d=#h  Player: bonk119 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-05-13.12:39:00.ttyrec Time: (1747139940) Tue May 13 12:39:00 2025 e=#h0z [?1051l[?1052l[?1060l[?1061he=#h{V)0[?7h[?25l[?1ce=#hge=#he=#hxWelcome, bonk119. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni ConjurerD@#h+D@#h/D@#h3Welcome, bonk119 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni ConjurerE@#h( E@#h4 bonk119 the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart########.....#+..@..##.....###+####E@#h E@#h Welcome, bonk119 the Deep Elf Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?E@#hX E@#h Press ? for a list of commands and other information.E@#h" E@#h_% [ _Found a staircase leading out of the dungeon.F@#h  # #.....# +.@<..# #.....# ##+####F@#h/ F@#h 21.0 (1 _F@#hd F@#h F@#h&x #######.....+..<#.@.#+###F@#h6} F@#h &2F@#hq F@#h& G@#h'#..#...##+##G@#hG@#hC&3G@#hGG@#h _You open the door.G@#h#######.....+..<#...##@#### #......#...###+#### G@#h[G@#h&4G@#hUG@#hrI _There is an open door here.G@#hh #######.....#+..<..##.....###'####.# #@.....###+#### G@#hm G@#h?q -5 _G@#ht G@#hw G@#hb ####### #.....# +..<..# #.....# ##'####.# #.@....# #.....## ##+#### G@#hM G@#h &6G@#h G@#h G@#h'#######.....+..<#.....# ###'####.# #.....###+#### G@#h,G@#h/&7G@#h2G@#h5H@#hG'........#.....########H@#h H@#h$&8H@#h)H@#h%,( _You open the door.H@#h) #######.....H@#h:*q+..<#.....# ##'####. #.....####@#### H@#h*~#.....# +.....#H@#hY0H@#h3&9H@#hu7H@#h=:Q _There is an open door here.H@#hy  #######.....+..<#.....# ##'####.# #......##.....##H@#h=z ###'#### #..@..# +#H@#h H@#h 610.0 (1.0) _H@#hb H@#ht H@#hYk _ # #.....# +..<..# #.....# # ##'####.# #......# #.....## ###'####H@#hk : #.@...# +.....# #.....#  #H@#h_q H@#hLs &1H@#hv H@#h5y H@#h7 # #.....# +..<..# #.....# # ##'####.# #......# #.....## ###'#### #@....# +.....# #.....#  #H@#hH@#h&2H@#hH@#hI@#hQI@#hG.....+..<#.....# ##'####. #......#....####'#### .....# +###### 3I@#hQ##.#+...'#...#......##I@#hI@#h&4I@#h I@#h~( _You open the door.I@#h` o #.....# +..<..# #.....# # ##'####.# #......# #.....### ###'#### ##.##.....# +...@.....# #...#.....# #...####### ....#.#####I@#h9d &5I@#h,h I@#htl _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.I@#hz ( #.....#.. +..<..##. #.....# ###. ##'####.#I@#h9{ #.. #......#⌠. #.....## #. ###'#### ##.##.....# +..@'.....#I@#hi{ " #...#.....# #...####### ....## I@#h{ }..####  #I@#h$ I@#h -6 _I@#h5 I@#hL I@#hJ #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠ #......# ⌠.. #.....## #.####'#### ##.##.....# +.@.'.....# #...#.....# #...####### ....## ..##### #I@#hI@#h7I@#hJ@#h! #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## #.####'####J@#hq ##.##.....# +@..'.....# #...#.....# #...#######  ....##J@#hi ..#####  #J@#hJ@#hJ@#h&8J@#hlJ@#hJ@#hVO%#####J@#hO#.....#..>..'#.....#####J@#hWUJ@#hZ&9J@#hS^J@#hbS _Found a stone staircase leading down.K@#h9- #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## ###### #.####'#### #.....##.##.....# #..>..@...'.....# #.....#...#.....# #######...####### ....## ..#####  #K@#hK@#h,%20 K@#he _K@#h"K@#h &Q _There is an open door here.K@#h #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## ########.####'#### #.....##.##.....# #..>.@'...'.....# #.....#...#.....#K@#h #######...####### ....## ..#####  #K@#hK@#h-1 _K@#hgK@#hK@#h #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## ##.####'####K@#h3> #.....##.##.....# #..>@.'...'.....# #.....#...#.....# #...#######K@#hZc ....##  ..##### K@#hD #K@#hK@#h&2K@#hK@#hK@#hR #.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## ##.####'#### K@#hxR #.....##.##.....# #..>.@'...'.....# #.....#...#.....# #...####### ....## K@#hR )#.K@#h5X K@#h[ &3K@#h_ K@#hb L@#h#.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## ########.####'#### L@#h#.....##.##.....# #..>..@...'.....# #.....#...#.....# #######...####### ....##..######..L@#h$L@#h8&4L@#h(L@#hQ _There is an open door here.L@#hq0T#.....# ...+..<..# #.##.....# # ##.###'####.# #..⌠##......# ⌠.. #.....## L@#h0########.####'#### #.....##.##.....# #..>..'@..'.....# #.....#...#.....# #######...####### L@#h(1....##..######L@#h6L@#h?C5 _L@#h@L@#hy# ...+..<#.##.....# ###.###'####...⌠##..... ⌠.. #.....#########.####'#### .....##.##.....# >..'...'L@#hz@#.....#@..#....#######...###### ....## ##L@#h4L@#hă&6L@#hL@#hL@#h1#.##.....# ###.###'####...⌠##..... ⌠.. #.....#L@#hH########.####'#### #.....##.##.....# #..>..'...'....#.....#...#....######@..######L@#h.........## .....##### ..## L@#h7 L@#hL@#h&7L@#hGL@#hRL@#h4J ##.###'####...⌠##..... ⌠.. #.....#########.####'#### .....##.##.....# >..'...'.......#...#..#######...######.......@.## ##### ## L@#hJ L@#hWP L@#hT &8L@#hX L@#h@[ L@#h}  ##.###'####.# #..⌠##......# ⌠.. #.....## #.####'#### #.....##.##.....#L@#h­  #..>..'...'.....# #.....#...#.....#L@#h .#...#######.##L@#h w.#####.##.L@#hG L@#hB &9L@#h¾ L@#h L@#hGV ##.###'####.# #..⌠##......# ⌠.. #.....## #.####'#### #.....##.##.....# #..>..'...'.....# #.....#...#.....#.#...#######.##.######...###L@#hI#..#L@#hL@#h#'30L@#h(L@#h*M@#ha)f ##.###'####.# #..⌠##......# ⌠.. #.....## #.####'#### #.....##.##.....# #..>..'...'.....# #.....#...#.....#.#...#######M@#h).##.######...####  #..M@#h&*R #.#M@#h/M@#hf3&1M@#h.7M@#h99M@#hQ: ##.###'####.# #..⌠##......# ⌠.. #.....## #.####'#### #.....##.##.....#M@#hX #..>..'...'.....## #.....#...#.....#.#...#######.##M@#h.#####.##...####M@#hD #... M@#hɦ+#..M@#hۦ+ ##.M@#h1.##M@#hɬM@#h&2M@#h.M@#hBM@#hl ##.###'####.# #..⌠##......# ⌠.. #.....## M@#h#.####'#### #.....##.##.....# #..>..'...'.....#.## #.....#...#.....#M@#h.#...#.##M@#h~.#####.##...#### M@#hM@#h2p #... #...M@#hT ##.# .. ###M@#hM@#hM@#h3M@#h M@#hM@#h'6 j ##.###'####. #..⌠##...... ⌠.. #..... #.####'#### #.....##.##.....# #..>..'...'.....#.### #.....#...#.....#.#...#.###.#####.##...##### #...#M@#h6  #...# ##.##  .. ###M@#h< M@#hLA &4M@#h3E M@#h&G M@#hVi ##.###'#####. #..⌠###. ⌠.. #.....#.#.####'M@#hi#.#.....##.##.....## #.#..>..'...'.....##..###.#.....#...#.....#.#...#M@#hir#.###.#####M@#hi.##...###### #...# M@#hj\ #...# M@#hIj ##.## ..# ####M@#hrM@#hw&5M@#h |M@#hL~N@#hx ##.###' #.. #..⌠## #.. ⌠.. # #.##.####' #.#.....##.##.....N@#hxW #. #.#..>..'...'.....#..###.#.....#...#......#... #.## ##.#####.##...####N@#hy#### #...#  #...# N@#hAy ##.## ..# ####N@#h~N@#h&6N@#haN@#hՈN@#h9 ##.###' #.. #..⌠## #.. ⌠.. # #.##.####'# #.#.....##.## #. #.#..>..'...'#..###.#.....#...#.#... #.## ##.#####.##...#####. #...## #...# ##.##  ..#  ####N@#h&7N@#hN@#hXN@#h~[X ##.###' #.. #..⌠### #.. ⌠.. ##. #.#.####'N@#h[ #. #.#.....##.## #.. #.#..>..'...'#..###.#.....#...#r.#... #.##N@#h[Y ##.#####N@#h\ ......##...#### N@#h\ #####. #...# #. #N@#h,\,...#N@#hB\#. ##.##r   rat (asleep)N@#hW\q#. ..### ####N@#hk\N@#h9dN@#hg88Magic DartN@#hmN@#hpV _A rat comes into view.N@#hC  ##.###'#.. #.. #..⌠## #.. #.. ⌠.. # #.. #.#.#### #.. #.#.....##.## #.. #.#..>..'...'.####..###.#.....#...#.r.#... #.## ##.#####N@#h~D  ......##...#### #####.##...# #.##...# #.###.## #.. ..# #######N@#hK N@#hTP &9N@#h U N@#hV O@#h  O@#hܵCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O@#h ##.###' bonk119 the Conjurer #.. #.. #..⌠##. Deep Elf #.. #.. ⌠.. #. Health: 10/10 ======================== #.. #.########.#### Magic: 5/6====================---- #.. #.#.....##.##.. AC: 2Str: 4 #.. #.#..>..'...'.. EV: 11Int: 22 .####..###.#.....#...#.. SH: 0Dex: 13 .r***......#######...### XL:  1 Next:  0% Place: Dungeon:1 #**@............##  Noise: ---------  Time: 39.0 (0.0) ##..........##### @#hK;49m -) Nothing wielded ......##...####  Cast: Magic Dart #####.##...#  #.##...#  #.###.##  r   rat (asleep) #.. ..#  #######  _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O@#hvAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)O@#h  ##.###' bonk119 the Conjurer O@#h j#.. #.. #..⌠##. Deep Elf #.. #.. ⌠.. #. Health: 10/10 ======================== O@#h9 #.. #.########.#### Magic: 5/6====================---- O@#h #.. #.#.....##.##.. AC: 2Str: 4 #.. #.#..>..'...'.. EV: 11Int: 22 .####..###.#.....#...#.. SH: 0Dex: 13O@#h # .r.........#######...### XL:  1 Next:  0% Place: Dungeon:1 O@#h #..@............##  Noise: ---------  Time: 39.0 (0.0) ##..........#####  -) Nothing wieldedO@#h  ......##...####  Cast: Magic Dart O@#hE #####.##...#  #.##...# O@#hk  #.###.##  r   rat (asleep)O@#h  #.. ..#  ####### O@#h Casting: Magic Dart (safe; 1% risk of failure)  O@#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  O@#h Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.O@#hE% 7 #.. #..  #.. #.. ⌠..  #..  O@#h% -#..  #.. #.#..> .†*** #**O@#h% T     O@#h'& 0  O@#hQ&   O@#ht& >#..  O@#h&  O@#h8 ......O@#h p8=40.0 (1Magic DartO@#h O@#hN lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  O@#h aThe magic dart hits the rat. _You kill the rat!P@#hk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P@#hP@#hP@#hP@#hP _You don't know that spell.P@#hy# M #.##..... #.###'#..⌠#. ⌠.. #.P@#h# #######.#####.....##.## #.. #.#..>..'...'####..###.#.....#...#...†...#######...###P@#h0$ #####.....## ##..........#####P@#hP$ ......##...#####.P@#hj$ -.####P@#h$ P@#h* P@#h1 5-1 _P@#h6 P@#h8 Q@#heQ@#hh8-Q@#hQ@#hF _Unknown command.Q@#h|4Q@#hHQ@#hQ@#h_w #.## ...# ##.### #..# #.. #..⌠## #..# #.. ⌠.. # #..# #.#. #..# #.#.....##.## #..# #.#..>..'...'.####..###.#.....#...##.†.#######...#.## ##.##### ......##...### #####.##...# #.##...# #.###.## #.. ..#  #Q@#ht$2 Q@#h _Q@#hQ@#hQ@#hwf :M...+### #.##....# #.##..⌠#. ⌠.. Q@#hf #######.###...##.## #..# #.#..>..'...'..####.@###.#.....#...#..†...#######...########.....##Q@#hf x##..........#####..#Q@#h(g )..Q@#hm Q@#hs &3Q@#h]x Q@#hz Q@#h" jM # ...+### #.##....# #.##..⌠#. ⌠.. Q@#hk #######.###...##.## #.@# #.#..>..'...'..####..###.#.....#...#.#.†.........#######...########...............##......#Q@#h 5.##.###.##Q@#h Q@#h W6====4Q@#h Q@#h R@#hqM# # ...+#### #.##.R@#h۾...# #.##..⌠#. ⌠.. #######.###...##.## #..# #.#..>..'...'..####..###.#.....#...#.R@#h#.†.........#######...#####.....#...R@#h?#.##...R@#hMR@#h0&5R@#h)R@#hfR@#hu/TM# # ...+#### #.##....# #.##..⌠#R@#h/. ⌠.. #######.###...##.## #..# #.#..>..'...'..####..###.#.....#...#..##.#R@#h8R@#h=&6R@#hT>R@#h@R@#h*M# # ...+##### #.##.....# #.##..⌠#. ⌠.. #######.###R@#hR+...##.###..# #.#..>..'...'.#....#R@#h/R@#h1&7R@#h4R@#hB6R@#h!T M# # ...+R@#hzT ######## #.##.........# #.##..⌠#. ⌠.. #######.###R@#hT #..# #.#.....##.##.##..R@#hUf x====8R@#h   # ...+# #.##g.# ##. #@.# #.. #..⌠ #..# #.. ⌠..  #..# #.#. #..# #.#.....##.## #..# #.#..>..'...' ..####..###.#.....#...# g   goblin (asleep) #.†.........#...  ######....##  ##.#####R@#hȮ R@#hŰ &9R@#h Magic DartR@#h R@#h u _A goblin comes into view. It is wielding a +0 dagger.R@#h- R@#h R@#hh R@#h9 S@#hGS@#hS@#hvS@#hQS@#hc  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S@#h  bonk119 the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 5/6====================---- # AC: 2Str: 4 ...+ EV: 11Int: 22 ########## #.## SH: 0Dex: 13 g******..# ##.## XL:  1 Next:  8% Place: Dungeon:1 #@.# #.. #..⌠# Noise: ---------  Time: 49.0 (0.0) #..# #.. ⌠..  -) Nothing wielded #..# #.########.## Cast: Magic Dart #..# #.#.....##.## #..# #.#..>..'...' ..####@#hFm..###.#.....#...# g   goblin (asleep) #.†.........#######...# ######...............## ##..........##### _A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)S@#hU0   bonk119 the Conjurer  Deep Elf  Health: 10/10 ======================== # Magic: 5/6====================---- # AC: 2Str: 4 ...+ EV: 11Int: 22 ########## #.## SH: 0Dex: 13 g........# ##.## XL:  1 Next:  8% Place: Dungeon:1 #@.# #.. #..⌠# Noise: ---------  Time: 49.0 (0.0) #..# #.. ⌠..  -) Nothing wielded #..# #.########.## Cast: Magic DartS@#h0  #..# #.#.....##.## #..# #.#..>..'...' ..####..###.#.....#...# g   goblin (asleep) #.†.........#######...# ######...............## ##..........##### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineS@#h1 uAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.S@#h}4 q  S@#h4  )******..#  #@.# #..  #..# #.. ⌠.. S@#h5  #..#  #..#  S@#h75 #..# #.#..> S@#h\5 H #.†S@#h5  S@#h +......S@#hپ q16=50.0 (1Magic DartS@#h S@#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  S@#h `Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  S@#h gThe magic dart hits the goblin. _You kill the goblin!T@#h #...+###########.##)........# #..# #....⌠ ⌠.. ########.##.....##.........##...####T@#hT@#h.-1T@#hPT@#h78 M # ...+######### )........# #.##..⌠#. ⌠.. ######..# #.#.....##.####...T@#hT@#hk@-2T@#h7T@#h1T@#hBM # ...+######### )......@.# #.########..⌠#. ⌠.. #..# #.########.###... T@#hIT@#hM&3T@#hQT@#hST@#hB  ...# #..).# ##..#..# #.. #..⌠T@#h ^ #..# #.. ⌠.. #..# #.#. #..# #.#.....##. #..# #.#..>..'... ..####..###.#.....#... #.†.........#... ######.T@#h T@#h W6====4T@#h T@#h T@#hs  .# #..).# ##..#..# #.. #..T@#h f #..# #.. ⌠ #..# #.#. #..# #.#.....##. #..# #.#..>..' ..####..###.#.....# #.†.........#T@#h M ######.T@#h7 <5T@#h T@#h  U@#h? #.# #h..).# ###..#..# #.. # #..# #.. ⌠ #..# #.# #..# #.#.....## #..# #.#..>..'. h   jackal (asleep) ..####..###.#.....#. #.†.#. ######U@#hU@#h#86Magic DartU@#hU@#hxY _A jackal comes into view.U@#h27#.# .h..).# #..#..# #.. # #..# #..  #..# #. #..# #.#.....U@#h;V #..# #.#..>..' ..####..###.#.....# #.†.# ######U@#h>U@#h?&7U@#hDU@#hFU@#h.##.#.h..).# #..#..# #.. # #..# #.. #..# #. #..# #.#..... #..# #.#..>.. ..####..###.#..... #.†. ######U@#hU@#hjE====8U@#hϜU@#h5U@#h #.##.##..h..).##..#..# #.. #. #..# #..# #..# #. #..# #.#U@#hd 5 #..# #.#..> ..####..###.# #.†. ######U@#hU@#h^&9U@#hU@#hU@#h'G  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V@#h  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 5/6====================----  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 16% Place: Dungeon:1 #..h***@.......#  Noise: ---------  Time: 59.0 (0.0) ####..#######..# #..  -) Nothing wielded #. #..# #..  Cast: Magic Dart # #..# #.##### #..# #.#.... #..# #.#..>. h @#h|2m  jackal (asleep) ..####..###.#.... #.†.........##### ######........... _A jackal comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)V@#h@4bonk119 the ConjurerDeep ElfHealth: 10/10 ========================V@#h4Magic: 5/6====================----AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13#.##.###########XL:  1 Next: 16% Place: Dungeon:1V@#h75#..h***@.......#Noise: ---------  Time: 59.0 (0.0)####..#######..# #..-) Nothing wielded#.#..# #..Cast: Magic Dart##..# #.######..# #.#....V@#h 6#..# #.#..>. h   jackal..####..###.#....#.†.........###########...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.V@#h/Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.The jackal barks! You hear a bark! You hear a shout!V@#hJh.h.)h 2 jackalsV@#hR6===60.0 (1V@#hZV@#hY _A jackal comes into view.V@#hMF  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V@#hȸ   bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 4/6================--------  AC: 2Str: 4 V@#h  EV: 11Int: 22  SH: 0Dex: 13 V@#h- #h##.###########  XL:  1 Next: 16% Place: Dungeon:1 V@#hb #...h**@.......#  Noise: ===------  Time: 60.0 (0.0) ####..#######..# #..  -) Nothing wielded #. #..# #..  Cast: Magic Dart V@#h # #..# #.##### #..# #.#.... #..# #.#..>. hh 2 jackals ..####..###.#.... #.†.........##### ######........... V@#h޹ _A jackal comes into view.Casting: Magic Dart (safe; 1% risk of failure)  V@#h& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV@#hK tAim: a jackal (severely wounded, 100% to hit)V@#h<bonk119 the ConjurerDeep ElfHealth: 10/10 ========================Magic: 4/6================--------AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13#h##.###########XL:  1 Next: 16% Place: Dungeon:1V@#ho#...h**@.......#Noise: ===------  Time: 60.0 (0.0)####..#######..# #..-) Nothing wielded#.#..# #..Cast: Magic Dart##..# #.#####V@#h#..# #.#....#..# #.#..>. hh 2 jackals..####..###.#....V@#h¬#.†.........###########...........Casting: Magic Dart (safe; 1% risk of failure)  V@#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V@#h;Press: ? - help, Shift-Dir - straight lineV@#h<Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal but does no damage.V@#hc-,V@#hW.V@#h/V@#h4o..h..hV@#h54--1.0 (1V@#h:V@#h<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V@#h=Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  V@#h8=The magic dart hits the jackal but does no damage. _The jackal is severely wounded.W@#h~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W@#hr0  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 16% Place: Dungeon:1 #..h..h@.......#  Noise: =--------  Time: 61.0 (0.0) ####..#######..# #..  -) Nothing wielded #. #..# #..  Cast: Magic Dart # #..# #.##### #..# #.#.... #..# #.#..>.W@#h0 hh 2 jackals ..####..###.#.... #.†.........##### ######........... _The jackal is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)W@#hc8  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 3/6============------------  AC: 2Str: 4  EV: 11Int: 22 W@#hLc SH: 0Dex: 13 #.##.###########  XL:  1 Next: 16% Place: Dungeon:1 W@#hc#..h..h@.......#  Noise: =--------  Time: 61.0 (0.0) ####..#######..# #..  -) Nothing wielded #. #..# #..  Cast: Magic Dart # #..# #.#####W@#hc #..# #.#.... W@#hc#..# #.#..>. hh 2 jackals ..####..###.#....W@#hc% #.†.........##### W@#hd######...........W@#h0dCasting: Magic Dart (safe; 1% risk of failure)  W@#hAdMConfirm with . or Enter, or press ? or * to list all spells.W@#hSdxAiming: Magic Dart (safe; 1% risk of failure)  W@#hdd;Press: ? - help, Shift-Dir - straight lineW@#hzdAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.W@#hi   )   #.. W@#hi #. #..# #..  # #..#  #..#  W@#hXj#..# #.#..>   jackal #.†W@#hOW@#h.C.hW@#h4332.0 (1W@#hW@#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. W@#h?_You kill the jackal!W@#h`j  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X@#h  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 2/6========----------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 33% Place: Dungeon:1 #...h**@.......#  Noise: =--------  Time: 62.0 (0.0) ####..#######..# #..  -) Nothing wielded #. #..# #..  Cast: Magic Dart # #..# #.#####X@#h+ #..# #.#.... #..# #.#..>. h   jackal ..####..###.#.... #.†.........##### ######........... _You kill the jackal!Casting: Magic Dart (safe; 1% risk of failure)  X@#hSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  X@#hÃsPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)X@#h [lbonk119 the ConjurerDeep ElfHealth: 10/10 ========================Magic: 2/6========----------------X@#hH[{AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13#.##.###########X@#hq[XL:  1 Next: 33% Place: Dungeon:1#...h**@.......#X@#h[TNoise: =--------  Time: 62.0 (0.0)####..#######..# #..-) Nothing wieldedX@#h[#.#..# #..Cast: Magic Dart##..# #.#####X@#h[#..# #.#....#..# #.#..>. h   jackal..####..###.#....X@#h\#.†.........###########...........Casting: Magic Dart (safe; 1% risk of failure)  X@#h=\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  X@#hd\Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.X@#h%X@#hX@#h,.h)KK   kobold (missile)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  X@#hrAim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.X@#hI+3.0 (1X@#h_X@#h\u _A kobold comes into view. It is wielding a +0 dagger.X@#hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X@#h   bonk119 the Conjurer  Deep Elf X@#h  Health: 10/10 ========================  Magic: 1/6====--------------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 X@#hD #.##.###########  XL:  1 Next: 33% Place: Dungeon:1 X@#hn )#....h*@.......#  Noise: =--------  Time: 63.0 (0.0) ####..#######..# #..  -) Nothing wielded X@#h #K #..# #..  Cast: Magic Dart # #..# #.##### X@#hÄ #..# #.#.... #..# #.#..>. h   jackalX@#h  ..####..###.#.... K   kobold (missile) #.†.........##### X@#h ######........... _A kobold comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  X@#hA Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineX@#h sAim: a jackal (heavily wounded, 100% to hit)X@#h/   bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 1/6====--------------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 X@#h 4#.##.###########  XL:  1 Next: 33% Place: Dungeon:1 #....h)@.......#  Noise: =--------  Time: 63.0 (0.0) ####..#######..# #..  -) Nothing wielded X@#h .#K #..# #..  Cast: Magic Dart # #..# #.##### #..# #.#.... #..# #.#..>. h   jackal ..####..###.#.... K   kobold (missile) #.†.........##### ######...........X@#hF Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X@#hm Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineX@#h Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.X@#h Z   #....†*   #..  #K #..# #..  # #..#  #..#  X@#h :#..# #.#..>. K   kobold (missile)  #.†X@#h- X@#h6 R)K.X@#h< m2====504.0 (1X@#hnA X@#hD onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!Y@#hq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y@#hb  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 1/6Y@#hc====--------------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 50% Place: Dungeon:1 Y@#h3cW#....†*@.......#  Noise: =--------  Time: 64.0 (0.0)Y@#hbc ####.K#######..# #..  -) Nothing wieldedY@#hxc #. #..# #..  Cast: Magic DartY@#hc@ # #..# #.#####Y@#hc #..# #.#.... Y@#hc#..# #.#..>. K   kobold (missile)Y@#hc- ..####..###.#.... Y@#hc #.†.........##### Y@#hc######........... Y@#hd<_You kill the jackal!Y@#hpdCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineY@#hddAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)Y@#hrFrbonk119 the ConjurerDeep ElfHealth: 10/10 ========================Magic: 1/6====--------------------AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13Y@#hFR#.##.###########XL:  1 Next: 50% Place: Dungeon:1#....†*@.......#Noise: =--------  Time: 64.0 (0.0)####.K#######..# #..-) Nothing wielded#.#..# #..Y@#hGCast: Magic Dart##..# #.######..# #.#....#..# #.#..>. K   kobold (missile)..####..###.#....#.†.........###########........... _You kill the jackal!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)Y@#hVY@#h@K.Y@#h+5.0 (1Y@#h{Y@#hvCCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit) _The magic dart hits the kobold but does no damage.Y@#hk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z@#hG<  bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 0/6------------------------  AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 50% Place: Dungeon:1 #....†K@.......#  Noise: =--------  Time: 65.0 (0.0) ####..#######..# #..  -) Nothing wielded Z@#h9= #. #..# #..  Cast: Magic Dart # #..# #.##### #..# #.#.... #..# #.#..>. K   kobold (missile) ..####..###.#.... #.†.........##### ######........... _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)Z@#h   bonk119 the Conjurer  Deep Elf  Health: 10/10 ========================  Magic: 0/6------------------------ Z@#h0 AC: 2Str: 4  EV: 11Int: 22  SH: 0Dex: 13 #.##.###########  XL:  1 Next: 50% Place: Dungeon:1 Z@#hg#....†K@.......#  Noise: =--------  Time: 65.0 (0.0) ####..#######..# #..  -) Nothing wielded Z@#h#. #..# #..  Cast: Magic Dart # #..# #.##### #..# #.#.... #..# #.#..>. K   kobold (missile) ..####..###.#.... #.†.........##### ######...........Z@#hCasting: Magic Dart (safe; 1% risk of failure)  Z@#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Z@#h@Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.Z@#h   )   #..  #. #..# #..  # #..#  Z@#h|#..#  #..# #.#..>    #.†   Z@#hZ@#hg86.0 (1Magic DartZ@#hZ@#hשMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold!Z@#h d...#.#$. #.##.# #....†.# ####..#..# #.. #.. #..# #.. #.. #..# #.#.. #..# #.#Z@#h i#.. #..# #.#..>#.. ..####..###.###. #.†. ######Z@#h D-7Z@#hF Z@#h _Found 14 gold pieces. _Items here: ( )) ††.[@#hhK[@#hMvPick up what? 2/52 slots (_ for help) [@#hM.Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger Missiles (select all with ()c - 4 stones [@#hM6Carrion a goblin corpse [@#h Na jackal corpse [Up|Down] select[@#hFN [Esc] exit Letters toggle [.|Space] toggle selected[top]]@#h  a + a +0 dagger[Enter] accept (1 chosen)]@#h ]@#h ]@#h bonk119 the ConjurerDeep ElfHealth: 10/10 ========================.Magic: 0/6------------------------..AC: 2Str: 4#.#EV: 11Int: 22$.SH: 0Dex: 13#.##.###########XL:  1 Next: 58% Place: Dungeon:1#....†@........#Noise: ---------  Time: 67.0 (0.0)]@#h) `####..#######..# #..-) Nothing wielded#..#..# #..Cast: Magic Dart#..#..# #.#####..#..# #.#...#..#..# #.#..> #.. ..####..###.#... ##. #.†.........#### ######.......... Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold! _Found 14 gold pieces. _Items here: ( )) ††.]@#h A8.0 (1]@#h? ]@#h % _c - a +0 dagger^@#h#^@#h&Inventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 dagger ^@#h9'6Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic_@#hkrHc - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 6.8 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe._@#h _@#h _@#hΌ {bonk119 the ConjurerDeep ElfHealth: 10/10 ========================.Magic: 0/6------------------------.._@#h& AC: 2Str: 4#.#EV: 11Int: 22$.SH: 0Dex: 13#.##.###########_@#h XL:  1 Next: 58% Place: Dungeon:1#....†@........#Noise: ---------  Time: 68.0 (0.0)_@#h J####..#######..# #..c) +0 dagger#..#..# #..Cast: Magic Dart#..#..# #.#####..#..# #.#...#..#..# #.#..> #.. ..####..###.#... ##. #.†.........#### ######.......... Aim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold! _Found 14 gold pieces. _Items here: ( )) ††. _c - a +0 dagger_@#h` _@#h +5 (0.5_@#h _@#h . _c - a +0 dagger (weapon)`@#h##. .. #.### $.. #.##.# #....@(.# ####..#..# #.. #..# #..# #.. #..# #..# #. #..# #..# #.#`@#hB #..# #..# #.#.. #.....####..###.# ##.##.†. ######`@#h.`@#h\1====9.5 (1.0`@#h5`@#hs _You see here a jackal corpse.`@#hڳ # #. ..`@#h? #.#### $..# #.##.# #...@†(.#`@#h ####..#..# #.. #..# #..# #..`@#hʹ' #..# #..# #. #..# #..# #.# #..# #..# #.# #.....####..###.#`@#h ##.##.†. ######`@#hI`@#hc.70 _`@#hK`@#ha`@#h# ##[#.....#.#.####.. $..# #.##.#`@#h, #..@.†(.# ####..#..# #.. #..# #..# #.. #..# #..# #. #..# #..# #.# #..# #..# #.# #.....####..###.#`@#hl ##.##.†. ######`@#h`@#h&1`@#h`@#h# _Found a robe.`@#h # #. #.# #. #[#.#. ..B.. #.#.#### ...$..# #.##.# #.@..†(.# ####..#..# #`@#h M #..# #..# # #..# #..# #. #..# #..# #. #..# #..# #. B   giant cockroach (wandering) #.....####..###. ##.##.†. ######`@#hK `@#hr& V.B`@#h( 82Magic Dart`@#h2 `@#h3 b _A giant cockroach comes into view.`@#hF  # #.# #.# #.# #[#.#.# ...... #B#.#### ...$..# #.##.# #@...†(.# ####..#..# # #..# #..# #`@#htG  #..# #..# # #..# #..# # #..# #..# # #.....####..### ##.##.† ######`@#hH `@#hI `@#h9P J.B`@#hQ E====3`@#h7X `@#hgZ `@#h   You hit the giant cockroach.  The giant cockroach is almost dead.`@#hg2=====4`@#hg`@#hR] _The giant cockroach closely misses you.a@#h(  a@#h+)Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a@#h!C b  bonk119 the Conjurer # #.# Deep Elf #.# #.# Health: 10/10 ======================== #[#.#.# Magic: 1/6====-------------------- a@#hC v...... AC: 2Str: 4 #.#.####  EV: 11Int: 22 ...$..#  SH: 0Dex: 13 #B##.###########  XL:  1 Next: 58% Place: Dungeon:1 a@#hC #@...†(........#  Noise: =--------  Time: 74.5 (0.0) ####..#######..# # c) +0 dagger a@#hD #..# #..# # Cast: Magic Dart #..# #..# # #..# #..# # a@#hFD #..# #..# # B   giant cockroach #.....####..### ##.##.†........a@#hD  ######..... _The giant cockroach closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  a@#hD Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linea@#hD xAim: a giant cockroach (almost dead, 100% to hit)a@#h S  bonk119 the Conjurer # #.# Deep Elf #.# #.# Health: 10/10 ======================== #[#.#.# Magic: 1/6====--------------------a@#hR o ...... AC: 2Str: 4 #.#.####  EV: 11Int: 22 ...$..#  SH: 0Dex: 13 a@#h #B##.###########  XL:  1 Next: 58% Place: Dungeon:1 #@...†(........#  Noise: =--------  Time: 74.5 (0.0) ####..#######..# # c) +0 dagger a@#h #..# #..# # Cast: Magic Dart #..# #..# # #..# #..# # a@#h$ #..# #..# # B   giant cockroach #.....####..### ##.##.†........ ######.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a@#hI Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linea@#ho Aim: a giant cockroach (almost dead, 100% to hit)  The magic dart hits the giant cockroach.a@#h  # #.# #.# #.#     a@#h0 }  #†      a@#h` #..# #..#  #..# #..#  a@#h #..# #..#  #..# #..# a@#h    † a@#h R  a@#h xa@#h}h755.5 (1Magic Darta@#ha@#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (almost dead, 100% to hit)  a@#h yThe magic dart hits the giant cockroach. _You kill the giant cockroach!b@#h5M ... #.# b@#hB#[#.#.#...... #.##.#.#####......$..# ##.##########....†(........# b@#h####..#######..# #..# ##b@#hb@#hU.-6b@#hb@#h| _You see here a giant cockroach corpse.b@#h M#.# ...# #.#.#[#.#.## ...... ##.#.####.....@$..# #.(#.#†##.########### #....†(........# ####..#######..# #.##b@#hc D b@#hZ# b@#h& @-7b@#h#, b@#h. % _Found 2 stones.b@#h B#.# ... # # #.# #.#.#.# #[#.#.## ...... #.##.#.#### #...# #.(#.#†##.## # #....†(.# ####..#######..# #.#..# #..# #.b@#ht 5#..# #..# #.#..# #..# #.#..# #..# #.#.....####..###.b@#hY b@#hĝ &8b@#h b@#hϯ b@#h b2====9.5 (2b@#h b@#hf 2 _You now have 14 gold pieces.c@#h #.# ... # # #.# #.#.#.# #[#.#.## ...... #.##.#.#### #.# #.(#.#†##.##c@#h+ # #....†(.# ####..#######..# # #..# #..# # #..# #..# # #..# #..# # #..# #..# # #.....####..###c@#hc@#hR,80.5 (1c@#hc@#hc@#hHyw###.##.... # #.#.# #.#.#.# #[#.#.### ....... #.##.#.#### #.# #.(#.#†##.### #.#....†(c@#hy.#..####..#..#.## #..# #..#.. #..# #..# #. #..# #..# #. #..# #..#  #.....####..c@#hc@#h&1c@#hʍc@#hc@#h# a ###.# #.... # #.#.# #.#.#.# #[#.#.### ....... #.##.#.#### #.#c@#hd$  #.(#.#†##.## #. #.#....†(.#S. ..####..#..### .### #..# #..#c@#h$  .. #..# #..# S   ball python (constriction, wandering) #. #..# #..# #. #..# #..#c@#h$ 8 #.....####..#c@#h- m  A ball python comes into view.c@#h- c@#h9 wS.S)c@#h= 82Magic Dartc@#hF c@#h$J 5 _The ball python hisses angrily.c@#hWN ###.# #.... # #.#.# #.#.#.### #[#.#.###.. ....... #.##.#.#### #.# #.(#.#†##.# #S.#.#....†(. ......####..#.. ###..### #..# #..#.. #..# #.. #.. #..# #.. #.. #..# #.. #.....####..c@#hdc@#h<S..c@#hC====3c@#hWc@#hd@#h;c  d@#hseCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d@#htV d@#hBX d@#hJ^ d@#h1a P _You don't know that spell.e@#h*be@#hWcg3=====4e@#hie@#hlY _The ball python closely misses you.f@#h7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g@#hv}  bonk119 the Conjurer ###.#  Deep Elf #....  Health: 10/10 ======================== # #.#.#  Magic: 2/6========---------------- #.#.#.#  AC: 2Str: 4 ## #[#.#.###  EV: 11g@#hPInt: 22 .. .......  SH: 0Dex: 13 #.##.#.####  XL:  1 Next: 75% Place: Dungeon:1 g@#h%#..@......#  Noise: =--------  Time: 84.5 (0.0) g@#hC#.S#.#†##.########## c) +0 dagger g@#ht7#..#.#....†(........ Cast: Magic Dart ......####..#######.. g@#ha###..### #..# #.. g@#h#.. #..# #.. S   ball python (constriction) g@#hK#.. #..# #.. g@#hK#.. #..# #.. g@#h]#.....####.. _The ball python closely misses you.g@#h Casting: Magic Dart (safe; 1% risk of failure)  g@#h/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  g@#hcyPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)g@#h"} bonk119 the Conjurer###.#Deep Elf#....Health: 10/10 ========================# #.#.#Magic: 2/6g@#h} ========----------------#.#.#.#AC: 2Str: 4## #[#.#.###EV: 11Int: 22.. .......SH: 0Dex: 13#.##.#.####XL:  1 Next: 75% Place: Dungeon:1#..@......#Noise: =--------  Time: 84.5 (0.0)#.S#.#†##.########## c) +0 dagger#..#.#....†(........ Cast: Magic Dart......####..#######..###..### #..# #..g@#h~ @#.. #..# #.. S   ball python (constriction)#.. #..# #..#.. #..# #..#.....####..Casting: Magic Dart (safe; 1% risk of failure)  g@#h+~ =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  g@#hM~ $The magic dart hits the ball python.g@#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.g@#hI a8/10 -----5.5 (1g@#h g@#h 0 _The ball python bites you.h@#hrO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@#hm  bonk119 the Conjurer ###.#  Deep Elf h@#hm#....  Health: 8/10===================----- # #.#.#  Magic: 1/6====-------------------- h@#hn#.#.#.#  AC: 2Str: 4 h@#h4n## #[#.#.###  EV: 11Int: 22 h@#hYn.. .......  SH: 0Dex: 13 h@#hn:#.##.#.####  XL:  1 Next: 75% Place: Dungeon:1 h@#hn%#..@......#  Noise: =--------  Time: 85.5 (0.0) h@#hn#.S#.#†##.########## c) +0 dagger #..#.#....†(........ Cast: Magic Darth@#ho{ ......####..#######.. h@#h)o###..### #..# #.. #.. #..# #.. S   ball python (constriction)h@#hNo #.. #..# #.. #.. #..# #..h@#ho #.....####.. _The ball python bites you.  Casting: Magic Dart (safe; 1% risk of failure)  h@#hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh@#ho|Aim: a ball python (moderately wounded, 100% to hit)h@#hO;bonk119 the Conjurer###.#Deep Elf#....Health: 8/10===================-----# #.#.#Magic: 1/6====--------------------#.#.#.#AC: 2Str: 4## #[#.#.###EV: 11Int: 22.. .......SH: 0h@#hFFDex: 13#.##.#.####XL:  1 Next: 75% Place: Dungeon:1#..@......#Noise: =--------  Time: 85.5 (0.0)#.S#.#†##.########## c) +0 dagger#..#.#....†(........ Cast: Magic Dart......####..#######..###..### #..# #..#.. #..# #.. S   ball python (constriction)#.. #..# #..#.. #..# #..#.....####..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@#hRAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.h@#hqB+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.h@#hYDZ9==6.5 (1h@#h)Jh@#h5M _The ball python misses you. The ball python barely misses you.h@#h"N  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@#h  bonk119 the Conjurer ###.#  Deep Elf #....  Health: 9/10=====================--- # #.#.#  Magic: 0/6------------------------ #.#.#.#  AC: 2Str: 4 ## #[#.#.###  EV: 11Int: 22 .. .......  SH: 0Dex: 13 #.##.#.####  XL:  1 Next: 75% Place: Dungeon:1 #..@......#  Noise: =--------  Time: 86.5 (0.0) i@#h#.S#.#†##.########## c) +0 dagger #..#.#....†(........ Cast: Magic Dart ......####..#######.. ###..### #..# #.. #.. #..# #.. S   ball python (constriction) #.. #..# #.. #.. #..# #.. #.....####.. _The ball python misses you. The ball python barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)i@#h  bonk119 the Conjurer ###.#  Deep Elf #....  Health: 9/10=====================--- # #.#.#  Magic: 0/6------------------------i@#h #.#.#.#  AC: 2Str: 4 ## #[#.#.###  EV: 11Int: 22 .. .......  SH: 0Dex: 13 #.##.#.####  XL:  1 Next: 75% Place: Dungeon:1 #..@......#  Noise: =--------  Time: 86.5 (0.0) i@#h#.S#.#†##.########## c) +0 dagger #..#.#....†(........ Cast: Magic Dart i@#h......####..#######.. ###..### #..# #..i@#h #.. #..# #.. S   ball python (constriction)i@#hM #.. #..# #.. #.. #..# #.. #.....####..i@#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linei@#hAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.i@#h s ###.#  #....  # #.#.#  i@#hw   ## #[  ..     i@#h   #.( †(  #..#  i@#h #.. #..#   i@#h> o#.. #..#  i@#hl  #.. #..#    i@#hi@#h4837.5 (1i@#hb4Magic Darti@#hژi@#hgSonfirm with . or Enter, or press ? or * to list all spells.i@#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  i@#h؛Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!i@#h}  ###.# #.... # #.#.# #.#.#.# ####[#.#.### .......... #.##.#.#### #.#i@#h'~ # #.(#.#†##. #..#.#....†( ......####..# ###..### #..# # #..# #..# # #..# #..# # #..# #..# # #.....####i@#h i@#h '-8i@#h= i@#hS i@#h .###.#.#.... #.#.#.# #.#.#.# ####[#.#.### .......... #.##.#.#### #.# #.(#.#†##. #..#.#....†( ......####..# ###..### #..# # #..# #..# # #..# #..# # #..# #..# # #.....####i@#h ]1====-9i@#h i@#h j@#h 9M ##.# .#.... #.#.#.# ..######[#.#.####.............. ##.#.###........# (#.#†##.#########..#.#....†(......#..#j@#h!j@#h4[10/10===90j@#hj@#hj@#hM> ##.# .#....# #.#.#.# ..######[#.#.####......@....... j@#h##.####.##.#.###........# #.(#.#†##.###########..#j@#hj@#h{&1j@#hj@#hf; _Found a stone staircase leading down.j@#hDM ># .# .###.# .#.... #.#.#.# #.#.#.#j@#hB.######[#.#.### #. ##.####.##.#.#### #.........# #.(#.#†##. #..#.#....†( ......####..j@#h ###..### #..# #..# #..#j@#h W #..# #..#j@#hj@#h&2j@#hj@#hj@#h># .# .###.# .#.... #.#.#.# #.#.#.# ...######[#.#.### #. j@#hr##.####.##.#.#### #.........# #.(#.#†##.##..#.#....†(.......####..# ###..### #..# # #..# #..# #j@#hߧ #..# #..# # j@#hj@#hrE====3j@#hj@#hk@#hR ># .# .###.# .#.... #.#.#.# #.#.#.# ...######[#.#.### #. ##.####.##.#.#### #.........# #.(#.#†##. #..#.#....†( ......####.. ###..### #..# #..# #..# #..# #..#k@#h k@#hq===2====4k@#hk@#hk@#h@ ># .# .###.# .#.... #.#.#.## #.#.#.##...######[#.#.### #.k@#h' ##.####.##.#.#### #.........# #.(#.#†##. #..#.#....†( ......####.. ###..### #..# #..# #..#  #..# #..#k@#h k@#h&5k@#hsk@#hnk@#h|a ># .# .###.# .#.... #.#.#.# #. #.#.#.#k@#hN} #...######[#.#.### #. ##.####.##.#.####.. #...##.. #.(#.#†##.... #..#.#....†(## ......####.. k@#h}" ###..### #..#  #..# #..#  #..# #..#k@#hŅk@#h&6k@#hk@#hk@#h 0 ># .# .###.# .#....# #.#.#.# #.# #.#.#.# #...######[#.#.### #. ##.####.##.#.#### ... #.#k@#h= Z #.... #.(#.#†##. ...... #..#.#....†(#.... ......####..#.... ###..### #..###### #..# #..#  #..# #..#k@#h k@#h &7k@#h k@#hP k@#hE  ># .# .###.# .#.... # 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##.l@#h) <2l@#hG l@#h m@#hv . .###.# . .#.... #. #.#.#.## #.## #.#.#.##. ##...######[#.#.###.##. #..... #....###.####.##.#.#### #......# #.# ##.@...# #.(#.#†##.#.# #..#.#....†#.....####.. #.....###..### #.. #####.# #..# #.. .# #..# #.. .# #..# #.. .# # ##.m@#hm@#hmE====3m@#hOm@#hm@#h   .....#.#.#.#.####. ##...######[#.#.###...##. #..............  #....###.####.##.#.#### #......# #.........#.####(#.#†###......#.#....†#####............####.. ###..### m@#hBm@#hnY4====4m@#hm@#h&m@#hiI . .#.... #. #.#.#.# # #.## #.#.#.# #. ##...######[#.#.### ...##. #.....m@#h,2 #....###.####.##.#. #......# #. #.####.....# #.(#.#†##. #.# #..#.#.... ######.#### #.....###..### # #####.# #..# # .# #..# # .# #..# # .# # ##m@#hjm@#h&5m@#ham@#h~m@#h . .#.... #. #.#.#.# # #.## #.#.#.# #. ##...######[#.#.m@#h] ...##. #..... #....###.####.##.#. #......# #m@#h #.####.....# #.(#.#†## #.# #..#.# ######.#### #.....###..### # #####.# #..# # .# #..# # .# #..# # .#m@#hBG # m@#hm@#h&6m@#h%m@#hm@#hg  . .#.... #. #.#.#.# # #.## #.#.#.# #. ##...######[#.#. ...##. #....m@#hh C #....###.####.##.#. #......# # #.####.....# #.(#.#† #.# #..#.# ######.m@#hh  #.....###..###  #####.# #..# .# #..# .# #..# .# m@#hp m@#hs &7m@#hz m@#h{ m@#h4  . .# #. #.#.#. # #.## #.#.#. #. ##...######[#.#.## ...##. #..... #....###.####.##.#.#. #......# # #.####.....# #.(#.#† #.# #..#.# ######. #.....###..### #####.# #..# .# #..#  .# #..#  .#m@#h m@#h| E====8m@#h m@#hm m@#h3  . .#   #. #.#.#   # #.## #.#.#  ##. ##...######[#.#  m@#hy ###...##. #   ...#....###.####.##.#   #.. #......# #   #.####.....# #.(#.#   #.# #..#.#   ######m@#h+.   #.....###..###   #####.# #..#   .# #..#  m@#h .# #..#   .#   m@#hm@#hY5====9m@#hm@#hIn@#h{  . .#   #. #.#.   # #.## #.#.   ##.####...######[#.   ###...##. #   ...#....###.####.##.   #... #......# #   #.####.....# #.(#.   #.# #..#.   ######.   #.....###..   #####.# #..#   .# #..#   .# #..#   .#   n@#hn@#hW'10n@#hn@#hn@#hn@#hn@#hbn@#hbn@#heSM. #.     # #.## #. ##.####...######[####...##..#............#....###.####.###...##......####...(..........# #..#n@#hv######............  #.....###..##n@#hn@#h&1n@#hn@#hn@#hvK 7M. . #.     # #.## #. ##.####...######[####...##..#.........#...#....###.####.###.@.##...n@#hL ##.####...(..........# #..#  ######............n@#hqR n@#hT &2n@#hTX n@#haZ n@#hk n@#hm n@#hzq n@#hr n@#hֳ p  .. .# .. . . .# . .# .# #. #.#  #.# #.## #.# n@#hb / ##.####...######[#  ###...##..#  #...#....###.####.##  #@..##......# #  ##.####.....# #.(#  #...n@#h .# #..#  ######  #.....###..  n@#h  #####.# #..#   .# #..#  n@#hܴ  .# #..#   .#n@#h n@#hn E====3n@#h n@#h o@#h ;M >##.. . .     #.# #.## #. ##.####...######[###...##..#.........#..@#....###.####.###.#...##...# ##.####(  #..........# #..##o@#h{o@#hW6====4o@#ho@#h\o@#h{V  >  ##..o@#h W .  .. . .  .# . .  .# #. #. o@#hGW #.# #.## #.  ##.####...######[  ###...##..# o@#hsW #.@.#....###.####. o@#hWx #.#...##......# #  #.##.####.....# #.( o@#hW#. #....# #.. o@#hX#. ###### #. #.....###.. o@#h'X.. #####.# #.. ## .# #.. o@#hKXd .# #..o@#h^o@#h`&5o@#hddo@#hfo@#hp     ##..   .. .   .# .   .# #. #  #.# #.## # o@#h R ##.####...######  ###...##..#  #@..#....###.####.  #.#...##......# #  #.##.####.....# #.  #.##....# # o@#hX  #.#######  #.# #.....###  ... #####.# #  ### .# # o@#h b .# #o@#h o@#h &6o@#h o@#h| o@#hi Y ##.... # .# #.##.# #.####.####...########...##..#..........#....###.#####...##......# #.####o@#hi f.....## o@#hj .#o@#h=o o@#hTr &7o@#h=v o@#hx o@#hp .. # .# #.##.# #.####.####...########...##..#..........#....###.#####...##......# #.####....#####........o@#hwo@#hE====8o@#ho@#hop@#hE # .#.##.# #.####.####...########...##..#..........#....###.#####...##......# #.####....#####........p@#h\FU ###p@#hKp@#hYL&9p@#hOp@#h0Rp@#h9q#.######.####...########...##..#..........#....###.#####...##......# #.####....#####........ ###...####.# .###. #. .## #p@#hp@#h"'20p@#h5p@#hp@#h\ #####.####...########...##..#..........#....###.#####...##......# #.####....#####........ p@#hX0####.....# #####.# #.###.# p@#h7<1p@#hp@#hp@#h]\  ##.####...########...##..#..........#....###.#####...##......# #.####....#####........###.### ####..@..# #####.# ###.# . .# #p@#hb p@#h6d &2p@#hg p@#hi p@#hع p@#hV p@#hľ p@#h p@#h/  ##.####...  ###...##..#  #...#....###.####  #.#...##......# #  #.##.####.....# #  #.##.# #  #.#######  ###.### #.....### p@#h #.@...# #####.# #  #.###.# .# #  #. .# .# #  #. # .# #. #. #. #. p@#hp@#h:&3p@#hp@#hq@#h4H  ##.####...  ###...##..#  #...#....###.  #.#...##......#   #.##.####.....#   #.##.#   #.#######  ###.### #.....  #@....# #####.#   #.###.# .#  q@#hH #.# .# .#   #.# # .#  #.Sq@#hH  #.#r   quokka (asleep)  #.#S   ball python (constriction, asleep)  #.r q@#hQq@#hT84Magic Dartq@#hQYq@#h%\j _A quokka and a ball python come into view.q@#h###...##..#........#....###.####...##......# #.######......#######.......###.### ##.....# #####.# ###.#  .# S#r##q@#hyq@#h&5q@#hq@#hq@#hz...#....###.####...##......# #.######......#######.......###.### ##.....# #####.# ###.#   S  ##r##q@#hq@#h&6q@#hq@#hq@#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q@#hK #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 5/6====================---- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 83% Place: Dungeon:1 #@# .# .#  Noise: ---------  Time: 126.5 (0.0) q@#h!L#*# # .#  c) +0 dagger #.S Cast: Magic Dart #.## q@#hL##.# #.r r   quokka (asleep) ### S   ball python (constriction, asleep) _A quokka and a ball python come into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)r@#hC! #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 5/6====================---- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 83% Place: Dungeon:1 r@#h!k#@# .# .#  Noise: ---------  Time: 126.5 (0.0) #.# # .#  c) +0 dagger #.S Cast: Magic Dart #.## #.# #.r r   quokka (asleep) ### S   ball python (constriction, asleep)r@#hR"Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liner@#h"iAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.r@#hU&               .#  #@# .# .# r@#h& #*# # .#  #..   #.r r@#h_-..r@#h<91=7.5 (1r@#hr@#hոonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!r@#hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r@#h  #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 4/6================-------- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22r@#h s #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 91% Place: Dungeon:1 #@# .# .#  Noise: =--------  Time: 127.5 (0.0) #*# # .#  c) +0 dagger r@#hA #*. Cast: Magic Dart #*## #*# #.r r   quokka (asleep) ### _You kill the ball python!Casting: Magic Dart (safe; 1% risk of failure)  r@#h AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)r@#h  #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 10/10 ======================== r@#hF k#.##..........# Magic: 4/6================-------- #.#######....... AC: 2Str: 4r@#h  ###.### #.....## EV: 11Int: 22 r@#h (#.....# #####.# SH: 0Dex: 13 #.###.#r@#h .# XL:  1 Next: 91% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 127.5 (0.0)r@#hI ' #*# #.# c) +0 dagger #*.r@#h 0Cast: Magic Dart #*## #*# #.rr@#h r   quokka ###r@#h Casting: Magic Dart (safe; 1% risk of failure)  r@#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  r@#h3 Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.r@#h@ r@#h]A r@#hE t..r..r@#hF +8.5 (1r@#hPK r@#hM onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  r@#hM Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. r@#h N S_The quokka is heavily wounded.s@#h #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 3/6============------------ #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 91% Place: Dungeon:1 #@# .# .#  Noise: =--------  Time: 128.5 (0.0) #*# # .#  c) +0 dagger #*. Cast: Mas@#hgic Dart #r## #.# #.. r   quokka ### _The quokka is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)s@#h #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 10/10 ======================== #.##..........# Magic: 3/6============------------ #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.# SH: 0Dex: 13 #.###.#.# XL:  1 Next: 91% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 128.5 (0.0) #*# #.# c) +0 daggers@#h0 #*.Cast: Magic Dart #r## #.# #..r   quokka ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.s@#hs@#hTg.r.s@#h)+9.5 (1s@#hs@#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka. _The quokka is almost dead.t@#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t@#h #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 2/6========---------------- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 91% Place: Dungeon:1 t@#h#@# .# .#  Noise: =--------  Time: 129.5 (0.0) #*# # .#  c) +0 dagger #r. Cast: Magic Dart #.## #.# #..t@#h8` r   quokka ### _The quokka is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  t@#h9Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)t@#hJ #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 10/10 ======================== #.##..........# Magic: 2/6========---------------- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 t@#hĴ#.....# #####.# SH: 0Dex: 13 #.###.#.# XL:  1 Next: 91% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 129.5 (0.0) #*# #.# c) +0 dagger #r.Cast: Magic Dart #.## #.# #..r   quokka t@#h z###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  t@#hU;Press: ? - help, Shift-Dir - straight linet@#h{Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage.t@#h5t@#h:Jr.t@#h:,30.5 (1t@#h>t@#h7B%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka but does no damage. _The quokka is almost dead.t@#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t@#hZ #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 1/6====-------------------- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 91% Place: Dungeon:1 #@# .# .#  Noise: =--------  Time: 130.5 (0.0) #r# # .#  c) +0 dagger #.. Cast: Magic Dart #@#hZ39;49m.## #.# #.. r   quokka ### t@#h"[$_The quokka is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t@#hH[Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linet@#hk[pAim: a quokka (almost dead, 100% to hit)u@#h) #...#....###.### bonk119 the Conjurer #.#...##......#  Deep Elf #.##.####.....#  Health: 10/10 ======================== #.##..........#  Magic: 1/6====-------------------- #.#######....... AC: 2Str: 4u@#hu ###.### #.....## EV: 11Int: 22 #.....# #####.#  SH: 0Dex: 13 #.###.# .#  XL:  1 Next: 91% Place: Dungeon:1 #@# .# .#  Noise: =--------  Time: 130.5 (0.0) #r# # .#  c) +0 dagger #..u@#h Cast: Magic Dart #.## #.# #.. r   quokka ###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  u@#h݉The magic dart hits the quokka.u@#h          u@#hc     .#  #@# .# .# u@#h #†# # .#  #.. u@#hǎE   u@#hu@#hu@#h #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 10/10 ======================== u@#h##.##..........# Magic: 2/6========---------------- #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.# SH: 0Dex: 13 #.###.#.# XL:  1 Next: 108% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 131.5 (1.0) #†# #.# c) +0 dagger #..Cast: Magic Dartu@#hn #.## #.# #.. u@#h2###u@#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u@#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineu@#hAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.u@#hAim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 100% to hitu@#h)  The magic dart hits the quokka. _You kill the quokka!  You have reached level 2!u@#hv /  --more--v@#h05/152/8==--2 3% Magic Dartv@#h4v@#h774 _w@#hFw@#hGw@#hKKw@#hNF _Unknown command.x@#h]x@#h< Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Fulminant PrismConjuration/Alchemy 41% 4 x@#hf c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity@#h> y@#hD y@#hJ  #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 15/15 ======================== #.##..........# Magic: 2/8======------------------ #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 #.....# #####.# SH: 0y@#hK /Dex: 13 #.###.#.# XL:  2 Next:  3% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 131.5 (0.0) #†# #.# c) +0 dagger y@#hMK h#..Cast: Magic Dart y@#hK #.## #.# y@#hK #.. ###Press: ? - help, Shift-Dir - straight liney@#h"L Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2! _Unknown command.y@#hU y@#hV Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes y@#hW ' N - No{@#hK{@#hb@ #...#....###.### bonk119 the Conjurer #.#...##......# Deep Elf #.##.####.....# Health: 15/15 ======================== #.##..........# Magic: 2/8======------------------ #.#######....... AC: 2Str: 4 ###.### #.....## EV: 11Int: 22 {@#hd#.....# #####.# SH: 0Dex: 13 #.###.#.# XL:  2 Next:  3% Place: Dungeon:1 #@# .#.# Noise: =--------  Time: 131.5 (0.0) #†# #.# c) +0 dagger #..Cast: Magic Dart #.## #.# #.. ###Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2! _Unknown command.{@#hg:-2.5 (1 _{@#h~k{@#h4q{@#hvE-3.5 (2{@#hqw{@#h|{@#h`~+4.5 (3{@#h˂{@#h _You start memorising the spell. You continue memorising. x2{@#h{@#h{@#h\c _You finish memorising. Spell assigned to 'b'.{@#h  #...##......# #.####....#######.......###.### ##.....# #####.# ###.# {@#h  .....# #####{@#h {@#h 25.5 (1 _{@#hw {@#h s _You see here a quokka corpse.{@#hM  #.####....#####.......###.### ##.....# #####.# ###.#  †###.#....# #### {@#hS c3===6 _{@#hS {@#hU {@#hS....#####.......###.### ##.....# #####.# ###.#  †###.#.... #####{@#h_ .###{@#hQ{@#h) &7{@#h{@#h|@#h H#####.......###.### ##.....# #####.# ###.#  †###.....# ##### .....######...|@#h|@#hT&8|@#h|@#h|@#h###.### ##.....# #####.# ###.#  †###.... ####|@#hz#####.....######... |@#hr|@#hE&9|@#h|@#h|@#hi ###.### #.....# #.....# #####.# # #.###.# .# # #.# .# .# # #†###.# .# |@#hޅ #.....#  #.#####  #.######  #.@....#  ######. |@#hS#      |@#hO|@#hl4======40|@#h|@#h|@#hK q ###.### #.....###. #.....# #####.# #. #.###.# .# #. #.# .# .# #. #†###.# .#  #.....#  #.#####  #.######  |@#h #..@...#  ######. ##      |@#hl |@#h^ &1|@#h |@#h |@#hD  ###.### #.....###. #.....# #####.# #. #.###.# .# #. #.# .# |@#h .# #. #†###.# .#  #.....#  #.#####  #.######  |@#h #...@..#  ######. ##  |@#hD     |@#h |@#h &2|@#hŌ |@#h0 |@#hp ###.### #.....###..# #.....# #####.# #..# #.###.# .# #..# #.# .# .# #..# #†###.# .#  #.....#  #.#####  #.######  #....@.#  ######. ##      |@#hS |@#h &3|@#h|@#h}@#hfb ###.### #.....###..# #.....# #####.# #..#  #.###.# .# #..#  #.# .# .# #..#  #†###.# .#  #.....# }@#hbd #.#####  #.######  #.....@#  ######. ##   }@#hc   }@#hYj}@#h~lD===4}@#hp}@#hr}@#h}@#h3.....# #####.# #..# ###.#  †### ....}@#hm #####.######}@#h.....#############@....... ######### }@#h"}@#h"95===}@#h_5}@#h}@#h}@#h]3S #.....# #####.# #..#  #.###.# .# #..#  #.# .# .# #..#  #†###.# .#  }@#h3\#.....#  #.#####  #.######  #......# ######. }@#h4Z#       }@#h:}@#h?&6}@#h2B}@#hC}@#h #.....# #####.# #..#  #.###.# .# #..#  #.# .# .# #..#  #†###.# .#  #.....#  #.#####  #.######  #......# ######. # }@#h!}@#h)&7}@#h}@#h}@#hmP ^#.....# #####.# #..# #.###.# .# #..# #.# .# .# #..# #†###.# .# #.....# #.##### #.###### #......#######.#}@#hZ <8}@#hG_ }@#h'` ~@#hz#.....# #####.# #..# ##.###.# .# #..# ##.# .# .# #..# ##†###.# .# ##.....# ##.##### #.###### #......#######.#~@#h~@#hw6======9~@#h~@#hU~@#hl #.....# #####.# #..# #.#.###.# .# #..# #.#.# .# .# #..# #.#†###.# .# #.#.....# ##.##### #.###### #......#~@#h `######.#~@#h ~@#hX'50~@#hh~@#h~@#h=D#.....# #####.# #..# #.#.###.# .# #..# #.#.# .# .# #..# #.#†###.# .# #.#.....# ##.#.##### #.###### #......#######.~@#ha=(#~@#hyB~@#h.E&1~@#hDI~@#h=K~@#h#.....# #####.# #..# #..##.###.# .# #..# #..##.# .# .# #..# #..##†###.# .# #.#.....# ##.##.##### #.###### #......#.######.#~@#h~@#h-&2~@#h~@#h~@#h#.....# #####.# #..# #..# #.###.# .# #..# #..# #.# .# .# #..# #..# #†###.# .# #.#.....# ~@#hk ##.##.##### ##.###### #......#.#######.##~@#h~@#hD===3~@#h~@#h~@#h #.....# #####.# #..# #..#  #.###.# .# #..# #..#  #.# .# .# #..# #..#  #†###.# .# #.#.....# ##.##.#.##### ##.######  #......#.#  ######.# # ~@#h ~@#h V7===4~@#h ~@#h ~@#h; #.....# #####.# #..# #..# #.###.# .# #..# #..# #.# .# .# #..# #..# #†###.# .# #.....# #.....# ##.##.† #.##### # #.###### #......#.# ######.~@#hg< Z# # ~@#hB ~@#hD &5~@#h@I ~@#hK ~@#h' b.....# #####.# #..# #..# .###.# .# #..# #..# .# .# .# #..# #..# †###.# .# #.....# .....# ##.##.†. .##### # .###### ......#~@#h} .# ..# ## 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...#############.#....@#h @#hf &3@#h @#h @#hM...##.........# ####(#.#†##.#########..........# #..#.#....†(......###.......####..###### @#h ### #.....###..### ..# ##### #  .# # ##.###.....#### .......##.##.†... ###########. ####@#hL^#.###@#h&@#h'4@#h,@#h /@#hUM..#....###.####.##.#.### #...##.........# ####@#hV(#.#†##.#########..........###..#.#....†(......###.......####..###### ### #.....###..### ..# ##### @#h0V{#  .# # @#hYVM##.###.....#### ..@#hV#.....##.##.†... #########.#@#hV.######.@#h<_@#hb&5@#hl@#h5M#...##..#.............. ..#....###.####.##.#.### #...##.........# #### #.(#.#†##.#########..........###..#.#....†(......###@#hٶ.......####..###### ### #.....###..### ..# ##### #  .# # ####.....#### ..##......# ##.##.†....@#h(######@#h@#h-&6@#h@#hW@#h9 {M#.####...######[#.#.### #...##..#.............. ..#....###.####.##.#.### #...##.........# #### #.(#.#†##.#########@#h:: m..........###..#.#....†(......###.......####..###### ### #.....###..### ..# ##### #  .# # #.##.###..# #.....####.@#hg: L..# @#h: @#hB @#hKF &7@#hJ @#hL @#h ~M #.# #.## #.#.#.# #.####...######[#.#.### #...##..#.............. ..#....###.####.##.#.### #...##.........# @#h~ b####.....# #.(#.#†##.#########..........###..#.#....†(......####............####..###### ### #.....###.@### ..# ##### #@#h .#.# #..# #..# #.@#h '###.#@#hk @#h &8@#h: @#hH @#hJTVM   #.# #.## #.#.#.# #.####...######[#.#.### #...##..#.............. @#hT..#....###.####.##.#.### #...##............# ####.....# #.(#.#†##.#########..........###..#.#....†(......@#hU,####.........@..####..###### ### #.....###..### ..# ##### #.#@#hyU.# #..# #..# #.#.#@#h^@#hb&9@#hm@#hXo@#h<M.  .#....  #  #.# #.## #.#.#.# #.####...######[#.#.### #...##..#.............. @#h(..#....###.####.##.#.### #...##.........# ####.....# #.(#.#†##.#########..........###.@#.#....†(......###.......####..###### @#h3### #.....###..### ..# #####.# #..# #..# #.##.#@#h@#h'70@#h|@#h@#h7 M. . ##.#.  .#....  @#h8 .  #.# #.## #.#.#.# #.####...######[#.#.### #...##..#.............. @#h98 ..#....###.####.##.#.###...##.........# @#h]8 Y#### †##.#########@#h8 ..........###..#.#....†(......####............####..###### @#h8 ### #.....###..### #..# #.#@#h8 !...#@#hYB @#hE &1@#h!L @#h}O L _You see here 2 stones.@#hj M##. . . ##.#.  .#....  .#  #.# #.## #.#.#.# @#hk #.####...######[#.#.### #...##..#.............. ..#....###.####.##.#.###...##........# #### #.(#.#†##.#########..........###..#.#....†(...... #######............####..#######.###..###..#@#ht @#hdx -2 _@#h~ @#h3 @#h##.. .#  .. . .###.#  .# . .#....  .# #. #.#.#.# #.# #.## #.#.#.# .####...######[#.#.### ...##..#.............. #....###.####.##.#.#### ...##......# #.# .####.....# #.(#.#†##.#.###..#.#....†(.............####..#. #.....###..### #..# #. .# #####.# #@#hw[39;49m..# #..# #. .# .# #..# #..# #. .# .# #..# #..# #. .# #.###..# #.....####.@#hԛ@#h&3@#h=@#hc@#h ##.. .# .. . .###.# .# . .#.... .# #. #.#.#.#  #.# #.## #.#.#.##.####...######[#.#.### @#h#...##..#.............. ..#....###.####.##.#.#### #...##......# #.# ##.####.....# #.(#.#†##.#.###..#.#....†(#............####..#@#h# #.....###..### #..# # ..# #####.# #..# #..# # #.#@#h  .# #..# #..# #  .#@#h5" .# #..# #..# # #.# #.###..# #.....####@#hb@#h"@#h7%&4@#hE+@#h-@#h, ##.. .# .. . .###.# .# . .#.... .# #. #.#.#.# #.# #.## #.#.#.#  ##.####...######[#.#.### ##...##..#...............#....###.####.##.#.#### .#...##......# #.# .##.####.....# #.(#.#†##. .##.###..#.#....†( .#......####..# .### #.....###..### #..# #.# #####.# #..# #..# # ##.# .# #..# #..# # .# .#@#h-) #..# #..# # ##.# #.###..# #.....####@#h-&5@#h4@#h5@#hѱ M >##. . . ##.#@#h* .  .#....   #.# #.## #.#.#.#  ##.####...######[#.#.### @#hB @##...##..#.............. @#hX _..#....###.####@##.#.###...##.@#hm `........# ####@#h  #.(#.#†##.######## @#hӲ .##..........###..#.#....†(......#..#@#h @#h޻ @#h &6@#h4 @#hX @#h^M >##. . . ##.#@#h^O.  .#....  # #.# #.## #.#.#.#  ##.####...######[#.#.### ##...##..#......@....... ..#....###.####.##.#.###...##.........# @#h^.##.####.....# #.(#.#†##.##########@#h _!#..#@#hhg@#hJl&7@#hvr@#ht@#h$#># ##.. #.# .. . #.###.# .# . #.#.... @#h .# #. #.#.#.#  #.# #.## #.#.#.# ##.####...######[#.#.### ...##..#.#....###.####.##.#.#### @#hA4#...##......# #.........# ##.####.....# #.(#.#†##.# ##.@#hp###..#.#....†(. #.@#hb.....####..#. @#h### #.....###..### #..# #.@#hӟ# #####.# #..# #..# #. #.# @#h.# #..# #..# #.@#h@#h(&8@#h@#h=@#h3xrM.. #>##. . . ##.#. ...  # @#h(y #.# #.## #.#.#.# #.####...######@#.#.### #...##..#............... ..#....###.####.##.#.### #...##......# #.........##. ##.@#h@#h&9@#hÎ@#hM _You see here a +0 robe.@#h)! MJ.. #>##. . . ##.#. ...  @#h\"  #.# #.##  #.####...######[#.#.### #...##..#............... ..#....###.####.##.#.####.#J   endoplasm (asleep)..#.@#hM( l  An endoplasm comes into view.@#h]5 @.JJ@#hN6 980Magic Dart@#h= @#h@ ^ _The endoplasm quivers.@#h0H PM#.J. #>##. . . ##.#. ...   #.# #.## #.#.#.# #.####...######[#.#.### #...##..#...............#.##...J   endoplasm@#hH n#.......####@#hlJ @#hnR &.J@#hS &1@#hFY @#hD\ @#h7FM#@#h5.. #J##. . . ##.#. ...  @#hݭ #.# #.## #.#.#.# @#h##.####...######[#.#.###J   endoplasm#@#h)#.@#h˯@#h<B>J@#h<2@#h@#hM##.. #>##.@#h J# . . ##.#. ...   #.# #.## #.#.#.#J   endoplasm@#h<)#.@#h6@#h %=@#h7 3@#h@#hmO _The endoplasm misses you.@#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#h y  bonk119 the Conjurer #.# Deep Elf #.#@#hp  Health: 15/15 ======================== #.## Magic: 7/8=====================--- #.. AC: 2@#h Str: 4 #.. EV: 11Int: 22@#hǫ ` #>#@#h s SH: 0Dex: 13 @#h P ##.. #J#@#h'  XL:  2 Next:  3% Place: Dungeon:1 @#hG  .. . #@###.#  Noise: =--------  Time: 183.5 (0.0) @#h  .# . #.#....  c) +0 dagger  .# #. #.#.#.#  Cast: Magic Dart  #.# #.## #.#.#.# ##.####...######[#.#.### @#h 0#...##..#...............  J   endoplasm ..#....###.####.##.#.#### #...##......# #.........# @#h j##.####.....# #.(#.#†##.######### _The endoplasm misses you.@#h7 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#hZ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@#h} <Aim: an endoplasm (100% to hit)@#hTbonk119 the Conjurer#.#Deep Elf#.#Health: 15/15 ========================#.##Magic: 7/8=====================---#..AC: 2@#hYStr: 4#..EV: 11Int: 22#>#SH: 0Dex: 13##..@#h)#J#XL:  2 Next:  3% Place: Dungeon:1.. .@#hVD#@###.#Noise: =--------  Time: 183.5 (0.0).# .#.#....@#hc) +0 dagger.# #.#.#.#.#@#hCast: Magic Dart  #.# #.## #.#.#.# @#hٟ##.####...######[#.#.### #...##..#...............J   endoplasm @#h$..#....###.####.##.#.#### #...##......# #.........# ##.####.....# #.(#.#†##.#########@#h4Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.@#hm*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.@#h++4.5 (1@#hj2@#h5@ _The endoplasm hits you but does no damage.@#hlT  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#h[S  bonk119 the Conjurer #.# Deep Elf #.# Health: 15/15 ======================== #.##@#h Magic: 6/8==================------ #.. AC: 2Str: 4 #.. EV: 11Int: 22@#h #># SH: 0Dex: 13 @#h ##.. #J# XL:  2 Next:  3% Place: Dungeon:1 @#h8 .. . #@###.#  Noise: =--------  Time: 184.5 (0.0) @#hZe .# . #.#....  c) +0 dagger  .# #. #.#.#.#  Cast: Magic Dart @#hĝ  #.# #.## #.#.#.# ##.####...######[#.#.### #...##..#...............  J   endoplasm ..#....###.####.##.#.#### #...##......# #.........# ##.####.....# #.(#.#†##.######### @#h.B_The endoplasm hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)@#hlbonk119 the Conjurer#.#Deep Elf#.#Health: 15/15 ========================#.##Magic: 6/8@#hϕ==================------#..AC: 2Str: 4#..EV: 11Int: 22#>#SH: 0Dex: 13@#h##..#J#XL:  2 Next:  3% Place: Dungeon:1.. .@#h-D#@###.#Noise: =--------  Time: 184.5 (0.0).# .#.#....@#hSsc) +0 dagger.# #.@#htz#.#.#.#Cast: Magic Dart  @#h#.# #.## #.#.#.# ##.####...######[#.#.### @#h#...##..#...............J   endoplasm ..#....###.####.##.#.#### @#h_#...##......# #.........# @#h##.####.....# #.(#.#†##.#########Casting: Magic Dart (safe; 1% risk of failure)  @#h'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  @#hJPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  @#h"The magic dart hits the endoplasm.@#hH!6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.@#h7"+5.5 (1@#hS)@#h,W _The endoplasm closely misses you.@#h|;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#h=S  bonk119 the Conjurer #.# Deep Elf #.# Health: 15/15 ======================== #.## Magic: 5/8===============--------- @#hSy#.. AC: 2Str: 4 #.. EV: 11Int: 22 @#hS#># SH: 0@#hS,Dex: 13 @#hSP ##.. #J#@#hS XL:  2 Next:  3% Place: Dungeon:1 @#hT .. . #@###.#  Noise: =--------  Time: 185.5 (0.0) @#hjT .# . #.#....  c) +0 dagger @#hT .# #. #.#.#.#  Cast: Magic Dart @#hTe #.# #.## #.#.#.# @#hTO##.####...######[#.#.### @#hT#...##..#...............  J   endoplasm @#hT[..#....###.####.##.#.#### @#hTG#...##......# #.........# @#hT)##.####.....# #.(#.#†##.######### @#h2U_The endoplasm closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#hGUAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@#hYUwAim: an endoplasm (heavily wounded, 100% to hit)@#h^C6  bonk119 the Conjurer #.# Deep Elf @#hC#.# Health: 15/15 ======================== #.## Magic: 5/8===============--------- #..@#hC AC: 2Str: 4 #..@#h D EV: 11Int: 22 @#h,D#># SH: 0Dex: 13 @#hOD ##.. #J# XL:  2 Next:  3% Place: Dungeon:1 @#hDe .. . #@###.#  Noise: =--------  Time: 185.5 (0.0)  .# . #.#....  c) +0 dagger  .# #. #.#.#.#  Cast: Magic Dart @#h EB #.# #.## #.#.#.# ##.####...######[#.#.### #...##..#...............  J   endoplasm @#h6E..#....###.####.##.#.#### #...##......# #.........# ##.####.....# #.(#.#†##.#########@#h^ECasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@#hEAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line@#hEAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.@#hvJ% #.# #.# #.##@#hJ #.. #.. #>#  ##.. #.#  .. .   .# . @#h#K  .# #.   #.# #.## @#hHK5#@#hlK  #.(#.#† @#h\&.@#hh106.5 (1Magic Dart@#h@#hZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  @#hmThe magic dart hits the endoplasm. _You kill the endoplasm!@#hq EM ###... #>##. . . ##.#. ....# #.#.#.#.#.@#h @#h! .-7@#h$ @#h& @#h M ######.......$..........##. . . ##.#.# .#.#.....##@#h @#h `6===-8@#hc @#h  _Found 9 gold pieces. _There is a stone staircase leading down here.@#h=/M  ######..$....... #>###.#####. .. .@#h/c#.###.#...@#hL6@#h_:-9 _@#ht?@#hSA@#h5 )#.# #.# #.# #.# #.# ##.###.#.....$..##.#>###.###.  ##.. #.#  .. . #.###.#  .# . #.#....  .# #. #.#.#.# #.# #.## #.#.#.#.####...######[# @#h @#h '90@#h @#h @#h#.# #.# #.# #.# #.# ###.###.#.....$..##.##>###.###.# ##.. #.# # .. . #.###.# .# . #.#.... .# #. #.#.#.# .# #.## #.#.#.# .####...# @#h)@#hE&1@#hٷ@#hɹ@#hTM##.# .# #########......$..##........ #>###.###.# ##..#.# .##.###.#@#h@#hrw7======2@#h@#h@#hO-#.# #.# #.# #.# #.# ######.#.###.#...@.$..## #.@#hXP# #>###.###.# .. #.# .# . #.###.# # . @#hP#.#.... # #. #.#.#.# @#hP# #.## #.#.#.# @#hW@#hZ&3@#h]@#h^@#h#.# #.# #.# #.# #.# #######.##.###.#....@$..## #.# #>###.###.# .. #.# #.# #  . #.###.#  . #.#.... @#h #. #.#.#.#  #.## #.#.#.# @#hT@#hF&4@#h@#h@#he#.# #.# #.# #.# #.# #.##.###.#.....@..## #.# #>###.###.#  #.# #.# # . #.###.#  . #.#....  #. #.#.#.#  @#hf#.## #.#.#.# @#hl@#hp&5@#ht@#hz@#h~H===6.5 (2@#h@#hh= _You now have 23 gold pieces (gained 9).U#hR  #.# #.# #.# #.# #.# #.## #.###. #U#hS .## #.# #>###.###.#. #.# #.# #  . #.###.# . #.#....  #. #.#.#.# #.## #.#.#.# ###...######[#.#.###U#hsZ U#hn^ [8===7.5 (1U#h` U#hb U#hB #.# #.# #.# #.# #.# #######.## #.###. #.## #.#U#h  #>###.###.# #.. #.# #.# # . . #.###.# # . #.#.... # #. #.#.U#h#.# # #.## #.#.#.# ####...######[#.#.###U#h:U#h&8U#h U#hU#h #.# #.# #.# #.# #.# #######.## #.###. #.## #.# #>###.###.##.. #U#h}Z.# #.# # .. . #.###.# .# . #.#.... .# #. #.#.#.# .# #.## #.#.#.# .####...######[#.#.###U#hU#h&9U#hU#hU#hjN#. #.# #.# #.# #.#U#h #.# #######.## #.###. #.## #.# #>###.###.#  ##.. #.# #.# #  .. . #.###.# U#h} .# . #.#....  .# #. #.#.#.# #.# #.## #.#.#.# #.####...######[#.#.###U#hU#h(200U#hSU#h^U#h g #.# #.# #.# #.# #.# #.# #######.## #.###.U#h { #.## #.# #>###.###.# ##.. #.# #.# # .. . #.###.# .# . #.#.... .# #.U#h G #.#.#.#  #.# #.## #.#.#.# ##.####...######[#.#.###U#h U#h D===1U#hb# U#h% U#h(U#hnU#hU#hi!U#hNM  #######.#####.........#........#>###.###.##.#U#hU#h&2U#hU#hU#hG M  #######.#####...............##.........#.#####.#U#h`U#hЏ&3U#hFU#hהU#hde M...  #######.#####.........U#he l#........##.##.#U#hk U#hn &4U#h@r U#h1t U#hM#...  #######.###.###.........##.#U#huU#hrhh   jackal (wandering)U#h85Magic DartU#hU#hY _A jackal comes into view.U#h##h...  #######.#####.........#........ #>###.###.##. # #U#hC.hU#h &6U#h U#hU#h[ ..#.#.h... #######.#####.........#........ #>###.###.U#h]U#h[a0.U#hdZ7Magic DartU#hgU#hiU#h"M# ..#..#...#.##..U#h#U#h,&8U#hU#hU#hOM.# ...#..##..#...#.##..U#hU#h&9U#h3U#hU#h6 M..[...##. #.#. ... .#.... ##.. .h#..##..#.##.......##.#h   jackal (wandering)#.#U#h8 U#h> 0.U#hB '10U#hG U#hJ ) _Found a scale mail.U#hM#....[. .....r # #.##. .....#.... ##.....##..#.##....@..##..##.##.#.... #.#r   rat (asleep)#.#U#hU#h81Magic DartU#h U#hV _A rat comes into view.U#h=?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h  bonk119 the Conjurer U#hq..#....  Deep Elf .....[.  Health: 15/15 ======================== ....*r  Magic: 7/8=====================--- # ..#*##  AC: 2Str: 4 U#hj.#. ..*..#  EV: 11Int: 22 .... ##.*...  SH: 0Dex: 13 U#hʔ[#..##.*#.#  XL:  2 Next: 10% Place: Dungeon:1 #....@..#  Noise: ---------  Time: 211.5 (0.0) #..##.##.#  c) +0 dagger U#hX... #.# Cast: Magic Dart . #.# #.# #.#U#h r   rat (asleep) #.# #.# #.# #######.## _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hxPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)U#h C  bonk119 the Conjurer ..#....  Deep Elf U#h .....[.  Health: 15/15 ======================== .....r  Magic: 7/8=====================--- # ..#.##  AC: 2Str: 4 .#. .....#  EV: 11Int: 22 .... ##.....  SH: 0Dex: 13 #..##..#.#  XL:  2 Next: 10% Place: Dungeon:1 #....@..#  Noise: ---------  Time: 211.5 (0.0) U#h4 ;#..##.##.#  c) +0 dagger ... #.# Cast: Magic Dart . #.# #.# #.# r   rat (asleep) U#h #.# #.# #.# #######.## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.U#hW a     U#hT ....*.  # ..#*##  .#. ..*..#  .... ##.*...  *#.#      ... #.# .  #.# #.# #.# #.# #.# U#h$ D......U#h o3=2.5 (1Magic DartU#h| U#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!U#h (...#.... ......[. #...... U#h # #..#.## .#. #.....# .... ##..... #..##..#.# #.# #..##.##.# ... #.# .#. #.# ..#.# ###.##.#U#hE W#.# U#h,U#h0.-3U#hU#hU#h; \...#.... ......[. #...... # #..#.## .#. #.....# .... ##..... #..##..#.# #.# #..##.##.# ... #.# #.# . #.# ...U#h< #.# ####.##.##.# U#hD U#hH @-4U#hN U#hsP U#h{] U#h_ U#h _The jackal bites you but does no damage.U#hsr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h5p  bonk119 the Conjurer  Deep Elf #######.#  Health: 15/15 ======================== ...#.....  Magic: 6/8==================------ ......[..  AC: 2Str: 4 #......  EV: 11Int: 22 # #..#.##  SH: 0Dex: 13 .#. #.....#.#  XL:  2 Next: 13% Place: Dungeon:1 .... ##@h......  Noise: =--------  Time: 218.5 (0.0) #..##..#U#hpG.#.#.#  c) +0 dagger #.......##  Cast: Magic Dart #..##.##.#  .... #.# #.#  .## #.# ...  h   jackal #.# ###  #.# #.# _The jackal bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)U#h~   bonk119 the Conjurer  Deep Elf #######.#  Health: 15/15 ======================== ...#.....  Magic: 6/8==================------ U#h~ ......[..  AC: 2Str: 4 #......  EV: 11Int: 22 # #..#.##  SH: 0Dex: 13 .#. #.....#.#  XL:  2 Next: 13% Place: Dungeon:1 U#h~ .... ##@h......  Noise: =--------  Time: 218.5 (0.0) #..##..#.#.#.#  c) +0 daggerU#h F #.......##  Cast: Magic Dart #..##.##.#  U#h .... #.# #.#  .## #.# ...  h   jackal #.# ###  #.# #.#Casting: Magic Dart (safe; 1% risk of failure)  U#h hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal!U#hN        U#h x  #   .#.   .... ##@.       U#h؄ c.... #.#  .## #.#  #.#  U#h #.# #.#U#h\ &.U#h h209.5 (1Magic DartU#h U#h uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (lightly wounded, 100% to hit)  U#h gThe magic dart hits the jackal! _You kill the jackal!U#hK.#########.#....#....U#hL......[.. #...... # #..#.## .#. #.....#.#..... ##.#..##..#.#.#.#.U#hL#.......## #..##.##.#.... #.# #.#.## #.# ...#.# ####.# U#hKTU#hV/-20U#hZU#h[U#h M .# #########.##....#............[.. #...... # #.## #. #.#..... ##.........##..#.#.#.#.#.......## ..#.##.U#hU#h@-1U#hU#hU#h;H#.# ##########.##......#...........[.. #...... # #..#.## .#. #..@..#.#. .... ##.#U#h#..##..#.#.#.#.>#.......###..##..##.##.# ###....## #.#. U#hwU#hV7===2U#hU#h; _Found a stone staircase leading down.U#h-: U#h0@ U#hvE U#hvG U#h  # .# ##########.##. .....#....... .......[.. #......U#hS  # #..#.## .#. #.@...#.#. .... ##.# #..##..#.#.#.#.> #.......###..# #..##.##.# U#h ### .... #.# #.#U#h  .## #.# ... #U#h .# ###  #.#U#hQ( U#h- &3U#h2 U#h)4 U#h #.###########.##. .....#...... .......[..  #...... ##.##.#....#.#.... #....# #..##..#.#.#.#.>......###..# #.##.#.#U#hU#h/<4U#hU#hW # .# ##########.##. .....#....... .......[.. #...... # #..#.## .#. #.....#.#..... ##.# U#h@X #..##..#.#.#.#.> #.......###..# #..##.##.# ###.... #.# #.#.## #.U#heX `# U#h _ U#hb &5U#hf U#hg U#h5 i# .# ##########.##. .....#....... .......[.. #...... # #..#.## .#. #.....#.#..... ##.# #..##..#.#.#.#.>.U#h?6 #.......###..# #..##.##.# ###.... # U#h< U#hnA D===6U#hF U#hG U#h^# .# ##########.##. .....#....... .......[.. #...... # #..#.## # #.#. #.....#.#...#.... ##.# #..##..#.#.#.#.>.##.......###..# ##..##.##.# ### U#hƅU#hÊV8===7U#hU#hU#h,# .# ...##########.##.......#....... U#h0.......[...#........# #..#.##.# .# U#h.#. #.....#.#...# .... ##.# #..##..#.#.#.#.>.# #.......###..# .# U#h֬#..##.##.# #.... # U#h&U#hjU#h+&8U#hU#h9U#hF# #.# ... ##########.##.. .....#....... .......[... ##........ ..# #..#.##.# #.# .#. #.....#.#...# .... ##.# U#hF#..##..#.#.#.#.>.# #.###..# #.# #..##.##.#.### ...... #.# #.# #.## #.# #...#.# #U#hGW ### U#hNU#hwC9U#h # #.# ... ##########.##.. ......#....... .........[... .# #........ .. # #..#.##.###.#  .#. #.....#.#...#  .... ##.# #..##..#.#.#.#.>.# #.U#h###..###.# #..##.##.#.### ..  .... #.# #.# g#  .## #.# #... #g   hobgoblin (asleep) U#hU#h930Magic DartU#hU#h\ _A hobgoblin comes into view.U#h= v# #.# .....#.####.##.. ........#....... .... .[... ..# #........ ...  # #..#.##.###.# .#. #.....#.#...# .... ##.U#hʱ # #..##..#.#.#.#.>.# #.###..###.# #..##.##.#.### ... .... #.# #.# #g# U#h R.## #.# #... .# #.# # ### # U#h U#h^ D===1U#hv U#h U#hB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h  # bonk119 the Conjurer #.# .....#.  Deep Elf  ##########.##.. ....  Health: 15/15 ======================== .....#....... ....  Magic: 7/8=====================---U#ha .......[... ..#  AC: 2Str: 4 #........ ...  EV: 11Int: 22 U#h< # #..#.##.###.#  SH: 0Dex: 13 .#. #.....#.#...#  XL:  2 Next: 20% Place: Dungeon:1 U#h.... ##........@# Noise: ---------  Time: 231.5 (0.0) U#h  #..##..#.#.#.#.*.#  c) +0 dagger  #.......###..###*#  Cast: Magic Dart U#h9 #..##.##.#.### .*. .... #.# #.# #g# U#h].## #.# #... .#  g   hobgoblin (asleep) U#hO#.# # ### #  #.# U#h\#.# _A hobgoblin comes into view.U#hPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hFPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)U#hC %#bonk119 the Conjurer#.# .....#.Deep Elf##########.##.. ....Health: 15/15 ========================.....#....... ....Magic: 7/8U#hC s=====================---.......[... ..#AC: 2Str: 4#........ ...EV: 11Int: 22  # #..#.##.###.#SH: 0Dex: 13 .#. #.....#.#...#XL:  2 Next: 20% Place: Dungeon:1 .... ##........@#Noise: ---------  Time: 231.5 (0.0)U#h:D D#..##..#.#.#.#.*.#c) +0 dagger#.......###..###*#Cast: Magic Dart#..##.##.#.### .*. U#hD S.... #.# #.##g# .## #.# #....#g   hobgoblin#.# # #####.##.#Confirm with . or Enter, or press ? or * to list all spells.U#hE jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.U#h U#h& 8Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  U#h The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin shouts! You hear a shout!U#h g>.g.g 2 hobgoblinsU#h J====2.5 (1U#h U#h \ _A hobgoblin comes into view.U#h;  U#hdCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h# # bonk119 the Conjurer #.# .....#.  Deep Elf  ##########.##.. ....  Health: 15/15 ======================== U#hM.....#....... ....  Magic: 6/8==================------ .......[... ..#  AC: 2Str: 4 #........ ...  EV: 11Int: 22 U#hR # #..#.##.###g#  SH: 0Dex: 13 U#hE.#. #.....#.#...#  XL:  2 Next: 20% Place: Dungeon:1 .... ##........@# Noise: ====-----  Time: 232.5 (0.0) U#h #..##..#.#.#.#.*.#  c) +0 dagger  #.......###..###*#  Cast: Magic Dart U#h  #..##.##.#.### .g. .... #.# #.# #.# U#h.## #.# #... .#  gg 2 hobgoblins #.# # ### #  U#h#.# #.# _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  U#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#hwAim: a hobgoblin (heavily wounded, 100% to hit)U#h# # bonk119 the Conjurer #.# .....#.  Deep Elf  ##########.##.. ....  Health: 15/15 ======================== U#hC.....#....... ....  Magic: 6/8==================------ .......[... ..#  AC: 2Str: 4 #........ ...  EV: 11Int: 22 U#hˬ # #..#.##.###g#  SH: 0Dex: 13 U#hE.#. #.....#.#...#  XL:  2 Next: 20% Place: Dungeon:1 .... ##........@# Noise: ====-----  Time: 232.5 (0.0) U#h:@ #..##..#.#.#.#.>.#  c) +0 dagger U#ho| #.......###..###.#  Cast: Magic Dart  #..##.##.#.### .g. U#hD.... #.# #.# #.# .## #.# #... .#  gg 2 hobgoblins U#h^#.# # ### #  #.# #.#U#h Casting: Magic Dart (safe; 1% risk of failure)  U#hpConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.U#h # #.#    ....  U#hC ....  [... ..#   ...  #       *.#  U#h*#   .. #.# #.#  #.# #... .#U#hҵg   hobgoblin #.# # ### U#he #.# #.#U#h9U#hE|.g>..U#hLU#hM4U#hN=---U#h O#3.5 (1U#h`OLonfirm with . or Enter, or press ? or * to list all spells.U#hO{Aiming: Magic Dart (safe; 1% risk of failure)  U#hOTPress: ? - help, Shift-Dir - straight line  U#h`PAim: a hobgoblin (heavily wounded, 100% to hit)  U#hQnThe magic dart hits the hobgoblin. _You kill the hobgoblin!U#huq _Your Conjurations skill increases to level 5!U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hi8 # bonk119 the Conjurer #.# .....#.  Deep Elf  ##########.##.. ....  Health: 15/15 ======================== .....#....... ....  Magic: 5/8U#h8===============--------- .......[... ..#  AC: 2Str: 4 #........ ...  EV: 11Int: 22 U#h9 # #..#.##.###.#  SH: 0Dex: 13 .#. #.....#.#.g.#  XL:  2 Next: 24% Place: Dungeon:1 .... ##........@#U#hQ9 Noise: =--------  Time: 233.5 (0.0) U#h9! #..##..#.#.#.#.>.#  c) +0 dagger  #.......###..###.#  Cast: Magic Dart U#h9 #..##.##.#.### ... .... #.# #.# #.# .## #.# #... .#  g   hobgoblinU#h9^ #.# # ### #  #.# U#h/:#.# _Your Conjurations skill increases to level 5!Casting: Magic Dart (safe; 1% risk of failure)  U#hg:;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)U#h%, # bonk119 the Conjurer #.# .....#.  Deep Elf  ##########.##.. ....  Health: 15/15 ======================== .....#....... ....  Magic: 5/8===============---------U#h, .......[... ..#  AC: 2Str: 4 #........ ...  EV: 11Int: 22  # #..#.##.###.#  SH: 0Dex: 13 U#h -.#. #.....#.#.g.#  XL:  2 Next: 24% Place: Dungeon:1 .... ##........@# Noise: =--------  Time: 233.5 (0.0)  #..##..#.#.#.#.>.#  c) +0 dagger U#hN- #.......###..###.#  Cast: Magic Dart  #..##.##.#.### ... .... #.# #.# #.# U#h-+.## #.# #... .#  g   hobgoblin #.# # ### #  #.# U#h-#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin!U#h2 # #.#    ....   ....  U#h3[... ..#   ...  #   ..#         ...U#hR3i #.# #.#  #.# #...  #.# # ### U#h3o #.# #.#U#ht&.U#h?|h314.5 (1Magic DartU#h]U#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin! U#h/B_You kill the hobgoblin!U#hT JM #  #.# .....###########.##.. .........#....... ...........[... ..# #........ ...  # .#.##.####. #.....#.#@..# .... ##.........####..#.#.#.#.>.##.......###..###.##.##.#U#ht }6===-5U#h 5# .#.#####.# .....#.##.##....... .....#...... .[... ...# #. ... # #..#.##.###.# #. #.....#.#.@.#  ##.###  #..##..#.#.#.#.>.#  #.###..###.#  #..##.##.#.### ... #.# #.# #.# ## #.# #... .##.# # ### # U#h* U#h @-6U#h U#h U#h# #...#.#### #.##g....#.# #.##....... .....#............ U#h.[.......# #. ....  #..#.##.###.# . #.....#.#..@#  ##.### #..##..#.#.#.#.>.# #.###..##U#hG3#.# #..##.##.#. #.# #.# #.# g   hobgoblin (wandering)U#hlf #.# # U#hЂU#hT.gU#hF87Magic DartU#hU#hb\ _A hobgoblin comes into view.U#hƈ ..####  #...#.#### #.##.....#.###########.##g...........#...................[.......#...........# #..#.##.### #.....#.#... .. ##.........###U#hM~##..#.#.#.#.>.....###..###.# #..##.##.#.### ... ...# # #... .# ####U#hxU#hF.gU#h1&8U#hQU#h[U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h   bonk119 the Conjurer ..####  Deep Elf # #...#.####  Health: 15/15 ======================== #.##.....#.#  Magic: 5/8===============---------  ##########.##.......  AC: 2U#ha &Str: 4  .....#......g.....  EV: 11Int: 22  .......[...*...#  SH: 0Dex: 13U#h  U#h !#..........*..#  XL:  2 Next: 31% Place: Dungeon:1 U#h A#..#.##.###@#U#h  Noise: ---------  Time: 238.5 (0.0) . #.....#.#...#U#h O c) +0 dagger U#h8 .. ##.........### Cast: Magic Dart U#hp #..##..#.#.#.#.>.# U#h #.......###..###.# #..##.##.#.### ...U#h  g   hobgoblin .. #.# #.# #.# U#h # #.# #... .#  #.# # ### # _A hobgoblin comes into view.U#hD Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hu Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h ;Aim: a hobgoblin (100% to hit)U#h;   bonk119 the Conjurer ..####  Deep Elf # #...#.####  Health: 15/15 ======================== #.##.....#.#  Magic: 5/8U#h< \===============---------  ##########.##.......  AC: 2Str: 4  .....#......g.....  EV: 11Int: 22  .......[.......#  SH: 0Dex: 13 #.............#  XL:  2 Next: 31% Place: Dungeon:1 #..#.##.###@# Noise: ---------  Time: 238.5 (0.0) . #.....#.#...# c) +0 dagger .. ##.........### Cast: Magic Dart #..##..#.#.#.#.>.# #.......###..###.# #..##.##.#.### ...U#h<  g   hobgoblin .. #.# #.# #.# # #.# #... .#  #.# # ### # U#h+= Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h[= ]Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.U#hB    #   U#hB v    †.....  U#h.C *...#  *..#  U#h_C .  U#hC g>.#U#hC  ... #.# #.#  #.# #...   #.# # ### U#h +..U#h o7=9.5 (1Magic DartU#h, U#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!U#h M...  ..#### # #...#.### #.##.############.##........#.....#......†.............[........@..# U#h[ 4#..#.##.###.#.# #.#...# .. .. ##.........### ...#.#....#.#.#..U#hқ U#ht a6===-40U#h U#h U#h' M##...  ...#### # #...#.####  #.##.###########.##..#.....#......†...............[.......... #..#.##.###.#.# . #.....#.#...#....### #...#.>.# .#U#h (#U#h" U#h * @-1U#h/ U#hS1 U#h1M ###...  ...#### # #...#.####  #.##.###########.##.#.....#......†@..............[###...........#..#.##.###.#.#.##.....U#h6&U#h&,&2U#h5U#hM ###...  ....####  #...#.####  #.##.###########.##.#.....#......†..............[###.#.............#...U#h)##U#hU#h&3U#hU#hU#h"1M##  #####... .....####  #...#.####  #.############.##.#.....#......†.......U#h.......[.......####....U#h2 U#hw7======4U#hU#h{U#h7 ###### #.... #.... ##... ###.... .....#### # #...#.#### #.##@....#.## #.##.# .....#......†. .[.......####. #.......# # #..#.##.###.#.# #. #.....#.#...#.... ##.........#####...  #..##..#.#.#.#.>.# ....U#hU#h/&5U#hU#hU#h2 M#######.. #..... ##....#####.... ........####  #.@.#.####  #.##.###########.##.#.....#......†..........#.#.....#####.U#h U#h &6U#h U#hn U#h M#########.... #....... ##.....#####....# .......@#### ####.#...#.####  #.##.....#.###########.##........#....#..U#hԷ U#h/ &7U#h- U#h,YM#########U#hP-8.. .... ##......######..@.# ........#### ####.#...#.#### #.##.....#.##.....#####.#.#U#h7U#h;9D===8U#h>U#h@U#hM######### ... ##.@....######....#.##........#### ####.#...#.####.##...#...##.....#U#hsU#h V8===9U#hU#hU#h&d#.#.#.###..@...# #####....#.## ........#### ####.#...#.##..#.##........#......†...U#hd}[.......####. U#hkU#hSo'50U#htU#hvU#h^I{.#.#.##.# ##...@..# #####....#.## .#### ## #.##.U#hI  #.##......#..[.... U#h;QU#h;U&1U#h4ZU#ho\U#h M .#########...# ...# ##......#.#######....#.##U#h? ........####.#U#h; U#h &2U#h U#h U#h3 U..#.#.# #.# ##......#.## #####....#.## .#######U#hj4 #.##. #.## U#h*; U#h> D===3U#hPD U#hnF U#h$%...#.