h. Player: bloodsparce Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:41:29.ttyrec Time: (1761140489) Wed Oct 22 13:41:29 2025  h [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c h^ h hWelcome, bloodsparce. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter h< h h Welcome, bloodsparce the Formicid. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer h >s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker hV n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver h 3y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character h  ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Fighter h  h  h Welcome, bloodsparce the Formicid Fighter. You have a choice of weapons.a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)e - long sword(+0 apt)  f - quarterstaff h (+0 apt)g - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - trident h"hhbloodsparce the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 tridentAbil: Digh#####..##@.+#..#####hh>Welcome, bloodsparce the Formicid Fighter.If you return without finding the Orb of Zot, so far below, it's all over!hLh{!Press ? for a list of commands and other information.h$h0'[ _Found a staircase leading out of the dungeon.h h" J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0      h#      b - Axes   1.1   1.0   0      c + Polearms2.0   3.0   0      h\# x d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0      h#         h#         f + Armour3.2   3.4  +1      h$ W g - Dodging   0.0   1.2  -1      h + ShieldshQ$ 4.0   3.0  +3      h}$  i - Stealth   0.0   0.6  +3          h$         h$ a    h$             h% a    hD%         hi% pThe relative cost of raising each skill is in cyan.  h% Skills enhanced by cross-training are in green.  [?] Helph% G[=] set a skill target  h% }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshv  a - Fighting   3.2 f - Armour   3.2 h - Shields   4.0h5h3hbloodsparce the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7####SH: 4Dex: 13#..#XL:  1 Next:  0% Place: Dungeon:1#@.+Noise: ---------  Time: 0.0 (0.0)h#..#a) +0 trident####Abil: Dig  Welcome, bloodsparce the Formicid Fighter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.hphhʼhڿh hbhh^h@#### #..# #<@+ #..# #### h'){hn{1.0 (1{h04hp$S _You sense a monster nearby.h4hh@ _No target in view!haIhdhfhfhjM _You open the door.h1q####...#.B.+...#####...##..#...##<.@...+#..#.#.#####.#..r.....#B   giant cockroach (asleep).r.#rr 2 rats (asleep)...#h{ 2  A giant cockroach and 2 rats come into view.h}?  The rat squeaks loudly. x2h~h.Br.rBB 2 giant cockroaches (1 wandering).rrBh5===3.0 (2hh _A giant cockroach comes into view. _There is an open door here.h##### #...# +...+  #B..# ####...# #..#@..# #<.'...+ #..#.#.#####.#.##r. #+...    giant cockroach#.r.# hs{#...#.B.#hh hh9h}.Br.rB 2 giant cockroaches (1 wandering).h9B.hA<---4.0 (1 _hh<h hA  You hit the giant cockroach but do no damage.The giant cockroach waves its antennae.h ,h r.rBB.  The giant cockroach closely misses you.h W=--5.2 (1.2h h G _The giant cockroach bites you but does no damage.hM+ F  You puncture the giant cockroach!h&- ,h- h2 .r.r.B.   giant cockroachhU5 1226.4h: h!= S _You kill the giant cockroach!hc hd hOj cr.B.hj -7.7 (1.3hp h{s u _You closely miss the rat. The rat bites you but does no damage.h%h@hhN rB.  You closely miss the rat. The rat bites you but does no damage.h(9.0h hQ _The rat closely misses you.hfhm B.  You closely miss the rat. The rat bites you but does no damage.h`n/10.1 (1.1)hrhvl _You block the rat's attack. The rat barely misses you.hy U  You barely miss the giant cockroach. The giant cockroach barely misses you.The rat closely misses you. The rat bites you but does no damage.7--1.4 (1.3h~ h 4 _The giant cockroach bites you.h{ F  You puncture the giant cockroach!h3 †rr 2 rats  You kill the giant cockroach!h\ 6442.5 (1.1h h& _The rat barely misses you. The rat closely misses you.h<  You hit the rat.  The rat is severely wounded.5----hN= &3.7 (1.2hx@ hC N _The rat bites you but does no damage. The rat bites you.hdO :  You puncture the rat!hW .   rat  You kill the rat!hZ m3-----554.9h_ hc ( _The rat bites you.h:  You puncture the rat!hcF†hn1666.1hLhG _You kill the rat!hhhh!H _No target in view!hdh h h H _No target in view!huhôhhDh _4=--hh,hRh95h F===hhM,hh,h!hhhhTh:==hIhhhD6=hhM,hh},h h,hhPhh7==hQh6,hh,hh,hTh98h,F===hh1 _HP restored.h3hh3_  You see here a rat corpse.h2h _hhh,hlh h{h:==hh!hg,h h h ,h h  ######...# +...+ #...# ####...# ###..#...#..##<.†.†@'.(#-41.1 (25.0)hR #..#.#.#.P#####.#.# ## #...#+...+#...##...##...#+...+ _You open the door.h E _Found 6 stones.hJh8-hphH _No target in view!hJh^H _No target in view!h3h*hhph: _h@  There is an open door here.hhD _hhh,hhh#...#+...+#...{####...#####..#...#..##<.†.†.'.(#..#.#.#.P#####.#.#### #..@#  +...+  #...# #.#...#+...+#...#{#+# h15.1 (4.0)hhh[ _You sense a monster nearby.h* h(+ h4 ^ _No target in view!hH4hMh0QH _No target in view!h4h hH _No target in view!h^h‚hih܆hh",h7 _You open the door.h3hh|hAhxh_hؚh>,hShThhh$hͩ7 _You open the door.h3h3h _No target in view! _You open the door.  There is an open door here.hAh _hhh;hF _d - 3 potions of might (gained 1)hhhhGh,hh&@  There is an open door here.hh _h_h*h,hWhh,hhh-,hhV2#<.†.†.'.(##..#.#.#.P#####.#.####  #..#...#PP# #..'...'..# #.P#...#..# ####...####h #...#  +@..+ #...#{ ##+## { hh hc###.P#..'60.1 (15.0)#..##hh#M======1.1 (16hh= _As you open the door, it creaks loudly!hĩ4hh}H _No target in view!hj  _No target in view!hĈh1hhwH _No target in view!h84h=h@H _No target in view!h*AIhAhChF: _hI@  There is an open door here.hKh:L _hLhlNhP,hQhShU,hVhY7 _You open the door.h\3h\h`@  There is an open door here.htg..#...#PP'...'...P#...#..###...###.P#...# .'...+ #..#...#{ ...#####'## {.......@.# ------6.1 (5hg.0).......!....# {.....####...... #### ##.)..hg=##...hPnhnJ------7.1 (6hshw# _Found a whip.h hh h hГ H _No target in view!h4hh^H _No target in view!h&vhvhjxh&{h~h: _hq '...'..P#...####...###.P#...# .'...+. #..#...#{...#####'## {h ......#### ...# {####......# #h.Abil: Digh+8.1 (1h+9.1 (2hݖh{ hK_e - a viscous ruby potionhm _ht 9#..'...'..# #.P#...#..# ####...#### #.P#...# #..'...+ . #..#...#{ ...#####'## { ..#### .h*u i.@...# { .....####.#### ##.)..###.hu /.#hz ,70.1 (1h~ h h [ _You sense a monster nearby.h*_h-h0BhJ7#.P#...#..# ####...#### #.P#...# #..'...+ . #..#...#{...#####'## {.........#### .....##S..h7(.....####@.......#### ###.)..## ##....  ##h7 S   ball python (constriction, asleep)h:&1hE@b.SS)h@+2.1 (2hEhI^ _A ball python comes into view.hn4h;uhxb _A ball python is nearby!h]C#.P#...#..# ####...#### #.P#...# #..'...+ . #..#...#{ ...#####'## { .#### .....##......####.@..S.#### ###.)..##.##..##hDhaEh6L2S..hL23.1 (1 _hRhpUhUB  You puncture the ball python!h$\A. h_>77=4.3 (1.2hehFjO _You kill the ball python!hfhhXhH _No target in view!h|hyh+h h@h:_No target in view!h  _No target in view!h 3h h h^ #.P#...#..# ####...#### #.P#...# #..'...+ . #..#...#{ ...#####'## { ..#### ...##......####..@.0.0#### ###.)..##.###......).###.##h} hL 3-5.3 (1h ; _Found a dagger.ha3hhfh####...#### #.P#...# ?##..'...+ .# .. #..#...#{ ..#.....#####'## J.............#### ........##........####......#### ###.@..##.. -hI ###..... .....)#..###..$## :# J   endoplasm (asleep)....hO 0  An endoplasm comes into view.Found 9 gold pieces, a book of Battle and a scroll labelled ZASSYKL BEDIU.h@.JJh+6.3 (1hSh _The endoplasm quivers. The endoplasm jiggles. _You see here a +0 whip.hjo #.P#...#..# ####...####...# #.P#...# ..?#  #..'...+ ...# . #..#...#{ ...#ho $...#####'## >...#### .J............##.....####....@.......#### ###.)..#####........h'p U#.....)#...###...$## ..#:# ......hs h{ +.Jh%| &7h h[ 9 _Found an escape hatch in the floor.h;  You hit the endoplasm.h1.h]h#.P#...#..#bloodsparce the Shield-Bearer ####...####...#Formicid#.P#...# ..?# .Health: 18/18 ========================hY#..'...+ ...# ..Magic: 1/1h========================. #..#...#{ ...#...AC: 6hStr: 20...#####'## >......EV: 8hInt: 7.........#### .......SH: 4hDex: 13............##.......XL:  1 Next: 100% Place: Dungeon:1h>.....####....@.......Noise: =--------  Time: 78.5 (1.2)#### ###.)..##....h_a) +0 trident###........Abil: Dig#.....)#h...###....$## ..#:# ......An endoplasm comes into view.Found 9 gold pieces, a book of Battle and a scroll labelled ZASSYKL BEDIU. h_The endoplasm quivers. The endoplasm jiggles. hM _You see here a +0 whip. _Found an escape hatch in the floor.  You hit the endoplasm.h  _You kill the endoplasm!You have reached level 2!h/  --more--h8E24/242/22 0% hh54 _hp3hthOyh#}h: _hdh ..?# ....'...+ ...#.... #..#...#{ ...#.....#####'## >............#### .............##.......####...........#### ###.)..## ###hbp- #.....)## ...###....$## ....#:# .h..#...#..{...## h!h.80.5 (2.0h8-hh [ _You sense a monster nearby.h3hShh:.'...+ ...#.. #..#...#{...#####'## >............#### .............##......h~G####............#### ###.)..##... ###.... )##hܯ0#...###......$## ......#:# .>?"..#.....#..{hT. ##  .....hh +1.5 (1htQ _Found a stone staircase leading down.hOhOhVhYH _No target in view!hh-h^ _No target in view!h8 3h< h? hD hD $ _hH hhK hT S...#####'## >...........#### ................##.......####............#### ###.)..##... ###........ ##.....)#####...###...#...@## ........#:# .>?"..#... h U ..#..r..... ##....... #.......#r   quokka (asleep) #.......###.......hX &2h b r.rhab +3.5 (2htk h7p _A quokka comes into view. _You see here 9 gold pieces.hhqr.4.8 (1.3hh[_ _You reach to attack! You miss the quokka.hv1---=6.1h/hأc _You miss the quokka. The quokka bites you. x2h y0----7.4h` h h _You closely miss the quokka. The quokka bites you.h4 _17----h 5 !8.7hv; h> _You miss the quokka. The quokka bites you. The quokka barely misses you.h>  >   .......  ##.......  .........  #### ###.)..##....  ###........  ##.....)##  ###...###...  #...@## ..  ......#r# .  >?"..#... ..#....... h'?. ##.......  #.......#  #.......#  ##....... hm  >   .......  ##.......  .........  #### ###.)..##....  ###........  ##.....)##  ###...###...  #...@## ..  ......#r# .  >?"..#... ..#....... . ##....... #.......#  #.......# ##....... h64hhR _A quokka is nearby!9.9 (1.2h'hp _You barely miss the quokka. You block the quokka's attack.hi  You hit the quokka but do no damage.hWd18=--91.1hh"A _The quokka bites you but does no damage. x2h%  You hit the quokka.  The quokka is severely wounded.h(2.3hh> _The quokka bites you but does no damage.h4q  You closely miss the quokka.The quokka is severely wounded.hq-3.6 (1.3hIyhj|> _The quokka bites you but does no damage.h  You barely miss the quokka.The quokka is severely wounded.The quokka bites you.h e16--4.8 (1.2h h > _The quokka bites you but does no damage.hGt   You barely miss the quokka.The quokka is severely wounded.7=-6.0hQ} h S _The quokka barely misses you. h=  You puncture the quokka! hCD: h017.2 ha hJ _You kill the quokka! hW4 h_ hbH _No target in view! hk14 h9 h <H _No target in view! h< 3 hG?  hRC  hG : _ huJ , hL  hQ 18== h T  hW , hY  h] , h`  he , hh  hl  hl h9== hPo  hs  ht  hUw  h{ , h}  h , hX  h  h6 i20== h  hZ , h  h , h  h , hs  h ~1== h B h  h}  h ~2== h'  h , h  h , h(  hj , h  h\ ~3== h  h , h%  hB , hf  h , h<  h 9= h  hw  h`  h K4= h  h , h  h @ _You now have 9 gold pieces. h 3 h@  h c ......#### ....##.......####............#### ###.)..##.... ###........ ##.....)#####...###.......## ......#@# - hV >?"..#...# ..#.......#. ####......##You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Ozocubu's Armour, Detonation Catalyst  and Manifold Assault to your library. h:' w127.2 (30.0)-8.2 (31 hz1  h4 S _You see here a quokka corpse.!h3!h!h!h!hW9=!hO,!h ,!h2!h=!h,!h!h+!h_,!hV!h"!h,!h!h/ E ............##....... .....####............ #### ###.)..##.... # ###........#. ##.....)###.## ###...###...##...##....## ..!h ##........#†# . #..>?@..#...#.......#.......####...$##.......# #.... #.......##..$. #.......###### ##........ #......## ......#!hs233.2 (5.0)!h+4.2 (6!h-!h#1 _f - an amulet of reflection!hp 3!hr !hlu !hx !hy !h} !h< 2 .##. .....####. ####. ###.)..##.... #. ###.. #. ##.....)## #.######...###... ##...##....## ..!h a #..#†# . #..>@...#...##.#.##...$##.# #....##...#!h - #..$.##....# ########...... #.....## ....!hr !..#!h V5.2 (16.2 (2!h !h b _g - a scroll labelled XAF JUATUCUK"h3"hY"hq"h-T ####.....####.. ###.)..## #. ###.... ##.....)########...###...##...##....## ........#†# l..#..>....#...# #......@#.......####...$##.......#"h #....##...........l   frilled lizard (asleep)"hDy 0  A frilled lizard comes into view."hre.ll"hn+7.2 (1"h^"hS _The frilled lizard hisses angrily. You hear an angry hiss. x2"h"hPut on which piece of jewellery? Jewellery (go to first with "=) "hN f - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $h!$h'$hb/.....####............bloodsparce the Shield-Bearer ####.. ###.)..##....Formicid#. ###........Health: 24/24 ========================#. ##.....)##Magic: 2/2========================#.######...###...AC: 6Str: 20##...##....## ..EV: 8Int: 7#........#†# .SH: 4Dex: 13$h/.l.#..>....#...#XL:  2 Next: 10% Place: Dungeon:1#......@#.......#Noise: ---------  Time: 137.2 (0.0)####...$##.......#a) +0 trident#....##.......#Abil: Dig#..$.##.......#########........#......##l   frilled lizard......#and Manifold Assault to your library. _You see here a quokka corpse. _f - an amulet of reflection _g - a scroll labelled XAF JUATUCUKA frilled lizard comes into view. _The frilled lizard hisses angrily. You hear an angry hiss. x2$h4   ####.. ###.)  #. ###..  #. ##.....)##  #.######... $h(5 ##...##....## ..  #........#†# .  .l.#..>....#...#  $hS5#......@#  ####...$#  #....#  #..$.#$hz5.  ###### $h5   $h5< $h0   ####.. ###.)  #. ###..  #. ##.....)##  #.######...  ##...##....## ..  #........#†# .  .l.#..>....#...# $hL. #......@#  ####...$#  #....#  #..$.# ######  $he  $hz$h $h$$hSpend multiple turns changing equipment while enemies are nearby? Y - Yes $h' N - No%h %h .....####............bloodsparce the Shield-Bearer ####.. ###.)..##....Formicid#. ###........Health: 24/24 ========================#. ##.....)##Magic: 2/2========================#.######...###...AC: 6Str: 20##...##....## ..EV: 8Int: 7#........#†# .SH: 4Dex: 13.l.#..>....#...#XL:  2 Next: 10% Place: Dungeon:1#......@#.......#Noise: ---------  Time: 137.2 (0.0)####...$##.......#[4%h 0ma) +0 trident#....##.......#Abil: Dig#..$.##.......#########........#......##l   frilled lizard......# _You see here a quokka corpse. _f - an amulet of reflection _g - a scroll labelled XAF JUATUCUKA frilled lizard comes into view. _The frilled lizard hisses angrily. You hear an angry hiss. x2  %h9 EA frilled lizard is nearby!%h& _%h %h3 _f - an amulet of reflection _g - a scroll labelled XAF JUATUCUK  A frilled lizard comes into view. _The frilled lizard hisses angrily. You hear an angry hiss. x2  You start putting on your amulet.%h %h Keep equipping yourself? Y - Yes  %h2 N - No&h &h .....####............bloodsparce the Shield-Bearer ####.. ###.)..##....Formicid#. ###........Health: 24/24 ========================#. ##.....)##Magic: 2/2========================&h; #.######...###...AC: 6Str: 20##...##....## ..EV: 8Int: 7#........#†# .SH: 4Dex: 13&hw ll.#..>....#...#XL:  2 Next: 10% Place: Dungeon:1#......@#.......#Noise: ---------  Time: 137.2 (0.0)&h ####...$##.......#a) +0 trident#....##.......#Abil: Dig#..$.##.......#########........#......##&h ll 2 frilled lizards (1 wandering)......# _f - an amulet of reflection _g - a scroll labelled XAF JUATUCUKA frilled lizard comes into view. _The frilled lizard hisses angrily. You hear an angry hiss. x2 _A frilled lizard is nearby!You start putting on your amulet.&h ^l.l&hf +8.2 (1&h &h) z _You continue putting on your amulet of reflection. x2&h &h .l.ll&hg +9.2 (2&h &h _ _The frilled lizard hisses angrily. You hear an angry hiss.&h2 ,&h8 l.l.ll 3 frilled lizards (1 wandering)&h &h %40.2 (3&h &h z _You continue putting on your amulet of reflection. x2&h@ &h &h$ .l.l.ll&h% +1.2 (4&h* &h . _ _The frilled lizard hisses angrily. You hear an angry hiss.&h/ &h^/ &h5 .l.l.l&h6 +2.2 (5&h`9 &he; 9 _The frilled lizard hisses angrily. You hear an angry hiss. _You continue putting on your amulet of reflection. x2 _&h; The frilled lizard hisses angrily. You hear an angry hiss. _You continue putting on your amulet of reflection.  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.&h< &hrA &h|D X _f - an amulet of reflection (worn)'h) 'h* 'h3 `.l.ll'h3 5=3.4 (1.2'h< 'hW?  'h? r_You barely miss the frilled lizard. You block the frilled lizard's attack.'hvi 'hNk 'hr f.l.l'hr -4.5 (1.1'hhz 'ht}  'h} _You barely miss the frilled lizard. The frilled lizard barely misses you.'h @  You hit the frilled lizard.'hڲ 'h< .l. 2You kill the frilled lizard!'hR 555.8 (1.3'h 'h F _The frilled lizard bites you but does no damage.(hE  You puncture the frilled lizard!(hV(hw .l†   frilled lizardYou kill the frilled lizard!The frilled lizard hisses.(hz6207.0 (1.2(h(h< _You block the frilled lizard's attack.(h*M  You hit the frilled lizard.  The frilled lizard is heavily wounded.8.2(hS(hV\ _The frilled lizard closely misses you.(h  You hit the frilled lizard but do no damage.2--(h_!9.4(h(h3 _The frilled lizard bites you.(h4(h:G ll 2 frilled lizards (1 wandering)You barely miss the frilled lizard. The frilled lizard barely misses you.(hG.50.7 (1.3(h`R(hVa _A frilled lizard comes into view.(hB a  You miss the frilled lizard.(h&J .llThe frilled lizard hisses angrily. You hear an angry hiss.(hJ -1.9 (1.2(h/Q (h@T F _The frilled lizard bites you but does no damage.(h0    ####.. ###.)  #. ###..  #. ##.....)##  #.######...  ##...##....## ..  #........#†# .  .l.#..>....#...#  #.....l@#  ####..†$#  #....#  #..$.# (h z ######     (hyp   ####.. ###.)  #. ###..  #. ##.....)##  #.######...  ##...##....## ..  #........#†# .  .l.#..>....#...#  #.....l@#  ####..†$#  #....#(hz)  #..$.# ######    (h4(h(hz _There are monsters nearby!(hؑ(hǙ ..lYou barely miss the frilled lizard. The frilled lizard bites you.(hDg1---3.2 (1.3(hߟ(h%< _You block the frilled lizard's attack.)hh  You barely miss the frilled lizard.)hG.l)hN[2=4.4 (1.2)h)h0F _The frilled lizard bites you but does no damage.)hA@  You hit the frilled lizard.)hz)h{.l.   frilled lizard)h555.5 (1.1)h)h R _You kill the frilled lizard!)heHU  You reach to attack! You hit the frilled lizard.)hrNE†)hP>30-6.7 (1.2)hcU)hXR _You kill the frilled lizard!)hSN-)hZ)h]H _No target in view!*h4*h*hJH _No target in view!*hf4*h *h) H _No target in view!*hO4*hW*h\H _No target in view!*h=4*h *hH _No target in view!*hw*hx*hz*h4~*h~o3== _*hq*hӄ*hQl.l   frilled lizard (wandering)70*h|,ll 2 frilled lizards (wandering)8.7 (2*h*h _No target in view! _A frilled lizard comes into view. x2*h - .....####. ####.. ###.)..##.... #. ###.. #. ##.....)## #.######...###... ##...##....## ... , #.#†# ..l.l#..>....#...# #....†@.#.# ####..†$##.# #....##.#  #..$.##.#  ########. #......##  ......#*h *h G  The frilled lizard hisses angrily.*hW *h l.l.llll 3 frilled lizards (1 wandering)=9.7 (1*h\ *h a _A frilled lizard comes into view.+h .....####. ####..# ###.)..##.... #.# ###. #.# ##.....)## #.######...###...# ##...##....## ..l.., #.#†# ..l.l.#..>....#...# #..l.@..#.# ####..†$##.# #....##.#  #..$.##.#  ########. #......##l 4 frilled lizards (2 wandering)  ......#+hp  A frilled lizard comes into view.+h +h$J  The frilled lizard hisses angrily. x2+h+h+hvA.ll.{#.l.l{lll 5 frilled lizards (1 wandering)+h/-60+h+h _A frilled lizard comes into view. _You see here a frilled lizard corpse.+h/o  The frilled lizard hisses angrily.  You puncture the frilled lizard!+h 2+hA2+h2+h2+h/3+h@ .ll,#..l†  You kill the frilled lizard!+hC4==5=1.9 (1.2+hM+hQa _A frilled lizard comes into view.+h1,+h+h:+hv+hF+hD}  You reach to attack! You barely miss the frilled lizard.+h+h@p  A frilled lizard comes into view.+h+h.l..lllll{lll 6 frilled lizards (1 wandering)+h-3.0 (1.1+h +h< _You block the frilled lizard's attack.+hj  The frilled lizard hisses angrily.  You hit the frilled lizard.+hv+h+h+hg+h+h$.l...l  5 frilled lizards+hj'6404.2 (1.2+hr0+h4R _You kill the frilled lizard!+ho @  You hit the frilled lizard.+hp +hq +hDq +h!x .l.l.l. 4+hz 055.4+h +h R _You kill the frilled lizard!,hE  You puncture the frilled lizard!,h,hB,h l....lll†l(1 wandering)You kill the frilled lizard!,h =506.7 (1.3 _A frilled lizard comes into view.,h,hO,hi _Your Polearms skill increases to level 3!,hZ  You reach to attack! You puncture the frilled lizard!,hX,h,h ,h..l.l†l 3 frilled lizards,h(85-8.0,h,hR _You kill the frilled lizard!,h *,,h2f.l.ll,h,30=9.3,h8;,hg> _You barely miss the frilled lizard. You block the frilled lizard's attack.,hQg,,hqO.l†l,hq.70.4 (1.1,h)z,hX}y _You miss the frilled lizard. You block the frilled lizard's attack.,h׾,h .lYou barely miss the frilled lizard. The frilled lizard barely misses you.,h &1.6 (1.2,h,h< _You block the frilled lizard's attack.,h @  You hit the frilled lizard.,h\ a  You kill the frilled lizard!,h i† 2,h _3-602.8,h ,h. 3 _The frilled lizard bites you.,hXB &  ,hB ~You closely miss the frilled lizard.The frilled lizard bites you but does no damage. x2,h;C b1---4.0,hQM  _The frilled lizard bites you. The frilled lizard barely misses you.,h w2=-5.2,h ,h  You completely miss the frilled lizard. You block the frilled lizard's attack. _x2,h( >6.4,h ,h | _You miss the frilled lizard. You block the frilled lizard's attack. x2,h_ E  You puncture the frilled lizard!,h †   frilled lizardYou kill the frilled lizard!,h557.7 (1.3,h,h3[ _The frilled lizard barely misses you.-h-hFx3==8.9 (1.2-h'-h) _You closely miss the frilled lizard. You block the frilled lizard's attack.-h<^  You closely miss the frilled lizard. You block the frilled lizard's attack.-h^"80.1-h^e-hhF _The frilled lizard bites you but does no damage.-h(1   ####..# ###.)  #.#   #.# )##  #.######.  # ##...##....## ..  ..., #........#†# .  .....#..>....#...#  ,#..††@..#  ####l.†$#  #....#  #..$.#  ######     -h   ####..# ###.)  #.#   #.# )##  #.######.  # ##...##....## ..  ..., #........#†# .  .....#..>....#...#  ,#..††@..#  ####l.†$#  #....#  #..$.# ######    -h,4-hm-he _A frilled lizard is nearby!-h >1.3-h; -he! y _You miss the frilled lizard. You block the frilled lizard's attack..hq  You hit the frilled lizard but do no damage..h6-2.4 (1.1.hj.h< _You block the frilled lizard's attack..hMh4==.h&3.7 (1.3.h.h _You closely miss the frilled lizard. The frilled lizard closely misses you..h$@  You hit the frilled lizard..h,F†.h/6704.9 (1.2.h5.h7R _You kill the frilled lizard!.h4.hD%.hS(H _No target in view!.hC{4.h:.h}H _No target in view!.h`4.h{.hH _No target in view!.h4.h .h H _No target in view!.h3 3.h|4 .h6 .h8 .h= : _.hU? j  You see here a frilled lizard corpse..h B .hvB  _.hC .hF .hF #=.hF .hG .hJ L _You now have 18 gold pieces (gained 9)..hL .hL .hyM .h7O .hP .hP .hQ .hT ,.hLU .hY  .h Z F_You now have 22 gold pieces (gained 4)..h}[ .h[ .hM\ .h2^ .h_ ,.hu` .hc j  You see here a frilled lizard corpse..h\e .he  _.hf .hi j  You see here a frilled lizard corpse..hk .h/l  _.hl .h'n .ho ,.hzp .hu X.hv .hkx ,.hiy .hsz .h{ ,.h| .h/~ .hQ ,.h .hƀ .h ,.h .h .h ,.h .h .h .h .h; .h .h^ ,.h .hя .hw ,.h .hΑ .h` ,.h̒ .h .h[ ,.h .hs j  You see here a frilled lizard corpse..hx .h  _.h .h .h ,.h .hc .hb ,.h .h .hE .h{ .h .h> .h} ,.h .ht .hk ,.h .hh .h ,.h .hDZ .h ,.h .h3 .h ,.h .hX .hs .h .h .hS .h* ,.hþ .h .h ,.hk .h6 .h ,.hj .h ,.h .hu M _You now have 33 gold pieces (gained 11)..h 3.h) .h .hv ,.h .hS .h ,.h .h  #<.†.†.'.(#  ...#..#.#.#.P# #..####.#.#### ##..#..#...#PP# ...#..'...'..#  #..#.P#...#..#  ##..####...####...# #...#.P#...# ..?# ##..@#..'...+ ...#..hp .- #....#..#...#{ ...#.#....#####'## >....#..........#### .....#.............##......h #......####.......... .h #..####..# ###.)..##.. .h #.## ##.# ###...... .h #. #.# ##.....) .h w223.9 (39.0)-4.9 (40.h .h2 Z _h - a bubbling puce potion/h/hT/h/hJ/h\!/h!/h%X/h&/h'/h(,/h5*/h^+/h-,/h-/h0/h3,/h4/h77/hq9,/hu:/hi</h>,/h*@/hB/hE,/hE/hG/hI,/huJ/hR    ..   .# #   ####.# #...   #....# +...+   #....# #.   #....####...#### /hR.  #....#..#...#..#   #@...#<.†.†.'.(#   #....#..#.#.#.P# /h/S  ###..####.#.####  /hWS4 ##..#..#...#PP#   #...#..'...'..#  /hS ##..#.P#...#..#    ##..####...##  /hS #...#.P#...#   /hS ##...#..'...+ ../hZU33.9 (9.0)4.9 (1/h[ 0.0) /h_/hc/ _i - a +6 ring of strength/h'3/hd(/h*/hS,,/hI1B/h1/h3/h4/hr6,/h*7/h<9/h:,/h`;/h</h>,/hp>/h@0hA,0h0h0ht,0h0h0h0h$0hr0hk0h< ,0h 0h 0h,0h.0h0hz,0hf0h0hX0h,0h0hm0h ,0h!0h`#0h* ##♣  ..  .#♣  ########..♣♣  #......@$..♣  ###.#...........♣  #...............♣  0h +#.###########...♣  ####.# #...# $..  #....# +...+ ..  #....# #...# {.  #....####...####  #....#..#...#..#0h0-49.9 (150h10h50hE9[ _You sense a monster nearby.0hz 30h_ 0h 0hn ###♣ #.. #.#♣ #..♣♣ #.......@..♣ ###.#..♣ #.....♣ #.#####.# #...# .$.#....# +...+ ..r   rat (asleep)#....# #...# r.#....####...#### ...#..0h& t 0.0)  A rat comes into view.0hG f  The rat squeaks loudly. You hear an angry hiss. You hear a shout!0hX rg   hobgoblin (wandering).r   ratg0h 5==50.9 (10h/ 0hR _A hobgoblin comes into view. _You see here 3 gold pieces.1h@ ###♣ #.. #.#♣ ########..♣♣  #.......@..♣  ###.#...........♣  #...............♣  #.###########...♣   #...# .$...   +...+ .r..   #...# ...   .g.  1hnM ###♣ #.. #.#♣ ########..♣♣  #.......@..♣  ###.#...........♣  #...............♣  #.###########...♣   #...# .$...   +...+ .r..  1hy #...# ...   .g.  1h41h-1hϩd _There are monsters nearby!1hQ###♣#.. #.#♣########..♣#.......$..♣♣.♣###.#......@....♣#.....♣ #.###########...♣ ####.# #...# .$....#....# +...+ .r#....# #...# ....g#....####...#### .gg   goblin (wandering)#....#..#...#..# ...r   rat#....#<.†.†.'.(#1hP  A goblin comes into view. It is wielding a +0 dagger.1h:  The hobgoblin shouts!1h1hU1h71h.1h2C r..gg...g.ll   frilled lizard1hr   ratA ball python comes into view. A frilled lizard comes into view.1hw&11h(1h8 _The ball python moves out of view.1hU###♣#.. #.