AC: 6Str: 22 ##..##.#.#.. EV: 8Int: 7  ##~.~## #####....#. SH: 4Dex: 13  #≈≈.≈≈# #.........# XL:  3 Next: 25% Place: Dungeon:2 hk<M #≈≈@≈≈# #.#####.#.# Noise: ---------  Time: 1203.7 (0.0)  #≈≈≈≈≈# #...#.#.# a) +0 trident  ##≈≈≈## #.#.#.#.# Abil: Dig ###.# #.#.#.#.# Quill  #.# #.#.#.#.# .# #.#.#.#.#h[=  .# #.#.#.#.#  .# #.#<#.#.#  #.###.#.#  _A ball python is nearby!You puncture the ball python! _You kill the ball python! _No target in view! _No target in view! _There is an entrance to Esom's General Store here.hAhAhvEhFhhWelcome to Esom's General Store! What would you like to do?  a -  520 gold a Gell's gravitambourine (2/2)b -  572 gold the Tractate on Mechanisms and Ouranomancy  c -  58 gold a +0 pair of gloves  d -  520 gold a phantom mirrorhe -  52 gold a potion of brilliance (unknown)  f -  39 gold a potion of curing (unknown)g -  468 gold a +5 ring of evasion (unknown)  h -  32 gold a +0 whip You have 76 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listh*Xy  a -  520 gold a Gell's gravitambourine (2/2)c - e -  f + 39 gold a potion of curing (unknown) After the purchase, you will have 37 gold pieces.[Enter] buy marked itemshM'  c +  58 gold a +0 pair of gloves  f +  39 gold a potion of curing (unknown)h -  You are short 21 gold pieces for the purchase.hNc - f + h - hZ After the purchase, you will have 37 gold pieces.hB X Purchase items for 39 gold? (y/N)h6> Nc - e -  f -  468 gold a +5 ring of evasion (unknown)  g -  320 whip gh> 8GhhhM ###############.# bloodsparce the Shield-Bearer  #...............# Formicid #.###########..#. Health: 29/29 ======================== #.##...#.. Magic: 3/3======================== ##.##.##..∩ AC: 6hStr: 22 ##..##.#.#.. EV: 8Int: 7  ##~.~## #####....#. SH: 4Dex: 13hI  #≈≈.≈≈# #.........# XL:  3 Next: 25% Place: Dungeon:2 h21 #≈≈@≈≈# #.#####.#.# Noise: ---------  Time: 1203.7 (0.0) hZ #≈≈≈≈≈# #...#.#.# a) +0 trident hi ##≈≈≈## #.#.#.#.# Abil: Dig ###.# #.#.#.#.# Quill h #.# #.#.#.#.# .# #.#.#.#.#h  .# #.#.#.#.#  h.# #.#<#.#.#  #.###.#.#  _A ball python is nearby!You puncture the ball python! _You kill the ball python! _No target in view! _No target in view! h S_There is an entrance to Esom's General Store here.hK  You puncture the ball python! _You kill the ball python! _No target in view! __There is an entrance to Esom's General Store here.  o - 3 potions of curing (gained 1)hh$e _Thank you for shopping at Esom's General Store!hd hMj RInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  e - a scroll labelled YHUYSTROLIY hj  f - a scroll labelled SEXAOB NUMES  g - 2 scrolls labelled XABIN DOQU  h - a scroll labelled UPPIDI RUFEN  i - a scroll labelled BOR ZUTTEWNIUH  j - a scroll labelled ZIOCEHIMP NUNI  k - a scroll labelled WOERRO AVVUMP  l - a scroll labelled LURUER AMUBE  m - a scroll labelled OBEQ VAFESCHEI  p - a scroll labelled ISAERO JERIX Potions (go to first with !)d - 2 potions of might  o - 3 potions of curing Talismans (go to first with %)  n - the quill talisman "Forget-Me-Not" (active) {Slay+4}hU h#\ hb  ###############.# bloodsparce the Shield-Bearer  #...............# Formicid #.###########..#. Health: 29/29 ======================== #.##...#.. Magic: 3/3======================== ##.##.##..∩ AC: 6Str: 22 hVc @##..##.#.#.. EV: 8Int: 7  ##~.~## #####....#. SH: 4Dex: 13  #≈≈.≈≈# #.........# XL:  3 Next: 25% Place: Dungeon:2  #≈≈@≈≈# #.#####.#.# Noise: ---------  Time: 1203.7 (0.0) h?d  #≈≈≈≈≈# #...#.#.# a) +0 trident  ##≈≈≈## #.#.#.#.# Abil: Dig ###.# #.#.#.#.