#.# #.# ##......#.## #####....#.## #.########.#..#.## U#h*U#h=.&4U#h2U#h@5U#h{##...#....##.# #.# ##......#.## #####....#.#### .....####.#.#.# U#hU#h&5U#hU#hUU#haMA###.U#hM-#....##....# #.# #.# U#hM##......#.## #####....#.#### U#h###....##....# #....# #.# #.## ##......#.## #####....#.####.########.#. U#h;DU#hiH&8U#h]LU#hNU#h( <##### U#h #....# ##....# #....# #.# #.## ##......#.##  U#h o#####...  .#### U#h U#h U#h &9U#h U#hv U#h M #### #....# ##....##########@...#.#.## U#hI ...## ###......#.###U#h U#h( =60U#h( U#hD##### ##....# ##....# ##.@..# #.#.## #.#### ##... #####.... U#h-U#h &1U#haU#hU#h ###### ##....# ##....# ##..@.# #.#.## #.#### ##......#.##....#.######## U#h<U#h&2U#hU#hU#h!.###### ##....# ##....# ##...@# #.#.## #..#### ##......#.##....#.#### U#hk/&3U#hi2U#h4U#h]M ##### ##....# ##..@.##########....##..#.###.........#####.#U#h5U#h&4U#hU#hrU#hQ  ###### ##....# ##.@..# ##....## #..........#.## #.#### ##......#.###....#.#### .#### ###.#...#.#### U#hR L #.##.....#.##U#hV U#hY &5U#h,] U#h_ U#hT Q ###### ##....# ##@...# ##....##U#h ( #..........#.## #.........### ##......#.###....#.####.#### ####.#...#.####  #.##.....#.##U#h U#hb &6U#h U#h U#h/ ########....##....# ##########.@..##..........#.## ......#### ####.##........#U#hoU#h&7U#hĺU#hU#h U#hU#hU#h U#h ###### ##....# ##....# ##@...## #.#.## #.#### ##......#.##  #####....#.####  .####  ####.#...#.####  #.##.....#.## #####.##.#U#h-U#hy&8U#hU#hU#hw U#h U#h U#h+ U#hU#hSU#h:U#hpU#h ########....##....# ##########....##.........@#.## #### ##.## # .#......†........U#h@U#h&9U#hU#hU#h U#h U#hs U#h U#hjg ) ###### ##....# ##....# #....## #.#.## #.#### ##......#.## #####....#.#### U#hg !.### U#hg } ####.#...#.####  #.##.....#.## ######.##U#hg K.# ..#......†.U#hn U#hr '70U#hxv U#hyx U#h ###### ##....# ##....# #....## #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.####  #.##.....#.## #.##.# ...#......†.U#h&U#h&1U#hU#hU#ha< ###### ##....# ##....# #....## #.#.## #.#### ##......#.## #####....#.### ...#### ####.#...#.#### #.##.....#.## #.##.# ....#......†.U#h%!U#h&&2U#h)U#h+U#hV ###### ##....# ##....# #....## #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## #.##.# U#hVF.....#......†.U#h7\U#h^&3U#haU#hpbU#h ; ###### ##....# ##....# #....## #.#.## #.#### ##......#.## #####....#.## .#### ####.#...#.#### #.##.....#.## #.##.#  .....#......†.U#hV U#h &4U#h U#h2 U#hJ  ########....##....# ##########....#..........#.## #### ##.## U#hK #####....#.#### .......[.......####.U#hgP U#hS &5U#hc U#he U#h  ########....##....# ##########....#U#h ..........#.## #### ##.## #####....#.#### ........#### .##.............#U#h U#h &6U#hn U#h U#h9O ###### ##....# ##....# #....## #.#.## #.#### ##...@..#.##U#h: #####....#.#### .#### ####.#...#.#### #.##.....#.## U#h):: #.##.# U#hG:o .....#......†.  U#hd:C.[.####. U#h:L #.#U#hAU#hOE&7U#hKU#h}NU#h. ###### ##....# ##....# #....## #.#.## #.####U#h.{ ##..@...#.## #####....#.#### .#### #U#hG/###.#...#.#### #.##.....#.## #.##.U#hp/h.# .....#.†U#h/y. .[...U#h/f....####.  #.#U#h7U#h;&8U#hBU#h5DU#hd ###### ##....#U#ho ##....# #....##U#h #.#.## #.####U#h ##.@....#.##U#h7 #####....#.####U#hH^ ........####U#h[ ####.#...#.####U#hx\ #.##.U#h....#.##U#hq #.##........#U#h .....#......†........ U#hd.[.......####. U#h/N #.#U#hU#hs&9U#h0U#h2U#h ########....##....# ##########....#..........#.## U#hU#### ##.## #####..@.#.#### ........#### ####.#...#.####.##...U#hyu#...##.....# U#h\# #..#.##.###.#.#U#hU#hs'80U#hU#hU#h  ########....##....# ##########....#..........#.## ..#### #.#.## #####....#.#### .......@#### U#h ####.#...#.#### #.##.....#.##.....#####.#.# #. #.....#.#...#...U#h U#h~ &1U#hը U#hת U#h ##....##....# ##########....#U#h i..........#.## ....#### ##......#.## #####....#.#### ........#### U#h.u####.#.@.#.####U#hd #.##.....#.############.##..........#.. U#h_... ##.........#####...U#hK U#h&2U#hU#hxU#hT##....# ##....# ##########....## #..........#.## #.........#### ##......#.## #####....#.#### .#### U#hD####.#..@#.#### #.##.....#.## #.##.# U#hU.....#......†.U#h.U#h[.......####.#.......U#hh U#h2#..#.##.U#h  U#h. #.....#.#...#... U#h U#hU#h&3U#h U#h U#hA^ B ##....# ##########....#..........#.## #### ##.## U#h^ #####....#.#### ........#### ####.#...#.#### #.##.@...#.############.#...# .....#......†......#U#h^ ....#####. #..##..#.#.#.#.>.# ....U#hg U#hMm &4U#hPr U#ht U#h u ##########....#..........#.## #### ##.## #####....#.#### ........#### ####.#...#.#### #.##.....#.###########...# .....#......†. .......[.......####... #.......###..###.# ##.U#h &5U#ha U#hh U#h #....## #...#.## #...U#h #### ##......#.## #####....#.#### U#h ........#### ####.#...#.#### U#h #.##.....#.##  #.##.U#h )# U#hU .....#......†.#.[.U#hq ;####.#....U#h P#..#. U#h #.....#.#...#...U#h f ##.........#####... U#h- ..##..#.#.#.#.>.# .... U#hi U#h)&6U#hU#hQ U#hpH#....## #..#.## #..#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## #.##.#  .....#......†.# .[.####.#.# .#..#.##.....#.#...#...  ##..#####...##..#.#.#.#. U#hQ&7U#hzTU#hnVU#hԥ#....## #.#.## #.#### ##......#.## #####....#.#### .#### U#h####.#...#.#### #.##.....#.## .##.# .....#......†.U#hi#  .[.####.#.# ..U#h)#..#.##.###.#.# .#.....#.#...#...  ##.U#hĦf.#####... U#hU#hU#hJ&8U#htU#hXG#....## #.#.## #.#### ##......#.## #####....#.#### .U#hPY#### ####.#...#.#### #.##.....#.## .##.# #......†.U#hY3# .[.####....##.# .  #..#.##.###.#.# ..  #.....#.#...#... .. ##...#####... # U#hZ U#hh<9U#h'lU#hnU#hZ#....## #.#.## #.#### ##......#.## #####....#.#### ..#### U#hZ####.#...#.#### #.##.....#.## .##.# U#h#......†.# [.U#hH####....# #..# #....# U#hr#..#.##.###.#.# .. #.....#.#...#... #.U#h.#####... .# ..#.#.#.#.>.# .... . U#hU#h>'90U#hU#h  ..........#.## #### ##.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## ######...## ...#......†.#...[.......####....# #.............# #....##....#... .##.#.### ...U#hͰ U#h4 &1U#h U#h U#h:#.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## .##.## #......†.# [.####....# ....# #....# ..#.##.###.#.# .....# .....#.#...#... #. .#####... .##.#.#.#.#.>.# .... .###..###.# ##. # U#hV U#h&2U#hU#h_U#h)K#.#.## #.#### ##......#.##  #####....#.####  .####  ####.#...#.#### #.##.....#.## .##.## #......†.# [.####....# ...# ##....# #.#...#... .#.#####... .#.##.g   hobgoblin (asleep) #.#.#.#.>.# .....g . .###..###.# ##..# ## U#h083Magic DartU#h6U#h8\ _A hobgoblin comes into view.U#hGQU#hw1#### ##.##  #####....#.####  ........####  ####.#...#.#### #.##.....#.## ####...## # .#......†.#.##...[.......####@...#........# ##....##.##.###.#.# .....#...#.#...#... .#.........#####... .#.## #.#.#.#.>.# .....g . .###..###.# ##..# ## #.#.### ... .#  #.# #.#U#h7&4U#h<U#h?U#h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hk #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 7/8=====================---  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 294.5 (0.0) ............# ##*...#  c) +0 daggerU#hk .#.##.###.#.# *....#  Cast: Magic Dart ....#.#...#... *#..... ........#####... *#.##.. #.#.#.#.>.# .....g . .  g   hobgoblin (asleep) .###..###.# ##..# ## #.#.### ... .#  #.# #.# _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)U#h1#.........####bonk119 the Conjurer##......#.##Deep Elf#####....#.####Health: 15/15 ========================........####Magic: 7/8=====================---####.#...#.####AC: 2Str: 4#.##.....#.##EV: 11Int: 22 #####.##........## #SH: 0Dex: 13 .#......†........#.##XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#Noise: ---------  Time: 294.5 (0.0) ............# ##*...#c) +0 dagger .#.##.###.#.# *....#Cast: Magic Dart ....#.#...#... *#..... ........#####...#hA9m *#.##.. #.#.#.#.>.# .....g . .g   hobgoblin .###..###.# ##..# ## #.#.### ... .##.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.U#hbU#h.kb...g.U#hr5===5.5 (1U#hwU#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin shouts! You hear an angry hiss. x2U#h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h"o  #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 6/8==================------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ===------  Time: 295.5 (0.0) ............# ##*...#  c) #hu 32m+0 dagger .#.##.###.#.# *....#  Cast: Magic Dart ....#.#...#... *#..... ........#####... g#.##.. #.#.#.#.>.# ...... . .  g   hobgoblin .###..###.# ##..# ## #.#.### ... .#  #.# #.# _The hobgoblin shouts! You hear an angry hiss. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#hQB 7 #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 6/8==================------  ####.#...#.#### AC: 2U#hB Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ===------  Time: 295.5 (0.0) ............# ##....#  c) +0 dagger .#.##.###.#.# .....#  Cast: Magic Dart ....#.#...#... .#..... ........#####... g#.##.. #.#.#.#.>.# ...... . .  g   hobgoblin .###..###.# ##..# ## #.#.### ... .# U#hC  #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h,C Aim: a hobgoblin (moderately wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.U#h#E Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen.U#hE U#h)F U#hxM             # †U#hN  [      g .>.#  . S  ##.S# ##SS 2 ball pythons (constriction) ...   #.# U#hQ d---6.5 (1Contam U#h#U U#h|W a _A ball python comes into view. x2U#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h  #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 5/8===============---------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 296.5 (0.0) ............# ##*...#  c) +0 daggerU#h)Q .#.##.###.#.# *....#  Cast: Magic Dart ....#.#...#... g#.....  Contam ........#####... .#.##.. #.#.#.#.>.# ...... . S  g   hobgoblin .###..###.# ##.S# ##  SS 2 ball pythons (constriction) #.#.### ... .#  #.# #.# _A ball python comes into view. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#h  #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 5/8===============---------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 296.5 (0.0) ............# ##....#  c) +0 dagger .#.##.U#h ###.#.# .....#  Cast: Magic Dart ....#.#...#... g#.....  Contam ........#####... .#.##.. #.#.#.#.>.# ...... . S  g   hobgoblin .###..###.# ##.S# ##  SS 2 ball pythons (constriction) #.#.### ... .#  #.# #.# _A ball python comes into view. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#h8 ,U#h             # † [    g....#  .  U#h >.# ....S. . .  ##..# ##S   ball python ...   #.# U#hq +7.5 (1U#h U#h" a  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.U#h6<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h` #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 4/8============------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 297.5 (0.0) ............# ##*...#  c) #h1m+0 dagger .#.##.###.#.# g....#  Cast: Magic Dart ....#.#...#... .#.....  Contam ........#####... .#.##.. #.#.#.#.>.# ....S. . .  g   hobgoblin .###..###.# ##..# ##  S   ball python (constriction) #.#.### ... .#  #.# #.# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#h6 #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 4/8============------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 U#h.#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 297.5 (0.0) ............# ##....#  c) +0 dagger .#.##.###.#.# g....#  Cast: Magic Dart ....#.#...#... .#.....  Contam ........#####... .#.##.. #.#.#.#.>.# ....S. . .  g   hobgoblin .###..###.# ##..# ##  S   ball python (constriction) #.#.### ... .#  #.# #.# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spU#hڗ1ells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#hU#h͡7            # † [  ##g...#  .....#    SU#hp~>.# ...... . .  ##..# ##  ...   #.# U#hu]5===8.5 (1U#hϩU#hlCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit) _You miscast Magic Dart. Nothing appears to happen.U#h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h^ #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 3/8=========---------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 298.5 (0.0) ............# ##g...#  c) +0 dagger U#ho_.#.##.###.#.# .....#  Cast: Magic Dart ....#.#...#... .#.....  Contam ........#####... S#.##.. #.#.#.#.>.# ...... . .  g   hobgoblin .###..###.# ##..# ##  S   ball python (constriction) #.#.### ... .#  #.# #.# _You miscast Magic Dart. Nothing appears to happen.  Casting: Magic Dart (safe; 1% risk of failure)  U#h_zConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)U#h = #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 3/8U#ha =========---------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 37% Place: Dungeon:1 ....[.......####@...#  Noise: ---------  Time: 298.5 (0.0) U#h ............# ##g...#  c) +0 dagger U#h ?.#.##.###.#.# .....#  Cast: Magic Dart ....#.#...#... .#.....  Contam U#h޵ e........#####... S#.##.. U#h D#.#.#.#.>.# ...... . .  g   hobgoblin .###..###.# ##..# ##  S   ball python (constriction) U#hp #.#.### ... .#  #.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  U#h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!U#hż        ### U#h- ^ .#.####  #.##.....#.##... # †...U#hS X [ U#hw x ##*...# U#h ! .*...#  .#*....  S#.##..U#hܽ >.# ...... . . S   ball python (constriction)U#h  ##..# ## ... .# U#h$ : #.# U#h?5MU#h8@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight lineU#h]@: a hobgoblin (moderately wounded, 79% to hit)  U#h@You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!U#h!AU#hJ}†.S#... U#hcJqSS 2 ball pythons (constriction)U#hQ=44==9.5 (1U#hRay U#hXU#h(\f _(Press . to maintain the ray.)U#h/<  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hd #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 2/8======------------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 44% Place: Dungeon:1 ....[.......####@...#  Noise: ==-------  Time: 299.5 (0.0) U#hQt............# ##*...#  c) +0 dagger .#.##.###.#.# *....#  Cast: Magic Dart ....#.#...#... S#.....  Contam Ray ........#####... .#.##.. #.#.#.#.>.# ...... S .  SS 2 ball pythons (constriction) .###..###.# ##..# ## #.#.### ... .#  #.# #.# U#h_(Press . to maintain the ray.)  Casting: Searing Ray (safe; 2% risk of failure)  U#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#hނ>Aim: a ball python (100% to hit)U#h$ #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 2/8======------------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11U#hInt: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 44% Place: Dungeon:1 ....[.......####@...#  Noise: ==-------  Time: 299.5 (0.0) ............# ##†...#  c) +0 dagger .#.##.###.#.# .....#  Cast: Magic Dart U#hI....#.#...#... S#.....  Contam Ray ........#####... .#.##.. U#h H#.#.#.#.>.# ...... S .  SS 2 ball pythons (constriction) .###..###.# ##..# ## U#h>#.#.### ... .#  #.# #.#Casting: Searing Ray (safe; 2% risk of failure)  U#heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python!U#h U            # † [ U#h ##*...#  *....#  †  >.#  S . S   ball python ##..#  ...   #.# U#heonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python!  You kill the ball python!U#hfK  You stop channelling your searing ray.U#hgU#hp†.S##.SU#hqB. .B   giant cockroach (wandering)SS 2 ball pythons (constriction, 1 wande…)U#hQuH8-300.5 (1U#h{U#h0 _A ball python comes into view. A giant cockroach comes into view.U#h@  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hK #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 1/8===---------------------  ####.#...#.#### AC: 2U#hDStr: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 U#hj.#......†........#.##  XL:  2 Next: 48% Place: Dungeon:1 U#h....[.......####@...#  Noise: =--------  Time: 300.5 (0.0) U#h............# ##*...#  c) +0 dagger .#.##.###.#.# .*...#  Cast: Magic Dart ....#.#...#... †#*....  Contam ........#####... .#S##.S #.#.#.#.>.# ....B. . .  B   giant cockroach (wandering) U#hs.###..###.# ##..# ##  SS 2 ball pythons (constriction, 1 wande…)#.#.### ... .#  #.# #.# _A ball python comes into view. A giant cockroach comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h4>Aim: a ball python (100% to hit)U#h$7 #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.####U#h% Health: 15/15 ========================  ........#### Magic: 1/8===---------------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 U#h%..#......†........#.##  XL:  2 Next: 48% Place: Dungeon:1 ....[.......####@...#  Noise: =--------  Time: 300.5 (0.0) U#hL&i............# ##†...#  c) +0 dagger .#.##.###.#.# .....#  Cast: Magic Dart ....#.#...#... †#.....  Contam ........#####... .#S##.S #.#.#.#.>.# ....B. . .  B   giant cockroach (wandering) .###..###.# ##..# ##  SS 2 ball pythons (constriction, 1 wande…)U#h&1#.#.### ... .#  #.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h&Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  U#h&$The magic dart hits the ball python.U#h.           U#h /3 # † [  ##*...#  .*...#  †#*....  .#†U#h=/X>.#  . .  ##..# ##S   ball python (constriction, wanderingU#h/) ...   #.# U#h ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!U#hrU#hFz†...S..S   ball python (constriction)U#h~4511.5 (1U#h~U#h-5 _The ball python hisses angrily.U#hI  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h  #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 0/8------------------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 .#......†........#.##  XL:  2 Next: 51% Place: Dungeon:1 ....[.......####@...#  Noise: =--------  Time: 301.5 (0.0) ............# ##**..#  c) +0 daggerU#h [30X .#.##.###.#.# ..**.#  Cast: Magic Dart ....#.#...#... †#..S..  Contam ........#####... .#†##.. #.#.#.#.>.# ...... . .  S   ball python (constriction) .###..###.# ##..# ## #.#.### ... .#  #.# #.# _The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)U#h )G #.........####  bonk119 the Conjurer ##......#.## Deep Elf  #####....#.#### Health: 15/15 ========================  ........#### Magic: 0/8U#h)------------------------  ####.#...#.#### AC: 2Str: 4  #.##.....#.## EV: 11Int: 22 #####.##........## #  SH: 0Dex: 13 U#h*=.#......†........#.##  XL:  2 Next: 51% Place: Dungeon:1 ....[.......####@...#  Noise: =--------  Time: 301.5 (0.0) ............# ##†...#  c) +0 dagger .#.##.###.#.# .....#  Cast: Magic Dart ....#.#...#... †#..S..  Contam U#hP*........#####... .#†##.. #.#.#.#.>.# ...... . .  S   ball python (constriction) U#h*.###..###.# ##..# ## #.#.### ... .#  #.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#h*Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.U#h2            # U#h2$† [  ##**..#  ..**.#  †#..†..  >.#  . .U#h2c ##..# U#h2r ...   #.# U#h3r,U#h{†...BgB   giant cockroachg   hobgoblin (wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!U#hOj52.5 (1Magic DartU#h[U#hl\ _A hobgoblin comes into view.U#hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h@ 4U#hH U#h/K e _You don't have enough magic to cast this spell.U#h4U#h`"U#h%F _Unknown command.U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hD4U#hKU#hNe _You don't have enough magic to cast this spell.U#hU#hRU#h[U#hU#h.#.## ...#### ##......#.#######....#.####........####  ####.#...#.####  #.## #####.##.## # #......†.......@#.##[.......####....# ...........# ##†...# #.##.###.#.# .....# U#hr#.#...#... B#..†.. ........#####... .#†##.g #.#.#.#.>.# ...... . . .###..###.# ##.# ## #.#.### ... .#U#hU#heU#hsU#h|B†#..†g.U#hx1===-3Magic Dart _U#hU#hU#hY  #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.###.##.## # ..#......†.#.##.[U#h .####....#....# ##B...#.#.##.###.#.# .....#.#.#...#... †#..†g..#####... .#†##.. .#.#.#.#.>.# ...... . . ..###..###.# ##..# ## U#h  {##.#.### ... .#U#hq" ,U#h* B†g.gU#hl+ /==4U#hW3 U#h56 + _The hobgoblin shouts!U#hJ~ | #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.###.##.## #.#......†.#.##.[.####B...# #U#h \....# ##†...# #..#.##.###.#.# ....g# #.....#.#...#... †#..†.. #.#####... .#†##.. ..#.#.#.#.>.# ...... . ..###..###.# ##..# ## .##.#.### ... .#U#hՁ ,U#hщ cB.g.U#h /--5U#h͑ U#h U#hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h #..........#.##  bonk119 the Conjurer #.........####  Deep Elf ##......#.## Health: 15/15 ========================  #####....#.#### Magic: 0/8------------------------  ........#### AC: 2Str: 4  ####.#...#.####U#hc EV: 11Int: 22 #.##.....#.## SH: 0Dex: 13 #######.##........## #  XL:  2 Next: 55% Place: Dungeon:1 U#hB...#......†.....@B.#.##  Noise: ---------  Time: 305.5 (0.0) ......[.......####....#  c) +0 dagger #.............# ##†...#  Cast: Magic Dart #..#.##.###.#.# ...g.#  Contam U#h#.....#.#...#... †#..†.. #.........#####... .#†##..  B   giant cockroach ..#.#.#.#.>.# ...... . .  g   hobgoblin ...###..###.# ##..# ## U#hZ.##.#.### ... .# _The hobgoblin shouts!  U#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h1Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)U#h #..........#.##bonk119 the Conjurer#.........####Deep Elf##......#.##Health: 15/15 ========================#####....#.####Magic: 0/8------------------------........####AC: 2Str: 4####.#...#.####EV: 11Int: 22#.##.....#.##SH: 0Dex: 13 #######.##........## #XL:  2 Next: 55% Place: Dungeon:1 U#ht O...#......†.....@B.#.##Noise: ---------  Time: 305.5 (0.0) ......[.......####....#c) +0 dagger #.............# ##†...#Cast: Magic Dart #..#.##.###.#.# ...g.#Contam #.....#.#...#... †#..†.. #.........#####... .#†##..B   giant cockroach ..#.#.#.#.>.# ...... . .g   hobgoblin ...###..###.# ##..# ## .##.#.### ... .#U#hH Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.U#h=* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is severely wounded.U#h0 :g.U#h;1 j=6.5 (1Magic DartU#h26 U#h8 U _The giant cockroach misses you.U#h  #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.###.##.## #.#......†....@.B.#.##.[.####....#  #...# ##†...#  #..#.##.###.#.# ..g..#  #.....#.#...#... †#..†.. ##..#####... .#†##.. #..#.#.#.#.>.# ...... . . ....###..###.# ##..# ## #.##.#.### ... .#U#hp U#h B.1===-7Magic DartU#h U#h% U#hl { #.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.###.##.## #.#......†...@.B..#.##  .[.####....# #..# ##†...# #..#.##.###.#.# ..g..# #.....#.#...#... †#..†..  ##U#h`m X...#####... .#†##.. ##..#.#.#.#.>.# ...... . ..###..###.# ##..# ## ##.##.#.### ... .#U#ho U#h]x 0B.U#hy .=8U#hJ U#h \ _The giant cockroach barely misses you.U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hq #..........#.##  bonk119 the Conjurer #.........####  Deep Elf ##......#.##  Health: 15/15 ======================== #####....#.####  Magic: 0/8------------------------U#hr ........#### AC: 2Str: 4 ####.#...#.####  EV: 11Int: 22 #.##.....#.##  SH: 0Dex: 13 #########.##........## #  XL:  2 Next: 55% Place: Dungeon:1 .....#......†...@B...#.##  Noise: =--------  Time: 308.5 (0.0)  .......[.......####....#  c) +0 dagger U#h9s #.............# ##†...#  Cast: Magic Dart  #..#.##.###.#.# ..g..#  Contam  #.....#.#...#... †#..†.. U#hss ##.........#####... .#†##..  B   giant cockroach ##..#.#.#.#.>.# ...... . . .....###..###.# ##..# ## ##.##.#.### ... .# U#hs_The giant cockroach barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#hs}Aim: a giant cockroach (severely wounded, 100% to hit)U#hTu #..........#.##  bonk119 the Conjurer #.........####  Deep Elf ##......#.##  Health: 15/15 ======================== #####....#.####  Magic: 0/8------------------------ ........####U#hYv AC: 2Str: 4 ####.#...#.####  EV: 11Int: 22 #.##.....#.##  SH: 0Dex: 13 #########.##........## #  XL:  2 Next: 55% Place: Dungeon:1 .....#......†...@B...#.##  Noise: =--------  Time: 308.5 (0.0) U#hwv .......[.......####....#  c) +0 dagger  #.............# ##†...#  Cast: Magic Dart  #..#.##.###.#.# ..g..#  Contam  #.....#.#...#... †#..†..  ##.........#####... .#†##..  B   giant cockroach ##..#.#.#.#.>.# ...... . . .....###..###.# ##..# ## ##.##.#.### ... .# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.U#h}S    U#h~          # †  [   ##†...#    U#h  †#..†   .#†>.#  .  ##..#  ... U#hU#h k629.5 (1Magic DartU#hU#hSonfirm with . or Enter, or press ? or * to list all spells.U#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!U#h#.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## .##.## # #......†....@...#.## .[.####....#  #..# ##†...#  #..#.##.###.#.# ..g..#  #.....#.#...#. ##...####..#.#.#.#.###..# U#hPgg   hobgoblin-10U#hOU#h | _You see here a giant cockroach corpse.U#hQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hhN-U#hSU#hYe _You don't have enough magic to cast this spell.U#h2b4U#hiU#hlF _Unknown command.U#h I #.#.## #.#### ##......#.## #####....#.#### U#h.#### ####.#...#.#### #.##.....#.###.##.## #.#......†...@†...#.##  .[.####g...# #U#hJ..# ##†...# #..#.##.###.#.# ..g..#U#h[ #.....#.#...#... †#..†..  ##...#####... .#†##.. ##..#.#.#.#.>.# ...... . ..###..###.# ##..# ## U#ht##.##.#.### ... .#U#hU#h;g.U#h-1 _U#h{U#hU#hMu* #.#.## #..#### ##......#.## #####....#.#### ........#### ####.#...#.####U#hvH #.##.....#.###.##.## #  .....#......†..@.†.g.#.## .[.####....# #.# ##†...# #..#.##.###.#.# ..g..# #.....#.#...#.U#hvF.. †#..†.. ##...#####... .#†##.. .##..#.#.#.#.>.# ...... . . ......###..###.# ##..# ## U#hvu.##.##.#.### ... .#U#hU#h4g.U#hi1===2Magic DartU#hrU#hTH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hI #..........#.##  bonk119 the Conjurer #.........####  Deep Elf U#hq/##......#.##  Health: 15/15 ======================== #####....#.####  Magic: 0/8------------------------ ........#### AC: 2U#h;Str: 4 U#h####.#...#.####  EV: 11Int: 22 U#h#.##.....#.##  SH: 0Dex: 13 U#h- ##########.##........## #  XL:  2 Next: 62% Place: Dungeon:1 U#hsT .....#......†..@**g..#.##  Noise: ---------  Time: 312.5 (0.0) U#h} .......[.......####....#  c) +0 dagger  #.............# ##†...#  Cast: Magic Dart U#h #..#.##.###.#.# ..g..#  Contam U#h #.....#.#...#... †#..†..  ##.........#####... .#†##..  g   hobgoblin .##..#.#.#.#.>.# ...... . . U#h;b......###..###.# ##..# ## .##.##.#.### ... .# U#ha_Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  U#hMConfirm with . or Enter, or press ? or * to list all spells.U#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h;Aim: a hobgoblin (100% to hit)U#hl#..........#.##bonk119 the Conjurer#.........####Deep Elf##......#.##Health: 15/15 ========================#####....#.####Magic: 0/8------------------------........####AC: 2Str: 4####.#...#.####EV: 11Int: 22#.##.....#.##SH: 0Dex: 13 ##########.##........## #XL:  2 Next: 62% Place: Dungeon:1  .....#......†..@**g..#.##Noise: ---------  Time: 312.5 (0.0).......[.......####....#c) +0 dagger#.............# ##†...#Cast: #hmmMagic Dart#..#.##.###.#.# ..g..#Contam #.....#.#...#... †#..†..##.........#####... .#†##..g   hobgoblin .##..#.#.#.#.>.# ...... . . ......###..###.# ##..# ## .##.##.#.### ... .#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.U#hU#hbU#hA.g.U#hU#h=U#hF3.5 (1U#h!Magic DartU#hU#hU#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.U#h #.#.## #...#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.##  U#hce#.##.## # .....#......†.@..g...#.## .[.####....# #.# ##†...#U#h #..#.##.###.#.# ..g..# #.....#.#...#... †#..†.. . ##U#hk..#####... .#†##.. ..##..#.#.#.#.>.# ...... . .U#h.###..###.# ##..# ## ..##.##.#.### ... .#U#h#U#hU#h%5g†U#h.-4U#h5U#hU#hp  #.#.## #...#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## #.##.## # .....#......†@..g†...#.## .[.####....# #.# ##†...# #..#.##.###.#.# ..g..# . #.....#.#...#... †#..†.. .. ##..#####... .#†##.. #..##..#.#.#.#.>.# ...... .#h= 40m . #.###..###.# ##..# ## #..##.##.#.### ... .#U#h3g.U#h@-5U#hU#hU#h= #.#.## #.........#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## #.##.## # .....#......@..g.†...#.## .[.####....# #.# ##†...# # #..#.##.###.#.# ..g..# #. #.....#.#...#... †#..†... ##.........#####... .#†##..  #..##..#.##h37m.#.#.>.# ...... . .  #.###..###.# ##..# ##  #..##.##.#.### ... .#U#hU#hg.1===6Magic DartU#hYU#h4 _Your magical contamination has completely faded away. _You see here a hobgoblin corpse.U#h| #.#.## #.........#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## ##########.##.## # .....#†.g..†...#.## .[.####....# #.# ##†...#  # #..#.##.###.#.# ..g..# .#. #.....#.#...#... †#..†... ##.........#####... .#†##..#hA39;49m #..##..#.#.#.#.>.# ..... . . #.###..###.# ##..# ##  #..##.##.#.### ... .#U#h3g.U#h$7 U#hj _U#hU#hU#hhq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h #..........#.##  bonk119 the Conjurer #.........####  Deep Elf ##......#.##  Health: 15/15 ======================== #####....#.####  Magic: 0/8------------------------ ........####  AC: 2Str: 4 ####.#...#.####  EV: 11Int: 22 #.##.....#.##  SH: 0Dex: 13  ##########.##........## #  XL:  2 Next: 62% Place: Dungeon:1 .....#.....@*g...†...#.##  Noise: ---------  Time: 317.5 (0.0) .......#h@6m[.......####....#  c) +0 dagger #.............# ##†...#  Cast: Magic Dart  # #..#.##.###.#.# ..g..# .#. #.....#.#...#... †#..†.. .... ##.........#####... .#†##.. g   hobgoblin  #..##..#.#.#.#.>.# ...... . .  #.......###..###.# ##..# ##  #..##.##.#.### ... .# _You see here a hobgoblin corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)U#h|%% #..........#.##  bonk119 the Conjurer #.........####  Deep Elf ##......#.##  Health: 15/15 ======================== #####....#.####  Magic: 0/8------------------------ ........####  AC: 2Str: 4 ####.#...#.####  EV: 11Int: 22 #.##.....#.##  SH: 0U#hF&Dex: 13  ##########.##........## #  XL:  2 Next: 62% Place: Dungeon:1 .....#.....@†g...†...#.##  Noise: ---------  Time: 317.5 (0.0) .......[.......####....#  c) +0 dagger #.............# ##†...#  Cast: Magic Dart  # #..#.##.###.#.# ..g..# .#. #.....#.#...#... †#..†.. U#h&.... ##.........#####... .#†##.. g   hobgoblin U#h& #..##..#.#.#.#.>.# ...... . .  #.......###..###.# ##..# ##  #..##.##.#.### ... .# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h&'KAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.U#h.             U#h.   #  *†    U#h/ ##†...#  #    †#..†  .#†  >.#  .   ##..# U#hN/M   ... U#h:†U#hro8=8.5 (1Magic DartU#hU#hionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hAPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!U#h#.#.## #.........#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## ##########.##.## # .....#.U#hD...†...#.## .[.####....# #.# ##†...# # #.. U#h|D#. #.....#.#...#. ##.........#####  U#h#..##..#.#.#.#.>.# ...  #.###..###.# ## U#hU#hA.-9U#hcU#h_v _You see here a hobgoblin corpse.U#hޒ#.#.## #.........#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## #.##.## # .....#......†@...†...#.## .[.####....# #.# ##†...#  #..# . #.....#.#...#... ##.........#####.. #..##..#.#.#.#.>.# ... #.### U#hU#h]H-20 _U#hU#hv _You see here a hobgoblin corpse.U#h?#.#.## #...#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.##  #.##.## # .....#......††@..†...#.## .[.####....# #.U#h# ##†...# #..#.  #.....#.#...# ##..### ..##..#.#.#.#.>.# .. .###..###.# ## U#hGU#h51===U#hw&1 _U#h8U#hU#h P#.#.## #...#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## #.##.## #  .....#......††.@.†...#.## .[.####....# #.# ##†...# #..#.##.....#.#...#  ##..#####.##..#.#.#.#.>.# .###..###.# # U#h| U#h &2U#hG) U#hB+ U#h2| #.#.## #..#### ##......#.## #####....#.#### ........#### ####.#...#.#### #.##.....#.## .##.## # U#h| I.....#......††..@†...#.##  .[.####....# #.# ##†...# #..#.##.###.#.##.....#.#...#..  ##...#####U#h} h ##..#.#.#. U#h̅ U#h- &3U#hH U#h U#hQ#.#.## #.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## .##.## # #......††...@...#.## .[.####....#  #..# ##†...#  #..#.##.###.#.# ..g..#  #.....#.#...#. ##...####..#.#.#.#.###..# U#hU#ho&4U#hSU#h| _You see here a giant cockroach corpse.U#hkD#.#.## #.#### ##......#.## #####....#.#### .#### U#hk(####.#...#.#### #.##.....#.## .##.## # #......††...†@..#.## U#h l-[.U#h&ld####....# #.U#h@lu..# ##†...# U#h[l#..#.##.###.#.# .....# #.....#.#...#... †#..U#hulI†...U#hl.#####... .#†##.. ..#.#.#.# U#hlU#htU#hzK===5 _U#h~U#hU#h&U#.#.## #.U#h'#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## U#h'.##.## # #......††...†.@.#.## [.####....# ....# ##†...# ..#.##.###.#.# .....# .....#.#...#... †#..†.U#hK(. .#####... .#†##..#.#.#.#.>.# ...... . .###..###.# ##..# ## U#h2U#hs4T2===6U#h:U#h<U#hU#h\#.U#h!#.## U#h#.U#hD!#### U#h3##......#.##  U#h6#####....#.####  U#h&.U#h!####  U#h####.#...#.#### U#h/~#.##.....#.## U#hp.##.U#hK## # U#h%#......††...†..@#.## U#h-[.U#hVR####....# U#hv...# ##†...# U#h U#h0#.#...#... †#..†..U#hn U#hf#####... .#†##..U#h  U#hO#.#.#.#.>.# ...... . .###..###.# ##..# ## U#h&7U#hU#hU#h Z #### ##.##  #####....#.####  ........####  ####.#...#.#### #.##.....#.## ####...## # U#h /.#......††...†...#.##...[.......####@...#........# ##†...##.##.###.#.# .....##.##.##.#U#h, U#h &8U#h U#h U#hdy#.#### ##......#.## #####....#.#### .#### ####.#...#.#### #.##.....#.## .##.#### #......††...†...#.## [.####.@..# U#hy# ##†...# #.##.###.#.# #.....# #.#...#... #†#..†.#####.....#†##. .#.#.#.>.# ........ . U#h$###..###.# ##..# ## . .#.### ... ...# U#hU#hp&9U#h_U#hzU#hs#.#### ##......#.## ....#.#### #### .#...#.#### #.##.....#.## U#hVs.##.#### ......††...†...#.## [.U#hys####..@.# # ##†...# U#hs.##.###.#.# #.....# #.#...#... #†#..†...#####.....#†##. #.#.#.>.# ........ ....###.# ##..#.## .. U#ht#.### ... ...#.# ## U#h;3======30U#h}U#h6U#hݦ ##.## ####....#.#### .......#### ###.#...#.####  #.##.....#.## ##...#### ......††...†...#.##[.......####....##. ##†@..###.###.#.# #.....#.#.#...#... #†#..†.....## .#.... .# ....#U#hU#h&1U#hU#hɽU#hfp ####....#.#### .......#### ###.#...#.####  #.##.....#.## ##U#hof.....#### ......††...†...#.##[.......####....##. ##†...##U#hf##.###.#.# #.@...#.#.#...#... #†#..†....U#hf....#####.....#†##..##U#hfQ.##... ##U#hFg0####U#hR2U#hU#hc ....#.#### #### .#...#.####  #.##.....#.## .##........#### U#hd &††...†...#.## [.####....## # ##†...## ##.###.#.# #..@..# U#h@d #.#...#... #†#..†.#####.....#†##. .#.#.>.# ........ ..U#hld ..###.# ####..#.## ... U#hd Z.### ... ...#.# ### # #.# .....#U#hd n .# #...### U#hl U#hqr &3U#hy U#h{ U#h ....#.#### #### .#...#.#### #.##.....#.## .##.#### ††...†...#.## [.U#hQ O####....## # ##†...## .###.#.# #...@.# #.#...#... #†#..†.#####.....#†##. U#hx #.#.>.# ........ .....# U#h o..###.# ####..#.## ....# ### ... ...#.# .##U#h i #.# ......# # .# #...### U#h U#h# B===4U#hn) U#h+ U#h....#.#### #### .#...#.#### U#h@@.##.....#.## .##.#### ††...†...#.## .U#ha####....## # ##†...## U#h~.###.#.# #....@# .#...#... #†#..†.U#h #####.....#†##. .#.>.# ........ .....#U#h ###.# ####..#.###....# ... #...#.U#h#.# ......# .# U#h.# #...### .# U#hU#hx^4===5U#hU#hU#h  ....#### #...#.#####.....#.##...#####..††...†...#.## .#.....####....## .... ##†...## ....####.#.# #.....#.........#... #†#..@.........#####.....#†###.>.# ........ .....###..#....U#hU#h&6U#hU#hhx _You see here a ball python corpse.U#h^U #### #...#.#### ##.....#.## ##.#### ## .U#hU††...†...#.## #.#.U#hU####....## #....#U#hU# ##†...###....# U#hU###.#.# #.....#......# U#hUw#...#... #†#..†U#hUf######.....#†##.U#h V# U#hV#.>.# ..............# U#h2VD###.# ####..#.##U#h`V ... #..#.# ..U#hVx.# #...### .#U#hVX # .#U#h_U#he-7 _U#hmU#h\oU#hZ#### ...#.#### .....#.## ..#### ## .††...†...#.## #.#.####....## #....# # ##†...###....## .#.# #.....#......# ...#... #†#..†.# #####.....#†##.# .>.# ........### .# ####..#.  ... #...#.# #.#####.# ......# #.#.# #...### #.##U#hZh #.#U#hbU#hrf&8U#h2mU#hpU#h #### #.#### ## .....#.## #.# .#### ###..b ††...†...#.## #.#... ####....## ##....# # ##†...###....## .#.# #.....#......# #... #†#..†.# #####.....#†##.# >.# ........###  #.# ......# #.# b   bat (asleep).# #...### #.## #.#U#h U#h- 5======9Magic Dart _A bat comes into view.U#h 0#### #.#### ## #.## #.#.#### ###..b ...†...#.## ##.#... ####....## ##....# # ##†...###....## .#.# #.....#......# #... #†#..†.# .....#†##.# .# .......###  #.# ......# #.# U#h.Z40U#h&.#.#### ####  #.####  ## #.##  #.#. .......#### ###..b. †...†...#.## ##.#...###....## ##......# ##†...###....## #.....# .#... #†#..† ####.....#†##.......U#hR ..............#### ####..#.###.... ... #...#.# #.#####.# .......# #...#####.#U#h%U#h&1U#heU#h_U#h*...#.## .#.#### ####  #.####  ## #.##  #.# .......#### ###..b. †...†...#.## ##.#.....###....## ##......# ##†...###.@..### #.....# .#... #†#..† ####.....#†##....... ..............#### ####..#.###.... ... #...#.# #.#####.# .......# #...###U#hBU#hzU#hm  A ball python comes into view.U#h&2U#hnU#h@8 _The ball python moves out of view.U#h׌  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hK 0....#.## bonk119 the Conjurer .#.#### Deep Elf #### Health: 15/15 ======================== .#.######  Magic: 4/8U#hK ============------------ ....#.## #.#.  AC: 2Str: 4 .......#### ###.*b.  EV: 11Int: 22 †...†...#.## ##.#**...  SH: 0U#hK ,Dex: 13 U#hK *...####....## ##.**.#  XL:  2 Next: 68% Place: Dungeon:1 U#hL ...# ##†...###.@..##  Noise: ---------  Time: 342.5 (0.0) .#.# #.....#......#  c) +0 dagger U#h+L .#... #†#..†.......#  Cast: Magic Dart U#hOL ####.....#†##.......# .# ..............### U#hsL .# ####..#.###....# b   bat (asleep) U#hL ... #...#.# #.####  #.# ......# #.# U#hL [ .# #...### #.# _The ball python moves out of view.  U#hL Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hM Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)U#hE ....#.## bonk119 the Conjurer .#.#### Deep Elf #### Health: 15/15 ======================== .#.######  Magic: 4/8============------------ ....#.## #.#.  AC: 2Str: 4 .......#### ###..b.  EV: 11Int: 22 †...†...#.## ##.#.....  SH: 0Dex: 13 ...####....## ##....#  XL:  2 Next: 68% Place: Dungeon:1 ...# ##†...###.@..##  Noise: ---------  Time: 342.5 (0.0) .#.# #.....#......#  c) +0 dagger U#hbF .#... #†#..†.......#  Cast: Magic Dart ####.....#†##.......# .# ..............### .# ####..#.###....# b   bat (asleep) ... #...#.# #.####  #.# ......# #.#  .# #...### #.#Casting: Magic Dart (safe; 1% risk of failure)  U#hF =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  U#hF The magic dart hits the bat.U#hK ##  #.#. U#hWL  ###.*†. †...† ##.#**...  ##.**.#  ##†   U#hL #†     U#h:M }  #.#    .#  U#h^ 8.....U#h' p72=3.5 (1Magic DartU#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!U#h(#.## #.####  #.#### ## S#.## #.#.#### ####..†. ...†...#.## ##.#..... ####....## ##....# U#h)# ##†...###..@.## #.# #.....#......# #... #†#..†.# .....# # ####..#.###....# S   ball python (constriction, wandering) #...# U#hI-U#hn4k.SS)U#hs:r5===-4Magic DartU#h~AU#hC5 _The ball python hisses angrily.U#hU (#.## .####  # .#### ## .##.## #.#S.#### ####..†.. †...#.## ##.#..... ####....## ##....# # ##†...###...@## .# #.....#......# ... #†#..†.#  ####..#.###....#  #...#.# #.#### U#hX .S-5U#h U#h< U#ht ...#### ..#.## .#### ##  ####  ## .#U#h^u -#.## #.#......#### ####..†....†...#.## ##.#..S....###....## ##..@.#U#hu ##†...###....## #.....#U#hu # ... #†#..† ##.....#†##.......  U#hu ..............###  ####..#.###....U#hv X #...#####......U#hx U#h 8S.U#hW &6U#h U#hM U#hU#hU#hV U#h"U#h\u#### #.## ####  U#hu# #### ## .#.#.## #.#.U#hu#### ####..†.†...#.## ##.#.S. U#h v####....## ##...@# # ##†...###....## # #.....#......# U#h2v| #†#..†.......#U#hKv.....#†##.......#  .U#hbvG### ####..#.#U#hzv  U#hvU#hU#h.=7U#hU#h U#h_The ball python barely misses you. The ball python closely misses you.U#hvJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hN ....#### bonk119 the Conjurer .#.##U#h1O  Deep Elf #### Health: 15/15 ======================== ##  Magic: 4/8============------------ U#h\O ###### .#.  AC: 2Str: 4 U#hO .#.## #.#....  EV: 11Int: 22 U#hO ....#### ####..†....  SH: 0Dex: 13 U#hO .†...#.## ##.#.S......  XL:  2 Next: 72% Place: Dungeon:1 ####....## ##...@#U#hO  Noise: =--------  Time: 347.5 (0.0) # ##†...###....##U#h*P  c) +0 dagger # #.....#......# Cast: Magic Dart U#hSP .. #†#..†.......# #.....#†##.......#  ..............###U#hP  S   ball python (constriction) ####..#.###....#  #...#.# #.#### # ......# #.# _The ball python barely misses you. The ball python closely misses you.U#hP Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hP Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)U#hwK '....#### bonk119 the Conjurer .#.## Deep Elf #### Health: 15/15 ======================== ##  Magic: 4/8U#hK ============------------ ###### .#.  AC: 2Str: 4 .#.## #.#....  EV: 11Int: 22 U#hK ....#### ####..†....  SH: 0Dex: 13 U#hAL .†...#.## ##.#.S......  XL:  2 Next: 72% Place: Dungeon:1 ####....## ##...@#U#hlL  Noise: =--------  Time: 347.5 (0.0) # ##†...###....##U#hL  c) +0 dagger # #.....#......#U#hL  Cast: Magic Dart .. #†#..†.......# #.....#†##.......# U#hL ..............### S   ball python (constriction) U#hM ####..#.###....#  #...#.# #.#### # ......# #.#U#h-M Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hM Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.U#hR # ## .#.     † ##.#.†   ##†  #††U#hS i       U#h& U#h 5===58.5 (1Magic DartU#he U#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python. _You kill the ball python!U#h+AM.#.## ....#### .#.## ####   # ####  ## .##.## #.#...#### ####..† U#hA'.†...#.## ##.#@†......###....## ##....####.##U#hLG##†...###....## # #.....#......##.###U#hKU#hP.-9U#hWU#hoYU#hkK;#.## #### #.##   # . ## .#. #.## ##.#.#### ####..†. †...#.## ##.#.@.....## ##....####.#  ##†...###....##  #†#..†.......# .....#†##.......# ..###..#.###....# U#hkPU#hUA-50U#h\U#h`x _You see here a ball python corpse.U#h #.## #### .##  .## . ####.#. .## ##.#.#### ####..†. ...#.## ##.#.†....## ##....####.###†...###....## #.....#......#  #†#..†.......##†##.......#...###..#.###....# U#h U#h( -1 _U#h% U#hX( U#h0 M##....##.#.## ..#### .## ## . U#h1 ## . ##  ####.### ##.##### ####.@† U#hU1 ...#.## ##.#.†........ ##....## ##....####.######†...###....## #...U#h1 ..U#h8 U#h^= D===2U#h.B U#hC U#hQM ##.... ##....##.#.## ..#### .## ## . ## .. ##  ####.#... .## ##@#......#### ####..† ...#.## ##.#.†........ ##....## ##....####.#####..#....U#h>U#hX6===3U#hU#h?U#hxU#h~U#hU#hKU#hh ##....# ...#.## #### ## ## . ## .. ######.#... .####.#.......#### ####.@†.......#.## ##.#.†.. ##....## ##....####.#####..#.... ##..#.###....#U#hU#hF&4U#hU#h9U#hɝ....## #.## #### ##  .### ..# ####.#...# ## ##.#......##### ####..@......##.## ##.#.†.....## ##....####.####. ##†...###....## .#  #.....#......# #  #†#..†.......##†##.......#...### U#hU#h-&5U#hEU#h;p _You see here a bat corpse.U#hC ....## #.## ####  # .# ## ..#  ####.#...#  ##.#......# #### ####..†# #.## ##.#.†.# ....## ##....####.####.#†...###. #.....#......# .# #†#..†.......# .##†##.......# .#### .# U#h U#h( -6 _U#h U#h U#h)[ r## #.##  # .# ..# ####..# ####.#...#  ##.#......#  ####..†.@....# #.## ##.#.†.# ## ##....####.####.# †...###....## #.# .....#......# #.# †#..†.# #.##†##.# #.#### #.# 7======7U#hLb U#hd U#hA /##  .## .#  .#  ..#  ..#  ####..#  ####.#...#  ##.#......#   ####..†..@...#  .## ##.#.†.U#h #  ## ##....####.####.#  ...###....## #.# # #......# #.#  U#h M#..†.# #.#    #†##.# #.#  U#h'  ### #.#    #.###....# U#h O  U#hJU#h&8U#h U#h U#h##  ## ..#  # ..#  ..#  ..#  ####..#  ####.#...#  ##.#......#  # ####..†...@..#  ## ##.#.†.#  .## ##....####.####.#  ###....## #.# #  #......# #.#  ..†.# #.#  †##.# #.#  ### #.#  .###....#  U#hU#hC9U#h _M. .##### #  #### ####.# ##.# ####..†# ## ##.#.†........ .## ##....####.####.# ..# #U#h W #U#hU#h7D60U#hfM.# .. .##### #  #### ####.# ##.# ####..†# ## ##.#.†.........# .===1U#h* #  .# ### ## .J#####  # U#h* #.....#   .....#  ....#  U#h* g..#  ####..#  U#h* ####.#.@.#  ##.#......# U#h+ -  U#h&+ Y####..†......# U#h:+  #U#hN+ ~ ##.#.†.# U#ha+  ## ##....####.####.# U#hw+  .U#h+ ###....## #.# .#  J   endoplasm (asleep)U#h+ #......# #.# .# U#h+  U#h+ }g   hobgoblin (asleep)†.U#h+ # #.# .#  U#h, W##.# #.# U#h", - U#hh2 {  An endoplasm and a hobgoblin come into view.U#h3 U#h@ Y.J.gJwandering)g8=======2Magic DartU#hFG U#hG + _The hobgoblin shouts!U#h3 U#h J.JU#h [=---3U#h U#h _You closely miss the hobgoblin. The hobgoblin closely misses you.U#hw  The endoplasm quivers.You hit the hobgoblin.U#h .JJ The hobgoblin is heavily wounded.U#h k3-------4U#h U#hb - _The hobgoblin hits you.U#hgl  You hit the hobgoblin but do no damage.U#hq .J  The hobgoblin is moderately wounded.5U#h%l _The hobgoblin barely misses you.U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h U#hN ..# bonk119 the Conjurer .# ### Deep Elf ## ..##### Health: 13/15 ====================---- # #.....# Magic: 7/8=====================--- .....# AC: 2Str: 4 ....# EV: 11Int: 22 .J.# SH: 0Dex: 13 ####g.# XL:  2 Next: 75% Place: Dungeon:1 ####.#.@.# Noise: =--------  Time: 365.5 (0.0) ##.#......# c) +0 dagger ####U#h [39;49m..†......# Cast: Magic Dart # ##.#.†.........# ## ##....####.####.# .###....## #.# .#  J   endoplasm ..#......# #.# .#  g   hobgoblin .†.......# #.# .# ##.......# #.# _The hobgoblin barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)U#h" z..#  bonk119 the Conjurer .####  Deep Elf ##..#####  Health: 13/15 ====================---- ##.....#  Magic: 7/8U#hQ# d=====================---.....#  AC: 2Str: 4....#  EV: 11Int: 22.J.#  SH: 0Dex: 13####g.#U#h#   XL:  2 Next: 75% Place: Dungeon:1####.#.@.#  Noise: =--------  Time: 365.5 (0.0)U#h# ##.#......#  c) +0 dagger####..†......#U#h#   Cast: Magic Dart # ##.#.†.........# U#hV$ ## ##....####.####.# .###....## #.# .#U#h$   J   endoplasm ..#......# #.# .#  g   hobgoblin .†.......# #.# .#U#h%  ##.......# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#h7% Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.U#h 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.U#h| +.JU#h\ +6.5 (1U#h U#h V _The hobgoblin barely misses you.U#hnX  U#hXCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h..# bonk119 the Conjurer .# ### Deep Elf ## ..##### Health: 13/15 ====================---- # #.....# Magic: 6/8==================------ .....# AC: 2Str: 4 ....# EV: 11Int: 22 ...# SH: 0Dex: 13 ####gJ# XL:  2 Next: 75% Place: Dungeon:1 ####.#.@.# Noise: =--------  Time: 366.5 (0.0) ##.#......# c) +0 dagger ####U#hj[39;49m..†......# Cast: Magic Dart # ##.#.†.........# ## ##....####.####.# .###....## #.# .#  J   endoplasm ..#......# #.# .#  g   hobgoblin .†.......# #.# .# ##.......# #.# _The hobgoblin barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)U#h_..# bonk119 the Conjurer .# ### Deep Elf ## ..#####U#hf Health: 13/15 ====================---- # #.....# Magic: 6/8==================------ .....#U#h AC: 2Str: 4 ....# EV: 11Int: 22 ...# SH: 0Dex: 13 U#hb####gJ# XL:  2 Next: 75% Place: Dungeon:1 ####.#.@.#U#h:  Noise: =--------  Time: 366.5 (0.0) ##.#......#U#hc c) +0 dagger ####..†......#U#h Cast: Magic Dart # ##.#.†.........# U#h{## ##....####.####.# U#h.###....## #.# .#  J   endoplasm ..#......# #.# .#  g   hobgoblin U#hx.†.......# #.# .# ##.......# #.#U#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h<Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h[Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin!U#hr ###   U#ho    ....#  U#h...#  ####†J#  U#hd         U#h #.# .#  #.# .# †U#h #.# .#  #.#U#h^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin!U#hPdd1---827.5 (1U#hNiU#hSk- _The endoplasm hits you.U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hGU#h4 ..# bonk119 the Conjurer .# ### Deep Elf ## ..##### Health: 11/15 =================------- # #.....# Magic: 5/8===============--------- .....# AC: 2Str: 4 U#h5 \....# EV: 11Int: 22 ...# SH: 0Dex: 13 ####†J# XL:  2 Next: 82% Place: Dungeon:1U#h5 y ####.#.@.#U#h6  Noise: =--------  Time: 367.5 (0.0) U#h:6 ##.#......# c) +0 dagger ####..†......#U#h[6  Cast: Magic Dart # ##.#.†.........# U#hu6 {## ##....####.####.# U#h6 .###....## #.# .#  J   endoplasm U#h6 ..#......# #.# .# .†.......# #.# .# ##.......# #.# _The endoplasm hits you.  U#h7 Casting: Magic Dart (safe; 1% risk of failure)  U#h*7 MConfirm with . or Enter, or press ? or * to list all spells.U#h=7 xAiming: Magic Dart (safe; 1% risk of failure)  U#hM7 ;Press: ? - help, Shift-Dir - straight lineU#hi7 <Aim: an endoplasm (100% to hit)U#hV ..#  bonk119 the Conjurer .####  Deep Elf ##..#####  Health: 11/15 =================------- ##.....#  Magic: 5/8===============---------.....#  AC: 2Str: 4....#  EV: 11Int: 22...#  SH: 0Dex: 13####†J#  XL:  2 Next: 82% Place: Dungeon:1####.#.@.#  Noise: =--------  Time: 367.5 (0.0)##.#......#  c) +0 dagger####..†......#  Cast: Magic Dart U#h # ##.#.†.........# ## ##....####.####.# .###....## #.# .#  J   endoplasm ..#......# #.# .# .†.......# #.# .# ##.......# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.U#hX Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.U#h x7/15 ------8.5 (1U#h~ U#h % _You are frozen.U#h:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h)..# bonk119 the Conjurer .# ### Deep Elf U#h|## ..##### Health: 7/15===========------------- # #.....# Magic: 4/8============------------ U#ho.....# AC: 2Str: 4 ....# EV: 11Int: 22U#h ...# SH: 0Dex: 13U#h,L ####†J#U#hO XL:  2 Next: 82% Place: Dungeon:1 U#h'####.#.@.# Noise: =--------  Time: 368.5 (0.0) U#h"##.#......# c) +0 dagger ####..†......# Cast: Magic Dart # ##.#.†.........# ## ##....####.####.# U#h1.###....## #.# .#  J   endoplasm ..#......# #.# .# U#hJ.†.......# #.# .# ##.......# #.# _You are frozen.  Casting: Magic Dart (safe; 1% risk of failure)  U#huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)U#h=..# bonk119 the Conjurer .# ### Deep Elf ## ..##### Health: 7/15===========------------- # #.....# Magic: 4/8============------------ .....# AC: 2Str: 4 ....# EV: 11U#h_Int: 22 ...# SH: 0Dex: 13 ####†J# XL:  2 Next: 82% Place: Dungeon:1 ####.#.@.#U#h*  Noise: =--------  Time: 368.5 (0.0) ##.#......#U#hY c) +0 dagger ####..†......# Cast: Magic Dart U#hͷw# ##.#.†.........# ## ##....####.####.# .###....## #.# .#  J   endoplasm ..#......# #.# .# .†.......# #.# .# ##.......# #.#U#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#hJAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.U#h ###   U#h@    ....#  ...#  U#hdd####†.#  U#h1   U#h*   U#h,   U#h   #.# .#   #.# .# U#h0-  .†U#hS #.# .#   #.# U#hvU#h4F&.U#hN5===99.5 (1Magic DartU#hTU#hWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!U#h$ # ### # ..##### #..... .U#h7Q . ####†####.#..##.#...####..† # ##.#.†...#. .......### #.#  U#hrU#h7/-70U#hU#hqU#hU # ..##### # #..... 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U#h i## ##.#U#h O #..#U#h -# U#h6 .....U#hW ..U#hU#hlU2==1U#hU#h_U#hK #.###. ### ##.# #.#U#hK8 .......U#hKD.............#U#hRU#hV&2U#hR[U#hV]U#h5. ###U#h ## #.# .#U#h.##........#.#.......#U#hU#h٢&3U#hU#hkU#h d## ## #.# #.#.#.....#..........#.#.$.#.....#...#U#h .#######U#h U#h; &4U#h0 U#h * _Found 7 gold pieces.U#h"  # #.# #.##.##.....##........#..#..#...$.#......#...###...#######.....U#h( U#h1 r3===5U#h: U#h p  #.# #.####...###.@...##........#......#...#...#...+..<..#U#h &6U#h>U#hU#hj #..# #.## #.# #.# #.#U#h~\ #.## #..## ##...## #@....# #.# ..# ....#.#U#hН....$.#.#.....#...#..###...######.# #..U#h=.#.....#.#  ...+..<..#U#hOU#hڬ&7U#hZU#hxdU#hahU#h)mU#h+oU#h6  # #.####...####.....#.##.@......##..........#.#.##....#.. ###.##.....# #U#h2< U#hC &8U#hxI U#hDL U#hA  #.## #.# #.# #.# #.## #..## ##...## ##.....#.# #.# #.##.....#.#U#h5A .$.#.#.....#...#..#U#hYA ##...#######.# #...#.....#.# #..U#hxA .+..<..# ### #.##.....# #U#hG U#hO B=9U#hiT U#h X U#h U#hX U#h.U#h4U#h"U#h$U#hk  #.##..####...####.....#.#######.......#.....#.....#.....$.#..#.###.# ..###.###'####.#U#hrU#hbyW4==400U#hJ~U#hU#h #.# #.# #.# #.## #..## ##...## ##.....#.# ######.# #.# #.....#.#U#h6#.....$.#.#.....#...#.###...#######.# #...#.....#.# #...+..<..## ##.##.....# # ...# ##.###'####.#U#h]U#hU#hH&1U#hU#hU#h #.# #.# #.# #.## #..## ##...## ##.....#.# ######.# #.# #.....#.# #.....$.#.##...#...#..#U#h#...#######.# #...#.....#.# #...+..<..## ##.##.....# # ....# ##.###'####.#U#hU#h&2U#h U#h U#h 9 ##..####...####.....#.#######.......##.....#....@#......#.....$.#.....#.........#...#####.# ##..# #.. #..⌠##......#U#h U#hy &3U#h U#h^ U#hR ##..####...####.....#.#######.......##......##.....##.....@.##.........#...######...#######..  #..# #..⌠.. #.....##U#hWU#h[C==4U#h_U#hdU#hhZ5==5.5 (2U#h7kU#h}m= _You now have 30 gold pieces (gained 7).U#h^j #..####...####.....#.#######.......##..........##.....#...##.......##..#...######...####### #...#.......  #..# #.########.####'####U#hU#h<+6.5 (1U#hU#h$U#hH .####...####.....#.#######.......##........##.....#.....##.......#.......#...#######.@.####### #...#.....+..<..# #.##..# #.#.....##.##.....#U#h@U#h&7U#hܱU#hRU#ha  ##...####.....#.#######.......##.........##.....#......##.......#.....#.........#...#U#haN######...####### #.@.#.....+..<..# #####U#ha#.##.....# ##.#U#h b#..# #.#..>..'...'.....#U#h6hU#h{C8U#h4A . ##.....#.#######.......##...........##.....#......##.......#............#...######...####### U#hA #...#.....+..<..# ######.##.....# # ....##.###'####.##.##U#hA _... ##..###.#.....#...#.....#U#hG U#hoL C==9U#hP U#hiR U#h* A##.....#.# U#hR [######........# ##.............# ##.....#........# U#h +##.......#.......# #.........#...#..# ######...#######.# #...#.....#.# #..@+..<..#  U#h߉ ##.##.....# # # ##.###'####.# U#h U#h# #..# #.. #⌠.. #..# #.########.## #..# #.#.....##.#U#hG  #..# #.#..>..'... U#hz U#hT '10U#h; U#h U#hvU#####.....#'..<..#.....#'####....##U#h\{U#h~&1U#hU#h( _You open the door.U#h ##.....#.# ######........# ##.............# ##.....#........# ##.......#.......# #.........#...#..# ######...#######.#U#hX #...#.....#.# #.@.'..<..## ##.##.....# #.#U#h ##.###'####.# ##..# #.. #..⌠##......#  #..# #.. #⌠.. #.....## U#h #..# #.########.####'####  #..# #.#.....##.##.....#  #..# #.#..>..'..U#hN.'.....# ##..###.#.....#...#.....#U#hU#h&2U#hU#hxU#h] @M ##...##  ##.....# ######...... ##........... ##.....#....#.......#..............#...#.U#h[] ######...#######.....#.# U#h] #...'..<..# ######.##.....# ....###.###'####.#....U#h] ##.####'##...U#h&e U#h~k &3U#ho U#hr U#hԴ M #..##  ##...##  ##.....# ######.... ##........... ##.....#......##.......#.....#.........#...#.######.@.#######.....#.#U#h0  #...'..<..# #######.##.....# ##'###..#U#h[ *#.#U#h U#h &4U#h U#h U#hlM##  #..##  ##...##  ##.....# ######... ##.......... ##.....#......##.....#......@..#...#.######...#######.....#.##...'..<..#..##U#h 5..#.####'##U#hU#ht&5U#hXU#hU#h M .##  #..##  ##...##  ##.....# ######..... ##........ ##.....#.###..............#...#.######...#######...#.....#.#'.... #...U#hU#h&6U#hWU#hILM# .##  #..##  ##...##  ##.....# ######. ##..... ##....@#.###..............#...#.U#hL}######...#######.#.#..U#hQU#hZ&7U#h1\U#h]U#hM# .##  #..##  ##...##  ##.....# ###### ##...@.......U#hTW ##.....#......###.....#.........#...#..#####.#U#h U#h &8U#hU#hU#h #.# #.# #.# #.## #..## ##...## ##.....#.# U#h ######.# ##.# ##.....#.# ##.......#.# #.U#h ..#...#..#######...##U#h+ s#...#U#hL Y#...' 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U#h U#hx&2U#hoU#hAU#hf#.# #.# #.# U#hf#.## #..## ##...## ###.....#.# ######.# U#h%g##.# ##.....#.U#hg!# ##.......#.# #.######...#U#hg.##...#.....#.#U#hg#...'..<..# # ##.U#hg U#hpU#hu&3U#hyU#h-U#h #.#  #.#  #.#  #.##  #..##  U#h- `##...## #  ##.....#.#  ######.#  ##.#  ##.....#.#  ##.#.U#h` #  #.........#...#..#  ######...#.#  U#h p#...#.....#.#   #...'..<..# #   U#h ##.##.....# #   ##.###'####.#   U#h@ U#h1 &4U#h U#hk U#hxDv#.#  #.#  #.#  #.##  #..## # ##...##.#  ##.....#.#  ######.#  ##.#  ##.....#.#  ##.#.#  #...#...#..#  ######...#######.#  #...#.....#.#  #...'..<..#.#  ##.##.....#.#  ##.###'####.#  U#hFU#h"K&5U#hFOU#hQU#h?a#.#  #.# .# #.# .# #.## .# #..## .#  ##...##.#  U#ha##.....#.#  ######.#  ##.#  ##.....#.# U#haA ##.#.U#haF#  #.U#ha#...#..#  U#hb######...#######.#  #...#.....#.# U#h:b #...'..<..#.# U#h[b^ ##.##.....#.# U#h{bf ##.###'####.#  U#hgU#h"n&6U#hctU#htU#h|< .#.##.####...####.....#######.......##.....##.....###.......#..#...#..# . #..⌠##......# U#h<D U#hVBU#hH&7U#h2LU#hqMU#h6  #.# .#  #.# .#  #.## .#  #..## .#  ##...##.#  ##.....#.#  ######.#  ##.#  ##.....#.#  ##.#.#  #.#...#..#  ######...#######.#  #...#.....#.#  #...'..<..#.#  ##.##.....#.#  ##.###'####.# . #..⌠##......# U#h U#h &8U#h U#h U#h #.# .#  #.# .#  #.## .#  #..## .#  ##...##.#  U#hG ##.....#.#  ######.#  ##.#  ##.....#.#  ##.#.U#h #  #.#...#..#  ######...#######.#  #...#.....#.#  U#h #...'..<..#.#  U#h ##.##.....#.#  ##.###'####.# U#h e . #..⌠##......# U#h+( U#h?U#hi&9U#h}U#hU#hWU#.# .#  #.# #.#  #.## #.#  #..###.#  U#hP##...##.#  ##.....#.#  ######.# U#hƾ ##.U#h#  ##.....#.# U#h)@ ##.#.U#hM6#  #.#...#..#  ######...#######.# U#hpz #...#.....#.#  U#h|#...'..<..#.# U#hɿ ##.##.....#.#  ##.###'####.# U#h  #..⌠##......#  U#hU#h'30U#hU#h-78 M .# ##  #..## ##...# ##.....# ###### ##..... U#he ##.....#.##..... #.........#...#..# ##.#U#hnU#h1&1U#hU#hU#hY{ U#h{ >M##U#h{ &#..# U#h{ ##  #..## ##...# U#h{ p##.....# ######U#h{  ##.....  ##.....#. ##.......#.......#U#h{ A #.#U#h U#h &2U#h U#hM.###.# #.##  #..#U#h ##...# ##.....# ###### ##.....##.....#........#U#h9A #.#U#hU#h&3U#hU#hU#hM#.##.# ##  #..# ##...# ##.....#U#h ######......##.............# ....#.. .##.#U#hU#hF&4U#hU#h U#hgM  #.##.# #...#U#hg( ##  #..# ##...# ##.....#######........# .U#hhL. ....U#h3h%######.#U#hoU#hq&5U#hdwU#h#yU#hv <M  U#h k#.##.# #...#U#h  ##  #..# ##...###.....#.# U#h+ *..#..#U#h^ U#h &6U#h U#h U#h aM###$B  #.##.# #...# ##  #..###...##.# B   giant cockroach (asleep)...# U#h q  A giant cockroach comes into view.U#h 87Magic DartU#h U#h * _Found 8 gold pieces.U#hK8 W##....####...$B  #.##.# #...# ## U#h8 % #..# ##...# ##.....# ###### ##.....  ##.....#.U#h; U#h; U#h@ \.BBU#hA &8U#hvE U#hG U#hf ......### ##....#.######...$...U#h_f #.# #.  #.##.# #B..# U#hf o##  #..# ##...#U#hf l ##.....# ######U#hf E ##.....U#hph U#hm F.BU#hn &9U#hq U#hs U#hx#....... ......### .# ##....#.#####U#h#...##$.... .  #.#U#hz#.# #...# #BU#h#U#h U#hA##  #..#U#h. ##...#U#hY ##.....# ######U#hZv3----=40U#hTU#hH4 _The giant cockroach bites you.U#h(  You hit the giant cockroach.  The giant cockroach is moderately wounded.4==--1U#hU#hG _The giant cockroach bites you but does no damage.U#hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hb #.......# #.# bonk119 the Conjurer ......### #.# .# Deep Elf ##....# #.# ##.##  Health: 14/15 ======================--  #.#### #.# #...##  Magic: 7/8=====================---  #.# #.# $....  AC: 2Str: 4  #.# #.# #... EV: 11Int: 22 U#hyb  #.# ##.# #.. SH: 0Dex: 13 #..# #B#U#hc  XL:  2 Next: 89% Place: Dungeon:1 #.## #@# Noise: =--------  Time: 441.5 (0.0)U#h?c  #.# #.# c) +0 dagger #.# #.#U#hhc  Cast: Magic Dart #.# #.#U#hc  #.## #.# #..###.#U#hc  B   giant cockroach ##...##.#U#hc N ##.....#.# U#hc  ######........# U#hd O_The giant cockroach bites you but does no damage.  U#hDd Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hd 2Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)U#h#.......# #.#  bonk119 the Conjurer ......### #.# .#  Deep Elf ##....# #.# ##.##  Health: 14/15 ======================--U#h"#.#### #.# #...##  Magic: 7/8=====================---#.##.# $....  AC: 2Str: 4  U#hL#.##.# #...  EV: 11Int: 22  U#hp#.###.# #..  SH: 0Dex: 13U#h7#..# #B#  XL:  2 Next: 89% Place: Dungeon:1#.## #@#U#hv  Noise: =--------  Time: 441.5 (0.0)#.# #.#  c) +0 daggerU#h#.# #.#  Cast: Magic Dart#.# #.#U#h| #.## #.# U#h&#..###.#  B   giant cockroachU#hH##...##.# ##.....#.#U#hd7 ######........# U#hCasting: Magic Dart (safe; 1% risk of failure)  U#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 100% to hit)  U#h?(The magic dart hits the giant cockroach.U#h!9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is heavily wounded.U#hh"+2.5 (1U#h'U#h)U _The giant cockroach misses you.U#h  U#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h#.......# #.# bonk119 the Conjurer ......### #.# .# Deep Elf ##....# #.# ##.##  Health: 14/15 ======================--  #.#### #.# #...##  Magic: 6/8==================------  #.# #.# $....  AC: 2Str: 4 U#h_ #.# #.# #... EV: 11Int: 22  #.# ##.# #.. SH: 0U#hyDex: 13 #..# #B#U#h XL:  2 Next: 89% Place: Dungeon:1 U#h<#.## #@#U#h! Noise: =--------  Time: 442.5 (0.0) U#h=#.# #.# c) +0 dagger U#hR#.# #.# Cast: Magic DartU#hgX #.# #.#U#h|N #.## #.#U#hN #..###.#U#ht B   giant cockroachU#h] ##...##.# U#he##.....#.#  ######........# _The giant cockroach misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)U#hf#.......# #.#  bonk119 the Conjurer ......### #.# .#  Deep Elf ##....# #.# ##.##  Health: 14/15 ======================--#.#### #.# #...##  Magic: 6/8U#h ==================------#.##.# $....  AC: 2Str: 4  #.##.# #...  EV: 11Int: 22  #.###.# #..  SH: 0Dex: 13#..# #B#U#hߩ  XL:  2 Next: 89% Place: Dungeon:1#.## #@#  Noise: =--------  Time: 442.5 (0.0)U#h#.# #.#  c) +0 dagger#.# #.#U#hF6  Cast: Magic Dart#.# #.# #.## #.# U#hzS#..###.#  B   giant cockroach##...##.# ##.....#.#U#h7 ######........# U#hƪCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h$jAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.U#h3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  U#h$4Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.  U#hI4TThe giant cockroach is heavily wounded.U#hP5Z3--3.5 (1U#h:U#h<| _The giant cockroach closely misses you. The giant cockroach bites you.U#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#h1 #.......# #.# bonk119 the Conjurer ......### #.# .# Deep Elf ##....# #.# ##.##  Health: 13/15 ====================----  #.#### #.# #...##  Magic: 5/8===============--------- U#h1a #.# #.# $....  AC: 2Str: 4  #.# #.# #... EV: 11U#h1Int: 22  #.# ##.# #.. SH: 0U#h2=Dex: 13 U#h*2#..# #B# XL:  2 Next: 89% Place: Dungeon:1U#h;2 U#hM2<#.## #@#U#h^2 Noise: =--------  Time: 443.5 (0.0) U#ho2I#.# #.#U#h2h c) +0 dagger U#h2#.# #.# Cast: Magic DartU#h2 U#h2#.# #.# #.## #.#U#h3 #..###.# B   giant cockroach ##...##.# U#h>3f##.....#.#  ######........# U#hW3_The giant cockroach closely misses you. The giant cockroach bites you.  U#h~3Casting: Magic Dart (safe; 1% risk of failure)  U#h3MConfirm with . or Enter, or press ? or * to list all spells.U#h3Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineU#h3|Aim: a giant cockroach (heavily wounded, 100% to hit)U#h *#.......# #.# bonk119 the Conjurer ......### #.# .# Deep Elf U#h##....# #.# ##.##  Health: 13/15 ====================----  #.#### #.# #...##  Magic: 5/8===============---------  #.# #.# $....  AC: 2Str: 4  #.# #.# #... EV: 11Int: 22  #.# ##.# #.. SH: 0Dex: 13 #..# #B# XL:  2 Next: 89% Place: Dungeon:1 #.## #@# Noise: =--------  Time: 443.5 (0.0) #.# #.# c) +0 dagger #.# #.# Cast: Magic Dart #.# #.# #.## #.##hgWH #..###.# B   giant cockroach ##...##.# ##.....#.#  ######........#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#hWAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach.U#h9 #.# #.# .#  #.# ##.##   #.#   #.# #.# $....  #.# #.# #...  #.# ##.# #..  #..# #†#  #.## #@#  #.# #.#  #.# #.#  #.# #.#  #.## #.#              U#hcU#hih934.5 (1Magic DartU#hnU#hqSonfirm with . or Enter, or press ? or * to list all spells.U#h'qUAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 100% to hit)  U#hRqyThe magic dart hits the giant cockroach. _You kill the giant cockroach!U#h" M†.# #....... ......### .# ##....#.## ####...##$....# .##.##.# #..#.##.# #.# #.#U#hg# U#h( ]4==-5U#h* U#h- | _You see here a giant cockroach corpse.U#h 0M.# †#....... ......### .# ##....#.## ###U#h0 ##...#$....# .##.##.# #@.#.# #†####.# #.# #.#U#h }6===-6 _U#h U#h U#hmM###....# .# †#....... ......###U#h .# ##.... ##.## #####...##$....# .##.#U#h#.# #..##.# #†###.## #.# U#h2+#.#U#hU#h&7U#hU#hU#hCn ##....####.#### ###....# .# †#....... ......### .# ##.... ##.## ####...##$@...# #.###...###.##.# #..##.# #†### ## 8U#hvU#h # ##....####.####.# .###....## #.# .# .#......# #.# .# .†.# #.# .# #U#h2.# #.# .# .### #.# .# #....# #.# ##.## # #.#### #.###...## # #.# #.##@....# # #.# #.###...##  #.# ##.# #..##U#hz  #..# #†##  #.## #.#  #.# #.# U#h5/ #.# #.#  #.# #.#  #.## #.#U#hU U#hU#hC==9U#hU#h/$U#hJ&#5U#hp&d==7======U#h&%50.5 (2U#h+U#h+.= _You now have 38 gold pieces (gained 8).U#hS-  ##....####.####.#  ###....## #.# .#  .#......# #.# .#  †.# #.# .#  #U#h- Q.# #.# .#  ### #.# .#  ....# #.# ##.##   #.#### #.###...##   #.# #.##.@...#   #.# U#h. #.###...##  #.# ##.# #..##  #..# #†##  #.## #.#  #.# #.#  #.# #.#  #.# #.#  #.## #.#  U#h3 U#h.5 +1.5 (1U#hI8 U#h: U#hn  ##....####.####.#  ....## #.# #.#  #......# #.# #.#  .# #.# #.#  .# #.# #.#  ### #.# #.#  #....# #.# ##.##  #.#### #.###...##  #.# #.##..@..#  #.# #.###...##  #.# ##.# #..##  #..# #†##  #.## #.#  #.# #.#  #.# ##hD 2m.#  #.# #.#  #.## #.#  U#h U#h &2U#h U#h U#h_&M ##.#.†........  ##....####.### #U#h&#....# #.. .....### #.# ... ##.## ###U#h&##.@.##..... #.###...## U#h'{#.###.# #..## U#hA'*#.U#h-U#hT0&3U#h4U#h]7U#hM ####..†# ##.#.†........ 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V#h# ... #...#.# #.#### #.### #.# ......# #.# #.## .# #...### #.# #.### # #.# ##.# #.. #.# #..# #† #.# #.## #.# #.# #.# #.# ##.## #.#.####.# #.# #.#..b@.# #.# #.# ###.# #.## #.# .# #..###.# .# ##...##.#  # ##.....#.# ######.# [3 V#h7m ##.#  ##.....#.#  ##.#.# V#hK V#h V#hlb.. V#h]4--=7 V#h V#h ' _The bat hits you. V#hu  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#hM[# ... #...#.# #.#### #.###.. bonk119 the Conjurer  #.# ......# #.# #.##... Deep Elf .# #...### #.# #.###.. Health: 14/15 ======================-- # #.# ##.# #.. Magic: 7/8=====================--- #.# #..# #†# AC: 2Str: 4 V#h[m#.# #.## #.# EV: 11Int: 22 #.# #.# #.# SH: 0Dex: 13  V#h\W##.## #.#.####.# #.# #.# XL:  2 Next: 93% Place: Dungeon:1 ..... ....b**@.# #.# #.# Noise: =--------  Time: 537.5 (0.0) ## #.######## #.## #.# c) +0 dagger .# V#h+\#..###.# Cast: Magic Dart .###...##.#  # V#hO\##.....#.# ######........# b   bat V#hq\;##.............# ##.....#........# V#h\G##.......#.......# _The bat hits you.  V#h\Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#h\Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit) V#h&]# ... #...#.# #.#### #.###.. bonk119 the Conjurer#.# ......# #.##.##... Deep Elf.# #...### #.##.###.. Health: 14/15 ======================--##.###.# #.. Magic: 7/8=====================---#.##..# #†# AC: 2Str: 4#.# V#h|]q#.## #.# EV: 11Int: 22#.##.# #.# SH: 0Dex: 13 ##.## #.#.####.##.# #.# XL:  2 Next: 93% Place: Dungeon:1 ..... ....b**@.# V#h]B#.# #.# Noise: =--------  Time: 537.5 (0.0) ###.#########.## #.# c) +0 dagger .##..###.# Cast: Magic Dart .###...##.# V#h^###.....#.#######........# b   bat##.............# V#h6^2##.....#........###.......#.......# V#hV^Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#hv^Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line V#h^QAim: a bat (100% to hit)  The magic dart hits the bat. V#h, V#h..bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded. V#h63-- V#h4$8.5 (1 V#h@ V#h' _The bat hits you. V#hd  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#hr&# ... #...#.# #.#### #.###.. bonk119 the Conjurer  #.# ......# #.# #.##... Deep Elf .# #...### #.# #.###.. Health: 13/15 ====================---- V#h# #.# ##.# #.. Magic: 6/8==================------ #.# #..# #†# AC: 2Str: 4 #.# #.## #.# EV: 11Int: 22 #.# #.# #.# SH: 0 V#hֿDex: 13 ##.## #.#.####.# #.# #.# XL:  2 Next: 93% Place: Dungeon:1 ..... ......b@.# #.# #.# Noise: =--------  Time: 538.5 (0.0) ## #.######## #.## #.# c) +0 dagger .##..###.# Cast: Magic Dart .###...##.#  ###.....#.# ######........# b   bat ##.............# ##.....#........# ##.......#.......# _The bat hits you.  V#hXCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit) V#h3# ... #...#.# #.#### #.###.. bonk119 the Conjurer  #.# ......# #.# #.##... Deep Elf .# #...### #.# #.###.. Health: 13/15 ====================---- # #.# ##.# #.. Magic: 6/8==================------ V#h#.# #..# #†# AC: 2Str: 4 #.# #.## #.# EV: 11Int: 22 #.# #.# #.# SH: 0 V#h)Dex: 13 ##.## #.#.####.# #.# #.# XL:  2 Next: 93% Place: Dungeon:1 ..... ......b@.# #.# #.# Noise: =--------  Time: 538.5 (0.0)  V#h3## #.######## #.## #.# c) +0 dagger .##..###.# Cast: Magic Dart .###...##.#  ###.....#.# ######........# b   bat ##.............# ##.....#........# ##.......#.......# V#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line V#hAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat! V#h ...    #.#  #.#  .#  #.#  # #.# ##.#  V#hY#.# #..# #† #.# #.##  #.# #.#   #.#   V#h}.@.# #.#   #.##  V#hQ  #  V#hQ   V#h     V#hb&. V#hg69.5 (1Magic Dart V#h V#h_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat! _You kill the bat! V#ht # ... #...#.# #.#### #.### #.# ......# #.# #.## .# #...### #.# #.### # # #.# ##.# # #.# #..# #† #.# #.## #. #.# #.# #. V#hu #.## ##.#.####.# #.# #...# #.# #. .###.# #.## #. ..# #..###. #.# ##...##. # ##.....#. ######. ##. ##.....#. ##.#. V#h{  V#h| /-40 V#h  V#hہ  V#h"# ... #...#.# #.#### #.### #.# ......# #.# #.## . .# #...### #.# #.### ## # #.# ##.# # #.# #..# # #.# #.## ## #.# #.# ##.## ###.#.####.# #.# #..# #.# # ..###.# #.## #.# #..### ##.# ##...## # ##.....# ###### ## ##.....# ##.# V#h% V#h'4==7===-1 V#h* V#h,V#hWV.### ... #...#.# #.#### #. # #.# ......# #.# #.## .. .# #...### #.# #.# # .. #.# ##.# #. #.# #..# #. #.# #.##  #. #.# #.# V#h5#.## ####.#.####.# #.# ..# #.# .###.# #.## .# #..#.#V#h ##... # # ##..... #V#h h ###### . ## #V#h  ##.....# # ##.#V#h%V#h)&2V#h/V#h0V#hK#.### ... #...#.# #.#### #. .# #.# ......# #.# #.. .# #...### #.# #. V#h>h ### # ..# #.# ##.# #.# #.# #..# #.# #.# #.### #.# #.# #.##.##.####.#.####.# #.#.V#hj.# #.#.###.# #.##.##V#h #.. .###.# ##... .# #V#h ## .# ###### .. ## .#V#h ##.....# .# ##.#V#hV#h&3V#hV#hq.#.### ... #...#.# #.#### #. #.# #.# ......# #.# #. 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V#hI#.###.##. ## V#ht#.# ##. ## #.#V#hH#. ######.V#h$. ## #.### ##.....# #.#V#hG ##.#V#hYV#hZ &4V#hiV#h`v _Found a scroll labelled XETZAETHAXA and 4 gold pieces.V#hv #.#.### ... #...#.# #.#### #  #.# #.# ......# #.# #  #... .# #...### #.# # V#hw } # ### # #...# #.# ## #.#.# #.# # #?#.# #.# #. #.#.# #.# #.  #.##.####.#.####.# #. ##.# #..###.# #..# #.# # ##.###.# #.# ##  #.# # #.# ## ##.#V#h6x  #.# ######. $.# ## .#.# ### ##.....# .#.# ##.#V#h{ V#h~ 5=======5V#h3 V#h V#h}M.###..###.# ####..#.###.... #.#.### ... #...##### #.# ......... .# #...###  # #### #..#.V#h ~A?#.# #.#.# #.  #######.##.####@#.####. ##......................## #######.######## .......##.##.###V#hlV#hۇV8===6V#h֌V#hnV#h#M#.#.#.#.>.# ..............### .###..###.# ####..#.###.... #.#.### ... #...##### #.# ......... .# #...###  # #### #..#.? #@#.#  #######.##.####.#.####. ##...................... ......## #######.#########..#V#hV#h&7V#hLV#hV#h\7M........#####.....#÷##....... #.#.#.#.>.# ..............### .###..###.# ####..#.###.... V#h7c#.#.### ... #...#.# #.##### #.# ......... .# #...###  # #### #..#V#h-8. #.#.#  #######.##.####.#.#### ##......................##.##.###.#V#h@V#h/C&8V#hFV#h@MV#huPH==9.5 (2V#hUV#hWa _d - a scroll labelled XETZAETHAXAV#h  #.#.#.#.>.# ..............## .###..###.# ####..#.###....# #.#.### ... #...#.# #.### V#hG j #.# #.# ......# #.# .. .# #...## ### # #...# # #.#V#hm .#######.##.####.#.### ##.....................V#h ##.###.# V#h ....$.# ##........ V#h V#hL J===50.5 (1V#h V#hF V#hD .###..###.# ####..#.###....# #.#.### ... #...#.# #.###  #.# #.# ..... .. .# #...## ### # #...# # #.#.#######.##.####@#.### ##...................... ......## #######.#######.# .#.#### ##.....#... V#h\&V#hr(&1V#hY,V#h.V#h #.#.### ... #...#.# #.###  #.# #.# ..... .. .# #...##V#h ### # #...# # #.#.########.##.####.#.####. ##..............@....... ......## #######.#######.# #.# ### .#.###.......#.. V#hV#h&2V#h$V#h,V#h   #.# #.# ..... .. .# #...## ### # #...# # #.#.#.########.##.####.#.####. ##..................... ......## #######@#######.# #.# ##.#### .#.####.........#. V#h V#h &3V#h# V#h% V#h] e .. .# #...## ### # #...# # #.#.#.  #######.##.####.#.### ##...................... ......## #######.#######.# #@# ##.####  #.# ##. ......######...### V#h&c V#hIf &4V#hgi V#hbk V#h   ### # #...# # #.#.########.##.####.#.### ##..................... ......## #######.#######.# #.# ##.####  #.# ##. # ######. .#.#####...#.. V#h V#h &5V#h{ V#h5 V#h. `  #.#.#######.##.####.#.### ##..................... ......## #######.#######.# #.# ##.####  #.# ##. # ######. ....$##.....# ......##...'.. V#h &6V#h V#h( V#h(% #######.##.####.#.### ##..................... ......## #######.#######.# #.# ##.####  #.# ##. # ######. .... .w....$##..... .#.# ######### ##.....#w   dart slug (asleep) .#†##.#############.##..V#h1V#h287Magic DartV#h|9V#h4=\ _A dart slug comes into view.V#hG########.##.####.#.### ##..................... ......## #######.#######.# #.# ##.####  #.# ##. # ############. .... .w....$##..... .#.# ######### ##.....# ##.......###..# ......#####...### .#.#### #...#.. ......' .#†##.###########V#h%`#.##....†(........#'V#h*V#hZ+&8V#h0V#h2V#hjhV#hhV#hnV#hpV#h # #.#.# #.# # # #.##.####.#.####.# ##..........# #.## #######.## #.# #.# #V#hK#.###.# #.# ## # #.# # #.# ###.##.# ###### #.... ..w....@.# ## #.#.## ##.....# #.#.# ##.# #.#.### #.#. ######... V#h}I#.#.#### #...#.# #...' #.#†##.# ##.## #.#....†(.# ##.###V#h_V#hH&9V#h'g _You see here 4 gold pieces.V#h   V#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h ##.#.# #.# # bonk119 the Conjurer # #######.##.####.#.####.# # Deep Elf ###......................# # Health: 15/15 ======================== .......## #######.######## # Magic: 7/8=====================--- ........# #.# # AC: 2Str: 4 ###.###.# #.# ## EV: 11Int: 22 # #.# # #.# ##. SH: 0Dex: 13 ###.# ########.# ######.. XL:  2 Next: 96% Place: Dungeon:1 #.... ..w****@.# ##....... Noise: ---------  Time: 559.5 (0.0) #.#.# ########## ##.....#.. c) +0 dagger [11V#h, d#.#.###.......#. Cast: Magic Dart #.#.####.........# .......######...## #.#.#####...#. w   dart slug (asleep) .......##...'. #.#†##.########### ##.##. #.#....†(........# ##.### _You see here 4 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h] Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)V#h 9##.#.# #.## bonk119 the Conjurer # #######.##.####.#.####.## Deep Elf ###......................## Health: 15/15 ======================== .......## #######.######### Magic: 7/8=====================--- ........##.## AC: 2Str: 4 ###.###.##.### EV: 11Int: 22 # #.# ##.#V#h @##. SH: 0Dex: 13 ###.# ########.#######.. XL:  2 Next: 96% Place: Dungeon:1 #.... ..w****@.# ##....... Noise: ---------  Time: 559.5 (0.0) #.#.# ########## ##.....#.. c) +0 dagger #.#.###.......#. Cast: Magic Dart #.#.####.........# .......######...## #.#.#####...#. w   dart slug .......##...'. #.#†##.#############.##. V#h #.#....†(........###.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h! Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hV eAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.V#h1pw....=60.5 (1V#hV#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug. _The dart slug is heavily wounded.V#h #.#.# #.# #.  #.##.####.#.####.# #...........# #.## #######.## #.# #.# #..###.# #.# ##.  #.# # #.# ##..# #.# ######. .... ..w....$@# ##. .#.# # ##.....#. .#.# ##.#. .#.### #.#. ######...# .#.#### #...#.# #...'. .#†##.# ##.##. V#hԻ|.#....†(.# ##.###'V#hV#hHB.wV#h.-1V#hV#hV#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h  #.#.# #.# #. bonk119 the Conjurer  #######.##.####.#.####.# #. Deep Elf ##......................# #. Health: 15/15 ======================== ......## #######.######## #. Magic: 6/8==================------ .......# #.# #. AC: 2Str: 4 ##.###.# #.# ##. EV: 11Int: 22  #.# # #.# ##.. SH: 0Dex: 13 ##.# ########.# ######... XL:  2 Next: 96% Place: Dungeon:1 .... ...w****@# ##........ Noise: ---------  Time: 561.5 (0.0) .#.# ########## ##.....#... c) V#h I[32m+0 dagger .#.###.......#.. Cast: Magic Dart .#.####.........#. ......######...### .#.#####...#.. w   dart slug ......##...'.. .#†##.########### ##.##.. .#....†(........# ##.###' _The dart slug is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)V#h 5#.#.# #.##. bonk119 the Conjurer#######.##.####.#.####.##. Deep Elf ##......................##. Health: 15/15 ======================== ......## #######.#########. Magic: 6/8==================------ V#h ^.......##.##. AC: 2Str: 4 ##.###.##.###. EV: 11V#h 7Int: 22  #.# ##.###.. SH: 0Dex: 13 ##.# ########.#######... XL:  2 Next: 96% Place: Dungeon:1 V#h 4.... ...w****@# ##........ Noise: ---------  Time: 561.5 (0.0) .#.# ########## ##.....#... c) +0 dagger .#.#V#h ##.......#.. Cast: Magic Dart .#.####.........#. ......V#h| ######...### .#.#####...#.. w   dart slug ......#V#h I#...'.. .#†##.#############.##.. V#h G.#....†(........###.###'V#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h! Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hG Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.V#hSV#h[t.w..$V#h\3=2.5 (1V#heV#hg:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead.V#h=  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h G #.#.# #.# #. bonk119 the Conjurer  #######.##.####.#.####.# #. Deep Elf ##......................# #. Health: 15/15 ======================== ......## #######.######## #. Magic: 5/8===============--------- .......# #.# #. AC: 2Str: 4 ##.###.# #.# ##. EV: 11Int: 22  #.# # #.# ##.. SH: 0V#hD Dex: 13 ##.# ########.# ######... XL:  2 Next: 96% Place: Dungeon:1 .... ....w***@# ##........ Noise: =--------  Time: 562.5 (0.0) .#.# ########## ##.....#... c) +0 dagger V#hn .#.###.......#.. Cast: Magic Dart .#.####.........#. ......V#h >######...### .#.#####...#.. w   dart slug ......##...'.. .#†##.########### ##.##.. .#....†(........# ##.###' _The dart slug is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h %Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)V#h&  #.#.# #.# #. bonk119 the Conjurer  #######.##.####.#.####.# #. Deep Elf ##......................# #. Health: 15/15 ======================== ......## #######.######## #. Magic: 5/8===============--------- V#hJ' ?.......# #.# #. AC: 2Str: 4 ##.###.# #.# ##. EV: 11Int: 22  #.# # #.# ##.. SH: 0V#h' Dex: 13 ##.# ########.# ######... XL:  2 Next: 96% Place: Dungeon:1 .... ....w..$@# ##........ Noise: =--------  Time: 562.5 (0.0) .#.# ########## ##.....#... c) +0 dagger .#.###.......#.. Cast: Magic Dart .#.####.........#. ......######...### .#.####V#h0( #...#.. w   dart slug ......##...'.. .#†##.########### ##.##.. .#....†(........# ##.###'V#h( Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.V#hx/ + #.#.# #.#       #.#  #.#  #.# # #.#    ....†***@#    V#h/ †  †(  V#hU R..$V#h V#h #.#.# #.##. bonk119 the Conjurer#######.##.####.#.####.##. Deep Elf ##......................#V#h &#. Health: 15/15 ======================== ......## #######.#########. Magic: 6/8==================------ .......##.##. AC: 2V#h| Str: 4 ##.###.##.###. EV: 11Int: 22  #.# ##.###.. SH: 0Dex: 13 ##.# ########.#######... XL:  2 Next: 106% Place: Dungeon:1 .... ....†..$@# ##........ Noise: =--------  Time: 563.5 (1.0) .#.# ########## ##.....#... c) +0 dagger .#.###.......#.. Cast: Magic Dart .#.####.........#. ......######...### .#.#####...#..  ......##...'..  .#†##.#############.##..  .#....†(........###.###' Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or EV#h wnter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.V#h Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!  You have reached level 3!V#h /  --more--V#hD  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? V#hQ 9/199=--43V#h @ 3% Magic DartV#hO i _You feel clever. x2V#h1r # #.#.# #.# # # #.##.####.#.####.# ##..........# #.## #######.## #.# #.# ##.###.# #.#V#hr  ## # #.# # #.# ###.# #.# ###### #.... ....†..@.# ## #.#.# # ##.....# #.#.# ##.# #.#.### #.#.V#hs  ######... #.#.#### #...#.# #...' V#h9s Z#.#†##.# ##.## V#hXs |#.#....†(.# ##.###V#h#{ V#h ~ 5-4 _V#he V#h V#h E-5.5 (2V#hg V#h! = _You now have 42 gold pieces (gained 4).V#hIp/.# #.#.# #.# .# #.##.####.#.####.# .###...# V#hp.## #.# .# #.# >###.###.# #.# .# #.# # #.#V#hqB ## .###.##.# ###### .#.....†.@..# ## .#.#.#V#hvqK# ##.....# .#.#.#V#hq ##.# [#.#.### #.. ######... ##.#.####V#h0rL #...#.# #...' 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V#hfb #.## #.##.# # ### #. . g   hobgoblin (asleep).##.........# V#hk V#hm89Magic Dart V#hq V#h,u\ _A hobgoblin comes into view. V#hԖ V#h; V#h V#h V#ht  .. ###. # .. #... #..#.##. #.#..## #.....#.# .....### ## #..##..#.#.#.# V#h i ##.###.......###...#####...##..##.##.#.###.g...#.....##.# #.# #.@.###.##.# #... V#h h ##.## #.##.# # ### #.# ..##.# #. V#h  # ####.# #.# #.# V#h7  #.# #.#  ... #.### .#. #. V#h[ H #. V#h  V#h+! '10 V#h&  V#hw( !V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!V#hv .. ###. #........ bonk119 the Conjurer .. #... #..#.##.# Deep Elf #.#..## #.....#.# Health: 19/19 ======================== .....###........ Magic: 8/9=====================--- ## #..##..#.#.#.# AC: 2Str: 4 ##.###.......###..# EV: 11Int: 24 .#####...##..##.##.#.### SH: 0Dex: 13 ...g**.#.....##.# #.#  XL:  3 Next:  3% Place: Dungeon:1 #*@.###.##.# #...  Noise: ---------  Time: 610.5 (0.0) ##.## #.##.# # ###  c) +0 dagge!V#h8 r #.# ..##.#  Cast: Magic Dart #.# ####.#  #.# #.#  #.# #.# ###### g   hobgoblin (asleep) ... #.###..... .#. #........# #......... _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)!V#hD.. ###. #........ bonk119 the Conjurer.. #... #..#.##.# Deep Elf#.#..## #.....#.# Health: 19/19 ========================.....###........ Magic: 8/9=====================---## #..##..#.#.#.# AC: 2Str: 4##.###.......###..# EV: 11Int: 24.#####...##..##.##.#.### SH: 0Dex: 13...g**.#.....##.# #.#XL:  3 Next:  3% Place: Dungeon:1#*@.###.##.# #...Noise: ---------  Time: 610.5 (0.0)##.## #!V#hD.##.# # ### c) +0 dagger#.# ..##.#Cast: Magic Dart#.# ####.##.# #.##.# #.# ###### g   hobgoblin... #.###......#. #........##.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.!V#h~#z.g..===1.5 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts!!V#h@   !V#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!V#h h .. ###. #........ bonk119 the Conjurer .. #... #..#.##.# Deep Elf #.#..## #.....#.# Health: 19/19 ======================== .....