#♣########..♣♣ ♣#.......$..♣♣.♣###.#.....♣ #.....♣ #.###########...♣  ####.# #...# .r.....  #....# +...+ ....g  #....# #...# ..g...  #....####...####....  #....#..#...#..#...l1h  #....#<.†.†.'.(#...S..KS   ball python (constriction, wandering)#....#..#.#.#.P# K   kobold (wandering)(…)1h  A kobold comes into view. It is wielding a +0 whip.1h1hi1h1h1h1h@r$gg..lS.K....S)K 1h3/--21h:1ho5 _The ball python hisses angrily.1h ,1h9 ,1hM 1hv 1h_ 1hd 1h 1h@ ggl..K.S...1h V=-4.1 (1.21hE 1ha _You closely miss the rat. The rat barely misses you. The rat misses you.1h 1h 1h ]  You barely miss the rat.1h 1hc  1h e A dart slug comes into view.1h 1h 1h 7gg.lSK...w.w   dart slug (wandering)g   hobgobling   goblinS   ball python (constriction)1h (5.31hy 1h  1h -_The rat bites you but does no damage.2h2hB2h}  You closely miss the goblin. You block the rat's attack.2hg.lSK....w.w2--6.5 _The goblin hits you with a +0 dagger.2h 2h"2h$  You closely miss the goblin. The rat bites you but does no damage.2hY%2hm(L  The goblin hits you but does no damage.2h1g.SK..w.gg 2 goblins (1 wandering)2h1-7.6 (1.12hu<2hCu _A goblin comes into view. It is wielding a +0 dagger.2h&2hd'2h*  You closely miss the hobgoblin. The goblin hits you but does no damage.2h!/  The hobgoblin hits you but does no damage.  A goblin comes into view. It is wielding a +0 club.2h02h7<SK$w.g.ggg 3 goblins (1 wandering)2hB=H--8.8 (1.22hG2hL( _The rat bites you.2h/ Z  The goblin shouts!  You puncture the hobgoblin!2hM 2h \  You kill the hobgoblin!2h 2h r  The rat bites you but does no damage. The goblin hits you but does no damage.2h 2h  A goblin comes into view. It is wielding a +0 club.2h 2h\ 2h& 2ha- @ SKl...g..ggggg 4 goblins (1 wandering)S   ball python (constricti2h- on)K   koboldThe ball python barely misses you. You block the rat's attack.2h1 98=60.02h2> 2huG 4 _You block the goblin's attack.2h   You barely miss the ball python.The goblin shouts!2h7 2h r  You block the ball python's attack. x2; The rat bites you but does no damage.2h` 2h 2h .lw.g.gg...g2h (1.22h^ 2h  T _The goblin closely misses you.3hc  You hit the ball python.  You kill the ball python!K.l.wg.gg.K   koboldl   frilled lizard3=5-2.3 (1.1 _The rat bites you but does no damage. The goblin hits you but does no damage.3hN3hj3h3h  You closely miss the kobold. The rat bites you but does no damage.3hR3hllw$gg.3hKG-3.5 (1.23h3h!\ _The kobold hits you but does no damage. You block the goblin's attack.3h$=  You puncture the kobold!3hBo  You kill the kobold!3h3h3h>3h;lw.g.g..l   frilled lizardr   rat3h6904.8 (1.33h3hIZ _The rat bites you but does no damage. You block the goblin's attack.3hb : ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#.l..♣ #.gw.♣ #.#r..♣ ####.# #...# .g..... #....# +...+ .gg.... #....# #...# ....... #....####...####....... #....#..#...#..#....... 33h  #....#<.†.†.'.(#....... #....#..#.#.#.P#3hq 3h 3h 3h 3hn g)l.g{$. 23h 4-503h 3h 3hP ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#.g)..♣ #.l.w.♣ #.#rg.♣ ####.# #...# {$..... #....# +...+ .g.... #....# #...# ....... #....####...####.......3hY1 #....#..#...#..#....... #....#<.†.†.'.(#. #....#..#.#.#.P#3h",3hf#3h#,3h$3h-l.wg.r.gg 3 goblins3hX.y4===63h53hs9= _The goblin hits you but does no damage.4h1bD ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#......l.w..♣ #.g.r..♣ #.#gg.♣ ####.# #...# {$..... #....# +...+ .g.....  #....# #...# 4hLc. #....####...####. #....#..#...#..#. #....#<.†.†.'.(#. #....#..#.#.#.P#4h|l,4hoh  The frilled lizard attacks as it pursues you!4hq,4h{g.w)l.rgg..4hd|T3-74h4h3 _The frilled lizard bites you.4h6 ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#.....g.w)..♣ #.l.rgg.♣ #.#...♣ ####.# #...# {$.....  #....# +...+ .g.....  #....# #...# . #....####...####. #....#..#...#..#.4h #....#<.†.†.'.(#. #....#..#.#.#.P#4h4h4h,4h,4hw.l.rg..gg.g 4 goblins4h.-84hb4hҦ4hl ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#.....gw.)..♣ #.l.rg...♣ #.#gg.♣ ####.# #...# .$.....  #....# +...+ .g.....  #....# #...# . #....####...####. #....#..#...#..#. #....#<.†.†.'.(#. #....#..#.#.#.P#4hmyg.l.rg.g.4h)n@-94hv4h y4hY $ ###♣ #.. #.#♣ #..♣♣ ♣ #.$..♣♣.♣ ###.#....g.w.)..♣ #.l.rg.g..♣ #.4hZ 8#g..♣4hZ * ####.# #...# .$.....  #....# +...+ .g..... 4h%[  #....# #...# . #....####...####.4hb[ > #....#..#...#..#.4h[  #....#<.†.†.'.(#. #....#..#.#.#.P#4h(` ,4ha ,4hib 4hb 4h.c 4hBo g.w.l.rg.g.4ho 54=4h p 704hz 4h} 4hXA} ###♣ #.. #.#♣ ##..♣♣ ♣ #.......$..♣♣.♣ ###.#...g.w..)..♣ #....@.l.rg.gg..♣ #.#...♣4hJBE ####.# #...# .$.....  #....# +...+ .g.....  #....# #...# . #....####...####. #....#..#...#..#. 3 #....#<.†.†.'.(#. #....#..#.#.#.P#4hE4htF4h*G4hH4hH4hGI4hI4hiJ4hJ4h"K4hVg.w.glr.gg...g 4 goblins4hjW&14ha4hd5h ###♣ #.. #.#♣ ########..♣♣ ♣ #.......$..♣♣.♣ ###.#..g.w.g.)..♣ #...@.lr.gg.....♣ #.#...♣ ####.# #...# .$.....  #....# +...+ .g.....  #....# #...# . #....####...####. #....#..#...#..#. #....#<.†.†.'.(#. #....#..#.#.#.P#5h5h5h5h: h  The frilled lizard attacks as it pursues you!5h 5h 5hg...wg.lr.gg.=5h 25hD5h < _You block the frilled lizard's attack.5he ###♣ #.. #.#♣ ########..♣♣ ♣ #.......$..♣♣.♣ ###.#g...wg..)..♣ #..@.lr.gg......♣ #.#...♣ ####.# #...# .$.....  #....# +...+ .g.....  #....# #...# . #....####...####. #....#..#...#..#. #....#<.†.†.'.(#. #....#..#.#.#.P#5h5h5h5h5ht5hW...wg.lgrg.5hS.-35h5h)5h N-5hd 5h 6h-_ ###♣ #.. #.#♣ ########..♣♣ ♣ #.......$..♣♣.♣6h_ ###.#...wg...)..♣ #.@.lgrg.g......♣ #.#...♣ ####.# #...# .$ #....# +...+ .g #....# #...# 6h_[ #....####...#### #....#..#...#..# #....#<.†.†.'.(#6h `N #....#..#.#.#.P#6hqc6hd6hd6hd6hWf6hf6hEg6hg6hUrwg.lgrg.g.6hrB=46h{6h~6h ###♣ #.. #.#♣########..♣♣ ♣ #.......$..♣♣.♣###.#..wg....)..♣ #..lgrg.g.......♣ #@###########...♣####.# #...# .$... #....# +...+ .g #....# #...# . #....####...#### #....#..#...#..#6h u #....#<.†.†.'.(# #....#..#.#.#.P#  ###..####.#.####6h ,6h6h%  6h-The frilled lizard attacks as it pursues you!6h#!gg.w.l.gr.g.6h|!.=56h'6h+\ _The frilled lizard closely misses you.7h:p###♣.. #♣########..♣♣ ♣....g..$..♣♣.###.#g.w.....)..l.gr.g......###############@# #...# .$...#....# +...+ .g7hp#....# #...# ..#....####...#####....#..#...#..<.†.†.'.(l   frilled lizard..#.#.#.P###..####.#.#### ##..#..#...#PP#7hs7h{{{.{gr{l7h{.-67h;7h7hL @  You hit the frilled lizard.7hP 7hsQ 7h\ {..{{gg   goblin7hd` =5=8.0 (1.27h!j 7h1m  7hlm L_You kill the frilled lizard!7h 7hn 7h 7h g.{g.{{..gg 3 goblins7h$ (9.27hQ& 7h+ _You closely miss the goblin. The goblin barely misses you.8hM8h-N8h3\.g#.rr   rat8hv].80.3 (1.18hi8hn} _You completely miss the goblin. The goblin hits you but does no damage.8h|8h}&1.5 (1.28h[8hay _You barely miss the goblin. The goblin hits you but does no damage.8h  You hit the goblin.  The goblin is moderately wounded.8h-2.6 (1.18h8hMS _The goblin barely misses you.8hv=  You puncture the goblin!8h8h.8h8h'.gr 28h|(8h2###♣bloodsparce the Shield-Bearer #..Formicid#.#♣Health: 24/24 ========================########..♣♣ ♣ Magic: 2/2========================#....g..$..♣♣.♣ AC: 6Str: 20###.#..w.....)..♣ EV: 8Int: 78h(3#gg{{..g........♣ SH: 9Dex: 13#r###########...♣ XL:  2 Next: 100% Place: Dungeon:1####@# #...# .$... Noise: =--------  Time: 283.7 (1.1)#....# +...+ .g... a) +0 trident8h4#....# #...# ..... Abil: Dig#....####...####.....#....#..#...#..#.....#....#<.†.†.'.(#..... gg 2 goblins#....#..#.#.#.P#r   rat###..####.#.######..#..#...#PP# _You completely miss the goblin. The goblin hits you but does no damage. _You barely miss the goblin. The goblin hits you but does no damage.  You hit the goblin.  The goblin is moderately wounded. _The goblin barely misses you.You puncture the goblin!8h5 _You kill the goblin!You have reached level 3!8hC/  --more--9h   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :hL9/293/323 0% :hB:h9U _You feel stronger. x2:h K  You hit the rat.:hp :h w{.gw   dart sluggg 2 goblins:h 024.8:h :hk G _You kill the rat!;h6?  You barely miss the goblin. You block the goblin's attack.6.1 (1.3 _The goblin barely misses you.;h^=  You puncture the goblin!;ha;h.k .   goblinYou kill the goblin!;hoc8-57.3 (1.2;h{t;hv; _The goblin hits you with a +0 dagger.;h,;hwg.g 2 goblins;h-8.4 (1.1;hC;h+y _You barely miss the goblin. The goblin hits you but does no damage.;h  You hit the goblin.  The goblin is severely wounded.;h(9.5;h;hA = _The goblin hits you but does no damage.;h5  You barely miss the goblin.The goblin is severely wounded.90.6;h < ;hV? 4 _You block the goblin's attack.;hes 8  You hit the goblin.;hv ;h .   goblinYou kill the goblin!;h/ c9=71.8 (1.2;h$ ;h 4 _You block the goblin's attack.;hM Y2.9 (1.1;h q _You closely miss the goblin. You block the goblin's attack.;h} ;h' \7--4.1 (1.2;h? ;h u _You barely miss the goblin. The goblin hits you with a +0 club.;hVC5.2 (1.1;h1_;hbp _You barely miss the goblin. You block the goblin's attack.1 =h4 Z _A bat is nearby!>hw)###♣#.. #.#♣########..♣♣ ♣#.......$..♣♣.♣ ###.#......@.)..♣ #.......♣ #)###########...♣ >hH@####.# #...# .$.....#....# +...+ .......#....# #...# ..b.... #....####...####.......#....#..#...#..#.......#....#<.†.†.'.(>h>h=>hj>h^b..b>h84.0) _>hS>hw>h1J  You reach to attack! You hit the bat.>h <4†>hu>525.5 (1.1>hfF>hGG _You kill the bat!>h 4>h >hF H _No target in view!>h} 4>h >hڅ H _No target in view!>h+4>h2>h5H _No target in view!?h3?h?h(?h?h: _?h?h?h?hL _You now have 36 gold pieces (gained 3).?h3?h?h1?h ?h ?h ?h?h,?hJ?h?h,?h?h?h,?hi ?h$,?h%?h +M _You now have 49 gold pieces (gained 13).?hP36###♣#..#.#♣ ########..♣♣♣♣♣#..........♣♣.  ###.#........)..♣  ?hJ4#...............♣ .♣#)###########†.@♣P.♣♣.23.5 (8.0 ##.# #...# #.......... ...# +...+ #.......... ...# #...# #.......... ...####...####..... ...#..#...#..#..... ...#<.†.†.'.(#.......... ...#..#.#.#.P#.......#.> #..####.#.####.......#?h;?h;<+4.5 (9?hB?h D; _Found a stone staircase leading down.?h/ 3?hK ?h ?h& B?h( ?hn, ,?h. ?h^1 ?h3 ,?h+5 ?h|9 ?h< ?hD ###♣ ~~~#.. .~~ {#.#♣ .~~. #######..♣♣♣♣♣♣~♣♣ .. ..........♣♣.♣♣~~ ... .#........)..♣♣~♣♣ .... .............♣♣~.♣ $.... ##########†..♣P.♣♣......  ?hD ] #...# #......@.......  +...+ #......  #...# #....b ###...####....#...#..#.... <.†.†.'.(#....?hwE b   bat (wandering)#.#.#.P#.......#.> ###.#.####.......#...... ..#...#PP#?hE +7.5 (3?h#M z .  A bat comes into view.?hM +8.5 (4?hS ?hV 0 _The bat moves out of view.@h4i4@hDq@hFtH _No target in view!@hӴ4@h<@hH _No target in view!@hf 3@hY @h @h ###♣ ~~~ #.. .~~ { ..#.#♣ .~~ ....♣♣♣♣♣♣~♣♣ ♣♣♣.♣♣.♣♣~~ .♣. #.)..♣♣~♣♣♣.....♣♣~.♣.$.†..♣P.♣♣.  #...# #.......+...+ #.b#...# #.@h ...####.#...#..#. .†.†.'.(#.b   bat (wandering) .#.#.#.P#.#.>..#.####.#. @h! &0@h," @hz" @h'* _b...b@h. 29.5 (1 _@h2 @hk5 Ah|###♣ ~~~ #.. .~~ { .#.#♣ .~~ ...♣♣♣♣♣♣~♣♣ ♣♣♣.♣♣.♣♣~~ .♣. .)..♣♣~♣♣♣.♣♣~.♣.$.†..♣P.♣♣. #...# #..@..b. +...+ #. #...# #. #...####. #...#..#. †.†.'.(#. #.#.#.P#.#.>..#.####.#. Ah}Ah AhAEb..=Ah 30AhAh : _The bat hits you but does no damage.Ahf  You hit the bat.  The bat is moderately wounded.Ah5gAhq.b 1.6 (1.1AhyAh|1 _You block the bat's attack.Ah:  You puncture the bat!Ah.4†Ah%052.7AhZAhG _You kill the bat!Ah 4Ah Ah H _No target in view!Ahy Ah Ah Ah H _No target in view!Bhf3BhBhBh&###♣ ~~~ %!.##.. .~~ {  #.#♣ .~~ . ####..♣♣♣♣♣♣~♣♣♣♣♣♣♣♣.♣♣~~ ..♣)..♣♣~♣♣♣.. ..........♣♣~.♣.$Bhm######†..♣P.♣♣0.0 ...# #.. ...+ #.† ...# #. ...####. ...#..#. .†.'.(#.... .#.#.P#.#.> .#.####.......#........BhLI-3.7 (1BhBh0 _Found an inkwell talisman.Bh BhG 8-Bh Bhg H _No target in view!Bh 3Bhч Bh\ Bh Bh : _Bh; ,Bh Bh L _You now have 57 gold pieces (gained 8).Bh Bh Bh Bh< Bh ,Bh Bh Bh ,Bh Bh Bh-  ###  ..#  ♣♣ ♣♣ #.### ### ##♣ ~~~.P♣P♣#%!.#...# .~~ .r~..#♣ .~~ ♣~.. Bh ..♣♣♣♣♣♣~♣♣♣♣♣♣.@...?♣♣.♣♣~~♣..♣.)..♣♣~♣♣♣......♣♣~.♣.. ###†..♣P.♣♣..#  #....r   rat (asleep)  #.......†#  #....... ###.....Bh +8.7 (5Bh7 b.rrBh +9.7 (6Bh Bh V _A rat comes into view.Ch=\ ### ..#  ~♣♣ ♣♣ #.### ### ###♣ ~~~.P♣P♣#%!.#...# #.. .~~~..r. #.#♣ .~~ ♣~@........ #..♣♣♣♣♣♣~♣♣♣♣♣♣.....?....♣♣.♣♣~~♣..♣.)..♣♣~♣♣♣.. .......♣♣~.♣... ####†..♣P.♣♣# # #........... + #.......†#.. # #..ChW^Chg=~rChSh,40.7 (1ChioChrChn& Ch' 5=1.8 (1.1Ch/ Ch3 N _You barely miss the rat.ChT 5  You hit the rat.Ch^ E†Cha 072.9Chzi Chl G _You kill the rat!DhLDhDh&Dhx)H _No target in view!Dh`4Dh DhH _No target in view!Dh 3DhDhbDhDh$ _DhDhSDh,Dh Dh$,Dhg&DhT*t _e - 2 viscous ruby potions (gained 1)Dh,3Dh-Dh.Dh;6##.#### ...# ~♣♣ ♣♣ #.#######  ~~~.P♣P♣#%..#...##  .~~~..~..........##  .~~P♣♣♣†....# - ♣♣♣♣♣~♣♣♣♣♣♣.....?...... ♣♣.♣♣~~♣..♣....## )..♣♣~♣♣♣.....♣♣~.♣..... †..♣P.♣♣....#### ...........{ .......†....# DhiAe7.9 (5.0-DhIDhYL[ _You sense a monster nearby.EhEh.##.#### ...# ~♣♣ ♣♣ #.#######~~~.P♣P♣#%..#....~~~..~........~~P♣♣♣†...# ♣♣♣♣~♣♣♣♣♣♣.....♣♣~~♣..♣...........### ..♣♣~♣♣♣...Eh .. ..♣♣~.♣..♣P.♣♣.#### ........{†#..Eh+8.9 (1Eh_+9.9 (2EhnEha _j - 2 scrolls labelled FITAPLYEHYEh4Eh Ehs$H _No target in view!Ehc Eh*d Ehto Eh9s H _No target in view!Ehӥ 3EhF Eh2 Eh ##.#### ...# ~♣♣ ♣♣ #.#######~~~.P♣P♣#%..#....~~~..~........~~P♣♣♣†## ♣♣♣~♣♣♣♣♣♣.... .♣♣~~♣..♣..Eh ;### .♣♣~♣♣♣.....l♣♣~.♣.. .♣P.♣♣.####.....{ †#... l   frilled lizard (asleep)..........#Eh y 0  A frilled lizard comes into view.Ehw xl.lEh ,50.9 (1Eh Eh 8 _The frilled lizard hisses angrily.Fh($R # #.#### ...# Fh$ ~♣♣ ♣♣ #.#######  ♣#%..#...##  ..........##  †..........#### ♣.............. .......@...### .............l. ............... .........####.. ..........{ . Fh %†..........#... ............ ...........# Fh޼S # #.#### ...#  ~♣♣ ♣♣ #.#######  ♣#%..#...##  ..........##  †..........#### ♣.............. .......@...### .............l. ............... .........####............{ .†..........#... ......................#Fh4FhBFhF # #.#### ...# ~♣♣ ♣♣ #.#Fh  ~~~.P♣P♣#%..#...##  .~~~..~.##  .~~P♣♣♣†.#~♣♣♣♣♣♣....... ♣♣~~♣..♣.### ♣♣~♣♣♣.l. ♣♣~.♣.# ♣P.♣♣.####.{ .†.#... ........# _A frilled lizard is nearby!FhIFhb9l.Fh-1 _FhyFhuFhg # #.#### ...#  Fhh ~♣♣ ♣♣ #.####### ~~~.P♣P♣#%..#...## .~~~..~.## .~~P♣♣♣†.#~♣♣♣♣♣♣.~~♣..♣.### ~♣♣♣.l.~.♣.# P.♣♣.####...#.{ ..#†.#... .#... #..Fh i *# Fhk Fh5t 9l.Fhu &2Fh Fh=TFh[ l.  You reach to attack! You miss the frilled lizard.Fh~[5=4.0 (1.1Fh`Fhc[ _The frilled lizard barely misses you.GhcC5.2 (1.2GhjGhn _You barely miss the frilled lizard. The frilled lizard closely misses you.GhC6.3 (1.1GhϊGh$ _You barely miss the frilled lizard. The frilled lizard barely misses you.Gh.i  You closely miss the frilled lizard.Gh/-7.5 (1.2Gh4Gh7F _The frilled lizard bites you but does no damage.Ghv q  You hit the frilled lizard but do no damage.Gh -8.6 (1.1Gh Gh < _You block the frilled lizard's attack.Gh E  You puncture the frilled lizard!GhD 1.Gh2 1309.7Gh Gh R _You kill the frilled lizard!HhC4HhKHhLH _No target in view!HhxHhHhGHhyHhHhP _Hh7HhzHhHh~Hh,HhHhHh6,HhHhHhHhEHh!HhHhHhHhHhHh #### ...###  #.####### ... ♣#%..#...## .............## ..... †..........#######...............@.......- Hh...........#######...?.g ................. ..... ...............## #######...#.......{ ...# g   goblin (asleep)#... ..#... .#Hh,#Hh 65.7 (6.0  A goblin comes into view. It is wielding a +0 dagger.Hh~\g.gHh4==6.7 (7HhHh( _The goblin shouts!Ih # ##### #.# .... #%..#...## ...## .. .#. ........#...?g. ..## ### { ...# #IhIh)g.IhY4--7.7 (1IhBIhտIh ,#######  .......  .......  ....... .#######....... .......@...g... .#######...?...  .......  ####### { ...#Ih,G ..# .#Ih#######  .......  .......  ....... .#######....... .......@...g... .#######...?...  .......  #######{ ...#  .#IhIh9--IhuIh] _A goblin is nearby!Ih/  # ## .# #. %..#...## #.## #.#...g.#...?...#### { ...# #Ih Ih !g.Ih! -8 _IhG Ih JhR  You reach to attack! You puncture the goblin!JhG$C)Jh0'529.9 (1.2Jhe0Jh3J _You kill the goblin!JhJhoJhJhH _No target in view!Jh`4JhgJhiH _No target in view!Jh:r Jhr Jh t Jhw Jhx Jh} P _Jh ,Jhρ Jh" Jh ,Jh Jh  ############ ######.......... #...## #...# .....## #...########...#Jh ......)########...@......#..............#.##################...#{ ...##... ..#.. .##Jh .72.9 (3.0JhF +3.9 (4Jh Jh c _k - 2 scrolls labelled TEOW DAURRILKh3KhKh3KhIKhKh,KhKhFKhKhKh,KhgKhvKh,KhKhKhW,Kh@KhKh,KhKhHKh,KhKhsKh,KhrKh Khl ,KhQKh,KhFKhKhKh,KhPKhKh ,KhiKhKh~!~P♣♣♣†..........#######.......... ♣♣♣♣♣♣...................)....... ~♣..♣...........#######.......... ♣♣♣.............................. .♣..................############# ♣♣............####...# .........b #...# †Kh!#...##...# ..........@....# ##...# ...... #...# ............ #...##.>.........### ##.###............#Kh"b   bat (asleep) ....# ...# Khk$085.9 (12.0)Kh%e  A bat comes into view.Kh,WbbKh,4=6.9 (13Kh3Kh6: _The bat hits you but does no damage.Kh;t KhPu Khu Kh́ (.b.Kh‚ 18.0 (1.1)Kh܊ Kh x _You reach to attack! You miss the bat. You block the bat's attack.KhVpO  You reach to attack! You puncture the bat!Kh|4†Kh=5-9.2 (1.2KhKhJG _You kill the bat!LhLLh=M8-LhSLhUH _No target in view!Lh4LhLhH _No target in view!LhILhLhLh| P _Lh- Lh{ Lh+ LhLhLhCLhLhZLh,LhLhLh,LhLh(nLh1U†..♣P.♣♣....####...# ................##...# .......†..........#...##...# .................# .......†.##...# ..........##...#......##...# .......#.>.........######.###..# .#95.2 (6.0 ..........# .# #...# .# ###..######..# #...?# .. #LhF2 ...#... . ...#... .[ >......Lh6Lhb7+6.2 (7Lh~=Lh@- _Found a leather armour.Lh^Lhm,LheLhLhLh<,Lh #.......†...##...#  #.......# ##..........†.##...# .#...##...# (#....##...# P##.>.######.## ###..# .# P# ...# .# .# .#Lh..# .# .# ###..###### ##...# #.. ..?# .. #..  ...#... ...  ...#... .[#.g   goblin (asleep)  >........... # ....... ...g.. ##.......Lh 7.2 (1  A goblin comes into view. It is wielding a +0 club.Lhbcgg.Lh4==8.2 (2Lh\Lh\( _The goblin shouts!Mh)Y #...........# ###†.##...# ..#...##...# .(#.##...# .P#.#.>######.## Mh)~###.#..# . PP# .....# .# ..# .#.........# .# ..# ###.@###### ###...# #..# Mh* ..?# .. #..# ...#... ...# { ...#... .[#.# >...... ...g.. ## Mh/*K. ......# .##MhZ*~.....##.# ...Mh&-Mh5(g.Mh64--9.2 (1MhgHMhp##†.## ... .(.. .P.#.>.######.# ##...# .# PP# .....# .. .#.........# ###..###### ###...# #.@#  ..?# ...#... .. {.>.[#g  >.............. ## ..............# .##MhYq.....##....### .#)..##MhsMh$|(g.Mh|C--400Mh|Mh; _Found a stone staircase leading down.MhM  You reach to attack! You hit the goblin.MhWg. MhC-1.3 (1.1MhiMh^ _The goblin is heavily wounded.Mhۈ ;† .............. .(............. #.>........ #...........# .#  .............# .#  .#.........# .#  ###..######  #.@#  ..?# .. #.g#   ....# {  .>.[#.#  >.............. ........#.....##.#..### .## .)Mh* G† .............. (............. #.>........ #...........# .#  .............# .#  .#.........# .#  ###..######  #.@#  ..?# .. #.g#   ....# {  .>.[#.#  >.............. ........#.....##.#..### .##)Mh+ 4Mh2 Mh6 ] _A goblin is nearby!Mh0  You hit the goblin.  The goblin is severely wounded.Mh 5=2.5 (1.2Mhݗ MhҚ = _The goblin hits you but does no damage.Mhl  You barely miss the goblin.The goblin is severely wounded.Mh -3.6 (1.1Mh Mh 4 _You block the goblin's attack.Nh=  You puncture the goblin!Nh2)NhY074.7Nh NhJ _You kill the goblin!Nh4NhNhH _No target in view!Nh9_Nhe:Nhj=: _Nh?Nh9BNhmBNhCNhJNh9M,NhIONhVF  You see here a +0 leather armour.NhYNhZ _Nh[Nhn_NhRc,NheNhT...#..#...#..#...........#<.†.†.'.(#................... ...#..#.#.#.P#.......#.>......... #..####.#.####.......#........... #..#..#...#PP##. #............... ...#..'...'..##.##..##.#......... #..#.P#...#..#.........###..##### #..####...####...#...#.# #..# ...#.P#...# #..@#...#.###.)#- ...#..'...+ #Nha...#...#.#....# ...##{ #...#...#.>.[#.#### ...#####'## #>.................. .........#####..............##### ......##...........##.# .....####.............####.## ####..# ###.)..##.....# # ##.# ###........##18.7 (14.0)-9.7 (15 _l - a scroll labelled ZASSYKL BEDIUOhp}OhzOh,Oh`OhPOh߉OhOh=OhOh,OhTOh[Ohn,Ohߣ,Oh,OhTOhOh,OhOhOh׵,OhOhROh;Oh!XOhOh>  You see here a +0 dagger.OhOh _OhOhgOh#..#...#{ #...#...#.>.[#.#### #####'## #>.......... ...#####..............##### .........##...........##.# ..####.............####.## #..# ###.)..##.....# #.# ###........##  #.# ##.....)###.##  #.######...###.@....# ##...##....## ##......# #........#÷# ##.....# #..>....#...# ......S †††..#.......# ....... #†.†.##.......# ....... hd\32mS   ball python (constriction, asleep) #.......# ...........##.......# .....#########........31.7 (12OhS.S)2.7 (13 _A ball python comes into view.Oha Y{ #...>.[  #>.... ..... ##..... .......  ###.)..##.....#  ###........##  #.# ##.....)###.##  #.@....#  ##......# ÷# ##.....# > .....S. ††† ....... #†.† .......  .......  .....## Oh+ y{ #...>.[  #>.... ..... ##..... .......  ###.)..##.....#  ###........##  #.# ##.....)###.##  #.@....#  ##......# ÷# ##.....# > .....S. ††† .......†.† .......  ....... .....##Oh 4Oh Oh b _A ball python is nearby!Oh ###'## #>.................. .....#####......##### ..##...........##.# ####.............####.##  ###.)..##.....# # ###........###.# ##.....)###.## #.######...###..... #...##....## ##. Ohl ........#÷# # ..>....#...# #.....S.. ††..#....#.......K.†.##. ....##.# #.# ....##.# #.....###K   kobold (missile, asleep) #####.......# #......##Oh- Oh) Oh Oh*S..K.K)Oh13.0)OhOh s _A kobold comes into view. It is wielding a +0 whip.Ph....#####..##### ..##....##.# ####.............####.##  ###.)..##.....# # ###........### .# ##.....)###. .######...###..... ...##....##  .......#÷# # >....#...# #...S..... †..#....#......K .†.##.. ...##.Ph# #.####.# #.....### ####.......#  #......#########.#Ph_PhPhS..# {..K.Phf&4PhPhPh=B  You puncture the ball python!PhH †K   kobold (missile)Ph{HY  You kill the ball python!PhN?(((PhA†..PhZ ((((((The kobold throws a stone. The stone hits you. The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!PhgU@†....Phjl8-40=6.0 (1.3PhsPhwC _The stone hits the kobold but does no damage.Ph..##.##.# ###.............####.##  ###.)..##.....# # ###........### # ##.....)###. ######...###......##....## Ph7 ...#÷# ##..†..##g## >....#...# #..@........#....#.....K##........##.PhY# #.#####.# #.....#Phu## ###.......# Phg   hobgoblin (asleep)  #......######### K   kobold (missile)Ph0......# Phk  A hobgoblin comes into view.PhPh$.K.g.gPh%c9===70PhX.Ph1+ _The hobgoblin shouts!Ph1,Ph·TK.g.PhH7---8.1 (1.1PhuPhBf _You reach to attack! You barely miss the kobold.Ph PhM g.=--9.3 (1.2Phl Ph _You hit the kobold but do no damage. The kobold hits you but does no damage.QhW}=  You puncture the kobold!Qh~~QhPDg.Qh6240.4 (1.1Qh#QhJ _You kill the kobold!Qh c  You barely miss the hobgoblin.QhI=1.6 (1.2QhμQh@ _The hobgoblin hits you but does no damage.Qh;  You hit the hobgoblin.QhC)QhX572.7 (1.1QhQhM _You kill the hobgoblin!Qh :4Qh@Qh^CH _No target in view!Qhz4QhQhFH _No target in view!Qhj 4Qh+ Qhm H _No target in view!Qh8 4Qhw Qh@ H _No target in view!QhO QhwP QhQ QhuV QhY QhY $ _Qh^ Qhka _No target in view! _No target in view! _ Things that are here:  a +0 whip; 4 stones; a hobgoblin corpseQhc Qhvd  _Qhe QhUh Qh(k ,Qhl Qho Qhx ##....##.# .....####.## .)..##.....# ####........### .#  ##.....)###.## ....###......## .# ..## ##......# .# .Qhx #÷# ##..†..##.##.... .#...# #...)..@.-5.7 (3.0....# #....( .......# #....##.....# #.......#### Qhx ..............# #......######### Qhـ 7-QhJ $6.7 (4QhÇ QhX ) _Found 3 boomerangs.RhQRhRhW#...##.# ####.## .. ..##.....# ### ###.# ........### #.# #..... .....)###.## #.# #...... ..###......###.# .......## ##......##.# ...... ÷# ##..†..##.##....# #...)...[9.7 (3# #...Rh](.#.# #...##....## #.......#### ##.## #.....### . ..# ....######### ....#RhB50.7 (4Rh Rh - _Found a leather armour.Sh4Sh_ShH _No target in view!Sh{l3ShonShrSh|vShz: _Sh|Sh,ShShSh1,ShnShVSh,ShShhShؗ,Sh.ShzShShShShءShs,ShSh ShShIShShShA,Sh~Sh8,ShcShM _You now have 70 gold pieces (gained 13).Sh۾3ShEShShT,ShSh=,ShShL _You now have 79 gold pieces (gained 9).Sh....##### ##.# # .# .# ##.## #..# .#  ### ####.#### .#  #.# ##.......##.# # #.###.........#.# ###.##............# .##.##............# ##.##..........@.# .........[...#.# .....(.#...##.# ..##....#### .#########.# ..### #... ..{# ###.# ... ## hX34m... ......Sh5064.7 (14.0)ShSh(Sh1[ _You sense a monster nearby.ThJThThTh6ThTh=,ThTh$#.## #..# #.#  ### ####.#####.#  #.# ##.......##.#  #.###.........#.# ##.##............# #.##............# .##............# ..........[...#.# .......(.#...##@# ##....#####.# Th$########.# #.. ### #... ...r # ###.# ..... #  .........r   quokka (asleep) .........B   giant cockroach (asleep) #.....B...Th")15.0)Th)Th0r.rBB.Th$1+6.7 (2Th8Th:n _A giant cockroach and a quokka come into view.Th(R  You reach to attack! You puncture the quokka!Th)Th)ThB1†BB   giant cockroach....Th36527.8 (1.1Th9Th<J _You kill the quokka!Th][ ### ####.####.# ##.......###......... ##.##........ .....[...#(.#...##.##....###########.# #.†# ### #... ..... ##.#..B..... ............ #....##... Th\Th,afB.80ThriThjThR Th] :B.Th{^ .70.0 (1.2Thg Thk p _You reach to attack! You closely miss the giant cockroach.ThV  You barely miss the giant cockroach. You block the giant cockroach's attack.Th 0=1.2Th' Th \ _The giant cockroach barely misses you.Tho  You closely miss the giant cockroach.2.5 (1.3ThThJ _The giant cockroach bites you but does no damage. x2UhC3.7 (1.2UhUh _You closely miss the giant cockroach. You block the giant cockroach's attack.Uhq ###   #.# .##.#  .#.#...#..#..#[...#.#(#.##@# #B†# #... ..... # ###.#........ # ............  #...........  ##..........  #.......... UhW ###   #.# .##.#  .#.#...#..#..#[...#.#(#.##@# #B†# #... .....  ###.#........ ............ #...........  ##.......... #.......... Uh\^Uh^UhPdUh9p _A giant cockroach is nearby!You hit the giant cockroach.UhvF†Uhy574.8 (1.1Uh]UhS _You kill the giant cockroach!Uhh4UhoUhErH _No target in view!Uh. Uh Uh Uh+( H _No target in view!UhY  _Uh  You see here a giant cockroach corpse.Uh} _Uh$Uhb  You see here a quokka corpse.Uht Uh  _Uh UhUhB##.##........... ##.##..... ##.##... .....[...# ........(.#...## .....##....#####.##Uh+########.# ###††####### ### #...