h Player: bread12 Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-04-26.14:46:02.ttyrec Time: (1745678762) Sat Apr 26 14:46:02 2025  hF+ [?1051l[?1052l[?1060l[?1061h hZ- V)0[?7h[?25l[?1c h$/ [?25h[?0c h; Play a game with a custom seed for version 0.34-a0. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 0  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! h7 [?25l[?1c hek hm hsWelcome, bread12. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan h>tx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species hbtu * - Random species # - Recommended character ! - Random character % - List aptitudes htASpace - Pick background first ? - Help h  h  hH Welcome, bread12 the Coglin. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer h s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright  h gZealotm - Warperv - Fire Elementalist  h f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyte h Yo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver h My - Earth Elementalistz - Alchemist  h4 Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background hT ^ * - Random background # - Recommended character ! - Random character  hu >% - List aptitudesSpace - Change species ? - Help h  h  h& h[Welcome, bread12 the Coglin Gladiator. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt)  c - war axe (+0 apt)  d - trident (-1 apt)  e - long sword  h(+0 apt)  f - quarterstaff(-1 apt)g - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudes hCBksp - Return to character menu ? - Help hKL hk hB@bread12 the DuckerCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 trident {Fuyuk f) +0 dagger {LisbetThrow: 3 throwing nets h#.≈≈>≈≈.##.≈≈(≈≈$##.≈≈≈≈≈.##..≈≈≈..##.......##..)....##...(...##..@..# ha%####### hsWWelcome, bread12 the Coglin Gladiator. hmGame seed: 1630916546394282273 (custom seed) h h ZPress ? for a list of commands and other information.  Found 2 javelins, a club, 3 stones and 12 gold pieces.  Found an escape hatch in the floor. hO` hwcc _Found a staircase leading out of the dungeon. he4 h h h4 hi! h#H _No target in view! hD=3 h> hA h.I(>≈≈.(≈≈$≈≈≈≈≈≈≈≈.).#...@...###..<..## hrI"####### hP hU+1.0 (1 h?V h^4 _Found 3 stones. h^+2.0 (2 hd hf/ _e - 3 javelins (gained 2) h3 h h h h; h hT h, hm h2 h, h he h@, h h hL, h h, h  hxA _You now have 12 gold pieces. h3 h hj  h, h h h, h h h= , hw! h-$ h', h( h^+ h., h=0 h4 h!7, hv8 h: h<>, h? hB hF, hH hJ hM, hN hOR hY .. #.  #? #.  #.# ..  #.# .#  #.##.# #####..#.####......####..#....@.# 18.0 (16.0)...........#.# ...........#.# .........###>##.......## .##..≈≈≈..# .##.≈≈≈≈≈.# ..#.§≈(≈≈.# .##.≈≈>≈≈.# h aB9.0 (17 hi h0l; _Found a stone staircase leading down. h 3 h  h  hܟ , h , hf  h  h  h  h , hk  h  h  h۲  h  h˸ X h߻  h8 ####  .....b..# #. h  #@# #. h #.# .. #.# .# h Q #.##.# h  #####..#.### h- ##..........#b   bat (asleep) hN ####..#......#...# ...........#.# .. ho N ...........#.# h ]24.0 (5.0)5.0 (6 hg  h I _one staircase leading down. _A bat comes into view. _You see here a scroll labelled BOASKAALE.  You reach to attack!  The helpless bat fails to defend itself.  h| & You hit the bat with your +0 trident. h 3† h TPoker 16.0 (1 hb ,Rev  h  h   h A_You kill the bat! h  hP  h  h H _No target in view! h= J ho h...... h[ &0 h +7.0 (1 h  h _ _g - a scroll labelled BOASKAALE h h h h0H _No target in view! h8 hΊ h܏ hH _No target in view! h` h hD% _ h h hB.J######### ?.....†@.# #.########.# #. #.# .. #.# .# #.##.# #####..#.###J   endoplasm (asleep) ##.........# ####..#......#...# .#.# .. hu 8  An endoplasm comes into view. h39.0 (2 h hf _Found a scroll labelled ONETOTHR XEOT. hF.J#.?.....@..# #..#.# #. #.# .. #.# .# #.##.# #####..#.### ##..........# ####..#......#...#  .#.# .. hr h,30.0 (1 hU  h#p _You see here a bat corpse. h h h  h a _An endoplasm is nearby! h=W.J#.?....@†..# #..#.# #. #.# ..  #.# .#  #.##.# #####..#.###  ##.#  ####..#......#...#  .#.# .. h@ hG>.JJ h}H&1 hiM hfP^ _The endoplasm quivers. hJv ...#########  ..?J...@†..# #.  ..########.# #.  #.# ..  #.# .#        hwM    ..  h  ...#########  ..?J...@†..# #.  ..########.# #.  #.# ..  #.#         h6  h  h  h! a _An endoplasm is nearby! hĂ S....#.?J..@.†..# #..#.# #. #.# ..  #.# .#  #.##.# #####..#.###  ##.#  ####..#......#...#  .#.# .. hH  h .J. h -2 _ h  hS  hc h.J hY3.1 (1.1Rev  h hr _You reach to attack! You hit the endoplasm but do no damage. h>  An endoplasm is nearby! _You reach to attack! You hit the endoplasm but do no damage.  You hit the endoplasm with your +0 trident.  The endoplasm is severely wounded.  You hit the endoplasm but do no damage.  The endoplasm freezes you. h 5--=4.2Rev+  hj h% _You are frozen. h"HO  You hit the endoplasm with your +0 dagger. htO1. hRQDucker35.3 h4X hZM _You kill the endoplasm! h  hr  hώ  hZ H _No target in view! h  hv  h  h H _No target in view! h  h  hy  h! H _No target in view! h4 4 h5  h9  h9 % _ hX@ 6== hC 1 _HP restored. hG 4 hWH  hiJ  h?N PRev  hO  hPQ  h]T , h|U  hW  hpZ  hZ ;== hE\  hd # ####..#...#...!...##.......#....#########....@.....†..# #.-....########.# #.......# #.# ..##.### #.# .# # #.##.# #####..#.### ##....# ####..#......#...#  ....#.# ..  hk .41.3 (6.0 h7l E-2.3 (7 hq  ht c _h - a scroll labelled ONETOTHR XEOT h_ he` hZf hiH _No target in view! hҌ4 h, h## ####l...!...##B.# .######### .......†..# #...########.# #........## #.# .. h{Z###.### #.# .##. #.##.# B   giant cockroach (asleep)# #####..#.### l   frilled lizard (asleep) ##....# ####..#......#... h! h; 0  A giant cockroach and a frilled lizard come into view. h h.l.BBl hɲ33.3 (1 h" h8 _The frilled lizard hisses angrily. h{q### ####...#l..!...##..# B.......######### .......†..# #...########.# #........## #.# ..####.#### #.# .# #. #.##.# #. #####..#.### ##....# h h h^.lB. h&4 hG h h[ ### ##### #...#...## ...l.!...##  h6\ ...B...@..#  ..........#  ...............†..# #.  .........########.# #.  h[\e#.......## #.# ..  ####.#### #.# .#  #.   h\6 #.  h ### ##### #...#...## ...l.!...##  ...B...@..#  ..........#  ...............†..# #.  h.........########.#  #.......## #.#  ####.#### #.# .#  #.   #.  h4 h h5d _There are monsters nearby! hd ### ######...#...###...l.!...##.B..@...#.##...†..# #.#.########.# #.##.## #.# .. ####.#### #.# .# #. #.##.# #. #####..#. ##. h:g hh hh h$r.l..B5 _ h1x hEz h  You closely miss the giant cockroach with your +0 dagger.You hit the giant cockroach with your +0 trident. h h.ll   frilled lizard hb5=6Rev  h hS _You kill the giant cockroach! h  You miss the frilled lizard with your +0 trident.You hit the frilled lizard but do no damage. hP -7.4 (1.1 ht  h [ _The frilled lizard barely misses you. h  You closely miss the frilled lizard with your +0 dagger.You closely miss the frilled lizard with your +0 trident. h: _8.5Rev+  h  h F _The frilled lizard bites you but does no damage. h/  You hit the frilled lizard with your +0 dagger.  The frilled lizard is heavily wounded.You hit the frilled lizard with your +0 trident.†69.6 h3R _You kill the frilled lizard! h7 h         ### ###   ##...#   #.....@...##-  #†....#  ##########  .......†..# #  ..########.# #.  .......## #.# ..  ####.#### #.# .#   #. #.##.  #. #####..#.#500-1.6 (2 h. hW _i - a murky grey potion hJA hA hTG hIH _No target in view! h h h hA hg h:Q _ h&PRev  h h]  h", h# h% h+    ######### ##...#...## ##.........## #......†....# ...........#########  .......†..#   ##.........########.# #   #### #.# .   h+ ####.#### #.# .   #.# #.#   #.# #####..#. r   quokka (asleep)  #.. ##........  #r. ####..#......  ...........#. h.+4.6 (3 h4rr. h05+5.6 (4 h*; hS=Y _A quokka comes into view. h83 ###########...#...####.........##......†...........#########...........†..##########.# # #### #.# . ####.####  #.# ######..r   quokka#.#  ...........#. h2 hSDr. h+6.6 (1 h h: hƍ #########  ##...#...##  ##.........##  #......†....#  #...........##  #................†..#  ##....@....#  ##.......## #.#  ####.#### #.#  #.#  h$#r#  #..  #..  #.#  h$ #########  ##...#...##  ##.........##  #......†....#  h% #...........##  #................†..#  ##....@....#  ##.......## #.#  hb% ####.#### #.#  #.#  #r#  #..  #..  h%e #.#  h, h- h3 h5] _A quokka is nearby! h]5###########...#...####.........##......†.........#########.....†..##########.# # #### #.# . ####.####  #.# # hr#####.... ##.......####..## ...........####> hO h" hDr. h87 _ h5 h) h}> #########  ##...#...##  ##.........##  #......†....#  #...........##  #................†..#  ##.........#  ##...@...## #.#  ####r#### #.#  #.#  #.#  #..  #..  #.#  #.#  > h:  #########  ##...#...##  ##.........##  #......†....#  #...........##  #................†..#  ##.........#  ##...@...## #.#  ####r#### #.#  #.#  #.#  #..  #..  #.#  #.# > hu 4 h`  h5,  _A quokka comes into view. _A quokka is nearby! _A quokka is nearby!  You hit the quokka with your +0 dagger.  The quokka is heavily wounded.  You puncture the quokka with your +0 trident! hl4 |. hg7 i8=8.7 (1.1Rev  h=  h? J _You kill the quokka! h 4 h  hC H _No target in view! h{} 4 hj~  h,  h  h{ Q _ h4  h , hF  h; 7 h  h  hz  h  h  hS  h7 , h  h^  h , h!  h  h  h  h  h B h  h  h  h  hF  h  h , hH  h  h  h$  h  h  h/ , h  h7  h , h.  h  h  h  h B h  h , h&  h(  h7 , h  ht h_, h h  h, h h% h{/ h1B h4 h6, h7 hy?> #...........#########   #................†..# #   ##.........########.# #.   ##.......## #.# ..    h@ ####.#### #.# .#    #.# #.##.#    #.## #####..#.#    #..## ##.........    #.@.#####..#......#-91.7 (33.0)  hNA% #.#.............#.#   ##.#.............#.#   #..###.........###>#   #.## ##.§§§...## .#   #.# #..§§≈..# .# ##.### #.≈≈§§≈.# ..  hA+#....###.≈≈(§≈§# .# ####..##.≈≈>§§.# hMB8- hKH hQj _Key pressed, stopping explore. hQ h\W h ZH _No target in view! h  h  h  h h= hP _ h, h^ h h&X h' h^' hs* h- h 0, h|1 h4 h8, h9 h< h@, hA hC hF, hG hI hK hM hM hQ hR hS hS h[m......†....# ...........######### ................†..# #. #.........########.# #. ##.......## #.# ..  ####.#### #.# .#  #.# #.##.#  #.## #####..#.###  #..## ##..@.......# 101.7 (10.0)  ho\ #...#####..#......#...#  #.#.............#.# ..  ##.#.............#.#  #..###.........###>#  #.## ##......§## .#  #.# #..≈≈§.§# .#  ##.### #.≈≈≈§≈.# ..  #....###.≈§(≈§.# h\-.# h] h-d hSn _Key pressed, stopping explore. ht h"wH _No target in view! h"4 h, h  _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! h13 h h3 h hP _ h, h h h, hj h; h, h9 h h## †....# .>######### . ..†..# #. .....########.###. ....## #.##.. .#### #.##.# .# #.##.#  hrQ.## #####..#@### 5.7 (4.0) ..## ##..........# ...#####..#......#...# .#.......#.###.... .#.............#.# .## .###.........###># .. ## ##.......## ..# # # #..≈≈≈..# ..# ### #.≈≈≈≈≈.# .. h) hn$6.7 (5 hn ha" _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Found a stone staircase leading down. h4 hE hH _No target in view! h/3 h` h  h  hP _ h h h h4" hb% h% h& h( h3 #### .w ## .#### ..# †....# .>##.######### ... ..........†..# ##.#...########.###..#..## #.##.@# #### #.##.## # #.##.# ## #####..#.#### ##..........#.#####..#......#...# w   dart slug (asleep).............#.###.................#.# .##.........###># .. h.<W9.7 (310.7 (4 hB huE\ _A dart slug comes into view. h-|p ... ### ..w ## #.## ...## #..# # #.>########### #........†..# ##.# ######.###. ..#.##..###.##.# #.##.# # #####..#.### ## ##..........# .#####..#......#...# .#.###.... ... h|J.#.# .## hKww h> `````The dart slug launches a dart at you. h >..... h E11-------- hK ,=1.7 (1 h  h - _The slug dart hits you. h " ... ..w #.## #..# #.>##  #...†..# ##.##.@# #.##..## hy #.##.## #.##.# # #.### .#   .##  h>  ... ..w #.## #..# #.>##  #...†..# ##.##.@# hf? Y #.##..## #.##.## #.##. #  h? # h@   hF  hBG  hL  hO ` _A dart slug is nearby! h MJ ... ### ..w ## ##.#  #.>###...######### #.......#......†..# ##.########.###.. ..##.## ####.##.##.w   dart slug.J   endoplasm (asleep).  An endoplasm comes into view. hG .J.wJ-2 _The endoplasm quivers. h7}  ... .J. ... #w## #..# #.>###...  #.......# †..# ##@##..# #.##..## #.##.## #.##.# # #.### ....#.   h ... .J. ... #w## #..# #.>###...  #.......# †..# ##@##..# #.##..## #.##.# #.##. #.### ....#. h h- h h" h-  hB.  h~. ..... h.. h. h)/.J  ha/+###  h/ ...  h/*##  h/w# h30# hk0C.#  h0} #.>###... h1o######### #@......# he1......†..# ##.###.... h14.########.###.. h1.  h2..## h=2+#..##  hm2### h2## h2 h 3Y#.##.#  hG3J #####..#.##  h~3.## ##.. h3$...# h4<#####..#......#...#  h74@_There are monsters nearby! hg4 h6 h= h>. hZ>J h$@ h@12 hHAI==------3 _ h h h# ..... ... ... .J. #w## #..# #.>###...  #@......# †..# ##.###.... ..# .  #.##..## #.##.## #.##.# # #.### ....#.#  h`e ..... ... ... .J. #w## #..# #.>###...  #@......# †..# ##.###.... ..# .  #.##..## #.##.# hf#.##.# #.### . hun4 ht h #######.........r .. ### .J. ## w##.#  #@>###...######### #.......#......†..# ##.###... hN.########.###..# #(. ..###..## . ####.## #.##.#  #####..#.##r   quokka (asleep) ## ##.....# _There are monsters nearby! hh  A quokka comes into view. hj hN.r.wr h&4 h h% _Found 4 stones. hx  You hit the dart slug with your +0 dagger.  The dart slug is lightly wounded. h( h .rJ You hit the dart slug with your +0 trident. h11--=5.8 (1.1Rev  h  hd . _The dart slug bites you. hz  You hit the dart slug with your +0 dagger.  The dart slug is severely wounded. h{ h.rJ  hʂ_6.9Rev+  hL hi _You barely miss the dart slug with your +0 trident. hS  You hit the dart slug with your +0 trident.  The dart slug is almost dead.You hit the dart slug with your +0 dagger. h \  You kill the dart slug! hK .rJ   endoplasmr   quokka h  hi bread12 the Ducker#######Coglin.....Health: 11/16 ================--------.....Magic: 1/1========================...AC: 4Str: 14 ###...EV: 11Int: 7 ..###.##SH: 0Dex: 15 ...## h =#rJ#XL:  1 Next: 120% Place: Dungeon:1 ....##@>###...Noise: =--------  Time: 118.0 (1.1) ....######### #.......# h ,a) +0 trident {Fuyuk f) +0 dagger {Lisbet .........†..# ##.###.... hi Throw: 3 throwing nets ...########.###..# #(. h YRev+ ..###.##..## . ####.##.##J   endoplasm#.##.#r   quokka # #####..#.### ## ##..........# h The dart slug is severely wounded. _You barely miss the dart slug with your +0 trident. h You hit the dart slug with your +0 trident.  The dart slug is almost dead. h ~You hit the dart slug with your +0 dagger.  You kill the dart slug! h _The endoplasm closely misses you. x2  You have reached level 2! hC /  --more-- h m16/22=2/22 8%  h  h 4 _ h h> h? h BO= hB hD hnEK8= hqF hbH, h I h6K, h(L hN, hO hQ~9== hR hYW, hX hVZ, h [ h[], hI^ h`20== ha hc, hd hgB hEi, h.j hslO= h'm hMoK1= ho hyp h>r, hs ht, hu h~w, hZx h{92 hQ{F=== h| h~ hw, h= hDž  Things that are here:  a quokka corpse; a dart slug corpse h@ h _ hۈ h h?, h  hg hkP== hT h/ h hЕ h  There is a stone staircase leading down here. _##########.......# #.......# #.......# #.......# # ####.#### ## #†.# ##.## #.>###....########## #...@...# -67.1 (45.0)..†..# ##.###....# ########.###..# .#(..# # #.##..## .. ... #.##.## ... .. #.##.# .(.. ..#####..#.### ..... .  ##..........# #...[.#..#......#...#-8.1 (46 h+ h/9 _Found 5 stones and a pair of boots. h;s 4 h|  h, H _No target in view! hf 3 h  hI  h  h] $ _ h B ht  hV  h  h!' c#.......# #.......# #.......# ##.......# .####.#### .# #†.# ####.# #.>###....# ######## #.......## ...†..# ##.###.@..# 70.1 (2.0) ######.###..# #.#(..#  h' #.##..## #......... #.##.## ......#.##.# ##.(....  #####..#.### #....... ##..........# ##...[..$> #..#...# #....... ........#.###.... h>/  h/ +1.1 (3 h?6  h###....# ###### #.......## ..†..# ##.###....## ##.###..# #.#(..#..r##  #.##..## #...@......#  #.##.###.............#.##.# ###.(.. ####..#.### #.... ..........# ##...[..$>.# .#......#...###.......##r   rat (asleep) ......#.###..........## ......#.# .###.###.. h z###># .. h s 2.1 (1  A rat comes into view. h tr.r hc 5===3.1 (2 h C _The rat squeaks loudly. hÕ#.# # #.# . ####.#### .# #†.# ####.# #.>###....#  #.......## †..# ##.###....## ### .###..# #.#(..#.r.## #.##..## #.# #.##.###.# hx#.##.# ###.(.#..#.### #.## ##...[..$>.# #......#...###.## #.# .#  hi h}.r---4.1 (1 hK ha h˴S  #   .   .# #†.# ####.# #.>###....# #.......## .†..# ##.###....## ###  #.#(..#...##   #....@.r...#  #.............#   ###.(.........#  #...........#  ##...[..$>.## ##.......## .......##  .###.###.. ># .. hELh  #   .   .# #†.# ####.# #.>###....# #.......##†..# ##.###....## ###  #.#(..#...##   #....@.r...#  #.............#   ###.(.........#  #...........# hL ##...[..$>.####.......## .......## .###.###..>#  hU hV3--- h` hg _A rat is nearby!You reach to attack! hho9r. hoY5.2 (1.1Rev  hv hyd _You closely miss the rat with your +0 trident. h  You closely miss the rat with your +0 dagger.You hit the rat with your +0 trident. hE† h85=6.3 h 7Rev+  h% h(G _You kill the rat! h- h h hH _No target in view! h.  h.  hx6  h 9 H _No target in view! hH 4 h  h  h #.# . ####.#### .# $# #†.# ####.# .##.>###....##.# #### #.......## .= †..# ##.###.### ##.###..# #.#(..#...  #.##..####.....†.  #.##.###.......@.0.0  #.##.# ###.(# ##..#.### #...#  h ........# ##...[..$>.## #...###.......## ....#.###...#.# .###.######># .... ##### ..# # hj I-7.3 (1 h  hZ R _Found a notched golden ring. hYN- h h!H _No target in view! hE4 h h hּ hWRev  _ h h^, h h h, hQM h hL _You now have 19 gold pieces (gained 7). h43 h7 h h, h h h, h| h h~, ht  hB  h, h h h* h#.  You see here a ring of poison resistance. hE4a _ h9B h*; he>, h A hE, hpG hLM _You now have 34 gold pieces (gained 15). heRI h.VB hW hZ h\, h] he hg, hh hKk hm, hn hq ht, hu hz h1|, h} h h, hw h" hB h h(, h hf h%, h7 h̲ hj h h hѾ hx, h h h, h< h hc h h^ h h h- h_ h. hZ #.>###....##.# ###### #.......###.=# ..†..# ##.###....##.### ####.###..# #.#(..#...##  h #.##..####.....†....##  #..........#  #.##.# ###.(.........# ####..#.### #...........# ..........# ##..@[...>.## .#......#...####  h'......#.###..##.# ..###.###.... hV}###>#... ....# ####### ..#j# ##..#  h|yj   gnoll (asleep)  hg≈..# ..# #.. ≈≈.# .. ...? ≈§.# .# h 208.3 (31.0)  A gnoll comes into view. It is wielding a +0 club.Found a scroll labelled JOGOOKHLOIGH. hj.j h&== hN9.3 (32 h h"' _The gnoll shouts! h####### #.......###.=# ...†..# ##.###....##.### #####.###..# #.#(..#...##  #.##..####.....†....## #.##.###.............# #.##.# ###.(.........# #####..#.### #...........# #..........# ##...[...>.####...###@...........#.###... h.#.# #..###.###....###>#.j. ....# ##### ..#.# ##..# ≈≈..# ..# #..#≈≈.# .. ...? (≈§.# .# ##  h2>§≈.# h hiBj. h---10.3 (1 h6.0) h h h....†..# ##.###....##.### ######.###..# #.#(..#...## #.##..####.....†....## #.##.###.............# #.##.# ###.(.######..#.### #...#..........# ##...[...>.####...###............#.###....#.# #j.###.###....###>#... ....# ##### ..#.# ##..# ≈≈≈..# ..# #..#≈≈.# .. ...? §(≈§.# .# ## §>§≈.# ≈(§≈.# h<j. hlA--1 hc hq hS9  You reach to attack! hdc.j2Rev  hj hemf _You closely miss the gnoll with your +0 trident. h8  You hit the gnoll with your +0 trident.  The gnoll is moderately wounded. h8 19----=3.4 (1.1Rev+  hlB  hTD _ _You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 club. hJ  You hit the gnoll but do no damage.The gnoll is severely wounded. h p15--------4.5 h  h{ _ _You hit the gnoll with your +0 dagger. The gnoll hits you with a +0 club. hYou hit the gnoll but do no damage.  The gnoll is severely wounded.barely miss the gnoll with your +0 dagger.   h trident. hC) h  h ----835.6Rev*  ht_You kill the gnoll!Your Polearms skill increases to level 3! h- h\h _Your Dodging skill increases to level 3! ho4 hw hzH _No target in view! hP hQ hpY h[H _No target in view! hR †..# ##.###....##.### .###..# #.#(..#...## #.##..####.....†....## #.##.###.....# #.##.# ###.(.# #####..#.### #...# ..# ##...[...>.## ..#......#...###.## #.###..).## #.# #..###.###.... ###>#... ....# ##### ## ..#.# ##..# ..# ..# #..[40 h-S m#.# .. ...? (≈§.# .# ## >§≈.# (§≈.# hR]  h] 16=-60Rev+ _ hf  hpi  h2Y Q†..# ##.###....##.### .###..# #.#(..#...## #.##..####.....†....## #.##.###..# #.##.# ###.(.# ..#.### #.# . hZ .# ##...[...>.## #......#...###.## #.###..).## #.# #..###.###.... ###>#... ....# ##### ## ..#.# ##..# ..# ..# #..#.# .. .. h3Z .? ≈§.# .# .### §≈.#  hVZ C)# §≈.# h=f V-7 hl  hn # _Found a mace. hvM###### #.......###.=# ..†..# ##.###....##.### ####.###..# #.#(..#...## .####.....†....###....  #.##.# ###.( ####..#.### #........... hE/...# ##...[...>.## .#......#...###.####..).......## ..#.# #..###.###.... hy.###>#... ....# #####  h...## ..#.# ##..## h7$ h$&8 h9. hc/ hnyM #.>###....##. ###### #.......###.=# ..†..# ##.###....##.### ####.###..# #.#(..#...## .####.....†....###....  #.##.# ###.( ####..#.### #..............# ##..@[...>.## .#......#...###.####..).......## ......#.# #..###.###....Rev+ ##.### h hP&9 h hq hiz#.>###....##.#  #.......###.=# †..# ##.###....##.### .###..# #.#(..#...## #.##..####.....†....## #.##.###.# #.##.# ###.(.# ..#.### #.# # ##...@...>.## #......#...###. hkj## #.###..).## #.# #..###.###.... ###>#... ....# ####### ..#.# ##..# ..# ..# #..#  hS| h|7==20Rev  h. hmV _You see here a +0 pair of boots. h<1 h h, _j - a +0 pair of boots h: M†.# #### #.>###....##.# ##### #.......###.=# .†..# ##.###....##.### ###.###..# #.#(..#...## .####.....†....###....  h; x #.##.# ###.( ###..#.### #....# ...# ##.>.## #......#...###.## .....#.###..).......##Rev #.#... hG  hEH &2 hP  hR  hS hJbLevel 1 of the Dungeon<>>>>(Press ? for help) #.......# ##.#..# ##########.......# #..#.## ##...#...######.#### #.##.# ##.........###†.# ####.##.# #......†....##.>###....##.# #...........######### #.......###.=# #................†..# ##.###....##.### ##.........########.###..# #.#(..#...## ##.......###.##..####.....†....## ####.#####.##.###.............# #.##.##.# ###.(.........# #.## #####..#.### #....@......# #..## ##..........# ##.......>.## #...#####..#......#...###.......## #.#.............#.###..).......##  ##.#.............#.# #..###.###....  #..###.........###>#... ....# #####  #.## ##.......## ..#.# ##..#  hUc^#.# #..≈≈≈..#  ..#   #..#  ##.### #.≈≈≈≈≈.#  ..   ...?  #....###.≈§(≈§.#  .#   .###  ####..##.§§>§≈.#    )#  ##..#.≈≈(§≈.#  hO@> hzT  hj H#†.# ####.##.#bread12 the Ducker#.>###....##.#Coglin ##### #.......###.=#Health: 17/22 ==================------ .†..# ##.###....##.###Magic: 2/2 hk +======================== ###.###..# #.#(..#...##AC: 4Str: 14#.##..####.....†....##EV: 11Int: 7#.##.###.............#SH: 0Dex: 15#.##.# ###.(.........#XL:  2 Next: 83% Place: Dungeon:1 ###..#.### #....@......# hp Noise: ---------  Time: 222.6 (0.0) .........# ##.......>.##a) +0 trident {Fuyuk f) +0 dagger {Lisbet #......#...###.......##Throw: 3 throwing nets .....#.###..).......##Rev .....#.# #..###.###.... ...###>#... ....# ##### ..## ..#.# ##..# ..# ..# #..# ≈.# .. ...? _Your Dodging skill increases to level 3! _No target in view! _No target in view! _Found a mace. _You see here a +0 pair of boots. _j - a +0 pair of boots h8w  hm~  h  hك  h  h 7 h  h  h a8= h'  h  hC , h  hB "#.>###....##.# # #.......###.=#  h  ##.###....##.### ###..# #.#(..#...## ..####.....†....## ##.###.............# ##.# ###.(# .#.### #...........# .....# ##.......@.## 6.6 (4 h r#...###.......## .#.###..).......## #.# #..###.###....  h@ ##>#... ....# #####  ..#.# ##..#  ..# #..#  .. ...?  hi X .# .### h  h  h c _There is a stone staircase leading down here. hC4 hK hnT hY27.6 (1 _ h] h  #..... #.... #.._. ...  ..!  #.#  #.###.#2 #@....# #.##### #. #.# #>. ###  h:= h h-8.3 (1.7 he h9 _j - a +0 pair of boots _There is a stone staircase leading down here. _You climb downwards.  Found a cyan potion. Found an iron altar of Okawaru.  Found a stone staircase leading down. _up h- 3 hH/  h1  h5 h9= _ h|6  h 7  hx7  h9 , h:  h< , h=  he?  h? 9= h}@  hB b20= hC  hAE , hF  h H , hCI  hK , hL  hN ~1== hO  hQ , hR  hT , hU  h X , hY  hZ 2=== h\  hd] 1 _HP restored. hN_ 3 hS`  hb  hh , h j  h5l  hn  hn  h&p  h5r  ht  ht :== hv  h_} Z... # ##.######......#### #......#....##.._...###..............+#..@.?.# ##.###.# #.###.##<....##.######.##.##>. h} !### hc 046.3 (18.0) h ,7.3 (19 hn  h+ Q _k - a cyan potion h h hA hH _No target in view! h3 h h h< hE: _ h h[, ht heX... #.# ##.##### #......# ### #......# ....##.._...### ..+ #....@.# ##.###.# #.###.# #<....##.######. h##.##>.  h]9.3 (2.0)50.3 (3 h$ h c _l - a scroll labelled WEFOATTI XYAM hKS3 hS hU h%X, hH\, h\ h] h] h:_ h`, hea hc hd, h~e hPh7 _You open the door. hj3 hk hzo@  There is an open door here. hp hp _ hq h_t hv, hw hy hz hz h~{ hq~ hH, h hT ht, h؇ hĊ hv h͌ hԍ hb7 _You open the door. h3 hv h@  There is an open door here. h hl _ ht hk h, hϢ h3##.#.# ..#.## #..... #....## h ..... ...  #.# # #@# ... #.# #.# ##'####.##### ##...###......# ##.....###......# ##.......# .##.._...###.........# ...........'.........+##......###.........# h064.3 (14.0) hd,5.3 (15 h hb _m - a scroll labelled ZUPTUCZ MOJE h[ h[ h ` hcH _No target in view! hU 3 hNV  hGX  h`  _ hOa  hc  hc , hkd  he  hf , hg  hh  hi , hj  hk  hl , hl  ho B hp  hq  hDr , hr  ht  h8u , hu  hv  hw , h)x  h| n h(~ B h6  h  h  hH  hh  h , h  h1  hj , h  h  h , h_  h  h[  h , h  h , h  hڏ  h , h  hđ  h  hܒ  h?  h  h B hR  h , hB  h  h  h , h_  h7 , hs  h  hl  h  hҞ  hٟ  h  hҠ  h  h  hŢ , hK  h  h , h<  h$  h  hR  h  h  hi  h h####.#.# #.# #.# .....#.######.###.# #............#. .###....#####.#.#.# .........# #.#.#.#  .####...## #.#.#.# ##.## #.....# #.# ##.#.##  #.# ##.  ##'## ##. h \ #...## #.#  ....## #.#  #.# #.#  ##...# ...   K   kobold (asleep) .'.........+ ...  ##...# ..K  ...##   h -95.3 (30 h ,6.3 (31 h  h ~ _A kobold comes into view. It is wielding a +1 whip of flaming. h C .....#.######.###.  #............#. .###....#####.#.#.........# #.#.#.####...## #.#.#.#  ##.## #.....# #.# ##.#.#.# ##..# ##'## ####...## ##.....####....... ##..# ... .'+ ## hC # ..K  #### ....# ##.....##  hG  hN _KK. hN :==7.3 (1.0) hT  h#W ( _The kobold shouts! h(@  ..#.# #.#.#.#  #.#.#.#  #.#.#.#  ##.## #.....#  #.# ##.#.##  #.# ##..#  ##'## ##@#   #.#   #.#   #.#  ...  ..K  ...   ....#   hJyv  ..#.# #.#.#.#  #.#.#.#  #.#.#.#  ##.## #.....#  #.# ##.#.##  #.# ##..#  ##'## ##@#   #.#   #.#   #.#  ...  ..K  ...   ....#   h~ hZ h h] _A kobold is nearby! hR #............ .###....#####.#........# #.#.#.# .####...## #.#.#.#  ##.## #.... #.# ##.#.# ##..#  h##'## ####...## ##.....####....... ##..# ... .'+ ..K ### #...#  #### ....# h:x ##.....##  ##...##  h" h(:K. h 6--8 _ h h h5z  #.#.#.#  #.#.#.#  #.#.#.#  h.6 ##.## #.....#  #.# ##.#.##  #.# ##..#  ##'## ##.#   #@#   #.#   #.#  h]6f .K.  ...  #...#   h6c ....#   ....#   hjZ  #.#.#.#  #.#.#.#  hJ #.#.#.#  ##.## #.....#  #.# ##.#.##  #.# ##..#  h ##'## ##.#   #@#   h)a #.#   hT #.#  .K.  ...  h{ #...#   ....#   hL ....#   h7 h9-- hz h{ .###....#####.# .........# #.#.#.# .####...## #.#.#  ##.## #.... h; #.# ##.#.# ##..# ##'## ####...## ##.....####....... ##..# .K. .'+ ..... ## ht# ##...##  #### .  ##.....##  h ##...## #..# #+## _A kobold is nearby! h h h_:K. h|-9 _ h h> hċ  You closely miss the kobold with your +0 dagger.You closely miss the kobold with your +0 trident. hD7=300.4 (1.1 h,Rev  hP hϔ= _The kobold hits you but does no damage. h  You closely miss the kobold with your +0 trident.You closely miss the kobold with your +0 dagger. h hb(1.5 hز hc  h>_The kobold misses you. hz J  #.#.#.#  #.#.#.#  ##.## #.....#  #.# ##.#.##  #.# ##..#  ##'## ##.#   #.#   #@#   #K#  ...  .....  ##...##   ....#   ....#   #..#.#  #+## hl Y  #.#.#.#  #.#.#.#  ##.## #.....#  #.# ##.#.##  #.# ##..#  ##'## ##.#   #.#   #@#   #K#  ...  hm  .....  ##...##   ....#   ....#   #..#.#  #+## hus  hs  h9x  hC \ _The kobold misses you.  h _A kobold is nearby!barhit the kobold but do no damage.  The kobold hits you with a +1 whip of flaming. hW |18-----2.6Rev+  h  h  h + _The kobold burns you. hBL  You closely miss the kobold with your +0 trident.You hit the kobold with your +0 dagger. hFS j) hCW a9=----7 hW J3.7Rev*  h]  hL_ J _You kill the kobold! hA8 h8 h9 hBRev+  hBFB hG hYI hI hIc20== hJ hL h,M:Rev  hZN hpP hP hSR hT, hV hPY hY:= hZ h^\ h\61= h\ h] ha_0 h[` hea ha h b hc hKc h d he h"f#2 hSfF=== h"g hhm$- hr{ ........# ####...# h|r#  ##.## #.... #.# ##.#.# ##..# ##'## ####...##  hw##.....## #.##....... ##..# #...# .'+ ......####.. .#   hx016.7 (13.0) h>y!- hcy%7.7 (14 h} h x _You see here a +1 whip of flaming. h hf hj hQH _No target in view! h&q hq hv hyH _No target in view! hI h^ h f _ hB h' h h/:== hb h hr h h h3 h, h h h h  h h h8, h8 h hz, h| h! h h, h  h###.........####...## ...'.........+.......#  h..###.........####...##  h'#.# ##.......## #....# #.# ##.....## #....# ..# ##...## #..#.#  h### #+#######..#.#  h..........#.#  h p.######@....#  h,20 hc#.#.###  #.#.  h=....#  hL##.### h}  #.#   hEa #.#   hdi>.#   h  h h|,8.7 (11 h& h% ; _Found a stone staircase leading down. ha4 h hkH _No target in view! hb h h  h[H _No target in view! h 3 ho  h8  h  h P _ h f.. #.# #### #....# #.# ##.....## #....# ..# ##...## #..#. ### #+#######..# h%  ..........# .######.... #.#.### hK { #@#.# 9.7 (1.0) hm ..........# ).#.###.## h [###   h E  h  hX ,30.7 (2 h  hx # _Found a whip. hI hք h؆, h, hN hs hH h h, hۑ h h###.# ##.......## #....# .###.# ##.....## #....# <....# ##...## #..#.# ##### #+#######..#.# h  .# ..........#.# .# .######.....# h-Q >. hJq ## #.#.###  hh##B#...#####.#.#  h^.......@.....#  h##.).#.###.###  #. #. #.# hÛq #. #.# h.. >.### ### h B   giant cockroach (asleep)  h10  h"+3.7 (3 h&_.BB h+4.7 (4 h hvb _A giant cockroach comes into view. hb+#.###.# ##.## #....# #.###.# ##.....## #....# #<....# ##...## #..#.# #.##### #+#..#.# #.# .#.# #.##.######.....# #>. ##. #.#.#####.#...#####.#.#.B....@......##.).#.###.### #.. #.# #.##. #.# #.#.. ... >.### ### ### h+ h1B.B h{2+5.7 (1 h7 h9 hz\      #<....#        # #>. ##.   #.#...#####.#.#  ...B...@......#  hkz ###.).#.###.###  #.. #.# #.#  #. #.# #.#  .. ... >.#  hzH## ### ###  h      <....#        # >. ##.   #.#...#####.#.#  ...B...@......#  ###.).#.###.###  hep#.. #.# #.#  #. #.#  .. ... > h## ### ###  h7 h h! h@$f _A giant cockroach is nearby! h=E#.###.# ##.## #....#  #.###.# ##.....## #....#  hE #<....# ##...## #..#.#  #.##### #+#..#.#  #.##.#.#  #.# #.######.....#  #>. ##.# #.#.###  ### hE#.#...#####.#.#.B.# hF{.###.).#.###.### #..##.# #.# #.. h/Fu#.# #.# ... h_F... >.# #### ### ### hG hH hN<..B hO-6 _ hIU hV h^~        #<....#       #.# #  #.# #.  #>. ##.#   ### ##.#...#####.#.#  h~ ......B@.......#  .###.).#.###.###  #..##.# #.#  h~E#.. #.# #.#  ... ... >.#  h~1#### ### ###  h  h        #<....#       #.# #  #.# #.  h #>. ##.#   ### ##.#...#####.#.#  ......B@.......#  .###.).#.###.###  h##..##.# #.#  #.. #.#  h ... ... > #### ### ###  h4 h# h/  _A giant cockroach is nearby!You closely miss the giant cockroach with your +0 trident.You closely miss the giant cockroach with your +0 dagger. h0a=7.8 (1.1Rev  h#6 h8\ _The giant cockroach barely misses you. h( V  You hit the giant cockroach with your +0 trident. h i. h_ 1958.9 h4  h6 S _You kill the giant cockroach! h 4 h  h  hJ  h , h  hm , h  h <  You see here a +0 whip. h  h _ h  h  h|  h ! h  h  h 0 h  h_  hJ , h1  h  hY  h  hQ  h;  h , h&  h0  hj , hr  h  h! , h!  h#  h2% , h%  h'  hw) , h=*  h,  hj- , h?.  h/  h1 , h2  h5  h:  he;  h9<  h?  hF X hsG , hH  hJ  hL , hM  hO  hQ , hgS  hT  hV , hW  hY  h(\ , h\  hd  #......# ##.......# ##)## .##.._...#....####...## ...........'.........+.......##......###.........####...## ##.###.# ##.## #....# #.###.# ##.....## #....# #<....# ##...## #..#.# hd ] #.##### #+#######..#.##.# #..#.#-#.###########.######.....# he #>.........##.## #.#.#############.#...#####.#.# hJe #...............##.###.).#.###.### hve S#.# #..##.# #.##.###..##.###.# he |#...........>.# h:l ##.........#'.........+........................'59.9 (21.0) h s  hVs (====== hws &60.9 (22 h7y  h{ = _As you open the door, it creaks loudly! h 4 h#  h& H _No target in view! h/3 h60 ht4 h6 hp:: _ h%=@  There is an open door here. ho? h? _ hA hE hH, hiP hjT hU, hV h]; ... #.# ##..# #.# ##'## ##.  ##.##### ##...## # #......# ##.....## #. ## #......# ##.......## ##)##  h]...##.._...###.........####...## .............'.........+.......##......###.........####...## ##.###.# ##.## #....#------4.9 (4 h$^.0) #.###.# ##.....## #....# hJ^ #<....# ##...## #..#.# hi^ #.##### ##'#####..#.# h^#.# #.....#.##.###########.######. h^w....##>.........##.## h^8#.#.#############.#...#####.#.# h^, #.... h_$.....# h?`=------ h9f hOpj _Key pressed, stopping explore. hp hv hyH _No target in view! h h h hH _No target in view! h)3 h+ ho. h/ h3P _ h4 hB5 h5 h7 hb9 h9 h: h<@  There is an open door here. h= hh> _ h5? hrA hC, h D h;F hG, hH hDJ hK, hK hL hN, h>N hO hO hP hgP h>Q h\R, hR h2S hS, h;T hT hU, hU h{[ h[ h\ h\ h\ h] h^ h^ h_ h#` h` h` h!a ha hb hb hb h!d hd, h>e he hf, h%g hQh hi, hj h{l hcnB ho h q, hoq hr ht hDt ht hMv h^w hw h@x hz h{, hh{ h| h} h} h~ h h\, hi hJ h/, hʅ h; h, h= hL h, hƌ h hJ, hŐ h h h h_ h h h@ h hO hC, h hʜ h, h h h h  h} h hG ho h h h%, h۩ h hͳ #[#  #.#  #.#  ###########.# #######  hdc#.........#.# #.....#  #.#######.#.# #.###.# ######.#######.#.# #.# #.# .........#.....#@######.###.# 403.9 (39.0) .#####.#.#.###............#.#  hh.#.#.###....#####.#.#.# ###.............# #.#.#.# hƴ)#.......####...## #.#.#.##.###.### ##.## h  .###.###.# #.# ##.#. h6T## .........# #.# .# ####.##### ##'## ## hV#.# h h,4.9 (40 h h- _Found a pair of gloves. h3 h h` h h[ h, h hç h h7 hf>.. #[#     hQ  ######## h j#.........#@# #....6.9 (2.0) #.#######.#.# #.## ######.#######.#.# #.#  h..........#.....#.######.###.# .#####.#.#.###............#.##.#.#.###....#####.#.#.# h....................####...##.##.## hչ h<+7.9 (3 hʿ h; _Found a stone staircase leading down. h!  hJ"  h-(  h. H _No target in view! h  hA  hR  hw  hz  h P _ h  hI  h{  h  h , h3  h  h  h6  h  h F  You see here a +0 pair of gloves. h  h  _ h  hY  h , h=  h  h +#### #......##.##.....#...## #........#  #>@..# 13.9 (6 ##.#.#  h b#.# ."  #[# ## #.# #.# h0 ###########.# ###### #.........#.# #.... hW v #.#######.#.# #.### h  h+  h* $4.9 (7 hb%  h+* R _Found a glowing blue amulet. h  h  h  hb H _No target in view! h3 hy h hs h: _ hg h, h hy h, h h; h[, h  hE h, h h h h hZ h h8, h hq h h h h h #+# #.##.##### #.##......##.##.......#...###...@....#22.9 (8#......#>...# hR##.....##.#.############.# #.#.."......#. #[##########.[ #.# ## #. h'# ###########.# ####### #.........#.# #.....# hK h hN+3.9 (9 h h$( _Found a ring mail. h7 h hr h`H _No target in view! h4 h hG  h h7:_No target in view! h h h hH _No target in view! h 4 h hآ{ _No target in view! h h}..0..... h  hQT _Key pressed, stopping explore. h h h7 h;^ _No target in view! h h" h h@ hU: _ h h##+##S#.##.#######.##......##.##........#...## #..#........# #......#>...###....@##.#.######## h ####.###.#.."...... #. #[### .[ #.### #.############.# ####### S   ball python (constriction, asleep)#.........#.# #.....# #..#.# #.###.########.#######.#.# #.# #.# hY24.9 (1 h$5.9 (2 h h^ _A ball python comes into view. hB0 # #+# #S #.# #.#######.####......##.##.........#...## #..#........# .#>...# .....##.#.############.###.#.."...... #.# #[########## .[# #.# #### #.#  ###########.# ####### #.........#.# #.....# #.#.#.# #.###.# hA6.9 (1 h h hP; # #+#  #S #.#  #.#######.#  ###......##.##  .........#...##  #..#........#  #....@.#>...#  ##.....#  ####.##  #.# #[  .[# #.#  #### #.#        h # #+#  #S #.#  #.#######.#  ###......##.##  .........#...##  #..#........#  #....@.#>...#  ##.....#  ####.##  #.# #[ .[#  #### #.#       h4  h$ h h hJb _A ball python is nearby! h P # #+# #S #.# #.#######.#####......##.#..........#...## #..#@.......#  h.#>...# .....##.#.############.###.#.."...... #.# #[########## .[# #.# #### #.# ###########.# ##### hu #.........#.# #..... h: hH-7 _ hN h hA # #+#  #S #.#  #.#######.#  ####......##.##  ..........#...##  #..#@.......#  #......#>...#  ##.....##.#.  ####.##  #.# #[  .[# #.#  #### #.#    hB.   h  # #+#  #S #.#  #.#######.#  ####......##.##  ..........#...##  #..#@.......#  #......#>...#  ##.....##.#.  ####.## #.# #[ .[# #.#  ####      h_ 4 h  hU b _A ball python is nearby! hz : # #+# #S #.# #.#######.######......##.##......@...#...###.###..#........# #......#>...# .....##.#.############.###.#.."...... #.# #[########## .[# #.# #### #.# ###########.# #####8 _ ho] P # #+#  #S #.#  #.#######.#  #####......##.##  #......@...#...##  #.###..#........#  #......#>...#  h&^  ##.....##.# ####.## #.# #[ .[# #.#  #### #.#    h  # #+#  #S #.#  #.#######.#  #####......##.##  #......@...#...##  #.###..#........#  #......#>...#  ##.....##.# ####.## hC =#.# #[ .[#  ####    ho  h  h  h  R ♣PP... #.  #. #+# #S #.# h #.#######. #####.@....## #..........#...###.###..#........# #......#>...#.....##.#.###########.###.#.."..... #.# #[######### .[# #.# h  #### #.# _A ball python is nearby! h%  h& -9 _ h.  h 1  hE ♣P P. .. #. #. #+#  #S #.#  #.#######.#  #####.@....##.##  #..........#...##  #.###..#........#  #......#>...#  ##.....##. ####.## #.# #[ .[# #.#  #### #.#  h ♣P P. .. #. #. #+#  #S #.#  #.#######.#  #####.@....##.##  #..........#...##  #.###..#........#  #......#>. ##.....##. hB] ####.## #.# #[ .[#  ####  h4 h7 h"v _A ball python is nearby! _A ball python is nearby! _is nearby!  You reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python with your +0 trident. hC.SS  )30Rev  h' hf _The ball python is moderately wounded. hc  You barely miss the ball python with your +0 trident.The ball python is moderately wounded.You hit the ball python with your +0 dagger. hk1. hql hsZbread12 the Ducker♣PCoglinP.Health: 22/22 ========================.. hsWMagic: 2/2========================#.AC: 4Str: 14#.#+#EV: 11 h:tInt: 7#.#.#SH: 0Dex: 15#.#######.#XL:  2 Next: 100% Place: Dungeon:2#####.@....##.## h u9Noise: =--------  Time: 432.0 (1.1)#..........#...##a) +0 trident {Fuyuk f) +0 dagger {Lisbet#.###..#........#Throw: 3 throwing nets#......#>...#Rev+ ##.....##.#.###########.###.#..".....#.# #[#########.[# #.##### #.#The helpless ball python fails to defend itself.  You hit the ball python with your +0 trident. _The ball python is moderately wounded.You barely miss the ball python with your +0 trident.The ball python is moderately wounded.You hit the ball python with your +0 dagger. hv _You kill the ball python!You have reached level 3! h/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hO 7/273/373 0%  You feel agile. x2 hV h`  Your brain swirls with designs for a xenophasor N-10. You just need some more _time... hi4 hk h3o hMr hvmRev  _ h*x, hy hk{ h| h| h} h~ h, h h h7 h= h hz0 hX hN h, h( h; h$B hQ hҖ hT h h-X h hߟB h h, hA h) h h h h h, h hI h hS h h&, h޸ hm h, ha h h h2 h h h hU h hb h, hL h7 h7P hv(######### #.....@.# #.##..-54.0 (22.0)>..#####.# ##.#..P....###.####.....P ##...............♣♣♣♣P+........##.##..♣♣P.. hy##.#.#######.##.PP.P## ##.#....# ##.###.# ## hW# #.# hN hVF-5.0 (23 h| h9 _Found an escape hatch in the floor. hl 3 h  h  h  h  h n h  h6  h  h  h2  hh B hF  h , h  h  hL B h"  h# , hM$  h%  h& , hu'  h[)  h* , hi+  h@-  h.  h.  hC0  hS1  ho2 , h2  h3  h8 c###### .## #...#...# ##♣.♣#♣.♣@..# 66.0 (11 h/9 #.........#.<.# ..♣.♣#♣.♣## ###  #.######### #.# ##.#.......# #.##.. #.>..#####.# ##.#..P .#....###.####.....P +..................♣♣♣ hs9  ####........##.##..♣♣P  hb>  h> ,7.0 (12 hB  hD 9 _Found a stone staircase leading up. h-  h  h  h= H _No target in view! h}0  h0  h1  h3  h5  hO9 P _ h9  h9  hF:  h <  h= , h;>  h&@  haA  hA  h B  hC  hD  hE  hnE  hF  hH , hH  hI  h&K  h\K  hK  hxM  hN  hN  hO  hP  hQ  hQ  hwR  hT  h=U  hpU  hU  hhW  hBX  htX  hX  hZ  h[  h\  h`\  h#^  h{_ , h_  ha  hb  hLc , hd  hf  hCf  hf  h3h  h{n . ##♣#♣#♣#♣#♣#♣#.########..............# hn  .......@♣.♣.♣.♣#♣#♣#.# l..#.########.# # #.# . ho x# #...#...# h4o O##♣.♣#♣.♣...#.# l   frilled lizard (asleep)#.........#.<.#..♣.♣#♣.♣###### hZo \#.######### #.# hv 82.0 (15  A frilled lizard comes into view.The frilled lizard hisses angrily. h.} ~l.l h~ ,3.0 (16 h׃  h_ s _The frilled lizard unfolds its giant frill. h ##♣#♣#♣#♣#♣#♣#.##........##.l....@.♣.♣.♣.♣#♣#♣#.#.#.########.#. # #.# ######.## #...#...# h4F ##♣.♣#♣.♣...#.#  #.#.<.#  ..♣.♣#♣.♣###### #.# #. h; hB.l h#4 h:.0) h" h % h_< hH ##♣#♣#♣#  ########.......  hW#..l...@.♣  ....#.#### h A  . # #.#   h++    hS)    hE<.#      h hU ##♣#♣#♣#  ########.......  #..l...@.♣  ....#.####  . # #.#  hV     <    hL] h] hb hk  ##♣#♣#♣#♣#♣#♣#.# #.# #..l..@..♣.♣.♣.♣#♣#♣#.# hl#....#.########.#.. #. #.#. #. ######.###. #...#...# ##♣.♣#♣.♣...#.# #.. h*l.......#.<.# ..♣.♣#♣.♣###### hql #.# # _A frilled lizard is nearby! h{n ht>.l h v-5 _ h{ h} hq  You reach to attack!  You hit the frilled lizard with your +0 trident. h8. h1 h?Z26Rev  h~ hR _You kill the frilled lizard! h`9 h9 h: h; h> h> hOCn hD h F hAF! hF h6H hI hI hqJ hL hM hN hN h Q hXR hR hS hU h3V, hV hX hY hY hNZ hY\ hd~#..##♣#♣#♣# h e♣[ #♣# ########......... .. ##........♣.♣.♣.♣.♣.♣.##....#.########......#.....#.# #. h6eM ♣.@.....#.# ######.94.0 (8 #####.###.# #...#.. h\e #.##♣.♣#♣.♣...# #.#.........#.< he] ♣.♣#♣.♣#### he... ### #.##### .... ##.#.... he .... #.>..### he/#.#.... hl h0m+5.0 (9 hr ht# _Found a robe. h4 hP hH _No target in view! hJ hK h&L hO h_R htVP _ hY, hZ h] h_ h_ h` h>c hZe, hf hh h&k, hl hm h p, hq hqs hQu hu hv hxx hz hz h{ h1~ hO, h h  h h h  h׊ h, h h h5 hh h h h h* h hZ h, h[ h hС, h h hJ, h h1 hu, h h: h, h h[ ... ♣.♣.♣.##....#.##  # #.# #.....#.....#.#   #.##.##♣.♣#♣.......#.#  hǶ  #........# #####.###.#  ####.##### #.##♣.♣#   hv #.### #.#....   h #...# #...♣.♣#   h7Q ###.# ... ###   #@# .... #  h[  #.# .... #   hr...  ..... +.  hx ##...##   hڷ...##  .###  #.  h.  h513.0 (18.0)4.0 (19 _n - 2 golden potions h  h  h  h H _No target in view! ho  h  hO  h  hm  h< | _ h  h  h , hV  h  h , h  h  h  hD  h  h  h @  #.### #.#....  #...# #...♣.♣  ###.# ... ###  #.# ....   h  ##.## ....   ##...####   #.......+ +  ##...#### # #.@.##  #.###  #.   #   #. S   adder (asleep) #.  #S  h , 9.0 (5 h P.0)  An adder comes into view. h jSS. h ,20.0 (6 h$! E _The adder hisses angrily. hbX p  #...# #...♣  ###.# ... ##  #.# ....  #.## .... ##...####   #.......+  ##...####   hX k #...##    #@##  #.#   #.#  #.#  #.#  hY 5 #S#  #.#  #.#  hZ  h[  ha <S. h c +1.0 (1 hg  hbi  hp  #...#  ###.# ...  #.# ....  ##.## ....  ##...####  #.......+  ##...####  #...##  #@###  #.# #.# #S# #.# #.# #.# #.# hX #...#  h ###.# ...  #.# ....  ##.## ....  h ##...####  #.......+  hl ##...####  hD #...##  #@###  #.# #.# #S# #.# #.# #.# #.# h h h hP ##... ## . ##.####...####  hl~.......+##...####...## ###  S. _An adder is nearby! h h<S. h1-2 _ h7 h, h ###.# ...  #.# ....  ##.## ....  ##...####  #.......+  ##...####  #...##  #.###  #@# #S# #.# #.# h9p#.# #.# #.# #.# h0J ###.# ...  #.# ....  ##.## ....  ##...####  #.......+  ##...####  #...##  #.###  #@# #S# #.# #.# #.# #.# hJ #.# #.# hoR4 hW hXd  _An adder is nearby!You miss the adder with your +0 trident. h/ea=3.1 (1.1Rev  h~i hkd _You hit the adder with your +0 dagger. The adder bites you but does no damage. hS  You miss the adder with your +0 trident.The adder is moderately wounded.You closely miss the adder with your +0 dagger. h c40Rev+  h* _The adder bites you but does no damage. The adder closely misses you. h ###.# ...  #.# ....  ##.## ....  ##...####  #.......+  ##...####  #...##  h##.###  #@# #S# #.# #.# h\p#.# #.# #.# #.# h ###.# ...  #.# ....  ##.## ....  ##...####  #.......+  ##...####  #...##  #.###  #@# #S# #.# #.# #.# #.# #.# h^a #.# h hS h h\ _An adder is nearby!You puncture the adder with your +0 trident! hNH† h2Q8/28227=5.2 (1.1 hP hI _You kill the adder! h:4 h h hA h;, hb  You see here an adder corpse. hЍ h$ _ h h h[ h hȑ7Rev  h! h h, h h h" hW hǙ h h hO! hߜ hӝ hH0 h h hg, h hD h˨, h h֫ hh, h h hEB hP h, h& h hc h hw h  #†#   #.#   #.#   #.#   h#.#  #.#  #.# #####.. h0 #####.####....... #........@.#-- #..#####...## # #ß...ß#   ##... h:## #.. #.. ß...ß   ##...##  h]You pick up Great Wizards, Vol. II and begin reading... hw38.2 (13.0)--9.2 (14 h h  You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and _Eringya's Noxious Bog to your library. hn  h%  h[  hb H _No target in view! h@ 3 hA  hC  hQE  hsI P _ hK , h`L  hN  hLP , hP  hR  hT , hT  hU  h.W , hW  hjY  hy^  #.# .# #†# .# #.# ## ## # #.# .... .. h^ V#.# .#.#... #.# .S...# #.# .....#  h^ #.# ####  #####.####......  h+_ #..........######.####  #..#####...##  h_  # #ß...ß# ##...## #...# S   ball python (constriction, asleep) #...# h_ eß...ß ##...## hf ]44.2 (5.0)5.2 (6 hk  hn ^ _A ball python comes into view. h '#.######.# #.# .# #†#  # .##.# ###.## ###.# #.... #.# #.#.#....#.# #.S...#  h/ #.# #.....#  #.# ######@....##  #####.####.....................######.##### #..#####...## .# # #ß...ß# ###...#  h` `#...#ß...ß h A6.2 (1 h  h]  h> #.######.#  #.#.#  #†# # .#  #.# ###.## ##  #.# #.... ...  #.# #.#.#....  #.# #.S...#  #.# #.....#  #.# ######@....##  #.............  ...######.#####  .# #  #   #...# #...# ß...ß hY #.######.#  #.#.#  #†# # .#  #.# ###.## ##  #.# #.... ...  hY~#.# #.#.#....  #.# #.S...#  #.# #.....#  #.# ######@....##   hZ-#.............  ...######.#####  .#  #  h-Z4#...# hUZe#...# ß...ß ha hb hh h~%  h]~_A ball python is nearby!You reach to attack!  The helpless ball python fails to defend itself. hÅ.SS  ) hfY7.3 (1.1Rev  hh hC _You hit the ball python with your +0 trident. ho' #.######.#  #.#.#  #†# # .#  #.# ###.## ##  #.# #.... ...  #.# #.#.#....  #.# #.....#  #.# #S....#  #.# ######@....##  #.............  ...######.#####  .# #  #   #...# #...# ß...ß h\ #.######.#  #.#.#  #†# # .#  #.# ###.## ##  #.# #.... ...  #.# #.#.#....  #.# #.....#  #.# #S....#  h#.# ######@....##  #.............  ...######.#####  .#   #  h #...# #...# ß...ß h4 h h _A ball python is nearby!You hit the ball python with your +0 dagger. hE† h hl9=80Rev+  h hO _You kill the ball python! h h4 hd h&0 hi h hj _Key pressed, stopping explore. h h'% hA'H _No target in view! hx h h hBH _No target in view! hb h hk h h h>Q _ h  h[:Rev  h  h h, ho h hl, h hV h7 h h hY h hs h h h hs h h, hO h- hG#.......+ +.............. ##...########........##. #...##  ##.#.####### #.###  ###.# # #.#  h .# #†# #+# .# #.# ###.####### #.# #.........#### #.# #.#.#.@......J- #.# #.....###.####  h#.# #†....# # ######.....###.# #.####..............# .......######.#####.#J   endoplasm (asleep) ###...## #.##ß...ß# #.# hL##...## #.# h,56.3 (8 hH E-7.3 (9 h h] _An endoplasm comes into view. h˞   ###.# .# #†# #+# .#  h7 ; ###.#######  #.........####  #.#.#.@......J  #.....###.####  #†....# ######.....###.# ...........# ####.#####.#  h W #.#   #.#   #.# h5 R   hC6 ###.# .# †# #+# .#  h6 A ###.#######  #.........####  #.#.#.@......J  h6  #.....###.####  #†....# ######............ h6 ####.#####.#  #. h7    h?7 @ #.    hg7  h>  h>  heD  hzG a _An endoplasm is nearby! hY 9.+  hY K+. #...#### ####. hnZ ##.# ...## ##.#.#. .### ###.# # .# .# #  hZ †# #+# .# .#  hZ P###.#  hZ a.# #.#  h([ ^.# #.#.#.. hR[ J. .# #.....###.#  hy[ (.#  h4\ .#†....# # .# ######.....###.# .####........#######.#####.# ...## #.# #ß...ß# #.#  hc  hd 28.3 (1 _ hj  hl  h 6  ###.# .# †# #+# .#  ###.#######  #.........#####  #.#.#..@.....J.  #.....###.#####  #†....# #  ######... ... ##  #.# #.# #.# h"  ###.# .# †# #+# .#  ###.#######  #.........#####  #.#.#..@.....J.  h8# #.....###.#####  #†....# #  ######......##   ht#&   h) h* hM0 h9 + +. ...#### ####.##.### ##.#.#.# ###  h:###.# ##. # .# # # #+# .# # # ###.# # #.#####. # #.#.#.J. h?;H# # #.....###.## # #†....# .# #  hf;# ######.....###.# ####..............# h;######.#####.# ...## #.# .#  h;[ß...ß# #.# ..  h;\_An endoplasm is nearby! h~ h-9 _ h  h  hX  ###.# #.# # #+# .# # hY ###.####### # #.........#####. # #.#.#...@....J.. # #.....###.###### # #†....# .# # ..# h.YN.#.# #.# .# #.# .. hVY) #.# h  ###.# .#  #+# .#  ###.####### hG #.........#####.  #.#.#...@....J..  #.....###.######  #†....# .#  ..# hG.#.# #.# .# hoJ #.# ..  h4 h  h + +.#### ####. h##.##. .## ##.#.#.# ###.# ##.# h .# ##. #+#  hg.# # ###.#  #.#####.# hh#.#.#.J..# h# #.....###.##. h #†....# #.# #.  h  ######.....###.#. h. ..#######.#####.#  hW ...## #.# #.# ...ß# #.# # h g.. _An endoplasm is nearby! h  h h.60 _ hM hsz+ +. .#### ####.##.##. ## ##.#.#.##. # ###.# ##.#..# ##.##+#  ht.# ####.####### #.#####.# #.#.#.J..# ##.....###.# #.#†....# #.# #.#######.....###.#...#######.#####.# ## #.# #.#ß# #.# #..  h| h|}1 h h h"   ###.#  .#  #+# .#  ###.####### #.........#####.#  #.#.#.....@..J..#  #.....###.#######  #†....# #.#  #.#..##.# h [ #.# #.# #.# #.. #.# h  ###.#  .#  #+# .#  ###.####### #.........#####.#  h-#.#.#.....@..J..#  #.....###.#######  #†....# #.#  #...# h#.# #.# #. #.# #. h  hJ ha _An endoplasm is nearby! h+ +.♣ #### ####.##.##..♣ # ##.#.# he.##.P ###.# ##.#..# ##.##+# .# ### ###.####### #. hA#####.# #.#.#.J..#  hhb##.....###.# h/ #. h#†....# #.# #.# ######.....###.#.. hW#######.#####.#  h## #.# #.#ß# #.# #. hD+.  h| hVJ.J h&2 hw hF^ _The endoplasm quivers. h  # ###.