###........ Magic: 7/9==================------!V#h  ## #..##..#.#.#.# AC: 2Str: 4 ##.###.......###..# EV: 11Int: 24 !V#h %.#####...##..##.##.#.### SH: 0Dex: 13 !V#hG d....g*.#.....##.# #.#  XL:  3 Next:  3% Place: Dungeon:1 #*@.###.##.# #...  Noise: ===------  Time: 611.5 (0.0)!V#hl  ##.## #.##.# # ###  c) +0 dagger !V#h #.# ..##.#  Cast: Magic Dart #.# ####.#  !V#h· #.# #.#  #.# #.# ###### g   hobgoblin !V#h ... #.###..... .#. #........#!V#h H #......... _The hobgoblin shouts!  !V#h9 Casting: Magic Dart (safe; 1% risk of failure)  !V#h\ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  !V#h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)!V#hz  .. ###. #........ bonk119 the Conjurer .. #... #..#.##.# Deep Elf #.#..## #.....#.# Health: 19/19 ======================== !V#h R.....###........ Magic: 7/9==================------ ## #..##..#.#.#.# AC: 2Str: 4 ##.###.......###..# EV: 11Int: 24 .#####...##..##.##.#.### SH: 0Dex: 13 ....g..#.....##.# #.#  XL:  3 Next:  3% Place: Dungeon:1 #.@.###.##.# #...  Noise: ===------  Time: 611.5 (0.0) ##.## #.##.# # ###  c) +0 dagger #.# ..##.#  Cast: Magic Dart #.# ####.#  !V#h. #.# #.#  #.# #.# ###### g   hobgoblin ... #.###..... .#. #........# !V#h[ Y#.........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  !V#h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.!V#h x .. ###.  !V#h .. #...    ## !V#h  .....* #.#  !V#h #* #...  ##.##  # ### !V#h*  #.#   #.# !V#hr z #.#  #.# #.#  ...   .#. !V#h k   !V#h,...!V#hp7--2.5 (1Magic Dart!V#h!V#h!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. !V#h"B_You kill the hobgoblin!"V#h6Q  .. #..#.##.# #.#..## #..... .....##...## #..##..#.#.#.#"V#h`6##.###.......###..#####...##..##.##.#.##.......#.....##.# #.#  #...###.#..##@## "V#ht6 ###"V#h6 #.# . "V#h65##"V#h6M. .#>###.###."V#h6D "V#h*<"V#h\?P---3"V#hD"V#hE"V#hR  #.#..## #..... .....##...## #..##..#.#.#.###.###.......###..#####...##..##.##.#.##......#.....##.# #.#  #...###..##.##  ###"V#h #@# . ## ## ####..#.# #.# #. "V#h"V#h԰@-4"V#hY"V#h"V#h :  .....##...## #..##..#.#.#.###.###.......###..#####...##..##.##.#.##......#... #.#  #...###..#.##  ### #.# . ## #######. .#.. .#.###.###. "V#h% "V#h( V8===5"V#h, "V#h. "V#h  ## #..##..#.#.#.###.###.......###..#####...##..##.##.#.##......#... #.#  #...###..#.##  ### #.# . ## ######...##.......#.........###. .##..# .#.#....... "V#h "V#hA &6"V#h "V#hε "V#h ##.###.......###..#####...##..##.##.#.##......#... #.#  #...###..#.##  ### #.# . ## #######...###........#..# #........##.# #.#.#.#.###^ "V#h$"V#h&7"V#h"V#h#V#hb: .#####...##..##.##.#.##......#... #.#  #...###..#.##  ### #.# . ## ##.#########.@.###............#..# #........#.#####. .#.#.# #.## #.#.#.# #. 8#V#hc#V#hen#V#hq.#####...##..##.##.#.### .......#.....##.# #.# #V#hr#...###.##.# #... ##.## #.##.# # ### #.# ..##.# #V#hr#.# ####.# #.# #.# #V#hr##.## #.# ##..@# #.###..#V#hs`#..# #.##V#hVs.#####...## #.###.## #>###.###.###.. ###.# #.# #.#.. . #V#hs#.###.###.#.# . #.#..# #. #.#.#.###^##.# #.## #.#.#.# #.##V#hy#V#h|#9#V#h|R======9#V#hl#V#hV#V#hp  ......#... #.#  #...###..#.##  ### #.# . #V#h r## ##.#########...####.............#@.# #........#######...##V#hB F. ##.## #>###.#####.####...######[#.#.###.# #V#h} #V#h #V#hЛ '20#V#h8 #V#hW #V#hJ I  #...###..#.##  ### #.# . #V#h ## ##.##############...####.............#.........#######..@##. #V#h U##.## #>###.#####.. ## #.# #.# ###...##..#................##V#h" D #V#h& #V#hP) &1#V#hG1 #V#h3 $V#hp #...###.##.# #... ##.## #.##.# # ### #.# ..##.# #.# ####.# #.# #.# ##.## #.# .#####...## #.### .#..# #.$V#h .#####.@.## #. ##.## #>###.###. ##.. ### #.# #.# #. .. . #.###.###. .# . #.#$V#hL .# #.$V#h? #.#.#.###^ #.# #.## #.#.#.# #.$V#he ##.####...######[#.#.###. ###...##..#.$V#h0$V#h;&2$V#hL$V#h7$V#h #...###.##.# #... ##.## #.##.# # ### #.# ..##.# #.# ####.# #.# #.# ##.## #.# .#####...## #.####.#..# #. .#####@..## # ##.## #>###.### ##.. ### #.# #.# # .. . #.###.### .# . #.# .# #. #.#.#.### #.# #.## #.#.#.#[39$V#h ;49m # ##.####...######[#.#.### ###...##..#$V#h$V#hD===3$V#h^$V#h-$V#h\(M.......#....# ...##... ##.## #$V#h# ###..### #.#   ##.##  #####$V#h..#####...## #.####......@#..$V#h5..#####...## #........ ##.## #>###.##$V#h##.. ### #.# #.# #$V#h$V#h &4$V#h$V#h$V#hm .#.....##.# #.# #...###.##.# #... ##.## #.##.# #  #.# ..##.# #.# ####.# #.# #.# ##.## #.# .#####...## #.### #.#..# #.#####...## # ##.## #>###. ##.. ### #.# #.# .. . #.###. .# . #.# .# #. #.#.#. #.# #.## #.#.#.#  ##.####...######[#.#.$V#h3n $V#h###. ##.. ### #.# #.# .. . #.###.$V#hc0  .# . #.# .# #. #.#.#.$V#h0  #.# #.## #.#.#.# ##.####...######[#.#.$V#h6 $V#h9 &6$V#h> $V#h@ $V#hj  .#.....##.# #. #...###.##.# # ##.## #.##.# #  #.# ..##.# #.# ####.# #.# #.# ## ##.## #.#  #...#####...## #.### #.#..# # #...#####...## # ## ##.## #>###. ##.. ### #.# #. .. . #.###. .# . #.# .# #. #.#.#. #.# #.## #.#.#. ##.####...######[[$V#h `40m#.#.7$V#h $V#h+ %V#hb,  .#.....##.# #   #...###.##.# #   ##.## #.##.# #   #.# ..##.#  %V#h, #.# ####.#  # #.# #.#   ##. ##.## #.#   #...#####...## #.###   #.#..# #  %V#h, #...#####...## #  %V#h - ##. ##.## #>###  # ##.. ### #.# #   .. . #.### %V#hV-  .# . #.#   .# #. #.#.#   #.# #.## #.#.#  %V#h-f ##.####...######[#.#%V#h1%V#h$3&8%V#h5%V#hA7%V#hz  .#.....##.#   #...###.##.#   ##.## #.##.#   #.# ..##.#  %V#hcz# #.# ####.#   #. #.# #.#   ##.# ##.## #.#  %V#hz #...#####...## #.   #%V#hzc.#..# #  %V#hz #...#####...## #  %V#hz ##.# ##.## #> %V#h{ #? ##.. ### #.#%V#h{l # .. .%V#h9{3 #.  %V#hR{ .# . #.#  %V#hl{L .# #.%V#h{5 #.#.  %V#h{ #.# #.## #.#.   ##.####...######[#.%V#h%V#h0&9%V#h %V#hd _Found a scroll labelled EBRYIL OTEU.%V#hr  .#.....##.# .. #...###.##.# #. ##.## #.##.# #. #.# ..##.#  #. #.# ####.#  #. #.# #.#%V#hZM  ##.## ##.## #.#  #...#####...## #.  #.#..# #  #...#####...## #  ##.## ##.## #>  %V#h( #? ##.. ### #.#  ## .. .%V#h~ #.  .# .%V#h #.#  .# #.%V#h #.#  #.# #.## #.# %V#h,d ##.####...######[#%V#h%V#h'30%V#hl%V#h%V#h-  .. #...#####.## %V#hp 0 #.# .## ##.## ##.####...#####...##%V#h o#..#.......#...%V#h S#..@#####...#%V#hď #.## ##.## #>#%V#hޏ  #? ##.. ### #. %V#h m ###...##..#......... %V#h3 <1%V#h %V#h &V#hI  .. #...###.##.  #. ##.## #.##.  #. #.# ..##.  #. #.# ####.  #. #.# #. &V#hJy ##.## ##.## #.  ##...#####...## #.  #..#.#..# #  #.@.#####...## #  ##.## ##.## #> &V#h;J #?.##.. ### #. &V#hVJ ##... . #. &V#hqJU#.# .&V#hJ #.  .# #.&V#hJ3 #. &V#hJ #.# #.## #. &V#hJW ##.####...######[&V#hK\  ###...##..#&V#h`R&V#hU&2&V#h6Z&V#h;]&V#h ##.##  #.# .## ##.## ##.####...#####...##&V#h..#.......#.. #...#####...###@## ##.## #> #?.##.. ### #.#... .  #.#...&V#h .# ##.  #...#....###.####.# &V#h&V#h&3&V#h#&V#hd&V#h5b  #.# .## ##.## ##.####...#####...###..#.......#.. #...#####...###.## ##.## #>&V#hsb #@.##.. ### #.#.....#  #.#......#  #.#...##......# #..&V#hbD &V#hul<4&V#hn&V#hw&V#hy+5.5 (2&V#h~&V#ha _e - a scroll labelled EBRYIL OTEU'V#h@'V#hInventory: 5/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled XETZAETHAXA  e - a scroll labelled EBRYIL OTEU Potions (go to first with !) 'V#h@ b - a potion of magic(V#h-UGd - a scroll labelled XETZAETHAXA. (V#hbUA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. (V#hU|Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ (V#hU;“To drift with every passion till my soul (V#hUb Is a stringed lute on which all winds can play,  Is it for this that I have given away (V#hU0 Mine ancient wisdom, and austere control? (V#hV` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” (V#h"Vy -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.(V#h](V#h(V#h #.#.# ..##. bonk119 the Conjurer  #.(V#hM#.# ####. Deep Elf  #.#.# #. Health: 19/19 ========================  (V#h ##.## ##.## #. Magic: 9/9========================  (V#hu ##§.§#####...## #. AC: 2Str: 4  #§§#§§.....#..# #. EV: 11Int: 24  #§§§#####...## #. SH: 0Dex: 13  (V#hV##§## ##.## #> XL:  3 Next:  7% Place: Dungeon:1  (V#h#@§##.. ### #. Noise: ---------  Time: 635.5 (0.0)  ##§§§§§#(V#h#. c) +0 dagger  #§#§§§§(V#h\#. Cast: Magic Dart  §# ##§#.  #.# #.## #.  ##.####...######[  (V#hk ###...##..#........   #...#....###.####.#(V#hl   #.#...##......# #..(V#h The magic dart hits the hobgoblin. _You kill the hobgoblin! (V#h_Found a scroll labelled EBRYIL OTEU. _e - a scroll labelled EBRYIL OTEUThe air fills with toxic fumes!  (V#h0AAs you read the scroll labelled XETZAETHAXA, it crumbles to dust.(V#h(V#h+6.5 (1(V#h(V#h _You kill the hobgoblin! _Found a scroll labelled EBRYIL OTEU. (V#h_e - a scroll labelled EBRYIL OTEU  The air fills with toxic fumes!  As you read the scroll labelled XETZAETHAXA, it crumbles to dust. _It was a scroll of poison.)V#hgT )V#hX )V#hZY )V#hZ ,)V#h2[ )V#h@\ )V#hf\ )V#h\ )V#h@^ ,)V#h^ )V#h` ,)V#h` )V#hb ,)V#hb )V#hc ,)V#h|d )V#he ,)V#h3f )V#hg ,)V#hh )V#hHi ,)V#h| )V#ht} ,)V#h~ )V#hk ,)V#h )V#hb ,)V#h )V#hw ,)V#h )V#h ,)V#h̅ )V#h^ ,)V#h )V#hn ,)V#h )V#h ,)V#h )V#h ,)V#hp )V#h ,)V#h )V#h ,)V#hC )V#hI ,)V#h' )V#h )V#h )V#h )V#hb ,)V#h )V#hf ,)V#h )V#hV )V#h| )V#h )V#h )V#h* )V#h )V#h )V#h$ )V#h )V#h )V#h )V#hȝ )V#hd ,)V#h! )V#h ,)V#h )V#hx )V#h )V#hE )V#h ,)V#h )V#h( ,)V#hϦ )V#h ,)V#hB )V#hw ,)V#h )V#h; ,)V#h )V#hm ,)V#h )V#h_ ,)V#hۯ )V#hW ,)V#h )V#h- )V#hw )V#h )V#h )V#h״ )V#h )V#h͵ ,)V#h! )V#h ,)V#h )V#hƷ )V#h )V#hp )V#h ,)V#h )V#h ,)V#h- )V#hV ,)V#hܾ )V#h? )V#hv )V#hN )V#h )V#h )V#h )V#h ,)V#h- )V#h/ )V#h[ )V#h )V#h ,)V#h[ )V#h ,)V#h! )V#h: )V#hg )V#h )V#h ,)V#h )V#h= ,)V#h )V#h ,)V#h) )V#h ,)V#h9 )V#h ,)V#h )V#h ,)V#h )V#h ,)V#h )V#h ,)V#h )V#h ,)V#h )V#h0 ,)V#h )V#h ,)V#h )V#hX ,)V#h )V#hA ,)V#h )V#h ,)V#h )V#hK ,)V#h )V#h ,)V#h )V#hk ,)V#h )V#h ,)V#h )V#h_ )V#h )V#h )V#hE )V#hj )V#h )V#h )V#h )V#h )V#h ,)V#hQ )V#hv ,)V#h )V#h ,)V#h )V#h ,)V#h )V#h ,)V#hs )V#h ,)V#hB )V#h )V#h )V#h )V#hm ,)V#h )V#hL ,)V#h )V#h, P ...)V#ha V..#.......735.5 (99.0))V#h ......#.....# ##. _You start waiting.)V#h )V#h> 06.5 (100.0))V#h )V#hM # _Done waiting.*V#h! *V#h$ \Inventory: 4/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [) *V#hT% y a - a +0 robe (worn) Scrolls (go to first with ?)  e - a scroll labelled EBRYIL OTEU Potions (go to first with !)  b - a potion of magic+V#hme - a scroll labelled EBRYIL OTEU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out +V#hnloud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll +V#h nR_________________ “To drift with every passion till my soul +V#h;nb Is a stringed lute on which all winds can play,  Is it for this that I have given away +V#hUna Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll +V#hn Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,V#hU,V#h[,V#hDa #.#.# ..##. bonk119 the Conjurer  ,V#ha#.#.# ####. Deep Elf  #.,V#ha#.# #. Health: 19/19 ========================  ##.## ##.## #. Magic: 9/9========================  ,V#hCb##...#####...## #. AC: 2Str: 4  #..#.......#..# #. EV: 11Int: 24  #...#####...## #. SH: 0,V#hbDex: 13  ##.## ##.## #> XL:  3 Next:  7% Place: Dungeon:1  #@.##.. ### #. Noise: ---------  Time: 736.5 (0.0) ,V#hb ##.....##. c) +0 dagger  #.#....,V#hDc#. Cast: Magic Dart  .# ##.#.  #.# #.## #.  ##.####...######[   ,V#hc_###...##..#........   #...#....###.####.#,V#hc   #.#...##......# #..  _It was a scroll of poison. _You start waiting. ,V#hc_Done waiting.  As you read the scroll labelled EBRYIL OTEU, it crumbles to dust.  It is a scroll of identify.  ,V#hdPYou don't currently have any unidentified items.,V#h/k,V#h*n27.5 (1 _,V#hr,V#ht.V#h-W##.## #..###.V#h{  #. #.#  ##.## ##.## ##...#####...##..#.......#..#...#####...## #..V#h##@## ##.## #>..##.. ###.V#hQ##.....# .V#h#.#.... .# ##. .V#h #.# #.## #..V#h  ##.####...######[##...##..#..........#....###.####.#.V#h.V#h.V#h8.V#h.V#h.V#hcM....####.## #..### #. #.#  ##.## ##.## .V#h0i#...#####...##..#.......#..#.@.#####...## #.##.## ##.## #>..##.. ###  .V#h[##.....##...## .V#h.V#h.V#hZ&9.V#h.V#hK.V#hH    .. #...###.##  #.# ##.## #.## .V#h @ #.# #.# ..##  #.# #.# #### .V#h K #.# #.# #  ##.## ##.## # .V#h  ##...#####...## # .V#h  #..#.#..# # .V#h'  #@..#####...## # .V#hL F ##.## ##.## #  #..##.. ### #.V#hr   ##.....# #.V#h   #.#.... # .V#h  .# ##. # .V#h  #.# #.## # .V#h:  ##.####...######  ###...##..#.V#h.V#ha'40.V#h.V#hc.V#h M .......#....... #...####.## #..### #.# #.#  ##.## ##.## #...#####...#.V#h9 #.@#.......#..##...#####...####.## ##.## #..##.. ### #.. .V#hc '#..V#hC .V#h &1.V#hȋ .V#h! .V#h M#####...## #.......#....... #...####.## #.V#h0 ..### #.# #.#  ##.## ##.## ##@..#####...#..#.......#..##...#####...##.V#hY  ##.## ##.## ##.#.V#h .V#h .V#h &2.V#hI .V#ht .V#h_ .#####...##..##. .#.......#.....##. ... #...###.##. #.# ##.## #.##. .V#h_c#.# #.# ..##. #.# #.# ####. #.# #.# #. ##.## ##.## #..V#h` ##.@.#####...## #. .V#h=`#..#.#..# #. .V#h`'##...#####...## #. ##.## ##.## #> #..##.. ### #. ##.....# .V#h`_#. #.#.... .V#h`#. .# ##. #. .V#haw#.# #.## #..V#hg.V#hi&3.V#h|k.V#hl/V#hTM ##.###.... .#####...###.......#....... #...####.## #..### #.# #.#  ##@## ##.## ##...#####...#..#.......#..  ##...#####...## #./V#h"W/V#h#Y&4/V#h~[/V#hQ]/V#hM ## #..#### ## ##.###.... .#####...###.......#....... #...####.## #/V#hf..### #@# #.#  ##.## ##.## ##...#####...#  #..#.......#..# #.#/V#h/V#h/V#h-&5/V#h/V#hp/V#hM .....### ## #..#### ## ##.###....#. .#####...###.......#....... #...####.## #..### #.# #.#  ##.## ##.##  ##...#####...## #...#..##...## 6/V#h/V#h/V#hzM#.#..##  .....### ## #..### ## ##.###....##. .#####...##..#.......#....... #...####.## #..### #.# #.#  ##.## ##.## #.#...#/V#hz/V#hK}&7/V#h/V#h/V#h 'M.. #... #.#..##  .....### ## #..##/V#hL  ## ## ##.###....##. .#####...###..#.......#....#...# #...##/V#hn K##.## #..###  /V#h #.# #.# #./V#hm f##.##/V#h& /V#h] &8/V#ho /V#hi /V#h M.. ###.. #... #.#..##  .....### ## #..## ## ## ##.###....#. .#####...###..#.......#....#.@.# #...##/V#h 2##.## ##.## #..  #.# #.# ####./V#h +.../V#hs /V#h/ &9/V#h /V#h 0V#hO  .. ###.   .. #...   #.#..##   ..... ## ## #..##  ##.## ##.###  ##...#####...##..##  #..#.#.....##  #@..# #...###.##  ##.## ##.## #.##  #.# #.# ..##  #.# #.# ####  #.# #.# #  ##.## ##.## #  ##...#####...## #  #..#.#h40m......#..# #  ##...#####...## #0V#h0V#h"'500V#h&0V#h(0V#hQM . ... ###.. #... #.#..##  ... ## ## #..## ##.## ##.###....#...#####...###.@#.......#....##...# #...####.## ##.## # #.# #.# ..###.0V#h0V#h^&10V#h\0V#h0V#h~M . . ... ###.. #... #.#..##  ... ## ## #..## ##.## ##.###....##@..#####...##..#.......#....##...#####...## ##.## ##.## #.##..0V#hJ0V#h&20V#h0V#h80V#h . #. . . ... ###. # $##.. #... # ..#.#..## # #......#0V#hT .## ## #..##. ##.## ##.###. ##.@.#####...##..##. 0V#h'#..#.#.....##. ##...#####...###.##. 0V#h##.## ##.## #.##. #.# #.# ..##. 0V#h&#.# #.# ####. #.# #.# #. ##.## ##.## #. ##...#####...## #.0V#h0V#hI&30V#h[0V#h* _Found 6 gold pieces.0V#hl  . # . . . #. .. ###. #. $## 0V#h m .. #... #. .. #.#..## #. #. .....###. #.## ## #..##. 0V#hpm ##.## ##.###. ##..@#####...##..##.# #..#.#.....##.# ##...#####...###.##.# ##.## ##.## #.##.# 0V#hn #.# #.# ..##.# #.# #.# ####.# #.# #.# #.#0V#hbn ) ##.## ##.## #.# ##...#####...## #.#0V#h3t 0V#hv &40V#hz 0V#h"| 0V#h 0V#h 0V#h 0V#h 1V#h j    # . .   #. .. ###. #  $## .. #... #  ..1V#h] #.#..## #  #. .....###  #.## ## #..##  ##.## ##.###  ##.@.#####...##..##.  #..#.#.....##.  ##...#####...###.##.  ##.## ##.## #.##.  #.# #.# ..##.  #.# #.# ####.  #.# #.# #.  ##.## ##.## #.  ##...#####...## #.1V#h`1V#h&51V#h91V#h2V#h̘ 32V#hA 2V#h 2V#h 2V#h= 2V#h? U      ###   ... #  . . #. .. ###.  $###.. #...  2V#h  .. #.#..##   #.# .....##  #@## ## #..##7.5 (2  ##.## ##.###...  ##...#####...##..## 2V#h #..#.......#.....## ##...#####...###.## #.## ##.## #.## 2V#hY  #.# #.# ..##  #.# #.# ####  #.# #.# #2V#h6 2V#h 2V#h 3V#hy|M ###  .  . .#. .. ####$##3V#h.. #... #..#.#..##  ....## ## #..## ##.## ##.###.... ##...#####...##..##.#3V#hD 3V#ha3V#h+8.5 (13V#h03V#h#3V#h<M ###  .#  . .. .. ###$##.. #... #..#.#..## ###.# ....## ## #..## ##.## ##.###...... ##3V#hB3V#hD&93V#hYH3V#h$J3V#hl-  g. .. #.  #.   #. . .   #. .. ###. 3V#hJm #$### .. #...  #.@.# #.#..##  ###.# ..... 3V#hm #.## ## #..  ##.## ##.###  ##...#####...##.. 3V#h n #..#.......#.....# g   goblin (asleep)  ##...#####...###.#  ##.## ##.## #.#  #.# #.# ..#3V#hu  A goblin comes into view. It is wielding a +0 dagger.3V#hz_.gg3V#h(}B==60Magic Dart3V#h3V#h( _The goblin shouts!3V#h    ...  .g.  #..   #.#   #.# . .  #.# .. ###.  #$### .. #...  #@..# #.#..  ###.# .....  #.## ## #..  ##.## ##.###  ##...#####...##..  #..#.......#.....  ##...#####...###.  ##.## ##.## #.  #.# #.# ..3V#hd 3V#h2 &.g3V#h3 /--13V#h7 3V#h8 4V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4V#hƥ  bonk119 the Conjurer ... Deep Elf ... Health: 19/19 ======================== #g.# Magic: 8/9=====================--- #*#. AC: 2Str: 4 #*# . . EV: 11Int: 24 #*# .. ###. SH: 0Dex: 13 #*### .. #... XL:  3 Next:  7% Place: Dungeon:1 #@..# #.#..# Noise: ---------  Time: 761.5 (0.0) ###.# ..... c) +0 dagger #.## ## #..#hZm Cast: Magic Dart ##.## ##.###.. ##...#####...##.. #..#.......#..... g   goblin ##...#####...###. ##.## ##.## #. #.# #.# .. _The goblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)4V#h-  bonk119 the Conjurer ...Deep Elf ...Health: 19/19 ======================== #g.# Magic: 8/9=====================--- #*#. AC: 2Str: 4 #*#.. EV: 11Int: 244V#h  #*#.. ###. SH: 0Dex: 13 #*###.. #... XL:  3 Next:  7% Place: Dungeon:1 #@..##.#..# Noise: ---------  Time: 761.5 (0.0) ###.#..... c) +0 dagger 4V#h #.## ## #.. Cast: Magic Dart ##.## ##.###.. ##...#####...##.. #..#.......#..... g   goblin ##...#####...###. ##.## ##.## #. #.# #.# ..Casting: Magic Dart (safe; 1% risk of failure)  4V#h0 mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.4V#h,[ 4V#hXa h.g..$4V#ha 3=2.5 (14V#hrf 4V#hh Sonfirm with . or Enter, or press ? or * to list all spells.4V#hi Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  4V#h(i Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. 4V#h=i S_The goblin is heavily wounded.5V#hR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5V#h  bonk119 the Conjurer ... Deep Elf ... Health: 19/19 ======================== #..# Magic: 7/9==================------ 5V#hJX#g#. AC: 2Str: 4 #*# . . EV: 11Int: 24 #*# .. ###. SH: 0Dex: 13 #*### .. #... XL:  3 Next:  7% Place: Dungeon:1 #@..# #.#..# Noise: =--------  Time: 762.5 (0.0)5V#h" ###.# ..... c) +0 dagger #.## ## #.. Cast: Magic Dart ##.## ##.###.. ##...#####...##.. #..#.......#..... g   goblin ##...#####...###. ##.## ##.## #.5V#hj #.# #.# .. _The goblin is heavily wounded.5V#h8Casting: Magic Dart (safe; 1% risk of failure)  5V#haConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5V#hAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)5V#h.   bonk119 the Conjurer ... Deep Elf ... Health: 19/19 ======================== #..# Magic: 7/9==================------ #g#. AC: 2Str: 4 #.# . . EV: 11Int: 24 #.# .. ###. SH: 0Dex: 13 #$### .. #... XL:  3 Next:  7% Place: Dungeon:1 #@..# #.#..# Noise: =--------  Time: 762.5 (0.0) ###.# ..... c) +0 dagger #.## ## #..5V#hA u[40m Cast: Magic Dart ##.## ##.###.. ##...#####...##.. #..#.......#..... g   goblin ##...#####...###. ##.## ##.## #. #.# #.# ..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.5V#h̎ g ... ... #.. #)# #*# .  #*# ..  #*### ..  #@..#  ###.#  #.## ##  ##.##      ##.## ##.##   #.# #.#  5V#h \..$5V#hB g83.5 (1Magic Dart5V#hU 5V#h" 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. _You kill the goblin!6V#h\Mg. ..#)  .# .. ######.. #.....#.#..####.# ... #.## ## #.....g   hobgoblin (wandering)...##6V#h6V#h 6V#h6V#h .gA hobgoblin comes into view. A bat comes into view.6V#h@-4Magic Dart6V#h6V#hs _The bat moves out of view. _You see here 6 gold pieces.6V#hd##......g.. ..#)   .. ###$###.. #......##.#..####.# ....## ##  ##.## ##.##...#####...##..#.......#....##...#####...##6V#hg6V#hUg6V#hqgggg   goblin (wandering)6V#h9s@-56V#hcx6V#h{u _A goblin comes into view. It is wielding a +0 dagger.6V#h ###....##.....##.......g...g.. ..#)  .# .. ###6V#h$##.. #......#.#..####.# ....## ##  ##.## ##.##...#####...##..#.......#....6V#h,6V#h.ggg6V#h,78===6V#hU66V#h6V#h7V#h=e  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7V#h  bonk119 the Conjurer ###....  Deep Elf ##.....#  Health: 19/19 ======================== 7V#hv#......  Magic: 6/9================-------- .....  AC: 2Str: 4 .g.. EV: 11Int: 24 #g.# SH: 0Dex: 137V#h #*#. XL:  3 Next:  8% Place: Dungeon:1 #@# . . Noise: ---------  Time: 766.5 (0.0) #.# .. ###. c) +0 dagger 7V#h"$#$### .. #... Cast: Magic Dart #...# #.#..# ###.# .....7V#hZ #.## ## #.. g   hobgoblin ##.## ##.###.. g   goblin ##...#####...##..7V#h #..#.......#..... _A goblin comes into view. It is wielding a +0 dagger.7V#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7V#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)8V#hsgggoblin, wielding a +0 dagger (74% to hit)8V#h  bonk119 the Conjurer ###....  Deep Elf ##.....#  Health: 19/19 ======================== #......  Magic: 6/9================-------- .....  AC: 2Str: 4 .g.. EV: 11Int: 24 #g.# SH: 0Dex: 13 #)#. XL:  3 Next:  8% Place: Dungeon:1 #@# . . Noise: ---------  Time: 766.5 (0.0) #.# .. ###. c) +0 dagger #$### .. #... Cast: Magic Dart #...# #.#..# 8V#h>4###.# ..... #.## ## #.. g   hobgoblin ##.## ##.###.. g   goblin ##...#####...##.. #..#.......#.....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (74% to hit)  You focus your ray upon the goblin. The searing ray hits the hobgoblin.  The hobgoblin is severely wounded.The searing ray hits the goblin!8V#hW ###....  ##.....#  #......  .*... 8V#h .*.. #*. #*# #@# .  #.# .. 8V#h$ #$### ..  #...#  ###.#  #.## ##  8V#hu{ ##.##   8V#hPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (74% to hit)  You focus your ray upon the goblin. The searing ray hits the hobgoblin.  8V#hFThe hobgoblin is severely wounded.  The searing ray hits the goblin!  You kill the goblin!8V#hx.).g8V#h{10==7.5 (1Ray 8V#h 8V#h@"f _(Press . to maintain the ray.)9V#h H  The searing ray hits the hobgoblin.9V#hm ****9V#hl x.).)9V#hp `5---489V#hp ]Magic Dart+ 9V#hu 9V#hv M _You kill the hobgoblin!;V#h4n ###....##.....##......  ..... ).. #.. ;V#h#)#.... ###$### .. #..... #.#..#.Ray+ ;V#hR.#.;V#h9.... ##...#####...###.;V#hD ;V#h;V#h7--9;V#h;V#hH< _You stop channelling your searing ray.;V#h!e ##.....##......  ..... ).. #.. #)#;V#hn[.... ##### .. #.....# #.#..###.# ......## ##.## ##.## #. ;V#h;V#hӎb6===--70;V#h;V#h;V#h̗+1.5 (2;V#h`;V#h= _You now have 48 gold pieces (gained 6).;V#h3M ###....##.....#;V#h3#...........).. ..;V#h3?#) ;V#h4i  .. ######;V#h64e.. #......##.#..#;V#hW4f ###.#......##;V#hw4;V#h5;V#h96;V#hY6;V#h}<bb   bat (wandering);V#h?=2.5 (1Magic Dart;V#hE;V#hlG;V#h- [  ###....##.....##........b..).. ..#)   .. #####.. #......#.#..####.# ....## ##  ##.## ##.##...#####...##..#.......#....;V#h h.;V#h" Z3Magic Dart;V#h1 ;V#h ;V#hq 8M ##### ###....#.....##......####........#.)....# .....##   .. ### ;V#h #.###.. #...;V#h ;V#h) ;V#hG ;V#h ;V#hG D===4;V#hB ;V#h  Things that are here: _a +0 dagger; a goblin corpseV#h 8   ######  ###.....  ##.....#  #......###  #.#  #.)....#  >V#ho#.@...# # #)#.. #.####..... .  >V#hi#.# ... #.### . #...# #.#..# ###.# >V#h&.....# #.## ## #..#>V#hOu ##.## ##.###.>V#hۋ>V#h.-7>V#hѺ>V#h>V#hX M  ###### ###.....# ##.......##.) ##.....# >V#h ##)#....... . #.####......>V#h W. .>V#hа >V#hL @-8>V#h >V#h2 >V#hH     #######  ###.....  ##.....#  #......###  #.#  #.).@..#  ##.....# # >V#hڼ 3#)#....... . #.####..... . . >V#hv B#.# ..... #.### ...... #...  #...# ..# #.#..##  ###.# ..# .....# #.## ## #..#>V#h m7==9>V#hD ?V#h3.    #######  ###.....  ##.....#  #......###  #.#  #.)..@.#  ##.....# # #)#....... . #.####..... . . #.# ...... ###. # #.### ....... #... #?V#h4 #...# ...###.#..## # ###.# #..# .....# #.## ## #..##.?V#h;?V#hC'80?V#hPI?V#h@L?V#hs ##########..... ##.....# .##?V#h..#)....# ##.#### #)#.......#....#.####...... .#..#  ?V#h,w##.## ##.###..... ?V#hY?V#hJ&1?V#h?V#h?V#h K ##########..... ##.....# .##..#)....# ##.....##.###### #)#.@.....#....#.####...... # .###. #.?V#h ......#  ##...#####...##..##. ?V#h?V#h&2?V#h"?V#hz$?V#h  #######  ###.....  ##.....#  #......###  #..#  #.)....#  ##.....##.## # #)#.# . #.####.. . #.# ......# ###. #. #.### ....... #... #. #...# #...###.#..## #. ###.# #..# .....###. #.## ..### #..##. ##.## ..##.###. ##...#####...##..##.#?V#h]?V#hC==3?V#h?V#hT?V#h   #######  ###.....  ##.....#  #......### # #........# #.# #.)....# ..?V#he % ##.....##.## # #)#.# .?V#h  #.####.. .?V#h 5 #.# .......#####. #. #.####.)#... #. ?V#h #...###...###.#..## #. ###.# #..# .....###. #.## ..### #..##..# ##.## ..##.###. ##...#####...##..##.#?V#hZ ?V#hD V8===4?V#h : _Found a sling.?V#h$A  #######  ###.....  ##.....# #   #......### # .   #........###.# #   #.)....# ...  ##.....##.## #   #)#.# ......#   #.####.# . .   #.# #.#####. #.   #.####.)#... #..#   #...###...###.#..## #.   ###.# ##..# .....###.   #.## ..### #.?V#hdA.##..#.   ##.## ..##.###.#   ##...#####...##..##.##.?V#hI?V#hrO&5?V#hV?V#h!X@V#ht #######  ###.....  ##.....# # #......### # . #........###.# # #.)....#!...  ##.....##.## # #)#.# ......#. #.####.# . . #.# #.#####. #. #.####.)#... #..#. #...###...###.#..## #. ###.# ##..# .....###. #.## #..@V#hU$### #..##..#.# ##.###..##.###.# ##...#####...##..##.##.#@V#h~@V#hD6 _Found an inky potion.@V#hAM ####### ###..... #.....# ##.....### #.........###.######.)....#!.......r ##.....##@##########@V#hD)#.......# ......#####..# . ..#.# #.......#####. #....r   rat (asleep).##..#@V#h @V#h e  A rat comes into view.@V#hc87Magic Dart@V#hd@V#h4+ _Found 14 gold pieces.@V#h  ####### ###..... #.....# ##.....### # .........###.######@V#h o.)....#!@......r ##.....##.##.#... ########)#.......# ......####........# . .. #.#####@V#h{ .####.......)#... #..#...###...###.#..## ###.# ##..# .....###.....## #..### ##..##..#.@V#h @V#h #9@V#hڐ R======8@V#hҘ @V#h AV#h#7####### ###..... ##.....# ##......### # .#.###.####.##.)....#!.r.##.....##.##.#....##)#.......# # .......#.#.####........# . .#.# #.......#####. #.#.####.......)#... #..#.##...###...###.#..## #.###.# ##..# .....###.#.## #..### ##..##..#.#.AV#hAV#h&9AV#hUAV#hAV#hS  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AV#hH   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ####### Magic: 8/9=====================--- ###..... AC: 2Str: 4 ##.....#### EV: 11Int: 24 #......### # ... SH: 0Dex: 13 #........###.####. ### XL:  3 Next: 16% Place: Dungeon:1 #.)....#!.@*****r.  Noise: ---------  Time: 789.5 (0.0) ##.....##.##.#....######### c) +0 dagger #)#.......AV#h # # .......#.. Cast: Magic Dart #.####........# . ....... #.# #.......#####. #..... #.####.......)#... #..#.# r   rat (asleep) #...###...###.#..## #..... ###.# ##..# .....###..... #.## #..### ##..##..#.#. _Found 14 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)AV#hS   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ####### Magic: 8/9=====================--- ###..... AC: 2Str: 4 ##.....#### EV: 11Int: 24 #......### # ... SH: 0Dex: 13 #........###.####. ### XL:  3 Next: 16% Place: Dungeon:1 #.)....#!.@.....r.  Noise: ---------  Time: 789.5 (0.0) ##.....##.##.#....######### c) +0 dagger #)#.......# #V#h:T 4m .......#.. Cast: Magic Dart #.####........# . ....... #.# #.......#####. #..... #.####.......)#... #..#.# r   rat (asleep) #...###...###.#..## #..... ###.# ##..# .....###..... #.## #..### ##..##..#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.AV#hU A AV#hV E   AV#hV  #    #.)*****$.   #) #   .  #.#   AV#hV G   AV#hW  ###.# ##..# AV#h7W 3  AV#hwW b#.##   AV#hf *.....AV#h@ p7=90.5 (1Magic DartAV#h AV#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat!BV#h^ ####### ###..... ##.....#  #......### #  #BV#hf.###.####.  #.)....#!.$. ##.....##.##.#.... #)#.......# # .# #.####........# .  #.# #.......#####. # #.####.......)#... #..#. #...###...###.#..## # ###.# ##..# .....### #.## #..### ##..##..#.#BV#h\BV#h.-1BV#hoBV#hmBV#h'   BV#hʯ  #######   ###.....  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ZV#h <1ZV#hN ZV#hz [V#hY#.# ##.#. #.# #.#...#.# ######...#. #...#.....#. .# #...'..<..#. .# ##.##.....#. .÷(.[V#hK# #####+####.###'####. ..#..# #......##..⌠##. ..# #..# #..@...##⌠.. #.....# ..# #..# #.########.####'# ..# #..# #.#.....##.##.....# ..# #..# #. .....####..###.[V#h .##.÷..######......##.....[V#h3+ [V#h`[V#h&2[V#hV&[V#h{t.# ##.#.# .# [V#h#.#...#..# .# ######...#.# [V#h;#...#.....#.# # [V#h/#...'..<..#.# # ##.##.....#.# ÷(.[V#hSl# #####+####.###'####.# .#[V#huk..# #......##..⌠##......# .[V#h# #..# #...@..##⌠.. #.....# .[V#h,# #..# #.########.####'#### # #..# #.#.....##.##.....# [V#h8[V#h6[V#h&3[V#h[V#h[V#hke# ##.#.# # #.#...#..# # ######...#.#  #...#.....#.#  #...'..<..#.#  ##.##.....#.# (.# #####+####.###'####.# #..# #......##..⌠##......# # #..# #....@.##⌠.. #.....## # #..# #.########.####'#### # #..# #.#.....##.##.....# [V#h*m<4[V#hhr[V#ht[V#h[V#h%M########## ##.....#.##..............#...#.######...###### ##... [V#hR#...'..< ########## ##.##..... [V#hW(........# #####+####.###'#### ######..⌠#......##⌠.. #.....###.########.####'#### [V#h# #..# #.#.....##.##.....#[V#h>[V#h&5[V#h[V#h[V#h _]V#hø]V#h ## #.....#...#.....#.# # #.....#...'..<..#.# ########### #.....##.##.....#.# ÷(........# #####'####.###'####.# .#######..# #......##..⌠##......# .# #..# #......##⌠.. #.....## .# #..# #.########.####'### ]V#hOt.# #..# #.#.....##.##.....# .# #..# #.#.@>..'...'.....# 41.5 (22.0) ....####..###.#.....#...# .##.÷.........#######...#######  ######...............## ##.....### ......##...#### #####.##...# #.##...# #.###.##]V#h]V#h]V#hT]V#hl D #.....#...#.....#.#  #.....#...'..<..#.#  #.....##.##.....#.# (.# #####'####.###'####.# #..# #......##..⌠##......# # #..# #......##⌠.. #.....## # #..# #.##.####'#### # #..# #.#.....##.##.....# # #..# #.#..@..'...'.....# ####..###.#.....#...#.....# ##.÷.#...#  ######.........## ]V#hx G2.5 (1.0)]V#hy ]V#h} c _There is a stone staircase leading down here.^V#h ^V#h ^V#h ^V#h ^V#h -3 _^V#h  ^V#hy R   ^V#h     ##  ^V#hʄ S ..   ^V#h .##.   ...J.   ^V#h ###...##.  2 ^V#h8 #@.......   ###.#####   ^V#h ..   ##     ^V#h   J   endoplasm (asleep)   ^V#hυ \   ^V#h ^V#h ^V#h ?4.3 (1.8Magic Dart^V#hl ^V#h% _There is an open door here. stone staircase leading down here. stone staircase leading down here. _You climb downwards. _up_V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`V#ht?  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 8/9=====================--- ..  AC: 2Str: 4 .##.  EV: 11`V#h?+Int: 24 ..*J.  SH: 0Dex: 13 `V#h @###***##.  XL:  3 Next: 17% Place: Dungeon:2 #@*......  Noise: ---------  Time: 944.3 (0.0) ###.#####  c) +0 dagger `V#hg@R..  Cast: Magic Dart ##   J   endoplasm (asleep)`V#h@ _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  `V#h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  `V#hAPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)`V#hP   bonk119 the Conjurer  Deep Elf  Health: 19/19 ========================##   Magic: 8/9=====================---..  AC: 2Str: 4`V#h z.##.   EV: 11Int: 24..*J.   SH: 0Dex: 13###***##.   XL:  3 Next: 17% Place: Dungeon:2`V#h˰ #@*......   Noise: ---------  Time: 944.3 (0.0)###.#####   c) +0 dagger..`V#h   Cast: Magic Dart## `V#h   J   endoplasm  `V#h8 X Confirm with . or Enter, or press ? or * to list all spells.`V#h[ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line`V#h~ Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.`V#h3 `V#h: 9J.....`V#h@ 3=5.3 (1`V#h A `V#hD   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.aV#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aV#hܥ   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 7/9==================------ ..  AC: 2Str: 4 .##.  EV: 11Int: 24 .*J..  SH: 0Dex: 13 ###**.##.  XL:  3 Next: 17% Place: Dungeon:2 aV#h *#@*......  Noise: =--------  Time: 945.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic Dart ##   J   endoplasm _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aV#hӦ *Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)bV#hR  bonk119 the Conjurer  Deep Elf  Health: 19/19 ========================##   Magic: 7/9==================------..  AC: 2Str: 4.##.   EV: 11Int: 24.*J..   SH: 0Dex: 13###**.##.   XL:  3 Next: 17% Place: Dungeon:2#@*......   Noise: =--------  Time: 945.3 (0.0)###.#####   c) +0 dagger..  Cast: Magic Dart##    J   bV#hRXendoplasm   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.bV#h ,bV#h)=J....J.J 2 endoplasms (1 wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  bV#hxThe magic dart hits the endoplasm.  The endoplasm is severely wounded.bV#h8+6.3 (1bV#hbV#h] _An endoplasm comes into view.bV#hY  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bV#h Z bV#hpF  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 6/9================-------- bV#hr..  AC: 2Str: 4 .##J  EV: 11Int: 24 .....  SH: 0Dex: 13 ###.*J##.  XL:  3 Next: 17% Place: Dungeon:2 #@**.....  Noise: =--------  Time: 946.3 (0.0) bV#hA=###.#####  c) +0 dagger ..  Cast: Magic Dart bV#hi##   JJ 2 endoplasms (1 wandering)bV#h bV#h_An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  bV#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  bV#hPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)cV#h%  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 6/9================-------- ..  AC: 2Str: 4 .##J  EV: 11Int: 24 .....  SH: 0cV#hDex: 13 ###..J##.  XL:  3 Next: 17% Place: Dungeon:2 #@.......  Noise: =--------  Time: 946.3 (0.0) ###.#####  c) +0 dagger cV#h..  Cast: Magic Dart ##   JJ 2 endoplasms (1 wandering)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.cV#hwcV#h ##  ..  .##.  ...J. cV#h ###.J.##.      ..  cV#hc##  JcV#hS2cV#hRb-7.3 (1Contam cV#hcV#hl  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen. _The endoplasm quivers.cV#h   cV#h= Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cV#h/   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 5/9=============----------- ..  AC: 2Str: 4 .##.  EV: 11Int: 24 ...J.  SH: 0Dex: 13 ###*J.##.  XL:  3 Next: 17% Place: Dungeon:2 #@*......  Noise: ---------  Time: 947.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic Dart ##V#h/ m  Contam   JJ 2 endoplasms _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)cV#hm   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 5/9=============----------- ..  AC: 2Str: 4 .##.  EV: 11Int: 24 ...J.  SH: 0Dex: 13 ###.J.##.  XL:  3 Next: 17% Place: Dungeon:2 #@.......  Noise: ---------  Time: 947.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic Dart ##  Contam cV#hm [14d  JJ 2 endoplasmsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.cV#ho  ##  ..  .##.  ...J.  cV#hp ###*..##.  #@*    ..  ##     endoplasmcV#hJ....6/10=21=8.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!dV#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dV#hK1  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== dV#h1C##  Magic: 5/10============------------ ..  AC: 2Str: 4 .##.  EV: 11Int: 24dV#h2 .*J..  SH: 0Dex: 13 dV#h]2"###**.##.  XL:  3 Next: 21% Place: Dungeon:2 dV#h2#@*......  Noise: =--------  Time: 948.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic Dart ##  Contam  dV#h 3x J   endoplasm dV#h:3_You kill the endoplasm!Casting: Magic Dart (safe; 1% risk of failure)  dV#hi3MConfirm with . or Enter, or press ? or * to list all spells.dV#h3Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)dV#h H   bonk119 the Conjurer  Deep Elf  Health: 19/19 ========================##   Magic: 5/10dV#h/I============------------..  AC: 2Str: 4.##.   EV: 11Int: 24.*J..   SH: 0Dex: 13###**.##.   XL:  3 Next: 21% Place: Dungeon:2#@*......   Noise: =--------  Time: 948.3 (0.0)###.#####   c) +0 dagger..  Cast: Magic Dart##  Contam    J   endoplasm   Casting: Magic Dart (safe; 1% risk of failure)  dV#hhI^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.dV#hdV#h8J....dV#hj+9.3 (1dV#hdV#h$!dV#hSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  dV#hzPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  dV#hThe magic dart hits the endoplasm. _The endoplasm is moderately wounded.dV#h<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dV#hV  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 4/10=========---------------dV#hy ..  AC: 2Str: 4 .##.  EV: 11Int: 24 .J...  SH: 0Dex: 13 ###**.##.  XL:  3 Next: 21% Place: Dungeon:2 dV#hԐ#@*......  Noise: =--------  Time: 949.3 (0.0) ###.#####  c) +0 daggerdV#h ..  Cast: Magic Dart ##  Contam dV#h,s  J   endoplasmdV#hVi _The endoplasm is moderately wounded.dV#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linedV#hzAim: an endoplasm (moderately wounded, 100% to hit)eV#hem  bonk119 the Conjurer  Deep Elf  Health: 19/19 ========================##   Magic: 4/10=========---------------..eV#hκ  AC: 2Str: 4.##.   EV: 11Int: 24.J...   SH: 0Dex: 13###**.##.   XL:  3 Next: 21% Place: Dungeon:2eV#h1#@*......   Noise: =--------  Time: 949.3 (0.0)###.#####   c) +0 dagger..  Cast: Magic Dart##  Contam    J   endoplasm   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eV#hoOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.eV#h9eV#h?7..J.eV#h@,50.3 (1eV#h|DeV#hIG:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  eV#hGAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.eV#h$2  eV#hn2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eV#h}   bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 3/10=======----------------- ..  AC: 2Str: 4 .##.  EV: 11Int: 24 .....  SH: 0Dex: 13 ###*J.##.  XL:  3 Next: 21% Place: Dungeon:2 #@*......  Noise: =--------  Time: 950.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic DarteV#hI E[12;20H ##  Contam   J   endoplasm _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)eV#h} ;  bonk119 the Conjurer  Deep Elf  Health: 19/19 ========================##   Magic: 3/10=======-----------------..  AC: 2Str: 4.##.   EV: 11Int: 24.....   SH: 0Dex: 13###*J.##.   XL:  3 Next: 21% Place: Dungeon:2eV#hX~ _#@*......   Noise: =--------  Time: 950.3 (0.0)###.#####   c) +0 dagger..  Cast: Magic Dart##  Contam    J   endoplasm   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  eV#h~ Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.eV#h eV#h 0...JeV#h +1.3 (1eV#h eV#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. eV#h3 T_The endoplasm is severely wounded.fV#hА  fV#h>Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fV#h  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== fV#h##  Magic: 2/10====-------------------- ..  AC: 2Str: 4 .##.  EV: 11Int: 24 .....  SH: 0Dex: 13 ###...##.  XL:  3 Next: 21% Place: Dungeon:2 #@*J.....  Noise: =--------  Time: 951.3 (0.0) ###.#####  c) +0 dagger fV#h_..  Cast: Magic Dart ##  Contam   J   endoplasm _The endoplasm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)fV#hU<  bonk119 the Conjurer  Deep Elf  Health: 19/19 ======================== ##  Magic: 2/10====-------------------- ..  AC: 2Str: 4 .##.  EV: 11Int: 24 .....  SH: 0fV#h#gDex: 13 ###...##.  XL:  3 Next: 21% Place: Dungeon:2 #@.J.....  Noise: =--------  Time: 951.3 (0.0) ###.#####  c) +0 dagger ..  Cast: Magic Dart ##  Contam   J   endoplasmfV#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.fV#h= fV#hJ##  ..  .##.  .....    fV#hgs#@*......  fV#h}$  .. fV#h fV#h8## fV#h  fV#h̰>  fV#h    fV#h)  fV#h E fV#h;..32.3 (1Magic DartfV#hU?fV#h B,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!fV#h J .# .. .#####  ..... .  ...##.#  ∩. ###...##..  #<fV#h  ###.#####.  ...  ####       fV#h; O  Found Ovyhufics's Antique Armour Emporium.fV#h: n3===-3fV#h fV#h K _Your magical contamination has completely faded away.fV#hEV h #.#  ...  #.##### #  ...... ..  #...##.#  #∩......  ###...##..#  #<.#  fV#hV ^###.#####.#  #...  #####       fV#h^ fV#h` @-4fV#hb fV#h&d gV#hy M...#.#... #.##### #...... .....##.## #∩.......###@..##..#<.......###.#####.##... #gV#h gV#h gV#h" &5gV#h gV#h gV#hWM#.#...#.#... gV#hkWH##.#######............##.## #@.......###...###<........####.#####.#  gV#h~]gV#h<_&6gV#hbgV#hHcw _There is an entrance to Ovyhufics's Antique Armour Emporium here.hV#hMhV#hiVWelcome to Ovyhufics's Antique Armour Emporium! What would you like to do?  a -  94 gold a bucklerb -  42 gold a leather armour  c -  157 gold a pair of embroidered bootsd -  84 gold a ring mail  e -  18 gold a robe  f -  18 gold a robe  g -  84 gold a scale mail You have 62 gold pieces. hV#h W*[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list}V#h }V#h}V#h4l  bonk119 the Conjurer#.#  Deep Elf...  Health: 19/19 ========================#.#  Magic: 3/10}V#h=======-----------------...  AC: 2Str: 4##.#######   EV: 11Int: 24.........   SH: 0Dex: 13#...##.##   XL:  3 Next: 23% Place: Dungeon:2}V#h#@.......   Noise: ---------  Time: 956.3 (0.0)###...##..#   c) +0 dagger}V#h;A#<........#   Cast: Magic Dart###.#####.#  }V#hhh#... ##### }V#hd   }V#h;   }V#h. }V#h UAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!Found Ovyhufics's Antique Armour Emporium. _Your magical contamination has completely faded away. }V#hb_There is an entrance to Ovyhufics's Antique Armour Emporium here.}V#h}V#h}V#h}V#h~V#h [~ #.#  ~V#hX[n...  ##.#  ...  ###.#######  ~V#h[..........  #...##.###  #∩~V#h[ #  ###...##..##  #<........#  ~V#h[###.#####.#  #...  ~V#h\T#####    ~V#h?\ ~V#hHr4==7.3 (1 _~V#h1 e #.#  ...  ##.#  ...  ####.#######  ...........  #...##.###  #∩.#  ###...##..##  #<........#  ###.#####.#  #...  #####     ~V#h 2 &8~V#h6 ~V#h7 ~V#h/-  #.#  ...  ###.#  ....  ####.########  ............  #...##.###  #∩.#  ###...##..##  #<........#  ~V#h. D###.#####.#  #...  #####     ~V#h6 ~V#h ; &9~V#hl? ~V#h#B V#h]T #.#  V#h...  ###.#  ....  ####.########  ............  V#hs#...##.###  #∩.#  ###...##..##  V#h #<........#  ###.#####.#  #... .#  V#hH##### .#  #  V#h%  V#hV#h)'60V#hV#h-V#h2u #.#  ... V#h3N ###.#  ....  ####.########  ............  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V#hL ...rV#h#L ]####.........########V#hBL . #V#h`L r   quokka (asleep)V#hL [ V#h,Y V#h[ 82Magic DartV#h ` V#hf Y _A quokka comes into view.V#h  ###...##..##  #<..#  ###.#####.#  #.......# #####..# ...#..#  ...r.#..# #..#..# V#h n.# #.#  #.#  #.#  #.#  ...  ### V#h?   V#h V#hm %8V#h Q=====3V#hD V#h V#h  ###...##..##  #<..#  ###.#####.#  #.......#  V#hJ ##..#  .......#..#  ...r.#..# #..#..# V#hn .# #.#  #.# V#hnj #.#  #.#  ...  ###   V#hؖ V#h= &4V#h V#h~ V#h&  V#h!'Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h  ###...##..##  bonk119 the Conjurer #<........#  Deep Elf ###.#####.#  Health: 19/19 ======================== #.......#  Magic: 7/10================-------- ########..#  AC: 2Str: 4 .......#..#  EV: 11Int: 24 ...r.#..#  SH: 0Dex: 13 V#hk z######*.#..#  XL:  3 Next: 23% Place: Dungeon:2 .......@...#  Noise: ---------  Time: 974.3 (0.0) ##########.#  c) +0 dagger #.#  Cast: Magic Dart #.#  V#h #.#  ...  r   quokka (asleep) ### V#h  _A quokka comes into view.Casting: Magic Dart (safe; 1% risk of failure)  V#h @Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)V#hm ###...##..##   bonk119 the Conjurer#<........#   Deep Elf###.#####.#   Health: 19/19 ========================V#h#.......#   Magic: 7/10================--------########..#   AC: 2Str: 4.......#..#   EV: 11Int: 24...r.#..#   SH: 0Dex: 13######*.#..#   XL:  3 Next: 23% Place: Dungeon:2V#h-.......@...#   Noise: ---------  Time: 974.3 (0.0)##########.#   c) +0 daggerV#hV #.#   Cast: Magic Dart#.#  #.#  V#hy...   r   quokka###   V#h Casting: Magic Dart (safe; 1% risk of failure)  V#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#h;Press: ? - help, Shift-Dir - straight lineV#h_Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka.V#h,u..rV#h3=5.3 (1V#hrV#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (asleep, 100% to hit)  The magic dart hits the quokka. _The quokka is almost dead.V#h^   V#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hd ! ###...##..##  bonk119 the Conjurer #<........#  Deep Elf V#h \###.#####.#  Health: 19/19 ======================== #.......#  Magic: 6/10==============----------V#h  ########..#  AC: 2Str: 4 V#h .......#..#  EV: 11Int: 24 V#h  .....#..#  SH: 0Dex: 13 V#hx '######.r#..#  XL:  3 Next: 23% Place: Dungeon:2 V#h .......@...#  Noise: =--------  Time: 975.3 (0.0) V#h $##########.#  c) +0 dagger #.#  Cast: Magic Dart V#h 3#.#  #.# V#h  ...  r   quokkaV#h # ### V#h5  V#hP L_The quokka is almost dead.V#hj Casting: Magic Dart (safe; 1% risk of failure)  V#h MConfirm with . or Enter, or press ? or * to list all spells.V#h "Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)V#h  ###...##..##  bonk119 the Conjurer #<........#  Deep Elf ###.#####.#  Health: 19/19 ======================== #.......#  Magic: 6/10==============---------- ########..#  AC: 2Str: 4 .......#..#  EV: 11V#h Int: 24 .....#..#  SH: 0Dex: 13 ######.r#..#  XL:  3 Next: 23% Place: Dungeon:2 .......@...#  Noise: =--------  Time: 975.3 (0.0) ##########.#  c) +0 dagger #.#  Cast: Magic Dart #.#  #.#  ...  r   quokka V#h :### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.V#hg k   #<            †#..#  V#h      #.#  #.#  #.#  ...  ###      V#h͟ V#hǦ g66.3 (1Magic DartV#hȪ V#h> Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!V#h ###...##..##  #<.#  ###.#####.#  #.#  ########..#  .......#..#  .....#..# #.†#..# V#h#s.# #.#  #.#  #.#  #.#  ...  ###   V#hV#h.-7V#hV#hV#hcM ###...##..##  #<.#  ###.#####.#  #.#  ########..#  .......#..#  .....#..# #.†#..# .# #.#  #.# V#h d #.#  #.#  ...  ###   V#hNkV#hn_7==-8V#h8rV#htV#hP  ###...##..##  #<.#  ###.#####.#  #.#  ########..#  .......#..#  .....#..# .V#h #.†#..# .# #.#  #.#  #.#  #.#  ...  ###   V#hի V#h &9V#hm V#h V#hF  ###...##..##  #<.#  ###.#####.#  #.#  #..#  .#..#  .....#..# #.#.†#..# .# #.#  #.#  #.#  #.#  ...  ###   V#h V#h '80V#h V#h V#hc ###...##..##  #<.#  ###.#####.#  #.#  #..#  .#..#  .....#..# .#.#.†#..# .# .#.#  #.#  #.#  #.#  ...  ###   V#h`kV#hkV#hl1V#hoV#h rV#h ###...##..##  #<.#  ###.#####.#  #.# V#hԛs #..#  .#..#  .....#..# .#.#.†#..# .# V#h.#.#  #.#  #.# V#h& #.#  ...  ### V#hG  V#hV#h v8=====2V#hV#hnV#h8 ###...##..##  #<.#  ###.#####.#  #.#  #..# V#h .#..#  .....#..# .#.#.†#..# #.# #..#.# V#h #.#  #.#  #.#  ...  ###   V#hV#h &3V#hV#hV#h,  ###...##..##  #<.#  ###.#####.#  #.#  V#h,#..#  .#..# # # .....#..# .#.#.†#..#  #V#h -.#  #..#.#  #.# V#hI- #.#  #.#  ...  ### V#ho-  V#h4V#h7&4V#h<V#h >V#h6 ###...##..## #. #<.# #. ###.#####.# #. #.# #. #..# #. .#..# ## #. .....#..# V#h.#.#.†#..#  #.#  #..#.# # #.#  #.# #.# ...V#h? ### V#h V#h'&5V#h0V#h\  ###...##..## #.# #<.#V#h  #.# ###.#####.# #.# #.#V#h  #.# #..# #.# .#..#V#h ## #.# .....#..#.#.#.†#..# #.# #..#.# #. #.## #.#  #.#  ... V#h A ###V#h V#hc 9=====6V#h V#h7 ###...##..##..#.# #<.##.#.# ###.#####.##.#.# #.##.#.# V#hs#..##.#.# .#..#.#####.#.# .....#..#.#.V#h#.†#..# #.# #..V#h$#.# #.. #.# #..V#hFw #.##.# #.#V#hij#. ...#.V#h? ####+V#hGY7V#h ###...##.. ..#.# #<.#V#h #.#.# ###.#####.# #.#.# #.#V#hҫ #.#.# #..#V#h #.#.# .#..#V#h#.#####.#.# .....#..#.#.V#h8#.†#..# #.# #..V#h^#.# #..# #.# #... #.# #.## #.# V#h #. ...  #.V#h߬Y ###  #+V#hV#h[gg   hobgoblin (wandering)V#h!88Magic DartV#hV#hY V#hV#hN_A hobgoblin comes into view.V#h ###...##.. ..#.# #<. #.#.# ###.#####. #.#.# #.V#hV #.#.# #.. #.#.# .#..#.#####.#.# .....#...#.#.†#.. #.V#h%F #..#. #..# #. #..g #.V#hQ9 #.### #. #.#  #.# V#hwK #+#V#hV#h>g.V#hi&9V#hխV#hV#h.R  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h{W ###...##.. bonk119 the Conjurer V#hqX..#.# #<........ Deep Elf #.#.# ###.#####. Health: 19/19 ======================== #.#.# #....... Magic: 8/10===================----- #.#.# ########.. AC: 2Str: 4 #.#.# .......#.. EV: 11Int: 24 ##.#####.#.# .....#.. SH: 0Dex: 13 .........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2 #@................ Noise: ---------  Time: 989.3 (0.0) #.*##############. c) +0 dagger #.g# #. Cast: #h Yh40mMagic Dart #... #. #.### #. #.# .. g   hobgoblin (wandering) #.# ## #+# _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)V#hҤ7###...##.. bonk119 the Conjurer..#.# #<........ Deep Elf#.#.# ###.#####. Health: 19/19 ========================V#he#.#.# #....... Magic: 8/10===================-----#.#.# ########.. AC: 2Str: 4#.#.# .......#.. EV: 11Int: 24##.#####.#.# .....#.. SH: 0Dex: 13.........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2V#h#@................ Noise: ---------  Time: 989.3 (0.0)#.*##############. c) +0 dagger#.g##. Cast: Magic Dart#...#.#.####.#.#.. g   hobgoblin#.####+#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.V#h'V#h'Ug..9======90.3 (1  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!V#hv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h{ N ###...##.. bonk119 the Conjurer ..#.# #<........ Deep Elf #.#.# ###.#####. Health: 19/19 ======================== #.#.# #....... Magic: 8/10===================----- #.#.# ########.. AC: 2Str: 4 #.#.# .......#.. EV: 11Int: 24 ##.#####.#.# .....#.. SH: 0Dex: 13 V#h" .........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2 #@................ Noise: ====-----  Time: 990.3 (0.0) #g.##############. c) +0 dagger #..# #. Cast: Magic Dart #... #. #.### #. #.# .. g   hobgoblin V#hP #.# ## #+# V#h~ _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h *Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)V#h| ###...##.. bonk119 the Conjurer..#.# #<........ Deep Elf#.#.# ###.#####. Health: 19/19 ========================#.#.# #....... Magic: 8/10===================-----#.#.# ########.. AC: 2Str: 4#.#.# .......#.. EV: 11Int: 24##.#####.#.# .....#.. SH: 0Dex: 13.........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2#@................ Noise: ====-----  Time: 990.3 (0.0)#h! 0m#g.##############. c) +0 dagger#..##. Cast: Magic Dart#...#.#.####.#.#.. g   hobgoblin#.####+#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.V#h 5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.V#h 6----=---1.3 (1V#hT V#h - _The hobgoblin hits you.V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h ###...##.. bonk119 the Conjurer ..#.# #<........ Deep Elf #.#.# ###.#####. Health: 16/19 ====================---- #.#.# #....... Magic: 7/10================-------- #.#.# ########.. AC: 2Str: 4 #.#.# .......#.. EV: 11Int: 24 ##.#####.#.# .....#.. SH: 0Dex: 13 .........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2 #@................ Noise: =--------  Time: 991.3 (0.0) #g.##############. c) +0 dagger#hX #..# #. Cast: Magic Dart #... #. #.### #. #.# .. g   hobgoblin #.# ## #+# _The hobgoblin hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)V#h ###...##.. bonk119 the Conjurer ..#.# #<........ Deep Elf #.#.# ###.#####. Health: 16/19 ====================---- #.#.# #....... Magic: 7/10================-------- #.#.# ########.. AC: 2Str: 4 #.#.# .......#.. EV: 11Int: 24 ##.#####.#.# .....#.. SH: 0Dex: 13 .........#.########.†#.. XL:  3 Next: 26% Place: Dungeon:2 #@................ Noise: =--------  Time: 991.3 (0.0) #g.##############. c) +0 dagger#h(4m #..# #. Cast: Magic Dart #... #. #.### #. #.# .. g   hobgoblin #.# ## #+#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. ..#.# #< #.#.#  #.#.#  #.#.#  #.#.#    † #† #..#  ##h#m...  #.###  #.#  #.#  #+# V#hhV#hoh302.3 (1Magic DartV#htV#hwonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!V#himM #∩.... ## ###...##.<.......###.##### #.....####### #V#hjQ..##.#####.#.# ............@.#.########.†##..####................†.##############..##.#+#V#h|7=-3V#hV#hJ #∩ ## ###...## ..#.# #<V#hKi #.#.# ###.##### #.#.# # #.#.# # #.#.# .#V#hWK6#.#####.#.# .....#.#.#.†##..####V#hK #†.# #..# # #...V#hK- # #.### # #.#  #.#V#hKP  #+#V#hRV#hSA8===-V#h/T4V#heXV#h\V#h}G #∩V#h ## ###...## ..#.# #< #.#.# ###. #.#.# # #.#.# # #.#.# .#V#hC#.#####.#.# .....#.#.#.†#.##..##### #†.V#h} #..# #... #.###V#hy #.# #.#  #+#V#hɶV#hBV#h߽&5V#hV#hV#h #∩ ## ###... ..#.# #< #.#.# ###. #.#.# #V#hwf #.#.# # #.#.# ..####.#####.#.# ......#.#.†.##..#### #. #†.V#hN# #..#  #...  #.###  #.#  #.#  #+#V#hvV#hȟ&6V#h7V#h~V#h X #∩ ## ###... ..#.# #<## #.#.# ###.V#h9 ##. #.#.# #.. #.#.#  #. #.#.# .####.#####.#.# .#.#.V#hs -.##..#### #.# #†.# #. #..#V#h # #...  #.###  #.# V#h { #.#  #+#V#h V#h B=7V#h V#h7 V#h  #∩##.. ## ###... ..#.# #< ##... #.#.# ###.V#h  ##... #.#.# # ...# #.#.#  #.. #.#.# .####.#####.#.# .#.#V#h: Q.##..####V#h ♣ #.## #†.#  #. #..# #. #..... #.####V#h 6# #.# V#h 2 #.# V#h A #+#V#hz V#h #8V#h2 b=9=====V#hI 8V#h V#hB V#hC ##.. ## ###.V#h... ..#.# #<.##... ###.###...  #.. ...####### #.. V#h........####.#####.#.# V#h0...........#.########V#h....##.@####............♣ #.## #†.##########V#h V#h6Z#. #..# V#hV#hX&9V#hP V#h2V#hW ##.. ## ### ......#.# #< ##... #.#.# ###. ##... #.#.# # ...# #.#.# # #.. #.#.# .####.#####.#.# .#. ....##@.#### ♣ #.## #†. #.# #..# #.# #... ..# #.### ### #.#  #.#  #+#V#haV#he11000.3 (1.0)V#hiV#hnV#h# ......#.# #<.##... #####...   ...####### #.. ........####.#### ...............#.####### ....##..####...........♣ #@## #†.######### #.# #..# .V#h&1V#hV#h  ##... #####...   ...####### #.. ........####.#### ...........#.####### ....##..####...........♣ #.## #†.######### #@# #..# ..#####V#h 9=====2V#h V#hj ##...   ...####### #.. ........####.#### ...........#.####### ....##..####...........V#hZj ♣ #.## #†.######### #.# #..# .#....###V#hj f#..### .... V#hj S..h+.. V#hj h   Natasha (asleep)#V#hj V#h1v V#hPz ;10/10===V#hz 13Magic DartV#h V#hz  V#h m_Natasha, Servant of Life and Death comes into view.V#h~[  ...####### #.. ........####.#### ...........#.####### ....##..####...........♣ #.## #†.#########V#hL, #.# #..# ##.#.#....######V#hm| .... .h V#h5+..V#h(#V#h4V#hȋZ4Magic DartV#h.V#hQV#hĶ  ...# #.#.#  ## #.. #.#.#  ....####.#####.#.#  ...............#. ....##..#### ♣ #.## #†.♣ #.# #..# ##.##.# #... #...@.# #.### #..#### #.# .... #.#..h #+#....#h   Natasha (asleep)V#h@ N5Magic DartV#h V#h V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h/c : ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf V#hac ....####.#####.#.# . Health: 19/19 ======================== ...............#.###### Magic: 9/10=====================---V#hc  ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24 V#hd ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 30% Place: Dungeon:2 V#hd #..*@.# #.###  Noise: ---------  Time: 1005.3 (0.0) #.*#### #.#  c) +0 dagger ...* #.#  Cast: Magic Dart ...h #+#  ... .# h   Natasha (asleep) _Natasha, Servant of Life and Death comes into view.V#h-e PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#hVe {Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)V#hk...# #.#.# ### bonk119 the Conjurer## #.. #.#.# ... Deep ElfV#h....####.#####.#.# . Health: 19/19 ========================...............#.###### Magic: 9/10=====================---....##..####.......... AC: 2Str: 4♣ #.## #†.######## EV: 11Int: 24V#hw♣ #.# #..#SH: 0Dex: 13##.##.# #...XL:  3 Next: 30% Place: Dungeon:2#..*@.# #.###Noise: ---------  Time: 1005.3 (0.0)#.*#### #.#c) +0 dagger...*V#h#.#Cast: Magic Dart...h#+#....#V#hAh   NatashaCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h*!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (asleep, 100% to hit)  The magic dart hits Natasha but does no damage.V#hV#h٢^..h.V#h3=6.3 (1V#hV#h)Sonfirm with . or Enter, or press ? or * to list all spells.V#hOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (asleep, 100% to hit)  V#huWThe magic dart hits Natasha but does no damage. _Natasha hisses angrily.V#h^   V#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h,$e ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf ....####.#####.#.# . Health: 19/19 ======================== ...............#.###### Magic: 8/10===================----- ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24 ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 30% Place: Dungeon:2 V#h$c#..*@.# #.###  Noise: =--------  Time: 1006.3 (0.0) #.*#### #.#  c) +0 dagger ...h #.#  Cast: Magic Dart .... #+#  ... .#V#h% h   Natasha V#h0%_Natasha hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hU%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hx%8Aim: Natasha (100% to hit)V#hqc...# #.#.# ### bonk119 the Conjurer## #.. #.#.# ... Deep Elf....####.#####.#.# . Health: 19/19 ========================...............#.###### Magic: 8/10===================-----....##..####.......... AC: 2Str: 4♣ #.## #†.######## EV: 11Int: 24♣ #.# #..#V#hdfSH: 0Dex: 13##.##.# #...XL:  3 Next: 30% Place: Dungeon:2#..*@.# #.###Noise: =--------  Time: 1006.3 (0.0)#.*#### #.#c) +0 dagger...h#.#Cast: Magic Dart....#+#....#h   Natasha _Natasha hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit)V#hV#hV.h.V#h!+7.3 (1V#hIV#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (100% to hit) _The magic dart hits Natasha but does no damage.V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h8% ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf ....####.#####.#.# . Health: 19/19 ======================== ...............#.###### Magic: 6/10==============---------- ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24 ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 30% Place: Dungeon:2 #..*@.# #.###  Noise: =--------  Time: 1007.3 (0.0) #.h#### #.#  c) +0 dagger ..#h%37m.. #.#  Cast: Magic Dart .... #+#  ... .# h   Natasha _The magic dart hits Natasha but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (74% to hit)V#h3...# #.#.# ### bonk119 the Conjurer## #.. #.#.# ... Deep Elf....####.#####.#.# . Health: 19/19 ========================...............#.###### Magic: 6/10==============----------....##..####.......... AC: 2Str: 4♣ #.## #†.######## EV: 11Int: 24♣ #.# #..#SH: 0Dex: 13##.##.# #...XL:  3 Next: 30% Place: Dungeon:2#..*@.# #.###V#hNoise: =--------  Time: 1007.3 (0.0)#**#### #.#c) +0 dagger..*.#.#Cast: Magic Dart....#+#....#h   NatashaV#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#h3tAim: Natasha (74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.V#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (74% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is lightly wounded.V#h  (Press . to maintain the ray.)V#hRh...bV#h^b   bat (wandering)V#hq=8.3 (1Ray V#hl _A bat comes into view.V#hH_ *** The searing ray hits Natasha!V#hU,V#hk  Natasha is severely wounded.V#hZ..h. V#h13--------9+ V#hV#h( _Natasha claws you.V#h *** The searing ray hits Natasha.V#hZ ..hNatasha is almost dead.  ...# #.#.#  ## #.. #.#.#  #.#  .. .. ♣ #.## #† ♣ #.# #..#  ##.##.# #...  #..h@.# #.###  #..#### #.#  .... #.#  .... #+#  ... .#Natasha stares at you and mumbles some strange words.The magic dart hits you!V#hN&{ ...# #.#.#  V#h&## #.. #.#.#  #.#V#h&4  ..V#h& .. V#h+*♣ #.## #† ♣ #.# #..#  ##.##.# #...  #..h@.# #.###  #..#### #.#  .... #.#  .... #+#  ... .# V#h.\  Ouch! That really hurt!V#h3/19 ---------------------5--10++  _* * * LOW HITPOINT WARNING * * *V#h5  The searing ray hits Natasha!  You kill Natasha!***V#h}   Natasha yowls pathetically as she dies!...bb   bat (wandering) 4==-----------4-----921 _You finish channelling your searing ray. _Your Spellcasting skill increases to level 4!V#hA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hC ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf ....####.#####.#.# . Health: 4/19=====------------------- ...............#.###### Magic: 3/10=======----------------- ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24 ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 92% Place: Dungeon:2 #..*@.# #.###  Noise: ==-------  Time: 1011.3 (0.0) #b*#he40m#### #.#  c) +0 dagger .... #.#  Cast: Magic Dart .... #+#  ... .# b   bat (wandering) _Your Spellcasting skill increases to level 4!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)V#h...# #.#.# ### bonk119 the Conjurer## #.. #.#.# ... Deep Elf....####.#####.#.# . Health: 4/19=====-------------------V#hCX...............#.###### Magic: 3/10=======-----------------....##..####.......... AC: 2V#hlStr: 4♣ #.## #†.######## EV: 11Int: 24♣ #.# #..#SH: 0Dex: 13##.##.# #...XL:  3 Next: 92% Place: Dungeon:2#..*@.# #.###Noise: ==-------  Time: 1011.3 (0.0)#b*#### #.#c) +0 dagger....#.#Cast: Magic Dart....#+#....#b   batCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magV#h*ic dart hits the bat.V#h}a ,V#hTj b..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.V#hk 3-2.3 (1V#ho V#hJr : _The bat hits you but does no damage.V#h   V#hJ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hm ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf ....####.#####.#.# . Health: 4/19=====------------------- ...............#.###### Magic: 2/10====-------------------- ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24 ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 92% Place: Dungeon:2 #..b@.# #.###  Noise: =--------  Time: 1012.3 (0.0) #..#### #.# V#hM[37m c) +0 dagger .... #.#  Cast: Magic Dart .... #+#  ... .# b   bat _The bat hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)V#h7$ ...# #.#.# ### bonk119 the Conjurer ## #.. #.#.# ... Deep Elf ....####.#####.#.# . Health: 4/19=====------------------- V#hZ8H...............#.###### Magic: 2/10====-------------------- ....##..####.......... AC: 2Str: 4 ♣ #.## #†.######## EV: 11Int: 24V#h8 ♣ #.# #..#  SH: 0Dex: 13 ##.##.# #...  XL:  3 Next: 92% Place: Dungeon:2 V#h8(#..b@.# #.###  Noise: =--------  Time: 1012.3 (0.0) V#h99#..#### #.#  c) +0 dagger .... #.#  Cast: Magic DartV#h89 .... #+#  ...V#h^9 .# b   batV#hz9V#h9Casting: Magic Dart (safe; 1% risk of failure)  V#h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#h9Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  V#h:The magic dart hits the bat!V#h?# ...# #.#.#  ## #.. #.#.#     V#hq?♣ #.## #† ♣ #.# #..#   #...  V#h?#...@.# #.###   #.# V#h?Z .... #.#  .... V#h?! ... V#h@;.# V#h!@ V#hR8.V#h23===43.3 (1Magic DartV#hV#hSonfirm with . or Enter, or press ? or * to list all spells.V#h;{Aiming: Magic Dart (safe; 1% risk of failure)  V#hdPress: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  V#haThe magic dart hits the bat! _You kill the bat!V#hXInventory: 4/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  d - an inky potionV#hA ...# #.#.# ### bonk119 the Conjurer## #.. #.#.# ... Deep Elf....####.#####.#.# . Health: 4/19=====-------------------...............#.###### Magic: 3/10=======-----------------....##..####.......... AC: 2Str: 4♣ #.## #†.######## EV: 11Int: 24♣ #.# #..#SH: 0Dex: 13##.##.# #...XL:  3 Next: 94% Place: Dungeon:2#...@.# #.###Noise: =--------V#h C [33m  Time: 1013.3 (0.0)#..#### #.#c) +0 dagger....#.#Cast: Magic Dart....#+#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat! _You kill the bat!V#hE V#htF V#h...# #.#.# ### #.. #.#.# .....####.#####.#.# ................#.#V#hf....##..####.♣ #.## #†.#♣ #.# #..# ##.##.# #... #....@# #.### #..#### #.# .... #.# V#hO........#V#hVV#ht3-4.3 (1V#hV#hV#hV#hd \M##... #. ...####### #.. ..####.#####.#.# .................#.#######....##..####...........♣ #.## #†.######### ♣ ###.##.. ...## #..####....#.#....#V#h='z5=-5V#h,V#h.V#hT)M ##...####... #. ...####### #.. ..####.#####.#.# .................#.#######....##..####...........♣ #.## #†.######### ♣ ###.##.. #.....###..#### #.#.........#V#h=<6V#hV#h V#h M .....<. ##...####... #. ...####### #.. V#h, ..####.#####.#.# .................#.#######....##..####...........♣ #@## #†.######### ♣ ##.##.. #.....# #.####V#h V#hq Z4==7V#h= V#h V#hM##.. ## ### .....<. ##...####... #. ...####### #.. ......####.#####.#.# .................#.#######....##@.####...........♣ #.## #†.######### ♣ ###.##.# #...V#h(V#hC8V#h M #∩##..### ### .....<. ##...####... #. ...####### #..# #.#.# ..####.#####.#.# .........@.......#.#######V#h .....##..####...........$♣. #.## #†.#########♣ #.# #..#V#hV#hvo6==9V#hV#h+ _Found 14 gold pieces.V#hȧT#∩.##..### ###.......#.# #<.##... #.#.# ###.###... #.#.# #....# #.#.# ### #..# #.#.# .....####.#####.#.# ..#.#.....##..####.$♣. #.## #†.#♣ #.###.##.##.....##..#### V#hV#h1'20V#hV#hV#h  #∩ ##..### ### ......#.# #< ##... #.#.# ###. ##... #.#.# # ...# #.#.#  ## #..# #.#.#  ....####.#####.#.#  .#. .....##..#### $♣. #.## #†. ♣ #.# #..# ##.##.# #... #.....# #.### #..#### #.#  .... #.#  .... #+#5V#h ]=====1V#hV#h+iK # ##..### ### ......#.# #< ##... #.#.# ### ##... #.#.# # ...# #.#.# V#hi## #..# #.#.# .####.#####.#.# .#..##..####.$♣.. #.## #†..∩.♣ #.# #..###♣##.#V#hiZ#.# #... #.....# #.### #..#### #.#  ....V#hCj #.#  .... #+#V#huV#h`x&2V#h|V#h}~0 _Found Atu Meq's Book Shop.V#h$ ##..###  ......#.# #<V#h ##... #.#.#  ##... #.#.#  ...# #.#.# .###+ #..# #.#.# .####.#####.#.# .#..##..####.$♣... #.## #†.V#h4. .∩.♣. #.# #..# ##♣##.##.# #... #.....# #.### #..#### #.# ..... #.#  .... #+#V#hV#hB=3V#hV#hV#h ##..###  ......#.# # ##... #.#.#  ##... #.#.# ...# #.#.# .###+# #..# #.#.# .####.#####.#.#.#..##..####.$♣...##.## #†..♣.∩.♣.##.# #..## ##♣##.##.# #... #.....# #.### #..#### #.# ...... #.# V#h:n .... #+#V#h͝V#hiR7=4V#h.V#hکV#h ##..###  ......#.#  ##... #.#.#  ##... #.#.#. ...# #.#.# V#hv.###+## #..# #.#.# .####.#####.#.#.#..##..####.$♣...##.## #†..♣.∩.♣.##.# #..#V#hU# ##♣#.##.# #... #.....# #.### #V#h*..#### #.# ...... #.#  .... #+#V#h!V#hv'v6=====5V#hX,V#ho.V#hT ##..### ......#.# ##... #.#.#. ##... #.#.#.. ...# #.#.#.###+## #..# #.#.##.####.#####.#.##.#.+.##..#####....$♣...##.## #†.#...♣V#h.∩.♣.##.# #..## ##♣##.##.# #...  #.....# #.### #..#### #.# ...... #.#  .... #+#V#hV#hٶ&6V#hV#hjV#hE ##..###. ......#.#.. ##... #.#.#.. ##... #.#.#. ...# #.#.#.###+## #..# #.#.# #V#h-.####.#####.#.# #.#. +.##..#### #....$♣...##.## #†. V#h` #...♣.∩.♣.##.# #..# ######♣##.##.# #... #.V#h....# #.### #..#### #.#  ...... #.# V#hn .... #+#V#hPV#h(&7V#hV#h a#... ##..####... ......#.#.... ##... #.#... ##... #.#... ...# #.#..###+## #..# #.#. #.####.#####.#. #.#. +.##..#### #....$♣...##.## #†.  #...♣.∩.♣.##.# #..# ######♣##.##.# #... #.....# #.### #..#### #.#  ...... #.#  .... #+#V#h~ f8===8V#h] V#h V#h a #...##..###.......#..##... #......##... . ...####+## # #........####.####..........+##..####...#....$♣...##.## #†.##♣.∩.♣.##.# #..# ##...V#h? V#h C==9V#hQ V#hj V#h  .......#..##... #......##...  ...#......###+## # #........####.####..........+##..####...#....@♣...##.## #†.##♣.∩.♣.##.# #..# V#hex#####♣##.#..#V#h_V#h)X7==30V#hV#hV#h+1.3 (2V#hV#hu> _You now have 76 gold pieces (gained 14).V#hM ##..###   .....#..... ##...##......... .......###+## #..# ####.######..........#+....@....##..####......♣...##.## #†.##...♣.∩.♣.##V#hl######♣##.##.# #...V#hةV#hǮm9===2.3 (1V#h6V#hUV#hӺ #... ##..### #.... ......#.##..... ##... #.#.#...... ##... #.#.#...... 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V#hV#hb&7V#hvV#h V#h #...... #...... ##...... #.  #......#  #......# ##..#.'#..#..... ## #...♣. ######   V#hV#hs5==8V#hlV#hgV#hN #...... #...... ##...... #. #......## #...... #. ##..#.'#..# ##. #...♣#.V#h)O #.#.##   V#hVV#hZ&9V#h^V#h_V#h> j #... #.. ##.. #. #...... #. #...... #.# ##..#.'#..# ##.# #... #.#  #.#V#h  #.. ### V#h V#h '60V#h! V#h7 V#h ... ...# ... ..#.# ######..#############....................'######.@############# ##.#  ###V#hV#h'&1V#hoV#hAV#hQ|  ...# ..#. ..## ######..#############....................'######..############# ##@#  ### V#hV#hB=2V#h3V#hV#h ..#. ..## ######..#############....................'######..############# ##.#  ### .##. ##V#hiV#hU6==3V#hV#hV#hy  ..##.# ######..#############....................'######..############# ##.#  ### ..###.... ###... ..V#h V#h} &4V#ht V#hK V#h ] ##.# ######..#############....................'######..############# ##.#  ##### ..###....J# ###....J   endoplasm (asleep)V#h V#hZ 85Magic DartV#h V#h ] _An endoplasm comes into view.V#h'  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hEh #. #...... bonk119 the Conjurer V#hzhh#.# #... Deep Elf #####..##############... Health: 16/19 ====================---- V#hhf....................'... Magic: 9/10=====================--- ######..#############... AC: 2Str: 4 ##.# #... EV: 11Int: 24 V#h i#.# #### SH: 0Dex: 13 V#h)i#.###  XL:  3 Next: 94% Place: Dungeon:2 V#hMi#@**#  Noise: ---------  Time: 1065.3 (0.0) V#hsin###.***J#  c) +0 dagger ###...  Cast: Magic Dart V#hi..   J   endoplasm (asleep) _An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  V#hjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#h=jEAim: an endoplasm (asleep, 100% to hit)V#h=#.#...... bonk119 the Conjurer#.##... Deep Elf#####..##############... Health: 16/19 ====================----....................'... Magic: 9/10=====================---######..#############... AC: 2Str: 4##.##... EV: 11Int: 24#.##### SH: 0Dex: 13#.###XL:  3 Next: 94% Place: Dungeon:2#@**#Noise: ---------  Time: 1065.3 (0.0)###.***J#c) +0 dagger###...Cast: Magic Dart..J   endoplasmV#hX>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.V#hV#h0....J.V#h3=6.3 (1V#hV#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.V#hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h #. #...... bonk119 the ConjurerV#h #.# #... Deep Elf #####..##############... Health: 16/19 ====================---- V#h"....................'... Magic: 8/10===================----- V#hE######..#############... AC: 2Str: 4 V#he##.# #... EV: 11Int: 24V#h #.# #### SH: 0Dex: 13V#h V#hŷ#.###  XL:  3 Next: 94% Place: Dungeon:2 #@**#  Noise: =--------  Time: 1066.3 (0.0)V#h ###.**J.#  c) +0 daggerV#h ###...  Cast: Magic Dart V#h#?..  V#h@e J   endoplasmV#h\ V#hw_The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  V#hMConfirm with . or Enter, or press ? or * to list all spells.V#hxAiming: Magic Dart (safe; 1% risk of failure)  V#hϸ;Press: ? - help, Shift-Dir - straight lineV#h{Aim: an endoplasm (moderately wounded, 100% to hit)V#h#.#...... bonk119 the Conjurer#.##... Deep Elf#####..##############... Health: 16/19 ====================----....................'... Magic: 8/10===================-----######..#############... AC: 2Str: 4##.#V#h?3#... EV: 11Int: 24#.##### SH: 0Dex: 13#.###XL:  3 Next: 94% Place: Dungeon:2#@**#Noise: =--------  Time: 1066.3 (0.0)###.**J.#c) +0 dagger###...Cast: Magic Dart..J   endoplasmCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  V#hi"The magic dart hits the endoplasm.V#h˕V#h/...J.V#hW57=V#h$7.3 (1V#h6=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.V#h>!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hX  #. #...... bonk119 the Conjurer #.# #... Deep Elf #####..##############... Health: 17/19 =====================--- ....................'... Magic: 7/10================-------- ######..#############... AC: 2Str: 4 ##.# #... EV: 11Int: 24 #.# #### SH: 0Dex: 13 #.###  XL:  3 Next: 94% Place: Dungeon:2 #@**#  Noise: =--------  Time: 1067.3 (0.0) ###.*J..#  c)V#hHY  +0 dagger ###...  Cast: Magic Dart ..   J   endoplasm _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)V#hHy  #. #...... bonk119 the Conjurer #.# #... Deep Elf #####..##############... Health: 17/19 =====================--- V#h?z ....................'... Magic: 7/10================-------- ######..#############... AC: 2Str: 4 ##.# #... EV: 11Int: 24 #.# #### SH: 0Dex: 13 #.###  XL:  3 Next: 94% Place: Dungeon:2 #@..#  Noise: =--------  Time: 1067.3 (0.0) ###..J..#  c) +0 dagger V#hz "###...  Cast: Magic Dart ..   J   endoplasmCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h{ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#h&{ Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.V#hF  #.  #.# V#h  ##.#  #.# V#h c #.###  V#h o#@**#  V#h6 ###.*...#    .. V#hh V#h V#h .....V#h g68.3 (1Magic DartV#h V#h !V#hJ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  V#hn Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm. V#h B_You kill the endoplasm!V#hE#. #......##.# #.#####..###...........'.######..##.##.# #...♣#.# #V#h#.### #.@.# ###.....# ###.......V#hV#hc`8===-9V#hV#h V#h8##. #......##.# #.#####..##....'.######..#.##.# #...♣.#.# ##.### #..@# ###.....# .####.......#...V#h>V#hvFW-70V#hPJV#h  # #.....#####..#############....................'######..############# ##.# #...♣ #.#####.### ..########@....#. ####...... ......V#h V#h T8=1V#h V#h V#hcN M#.# #.#####..#..'.######..#.....♣##.# #...♣.∩#.# ######♣#.### #...##### ###.@...# .####...............2V#h90#.# #.#####..#..'.######..#.....♣.##.# #...♣.∩.#.# ######♣##.### ##...##### ####..@..# .####......# .......# ... ......#......#......#####..#..V#h F9=====3V#hHV#hIV#hb#.# #.#####..#..'.######..#.....♣.##.# #...♣.∩.♣#.# ######♣##.### #.#...##### #.###...@.# .####......# .... #......# ... ......####.... #..#V#hV#hpV#h4V#hV#ht#####..#############....................'######..#############.....♣ V#h)##.# #...♣.∩.♣ ######♣###.### #.V#h..########.....#####...V#h ####@.....# ....   .V#h# .........#....####......... #..#...... ...V#hn=5V#hV#h L....................'######..#############.....♣ ##.# #...♣.∩.♣ #####♣###.### #.#...########.....#####... ####..........  V#h^  .......# ...... ............####........... #..#.. ....V#h ; >V#h& V#h[ U9==6V#hw V#hF ; _Found a stone staircase leading down.V#hE  ######..#############.....♣ ##.# #...♣.∩.♣ #####♣#### #...#######.....#####... ####.......... ###### .......#  #.#######V#h) C==7V#h V#hȰ V#h  ##.# #...♣.∩.♣ #####♣#### #...#######.....#####... ####.......... ###### .......#  ####......V#hV#hIZ10/10===8V#hV#hΎ ##.# #...♣.∩. #.# ######♣ #.### # #...##### # ###.....#####  ####......# ....#......# ...V#hO4.# .#.#.#.####.....# #..#.+ ....# >.##V#hV#h&9V#hfV#hyV#h 9 ##.# #...♣.∩ #.# ######♣ #.###  #...#####  ###.....#####  ####......# #......# ....# .#.#.#.####.....# #..#.+ ....# >.#V#hT<V#hJED==80V#h5IV#h@KV#h65 ##.# #...♣. #.# ###### #.### #...##### ###.....#####  ####......# #......# .# .#.#.#.####.....# #..#.+ ....# >..#V#h C1V#hj l ##.# #...♣ #.#  #.### #...##### ###.....#####  ####......# #......# #.# .#.##.##.####....#.# #..#+.+ ...#.# >.#.#..V#h]k V#ht D===2V#h V#h  ##.# #... #.#  #.### #...##### ###.....##### ####......#  #......# V#hK  #.#  #.# #.# #.####....  #.# #..# V#hy  +.+ ...  #.# >. V#h  #.#  ..V#h V#h" &3V#hV#hV#ho" ##.# # #.#  #.### #...##### ###.....#####V#h(p- ####......# #......# #.# #.# #V#hPp>.# #V#hupk.####....  #V#hp.# #..#  +.+ ... V#hp2 #V#hp.# >.  #.V#hp9#  ..V#hY4V#h v ##.# # #.#  #.### #...##### ###.....##### ####......# #......# #.# #.# #.# #.####....  #.# #..#  +.+ ...  #.# >.  #.V#h` 9#  ..V#h<5V#hV#h)  ### ..#######.....##### ####......###########...........####.... #..#..#V#h2V#h9&6V#h]>V#h'@V#hO  ## ..#######.....##### ####......###########...........####.... #..#++ ...#.##V#hV V#hl[ &7V#h` V#hb V#hy_I ..#######.....##### ####......###########...........####.... #..#++ ...## >#.#.##..V#hfV#hj&8V#hnV#hqV#h #...##### ###.....##### ####......# #......# #.# #.# #.# #.####.... #.# #..# +.+ ... #.# >. #.# #.. ...# #.##  ..V#hV#h&9V#hV#hV#hP #...##### ###.....##### ####......# #......# #.# #.# #.# #.####.... #V#h&Q`.# #..# +.+ ... #.# >. #.V#hLQ##  #..  ...# #V#hsQU.## ..V#hg\V#h_'90V#h(dV#heV#h ##.....##### ####......##########..........####.... #..#++ ...## >V#hʎe######### .....V#hV#hߤC1V#h^ \ ###.....##### ####......# #......# #.# #.# #.# #.#### #.# #.. +.+  #V#h .# > #.# #..# ...## #.## .. ..V#h V#h V#h 2V#h> V#h V#hXj i###''##V#h;r V#hx &3V#h| V#h~ . _You open the large door.V#h4 ###..... ####...... ##...... #. #. #. #.#### ###.# # #.+  ###.#  #.# #..# ...## #.##  ..  ..V#h$V#h44 _There is a large open door here.V#hk ###.....#####......###......##.##.##.##.####.###.# #.#'+ .###.# >V#h^l+#.# #..#...###.##..V#h'sV#h&x-5 _V#hzV#h)|V#h  ###.....##### ####......# #......# #.# #.# #.# #.####.###.# #..##''.+ .###.# >.#.# #..#...###.##....V#h V#h8$ &6V#h' V#h) V#h4   ####......##########..........####....## #..#''+ ...#### > #.######### #..# .#.⌠..V#h_; V#hlD &7V#hF V#hH V#h- V#h 4V#h V#hc ####......# #......# #.# #.# #.# #.#### ###.# #.. #''.+  ###.# > #.# #..# ...## #.## ...  ⌠..  ..V#h6V#h&8V#hXV#h #######..........####...V#h>## ##''+ ###V#haJ# >V#h #@######### #..# V#hݟn...##..###V#hrV#h&9V#hvV#h  ..................####...###..........# #''..........+ ##..........# > ##.######### #.@# #...##.## .V#h t.⌠...##V#h,V#h4 (100V#hFV#hV#hsV#htV#hV#hV#h:! > #. #.. #........ #..........####V#h! D ###..........# # #''..........+  ###....# V#h! ##.## #@.#V#h! O #...##V#h! p #.### ...V#h" / .⌠..V#h " A#....###V#h8" V#h* V#h/ &1V#h3 V#h5 V#hL V#hP V#h #.....# #######<2 _Found a stone staircase leading down and a stone staircase leading up.V#h9M #.... #.<.# ⌠.###...######...#''ß ###........... ##.##########.# ###.. #...#####.###............##...###.⌠..†#.#.##V#h?V#hH&3V#hyQV#hWV#h_+4.3 (2V#hdV#h>g= _You now have 85 gold pieces (gained 9).V#hj  #  ## #...# #  .. #.<.# #  .⌠.###...######  .#''   #.ß.###   #.. ##.  V#hcj#.# ###..#  .# #...##  ß.###.###  ....#  #...###.⌠.V#hj.†#   #.>. #.....#  V#hjq #.. #######  V#h kX ##   V#hFtV#h{+5.3 (1V#hIV#hV#h  #  # #...# #  . #.<.# #  .⌠.###...######   .#''   #.ß.###   #.. ##.  #.# ###..#  .# #...##  .ß.###.###  ...#  #...###.⌠..†#   #.>. #.....#  #... #######  ###  V#hV#h&6V#hV#hV#h   # .#### #...# # . #.<.# #  ..⌠.###...######  .#''  #.ß.###  #.###. #.# ###..# #.# #...## #.ß.###.### #..# #...###.⌠..†#  #.>. #.....#  #... #######  ####  V#hP &7V#h V#h'   #  .#### #...# #  ..... #.<.# #  ..⌠.###...######  ..#''  #.ß.###  #.###.  ####.# ###..#  #.# #...##  #.ß.###.###  #.#   ####...###.⌠..†#  #.>.# #..#  #...# #####  #####  V#h1 V#h; &8V#h@A V#hC V#he  #  .#### #...# #  ..... #.<.# #  ..⌠.###...######  ..#''  #.ß.###  #V#hUfc.###.  ####.# ###..#  #.# #...##  #.ßV#h{f|.###.###  #.#V#hf  ####...###.⌠.†# V#hf #.>.# #...#V#hf  #...# ######  V#h4g> ##### V#hZg V#hqV#h0z&9V#hV#hV#haM#. ##.#### #....... #.<.# ..⌠.###...######....#''ß.###..... ...###.####V#h######... #...##ß###.### #..............#V#hV#h[$'20V#h)V#h+V#hM#####  #. ###.#### #..#..... #.<.# ...⌠.###...######....#''ß.###..... ...###.############..#.. #...## V#h{#.ß........###.###.######V#hV#h &1V#hKV#hV#h- i    # #  #. ### #  #.##### #...# #  #.....# #.<.# #  ...⌠.###...######  ..#''  #.ß.###  #.###.  ####V#hz. .#####..#  #...# #...##  #.ß.###.###  #...#  ####...###.⌠..†#  #.>.# #....# V#h/  #...# #######   #####V#h7 V#h= &2V#hB V#hD V#hJM  ####  #. ####.##### #...#.....# #.<.# #...⌠.###...#######.$....#''ß.###.... ...###.##########.. #..........# #...##.##.#...#V#hPV#hZ&3V#haV#hoe* _Found 9 gold pieces.V#hV#hV#hV#hV#h]xM  #####  . ######## #...#..# #.<.# ..⌠.###...#######.$....#''####V#h+ß.###.... ...###.### ####.......#####..#.#.>.# #..V#hjV#h&4V#hqV#hV#hҎ      # #  #. ### #  #.##### #...# #  #.....# #.<.# #  #...⌠.###...######V#h&  #.$.#''  #####.ß.###  #.###.  ####.#####..#  #....# #...##  #.ß..V#h###.###  #.......#  ####...###.⌠..†# V#h  #.>.# #.....#V#hdV#hC5V#h      ##V#hB #  #. ### #  #.##### #...# #V#hR  #.....# #.<.# #  #...⌠.###...######V#hT  #.$.#''  #####V#h.ß.###  #..###.  ####...#####..#  #......V#ht.# #...##  #.ß......###.###V#hq  #.............#  ####...###V#h=.⌠..†#  V#hB #.>.# #.....#V#h-V#h&6V#hV#hV#h؀       ##V#hE  #  #. ### #  #.##### #...# #  #.....# #.<.# #  #...⌠.###...######  #..#''V#h   #####.ß.###  #...###.  ####.......#####..  #..........# #...  #.ß........###.###  #.V#h ......#   ####...###.⌠..†#  V#h  #.>.# #.....#V#h V#h &7V#h V#h V#hÛ +8.3 (2V#h3 V#h = _You now have 94 gold pieces (gained 9).V#h   #   ##. #  #.. ### #  #.##### #...# #  #.....# #.<.# #  #...⌠.###...######  #.#''  #####.ß.### V#h*W #....###  ####.......#####  #.# #...  #.ß.###.   #.# V#h`r  ####...###.⌠..†#  V#h #.>.# #.....#V#hMV#h+9.3 (1V#hV#hjV#hI|M   ### . ####### #....# #.<.# ⌠.###...######......#''#####........ß #..........###.V#hV#hr'30V#h7V#hV#h?ZM.... .. V#h ##.#.. . ####### #....# #.<.# ⌠.###...######......#''  #####........ß.###V#h$..V#hV#h&1V#hV#hV#h,=M### ... .... .....  ##...#... .# ####### #....# #.<.# ⌠.###...###### V#h>, #..............#''. . .V#hn,6 V#h3V#hm8&2V#h@V#h $M ### . . .....  ##.....#....... .# ####### #.....# #.<.#   #...⌠.###...######....... .....V#h V#hA &3V#ho V#hv V#hS@ /   ###. ... .. .. ###.# ##.#. #.@# ### #. #.##### #...# #. #.....# #.<.# #. #...⌠.###...######. #.....#''. #####..ß.###. #...###. ####.......#####. #.# #...#V#hG V#hJ &4V#hN V#hQ V#hV#hTV#h/V#h)V#hM###  ###.. . .  ######@....... .#....####V#h\#######..  #.....# #.<.# #.V#htV#hY&5V#hnV#hΨV#h{ #  . #####. .... ... .. ###.V#h{# ##.#. #..#....##### #.V#h|P #.#######...# #. #.....# #.<.# #.V#hI| #...⌠.###...######. #..#''. #####.ß.###. #.V#hr|a###.# ####.#####..#V#hKV#h$&6V#hEV#hV#hz7b # .. .. ######. #. #.# #.# ###.# # ##.# #.V#hP87 #..#....##### #. #.#######...# #. #.....# #.<.# #. #...⌠.###...######. #.#''... #####.ß.###... #.###.## ####.#####..#V#h>V#hD&7V#hHV#hJV#h q # .# . ######. #. #.#  #.#  ###.# # ##.# #. #..#....##### #. #.#######...# #. #.....# #.<.# #. #...⌠.###...######. #.#''. #####.ß.###. #.###.# V#he &8V#hX V#h V#h{@ # ######. ....## ....## ######....## #. # #.# # V#h@ #.#  ###.# # ##.# #. #..#....##### #.V#hOA  #.#######...# #. #.....# #.<.# #. #...⌠.###...######. #.#''. #####.ß.###. #.###.# V#h|I V#hM &9V#hQ V#h^R V#h0 ######. ....# ##. ....# #. ######....# #. #. #.V#h #.# # #.#  ###.# # ##.# #.V#h #..#....##### #. #.#######...# #.V#h #.....# #.<.# #. #...⌠.###...######. #.#''.V#h?] #####.ß.###. V#hj@#.###.# V#hʋV#h'40V#h%V#hV#h/  ######..# ....# ##.# ....# #.# ######....# #.# #.. #. #.# # #.V#hZ0 Z# # ###.# # ##.# #. #..#....##### #. #.#######...# #.V#h0  #.....# #.<.# #. #...⌠.###...######. #.#''. #####.ß.###. #.###.# V#hG7 V#h9 &1V#h:< V#h= V#h5 ######..# #....# ##.#  #....# #.#  ######....# #.# V#h5#.. #. #.# ###. #.# # ###.V#h"6# # ##.# #.V#hG6 #..#....##### #. #.#######...# #. #.....# #.<.# #.V#hk6 #...⌠.###...######. #.#''. #####.V#h6Aß.###. #.V#h7,###.# V#h@V#h3D&2V#h$IV#hlJV#h'M..........######..#### #....# #####....###....###.  V#h&{ ############.........# .#....####   #.#######...# #........V#hhV#h3&3V#hFV#hV#haJM#####..###+.hwh# ..........######..### #....# #####....###....###.   ############.........#   #..#....