# Quill  #.# #.#.#.#.# .# #.#.#.#.#  .# #.#.#.#.#  hd c.# #.#<#.#.#  #.###.#.#  _You kill the ball python! _No target in view! _No target in view! _There is an entrance to Esom's General Store here.  o - 3 potions of curing (gained 1) _Thank you for shopping at Esom's General Store!hj 3hn ho h``3hahUfhhhlP _h_n,hnhcqharhrh.shuhw,hwhxhy,hyhzh>{,h{h/}h~,h~h_hh7hhYhh3,hh,hhh,hhhWhhhlh,h!hhb,h̘h™h0,hhȝh_hhnhzhhBhHhdhhhh3,hhh,hwhlBhhah,hIhhI,hhվh,hhhBhhb,hhWht,hh;ho,h3hh,h,hhhhhhU,hh(h:,hhh,hh\h,h8hchP,hhJhhhhhX,hhBh,hhQh,hZhhwhhhahw,hhhhIhh.hhh(hh,hPhh,hlhih,h_hh,hhKh ,h\ h? h ,hG h h h hhh,hHh*h,h/hh,h}h "hb#,h#h &h',h (h)hk+,h+h-h /,hv/h1h2,hr3hU5h6,hs7hA9h:,h=;ho<h=,h2>h?h@,h5BhChE,hEhGhLH,hHhWJhK,hGLhNhwO,hNPhRh(T,hThVhX,hXhM[h_],h]^h`hBb,hbhdhe,hfhgh4i,h4jh.#### ###########......#  #......# r   rat (wandering)  #...∩..#  #......# #......# 319.7 (116.0)  A rat comes into view..rr===207h- _The rat squeaks loudly.hY  ..  .#  #.##  ...#  .r.#  ...#  ######...#  #....@..#  #.#######  #. #..............> .  #.  #...∩..#  #......#  #......# h R.. h .#  #.##  ...#  .r.#  ...#  ######...#  #....@..#  #.#######  #. #..............> .#. #...∩#...#....h\ h h h;Z _A rat is nearby!h8  ##  ..  .#  ##.##  #...#  #.r.#   #...#   ######h_### #....... #. #.####### ######.# #.##############...... #..............>.###### ###########......#  #......# #...∩..# h2#......#hh;.r---1.0) _The rat twitches its whiskers.h5  You hit the rat.hE†h^7=--2.9 (1.2hahٔG _You kill the rat!hݨ3hhH _No target in view!h۠3hhH _No target in view!h hN h h- h} h= f _h ,h? hs h ,h h h0 h h h hY h h h6 ,h h h ,hN h h ,hS h h ,h> h} hq ,h h h hq h hF hj ,h; h7 hg ,h hA h Bh h ,hx h hq ,h hI hl h h h h hF h h hW ,h hV h ,h h nh|  #.. ######################## ### #.# ................@......) ..# #.-43.9 (21.0) .#########################.# #.# hg .## #....#.# ..# #....#.# # ..# #....#.####. ..# ..##.#  ..#######........  .###......###......##.#  ## ######.###### ####.####.# hJ h_ E-4.9 (22h h % _Found a dagger.h L3hMhnPhOR,hWhhXhcZ,hc[ha^h_,hg`hbhd,hehhhih4jhjh{mhn,h!phrhuuBh}>  You see here a +0 dagger.h+5 _hLhhZBhh>hhhUh,hdhh,hh\hOh,hh hC,hǬhhPh,hhXhE,hhhM,hlh<h,BhݿhBhh,hWhh,hXhh,hzhshhphhph,hhh,hhhb,hThh ,h8hh,hshhC####..{ ############# #.# ### ........)...# #.# #.. ###########.# #.# #.##....#.# #.# #.##  #....#.# #.# #.# ..#  #....#.####@# #.# ...# h  ###........##.###.####...## ####.......................... .....###......##.###.#.#....# ###### ####.####.###.#.#.#### # #.# #.#...#...# # #.# #.#.###..## #.# #.#.###..# #.####.#......#hJ77.9 (33h9h[ _You sense a monster nearby.h hBLevel 2 of the Dungeon <<<>>>∩∩∩∩∩(Press ? for help) ###  #..{  ############################# #.# ###  #.......................)...# #.# #..  #.#########################.# #.# #.#  ##.###....#.# #.# #.#  #  #...##....#.# #.# #.#  ..#  #...#h5O#....#.####@# #.#  ...#  #†..####........##.###.####...##  ######...#######..........................  #.......###......###......##.###.#.#....#  #.#############.###### ####.####.###.#.#.####  #.##############......##.# #.#...#...#  #..............>.#######.# #.#.###..##  ###########......##.# #.#.###..#  #......##.####.#......#  #...∩..##......####.#.# h  #......##########.....#  #......##.∩.#.####################  #####.###...#....................#  #..##########################.#  ##.##..##......# #.#  #.######..#### #.####.# #.#ha3@>hh?bloodsparce the Shield-Bearer ###Formicid#..{Health: 29/29 ======================== ############# #.