#  .#  #+# .# ###  ###.####### h % #.........#####.#  #.#.#......@J...#  #.....###.#######  #†....# #.#  #.# #.# #.# #.. #.# hԸ hXQ B   ###.#  .#  #+# .# ###  ###.####### #.........#####.#  #.#.#......@J...#  #.....###.#######  #†....# #.#  #.#  #.#   hW 4 h^  hk  _is nearby! _The endoplasm quivers. _ You hit the endoplasm with your +0 dagger.  The endoplasm is heavily wounded.  You puncture the endoplasm with your +0 trident! hJr 1. hv j33=3.4 (1.1Rev  h{  h~ M _You kill the endoplasm! hm  hՎ  h  h  hT  hX  hޢ  h8  h , h*  h  hi , h֩  h  h , h^  h  h  hI  h , h  hr  h- , h  hq  h' , h  h  h , hY  h  h$ , h  hb  h B h  h[ , h  h^ 7 _You open the door. h 3 h  h @  There is an open door here. h  h  _ h  hZ  h , hp , h  h#  h  h  h , hm  h  h X hQ , h  h  h  h  ha  hZ  h , hz  h 7 _You open the door. hu  h.  h  h @  There is an open door here. h  h=  _ hD  hA"  h^$ B h&  hG( , h(  h+  hB- , h-  h/  h0 , he1  h4 , h4  h_5  h7  hX8 , h8  h:  h< , h<  h>  h?  h@  h@  hA  hG  hpH  hJ  hfJ  hJ  hL  hN , hUO  hQ  hR , hS  hT  hW , hX  h=[  h=` , hTa  hbd  hi , h'k  hm  hr , ht  hw  hz , h{  h  h , hg  h  h , h_  h  h , hݖ , h  h  h`  h  hT , hW  h  h , hǢ  hդ  hS , h  hǨ  h , h  h  h , hO  hӯ  h , h  hܵ  hͶ  h  h  hY  h , h , h , h(  hu  h- , h  h  h , hs  h  h , h  h  h  h!  h  h  h  h  h  h&  hn , hc  hT  hT , ha  h  h , h  h  h B h  h? , h  hd ## ### ♣PP...PP♣ #######. #♣♣P.....P♣♣## #....... ......⌠......###.#####...♣♣P.....P♣♣.....# #. ♣PP...PP♣♣####.# ###. ♣♣PP.PP♣♣ #.# #... ♣♣♣.♣♣♣ #.# #.## ♣.♣ #.###.## #@# #.......-632.4 (69.0) #....# #####.## ####....# # ##.# #.... ### #.... ....##.._.  ..........  h 6 #.##....  # ##.## - h`  h3 j _Key pressed, stopping explore. h  h!  hJ$ H _No target in view! hpt 3 hu  hVx  h,z  h~ | _ hY  h  h΁  h  hg  h̃  hDž , hK  h  h , h^  h  h  h  hD  h  h3 , h  h1  hr , h̓  h  hۗ , h_  hw  hK  h  h}  h  h , hJ  h B h  h  h , h  h  hԯ  h,  h  h  h| X h% , h޺  h , h  h r _i - 3 murky grey potions (gained 2) h  h 3 h  hv  h  h  h  hN X h  h  h  h  h B h  h  h  h{  h  hz , h3  h  hx , h  h&  hx  h  h3  h  h@ , h  h  h , h|  h~  h , h7  h  h# , h  h  hd  #.######.# # #........# # ########.######## # .........# # #######..# # #........#  #.....#.## #.....#.#  h #.@...#.# 62.4 (30[............# ##############  hK h,3.4 (31 h h $ _Found a cloak. h h h hH _No target in view! h@v3 hCw hz h| hƀP _ h8 #........#.##########.#########.#..........# ....#######..# ...#........# ..#.....#.###.....#.#######.#.....#.#J.[....@.......################# hJ   endoplasm (asleep) hn14.4 (1.0) h+5.4 (2 h h] _An endoplasm comes into view. hR #. #.####. ##.#...# ....#######..# ...#........# ..#.....#.## #.#.....#.#.######.#.....#.#.J.[...@..# hR# hZ hZ+6.4 (1 h` hb h #.### ##.#..  ....#######..#  ...#........#  ..#.....#.##  #.#.....#.#  .######.#.....#.#  .J.[...@........#  #################  hd #.### ##.#..  ....#######..#  ...#........#  ..#.....#.##  #.#.....#.#  .######.#.....#.#  .J.[...@........#  #################   hk4 hq hsa _An endoplasm is nearby! hS1 # #.####. ##.#...# ....#######..# ...#........# ..#.....#.## #.#.....#.#.######.#.....#.#.J.[.## h#B`7 _ h #.### ##.#..  ....#  ...#  ..#.....#.##  #.#.....#.#  ..######.#.....#.#  ..J.[..@.........#  ##################  hy  #.### ##.#..  ....#  ...#  ..#.....#.##  #.#.....#.#  ..######.#.....#.#  ..J.[..@.........#  ##################   hK  h  hj  h a _An endoplasm is nearby! h;E  # #.###. ##.#..# ....#..# ...#.# ..#.....#.## #.#.....#.##..######.#.....#.#.J.[.## hqM  h%N -8 _ hT  hU  hX `         #.#.....#.#  #..######.#.....#.#  ...J.[.@..........#  ###################  h          #.#.....#.#  #..######.#.....#.#  ...J.[.@..........#  ###################   h7  h  h  h a _An endoplasm is nearby! hN  # #.#. ##.#.# ....#..# ...#.# ..#.....#.## #.#.....#.##..######.#.....#.#.J.[.## h  hV V.JJ h; &9 h  h< ^ _The endoplasm quivers. h5c           ##..######.#.....#.#  .....J[@...........#  ####################  h‰-           ##..######.#.....#.#  .....J[@...........#  ####################   h4 hǕ h&a _An endoplasm is nearby! hl  You reach to attack!  You hit the endoplasm with your +0 trident. hI'.J hS70Rev  hl h7 _The endoplasm is lightly wounded. hx  You hit the endoplasm with your +0 dagger.  The endoplasm is moderately wounded.You puncture the endoplasm with your +0 trident! h7w[ hAt7=1.5 (1.1Rev+  hR hģM _You kill the endoplasm! hL h  h hMH _No target in view! h=`4 h1  You hit the adder with your +0 dagger.  The adder is severely wounded.You hit the adder with your +0 trident. The adder closely misses you. h)80.8 h h= _The kobold hits you but does no damage. h]   You closely miss the adder with your +0 trident.The adder is almost dead.  You hit the adder but do no damage. The adder bites you.  You are poisoned.  The adder poisons you! The kobold hits you but does no damage. h@ v6====-1.9 h NPois Rev*  he  h S _The adder closely misses you. h  ....## .. ..  ....  .#.##  ...#  #..#  #KS#  #####.@# h \..........[.... ############### h t ....## .. ..  h L ....  .#.##  ...#  #..#  #KS#  hN #####.@# ..........[.... ############### hu *  h  hh 8- hԫ  h d _There are monsters nearby! h K  You hit the adder with your +0 dagger. hy >  h o†You kill the adder! h 55- h *643.0 h h! M _You feel sick. The kobold closely misses you. h@  h ....## .. ..  ....  .#.##  ...#  #..#  h&#K†#  #####.@# ..........[.... ############### hI* hm ....## .. ..  ....  .#.##  ...#  #..#  #K†#  hn#####.@# ..........[.... ###############  hu hJv8- h| hr _A kobold is nearby!You hit the kobold with your +0 dagger. hݏ )You kill the kobold! h^4-64.1 h h $ _You feel sick. h} h1- h, hb3- h$  h*_You feel sick. h#2 hQ=-- hR h3 _You feel sick. h""- hG7Rev+  h h; _You feel sick.  h7You feel sick. h#1 hM=Rev+  h h  h_You are no longer poisoned. h h, hF h h h 7Rev  h. h~2 h h h- hC h  h! h ha3= h h h h h h h+ h?, h h~4== h h"  h[  h h h h9 hK h- h h# h ha5== h h\ h h h, h8! hi# h# hO% hH+6== h+, h}1, h3 h5, h6 h!9 hY9a7== h: h<, h= h? h@ hZA hEC hkC hD hG heG#= hG hH hJ hGK58= hkK hL hO hQ, hS h7X~  Things that are here:  a +0 dagger; a kobold corpse hZ h>[ _ h] h!_ ha, hc he hn# .#... # ..# ###.$. [# .....###. #...... #.#########.....# ##....#.## ....###### hTo #.@..# ...#......-720.1 (36.0) ###..# ..# #)†# #.#.....#####..######.#.....# ho..........[........... ###################### ho+ h{ ho{#= h{?-1.1 (37 hŅ h- _Found a leather armour. h4 hͺ h hH _No target in view! ht3 hy hV h hS: _ hG hY, h h hy, h hB h, hV h h, h h, h hM _You now have 47 gold pieces (gained 13). h3 h h h, h h h, h h7 h h h h h h h h h, h ho hy, h h  h , h  hU hr, h h h, h h[ h, h h7 _You open the door. h 3 h hq"@  There is an open door here. h$ h$ _ h% hd' h,, h. hn0 h2, h<4 h7 hM:, h|; h= h,@, hA hE hG h=G h{H h]K hL, hM hN hP, hP hR hT hT h{V hW hY hY h[ h^@  There is an open door here. ha hFb _ h?c he hf hf hXh hj hRl h{l hlm ho hq, hr hw hy, h{ h} h, hH ht h h hu h hiB h _You open the door. hn h, hԪ h5 hN, h h37 _You open the door. h/ h^ hT h ropen the door. _There is an open door here. _You open the door.  h? There is an open door here. hf hѽ _ h h@ h, h h h, h h h, h h h, h1 h h h hu h? h h h hA h h h h< h h h h hy, h h& h- #...# #.# ♣♣♣.   ß...ß #.# ♣♣PP.   hO####...#### ### ♣PP..  ##ß##...##ß#♣♣P...  .......... hA......⌠  ......⌠..b ..♣♣P...   h)....... . ♣PP  #...# ♣♣PP.  ##..@## ### ♣♣♣  #ß...ß# #.# ♣.   h=##...## #.# #.   #...# ##'## #.  h   h+ ##...## ##...## ##   hj #ß...ß# ##.....## b   bat (asleep)  ###...####^......## #  h ###.....###.........#### hs ..........'.........+... h-75.1 (54 h] hL.bbThere is an open door here. _You open the door. _There is an open hTdoor here.  A bat comes into view. hw4=6.1 (55 h  h: _The bat hits you but does no damage. h  You barely miss the bat with your +0 trident.You barely miss the bat with your +0 dagger. h3 h.b. h@17.1 (1.0) hm,Rev  h" h!: _The bat hits you but does no damage. hm #...# #.#  ß...ß #.#  ####...#### ###  ##ß##...##ß#  ...........  ......⌠..b  ....... .  #...#  ##..@## ###  #ß...ß# #.#  ##...## #.#  #...# ##'##  ##...## ##...##  #ß...ß# ##.....##  hk###...####^......##  ###.....###...... ...'....... hSc  #...# #.#  ß...ß #.#  ####...#### ###  ##ß##...##ß#  ...........  ......⌠..b  ....... .  #...#  hc  ##..@## ###  #ß...ß# #.#  ##...## #.#  #...# ##'##  ##...## ##...##  #ß...ß# ##.....##  hd D ###...####^......##  ###.....###...... h h> h? h A hB hB hpC h4E hoF hF h0G h9I h7K, hK h7M hN hO hO hT h"V hKV hV hZX h$\ h], h^ h"` ha, h%b hc h@e, h2f hg hi, h j hk hn, hn hp h|r, hs hu hw, hx h#{ hW  ##...## #.# #   #...# #.#   ##...## #.# ♣   #ß...ß #.# ♣♣   ####...#### #### ♣P  hZ  #ß###ß##...##ß###ß###♣♣P  $..........   l⌠...........♣♣P   .......@.............♣♣P h-  #ß###ß##...##ß###ß#.##♣♣   h*0 # ##...#### ##### ♣   #ß...ß# #.#  ##...## #.#  #...# ##'## l   frilled lizard (asleep)   hQ ##...## ##...##  h( #ß...ß# ##.....##  ###...####^......## h( 97.2 (17.0)  A frilled lizard comes into view. hi.ll hL!- hr%8.2 (18 hB hl8 _The frilled lizard hisses angrily. hMf  ##...## #.#   #...# #.#  ##...## #.#   #ß...ß# #.#   # ####...#### #### ♣  .#ß###ß##...##ß###ß###♣♣ .$ .⌠.♣♣  ..l....@..............♣♣  ##ß###ß##...##ß###ß#.##  ####...#### #####   #ß. hh..ß# #.#  ##...## #.#  #...# ##'##  ##...## ##...##  #ß...ß# ##.....##  ###...####^...... h hB.l h19.0) hT hc hC  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # ####...#### ####  h .#ß###ß##...## ...$........... ..........⌠.... ...l...@....... ##ß###ß##...## ####...#### #####  #ß...ß# #.#  ##...## #.#  hE#...# ##'##       hR+ ^ h  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # ####...#### ####  .#ß###ß##...## ...$........... ..........⌠.... h* ...l...@....... ##ß###ß##...## ####...#### #####  #ß...ß#  ##...##  h^ #...# ##'##       h2^ h h h h   ##...## #.#  #...# #.#  ##...## #.#  h #ß...ß# #.#   # # ####...#### ####   #.#ß###ß##...##ß###ß###  #...$  # h.⌠.  #...l.  ###ß###ß##...##ß###ß#.##  ####...#### #####  #ß...ß# #.#  ##...## #.#  hD #...# ##'##   ##...## ##...## h  #ß...ß# ##.....  ###...####^...... _A frilled lizard is nearby! h h8 h>.l hE/800 _ h\ h> hs   #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... h #..........⌠... #....l.@....... ###ß###ß##...## ####...#### #####  h  #.#  h 2 #.#  #...# ##'##  h5     hP   ^ hj  h   #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... h  #....l.@....... ###ß###ß##...## ####...#### #####      #...# ##'##      ^ ha  h  hU  h e _A frilled lizard is nearby! hg 9  You reach to attack! hD G.l h R1Rev  h  h n _You barely miss the frilled lizard with your +0 trident. hj   #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... ###ß###ß##...## ####...#### #####   #.#   #.#  #...# ##'##      ^ hV  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... ###ß###ß##...## h ####...#### #####   #.#    #...# ##'##     hL  ^ hD h h hzYou reach to attack! _You barely miss the frilled lizard with your +0 trident. _ You barely miss the frilled lizard with your +0 dagger.You hit the frilled lizard but do no damage.  The frilled lizard barely misses you. hl=2.3 (1.1Rev+  h hlF _The frilled lizard bites you but does no damage. h  You closely miss the frilled lizard with your +0 trident.You hit the frilled lizard with your +0 dagger. h[6--30 hf h3 _The frilled lizard bites you. h<  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... ###ß###ß##...## ####...#### #####   #.#   #.#  #...# ##'##   hW=H    ^ h`  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... h] ###ß###ß##...## ####...#### #####   #.#    #...# ##'##     hL  ^ h hC h he _A frilled lizard is nearby! h  You miss the frilled lizard with your +0 trident.You miss the frilled lizard with your +0 dagger. hI7=-4Rev*  h h T _The frilled lizard misses you. hE  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... ###ß###ß##...## ####...#### #####   #.#   #.#  #...# ##'##       h^ h  #.#  #...# #.#  ##...## #.#  #ß...ß# #.#  # # ####...#### ####  #.#ß###ß##...## #...$.......... #..........⌠... #.....l@....... ###ß###ß##...## ####...#### #####   #.#    hM #...# ##'##      ^ h hP h` hܹe _A frilled lizard is nearby! h T  You hit the frilled lizard with your +0 dagger. hg† h/705 ho h h _You kill the frilled lizard! he hI hK h hB h58==Rev+  h hi h hI h= h h h h h h h h h$= h37Rev  h hL _You now have 48 gold pieces (gained 1). h h h h  hI  h  h  hh  h h hP h hA7 h h  h hE h h h., h h h, h- h h h h h  h  h  h6! ht" h# h# h$ h% h9&, h& h7 h%>n h? h?? h? hB h D h:D hD hF hG, h@H hI hJ, h|K hL hN, hyN hO hP hP h^Q hS h3T haT hU h V hXW hW hW h=Y hZ, h [ hL^d  You see here an adder skeleton. h_ hG` _ h&a h{b hc, hd hPe he hf h_f hg hg hg h(h h&i hk, hl h$n h #  ###  h]  #.###  h| *#...#  ###.#  h ) #.#  h+  ### ###  #.B ..#  ##.# ###.#  #... ...#  #..#####♣[♣#♣##  #..##..... #.@.....♣ ##.##.### h~,  #.# #..  ###  #.###  #...#  ###.#  #.#  h3  h3  h9  h0= f _A giant cockroach is nearby! h]  ### ###  #.B ..#  ##.# ###.#  #... ...#  #..#####♣[♣#♣##  #..##..... #.@.....♣ ##.##.### #.# #..  ###  #.###  #...#  ###.#  #.#  h ### ###  #.B ..#  ##.# ###.#  #... ...#  #..#####♣[♣#♣##  #..##..... #.@.....♣ ##.##.### #.# hTv #..  ###  #.###  #...#  ###.#  #.#  h hQ h hd  ## ## #.B .#.## ### hE. ...# ####♣[♣#♣## #####.........###.......♣.♣.♣.####.##.###.....###.##♣.♣#♣..............# ########.##### h5## #.#.. #### ##  hN_A giant cockroach is nearby! h h4j.BB hC -4 _ hh hk hs ## ## #.. .#B######........# ###♣[♣#♣## #####.........###.......♣.♣.♣.####.##.###.....###.##♣.♣#♣..............# ########.####### #.#.. ## h;F.B h&5 h h h ### ###  #.. ..#  ##.######.#  #.B.......#  #.@#####♣[♣#♣##  #..# hKh #... ##.## #.# #..  ###  hwA#.###  #...#  h| ### ###  #.. ..#  ##.######.#  #.B.......#  #.@#####♣[♣#♣##  #..# #... ##.## #.# #..  ###  #.###  #...#  h h h% h'f _A giant cockroach is nearby! h _A giant cockroach is nearby! _A giant cockroach is nearby! _is nearby!  You hit the giant cockroach with your +0 dagger.  The giant cockroach is heavily wounded.  You hit the giant cockroach with your +0 trident. hja=6.4 (1.1Rev  h hɪG _The giant cockroach bites you but does no damage. hYv ### ###  #.. ..#  ##.######.#  #.B.......#  #.@#####♣[♣#♣##  #..# #... ##.## #.# #..  ###  #.###  hZ- #...#  h| ### ###  #.. ..#  ##.######.#  #.B.......#  #.@#####♣[♣#♣##  #..# #... ##.## #.# #..  ###  #.###  #...#  h h h hf _A giant cockroach is nearby! hZ  You completely miss the giant cockroach with your +0 dagger.The giant cockroach is severely wounded.You hit the giant cockroach with your +0 trident. hag† h`e057.5 h7y h{S _You kill the giant cockroach! hM4 hN hQ hS hV, hWk  You see here a giant cockroach corpse. hY h h hx, h h h, h h> hI, h h+ h, h! h h, h h h , h h h, hZ h h, hn h h,, h h hD, h h hT, h h3 hL, h h h, he h h, h; h> hF, h h h(, h h h, h h h4, h h h, h h h, hW h h, h h h3, h hd h, h hn hA, h h h], h h h*, h h h`, h h hrl #### ##  #.. ..#  #.# #.# #♣#♣#♣#♣#♣#♣#.# ##.# ..............# ..##  h_.♣.♣.♣.♣#♣#♣#.###.#.## ######.# #.........#$.  #.# #....@.....# -902.5 (45.0) ######.## #.####.#.### #...#...# #.# %..  h:m♣.♣...#.# #.# .#.# ....#.<.# #.# ##.# ♣.♣###### #.. # #.#############.# #.#.......# #.##..  hes.>..#####.# ##.#..P h hF-3.5 (46 h h.!0 _Found an inkwell talisman. h h6 h6 hH _No target in view! h) 3 h*  hb-  hK/  h2 : _ h~3  h5 , h6  h8  h: , h;  hP=  h#?  ho?  h[@  h7B  hD , hD  hF  hHN #### ## #.. ..#  hN o#.# #.# #♣#♣#♣#.# ###.# ## .......# #..## #.#  hN .♣#♣#♣#.###.#.###.###.## .# #.........#.r .# #..........###....K  h O d.## #.####.#.### ..# ..# #.# ..%..# #  hDO #.# #.##.#.#.# <.# #.##.###.#  hhO qr   quokka (asleep) # hO ## #..$ ..# K   kobold (asleep) # hO ########.# .##...# #.##.. h`\ 18.5 (5.0) hb K h c ].K h d +9.5 (6 hi  hn _A kobold and a quokka come into view. _You see here 18 gold pieces. h  h Z#### ##  hL R#.. ..#  h P#.# #.#  h ♣#♣#♣#.# ###.# ##  hL # #..## ##.# ♣#♣#♣#.###.#.###.###.##.  h :# #.#$@....Kr. # #..........###.  h [## #.####.#.### ...## #.# ..%..# .# h] # .# #.##.#.#.#  h # .# #.##.###.#  #..$ ..#  h * hr  h /K. hy  hC #10.5 (1  h _ h  h  hz - #### ## #.. ..# #.# #.# ###.# ## #..## ##.###.###.##. # #$@...K.r. # #..........###......  #.####.#.### ...##  #.# ..%..# .##  #.##.#.#.# #   #..$ ..# .##  h{ #### ## #.. ..# #.# #.# ###.# ## #..## ##.###.###.##.  #$@...K.r.  #..........###......  h5| #.####.#.### ...##  #.# ..%..# .## #.##.#.#.# #  #..$ ..# .##  h h h hڋd _There are monsters nearby! h #### ## #.. ..# #.# #.# #♣#♣#.# ###.# ## # #..## ##.# #♣#♣#.###.#.###.###.##.#  #.#$.@..K.r.  #.###. h #.####.#.### #...# # #.# ..%..# #.## # #.##.#.#.# .# # #.##.###.# # #..$ ..#  h  hm h hEKr..r h&1 h] hi _The quokka twitches its whiskers. hb  h c  hGj nK..r hj Y2.6 (1.1Rev  hp  h\s o _You reach to attack! You hit the kobold but do no damage. hH M  You hit the kobold with your +0 trident. hI  h+7.7 (2 h hL> _You now have 66 gold pieces (gained 18). h8 &#### ## #.. ..# #.# # ♣#♣#♣#♣#.# ###.# ## .........# #..## ##.#  h ♣.♣#♣#♣#.###.#.###.###.##.# #.# #.........#...)...... #.# #.........@###....... #.## #.####.#.### #...### . h, ..# #.# ..%..# #.## #.# #.##.#.#.# .# .<.# #.##.###.# # #### #..$ ..########.# ## .....# #.##.. ####.# ##.#..P hF  h Z8.7 (1Rev  h  h  h #### ## #.. ..# #.# #.# #♣#♣#♣#♣#.# ###.# ##.# #..## ##.# .♣.♣#♣#♣#.###.#.###.###.##.# ##.# #.#...)......  #.# # h!.###. ##.## #.####.#.### #...### #...# #.# ..%..# #.## ..#.# #.##.#.#.# .# #.<.# #.##.###.# ## #..$ . h&u.##.# .##.# #.## hLu.. #####.# ##.#..P h hO&9 h h haq #### ## #.. ..# #.# #.# ♣#♣#♣#♣#♣#.# ###.# ## hr.# #..## ##.# ♣.♣.♣#♣#♣#.###.#.###.###.##.##.# #.#...)...... #.# #.###.#.## #.####.#.### #...###  h_r.#...# #.# ..%..# #.##.#.# #.##.#.#.# .# .#.<.# #.##.###.# hr ## #..$ ..##.# .##  hr.# #.##.. .#####.# ##.#..P hr h=20 h hZ hӊ hz h h h 7 #### ##.. ..# #.# ♣#♣#♣#♣#♣#.# ###.# ## ...........# #..## ##.# ♣.♣.♣#♣#♣#.###.#.###.###.##.# ###.# #.........#...)......  .###.. ###.## #.####.#@### #...###  h .#...# #.##..%..# #.## ..##.#.# .# #Rev .. ...###.####.....P ## h  hC &1 h  h  h  #.. ..# #.# # #♣#♣#♣#♣#♣#.# #### ............# #..## ##.#♣.♣.♣#♣#♣#.###.#.###.###.##.# ####.# #.........#...)......  #.# #..........###. ####.## #.####.#.### #...### ..#...# #.##..%@.# #.## ♣...#.# #.##.#.#.# .#.<.# #.##.###.# # ♣###### #..$ ..# #######.# .[4 h W0m##.......# #.##..#####.# ##.#..P ....###.####.....P ##............♣♣♣♣P+2 hY #.. ..# #.# #.# ♣#♣#♣#♣#♣#♣#.# ###.# ##....# #..## ##.# ♣.♣.♣.♣#♣#♣#.###.#.###.###.##.##.# #.........#...)...... #.# #..........###.#.## #.####.#.### #...### h?.#...# #.##..@..# #.## .♣...#.# #.##.#.#.# .#.#.<.# #.##.###.# #  h.♣###### #..$ ..# .#.# .## .#.# #.##.. >..#####.# ##.#..P #....###.####.....P ## .♣♣♣♣P+ h[<3 h haW _You see here an inkwell talisman. hF R4 hG - _o - an inkwell talisman h#M### #. ..# #.# #.# ♣#♣#♣#♣#♣#♣#.# ###.# # .............# #..## ##.# ♣.♣.♣.♣#♣#♣#.###.#.###.###.##.# #### h*#.........#...)  #.# #..........###....... #####.####@#.### #...### ...#.....#.## .♣...# h^.#.#.. ...#.<.# #.##.###.## h2### h hR&5 h h hfM### #. ..# #.# #.# ♣#♣#♣#♣#♣#♣#.# ###.# #  hVg.............# #..## ##.# ♣.♣.♣.♣#♣#♣#.###.#.###.###.##.# #####...)  hgu #.# #.....@....###....... #####.## #.####.#.### #...### . hg..#..#.....#.## .♣...#.# #.##.#.#.#.# h|o ho&6 h v h-x h  h YInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) {Fuyuko}  f - a +0 dagger (offhand) {Lisbeth} Missiles (go to first with ()  d - 3 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)j - a +0 pair of boots Scrolls (go to first with ?)  g - a scroll labelled BOASKAALE  h - a scroll labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE Potions (go to first with !)  i - 3 murky grey potions  k - a cyan potion  n - 2 golden potions Talismans (go to first with %)o - an inkwell talisman h#M  j - a +0 pair of boots hܸ/o - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit.  h(____________________________________________________________  Skill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.50  hZMax 7 +9 +4.00 Cur 0 +4 +0.50 Class: Nonliving  hSize: Tiny rF: x.. rPois: ∞Melee damage: -50%  hMelds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe. h=" Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) {Fuyuko}  h f - a +0 dagger (offhand) {Lisbeth} Missiles (go to first with ()  d - 3 throwing nets (quivered)  e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  hE j - a +0 pair of boots Scrolls (go to first with ?)  g - a scroll labelled BOASKAALE  h - a scroll labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE Potions (go to first with !)  i - 3 murky grey potions  k - a cyan potion  n - 2 golden potions Talismans (go to first with %)  o - an inkwell talisman h} h hPbread12 the Ducker#### ##Coglin#.. ..#Health: 28/28 ========================#.# #.#Magic: 3/3======================== ♣#♣#♣#♣#♣#♣#.# ###.# ##AC: 4Str: 14 .............# #..## ##.#EV: 12Int: 7 ♣.♣.♣.♣#♣#♣#.###.#.###.###.##.#SH: 0Dex: 17 #####.# #.........#...)......XL:  3 Next: 79% Place: Dungeon:2#.# #.....@....###.......Noise: ---------  Time: 926.7 (0.0) #####.## #.####.#.### hU#...###a) +0 trident {Fuyuk f) +0 dagger {Lisbet ...#...# #.##.....# #.##Throw: 3 throwing nets .♣...#.# #.##.#.#.#.# ...#.<.# #.##.###.## .♣###### #..$ ..# .#############.# .## .#.......# #.##.. >..#####.# ##.#..PYou hit the quokka with your +0 trident. _You kill the quokka! _No target in view! _You now have 66 gold pieces (gained 18). _You see here an inkwell talisman. _o - an inkwell talisman h h h h h 3 h  h  h , h n h  h@ , h  h  hH , h%  h  h , hr  h B h M _You now have 79 gold pieces (gained 13). h 3 h  hY  h , hz  h  h , h  h"  h , ht  h0  h , h  hk  hO , h  hk , h  h M _You now have 89 gold pieces (gained 10). h 3 hX  hV  hX , h  hA  h  h  h  h  h , h  h9  h  hd , h  hc  h  hX  h5!  h" , h#  h%  h~( B h.  h2 , h<4  h5  h7  h 8  h8  h:  h<  h@ B h4A , hA  h D  hE , hG  hH  hJJ , h K  hL  h N , hN  hQ  hQR , hR  hkU  hV , hW  hZ  hO\ , h/]  h^  hN`  h|`  h0a  hXb  hId , h0e  hg  hh , h j  hOn |  Things that are here:  a +0 whip; a kobold corpse hp  hp  _ hr  ht  hv , hw  hiy  h{{ , h|  h2  h , hw  h  h , h0  h  h׎ , h:  hɑ  h , h  h  hĘ , h  h}  h , h  h}  h  hʠ  hɡ  h , h  h N _You now have 100 gold pieces (gained 11). h 3 hة  h\  ho  h  h  hZ B hگ  h1  hW  h  h  hV  hm  h  h  h>  h , h  h  h  hk  hؾ  hM  hS     #  ## .## ##########  #.#####........#   h .###.##.######.####  ..).............@.#  78.7 (52.0).............##.#   h 5 ##...########## .#   ##.## .#    h!  #.# .#   #.# .#     #+# .#  hC   <#   he p    h  h*  h= %9.7 (53 h  h ; _Found an escape hatch in the ceiling. h3 h hۖ hߘ, h՝n h h=B h,X h hr h h h* h1 hb h h h^ h h h h h h> hR  There is an escape hatch in the ceiling here. h= h! _ hX hֵ h h4 h h h h h3 hp h hʽ hE h- h= hi h  hn h, hQ h h h h0 h h` h h* h h h h h h h hE h hYB h h, h  h h hI h h h, h' h) h), h h  h hd h hh h ###<##### ##.......###..#.###.# ###...#.###.# .........##.# ###...##.##.# ##..##.##.# h_z ##....##.# #.@.....#1003.7 (24.0)  #+# #.####### h #.# #. ####.# #<  hX..##.###. ..#...## hm#. .......##.  hp..#>...##.  h7..##.#.######## h h,4.7 (25 h h89 _Found a stone staircase leading up. hϷ hh hý hLH _No target in view! h I h1 h h@P _ h hC h h< h5, h hr hB h h* hI h hC h, h  h hkn h h  h h h h h h...# ##.## #.#  hD .#.# #.# #.# ##.# #.# #.#  hv ...# #+# #.# #.### ... ###<#####  h#...# .... ##.......# ..P.# ..... ##..#.###.# ..P.## ......####...#.###.#  h♣♣♣♣P+ ......'@........##.#  h#♣♣P..# ......####...##.##.# PP.P## w...$ ##..##.##.#  hHz...# .... ##....##.#  hbz##.# ... #.......#  h$ #.# #+# #.####### w   ribbon worm (asleep)  h #.# #.# #.#  h #.#######.# #<# ##......##.## #.# h`- 13.7 (9 h.0)  You open the door. h/4.7 (10.0) hY  hK _A ribbon worm comes into view. _Found 16 gold pieces. hP.# ##.## #.# #.#.# #.# #.##.# #.# #.#.# ##+# #.# ##.### #...# ###<##### ##...#.# ##.# #..P.#.# ##..#.###.#.P.##.####...#.###.# .♣♣♣♣P+.@...##.# .♣♣P..#.####...##.##.# .PP.P## .w...$# ##..##.##.#.#.# ##....##.##.# #...# #.......# # #.# ##+# #. hF#  #.# #.# #.#  #.#.# #<# ###......##.## #.# h he.ww h85.0) _ h hQ _There is an open door here. h ##.## #.#  #.# #.#  #.# #.#  ##+# #.#  #...# ###<#####  .....#   ......# ##..#  .......####...#  .......@.......  .......####...#  ..w..$# ##..#  .....#   #...#  h| # #.# ##+#   #.# #.# #.#   #<#  h0 #.#  h  ##.## #.#  #.# #.#  #.# #.#  ##+# #.#  #...# ###<#####  .....#   ......# ##..#  .......####...#  .......@.......  .......####...# h   ..w..$# ##..#  .....#  #...#  #.# ##+#   #.# #.#    #< hx   h  hK  h  hϿ b _A ribbon worm is nearby! h '#.#.# #. #.# .###.# #.# #.# .....# ##+# #.# .##.### ##...####<##### .##...#..#.......# .#..P.# h ..###.###.# ....P.##..####...#.###.#♣♣♣♣P+.'.........##.# ..♣♣P..#####...##.##.# #.PP.P## ...w..$## ##..##.##.#  h~ C#....# #.....# ##....##.# .###.# ## #.......# #.# ##+ #.#######  #.# #.# #.#  #.#######.# # h <# ####......##.## #.# ....#...## #.# h  h =w. h -6 _ hD  h8#.#.#.# #.# #.# #.###.# #.# #.#.# ##+# #.# #.##.### ##...# ###<##### #.##...# ##.....## ##.# #.#..P.# #.## ##..#.###.#.P.##.####...#.###.#.♣♣♣♣P+.'.##.# #..♣♣P..#.....w.@.####...##.##.# # h#.PP.P###......$## ##..##.##.# .#....# ##.....## ##....##.# #.###.# ##...# #.# ### #.# ##+# #.# #.# #.# #.#  hQ #.#.# #<# #####......##.## #.# #.#...## #.# hZ h&7 h h h9  You reach to attack! h .w8Rev  h hGk _You barely miss the ribbon worm with your +0 trident. hN  You hit the ribbon worm with your +0 trident.  The ribbon worm is lightly wounded.  You hit the ribbon worm but do no damage. hyO5=9.8 (1.1 hO7Rev+  hV hYC _The ribbon worm bites you but does no damage. hzx4  You barely miss the ribbon worm with your +0 trident.The ribbon worm is lightly wounded.  You hit the ribbon worm with your +0 dagger.1------20.9 h6} h0 _The ribbon worm bites you! h #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'..... hK ......w@.# #......$##   ##.....##   ##...#   #.# ##+#  hzT  #.# #.# #.#   #<#  hF #.#  #.#  hU #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'.....  h׊2......w@.# #......$##   ##.....##   ##...#   #.# ##+#   h[ #.# #.# #.#   #<   hw h͑ hz hb _A ribbon worm is nearby! h"  (catching breath)  You puncture the ribbon worm with your +0 trident!  The ribbon worm is heavily wounded.You hit the ribbon worm with your +0 dagger. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hW  hX  6 =2.03 throwing netsHeld Rev*  h]  ha . _You are caught in a web! hs f #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'..... ......w@.# #......$##   ##.....##   ##...#   #.# ##+#   #.# #.# #.#   #<#  #.#  #.#  hWC ! #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'..... ......w@.# #......$##   ##.....##   ##...#   #.# ##+#   #.# #.# #.#   #<  h1D   h#J  hJ  h"P  hZ x _A ribbon worm is nearby! h![  h>a  hc N _You are caught in a web! h  #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####..  h .........'..... ......w@.# #......$##   ##.....##   ##...#   h p #.# ##+#   #.# #.# #.#   #<#  h F #.#  #.#  h, #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  h, ##.....##   #.......##  .........####.. .........'..... ......w@.# #......$##  h>-  ##.....##   ##...#   #.# ##+#   #.# #.# #.#   h}-! #< h-M   h-5 h5 h-; hJ _A ribbon worm is nearby! hON _You are caught in a web! h4 h hh _You are caught in a web! _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! hWi #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'..... ......w@.# #......$##  hvX  ##.....##   ##...#   #.# ##+#   #.# #.# #.#   #<#  #.#  #.#  h( #.# #.#  #.# #.#  ##+# #.#  ##...# ###<#####  ##.....##   #.......##  .........####.. .........'..... h ......w@.# #......$##   ##.....##   ##...#   #.# ##+#   #.# #.# #.#   #< hM   h4 h@ _A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby! ho hop hv hyYou are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! hLw( hw12 =-303 throwing netsRev+  h h5A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web! _The web tears apart. The ribbon worm barely misses you. h4  You completely miss the ribbon worm with your +0 dagger.The ribbon worm is severely wounded. h p-4.1 (1.1Rev*  h  h  hy C _You hit the ribbon worm with your +0 trident. h  (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded. h BYou hit the ribbon worm with your +0 dagger. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hm ) hn 2------ 6 503 throwing nets hn NHeld Rev*  hBu  hw . _You are caught in a web! h R  You struggle to detach yourself from the web. h `17----6 h  h 0 _The ribbon worm bites you. h7  (catching breath)  The web tears apart.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hQ h h'-7 h h. _You are caught in a web! h(R  You struggle to detach yourself from the web. h+.=8 hU hY _The ribbon worm closely misses you. h8=----9Rev+  h hKC _You struggle to detach yourself from the web. hܘ( h?4--- h12 =303 throwing netsRev+  h- hӢE _The web tears apart. The ribbon worm bites you. hh   You hit the ribbon worm with your +0 trident.  The ribbon worm is almost dead.You hit the ribbon worm with your +0 dagger. h V1.2 (1.1Rev*  h@  h)  ho C _The ribbon worm bites you but does no damage. hE Q  You hit the ribbon worm with your +0 dagger. hH G† hK M---872.3 hQ  hT O _You kill the ribbon worm! h#.#.#.# #.# #.# ##.###.# #.# #.#.# ##+# #.# ##.##.### ##...## ###<#####  h* #.##...# ##.....## ##.# ##.#..P.###.## ##..#.###.# #.....P.##.####...#.###.#.♣♣♣♣P+.'.##.# # he#..♣♣P..#......@..####...##.##.# .##.PP.P###......$## ##..##.##.# #.#....# ##.....## ##....##.# ##.###.# ##...## #.#  ### #.# ##+# #.#  #.# #.# #.#  h03 #.#.# #<#  #####......##.## #.#  #.#...## #.# hd h hP5-30 h$ h'x _You see here a ribbon worm corpse. h~J h h} _ hT h:Rev+  h4 h h;T6= h h, h h h*:Rev  h h, h hu7== hZ h, h h$7 h  h0 h h h2= h hi8= h} h, h h, hy h#, h h h^9== h h, ht h$  hX  h  h  h.  h  h<20 hE== h hS, hE h h h  h, hX h h j1== h h, h h, h  hJ", h## h$ h$?2= h % h & hO' h' hF( h*, h + h7-, hB3== hCa4= hHE, hF hYG hG h.H hI, hJ h9L hwLh5== hRM h O, hW6== hW hY, hZ h\, hQ] h^ h1_ hp` hb h^bh7== hXc h!e, hf hg hg huh hi, h k hl hlR8== h`m hm ho hJq hq h.r ht, hu hxN _You now have 116 gold pieces (gained 16). h]z hz h7{ h0} h~ h~2= hq hʄ hB h: h h h h hd h hy h hE, hh hF7 _You open the door. h h0 h4 h@  There is an open door here. hz h _ hC hO hĬ, h he h, hy h hV, hl hM h, hl h h h h hL h hI h h h h h h h, h h hy, h h#A  You see here a +0 ring mail. h* h _ h h2 h h h hI h3, hr h h, h h h  hF  h  h  h , h h hq, h h h, h h~ h h h h+" hr# h# h$ h_' h(, h) hG, h ., h"/ h1 hI3, hn4 h9 h;, h.= hu? hA, hB hoE h]G, hH hJ hL, hM hP h|S, hV hX h][, hJ] h_ h b h^b hd hg hi hi hsk hoR  There is a stone staircase leading down here. hr hr _ htt hw hy, ht| h{ h, hF h hJ, h h3 h, h˒ h+l  You see here an amulet of regeneration. h hR _ hT h hK, h. hݼl  You see here an amulet of regeneration. h| h _ h h h\ h hI hm h; hr h h h h, h5 h h h: h; h h, h h F  You see here a +0 pair of gloves. h  hQ  _ hm  h  hX  h  h  h  h , h  h*  h8R R h5X X hX  h\ X h+a X ha  hb  hb  hd  he  he  huf  hWh  hi , hi  hl  hu  hv , hx  h z , hYz  h@|  h3} , h~  h  hJ , h  hq  h , h@  h  h , h  h n h , h  h  h , h  hǗ  hȘ  h  hx  h  h  hϛ  hO  h/  h/ , h  h  hr  hƳ  h  h&  h , h0  h  hľ , hp  h  h , h  h  h , ha  h#  hm , h  hB  hh , h  h+  hD , h  h  h  h^  h  h  h\ , h  hV  h. , h  h  hS , hW  h 7 _You open the door. hC  hl  hK  h% @  There is an open door here. h  h?  _ hT  h  h  h  h  h  h  h  h  h#  h%  hZ  h  h`  h  h&  h7  h  h  h  h{  h K ##...## #.# #.##.# #...# ##'## #....#### h ##...## ##...## ####....# #ß...ß# ##.....## #####. ###...####^......## ##.###  ###.....###.........####.......  ..........' hL ...'..........  ###....####...####  hr  #.#..#####..@....## ##.- h )18754.0)  h #.#.......#.....## ##...  h  #.....###.##...## #.###  h L .#####...# #[###'## #.###.........###.# #.# #..... hL ######.......# #.##########.#####.......#####.#..........# hp d #.###.#.####....#######..# h { #. #....##.....#........# h!  h'  hH+ T _Key pressed, stopping explore. hQ I h  h  h  ha  h  h , h  h  h= B h=  h , h   h  h! , h"  h)  hP- B h.  h0 , h0  ho; X h= X h"E  haF  hF  hXH  hE  h  h  h , hˇ  h9  h , h  h  h  h B h X h  h B ho  h , hW  h_"  h# , hp$  h(  h) , hK*  h./ @  There is an open door here. h0  hv1  _ h2  h)6  h 8 , h@= , hL> , h>  hDB  hC , h~D  hG  hI , hI  hrN @  There is an open door here. hO  h-P  _ hP  hDT  hyU  hU  hPV  hDY  hoZ  hZ  hv[  h ^  h\_ , h_  hb  hc  hc  hEd  hf  hh  h5h  hh  hj  hl , hUm  ho  hp , hq  hs  ht , hu  how  h~x , h y  hz  h| , h|  h}  h& , h  h6  hk , h  h  h , hdž  h  h , h6  hy  ho , h  h9  h , ho  h  hd , hg  hi  hܕ , h~  h  hD , h=  hϛ  hu , h;  h .#.<.# #.##.###.# #.# ###### #........# ##+## ############.##.### ##...## .......# #.##...# ##.....## .#####.# ##.#..P.###.......## ...###.####.....P.##.........#### ..............♣♣♣♣P+.........'... .......##.##..♣♣P..#......†..### .#.#######.##.PP@P###.......## 274.3 (87.0) ##.# ##.#....## ##.....##  #.# ##.###.# ##...##  #.# ### #.# ##'##  #.# #.# #.# ##.# #.#######.# h i[K ...# #####......##.## #### #..........#...## #.### h  h E _Done exploring. h[z 3 h?{  hh ...........0.0).#.... h=  h [ _Done exploring. h6  h^  h   h: :_No target in view! h4 h h~ _There is an open door here. _Done exploring.No target in view! hSR3 hS h5v h| h| h6r _Done exploring.No target in view!Done exploring. h/ h/ hX5 h8 _Done exploring.No target in view!Done exploring.No target in view! h̎ hW hʐ h hݸ hɽ h|kNo target in view!Done exploring.No target in view!Done exploring. h9W3 hX hw4 h} h7kNo target in view!Done exploring.No target in view!Done exploring. h3 h hs h h# hRDone exploring.No target in view!Done exploring. hh3 h\ h4 h  hORDone exploring.No target in view!Done exploring. h:  _Done exploring. hLevel 2 of the Dungeon <<<<>>>>_(Press ? for help) #.##.##♣.♣#♣.......#.# ######.## #.####.#.### ##...###########.#  #........# #####.###.# #...#...# #.##.....# ##.###.#  ####.##### #.##♣.♣#♣.♣...#.# #.##.#.#.# #.##.#  #.####.#.........#.<.# #.##.###.# #.##.#  #...###...♣.♣#♣.♣###### #........# ##+###.#  ###.# ##...#### #.#############.##.### ##...#####<#####  #.# ##.....## ##.#.......# #.##...# ##.....## ##.......#  ##.## ##.......###.>..#####.# ##.#..P.###.......## ##..#.###.#  ##...####.........##.#....###.####.....P.##.........####...#.###.#  #.......+.........'..................♣♣♣♣P+.........'.........##.#  ##...####.........####........##.##..♣♣P..#......[0;10; hm1m†..####...##.##.#  #...## ##.......## ##.#.#######.##.PP@P###.......## ##..##.##.#  #.### ##.....## ###.# ##.#....## ##.....## ##....##.#  #.###...###.###.###.# ##...###.......#  #÷###'###.#### #.# ##'###.#######  #.####.####### #.##.# #.##.#  #.##.........#####.##.#######.##<#  #.##.#.#...........######......##.###.#  #.##.....###.########..........#...###.#  #.##÷....# #.##.###..#........##.#  #.# ######.....###.##.# #......#>...##.#  #####.####..............##.# ##.....##.#.########.#   ##..........######.#####.##.# ####.###.#..".......# h7.......# #####.###.# #...#........# ##.## ###.##### #.##♣.♣#♣.♣...##.# #.#  #.### .........#.<#..##...♣.♣#♣.♣###### #.......##+######...#### #.#######.##.### ##...#####<##### ##.....## ##.#.......# #.##...# ##.....## ##.......##.## ##.......###.>..#####.# ##.#..P.###.......## ##..#.#####...####..##.#....###.####.....####........+'..................♣♣♣♣P+'.........#...##########.##..♣♣P..#†..####...##...## #### ##.#.#######.##.PP@P###.......## ##### ##.....## ###.# ##.#....## ##.....## ##... ##...##  ##.###.# ##...## #......÷ [40 h38.m##'##  ###  ##'## ######.###.#######  #.# #.........#########<#.#..........#####......##.##.....###.######.......##÷....# #.# ###..#........######.....## #......#>#####.####.............##.#.#########..........######.##### ####.###.#.."........#####...## #.# #.##### #[########### h~  hd .#.<.# #.##.###.# #.#bread12 the Ducker ###### #........# ##+##Coglin ############.##.### ##...##Health: 28/28 ======================== .......# #.##...# ##.....##Magic: 3/3========================  h g.#####.# ##.#..P.###.......## # AC: 4Str: 14 ...###.####.....P.##.........#### EV: 12Int: 7 ..............♣♣♣♣P+.........'... SH: 0Dex: 17  h R.......##.##..♣♣P..#......†..#### XL:  3 Next: 87% Place: Dungeon:2  hb 1.#.#######.##.PP@P###.......## # Noise: ---------  Time: 1274.3 (0.0) ##.# ##.#....## ##.....##a) +0 trident {Fuyuk f) +0 dagger {Lisbet h #.###.###.# ##...##Throw: 3 throwing nets#.#### #.# ##'###.##.# #.# ##.# h #.#######.# ...######......##.## #####..........#...###.###..#........#  hf >_No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h  h  h  ho  hպ P _ h( , h  hc  h , h  h  h , h  h  h" , hZ  h  h  h  h  h  hD , h  h  h  h  h=  h_  h|  h  hP  h  ##.#....## ##.....## ##....#  ##.###.# ##...## #.....  ### #.# ##'## #.#### #.# #.# #.# hS #.#######.# #<#  #####......##.## #.#  #..........#...## #.#  #.###..#........# #.#  #.# #......#@...# #.# 86.3 (12.0)  #.# ##.....##.#.########.# #.# ####.###.#..".......# #.#######.# #[############ #........[# #.#  ########### #.# ###########.# ####### #.........#.# #.....##.#######.#.# #.###.# h-  hz  hj {Done exploring. __There is a stone staircase leading down here. hIx hy h h% h=87.0) _ h% h$ #.   #.   ##.#   ###...   ##....K   #......###   .........#  3 ...w...@.#   .#........#  h^2..........#  .#....S...# ...#.....## .. ##...#w   dart slug (asleep) . ##.## S   ball python (constriction, asleep) ..K   kobold (asleep)  h h h^-8.0 (1.7 hc hFi} _You climb downwards. _There is a stone staircase leading up here. h| & #. #. ##.# ###... ##....K #......### .........# ...w...@.# .#........#  ..........#  .#....S...#  ...#.....##  .. ##...## . ##.## .. h   #. #. ##.# ###... ##....K #......### .........# ...w...@.# .#........#  ..........#  .#....S...# ...#.....## .. ##...## . ##.## h  ..  h 4 h_  h6+   #.  ##.# ###...#....K ###...w...<.# #......#....S....#.....##..##...##.. ##.##.. _There are monsters nearby! h9  h;  h|; 9 h; 0  h; _ hIV  hY  h   You reach to attack!  The helpless kobold fails to defend itself.  You hit the kobold with your +0 trident. h ).ww h:b990.1 (1.1Rev  h hE4 _You kill the kobold! h hK9 #. #. #. ##.## ###...## ##....).#......###.#.w..<.##.#.##.##.#....S...#.#.....##.##...##... ##.##  .. h9 h@8w. hKA,10 hPE hF h}  You puncture the dart slug with your +0 trident!  The dart slug is almost dead.You hit the dart slug with your +0 dagger. h͆.S   ball python (constriction, asleep) h?97==2.2 (1.1 h< hM _You kill the dart slug! hh#.##.#####...####....). ##......###....<#.#........#. hh^#....S....#.....##...##  ##.###. ...  hrK--30 ht h w h4d##.#####...####....). ##......###....<.## h'#.#....@...#.#....S....#.....#.##...##. ##.## #. ... h hA--4 h h! hd  You reach to attack!  The helpless ball python fails to defend itself.  You hit the ball python with your +0 trident. hl F† hl  hs #.bread12 the Ducker#.Coglin##.##Health: 28/28 ========================###...## hs Magic: 3/3========================##....).AC: 4Str: 14##......###EV: 12Int: 7..........# ht SH: 0Dex: 17........<.## h*t \XL:  3 Next: 100% Place: Dungeon:3#.#....@...#Noise: ---------  Time: 1295.2 (1.0) hMt #..........#a) +0 trident {Fuyuk f) +0 dagger {Lisbet hqt #.#....†...#Throw: 3 throwing nets ht j....#.....##Rev  ht ....##...##... ##.###. ... ht B...  The dart slug is almost dead. hu You hit the dart slug with your +0 dagger. _You kill the dart slug!You reach to attack!   h7u dThe helpless ball python fails to defend itself.  You hit the ball python with your +0 trident. hqv %  hv k_You kill the ball python!You have reached level 4! h6 /  --more-- h M34/344/484 0%  h  h, P _You feel clever. h># h# h$ hJ) h, h1Q _ h4, h[6 h 9 h< h= he> h@ hE7 hG hL h#Q h{Q hS hW h], h_ h4c hh, hi hsm hq, hr hu h4y, h~z h`| hY, h| h߁ h6, hX h hd, h h hX, h h^ hԕ, h h hB hg h˜, hJ hX h , ha h h1, hz h hŮ, hʯ hP h, hJ h  h, h h h^, h4 h| h, hT h  h, h hS h, h. h hC, h h h h+, hh h6B hE h, h. hC h, h h` h  ### ##.## ############.#.## #...........###.# #.##########.#.## #.# ##.## #@# #.#325.2 (30.0) #.>..# #.#......... ##.######.#.... ###...### ......... ##....)... .#........# ##......### h . . #..................# #. ..##.#...........<.# ##.#........  hI h,6.2 (31 hC hi; _Found a stone staircase leading down. h hy h haH _No target in view! hm3 hm hq h(zn#####.##############.#.##...........###..##########.#.#.# ##.## ### #.# #.>..0.0)...........# ##.######.#.....# ###...### ........... ##....)... hz#.#.#.##......###. ..#............ #....##.#...........<[#.. .#.###.#........ #....... h hJ+7.2 (1 hƈ h) _Found a chain mail. hý hU h hYH _No target in view! h:63 h7 h: h ? hB: _ hC hH, hI hM hkQ, hFR hlT hW, hEX h] ha, h#b hd h6i, hNj hl hp, hr hyX hz h!~ hl~ h h h , hK hx h", h h hX hx, hR hL h, h h h..............###....)...#.#.#........#.##......####.....#..................#.#....##.#...........<.##[#...#.#.###.#........# ###.#.#.# #.......... hcD#.#.#.###.#....†... #.#.#.......#.....##......#@....#....##...##414.0)..###.#.###...... ##.## #... .#. ...  #.#. ... <..## #.#...##  h  h- h,2.2 (15 hL h;; _Found an escape hatch in the ceiling. hf4 hl hnH _No target in view! h( 3 h)  h1  h9 l#.#.#..#...## #.....#............ .#....##.#<. #[#...#.#.###.#....... # ###.#.#.# #. #.#.#.###.#....†#.#.###.#.#.......#..#......#.....#....## hw9 L ..###.#@###...... ## #.........#. ... #.#...<..S. ...<..#####.####.# #...S   adder (asleep)###  h9 ! hE w 0.0)  An adder comes into view. hhF +3.2 (1 h:L  hKN 9 _Found a stone staircase leading up. hI #.....#..... .#....##.#<.##[#...#.#.###.#.# ###.#.#.# #... #.#.#.###.#....†#.#.###.#.#.......#.....##......#.....#....##...##..###.#.###...... ##.##  #...@.....#. ... #.#...<..S.. ... <..#####.#### #.#  h #...###  h  h {S.S h &4 hM  h  h#z f#.....#.# .#....##.#.<.##[#...#.#.###.#.## ###.#.#.# #..##.#.#.###.#....†...##.#.###.#.#.......#.....##......#.....#....##...## ..###.#.###...... ##.## #.S.#. ... #.#...<.... <..#####.##.# .#...  hz =####  h|  h~  h 4S.. h &5 hG  h  h9q   < #[ #  #.. #.#....† #.#.##.... #......#.....#...  ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####  #.# .#  hqm ... #  ### h@O   < #[ #  #.. #.#....† #.#.##.... #......#.....#...   h% ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####  #.# .# ... # ###  h4 h h _An adder is nearby!You hit the adder with your +0 dagger.  The adder is lightly wounded. h'3 BB   giant cockroach (wandering)You hit the adder with your +0 trident.  A giant cockroach comes into view. h(Z=6Rev  hz- hs0= _The adder bites you but does no damage. hL*  You miss the adder with your +0 trident.The adder is lightly wounded. h+s  You barely miss the adder with your +0 dagger. h2/.  h.3-7.3 (1.1 h8 h;K _The adder misses you. h.   < #[ #  #.. #.#....† #.#.##.... #......#.....#...  ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####  #.# .#  ... #   hC### h;   < #[ #  #.. #.#....† #.#.##.... #......#.....#...  ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####   h;#.# .#  ... # ###  h@ h A hD hPz _The adder misses you. _An adder is nearby! closely miss the adder with your +0 trident.hit the adder but do no damage. The adder bites you.  You are poisoned. hiP3===-8.4Pois Rev+  hS hpUi _The adder poisons you! The adder barely misses you. h9 .  You hit the adder but do no damage.The adder is lightly wounded.1---9.5Rev*  h  hJ _You hit the adder but do no damage. You feel sick. The adder barely misses you. h>  You hit the adder with your +0 dagger.  The adder is moderately wounded. h? 29=---50.6 h2F  h I d _You hit the adder with your +0 trident. You feel sick. The adder bites you. x2 h    < #[ #  #.. #.#....† #.#.##.... #......#.....#...  ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####  #.# .#  ... #  ### h   < #[ #  #.. #.#....† #.#.##.... #......#.....#...  ..###.#.###...... ##.##  #....@S...#. ...  #.#...<...... ...  <..#####.#####  #.# .#  ... # ###  h3 hٛ8- hĠ hF _An adder is nearby!You hit the adder with your +0 trident. hڸ .  You kill the adder! h(Poker  h u8=-151.7 h hh$ _You feel sick. h͋ hN8- h ht3  You feel sick. h7=Rev*  _You are no longer poisoned. h% h<8 h h hQ7Rev+  h/ h, h h h#, h h h = h=BB-7.7 (6.0B   giant cockroach (wandering)- hQK hU0 #.....#.# .#....##.#..<.## #[#...#.#.###.#.# # ###.#.#.# #..#  hlU-#.#.#.###.#....†...# #.#.###.#.#.......#.....## #......#.....#..B.##...## ..###.#.###. hUo##.## #.....@...#. ... #.#...<....  hU<..#####.#####.#.# .#  hU~... .####  hVd.#.#.#  h+VX_A giant cockroach is nearby! hY hC`j.BB h``9=8.7 (1 _ hid hf hM#.....#.# .#....##.#...<.## #[#...#.#.###.#..# # ###.#.#.# #...#  hjN#.#.#.###.#....†...# #.#.###.#.#.......#.....## #......#.....#....##...## ..###.#.###....B..###.## #......@..#. ... #.#...<.... <..#####.#####.##.# #.# ... #.# hN### #.# #.##.# hwQ h"R h6ZI.B hZU9Rev  h` hb h՚   #..<.##  #[#.#  # ###.#.#.# #....  #.#.#.###.#....†...#  .#.......#   hZ+...#....#  ..###.#.###.......###.##  #......@.B#. ...  #.#...<........ ...  <..#####.#####.#  #.# #.# ... #.# ### #.# hK #.# #.# hx2O   #..<.##  #[#.#  # ###.#.#.# #....  #.#.#.###.#....†...#  .#.......#  ...#....#  ..###.#.###.......###.##  #......@.B#. ...  #.#...<........ ...  <..#####.#####.#   h3#.# #.# ... #.# ### #.# #.# #.#  h9 h9 h= h>f _A giant cockroach is nearby! h9  You reach to attack! h9B. hV^60Rev+  hP ho _You barely miss the giant cockroach with your +0 trident. h   #..<.##  #[#.#  # ###.#.#.# #....  #.#.#.###.#....†...#  .#.......#  ...#....# h   ..###.#.###.......###.##  #......@B.#. ...  #.#...<........ ...  <..#####.#####.#  #.# #.# ... #.#  h7O### #.# #.# #.# h] h   #..<.##  #[#.#  # ###.#.#.# #....  #.#.#.###.#....†...#   h.#.......#  ...#....#  ..###.#.###.......###.##  #......@B.#. ...  #.#...<........ ...  <..#####.#####.#  #.# #.# ... #.#  h(### #.# #.# #.#  h# hf# h( h46 _A giant cockroach is nearby!You hit the giant cockroach but do no damage.You closely miss the giant cockroach with your +0 trident. h6t=1.8 (1.1Rev*  h:< h5>\ _The giant cockroach barely misses you. h  h   h  h   h  h9 #.. h} <.##  h   h #[ h3 #.# hs   h   h # ###.#.#.# #.... h-  hv   h #.#.#.###.#....†...#  h   hA  h .#.......# h   h   h>  h ...#....# h r  ..###.#.###.......###.##  #......@B.#. ...  h  #.#...<........ ...  <..#####.#####.#  #.# #.# ... #.# ### #.# #.# he 6 #.# hK    #..<.##  #[#.#  # ###.#.#.# #....  h  #.#.#.###.#....†...#  .#.......#  ...#....#  ..###.#.###.......###.##  #......@B.#. ...  #.#...<........ ...   hۑ <..#####.#####.#  #.# #.# ... #.#  h ### #.# #.#  hA V#.#  hW  h  h  h  You closely miss the giant cockroach with your +0 trident.The giant cockroach barely misses you.  You hit the giant cockroach with your +0 trident.   h The giant cockroach is moderately wounded.  You barely miss the giant cockroach with your +0 dagger. h $30 h T==20 hɱ  hi \ _The giant cockroach barely misses you. h\    #..<.##  #[#.#  # ###.#.#.# #....  #.#.#.###.#....†...#  .#.......#  ...#....#  ..###.#.###.......###.##  #......@B.#. ...  #.#...<........ ...  <..#####.#####.#  hs]  #.# #.# ... #.# ### #.# #.# #.# hc   #.. hH|<.##  #[#.#  # ###.#.#.# #....  h #.#.#.###.#....†...#  .#.......#  ...#....#   h}..###.#.###.......###.##  #......@B.#. ...   hH#.#...<........ ...   h|<..#####.#####.#  #.# #.#  h{... #.#  h### #.# #.#  hV#.#  h4 hc h(  _A giant cockroach is nearby!You puncture the giant cockroach with your +0 trident! hE† hL.83 h hHS _You kill the giant cockroach! hv h X hvl1= hE hXk-6.8 (3- h( hj _Key pressed, stopping explore. hU h| hH _No target in view! h=4 h h|H _No target in view! h4 hc hWRev+ _ h h  hg h hj, hM h h[2= hZPRev  h hF, h h, h3== h5, h'  h , hR  h h!a4== h h1 _HP restored. h3 h% h, h, ht hc h<", h# h$ hY' h'9= h( h, h3.....#.....#  .#....##.#...........<.## #[#...#.#.###.#........#  h4a# ###.#.#.# #..........# #.#.#.###.#....†...# #.#.###.#.#.......#.....## #......#.....#....##...## ..###.#.###.......###.## #.......†.#.@......> 82.8 (16.0)#.#...<..... <..#####.#####.######.# #.# .#... #.# .. ### #.# #.##.# .# h"5R#.# .# h= h`>,3.8 (17 h~C h F9 _Found an escape hatch in the floor. h h  h hsH _No target in view! hZ)3 h) hG- h0 h4P _ h7, h]8 h6; hQ>, h:? hu@ hB hB hRC hnD h[G, hG hK hN, hN hP hSS, hS hU h:X, hX h4Z hy\, h] h^ h`, h{a hnc hf, hf hg h.j, h k h[l hn, hqn hn hq, hr h8s hw, hdw hx h"|, h| h ~ h< hs hـ h h, h  h? h, h| hh h#####.#####.#######  #.# #.##  #.# #..#  #.# ##.#  h%V#.# #.#  #.# ##.########  #..........  #..#######.#. #.....# #.######  hy#.# .##.##. # #  S   ball python (constriction, asleep)S#.. hw.402.8 (19 h,3.8 (20 h h^ _A ball python comes into view. h  #.# #.## #.# #..# #.# ##.# #.# #.# #.# ##.######## #..........##..#######.#.##............# #.###### #.# #.##.##..#.# #.# # #.