#..........# # ###.#..@.......#- # #............# ##...........# ##..# #Uhh# ##g   hobgoblin (asleep) #Uh)gUh{ 7.8 (3.0  A hobgoblin comes into view.Uh&tgg.Uh&4==8.8 (4Uh0,Uh.+ _The hobgoblin shouts!Vhs..#..#[...#.#(#.##.## ###††#######  #...#..........# # ###.#..@.......# # #............#  ##...........#  ##..........#  #..........#  #..........#  #..g.......#  #.......... Vh ..#..#[...#.#(#.##.## ###††#######  #...#..........#  ###.#..@.......#  #............#  ##...........#  ##.......... #.......... #..........#  Vh #..g....... #.......... Vhx 4Vhw Vh ` _A hobgoblin is nearby!Vh4  .....[...#(.#...###....#####.##########.# ###††####### ### #...#.......... ##.#.... #.. ## ## gVh Z.?!VhǪ Vh> :g.Vh 4--9.8 (1VhŽ VhG _Found a scroll labelled WEKLOSHUGO and a smoky black potion.Vh ) .....[...#(.#...###....#####.##########.# ###††####### ### #...#.......... ##. #.. Vh ## ## g. ?!##########VhV Vh :g.Vhv B--80VhVhWh YP  You reach to attack! You hit the hobgoblin.Whc g. The hobgoblin is heavily wounded.Whc5=2.1 (1.3WhjWhen@ _The hobgoblin hits you but does no damage.Wha  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Whb-3.3 (1.2WhiWh]lV _The hobgoblin barely misses you.Wh;  You hit the hobgoblin.Wht2.Wh6624.4 (1.1Wh7WhԳM _You kill the hobgoblin!WhH 3Wh{J Wh P WhS ,WhX WhY Wh\ ,Wh^ Whc Whe ,Whg Whi Whkl ,Whm Whq Wh0s ,Whdw Why Wh{ ,Wh| Wh  ###.#..# #............# ##...........#Wh  ##..........# #..........#  #..........#  #..........#  #..........# #.......@!.# Wha u-############  Wh Wh2 90.4 (6.0-1.4 (7Whh ` _m - a scroll labelled WEKLOSHUGOWh" Wh¨ Wh` Wh H _No target in view!XhDXh,EXhFXhHXhKXhQ: _Xh0T/###.#.# #.# ##.....# ##..........# #..........# #..........# #....# #.XhT..# #..@.# # XhY+2.4 (1Xh$Z+3.4 (2Xh]Xh`X _n - a smoky black potionXh IXhJ Xh Xh Xh, BXh Xh; Xh Xh Xh& Xh Xhk Xh9 ,Xh Xh Xh1 ,Xh XhU Xhb ,Xh Xh Xh ,Xh Xh Xh{ ,Xh XhC Xh ,Xh Xh Xh ,Xh) Xh Xh ,Xhe Xh XXh k  You see here a giant cockroach corpse.Xh, 5 _Xh! Xh# Xh% ,Xh& Xh( XhM* ,Xh+ Xh"- Xh. ,Xh/ Xh1 Xh23 Xh`3 XhX4 Xh 6 Xh7 Xh7 Xh8 Xh: Xha< Xh< Xho= XhwB XXhEC Xh}D XhD XhkE XhJ XhJL ,Xh"M XhO XhP ,XhQ XhS Xh|U ,Xh;V Xh X XhgY XhFZ XhZ Xh] Xh+_ ,Xh_ Xha Xhc ,Xhd Xhrf Xhg XhFh Xhi XhQk Xhl ,Xhm XhTp ,Xhp Xhu M _You now have 89 gold pieces (gained 10).Xh:w Xhw Xhx Xhz Xhx{ ,Xh| Xh} Xh) ,Xh Xh Xh7 Xhu Xh; Xh Xh ,Xh Xh Xh" ,XhB Xh} XhՒ Xh Xhʓ Xh Xh ,Xh Xh XhE Xh XhW Xh Xh ,Xh: Xh# Xh; ,Xh Xh Xh\ ,Xh¬ Xh Xh ,Xhɳ Xh Xh^ ,Xh Xhm XhS Xh Xhr Xh Xh! ,Xh Xh XhD ,Xh Xh Xh Xh Xh Xh7 Xh~ Xh Xh XhR Xh ,Xhe Xh XhV ,Xhe Xh Xh ,XhD Xh Xh2 ,Xh* Xh BXhG Xh Xh ,Xh Xh Xh ,Xh Xhr XhL ,XhD Xh >  You see here a +0 dagger.Xh Xhn  _Xh[" Xh# Xh% ,Xhz& Xh' Xh4) ,Xh) Xh&+ Xh, ,Xh, Xh$. Xh / ,Xh/ Xh0 Xh1 Xh1 Xh_2 Xh5 d  You see here a quokka skeleton.Xh66 Xh6  _Xhw7 Xh9 Xh: ,Xht; Xh= Xh> ,XhM? XhA Xh!C ,XhC XhE XhG ,XhH XhJ XhmL ,XhM XhO XhP ,XhQ XhT XhrU ,Xh+V XhY XhZ BXh_ Xh` ,Xha Xhb Xhc ,XhDd Xhe Xhf ,Xhf XhRh Xhh ,XhXi Xhj XhGk ,Xhk Xhl Xhm ,Xh\n Xh-p Xhpr ,Xhs Xhu Xh5w ,Xhw Xh;y Xhhz ,Xh@{ Xh| Xh} ,Xh/~ Xh` Xhe ,Xh Xh XhW ,XhI Xh7 Xh! ,Xh XhW Xh ,Xh Xh9 Xh ,Xh Xh Xh ,Xh Xh XhC ,Xh Xhe Xh ,Xhg Xh Xh ,Xh] Xhd Xhە ,Xh7 XhԚ Xh ,Xh9 Xh~ Xh) ,Xh Xhx XhȠ ,Xhx Xhբ Xh ,Xh Xh XhY ,Xh XhU Xh XhB XhӪ Xh Xhή Xh Xh Xh Xh0 Xhs Xh= Xh Xh ,Xh Xh Xhw ,Xh Xh @  There is an open door here.XhX Xh  _Xh@ XhK Xh~ ,Xh Xh Xh < #....#<.†.†.'.(#.............#..#.#.#.P#.......#.>..#..####.#.####.......#.....#..#...#PP##.##........#...#..'...'..##.##..##.#..##..#.P#...#..#.........#####..####...####...#...#.# ##...#.P#...#.P#...#...#.#####...#..'..@'..#...#...#.#..#....#..#...#r.#...#...#.>.[Xhi #....#####'## ##>...........#..........#####............#.............##...........###......####.............#### r   rat (asleep)#..####..# ###.)..##.....#.#.Xh W#.## ##.# ###........###.##.# #.# ##.....)###.###Xh6 597.4 (104.0)  You open the door.  A rat comes into view.XhJ yr.rXh K====85Xh Xh - _The rat squeaks loudly.Yh <.†.†.'.( #.#.#> ###.#.# .#...# '...' #...# #...####  #...#.P#...#.P# Yh<Z##...#..'..@r..# #....#..#...#..#>.[ ##'## ##> #........... #.............  ##......####.  #..####..# ###.)..#.#.  #.## ##.# ..###.  #.# #.# ##.....)YhzG <.†.†.'.( #.#.#> Yh{###.#.# .#...# '...' #...# #...#### Yh]| #...#.P#...#.P# ##...#..'..@r..# #....#..#...#..#>.[ ##'## ##>Yh|P #........... #.............  ##......####. Yh|D #..####..# ###.)..#.#.  #.## ##.# Yh"}..###.  #.# #.# ##.....)YhYhYhvYh}Z _A rat is nearby!Yh9 |=---9.5 (1.1)Yh Yhz k _You closely miss the rat. You block the rat's attack.Yhl Yhdm K---600.7 (1.2YhHu Yhv k _You closely miss the rat. You block the rat's attack.Yhi 5  You hit the rat.YhG i'Yh 051.9YhcYhG _You kill the rat!Zh }Zh}ZhZhZhۈBZh @  There is an open door here.ZhZh _Zh:Zh]Zh,ZhZhZh,Zh,ZhZh,Zh,ZhOZhZhZhZho,Zh@Zh;Zh,ZhZh̹Zh,ZhfZhkZhZh3ZhZhZhk,ZhZhVZh,ZhZhZh,ZhZhZh,Zh Zhy7 _You open the door.ZhZhZhZh(Zh6,ZhZhZh%,ZhZh7 _You open the door.ZhX3ZhZhT Zh ,Zh ZhZhZhcZhZhZh,Zh7 Zh!'Zh(ZhA)ZhN+Zh 5Zh6,Zh"8Zh0>Zh?Zh*@ZhAZhGZhGJ,ZheKZh=RZhS,Zh'UZhXZhZZhZZh[ZhaZhc,ZhdZhgZh2i,ZhiZhlZh;m,Zh!nZhrZhs,ZhptZhw@  There is an open door here.ZhyZh.z _Zh+{ZhZh,ZhށZhbZh@,ZhمZh\Zh,Zh-Zh-Zh.,ZhZhZh,ZhrZhƔZhҕ,ZhZh+Zh},ZhfZh[ZhUZhZhZhZhɢ,Zh8Zh"Zh,ZhZh*Zhì,ZhZhZh,ZhZh[Zh/,ZhõZhLZh>,ZhFZh Zh,ZhZhgZhK,ZhZhZh,Zh{ZhZh,ZhZh1Zh,ZhZhZhm,Zh!Zh  You see here a bat skeleton. _ZhnZh7Zh7,ZhgZh*ZhZhZhZhuZhZh Zh Zh] ZhL,ZhHZhbZh,ZhZhZh  You enter the shallow water.Water ZhzZh N _Moving in this stuff is going to be slow.Zh}"3Zh#Zh%Zh|'Zh'Zh(Zh*Zh->Zh/Zhw1Zh23Zh3Zh5Zh9  You enter the shallow water.Water Zh:Zh>N _Moving in this stuff is going to be slow.ZhA3ZhDCZhvEZh5GZhnGZhHZhLZhSNZhN(ZhpOZh QZh=T  You enter the shallow water.Water ZhTZhV  You enter the shallow water _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ZhfX3ZhYZhbZZh[>Zh \Zh^Zh!`3Zh [h Level 1 of the Dungeon<>>>>(Press ? for help) ########  ##......#  ♣P.~♣##@#  ♣♣~♣♣ #.#  ♣P~P♣ #.####  ♣~.♣♣ ♣....#############  ♣♣♣♣♣♣~♣♣♣♣♣♣#.########..........#  ###♣P♣PP~~~.P♣P♣#%..#...###..........#  #...~~~~.~~~..~..........## #..........#  #.#♣P♣P..~~P♣♣♣÷..........#######..........#  ########..♣♣♣♣♣♣~♣♣♣♣♣♣...................).......#  [h/ J#..........♣♣.♣♣~~♣..♣...........#######..........#  ###.#........)..♣♣~♣♣♣..............................#  #...............♣♣~.♣..................##############  #)###########÷..♣P.♣♣............####...#  ####.#..#...#..#......................##...#  #....#..'...'.P#.......÷..........#...##...#  #....#..#...#P.#...........................#  #....####...####....................†.##...#  #....#..#...#..#......................##...#  #....#<.'.÷.'.(#......................##...#  #....#..#.#.#.P#.......#.>.........######.##  ###..####.#.####.......#...........# #.#[h A♣P.~♣##@♣♣~♣♣ #~P♣ #.####~.♣♣ ♣....#############♣♣♣♣♣♣~♣♣♣♣♣♣#.########..........####♣P♣PP~~~.P♣P♣#%..#...##..........#...~~~~.~~~..~..........##.#♣P♣P..~~P♣♣♣÷..........##############..♣♣♣♣♣♣~♣♣♣♣♣♣..........)#..........♣♣.♣♣~~♣..♣.###.#........)......#.....♣♣~.♣.......#############)###########÷..♣P.♣♣.####...#####.#..#...#..#........##...##....#..'...'.P#.......÷#......P..###...###...†.##<.'.÷.'.(.#.#.P#.>######.#[h 3##..####.#.##### #.# ##..#PP##.##...... # #...#..'...'..##.##..##.######.######\h\h[)  bloodsparce the Shield-Bearer   FormicidHealth: 29/29 ========================Magic: 3/3========================AC: 6Str: 22EV: 8Int: 7########SH: 9Dex: 13##......#XL:  3 Next: 65% Place: Dungeon:1♣P.~♣##@#Noise: ---------  Time: 686.7 (0.0)♣♣~♣♣ #.#a) +0 trident♣P~P♣ #.####Abil: Dig♣~.♣♣ ♣....#♣♣♣♣♣♣~♣♣♣♣♣♣#.##########♣P♣PP~~~.P♣P♣#%..#...###...~~~~.~~~..~..........###.#♣P♣P..~~P♣♣♣÷..........#####  ###..♣♣♣♣♣♣~♣♣♣♣♣♣...............\hz  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _Done exploring.\h \hU\hN\h^: _\h\h,\hw\ho\h\h\ho\h\hT,\h\h\hz,\hC\h\h,\h#\h  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _ You see here an inkwell talisman.\h+\h _\h\h\h,\h\h\h,\h\h]\h\h\hY\h \h3 ,\hO \h*\h=\hq\h0\h\h,\h\hQ\h1,\h\h\hO,\h\h\h!,\h"\h$\h',\h!(\hw*\hA,,\h,\h.\h00,\h1\h3\h6,\h7\hd@..........♣♣~.♣.................. #######÷..♣P.♣♣............####.. ...#..#......................##.. ...'.P#.......÷..........#...##.. ...#P.#.......................... ...####....................†.##.. \hAw...#..#......................##.. .÷.'.(#......................##.. .#.#.P#.......#.@.........######.7020.0) .#.####.......#...........# #. ...#PP##.##...............# #. ...'..##.##..##.#.........######. ...#..#.........###..#######..... ...####...#...#.# #..# #..... ...#.P#...#...#.###.)# #..... ...'..#...#...#.#....# ####..... ...#..#...#...#.>.[#.####\hI\hLc _There is a stone staircase leading down here.\h 4\h \h= \h 87.7 (1.0) _\hz \h  ...r.. ..... .... ).. ..## .## ..# ...?.##.### 2 #...@..#  ######    .....# ....... \h .....## r   quokka (asleep) .....# .....# \h \h( r{{r\h4q -8.4 (1.7\h{ \h1 _You climb downwards.  Found a scroll labelled XAF JUATUCUK and a spear. _There is a stone staircase leading up here.]hI+ ...r.. .....{ .... {  ).. ..## .## ..# ...?.##.###  #...@..#  #####......#  .......  .....#.  .......  .....##  .....#  .....# ]h4v ...r.. ]h5.....{ .... {  ).. ..## .## ..# ...?.##.###  #...@..#  #####......#  .......  .....#. ....... .....##  .....# ]h69.....# ]h<]h=]hFs _A quokka is nearby!^hR&.........r.. .......{ .....{..)..  ...#.## #..# ...?.##@###...<..# #####......#.#..#.....#^hS^hZ].r^h:[#9^h[0 _^ha^hc^hM-.....>.....?.........r..K.. .......... {.....)... #....## .## #@.# ...?.##.### #...<..# #####......# ....... .....#. .......K   kobold (asleep) .....##  .....#^h[  A kobold comes into view. It is wielding a +0 club.Found a scroll labelled TEOW DAURRIL. Found a stone staircase leading down.^h[^h\^hh( ...... {r.K.. KKK 2 kobolds (1 wandering)The kobold shouts!^hh1===10^hq^hvu _A kobold comes into view. It is wielding a +0 dagger.^hV#.........>.?..............B.<.....r.K.......K....)........ #..@.## .#####..# ...?.##.### #...<######......# .......^hJ .....#.B   giant cockroach (wandering) .......KK 2 kobolds (1 wandering) .....##^h  A giant cockroach comes into view.Found a stone staircase leading up.^h^hl^hm^h//B.<.........K...)rKK^h.-1^h^h( _The kobold shouts!^hN^ha ^h"v  You barely miss the quokka. The quokka bites you.^hX* B...{   koboldThe kobold hits you but does no damage.^h +5------2.6 (1.2^h2^h5> _The quokka bites you but does no damage.^hѵ 8  You hit the quokka.^h| ^h* .BK, K 2 koboldsThe quokka is severely wounded.^h G-3.7 (1.1^h! ^h S _You block the kobold's attack. You block the quokka's attack.^h( 8  You hit the quokka.^h) %  ^h2* DThe quokka is almost dead.^h3 yB..K ^h3 -4.9 (1.2^h: ^h> S _You block the quokka's attack. You block the kobold's attack._hY  You miss the quokka._hi  The quokka is almost dead._hM  The quokka bites you but does no damage._hv.B.K_h(6.1_h_hS _You block the kobold's attack. You block the quokka's attack._h8  You hit the quokka._h †B   giant cockroachKK 2 kobolds  You kill the quokka!You block the kobold's attack. The kobold hits you but does no damage._hB6=---_h/707.2 (1.1_h_h= _You block the giant cockroach's attack._h8  You closely miss the giant cockroach. The giant cockroach closely misses you.The kobold hits you but does no damage. You block the kobold's attack.  The giant cockroach bites you but does no damage._h-8.4 (1.2_ha _hxs _The kobold closely misses you. You block the kobold's attack._hL &  You hit the giant cockroach.  The giant cockroach is moderately wounded.The giant cockroach closely misses you. You block the kobold's attack._hM #3_hM 9--9.5 (1.1_hTW _h[ 9 _The kobold hits you with a +0 club._h F  You puncture the giant cockroach!_h8 )KK 2 kobolds  You kill the giant cockroach!_h `4--520.6_h{ _h> s _You block the kobold's attack. The kobold closely misses you._h? =  You puncture the kobold!_h )   koboldYou kill the kobold!_hp 571.8 (1.2_hr _h 4 _You block the kobold's attack._h j  You hit the kobold.  _h` xThe kobold is moderately wounded.2.9 (1.1_h! _h$ 4 _You block the kobold's attack._hCi=  You puncture the kobold!_hsC)_hw6804.1 (1.2_h~_hJ _You kill the kobold!`h;p`hp`hw`hzH _No target in view!`hH`h`h`hH _No target in view!`h4`h`h `hD:_No target in view!`h@`huA`hI`hKH _No target in view!`hw3`h`h`hUh5= _`h-,`h`h,`h/`h`ho`h3`h`hh6==`h_`h,`h`h,`ht`h!,`h`h?97`hE==`h%`h,`hI`h,`h'`h,`h`h[`ha8==`h`h7,`h; `h,`h`h,`h `hO=`h`h`h[ K9=`h"`h.z _HP restored.`h)0|  Things that are here:  a +0 club; a kobold corpse`h4`he5 _`h7`h9`h<,`h=`h@`hF .. ..... #.# ......##.#### ...## .......#####`hmG.....>......?...........@.......-...................<.................l`hG......)†).............#.)..####.##....#####..# ... .. `hG2l   frilled lizard (wandering)...?.##.######. .#...<..# `hHc.#####......#`h:M 45.1 (21.0)  A frilled lizard comes into view.`hXxl.l`hXb=-6.1 (22`h^`hdb8 _The frilled lizard hisses angrily.ahܳ ... .. ..... #.# ......##.####  .............##  .......#.......#### ahҴ .............>.....  ............?......  ...........@.......  ...................  <................l.  ......)†)..........  ...#.)..####.##...  .#####..# ... ..  ...?.##.######. .  #...<..# .  ah( ahK ... .. ..... #.# ......##.####  .............##  .......#.......####  .............>.....  ............?......  ...........@.......  ................... ahLb <................l.  ......)†).......... ...#.)..####.##... .#####..# ... ..  ...?.##.######. . #...<..#  ahUahVah]ah*ae _A frilled lizard is nearby!aḥ ... .. ..... #.# ......##.####  .............##  ah?.......#.......####  .............>.....  ............?......  ...........@.......  ...................  <................l.  ......)†)..........  aho...#.)..####.##...  .#####..# ... ..  ...?.##.######. . ah1 #...<..# .  ah?( ahl?) ... .. ..... #.# ......##.####  .............##  .......#.......#### ahn@ .............>.....  ............?......  ...........@.......  ...................  <................l.  ......)†).......... ...#.)..####.##... ah@b.#####..# ... ..  ...?.##.######. . #...<..# ah@" ahK4ahSahWe _A frilled lizard is nearby!bh... ....... #.#......##.####..............####......>.......bhR?.....<......l......)†)...#.)..####.#######..# ... ...?.##.###### #...<..# #####......# .bh bhbh;l.bh@/7.1 (1.0) bhs _bhbhbh... .. ..... #.# ......##.#### .## .#.#####[.bh>..?.:..l.<.......)†)....#.)..####.##..#####..# #........?.##.######...#...<..# ...#####......# ### bhbht:l.bh?8bhbhY _Found a book of Blood and a helmet.bhbSbh]0l.bh]-9.2 (1.1bhfbhkio _You reach to attack! You closely miss the frilled lizard.bh L=50.4 (1.2bhG bh _You barely miss the frilled lizard. You block the frilled lizard's attack. x2bhb r7--1.5 (1.1bhh bhj p _You miss the frilled lizard. The frilled lizard bites you.bh@  You hit the frilled lizard.bh]E†bh022.6bhbhR _You kill the frilled lizard!ch|3chch$,chVchl8=-chch,chch,chOch,chch~9==chchBchK,chchach!,chsch,chch=} _k - 3 scrolls labelled TEOW DAURRIL (gained 1)chO=chch-chv ###  ... ..  ..... #.#  #.#### ## .#.......#####[..>...@.....:-60.0)...[........†<......................)†)...........#.)..####.##...#####..# #.........?.##.######......chXl#...<..# ....ch$7-ch%3.6 (11ch ch1, _Found a pair of boots.ch 3chO ch ch Bchi ch ,ch* ch ch9 ,chj ch ch_ ### ... .. ##..... #.# [>### ......##.#### ..... ...## ...... .....#.......#####[.... ..>.... ......@.:....6.6 (3.0) .......[.... ..†.... ... ....)†).... ..#.)..####.##.... .#####..# #....... ch# ...?.##.######.........$ chk+ A7.6 (4ch_4 ch>7 N _Found a ring mail. Found a stone staircase leading down.dh/|3dh!dhJdhڅdhȒ ### ##... .. .## ..... #.# #[>###.#### ......#.## ......##.#####[.>.....@:.[.†.)†). .#.)..####.##.b   bat (wandering) #####..# #...?.##.######.$b dhU&0dhKz .  A bat comes into view.dh_+8.6 (1dhZdh0 _The bat moves out of view.eh`### ## ... .. .##  #.# ##[>#### ##.#### #......# .## #......#.#.#####[.>..@.[.†.)†). #.)..####.##.b   bat (wandering)..# #...b?.##.######.$. eheheheh`bb.eh&9ehehS _You see here a book of Blood.eh##### .. .. ..#.###[>######.#### #......# #.....## #......#..#.#####[......>..............:†..)†)b)..####.##.##..# #.... ?.##.######$ #...<..# ## #####......# ###ehɞ,eh$-b..ehB]8-=70ehehDo _The bat hits you. _You see here a +0 pair of boots.fh, ,fhZ: K b.  o - a +0 pair of bootsfh|; _7--1fhF fhH ' _The bat hits you.fh,fhlfh!b.fh-2.8 (1.2fhfhn _You completely miss the bat. You block the bat's attack.ghgh(N.b3.9 (1.1ghAgh _You miss the bat. The bat closely misses you. x2gh{ gh=!gh0(..bgh2V8=5.0ghJ=gh@ _You barely miss the bat. The bat barely misses you.gh*". .. ..#.###[>######.#### #......####.....## #......#...######[......>..............:.(†.b )†). )..####.## ##..# #....g .##.######$ghg   goblin (asleep) ...<..# ##b   bat ####......#####.##.. .  .gh  A goblin comes into view. It is wielding a +0 club.Found 3 stones.ghM  The goblin shouts!ghpb.g.gghS4=60ghghP _The bat barely misses you.gh J  You reach to attack! You hit the bat.ghD gh A†..g.gh >5--7.1 (1.1gh gh G _You kill the bat!hh #.###[>#### .##.#### #......####......## #......#.... #####[......>..............:.(††........ †)g ..####.##. #..# #....######hh$....!.<..# ## ###......#####.##.. .  . #. .. !.....#.hhjhh ng.--80hh\ _Found a silvery potion and an orange potion.hhy #.# ##[>#### ##.#### #......####.## #......#. .#####[.#>.:.(.hho†.†. ).g.####.##. ..# #. #.######.$....!.<..# ##.##.......#####.##.. .. #. ... .!. hhhh&g.hhpq9==9hhhhhh8  You hit the goblin.hhC)hh'>7=80.2 (1.1hh hh^J _You kill the goblin!hhe 4hhOo hhq H _No target in view!hhD_ hh#` hhj hhGm H _No target in view!ihfM..  ..##  #.# ##[>#### ##.#### ##### #......#.......#####[#>.:.......(†. .) )....... .####.##................#. ... .!...ihpihq;-10 _ih}ihp _You see here a bat corpse.ihA .. ..## . #.# ##[>#### .. .##.#### #......####...## #......#..... #.#####[.#.>..:..(...††..)...... †). ..####.##. #..# #. ##.######.$....!. ..<..# ##ihB.##.....#......#####.##.. .....  . #. ... .!...ihLihMG-2 _ihoVihXih. .. ..## .. #.# ##[>#### .. ..##.#### #......####...## #......#..... .#.#####[.#.>..:..(...†ih.†..)...... )†). )..####.##.. ##..# #.. .##.#.$....!..<..# ##.##..#......#####.##.. .....  ih. #. ... .!...ihX=3ih ihs"ih} ### ##  .. ..##  #.# ##[>#### .. ##.#### #......####.. ......## #......#..... #.#####[# >. :ih e.. .....(.. ††....... ...) †)......... ..####.##. #..# #.......... ##.######..$....!. ..<..# ##........##..... ###......#####.##.. .....ihC+<4ih7ih9jho [### # .. ..## . #.# ##[>#### ..##.#### #......####.. .# ##..... .#.......#####[#>.......:...........(..††. ..).. )†)........ )..####.##...# #.......... .##.####.$!. jhq k...<..# ##........##.....jh{ <5jh jh jha  ### # .. ..## . #.# ##[>#### ..##.#### #......####.. ..## ##.....#.......#####[#>.......jhj:...........(..††....... ...)... .)†)......... .)..####.##... ###..# #.......... ?.##.####.$!.jhjhԗ&6jhjhkh-N  ### # .. ..## . #.# ##[>#### ..##.#### #......####....## ##.....#.......######>.......:......kh.(..††....... ....).... ..)†).......... #.)..####.##.... ####..# #..........khG<7khIkhMo _You see here a +0 helmet.lh  ###### ... ....##. #.###[>#### ..##.#### #......####......##...#.......#####[..........#......>........:.lh (............. .?.##.######.........$....!.lh lh -8 _lh~ lh lh&g  ###### ... ....##. #.###[>#### ..##.#### #......####......##...#.......#####[..........#......>........lhg U..(††.....##.........$..  #...<..# ##........##.....lh!y lhy &9lhՉ lh U  You pick up a book of Blood and begin reading...lh ,90.2 (2lhM lh v  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.mhmhWear which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)o - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nh;nhαnh+,bloodsparce the Shield-Bearer ######Formicid ... ....##Health: 29/29 ======================== .... #.###[>#### ..Magic: 3/3======================== ....##.#### #......####..AC: 6Str: 22 ..........## #......#.....EV: 8nhXInt: 7 ...#.......#####[..........#SH: 9Dex: 13 .........>..................XL:  3 Next: 87% Place: Dungeon:2 ................@...........nhNoise: ---------  Time: 790.2 (0.0) .........................(..a) +0 trident ..........†.........†.......Abil: Dig .....................)...... ..)†)....................... #.)..####.##................ ####..# #................... nhN.?.##.######.........$....!.#...<..# ##........##..... nh_No target in view! _You see here a bat corpse. _You see here a +0 helmet.  nhYou pick up a book of Blood and begin reading...  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library.nhinhnhnh4f  You start putting on your armour.nh:+1.2 (1nhnhA2.2 (2nh nh} A3.2 (3nh nh( A4.2 (4nhq2 nhb> A5.2 (5nh8H nhJ 8 _You continue putting on your +0 pair of boots. x5nhS nh;W b _You finish putting on your +0 pair of boots.nh 3nh@ nh nh nh : _nh nh ,nh nh nh ,nh nh nh ,nh nh nh .....## #......#..... ......#####[..........##.>..................#...................# ................(... †.........†.. ......) ....... ####.##> 9.2 (4# # ######.........$....!.. <..# ####...... #......#####.##.. .....# nh  ....... #. ... .!  .....#. ## #..   ....... .. .....  .....##nhJ C800.2 (5nh nh ; _Found a stone staircase leading down.ohM3oh!ohohX ohd$,ohb%oh(,oh*oh0,oh2oh8N _You now have 103 gold pieces (gained 14).ohv<3ohu>ohAohfE,ohGoh Joh=M,ohQohUohX,ohjZoh\oh_,ohYaohju†.........†........# .......)# .......## #.##..........>.# #.......# ####..............!...# # ##.##.......# oh1k}#####.##..#.....#### ..... #...#. ####.... ...... ...## ##........##### ...# ..... ...# ..........# oh^ky..........# .########## ohsV8.2 (89.2 (9ohX{oh}T _p - an orange potionohT 3oh ohò oh ,oh oh oh ,oh oh oh ,oh oh ".......# .........## ......(...# †.........†........# ...).......# .............## #...oh ......>.# ................# ##.......#  ##........##.......# oh #####.##..#.....####  #...............#ohF #. ####...# .....# ohj .## ######## .# ..........oh # .# ..........#oh ,12.2 (3oh( +3.2 (4oh oh T _q - a silvery potionph3phzphph',ph,php,phphJph},phph$ph,phphph,phxphph,phph1ph,phphphg,phmphph,phphphq,phphBphb,ph?phph$,ph+ph ph,ph phph,phphphphphph phU ,ph( phSphphphbphph,phphbph,phphphw# .....##.#####........##### .....##..............# .....###.............# #.............# ##....########## #.....#  #.##.##  #.#..#  ph#. #@## 32.2 (19.0) .<......#  ###.....#  #....## #.... #.... ph{$n#.... #.... ph)B3.2 (20ph-ph09 _Found a stone staircase leading up.phL IphM phP ,phzU nph"X phY ,phrY phpZ phB\ ,ph\ ph/_ ph/a ,pha phc ph6e ,phe phg phi ,ph& th& th) ,th+ th}- thM0 ,th=1 th2 th&4 ,thp5 th7 th9 ,th; th6= thD ..#  #.# {{ #.# ## #.# #.. #.# #... #.#..thE .. #.##  #....###..#th$E #..[..@.#.#########....# thGE ##...#  ##...############ thhE #....)........... ........############thE .####...###### thE thK ,70.9 (6th7L thMU thIW [ _You sense a monster nearby.uhuhuheuh!H _No target in view!uh4 4uhx8 uhi; H _No target in view!uh- uh- uh/ uh3 uh: c ..# #... #.# #.gr #.#  ##... #.#  #....# #.# #..... #.# #...... #.## #....###..# #..[.@..#.## #....# ##...#uh~;  ##...# #....). ........r   quokka (asleep) .####...#g   hobgoblin (asleep) #####uh*B 0  A quokka and a hobgoblin come into view.uhB uhRI ..grrguhN 4==1.9 (1uhO uhR + _The hobgoblin shouts!vh ..###### #... ..#  #... #.#  #... #.#  ##.gr #.#  #....## #.#  ##.....# #.##......# #.## #...@###.. #..[....#.#########....# ##...# ##...########## #....)......... ........##########.####...######vhvhvh!f..grvh,"/--2vh2(vh"*vhq #... #.### ..##### #.... ..# #...# #.# #...# #.# ##...# #.# #..gr## #.# ##.....# #.vhs#....@.# #.###.#....###.. #..[....#.#########....# ##...# ##...######### #....)........ ........#########.####...#vhvh[vhf..grvhA--3vh0vhvhҢ   You completely miss the hobgoblin. The quokka closely misses you.6---=5.0 (1.1vh} vh۫ L _The hobgoblin hits you. You block the quokka's attack.vh  You hit the hobgoblin.  The hobgoblin is heavily wounded.6.1vh vhҥ V _You block the hobgoblin's attack. You block the quokka's attack.vh$  You barely miss the hobgoblin.The hobgoblin is heavily wounded.vhc%(7.2vh,vh/u _The hobgoblin barely misses you. You block the quokka's attack.wh~ The hobgoblin is heavily wounded. _The hobgoblin barely misses you. You block the quokka's attack.  You hit the hobgoblin.  The hobgoblin is almost dead.  The quokka bites you but does no damage.  You block the hobgoblin's attack. You block the quokka's attack.wh"-8.4 (1.2whwhs@ _The hobgoblin hits you but does no damage.wh  You barely miss the hobgoblin.The hobgoblin is almost dead.7=--9.5 (1.1whwhV _You block the quokka's attack. You block the hobgoblin's attack.wh!@  You puncture the hobgoblin!wh †  You kill the hobgoblin!whJ`5--780.6wh%wh+ _The quokka bites you.wh.c  You hit the quokka.  The quokka is moderately wounded.You block the quokka's attack.whc (1.7whj whl > _The quokka bites you but does no damage.wh &  wh You hit the quokka but do no damage.The quokka is moderately wounded.wh (2.8wh whC 4 _You block the quokka's attack.xhͼ  You closely miss the quokka.The quokka is moderately wounded.xh}@6=-xh&4.0 (1.2xhxh7 _You block the quokka's attack. x2xh  You miss the quokka.The quokka is moderately wounded.xhE(5.2xhxho4 _You block the quokka's attack.xh+B  You hit the quokka.  The quokka is heavily wounded.xhB(6.4xhGxhJA _The quokka bites you but does no damage. x2xh  You miss the quokka.The quokka is heavily wounded.xh x7==7.5 (1.1xh xhd T _The quokka closely misses you.xh8  You hit the quokka.xhO†xhzxh9#... bloodsparce the Shield-Bearer #.### ..##### Formicid#.... ..#Health: 27/29 ======================--#...# #.#Magic: 3/3========================#...# #.#xheAC: 8Str: 22##...# #.#EV: 8Int: 7#....## #.#SH: 9Dex: 13##..††.# #.#xhXL:  3 Next: 102% Place: Dungeon:2#....@.# #.##Noise: =--------  Time: 888.7 (1.2)#.#....###..#a) +0 trident#..[....#.##xhoAbil: Dig#######....#xhJ##...###...##########....)................#########.####...