# ###Magic: 3/3======================== h........)...# #.# #..AC: 6Str: 22 ###########.# #.# #.#EV: 8Int: 7#....#.# #.# #.##SH: 4Dex: 13#....#.# #.# #.# ..#XL:  3 Next: 27% Place: Dungeon:2#....#.####@# #.# ...#Noise: ---------  Time: 1377.9 (0.0)###........##.###.####...##a) +0 trident ####..........................Abil: Dig .....###......##.###.#.#....#Quill ###### ####.####.###.#.#.#### ##.#m #.#...#...# ##.# #.#.###..###.# #.#.###..##.####.#......# _You kill the rat! _No target in view! _No target in view! _Found a dagger. _You see here a +0 dagger. _You sense a monster nearby.hkhh 3h hl hM h h! ,h h h ,hg h h,  #########  #..o..... h u############# #@# ### ........)...# #.# #.. #######.# #.# #.#  #....#.# #.# #.#  h* #....#.# #.# #.# .. #....#.####.# #.# ...#o   orc (asleep)  ###........##.###.####...## ####.......................... .....###......##.###.#.#....#h 81.9 (4  An orc comes into view. It is wielding a +0 hand axe.h vo.oh I====2.9 (5hK h& % _The orc shouts!hr   You closely miss the orc. The orc is struck by your quills.  The orc hits you with a +0 hand axe. The orc is struck by your quills.he!6---=---4.2 (1.3hu&h(Q _The orc closely misses you.h  You closely miss the orc.The orc is heavily wounded.---5.3 (1.1hhs _The orc is struck by your quills. The orc closely misses you.hK7:  You puncture the orc!hN>C)h8A0326.4hFhGG _You kill the orc!hm3h>shjuH _No target in view!hb 3hHh&h7=-- _hh,hyh Xhi h8==h*hjhhh,hh#,hh_9==hOhR,D  Things that are here:  a +0 hand axe; an orc corpse _=h^.h /hI/h0h1h2,h3h5h6,h7h9h=BhiChDU`hVhXh@Z,h;[h%]h^,h_hah'chchdhfhh,hih`jh k,hkh2lhlhlhmhohyphphtqh=sh@t,hthvhwhy,h #.).......# #### #.#######.# ...# #.# #.....# ##.# #.# #.######## .#.# #.# #.# #...# .#.# #.# #.# #...# .#.####.# #.# #...# .....##.###.####...##### ................@......#-418.4 (32.0)##.###.#.#....#####.####.###.#.#.####  #.# #.#...#...#   h7V#.# #.#.###..#  #.# #.#.###..#  #.####.#......#  #......####.#.#  #########.....#-hF[ _Done exploring.h=3hh}..).....................0.0) h0E _Done exploring.hhrsLevel 2 of the Dungeon <<<>>>∩∩∩∩∩(Press ? for help) ###########  #.).......#  ############################# #.#######.#  #.......................)...# #.# #.....#  #.#########################.# #.# #.########  ##.###....#.# #.# #.# #...#  #...##....#.# #.# #.# #...#  #...##....#.####.# #.# #...#  h#†..####........##.###.####...#####  ######...#######.....................@......#  #.......###......###......##.###.#.#....#####  #.#############.###### ####.####.###.#.#.####  #.##############......##.# #.#...#...#  #..............>.#######.# #.#.###..##  ###########......##.# #.#.###..#  #......##.####.#......#  #...∩..##......####.#.#  #......##########.....#  #......##.∩.#.####################  #####.###...#....................#  #..##########################.#  ##.##..##......# #.#  #.######..#### #.####.# #.#hydO@>hlP h%h #.).......#bloodsparce the Shield-Bearer #### #.#######.#Formicid ...# #.# #.....#Health: 29/29 ======================== ##.# #.# #.########Magic: 3/3======================== .#.# #.# #.# #...#AC: 6Str: 22 .#.# #.# #.# #...#EV: 8Int: 7 .#.####.# #.# #...#SH: 4Dex: 13 .....##.###.####...#####h"i SXL:  3 Next: 32% Place: Dungeon:2 ................@......#Noise: ---------  Time: 1418.4 (0.0) .....##.###.#.#....#####a) +0 trident ##.####.###.#.#.####Abil: Dig  #.# #.#...#...#Quill #.# #.#.###..###.# #.#.###..##.####.#......##......####.#.##########.....# _You kill the orc! _No target in view!  