##### #........w   ribbon worm (wandering)hh 2 jackals (asleep)V#hi.wwV#ho84Magic DartV#hV#hkk _A ribbon worm and 2 jackals come into view.V#hy #.# #..h.# #####..###+.h.h# ..........w.# ######..###  #####....###..#..###.   ###########V#hy#.........# .#....###########....# #.<.# h 3 jackals (asleep)⌠.###...######......#''V#hhV#h1&5V#h[o _A jackal comes into view.V#h'  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hO` #.#  bonk119 the Conjurer #..h.# #####..### Deep Elf +.h.h# .......... Health: 19/19 ======================== #..w.# ######..## Magic: 9/10=====================--- V#h#..*.# ##.#  AC: 2Str: 4 #.*..# #.#  EV: 11Int: 24 ######.*..# #.## SH: 0Dex: 13 #.....*...# #... XL:  3 Next: 98% Place: Dungeon:2 V#h3#.....@.# ###. Noise: ---------  [40mTime: 1145.3 (0.0) #.......# ## c) +0 dagger ###.......# ######### Cast: Magic Dart ##.........# #........ #..#....##### #........ V#h;#.#######...# #........ w   ribbon worm #.....# #.<.# #........ hhh 3 jackals (asleep) V#h#...⌠.###...######........ #..............#''........ _A jackal comes into view.V#h3Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hcxAiming: Magic Dart (safe; 1% risk of failure)  V#hxPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)V#h1 #.#bonk119 the Conjurer  V#h#..h.# #####..### Deep Elf  +.h.h# .......... Health: 19/19 ========================  #..w.# ######..## Magic: 9/10=====================--- V#h #..*.###.# AC: 2Str: 4  #.*..##.# EV: 11V#hfaInt: 24  ######.*..##.## SH: 0Dex: 13  #.....*...##... XL:  3 Next: 98% Place: Dungeon:2  #.....@.####. Noise: ---------  Time: 1145.3 (0.0) V#h #.......### c) +0 dagger  ###.......# ######### Cast: Magic Dart   ##.........# #........ V#h  #..#....##### #........   #.#######...# #........ w   ribbon worm   #.....# #.<.# #........ hhh 3 jackals (asleep) V#hE  #...⌠.###...######........   #..............#''........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#ẖPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.V#h,BV#h4.h.h.w...V#h4Rhh2 wandering, 1 asleep)V#h483=6.3 (1V#h>V#hAlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  V#hHAThe magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hQ #.#  bonk119 the Conjurer #..h.# #####..### Deep Elf +..h.# .......... Health: 19/19 ======================== V#h#.h..# ######..## Magic: 8/10===================----- #..w.# ##.#  AC: 2Str: 4 #..*.# #.#  EV: 11Int: 24 ######.*..# #.## SH: 0Dex: 13 #......*..# #... XL:  3 Next: 98% Place: Dungeon:2 V#hF#.....@.# ###. Noise: =--------  Time: 1146.3 (0.0) #.......# ## c) +0 dagger V#hlh###.......# ######### Cast: Magic Dart ##.........# #........ #..#....##### #........V#hT #.#######...# #........ w   ribbon worm #.....# #.<.# #........ hhh 3 jackals (2 wandering, 1 asleep)V#h #...⌠.###...######........ #..............#''........ _The ribbon worm is moderately wounded.V#hPCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#hPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)V#h[ #.#bonk119 the Conjurer  #..h.# #####..### Deep Elf  +..h.# .......... Health: 19/19 ========================  #.h..# ######..## Magic: 8/10===================-----  #..w.###.# AC: 2Str: 4  #..*.##.# EV: 11Int: 24  ######.*..##.## SH: 0Dex: 13  #......*..##... XL:  3 Next: 98% Place: Dungeon:2  #.....@.####.#h40m Noise: =--------  Time: 1146.3 (0.0)  #.......### c) +0 dagger  ###.......# ######### Cast: Magic Dart   ##.........# #........   #..#....##### #........   #.#######...# #........ w   ribbon worm   #.....# #.<.# #........ hhh 3 jackals (2 wandering, 1 asleep)   #...⌠.###...######........   #..............#''........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits tV#hz"he ribbon worm but does no damage.V#hOVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm but does no damage.  The ribbon worm is moderately wounded.V#hwPV#hPV#hMQV#hQV#hOZ.h..hw...hhh1)V#h[4==7.3 (1V#haV#hd* _The jackal barks! x2V#hfL  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h#  #.#  bonk119 the Conjurer #....# #####..### Deep Elf +.hh.# .......... Health: 19/19 ======================== #....# ######..## Magic: 7/10================-------- #....# ##.#  AC: 2Str: 4 #hw..# #.#  EV: 11Int: 24 ######.*..# #.## SH: 0Dex: 13 #.....*...# #... XL:  3 Next: 98% Place: Dungeon:2 #.....@.# ###. Noise: ===------  Time: 1147.3 (0.0)#ho$ 0m #.......# ## c) +0 dagger ###.......# ######### Cast: Magic Dart ##.........# #........ #..#....##### #........ #.#######...# #........ w   ribbon worm #.....# #.<.# #........ hhh 3 jackals (1 wandering) #...⌠.###...######........ #..............#''........ _The jackal barks! x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)V#h@< #.#bonk119 the Conjurer  #....# #####..### Deep Elf  +.hh.# .......... Health: 19/19 ========================  #....# ######..## Magic: 7/10================-------- V#hbA #....###.# AC: 2Str: 4  #hw..##.# EV: 11Int: 24  ######.*..##.## SH: 0Dex: 13  #.....*...##... XL:  3 Next: 98% Place: Dungeon:2  #.....@.####. Noise: ===------  Time: 1147.3 (0.0)  #.......### c) +0 dagger  ###.......# ######### Cast: Magic Dart   ##.........# #........   #..#....##### #........   #.#######...# V#hBS #........ w   ribbon worm   #.....# #.<.# #........ hhh 3 jackals (1 wandering)   #...⌠.###...######........   #..............#''........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.V#hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is heavily wounded.V#h ..hh.h..(catching breath)hThe jackal barks! ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.V#hg!.. 5 -8.3 (1Held V#hb&$ V#h.' _You are caught in a web!V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h  #.#  bonk119 the Conjurer #....# #####..### Deep Elf +....# .......... Health: 19/19 ======================== #.hh.# ######..## Magic: 5/10============------------ #....# ##.#  AC: 2Str: 4 #.w..# #.#  EV:  5 Int: 24 ######h*..# #.## SH: 0Dex: 13 #.....*...# #... XL:  3 Next: 98% Place: Dungeon:2 #.....@.# ###. Noise: ==-------  Time: 1148.3 (0.0) #.......# ## c) +0 dagger#h F0m ###.......# ######### Cast: Magic Dart ##.........# #........ Held  #..#....##### #........ #.#######...# #........ w   ribbon worm (catching breath) #.....# #.<.# #........ hhh 3 jackals #...⌠.###...######........ #..............#''........ _You are caught in a web!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)V#h   #.#bonk119 the Conjurer  #....# #####..### Deep Elf  +....# .......... Health: 19/19 ======================== V#hw  #.hh.# ######..## Magic: 5/10============------------  #..*.###.# AC: 2Str: 4  #.*..##.# EV:  5 Int: 24  ######h*..##.## SH: 0Dex: 13  #.....*...#V#hf #... XL:  3 Next: 98% Place: Dungeon:2  #.....@.####. Noise: ==-------  Time: 1148.3 (0.0)  #.......### c) +0 dagger  ###.......# ######### Cast: Magic Dart   ##.........# #........ Held   #..#....##### #........   #.#######...# #........ w   ribbon worm (catching breath) V#h0 l  #.....# #.<.# #........ hhh 3 jackals   #...⌠.###...######........   #..............#''........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.V#hڎAiming: Searing Ray (safe; 1% risk of failure)  V#hmPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits  The ribbon worm is severely wounded.V#hՏV#h V#h{V#h%  V#hP(Press . to maintain the ray.)V#hV#hÙ...hhw.hV#h8--6==9.3 (1Ray V#hV#h+ _The jackal bites you.V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hb #.#  bonk119 the Conjurer #....# #####..### Deep Elf +....# .......... Health: 18/19 ======================-- V#hXN#....# ######..## Magic: 4/10=========--------------- #....# ##.#  AC: 2Str: 4 #hh..# #.#  EV:  5 Int: 24 ######w...# #.## SH: 0Dex: 13 #.....h...# #... XL:  3 Next: 98% Place: Dungeon:2 #.....@.# ###. Noise: ==-------  Time: 1149.3 (0.0) #.......# ## c) +0 dagger ###.......# ######### Cast: Magic Dart ##.........# #........ Held Ray V#h #..#....##### #........ #.#######...# #........ w   ribbon worm (catching breath) #.....# #.<.# #........ hhh 3 jackals V#hL#...⌠.###...######........ #..............#''........ _The jackal bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hqRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 93% to hit)V#h; Yhwjackal (74V#h<  #.#  bonk119 the Conjurer #....# #####..### Deep Elf +....# .......... Health: 18/19 ======================-- V#h& #....# ######..## Magic: 4/10=========--------------- #....# ##.#  AC: 2Str: 4 #hh..# #.#  EV:  5 Int: 24 ######w...# #.## SH: 0Dex: 13 #.....h...# #... XL:  3 Next: 98% Place: Dungeon:2 #.....@.# ###. Noise: ==-------  Time: 1149.3 (0.0) #.......# ## c) +0 daggerV#hr ^ ###.......# ######### Cast: Magic Dart ##.........# #........ Held Ray  #..#....##### #........ #.#######...# #........ w   ribbon worm (catching breath) #.....# #.<.# #........ hhh 3 jackals #...⌠.###...######........ #..............#''........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (74% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!V#h1 Aim: a jackal (74% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!The searing ray hits the ribbon worm.  The ribbon worm is severely wounded.  The searing ray hits the jackal!V#h #.#  #....#  +....#  #....#  #*...# ##.#  #*h..# #.#  ######*...# V#h  #.....*...#  #.  #.  ###.  ##...  #..#.  #.#######...#   #.<.#    jackal  V#h)xY  You kill the jackal!V#hʀ.†.wh.V#h9 #.#bonk119 the Conjurer  #....# #####..### Deep Elf  +....# .......... Health: 19/19 ========================  #....# ######..## Magic: 4/10=========---------------  V#h #....###.# AC: 2Str: 4  #†...##.# EV:  5 Int: 24  ######wh..##.## SH: 0Dex: 13  #.........##... XL:  3 Next: 105% Place: Dungeon:2  #.....@.####. Noise: ==-------  Time: 1150.3 (1.0)  #.......### c) +0 dagger  ###.......# ######### Cast: Magic Dart V#hq  ##.........# #........ Held Ray   #..#....##### #........   #.#######...# #........ w   ribbon worm (catching breath)   #.....# #.<.# #........ h   jackal   #...⌠.###...######........   #..............#''........You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!The searing ray hits the ribbon worm.  The ribbon worm is severely wounded.The searing ray hits the jackal!  You kill the jackal!V#h _(Press . to maintain the ray.)  You have reached level 4!V#h/  --more--V#h9 24/24==2-54 3% V#h/ V#h P _You feel clever.V#hV&  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h i #.#  bonk119 the Conjurer #....# #####..### Deep Elf +....# .......... Health: 24/24 ======================== #....# ######..## Magic: 2/12====--------------------V#h #....# ##.#  AC: 2Str: 4 #†...# #.#  EV:  5 Int: 25 ######wh..# #.## SH: 0Dex: 13 #.....*...# #... XL:  4 Next:  3% Place: Dungeon:2 #.....@.# ###. Noise: ==-------  Time: 1150.3 (0.0) V#h#.......# ## c) +0 dagger ###.......# ######### Cast: Magic Dart ##.........# #........ Held Ray  #..#....##### #........ #.#######...# #........ w   ribbon worm (catching breath) #.....# #.<.# #........ h   jackal #...⌠.###...######........ #..............#''........ _You feel clever.V#hBBCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 93% to hit)V#h  #.#  bonk119 the Conjurer #....# #####..### Deep Elf +....# .......... Health: 24/24 ======================== #....# ######..## Magic: 2/12====-------------------- #....# ##.#  AC: 2Str: 4 #†...# #.#  EV:  5 Int: 25 ######wh..# #.## SH: 0Dex: 13 #.........# #... XL:  4 Next:  3% Place: Dungeon:2 #.....@.# ###. Noise: ==-------  Time: 1150.3 (0.0) #.......# ## c) +0 dagger ###.......# ##########h 49m Cast: Magic Dart ##.........# #........ Held Ray  #..#....##### #........ #.#######...# #........ w   ribbon worm (catching breath) #.....# #.<.# #........ h   jackal #...⌠.###...######........ #..............#''........Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!V#h #.#  #....#  +....#  #....#  #*...# ##.#  #*...# #.# V#h"  ######*h..#  #.....*...#  #.  #.  ###. V#h  ##...  #..#.  #.#######...# h   jackal  #.<.#   V#hvG;Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  You kill the ribbon worm!V#hN.††.hV#hCS371.3 (1V#hbYV#h[f _(Press . to maintain the ray.)V#hE  The searing ray hits the jackal!V#h,s****V#hV#hF6.†††V#h;1--92Magic Dart+ V#hRAV#hJ _You kill the jackal!V#hËR  You struggle to detach yourself from the web.V#hIg2==--3V#hژV#h< _You stop channelling your searing ray.V#h&V#h(^11 --4V#hQV#hɣ V#h_The web tears apart.V#ht #....# #####..###+V#h..........#######..## ##.# † ######†#.....†...#....# ## #############..........   #####........ß.###........ V#hV#h|&5V#hV#hV#hq U #....# #####..#   +....# .   #....# ######..#   #....# ##.#  #†...# #.#  V#h ######†...# #.#   #.....†...# #...#  V#h  #.# ###.   V#h3 #.# #   ###.V#h` # #   ##.# #.  V#h  #..#....##### #.  V#h  #.#######...# #.   #.....# #.<.# #.  V#h p #...⌠.###...######.   #.V#h _#''.   #####.ß.###.V#h V#h &6V#h$ V#h& V#hUM #.# ######..####+...........######..###.# #†...# #####†...###†...#...####..   ############   ##.........# #.........V#hV#hq3====7V#hV#h V#hV#hV#hV#h^ M  #.# ######..####+...........######..###.# #† #####†##†@..#...######..   ###.......# ##########V#h?a&8V#hhV#hZkM..  #.# ######..####+...........######..###.# #†V#h [9 ######†##†......######..  #.......####V#h:[ V#hwcV#h)k&9V#h}pV#hrV#hD+M..#...  #.# ######..####+...........######..###.# #† ######†###.....†......#  #.......######..#####60V#hV#hF+ fM... ##...g ..#...  #.# ######..####V#h+ +...........######..###.# #† #####†## V#h+ u #.....†...##...#V#h+ ..#..g   hobgoblin (wandering)V#h%, #..#....####V#h2 V#h8 .A hobgoblin comes into view. It is wielding a staff of cold.V#h? i4====1V#hD V#hG 6 _The hobgoblin moves out of view.V#h M...  ...!g ... ##.... ..#...  #.# ######..####+...........######..###.# #†  ######†...##.###g   hobgoblin (wandering).........#V#h d  Found a clear potion.V#h k.ggV#hq A==2Magic DartV#h V#hsC _The hobgoblin shouts! You hear an angry hiss.V#h2  ...   ...!. ...   ###...g ..#  V#h/ #..... ..   #....# #.   #....# #.#   #....# #####..  V#hb +....#   #@...# ######..  V#h  #....# ##.#  V#h #†...# #.#  V#hq ######†...#V#h #.   #.....†...#V#h$ #...   #.......###V#hG ###   #.......#V#hi   ###.......# V#h  ##.# #V#h@V#hhh.V#h>c--3Magic DartV#hV#hV#h?< V#hD 9--V#hw######......'######V#h;V#h*V#hngh..gV#h &5V#hIV#h( _You open the door.V#he  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hy  bonk119 the Conjurer .........  Deep Elf ...!h. ...  Health: 24/24 ======================== ###..... ..#  Magic: 4/12========---------------- #...... ..  AC: 2Str: 4 #...g# #.  EV: 11Int: 25 V#h#..*.# #.#  SH: 0Dex: 13 #######.*..# #####..### XL:  4 Next:  9% Place: Dungeon:2 V#h8......'@...# .......... Noise: ---------  Time: 1165.3 (0.0) #######....# ######..## c) +0 dagger #....# ##.#  Cast: Magic Dart #†...# #.#  V#h`n######†...# #.## V#h#.....†...# #... h   Natasha V#h.#.......### ###. g   hobgoblin #.......# ## ###.......# ######### V#h_You open the door.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h%Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a staff of cold (100% to hit)V#hl ] bonk119 the Conjurer  .........Deep Elf  ...!h. ...V#h Health: 24/24 ========================  ###..... ..#Magic: 4/12========----------------  #...... ..AC: 2Str: 4  #...g##.EV: 11Int: 25  V#h3 #..*.##.#SH: 0V#hS =Dex: 13  V#hs >#######.*..# #####..### XL:  4 Next:  9% Place: Dungeon:2  V#h #......'@...# .......... Noise: ---------  Time: 1165.3 (0.0)  #######....# ######..## c) +0 dagger  #....#V#h ##.# Cast: Magic Dart  #†...#V#h p#.#  ######†...#V#h8 #.##  V#h[ #.....†...##... h   Natasha V#hw O #.......###V#h ###. g   hobgoblin  #.......### V#h F ###.......# #########V#h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h$ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hP wAim: a hobgoblin, wielding a staff of cold (100% to hit)  The magic dart hits the hobgoblin.V#h Aiming: Magic Dart  Press: ? - help, Shift-Dir - straight line: a hobgoblin, wielding a staff of cold (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.  Natasha mumbles some strange words.V#hN .h.g.V#h 3=6.3 (1V#hE V#hL l _Natasha glows brightly for a moment.V#hi  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h"5  bonk119 the Conjurer .........  Deep Elf ...!.. ...  Health: 24/24 ======================== ###...h. ..#  Magic: 2/12====-------------------- #...... ..  AC: 2Str: 4 V#h#....# #.  EV: 11Int: 25 #..g.# #.#  SH: 0Dex: 13 #######.*..# #####..### XL:  4 Next:  9% Place: Dungeon:2 V#h......'@...# .......... Noise: =--------  Time: 1166.3 (0.0) #######....# ######..## c) +0 daggerV#h #....# ##.#  Cast: Magic DartV#h#d #†...# #.#  V#hI ######†...# #.## #.....†...# #... h   NatashaV#h #.......### ###. g   hobgoblin #.......# ## V#h}###.......# ######### _Natasha glows brightly for a moment.V#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#h5Aim: a hobgoblin, wielding a staff of cold (moderately wounded, 81% to hit)V#hX   bonk119 the Conjurer .........  Deep Elf ...!.. ...  Health: 24/24 ========================V#hX  ###...h. ..#  Magic: 2/12====-------------------- #...... ..  AC: 2Str: 4 V#hRY #....# #.  EV: 11Int: 25 #..g.# #.#  SH: 0Dex: 13 V#hY i#######....# #####..### XL:  4 Next:  9% Place: Dungeon:2 ......'@...# .......... Noise: =--------  Time: 1166.3 (0.0) #######....# ######..## c) +0 dagger #....# ##.#  Cast: Magic DartV#hY  #†...# #.#  ######†...# #.## V#hY o#.....†...# #... h   Natasha #.......### ###. g   hobgoblin #.......# ## V#h'Z ###.......# #########Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hPZ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a staff of cold (moderately wounded, 81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!V#hi )......... ...!.. ...  ###...h. ..#  #....*. ..  #...*# #.  #..*.# #.#  #######.*..#  ...  ###   ##.#      #.....†...#  #.......###  #.......#   V#h! t..|.  Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: a hobgoblin, wielding a staff of cold (moderately wounded, 81% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!  (Press . to maintain the ray.)V#h :*V#h  Natasha stares at you and mumbles some strange words.V#hgN 8@V#hQ .11=V#h R [7.3 (1Slow Ray V#hY V#h[ \ _You feel yourself slow down.V#h ,  .........  ...!.. ...  ###...h. ..#  #...... ..  #....# #.  #..|.# #.#  #....# #####..#   ......'.@..# .   #V#h ....# ######..#   #....# ##.#  #†...# #.#  ######†...# #.#  V#h2  #.....†...# #...#   #.......### ###.   #.......# V#hm #   ###.# #V#h V#h[ V#hP' M.hV#h, n3==--8.8 (1.5V#h2 V#h5 < _You stop channelling your searing ray.V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hF   bonk119 the Conjurer .........  Deep Elf ...!.. ...  Health: 24/24 ======================== ###..... ..#  Magic: 1/12==---------------------- #...... ..  AC: 2Str: 4 #...h# #.  EV: 11Int: 25 #..*.# #.#  SH: 0Dex: 13 V#h #######..*.# #####..#### XL:  4 Next: 11% Place: Dungeon:2 ......'.@..# ........... Noise: ---------  Time: 1168.8 (0.0) #######....# ######..### c) +0 dagger #....# ##.#  Cast: Magic Dart #†...# #.#  Slow  V#hX ######†...# #.### #.....†...# #...# h   Natasha #.......### ###.. #.......# ### ###.......# ########## V#h֗ _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (76% to hit)V#h^O bonk119 the Conjurer  .........Deep Elf  ...!.. ...Health: 24/24 ========================  ###..... ..#Magic: 1/12==----------------------  #...*.. ..AC: 2Str: 4  #...*##.EV: 11Int: 25  #..*.##.#SH: 0Dex: 13  #######..*.# #####..#### XL:  4 Next: 11% Place: Dungeon:2  ......'.@..# ........... Noise: ---------  Time: 1168.8 (0.0)  ########hPm....# ######..### c) +0 dagger  #....###.#Cast: Magic Dart  #†...##.#Slow  ######†...##.###  #.....†...##...# h   Natasha  #.......######..  #.......####  ###.......# ##########Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (76% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!V#hNgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (76% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is heavily wounded...|h.==70.3 (1.5Ray  _(Press . to maintain the ray.)V#h .........!.. ...###..... ..#...... ..# #|#V#h: #######.h..# #####..####......'....# ...........#############..###  ##.# † V#h_ 9######†V#h ##.....†......####......# V#h : ######...V#h J#########...........V#h V#h. z .hYou stop channelling your searing ray.V#h l  Natasha casts a spell at you.V#h{ Q-1.8V#hb V#h 2 _You resist with some effort.V#h)7!.. ...###..... ..#...... ..# #|########....# #####..####......'.h..# ...........#######....# ######..###  ##.# † ######†##.....†......####.......#  ######...#########...............#....#####V#hF.hV#h~2==--3.3V#hZV#h/V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h! ...!.. ...  bonk119 the Conjurer ###..... ..#  Deep Elf #...... ..  Health: 24/24 ======================== #....# #.  Magic: 0/12------------------------ #..|.# #.#  AC: 2Str: 4 #######....# #####..#### EV: 11Int: 25 ......'....# ........... SH: 0V#hDex: 13 #######.h..# ######..### XL:  4 Next: 11% Place: Dungeon:2 #.@..# ##.#  Noise: ---------  Time: 1173.3 (0.0) #†...# #.#  c) +0 dagger ######†...# #.### Cast: Magic Dart V#h#.....†...# #...# Slow  #.......### ###.. #.......# ### h   Natasha ###.......# ########## ##.........# #......... #..#....##### #......... V#h3 _You resist with some effort.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h`Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hqAim: Natasha (heavily wounded, 76% to hit)V#hi  ...!.. ...bonk119 the Conjurer  ###..... ..#Deep Elf  #...... ..Health: 24/24 ========================  #....##.Magic: 0/12------------------------  #.*|.##.#AC: 2Str: 4  #######.*..# #####..#### EV: 11Int: 25  ......'.*..# ........... SH: 0Dex: 13  #######.*..# ######..### XL:  4 Next: 11% Place: Dungeon:2  #.@..###.#Noise: --------- #h" ;49m Time: 1173.3 (0.0)  #†...##.#c) +0 dagger  ######†...##.### Cast: Magic Dart  #.....†...##...# Slow  #.......######..  #.......#### h   Natasha  ###.......# ##########   ##.........# #.........   #..#....##### #.........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (heavily wounded, 76% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!V#h< !...hAim  Press: ? - help, Shift-Dir - straight line: Natasha (heavily wounded, 76% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha!  Natasha is almost dead.  (Press . to maintain the ray.)V#h8 16--------==4.8 (1.5Magic DartRay V#h V#h- + _Natasha claws you. x2V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hT  _You don't know that spell.V#h .###..... ..#...... ..# #|########....# #####..####......'...........#######.h..# ######..### #....# ##.# † ######†##.....†........####..#.......#  ######..#########..............#....############...V#h V#hBm   ..#  #...... ..  #....# #.  #..|.# #.#  #######....#  '....#  #....#  #.h..# ##.#  #†@..# #.#  ######†...#  #.....†...#  #.......###  #.......#  ###.......#  ##.........#  #..#....#####  V#hk You stop channelling your searing ray. Natasha attacks as she pursues you!V#hb  ..#  #...... ..  #....# #.  #..|.# #.#  #######....#  '....#  #....#  #.h..# ##.#  #†@..# #.#  ######†...# V#h( #.....†...#  #.......###  #.......#  ###.......#  ##.........#  #..#....#####   V#hy .hNatasha claws you! Natasha claws you.V#h4/24 --------------------1==6.3Magic DartV#h`V#hV _* * * LOW HITPOINT WARNING * * *V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hK V#h$M V#hR V#hu e _You don't have enough magic to cast this spell.V#h(  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h ###..... ..#  bonk119 the Conjurer #...... ..  Deep Elf #....# #.  Health: 4/24====-------------------- #..|.# #.#  Magic: 0/12------------------------ #######....# #####..#### AC: 2Str: 4 ......'....# ........... EV: 11Int: 25 #######....# ######..### SH: 0Dex: 13 #.h..# ##.#  XL:  4 Next: 11% Place: Dungeon:2 V#h˩y#†@..# #.#  Noise: ==-------  Time: 1176.3 (0.0) ######†...# #.### c) +0 dagger #.....†...# #...# Cast: Magic Dart #.......### ###.. Slow  #.......# ### ###.......# ########## h   Natasha ##.........# #......... #..#....##### #......... #.#######...# #......... _You don't have enough magic to cast this spell.  V#h,Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 100% to hit)V#h  ###..... ..#bonk119 the Conjurer  #...... ..Deep Elf  #....##.Health: 4/24====--------------------  #..|.##.#Magic: 0/12------------------------  #######....# #####..#### AC: 2Str: 4  ......'....# ........... EV: 11Int: 25  #######....# ######..### SH: 0Dex: 13  #.h..###.#XL:  4 Next: 11% Place: Dungeon:2  #†@..##.#Noise: ==-------  Time: 1176.3 (0.0)  V#h4 p######†...##.### c) +0 dagger  #.....†...##...# Cast: Magic Dart  #.......######.. Slow  #.......####  ###.......# ########## h   Natasha   ##.........# #.........   #..#....##### #.........   #.#######...# #.........Casting: Searing Ray (safe; 1% risk of failure)  V#hk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (almost dead, 100% to hit)  The magic dart hits Natasha but does no damage.V#h6 *onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  V#h Aim: Natasha (almost dead, 100% to hit)  The magic dart hits Natasha but does no damage.  Natasha is almost dead.V#h l-7.8 (1.5Magic DartV#h"% V#h' P _Natasha barely misses you.V#hN-V#h@V#hF _Unknown command.V#hof  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hy4V#h.V#he _You don't have enough magic to cast this spell.V#hdA V#hD \Inventory: 4/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [) V#h2E  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  d - an inky potionV#hGtb - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.V#huV#h\V#hR ###..... ..#bonk119 the Conjurer  #...... ..Deep Elf  #....##.Health: 4/24====--------------------  #..|.##.#V#hMagic: 12/12 ========================  #######....# #####..#### AC: 2Str: 4  ......'....# ........... EV: 11Int: 25  #######....# ######..### SH: 0Dex: 13  #.h..###.#V#h?XL:  4 Next: 11% Place: Dungeon:2  #†@..##.#V#hpNoise: =--------  Time: 1177.8 (0.0)  ######†...#V#h#.### c) +0 dagger  #.....†...##...# Cast: Magic Dart  #.......######.. Slow  #.......#V#h###  V#h###.......# ########## h   Natasha V#h>4  ##.........# #.........   #..#....##### #......... V#hSh  #.#######...# #.........V#hfrNatasha is almost dead. _Natasha barely misses you. V#hz_Unknown command.V#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. V#hP_You don't have enough magic to cast this spell.V#ho  Magic courses through your body.V#h   ..#  #...... ..  #....# #.  V#h#..|.# #.#  #######....#  '....#  #....#  #.h..# ##.#  V#h_#†@..# #.#  ######†...#  #.....†...#  #.......###  #.......#  V#h###.......#  ##.........#  #..#....#####   Natasha stares at you and mumbles some strange words.V#h.  ..#  #...... ..  #....# #.  #..|.# #.#  #######....#  '....#  #....#  #.h..# ##.#  #†@..# #.#  ######†...# V#h_ #.....†...#  #.......###  #.......#  ###.......#  ##.........#  #..#....#####   V#h=  The magic dart hits you.V#h? 55   cerulean imp (polearm, summoned)  * * * LOW HITPOINT WARNING * * *V#h"@X2--=9.3 (1.5V#hFV#hJV _Natasha casts a spell.V#hU  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#he 7 ###..... ..#  bonk119 the Conjurer #...... ..  Deep Elf #....# #.  Health: 2/24==---------------------- #..|.# #.#  Magic: 10/12 ====================---- #######....# #####..#### AC: 2Str: 4 ......'5...# ........... EV: 11Int: 25 #######....# ######..### SH: 0Dex: 13 #.h..# ##.#  XL:  4 Next: 11% Place: Dungeon:2 #†@..# #.#  Noise: ==-------  Time: 1179.3 (0.0) V#h W######†...# #.### c) +0 dagger #.....†...# #...# Cast: Magic Dart #.......### ###.. Slow  #.......# ### ###.......# ########## h   Natasha ##.........# #......... 5   cerulean imp (polearm, summoned) #..#....##### #......... #.#######...# #......... _Natasha casts a spell.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 76% to hit)V#hf ###..... ..#bonk119 the Conjurer  #...... ..Deep Elf  #....##.Health: 2/24==----------------------  #..|.##.#Magic: 10/12 ====================----  #######.*..# #####..#### AC: 2Str: 4  ......'5*..# ........... EV: 11Int: 25  #######.*..# ######..### SH: 0Dex: 13  #.*..###.#XL:  4 Next: 11% Place: Dungeon:2  #†@..##.#Noise: ==------- #h/9m Time: 1179.3 (0.0)  ######†...##.### c) +0 dagger  #.....†...##...# Cast: Magic Dart  #.......######.. Slow  #.......####  ###.......# ########## h   Natasha   ##.........# #......... 5   cerulean imp (polearm, summoned)   #..#....##### #.........   #.#######...# #.........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (severely wounded, 76% to hit)  You focus your ray upon Natasha. The searing ray hitV#h s Natasha.V#h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (severely wounded, 76% to hit)  You focus your ray upon Natasha. The searing ray hits Natasha.  Natasha is almost dead.V#hn ...5h(Press . to maintain the ray.)V#h͗l80.8 (1.5Ray V#hɝV#hˠP _Natasha barely misses you.V#h  The searing ray hits Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!V#h* ****V#hIR ..§†The cerulean imp disappears in a puff of smoke!V#hW 462.3Magic DartRay+ V#h^ V#ha [ _You feel yourself speed up.V#hwp ...... ..# #|########....# #####..####......'...........#######.§..# ######..### #.†..# ##.# †. ######†###.....†..#.......##V#hqX##..Ray+ #####   #.....# #.<.# #......... V#hzV#hЁa3=--30V#h V#hފV#h!< _You stop channelling your searing ray.V#hLWB #...... ..  #....# #.  #..|.# #.#  #######....# #####..# ......'....# . #######.§..# ######..# #.†..# ##.#  #†...# #.#  ######†.@.# #.###  #.....†...# #...# #.### ###. #.# # ###.# # ##.V#hw[# #. #..#....##### #. #.#######...# #. #.....# #.<.# #.V#h6_ .V#h\bA--4V#hIfV#hgV#hA6#...... .. #....# #. #..|.# #.# #######....# #####..#......'....# .V#hEB#######....# ######..##.†..# ##.# #†...# #.# ######†..@# #.### #.....†...# #...#V#hrBl#.### ###.#.# V#hB####.###.......# #.##.V#hB.# #.#..#....##### #.V#hB#.#######...# #.#.....# #.<.# #.#V#hJV#hEQU1==5V#hVV#hXV#h\MzM##..... ..#.. ..  #..|.# #.# ############..######......'.............#######....# ######..#####.†# #†. #####†### †......####.......######..... ####V#hPV#h=V&6V#hQ^V#h*M ...!.. ... ##..... ..#.. ..  #..|.# #.# ############..######......'.............#######....# ######..#####.†# #†. #####†### #.....†...##...###....##V#h1V#h*5o4==7V#h:V#hI<V#he M......  #...!.. ... ##..... ..#.. ..  #..|.# #.# ############..######......'.............#######...@# ######..#####.†# #†. ######†...##.###. ......V#h{V#h*C8V#h^M......  #...!.. ... ##..... ..#.. ..  #..|.# #.# ############..######......'.............#######....# ######..#####.†##†...##.#. ........V#hV#hs2====9V#hV#h3V#hC M. ......  #...!.. ... ##..... ..#.. ..  #..|.# #.# #######V#htD e#####..######......'.............#######....# ######..######.†..###.#.....V#hN V#h T '90V#h>[ V#h] V#hM...... ......  #...!.. ... ##..... ..#.. ..  #..|@# #.# ############..######......'.............#######....# ######..#####....###V#hV#ho5==1V#hV#hV#h O< #. #.. #......... #...!...... ###...... ..# #...... .. #....# #. #..@.# #.# #######....# #####.. ......'....#  #######....# ######..  #.†..# ##.# #†...# #.# ######†...# #.### #.....†...# #... #.### ###V#hT&2V#h:XV#h \s _You see here a staff of cold.V#ho #............!......###...... ..#...... ..# #|############..#####......'............#############..####....####.......##### V#h&yV#h`==3 _V#h V#h=K#. #........ #......... #...!...... ###...... ..# #...... .. #....# #. #..|.# #.# #######...@# #####..#......'....# .#V#hK....# ######..# ######†...# #.### V#h)L8#.....†...# #...##.......### ###.#.# ####.V#h7WV#h]&4V#hgV#hAiV#h M....... ......  #...!...... ##...... ..#.. ..  V#h #..|@# #.# ############..######......'.............#######....# ######..#####....###V#hP V#h o6==5V#h  V#hp & #. #.. #......... #...!...... ###...... ..# #...... .. #....# #. #..@.# #.# #######....# #####.. ......'....#  #######....# ######..  #.†..# ##.# #†...# #.# ######†...# #.### #.....†...# #... #.### ###V#hMv V#h| &6V#h V#h s _You see here a staff of cold.V#hKV#hUE jj   gnoll (polearm, wandering) #.......### ###...  b - a staff of coldV#h^87Magic DartV#heV#hxs _A gnoll comes into view. It is wielding a +0 spear.V#hAE....jj ......  #...!...... ##..........#...... ..   #.# ############..#####......'............#######....# ######..####.†#j 2 gnolls (1 polearm, wandering) #†.######†###†......##V#hξ  A gnoll comes into view. It is wielding a +0 whip.V#hV#hj......jj 1 wandering)V#hl==8 _The gnoll shouts!V#h~- #..j.......j..!......###..........#.......... ..# #.############..#####......'............#############..#### #.†..# ##.#j   gnoll.†...##.......######...V#hU.V#h0V#h}8V.jV#h:K=--9V#h;BV#h_DV#h  .j..........!......###..........#.......... ..# #.############..#####......'............#############..#### #.†..# ##.#†. j   gnoll....####.......#####V#h V#h g7=--200V#h; V#hT V#hh3 j......!......###..........#.......... ..# #.############..#####......'............#############..####Cast: Magic Dart..... ###.......# ########### V#h-V#h{.jj   gnollV#h"&1V#hV)V#h,V#hX j.....!......V#hu###....#.......... ..# #.############..#####......'............#############..#### #.†..# ##.# †. V#h...... ##.........# #..........V#hD V#h?V#hR.jj   gnollV#h&2V#hV#h$V#hX  j......###....#.. ..V#h # #.############..#####......'............#############..####V#h  #.†@.# ##.# †. ######†.##.... . .......V#h #..#....##### #.......... V#h V#hB Z3Magic DartV#h V#h V#h#  ###....#.. ..# #.############..#####......'............#############..#### #.†..# ##.# †. ######†.##.....†..##......####.#######...# #.......... V#h V#h jj   gnollV#h 8==4Magic DartV#h/ V#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hvy ###..........#  bonk119 the Conjurer #....j..... ..  Deep Elf #...*# #.  Health: 8/24========---------------- #...*# #.#  Magic: 11/12 ======================-- #######...*# #####..##### AC: 2Str: 4 ......'...*# ............ EV: 11Int: 25V#hy; #######..*.# ######..#### SH: 0Dex: 13 #.†*.# ##.#  XL:  4 Next: 46% Place: Dungeon:2 V#h!z/#†.@.# #.#  Noise: ---------  Time: 1204.3 (0.0) ######†...# #.###  c) +0 dagger #.....†...# #...## Cast: Magic Dart #.......### ###... #.......# #### ###.......# ########### j   gnoll ##.........# #.......... V#hEz#..#....##### #.......... #.#######...# #.......... _The gnoll shouts!  V#hezICasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#hzPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (100% to hit)V#h$###..........#bonk119 the Conjurer#....j..... ..Deep Elf#...*##.Health: 8/24V#h$========----------------#...*##.#Magic: 11/12 ======================--#######...*# #####..##### AC: 2Str: 4......'...*# ............ EV: 11V#h!%Int: 25#######..*.# ######..#### SH: 0Dex: 13#.†*.###.#V#hD%gXL:  4 Next: 46% Place: Dungeon:2#†.@.##.#Noise: ---------  Time: 1204.3 (0.0)V#h%######†...##.### c) +0 dagger#.....†...##...## Cast: Magic Dart#.......######...#.......########.......# ########### j   gnoll##.........# #..........#..#....##### #..........V#h%#.#######...# #..........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#h&Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (100% to hit)  The magic dart hits the gnoll.V#h<V#hv.j.....V#h=5.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (100% to hit)  The magic dart hits the gnoll. _The gnoll is lightly wounded.V#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hK  ###..........#  bonk119 the Conjurer #.......... ..  Deep Elf #...j# #.  Health: 8/24========---------------- #...*# #.#  Magic: 10/12 ====================---- #######...*# #####..##### AC: 2Str: 4 ......'..*.# ............ EV: 11Int: 25 #######..*.# ######..#### SH: 0Dex: 13 #.†*.# ##.#  XL:  4 Next: 46% Place: Dungeon:2 #†.@.# #.#  Noise: =-------- V#h [m Time: 1205.3 (0.0) ######†...# #.###  c) +0 dagger #.....†...# #...## Cast: Magic Dart V#h #.......### ###... #.......# #### V#h, ###.......# ########### j   gnoll ##.........# #.......... V#h~ #..#....##### #.......... #.#######...# #.......... _The gnoll is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)V#h###..........#bonk119 the Conjurer#.......... ..Deep Elf#...j##.Health: 8/24========----------------#...*##.#Magic: 10/12 ====================----#######...*# #####..##### AC: 2Str: 4......'..*.# ............ EV: 11Int: 25V#h#######..*.# ######..#### SH: 0Dex: 13#.†*.###.#XL:  4 Next: 46% Place: Dungeon:2#†.@.##.#Noise: =--------  Time: 1205.3 (0.0)######†...##.### c) +0 daggerV#h#.....†...##...## Cast: Magic Dart#.......###V#h S###...#.......#####V#h/<###.......# ########### j   gnoll##.........# #..........V#hU3#..#....##### #..........#.#######...# #..........Casting: Magic Dart (safe; 1% risk of failure)  V#hxMConfirm with . or Enter, or press ? or * to list all spells.V#h-Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the gnoll.V#ha.j.....V#h +6.3 (1V#hoV#hCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit)  The magic dart hits the gnoll. _The gnoll is heavily wounded.V#hj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hU 6 ###..........#  bonk119 the Conjurer #.......... ..  Deep Elf #....# #.  Health: 8/24========---------------- #..j.# #.#  Magic: 9/12==================------ #######..*.# #####..##### AC: 2Str: 4 V#hU ......'..*.# ............ EV: 11Int: 25 #######..*.# ######..#### SH: 0Dex: 13 V#hU L#.†*.# ##.#  XL:  4 Next: 46% Place: Dungeon:2 #†.@.# #.#  Noise: =--------  Time: 1206.3 (0.0) V#h#V ######†...# #.###  c) +0 dagger V#hV 3#.....†...# #...## Cast: Magic Dart #.......### ###... #.......# #### ###.......# ########### j   gnoll ##.........# #.......... #..#....##### #.......... #.#######...# #.......... _The gnoll is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit)V#hA|b###..........#bonk119 the Conjurer#.......... ..Deep Elf#....##.V#h|Health: 8/24========----------------#..j.##.#V#h|uMagic: 9/12==================------V#h|#######..*.# #####..##### AC: 2Str: 4V#h|......'..*.# ............ EV: 11Int: 25V#h} #######..*.# ######..#### SH: 0Dex: 13V#h/}~#.†*.###.#V#hO}XL:  4 Next: 46% Place: Dungeon:2#†.@.##.#V#hu}Noise: =--------  Time: 1206.3 (0.0)######†...#V#h+~'#.### c) +0 dagger#.....†...##...## Cast: Magic Dart#.......######...#.......########.......# ########### j   gnoll##.........# #..........#..#....##### #..........#.#######...# #..........Casting: Magic Dart (safe; 1% risk of failure)  V#h~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the gnoll.V#hAV#h`Y.j.V#h..V#h +7.3 (1V#h4WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit)  The magic dart hits the gnoll. _The gnoll is severely wounded.V#h%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#hd  ###..........#  bonk119 the Conjurer #.......... ..  Deep Elf #....# #.  Health: 8/24========---------------- #....# #.#  Magic: 8/12================-------- #######..j.# #####..##### AC: 2Str: 4 ......'..*.# ............ EV: 11Int: 25 #######..*.# ######..#### SH: 0Dex: 13 #.†*.# ##.#  XL:  4 Next: 46% Place: Dungeon:2 #†.@.# #.#  Noise: =--------  #hU 3mTime: 1207.3 (0.0) ######†...# #.###  c) +0 dagger #.....†...# #...## Cast: Magic Dart #.......### ###... #.......# #### ###.......# ########### j   gnoll ##.........# #.......... #..#....##### #.......... #.#######...# #.......... _The gnoll is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h :Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)V#h40 ###..........#  bonk119 the Conjurer #.......... ..  Deep Elf #....# #.  Health: 8/24========---------------- #....# #.#  Magic: 8/12================-------- V#h0#######..j.# #####..##### AC: 2Str: 4 ......'....# ............ EV: 11Int: 25 #######....# ######..#### SH: 0Dex: 13 #.†..# ##.#  XL:  4 Next: 46% Place: Dungeon:2 #†.@.# #.#  Noise: =--------  Time: 1207.3 (0.0) V#h)1######†...# #.###  c) +0 dagger V#hD1#.....†...# #...## Cast: Magic Dart V#hW1J#.......### ###...V#hi1E #.......# ####V#h{1 V#h1###.......# ########### j   gnoll V#h1C##.........# #..........V#h1 V#h1R#..#....##### #.......... V#h1##.#######...# #..........V#h2Casting: Magic Dart (safe; 1% risk of failure)  V#hC2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  V#he2;Press: ? - help, Shift-Dir - straight lineV#h2Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the gnoll!V#h8    ..   #.   #.#  $.#  *.#  V#h8*.#  #.†*.# ##.#   #.#   #.###    V#h84    V#h8P   V#h9@   V#h:9O   V#ht9;  V#h2...V#h9=9==598.3 (1Magic DartV#hV#h0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the gnoll! _You kill the gnoll!V#h| M #...j ##..#....... ..  V#h #....# #.# #######..$.# #####..#####......'............#######....# ######..####V#h .†# #†. V#h0 #####†### #.....†...#V#h] Q#...##......###V#hz! V#h( .-9V#h. V#h00 V#hM......  #...! ##V#h..#....... ..  #....# #.# #######..$.# #####..#####......'............V#hs#######..@.# ######..####.†# #†. ######†...##.###.. ..V#h+........V#h7V#hA-10V#hV#hV#hxM .j....  #...! ##..........#....... ..  #....# #.# #######..$.# #####..#####......'............#######....# ######..####.†##†...##.#j   gnoll (wandering)......V#hV#h/ .V#hrA gnoll comes into view. It is wielding a +0 club.V#hV#h&1V#hV#h2 _The gnoll moves out of view.V#h }Mj... ......  #...!...... ##..........#....... ..  #....# #.# ############..#####......'............#######....# ######..#####.†..###.#j   gnoll (wandering).....V#h5 h.V#hN 10/24==10/12====2V#h V#h k  You now have 104 gold pieces (gained 10).  Things that are here:V#h jj   gnoll (polearm, wandering)3.3 (2Magic DartV#h V#h O _a +0 whip; a gnoll corpseV#hcjj...... ......  #...!...... ##..........#.j..... ..  V#hڬ #.# #######..).# #####..#####......'............#######....# ######..####.†# V#h #†. j 2 gnolls (1 polearm, wandering)#####†V#h8###..†......####V#h\####...V#hV#hV#hKx.j.jV#h<+4.3 (1V#hwV#hV#h[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#h #..j.....  bonk119 the Conjurer #........  Deep Elf #..j.....  Health: 10/24 ==========-------------- #.........  Magic: 8/12================-------- #...!......  AC: 2Str: 4 ###..........#  EV: 11V#hInt: 25 #.......... ..  SH: 0Dex: 13 #...j# #.  XL:  4 Next: 59% Place: Dungeon:2 #..@.# #.#  Noise: ---------  Time: 1214.3 (0.0) V#hK#######..).# #####..##### c) +0 dagger ......'....# ............ Cast: Magic Dart #######....# ######..#### #.†..# ##.#  V#hC#†...# #.#  jj 2 gnolls (1 polearm, wandering) V#hhI######†...# #.###  #.....†...# #...##V#h$ #.......### ###... V#h_a +0 whip; a gnoll corpseCasting: Magic Dart (safe; 1% risk of failure)  V#hŠMConfirm with . or Enter, or press ? or * to list all spells.V#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#hjAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 83% to hit)V#h3 ##..j.....bonk119 the Conjurer#........Deep Elf#..j.....Health: 10/24 ==========--------------#.........Magic: 8/12V#h4 ================--------#...!*.....AC: 2Str: 4###...*......#EV: 11Int: 25#....*..... ..SH: 0Dex: 13V#hO4 J#...*##.XL:  4 Next: 59% Place: Dungeon:2#..@.#V#h4 q#.#Noise: ---------  Time: 1214.3 (0.0)#######..).# #####..##### c) +0 daggerV#h5 ......'....# ............ Cast: Magic Dart#######....# ######..#####.†..###.##†...##.#jj 2 gnolls (1 polearm, 1 wandering)######†...##.###V#hG5 #.....†...##...###.......######...Confirm with . or Enter, or press ? or * to list all spells.V#h}5 Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineV#h5 Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.V#h Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 83% to hit)  V#h2 2You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is heavily wounded.  The gnoll shouts!  (Press . to maintain the ray.)  The gnoll shouts! You hear a shout!V#hB j.j...V#h Hjj)V#h ====5.3 (1Ray V#h h _The gnoll barely misses you.W#hD  The searing ray hits the gnoll!W#h[****   gnollW#h_W#h(h.j.!...)W#hq1=73==--6+ W#hzW#h{I _You kill the gnoll!W#hq  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hM  #..j.....  bonk119 the Conjurer #........  Deep Elf #........  Health: 11/24 ===========------------- #.........  Magic: 7/12==============---------- #.j.!......  AC: 2Str: 4 ###.*........#  EV: 11Int: 25 #..*....... ..  SH: 0Dex: 13 #..*)# #.  XL:  4 Next: 73% Place: Dungeon:2 W#h #..@.# #.#  Noise: ==-------  Time: 1216.3 (0.0) #######..).# #####..##### c) +0 dagger ......'....# ............ Cast: Magic Dart #######....# ######..#### Ray+  #.†..# ##.#  #†...# #.#  j   gnoll ######†...# #.###  #.....†...# #...## #.......### ###... _You kill the gnoll!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (100% to hit)W#h$ #..j.....  bonk119 the Conjurer #........  Deep Elf #........  Health: 11/24 ===========------------- #.........  Magic: 7/12==============---------- #.j.!......  AC: 2Str: 4 ###..........#  EV: 11Int: 25 #.......... ..  SH: 0Dex: 13 #...)# #.  XL:  4 Next: 73% Place: Dungeon:2 #..@.# #.#  Noise: ==-------  Time: 1216.3 (0.0) #######..)[W#h40m.# #####..##### c) +0 dagger ......'....# ............ Cast: Magic Dart #######....# ######..#### Ray+  #.†..# ##.#  #†...# #.#  j   gnoll ######†...# #.###  #.....†...# #...## #.......### ###...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.W#h$         #..  ###j   ..   #.   #.#           #.#       W#hc--7.3 (1Contam W#hW#h\  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen. You stop channelling your searing ray.W#hg .....!......###j.........#.......... ..)# #.############..#####......'....# ............#############..#### #.†..# ##.# †. j   gnoll....####.......#####W#hiW#hpP.jW#hqA--8W#hyW#h~  Things that are here: _a +0 whip; a gnoll corpseW#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h=' #........  bonk119 the Conjurer #........  Deep Elf #.........  Health: 11/24 ===========------------- W#hz#...!......  Magic: 6/12============------------ ###..........#  AC: 2Str: 4W#h #..j....... ..  EV: 11W#h /Int: 25 #..*)# #.  SH: 0Dex: 13 W#h2##..*.# #.#  XL:  4 Next: 73% Place: Dungeon:2 W#hr#######..@.# #####..##### Noise: ---------  Time: 1218.3 (0.0) W#h......'....# ............ c) +0 dagger W#h#######....# ######..#### Cast: Magic Dart W#h#.†..# ##.#  Contam  W#h`#†...# #.#  W#hc######†...# #.###  j   gnoll W#hq#.....†...# #...## W#hO#.......### ###... W#h`#.......# #### _a +0 whip; a gnoll corpseW#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (100% to hit)W#hW#........bonk119 the Conjurer#........Deep Elf#.........Health: 11/24 ===========-------------#...!......Magic: 6/12W#h80============------------###..........#AC: 2Str: 4#..j....... ..EV: 11Int: 25#..*)##.W#haSH: 0Dex: 13#..*.##.#W#h+XL:  4 Next: 73% Place: Dungeon:2#######..@.# #####..##### Noise: ---------  Time: 1218.3 (0.0)......'....# ............ c) +0 dagger#######....# ######..#### Cast: Magic DartW#h y#.†..###.#Contam W#h.#†...##.#######†...#W#hT-#.### j   gnoll#.....†...##...###.......###W#h|3###...#.......#####W#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hxAiming: Magic Dart (safe; 1% risk of failure)  W#hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (100% to hit)  The magic dart hits the gnoll!W#h7XW#htb\.j.W#hcd7===9.3 (1W#hbmW#hnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  W#hn"Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (100% to hit)  The magic dart hits the gnoll! _The gnoll is heavily wounded.W#h3  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h3 #........  bonk119 the Conjurer W#hm"#........  Deep Elf #.........  Health: 11/24 ===========------------- W#h#...!......  Magic: 5/12==========-------------- W#h###..........#  AC: 2Str: 4W#hj #.......... ..  EV: 11Int: 25 #..j)# #.  SH: 0W#h9=Dex: 13 W#h\##..*.# #.#  XL:  4 Next: 73% Place: Dungeon:2 W#h,#######..@.# #####..##### Noise: =--------  Time: 1219.3 (0.0) W#h......'....# ............ c) +0 dagger W#h#######....# ######..#### Cast: Magic Dart W#h#.†..# ##.#  Contam  #†...# #.#  W#h#######†...# #.###  j   gnoll #.....†...# #...##W#hB* #.......### ###... W#hdn#.......# #### _The gnoll is heavily wounded.W#hCasting: Magic Dart (safe; 1% risk of failure)  W#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)W#h#........bonk119 the Conjurer#........Deep Elf#.........Health: 11/24 ===========-------------#...!......W#h+Magic: 5/12==========--------------###*.........#AC: 2Str: 4#..*....... ..EV: 11Int: 25W#h9#..*)##.SH: 0Dex: 13W#h@#..*.##.#XL:  4 Next: 73% Place: Dungeon:2#######..@.# #####..##### Noise: =--------  Time: 1219.3 (0.0)W#h......'....# ............ c) +0 daggerW#h2#######....# ######..#### Cast: Magic Dart#.†..###.#W#hgContam #†...##.#W#h'6######†...##.### j   gnoll#.....†...#W#hJ#...##W#h[#.......######...#.......#W#h####Casting: Magic Dart (safe; 1% risk of failure)  W#hGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.W#hetConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is severely wounded.W#hh ...j2==20.3 (1Ray W#hnW#hqf _(Press . to maintain the ray.)W#h1D  The searing ray hits the gnoll!W#hz****W#ho8...)W#h  W#h}## .## #. .. #.####'##.#.#.#.#..@!...... ###.# #. #...)#.#..).########..).# #####..#......'....# .#######....# ######..#  W#h W#hط&4 W#h W#h W#hV'm## .## #. .. #.####'##.##.##.##.##...@......####.# #. #...)#. #######..).# #####..#......'....# .#######....# ######..#  W#hI/ W#h8u8====5 W#h? W#hFO W#hsX+6.3 (2 W#hf] W#h _R _e - a clear potion W#h## .## #. .. #.####'##### #.# #. W#ho# #.# #.# #.# ###.# #.##...)#.##..).# #.# W#h#######..).# #####..#......'....# .# W#hʢw....# ######..#  W#h W#hnl6==7.3 (1 W#hb W#hO W#h# {## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ###.# #.# ##..).#..).# #####..#......'....# .#....# ######..# 8 W#h m ## #.##. ... ####'#####.........##...#)#########..#†...##.#9====9 W#hi## #.## #. ... #.####'##### #.# #.# #.# #.# #.# # W#h"###.# ##.# ##...)#.#  W#h##..).# #.#  # W#h..).# #####..#......'....# . W#h"Z#....# ######..#  W#hO  W#h W#h'40 W#h3 W#h W#h?'## #.## #. ... #.####'##### #.# #.# #.# ##.# ##.# ####.# #.#.# #.#...)#.# #.#..  W#h#..).# #####..# ......'....# . #....# ######..#  W#h W#hg7==1 W#h{ W#h W#hi## #.## #. ... #.####'##### #.# #.# #.# #.#.# #.#.# ##.###.# #.#.# #.#...)#.# #.#..).# #.#..).# #####..#'....# ........ W#hi....# ######..##.†..# ##.#  W#hr W#hx&2 W#hg~ W#hg W#hj3 4 ## #.## #. ... #.####'##### #.# #.# #.# # W#h3  #.# # #.# ## ###.# # # W#h4 .# # #...)#.# # #..).# #.##..).# #####.. W#hA4 n.'....# .......#....# ######.. W#h_4 m #.†..# ##.#  W#h}4  #†...# #.# W#h=  W#hD y10/12====3 W#h,H  W#hCJ  W#h $ ## #.## #. ... #.####'##### #.# #.# #.#  #.#  #.#  ###.# # #.# # #...)#.# # #..).# #.#  #..).# #####..  ......'....#  #....# ######..  #.†..# ##.#  #†...# #.#4 W#hv  W#h;; ## #.## #. ... #.####'##### #.# #.# #.# #.# #.#  ###.#  #.#  #...) W#h;#.#  #..).# #.# #..).# #####.. ......'....#  #....# ######..  W#h;q #.†..# ##.#  W#h< #†...# #.# W#hF W#hMt18==5 W#htS W#hU W#ha## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ####. W#h # ##.# ##...)#.# # W#h#..).# #.#  #..).# #####..# W#hq......'....# .#....# ######..#  W#h* W#h W#hs1====6 W#h W#hv W#hY  W#h Inventory: 5/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn)  W#h AMagical Staves (go to first with |)  b - a staff of cold Potions (go to first with !)  d - an inky potion  e - a clear potionW#h$i W#h}r W#h{ Z## #.##bonk119 the Conjurer#. ...Deep Elf#.####'#####Health: 18/24 ==================------#..........#Magic: 11/12 ======================--#..........#AC: 2Str: 4#..........#EV: 11Int: 25#..........#SH: 0Dex: 13#..........## XL:  4 Next: 87% Place: Dungeon:2###......@...## Noise: ---------  Time: 1246.3 (0.0)#.............#W#hJ| # c) +0 dagger#...)########.## Cast: Magic Dart#..).##.########..).# #####..###########......'....# ..................#######....# ######..###########.†..###.#W#h~| #†...##.# _(Press . to maintain the ray.)  The searing ray hits the gnoll! _You kill the gnoll! W#h| _You stop channelling your searing ray. _Your magical contamination has completely faded away. _e - a clear potionW#h6 W#h W#hU W#h W#h7m## #.## #. ... #.####'##### #.# #.# #.# ##.# ##.# ####.# #.#.# #.#...)#.# #.#.. #..).# #####..# ......'....# . #....# ######..# W#hvW#h_}+7.3 (1W#hW#hFW#h## #.## #. ... #.####'##### #.# #.# #.# #.#.# #.#.# ##.###.# #.#.# #.#...)#.# #.#..).# #.#..).# #####..#'....# ........W#h....# ######..##.†..# ##.# W#hӉW#h&8W#hW#hKW#h7 ## #.## #. ... #.####'##### #.# #.# #.# # #.# # #.# ## ###.# # #.# # #...)#.# # #..).# #.##..).# #####...'....# .......#....# ######.. #.†..# ##.#  #†...# #.#W#h?W#h.D&9W#hJW#hLW#h  ## #.## #. ... #.####'##### #.# #.# #.#  #.#  #.#  ###.# # #.# # #...)#.# # #..).# #.#  #..).# #####..  ......'....#  #....# ######..  #.†..# ##.#  #†...# #.#W#h W#h 9=2==50W#h W#hS - ## #.## #. ... #.####'##### #.# #.# #.# #.# #.#  ###.#  #W#hT I.#  #...)#.#  #..).# #.# #..).# #####.. ......'....#  #....# ######..  #.†..# ##.#  #†...# #.#W#hId <1W#hh W#hj W#hM# #.## ... ####'#### ### .........#...)########.##..W#hW#h&2W#h W#h W#ht ## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ###.# #.# #...)#.# #..).# #.# #..).# #####.. ......'....#  #....# ######..  #.†..# ##.#W#h2W#h3&3W#hW#h=W#h03I ## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ###.# #.# #...)#.# #..).# #.# #######..).# #####.. ......'....#  #....# ######..  #.†..# ##.#20====4W#hx ## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ###.# #.# #...)#.#  #..).# #.# #######..).# #####.. ......'....#  #######....# ######..  #.†..# ##.#5W#hl  ## #.## #. ... #.####'##### #.# #.# #.# #.# #.# ###.# #.# #...)#.# #..).# #.# #######..).# #####.. ......'....#  #######....# ######..  #.†..# ##.#6W#hn W#h .M# #.### .... ####'#### ### #.............####....# W#he W#h &7W#h W#h W#hRM# #.### .... ####'#### ###..........##'....#1==8W#hP$ ### #.### #.. .... #.####'##### #.# #.# #.# #.# #.# ###..# #....# #...)#.# #..).# #.# #######..).# #####.. ......'....# W#h)W#h1&9W#h4W#hq6W#hM## #.###. .... ####'#####..........#..).#W#hL!W#hN''60W#hp-W#h.W#hM### #.###. .... ####'#####..........#.).#W#hW#h&1W#hAW#hW#h׳HM#####.###....... ####'#####..........#..)######W#h<W#hq2==2W#h.W#hDW#hw M#####.###....... ####'####......#..........#...................W#h W#h@ &3W#h W#h W#hX ######.### #.#.####'##### #...# #...#....#.....#..........#W#hX l###..........# W#h^ W#hUa &4W#he W#hf W#h.5######.###.#.#.####'##### #..# #.#.#.#.###. W#hW#h&5W#h<W#hW#hF##..######.###.#.#.####'##### #..........# #....W#hF##...##..##.# W#hFW#h? W#h"A &3W#hvD W#hF W#h% $#.# #.# #.# #.# ##.# .##.# ..# #.# <..##.###.#..@'?.######.###.#............#.####'#######.#..........# .#..........# #..........# #W#hj% #..........# ##.# #W#h^. W#h1 B=4W#h6 W#h8 ; _Found an escape hatch in the ceiling.W#h#.# #.# .....#.# ....##.# ....# #.# ....# #.# ....# #.# .<..##.###.#...@?.######.###.W#h#...........#.####'#######.#.# .#.# .#.# #.#.# #.#.# ##.W#hW#hz&5W#hW#hQ _There is an open door here.W#h`#.# #.# #..... #.# #....# #.# #....# #.# #....# #.# #....# #.# #.<..##.###.#...'@.W#h######.###.#...#.####'#######.#.# .#.W#h7# .#.W#hi# ##.#.# W#h)Q#.#.# ##.W#h:W#h W#hR-6 _W#hW#hW#h!+7.3 (2W#hx%W#h 'L _f - a scroll of poisonW#h#.# #.# #..... #.# #....# #.# #....# #.# #....# #.# #....# #.# #.<..####.#.###.##...'.'######.###.##...'#.####'#######....##.# ....##.# ...##.# ###.#.# #.#.W#hCJ# ##.W#hEW#h+8.3 (1W#h:W#hXW#h: #.# #.# #..... #.# #....# #.# #....# #.# #....# #.# #....# #.# #.<..####.#.###.##...'.'.######.###.##........'.#.####'#....# #.W#h; A# ....# #.# #### #.#.# #.#.# ##.W#hJC W#hsL &9W#h\P W#h6R W#h #.# #.# #..... #.# #....# #.# #....# #.# #....# #.# #....# .#.# #.<..####.#.###.##'#...'.'.######.###.##.......W#h '.#.####'#....# #.# ....# #.# ##### #.#.# #.#.# ##.W#h W#h '80W#h W#hx W#hf/1 #.....#...<..####...###........##'..'W#h/c'..######.######.........'..####'#######....###  ###..........##...... W#h#7W#h<&1W#h?W#hAW#hC#.# #..... #.# #....# #.# #....# .#.# #....# .#.# #....# .#.# #.<..####... #.###.##'##...'.'..#######.###.### #.'.#.####'#....##.# #....##.# #....##.# ###### #.#.# #.#.# ##. ###.# #.W#hFW#hN'gg   goblinW#h"^82Magic DartW#hdW#h\iu _A goblin comes into view. It is wielding a +0 dagger.W#h(#.# #..... #.# #....# '###.# #....# .g.#.# #....# ..#.# #....# .... #.# #.<..####... #.###.##'# W#h(:#...'.'..#  ######.###.###  #.'.  #.####'#....# W#h) #.# ###### #......##.W#h>)c# #......##.# W#hZ):##......# W#h,W#h3,.gW#h;5&3W#h;W#h}=W#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h) #.# #..... bonk119 the Conjurer #.# #....# '##  Deep Elf #.# #....# ...  Health: 24/24 ======================== #.# #....# .g..  Magic: 11/12 ======================-- #.# #....# .*..  AC: 2Str: 4 #.# #.<..####*..  EV: 11Int: 25 #.###.......*##'#  SH: 0Dex: 13 #...'......*.'..#  XL:  4 Next: 87% Place: Dungeon:2  ######.###W#h~F[39;49m.....@..###  Noise: ---------  Time: 1283.3 (0.0)  #.................'....  c) +0 dagger  #.####'#######....#####  Cast: Magic Dart  #..........# #....#  #..........# #....#  #..........# ###### #......# g   goblin  #..........# #......#  #..........# ##......# ##..........# #....... _A goblin comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)W#h@F #.# #.....bonk119 the Conjurer#.# #....# '##Deep Elf#.# #....# ...Health: 24/24 ========================#.# #....# .g..Magic: 11/12 ======================--#.# #....# .*..AC: 2Str: 4#.# #.<..####*..EV: 11W#hF Int: 25#.###.......*##'#SH: 0Dex: 13#...'......*.'..#XL:  4 Next: 87% Place: Dungeon:2  ######.###.....@..###Noise: ---------  Time: 1283.3 (0.0)  #.................'....c) +0 dagger#.####'#######....#####W#hG Cast: Magic Dart  #..........# #....##..........# #....#W#hmG ,#..........# ###### #......# g   goblin#..........##......##..........###......# ##..........##.......W#hG Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hG mAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.W#h W#h B.g...W#h 3=4.3 (1W#h? W#hB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _The goblin is heavily wounded.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h9W#h x #.# #..... bonk119 the Conjurer #.# #....# '##  Deep Elf #.# #....# ...  Health: 24/24 ======================== #.# #....# ....  Magic: 10/12 ====================---- #.# #....# .g..  AC: 2Str: 4 W#h$ #.# #.<..####*..  EV: 11Int: 25 #.###.......*##'#  SH: 0Dex: 13 #...'......*.'..#  XL:  4 Next: 87% Place: Dungeon:2  ######.###.....@..###  Noise: =--------  Time: 1284.3 (0.0)  #.................'....  c) +0 dagger W#h  #.####'#######....#####  Cast: Magic Dart  #..........# #....#  #..........# #....#  #..........# ###### #......# g   goblin  #..........# #......#  #..........# ##......# ##..........# #....... _The goblin is heavily wounded.W#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)W#h07s #.# #..... bonk119 the Conjurer #.# #....# '##  Deep Elf W#h8#.# #....# ...  Health: 24/24 ======================== #.# #....# ....  Magic: 10/12 ====================---- #.# #....# .g..  AC: 2Str: 4 #.# #.<..####...  EV: 11Int: 25 #.###........##'#  SH: 0Dex: 13 #...'........'..#  XL:  4 Next: 87% Place: Dungeon:2 W#hI8 ######.###.....@..###  Noise: =--------  Time: 1284.3 (0.0)  #.................'....  c) +0 dagger W#ht8w #.####'#######....#####  Cast: Magic Dart  #..........# #....#  #..........# #....# W#h8 #..........# ###### #......# g   goblin  #..........# #......# W#h8 #..........# ##......# ##..........# #....... Casting: Magic Dart (safe; 1% risk of failure)  W#h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hS9Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.W#h>I #.#  #.#  '##  #.#  ...  #.#  ....  W#h>N#.#  .)..  #.# *..  *##'#  *.'..#         W#hw@             W#h24...W#h385.3 (1W#he4Magic DartW#hLW#h,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  W#hXPress: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin. W#hp?_You kill the goblin!W#h·  #.# #..... #.# #....# '## #.# #....# ... #.# #....# .... #.# #....# .).. #.# #.<..####... #.###.##'# #...'.'..# ######.###.### #.'.... #.####'#....#####  #.# #....#  #.# #....# #.# ###### #......  #.# #...... W#h  #.# ##...... #.# #. W#h# W#h .-6W#h W#hݟ W#h'i  #.# #..... #.# #....# '## #.# #....# ... #.# #....# .... #.# #....# .).. #.# #.<..####... #.###.##'# #...'.'..# ######.###.### #.'.... #.####'#....##### #.# #....# #.# #....# #.# ###### # #.# # #.# W#hi ##  ###.# #W#hp W#hx ]1==-7W#h~ W#hg W#h_&M . '## . .......# .)...# #.<..####... #####' #...'W#h_7'..######.###### ................'....#.####'#######....#####W#hgW#hm&8W#hpsW#huW#hREM. '##  .......# .)...# #.<..####... .#####' #...''..######.###### #.................'....'W#h LW#hQ&9W#hVW#hXW#hM ...##. '##  .......# .)..W#h} #.<.@####... .#####' #...''..#######.###........###.#####W#hjW#hW#h e  A bat comes into view.W#he'90W#hW#h>0 _The bat moves out of view.W#h :M..♣. .. ...##. '##  ......@# .).. #.<..####... .###........##'W#h #...'........'..#..###.'.#####....#W#h W#h W#h W#hD s2====1W#h W#hH W#hf M..♣≈♣ .....♣. .. ...##... '##  .......# .).. #.<..####... #.###........##'#W#hf A.....#....#W#hh W#hh W#h>i W#h;q bb   bat (wandering)W#hTt 82Magic DartW#h4z W#h"| W#h..♣≈∩ .........♣≈♣ ........♣. .... #...##b.... '##  .......# .).. #.<..####...#####'W#hI3 #...'........'..######.###........###................'....####'###########W#hpW#hW#hW#h>b.W#h&3W#hW#h> _Found Irusmoamn's Magic Scroll Boutique.W#h+.♣≈ #.####.♣≈∩ ..b.......♣≈♣......♣. ....... #...##.................... '##  .......# )..W#h #.<..####...#####' #...''..######.###........###................'....W#hW#hSW#hW#hL.bW#hc&4W#hW#hnW#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h=x   bonk119 the Conjurer ...♣≈ #.####.  Deep Elf ..♣≈∩ .......  Health: 24/24 ======================== ...♣≈♣ .......  Magic: 11/12 ======================-- ...♣. .......  AC: 2Str: 4 #...##b......  EV: 11Int: 25 #.# #....*......  SH: 0Dex: 13 #.# #...*.......  XL:  4 Next: 88% Place: Dungeon:2 W#h:y #.# #...@# '##  Noise: ---------  Time: 1294.3 (0.0) #.# #....# ...  c) +0 dagger #.# #....# ....  Cast: Magic Dart #.# #....# .)..  #.# #.<..####...  #.###........##'#  b   bat (wandering) #...'........'..#  ######.###........###  #.................'.... W#hy _Found Irusmoamn's Magic Scroll Boutique.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hy TAim: a bat (wandering, hasn't noticed you, 100% to hit)W#h   bonk119 the Conjurer ...♣≈ #.####.  Deep Elf ..♣≈∩ .......  Health: 24/24 ======================== ...♣≈♣ .......  Magic: 11/12 ======================-- ...♣. .......  AC: 2Str: 4W#h A #...##b......  EV: 11Int: 25 #.# #...........  SH: 0Dex: 13 #.# #...........  XL:  4 Next: 88% Place: Dungeon:2 #.# #...@# '##  Noise: ---------  Time: 1294.3 (0.0) #.# #....# ...  c) +0 dagger #.# #....# ....  Cast: Magic Dart #.# #....# .)..  #.# #.<..####...  #.###........##'#  b   bat (wandering) #...'........'..#  ######.###........### W#h  #.................'.... Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.W#hI  ...♣≈   ..♣≈∩  W#h     ...♣.   .  W#h #.# #....* W#hf  #.# #...*  #.#  '##  #.#  ...  #.#  ....  #.#  .) #.#       W#h 3...W#h o9=5.3 (1Magic DartW#h W#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  W#h Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat. _You kill the bat!W#h#...♣≈ #.####.#..♣≈∩ ....... ...♣≈♣ . ...♣. . #...##. #.# #. #.# #. #.# #..@.# '## #.# #....# ... #.# #....# ....  #.# #....# .)..  #.# #.<..####...  #.###........##'#  #...'........'..# ######.###........###  #.'....W#hD-6W#hW#hvo & #...♣≈ #.####. #..♣≈∩ ♣ ....... ...♣≈♣. .......W#hp > ...♣.. . #...##. #.# #. #.# #. #.# #.@..# '## #.# #....# ... #.# #....# ....  #.# #....# .).. W#hEp  #.# #.<..####...  #.###........##'# #...'........'..# ######.###......W#hqp f..###  #.'....W#hw W#h| @-7W#h W#h W#h5  #...♣≈ .#.####. #..♣≈∩ ♣........ ...♣≈♣......... ...♣.. ....... #...##. #.# #. #.# #. #.# #@...# '## #.# #....# ... #.# #....# ....  #.# #....# .)..  #.# #.<..####...  #.###........##'#  #...'........'..#  ######.###..### W#h V[17d #.'....W#h4 W#h U2==8W#ht W#h W#hTM#. ...# #...♣≈ .#.#####..♣≈∩ ♣........♣≈♣........♣.. . #...##....... ### '## W#h#.# #....# ....#.......W#hT<9W#hW#hW#h$DM# ## ...# #...♣≈ .#.#####..♣≈∩ ♣.....#...♣≈♣.........♣..+... #...##....... ### '###.# #....# ...'......W#h(W#h/,(300W#h/W#h1W#h+GM# ### ...# W#hG9.♣≈ .#.####♣≈∩ ♣.....#...♣≈♣......#....♣..+.... #.@.##....W#hGZ#....... W#hG#.# #....#### '###.....W#hOW#h$U&1W#h0ZW#h[W#h # ####. . ### #....♣ ...# #...♣≈ .#.####. #..♣≈∩ ♣........ #...♣≈♣......... #....♣..+. 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or * to list all spells.3W#hIVV ### bonk119 the Conjurer ################.####  Deep Elf ....................#  Health: 24/24 ======================== ################.####  Magic: 11/12 ======================-- ..............#  AC: 2Str: 4 ##########.#.##  EV: 11Int: 25 #.#.#  SH: 0Dex: 13  ########## #.#.#  XL:  4 Next: 89% Place: Dungeon:2 3W#hW .........#.#@#.#  Noise: ---------  Time: 1443.3 (0.0)  .####.##.#.#*#.#  c) +0 dagger #. #.#.#*#.#  Cast: Magic Dart . #.##.#.#J#.#  #.##....#.#.#.#  ........#.#.#.#  J   endoplasm (wandering) #....##.#.#.#.#  ..........#.#.#  ...####.###.#.# 3W#hW6_An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)3W#ha E###   bonk119 the Conjurer ################.####   Deep Elf ....................#   Health: 24/24 ======================== ################.####   Magic: 11/12 ======================--..............#   AC: 2Str: 4##########.#.##   EV: 11Int: 25#.#.#   SH: 0Dex: 13########## #.#.#   XL:  4 Next: 89% Place: Dungeon:23W#hrb .........#.#@#.#   Noise: ---------  Time: 1443.3 (0.0).####.##.#.#*#.#   c) +0 dagger#. #.#.#*#.#   Cast: Magic Dart. #.##.#.#J#.#  #.##....#.#.#.#  ........#.#.#.#   J   endoplasm#....##.#.#.#.#  ..........#.#.#  3W#hc ...####.###.#.#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.3W#h 3W#hn 5.J.3W#h 3=4.3 (13W#h 3W#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.4W#h-  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4W#hf  ### bonk119 the Conjurer ################.####  Deep Elf ....................#  Health: 24/24 ======================== ################.####  Magic: 10/12 ====================---- ..............#  AC: 2Str: 4 ##########.#.##  EV: 11Int: 25 #.#.#  SH: 0Dex: 13  ########## #.#.#  XL:  4 Next: 89% Place: Dungeon:2  .........#.#@#.#  Noise: =--------  Time: 1444.3 (0.0)  .####.##.#.#*#.#  c) +0 dagger4W#hg / #. #.#.#J#.#  Cast: Magic Dart . #.##.#.#.#.#  #.##....#.#.#.#  ........#.#.#.#  J   endoplasm #....##.#.#.#.#  ..........#.#.#  ...####.###.#.# _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)4W#hg  ### bonk119 the Conjurer ################.####  Deep Elf ....................#  Health: 24/24 ======================== ################.####  Magic: 10/12 ====================---- ..............#  AC: 2Str: 4 ##########.#.##  EV: 11Int: 25 #.#.#  SH: 0Dex: 13  ########## #.#.#  XL:  4 Next: 89% Place: Dungeon:2  .........#.#@#.#  Noise: =--------  Time: 1444.3 (0.0)  .####.##.#.#.#.#  c) +0 dagger#h K10m #. #.#.#J#.#  Cast: Magic Dart . #.##.#.#.#.#  #.##....#.#.#.#  ........#.#.#.#  J   endoplasm #....##.#.#.#.#  ..........#.#.#  ...####.###.#.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  4W#h8 Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)  The magic dart hits the endoplasm!4W#h d ###         #.#.#   #.#.#   4W#h} 4 *#.#  #. #.#.#.#.#  .    4W#h Z    4W#h       4W#h|x ...4W#h~ h915.3 (1Magic Dart4W#h 4W#h$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 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EW#h/#..♣≈∩~♣..#.#.. #...♣≈♣.# #....♣..' #...##.#.. #.###..# #..# #.# #...# #..# #.# #....######'## #..# EW#hw#.# #....# .... #..# #.# #....# .... #.. #.# #....# .)..EW#h # #.# #.<..####... ##.EW#hEW#h@&5EW#h[EW#h/EW#h  ### #.# ###### #..  ##.....##### #.##  #....♣.....# #.#.  #...♣≈♣..#.####.#.#..  #..♣≈∩~♣.#.#..  #...♣≈♣.#  #....♣..' #...##.#..  #.###.# #..#  #.# #.# #..#  #.# #....######'## #..#  #.# #....# .... #..#  #.# #....# .... #..  #.# #....# .)EW#h .. #  #.# #.<..####... ##.EW#h` C6EW#hdH .######################................##.....##### #.################....♣....................♣≈♣..#.####.#.########..####♣≈∩~♣........#.#####.♣≈♣.................♣..'.  #...############..#####.###.... #..#  ...>.  #.###........##'##.#EW#hjEW#h3&7EW#hEW#hΠ9 _Found an escape hatch in the floor.FW#hB ######................##.....##### #.################....♣....................♣≈♣..#.####.#.########..####♣≈∩~♣........#..♣≈♣................♣..'....... #...############..#####.###.... #..#  ######'##.)....##'####...'........'..##.#FW#hI&8FW#hGPFW#hRFW#hX ##.....##### #.################....♣....................♣≈♣..#.####.#.########..####♣≈∩~♣........#.#.♣≈♣................FW#h.♣..'.. #...############..#####.###.... #..#  FW#hԛw######'##.# ....FW#h.....#.)....#...>...FW#h##..'..# ##.###........####..FW#h?FW#h{FW#h&9FW#h FW#hFW#h{ ....♣....................♣≈♣..#.####.#.########..####♣≈∩~♣........♣≈♣...............FW#hf.♣..'.  #...############..#####.###.... #..# FW#hL .######@##FW#hX.# #.........##.........####...#..###...#### ..............'....FW#hQ '..FW#hFW#h'30FW#hFW#hQ _There is an open door here.FW#h  ♣≈♣..#.####.#.########..####♣≈∩~♣........♣≈♣.................FW#hJ 8.♣..'........  #...##.......##########..#####.###...........# #..#  #..........######'####### #..@......####)........ 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GW#h>GW#h$C&3GW#hHGW#hjJGW#h"FF#...♣≈♣..#.####.#.#.. #..♣≈∩~♣........#.#.. #...♣≈♣.........# #....♣..'....... #...##.......GW#hjF#.. #.###...........# #..# #.# #....# #..# GW#hF#.# #....######'# #..# GW#hF#.# #....# #.# #..# #.# #....# #GW#hF .# #.. #.# #....# #.).# # GW#hG #.# #.<..####...>.....# ##. #.###........##'GW#hCG# #.# #...'........'..#GW#hlGw #.# #.###........####GW#hGZ #......'....GW#hG? '.. #'#....#####GW#hGA ##.GW#hOGW#hW&4GW#h\GW#h^GW#hG I #...♣≈♣..#.####.#.#.. GW#hHG  #..♣≈∩~♣..#.#.. GW#hG V #...♣≈♣.........#  #....♣..'........ #...##.......##..  #.###...........#GW#hG u #..#  #.# #....# #..#  #.# #....######'# #..# GW#h0H 9 #.# #....# #.# #..#  #.# #....# #GW#h^H .# #..  #.# #....# #.).# #  #.# #.<..####...>.....# ##. GW#hH  #.###........##'# #.#  #...'........'..#GW#hH  #.# ##.###........#### #.......'.... '.. GW#hH X##'#....##### ##.GW#h%P GW#hV &5GW#h:\ GW#h] GW#h  ♣≈∩~♣........♣≈♣....................♣..'........  #...##.......##########..#####.###...........# #..#  .######'####### #.........###)....GW#h0 8<..####...>#.####........#.. .......# #....#..GW#h GW#h &6GW#h0 GW#h) HW#h~d .♣≈♣................♣..'........  #...##.......##########..#####.###...........# #..# HW#h~& ######'####### #.........###)....<..####...>HW#h7#.######........##'####### #.# ......... .......# #....##..HW#hHW#hD&7HW#hʒHW#hHW#hBl .♣..'. #...##.......##########..#####.###.... #..#  ######'#######HW#h  #.........###)....<..####..@>#.######........##'####### #.# ..'........'..# HW#h;....#..# HW#h|.......# ###### #......##..HW#h HW#h&8HW#h HW#h HW#hլ  #...############..#####.###.... #..# HW#hml ######'####### #.........###)....<..####...>#.######........##@####### #.# ..''..# ##.###..###.HW#hv....#..#.HW#h+# .......#HW#hʭ(#......##.#HW#h<9HW#h HW#h K_There is an open door here.HW#hV #.###.... #..#  HW#hV4######'####### #.........#...#####.).......# #......HW#hV<..####...>.....# ##.####HW#hW ##........##'####### #.# ..'........'.@# ##.###HW#hrWs###. ........'....'..#.# .......#HW#hW)##......##.#HW#h8_HW#hb%40 HW#hb _HW#hYfHW#hgHW#h  #.###.# #..# #.# #...# #..# #.# #....######'####### #..# #.# #....# #.........# #..# #.# #....# #.........# #.. #.# #....# #.).......# # #.# #.<..####...>.....# ##. #.###.##'####### #.# #...'.'@.# #.##.###.#### #.....'.... '..#'#....##### ##..# #....# ...#HW#h L[40m #....# #.. .# ###### #......##.. .# #......##.# .# ##......##.#HW#h Y1HW#h #.###.# #..# #.# #..# #..#HW#h4\ #.# #....######'####### #..# #.# #....# #.........# #..#HW#hW #.# #....# #.........# #..HW#hy #.# #....# #.).......# #HW#hѱ/ #.# #.<..####...>.....# ##. #.###.##'####### #.# #...'.@..# #.#HW#hc#.###.#### #..HW#h^..'.... '..#'HW#h~9#....#####HW#h ##..# #....# ..HW#hŲ.# #....# #.. HW#h.# ###### #......##.. .# #......##.#HW#h  .# ##......##.# HW#h+HW#hعHW#h&2HW#hHW#h HW#hK_There is an open door here.IW#hE #.###.# #..# #.# #.# #..# #.# #....######'####### #..# #.# #....# #.........# #..# #.# #....# #.........# #.. #.# #....# #.).......# # #.# #.<..####...>.....# ##. #.###.##'####### #.# #...''..# #.##.###.#### #...'.... '.. .####'#....##### ##..# #....#W#h49m .# #....# #.# ###### #......##.# #......##..# ##......##.IW#hIW#h-3 _IW#hIW#hIW#hN  ######'#######....# #..................)......<..####...>.#.###........##'####### ..''..# #####.#######. .........'.....'' .####'#######....######### ..........##....... #. IW#h IW#hP&4IW#h#IW#h%IW#h\ #.# #.# #.. #.# #....######'####### #.. #.# #....# #.........# #.. #.# #....# #.........# #.. #.# #....# #.).......# # #.# #.<..####...>.....# ##. #.###.##'####### #. #...'.'..# #.#.###.#### # #.'.....' ' #.####'#....# ## #.# #....#IW#hJ][m #.# #....# # #.# ###### #......## #.# #......## #.# ##......## #.# #. #IW#h%_IW#hd&5IW#hPiIW#h?kIW#h)  ######'#######..# #...........# #.......# #.)....<..####...>..###........##'####### ..'IW#hg* B'..# ######.#########.........'.....''####'#######....#########.........#   IW#h*  ............##......# # IW#h_1 IW#h7 &6IW#h> IW#h@ IW#hy #.# #....######'# #..##.# #....# #.........# #..##.# #....# #.........# #..##.# #....# #.).......# #.#.# #.<..####...>.....# ##.##.###.##'####### #.##...'.'..# #.#.###.##. .'.....' '. .####'#....# ##. .# #....# . .# #....# #. .# ###### #......##. .# #......##. .# ##......##. .# #. #.# #......# #.W#hz 17HIW#h IW#he &7IW#h IW#hǎ IW#hEX#.# #....######'# #..# #.# #....# #...# #..# #.# #....# #..IW#hrX# #..##.# #....# #.).# #.IW#hX#.# #.<..####...>.....# ##.##.###.##'#IW#hXz #.# #...'.'..# IW#hX#.# .###.#. #.. IW#hX6.....'. '.. IW#hY####'#....#. ##. IW#h@Y# #....# .# #....# #.IW#hbY# ###### #......##.# #......##.#IW#hY# ##......##.## #. #.## #......# #.#IW#hpaIW#hff&8IW#h8kIW#hnQ _There is an open door here.JW#h#.# #....######'# #..# #.# #....# #.# #..# #.# #....# #.# #..##.# #....# #.).# #.#.# #.<..####...>.....# ##.##.###........##'# #.# #...'..'..# #.# .###.#.. #.. '@....'.. '.. '#....#.. ##. # #....# .. # #....# ###### #......##.## ##......##.## #. #.##W#hχ}37m #......# #.#JW#h-9 _JW#hڑJW#hJW#h 6 #.# #....######'# #..#  #.# #....# #.# #..#  #.# #....# #.# #..##.# #....# #.).# #.#.# #.<..####...>.....# ##.##.###........##'# #.#  #...'........'..# #.# JW#h6 .###.#... #.. '.@...'... '.. JW#h/7 '#....#... ##. # #....# .. # #..# ## JW#hg? JW#hD '50JW#hK JW#hM JW#hn ##.# #....######'# #..# #.# #....# #.# #..# #.# #....# #.# #..# #.# #....# #.).JW#h+o # #. #.# #.<..####...>.....# ##.# #.###........##'# #.# #...'........'..# . #.# JW#hSo k.###.#.... #.. JW#hyo '..@..'.... '.. '#....#JW#ho .... ##. # #....# . .. JW#ho V# # JW#ho O# #.JW#h p n #.# # JW#h`y JW#h{ &1JW#hc JW#h8 JW#h .# #....######'# #..# .# #....# #.# #..# .# #....# #.# #..# .# #....# #.).JW#hϻ # #. .# #.<..####...>.....# ##.# .###.##'# # #.# ...'........'..# ... #.# JW#h k.###.#..... #.. JW#h '...@.'..... '.. '#....#JW#hG ..... ##. # #....# ... .. JW#h ~# #....# . #.. # #......##.## ##......##.# # # JW#h #. #.# ## JW#h # #......# #.# . JW#h JW#h &2JW#h JW#h~ JW#h4 E# #....######'# #..# # #....# #.# #..# # #....# #.# #..# # #....# #.).# #. JW#h # #.<..####...>.....# ##.# ###.##'###########.# '.'..# .....#.# ###.#......#.. JW#h f'....@'......'.. #JW#h q....#......##. JW#h # #....# ..... .. JW#h R# #....# ....JW#h! #..# ###### #......##..JW#h? }# #......##.# JW#hZ # ##......##.# #JW#hs 1# #.JW#h p #.# ##.# JW#h w#......# #.# .JW#ho JW#h &3JW#ha JW#h JW#hG #....######'# #..#  #....# #.# #..#  #....# #.# #..#  #....# #.).# #.  #.<..####...>.....# ##.#.##'###########.# '.JW#hH'..# ......#.# .#......#.. '.....@......'.. ....#......##. # #....# ......# .. # #....# ......##..# ###### #......##.. ## #......##.# .# ##......##.# ##.# #.......##.# ##.# #......# #.# .JW#hSMJW#hQ&4JW#hVJW#hYQ _There is an open door here.KW#hCG#....######'# #..# #....# #.# #..# #....# #.# #..# #....# #.).KW#hG~# #. #.<..####...>.....# ##.# #.##'#####.# '.'..# #......#.# .#KW#hG......#.. '.....''.. KW#hGo....#......##. KW#hH# #....# #......# .. # #....# ## ###### #......##.. #KW#hDH# #......##.# .# KW#hH##......##.# ##.# #.......##.# ##.# #......# #.# ...#KW#hQKW#hV-5 _KW#h`KW#hbbKW#hT....######'# #..# ....# #.# #..# ....# #.# #..# ....# #.).# #. .<..####...>.....# ##.# .##'####.# .'..# #......#.# .#......#.. '.....'.@....'.. ....#......##. # #....# #......# .. # ###### #......##.. ##. .# #......##.# ...# ##......##.# ##...# #.##.# ##...# #......# #.#W#h30m ...#KW#h8KW#h&6KW#hʿKW#h)uD######'# #..# ## #.# #..# ## #.# #..## #.).# #. <..####...>.....# ##.###'####.# '..# #......#.# #......#.'.....'..@...'.....#......##.? # #....# #......# .. # ###### #......##.. ##. # #......##.# . KW#h|KW#hO&7KW#hՈKW#h? _There is an open door here. _Found a scroll labelled YRUJOFRE UMER.KW#hs######'# #..# #.# #.# #..# #.# #.# #..## #.).# #. ..####...>.....# ##.###'####.# #'..# #......#.# ###......#.'.....'...@..'.....#......##.?.  #....# #......# .. KW#h ###### #......##.. ##..# #......##.# .....  ##......##.# ##... #  #.##.# ##... #  # #......# #.# ...# # KW#hJKW#hX&8KW#h%KW#hpKW#hW r######'# #..# #. .# #.# #..# #. .# #.# #..#. .# #.).# #. .####...>.....# ##.#.##'####.# #.KW#h 2'..# #......#.#####......#.'.....'....@.'.....#KW#h ......##.?. #....# #......# .. . KW#h ###### #......##.. ##..#KW#h݌ #......##.# .##......##.# ##... #.#.KW#h $##.# ##... #. #......# #.# ...# #.KW#h KW#h` &9KW#h KW#hz KW#h ######'# #..# #..# # #.# #..# #. # #.# #..#.# # #.).# #. ####...>.....# ##.#.###'####.# #.'..# #......#.####......#.'.....'.....@'. KW#hL F....#......##.?. ....# #......# .... ....# #......##.. . #......##.. ##..##......##.# ......###......##.# ##... #.##.##.# ##... #.##......# #.# ...# #.#KW#h KW#hz D60LW#hh'# #..# #..#  #.# #..# #.  #.# #..#.#  #.).# #......>.....# ##.#.#.##'#####.# #.'..# #......#.####.#......#.LW#hh.'.....'...#......##.?.# #......# ...# #......##..... #......##.. ...#......##.# ## ......#.LW#hi##......##.# ##... #.#.#.##.# ##... #.#.#......# #.# ...# #.#.LW#hnLW#hs&1LW#hzg _There is an open door here.LW#h'# #..# #..##.#.# #..# #.#.# #..##.##.#.).# #.......>.....# ##.##.#.##'####.# #.'..# #......#.####.#......#..'.....'......'#.##LW#hy......##.?....## #......# ..# #......##... #......##.......#......##.##'###......#.#LW#h##......##.# .###... #.#.##.......##.# ##... #.#.##......# #.# ...# #.#.#LW#hLW#h-2 _LW#hLW#h>LW#h6'# #..# #..##.# #.# #..# #. #.# #..##.##. #.).# #.... #...>.....# ##.##.#. .##'###########.# #. .'..# #......#.####..# .#......#.. .'.....'......'.# .# .#......##.?....# # #......##.......## #......##.+ #......##.##......##.##'###......#.###......##.# .###... #.#.##.##.# .W#hm##... #.#.##......# #.# ...# #.#.#LW#huLW#h&3LW#hLW#hSa '# #..# #..##.# .# #..# #. .# #..#.##. .).# #... ...>.....# ##.#.#...# ##'###########.# #. '..# #......#.####..# #......#.. '.....'......'.# .# #......##.?....# . # #......##.......# # #.. #......##.##'###..##......##.# .###..#.##.# LW#hg LW#hl &4LW#h$r LW#hYt LW#hI  ................############.## .)................. ...>#.############.#...# ##'###########.# #...... '..# #......#.######### ###..## #######......#.......... .... '.....''# ### #######......## . # #......##.......# ....##.+#.# ..#......###'## #..# #.#.#LW#h LW#h &5LW#hΥ LW#hZ LW#h +6.3 (2LW#h LW#h' c _h - a scroll labelled YRUJOFRE UMERLW#hk ###########.## .)................ ...>#.############.#...# ##'###########.# #...... LW#h.'..# #......#.######### ###..## #######......#.......... .... '.....'......'# ### #######......### . # LW#h0.@.....# .+##..###.#'## ##........####.#####.#.#LW#h;LW#h#+7.3 (1LW#hL&LW#h'MW#h_# #..#.##. ).# #...>.....# ##.#.#...# #'####.# #. ..# #......#.# ###..#......#.. . .....'......'.# .#......##......## . #......##..@....# # #......##.+  #......##.##..### ##......##.##'###......#.# ###......##.# .###... #.#.# ##.MW#hO##.# .##...##......# #.# .....# #.#.# ##......###'#####..# #.#.# . MW#hJMW#h &8MW#hMW#hxMW#h UP# #..#.##....# .# #. .>.....# ##.#.#...# '####.# #. .MW#htU# #......#.# ###..#......#.. .'......'.# .#......##......## MW#hU.#......##...@...# #MW#hU#......##.+ #......##.##..### #MW#hV#......##.##'###......#.# #<MW#h4V<##......##.##.###...##.#.# ##.##.##.##...##MW#hVV#.#.##......# #.#......# #.#.# #MW#hzV#......###'#####..# #.#.# . MW#h\MW#h|b&9MW#hfMW#h|hMW#h .................... .>#.############.#...### '###########.# #........ .# #......#.######### ###..#### ####MW#h{.#.......... ...... ....'......'# ##### #####......### ...  .......MW#h3B ##.+ MW#hN##..### ####'###......#.# #<MW#ho,.##MW#h MW#he#######...................#.##### MW#h^MW#h'70MW#hMW#hPMW#hxMW#hcInventory: 8/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Scrolls (go to first with ?)  f - a scroll of poison  h - a scroll labelled YRUJOFRE UMER Potions (go to first with !)  d - an inky potion  e - a clear potion  g - an orange potionOW#hfh - a scroll labelled YRUJOFRE UMER. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.OW#hl.......# #...................... bonk119 the Conjurer .>.....# ##.############.#...### Deep Elf '###########.# #........ Health: 24/24 ======================== .# #......#.######### ###..#### Magic: 12/12 ======================== #####......#.......... ...... AC: 2Str: 4 ....'......'.......# .##### EV: 11Int: 25 OW#h#####......##......## ... SH: 0Dex: 13  #......##.......# ## XL:  4 Next: 92% Place: Dungeon:2  #......##...@...+  Noise: ---------  Time: 1570.3 (0.0) OW#h(v #......##.......##..### ## c) +0 dagger  #......##.##'###......#.# #< Cast: Magic Dart OW#h ##......##.##.###...##.#.# ##  #.......##.##.##...###.#.#  #......