# xhjn_The quokka bites you but does no damage. x2  You miss the quokka.xh~The quokka is heavily wounded. _The quokka closely misses you.xhdYou hit the quokka. _You kill the quokka!xh)Y  The quokka is heavily wounded. xh_The quokka closely misses you.  You hit the quokka. _You kill the quokka!Your Polearms skill increases to level 4!You have reached level 4!xh/  --more--yhc33/354/434 1% yh yhQD_You feel stronger.zhy3zh9zzh|zh#| _zhLzhrzhzhqzhK4=zh#zhzhzhĈzhzhϊzhzh-,zhdzh95zhRE==zhbzhzh˗zhzh zhɛzhk,zhzhzh,zh(zhzhzh#9=zhקzhqzh^zhzhzhuzhzhzhzhzhzhzhzhKzh,zhzhNzh8zh]zhzhzhjzhzhzhHzhzhzhzhzhzhRzhzhzh zh@@.... #g# ....... #.# <...... #.# ......) #.# ...#.) #.# .#### #.# ...?.zh #.# ##. #@#####..###- #........# #...####.zh #...# ###...# #.zh#....## #.# g   goblin (wandering)zh##..††.# #.#zh&#......# #.##zh:'#.#....##zhN"#..#zh1908.7 (20.0)zhF-9.7 (21zh zh0s _A goblin comes into view. It is wielding a +0 club.zh  #g#  #.# < #.# ) #.# ...#.) #.#  #.# ...?zh  #.# #  #@#  #........#  #...####.#  #...# #.#  ##...# #.#  zhS #....## #.#  ##..††.# #.#  #......# #.##  #. zhem #g#  #.# < #.# ) zhr#.# ...#.) #.#  #.# ...? zh#.# #  #@#  zh#........#  #...####.# zh0[ #...# zhSq ##...# zht #....## #.# zh zh##..††.#  zh͢h#......#  zh>#.zhzhzh1zh] _A goblin is nearby!{h.g.<............)...#.)#### ...? .#####..##.......### #...{h`q#...#  #....##..††.##......# #.#{h͗{h.gg==10.7 ({h1.0){h{hN( _The goblin shouts!{h,V..g<............)...#.)#### ...? .#######......### #...##...#  #....#{h-q#..††#{hV.{h5&.g{h6/--1{h<{h>{h...<......g......)...#.)#### ...? .#####..##.....### #...#...#  #....#{hC&.g{hA--2{h {hǏ =  You puncture the goblin!{hO 1){h =2=3.9 (1.2{h {h J _You kill the goblin!{hg 4{hF {h} H _No target in view!|h"~4|h|hjH _No target in view!|h3|h|h|hׇ|h : _|h%  |hHYou see here a +0 club.|h]|h _|h|hC|h3,|h|h՘|h,|h |h|h,|h|hϣ|h,|h|h|hO,|h|h|hq,|h|h`|h,|hߵ|h |hg|h|h|hû|h2,|h½|h=|h,|hh|h|h,|h|h|h,|h|h|hS,|h|hq|h,|h=|h|h|h|h|h|h,|h|h|h|h|h|h|hB|h|h,|hH|h|h  { |h##########.. #...@....... -#.#######... ##.#   ######..##......## |h ####......# ... ..|hH #......# ..... #. #......# ......##. |h0#......# .......... |hL035.9 (22.0)|h8-|h|h[ _You sense a monster nearby.|h~ |hw ,|h {.##..#...$|hc #.#######..##.# ...######..# .#......#......# ... .. |h #......# ..... #.# #......# ......##.###......# ..|hA 17.9 (2.0)|h |hL |h [ _You sense a monster nearby.}hz/4}h4}h7H _No target in view!}h4}h}hH _No target in view!}hi4}hl}hnH _No target in view!}h3}hA}h\}h}hP _}hv#.#{ w.#...####..#..$..#.#######..##.# #...######..# .....#......## }h#...) ####......# ..... .. w   dart slug (asleep)#......# ..... #.#}h)#......# ......##.####}hWc#......# ..}h"#}h8.9 (1 _You sense a monster nearby. _No target in view! _ A dart slug comes into view.}hQa.ww}h˫+9.9 (2}h}h& _Found a war axe.}hć"##### ....# g...# .w..##.#........@...$.#.#.##.# ##.  ######..# .  #......## .#...). ###  #......# .#..... ..  #......# .. ..... #.# g   goblin (asleep)#......# .......  #......# .#}hڒ  A goblin comes into view. It is wielding a +0 dagger.}h؞z .ggThe goblin shouts!}h `The dart slug launches a dart at you.}h.-.}h/D====40.9 (1}h7}h:@ _The slug dart hits you but does no damage.~hD~hK*.g~hLL----2.0 (1.1~h)T~h;Wr _You reach to attack! You hit the dart slug but do no damage.~hI  You hit the goblin.  The goblin is moderately wounded.~hQ.w =---3.2 (1.2~hU~htX4 _You block the goblin's attack.~h  You miss the goblin.The goblin is moderately wounded.~h[M.w~h(4.4~h~hr _You block the goblin's attack. The goblin barely misses you.h  You barely miss the goblin.The goblin is moderately wounded.The dart slug bites you but does no damage.hh-5.5 (1.1hhύ4 _You block the goblin's attack.h8  You hit the goblin.h )  You kill the goblin!h546.7 (1.2h>h7 _You block the dart slug's attack.h?@  You puncture the dart slug!hng†hfPoker 10=7.8 (1.1hUhM _You kill the dart slug!h(h)h /h51H _No target in view!hP4hVhdYH _No target in view!h٧4hh!H _No target in view!h4hh1H _No target in view!h3 h4 h,< h> H _No target in view!h, 3h. h,2 h4 hX9 : _h; _No target in view! _ You see here a dart slug corpse.h\> h>  _h@ hC hI ,hK hM hyP ,hQ hqU ,hW h\ N _You now have 116 gold pieces (gained 13).hR^ 3h_ hb h)e ,hf hg hi ,hIk h{m ho ,hq hs hu ,hu hv hw ,h?x hz h } ,h~ h h? ,h hz hd ,h h h h h hT hɡ h hX h' h| ,hޮ h hp ,h h h ,h h hk ,hY h h ,h h h ,h; h h ,h: h~ h ,h~ h hR ,h, h hx h h h h} ,h hR h ,h h hf ,h h2$ ,hG( h. } _g - 2 scrolls labelled XAF JUATUCUK (gained 1)h<1 3h2 h5 h+7 ,hJ8 h: hq= ,h> hA h]C ,hE hH P  There is a stone staircase leading up here.hK hL  _hnM h!P hrS ,hT h[ hd 7#.................†.........†..#...<........................).#.........)÷)..................#.#.....#.)..####.##...........#.#....#####..# #..............#..........##.######...........#.########...<..#####........## h`e O##..# #####......#####.##..# ....# #..@......# #......-- ###.# #.......#.#######...#.# #............ #.# #.......##.#####.... # #.# #.......##.......... # #.# #.......###......... w   dart slug (asleep) # #.## #.......# #......... he ###..# #....w..###....##### ...#.##  #.....#hh 083.8 (36.0)hq qww.hwq G--4.8 (37h{ h~ \ _A dart slug comes into view.h! .††  #...<........)  ....)÷)  ..#.)..#  .#####..#  ....##.###  ...<..##### #####......## #..@......#  #.......#.#  #.# #..........  #.# #.......##. # #.# #.......# # #.# #.......# # #.## #....w..# h"E #.......# hϼ .††  #...<........)  ....)÷)  ..#.)..#  .#####..#  ....##.###  ...<..##### #####......## #..@......# hY #.......#.#  #.# #..........  #.# #.......##. #.# #.......# #.# #.......# #.## #....w..#  #.......#hD4h0h` _A dart slug is nearby!h g#...<....)#.........)÷)..#.#.....#.)..####.###.#....#####..# #....#..........##.#######.########...<..####### #..# #####......#####.##..#. ...#  #.... #....... ##.# #.#.#######  #.# #..........#.# #.##.######.# #.##.......  #.# #.##  #.#h #....w..# #. ##..# #.......###....###### ..#.##.##.....# #....# #.##.##h' h{ 85.8 (1.0) _h h׾ hc ......)÷).#.....#.)..####.#######..# #............##.##############...<..####### #..# #####......#####.##.. . #...# #...... ###.#######  .........##.######......##w..# w   dart slug#.......# ##...#####.#..#h&hhT ```The dart slug launches a dart at you.hh...3--=6hhܙ- _The slug dart hits you.h #.....#.)..####.#######..# #............##.##############...<..####### #..# #####......#####.##.. . #..h.# #...... ###.#######  .........##.######......#w   dart slug######### ##...##############....#.##hhbhw.-7hn h hcz  You reach to attack! You hit the dart slug.hen4=--8.9 (1.1hjkhm hmT_The dart slug is severely wounded.hU  You reach to attack! You puncture the dart slug!hF†h1490.0hhsM _You kill the dart slug!h4hh=H _No target in view!hu4hhH _No target in view!h 4h h H _No target in view!h 4h h H _No target in view!h)" 3h" h$ h( P _h) h) hI+ h+ #5h+ E==h, h9 h: h: h; h@ h3C ,hD hI h"K ,hL hP h"R hWR 9=h*S hU hJW ,hX hm\ P  There is a stone staircase leading up here.h^ hc_  _h` h?c hf ,hf hh hEj ,hk hn hp ,hr hVw h=y ,hqz h| h~ ,h% hł h ,hi h h7 h_ h hԍ h9 ha h h h% ,h h ha ,h× hƘ h h h h? h ,h h h ,h h h h- h9 h۱ h_ ,h hY hȷ ,h h; hi ,h h h ,h} hj h ,h h( h ,h h h ,h< h h! ,h h h ,hh hO h/ hC h h h h h h hS hk hi h1 h ,hG hG h ,h h h ,h? h h ,h h h ,hH h h ,h h3 h h/ h h h5 ,h h h> ,h h` h ,hl ha ,h h M _You now have 123 gold pieces (gained 7).ha 3h hh,h_hh,hEhh,h!h&"h5#,h#h&hu',h'hr+h0,,h,h[/h30,h0h93h3,h}4hY9hZ;,h7<h?h@,hAhChE,hEhKhM,hNhRhShThzThWh'Y,hRZh]h_,h_hahlc,hdhhhh,hGihdkh0l,hlh6nhn,hohKqhr,hrhqthu,huhwh!y,hyh:|hx},h>~h`h,h?hh,hhh,hLh<hՐ,hh-hƖ,hh h,hhh|,huh8h,hhhhhhh,hhh:,hֿhDh,hohh4,h)hh',hhhlhhhh,hh?h,hhhy,hhh,hhh,hhh,h3h_h:,hh`h,hh h^,h.hh,h:h\h,h%hh,hDhh,hhCh,hhhX,hh> hB ,h h h ,h hQh# ################### hc................@.# ######....#######......S .# ####...## ###.... h.# ###[>#### .... .#### #......####.. .h.#......#..... S   adder (asleep) .....#####[.........h.## ...>..................# .....................h$.##h~ 1092.0 (102.0)  An adder comes into view.h!x {.  The adder hisses angrily.hq!,33hE%h&2 _The adder moves out of view.hc 4h h H _No target in view!h3hhXhh: _hh. ################## ... .................##S.... #####....#######@....... ####...## #### # ###[>#### .. #### #......####.... ...## #......#..... ..###[hJ....## #S   adder>........#.#(...#he14.0)hhW.Sh+5.0 (2h]hhLQ  You reach to attack! You puncture the adder!hתdS. hW5=6.1 (1.1h1heY _The adder is almost dead.h\ You reach to attack! You puncture the adder! _The adder is almost dead.  You completely miss the adder. h\  The adder is almost dead.The adder bites you.  You are poisoned.hn] #4h] =====-7.3 (1.2Pois hf hh J _The adder poisons you! You block the adder's attack.h  You hit the adder.  The adder is almost dead.hb 0===----8.4 (1.1h h 9 _You feel sick. The adder bites you.h  You closely miss the adder.The adder is almost dead.hc28----9.5hrh _You feel sick. You block the adder's attack. The adder barely misses you.h  You miss the adder.The adder is almost dead.h,7--1000 _You feel sick. The adder bites you but does no damage.h  You completely miss the adder.The adder is almost dead.-1.6 (1.1hhB _You feel sick. You block the adder's attack.h<  You miss the adder.The adder is almost dead.h t6=-2.7hW h| _You feel sick. The adder barely misses you. The adder misses you.hi The adder is almost dead. _You feel sick. The adder barely misses you. The adder misses you.  You barely miss the adder.  The adder is almost dead.You feel sick.  You are no longer poisoned.hj 5=-3.8h[p hr V _The adder completely misses you.hK  You miss the adder.The adder is almost dead.h'L`23--4.9h6RhtTH _You block the adder's attack. The adder bites you.h 7  You hit the adder.h  1.h 1326.0h hi I _You kill the adder!h- 4hН h H _No target in view!h&= h|= hd? hRE XhE hF hH hH ^4=-hL hN ,hO hQ ,hR hT ,hU hW 25==hX hZZ ,h\ h}] ,h^ h` ,ha hc hc W6=hMe h,g ,hgh h j ,hk hQm ,h3n h9o a7=ho hp ,hq hr ,hus h\t ,hu hu h=v h8==hiw hLy ,hz h?} ,h} h ,hb h h #9h 2=h h hƅ h h ,h h9 ,hg h< h L30=h h h h hi ,hy h ,h ht h a1==h h: ,h h ,h h h& h h h ?2=hϦ h] h: ,hǨ h ,h, h ,h3 hP a3=h h ,h h ,hu h ,h h h h4==h} hr ,h" h; ,hY h ,h h q ..- _You start resting.h 052.0 (46.0)h$ 5==-3.0 (47h" h. " _HP restored.h!3hhhːhhhɖhh.hhUh,h_hh~{=hm,hh'hhڰhhh,h h #########  #.......#  #.#  #.......# ##############.......# .............##.......# h#....#######..........# ####...## ####.......# he^ ###[>#### #.......#  #####.......# # ##.h]60.0 (7.0)1.0 (8hChc _r - a scroll labelled JIOBRIU CUWUZhj 3hj h_ 0.......h h E _Done exploring.hhLevel 2 of the Dungeon<<<>>>(Press ? for help) ######  #....#  #....#  #....#############  ##########)......##.......#  #.........†......##.@.....#  #.#######........###.......#  ##.# ##........######################.......#  ######..#h #............................##.......#  #......###.#...).#########....#######..........#  #......###.#.........# ####...## ####.......#  #......##.........##.####[>#### #.......#  h #......# ##.........##.#### #......####.......#  #......# ##................## #......#..........#  #......# #..........#.......#####[..........#######  #####..# #................>..................#  h a##.# #...................................##  #.# #................................(...#  #.# #.................†.........†........#  hk `#.# #...<........................).......#  #.# #.........)÷)........................##  #)# #.#.....#.)..####.##................>.#  #.# #.#....#####..# #.....................#hO@>hu hŘ 3bloodsparce the PokerFormicidHealth: 35/35 ========================Magic: 4/4========================AC: 8Str: 23EV: 8Int: 7#########SH: 9Dex: 13#.......#XL:  4 Next: 32% Place: Dungeon:2#.@.....#Noise: ---------  Time: 1161.0 (0.0)#.......#h# a) +0 trident ###############.......#Abil: Dig .............##.......# hU #....#######..........# ####...## ####.......#h k###[>#### #.......##......####.......# # #......#..........# _You kill the adder! h _No target in view! _You start resting. _HP restored. hϙ }_r - a scroll labelled JIOBRIU CUWUZ _Done exploring.hM h h h6 h P _h ,h h hv ,hj ho h ,hU h h h h h* hD ,hw hH h ,hK h h ,h hX h ,h; h| h hy h ,h Xh) h ,hJ h h h ,h h ########### .##.......# .##.......# .###.......# ..######################.......# ......................##.......# .#########....#######..........# .....# ####...## ####.......# ..##.####[@#### #.......#76.0 (15.0) h ..##.#### #......####.......# ........## #......#..........# .######[..........####### .......>..........# h; @...................## hX J................(...# hs c........†.........÷........# .....h C........).......#ha h& h( c _There is a stone staircase leading down here.h4h hAh87.0) _hh ###### 3 #@...#  #.##.#  #.. #..# #..# #..# #..# #..# 8 (1.8hph\} _You climb downwards. _There is a stone staircase leading up here.h 3h h h h P _hF ,h! hy h( ,h h h h h. h h h ,h5 hZ ,h h hH ,h h h ,h7 h h( ,h h h h; h h$ h D#<...#h) #.##.##..#.##..#.#hH #..#.##..#.##..#.#hx #..#.# ####@# ..g.....# h #########  g   goblin (asleep) h )hb 80.0)  A goblin comes into view. It is wielding a +0 club.h o.gg{h 6===8.8 (11h hD ( _The goblin shouts!h2  #.##.# #..#.# #..#.# #..#.# #..#.# #..#.# #..#.#h(#.######.##...g..@.###########{ hh.g.hF,---9.8 (hz1.0) h]hhX R  You reach to attack! You puncture the goblin!h C)hþ Y4---90h h J _You kill the goblin!h( hZ) h. h2 H _No target in view!hEhhhoH _No target in view!hԝ4hhH _No target in view!h0Ih2hW5h9P _h<,h,=hC|  Things that are here:  a +0 club; a goblin corpsehFhG _hGhIh{Lh(M,hGOh.R,h!ShThW,hXh+[h_,h_hDbhe,h1ghhhhPk,hkhynh r,hrhth x,hxh`zhMBhFhDŽ,hڅhhx4 ######{ #<...#{ #.##.# #..#.#+##### #..#.#.......@...# #..#.#.# #..#.##.# #..#.##.# #..#.##.######.##....)...###########h<2044.0)h&hh[ _You sense a monster nearby.h;4h)@h7CH _No target in view!h@r4hTwhzH _No target in view!h33hAhahj"h'P _h),hi*h+h.,h/hd0h 3Bh3h5,h6h6h :,hH:hx<h1?,h?h5B7 _You open the door.h.DhzK.........S##.........#........ #####....... #<.. #...... #.##.... #..# #'########### #..# #@..........# #..# ###########.# #..# #.# #..# #.# #..# #.###### #....).. S   ball python (constriction, wandering) ########hS]11.8 (7.0)2.8 (8hYh\^ _A ball python comes into view.h> ...S#.# #..#####.......).#<..#.........###.........# ##########..........########## #..######h H....)..########h 3  Found a spear.hv k.SS)h +3.8 (1h h x _The ball python hisses angrily. _There is an open door here.h..).# ...# ...# #.S#  #..# ######.).# #<...#.# #.##.#....@....# #..#.####'########### #..#.#...........# #..#.###########.# #..#.#.# #..#.#.# #..#.#.#######....)...#########hh!L.Sh&4h&h)` _Found a polished dagger.hf.. .).# ..# ...# #..#  #.S.# #######.).# #<...##.# #.##.##.........# #..#.#####'########### #..#.##...........# #..#.############.# #..#.##.# #..#.#h~#.# #..#.##.######.##....)...hqhؠK.Sh{&5hhhg  You closely miss the ball python. The ball python closely misses you.The ball python barely misses you.The ball python bites you but does no damage.hh-1 =7.0 (1.2Constr hnh`rz _The ball python grabs you. The ball python constricts you.hi  You barely miss the ball python. You block the ball python's attack.hj +80hs hu _ _The ball python constricts you.hq  You closely miss the ball python.The ball python bites you but does no damage.h ,9.1 (1.1h. h _ _The ball python constricts you.h*B  You puncture the ball python!h8g†h;E 8 520.2hAhKEO _You kill the ball python!hw^4hbhhfH _No target in view!h3hhjh¤h4: _hg  You see here a ball python corpse.hCh _h ..  ...{ ? h-.....#######....  ..........).#  .....hM#  -...........#  h#.........##.........# ######hD#......†).# #<...##.........# #.##.##.........# #..#.#####'########### #..#.##...........# #..#.#h e5.2 (5.0-hhm[ _You sense a monster nearby.hIhg...†.he78 M.. ..{ ...?  .....######### .....#.hn...#.........####'######h&0h rr   quokka (wandering)h+6.2 (1hh _A quokka comes into view. _You see here the +10 dagger of Epoax {drain, ^Fragile rPois rF++}.hh<.rr7hEh _s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++}hO haU Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++} Armour (go to first with [) hU  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  o - a +0 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn)i - a +6 ring of strength Scrolls (go to first with ?) hU  g - 2 scrolls labelled XAF JUATUCUK  j - 2 scrolls labelled FITAPLYEHY  k - 3 scrolls labelled TEOW DAURRIL hV { l - a scroll labelled ZASSYKL BEDIU  m - a scroll labelled WEKLOSHUGO  r - a scroll labelled JIOBRIU CUWUZ h.V jPotions (go to first with !)hV d - 3 potions of might  e - 2 viscous ruby potions  h - a bubbling puce potion  n - a smoky black potion hW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hs - the +10 dagger of Epoax {drain, ^Fragile rPois rF++}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.8 XLs. Damage rating: 14 (Base 4 x 107% (Dex) x 105% (Skill) + 10 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF++: It greatly protects you from fire. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a weapon for one hand-pair. This ancient artefact cannot be changed by magic or mundane means. h](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h`y qInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  o - a +0 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn) hz  i - a +6 ring of strength Scrolls (go to first with ?)  g - 2 scrolls labelled XAF JUATUCUK  j - 2 scrolls labelled FITAPLYEHY  k - 3 scrolls labelled TEOW DAURRIL  l - a scroll labelled ZASSYKL BEDIU  m - a scroll labelled WEKLOSHUGO  r - a scroll labelled JIOBRIU CUWUZ Potions (go to first with !)  d - 3 potions of might  e - 2 viscous ruby potions  h - a bubbling puce potion h2z 3 n - a smoky black potion h~z [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hR\hdhnbloodsparce the PokerFormicidHealth: 35/35 ========================..Magic: 4/4========================...AC: 8Str: 23...?EV: 8Int: 7.....#########SH: 9Dex: 13......r.......#XL:  4 Next: 35% Place: Dungeon:3..........@.#Noise: ---------  Time: 1227.2 (0.0)............#a) +0 trident...........#Abil: Dig#.........#ho#.........########......†).##<...#r   quokka#.........##.##.##.........##..#.#####'########### #..#.# _No target in view! _You see here a ball python corpse. _You sense a monster nearby. _A quokka comes into view. _You see here the +10 dagger of Epoax {drain, ^Fragile rPois rF++}. _s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++}hw4h]h͂hk #.......? .....# ......r.# .# hzl 9...# .# #.# #.# ###### #......†).# #<...# #.# #.##.# #.# #..#.#  ####'# #..#.#hm hn hov ~.r8.2 (1h| hL hX ,You see here a ball python corpse. _You sense a monster nearby. _A quokka comes into view. _You see here the +10 dagger of Epoax {drain, ^Fragile rPois rF++}. _s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++}  You puncture the quokka!h O†h =8=9.4 (1.2h h J _You kill the quokka!hc4hihlH _No target in view!h4hhH _No target in view!hfh,ghnhpH _No target in view!h _h4 h ,hhUh",hhh!h0"h#h%hm(,h)h1a##+#######....  #  .@# - .######### h2.........#.†...##+#....##...........# ###...#h]3w #...# ####  #......†).# #<.. h1;.34.4 (5.0h;E-5.4 (6hAAhDd _t - a scroll labelled ITU ROAWOPUSEBh: 3h; h@ hOC hC hqG ,hJ h _ You hit the hobgoblin.  The hobgoblin is almost dead.h?0=9.6hBG:_hJ7 _You block the hobgoblin's attack.h4  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.h5X3--50.7h7=:_h@- _The hobgoblin hits you.h  _You closely miss the hobgoblin.The hobgoblin is almost dead.The hobgoblin hits you but does no damage.1.9 (1.2h:_h`W _The hobgoblin closely misses you.h6  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.h6 h6 U4=-2h6 0h? hB 7 _You block the hobgoblin's attack.hgR _You barely miss the hobgoblin.The hobgoblin is almost dead.hS-4.1 (1.2hYhx]V _The hobgoblin barely misses you.h@  You puncture the hobgoblin!hZ1.hI6415.2 (1.1h:_hM _You kill the hobgoblin!ht 9_h/u h{ :_h= H _No target in view!h 3h h h : _h) h R5==hԞ h h 1 _HP restored.hܩ /.....  h .... # .... ..#.#+###..# .##ht #..$.....#  #.......$# h { +.#......#.....#.#.##..@...._..-#.#......#......#.# .....#.# ....#........# .## h #...#........ .. #+#######...###.#.... {.........#.....##...h I_8.2 (3.0hz 8-hZ :_h [ _You sense a monster nearby.hIhɬhg(M........  . . .... ..#+###..# .##hͳ$.....# .... #.......$# .....{ +.#.....@#......##......._.#.#........#.......##hl   frilled lizard (asleep).l.......#.h1hy 0  A frilled lizard comes into view.hnll.h5$9.2 (1h];_h8 _The frilled lizard hisses angrily.heA ....... ..... ..... .  # .... ..  hA#.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  hBJ#.#......#......  #........#......  h7B#........# .....  #........# ##.##  #...#........l.. hBH...###.#.... ..  h ....... ..... ..... .  # .... ..  h#.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  #........#...... #........# ..... h.#........# ##.##  #...#........l.....###.#.... ..hhhhe _A frilled lizard is nearby!h   bloodsparce the Poker ....... Formicid ..... Health: 35/35 ======================== ..... .  Magic: 4/4h' ======================== # .... ..  AC: 8Str: 23 #.#+###..# .##  EV: 8Int: 7 hR #..$.....# ....  SH: 9Dex: 13 hy #.......$# .....  XL:  4 Next: 41% Place: Dungeon:3 h  { +.#.....@#......  Noise: ---------  Time: 1259.2 (0.0) h #.#.##......._..  a) +0 tridenth  #.#......#......  Abil: Dig #........#......  #........# .....  h+ #........# ##.##  l   frilled lizard h? 3#...#........l.. hU N#+#######...###.#.... .. ................#..... hi M_You sense a monster nearby.h} 'A frilled lizard comes into view. h _The frilled lizard hisses angrily. _A frilled lizard is nearby!h VReach: a) +0 tridentPress: ? - help, Dir - move targeth hCI5@#hvq#.The frilled lizard hisses angrily. _is nearby!  Reach: a) +0 trident  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.]h~ 5..hw5..h+ ..r weapon can't reach that far!h5._hq .bloodsparce the Poker.......Formicid.....Health: 35/35 ========================hiq ..... .Magic: 4/4========================# .... ..AC: 8Str: 23#.#+###..# .##EV: 8Int: 7#..$.....# ....SH: 9Dex: 13hq #.......$# .....XL:  4 Next: 41% Place: Dungeon:3{ +.#.....@#......Noise: ---------  Time: 1259.2 (0.0)#.#.##......._..a) +0 trident#.#......#......Abil: Dig#........#......hq #........# .....#........# ##.##l   frilled lizard#...#........l.. hr #+#######...###.#.... .. ................#..... _The frilled lizard hisses angrily. _A frilled lizard is nearby!Reach: a) +0 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far!  Okay, then.h@s hy ;_hW| . _h{bloodsparce the Poker.......Formicid.....Health: 35/35 ========================..... .Magic: 4/4========================# .... ..AC: 8Str: 23#.#+###..# .##EV: 8Int: 7#..$.....# ....SH: 9Dex: 13#.......$# .....XL:  4 Next: 41% Place: Dungeon:3{ +.#.....@#......Noise: ---------  Time: 1259.2 (0.0)#.#.##......._..a) +0 trident#.#......#......Abil: Dig#........#..h*....#........# .....#........# ##.##l   frilled lizard#...#........l.. #+#######...###.#.... .. ................#.....Reach: a) +0 tridentPress: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.Press: ? - help, v - describe, . - travelThe floor.hON@#A rock wall.h' #.  Press: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.  Press: ? - help, . - travelYou can't see that place.  [the floor.]hޟ W.._hFS.._hK& .._, v - describe, . - travelThe floor.hP b._A radiant altar of Vehumet.hObloodsparce the Poker.......Formicid.....Health: 35/35 ========================..... .Magic: 4/4========================hP# .... ..AC: 8Str: 23#.#+###..# .##EV: 8Int: 7#..$.....# ....SH: 9Dex: 13#.......$# .....hLP XL:  4 Next: 41% Place: Dungeon:3{ +.#.....@#......hPNoise: ---------  Time: 1259.2 (0.0)#.#.##......._..a) +0 trident#.#......#......hPAbil: Dig#........#......hP#........# .....#........# ##.##l   frilled lizard#...#........l.. h&Q#+#######...###.#.... .. ................#.....Press: ? - help, Dir - move targetYour weapon can't reach that far! _Okay, then.Press: ? - help, v - describe, . - travelA radiant altar of Vehumet.hQh\Vh=Y. _h :_h h| ;_h > _Unknown command.h`  ....... ..... ..... .  # .... ..  #.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  h` #........#......  #........# .....  #........# ##.##  #...#........l.. ...###.#.... ..  hu  ....... ..... ..... .  # .... ..  h #.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  hS #........#...... #........# ..... h| *#........# ##.##  #...#........l..h ...###.#.... ..h2 h h h e _A frilled lizard is nearby!h ....... ..... ..... .  # .... .. h2 #.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  #........#......  #........# .....  #........# ##.##  #...#........l.. ...###.#.... ..  hp ....... ..... ..... .  # .... ..  #.#+###..# .##  #..$.....# ....  h@#.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  #........#...... #........# ..... #........# ##.##  #...#........l..h] ...###.#.... ..hhhe;_he _A frilled lizard is nearby!hшv ....... ..... ..... .  # .... ..  #.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#......  #........#......  #........# .....  #........# ##.##  #...#........l.. ...###.#.... ..  hU ....... ..... ..... .  # .... ..  h#.#+###..# .##  #..$.....# ....  #.......$# .....  { +.#.....@#  #.#.##......._..  #.#......#...... h #........#...... #........# ..... #........# ##.##  #...#........l..h...###.#.... ..h#:_h $h(;_h4 ........ #...... #..#. ... #.#+###..# ##.###hs5#..$.....##.....##.......$#.......{ +.##....... #.#.##...@..._...#.#......#.....#........#.#.#h5##.# ##.####...#........l.. h5+#######...###.#.... . ...............#..##h6{..... _A frilled lizard is nearby!h9h?W_l.h@360.2 (1 _heF:_h5IhX * #...... .#.. #... ... #.#+###..# ##.####..$.....##.....hY #.......$#..{ +.##.# #.#.##......._#.#......#@......##........#.##........##.....###........# ##l####...#........... #######...###.#.... ..............#.##....... .##.