Things that are here: _a +0 hand axe; an orc corpse hi c_Done exploring. _Done exploring.h9j hj hs hKu hu $ _h#z ,h{ ,h6| h hπ ,h hg hφ ,h h2 h ,hI hm h{ ,hܐ h> h2 ,hϕ hD hq ,h hA hp ,hS h h ,hz h8 hy ,h hI h ,h h hv ,hr h h: ,h h hǸ ,h{ h he ,h h hн ,h\ hM h) ho h5 h- hf ,h hz h h h h h ,h hh h ,h h h Bh hS ,h hM h ,h h h ,h h hU ,h h h h ,h h5 ,h h h ,h h h ,hp h h ,h h #.## #.... #...# #.... #...# #.... #†..# ###....  ######...# ######......  #.......## #......###..  ### ######.###### ###  #.##############......  #.######50.4 (32.0)  ###########......#  #......# h.  #...∩..# #......# #......# #####.## #..# ##.#h h c _There is a stone staircase leading down here.h3h hh 71.4 (1.0) _h!h ##########  ###........  #..[.....#  #.......)#  #...ß...# 3 #..ß@ß..#  #...ß...# #....J...#..........#......######.........J   endoplasm (asleep) #######.... #... hgh:JJhD,2.1 (1.7hhD _You climb downwards.  Found a spear and a leather armour. _There is a stone staircase leading up here.h: ##########  ###........  #..[.....#  #.......)#  #...ß...#  #..ß@ß..#  #...ß...#  #....J...#  ..........#  ............#  #####.........  #######....  #... h4 ##########  ###........  #..[.....#  #.......)#  #...ß...#  #..ß@ß..#  #...ß...#  #....J...#  ..........#  ............# #####.........  #######.... #... h=3hChFa _An endoplasm is nearby!hTP  You reach to attack! You hit the endoplasm.h\WJ. hk],3.3 (1.2hbhe] _The endoplasm is almost dead.h& @  You puncture the endoplasm!hx. 2.hs1 77=4.5h8 h; M _You kill the endoplasm!h 3hh h H _No target in view!h8h :h?hBH _No target in view!h3hyh\H _No target in view!h!h"h#h7'h3 #############........#..[.....# #.......)#...ß@..# #..ß<ß..# {#...ß...# ##  ......######.........h3#######....#...h9L{{50h!:%-h}>hq@[ _You sense a monster nearby.he3hhUhh,hh,h h#h,Hhe,################.....@.....#-#..[.....#.j#.j.h,`#.......)# j?..#...ß...## .#..h,b#..ß<ß..# { ##.#...ß...# .jjj 3 gnolls (1 polearm, asleep)........#..........#hz-8............#h7 7.5 (2  3 gnolls come into view.Found a scroll labelled POP SOUXIRECZE.he8hT9h8Ajj.#j..{ jjj)hBI====8.5 (3hh = _The gnoll shouts! x3; You hear a shout!hrhu  You reach to attack! You closely miss the gnoll.A gnoll comes into view. It is wielding a +0 whip.hvh~jj.j..#.,jj 4 gnolls (1 polearm)h'a=---9.7 (1.2hhލR _The gnoll barely misses you.h ,h   j.j.  You closely miss the gnoll. The gnoll closely misses you.h D---60.9h hL R _The gnoll barely misses you.h <  You puncture the gnoll!hp h' m  The gnoll is severely wounded.h` j.  The gnoll hits you from afar with a +0 spear. x2h r20--------=2.2 (1.3h hl 8 _The gnoll hits you with a +0 club.hQu  You barely miss the gnoll.hRh(^ .jThe gnoll is severely wounded.h^4-3.3 (1.1hpjhsm< _The gnoll hits you but does no damage.h.7  You hit the gnoll.h8X  You kill the gnoll!h`. 3h۱X72-4.4h0huV _The gnoll completely misses you.hK  You closely miss the gnoll. The gnoll barely misses you.The gnoll closely misses you.hKp19---------5.5hGShVC _The gnoll hits you from afar with a +0 spear.h<  You puncture the gnoll!hX  You kill the gnoll!hc) 2hQ  bloodsparce the Shield-Bearer   FormicidHealth: 17/29 ==============----------Magic: 3/3========================AC: 6Str: 22EV: 8Int: 7SH: 4Dex: 13#############XL:  3 Next: 107% Place: Dungeon:3###.....@)j...#Noise: ==-------  Time: 1466.8 (1.3)h'#..[....j#..#...a) +0 trident#.......)# .?..Abil: Dig#...ß...## ,.#..Quill #..ß<ß..# ##.#...ß...#.jj 2 gnolls (1 polearm)#........#..........#............