# #.#......# #.#.# ##   #......###'#####..# #.#.# ..  #........####.#####.#.#   #######...................#.#####OW#h  _There is an open door here. _Found a scroll labelled YRUJOFRE UMER. OW#h_There is an open door here. _h - a scroll labelled YRUJOFRE UMERBlink to where?Press: ? - help, Dir - move targetOW#h| Are you sure you want to cancel this blink?   Y - Yes  N - NoQW#h QW#h .......# #...................... bonk119 the Conjurer .>.....# ##.############.#...### Deep Elf '###########.##........ Health: 24/24 ======================== .# #......#.######### ###..#### Magic: 12/12 ======================== #####......#.......... ...... 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#.###### #......# ######.# #.# #.# ###.# #...# #.#.### #.# #pW#hMRpW#hT&1pW#hXpW#hZpW#h+! #.###### #......# ######.# #.# #.# ###.# #...# #.#.### #.# #pW#h4R2pW#hpW#hZ $ #. #...... ######. #. #. ###.# #... #.#. #.# #pW#hw pW#h8 &3pW#h pW#h pW#hd  #.#. ##. #######. ##. ##. ### #. # #.#. #.# #pW#hj pW#hl &4pW#hYp pW#hr qW#h! #. #.# # #.#  #.#  #.#  #.#  #.# # #.#. #.qW#hk" qW#h)qW#h7,&5qW#hw0qW#h2qW#h  ###....##### # ###############.................qW#hO##################qW#hqW#hP&6qW#h2qW#hùqW#hS] ###....##### # ###############.................##################qW#hqW#hܫ&7qW#hqW#h} M ###....##### # ################.................#8qW#h͘ @M ###....##### # #.###############. qW#h qW#há &9qW#h qW#h qW#h*M ###....##### ##.##.qW#h1qW#h4'40qW#h;rW#hM ###....##### #.###rW#hrW#h}&1rW#hrrW#hwrW#hއ>M#### ###....######.#### rW#hrW#h&2rW#h4rW#h =M...>. #### ###....######.##..rW#hP'rW#h )&3rW#h-rW#h/rW#h M+ .. ...>. . #### ###....#.#######.#rW#h &4rW#h rW#h} rW#h7 M# #..#(+ ... ...>. . #### ####.##....rW#h7 +#.#rW#h?B <5rW#hF rW#hG sW#hM###.....# #..# ###(+ ... ...>. . #### #.##.####.#sW#hsW#h&6sW#h;sW#hdsW#hM......# ####'######.... .# #..# ###(+ ... ...>. . #####.##.##.#sW#hsW#h&7sW#h sW#h sW#h`M.............# ####'######.... .# #..# ####(+ ... ...>. . #####.##.##.#sW#h$$sW#h&&8sW#h*sW#h,sW#hre5M.#.............# ####'######.... .# #..# #####(sW#he+ ... .... ...>. . #####.##.##.# sW#hmsW#hn&9sW#hYssW#htsW#h wM###...#.............# ####'######.... .# #..#########(+ .......... ...>...... #####.##.##.#sW#h- sW#h '50sW#h' sW#hc sW#h[M.###'### ###...#.............# ####'######.... .# #..##########.#(+ ....gh# ...>...... #### #######.##.#sW#hZ\#h   jackal (asleep)g   goblin (asleep)#.#sW#hksW#hl81Magic DartsW#hssW#hve _A jackal and a goblin come into view.tW#h8  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uW#hp|###......# .... ####'### bonk119 the Conjurer ###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........##....... Magic: 11/12 ======================-- .........#####'### AC: 2Str: 4 ...####....#.#  EV: 11Int: 25 ...# #..##########.# #(#  SH: 0Dex: 13 ...+ .........**gh# #.#  XL:  4 Next: 92% Place: Dungeon:2 ...# >......@# #.#  Noise: ---------  Time: 1751.3 (0.0) #### #######.# #.#  c) +0 daggeruW#hOK #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  h   jackal (asleep) #.# #.#  g   goblin (asleep) #.# #.#  #.# #.### _A jackal and a goblin come into view.Casting: Magic Dart (safe; 1% risk of failure)  uW#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineuW#hVAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)uW#hՄ###......# .... ####'### bonk119 the Conjurer ###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........#uW#hg#....... Magic: 11/12 ======================-- .........#####'### AC: 2Str: 4 ...####....#.#  EV: 11Int: 25 ...# #..##########.# #(#  SH: 0Dex: 13 uW#hW...+ ...........gh# #.#  XL:  4 Next: 92% Place: Dungeon:2 ...# >......@# #.#  Noise: ---------  Time: 1751.3 (0.0) #### #######.# #.#  c) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.# #.#  h   jackal (asleep) #.# #.#  g   goblin (asleep) #.# #.#  #.# #.###Casting: Magic Dart (safe; 1% risk of failure)  uW#huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.uW#h ....  ...  .# #.#  uW#h\ #(#  **)h# #.#   #.#   #.#  #.# #.#  uW#hՎ#.#  #.#  uW#h#.# #.#  #.#  uW#hC#.#  #.# uW#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  uW#h Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!uW#h G  The jackal barks! You hear a bark!uW#ht uW#h uW#h uW#hA ah.h)huW#h xhhh 3 jackals (1 wandering)uW#h$ =3===2.3 (1uW#h* uW#h- \ _A jackal comes into view. x2vW#hb  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vW#h^###......# .... ####'### bonk119 the Conjurer ###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........##....... Magic: 9/12==================------ .........#####'### AC: 2Str: 4 ...####....#.#  EV: 11Int: 25 ...# #..##########h# #(#  SH: 0Dex: 13 ...+ .........*h)h# #.#  XL:  4 Next: 93% Place: Dungeon:2 ...# >......@# #.#  Noise: ===------  Time: 1752.3 (0.0) #### #######.# #.#  c) +0 dagger #.# #.#  Cast: Magic Dart W#h_3m#.# #.#  #.# #.#  #.# #.#  hhh 3 jackals (1 wandering) #.# #.#  #.# #.#  #.# #.### _A jackal comes into view. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)vW#h S h*wW#h*hAim: a jackal (wandering, hasn't noticed you, 76% to hit)wW#h ###......# .... ####'### bonk119 the Conjurer ###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........##....... Magic: 9/12==================------ .........#####'### AC: 2Str: 4 ...####....#.#  EV: 11Int: 25 ...# #..##########h# #(#  SH: 0Dex: 13 ...+ ..........h)h# #.#  XL:  4 Next: 93% Place: Dungeon:2 ...# >......@# #.#  Noise: ===------  Time: 1752.3 (0.0) #### #######.# #.#  c) +0 dagger #.# #.#  Cast: Magic Dart #.W#h? 40m# #.#  #.# #.#  #.# #.#  hhh 3 jackals (1 wandering) #.# #.#  #.# #.#  #.# #.###Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!wW#h   ....  ...  .# #.#  #..### #(#  .........****# #.#  >.. #.#  ### #.#  #.# #.#  #.#  #.#  #.# #.# hh 2 #.#  #.#  #.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!wW#h< ;  You kill the jackal!wW#h  The searing ray misses the jackal.(Press . to maintain the ray.)wW#h$ q..†hhhwW#h* q53.3 (1Ray wW#h1 = _The jackal barks!xW#hE  The searing ray hits the jackal!xW#h****   jackalxW#hCsxW#huxW#hb..h).8--7---4xW#h`<+ xW#hCxW#hËJ _You kill the jackal!yW#he **** The searing ray hits the jackal.yW#hyW#h\.h†)yW#hU--=--5++ yW#hyW#hVZ _The jackal is almost dead.yW#h.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zW#hu###......# .... ####'### bonk119 the Conjurer zW#hEv###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........##....... Magic: 7/12zW#hjv==============---------- .........#####'### AC: 2Str: 4 zW#hv...####....#.#  EV: 11Int: 25 zW#hv...# #..##########.# #(#  SH: 0Dex: 13 zW#hw,...+ .........h†).# #.#  XL:  4 Next: 97% Place: Dungeon:2 zW#h0w...# >......@# #.#  Noise: =--------  Time: 1755.3 (0.0) #### #######.# #.#  c) +0 dagger zW#hUw#.# #.#  Cast: Magic Dart zW#hw#.# #.#  Ray++  #.# #.#  zW#hw#.# #.#  h   jackal #.# #.#  zW#hwk#.# #.#  #.# #.### zW#h[x_The jackal is almost dead.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linezW#h|oAim: a jackal (almost dead, 100% to hit)zW#h3###......# .... ####'### bonk119 the Conjurer ###......# ... #....... Deep Elf .........# .# #....... Health: 24/24 ======================== .........##....... Magic: 7/12==============---------- .........#####'### AC: 2Str: 4 ...####....#.#  EV: 11Int: 25 ...# #..##########.# #(#  SH: 0Dex: 13 ...+ .........h†).# #.#  XL:  4 Next: 97% Place: Dungeon:2 zW#h ...# >......@# #.#  Noise: =--------  Time: 1755.3 (0.0) #### #######.# #.#  c) +0 dagger #.# #.#  Cast: Magic Dart #.# #.#  Ray++  #.# #.#  #.# #.#  h   jackal #.# #.#  #.# #.#  #.# #.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!zW#hjr ....  ...  .# #.#   #(#  ††).# #.#   #.#   #.#  #.# #.#  #.# #.#  zW#h2q#.#  #.# #.#  #.#  #.#  #.#  zW#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!zW#hzW#h%###......# ....####'### bonk119 the Conjurer ###......# ...#....... Deep Elf .........# .##....... Health: 24/24 ======================== .........##....... Magic: 7/12==============---------- .........#####'### AC: 2Str: 4 ...####....#.#EV: 11Int: 25 ...# #..##########.##(#SH: 0Dex: 13 zW#h ...+ .........††).##.#XL:  4 Next: 100% Place: Dungeon:2 ...# >......@##.#Noise: =--------  Time: 1756.3 (1.0) #### #######.##.#c) +0 dagger#.##.#Cast: Magic Dart#.##.##.##.##.##.##.##.##.##.##.##.### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!zW#h _You stop channelling your searing ray.  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W#h #...##.##..#  #.###.# W#h#..#  #.# #.# #..#  #.# #....######'####### #..# W#hs #.# #....# #.........# #..#  #.# #....# #.........# #..# W#hy #.# #....# #.).......# #.  #.# #.<..####...>.....# ##.##.###..##'###########.#  #...'........'..# #......#.#.###.#W#h%......#.W#hW#h[&5W#h)W#h ....♣....................♣≈♣..#.####.#.########..####W#h♣≈∩~♣........♣≈♣................♣..'.  #...############..#####.###....W#h  #..#  .######@#######W#h,.# #.........##.........####W#hMx...#..#W#hm##...#### ..............'.....'......'..... W#hW#h W#h}&6W#hrW#hQ _There is an open door here.W#hd  ♣≈♣..#.####.#.########..####♣≈∩~♣........♣≈♣..................♣..'........  #...##.......##########..#####.###...........# #..#  #..........######'####### #..@......####)........ ##'#######....#######......##.... 7 _W#he W#h W#h#...♣≈♣..#.####.#.#..# #..♣≈∩~♣..#.#..# #...♣≈♣.........#. #....♣..'.........#...##.......##..# #.###...........# #..# #.# #....# #..# #.# #....######'# #..# #.# #....# #.# #..# #.# #....# #.# #..# #.# #....# #.).# #. #.# #.<..####...>.....# ##.# #.###....... #...'........'..# #......#.# #.###........#######......#.....'.....'......'. #'#....#......##.W#hYW#h&8W#hW#h0W#h~k...♣≈♣..#.####.#.#..# ..♣≈∩~♣........#.#..# ...♣≈♣.........#. ....♣..'........#...##.......#..# .###...........# #..# .# #....# #..# .# #....######'# #..# .# #....# #.W#h~$# #..# .# #....# #.# #..# .# #....# #.).# #. .# #.<..####...>.....# ##.# ...'........'..# #......#.# W#h~.###........#######......#....'.....'......'. '#....#......##.W#hW#h&9W#hW#h6W#hRY ♣≈∩~♣........♣≈♣.........#..................♣..'........  #...##.......##########..###### .###...........# #..#  .....######'#######W#h #.........#####)......<..####...>#.######. .....# #....# #......##...... W#hW#h'20W#h W#hW#h] .♣≈♣..................♣..'........  #...##.......##########..###### .###...........# #..#  ....######'####### #.........#####)......<..####...>#.########........##'###########.# ..'...###... .....# #....# #......##...... 1W#h@W#h@W#hGc v .♣..'.  #...##.......##########..###### .###...........# #..#  .######'####### #.........#####)......<..####...>#.########........##'###########.# ..'........'..# #......#.######..## .....# ###### #......##...... W#hk W#hl &2W#hr W#hu W#hq #....♣..' #...##.......#.. #.###....# #..# #.# #...# #..# #.# #....######'# #..# #.# #....# #.# #..# #.# #....# #.# #.. #.# #....# #.).# # #.# #.<..####...@.....# ##. #.###.##'#####.# #...'........'..# #......#. #.###........#######......#..'.....'......' #'#....#......##.# #....# #......##.# #....# #......##.# ###### #......##W#hz W#hƀ &3W#h\ W#h a _There is an escape hatch in the floor here.W#h6W#hb<W#h7AW#hHW#hO-4 _W#h4TW#h  ##   .. #  #. .#  #### #.###o####  W#hc.....#o.  .......o 3 ......  W#h.....####......  ### .##.. W#hĆ ..W#h@ b# W#hz.. ooo 3 orcs (asleep) W#hׇ. b   bat (asleep) W#h$W#hߐW#h?5.0 (1.7Magic DartW#h<W#h _You slide downwards. The hatch slams shut behind you. _Found a falchion.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h   bonk119 the Conjurer W#hN  Deep Elf ## Health: 28/28 ======================== W#hn.. #  Magic: 13/14 ======================-- W#h#. .#  AC: 2Str: 4 W#h#### #.###o####  EV: 11Int: 25W#h W#h/.....#...*...o.  SH: 0Dex: 13 W#h/........*.....o  XL:  5 Next:  0% Place: Dungeon:3 W#h9.......@.......  Noise: ---------  Time: 2025.0 (0.0) W#hV.....####......  c) +0 daggerW#hq ### .##..  Cast: Magic DartW#hI ..  W#h7b#  W#h..  ooo 3 orcs (asleep) W#h.  b   bat (asleep)W#h W#h1_Found a falchion.  Casting: Magic Dart (safe; 1% risk of failure)  W#hLMConfirm with . or Enter, or press ? or * to list all spells.W#hhAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hTAim: an orc, wielding a +0 dagger (asleep, 100% to hit)W#hU #bonk119 the ConjurerDeep Elf##Health: 28/28 ========================.. #Magic: 13/14 ======================--#. .#AC: 2Str: 4#### #.###o####EV: 11Int: 25.....#...*...o.SH: 0Dex: 13........*.....oXL:  5 Next:  0% Place: Dungeon:3.......@.......Noise: ---------  Time: 2025.0 (0.0).....####......c) +0 dagger###.##..Cast: Magic Dart..b#..ooo 3 orcs (2 asleep).W#h9 b   bat (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.W#hL ,W#hNM W#hQ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.  The orc shouts! x2; You hear an angry hiss. The orc shouts!W#hyR W#hR W#hfU m  A ball python comes into view.W#hU W#h(g Q.o....o....o.)obS.oooo 4 orcs (1 missile, 1 wandering)bS   ball python (constriction)W#h\h J====6.0 (1W#hu W#hz q _An orc comes into view. It is wielding a +0 club.W#h b ### ... ## #.# .##.#.###.####W#h .#...o....o.o.).o..####bS.....#### .##.. .. .# ..W#h 3 3 orcsW#h ? .W#h W#h W#h W#h> W#h W#hh W#h W#h W#h w ....o.o..o.b....o.o####S.ooo 5 orcs (1 missile, 2 wandering)An orc comes into view. It is wielding a +0 short sword.=---7W#hj W#hP Q _The bat closely misses you.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hb  bonk119 the Conjurer  Deep Elf ### Health: 28/28 ======================== ... #  Magic: 11/14 ==================------ # #.# .#  AC: 2Str: 4 #####.#.###.####  EV: 11Int: 25 ......#.......o.  SH: 0Dex: 13 ........*o..o..)  XL:  5 Next:  0% Place: Dungeon:3 .......@b....o..  Noise: =--------  Time: 2027.0 (0.0) .....o####SW#h9dB.....  c) +0 dagger .#### .##..  Cast: Magic Dart ..  .#  ..  ooooo 5 orcs (1 missile, 2 wandering) .  b   bat  S   ball python (constriction) _The bat closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 81% to hit)W#hF, w .ob*W#h*ob.  Aim: an orc, wielding a +0 dagger (heavily wounded, 81% to hit)W#hH w .ob*W#h l*ob.  Aim: an orc, wielding a +0 dagger (heavily wounded, 81% to hit)W#hbonk119 the ConjurerDeep Elf###Health: 28/28 ========================... #Magic: 11/14 ==================------# #.# .#AC: 2Str: 4#####.#.###.####EV: 11Int: 25......#...**..o.W#hSH: 0Dex: 13........**..o..)XL:  5 Next:  0% Place: Dungeon:3.......@b....o..Noise: =--------  Time: 2027.0 (0.0).....o####S.....c) +0 daggerW#hP.####.##..Cast: Magic Dart...#..W#hooooo 5 orcs (1 missile, 2 wandering).b   batW#hґ7S   ball python (constriction) _The bat closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  W#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h>Aim: an orc, wielding a +0 dagger (heavily wounded, 81% to hit)W#h   You focus your ray upon the orc. The searing ray misses the orc.(Press . to maintain the ray.)  The orc shouts! x2; You hear a shout!W#hW#hW#hW#h@W#hW#hT W#h!W#h*t...o.b....o@o.Soo..####.ooo)W#h+2======8.0 (1Ray W#hL3W#hg6Q _The bat closely misses you.W#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hdJ  bonk119 the Conjurer  Deep Elf ### Health: 28/28 ======================== ... #  Magic: 10/14 =================------- W#hn# #.# .#  AC: 2Str: 4 #####.#.###.####  EV: 11Int: 25 ......#......o..  SH: 0Dex: 13 ........b......)  XL:  5 Next:  0% Place: Dungeon:3 ......o@o.Soo...  Noise: ====-----  Time: 2028.0 (0.0) ......####......  c) +0 dagger .#### .##..  Cast: Magic Dart ..  Ray  .#  ..  ooooo 5 orcs (1 missile) .  b   bat  #hvo2mS   ball python (constriction) _The bat closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 81% to hit)W#h S o*W#h&u*SAim: a ball python (83% to hit)W#hklSon orc, wielding a +3 hand axe (81% to hit)W#h oo  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.W#h Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (83% to hit)  Out of range.W#h-| oo3(81W#h  bonk119 the Conjurer  Deep Elf ### Health: 28/28 ======================== ... #  Magic: 10/14 =================------- # #.# .#  AC: 2Str: 4 W#hU#####.#.###.####  EV: 11Int: 25 ......#......o..  SH: 0Dex: 13 ........b......)  XL:  5 Next:  0% Place: Dungeon:3 W#h}......o@o.Soo...  Noise: ====-----  Time: 2028.0 (0.0) ......####......  c) +0 dagger .#### .##..  Cast: Magic DartW#h ..  Ray  .# W#h ..  ooooo 5 orcs (1 missile) W#h.  b   bat  S   ball python (constriction)W#hCasting: Searing Ray (safe; 1% risk of failure)  W#hConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +3 hand axe (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!W#h  You kill the orc!The searing ray hits the ball python!W#h   You kill the ball python!The searing ray hits the orc!W#h  ### ... #  # #.# .#  #######  ...W#hPM.o..  ......)  ......o@****o... W#h .......  .#### .##..  ..  W#h1.# W#h..  3 . W#h{  You kill the orc!(Press . to maintain the ray.)W#hpW#hÙW#hW#hWb...o..).†o.W#hh3==--9.0 (1W#hW#hWn _The bat misses you. The orc hits you but does no damage.W#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hu   bonk119 the Conjurer  Deep Elf ### Health: 28/28 ======================== ... #  Magic: 8/14=============----------- # #.# .#  AC: 2W#hץ Str: 4 #####.#.###.####  EV: 11Int: 25 ......#.b...o...  SH: 0Dex: 13 ...............)  XL:  5 Next:  3% Place: Dungeon:3W#h9  ......o@).†o....  Noise: ==-------  Time: 2029.0 (0.0) ......####......  c) +0 dagger .#### .##..  Cast: Magic DartW#hc  ..  Ray  .# W#h  ..  ooo 3 orcs (1 missile) .  b   batW#h  W#h G_The bat misses you. The orc hits you but does no damage.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hQ 4Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (81% to hit)W#h3T *oW#h}.oAim: an orc, wielding a +0 short sword (81% to hit)W#h"  bonk119 the Conjurer  Deep Elf ### Health: 28/28 ======================== ... #  Magic: 8/14=============----------- # #.# .#  AC: 2Str: 4 #####.#.###.####  EV: 11Int: 25 W#h......#.b...o...  SH: 0Dex: 13 ...............)  XL:  5 Next:  3% Place: Dungeon:3 W#hb......o@).†o....  Noise: ==-------  Time: 2029.0 (0.0) ......####......  c) +0 dagger .#### .##..  Cast: Magic Dart ..  Ray  .#  ..  ooo 3 orcs (1 missile) .  b   batCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!W#h& ### ... #  # #.# .#  #######  ......  ......)  W#h,...****@).†o....  .......  .#### .##..  W#hWj..  .# W#hc..  2 W#hB. W#h onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)W#hÐ...o.b...)@).o)W#h. 5W#hI:30.0 (1 _The bat hits you but does no damage.W#hžW#hȡm _Your Conjurations skill increases to level 6!W#h[4######.... # #.#.# .##.#.###.####.#....o.....b......).@.).o).....####.......####. .##.... ..ß.oW#h\_ .#.... ..W#h\MS   adder (wandering)#.ßoo .ooooo 5 orcs (2 missiles, 3 wandering)W#h\#...Sb   batW#hh  You stop channelling your searing ray.  3 orcs and an adder come into view.W#h iW#hiW#h{jW#hkW#hHkW#h9lW#hmW#hxZ o.b.o†o.o..o 4 orcs (2 missiles)W#h-yES.  The orc shouts! x2W#hz.1W#hW#h _The orc moves out of view.  Things that are here: _a +0 short sword; an orc corpseW#hV  ##### #.... # #.#.# .##.#.###.####W#h ].#...o......b.)).)o†).....####.......####.# .##..# .oW#h 1. .. ß... .# ..o.o. ..W#hQ ; #.ß...ß .o 5 orcs (2 missiles) #..S....W#hd W#hc >  The adder hisses angrily.W#h W#h W#h W#hS n.bo.SW#hs =SW#h .W#h I ((((W#h# VThe bat barely misses you. The orc throws a boomerang.W#hV W#hlW W#h[X W#hc ...)o.oo...W#hDd _9==-2W#h?m W#hp @ _The boomerang hits you but does no damage.W#hQ#### ... # #.#.# .# #######.#.###.#####...o..............))bo.†).....####.......####o# .W#hAR##..## ... .. ß.oo .#  ........ß.S.ß .#.......W#hUW#hUW#hUW#hVW#hWW#hXW#hXW#h-YW#hqZW#hx[W#hgo.bo.)o.ooS...W#hphO--3W#h7tW#hvW#h#### ...  #.#.# .# #######.#.###.#####..o......bo.......).).).†)....o####.......####.# .##..## .oo ..  ßS.. .#  4 orcs (1 missile) .......ß...ß .W#h^W#hՐW#h,W#h..oo.S.2s)W#h,.=4W#hXW#hn _The bat hits you but does no damage. The bat misses you.W#hrUO#### ...  #.#.# .# #######@#.###.#####..........b.o......)o).).†)......####.......####.# .##..### Soo ..  3 orcs (1 missile) ß... .#  .......W#hWW#hhZY  The bat attacks as it pursues you! The bat hits you.W#h[W#h1\W#hZ]W#h]W#hiob...)oo.o 4 orcs (2 missiles)W#hi7-10/14====5W#hyW#h2}Q _The bat closely misses you.W#h^  W#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h-J  bonk119 the Conjurer  Deep Elf  Health: 27/28 =======================-  Magic: 8/14=============-----------  AC: 2Str: 4 #####  EV: 11Int: 25 #.... #  SH: 0Dex: 13 #.#.# .#  XL:  5 Next:  5% Place: Dungeon:3 #######@#.###.####  Noise: =--------  Time: 2035.0 (0.0) .......*#.........  c) +0 dagger .......ob........)  Cast: Magic Dart ........)o).†)....  ...#hJS9m....o####......  ...####.# .##..  S   adder ### So. ..  oooo 4 orcs (2 missiles) ß... .#  b   bat ...... .. _The bat closely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (81% to hit)W#hZ o*W#h*oAim: an orc, wielding a +0 club (81% to hit)W#hs K  bonk119 the Conjurer  Deep Elf  Health: 27/28 =======================-  Magic: 8/14=============-----------  AC: 2Str: 4 #####  EV: 11Int: 25 W#h4 #.... #  SH: 0Dex: 13 #.#.# .#  XL:  5 Next:  5% Place: Dungeon:3 #######@#.###.####  Noise: =--------  Time: 2035.0 (0.0) ........#.........  c) +0 dagger .......ob........)  Cast: Magic Dart ........)o).†)....  .......o####......  ...####.# .##..  S   adder W#h_ .### So. ..  oooo 4 orcs (2 missiles) ß... .#  b   bat W#h ...... .. Casting: Searing Ray (safe; 1% risk of failure)  W#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (81% to hit)  You focus your ray upon the orc. The searing ray hits the orc!W#h#!   #####  #.... #  #.#.# .#    .......* W#h!  .......*)  .......*)o).†) .......* ...####.# .##..  W#h! @### So. ..  3 ß... .#     W#h(" -Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (81% to hit)  W#hH" gYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!W#hg" 3The searing ray hits the orc.W#h M  The orc is moderately wounded.  (Press . to maintain the ray.)b)oo)..o.S1)W#h 6-7=6.0 (1Ray W#h W#h [ _The bat misses you. The bat hits you.W#h: B  The searing ray hits the bat!W#h{  You kill the bat!The searing ray hits the orc!W#hK**** 2W#hW#h6W#huW#hW#ho).)ooS.W#hNho 3 orcs (2 missiles)W#hԪQ7=7W#h'}-97+ W#hGW#hG _You kill the orc!W#hJ  The searing ray hits the orc.  W#h|iThe orc is heavily wounded.The searing ray hits the orc!W#h**** 2 orcs (1 missile)W#h W#h|#V  You kill the orc!W#h,oo))S.W#hu0q6---108W#h 1=++ W#h';W#h=Q _The orc closely misses you.W#hIB  The searing ray hits the orc!W#hU_The orc closely misses you.The searing ray hits the orc!  You kill the orc!adder!W#h]****o   orc (missile)W#hX  You kill the adder!W#h^lo)))W#hl --99 _You finish channelling your searing ray.W#hmW#hm _Your Spellcasting skill increases to level 5!W#haW#h/-40W#hKW#hQ _The orc closely misses you.W#h V  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h&  bonk119 the Conjurer  Deep Elf  Health: 27/28 =======================-  Magic: 4/14======------------------  AC: 2Str: 4 #####  EV: 11Int: 25 #.... #  SH: 0Dex: 13 #.#.# .#  XL:  5 Next: 19% Place: Dungeon:3 #######@#.###.####  Noise: =--------  Time: 2040.0 (0.0) .......o#.........  c) +0 dagger .......).........)  Cast: Magic Dart .......)).).†)....  ...W#h....)####......  ...####.# .##..  o   orc (missile)W#hS ### ... ..  ß... .#  ...... .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)W#hbonk119 the ConjurerDeep ElfHealth: 27/28 =======================-Magic: 4/14======------------------AC: 2Str: 4#####W#h HEV: 11Int: 25#.... #SH: 0Dex: 13#.#.# .#XL:  5 Next: 19% Place: Dungeon:3#######@#.###.####W#hNoise: =--------  Time: 2040.0 (0.0).......o#.........c) +0 dagger.......).........)Cast: Magic Dart.......)).).†)...........)####.........####.# .##..o   orc (missile)### ... ..W#hß....#........Aiming: Searing Ray (safe; 1% risk of failure)  W#hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)  W#hGUYou miscast Searing Ray.  You are very lightly contaminated with residual magic.W#h/#8W#hde=1.0 (1Contam W#hϨW#hU  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen. The orc misses you.W#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h}2  bonk119 the Conjurer  Deep Elf  Health: 28/28 ========================  Magic: 2/14===--------------------- W#h[~ AC: 2Str: 4 #####  EV: 11Int: 25 #.... #  SH: 0Dex: 13 #.#.# .#  XL:  5 Next: 19% Place: Dungeon:3 #######@#.###.####  Noise: =--------  Time: 2041.0 (0.0) W#h~.......o#.........  c) +0 dagger .......).........)  Cast: Magic Dart .......)).).†)....  Contam  W#h~D.......)####......  ...####.# .##..  o   orc (missile) ### ... ..  ß... .#  W#h~e...... .. Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  W#h;Press: ? - help, Shift-Dir - straight lineW#h3Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)W#h   bonk119 the Conjurer  Deep Elf  Health: 28/28 ========================  Magic: 2/14W#hѾ ===---------------------  AC: 2Str: 4 #####  EV: 11Int: 25 #.... #  SH: 0Dex: 13 #.#.# .#  XL:  5 Next: 19% Place: Dungeon:3 #######@#.###.####  Noise: =--------  Time: 2041.0 (0.0) .......o#.........  c) +0 dagger .......).........)  Cast: Magic Dart W#h .......)).).†)....  Contam  .......)####......  ...####.# .##..  o   orc (missile) W#hB a### ... ..  ß... .#  ...... .. W#h{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)  W#hƿ >You focus your ray upon the orc. The searing ray hits the orc!W#h  #####  #.... # W#hE S #.#.# .#    .......*  .......*) W#h  .......*).).†)....  .......* ...####.#  ### ... W#h ` ß...   W#hXYD))))Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and quivering boomerangs (heavily wounded, 81%  to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!W#hg20=2.0 (1Magic DartRay W#hnW#hqf _(Press . to maintain the ray.)W#hѤ  #####.... ##.# .#######.#.###.####.......@#..................)W#hX G).).†)....)####....##...#.ß...ß.W#h W#h5 g3==--3W#h W#h _You stop channelling your searing ray. _Items here: ( )) [ †††.W#h G #####.... ##.# .#######.#.###.####.......)#..................)).).†)....)####...Contam ...#.......W#hkW#h{H--4 _W#h#W#h'  Things that are here: _a +0 flail; an orc corpseW#hg #####.... ##.# .########.#.###.####.......)#..........)).).†)....)####..####.# .###Contam ............W#hW#h-5 _W#hW#h W#h  Things that are here: _a +0 club; an orc corpseW#h#####.... ##.# .########.#.###.####.......)#..........)).).†)....####...####.# .##### ... ..  ß...ß .#....... ..#.ß...ß.# #.......##.ß...ß.#W#h[W#hBo4===6 _W#h'W#h,m _Items here: ( ) ††.W#h9w #####.... ##.# .#######.#.###.####.......)#..................)).).†)....)####......####@# .######.......# ..  #.ß...ß.# .###Contam #...>.$.#W#hW#h&7W#h4W#hQ _Found 12 gold pieces. Found a stone staircase leading down.W#h M#### ...  #.#.# .# #######.#.###.#####..................))).).†)........@####.......####.# .##..####.......# .. #.ß...ß.# .# W#hv #.......# ..#...>.$.#W#h W#h .8W#h W#h _Your magical contamination has completely faded away. _Items here: ( ) ††.W#h c #####.... ##.# .#######.#.###.####.......)#..................)).).†)....)####......####@# .######.......# .. W#h ` #.ß...ß.# .####...>.$.#W#hi W#hF -9 _W#h W#h| W#hy  .... ##.# .#######.#.###.####.......)#................)...).......)).).†)...........)####.....####.#### .######...@...# ..  #.ß...ß.# .#......# ..#########W#h W#h f5===50W#hj W#hԒ W#h{ #.# .#######.#.###.####.......)#.............)..)...)).).†)......)####..####.#### .######.......# ..  #.ß.@.ß.# .#......# ..ß...ß W#hBW#h&1W#hHW#hW#hQV #######.#.###.####.......)#...........).)..)).).†)....)####..####.#### .######.......# .. W#hVv #.ß...ß.# .#..@...# ..ß...ß ..... W#hbW#hh&2W#huW#h!yW#h8W#hݣ% W#h!7.......)#.........W#hVA..).W#h)W#hɤa).).†)....W#h,)####..W#h5^####.#### .##W#hmy####.......# .. W#h #.ß...ß.# .#W#hޥT......# ..W#hLß.@.ßW#hH W#h{ .....W#h W#h8ß...ßW#hW#hW#h5W#h6W#ho%====W#h3W#h"W#hW#h .)).).†)....)####..####.#### .######.......# ..  #.ß...ß.# .#......# ..ß...ß ..@.. ß...ß..>.$W#h]W#h&4W#hW#hxW#hA ).).†)....)####..####.#### .######.......# ..  #.ß...ß.# .#......# ..ß...ß ..... ß.@.ßW#h ..>.$####### W#h3" W#h& &5W#h - W#hX: W#h -)####..####.#### .######.......# ..  #.ß...ß.# .#......# ..ß...ß ..... ß...ß..@.$#######W#h W#hA &6W#hP W#h c _There is a stone staircase leading down here.W#h.)####...... ...####.#### .##.. ####.# .. #.ß...ß.# .# #.# .. #.ß...ß.# . #.# #.ß...ß.# #...>@$.# # W#hW#hp7====7 _W#hW#hKW#hJY.)####...... ...####.#### .##.. ####.# .. #.ß...ß.# .# #.# .. #.ß...ß.# . #.# #.ß...ß.# #...>.@.# # W#hw`W#hd&8W#hiW#hzpW#h*t+9.0 (2W#h\xW#h{? _You now have 124 gold pieces (gained 12).W#h .)####...... ...####.#### .##.. ####.# .. #.ß...ß.# .# #.# .. #.ß...ß.# . #.#W#hbp #.ß...ß.# #...>@..# #W#hW#h@z8===60.0 (1W#hW#hW#h )).).†)....)####.......####.#### .##..####.......# .. ß...ß.# .# ......ß...ß......ß..@ß...>...#########1W#hG W#h` .........))).).†)....)####.......####.#### .##..####.......# .. ß...ß.# .# ......ß...ß....@.ß...ß...>...#########W#h W#hN &2W#h W#h W#hl .).) .......)).).†).... .......)####...... ...####.#### .##.. ####.# .. #.ß...ß.# .# #.# ..W#hmo #.ß...ß.# . #.# #.ß...ß.# #...>...#  #W#hvW#hz&3W#hW#hW#h"M#..........))).).†)....)####.......####.#### .##..####.......# .. ß...ß.# .# ......ß.@.ß......ß...ß#...>...#W#h<-W#h0t9===4W#h5W#h[7W#ht/,M#######.#.###.####..)#..........))).).†)....)####.......####.#### .##..####.......# .. ß...ß.# .# ..@...ß...ß......#.ß...ß.#W#h <W#h9A&5W#hpJW#hLW#hZM #.#.# .# #######.#.###.####..)#...).........)W#h[)).).†)....)####.......####.#### .##..####.......# .. W#hP[ß.@.ß.# .# .....W#hv[H.ß...ß.W#h[P#.......#W#heW#hj&6W#hsW#hvW#hYM...  #.#.# .# #######.#.###.####....)#..W#h...).........)..)).).†)....)####.......####.#### .##..####...@...# .. ß...ß.# .# W#h......#.ß...ß.# .W#hW#hs&7W#h@W#hW#hH M#### ...  #.#.# .# #######.#.###.####.......)#...W#hqI $.......).........).......)).).†).......)####.......####@#### .##..####.......# .. ß...ß.# .# #.......# ..#########W#h`T W#hb\ y10/14====8W#hc W#hqd W#h M#### ...  #.#.# .# #######.#.###.#####..................))).).†)........@####.......####.#### .##..####.......# .. #.ß...ß.# .####...>...#W#h2 W#h &9W#h W#h m _Items here: ( ) ††.W#hSM#### ... # #.#.# .# #######.#.###.#####..........)W#hy).).†).....)####.......####.#### .##..####.......# ..W#h.......#.ß...ß.####.ß...ß.#W#h"W#h]$W#h*.70 _W#hu4W#hU8  Things that are here: _a +0 club; an orc corpseW#h'M#### ... # #.#.# .# #######.#.###.#####..........))).).†)....)####.......####.#### .##..#............W#h8W#hCHW#hH1W#hH0===W#h5I1 W#hI _W#hSW#hY W#h2Z  W#hmZThings that are here: W#hZK_a +0 flail; an orc corpseW#hZW#hM#### ...  #.#.# .# #######.#.###.#####..................))).).†).......)####..........W#hW#h-2 _W#hW#hs _Items here: ( )) [ †††.W#h}W#hqW#hW#hW#h W#h+ W#h W#h8 W#h&f 9 #####.... ##.# .#######.#.###.####.......)#..................)).).†)....)####......#.......#W#h_s W#h{ -3 _W#hH W#h  Things that are here: _a +0 flail; an orc corpseW#hP ##### #.... # #.#.# .# #.#.###.#### .)#. .)) .)).).†).... .)####...... ...####.#### .##..####.....W#h C#.ß...#.....#.ß... W#h W#h -4 _W#h+ W#h W#hn##### #.... # #.#.# .# #.#.###.#### .)#. .).) .W#h)).).†).... .)####...... ...####.#### .##..W#hO####.......# ..#.ß...ß.# .##.......# ..#.ß..W#hu+ W#h_W#h"r2===5W#hA,W#h.W#hb=##### #.... # #.#.# .# #######.#.###.#### .)#. .).) .)).).†).... .)####...... ...####.####..##..####.......# ... .#.ß...ß.# ##.##.......# ...#.ß...ß.# #. W#hW#hܯ&6W#h*W#h;W#hX##### #.... # #.#.# .# #######.#.###.####..)#..).)..)).).†)..)####....####.####..##..#####.#.... .##.ß...ß.#.##.# ##.#.# ...#.ß...ß.### #. W#hgW#h#m&7W#huW#hxW#hf##.###### .##.... .# #.#.# .# #######.#.###.####.#.)#..).)..)).).†)..)####....####.####..##..#.####.##.ß...ß.##.#.# ...#.ß...ß.### #. W#h#W#hs3====8W#h)W#hW#h 5### ..# ##### #.# #.... #.# #.#.# #.# #.#.###.####.#.)#.#.).)..#.W#h v)).).†)......#.)####....####.####..##..#.####.#......# .#.ß...ß.#.##.#.#W#h #.#.# ....#.ß...ß.### #.## W#h W#h &9W#h W#h W#hc[### ..# ##### #.# #.... #.# #.#.# #.# ##.#.###.####.## .)#.# .).)..# .)).).†)......# .)####.#...####.####..##..#..+####.#......# .##.ß...ß.#.##.#.# ##.#.# ....#.ß...ß.### #.## W#h W#hW#h! 80W#hW#hG ### ..# ##### #.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# W#h.).)..# .)).).†)......# .)####.#W#h ...####.####..##..#..+ ####W#h..#......# .# #.ß...ß.#.##.#.# #W#h x #.#.# ..W#hK .. #.ß...ß.### #.## W#hj K #.#W#hC+W#h3&1W#h9W#h<W#hs"M## .####...  #.#.# #.# # #######.#.###.####.#.)#.W#hjs.........))).).†)# .......)####.........##.### #.##W#hW#hs4====2W#hPW#h`W#h M## .####...  #.#.# #.# # #######.#.###@####.##.)#..........).......)).).†)......###.# ....W#h W#h &3W#h W#h W#h0 lM## .####...  #.#.# #@# # W#hp1 #######.#.###.####.##.)#...........#.......).........)..#.))....#.)#...#..W#hN= D.#.##.#.#W#h= &4W#hD W#hI W#hWWM### .####...  #.#.# #.# # #######.#.###.####.#.......)#...........#......W#hXh###.......##......#W#haW#hC5W#hkM########.......####...  #.#.# #.# # #######.#.###.####.##W#hf.†)..#..##.W#hW#hC==6W#hW#hyW#h@W#h$W#h%W#h'W#hiW#hW#hYW#hW#h^ M########.......######... #.#.# #.# ##....W#h9_ W#hh W#h,k &7W#hs W#hTv W#h* #.##.# #.... #.# #.#.# #.# # #.#.###.####.## .)#...........# .).........)..#  .)).).†)......#  .)####.#W#h <8W#h W#h W#hy>#.##.# #.... #.# #.#.# #.# # #.#.###.####.##W#h>S .)#...........# .).........)..# .)).).†)......# W#h?k .)####.#W#hHW#hJ&9W#hRW#hkTW#he#.##.# #.... #.#  #.#.# #.# #  #.#.###.####.##  .)#W#h{f.#  .).)..#  .)).).†)......#  .)####.#W#hpW#hq'90W#h_{W#h}W#h&#.##.# #.... #.#  #.#.# #.# #  #.#.###.####.##  .)#W#h.#  .).)..#  .)).).†)......# W#hk .)####.#W#hW#hb&1W#hW#h}W#h#.##.# #.... #.#  #.#.# #.# #  #.#.###.####.##  .)#.# W#h .).)..#  .)).).†)......# W#hk .)####.#W#h&W#h(&2W#hb0W#h2W#hS V#.##.# #.... #.#  #.#.# #.# #  #.#.###.####.##  .)#.#  .).)..#  .)).).†)......#  .)####.#W#hY W#h[ &3W#hc W#he W#hW T#.##.# #.... #.#  #.#.# #.# # W#h&  #.#.###.####.##  .)#.#  .).)..#  .)).).†)......#  .)####.#W#h W#h6 &4W#h W#h W#h r#.##.# #.... #.#  #.#.# #.# #  #.#.###.####.## .)#.#  .).)..#  .)).).†)......#  .)####.#W#h D W#h W#h &5W#h) W#hf W#h* W#hy3 #K.##.# #.... #.#  #.#.# #.# #  #.#.###.####.## .)#.# K   kobold (asleep) .).)..# .)).).†)......# .)####. W#h3  W#h4 IA kobold comes into view. It is wielding a +0 dagger.W#h:4 W#h?: W#h: *.KW#h; KW#h5; W#hb; W#h< W#h8= ==W#hm= 6W#h= Magic DartW#hE W#h]N ( _The kobold shouts!W#hqs#.K.##.# #.... #.#  #.#.# #.# # #.#.###.####.W#hq .)#. .).).. .)).).†)...... .)####W#htW#h$}B.KW#h ~/--7W#h~W#hW#hz#.K.##.# #.... #.# #.#.# #.# #.#.###.####. .)# .).) .)).).†) .)####W#h>.KW#hA--8W#hW#hW#h#^.....K.##.# #.... #.#  #.#.# #.# #.#.###.#### .)# .).) W#h.)).).†) .)####W#hW#h\7-=9W#hW#h; _The kobold hits you with a +0 dagger.W#hf   You hit the kobold.  The kobold is moderately wounded.100W#hS _The kobold hits you but does no damage.W#hj  You hit the kobold but do no damage.The kobold is moderately wounded.W#hj&1W#hrW#huS _The kobold barely misses you.W#h## ^.....K.# #.# #.... #.# #.#.###.####..)#..).)..)).).†)..)####.W#h4:.KW#h_6--2W#hW#ha _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.W#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h  bonk119 the Conjurer  Deep Elf  Health: 26/28 ======================--  Magic: 13/14 ======================--  AC: 2Str: 4 W#h> EV: 11Int: 25  SH: 0Dex: 13 #####################  XL:  5 Next: 20% Place: Dungeon:3 ^......K@...........#  Noise: =--------  Time: 2102.0 (0.0) ###################.#  c) +0 dagger #.... #.#  Cast: Magic Dart #.#.# #.#  #######.#.###.####.W#h .......)#.......... K   kobold .......).........). .......)).).†)..... .......)####....... _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.  Casting: Searing Ray (safe; 1% risk of failure)  W#hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)W#h=q  bonk119 the Conjurer  Deep Elf  Health: 26/28 ======================--  Magic: 13/14 ======================--  AC: 2Str: 4  EV: 11Int: 25  SH: 0Dex: 13W#hq& #####################  XL:  5 Next: 20% Place: Dungeon:3 ^......K@...........#  Noise: =--------  Time: 2102.0 (0.0) ###################.#  c) +0 dagger #.... #.#  Cast: Magic Dart #.#.# #.# W#hr% #######.#.###.####. W#h3r.......)#.......... K   kobold .......).........). .......)).).†)..... W#h[r.......)####.......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hr^Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the kobold!W#hyt   ^)W#hy    #.... #.#  W#hy?#.#.# W#hz2 )W#h z3 )W#h{ W#hE# #. #..@...^......) #.# # # # .W#h . . .W#hW#h&5W#h{#W#h%W#hvuq ## #.W#hu- #.@....^......) #. #. #.W#hv#. #. #.W#h)v: #. W#h[v W#h|W#h~&6W#hW#hRW#h\ ### #. #@.....^......) #. #.# #.# #.#  #.#  #..  #..  W#h]W#h_&7W#hcW#heW#hI ###.################W#hCJ-.....^......)...###################...## W#hPW#hTS&8W#hGXW#hZW#hm ###.################.....^......)...#########################. 9W#h8W#hW#h ###.################.....^......)...#####################.....##. W#hPW#hT '20W#h@%W#h'W#hÔ ###.################.....^......)...#####################.......#####. W#hAW#h6&1W#hʠW#h5###.################.....^......)...#####################......S..r........W#h#######$ ...######. S   adder (asleep) W#hr   quokka (asleep)W#h}t  A quokka and an adder come into view.W#h0 82Magic DartW#h W#hO + _Found 10 gold pieces.W#h'K x###.################.....^......)...########################### ......S..r......#######$ ...######. W#hP W#hQ &3W#hU W#hW W#h5 .################.....^......)...########################### ......S..r......W#h #######$ ...######. W#h W#hb W#h(  ..r.SSrThe adder hisses angrily.W#h 66--W#h' (==4W#h W#h * _The adder bites you.W#h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hba #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 26/28 ======================-- #.# Magic: 13/14 ======================-- #.# AC: 2Str: 4W#ha #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13W#h&b #....r... ..... XL:  5 Next: 21% Place: Dungeon:3 #@S...... ..... Noise: ==-------  Time: 2124.0 (0.0) ########$ ..... c) +0 dagger W#hKbs...## Cast: Magic Dart ####.W#hjb #. W#hb#. S   adder W#hb#. r   quokka #.W#hb  #. W#hb_The adder bites you.  Casting: Magic Dart (safe; 1% risk of failure)  W#hbMConfirm with . or Enter, or press ? or * to list all spells.W#hcAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h4c8Aim: an adder (100% to hit)W#hͷ#.################ bonk119 the Conjurer#......^......)... Deep Elf#.################ Health: 26/28 ======================--#.#Magic: 13/14 ======================--#.#AC: 2Str: 4#.###### EV: 11Int: 25#.####### ..... SH: 0Dex: 13#....r... ..... XL:  5 Next: 21% Place: Dungeon:3#@S...... ..... Noise: ==-------  Time: 2124.0 (0.0)########$ ..... c) +0 dagger...## Cast: Magic Dart####.W#h=[13d#.#. S   adder#. r   quokka#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder!W#h85W#h;tAim  Press: ? - help, Shift-Dir - straight line: an adder (100% to hit)  The magic dart hits the adder!  The adder is severely wounded.The adder misses you.W#hB`.rW#hWC3-5.0 (1W#hHW#hJi _The quokka twitches its whiskers.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#ho #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 26/28 ======================-- #.# Magic: 12/14 ====================---- #.# AC: 2Str: 4 #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13 #........ ..... XL:  5 Next: 21% Place: Dungeon:3 #@Sr..... ..... Noise: =--------  Time: 2125.0 (0.0) ########$ ..... c) +0 dagger#hYp11;28H ...## Cast: Magic Dart ####. #. #. S   adder #. r   quokka #. #. _The quokka twitches its whiskers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hp'Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)W#h v#.################ bonk119 the Conjurer#......^......)... Deep Elf#.################ Health: 26/28 ======================--#.#Magic: 12/14 ====================----#.#AC: 2Str: 4#.###### EV: 11Int: 25#.####### ..... SH: 0Dex: 13#........ ..... XL:  5 Next: 21% Place: Dungeon:3W#hv#@Sr..... ..... Noise: =--------  Time: 2125.0 (0.0)########$ ..... c) +0 dagger...## Cast: Magic Dart####.#.#. S   adder#. r   quokka#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  W#h/wPress: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.W#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  W#h.HThe adder is severely wounded.W#h r.6.0 (1 _The adder barely misses you.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h  #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 26/28 ======================-- #.# Magic: 11/14 ==================------ #.# AC: 2Str: 4 #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 21% Place: Dungeon:3 #@S...... ..... Noise: =--------  Time: 2126.0 (0.0) ########$ ..... c) #h $m+0 dagger ...## Cast: Magic Dart ####. #. #. S   adder #. r   quokka #. #. _The adder barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)W#h/ p #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 26/28 ======================-- #.# Magic: 11/14 ==================------ #.# AC: 2Str: 4 #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 21% Place: Dungeon:3 W#h5 #@S...... ..... Noise: =--------  Time: 2126.0 (0.0) ########$ ..... c) +0 dagger ...## Cast: Magic Dart ####. #. #. S   adder #. r   quokka #. #.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.W#h" 3  ^) #.# #.# W#h V#.#      #@†    #.W#ha onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!W#h&g 387.0 (1W#ht W#hx T _The quokka closely misses you.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hͧ #.################ bonk119 the Conjurer W#hg#......^......)... Deep Elf #.################ Health: 26/28 ======================--W#h)H #.#W#hK Magic: 10/14 =================------- #.#W#hl AC: 2Str: 4 W#hW#.# ##### EV: 11Int: 25 #.####### ..... SH: 0W#hѨKDex: 13 #.r...... ..... XL:  5 Next: 28% Place: Dungeon:3 W#h#@†...... ..... Noise: =--------  Time: 2127.0 (0.0) W#h#########$ ..... c) +0 dagger ...## Cast: Magic DartW#hH! ####. W#hk#. #. r   quokkaW#h #. W#h#. W#hΩN#. _The quokka closely misses you.W#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)W#hky#.################ bonk119 the Conjurer#......^......)... Deep Elf#.################ Health: 26/28 ======================--#.#Magic: 10/14 =================-------W#hez#.#AC: 2Str: 4#.###### EV: 11Int: 25#.####### ..... SH: 0Dex: 13#.r...... ..... XL:  5 Next: 28% Place: Dungeon:3#@†...... ..... Noise: =--------  Time: 2127.0 (0.0)########$ ..... c) +0 daggerW#hz...## Cast: Magic Dart####.#.#. r   quokka#.#.#.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hzAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  W#hzThe magic dart hits the quokka.W#h7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is severely wounded.1=8.0 (1W#h;)i _The quokka barely misses you.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h7$ ` #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 26/28 ======================-- #.#W#h$  Magic: 10/14 =================------- #.# AC: 2Str: 4 #.# ##### EV: 11W#h=% Int: 25 #.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 28% Place: Dungeon:3 W#ht% #@†...... ..... Noise: =--------  Time: 2128.0 (0.0) W#h% ,########$ ..... c) +0 dagger ...## Cast: Magic Dart ####. #.W#h&  #. r   quokka #. #. W#h5& #. _The quokka barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  W#ho& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h& tAim: a quokka (severely wounded, 100% to hit)W#h' #.################ bonk119 the Conjurer#......^......)... Deep Elf#.################ Health: 26/28 ======================--#.#Magic: 10/14 =================-------#.#AC: 2Str: 4#.###### EV: 11Int: 25#.####### ..... SH: 0Dex: 13W#hV( q#.r...... ..... XL:  5 Next: 28% Place: Dungeon:3#@†...... ..... Noise: =--------  Time: 2128.0 (0.0)########$ ..... c) +0 dagger...## Cast: Magic Dart####.#.#. r   quokka#.#.#.Casting: Magic Dart (safe; 1% risk of failure)  W#h( Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka but does no damage.W#h! -onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka but does no damage.  The quokka is severely wounded.W#h Y7=9.0 (1W#hܶ W#h S _The quokka barely misses you.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hB #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 27/28 =======================- #.# Magic: 9/14===============--------- #.#W#h@ AC: 2Str: 4 #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 28% Place: Dungeon:3 #@†...... ..... Noise: =--------  Time: 2129.0 (0.0) W#h݊########$ ..... c) +0 dagger ...## Cast: Magic DartW#h + ####. #.W#h/ #. r   quokka W#h[#. #. W#h#. _The quokka barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  W#hMConfirm with . or Enter, or press ? or * to list all spells.W#hً'Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 100% to hit)W#hu#.################ bonk119 the Conjurer#......^......)... Deep Elf#.################ Health: 27/28 =======================-#.#Magic: 9/14===============---------#.#AC: 2Str: 4#.#W#haf##### EV: 11Int: 25#.####### ..... SH: 0Dex: 13#.r...... ..... XL:  5 Next: 28% Place: Dungeon:3W#hÎ#@†...... ..... Noise: =--------  Time: 2129.0 (0.0)########$ ..... c) +0 dagger...## Cast: Magic Dart####.#.#. r   quokka#.W#h#.#.Casting: Magic Dart (safe; 1% risk of failure)  W#h)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h[Aim: a quokka (severely wounded, 100% to hit)  The magic dart hits the quokka.W#h[onfirm with . or Enter, or press ? or * to list all spells.W#h {Aiming: Magic Dart (safe; 1% risk of failure)  W#h.TPress: ? - help, Shift-Dir - straight line  W#h?~Aim: a quokka (severely wounded, 100% to hit)  W#hPpThe magic dart hits the quokka.  The quokka is almost dead.W#hi19-------30.0 (1W#h.W#h . _The quokka bites you. x2W#h<~  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#hs #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 19/28 ================-------- #.# Magic: 8/14=============----------- #.# AC: 2Str: 4 #.# ##### EV: 11Int: 25 #.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 28% Place: Dungeon:3 #@†...... ..... Noise: =--------  Time: 2130.0 (0.0) W#hĒ########$ ..... c) +0 dagger ...## Cast: Magic Dart ####. #. #. r   quokka #. #. #. _The quokka bites you. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)W#hh #.################ bonk119 the Conjurer #......^......)... Deep Elf #.################ Health: 19/28 ================-------- #.# Magic: 8/14=============----------- #.# AC: 2Str: 4 #.# ##### EV: 11Int: 25 W#hjr#.####### ..... SH: 0Dex: 13 #.r...... ..... XL:  5 Next: 28% Place: Dungeon:3 #@†...... ..... Noise: =--------  Time: 2130.0 (0.0) ########$ ..... c) +0 dagger ...## Cast: Magic Dart ####. #. #. r   quokka #. #. #.Casting: Magic Dart (safe; 1% risk of failure)  W#hQjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.W#hn ^) #.# #.# W#hoG#.#    #..       #.  #.  #. W#h&.W#hdg91.0 (1Magic DartW#hW#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!W#h #.##......^......).#.###.# #.# #.# ##.#.#..#.@......# .#$. ....#####.W#hrK#.ß#.#.ß#.#.ßW#hW#h_9==-2W#h0W#hs _You see here an adder corpse.W#hi #.##......^......).#.##.# ##.# ##.# ##.#.#.+ .#.†# .#$.# ....#####.#.ß.#.#.ß.#.#.ß.W#h*q W#hs p20=-3 _W#hx W#h{ W#hq #.##......^......).#.##.# #.#.# #.#.# #.#.# .)#.+ .)#.†.@....# .)#$.# .)...####.####.#.ß.#.#.ß.#.#.ß.W#h% W#hO' &4W#h- W#hA0 W#h#.##......^......).#.##.# #.#.# #.##.# #.##.# .)##.+ .).#.†..@...# .))#$.# .)## ...####.#####.#.ß.#.#.ß.#.#.ß.W#hW#hy10/14====5W#hW#hW#ho#.##......^......).#.##.# #.#.# #.#.#.# #.#.#.# .)#.#.+ .).#.†...@..# .)).#$.# .)#.# ...####.#.# ####... #.ß...ß## #.#.ß...ß#.#.ß...ßW#hwW#hy&6W#hW#hW#h#.##......^......).#.##.# #.#.# #.#.##.# #.#.##.# .)#.#.+ .).#.†....@.# .)).)W#h #$.# .)##.# ...####.#..# ####.... #.ß...ß.#### #.#.ß...ß.#.#.ß...ß.W#hj+W#hN/s1==7W#h7W#hm:W#hi #.##......^......).#.##.# #.... #.# #.#.# #.# #.#.##.# .)#.#.+ .).#.†.....@# .)).).#$.# .)###.# ...####.#..# ####.##... #.ß...ß.##### #.##.ß...ß.##.##.ß...ß.#W#hE W#h &8W#h; W#h W#h  .....^......)..........########################.... #.########.#.##.######### .......)#...........+..†##).)#######@.#)#### ######. ..# ####........##...>...# W#h W#he t1===9W#hC W#h5 W#h ,40.0 (2W#h$ W#h' ? _You now have 134 gold pieces (gained 10).W#hfM#######################.....^......)..........######################... #.#.# .# #######.#.############...+....†.....@##)).).########.....)##.# ...####.###..# ####.......#.# W#hmW#hpc2=1.0 (1W#h7vW#hxW#h6~M#########################.....^......)..........######################... #.#.# .# #######.#.############...+....†......#)).).W#h\7########..# .......)##.# ...####.#####W#hN>W#hpAr2===2W#hIW#hPJW#hT ### #.##......^......).#.##.# W#h #.... ##.# #.#.# ##.# #.#.##.#W#h w .)#.#.+ .W#h ).#.†......## .W#h( )).).†#..# .)####.##.# ...####.####.W#hs ..# ####.#.#... #.ß...ß.#.#### #.#.W#h i#.ß...ß.###.#W#h' W#h, &3W#hc0 W#h1 W#h #####......'....................####W#h W#h &4W#h W#hM ( _You open the door.W#hr4 ### #. #......^......) #. #.# #....  #.# #.#.#  #.# ##.#. #.#W#hre.)# #.'.) #.†......##.)).). W#hr#..# ..)#### ##.# ...####.####W#hsS ..# ####.# #... #.ß...ß.#  #### #.#W#h&s  #.ß...ß.# W#hFsm #.# W#h~W#hT3=5W#h#W#hW#hV  .#######################.....^......)..........########################.... #.#########.#.##.#########.........)#...........'..†##.........)).)#######..# ........)#### W#h ##.# ...####.W#h l##.ß...ß.# W#h5 W#h s3====6W#h$ W#h& W#hh  .....^......)..........########################.... #.#########.#.##.#########.........)#...........'.........)..†##.........)).)#######@.# )#### ##.# ...####. ..# ####........W#h5i ##...>...# W#hq W#h4t &7W#h.z W#h{ W#h)g#......^......).#.##.# #.... ##.# #.#.# ##.# #.#.##.###.)#.#..'.).#.†......##.)).).†#W#h#.@# .)####.##.# ...####.####.#..# ####.#.##... #.ß...ß.#.#### #.#.#.ß...ß.###.##.ß...ß.##...>...#W#h8 W#h &8W#hW#h W#h' #########################.... #.#########.#.##W#he########.........)#............'.†......##).).†W#h#######..# )####. W#h##@# ...####. #..# ####.......W#h#... #.ß...ß##########W#h܎W#h 4==4====W#h99W#h\W#hdW#h1 #.... #.#########.#.##########.........)#............'.........).†......##.........)).).†#######..# ........)####. ##.#.....####. #@.# ####.......#....w##.ß...ßW#h ####..#......#w   dart slug (wandering)W#hLk  A dart slug comes into view.W#hbw<wW#h950Magic DartW#hiW#h; _Found an escape hatch in the ceiling.W#hW#hW#hֳW#hW#h^wj#.# #.... #.#.# #.#.# #.#.# #########.#.###.#.#########.........)#.#.........'.........).#.†......##...)).).†)##..#..)####.##.#.....####.####.#.@# ####.#.##...w<##.ß...ß.#.#W#h!x#####..#.#.##.ß...ß.# #.ß...ß.# W#h{W#h9w.W#h\&1W#h?W#h1W#hW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h #.##.... #. bonk119 the Conjurer #.##.#.# #. Deep Elf #.# #########.#.###. Health: 24/28 ====================---- #.#########.........)#..... Magic: 13/14 ======================-- #.........'.........)...... AC: 2Str: 4 #.†......##.........)).).†) EV: 11Int: 25 ########..#.........)####.. SH: 0Dex: 13 ##.#.....####.####.. XL:  5 Next: 29% Place: Dungeon:3 #.@# ####.......#.. Noise: ---------  Time: 2151.0 (0.0) ##.*w.W#h.<##.ß...ß.#.# c) +0 dagger #####..#.......#.# Cast: Magic Dart #.ß...ß.### #.......#  #.ß...ß.#  w   dart slug #...>...#  #########  _Found an escape hatch in the ceiling.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)W#hu#.##.... #. bonk119 the Conjurer#.##.#.# #. Deep Elf#.##########.#.###. Health: 24/28 ====================----W#hu#.#########.........)#..... Magic: 13/14 ======================--#.........'.........)...... AC: 2Str: 4W#hHv`#.†......##.........)).).†) EV: 11Int: 25########..#.........)####.. SH: 0Dex: 13##.#.....####.####.. XL:  5 Next: 29% Place: Dungeon:3W#hnv#.@# ####.......#.. Noise: ---------  Time: 2151.0 (0.0)##.*w.<##.ß...ß.#.# c) +0 daggerW#hv#####..#.......#.# Cast: Magic Dart#.ß...ß.####.......#W#hvA#.ß...ß.#w   dart slug#...>...##########Casting: Magic Dart (safe; 1% risk of failure)  W#h,wConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#hLw]Aim: a dart slug (100% to hit)  The magic dart hits the dart slug!W#h'.W#h3=2.0 (1W#hH W#h|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The magic dart hits the dart slug! _The dart slug is severely wounded.W#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h5  #.##.... #. bonk119 the Conjurer #.##.#.# #. Deep Elf #.# #########.#.###. Health: 24/28 ====================---- #.#########.........)#..... Magic: 12/14 ====================---- #.........'.........)...... AC: 2Str: 4 #.†......##.........)).).†) EV: 11Int: 25 ########..#.........)####.. SH: 0Dex: 13 ##.#.....####.####.. XL:  5 Next: 29% Place: Dungeon:3 #.@# ####.......#.. Noise: =--------  Time: 2152.0 (0.0) ##.*w#h nm.<##.ß...ß.#.# c) +0 dagger #####..#.......#.# Cast: Magic Dart #.ß...ß.### #.......#  #.ß...ß.#  w   dart slug #...>...#  #########  _The dart slug is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h +Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)W#h!  #.##.... #. bonk119 the Conjurer #.##.#.# #. Deep Elf #.# #########.#.###. Health: 24/28 ====================---- #.#########.........)#..... Magic: 12/14 ====================---- #.........'.........)...... AC: 2Str: 4 W#h" #.†......##.........)).).†) EV: 11Int: 25 ########..#.........)####.. SH: 0Dex: 13 ##.#.....####.####.. XL:  5 Next: 29% Place: Dungeon:3 #.@# ####.......#.. Noise: =--------  Time: 2152.0 (0.0) ##..w.<##.ß...ß.#.# c) +0 dagger #####..#.......#.# Cast: Magic Dart #.ß...ß.### #.......#  W#h" #.ß...ß.#  w   dart slug #...>...# W#h## ! ######### W#h`# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W#h# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineW#h# Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.W#h6  #.##....  #.##.#.#  #.#  ) ) #.†)).).†) )  #.@#  ##.*†   #...>  W#h '.W#h5 h303.0 (1Magic DartW#h W#h} Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  W#h EPress: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!W#hQ #.##########.#.##########.........)#............'.........).†......##.........)).).†)#######..#.........)####.. ##.#.....####. #..######.......##@.†.<##.ß...ß.#.# #####..#...... #.ß...ß.##W#hʔW#h\5=-4W#hW#h6G#.# #.#.# #.##.# #########.#.###.##.#########.........)#.#.........'.........).W#h67#.†......##.........)).).†).##..#...)####.W#hZ7##.#.....####.####..##..######.#.W#h~7##.@†.<##.ß...ß.#.######..#.W#h7#.# #.ß...ß.### W#hG@W#hcC]3==-5W#hKW#hMW#h #.# #.#.# #.# #.# #.#.###.##.#########.)#.#.........'.).#.†......##.)).).†).##..#.)####.##.#.....####.####..##..######.#.##..@.<##.ß...ß.#.##.#####..#.#.# ..#.ß...ß.### # W#hCW#h&6W#hW#hv _You see here a dart slug corpse.W#hk l#.# #.#.# #.# #.# #.#.###.##.#########.)#.#.........'.).#.†......##.W#h z)).).†).#..#.)####.##.#.....####.####..##.#..######.#.##..†@<##.ß...ß.#.##.#W#hރ #####..#.#.# .#.#.ß...ß.### #.W#h 4# W#h W#h~ W#h! $7 W#hG _W#hѝ W#h W#h#.# #.#.# #.# #.# #.#.###.##.#.)#.#.'.).)#.†......##.)).).†).W#h[#..#.)####.##.#.....####.####..##.#..######.#.##..†.@##.ß...ß.#.##.#.#####..#.#.# .##.#.ß...ß.### #. # W#h(W#h*R6==W#h7*8W#h1W#hJ5c _There is an escape hatch in the ceiling here.W#h\$ #########.#.###.############.........)#.................'.)†##).).†)....#######..)####.. ######.## #..######.......#....##..†.<##.ß...ß.#.##.# #####@.#.......#.# .. ##.#.ß...ß.### # .#.......# W#hUW#hq4====9 W#h _W#hW#hNW#hD#.# #.#.###.####.#.#.)#.#.'.).).#.†......##.)).).†).#..#.)####.W#h##.#.....####.####..##..##..######.#......###..†.<##.ß...ß.#.##.#.######.@#.#.# .##.#.ß...ß.### #.#W#hĺh#.#.# #W#h4 W#hW#hVW#hx 60W#hW#hW#h ########.........)#.................'.W#h)†##).).†)....W#hL#######..)####.. W#h`&######.##..#W#h| #..######.......#....##..†.<##.ß...ß.#.##.#W#h #####..#.......#.# .... ##@#.ß...ß.### #.# #.#.......# ##.ß...ßW#h Y1W#h]BW#hBW#hCW#hQGW#hN7==W#hOW#hQP==W#hpSW#hTW#hV,W#hHWW#hZe  You see here a dart slug corpse.W#h\W#h/] _W#h]W#h _W#h`W#hah8==W#haW#hc1 _HP restored.W#he3W#h*fW#hgW#hiBW#hlW#ho,W#h)qW#hsW#hvO=W#hxW#h||W#hW#hڀW#hW#hNW#h,W#hԊW#hʍW#h,W#hW#h......^......).....# .########################.# .##.... #.# .##.#.# #.# # .# ##########.#.###.####.# .#########.........)#..... .........'.........).........). .†......##.........)).).†)......# #######..#......@..)####.........732.0)##.#.....####.####..##..#..#..######.......#......# .##..†.<##.ß...ß.#.##.#.######..#.......#.# ....##.#.ß...ß.### #.###.#.......####.ß...ß.##...>...#W#hW#h1W#h*W#h)eSM######################### ......^......)...........######################....  #.#.# #.# #  ##########.#.###.####.# .##########W#h{el. ...'.........) .†......##......@..)).).†)# W#hed#######..#.........)####.......W#he##.#.....####.####..##..#.#..######.......#......# ..†..#..#.#W#hUqW#ht14.0)W#h*}W#hW#h # ^......).# ######.# # #.... #.# # #.#.# #.# # # #.#.###.####.## #.)#.# '.).)..# †......##.)).).†)......# ..#.)####.###.#.....####.####..##..#..+#..######.......#......# .###..†.<##.ß...ß.#.##.#.# ######..#......##.#.ß...ß.#.#.......# W#h W#hX &5W#h W#hb l#h .#.^......).# .######.# .# #.... #.# .#l#hT #.#.# #.# # .# #.#.###.####.## .#.)#.#.'.).)..# .†......##.)).).†)......#l#hy`#..#.)####.l#h ##.#.....####.####..##..#..l#h֔: #..######.......#......# . ##..†.<##.ß...ß.#.##.#.l#h# #####..#.......#.# ....l#h ##.#.ß...ß.### #.## #.#.......# l#h5S ###.ß...ß.#l#hRl#hg&6l#hl#h$o3l#hql#hul#hx,l#h?~,l#h,l#hl#hml#h,l#hډl#h #.###  #......^......)...#  #.#######.#  #.# #.... #.#  #.# #.#.# #.#  #.# ###.#.###.##  #.###...)#.  #...'...)...)  #.†......##...@.....)).).†)....9.0 (3  ########..#...)#### ##.#.....####.####..# #..######.......#..... ##..†.<##.ß...ß.#.##.#. #####..#.......#.# ... ##.#.ß...ß.### #.  #.#.......#  ###.ß...ß.#l#hͣl#hҦl#h1l#h w #.# #......^......).# #.#.# #.# #.... #.# #.#l#h2  #.#.# #.# #.# #.#.###. #.#.)# #.'.). #.†......##..@......)).).†) #..#.)#### ##.#.....####.####..##l#h  #..######.# ##..†.<##.ß...ß.#.##.# #####..#.#.#  ##.#.ß...ß.### #  #.#l#hJ [.#  ###.ß...ß.#l#hK l#h{ ,80.0 (1l#h l#h #.# #......^......).# #.#.# #.# #.... #.# #.# #.#.# #.# #.# #.#.###. #.#.)# #.'.) #.†......##.)).).†) #..#.)#### ##.#.....####.####..## #..######.# ##..†.<##.ß...ß.#.##. #####..#.#.#  ##.#.ß...ß.###  #.#.#  ###.ß...ß.#l#hl#h&1l#hl#h l#hJ}#.# #......^......).# #.#.# #.# #.... #.# #.# #.#.# #.# #.# #.#.###.##.#.)#.#.'.).#.†......##.)).).†).#..#.)####.##.#.....####.####..##.#..######.#.l#hK&##..†.<##.ß...ß.#.##.######..#.#.# .##.#.ß...ß.### # l#hWl#h \l#h2l#hl#h l#h+ V#.# #......^......).# #.#.# #.# #.... #.# #.# #.#.# #.# #.# #.#.###.#l#h_, #.#.)#.#.'.).)#.†......##.)).).†).#..#.)####.l#h, ###.#.....####.####..##.#..######.#.##..†.<##.ß...ß.#.##.#.#####..#.l#h, #.# .##.#.ß...ß.### #. l#h!9 l#hB &3l#hG l#h J l#hn #.#  #......^......).#  #.#.#  #.# #.... #.#  #.# #.#.# #.#  #.# #.#.###.####.#.#.l#hwo D)#.  #.'.).).#.†......##.)).).†).#..#.)####.##.#.....####.####..##..##..######.#......###..†.<##.ß...ß.#.##.#.######..#.#.# .l#ho e##.#.ß...ß.### #.# l#h | l#h &4l#h l#h l#h #.# #......^......).l#h0 # #.#.# #.# #.... #.# l#hL #.# #.#.# #.# # l#hz m#.# #.#.###.####.# l#h #.#.)#. #.'.).). #.†......##.)).).†). #..#.l#h. )####.##.#.....####.####..##..#.#..######......l#h ##..†.<##.ß...ß. ##.#.ß...ß.### #.# l#h l#h &5l#hl#hztI.# ......^......).# .#####.# .# #.... #.# .# #.#.# #.# # l#h.# #.#.###.####.# .#.)#.# .'.).)..# .†......##.)).).†)......#..#.)####.##.#.....####.####..##..#.#..######.......#......# .##..†.<##.ß...ß.######..#.......###.#.ß...ß.# l#h l#h֪C6l#h/# ^......).# ######.# # #.... #.# # #.#.# #.# # # #.#.###.####.## #.)#.# '.).)..# †......##.)).).†)......# ..#.)####.###.#.....####.####..##..#..+#..######.......#......# .###..†.<##.ß...ß.#.##.#.# ######..#......##.#.ß...ß.#.#.......# 7#h61ml#hK  ^......).# ######.#  #.... #.#  #.#.# #.# #  #.#.###.####.## .)#.# '.).)..# ......##.)).).†)......# ..#.)####.# ##.#.....####.####..##..#..+ #..######......##..†.<##.ß...ß.#####..#.......###.#.ß...#.#.......# l#hLZ l#ha &8l#hk l#ham l#h& = ^......).# #######.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# '.).)..# ##.).).†)......# ..#.l#h& )####.# ##.#.....####.####..##..#..+ #..######...##..†.<##.ß.#####..#.......##.#.ß...ß.##.#.......# l#hc2 l#h: &9l#hT l#hZ  l#hk[  l#h[ Things that are here: l#h[ J_a +0 club; an orc corpsel#hI\ l#h  ^......).# #######.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# '.).)..# ##.)@.).†)......# ..#.)####.# ##.#.....####.####..##..#..+ #..######.....##..†.<##.ß...#####..#......##.#.ß...#.#.......# 90 _l#h  Things that are here: _a +0 short sword; an orc corpsel#h=  ^......).# ######.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# '.).)..# ##.))@).†)......# ..#.)####.#  ##.#.....####.####..##..#..+ #..######....##..†.<##.ß..#####..#....##.#.ß..#.#.......# 1 _l#hXL l#h' ^......).# #####.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# '.).)..# ##.)).@.†)......# ..#.)####.# ##.#.....####.####..##..#..+  #..######.#....  ##..†.<##.ß...ß.#.##.#.# ######..#.#.# ....##.#.ß...ß.### #.## 2l#h l#hw  l#hThings that are here: l#hL_a +0 dagger; an orc corpsel#h$l#hl#hS$k ......).# ######.# #.... #.# #.#.# #.# # #.#.###.####.## .)#.# '.).)..# ##.)).)@†)......# ..#.)####.# .#.....####.####..##..#..+ l#h%#..######.#......# .# ##..†.<##.ß...ß.#.##  #####..#.#.# ....##.#.ß...ß.### #.###.#.# .# l#hh;l#hA$3 l#hP _l#hGUl#hU`l#h%b )..# ######.# #.... #.# #.#.# #.# #  ##.#.###.####.## .)#.# '.).)..# ##.)).).@)......# #.)####.# .#.....####.####..##..#..+ ..######.#......# .#..†.<##.ß...ß.#.##.#.# # #####..#.#.# ....##.#.ß...ß.####h?d.m #.## 4 _You see here a ball python corpse.l#h$ l#h ^)...# l#hY#####.# l#h[q#.... #.# l#hs#.#.# #.# # ##.#.###.####.## .)#.# '.).)..# .)).).†@......# #.)####.# #.....####.####..##..#..+ ..†.<##.ß...ß.#.##.#.# #..#.#.# ....##.#.ß...ß.### #.###.#.# .# l#h-5 _l#h)l#h?q _You see here a +3 hand axe.l#hT7 )...# #.# l#he8#.... #.# #.#.# #.# # .#.###.####.## .)#.# .).)..# .)).).†)# .)####.l#h8P# .....####.####..##..#..+ ######.#......# .#†.<##.ß...ß.#.##.#.# #..#.l#h9#.# ....##.#.ß...ß.### #.## l#hHl#hO-6 _l#h2`l#hkl#hp )..# #.# #.... #.# ##.#.# #.# .# .#.###.####.## )#.# ).)..# )).).†).@....# )####.# ####.####..##..#..+ .l#hm#......# .# †.<##.ß...ß.#.##.#.# #  ##.#.ß...ß.### #.###.#.# .# l#hKl#hC7l#h!O$ l#hP).# ..# .#.... #.# .# #.#.# #.# .# .#.###.####.## )#.# ).)..# )).).†)..@...# )####.# l#hCP####.####..##..#..+ .#.... l#hP.<##.ß...ß.#.##.#.# #..#.#.##.... ##.#.ß...ß.######.## l#h\l#hb&8l#hjl#hSml#h ).# #. .# .. #.... #.# .# #.#.# #.# .# .#.###.####.## )#.# ).)..# )).).†)...@..# )####.# l#h_"####.####..##..#..+ .#......#..# <##.ß...ß.#.##.#.# .# ..#.#.##.... ##.#.ß...ß.######.## #.#.# #.# l#hl#hE&9l#h l#h .# ##. .# #.. #.... #.# #.# #.#.# #.# #.# .#.###.####.## )#.# ).)..# )).).†)....@.# )####.# ####.####..##..#..+ .#......#..# ##.ß...ß.#.##.#.#..##.#.##....## .#.ß...ß.######.### .#.# #.# 200l#h l#h |  # ##. .# #.. #.... #.# #.# #.#.# #.# #.# .#.###.####.## )#.# ).)..# )).).†).....@# )####.# ####.####..##..#..+ .#......#..#.ß...ß.#.##.#.#..# #.#.##....## #.ß...ß.######.### #.# #.# 1l#hl#hpl#hl#hl#hL ...........# ##. ##########.# #.  #.... ##.# # ####.#.###.####.## ....)#............)).).†)......##)####...# ####.##..#..+.......#......#..#.##.#.# #...>...#l#h.l#h&2l#hl#hl#hkr ##########.# #.  #.... ##.# # ####.#.###.####.## ....)#............)).).†)......##)####... ####.####..##..#@.+.......#......#..#ß...ß.#.##.## #########l#hgl#h&3l#hl#h7l#him.# #.. #.... #.# #.# #.#.# #.# #.# .#.###.####.## )#.# ).)..# )).).†)......## )####.# l#hm.####..##..#.@+ .#......#..# .ß...ß.#.##.#.#..# .ß...ß.######.### l#hmv.# #.# l#hnh.ß...ß.# #  l#hRY4l#h #~♣~%~♣~♣'S♣#~~♣#S   ball python (constriction, asleep)l#hH  You open the door.  A ball python comes into view.l#h lS~S)l#h A==5Magic Dartl#hz l#h$ v _The ball python hisses angrily. _Found a serpent talisman.l#hx   You barely miss the ball python.The ball python bites you but does no damage.7--6 _The ball python barely misses you. The ball python bites you.l#h#  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hm_#########.# #.. bonk119 the Conjurer  #.... #.# #.# Deep Elf  #.#.# #.# #.# Health: 27/28 =======================- ###.#.###.####.## #  Magic: 13/14 ======================-- ...)#...........# ~♣  AC: 2Str: 4 ...).........)..# ~%  EV: 11Int: 25 ...)).).†)......## ~♣  SH: 0Dex: 13 ...)####.........#~♣  XL:  5 Next: 30% Place: Dungeon:3 ###.####..##..#.@S~♣  Noise: =-------- #hC`m Time: 2206.0 (0.0) .......#......#..##~~♣  c) +0 dagger .ß...ß.#.##.#.#..# #  Cast: Magic Dart .......#.##.....## .ß...ß.######.### .......# #.# S   ball python (constriction) .ß...ß.# # ...>...# ######## _The ball python barely misses you. The ball python bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)l#hs #########.# #..bonk119 the Conjurer#.... #.# #.#Deep Elf#.#.# #.# #.#Health: 27/28 =======================- ###.#.###.####.## #Magic: 13/14 ======================-- ...)#...........# ~♣AC: 2Str: 4 ...).........)..# ~%EV: 11Int: 25 ...)).).†)......## ~♣SH: 0Dex: 13 ...)####.........#~♣XL:  5 Next: 30% Place: Dungeon:3 ###.####..##..#.@S~♣Noise: =--------  Time:#h 7m 2206.0 (0.0) .......#......#..##~~♣c) +0 dagger .ß...ß.#.##.#.#..# #Cast: Magic Dart .......#.##.....## .ß...ß.######.### .......# #.#S   ball python (constriction) .ß...ß.# # ...>...# ########Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python closely misses you.l#h Z7.0 (1Contam l#hy l#h  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  l#h You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python closely misses you. _The ball python barl#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h #########.# #.. bonk119 the Conjurer  #.... #.# #.# Deep Elf  #.#.# #.# #.# Health: 27/28 =======================- ###.#.###.####.## #  Magic: 12/14 ====================---- ...)#...........# ~♣  AC: 2Str: 4 ...).........)..# ~%  EV: 11Int: 25 ...)).).†)......## ~♣  SH: 0Dex: 13 ...)####.........#~♣  XL:  5 Next: 30% Place: Dungeon:3 l#h###.####..##..#.@S~♣  Noise: =--------  Time: 2207.0 (0.0) .......#......#..##~~♣  c) +0 dagger .ß...ß.#.##.#.#..# #  Cast: Magic Dart .......#.##.....## Contam .ß...ß.######.### .......# #.#l#hH S   ball python (constriction) .ß...ß.# # ...>...# ######## _The ball python barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)l#h #########.# #..bonk119 the Conjurer#.... #.# #.#Deep Elf#.#.# #.# #.#Health: 27/28 =======================- ###.#.###.####.## #Magic: 12/14 ====================---- ...)#...........# ~♣AC: 2Str: 4 ...).........)..# ~%EV: 11l#h 8Int: 25 ...)).).†)......## ~♣SH: 0Dex: 13 ...)####.........#~♣XL:  5 Next: 30% Place: Dungeon:3 ###.####..##..#.@S~♣Noise: =--------  Time: 2207.0 (0.0) l#h .......#......#..##~~♣c) +0 dagger .ß...ß.#.##.#.#..# #Cast: Magic Dart .......#.##.....##l#h Contam .ß...ß.######.### .......# #.#l#hA S   ball python (constriction) .ß...ß.# # ...>...# ########l#hg Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.l#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  l#hPThe ball python is heavily wounded.l#hɗY8=8.0 (1l#hl#h[ _The ball python barely misses you. x2l#h}  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h1 #########.# #.. bonk119 the Conjurer  #.... #.# #.# Deep Elf  #.#.# #.# #.# Health: 28/28 ======================== ###.#.###.####.## #  Magic: 11/14 ==================------ ...)#...........# ~♣  AC: 2Str: 4 ...).........)..# ~%  EV: 11Int: 25 ...)).).†)......## ~♣  SH: 0Dex: 13 ...)####.........#~♣  XL:  5 Next: 30% Place: Dungeon:3 ###.####..##..#.@S~♣  Noise: =-------- #h'2 m Time: 2208.0 (0.0) .......#......#..##~~♣  c) +0 dagger .ß...ß.#.##.#.#..# #  Cast: Magic Dart .......#.##.....## Contam .ß...ß.######.### .......# #.# S   ball python (constriction) .ß...ß.# # ...>...# ######## _The ball python barely misses you. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 100% to hit)l#h #########.# #.. bonk119 the Conjurer  #.... #.# #.# Deep Elf  #.#.# #.# #.# Health: 28/28 ======================== ###.#.###.####.## #  Magic: 11/14 ==================------ ...)#...........# ~♣  AC: 2Str: 4 ...).........)..# ~%  EV: 11Int: 25 ...)).).†)......## ~♣  SH: 0Dex: 13 l#h ...)####.........#~♣  XL:  5 Next: 30% Place: Dungeon:3 ###.####..##..#.@S~♣  Noise: =--------  Time: 2208.0 (0.0) .......#......#..##~~♣  c) +0 dagger .ß...ß.#.##.#.#..# #  Cast: Magic Dart .......#.##.....## Contam .ß...ß.######.### .......# #.#l#h c S   ball python (constriction) .ß...ß.# # ...>...# ########Casting: Magic Dart (safe; 1% risk of failure)  l#h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel#hE Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python.l#h=  #..  #.... #.# #.#  #.#.# #.# #.# # ) ~♣ ) ~% )).).† ~♣ ) '~♣   # l#h   #>...#l#h~ &'l#h 2==19.0 (1Magic Dartl#h֎ l#hF onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  l#h GPress: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!l#h}t.# #..  #.... #.# #.#  #.#.# #.# #.# .#.###.####.## ♣# )#..# ♣~♣ ).)..# ♣~% l#ht)).).†)......##♣~♣ )####.#~♣ .####..##..#..@~♣ #......#..##~~♣ ß...ß.#.##.#.#..# ## l#h5u#.##.....## ß...ß.######.###  l#hcl#h/-10l#hl#h/Q _There is an open door here.l#h .# #.. #.... #.# #.# #.#.# #.# #.# .#.###.####.## ♣# )#...# ♣~♣ ).)..# ♣~% )).).†)......##♣~♣ )####.#~♣ .####..##..#..'@♣ #......#..##~~♣ l#h` ...ß.#.##.#.#..# ### #.##.....## ...ß.######.#### #.# l#h h...ß.# #  l#hߛ A  You enter the shallow water.l#h x-1Water l#ht l#h9 ? _Moving in this stuff is going to be slow.l#h0l#h3l#h<l#h>l#h M........# ## ######.... #.# #.# #.#.###.####.## ♣##.....# ♣~♣.........)..# ♣~%)).).†)......##♣~♣ .).......# #.####..##..#..'~♣ ..#......#..##~~♣ß#.#..# ### .....#.##.....####.#l#h  3====2.6 (1.6l#h l#h>l#hl#hnl#hmC4l#hDl#hHl#hPNl#hQZ _Your magical contamination has completely faded away.l#huT4====l#hVl#hX4 _Magic restored.l#h_Jl#hbU  You now have 141 gold pieces (gained 7).l#hbl#hcl#hou .....# ##. ###.# #.. .. #.# #.# +# l#hOp# #.# #.# ~♣ +###.####.## ~♣# ~#..........# #♣~♣~♣.......)..# #♣~@~♣8.4 (5.8 .).†)......##♣~♣~♣# l#hp###...~♣#♣~♣ ###..##..#..'~♣ ♣~~l#hp#......#..##~~♣ #+# ß.#.##.#.#..# l#hp####.##.....# ß.######.### ..# #.#l#hql#hsl#h~l#hʁ6 _You see here a serpent talisman.l#h>9 l#h: l#h`; l#h? l#hH  # ##. .# #..  #.# #.# #+# # # #.# #.# S~♣ P+ ###.####.## ♣~♣#♣~# # #♣~♣~♣ l#h#I ,)..# #♣~%@♣ ).†)......##♣~♣~♣# .#~♣#♣~♣ Magic Dart..##..#..'~♣ ♣~~ l#hJ c#......#..##~~♣ #+# .#.##.#.#..# ### S   adder (asleep)#.##.....## l#h|V (0.0l#h[ .20.0 (1.6l#h` l#hc Y _An adder comes into view.l#h #### ...# ##. ##.# #..  #.# #.# #+# ♣#  #.# #.# S~♣ P+ ##.####.## ♣~♣#♣~#..# #♣~♣ ......)..# #♣~% .†)##♣~♣~♣# .........#~♣#♣~♣ #..##..#..'~♣ ♣~~ #......#..##~~♣ #+# #.##.#.#..# ### #.##..... ######.###l#h l#h.|==1.6Magic Dartl#hl#h ### ..# ##. #.# #.. ## #.# #.# #+# ~♣# .# #.# S~♣ ♣P+ #.####.## ♣~♣#♣@#..# #♣~♣~♣#....)..# #♣~% †)##♣~♣~♣# .........#~♣#♣~ ..##..#..'~♣ ♣~~ ......#..##~~♣ #+# .##.#.#..# ### .##.....l#hxl#h1(3.2l#hKl#hl#h\N #.#.##'..#l#hU l#hW ,40l#h^ l#ha ( _You open the door.l#h4l#hl#h! l#h 7l#hV l#h m _Found a stone staircase leading down.  There is an open door here.l#h0 l#h~  _l#hn l#h  #   ##.  ### l#h ) #.. ### #.#  #.# #+# ♣~~♣#.##  #.# S~♣ ♣P'@.#6.8 (2.6 ####.## ♣~♣#♣~#..#.# #♣~♣~♣##.# l#h ...)..# #♣~%~♣# .>###♣~♣~♣# ..#.....#~♣#♣~♣ ..# l#h ##..#..'~♣ ♣~~ ..#...#..##~~♣ #+# ... #.#.#..# ###l#h l#h, l#h  ##. ###  #.. ### #.#  #.# #+# ♣~~♣#.##  #.# S~♣ ♣P'.@# .## ♣~♣#♣~#..# # #♣~♣~♣##.# )..# #♣~%~♣# #.>###♣~♣~♣# #..##~♣#♣~♣ #..#..#..'~♣ ♣~~ #..##..##~~♣ #+##... 7.8 (1.0l#h|l#hl#hp ##.###.### #.# #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##)..# #♣~%~♣# #.>##.... .....##8l#ho ##.###.### #.# #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##)..# #♣~%~♣# #.>#...##♣~♣~♣# #..###.## ##.###l#hl#h_&9l#hl#hl#hUk5 ##.###.### #.# #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##)..# #♣~%~♣# #@>#...##♣~♣~♣# #...#~♣#♣~♣.w   ribbon worm (asleep)w##.#30Magic Dart _A ribbon worm comes into view.l#hD ##.###.### #.# #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##)..# #♣~%~♣# #.>...##♣~♣~♣# #@..#~♣#♣~♣ #..#..'~♣ ♣~~ ...#..##~~♣ #+##...#.#..# ### .........## ##.### ##.###  w#  #.# ..1l#h##.###.### #.# #+# ♣~~♣#.##l#h- S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##)..# #♣~%~♣# #.>...##♣~♣~♣# #..l#hV.#~♣#♣~♣ #..#..'~♣ ♣~~ l#h...#..##~~♣ #+##....#.#..# ### .l#h...........## ##.##### ##.###  w# l#hK? #.# .. l#hg l#hl#hfw.wl#h&2l#h;l#hl#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hCp + ##. ### bonk119 the Conjurer  #.. ### #.# Deep Elf l#hp 9 #.# #+# ♣~~♣#.## Health: 28/28 ========================  #.# S~♣ ♣P'..#l#hq  Magic: 13/14 ======================-- ###.## ♣~♣#♣~#..# AC: 2Str: 4 .....# #♣~♣~♣##.## EV: 11Int: 25 ..)..# #♣~%~♣# #.># SH: 0Dex: 13 .....##♣~♣~♣# #..# XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#l#hKq ] Noise: ---------  Time: 2232.8 (0.0) #..#..'~♣ ♣~~ #*.# c) +0 dagger l#hq ...#..##~~♣ #+##*...  Cast: Magic Dart .#.#..# ### ..*.... .....## ##w##### ##.### .# w   ribbon worm  #.# ..  #..l#hq Z _A ribbon worm comes into view.l#hr Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)l#h ! ##.###bonk119 the Conjurer#.. ### #.#Deep Elfl#h >#.# #+# ♣~~♣#.##Health: 28/28 ========================#.# S~♣ ♣P'..#Magic: 13/14 ======================-- ###.## ♣~♣#♣~#..#l#h, #AC: 2l#h$ Str: 4 .....# #♣~♣~♣##.##EV: 11Int: 25 ..)..# #♣~%~♣# #.>#SH: 0Dex: 13 .....##♣~♣~♣# #..#XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#Noise: ---------  Time: 2232.8 (0.0) #..#..'~♣ ♣~~ #*.#c) +0 dagger ...#..##~~♣ #+##*...Cast: Magic Dart .#.#..# ### ..*.... .....####w##### ##.###.#l#h w   ribbon worm  #.#..  #..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  l#h $The magic dart hits the ribbon worm.l#h)dl#he+..l#he:w.l#h]h3=3.8 (1l#hNnl#hAronfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.l#hH  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hs ##. ### bonk119 the Conjurer  #.. ### #.# Deep Elf  #.# #+# ♣~~♣#.## Health: 28/28 ========================  #.# S~♣ ♣P'..# Magic: 12/14 ====================---- ###.## ♣~♣#♣~#..# AC: 2Str: 4 .....# #♣~♣~♣##.## EV: 11Int: 25 l#h0t..)..# #♣~%~♣# #.># SH: 0Dex: 13 .....##♣~♣~♣# #..# XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.# Noise: =--------  Time: 2233.8 (0.0) #..#..'~♣ ♣~~ #*.#l#htt c) +0 dagger ...#..##~~♣ #+##.*..  Cast: Magic Dart .#.#..# ### ..w.... .....## ##.##### ##.### .# w   ribbon worm  #.# ..  #.. _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  l#h uPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)l#h~ ##.###bonk119 the Conjurer#.. ### #.#Deep Elf#.# #+# ♣~~♣#.##Health: 28/28 ========================#.# S~♣ ♣P'..#Magic: 12/14 ====================---- ###.## ♣~♣#♣~#..#AC: 2Str: 4 .....# #♣~♣~♣##.##EV: 11Int: 25 ..)..# #♣~%~♣# #.>#SH: 0Dex: 13 .....##♣~♣~♣# #..#XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#Noise: =--------  Time: 2233.8 (0.0) #..#..'~♣ ♣~~ #*.l#h#c) +0 dagger ...#..##~~♣ #+##.*..Cast: Magic Dart .#.#..# ### ..w.... .....####.##### ##.###.#w   ribbon worm  #.#..  #..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.l#h{-..l#hi +4.8 (1l#hl#h"nConfirm with . or Enter, or press ? or * to list all spells.l#hVAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l#h| Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.l#h  Casting: Magic Dart (safe; 1% risk of failure)  l#h\Confirm with . or Enter, or press ? or * to list all spells.l#h ##. ### bonk119 the Conjurer  #.. ### #.# Deep Elf  #.# #+# ♣~~♣#.## Health: 28/28 ======================== l#h0 #.# S~♣ ♣P'..# Magic: 11/14 ==================------ ###.## ♣~♣#♣~#..# AC: 2Str: 4 l#hM.....# #♣~♣~♣##.## EV: 11Int: 25 l#hl..)..# #♣~%~♣# #.># SH: 0Dex: 13 l#hc.....##♣~♣~♣# #..#l#h XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#l#hܲs Noise: =--------  Time: 2234.8 (0.0) #..#..'~♣ ♣~~ #*.# c) +0 dagger l#h#...#..##~~♣ #+##.*..  Cast: Magic Dart .#.#..# ### ..w.... .....## ##.##### ##.### .#l#hN  w   ribbon worm  #.# ..  #.. l#hqU_The ribbon worm is heavily wounded.l#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h,Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)l#h.t ##.###bonk119 the Conjurer#.. ### #.#Deep Elf#.# #+# ♣~~♣#.##Health: 28/28 ========================#.# S~♣ ♣P'..#Magic: 11/14 ==================------ ###.## ♣~♣#♣~#..#AC: 2Str: 4 .....# #♣~♣~♣##.##EV: 11Int: 25 ..)..# #♣~%~♣# #.>#SH: 0Dex: 13 l#ht}.....##♣~♣~♣# #..#XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#Noise: =--------  Time: 2234.8 (0.0) #..#..'~♣ ♣~~ #*.#c) +0 dagger ...#..##~~♣ #+##.*..Cast: Magic Dart l#ht.#.#..# ### ..w.... .....####.##### ##.###.#w   ribbon worm  #.#l#hvp..  #..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm!l#hl#h`.w..l#hc+5.8 (1l#hml#h@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm! _The ribbon worm is almost dead.l#h&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hu  ##. ### bonk119 the Conjurer  #.. ### #.# Deep Elf  #.# #+# ♣~~♣#.## Health: 28/28 ========================  #.# S~♣ ♣P'..# Magic: 10/14 =================------- ###.## ♣~♣#♣~#..# AC: 2Str: 4 .....# #♣~♣~♣##.## EV: 11Int: 25 ..)..# #♣~%~♣# #.># SH: 0Dex: 13 .....##♣~♣~♣# #..# XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#l#h+ | Noise: =--------  Time: 2235.8 (0.0) #..#..'~♣ ♣~~ #*.# c) +0 dagger ...#..##~~♣ #+##w...  Cast: Magic Dart .#.#..# ### ....... .....## ##.##### ##.### .# w   ribbon worm  #.# ..  #.. _The ribbon worm is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)l#hf+  ##. ### bonk119 the Conjurer  #.. ### #.# Deep Elf  #.# #+# ♣~~♣#.## Health: 28/28 ========================  #.# S~♣ ♣P'..# Magic: 10/14 =================------- ###.## ♣~♣#♣~#..# AC: 2Str: 4 .....# #♣~♣~♣##.## EV: 11Int: 25 ..)..# #♣~%~♣# #.># SH: 0Dex: 13 .....##♣~♣~♣# #..# XL:  5 Next: 31% Place: Dungeon:3 ......#~♣#♣~♣ #@.#l#h+  Noise: =--------  Time: 2235.8 (0.0) #..#..'~♣ ♣~~ #..# c) +0 dagger ...#..##~~♣ #+##w...  Cast: Magic Dart .#.#..# ### ....... .....## ##.##### ##.### .# w   ribbon worm l#h,  #.# ..  #..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm.l#ho2 Z ##. ###  #.. ### #.#  #.# #+#   #.# S~♣   )..#  #.># #..# #@.#l#h2  ♣~~ #*.# #+##†...  ###     #.# .. l#h3 C # l#h '.l#h6 1=36.8 (1Magic Dartl#h l#h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l#h Aim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm. _You kill the ribbon worm!l#hH .### #.# #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##)..# #♣~%~♣# #.>...##♣~♣~♣# #...#~♣#♣~♣ #..#..'~♣ ♣~~ ...#..##~~♣ #+##†.......#.#..# ### ........####.######..#l#hDOl#h|Q.-7l#hWl#h$  # #+# ♣~~♣#.## S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##l#h$ 3)..# #♣~%~♣# #.>...##♣~♣~♣# #...#~♣#♣~♣ l#h% #..#..'~♣ ♣~~ #..###### ...#..##~~♣ #+##@.......l#h@% #.#..# ####.....#....## ##.###.######l#he% m#.<#l#h/ 8<l#h[4 @-8l#hd: l#h? _Found a stone staircase leading up. _You see here a ribbon worm corpse.l#h2   S~♣ ♣P'.. ###.## ♣~♣#♣~# .....# #♣~♣~♣##.##)..# #♣~%~♣# #.>...##♣~♣~♣# #...#~♣#♣~♣ #..#..'~♣ ♣~~ #..###### ...#..##~~♣##+##†.......#.#..# ####....#....## ##.###.##### ##.### # .# .##l#h: l#h? -9 _l#h,E l#hG l#hI# #.# S~♣ ♣P'..##.## ♣~♣#♣~#..#.# #♣~♣~♣##.##.)..# #♣~%~♣# #.>#.##♣~♣~♣# #..#.#~♣#♣~♣ #..##..#..'~♣ ♣~~ #..######.#..##~~♣##+##†. #.#.#..# ####.# #.....## ##.###.#######.### # .# #.# .. # ..# ..# .<# .##l#hQl#hOUs2===40l#hZl#h\l#hP.# #.# S~♣ ♣P'..# .####.## ♣~♣#♣~#..#.# #♣~♣~♣##.##.)..# #♣~%~♣# #.># )......##♣~♣~♣# #..#.#~♣#♣~♣ #..# .##..#..'~♣ ♣~~ #..######.#..##~~♣##+##†. ##.#.#..# ####.# ##.....## ##.###.#######.### #. .# #.### ..  # ..# l#h ..#  .<#  .##l#hY1l#hB#.# #.# S~♣ ♣P'..# #.####.## ♣~♣#♣~#..#.# #♣~♣~♣##.##.)..# #♣~%~♣# #.># †)......##♣~♣~♣# #..#.#~♣#♣~♣ #..# ..##..#..'~♣ ♣~~ #..######.#..##~~♣##+##†. .##.#.#..# ####.# .##.....## ##.###.#######.### #.. .# #.# #### ..  # ..#  ..#  .<#  .##2l#hn%l#h'l#hH#♣~%~♣#♣#~♣# P~♣♣~~~#'l#hl#hs3====3l#hl#hW( _You open the door.l#h$F.# #.# S~♣ ♣P'..# .####.## ♣~♣#♣~#..# # #♣~♣~♣##.## )..# #♣~%~♣#♣#.># l#h¹f)......##♣~♣~♣# P#..# #~♣#♣~♣♣~#..# ##..#..'~♣ ♣~~##..###### #..##~~♣##'##†. ##.#.#..# ####.# ##.....## ##.###.###### l#h..### #.. .# #.# #### .. l#h?l#hl#h&4l#hl#h(l#htu#.# #.# S~♣ ♣P'..# #.####.## ♣~♣#♣~#..#.# #♣~♣~♣##.##.)..# #♣~%~♣#♣#.># †)......##♣~♣~♣# P#..#.#~♣#♣~♣♣~#..# ..##..#..'~♣ ♣~~##..######.#..##~~♣##'##†. .##.#.#..# ####l#hu.# .##.....## ##.###.#######.### #.. .# #.# #### ..  #l#hud ..#  ..# l#hv .<#  .##l#h@~l#h&5l#hl#h]l#h8\ ###.## ♣~♣#♣~# ........# #♣~♣~♣##.##)..# #♣~%~♣#♣#.> l#h)9<†)......##♣~♣~♣# P#.. ...#~♣#♣~♣♣~#..###..#..'~♣ ♣~~##..######....#..##~~♣##'##†....... .##.#.#..# ####.....l#hK9u#....## ##@###.##### l#hm9#####.### #.....#  #.# ###.....l#h9\..##.##l#hAl#hD&6l#hLl#hRNl#h ........# #♣~♣~♣##.##)..# #♣~%~♣#♣#.> †)......##♣~♣~♣# P#.. ...#~♣#♣~♣♣~##..#..'~♣ ♣~~##..######....#..##~~♣##'##†....... .##.#.#..# ####...........#....## ##.###.##### #####.### #@....#  #.# ###..... l#hgk ..##.##l#hϑl#h|s4====7l#hšl#hJl#h l#h l#h l#h  l#h |# #♣~♣~♣##.## )..# #♣~%~♣#♣#.># )......##♣~♣~♣# P#..# l#ha h#~♣#♣~♣♣~#..# ##..#..'~♣ ♣~~##..###### #..##~~♣##'##†. l#h =##.#.#..# ####....# ##.....## ##.###.###### l#h .### #.@...# #.# ####.# ..#..#.<# l#hy l#h &8l#h l#h l#hR7# #♣~♣~♣##.## )..# #♣~%~♣#♣#.># ......##♣~♣~♣# P#..# #~♣#♣~♣♣~#..# ##..#..'~♣ ♣~~##..###### #..##~~♣##'##†....... .#.#..# ####...........# .....## ##.###.###### .### #..@..# #.# ####......## ...#...#..<#..##......l#hA=l#h@&9l#h# ##♣~♣~♣# P#..# l#h#~♣#♣~♣♣~#..# ..#..'~♣ ♣~~##..###### #..##~~♣##'##†....... .#.#..# ####...........# .....## ##.###.###### .### #...@.#  #.# ####......#  # #...#### #...#...<#...##.........l#hl#h'50l#hl#hl#h`# #♣~♣~♣##.## )..# #♣~%~♣#♣#.># ##♣~♣~♣# P#..# #~♣#♣~♣♣~#..# ..#..'~♣ ♣~~##..###### #..