# #..#.# ##.#.# .##.# S##.. ..  h,  h 14.8 (1.0) h  h)  h>z 3 #.# #.##  #.# #..#  #.# ##.#  #.# #.#  #.#   #  #..#######.#.#  #............#  #@.....#  #.# #.##.##..  #.# #.# #  #.# #.. #.# ##. #.# .# #.# S# #.. .. h  #.# #.##  #.# #..#  #.# ##.#  #.# #.#  #.#   #  #..#######.#.#  #............#  #@.....#  #.# #.##.##..  #.# #.# #  #.# #.. #.# ##. #.# .#  hZ #.# S# #.. ..  h  h  h  h b _A ball python is nearby! h .# ##.######### #..........# ########.#.##...........#.##### #@##.##.. # . #.# .#S. .. .# h  h $5  h _ h  h  h|X #.# #..#  #.# ##.#  #.# #.#  #.# #  .# #  #..#######.#.#  .......#  #......#  #.# #@#  #.# #.# #  #.# #.. #.# ##.# #.# .# #.# S# #.. .. .# hY! h2 #.# #..#  #.# ##.#  #.# #.#  #.# #  .# #  #..#######.#.#  .......#  #......#  #.# #@#  #.# #.# #  #.# #.. #.# ##.# #.# .# #.# S# #.. .. .#  h[ hԱ h hb _A ball python is nearby! hT# ##.######### #..........# ########.#.#..........######......# #.##.##.. # .#  h#.# S. .. .# h h1~S.S) h-6 _ h h hg #.# ##.#  #.# #.#  #.# #  .# #  ####.#.#  .......#  #......#  #.# #.#  #.# #@# #  #.# #..# #.# ##.# #.# S# #.# .# #.. .. .# h5 .# hf #.# ##.#  #.# #.#  #.# #  .# #  ####.#.#  .......#  #......#  #.# #.#  #.# #@# #  #.# #..# #.# ##.# #.# S#  hgY#.# .#  h7h#.. .. .# .#  h{l hm hq hbz0  ##.######### #..........# ########.#..........#####... hz_ #.##.##..# # .# # S... hzk .# _A ball python is nearby! h| hۃ>S. h^-7 _ h hӉ h? A ball python is nearby! _A ball python is nearby!  You closely miss the ball python with your +0 dagger.  You hit the ball python with your +0 trident.  The ball python closely misses you. x2  The ball python bites you but does no damage. h@a=8.9 (1.1Rev  hED hGY _The ball python closely misses you. h #.# #.#  #.#    #  ####.#.#  .......#   h#......#  #.# #.#  #.# #.## #  #.# #@.# #.# ##S# #.# .# #.# .#  hJt#.. .. .# .# .# hng #.# #.#  #.#    #  ####.#.#  .......#  #......#  #.# #.#   h4p"#.# #.## #  #.# #@.# #.# ##S# #.# .# #.# .# #.. .. .# .# .#  h5u hu hz hD _A ball python is nearby!You hit the ball python with your +0 trident. hF† hk990Rev+  h' hO _You kill the ball python! hق4 hƒ h hP hfRev  hq, h hIg  You see here a ball python corpse. h h _ h  h˙ h', h h h h! h h h30 h hP h hD h h9 h, h h h, h h h˺, hf h h[, h h h, h h-X h h, hg h6 h, h h h, h hS h~, h h{ h, h# hj hB h h, h= h h, h_ h h, h hc h-X h8, h h h, h hl h, h h h[, hP h h, h  hm  hh , h  h  #.#####.... #.# #.##. #.# #.##. #.# #..#. #.# ##†#. h  #.# #.#. #.######.#. #.####### #.......... #...@...# #######.##- #..####.##.# .... #.# h? =#.##### #.##########.# #............# ##############  h v38.9 (29.0)-9.9 (30 hX  h ` _p - a scroll labelled FAPRUGADEB h  hI  h  h H _No target in view! h 4 h  h H _No target in view! hm 3 h  hv  h  h= $ _ h" , h4$  h|$  h$  h3&  h(  h)  hu)  h*  h- , h.  h/  h82 , h2  h04  h(6 , h6  h: , h9;  h= m _d - 4 throwing nets (gained 1) hA #. #.# ##. #.#####.####### #....... h-B #.......# ############..####.# ........# #.# #######.# #.### hXB  #.# #.... #@# ####46.9 (7 hB .0)>.......#  ##.######   hB L4  hH  h\I +7.9 (8 hM  hO ; _Found a stone staircase leading down. h/ hV0 h4 h97H _No target in view! hG h˿ h h H _No target in view! h4f3 hf hh hll hm$ _ hp, hgr, hr ht hw, hw hz h{, h$| h| h]~, h~ h he, h h0 h8, h  h& hB h #. #.# #.####### #. #.......# #### ######..####.#  .. ........# #.#  .. #######.# #.#########. ### #.# #..... h1......##.####.# #######......>@......# 55.####.##.###### # ### ho h h/j _Key pressed, stopping explore. h h huH _No target in view! hy  hy  h ^ _No target in view! h 3 h8  h  h  h _  There is a stone staircase leading down here. hY  h K _ h , h  h|  h , h  hP  h , h  h  h , h  h  h7 , h  h  h , h  hb  h , hX  hH  hi , h  h  h , h  h  h , h  hO  h- B h  h , h'  h  hT! X h^" , h"  h?%  h2( , h)  h*  h11  #.  #. #### #.#  h1 y#..# #....############.#######..###.....................# ......#.......#######.# ####..#### #.# .@......##.####.#72.9 (17.0).....##......>.......#....< #.####.##.###### h1 .... #.# #.####... #.# #.# h2 Q## #.# #.##.# #.##.# #....# ### hv2  h:  h: ,3.9 (18 h?  hA 9 _Found a stone staircase leading up. h7 4 hm;  hV> H _No target in view! h3 h)  h  h< h`P _ hE, h h h, h h  h$, hD% h' h?*, h* h, h/, h60 h2 h4, h'5 h6 h :, h; h:= h?, h@ h>B hD, hE hrK hR#.......######..###...............###.......##......>.#.....<.##.####.## #.......##.# # #.......##.# #  h%Sc#.########.#  #.# #. #@# #.# #..80 #....[.....# ## ############  hNS h/Z hZ,4.9 (11 h,^ h_( _Found a ring mail. h4 h h!H _No target in view! h9I h h hP _ h, h  h h, hت h[ h, h h h, h¸ hE h, h h h, h{ h h, h h- h, h h h, h, h, hv h* h h] h h h, h h h, h| h@ hA, h9 h h, h2 h h, hM h h, h, hb h, hn h h  hD , h  h, h h h#.......#.......#######.# #.##.......######..#### #.# #....#...............##.####.# ######.......##......>.......#  #.....<.##.####.##.######  h#.......##.# #.####  #.......##.# #.#  #.########.#  #.##.# 505.9 (2  #.########.#...>  #....[.....#  hU4############ hu h,6.9 (22 h6$ h&; _Found a stone staircase leading down. hsP4 hU hZH _No target in view! h3 h hb h\ h>P _ h hӟ hw h hJB hҰ hFX hR h h hX  There is a stone staircase leading down here. h{ h _ h\ h h2 ht h/ hS h, h h h h hB h h, h h ho, h h^ h, hj h} h h h hr h, h h h$ hc h hi h h h: h h< hB h hF h h hW, h9 h h, hK h hv, h h h , h  hX  h h h^ h hB hn h  h[! h! h! h-# h$, hl% h& h(, hy) h* h.-, h- h1 hi2, h2 h> h?, hd@ hA hHX hIB h K hM hM hdN hO hhR hR hR hT hV, hW hX hZ, h[ hm\ hd hg hh, hHi hj hpX hfr, h+s h t hv, hv hQ{B h{ h} h h hk hT h# #.# # #.# #.  ##########.# #.  ...........# #.  ############ #S   #.  h5  #.   #.#####  #.@...# h6 ######## #####.#  #......# #.#  ..####.# #.# ha ### #.##.# #.# h#.#  S   ball python (constriction, asleep)#.# hu#.# #.############.#  h܈N#..............#  h-57.9 (51 h,8.9 (52 hؖ h^ _A ball python comes into view. h-.# #######.### .# #.# #.# .# #.# #.# ##########.# #.# ............# #.# ############# #S#  #.#  #.#   #@#####  hF. #.....#  #############.# ##......# #.# ...####.# #.# #### #.# #.#  #.# #.#  #.# #.# h.\  #.############.#  h3 h 9g.SS) h9:==9.9 (1.0) h/> hZ@5 _The ball python hisses angrily. h[(  #.# #.#  #.# #.#  #.#  #.#  #.#  #S#  h( #.#  #@#####  #.....#   #####.#  #.#  #.#  #.# #.#  #.# #.#  h)Q#.# #.#    hn   #.# #.#  #.# #.#  #.#  #.#  #.#  #S#  #.#  #@#####  #.....#   #####.#  #.#  #.#  #.# #.#  #.# #.#  #.# #.#    hb _A ball python is nearby! hv9  You reach to attack! h .SYou completely miss the ball python with your +0 trident. hh#3 hm--61.0 (1.1Rev  h h l _The ball python bites you. The ball python misses you. h 3  #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #S#  #@#####  h  #.....#   #####.#  #.#  #.#  #.# #.#  #.# #.#  #.# #.#    h.   #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #S#  #@#####  #.....#   #####.#  #.#  #.#  #.# #.#  #.# #.#  #.# #.#    h'  h 8- hT%  h' b _A ball python is nearby! h  You hit the ball python with your +0 dagger.  The ball python is severely wounded.You hit the ball python with your +0 trident. h  g† hk 52020 h 7Rev+  h  h< O _You kill the ball python! h J h 4=Rev  h1  h , h( g  You see here a ball python corpse. hG 6 _ h  h=  hw  h  h٤  h  hը  h2 ;= h  hs  h 0 h  h;  h , h  hc  h , h  hv  h , h  hݺ  h  hJ  h  hƾ  h , h  h  hX  h  h  h;  h , hC  h  h , hT  h  h , hV  h  h4 , h  h-  h s #..#   ##.# #. .#  #.# #. .#  h|  ##.#########. .g  #...#.# .#  #..#######.#.# .#  h q#............# $# #.#####......##.# #.# #.##.##.@.#  h  -#.# #.##.##.###   h  #.# #..#.##.#   h@  #.# ##†#.##.#   h{  #.# #.#.##.#   #.######.#.##.#  h  g   hobgoblin (asleep) # #..........##.#  h   # #######.####.#  h   # #.# #.#  h/ /  h 0786.0) h F-9.0 (17 hQ  h \ _A hobgoblin comes into view. hX#.##  #..#  #.#  ##.# #. #.#  .# #. #.#  ##.#########. ..g  #..........#.##.#  #..#######.#.##.#  #............##$#  #.#####......##@#  #.# #.##.##...#  #.# #.##.##.### #.# #..#.##.#  #.# ##†#.##.#  #.# #.#.##.#   #.######.#.##.#   #..........##.#   #######.####.#   h$. h+Fgg h<===80.0) h h+ _The hobgoblin shouts! h\*` #.##  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #g#  #.#  #$#  #@#  #.# #...#  #.#  h+#.###  #.# #.#  #.# ##†#.##.#  #.#         hh #.##  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #g#   h}#.#  #$#  #@#  #.# #...#  #.#  h#.###  #.# #.#  hS! #.# ##†#.##.#  #.#         h he h3 h` _A hobgoblin is nearby! h b##.########.  # h; #.# #. #.##.#########. ...........#.##g#######.#.##......####......###...##.##.###..#.##.##†#.## hb ######.##.......... h h}.g---1 _ h hQ _You see here 8 gold pieces. h0B  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#   h1 #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#       heR   #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#       hW h?X:--- h] h_` _A hobgoblin is nearby! h  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.#  h3#.#  #.# ##†#.##.#  #.#       h   #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#       ht h h hP` _A hobgoblin is nearby! h:r  You barely miss the hobgoblin with your +0 trident.You hit the hobgoblin with your +0 dagger.=2.1 (1.1Rev  hx ha{Z _The hobgoblin completely misses you. h K  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#       hΘ   #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  hΙ  #.# ##†#.##.#  #.#       h  h  h  hY ` _A hobgoblin is nearby! h! 5  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#       h  h|\ S  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#  #g#  #@#  #.#  #.# ..#  #.#  h'] .###  #.# #.#  #.# ##†#.##.#  #.#       h\c  hc  h/j  hk ` _A hobgoblin is nearby! h3~ ; _The hobgoblin completely misses you. _A hobgoblin is nearby! _A hobgoblin is nearby!  You hit the hobgoblin with your +0 dagger.  h~ The hobgoblin is severely wounded.  You barely miss the hobgoblin with your +0 trident. h ,30 h(  h W _The hobgoblin closely misses you. hj hk  h l! #.## #.#  hl! #..# #.#  hl! ##.# #. #.#  hm! #.# #. #.#  h\m  hm ...  h n  hmo#.#  h/p  hp&#g#  hEq  hq'#@#  hq  h4r#.#  hr" #.# ..#  h,se #.# .###  #.# #.#  #.# ##†#.##.#  hTvo #.#       h}  #.## #.#  #..# #.#  ##.# #. #.#  #.# #. #.#   ...  #.#   h?#g#  #@#  #.#  #.# ..#  #.# .###  #.# #.#  #.# ##†#.##.#  #.#  hI      h\ h ha h  You barely miss the hobgoblin with your +0 trident. _The hobgoblin closely misses you. _A hobgoblin is nearby!  You barely miss the hobgoblin with your +0 trident.The hobgoblin is severely wounded.  You hit the hobgoblin with your +0 dagger. hi. h514.2 (1.1 h'7Rev+  h8 hM _You kill the hobgoblin! hGJ hH hbI hLc _You now have 124 gold pieces (gained 8). hM hM?Rev  h)N hN hQ, hR hS hPV, hV hW hZ7 hN[ h&] hj_0 h]` he hg, hih hXj hl, hl hn h[p, hp hPq hr, h^s h2u hkw, hw h\y h5{, h{ h| h, h h8 h, hf h hX, h  h͋ hn, h4 h h, h h hٖ, h h, hV hN _You now have 135 gold pieces (gained 11). hm3 h h hf h h h h, h h h, h hȲ hG, h hx h, h4 h¹ hƻ, hX h^ hS, h h5 hq h h h? hs, h h- h@, h hX h h: h h h, hD h hK h h h  h, h h h, hN h h, h h hT, h hZ h~ h h h h h' hY hY hQ h h  h h7, h h h, hC h hC, h h h h hW h h h, h hx, h h  h , h=  h  h , h^ hp h, h h& hK&, h& h) h+ h, h, h. h0, h!1 h3 h5 h9}####.#.## ......###.#  ######.#.##   ##.##   #.#   #.#  hI:  ##.##  ## ###...############## .###....)b......@.....# - .##......############.# ...........# #.# .........<.## #.#  h:##.#........# #.# .........# #.#  h ;Kb   bat (wandering) ##.#....†...# #.#   .....#.....## ##.#   #....##...## #..#   h=<1636.2 (52.0) hB[ . h+C@A bat comes into view. hCF-7.2 (53 hKG hlI0 _The bat moves out of view. hhw hw h| h~H _No target in view! h~ h3 h  hɽ ha$ _ h , h, h h hB h hV, h h h h h h h, h h hL ############.#.##  #...........###.#  #.##########.#.##  hM#.# ##.## ##.# #.# >..#### #.# h ......# ##.## .....### ###... h####### .......###....).......#  h6.....#.##......############.# .........# #.#  h_7##.#...........<.## #.# ..#.#.###.#........# #.#  h#.#.#.# #..........# #.# b   bat (wandering) #.#.#.###.#....÷...# #.# #.#.#.......#b....## ##.# .#.....#....##...## #..# h243.2 (6.0) h h hAb. h?+4.2 (7 h h|# #...........###.# #.##########.#.## #.# ##. ###.# #. .>..#### #.# .......##.###.....### ###...############## .........###....).............##. h|.@############.# #............# #.###.#.<.## #.# ...#.#.###.#........# #.# ##.#.#.# #..........# #.#  #.#.#.###.#...b÷...# #.# # hQ}M#.#.#.......#.....####.# ..#.....#....##...## ..####.......###.###########.## hY hM h hޅL.b he+5.2 (1 hً h hd   .#.##  #.# ##.## #.# .> #.# ##.## he~ ###...####### ##....)....... #.....@# ..........# #.# ........<.## #.# #.#........# #.#  #..........# #.#  #.#....÷...# #.# ....#b....## ##.# ...##...## #..#   h,   .#.##  #.# ##.## #.#> #.# ##.## ###...####### ##....)....... #.....@# ..........# #.# ........<.## #.# #.#........#  #..........#   #.#....÷...# #.#  hi....#b....## ...##...##  h  h  h  h` Z _A bat is nearby! h  #.##########.#.## #.# ##.# ####.# #.#.>..#### #.#.......##.## #.#.....### ###...############## ..........###....).............# hI #...############.# .#............# #.# ...##.#<.## #.# #...#.#.###.#........# #.# ###.#.#.# #..# #.#  #.#.#.###.# h ÷...# #.# ###.#.#.......#b....###.#  hă y...#.....#....## ..#  h* #.#.###.......###.###########.## #.......†.#........>........#. h8  h  ho  hS >b. h -6 _ h  h  hEz    #.# ##.## #.#> #.# hz  ##.## ###...### ##....).. .##......### .......@...# #.# .........<.## #.# ##.#........# #.#  #.b........# #.#  #.#....÷...# #.# .....#.....## ##.# #....##...## #..# ....###.## †> hu{   h    #.# ##.## #.#> #.# ##.## ###...### ##....).. .##......### .......@...# #.# .........<.## #.# ##.#........# #.#  #.b........#   #.#....÷...# .....#.....## ##.# #....##...## ....###.##†> h  h|  h6$  hw/  #.# #####.# #.# h/ .>..#### #.# .........##.## ##.#.....### ###...############## ...........###....).............# ##...############.##............# #.# . hQ0 ...##.#<.## #.# [#...#.#.###.#........# #.#  ###.#.#.# #.b.# h0 m #.#  #.#.#.###.#÷...# #.# .###.#.#.......#.....####.# ....#.....#....## #..# ##.#.###.......###.###########. h"1 ##  #.......†.#........>........#.  #.#...<.... hW1 N##.#.# _A bat is nearby! h3  h4  hq5  h? {.b7 _ hH  hdK  hn  #.# ##.##   #.#> #.# ##.##  ###...#####....)..#.##......###............# .......@..<.## [ ho ###.#........#   #..........#  #b#....÷...# .....#.....## .#....##...## ....###.##  †.#........>  <  h5 #.# ##.##   #.#> #.# ##.##  ###...#####....)..#.##......###............# .......@..<.## [###.#........#   #..........#  #b#....÷...# .....#.....## .#....##...## ....###.##  †.#........>  < hl h h h@(  h(0 ####.# #. ###.>..#### #.# ..........##.##  h(1###.#.....### ###...############# ............###....)............. .# h!)f.#...############.  hN)u...#............# #. #....##.# h|)[<.## #.  h)3#[#...#.#.###.#.@......# #. # ###.#.#.# #..# h) #. #.#.#.###b#....÷...# #.  h *'#.###.#.#.......#.....###. .....#.....#....## #..  hM*###.#.###.......###.###########  h{* #.......†.#........>........#. #.#...<..................##.#.#<..#####.#####.######### h+P#.##.#.# _A bat is nearby! h, h9- h|- h4J..b h5-8 _ h< h> h*v  #.# > #.#  ##.## .### ###...###...###....)...#.##......###.............# ...........<.## #[#.@......# #  #..........#  #.#....÷...# ....b#.....##  h)w..#....##...## .......###.##  †.#........>  <.............  < h   #.# > #.#  h`S ##.## .### ###...###...###....)...#.##......###.............# ...........<.## [#.@......#   #..........#   h#.#....÷...# ....b#.....## ..#....##...##  h!.......###.##  †.#........>   h<<.............  < h hP hx hg)O ###.>..#### ..........##.## ###.#.....### ###...############# ............###....)............. .#.#.##......############ . h*`..#............# #....##.#....<.##[#...#.#.###.#........ ### #..  ##.#....÷ #.##.....b#.....##  h +s.....#.....#....##...## . ###.#.###.......###.###########.#  #.........#........>........#...<............##<..#####.#####.########## #.# #.# #.## _A bat is nearby! h- h/ h<`b.b h<.=9 hRE hG: _The bat hits you but does no damage. h,%  h-dYou closely miss the bat with your +0 trident. h8/b. h8S50Rev  h@ hxC| _You hit the bat but do no damage. The bat hits you but does no damage. h> #.#  ##.## .### ###...##...###....).#.##......###...........# .......<.## #[ h?#.#........# #  #...@..b...#  #.#....÷...# ...#.....## #....##...## ......###.##  ...#........>   hc<.............  <.#####.####### #.# #.##  hn?> #.#  ##.## .### ###...##...###....).#.##......###...........# .......<.## [#.#........#   #...@..b...#  #.#....÷...# ...#.....## #....##...##  ho......###.##  ...#........>  <.............  <.#####.####### #.# #.##  h~w hx h hZ _A bat is nearby! hKv.>..#### #.# # ##.## .#.....### ###...### h7.###....)..# #.#.##......####.##........# #.# ....##.#.....<.## #.# [#...#.#.###.#.# #.#  ###.#.#.# #....@.b...# #.# hd#.#.#.###.#....÷...# #.# .###.#.#.......#.....## ##.##.....#....##...## #..# h.#.###.......###.###.##.#........>.#.#  #.#...<...........  hBp<..#####.#####.####  h h h).b hM&1 h hQ _The bat closely misses you. h> #.# ##.##  ###...##..###....).#.##......###............# ........<.## [#.#........#   #....@.....#  h5 #.#..b.÷...# ....#.....## #....##...## ......###.##  ..#........>  <............. <####.#######  #.# #.##   hcy > #.# ##.##  ###...##..###....).#.##......###............# ........<.## [#.#........#   #....@.....#  #.#..b.÷...# ....#.....## #....##...##  hFz 1......###.##  ..#........>  <............. <####.####### #.# #.##  hR 4 hb  hϕ _A bat is nearby!You closely miss the bat with your +0 dagger.You hit the bat with your +0 trident. hD D. hb 522.3 (1.1 h  h G _You kill the bat! h  h  h  hv  h  h*  hH \ h  hM  h  h  h , h  h  h  hI!  h!  h#  h0& , h '  h(  h+ , hr,  h-  h0  hl0  h0  h02  hh4 , h4  hq6  h!8  hr8  h8  h:  h;  h"<  h<  h$>  h?  h@ , hB  hwK  haM , hM  hO  hX  #.........#........>. #.#...<.............. <..#####.#####. #.# #.# #.##  hX ... #.# #..#  ### #.# ##.#  #.# #.#  #####.# ##.##### #.@...# #........-68.3 (16.0) h/Y  #.##### #..##### #. #........ #) #.#####.. #. #.# #. hqY N#. #.# #.#  #. #.# #..  hY #. #.# ##†  #.  #. hJZ E  h a  ha F-9.3 (17 hf  hh $ _Found a spear. hGO  hP  h5U  hW H _No target in view! hf 3 hg  hxj  hNm  hm $ _ hq , hr  h:s  ht  hv  h9y , h@z  h{  h' , hj  hZ  h , h  hz  h , hݔ  h  hy , h  h͜  h>  h  hJ  hv  h , h  h  h© , h  h  hT  h  hU  h  hݴ B hc  h , hu  h-  hӿ , hd  h   h4 J There is a stone staircase leading up here. h  h  _ hL  h  h , h  h  h , h  h  h , h4  h0  h7  h  h  h/  h , h  hF  h  h,  h\  h@  h  h  h^  h R  There is an escape hatch in the ceiling here. h  h  _ h  h@  h , h  h h, h h h , h  h  hL h h h h, h+ h h, h& h h!, h" h$ h', hq( h+, h, hV0M _You now have 139 gold pieces (gained 4). h23 h3 h5 h58, hV9 hg; h'>, h ? hKA hC hDD h-E hF hI, hJ hL hO, h!Q hS hkV hV hW h Z h7], hZ^ hE` hb, hc he hg, hg hi hDl, hkm hfp hr, hr h{t hv, h=w h |, hu, h%2 #### #... ##.###. ### #.######.###.## # ####.# .......@...##.####.>..##715.3 (46.##...#................. h #.# ##...##.####.# hB# ##..# ......... hđo #..##.#.#....... h/Q.#####..##.....#..... hR.........# .#....##.# hx.#######.# #.#[#...#.# h" #.# #.# ###.#.# h h hם hj _Key pressed, stopping explore. h h" hXH _No target in view! h3 h h h h$ _ h, h,, hƣ h h, hH h h, h hc hf, h hϴ hX hB h2, h hUM _You now have 144 gold pieces (gained 5). h h h hj h, h h6 h, h h h, h\ h h, h ho h h# h h h h hV h h, hy h h, h hl h, h h h h] hq hs h hp hX h h8 , h  h  h , h h h , h( hH h, h9 h h, h( h h, h h! h(#, h# h$ h&&, h& h' h*, h+ hq, h-, h/ hz0 h2, hJ3 hl4 h6 hy6 h6 h7 hv:, h: h; h= h> h8> h0? h2A, hA h _The goblin shouts! h"a 9  You reach to attack! hxg .g. h-h x----7.6 (1.1Rev  hj  htm g _You closely miss the goblin with your +0 trident. h*9 #.#  #####.#  #.....#  #.#####   h9#.# #.# #.# #.# #@# #g# #.# #.# ... #.# #.# he:6 #.# hn #.#  #####.#  #.....#  #.#####  hRi #.# #.# #.# #.# #@# #g# #.# #.# ... #.# #.# h_ #.# h h;---- h| hG@  You reach to attack! _You closely miss the goblin with your +0 trident.  You hit the goblin with your +0 dagger.  The goblin is moderately wounded.  You puncture the goblin with your +0 trident! hmD) hβ]5=80Rev+  hV hʷ hXJ _You kill the goblin! hu4 h h hw h:Rev  h   h 8 You see here a +0 dagger. h  h  _ h hN h, ho h h h h h h7 h h! h$ hq$ h% h& h), h+ h^, h/, h90 h1 h4, h4 h6 h 9, hw: h7= h> h> h? h]A hC, hD hH, h?J hL$  hqM*_You now have 172 gold pieces (gained 11). hMO3 h\P hKR hFX ##.##   #...#   ##.##  hX #.#  #.#  #.#  #.#  #.########## #...@$.....r hX- ############  #####  h%Yg ###....  #...... hY  #...... r   quokka (asleep)  #......  #...... #.....< hoa ha*8124.0) hbF-3.6 (15 hf hliY _A quokka comes into view. haB ##.##  #...#  ##.##  #.#  #.#  #.#  hb #.#  #.# #....@.....r. # # ###. #. #.  hSc#. #. #.....<. hj h%k14.0) h|p h\tQ _You see here 8 gold pieces. h[ ##.## #...# ##.## h! #.# #.# #.# #.# #.###########  #....@.....r.  #############  h 1 < hrB ##.## #...# ##.## #.# #.# #.# #.# #.###########  #....@.....r.  ############# < hq h( h hF] _A quokka is nearby! h` ##.## #...# ##.##  h#.# #.# #.# #.# #.###########  #....@.....r.  #############  h/ hK1 < h  ##.## #...# ##.## #.# #.# #.# #.# #.###########  h E #....@.....r.  ############# < hp  h  h  h  ##.##  #...#  ##.##   h #.#  #.#  #.#  #.#  #.# #....$@....r.  h1 # # ###. #.#  h #.# #. #.#  h r#.....<.# _A quokka is nearby! h  hz $5  h _ h  h  hu  ##.##  #...#  ##.##  #.#  #.#  h  #.#  #.#  #.## #....$.@...r. # #   ###.   #.#.   #.#   #.   #. h k#   #.....<.# hu  hU r.r h &6 h  h  hH=  ##.## #...# ##.## #.# #.# #.# #.# #.#############  #....$.@..r....  ###############  < h  ##.## #...# ##.## #.# #.# #.# #.# hK  #.#############  #....$.@..r....  ############### < hC  h  h  h ] _A quokka is nearby! h  h F ##.##  #...#  ##.##  #.#  #.#  #.#  #.#  #.## #....$..@.r....# # # ###. #.#. #.# #. #.##. #.....<.##. h=  hL :r. hs -7 _ h  h  h ##.## #...# ##.## #.# #.# #.# #.#  h#.##############  #....$..@r.....#  ################  < h=hT ##.## #...# ##.## #.# #.# #.# h-i& #.# #.##############  #....$..@r.....#  ################  < hn h5o hs h)v] _A quokka is nearby! h3U| _is nearby! _A quokka is nearby! __ You closely miss the quokka with your +0 trident.  You closely miss the quokka with your +0 dagger. hTVa=8.7 (1.1Rev  h[ h^L _The quokka misses you. h] ##.## #...# ##.## #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  < hz ##.## #...# ##.## #.# #.# #.# #.#  h{#.##############  #....$..@r.....#  ################  < hĀ h_ hS h] _A quokka is nearby! hF  You hit the quokka but do no damage. x2; The quokka misses you. hG,90 hK hBNT _The quokka closely misses you. hg} ##.## #...# ##.## #.# #.# h #.# #.# #.##############  #....$..@r.....#  ################   h`< h:n ##.## #...# ##.## #.#  h=o#.# #.# #.# #.##############  #....$..@r.....#  ################  < ht hu hz h|] _A quokka is nearby! ha  You hit the quokka but do no damage. You hit the quokka with your +0 dagger. h^20.8 (1.1Rev+  h hS _The quokka barely misses you. hW ##.## #...# ##.## hS #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  < hw  ##.## #...# ##.## #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  hx _ < h,| 4 h  h ] _A quokka is nearby! h  You barely miss the quokka with your +0 dagger.The quokka is heavily wounded. h ,10 h7  ho _You hit the quokka but do no damage. The quokka closely misses you. h  h p ##.## #...# ##.## #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  h : < hj z ##.## #...# ##.## #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  < h 4 h  hЉ ] _A quokka is nearby! h W ##.## #...# ##.## h  #.# #.# #.# #.# #.##############  #....$..@r.....#   h ################  < h  ##.## #...# ##.## #.#  hn!#.# #.# #.# #.##############  #....$..@r.....#  ################  h^"j < h(4 he- h/] _A quokka is nearby! hX  You hit the quokka with your +0 trident.  The quokka is severely wounded. hE1---2.9 (1.1Rev*  hW hp _You hit the quokka but do no damage. The quokka bites you. hm ##.## #...# ##.## #.# #.# #.# #.# #.##############  #....$..@r.....#  ################  < h<& ##.## #...# ##.## #.# #.#  hz>T#.# #.# #.##############  #....$..@r.....#  ################  < hsD h%E hI hVO  The quokka is severely wounded. _You hit the quokka but do no damage. The quokka bites you.dagger.almost dead.  You hit the quokka with your +0 trident. h]i. ho`074.0 hId hfJ _You kill the quokka! h4 h h, hB h h h:y2=--Rev+  h h, hl h`, h hf h h/ h h i3== h hPRev  h h hc h h h hB h#  h i4== h  h  h| h! h h% h h h h h ha h h hH= h#M _You now have 180 gold pieces (gained 8). hd% h% h& h( h=* h* h* hN- h8/ h/, h*2 h3 h'4 h4 hL7 hO9 h9 h9 h|< h> hD? h9@ hB hE, hE hQH h`J, h:K hM hO, hDQ hS hU hU hV h Z h_\, hQ] hd  #.#####  #.#  hKe #.#  #.#  #.#  #.#  #)#  he #.#   ##@## -50.0 (26. he0)  #...#   hea##.##  h_fI#.# #.# #.# #.# hf~ #.##############  hfM#..............# hg8- hl htj _Key pressed, stopping explore. hVu h+z h|H _No target in view! hY  h0Z  h[  h^  hc : _ hg  hj M....####.) #@# 1.0 (1.0) h=k ##.###...# ##.##... hvk 3.#.# hk  hjp  hw j _Key pressed, stopping explore. hx  h|  h7 H _No target in view! h4[ I hO_  h a  he : _ hh >  You see here a +0 dagger. hWj  hj  _ hk  hn  ho  h?p  hp  hSs  hLu  hu  h3v  hrx  hz , h{  h  h J h͕  hl , hC  h I #.................... hl r #####.#######.####.##  #.# #.# #.#  #†# #.# #.#  #.# ..# #.#  h  #.# ### #..  #.##.. #####.#### #...@.#60.0) hs  #.##### #.#  #.# #.# #.# #.# #)# #. hݠ ,# h  h  hr _Key pressed, stopping explore. hi  h H _No target in view! hJ4 hR hkSH _No target in view! h^I ha hg _ hh hi, h"j h:k hk, hRl hFm hnB hp_  You see here a bat corpse. h%r h|r _ hr hs hzv, hv hw hSy, hy hz h |, h| hV~ h, h h h, hy h h, h h h,, h hY h, h h h, h hߐ h h, h h˓, h> hє hŕ, h h h%, hw h h, h_ h hޛ, h( h h՝, h1 hޞ h, hN hڠ hȡ, h h h, hQ h h6, hɩ h! hG, h  h۱ hk, h h_ h', h h߹ hǻB h hӽ, hi h: h, h h[ h, h h h, h h hV, h! h h, hM h hn, h h h8, h h h$ h, h hA, h h h, hx h` h, hz h> h~, h^ h h, h h h h{ h h hB, h h h, hH h h, h8 h h` , h  hg  h , hw h h, h h h, h h/ h, h h h, h  h h!, h" h# hk%, h% h' h**, h* ha, h., hF/ h3 h^6, h7 h>C #.# #.# #.##.# #..##.#.# #.#####.####.#..#####..##.....#.. .......................# .#....# #.#######.####.#######.# #.#[#... #.# #.# #.# #.# #.# ###. #†#######.# #.# #.# #.#.# #. #.##......# #.## #.# #.#.###. #.##.###### #..#### #.###......# #.##.# h"D #..@..# #.....###.#.920.0 (59 #.##.# ###'''# #...#.# #... ..##.# .(....###.#.###.#. ####.# .≈...§..##....<..##  #.# .§.≈.§.≈.)#####.###  #.#.≈...§.§§§.. #...#  #.### .≈$≈.≈.≈.≈. . ##### hD  #...# .≈...≈...≈§..  ##### ##  _You open the gate. hFX _Found 6 stones and a quarterstaff. hz hz h hH _No target in view! h hG h h h hr$ _ hæ h@  There is an open gate here. h.......................# .#....###.####.#######.# #.#[#. #.# #.# #.# #.# #.# ###. #†.# #.# .# # #.##......# #.##. #.##.###### #..#### #.###......# #.##.# #.....# #.....###. #.##.# ###'''###...#.# #... ..##.#..@....###.# ####.#..≈...§..##....<..##  #. hж0#..§.≈§§§≈.)#####.###  #.# #..≈..§≈.§.§§. #...#.### #..≈$≈.≈§≈.§§§. ###...# ..≈...≈...≈§..≈ l   frilled lizard (asleep)#### .≈.≈.≈.≈.≈§§.≈. ## ≈l..§§§.§.. #. #. h`1.0 (1.0)≈.≈.≈.§§...≈...§§§≈$≈.≈.≈.§§≈§≈§.§§§≈.≈§§.≈. h+2.0 (2 h| h _A frilled lizard comes into view. _You see here 6 stones. h\q#.#######.####.#######.# #.#[#... #.# #.#  ### #†#######.# #.# .##......# #.######### #..#### #.###......# #.....# #.....###.#.###'''###...#.# #.. . hr##..(....###.#.###.# ###..≈@..≈..##....<..##  #..§.≈.≈.≈.§#####.### #..§...≈...§§§ #...# ## #..≈$≈.≈.≈.§§≈§ ####..# ..≈...≈...§.§§#### .≈.≈.≈.≈.≈§§.≈.## ll 2 frilled lizards (asleep) ≈l..§§§.§§§.≈....≈.≈§≈l§.≈§≈ hs0[40m.≈. h§§≈§)#..§.§.≈...≈..#..§≈§≈...≈§.§.≈.≈....§l§.§.≈.§ hD+3.0 (1 h ha _A frilled lizard comes into view. h} #.#[ #.# #.# #.# #.# #† #.# #.# #.#.#  #.## #.#  #..####  #.....#  ###'''###  ##..(....## #..§@..≈..##....<  #.# #.§≈§≈.≈.≈.)#  #.# #..§.§.≈...≈.. #...#  #.### #..≈$≈.≈.≈§≈§≈. #####  #...# ..≈...≈...≈.§§§  ##### .≈.≈.≈.§.§.≈.≈.  h ≈l..§§§.§...≈..  .≈.≈.§l§.§.≈.§.  hAr #.#[ #.# #.# #.# #.# † #.# #.# #.#.#  #.## #.#  #..####  #.....#  ###'''###  ##..(....## #..§@..≈..##....<  #.# #.§≈§≈.≈.≈.)# hB  #.# #..§.§.≈...≈.. #...#  #.### #..≈$≈.≈.≈§≈§≈.   #...# ..≈...≈...≈.  ##### .≈.≈.≈.§.§.≈.≈.  ≈l..§§§.§...≈..  .≈.≈.§l§.§.≈.§.  hK4 hQ h?Td _There are monsters nearby! hň F #.# #.# #.# #.# #.# ###  #†#######.# #.# #.# #.#.# #  #.##......# #.## #.# #.#.###  #.##.###### #..#### #.###.....  #.##.# #.....# #.....### ##.##.# ###'''###...#.# #. ...##.# hՉ <..(....###.#.###.# #####.#§...≈..##....<..#  #.#§≈@≈.≈.≈.)#####.# #.#.§.§.≈...≈.. #...#  #.### #..≈$≈.≈.≈§≈§≈. ##### #...##..≈...≈...≈.§§§ #####..≈.≈.≈.§.§.≈.≈.# .≈l..§§§.§...≈..    frilled lizard hm ..≈.≈.§l§.§.≈.§. # #..≈!. ..≈.. # # # h #§§§§.§§§§§.≈§#..§$≈.≈.§.§.#..§..... hҗ V≈≈§.§l 2 frilled lizards (asleep)≈l§.≈.≈.4 h  h" U _Found 2 cyan potions. h v #†#######.# #.# #.# #.#.#  #.##......# #.## #.# #.#.# #.##.###### #..#### #.###..... #.##.# #.....# #.....### ###.##.# ###'''###...#.# #. ....##.###§.(....###.#.### ######.#.§§§..≈..##....<.. # #.# #..§.≈.≈.≈.)#####.#  h # #.# #.§§@§.≈§..≈.. #...# # #.### #..§$≈.≈.§.§.≈. ##### # #...##..≈...≈...§...§ # #####..≈.≈.≈.§.≈.≈.≈. # #.≈l..≈§.§§...≈.. ##..≈.≈.≈l§.≈.≈.§. ###...≈!..≈...≈.. .##..≈.§.≈.§[3 h 9;49m.≈.§# h ##..≈.##..≈§§#..≈@..≈...≈§≈.≈.≈.§≈...≈.≈.§.≈ h &5 h  h   h% #.##......# #.## #.# #.#.# #.##.###### #..#### #.###.... #.##.# #.....# #.....### ####.##.# ###'''###...#.# # .....##.#..(....###.#.### .######.#≈...≈..##....< .# #.#§§.≈.≈.)#####.# .# #.#...≈...≈.. #...  h:'.# #.### #..§@≈§≈.≈.≈.≈. ##### .# #...##..§...≈...≈...§ .# #####..≈.≈.≈.§.≈.≈.≈. )# #.≈l..≈...§.... .# #..≈.≈.≈l≈.≈.§.§. .## #...≈!..≈...≈..o   orc (asleep) ..# #..≈.§.≈.≈.≈.§g   hobgoblin (asleep)# h!(] #.§...≈.g.≈..oll 2 frilled lizards (asleep) . h5u  An orc and a hobgoblin come into view. h6 h7 hd8 h@..§§≈§...§l≈.≈.≈.≈...≈l..≈.o hIA>≈.≈g≈.≈og≈...≈...llwandering) hA/==6 hK h Po _The hobgoblin shouts! _You see here 15 gold pieces. h* #.##.###### #..#### #.###... #.##.# #.....# #.....## #####.##.# ###'''###...#.# .....##.#..(....###.#.#  hH#.######.#≈...≈..##....< #.# #.#§.≈.≈.)##### #.# #.#..≈...≈.. #... #.# #.#####..§$≈.≈.≈.≈.≈. ### #.# #...##..§@..§...≈...§ #.# #####..≈.≈§≈§§.≈.≈.≈. #)# #.≈...§...§...≈.. #.# #..≈l≈.≈.≈.≈.§.§. #.## #...≈!..≈l..≈.. ...# h #..≈.≈.≈g≈.≈o§ #.## #.§...≈...≈.. #. #..≈.≈.≈.≈.≈ #.# h X h##.§#.§#..§§§#..≈.≈ll..≈g§≈.≈.≈.≈.≈...≈o..§l1 wandering) h.-7 h$ h(  h@)*_The frilled lizard hisses angrily. hj N#.##.# #.....# #.....### ####.##.# ###'''###...#.# .....##.# ##..(....###.#.### .######.# ##..≈...≈..##....<. .# #.# ##..≈.§.≈.≈.)#####.# .# #.# ##..≈...≈...≈.. #...#  h .# #.#####.§§$≈.≈.≈.≈.≈. ##### .# #...##.§§§..§...≈...§ .# #####..§§§@≈§§.≈.≈.≈. )# #.≈...§...§...≈.. .# #..≈.≈.≈l≈.≈.§.§. .##...≈l..≈g..≈... ..# #.§≈.≈.≈.≈.≈.§.## #.§...≈...≈o.. .# #..§.≈.≈[ h O39;49m.≈.≈.≈ .# ##..≈...≈...§ .# h  h  hD #.§...≈§#§#.≈§..§§.≈.≈.§§...≈l..≈ h+ .!§.≈l≈≈-- h 8 h  hg  h  You miss the frilled lizard with your +0 dagger.The frilled lizard hisses angrily. h q  You hit the frilled lizard but do no damage. h , h #.≈...##..≈.≈.##§§≈...≈..§#.##.§§§..≈...≈§#..≈.≈§.§#g≈.§l.≈o§.≈.≈.≈.≈l h a=9.1 (1.1Rev  h  hH F _The frilled lizard bites you but does no damage. hR  You closely miss the frilled lizard with your +0 trident.You hit the frilled lizard with your +0 dagger. hS  h:U  hV  h_ ##..§##...##..≈§§.≈..≈§.§.≈g#..≈.≈l≈o..≈...§.§   frilled lizard h9a h830.2Rev+  hi  h?l R _You kill the frilled lizard! hԼ  You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.You puncture the hobgoblin with your +0 trident! h h? h hE.≈..l≈o..§§§§.≈.≈§≈§§§§.§≈l   frilled lizard hU1311.3 hc _You kill the hobgoblin! h/p&  hrq§ hr§§§ hKsj§≈.≈.≈. ht§  hu8.§.§ hv. h{You hit the orc but do no damage. You hit the orc with your +0 trident.1---20Rev*  hn hY _The frilled lizard closely misses you. The orc hits you with a +0 short sword. h §§≈§§≈....≈§≈.§§§§.≈.§.§§§§§.§.§§≈§§≈...≈.§You hit the orc with your +0 dagger.  The orc is heavily wounded.You barely miss the orc with your +0 trident.3 hE h _The frilled lizard barely misses you. The orc closely misses you. h ..§.§...≈...§§§§@§.≈§≈.≈§o§.≈.≈.§§§§≈§..≈.§§§. ≈.§§≈§≈§≈.§§§§.§≈.§.≈.You barely miss the orc with your +0 trident.The orc is heavily wounded.You hit the orc with your +0 dagger. The frilled lizard misses you. hj28-----4.4 (1.1 h h= _The orc hits you with a +0 short sword. h#F  You hit the orc with your +0 dagger.  The orc is severely wounded.You puncture the orc with your +0 trident! hHT ≈.§$≈.≈.≈.≈.≈.≈§§.§≈.≈. hU§§...≈.≈.≈.≈≈...≈§§§≈.l   frilled lizard≈.≈§≈§§.§.§§§§.≈.§.≈.  You kill the orc! hW^9=-4 h}X50 hbq _The frilled lizard barely misses you. hԋT  You hit the frilled lizard with your +0 dagger. hn§#≈§§§≈§§§§§.≈§.§≈§.§§§≈.≈.≈§§§≈... hؔ§.≈§≈.≈..≈§§.≈.§.≈. hp.66 hڞ hyR _You kill the frilled lizard! h hn h hH _No target in view! h4 h4 hH _No target in view! hU  hhV  h]  h3` H _No target in view! h:  h  h(  h H _No target in view! h  h  h0  h H _No target in view! hy 4 hم  h  h׊ % _ h  h , h  h  h` j30== h`  hѝ PRev+  hU  hP , h  h] , h:  h  h[ V1= h  h PRev  h  h  h  h%  h , h  h  hn T2= h[  h  h  hV  h , h  h , ho  h8  h a3== h  he , hS  h , h  h, , h  h ~4== h  hn  h , h  h   h , h  hW , h:  hg y _No target in view! _You now have 195 gold pieces (gained 15). h O= h'  h  h# , h&  h*  h/ , hD2  h7 C  You see here a +0 short sword. h: 5 _ h;  h=  hf@ , h|A  hH #.######.# ##..§...≈..##....<.# #.# ##..≈.≈.≈.≈.)#####. #.# #.# ##..≈...≈.§.≈.. #... #.# #.#####..≈.≈.≈.§§§.≈. #### #.# #...##..≈.§.§...§§..§ #.# #####..≈.≈§≈.≈.≈.≈.≈. #)# #.≈..†≈§§.≈..§§§. #.# #..≈.≈.≈.≈.≈.§.≈. #.## #...≈@..[ hI 931m≈...§§§-63.4 (27.0) ...# #..≈.≈.≈.≈.≈.§§≈ #.## #.≈...≈...≈..§ #. #..≈.≈.≈.§§≈.≈.≈ # ##..§...≈.§.... #. ##..≈.≈§≈§§§≈§ #.# ##..§.[§≈..§ #.##############..≈§§.≈. #..............##### hW  §.§§..≈.§).≈..§.≈§§..≈.§§Found a leather armour.-4.4 (28 hb  he ] _k - 3 cyan potions (gained 2) hy= h> h? h h, h  h6  h h^ h h h hB h h  hw$, h' h* hS/, hO1 h`4 h7, ha9 h; h? h.@ hA hD h=I, h#K hO hRS, hJU hW hY hOZ hZ h\ hV^, h_ h..... #.....<.##.####.##.### #.......##.# #.#### hqi hq.≈.§§§...≈.≈≈.§.§..§§≈.≈.≈.≈§§ hCr.≈..§75.4 (11 hr,6.4 (12 hx hzZ _q - a metallic blue potion h h@ hV h|H _No target in view! h3 hJ h  h h)P _ h hy h~ h h h\  h.! hy# h', h ( h+ h. h/ h/ h;2 ho7, h 8 h?= h>, h> h@ hZC hD, hG h{J, h@K hN hQ hzR h&S hlW hZ h4[ h[ h] hJa, h hwO...# #.# #..# #.##.#. #### #.# ##.# #.##.#. ## hE #.# #.# #.##.#. .# #####.# ##.#########...... .# #.....# #..........#.##.# .# #.##### #..#######.#.##.# .# #.# #............##.# .# #)# #.#####......##.# .# #.# #@# #.##.##...# 2048.4 (7  h"*.# #.# #.# #.##.##.### ## #.# #.# #..#.##.# # #.# #.# ##†#.##.##.# #.# #.#.##.##.# #.######.#.##.##.####### #..........##.##.......# ########.####.# ######..####.# #.# #.# h h"!E _Done exploring. h`' h( h, h.H _No target in view! hI h...... .. .. .0.0) h hԗ hE _Done exploring. hk 3 h[l  h 4 h  hE E _Done exploring. hB5  h76  h:  h3= H _No target in view! hI hI3 he hf h|k hmr _Done exploring.No target in view!Done exploring. hn2No target in view!Done exploring. h hx'Level 3 of the Dungeon <<<<>>>>(Press ? for help)#.....##.###..§....###.#.###.#...<..................##.#.##.######.# ##..≈§..≈..##....<..#####.#####.##########.##.#.##.# #.# ##..≈.≈§≈.≈.)#####.### #.# #.###.##.#.##.# #.# ##..≈...§...§§.##...# #.# #..##.##.#.##.# #.#####..≈.§.≈.≈.≈§§..##### #.# ##.##.##.#.# hk#.# #...##..≈...§...≈§§.≈..###.# #.##.##.#.##.# #####..§.§.≈.≈.≈.≈.≈.≈..# #####.# ##.#########......##)##.§..†≈)..≈...≈...≈.# #.....# #..........#.##.####.##..§.≈.≈.§.≈.§.≈.≈..# #.##### #..#######.#.##.###.###...≈...§...≈...≈...# #.##............##.##...##..≈.§§≈.≈.≈.§§§§≈..# #)##.#####......##.###.###.≈.§§≈...≈...§§§.≈.# #.##@# #.##.##...##.##..≈.≈.§.≈.§.≈.§.≈..# #.##.# #.##.##.####.###..≈..§§...≈...≈..## #.##.#[37 hm #..#.##.##.###..≈.§.≈.≈.≈.≈..## #.##.# ##†#.##.##.###..≈.[.≈.§.≈..## #.##.# #.#.##.##.##############..≈.≈§≈.§§§###.##.######.#.##.##..............##..≈§..≈..#### #.####### #..........##.###################.§.....##..# #.......# ########.####.#############.#######..####.##.# #.####.....................# #.##.# #.##.......#.......#######.# #.##########.# #.##.......######..#### #.# #............# #.# hHZ #.##......# #.## #.# #.#.###.#.##.....## ##.# #.##.###### #..#### #.###......#.....#....##...## ..# #.# #.....# #.....###.#.###.......###.###########.## hWx####.# ###'''###...#.# #.........#........>...........##.# ##..§....###.#.###.#...<.................#####.# ##..≈§..≈..##....<..#####.#####.#########.# ##..≈.≈§≈.≈.)#####.### .## #.##.#.# #.# ##..≈...§...§§.##...# ## .#.#####..≈.§.≈.≈.≈§§..##### #.# ##.# #.#.# #.# #...##§§.≈..## #.# #.# #.# h #.#.# #.# #####..§.§.≈.≈.####.# ##.#########......# #)# §..†≈)≈......# #..........#.##.###§.≈.≈.§.≈.§.≈#### #..#######.#.##.##.##...≈...............##.##...# h#..≈.§§≈.≈.≈.§§§§≈..# #)####......##.###.###.≈.§§≈...≈...§§§.≈.#@# #.##.##...# #..≈.≈.§.≈.§.≈.§.≈..# #.##### ##..≈..§§...≈...≈..## #.# #..#.# ##..≈.§.≈.≈.≈.≈..### #.# ##†#.#.###..≈.[.≈.§.≈..## #.# #.# hm.##.##############..≈.≈§≈.§§§## #.# #.######.#.##..............##..≈§..≈..#### #.####### #..........###################.§.....##..# #.......# ########.### h<  h ...# #.# #..##.##.#. bread12 the Poker  h &#### #.# ##.##.##.#. Coglin ###.# #.##.##.#. Health: 34/34 ======================== .# #####.# ##.#########...... Magic: 4/4======================== .# #.....# #..........#.##.## AC: 4Str: 14 .# #.##### #..#######.#.##.# EV: 12Int: 8 .# #.# hX #............##.# SH: 0Dex: 17 .# #)##.#####......##.# XL:  4 Next: 36% Place: Dungeon:3 .# #.##@# #.##.##...# Noise: ---------  Time: 2048.4 (0.0) .# #.##.# #.##.##.### a) +0 trident {Fuyuk f) +0 dagger {Lisbet ## #.##.# #..#.##.#Throw: 4 throwing nets # #.##.# ##†#.##.##.##.# #.#.##.##.##.######.#.##.##.####### #..........##.##.......# ########.####.# ######..####.##.# #.# _Done exploring. _No target in view! _Done exploring. [2 h 1d_Done exploring. _No target in view! _Done exploring. h~  h  h P _ hi  h  h  h_  h  h  hz  h$  ha , h  hR  h  h6  h  h  h  h  hY  h  h X h  hd  h  h  h , hp  h  h , h  h  h , h|  h`  h , hE  h  h; , h  h  h , h  h  h, hb h6 hl, h hh..............#  .#...........<.## .#.#.###.#........#  h2.#.# #..........# #.# .#.###.#....÷...# #.# .#.......#.....## ##.# #.....#....##...## #..# ##.......###.###########.## ......#........@........#.# 64.4 (16.0)..<..................##.#.#  h ##.#####.##########.##.#.#  #.# #.## #.##.#.##.# #..# #.##.#.##.# ##.# #.##.#.##.# #.# #.##.#.#  hk ####.# ##.#########......# .....# #..........#.##.### h  h  h<No target in view!Done exploring.No target in view! _Done exploring. _There is an escape hatch in the floor here. h{4 h?| h h085.0) _ hs h        #####    ...######   #.......#  hN  #.......#   ###.......# 4   #...#   ........#####.#   ####.#..# ..#   # #..# .#   #..# #   #..#   ...#   #..#   h h1 hb-6.1 (1.7 hg hhK _You slide downwards. The hatch slams shut behind you. h I h  hl  h  h n h  h  h  h  h,  h  h  h  h7  h  h , hE  h  h  h  hE  hC  h  h&  h  h , h  h  h , hH  h  hs , hB  hW  h , h  h  h , ha  h  h{  h  hz  h  h%"  h"  h:#  hz%  h+  ##.#..#  #.....#  #..#..#   hi, ! ##.#.##...  ##.###.##..#  #.## #.# ##  ##.## J##   ##.#..##.#  #@?.....+  #....... h,   #.##.#####  #. ##   J   endoplasm (asleep)   hl- #   h4 080.1 (14.0) h5 ,1.1 (15 hA  hdD ] _An endoplasm comes into view. h  ##.#..#  #.....#  #..#..#  ##.  ##.###.##..#   hr#.## #.# ##  ##.## J##  ##.#..##.#  #@?.....+  #........#  #.##.#####  #. ##  #. #. #. #. h ##.#..#  #.....#  #..#..#  ##.  ##.###.##..#  #.## #.# ##  ##.## J##  h2  ##.#..##.#  #@?.....+  #........#  #.##.#####  #. ## #. #. #. #. h" h# h) h ,a _An endoplasm is nearby! hަ  ##.#..#  #.....#  #..#..#  ##.  ##.###.##..#  #.## #.# ##  ##.## J##   h##.#..##.#  #@?.....+  #........#  #.##.#####  #. ##  #. #. #. #. h< ##.#..#  #.....#  #..#..#  ##.  ##.###.##..#  #.## #.# ##  ##.## J##  ##.#..##.#  h= #@?.....+  #........#  #.##.#####  #. ## #. #. #. #. hIC hD hH hQ  ##.#..#  #.....#  h8R #..#..#  ##.#.##...  ##.###.##..#  #.## #.# ##  ##.###J##  ##.#..##.#  #.@.....+  hR #.#  #.##.#####  #. #.  #. #. _An endoplasm is nearby! hV hu\`.JJ h)]12.0) hb hwg _The endoplasm quivers. _You see here a scroll labelled ONETOTHR XEOT. h{  You barely miss the endoplasm with your +0 trident.You hit the endoplasm but do no damage.The endoplasm freezes you. h| 29----=3.2 (1.1Rev  h  h9 % _You are frozen. hk P  You hit the endoplasm with your +0 trident. hg 1. hx 4740 h> 7Rev+  h  h M _You kill the endoplasm! hw hn h0 hDH _No target in view! h4 h h@ H _No target in view! h;Z h&[ h&_ haH _No target in view! h4 hƼ h1 hRev  _ h hZ30=--- h h*, h h hM! h h h: h h1= h, h h9, h  h, h h hKK2= h h, h hz, h h, h h~3== h h h9 h h h h hm h h[ h4== hw1 _HP restored. h hh h$  hZ_h - 2 scrolls labelled ONETOTHR XEOT (gained 1) h3 h h h h h h ho h9= h h h  h  hE  h  hv #.#..# #  ##.#..#.∩.#  #.....#...   h#..#..####  ##.#.##...  ##.###.##..#  #.## ##.#.##  ##.###.##.#  h7y ##.#..##@# -108.2 (24.0)  hzR##.......+  #........#  #.##.### h## #. ###   hJ  #. h7- h%9.2 (25 h h6 _Found Lagosal's Weapon Emporium. h*4 h*5 h8 h;H _No target in view! hx hy3 h}, h}~ hM _You open the door. h#.∩......#... #..######.#.##... +# hp##.###.##..# ....## ##.#.## ....#.###.##.# .g... ##.#..##.#......#......@'..............#...... hJ##.######...... ### #.... #...#+# hg   goblin (asleep)  h210.2 (1.0) h$+1.2 (2 h hs _A goblin comes into view. It is wielding a +0 club. h##.#..#.∩.# #.....#... #..#..#### ##.#.##... #+###.###.##..# #...##.## ##.#.###.##.###.##.##.g.##.#..##.#.##......./#.#.#.##.######. hۼ]#. ### #.#. #...##. #+#  hA2.2 (1 h h~ _Found a sharpened lead wand. _There is an open door here. hp ∩.# #... ####  h... #+##  #..# #...#  #.## ##.#.###.....  #.##.g....  ##.#..##.#.......  ##.......@....../  #........#.......  #.##.######......  #. ### #.....  #. #...#  #. #+##  #. #. h/ X ∩.# #... #### ... #+##  #..# #...#  #.## ##.#.###.....  #.##.g....   h0 ##.#..##.#.......  ##.......@....../  #........#.......  #.##.######......  #. ### #..... #. #...# #. #+##  #. #.  hu7  h8  hR<  h.> ] _A goblin is nearby! hv .#..# # ##.#..#.∩.##.....#... ..#..#### .##... #+## ##.###.##..# #...## hJ o#.## ##.#.###.....###.###.##.##.g##.#..##.#.#'....../#........#..#.##.######..#. ### #..#. #...#. #+## #. h0  hܪ  h' &3 _ h  h  h l  You reach to attack!  The helpless goblin fails to defend itself. h j.gg   hb Y4.3 (1.1Rev  h  h > _You hit the goblin with your +0 trident. hW~  # ∩.#    #+##   #...##  #.## #.....#  ##.......  #@g......  ##.......'....../.  #........#........  #.##.######.......  #. ### #.....#  #. #...##  #. #+##  #. #. hg  # ∩.#    h #+##   #...##  #.## #.....#  ##.......  #@g......  ##.......'....../.  #........#........  #.##.######.......  #. ### #.....# #. #...##  #. #+## hCb #. #. h h7 hȶ hD] _A goblin is nearby! h  You barely miss the goblin with your +0 dagger.The goblin is moderately wounded.You hit the goblin with your +0 trident. h{ 1) h $<8=50 h$7Rev+  h * h,J _You kill the goblin! hQ4 hU hcX h[ h3`Rev  h` hb hKfB hSg h=j, h@k hl h_o7 hp hCq hr0 h{s h^x##.#..#.∩.#  #.....#...  #..#..#### ##.#.##... ##+# #.###.##..###...## .## ##.#.###.....## #.###.##.##.......##  hIy##.#..##.#.).......# ##.......'......@..+ - #........#.........# #.##.######.......## #. ### ##.....## #. ##...## #. ##+## #. #.  h~,21.3 (6 hZ!- h$2.3 (7 h݃ h9. _r - a wand of light (10) h4 h hH _No target in view! h h h h҇H _No target in view! h43 h hv h h: _ h h, h hߥ hz, ho h7 _You open the door. hЬ h4 h h@  There is an open door here. h h) _ h h h$ hn h hg h0 h h  hG h, h h| h h, hI h' # .∩.# ... # .. ##+## .###...##  hB.###.....## ### # .##.......## ##.##.## .#.).......####.@....## .'...'...........S .#.........####......#####.......## ##.#.#  ##.....## ##....#  ##...## #.###S   adder (asleep)  ##+## hW.# # h6,31.3 (9 h/2.3 (10.0) h hY _An adder comes into view. h# ∩.#    ##+## ###...## ###.....## ### # ##.## ##.##.## #.).####..@...## '. h8..'.....S. #.####......#  ##.....## ##.###...## #.### ##+## .#.# h hD hzS..S hT13.0) h) h/ _The adder hisses angrily. h; # ∩.# ##+#### ### #  ##.##.## )#..@...## .'.........S... .####......####  ##.#.#.#   ##....#   #.###  ##+## .# .# hy K # ∩.# ##+## ### #  hB  ##.##.## )#..@...## .'.........S... .####......####  ##.#.#.#   ##....#   #.###  ##+## .# .#  h  hQ  hx  hc ] _An adder is nearby! hc h# .# .# [# .#  ##+## .# ###...## .# h X.....## ### .# .## ##.##.## .).####...@..## .'.S. .####......# ##.....## ##....#  ##...## #.### ##+## #.##.# h  h =S. hO &4 h  h - _Found a leather armour. h( ' #.# .[# #.#  ##+## .# .# ### .# ##.##.## .)#...@.S## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.# h  #.#[#.#  hϵ l ##+## .# .# ### .# ##.##.## )#...@.S## '.............. ####......#####  ##.#.#.# ##....#   #.###  ##+## #.#  hF V#.#  h 4 h s _An adder is nearby! hC1 #.# .[# #.#  ##+## .# .# ### .# ##.##.## .)#...@.S##  h0'.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.# hh #.#[#.#  ##+## .# .# ### .# ##.##.## ) hH#...@.S## '.............. ####......#####  ##.#.#.# ##....#   #.###  ##+## #.# #.#  hh4 h h] _An adder is nearby! hR9  You reach to attack! hY;S. hWZY5.4 (1.1Rev  h#` hb^ _You miss the adder with your +0 trident. h #.# .[# #.#  ##+## .# .# hn~ ### .# ##.##.## .)#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.# h^* #.#[#.#  hH+ ##+## .# .# ### .# ##.##.## )#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.#  hK,  h1 h)2 hN7 hE  _An adder is nearby!You hit the adder but do no damage. You hit the adder with your +0 trident. hE0=6.5 hK hN _The adder barely misses you. The adder closely misses you. he #.# .[# #.#  ##+## .# .# ### .# ##.##.## .)#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.# h #.#[#.#  ##+## .# .# ### .# ##.##.## )#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  h; ##+## #.# #.#  hp4 h hn  You hit the adder but do no damage. You hit the adder with your +0 trident. _The adder barely misses you. The adder closely misses you. _An adder is nearby!  You hit the adder with your +0 dagger.   hThe adder is heavily wounded.  You miss the adder with your +0 trident.7.6Rev+  hx h$S _The adder closely misses you. h9 #.# .[# #.#  ##+## .# .# ### .# ##.##.## .)#...@S.## '.............. ####......#####  ##.#.#.#  h: ##....#   #.###  ##+## #.# #.# h&  #.#[#.#  ##+## .# .# ### .# ##.##.## )#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.#  h  h  h  h] ] _An adder is nearby! h   You miss the adder with your +0 trident. _The adder closely misses you. _An adder is nearby!closely miss the adder with your +0 dagger.  The adder is heavily wounded.  You barely miss the adder with your +0 trident. h k80Rev*  h$  h%'   h' l_The adder bites you but does no damage. The adder barely misses you. h3  #.# .[# #.#  ##+## .# .# ### .# ##.##.## . h4 K)#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.# hy  #.#[#.#  ##+## .# .# ### .# ##.##.## )#...@S.## '.............. ####......#####  ##.#.#.#  ##....#   #.###  ##+## #.# #.#  h)  h  hY  h _An adder is nearby!You hit the adder with your +0 trident. h: G† h 6549.7 (1.1 h  h@ I _You kill the adder! h 4 h  h  hJ  h#  hY x  You see here an adder corpse. h! h _ h h h h:Rev+  h h hz , h  h hPRev  h: h^ h7", h# h& hO. h/ h37 ha4 hc6 hH8 h8 h9 h: h4<, h= h? h#A, hA hB haD, hD hXF hG, h^H hSJ hL, hL h8N h3P, hP hQ hS, hT hV hyX hX hY hb #.##.# #[##.# #.##.# .##.# +#  hc#.# #.# ....# ##.### ..?..## #....## ..... .†.######.....####.....................@'......-59.7 (20.0)#######....#####.# #.#.## ..... ...# #.### .... .### #.# .>. .# #..  hd +# .# ## _You open the door. hf[ _Found a stone staircase leading down. h!N- h6 hhH _No target in view! h h hu hH _No target in view! h3 h? h| h" ho#$ _ hx' h(@  There is an open door here. h* h_+ _ h, h. h0, h1 h3 h6, h9 h&; h=, hd? h?A hC, hRD hK  #.#  #.#  #.#   #.#  hL~  #.#   #.# ##+##  #.# ##...##  ##.### ##..@..##  #....## ##.......# ###.....####.........# ........'.........+ ####....####.........#  #.#.## ##.......##  #.### ##.....###.###.>.###..#+## hpS265.7 (6.0) hT+6.7 (7 hLX hZc _s - a scroll labelled MUTHRY JOSUJO h h hɤ hH _No target in view! h  _ h, hy _You open the door. hA3 h h@  There is an open door here. h #.....g. ##...... ##...... h3.....>#.... ...  #.#  #.# #@#  #.# ##'##  #.# ##...## ##.### ##.....## h`#....## ##.......# ###.....####.........#g   hobgoblin (asleep)..'.###.......## h#y 9.7 (3  A hobgoblin comes into view. h)j.gg hc*,70.7 (4 h8/ h}2; _Found a stone staircase leading down. hn+ K... ... ##.....g.. ##........# h{, C.....>.?###.####........##.............# #.#  ##'##  #.# ##..###.### ##.....#  #....## ##.......# ###.....####.........