# _The gnoll completely misses you.You closely miss the gnoll. The gnoll barely misses you.The gnoll closely misses you. _The gnoll hits you from afar with a +0 spear.  hQYou puncture the gnoll!  You kill the gnoll!h _The gnoll hits you from afar with a +0 spear.  You have reached level 4!h`(/  --more--hz20/35--4/484hM 4% hő<2 gnolls (1 polearm)hҔP _You feel clever.h 1=-7.9 (1.1h h= _You barely miss the gnoll. The gnoll barely misses you. x2h؛ You have reached level 4! _You feel clever. _You barely miss the gnoll. The gnoll barely misses you. x2  You puncture the gnoll!  The gnoll is heavily wounded.  You block the gnoll's attack.h q18---9.0hΤ h C _The gnoll hits you from afar with a +0 spear.h N  #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##. h  #...ß...# .  #........# ..........# You hit the gnoll.  The gnoll is almost dead.You block the gnoll's attack. The gnoll hits you with a +0 flail.h #############  ###.....@)j...#  #..[....j#..#...  hn#.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##. #...ß...# .  #....... ......... ho  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *10--------70.2 (1.2hhjS _The gnoll closely misses you.h|$3h-hz0^ _You are too injured to fight recklessly!h3hh^ _You are too injured to fight recklessly!hq3hhǬ^ _You are too injured to fight recklessly!hvx  #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##.  #...ß...# .  #........# ..........# You barely miss the gnoll.The gnoll is almost dead.h #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##. #...ß...# .  #....... ......... h|o  The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.hZr9/35 ------1.4hUhtV _* * * LOW HITPOINT WARNING * * *h   #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##.  #...ß...# . hZ  #........# ..........# You closely miss the gnoll.The gnoll is almost dead.hk #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##. #...ß...# .  #....... ......... hw  The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *hxQ4----2.5 (1.1hyhbS _The gnoll closely misses you.hby  #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  #..ß<ß..# ##.  #...ß...# .  #........# ..........# You closely miss the gnoll.The gnoll is almost dead.h  #############  ###.....@)j...#  #..[....j#..#...  #.......)# .?..  #...ß...## ,.#..  h| #..ß<ß..# ##. #...ß...# .  #....... ......... h :You closely miss the gnoll.The gnoll is almost dead.  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *The gnoll hits you with a +0 flail!  You die...h p-10/35 ------h /  --more--h0x h} Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)e - a scroll of enchant weapon {unknown}  f - a scroll of poison {unknown}  g - 2 scrolls of fear {unknown}  h - a scroll of blinking {unknown}i - a scroll of amnesia {unknown}  j - a scroll of enchant armour {unknown}  k - a scroll of immolation {unknown} h~ C l - a scroll of teleportation {unknown}  m - a scroll of torment {unknown}p - a scroll of identify {unknown} Potions (go to first with !)d - 2 potions of might  o - 3 potions of curing Talismans (go to first with %)  n - the quill talisman "Forget-Me-Not" (active) {Slay+4}h  h/hh 5h h PGoodbye, bloodsparce.50 bloodsparce the Shield-Bearer (level 4, -10/35 HPs)Began as a Formicid Fighter on Oct 22, 2025.Mangled by a gnoll... wielding a +0 flail(11 damage)... on level 3 of the Dungeon.The game lasted 00:02:37 (1458 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnh) TrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the OrbhK [?25h[?0c [?1051l[?1052l[?1060l[?1061l