##~~♣##'##†....... #.#..# ####...........# ## ##.###.###### .### #....@# #.# ####......# # #...#### ....##.....!.....l#h6l#hC==1l#h!$l#hW'V _Found 2 black potions.l#hI )..# #♣~%~♣#♣#.>...##♣~♣~♣# P#...#~♣#♣~♣♣~#..'~♣ ♣~~##..########~~♣##'##†....... l#hQ#.#..# ####...........# ....## ##.###.##### #.### #.....#####  ####.@....#  #...###l#h& #...# ..........l#h%&l#h4)&2l#h0l#h2l#h p...##♣~♣~♣# P#...#~♣#♣~♣♣~#..'~♣ ♣~~##..########~~♣##'##†....... #.#..# ####.....# ....## ##.###.##### #.### #.....#####  ####......  #.@.####l#h r #...# ....<#.....#........#..!#...####l#h: l#h̷ l#h{ C3l#h@ X .#~♣#♣~♣♣~#..'~♣ ♣~~##..########~~♣##'##†....... #.#..# ####.....# ....## ##.###.##### #.### #.....#####  ###......# #  #...#### #.@.# #.....<#.....########..#l#hI l#h]O &4l#hU l#hX l#h9.#~♣#♣~♣♣~#..# #..#..'~♣ ♣~~##..######.#..##~~♣##'##†....... .#.#..# ####...........#.## ##.###.###### ##.### #.....#####  #.# ####......#  # #...#### #@..# #.....<# #.....## #. #..!.....#  #.#  ###......#  #####..#l#h>l#h&5l#hl#h, #..#..'~♣ ♣~~##..###### ...#..##~~♣##'##†....... .#.#..# ####.....# .....## ##.###.##### ##.### #.....#####  #.# ###......#  #...### ####...# #...@.<##..........#l#hNl#h &6l#hl#hl#hnm ...#..##~~♣##'##†....... .#.#..# ####.....# .....## ##.###.##### ##.### #.....#####  #.# ###......  #...### ####...# .....<###........!l#hQoJ   endoplasm (asleep).J#l#hzl#h΀87Magic Dartl#hRl#hB l#hpO_An endoplasm comes into view.l#h3a.#..##~~♣##'##†. #.#.#..# ####...........# #.....## ##.###.#######.### #.....##### #.# ####......# # #...#### ####...# #.....<# #..@..## #.# #..!.....#  #.#  ###......# #####..#  ..#  .J#8l#hA .#..##~~♣##'##†. ##.#.#..# ####...........# ##.....## ##.###.#######.### #.....##### #.# ####......# #l#hA  #...#### ####...# #.....<# #.@...## #l#hB .# #..!.....# l#h#B W #.# l#hDB S ###......#l#hB  #####..#  ..#  .J#l#hE l#hM `JJ.l#huQ &9l#hSZ l#h$[ ^ _The endoplasm quivers.l#h S.#..##~~♣##'##†. .##.#.#..# ####.# .##.....## ##.###.#######.### #.....##### #.#l#h=  ####......# # #...#### ####...# #.....<# #@....## #l#h ;.# #..!.....#  #.#  ###......# #####..#  J.# ..#l#hx l#h -J.l#h( '60l#h\/ l#hX1 l#hWCK##.#.#..# ####.....#....## ##.###.##### #####.### #.....#####  #.# ###......  #...### ####...# .....<l#hC:####..@.....#!.## #####J .. l#h'Fl#hN,J.l#hO&1l#hUl#hWl#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h.##.#.#..# ####...........#  bonk119 the Conjurer .##.....## ##.###.######  Deep Elf #####.### #.....#####  Health: 28/28 ========================  #.# ####......#  Magic: 13/14 ======================--  # #...####  AC: 2Str: 4 ####...#  EV: 11Int: 25 #.....<#  SH: 0Dex: 13 ###.....##  XL:  5 Next: 33% Place: Dungeon:3 l#h v#..@.....#  Noise: ---------  Time: 2261.8 (0.0) #..!*....#  c) +0 dagger #....*...#  Cast: Magic Dart ###...J..#  #####..#  ..#  J   endoplasm ..#  #  _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  l#h@=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)l#h0n.##.#.#..# ####...........#bonk119 the Conjurer .##.....## ##.###.######Deep Elf #####.####.....#####Health: 28/28 ========================#.#####......#Magic: 13/14 ======================--##...####AC: 2Str: 4####...#EV: 11Int: 25#.....<#SH: 0Dex: 13###.....##XL:  5 Next: 33% Place: Dungeon:3#..@.....#Noise: ---------  Time: 2261.8 (0.0)#..!*....#c) +0 dagger#....*...#Cast: Magic Dart###...J..######..#l#h..#J   endoplasm..## _The endoplasm quivers.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)l#h1@l#hUMf.J.=2.8 (1l#hQl#hU*  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit) _The magic dart hits the endoplasm but does no damage.l#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h .##.#.#..# ####...........#  bonk119 the Conjurer .##.....## ##.###.######  Deep Elf #####.### #.....#####  Health: 28/28 ========================  #.# ####......#  Magic: 12/14 ====================----  # #...####  AC: 2Str: 4 ####...#  EV: 11Int: 25 #.....<#  SH: 0Dex: 13 ###.....##  XL:  5 Next: 33% Place: Dungeon:3 #..@.....#  Noise: =--------  Time: 2262.8 (0.0) #..!*....#  c) +0 l#h dagger #....J...#  Cast: Magic Dart ###......#  #####..#  ..#  J   endoplasm ..#  #  _The magic dart hits the endoplasm but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)l#hJ_ ].##.#.#..# ####...........#bonk119 the Conjurer .##.....## ##.###.######Deep Elf #####.####.....#####l#h_ MHealth: 28/28 ========================#.#####......#Magic: 12/14 ====================----##...####AC: 2Str: 4####...#EV: 11Int: 25l#h` #.....<#SH: 0Dex: 13###.....##XL:  5 Next: 33% Place: Dungeon:3#..@.....#Noise: =--------  Time: 2262.8 (0.0)#..!*....#c) +0 daggerl#h0` #....J...#Cast: Magic Dart###......#l#hM` #####..#..#J   endoplasml#hj` 1..##l#h` Casting: Magic Dart (safe; 1% risk of failure)  l#h` MConfirm with . or Enter, or press ? or * to list all spells.l#h` Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel#h` ^Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.l#h l#h -J.l#h +3.8 (1l#h l#hv RMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  The magic dart hits the endoplasm. l#h T_The endoplasm is severely wounded.l#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h.##.#.#..# ####...........#  bonk119 the Conjurer .##.....## ##.###.######  Deep Elf #####.### #.....#####  Health: 28/28 ========================  #.# ####......#  Magic: 11/14 ==================------  # #...####  AC: 2Str: 4 ####...#  EV: 11Int: 25 #.....<#  SH: 0Dex: 13 ###.....##  XL:  5 Next: 33% Place: Dungeon:3 l#h[@#..@.....#  Noise: =--------  Time: 2263.8 (0.0) #..!J....#  c) +0 dagger #........#  Cast: Magic Dart ###......#  #####..#  ..#  J   endoplasm ..#  l#h#  _The endoplasm is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  l#hyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)l#hI.##.#.#..# ####...........#  bonk119 the Conjurer .##.....## ##.###.######  Deep Elf #####.### #.....#####  Health: 28/28 ========================  #.# ####......#  Magic: 11/14 ==================------  # #...####  AC: 2Str: 4 ####...#  EV: 11Int: 25 #.....<#  SH: 0Dex: 13 l#h###.....##  XL:  5 Next: 33% Place: Dungeon:3 #..@.....#  Noise: =--------  Time: 2263.8 (0.0) #..!J....#  c) +0 dagger #........#  Cast: Magic Dart ###......#  #####..#  ..#  J   endoplasm ..#  # Casting: Magic Dart (safe; 1% risk of failure)  l#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.l#h        #.#   #           #..!.....#      ..# ..# # l#hE'.l#hbK2==44.8 (1Magic Dartl#h)Pl#hR,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!l#h  ....## ##.###.##### #####.### #.....#####  #.# ###......  #...### ####...# .....<###.........##..#l#h l#h .-5l#h| l#h l#hg E-6.8 (2l#h l#h_ S _i - 2 black potionsl#hd #####.### #....  #.# ###......  #...### ####...# .....<###........## ######l#h^il#hn+7.8 (1l#hsl#htl#h{d.### #.....##### #.# ####......# # #...#### ####...# #.....<# ###.....## #.# #.# #.# ###......# #####..# ..##l#hRl#h`3====8l#h%'.### #.....##### #.# ####......# # #...#### ####...# #.....<# ###.....## #.# #.# #.# ###......# l#h''#####..# ..#..#.#.##l#h.l#h}3&9l#h7l#h9l#h .### #.....#####  #.# ####......#  # #...#### ####...# #.....<# ###.....## #.# #.# #.# ###......# #####..# ..#..#.....##l#hK l#h- '70l#h l#h l#h .### #.....##### #.# ####......# # #...#### ####...# #.....<# ###.....## #.# #.# #.# ###......# #####..# #l#h' *..##..##..#.......##l#hz l#h̳ s4====1l#hi l#h l#h2.### #.....##### .# ####......#  #...#### ####...# #.....<# ###.....## #.# #.# #.# l#h###......# #####..# l#h l#h%&2l#hs*l#hh,l#hKp  ###...... #...#######...# .....<####........## ##### #....l#hbvl#h{&3l#h~l#hl#h  #...#######...# .....<####........## ##### ##..##l#h΍l#h&4l#hDl#h[l#hbb ####...# .....<####..........##.. ##### #..l#hil#h%w`==5l#hP f .....<####...............##... ##### #....#l#h #..l#h l#h &6l#h< l#hr l#hΙ  ###...........##... ##### l#h? c#......######..l#hH l#hl &7l#h l#h(..........##... ##### ##..##.##..@...####. ###l#h?.l#hi2&8l#h5l#hI8l#h7@#.# #........# #........# ###......# #####..# #..# #..# ###..##.# l#h~@~#...@..# #...#### #.... #..### l#h@#..#..l#hFl#hI&9l#hMl#h:Ol#h#.#  #........#  #........#  ###......#  #####..#  #..# ## #..# .#  ##..##.#  #....@.#  #...####  #....  #..###  #..  #..   #..   #..     l#hol#h '80l#hl#hl#hDj #.#  #.#  #.#  ###......#  #####..#  #..####  #..##.#  ##..##.#  #.....@#  #...####  #....  #..###  #..  #..  #..  #..   l#hhn l#hp &1l#hut l#hv l#hE 6M##.....#..###....#####..# #..### #..###..##.....#####.... #.# 2l#h M <##.....#..###....#####..# # ##..###......#...#### #..#. #3l#hC ###........## ##### #..####.##.....#...####..#. ##..  l#hl#h&4l#hl#hl#hx ........## ##### #..#####..##.##..##.....###... #.#   l#h%R5l#hSl#hI4l#hRl#h #.#  #.#  #.#  ###......#  #####..#  #..####  #..##.#  ##..##.#  #....@.#  #...####  #....  #..###  #..  #..  #..  #..  l#h  l#h &6l#h l#h l#h z #.#  #........#  #........#  ###......#  #####..#  #..####  #..##.#  ##..##.#  #...@..#  #...####  #....  #..### #.. #.. #.. #.. l#h l#h &7l#h l#h l#h  #.# #........# #........# ###......# #####..# #..#### #..##.# ##..##.# #..@...# #...#### #.... #..###  #..  #.. #.. #..l#hǫ l#hh &8l#h l#hl l#hg #.# #........# #........# ###......# #####..# #..#### #..##.# ##..##.# #.@....# #...####l#h #....#  #..### #... #..# #..# #..#l#hl#h &9l#hl#h%l#h  ## ##### #..####.###..##.#.....####.# ###..#l#hZl#h|'90l#hl#hl#hxDZ## #####l#hD> #..####.###..##.......#####.# ##l#hDS. ##.l#h*Kl#hNO&1l#hTl#hUl#h1  #.# ###......# #####..# #..#### #..##.# ##..##.# #......# #...#### #@...# #..### #.... #..###  #..#  #..#  #..#  ...#l#h l#h &2l#hw l#h l#h Q ## ##### #..####.###..##.#......####.# ###......######....l#h~# &3l#h. l#h~n###......# #####..# #..#### #..##.# ##..##.# #......# #...#### #....# #.@### #.#..# l#hwq&4l#hvl#hXyl#h5   ##### #..####.##..##.....###.# #####.........####### ....#l#h<5l#hl#h;#####..# #..#### #..##.# ##..##.# #......# #...#### #....# #..#####..##.#..##..# #..##..#...#.........#l#hl#hn&6l#htl#hl#h,l#####..# #..#### #..##.# ##..##.# #......# #...#### #....# #..#####..##.#..##..# #..##..#...#.........#l#hl#hq&7l#hl#h l#h )#####..#  #..####  #..##.#  ##..##.#  #......#  #...####  #....# # #..#####..# #. #..# #..#  #..#  #..#  ...#   .....   ....#     l#hw.l#h0&8l#h4l#h6l#h-#####..#  #..####  #..##.#  ##..##.#  #......#  #...####  #....# ##  l#h.#..#####..###. #. #..# #..#  #..#  #..#  l#hw....#  .....  ....#   l#h$4l#h)7&9l#h]9l#h:l#h`#####..#  #..####  #..##.#  ##..##.# ### #......##.. #...####.. #....# .##  #..#####..###.# #.# #..# #..#  #..#  #..#  ...#  .....  ....#   l#hl#h(300l#hl#hnl#h.@#####..#  #..####  #..##.#  ##..##.# ###  #......##..  #...####..  #....# #.##  #..#####..###.#  #.#  #..#  #..#  #..#  #..#  ...#  .....  ....#   1l#h.l#h>#####..#  #..####  #..##.#  ##..##.# ###  #......##..  #...####..  #....# #.##  #..#####..###.#  #.#  #..#  #..#  #..#  #..#  ...#  .....  ....#   l#hl#h^&2l#h˷l#hMl#h8 #####..#  #..####  #..##.#  ##..##.# ###  #......##..  #...####..  #....# #.##  #..#####..###.#  #.#  #..#  #..#  #..#  #..#  ...#  .....  ....#   3l#ht#####..#  #..####  #..##.#  ##..##.# ###  #......##..  #...####..  #....# #.## # #..#####..###.#  #.#  #..#  #..#  #..#  #..#  ...#  .....  ....#   4l#h'#####..#  #..####  #..##.#  ##..##.# ###  #......##..  #...####.. ## #....# #.## .#  #..#####..###.#  #.#  #..#  #..#  #..#  #..#  ...#  .....  ....#   5l#h P#####..#  #..####  #..##.#  ##..##.# ###  #......##..#l#h  #...####.. l###  #....# #.## ..#  #..#####..###.#  #.#  l#h ]#..#  #..# l#h- j #..#  #..# l#hQ H ...#  l#h l   frilled lizard (asleep)..... l#h D....# l#h p  A frilled lizard comes into view.l#hK i.lll#h A==6Magic Dartl#hk l#h 8 _The frilled lizard hisses angrily.l#h .... #####..# # # #..##.#.###l#h} l...##..# ####....##..# #.##.l#####..###...........###########l#h g# ...#.....#l#h= l#h> #7l#hp 9--7l#h l#h 3 _The frilled lizard bites you.l#h&f..... #####..# ##  #..##.#.###...##..# ####....##l#hv'=..# #.##.l#####..###...........############ ...#.l#h/l#h0!-l#h308l#h4l#h97T _The frilled lizard misses you.l#hȶ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h.......# bonk119 the Conjurer #......# Deep Elf #####..#l#h Health: 27/28 =======================-  #..#### Magic: 13/14 ======================--  #..##.# AC: 2Str: 4 l#h ##..##.#.### EV: 11Int: 25 l#h? #......##..# SH: 0Dex: 13 l#hc #...####....### XL:  5 Next: 34% Place: Dungeon:3 l#h #....# #.##.l@# Noise: =--------  Time: 2308.8 (0.0) l#h #..#####..###.# c) +0 dagger l#hЄ #.............# Cast: Magic Dart  #..############ l#h& #..#  #..#l#hA l   frilled lizard  #..#  ...#  ..... l#hg_The frilled lizard misses you.Casting: Magic Dart (safe; 1% risk of failure)  l#hMConfirm with . or Enter, or press ? or * to list all spells.l#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)l#h.......# bonk119 the Conjurer #......# Deep Elf #####..# Health: 27/28 =======================-  #..#### Magic: 13/14 ======================--  #..##.# AC: 2Str: 4  ##..##.#.### EV: 11Int: 25  #......##..# SH: 0Dex: 13  #...####....### XL:  5 Next: 34% Place: Dungeon:3  #....# #.##.l@# Noise: =--------  Time: 2308.8 (0.0)  #..#####..###.# c) +0 dagger  #.............# Cast: Magic Dart  #..########l#h[33m####  #..#  #..# l   frilled lizard  #..#  ...#  .....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? 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or * to list all spells.l#h ,  bonk119 the Conjurer ### Deep Elf l#h,#.# Health: 28/28 ======================== ### #.# Magic: 13/14 ======================--  ### #.# .B# AC: 2Str: 4 l#h,+# ♣~~♣#.## #*# EV: 11Int: 25 S~♣ ♣P'..#.####*# SH: 0Dex: 13 l#h"-? ♣~♣#♣~#..#.....*######  XL:  5 Next: 35% Place: Dungeon:3  #♣~♣~♣##.## #.@.....#  Noise: ---------  Time: 2353.8 (0.0) l#h_-}#♣~%~♣#♣#.># #.#####.#  c) +0 dagger ♣~♣~♣# P#..# .....###.#  Cast: Magic Dart l#h-~♣#♣~♣♣~#..#).$.#.#...# ~♣ ♣~~##..######.#.### #~~♣##'##†.........<#  B   giant cockroach  ####...........#..##  ##.###.########.#  l#h-#.....######..## _Found 9 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  l#h.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel#h.AAim: a giant cockroach (100% to hit)l#h4  bonk119 the Conjurer###  Deep Elf#.#  Health: 28/28 ========================### #.#  Magic: 13/14 ======================--### #.# .B#  AC: 2Str: 4 +# ♣~~♣#.## #*#  EV: 11Int: 25 S~♣ ♣P'..#.####*#  SH: 0Dex: 13  ♣~♣#♣~#..#.....*######  XL:  5 Next: 35% Place: Dungeon:3  #♣~♣~♣##.## #.@.....#  Noise: ---------  Time: 2353.8 (0.0l#h5 ) #♣~%~♣#♣#.># #.#####.#  c) +0 dagger ♣~♣~♣# P#..# .....###.#  Cast: Magic Dart ~♣#♣~♣♣~#..#).$.#.#...# ~♣ ♣~~##..######.#.### #~~♣##'##†.........<#  B   giant cockroach####...........#..## ##.###.########.# #.....######..## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.l#h¯l#hµX.B..l#h3=4.8 (1l#hl#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. l#h\_The giant cockroach is heavily wounded.l#hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h  bonk119 the Conjurer ### Deep Elf #.# Health: 28/28 ======================== ### #.# Magic: 12/14 ====================----  ### #.# ..# AC: 2Str: 4 +# ♣~~♣#.## #B# EV: 11Int: 25 S~♣ ♣P'..#.####*# SH: 0Dex: 13  ♣~♣#♣~#..#.....*######  XL:  5 Next: 35% Place: Dungeon:3  #♣~♣~♣##.## #.@.....#  Noise: =--------  Time: 2354.8 (0.0) #♣~%~♣#♣#.># #.######hem.#  c) +0 dagger ♣~♣~♣# P#..# .....###.#  Cast: Magic Dart ~♣#♣~♣♣~#..#).$.#.#...# ~♣ ♣~~##..######.#.### #~~♣##'##†.........<#  B   giant cockroach  ####...........#..##  ##.###.########.#  #.....######..## _The giant cockroach is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)l#h4T5  bonk119 the Conjurer ### Deep Elf #.# Health: 28/28 ======================== ### #.# Magic: 12/14 ====================----  ### #.# ..# AC: 2Str: 4 +# ♣~~♣#.## #B# EV: 11Int: 25 l#hTS~♣ ♣P'..#.####.# SH: 0Dex: 13  ♣~♣#♣~#..#......######  XL:  5 Next: 35% Place: Dungeon:3  #♣~♣~♣##.## #.@.....#  Noise: =--------  Time: 2354.8 (0.0) #♣~%~♣#♣#.># #.#####.#  c) +0 dagger l#hTu♣~♣~♣# P#..# .....###.#  Cast: Magic Dart ~♣#♣~♣♣~#..#).$.#.#...# ~♣ ♣~~##..######.#.### l#hU#~~♣##'##†.........<#  B   giant cockroach  ####...........#..##  ##.###.########.# l#htU' #.....######..## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (heavily wounded, 100% to hit)  l#hU(The magic dart hits the giant cockroach.l#hZ ###  #.#  ### #.#  ### #.# ..# l#hG[  #.#  *#  *   l#hn[ >#   P#..# l#h[3    l#h[†<#   l#h[S     l#h \H   l#h0\/ l#h2...l#hg65.8 (1Magic Dartl#hl#hnConfirm with . or Enter, or press ? or * to list all spells.l#h>Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l#hWAim: a giant cockroach (heavily wounded, 100% to hit)  The magic dart hits the giant cockroach. l#hlH_You kill the giant cockroach!l#h l#h l#h l#h) l#h;   ###  #.# l#h;  ### #.#  ### #.# ..# #+# ♣~~♣#.## #.#  S~♣ ♣P'..#.####.#  ♣~♣#♣~#..#......######  l#hT< ] #♣~♣~♣##.## #.#  #♣~%~♣#♣#.># #.#####.# #♣~♣~♣# P#..# .....###.# #~♣#♣~♣♣~#..#).$.#.#...# '~♣ ♣~~##..######.#.### l#h< H#~~♣##'##†.<# # ####.#..## # ##.###.l#h< #.#  #.....######..## l#hB l#hG .-6l#hU l#h w ###.###l#h} M### #.. #+# ♣~~♣#.## #  S~♣ ♣P'..#.#### ♣~♣#♣~#..#......#######♣~♣~♣##.## #.......  #♣~%~♣#♣#.># #@#####.# l#h /#♣~♣~♣# P#..#......###.# #~♣#♣~♣♣~#..#).$.#.#..#l#h 4##l#h h####......#.###  l#hl#h >3==-l#h 7l#hDl#hl#hh14 l#h1.###l#h1+### #.l#h1. l#h1Z#+# ♣~~♣#.## # l#h2 S~♣ ♣P'..#.#### ♣~♣#♣~#..#......######l#h\2#♣~♣~♣##.## #.......##♣~%~♣#♣#.>#.##.#####.# #♣~♣~♣# P#..#...@..#l#h2~♣#♣~♣♣~#..#).$.#.#.. l#h2|'~♣ ♣~~##..######.#.##..#l#h2$ l#h2.##l#h2#...#####..## l#h 3D l#hdGY8l#h؉ ###### #.. #+# ♣~~♣#.## # l#h9* S~♣ ♣P'..#.#### ♣~♣#♣~#..#......#######♣~♣~♣##.## #.......#♣~%~♣#♣#.>#.##.##### #♣~♣~♣# P#..#......l#hoZ~♣#♣~♣♣~#..#).$@#.#.. '~♣ ♣~~##..######.#.## ##~~♣##'##†.........<# l#h####...# ###.#  l#hTl#hۓ&9l#hl#h=l#h# ### #.#  ### #.# ..#  #+# ♣~~♣#.## #.#  S~♣ ♣P'..#.####.# # ♣~♣#♣~#..#......###### # #♣~♣~♣##.##. #.......# # #♣~%~♣#♣#.>#.##.#####.# #♣~♣~♣# P#..#......###.# .#~♣#♣~♣♣~#..#).@.#.#...# .'~♣ ♣~~##..######.#.### .##~~♣##'##†l#hԚK.<# .# ####.#..## # ##.###.#.# # #.....######..##  ####......#.###  #...#####..##  ####...# ###.# l#hl#hCt4====60l#h",l#h+1.8 (2l#hl#h> _You now have 150 gold pieces (gained 9).l#h. ### #.# . ### #.##. ..# # #+# ♣~~♣#.##. #.# # S~♣ ♣P'..#.####.# # ♣~♣#♣~#..#......###### .# #♣~♣~♣##.##. #.......# .# #♣~%~♣#♣#.>#.##.#####.# l#h.##♣~♣~♣# P#..#......###.# .#~♣#♣~♣♣~#..#)@..#.#...# .'~♣ ♣~~##..######.#.### .##~~♣##'##†.<# .# ####.#..## .## ##.###.#.# l#h># #.....######..##  ####......#.###  #...#####..##  ####...# ###.# l#h(^2.8 (1l#hv #. ### #.# . ### #.##. ..# .# #+# ♣~~♣#.##. #.# l#hw .# S~♣ ♣P'..#.####.# .## ♣~♣#♣~#..#......###### .# #♣~♣~♣##.##.##.......# l#hBw .# #♣~%~♣#♣#.>#.##.#####.# .##♣~♣~♣# P#..#......###.# l#how .#~♣#♣~♣♣~#..#@...#.#...# #..'~♣ ♣~~##..######.#.### l#hw #..##~~♣##'##†.<# l#hw a#..# ####.#..##l#hw .## ##.###.#.## #.....######..## l#hw # ####......#.### #...#####..##l#h_x [ ####...# ###.#l#h l#hE &3l#h c _You see here a +0 club.l#hq 7M # ### .. ### #.##. .#+# ♣~~♣#.##.  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#..#######..##..###..##.#.### ......##..######....###.# #.##.†.#####..###..........########### ....#l#h l#h&9l#hl#hl#h!D  #..#######..##..##.### ......##..######....###.# #.##.†.#####..###..........########### .#+#..#l#h)l#h6-'10l#h^2l#h_4l#hr .##..##.### ......##..######....###.# #.##.†.#####..###..........########### >... #...l#hyl#h}&1l#hul#h9 _Found an escape hatch in the floor.l#h #.### ......##..######....###.# #.##.†.#####..###..........########### ..g.........>....#...#+#g   goblin (asleep)... #..... ...#l#hʹ l#h 82Magic Dartl#h l#h(  l#hR p_A goblin comes into view. It is wielding a +0 dagger of venom.l#h S......##..######....###.# #.##.†.#####..###..........########### ........g.........>....###+#. #...ghobgoblin (asleep)l#h% . ...#g   goblin (asleep) .g..l#h k  A hobgoblin comes into view.l#h l#h .gggg.l#h^ 0===3l#h l#h > _The goblin shouts! The hobgoblin shouts!l#htI +####....###.# #.##.†.#####..###..........########### #####......g.......#>....##.##+# #. #.... ..g# ....#.#.#l#hM l#hM l#hR Wg.g.l#hS 0---4l#htY l#h`[ l#h .# #.##.†.#####..###..........########### #####....g...####...@...#>....###+#..# #.. #.g... ...# .....#.#.#.l#h 9.g.gl#h .l#h' B---5l#h l#h l#hPq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h  #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 28/28 ========================l#h  #..############  Magic: 13/14 ======================-- #..# AC: 2Str: 4l#hm  #..# EV: 11Int: 25 ######..# SH: 0Dex: 13 ........####  XL:  5 Next: 36% Place: Dungeon:3 l#h .....g*@...#  Noise: ---------  Time: 2415.8 (0.0) ...>....##.#  c) +0 dagger l#h F...#+#.g# #  Cast: Magic Dart ... #... l#h 8.. ...# ..... g   hobgoblin #.#.# g   goblin #.#.. _The goblin shouts! The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hȭ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of venom (100% to hit)l#hs  #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 28/28 ======================== #..############  Magic: 13/14 ======================-- l#h M#..# AC: 2Str: 4 #..# EV: 11Int: 25 ######..# SH: 0Dex: 13 ........####  XL:  5 Next: 36% Place: Dungeon:3 l#h .....g.@...#  Noise: ---------  Time: 2415.8 (0.0) ...>....##.#  c) +0 dagger ...#+#.g# #  Cast: Magic Dart ... #... .. ...# .....l#h | g   hobgoblin #.#.# g   goblin #.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hQ )Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger of venom (100% to hit)  The magic dart hits the goblin!l#ha   #.##.†.#        l#h #..# #..#    l#h .....)*@...#     #  l#h( ...  ..  ..... l#hb #.#.# #.#.. l#h l#h S.g.l#h 3=6.8 (1l#h l#h̟ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger of venom (100% to hit)  The magic dart hits the goblin! _You kill the goblin!l#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 28/28 ======================== #..############  Magic: 12/14 ====================---- #..# AC: 2Str: 4 #..# EV: 11Int: 25 ######..# SH: 0Dex: 13 ........####  XL:  5 Next: 36% Place: Dungeon:3 .....).@...#  Noise: =--------  Time: 2416.8 (0.0) ...>...g##l#h=.#  c) +0 dagger ...#+#..# #  Cast: Magic Dart ... #... .. ...# ..... g   hobgoblin #.#.# #.#.. _You kill the goblin!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)l#h#....# #.##.†.#bonk119 the Conjurer#..#####..###.#Deep Elf#.............#Health: 28/28 ========================#..############Magic: 12/14 ====================----#..#AC: 2Str: 4#..#EV: 11Int: 25l#h######..#SH: 0Dex: 13........####XL:  5 Next: 36% Place: Dungeon:3.....).@...#Noise: =--------  Time: 2416.8 (0.0)...>...g##.#c) +0 daggerl#h3{...#+#..# #Cast: Magic Dart... #..... ...#.....l#hhg   hobgoblin#.#.##.#..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.l#h §onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.l#h)p6--7.8 (1l#h,- _The hobgoblin hits you.l#h>  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 26/28 ======================-- #..############  Magic: 11/14 ==================------l#h.W #..# AC: 2Str: 4 #..# EV: 11l#hUInt: 25 ######..# SH: 0l#h{ Dex: 13 ........####  XL:  5 Next: 36% Place: Dungeon:3l#hO .....).@...#  Noise: =--------  Time: 2417.8 (0.0) l#hӘ§..>...g##.#  c) +0 dagger l#hA...#+#..# #  Cast: Magic Dart ... #...l#h4 .. ...# ..... g   hobgoblinl#hf #.#.# #.#..l#h: _The hobgoblin hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)l#h #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 26/28 ======================-- #..############  Magic: 11/14 ==================------ #..# AC: 2Str: 4 #..# EV: 11Int: 25 ######..# SH: 0Dex: 13 ........####  XL:  5 Next: 36% Place: Dungeon:3 .....).@...#  Noise: =--------  Time: 2417.8 (0.0) §..>...g##.##hV 40m  c) +0 dagger ...#+#..# #  Cast: Magic Dart ... #... .. ...# ..... g   hobgoblin #.#.# #.#..Casting: Magic Dart (safe; 1% risk of failure)  l#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel#hAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.l#h7 v  #.##.†.#  l#hq @     l#h Z #..# l#h [#..# l#h  l#h9=    l#h`.##.#   # l#h|9 ... l#h/ .. l#h  .....l#hz #.#.# l#hY#.#.. l#hBl#h ..JJ   endoplasm (wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!l#h388.8 (1l#h&l#hȪ] _An endoplasm comes into view.l#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h7' #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 26/28 ======================-- #..############  Magic: 10/14 =================------- #..# AC: 2Str: 4 #..# EV: 11Int: 25 ######..# SH: 0l#hTDex: 13 ........####  XL:  5 Next: 38% Place: Dungeon:3 .....)*@...#  Noise: =--------  Time: 2418.8 (0.0) ...***..##.#  c) +0 dagger ..J#+#..# #  Cast: Magic Dart l#h... #... .. ...# ..... J   endoplasm (wandering) #.#.# #.#.. _An endoplasm comes into view.Casting: Magic Dart (safe; 1% risk of failure)  l#h\Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)l#hRl  #....# #.##.†.#  bonk119 the Conjurer #..#####..###.#  Deep Elf #.............#  Health: 26/28 ======================-- #..############  Magic: 10/14 =================------- #..# AC: 2Str: 4 #..# EV: 11Int: 25 ######..# SH: 0Dex: 13 ........####  XL:  5 Next: 38% Place: Dungeon:3 .....).@...#  Noise: =--------  Time: 2418.8 (0.0) ...>....##.##hl 0m  c) +0 dagger ..J#+#..# #  Cast: Magic Dart ... #... .. ...# ..... J   endoplasm (wandering) #.#.# #.#..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm.l#ho   #.##.†.#    l#ho    #..# #..# l#h+p :   l#hSp *@...#  ...*** l#hp  ... #  ... l#hu " ..  ..... #.#.# #.#.. l#h Z.>...l#h 7=1=9.8 (1Magic Dartl#h l#h( onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm!l#h%#....# #.##.†.# #..#####..###.# #....# #..## #..# #..# ######..# .#### l#h.....)..@..# ...>....##.# ...#+#..# # ... #..... ...#l#h,.....##.#.##.#..l#h!l#h/-20l#hl#hl#hi>#....# #.##.†.# #..#####..###.# #...# #..# #..# #..# ######..# .#### .....)...@.# ...>....##.# ...#+#..# .# ... #... .#.. ...# ##.....##.#.##.#..l#h?rl#h=s@-1l#hxl#hazl#h 0#....# #.##.†.#  #..#####..###.#  #.#  #..#  #..#  #..#  ######..#  .####  l#h .....)....@#  ...>....##.#  ...#+#..##.#  ... #.....#  .. ...####  .....   ##.#.#   #.#..     l#h l#h r2===2l#h l#h{ l#h X #####..###..........########### #######.........####).....>....###+#..# #....#  l#h l#h B=3l#hP l#h l#h  ..........########### ######........####..).....>....###+# #.... #....####...##. #  l#hIl#hT8=4l#hcl#hul#h ########### #####........####..).....>....###+#..# #.... #....### #..... #.#   l#hl#h&5l#hԐl#hl#h #..#  #..#  #..#  ######..#  ........####  .....).....#  ...>....##.#  ...#+#..##.# l#h ... #...@.#  .. #....####  #.....  ##.#.# #.#.. l#h3l#h=s3====6l#hl#hۢl#h  #..# #..# #..#l#hĉ  ######..# ........#### .....).....#l#h  ...>....##.# ...#+#..##.# ... #..@..# .. #....#### #..... ##.#.# #.#..# #....#l#h &7l#hP l#h$ l#h_  #..# #..# #..# ######..# .#### .....).....# ...>....##.# ...#+#..##.# ... #.@...# .. #....####l#hA`  #..... ##.#.## #.#.. #.#.## ..# .##l#hng l#hl B=8l#hr l#hJu l#hc27  #####........####.....)......>....##.##+#..##.##.#.... #...@#### .....##.#.####.#.##l#h8l#h>s4====9l#hCl#h+Fl#ht #####........####..).....>....###+#..##.##.#.....# #....###### .....##.#.#### #.#.. #.#.##l#hl#hn'30l#hl#hl#h o  #####........####.).....>....###+#.#.... #....###### .....##.#@####.# #.#....# #.#.####.l#haoM$##l#hyl#h~&1l#hl#hӇ+ _Found 15 gold pieces.l#h........####.).....>....###+##.#.... #....###### #.........###.#.####.# #.#@...# ### ..#  ..#..#..$l#h,4#### l#h l#h &2l#h l#h l#hWw .#### .....).....# ...>....##.# ...#+#..##.# ...#.#.....# .. #....###### #.........# ##.#.####.# #.#.@..# #.#.#### #...# #...##....#....$#####==3l#h4 .#### .....).....# ...>....##.# ...#+#..##.# ...#.#.....# .. #....###### #.........# ##.#.####.# #.#@...# #.#.#### #...# #...## ....# ....$ ######l#h|l#hL&4l#hl#hl#h/N ).....>....###+##.#.... #....###### #.........#.#.#### #.#....# #####...# #...#......#l#h6l#h:&5l#h@l#hAl#hM$R >....###+#.#.... #....###### .....#.#.#### #.#....# #.#.#####..@# #...#......# #l#hr)l#hu-&6l#h1l#hx4l#h 4l#hE l#hw  ...>....##.# ...#+#..##.# ...#.#.....# .. #....###### #.........# ##.#.####.# #.#....# #.#.#### #.@.# #...## ......##>.....$#.######l#hz l#h~ &7l#hH l#hD ; _Found a stone staircase leading down.l#h# ...>....##.# ...#+#..##.# ...#.#.....# .. #....###### #.........# ##.#.####.# #.#....# #.#.#### #@..# #...## ......## >.....$# #.######  #l#h,l#hK/&8l#hy4l#hI6l#hM #+##.#.... #....###### .....#.#.#### #.#....# .#####...# #.@.##........## .>.....$# .l#hh&9l#hFl#h˟ .#.... #....###### .....#.#.#### #.#....# #####...# ..####...##.......@## >.....$# #.######l#h@'40l#hʨl#hl#hT #....###### .....#.#.#### #.#....# #####...# ..####...##......## > #.##### # l#hoUl#hY&1l#h_l#h4gl#h y2.8 (2 _You now have 165 gold pieces (gained 15).l#h  .. #....###### #.........# ##.#.####.# #.#....# #.#.####l#hR# ##...#.####...###.###.>....@.#l#hx{#.#.###### #l#hl#hl#h"+3.8 (1l#hl#h^l#hrk ^ .. #....###### #...# ##.#.####.# #.#....# #.#.###### ##...#.####...## #.## #.>...@..# #.#.###### #l#h"m &4l#hZw l#h@ .. #....###### #.# ##.#.####.# #.#....# #.#.####.### ##...#.####...## #.## #.>..@...# #.#.###### #l#hRl#h&5l#hl#hl#h1 .. #....###### #.# ##.#.####.# #.#....#. #.#.#####.#### ##...#.####...## #.##l#h #.>.@....# #.#.###### #.#.#$#.l#hO#.#.l#h l#h$&6l#hN*l#h4-* _Found 4 gold pieces.l#he R .. #....###### #.# ##.#.####.#. #.#....#. #.#.####l#h  #.#### ##...# ......####...## #.## #.>@.....# #.#.####### #.# #.# #$# #.# #.#l#hC a #.#l#h: l#h &7l#h l#h- l#h* s  .....#.#.####. #.#....# .#.### #.#### ##...# ......####...# #........## l#h > #.#@####### #.#   ..#l#h\ l#h &8l#h$ l#h l#h&(n #.#.####. #.#....# ..### #.#### ##...# ......####...# #........## #.>......# #.#.###### #@#  $###l#h-*&9l#h 5l#h! . #.#....# .### #.#### ##...# ......####...# #........## .>......# #.##### #.# l#hy@ $.l#hl#h'50l#hl#hl#h4g .### #.#### ##...# ......####...# #........## > #.##### #.# l#h.5 .l#h;l#h,>&1l#hBl#hoIl#hK+2.8 (2l#hSOl#hR> _You now have 169 gold pieces (gained 4).l#hփ  #.#### ##...# ......####...# #........## > l#h#.##### #.#  l#hOl#h+3.8 (1l#hl#h~l#hI ......####...# #........## > #.##### #.#   ..####l#hT R4l#hV l#hw  #........## > #.##### #.#  #......####### l#h| l#h~ &5l#hׂ l#h l#hS> #.##### #.#  ##.#........######## l#hl#h&6l#hl#hyl#h& #.>......# #.#.###### #.#.##.#.##.#.##g#.# #.#.# #.#.# #.@.#.#####g   hobgoblin (asleep)l#hl#hw87Magic Dartl#hn l#h^\ _A hobgoblin comes into view.l#h #.>......# #.#.###### #.#.# #.#.# #.#.# #g#.# #.#.# #.#.# #@..#.#####l#hl#h#f.ggl#hH$E====8l#h(l#h++ _The hobgoblin shouts!l#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h #.>......#  bonk119 the Conjurer #.#.######  Deep Elf #.#.#  Health: 28/28 ======================== #.#.#  Magic: 13/14 ======================-- #.#.#  AC: 2Str: 4 #.#.#  EV: 11Int: 25 #g#.#  SH: 0Dex: 13 #*#.#  XL:  5 Next: 38% Place: Dungeon:3 #@..#  Noise: ====-----  Time: 2458.8 (0.0) l#h........###  c) +0 dagger ######### Cast: Magic Dart  g   hobgoblin _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)l#hվ#.>......#bonk119 the Conjurer#.#.######Deep Elf#.#.#Health: 28/28 ========================#.#.#Magic: 13/14 ======================--#.#.#AC: 2Str: 4#.#.#EV: 11Int: 25#g#.#SH: 0Dex: 13#*#.#XL:  5 Next: 38% Place: Dungeon:3#@..#Noise: ====-----  Time: 2458.8 (0.0)........###c) +0 dagger#########Cast: Magic Dartg   hobgoblin _The hobgoblin shouts!  l#h'Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)l#huAl#hFL.gl#hG`=---9.8 (1l#hILl#h'O  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  l#h]OAim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.l#h҂  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l#h\K #.>......#  bonk119 the Conjurer #.#.######  Deep Elf l#h׊U#.#.#  Health: 28/28 ======================== #.#.#  Magic: 12/14 ====================---- #.#.#  AC: 2Str: 4 #.#.#  EV: 11Int: 25 l#h##.#.#  SH: 0Dex: 13 #g#.#  XL:  5 Next: 38% Place: Dungeon:3 l#hڋ#@..#  Noise: =--------  Time: 2459.8 (0.0) ........###  c) +0 dagger ######### Cast: Magic Dart  g   hobgoblin _The magic dart hits the hobgoblin but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  l#h4;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)l#hT T#.>......#bonk119 the Conjurer#.#.######Deep Elf#.#.#Health: 28/28 ========================#.#.#Magic: 12/14 ====================----#.#.#AC: 2Str: 4#.#.#EV: 11Int: 25#.#.#SH: 0Dex: 13#g#.#XL:  5 Next: 38% Place: Dungeon:3#@..#Noise: =--------  Time: 2459.8 (0.0)........###c) +0 dagger#########Cast: Magic Dartg   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  l#hU ]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.l#hK MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.l#h \5---60.8 (1l#hx l#h - _The hobgoblin hits you.m#hg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hm #.>......#  bonk119 the Conjurer #.#.######  Deep Elf #.#.#  Health: 25/28 =====================--- #.#.#  Magic: 11/14 ==================------ #.#.#  AC: 2Str: 4 m#hUn#.#.#  EV: 11Int: 25 #.#.#  SH: 0Dex: 13 #g#.#  XL:  5 Next: 38% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2460.8 (0.0) ........###  c) +0 dagger ######### Cast: Magic Dartm#hn  g   hobgoblinm#hn? _The hobgoblin hits you.  m#hnCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#ho*Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)m#hQ #.>......#  bonk119 the Conjurer #.#.######  Deep Elf #.#.#  Health: 25/28 =====================--- #.#.#  Magic: 11/14 ==================------ m#hh#.#.#  AC: 2Str: 4 #.#.#  EV: 11Int: 25 #.#.#  SH: 0Dex: 13 #g#.#  XL:  5 Next: 38% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2460.8 (0.0)m#h  ........###  c) +0 dagger ######### Cast: Magic Dart  g   hobgoblinCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.m#h  #.>    #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  m#h!A#.#.#  #@..#     m#h`&.m#hE6=91.8 (1Magic Dartm#hhm#h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  m#hGAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!m#hS #.##### #.#.m#h #######.........@############    m#ht m#hK ]2==-2m#h m#h m#hgP  #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.##...#.####m#hP m#hxV m#h1Y @-3m#h`] m#hK_ m#h #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.##...#.####m#hm#h;&4m#hm#hm#h #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.##...#.####m#hm#h+q7==5m#hm#hm#h^  #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.#.#...#/.####m#h m#hӓ s3====6m#h6 m#hW X _Found a short gold wand.m#h + #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.##.#...##/.####m#h m#h@ &7m#h m#h m#h1 P #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#...# #/.### m#h@2 (#m#h9 m#hb< &8m#hCA m#hC m#hNc n #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#...# #/.### #m#hh m#hAj 8==4====9m#hn m#hp m#h #.#.###### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#...# #/m#h{e.### #m#hm#h'70m#h*m#hm#h7S #.#. #.#.# #.#.# #.#.# #.#.# #.#.## #.#.#m#h #.#...# #/.### #m#hm#h &1m#hVm#hm#h/\ #.#.#. #.#.##. #.#.##. #.#.##. #.#.##.m#h0g #.#.# #. #.#.# #.#...# #/.### #m#h6m#h9&2m#hE>m#h@m#h #.#. #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#...# #.### #m#hm#hT===3m#hmm#hm#hZ+4.8 (2m#h^m#h#0 _j - a wand of charming (2)m#h #.#.##.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#...# #.### # m#hm#h(+5.8 (1m#hm#h?"m#he #.#. #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.#...# #.### #m#hkm#hn&6m#hrm#htm#hpm#hw4m#hxm#h;>....## #.###########...............################# m#h?m#h&7m#hơm#hvm#h 4....>....## #.###########...............#################8m#h#7m#hg9m#h]M......#####....>....## #.###########...#............####m#hbm#hd&9m#h*im#hokm#h`M#.#### . ......#####....m#h>....## #.##.##########...#m#hTm#h'80m#hm#hqm#h$KM.. ##.#### . ......#####....>....###.##.#.#m#hMm#h(P&1m#hTm#hVm#h M .. ##.#### #... ......#####....>....###.##.#.#m#h m#hٳ &2m#h m#h m#h UM ## . .. #.#### #... ......#####..##....>....###.##.#.####m#h m#h &3m#h m#h3 m#h5Mm#hڷ=?.# ## . # .. #.#### m#h. ......#####..####### #..m#h1#......... #.>....###.##.#.#m#h\ #..m#h!m#h&4m#hm#hj _Found a scroll labelled ISHOJU ATAURREANU.m#hYyM..?.m#hfZ4?.# # ## .. . #.#### . ......####m#hZ ####### #..#.@....... #.>....##.#######m#hZ###.##.#.##.#m#hem#hyj&5m#hpm#hsd _Found a scroll labelled NAYWIGY JIA.m#ho j....?.?.# # . ## .. .#.#.#.#### ............########### #........... #.>....##.######### #.#m#h m#hC &6m#hE m#hq m#h| N....?.?.# # . ## .. #.#.#.#### ............########### #........... #.>....##.##########m#hބ m#hɉ &7m#h m#h m#hM>....?.?.# # . ## .. #.#.#.#### ............########### #..#......... #.>....##.#m#htm#h2&8m#hm#hm#h<M..>....?.?.# # . ## .. #.#.#.#### ............#####..####### #......#.#m#hEm#h0J&9m#hQm#hASm#h UM##..>....?.?.# m#h2c# . ## .. #.#.#.#### #..............######.#m#h m#h'90m#hm#hm#hM#### ..S##..>....?. # . ## .. #....#.#.#.#### #.#S   adder (asleep)#.#m#hm#h81Magic Dartm#h!m#h|' _An adder comes into view. _You see here a scroll labelled ISHOJU ATAURREANU.m#h. ..#### ..S##.....>....??.# # . ## ..#.#.#.#### ............########### #..m#h/ ......... #.>....##.##########m#h8 m#h: -2 _m#ha> m#h? m#hi V .....  ..S.  ###...  #.... ... #...# ... #...# ... #...# ..  #@..#  #.?.#  #...# .  #...## .. #....#.#.#.#### #...... #..####### # #......... #.> ##.# #.#.m#h m#h; m#h j.SSm#hI &3m#h m#h _The adder hisses angrily. _You see here a scroll labelled NAYWIGY JIA.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hP   bonk119 the Conjurer ..... ### Deep Elf .... ... Health: 28/28 ======================== ###... ... Magic: 13/14 ======================-- #...S ... AC: 2Str: 4 #..*# ... EV: 11Int: 25 #.*.# ... SH: 0Dex: 13 #.*.# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: ---------  Time: 2493.8 (0.0) #.?.# [3m#h >7m c) +0 dagger #...# .  Cast: Magic Dart #...## ..  #....#.#.#.####  #..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _You see here a scroll labelled NAYWIGY JIA.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)m#hibonk119 the Conjurer.....### Deep Elf....... Health: 28/28 ========================###...... Magic: 13/14 ======================--#...S... AC: 2Str: 4#..*#... EV: 11Int: 25#.*.#... SH: 0Dex: 13#.*.#.. XL:  5 Next: 39% Place: Dungeon:3#@..#Noise: ---------  Time: 2493.8 (0.0)#.?.#c) +0 dagger#...# .Cast: Magic Dart#...##[3m#hj!7m ..#....#.#.#.#####..............### S   adder#..####### #.....#......... #.>...##.####### #.#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.m#hz.S..m#hF3=4.8 (1m#hm#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.m#hdo  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hJ  bonk119 the Conjurer ..... ### Deep Elf .... ... Health: 28/28 ======================== ###... ... Magic: 12/14 ====================---- #.... ... AC: 2Str: 4 #..S# ... EV: 11Int: 25 #.*.# ... SH: 0Dex: 13 m#hC#.*.# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2494.8 (0.0) #.?.#  c) +0 dagger #...# .  Cast: Magic Dart #...## ..  #....#.#.#.####  #..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _The adder is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#hPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)m#h(bonk119 the Conjurer.....### Deep Elf....... Health: 28/28 ========================###...... Magic: 12/14 ====================----#....... AC: 2Str: 4#..S#... EV: 11Int: 25#.*.#... SH: 0Dex: 13#.*.#.. XL:  5 Next: 39% Place: Dungeon:3#@..#Noise: =--------  Time: 2494.8 (0.0)#.?.#c) +0 dagger#...# .Cast: Magic Dart#...##[40m#h9,m ..#....#.#.#.#####..............### S   adder#..####### #.....#......... #.>...##.####### #.#.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.m#hr m#h ].S.m#h" +5.8 (1m#h( m#h-, Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. _The adder is moderately wounded. m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#h6=  bonk119 the Conjurer ..... ### Deep Elf .... ... Health: 28/28 ======================== ###... ... Magic: 11/14 ==================------ #.... ... AC: 2Str: 4 #...# ... EV: 11Int: 25 m#h* #.S.# ... SH: 0Dex: 13 #.*.# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2495.8 (0.0) m#h#.?.#  c) +0 dagger #...# .  Cast: Magic Dart #...## ..  m#heN #....#.#.#.####  m#h#..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#hPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit) m#hVbonk119 the Conjurer.....### Deep Elf....... Health: 28/28 ========================###...... Magic: 11/14 ==================------#....... AC: 2 m#hStr: 4#...#... EV: 11Int: 25#.S.#... SH: 0Dex: 13#.*.#.. XL:  5 Next: 39% Place: Dungeon:3#@..#Noise: =--------  Time: 2495.8 (0.0)#.?.#c) +0 dagger#...# . m#hCast: Magic Dart#...## ..#....#.#.#.#### m#h9#..............### S   adder#..####### #.....#......... #.>... m#hp##.####### #.#.##Casting: Magic Dart (safe; 1% risk of failure)  m#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line m#hAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. m#hB- m#hv4s§.S. m#h5+6.8 (1 m#h; m#h?6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded. m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#h   bonk119 the Conjurer ....§ ### Deep Elf .... ... Health: 28/28 ======================== ###... ... Magic: 10/14 =================------- #.... ... AC: 2Str: 4 #...# ... EV: 11Int: 25 #...# ... SH: 0Dex: 13 #S..# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2496.8 (0.0) #.?.#  c) +0 dagger m#h> #...# .  Cast: Magic Dart #...## ..  #....#.#.#.####  #..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _The adder is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) m#h bonk119 the Conjurer....§### Deep Elf.... m#hH v... Health: 28/28 ========================###...... Magic: 10/14 =================-------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#S..#.. XL:  5 Next: 39% Place: Dungeon:3 m#h #@..#Noise: =--------  Time: 2496.8 (0.0)#.?.#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.#####..............### S   adder#..####### #.....#......... #.>...##.####### #.#.## m#hX Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#h DAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. m#ho >Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. m#hhq 5---1=7.8 (1 m#hx  m#hz g _The adder barely misses you. The adder bites you. m#h  m#hvCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#hr  bonk119 the Conjurer ....§ ### Deep Elf .... ... Health: 25/28 =====================--- ###... ... Magic: 10/14 =================------- #.... ... AC: 2Str: 4 #...# ... EV: 11Int: 25 #...# ... SH: 0Dex: 13 m#hs#S..# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2497.8 (0.0) #.?.#  c) +0 dagger #...# .  Cast: Magic Dart #...## ..  m#h t1 #....#.#.#.####  #..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _The adder barely misses you. The adder bites you.  m#hPtCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line m#htoAim: an adder (almost dead, 100% to hit) m#hbonk119 the Conjurer.....### Deep Elf....... Health: 25/28 =====================---###...... Magic: 10/14 =================-------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#S..#.. XL:  5 Next: 39% Place: Dungeon:3#@..#Noise: =--------  Time: 2497.8 (0.0)#.?.#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.####[ m#h =14;16H#..............### S   adder#..####### #.....#......... #.>...##.####### #.#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.2---8.8 (1Contam  m#h m#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder bites you. m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. m#h  bonk119 the Conjurer ..... ### Deep Elf .... ... Health: 22/28 ==================------ ###... ... Magic: 9/14===============--------- #.... ... AC: 2Str: 4 #...# ... EV: 11Int: 25 #...# ... SH: 0Dex: 13 m#h#S..# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2498.8 (0.0) #.?.#  c) +0 dagger #...# .  Cast: Magic Dart #...## ..  Contam  #....#.#.#.####  #..............### S   adder #..####### #..... #......... #.>... ##.####### #.#.## _Nothing appears to happen. The adder bites you.  m#hUCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit) m#h;  bonk119 the Conjurer ..... ### Deep Elf .... ... Health: 22/28 ==================------ ###... ... Magic: 9/14===============--------- #.... ... AC: 2 m#hLjStr: 4 #...# ... EV: 11Int: 25 #...# ... SH: 0Dex: 13 #S..# ..  XL:  5 Next: 39% Place: Dungeon:3 #@..#  Noise: =--------  Time: 2498.8 (0.0) #.?.#  c) +0 dagger #...# .  Cast: Magic Dart m#hu#...## ..  Contam  #....#.#.#.####  m#hW#..............### S   adder #..####### #..... #......... #.>... m#h ##.####### #.#.## m#hHCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#hPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. m#hc .....  ....    #....  #...#  #...#  m#h; #†..# ..  #@..#  #.?.#  m#h#...# .   ..         #.>     m#h9 m#h?b3=469.8 (1 m#h@7Magic Dart m#hG m#hUJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. _You kill the adder! m#h6 ..... #.... .###... .#.... ...>#...# ...##...# ...##†..# .. ##?@.# ##.?.# ##...# . #...## .. #....#.#.#.#### ##......##..####### #.#......... #.>.##.# #.#.# m#h\9 e10/14==-500 m#hL?  m#hNA  m#ho .....####. ....###... .... >##† ? ...# . # ..Contam ###.##.##.#.# m#hw m#hz@-1 m#hX~ m#h m#h+2.8 (2 m#hp m#hg _k - a scroll labelled ISHOJU ATAURREANU m#hx .....  ....  ###...  #.... ... #...# ... #...# ... #†..# ..  #?..#  #@..#  #...# . #...## .. #....#.#.#.####  #....... #..####### # #......... #.> ##.####### #.#.  #.# #.#.# m#hTv4==3.8 (1 m#h  m#h3  m#hR2 M.### ....##......†..  . #...## ..Contam #. # ##.#  m#h6  m#h); |1===4 m#h@  m#h M Z _Your magical contamination has completely faded away. m#huQ +5.8 (2 m#hV  m#hX K _l - a scroll labelled NAYWIGY JIA m#hY  m#hZ]  m#h] [Inventory: 12/52 slots  m#h] Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  m#h^  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold  m#h%^ Wands (go to first with /)j - a wand of charming (2) Scrolls (go to first with ?)  m#hO^  f - a scroll of poison  h - a scroll labelled CITIPSACKI  k - a scroll labelled ISHOJU ATAURREANU  m#h^ l - a scroll labelled NAYWIGY JIA Potions (go to first with !)  d - an inky potion  m#h^ H e - a clear potion  g - an orange potion  i - 2 black potions m#h^ m#h^h - a scroll labelled CITIPSACKI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#hW/ Your spells (forget)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 m#h5m#h m#hzSelect a spell to forget[!] toggle spell headersm#hh bonk119 the Conjurer.....### Deep Elf....... Health: 24/28 ====================----###...... Magic: 11/14 ==================------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#†..#.. XL:  5 Next: 46% Place: Dungeon:3#@..#Noise: ---------  Time: 2505.8 (0.0)#...#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.#####..............##m#h # #..####### #..... #.........[37m #.>... ##.####### #.#.##  _You kill the adder! _k - a scroll labelled ISHOJU ATAURREANU _Your magical contamination has completely faded away. _l - a scroll labelled NAYWIGY JIAAs you read the scroll labelled CITIPSACKI, it crumbles to dust.  It is a scroll of amnesia.bonk119 the Conjurer.....### Deep Elf....... Health: 24/28 ====================----###...... Magic: 11/14 ==================------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#[m#h. 32m†..#.. XL:  5 Next: 46% Place: Dungeon:3#@..#Noise: ---------  Time: 2505.8 (0.0)#...#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.#####..............### #..####### #..... #......... #.>... ##.####### #.#.##  _You kill the adder! _k - a scroll labelled ISHOJU ATAURREANU _Your magical contamination has completely faded away. _l - a scroll labelled NAYWIGY JIAAs you read the scroll labelled CITIPSACKI, it crumbles to dust.  It is a scroll of amnesia.m#h Really abort (and waste the scroll)?   Y - Yes  N - Nom#h$\ m#hb m#hi bonk119 the Conjurer.....### Deep Elf....... Health: 24/28 ====================----###...... Magic: 11/14 ==================------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#†..#m#hj .. XL:  5 Next: 46% Place: Dungeon:3#@..#Noise: ---------  Time: 2505.8 (0.0)#...#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.#####..............### #..####### #..... #......... #.>... ##.####### #.#.##  _k - a scroll labelled ISHOJU ATAURREANU _Your magical contamination has completely faded away. _l - a scroll labelled NAYWIGY JIAAs you read the scroll labelled CITIPSACKI, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.m#hu m#h{ 26.8 (1 _m#h m#hV m#h . m#h2 Inventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) m#h;4 Magical Staves (go to first with |)  b - a staff of cold Wands (go to first with /)j - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poison  k - a scroll labelled ISHOJU ATAURREANU  l - a scroll labelled NAYWIGY JIA Potions (go to first with !)  d - an inky potion  e - a clear potion  g - an orange potion  i - 2 black potionsm#hUk - a scroll labelled ISHOJU ATAURREANU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. m#h!VS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#hxm#hm#hbonk119 the Conjurer.....### Deep Elf....... Health: 24/28 ====================----###...... Magic: 11/14 ==================------#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#†..#.. XL:  5 Next: 46% Place: Dungeon:3#@..#Noise: ---------  Time: 2506.8 (0.0)#...#c) +0 dagger#...# .Cast: Magic Dart#...## ..#....#.#.#.#####..............###m#h #..####### #..... #......... #.>... ##.####### #.#.##  _l - a scroll labelled NAYWIGY JIAAs you read the scroll labelled CITIPSACKI, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled ISHOJU ATAURREANU, it crumbles to dust.  You hear a loud clanging noise!  As you read the scroll labelled CITIPSACKI, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.  As you read the scroll labelled ISHOJU ATAURREANU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.m#h5=2===========7.8 (1m#hm#h' _You hear a shout!m#hT m#h/ wInventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Wands (go to first with /)m#h j - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poison  l - a scroll labelled NAYWIGY JIA Potions (go to first with !)  d - an inky potion  e - a clear potion  g - an orange potion  i - 2 black potionsm#h dl - a scroll labelled NAYWIGY JIA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#hRm#hWWm#h]bonk119 the Conjurer.....### Deep Elf....... Health: 25/28 =====================---###...... Magic: 12/14 ====================----#....... AC: 2Str: 4#...#... EV: 11Int: 25#...#... SH: 0Dex: 13#†..#m#h^|.. XL:  5 Next: 46% Place: Dungeon:3#@..#Noise: =========  Time: 2507.8 (0.0)#...#c) +0 dagger#...# .Cast: Magic Dart#...## ..Tele #....#.#.#.#####..............### #..####### #..... #......... #.>... ##.####### #.#.##  _Okay, then.As you read the scroll labelled ISHOJU ATAURREANU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout!  As you read the scroll labelled NAYWIGY JIA, it crumbles to dust.m#hdem#hzjM---------8.8 (1m#hnm#hq  As you read the scroll labelled ISHOJU ATAURREANU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. m#hq_You hear a shout!  As you read the scroll labelled NAYWIGY JIA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.m#h7 H..... #.... .###... .#.... ...>#...# ...##...# ...##†..# .. ##.@.# ##...# ##...# . #...## .. #....#.#.#.#### ##......##..####### #.#......... #.>.##.# #.#.#m#hJ= m#hA H---------9m#hPF m#hG m#hw 7#..... ##.... .###... .#.... ...>.#...# ...#+#...# ...#.#†..# .. #.#..@# m#h`w #.#...# ##...# . ##...## .. #m#hw #....#.#.#.#### ##......####.m#hw j#..####### #.m#hw #......... #.>.##.# #.#.#m#h} m#h '10m#hC m#h m#hxscM.  ...##### #....##.....>.+..m#hsR†... # . #...## ..##..m#hAym#h=#####..#.......#.##.....####.#.ß...ß.######.####.#.......# #.# ###.ß...ß.# # #...>...# ############ #..........# #.%........# #...@......# #..........# #.....###### m#h#.....#  #...K.######..K   kobold (missile, wandering) #. #. m#h  Your surroundings suddenly seem different.  A kobold comes into view. It is wielding a +0 short sword.m#hkm#h'~%K.)m#hC6=3==1Magic Dartm#hm#hn+ _Found a maw talisman.m#h_##..†.<##.ß...ß#.#..# ######..#.......#.##.....####.#.ß...ß.######.###.#.......####.ß...ß##...>...# ##########.%.......######K.....######. #.m#hNm#h:K.m#h&2m#hHm#hm#hd  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h ##..†.<##.ß...ß.#.##.#.#..# # bonk119 the Conjurer #####..#.......#.##.....##  Deep Elf ##.#.ß...ß.######.###  Health: 26/28 ======================-- #.#.......# #.#  Magic: 12/14 ====================---- ###.ß...ß.# #  AC: 2Str: 4 #...>...#  EV: 11Int: 25 ############  SH: 0Dex: 13 #..........#  XL:  5 Next: 46% Place: Dungeon:3 #.%.@......#  Noise: ---------  Time: 2512.8 (0.0) #...*......#  c) +0 dagger #...*......# m#h Cast: Magic Dart #...K.######  #.....# #.....# K   kobold (missile) #####.. #. #. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 leather armour and  quivering stones (100% to hit)m#he ##..†.<##.ß...ß.#.##.#.#..# # bonk119 the Conjurer #####..#.......#.##.....##  Deep Elf ##.#.ß...ß.######.###  Health: 26/28 ======================-- #.#.......# #.#  Magic: 12/14 ====================---- ###.ß...ß.# #  AC: 2Str: 4 #...>...#  EV: 11Int: 25 ############  SH: 0Dex: 13 m#h#..........#  XL:  5 Next: 46% Place: Dungeon:3 #.%.@......#  Noise: ---------  Time: 2512.8 (0.0) #..........#  c) +0 dagger #..........#  Cast: Magic Dart #...K.######  #.....# #.....# K   kobold (missile) #####.. #. #. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#hcAim: a kobold, wielding a +0 short sword, wearing a +0 leather armour and  quivering stones (100% to hit)  The magic dart hits the kobold.m#h9 ##..†.<       #.#   #  #...>...#    m#h}  #.%  #...*  #...*  #...$m#h `   m#hVc #. #.m#hr...m#h{o7=3.8 (1Magic Dartm#h<~m#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword, wearing a +0 leather armour and  quivering stones (100% to hit)  The magic dart hits the kobold. m#hj?_You kill the kobold!m#hy  #####..#..........##  ##.#.ß...ß.######.###  #.#.......# #.# ##.ß...ß  #...>.. ############..........%..$.######.m#hem#h.-4m#hm#h  ##.#.ß...ß.######.###  #.#.......# #.# ##.ß...ß  #...>.. ############..........%..$.#####..# ..#m#hm#hO7=3==-5m#h8%m#hm#h 7  #.#.......# #.# ##.ß...ß  #...>.. ############..........%.######..# #..m#hj m#h &6m#he 8%m#h k  You now have 182 gold pieces (gained 13).  Things that are here:m#hU +7.8 (2m#h 8%m#h; E _a +0 short sword; 3 stones; a +0 leather armourm#ht~ #.#.# #.# ###.ß...ß.# # #...>...# # #.# #.%.# #.# #.# #..@).###### #.....# #.....# #####..# #..# m#h4 #.#  .# ..m#hI m#hx4====8.8 (1m#hN8%m#hm#hd| #.#.# #.# ###.ß...ß.# #m#h| #...>...# # #.# #.%.# #.# #m#h|.# #.@.).######m#h| #.....# #.....# m#h } #####..#  #..# m#h1} #.#  .#  ..m#hԄm#hKq8==9m#hE8%m#h7m#h& M##.#.ß...ß.######.###.#.......####.ß...ß##...>...# ##########.%.......).#######.....#.m#hm#h '20m#h8%m#h m#h~6M#####..#.......#.##.....####.#.ß...ß.######.###.#.......####.ß...ß##...>...# ##########.%.......).#######.....###.#m#hm#hi&1m#hm#h+m#hM##..†.<##.ß...ß#.#..#####..#.......#.##.....####.#.ß...ß.######.###m#h<.#.......####.ß...ß##...>...# ##########.........m#h#...).#######.#m#h m#h C==2m#h m#h{ R _You see here a maw talisman.m#h{ ##..†.<##.ß...ß.#.##.#.#..# #####..#.#.##.....## ##.#.ß...ß.######.### #.#.# #.# ###.ß...ß.# # m#h{ #...>...# # #.# #.%# #.# #.m#h!| # #...).###### m#hC| &m#h% *%m#h I=3 _m#h m#h  m#h  #####..#..........# ##.#.ß...ß.######.###  #.#.......# #.# ##.ß...ß  #...>.. ############..........%..).######.#.# m#hc1% m#h&4 m#hF8% m#h m#hE  ##.#.ß...ß.######.###  #.#.......# #.# ##.ß...ß  #...>.. ############..........% m#h&..).#####..# .#.. m#h m#hZ&5 m#h m#h m#h[f  #.#.......# #.# ##.ß...ß  #...>.. ############..........%.).#####..# ##. m#hX m#h)&6 m#h m#h  m#hp' #.#.# #.# ###.ß...ß.# # #...>...# # #.# #.%.# #.# #.# #...@.###### #.....# #.....#  m#h' #####..##..# .. m#h}2  m#h4 &7 m#h"<  m#hTB  Things that are here: _a +0 short sword; 3 stones; a +0 leather armour m#h ^ ##.ß...ß  #...>.. ############..........%..#...# m#h" ).###### ####..##..# m#h 6% m#h7 -8 _ m#hf 8% m#h !m#hE  #...>.. ############..........#%..#.........#...).#####..# ####..#!m#hmEw #..#.!m#hJ!m#hM&9!m#hP!m#hS!m#he#...>...# #### #....# #.%........# !m#h^fu#..........# #..........# #...).###### #.....# !m#hf-#....@# #####..# ##..# #.#!m#hfR.#...!m#hm!m#hv'30!m#h}!m#hq!m#hz ###########..........%...........).#####..# ######@.# ##..# #..##!m#h7%!m#hB&1!m#hl8%!m#h&m#hB7%&m#hG&m#hK&m#hM&m#h# #..........# #&m#hѦ#.%........# ##..........# ##..........# ##...).###### &m#h##.....# #.....## #####.@# &m#hU###..# ##.# .#..#.##&m#h߲]%2&m#h8%&m#h޽&m#he  ..........#%..).######.....#  #.....#######..## ##@.# ## #....3%&m#hg#.# ##.%........# #.#..........# #.#..........# #.#...).###### ##.....# &m#hx#.....## #####..## ##.@# ##.# #.# #..##.# ### &m#h*7%&m#h<&4&m#hW&m#h'm#h$7%'m#hE*'m#h@/'m#h51'm#h %.....).#######.....#  #.....######..## ##.. ## .###.....## 'm#h,<5'm#h'm#h'm#h\ .##...).#######.....#  ....######..## ##.. ## .##.##...... 'm#h'm#hD&6'm#h'm#h'm#h_@ ...).######....#  ...######..##'m#h_ ##.. ## #.##.##'m#h_r ...###.# 'm#h`] ####..... 'm#h=`'m#he'm#hg&7'm#hk'm#hm'm#h& #.# #.#...).###### ##.....# ##.....## #####..## ##..# 'm#hq ##.# #.## #.@# ##.# #... ####.#'m#h ##.... #..... 'm#h l##.... .###... 'm#h (.'m#h 'm#h &8'm#hS 'm#h 'm#h)9 ).#######....#  ...## ####..## ##.. ## #.##.## #....####.###....... 'm#h.'m#h+7&9'm#htB(m#h  ..#  ..## ####..## ##.. ## #.###..(m#h}  ##.#### #@...#### ##...#...(m#h D (m#h(m#h'40(m#h(m#h(m#h #.....# ##.....## (m#hIJ#####..## ##..# ##.# #.## (m#ho#..# ##.#### #.@..# (m#hN####.# (m#hs# #..... #(m#h٤Y#.... .###... (m#h.#.... ...>#...# ...#(m#h-(m#h (m#h-&1(m#h(m#h(m#h#.....# ##.....## #####..## (m#h 4##..# ##.# #.## #..# ##.#### (m#h# o#..@.# (m#hE z####.# '# (m#h &#....#..... ##......###.....≈.(m#h #.......§≈ ...>.#...# ...#+(m#h (m#h(m#h%&2(m#h(m#h(m#hf X#.....# ##.....## #####..## ##..# ###.# ##.## ##..# ###.#### ##...@# #####.# ##'# ##.... ##..... ##..... .###.....≈ .....)#.......§≈ ...>.#...# ...#+#(m#hj (m#hjm &3(m#h[q (m#hr (m#h] G # ####..## ##..# ## #.###..(m#h e#.#### #....#### #'#....#......≈(m#h ≈#...###.≈≈ß ...#+# .(m#h Q§§§§§≈(m#h &4(m#hZ )m#h_t ####..## ##..# ## #.###..##.#### #....#### #.......##......... #####.≈≈§≈ ......###....§§§§§)§_...# .≈≈#†..#.. #.. )m#hfY ≈.§§§≈§.≈§§Found a cyan potion.5)m#hÌ _Found an ornate altar of the Wu Jian Council. _There is an open door here.)m#h~ '  ##..# ## #.##.#.#### #....###)m#h~ 7 ##'#######.@.....#.. #####≈≈≈≈ ......_)m#h !)m#he .#†..# .≈§)m#h T#...##.. )m#h §§§§§≈≈≈≈.≈≈§_§≈§ß>§§≈≈)m#h -6 _)m#hK ;_)m#h Y _Found an escape hatch in the 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?m#h ?m#h# &6?m#h ?m#h ?m#hkv.####  ≈......).....#  ≈....>....##.#  ≈....#'#..##.#  ....#.#.....#  ....#....######  #.........#  #....##.#.####.### ?m#hlY #....##.#....#..@#  #....##.#.####.#.#   ##...# ##...#  ####...## #.⌠.# ?m#hls .## ......  .>......# .##.##...  .#.###### # ... #ß#  .#.# ...ß ##  .#.# ?m#hlT_.#  ?m#h|<7?m#h?m#h@m#h ≈).....>....###'#.#.......###### ...... #....##.#.####.###...#...####.### ##...# ##...# ..####...## #.⌠.#ß####._. .#.#  @m#h-@m#h&8@m#h.@m#hڥ@m#h{ >....###'#.#.......###### ...... #....##.#.####.###...#...####.#.#### ##...# ##.@.# ..####...## #.⌠......## .......> ...##.##...#.###### ##ß# ... #ß##_##### .#.#  @m#hb@m#h&9@m#h9_@m#h@m#hZVn #'#.#.......###### ...... #....##.#.####.###...#...####.#.#### ##...# ##... ..####...## ......###_........:_#> #...##.##...## ... ###@m#h(W #._.# .#.#  @m#h6` __Found Kikubaaqudgha's Discourse on Despair.@m#hi'40@m#hn9_@m#hv _Found an ancient bone altar of Kikubaaqudgha and a radiant altar of Vehumet.  There is a fountain of sparkling water here. @m#hNvl_You take a small sip from the fountain. You feel fleetingly lighter.Am#hw....#'#..##.#  ....#.#.....#  ....#....######  #...#  ....##.#.####.###  ....##.#....#...# Am#hw ....##.#.####.#.##   ##...# ##...#  .####...## #.⌠@# Am#hw ###_.:_#  Am#hw>......# #...##.##...#  Am#hw#.###### ##ß# ... #ß##  #.# Am#h%x## ß...ß ##  #.# ##._.# Am#h@xk #.# ##### Am#haxf #.#  #.# Am#hx( Am#h:_Am#h-1 _Am#hlB_Am#hAm#h͏Am#hAm#hAm#h  .#.......######.....#.#.####.###...#...####.#.## # ## ##...# ##...# ß## .####...##...#.⌠.#...#......###_.....@..:_# > #...##.##... #.###### ##ß##... #ß### #.#  Am#h2 5_Am#hL &2Am#h @_Am#hP! #.#.....#  #....######  #...#  ##.#.####.###  ##.#....#...#  ##.#.####.#.## ##  # ##...# ##...##ß##  ####...##...#.⌠.#...#  ###_.:_#  ......# #...##.##...#  .###### ##ß##... #ß##  .# ###ß...ß ##  .# ##._.#  .# #####  .#  .#  .#m#h" 937m  Am#h' 7_Am#h , &3Am#h4 T__Bm#h2#.#.....#  #....######  #..#  ##.#.####.###  ##.#....#...#  ##.#.####.#.## ##   ##...# ##...##ß##  ...##...#.⌠.#...#  ###_.:_#  # #...##.##...#  ###### ##ß##...##ß##  # ###ß...ß ##  # ##._.#  # #####  #  #  #  Bm#hCy_4Bm#h%#.#.....#  .#....######  .#.#  .##.#.####.###  .##.#....#...#  .##.#.####.#.#####  ##...# ##...##ß##  ...##...#.⌠.#...#  ###_.Bm#h/_#  # #...##.##...#   ##ß##...##ß##   ###ß...ß###   ##._.#   #####        Bm#hi?__Bm#h&5Bm#hT__Bm#hE _You pick up Kikubaaqudgha's Discourse on Despair and begin reading...Bm#hb+6.8 (2Bm#h69_Bm#hF _You add the spell Soul Splinter to your library.Dm#h@Dm#hl Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy8% 1b - Fulminant PrismConjuration/AlchemyDm#h22% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 22% 4 11 spell levels left Dm#h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitIm#h Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 8% Power: 24% Range: 5 Noise: Almost silent Im#hMiscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Km#h- Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy8% 1  b - Fulminant PrismConjuration/Alchemy 22% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 22% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLm#h_Lm#heLm#hj".#.#.....#  bonk119 the Conjurer .#....######  Deep Elf .#.........#Lm#hBk  Health: 28/28 ======================== .##.#.####.###  Magic: 14/14 ======================== .##.#....#...#  AC: 2Str: 4 Lm#h~k.##.#.####.#.#####  EV: 11Int: 25  Lm#hk&##...# ##...##ß##   SH: 0Dex: 13 Lm#hlx##...##...#.⌠.#...#   XL:  5 Next: 47% Place: Dungeon:3 Lm#hNm=....###_........@_#   Noise: ---------  Time: 2646.8 (0.0) Lm#hym....# #...##.##...#   c) +0 dagger Lm#hmG##### ##ß##...##ß##   Cast: Magic Dart###ß...ß### ##._.# Lm#hmN#####   Lm#hn     Lm#h(nFound Kikubaaqudgha's Discourse on Despair. _Found an ancient bone altar of Kikubaaqudgha and a radiant altar of Vehumet.  Lm#hUnThere is a fountain of sparkling water here. _You take a small sip from the fountain. You feel fleetingly lighter.Lm#hnYou pick up Kikubaaqudgha's Discourse on Despair and begin reading... _You add the spell Soul Splinter to your library.Lm#hxLm#hzMemorise Soul Splinter, consuming 1 spell level and leaving 10? Y - Yes Lm#hTz' N - NoMm#h,, Mm#h\A $Mm#h1T .#.#.....#  bonk119 the Conjurer .#....######  Deep Elf .#.........#  Health: 28/28 ======================== .##.#.####.###  Magic: 14/14 ======================== .##.#....#...#  AC: 2Str: 4 .##.#.####.#.#####  EV: 11Int: 25  ##...# ##...##ß##   SH: 0Dex: 13 ##...##...#.⌠.#...#   XL:  5 Next: 47% Place: Dungeon:3 ....###_........@_#   Noise: ---------  Time: 2646.8 (0.0) ....# #...##.##...#Mm#h$U y   c) +0 dagger ##### ##ß##...##ß##   Cast: Magic Dart###ß...ß### ##._.# #####        Found Kikubaaqudgha's Discourse on Despair. _Found an ancient bone altar of Kikubaaqudgha and a radiant altar of Vehumet.  There is a fountain of sparkling water here. _You take a small sip from the fountain. You feel fleetingly lighter.You pick up Kikubaaqudgha's Discourse on Despair and begin reading... _You add the spell Soul Splinter to your library.7.8 (1Mm#h<_ 9_Mm#hl }8.8 (2_     _You start memorising the spell. You continue memorising.Mm#hEr b__Mm#hCw c _You finish memorising. Spell assigned to 'c'.Nm#h h.#.#.....# .#....###### .#.# .##.#.####.### .##.#....#...# .##.#.####.#.#####  ##...# ##...##ß## Nm#hs S#...##...#.⌠.#...# .###_._# .# #...##.##...# # ##ß##...##ß## # ###ß...ß### # ##._.# #Nm#h ^ ##### #Nm#h ` # #Nm#h  Nm#h 6_Nm#h[ 29.8 (1 _Nm#h;_Nm#h`Om#hp.#.#.....# .#....###### .#..# .##.#.####.### .##.#....#...#Om#h]p .##.#.####.#.##### # ##...# ##...##ß## Om#hpB#...##...#.⌠.#...# .###_._# Om#hpe.# #...##.##...# .###### ##ß##...##ß## Om#hp.# ###ß...ß### .#Om#hp ##._.# .# #####Om#hqN .# Om#h;qc.# .# Om#hiv7_Om#hy'50Om#h}:_Om#h,Om#h.#.#.....# .#....###### .#...# .##.#.####.### .##.#....#...# .##.#.####.#.##### # ##...# ##...##ß## .####...##...#.⌠.#...# .###_._# Om#h>......# #...##.##...# #.###### ##ß##...##ß## #.# ###ß...ß### #.# ##._.# #.# ##### Om#h;#.# #.# #.# Om#hwOm#h&1Om#h ;_Om#hOm#hT≈....#.#.....# ≈....#....###### .#.# #....##.#.####.### #....##.#....#...# #....##.#.####.#.##### # ##...## ##...##ß## .####...##...#.⌠.#...# .###_._# Om#h;.>......# #...##.##...# .#.###### ##ß##...##ß## .#.# ###ß...ß### .#.# ##._.## .#.# ##### .#.# .#.# .#.# Om#h!P__Om#h%&2Om#h)M__Om#hK+Om#he K ...###### Om#hXe 1...... #....##.#.####.###...#...####.#.#####Om#h}e ## ##...##ß##...##ß## Om#he ..####...##...#.⌠.#.........###_........._ .Om#he > #...##@##...# .Om#he !#.###### ##ß##...##ß## ###ß...ß### _Om#hf ~ ...#  Om#hEl 9_Om#hp &3Om#h"u ;_Om#hy Om#hFC  ...... #....##.#.####.###...#...####.#.##### ### ##...##ß##...##ß## ..####...##...#.⌠.#...#......###_........._# .> #...##.##...# .#.###### ##ß##.@.##ß# ###ß...ß###  ##._.##  .###  Om#hpH @__Om#hK &4Om#hO R__Om#hQ Om#h #....##.#.####.###...#...####.#.##### ### ##...##ß##...##ß## ..####...##...#.⌠.#.........###_........._ .> #...##.##... .#.###### ##ß##...##ß# ###ß.@.ß###  ##._.##  #####  ##  _Om#h&5Om#h4A_Pm#h ...#...####.#.##### ### ##...##ß##...##ß## ..####...##...#.⌠.#.........###_........._ .> #...##.##... .#.###### ##ß##...##ß# ###ß...ß###  ##.@.##  #####    Pm#h 9_Pm#h} &6Pm#h:_Pm#h* Pm#h}Z_There is a shimmering blue altar of Sif Muna here.Qm#hM####.##...#...# ....##.#.####.#.##### ### ##...##ß##...##ß#####...##...#.⌠.#... ..##_........._ .>......# #...##.##...##### ##ß##...##ß#####ß.@.ß#####._.####### .#.# Qm#h9_Qm#hj-7 _Qm#h:_Qm#hQm#hԞ#....##.#.####.###  #....##.#....#...#  #....##.#.####.#.##### # ##...##ß##...##ß## Qm#h:.####...##...#.⌠.#...# #.###_........._# #.>......# #...##.##...# Qm#hҟ#.#.###### ##ß##...##ß## #.#.# ###ß@..ß### #.#.# ##._.## #.#.# ##### #.#.# #.#.# #.#.# #...#Qm#h> .### # Qm#hq9_Qm#hP&8Qm#hM:_Qm#hQm#hD b....##.#.####.###  #....##.#....#...#  #....##.#.####.#.#####   ##...##ß##...##ß##  ####...##...#.⌠.#...#  .###_........._#  .>......# #...##.##...#  .#.###### ##ß##...##ß##  .#.# ###ß.@.ß###  .#.# ##._.##  .#.# #####  .#.#  .#.#  .#.#  ...#  .###    Qm#h Q__Qm#h &9Qm#h U__Qm#hm Rm#hv ...#...####.#.##### ### ##...##ß##...##ß## ..####...##...#.⌠.#.........###_........._ .Rm#hRv> #...##.##... .#.###### ##ß##...##ß# ###ß...ß###  ##.@.## Rm#hv #####    Rm#h`_60Rm#h;~ _There is a shimmering blue altar of Sif Muna here.Rm#hE*~  You kneel at the altar of Sif Muna.  --more--Sm#hw# Sm#h) Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion`m#hCX`m#hk#....##.#....#...#  bonk119 the Conjurer #....##.#.####.#.#####  Deep Elf ### ##...##ß##...##ß##   Health: 28/28 ======================== ..####...##...#.⌠.#...#   Magic: 14/14 ======================== ........###_........._#   AC: 2Str: 4 .>......# #...##.##...#   EV: 11Int: 25 .#.###### ##ß##...##ß##   SH: 0Dex: 13 .#.####ß...ß###  XL:  5 Next: 47% Place: Dungeon:3 .#.`m#hl:###.@.##  Noise: ---------  Time: 2660.8 (0.0) .#.######  c) +0 dagger .#.#  Cast: Magic Dart .#.# .#.# ...#   .###   ##     _You add the spell Soul Splinter to your library. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _There is a shimmering blue altar of Sif Muna here. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.  Sif Muna welcomes you!`m#ho/  --more--am#hi _  of Sif Muna ......1.8 (1 _am#h]:_am#h"bm#h>M####.##...#...# ....##.#.####.#.##### bm#h&?A### ##...##ß##...##ß#####...##...#.⌠.#... ..##_........._ .bm#h?>......# #...##.##...##### ##ß##...##ß#####ß.@.ß###bm#h?z##._.####### .#.#bm#h?- bm#hEI__bm#hH&2bm#hwM9_bm#hNbm#hp M.....#.........# ####.##...#...# ....##.#.####.#.##### ### ##...##ß##...##ß#####...##...#.⌠.#... ..bm#hƍ Q##_........._ .>......# #...##.##...##### ##ß##.@.##ß#####ß...ß#####._.## .#.#bm#h N##### bm#h- 9_bm#h &3bm#h :_bm#h cm#hLM≈##### .....#.........# ####.##...#...# ....##.#.####.#.##### ### ##...##ß##...##ß######...##...#.⌠.#...#.##_........._#>......# #...##@##...##### ##ß##...##ß#####ß...ß### .#.###._.## cm#hu\__4_cm#hdM#.....# ≈##### .....#.........# ####.##...#...# ....##.#.####.#.##### ### ##...##ß##...##ß#####...##...#.⌠.#....##_....@...._#>......# #...##.##...###### ##ß##...##ß## .#.####ß...ß### cm#ho_5_cm#h'≈....#.#.....# ≈....#....###### .#...# #....##.#.####.###  #....##.#....#...#  #....##.#.####.#.##### cm#h# ##...##ß##...##ß## .####...##...#.⌠.#...# #.###_._# cm#h#.>......# #...##.##...# #.#.###### ##ß##...##ß## #.#.# ###ß...ß### #.#.# ##._.## #.#.#cm#h' ##### #.#.# #.#.#cm#hKR #.#.# cm#h4_cm#h"&6cm#hC:_cm#hWcm#h §≈≈....#.#.....# ≈....#....###### .#...# #....##.#.####.###cm#h  # #....##.#....#...# # #....##.#.####.#.##### # ##...##ß##...##ß## cm#h .####...##...#.⌠.#...# #cm#h2 n.###_._# cm#hW #.>......# #...##.##...# cm#h| #.#.###### ##ß##...##ß##  #.#.#cm#h  ###ß...ß###  #.#.# ##._.##  #.#.#cm#h  #####  #.#.#  #.#.# cm#h 6 #.#.# cm#h Y_7cm#hx :_cm#h cm#hh ≈§≈≈....#.#.....# ≈....#....###### .#.# #....##.#.####.### cm#h t# #....##.#....#...# .# #....##.#.####.#.##### .##### ##...##ß##...##ß## .####...##...#.⌠.#...# #.###_._#  #.>......# #...##.##...#  #.#.###### ##ß##...##ß##  cm#ha #.#.# ###ß...ß###  #.#.# ##._.##cm#h $  #.#.# #####  #.#.#  #.#.#  #.#.# cm#hp :_cm#hҩ &8cm#hh 9_cm#h cm#hy*≈§≈≈....#.#.....# §≈≈≈≈....#....###### .#.# #....##.#.####.### # #....##.#....#...# .# #....##.#.####.#.##### #.##### ##...##ß##...##ß## .####...##...#.⌠.#...# #.###_._# . #.>......# #...##.##...# cm#h2+# #.#.###### ##ß##...##ß##  #.#.# ###ß...ß###  #.#.# ##._.##  #.#.# #####  #.#.#  #.#.#  #.#.# cm#h4/cm#h0&9cm#h4U__cm#h6dm#h:o ≈§≈≈....#.#.....# ≈§≈≈≈≈....#....###### .#.# .#####....##.#.####.### .### #....##.#....#...# .# #....##.#.####.#.##### .#.##### ##...##ß##...##ß## .####...##...#.⌠.#...# #.###._# . #.>......# #...##.##...# # #.#.###### ##ß##...##ß##  #.#.# ###ß...ß### #.#.# ##._.## #.#.# ##### #.#.# #.#.# #.#.#dm#hudm#h?y'70dm#h~dm#h‚_ _There is a radiant altar of Vehumet here.fm#h N  You kneel at the altar of Vehumet.fm#h;/  --more--fm#hw Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionlm#hS V Are you sure you want to abandon Sif Muna?om#hϷD [Y]es or [n]o only, please.pm#h) pm#h1 pm#h7 ≈≈≈§≈≈....#.#.....#bonk119 the Conjurer ≈§≈≈≈≈....#....######Deep Elf of Sif Muna ...... ..........#.........#Health: 28/28 ======================== .#####....##.#.####.###Magic: 14/14 ======================== .### #....##.#....#...#AC: 2pm#hQ8 Str: 4 ...# #....##.#.####.#.#####EV: 11Int: 25 .#.##### ##...##ß##...##ß##SH: 0Dex: 13 .......####...##...#.⌠.#...#XL:  5 Next: 47% Place: Dungeon:3 #####........###@........._#Noise: ---------  Time: 2670.8 (0.0) pm#h8 .. #.>......# #...##.##...#c) +0 dagger ## #.#.###### ##ß##...##ß##Cast: Magic Dart#.#.#pm#h8 t###ß...ß####.#.###._.###.#.#######.#.##.#.#pm#h8 Z#.#.# _There is a shimmering blue altar of Sif Muna here. pm#h9 _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you! pm#h@9 {_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.pm#h= T   You have lost your religion!pm#h H /  --more--rm#ho  Sif Muna does not appreciate desertion!Vehumet welcomes you!rm#h{/  --more--tm#htm#hCy  of Vehumet ......1.8 (1 _tm#hL#um#hx§≈≈....#.#.....#  §≈≈≈≈....#....######  #.#  #####....##.#.####.###  ### #....##.#....#...# um#h* # #....##.#.####.#.#####  #.##### ##...##ß##...##ß##  ####...##...#.⌠.#...#  .###__#  .um#h, #.>......# #...##.##...#  # #.#.###### ##ß##...##ß##  #.#.# ###ß...ß###  um#hͮ#.#.# ##._.##  #.#.# #####  um#h #.#.#   #.#.#  um#hZ #.#.#   um#hյ8_um#hJ&2um#hUA_um#h§≈≈....#.#.....#  ≈≈≈≈....#....###### um#h #.#  ....##.#.####.###   #....##.#....#...# um#hH. .# #....##.#.####.#.#####  .##### ##...##ß##...##ß##  ####...##...#.⌠.#...#  um#h Z.###_._#   #.>......# #...##.##...#   #.#.###### ##ß##...##ß##  #.#.# um#hT###ß...ß###  #.#.# ##._.##  #.#.# ##### um#h #.#.#  #.#.#  #.#.# um#h( um#h0_um#h&3um#hM:_um#hJum#h §≈≈....#.#.....#  ....#....######  #.#  ....##.#.####.###  #um#h  #....##.#....#...#  # 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######. ............# ##....## ### ###########.# #......#### #.##..  #.... ###+##♣~~♣#.##.##.# S~♣ ♣P'.. m#h#####.#.###.####.## ♣~♣#♣~#..#.. .....)#.........@.# #♣~♣~♣##.##.)..# #♣~%~♣#♣#.>).).÷)......##♣~♣~♣# P#...#.##.....## .#.ß...ß.######.####.....## m#hrm#h͖&4m#hYm#hm#h~ ### ############# ######. ............# ##....## ### ###########.# #......#### #.##..  #.... ###+##♣~~♣#.##.##.# S~♣ ♣P'.. #####.#.###.####.## ♣~♣#♣~#..#.. .....)#...........# #♣~♣~♣##.##.)@.# #♣~%~♣#♣#.>).).÷)......##♣~♣~♣# P#..)####...#~♣#♣~♣♣~#..#)~~####.### .#.......# #.#####.... 5m#h  ############# ######. ............# ##....## ### ###########.# #......#### #.##..  #.... ###+##♣~~♣#.##.##.# # S~♣ ♣P'.. #####.#.###.####.## ♣~♣#♣~#..#.. .....)#...........# #♣~♣~♣##.##.)..# #♣~%~♣#♣#.>).).÷)....@.##♣~♣~♣# P#..)####...#~♣#♣~♣♣~#..#)####.##..#..'~♣ #♣~~##..##...~♣#.###m#h #. ##.ß...ß.# #.##...# m#hD m#h &6m#h % m#hC& m#h0 # ###### #. ).# ##....## ####.#.# #......#### #.## #.... #.# #.###+##♣~~♣#.##. #.#.# #.# #.# S~♣ ♣P'..#.#.#.###.####.## ♣~♣#♣~#..#m#h .)#.# #♣~♣~♣##.##.).)..# #♣~%~♣#♣#.>#.)).).÷)...@..##♣~♣~♣# P#..#.)####.#~♣#♣~♣♣~#..# .m#h _.####.####..##..#..'~♣ #♣~~##..#.#......#..##~~♣##'## m#h, <##.ß...ß.#.##.#.#..# #### ..#m#h .#.##.....## ##.###. #.#.ß...ß.######.### #..... #.#.# #.# #####.ß...ß.# #.# #...m#h m#h &7m#h m#h m#h 3m#hS m#h m#h= m#h m#h m#h[ m#h ,m#h m#hr m#h ,m#h m#h m#h Bm#h `  You see here a +3 hand axe.m#h m#h  _m#h m#h! i  You see here a ball python skeleton.m#h$ m#hK%  _m#h5( m#h+ m#h. ,m#h&1 m#hc>  Things that are here:  a +0 dagger; an orc skeleton _m#hbB m#hnG ,m#hTJ m#hQ  Things that are here:  a +0 short sword; an orc skeletonm#hU m#hcV  _m#hY m#h#c Z  Items here: ( ) ÷÷.m#hog m#hg  _m#hj m#hn m#hq ,m#ht m#hw m#h{ ,m#hu~ m#h m#h ,m#h: m#h m#hP m#h m#hm m#hD m#h ,m#h m#hz M......'.........).........)..# #♣ .....##...)).).÷)......##♣~..#.........)####.........#~♣##.#.....####.####..##..#..'~♣#..######.......#......#..##~ m#hű  ##..†.<##.ß...ß.#.##.#.#..# # #####..#.......#.##.....##  ##.#.ß...ß.######.###  #.#m#h2 .# #.# 8136.0) ###.ß...ß.# #.#  #...>...# #.#  m#hV ############ #.# #..........# #.#m#hx  #.%........# #<# m#h #..........# ### #..........# m#h K#...).######m#h m#ht m#hO m#hRF ##).).÷)......##♣~ ####..)####.........#~♣  ######.####..##..#..' #..######.......#......#..##~#..†.<##.ß...ß.#.##.#.#..# # #####..#..........## m#h ##.#.ß...ß.######.###  #.#.......# #.# ##.ß.@.ß #...>..###########%#.....#m#hm#h"m#hk%14.0)m#hr,m#h'.m#h ####..)####...#~♣  ######.####..##..#..' #..######.......#......#..##~#..†.<##.ß...ß.#.##.#.#..# # #####..#......m#h:....##  ##.#.ß...ß.######.###  #.#.......# #.# ##.ß...ß #...@..############..........%#.....##m#h7%m#h<&5m#h~9%m#hc _There is a stone staircase leading down here.m#h=m#h'Bm#hRP9%m#hTm#h;\-6 _m#h%cm#hE #..)......  #.........  #.........  .........  .........  ##.......#  #......... 4 #.@.......  ##........  #..?.....  +........ +........ #........ #........ #.....?.. m#hEm#hMm#h-7.2 (1.8m#hm#hw _You climb downwards.  Found three items. _There is a stone staircase leading up here.m#h #..)......##.##.##.#.###.##.#.<##.##..?.+.#+.#.##.#.....?..#m#hm#h%P80 _m#hRT #..)......#. ###...#.<##.# #..?......+........###........m#hWXm#h4d&9m#hgm#hGjm#h .# ###...#.<##.# #.@?......+........#.#...?...#m#hm#h'20m#h#m#h1 _Found a scroll of identify.m#hzE #.# #.# #.# .# ##.##.#.<.##.#.#..@.+.#.m#hE +.#.#.#.#.....?..#.m#hF E##.#...?...#.m#hQ m#hY &1m#h` m#hr m#h5 2.2 (2 _h - a scroll labelled FUIHA PAUKLILm#h/%  ######....#.<##.# .+#.##..........m#hj.m#hN:+3.2 (1m#h@m#hQCm#h  ######....#.<##.# .+#.##...........m#hYS   adder (wandering)Sm#h$84Magic Dartm#hK*m#h-Y _An adder comes into view.m#h^w #####....#.<#.# .+m#hx#.##.#.....?..##........ #...?...#.........S#....m#h zm#h̄AS.m#h&5m#hԘm#hVm#hz#####....#.<#.# .+#.##.#.....?..##........ #...?...#...S.....#....#m#hm#htm#h{S.Sm#h.=6m#hm#h/ _The adder hisses angrily.m#hh b....#.<#.# .+#.##.#..@..?..##.S...... #...?...#.........#.m#h m#h &7m#hF m#h S _The adder closely misses you.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hK #...........  bonk119 the Conjurer #.<.........  Deep Elf of Vehumet ...... ##........#.  Health: 28/28 ======================== #..........  Magic: 13/14 ======================-- +........#.  AC: 2Str: 4 +..........  EV: 11Int: 25 #........#.  SH: 0m#hK|Dex: 13 #..........  XL:  5 Next: 47% Place: Dungeon:4 #..@..?..#.  Noise: =--------  Time: 2827.2 (0.0) ##.S.......  c) +0 dagger #...?...#.  Cast: Magic Dart ..........  #.......... m#hK #..........  S   adder m#hL{#..........  ........... m#h5LO _The adder closely misses you.m#hNLCasting: Magic Dart (safe; 1% risk of failure)  m#hgLMConfirm with . or Enter, or press ? or * to list all spells.m#hLAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)m#h #...........bonk119 the Conjurer#.<.........Deep Elf of Vehumet ......##........#.Health: 28/28 ========================#..........Magic: 13/14 ======================--+........#.AC: 2m#h0 Str: 4+..........EV: 11Int: 25#........#.SH: 0Dex: 13#..........XL:  5 Next: 47% Place: Dungeon:4#..@..?..#.Noise: =--------  Time: 2827.2 (0.0)##.S.......c) +0 dagger#...?...#.m#h` Cast: Magic Dart..........#..........#..........S   adderm#h %#.....................  m#h HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#h Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.m#hM [onfirm with . or Enter, or press ? or * to list all spells.m#hM QAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.adder is lightly woundedm#hN .m#hO m#hO T5---8.2 (1m#h] m#h^ * _The adder bites you.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hKm#hPTX #...........  bonk119 the Conjurer #.<.........  Deep Elf of Vehumet ......m#hT ##........#.  Health: 25/28 =====================--- #..........  Magic: 12/14 ====================----m#hTM +........#.  AC: 2Str: 4 +..........  EV: 11Int: 25 #........#.  SH: 0m#hUDex: 13 #..........  XL:  5 Next: 47% Place: Dungeon:4m#h7U m#hXUY#..@..?..#.  Noise: =--------  Time: 2828.2 (0.0) m#hzUk##.S.......  c) +0 dagger #...?...#.  Cast: Magic Dartm#hUO ..........  m#hU#..........  #..........  S   adder m#hUA#..........  m#hVv...........  _The adder bites you.  m#h2VCasting: Magic Dart (safe; 1% risk of failure)  m#hRVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#huVPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)m#hH #...........bonk119 the Conjurer#.<.........Deep Elf of Vehumet ......##........#.Health: 25/28 =====================---#..........Magic: 12/14 ====================----+........#.AC: 2Str: 4+..........EV: 11Int: 25m#hhI #........#.SH: 0Dex: 13#..........XL:  5 Next: 47% Place: Dungeon:4#..@..?..#.Noise: =--------  Time: 2828.2 (0.0)##.S.......c) +0 daggerm#hI #...?...#.Cast: Magic Dart..........#..........m#hI #..........S   adder#.....................  m#hI Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hJ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  m#h)J The magic dart hits the adder.m#h{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.m#h +9.2 (1m#hn m#h) _The adder misses you. The adder closely misses you.m#h&;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#ho #...........  bonk119 the Conjurer #.<.........  Deep Elf of Vehumet ...... m#hv##........#.  Health: 25/28 =====================--- #..........  Magic: 11/14 ==================------ +........#.  AC: 2Str: 4 +..........  EV: 11Int: 25 m#h$#........#.  SH: 0Dex: 13 #..........  XL:  5 Next: 47% Place: Dungeon:4 #..@..?..#.  Noise: =--------  Time: 2829.2 (0.0) ##.S.......  c) +0 dagger #...?...#.  Cast: Magic Dart ..........  #..........  #..........  S   adder #.......... m#h ...........  _The adder misses you. The adder closely misses you.m#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)m#hm#h2#.#.....@..#.##.r.#...?...#.#.##.#.##.#.# #.# m#h5m#h6m#h?T.5.m#hF?2rm#hAs3====8m#hHm#hL _Found a staircase to the Ecumenical Temple. _You see here a scroll labelled PARAVV RECHONNAIS.m#hFG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hlq  #...........  bonk119 the Conjurer m#hq #.<............  Deep Elf of Vehumet ...... m#hq :##........#.#.#  Health: 20/28 =================------- #.............  Magic: 12/14 ====================---- +........#.!..  AC: 2Str: 4m#hr  +.............  EV: 11m#hQr CInt: 25 #.......5#...>  SH: 0Dex: 13m#hmr  m#hr #......*......  XL:  5 Next: 53% Place: Dungeon:4 m#hr #.....@..#....  Noise: ---------  Time: 2838.2 (0.0) ##............  c) +0 daggerm#hs  #...?...#.#r#  Cast: Magic Dart #.............  #..........##.  m#h.s #..........#  5   shadow imp m#hTs #..........#  r   quokka (wandering) ............# m#hs  #.##........## _You see here a scroll labelled PARAVV RECHONNAIS.  m#hs Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hs Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#hs <Aim: a shadow imp (100% to hit)m#h~ 3#...........bonk119 the Conjurer#.