#.?h] h] hhf =l..SS   ball python (constriction, wandering)l   frilled lizardhg &1hm :_h]q ^ _A ball python comes into view.h{x hy h l..S.S)h -2.3 (1.1h :_ht g _You reach to attack! You miss the frilled lizard.h!@  You hit the frilled lizard.hBhh:_†h%S.h h82=3.4hRh5R _You kill the frilled lizard!h..... .#.. # .... ... #.#+###..####.####..$.....##.....#.......$#..  { +.#......#.#. #.#.##......._.....#.#......#.......# #........#.h# #.##.....## #.####S### #...#........... ######...###.#.... .............#..........##..... .##.hYl#.? .#########...hh _S.  The ball python bites you but does no damage.h}@3---1 h]40Constr h9_hK _The ball python grabs you. The ball python constricts you. _You see here a frilled lizard corpse.h  _You closely miss the ball python. You block the ball python's attack.he4=-5.5 (1.1hs9_h_ _The ball python constricts you.h/B  You puncture the ball python!hF†hD 8 46.6hhO _You kill the ball python!hM__hQH _No target in view!h 9_h hc :_h H _No target in view!h 3hƷ h hJ : _h h h h ~5==h\ h h ,h h h ,h h h ,h h h hA 9=h h' ,h# h  _You now have 133 gold pieces (gained 10). ######.#+### .......... ....  ..# #. .+.#.. # ....) ... #.#+###..####.### #..$...@.##.....##-74.6 (8.0 #........#.......#{ +.#......#.......#. #.#.##......._..... #.#......#.......# #........#.†.....# #........##.†...## #........####.### #...#..........._- =65H5.6 (9hH % _Found a dagger.h 3hQhA h,h,h\,hhho,hqhlh7!,h="h&,h'h*M _You now have 141 gold pieces (gained 8).h}-h-h.h1h3,h6hE8hX;,h|<h?h2B,hlChBFhbI,hJhMh>P,hrQhThV,hWh{[h],h^hahd,hehhhRl,hnhqh"v,hyh|h,hht#.#......#.......##........#.†.....# .#........##.†...##.###........####.####...#...#........ ####...###.#...?. ...........#...........# h$..##...................# ..##..........#.@.....# ..#########...#.......# ..........##..#......?# ...†...##+##..##..#..## .......# #...####### .......# #.. .......# h.......# ###### ....†).# #<...#h#092.6 (17.0)h,3.6 (18hhc _u - a scroll labelled LUQUARHIREOSKhT h h h h ,h< ,hG h h h h h h h h ,h hE h ,h3 h ,h9 hX  _t - 2 scrolls labelled ITU ROAWOPUSEB (gained 1)h 3h) h h ,h hy h" ,hc# h% h' ,h( h* hN- ,h. h5 U......#.......# ......#.......#. .##......._..... ......#.......#.. h^6 S......#.†.....#.. ......##.†...##.#### ####.####....# #......# ###.#..........@..# h6 !...#...........### ........# .....#.......## #####...#.......###..#.......# .h6 ##+##..##..#..## .# #...#######h87 R# #..h= J_304.6 (11he> ,5.6 (12h;D :_hF c _v - a scroll labelled PIWKYI ECOARUh{hǀ,hhhr,hdhhDh|h<hhhљhhh,hhh,hѩhh",hhϳh,h̸h,h7hC~ _v - 2 scrolls labelled PIWKYI ECOARU (gained 1)h@3hph,hvht} _g - 3 scrolls labelled XAF JUATUCUK (gained 1)h3hh}h,hh!hhhhhhhVhfhI,hhhhhhlh,hh%h,hfhh,hjhhHh{hh#hh hXh}h",hhhChyhh9hT,h h!hlhhh h h h hh,hh`hq,hhPh,hhhU,hhQh>,hhh/,h}hhP$ { h$ ########## .. ...######. #.# h$#.# #.# #h*% #.# # #.# #hi% #.# # #. #.#h)-41.6 (36h)h,h/[ _You sense a monster nearby.h 3h h h' hy h nhn hő z {..###...#3.6 (2.0)%.....######.#...#. #.#h2 *. # #.# #.# +### #.# ...# #.# ...# #.# hw t...# #. #.#h] hD +4.6 (3hI hJ - _Found a quill talisman.hhThphH _No target in view!h _No target in view!hh4hDmhpH _No target in view!h 4h h@  hu :_No target in view!h 3hR h h hX P _h ,hA h h ,hʮ h` h? ,hM h hݾ U#.#............ {#.#..############................#h( #..%.....######.##.....#@## #.#8.6 (4#.... #.# #.##.## #.. #.# hi #.#+### # ...# #.# ......#...# #.# ......#..h ..# #.#...# #. ....# #.#...+.#.. .[.h ... #.#.)..... .......# #.#h hu +9.6 (5h hz ) _Found a scale mail.h{ h hr h, H _No target in view!h] 3h h hd h% P _h ,h" h1' h + ,h, h/ h1 ,h;2 h4 hL7 ,h8 h; h= ,h7? h{B h[E ,h3F hK 7 _You open the door.hN 3hO h.S @  There is an open door here.hT hFU  _hU hkW hX ,hZ h` hmb ,hBc he hg ,hi hk hm ,ho h-t hw ,h>x htz h } ,h]~ hy h ,h7 h h h h h hq ,h h hN ,h h hI ,hc h[ ha ,h h۫ h ,h h hİ h hp h h˷ h h hC h ,hȿ h h ,h he h ,hh h h ,h hP ,hu h) N _You now have 153 gold pieces (gained 12).h. 3h h= h ,h hy hF ,h h( h A..#.# . ... .... .##.# ...# .... h* #..##..... #..##...... ..# #.. #.# #.#hQ +%.....#######.#+######.......?.@..........#.....81.6 (3h 2.0)#######...........#.##.. #...........#.##.. h #...........+.#... #.........)....... #.#+###..####.####  hB #........##.....##  #........#.......#  { +.#......#.......# hR h E BB   giant cockroach (wandering) { +.#......#.......#Found a sanguine talisman.h,2.6 (33h! h b _A giant cockroach comes into view.h_ ..#.# . ...#... .... .##.#...... ...# #...... #..# ##...... #..# ##...... ..# ##...... #.# #.#B.....#.#+######.?@...........#....+#...........#.## #...........#.## #...........+.#. #.........).... #.#+###..####. #........##..... #........#. { +.#......#.h`h,chdhjq%BBh>k03.6 (1.0) hph`rhc" n ..#.# .  ...#...# .... .## #......# ...#  #......# #..# # #......# #..# # #......# ..# # #......# #.# #.#%.....#.#+######h# .B...##+#.#.## #..#.## #...+.# #.........) #.#+###..####. #..##..... #..# { +.#......#hz% hC. >.Bh. &4h5 h: _You see here a scroll labelled ITU ROAWOPUSEB.h [  You reach to attack! You puncture the giant cockroach!hC g†h .55h h S _You kill the giant cockroach!h RhRh9Zh\H _No target in view!hhøhhH _No target in view!h*64h<h>H _No target in view!h\]3h`hehi,hm _t - 3 scrolls labelled ITU ROAWOPUSEB (gained 1)hnhnhBoh{phrBhshy1 # ...r.... # #..###..#.# . .#...#.... .#.haz..#. #. #..#  #.....@# ..# # #......# #.# .#%.....#######.#+####.....†..............#...#+#######...........#.##h{#...........#.## r   quokka (asleep).......##h}+8.6 (3h}hW.rrh+9.6 (4hҊhٍY _A quokka comes into view.h;8 .# ..... . #...# #..###..r# ..#.# . .#...#. .##...#.. #......# #.# .#%.....#######.#+######.....†.....#+########.##..+.#........).....h8 h? X.rh@ ,90.6 (1hLG hvI h3e R. .# ..... .  #..###...# ..#.# . .#...#..r. .##...#he . #. #.# .#%.....#######.#+######.....†.....#+########.##..+.#hg hm X.rhBn &1hqr hs hh.=2.7 (1.1hh _You barely miss the quokka. The quokka barely misses you.h  You completely miss the quokka. The quokka closely misses you.h(3.8hZh7> _The quokka bites you but does no damage.hAhWB!4.9hQFh Hp _You barely miss the quokka. You block the quokka's attack.h  You hit the quokka.  The quokka is moderately wounded.hu,50hIh4 _You block the quokka's attack.h C....... ....... ..... ... #...##..###...# ..#.# .  #...#...# .... .# #.....r# ...# . #......# #..#  #....@.# #..#  #......# ..#  #......# #.# h# K.#%.....#######.#+#### .....†..............#..##+#######..#.# #..#. #...+. #)...h h› \.rh %-h> 6hР h ha\=  You puncture the quokka!hfi.hh68=7hqmhYoJ _You kill the quokka!hތ4hhϓH _No target in view!hhh^ _No target in view!hU< ......#.. ........ #...# ...###...# ..#.# .  #...#...# .... . #......# ...#  #......# #..#  #......# #..# #...@..# ..# #......# #.#h=.#%.....#######.#+#### .....†..............#.##+#######...# #.....#. #.....+. #.........)... #.#+###..####hFhDG5-8 _h8NhPh #.. ..... .... #...# ...###...# ..#.# . #...#...# ....  #......# ...#  #......# #..# #......# #..#h H #......# ..# #..@...# #.#.#%.....#######.#+###......†..............###+#######....# #....# #...+ #...). #.#+###..####h J #........##.h 7-h 9hn hW h{  .... #...# ...###...# ..#.# #...#...# ....  #......# ...# #......# #..# #......# #..#h} J #......# ..# #......# #.#.#%@....#######.#+##.........†..............#####+#######. #..h} 4. #... #..). #.#+###..### #........##. #.hu h! (400h hd hZm .... #...# ...###...# ..#.# #...#...# .... #......# ...# #......# #..# #......# #..# #......# ..#h? #......# #.# .#@.....#######.#+.†#+# # # #.) #.#+###..hx #.## #.#hAh&1h}h;W _You see here a sanguine talisman.h2` h` &2hNe hkh - _w - a sanguine talismanhh7Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++} Armour (go to first with [) hH b - a +0 scale mail (worn)  c - a +0 buckler (worn)  o - a +0 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn)i - a +6 ring of strength Scrolls (go to first with ?)  g - 3 scrolls labelled XAF JUATUCUK  j - 2 scrolls labelled FITAPLYEHY  k - 3 scrolls labelled TEOW DAURRIL  l - a scroll labelled ZASSYKL BEDIU  m - a scroll labelled WEKLOSHUGO  r - a scroll labelled JIOBRIU CUWUZ  t - 3 scrolls labelled ITU ROAWOPUSEB h u - a scroll labelled LUQUARHIREOSK  v - 2 scrolls labelled PIWKYI ECOARU Potions (go to first with !)d - 3 potions of might hp[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h#w - a sanguine talisman. A vial of roiling blood that pulses with the beat of an unseen heart. Transformsthe user into a fearsome vampire - a creature that straddles the border between life and undeath. They can drink the lifeblood of the living to heal themselves,and even turn those they slay stealthily into vampiric thralls, but do not heal in the presence of monsters. At great effort, they may scatter into a swarm of bats - either to flee or to assail their enemies. ____________________________________________________________  Skill HP Vamp Chance (while <50% HP) --------------------------------------------------- Min 17 +0%63% Max 25 +0%72% hZnCur 0 -90%0% rC: +.. rNeg: ++. Stealth: ++ ____________________________________________________________ Your skill: 0.0; use (s) to set 17.0 as a target for Shapeshifting.  At 100% training you would reach 17.0 in about 7.4 XLs. e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h ;Inventory: 23/52 slots Jewellery (go to first with "=)  f - an amulet of reflection (worn)  i - a +6 ring of strength Scrolls (go to first with ?)  g - 3 scrolls labelled XAF JUATUCUK  j - 2 scrolls labelled FITAPLYEHY  k - 3 scrolls labelled TEOW DAURRIL  l - a scroll labelled ZASSYKL BEDIU  m - a scroll labelled WEKLOSHUGO  r - a scroll labelled JIOBRIU CUWUZ  t - 3 scrolls labelled ITU ROAWOPUSEB  u - a scroll labelled LUQUARHIREOSK  v - 2 scrolls labelled PIWKYI ECOARU h ePotions (go to first with !)  d - 3 potions of might  e - 2 viscous ruby potions  h - a bubbling puce potion  n - a smoky black potion  p - an orange potion  q - a silvery potion Talismans (go to first with %)  w - a sanguine talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]h=hEhK .... #...#bloodsparce the Poker...###...# ..#.#Formicid#...#...# ....Health: 35/35 ========================#......# ...#Magic: 4/4========================#......# #..#AC: 8Str: 23#......# #..#h L<EV: 8Int: 7#......# ..#SH: 9Dex: 13#......# #.#XL:  4 Next: 48% Place: Dungeon:3.#@.....#######.#+# Noise: ---------  Time: 1402.9 (0.0)..........†............. a) +0 trident######+#######.......... Abil: DighL,#..........#..........#.........) #.#+###..## #........## #........#. You puncture the quokka! _You kill the quokka! _No target in view! _No target in view! _You see here a sanguine talisman. _w - a sanguine talismanh\RhRhQWhFYhIEvoke which item? Talismans  w - a sanguine talisman [!] read|quaff|evoke[?] describe selectedhh.... #...#bloodsparce the Poker...###...# ..#.#Formicid#...#...# ....Health: 35/35 ========================#......# ...#Magic: 4/4========================#......# #..#AC: 8Str: 23#......# #..#EV: 8Int: 7#......# ..#SH: 9Dex: 13#......# #.#XL:  4 Next: 48% Place: Dungeon:3.#@.....#######.#+# Noise: ---------  Time: 1402.9 (0.0)..........†............. a) +0 trident######+#######W#m.......... Abil: Dig#..........#..........#.........) #.#+###..## #........## #........#. You puncture the quokka! _You kill the quokka! _No target in view! _No target in view! _You see here a sanguine talisman. _w - a sanguine talisman _You kill the quokka! _No target in view! __You see here a sanguine talisman. _w - a sanguine talisman  Okay, then. _h)h*{Evoke which item? Talismans  w - a sanguine talisman [!] read|quaff|evoke[?] describe selectedhhvhij4.... #...#bloodsparce the Poker...###...# ..#.#Formicid#...#...# ....Health: 35/35 ========================#......# ...#Magic: 4/4========================#......# #..#AC: 8Str: 23#......# #..#EV: 8Int: 7#......# ..#SH: 9Dex: 13hiq#......# #.#XL:  4 Next: 48% Place: Dungeon:3.#@.....#######.#+# Noise: ---------  Time: 1402.9 (0.0)..........†............. a) +0 trident######+#######.......... Abil: Dig#..........#..........#.........) #.#+###..## #........## #........#.  _You kill the quokka! _No target in view! _No target in view! _You see here a sanguine talisman. _w - a sanguine talisman _Okay, then.h?h23.9 (1 _hhhJ+4.9 (2hhFA5.9 (3hh_A6.9 (4hhj/3 Vampire h7Vh0 _You begin transforming. You continue transforming. x3h.hŭ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.2   3.4  +1   k - Spellcasting   0.0   1.0   0           b - Axes   2.6   1.0   0      c + Polearmsh4.4   5.0   0   l - Shapeshifting   0.0   1.0   0   d - Staves   2.6   1.0   0       e - Unarmed Combat   0.0   1.0   0               f - Short Blades   0.0   1.0   0               g - Armour   3.2   3.4  +1      h h - Dodging   0.0   1.2  -1       i - Shields   4.0   3.0  +3       j - Stealth   0.0   0.6  +3                                      hbThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh-= hA .... #...#bloodsparce the Poker...###...# ..#.#Formicid#...#...# ....Health: 3/3========================#......# ...#Magic: 4/4========================hB ^#......# #..#AC: 8Str: 23#......# #..#EV: 8Int: 7#......# ..#SH: 9Dex: 13#......# #.#XL:  4 Next: 48% Place: Dungeon:3.#V.....#######.#+# Noise: ---------  Time: 1406.9 (0.0)..........†............. a) +0 trident######+#######.......... Abil: Dig#.......... Vampire #..........#.........) #.#+###..## #........##hD  #........#.  _No target in view! _No target in view! _You see here a sanguine talisman. _w - a sanguine talisman _Okay, then. _You begin transforming. You continue transforming. x3hQH hH hL hN hhvEvoke which item? Talismans h w - a sanguine talisman (active) [!] read|quaff|evoke[?] describe selectedhhh.... #...#bloodsparce the Poker...###...# ..#.#Formicid#...#...# ....Health: 3/3========================#......# ...#Magic: 4/4========================#......# #..#AC: 8Str: 23#......# #..#EV: 8Int: 7#......# ..#SH: 9Dex: 13#......# #.#XL:  4 Next: 48% Place: Dungeon:3.#V.....#######.#+# Noise: ---------  Time: 1406.9 (0.0)..........†............. a) +0 trident######+#######.Xm......... Abil: Dig#.......... Vampire #..........#.........) #.#+###..## #........## #........#.  _No target in view! _No target in view! _You see here a sanguine talisman. _w - a sanguine talisman _Okay, then. _You begin transforming. You continue transforming. x37.9 (1hhlh*8.9 (2hjh,@9.9 (3hLh410.9 (4 3/35---------------------- h_You begin untransforming. You continue untransforming. x3h8@h51.9 (5hh^ _Your transformation has ended.hj h hS h h3 h 4----------------------h ,h8 hK ,h h ,he h _5=h1 hT 8{ha +8.9 (7h hY h [ _You sense a monster nearby.h)F JhI ^ _You are too injured to fight recklessly!h hEhh4,h$Xh.haf6==hh,hh,h0h',hhIhqS7=hh,hh,hh,h} h"_8=hD#hF$,h$hJ',h4(h*,h+hh-h-f9==hN.h0h0h1h3,h4hU6,h6h7h7m10/35=h;8h8,hp9ha:,h:h<h<h=hz?I1=h?h9@h2B,h`h,hh,hWhhi  2==KK   kobold (launcher, wandering) #........#. _You start resting.h044.9 (26.0)hf,5.9 (27hh"t _A kobold comes into view. It is wielding a +0 sling.h-4h~ h#^ _You are too injured to fight recklessly!h&/h/h5h8^ _You are too injured to fight recklessly!h)#.. ......... # ...##..#.##...#..hc#.  #.#  .#......#######.#+#K.........†...######+#######.. ........) #+###..## # hU8{hp86.9 (1.0) _hh=h(t hx =3hz ,hz hh} ,h} h ,h h _4=h h# hދ h h _15==h h h h h h7 h hȖ hޘ ,h˙ h .....KK   kobold (launcher, wandering)hQ h  #.. .....  .... #...#  ...###...# ..#.#  h٦ #...#...# ....  #......# ...#  #......# #..#  #......# #..#  #......# ..#  #@.....# #.# 604.0) .#......# ...†.... ######+#######. ) _You start resting.h< #.. .....  .... #...#  ...###...# ..#.#  #...#...# ....  #......# ...#  hy=[#......# #..#  #......# #..#  #......# ..#  #@.....# #.#  .#......# ...†.... ######+#######. )h>hKs _A kobold is nearby!hh!h[t _You are too injured to fight recklessly!h-) 4hQ1 t _You are too injured to fight recklessly!h;u hu h{ h ^ _You are too injured to fight recklessly!h&4h,h/^ _You are too injured to fight recklessly!hª4hűhM^ _You are too injured to fight recklessly!hiF  #.. .....  bloodsparce the Poker .... #...#  Formicid ...###...# ..#.#  Health: 15/35 ==========-------------- #...#...# ....  Magic: 4/4======================== #......# ...#  AC: 8Str: 23 #......# #..#  EV: 8Int: 7 #......# #..#  SH: 9Dex: 13 #......# ..#  XL:  4 Next: 48% Place: Dungeon:3 #@.....# #.#  Noise: ---------  Time: 1460.9 (0.0) .#......#######.#+# a) +0 trident K.....K...†............. Abil: Dig ######+#######.......... #.......... #.......... KIG H39;49m   kobold (launcher, wandering) #.........) #.#+###..## #........## _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 51% to hit)h˙ #.. .....  bloodsparce the Poker .... #...#  Formicid ...###...# ..#.#  Health: 15/35 ==========-------------- #...#...# ....  Magic: 4/4======================== #......# ...#  AC: 8Str: 23 #......# #..#  EV: 8Int: 7 #......# #..#  SH: 9Dex: 13 #......# ..#  XL:  4 Next: 48% Place: Dungeon:3 #@.....# #.#  Noise: ---------  Time: 1460.9 (0.0) .#......#######.#+# a) +0 trident K.....K...†............. Abil: Dig ######+#######.......... #.......... #.......... Kb39;49m   kobold (launcher, wandering) #.........) #.#+###..## #........##Reach: a) +0 tridentPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 51% to hit)  You reach to attack!  You strike the helpless kobold from behind!  You hit the kobold.hH #.. .....  .... #...#  ...###...# ..#.#  #...#...# ....  #......# ...#  #......# #..#  #......# #..#  #......# ..#  #@.....# #.#  .#......# )...†.... ######+#######.  )     6502.1 (1.2hhE  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 sling (wandering, hasn't noticed you, 51% to hit)  You reach to attack!strike the helpless kobold from behind!hit the kobold. _You kill the kobold!hv+  #.. .....  bloodsparce the Poker .... #...#  Formicid ...###...# ..#.#  Health: 16/35 ==========-------------- #...#...# ....  Magic: 4/4======================== #......# ...#  AC: 8Str: 23hI,C #......# #..#  EV: 8Int: 7 #......# #..#  SH: 9Dex: 13 #......# ..#  XL:  4 Next: 50% Place: Dungeon:3h,` #@.....# #.#  Noise: ---------  Time: 1462.1 (0.0) .#......#######.#+# a) +0 trident K.....)...†............. Abil: Dig ######+#######..........he- #.......... #..........  #.........)  #.#+###..##  #........##h- You reach to attack!  You strike the helpless kobold from behind!  You hit the kobold. h-K_You kill the kobold!Reach: a) +0 tridenth-?Press: ? - help, Dir - move targethR#.. .....bloodsparce the Poker.... #...#Formicid...###...# ..#.#Health: 16/35 ==========--------------#...#...# ....Magic: 4/4========================#......# ...#AC: 8Str: 23#......# #..#EV: 8Int: 7#......# #..#SH: 9Dex: 13#......# ..#XL:  4 Next: 50% Place: Dungeon:3#@.....# #.#h'RNoise: ---------  Time: 1462.1 (0.0).#......#######.#+# a) +0 tridentK.....)...†............. Abil: Dig######+#######..........#..........#.......... #.........) #.#+###..## #........## You strike the helpless kobold from behind!  You hit the kobold. _You kill the kobold!Reach: a) +0 tridentPress: ? - help, Dir - move targetOkay, then.h]hKh. _hIhhi7=hh7,hh ,h!h2&,hd'hT*t8==h?Xh:DBhGhJ,hKhUN^9==hOhOhPhJQhXBhO[Bh\h]L20=h ^h`hmah'bhehehfhiBhmhqnS1=hohxhyBh|h=}^2==hB~h݀,hhhkhhRhVhh=hK3=hÏhhhJhh;hh,h՜h0hS4=hhң,hh9hhh,hhɰ25==h)hд,hh,h3h,hhm6=h.hBhBhh,h]a7=hmhD8==hh~,hhA,hhBhuk9=hVh,hh,h( h ,hh[b30=h1h,hh$h')1==h^J2=3=ha~4==hydhnfhghgh1k,hsXh{8hit the kobold. _You kill the kobold!  Reach: a) +0 tridentPress: ? - help, Dir - move target _Okay, then. _You start resting.h537.1 (75.0)5==8.1 (76h" _HP restored.h*  Things that are here:  a +0 sling; a +0 whip; a kobold corpse _hy9,h`:h:9=h;<hUhmYh^Bh_hl  Things that are here:  a +0 sling; a +0 whip; a kobold corpsehxoIhy7 _You open the door.hV #...#...# .... #......# ...# #......# #..# #......# #..#.#########......# ..#........##......# #.###.......#......#######.#+.........)...†..............#######@#######.......... #.# #......... #.# # +.+ ##.# #.#+###..##.# ## r   quokka (asleep)#.# ##.r. { +.#......# #.#.##....4hZ6.1 (8.0)hrr.7.1 (9h h_A quokka comes into view. _There is an open door here.h !  ....  #......# ...#  #......# #..#  #......# #..#  .#########......# ..#  ........##......# #.#  ##.......#......# .........)...†... #@# . #.#  #.#  +.+  #.#  #.#  #r#  ... { hz   ....  #......# ...#  #......# #..#  #......# #..#  .#########......# ..#  ........##......# #.#  ##.......#......# .........)...†... #@# . #.#  #.#  +.+  #.#  #.#  #r#  ... { hڐ h(  _A quokka is nearby!hQS #...## #.#.#########......# .......##......# ###.......#......#######.#+.........)...†............#######'####### #@#  +.+#.##+###..#.....r... { +.##.# #.#.##.........#hVhbDr.hRu28.1 (1 _h&{h[h#....#########..... .......##....###.......#......#######.#+.........)...†............#######'####### #.#  +.+#.##+###..#r......... { +.##.# #.#.##.........#.hhjr.9hhh M  You reach to attack! You hit the quokka.hi r. 50hU h _ _The quokka is severely wounded.h~(  You hit the quokka but do no damage.The quokka is severely wounded.hF=1.2 (1.1 _You block the quokka's attack. The quokka closely misses you.hja  You barely miss the quokka.The quokka is severely wounded.2.4 (1.2hl4 _You block the quokka's attack.h hNM You closely miss the quokka.hwThe quokka is heavily wounded.The quokka bites you but does no damage.h-3.5 (1.1hhL _The quokka misses you.h?  You barely miss the quokka.The quokka is heavily wounded.h@(4.6hlIhLT _The quokka closely misses you.h  #..#  #......# #..#  ###......# ..#  .##......# #.#  .#. .)...† #'# . #.#  #@#  +r+  #.#  #.#  #.#  ... {  #.# h4 #.# h w  #..#  #......# #..#  ###......# ..#  .##......# #.#  .#. .)...† #'# . #.#  #@#  +r+  #.#  #.#  #.#  ... {  #.#  #.#  _A quokka is nearby!h h 2 You hit the quokka.hA.h )h025.7h[h hh4<_You kill the quokka!h  _No target in view!h<; _No target in view!h\ _You open the door. .#########... .......##..###.......#......#######.#+..)...†............#######'####### #.#  #.#####+@'...#-#.###.# #.#+###..#.....#.##........# #####...'7.7 (2.0#.##hD{ ======8.7 (3 _As you open the door, it creaks loudly!ht  There is an open door here. _h #......# #..# .#########......# ..# ........##......# #.# ##.......#......#######.#+####.........)...†....#..#######'#######....#. #.# #....######.##### #....+#...'.'..@# #.........)------#.###r###.# #.#+###..####.#{# #.# #........##...#.# #+# #........#....... +.#......#....#.# #.#.##......._ r   rat (wandering)#.# #.#......#....#.# #........#.†..#........##.†.61.------2.7 (4 _A rat comes into view.h  #......# #..# .#......# ..# .##......# #.# ##.#......#.#+ .)...†.# ..#'#h .# . #.# #.#hֽ  #####.##### #.+h  #...'.'.@.# #.)h E #.###r###.# #.#+###..#### #.# #.# #h9 .## #.# #+# #.#h  ... +.#......# #.# #.#.##. #.# #.#......# #.# #.#.† #.##.†hc h ur.rh J====3.7 (1h h( - _The rat squeaks loudly.hb h 'rYou reach to attack! You closely miss the rat.=---4.8 (1.1h h} ; _The rat bites you but does no damage.h  You puncture the rat!.4---5.9h] _You kill the rat!hm#...s....# #.###.###.# #......# #...'.'...# #.# #####.##### #.# #.# #.# ##+#######.. .......... hmZ## .##hohCv<s.hv&7hh/K .sYou reach to attack! You hit the scorpion but do no damage.=9.1 (1.2 _You block the scorpion's attack.h1---600.3 _You hit the scorpion but do no damage. The scorpion stings you.h  You closely miss the scorpion. The scorpion stings you.  You are poisoned.0====----1.4 (1.1Pois  _The scorpion poisons you! You block the scorpion's attack.hn   You barely miss the scorpion. You feel sick. The scorpion stings you.  You are more poisoned.26=============----2.6 (1.2Pois  _The scorpion poisons you!h \ `  You hit the scorpion.  The scorpion is lightly wounded.  You feel very sick.20-------3.8 _You block the scorpion's attack.h]  You closely miss the scorpion.  The scorpion stings you but does no damage.  The scorpion stings you.  You are lethally poisoned!h.15====-------4.9 (1.1Pois hh/ _The scorpion poisons you!h#sO---hzh{^ _You are too injured to fight recklessly!hwb3h@ih3l^ _You are too injured to fight recklessly!h h} hs h ^ _You are too injured to fight recklessly!hRhDrink which item? Potions  d - 3 potions of might  e - 2 viscous ruby potions  h - a bubbling puce potion  n - a smoky black potion  p - an orange potion  q - a silvery potion [!] read|quaff|evoke[?] describe selectedhhhY.......# #.# # bloodsparce the Poker.......# #####.##### # Formicid.......# #...'.'...# # Health: 15/35 ==========--------------.......# #.###.###.# # Magic: 4/4========================.......# #.# #.# #.# # AC: 8Str: 23.......###'###.###'### EV: 8Int: 7##'#####.'.............+ SH: 9Dex: 13#........###'###.###'### XL:  4 Next: 54% Place: Dungeon:3h#L#.....s@.# #.# #.# #.# # Noise: =--------  Time: 1604.9 (0.0)#........# #.###.###.# # a) +0 trident.........# #...'.'...# # Abil: Dig.........# #####.##### # Pois .........# #.# #.........# ##+####### s   scorpion.......... .................... ........##........##The scorpion stings you.  You are lethally poisoned! _The scorpion poisons you! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!h7  You feel very mighty all of a sudden.You feel very sick.h"11hz---5.9 (1Might Pois hhU _The scorpion barely misses you.hG hXL Drink which item? Potions  d - 2 potions of might  e - 2 viscous ruby potions  h - a bubbling puce potion  n - a smoky black potion  p - an orange potion  q - a silvery potion [!] read|quaff|evoke[?] describe selectedh\ h0 hG .......# #.# # bloodsparce the Poker.......# #####.##### # Formicid.......# #...'.'...# # Health: 11/35 =======-----------------.......# #.###.###.# # Magic: 4/4========================.......# #.# #.# #.# # AC: 8Str: 23.......###'###.###'### EV: 8h TInt: 7##'#####.'.............+ SH: 9Dex: 13#........###'###.###'### XL:  4 Next: 54% Place: Dungeon:3#.....s@.# #.# #.# #.# # Noise: =--------  Time: 1605.9 (0.0)#........# #.###.###.# # a) +0 trident.........