#K   kobold (missile, asleep) ...........'..+ ####....####.. hs5  A kobold comes into view. It is wielding a +0 dagger. h< M.g hT= +1.7 (1 hC  hG g _Found a scroll labelled AWEOWO RIKISKO. h 7 #....K...  #........  ##........  ##.....g..#  #.# .....>.?##  #.# #.####........#  #.# #.............#  h > #.# #@#  #.# #.#  #.# ##'##  #.# ##...##   ##.....##   ##.......# .......# ........+   h  #....K...  h  #........  ##........  ##.....g..#  #.# .....>.?##  #.# #.####........#  #.# #.............#  #.# #@#  #.# #.#  #.# ##'##  #.# ##...   ##....   h ##.......# .......# ....... hv  hM  h  hf   h V_There are monsters nearby! h t#.#K....## h >#....K...#.. ##.....g..# #.# #.....>.?## #.# #.##### #.# #.......@.....##.# ######.#.....##.# #.##...###.# #'###### h .# ...##  ##.### ..##  #....## ##.......# K 2 kobolds (missiles, asleep) ##.....####.........# ..........'.+ h  A kobold comes into view. It is wielding a +0 dagger. h  hG  hz" .KK....gKK1 wandering) h9# /==2 h *  hx- ( _The kobold shouts! h  You reach to attack!  The kobold shouts!  You hit the hobgoblin with your +0 trident. h  K>KK 2 kobolds (missiles)  You kill the hobgoblin! hB^((((((( h6 h...K......@ hĝa63.8 (1.1Rev  h h1n _The kobold throws a stone. The stone closely misses you. h #...## #.K...#.# #.K. ##.# ##........ #.....>.?#.#####........######.#..... #.##...## ##'###### #.# ##...## #.### ##.....#  #....## ##...# ##.....##### hT5.K h B.K h5--40 h̒ h ####  #...## #.....#K....# #... ##.K......# ##........ #...@.>.?## hT.#####........######.#..... #.##...## ##'###### #.# ##.###.### ##.....#  #....## ## h hE(((( hIY.@..  hlK  heL( h/R((The kobold throws a stone. The stone misses you. The kobold throws a stone. h3... hO=-5 hW h-< _The stone hits you but does no damage. h4 i  You reach to attack!  You hit the kobold with your +0 trident. h< .KThe kobold is moderately wounded. h7B 8( h .6 _The kobold throws a stone. The stone hits you but does no damage. hN   You reach to attack!  You hit the kobold with your +0 trident. hT .   kobold (missile) h'X =7-7.9 (1.1 hX 7Rev+  h^  ha J _You kill the kobold! h! H#. #### h9 #...###.....##........##.K###........# #.#.....>.?##.####..@.....#..... ######.# #.##...###'########...##  ##.### ##...## h ....## ##....... ##.....####..# h  h B)K h F-80 h  h^  h42  You reach to attack!  You closely miss the kobold with your +0 trident. h88( h&. h\3-=9 h. h*D _The kobold throws a stone. The stone hits you. hhI#...###.....##........##.)###..K.....# #.# hjW.....>.?##.####............. ######.# #.##...###'###### ##...##  ##.### ##.....##....## ##....... ##.....####.....# ..........'+ hk hsF.K ht/-80 he{ hf} h'9  You reach to attack! hL.K hy@-1 h hLg _You closely miss the kobold with your +0 trident. h hõ h h hs  You miss the kobold with your +0 dagger.You barely miss the kobold with your +0 trident. h4==2Rev*  h hK= _The kobold hits you but does no damage. hL  You hit the kobold with your +0 dagger.  The kobold is heavily wounded.You closely miss the kobold with your +0 trident. hM&3 h4T hW= _The kobold hits you but does no damage. hg_ #. #...## #.#.....## #.# #. hh ##.)......# ##.# #.# #.....>.?## #.# #.####..K.....# #.# #.# #.##.#.....# #.# #.##...## #.# ##'###### #.# ##...## ##.### ##.....## #....## ##.... h j...##.....####.........# .'.+ h/s<4 hgy h{= _The kobold hits you but does no damage. hi |  You closely miss the kobold with your +0 trident. _The kobold hits you but does no damage _The kobold hits you but does no damage.  You hit the kobold with your +0 trident.  The kobold is severely wounded.  You hit the kobold with your +0 dagger. h1r C) hu 596.0 (1.1 h{  h? J _You kill the kobold! hm  #.....##........##.)###........# #.##.....>.?# h" #.####..)............#######@#.....# #.##...####'###### Rev* ............ ####....####.........# h*  h>+ P=-70 h1  h4  hh N- hq  ht H _No target in view! hq .........##.)......###........# #.# hr#.....>.?###.####..).....##.............########.#.....# #@##...###'###### ##...## .....Rev* ................'..+##.........##.#.## ##.......## hs h-8 _ h h h( .##.)......###........# #.##.....>.?##.####..).............######.# h #.##...###@###### ##...## ##.### ##.....####Rev* # h6l#.###.......## hqY#.### ##.....## h; h&9 h7Rev+  h hsQ _There is an open door here. h~^2 ##.)###........# #.#.....>.?##.####..)............######.# #.##...###'###### ##.@.##  h^##.### ##.....##....## ##.......#Rev+ ##.....###.###.>.## hh hh.90 _ hp hMr hzV.#.# #.....>.?## #.# #.####..).....# #.# #.............# #.# #######.#.....# #.# #.##...## #.# hV#'#### #.#...## #.###..## #....##..# ####.....##..# ............' hW.+ #####....####.#  #.#.## #### hWS #.### ## hW #.# ##.> #.. hWB #+ h` hEa&1 hg hi h` ##.# #.# h #.....>.?## #.# #.####..).....# #.# #.............# #.# #.#.....# #.# h #.##...## #.# ##'###### #.# h ##...## ##.### ##@....## h #....## ##.##.....####.# hE3..'.+  hp######....####.#  #.#.## ## h.##  #.### ##.....##  #.# ##.>.##  #.. h B #+## hI h&2 h h h#.# >.?## #.# #.####..).....# #.# #.............# #.# #######.#.....# #.# #.##...## #.##'#### h2 #.#...## #.###..## # #....##..# ######.....## hh..# ..............'.+  h#######....####.# # #.#.## ## hh# # #.### ##  h-# #.# ##.> #.. hIp #+ ## h hN3Rev  h  h  h'P  hP  hV  hX  h1 # #.# #.####..).....# # #.# #.............# # #.# #######.#.....# # #.# #.##...## # #.##'#### # #.#...## ##.###..## ## #....##..# .######.....## h ..# ...............'.+ .#######....####.# .# #.#.## ### .# #.### ## h؉ =# #.# ##.> #.. #+ ##  h  h <4 h  hF  h4  h  h  h  hZ= .# #.# #.............# [# #.# #######.#.....# .# #.# #.##...## .# #.##'#### .# #.#...## .##.###..## .## #....##..# †.######.....##..# ................ h= &.+#######....####.# #.# #.#.## ### ..# #.### ## ### #.# ##.> #.. h= P #+ # h= M ##  hD  hD &5 hI  hL Q _There is an open door here. h#.# #.# #.# #[# #.# #.#.....# #.# #.# #.##...## #.# #.# ##'###### #.# #.# h@` ##...## #.# ##.### ##.....## #.## #....## ##.#  he.†.######.....####.#'.+ hA.#....#### h.# .#.# #.#.## ##.##.# #.### ##.....## .### #.# ##.>.## .# #.. h!\ #+## .# hC@ ## h h-6 _ h h ha hqb hg hi h #.# #.# #.#  #[# #.# #.#.....#  #.# #.# #.##...##  #.# #.# ##'######  #.# #.# ##...## ##.# ##.### ##.....## ##.## #....## ##.......# ..†.######.....####.#.'.+.#....#### hQ.# #.#.# #.#.## ##.......##.# #.### ##.....## #.### #.# hvd ##.>.## #.# h_ #.. #+## #.# hͳ@ ## hM h&7 hʼ h h h  #.# #.# #.# #[# #.#  h #.#.....# #.# #.# #.##...## #.# #.# ##'###### #.# #.# ##...###.# ##.### ##.....## .##.## #....## ##.......#.†.######.....####.#.'.+.#....####.# .#.#.# #.#.## ##.......## #....# #.### ##.....## ##.### #.# ##.>.##  #.# #.. #+##  #.# ## h h.&8 hv h h ..# #.# #.####..).....# #.# #.# #.............# #[# #.# #######.#.....# #.# #.# #.##...## #.# #.# hY ##'######  #.# #.# ## ####.# ##.### ##.....## #.##.## # ##.. h†.######....@####.........#...............' h.+ ......#######....####.........# h#.#.# #.#.##.......## hj...# #.###....## hx#.### #.###.>.## h3S #.##..#+###.### hX h hX&9 hZ h- h)>  ..# #.# #.####..)..... #.# #.# #. #[# #.# #.#..... #.# #.# #.##... #.# #.# ##'###### #.# #.# ##...##  ####.# ##.### ##.....## ##.##.## #....## ##.#  h> #....†.######...@.####.#.'.+ #......#....####.# ##.#.#.# #.#.## ##.##  h>  ##....# #.### ##.....## h? t ##.### #.# h3?  ##.>.## #.# hM? 6 #.. hf? + #+##  h~? R #.# ## h?  hJ  hHK (200 hQ  h-S ! h8 ..# #.# #.####..) #.# #.# # #[# #.# #.# #.# #.# #.##... #.# #.#! h8  ##' #.# #.# ##...## ####.# ##.### ##.....##  ##.##.## #....## ##! h8.# ##....†.######..@..####.#.'! h8.+ ##......! h 9M#....####.# ! h9 ##.#.#.# #.#.## ##.## ##....# #.### ##.....##  ##.### #.# ##.>.## #.# #..! h9 #+## #.####! hD<1! hK! h1N! hd! he~ #.# #.# #.......! he #[# #.# #######.#! h.f #.# #.# #.##! hift #.# #.#! hf#'####! hft #.# #.#! hg,...## ! hvh####.#! hh6#.###! hPi..##! hiX.##.## #....##! hi..# ! hjo###....†.######.....####! hOj.. ! h;kU................@......'! hk. ! hk###! h lA#######....####! hHl. ! hl ##.#.#.# #.#.## ##! hl ##....# #.### ##! hm ##.### #.# ##.>! hUmj #.# #..! hm #+! hm) #.#! hmC ### ! h(n ! hy! h{! hu{2! h`! h! h\ ..# #.# #.####..) #.# #.# #....... #[# #.# #######. #.# #.# #.##. #.# #.# ##'### #.# #.# ## ####.# ##.### ## #! hAc ##.##.## # ## ####....†.######@....#### '.................' ####......#######....###. # ##.#.#.# #.#.##.....# #.###....##.### #.###.>.##! hl #.# #..#+###.####! h! h<3! h! h! hl! hm! hs! hau! h7 4! h= ! h8@ ! h[ #.# #.# #....... #[# #.# #######.# #.# #.# #.## #.# #.##'## #.# #.#... # ####.#! hr\#.###.. ## ##.##.## #....##. .####....†.######.....## .'..............@........' .###########....#### ##.#.#.# #.#.## ##! h\( ##....# #.### ## ##.### #.# ##.>! h] #.# #.. #+ #.# ### ! hvk! hl&4! hs! h)u! h #.# #.# # #[# #.# #.# #.# #.# #. #.# #.# ##' # #.# #.# ##... ## ####.# ##.### ## .## ##.##.## #....## ## .! h6.####....†.######.....#### ..'.' ..####......#....#### .## ##.#.#.# #.#.## ## ## ##....# #.### ## ! hJ# ##.### #.# ##.>. #.#! hsU #.. #+ ! hX #.# ###! h! h<5! hj! h" h" h" h" h" h9~" h~x #.# #.# #" h] #[# #.# " h#." hT #.# #.#" h( #. " h#" h\R #.# #.#" hg ##' ## #.# #.# ## .## ####.# ##.### ## ..## ##.##.## #....## ##.####....†.######.....####.'" h! .'" h&.####......" h:#....#### ." h.## ##.#.#.# #.#.## ## .## ##....# #.### ## ## ##.### #.# ##.> # #.# #.. #+  #.# ###" hQY6" h74 #.# #.# # #[# #.# # #.# #.# # ## #.# #.# ## .## #.# #.# ## ..## ####.# ##.### ##.## ##.##.## #....## ##.####....†.######.....####.'.'.####......#....####" h4Y.## ##.#.#.# #.#.## ## ..## ##....# #.### ## .## ##.### #.# ##. ## #.# #.. # " h5j #.# ###" h=" hV=&7" hB" hD" h]j #.# #.# # #[# #.#  #.# #.# +## #.# #.# .## #.# #.# ##" h .## ####.# ##.### ##.## ##.##.## #....## ##.####....†.######.....####.'.'.####......#....####.## ##.#.#.# #.#.## ##.## ##....# #.### ## ." h4.## ##.### #.# ## +## #.#" hX^ #..  #.#" huA ###" h<8" h" h" h  #.# #.# # #[# #.#  #.# #.# #+## #.# #.# .## #.# #.# .## ####.# ##.### ##.## ##.##.## #....## ##.####....†.######.....####.'.'.####......#....####.## ##.#.#.# #.#.## ##.## ##....# #.### ##.## ##.### #.# #+## #.# #.. #.#[3" h" 7m ###9" h  ..# #.# #.##" hM L #.# #.# #... #[# #.# #### #.# #.# ##+ #.# #.# # #.# #.#  ####.# ##.### # ##.##.## #....## ##.####....†@######.....####.'.................'..####......#######....##..## ##.#.#.# #.#.##..##...# #.### #...###.### #.# ##+## #.# #..#.####" h# " h '10" hr " h " h#  #.# # ..# #.# #.# # #.# #.# #.. #[# #.# ### #.# #.#  ##+ #.# #.# ## #.# #.# # ####.# ##.###  ##.##@## # # ).####....†.######.....####.'.................'..####......#######....##..## ##.#.#.# #.#.##..##...# #.###...####.### #.###+##[3" h7m #.# #..#.####" h" hN&1" h" h# h'M ## .# #...[###  ##+## #...##  #.# #.....## ####@# ##.### .## ##.##.## #....## )####....†.######.....#### ........'.......................'###.###.# h^2<2# hV9# h:# h/M.#  ## .# #...[###  ##+## #...##  #.# #.....## ####.# ##.### .## ##.##.## #....## # h).......####....†.######.....####..........###.###.#### h# h&3# h'# h# h]M.# # h4h.#  ## .# #...[###  ##+## #...## # h #.# #.....## ####.# ##.### # hǍ.......## ##.##.## #....## #....#....## h0# h&4# h# h8# hNM.# .#  ## .# #...[###  ##+## #...## # hO1 #.# #.....## ####.# ##.####.#.# # hW# hW&5# h#]# he# h M.# .#  ### .# #...###  ##+## ##...###.##.#...# h # hv &6# h' m _You see here a +0 leather armour.$ h0M.# .##  ...#o### #.....# #..[###  ##+###.##.#o   orc (polearm, asleep)...  An orc comes into view. It is wielding a +0 trident.$ h$ h.$ h3o$ h o$ h")$ h$ h?====$ h7$ hm$ h| $ h-$ h_The orc shouts!$ h#.# .#  #  ...#.### #...o.# #.....##...### #[###  ##+## #...##  #.# #.....## ####.# ##.### .## ##.##.## #....## )####....†.######.....####$ h$ h:[=---8$ h$ hnI _The orc misses you.$ h1 =#.#.#.#.##.# .## # .#.#.#### #.#  # #...o@.# #.# #. .##.....##.# #.# # .## #[# #.# # #.# #.# ##+## #.# #.##...## #.# #.# ##.....## ####.# ##.### #.## ##.##.## #....## .)$ hf2 e.####....†.######.....$ h< $ hb= j1------9$ h!D $ h8G 9 _The orc hits you with a +0 trident.$ h  You barely miss the orc with your +0 dagger.You hit the orc with your +0 trident. The orc hits you with a +0 trident.$ hd $28$ h s-----20.1 (1.1Rev $ hs $ hU Q _The orc closely misses you.$ h  You hit the orc but do no damage.The orc is moderately wounded.You barely miss the orc with your +0 trident.$ h24-----1.2Rev+ $ h$ h !9 _The orc hits you with a +0 trident.% hh  You barely miss the orc with your +0 trident.The orc is moderately wounded.You closely miss the orc with your +0 dagger.% hPi(2.3% ho% h=r: _The orc hits you but does no damage.% h  You hit the orc but do no damage.The orc is moderately wounded.You closely miss the orc with your +0 trident.% hi0-----30% h% hf9 _The orc hits you with a +0 trident.% h|M _The orc hits you with a +0 trident.  You hit the orc but do no damage.  The orc is moderately wounded.You closely miss the orc with your +0 trident.% he4Rev* % h% h0P _The orc barely misses you.% h'  You hit the orc with your +0 trident.  The orc is heavily wounded.% h3 &5% h&( % h* _You hit the orc but do no damage. The orc barely misses you.% hD%  You hit the orc but do no damage.The orc is heavily wounded.% h% &6% h, % h/ _You hit the orc but do no damage. The orc barely misses you.% hy J  You hit the orc with your +0 trident.% hM e)% h 1--627.4 (1.1 _You kill the orc!% h % h m _Your Short Blades skill increases to level 1!% h-A#.##.#.##..#.##....#...#.#...##. #.  .#.#.#### #.# # #...@..# #.# # % hAL∩.# #.....##.# #.# # .. ###### #[# #.# # #.# #.# . ##+## #.% h%BY# #.# .###...## #.# #.##.....## ####.# ##.### ##.## ##.##.## #....## & h,#.).####....†.######.....& hc& h+-8& h0 _& h@& h@  Things that are here: _a +0 trident; a +0 leather armour; an orc corpse& h4'#.# #.#.# #..##.# #.....# ....#.# # ..#  ..##.# #.# .#.#.#### #.# #& hE #..@)..# #.# .∩.# #.....##.# #.# . ########[# #.# # #.# #.# .. ##+## #.# #.# ..###...##& h #.# #.# .###.....## ####.# ##.### .##.## ##.##.## #....## & hC.#.).####....†.######.....& h\& hlG-9 _& h]& h& h*# & h# #.# # #..## # #.... # .... .# # ..# ..# ###.# #.#  .# ......#.#### #.# # #...@..# #.# # ∩.# #.....##.# #.# # ########[# #.# # #.# #.# ###...## #.# #.# ###.....## ####.# ##.### ##.## ##.##.## #....## #.& h).####....†.######.....#30Rev+ & h<  Things that are here: _a +0 trident; a +0 leather armour; an orc corpse& h& hPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)b - a +0 leather armour Carrion & h an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]& h ' hC  a + a +0 trident[Enter] accept (1 chosen)' h8' hq' h####bread12 the Poker ...##.#Coglin ...##..##Health: 21/34 ==============---------- ...##....Magic: 4/4======================== ...#....AC: 4' h; Str: 14 ###.# # ..#EV: 12Int: 8 ..# ###.# #.#SH: 0Dex: 17  .# ......#.#####.#XL:  4 Next: 62% Place: Dungeon:4' h_2##...@..##.# # Noise: ---------  Time: 2230.4 (0.0) ' h∩.##.....##.#' h#.# # a) +0 trident {Fuyuk f) +0 dagger {Lisbet ..' h-########[#' hє#.# # Throw: 4 throwing nets ###.#' hl#.#Rev+ . ##+##' h"#.##.# .###...##' h#.##.# ' h:###.....## ####.# ##.### ##.......## ##.##.## #....##' hX  #.).......####....†.######.....##' he  _You kill the orc! ' h_Your Short Blades skill increases to level 1!Things that are here: ' hs_a +0 trident; a +0 leather armour; an orc corpseThings that are here: ' hq_a +0 trident; a +0 leather armour; an orc corpse' hW' ha2=1.4 (1' h' h& _t - a +0 trident' hs J # ' hs }#.# # #..## ' h t # #.... # .... ' h`t .# # ..# # ###.# #.# .# ......#.#### #.#  # ' ht w#...[@.# #.# #. .# #.....##.# #.# #. .' ht  ########[# #.# # #' ht  #.# #.#  ##+## #.#' ht N ###...## ' h,u '#.# #.# .....## ####.# ##.### .' hcu +## ##.##.## #....## .).####....†.######.....#' h} ' h~ &2' hۄ ' hχ ' hV  # #.# # #..## # #.... # .... .# # ..# # ###.# #.# # ......#.#### #.# # #...[.@# #.# #.# # #.....##.# #.# #. ' hW ########[# #.# # #.# #.#  ##+## #...## #.# #.# ' hxW .....## ####.# ##.### .## ##.##.## #....## # ).####....†.######.....#' hbb ' hb &3' hk ' h7m ' hX94' h<' h>' h?:Rev ( h*u3==( hs( h( hE,( h( h ,( hU ( h ( h!( h8( h( h D4=( h9( h>,( h( h,( hX( h#!,( h!( hu#( h#N25=( h$( hu'B( h*,( h+( hH-,( hT.( h0( h1j6==( hK2( h5,( h6( h<8,( h=9( h:,( h;( h=( h=( h>a7==( hX?( hA,( hB( hR( hR( hT,( huV( h X( hxXK9=( hX( hZZ( hZ( h4[( h\( h]( h]( h^_,( ha( hc30==( h.d( h f,( hf( hh,( hi( h:j,( hj( hm( h\mN1=( hn( hp,( hr( ht,( hu( hv,( hw( h y( h7yK2=( hy( h{,( h{( hS},( h}( hE,( h!( h{( ha3==( hN( hC,( ht( hه,( h׈( h ,( hދ( h_ _You start resting.( h078.4 (45.0)( hNw4==9.4 (46( h( hX" _HP restored.( h  .#.#.##.. #.# # ..# # ###.# #......#.#####.# #...[..#.##.....##. ########[## #. .†. ........'.......................' 80.4 (1.0)( h( h$ .##.. #.# # ..# # ###.# #......#.#####.# #...[..#.##.....##.( h%; ######## #.  ##+##... ........####......#######....#### ( hI6<1( he7( h;W _You see here a +0 leather armour.( h2 Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) {Fuyuko}  f - a +0 dagger (offhand) {Lisbeth}t - a +0 trident Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)j - a +0 pair of boots Wands (go to first with /)r - a wand of light (10) Scrolls (go to first with ?)  g - a scroll labelled BOASKAALE  h - 2 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO Potions (go to first with !)  i - 3 murky grey potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]) hf - a +0 dagger (offhand) {Lisbeth}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.5 XLs.  At current training (12%) you reach 10.0 in about 12.4 XLs. ) h Current attack delay: 0.9. Damage rating: 4 (Base 4 x 117% (Dex) x 106% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} ) h%Menu/colouring prefixes: identified melee equipped weapon _________________ “He drew his dagger, that was sae sharp, ) hT(d)rop, (=)adjust, (s)kill target, or (i)nscribe.* h* h{* h0.##..##bread12 the Poker .##....Coglin .#....Health: 34/34 ======================== #.# # ..#Magic: 4/4======================== # ###.# #.#AC: 4Str: 14 # ......#.#####.#EV: 12Int: 8 ##...[..##.# #.# SH: 0Dex: 17 ##.....##.##.# #.. XL:  4 Next: 62% Place: Dungeon:4########@##.# ### Noise: ---------  Time: 2281.4 (0.0)#.##.#a) +0 trident {Fuyuk f) +0 dagger {Lisbet##+###.##.#Throw: 4 throwing nets [12* hd##...###.##.# #.....## ####.# ##.### .......## ##.##.## #....## #  ).......####....†.######.....####  ........'.......................'  ........####......#######....#### Things that are here: _a +0 trident; a +0 leather armour; an orc corpse _t - a +0 trident _You start resting. _HP restored. _You see here a +0 leather armour. _* ha* h&h  You start parting from your weapon.* h+2.4 (1* h* hj* h +3.4 (2* h* hGA4.4 (3* hp * h * h +5.4 (4* h0 * hH * h +6.4 (5* h" * h[% o} _You continue parting from your +0 dagger {Lisbeth}. x5  You finish parting from your +0 dagger {Lisbeth}.* h% * h+ * h, * h2 * h4 * h< A7.4 (6* h/D * hG V _You whisper farewell to Lisbeth. You drop a +0 dagger {Lisbeth}.* h * hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 trident (weapon) {Fuyuko}t - a +0 trident Missiles (go to first with () * hG d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)j - a +0 pair of boots Wands (go to first with /)* hlr - a wand of light (10) Scrolls (go to first with ?)  g - a scroll labelled BOASKAALE  h - 2 scrolls labelled ONETOTHR XEOT * h l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO * hPotions (go to first with !)  i - 3 murky grey potions  k - 3 cyan potions * h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[0;10;1mtop]- ht - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  - h Your skill: 3.4; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 6.0 XLs.  At current training (36%) you reach 14.0 in about 9.8 XLs.  Current attack delay: 1.1. Damage rating: 11 (Base 9 x 110% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (target- hwith [v]). It is a one-graspered weapon. It can be maximally enchanted to +9. - h1You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} - hOXMenu/colouring prefixes: identified melee weapon _________________ - hie(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.- h1 - h2 - h-; - hB .##..##bread12 the Poker .##....Coglin .#....Health: 34/34 ======================== #.# # ..#Magic: 4/4======================== # ###.# #.#AC: 4- hRC Str: 14 # ......#.#####.#EV: 12Int: 8 ##...[..##.# #.# SH: 0- htC tDex: 17 ##.....##.#- hC #.# #.. XL:  4 Next: 62% Place: Dungeon:4########@##.# ### Noise: ---------  Time: 2287.4 (0.0)- hC #.##.#a) +0 trident {Fuyuko}##+##- hD #.##.#Throw: 4 throwing nets - h>D S##...###.#- hdD #.# #.....## ####.# ##.### - hD .......## ##.##.## #....## #  - hD I).......####....†.######.....####  ........'.......................'  ........####......#######....####- hD V  _HP restored. - hD \_You see here a +0 leather armour.  You start parting from your weapon. - h E _You continue parting from your +0 dagger {Lisbeth}. x5  You finish parting from your +0 dagger {Lisbeth}. _You whisper farewell to Lisbeth. You drop a +0 dagger {Lisbeth}.- hL 4- h7S - h/[ You see here a +0 leather armour.  You start parting from your weapon. _You continue parting from your +0 dagger {Lisbeth}. x5  You finish parting from your +0 dagger {Lisbeth}. _You whisper farewell to Lisbeth. You drop a +0 dagger {Lisbeth}.  You start attuning to your weapon.- h_ A8.4 (1- hHf - hf +9.4 (2- hm - h)u - hu ,90.4 (3- h0{ - h - hN A1.4 (4- ho A2.4 (5- h - h 7  t) +0 trident {Valte _You continue attuning to your +0 trident. x5  You finish attuning to your +0 trident.  You welcome your +0 trident "Valter" into your grasp.- h - h - hd Y _t - a +0 trident (offhand) {Valter}. h# ### .# .... #.# # .###.# #.#  ......#.###  #...[.# #.......########)###  ##+## #...##  . hC# #.....## ####.# ##.### .## ##.##.## #....## )####....†.######.....####'.................'. h. h{)3.4 (1 . h _. h. hԩ. hjL M# # ### .# .... #.# # .###.# #.#  ......#.###. hM   #...[.# #.....##...########)####.##.#.†.. hnU . hU &4. h[ . h] / hXf3/ hg/ hj/ h2l/ h}l/ hAq,/ hq/ hq/ hr/ hw  Things that are here:  a +0 leather armour; an orc corpse/ hy/ hZz _/ hM{/ ht}/ h,/ h/ h/ hȄ,/ h8/ hA/ h݋,/ h$/ h/ hj,/ hj/ h/ h,/ hJ/ h/ h/ h/ h/ hA/ h%,/ hM/ h/ h=/ h}/ hn _n - 3 golden potions (gained 1)/ h-/ ht/ hv/ h/ h,/ h/ h/ h^,/ h/ h/ h/ hH/ hw/ hU/ h,/ h/ h/ h,/ h/ h/ h,/ h/ h/ h,/ h/ h/ h,/ h3/ h,/ h/ h^~ _h - 3 scrolls labelled ONETOTHR XEOT (gained 1)/ h33/ h / hs/ hK,/ h-/ h/ h,/ h&/ h/ hR #.###.........##.# ###......  #........#####.#.## #.....#  #####.#..#...#....####.###.# #.#..#.>.#...........#.### #.#..#...#....####.#...[.. ##.#..#.∩.#.#.## #.....##. #.....#...#.#.# ########) / hP#..#..#####.#.# #. ##.#.##....@##+## #.318.4 (24.0)  ##.###.##..###...## ##.## ##.#.###.....## ####.##.###.##.##.......## ##.##. ##.#..##.#.).......####....† ##.......'.........'........ #........#.........####..... #.##.######.......## ##.#. #. ### ##.....## ##.../ h/ h:,9.4 (25/ h/ h!; _Found a stone staircase leading down./ h3/ h / h/ h^,/ h,/ h,/ h/ hP/ h ,/ h/ h/ hv,/ h6/ hb/ h,/ hr/ ha/ h,/ h'/ h/ h,/ h/ h/ h,/ h1/ ha/ h/ h?/ h/ h/ h,/ hP/ hj/ h,/ hh/ h/ h ### #.. #+#.# #.#.# #.# / h##### #S..# #.#  ...#######@# #.#  #.......##.# #.##  #.......##.# #..#####. #.......##.# #......./ h5. #.###.........##.# ###.......# / h+#........#####.#.## #.....# S   adder (asleep) #####.#..#...#....####.###.##.#..#.>.#...........#.####/ hn#.#..#...#....####.#...[..#/ hx 30.4 (11  An adder comes into view./ hme.SS/ h5==1.4 (12/ h]/ h/ _The adder hisses angrily./ h7 J ### #.. #+#.# #.#.# #.#  ##### #.S.# #.#  #@# #.#  #.# #.##  / h #.#   #.#  #.#  #.##  ...  >.#....  .[..# / hN3 ### #.. #+#.# #.#.# #.#  ##### #.S.# #.#  #@# #.#  #.# #.##  / hH4Q#.#   #.# #.# #.##  ...  >.#....  .[/ h:4/ h@/ hB] _An adder is nearby!0 h"  You closely miss the adder with your +0 trident.-2.6 (1.2)Rev 0 h{0 h~ p  You hit the adder with your +0 trident. The adder bites you but does no damage._x20 hQ  You puncture the adder with your +0 trident!0 h1.0 h 78=3.8Rev+ _You kill the adder!0 h0 h 0 hY_Your Armour skill increases to level 1!0 h0 h]0 h0 hH _No target in view!0 hC 40 hH 0 hJ H _No target in view!0 h 40 h 0 h 0 h mRev  _0 h X0 h 0 h ,0 h 0 hM 0 h# ,0 h 0 hh 0 h 70 h 0 h` 0 hq 00 hc 0 hz 0 h ,0 h 0 h 0 h! ,0 h 0 hk 0 h ,0 h^ 0 h 0 h ,0 h 0 h5 0 hB ,0 h 0 h 0 hk ,0 h 0 h 0 hZ ,0 h' 0 h X0 hJ ,0 h 0 h M _You now have 203 gold pieces (gained 8).0 h I0 h 0 h 0 h 0 h? 0 h 0 hU ,0 h 0 hC 0 hr ,0 h 0 hJ 0 h B0 h 0 h 0 hC 0 h 0 h 0 h ,0 h  0 h 0 hN ,0 h 0 h 0 h4 ,0 h 0 h5 0 h ,0 h/ 0 hs 0 h} ,0 h 0 h" 0 h 0 h= 0 h} 0 h 0 hx 0 h 0 hq 0 h/ ~ ####..#+ #..... #.#<... #.#..... #.#  ......###.#  ......'@..# --61.8 (28.0) ......###.#  ..... #.##  ..$. ##..# .$. #...## ###+######....#.#. .................. ..#.###.####. #.###.# ....... _You open the door. _Found a stone staircase leading up.0 h6 0 h 9--0 h 0 hӍ H _No target in view!0 hf I0 hh 0 hj 0 ho z _  There is an open door here.0 h7q 0 hq  _0 hr 0 hpt 0 hv ,0 hw 0 hBy 0 h{ ,0 h{ 0 h| 0 h7~ ,0 h~ 0 hā ,0 h\ 0 hM N _You now have 213 gold pieces (gained 10).0 hf 30 hz 0 h B0 h I ##...## #.###.<...## #.###.......## #.# #.........###.# +.........'...# #.........###.# #.......## #.## ##.....## ##..# ##.@.## #...## ###+######....#.#. .................. ..#.###.####....... #.###.# ....... #...#.###...#.#.. #..##.##. 0 hv +.#.###..# . #####.# # _You now have 228 gold pieces (gained 15).0 h 9.8 (8.0)'....#.###+#.##..###0 h 0 h# M======70.8 (90 ho 0 h = _As you open the door, it creaks loudly!0 hw 0 h 0 h 0 hڤ H _No target in view!1 hA31 hsA1 hQD1 hJH ##.<...####.......##..###+'..#.###1 h8K #.## #.####.....## ##.. ##...## #...####@######....#.#.#.................#..#.###.####...1 h]K.....w   dart slug (wandering)w1 hK/#.....#1 h N&01 hT@w.1 hXL------1.8 (11 hY1 h] _A dart slug comes into view. _There is an open door here.1 h"......## #.# #.........###.# +.........'...# #.........###.# #... #.## ##..#..#1 hv ##...## #...######'######....#.#.#..@............... #..#.###.####..........#+#.###.# .1 hj#... #...#.###...#.#..1 h~#w. ###........##.##.1 hׂ#. +.#.###..# . 1 h|#####.# # #.....1 h3##+#.###1 h##1 hY1 hL------2 _1 hD1 h̓1 h ..###.# +.........'...# #.........###.# #.......## #.## ##...#..#1 hm ##...## #...######'######....#.#. #.................. #.@#.###.####......#...#+#.###.# #... #...#.###...#.# #w. ###........##.## #. +.#.###..# ..1 hE#####.# # # #.....#1 h#+#.##### #.#.# #.#1 h1 hx@w.1 h2&31 hة1 h.1 h2l   ...'...#  ...###.#  #.......## #.##  ##.....## ##..#  ##...## 1 h|ll  ####'##### #......... #.@# #...#+#1 hl 1 hAn #.w.  #..  #.  .  ..  #  #  1 hnR   #.#.# #.# 1 hI   ...'...#  ...###.#  #.......## #.##  1 h##.....## ##..#  ##...##   ####'##### #......... #.@#1 hq #...#+#1 h  #.w.  #.. 1 h; #.  1 hL ..  # 1 h== # 1 h^  1 h9#.#.# 1 h 1 h% 1 h1 h\M  #.###.# +.........'...# #.........###.# #.......## #.## ##.....## ##..# ##...## #...## ####'######....#.# # #@.#.###.####1 h8 #...#+#.###.#  #.w.. #...#.###...#.# #..## ###.##. #.. +.#.###..# . ... #####.# #.## #.....#  #+#.#####  #.#.# #.# _A dart slug is nearby!1 h1 h ?w.1 h3!-4 _1 hn$1 h&1 h     .###.#  .## #.##  1 hI.## ##..#  ##...##   ####'####1 h6? #........ #@.# 1 hW0#.w.#+#  1 hy9#....  #..##  #.. 1 h+  ...  # 1 h( .##   1 hK  #.#.# #.# 1 h~     .###.#  1 hF~.## #.##  .## ##..# 1 hl~f ##...##  1 h~Z ####'#### 1 h~[#........ #@.# #.w.#+#  #.... 1 h`  #..##  #..   ...  #  .##  1 hI #.#.# 1 h1 hW1 h1 hΚww   _There is an open door here. _A dart slug is nearby!A dart slug is nearby!  You reach to attack!  You hit the dart slug with your +0 trident.  The dart slug is moderately wounded.1 hC5.9 (1.1Rev 1 h̛1 h1 hA _You hit the dart slug with your +0 trident.1 hR  You reach to attack! You hit the dart slug but do no damage.The dart slug is severely wounded.You puncture the dart slug with your +0 trident!1 hlY 2.1 h\ R837.0Rev+ 1 h] 1 hjq c _You kill the dart slug!1 hI 4Rev 1 h N X1 hN ,1 hO 1 hV c1 h \   #.......## #.## ##.....## ##..# ##...## #...# ####'######....1 hR\ > #..............####..#.###.####..##...#+#.###.# ..#....# #...#.####.@### ###........#82.0 (5.01 hu\ #..'..∩..+.#.###..# ....###.#####.# 1 h\ Z####. #.....#1 h\ .. # #+#.####### #.#.# #.#1 h\   ##### #...# #.# 1 h\ ...#######.# #.# #.......##.# #.##1 h] -  1 h] 1_You open the door.1 h_ Z _Found Numeg's Magic Scroll Emporium.1 h]} 1 h} 1 h- 1 h H _No target in view!1 h° 1 h@ 1 h 1 hù H _No target in view!1 h31 h1 h1 ho1 h: _1 h(@  There is an open door here.1 h1 h _1 h`1 h!1 h",1 hX#1 hi$1 h%1 h*&1 h&1 h+1 h2Welcome to Numeg's Magic Scroll Emporium! What would you like to do?  a -  114 gold a scroll of brand weapon (unknown)b -  90 gold a scroll of enchant armour (unknown)  c -  90 gold a scroll of enchant armour (unknown)  d -  48 gold a scroll of fog (unknown)e -  24 gold a scroll of identify (unknown)  f -  24 gold a scroll of identify (unknown)  g -  12 gold a scroll of noise (unknown)h -  90 gold a scroll of revelation (unknown)  1 h$3i -  90 gold a scroll of revelation (unknown) You have 228 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list3 h*+ After the purchase, you will have 114 gold pieces.[Enter] buy marked items3 hf Y Purchase items for 114 gold? (y/N)4 h)-  90enchant armour (unknown)  c -  48 gold a scroll of fog (unknown)  d -  24 gold a scroll of identify (unknown)  f -  12 gold a scroll of noise (unknown)  g -  90 gold a scroll of revelation (unknown) 4 hzhH5 h5 h5 hq##.....## ##..#bread12 the Poker##...## #...##Coglin5 h####'######....#.#. Health: 34/34 ========================#.................. Magic: 4/4========================####..#.###.####...... AC: 4Str: 145 hA##...#+#.###.# ...... EV: 12Int: 8#....#.#...#.###...#.#. SH: 0Dex: 17#..###.###........##.## XL:  4 Next: 83% Place: Dungeon:4#..'..@..+.#.###..# . Noise: ---------  Time: 2386.0 (4.0).......###.#####.# #a) +0 trident {Fuyuk t) +0 trident {Valte##.####. #.#.....#5 hfThrow: 4 throwing nets.. # #+#.#######5 h#.#.# #.###### #...# #.#...#######.# #.#5 h#.......##.# #.###.......##.# #..#####5 h  _You open the door. _Found Numeg's Magic Scroll Emporium. _No target in view! 5 h!w_No target in view! _There is an open door here.  There is an entrance to Numeg's Magic Scroll Emporium here.5 hN$ _Found Numeg's Magic Scroll Emporium.No target in view! _There is an open door here.  entrance to Numeg's Magic Scroll Emporium here.  f - a scroll of brand weapon5 h&5 hu/n _Thank you for shopping at Numeg's Magic Scroll Emporium!5 h 5 h 9Read which item? Scrolls  f - a scroll of brand weapon  g - a scroll labelled BOASKAALE  h - 3 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO [!] read|quaff|evoke5 h G[?] describe selected6 h6 h6 hS##.....## ##..#bread12 the Poker##...## #...##Coglin6 hh####'######....#.#. Health: 34/34 ========================#.................. Magic: 4/4========================####..#.###.####...... AC: 4Str: 14##...#+#.###.# ...... EV: 12Int: 8#....#.#...#.###...#.#. SH: 06 h`Dex: 17#..###.###........##.## XL:  4 Next: 83% Place: Dungeon:4#..'..@..+.#.###..# . Noise: ---------  Time: 2386.0 (0.0)6 h .......###.#####.# #a) +0 trident {Fuyuk t) +0 trident {Valte##.####. #.#.....#Throw: 4 throwing nets6 h3.. # #+#.########.#.# #.#6 hW##### #...# #.#...#######.# #.##.......##.# #.##6 hy#.......##.# #..#####  _No target in view! _No target in view! _There is an open door here.  6 hThere is an entrance to Numeg's Magic Scroll Emporium here.  f - a scroll of brand weapon _Thank you for shopping at Numeg's Magic Scroll Emporium!6 h6 hXBrand which weapon? 6 h_Hand Weapons  a - a +0 trident (weapon) {Fuyuko} 6 h t - a +0 trident (offhand) {Valter}[?] describe selected7 h> 7 h>BI##.....## ##..#bread12 the Poker##...## #...##Coglin####'######....#.#. Health: 34/34 ========================#.................. Magic: 4/4========================7 hBh####..#.###.####...... AC: 4Str: 14##...#+#.###.# ...... EV: 12Int: 8#....#.#...#.###...#.#. SH: 0Dex: 17#..###.###........##.## XL:  4 Next: 83% Place: Dungeon:47 hB0#..'..@..+.#.###..# . Noise: ---------  Time: 2386.0 (0.0).......###.#####.# #a) +0 trident {Fuyuk t) +0 trident {Valte7 hC##.####. #.#.....#Throw: 4 throwing nets7 h6C.. # #+#.########.#.# #.#7 h_C##### #...# #.#...#######.# #.##.......##.# #.##7 hCr#.......##.# #..#####  7 hCk_No target in view! _No target in view! _There is an open door here.  7 hCThere is an entrance to Numeg's Magic Scroll Emporium here.  f - a scroll of brand weapon _Thank you for shopping at Numeg's Magic Scroll Emporium!7 hlJX   ##..#  7 hJ-  7 hJ& ##...#+#7 hJD  #....#.#7 hJ< #..###.###7 hKb #..'..@..+7 h&K" .  7 hOK.......###.#####.# #  ##.####. #.#7 htKL  .. # #+#7 hKJ  ## #.#.# #.# 7 hK3 ##### #...# #.#  7 hK! #.#  7 h+L #.##   As you read the scroll of brand weapon, it crumbles to dust.  Your +0 trident {Fuyuko} is covered with a thin layer of ice!7 h  ##..#     ##...#+#  7 hF_#....#.# #..###.### #..'..@..+ .  7 hq .......###.#####.# #  ##.####. #.#7 h  .. # #+#7 h~ ## #.#.# 7 h 7 hA##### #...# #.#   #.# 7 h`A  #.## 7 hz  7 hm7 h7+7.0 (17 h\8(freez7 h7 hD _a - a +0 trident of freezing (weapon) {Fuyuko}8 hb8 h8 h8 h8 h 8 hY B8 h8 h<8 h8 h8 h,8 h8 h@  There is an open door here.8 hq8 h _8 h8 h8 h,8 h78 h8 he,8 h8 h 8 h="8 hk"8 h"8 hT$8 hN)X8 hv*,8 h +8 h(,8 h-,8 he.8 ha/8 h08 h-18 h18 h38 he48 h48 h48 h68 hR88 h88 h98 he:8 h;,8 hZ<8 h=8 h?,8 hl?8 hAA8 h}B,8 hB8 h D8 hE,8 hJF8 hG8 hI8 h3I8 hI8 hJ8 hUM8 hM8 hN8 hP8 hQ,8 hR8 hV  +......... #.. #.........  ... #.......# 8 hV #.# ##.....##  #.# ##...##   #.# ####'#### 8 hVW #.###.###.# #.......  #....)....####..#.###. 8 hW  #@# ##...#+#.###.  ##.## #....#.#...#. 8 hW ##...###..###.###...  .#.#.##..'..∩..+.#.  #.#.......###.#####. 8 hX1 #.###.####.##.#.....  ##...## ####+#.####  ##### .#  #####.#8 h[+78 M#.+##............##.....## ##...##  #.# ####'#######.###.# #.......#....@....####..#####.#####...#+#.## ##.## #....#.#...# ##...###..###.###....#.#.#.#....8 h\X#.###.##8 ha1407.0 (20.0)8 ha,8.0 (218 hsd8 hi} _You see here a +0 short sword of speed.8 h38 h8 h8 h8 h/$ _8 hN,8 h8 hC8 h?8 h8 hG,8 h|8 h8 hY,8 h8 h8 h c ##.......## #   5g.# #.........###   ... ... +.........'   #.. ..# #.........###.   ... ..# #.......## #.   #.###.....## ##.   #.###...## #..   8 h' #.# #.# ####'######   #.###.###@# #...........   #....)....####..#.###.####  8 hQ ' #####.#####...#+#.###.#  ##.## #....#.#...#.###   ##...###..###.###......  8 h  #.#.#.##..'..∩..+.#.5   shadow imp (asleep) #.#.......###.#####.# g   hobgoblin (asleep)   #.###.####.##.#.....8 h # ##...## ####+#.####8 hc212.0 (4.0)8 h+3.0 (58 hV8 hR l _A shadow imp and a hobgoblin come into view.8 h ##.<...## #.#.# ####  5g.# ####....... +'..##..##... ..# #.......## ##.....## ## ##...##  #.# ###'#########.###.# #................)....####..########.#####...#+#.###.# ##.## #....#.#...#.####...###..###.###......#.##..'..∩..+.#.###........###.#####.###.####.##.#.....8 h%g..55gwandering)==4.0 (1 _The shadow imp shouts, "Bolt, thou mewling onion-eyed codpiece!"8 hj+ ##.<...##  #g#.#   ...#  ...5...  #.. ..#  ... ..#   #.# #.#   #.# #.#   #.# #@# 8 hl #.#  #....)....# ####  ##.## 8 h. ∩  8 h-  8 h9r##.<...##  #g#.#   ...#  ...5...  #.. ..#  ... ..#   #.# #.#   #.# #.#   #.# #@#  #.# 8 hrj #....)....# #### ##.##   ∩  8 h-y48 hN~8 hN  ##...## #.###.# ##.<...## #.#g#.# ####  .....# ####...5... +'..#.....# #..##... ..# #.......## ##.....## ## ##...##  #.# ###'#########.###.# #................)....####..#########.#####...#+#.###.# ##.## #....#.#...#.####...###..###.###......#.##..'..∩..+.#.###........###.##### _There are monsters nearby!8 hf8 h8 h"s.g.58 h6--5 _8 h}8 hE8 h{ n ##+# . ..# ##...## ##.# ##.<...## #.#.#.# #### ###..g..# ####8 h' ......... +'..###...5.# #..##........# #.......## ##.....## ## ##...##  #.# ###'#########.###.# #................)....####..#########.#####...#+#.###.#  ##.## #....#.#...#.####...###..###.###......#.##..'..∩..+.#.###.8 hX ,8 h n.g.58 h0 A--68 h 8 hK 8 h Q  The hobgoblin shouts!  You hit the shadow imp with your +0 trident.  The shadow imp is lightly wounded.8 hR b  You puncture the shadow imp with your +0 trident of freezing!8 h[ Q .g 8 h[ hgThe shadow imp hits you but does no damage.8 h\ W0---===8 h\ <7.1 (1.1Rev 8 hb 8 hf . _The shadow imp hits you.9 h]  You hit the shadow imp with your +0 trident of freezing.9 hL9 h.gg   hobgoblin9 hm ---96--8.3 (1.2Rev+ _You kill the shadow imp!9 hz9 h3h _Your Stealth skill increases to level 1!9 h8--9 hO&9.4 (1.19 hN9 hy _You hit the hobgoblin but do no damage. x2; The hobgoblin hits you.9 h ##+#  . ..#   #.###.# ##.<...##  #.#.#.#   ###.....#  .........  ###.....#  .......g#   #.# #@#   #.# #.#   #.# #.#  #.#  #....)....# ###  ##.##  ∩9 hMU##+#  . ..#   #.###.# ##.<...##  #.#.#.#   ###.....#  .........  ###.....#  .......g#   #.# #@#   #.# #.#   #.# #.#  #.#  #....)....# ###9 hjN  ##.##   ∩9 hyU9 hV9 hd9 hy _A hobgoblin is nearby!You closely miss the hobgoblin with your +0 trident of freezing.You puncture the hobgoblin with your +0 trident!9 he.9 h/p820.5Rev* 9 h9 h0M _You kill the hobgoblin!9 h449 h59 h~8H _No target in view!9 hύ9 h89 hF9 hӑ9 h+ARev+ _9 hSX9 hH9 h}&19 h&9 h=,9 h9 hD9 h9 hŸ7Rev 9 h9 hM9 h9 hx9 hP9 hL2=9 h9 h/,9 h9 h!9 h[!9 h%9 ht09 h 9 h±~3==9 h|9 h,9 h9 hɺ,9 h9 h,9 h&9 h9 h̾h4==9 hK9 h9 h,9 h&9 hK9 h,9 h9 h{9 hz,9 h@9 h9 hP9 h9=9 h9 h9 hS,9 h9 h9 h<9 hm9 h9 h9 h+9 h`9 h9 h9 hp9 h9 hg9 h9 h,9 hW9 h9 hY,9 h?9 h9 h,9 h9 h9 h9 h9 h9 h9 h9 h9 h9 h.9 h9 h9 h9 hv        # ### ### 9 h   #.#.....   #.#.#.#   #.....#   9 h / - 9 h  #.# ####.##### ##+# 9 hO   #.........# ##...##  #.###.###.# ##.<...  9 h} )  #.#.#.# ##.......#   .###.....###........  9 h   ...........+..   .###.....###........9 h(049.5 (29.0)9 hG-50.5 (309 h9 hVe _f - a scroll labelled KINACI VOIRUICK9 hW 9 hW 9 h$[ 9 h] H _No target in view!9 hOv 39 hv 9 hy 9 h| : _9 hm n9 h 9 h       ###   ..#  9 hĐ # ###.#####.# #.....S #.#.9 h q #..... 9 h\ ###.###   #.# #####.##### ##+# #.........# ## S   ball python (constriction, asleep) #.###.###.# ##.<...##9 h  #.#.#.# ##.## .###.....###..9 h ###9 h˘ 12.5 (2.0)9 hE +3.5 (39 h t _A ball python comes into view.9 h%        #####   ...#  # ###.#####.## #.#...@.....S. 9 h n#.#.#.#####.## #.....#  ###.####  #.# # #####.##### ##+# #9 h  #.........# ##...## # #.###.###.# ##.<...## 9 h #  #.#.#.# ## 9 h 9 h uS.S)9 h +4.5 (19 h 9 h 5 _The ball python hisses angrily.9 hP  ##### ...# # ###.#####.##  #.#...@....S..  #.#.#.#####.##  #.....# 9 h ###.### #.# ##### ##+#      ##.<...##   9 hڂ  9 h ##### ...#9 h@, # ###.#####.##  #.#...@....S..  #.#.#.#####.##  #.....# ###.### #.# #####9 h ##+#      ##.<...##    9 h#49 hn%9 h.N       #####  ...#  # ###.#####.##. #.#.S. #.#.#.#####.##. #.....#  ###.### #   #.# #.   #####.##### ##+# #.   #.# ##...## #.   #.###.###.# ##.<...## #.   9 h.#.#.#.# ##.## #. _A ball python is nearby!9 ht09 h19 h65S..9 h6-5 _9 hK;9 h<: h  You reach to attack!  You barely miss the ball python with your +0 trident of freezing.You hit the ball python with your +0 trident.: hg†: h: h#h bread12 the Poker  Coglin  Health: 34/34 ========================  Magic: 4/4========================  AC: 4Str: 14  #####EV: 12: hpInt: 8  ...#SH: 0Dex: 17  # ###.#####.##.XL:  4 Next: 100% Place: Dungeon:4  #.#....@.†.....: h!sNoise: ---------  Time: 2456.6 (1.1)  #.#.#.#####.##.a) +0 trident (freez t) +0 trident {Valte  #.....#Throw: 4 throwing nets  ###.##### Rev  #.##.  #####.##### ##+# #.  : h\ #.........# ##...## #.   #.###.###.# ##.<...## #.   #.#.#.# ##.......## #.: h  _A ball python comes into view. _The ball python hisses angrily. _A ball python is nearby!: hYou reach to attack!  You barely miss the ball python with your +0 trident of freezing.You hit the ball python with your +0 trident.: h$ _You kill the ball python!You have reached level 5!: h/  --more--: h5D9/395/55 0% : h:: h<=4 _; h`J; h@b; hd; hd% _; hh,; hi; hi; hk; ho}  You see here a ball python corpse.; hp0 _; hp; h2r; hs; h4t; h u; hu; hx,; hx; hz; h ######### ##### #......l; hԀ ...# #@# ##  ; hKw# ###.#####.##...## #.#......†........# #.#.#.#####.##...##; hl #.....# #.# .## ###.### #.. # ### l   iguana (asleep) #.# #### #..  #####.##### ##+# #..  #.........# ##...## #.#; hA.61.6 (5.0; h+2.6 (6; hQ; h,  ############### #.@....l.. ...# #.###.##### ###.#####.##...## #.#......†........#; h#.#.#.#####.##..#.....# #.# .# ###.### #.. # ###; h7 #.# #### #####.##### ##+# #.. _An iguana comes into view.; hT; h+3.6 (1; h; h; hy###### #..@...l....# #.###.## ###.#####.##...## #.#......†........##.#.#.#####.##...###.....# #.# .## ###.### #.#.# ##; h+ ; h<4; h; hS; h=C ###########  ##### #..@...l...  ...# #.###.#####  # #.##...##  †.#  #  ; hq= #.# .##   #.. # ###  #.# #### #..   ##+# #.. ; h r ###########  ##### #..@...l...  ...# #.###.#####  # #.##...##  †.#  #   #.# .##   #.. #  #.# ####    ##+# ; h ; h^ ; h? ; h ^ _An iguana is nearby!; h ###### #...@..l....# #.###.## ###.#####.##...## #.#......†........##.#.#.#####.##...##; h z#.....# #.# .## ###.### #.. .##.# #### .# ; h ; h -5 _; h ; hO ; hn h ############  ##### #...@..l....  ...# #.###.######  # ..##  †........#  ..##   #.# .##  ; h z #.. .# ###  #.# #### .# #..  ##+# #.. ; h8 g ############  ##### #...@..l....  ...# #.###.######  # ..##  †........#  ..##   #.# .##   #.. .#   #.# #### .#  ##+# ; hF> ; h> ; hB ; hE ^ _An iguana is nearby!; h! ###### #....@.l....# #.###.## ###.#####.##...##  #.#......†........#  #.#.#.#####.##...##  #.....# #.###.##  ###.### #.. .#.# ##### ; hհ ; h* ; h -6 _; ht ; h ; h #############  ##### #....@.l..... ; h, ...# #.###.#######  # ...##  †........#  ##...##   #.###.##   #.. ..# ### ; hY] #.# #####.# #..  ##+# #.. < hgJ: #############  ##### #....@.l.....  ...# #.###.#######  # ...##  < hJ†........  ##...##   #.###.##   #.. ..#   #.# #####.# < hK< ##+# < hQ< hrR< hX< hvc _An iguana is nearby!  You reach to attack!  The helpless iguana fails to defend itself.  You hit the iguana with your +0 trident of freezing. < hc The iguana seems to slow down. You freeze the iguana.  The iguana is moderately wounded.< hRil.l  slow)< hi-7.7 (1.1< hj,Rev < hko< hq> _You hit the iguana with your +0 trident.< hϷ #############  ##### #....@l......  ...# #.###.#######  # ...##  †........#  ##...##   #.###.##   #.. ..# ###  #.# #####.# #..  ##+# #.. < hC #############  ##### #....@l......  ...# #.###.#######  # ...##  †........#  ##...##   #.###.##   #.. ..#  < haD #.# #####.#  ##+# < hI< h5J< hN< haQ^ _An iguana is nearby!< hKS _You hit the iguana with your +0 trident. _An iguana is nearby!  You hit the iguana with your +0 trident.  The iguana is almost dead.   of freezing.  You freeze the iguana.< hdRE†< hBUp24=8.8Rev+ < hlY< h cJ _You kill the iguana!< hK4< h< h< h< hRev < h˜< h< hә< h< hݚ< h,< hV< h'< h< hB< hi< h< h`< h!< h< h< h< h< h< h< h,< h[< h7 _You open the door.< hsI< hW@  There is an open door here.< hk< hF _< h< h< hȲ< h< h>< h< hx< h< h{< h< hֹ< h< hK< hT< hQ,< h< h< hW< hn< hž< h@  There is an open door here.< h< h _< hj< h< h",< h< h< h',< h< h< h ,< h< h< h,< h< h{< h,< h< h< h@< h{< h< h< h< h< h< h< h,< hC< h2< h< h< h< h6< h,< h< hn< hB< h< h< h< h< hO< h< h< h< h< h< hA< h< h< hh< h< h < h< h]< h< h#< h9< h,< hv < h < h ,< h < h< h< h< hx< h < hz< h< h< h/< hL,< h< h< h< h< h< h< h < h1!< h!< h#< h%,< h&< h9(< h)< h)< h*< hG,< h.,< h.< h0< h2,< hQ< hV< hW,< hX< hY< hZZ,< hZ< h[< h]B< h4_< hX`,< h#a< hgc< hj# ##..#...#...#  #...##.##...###.# ###....#.#......... .............####.# < hjf.####.......## .# .# #.........# .# .###...#.#...## .# ......##.##...###.# .###..#...#.....@.# -< hk526.8 (58.0) .# #.##...##.#.##....... .# # ..≈ #.#.# ..#...# ## #. #...# .## .##  #.# #.### [.  #.#  #. #.# #.# .# #.# #. ## #. #   #..#####.< hkS#.#. < hr< h{sF-7.8 (59< hy< hVz- _Found a leather armour.< h< h< hK^ _No target in view!< hj3< h< h9< hM< hP _< h,< h< h;< h,< hʕ< h< h,< h< h< hT,< h< h< h),< h/< h?< hY...#.#......... .........####.# .......## #.# # #.# ..#.#...## #.# .##.##...###.# .#...#.......##########.##........#  ..≈ #.#.##..#@..#..#< h33.8 (6.0)  #. #...##.###.##  #.####[. ..# .# #.# ##. ∩... .# #.# .# ..#.. #. #### .## #. ## .###.# #. #...# < hG..#####. .. .# #.#..... ........ #. # #....... .......# #......< h< hF< hb$4.8 (7< hտ< h= _Found Delook's Antique Weapon Emporium.< h < h < h < h H _No target in view!< h[ 3< h\ < h_ < h!a < hue P _< h=g < hg < hh < hwj < hl < hl < hm < hbo < hq < hq < hr < hvx < h Welcome to Delook's Antique Weapon Emporium! What would you like to do?  a -  270 gold a battleaxeb -  13 gold a club  c -  175 gold a runed flail  d -  175 gold a runed flaile -  94 gold a long sword < hǁ U f -  162 gold a runed maceg -  148 gold a rapier  h -  175 gold a runed war axe You have 114 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listA hAh $  You are short 61 gold pieces for the purchase.[Enter] buy shopping listD hDD hGID hXP%........# #.#bread12 the Poker ..#.#...## #.#Coglin .##.##...###.#Health: 39/39 ======================== .#...#.......########Magic: 5/5======================== D hQ##...##.#.##........#AC: 4Str: 14  ..≈ #.#.##..#...#..# .EV: 12Int: 8 #. #...##.###.## ...SH: 0Dex: 17 # #.####[.#...#..#XL:  5 Next: 24% Place: Dungeon:4 # #.# ##...@...#D h1QNoise: ---------  Time: 2538.8 (4.0) # #.# #..#...#..# #. #### a) +0 trident (freez t) +0 trident {Valte D hQ## #. #.###.###.# #. #...## Throw: 4 throwing nets .#####. #. ... .# #.#.....# ....... # .#. # #........ ......#.. .. #........D hQ  ..### ## ##.)......  #.#D hR##........#  #.#####.##.....>.?##D hR"  _There is an open door here. _Found a leather armour. _No target in view! _Found Delook's Antique Weapon Emporium. _No target in view!  There is an entrance to Delook's Antique Weapon Emporium here.D hWD hZD h\ _Found a leather armour. _No target in view! _Found Delook's Antique Weapon Emporium. _No target in view!  D h ]There is an entrance to Delook's Antique Weapon Emporium here. _You can access your shopping list by pressing '$'.D hZ ID h^ D h$a D hf P _D hi D hi D hj D ht nD hu ,D h D h^ D h5 D h D h/ D h D h ,D hE D h D h ,D h D h D h ,D h D he D h ,D h D hs D h4 ,D h D h D h D ha D hz D hͿ D h ###.###.......# [.#...#..#.##.###.# #...∩...##........# ..#...#..####.###### .###.###.# #.##...## . #... .# #.#.....## D h R ...#. ## #........###... .. #..........<.## ## ##.).@....##51.8 (13.0)D h . ##........## .# #.....>.?## #.# #.####..).....# #.# #.............# #.# #######.#.....# ##.##...##D h ##'###### ##...##D h D h ,2.8 (14D h D h 9 _Found a stone staircase leading up.E hU3E hE hE hiE hE hE hlE h,E hE h.∩...##........# #...#..####.###### #.###.# #.##...## #... .# #.#......#. ## #........#### .. .. #..........<. E hk## ## ##.)##  ##........##  #.....>.@##  #.####..).....#  #.............#  #######.#E h #.##...## ##'#####E hY# ##...##E h## ##.....## ..## ##.......E h"#E h`r4.8 (2.0)5.8 (3E h d _u - a scroll labelled AWEOWO RIKISKOE hE hE hOE hH _No target in view!E h54E h^ _No target in view!E h3E hگE hE hE hu$ _E hE hE h,E h<E hE h^,E hE hTE h-E hcE hE hlE h,,E hE h@P  There is a stone staircase leading up here.E hE h _E hE h+E h E hRE hE hE hE hE hE hE hE hE hE hZE h,E h<E hE h,E hyE hE h,E hE hE hG,E hE hE h} #..........<.#  ##.)......###.  ##........## #.#   #.....>..## #.#  E h####..).....# #.#  ..........# #.#  ###.#.....# #.#  #.##...## #.#   ##'###### #@#  68.8 (13.0) E h ##...## #.#   ##.....## #.#  ##.......# ..# E h" #.........# ...  '.........+ ....E hG   #.........# ...# E hk .......## ##.(. E h   ##.....##  E hE E hUE h,9.8 (14E h E h ) _Found 3 boomerangs.E h8E h:E hE hH _No target in view!E h 3E hL E hœ E h E h P _E hɜ E h[ E hӝ E h2 E h E h9 E h= E h% E h֧ ,E h E hq E h ,E h E hK E h ,E hd E h E h ,E h E hջ E h ,E h E hN E h ,E h E h E h ,E h E hW E h ,E h E h 7 _You open the door.E h5 3E hW E hH @  There is an open door here.E h E hH  _E h E h E hN ,E h E hv E hd ,E hw E h #.# #.##...## #.#  #.# ##'###### #.#  #.# ##...##.# E h' R##.### ##.....## ##.# ....## ##.......## ##..###### #.....####.........####.........# .........'.........'........###.# E hO t##....####.........##.#...#.#  #.#.## ##.....@.###.##.(..# E hx 84.8 (15  #.### ##.....## #.##.##.# E h .# ##.>.## #.##.. ... E h 6 #.. ##+## #.##### ###  ####.. E h' G### E h E hp E h j _Key pressed, stopping explore.E h" E h ^ _No target in view!E hm E h E h E h  H _No target in view!E hdU3E hSVE h[E h2\E h` _E hcR  There is a stone staircase leading down here.E he3E hmfE h^h7 _You open the door.E hiE hiE hjE ho@  There is an open door here.E hqE h}r _E h1sE huE hv,E hwE h'yE hR{E h{E h |E h}E h,E h"E hE h,E hTE hE hTE hE hE hE h,E hkE hvE hE h)E hE hBE h͔,E h]E h1E h:.### ##.....## #.##.# .# ##.>.## #.##.. ... .. E hv##'## #.##### ### #.# #..  #.# ### E hN ##.## E h4y####...########  E hT#.............#  E hu#.