<............Deep Elf of Vehumet ......##........#.#.#Health: 20/28 =================-------#.............Magic: 12/14 ====================----+........#.!..AC: 2Str: 4+.............EV: 11Int: 25m#h q#.......5#...>SH: 0Dex: 13#......*......XL:  5 Next: 53% Place: Dungeon:4#.....@..#....Noise: ---------  Time: 2838.2 (0.0)##............c) +0 dagger#...?...#.#r#m#h Cast: Magic Dart#.............#..........##.#..........#m#hs 5   shadow imp#..........#r   quokka (wandering)............##.##........##Casting: Magic Dart (safe; 1% risk of failure)  m#h MConfirm with . or Enter, or press ? or * to list all spells.m#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#h _Aim: a shadow imp (100% to hit)  The magic dart hits the shadow imp.m#hV{ m#h{ m#h .5r.rm#ht 3=9.2 (1m#hC m#h+ konfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (100% to hit)  m#h The magic dart hits the shadow imp. _The shadow imp is heavily wounded.m#hC  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h( #...........  bonk119 the Conjurer #.<............  Deep Elf of Vehumet ...... ##........#.#.#  Health: 20/28 =================------- #.............  Magic: 10/14 =================------- m#hf+........#.!..  AC: 2Str: 4 +.............  EV: 11Int: 25m#h #........#...>  SH: 0Dex: 13 m#hϾ #......5......  XL:  5 Next: 53% Place: Dungeon:4 m#h2#.....@..#....  Noise: =--------  Time: 2839.2 (0.0) m#hu##.........r..  c) +0 dagger #...?...#.#.#  Cast: Magic Dartm#h #.............  #..........##.  #..........#  5   shadow imp #..........#  r   quokka m#h$............#  m#hs#.##........## _The shadow imp is heavily wounded.m#h޿Casting: Magic Dart (safe; 1% risk of failure)  m#hMConfirm with . or Enter, or press ? or * to list all spells.m#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#h-vAim: a shadow imp (heavily wounded, 78% to hit)m#h:2 #...........  bonk119 the Conjurer #.<............  Deep Elf of Vehumet ...... m#h;##........#.#.#  Health: 20/28 =================------- #.............  Magic: 10/14 =================------- +........#.!..  AC: 2Str: 4 +.............  EV: 11Int: 25 m#h@;#........#...>  SH: 0Dex: 13 #......5......  XL:  5 Next: 53% Place: Dungeon:4 m#h~;#.....@..#....  Noise: =--------  Time: 2839.2 (0.0) ##.........r..  c) +0 dagger m#h;#...?...#.#.#  Cast: Magic Dart #.............  #..........##.  #..........#  5   shadow imp m#hv<#..........#  r   quokka ............#  #.##........## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (heavily wounded, 78% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp!  You kill the shadow imp!m#hF   #.<............  ##........#.#.#  #.............  +.*!..  +.*....  #.*#...>  #......*......  #.....  ##..  ##.#  #.... #.##. #..........#r   quokka #..........# ............# m#h4BAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (heavily wounded, 78% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp!  You kill the shadow imp!  Vehumet accepts your kill.m#hm#ht .....g....r.g   goblin (wandering)(Press . to maintain the ray.)m#h65-9=40.2 (1Ray m#hXm#h m#hg_A goblin comes into view. It is wielding a +0 dagger.m#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hd #...........  bonk119 the Conjurer #.<............  Deep Elf of Vehumet ...... ##........#.#.#  Health: 20/28 =================------- #.............  Magic: 8/15============------------ +........#.!..  AC: 2Str: 4 +............g  EV: 11Int: 25 #........#...>  SH: 0Dex: 13 #.............  XL:  5 Next: 59% Place: Dungeon:4m#h4 #.....@**#....  Noise: ==-------  Time: 2840.2 (0.0) ##.......*r...  c) +0 dagger #...?...#.#.#  Cast: Magic Dart #.............  Ray m#hA #..........##.  #..........#  r   quokka #..........#  g   goblin (wandering) ............# m#h #.##........## _A goblin comes into view. It is wielding a +0 dagger.m#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (73% to hit)m#hPw $ #...........  bonk119 the Conjurer #.<............  Deep Elf of Vehumet ...... ##........#.#.#  Health: 20/28 =================------- #.............  Magic: 8/15============------------ +........#.!..  AC: 2Str: 4 +............g  EV: 11Int: 25 #........#...>  SH: 0Dex: 13 m#hw #.............  XL:  5 Next: 59% Place: Dungeon:4 #.....@..#....  Noise: ==-------  Time: 2840.2 (0.0) ##........r...  c) +0 dagger #...?...#.#.#  Cast: Magic Dart #.............  Ray  #..........##.  #..........#  r   quokka m#hw #..........#  g   goblin (wandering) ............#  #.##........## Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  m#hx Press: ? - help, Shift-Dir - straight lineAim: a quokka (73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!m#h;x m#h| n   #.<............  ##........#.#.#  m#h| :#.............  +.!..  +...g  #...>  m#h| #....  #.....@**#.... m#hH}  ##**...  ##.#  #.... m#h}  #.##. #..........#g   goblin (wandering) #..........# ............#m#h}  m#hw Press: ? - help, Shift-Dir - straight line  Aim: a quokka (73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!  Vehumet accepts your kill.  (Press . to maintain the ray.)m#h^ g....†gm#h 1=9==601.2 (1m#h m#h- ( _The goblin shouts!m#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hm#hqm#hm#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m#h m#hHm#h m#hHF _Unknown command.m#h1  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hlm#hnm#hevm#hx m#h8x_You can't see any susceptible monsters within range! (Use Z to cast anyway.)m#hj  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hƔ #...........  bonk119 the Conjurer m#h#.<............  Deep Elf of Vehumet ...... ##........#.#.#  Health: 21/28 ==================------ m#h(#.............  Magic: 8/15============------------ m#h}+........#.!..  AC: 2Str: 4 +...........g.  EV: 11Int: 25 #........#**.>  SH: 0Dex: 13m#h, #.......**....  XL:  5 Next: 60% Place: Dungeon:4 m#hҕF#.....@*.#....  Noise: ==-------  Time: 2841.2 (0.0) m#h##........†...  c) +0 dagger #...?...#.#.#  Cast: Magic Dart m#h,#.............  Ray  #..........##.  m#h#..........#  g   goblin #..........#  ............#  #.##........## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hՖAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)m#h!  #...........  bonk119 the Conjurer #.<............  Deep Elf of Vehumet ...... ##........#.#.#  Health: 21/28 ==================------ #.............  Magic: 8/15============------------ +........#.!..  AC: 2Str: 4 +...........g.  EV: 11Int: 25 #........#...>  SH: 0Dex: 13 #.............  XL:  5 Next: 60% Place: Dungeon:4 #.....@..#....  m#h# MNoise: ==-------  Time: 2841.2 (0.0) ##........†...  c) +0 dagger #...?...#.#.#  Cast: Magic Dart #.............  Ray  #..........##.  #..........#  g   goblin #..........#  ............#  #.##........## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!m#h*          ..  ).  **.>  **....  m#h+ =*.#....      .  #.    m#h 7.....  m#h+ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!  Vehumet accepts your kill.m#h z1-2.2 (1Magic Dartm#h m#h < _You stop channelling your searing ray.m#h& <...#.#.#.# .....+#.!...)#m#h&A#...>.....#.....?..###.† #...?...#.#.##...............##........##.. ##........m#h1m#h=O--3m#hEm#hGm#hE #.<. ##.#.#.# #. +.#.!.. +.). #.#...> #. #.....?..#.... ##.†... #...?...#.#.# #. #.##.  #.#  #.# ..#  #.##.##  .. ##.m#hJm#h@-4m#h m#h m#h\  #.#.#.# .....+#.!...)##...>.....m#h\ #.....?..###........† #.#.##.............##.#.. ##........m#h2f m#ho ^29==5m#ht m#hI m#hg +6.2 (2m#h m#h . _k - a scroll of identifym#h##.#.#.# #. +.#.!.. +.). #.#...> #. #.....?..#.... ##.†... #.#.#.# #. #.##. #..m#hm#h+7.2 (1m#hm#h04M.<.....##.#.##...#.!.+...).#...>#.........#.....?..#.#.†... ##.#.#..#..........##.##........m#h:m#hH&8m#hPm#hSm#h:UM. .<.....#m#hUA#.#.##...#.!.+...).m#hU#...>#.........#.m#hU=#.#m#hU.†... ##.#.#m#hV,#.............m#hV;..##........##m#hDcm#hq3=10/15====9m#haxm#h2m#hǝ,50.2 (2m#hm#hg _l - a scroll labelled PARAVV RECHONNAISm#h~M#####..####.<.....##.#.##...#.!.+m#h...).#...>#..#.#.†...#.......#.#.#...........#m#hm#h+1.2 (1m#h@m#hm#h$m#hqInventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  b - a staff of cold m#hhWands (go to first with /)j - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poison  h - a scroll labelled FUIHA PAUKLILk - a scroll of identify  l - a scroll labelled PARAVV RECHONNAIS Potions (go to first with !)  d - an inky potion  e - a clear potion  g - an orange potion  i - 2 black potionsm#hQ:h - a scroll labelled FUIHA PAUKLIL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#hh Choose an item to acquire.  a - the Annotations on Interference and Conflagration  b - the inkwell talisman of the Hidden Seers {Slay+5}  c - a staff of conjuration  d - 786 gold pieces (you have 182 gold) m#hT[!] acquire|examine items [a-d] select item for acquirementm#h<[Esc] exitm#hr+ Acquire the Annotations on Interference and Conflagration? (y/N)m#h^m#hD_m#hh"##.......###bonk119 the Conjurer#...........###Deep Elf of Vehumet ......#.<............Health: 23/28 ===================-----##........#.#.#Magic: 10/15 ================--------#.............AC: 2Str: 4+........#.!..EV: 11Int: 25m#hi+...........).SH: 0Dex: 13#........#...>XL:  5 Next: 61% Place: Dungeon:4#.....@.......Noise: ---------  Time: 2851.2 (0.0)#........#....c) +0 dagger##........†...Cast: Magic Dart#.......#.#.##.............#..........##.#..........##..........#............#You kill the goblin!Vehumet accepts your kill. m#h3i_You stop channelling your searing ray. _k - a scroll of identify _l - a scroll labelled PARAVV RECHONNAISm#h]i6This is a scroll of acquirement!m#hXL:  5 Next: 61% Place: Dungeon:4#.....@.......m#h+ WNoise: ---------  Time: 2852.2 (0.0)#........#....c) +0 dagger##........†...m#hi .Cast: Magic Dart#.......#.#.##.............#..........##.#..........##..........#m#h R............#Vehumet accepts your kill. m#h _You stop channelling your searing ray. _k - a scroll of identify _l - a scroll labelled PARAVV RECHONNAISm#h \This is a scroll of acquirement! _Something appears at your feet!m#hF P  Okay, then.m#h+ m#h3 m#hC6 . _m#h+ ##.### #.### #.<. ##m#h.#.#.# #. +.#.!.. +.).m#h #.#...>m#h #....@:. #m#hJg.#.... ##.†... #.#.#.# #.m#hh< #.##. m#h( #.# m#hT #.#  .#m#h<m#hm#hlY4=3.2 (1 _m#h=m#hm#h ##.### #.### #.<. ##.#.#.# #. +.#.!.. +.). #.#...> #...@.:. #.#.... ##.†... #.#.#.# #.. #.##.  #.#  #.#  .#4m#h>##.### #.### #.<. ##.#.#.# #. +.#.!.. +.). #.#...> m#h#....@:. #.#.... ##.†... #.#.#.##.m#hk.#.##. m#h m#hm#h]+&5m#hB3m#h5m#hW V##.### #.### m#hX A#.<. ##.#.#.# #. m#hX +.#.!.. +.). #.#...> #.....@. #.#.... m#hX ##.†... #.#.#.#m#hX H#.#.##. m#hf m#hs U2==6m#hz m#h ~  You pick up the Annotations on Interference and Conflagration and begin  reading...m#hT ]=7.2 (2m#h%  You add the spells Foxfire, Confusing Touch, Flame Wave, Anguish, Metabolic _Englaciation and Enfeeble to your library.m#hYM ..# ##### #..####.<.....##.#.##...m#h#.!.+...).#...>#..#.##........†...#..........#m#h!m#h0Y5=8.2 (1m#h78m#h:m#h.# ##.#### #.#m#h6#.<.##.#.#.#.#.+.m#h#.!.+.).#.m#h#b#...>.m#hId#.#.#.m#hoM##.†.#.m#h#.#.#.#.#.m#h+##.##.# .# m#hm#hr3===9m#hm#hm#ha .# ##.#### #.##.<.##.#.#.#.##.+.#.!.+.).m#ha I#.#...>.#.#.#.##.†.#.#.#.#.##.m#ha #.##.#$# m#htk m#h| '60m#h m#h0 + _Found 13 gold pieces.m#h m#h` m#h m#hr m#hm#h)m#h/m#hl2m#hm#h-m#h6m#h@78 M# ..# #m#hAA#### .#####.<.......##.#.#.##m#h3A...#.!.+...).m#hkA #...>.#........#................# .#m#hxOm#hX&1m#ham#hdm#h#.# ..# ##.#### #.#####.#.<.##.#.#.#.#.#.+.#.!.+.).#.#...>.#.#.m#h| #.##.†.....?#.#.#.#.#.#.#.##.#$. m#him#h q6==2m#hm#hNf _Found a scroll labelled KUHAMM FEZAJE.m#hQO#.# .m#h,RW.# ##.#### #m#hSR]#.#####.#.<.m#hrR##.m#hR#.#.#.#.#m#hR!#.+.m#hR#.!.....#+.m#hR:).#.m#h S#...>...##.m#h;S8#.#.m#hXS###.†.....?.m#hzS#.#.#.#.#.#m#hS%#.#.m#hSX##.#$.# m#hq{4===3m#h &#.# ..# ##.#### ###.#####.#.<.##.#.#.#.#.#.#.+.m#h` [#.!.....#.+.).#.#...>...#.#.#.#.#.##.†.....?.#.#.#.#.#.#.m#h u#.#.##.#$.# m#hV! m#hL* &4m#hp7 m#h; M#. ..# #m#hr; #### ###.#####.<.........##.#.#.#.##m#h; .........#.@.....#+...).....m#h; #...>...##..................m#h; \.......##.#$.##m#hF m#hU &5m#h_ m#hk m#h w 7==5====6.2 (2m#h m#h _ _g - 2 orange potions (gained 1)m#hH/#.# #...# ..# ##.#### ###.#####.#.<.##.#.#.#.#.#.#.?+.#.#.+.).#.#...>...#.#.#.#.#.##.†.....?.#.#.#.#.#.#.##.# 7.2 (1m#hSm#he1 _Found a scroll of identify.m#hz!  .###### ####....#####....<.....#.#.#.#.#.# ..........?+m#h4{##....##...>...#.........#..........##.#$.### .#m#hqm#hW&8m#hm#hO _You see here a +0 dagger.m#h L  ###### ####....#####....<.....#.#.#.#.#.# ..........?+##.....).....##..@>...#.........###..........# .##..m#hYWm#hb-9 _m#hlm#hmm#h ###### ####....#####....<.....#.#.#.#.#.# ..........?+m#hv{##.....).....##...>...#...@.....###.†.....?.#..........# ## #.#..m#hm#hH8====70m#hm#h m#hTA##.#### #### #.#####....##.<.##.#.#.#.#.#.#.?.+.#.#.+.).#.#...>...#.#.#.#.#.##.†.....?.#.m#h#.#.#.#.#.##.....#.....#.#..##..#.#. m#hm#h&1m#h!m#h"m#h ~##.#### ####  #.#####....#  #.<.##.#.#.#.#.#.#.?.+.#.#.+.).#.#...>...#.#.#.#.m#h #.##.†.....?.#.#.#.#.#.#.##.#.m#h #.#..##..#..#.## #.# m#h~ m#h &2m#h7 m#h m#h ##.#### #### #.#####....# #.<.# ##.#.#.#.#.#.  #.?.  +.m#h6 #.#.  +.).  #.#...>...#.  #.#.#.#.  m#hf ##.†.....?.....##.m#h #.#.#.#.#.#  #.  m#h `#.  #.#..#m#h #..  #..#.## #.# m#h# m#h &3m#h m#hFX.#### #### .#####....### .<.#.#.#.#.#.#.....# #.?. +.#.#. +.). #.#...>...#. #. #.#.#.....# ##.†.....?.....#  #. #. #. #.. #...#.####.##m#h^B=4m#hem#hzhm#hW.) ....#####....### .<...........## #.#.#.#.#.#...............?.... +##.....)..... #m#h.}#...>...#.........##.....##.†.....?.....#  m#h.<#.#.#.#.#.#### ##. . ##........##m#h.m#h:m#hM&5m#hVm#hXm#h13 m#h`5<...........## #.m#h #.#.#.#.#...............?.... +m#hh##.....)..... m#hԺ##...>...#.........#m#hG#.....##.†.....##  #.#.#.#.#.#### #...........# #.##  ##........m#hLm#h&6m#hYm#hm#h+7.2 (2m#hm#hc _h - a scroll labelled KUHAMM FEZAJEm#hx #.#.#.#.#.#...............?.... +#m#h#.....)..... ##...>...#.........m#hÍ=##.....#m#hڍ#m#hg.†.....## m#h m#h)#.#.#.#@#.#### #.m#hBf..........# ##.#$.##m#hc..#...#..m#hm#he+8.2 (1m#h2m#hm#h2z ..........?.... +m#hx##.....)..... ##...>...#.........m#h=##.....#m#h#.†.....##  m#h#.#.#.#.#.#### #.m#hF.......@..# ##.#$.##..#..##.. ##m#hi5..#m#hfm#h1&9m#hm#hm#h3 Y +##.....)..... ##...>...#.........##.....# ##.†.....##  #.#.#.#.#.#### #...........# ..##.#$@###..#..##..# ####.#..#m#h9 m#hiB m#hB 80m#hH m#hK m#h6C +.#.#......  +.).  #.#...>...#......  #.  #.#m#hCY.#.....#  ##.†..## #.#.#.#.#.#.####  #.# m#hC #.##.#@.###  #m#hC`.#..##..#  #.#.####.#m#hDD.#. ... .##m#h"DH.## ##.. m#h=D9. ##.m#hVDR ..#  ##m#h7gh1m#hh+2.2 (2m#hnm#hp? _You now have 195 gold pieces (gained 13).m#hy_l+.#.#...... +.). #.#...>...#...... #. #.m#h_#.#.....# ##.m#h_x†..##  #.m#h3`6#.#.#.#.#.#### #.# m#h~`?#.##.#.@### #.#..##..# #.#.####.# #. ... m#h`\##.## ##.. m#h` ##.m#h` m#ha7..# m#h:jm#hLp+3.2 (1m#hvm#hxm#hM#...?#.......# +...).....#...>...#........m#h.#.#.....# #.†...........##  #m#h#.#.#.#.#.####m#h(\.......@..#..##.#..###m#h<e.##..# #..........#.####.#.m#hP.#m#hbm#h  Sif Muna's wrath finds you.4m#h2-Conf m#hm#hQ _You are confused.m#hl +##.....)..... ##...>...#.........##.....# ##.†.....##  #.#.#.#.#.#### #...........# ..##.#.@###..#..##..# ####.#Conf .#m#h<5m#h2m#hm#h M#...?#.......# +...).....#...>...#.........#.#.....# #.†...........##  ##.#.#.#.#.####.......@..#m#h ..##.#..###.##..# #####.# ...........#. ....#m#h' m#h &6m#h7 m#h m#hH  #.?....  +.#.#......  +.).  #.#...>...#......  #.  #.#.#.....# m#h  ##.†.## #.#.#.#.#.#.####  #.#  #.##.#..###  #.#..##..#  #.#.####.# m#h3 .#. ... .##.## ##.. . ##. ..# ##m#hM( <7m#hn. m#h0 m#hm#h<&8m#hnm#h'> _You bump into the translucent rock wall.m#hο#.?.... +.#.#...... +.). #.#...>...#...... #. #.#.#.....# ##.†.##  #.#.#.#.#.#.#### #.# #.##.#..### #.#..##..# #.#.####.#  ##. ..###m#hm#h&9m#hm#h m#h4B  You bump into the stone wall.m#h/90m#hcm#h m#h+I_You feel less confused.m#hIM#.#.#.#.#.....# #...?#.......# +...).....#...>...#........m#h.#.#.....# #.†...........##  #m#h#.#.#.#@#.####........m#hΎv..##.#..### #..........#..##..#m#h,##m#h..#m#hm#h}m#h&1m#hJm#hm#hF( M.<.............##.#.#.#.#.....# #...?#.......# +m#h( p...).....#...>...#.........#.#.....# #m#h) ..†.....@.....##  ##.#.#.#.#.####........ #..........##.#..###..#...#.m#hB) m#h2 m#h; &2m#h\C m#haE m#h M.#####....### .<.............##.#.#.#.#.....# #...?m#hp ]#.......# +...).....#...>...#.........m#h {#.#.....# #m#h p.†...........##  #m#h "#.#.#.#.#.#### #..................#m#h X#.##m#h( m#hd &3m#h m#h m#ha)M##### #### .#####....### .<m#h).............##.#.#.#.#.....# #...?#.......# +m#h)...).....#...>...#.m#h*O........#.m#h5*#..... #.†...........##  m#h*Q#.......#.#.#.#.#.######. .m#hb4m#h0:&4m#h=@m#hBm#hRDM..# ##### ###### .#####....### .<.............#m#h4Sw#.#.#.#.#.....# #...?#.......# +...).....#...>..@#........m#hcSw.#.#..... m#hS##........†...........##.#.####.m#hn\m#h...#........ m#h#........#.......#.....#..#..##..m#h&m#h 0&6m#h6m#hM9m#h M..# ##### ###### .#####....### .<.............##.#.#.#.#.....# #...?#......@# +...).....#...>...# #.........................##.#..###m#hm#h_&7m#h1m#hSm#hV M..# ##### ###### .#####....### .<.............##.#.#.#.#.....# #...?#.......# +...)..... #........#...>...#................#m#hZ m#hFd &8m#hk m#hm m#hr?# # # # .#### ###### #####....### <.## .#.#.#.#.#.....# .?. .#.#. .). .#...>...#. ..#.#.....#.. #.# m#hm#h&9m#hom#h,x# # # # #### ###### #####....### .## #.#.#.#.#.....#?.#.#.).#...>...#.#.#.....#. .†.## . .#.#m#h}m#h(900m#hm#hm#hH# # # # #### ###### #####....### ## #.#.#.#.#.....###..#.#.).#...>...#.#.#.....#.†.###.#.#.#.#.#.#### $.#m#hJ&1m#h5_m#hHl9 _Found 9 gold pieces.m#hAv+2.2 (2m#h|m#h: _k - 2 scrolls of identify (gained 1)m#hѬ ) #### ######...#####....###...........###.#.#.#.#.....###..................##...).....m#hy #...>...##....... ........##.#..###m#h m#h +3.2 (1m#h m#h m#h m#h Inventory: 12/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) m#h> hArmour (go to first with [) m#h[ . a - a +0 robe (worn) m#hx Magical Staves (go to first with |)  b - a staff of cold m#hͼ Wands (go to first with /)j - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poison  h - a scroll labelled KUHAMM FEZAJEk - 2 scrolls of identify m#h  l - a scroll labelled PARAVV RECHONNAIS Potions (go to first with !) m#h F d - an inky potion  e - a clear potion m#h" E g - 2 orange potions  i - 2 black potionsm#hBh - a scroll labelled KUHAMM FEZAJE. m#hA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out m#hCOloud, but the nature of that power is not a priori apparent. m#hiStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ m#hq“To drift with every passion till my soul  Is a stringed lute on which all winds can play, m#h Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll m#hs Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. m#hS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#h` [Enchant which item? Armour  a - a +0 robe (worn) [?] describe selectedm#h\nm#h\wm......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== ........#####....###AC: 2Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 ........................m#hwXL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......Noise: ---------  Time: 2903.2 (0.0) .........)..............c) +0 dagger ......#...>...#.........m#h;xCast: Magic Dart ........................ ......#.......#.....#... .......†...........###.. ......#.#.#.#.#.#### $. ................# ........##.#..###You bump into the stone wall. m#hqx_You feel less confused. _Found 9 gold pieces. _k - 2 scrolls of identify (gained 1)  As you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  It is a scroll of enchant armour.m#h m#hm#h.......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== ........#####....###AC: 3Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 m#hw........................XL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......Noise: ---------  Time: 2903.2 (0.0) .........)..............c) +0 dagger ......#...>...#.........Cast: Magic Dart m#h1........................ ......#.......#.....#... .......†...........###.. ......#.#.#.#.#.#### $. ................# ........##.#..###You bump into the stone wall. _You feel less confused. _Found 9 gold pieces. _k - 2 scrolls of identify (gained 1)  m#hkAs you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  It is a scroll of enchant armour.m#hpm#h+4.2 (1m#h®m#hG ...)...........c) +0 dagger#...>...#.......Cast: Magic Dartm#h7.................##.....#...†...........###.. m#h[C......#.#.#.#.#.#### $. ................# m#h}........##.#..### _You feel less confused. _Found 9 gold pieces. m#hv_k - 2 scrolls of identify (gained 1)  As you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  m#hUIt is a scroll of enchant armour. _Your +0 robe glows green for a moment.m#han m#hur ]Inventory: 11/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [) m#hr P a - a +1 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Wands (go to first with /)j - a wand of charming (2) m#h(s iScrolls (go to first with ?)  f - a scroll of poisonk - 2 scrolls of identify  l - a scroll labelled PARAVV RECHONNAIS Potions (go to first with !) m#hgs  d - an inky potion  e - a clear potion  g - 2 orange potions  i - 2 black potionsm#hzpl - a scroll labelled PARAVV RECHONNAIS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ m#hIq“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#hC m#hxI m#hEQ m......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== ........#####....###AC: 3Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 ........................m#hQ XL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......Noise: ---------  Time: 2904.2 (0.0) .........)..............c) +0 dagger ......#...>...#.........Cast: Magic Dart ........................Will/2 ......#.......#.....#... m#h5R t.......†...........###.. ......#.#.#.#.#.#### $. m#hrR ................# ........##.#..### _k - 2 scrolls of identify (gained 1)  As you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  m#hR It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  A wave of despondency washes over your surroundings.m#hI] m#h)g +5.2 (1m#h n m#h/q a  As you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.m#h+m#hnInventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +1 robe (worn) Magical Staves (go to first with |) m#h b - a staff of cold Wands (go to first with /)m#hlj - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poisonk - 2 scrolls of identify Potions (go to first with !)  d - an inky potion  e - a clear potion  g - 2 orange potions  i - 2 black potionsm#h}  k - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#h7 6Identify which item? (\ to view known items) Potions (select first with !)  d - an inky potion  e - a clear potion  g - 2 orange potions  i - 2 black potions [?] describe selectedm#hv, m#hT4 ......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== m#h4 ........#####....###AC: 3Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 ........................m#h15 %XL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......Noise: ---------  Time: 2905.2 (0.0) .........)..............c) +0 dagger ......#...>...#.........Cast: Magic Dart ........................Will/2 m#h5 r......#.......#.....#... .......†...........###.. ......#.#.#.#.#.#### $. ................# ........##.#..###As you read the scroll labelled KUHAMM FEZAJE, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  A wave of despondency washes over your surroundings. m#h5 "_It was a scroll of vulnerability.m#h69 m#hO> m#h/E ......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... m#haE '......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== m#hE ........#####....###AC: 3Str: 4 ...................##m#hE EV: 11Int: 25 ......#.#.#.#.#.....###.m#hE SH: 0Dex: 13 ........................m#hF XL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......m#h(F Noise: ---------  Time: 2905.2 (0.0) .........)..............m#h{F c) +0 dagger ......#...>...#.........Cast: Magic Dart ........................Will/2 ......#.......#.....#... m#hF .......†...........###.. m#hF ?......#.#.#.#.#.#### $. ................# ........##.#..###m#hG It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  m#h!G cA wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  m#h=G 8As you read the scroll of identify, it crumbles to dust.m#hvP m#hZ +6.2 (1m#h` m#hc ........##.#..### _Your +0 robe glows green for a moment.s you read the scroll labelled PARAVV RECHONNAIS, m#hc it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  m#hd As you read the scroll of identify, it crumbles to dust. _g - 2 potions of hastem#hm#hlInventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +1 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Wands (go to first with /)j - a wand of charming (2) Scrolls (go to first with ?)  f - a scroll of poisonk - a scroll of identify Potions (go to first with !)  d - an inky potion  e - a clear potion  g - 2 potions of haste  i - 2 black potionsm#hm k - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.m#h Identify which item? (\ to view known items) Potions (select first with !)  d - an inky potion  e - a clear potion  i - 2 black potions [?] describe selectedm#h{m#h......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== ........#####....###AC: 3Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 ........................XL:  5 Next: 61% Place: Dungeon:4 m#h......#.......#.@.......Noise: ---------  Time: 2906.2 (0.0) .........)..............c) +0 dagger ......#...>...#.........Cast: Magic Dart ........................Will/2 ......#.......#.....#... .......†...........###.. m#h-......#.#.#.#.#.#### $. ................# ........##.#..### _Your +0 robe glows green for a moment.  As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of hastem#h m#hͧm#h......#bonk119 the Conjurer ......#Deep Elf of Vehumet ...... ......#Health: 28/28 ======================== .....#### ######Magic: 15/15 ======================== ........#####....###AC: 3Str: 4 ...................##EV: 11Int: 25 ......#.#.#.#.#.....###.SH: 0Dex: 13 ........................XL:  5 Next: 61% Place: Dungeon:4 ......#.......#.@.......Noise: ---------  Time: 2906.2 (0.0) m#hBs.........)..............c) +0 dagger ......#...>...#.........Cast: Magic Dart ........................Will/2 ......#.......#.....#... .......†...........###.. ......#.#.#.#.#.#### $. m#h ................# ........##.#..###As you read the scroll labelled PARAVV RECHONNAIS, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  m#hŰAs you read the scroll of identify, it crumbles to dust. _g - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust.m#hκm#h4+7.2 (1m#hm#h ........##.#..###  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of haste  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of enlightenmentm#hXN# # # #### ###### #####....### ## #.#.#.#.#.....###.#.m#hNp#.).#...>...#.#.#.....#.†.###.m#hN#.#.#.#.#.#### $.# .. m#hXm#hf&8m#hom#h{qm#h }# # # #### ###### #####....### ## ##.#.#.#.#.....###.#.#.).#...>...#.#.m#hD #.....#.†.###.#.#.#.#.#.#### $.# . m#h m#ht7 C9m#h e# # # #### ###### #####....### ## ###.#.#.#.#.....###.#.#.).#...>...#.#.#.....#.†.###.#.#.#.#.#.#### $.# .. 10m#h\ m#h m#hg{# # # #### ###### #####....### ## ###.#.#.#.#.#.....###.#.#.).#...>...#.#.#.....#.†.###.m#h>h#.#.#.#.#.#### $.# . m#hpm#hz&1m#h m#hm#hA# # # #### ###### #####....### ### ####.#.#.#.#.#.....###.[#.#.). .m#h #...>...#.#.#.....#.†.###.#.#.#.#.#.#### $.# . m#hm#h"&2m#hm#h% _Found a helmet.m#h͌= #### ###### ...#####....####...........## ####..m#h`.#.#.#.#.#.....###..........................[##....).....#...>...#.........##.....#........ m#h2...#..##..#m#hcm#hl&3m#hm#hm#h  #### ###### ...#####....####...........## ####..#.#.#.#.#.....###..........................[##....).....#...>...#.........##.....#.†.....###....... ...#.####.#m#h m#h &4m#h m#h m#hr  #### ###### ...#####....#####...........## ####..#.#.#.#.#.....###..........................[##....).....#...>...#.........##.....#m#h .†.....####Will/2 ....... ...#. ...m#h m#h &5m#h m#h m#h\  ###### #####....### ### ####..w #.#.#.#.#.....###.[. #.#.). #...>...#. #.#.....#.†..###. #.#.#.#.#.#### .$..# ..##.#..### #>.w   dart slug (asleep)#..##..# #..m#h @#.####.# #.. m#h k  A dart slug comes into view.m#hO;6Magic Dartm#hm#h; _Found a stone staircase leading down.m#ho..#####....######...........## ####..w #.#.#.#.#.....###....... ......................[ ##. ...)..... #...>...# ......... ##.....# .†.....### #.#.#.#.#.#### .$ ..........# #..m#h<##.#..### #>..##..# #.#### ... .## ##..m#hqm#hM&7m#hm#hm#hI ...........## ####..w #.#.#.#.#.....###....... ......................[ ##. ...)..... #...>...#.. ............. ##.....# .†.....### #.#.#.#.#.#####.$ ..........# #..##.#..### #>..##..# #..#.......# ....#m#hfm#h7]8Magic Dartm#hm#hTn #.#.#.#.#.....###....... ......................[ ##... ...)........ #...>...#.... .............. ##.....# .†.....### #.#.#.#.#.#####. ..........# #..##.#..### #>m#h\y..##..# #.#.......#####m#hKm#h&9m#hǞm#hm#hq,20.2 (2m#h\m#h`> _You now have 204 gold pieces (gained 9).m#h\ .#.#.#.#.....###. .[. .#...)......... ...>...#....... .#.....#. †.###. .#.#.#.#.#####.# #.##.#..### #>.#..##..# #.#.####.# #.#. ... .# ## ##.. ..#.#m#hڌ > ..# m#hޔ m#hқ +1.2 (1m#h5 m#hI m#hd.M...........## ####..w .#.#.#.#.....###.......[.....#)........>...#........... .#.....#. †...........####.#.#.#.#### .........# #.#.#..### #> m#h.{.#..##..# #..........##.......###m#h78m#hA&2m#hyHm#hIm#h%M#####....### ### ............## #####..w#.#.#.#.....###.......[.....#).....>...#.......... .#.....#. †...........####.#.#.#.#### .........# #. .##.#..### #>.........w   dart slug (asleep)..#.......##m#h;3Magic Dartm#h'm#h+m#hF d#####....### ### ## #####..w. #.#.#.#.....###.[.#. .).#m#h >...#.##.....#. .###.S #.#.#.#.#####.## #.# ##.#..### #>.# #..##..# #.m#h/ #S   adder #.####.# #.#w   dart slug (asleep) m#hW g#. ... .# m#h m#h &4m#h m#h Y _An adder comes into view.m#hWk  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h tu#####....### ###  bonk119 the Conjurer ...........## #####..w..  Deep Elf of Vehumet ...... #.#.#.#.....###.....*...  Health: 28/28 ======================== m#hTt...................*[...  Magic: 14/15 ======================-- ......#............*....  AC: 3Str: 4 .)................*....#  EV: 11m#h}tInt: 25 ..>...#..........*.....#  SH: 0Dex: 13 m#ht.................*......  XL:  5 Next: 61% Place: Dungeon:4 ......#.....#...@.......  Noise: ---------  Time: 2924.2 (0.0) m#htY...........###.........S  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart m#hu........# #..........#  Will/2 ##.#..### #>.........# m#huA#..##..# #..........#  S   adder (asleep) #.####.# #..........#  w   dart slug (asleep) #. ... ..........## # ##.. ..#.......## _An adder comes into view.m#huCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#huCAim: a dart slug (asleep, 100% to hit)m#h #####....######bonk119 the Conjurer ...........## #####..w..Deep Elf of Vehumet ...... #.#.#.#.....###.....*...Health: 28/28 ======================== ...................*[...m#hc Magic: 14/15 ======================-- ......#............*....AC: 3Str: 4 .)................*....#EV: 11Int: 25 ..>...#..........*.....#SH: 0m#h Dex: 13 .................*......m#h XL:  5 Next: 61% Place: Dungeon:4 ......#.....#...@.......m#h WNoise: ---------  Time: 2924.2 (0.0) ...........###.........Sc) +0 dagger #.#.#.#.#####..........#m#h =Cast: Magic Dart ........# #..........#Will/2 ##.#..### #>.........# #..##..# #..........#m#hI S   adder (asleep) #.####.# #..........#w   dart slug m#hi #. ... ..........## # ##.. ..#.......##m#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug!m#h|u onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug!  The dart slug is severely wounded.m#h w......S.m#h! VS  The adder hisses angrily.m#hV ``````The dart slug launches a dart at you.m#hW .[....5---=5.2 (1m#h C _The slug dart hits you.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hz#####....### ###  bonk119 the Conjurer ...........## #####..w..  Deep Elf of Vehumet ...... #.#.#.#.....###.....*...  Health: 25/28 =====================--- ...................*[...  Magic: 13/15 ====================---- ......#............*....  AC: 3Str: 4 m#h>f.)................*....#  EV: 11Int: 25 ..>...#..........*.....#  SH: 0Dex: 13 .................*......  XL:  5 Next: 61% Place: Dungeon:4 ......#.....#...@.......  Noise: =--------  Time: 2925.2 (0.0) ...........###........S.  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart m#h........# #..........#  Will/2 ##.#..### #>.........# #..##..# #..........#  S   adder #.####.# #..........#  w   dart slug #. ... ..........## # ##.. ..#.......## _The slug dart hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)m#h*P#####....### ###  bonk119 the Conjurer ...........## #####..w..  Deep Elf of Vehumet ...... #.#.#.#.....###.........  Health: 25/28 =====================--- ....................[...  Magic: 13/15 ====================---- ......#.................  AC: 3Str: 4 .).....................#  EV: 11Int: 25 ..>...#................#  SH: 0m#hKDex: 13 ........................  XL:  5 Next: 61% Place: Dungeon:4 ......#.....#...@.......  Noise: =--------  Time: 2925.2 (0.0) ...........###........S.  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart ........# #..........#  Will/2 ##.#..### #>.........# #..##..# #..........#  S   adder m#h#.####.# #..........#  w   dart slug #. ... ..........## # ##.. ..#.......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#h;Press: ? - help, Shift-Dir - straight linem#h/Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  m#hG7You kill the dart slug!m#hQ ###  ... *... *[... *.... )*....# >* *           ...  ##.. m#h9,m#h?.........S..m#h1I336.2 (1m#h5Om#hQ  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug! _Vehumet accepts your kill.m#h0Rm#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hs=#####....### ###  bonk119 the Conjurer ...........## #####.....  Deep Elf of Vehumet ...... #.#.#.#.....###.........  Health: 25/28 =====================--- m#hs?....................[...  Magic: 12/15 ===================----- ......#.................  AC: 3Str: 4 .).....................#  EV: 11m#h$tInt: 25 ..>...#................#  SH: 0Dex: 13 m#hSt........................  XL:  5 Next: 63% Place: Dungeon:4 m#ht......#.....#...@**.....  Noise: =--------  Time: 2926.2 (0.0) ...........###.....*S...  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart m#ht........# #..........#  Will/2 ##.#..### #>.........# m#ht#..##..# #..........#  S   adder #.####.# #..........# m#h u#. ... ..........## # ##.. ..#.......## _Vehumet accepts your kill.m#h3uCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hYuAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)m#h.I#####....######m#hrbonk119 the Conjurer ...........## #####.....Deep Elf of Vehumet ...... #.#.#.#.....###.........Health: 25/28 =====================--- ....................[...Magic: 12/15 ===================----- ......#.................AC: 3m#hSStr: 4 .).....................#EV: 11Int: 25 ..>...#................#SH: 0Dex: 13 ........................XL:  5 Next: 63% Place: Dungeon:4 ......#.....#...@**.....Noise: =--------  Time: 2926.2 (0.0) ...........###.....*S...c) +0 dagger #.#.#.#.#####..........#m#h =Cast: Magic Dart ........# #..........#Will/2 ##.#..### #>.........# #..##..# #..........#m#h2]S   adder #.####.# #..........# #. ... ..........## # ##.. ..#.......##m#h`Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  m#hThe magic dart hits the adder!m#hfm#h/oX..S.m#hUq+7.2 (1m#hwm#h@{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder! _The adder is severely wounded.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hl#####....### ###  bonk119 the Conjurer ...........## #####.....  Deep Elf of Vehumet ...... #.#.#.#.....###.........  Health: 25/28 =====================--- ....................[...  Magic: 11/15 =================------- ......#.................  AC: 3Str: 4 m#hl .).....................#  EV: 11Int: 25 ..>...#................#  SH: 0Dex: 13 ........................  XL:  5 Next: 63% Place: Dungeon:4 ......#.....#...@*......  Noise: =--------  Time: 2927.2 (0.0) ...........###....*S....  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart ........# #..........#  Will/2 ##.#..### #>.........# m#hlL#..##..# #..........#  S   adder #.####.# #..........# #. ... ..........## m#h6mO# ##.. ..#.......## _The adder is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#him(Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)m#h#####....### ###  bonk119 the Conjurer ...........## #####.....  Deep Elf of Vehumet ...... #.#.#.#.....###.........  Health: 25/28 =====================--- ....................[...  Magic: 11/15 =================------- ......#.................  AC: 3Str: 4 .).....................#  EV: 11Int: 25 m#hu..>...#................#  SH: 0Dex: 13 ........................  XL:  5 Next: 63% Place: Dungeon:4 ......#.....#...@.......  Noise: =--------  Time: 2927.2 (0.0) ...........###.....S....  c) +0 dagger #.#.#.#.#####..........#  Cast: Magic Dart ........# #..........#  Will/2 ##.#..### #>.........# #..##..# #..........#  S   adder #.####.# #..........# #. ... ..........## m#h(# ##.. ..#.......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#h$Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder!  You kill the adder!m#h> ###      ) >  * *†....       m#h ...  ##.. m#hٞ,..m#hVMM6=m#h|2==708.2 (1Magic Dartm#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#h+: an adder (severely wounded, 100% to hit  The magic dart hits the adder!  You kill the adder! _Vehumet accepts your kill.m#h/m#hh _Your Stealth skill increases to level 3!m#he0m#h;m#h`@m#hAF _Unknown command.m#hY  ...........## #####..... #.#.#.#.....###.... ....................[#.).....#.>...#.....m#h ,.#.....#.....###..@..† #.#.#.#.#####..........# ........# m#h ##.#..### #>..#.......##..##.......###m#hm m#h 5-9 _m#hr m#h m#hLd  #.#.#.#.....###.... ....................[#.).....m#hd #.>...#..........m#hd #.....#.....###.....† #.#.#.#.#####...@......# ........# m#hd ##.#..### #>..##..# #.m#h e '##.......#####m#he m#hm m#hy A-30m#h} m#hB m#h * ....................[#.).....#.>...#.............#.....#.....###.....† #.#.#.#.#####..........# ........# ##.#..### #>..##..# #.####...#######.#m#hum#hQ&1m#hm#h8m#h> #. .)........#.>...#...............#.....#.....###.....† #.#.#.#.#####..........# m#h........# ##.#..### #>..##..# #.####Will/2 ..#m#hm#hB=3===2m#hm#h;m#hn[ ).....# .m#hn.>...#...............#.....#.....###.....† m#hn#.#.#.#.#####..........# ........# ##.#..### #>m#ho..##..# #.#### ... #..#m#h7o4Will/2 .#m#hTo##m#hPwm#hT7=3m#hXm#h.  .>...#...........#.....#.....###.....† m#hl #.#.#.#.#####..........# ........# ##.#..### #>..##..# #.####m#h  ... #..# ##.....#m#h -## .Will/2 m#h (#m#hӑ m#h &4m#hW m#h m#h=  ......#.....#.....###.....† #.#.#.#.#####..........# ........# ##.#..### #>..##..# #.####.# ## ... #..## # ##.....###  ..##.......### Will/2 m#h: m#hi r4===5m#hA m#h m#h[..#.....#. †m#h.###.....†.... .#.#.#.#.#####.#.# #.# m#h.##.#..### #>.# .#..##..# #.# m#h <.#.####.# ###.# m#hN.#. ... #.## ## ##.....#.## m#hrm. ..##.### ##m#hf#.#  .# ##m#hZm#h6&6m#hm#h m#hQI #.....# m#h†.....###.....† .#.#.#.#.#####..........# .m#h........# ##.#..### #>..##..# #.####.# ##m#h8 ... #..# m#h}## ##.....### m#h. ..##.......###  #########.# .Will/2 m#h;(#m#hm#hE#8m#hsN==7m#hm#hm#hek #.....#. .###.....†.... #.#.#.#.#####.# # #.# m#hk :##.#..### #>.# #..##..# #.# #.####.# ###.# #. ... #.m#hk ##  ##.....#.## m#h;l  ..##.### ###.# .# ##m#ht m#hz &8m#hۀ m#ht m#h L.....###.....† #.#.#.#.#####..........# ........# ##.#..### #>..##..# #.####.# ## ...##..## # ##.....###  m#h ..##....@..###  #########.#  .## m#h m#h( s5====9m#hM- m#ha/ m#h0Z<###.....†.... .#.#.#.#####.# # #.# .#..### #>.# ..##..# #.# .####.# ###.# . ...##.##  ##.....#.## ..##.### ###.# .# ## m#h_m#hg'40m#hlm#hnm#h9&###.....†.... #.#.#.#####.# # #.# .#..### #>.# ##..# #.# ####.# ###.#  ...##.## ##.....#.## ..##.### ###.# ..# .### .##.#=1m#h #.#.#.#####..........# ......# #..### #>#..# #.# ####.# ##.#  ...##...####.....#.## m#hk ..##.......###  #########@#  #...##.###.# m#hm#h&2m#hm#hym#h ......# #..### #>.##..# #...# ####.# ###...  ...##...........###.....#.......##  ..##.......###  #########.#  #...#.##.# . #m#hLm#h C==3m#h%m#hm'm#h,m#h0m#h/5m#h7m#h;D L.# #.# m#hD #.#..### #>.........#.##..# #..........# .####.# ###..........# . ...##...........## ##.....#.......##m#hD  ..##.......### #########.# #..@.#m#hD ##.### #.#m#hE j #. #m#h@K m#hHN .4m#h3R m#hT _ _You feel your willpower return.m#h I.# #.# ##.#..### #>.........# #..##..# #..........# #.####.# ###..........# #. ...##.....## # ##.....#.......## ..##.......### #########.# #.@..# ##.### #.##  #. #...#..#5m#h ##.#..### #>..##..# #....####.# ##.. ...##.....# # ##.....#.......##  ..##.......###  #########.#  #...##@###.## #. o   orc (asleep)om#h  An orc comes into view. It is wielding a +0 club.m#h,yoo.m#hgA==6Magic Dartm#h; _The orc shouts!m#hm#hșm#hÞm#hm#h`f.#..##..# #.# .#.####.# ###....# .#. ...##....## ## ##.....#..... . ..##.# #########.#  #....# ##.###m#hԦ #@##  #..# #.## ..# #.# o##m#hE . #m#hm#h<o.m#hڰ/--7m#hm#hwm#h. ####.# ## ...##...# m#h. ## ##.....#.......## . ..##.......###  #########.#  #....###.##.## .##..# ##o.# # m#h1 m#h9 }o.--8m#hB m#h;  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h.#.####.# ###..........#  bonk119 the Conjurer .#. ...##...........##  Deep Elf of Vehumet ...... ## ##.....#.......##  Health: 28/28 ======================== . ..##.......###  Magic: 13/15 ====================---- #########.#  AC: 3Str: 4 #....#  EV: 11Int: 25 ##.###  SH: 0Dex: 13 #.##m#h XL:  5 Next: 70% Place: Dungeon:4 #@.# Noise: ---------  Time: 2948.2 (0.0) m#h6#*## c) +0 dagger .o#m#ha Cast: Magic Dart m#h##.# .## .m#h o   orc #m#h m#h_The orc shouts!  Casting: Magic Dart (safe; 1% risk of failure)  m#hAMConfirm with . or Enter, or press ? or * to list all spells.m#hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (83% to hit)m#h: .#.####.# ###..........#  bonk119 the Conjurer .#. ...##...........##  Deep Elf of Vehumet ...... ## ##.....#.......##  Health: 28/28 ======================== . ..##.......###  Magic: 13/15 ====================----m#h.: B #########.#  AC: 3Str: 4 #....#  EV: 11m#hf: AInt: 25 ##.###  SH: 0Dex: 13 #.##m#h:  XL:  5 Next: 70% Place: Dungeon:4 #@.#m#h:  Noise: ---------  Time: 2948.2 (0.0) #.##m#h:  c) +0 dagger .o# Cast: Magic Dartm#h: Y ##.# m#h; .## . o   orcm#h/;  #m#hM; XConfirm with . or Enter, or press ? or * to list all spells.m#ho; Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#h; Aim: an orc, wielding a +0 club and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!m#h; m#h? }   ..##  m#ho@ ..##  .###        #.## #@.# m#h@ #*## .*# ##*#m#hA  .## . # m#hC 6.)m#h .  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  m#h You kill the orc!  Vehumet accepts your kill.m#hg 1==9.2 (1Magic DartRay m#h m#h f _(Press . to maintain the ray.)m#hEB  ...##..# ## ##.....#.## . ..##.......###  #########.#  #....m#hB9##.##.## .###.)# ##. .###m#hCm#hKm#hL8--50m#hQm#hrT< _You stop channelling your searing ray.m#he O--m#h m#h## ##.....### . ..##.......###  #########.#  #...##.##.## .###.###.@# #. .#..m#hD3### m#hm#h U4==1m#hm#hm  Things that are here: _a +0 club; a +0 scale mailm#h,@. ..##.......###  #########.#  #...##.##.## .###.#.)# ##.#... #### m#hFm#hH-2 _m#hQm#hbTm#hm  #########.#  #....# ##.### #.##  #..#m#h s##.## #.)# ##.# #@###.....######## m#h <3m#hx m#h m#h6 #...#.##.## .m#hR7}##.#.)# ##.##.##.##...@.######m#h?m#hB&4m#h0Gm#h%Im#hNFQm#h] #....# ##.### #.## #..# ##.## #.)## ##.# #.##.## #..@..# #5====5m#h.  #....# ##.### #.## #..# ##.## #.)# ## ##.# #.##.## #.@...# #6m#hM3 m#h05 m#h>  #....##.##.###.##.##..#..#.##.##.#.)# ##.##.# #.##.## #@....# #m#h٥ <7m#hѩ m#h| m#hg######### .#....#.##.#####.#.#..#.## .#.)#.##.#m#hr##.##.....#######m#h<8m#h#m#hC......##.......############.# .#....# ##.##.####.##.## #..#..# ##.##.##..#.)# # #.##.## #.....# #######m#hm#hC==9m#hm#hm#h mM## ##.....#.......## ......##.......############ .#....#.##.#####.# #..#..#.##.###.@#.)#.##.m#h #.##.##.....#m#h'! m#h" '60m#h& m#h( m#hi M.#. ...##....#### ##.....#.......## ......##.......############ .#....#.##.#####.# #..#..##@##.##..#.)##.##.#.##.###m#h{ m#h &1m#hA m#h1 m#h?M####.# ###..#. ...##....#### ##.....#.......## ......##.......###m#h######### .#....#.##.#####.# #@.#..##.##.###..#.)m#hC##.##.#m#h#m#hm#hN&2m#hm#hFm#h3M.##..# ####.# ###..#. ...##....#### ##.....#.......## ......##.......############ .#....#.##.#####.# #..#..#.##.###..#.)##m#h%m#h&3m#hqm#hm#hm#hqm#hm#hm#h/ ##.#..### #># #..##..# #.# #.####.# ### . ...##....## ##.....#. .....##.......#############.# #.....#....# m#h ###.##.## #..#..# ##.##.##..#.)###.##.#m#h #.##.###.....########m#h7 m#h &4m#hG m#hI m#hejAM........# #.#.#..### #>.##..# ####.# ###..#. ...##....#### ##.....#.......## .....##.......#############....@#....##.##.##.####.##.##..#..#.m#hinm#hp&5m#hBvm#hwm#hZ".# #.#.##.#..### #>.#.#..##..# #.#.#.####.# ###.#.#. ...##.##.## ##.....#.##. ..##.### m#h"####.# #...@.#....# ##.##.##.####. #.##.### #..#..# ##.##.## #..#.)# ##.##.# #.##.##  #.....#m#h)m#hS*&6m#hq/m#h{.# #.#.##.#..### #>.#.#..##..# #.#.#.####.# ###.#.#. ...##.##.## ##.....#.##. ..##.###m#h{ ####.# #..@..#....# ##.##.##.### #.##.##.## #. #..#..## ##.##.##  #..#.)#  ##.##.# m#h{{ #.##.##  #.....#m#h3m#h&7m#h0m#h m#h] .# #.#.##.#..### #>.#.#..##..# #.#.#.####.# ###.#.#. ...##.##.## ##.....#.##. ..##.### ####.# #.@...#....# ##.##.##.### #.##.##.##  #. #..#..# #m#h 7.##.##.##..#..#.)##.##.##.#.##.##.##  #.....#m#h <8m#hL m#h m#hQ ; ##.#..### #>..##..# #.####.# ## ...##..### ##.....### . ..##.......###  ##########.# .....#...##@##.##.##.##.##.## #. #..#... m#h .#######m#h> m#h &9m#h m#hm m#hje .#..##..# #.#.#.####.# ###.#.#. ...##.## ##.....#.. ..##.# ##########.#  #.....#....# ##.##.##.###   #..#..#..#m#hf  #.##.##.## ..#..#.) #.##.##.# .#### . #.....# # ####### m#h;m m#hGo '70m#hqt m#hv m#hmQB ####.# ## ...##..### ##.....### . ..##.......###  ##########.# .....#...##.##.##.##.##.##.## .#..#..##.##.#..#..#.)# ##m#hXm#hnZ&1m#h[_m#hHam#ha  ...##..### ##.....### m#ha. ..##.......###  ##########.# .....#...##.##.##.##.##.##.## .#..#..m#hb##.##.##..#..#.)# ##.##.##.##m#h+hm#hi&2m#h[nm#hypm#h## ##.....### . ..##.......###  ##########.# .....#...##.##.##.##.##.##.## .#..#..##.##.##.##.@#..#.)# #.##.##. .##.##.#.. #......## ######...#+#m#hm#h&3m#hّm#h( .## ##.....#.##. ..##.### ##########.# #.....#....# ##.##.##.### #.##.##.## #..#..#..# ##.##.##.## #@.#..#.)#m#h  ##.##.##.# .##.##.## .. #.....# .## # .. .# +#m#h <4m#h m#h m#hc' m#h{( m#h- m#h(/ m#h## ##.....#.##  ..##.### ##########.# #.....#....# ##.##.##.### #.##.##.## #..#..#..# ##.##.##.## #.@#..#.)# ##.##.##.# .##.##.## ...##...#+#m#h m#h&5m#hm#hCm#hi m#h[ m#hm#htm#hR,. ..##.......###  ##########.# .....#...##.##.##.##.##.##.## .#..#..##.##.##.#..#..#.)# ##@##.##..##.##.#... #.....)..## #######....#..##+# m#h4m#h7&6m#hAm#hC* _Found a short sword.m#hSm#hfm#hm#hm#h N ##########.#  #.....#....# ##.##.##.### #.#  #..#..#..###.##.##.## #..#..#.) ##.##.##.# #....J....#.....####)..###########.... #..# #+J   endoplasm (asleep) m#h 7Magic Dart _An endoplasm comes into view.m#hj6.....#...#.##.##.##.##.##.## .#.#..#..... ##.##.##.#m#ho.... #..#..#.)# .#... ##.##.##.......#.##.##.#....J..@.#.....###)..######### #.... #+#m#hsm#hs&8m#h|m#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h U #.....#....#  bonk119 the Conjurer ##.##.##.###  Deep Elf of Vehumet ...... #.##.##.##  Health: 28/28 ======================== .# #..#..#..#  Magic: 13/15 ====================---- ... ##.##.##.##  AC: 3Str: 4 .... #..#..#.)#  EV: 11Int: 25 .#... ##.##.##.#  SH: 0Dex: 13 ......#.##.##.##  XL:  5 Next: 71% Place: Dungeon:4 ....J**@.#.....#  Noise: ---------  Time: 2978.2 (0.0) m#h S###)..##########  c) +0 dagger #.... Cast: Magic Dart #..# #+#  J   endoplasm (asleep) _An endoplasm comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)m#h #.....#....#  bonk119 the Conjurer ##.##.##.###  Deep Elf of Vehumet ...... #.##.##.##  Health: 28/28 ======================== m#h-.# #..#..#..#  Magic: 13/15 ====================---- ... ##.##.##.##  AC: 3Str: 4 .... #..#..#.)#  EV: 11Int: 25 .#... ##.##.##.#  SH: 0m#h-Dex: 13 ......#.##.##.##  XL:  5 Next: 71% Place: Dungeon:4 ....J..@.#.....#  Noise: ---------  Time: 2978.2 (0.0) ###)..##########  c) +0 dagger m#h#.... Cast: Magic Dart #..# #+#m#h  J   endoplasm (asleep)m#haConfirm with . or Enter, or press ? or * to list all spells.m#h3Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linem#hXAim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!m#h'   ##.  #.#  .# #..  ... m#h  .... )#  .#...   ...  ...****m#h J  ###  m#h0k#.... #..# m#hTO#+# m#h2)....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!  Vehumet accepts your kill.m#h2==9.2 (1Magic DartRay m#h{m#hOf _(Press . to maintain the ray.)m#hs ; #.....#....#m#hjs ....^ ##.##.##.###. #.... #.##.##.##.#.... #..#..#..#....##.##.##.##...#..#..#.)#.#....##.##.##.#m#hs .#.##.##.##.#.....#m#hs #)..########## #.... #..##m#hs #+#..m#hv} m#h 8--80m#hو m#h < _You stop channelling your searing ray.m#hO #.....#....#.. ....^.##.##.##.###..#.....#.##.##.##.#.....#..#..#..#.##.##.##.##h.......#..#..#.)#$..#....##.##.##.#m#h.#.##.##.##.#.....##)..########## #..... #..##.. #+# #..#.#h   jackal (asleep)#.##m#hh  A jackal comes into view.m#hp4==--1Magic Dartm#hgm#hU* _Found 5 gold pieces.m#h.. ....^.##.##.##.##.#.....#.##.##.## .#..#.......##.##.##.#h..#..#.)# m#h$..#....##.##.##.........#.##.##.#...#.....#####).@######### #..........o ##.......+# #...... m#h!#.#### #.o   orcm#hI ##h   jackal (asleep) m#hPm#h&2m#h.m#hku _An orc comes into view. It is wielding a +0 hand axe.m#hy.#.....#.##.##.## ..#..#.........##.##.##.#h....#..#.)# $..#....##.##.##.........#.##.##.#.....#.....#####)..######### #...@......o ##.+# # #.#### #.# ##m#h+{&3m#hm#hm#h;`  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hJm#hm#hm#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m#ha  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h8{ ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== h.......#..#..#.)#  Magic: 13/15 ====================---- $*.#....##.##.##.#  AC: 3Str: 4m#h/9 ..**....#.##.##.##  EV: 11Int: 25 ....*......#.....#  SH: 0Dex: 13m#hS9 #####**.##########  XL:  5 Next: 72% Place: Dungeon:4m#hw9 #...@......o  Noise: ---------  Time: 2983.2 (0.0)m#h9 #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc (asleep)m#h9  h   jackal (asleep)m#h: m#h+:_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  m#hB:Casting: Searing Ray (safe; 1% risk of failure)  m#hb:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#h:;Press: ? - help, Shift-Dir - straight linem#h:@Aim: a jackal (asleep, 100% to hit)m#h...#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##Health: 28/28 ========================h.......#..#..#.)#Magic: 13/15 ====================----$*.#....##.##.##.#AC: 3Str: 4..**....#.##.##.##EV: 11Int: 25....*......#.....#SH: 0Dex: 13#####**.##########XL:  5 Next: 72% Place: Dungeon:4#...@......oNoise: ---------  Time: 2983.2 (0.0)#..##.......c) +0 dagger#+# #......Cast: Magic Dartm#h#.#####.###o   orc (asleep)h   jackalConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded.m#hCm#hm#ho5Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  m#hThe magic dart hits the jackal.  The jackal is severely wounded.The jackal barks! You hear a bark!m#hhhh....).hh 3 jackals (1 wandering)m#h4==4.2 (1m#hr _A jackal comes into view. x2m#h   m#h< Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hV ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== hh......#..#..#.)#  Magic: 12/15 ===================----- h.*#....##.##.##.#  AC: 3Str: 4 ...*....#.##.##.##  EV: 11Int: 25 ....**.....#.....#  SH: 0Dex: 13 #####)*.##########  XL:  5 Next: 72% Place: Dungeon:4 #...@......o#hW10m  Noise: ==-------  Time: 2984.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc (asleep)  hhh 3 jackals (1 wandering)m#hWn _A jackal comes into view. x2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)m#hFU` ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== hh......#..#..#.)#  Magic: 12/15 ===================----- h..#....##.##.##.#  AC: 3Str: 4 m#h V_........#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 72% Place: Dungeon:4 #...@......o  Noise: ==-------  Time: 2984.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc (asleep) m#hVW hhh 3 jackals (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!m#h]       h.)#  h.*  ...*  ....**  *      #+#    m#h]#.# ##  hh 2 m#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!  Vehumet accepts your kill.m#hpm#hm#h4m#hF..$.h.h....hm#ha3=35.2 (1m#hm#ht' _The jackal barks!m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hd R ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... m#h I........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 12/15 ===================----- $.h#....##.##.##.#  AC: 3Str: 4 ...*....#.##.##.##  EV: 11Int: 25 m#h ..h.**.....#.....#  SH: 0Dex: 13 #####)*.##########  XL:  5 Next: 73% Place: Dungeon:4 #...@......o  Noise: ==-------  Time: 2985.2 (0.0) #..##.......  c) +0 dagger m#h/ #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc (asleep) m#hZ  hh 2 jackals _The jackal barks!  m#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)m#hS...#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##Health: 28/28 ========================........#..#..#.)#Magic: 12/15 ===================-----$.h#....##.##.##.#AC: 3Str: 4...*....#.##.##.##EV: 11Int: 25..h.**.....#.....#SH: 0Dex: 13#####)*.##########XL:  5 Next: 73% Place: Dungeon:4#...@......oNoise: ==-------  Time: 2985.2 (0.0)#..##.......c) +0 dagger#+# #......#hU33mCast: Magic Dart#.#####.###o   orc (asleep)hh 2 jackalsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.m#h,m#h.h.h...-6.2 (1m#h]m#hsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal. _The jackal is heavily wounded.m#h)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h  ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 11/15 =================------- $..#....##.##.##.#  AC: 3Str: 4 ...h....#.##.##.##  EV: 11Int: 25 ...h*......#.....#  SH: 0Dex: 13 #####**.##########  XL:  5 Next: 73% Place: Dungeon:4 #...@......o m#h  Noise: =--------  Time: 2986.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc (asleep)  hh 2 jackals _The jackal is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)m#hl l ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 11/15 =================------- $..#....##.##.##.#  AC: 3Str: 4 m#h ...h....#.##.##.##  EV: 11Int: 25 ...h.......#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 73% Place: Dungeon:4 #...@......o  Noise: =--------  Time: 2986.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  m#h ##  o   orc (asleep)  hh 2 jackalsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!       )#    ...†  ...h*  #####**      #+#    #.# ##  h   jackal m#h ,m#hB m#h m#h GMhm#h o..h.o.oh 2 jackalsAiming: Magic Dart (safe; 1% risk of failure)  m#h |Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal!  You kill the jackal!  Vehumet accepts your kill.m#hޤ 357.2 (1m#h m#h Y _A jackal comes into view.m#h,  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hps  ...#.....#.##.##.##  bonk119 the Conjurerm#hs  .h.#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 10/15 ================-------- m#h-t $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 m#ht ...........#.....#  SH: 0Dex: 13 #####h*.##########  XL:  5 Next: 75% Place: Dungeon:4 #...@.....o.  Noise: =--------  Time: 2987.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  m#hu #.#  ##  o   orc m#h?u o hh 2 jackals m#hnu #_A jackal comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hu Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)m#hn...#.....#.##.##.##bonk119 the Conjurer.h.#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##Health: 28/28 ========================........#..#..#.)#Magic: 10/15 ================--------$..#....##.##.##.#AC: 3Str: 4...†....#.##.##.##EV: 11Int: 25...........#.....#SH: 0Dex: 13#####h*.##########XL:  5 Next: 75% Place: Dungeon:4#...@.....o.Noise: =--------  Time: 2987.2 (0.0)#..##.......c) +0 dagger#+# #......Cast: Magic Dart#.####m#h#.###o   orchh 2 jackals _A jackal comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)m#h,m#h m#h).h).h@....o.m#h)+8.2 (1m#h0m#h[3Q  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  m#h3Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit) _The magic dart hits the jackal but does no damage.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#h@  ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ..h.....##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 9/15==============---------- $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 75% Place: Dungeon:4 #..h@....o..  Noise: m#hMB [m=--------  Time: 2988.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc  hh 2 jackals _The magic dart hits the jackal but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)m#h ....#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ........h.....##.##.##.##Health: 28/28 ========================........#..#..#.)#Magic: 9/15==============----------$..#....##.##.##.#AC: 3Str: 4...†....#.##.##.##m#h\ \EV: 11Int: 25...........#.....#SH: 0Dex: 13#####)..##########XL:  5 Next: 75% Place: Dungeon:4#..h@....o..Noise: =--------  Time: 2988.2 (0.0)#..##.......c) +0 dagger#+# #......Cast: Magic Dart#.#####.###o   orchh 2 jackalsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.m#h@( 8MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is severely wounded..o.   jackal10/15==9.2 (1 _The jackal closely misses you.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hw ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 9/15==============---------- $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 75% Place: Dungeon:4 #..h@...o...  Noise: #hdxm=--------  Time: 2989.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc  h   jackal _The jackal closely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)m#hv# ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 9/15==============---------- $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 m#h3x3#####)..##########  XL:  5 Next: 75% Place: Dungeon:4 #..h@...o...  Noise: =--------  Time: 2989.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc  h   jackalConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!m#hh       )#          #..†    #+#    #.# ## m#hrBm#h ho.h   jackalm#h 4690.2 (1m#hgm#h  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  m#h0Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal! _Vehumet accepts your kill.m#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m#hw ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 7/15===========------------- $..#....##.##.##.#  AC: 3Str: 4 ...h....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 76% Place: Dungeon:4 #..†@**o....  Noise: =--------  Time: 2990.2 (0.0) #..##.......  c) +0 dagger#hx<12H #+# #......  Cast: Magic Dart #.####  #.#  ##  o   orc  h   jackal _Vehumet accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  m#h]|NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)m#h?L|...#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##m#hLWHealth: 28/28 ========================........#..#..#.)#Magic: 7/15===========-------------$..#....##.##.##.#AC: 3Str: 4m#hL\...h....#.##.##.##EV: 11Int: 25...........#.....#SH: 0Dex: 13m#hL#####)..##########XL:  5 Next: 76% Place: Dungeon:4m#hM#..†@****...Noise: =--------  Time: 2990.2 (0.0)#..##.......m#hAMc) +0 dagger#+# #......Cast: Magic Dartm#hfM"#.#####.###m#hMfo   orcm#hMh   jackalCasting: Magic Dart (safe; 1% risk of failure)  m#hMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  m#hMPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (81% to hit)  m#hN>You focus your ray upon the orc. The searing ray hits the orc.m#h[onfirm with . or Enter, or press ? or * to list all spells.m#h'Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (81% to hit)  m#h+You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.m#hm#h:m#hlm†h.o..m#h43=1.2 (1m#hN>Ray m#hm#hf _(Press . to maintain the ray.)m#h{  The searing ray hits the orc!  You kill the orc!m#h#****h   jackal m#h m#hqm#h{..h@.)..m#hr7-2+ m#hrp _Vehumet accepts your kill.n#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n#hZV ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 5/15n#h[========---------------- $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0n#hM[PDex: 13 #####)..##########  XL:  5 Next: 77% Place: Dungeon:4 n#h[>#..h@.).....  Noise: =--------  Time: 2992.2 (0.0) n#h[S#..##.......  c) +0 dagger #+# #......  Cast: Magic Dart n#h[J#.####  Ray+  #.#  ##  h   jackaln#hi\ _Vehumet accepts your kill.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  n#h\rPress: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)n#h ...#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##Health: 28/28 ========================........#..#..#.)#Magic: 5/15========----------------n#h $..#....##.##.##.#AC: 3Str: 4...†....#.##.##.##EV: 11Int: 25...........#.....#SH: 0Dex: 13#####)..##########XL:  5 Next: 77% Place: Dungeon:4n#h  #***@.).....Noise: =--------  Time: 2992.2 (0.0)n#h #..##.......c) +0 dagger#+# #......Cast: Magic Dartn#h a#.####Ray+ #.###n#h ^h   jackaln#h2!zCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  n#he!Press: ? - help, Shift-Dir - straight lineAim: a jackal (76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.n#hl`..hRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal.  The jackal is severely wounded.(Press . to maintain the ray.)n#hƮq=3.2 (1 n#hn#h>S _The jackal barely misses you.n#h>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n#h?$ ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ......n#h$ ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 3/15====-------------------- n#h$$..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11n#h$Int: 25 ...........#.....#  SH: 0Dex: 13 n#h$%#####)..##########  XL:  5 Next: 77% Place: Dungeon:4 n#hn%#..h@.).....  Noise: ==-------  Time: 2993.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart n#h%#.####  Ray  #.#  n#h%##  h   jackal n#h%_The jackal barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  n#h&Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  n#h 'Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 76% to hit)n#hX...#.....#.##.##.##bonk119 the Conjurer...#.....#..#..#..#Deep Elf of Vehumet ..............##.##.##.##Health: 28/28 ========================........#..#..#.)#Magic: 3/15====--------------------$..#....##.##.##.#AC: 3Str: 4...†....#.##.##.##EV: 11Int: 25n#hn...........#.....#SH: 0Dex: 13#####)..##########XL:  5 Next: 77% Place: Dungeon:4#***@.).....Noise: ==-------  Time: 2993.2 (0.0)#..##.......c) +0 dagger#+# #......Cast: Magic Dartn#h`#.####Ray #.###n#hh   jackal _The jackal barely misses you.n#h Casting: Searing Ray (safe; 1% risk of failure)  n#h5MConfirm with . or Enter, or press ? or * to list all spells.n#h]Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen#hslAim: a jackal (severely wounded, 76% to hit)n#hݖ..h  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 76% to hit)  You focus your ray upon the jackal. The searing ray misses the jackal.(Press . to maintain the ray.)4.2 (1n#hn#h~S _The jackal barely misses you.n#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n#h ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 1/15=----------------------- $..#....##.##.##.#  AC: 3Str: 4 ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 77% Place: Dungeon:4 #..h@.).....  Noise: ==-------  Time: 2994.2 (0.0) #..##.......  c) +0 daggern#h #+# #......  Cast: Magic Dart #.####  Ray  #.#  ##  h   jackal _The jackal barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 76% to hit)n#h o ...#.....#.##.##.##  bonk119 the Conjurer ...#.....#..#..#..#  Deep Elf of Vehumet ...... ........##.##.##.##  Health: 28/28 ======================== ........#..#..#.)#  Magic: 1/15=----------------------- $..#....##.##.##.#  AC: 3Str: 4 n#h& ...†....#.##.##.##  EV: 11Int: 25 ...........#.....#  SH: 0Dex: 13 #####)..##########  XL:  5 Next: 77% Place: Dungeon:4 n#hm #..h@.).....  Noise: ==-------  Time: 2994.2 (0.0) #..##.......  c) +0 dagger #+# #......  Cast: Magic Dart n#h #.####  Ray  #.#  n#h ##  h   jackaln#h MConfirm with . or Enter, or press ? or * to list all spells.n#h Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linen#hn Aim: a jackal (severely wounded, 76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!n#h1    ...#.....  ........##.#  ........#..#..#.)#  $..  n#h ...  ...  ######  #***@.).....  ...  #+# #...... n#hȯ G #.####  #.# ## n#h n#h+; t..†Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 76% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!  Vehumet accepts your kill.n#hF j85.2 (1Magic Dartn#hK n#hM f _(Press . to maintain the ray.)n#h H ...#.....#.##.##.##....#.....#..#..#..#..##.##.##.##.......#..#..#.)#.$..#....##.##.##.# ...†....#.##.##.## ...........#.....# #####)..n#h # #..@..)..... #..##. #+# #...... #.#### #.# ##n#h n#h d2==--6n#hh" n#h' _You stop channelling your searing ray.  Things that are here: _a jackal corpse; a jackal corpsen#hq  ...#.....#.##.##.## ....#.....#..#..#..# .........##.##.##.## ...#..#..#.)# .$..#....##.##.##.# ...†....#.##.##.## ...........#.....# #####)..#n#hr  #.@†..)..... #..##. #+## #...... #.#### #.# ##n#h{ n#h7 H--7 _n#hA n#h: n#h?tp ..#..#...........##.##.##.#....#..#.)# $..#....##.##.##. ...†....#.##.##.#........#.....#####)..######### #..†..)..... ##.....n#hty+## #.... #.####n#h}n#h&8n#hn#hn#h96 ....#.....#..#..#..# .........##.##.##.## .........#..#..#.)#n#h9 .$..#....##.##.##.# ...†....#.##.##.## ...........#.....#n#h9 #####)..# #..†..).....n#h:T #@.##.n#h/:j #+## #...... #.#### n#h:r #.#  ##n#hEn#hFQ3===n#h:F9n#hLn#hTNn#hl'#.#$..###n#hn#h)3000n#hn#he _You open the door. _Found 13 gold pieces.n#h; B.....##.##.##.#..#..#.)# $..#....##.##.##. ...†....#.##.##.#........#.....#####)..######### #..†..)..... ##....## #.# #.####$.. #.# ##### # 1 _n#hZD g _There is an open door here.n#hHg..#..#.)# $..#....##.##.##. ...†....#.##.##.#........#.....#####)..######### #..†..)..... ##..'## # #.#####...$.....##.# #..#######..##_. ._n#hAn&_n#hs&2n#hyn#h|] _Found a faded altar of an unknown god and a blossoming altar of Fedhas.n#h8_n#h$n#h'n#h)n#hAl$..#....##.##.##. ...†....#.##.##.#........#.....#####)..######### #..†..)..... ##..'## ######.#####.#####...$@....##.# #..#######..##n#hlj_. ._ n#h{t8_n#hxh4===3n#h}n#hn#h*W = .$..#....##.##.##.# ...†....#.##.##.## ...........#.....# #####)..# #..†..)..... #..##. #'## #...... #####.#####.####n#hhW  #...@.....##.# #..#..####_. ._#n#h_ n#he &4n#hui n#hw O_5.2 (2n#h#z n#h;| ? _You now have 217 gold pieces (gained 13).n#hx.$..#....##.##.##.# ...†....#.##.##.## ...........#.....# #####)..# #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#n#hx..### #_. ._ #n#h~n#hn5====6.2 (1n#h׆$_n#hn#hr .$..#....##.##.##.# ...†....#.##.##.## ...........#.....# #####)..# #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#..### #_. ._## #7_n#ht n#h`.$..#....##.##.##.# ...†....#.##.##.## n#h`.#.....# #####)..# #..†..)..... #..##. n#h a#'## #...... #####.#####.#### #.##.# #..#n#h5a..### #_. .._# # ###n#h{jn#hl&8n#hs6_n#hmun#hB.$..#....##.##.##.# ...†....#.##.##.## .#.....# #####)..# n#h;#..†..)..... #..##. #'## #...... #####.#####.#### n#h~#.##.# #..#n#h ..### #_. #.._# n#h$A# .####n#h<&_n#h&9n#h6_n#hn#h n#h n#h $_n#h n#hn#hn#hn#hR n#h8_ n#h0 n#h n#h n#h.$..#....##.##.##.# ...†....#.##.##.## .#.....# #####)..# #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#..### #_. ##.._# ## n#h n#h]g6===10 n#h n#h n#hM n#h/ n#h n#hc.l  ...†....#.##.##.# n#h..........#.....#####)..######### #..†..)..... ##..'## ######.#####.#### n#h..........##.# #..#######@.## n#h#/y#_. ##.._#  .### n#h=7 n#hE;&1 n#hn> n#h*@ n#h*  n#h  n#h '_ n#h  n#hcO ...†....#.##.##.## .#.....# #####)..# #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#######.@### #_. ##.._# # ..### ..#####_2 n#hW @_ n#hx........#.....#####)..######### #..†..)..... ##..'## ######.#####.####.........##.# #..#######..### n#h(y#_. ##@._# ..## ...## ..### n#hHyF#_# n#hm1_ n#hJ&3 n#hЉ n#h= _Found a white marble altar of Elyvilon. n#h% n#hKY #####)..######### n#hp #..†..)..... ##..'## # n#h#####.#####.####.........##.#  n#h#..#######..####_. ##.._  n#h#.@### .......## #...### ## n#h! n#h##7 n#h#D===4 n#h/?_ n#h #####)..# #..†..)..... #..##. #'## #...... #####.#####.#### #...##.# #..#..### #_. ##.._# # #@.###.###...####  n#hDG ##_ # n#hr n#h&5 n#h. n#h n#hT   #..†..)..... ##..'## ######.#####.####.........##.# #..#######..####_. #_ ##.._# ##...##..### .......@## ##...####  ##_ # n#hZ  n#h] &6 n#hAb  n#hge 8 _Found a broken altar of Ashenzari. n#hQ s #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#######..### #_. #_. ##.._# # .##...##..###.###...#### ##_ # n#hW  n#hZ t8===7 n#h` &_ n#h:b  n#h@[ #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#######..### #_. #_._ ##.._# # ..##...##..####.###...#### ##_# ##. n#h2_ n#hn&8 n#hr  n#h< _Found a faded altar of an unknown god. n#h)~z #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# #..#######..### #_. #_._###.._# n#h}~ # #..##...##..### #.## ####...#### ##_##  ## n#h2_ n#h&9 n#h&_ n#h n#hiY #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# n#hy #..#######..### #_. #_._###.._# # #..##...##..### #.## n#ht ####...#### ##_## ### n#h6_ n#h'20 n#hf&_ n#hF n#hB  #..†..)..... #..##. #'## #...... #####.#####.#### #.##.## #..#######..### #_. #_._###.._# # #..##...##..### #.## ####...#### ##_## ### n#h֝  n#h m9===1 n#h  n#h` #..†..)..... #..##. #'## #...... #####.#####.#### #.##.# ###..#######..### #_.. #_._###.._# # #..##...##..### # n#h`.## ####...#### ##_##  ### n#h g]_###.._ n#h5j&2 n#hGo n#hzp n#hc #..†..)..... #..##. #'## #...... #####.#####.######.##.# ###..#######..### #_..# #_._###.._# # #..##...##..### n#h: \ #.## ####...#### ##_## ###3_ n#h\ #..†..)..... #..##. #'## #...... #####.#####.#### ##.##.# ###..#######..### #_..###_._###.._# n#hDL # #..##...##..### #.## ####...#### ##_## ### n#h%_ n#hy10/15====4 n#h n#h n#hO]_###.._ n#h=R n#hWL_###.._ n#h Z n#h| -M#####)..#########†..)..##. #'## #...... #####.#####.#### ##.........##.###..#######..###_..###_._###.._# #.@##...##..#####.........######...######_### n#h %_ n#ho &5 n#h >_###.._ n#hm  n#h i_###.._ n#hx  n#h  n#h  #####).. #..†..)..... #..##. #'## #...... #####.#####.#### ##...##.# ###..#..### #_..###_._###.._# # #@.##...##..### ##.## ####...####  ##_## ### n#h%_ n#h&6 n#hL_###.._ n#h& n#h7_ n#h n#hS&_ n#h n#h]CM...........#....#####)..########†..)..##. #'## #...... #####.#####.#### ##.........##.##..#######..###_.@###_._###.._###..##...##..#####.........######...###### n#h3 n#h&7 n#h n#h| n#h .# #####).. #..†..)..... #..##. #'## #...... #####.#####.#### ##.........##.# ###..#######..### #_@.###_._###.._# ###..##...##..### ##.........## ####...####  ##_##  ### n#h7_ n#hJt1===8 n#h n#h  n#h  .# #####).. #..†..) #..## #'## # #####.#####. ##.........##.# ###..#######..### #@..###_._###.._# n#h  ###..##...##..### ##.........## ####...#### ##_## ### n#h;%_ n#h&9 n#hr8_ n#ha _There is a blossoming altar of Fedhas here.n#h A.#.#####)..##..†..).#..##.#'## #.#####.#####.###.........##.# ###..#######..### #_@.###_._###.._# ###..##...##..### ##.........## ####...######_#####_###.._30 __###.._n#hmi.#.#####)..##..†..)..... #..##. #'## #...... #####.#####.#### ##.........##.# ###..#######..### #_.@###_._###.._# ###..##...##..### ##.........## ####...#### n#hu!_n#hwt2===1n#h|8_n#h+n#h(^M†....#.##.##n#hk...........#....#####)..########†..)..##. #'## #......n#h #####.#####.#### ##.........##.###@.#######..##n#h_..###_._###.._###..##...##..###n#hK##.........##..##n#hn#h8_n#h&2n#h'_n#hn#h}y'...†....#.##.##.#.#.#####)..##..†..)..... #..##. #'## #...... #####.#####.#### ##.##.# ###.@#######..### #_..###_._###.._# ###..##...##..### ##..n#hzd#### n#hׁ8_n#hA&3n#hn#hIn#hl CM.$..#....##.##.##.†....#.##.##.#...........#.....#####)..#########†..)..##. #'## #...... #####.#####.#### ##@........##.###..#######..###_..###_._###.._###..##...##..###n#ht 8_n#hw &4n#h?~ n#h, n#h" w.$..#....##.##.##.#...†....#.##.##.#.#.....######)..##..†..)..... #..##. #'## #...... #####.#####.#### ##.##.# ###..#..### #_..###_._###.._# ## _3===5_n#hC$ n#hf L_###.._n#h _You now have 222 gold pieces (gained 5).n#hc }M#.##.## ##.....#n#h .. ##........#.# ## ..##.... #.## #.#.#.. ##########...##...#.....#.....#......^.##.##.##:.##.##.....#..#..#.##.##.n#hܞ -.....#..#..#.)#....##.##.##.†....#.##.##.#..................#.....n#h̥ n#h +6.2 (1n#h÷ n#hZ n#h  #.##.## ##.....# .. ##........#.# ## ..## #.## #.#.#... #...##...#.....#.....##....^.##.##.#:.#.....#.##.###.#.....#..#..#.##.##.###n#hX j.#..#..#..#....##.##.##.†....#.##.##.#.##).. #..†..)..... #..##.  #'## #......  #####.#####.####n#hu n#h) &7n#h n#h n#hG #.##.## ##.....# .. ##........#.# ## ..## #.## #.#.#...  ###...##...#.....#..... #...^.##.##. #:.#.....#.##.#.#.....#..#...##.##. #.#..#..#.#....##.##..†....#.##.###.#n#hH #).. #..†..).....  #..##.  #'## #......  #####.#####.#### n#h`Sn#hy]&8n#hen#hgn#h& #.##.## ##..... .. ##........#.# ## ..##n#h #.####.#.#...  ###...##...#.....# #...^.##.## #:.#.....#.##.#.#.....#..#.##.##. #.#..#...#....##.##..†....#.##.#.# #).. #..†..) #..## #'## # #####.#####.n#h3n#h&9n#hSn#h`n#h0  #.##.## ## .. ##........#.# ## ..## #.####.#.#...  ###...##...#.....#n#h1 @ #.^.##. #:.#.....#.##.###.#.....#..#.##.## #.#..#.#....##.##.†....#.##..###.# #).. #..†..) #..## #'## # #####.#####.n#hM; n#hD '60n#hL n#hN n#hT`  #.##.## ## .. ##........#.# ## .. #.####.#.#...  ###...##...#.....# #.^.##. #:.#.....#.#.###.#.....#...##. #.#..#.#....##..†....#.###.###n#h` w.#. #).. #..†..) #..## #'## # #####.#####.n#hl n#hau &1n#h| n#h~ n#h=  #.##.## ## .. ##........#.# ## .. #.####.#.#...  ###...##...#.....# #.^.## #:.#.....#..#.###.#.....#.##. #.#...#....##.#.†....#.#.###.#. #)..# #..†..) #..## #'## # #####.#####.n#hm n#hW &2n#h n#h n#hP #.##.## ## .. ##........#.# ##  #.####.#.#...  ###...##...#.....# #.^. #:.#.....##.#.###n#h3.#.....#.## #.#.#....##.#.†....#. ##.### #. #).. # #..†..) #..## #'## # #####.#####n#hn#h &3n#h{n#h}!n#hzM ....#. ..n#h#.##........## ##.. ##........#.# ## . #.####.#.#... ##...##...#.........^ #:#.#.####............###.....#......n#h#....##.#...............†....#.##.#.n#h)M #n#hn#h&4n#hn#hn#hRM #####.#  ............#. ..#.##........## ##.. ##........#.# ## . #.####.#.#... ##...##...#.........^ #:#.#.####.......#..##.....#..................#....###....##.# 5n#hM.##. #..........#.####.#  ............#. ..#.##........## ##.. ##........#.# ## . #.####.#.#... ##...##...#.........^#.#.####............#.....##...............#......#. ##.##6n#h_  You pick up a book of Geomancy and begin reading...n#h$7.2 (2n#hn#h] _You add the spells Sandblast, Stone Arrow and Passwall to your library.n#hK6 Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 2% 1b - Stone ArrowConjuration/Earth6% 3  c - SandblastEarth8%1  d - Confusing TouchHexes22% 3  e - PasswallEarth22% 3  f - Flame WaveConjuration/Fire22% 4  g - Fulminant PrismConjuration/Alchemy22% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 22% 4  i - AnguishHexes/Necromancy58% 4  j - Metabolic EnglaciationHexes/Ice91% 5  k - EnfeebleHexes100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitn#h*n#h,n#h2#..........#..##..# bonk119 the Conjurer#..........#.####.# Deep Elf of Vehumet ..................#. ... Health: 28/28 ========================#.##........## ##. Magic: 15/15 ========================n#h3.. ##........#.# ## . AC: 3Str: 4#.####.#.#... # EV: 11Int: 25###...##...#.....# SH: 0Dex: 13#..............^.# XL:  5 Next: 78% Place: Dungeon:4#@.........#.....# Noise: ---------  Time: 3067.2 (0.0)#.#.###..........#.....# c) +0 dagger......................## Cast: Magic Dart.....##...............#..................#....##.#...............†....#. ##.###.................n#hH3 #. #############)..## ##..†..)  _a jackal corpse; a jackal corpse n#h3+_You see here a jackal corpse. _Found a book of Geomancy. _You now have 222 gold pieces (gained 5).  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library.n#h=Memorise Foxfire, consuming 1 spell level and leaving 10? Y - Yes  N - Non#h n#h#..........#..##..# bonk119 the Conjurer#..........#.####.# Deep Elf of Vehumet ..................#. ... Health: 28/28 ========================#.##........## ##. Magic: 15/15 ========================.. ##........#.# ## . AC: 3Str: 4#.####.#.#... # EV: 11Int: 25###...##...#.....# SH: 0Dex: 13#..............^.# XL:  5 Next: 78% Place: Dungeon:4#@.........#.....# Noise: ---------  Time: 3067.2 (0.0)#.#.###..........#.....# c) +0 dagger...............n#hB[40m.......## Cast: Magic Dart.....##...............#..................#....##.#...............†....#. ##.###................. #. #############)..## ##..†..)  _a jackal corpse; a jackal corpse _You see here a jackal corpse. _Found a book of Geomancy. _You now have 222 gold pieces (gained 5).  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library.n#h +8.2 (1n#hzn#hn#h+9.2 (2n#h%( _You start memorising the spell. You continue memorising.n#h1.n#h4n#h>c _You finish memorising. Spell assigned to 'd'.n#h^ ####............#. ...#.##........## ##.. ##........#.# ##  #.####.#.#... ####...##...#...................^#....n#h_X#.#.##............#.....##......#.##.###..##.. n#hsgn#hp370.2 (1 _n#hwn#hxn#h| h .. ...#.##........## ##.. ##........#.# ##  n#h} #.####.#.#... ####...##...#...................^#....#.#.##............###.....n#h?} s#....###....##.#n#h_} u#'## #. n#h9 n#hw &1n#h+ n#hK n#hNy #.#### ##.. ##........#.# ##  #.####.#.#... ####...##...#...................^#....#.#.##............#.....##...#....###....n#hy[†....#.##.#.n#hyL######.##### n#hOzn#hn#hY&2n#h[n#hn#h n#h n#h n#h n#h  .. ##.#.# ##  #.####.#.#... ####...##...#...................^#....#.#.##............###........#....###†....#. ##.###......###.........# n#h n#h &3n#h n#h n#hIa .. ##.#.# ##  #.####.#.#...  ###...##...#...... #n#h.^... #.#.....#.#.###.#............##.#n#h.#....#.#.†....# ##.### #. ##).. #n#h #..†.. #..## #'## # #####. ##n#h8.n#h!n#h}%&4n#h(n#hA*n#h$n .. ##.#.# ##.... #.####.#.#.... ... ###...##...#. ... #.....^ .. .. #....##.#.###...#.......##..#....#.#n#hp_.†.... ##.### #.. ##).. #. #..†#. #..##. #'## ..n#hY #####. ##n#hn#h&5n#h=n#hCn#h"B  .. ##.#.# ###...... #.####.#.#...#...... ###...##...# ...... #...... ..... #..........##.#.###..........#n#hB Y......##.##.#.† ##.### #.. ###) #.. #..†n#hB  #.. #.. ... #'## ....n#h7C Y #####. ##n#hK n#h5T &6n#hZ n#h@[ n#hl  .. ##.#.#  #.......# #.####.#.# #....... ###...##...# ....... #....n#h:m ...... #..........##.#.###..........##.....#n#h]m g.###.##.#.†n#h}m s ##.### #..# ###)n#hm | #..# #.. #..#n#hm N #.. ...# #'n#hm Z ..... #####.n#hm @ ##n#hu n#h} &7n#h n#h( n#hv  #.......# #.####.#.#..# ###...##.. ....... #........... ...######.#.###..................##...n#h ..#####.#† ##.###.#..# #############)#n#h S   ball python (constriction, asleep)..S$.n#h <###..#####n#h  A ball python comes into view.Found 6 gold pieces.n#h jS)S.n#h 88Magic Dartn#h n#h5 _The ball python hisses angrily.n#hl ###...##.. ............ ..#n#h#####.#.###..................#.##.#..........n#hd#####.#† n#h##@###.......# #############)n#h##..# #...'#...S.n#hP#####.# l   iguana (wandering)...$n#hu##...... S   ball python (constriction)l....###..#####n#h`_..###_._n#hqn#hn#hn#hmS.l.n#h;&9n#hg'_n#hXZ _An iguana comes into view.n#hR ........... .######.#.###....#...............#........##.................####.#.........† ##.###....n#hR}.#.@# #############) #..S...'#.....#####..l..$n#hS_##............###..#####n#h6S... #_..###_._n#hQS0##..##...n#hrUn#hVn#h]~S..l_n#hm^'80n#h%d'_n#hen#h  You completely miss the ball python. The ball python barely misses you.n#h H.ln#h.=1n#h9_n#h Q _The ball python misses you.n#hv  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. n#h  You conjure some foxfire! The ball python closely misses you. n#h*vvll. n#hm6, ally target) n#hU4--2 n#h'_ n#hX _The ball python barely misses you.!n#hE6  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."n#h ....... #............. bonk119 the Conjurer ...... #..........#.. Deep Elf of Vehumet ...... #####.#.###..........#.. Health: 28/28 ======================== "n#hմ#....................... Magic: 13/15 ====================---- #........##............. AC: 3Str: 4"n#h #....................#.. EV: 11Int: 25 ####.#...............†.. SH: 0Dex: 13 ##v###............. XL:  5 Next: 78% Place: Dungeon:4 #v@# #############) Noise: =--------  Time: 3082.2 (0.0) #.S# #.. c) +0 dagger #..# #.. Cast: Magic Dart ...# #'# ..... #####.# ...l$. ##...... l   iguana ....... ###..##### S   ball python (constriction, ally target) ......... #_..###_._ ###..##... _The ball python barely misses you"n#h(.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)#n#h ....... #............. bonk119 the Conjurer ...... #..........