# #...'.'...# # Abil: Dig.........# #####.##### # Might Pois .........# #.# #.........# ##+####### s   scorpionh .......... .................... ........##........## hM _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  h You feel very mighty all of a sudden.You feel very sick. _The scorpion barely misses you.h hO 20=============6.9 (1h1$ hl& b _It was a potion of curing. You feel better. You block the scorpion's attack.h-  You puncture the scorpion!  The scorpion is heavily wounded.h.h19=======8.0 (1.1h%4h7. _The scorpion stings you.hT9  You barely miss the scorpion.The scorpion is heavily wounded.The scorpion barely misses you.h9 4-9.2 (1.2h ? hA A _The scorpion stings you but does no damage.h5?  You puncture the scorpion!h<u†hA.......# #.# # bloodsparce the Poker.......# #####.##### # Formicid.......# #...'.'...# # Health: 20/35 =============-----------hEB.......# #.###.###.# # Magic: 4/4========================.......# #.# #.# #.# # AC: 8Str: 23.......###'###.###'### EV: 8Int: 7##'#####.'.............+ SH: 9hqBDex: 13#........###'###.###'### XL:  4 Next: 172% Place: Dungeon:3hB#.....†@.# #.# #.# #.# # Noise: ==-------  Time: 1610.3 (1.1)hB#........# #.###.###.# # a) +0 trident.........# #...'.'...# # Abil: DighBv.........# #####.##### # Might .........# #.# #.........# ##+#######hGCY .......... .......... .......... ........## ........## You barely miss the scorpion.hfCrThe scorpion is heavily wounded.The scorpion barely misses you. hC_The scorpion stings you but does no damage.  You puncture the scorpion! _You kill the scorpion!h'E  The scorpion barely misses you. _The scorpion stings you but does no damage.  You puncture the scorpion! _You kill the scorpion!h]EpYour Polearms skill increases to level 5!You have reached level 5!hL/  --more--hiW3/415/5539% hDh4 _hHy hy hz hD} h : _hU h =4=h h h hօ h h ,h h ,h h a5=h h ,hݒ hה h hؕ h ,hR h h S6=hŜ h ,h8 h~ ,h h h hq h h K7=h h hĩ h hx ,hѭ h 8=h} ,hT h; ,h h ,hϺ h hѼ #9h (=h h h& h h h) h h h h ha h N30=h! h0 hS h hU h h h h h hE h %1h E==h h' hF h h ,h( h ,h hy h h N2=h h ,hW h h h h h h hr a3=h h h h h h. h h h h N4=h h% hw h h hK h h hR hV hV h h D5=h hl h h[ hI h~ h- h{ h hg ht h h a6==h hY h (hf h $ h M_You feel a little less mighty now.h h hz h he h4 h| #7h 2=h{ h ,h h h hW h! h=! h" h# h#$ 58=hE$ h% h& h' h' h3* ,h-+ h, h, h. h/ h 0 U9=h1 h43 hm3 h4 h5 h6 h6 hC9 h9 hh: h= h= L40=h> h@ hA h6A hGC ,h2D h F h?F hcF K1==hF hIG hL h%O h_O h P hR hT hT hU h1X h`   .......#######'###   .......# #.#  h a . .......# #####.###  .. .......# #...'.'...  h4a e... .......# #.###.###.  hwa r.. .......# #.# #.# #.   .........###'###.###'  ha  ##'#####.'...........   #...@....###'###.###'ha 1--  ha  #.....†..# #.# #.# #.  ha  #........# #.###.###.   .h*b ...# #...'.'...   ##hJb ]...# #####.###  hjb ( #hb ...# #.# r   rat (asleep)   #hb ..# ##+####  h c  #... .......  .......... .......hg b 79.3 (69.0)  A rat comes into view.hh hp P .{hVp GThe rat squeaks loudly.hp &==hq 80.3 (70hv hly 0 _The rat moves out of view.h hE h h hh:h9=h:,hihZ  .#'  h#............# #.#  #............# #####.  #............# #...'.'  #............# #.###.###   ...........# #.# #.# #   ,r........###'###.###   ##'#####.'  #..@.....###'###.###--1.3 (1.0)  #.....†..# #.# #.# #   #.# #.###.###   ..# #...'.'   ##.# #####.   #.# #.#r   rat   #.# ##+###DK  #.   . h9--hhŹZ _A rat is nearby!hB (  .........)..  ####+#.......#######'##  #............# #.#   #............# #####.## hC  #............# #...'.'. #............# #.###.# #............# #.# #.#  #...r........###'###.##  ##@#####.'.........  #........###'###.# hD  #.....†..# #.# #.#   #.# #.###.##  ...# #...'.'. ##.# #####.##  #hSD .# #.#  ## ##+## #. hKG h{N A.rhO -2 _hjU h\ Q _There is an open door here.ht K=3.5 (1.2h h" j _You barely miss the rat. You block the rat's attack.hq B40h9 h/  h \_You barely miss the rat. You block the rat's attack.hhc-5.6 (1.1hh _You closely miss the rat. The rat barely misses you.hW:  You puncture the rat!hle.h1406.7hkhG _You kill the rat!h4h"h%H _No target in view!hȧ3h%hȬh|hGP _h,hhh_,hhؽh,hchh,hhhs,h hh,hoh"hV,hh%h<,hhDh,hhh,h?hhhBhh,hRhh,hrhh,hqhmhA,hhh,huhh.,h#hh,hh1hW,h7hhi6 ####.........# #####.#  #..# #.  #..# ##+#  ####... ....  #...... ...  #...... .... h  #...... ....  ####... .... #.@....... - #...##### .... htf #...# ##..  .....# #  .....# #  hH# # b   bat (asleep)  # # b#  #hB1706.7 (20.0)hhh9abb.hF-7.7 (21h ho#V _A bat comes into view.hR@h@ h(A #..hsAF# #.# hA h'B(#..hfB9# ##+#hC h}C-####..hC .....hC hiD-#.....hD .hD hD-#.....h+E .hYE hE.#......hE.hF hF8####...hF.hZG hG- #...hG.hH hgH##.@.##### .hH hH@...# ##hI h[I ...hI#hI hJQ#....b.# hPJ #.hJ hJd#......# #.hMK #......# #. hN#......# #. #......# #hOh]h]#b.h_8=8.7 (1.0) heh)h1 _You block the bat's attack.h h h! +b.h h 9h h _You closely miss the bat. The bat closely misses you.h(3   #.#  #.........#  ####..........  #.............  #.............  #.............  h3 <####..........  #....b.....  ##.@.#####  #...#  ......#  #......#  #......#  #......#  #......# h3 ? #......#  h m  #.#  #.........#  ####..........  #.............  #.............  #.............  ####..........  #....b.....  ##.@.#####  #...#  ......#  #......#  #......#  #......#  #......#  #......# h hI h h Z _A bat is nearby!h   You reach to attack! You barely miss the bat.h4'b.h'10hOh: _The bat hits you but does no damage.hH5  You hit the bat.hʰ3†hD-1.8 (1.1hIhG _You kill the bat!h h: hZ hB H _No target in view!h) 4hV h H _No target in view!hS 3h h hO h P _h ,h^ h h ,h h h ,hכ h} hl ,hI h h ,hC hP h  ####.........# #####.#### #.........# #.#  #.........#######+###### ####........ #....#..#........# hl K#.............# #...............# ####............ #...†..@......l....- ##...######.......... ###...## .##...... #......# ###....h ' #......# #.... #......# #..... l   frilled lizard (asleep) #......# #.... #......# #..... hJ >#......#####'#h| 7.8 (6.0  A frilled lizard comes into view.h( wl.lhd E-8.8 (7h h/ 8 _The frilled lizard hisses angrily.h    #.........# #.#  #.........##### ####.............. #.............#..# #................. #................. h ####.............. #...†..@.....l. ##...######.... ###...## . #......#       h0T    hO    #.........# #.#  #.........##### ####.............. #.............#..# #................. #................. ####.............. #...†..@.....l. hO##...######.... ###...## . #......#    he      h h4h׏h8e _A frilled lizard is nearby!h8####.# #####.##### ##.# #.# ##.#######+#####..#.#..#.##.##.#####.h #...†...@....l.†##...######.###...## ..##.#......# ####.#......# #.#......# hҞ#.#......# #.#......# #.#......# ####'#hXl.9.8 (1 _h ####.# #####.##### #.#.# #.# #.#.#######+#.####.#.#..#.##.#.##.#.#####.#...†.l.†.##...######.###...## ...##.h` #......# ..####.#......# .# #.#......# # #......†#......# #.#......# #.#......# ####'#hn h* 3l.hݬ '20h h hb! U  You reach to attack! You hit the frilled lizard.hL* g†hT- 511.9 (1.1h4 h6 R _You kill the frilled lizard!hb4hihlH _No target in view!h<4h`BhEH _No target in view!h}4hhtH _No target in view!ha3h bh..####.#......# ....# #.#......# ....# #......†)hn#......# .#### #.#......# .# #.#......# ####'#h(uhy+2.9 (1h@|h59 _Found an escape hatch in the floor.h 3h h h# he hR h  h d You see here a frilled lizard corpse.hC h  _h h h h; h h{ Xh- h` h h h hP ,h h hg ,hD h` ho ,h h) hh>hhhihhLh h h h hh,h]hFh'3h3h5h6h?7hn8h.:h;,h<h=h?hhWhJhh׊hhVhhuhhyh^h8,hhLh,hhhh4hܟhXhh%hWhshAhhh2hh,hhh,h_hh7,hh\hhhh_hhhh&hhh&hht,hhah,hhhh.......#...###.........# ...................# #.......... h!C..........#.......## #......♣♣♣♣ ###.#.......# l. ......##..#.......# ... hD...##'##..##..#..###.... ...#...#...#######hff ...#...#....##### h...#...##.......@.# ...#...##.#h# ÷).#...##.#<...# .# h...#...##.#.##.# .# h!...#......#..#.# .# ###########..#.# .#l   frilled lizard (wandering) ........# #..#.# hY#######.# #..#.# #.# #..#.#h>072.9 (50.0)h~,3.9 (51hha _A frilled lizard comes into view.hT    #..  l. ...... ... '##.... .#...... .#....#####....... .##.......@.#.##.#######.# ÷).#...##.#<...# .#.##. .#.... .# .#  .#  .# #.# h,     #..  l. ...... ... '##.... .#...... .#....#####....... .##.......@.#.##.#######.# h, 6÷).#...##.#<...# .#.##. .#.... .# .#  .#  .# #.# h2 4h{8 h;; e _A frilled lizard is nearby!hxe ###.#..#.# ####.# . #.... .........#.he ## #......♣♣♣♣ ######...#.# l..##..#.......# ##'##..##..#..####...#...######...#....#####@.......#...##.........#...... h5f ..#...##.#######.# .?... ).#...##.#<...##.# >####...##.#.##.##.#h\f  # ..#......#..#.##.# ##########..#.##hf .# .......# #..#.##hf .# ######.# #..#.# .#h"l  Found a scroll labelled QUIWEDAGEO. Found a stone staircase leading down.h&s k.llhs 04.9 (1.0) hTx h z 8 _The frilled lizard hisses angrily.h-z9#.....#.# ###.#..#.# ####.# . #.... ........#.hz## #......♣♣♣♣ #####...#.# ...##..#.......# l##'##..##..#..####...#...## .#...#....#####...#...##.........#.... h{G.#...##.#######.#..?....#...##.#<...##.#.#>####h?{W#...##.#.##.##.#.#.# .#......#..#.##.#.# # #########..#.##.hd{#.# ......# #..#.##.#h2~hL.lh<&5h&hDh\hcG.lhd&6hkh>ng _You reach to attack! You miss the frilled lizard.h@  You hit the frilled lizard.h` E†ht =2=8.0 (1.1hYh hL_You kill the frilled lizard!h($h$h)hB,H _No target in view!hMb 4hCh hj H _No target in view!hB 3h h hz ###.##.# ...#.###.........# .# #....h  ### #......♣♣♣♣ ####...#.# ##..... ...##..#.hY # ... ##'##..##..#..###.. #...#...#######.†. #...#.#..@. #...##.........# #...##.#######.#..? h #...##.#<...##.#.#>####B #...##.#.##.##.#.#.h # #......#..#.##.#.#.# h B   bombardier beetle (asleep) ########..#.##.#.# # .....# #..#.##.#.# ####.# #..#.# .#h (0.0h B.Bh 3-9.0 (1hx h d _A bombardier beetle comes into view.h (...#.###.# .# #.. ### #......♣♣♣♣ ###...#.####...... ..##..#.##.......# #'##..##..#..###.# h ...#...#######.†.♣ ...#.#....+ ...##.........#♣ ...##.#######.#..?...B.# h :...##.#<...##.#.#>####.# ...##.#.##.##.#.#.# h ......#..#.##.#.#.#hN ######..#.##.#.#.# ....# #..#.##.#.#.# ###.# #..#.# .#. .# h l #.# #..#.#h* hϾ A-80h hf h  #..........  #......♣♣♣♣ ###...... #.......# ###.......# ##.†.......♣ #..........+ #.@......♣ #..?...B.# <#.#>####.# #.#.##.#.##.#.#h_ #.#.#  .#. .#  #.# h;8  #..........  #......♣♣♣♣ ###...... #.......# ###.......# ##.†.......♣ #..........+ #.@......♣ #..?...B.# <#.#>####.# h<^#.#.##.#.##.#.# #.#.#  .#. .#  #.# h{C4hIhLh _A bombardier beetle is nearby!hM5#.###.# # #. #.## #......♣♣♣♣ ...#.####......♣##..#.##.# '##..##..#..###.h# #...#######.†.♣ #....#####.+ ##.#.♣ ##.#.#..?...B.# ##.#<...##.#.#>####.# ##.#.##.##.#.#hyF.##..#.##.#.#.#..#.##.#.#.# # #..#.##.#.#.#.# #..#.# .#.#.# h\h6;B.h-1 _hh$h #.###.# # #.... #.## #......♣♣♣♣ ...#.####......♣ ##..#.##.h/ # ##..##..#..###.# #...#######.†.♣ #....#####.+ ##.#.♣ ##.#hy X.#..?..B..# ##.#<...##.#.#>####.# ##.#.##.##.#.#.# .♣#..#.##.#.#.#h ..#.##.#.#.# # #..#.##.#.#.#.# #..#.# .#.#.# h h] *****The bombardier beetle sprays incendiary fluid at you.h †..@.==2h h S _The burning spray misses you.hX <--hț 3.1 (1.1h hҤ r _You reach to attack! You closely miss the bombardier beetle.hG9  You reach to attack!h9P@B.hPC--4.2hWhQZe _You hit the bombardier beetle but do no damage.h@  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.hҾ4=50hhI _The bombardier beetle bites you but does no damage.h25C  You hit the bombardier beetle.h+6&6h<h?i _The bombardier beetle is heavily wounded.h  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.h%  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.hČhF[==7.3 (1.1Fire hwhm _You are covered in liquid fire! Move or burn!hS  You hit the bombardier beetle.  The bombardier beetle is almost dead.h `38----8.4h h Z _The liquid fire burns you!hqb H  You puncture the bombardier beetle!hk †  You kill the bombardier beetle!hn B5----h=o V77--90h/ hl Z _The liquid fire burns you!hA3hUh  hM+:_No target in view!hN3hThUH _No target in view!hF3huLhNZ _You are on fire!hH hNI hUO h R Z _You are on fire!h .#.###.#.# #.....#.## #......♣♣♣♣ ##...#.####......♣ .##..#.##.# '##..##..#..###.#.#...#######.†.♣.#....#####.+.##.#..@.†...♣.##.#.#..?.....#h @.##.#<...##.#.#>####.#.##.#.##.##.#.#.# .♣.#..#.##.#.#.##..#.##.#.#.#.# #..#.##.#.#.##.# #..#.# .#.#.#  #.# #..#.#h4P  You shake off some of the fire as you move.hi1-----90hEp _The liquid fire burns you!h 8.#.###.#.# #..#.## #......♣♣♣♣#...#.####......♣ ..##..#.##.# #'##..##..#..###.#.#...#######.†.♣.#....#####.+.##.#.@..†...♣.##.#.#..?.....#.##.#<...##.#.#>####.#.##.#.##.##.#.#.# .♣.#..#.##.#.#.##..#.##.#.#.#.# #..#.##.#.#.##.# #..#.# .#.#.#  #.# #..#.#h  You shake off some of the fire as you move.28-----1h KYou are on fire!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!hk\D#.###.# # #. #.## #......♣♣♣♣ ...#.####......♣ ##..#.##.# '##..##..#..###.# #...#######.†.♣ #....#####.+ ##.#..@.†...♣ ##.#.#..?.....# ##.#<...##.#.#>####.# h6]##.#.##.##.#.#.# .♣ #..#.##.#.#.#..#.##.#.#.## #..#.##.#.#.#.# #..#.# .#.#.# hfhg)2h|l  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.h@ W.#.###.#.# #..#.## #......♣♣♣♣#...#.####......♣ ..##..#.##.# hwA #'##..##..#..###.#.#...#######.†.♣.#....#####.+.##.#.@..†...♣.##.#.#..?.....#.##.#<...##.#.#>####.#.##.#.##.##.#.hB #.# .♣.#..#.##.#.#.##..#.##.#.#.#.# #..#.##.#.#.##.# #..#.# .#.#.#  #.# #..#.#hJ h^K ]9--3hQ hFS huhhٚhh4h?XhS30=hѩhƫ,hhܮhhh;1hE==hhhChJhkhhIht,hhhxN2=hhhhh,hh,h7hThK3=hYh),hwh7hnhgh7U4=hvh,hho,hhhGhhL!h!K5=h#h4%,hG&h(,h)h+h+h,hG/h/R6==h/h0h2,hv4h6,h7h9h&:U7=hq;h=,h>h@,h_BhTD,hnEhvGhGK8=hHhJ,hKhMhMhNhGQ,hkTh#XhiXU9=hYh[h[h\h^h_h&`hb,h)dhehfL40=hghlihihjh|l,hmhohoh qh$shgsh1==hth whHy,hzhK.# #.hˠ h#h[|## #......♣♣♣♣ h١##...#.hV####......♣ hM.##..#.hQ##.......# hU'##..##..#..###.h'# h7W..#...#######.†.h4♣ hP#.hx #....h+ hѤ##.........#....†...♣ h##.#######.#..@.....# h##.#<...##.#.#>####.# hj##.#.##.##.#.#.# .♣hæX..#..#.##.#.#.# h$$######..#.##.#.#hA.# hҧD...# #..#.##.#.#hA.# hRd##.# #..#.# .#.#hA.# hZ #.# #..#.# #hT.# hڸ*840.4 (47.0)hh%1.4 (48h(h hh9<_x - a scroll labelled QUIWEDAGEOhoh% =hn/ XhxJ #..###.# ######.†.......♣ ###..........+ .....#....†...♣ #####.#........# .##.#.#>####.## ##.##.#.#.#.....♣ #.##.#.#.#.###.♣♣♣♣♣♣..#.##.#.#.# #.....51.4 (10hK #.##.#.#.# #.###..##.#(h]L #.# .#.#.# #. .## hho h= h73.4 (2  h1An endoplasm comes into view.hXhh4 .Jh] Jhh-h:h%4.4 (22hphG hhQP_The endoplasm quivers.h2#.# #..#.# #.#.#.###.# #.# #..#.# #.......# #.######.# ###.##### #....)...# #.## #.# #.# #.##.#.##.J....@...##.J...5.4 (1.0) h #.# #..#.# #.#.#.###.#  #.# #..#.# #.#  #.######.# ###.#####  #....)...# #.#  # #.# #.# #.# #.#.# #..J.# #.J.6h6h_RV  You reach to attack! You puncture the endoplasm!.87.5 (1.1 _You kill the endoplasm!h _No target in view!h  _No target in view!hI  _No target in view!hG9 _hChD,hGh(JhJhMhPhRhOShThVhYh#ZhA[hp]h_hb`h$bhchehefh*ghihshithuhwhzhzh{hhЃhhhahehhfhh̐h@hhh~hhԗhǙhhDh!hhh%hhh3hԦhhGhhhhh~hhhh@hhXhhhOhhzhlh h hhh}hXhhhFhh>h@hh.hhkhhhhhhhQhh`hhh&hh`hhh0hhhh'hhrhhjhh-hIhhh]h}hhWhh,hh]h#hh h hw hj h hA hhhxhihhh)h/h0hhhhh3hh h$ h^% h%-There is a stone staircase leading down here.h'h( h')_h*h,h!.h.h/h3 h04 hq4HYou see here a bombardier beetle corpse.h6h7 h8_h*9h;h=h>hl?h@hBhsChDhGhiJhJhVLhvNh=Ph'QhRhWhYhYhZh\h\^hN_h\`hahchdh|ehfhh jhjhSlh:t h4uh&v?...........#.........# hgwi...........#.........# hwi.........###.........# hxe.........# #.......... hyc#.......## #......♣♣♣♣ h'z}#.......####......♣ hzy#.......##.......## hzo##..#..###.......# h@{.#######.†......@♣ h{ 932.5 (55.h{0) h*|..#####..........'.ß.+ h|........#....†...♣...# h}#######.#........#...# h'~#<...##.#.#>####.##### h~#.##.##.#.#.#.....♣÷♣ . h#..#.##.#.#.#.###.♣♣♣♣♣♣..# hd#..#.##.#.#.#.#...........# h9{#..#.##.#.#.#.#.###..##.#(# h1_You open the door.h hMh__Found a gnoll skeleton.hC _#.# ###.........# # #.......... ## #......♣♣♣♣ .####......♣÷♣ .##.......######..###.#...######.†.......♣...#.....ß.+3.5 (1.0).....#....†...♣...# ######.#........#...# <...##.#.#>####.##### .##.##.#.#.#.....♣÷♣ . ..#.##.#.#.#.###.♣♣♣♣♣♣..# ..#.##.#.#.#.#...........# d..#.##.#.#.#.#.###..##.#(# ..#.##.#.#.#.#...#.##4.5 (2h h9 h>_Found a gnoll skeleton. hC_There is an open door here.h _ #...#  ###.........#  # #..........  ## #......♣♣♣♣  ####......♣÷♣  ##.......##### ♣♣ ##.......#...# ..♣♣ .†.......♣...#PPPP♣♣ ###...'.ß@'...._♣ 8.5 (4#....†...♣...#PP♣P♣♣ .#........#...# PP♣ .##.#.#>####.#####v_;49m ♣♣ .#.#.....♣÷♣ .  .##.#.#.#.###.♣♣♣♣♣♣..#    .##.#.#.#.#...#    .##.#.#.#.#.###..##.#(#    .##.#.#.#.#...#.##    _You open the door. _Found a faded altar of an unknown god.h3hhhhZ$ _h hhJ,hhh,h0h@  There is an open door here.hh0 _h_hhhhhh,hhhthhjhhhMhhhhhhh.,hvh5hJhjhh h* ,h hh,hh_h,hHhQh,hKhho...####  ........#  ####.........#  h#.........#  #.........#  #.........#  .###.........#####  .# #.............##  hO #......♣♣♣♣♣♣@.#  ####......♣÷♣ ♣♣..#  .......##### ♣♣..#  hU[##.......#...# ..♣♣..#  .†.......♣...#PPPP♣♣.#  .hz........'.ß.'...._♣.#  #....†...♣...#PP♣P♣♣{#  h#........#...# PP♣  #.#>####.##### ♣♣ h#054.5 (16.0)h.$hr(h8* hj*M_You sense a monster nearby.hq .#  ###  .#..#  .#..#  .#..#  ##..#####  #.............##   #......♣♣♣♣♣♣..##  ......♣÷♣ ♣♣.@#  .......##### ♣♣..#  .......#...# ..♣♣..#  .......♣...#PPPP♣♣.#  .......'.ß.'...._♣.#  †...♣...#PP♣P♣♣r#  r   quokka (asleep) .......#...# PP♣ # >####.##### ♣♣ [4hg 7P.....♣÷♣ . 5.0)r.r6.5 (2_ _A quokka comes into view.hQ[##  #.#  #.#  #.#  #.##### #...... #......♣♣♣♣♣♣ #......♣÷♣ ♣♣. ......##### ♣♣. #...# ..♣♣ ♣...#PPPP♣♣.#  '.ß.'...._♣r#  †...♣...#PP♣P♣♣.#  ...#...# PP♣ .#  >####.##### ♣♣ ##  .#.....♣÷♣ . .#.###.♣♣♣♣♣♣..#  r.7.5 (1_hæ_=8.6 (1.1_ _You barely miss the quokka. The quokka closely misses you.h|T  You hit the quokka.†809.7_ _You kill the quokka!hk _ _No target in view!hhV  _No target in view!hѱ uh _h Bh hI h= h h hS h h? h7 h h h: h6 h h hW h h4 h h h6 `h7 h 9 h: ,h; h? @  There is an open door here.h)B hB  _hIE hG hI ,hoK hM hDW Xh^ ,h` he @  There is an open door here.hpj hj  _hPm hIp h2t ,hu hv hx ,hy hM| h~ h~ h hs h ,h hy .#.# #.#####  #.......## hƍ  #......♣♣♣♣♣♣..## #......♣÷♣..♣♣..## .......#####PP♣♣..# .......#...#P..♣♣†.# .......♣...#PPPP♣♣.# h .'.ß.'....@♣.# -83.7 (24.0)h/ L†...♣...#PP♣P♣♣.# .#...#PPP♣♣ .# hT ]#>####.#####P♣♣♣ ## #.#.....♣÷♣PP♣ . hw #.#.###.♣♣♣♣♣♣..# #.#.#...........# h #.#.#.###..##.#(# #.#.#...#.## h  h 1-hϕ hK d _There is a faded altar of an unknown god here.h _There is an open door here.There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Hepliaklqana or (c) Nemelex Xobeh, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. h-  Okay, then. _hwLIhk, _h]qhlrh#uhLyhx}hI~hh@  There is an open door here.hh _hˋhCh,h*h'hBhh,hYh@  There is an open door here.hhV _hnhhhBhhh{,h"hhIhhphh~hhchh|,hh{hh<h hXhhhh: nh hy Bh0 ha ,h h h\ ,h h hR ,h h h ,hl h_ h ,h! hU* h, ,h- h2 h4 ,hU5 h7: h< ,h= h@ h B ,hxB hu   You see here a quokka corpse. _h h h hϋ ,h h h h hݒ h hŗ h h h h h\ h h5 h hu h h ,h hP h5 hw h h hݽ h& hʿ h5 h ,h h h' hm hK h h h h hR h1 ,h h Xh h ,h. h# h h h h| hV ,h h hW ,h h h h h h h h hG h= h h h3 h h ,h h h1 h  h' h @  There is an open door here.h b #.#  #......(  . #......  ..#.# .. ...... { h! k .... .##.#..############  ...# .................#  #..# #..%.....######.#  #..# #.....#.## #.#  ..# #..@..#.#######.# 2047.7 (6  #.# #.##'##.......#.# #####.#+######........####.#.# ..........#...........# #.#.# ..........#.##........# #.#.# ..........#.##........####.#.# ..........+.#.....[........#.# ........).............######.#h/" |+###..####.####......# #.#h* h5+ ,8.7 (65h2 h4 ' _Found 2 javelins.hm3h1hgh*,hh{h_ . .>... . ##.#.#### . ## #......(+ # ... #......## # ..#.#.... { # .... #...##.#..############ # ...# #....................# # #..# #@.%.....######.#9.7 (1.0) hF # #..# #.....#.## #.# # ..# #.....#.#######.# # #.# #.##'##.......#.# #######.#+######........####.#.#..#...........# #.#.# #..#.##........# #.#.# #....#.##........#.#.# #...........+.#.....[........#.#hoh,50.7 (2hh; _Found a stone staircase leading down.h$4h׏^ _No target in view!h3h[h#hM ##..## .>...  ##.#.#### .## #......(+ ... #......##...#.#.... .......K . #...##.#..###########...# #.....@.............#.#.##..%.....######...#.## # ..##.....#.#######.#.K   kobold (missile, asleep).....#........hn K0K)A kobold comes into view. It is wielding a +0 dagger.h (((((( The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!h)m....@.=1.7 (1hth|0 _The stone hits the kobold.h##..##  . .>...  .. ##.#.####  ###. #......(+  .....#......##.  ..#.#.... ........K  .... #...##.#..#  ...# #.#  #..# #.#.##..%.....######.#  #..# #.....#.## #.#   .#+######........####.#.# #....... .#.##.... K.h5.-2h(hhj ..#  ###..##. .>... hkt.. ##.#.#### ###. #......(+  .....#......##.....#.#............K.... .... #...##.#@.############ ...# #....................# #..# #.#.##..%.....######.# #..# #.....#.## #.#..# #.....#.#######.#  #.# #.##'##.......#.# #####.#+######........####.#.##..........#.##.# #.#.#hphFt8K.ht@-3h~zhO|hsv  You reach to attack! You closely miss the kobold.h#~- .h~KThe kobold is moderately wounded.=4.8 (1.1hAhp= _The kobold hits you but does no damage.h+  You closely miss the kobold.The kobold is moderately wounded.50h hy 4 _You block the kobold's attack.ho &  h You barely miss the kobold.The kobold is moderately wounded.6h h = _The kobold hits you but does no damage.h  You closely miss the kobold.The kobold is moderately wounded.hY &7h4 h = _The kobold hits you but does no damage.hF? _The kobold hits you but does no damage.  You closely miss the kobold.  The kobold is moderately wounded. _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is moderately wounded.h?-8.9 (1.1hGhIS _The kobold barely misses you.hg  You hit the kobold.  The kobold is moderately wounded.h,90h֦hƩL _The kobold misses you.h1 8  You hit the kobold.h C)hz '60h ` _You kill the kobold!hC 4h h H _No target in view!hW]4hdh&gH _No target in view!h3hThhxh $ _h,hd,huhEhV,hh3#.  .#.#  ...#  ####..## h. ..>...  .. ##.#.####  ###. #......@+ .. -3.9 (3 .....#......##.... .#.#................... h:.... #...##.#.)############ ...# #....................# h"#..# #.#.##..%.....######.#hH..# #.....#.## #.# hn ..# #.....#.#######.#  #.# #.##'##......h%.#.#hF8-hhN _You see here 2 javelins.hA4.9 (1hAh{$ _y - 2 javelinsh. Ih5 hX8 ,h= hQD  ###.....<.........'......5.##.................hD E#### _You open the door.hmG [ _Found an escape hatch in the ceiling.h&'Ih.(h 0#. .#.# ...# ######.####..## .... ..>... ..<... ##.#.####.###. #.......@......<h00.....#......##. #.#...... #...##.#.)############# #... ..# #.#.##..%. ..# #...h0 ..# #... h8A6.9 (1hQAh5B| _Found a stone staircase leading up. _There is an open door here.hkhhhH _No target in view!hS} 4h hن H _No target in view!h 4h+ h H _No target in view!hk!IhP&h[): _h .h0h:3,h4h:8hd:,h;hBF7 _You open the door.hH3h/JhLhHO,hPh Rh#ph!hhh!h,hhhhh hh[hh/h2h,hhdh,hh?R  There is an escape hatch in the ceiling here.hhy _hhh,h&hth  There is an open door here.hfh _hWh,h3,hzh h ,hh h,hh#h$ht%,h%h_'h(h)hz)h-h.,hZ1,h2Bh6h8,hP8h:hJ<h<h<hq>h@,h@hrChVE,h?FhcHhJ,hKhTXhHVR  There is a stone staircase leading down here.hXh.....'........ #.......##.#.####.. . .....# #.####..#.......'.. .. #...##.. #.#.....#......##.. ..###...##....#.#.......... #...#....@.#...##.#.)######..#.#..............  #......#...##..#.#.#.##..%.....# h #......## #..#.#.#.##.....#.## ##......# ...#.#.#.##.....#.## ##......# ###.#.#...##.##'##...  .#......#######.#+######........#  .)...†..............#...........#  #'#######...........#.##........# h 1114.9 (48.0)h̙hhX[ _You sense a monster nearby.h 4h h: H _No target in view!h۶ h h h H _No target in view!hC4hhaH _No target in view!hޯ4hصhϸH _No target in view!h 3hE h h hb P _h ,h h h[ ,h! hV$ hh' Bh=) h* ,h#+ h7 h8 h9 ,hn: h; hh= ,h> h@ h=I ] #.....#.# #.###. #.# #.#. #.# #.#.## #.# #....# ##.#############..# ....... .b............>. ......##'###.......##.#.#  #.. .....#.@..#.####..#.....h#J  .... #...##....#.#.....# ...###...##....#.#........... #...#...#.........#...##.#.) #......#.......#..... #......#...##..#.#.#.##..%. b   bat (asleep) #......###.##..#.#.#.##.... #######hdJ # #.....#.#.#.##.... .....##......# #####.#.#...##.##'hM L 23.9 (9.0)  You open the door.hkO e  A bat comes into view.hV ^.bbhW 5=4.9 (10.0) h] hi a _The bat hits you but does no damage.  You hit the bat.hq i.ht 815.0) hOz h| G _You kill the bat!hM h6 h h H _No target in view!h 4h"h$H _No target in view!hMhoNhNhQhnRhV: _h_W@  There is an open door here.hXh7Y _hYhx]h^,hO_h@b7 _You open the door.hd3hdh.i@  There is an open door here.hujhk _h~,hPhȀh@hhVhԄhq,h-h(,hhÏN _You now have 163 gold pieces (gained 10).hKhhhh,hshwh,hFh&h# #.#  #.#  #############.#  #..........##.#  #..........##.## #..........'..... #..........##'### ########..........#... .......@....##...##....#-405.0) .###.......###...##....# h#.....###...#...# ....... ##......#...... ....... #......#...## ....... #......###.## ..#########......#  >........##......# ##### ##.......#......#######hʮ\-1.9 (16hh; _Found a stone staircase leading down.hLh&h'hH _No target in view!h} Ihh h9 h : _h\ hC #############.##..........##.# #..........##.# #...'... #..##'#########..#.............##...##... {.###.......###...##... #...@.###...#...#............# ##......#.............# #......#...#..# #......###.###..#########......# #.>........##......# ########.......#......#####.......)...†.......####+#.......#######'#######....h 13.9 (2.0)h h q _You sense a monster nearby.hU3hWh\h0dXh)f,hghihs #......... #......... #..........' #....#### #########...#.........##...##....S.###.......###...##......#.....###...#...#hs2.......@....# ##......#...# #......#...# #......####..#########......# ..>........##......# ######.......#......S   adder (asleep) .......)...†....hs####+########'#######.  #.....# #.# #.hxq 5  An adder comes into view.hi.SSh4==6.9 (3hh"/ _The adder hisses angrily.h]L  You reach to attack! You hit the adder.hy .S The adder is moderately wounded.