##...##@###.#  # #E hR0.......  g...###.###.###  ..... ..# ####.. ...####### g   hobgoblin (asleep)E ho{ 97.8 (13  A hobgoblin comes into view.E h_f.ggE h&==E hs8.8 (14E hbE hǰ+ _The hobgoblin shouts!F h#1$#.# ##.>.## #.##.. ... #.. ##'## #.##### ### ### #.# #..  #.# ####.## F h1####...######## #.............# #.##...##.###.## # ##...@........ ..g..###.###.###..... ..# ####.. ... ########F h1MF h3F h9G.gF h):,--9F hS:.0)F hM?F hSAF hZ #.# ##.>.## #.##.. ...  #.. ##'## #.##### ###  ### #.# #.. #.# ### ##.## ####...######## #.............#F hY[ #.##...##.###.## # ##.$...g.###.###.####...... ..#####.. ... ########F h]F hXd:g.F hdC--600F hjF h m* _Found 8 gold pieces.F hے #.# ##.>.##  ...  #.. ##'##  ###  ### #.# #..  #.# ###  ##.##F hX" ####...########  #.............#  #.##...##.###.##  # ##g.@.........  $.....###.###.###  #...... ..#  #####.. ... F h@  F h0)x #.# ##.>.##  ...  #.. ##'##  ###  ### #.# #..  #.# ###  ##.## ####...######## F h) #.............#  #.##...##.###.##  # ##g.@.........  $.....###.###.###  F h)#...... ..#  #####.. F h*# F he0F h0F h6F h9J _A hobgoblin is nearby!F hR9F hql  You reach to attack!  You hit the hobgoblin with your +0 trident.F hte.F hea51.9 (1.1Rev F hF hbM _You kill the hobgoblin!F hn4F hF hH _No target in view!F hF hF hF hH _No target in view!F h* F h0 Inventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  t - a +0 trident (offhand) {Valter} Missiles (go to first with ()  d - 4 throwing nets (quivered)F hC1 Ie - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)j - a +0 pair of boots Wands (go to first with /)r - a wand of light (10) Scrolls (go to first with ?)  f - a scroll labelled KINACI VOIRUICK F h1 Q g - a scroll labelled BOASKAALE  h - 3 scrolls labelled ONETOTHR XEOT F h1 l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO F h1 u - a scroll labelled AWEOWO RIKISKO Potions (go to first with !) F h2 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G hV 6a - a +0 trident of freezing (weapon) {Fuyuko}. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  G hǶ  Your skill: 3.6; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 5.5 XLs.  At current training (41%) you reach 14.0 in about 8.6 XLs.  Current attack delay: 1.1. Damage rating: 11 (Base 9 x 110% (Str) x 111% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. G h This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-graspered weapon. G h :It can be maximally enchanted to +9. G h pStash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {freeze} {melee weapon} G h) g(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.I hyInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  t - a +0 trident (offhand) {Valter} Missiles (go to first with ()  d - 4 throwing nets (quivered)  e - 3 javelins Armour (go to first with [) I hz b - a +0 leather armour (worn)  c - a +0 helmet (worn)  j - a +0 pair of boots Wands (go to first with /)  r - a wand of light (10) Scrolls (go to first with ?)  f - a scroll labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 3 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO  u - a scroll labelled AWEOWO RIKISKO Potions (go to first with !) I hz[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I h d I hk I hq  #.###.>.## #.##.. ...bread12 the Poker#..##'## #.##### ###Coglin###I hr }#.# #..Health: 39/39 ========================#.# ###Magic: 5/5========================##.##AC: 4Str: 14####...########I hzr 3EV: 12Int: 8#.............#SH: 0Dex: 17#.##...##.###.##XL:  5 Next: 25% Place: Dungeon:4I hBs # ##..@.........Noise: ---------  Time: 2601.9 (0.0)$.....###.###.###a) +0 trident (freez t) +0 trident {Valte#...... ..#Throw: 4 throwing nets#####.. ...Rev ########       _A hobgoblin is nearby!I hs You reach to attack!  You hit the hobgoblin with your +0 trident. _You kill the hobgoblin! _No target in view! _No target in view!I h+y 4I h } I h~ J h 4J h J hK J hw J h[ Q _J h ,J hu J h J h+ 7J h J hQ J h J h J h J h J h J h J h J h J h ,J h' J hJ J h ,J hH J h ,J h J h   You reach to attack!hit the hobgoblin with your +0 trident. _You kill the hobgoblin! _No target in view! _You now have 122 gold pieces (gained 8).J h 3J h J h J h ,J h? J hN J h J h ,J h J h ,J h% J h J h} ,J h J hp J h J h J hI J h J h ,J hA J hN J h^ ,J h J h\ J h! ,J hu J hN J h ,J h J h* J h J h J h J hA J h ,J h J hJ h,J hJ hJ h ,J hJ hJ h ,J h( J hQ J h J h J h' J hJ h,J h J h.J hJ hJ hFJ hJ h1,J hJ hJ hD,J hJ h7J hC,J hJ hHJ hJ hJ h J h)"J h#,J hZ#J hN$J hO%,J h%J hV&J h',J h'J hF(J h(,J h>)J ho*J h*,J hQ+J h!,J h,,J h&-J ho.J h 0,J h 1J h2J h8##### ##.>.## #.##.. ... J hU8u....# ##'## #.##### ### ###.# #.# #.. #.# #.# ### #.# ##.## J h{8#.#####...######## #.##.............# J h8#.##.##...##.##[ J h8#.##.###...... 38.9 (37.0)J h8D#........###.J h%9## ####.........########.........####J h%?J hj?J h?%9.9 (38J hCJ hdJC _Found a leather armour.J hJJ hMJ hOH _No target in view!K h4K h K hH _No target in view!K ha3K hbK heK hh: _K h4mK hmK ho,K hpK hrK hwt,K huK hZvK hGy,K hyK h{K h|,K h}K hK h؀,K hK hÂK hY,K h(K hK h,K hvK hF  You see here a +0 leather armour.K hiK h _K hђK htK h\K hK hK h˜K hK hK h,K hK hK h,K h;K hK h,K hѫK hjK h?,K h۰K hŲK h,K h|K hK hK hK hK hFK h,K hK hK h,K hK hK h,K hK heK h,K h K h'K hqBK hK h,K hK hK h],K hBK h#K hW,K hDK hK h,K hK hnK hd,K hjK hK hm,K hK h<K h,K hK hwK h,K hK h @  There is an open door here.K h K h  _K h K hK hg,K h?K hK h,K h)K h]K h",K hzK h K h#,K hS$K hU'@  There is an open door here.K h)K hO) _K h?*K h[+K h0-,K h*.K hx0K h_3,K hV5K h7K h:,K hw<K h?K hkB,K h\DK hjFK hH,K hIK h2KK hoLK hLK hMK h&NK hnO,K hjPK hUK hV,K hWK hNXK hY,K hO[K hV\K h_,K hZ`K h}aK h|c,K hIdK hJeK hlf,K hfK h}iK hk,K hlkK h nK hn,K hkoK hpK h&s,K hsK huK h'v,K hvK hwK hx,K h6yK hVzK h:{,K h{K h|K h}K h}K h_~K hK h,K hK hK hrK hK h%K hK h5K h\K h&K hK hUK hK h K hK hK hҘK hK hK h2,K hK hK h,K hӠK hK h-,K hK hOK hJ,K hK h^K hK h<K h~K hKK h7K hK hɩK hK h,K hrK hK hK hK hK hK hK h׮K hK hSK hBK hҲK hK h...... ..K.... .... ..... # . ..... # #.# ... ###.# ... ..... #'# ###.# #.# .# ##@## .# ##...# K hٺk# #.# ##.###.# # ###.# #.## #..## ....#########.# .... .##........##.## #..###K   kobold (launcher, wandering) .##..#...#..#..###.# # .##.###.###.......# K hi###[.#...#..#.##.###.#K h.710.9 (71K h,1.9 (72K h&K ht _A kobold comes into view. It is wielding a +0 sling.K hqu #####.. ##.........#. ...'...K.....'##............ ........ K h8<.... ###.#... .....' ## #@#  ##.##   ##...#  ##.###.# K h"# ###.# #.## #..## .K hMu...#########.# .... ......##.## #..###.#...#..#..###.# # .##.###.###.......#K hPK hz.K<2.9 (1.0)K hVK h9 _Found a stone staircase leading up.K hd^c ##.........#.  '.........' K h^ ...K..... # . ....... # #.# <.... ... #'# #@#  #.# ##.## K h^ #.# ##...# # #.# ##.###.# #  #.## #..## #.# .... #.## #..### K h_7 # K h ##.........#.  '.........'  ...K.....  . .......  #.# <.... ... #'# #@#  #.# ##.##  #.# ##...# #.# ##.###.# K h_ #.## #.#.# .... #.## #..# #K h0K hK hK h] _A kobold is nearby!K h1b-M ##S..[...##.. #####.. ####.. ....'.........'.##.... #...K.....# . #.......# #<....# ###.##...# ..... ##K hb #.#  ##.##.###...#.###..## #.S   adder (asleep)#.# ..#.##K h4gh  An adder comes into view.K hhK h iK ho.S..K.SK h|p&3K hwK h{g _Found a cloak. _There is an open door here.K h=+ ##...[...##..  ###.........#..  .'.S..K....'.  #.........# # . #.......# # #.# #<....# K h>B #...# #@# #.#  #.# ##.##  #.# ##...# # #.# ##.###.# #  #.## #..##  ....    # K ho k ##...[...##..  ###.........#..  .'.S..K....'.  #.........#  . #.......# K h  #.# #<....#  #...# #@# #.#  #.# ##.##  #.# ##... #.# ##.###.# K h:  #.## #..##  ....   #K h K h{ K h K h & ## ##.....##  ##...[...##.. K hl ######.. ###.........#.. ........ .'.S..K....'. .###......# .# ........# .# #.#K h $<....####.#..# ......#'## ####.# #.# K h # #.# #### #.# ##...#K h  #.# ##.###.# ###.# #.## #..## .....#########.# .... K h #.##........##.## #..### _There are monsters nearby!K h2 K h K hg tK....SK h8 $4 K hg _K h K h K h >.# .# ## .# ##.....## .# ##...[...##.. .######.. ###.....K...#.. ......... .'..'. ..###....S.......#.# ........#.# #.#..####.#...## .......#'## .####.# #.## #.# ##.## .# #.# ##...#  #.# ##.###.# ###.# #.## #..## ......#########.# ....K h# KK)The kobold shouts! You hear a shout!K h( V((((K h K h 0.....K h [S.@K h 0===5K h K hN _The kobold shoots a sling bullet. The sling bullet barely misses you. _There is a stone staircase leading up here.K h@  (slow)  You closely miss the adder with your +0 trident.You hit the adder with your +0 trident of freezing.  The adder seems to slow down. You freeze the adder.K hF (((The kobold shoots a sling bullet.K h K h K h.K h.K h.  K h-The sling bullet hits you but does no damage.K hK h-K h7.0 (1.1K hRev K hK hK h  K hxK h'_The adder misses you.K hL hv  You puncture the adder with your +0 trident of freezing!  The adder seems to slow down. You freeze the adder.L hT .K   kobold (launcher)  You kill the adder!L hV((((L hL h ..K..@L hY33-8.1L hL h0{ _The kobold shoots a sling bullet. The sling bullet barely misses you.L hL]# # '## # ## # ..## # ##...[...##.. ######.. ####.........#....... ...'.....K...'.###.... #....# . #..# #.# ##<.###.# ##........ ##'###.# .# # #.# .## # #.# ..# ## #.# ##.###.# ####.# #.## #..##L hL h?(L hEL hR 5.5   shadow impK   kobold (launcher)The kobold shoots a sling bullet. The sling bullet hits you.7--=90L hXL h[] _A shadow imp comes into view.L h  You reach to attack! You hit the kobold but do no damage. x2L h (The kobold shoots a sling bullet.L h|mL huR'....5L hw8=-20.2 (1.1Rev+ L h}L h'C _The sling bullet hits you but does no damage.L h  You reach to attack!  You closely miss the kobold with your +0 trident of freezing.You closely miss the kobold with your +0 trident.L hU Q(((L h)5L h<>.....@...5<L h>-1.4 (1.2L hFL hI| _The kobold shoots a sling bullet. The sling bullet closely misses you.M h   You reach to attack!  You hit the kobold with your +0 trident.  The kobold is moderately wounded.M hU (You hit the kobold but do no damage. The kobold shoots a sling bullet.M heM h]p..5.6M hw-2.5 (1.1Rev* M hiM h0 _The sling bullet hits you.M h I1 sling bullet hits you. of freezing.  You freeze the kobold.  The kobold is severely wounded.  You closely miss the kobold with your +0 trident.M hNB(M hz,M hB rM h~ .5.r   quokka (wandering)K   kobold (launcher)M h RThe kobold shoots a sling bullet. The sling bullet hits you.M hb3---3.6M hM h.Y _A quokka comes into view.M h rrThe kobold shoots a sling bullet. The sling bullet hits you. _A quokka comes into view.You reach to attack!  The kobold is severely wounded.  You barely miss the kobold with your +0 trident of freezing.M htQ(((M hl ,M h# .r.@5.<M h$ W4--4.7M h/* M h,  M h, n_The kobold shoots a sling bullet. The sling bullet closely misses you.M hg  You puncture the shadow imp with your +0 trident!  The shadow imp is severely wounded.You puncture the shadow imp with your +0 trident of freezing!M h _ .r   quokkaK   kobold (launcher)  You kill the shadow imp!M h B(M ha M hWh Kr'.M hl >3405.9 (1.2M h5s M hu R _The kobold shoots a sling bullet. The sling bullet hits you.M h%  You reach to attack! You hit the kobold but do no damage.The kobold is heavily wounded.You hit the kobold with your +0 trident.M h' M hF( M h/ $...rM h}2 7---7.0 (1.1M h78 M h:  M h ; <_You kill the kobold!M h_ ) ##'##  ##...##  ##.....##  M hu_ ##...[...##.. .. ####.#..  ...'.....$...'. ###.... #......r..# # . #...@...# M h_ # #.# ##<....## M h_ ###.# ##...##  M h_ ##'## .# #M h_ o.#  #.# M h` `##.## M h8` #.# ##...# #.# ##.#M hO` + M hZb M hh Y.rM hli ^4---80M h6o M hp M h w  You hit the quokka with your +0 trident of freezing.  You freeze the quokka.M h´ 1.M h/ =2=9.1 (1.1M h- M h J _You kill the quokka!M h4M hM hH _No target in view!N h4N hN h}H _No target in view!N h=N h>N h0BN hCH _No target in view!N hfN hN h>N hH _No target in view!N hM ..#  ##'##  ##...##  ##.....##  ##...[...##.. #####.. ####.........# ....... ...'.....$...'..##.... #....@....# . ##.......## N hNC##<....## N h###.#N h7##...## N hk.....N h7##'##N h###N h3N hڝN h{N h-N hs30N h0 N h _N h2N h߭N h]M# ..#  ##'##  ##...##  ##.....##  ##...[...##.. #####.. ####.........# ....... ...'....@$...'..##.... ###.........#.# . ##.......## ##<....## ###.###...##...N hxdN he@-1N h jN hlN hC M# ..#  ##'##  ##...##  ##.....##  ##...[...##.. #####.. ####....@....#.. ....... ...'.....$...'..##.... ###.........#.# . ##.......## # #.###<....###.#N h N hE T5=2N hB N h N h M...# ..#  ##'##  ##...##  ##.....##  #### #####.. ####.........#.. ....... ...'.....$...'..##.... ###.........#.# # . ##.......## ##.#3Rev+ N h N hP N _You see here a +0 cloak.N hTf N hf &4N hk N hn $ _v - a +0 cloakO h#O h*Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  t - a +0 trident (offhand) {Valter} Missiles (go to first with () O h|+ d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)j - a +0 pair of boots  v - a +0 cloak Wands (go to first with /)O h+r - a wand of light (10) Scrolls (go to first with ?)  f - a scroll labelled KINACI VOIRUICK O h+{ g - a scroll labelled BOASKAALE  h - 3 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM O h@,` m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO  u - a scroll labelled AWEOWO RIKISKO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitO he,7[top]P hev - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (4.2 -> 5.3). P h]Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte? P hJ Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.P hP h P h]bread12 the Poker...Coglin#.#Health: 35/39 =====================---#.#Magic: 5/5========================..#AC: 4Str: 14##'##EV: 12Int: 8##...##SH: 0Dex: 17P hp##.....##XL:  5 Next: 42% Place: Dungeon:4##...@...##..Noise: ---------  Time: 2734.1 (0.0) #####.. ####.........#..a) +0 trident (freez t) +0 trident {Valte ....... ...'.....$...'..Throw: 4 throwing nets P hK###.... ###.........#.#Rev+ P hxG# . ##.......## # # #.###<....## P he###.###...## .....P hU##'## ###.##.# P hv_No target in view! _No target in view! _No target in view! _No target in view! _You see here a +0 cloak. _v - a +0 cloakP hP hP hS P h&P hI'+5.1 (1P h+P h0P h01P h\1R6=6.1 (2P h#5P h9P hL:+7.1 (3P h{:/Rev P h?P hNCP hC+8.1 (4P h3FP hIP hJc7=9.1 (5P h^NP hP5 __You see here a +0 cloak. _v - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5P hqRP hUP hWZ _You finish putting on your +0 cloak.P hn JP h'q P hq % _P hu cP h< 8=P hx P h P h P h ,P h P hz P h #9P h̃ E==P h9 P h P hv ,P he P h P h ,P hW P h k  You now have 132 gold pieces (gained 10).  Things that are here:P h P h P h Q _a +0 sling; a +0 dagger; a +0 leather armourP h0 P h 2=P hŝ P h P h8 ,P hW P h P hW ,P h P h P h P h; P hr P h @  There is an open door here.P h P hԶ  _P h P hO P hڻ ,P he XP h- P h P h ,P h1 P hj P h ,P hx P h P hE P h P h P h P h) ,P h+ P hN P h ,P h} P h P h ,P h P h P hX ,P h P h P h1 ,P h P h P h ,P hR P h P h ,P h P h P h ,P h P h P hI ,P h P h P hT ,P h P h P hN ,P h P h P h' ,P h P h P h ,P h P h P h ,P h P h P h ,P hs P h P h ,P h P h P h ,P h0 P h P hc ,P hZ P h     ##  .# P h  .# # . .###.###.#  .........#  P h=  #@.#   ... # #..#   #.# #.##..#  P hy l ##.# #.....#   ...# ####.##  P h s ##'## #..#     ##...## ##.#.##    ##.....######.##..##   #.......##.........## P hA E P h% 078.1 (39.0)P h;& ,9.1 (40P h* P he- R _w - a brown potionP h 3P h P hN P hu ,P h ,P h   ##  .#  .#  # .# ###.###.#P h  S......@..#  ..###.##..#  ... # #..# P h* #.# #.##..#  ##.# #.....# P hV ^ ...####.## P h S   ball python (constriction, asleep) ##' #..# P h    ##...## ##.#.#    ##.....######.##.. P h 0 P hq 280.1 (1.0)P h +1.1 (2P h[ P h ^ _A ball python comes into view.P h   ## ## #. .# #. .#  #. .# .###.###.# .S...# .###.##..#  ... #. #..#  #.# #.##..#  ##.# #.....#  ...# ####.##  ##'## #..#  ##...## ##.#.##  ##.....######.##..## 2.1 (1P h P h Q h  ## ##  #. .#  #. .#  #. .#  ...###.###.#  Q h `.S.....@...#  ...###.##..#  ... #. #..#  #.# #.##..#  ##.# #.....#  ...# ####.##  ##'## #..#      Q hK ## ##  #. .#  #. .#  #. .#  ...###.###.#  .S.....@...#  ...###.##..#  ... #. #..#  #.# #.##..# Q h ##.# #.....#  ...# ####.##  ##'## #..#      Q hQ h(Q hVQ h    ### ##  #.. .#Q h3  #.# .# # #.# .# #...###.###.# #.SQ h.# .###.##..#  ...# #.##..#  #.# #.##..# Q hܴ ##.# #.....#  ...# ####.##Q h~  ##'## #..# Q h1` ##...## ##.#.## Q hv ##.....######.##..## _A ball python is nearby!Q hmQ h@Q h@d..SS)Q h&3Q hQ h5 _The ball python hisses angrily.Q hm   ### ##  #.. .#  #.# .#  ## #.# .# Q hm #...###.###.#  #...S.# .###.##..#  ...#. #.##..#  #.# #.##..#  ##.# #.....#Q hm  ...# ####.##  ##'## #..#Q hn~  ##...## ##.#.## Q h1nB ##.....######.##..## Q hoQ hu:.SQ hqv&4Q hC{Q hU}Q h{W  You puncture the ball python with your +0 trident!Q h6†Q h1Q hK=5.2 (1.1Rev Q hQ h?Q h Q hA_You kill the ball python!Q hw4Q h{Q h}H _No target in view!Q h1 Q hQ2 4Q h<4 Q h}6 Q h?; _  You see here a ball python corpse.Q hj< Q h< _Q hy= Q hb? Q h+@ Q h@ !Q h@ Q hQB Q h~C Q hC Q hCD Q hlG Q hH Q hH Q hXI Q hpK Q hL Q h-M Q hM Q hoO Q hP Q hQ Q hQ Q hS Q hU Q hKU Q hU Q h6Y Q hZ Q hZ Q h`[ Q h\ Q h^ ,Q hs_ Q hc Q h^e ,Q he Q hbg Q hi ,Q hwj Q hk Q h1m Q hvm Q hXn Q h0o Q h[p Q hp Q hp Q hMr Q hs ,Q hDt Q hu Q hiw ,Q hw Q hx Q hz ,Q hz Q h| Q hX ,Q h Q h- Q hE ,Q hɅ Q h Q hb BQ h Q hU ,Q h Q h Q h Q hI Q h Q h Q hp ,Q hݔ Q hʕ Q h ,Q hp Q h Q h Q h Q h, Q h? Q hP Q h ,Q hN Q h Q h/ ,Q he Q hҢ ,Q h Q h Q hj ,Q h Q hm Q h[ ,Q h٩ Q h Q h Q h ,Q hv Q h Q h Q hͯ Q h; Q hT Q h Q hб Q hl Q hE Q h Q hٴ Q h# Q hw XQ hd ,Q h Q h- Q h BQ h-  #.# #######.#......#....#.##.........#........##.##.#####.#......#...####.## #.# #.#####.###### Q h '###....### #.### #.#####.# .........# #...# #.......# ..#####..# ###.# #######'## .## ##.# #.# ##...## .# #.# #@# ##.....####-822.2 (37.0) .#.≈≈≈.#.# #.# ##.......##. Q h .#.≈§§§#.######...####.........#. .#.≈§≈.#.............'.....)...'. .#..≈§§#..###.....####.........#. .##...##..# #.##.## ##.......##. Q h h..#...#...# #.##.# ##<....###. ..##.#.##.# ##...## #. Q hL ~...#..... ##'## #.Q h 8-Q h[ Q hl j _Key pressed, stopping explore.Q h Q h Q h H _No target in view!Q h 3Q hY Q h? Q h Q hc $ _Q h BQ h$ Q h Q h Q hR ,Q h Q h Q hh ,Q h Q hA Q hm Q h Q hu Q h Q h ,Q h3 Q h@ Q h ,Q h Q h @  There is an open door here.Q h Q h<  _Q hr Q h Q h Q hb Q h Q h ,Q h Q hu Q h,  .# ###.# #######'## #..# .# #.# ##...## ##.#.# .# #.# ##.....######.## Q h .# ##.## ##.......##......... .######...####.........#..#.....#....'.....)...'..............####.........#.##...#.# .Q h m.# #.##.## ##.......##.##.....# ..# #.###@....###.##.#.#.32.2 (10.###.#Q h  #...## #.##.###.# .........# ##'## #.#Q h8 6###.#### #.# ####.##### ## #.# ##.## #.#Q he * #.# ##...# #.### #.# ##.###.# # #.Q h #.# #.## #..## Q h ......#########.# ....  There is a stone staircase leading up here.Q h1 Q h$ Q h+ j _Key pressed, stopping explore.Q h3, Q h52 Q hB H _No target in view!Q hX4Q h^Q haaH _No target in view!Q h Q hQ hQ huQ hJP _Q hP,Q hQ hQ h@  There is an open door here.Q hQ h _Q haQ h<Q h,Q hQ hsQ h,Q h-Q hbQ h,Q heQ hQ h#.## ##.......##.##.....# #.# ##<....###.##.#.#.# #.# ##...## #.##.###.# Q h...# ##'## #........#  #.# ####.##### # ##.## #.# # ##...## #.# Q hn# ##.###.### #. # #.## ##@.## 8.2 (6.0)#########.# #......∩# ##.## #..###### .#...#..#..###.#.# Q hQ.###.###.......# .# [.#...#..#.##.###.# #...∩...##........#Q h...#..####.#########.###.# #.##...##Q h A9.2 (7Q hQ h2 _Found Xesal's General Store.R h4R hʯR hݱH _No target in view!R h+S3R hSR hkUR hBWR h%[P _R h[R h[R hy\R hl^R h_,R h%`R haR hcR hjcR hcR hdR he,R hYfR hLgR hiBR hpnR huWelcome to Xesal's General Store! What would you like to do?  a -  440 gold a book of Battleb -  60 gold a +0 chain mail  c -  400 gold a lightning rod (4/4) R h2v d -  400 gold a phial of floodse -  40 gold a +0 ring mail  f -  9 gold a +0 robe  g -  35 gold a +0 trident You have 132 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listT hT hYT hp ##<....###.##.#.#.#  bread12 the Poker##...## #.##.###.#  Coglin##'## #........#T h}  Health: 39/39 ========================#.# ####.#####  Magic: 5/5========================T h&##.## #.#  AC: 5Str: 14##...## #.#  EV: 12Int: 8##.###.### #.#T h9  SH: 0Dex: 17#.## ##..####.#T hw  XL:  5 Next: 42% Place: Dungeon:4 ####.# #......@#  Noise: ---------  Time: 2845.2 (6.0) ..##.## #..######  a) +0 trident (freez t) +0 trident {Valte #..#..###.#.#  Throw: 4 throwing nets ##.......##.#T hI #..#.##.###.# ..##........#   #..####.######   ##.# #.##...##   #..# #.#.....##   _No target in view! _No target in view! _There is an open door here. _Found Xesal's General Store. T hM_No target in view!  There is an entrance to Xesal's General Store here.T hT hT hz. _T h 3T h T hN T h T h | _T hy T h! T h# ,T h $ T h% T ht' BT hV( T h) ,T h/* T h"+ T h , ,T hY, T h, T h- ,T h. T hU7 T hi8 T h8 T h 9 T h; T h< T h= T h]= T h6? T h@ T hA T hA T hC T hv T hFx ,T hx T h${ @  There is an open door here.T h} T h}  _T h~ T hb T h ,T hà T h T h T h T hΈ T h! T h ,T hm T hq T h ,T h T h T hd ,T h T h T h ,T h T hi T hZ ,T hb T h T h ,T hC T h T hv ,T h T h T h: ,T h T h T h` T h T h T h* T hf T h T h T h! T h۷ ,T h8 T hK T h ,T hB T hK T hE T h T h T h T h BT h) T h BT h} T h1 T h T h T h T h T h8 T hy T h$ T h ,T h T h T h ,T h T h T h ,T h) T h T h, ,T h T hZ g  You see here a ball python corpse.T h T hq  _T h T h T h ,T hT T hR T h ,T hN T h! T h# T he# T h$ T h( T hv* ,T h* T ht0 T h1 ,T h2 T h7 T h8 T hO9 T h9 T h> T h@ T h@ T hB T hH T h.J T hJ T hyK T hZP T hR ,T h'T T h.Z @  There is an open door here.T h\ T h]  _T h8^ T hZb T hd ,T hf T hmj T hl ,T h3n T hq T h6t ,T hPu T hx T h{ ,T h\} T h @  There is an open door here.T h` T hׅ  _T h= T hf T h) T h T hK T hď T h T ho T hh T h! T h ,T h T h T h) T hl T hڝ T hɟ T h/ T ht T h T hģ T h T hD T h T h T h T h" T h T h T h T hG T h T h T h ,T h T h T hk BT h; T hz T h¸ T hA T hu T hw ,T hǼ T h T hu ,T h T h T h_ T h T h T h~ T h0 ,T h T h T h ,T h T h T h T h( T h T h T h T h? T h T h T h_ T h T h" T h T h ##.....## ##..#...#...# #.##.#  ##...## #...##.##...###.##.# ####'######....#.#...........# #....................####.#### #..#.###.####.......## #.# .#+#.###.# #.........# #.# .#.#...#.###...#.#...## #.# ##.###........##.##...###.# T h ..∩..+.#.###..#.@.#.......####### ##.#####.# #.##...##.#.##........ ##.#.....# # #..≈..#.#.##..#...#.+#.##### #.≈≈≈.#...##.###.###  #.#.# #.#.≈≈≈.#.####[.#...#. T h & #...# #.#.≈≈≈.#.# ##...∩... 5   white imp (asleep)###.# #.#..≈..#.# #..#...#. ..##.# #.##[5[##. #.###.### T hQ ..##.# #..#####. #..#...#.T h  924.2 (79.0)  A white imp comes into view.T h 55.T h ,5.2 (80T h T h = _Found a ring mail and a leather armour.T h   #.##.#   #...##.##..# .#.#...........# ....... .....## #.#  #.........# #.# #.#...## #.# ##.## ∩#.@.# #.##...# # #..≈..# #.≈≈≈.#  #.#.# #.#.≈≈≈.#.####[  #...# #.#.≈≈≈.#.# ##...∩T h #.#..5..#.#  #.##[.[##.   U hR   #.##.#   #...##.##..# .#.#...........# ....... .....## #.#  #.........# #.# #.#...## #.# ##.## ∩#.@.# #.##...# # #..≈..# #.≈≈≈.#  #.#.# #.#.≈≈≈.#.####[  #...# #.#.≈≈≈.#.# ##...∩ #.#..5..#.#  #.##[.[##.   U hZU hZU hbU hd` _A white imp is nearby!U hļ  #.##.#   #...##.##..# .#.#...........# ....... .....## #.#  #.........# #.# #.#...## #.# ##.## ∩#.@.# #.##...# # #..≈..# #.≈≈≈.#  #.#.# #.#.≈≈≈.#.####[  #...# #.#.≈≈≈.#.# ##...∩U hֽ #.#..5..#.#  #.##[.[##.   U hT2  #.##.#   #...##.##..# .#.#...........# ....... .....## #.#  #.........# #.# #.#...## #.# ##.## ∩#.@.# #.##...# # #..≈..# #.≈≈≈.# U hdU #.#.# #.#.≈≈≈.#.####[  #...# #.#.≈≈≈.#.# ##...∩ #.#..5..#.#  #.##[.[##.   U ht\U h\U hcU he` _A white imp is nearby!U h)  ##...## #...##.##...###.##. ####'######....#.#........... #....................####.####.###.####.......## #.# .#+ #....#...#.###...#.#...## ##.###........##.##...## ..∩..+.#.###..#...#.......####### ##.#####.# #.##.@.##.#.##........U h.....# # #..≈..##...#+#.##### #.≈≈≈.#...##.###.###  #.#.# #.####[.#...#.. ##...∩..5   white imp##### ..##.# #........ ##...#...U h*U h0 ****The white imp gestures at you.U hV≈≈≈≈U hk3----==6.2 (1.0)U hU h1 _The puff of frost hits you.U hS-###'######....#.#...........# ....................####.#### ..#.###.####.......## #.# +#.###.# #.........# #.# #.#...#.###...#.#...## #.# #.###........##.##.# .∩..+.#.###..#...#.......######## #.#####.# #.##...##.#.##........ #.#.....# # #..≈@.#.#.##..#...# #+#.##### #.≈≈≈.#...##.###.## #.#.# #.#.≈≈≈.#.####[.#...#.. U h#...# #.#.≈≈≈.#.# ##...∩...# ###.# #.#..5..#.# #..#...# .##.# #.##[.[##. #.###.## .##.# #..#####. #..#...#.. .##.# #........ ##...#...# .##.# ###.# #......#U hv U h(X5≈U h )/--7U h80U h1U hK ...................####.#### #.###.####.......## #.# +#.###.# #.........# #.# .#...#.###...#.#...## #.# # .###........##.##.# # ∩..+.#.###..#...#.......######### .#####.# #.##...##.#.##........ .#.....# # #..≈..#.#.##..#...# U hL +#.##### #.≈≈≈@#...##.###.## .#.# #.#.≈≈≈.#.####[.#...#..# ...# #.#.≈5≈.#.# ##...∩...## ##.# #.#..≈..#.# #..#...#.# #.##[.[##. #.###.###.# ##.# #..#####. #..#...#..# ##.# #........ ##...#...## ##.# ###.U hL # #......#.## #.....# #.#####.##U hV U hD^ \5≈U h^ `4------8U h7h U hj _The white imp shouts, "Scamper away, thou clouted sheep-biting surfacer!"U h.  You hit the white imp with your +0 trident.  The white imp is lightly wounded.  You closely miss the white imp with your +0 trident of freezing.U h a=9.3 (1.1Rev U h.# U hO% V _The white imp barely misses you.V h!   You hit the white imp with your +0 trident of freezing.  The white imp is heavily wounded.You hit the white imp with your +0 trident.V h'm  The white imp gestures at you.V h21--------=30.5 (1.2V h7Rev+ V hV h/1 _The puff of frost hits you!V h7M  You hit the white imp but do no damage.The white imp is almost dead.You hit the white imp with your +0 trident of freezing.V hV^≈V h@[2=-------9-1.7V hcV heM _You kill the white imp!V h#4V hV h,V hmBV h"V h*PRev V h2V hu3==V hkV h=,V hV h,V h" V hz7V hV hV hBK4=V h8V h,V hV h,V hV hW V hE!V h"V h%i5=V h 'V h*BV hg-,V h.V h[1,V h2V h5t6==V h7V h]:,V hr<V h>,V h?V hDa7=V hFV hNJ,V hKV hKN,V hPV hS,V h:TV hVV hIWN28=V hXV h&^,V hh_V ha,V hchnV hhW9=V h9jV hl,V hnV hNqV hqV h'sV hFu,V hvV hByV hxyL30=V h0{V h},V h`V h ,V hV h,V hV hV h#1V hًE==V hV h ,V hpV h0,V hۗV h,V hV hV hǞU2=V hgV h,V h V hx,V hV hVa3=V hV hͱ,V h'V h,V hV h,V hAV h۽k4=V hZV hR,V hV h,V hsV h,V hV h}a5=V hV h",V hV h,V hiV h>,V hV hv96V hE==V h2V h;,V h?V hV hV h^V h,V hV hk7=V hV h,V h8V h!,V hwV hV hV h^V h V haK8=V hV hD,V hrV h,V hV h ,V h V h ~9==V hV hV hV hV hxV hV h&,V h V h"V h%,V h&V h(V h)V h#*9=V h*V hE,V h-,V h.V hH1V h 3,V h3V h5V hE7,V h8V h?V hA,V hBV hDV hgF,V h^GV hiIV hdKV hKV hLV hNV hP,V hMRV h7TV hV,V htWV h{YV hq],V haV hqk[ ##'## #..#####..# ###.# ### ##...## #.##?5§##.# #.# #.<...## #.#..§..#.# #.# .......## #.#.≈§≈§#.# ##.## ........###.#.≈≈≈.#.######...### V hk........'...#.≈≈§.#.............' ........###.#..≈..#..###.....## ..# #.##...##..# #.##.## #.....## ##..#.. #.##.# --3010.7 (79.0) ##...## #...##.##...###.##.# V h$l###'######....#.#...........# ....................####.###V hFl# ..#.###.####.......## #.#V h%m+#.###.# #.........# #.# 5   crimson imp (polearm, asleep).#...#.###...#.#...## #.#.###........##.##...###.#∩..+.#.###..#...#......###V hu  Found a ring mail. _A crimson imp comes into view. It is wielding a +1 spear of flaming.V hw###.# ........# #.. V hZ ##'## #..#####..# ###.# ### ##...## #.##?5§# #.<...## #.#..§..V h #.# ## #.#.≈§≈§#.# ##.## V h###.#.≈≈≈.#.######...####'...#.≈≈§.#.............'.###.#..≈..#..###.....### .......## #.##..@##V h# # #.....## ##..#...#...# V h ...## #...##.##...###.## ###'######....#.#.............................####.V h`#### ..###.......# #+#.###.# #.........# ...#.###...#.#...## V hD#.###........##.##...###.#V h<  The crimson imp shouts!V h$###.[≈5≈≈.§≈5)V h%%:==1.7 (1.0)V h,V ht/- _The crimson imp blinks!V hG!  #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# <...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #. .. ......## #.#  #.........# #.# ..#. #.#  V h]  #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# <...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #.........## #.#  #.........# ..#. V heV hfV hoV hxx _A crimson imp is nearby!V hQyV h|V hƂR _No reachable target in view!V h% V h`& V h- V hU5    #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# <...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #. .. ......## #.#  #.........# #.# ..#. #.# V h5 G _No reachable target in view!V ha '  #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# <...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #...V h% ......## #.#  #.........# ..#. V h 4V h V h b _A crimson imp is nearby!V h͟ V h8 V h V h\ R _No reachable target in view!W h24W h&<W h> _A crimson imp is nearby!No reachable target in view!A crimson imp is nearby!No reachable target in view!W h h  #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# <...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #. .. ......## #.# W hwh` #.........# #.# ..#. #.#  W h  #...#  ##'## #..#####..# ###.#  #.##?.[##.# #.# W h-N<...## #.#..≈..#.# #.#  #.#.5≈≈.#.# ##.## #.≈≈§.##.≈≈≈.##..≈..# #.##..@##..#   ##..#...#...#   #...##.## #...W hJg......## #.# W hog #.........# ..#.W h W h- W hn W hW hNo reachable target in view!A crimson imp is nearby!No reachable target in view!A crimson imp is nearby!W hG#.# #.# #...# # ##'## #..#####..# ###.#  ##...## #.##?.[##.# #.# ##.<...## #.#..≈..#.# #.# #.## #.#.5≈≈.#.# ##.## .###.#.≈≈§.#.######....'...#.≈≈≈.#..###.#..≈..#..###..... #.## #.##.@.##..# #.##.## #.....## ##..#...#...# #.##.#  ##...## #...##.##...###.##.##'######....#.#W hxH.# #.......####.#### #..#.###.####.......## #.# .#+#.###.# #.........# #.# .#.#...#.###...#.#...## #.# ##.###.##.##...###.#W h^KW h>SS≈5≈≈§W hT6--2 _W h[W h\X h .....# ####....### #.### # #####.# #.........# #...#  ##'## #..#####..# ###.# #  ## #.##?.[##.# #.#  ##.< #.#..≈..#.# #. ## #.#.≈≈≈.#.# ##.## #.###.#.5≈≈.#.######...## X h+.'...#.§≈≈.#..............###.#.@≈..#..###.....##..## #.##...##..# #.##.##..## ##..#...#...# #.##.#  ##...## #...##.##...###.##.#  ####'######....#.#...........# X h #....................####.#### ##..#.###.####.....## #.# .X h.#+#.###.# #.........# #.# ..#.#...#.###...#.X hA #.#X hMe=-3X hX h A crimson imp is nearby!No reachable target in view! _A crimson imp is nearby! _The crimson imp completely misses you.X h( ####...........  ##'###########...## #.##?.[##.# #.#  ##.<...## #.#..≈.. X h) ##.......## #.#.≈≈≈##.## #..###.#.5X h) #####...## +'...#.§≈≈.#............ ####.#..≈..#..###.....## #### #.##@..##..# #.##.##  ##.....## ##..#...#.X h)   ##...## #...##.##...######'######....#.#..........X h* ....................####.### ##..#.###.####.......## #.# X h:* e..#+ #.........X h\* q.#...#.###...#.#...## ###.###........##.##...##X h- X hA5 T#####?.X h5 Z#..§§≈§§§5≈§X hM6 .-4X h0B X h ##'###########...## #.##?.[##.# #.#  ##.<...## #.#..§.. ##.......## #.#§≈≈≈##.## #..###.#§§§≈.#.######...## +'...#.5≈§.#............ ####.#..≈..#..###.....## #### #.##...##..# #.##.##  ##.....## ##..#@..#.  ##...## #...##.##...######'######....#.#..............................####.### ##..#.###.####.......## # ..#+ #....#...#.###...#.#...## ###.###........##.##...## X hf'..∩..+.#.###..#...#.......######X hX h R≈§§5X hD @-5X hX hY h}z _The crimson imp completely misses you.  You reach to attack!  You hit the crimson imp with your +0 trident of freezing.  You freeze the crimson imp terribly.  The crimson imp is severely wounded.  You puncture the crimson imp with your +0 trident!Y hJ.≈§≈≈)Y hSb816.9 (1.2Rev Y hY hO _You kill the crimson imp!Y ht4Y h{Y h}H _No target in view!Y h^4Y hY hH _No target in view!Y h߈ M#####.# ....... ##'## #..#####..# ###.# # ##...## #.##?.[#  ##.<...## #.#..§. #.# ### #.#§≈≈§.#.# ##.## ####.#§§≈≈.#.######...## +Y h '...#.§≈§.#............ #..###.#.)≈..#..###.....## ##.......## #.##@..#####.....## ##..#...#...#  ##...## #...##.##...###.######'######....#.#...........#Rev .Y h ..##...Y h ###..≈.§≈≈.≈≈70 _Y h Y h Y hIM....###....#### #####.# ....... ##'## #..#####..# ###.# # ##...## #.##?.[#  ##.<...## #.#..≈. #.# ### #.#.§ ##.## ####.#.≈≈≈.#.######...## +Y h '...#.§≈≈.#............ #..###.#.@≈..#..###.....## ##.......## #.##...#####.....## ##..#...#...# ##...## #...##.##...###.##.#Rev ..#..Y hv##.≈§§≈Y hA&8Y hY hy _You see here a +1 spear of flaming.Z hZ]§.≈Z hρ.9Z hZ h O _x - a +1 spear of flamingZ h Z h Inventory: 24/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  t - a +0 trident (offhand) {Valter}  x - a +1 spear of flaming Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  v - a +0 cloak (worn)j - a +0 pair of boots Wands (go to first with /)r - a wand of light (10) Z hF Scrolls (go to first with ?)  f - a scroll labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 3 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO Z h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][ h x - a +1 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.9; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.1 XLs.  At current training (47%) you reach 12.0 in about 6.1 XLs.  Current attack delay: 0.9. Damage rating: 8 (Base 6 x 110% (Str) x 111% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-graspered weapon. It can be maximally enchanted to +9. You took it off a crimson imp on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.\ h To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  t - a +0 trident (offhand) {Valter}] h.] h] h#.....# ####....### #.### # bread12 the Poker #####.# #.........# #...# # Coglin] ẖF##'## #..#####..# ###.# # Health: 39/39 ========================##...## #.##?.[##.# #.#Magic: 5/5] h*========================##.<...## #.#..≈..#.# #.#AC: 5] h,ZStr: 14 ##.......## #.#§≈≈≈.#.# ##.## EV: 12Int: 8 ] hX#.........###.#.≈≈≈.#.######...## SH: 0Dex: 17 +.........'...#.≈≈≈.#............ XL:  5 Next: 81% Place: Dungeon:4 ] hò#.........###.#.@≈..#..###.....## Noise: ---------  Time: 3019.9 (0.0) ##.......## #.##...##..# #.##.## a) +0 trident (freez t) +0 trident {Valte##.....## ##..#...#...# #.##.#Throw: 4 throwing nets##...## #...##.##...###.##.#####'######....#.#...........#] h(#....................####.#### ##..#.###.####.......## #.# ..#+#.###.# #.........# #.# ] h..#.#...#.###...#.#...## #.#You puncture the crimson imp with your +0 trident! _You kill the crimson imp! ] h@_No target in view! _No target in view! _You see here a +1 spear of flaming. _x - a +1 spear of flaming] hc] h&.] hR] ha] hj§ _You kill the crimson imp! _No target in view! __You see here a +1 spear of flaming. _x - a +1 spear of flaming ] hPD You start parting from your weapon.] h,20.9 (1] h ] hd§1.9 (2] hb] hK§..#§≈≈.#§§.#.#§§.##] h:+2.9 (3] h] h###.[##§.§..] h§§≈§§#§§≈.#] h+3.9 (4] h] h4###.[##§§..≈§≈≈≈] h+4.9 (5] h ] h  e) {Fuyuko} _You continue parting from your +0 trident {Valter}. x5  You finish parting from your +0 trident {Valter}.] hU] hm] h% ##.§§..#§≈§.#§≈.≈..#] hEp#  You whisper farewell to Valter.  You start attuning to your weapon.] h+5.9 (6] hT"] h*##.≈≈≈≈§≈§] h*+6.9 (7] hS;#≈§§≈§≈§≈7.9 (8] h?] hG#≈§§≈≈≈§§§.##8.9 (9] hN] h\V###..#≈.§§≈§§§§§9.9 (10.0)] h5\] h` x) +1 spear (flame)  You whisper farewell to Valter.attuning toattuning to your +1 spear of flaming. x5attuning to your +1 spear of flaming.elcome your +1 spear of flaming "Cedro" into your grasp.  Your +1 spear of flaming {Cedro} bursts into flame!] h2a] h7g] h+ia _x - a +1 spear of flaming (offhand) {Cedro}] hfo ] ho ] hWx ] hz  ] hz 8_Unknown command.^ hH3^ h߻^ hԿ^ hh^ h$ _^ h,^ h9,^ h^ h1n^ h,^ h ^ hX^ hl,^ h^ h _f - 2 scrolls labelled KINACI VOIRUICK (gained 1)^ h^ hA,^ h^ h^ h$,^ h^ h^ h,^ h ^ h ^ h" ,^ h ^ h^ h,^ h$^ h^ h",^ h^ h!^ h,^ hf^ h^ h!,^ hC,^ hF,^ h!H^ hJ^ hM,^ hM^ hP^ h&S,^ hT^ hV^ hX,^ hZ^ h[^ h2^,^ h(_^ hb^ hd,^ hDf^ h i^ hk,^ hRm^ hq^ ht,^ hZv^ hx^ hz{,^ h}^ hn^ h,^ h ^ hC^ h,^ h"^ h^ h,,^ h;^ hr^ hə,^ hh^ h^ h^ h^ h^ hU^ h^ h^ h|^ h^ h^ h0^ h^ h`^ h+^ hy,^ hz  Things that are here:  a +0 leather armour; an orc skeleton _  Things that are here:  a +0 dagger {Lisbeth}; a +0 leather armour _^ hA^ h X^ h,^ h-^ h^ h,^ h ^ h^ h,^ h^ h ^ hW,^ h^ h^ h,^ h\^ h^ h,^ hk^ h^ h,^ h^ h^ h,^ ho^ h^ hU,^ h^ h^ h,^ hH^ h^ h^ hI^ h^ hm^ h,^ h^ hG^ h ##+## #.# #..... #.# ##### #.#  #.# # #.# # #.# # #.#  #########.# # ^ h[......@..# 90.9 (61 ########### #         ^ h}B1.9 (62^ h^ h- _Found a leather armour.^ h3^ h^ h? ##+## #.# # #.#  #.#  #.#  #.#  #.#  #.# #.# .[..# 2.9 (1.0)#  _Key pressed, stopping explore.^ hBH _No target in view!^ h%3^ h^ h1^ h"^ h$ _^ hX^ hQ^ h1^ h,^ h,^ hB^ h@ ##+## #.# # #.#  #.# #.# #.# #.# #.#.####.#....[.@.......#6.9 (4.####^ h^ h _Key pressed, stopping explore. _No target in view!^ h 4^ hP ^ h H _No target in view!^ h I^ h` ^ h ^ h $ _^ h n^ h& _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _ You see here a +0 leather armour.^ h( ^ h)  _^ h:* ^ h- ^ h:. ,^ hl/ ^ hA1 ^ ho3 ,^ h4 ^ hd6 ^ h9 B^ h; ^ h<> B^ hA ^ hJ ^ h7M ^ h=O ^ hO ^ hGP ^ hR ^ h=T ,^ hT ^ hV ^ h8Y ,^ hZ ^ h&] ^ ht_ ,^ hF` ^ h[b ^ h]d ,^ hQe ^ hg ^ hi ,^ hVk ^ hm ^ h"o ,^ hp ^ hgq ^ h-s ,^ hs ^ hz ^ h;| ,^ h| ^ h~ ^ h ^ h ^ h ^ h ^ h[ ,^ hȃ ^ h ^ h9 ,^ h ^ hv ^ ho ,^ h ^ hN ^ h9 B^ hώ ^ h& ,^ h ^ h ^ hœ ,^ hH ^ hv ^ h B^ h; ^ hC B^ hs ^ h ,^ h ^ hW ^ hM ^ h ^ h" ^ hԬ ^ hO ,^ h ^ h4 ^ ha ,^ h ^ h̴ ^ hC B^ hظ ^ h ,^ hǺ ^ hӼ ^ h{ ^ h ^ h) ^ h ^ h ^ h ^ h ^ h ^ h ,^ h0 ^ h ^ hp ,^ h ^ hA ^ he ,^ h ^ h ^ h B^ h ^ hZ ,^ h~ ^ h3 ^ h ,^ h{ ^ hs X^ h ^ hC ,^ h ^ h ^ he ,^ h ^ h ^ h ,^ h: ^ h ^ h; ,^ h ^ h ^ h ,^ h ^ hW ^ h ,^ hA ^ h8 ^ h `  ##...## ####+#.# ##### #.#.#  ## ##### #...# #. ...#######.# #. #.......##.# #. #.......##.# #S ###.......##.#  #.###.........##.#  #.@......#####.#.##  #####.#..#...#....# ^ h #.#..#.>.#..... #.#..#...#....# ##.#..#.∩.#.#.## #.....#...#.#.# S   adder (asleep) #..#..#####.#.# ##.#.##.....##+## ##.###.##..###...#^ h 1146.9 (50.0)^ h{ ,7.9 (51^ hp ^ h Y _An adder comes into view.^ h >An adder comes into view.  You reach to attack!  The helpless adder fails to defend itself.  You hit the adder with your +1 spear of flaming.  You burn the adder.  The adder is moderately wounded.^ h` .SS  ^ h ]8.9 (1.0)Rev ^ h= ^ h j _You miss the adder with your +0 trident of freezing.^ hQ    ##### #.#.#  ## ##### #...#  #.   #.   #. #...  #. ###...  #S###.....  #.@......# #####.#..# #.#..#.> #. ##.#..#.∩ #..  #..  ##.#. .^ h   ##### #.#.#  ## ##### #...#  #.   #.   #. #...  #. ###...  #S###.....  #.@......#^ h? #####.#..# #.#..#.> #. ##.#..#.∩ #..  #.. ##.#.^ hK .^ h4^ h^ h(t  heavi ^ h You hit the adder with your +0 trident of freezing.  You freeze the adder. The adder bites you.  You are poisoned.^ h(5==---=9Pois Rev ^ h4 ^ h A _The adder poisons you! The adder bites you._ hnMYou are poisoned. _The adder poisons you! The adder bites you.  You closely miss the adder with your +1 spear of flaming.The adder is severely wounded.  You puncture the adder with your +0 trident of freezing!  seems to slow down. You freeze the adder._ hUU †You kill the adder!_ hY---850Rev+ _ h<^_ hh`$ _You feel sick._ h|4_ h}_ h_ h{4-Rev  _You feel sick._ h b3-_ h _You feel sick.  You feel sick.2-Rev _ h_ hY _You are no longer poisoned.3=_ h_ h<7_ h؎_ h<0_ hѐ_ h,_ h_ h__ hU4=_ h_ h,_ hN_ h,_ hG_ ho,_ h͚_ h;_ hvD5=_ h_ h\,_ h_ h9,_ ho_ h,_ h_ h_ h$#6_ hIE==_ hD_ h-,_ h"_ h-,_ h˨_ h:_ hzU7=_ h_ hX,_ h̬_ hy,_ h_ h.,_ h_ h-_ hvD8=_ h_ h,_ h@_ h,_ hM_ h,,_ hp_ hU99_ hE==_ h_ h_ h,_ hD_ h_ h,_ hJ_ hSb  You see here an adder corpse._ h#_ h __ h|_ h_ h9=_ h_ h}_ h_ h,_ hx_ h_ h,_ hK_ h_ h,_ hN_ h_ h,_ h_ h_ hb,_ h_ h6_ h,_ h_ h^_ h,_ h*_ hQ_ h_ h_ h_ h _ h} _ h _ hH _ h_ h^B_ h?_ h_ h_ h_ hk_ hN_ h_ h _ hX#_ h%,_ h&_ h+B_ hK,_ hw/_ h0,_ h1_ h4_ hw6,_ hH7_ h9_ hX;,_ h<_ h>_ hAB_ hC_ hsE,_ hF_ hH_ hP_ hQR,_ hR_ h8U_ hgV,_ hV_ hX_ hbZ,_ h>[_ h^_ h__ h__ h,`_ hc7 _You open the door._ hod3_ he_ hah@  There is an open door here._ hi_ h9j __ hj_ hn,_ hDn_ hn_ hp_ h#r,_ hr_ ht_ hv,_ hw_ h y_ hz,_ h{_ ha _ h: There is an open door here._ h5 __ hk_ h_ hX,_ hO_ h3_ h*,_ h׍_ h_ h!,_ h_ hΞ #.# #.# ##...## #. #.# #.# ####'######. #.###.###.# #........... #....)....####..#.###.### #####.#####...#+#.###.# # ##.## #....#.#...#.### ##...###..###.###...... #.#.#.##..'..∩..+.#.### #.#...@...###.#####.# -216.9 (66.0) #.###.####.##.#.....#  ##...## ####'#.##### # ##### #.#.#_ h1`  ########## #...#  #........#######.# # #.#####.......##.# # #.# #.......##.# _ hz #.# ###.......##.# _ h_ hX1-_ hf_ h+ _Key pressed, stopping explore._ hq_ h-H _No target in view!_ h C __ hFB_ hQ_ h\_ h_,_ hp_ ht_ hXv,_ hnw_ h8z_ hX_ h,_ h_ hh_ h,_ hQ_ hJ_ h ,_ h$_ h_ hz,_ h’_ hT_ hJ,_ hQ_ h]_ h,_ ha_ h_ h,_ h_ h_ h,_ h _ hN_ h,_ hW_ hW_ h,_ hC_ hZ_ hB_ h_ h,_ h_ hk_ h7,_ h_ hu_ h,_ h_ hn_ h,_ h_ h_ h7_ h_ h_ h_ h,_ h_ h:_ h,_ h_ hx_ h_ h_ h2_ h7_ h,_ h_ hv_ hBB_ h_ h,_ h _ hR(  #############  ####### #.....†......  #.....# #.###.#######  #.###.#####.##...##  #.#......@........# 50.9 (34 #.#.#.#####.##...##  #.....# #.###.##  ###.### #.....# ### #.# #####.# #... #####.##### ##'## #.. #.........# ##...## #.# #.###.###.# ##.<...## #.#. _ h1#.# #.#.#.# ##.......## #.#.You see here a ball python skeleton._ he_ ht _Key pressed, stopping explore._ h_ hH _No target in view!_ h3_ hi_ h_ h_ h __ h_ h,_ hA_ h)_ h_ h_ h_ h_ h6,_ h_ h_ h,_ h>_ h_ h,_ hm_ he  You see here an iguana skeleton._ h _ h __ h_ hz_ hiB_ hf_ h,_ h _ hz _ hv2 { ####### ##############......r #.....÷.# #.###.########....... ####.##...## ####.## ### ..÷........# #.# ... ####.##...# #.# ###.###.## ###.## # r   quokka (asleep)#.....# ####....######.# #.........# #... ## ##'## #..#####..# ###.63.9 (134.9 (14 _A quokka comes into view._ h s###......r.#.....÷.......@....# #.###.#.^.##...## #####.## .÷........# #.# #._ h L.##...## #.# #.##.###.## ###.## #.# #.....# ####....### #.######.# #.# #...# # ##'## #..#####..# ###.#_ hG _ h r.r_ h 15.0)_ h4 _ h _ hy  #########  #######.....r..  ÷.......@....#  #######.......^  #####.### .÷ #.#  #.#    #.#       # ##'##  _ h _ hL > #########  #######.....r..  ÷.......@....#  #######.......^  #####.### ÷ #.#  #.#    #.#       _ hjM ? ##'##  _ hR 4_ h0Y _ hg  ##.....r.  #.....÷..#  #.###.#.^..##...## #####.## ÷.# #.# #..##...## _ hEh #.# #.##.###.## ###.## #.# _A quokka is nearby!_ hj _ hq [.r_ h3r -6 __ h#x _ hy _ h+# #.## #.....÷.r# # #.###.#.^.## #.##...## #####.## .# #.# #. #.##...## #.# #.# #.###.## ###.## #.# # #.....# ####....### #.### # #####.# #.# #...# ###'## #..#####..# ###.# #_ h$_ h:r._ h&7_ h_ h~_ h ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` h[oV ########### #####.........# ÷.........@r.# #####.......^.#  #####.##### ` h*p #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` hu` hv` h{` h~] _A quokka is nearby!` hUN _A quokka is nearby! _A quokka is nearby!  You closely miss the quokka with your +1 spear of flaming.  You hit the quokka with your +0 trident of freezing.  You freeze the quokka.  The quokka bites you but does no damage.=8Rev ` hS` hoVS _The quokka barely misses you.` hc5 ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.# ` hzd  #.#   #.###   #...#  ##'##  ###.# ` hy ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###  ` hI #...#  ##'##  ###.# ` h34` hr` h] _A quokka is nearby!` hr  You barely miss the quokka with your +1 spear of flaming.The quokka is severely wounded.9` hA7Rev+ ` h#` h% _You hit the quokka but do no damage. The quokka barely misses you.` h#H ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` h8  ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` hv4` h` h ` hO_A quokka is nearby!` h+ ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` h,  ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.#   #.#   #.###   #...#  ##'##  ###.# ` h2 ` hL3 ` h88 ` hD _A quokka is nearby!You miss the quokka with your +0 trident of freezing.The quokka is severely wounded.` hbE '70` hI ` h5L _You hit the quokka but do no damage. The quokka closely misses you.` hJQ 5 ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.# ` hQ  #.#   #.###   #...#  ##'##  ###.# ` h{  ########### #####.........# ÷.........@r.# #####.......^.#  #####.#####  #.#  #.# ` h  #.#   #.###  ` h #...#  ##'##  ###.# ` h ` h9 ` hK ` h closely misses you. closely miss the quokka with your +0 trident of freezing.  You hit the quokka with your +1 spear of flaming.  You burn the quokka.` h y†` h n901Rev* ` h ` h  J _You kill the quokka!` hR2 ` h2 ` h7 ` hK: H _No target in view!` h 4` hv ` h{ ` h ` h+ WRev+ _` hT  ###########  ############...@.....##-2 .....÷..........†.###.# #. .###.########.......^.# #. .##...## #####.##### ####### .......# #.# #....... .##.. #.# #.#####. .###.# ###.## #.# #. .....# ####....### #.### #. ` h ####.# #.........# #...# #.-` h ` h E _Done exploring.a hk4a hpa hsH _No target in view!a h4a h1a h M0.a hqa h!E _Done exploring.a h`4a hfa hhH _No target in view!a hF4a ha h<a h _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.a hW4a hZa h\ _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!a hѨ4a h;a h<a ha hNo target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.a h a h Level 4 of the Dungeon <<<>>>∩∩∩∩(Press ? for help)###################.....###############...@.....###########.###.#a h ####### #.....÷..........†.###.##.......###### #.# #.##.....# #.###.########.......^.##.#####.##...###.###.##.###.#####.##...## #####.##### #######.#......#....†......##.#......÷........##.##.........#........###.##..#a hs #.#.#.#####.##...###.##.#####.#......#...# #.##..##.....# #.###.#####.## #.# #.#####.###### #.##..####.### #.....# ####....### #.### #.#####.##.....#a h #.# #####.# #.........# #...# #.......#####.##a h #####.##### ##'## #..#####..# ###.# #######'####..#a h #.........# ##...## #.##..[##.# #.# ##...## ##.#.##a h #.###.###.# ##.<...## #.#..≈..#.# #.# ##.....######.##..###.# #.#.#.# ##.......## #.#.≈§≈.#.# ##.## ##.......##.........##a h_ #.###.....###.........###.#.§§≈.#.######...####.........#..#.....#.##...........+.........'...#.≈≈≈.#.............'.....)...'.........##a h 1#.###.....###.........###.#..≈..#..###.....####.........#.##...#.###.........# ##.......## #.##...##..# #.##.## ##.......##.##.....#a h֍ #.###.###.# ##.....## ##..#...#...# #.##.# ##<....###.##.#.#.##.# #.# #.# ##...## #...##.##...###.##.# ##...## #.##.###.#a h #.# #.# #.# ####'######....#.#...........###'## #........#a h< #.###.###.# #....................####.#####.# ####.#####b hMQ#.# #.# #.# ####'######....#.#...........###'## #........#.###.###.# #....................####.#####.# ####.#####....)....####..#.###.....## #.# ##.## #####.#####...#+#.###.# #.........# #.# ##...## #.#  ##.## #....#.#...#.###...#.#...## #.# ##.###.### #.# #...###..###.###........##.##...###.# #.## ##..####.# #.##..'..∩..+.#.###..#...#.......#########.# #......∩# ......###.#####.# #.##...##.#.##........##.## ##..###### ###.####.##.#.....# #.#..≈..#.#.##..#...#..#..###.#.# ...## ####'#.##### #.#.≈≈≈.#...##.###.###.......##.# ##### #.#.≈≈≈.#.####[.#...#..#.##.###.# b hR  ######...# #.≈≈≈.#.# ##...∩...##........#  #######.# ..≈..#.# #..#...#..####.######  #.#####.......##.# #.##[.[##.# #.###.###.# #.##...##  #.# #.......##.# #..#####..# #..#...#..# #.#.....##  #.# ###.......##.# #.........# ##...#...## #........#####  #†###...##.# ###.......### ##.# #..........<.#  #...##.#.## #.....##### #.#####.## ##.)......###.#  #####.#..#...#....####.###.# #.# #.# ##........## #.#  #.#..#.>.......#.#### #.# #.#b h S #.....>..## #.#  #.#..#...#....####.#...[..# #.# #.####..).....# #.#  ##.#..#.∩.#.#.## #.....##.# #.# #.............# #.#  #.....#...#.#.# ########)# #.# #######.#.....# #.# b h`Fb hm  bread12 the Poker  Coglin  Health: 39/39 ========================  Magic: 5/5========================AC: 5Str: 14EV: 12Int: 8SH: 0Dex: 17###########XL:  5 Next: 90% Place: Dungeon:4 #############...@.....### Noise: ---------  Time: 3272.9 (0.0) .....÷..........†.###.##. a) +0 trident (freez x) +1 spear (flame) .###.########.......^.##. Throw: 4 throwing nets .##...## #####.##### #######. Rev+ .......## h~nY9;49m.##....... .##...###.##.#####.  .###.#####.## #.# #.  .....# ####....### #.### #.  ####.# #.........# #...# #.  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.b hv|b h}b h; _b hb hzb hb h\b h^b hBb hb hPRev b hb hb hb hLb hۥb híb hw,b hb hb h,b hb hb he7b hb hMb hFb hXb hb h,b hNb hb ha,b hb hb h{,b heb hb h,b h b hnb hBb hb hA,b hb hb hBb h"b h(nb h)b hd)b h]-b h].,b h.b hZ2b hv4,b h5b h;Xb h>b hk@,b hAb hEb hFb hGb h1Hb hJb hbL,b hMb hQb hS,b hUb hYb h\,b hu]b hab hb,b hcb hWgb hi,b h[ub h.b h,b hBb h.nb h*b hdb h,b hb hIb hL,b hbb hb h۲,b hڳb hrb h,b hٺb hb h,b h,b hb hN,b hb hb hA,b hb h#...