#.. Deep Elf of Vehumet ...... #####.#.###..........#.. Health: 28/28 ======================== #....................... Magic: 13/15 ====================---- #........##............. AC: 3Str: 4#n#hb #....................#.. EV: 11Int: 25 ####.#...............†.. SH: 0Dex: 13 ##v###............. XL:  5 Next: 78% Place: Dungeon:4 #n#hn#v@# #############) Noise: =--------  Time: 3082.2 (0.0) #.S# #.. c) +0 dagger #..# #.. Cast: Magic Dart#n#hؓO ...# #'# #n#hA..... #####.# #n#h...l$. ##...... l   iguana #n#h4....... ###..##### S   ball python (constriction, ally target) ......... #_..###_._#n#hhc ###..##...Confirm with . or Enter, or press ? or * to list all spells.#n#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)  #n#hdThe magic dart hits the ball python!  You kill the ball python!#n#h\X    #n#h † #v@# ) #..# #n#hߚ: #..#  ...# #n#h ..... #n#h   #n#h9 #n#hWu  #_..###_#n#h,#n#h#n#h*#n#h#n#h6#n#h#n#h #n#ht'@§§§§v#n#h'v(ally target)Press: ? - help, Shift-Dir - straight line: a ball python (ally target, 100% to hit  #n#h'The magic dart hits the ball python!  You kill the ball python!  Vehumet accepts your kill.  The foxfire hits the iguana.#n#h7#n#h\#n#h l.The iguana is lightly wounded.  The foxfire hits the iguana but does no damage.#n#h8#n#hg:#n#h:.§§#n#h:N§.§#n#h ;o§._#n#h1A393.2 (1#n#hH§§§§_#n#hK4 _The iguana is lightly wounded.$n#hF  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$n#hɐ ....... #............. bonk119 the Conjurer ...... #..........#.. Deep Elf of Vehumet ...... #####.#.###..........#.. Health: 28/28 ========================$n#h #....................... Magic: 11/15 =================------- #........##............. AC: 3Str: 4 #....................#.. EV: 11$n#hFInt: 25 ####.#...............†.. SH: 0Dex: 13 $n#hi##§###............. XL:  5 Next: 79% Place: Dungeon:4 $n#hƑ#§@# #############) Noise: =--------  Time: 3083.2 (0.0) #§*# #.. c) +0 dagger $n#h#§*# #.. Cast: Magic Dart .*.# #'# ..l.. #####.#$n#h8 ....$. ##...... l   iguana $n#h_G....... ###..##### ......... #_..###_._ $n#h|L###..##... _The iguana is lightly wounded.  $n#hCasting: Magic Dart (safe; 1% risk of failure)  $n#hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  $n#hPress: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 83% to hit)$n#hg ....... #............. bonk119 the Conjurer...... #..........#.. Deep Elf of Vehumet ......#####.#.###..........#.. Health: 28/28 ========================#....................... Magic: 11/15 =================-------#........##............. AC: 3Str: 4#....................#.. EV: 11Int: 25####.#...............†.. SH: 0Dex: 13##§###............. XL:  5 Next: 79% Place: Dungeon:4#§@# #############) Noise: =--------  Time: 3083.2 (0.0)#§*##.. c) +0 dagger#§*[$n#h 40m##.. Cast: Magic Dart.*.##'#..*..#####.#....$.##...... l   iguana....... ###..#####......... #_..###_._###..##...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!$n#hqY onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 83% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.$n#hG` m......l.$n#hc q=4.2 (1Ray $n#hwi 9_$n#hl f _(Press . to maintain the ray.)&n#h   The searing ray hits the iguana!  You kill the iguana!&n#h*3**&n#h*3**&n#h+)&n#hG...._&n#h9--5Magic Dart+ &n#h9_&n#h>Z _Vehumet accepts your kill.&n#hB}  ######.#.##.................##.......####.#....† ##.###...# #############) #..#.'#......#####......$##................ ###..#####... #_..###_._.. ###..##... ##...&n#h 8_&n#h I--6&n#hۍ &n#h3 < _You stop channelling your searing ray.&n#h, #####.#.##...............##......####.#† ##.###...# #############) #..#.'#.......#####........$..##................. ###..#####.. #_..###_._... ###..##...... ##... ####&n#h1 &n#h7 &7&n#h= &n#h> 'n#hJ ...............##..####.#† ##.###...# #############) #..##.'#...........# #####........$....# ##.............###..#####...#_..###_._..###..##..... ##.... #### ##_#'n#h'n#hU2==8'n#h$9_'n#hz&'n#hhMB ##..####.#† ##.###...# #############) #..# #..[.#...####'#.......@...# #####.$....# ##.............###..#####_........<......### 'n#h;f<9_ _Found a chain mail. Found a stone staircase leading up.'n#ho ..####.#†'n#hڅ ##.###...# #############) #..'n#hr### #..[.#...####'#'n#h.........## #####..# ##.............###..#####'n#h=i_..###_._'n#h\4.....#.........'n#h͎&_'n#h'90'n#hN6_'n#hr$_'n#h.+1.2 (2'n#h6_'n#h> _You now have 228 gold pieces (gained 6).'n#hl7  #.# ####.#....† ##.### #..# # #..# ## ##..# ##..[.#...#### #''n#h7 #.## #####..# ##.###...#_..###_.'n#h8 r.###..##. ##. ####.<...... ##_#.....#. 'n#hB 'n#hL w3===2.2 (1'n#h5T 'n#hZ (n#h7  #.#   ####.#....†   ##.###   #..#  # #..# #   ####.##..# #   #..[.#...#### #  #.## #####  #.# ##  >.###..  g.#_..###_  $.###..##  . ##  . ####. g   hobgoblin (asleep)  #.<...... ##  #.....#.  (n#h  A hobgoblin comes into view.Found 10 gold pieces. Found a stone staircase leading down.(n#hf.gg(n#hA==3Magic Dart(n#he(n#h˶+ _The hobgoblin shouts!(n#hrV  #.   ####.#....  ## ##.###  #> #..#   #. #..#   ####.##..#  (n#h  #..[.#...####   ##.##   #.# ##  (n#hg #>.###..  (n#h^#.g.#_..###  (n#h(z#$.###..##  #(n#h. ##  #. ####  #.<......   ##.....#. (n#h (n#hG.g(n#h/--4(n#h(n#hJ; _Found a stone staircase leading down.(n#h(###.# ## ##.###> #..# ###########. ####.##..[.#...######...........## ######..# ##...#>..###..##..g_..#$..##.... ##... #####<  ##.....#... #############(n#ht(n#h.g4===--5(n#h(n#h)n#h0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)n#h ####.#............... bonk119 the Conjurer ## ##.###.......... Deep Elf of Vehumet ...... #> #..# ########### Health: 28/28 ======================== #. #..#  Magic: 13/15 ====================---- ####.##..#  AC: 3Str: 4 #..[.#...####  EV: 11Int: 25 ##...........## #### SH: 0Dex: 13 ##.............# ##... XL:  5 Next: 99% Place: Dungeon:4 #>....*@.........###..## Noise: ---------  Time: 3095.2 )n#h1'(0.0) #...g*...........#_..### c) +0 dagger #$...............###..## Cast: Magic Dart #................. ##... #................. #### ##.........<...... # g   hobgoblin ##.....#.........  #############  _Found a stone staircase leading down.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  )n#hwPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)*n#h^  ####.#............... bonk119 the Conjurer  ## ##.###.......... Deep Elf of Vehumet ......  #> #..# ########### Health: 28/28 ========================  #. #..#*n#h/ Magic: 13/15 ====================----  ####.##..#AC: 3Str: 4  #..[.#...####EV: 11Int: 25  ##...........## #### SH: 0Dex: 13  ##.............# ##... XL:  5 Next: 99% Place: Dungeon:4  #>....*@.........###..## Noise: ---------  Time: 3095.2 (0.0)  #...g*...........#_..### c) +0 dagger  #$...............###..## Cast: Magic Dart  #................. ##...  #................. ####  ##.........<......[40*n#h m # g   hobgoblin  ##.....#.........  #############  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.*n#hŐ*n#hVCg...*n#hә3=6.2 (1*n#hG*n#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  *n#hmPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.*n#hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+n#h ####.#............... bonk119 the Conjurer ## ##.###.......... Deep Elf of Vehumet ...... #> #..# ########### Health: 28/28 ======================== #. #..#  Magic: 12/15 ===================----- ####.##..#  AC: 3Str: 4 #..[.#...####  EV: 11+n#hInt: 25 ##...........## #### SH: 0Dex: 13 ##.............# ##... XL:  5 Next: 99% Place: Dungeon:4+n#h2 #>...g*@.........###..## Noise: =--------  Time: 3096.2 (0.0) #................#_..### c) +0 dagger+n#hZ #$...............###..## Cast: Magic Dart +n#h#................. ##... #................. ####+n#h" ##.........<...... # g   hobgoblin ##.....#.........  +n#hF#############  +n#h+_The hobgoblin is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+n#h(Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+n#hTvAim: a hobgoblin (heavily wounded, 100% to hit)+n#h z ####.#............... bonk119 the Conjurer ## ##.###.......... Deep Elf of Vehumet ...... #> #..# ########### Health: 28/28 ======================== +n#hW Q#. #..#  Magic: 12/15 ===================----- ####.##..#  AC: 3Str: 4 #..[.#...####  EV: 11Int: 25 ##...........## #### SH: 0Dex: 13+n#h  ##.............# ##... XL:  5 Next: 99% Place: Dungeon:4 +n#h h#>...g.@.........###..## Noise: =--------  Time: 3096.2 (0.0) +n#h՛ #................#_..### c) +0 dagger +n#h #$...............###..## Cast: Magic Dart #................. ##... +n#h, #................. #### ##.........<...... # g   hobgoblin +n#hӜ ##.....#.........  ############# +n#hC Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin!+n#h $  ##  #> #..#  #. #..#    +n#hP      #>...†* _+n#h          +n#hآ +n#h>, &.+n#h, +n#h5  ####.#............... bonk119 the Conjurer  ## ##.###.......... Deep Elf of Vehumet ......  #> #..# ########### Health: 28/28 ========================  #. #..#Magic: 12/15 ===================-----  ####.##..#AC: 3+n#h5 Str: 4  #..[.#...####EV: 11Int: 25  ##...........## #### SH: 0Dex: 13  ##.............# ##... XL:  5 Next: 100% Place: Dungeon:4 +n#h5 k #>...†.@.........###..## Noise: =--------  Time: 3097.2 (1.0) +n#h5  #................#_..### c) +0 dagger  +n#h#6 #$...............###..## Cast: Magic Dart  +n#hF6 e#................. ##...  +n#hi6 e#................. ####  +n#h6 ##.........<...... #  ##.....#.........  +n#h6 ;#############  +n#h6 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  +n#h6 Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  +n#h7 `The magic dart hits the hobgoblin!  You kill the hobgoblin!+n#hp9 Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin! _Vehumet accepts your kill.  You have reached level 6!+n#hB /  --more---n#h:33/336-6 0% Magic Dart-n#hFJ _.n#hKv  ####.#  ##.##.###  #>.#..#   #.##..#  ####.##..#  #..[.#...####  ##.## .n#hL   ##.# ##  #>...†.###..  #.n#h?Le.#_..  #$.n#hfLz.###..  #. ##.n#hL`  #.  .n#hLs ##.<.......n#hL .n#hLa ##.....#....  .n#hM0# .n#hV.n#hb5-8 _.n#hi.n#hk.n#hѲ`  ####.#  ##.##.###  #>.#..#  .n#h3 #.##..#  ####.##..#  #..[.#...####  ##.n#hG].##   ##.n#hc7.# ##.n#h~[  #>....n#h.###.. .n#hJ #.#_...n#hѳ;  #$.n#hz.###..  #. ##.n#hP  #. .n#h>1  ##.n#hh+.<..... .n#h# ##.....#.....n#h>.....  .n#h41## .n#h.n#hm\3=-9.n#hr.n#hv _You see here a hobgoblin corpse..n#h=   ####.#  ##.##.###  #>.#..#   #.##..# .n#h@> : ####.##..#  #..[.#...####  ##.##   ##.n#hk> =.# ## .n#h>  #>..@†.### .n#h> J #.#_...n#h> ;  #$.n#h> C.###  #.n#h? ;. ## .n#hA? J #. .n#hh? T  ##.<.......n#h? 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Vehumet accepts your kill.5n#h6 1==7.2 (1Magic DartRay 5n#h۾ 5n#h f _(Press . to maintain the ray.)6n#h #. #........##. #..........#. ####.#....†. ##.##.###.6n#h_Y #>.#..# # #.##..# #. ####.##..# #. 6n#h#..[.#.@.#### #' 6n#h##......)....## #####. ##.6n#hS### ##. 6n#h#>...†.###..# #.6n#he#_..###_. 6n#h6G#.###..##.6n#h\` #.##.6n#hS #.####. ##.<.# ##_6n#hH6n#h~--8 _You stop channelling your searing ray.6n#h.} ##..####.#† ##.##.###.>.#..# #############.##..# #.####.##..[.#...####'##......@....## #####.##.......### ##....>...†..###..####.........<.....##.....#...........# ## 6n#h46n#hmB]5=--96n#hG6n#h{b<  h - a ring of willpower6n#hm,40.2 (26n#hu6n#h|S _You see here a +1 heavy mace.6n#h& 2#.##.#.........#.####.#....†.##.##.###.#>.#..# #)#.##..# #.####.##..# #.#..[.#...#### #'###......)@...## #####.###.### ##.6n#h e#>...†.###..##.#_..###_._#.###..##.#.##.#.####.##.6n#h <.# ##_###.....#.# #6n#h &_6n#h +1.2 (16n#h 9_6n#h 7n#h #.## #.........# ####.#....† ##.##.### #>.#..# # #.##..# # ####.##..# # #..[.#...#### #' ##......@....## #####. ##.### ## 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....  #.......####...##...# n#h+M.< ##>n#hg,#+ #.##..# #.## #####..####..# ###......## ######.# #.......>n#h2>n#hJ4&8>n#h8>n#h:>n#h1xM..< >n#h1f###+ >n#h1##.@# #.##.## #####>n#h(2..####..# # ##......###.......#>n#hQ2 >n#h8>n#h9&9>n#h=>n#h?>n#h  #  #.<  ##  ### #  #.+ +  #.+ +  #.# #  #.## #  #@.# #  ##.## ######  #..####..# #  ##......###  ######.# #  #.# #  #.###  #.#  ####.#.##80>n#hv>n#h>n#h^ >n#h6 >n#h  >n#h >n#h.; 4M#..< ####++ ##>n#h; `..# #.##.## ##### #..####..# #......# >n#hA >n#hC &1>n#hF >n#hH >n#hM .#..< ####>n#hkL++ ##..# #. ##.## ######.....#>n#h}>n#h&2>n#h>n#hO?n#hHvM# .#..<?n#hv! ####++ # #..##......#?n#hv).?n#hi|?n#h~&3?n#h?n#h?n#hJ#####.o..#.......≈.≈≈?n#hCKI'.!S..≈'..≈j....≈≈.≈...:.....###?n#h\Kj   gnoll bouda (asleep)?n#hKo   orc (asleep)S   ball python (constriction, asleep)?n#hU  You open the large door.  A gnoll bouda, a ball python and an orc come into view.?n#hU?n#h.W?n#hX?n#h[I  The orc shouts! You hear a shout! x2?n#hc1..o?n#hco?n#hc:Sj?n#hdY.j?n#h;deo   orc wizardo   orcS   ball python (constriction, wandering)?n#hfB===4Magic Dart?n#h/s?n#ht _An orc wizard comes into view. It is wielding a +0 dagger. _Found a potion of haste and a There-And-Back Book.@n#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@n#h . #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 14/16 =====================--- #...o #.<..... AC: 3Str: 4 @n#h #.o... ##...... EV: 11Int: 25 ###..≈S≈≈ #...... SH: 0Dex: 13 #.'.*j..≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@**.≈... +...... Noise: ===------  Time: 3184.2 (0.0) #.#..≈≈.≈ #...... c) +0 dagger #.##...:. #...... Cast: Magic Dart #..# .... #...... ##.## #######..... #..####..# #..... j   gnoll bouda ##......###...... o   orc wizard ######.# #...... o   @n#hG orc #.# #...... S   ball python (constriction, wandering)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)An#h: #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 14/16 =====================--- #...o #.<..... AC: 3Str: 4 #.o... ##...... EV: 11An#hInt: 25 ###..≈S≈≈ #...... SH: 0Dex: 13 #.'.**..≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@**.≈... +...... Noise: ===------  Time: 3184.2 (0.0) #.#..≈≈.≈ #...... c) +0 dagger #.##...:. #...... Cast: Magic Dart An#h.c#..# .... #...... An#hU~##.## #######..... #..####..# #..... j   gnoll bouda An#h##......###...... o   orc wizard An#h######.# #...... o   orc An#h#.# #...... S   ball python (constriction, wandering)Confirm with . or Enter, or press ? or * to list all spells.An#hRAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  You focus your ray upon the gnoll bouda.An#h<Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (83% to  hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda but does no damage.  (Press . to maintain the ray.)An#h=An#hs>,An#hH$o.o.S≈.j.'.S)An#hnJq-5.2 (1Ray An#hRAn#heU5 _The ball python hisses angrily.Bn#hRn  Casting: Searing Ray (safe; 1% risk of failure)  Bn#hn\Confirm with . or Enter, or press ? or * to list all spells.Bn#h ,Bn#hx e  You conjure some foxfire! You stop channelling your searing ray.Bn#h Bn#h Bn#h o.....oo.v'S!jv(ally target)o 2 orcs, ally target)3----6Bn#h Bn#hM q _An orc comes into view. It is wielding a +0 whip.Cn#hNU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dn#h4$ #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 11/16 ================-------- #.o.. #.<..... AC: 3Str: 4 Dn#h#....o ##...... EV: 11Int: 25 ###o.≈.≈≈ #...... SH: 0Dex: 13 Dn#h#v'S!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@*j.≈... +...... Noise: =--------  Time: 3186.2 (0.0) #v#..≈≈.≈ #...... c) +0 dagger #.##...:. #...... Cast: Magic Dart Dn#h#..# .... #...... ##.## #######.....Dn#hC #..####..# #..... j   gnoll bouda (ally target) Dn#hk"##......###...... o   orc wizard ######.# #...... oo 2 orcsDn#h #.# #...... S   ball python (constriction, ally target)Dn#hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dn#hyAiming: Searing Ray (safe; 1% risk of failure)  Dn#h;Press: ? - help, Shift-Dir - straight lineDn#h9Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (ally  target, 83% to hit)Dn#h9  #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 11/16 ================-------- #.o.. #.<..... AC: 3Str: 4 #....o ##...... EV: 11Int: 25 ###o.≈.≈≈ #...... SH: 0Dex: 13 #v'S!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@****... +...... Noise: =--------  Dn#h) Time: 3186.2 (0.0) #v#..≈≈.≈ #...... c) +0 dagger #.##...:. #...... Cast: Magic Dart #..# .... #...... ##.## #######..... #..####..# #..... j   gnoll bouda (ally target) ##......###...... o   orc wizard ######.# #...... oo 2 orcs #.# #...... S   ball python (constriction, ally target)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (ally  target, 83% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!Dn#h Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (ally  target, 83% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!  The gnoll bouda is heavily wounded. §v§(Press . to maintain the ray.)  The foxfire hits the gnoll bouda but does no damage.Dn#h Dn#h )The gnoll bouda is heavily wounded.The foxfire hits the gnoll bouda.Dn#ho Dn#h Dn#h3 Dn#h• Dn#h Dn#hc \.o.o..§o.Sj.≈§Dn#hl 2===7.2 (1Ray Dn#h Dn#h ;§Dn#h! c _The gnoll bouda is heavily wounded.En#h_  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.En#hG  #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 10/16 ===============--------- #.... #.<..... AC: 3Str: 4 #.o.o. ##...... EV: 11Int: 25 ###..≈.≈≈ #...... SH: 0Dex: 13 #§o.!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@Sj.≈... +...... Noise: ==-------  Time: 3187.2 (0.0) #§#..≈≈.≈ #...... c) +0 daggern#h 15H #.##...:. #...... Cast: Magic Dart #..# .... #...... Ray  ##.## #######..... #..####..# #..... j   gnoll bouda ##......###...... o   orc wizard ######.# #...... oo 2 orcs #.# #...... S   ball python (constriction)Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, 83% to hit)Fn#hO #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 10/16 ===============--------- #.... #.<..... AC: 3Str: 4 #.o.o. ##...... EV: 11Int: 25 Fn#h7###..≈.≈≈ #...... SH: 0Dex: 13 #§o.!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@Sj.≈... +...... Noise: ==-------  Time: 3187.2 (0.0) #§#..≈≈.≈ #...... c) +0 dagger Fn#h#.##...:. #...... Cast: Magic Dart #..# .... #...... Ray  ##.## #######..... #..####..# #..... j   gnoll bouda ##......###...... o   orc wizard ######.# #...... oo 2 orcs #.# #...... S   ball python (constriction)Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, 83% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the ball python!  You kill the ball python!Fn#h~ ####  #.... #.<Fn#h #.o.o.  .≈≈  ..≈  #@****...  .≈  .:.  #..# .... Fn#hW ##.## ### #..   ##. ######.# #.#   Fn#h~wounded, 83% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the ball python!  Fn#hYou kill the ball python!  Vehumet accepts your kill.  The searing ray hits the gnoll bouda!Fn#hL  The gnoll bouda is almost dead.(Press . to maintain the ray.)Fn#hMFn#hMFn#hV.o.o.j..≈.Fn#hZ+8.2 (1Fn#hacFn#hTf: _The orc hits you but does no damage.Fn#h  ****The searing ray hits the gnoll bouda but does no damage.Gn#hj}w  The gnoll bouda is almost dead.o..oj..≈9/16 --9+  _The orc barely misses you. The gnoll bouda closely misses you.Hn#hފ  Hn#hUCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hn#hʄ #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 7/16Hn#h9==========-------------- #.... #.<..... AC: 3Str: 4 #.o... ##...... EV: 11Int: 25 ###..≈.≈≈ #...... SH: 0Dex: 13Hn#hb #.oo!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@j..≈... +...... Noise: ==-------  Time: 3189.2 (0.0) Hn#h#.#..≈≈.≈ #...... c) +0 dagger Hn#hӅ#.##...:. #...... Cast: Magic Dart Hn#h#..# .... #...... Ray+  ##.## #######.....Hn#h  Hn#h #..####..# #..... j   gnoll boudaHn#h3 ##......###...... o   orc wizardHn#hO ######.# #...... oo 2 orcsHn#hb Hn#hv#.# #......Hn#hCasting: Searing Ray (safe; 1% risk of failure)  Hn#hMConfirm with . or Enter, or press ? or * to list all spells.Hn#hȆRestarting spell: Searing Ray (safe; 1% risk of failure)  Hn#hPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 83% to hit)Hn#h{ ojn orc, wielding a +0 club and wearing a +0 leather armour (81% to hit)In#h{~oo wizard, wielding a +0 dagger and wearing a +0 robe (76Jn#h, #....... bonk119 the ConjurerJn#h ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 7/16==========--------------Jn#hu #.... #.<..... AC: 3Str: 4 #.o... ##...... EV: 11Int: 25 ###..≈.≈≈ #...... SH: 0Dex: 13 Jn#hTV#.oo!...≈ +...... XL:  6 Next:  1% Place: Dungeon:4 #@j..≈... +...... Noise: ==-------  Time: 3189.2 (0.0)Jn#h #.#..≈≈.≈ #...... c) +0 dagger Jn#hR#.##...:. #...... Cast: Magic Dart #..# .... #...... Ray+ Jn#h ##.## #######..... #..####..# #..... j   gnoll boudaJn#h9 ##......###...... o   orc wizard ######.# #...... oo 2 orcsJn#hEd #.# #......Confirm with . or Enter, or press ? or * to list all spells.Jn#hxLRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  Jn#hUThe searing ray hits the orc!  You kill the orc!Jn#h& Jn#h ####  #.... #.< #.o...  ###.**.≈≈  #.**!...≈  ...  .≈  .:.  #..# ....  ##.## ### #..  ##.  ######.#    orc#.#  Jn#h5{Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit)  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.The searing ray hits the orc wizard!Jn#hp  The orc wizard is heavily wounded.Jn#h6{ .o≈o.  (Press . to maintain the ray.)Jn#h :*Jn#h5W  The gnoll bouda utters an invocation to its god.Jn#hBjJn#h8==290.2 (1 Jn#hJn#h9 _The gnoll bouda is healed somewhat.Kn#h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kn#h3 #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 6/16=========--------------- #.... #.<..... AC: 3Str: 4 #..... ##...... EV: 11Int: 25 ###.o≈.≈≈ #...... SH: 0Dex: 13 #.o.!...≈ +...... XL:  6 Next:  2% Place: Dungeon:4 #@j..≈... +...... Noise: ==-------  Time: 3190.2 (0.0) #.#..≈≈.≈ #...... c) +0 daggerKn#h4 #.##...:. #...... Cast: Magic Dart #..# .... #...... Ray  ##.## #######..... #..####..# #..... j   gnoll bouda ##......###...... o   orc wizard ######.# #...... o   orc #.# #......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 76% to hit)Kn#hy oj gnoll boudawhip and wearing a +0 leather armour (heavily83Ln#h+ #....... bonk119 the Conjurer ....... Deep Elf of Vehumet ...... ##...... Health: 33/33 ======================== #### #....... Magic: 6/16=========--------------- #.... #.<..... AC: 3Str: 4 #..... ##...... EV: 11Int: 25 ###.o≈.≈≈ #...... SH: 0Dex: 13 #.o.!...≈ +...... XL:  6 Next:  2% Place: Dungeon:4 #@****... +...... Noise: ==-------  Time: 3190.2 (0.0) Ln#h*,#.#..≈≈.≈ #...... c) +0 dagger #.##...:. #...... Cast: Magic Dart #..# .... #...... Ray  ##.## #######..... #..####..# #..... j   gnoll bouda ##......###...... o   orc wizard ######.# #...... o   orc #.# #......Ln#h[,5Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilyLn#h,*wounded, 83% to hit)Ln#hA j..≈The searing ray misses the gnoll bouda.(Press . to maintain the ray.)Ln#hW}  The orc wizard gestures at you while chanting.Ln#h=Ln#hCW.oLn#hDZ1--1.2 (1Ln#h"LLn#h~Nq _The magic dart hits you. The gnoll bouda barely misses you.Mn#ht  ###### #.#.... #.<#.#.###..≈.≈≈ .oo!...≈ +j..≈...#..≈≈.≈ #Mn#hgu #...:..# ....#.## ####### #..####..# #......###. ######.#  #Mn#hx Mn#hx Mn#h o.oYou stop channelling your searing ray.Mn#h v23--------2Mn#hI Mn#h > _The gnoll bouda hits you with a +0 whip!Nn#h###### #.#.... #.<#..... ##.###..≈.≈≈ .o.!...≈ +oj..≈....#..≈≈.≈ ##...:..# ...#.## #######Nn#h, #..####..# #......###. ######.#  #..Nn#hNn#hN  The orc wizard attacks as it pursues you!Nn#hY  The orc wizard closely misses you.Nn#hUThe gnoll bouda gazes fiercely through you!Nn#h C)o†oo   orc wizardo   orcNn#h S3Weak Nn#hNn#hb _You feel your attacks grow feeble.Nn#hX  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nn#hD  ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 23/33 ================-------- #..... ##...... Magic: 4/16======------------------ ###..≈.≈≈ #...... AC: 3Str: 4 #.).!...≈ +...... EV: 11Int: 25 #o†..≈... +...... SH: 0Dex: 13 #o#..≈≈.≈ #...... XL:  6 Next:  2% Place: Dungeon:4 Nn#h@ #@##...:. #...... Noise: ==-------  Time: 3193.2 (0.0) #..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart #..####..# #..... Weak  ##......###...... ######.# #...... o   orc wizard #.# #...... o   orc #.###...... #.#........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 76% to hit)On#h6 oo, wielding a +0 whip (81% to hit)On#h[ ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 23/33 ================-------- #..... ##...... Magic: 4/16======------------------ ###..≈.≈≈ #...... AC: 3Str: 4 On#h,#.).!...≈ +...... EV: 11Int: 25 #o†..≈... +...... SH: 0Dex: 13 #o#..≈≈.≈ #...... XL:  6 Next:  2% Place: Dungeon:4 #@##...:. #...... Noise: ==-------  Time: 3193.2 (0.0) On#hN#..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart #..####..# #..... Weak  ##......###...... ######.# #...... o   orc wizard #.# #...... o   orc #.###...... #.#........On#h۳Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray misses the orc wizard.The searing ray hits the orc!  You kill the orc!On#hԸW ####  #.... #.< #.....   On#h * #*).!...≈  #*  #* On#h: :.  #..# ....  ##.##  On#hf   ######.# #.# On#h!On#hD .)o: an orc, wielding a +0 whip (81% to hit)  You focus your ray upon the orc. The searing ray misses the orc wizard.The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  (Press . to maintain the ray.)On#hI  The orc wizard points at you and mumbles some strange words.On#h On#hB jj   gnoll boudao   orc wizardOn#h 5=34.2 (1Ray On#hL On#h 2 _You resist with some effort.Pn#hu  The searing ray hits the orc wizard!  You kill the orc wizard!Pn#h{Y***Pn#h@.)†jPn#h24=4-15+ Pn#hOPn#hZ _Vehumet accepts your kill.Pn#h *** The searing ray hits the gnoll bouda!Qn#hE .)jThe gnoll bouda is almost dead.Qn#h~L:*Qn#h  The gnoll bouda prays to its god.Qn#hKBjQn#hQn#hs3---6++ Qn#hXQn#h9 _The gnoll bouda is healed somewhat.Sn#h< *** The searing ray hits the gnoll bouda.Sn#h .)jThe gnoll bouda is almost dead.You finish channelling your searing ray.Sn#h 17-------7Sn#h Sn#h{ > _The gnoll bouda hits you with a +0 whip!Un#h  Your attacks no longer feel as feeble.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.Un#hC.=8Un#hUn#hX _The gnoll bouda barely misses you.Vn#hSq  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vn#hs  ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 17/33 ============------------ #..... ##...... Magic: 1/16=----------------------- ###..≈.≈≈ #...... AC: 3Str: 4 #.).!...≈ +...... EV: 11Int: 25 #)†..≈... +...... SH: 0Dex: 13Vn#hֺ  #j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 #@##...:. #...... Noise: ===------  Time: 3198.2 (0.0) #..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart #..####..# #..... Weak  ##......###...... ######.# #...... j   gnoll bouda #.# #......Vn#h a #.###...... #.#........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 83% to hit)Wn#hFz ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 17/33 ============------------ Wn#h;7#..... ##...... Magic: 1/16=----------------------- ###..≈.≈≈ #...... AC: 3Str: 4 #.).!...≈ +...... EV: 11Int: 25 #)†..≈... +...... SH: 0Dex: 13 #j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 Wn#h#@##...:. #...... Noise: ===------  Time: 3198.2 (0.0) #..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart Wn#h#..####..# #..... Weak  ##......###...... ######.# #...... j   gnoll bouda #.# #...... #.###...... #.#........You feel a surge of divine spite.You miscast Searing Ray.  You are very lightly contaminated with residual magic.  Wn#hEnergy rips through your body.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.Wn#h; 12----9.2 (1Contam Wn#hWn#h  You miscast Searing Ray.are very lightly contaminated with residual magic.  Energy rips through your body.  Wn#hThe gnoll bouda gazes fiercely through you!You feel as though you will be weak longer. _The gnoll bouda hits you with a +0 whip.Xn#h   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xn#h ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 12/33 ========---------------- Xn#h;j#..... ##...... Magic: 0/16------------------------ ###..≈.≈≈ #...... AC: 3Str: 4 #.).!...≈ +...... EV: 11Int: 25Xn#hq #)†..≈... +...... SH: 0Dex: 13 Xn#h#j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 Xn#h#@##...:. #...... Noise: ===------  Time: 3199.2 (0.0) #..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart #..####..# #..... Weak Contam  ##......###...... Xn#hU######.# #...... j   gnoll bouda #.# #...... #.###...... #.#........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)Yn#h2 ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #.... #.<..... Health: 12/33 ========---------------- #..... ##...... Magic: 0/16------------------------ ###..≈.≈≈ #...... AC: 3Str: 4 #.).!...≈ +...... EV: 11Int: 25 #)†..≈... +...... SH: 0Dex: 13 #j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 #@##...:. Yn#h#...... Noise: ===------  Time: 3199.2 (0.0) #..# .... #...... c) +0 dagger ##.## #######..... Cast: Magic Dart #..####..# #..... Weak Contam  ##......###...... ######.# #...... j   gnoll bouda #.# #...... #.###...... #.#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)  The magic dart hits the gnoll bouda but does no damage.Yn#h<w ####  #.... #.< Yn#hP=#.....  ###..≈.≈≈  #.).!...≈  #)†  #j#  #@##...:.  #..# ....  ##.##  Yn#h>y#..  ##.. ######.#  #.# Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)  The magic dart hits the gnoll bouda but does no damage.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.Yn#h ####  #.... #.< #.....  ###..≈.≈≈  #.).!...≈  #)†  #j#  #@##...:.  #..# ....  ##.##  #..  ##.. ######.# #.# Yn#h  The gnoll bouda hits you with a +0 whip.7/33 ---1=200.2 (1Yn#h,l _* * * LOW HITPOINT WARNING * * *Zn#hZn#h8CInventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Armour (go to first with [)  a - a +1 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)h - a ring of willpower Wands (go to first with /)j - a wand of charming (2) Zn#hýScrolls (go to first with ?)  f - a scroll of poison Potions (go to first with !)  d - an inky potion  e - a clear potion  g - 2 potions of hastei - 2 potions of enlightenmentan#hs  f - a scroll of poison. A scroll that fills the air with poison, covering every unoccupied space in sight with toxic fumes. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.bn#hS Really read the scroll of poison? Y - Yes  N - Nocn#hKcn#hyRcn#h*[} ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #§§.. #.<..... Health: 7/33=====------------------- #§§... ##...... Magic: 1/16=----------------------- ###§§≈.≈≈ #...... AC: 3Str: 4 cn#h[i#§§§!...≈ +...... EV: 11Int: 25 #§§..≈... +...... SH: 0Dex: 13 #j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 #@##...:. #...... Noise: ===------  Time: 3200.2 (0.0) #§§# .... #...... c) +0 daggercn#h+\ cn#hU\##§## #######..... Cast: Magic Dart #§§####..# #..... Weak Contam  cn#h\##§§....###...... ######.# #...... j   gnoll bouda #.# #...... cn#h\1#.###...... #.#........cn#h\The gnoll bouda is almost dead.The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.The gnoll bouda hits you with a +0 whip. cn#h%]g_* * * LOW HITPOINT WARNING * * *The air fills with toxic fumes!cn#hjThe gnoll bouda hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.cn#hk+1.2 (1cn#hscn#hvX _The gnoll bouda barely misses you.dn#h͹  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.en#hen#hyen#hPen#he _You don't have enough magic to cast this spell.fn#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gn#h!n  ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #§§.. #.<..... Health: 7/33=====------------------- gn#hnK#§§... ##...... Magic: 0/16------------------------ ###§§≈.≈≈ #...... AC: 3Str: 4 #§§§!...≈ +...... EV: 11gn#hn=Int: 25 gn#hn#§§..≈... +...... SH: 0Dex: 13 gn#h o#j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4 gn#h)o#@##...:. #...... Noise: ===------  Time: 3201.2 (0.0)gn#hHo #§§# .... #...... c) +0 daggergn#hio ##§## #######..... Cast: Magic Dartgn#ho #§§####..# #..... Weak Contam  ##§§....###......gn#ho ######.# #...... j   gnoll boudagn#hPp #.# #...... #.###...... #.#........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linegn#hrpAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)gn#h-l  ##...... bonk119 the Conjurer #### #....... Deep Elf of Vehumet ...... #§§.. #.<..... Health: 7/33gn#hl =====------------------- #§§... ##...... Magic: 0/16------------------------ gn#hl ###§§≈.≈≈ #...... AC: 3Str: 4 gn#hl #§§§!...≈ +...... EV: 11Int: 25gn#hl  #§§..≈... +...... SH: 0gn#h%m FDex: 13 #j#..≈≈.≈ #...... XL:  6 Next: 13% Place: Dungeon:4gn#hDm  #@##...:. #...... Noise: ===------  Time: 3201.2 (0.0) gn#hfm #§§# .... #...... c) +0 dagger gn#hm 9##§## #######..... Cast: Magic Dart #§§####..# #..... Weak Contam gn#hm \ ##§§....###......gn#hm  ######.# #...... j   gnoll boudagn#hm / #.# #...... gn#hn *#.###...... #.#........gn#h4n Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linegn#hWn Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)  gn#ho dThe magic dart hits the gnoll bouda.  You kill the gnoll bouda!gn#ht  ####  #§§.. #.<     #§§§!...≈  gn#ht  #)  :.  #§§# .... gn#hu ##§##     gn#h8u @ gn#h\u |#.#   gn#hu R gn#hK gn#h E724--2.2 (1gn#h /Magic Dart: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (almostdead, 100% to hit)  The magic dart hits the gnoll bouda.  You kill the gnoll bouda! gn#h _Vehumet accepts your kill.  Your Dodging skill increases to level 3!gn#h gn#hy m _Your Spellcasting skill increases to level 6!in#hʮ81=9=2==in#h○☼○☼☼---☼☼in#h ☼☼☼9.2 (7 _You start resting.in#hC-in#hin#h&K _Your magical contamination has completely faded away.kn#h|$kn#h&kn#h/kn#hn3F _Unknown command.ln#haln#hbln#hdln#hhln#h,l~3===ln#hq10/33==ln#hsln#h8tln#hvln#h|,ln#h~ln#h-ln#huh4===ln#hln#hln#h2g1==ln#hln#hF..☼°...).)☼.○.☼°ln#h$☼☼ln#hߜ .○15.2 (6. _You start resting.ln#h36.2 (7ln#hhln#hf _Your attacks no longer feel as feeble.mn#hM . ## #### #.. #.... #.< #☼.... ###..≈.≈≈ #.).!...≈mn#h)○..≈... +..≈≈.≈.##...:.○# .... #. ##.## #######.....#mn#hY○°○○○mn#hm5===7.2 (1mn#hmn#h o _Items here: )) [[ ††.mn#h.} M# . ## #### #.. #.< #○.... ###..≈.≈≈ #.).!...≈○..≈... +)#..≈≈.≈.##...:. #.°# .... #......## ###○mn#h) f°..mn#h -8 _mn#h mn#h} M _You see here a +0 whip.nn#hSM# . ## #### #.. #.< #○.... ###..≈.≈≈ #).!...≈)°..≈... +nn#hhTE)#..≈≈.≈ #.##...:. #......## .##nn#h^z°†°°nn#hYcc2=9 _nn#hjnn#hlnn#h$ nn#h'v#. #. . ##. ######. #....##.<. #°.....##. ###..≈.≈≈. #. #.@.!...≈. +. #)†..≈.... +. #)#..≈≈.≈. #. #.##...:.. #. #..##....# #. ##.###. #°.####..# #. ##°.....###. ######.# #.nn#h9T...nn#h<f6===20nn#hDnn#hI  There is a large open door here.  Things that are here: _a +0 club; a +0 leather armour; an orc corpsenn#h j #. #. . ##.# ######. #....##.<. ##......##. ###..≈.≈≈..#. #.)@!...≈..+. #)†..≈.....+. #)#..≈≈.≈..#. #.##...:..##. #..##....###. ##.##########. #..####..# #. ##......###. ######.# #.nn#h nn#h -1 _nn#hT nn#h nn#h  #.# #.# .# ##.# ######. ##....##.<. ##......##.# ###..≈.≈≈..#. nn#h[ #.).@...≈..+.# #)†..≈.....+. #)#..≈≈.≈..#.# #.##...:..##. #..##....###.# nn#h =##.##########. #..####..# #.# ##......###. ######.# #.nn#h nn#h &2nn#h˹ nn#h nn#hG T3=3.2 (2nn#h nn#h a _g - 3 potions of haste (gained 1)on#h; #.#  #.#  .#  ##.# #######. ##....##.<. ##......##.#. ###..≈.≈≈..#. #.)..@..≈..+.#. #)†..≈.....+. #)#..≈≈.≈..#.#. #.##...:..##.on#h" #..##....###.#. ##.##########.† #..####..# #.#. ##......###. ######.# #.on#hon#hɤi7==4.2 (1on#hon#hon#hM( #.#  #.#  .#  ##.# #######.on#hMQ# ##....##.<. ##......##.#.# ###..≈.≈≈..#. #.)...@.≈..+.#. on#hDN#)†..≈.....+. #)#..≈≈.≈..#.#. #.##...:..##. #..##....###.#.on#hN ##.##########.†. #..####..# #.#.# ##......###. ######.# #.#on#h1Won#h]&5on#hxdon#h"gon#hE  #.#  #.#  .#  ##.####  #######.# ##....##.<. ##......##.#.#. ###..≈.≈≈..#. #.)....@≈..+.#. #)†..≈.....+.) #)#..≈≈.≈..#.#. #.##...:..##. #..##....###.#. ##.##########.on#h2 O†. #..####..# #.#.#. ##......###. ######.# #.#on#h on#hv &6on#h on#h` on#hW?  #############....####....##.<..##......##.#.####..≈.≈≈......).....≈..+on#hXV#)†..≈.@....))#..≈≈.≈..##...#.##...:..#.  #.# #..........#. on#h\bon#hph14==8===7on#hpon#hspn#hX  #############....####....##.<..##......##.#.####..≈.≈≈......).....≈..+#)†..≈......)#)#..≈≈@≈..##...#.##...:..#..##....####  #.###..........#. pn#hbpn#hg&8pn#h#qpn#hrpn#h #############....####....##.<..##......##.#.####..≈.≈≈......).....≈..+#)†..≈......)#)#..≈≈.≈..##....##...@..##..##....#####.##########.†pn#h6  #.#............#. pn#hpn#h~&9pn#hpn#h[  You pick up a There-And-Back Book and begin reading...pn#hz9===30.2 (2pn#hpn#hcm  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.qn#hqn#h Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 6% 3b - SandblastEarth8%1  c - Flame WaveConjuration/Fire21% 4  d - Fulminant PrismConjuration/Alchemy21% 4  e - Iskenderun's Mystic BlastConjuration/Translocation 21% 4  f - Confusing TouchHexes22% 3  g - PasswallEarth22% 3  h - Teleport OtherTranslocation22% 3  i - AnguishHexes/Necromancy58% 4  j - Metabolic EnglaciationHexes/Ice90% 5  k - DispersalTranslocation100% 6  l - Gell's GavotteTranslocation100% 6  m - EnfeebleHexes100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitsn#h sn#h sn#hb < ##.......#### bonk119 the Conjurer  #######...........## Deep Elf of Vehumet ......  sn#h ##....##.<........... Health: 14/33 ==========--------------  ##......##........#.#. Magic: 9/17============------------  sn#h ###..≈.≈≈..#............ AC: 3Str: 4  #.).....≈..+........#... EV: 11sn#h# =Int: 25  sn#hD #)†..≈.....+...........) SH: 0Dex: 13 sn#hb  sn#h N#)#..≈≈.≈..#........#... XL:  6 Next: 24% Place: Dungeon:4  sn#h #.##...@..##............ Noise: ---------  Time: 3230.2 (0.0)  sn#h B#..##....###........#... c) +0 dagger  ##.##########........†.. Cast: Magic Dart  #..####..# #.......#.#.  ##......###............  ######.# #..........##   #.# #..........#.   #.###..........#.   #.#............#. 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[... #. ).# >...#.#  #.....#. .###.....÷.... #.#.#.#.#####.## #.# Ms#h*cMs#hh&3Ms#hnMs#hgpMs#h/c  ###### ....### #.## #####. .#.#.#.....###.[.#. ).#>...#.# #.....#.###.....÷....# .#.#.#.#####.# Ms#h_Ms#h&4Ms#hMs#hMs#h###### ....### ### #####......g #.#.#.....###.[.#. .##. >...#.# ##.....#.###.....÷....#g   goblin (asleep) Ms#h}Ms#h"Ms#h[_1=5Magic DartMs#hyMs#h,!s _A goblin comes into view. It is wielding a +0 club.Ms#h@u###### ....### #### #####......g. .#.#.....###.[.#.##. ...#.# ##.....#.###.....÷....# .#.#.##### Ms#h%E&6Ms#hXMs#hZMs#h r ###### ....### ### #####......g.# #.#.....###.#[......##.##..##.# ##.....#..###.....÷....### #.#.###### # Ms#h{Ms#hx~&7Ms#hdMs#hMs#h[ ....### # ## #####......g.# .#.....###.# [......##.##..##.# .Ms#h##.....#...###.....÷....### .#.#####.# #.Ms#h+ Ms#h_<8Ms#hMs#h$Ms#h  ### # ## #####......g.# #.....###.# [......# #.##..# #.# # #.....#....###.....÷....### #.#####..# #.. Ms#h3 Ms#h~ q2==9Ms#hA Ms#h Os#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Os#h   bonk119 the Conjurer  Deep Elf of Vehumet ......  Health: 32/33 =======================- #### Magic: 16/17 ======================-- ...### ##########  AC: 3Str: 4 .....## #####......g.#  EV: 11Int: 25 #.....###.........*..#  SH: 0Dex: 13 ..............[..*...###  XL:  6 Next: 24% Place: Dungeon:4 #...............@.......  Noise: ---------  Time: 3299.2 (0.0) .................##..###  c) +0 dagger #................# # Os#h  Cast: Magic Dart ...................# #.....#.............. .....###.....÷....###  g   goblin (asleep) #.#####..........## ..# #..........# ### #>.........# _A goblin comes into view. It is wielding a +0 club.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)Ps#h"'   bonk119 the Conjurer  Deep Elf of Vehumet ......  Health: 32/33 =======================- #### Magic: 16/17 ======================-- ...### ##########  AC: 3Str: 4 .....## #####......g.#  EV: 11Int: 25 Ps#hy' #.....###............#  SH: 0Dex: 13 ..............[......###  XL:  6 Next: 24% Place: Dungeon:4 #...............@.......  Noise: ---------  Time: 3299.2 (0.0) Ps#h' ].................##..###  c) +0 dagger #................# #  Cast: Magic Dart Ps#h' ...................# #.....#.............. Ps#h( .....###.....÷....###  g   goblin (asleep) #.#####..........## Ps#h)( ..# #..........# ### #>.........#Confirm with . or Enter, or press ? or * to list all spells.Ps#hV( Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linePs#h|( Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!Ps#h- V   ).# *..# *    # Ps#h-   #>Ps#hw -..Ps#h> i=300.2 (1Magic DartPs#h_ Ps#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! _Vehumet accepts your kill.Qs#h$ K ### # ## #####......).# .....###.# [......# .Qs#h% ##..# .# ## ..# .....#.....###.....÷....### .#####.### #.# Qs#h^- Qs#h8 .-1Qs#h; Qs#h= Qs#hI [ ### # Qs#hJ ## #####......).# ###.# [......###..#.# .## ....###........###.....÷....### #####..........Qs#h6J ## # #..........# Qs#hP Qs#hV ]7==-2Qs#h\ Qs#h^ Qs#h1 ### # ## #####......).# ###.# [......###..#..#..## ......###..............###.....÷....###..........##  #..........# Qs#hZ#Qs#hS'T3=3Qs#h.Qs#h0Rs#h+ # ## #####......).# ###.# [......######.##..######....#..## ......###.......Rs#h/###.....÷...........## Rs#hPRs#h3&4Rs#h6Rs#hRs#hl ## ## #####......).# ###.# [......######.##..######.#...#..## #.. ###.....÷....###.##  #....# Rs#hEvRs#h|&5Rs#h|Rs#hRs#h ##########  #####......).# ###..# [......######..####..######.##..## ...#Rs#hCB# #.........÷....###..## #...# Rs#hRs#hK C==6Rs#ha Rs#h Rs#h n##########  #####......).# ...# [......######..# # ##..######.## #..## ..## ...........÷....### ..## Rs#hJ Rs#hY B=7Rs#h Rs#hQ # #####......).# .Rs#h ...# #[......######..# # ##..######.## #..## Rs#h F # Rs#h Rs#h Rs#h &8Rs#h Rs#h Ss#h?:# ......).# ....# ## [......######..# # ##..######.## Ss#hx?#..## #  #Ss#h?+#Ss#hFSs#h ########## ##......). ...####[#####.................###..######.##..## #@# ..###.........###.. ......#Ss#h&3Ss#hSs#h$Ts#hSu ########## ##......). ..Ts#h T.####[#####..#.........#Ts#h/T##..######.#..#######.# ..###.....Ts#hPTf....###÷....### #.#Ts#hpT7.#. .....##Ts#h[Ts#h_&4Ts#hdTs#h\hTs#h8;3 Ts#hm;r########## ##......). ...####Ts#h;H[#####..#Ts#h;(.......Ts#h;##..######.#..#######.# ..###.....Ts#h;.....###Ts#h;d÷....### #.#....## Ts#h< .#. Ts#h6<-....##Ts#hDTs#hF&5Ts#hMTs#h ##......).#.# ####Ts#h).[......######..#....#.##..######.##.#..#######.#.###......#.###@.#.÷....### #.##.## #.#.# #.#Ts#hSC.# ..#.#Ts#h ..#.# .#.#.## .#.# .....##Ts#h|#Ts#hT&&6Ts#hm,Ts#h4.Ts#h$  ###......). ....####[#####..#.........###..######.#..#######.# ..###.........###÷....### #@##....##   ..#.#.# ...###7Ts#h e ....####[Ts#h r#####..#.......##..######.#Ts#h ..#######.# ..###.........###..#Ts#hC z÷....### #.##....## Ts#hu !  ..Ts#h ##Ts#hɚ 6# #.# ##.#Ts#h Ts#h &8Ts#h Ts#h Us#hm` [#####...Us#huf......##..######.#..#######.# ..###......#....###..#÷....### #.#....##   #.Us#hWv;#.#.# ...#Us#hʌY9Us#hA) .......##..######.#..#######.# ..###......#....###Us#h B÷....### #.#....##   ##.#.#.Us#h`BS##.# .###Us#hIUs#h=L'20Us#hPUs#hmRUs#h.#.##..######.##.#..#######.#.###......#.###..#.÷....### #.##.## #.#Us#h\.# ##.#.# #@.#.# #...#.# #.#.#.## #.#.#.## #.#.#.### #.Us#h#.##.##.#.#.##.Us#hU#.# #.###Us#hUs#ha&1Us#hiUs#hwUs#hf ##..######.#..#######.# ..###......#....###Us#h÷....### #.#....##   ####.#.#Us#hΟ##Us#hK#. .# .##Us#hUs#h&2Us#hUs#hVs#h}##..######.## #..#######.# ###......# ###..# ÷....### #.## ## #.# # ##.# # ##..# # #..@# # #.#.# ## #.#.# ## #.#.#### #.#.#.# #.#.## #.#.# .### #.#.# ##Vs#hQY3Vs#h% ..# ..###.........###÷....### #.#....## Vs#h  #Vs#h1:##..#.#Vs#hY##.Vs#h~y## ##.# .#Vs#hVs#h~&4Vs#hVs#hVs#hn ..###.........###÷....### #.#....##   ###.#.#.#### ### #.# ##Vs#htVs#hC5Vs#h  ....###÷....### #.#....##   ###.Vs#h .#### ### ##.# #.# #Vs#h Vs#h &6Vs#h Vs#h Vs#h5  ÷....### #.#....##   ###..#Vs#h>6 ### ### ##.# ..#.# #Vs#hD< Vs#h> &7Vs#hrC Vs#hD Vs#h,~ ....##   #Vs#hn{##..#### Vs#hg### ##.# ..Vs#h ##Vs#hƞG#.# #Vs#hVs#hl&8Vs#h>Vs#hɬWs#h  ###..#Ws#h### ### ##.# ..## Ws#h$)##  Ws#hB1#.# #Ws#hUWs#hb&9Ws#hWs#hwWs#hO ##..#### ### ##.# ..## ##  ...# #Ws#hSWs#hV'30Ws#hZWs#h\Ws#h .#### ### ##.# ..## ## Ws#hB .#.##Ws#hsWs#h&1Ws#hWs#hWs#h: #### ### ##.# ..## ##  .# .Ws#hWs#h&2Ws#hWs#hWs#hM 2 ### ### ##.# ..## ##  .# #.Ws#hR Ws#hY &3Ws#hZ Ws#hg[ Ws#hЕ $ ## ### ##.# ..## ##  .# Ws#hH ##.Ws#hߛ Ws#h, &4Ws#h Ws#h` Xs#h### ##.# ..## ##  .# .#.# #.Xs#hXs#h&5Xs#hXs#hXs#h2##.# ..## ##  .# #.#.# #..Xs#h8Xs#h;&6Xs#hDXs#hz ..## ##  .# ##.# #. ..Xs#hBXs#h<&7Xs#hXs#hEE.# #.#.# #.### #.#.# .## #.#.# #.# .## #.# )# #.# .# #.## ##.# .# #@.## #.## #.# #.# #.# #.# ... ...Xs#h:LXs#hN&8Xs#hQSXs#hTXs#h| _#.## .##  .# )# .### .. ### #.# ...Xs#hv Xs#h &9Xs#h Xs#h݊ Xs#h| .##  .# )# .### ...# ### #@# ........Xs#h* Xs#h '40Xs#h Xs#h̊ Ys#h[.# )# .###.# ...# ## #.# ...............$....Ys#hYs#h&1Ys#hYs#hb+ _Found 10 gold pieces.Ys#h:# )# .# ###.# .. ## #.# ......../.......).......#...$......#..........#Ys#hAYs#hB&2Ys#hEYs#hGb _Found a brass wand and a hand axe.Ys#h@  )# .# ### .. ## #.# #..........#.............###....###.##S   adder (asleep)#.......S..#Ys#h#Ys#hV 83Magic DartYs#h1Ys#hY _An adder comes into view.Zs#hx8.### .. ## #.# #####.#######....@.....#...##../ ##.) #...$.S.Zs#h>Zs#hXA&4Zs#hUEZs#hZHZs#h## .. ## #.# #####.######.##.............##../ ##.) #...$.S.##########Zs#hǃZs#h7~S.SZs#hO&5Zs#hZs#hU/ _The adder hisses angrily.Zs#h=.## ##.# ..# #..## #.## #.# #.# #.# #####.######.##.#.#.##../.# ##.).#  #...$......#  #......S...#Zs#hp=E #.#  #.#  #Zs#h>Zs#hi?Zs#h=F@S.Zs#hH&6Zs#hMZs#hPZs#h;#.## ##.#.# #..## #.## . #.# . #.# .Zs#hZ #.# # #####.######.##.#.#.##../.# ##.)...S....# #...$......# #.# #.# #.# #Zs#hZs#h_@S.Zs#hѻ&7Zs#hOZs#hZs#h .... #### . # .#. #. #####.###### ...##..............##../@.S ##.)... #...$Zs#h 9.########## Zs#h Zs#h$ 2S.Zs#hͮ &8Zs#h Zs#h [s#hST  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[s#hC...# #..#  bonk119 the Conjurer #### #.##  Deep Elf of Vehumet ...... .#.#  Health: 33/33 ======================== .#.#  Magic: 16/17 ======================-- .#.#  AC: 3Str: 4 # . #####.######  EV: 11Int: 25 ...##..........#  SH: 0Dex: 13 ...............#  XL:  6 Next: 24% Place: Dungeon:4 ..##../@S......#  Noise: ---------  Time: 3348.2 (0.0) ##.)........#  c) +0 dagger [s#h,#...$......#  Cast: Magic Dart #..........#  #..........#  #..........#  S   adder ############  _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)[s#h ...##..#bonk119 the Conjurer #####.##[s#hR Deep Elf of Vehumet ...... .#.#Health: 33/33 ======================== .#.#Magic: 16/17 ======================-- .#.#AC: 3Str: 4 #. #####.######EV: 11Int: 25...##..........#SH: 0[s#hy Dex: 13...............#XL:  6 Next: 24% Place: Dungeon:4[s#hF ..##../@S......#Noise: ---------  Time: 3348.2 (0.0)##.)........#c) +0 dagger#...$......#Cast: Magic Dart#..........##..........##..........#S   adder############[s#hd Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.[s#h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.[s#hD a2-=9.2 (1[s#h [s#h R _The adder bites you. The adder bites you but does no damage.\s#hR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\s#h...# #..#  bonk119 the Conjurer #### #.##  Deep Elf of Vehumet ...... .#.#  Health: 32/33 =======================- .\s#h:x#.#  Magic: 15/17 =====================--- .#.#  AC: 3Str: 4 \s#h_# . #####.######  EV: 11Int: 25 \s#h...##..........#  SH: 0Dex: 13 ...............#  XL:  6 Next: 24% Place: Dungeon:4\s#h ..##../@S......#  Noise: =--------  Time: 3349.2 (0.0) ##.)........#  c) +0 dagger #...$......#  Cast: Magic Dart\s#hy #..........#  #..........#  #..........#  S   adder ############  \s#h*_The adder bites you. The adder bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\s#hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\s#hsAim: an adder (heavily wounded, 100% to hit)\s#hw...##..#bonk119 the Conjurer #####.##Deep Elf of Vehumet ...... .#.#Health: 32/33 =======================- .#.#\s#hlxPMagic: 15/17 =====================--- .#.#AC: 3Str: 4 #. #####.######EV: 11Int: 25...##..........#SH: 0Dex: 13...............#XL:  6 Next: 24% Place: Dungeon:4..##../@S......#\s#hx(Noise: =--------  Time: 3349.2 (0.0)##.)........#c) +0 dagger#...$......#Cast: Magic Dart#..........##..........##..........#\s#hxHS   adder############Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\s#h!yAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line\s#hyAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.\s#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.\s#h^,50.2 (1\s#h \s#h V _The adder completely misses you.\s#h   \s#h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]s#h?'...# #..#  bonk119 the Conjurer #### #.##  Deep Elf of Vehumet ...... .#.#  Health: 32/33 =======================- .#.#  Magic: 14/17 ===================----- .#.#  AC: 3Str: 4 # . #####.######  EV: 11Int: 25 ...##..........#  SH: 0Dex: 13 ]s#h @...............#  XL:  6 Next: 24% Place: Dungeon:4 ..##../@S......#  Noise: =--------  Time: 3350.2 (0.0) ##.)........#  c) +0 dagger #...$......#  Cast: Magic Dart #..........#  ]s#hQ@#..........#  #..........#  S   adder ]s#h@C############ ]s#h@R _The adder completely misses you.]s#hZACasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)]s#hX...##..#bonk119 the Conjurer ####]s#h%Y#.##Deep Elf of Vehumet ...... .#.#Health: 32/33 =======================- .#.#]s#hLYMagic: 14/17 ===================----- .#.#AC: 3]s#hrYStr: 4 #. #####.######EV: 11]s#hYInt: 25...##..........#SH: 0Dex: 13]s#hY...............#XL:  6 Next: 24% Place: Dungeon:4]s#hYf..##../@S......#Noise: =--------  Time: 3350.2 (0.0)##.)........#]s#hZc) +0 dagger#...$......#Cast: Magic Dart#..........#]s#h;Z#..........##..........#S   adder############]s#hcZCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]s#hZAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line]s#hZAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder but does no damage.]s#honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ]s#hNPress: ? - help, Shift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder but does no damage.  The adder is almost dead.]s#h+1.2 (1]s#h]s#h* _The adder bites you.]s#hƲ.# #..## #.## .. #.# .. #.#.. #.##.. #####.######.##.#]s#hE.# ..##..@.S......# ##.).# #...$......# #.# #.# #.# ##]s#h]s#h]s#h82S.]s#h_U5==2]s#h]s#h) _The adder completely misses you. _You see here a wand of mindburst (4).^s#h  ^s#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^s#h>....# #..#  bonk119 the Conjurer ##### #.##  Deep Elf of Vehumet ...... ..#.#  Health: 32/33 =======================- ..#.#  Magic: 14/17 ===================----- .. . #.#  AC: 3Str: 4 ^s#hC>## ... #####.######  EV: 11Int: 25 ....##..........#  SH: 0Dex: 13 ................#  XL:  6 Next: 24% Place: Dungeon:4^s#hk> ..##..@S.......#  Noise: =--------  Time: 3352.2 (0.0) ##.)........#  c) +0 dagger^s#h>P #...$......#  Cast: Magic Dart #..........#  #..........# ^s#h> #..........#  S   adder ############ ^s#h(?? _You see here a wand of mindburst (4).  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)^s#ho....# #..#  bonk119 the Conjurer ##### #.##  Deep Elf of Vehumet *..... ..#.#  Health: 32/33 =======================- ..#.#  Magic: 14/17 ===================----- .. . #.#  AC: 3Str: 4 ## ... #####.######  EV: 11Int: 25 ....##..........#  SH: 0^s#hpDex: 13 ................#  XL:  6 Next: 24% Place: Dungeon:4 ..##..@S.......#  Noise: =--------  Time: 3352.2 (0.0) ##.)........#  c) +0 dagger #...$......#  Cast: Magic Dart^s#h4p #..........#  #..........#  ^s#h[p#..........#  S   adder ############ ^s#h~pAim: an adder (almost dead, 100% to hit)  ^s#hp~The magic dart hits the adder.  You kill the adder!Vehumet accepts your kill.^s#hpvYou can now gain magical power from killing.Vehumet offers you knowledge of Shock.^s#hv/  --more--bs#hFbs#h #..#  #.## #.# bs#hY#.#  . #.#  ...       †          bs#h bs#hp@bs#hULu 83.2 (1Magic Dart _bs#hZSbs#hUcs#hM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ds#hds#h8ds#hds#h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ds#h.# #..## #.##.. #.#... #.#... #.##. #####.###### #.##.# #.# # ..##.@/†.# # ##.).# #...$......# #..# #..# #..# ###ds#hds#h5-4 _ds#hds#hds#hw # #..#  #.##  . #.#  .. #.#  ... #.#  .... #####.######  .....##.#  .#  ..##..@†.#  ##.).# #...$......# #.ds#hix .##..##..####ds#h ds#h> 3=5==-5ds#h ds#h ds#hq +6.2 (2ds#h ds#h 1 _f - a wand of mindburst (4)es#haN ##### .. . .#... ##.. #####.###### .....##................es#hN ..##...† ##.@. #...$.es#hYes#h5_+7.2 (1es#h ees#hgQ _You see here a +0 hand axe.es#h# #.##  . #.#  .. #.#  ... #.#  .... #####.###### .....##.# ....# ..##...†.# es#h##.)# #...$......# #.# #.##.###es#h es#hy6===8 _es#hes#hes#hW k . . .. #. #####.###### .....##............... ..##...† ##.). #..@$.es#h\ es#hc B=9es#hi es#h,k fs#h]# . #.#  .. #.#  ... #.# fs#h .... #####.###### .....##.# .....# fs#h..##...†.# ##.).# fs#hؘg#...@......# #.# #.# #.fs#h##fs#hFfs#h˨'60fs#hRfs#hfs#h;+1.2 (2fs#hdfs#h4? _You now have 248 gold pieces (gained 10).gs#hgs#hD#! Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 1% 1b - Stone ArrowConjuration/Earth6% 3  c - SandblastEarth8%1  d - Flame WaveConjuration/Fire19% 4  e - Fulminant PrismConjuration/Alchemygs#h#19% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  g - Confusing TouchHexes22% 3  h - PasswallEarth22% 3  i - Teleport OtherTranslocationgs#h/$22% 3  j - AnguishHexes/Necromancy58% 4  k - Metabolic EnglaciationHexes/Ice90% 5  l - DispersalTranslocation100% 6  m - Gell's GavotteTranslocation100% 6  n - EnfeebleHexesgs#hc$t100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpgs#h$<[Esc] exitls#h 5 Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 1%  Power: 92%  Damage: 1d8 (max 1d9) Accuracy: ++++  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.s#hʹ Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Stone ArrowConjuration/Earth 6% 3  c - SandblastEarth8%1  d - Flame Waves#hConjuration/Fire 19% 4  e - Fulminant PrismConjuration/Alchemy19% 4  f - Iskenderun's Mystic Blasts#h4sConjuration/Translocation 19% 4  g - Confusing Touch Hexess#hdZ22% 3  h - Passwall Earths#hj22% 3  i - Teleport OtherTranslocations#hʺ 22% 3  j - Anguish Hexes/Necromancy58% 4  k - Metabolic Englaciation Hexes/Ice 90% 5 s#h l - DispersalTranslocation100% 6  m - Gell's GavotteTranslocation100% 6  n - EnfeebleHexes100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits#hv s#h|h.#.#bonk119 the Conjurer..#.#Deep Elf of Vehumet *........#.#Health: 33/33 ========================.... #####.######Magic: 16/17 ======================--.....##..........#AC: 3Str: 4.................#EV: 11Int: 25..##...†.......#SH: 0Dex: 13##.)........#s#h.}XL:  6 Next: 28% Place: Dungeon:4#...@......#Noise: ---------  Time: 3361.2 (0.0)#..........#c) +0 dagger#..........#Cast: Magic Dart#..........#############  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. s#h_} _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _f - a wand of mindburst (4) _You see here a +0 hand axe. _You now have 248 gold pieces (gained 10).s#hs#hMemorise Shock, consuming 1 spell level and leaving 11? Y - Yes  N - Nos#hqs#h}.#.#bonk119 the Conjurer..#.#Deep Elf of Vehumet *........#.#Health: 33/33 ========================.... #####.######Magic: 16/17 ======================--.....##..........#AC: 3Str: 4.................#EV: 11Int: 25..##...†.......#SH: 0Dex: 13##.)........#XL:  6 Next: 28% Place: Dungeon:4#...@......#Noise: ---------  Time: 3361.2 (0.0)#..........#c) +0 dagger#..........#Cast: Magic Dart#..........#############  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _f - a wand of s#h+[mindburst (4) _You see here a +0 hand axe. _You now have 248 gold pieces (gained 10).7==2.2 (1 _Magic restored.  Vehumet grants you knowledge of Shock.s#h33.2 (2 _You start memorising the spell. You continue memorising.You finish memorising.  You add the spell Shock to your library.s#hns#hs#hwL _Spell assigned to 'e'.s#h{f. #.# .. #.# ... #.# .... #####.###### .....##.# .# s#h|..##...†.# ##.).# #.# #.# #.# s#hs#h24.2 (1 _s#hܔs#h#s#hM## #   #.#  #####.#######............##...†##.)#..........#s#h&&5s#h-s#h$M.. ## #   #.#  #####.#######............##...†##.)#..........#s#hцs#hC==6s#hs#h!s#h#6 M## .. ## #   #.#  #####.#######............##...†##.)#..........#s#h: s#hA &7s#hH s#hM s#h{M. ## .. ## #   #.#  #####.#####.##............##...†##.)........#############s#h`&8s#hs#hs#hRM). # ## .. ## s#hBS#   #.#  #####@######.##..........s#h}S..##...†.......##..........#s#hq[s#hd&9s#hmks#hus#h"wM.## )# . # ## .. ## #   #@#  #####.######.##..........#.................###....###.###..........#70s#h)~s#hWM. .## )# . #.# ## .. ## # s#h`Q  #.#  #####.#####.....##..........#......†........#...#..........#s#hFs#h&1s#hs#hjs#hL JM#. s#h {.## ). #.# #s#h #.# .. ## #  s#hM #.# .... #####.######........s#h{ s#h< s#h( &2s#h s#hF s#h M#.####. .#. .## ). # ##.# s#hv ..# ## #  ...#.#.....s#h@ s#h &3s#h s#h s#hDls#hns#hkts#hus#hqQs#h4JM.... #.####. .#. .## ). # ## ..# ## # s#hu_..#.#...s#h!s#h&4s#h1s#hhs#hӉ# #.#.# .### #.#.# ## #.# # #.# ## #.# # #.# # #.#  ##.# # #.@#  #.## . #.# .. #.#... #.#.... #####.######.....##..........#........# 5s#hO s#h6P s#h}V s#hX s#hv NM##.. .####. #.# ##. # ##.#.#..s#h s#hL &6s#hJ s#h s#h M...### ##.. .####. #.# ###.. ##.##..7s#hM..## ...### ##.. .####. #.# # ##..###.s#hs#h"&8s#hX2s#h~ MM.##..## ...### ##.. .####. #.# ###.###.9s#h s#hFs#heM..##..## ...### ##.. .####. #.s#h7fZ# ##.##.s#h.ls#ho'80s#hts#hvs#h0 M...##..## ...### ##.. .####. #.# ##.#.s#h <1s#h s#h s#haM#.s#hPO..##..## ...### ##.. .####. s#hc#.###.#.##s#hs#h&2s#hs#hs#hM ###...##..## ...### ##.. .####. #.##.#..#s#hs#h&3s#hs#hs#hÇ ]M#  ###...##..## ...### ##.. .####. ###.##.#s#hv Y4s#hM÷....#####  ##s#h[#...##..## ...### s#h ?##.. .####.#.#s#h,*#.#s#hZ<5s#hs#h@qM..........###..÷....#####  ###...##..## ...### ## ...##.#.##.#s#hR6s#hs#hM###..............###..÷....#####  ###.s#h&..##..## ...### ##.##.#.##.#s#hD s#h&7s#hs#h~s#hoJM#..##########..............###..÷....#####  #####....##..## ...####.#.##.#s#hxL&8s#h7Qs#hRs#h DM#..##..##########..............###..÷....#####  ####...s#hC #..## # .....###.#.##.#s#h s#hu &9s#h- s#h! s#h .##..######.##.#..#######.#.###......#.###..#.÷....### #.##.## #.#.# ##.#.# ##..#.# #.@.#.# #.#.#.## #.#.#.## #.#.#.### #.#.##.# #.#.#.# #.#.# #.### #.#.# .## #.#s#hr s#h '90s#h s#h# s#hc .##..######.##.#..#######.#.###......#.###..#.÷....### #.##.## #.#.# ##.#.# ##..#s#hd .# #@..#.# #.#.#.## #.#.#.## #.#.#.### #.#.##.# #.#.# #....#s#hEd r #.#.# ##.### #.#.# #.##s#hld A #.#s#hkj s#hm &1s#hq s#hs s#h ..# ..###..........###..s#hw1÷....### #.#....## #.#  ####..#.##.### s#hH#..# #..#s#h #.#s#hls#hn&2s#hs#hs#hX ..###.........###÷....### #.#s#hJX....##   ####..#...#s#hiX1#.##s#hXU## ### ### s#hY6#.###.#s#h^s#haa&3s#h݁s#h  ....###÷....### #.#....## #  ##.###..#...#### ### s#h w####.# .)##.#s#h s#h &4s#h s#h s#hd X ÷....### #.#....## #.#  ##.##...##s#h ## ### ####.# ... #.##.#s#h s#h &5s#h s#h s#h-h ....##  s#h$.D ####..#s#h@.Y### ### s#h`.C####.# ... #s#h|.6#.## .####.#s#h 4s#h06&6s#h:s#h<s#hQ  ###..#### ### ####.# ... #s#h8Rs#.## #.## .# ..##..#s#hYs#hu[&7s#h_s#hnas#hO  ##..#### s#h ### ####.# ... ##.## #.## #.......s#h Z..###### ####.##s#h s#hi &8s#hV s#h s#h3  .#### ### ####.# ... #s#hu3 #.### ######.## #.........####### #.#.#s#hJ8 s#h9 &9s#h< s#h]? s#hn s#hx ;s#hQ .# #...#.# #.#.#.## #.#.# #.## #.#.#.### #.#.##.# #.#.# .#....# #.#.# .##.### #.#.# ##.## #.#.# .#..# #..#.# ##.## #.# #.)# #.# ##.# #.# #.## ##.# ...# #..# #### #.## . . #.#s#hS (400s#h~X s#h6Z s#h5#.# #...# #.# #.#.#.## #.#.# .#.## #.#.#.###s#h #.#.##.# #.#.# ..#....# #.#.# #.##.### #.#.# s#hc.##.## #.#.# ..#..# #..s#h͙K#.# .##.## #.# s#h.#.)# #.# .##.# #.# ##.##s#h{c ##.# ....# #..# s#h##### #.## .. . #.#s#hs#hs#ht&1s#hZs#hs#hKJ #.# #...# ##.# #.#.#.## #.#.# ..#.## #.#.# #.### #.#.##.#s#h #.#.#.#....# #.#.# ##.##.### #.#.# s#h<#.##.## #.#.# s#h<#..#..# #..#.# s#h'#.##.## ...s#h3 #.# ..#.)#s#h.s#h" #.# #.##.#s#h8 #.# .##.##s#h!9 ##.# .....#s#h1+ #..# s#hB9###### #.## s#hS]... . #.#s#hds#hs#h^&2s#hs#hss#h; #.# #...##.# #.#.# #.## #.#.#.#.## #.#.# ##.### #.#.##.# #.#.#.#....# #.#.# .##.##.### #.#.# ##.##.## #.#.# .#..#..# #..#.# ##.##.## .... #.# #..#.)# ...s#h. #.# ##.##.# ... #.# #.##.## .. ##.# #.....#. #..# # #.## .... . #.#s#hs#h3&3s#hs#hRs#h> #.# #...#  ###.# #.#.# ##.## #.#.#.#.## #.#.# .##.### #.#.##.# #.#.#.#....# #.#.# #.##.##.### #.#.# s#hJ? .##.##.## #.#.# ..#..#..# #..#.# .##.##.## ....# #.# .#..#.)# ...... #.# s#hm?`.##.##.# ....) #.# ##.##.## ....s#h?C. ##.# .#.....# ....s#h? #..## .... #.## ..... .s#h?A #.#s#hGs#hK&4s#hQs#hS$ _Found a flail.s#hM a #.# #...#s#hM  ###.# #.#.# .##.## #.#.#s#hM C.#.## #.#.# ..##s#h N k.### #.#.##.# #.#.# s#h.N h#.....#....# #.#.# ##.##.##.### s#hON ?#.#.# #.##.##.## #s#hN .#.# #..#..#..# #..#.# #.##.##.## ....## #.# ..#..#.)# ......s#hVO #.# #.##.##.#.....). #.# .##.##.##....... ##.# ..#.....#....... #..##......s#hO . #.## )..... . #.#s#hX s#h _ &5s#hf s#h]h s#h,(s#hI,s#hN3s#h4s#hٻ ### .##..# .....### ##.......### ##########.# .....#... #s#hf#.##.##.### #######.#.##.##.## ##.......#..#..# #.@#########.##.##.<....## # ..#..#.)#....... ......# ........#.#s#hV8<s#h`&6s#hs#h9 _Found a stone staircase leading up.s#hK s#h s#h s#hO s#hx%"# ###.# #.#.# ..##.## #.#.# #.....#.## #.#.#  ..##.###s#h%f #.#.#  #.# #.#.# .#.....#....# #.#.# .##.##.##.### #######.#.# .#.##.##.## ##.#.# s#hT&.#..#..#..# #@.#######.# ##.##.##.##.<....## #.# #..#..#.)#.# #.# ##.##.##.#.....).# #.# #.##.##.##.# ##.#s#h'R.#.....#.# #..##.# #.## .)......## #.# . .. #.#s#ht4s#hG6&7s#h?s#h`q ..##..# #.....###  ..##.......###  ##########.# .#.....#...#.##.##.### ######.##.##.##### ##........#..#..#....#..###### ##.##.##.##.<...@## ..#..#.)#.......# #.##.##.) ....... .......#.# #.s#h=s#h&8s#h3s#h.##.## #.#.# ##.....#.## #.#.# ..##.### #.#.# #.# #.#.# ..#.....#....# #.#.# ^.##.##.##.### #######.#.# ..#.##.##.########.......#.# ..#..#..#..#....#..#######.# .##.##.##.##.<..@.## #.# .#..#..#.)#s#h.# #.# .##.##.##.#.....).# #.# .#.##.##.##.# ##.# ....#.....#.# #..# .##.# #.## ..)......## #.# #..s#hҽ# #.#  #...... ... #.#s#hs#hv&9s#hls#hs#h  ...##.## #.#.#  ##.....#.## #.#.# # ..##.### #.#.# . #.# #.#.#.#.....#....# #.#.# .^.##.##.##.### #######.#.#.#.##.##.########.......#.#.#..#..#..#....#..#######.# ..##.##.##.##.<.@..## #.# ..#..#..#.)#.# #.# ..##.##.##.#.....).# #.# ..#.##.##.##.# ##.# .....#.....#.# #..# ..##.# #.## †..)..... ..## #.# ##. .# #.# # #...... ... #.#s#h s#hŽ '10s#h s#hl s#ho ##.....### # ..##.......### . ##########.# ..#.....#... .^.##.##.##.### ###### ...#.##.##.########.......#..#..#....#..########.##.##.##.<....## ..#..#.)#....@..# #.##.##.).##.##.#.#.o   orc priest (asleep)..o........ ####.####.... #####.######s#h?{s#h[81Magic Darts#hOs#hx _An orc priest comes into view. It is wielding a +0 club.s#h # ..##.......### . ##########.# ..#.....#... .^.##.##.##.### ###### ...#.##.##.########.......#..#..#....#..########.##.##.##.<....## ..#..#.)#.......# #.##.##.).##.##.#.#...#......########## †..)..... ..## ##........  #o.o   orc (asleep) ####.####.o#####.###### ...##.# .##..........s#hs#h&2s#hs#hx _An orc comes into view. It is wielding a +0 short sword.s#h . ##########.# ..#.....#... .^.##.##.##.### ###### ...#.##.##.########.......#..#..#....#..########.##.##.##.<....## ..#..#.)#.......# #.##.##.).##.##.#.#...#......########## †..)........## ##........  #o.o 2 orc priests (asleep)###.####.o#####.###### oo 2 orcs (asleep) ...##.# ...oo......##.......... ##..##..s#hǢ  An orc and an orc priest come into view.s#h  The orc priest shouts! x2  The orc priest calls down the wrath of Beogh upon you.s#hp ooooo   orc (wandering.o19-----------==3s#h s#h\ B _Beogh smites you! The orc moves out of view.s#h ..#.....#... .^.##.##.##.### ###### ...#.##.##.########.......#..#..#....#..########.##.##.##.<....## ..#..#.)#.......# #.##.##.).##.##.#.#...#......########## †..)........# ##..  #o.###.####.o# #####.###### ...##.# ....o......##..........o 2 orcs (wandering) ##..##o..#.._s#hv ] ..##...†s#h s#h s#hx s#h o...o.o1 wandering)._s#hW$ /--4s#h). 8_s#hl0 s#h s#hЬ f Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.s#h s#h s#h !...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 19/33 =============----------- ...#..#..#..#....#..#######.#Magic: 17/17 ======================== ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0s#h;Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#Noise: ---------  Time: 3414.2 (0.0) ..##########.......# #.##c) +0 dagger †..)..............## #.#Cast: Magic Dart s#ho##................##.# # #.......oo.......#.# s#h####.####....o.....# #####.###### oo 2 orc priests ...##.# .....o.....##..........# oo 2 orcs (1 wandering) ##..### .......................# s#h8###.._#..##...†.......# _An orc priest comes into view. It is wielding a +0 club. _An orc comes into view. It is wielding a +0 short sword.An orc and an orc priest come into view.The orc priest shouts! x2  The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! The orc moves out of view.s#hw P  Okay, then.s#hs#h8_s#h]. _s#hA  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h;...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... s#hT...#.##.##.########.......#.#  Health: 19/33 =============----------- ...#..#..#..#....#..#######.#  Magic: 16/17 ======================-- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##.......# ##.#  XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ---------  Time: 3414.2 (0.0) s#h..##########...*...# #.##  c) +0 dagger †..)...........*..## #.#  Cast: Magic Dart ##............*...# #.# # #.......oo..*.... #.# s#h\L####.####....o.....# #####.###### oo 2 orc priests ...##.# .....o.....##..........# oo 2 orcs (1 wandering) ##..### .......................# ###.._# ..##...†.......# _Okay, then.s#hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (74% to hit)s#hz *.*.*os#h*.*.*.s#hOr **.o.*.s#hT..*o*.*s#hZ m****....s#h1[ .s#h W..**s#hi....****s#h***.**.s#ho ..**.***s#hv#..**.*o  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (74% to  hit)s#h ...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 19/33 =============----------- ...#..#..#..#....#..#######.#Magic: 16/17 ======================-- ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#Noise: ---------  Time: 3414.2 (0.0) ..##########...*...# #.##c) +0 dagger †..s#h )).........**...## #.#Cast: Magic Dart ##..........*.....##.# # #.......**.......#.# ####.####*...o.....# #####.###### oo 2 orc priests ...##.# .....o.....##..........# oo 2 orcs ##..### .......................# ###.._#..##...†.......#Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (74% to  hit)  The zap hits the orc priest.  The orc priest is lightly wounded.  The zap hits the orc.  The orc is almost dead.s#h 4....oo..o......o.s#h k20===5.2 (1s#h &_s#h  hit)  The zap hits the orc priest.orc priest is lightly wounded.zap hits the orc.  The orc is almost dead. _The orc shouts!s#hU  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h* ...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#  Magic: 15/17 =====================--- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##.......# ##.#  XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ==-------  Time: 3415.2 (0.0) ..##########..**s#h* W[37m...# #.##  c) +0 dagger †..).........*....## #.#  Cast: Magic Dart ##.........**.....# #.# # #.......oo..o.... #.# ####.####......o...# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._# ..##...†.......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)s#h ...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#Magic: 15/17 =====================--- s#hd P..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 s#h W..#.##.##.##.......# ##.#XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#s#h "Noise: ==-------  Time: 3415.2 (0.0) ..##########..**...# #.##c) +0 dagger †..).........*....## #.#Cast: Magic Dart s#h ##.........**.....##.# # #.......oo..o....s#hV |#.# ####.####......o...# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._#..##...†.......#Confirm with . or Enter, or press ? or * to list all spells.s#h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lines#h Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)  The magic dart hits the orc priest!s#h ,s#h s#h ...o..o.o....o.s#hÙ 3-6.2 (1s#hf s#h   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightlywounded, 100% to hit)  The magic dart hits the orc priest! _The orc priest is severely wounded.s#ht  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#  Magic: 14/17 ===================----- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##.......# ##.#  XL:  6 Next: 28% Place: Dungeon:4 s#h.....#.....#....@..# #..#  Noise: =--------  Time: 3416.2 (0.0) ..##########..**...# #.##  c) +0 dagger †..)........**....## #.#  Cast: Magic Dart ##.........o..o...# #.# # #........o....o.. #.# ####.####..........# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# s#h'###.._# ..##...†.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lines#h]Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 100% to hit)s#hm...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#Magic: 14/17 ===================----- ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#s#hnn9Noise: =--------  Time: 3416.2 (0.0) ..##########..**...# #.##c) +0 dagger †..)........**....## #.#Cast: Magic Dart ##.........o..o...##.# # #........o....o..#.# ####.####..........# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._#..##...†.......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  s#hn$Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.s#hs#hU.....o_Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 100% to hit)  The magic dart hits the orc priest but does no damage.  The orc priest is severely wounded.s#hP;*s#h  The orc priest calls upon Beogh to heal the orc.s#hS,s#hx$.o.o.oo....s#h%c5====7.2 (1s#h.s#h11 _The orc is healed somewhat.s#h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#  Magic: 14/17 ===================----- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##.......# ##.#  XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ===------  Time: 3417.2 (0.0) ..##########..**...# #.##  c)s#h +0 dagger †..).........*....## #.#  Cast: Magic Dart ##..........o.o.o.# #.# # #.........o...... #.# ####.####..........# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._# ..##...†.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, chance to affect: 43%)s#h_...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 20/33 ==============---------- ...#..#..#..#....#..#######.#Magic: 14/17 ===================----- ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#Noise: ===------  Time: 3417.2 (0.0) ..##########.......# #.##c) +0 dagger †..)....s#h..........## #.#Cast: Magic Dart ##..........*.o.o.##.# # #.........o......#.# ####.####..........# #####.###### oo 2 orc priests ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._#..##...†.......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, chance to affect: 43%)s#hs#htW s#hW s#h/X s#hYY s#hc o.oo.o...._s#hd 4--8.2 (1s#hm s#h;p %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  s#hp Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, chance to affect: 43%) _The orc priest resists with some effort.s#h[  Casting: Soul Splinter (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h,s#hls#h  oov.(1 ally target)_  You conjure some foxfire! The foxfire hits the orc priest.s#h,s#hӅs#hvo.oo.o..._1=3---9s#h}&_s#he _The orc priest is moderately wounded.s#hk|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#hf...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 21/33 ===============--------- ...#..#..#..#....#..#######.#  Magic: 11/17 ===============--------- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##...v...# ##.#  XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: =--------  Time: 3419.2 (0.0) ..##########..o*oo.# #.##  c) s#h@[0;10;1m+0 dagger †..)..........o...## #.#  Cast: Magic Dart ##................# #.# # #................ #.# ####.####..........# #####.###### oo 2 orc priests (1 ally target) ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._# ..##...†.......#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 81% to hit)s#hHS...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 21/33 ===============--------- ...#..#..#..#....#..#######.#  Magic: 11/17 ===============--------- ..##.##.##.##.<....## #.#  AC: 3s#hIStr: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##...v...# ##.#  XL:  6 Next: 28% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: =--------  Time: 3419.2 (0.0) ..##########..o.oo.# #.##  c) +0 dagger †..)..........o...## #.#  Cast: Magic Dart ##................# #.# # #................ #.# ####.####..........# #####.###### oo 2 orc priests (1 ally target) ...##.# ...........##..........# oo 2 orcs ##..### .......................# s#hI###.._# ..##...†.......#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  s#h&J(severely wounded, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!Vehumet accepts your kill.s#hwR #.#.# ^ #### #######.. #....#.. # #.# s#hS)# #.# # #.# # ##.# # #..# #..**oo.# #.## †..)........** #.# ...s#hSM  ... ..........# s#hS   orc priest ( ........... ............ s#hS5†s#hAim: an orc priest, wielding a +0 club and wearing a +0 leather armour  (severely wounded, 81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!  Vehumet accepts your kill.You feel your power returning.s#hPS §v s#h_  (Press . to maintain the ray.)  The foxfire hits the orc priest!s#hzas#h)cm  The orc priest is almost dead.s#hn§.)o...s#h/s3===40=20.2 (1Ray s#h}9§s#hI _The orc misses you.s#h6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#hr 4...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 21/33 ===============--------- ...#..#..#..#....#..#######.#  Magic: 11/17 ===============--------- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##...§...# ##.#  XL:  6 Next: 40% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ==-------  Time: 3420.2 (0.0) s#hW!3..##########..)ooo.# #.##  c) +0 dagger †..)..............## #.#  Cast: Magic Dart ##................# #.#  Ray # #................ #.# ####.####..........# #####.###### o   orc priest ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._# ..##...†.......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (lightlywounded, 82% to hit)s#h <...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... ...#.##.##.########.......#.#  Health: 21/33 ===============--------- ...#..#..#..#....#..#######.#  Magic: 11/17 ===============--------- ..##.##.##.##.<....## #.#  AC: 3Str: 4 ..#..#..#.)#.......# #.#  EV: 11Int: 25 s#h ..##.##.##.#.....).# #.#  SH: 0Dex: 13 ..#.##.##.##...§...# ##.#  XL:  6 Next: 40% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ==-------  Time: 3420.2 (0.0) ..##########..)ooo.# #.##  c) +0 dagger †..)..............## #.#  Cast: Magic Dart ##................# #.#  Ray # #................ #.# ####.####..........# #####.###### o   orc priest ...##.# ...........##..........# oo 2 orcs ##..### .......................# ###.._# ..##...†.......#Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0s#h, short sword and wearing a +0 leather armour (lightlywounded, 82% to hit)  The searing ray hits the orc!  You kill the orc!s#h`  #.#.# ^ #### #######..s#h  #....#.. # #.# )# #.# # #.# #...§...# ##.# # #..# #..)*oo.# #.## s#h T†..)..........*...## #.# ....*....# #.#  ...* ..........#  ...........   orc ............ †s#h )...  wounded, 82% to hit)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.(Press . to maintain the ray.)  The orc barely misses you.s#h F§*_s#hv _The orc priest calls down the wrath of Beogh upon you.s#h s#h .s#h7 @s#h| s#h s#h^ 12s#h -------s#h 1s#ha 1.2 (1s#h s#h _s#h  s#h2! s#h! &_Pain shoots through your body!s#hQZ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#h| ;...#.....#....# #.#.#  bonk119 the Conjurer .^.##.##.##.### #######.#.#  Deep Elf of Vehumet *..... s#h ...#.##.##.########.......#.#  Health: 12/33 ========---------------- ...#..#..#..#....#..#######.#  Magic: 10/17 ==============---------- ..##.##.##.##.<....## #.#  AC: 3Str: 4 s#h ..#..#..#.)#.......# #.#  EV: 11Int: 25 ..##.##.##.#.....).# #.#  SH: 0Dex: 13 s#h ..#.##.##.##.......# ##.#  XL:  6 Next: 41% Place: Dungeon:4 .....#.....#....@..# #..#  Noise: ==-------  Time: 3421.2 (0.0) ..##########..))oo.# #.##  c) +0 dagger †..)..............## #.#  Cast: Magic Dart s#h ##................# #.#  Ray # #................ #.# s#h ####.####..........# #####.###### o   orc priest ...##.# ...........##..........# o   orc s#h p##..### .......................# ###.._# ..##...†.......# s#h! _Pain shoots through your body!  Casting: Searing Ray (safe; 1% risk of failure)  s#hH Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lines#hg KAim: an orc, wielding a +0 mace (100% to hit)s#h ...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 12/33 ========---------------- ...#..#..#..#....#..#######.#Magic: 10/17 ==============---------- ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 41% Place: Dungeon:4 .....#.....#....@..# #..#Noise: ==-------  Time: 3421.2 (0.0) ..##########..))oo.# #.##c) +0 dagger s#h [11d†..)..............## #.#Cast: Magic Dart ##................##.#Ray # #................#.# ####.####..........# #####.###### o   orc priest ...##.# ...........##..........# o   orc ##..### .......................# ###.._#..##...†.......#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s#hg Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (100% to hit)  The magic dart hits the orc.s#h  #.#.# .^ #### #######.. #....#.. ##.<....## #.# )#.......# #.# #.....).# #.# #.......# ##.# s#hj #....@..# #..# #..))oo.# #.## †..)..............## #.# .........# #.# # .......... #.# ..........#  ........... ............s#h C †Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace (100% to hit)  The magic dart hits the orc.  The orc is heavily wounded.  s#h  You stop channelling your searing ray. The orc barely misses you.The orc priest calls down the wrath of Beogh upon you.s#h  #.#.# ^ #### #######.. #....#.. ##.<....## #.# )#.......# #.# #.....).# #.# #.......# ##.# #....@..# #..# #..))oo.# #.## †..)..............## #.# .........# #.#  .......... ..........#  ........... ............ †s#h!  Beogh smites you!3/33 ------=2.2 (1s#h V _* * * LOW HITPOINT WARNING * * *s#h@s#hܲInventory: 10/52 slots Hand Weapons (go to first with ))  c - a +0 dagger (weapon) s#h3Armour (go to first with [)  a - a +1 robe (worn) Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)h - a ring of willpower s#hfWands (go to first with /)f - a wand of mindburst (4)  j - a wand of charming (2) s#hPotions (go to first with !)  d - an inky potion  e - a clear potion s#h\ g - 3 potions of hastei - 2 potions of enlightenments#hR e - a clear potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.s#hN s#hrU s#h] }...#.....#....##.#.#bonk119 the Conjurer .^.##.##.##.### #######.#.#Deep Elf of Vehumet *..... ...#.##.##.########.......#.#Health: 8/33=====------------------- ...#..#..#..#....#..#######.#s#h^ Magic: 10/17 ==============---------- ..##.##.##.##.<....## #.#AC: 3Str: 4 ..#..#..#.)#.......##.#EV: 11Int: 25 ..##.##.##.#.....).##.#SH: 0Dex: 13 ..#.##.##.##.......# ##.#XL:  6 Next: 41% Place: Dungeon:4 s#h^ .....#.....#....@..# #..#Noise: ===------  Time: 3422.2 (0.0) ..##########..))oo.# #.##s#h_ c) +0 dagger †..)..............## #.#Cast: Magic Dart ##................#s#hE_ t#.# # #................#.# s#ho_ ####.####..........# #####.###### o   orc priest s#h_ f...##.# ...........##..........# o   orc ##..### .......................# ###.._#..##...†.......#s#h_ oThe magic dart hits the orc.  The orc is heavily wounded.s#h_ hYou stop channelling your searing ray. The orc barely misses you.s#h` The orc priest calls down the wrath of Beogh upon you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *s#hKy F_  Beogh smites you! _* * * LOW HITPOINT WARNING * * *It was a potion of curing. You feel better. The orc closely misses you.invokes the aid of Beogh against you.  You die...s#h> e-3/33 -----s#h /  --more--t#h)t#h*Inventory: 9/52 slots Hand Weapons (go to first with )) t#h%+ c - a +0 dagger (weapon) Armour (go to first with [)  a - a +1 robe (worn) t#hH+Magical Staves (go to first with |)  b - a staff of cold Jewellery (go to first with "=)t#h+h - a ring of willpower Wands (go to first with /)t#h+Xf - a wand of mindburst (4)  j - a wand of charming (2) t#h+Potions (go to first with !)  d - a potion of lignification {unknown} t#h+f g - 3 potions of hastei - 2 potions of enlightenmentt#h#  t#h5t#ht#hGoodbye, bonk119.367 bonk119 the Conjurer (level 6, -3/33 HPs)Began as a Deep Elf Conjurer on May 13, 2025.Was a Follower of Vehumet.Killed by divine providence... invoked by an orc priest(12 damage)t#hA... on level 4 of the Dungeon.The game lasted 00:21:46 (3410 turns). Best Crawlers -1.50006122 tswnTrFi-27 escaped with the Orb2.45897621 tswnReBr-27 escaped with the Orb3.44705861 tswnKoCK-27 escaped with the Orb4.37259644 spf3250 VSFi-27 escaped with the Orb5.24341751 oddsox OnSh-27 escaped with the Orb6.22149653 AutarchDCS ReIE-27 escaped with the Orbt#hq7.20268638 sewnkin DsEE-27 escaped with the Orb8.19411849 AutarchDCS HuCj-27 escaped with the Orb9.19333122 tswnMiAl-27 escaped with the Orb  t#hm10.17601164 Shadowabla GrFi-27 escaped with the Orb  11.17136515 jboons GnWn-27 escaped with the Orbt#h9 t#h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l