-7.9 (1hhG3 _You block the adder's attack.h  You barely miss the adder.The adder is moderately wounded.h G-9.0 (1.1h" h R _The adder barely misses you.hv<  You puncture the adder!hq†h29050.1hhGI _You kill the adder!hx4h*heH _No target in view!h.4h 6^ _No target in view!h4hھhH _No target in view!h0 h1 h1 hz6 h,8 hR< : _h > b  You see here an adder corpse.h? h@  _hA hB h7D ,hD hK hVM hM h?N hP hR ,hS hU hW ,hkX h_ h` ,hia htc h..#..........##'###.......##.#. ####..........#....#.####..#..... ........##...##....#.#.....#..... .......###...##....#.#..... ...###...#...#.........#...##.#.) ...# ##......#.......#.#........ ...# ##...##..#.#.#.##..%hD h F-6.1 (36h h^ 9 _Found a stone staircase leading up.h3hhh+hhhM#< #####...## ..###########.# #..7.1 (1.0)........##.#############..#.........'..............>...h*#..........##'###.......##.#.#.........## ........##.. #...##....#......hw[ _Done exploring.h>3h?h4`E0.hvehgE _Done exploring.hh6Level 3 of the Dungeon <<<<>>>>__(Press ? for help)####<##.#########.##.....##.##.###.#h#######.##.#...##....##############.##.#.#######....##..........##@##....# #######.##....##..........##.#############..####.......#####h#....##..........'..............>.....'..<........#h$#....##..........##'###.......##.#.####.......###.##....#############..........#....#.####..#.......'......<....#hM#....#................##...##....#.#.....#......##.......##..##..........###.......###...##....#.#.....................##..#hqh#..........#.....###...#...#.........#...##.#.)############..#h###........†.....# ##......#.......#.#....................#..#h#..............# #......#...##..#.#.#.##..%.....######.#..##..............# #......###.##..#.#.#.##.....#.## #.####h;##...###..#########......# #.....#.#.#.##.....#.#######.##.#....>........##......# #####.#.#...##.##'##.......#.##.#.######.......#......#######.#+######........####.#.#h-#.#..............)...†..............#...........# #.#.#####+#.......#######'#######...........#.##........# #.#.#hQ!hO@>h;^ h /bloodsparce the Poker###Formicid#<#Health: 41/41 ========================#.####### Magic: 5/5========================#.#hÅ #..... AC: 8Str: 23#.##.###. EV: 8Int: 7#.##.#... SH: 9Dex: 13#############.##.#.## XL:  5 Next: 90% Place: Dungeon:3#..........##@##....# Noise: ---------  Time: 2187.1 (0.0)#..........##.#############..# a) +0 trident#..........'..............>... Abil: Dig#..........##'###.......##.#.# h} ####..........#....#.####..#..... ........##...##....#.#.....#.....  .......###...##....#.#...........  ...###...#...#.........#...##.#.)  ...# ##......#.......#.#.........  _No target in view! _You see here an adder corpse. _There is an open door here. _Found a stone staircase leading up. _Done exploring. hdž 7_Done exploring.hv h( hҒ h= h P _h hF h h h ,hI h h ,hQ hn h ,hL hy h| h h: hU h ,h3 h% h@ ,h hr h ,h5 hq hf ,h h! h ,h h2 h# ,h h h ,hO h h h h hb #<##.#########.##.....##.##.###.# #.##.#...# h ###.##.#.### ### .##.##....# #######.# .##.#############..####.......# h .'..............@.....'..<.......201.1 (14.0) h& I.##'###.......##.#.####.......## .#....#.####..#.......'< ##....#.#hC c......##.......##.hw i....#.#.....................## #h ..#...##.#.)############ #.#.#...........h # #...##..#.#.#.##..%.....######.#. ###.##..#.#.#.##h G# #.##h hm h c _There is a stone staircase leading down here.hUy4h hh82.0) _h&hOd1 .......#...# ....... ..+ ###.#.......# ............+ ........#...#  ......... .  #....##...# 4 #....  #..............  ...............  .....#......... .........he .........##.... ... ....## .... ........# ... h;fhkh9+8 (1.7hh{} _You climb downwards. _There is a stone staircase leading up here. h^3 h_ hZc hi.......#...# ..........+###.#.......# .....+ ........#...# hEj ......... .. #....##...##.#.#..<.......#....0.0..#...<.........##.... ..........# ... hj#+##+#+## h=xW3.8 (1 hz9 _Found a stone staircase leading up. hu 3 h  h  h5  h  h3 , h  h  h  h  hC , h<  h  h  h  h  hE$  h_'  h'  h(  hk+  hd/  h/  h0  h2  h= X h C  ..h. ......#. ...... h{C M... ##+#.#........ #......#.###.....##...........>............#...#...+###.#.# hC @..............+............#...# ................... hC g .##.###+#....##...#h   jackal (asleep) ...#.#.#..<.. hTD ..... #.# #................#................ hNL 10.8 (7  A jackal comes into view.Found a stone staircase leading down. hL  h+V hhhh 2 jackalsThe jackal barks! You hear a bark! hV 4==1.8 (8 h~\  hK_ Y _A jackal comes into view.!hJ ..h  . ..h...  #. ......  ... ##+#.#....  .... #......#.###  .....##...........  >............#...#  .......@.........+  .....###.#.......#  .................+  ......#...#  ............  +#....##...#  ..<.......  #.# #..............   !hTp ..h  . ..h...  #. ...... !h ... ##+#.#....  .... #......#.###  .....##...........  >............#...#  .......@.........+  .....###.#.......#  .................+  !h......#. ....... !h+#....##...#  ..<.. !h"#.# #......... !h!hf!h!hd _There are monsters nearby!!h <.... ..h . . ..h... #. ...... ... ##+#.#.... .... #......#.### .....##.... >#...# ...........+ .....###.#.......# .................+.............#...#................... .##.###+#....##...#...#.#.#..<#.# #!h !h !h= !ho !hz !h h!h\ .!h .!h h{!hZ h!h (1 wandering)!h !h !h --!h. 2.8 (1!h7 !h  !h !h 5_A jackal comes into view.!h@ !h ......h .... .#. ....#. .h{... ##+#.#....# .... #......#.### .....##.... >#...# ...........+ .....###.##.................+.............#...# .................##.###+#....##...#...#.#.#..< r.hh..hr  [40!h $m quokkahhh 3 jackalsThe jackal barks!==3 _A quokka comes into view."hTR  You reach to attack! You puncture the jackal!"h!W"hW"hX"h b.r.h. 2"h:e72--4"hm"h oJ _You kill the jackal!"h(........................r. .. ....... .#. ...#. ..h......... ##+#.#....# .... #...@..#.### .....##"h,.... >#...# ...........+.....###.#.......#........+ .............#...# .................##.###+#....##...#"ht"h"h`"h"h.r.h.h"hO=-5"hJ"h4 _You block the jackal's attack."h+"h,"hL.r.h"h-6.9 (1.1"h"hOQ _You barely miss the jackal."h˫  You hit the jackal.  The jackal is almost dead.  The jackal bites you but does no damage. x2"h .rThe jackal barely misses you."hs%70"hѸ"h> _The jackal bites you but does no damage.#h *8  You hit the jackal.#hP.Y  You kill the jackal!#hM5.r   jackal#hw8539.0 (1.1#h>#hxA> _The jackal bites you but does no damage.#hRO3 You kill the jackal! _The jackal bites you but does no damage.  You hit the quokka.  The quokka is severely wounded.You block the jackal's attack.  The quokka#h;P)20.1#h"V#hX4 _You block the jackal's attack.#hg  You hit the quokka. .h   jackal  You kill the quokka!#h*4510#h#h> _The jackal bites you but does no damage.#h  You hit the jackal but do no damage.The jackal bites you but does no damage.#hy-2.3 (1.2#h#hS _The jackal barely misses you.#h"8  You hit the jackal.#h*E†#h-563.4 (1.1#hl3#h5J _You kill the jackal!#h8v#hw#h|#hmH _No target in view!#hC4#h#hH _No target in view!#h{ 4#h #h H _No target in view!#h 3#h! #h #h #h_ : _#h9 #h ,#h #h #h2 ,#h0 #hK #h #h #h #h #h ?#+##+###.......###.................#. ................... .....#...........#. ................... #.....@...........- ......###+#.#....# ..... #....†.#.### ......##........... w>............#...# ..................+w   dart slug (asleep) ......###.#.......# .................+ .............#...##h -7.4 (4.0#h; uw.w#h !-#h $8.4 (5#h" #hD& \ _A dart slug comes into view.$h ?........#+##+###  ..................  ###................  .................#.  ...................  .....#...........#.  ................... $hL #.....@...........  ......###+#.#....#  ..... #....†  .w..  .>.  ..  .     $hXo ?........#+##+###  ..................  ###................  .................#.  ...................  .....#...........#.  ...................  #.....@...........  ......###+#.#....#  ..... #....†  .w.. .>. ..  .  $hq^$h#_$he$hh` _A dart slug is nearby!$h ?.#+##+### ....##.....#....#.#.. #....@.....###+#.#....#$h7.. #....†.#.###.w....##..>.....#...#......+......###.#.#.?......+  .#...#$h$h $9.4 (1$h$h c _Found a scroll labelled RIAGOCHEMM.%hZ`?........#+##+### ..................#####............#.......##.....h##.♣......@###+#.#....#♣.##....†.#.###w....##...........♣..>.....#...#♣.............+.###.#.#h   hound (asleep)?..........+w   dart slug........#...# ........%hhg  A hound comes into view.%hi%hDr.h.wh%hr0==30%h"|%h}& _The hound barks!%h:d ..........######...........#..... .......##.♣.....................##..... ♣.h.....###+#.#....# ♣.....@.##....†.#.###%h*e-.....w...##...........♣♣..>......#...# ♣...................+.###.#.#♣..?.................+.........#...#............... .##.###+#....##...#%h h%h sP.h%h%y `The dart slug launches a dart at you.%h%hV.h.%hT.-1%h:%h@ _The slug dart hits you but does no damage.%hzL  You reach to attack! You hit the hound.%hQ.h%h_O--2%h%h3 _The hound is lightly wounded.%hR  You closely miss the hound.The hound is lightly wounded.%h .w=3.5 (1.1 _The hound bites you but does no damage. x2%h&  You closely miss the hound.The hound is lightly wounded.  The hound closely misses you.%h.-t  The dart slug launches a dart at you.%h>4.6%h%h@ _The slug dart hits you but does no damage.%ho  You barely miss the hound.The hound is lightly wounded.%hp(5.7%hx%h{y _You block the hound's attack. x2; The dart slug closely misses you.%h\  You barely miss the hound.The hound is lightly wounded.%h?,60%hI _You block the hound's attack.%hX )  You hit the hound.  The hound is moderately wounded.The hound barely misses you. The hound completely misses you.%h  t  The dart slug launches a dart at you.%h q0-7.8 (1.1%hٙ %hA - _The slug dart hits you.%hH   The dart slug launches a dart at you. _The slug dart hits you.  You closely miss the hound.  The hound is moderately wounded.  The hound bites you but does no damage.  The dart slug bites you but does no damage.%hI Z1=80%h=Q %hS 3 _You block the hound's attack.%h  You hit the hound but do no damage.The hound is moderately wounded.%h &9%ht %h = _The hound bites you but does no damage.&h   You closely miss the hound.The hound is moderately wounded.The hound bites you. The dart slug closely misses you.&hW38--40&hؚ&hR _The hound barely misses you.&h  You closely miss the hound.The hound is lightly wounded.&h1&h&ht _The hound barely misses you. You block the dart slug's attack.&h&  You closely miss the hound.The hound is lightly wounded.  The hound closely misses you. x2&h ` The dart slug launches a dart at you.You block the slug dart... and reflect it back!&han@9--&hb2&h6i&hnl7 _The slug dart hits the dart slug.&h @  You puncture the dart slug!&h q .  You kill the dart slug!&h" &h ..................bloodsparce the Poker######................Formicid....................#.Health: 39/41 ======================--......................Magic: 5/5========================.......#...........#.AC: 8Str: 23♣.....................EV: 8Int: 7...##.................SH: 9Dex: 13♣.......###+#.#....#XL:  5 Next: 100% Place: Dungeon:4♣....h@.##....†.#.###Noise: =--------  Time: 2243.9 (1.1).........##...........a) +0 trident♣♣..>............#...#Abil: Dig♣...................+[&h! Z40m.........###.#.......#♣..?.................+h   hound.................#...#.........................##.###+#....##...#The hound closely misses you. x2  The dart slug launches a dart at you.You block the slug dart... and reflect it back! _The slug dart hits the dart slug.  You puncture the dart slug!  You kill the dart slug!&h # _The hound bites you but does no damage.  You have reached level 6!&h, /  --more--'h~E45/476/66 0% 'h['h4 _'h  You completely miss the hound.The hound is lightly wounded.3-40'h 'h H _You block the hound's attack. The hound bites you.(h  You puncture the hound!  The hound is severely wounded.=6.1 (1.2(h(ht _The hound completely misses you. You block the hound's attack.(hȟ  You miss the hound.The hound is severely wounded.-7(h 0(h(h3 _You block the hound's attack.(hD  You hit the hound but do no damage.The hound is severely wounded.(h m4=-8.2 (1.1(hƏ (h [ _The hound bites you but does no damage. You block the hound's attack.(hA  You hit the hound but do no damage.The hound is severely wounded.9.3(h (h3 = _The hound bites you but does no damage.(h:<  You puncture the hound!)he.)hu 1650.4 _You kill the hound!)h:)hTi _Your Polearms skill increases to level 6!)hĶ4)hs)h+H _No target in view!)h4)h)hH _No target in view!)hL3)h)h)hr5= _)h,)h>)h)h)h )hX,)h)h)hK6=)h)h̵,)h*)hm,)hû)h~7==)hG _HP restored.)h3)hY)hP)h1..#. ....... .........#..#. ♣♣......♣...##................. ♣###+#.#....#♣♣.......##....†.#.###_.)h...##............♣♣..>@...........#...#-9.4 (9.0 ♣............+ ♣...###.#.......#♣♣..?..+ .......#...#..........)h##.###+#....##....#.#.#..< #.# #............)h_-60.4 (10.0) )h&8_)h7 _Found a burning altar of Makhleb.*h*h_*h?!*hS$*h)*h)*hg.,*h3e=*h5*h9,*hB;*hD   ♣♣.  ♣ ♣...##......  ... ♣.......###+#.#...  ♣...♣♣.......##....†.#.#  .._....##  ♣...♣♣..>............#..  ...♣..................   ♣.........###.#   ♣♣.......  ....*hE#..  ........  ##........##.###+#....##  ...#.#.#..<...  ###.# #.   ##+#+##...#..........   ..........#   .*hN13.4 (3.0)*h@O+4.4 (4*hhU:_*hX` _z - a scroll labelled RIAGOCHEMM*h 3*h *h *h" *h]# *h' ,*h) *h * *h + *h- *h0 ,*h12 *ha4 *h7 ,*h7 *h9 *h< ,*h-> *hI@ *hEC ,*hD *hbG *hJ ,*hdL *h>O *hJR ,*hT *hvY *hv] *h] *h}^ *h` *hc ,*hOe *hyg *hj ,*hWl *h o *h r ,*hds *h v *hy *hky *hz *h*} *h ,*hŀ *h{ ,*hI *h1 } _k - 4 scrolls labelled TEOW DAURRIL (gained 1)*h 3*h *h *hr ,*hu *h0 *h, ,*h *hT ,*hL *h N _You now have 180 gold pieces (gained 17).*h̢ 3*h *h *h/ ,*h% *h *h ,*hV *hѮ *h ,*hұ *h *h\ *h *h< *hֻ *h ,*hY *h" *h ,*h *he *hL ,*h$ *h *h ,*h *h *h }  ###### ...   #....########...   ####...............   #.................. *h   #...........   #..........+#  ###........  #.######....  #.92.4 (2*hn 8.0)  #(..  #..#*h   #...♣♣.♣♣...............  #.. ♣.♣...##........*h   #. .....♣.......###+#.#  # ♣...♣♣.......##....†*h=  .._..........# ♣...♣♣..>..*h ;_*h ,3.4 (29*h 9_*h % _Found 6 stones.+ho+ho+hp+ht+hx,+h_}+h]~+hR+h+hz+h +h+h`+hM+h+hB+hn{ #................#+ ###................  #.######. ###........+hf  ####(...........  #...............#......  #...♣♣.♣♣.....  #....♣.♣...##.  #. ♣..@..♣.......###+#  # ♣♣...♣♣.......##  ..._..........##  ..♣♣...♣♣..>.  #. .....♣....  # ..♣.♣.........###.#. l   iguana (asleep)+h}e  .♣♣.♣♣..............  .l..............  .......... 7.4 (4.0)  An iguana comes into view.+hzll.+hɣ+8.4 (5+h+h0 _The iguana hisses angrily.+h8   ###..  #.###### +h ####......  ####(....  #.......#  #...♣♣.♣♣.  #....♣.♣...##  #. ♣.....♣.......###+#  # ♣♣@..♣♣+hE .##..  #....._..........##  #..♣♣...♣♣..>.....  #. .....♣...+h   # ..♣.♣.........###.#  l♣♣.♣♣............  ..........+h   .#.........  ####.###+#+h +h ]_l.+h^ +9.4 (1+h ;_+h0 ,h #.##########.......####(.......#...............##...♣♣.♣♣..#....♣.♣...###. ♣.....♣.......###+##..♣♣...♣♣......,h#....@_......♣♣...♣♣..>....... .....♣...# .l♣.♣.........###.# ..♣♣.♣♣.........................##.#......#. ##........##.###+#.....#.#.,h:,h?T_l.,h(300,h 8_,h",h96 M  You reach to attack! You hit the iguana.,h; il. ,h2< &1,hB :_,hD a _The iguana is moderately wounded.,h _You hit the iguana.  The iguana is heavily wounded.,h .=2,hP 8_,h > _The iguana bites you but does no damage.-h.x _ You hit the iguana.  The iguana is almost dead.3-h.~:_-h{T _The iguana closely misses you.-h5 _You closely miss the iguana.The iguana is almost dead.-h&4-h-hȓ4 _You block the iguana's attack.-h 8  You hit the iguana.-h ^†-hē /315-h _ _You kill the iguana!.h0._.hݪ.hð:_.hH _No target in view!.hq #.######. ####..... ####(...... #.........#. #...♣♣.♣♣..... #....♣.♣...##. #. ♣.....♣.......###+#. #..♣♣...♣♣.##. #.....@.##. #..♣♣†..♣♣..>. #. ♣.....♣.... # ...♣.♣.........###.#. ...♣♣.♣♣..... #........[.hg40m. ##.#....... #. ##........##.###+#. .#.#.#..h.h]5-6 _.h.h_ _There is a burning altar of Makhleb here./h3/h/h/h/hԻ: _/hoc  You see here an iguana corpse./h/h _/h/h/hw,/hz/h/h,/h/h/h,/hR/h/h$/ho/h /h/h,/h/hw/h,/hm/h/h,/hq/h/hC,/h/hQ/h$/h/h/h/h  /hk /h /h /h ,/hi /h^ /hl  _You open the door./h> 3/h  /h! @  There is an open door here./hw% /h5&  _/h_' /hJ) /hs, ,/h, /h0 /hF3 ,/h3 /h< X/h!= /h? ,/h^@ /hC 7 _You open the door./hF 3/h`G /h _The iguana bites you but does no damage.1hKo  You puncture the iguana!  1hqThe iguana is almost dead.9.3 (1.01h41h 1h8_The iguana bites you but does no damage.1h =  You puncture the iguana!1h% F†1h 846-601h= 1h` J _You kill the iguana!1h77 - _No target in view!2h 32h 2h 2h 2h $ _2hxX2h2h2h&,2h2h2h,2h2h2h,2h2h2h,2h= 2h!2hg$,2h@%2h&2ha)2h)2hj*2h.2h0,2h12h32h6,2h72h:2h|<,2hH=2h#?2h@,2hA2hcC2hcE,2hMF2hfJ2hK2hAL2hL2hN2hP,2h8Q2h/R2hT2hT2hnU2hW2h$Z,2hZ2h]2h_2h3`2ha2h>c7 _You open the door.2h;e2he2hg2h0nV  There is an open door here.2hn _2h=o2hXq2hut,2hu2hy2h{2h{2hu|2h}2hN,2h2hр2hZ,2h܂2h˃2h,2h2ha2h,2h2h2hύ,2h2h$2hS2h2h>2h2ha,2h2h 2h:/....+......<.........##.... ....###.............## .... #...................# ... #...#.#.#...#+##+#+#### #...#.#'#...#.##.#.... 2hˤ-#...........#.##.#..# #.................... ##........###.##.#..  #..............@# -  #..........#+##.......  ###.......... .........  #.....................  #.....................  #.............##......g   goblin (wandering)  #............. ......  #.........g... ..#..#  #.........2h 89.3 (29.0)  A goblin comes into view. It is wielding a +0 club.2hbgg.2hL6==90.3 (302hF2h( _The goblin shouts!2hY <  .... . ... .#...#+##+#+#### '#...#.##.#.... .........#.##.#..# ........... ..###.##.#..  #........@#  #..........#+##.......#  ###. .........  #............  #.............  #......##......  #...g... ......  #............. ..#..#  #..2hт S<  .... . ... .#...#+##+#+#### '#...#.##.#.... .........#.##.#..# ........... ..###.##.#..  #........@#  #..........#+##.......#  ###. ......... 2h ! #............  #.............  #......##......  #...g... ......  #............. ..#..#  #..2hR 2h߉ 2h 2h ] _A goblin is nearby!3h[^###.....## #...... #.#.#...#+##+#+#### '#...#.##.#.... ..........###......................#.3h`M.###.##.#....##  #........#..........#+##@......###.....  #..................................##........g... .........#..#......# ###..3hc3hd3hng.S   ball python (constriction, wandering)S3hqo9--1.3 (1.0) 3hw3hz^ _A ball python comes into view.3hB##......# ...  #...#.#.#...#+##+#+####  #...#.#'#...#.##.#....  #...........#.##.#..###.  #3h %................  #####.##.#....##  #........#...... ##+##.# ###............. . #. #g...##......3hi #.....+ ...... #.# ..#..# #S... ..##.# ####3h܌W..... ....3h3h>3hg.S.S)3h3hA--23hu3h5 _The ball python hisses angrily.3hR  You reach to attack! You puncture the goblin!3h3h)S.S   ball python (constriction)3h&33hk3hJ _You kill the goblin!3h:0 #...#.#.#...#+##+#+####  #...#.#'#...#.##.#.... #...........#.##.#..###. #................. ##........###.##.#....## #...............#...... #....#+##.3hY;# ###...... . #). #....##...... #S..+ ... #....# ..#..# #.. ..##.# 3h;#####. .....# ######†######.3h=3hxE:S.3h*F&43hK3h;N3h W  You reach to attack! You puncture the ball python!3h 2.3hr 575.4 (1.13h 3h O _You kill the ball python!3hU J3hoX H _No target in view!3h3h3h3hyH _No target in view!4hF]34h^4hc4hg4hg$ _4hk4hl4hn,4h$p4hr4hKu,4hv4hx4h{,4h|4h~4hR,4h4h4h!,4hi4h4hя4h4hJ4h4h4h4h4h4h,4hn4hҙ4h,4h4hj4h1n......#+##.......###.... ...................# ....................... .......).............. ..........##.......## ..........+.........+ 4h ..........##..#..##.# ...........#..##.##.# .....# 400.0) .....##.##....# #####.#...............<.  ........#.##.#.##4hU ###. ##.#.# .# # # . #.# # ## #.# #.# 4hT4hĬ,6.4 (114h4h; _Found an escape hatch in the ceiling.4h I4h" 4h$ ,4h+ ,4h. ........ )...... ##.......## .+.........+ ##..#..##.# #..##.##.# {........# ##.##....#.#### ###.#4h/ M<... ..#.##.#.#### ###.###.#.# .# # # . #.# .# ## #.# .# #.# .# #. .# .#4hX5 18.4 (2.0)4h 6 4h; 4h= [ _You sense a monster nearby.5h35h:5h5hJ5h5h#B5h+$5hy$5ho(5h\*,5h+5h,5h.,5h/5h35hC5,5h55h75h:,5hg;5h<5ha>,5hC?5h@5h6B5hB5hhC5hbE5hnL##.##.#....#### .#..............#..#+##.......###......#........#.........................)5h MQ...............##.......##........+.........+........ .....##..#..##.#@.... ......#..##.##.#.#.S.... ...............#.# ..... ......##.##....#.####... 5hN.#...............<..............#.##.#.#######S   adder (asleep)###.###.#.##.#.## . #.##.#.### #.##.#.#5hRw 16.4 (8  An adder comes into view.5hT5h[S.S5h[4==7.4 (95hb5he/ _The adder hisses angrily.5hH  You hit the adder.  The adder is moderately wounded.5hJ5-8.5 (1.15hO5hR3 _You block the adder's attack.5hNo <  You puncture the adder!5hx 1.5h{ ]52-905hy 5h< I _You kill the adder!5hO7 5h#8 5hp= 5h.@ H _No target in view!5hb45h5hHH _No target in view!6hn _6hݮX6hò6h6h-6h6hNn6hԿ6hN6h6h6h,6h6h6hJu............................... ......##....... +............ #..##.#..........# 6h##.##.#.#........# ...#.#........# #.##....#.####.....#####.....<.....-25.5 (6#.##.#.#######.###### ##.#.##.#.# .#  . #.##.#.# .# ## #.##.#.# .#6h> #.##.#.# <# #. #.#.# ## ..#..#####6hQ6h>-6.5 (76h6h59 _Found a stone staircase leading up.6h 6h 36h 6h 6h 6hԪ 6hq 6h 6h 6h 6h= 6h ,6h 6h 6h 6hT 6h! 6h 6h; 6h 6h. 6h 6h 6h` 6h 6h 6hT ,6h@ 6h 6hc ,6h 6h 6h ,6h 6h 6h ,6h 6h 6h ,6h 6h 6h_ # #............. ............. ........... ...............# #................+ +.........# ##6h .........#.######...#. #.#..#...>37.5 (11.0) #.#........######..####.....###### ..<................#######.######## #.#  #.# 6h  #.# #.# #.# #<6h 6h3 ,8.5 (126h 6hr ; _Found a stone staircase leading down.7h`C47h##### ...######.# ...###### #.# ..........7h #.######## #.#7hv-49.5 (117h7hĐ7h[ _You sense a monster nearby.8h8h:h........# ................# ..#.# .....#.# .....#.# ##+####.#.##.#+.....##..###.#.####J#.######...#.#.#....>######## ######.# ###### #.#..... #.# ######## #.# J   endoplasm (asleep) #8h+50.5 (1.0)8ha.JJ8hZ+1.5 (28h8h4] _An endoplasm comes into view.8hD# ......# ...#.# ....#.# ...#.# # #+####.#.##.# +...........# #..###.#.####.# #.######...#.#..@.J.# #.8h># #.#  #.# 8h8hJ.8hQ+2.5 (18hȼ8hc8h9  You barely miss the endoplasm.=38hJ=8h=?@ _The endoplasm hits you but does no damage.8hV  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.8h^ V3---48hT 8hV % _You are frozen.8h ;  You hit the endoplasm.8h 1.8h g4=--5.6 (1.18h 8h M _You kill the endoplasm!9h'9h(9h-9h0H _No target in view!9hV49h#9hH _No target in view!9h 39h9h9h| _9hj9hыU5=9h29h9h9hw9hp,9h9h,9h9h~9hϒK6=9h9h,9hɓ9hf,9hǔ9hL,9h9h9hQh7==9h9hz9hĚ,9h9h9hG9h9h9h9h1,9h9h9h9hϤ9=9hY9ho9h9h֨9hT9h9h9h;9hά9h9h=,9hѰ9h&9h,9h9hC9h,9h?9h9hn9hº9h,9hĽ9h,9hU9h9h,9hE9h9h9h9hC9h9h9hC9h9h9hp9h9h_9h9h.9hk9h9h9h<,9h9hH9h {  #+ 9h<C { #. ##### . #. #... ....##.###.######## .......@...........- .........#.###.......# ...................#.# .............9h..####.#####........#..#.#.# .............#.#..#.#.# .............#.#......# .............#.##.#.#.# ......#+####.#.##.#.#.#9hJ{84.6 (29.0)9h09ha1-9hp9h[ _You sense a monster nearby.:hk :h& :ho :h:hB:hJ:hDM. {{...5. #+#...K #.# #####:h3.... #.# #.....##.###.##.. ..#.###.......# ...................#.#.......####.##:h###..#..#.#.#..#.#..#.#.#K   Pikel (asleep):h..#.#......#5   lemure (asleep)...#.##.#.#.#..#+####.#.##.:h##.#.#:hy( 5.6 (1.0)  Pikel and a lemure come into view. Pikel is wielding a +0 whip of flaming.:h}):h1 {{{{.5.KK5:h625===6.6 (2:h8:h@8 _Pikel shouts! You hear a shout! x3:hZ@.............{.555..... #+#.5... #.# #####.K. #.# #...:h'Au.##.###.#... .#.###.# ...........#.#..####.#####..#..#.#.#.#.#..#.#.#.#.#......#555 4 lemures (3 wandering).#.:hAX##.#.#.# .#+####.#.##.#.#.#:hJh  3 lemures come into view.:hK:hM :hN4 The lemure shouts! x2:hmN:hN:h6O:hV,...g555.5.K:hrW5g   goblin:hN_A7.6 (1:hp _Pikel attacks as he pursues you! Pikel closely misses you.h>h Ability - do what?CostFailure  f - DigInstant, Drain>h~0% g - Shaft SelfDelay0% [?] toggle between ability selection and description.?h ?h/ ?h bloodsparce the Poker.......Formicid.......,Health: 31/47 ===============---------.......Magic: 6/6========================....... #+#AC: 8Str: 23.....g. #.# #####EV: 8Int: 7.....5. #.# #...SH: 9Dex: 13......5##.###.########XL:  6 Next: 52% Place: Dungeon:4......5g5.K@..........Noise: =--------  Time: 2493.6 (0.0).........#.###.......#a) +0 trident.........5.........#.#Abil: ?h4 Dig ..............####.##### ..............#..#.#.# ............#.#..#.#.#K   Pikel ............#.#......#5555 4 lemures ............#.##.#.#.#g   goblin .....#+####.#.##.#.#.#Pikel hits you with a +0 whip of flaming! _Pikel burns you. _Pikel attacks as he pursues you! You block Pikel's attack.  Pikel attacks as he pursues you!  Pikel hits you with a +0 whip of flaming. _Pikel burns you.?h n  Okay, then.?hٻ ?h . _@hd@hB,@h,@h  You hit Pikel but do no damage.Pikel hits you with a +0 whip of flaming.@h '.##g.5.55#5.@h'd28-4.7 (1.1@h.@hC0& _Pikel burns you.Ah?1Ah44$Drink which item? Potions  d - 2 potions of might  e - a potion of curing  h - a bubbling puce potion  n - a smoky black potion  p - an orange potion  q - a silvery potion [!] read|quaff|evoke[?] describe selectedBh*Bh_Bhbloodsparce the Poker.......Formicid.......,Health: 28/47 ==============----------.......Magic: 6/6========================....... #+#AC: 8Str: 23.....g. #.# #####EV: 8Int: 7.....5. #.# #...SH: 9Dex: 13Bh^.......##g###.########XL:  6 Next: 52% Place: Dungeon:4.......5.5K@..........Noise: =--------  Time: 2494.7 (0.0)........5#5###.......#a) +0 trident...................#.#Abil: Dig ..............####.##### ..............#..#.#.# ............#.#..#.#.#K   Pikel ............#.#......#5555 4 lemures ............#.##.#.#.#g   goblin .....#+####.#.##.#.#.#Pikel hits you with a +0 whip of flaming. _Pikel burns you. Bh_Okay, then.You hit Pikel but do no damage.Pikel hits you with a +0 whip of flaming. _Pikel burns you.BhBhvBhBh 5.