∩...##........# ..#...#..####.###### b h.###.###.# #.##...## ..#...#..# #.#.....## #...#...## #........##### #......#.# #..........<.# #.#####.## ##.)......###.# #.# #.# ##........## #.# #.# #.# #..## #.# 319.9 (47.0) #.# #.####..).....# #.# #.# #......# #.# #.# #######.#.....# #.# b h#.# #.##...## #.# #.# ##'###### #.# #.# ##...## #.# #.### ##.....## ##.# ....## ##.......## ##..#######b hVb hb hDone exploring.No target in view!Done exploring.No target in view! _Done exploring. _There is a stone staircase leading down here.c h-c hھc hc hgc h_920.9 (1.0) _c hDc hR   #...   #...   ...   .# #..   ..B##..   .....   ##.##..######.#  5 ......#   ...###.######.#   ...   ..###   ...  ..  B   bombardier beetle (asleep) .       c hYc h1.7 (1.8 _You climb downwards. _There is a stone staircase leading up here.c hl  #...  #...  ...  .# #..  ..B##..  ..... c h  ##.##..######.#  .......@......#  ...###.######.#  ...  ..###  ... .. .c hG  #...  #...  ...  .# #..  ..B##..  .....  ##.##..######.#  .......@......#  ...###.######.#  ...  ..###  ... .. .c hL c hM c h4R c h^    #...#  #...# #...#  ...# #.# #..# ...B##..####.# .............#  ##.##.@######.# .....<......# ....###.######.# ... ....  ..####  ...  .. .  _A bombardier beetle is nearby!c he c hg 320 _c hm c h =  #...#  #...#  #...#  #...#  . ...# #.# #..#  B##..####.# #......@......# #.##.##..######.#  ........<......#  ....###.######.#  ... ....  ..#####  ...  .. . c h! VBBc h **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.c hk'..c hl]===3Fire c hsc hVvm _You are covered in liquid fire! Move or burn!c hc hc hc hZ _You are on fire!d h  #...#  #...#  #...# # #...# .. ...# #.#.# #..# .B##..####.#  #.#  #.##.##..######.#  ........<......# .....###.######.# ##... .... #. ..#####  ...  ..  . d h%P  You shake off some of the fire as you move.d ha4-------4d hcd hZ _The liquid fire burns you!d hYou shake off some of the fire as you move. _The liquid fire burns you!  You reach to attack!  You barely miss the bombardier beetle with your +1 spear of flaming.hit the bombardier beetle with your +0 trident of freezing.  You freeze the bombardier beetle.d hkw.B d h50---------5Rev d hd h>Z _The liquid fire burns you!d h @hit the bombardier beetle with your +1 spear of flaming.  You burn the bombardier beetle.  The bombardier beetle is heavily wounded.  You hit the bombardier beetle but do no damage.  d hi28---=6d h#d hۢI _The bombardier beetle bites you but does no damage.d h(*  You hit the bombardier beetle but do no damage.The bombardier beetle is heavily wounded.You barely miss the bombardier beetle with your +0 trident of freezing.24----7Rev+  _The liquid fire burns you!d h  _You are on fire!d h  You puncture the bombardier beetle with your +0 trident of freezing!  You freeze the bombardier beetle.d h% †You kill the bombardier beetle!d h( d h/ E  bread12 the Poker#...#  Coglin#...#d h;0   Health: 22/39 =============-----------#...#  Magic: 5/5========================# #...#  AC: 5Str: 14.. ...#  EV: 12Int: 8d hx0 |#.#.# #..#  SH: 0Dex: 17......##..####.#d h0 !  XL:  5 Next: 120% Place: Dungeon:5#....†@.......#d h0  Noise: =--------  Time: 3328.7 (1.0)d h 1 L#.##.##..######.#   a) +0 trident (freez x) +1 spear (flame) ........<......#   Throw: 4 throwing netsd h21 X.....###.######.#   Fire Rev* ##... ....d hS1  d hs1 #. ..#####  ... d h1 ; .. d h1 g .   d h1 _The liquid fire burns you! _You are on fire!d h1 aYou puncture the bombardier beetle with your +0 trident of freezing!  d hc2 You freeze the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!d hU3 k puncture the bombardier beetle with your +0 trident of freezing!  d h3 You freeze the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!Your Polearms skill increases to level 4!You have reached level 6!d h> /  --more--e h6/46-6/660%  _e h e h e h' e h Z _You are on fire!e he he h̴e hZ _You are on fire!f hSmf hmf h/rf htZ _You are on fire!f h <  #...#f h   #...# # #...#  #. #...#  .. ...# .#.#.## #..#f h1  .##..####.#  #.....# f hX #.##.##..######.# f h L ........<......#  .....###.######.#  ##.... .... f h #.....##### #.... .....f h ;  . f h8 f hڻ .-9f h :Rev+ f h$ f hV _You shake off the liquid fire. _You see here a bombardier beetle corpse.f hʇ #...# # #...#  #. #...# . #.# #...# ..... ...# #.#.#.####..# .##..####.#  #...@†.#  #.##.##..######.#  ........<......#  .....###.######.#  ##......... #.....##### #..... ......# .-30 _f hg h #...#  # #...#  #. #...#  . #.# #...#  ..... ...#  #.#.#.####..#  .##..####.#  #....@.#  #.##.##..######.#  ........<......#  .....###.######.#  ##.........  #.....#####   #.....   ......#   .   g h 7=1g h  _You see here a bombardier beetle corpse.g h g h g h g h g h _Rev g h ,g h g h L8=g hs g h g hV ,g h g h g h g h g h g h' L9=g h g h ,g h g h ,g h2 g h g h g h g h L30=g h> g h g h ,g h g hd g h g hG g h? ,g h= g h g hR S1=g h4 g hp" ,g h!# g h% g h & g h$' g h) ,g h* g h, g h, K2=g hc- g h/ ,g hl0 g hG2 ,g h2 g h4 <33g h5 (=g h5 g hO7 ,g h8 g h: ,g h; g hv= g h= g ht> g h_@ g h@ A4=g h@ g hMA g hC ,g hcD g h6F g hcF g hG g hI ,g hJ g hL g h$M K5=g hM g hO ,g hP g h#S ,g hS g h V g hOV N6=g hW g hX ,g hY g h[ ,g hq\ g hm] ,g h] g h6_ 97g h_ (=g h_ g hb ,g hb g hd ,g he g hlh ,g hh g hSj g hj ?8=g h$k g hk g hm ,g hn g hp ,g hq g hs ,g h(u g hEw g hw K9=g hex g hz ,g hz g h| ,g h} g h g h V40=g h g h ,g hɃ g h4 ,g h g hz ,g h؉ g h K1=g h g hc g hԎ ,g hp g h ,g h g h ,g h3 g h 2=g hk ,g h S3=g hq ,g hد g hb g h U4=g h g h g hA ,g h g hȾ w5=g h ,g h] g h ,g hb g h ~6==g h. g h 1 _HP restored.g h 3g h g h_ g h ,g ht g h Xg h g h O=g h g h g h g h g h g h g h ,g h g h g h ,g h g h g h{ ,g hU g h_ g h ,g h g h g h Xg h* ,g h g h g hD ,g h g h: g h ,g h g hk g h ,g hf g h g hO ,g h g h g h[ ,g h: g h5 g h ,g h g h# g h1% ,g h% g h( g h* ,g h}+ g h, g h. ,g hr/ g h0 g h\2 ,g h3 g h4 g h6 ,g h6 g h7 g h9 ,g h: g h; g h5= ,g h#A ng h8C g hE ,g hE g h8G g hH ,g h;I g hJ g hL ,g h*M g h^O g hW   ...   ... # .   .. .#.   [....  .#. g hW  ..  #######...##  #.....@....#  429.7 (98.0)#. #.#####.#..#  # #. #.# .# #  #. #. #.# .#  g hWX #.###.#####.# .#  ............#####.#  ................#.# .##....#.......#.# #....#...#...# g h^ g h{_ -30.7 (99g h6d g hf , _Found a pair of boots.g hD Ig h$ g h g h g h g h g h c #...= #....# #  #....# .#  g h =#....# .[.... #######.#.#  g h ...$......#  #######@..##  1.7 (1g h2 .0) #..........#  g h^  #. #.#####.#..#   #. #.# #.#..# g h . #. #.# #.# .# .g h ###.#####.# #.# .# g h m...#####.# # g h .........#.#  .##....#.......#.# g hE g h +2.7 (2g h g h I _Found a pearl ring.h h4h hxh h H _No target in view!h h_w3h hxh hh hh hA h h _h hh h:h h,h h-h hgh hXh h,h hh h,h hxh hfM _You now have 135 gold pieces (gained 3).h hԻh h0h h\h hh h1,h hh hh h,h hh hh hJ,h h;h hXh hh h h hmh hh hh hBh hh hZBh hhh h,h hh hGh hh hh hXh hh hh hh hh h h h ,h hh hh h ,h hph h h hM&h h(,h hX,h hf/h h1,h h}2h h4h hm6,h h=nh h?h hA,h h-Bh hCh hD,h hEh hHh hqJ,h hKh hNh hQ,h h;Sh h5Uh hW,h hPYh h[h h_h h"`h hGbh h mj  You see here a ring of see invisible.h hqh hqq _h hth hxh h|,h h'h h@h h,h hoh hh h,h h#h hh h,h hKh hYh hɡ,h hh h.h hI,h hh hlh h,h hh hEh h,h hh hh h,h hTh hh h,h hVh hh h5,h h.h hh h-,h hdh hh h,h hMh hh hBh h8h hBh hbh hP,h hh hh h,h hRh hh h$,h hph hh hh hhh hh hh hh hLh h{h hCh hO,h hh h h h,h hh h%h h,h hh hh hQh hh h^h hdh h,h hth hkh h ,h h h h! h h ,h hh h%h h~,h hh hUh h,h hxh hh h8h h~h hh hfh h8,h hh hph h,h h h h"h hd$,h h5%h h#(P  There is a stone staircase leading up here.h h*5 _h h+h hy.h h0,h h31h h43h h4,h h{5h h7h h:,h h ;h h =h h>,h h?h h]Ah hC,h h5Dh h%Gh hI,h hKh h{Mh hO,h hYQh hSh hU,h h9Vh h Xh hZh h3[h h'\h h^h hVa,h habh hdh hh,h hih hkh hhqBh hqh hs,h hwh h'yh h}Bh h%Bh hM _You now have 139 gold pieces (gained 4).h h3h hh hh h:h hh h,h hh hh h,h h_h h9h h,h hh hh h@,h hӫh h@nh hXh h۷,h h`h hh h,h hh hvh hh h5h hh h;h hh h\h hh hh hBh hh hC,h hh hLh hh h=h hh h#h hXh h=|#.###.#####.... ..............S ............# #.##....#...# #.##....#...#.# #.##........ #.# ###.##..#.#...#####.###.......#.#.#.h h.......@.##.#.##..#.#.#....##.#.##..#.#.## ........................ #..#########.####.#.#.##h hs .. #.#.......... h h . #.#.##.##.... S   adder (asleep) ###...##.##.##.h hX #.....##.##.... h hDN#..............h h{1530.7 (98.0)h h%,1.7 (99h hh hU  #. h hF#.# #.###.#####...S .........# ... #.# ###.##...#####@###.....h h..##.#..#.##.#.##..#.#.##........................#..#########.####.#.#.##..#.......h h #.#..h h"##.##..##.## h h7a_An adder comes into view.h huh hR12.7 (1.0)h hX h hh h* . #. #.# #.###.#####...S .........#h hM ... #@# ###.##...#####.###..............#.#........##.#.##..#.#.##........................#..#########.####.#.#.##........h h] #.#..####h h)h h&3h hh hh h.  ### # . #. ##.## #.###.#####h h "...S .........# ... #.# ###.##.#####.###..............#.#........##.#.##..#.#.##........................h h #..#########.####.#.#.##....... #.#..h h" h h# &4h h( h h+ h h: ### #  ..# #. #. ###.### #.###.#####>......S .........# ... #.# ###.##.#####.###.......#........##.#.##..#.#.##........................#..#########.####.#.#.##......h h h hA &5h h[ h h 9 _Found an escape hatch in the floor.h h =Found an escape hatch in the floor.  You reach to attack!  The helpless adder fails to defend itself.  You hit the adder with your +1 spear of flaming.  You burn the adder.  The adder is moderately wounded.h h.SS  h hR6Rev h hh hgj _You miss the adder with your +0 trident of freezing.i hq  _You miss the adder with your +0 trident of freezing.You hit the adder with your +1 spear of flaming.burn the adder.  The adder is almost dead.You puncture the adder with your +0 trident of freezing!  The adder seems to slow down. You freeze the adder.i hpi.i h`m4=7Rev+ i hi hI _You kill the adder!i hr_4i hrbi hKeH _No target in view!i hi hi hi hH _No target in view!i h: 5Mi h ######### #  ..# #. #. ###.#####.###.######>....?....i hS #.....$..........# ...#.# ###.##..#.#... Rev+ #####i h i h- .-8i hn /Rev i h i h; y _Found 14 gold pieces and a scroll labelled ONETOTHR XEOT.j h>$LM......j h$######### #  ..# #. #. ##.#####.###.#####>....?#..@..$..........###.#####.## ...j h"%#.# ###.##..#.#......j h+j h}+@-9j h1j h23j h#######.......####### #. #. #.###### # #. #.#...# #. #. #.####.#####.###.#####.##>..@.?.##.....$...........###.#####.##....#.#.# #.##....#...##.# #.##...... #.# ###.##..#.#...#j h ..#####.###.......#.#.#.#.........##.#.##..#.#.#.###.#.##..#.#.###j hp'j h('40j h-j h&0j h#.##.#. #.###### # #. #.# ...# #. #. #.# ###.#####.###.#####.# #>...@?.#j h6O#.....$.###.#####.##....#.#.# #.##....#...#.#.# #.##.#.# ###.##..#.#...#...#####.###.#.#.#.#....##.#.##..#.#.#.#.#.##.#.##..#.#.###.j hj h.1j hj h-j h!N#.##.#. #.###### # #. #.# ...# #. #. #.# ###.#####.###.#####.# #>....@.##.....$.###.#####.##....#.#.# #.##....#...#.#.# #.##.#.# ###.##..#.#...#...#####.###.#.#.#.#..##.#.##..#.#.#.#.#.##.#.##..#.#.###.2j hRj hXj hpY+3.7 (2j h]j h[`o _h - 4 scrolls labelled ONETOTHR XEOT (gained 1)j h%@#..........########## #.....#. #.######### # # #. #.# ...# #.# #. #.# j h@###.#####.###.#####.# #>..................#####.....$...###.#####.##....# #.# #.##....#...##.# #.##..........#.# ###.##..#.#...#j h@c..#####.###.......#.#.#.#..........##.#.##..#.#.#.#.###.#.##..#.#.###.j h A7..................j hQHj hH+4.7 (1j hMj hOj h]###########.. ............. ###########j hc^'.. #...... .# #. #.########## #.# #. #.# #...# #.# #. #.# ####.#####.###.#####.# #>......#####j h^!#.....$...........####.#####.##....#.......##.# #.##....#...#...##.# #.##............# j h_#.# ###.##..#.#...#...#..#####.###.......#.#.#.#...#..j hV_##.#.##..#.#.#.#...####.#.##..#.#.###...#j h5ej hej he5j hPjj h%lj h#.... .... #.... #.#.# #. #.#####.##### #.# #. #.# #.j hu...# #.# #. #.# #.###.#####.###.#####.# #.#>.#####.#.....$.#.###.#####.##....#.#.#.# #.##....##.# #.##.....j h:#.# ###.##..#.#...#...#..#####.###.......#.#.#.#...#j h.##.#.##..#.#.#.#...##.j h4##.#.##..#.#.###...#j h0j h&6j hj hj ho h... ............... ###########... #.......#.# #. #.#####.###### #.# #. #.# #.#...# #.# #.# #.# #.####.#####.###.#####.# #.##>..................#####.##.....$...#.#j h} Q###.#####.##....##.# #.# #.##....#...#...# #.# #.##.........##.# ###.##..#.#...#...#..#####.###.......#.#.#.........##.#.##..#.####.#.##..#.#.###...#....................#j h j h &7j h& j h j hL_ }... .... #.... #.#.# #. #.#####.#.##### #.# #.# #.# #.#....# #.# #.# #.# #.#.###.#####.###.#####.# #.#.#>.#####.# #.....$.#.# ###.#####.##....#.j h` #.# #.# #.##....#...#...# #.# #.##.......#.# ###.##..#.#..  ..#####.###.......#.#.#  .##.#.##..#.#  #.##.#.##..# j h` j hs Y8j h]b ###########.#.#... ..............#... ############...#... ># #......... #.# #.# #.#####.#.##### #.# #.# #.# #.#.j hb...# #.# #.# #.# #.#.###.#####.###.#####.# #.#..#>......#####.# #.....$...........#.# ###.#####.##....#.......#.##.# #.##....#...#...#j hPc5#.# #.##............# #.# ###.##..#.#.. j hcr..#####.###.......#.#.#.#...# ..##.#.##..#.#.#.#...# j hdG###.#.##..#.#.###...#j hokj hk&9j hoj hwr; _Found a stone staircase leading down.k hb#.#.#... . .#k h[... .###...#... .># #.#k h#.# #.# #.#####.#..###### #.# #.# #.# #.#..#...# #.# #.# #.# #.#..####.#####.###.#####.# #.#..##>.k hG#####.# ##.....$.#.# ####.#####.##....#.#.# ##.# #.##....#...#...# ##.# #.##............# #k h#.# ###.##..#.#...#...# # 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#.# #.# #.# #.#..#.#  # #.# #.# #.# #.#..#.#  #####.###.#####.# #.#..#.#  ...#####.# #.#    ..$.................#.# #.#    #####.##....#.......#.# #.#    # #.##....#...#...# #.#   l hz l h{ &2l h l h l h" #.# #...=#..#  #.# #....#..#  #.# #....#..#  #.###....#..##  #....[.#  #.#.##.###  ... . .##.#  ... .######...##.#  ... .># #.#.#  #.# #.# #.#####.#..#.#   #.# #.# #.# #.#..#.#   #.# #.# #.# #.#..#.#  .###.#####.# #.#..#.#  .#####.# #.#  .$......#.# #.#  .##....#.......#.# #.#    h m#.##....#...#...# #.#  l h <3l h l h l h# 4l h) l h+ l h s#.# #...=#..#  #.# #....#..#  #.# #....#..#  #.###....#..##  #....[.#  #.#.##.###  ... . ..##.#  ... .######...##.#  ... .># #.#.#  #.# #.# #.#####.#..#.#  #.# #.# #.# #.#..#.#  l h #.# #.# #.# #.#..#.#  .###.#####.# #.#..#.#  #####.# #.#  $.#.# #.#  .##....#.#.# #.#  #.##....#...#...# #.#  l h l h &4l hh l h\ l hU] l hb l hd m h+L#.# #...=#..#  #.# #....#..#  #.# #....#..#  #.###....#..##  #....[.......#  #.#.##.###  ... . ...##.#  ... .######...##.#  ... .># #.#.#  #.# #.# #.#####.#..#.#  #.# #.# #.# #.#..#.#  #.# #.# #.# #.#..#.#  m h&M.###.#####.# #.#..#.#  #####.# #.#  .#.# #.#  .##....#.#.# #.#  #.##....#...#...# #.#  m hVSm hS&5m hXm hZm h#.# #...=#..#  #.# #....#..#  #.# #....#..#  #.###....#..##  #....[.......#  #.#.##.###  ... . ....##.#  ... .######...##.#  ... .># #.#.#  #.# #.# #.#####.#..#.#  #.# #.# #.# #.#..#.#  m hD#.# #.# #.# #.#..#.#  #.###.#####.# #.#..#.#  #####.# #.#  #.# #.#  #.##....#.#.# #.#  #.##....#...#...# #.#  m h<6m hm h m hgN4m hTm h@Vm h##.# #....#..#  #.# #...=#..#  #.# #....#..#  #.# #....#..#  #.###....#..##   #....[.......#   ###########.#.##.###   . ..............##.#   .############@..##.#  .. .># #..........#.#  .# #.# #.#####.#..#.#  m h).# #.# #.# #.#..#.#  .# #.# #.# #.#..#.#  .###.#####.# #.#..#.#  #####.# #.#  .........#.# #.#  .##....#.......#.# #.#  m h¼m h&7m hm hm h 5Mm hU #...##.#=#..#. #....#..# ###....#..# #....[....... m h ###########.#.##.### ...........############...## .. .># #........ .# #.# #.#####.#..#.#  . .m h\ *#.#m h <8m h m h m hz CM#####...##.=#..##..# #....#..# #.###....#..# #....[....... ###########@#.##.### ...........############...## m h{ a.. .># #..........#.#  #.#.# .#m h <9m h- m h n hfM...........###...######...##.=#.# ..# ###....#..# #....@....... ###########.#.##.### .............. .. .############...##.#  ##.#..#n htn ht'70n h{n hV _You see here a +0 pair of boots.n hl<1n hUn h?, _y - a +0 pair of bootsn hsCn hjKInventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  x - a +1 spear of flaming (offhand) {Cedro}t - a +0 trident {Valter} Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  v - a +0 cloak (worn)j - a +0 pair of boots  y - a +0 pair of boots Wands (go to first with /)r - a wand of light (10) n hL_Scrolls (go to first with ?)  f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 4 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]p h5 j - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: p h&Your AC would increase by 1.0 (5.4 -> 6.4). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.p h_*p h-2p h;#............#   bread12 the Poker#.####...#####   Coglin#.# ##...##.#   Health: 46/46 ========================#.# #....#..#   Magic: 6/6========================#.# #...=#..#   AC: 5Str: 14#.# #....#..#   EV: 12Int: 8#.# #....#..#   SH: 0Dex: 17#.###....#..##   XL:  6 Next: 14% Place: Dungeon:5#.p h<...@.......#   Noise: ---------  Time: 3571.7 (0.0)###########.#.##.###   a) +0 trident (freez x) +1 spear (flame) .. . ..............##.#   Throw: 4 throwing nets .. .############...##.#  .. .># #..........#.#  .# #.# #.#####.#..#.#    .# #.# #.# #.#..#.#    .# #.# #.# #.#..#.#  p h!=(  .###.#####.# #.#..#.#    _No target in view! _Found 14 gold pieces and a scroll labelled ONETOTHR XEOT. _h - 4 scrolls labelled ONETOTHR XEOT (gained 1) _Found a stone staircase leading down. _You see here a +0 pair of boots. _y - a +0 pair of bootsp hDp h_Ep h] page down [PgUp|<] page up [Esc] exit[top]q hC y - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.q h?, q h2 q h: #............#   bread12 the Poker#.####...#####   Coglin#.# ##...##.#   Health: 46/46 ========================#.# #....#..#   Magic: 6/6========================#.# #...=#..#   AC: 6Str: 14#.# #....#..#   EV: 12Int: 8#.# #....#..#   SH: 0Dex: 17q h; )#.###....#..##   XL:  6 Next: 14% Place: Dungeon:5#....@.......#   Noise: ---------  Time: 3576.7 (0.0)###########.#.##.###   a) +0 trident (freez x) +1 spear (flame) .. . ..............##.#   Throw: 4 throwing nets .. .############...##.#  .. .># #..........#.#  .# #.# #.#####.#..#.#  q h,<   .# #.# #.# #.#..#.#    .# #.# #.# #.#..#.#    .###.#####.# #.#..#.#    q h< _Found a stone staircase leading down. _You see here a +0 pair of boots. _y - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.q hD q hTE +7.7 (1q hAJ q hM } _You see here a +0 pair of boots. _y - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _You drop ar h3r hr h_r hK,r hr hr hv,r hzr hzr hXr hd,r hr hBr h(r hnr h,r hr h=r h,r hUr hr h,r h9r hr h,r h3r hr h,r hr hr hBr h~r h,r h r hr h,r hr h.r h,r h0r hr hD,r hr hr hH,r h?r hpr h,r hr hr h,r ha r h r h r hm r hr h4r h,r h r hr h},r hr h!r h%,r h(r h+r h.,r h0r h2r h5,r h7r h9r hj<,r h'>r h?r hB,r h~D,r hI,r hJr hKr hiN,r hNr hPr hR,r hcSr h/Tr hU,r hWr hmXr hZBr h:]r h`Br h~cr h*q #.# ##...# #.# #....######## #.# #...=#....... #.# #....#)...... #.# #....#....... #.###....#....... #....[...........############.#.##.......@..............##609.7 (32.0) .......############...## .......># #..........# ###.###.# #.#####.#..#  ##### #.# #.# #.# #.#..#  ...# #.# #.# #.# #.#..#  ###.#####.###.#####.# #.#..#  #>..................#####.#..#  #.....$.......r hqB..........#.#..#r hvr hsw-10.7 (33r hCr hՂ% _Found a rapier.r hjV3r hWr h[r h]r hq^r hc,r hf,r hir h1jr hIn,r hor hrr hfu,r hvr hxr h{,r h(|r hA~r hP,r hPr hRr h,r hEr h5r h,r hTr hr h,r h}r hܐr hW,r hr hv,r hr hJN _You now have 153 gold pieces (gained 14).r hӞ3r hEr hr hN,r hr hr h-,r hr hr h7,r hr hѬr hͮ,r hbr hr h,r hyr hr hQr h,r h#r hr h,r h&r h`r hr h۾r h'r hHr hL,r hr hr hK,r hr hzr h=,r hr hr h*,r hr hsr hBr hKr h,r hEr hr h,r h@r h;r h,r hNr hFr hh ........ ######. ############# #. #...........# #. #.#########.#####. #.#>........r h+o #.#... #.# ###.#####. #@# #.# #. #.# #.# #. #.. #.# ###. ......#####.###... #............##.#. #.###S.......##.#. S   adder (wandering) ... .............. ### #..#########.# .. #.#r h-38.7 (28r hr h . An adder comes into view.r h-,9.7 (29r hr h2 _The adder moves out of view.r hB3r hCr hDr hpKXr h>L,r hLr hMr hO,r hPr h Sr h)Vr h~Vr h*Wr hXr h"[,r h[r h^r h_r h `r h"ar hbr he,r h;fr hyhr hpX#.....# #.#########.##. #.# #>......####### #.# #.............# #.# ###.##......... #.# #.# #.....# #.##### #.# #.....###.....# #.# #....@........#####.###....####............##.... #.###........##.... ... .......#..... ######..#######....... .. . S   adder (wandering)....... . ##.S... #r hr246.7 (7.0)r h sr h!z~..S7.7 (8r h}r h<Y _An adder comes into view.r h{r h5 #.#########.#r h ...r h% #.# #>.....#######.#.# # ........#.#.# ###.# ... #.# #. #.....# #.##### #.# #.....###.....# #.# #.............#####.# #...@####............ #....# #.###. #..... ... ...#######..######........# .. .#..# . ..###...S..# #......# r h!r he1.Sr hޯr hFr h$8.7 (1r hr h_r h\7 '... #>......#######.#. ........#.##.#...   #.....# #.#######.............########............ #.###........#......#######..######... .. .#r h*8  ..##....S  #.....#..##r h9 r h? @S.r ha@ &9r hE r hG r hk. #######.. ........##.#..   #.....# #.########........#######............###.###........#......#######..######... .. . #S ..##...... #..## ##. ##r h?: ,r hA {S.Sr hJB 0==50r h1G r hI / _The adder hisses angrily.r h(   ........#.#.#  ......... #.#  #.....#   #.....  #..... r h).#....# #....####.## #...@....... #....S.###### .........# .. .  #........# . ..  ###......# #......# ##..##.# r h)5##. .#s hO   ........#.#.#  ......... #.#  #.....#   #.....  #..... #....# #....####.## #...@....... #....S.###### .........# .. .  #........# .  ###......# #......# ##..##.# ##. .#s hTs h6s h(s h _An adder is nearby!You barely miss the adder with your +0 trident of freezing.You barely miss the adder with your +1 spear of flaming.s h^Z-1Rev s h?s h͡S _The adder closely misses you.s hK  You miss the adder with your +1 spear of flaming.You barely miss the adder with your +0 trident of freezing.s h@-2s hs hNK _The adder misses you.s h!    ........#.#.#  ......... #.#  #.....#   #.....  #..... #....# #....####.## #...@....... #....S.###### .........# .. .  #........# . ..  ###......# #......# ##..##.# ##. .#s h4   ........#.#.#  ......... #.#  #.....#   #.....  #..... #....# #....####.## #...@....... #....S.###### .........# .. .  #........# . ..  ###......# #......# ##..##.# s hi]##. .#s hſ4s hs h~] _An adder is nearby!s ho _The adder misses you. _An adder is nearby!  You hit the adder with your +0 trident of freezing.  You freeze the adder.  The adder is moderately wounded.  You miss the adder with your +1 spear of flaming.s hq]3Rev+ s hws hHz _The adder closely misses you. The adder barely misses you.s hш   ........#.#.#  ......... #.#  #.....#   #.....  #..... #....#s h܉V #....####.## #...@....... #....S.###### .........# .. .  #........# . ..  ###......# #......# ##..##.# ##. .#s h   ........#.#.#  ......... #.#  #.....#   #.....  #..... #....# #....####.## #...@....... #....S.###### .........# .. .  s h -#........# . ..  ###......# #......# ##..##.# ##. .#s h&s hG's h,s hF0] _An adder is nearby!s h&| M_An adder is nearby!The adder is severely wounded.  You hit the adder with your +1 spear of flaming.  You burn the adder.s h r†s hV q 94 _You kill the adder!s h s hZ g _Your Armour skill increases to level 2!s h$ 4s h% s h) s h4, s h, % _s h!2 Bs hl3 s h5 ,s h6 s h8 s h s h  ........#.#.# ### ......... #.#  #.....# #.#####  #.....###.....#  #.............#### #....####.......... #....####.### ##.......S.. #..@.†.#######..####-6.7 (2#..........# .. . #.#..# . .. ###......#  #......# ##..##.#S   adder (wandering) ##.. .# ### .# -s h s h( ] _An adder is nearby!s hY .#.#.# ###.... #.# #.#.....# #.##### #.#.....###.....# #.#......#####.#....####.#....####.###.s hk ##.......S.#...@†.#######..##.# .. . #.#.# . .. ###......# ##..##.# ##.. .#### .# #.s h s ho :S.s h_ a7.7 (1Rev  _s h s h s hx s hn  s h s h s hJ  s h- ......... #.#  #.....#   #.....#  #..... #....# #....####.# ##......S... #...@†.# #..........# .. .  #.#........# . ..  ###......#  #......#  ##..##.#  ##.. .#  ### .# s h   ......... #.#  #.....#   #.....#  #..... #....# #....####.# ##......S... #...@†.# #..........# .. .  s hˋ#.#........# . ..  ###......#  #......# ##..##.#  ##.. .# ### .# s hw4s hs hf .#.#.# ###.#... #.# #.##.....# #.##### #.##.....###.....# #.##......#####.#s h?#....####.#....####.###.##......S.#....@.#######..##.# .. . #.#.# . .. ###......# ##..##.# ### .# #s hL. _An adder is nearby!s hs hѩ:S.s h-8 _s h:s hs _You see here an adder corpse.t h{   ......... #.#  #.....#   #.....  #..... #....# #....####.## ##.....S..... #....@.# #..........# .. .  #.#........# . ..  ###......# #......# ##..##.# ##.. .# ### .# t h`   ......... #.#  #.....#   #.....  #..... #....# #....####.## ##.....S..... t h#....@.# #..........# .. .  #.#........# . ..  ###......# #......# ##..##.# ##.. .# ### .# t hOt ht ht h.Icatch the helpless adder completely off-guard!  You hit the adder with your +1 spear of flaming.  You burn the adder.  The adder is moderately wounded.  You hit the adder with your +0 trident of freezing.  You freeze the adder.t h5i.t h9f239Rev+ t h;At h3DI _You kill the adder!t hE4t hkJt hLH _No target in view!t ht hɟt hHt ht ht ht hqt hdTRev  _t hnt ht ht ht hXt hut h;t h!t het ht h0t h|t ht hJ,t ht ht h`t ht h*t hTt h,t hmt hKt h,t hZt hVt ht h{,t ht hC,t ht hSXt ht ht h"t h_t ht h;Bt ht h,t ht ht h{,t ht ht h<t ht ht ht h t h t h,t hot ht ht h,t ht h,t hSt ht h5Bt ht h ,t hot ht ht,t ht h(!t hT",t h"t h)$t h&,t h{&t hx't h),t ho)t h*t h+,t h,t h,t h/t ha0t h0t h 1t h>4t h5t h9Bt h:,t h:t h;t h[=,t h=t ht?t h@,t hAt hBt hCt hdDt hDt h1Ft hGBt hIt h7J,t hJt hLt hM,t hsMt h&Ot hP,t hPt hQt h$S,t hSt h"Ut hVt hsW,t hXt hZ,t h[t h]t h^t h_t h_t hat hgnt hht h;jt hpnt hsBt hzv #####...###...##... #.......# #.######. #.#####.# #.# ... #.# #.# #.# ....###.### #.###.# .....$....# #...#.###### ..........# ###..#..........# ###....##.#.... #....# 707.7 (48.0) $#....# #....####.##t hv{L#....# #.# #....# #. .#### #. .. t h{t hCt h!j _Key pressed, stopping explore.t ht ht hH _No target in view!t hIv4t hk|t h_H _No target in view!t h3t ht ht h-t h6$ _t hBt hrt hlM _You now have 162 gold pieces (gained 9).t h3t h>t ht h,t h"t ht ht ht ht h-t h,t ht h>h###..############### #................. #. ####.....##...#.#. ###. #####...###...## ..... #.......# #.#### #... #.#####.# #.# t hH2 #.... #.# #.# #.#  ##....###.### #.###.#  #...# #...#.#### #.....# ###....... ....# ###....#...........# #....##...........# #....###.#........# #....# #.######.### #....# # #.##....# #.#.#### t h 13.7 (6.0)  You now have enough gold to buy a runed war axe on D:4.  You can access your shopping list by pressing '$'.t h[+4.7 (7t hg t h ? _You now have 178 gold pieces (gained 16).t h1 t hW2 t h7 t h,: H _No target in view!u h7ju hn  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.7   7%   0   l + Spellcasting   0.0    -2           b + Axes   2.7     0      c + Polearmsu hEo4.2  48%  -1   m + Evocations   0.0    +3   d + Staves   2.4    -1   n + Shapeshifting   0.0    -2   e + Unarmed Combat   0.0    -1       f + Throwing   1.9    -1               g + Short Blades   1.4    -1       h + Long Blades   0.9     hom 0              i + Armour2.0  18%  -1      j + Dodging3.3   5%  -1      k + Stealth1.4  22%  -1                          u h]pl    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpu hp[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw h.539*20%5417w h9748 d - Staves   2.4   8522w hI  a * Fighting   2.7  202518x h  a - Fighting   2.7   5120623y h=E a + Fighting 2.7   7%481852z hE95*20%395417z h~7 b - Axes   2.7   488522| h(| h.| h2###..############### bread12 the Poker#................. Coglin#. ####.....##...#.#. Health: 46/46 ========================| h2###. #####...###...## Magic: 6/6========================..... #.......# #.#### AC: 6Str: 14#... #.#####.# #.#EV: 12Int: 8#.... #.# #.# #.#SH: 0Dex: 17| h3)##....###.### #.###.#XL:  6 Next: 23% Place: Dungeon:5#......@....# #...#.#### Noise: ---------  Time: 3714.7 (0.0)| hH3#...........# ###....... a) +0 trident (freez x) +1 spear (flame) #...........# ###....# Throw: 4 throwing nets#...........# #....#| h3#...........# #....###.#........# #....# #.######.### #....#| h3 ##.##....# #.#| h3.####  _No target in view! _You now have 162 gold pieces (gained 9).  | h4vYou now have enough gold to buy a runed war axe on D:4.  You can access your shopping list by pressing '$'. | hQ4c_You now have 178 gold pieces (gained 16). _No target in view!| h;4| h>| h0A| h3| h| h| h| hùP _| h| h$| hʻ| hV| h,| h| hs| h| h*| h| hF| hd,| h| h| h,| h| h| h,| h`| h| h6| h| h-| h| hc| h| hD| h| h,| hv| h#| hV,| h| h| he,| h.| h| h,| h&| h| h B| h| h,| hY| h| h| h| hd| h| h,| hO| h| h,| hE| h| h,| h| h| h,| h| h| h ,| h} | h | h ,| hc | hX| h,| h| h!| h#,| h| h| h,| h| h1| h,| h8| h| hb,| h| h| h,| h| h | h",| h"| h#| hL%| h%| h%| h(| h4*,| h*| h,| h.B| h=0| hh1,| h1| h3| h4,| h5| h6| h7,| h8| hK:| h@  .............. #jj ######.#.#  #.j #.#.#.. | hxAD #.# #.#.#...  #.# #######.#.#...  ##.###.....#.#.#...  #..................  #..###.###.######..  #.@###.#.......... | hA  #........########.   #.######## | hA  #  #| h By  #.| h*Bjjj 3 gnolls (asleep)  #.| hIBe  #. | hB!| hJz 49.7 (35.0)  3 gnolls come into view.| hJ| h3K| hMK  The gnoll shouts! You hear a shout! x2| hRj.jjjjjjj 4 gnolls (1 wandering)| hRS6==50.7 (36| hhY| h_r _A gnoll comes into view. It is wielding a +0 whip.| h&J ...... #j. .#. #jj #. #j# #. #.# . ##.##. #...... #..#. #.@###.#..  #........#  #.########  #. #. #. #. #.| h9cd ...... #j. .#. #jj #. #j# #. #.# .| hd| ##.##. #...... #..#. #.@###.#..  #........#  #.########  #. #. #. #. #.| hj| h\k| ho| h8rd _There are monsters nearby!| hrl ######.#........ ............ ######.j.j# #. #.# #######.#.###.....#.#.#..............##.######..###.#................########.#########.| hIm | h9r | hr | h9s | h| 6 j.jj   gnoll boudajjjj 4 gnolls  The gnoll shouts!| h} 9=1.7 (1.0)| h | h x _A gnoll bouda comes into view. It is wielding a +0 club.| hP x j..  #j.  #j.  #j#  #j# ##### ##.###.... #.........| h"  #.@# #..#  #...  #.########  #. #. #. #. #.| hR T  j..  #j.  #j.  #j#  #j# ##### ##.###.... #......... #.@# #..#  #...  #.### #. #. #.| hS F #. | hZ | h[ | ha | hd d _There are monsters nearby!| hh  #.#.###...######.#j.. ...........#####.  #j# #######.###.....#.#.#..............##.###.######..###.#................########.########| h: | h | hc | h | hv .jj.j| h 7---2 _| hb | h/ } hA  You hit the gnoll but do no damage.You hit the gnoll with your +0 trident of freezing.} hE|  You freeze the gnoll.} h P jj.j.jj 5 gnolls (swift)  } hP\A gnoll comes into view. It is wielding a +0 club.} hQ|==-3Rev } hX} h_\ _The gnolls pick up the pace!} hp  You hit the gnoll with your +1 spear of flaming.  You burn the gnoll.} h} h\} h!} hH  You kill the gnoll!The gnoll hits you with a +0 flail!  The gnoll bouda gazes fiercely through you!} hğ.j.jj} h.) 4} h37-----84Weak Rev } h} hb _You feel your attacks grow feeble.} h  You hit the gnoll with your +0 trident of freezing.  You freeze the gnoll.  The gnoll is moderately wounded.} h.j.j-5Rev+ } h\} h'n _You barely miss the gnoll with your +1 spear of flaming.} hKM_You barely miss the gnoll with your +1 spear of flaming.  You hit the gnoll with your +0 trident of freezing.  You freeze the gnoll.  The gnoll is almost dead.} h} h`!} h!} h,+..jjj} h,,X30----------} h,6} h3} hc6} _You hit the gnoll but do no damage. The gnoll hits you with a +0 flail!} hf The gnoll is almost dead.hit the gnoll but do no damage. The gnoll hits you with a +0 flail!  You closely miss the gnoll with your +1 spear of flaming.The gnoll is almost dead.You hit the gnoll with your +0 trident of freezing.  You freeze the gnoll.} hpi } ht j.) 3  You kill the gnoll!} hz ----327Rev* } h: } h 8 _The gnoll hits you with a +0 whip.} hg xYou kill the gnoll! _The gnoll hits you with a +0 whip.  You completely miss the gnoll with your +0 trident of freezing.hit the gnoll with your +1 spear of flaming.  You burn the gnoll.  Your attacks no longer feel as feeble.} hI 298Rev* } h } hú 8 _The gnoll hits you with a +0 whip.} h,   Your attacks no longer feel as feeble. _The gnoll hits you with a +0 whip.  The gnoll is heavily wounded.  You hit the gnoll with your +0 tr} h ident of freezing.} h W.j} h &9} h# } h + _You freeze the gnoll.} h81 p  You hit the gnoll with your +1 spear of flaming.  You burn the gnoll.} h2 } h{3 } h: .jj) 2} h> /760} hD } hnG I _You kill the gnoll!} hx  You closely miss the gnoll with your +1 spear of flaming.You puncture the gnoll with your +0 trident of freezing!  You freeze the gnoll.} hz,} h.j.j   gnoll} hT3041=1} hr} hiI _You kill the gnoll!~ h!  You hit the gnoll bouda with your +1 spear of flaming.  You burn the gnoll bouda.  The gnoll bouda is moderately wounded.~ hf  You hit the gnoll bouda but do no damage.The gnoll bouda gazes fiercely through you!~ h8.j)j ~ h|=2Weak Rev* ~ h`~ hb _You feel your attacks grow feeble.~ h _You feel your attacks grow feeble.hit the gnoll bouda with your +0 trident of freezing.  You freeze the gnoll bouda.  The gnoll bouda is severely wounded.  You hit the gnoll bouda with your +1 spear of flaming.  You burn the gnoll bouda.~ h ~ hY .j)#.  #.You kill the gnoll bouda!~ h/55--~ h 3~ h~ hVK _The gnoll misses you.~ hW0  You barely miss the gnoll with your +1 spear of flaming.You closely miss the gnoll with your +0 trident of freezing.1=--4~ hn~ h5 _The gnoll misses you.~ h?~ hR  You barely miss the gnoll with your +1 spear of flaming.You hit the gnoll with your +0 trident of freezing.~ hRe28--5.6 (0.9~ hY~ h{[N _You freeze the gnoll. The gnoll hits you with a +0 club.~ h _You freeze the gnoll. The gnoll hits you with a +0 club.  You hit the gnoll with your +1 spear of flaming.  You burn the gnoll.  The gnoll is heavily wounded.  .~ hmC)~ h596.6 (1.0~ h~ hI _You kill the gnoll!~ h~ hV~ h~ hH _No target in view!~ h"~ hV#~ hp)~ hR,H _No target in view!~ hj ~ hk ~ h(q ~ h#t H _No target in view!~ ho 4~ h ~ h ~ h ; _~ h ~ h 9=-Rev* ~ h ~ h> u _Your attacks no longer feel as feeble.~ h ~ h ~ h PRev+ ~ h B~ h ~ h c30=~ hx ~ h0 ,~ hr ~ h+ PRev ~ h ~ h ~ h ~ hy" ~ h$ j1=~ h% ~ h( ,~ h~) ~ h+ ~ h+ ~ hF- ~ hZ/ ~ h/ K2=~ h0 ~ h3 ,~ hA5 ~ hM7 ,~ h8 ~ h: ,~ hm< ~ h> ~ h> 833=~ h> ~ h@ ~ hC ,~ hC ~ hE ,~ hE ~ hH ,~ hU 4=~ ha ~ hh w5=~ hh ~ hk ,~ hm ~ hp ,~ hCq ~ hs ,~ h:u ~ hw k6=~ hHy ~ h{ ,~ h| ~ hI ,~ h؀ ~ h ,~ h3 ~ hc ~ h K7=~ hy ~ hΏ ,~ h% ~ hړ ~ h ~ hO ~ hޗ ,~ hy ~ h ~ h ?8=~ h ~ h͝ ~ h ,~ h ~ hڣ ,~ h( ~ h~ ~ h 59=~ h+ ~ h ~ h ,~ h6 ~ h ~ h ~ hx ~ h ~ h ~ h ~ h 40=~ h ,~ hJ ~ h" ,~ h ~ h ,~ h ~ h= ~ h~ D1=~ h ~ ho ,~ h ~ h ,~ hP ~ h ~ h U2=~ h ~ h) ,~ h ~ h ,~ h ~ h ,~ hp ~ h ~ hL D3=~ h ~ h ,~ hz ~ h ,~ h ~ h ~ h ~ h ~ h& ~ h` N4=~ h ~ hg ,~ hS ~ h ,~ h2 ~ h ~ h ~ h D5=~ h ~ h[ ,~ h ~ h) ~ hT ~ h ~ hj ~ h  ~ h. ~ h~ ~ h ~ h a6==~ h ~ h1 ~ h ~ h ~ h ~ h%  Things that are here:  a +0 club; a +0 whip; a gnoll corpse~ h( ~ h_)  _~ h* ~ h. ~ h/ ~ h4/ ~ hi0 ~ hn2 ~ h7 e=~ h8 ~ h.> ,~ hZ? ~ hB ~ hF ,~ hRG ~ hH ~ hK ,~ hM ~ hQ ~ hJS ~ huS ~ hT ~ h$V ~ h{X ,~ hrZ ~ h\ ~ hea ~ hb ~ hd ~ hif ~ hf ~ h(h ~ h:n  Things that are here:  a +0 club; a +0 whip; a gnoll corpse~ hp ~ hMq  _~ hs ~ h7z W  Items here: ))) [.~ h } ~ hg}  _~ hC ~ h ~ hg ,~ hI ~ h ~ h ,~ h ~ h ~ h ,~ hm ~ hЗ ~ h ~ hI ~ h ~ hF ~ h3 ,~ h ~ h ~ h^ ~ h ~ h} ~ h ~ hާ ~ h ~ hk ~ h ~ h ~ h+ ~ h ~ hm ~ h ~ h0 ~ h ~ h ~ h˰ ,~ hD ~ h ~ h ~ h ~ h ~ h ~ h ,~ h ~ h ~ hR ,~ h¼ ~ h. ~ h ~ h? ~ h ~ h< ~ hk ,~ h= ~ hy ~ h> ~ h{ ~ h ~ h ~ h ~ h7 ~ h ~ h ~ h@ ,~ h ~ hl ~ hf ~ h ~ h ~ h\ ~ hy ~ h ~ h ~ h ~ h ,~ hn ~ h( ~ h ~ h9 ~ h ~ h ~ h ,~ h~ ~ h ~ hV ,~ h ~ h ~ h ,~ h3 ~ h ~ h> ~ h ,~ hO ~ h ,~ h ~ hM ~ h ,~ h ~ hm ~ h ,~ hC ~ hV ~ hz ~ h ~ h ~ h ~ hE ~ hh ~ h ~ hU ~ h .# #######.#.#...##...........# )###.....#.#.#...###.#........# .)...............# #.######.### .###.###.######..# #. #.# .###.#.......... #.# ~ h_ .......########. #.# ######## <.# ..# # ########.# ## ~ h # #.......@#-8710.0) ~ h # #.######## # #.# ~ h, # #.# #########.# ..........# #########.# #.# #.#~ hr ~ h F-71~ h ~ hs 9 _Found a stone staircase leading up.~ h_$ ~ h$ ~ h* ~ h+ H _No target in view!~ hx5 _~ h5 ~ h9 P _~ ho: ~ h: ~ h]; ~ hA> P  There is a stone staircase leading up here.~ h@ ~ h@  _~ hA ~ hC ~ hE B~ h/G ~ hH ~ hH ~ hI ~ h{L ~ hM ~ hM ~ hN ~ hP ~ hQ ~ hQ ~ hqR ~ hS ~ hT ~ h/U ~ hV ~ h W ~ hxX ,~ hY ~ hZ ~ hx\ ,~ h] ~ h%_ ~ h` ,~ hba ~ hGc ~ hd ,~ hf ~ hf ~ hh ~ hh ~ hdi ~ hj ~ hl ~ hl ~ hm ~ hn ~ hCp ~ hnp ~ hq ~ hrr ~ hs ~ hs ~ hkt ~ hu ~ hNw ,~ h&x ~ hz ,~ h5{ ~ h} M _You now have 182 gold pieces (gained 4).~ h ~ h7 ~ h ~ hw ~ h] ~ h ~ h ~ hv ~ h ~ hԅ ~ h] ~ h ~ h ~ h ~ h~ ~ h ~ hߌ ,~ h+ ~ hԎ ~ h9 ,~ hx ~ h ~ hA ,~ h ~ h' ~ h{ ,~ h] ~ hd ~ h ~ hǙ ~ hZ ~ hʛ ~ h/ ~ hk ~ h ~ hl ~ hb ~ h ~ he ~ h ~ h[ ~ h ~ h ~ h ~ h ,~ h ~ h ~ h/ ~ h ~ h ~ h` ~ h ,~ h ~ hn ~ h ,~ hDZ ~ h۲ ~ h! ,~ h ~ h ~ h ,~ h ~ h ~ h ,~ h) ~ hH ~ h ,~ h׽ ~ h ~ h; ,~ h ~ hR ~ h ~ h ~ hg ~ h ~ h ~ hF ~ h ~ h+ ~ hN ~ h ~ h ~ h ~ h ,~ h ~ h ~ h ~ hR ~ h ~ h ~ hV ~ h ~ hi ~ hd ~ h ~ h ~ h ~ hl ~ h ,~ hd ~ h ~ h ~ h ~ h ~ h3 ~ hO ,~ h ~ h ~ h ~ h( ,~ h ~ hO ~ h{ ,~ h ~ h ~ h B~ h ~ h! ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h],~ h~ h<~ hp~ h~ hK~ h~ h%,~ h~ h ~ hf ,~ h ~ h~ h7,~ hD~ h$~ hX~ h~ h~ h~ h,~ hw ~ h* #.#.#...##...........# ###..  #.#.#...##...........# #.. ####.#.#...##...........# #.. ...#.#.#...###.#........# #.. ...........# #.######.### #.. ##.######..###.######.# #.. ~ h]*....................#.# .# .########..#.######.#.# #<.#.##.@.....# ~ h*j ########.#.##[###.#########  #........#.##.#...........# ~ h* #.########.##.#.#.#######.# ~ h* #.#.........#.#...# #.#  #.#.####~ h!+#####.###########.###.#.#.# ~ hY+ .. ............# ....#.############# #######.##### ###.#.....~ h+O........#########.#~ h2 #.#.#...##.# # #####.#.#...##.# # ....#.#.#...###.#.# #.........# #.######.### # ###.######..###.######.# # #....................#.#~ h-3 ########..#.######.#.# ### #<.#.##.......# ~ h3 ########.#.##@###.######### #........#.##.#...........# #.########.##.#.#.#######.# #.#.........#.#...# #.#~ h3 #.#.#########.###########.###. ####.#.# ... ............ ~ h3.....#.############# #######.### ####.#.............##.~ h 4Y#  #.#############.........~ h24+..#~ h<4941.6 (64.0)~ hl=,2.6 (65~ hmC~ hCMs _You see here a scarf of harm.~ h?~ h>@ hD hH _No target in view! htp3 hxq hx hz h~P _ hF, h' h h, h h h:, h h ha, h h h, h hg h, hۖ h͗ hș, hA h1 h h h h7 hơ, h h¤ h h+ h h h, hm hϫ h h hk h h h1 h h h, h h h*, h h h, hջ, h, h hڿ h h  h h hL, h hD hS h} h h> hf, h h hE hf h he h~ h h, h h h h1 h h h hF h h h hP h! hq h h1 h h, h hN h h h\ h: h h4 h hE h@, h- hn h h h h  h, h  h hy h h h h, h$ h8 h3, h h@ hU, h ho hOB h h, h h h h h h  h  h  hm  h  hf...###...##...##..#..# ...# #.###########..# ##.# #.# #.#.###.#..#  #.# #.# #.#.# #.#..#  #.###.# #.#.# #.#..#  ho #...#.####### #.... #.#...  ###.........# ###.# #.#.##  ###....##.######.# #.# #....##....@# #.# 84.6 (42 #....######....#  #....# ####...#  hm #....# ..# #....# ..> #.#### ## hY #.# #.# #### .# h h,5.6 (43 h h+!; _Found a stone staircase leading down. h h* hf h H _No target in view! h33 h4 h\6 h7 hm<| _ h< h? ht@, hbA hB h9D h^D hYE hQF hG h6G htG hH hvI hI hJ hK hK hL h|L hM hMN, hN h^O hP h1P hP hQ hR, hR hUU hV hV hW hW hX hCY, h2Z hZ, hH[ h[ hh\ h\, h{] h ^ hD^ hg^ h#_ h_ h_ h` h` ha h;a hha h;b hb h)c hZc hd heB hf hh, hh hAj h8k, hk hrl hjm hm hm h o h_p, hp h9r hs, hs ht hu hu h2v hw hw, h^x hy hz, h{ h| h} h~ h{~ h hɂB h0 hT, h h… h hɆ h8 h h, h h hC h] h h$ h h h݋ h^ h#, hY h h, hŽ hj h, h1 h h%, ha h h, hВ hv h, h@ hҔ h:, h h h, hŖ h h, h` h hs, h h" h, h h ho h h h hd, h՞ h h4, hd hB h!, hi h h, h: h h h h h hB, h hH hר, h h h1, hh h h, h h hK, h hp h h˰ hZ h" h, hѲ h hu, h hk h* hS hƶ h h h' h hM h, h h hV, h hB h&, hj h5 h..##.....##### ###  ..##.....# ............# .....##..#..# ##.......#..# #.###.#..# .#.# #.#..# #.#.###.#..############   hL#.....#.#......@......<  4049.6 (64  ###.#.#.#.#############  ####.#.#.#....#  ..##.#.#.####.#   hoC#....#.#.# #.#  ####...#.# #.#    h ##..#.# #.#  ##..># #.#   #.### #.#   h h-50.6 (65 h5 h9 _Found a stone staircase leading up. h @ h:A h`E hHH _No target in view! h h ht h h h: _ h h h hR hB h h h , h` h h h hK h- h, hK h  h , h  h hc, h h h h hN h} h, h h  h^", h,# h& h' h*( h) h, h., h. hF2 h~3B h5 hK7 hy7 h8 h~; h< h< h= h@ hYB, hC hE hkG, h'H hJ hL, hL hO h`P hP hkQ hR hS, h+T hOU hPV, hV hW hGX, hX heY hZ, hZ h/\ h~] h] h-^ h_ h4a, ha hc hc, h d hd h  h> 7Rev  h@  hB , hH  hJ  hJ U30= hGL  hN  hN  hIP  hR  hR ! hWT  hV  hV  hGX  hY a1= hZ  h\ , h\  h_ , h`  hc  hCc S2= hd  hg , hh  hj , hZl  hp , hcr  h*u  hu #3 hu (= hx  h{ , h_}  h  h  h  h  hq S4= h  h݆  h*  hш  h* , h  h , h  ht  hÖ K5= h\  h  h  hy  hk , h  h O6 h5  h , ht  h  hM  h  h& , h  hS  hϳ N37= h  h>  he  h  hw , hֽ  hE , hD  hE  h{ W8= h  h , h  h , h  h  h* D9= h  h , h'  h , hY  h  h  h  hR  h V40= h@  h , h  h , h|  hO 91 h (= h(  hq , h  h , h  hw  h  h  hc  h  h N2= h  ho , h  h  hE  hQ  h w3= h , h&  h , hS  h , h-  h"  hG" N4= h$  h* , h=,  h. , hA0  h^2 , h4  h!7 a5= h8  h.; , h\=  hr? , hA  h*D  hdD U6= hE  hBH , hJ  hL , hN  hRQ , hR  hbU  hU K7= h\W  hY , h\  hz_ , hb  he  he ?8= h'f  hg  hj , hk  hsm , h=n  ho , hr  h]t a9= hPx  hz  hz  h|  h} , hi~  h  h O50= h  h  h  h  h  hw  hW  h , hЈ  hV -- _You start resting. hЕ 084.4 (82.0) hj 51= h %5.4 (83 h  h " _HP restored. hi#....####.##.#.##..#.#....####.###..##.#.##..#. ##.... #....†.#######..#########.####.#.#[...............#.#.##...........#...#.#.##.# # hΑ#......#⌠........#[## ###...##.# #......#..######.###..#.....##.# ##..##.#. #~.)#.##....# #~.....#.÷#...#.##.# #####..###### hL###.# #...#.# #...####.....##...#.#. # h@...# #####...###...##.### #.# #.# hx..... ....# #.#####.# #.# #.#.## h ....# #.# #.# #.# #.#.# hG6.4 (1.0) h h h.3 h?0 h6 h:, hn>, h@, hB hG hJ hlJ2= hK h6N hP, h`V hX h[, h] h6a hc, hXe hf hi, hk h.n hqq, hr hu hx hLx hy hG{ h}|, h(} h~ hS% #.....### #.# ### #.......###.###. #....######.# h#....####.###........##.# ##.................. h҅.#....†.#######..#########.  hb| #..........#[...............#.  #.#........##...........#...#. ###......#⌠@.......#[##.### h #.# #......#..######.###..#...  hq #.# ##..##.#... #~.)......#...  #.# ##....#...@#~.....#.÷#...  hȆy #.# #####..################ # h=###.# #...#.......... h.. @   Sigmund (polearm, asleep).# #...####.....##...#.  h###..###...# #####...###...##...........# #.......# #.###### h/ ## hu/90.0) h  h:%7.4 (11 h4 h|  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a _+2 robe of positive energy. h Y  #.#  . h% .. †.#######..#  [........  ##........ #⌠@.......#[  #.# #..######.  #.# #... #~.)...  hB ! #.# #...÷  hX  #.# ###### hl    h     h  h-   #.#  . .. †.#######..#  [........  ##........ #⌠@.......#[  #.# #..######.  #.# #... #~.)...  #.# #...÷  #.# ######      h  h  h9  h \ _Sigmund is nearby! hiM...####.###..####............##.# hj3###...##...................#....†.#######..##########..........#[............... h h@, hA h/Da8= hE hG, h4I hK, hM hKO hO hP hS hjSN9= hT h+W, hX hh[, hO\ h_L50= h#` hb hxd, he hg, hi hk, hl ho hoU1= hq hs, h8x h{z, h{ h_ _You start resting. h041.9 (27.0) hW52= h%2.9 (28 h4 h" _HP restored. h3 h\ h h?, hD, h, h h h , h  h1 h h9= h. h h, h{" h& h), h, h3 h6, h 8 h; h=, h? hB hF, hG hJ hL, hM hO hiQ, hQR hT hU, hV hW hY hY h#[ h\ hH_, hD` ha h#c, h%d he hg, hh hkj hk, hfl hm hTo, ho hFr h>s, hs h4u h8v hkv hv h@x hy, hz hz h$|, ht| h} h~, hI h` h, h) hà hV, hv h hF, hڊ h` h, hG h h@, h h h& hϢ, h& hrX h h hǶ h h h hm h h h h h. hq h  h hVK########  h hC###......######### h  hF@####..........#.. h} hz#...@.......#.#.##### h&74.9 (32 h' hg{#.....#######.#.#  h h+#..... h:.#.#  hG hp####........#.#.# h hm#..........#.# h hp#.##.....###.##### h/  h4 hz#.##.....###.....# h/  h h[n#)##.............# h/  h h-#....####...... hE/  hx hg h h%5.9 (33 h; h( _Found a broad axe. h 3 h  hh  h , hN , hz , h  h  h- , h  h=  h6 , h3  h  h , h  h  hI , h&  h  h , h  h} A  You see here a +0 broad axe. h7  h  _ h  hX  h , h  h  h , hl  h=  hS , h  h  hn  h  h  h  h , h  h  h] , h  h!  h& #.....#######.#.#####........#.#.####..........#.#..#.##.....###.####.#.##.....###....# #.#)##............###.###.#.##....####.....<......#.##....####.### #.@#.##............89.9 (14 ##.#.#....÷.####### #..........#[..... #.#..##..... hr' j###......#⌠..... #......#.. ##..##.#...÷#~.# ##....#...)#~#.# #####..####### h-  h- -90.9 (15 h2  h4 ; _Found an escape hatch in the ceiling. h.L3 h|M hmP hR, hWX hX h[ hH], hc`, ha, hb hxd hRf hf hXg h)j hYl, h0m ho hq, hr h5t hv, h`v hzy h{, h| hr~ hS h h߀ h h8B h hj.>....... ########...# ###......... ####..... ..##  h# ..# #.....####### #.# #.....#### #@## #####301.9 (11##.####..######......... h..............#.##.....#.#.#####..###.#.##.....# ##.# #.#)##..######.###.#.##.........<......#.##....##.#####.###..#.##...... #. ##.#.#....÷. hЖ h2,2.9 (12 ho h; _Found a stone staircase leading down. h`.>...... ############...... ####....## #....## #.....#######.#.# #.....#.#.## ####........#.##.####.@######................#.##.....##.#.#####..###.#.##.....# ##.# #.#)##........######.###.#.##....###.....<......#.##....#.#####.###..#.##....... #. ##.#.#....÷.###. #..........#[3.0) hc b... ############......###. ####....## #....#.#.# #.....#######.##.# #.....#.##.## ####........#.###.####..######..#.........@....#.##.....###.#.#####..###.#.##.....# ##.# #.#)##.........######.###.#.##....####.....<......#.##....#.#####.###..#.##........ #. ##.#.#....÷.####. #..........#[.#. #.###.4 hf \.... # ...# ###......#... ####.#...## #.#.#...# #.....#.#.#.# #.....#.#.#.## ####.#.#.##.####..######.#..#.##.....###..#.#####..###.#.##.....###.##.# #.#)##..######.###.#.##....####......<......#.##....####..#####.###..#.##.#. ##.#.#....÷.##. #.#[.#. #.#.##. hp <5 h  hL.... # ...# ###......#... ####.#...## #.#.#.#..# #.....#.#.##.# #.....#.#.##.## ####.#.#.###.####..######.#.#.#.##.....###.#.#.#####..###.#.##.....###.##.# #.#)##..######.###.#.##....####......<......#.##....####.#.#####.###..#.##.#. ##.#.#....÷.##. #.#[.#. #.#.##.6 h hS h hIG.... # ...# ###......#... ####.#...## #.#.#.#..# #.....#.#.# #.# #.....#.#.# #.## ####.#.#.# ##.####..######.#.# .#.##.....###.#.#.#####..###.#.##.....###.##.# #.#)##..######.###.#.##....####......<......#.##....####.#.#####.###..#.##.#. ##.#.#....÷.##. #..#[.#. #.#.##. hP<7 hY h[ h h h h hY<####......####### ####....#....## #....#.#.### #.....#######.#.# #.# #.....# hZ.#.# #.## ####........#.#.# ##.####..######..#.# ..............#.##.....###.###.#.#####..###@#.##.....###.... h>Zz##.# #.#)##..........######.###.#.##....####.....<......#.##....####.###.#####.###..#.##............ h[ #. ##.#.#....÷.########. #..........#[.....#. #.#.##.#. #.####⌠. hc h'd&8 hs hV [  ... ####....#.... ..## #...#.#.### ..#######.#.# #.## ####........##.####..######...............#.##.....###.####.#####..###... ##.# #@#)....######.###.#.####....<.....#####.##. #.# #......#..####  h <9 hd  h!0  h8 \  ..## #...#.#.### ..#######.#.# #.## ####........##.####..######...............#.##.....###.####.#####..###... ##.# #.#)....######.###@#.####....<.....########.###........#.##. #.# ##..##.#...÷#~  h@ =10 hE  hG  hմ  ..#######.#.# #.## ####........##.####..######...............#.##.....###.####.#####..###... ##.# #.#)....######.###.#.####....<.....########.###........ #. ##.#.#....÷.########.##.# ##....#...)#~ 1 hY h hmm #.## ####........##.####..######...............#.##.....###.####.#####..###... ##.# #.#)....######.###.#.####....<.....########.###........ #. ##.#.#....÷.####### #..........#[..... hm.###.##.# #####..#######  hw h9x2 hO hI h # ####........##.####..######. hu..............#.##.....###.####.#####..###... ##.# #.#)....######.###.#.####....<.....########.###........ #. ##@#.#....÷.####### #..........#[.....#........##........#.#.#.##.####.# #...#.........  h" hB#&3 h() h* h##.####..######..#.# ..............#.##.....###.####.#.#####..###.#.##.....###..... ##.# #.#)##..........######.###.#.##....####.....<......#.##....####.###.#####.###..#.##............. #. ##.#.#....÷.########. #.@........#[......#. #.###.#. #.####⌠.#. #.# #......#..##### hr#. #.# ##..##.#...÷#~. #.# ##....#...)#~. h>E#.# #####..########.##.####.# #...#.................# #...####.....## hT hڝ&4 h" hw h##.####..######.#.#  ..#.##.....###.#.#.#####..###.#.##.....###.....###.# #.#)##.....#.######.###.#.##....####......<......#.##....####.###..#####.###..#.##..#. ##.#.#....÷.#.#. #.#[.#. #.#.##.#. #.###......#⌠.#. #.# #......#..##. #.# ##..##.#...÷#~.)#.# ##....#...)#~.#.# #####..#.##.####.# #...#[39; h49m...# #...####.....##.5 h M #.## ###.####..######..........#.# .............###.####.#.#####..###.#.##.....### ##.# #.#)##.............#######.###...####........<......#.##....####.###.#####.###..#.##............ h6 }##.#@#....÷.#######.[.#..##. #.###......#⌠.......# hZ ># . h| '... h  h_ &6 h  h<  hW~M #.....###### #.## ###.####..######..........#.# ............####.#.#####..###.#.### ##.# #.#).........#######.###.......<....####.###.#####.###..#@##............##.#.#....÷.########..........#[#. #.#........##.............. #.##.7 hW` hb hjtM..# #.....###### #.## ###.####..######..........#.# ............ h.s####.#.#####..###.#.### ##.# #.#).........#######.###.......<....####.###.#####.###..#.##............##.#.#....÷.########. #..........#[........#...#.###.. #.# #....##.. h'<8 hO. hW/ hGM..#......#.#.#####.# #.....###### #.## ###.####..######..........#.# ............####.#.#####..###.#.### ##.# #.#).........#######.###.......<....####.###.#####.###..#.##............#. ##.#.#....÷.#######....#. h1<9 h hYM... ####..#........#......#.#.#####.# #.....###### #.## ###.####..######..........#.# ............####.#.#####..###.#.### ##.# .........#######.###.......<....####.###.#####.###..#.##.............. ha=20 hh hlR _You see here a +0 broad axe. h_ <1 h]  h ( _z - a +0 broad axe h- M...# ############... ####..#........#......#.#.#####..# #.....###### #.## ......###.####..######..........#.# ............####.#.#####..##### ##.# .........#######.###........<......#.##....####.###..### h3  h_4 &2 h:  h5G  h#M....  ######## ...# ###......#########... ####..#........## #...........#.#.#####.# #.....###### #.## ......###.####..######..........#.# ............####.#.#####..##### ##.# .........#.######.###.#.##....####......#.. h8&3 h ho h9{Level 5 of the Dungeon <<<<>>>>(Press ? for help)#......................##.#  ####.......############...##.# .>...  ...........># #..........#.# .... ######## ######.###.# #.#####.#..#.# ...# ###......############### #.# #.# #.# #.#..#.# ...  ####..........#...........# #.# #.# #.# #.#..#.# ..## #...........#.#.#########.#####.###.#####.# #.#..#.# ..# #.....#######.#.# #>..................#####.#..#.# #.# #.....#######.#.# #.......................#.#..#.#  #.## ####........#.#.# ###.#####.##....#.......#.#..#.# ##.####..######..........#.##.# #.##....#...#...#....#.# ..............#@##.....###.##### #.# #.##............####.#.# .#.#####..###.#.##.....###.....# #.# ###.##..#.#...#...#[ h|39;49m #.#.#  ##.# #.#.##.............#####.###.......#.#.#.#...# #.#.# .######.###.#.##....####............##.#.##..#.#.#.#...# #.#.# .....<......#.##....####.###........##.#.##..#.#.###...# #.#.# .#####.###..#.##.......................................# #.#.#  #.  ##.#.#....÷.#######..#########.####.#.#.####..# #.#.##.  #..........#[...............#.#..........##..####.#.##.  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Health: 52/52 ========================..## #...........#.#.##### Magic: 7/7========================..# #.....#######.#.#AC: 6Str: 14#.# #.....#######.#.#EV: 12Int: 8 hy #.## ####........#.#.#SH: 0Dex: 17  ##.####..######..........#.#XL:  7 Next: 48% Place: Dungeon:5  hy ..............#@##.....###.##### Noise: ---------  Time: 4323.9 (0.0)  hy .#.#####..###.#.##.....###.....# a) +0 trident (freez x) +1 spear (flame)  h=z ##.# #.#.##.............# Throw: 4 throwing nets hz .######.###.#.##....####...........<......#.##....####.###...#####.###..#.##.............. #. ##.#.#....÷.#######.. #. #..........#[.......  hz #. #.#........##.......  _Found a broad axe.  h { _You see here a +0 broad axe. _Found an escape hatch in the ceiling. _Found a stone staircase leading down. _You see here a +0 broad axe.  h5{ _z - a +0 broad axe h{  h7}  hc  h  h;  h+ , h , hy  h  h  h  h  h  h  h  hL  hd  h , h  hC  hI , h  h(  hڭ , hҮ  h  h , hٴ  h  h , hl  hý  h , hr  hi  h , hk  hU  h , h  hg  h , h  h  h9 , h  h  h}  h  hS  h  h , h  h  hb , h]  h  hS , h+  h  h , hv  h  hi , h-  hD  h , h  h  h$ , h  h  h , h  hi n h , h  h$!  h$  h9$  h(&  h(  h|* , h?,  h.  h21 , h2  ha5  h'7 , h8  h2:  h = , h=  h?  hA  hJB  hC  h:N q#....# #.#.#...##...........# #.#### #.#.#...##...........# #.# #######.#.#...##.....# #)###.....#.#.#...###.#........#  hN ).)...............# #.######.### ..###.###.######..###.######.# ..###.#....................#.# ........##..#.######.#.#  hN .######## #@.#.##.......# 54.9 (31.0)  hN !.# ########.#.##[###.##### .# #........#.##.#.  h7O .# #.########.##.#.#.###### .# #.#.........#.#...# .# #.#.#########.########## .#########.#.# #........... ...........#.#################### ##########.#.... hxO '.######## hP  hT]  ht_ _You see here a +0 broad axe. _Found an escape hatch in the ceiling. stone staircase leading down _You see here a +0 broad axe h_ y. _z - a +0 broad axe _There is a stone staircase leading up here. h, hn, h2 h:N5.9 (1.0) _ h/@ h,K ########## #...# #.#.≈ #........#######.# #.#.. #.#####.......##.# #.##[ #.# #.......##.# #..## #.# ###.......##.# #.... #†###.........##.# ###.... #.#####.#.## #.....# #####.#..#...#....####.###.#4 #.#..#.@.#....#.# #.#..#...#....####.#...[ ##.#..#.∩.#.#.## #.....# #.....#...#.#.# # #..#..#####.#.# ##.#.##.....##+##[ hL37m  ##.###.##..###...##  #.## ##.#.###.....##  ##.###.##.## ##. h1U hӽ-7.4 (2.5 h h8} _You climb upwards. _There is a stone staircase leading down here. h hh h h hIJ8.4 (1.0 _ h+#....# #.#.#...##...........# #.#### #.#.#...##...........# #.# #######.#.#...##...........# #)###.....#.#.#...###.#........# ).)...............# #.######.### ..###.###.######..###.######.# ..###.#.............#.# ........########..#.######.#.# 5 .######## #@.#.### .########.#.##[###.###### .# #........#.##.#......... .# h #.########.##.#.#. .# #.#.........#.#...# .# #.#.#########.########## .#########.#.# #............. ...........#.################# ##########.#......##### h h#X-9.9 (2.5 hX h]} _You climb downwards. _There is a stone staircase leading up here. hT....# #.#.#...##.# .#### #.#.#...##.# .# #.#.#...##.# )###.....#.#.#...###.#.# .)....# #.######.### ###.###.######..###.######.# ###.#........#.# ##..#.######.#.# # #<@#.##.# # ########.#.##[###.# # #........#.##.#. # #.########.##.#.#.# # #.#.#.#...# # # #.#.#.# #.#.# #.#.#.#.# hK60.9 (1.0 _ hΦ h`M##### ....### .# ######... )###.....#.#.#...###.#........ .)...............# ####.######..###.##### .###.#................... .......########.@#.######.# ######## #<.#.##.......# #######.#.##[###.####### ##........#.##.#..........# h&1 h h[ h............##.# #.######.#.#...##.# ## ...# #.#.#...##.# #### #.#.#...##.# # #######.#.#...##....# ###.....#.#.#...###.#........# )...............# #.######.### ###.###.######..###.######.# ###.#...........@........#.# ......########..#.######.#.# ###### #<.#.##.......#  ########.#.##[###.######## #........#.##.#........... #.########.##.#.#.#######. #.#.........#.#...# hP #. #.#.#########.########### ########.#.# #............... h5 h&2 h h h0X hX h`_ hYa h2##.# #.######.#.#...##.# ## #.#.#...##.# # #.#.#...##.#  #.#.#...##.# .....#.#.#...###.#.#  h......# #.######.### .###.######..###.######.# .#.#.# #..#.######.#.#  #<.#.##.# ########.#.##[###.##..#.##.#.##.########.##.#.#.#.##.#.........#.#...# #.##.#.#########.#.#.#.# #. h h-&3 h hG h0( h( h- h/ h[ ##.# #. .######.#.#...##....# ###. .# #.#.#...##....# # #.#.#...##...# #.#.#...##...# .....#.#.#...###.#.# .....# #.######.###  hڂ ].###.######..###.######.# .#.#.# #..#.######.#.#  #<.#.##.# ##.#.# h q#.#.##.# h; #.##.#.#.#.# #.#.........#.#...# #.#  hr #.#.#########.#.#.#.# #. h  hZ &4 h  hؒ  h, ###.# #...# ######.#.#...##.....# ###. # #.#.#...##.....# # # #.#.#...##....# #.#.#...##....# #  hٻ .....#.#.#...###.#.# #....# #.######.### # .###.######..###.######.# # .#.#.# ## h ..#.######.#.# # h.  #<.#.##.# ## hQ j.#.##[###.# # ht @#.#.##.#.# # h A#.#.##.#.#.#.# # h z#.#...#.#...# #.# ##.#.#########.# hܼ Q.#.#.# #. h|  h &5 h  hx  hX##.# #...#..#.#...##.....# ###.  #.#.#...##....# ###.  #.#.#...##....# #..#.#...##....# #.#.#.#...###.#.# #.# #.######.### #. ###.######..###.######.#  h6#. #.#.# #.#..#.######.#.# #. #<.#.##.# #.#.#.##[###.# #.#.#.##.#.# #. h#.#.##.#.#.#.# #.#.#.#.#...# #.# #. h)k#.#.#.#.###..#.# #. h7 h&6 hz h h# hV$ h) h+ hr##.# #...#.#.#.#...##...# ###.#.#.#...##...# ###.#.#.#...##...# #..#.#...##...# #.#.#.#...###.#.# #.# #.######.### #..######..###.######.# #. .#.# #.# .#..#.######.#.# #.# #<.#.##.# #.##.#.##[###.# #.##.#.##.#.# #.##.#.##.#.#.#.# #.##.#.#.#...# #.# #.##.#.#.#.###.#.#.# #.# hy hpz&7 h2 h h{N##.# #...#.#.#.#...##.# ###.#.#.#...##.# ###.#.#.#...##.# #..#.#...##.# #. h/|v#.#.#...###.#.# #.# #.######.### #. #.######..###.######.# #.#.# #.# # hi|...#.######.#.# #.#  #<.#.##.......#  h|#.#  #.#.##[###.###  h| #.#.##.#.#.#.# #.#  #.#. h|#.#...# #.# #.#  #.#.#.# h}.###.#.#.# #.# h h h<8 h h5 hb##.# #...#.#.#.#...##.# ###.#.#.#...##.# ###.#.#.#...##.# #..#.#...##.# #. .#.#.#...###.#.# #.# #.######.### #.  hh.######..###.######.# #.#.# #.#..#.######.#.# #.#  #<.#.##.......# #.# #.#.##[###.# he #.#.##.#.... #.#.##.#.#.# #.#.#.#...# #.#.#.#####  hʷ h&&9 hi h hu #.#.#...##.# ###....... #.#.#...##.# ###....# #.#.#...##.# #....# #.#.#...##.# #....# #.#.#...###.## #....# ........# #.######.### #....# ######..###.######.# #....# .................#.# #.#### ######..#.######@#.# #.#  #<.#.##.......# #.# #######.#.##[###.######### #.# ........#.##.#...........# #.# .########.##.#.#.####### .#.........#.#...#  .#.#########.###########.###.# .#.# #...................# .#.#####################.##### h hV 70 h8 h h$X  ###....# #.# ........# #.######.## ######..###.######.# .................#.# h### ######..#.######.#.#  #<.#.##....@..# #######.#.##[###.#########  h........#.##.#............#.## hѺ0#.#  hA.#.............#########.# h h4&1 h h h 5 #.#.#...## h .# ###....  #.#.#...##.# #.... ##.#.#...##.# #.... .#.#.#...###.#.# #.....# #.######.### #.... .######..###.######.# #.......#.# #.#..#.######.#.# #.# #<.#.##.# #.##.#.##[###.######### #.# #.#.##.#...........# #.# #.#.##.#.#.#######.# #.# #.#.#.#...# #.# #.# #.#.#.###########.###.# #.#.# #.# ..#.#.##### #.#.#.# h  h &2 h  h  hُ #.#.#...##.# ### #.#.#...##.# ##.#.#...##.# # ..#.#.#...###.#.# #.# #.######.### # #.######..###.######.# #..#.# #.#..#.######.#.# #.# # #<.#.##.# #.#  #.#.##[###.######### #.#  #.#.##.#...........# #.#  #.#.##.#.#.#######.# #.#  #.#.#.#...# #.# #.#  #.#.#.#####.###.# ##.#.# #.# ...#.#.##### ##.#.#.# h hv&3 h h hc #.#.#...##.# ### #.#.#...##.# ##.#.#...##.# #.#.#.#...###.#.# #.# #.######.### # ##.######..###.######.# #.#.# #. .#..#.######.#.# #.# ## #<.#.##.# #.#  h)#.#.##[###.######### #.# #.#.##.#.....# #.# #.#.##.#.#.#######.# #.# #.#.#.#...# #.# #.# #.#.#.#.###.##.#.# #....#.#.###.##### ###.#.#.# h<4 h h h #.#.#...##.# # #####.#.#...##.# # ....#.#.#...###.#.# #.........# #.######.### # ###.######..###.######.# # #....................#.# # hz########..#.######.#.# #. ### #<.#.##.......# #.  ########.#.##@###.######### #. #........#.##.#...........# #. #.########.##.#.#.#######.# #. #.#.........#.#...# #.# #. h #.#.#########.###########.###. ####.#.# #...................  h.....#.#####################.### ####.#.............#.#  #.#############...........# h h&5 h_ hns _You see here a scarf of harm. h  h &6 h  h I _A - a scarf of harm hS  h Inventory: 27/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  x - a +1 spear of flaming (offhand) {Cedro}t - a +0 trident {Valter}  z - a +0 broad axe Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  hP  j - a +0 pair of boots (worn)  v - a +0 cloak (worn)  y - a +2 robe of positive energy  A - a scarf of harm Wands (go to first with /)r - a wand of light (10) Scrolls (go to first with ?)  hu g f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h U h - 4 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h* h#0 h4 #.#.#...##...........# #. bread12 the Poker #####.#.#...##...........# #. Coglin ....#.#.#...###.#........# #. Health: 52/52 ======================== ............# #.######.### #. Magic: 7/7======================== ###.######..###.######.##. AC: 6Str: 14 #....................#.##. EV: 12Int: 8 ..########..#.######.#.##. SH: 0Dex: 17 ####<.#.##.......##. XL:  7 Next: 48% Place: Dungeon:5########.#.##@###.######### #. Noise: ---------  Time: 4376.9 (0.0)#........#.##.#...........# #. a) [ h5v40m+0 trident (freez x) +1 spear (flame) #.########.##.#.#.#######.# #. Throw: 4 throwing nets#.#.........#.#...# #.# #.#.#.#########.###########.###. ####.#.# #................... .....#.#####################.#### ####.#.............#########.##.#############...........# _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You see here a scarf of harm. _A - a scarf of harm h,8 h8 h; h= h  h nLevel 5 of the Dungeon <<<<>>>>(Press ? for help)######...######.#......##....###.### #.###.##.#.###.#..##############.....................##...........# #...#.####### #.....#.#.............<######....######.#.#...##...........# ###.........# ###.#.#.#.###############....# #.#.#...##...........# ###....##.######.#.#.#....##.#### #.#.#...##...........# #....##.....##.#.#.####.##.# #######.#.#...##...........# #....######....#.#.# #.# h H##)###.....#.#.#...###.#........# #....# ####...#.# #.##).)...............# #.######.### #....###..#.# #.##..###.###.######..###.######.##....###..># #.##..###.#....................#.##.#####.### #.##........########..#.######.#.##.##.# #.##.#########<.#.##.......##.##.# #.##.#########.#.##@###.######### #.##.# #.###########.##........#.##.#...........# #.##.# #..........##.##.########.##.#.#.#######.# #.##.# ##########.##.##.#.........#.#...# #.# #.##.###############.###.##.#.#########.###########.###.##..................##.#########.#.# #...................##################### h #...........#.#####################.################.#.............#########.##.#############...........##.############.####### hh^<@ htd h% #.#.#...##...........# #. bread12 the Poker #####.#.#...##...........# #. Coglin ....#.#.#...###.#........# #. Health: 52/52 ========================  hX............# #.######.### #. Magic: 7/7 hv`======================== ###.######..###.######.# hu#. AC: 6Str: 14  hЇ#....................#.##. EV: 12Int: 8  h-T..########..#.######.#.##. SH: 0Dex: 17 ####<.#.##.......# hQ#. XL:  7 Next: 48% Place: Dungeon:5 h ########.#.##@###.######### #. Noise: ---------  Time: 4376.9 (0.0) h#........#.##.#...........# #. a) +0 trident (freez x) +1 spear (flame)  h҈#.########.##.#.#.#######.# #. Throw: 4 throwing nets#.#.........#.#...# #.# #. h#.#.#########.###########.###. ####.#.# #................... .....#.#####################.####  hF####.#.............#########.##.#############...........#  h<c_You climb upwards. _There is a stone staircase leading down here.  h͉_You climb downwards. _There is a stone staircase leading up here. _You see here a scarf of harm. _A - a scarf of harm h h hd h, hn h hB h h, h h hآ, ht h hѥ, h^ hrX h hR hl h hӬ h, h h  hF, h h hٴ, h h hܷ, hN h h, h h h7, h ht#....# #.#.#...##...........# .#### #.#.#...##...........# #.# #######.#.#...##...........# #)###.....#.#.#...###.#........#  h).)...............# #.######.### ..###.###.######..###.######.# .#....................#.#  ha........########..#.######.#.# .## #@.#.##.......# 90.9 (14.0) .# ########.#.##.###.###### .# #........#.##.#........  hc.# #.########.##.#.#.###### .# #.#.........#.#...# .# #.#.#########.##########  .#########.#.# #.............  ...........#.###########  ##########.#......########  h= h~a _There is a stone staircase leading up here. h` J h  h+ 81.0) _ h  h  ########## #...# #.#.≈ #........#######.# #.#.. #.#####.......##.# #.##[ #.# #.......##.# #..## h #.# ###.......##.# #.... #†###.........##.# ###.... #.#####.#.## #.....# h #####.#..#...#....####.###.#4 #.#..#.@.#...........#.# #.#..#...#....####.#...[ ##.#..#.∩.#.#.## #.....# #.....#...#.#.# # h+ #..#..#####.#.# ##.#.##.....##+##  ##.###.##..###...##  #.## ##.#.###.....##  hR e ##.###.##.## ##. hr  h%  h -3.4 (2.5 hД  h } _You climb upwards. _There is a stone staircase leading down here. hS 5 ........#######.#####.......#[ #..#####...†###.........###........#####.#.## #.....#####.#..#...#....####.### >.......####.#...[#∩.#.#.## #.....#.....#.. ########..####.##.#..##.#.).......####...  hZ  h/[ +4.4 (1.0  hW[ _ h`  h8b  hRx  #####.......#[ #..#####.......#..†###.........###........#####.#.## #.....#####.#..#...#....####.### >........####.#...[##.## #.....#.....#.. hx  #######..#### #.##.......'.........'......  h <5 h  h] m _There is an entrance to Lagosal's Weapon Emporium here. hYh hoWelcome to Lagosal's Weapon Emporium! What would you like to do?  a -  789 gold the +5 scimitar of Disembowelment {drain, +Blink Stlth+}b -  18 gold 2 poisoned darts  c -  45 gold a +0 falchion  d -  502 gold a +5 spectral giant spiked clube -  150 gold a +0 great sword  f -  52 gold a +0 long sword  g -  165 gold a +0 quarterstaff of holy wrath hp"h -  10 gold 7 stones You have 182 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) h8p[A-H] put item on shopping list h7oa $  You are short 607 gold pieces for the purchase.[Enter] buy shopping list h5 h;#.#####.......##.# #.##[ bread12 the Poker#.# #.......##.# #..## Coglin#.# ###.......##.# #.... Health: 52/52 ======================== h#†###.........##.# ###.... Magic: 7/7========================#........#####.#.## #.....# AC: 6Str: 14#####.#..#...#....####.###.# EV: 12Int: 8#.#..#.>.#...........#.# SH: 0 hDex: 17#.#..#...#....####.#...[ XL:  7 Next: 48% Place: Dungeon:4 h7##.#..#.@.#.#.## #.....# Noise: ---------  Time: 4395.4 (0.0)#.....#...#.#.# ####### a) +0 trident (freez x) +1 spear (flame)  h#..#..#####.#.#Throw: 4 throwing nets##.#.##.....##+####.###.##..###...###.## ##.#.###.....## ### h ##.###.##.##.......## ##.#  h##.#..##.#.).......####... ##.......'.........'...... h  _You see here a scarf of harm.  h(_A - a scarf of harm _There is a stone staircase leading up here. _You climb upwards.  hD_There is a stone staircase leading down here. _There is an entrance to Lagosal's Weapon Emporium here. hS4 h hh _You can access your shopping list by pressing '$'. hDqM.......#####..####.##[ #.......###.# ###.......# †###.........##.# ###............#####.#.## #....####.####.##>.......#.# ...####.#...[#.#..#.∩ h # #........#...########..#..#####.#.##. h hx26.4 (1 _ hX hy hM######### #..≈.......#####..####.##[ #.##.# ###.......# h †###.........##.# ###............#####.#.## #....####.####.##.......#.# ..#....####.#...[ hS#.#..#.∩# #.....#.....#...#.#.# #########..####. h  h= ha7 h h;c _There is a stone staircase leading down here. hw4 h} h h/-8 _ h8 h| /#....# #.#.#...##...........# #.#### #.#.#...##...........# #.# #######.#.#...##...........# #)###.....#.#.#...###.#........# ).)...............# #.######.### ..###.###.######..###.######.# ..###.#.............#.# ........########..#.######.#.# 5  h| s.######## #@.#.### .########.#.##.###.###### .# #........#.##.#......... .# h} { #.########.##.#.#. .# #.#.........#.#...# .# #.#.#########.########## .#########.#.# #............. ...........#.################# ##########.#......##### hs~  h(  hI -9.9 (2.5 h  hw } _You climb downwards. _There is a stone staircase leading up here. h/53 h5 hG> h? hP _ h, h hi h/ , h  h  h, h$ h hL h hS hU h, hj h h hV h  h  h , h! h# hf%, h% h-( h), hp* hj, h., h. h0 h2, hu3 h55 hB7, h7 h9 hn;, h< h> hbG #. #.## #.# #.###⌠ . #.# #.# #. .. #.# #.# ##..##.#. ... #.# #.# ##....#. h... #.# #.# #####..## .....##.####.# #...#.... #.|..........# #...####. ###@###..###...# ###  ##### #............# #..  #...# #####.#..##....# #.#  hG #...# #.#.#....##....# #. #####...######.#......##....###.# .....................##.......... h   hound (asleep) ####....######.#.#...##  hH( #....# #.#.#...##..........  #.#### #.#.#...##.......... hV 413.9 (14.0)  A hound comes into view.4.9 (15 hY h\] _Found a curved glowing staff. hCN #.  #.#  . #.# #.#  .. #.# #.#  ... #.# #.#  h... #.# #.#  .....##.####.#  #.|..........#  ###@#  ##### #............#  h #...# #####.#..##....#  #...# #.#.#....# .......##...#   #.#.#...#   #.#.#. h}VX #.  #.#  . #.# #.#  .. #.# #.#  ... #.# #.#  h... #.# #.#  .....##.####.#  #.|..........#  ###@#  ##### #............#  #...# #####.#..##....#  #...# #.#.#....# .......##...#   #.#.#...#   #.#.#. hY hY h0_ h`\ _A hound is nearby! h~# #.  #.#  . #.# #.#  .. #.# #.#  ... #.# #.#  h... #.# #.#  .....##.####.#  #.|..........#  ###@# h1  ##### #............#  #...# #####.#..##....#  #...# #.#.#....# .......##...#   hTB #.#.#...#   #.#.#. h #.  #.#  . #.# #.#  .. #.# #.#  ... #.# #.#  h... #.# #.#  .....##.####.#  #.|..........#  ###@#  ##### #............#  h #...# #####.#..##....#  #...# #.#.#....# .......##...#   #.#.#...#   #.#.#. h"4 h* h6v  #. #.. #.# #.#..# #.# #.###......##. #.# #.# #......##.. #.# #.# ##..##.##... #.# #.# ##....#h... #.# #.# #####..#....##.####.# #...#..#.|...@......# #...# hS7#######.###..###...# ## ##### #............# #. #...# #####.#..##....# #. #...# #.#.#....##....# #. ######...######.#......##....### #.....................##  h7#####....######.#.#...## #....# #.#.#...## _A hound is nearby! h@ h@85.0) _ hF hH h  #. #..[#. #.# #.#..#.### #.# #.###...... #..... #.# #.# #...... #..... #.# #.# ##..##. #..... #.# #.# ##.... #h.... #.# #.# #####.. #.....##.####.# #...# #.|.# #... #.###..###...#  ##### #....# # #...# #####.#..##....# # #...# #.#.#....##....# # [40 h  Lm ######...######.#......##....###  #..##  #####....######.#.#...## #....# #.#.#...## ha$  h$ &6 hC+  h- # _Found a robe. h~#....# #.#.#...##.....  hw&0 h21.8 (1 _ h hv _You see here a staff of alchemy. h9y  hy  hV  he H _No target in view! hj  h  h  h  h  hh A _ h  h  h?  h  h  h , h_  h  hB , h~  h-  h , h  hU  h , h@  h  h , h  h  h , hy  h  h , hQ  h] <  You see here a +0 robe. h  h;  _ h  h  h!  h("  h#  h%  hV' , hy(  h*  h,  h,  hC.  h0  h(3  h]3  h94  h6  h4< X hv=  h=  hp>  hL@  hA , hGB  hC  h:E  h_E  hF  h7I  hP   .>...   ..o.... ###  ......# ###  h+Q  ....... ####.  ... ..## #.....  ... . hNQ v....##  #.#  hQ ....  #.# #.## ####.  hQ H##@####..######.  hQ #..............#.##  #.#.#####..###.#.## hR  #.#.# ##.# #.#.##  hR  ##.#.######.###.#.##  #........<......#.##. o   orc (asleep)  #..#.#####.###..#.##.  #..#.# #. ##.#.#..  #..#.# #. #. hR ! hW - 39 h.X j8.0)  An orc comes into view. It is wielding a +0 hand axe. hb .oo==40.8 (19 h]g  hrn % _The orc shouts! hN  #....>.... #........# ###...o....# ###........ ####.......#.. hO u... ..# #.....## #@# #.## ###.####..######...#.............#.#.#####..## #.#.# ##.#  hO #.#.######.###.......<.....#.#####.###..#.##.##.#.# hQ  hW P.o hNX ,--1 hwX .0) hV^  hj`  ht  #....>....  #........#  ........#  ..o.....  hdt {.......##  ... ..#  #.# #.#  #@# #.##  ###.# ht ? #.... #.#.## #.#.# ##.#  ht * ##.#.# #........< hu A #..#.#  #.  h  #....>....  #........#  ........#  ..o.....  .......##  ... ..#  #.# #.#  #@# #.##  h@   ###.# #.... #.#.## #.#.# ##.#  ##.#.# hw  #........< #..#.#  #.  h h.9-- h h[ _An orc is nearby! h....##>.... # ####........## ####...o.....# #####.........##..#..........# #.....## #.# #.## ##.####..######................#.#.#####..## h4\ #.#.# ##.# #.#.######.###......<....####.###..#.## h hP.o h-2 _ hl hL h #........##  #....>....  #........#  #........##  #.........#  #....o....##  h#..........#  #@# #.#  #.# #.##  ###.# #.... #.#.# h- #.#.# ##.#  ##.#.# h," #........< hF h #........##  #....>....  #........#  #........##  #.........#  #....o....##  #..........#  hW #@# #.#  #.# #.##  ###.# #.... #.#.# #.#.# ##.#  ##.#.# h #........<  h h h h [ _An orc is nearby! h  You reach to attack!  You puncture the orc with your +0 trident of freezing!  You freeze the orc. h(e) h,K63.7 (0.9Rev  h, h3 h5G _You kill the orc! hL8 h8 h9 hG= hA, h@F hF hI, hK hO hQ h"R! hS hV hY hZ h?[ h_ h*b h]b hc hPf hh, h.j h7m h|o, hp hr h1v, hw hz, h{ hN _You now have 193 gold pieces (gained 11). h' hU h h; h, hr h= he, hݗ h' hܛ, h؜ hãZ   #####  #.... ####  #.....#..##.....#..##..>..'..# h#@.### 56.7 (13.0)#....#  #....# #+###....# h14#........#######....>.........  h#........###### ####........## ###.#.........# ####... _You open the door. ha _Found a staircase to the Ecumenical Temple. h h hA hH _No target in view! h3 h= hØ hb h^| _ h h@  There is an open door here. h h _ h h hE, hW h@  There is an open door here. h hn _ h ht h hɻ hm h h, h hc h, h h h hK h h1 h, h8 h h) #.....#..#  #.....#..#  #..>..'..#  #.....#..###  #.....#....#  #.....#....#  ###+###....#  #........######... #....>....@......o #........######.?o ######## #........## ###......# #.........# ####......... h#....)....## #...........# #..........# #.....####### oo 2 orcs (asleep) #####.####.# #.....####### #.# #.## ####........# ###.####..######......... ht 60  2 orcs come into view. hg,7.7 (11 h h  An orc is wielding a +0 mace and wearing a +1 leather armour of cold _resistance. hW #.....#..# #.....#..# #..>..'..# #.....#..### #.....#....# #.....#....# ###+###....# ##.######...##....>.....o.#.######.?o## #........## ###......##.........# ####.#....)....## #.#.#..........# #.....#.#####.####.# #.....#. h #.# #.## ####.#.###.####..######. hi  h` o.o1 asleep) h 18.7 (1.0) h   h  h      #..>      #....#  #....# #  #........######...#  h 2 #....>.....@....o..  #........######.?o#  #........## ## #....  #....)      h 2#.# #.##  h:r y     #..>      #....#  #....# #  #........######...#  #....>.....@....o..  #........######.?o#  #........## ## #....  #....)  hr      #.# #.##  h}  h?~  h  h d _There are monsters nearby! hp#.....#..# #.....#..#  h#..>..'..# #.....#..### #.....#....#  h43#.....#....#  hZ###+###....# o# #. h*######...##....>.o.#.######.?o# h  #........## ###......##.........# ####.##....)....## #.#.##.# #.....#.# o   orc priest (asleep) hSZ#####.####.# #.....#.# oo 2 orcs (1 asleep)#.# #.## ####.#.####.####..######.# h h6o. h;&9 hw hx _An orc priest comes into view. It is wielding a +0 whip. h%t#.....#..#  #.....#..#  #..>..'..#  #.....#..###  #.....#....# ##.....#....# .####+###....# .o# #.######...##....>.o.#.######.?o# #........## ####......##.# ####.#.#....)....## #.#.#.#.# #.....#.#. hT&#####.####.# #.....#.#.#.# #.## ####.#.#.###.####..######.#. he+ h+ hf/M  The orc priest shouts! You hear a shout! h0 h97o.oo.o.ooo 3 orcs h:F====70 hA hhLq _An orc comes into view. It is wielding a +0 whip. h  You barely miss the orc with your +1 spear of flaming.You closely miss the orc with your +0 trident of freezing. hӅ h h.o.oo? h=---1Rev  h h: _The orc hits you but does no damage. hUThe orc hits you but does no damage.  You hit the orc with your +1 spear of flaming.  You burn the orc.  hnUThe orc is heavily wounded.bar   h[:* h6   The orc priest calls upon Beogh to heal the orc. hv :o h4 ==-2Rev+  hT  h 7 _The orc's wounds heal themselves! h  You closely miss the orc with your +1 spear of flaming.You barely miss the orc with your +0 trident of freezing. hd /--3 h˹  h8 : _The orc hits you but does no damage. hQ  You hit the orc but do no damage.You hit the orc with your +0 trident of freezing.  You freeze the orc. h k) 2 orcs hn H--4.6 (0.9 h  h G _You kill the orc! h:  You reach to attack!  You barely miss the orc priest with your +1 spear of flaming.You hit the orc priest with your +0 trident of freezing. h ho}.oo  ho-5.5Rev*  h1 h0 _You freeze the orc priest. h-8 _ priest.  You puncture the orc priest with your +0 trident of freezing!freeze the orc priest.  The orc priest is almost dead.puncture the orc priest with your +1 spear of flaming!  You burn h h ho.oo 2 orcs h963=6.4 h hN _You kill the orc priest! h)  You closely miss the orc with your +0 trident of freezing.You hit the orc with your +1 spear of flaming. h(7.3 h h?f _You burn the orc. The orc completely misses you. hIghit the orc with your +1 spear of flaming. _. The orc completely misses you.  You closely miss the orc with your +1 spear of flaming.The orc is almost dead.0 trident of freezing.  You freeze the orc. h hw.   orc hH548.3 (1.0 h hG _You kill the orc! hH v  You puncture the orc with your +0 trident of freezing!  You freeze the orc. hR e) hV 5=9.2 (0.9 hd]  h8_ G _You kill the orc! h4 h hP h#.....#..# #.....#..# ...# #..>..'..# ...# #.....#..### ...# #.....#....# ...# #.....#....# ...# ###+###....# ...# #.######...##....>. h.@.#.######.?.# #.## #####......##.# ####.#.#....)....## #.#.#.##.# #.....#.#.######.####.# #.....#.#.##.# #.## ####.#.#.####.####..######.#.# h&0 h5--80.2 (1 h h _Items here: )))) [[ †. hߜO-- hF hH _No target in view! h. h. hg0 h: hY< h@Q _ hDB hmB hD hM....#..# #...# .>..'..# #...# ....#..### #...# ....#....# #...# ....#....# #...# +###....# #...# ........######...######  hM#....>........)......... #........######.@.######### #..## ######......####### #..# ####........  hN#....)....## #.....#.#.### #..........# #.....###### h%N#.#.# #####.####.# #.....#######.#.#  hBN #.# #.## ####........#.#.# ###.####..######.. h^Ne #..............#.##.....###.## hU+2.2 (2 hUb3.2 (3Rev+  h\ h^f _B - a scroll labelled DIDGHI CEF ODERU h;4 hE^ _No target in view! he4 hk h h hQ _ h, h h hH, h hfRev  hy hC h, h*M h0 hY h hAB h h, h\ h# h, h h h, h h h, h, h h, h h h_, hU hu hb, hU hL  h , h  h h8, h~ hS h h! h, hK h h h^ h h h, h>  hU# h% h% h& hY( h), h* h, h/, hj/ h0 h2, h3 h5 h+7, h8 h9 hh;, h< hD h9F, hNG hK h|L, hM h@P hQ, hR hV_  Items here: )))) [[ †. h:a5 _ h!b h e hAg, hg hj hoX hq, hr ht hv hv h x h { h}, hW~ h hЂ, h hن h, h h h, h hn h, h hD h5, hK h  h, h h h@, h h h h hۥ hŨ h_, h- h+ h, h h hp, hŲ hNX h #..........# #.....#######. #####.####.# #.....#######. #.# #.## ####........#. ###.####..######.......... #..............#.##.....## #.#.#####..###.#.##.....## #.#.# ##.# #.#.##....... ##.#.######.###.#.##....### #........<@.....#.##....###534.2 (51.0) #..#.#####.###..#.##....... h#..#.# #.# ##.#.#....÷.## #..#.# #.# #..........#[ #.[#.# #.# #.#........## #..#.#####.# #.###......#⌠ ###.....##.# #.# #......#. #.....##.# #.# ##..##.#. #.....##.# #.# ##....#. hB h[ h@E _Done exploring. hA$ 4 hd+  h- H _No target in view! h  h  h  hL n........0.0) h  hO  h E _Done exploring. h!C 4 hnI  hK H _No target in view! h 3 h.  h J h E _Done exploring. hGv hv hp| hP _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view! hA3 h- h24 h4 hC7No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. h {3 h| h4 h* hDone exploring.No target in view!Done exploring.No target in view!Done exploring. h' h hNo target in view!Done exploring.No target in view!Done exploring.No target in view! h\ hiLevel 5 of the Dungeon <<<<>>>>>(Press ? for help)#........## ######......############### #.# #.# #.# #.#..#.##.........# ####..........#...........# #.# #.# #.# #.#..#.##....)....## #...........#.#.#########.#####.###.#####.# #.#..#.##..........# #.....#######.#.# #>..................#####.#..#.######.####.# #.....#######.#.# #.......................#.#..#.##.# #.## ####........#.#.# ###.#####.##....#.......#.#..#.####.####..######..........#.##.# #.##....#...#...#....#.# hi#..............#.##.....###.##### #.# #.##............####.#.##.#.#####..###.#.##.....###.....# #.# ###.##..#.#...#...# #.#.##.#.# ##.# #.#.##.............#####.###.......#.#.#.#...# #.#.###.#.######.###.#.##....####............##.#.##..#.#.#.#...# #.#.##........<@.....#.##....####.###........##.#.##..#.#.###...# #.#.##..#.#####.###..#.##.......................................# #.#.##..#.# #.# ##.#.#....÷.#######..#########.####.#.#.####..# #.#.##..#.# #.# #..........#[...............#.#..........##..####.#.# hi#.[#.# #.# #.#........##...........#...#.#.##.##.............#.##..#.#####.# #.###......#⌠........#[##.###...##.##.##.##..######.####.....##.# #.# #......#..######.###..#.....##.##........<......# h(j#.....##.# #.# ##..##.#...÷#~.)......#..............###.######.##.....##.# #.# ##....#...)#~.....#.÷#...#.##.##.........# #.##.....##.# #.# #####..################........##.....##### ####.....##.####.# #...#..........................##.....###.|..........# #...####.....##...#.#.................# h o#.....#....# #...# #.......# #.......############.#.##.######+###....# #...# #.# #......................# h^ U....######...##########.......#######.......############...#>........).......................># #................######...###.......##########.###.# #.#### h %#........## #################### #.# #.# #.# #.........# ......... h v #.# #.# #.# h 3#....)....## #.......####.#####.###.#####.# #.#.#..........# #.....#######.#.# #>..................#####.#. h8 #####.####.# #.....#######.#.# #................#.#. hf  #.# #.## ####........#.#.# ###.####..#.......#.#. h  ###.####..######..........#.# #.# ..#...#...#... #............ h ###.##### #.# #.#### #.#.#####..# h #.....###.....# #.# ###.##..#.#...#. ##.# #.#.##....... h o#####.###.......#.#.#.#...# #.#.######.###.#.##....####..##.#.##..#.#.#.#...# #......<@.....#.##....####.###........##.#.##..#.#.###...# #...#.#####.###..#.##...............................# #.##..#.# #.# ##.#.#....÷.#######..#########.####.#.#.####..# #.#..#.# .........#[...............#.#..........##..####.#.[#.# ........##...........#...#.#.##........#. h #..#.#####.# #.###......#⌠#[##.###...##.##.##.##..######.####.....##.# #...#..######.###..#.....##.# h1 B#........<......# h}  h  hK 1#..........# #.....#######. bread12 the Poker#####.####.# #.....#######. Coglin#.# #.## ####........#. Health: 52/52 ========================###.####..######.......... Magic: 7/7========================#..............#.##.....## AC: 6Str: 14#.#.#####..###.#.##.....## EV: 12Int: 8#.#.# ##.# #.#.##....... SH: 0 h% Dex: 17##.#.######.###.#.##....### XL:  7 Next: 64% Place: Dungeon:5#........<@.....#.##....### Noise: ---------  Time: 4534.2 (0.0)#..#.#####.###..#.##....... a) +0 trident (freez x) +1 spear (flame) #..#.# #.# ##.#.#....÷.## Throw: 4 throwing nets#..#.# #.# #..........#[#.[#.# #.# #.#........###..#.#####.# #.###......#⌠ ###.....##.# #.# #......#. h  #.....##.# #.# ##..##.#. #.....##.# #.# ##....#.  _No target in view! _Done exploring. _No target in view! _Done exploring. _Done exploring. _No target in view! hC  hW  h&  h,'  h' $ _ hZ+ , h+ , h,  h.  h/ , h<1  h3  hj4  h5  hL5  hj7  h8 , h9  h;  h=  h>  hm?  h A  hC , hNE  hNG  h[I , hK  hN  hO , huQ  hpS  h3U , hW  hZ  hl\  h\  h]  h6_  ha , hEb  hd  he  he  hf  h n   #.....#..# #...#   #.....#..# #...#  .>..'..# #...#   #.....#..### #...#  hTn   #.....#....# #...#   #.....#....# #...#   ###+###....# #...#   #........######...#   #.... hn ...).......47.2 (13.0)   #........######...####   #........## ######..  hn   #.........# ####....   #....)....## #.......   #..........# # hn #   #####.####.# ##    ho .## ####...   ###.####..######... ho  ht  hv Done exploring.No target in view!Done exploring. _No target in view! _There is a stone staircase leading down here. h&  h  hE hw h88.0) _ h/" h]r ###6 #@# ........# ######..# #..# #..# #..# hV^#..# #..#  hy_ h|c hC+9 (1.7 h  h} _You climb downwards. _There is a stone staircase leading up here. h I hթ  h  h f _ h  h)  h  ht  h  h  ho  h , hd  h  hݺ , hc  h  h , h  h  h , h  h  h , h  h  h  h  hX  h;  hJ  #). #.# h #.# #.# #.# h | #.# . h U ###57.9 (9.0 h*  #.######<#  #........#  hV x #######..#  #..# h F  #..#  h < #..#  h ? #..#  h "#..# h\  h /8.9 (10.0) hP  hF # _Found a whip. ha 3 hc  hOe  hg  hg  h/m , hm  hn  ho  hp  hr , hs  hu  hNx , hx  hz  h} , hq}  h;  h  h/  h  h  h , h  h <  You see here a +0 whip. h1  h  _ h  h  h , h  h  h+ , h  h  h , h  h  h  ... #.#### #... #... #).. #.#. #.#.. h g #.#.. #.#.  #.#.....5..?  #.#.##.#####  #.#.. .# h- # #.######<# #........#  hV 5   shadow imp (asleep) #######..#  hv  h | 69.9 (11  A shadow imp comes into view. h n5.5 h% -70.9 (12 hp  h f _Found a scroll labelled ONETOTHR XEOT. h=n #.#### #....#.##### #....#..... #)...#....##$ #.#..#....... #.#..#..... h > #.#..#... #.#..#.###### #.#..@.5...?. #.#.##.######  h}><#.#.. .###  #.######<# #........# #######..#  h>O  #..#  hA hJ05. hAK11.0) hR hPU+ _Found 10 gold pieces. hŐQ  #....#.#####  h #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  hGc #.#..#.######  #.#..@5....?.  hk# #.#.##.######  h‘- #.#.. .###   h>##<#    h9  #..#  hCO #..#  #..#  h:(N  #....#.#####  #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  #.#..#.######  #.#..@5....?.  #.#.##.######  #.#.. .###   h(##<    h/4 h16 hD  _A shadow imp is nearby!You barely miss the shadow imp with your +0 trident of freezing.You hit the shadow imp with your +1 spear of flaming. hIEa=2.8 (0.9Rev  hJ hL. _You burn the shadow imp. hL"  You hit the shadow imp but do no damage.The shadow imp is moderately wounded.You hit the shadow imp but do no damage. h#_3.7Rev+  h+) h+A _The shadow imp hits you but does no damage. hїYou hit the shadow imp but do no damage. _The shadow imp hits you but does no damage.  The shadow imp is heavily wounded.  You closely miss the shadow imp with your +0 trident of freezing.4.6 h ho[ _The shadow imp completely misses you. hot  #....#.#####  #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  #.#..#.######  #.#..@5....?.  #.#.##.######  #.#.. .###  ##<#      #..#  #..#  #..#  h   #....#.#####  #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  #.#..#.######  #.#..@5....?.  #.#.##.######  #.#.. .###  ##<#  hd    h 4 h  hL a _A shadow imp is nearby! h]> t  #....#.#####  #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  #.#..#.######  #.#..@5....?.  #.#.##.######  #.#.. .###  ##<#      #..#  #..#  #..#  h0   #....#.#####  #....#.....  #)...#....##$  #.#..#.......  #.#..#.....  #.#..#...  #.#..#.######  #.#..@5....?.  #.#.##.######  #.#.. .###  ##<#     h 4 h  h ( _The shadow imp completely misses you. _A shadow imp is nearby! _A shadow imp is nearby!  You hit the shadow imp with your +0 trident of freezing.  The shadow imp is severely wounded.  You closely miss the shadow imp with your +1 spear of flaming. h  h+ `5.5Rev*  hY  h A _The shadow imp hits you but does no damage. h   You barely miss the shadow imp with your +1 spear of flaming.The shadow imp is severely wounded.You puncture the shadow imp with your +0 trident of freezing! h 1. h\ 066.4 h  h N _You kill the shadow imp! h@4 4 h}5  h>9  h;  hw@ B hB  h C  hD  hGF  hH PRev+  hSJ  hZL  hO  hz B h } , ht}  hA  h , h  h PRev  h7  h ~ _h - 5 scrolls labelled ONETOTHR XEOT (gained 1) hp  h  h'  h  hY  h  he  h  h| , h۔  h)  h  h  hј  h'  h 0 h  hq  hC , h  h  h  h  h%  h  h԰  h  hƱ  h  h; , hȵ  h{  h , h  h'  h7 , h  hN  h , hg  h , h  h N _You now have 203 gold pieces (gained 10). h 3 h  h  h , h  h:  h , h%  h  hj  h  h  hq  h\ , h-  h  h , h;  h=  h , h7  h  h , hg  h  h  h@  h}  h , h  h N _You now have 213 gold pieces (gained 10). h  h  h  h  ho , h  h4 h, h| h hs  ...>..#  .....  .....  #...#  #...#  #...#  #...#  h#@##### -609.4 (33.0) #.....#  #######.###.# ............# #...........#  . #.# #.###.......#  #.#.# .........#.#  .#.# #.#####..##.#  ... #........# # hj hG-10.4 (34 h h; _Found a stone staircase leading down. hC_ hnB h h_.....#. .[.....###......>..#.......#...... #...# #...# #..@# 1.4 (1.0)#...#  ##.#####  #.....########.###.# ............# #.....#  . #.# #.###.......#  #.#.# ..#.# h  hc +2.4 (2 hu h0 _Found storm dragon scales. h h܅ h/ hH _No target in view! h/4 h13 h5H _No target in view! h..#.......@..#5.4 (3..##......####...## ..# #...# h!<#...# ##.##### #.....# #######.###.# h# h+6.4 (4 h hu; _Found an escape hatch in the ceiling. hґ4 h hH _No target in view! h63 hy8 hr= hE#####.. .###.#........#..#....#..............#!.....#.# <.[.....###>..#0 hE{(....#...##......#. ###...## #...#  #...# #...##.##### #.....# h:N hN+7.4 (1 h9V hX% _Found 6 stones. hX4 hD_ h'aH _No target in view! hDx 4 h  h؃ H _No target in view! hi 4 hp  hs H _No target in view! h4 #####....###. #........#.. . h56#..........#.#............#!.....#.#$.<.[.....###.>..#.( h5>....#.##......#.. ###...##[ #...# h55#...# #...# ##.#####  #.....# hA hRB&8 hBJ hS? _Found 7 gold pieces and a leather armour. hw  #####....###. #.#.. .#.#.#......#...#.#!.....#.#.$.<.[.....###.>..#.(.#.##......#.... ###...##.[ h # #...#. #...# #...# ##.#####  #.....# h  h 9 h.(  h)  hE  #####....###. #.#.. .#..#.#..... #....#.#!.....#.##.$.<.[.....####.>..#.(.# h!\.##......#.. ###...##.[## #...#. #...#. #...# ##.#####  #.....# h+ h{+ 20 h4 h5 h>   #####....###.   #.#.. .   ####.#.#   .....   #..   ##.#!.....#.#   #.$.<.[.....###   #.>..#   h%].(.#  .##......#  . ###...##  .[### #...#  .. #...#  .. #...#   hk.. ##.#####   #.....# h h3&1 h~ h hB M ....# ####....###.  #.. .######.#....... #............#.#!.....#.# $.<.## #...>(....  .......##......#... h ).. h h.&2 h& hG*Z _You see here +0 storm dragon scales. h<3 hc hr0 _C - +0 storm dragon scales hM ....# ####....###.  #.. .######.#..... #............##.#!.@...#.# $.<.## #...>  ....(..........#....# h<4 h h2 h  h LInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  x - a +1 spear of flaming (offhand) {Cedro}t - a +0 trident {Valter}  z - a +0 broad axe Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins  h Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn)  j - a +0 pair of boots (worn)  v - a +0 cloak (worn)  y - a +2 robe of positive energy  A - a scarf of harmC - +0 storm dragon scales Wands (go to first with /)r - a wand of light (10) Scrolls (go to first with ?)  f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 5 scrolls labelled ONETOTHR XEOT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hNrC - +0 storm dragon scales. The scales of a lightning-breathing dragon. It is heavier than most dragon scalearmours, and gives its wearer resistance to electrical discharges. Base armour rating: 10Encumbrance rating: 15 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 7.8 (6.6 -> 14.4). Your EV would decrease by 5.8 (12.3 -> 6.5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rElec} {body armour} {body armor} {resist electricity} {electricity resistance} Menu/colouring prefixes: identified armour  hr:_________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe. h]  ht  h  bread12 the Poker  ....#Coglin  ....#Health: 52/52 ========================  #####....###.Magic: 7/7========================  #........#.. .AC: 6Str: 14  #####..........#.#EV: 12Int: 8  .................SH: 0Dex: 17  #............ h= XL:  7 Next: 66% Place: Dungeon:6  ##.#!.@...#.#Noise: ---------  Time: 4624.4 (0.0)  #.$.<.......###a) +0 trident (freez x) +1 spear (flame)   h #..........>..#Throw: 4 throwing nets  ....(..........#  .......##......#  ....... ###...##  ...[### #...#  ....#...#  ...#...# _No target in view! _No target in view! _No target in view!  h _Found 7 gold pieces and a leather armour. _You see here +0 storm dragon scales. _C - +0 storm dragon scales hq  h  hE  h _Found 7 gold pieces and a leather armour. _You see here +0 storm dragon scales. _C - +0 storm dragon scales  You start removing your armour. h +5.4 (1 h6  h  h +6.4 (2 hI  h  hQ! +7.4 (3 h*  h4 A8.4 (4 h:  hQC  hC +9.4 (5 hJ  hnL 3 _You continue removing your +0 leather armour. x5 hL  hS  h\  You finish removing your +0 leather armour.  You start putting on your armour. h?] ,30.4 (6 hs W1.4 (7 hu  hz A2.4 (8 h  hL  h +3.4 (9 hȒ  h  hp /4.4 (10.0) h]  h 14 6 _You continue putting on your +0 storm dragon scales. x5 hn  h  hè h _You finish putting on your +0 storm dragon scales. hq  h~ @  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.1  13%   0   l + Spellcasting   0.0    -2       h6      b - Axes   3.6     0      c + Polearms5.5  53%  -1   m + Evocations   0.0    +3   d - Staves   3.3    -1   n + Shapeshifting   0.0    -2   e + Unarmed Combat   0.0    -1       f + Throwing   1.9    -1       he          h $ g + Short Blades   1.4    -1       h a h + Long Blades   0.9     0       h"          hS *i + Armour2.5   8%  -1       hy j + Dodging3.5   3%  -1   h     k + Stealth2.7  23%  -1           h(              hX          h} The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  h [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h [!] training|cost|targets h04462 k * Stealth   2.7  38 h@769113 k - Stealth   2.7    hX 351*25% 8 hJ 769 h - Long Blades   0.9   11 h0351 e * Unarmed Combat   0.0  25% 8 hi769 e - Unarmed Combat   0.0   11 hu351 f * Throwing   1.9  25% 8 h769 f - Throwing   1.9   11 hCe0 c * Polearms   5.5  81 72 h h  h bread12 the Poker  ....#Coglin  ....#Health: 52/52 ========================  #####....###.Magic: 7/7========================  #........#.. .AC: 14Str: 14  #####..........#.#EV: 6Int: 8  .................SH: 0Dex: 17  #............ hXL:  7 Next: 66% Place: Dungeon:6  ##.#!.@...#.#Noise: ---------  Time: 4634.4 (0.0)  #.$.<.......###a) +0 trident (freez x) +1 spear (flame)  #..........>..#Throw: 4 throwing nets  ....(..........#  .......##......#  ....... ###...##  ...[### #...#  ....#...#  ...#...#You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 storm dragon scales. x5 _You finish putting on your +0 storm dragon scales. h h hٸ h3 h h hp: _ h, h, hTB h, h h-r _i - 4 murky grey potions (gained 1) h3 h hD hX, h4 h, h, hM _You now have 220 gold pieces (gained 7). h3 h h h, h h h, h@ h h+  h , hd  h, hi h"\  You see here a +0 leather armour. hV# _ h$ h', h/, h1 h6 h8, hk: h= h6@, hA hD hI, hJ h>P hR, hIT hZ[ h4^, h&` hb hle, hGg hu hx, hz h| h, h h h5, hw h h., h hz h, h h7 _You open the door. h֞3 hl h*@  There is an open door here. hG h _ ht hS h, h h hд, hi h hL, h h h1, h h~ h h h h h, h h h  #.#.....# #...#   #.#.....# ##.#####   #....#'## #.....#   ####.#.########.###.#   h7#.#..............#   #.####...........#   . #.##.#.###.......#  #.#.##...........#.#   .#.##@#.#####..##.#66.4 (32.0) .....#........# #  >#.####.#####..#   #....#.#####.###.#   #....#...........#   #)...#....## h.#####   #.#..#.......#   #.#..#.......##   #.#..#.. h%......# h h^,7.4 (33 h+ h9 _Found an escape hatch in the floor. ho 3 hvp  hu  hrx , h} , hw} , h~  h  h݂ , h  h  h; , hX  h  h , h  h  h , h0  hc  h> B h  h! , h"  h*  h$  hT  h  h  hE , h  ht  h   #.#.....# #..  #.#.....# #..  #.#.....# ##.  #....#'## #.  #######.#.########.  #.....#.#....  ##.##.#.####.......  #.....#.##.#.###...  ##@.#.#.##......... h O #..#.#.##.#.#####.  #..#......#.......  #..#>#.####.#####.  #..#.#....#.#####.  #..#.#....#....... s   scorpion (asleep)  #..#.#)...#....##.  #s.#.#.#..#.......  #.#.#..#....... hл -77.4 (10 he Sss. h ,8.4 (11 h  hY [ _A scorpion comes into view. hdl          #### #.....# ##.##.# #.....# ##@.#. #..#.#.##. #..#..... #..#> #..# #..# #s.#.#) #..# h         #### #.....# ##.##.# #.....# ##@.#. #..#.#.##. #..#..... #..#> #..# #..# #s.#.#) #..#  h 4 h h"_ _A scorpion is nearby! h[y#...#'## #######.#.#######.....#.#.........##.##.#.#####.....#.##.#.#####..#.#.##...... #@.#.#.##.#.#####......#......>#.####.#####.#....#......s.#.#)##..#.#.#... h& hz<s. h89.4 (1.0) _ h h h{`#...#'## #######.#.#######.....#.#.........#.##.#.#####.....#.##.#.####..#.#.##...... #.#####.....#......>#.####.#####.#....s.......#.#)##.#..#.. ###### h| h<s. hx'80 h h h  You reach to attack!  You closely miss the scorpion with your +1 spear of flaming.You hit the scorpion with your +0 trident of freezing.s. 1.3 (0.9Rev  _You freeze the scorpion. hd   You hit the scorpion with your +0 trident of freezing. _You freeze the scorpion.hit the scorpion with your +1 spear of flaming.  You burn the scorpion.  The scorpion is heavily wounded.  You barely miss the scorpion with your +0 trident of freezing. hP g=2.2Rev+  h hX _The scorpion barely misses you. x2 h The scorpion barely misses you. x2  The scorpion is severely wounded.You hit the scorpion with your +0 trident of freezing.  You freeze the scorpion. h .803.1 h_ L _You kill the scorpion! h$ 4 h  hۻ H _No target in view! h4 h  h H _No target in view! h4 hf h h  hBQ _ h, h h hG h:Rev  hb h> h, h h h, h h! hh#, h5$ h% h'7 hi( h`+ hK-0 h;. h 0 h1 h 2 h3 h4 h6, h8 h: h<, h$= hF> h?, h^@ hA h7, h h h\, h  h h!, hC hP  h , h  hg  hA, h h" h, hG hw h, h7 h h, h h& h h` h h\ h , h! h" h3$ hv$ h&% h& hk(, h( h* h+, hR, h. hX h?, h1@ h>En hFB hHH hJ, hdJ hK hL, h/M hN hnO hO hYP hdQ hS, hS h3U hTWB hW hY, hY hl[ hO\ h\ h\ hC^ h^, h`_ h` h m hm ho hpB hr hdr, hr ht huB hv hxB h/z h{B h| h} h} h} hI hy, h h< h], h h h, hw h h, hW h4 hۋ, h{ hK h{ h h hq h, h h hܔ, hC h[ hۗ, hN h; hk, h̛ h hB h h(, h h  h, h ha hG, h hQ h߲>#....#.#####.###.# #....#...........# #)...#....##.##### #.#..#.......# # #.#..#.......## h# #.#..#........####. #.#..#.######.##... #.#..............# #.#.##.######...@######## - #.#....