#.{ 3You feel very mighty all of a sudden.Bhx~95.7 (1Might BhxBhN _Pikel barely misses you.BhF8  You puncture Pikel!BhZO  5. 5 4 lemuresPikel is moderately wounded.Pikel hits you with a +0 whip of flaming.BhZPl3---=6.6 (0.9BhVBhX& _Pikel burns you.Chy3  You hit Pikel.Ch|Chӈ .{ 3Pikel is heavily wounded.Ch4-7.6 (1.0ChCh/ _You block Pikel's attack.Ch N  You puncture Pikel!Chg  .5.{  2Pikel is almost dead.Pikel hits you with a +0 whip of flaming.Ch a15-------==8Ch Ch1 & _Pikel burns you.DhH4  You miss Pikel.Dh 5.5 3 lemuresPikel is almost dead.Dhn6=-----9.5 (0.9DhDh+8 _Pikel hits you but does no damage.Dh^ 8  You puncture Pikel!Dhg  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.Dhtm Dh t Dhu Dh| P...##.....§§g....#§......g   goblinDh~ Dh bloodsparce the Spear-Bearer.......Formicid.......,Health: 16/47 ========----------------.......Magic: 6/6========================....... #+#AC: 8Str: 23.....g. #.# #####EV: 8Int: 7Dh w.....5. #.# #...SH: 9Dex: 13.......##.###.########XL:  6 Next: 312% Place: Dungeon:4........§§g@..........Noise: ==-------  Time: 2500.5 (1.0).........#§###.......#a) +0 trident...................#.#Abil: Dig ..............####.#####Dh- Might ..............#..#.#.# ............#.#..#.#.#g   goblin ............#.#......# ............#.##.#.#.# .....#+####.#.##.#.#.#Pikel is almost dead. _Pikel hits you but does no damage.  You puncture Pikel!  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x3Dh `  You puncture Pikel!  You kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x3  Your Polearms skill gained 2 levels and is now at level 8!You have reached level 7!Dh Dh /  --more--Fh* Fh. bloodsparce the Spear-Bearer.......Formicid.......,Health: 18/52 ========----------------.......Magic: 7/7========================....... #+#AC: 8Str: 23.....g. #.# #####EV: 8Int: 7.....5. #.# #...SH: 9Dex: 13.......##.###.########XL:  7 Next: 108% Place: Dungeon:4........§§g@..........Noise: ==-------  Time: 2500.5 (1.0).........#§###.......#a) +0 tridentFh/ ...................#.#Abil: Dig ..............####.#####Might ..............#..#.#.# ............#.#..#.#.#g   goblin ............#.#......# ............#.##.#.#.# .....#+####.#.##.#.#.#You puncture Pikel!  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x3  Your Polearms skill gained 2 levels and is now at level 8!You have reached level 7!FhE0 e  You have reached level 8!Fh8 /  --more--Ghw^20/588/888 4% GhԖf _You feel clever.Hhx,=  You puncture the goblin!Hh3C)HhC7--1Hh<Hh>J _You kill the goblin!HhM @ . ., . . #+# .....g. #.# ##### .....5. #.# #... .##.###.# .§§@.. .#§###.# ...§........#.#....§####.#####...#..#.#.#..#.#..#.#.#...#.#......#....#.##.#.#.# ......#+####.#.##.#.#.#HhZU \.##.Hh}V N--2Hh[ Hh(_ _Items here: )) [ †.Ihf3IhIhIh>1 _Ih9Ih­,IhݮIh,Ih:Ih,IhIh_2=IheIhX,IhIh,IhIhii3=IhIhMIhIhIh,IhZIho,IhgIhP24IhUIh,Ih9Ih,IhIhUi5=IhIh0,Ih>Ih,IhIhaa6=IhIh4,IhEIh,IhWIh,IhIhIhOS7=IhIhP,IhZIh,IhIhK8=IhhIhgIh,Ih Ih,Ih IhIh8 Ih/ Ih i9=Ih?Ih1,IhIh,IhIh*b30=IhIh4$Ih&,Ih'Ih*O1Ih+Ih.,IhF/Ih2Ih2Ih3Ih&6Ih6S2=Ih|7Ih*:,Ih;Ih-=,Ih>>Ih@,IhBIhDa3=IhEIhG,IhHIhK,Ih9LIh]NIhOS4=IhOIh6R,IhASIhW>IhWIhZ _You feel a little less mighty now.5=Ihl[Ih^,Ihg_Iha,IhbIhd,IhfIhgIhlh96IhiIhn,IhtXIhui7=IhwIh!y,IhzIh|,Ih/}Ih%,IhIh]a8=IhIh,IhgIhЅ,IhHIhi9=IhIhA,IhNIh(,IhrIh,IhIhEb40=IhEIh:,Ih3Ih,Ih/IhOO1Ih^Ih0,Ih,IhҤ,IhLIh,IhIhd42=IhҫIhi,IhIhR,Ih)IhmIhɱW3=IhgIh ,Ih/Ih1,Ih$Ih,,IhLIhzIh K4=IhĿIh,IhIh",IhTIhk5=IhIh,Ih9BIh=6=Ih"Ih97IhU2=IhIhj,IhIh,IhIhQ;8IhIhIhLIhzIh-,IhIh,IhSIh9=IhIhl50=Ih Ih ,Ih Ih,IhIh,IhIhIa1=IhvIh=,IhAIh,IhIh!k2=Ih#Ih%,Ih@'Ih),Ih*Ih,,Ih-Ih0;3Ih1Ih3,Ih4Ih9,Ih;IhD=Ih>K4=Ih>Ih@,IhAIhC,IhDIhGIh>HU5=IhhIIh'K,IhBLIhN,IhOIhKR,IhSIhTIhUK6=Ih5VIhbY,IhXZIh\,Ihb]Ih_IhM`N7=IhVaIhqc,Ih_dIhf,IhgIhi,IhjIhQma8=IhnIhrtIhv,IhxIh>zIh{,Ih|IhIhI,IhtIh1Ih?Ih9=IhLjIhIh,IhhIhՔIh,IhIhVIh>,IhIhIh,Ih4IhIhIhIhIhIhݬ,Ih{IhЮIh,IhIh{Ih\,IhIJIhIh,IhIhIh,IhIh7 _You open the door.Ih=3IhͽIh@  There is an open door here.IhIhm _IhFIhIh,IhlIhIhy,IhIh;IhIh&Ih[IhIh,Ih=Ih:Ih,IhIhVIhIh<IhxIhIh|IhIhIh'Ih,IhIh^Ih IhmIhIhnIh,IhIhAIhA,IhIhIh,IhIhIh/IhIhIhGIh,IhIIhIh,Ih]IhIhB,IhIh8Ih,IhIhIh(,IhpIhJIh,Ih@IhIh3,IhIhIh~,IhIh8Ih,IhIhIh),IhkIhIhu,IhIh8Ih,Ih(IhIh,Ih Ih Iht ,Ih Ih Ih ,Ihs IhIhIhIh3IhIh,IhfIhOIh~,Ih*IhIh,IhIhLIh,Ih Ih"Ih%,Ih%Ih&Ih',Iho(Ih)IhQ+,Ih+Ihu-Ih/,Iho0Ihp2Ih4,Ih4Ih5Ihw6,Ih6Ih7Ih9,Ih:Ihb=Ih>,IhR?Ih@IhB,IhXCIhGIhH,IhHIhJIhK,IhSLIhMIhO,IhvOIhPIhQ,IhRIhSIhHU,IhUIhVIhW,IhpXIhwYIh[,Ihc\Ih9_Ih<`,Ih aIhbIhd,IheIhfIhg,IhhIhRiIhj,IhZkIhKlIhZm,IhmIh:oIh pIhp,IhrIhs,IhktIh#vIhw,Ih7xIhyIh{,Ihw{Ih<}Ihn~,Ih~IhKIh,IhoIhɃIh,IhIhIh,IhIh;Ih,IhaIhIhǍ,IheIhIhpBIhBIhIhIh,IhIhIh,IhIhIhN,IhўIh+Ih,IhVIhIhݤ,IhUIhoIhIhIhfIhIhɫ,Ih>IhfIhIhIh;IhIh,IhIhZIh,IhIhIhR,IhCIh:Ih,IhIhIh!,IhIh־IhBIhIh,IhIh Ihn,IhIh2Ih,IhSIhIhh,IhIhIh,IhIh(Ih,IhIhIh*,IhIhIht,IhIhIh>,IhIhIhIhS,IhbIh,IhvIhIhIhrIhIhIh,Ih)IhIh,Ih'IhIh(,IhIhIhI,IhIhIh^,IhIhIhu,IhIhIh,IhIh R  There is a stone staircase leading down here.Ih Ih  _IhIhIh,Ih>IhIhIh,IhIhd,IhIhIh8!,Ih "Ih#Ih|%,Ih(Ih+IhP.,Ih.IhB0Ihc1,Ih2Ih93Ih&4Ih}4Ih4Ih.7Ihr9,Ih:Ihn<Ih>,Ihx?Ih]DIhE,IhFIhZGIhH,Ih9IIh%JIhzK,IhLIhNIhtP,IhBQIh?SIhT,IhTIhWIhYIhZIh-[Ih ]Ih]IhF^Ih^Ihd_Ihv`,Ih`IhaIhbIhc,Ih fBIh4h} _g - 4 scrolls labelled XAF JUATUCUK (gained 1)Ih]m..........#.#### ..# ........#####.....#'### ... ........##............# ... #......##............# ... ### #......##............# ... #.. #......##............# ... #...#......#.............# ...Ihm....>...#........##+### ...#####@#........##.# ##-768.5 (266.0) ... ...........#........##.# #. .....#..####........##.###. .......................)... .....###.............#.###. .... ..#...................  ## ...#...................####. Ihn#...................#..#.  ##......#.................#.#..#. IhrB97IhuIhw9 _Found an escape hatch in the floor.JhCJh 3Jh_JhJhPJhnJhJh,JhDJh Jh,JhJhnJh,JhqJhYJh,JhJhJhj,JhCJhsJh#......... #...#......##................###...#......#.........##......>...#........## ......#####.#........# ...Jh........#....... +#+#### { #......#..####....... .#.... +.................... .#..###. ..##......###................ .......@....#........... .#....#####.....#............... .#..............#................ .......###......#............. .........#...................... JhOm........................ ...........................#+#### ##.##................+.... +...+.....#..###Jh 277.5 (8.0)Jh Jh$Jh~[ _You sense a monster nearby.Jh Jh Jh/ JhO JhK ,Jhߡ ,Jhl ,Jh- Jh1 Jh ,Jh Jh Jh ##+#....##...# ........##### .#.#..<....... ........##... #......##........... #####......##.......... #...#......## ...............###...#......# ........##...JhԲ .....>...# .......###............#####.## #...........# +##+#+####...r##......#..#####.# +..##.#..###. ..##......###...............# .##.#....#####.....#r   quokka (asleep)#..............#Jhl ...... +##.###......#.. ...#......Jhζ ,80.5 (3Jh r.rJh +1.5 (4Jh Jh Y _A quokka comes into view.Kh9 <....... ...... ...... #####...... #...#........###...#..#..............>#............## #....r.@.......#....##......#.... +........#. ..##......##.............#........#.........#....Kh ] <....... ...... ...... #####...... #...#........###...#..#..............>#............## #....r.@.......#....##......#.... +........Kh! y#. ..##......##.............#........#.........#....Kh& Kh' Kh - Kh{/ ] _A quokka is nearby!Kh~ Kha w.r2.5 (1Kh Kh o _You reach to attack! You hit the quokka but do no damage.KhH =  You puncture the quokka!Khw i.Kh .=3Kh KhI J _You kill the quokka!KhiC4Kh?N^ _No target in view!Lh/4Lh5LhG9H _No target in view!LhLhLh?LhoLhLh$ _Lh,Lhj,LhYLhLh,LhLhLh,.###.#.... ......+ ..... #...###.............###+#....##...#.. {........### .#.#.#..<Lhy... ........## .#..#+# #......##...#####......###...# #...#......##- .................###...#......# <.........##..............>...# .........###............#####.## #..................#Lhe `+##+#+####....##......#..#### .#.##.#......... +...... .#.##.#..###....##......###.#Lh+7.5 (4Lh8-Lh4Lh[ _You sense a monster nearby.Lh} 3Lh~ Lh4 LhF ;M.....+ .###.#.# #...........+ .....g.#...###........................ ##+#....##...#... {##.#..<. .. .##+# ...######## .Lh4 ,.......###...#... <.........##..............>...#......g   goblin (asleep)....##....##.....Lhّ 0  A goblin comes into view. It is wielding a +0 club.Lh .g{ gLh 4==8.5 (1Lh Lh ( _The goblin shouts!Mh_M#...# .............+ ..###.#.# #......+ .........#...###....g......................J... ##+#....##...#........##.#..<.......##+# .Mh`l...######## .................###...#......#..J   endoplasm (wandering)...... +..Mhel  An endoplasm comes into view.MhNfMhhm`.g.JMhn/--9Mh/tMhv^ _The endoplasm quivers.Mhێ##.... #...# #...........+ .. ###.#.......###...+ ...#...###...... ..................g..... . ###+#....##...#...J#### #.#.#..<............##. ##+#####......##....#####......##.####...#......# .......###...#......#.##.......Mh .>...#.###............#####.#. ........# #..................#. #+##+#+####....##......#..####MhMhϑMh/.g.JMhB--90MhUMh MhS =  You puncture the goblin!Mh` )  You kill the goblin!The endoplasm freezes you.Mhb d4--=1.4 (0.9Mhi Mhl % _You are frozen.Mh  You hit the endoplasm but do no damage.2.3Mhl! MhH# @ _The endoplasm hits you but does no damage.NhaX"  You hit the endoplasm.  The endoplasm is moderately wounded.3---3.1 (0.8Nhe\Nh^- _The endoplasm hits you.Nh  You barely miss the endoplasm.The endoplasm is moderately wounded.Nh&9NhTNh7 _You block the endoplasm's attack.Nh3;  You hit the endoplasm.Nh <i.Nh?-4.8 (0.9NhFNh\IM _You kill the endoplasm!NhV3NhNh,NhBNhNh(D4=NhNh,Nh6Nh,Nh4Nhk5=NhNh,NhNh9,NhNh,NhNhNhK6=NhNh~,NhnNhV,NhNh97Nhk2=NhnNh ,Nh Nh,NhNh,NhNhqNhD8=NhNhNh,Nh Nh6$Nh^-.###+#.#....# .##....†.#.### .#..[##.. .........#...# #..+ . ###.#.......###. ...+ . .........#...###.. ........Nh..p -811.8 (17.0) .###+#....##...#..).....### .#.#.#..<.....................## .#........#+#####......##.......#####......###..........###...#......##.........###...#......# <..##......>...# Nh/<.........###......#####.#Nh7\-2.8 (18Nh=@Nh}A# _Found a robe.Nh^ 4Nh Nh H _No target in view!Nh43NhNhNhrNh<$ _NhK,Nh Nha!9=NhA"Nh!'Nh}),Nh4*Nhw+Nh'-,Nh-Nh3Nh5,Nh7Nh9Nh<,NhU=Nh?Nh@,NhANhBNhHD,NhDNhJFNh*I,NhJNhRNh{UNhUNhWNhYNh\,Nh]Nh7_Nh`,NhaNhbNhSe,NhfNhhNhj,NhZkNhlNh-n,NhnNhoNhq,NhrNh=xNh-z,Nh#{Nh}Nh:,Nh*NhNhۃ,NhNhNho,NhNhȋNh,Nh]Nh(Nho,NhNheNh,NhNh+Nh7,NhNhNhNh,NhpNhp,NhNhNhNhWNhNhNh,NhNhiNh,NhNhNh,NhtNhNhJ,NhNhvNh,NhNhNh,NhNhNh ,NhNhfNhҹ,NhNhNh<,NhfNhjNhJ,NhJNhlNh[,NhrNhXNh(,NhNhrNh,NhRNhNh5,NhNhNh,Nh2NhSNhn,NhNh,NhLNh^~ _l - 2 scrolls labelled ZASSYKL BEDIU (gained 1)Nh3NhNhNh{,NhfNhNh:####......#.#####.# ## ..........#.##....#..........#.......#...#..........#..... .......... +###...^........ ..........M .#....###. Nh#... ...................#.## ..#.#...........##.# . ....#.....# ............... ....###.#........## ... M   Menkaure (dormant) #.####.#..[.....# . ................ #...###.........Nh 58.8 (46  Menkaure, Prince of Dust comes into view.Nh u.MMNh 5==9.8 (47NhNhy& _Menkaure shouts!Ph%9^......#.#####.# ## .....#.##....#......#.......#...#..........#...# ###...^..................#....###.......M.#.....#.##.#.#..Ph:+##.# . #..# ..... ....###.#.## ... .####.#..[.....# ...#. ...+ ...###.PhR?PhG8M.PhH:--60.8 (1.0) Ph OPhvQi _Menkaure blazes with dark energy!Ph^......#.#####.# ## #.##....#.#.#.#.#.#...^.....#....###......M.#.#.##.#.#.##.# . #.# ..... .....###.#.## ...... ####.#..[.....# .....#. ..Phe...+ PhPhGH.MPhA--1Ph/Ph PhxPhVVM.2PhɇPhrD _You reach to attack! You barely miss Menkaure.PhLj 6  You hit Menkaure.Ph>k 5=3.7 (0.9Phq Phs 2 _Menkaure is lightly damaged.Phu  You puncture Menkaure!  Menkaure is heavily damaged.PhW-4.7 (1.0PhvPh=2 _You block Menkaure's attack.Qh  You puncture Menkaure!  Menkaure is severely damaged.Menkaure's bandages flutter.Qh U6-=5Qh%Qh(( _Menkaure hits you.QhZ>  You barely miss Menkaure.Qh SS   ball python (constriction, wandering)QhMenkaure is severely damaged.A ball python comes into view.-6.6 (0.9QhQh2 _You block Menkaure's attack.Qhb]  The ball python hisses angrily.  You hit Menkaure.Qh~ S. S)QhS!B-7.5Qh_(Qhx+] _Menkaure is almost destroyed.Qh8 >  You barely miss Menkaure.Qh: S.  Menkaure is almost destroyed.Qh -8.3 (0.8Qh Qh R _Menkaure closely misses you.Qh>g  You hit Menkaure but do no damage.QhI S.  Menkaure is almost destroyed.Menkaure grins.QhKf4--9.2 (0.9Qh"QQhS( _Menkaure hits you.RhTC;  You puncture Menkaure!RhDRh0K.S.S   ball python (constriction)RhePw 2270.1 _You destroy Menkaure!RhURhMVi _Your Polearms skill increases to level 9!Rh*.####.#.# .# ##.#####.##########.##....#...##.##. ......### #...^..............S...#....### #.........#.##... #.#.##.#... .###.......................#........###........ ###.#..[.....# #.....#..... .....+Rh-Rhe4G.SRh5-1.1 (1.0Rh8Rh:| _The ball python barely misses you. You block the ball python's attack.Rh C2.0 (0.9Rh Rh5 } _You barely miss the ball python. You block the ball python's attack. x2Rh B  You puncture the ball python!Rh E†Rh Y5-8 (0.8Rh@ Rh O _You kill the ball python!ShV4Sh[Sh]H _No target in view!Sh*4Sh$Sh&H _No target in view!Sh4ShSh$ H _No target in view!Sh8 4Sh< Sh H _No target in view!Sh4; 4Sh@ ShJB H _No target in view!Th-3ThThTh$ _ThXThThD6=Th8ThK,ThTh,Th Th,ThuThk7=ThTh' ,ThK ThZ ,Th ThTh0D8=ThzThCTh,Th Th}Th,ThfTh Th(....#.......#........ .#..........#....... ...........####. ^.............. .......# #....###.....†......# .....................# .....#.##...#.......##.#.@.-84.8 (12.Th)0) ...###..... > .#.###..........#..[.....# #.....#...... #.....+...#......... #.....# ### .......... ........##. # .....Th0\-5.8 (13Th6Th8t _No target in view! _Found a stone staircase leading down.ThH@ IThE Th|F ThK e=ThL ,ThsM ThO ThQ ,ThR ThT Th~V ,ThdW Th#Y Thm[ ,Ths\ Th` Th#b Thb Thc ThZe Thg ,Thg Thnk R  There is a stone staircase leading down here.Thl Thgm  _Thn Th p Th]q Thq Thr Ths Thyu ,Th v ThXw Th]y ,Thy Th| Th} ,Th{~ Th, ThT ,Th ThJ Thu ,Th ThI Th Th Ths Th Thc ,Th Th Th/ ,Th Thl Th ,Thd Th Th ,ThT Th ThŒ Th Th Thڔ Thޕ Th! Thj Th Th] Th ,Th ,Th; Thߛ Th) Th՜ ,Th+ Th Th ,ThL Th۞ Thğ ,Th+ Th Th ,ThD ThE Th! ,Th ThT Tho BTh. Th ,Th Th{ ThҪ ,Th Th Th* ,Th Th Th Thl Thԯ Th Th# ,Thr Th Th ,Th Th Th ThL Th Th Th ,Thm Th Th ,Th ThY ThJ ,ThĽ Th Th ,Tha Th Thv ,Th Th Th Th" Thh Th Th ,Thh Th{ ThP Th ,Th Th Th ,Th Th Th ThW Thr ThQ Th Th Th Th Th& Thm Th Th ,Th/ Th0 Th! Thp Th Tht Thf ,Th Th Th Thb Th Th Th Thc Th Th Th ,Th0 Th Th ,Th] Th: Th Th` Th Th Thw Th Th ThK Th ,Th Th Thf ,Th Th Th Th& Thv Thp Th ,Th< Th Th Th^ Th Th Th ,Th) Th Th ThW Th Th Th Th Th Th ThJ ,Th Th Th  ThJ Th Th Th! ,Th" Th$ ThL& ,Th& Thq. Th/ Th.0 Th0 Th$4 Th5 ,Th6 Thn9 Th ; ,Th; Th> Thq? ,Thq@ ThG XThMH ThJ ,ThK ThJM ThN ,ThO ThkQ ThR ,ThT Th&U ThV ,ThW ThZ R  There is a stone staircase leading down here.Th1\ Th\  _Th] ThR_ Th` ,Tha Thc Th=d ,Thd Thyg Thh ,Th{i Thk 7 _You open the door.Them 3ThXn Thes @  There is an open door here.Tht Th@u  _Thu Th| Th} ,Th~ Th Th΂ ,Th Th Thچ ,ThӇ Thɉ Th? ,Th Th Th= ,Th8 Th Th ,Th ThA Thޞ ,Thޟ ThH Th ,Thͤ Th{ Th ,Th Th Th3 Thz ,Th@ Thظ ,Th Th Th̽ ThO Th̾ Th Thx ,Th. Th Th ,Th Th: Th ,Th Th Th< ,Th= Th% Th ,Th Th Th ,Th Th8 ThX ,Th Th Th ,Th Th Thj ,Th| Th ! 7 _You open the door.Th# 3ThM$ Thw( @  There is an open door here.Th* Th+  _Th- ThN0 Th2 ,Thy4 Th7 Thi: ,Th+< ThR Th6T ThT ThU ThZ Th] ,Thc Thc Th)e The The Thi Thk Thzk Thl Thp Thhq ,ThFr Thu Thw ,Thx Th%| Th`} Th} Th[~ Thk Th Th Th Th/ Th ,Th Th ThR Th Th͒ Th9 ThD ,Thҙ The Th ,Th Th8 Th ,Th Th Th ,ThZ Th Th ,Th Th Th} ,Th Th Th ,Th Th= Thc ,Th Th Th ,Th2 Th Th ,Th Th Th- ,Th Th ThI ,Th Th Th ,Thj Th Th ,Th Th Th ,Thn Th Th ,Th Th Th ,Th[ Th Th BThTh,ThBThTh| ,Th1 Th Thz,ThRThThq,ThnThThe,ThThThTh4,ThThThTh^ThTh, ,Th Th"Th#,Th#Th$Th%,Th`&Th'Th(Th")Th)Thi*Th+,Th0,Th.Th/Thw0Th;1Tht2ThE3,Th3Th4Th6,Th6Th7Th9Th}9Th9Th;Th.<Th<Th<Th>Th)@Th@,ThAThB,ThCTh ETh5FThF,ThHThtI,Th&JThKThL,Th$MTh9NThO,ThDPThlQTh)RTh{RThRThTThU,ThTVThWThXTh-YThYTh[Th[Th;\,Th^Th^The_,Th`Thb,ThbThcThd,Th1eThfThgTh)hThhThiThjThjThgkThxlThm,ThPnThoThp,Th@qThrThs,Th(tThuThw,ThwThxThyThzThLzThs{Th|Th}Th_}Th~The,ThTh ThThBThThThcThThXThTh߈,ThbTh֠Thȡ,Th;TheTh,ThBThܱThThFTh5ThzTho,ThThThcBThThqTh,Th#Thc,ThTh]Th,Th#ThTh:,ThThcTh,ThThbThkThThVThHTh|,Th"ThITh,ThzTh{Th6,ThThThW,ThtTh4ThP,ThVTh Th ,Th ThTh,ThMThTh),Th=ThgTh,ThTh!Th#,Th#Th&Th[(,ThC)Th,Th-,ThL.Th1Ths3,Th64Th5Th6,ThW7Th8Th9,ThD:Th9;Th<,Th<Th=Th^>,Th?Th AUh6,UhUhXUh,UhiUhUhyUhUhiUh\Uh Uh,Uh Uh ,UhUhUh,UhUhUh,Uh%UhUh!Uh+,Uhi Uh "Uhy"Uh"Uh#Uh$Uh%Uhb%Uh&Uh',UhY(Uh)Uha*Uh*Uh,+Uh.BUh>Uh@Uh)B,UhBUhDUh`E,UhEUhGUhHUhTI,UhEJUhNKUhKUhLUhMUhCN,UhSnUhmUhoBUh}Uh~BUhUhBUhUhBUhUhpBUhǶUh,Uh2UhUhI,UhUh1Uh?,UhUh7Uh,UhmUhgUh ,UhUhUh<,UhUhLUhL,Uh`Uh&Uh(,Uh|)UhEUhH,UhIUhUUhW,UhXUhcUhe,UhUgUhqUht,UhuUh8~Uh,Uh5UhPUh[nUhUh,UhUh%Uh?,UhUhUho,UhUhUh,UhUhUhUhcUhUhUhZ,UhUhUh,UhDUhUh,Uh[UhUh?,Uh)Uhv Uh ,Uh Uh!Uh,UhUhUhE,UhkUhUh9,Uh+ Uh$Uh1%,Uh%Uhk'Uh(,Uh)Uh,Uh2.,Uh"/UhP2Uh;3,Uh3Uh5Uh#6,Uh6Uhk9Uh:,Uh;Uh->Uh?,Uh@Uh)DUhzF,UhIUhLUhN,UhXPUhoRUhS,UhTUhVUhkX,UhoYUhZUh\,Uh@]Uh^Uh`,UhpaUhJbUh3c,UhcUhhUh.j,UhjUhkUh!m,Uh~mUh4nUhnUho,UhoUhp,UhJqUhqUh7rUhr,UhsUhs,UhsUh{Uh |BUhUhZUhāUhUhUhW,Uh܇UhUh^,UhUhUh,UhUhUhn,UhEUhUh^,UhߗUhUha,Uh<UhԟUh+UhUhUhUhYUhϨUh[UhUhUhUhTUhUh,UhUhUh,UhLUhoUh2BUhQUh,UhdUhUhF,UhUh+Uh,UhUhUhB,UhUhUhwBUhSUh,UhXUhUhUhVUhUhUhS,Uh:UhtUh,Uh UhUh,UhUh7Uh? ,Uh Uh$ Uh ,Uh+nUhUh-,Uh?Uh=Uh_>,Uh`?UhKUhrMUh#NUhNUh[UhW]Uh]UhK^UhkUh)mBUhyUh}{,Uh}UhwUh_,UhiUhpUh,UhUhUh,UhUh±Uh,UhشUhUh,Uh<UhyUhj,UhUhUh,Uh7 UhUh,UhUh!UhU%,Uh1+Uh0Uh3,Uh5Uh%?UhF,UhGUhMUhR,UhyUUh([Uh]Uh)^Uh_UhpeUhoBUhpUh`r,Uh/tUhxUha}BUhUhf,UhUhUh/,UhUhUh,UhnUhՕUh\,Uh4UhkUh9,UhUhUh,UhcUhxUhUhdUh[UhUh,UhHUhHUhӴ,UhɵUhԸUhc,Uh@UhýUh",UhUh Uh,UhvUhHUh,UhUhUh,Uh;UhUh,UhUhUh0,UhUhUh,UhUhUh,UhBUhUh,Uh,Uh,UhxUh ~............#.#..# #.# ..#.......#.##.# #.# .÷#.......#.##.# #.# ..#.......#.##.# #.# .Uh@#.##...#.......#.##.# #.# .#............###.##.# #.# ......#.......###.##.# #.# ..........>.......##.#####.# ................@..........#3235.8 (350.0) .....#.........####### .....+...#.########### ....#####'##......##...#.........# ............################# ............#...............# ............#.#############.#Uh"UhUh _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.Uh:_Uhr@ _UhoAUhAUhQBUh2CUhDUh^EUhEUh!FUhtGUhHUhI,Uhs..#.#.# #.#  .####.......#.#.## #.#  ......#.#..# #.#  #.......#.##.# #.#  ....#.......#.##.# #.#  ....#.......#.##.# #.#  #...#.......#.##.# #.#  ..........###.##.# #.#  ..#.......###.##@# #.#  40.8 (5.0) ......>.......##.#####.#  .......................#  .#...............#######  .+...#.########### .#####'##   ##...#   ........#   ........Uh:w######   Uh([ _Done exploring.Vh0..... _Done exploring.Vh IVhr VhU Vh [ _Done exploring.Whm/Wh<Level 4 of the Dungeon <<<<>>>>_(Press ? for help) #######...######......#.#####.#########........#.#.# #.#  #....########...............#.##....#................#.#.# #.#  ####...........................#.......#........#.......#.#.# #.#  #...........................#..........#................#.#.# #.#  #............................................####.......#.#.## #.#  #................#+##+###...^...........................#.#..# #.#  ###.............................................#.......#.##.# #.#  #.######..................#....###.....÷......#.......#.##.# #.#  ####.....................#.......................#.......#.##.# #.#   ####(........................................#.##...#.......#.##.# #.#   #...............#...........#.#...........##.#............###.##.# #.#   #...♣♣.♣♣.....................#...........##......#.......###.##@# #.#   #....♣.♣...##.........................................>.......##.#####.#   Wh> #..♣.....♣.......###+#.#....###.#........###...........................#   #..♣♣...♣♣.......##....†.#.####.#..[.....###.....#...............#######   #....._..........##.......................##.....+...#.###########   #..♣♣†..♣♣..>............#...###..........##.....#####'##   #..♣.....♣...................+.....................##...#   #....♣.♣.........###.#.......###........................#   #...♣♣.♣♣....................+..........................#################   #........................#...###..........##............#...............#   ##.#.....................................###............#.#############.#   #.###........##.###+#....##...#..)...........#####.....#'####.#Whxs@>_WhOOWh%............#.#.# #.#   bloodsparce the Spear-Bearer .####.......#.#.## #.#   Formicid ............#.#..# #.#   Health: 58/58 ======================== ....#.......#.##.# #.#   Magic: 8/8======================== ....#.......#.##.# #.#   AC: 8Str: 23 ....#.......#.##.# #.#   EV: 8Int: 8 #...#.......#.##.# #.#   SH: 9Dex: 13 ..........###.##.# #.#   XL:  8 Next: 22% h;40mPlace: Dungeon:4 ..#.......###.##@# #.#   Noise: ---------  Time: 3240.8 (0.0) ......>.......##.#####.#   a) +0 trident .......................#   Abil: Dig .#...............#######  .+...#.########### .#####'##   ...##...#   ........#   ........#################    _You open the door. _There is an open door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.WhWhI: _WhnWhWh ,WhWhEWh,WhWhWhF,WhWhRWh,Wh3WhDWh,WhWhFWh,WhWhWhWh Whz w####.......#.#.## #. ......................#.#..# #......#.......#.##.# #. Wh ##.....÷......#.......#.##.# #...........#.......#.##.# #....#.##...#.......#.##.# #. ....##.#............###.##.# #.##......#.......###.##.# #.........@.......##.#####.51.8 (11.0)###...........................###.....#...............###### ....##.....+...#.###########...##.....#####'##............##...# ...............# ..........#################............#..............Wh Wh+ y _There is a stone staircase leading down here.Wh'O 4WhoU Wh] Wh^ 82.8 (1.0) _Whd Xh ... ..  .. ##!..  #.. #.#...  #.. #..S.  #... ....  #...##..#  #......#5 #..@# ##|.# #..# #..# ...# )...# S   adder (asleep) ..5## 5   ufetubus (asleep) .... Xh_% SS55  You climb downwards.Xh6==3.6 (1.8Xhҷ _The ufetubus shouts! The adder hisses angrily.  Found a curved glowing staff, a flail and a potion of might. _There is a stone staircase leading up here.Xh/[ ... ..  .. ##!..  #.. #.#...  #.. #..S.  #... ....  #...##..#  #......# #..@#Xh- ##|.# #..# #..# ...# )...# ..5## ....Xh:1  ... ..  .. ##!..  #.. #.#...  Xhl2 S#.. #..S.  #... ....  #...##..#  #......# #..@# ##|.# #..# #..# ...# Xh.3 )...# ..5## .... Xh; Xh< XhC Xh&F d _There are monsters nearby!Yh /...  ... ##!#.. #.#....#.. ###..S..#... .....#...###......#..<#Yh##|.# #..##..#...# )...# 5##....YhvYh$YhYh? .SO   ogre (wandering)5S   adderOYh&5   ufetubus  Found an encrusted silver wand.--40YhoYhx _An ogre comes into view. It is wielding a +0 giant club.YhKt  You reach to attack! You barely miss the adder.YhLYhT.S5O.OYh....The ogre hits you with a +0 giant club!!  * * * LOW HITPOINT WARNING * * *\h) /.  ... ...  .. ##!...  #.. #.#....  \hAI#.. ###.....  #... .....  #...##.5# #....5@# ...#..O## ##|.# #..# #..# \h...# )...# ...## ....\h9  You block the ufetubus's attack. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *\h2/58 --------------====9.2\hM\hv _You block the ufetubus's attack. The ufetubus barely misses you.\hK \hL \hT \hHW ^ _You are too injured to fight recklessly!\h% \ho \h% \h ^ _You are too injured to fight recklessly!^hD ^hk Drink which item? Potions  d - a potion of might  e - a potion of curing  h - a bubbling puce potion  n - a smoky black potion  p - an orange potion  q - a silvery potion [!] read|quaff|evoke^h@ G[?] describe selected_h _h Sbloodsparce the Spear-Bearer/.Formicid......Health: 2/58------------------------_h ..##!...Magic: 8/8========================#.. #.#....AC: 8Str: 23#.. ###.....EV: 8Int: 8#... .....SH: 9Dex: 13#...##.5#XL:  8 Next: 23% Place: Dungeon:5#....5@#_hF ~Noise: ====-----  Time: 3269.2 (0.0)...#..O##a) +0 trident##|.#Abil: Dig#..##..#...#O   ogre_h B)...#55 2 ufetubi...##....* * * LOW HITPOINT WARNING * * *You block the ufetubus's attack. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * * _You block the ufetubus's attack. The ufetubus barely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!_h+   /.  ... ...  .. ##!...  #.. #.#....  #.. ###.....  #... .....  #...##.5# #....5@# ...#..O## ##|.# #..# #..# ...# )...# ...## _h: w....You feel better. The ufetubus closely misses you._h /.  ... ...  .. ##!...  #.. #.#....  #.. ###.....  #... .....  #...##.5# #....5@# ...#..O## ##|.# #..# #..# ...# )...# ...## ...._hSf _You are too injured to fight recklessly!  You feel better. The ufetubus closely misses you.  x2; The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *  The ogre hits you with a +0 giant club!die...`h=-23/58`h~ /  --more--bhbhtlInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon)  s - the +10 dagger of Epoax {drain, ^Fragile rPois rF++} Missiles (go to first with ()y - 2 javelins Armour (go to first with [)  b - a +0 scale mail (worn) bhe c - a +0 buckler (worn)  o - a +0 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn)i - a +6 ring of strength Scrolls (go to first with ?)g - 4 scrolls of identify {unknown}  j - 2 scrolls of enchant weapon {unknown}  k - 4 scrolls of blinking {unknown}  l - 2 scrolls of fog {unknown}m - a scroll of silence {unknown}  r - a scroll of brand weapon {unknown}  t - 3 scrolls of teleportation {unknown}  u - a scroll of fear {unknown}  v - 2 scrolls of noise {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dhdh dh ,dho dhZ Goodbye, bloodsparce.867 bloodsparce the Spear-Bearer (level 8, -23/58 HPs)Began as a Formicid Fighter on Oct 22, 2025.Annihilated by an ogre... wielding a +0 giant club(28 damage)... on level 5 of the Dungeon.The game lasted 00:05:36 (3233 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orbdh 3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  dh 312.27190555 planckenst GnEE-27 escaped with the OrbfhK [?25h[?0c [?1051l[?1052l[?1060l[?1061l