### ###.......... #.######<# ##.########  h#........# #.# #######..# #.# ......#..# #.######## h   hound (asleep) #####.#..# #........# #..# ########.# #..#  h%D #.# hc1749.1 (66.0) hj.hh hG-50.1 (67 h hX _A hound comes into view. h! #).....# # ....## .# ...####h####.##...........##...@#  ###.......... <# ##.########  #.# #.# #.#  #........#  #..# ########.#  #..# #.#  hi).....# # ....## .# ...####h####.##... hj........##...@#  ###.......... <# ##.########  #.# #.# #.#  #........ #..# ########. #..# #. h s hs hy hq< ###.# #####.### #......... #)..##.##### ....# ..## .##.......####h$##.######.##...ß#............@# ##.######....########....### ###..........######<# ##.######## #....... ######.# ..... h3.####### #####.........########. _A hound is nearby! h{ h!U.h h9=1.1 (1.0) hؗ hęS _Found 14 gold pieces. The hound bites you but does no damage. he #) #  .## ###.$# ####.##.h.ß# .......@#####....#  ###... <# ##.##  #.# #.# #.#  #..  #..#   h0) #  .## ###.$# ####.##.h.ß# .......@#####....#  ###... <# ##.## #.# #.# #.# #.. #..#  h 8 h9 hX> hK Found 14 gold pieces. The hound bites you but does no damage.A hound is nearby!  You puncture the hound with your +1 spear of flaming!  You burn the hound.  The hound is severely wounded.  You closely miss the hound with your +0 trident of freezing.2.0 (0.9Rev  hO hR= _The hound bites you but does no damage. ht$  #) #  .## ###.$# ####.##.h.ß# .......@#####....#  ###... <# ##.##  #.# #.# #.#  #..  #..#   h ) #  .## ###.$# ####.##.h.ß# .......@#####....#  ###... <# ##.##  #.# #.# #.# #.. #..#  h3  h  h  h The hound is severely wounded.You closely miss the hound with your +0 trident of freezing. _The hound bites you but does no damage. _A hound is nearby!miss the hound with your +1 spear of flaming.  The hound is severely wounded. h &9 h  h _You hit the hound but do no damage. The hound bites you but does no damage. x2 h The hound is severely wounded. _You hit the hound but do no damage. The hound bites you but does no damage. x2  You closely miss the hound with your +1 spear of flaming.The hound is severely wounded.  You puncture the hound with your +0 trident of freezing!  You freeze the hound. h1 G† h l73.9 (1.0Rev+  h̸  h/ I _You kill the hound! h< 4 h  hy  hc X h" ....#........# # .####.#####..# o# ....#.#####.###.#.0 ....#...........#.ß )...#....##.#####.# .#..#.# .# .#..#.## .## .#..#........####.$#  h# .#..#.######.##.@.ß#- .#..............#### .#.##.######....######## .#....### ###.......... .######<# ##.######## ........# #.# o   orc (asleep) ######..# #.# .....#..# #.####### h# # ####.#..# #........# h+ 4  An orc comes into view. It is wielding a +0 war axe.Found 3 flux baubles. hd2 y.oo hf3 c==5.9 (2Rev  h:  hE _The orc shouts! _You see here a hound corpse. h##.#.#####..##.# ..#........# #.# ####.#####..# #.# #.#####.###.#o0 ...#...........#.ß ..#....##.#####.# #..#.# #.# #..#.## #.## #..#........####@$# #..#.######.##.†.ß# #..............#### #.##.######....######## #....### ###.......... ######<# ##.######## .......# #.# #####..# #.# ....#..# #.######## h hc P.o hg ;--6.9 (1 _ h h h] #.# #.##.0#oß#.# #.# #.###@$##.†.ß#....#####....  ###. <# ##  #.# #.#   h #.# #.##.0#oß#.# #.# #.###@$##.†.ß#....#####....  ###.<# ##     hO-- h h[ _An orc is nearby! hJ.......... ##.#.#####..##. ...#...... ###.# #.#######.###.#.0.......#oß .##.#### #.# ## #@##.......####.$#.######.##.†.ß.............#### ##.######....######## #....### ###..........  h^######<# ########## ..... ##### h h&  h(<J.oJ   jelly (wandering)o   orc h,)&7 hY/ h2X _A jelly comes into view. h{#J# #.# #.###.0#.ß#o# #.# #@###.$# h†.ß#.####..  ###. <# ##  #.# #.# h#J# #.# #.###.0#.ß#o# #.# #@###.$#†.ß#.####.. ###. <# ##    h’4 hy hJJ _is nearby! _A jelly comes into view. _There are monsters nearby!  You reach to attack!  The jelly quivers.  You hit the orc but do no damage. h-8.8 (0.9 h h  ha_You barely miss the orc with your +0 trident of freezing. h4B`  You hit the orc but do no damage. _You barely miss the orc with your +0 trident of freezing.You hit the orc with your +1 spear of flaming.  You burn the orc.  The orc is moderately wounded. hB hJ.J.o  hJ_9.7Rev+  h4P hESW _You hit the orc but do no damage. hwoq  You hit the orc with your +0 trident of freezing.  You freeze the orc. hp hwy.J) h{98=60.6 h} hFG _You kill the orc! h #.# #.# #J###.0#.ß#.# #)# #@###.$#†.ß#.####..  ###. <# ##  #.# hP * #.# hl t#.# #.# #J###.0#.ß#.# #)# #@###.$#†.ß#.####.. ###. <# ##   h 4 he  h W #.###................#.#.ß ##.#.#####..##. ...#.......# ###.# #J#######.###.#.0#.......#.ß .##.#####. #@# ## #.##.......####.$##.######.##.†.ß h =.............######.######....######## #....### ###.......... ######<# ##.######## ..... _A jelly is nearby! h  hR P.J h& <-1.6 (1.0 _ h  h p  Things that are here: _a +0 war axe; a +0 chain mail hh& ##....#.###.......#.$..........#.#.ß ##.#.#####..##. ...#...... ###.# #.######.###.#J0#.......#.ß# .##.#### #)# ## #.#.......####.$##.######.##.†.ß#.............#### ##.######....######## #....### ###.......... ######<# ##.######## h=)  h3 q.J- h\4 2 h;  hu?   h?  h,@ _Found 7 gold pieces. h #.$#.ß#.# #.# #.###.0# h7 #Jß##@# #)# #.###.$#†.ß#####   <#   hd2#.$#.ß#.# #.# #.###.0##Jß##@# h3 #)# #.###.$#†.ß##### <#  h: h/; heA h&D\ _A jelly is nearby! h^  You completely miss the jelly with your +1 spear of flaming.You hit the jelly with your +0 trident of freezing.  You freeze the jelly. Your graspers burn! The jelly hits you. h_s36--------=3.5 (0.9 h1f hg1 _You are splashed with acid! h  You barely miss the jelly with your +0 trident of freezing.The jelly is lightly wounded.  You hit the jelly with your +1 spear of flaming. hq2----------4.4 h hz _You burn the jelly. Your graspers burn! The jelly barely misses you. h @ _You burn the jelly. Your graspers burn! The jelly barely misses you.    The jelly is heavily wounded.You puncture the jelly with your +0 trident of freezing!  You freeze the jelly. h1. h 27----95=5.3Rev* _You kill the jelly! hG h0i _Your Polearms skill increases to level 6! h4 h h$H _No target in view! hom 4 ht  hv H _No target in view! hǘ ;M...##....##.###.......#.$..........#.#.ß ##.#.#####..##. ...#...... ###.# #.######.###.#.0.......#@ß# . h\ t##.#####.## #)# ## #.# #..#........####.$## h  h =--6.3 (1.0 _ h  h  hMM########.### #...##....##.###.......#.$..........#.#.ß  hM##.#.#####..##. ...#...... ###.# #.######.###.#@0.......#.[40mß .##.#####.## #)#  hHN#..#.......## #.## h?V hVx--7Rev+  h\ h!_ h>O.#.###.# .#.# .#.# .#.###.#.$ .#.#.ß .#.#####..##.#.# #.# #.# .#####..# #.## #.#####.###.#.@# #.#.ß# #....##.#####.## ..#.# #)# ..#.## #.## .####  hwU hV]8--8 h[ h_R _You see here 3 flux baubles. h  h!&9 h{' hW*( _D - 3 flux baubles hf#.#.###.# #.#.##.#.##.#.###.#.$#.#.#.ß ##.#.#####..##.#.#.#.# #.##.#####..# #.##.#.#####.###.#@.#.# hJg6.#.ß#.#....##.#####.## #..#.# #)# #..#.## #.## #..#.####.$# #..#.######.##.†.ß# #.#### #.##.######.... hg# h(p hp'70 hw h{y hdM'## #....########.### #...##....###.###.......#.$..........#.#.ß ##.#.#####..##. ...#...... ###.# #@#######.###.#.........#.ß .##.#####.##  h#..#.......# #)#### h8 h9=1Rev  h& h h  hg zInventory: 30/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  x - a +1 spear of flaming (offhand) {Cedro}t - a +0 trident {Valter}  z - a +0 broad axe Missiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  c - a +0 helmet (worn)  j - a +0 pair of boots (worn)  v - a +0 cloak (worn)  C - +0 storm dragon scales (worn)b - a +0 leather armour  h1  y - a +2 robe of positive energy  A - a scarf of harm Wands (go to first with /)r - a wand of light (10) Scrolls (go to first with ?)  f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 5 scrolls labelled ONETOTHR XEOT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h1 G  b - a +0 leather armour  y - a +2 robe of positive energy  A - a scarf of harm Wands (go to first with /)  r - a wand of light (10) Scrolls ?  f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 5 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO  u - a scroll labelled AWEOWO RIKISKO  B - a scroll labelled DIDGHI CEF ODERU Potions (go to first with !)  i - 4 murky grey potions  k - 3 cyan potions  n - 3 golden potionsq - a metallic blue potionw - a brown potion Baubles81% hAn r - a wand of light (10)  s - a scroll labelled MUTHRY JOSUJOD - 3 flux baubles Talismans (go to first with %)o - an inkwell talismanbot hwD - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level.  hxIn this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  hNxoSkill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +6 hxX2d15 Max 14 +0% +162d33 Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hS Inventory: 30/52 slots Wands (go to first with /)  r - a wand of light (10) Scrolls (go to first with ?)  f - 2 scrolls labelled KINACI VOIRUICK  g - a scroll labelled BOASKAALE  h - 5 scrolls labelled ONETOTHR XEOT  l - a scroll labelled WEFOATTI XYAM  m - a scroll labelled ZUPTUCZ MOJE  hT  p - a scroll labelled FAPRUGADEB  s - a scroll labelled MUTHRY JOSUJO  u - a scroll labelled AWEOWO RIKISKO  B - a scroll labelled DIDGHI CEF ODERU Potions (go to first with !)  i - 4 murky grey potions  k - 3 cyan potions  n - 3 golden potions  q - a metallic blue potion  w - a brown potion Baubles  D - 3 flux baubles Talismans (go to first with %)o - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot] h'  h4#'## #.....#bread12 the Poker #.########.###.#.#Coglin #..............#.#Health: 29/52 =============----------- ####...........#.##Magic: 7/7======================== ##.#.###.......#.$AC: 14Str: 14 ##...........#.#.ßEV: 6Int: 8 ##.#.#####..##.#.#SH: 0Dex: 17 ...#........# #.#XL:  7 Next: 95% Place: Dungeon:6 ####.#####..# #@##Noise: ---------  Time: 4771.3 (0.0) ...#.#####.###.#..#a) +0 trident (freez x) +1 spear (flame) ...#...........#.ß#Throw: 4 throwing nets ...#....##.#####.##Rev [1 h3d#..#.......# #)# #..#.......## #.## #..#........####.$# #..#.######.##.†.ß# #..............#### _You kill the jelly! _Your Polearms skill increases to level 6! _No target in view! _No target in view! _You see here 3 flux baubles. _D - 3 flux baubles h- h hq h h h| h h h h&X h, hB hj Y30 h7 h10 h  h, h  h h h h hS1= hI hf h h h4  hn  hG! h# hJ##2 h#(= h% h\& h& h[' hI) h) hF* h+, h- hR/i3= hg0 h2, h2 h5, hj5 h6a4= hW7 hy8, h=X h>, h? hA95 hA0= hB h@E, h1F hG, hH hK hhKK6= hsL hN, h0O hQ, hS hU, hV hYd37= h$[ h] h?] h|^ h`, ha hd h`d he hHf hfW8= h g hh, hi hDk hk hl hn hnD9= ho h5r, hs h2u, h@v h{x, h>y h{l40= hB| h ~ hK~ h3 h(, h h_ h%1 h: h8, h h, h h`, h h4a2= h  h-, h8 h, h h!3= h h , h h hkK4= hl he, h¥ h7, h hv, h hǫ5= htB h, hc h6= hִ h3, h! h, h h hU7= h  h, hn hG, h hpa8= h ha, h h, h) h, hJ hU hU9= h hm, h? h/, h h h L50= h h, hd hx, h h, hq hk1= hN h, h h, h# h, h ha2= h h _Your Polearms skill increases to level 6!No target in view! __You see here 3 flux baubles. _D - 3 flux baubles _HP restored. h&3 hN hK h, h hu h|, h0 hH hO= h h, h h M _You now have 227 gold pieces (gained 7). hu 3 h'  h( h, hi h hz, h hs h, h0 ht hB h, h" h" N _You now have 240 gold pieces (gained 13). h 3 h  h"7 _You open the door. h*#3 hc# h# h$, h% h'@  There is an open door here. h!( hf( _ h( ha* h+, h9, h.7 _You open the door. h03 h51 h3@  There is an open door here. h45 _ hu5 hj7 h><.......### #..#.~≈.# .......>..# #..#.~~.# .# #..#.≈~.# ..# #..#.~~.# ..####...## #..#.~~.## #...# #..#.~~.# h? #...# #..'.~~.# # #...# #'##.~~.# ##.#####..#@~~.# # #.....#.ß#.~~.# #######.###.#.##.~~.#.........#.##.~~.#..#.##.~~.####.#..#.~≈.#l   iguana (asleep) .... h=@]#.#.ß#.≈~.######..##.#.##l≈≈.## #.# hD~ 872.3 (101.0)  An iguana comes into view. hqKzll. hL,32 hP hW0 _The iguana hisses angrily. hEX<  >..# #..#.~~.#  #..#.≈~.#  #..#.~~.#  #..#.~~.#  #...# #..#.~~.# # #...# #..'.~~.# # #...# #'##.~~.# # ..#@~~.# # .ß#.~~.# .##.~~.# .##.~~.# .##.~~.# .#.~≈.# .ß#l≈~.# .##.≈≈.#  #.# h<  >..# #..#.~~.#  #..#.≈~.#  #..#.~~.#  #..#.~~.#  #...# #..#.~~.#  #...# #..'.~~.#  #...# #'##.~~.#  ..#@~~.#  .ß#.~~.# .##.~~.# .##.~~.# hd.##.~~.#.#.~≈.# .ß#l≈~.#.##.≈≈.# #.# h4 h h^ _An iguana is nearby! hX<  >..# #..#.~~.#  #..#.≈~.#  #..#.~~.#  #..#.~~.#  #...# #..#.~~.# # #...# #..'.~~.# # #...# #'##.~~.# # ..#@~~.# # .ß#.~~.# .##.~~.# .##.~~.# .##.~~.# .#.~≈.# .ß#l≈~.# .##.≈≈.#  #.# h> <  >..# #..#.~~.#  #..#.≈~.#  #..#.~~.#  #..#.~~.#  #...# #..#.~~.#  #...# #..'.~~.#  #...# #'##.~~.#  ..#@~~.#  .ß#.~~.# .##.~~.# .##.~~.# hx d.##.~~.#.#.~≈.# .ß#l≈~.#.##.≈≈.# #.# h  h  h  hΚ ^ _An iguana is nearby! hV .>..~...# #..#.≈###..#.~##...## #. ### #...# #.. # .''## hW #.#####..#. #.....#.ß #######.###.#.# ............#. #.###..#.~≈ ..........#.#.ß#l≈~ #.#####..##.#.##.≈≈.......# #.##.~#####.## hY  h/` :l. ha  h;a (4.0)  hfa _ hHh  hNj  h(D.≈##~##...# ### #...#  ''###.#####.. #.....#.ß #######.###.#.# ........... #.###.#l~≈ ..........#.#.ß#.≈~ #.#####..##.#.##.≈≈.......# #.##.~#####≈###.#.. hE hK:l. h1L&5 h9Q h$R ha _An iguana is nearby!An iguana is nearby!  You reach to attack!  You hit the iguana with your +1 spear of flaming.  You burn the iguana.  The iguana is lightly wounded.l.6.2 (0.9Rev  hҹ hּZ _You hit the iguana but do no damage. h  You barely miss the iguana with your +0 trident of freezing.The iguana is lightly wounded.  You barely miss the iguana with your +1 spear of flaming. hBg=7.1Rev+  h h3> _The iguana bites you but does no damage. h'=  You barely miss the iguana with your +1 spear of flaming.The iguana bites you but does no damage.  You hit the iguana with your +0 trident of freezing.  You freeze the iguana.  The iguana is heavily wounded.  You hit the iguana with your +1 spear of flaming. h> V1-8.0 hB  hE @ _You burn the iguana. The iguana bites you. hc 3  You hit the iguana with your +1 spear of flaming. _You burn the iguana. The iguana bites you.  You closely miss the iguana with your +0 trident of freezing.The iguana is severely wounded.  . h F† h  h +..........# #..#.≈~.#bread12 the Poker ..##......# #..#.~~.#Coglin ..####...## #..#.~~.#Health: 52/52 ======================== ### #...# #..#.~~.#Magic: 7/7 h }======================== # #...# #..'.~~.#AC: 14Str: 14 # #...# #'##.~~.#EV: 6Int: 8 # ##.#####..#.~~.#SH: 0Dex: 17 # #.....#.ß#.~~.#XL:  7 Next: 101% Place: Dungeon:6 #######.###.#.##@~~.# hm Noise: =--------  Time: 4878.9 (0.9) ............#.##†~~.#a) +0 trident (freez x) +1 spear (flame) #...........#.##.~~.#Throw: 4 throwing nets #.###.......#..#.~≈.#Rev* ..........#.#.ß#.≈~.# #.#####..##.#.##.≈≈.# #........# #.##.~≈.# #.#####..# #.##.≈≈.# #.#####.###.#..#You hit the iguana with your +1 spear of flaming. _You burn the iguana. The iguana bites you.  You closely miss the iguana with your +0 trident of freezing.The iguana is severely wounded. h bYou hit the iguana with your +1 spear of flaming.  You burn the iguana. h _You kill the iguana!You have reached level 8! hj /  --more-- hK|8/58=8/888 0%  hQ hSO _You feel agile. h1  h  h  h"  h %  h% ARev+ _ h%* y  You see here an iguana corpse. h,  he, _ h .  h/  h%1 , h1  hY4  h6 , h7  h9  h;  hF< 7Rev  h=  hN?  hkA , hB  hE  hN # #.....#.ß#.~ #######.###.#.##...........#.##†...........#.##..###.......#..#.~≈ ..........#.#.ß#.≈ #.#####..##.#.##.≈≈ # hN ........# #.##.~≈ #..# #.##@≈≈- #.#####.###.#..#.ß...##.#####.##.~~ ## #)##.~......## #.##.~~..o   orc warrior (asleep) hN /###.$#.~~.#.B   bombardier beetle (wandering)#.##.†.ß#o≈B.##. ............### h%W 84.9 (6.0  An orc warrior and a bombardier beetle come into view. h9_ ooB.≈B h_ 4==5.9 (7 hg  h;q - _The orc warrior shouts! h ######.###.#.# ............#.##† #.###.#.~≈ ..........#.#.ß#.≈~ #.#####..##.#.##.≈≈.......# #.##.~#####.≈###.#..#@~~..........#.ß##.#####.#...# #)# #...#.####.$#o~~.#.#######.##.†.ß#.≈B.##.#  hp ............#####~≈## #. #.######....######## h/  hּ bo.-- hi 6.9 (1 h  h  hM............#.##† #.###.#.~≈ ..........#.#.ß#.≈~ #.#####..##.#.##.≈≈.......# #.##.~#####≈###.#..#.~~..........#.ß##.#####.#...# #)# #.##o~~..#.####.$#. hg5#.#######.##.†.ß#.≈B.##.# ............#####~≈## #. #.########### ..### ###.......... h h9 ho.B~ hI--7 hY h% h@  An orc warrior and a bombardier beetle come into view. _The orc warrior shouts!  You reach to attack!  You hit the orc warrior with your +0 trident of freezing.  You freeze the orc warrior.  is lightly wounded. hY8.7 (0.8Rev  hK h u _You closely miss the orc warrior with your +1 spear of flaming. hI  You reach to attack!  You hit the orc warrior but do no damage.The orc warrior is lightly wounded. hϿBo. h}-9.6 (0.9 h h_ _You hit the orc warrior but do no damage. hwj whit the orc warrior but do no damage.puncture the orc warrior with your +0 trident of freezing!  You freeze the orc warrior.  The orc warrior is heavily wounded.  You closely miss the orc warrior with your +1 spear of flaming. hq B~ ==90.5Rev+  h6y  hy{ B _The orc warrior hits you but does no damage. h\.   You barely miss the orc warrior with your +0 trident of freezing.The orc warrior is heavily wounded.You hit the orc warrior but do no damage. h:/ 0-1.4 h7  h9 Y _The orc warrior closely misses you. hk hit the orc warrior but do no damage. _The orc warrior closely misses you.hit the orc warrior but do no damage.  You hit the orc warrior with your +0 trident of freezing.  You freeze the orc warrior. h-2.3Rev*  h hB _The orc warrior hits you but does no damage. h *w  You freeze the orc warrior. _The orc warrior hits you but does no damage.  You closely miss the orc warrior with your +1 spear of flaming.The orc warrior is severely wounded.hit the orc warrior with your +0 trident of freezing.  You freeze the orc warrior. h, h3)B~B   bombardier beetle h>81123.2 hn? hAO _You kill the orc warrior! hM&  You freeze the orc warrior. _You kill the orc warrior!  You reach to attack!bombardier beetle with your +1 spear of flaming.burn the bombardier beetle.  The bombardier beetle is lightly wounded. hN0-4.1 h}W hY} _You barely miss the bombardier beetle with your +0 trident of freezing. hLJ  You reach to attack!  You hit the bombardier beetle but do no damage.The bombardier beetle is lightly wounded. hQBB. hRB-5.0 h~X h#[e _You hit the bombardier beetle but do no damage. h'M   You puncture the bombardier beetle with your +0 trident of freezing!  You freeze the bombardier beetle.  The bombardier beetle is almost dead. hgN /==9 hT  hMW e _You hit the bombardier beetle but do no damage. hId yThe bombardier beetle is almost dead.  You hit the bombardier beetle but do no damage.  The bombardier beetle is almost dead.You hit the bombardier beetle with your +0 trident of freezing.  You freeze the bombardier beetle. hl D) ho 86-6.8 h~v  h[x U _You kill the bombardier beetle! hǫ h8- h hH _No target in view! hʀ4 h h<H _No target in view! hS4 hG hN hA  You enter the shallow water. hWWater Rev*  h7d _Moving in this stuff is going to be slow. h4 h: h h hX=Rev+  h! h  h* , hI  h, h h hk h@PRev  h9 h h!, h" h$ h!&, hr& h!( ho), h) h&, h- h[-! h- h0 h10 h2 h3 h4, h-5 hM6 hU7, h8 hl9 h:, hE; h< h>, h> h? h@ h5A hcA hCC hD, hE hF h7H, hH hWJ hK, h}L hM hJO, hO hQ h(R, hR hS hU, hKV h+X hY, hJZ hZ h[, h&\ h] h^, hE_ ha ha h8b, hYd hmb #..##≈≈##  #..#.~≈.# #...  #..#.~~.# ..  #..#.≈~.# ..  #..#.~~.# ..  #..#.~~.# ..  #..#.~~.# ...  #..'.~~.# ###.#.####  #'##.~~.#. ##.@.......-924.0 (27.2)#..#.~~.#.###.##.#..... .#.ß#.~~.##.#.## ... .#. .#.##.~~.# #.## .....  hmn.#.##†~~.# #.# ....# .#.##.~~.# #.## ....##..#.~≈.# ##.## ?..>. .#.ß#.≈~.# ##.# #..####.##.≈≈.# ##.## hu\-5.0 (28 hf| h~; _Found a stone staircase leading down. h4 h- hH _No target in view! hY3 hZ h2_ ha h7b$ _ hwf hf hn1#..#.~≈.# .#... #..#.~~.# ##...# #..#.≈~.# #....# #..#.~~.# #....# #..#.~~.# #....# #..#.~~.# ....# #..'.~~.# ###.#.####.  h.r4#'##.~~.#. ##.......... #..#.~~.#.###.##@#...... #.ß#.~~.##.#.##......#.. #.##.~~.# #.###......# #.##†~~.# #.# #.....## #.##.~~.# #.###.....# #..#.~≈.# ##.###?..>. o   orc wizard (asleep) #.ß#.≈~.# ##.#.#..### #.##.≈≈.# ##.##o ..# #.##.~≈.# #.## h  6.0 (1.0)ooAn orc wizard comes into view. It is wielding a +0 vampiric dagger.The orc wizard shouts! hj ******The orc wizard casts a spell at you. h\u....?. hf49----==7.0 (2 h" hs%. _The magic dart hits you! h=N~##...#≈....#~#....#....# ....'###.#.####.'##.~~.#. ##...........###.##.#ß h#.#.##.@....## #.# † #.##.#.~≈.# ##.###?..>..ß#.≈~.# ##.#.#..###.##.≈≈.# ##.##o ..# .~≈.# #.## .≈≈.##.#.## hq h܈ h]no.--8.0 (1 hԔ h hUO   #....#  #....#  #....#  ....#  ###.#.####.  ##.......... ##.#...... #.@....#..  #.###......#  #.# #.....##  #.###.....#  ##.###?..>..  ##.#o#..###.  ##.##. ..# .  #.## . ..#  hXr   #....#  #....#  #....#  ....#  ###.#.####.  ##.......... ##.#...... #.@....#..  #.###......#  #.# #.....##  #.###.....# ##.###?..>.. ##.#o#..###.  ##.##. ..# . #.## . ..# h^`O-- hh h kb _An orc wizard is nearby! h21 ≈.~#.... ....#'###.#.####.'##.~~.#. ##...........###.##.#.ß#.#.##......#.. h(# #.# † #.# ..o   orc wizard#. ..# #..#.~~.#.###.# h  h }  The orc wizard gestures at you while chanting. h  h &9 hğ  h ( _You easily resist. h+ J   #....#  #....#  ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###.@....#  #.# #.....##  #.###.....#  ##.###?..>..  ##.#o#..###..  ##.##. ..# .  #.## . ..# #. ..#  hT ,   #....#  #....#  ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###.@....#  #.# #.....##  #.###.....#  ##.###?..>.. ##.#o#..###.. ##.##. ..# .  #.## . ..##. ..# h 4 h7  h  ~ ....#'###.#.####.'##.~~.#. ##...........###.##.#ß#.#.##......#..# #.# † ##.# .#.~≈.# ##.###?..>...#ß#.≈~.# ##.#o#..###..##.≈≈.# ##.##. ..# ~≈.# #.### ≈≈.##.#.##.#.~~.#.###.##ß _An orc wizard is nearby! h%  h3 **The orc wizard casts a spell at you. h?| }.?= h| 30 h  h A _The magic dart hits you but does no damage. h  ....#'###.#.####.'##.~~.#. ##...........###.##.#......ß#.#.##......#..# #.# † ##.# .#.~≈.# ##.###?..>...#ß#.≈~.# ##.#o#..###.. h ##.≈≈.# ##.##. ..# .~≈.# #.###≈≈.##.#..#.~~.#.###.##ß #.# $ h m##)~~.# # h  h :  Found 17 gold pieces. h۵ SS   adder (wandering)  An adder comes into view. ht *The orc wizard gestures at you while chanting. hG;? hG$---- hG1 hP hS. _The magic dart hits you. hx* _The magic dart hits you.  You reach to attack!  The adder hisses angrily.  You hit the orc wizard with your +1 spear of flaming.  You burn the orc wizard.  The orc wizard is moderately wounded. hzS .S h܀_-8 (0.8Rev  h< hz _You completely miss the orc wizard with your +0 trident of freezing. hThe orc wizard is moderately wounded. _You completely miss the orc wizard with your +0 trident of freezing.reach to attack!hit the orc wizard with your +0 trident of freezing.  You freeze the orc wizard.  The orc wizard is moderately wounded. h  hzo. .S. hG-2.7 (0.9 h  ht _You closely miss the orc wizard with your +1 spear of flaming. h,  The orc wizard is moderately wounded. _You closely miss the orc wizard with your +1 spear of flaming.You completely miss the orc wizard with your +1 spear of flaming.The orc wizard is moderately wounded.You puncture the orc wizard with your +0 trident of freezing!  You freeze the orc wizard. h}- h4)S.S   adder h8z50/5919==3.6Rev+  h@ hcBN _You kill the orc wizard! h@`   ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.@...#  ##.###)..>...#  ##.#.#..###..  ##.##. S.# .  #.###. ..# #. ..# ## ..#  #.# $.# )~~.# ##.# h   ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.@...#  ##.###)..>...#  ##.#.#..###..  ##.##. S.# .  #.###. ..##. ..# ## ..# h# #.# $.#)~~.#  hj h h7 h75  '###.#.####.'##.~~.#. ##........... h,###.##.#......ß#.#.##......#.# #.# †  h##.####.#.~≈.# ##.###@..>...#ß#.≈~.# ##.#.#..###.. h;##.≈≈.# ##.##. S.# .~≈.# #.###. ..#  h%y≈≈.##.#.S   adder h]..# #)##.~~.## #.## _An adder is nearby! h h@S. ht1--4.6 (1.0Rev  _ h hp   Things that are here: _a +0 vampiric dagger; a +0 robe; a scroll labelled AWEOWO RIKISKO h h ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..# ## ..#  #.# $.# )~~.# ##.# ..# #) #.## h  ....#  ###.#.####.  ##.......... ##.#......  h< #......#..  #.###......#  #.# #.....##  #.###.....####  hn D ##.###@..>...#  ##.#.#S.###..  h ##.##. ..# .  #.###. ..#  h #. ..### ..#  h ; #.# $.#)~~.# ##.# ..#)  h  h 9-- h¶  h   _a +0 vampiric dagger; a +0 robe; a scroll labelled AWEOWO RIKISKO _You barely miss the adder with your +0 trident of freezing.  You hit the adder with your +1 spear of flaming.  You burn the adder. The adder bites you.  You are poisoned. h 49==-=5.4 (0.8Pois Rev+  h{  h , _The adder poisons you! hG `  _The adder poisons you!  The adder is severely wounded.  You hit the adder with your +0 trident of freezing.  You freeze the adder. You feel sick. The adder barely misses you. h [7-6.3 (0.9 h  h = _The adder bites you but does no damage. h h ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..# ## ..#  #.# $.# )~~.# ##.# ..# #) #.## h^ { ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..### ..#  #.# $.#)~~.# ##.# ..#)  h 4 h"  h ] _An adder is nearby! hQ+  You completely miss the adder with your +1 spear of flaming.The adder is almost dead.You closely miss the adder with your +0 trident of freezing.6-7.2Rev*  h1 h4a _You feel sick. The adder barely misses you. h{h ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..# ## ..#  #.# $.# )~~.# ##.# ..# #) #.## h^{ ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..### ..#  #.# $.#)~~.# ##.# ..#)  he h5f8- h#l h}TMYou closely miss the adder with your +0 trident of freezing.You feel sick. The adder barely misses you.losbar8.0 (0.8 h` ha _You feel sick. The adder barely misses you. hܯh ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..# ## ..#  #.# $.# )~~.# ##.# ..# #) #.## hG{ ....#  ###.#.####.  ##.......... ##.#...... #......#..  #.###......#  #.# #.....##  #.###.....####  ##.###@..>...#  ##.#.#S.###..  ##.##. ..# .  #.###. ..# #. ..### ..#  #.# $.#)~~.# ##.# ..#)  hN h4O hiU h.d%The adder is almost dead.You barely miss the adder with your +0 trident of freezing.You hit the adder with your +1 spear of flaming.  You burn the adder. hvm .  You kill the adder! hp<5209 (0.9 h)w hy$ _You feel sick. h4=- hh _You feel sick.- h# _You feel sick.  You feel sick.3=Rev*  h9$ h5' _You are no longer poisoned.Rev+  h( h* h + h[, h/<4 h-0 h_2 h2 h3 h}5 h57Rev  h6 hb9b5= h: h<, h= h@, hlA hB7 hD hFk6= hH h*J, huK hM, hN h~Q hQD7= hR hT, h!V hYB h0\, hg] h_ h_?8= h_ ha h9c, hd h#g, hh h\j;9 haoX hq, hs hv, h}x hzb50= hp| h~, h@ h, h hV91 h2= hU h, h h, h ha2= h h, h֗ h , h& h!, h h_k3= hz h, hۥ h@, h+ h;4 h h, h hܲ, h h, h h h9#5 h[(= h h, h9 h, h h h"#6 hE2= h h, h h h7a7= h= h, h h~, h h hN8= h h , h h%, hi h , h h h(K9= hd hO  u - 2 scrolls labelled AWEOWO RIKISKO (gained 1)  Things that are here: h hVd _a +0 vampiric dagger; a +0 robe hu3 hd hK he, h hu hf  h 9= h, hC h h ho h4B hA h, h~ h h  h! h" h%, h& h+N _You now have 257 gold pieces (gained 17). h-3 h,/ h42 h 4B h5 h67, h7 h8 h9, h: h; h<, h]= h-? h?, hA hC, hC hFr _i - 5 murky grey potions (gained 1) h|G3 hG hH hM h-N h(O, hO hQ heR, hR hAT htU, hU hW h;X, hzX hRY h#Z, h_Z h[ hr[ h[ h[ h9\ h\, h\ h^ h_B hf#.##....# . ###....# .... .#.##.#..# ... ##.##...# ...  #.#....# ..  ##.##...# #.##  #.##.#..# ..#  hg#.##....# ##.# #.##....# ####.@# -5023.9 (85.0) .##.#.#..###....##  hkg.###...#...#### ####......#  .........##  ##########  hg  hg8- hk h rj _Key pressed, stopping explore. hqr hv hwH _No target in view! hC h h h5 h h7| _ h h hM, h h hI, h  h h , h h h h h~ hG h, hO h h, h h h, hW h. hv h hb h hM, h8 hN hM, hZ h hN, hv h h, h h hj , hO  h  h, h< h h ~≈.# .#... ~~.# ##...#  h|≈~.# #....# ## . ~~.# #....# f.#.# ~~.# #....# ..... ~~.# #....# .....# ~~.# ###.#.####...### ~~.#. ##...........!... ~~.#.###.##.#...@...#  h+ ~~.##.#.##......#...# ~~.# #.###......#...# ~~.# #.# #.....##...# ~~.# #.###.....###### ~≈.# ##.###)..>...#######f   sleepcap (dormant) ≈~.# ##.#.#..###.......#  h≈≈.# ##.##....#.........# ~≈.# #.###....#.........# h-39.9 (16 h&`.ff h'-40.9 (17 h'. h1[ _A sleepcap comes into view. h, [≈##  ≈.# .#... ~.# ##...# .# #....# #### ...# #....# ...#.##.# #....# .f......# #....# .....# .# ###.#.####...####.#. ##.....!.....#.###.##.#.......#####.##.#.##......#...# .# #.###.........#.# #.# #.....##...# hY- K.# #.###.....###### .# ##.###)..>...####### ~.# ##.#.#..###.. ≈.# ##.##....#.........# h.  h6 K.f h6 11.0) h=  h@  ht & .#...  .   #### ..   ...#.##   .......   f....#  ###.#.####...####  ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...#  #.###.....######  ##.###)..>  ##.#.#.. h ?    hJ A .#...  .   #### ..   ...#.##   .......   f....#  ###.#.####...####  ##........@..!.... #.#.......##### ......#...#  #.###......#...# hK  #.# #.....##...# #.###.....######  ##.###)..> ##.#.#..  hQ  h@R  h2X  hh O _A sleepcap is nearby!  You reach to attack!  You hit the sleepcap with your +1 spear of flaming.  You burn the sleepcap.  The sleepcap is lightly damaged.  You puncture the sleepcap with your +0 trident of freezing! hi Y2.8 (0.9Rev  hn  hWp . _You freeze the sleepcap. h:D  .#...  .   #### ..   ...#.##   .......   f....#  ###.#.####...####  ##........@..!.... #.#.......##### ......#...#  hD #.###......#...#  #.# #.....##...#  #.###.....######  ##.###)..>  ##.#.#..    h6 .#...  .   #### ..   ...#.##   .......   f....#  ###.#.####...####  ##........@..!.... #.#.......##### ......#...#  ho #.###......#...#  #.# #.....##...# #.###.....######  ##.###)..> ##.#.#..  h4 h h9puncture the sleepcap with your +0 trident of freezing! _You freeze the sleepcap. _A sleepcap is nearby!  You reach to attack! You hit the sleepcap but do no damage.The sleepcap is heavily damaged.  You hit the sleepcap with your +0 trident of freezing. h_.f  h(3.7 h h. _You freeze the sleepcap. h  You hit the sleepcap with your +1 spear of flaming.  You burn the sleepcap.  The sleepcap is almost destroyed. hg=4.6Rev+  h h _You hit the sleepcap but do no damage. The sleepcap closely misses you. hO .#...  .   #### ..   ...#.##   .......   .....#  ###.#.####f..####  ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...#  #.###.....######  ##.###)..>  ##.#.#..    hc hh .#...  .   #### ..   ...#.##   .......   .....#  hh" ###.#.####f..####  ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...# #.###.....######  ##.###)..> hi ##.#.#..  hu4 hrv hy_ _A sleepcap is nearby! h\ye .#...  .   #### ..   ...#.##   .......   .....#  ###.#.####f..####  ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...#  #.###.....######  ##.###)..>  ##.#.#..    hB .#...  .   #### ..   ...#.##   .......   .....#  ###.#.####f..####  h ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...# #.###.....######  ##.###)..> ##.#.#.. h  h4 hO  h#_ _A sleepcap is nearby! hc .#...  .   #### ..   ...#.##   .......   .....#  ###.#.####f..####  ##........@..!.... #.#.......##### ......#...#  #.###......#...#  #.# #.....##...#  hd #.###.....######  ##.###)..>  ##.#.#..    h .#...  .   #### ..   ...#.##   .......   .....#  ###.#.####f..####  ##........@..!....  hdj#.#.......##### ......#...#  #.###......#...#  #.# #.....##...# #.###.....######  ##.###)..> ##.#.#..  h  h/  h  hb  h  _You hit the sleepcap but do no damage. The sleepcap closely misses you. _A sleepcap is nearby! _A sleepcap is nearby! _A sleepcap is nearby!  You hit the sleepcap with your +1 spear of flaming.  You burn the sleepcap. h] 1. h  035.5 h"  hJ$ O _You destroy the sleepcap! h3  h  h  h  h  h B h  h(!  h!  h$  h% , h&  h)  hA* :Rev  h*  h / n _n - 4 golden potions (gained 1) h0  h0  h{1  h3  h4  h5  h5  h7  h9  h :  h:  h;  h< 7 h=  h>  h? 0 h@  hB  hC  hD  hD  hF  hG , hH  h3J  hP  #.... ## .... ..  ... ..  hP f#.. .##### #$.#+#...... #........... hP .. #<.......... hQ .#... ..#.#@......#-56.5 (11. h#Q 0)  h7Q ##...# #.#....#..#.  hVQ #....# #.####....# .  hjQ  #....# #....#.##.#....  h|Q t #....#.#..............  hQ  #....#........##.....#  hQ  ###.#.####...######....  hQ  ##.................# #.. ###.##.#.......#####.# # h&W  hW F-7.5 (12 h\  h^ 9 _Found a stone staircase leading up. h|  h  hO  h H _No target in view! h~ 4 hR  h H _No target in view! hH 3 h  h  h* ) #....S #..... ##.. .. ...# ..  #..# .##### #$.#+#...... #. .. #<... h f .#... ..#.#.......# ##...# #.#....#..#.#  #....# #.####....# . #....# #....#.##.#.... #....#.#..............S   adder (asleep) #....#........##.....# ###.#.####...######. h ... . ##..........# #.. h w 0.0)  An adder comes into view. hT k.SS h +8.5 (1 h  h1 / _The adder hisses angrily. h###..... #...S. ##..... .... ..# .#####$.#+# #. .. #<.... .#... ..#.#......#....#..#.#####....#  #....#.##.#.#.............. #....#........##.....#  ###.#.####...######.. h hi h h#P.S hQ$&9 h) h>+ h*:P #....## #..... #..... ##  ..... ..  ..S# ..  #..# .#####  #$.#+#......  #.@.........  h:).. #<..........  .#... ..#.#.......#   #.#....#..#.#   #.####....# .   .##.#....  ..  .##    h #....## #..... #..... ##  ..... ..  ..S# ..  #..# .#####  #$.#+#......  #.@.........  .. #<..........  .#... ..#.#.......#   #.#....#..#.  #.####....#   .##.#....  .. .##   h h h h] _An adder is nearby! hGH###.# ###. #.# ##....... .....S# .. ..# .#####$@#+#.... #. .. #<... .#... ..#.#......# hH$....#..#.#####....#  #....#.##.##........ #....#........##.....# hK hQP.S hQ.60 _ h`W hX h ####.# #....## # #...... #.#..... ##  ....... ..  ....# ..  #.S#   hy#$@#  #...........  .. #<..........  .#... ..#.#.......#   #.#....#..#.#   #.####....# .   .##.#....   hF.........    hY+ ####.# #....## # #...... #.#..... ##  ....... ..  ....# ..  #.S#   #$@#  #...........  .. #<..........  hZ .#... ..#.#.......  #.#....#..#.  #.####....# .  h*ZD  .##.# heZa ..... hZ  h`4 h#f hh] _An adder is nearby! h  You hit the adder with your +1 spear of flaming.  You burn the adder.  The adder is severely wounded. ha=1.3 (0.8Rev  h? h _You hit the adder but do no damage. The adder bites you but does no damage. h y ####.# #....## # #...... #.#..... ##  ....... ..  ....# ..  #.S#   #$@#  #...........  .. #<..........  .#... ..#.#.......#   #.#....#..#.#   #.####....# .   .##.#....  .........    hʜ9 ####.# #....## # #...... #.#..... ##  ....... ..  ....# ..  #.S#   #$@#  #...........  .. #<..........  .#... ..#.#.......#   #.#....#..#.  #.####....# .   h1 .##.# .....  h~4 hx hzjYou hit the adder but do no damage. The adder bites you but does no damage.  You closely miss the adder with your +0 trident of freezing.The adder is severely wounded.You hit the adder with your +1 spear of flaming.  You burn the adder. hݾC. h042.1 h hI _You kill the adder! h4 hg h  h hn hÿB h; hN _You now have 269 gold pieces (gained 12). h4 h] h ha h! h hL h0 h h) h, hN h h ##  #. ## #. .# #.####.#  #.#....### # #.#......#.#######.#........###)......@..........-8.1 (6.0######.#....#.# #.#.#..# .##### #+#.#..#+#...... h..#........... ≈≈## ...#<.......... ~≈.# .#......#.#.......# ~~.# ##...#+#.#....#..#.# ≈~.# #....# #.####. h hQE-9.1 (7 h h+ _Found a quarterstaff. hj 4 hp  hr H _No target in view! hD  hĉ  hҎ  h H _No target in view! h 3 hs  hZ  h : _ h'  h8 B hY  h , hD  h  hq |###.######  #.l....#  #.####@#  #.#....### # #.#......#.# ######.#........###).............. h f.... ######.#....#.#.... l   iguana (asleep) #.#.#..#.#.##### #+#.#..#+#...... ..#........... hU x 73.1 (4  An iguana comes into view. h [.ll h9 3=4.1 (5 hl  hJ 0 _The iguana hisses angrily. h r ##  #.###### #..l.@.# #.####.#  #.#....### # #.#......#.# ######.#........### )..................######.#....#.#.... #.#.#..#.#.######+#.#..#+#...... h h:.l h3-5.1 (1 h h h ## #.###### #...l@.# #.####.# .### #  ...#.#  .....###  )........  .#.#....  .#.#.#####    hCF ## #.###### #...l@.# #.####.# .### #  h .. ... )........  .#.#. .#.#.#  h' h1- h_ h^ _An iguana is nearby! ha The iguana hisses angrily.An iguana is nearby!  You puncture the iguana with your +0 trident of freezing!  You freeze the iguana.  The iguana is heavily wounded.  You barely miss the iguana with your +1 spear of flaming.=6.0 (0.9 h2b,Rev  hg hi> _The iguana bites you but does no damage. hU ## #.###### #...l@.# #.####.# .### #  ...#.#  .....###  )........  .#.#....  .#.#.#####    h hhP h ## #.###### #...l@.# #.####.# .### #  ...#.#  ... )........  .#.#. .#.#.#  h4 h h^ _An iguana is nearby! h  You closely miss the iguana with your +0 trident of freezing.The iguana is heavily wounded.You hit the iguana with your +1 spear of flaming. h:_1----=9 h hC@ _You burn the iguana. The iguana bites you! h ## #.###### #...l@.# #.####.# .### #  ...#.#  .....###  )........  .#.#....  .#.#.#####    h ## #.###### #...l@.# #.####.#  h4.### #  ...#.#  ... )........   h_.#.#.  hД.#.#.# h h h2 hס hYou burn the iguana. The iguana bites you!hit the iguana but do no damage.  The iguana is almost dead.0 trident of freezing.  You freeze the iguana. h1.7-7.8Rev+  h' hCJ _You kill the iguana! h4 hg h hj2=---Rev  hl, hʺ hV3= h1 hk hg h h hq, h̿ h h%4 h} h~, h h, ho h h h@ hea5= h h!, h h, h h h#6 h22= h h h h hB hv, h h h(K7= h h, h h, hR h\ h#8 h2= h h; ht h h h h h& hX h h  hFD9= h hL h, hm hx hI, h h h*, h h= h h9= h h h, hu h h7, h> h% h, h hO h h h h hJ, h h h9, h6 h h, h h  hV , hM  h7 _You open the door. h~3 h+ h9@  There is an open door here. h2 h _ h h  h!, h" hz$ h*&, h& h ) h*, h+ h07 _You open the door. h23 h3 h 6 hn7, h7 h9 h:, hM; h< h= h> h> ha@ hA, hB hC hJE, h*F hH hH, hI h2K h(L h[L hNM hO hO hO h~P hQ h-S, hS hT hU hU hV hX hY, hxZ h%\ hg], h] h_ h``, h` hdb h c, hSc hf hg, hNh hi hj, hk hnl hm, hm hIo h p hKp hp h r hz5#.. ##.# ### ###### #.# #.. .....# #.# #.# ####.# #.# #.# #....###.# #.# #......#.# #.# # #........#######.#.#.### ................@......>--139.8 (62.0)  h^{X#....#.#...........#.##. #.#..#.#.#######.#.# #.#..#+#...... ....# ..#........... #.#.# ..#<... #.#.# ..#.#.......# #.# # #.#....#..#.# #.# #.####....# . h hG-40.8 (63 h] h; _Found a stone staircase leading down. h h3 h hH _No target in view! hE 3 hF  hgI  h]J  hN _ hN  hP B h`R  h T , hT  hV  hW , hX  hqZ  ha #.. ..#  #.# #####.#   #.# #...#.#   #.# #.#.#.#   #.# #.#.#.#  ##.# #.#.#.#  .#.# #.#.#.#  ...#######.#.#.####   hra .............@>#  5.8 (5.0) .#...........#.##.#  .#.#######.#.#.# .#  +#...........#.# .#  . ha .......##.#.#.# .#  ........ #.#.#.# .[   ....# #.#.#.# .#     h`b 8.#..#.# #.#.#.# .#   ....# .    hFg  hg +6.8 (6 hl  hn # _Found a robe. hM  h/N  hS  hU H _No target in view! hB  h  h  h6  h  h : _ h+ R  There is a stone staircase leading down here. hm  h  _ h  hw  h! , h!  hz$  h* #.# #.#.#.#  #.# #.#.#.#  #.# #.#.#.#  #.# #.#.#.#  ..#######.#.#.#### ................># #...........#.##.# #.#.#.#.##.#  hD+ \ #...#.##@#  .......##.#.#.##.#  ....... #.#.#.#..[   h+ +.....# #.#.#.#..#. #..#.# #.#.#.#..#J.  h+ # . #..# .# J   jelly (asleep) ##.#.... #..# .# h+ ....... #... . ##.....#  h0 u 9.8 (3  A jelly comes into view. h07 J.J h7 ,50.8 (4 h!=  hs? Z _The jelly quivers. h  ..#########..............> ##.##.#######.#.#.##...........#.##. .##.# #..[..##  h# #..#J.# #..#..# ...# . #..# .# ##.#... ..... . ##.....### ####.... h:  hط @J. hM +1.8 (1 h  h;  hɼ3      ### .># #.# #.# #.# #@#  #..J..#  hX #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  hS      ### .># #.# #.# #.# #@#  #..J..#  #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  hY hFZ h^ h1h The jelly quivers. _A jelly is nearby!  You hit the jelly with your +1 spear of flaming.  You burn the jelly. Your graspers burn!  The jelly is moderately wounded.  You completely miss the jelly with your +0 trident of freezing. hHi h/n7-=2.7 (0.9Rev  hn< _The jelly hits you but does no damage. h{o  You completely miss the jelly with your +0 trident of freezing. _The jelly hits you but does no damage.hit the jelly with your +0 trident of freezing.  You freeze the jelly. Your graspers burn! The acid corrodes you!The jelly is heavily wounded.  You hit the jelly with your +1 spear of flaming. hp4---10 3.6 hp-4 trident (freez x) -3 spear (flame) Corr (-4) Rev  hu hw  hxV_You burn the jelly. Your graspers burn! The jelly hits you but does no damage. hQ3      ### .># #.# #.# #.# #@#  #..J..#  h #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  h      ### .># #.# #.# #.# #@#  #..J..#  #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  h% h hr _A jelly is nearby! h^3  You hit the jelly but do no damage. Your graspers burn! The acid corrodes you!The jelly is severely wounded.You hit the jelly but do no damage. Your graspers burn! h12-- 64.5878) Rev+  hȯ hTR _The jelly barely misses you. h      ### .># #.# #.# #.# #@#  #..J..#  #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  h9-      ### .># #.# #.#  h-#.# #@#  #..J..#  #..#..#  #..#..#  . #..# .#  h-: #..# .#  #... .  #.## ##  h2 h3 h 8 h<<\ _A jelly is nearby! h,  You hit the jelly but do no damage. Your graspers burn! _The jelly barely misses you. _A jelly is nearby!  The jelly is severely wounded.  You hit the jelly with your +1 spear of flaming. h^46---5.3 (0.8 h h˔d _You burn the jelly. Your graspers burn! The jelly hits you but does no damage. h :      ### .># #.# #.# #.# #@#  #..J..#   hj #..#..#  #..#..#  . #..# .#  #..# .#  #... .  #.## ##  h       ### .># #.# #.# #.# #@#  #..J..#  #..#..#  #..#..#  hY  . #..# .#  #..# .#  #... .  #.## ##  h4  h  hi  h \ _A jelly is nearby! h u  You hit the jelly with your +0 trident of freezing.  You freeze the jelly. h f[ h  p316.1Rev*  h  h I _You kill the jelly! h=2 4 h3  h6  h6  hl:  h8< , h @  hB 7=--Rev+  hC  hK 5-9.1 (3.0 h%M 8- hT  h\ j _Key pressed, stopping explore. h]  hb  hd H _No target in view! h h[ hk h hO% _ hb , h  h  h  hg w8=Rev  h;  h, h hN, h h<9 h h ? h h, h h8 h^ h h h@ M50= h! h", h# h$ h% h% hr' h'O1= h( h* h7* h+ h,, h- h., h/ h1 hT1E2= h2 h5, h6 h9=N77.1 (18.0) hFB hIj _Key pressed, stopping explore. hI hN hUPH _No target in view! hг4 h hH _No target in view! h, h hl h h% _ hZ, h#V3= h h', h h, h h, h h= h}&4 h5 h hO14  h7 _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _You are no longer corroded. h h ha5= hd h, h h], h h, hW h! hSU6= h h, h ha, h h97 h(= hH h, h hR hz h3 hk8= h h, h:  h , ha  hk , h1  h  hAK9= h hK h, h h h, h h'<  You see here a +0 robe. h( h( _ h5) h, h?-{= h- h- h&. h_/ hn1, h1 h\3 h4, h5 h6 h8, h8 h>X h? h7A, h B hiC h[D, hD hE hDF, hF h`G hH, hH hII h3J, hJ hbM hN, hO hQ hS, hBT hU hIW hW hX hZ h\, h] h` h-g.#######.#.#.##.########  ...........#.##.#......#  ......##.#.#.##.#.###.##  .... #.#.#.#..[..##.#  # #.#.#.#..#..##.#  ..#.# #.#.#.#..#..##.#   hg..# . #..#..##.#  #.... #..#..##.##   #..@......#  #.....# #.#########   hh+0 trident (freez x) +1 spear (flame) ###.... ...  ..# #.. #<  #.# # #.  .f f   sleepcap (dormant) #  h*h   hHh  hl{ 218.1 (41  A sleepcap comes into view. hruf.f hVs,9.1 (42 hgz h<|9 _Found a stone staircase leading up. h[#.#.#.#.##.# #.#.##.#......# .##.#.#.##.#.###.## . #.#.#.#..[..##.# .# #.#.#.#..#..##.# #..#.# #.#.#.#..#..##.# .# . #..#..##.# #.#.... #..#..##.## . #.@.......# #.....# #.# #.... ... hӪv .# #.. #<.. #.# # #f...  ...... ######    h h@f. h220.1 (1.0) h6 hھ h@B #.# ##.#  #..[  #..#  #..#..##.#  . #..#..##.#  #..#..##.##  #.@.......#  #.#########  ...  #.. #f..  # #....  ......  #######  hr #.# ##.#  #..[  #..#  #..#..##.#  . #..#..##.#  #..#..##.##  #.@.......#  #.#########  ...  #.. #f..  # #....  ......  #######  h4 h hU_ _A sleepcap is nearby! h#]\+#...........#.##.#......# .##.#.#.##.#.###.## . #.#.#.#..[..##.# # #.#.#.#..#..##.# #..#.# #.#.#.#..#..##.# ....# . #..#..##.#  h]##.#.... #..#..##.## ......... #.........# ##.....# #@######### ###.............# ....# #......#f...# ###.# ### #....##  ....... ########  ###  h_ h`fHf< hDg-1 _ h$n ho hs ##.#  #..[  #..#  #..#..##.#  . #..#..##.#  #..#..##.##  #.........#  #@# ......f..#  #......#<...#  ### #....##  .......  hKU ########  h c ##.#  #..[  #..#  #..#..##.#  . #..#..##.#  #..#..##.##  #.........#  #@# ......f..#  #......#<...#  ### #....##  .......  ########  hu  h͛  h>  h  hT _ _A sleepcap is nearby! hE jA sleepcap is nearby! _A sleepcap is nearby!  You hit the sleepcap with your +1 spear of flaming.  You burn the sleepcap.  The sleepcap is lightly damaged.  You hit the sleepcap but do no damage. h h> h? h@, h@ hCB h C h2C hmC hD hE, hE h H, h0H hH hJ hML, hL hLN hJP, h Q hR hqS hS hLT hU hV h"W hW hY hZ, hx[ h] h ^ h+^ h^ h` hia, h@b hc he, he h1g hh, h h^ hT h{ h h h͏ h? h h4 hT h h h hm h h h, h h! h h h h h2 hR h, h h h h hu h hk h h4 hť h¦ h h` h4 h h$ h h h h h& h3 h h hu h: h h h hG hM, h h h, h< hB h ho h, h h h-, h! h6 h, h hV h, hH h h, h hD h, hv h h, h h hx, h h h, hO h h h h h h8, h h& hZ h h h h h h hF h(, h h h), h h h}, h_ h h , h  h  hH , h  h;  There is a shaft here. h h _ h h h, h h h h h  hz" hx$, h% h& h(, h( h + hH,, h"- h. hi0 h1 h1 h3 h[5, h06 h[8 hP9 hu9 hw: h; h0= hR= h= hk? h@, h?B hC hE h5E hE htG hAJ, hJ hL h9N, h|O hlQ hR, h m. hm h1n, hn hqv h h hɋ h$ h, hl h~ hP, hҒ hϔ h hȕ h) h^ h!, h hV hF, h h hW h| h۟ h h, h, hߥ, h h8 ###############  #.............#  ### #.###########.#  #.###### #.# #...#.#  #......# #.# #.#.#.#  h#.####.# #.# #.#.#.#  #.#.... #.#.#.#  #.#...... #.#.#.# 371.3 (128.0) #######.#........#######.#.#.####  h9.).............................># #######.#....#.#...........#.##.# hc#.#.#..#.#.#######.#.#.##.#######'#.#..#+#...........#.##.# h #........#...........##.#.#.##.##........#<..........##.#.#.#..[ h+\#.#......#.#.......#.##.#.#.#..# h h h3j _Key pressed, stopping explore. h h h+H _No target in view! hz3 h{ hƀ h hI$ _ h†, h h hL h; h , hu hg h, hN h* hv, h hd h6, h h h, h hd hD, h h h, h9 h˨ hh h h h  h, h h hV, h hõ hP, hW h h h hٻ h> h, ho h~D  You see here a +0 quarterstaff. h h^ _ h& h h, hc h ha, h hV h, h| h hH, h h h&, h h6 h, h h h, h" h h1 hR h h h h h h+ h h h h, hQ hN _You now have 292 gold pieces (gained 10). h h8 h h h-, h hr hZ, h h hB ho h#..h.# #....#  #....#########  #....#.......  #...#.....#  ....#...#.....#  ....# #.#.....###############....###@..............).  #........#.........###### #####..........#.#.##### ...................# # h #..............### #..#......#.#####..##≈≈## #. h   howler monkey (asleep)<.......### #..#.~≈.# #. #..>..# #..#.~~.# ## ....(..........# #..#.≈~.# #. h 402.3 (31.0)  A howler monkey comes into view.The howler monkey howls! h.hhcatching breath) h!M========3.3 (32 h& h(y _The howler monkey hoots and howls with incredible vigour! hTE.h# #....##########...... #...#.....##...#.....#  ....# #@#.....##############....###...............).  ..#.........########## #####..........#.#.##### .............# #..............### #.#......#.#####..##≈≈#  #...<.......##≈. ##...> hE9~# hF hgNg.h hNR--------4.3 (1.0) h|T hV hx0t #....# #....# #....# #...h#  #....#  #...#  ....#...#  ....# #@#  #........)  ........# h0.#.#.##### ......#  .....###  #.#####  #...<.......###  >..#   h #....# #....# #....# #...h#  #....# hO  #...#  ....#...#  ....# #@#  #........)  hl ........#.#.#.#####......#  .....###   hE#.#####  #...<.......###  >..#   h h)-------- h h h7 ###.# h##########... #..  ....###.#.....##############....###...............).   h-#.........########## #####..#.#.##### ..........# hn #........### #.#......#.#####..##≈≈#  #...<.## h^≈. _A howler monkey is nearby! hJJ(catching breath) hG========5 h hBy _The howler monkey hoots and howls with incredible vigour! h  ####.# #....# #....# #....# #...h#  #....#  #...#  h  ....#..@#  ....###.#  #..)  .... h, :#.#.##### ....#   hO *..###  ### hr .  #...<   h  h=  ####.# #....# #....# #....# #...h#  #....#  #...#  ....#..@#  ....###.#  #..)  ....#.#.#....#  ..###  ###  #...<   h  hԯ  hm  h& d _A howler monkey is nearby! h l ###.# h##########... ..  ....###.#.....##############....###...............).  #.........########## ##### h u#.#.##### .....## #........### #.#......#.#####..##≈≈# h  h g.h h N--------6 _ h  h  h o #.# ####.# #....# #....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#   h #..)  ...#.#.##### ....#  ..###    h- - ha #.# ####.# #....# h  h0 "#....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#  #..)   h{ ...#.#.##### ....#  ..###    h  hδ ?-------- h  h+ d _A howler monkey is nearby! h^ _A howler monkey is nearby! __A howler monkey is nearby!  You hit the howler monkey but do no damage.  You closely miss the howler monkey with your +0 trident of freezing.=========7.2 (0.9Rev  h? hy _The howler monkey hoots and howls with incredible vigour! h? #.# ####.# #....# #....# #....# #....#  #...h#  h @#..@#  ....#...#  ....###.#  #..)   h<@E...#.#.##### ....#   hk@A..###    h #.# ####.# #....# #....# #....# #....#  #...h#  #..@# h f  ....#...#  ....###.#  #..)  ... h?#.#.##### ....#  hnU ..###    h h  h h(d _A howler monkey is nearby! h_L  You hit the howler monkey but do no damage.You closely miss the howler monkey with your +0 trident of freezing. h4M54---=--------8.0 (0.8 hS h{U1 _The howler monkey hits you. h #.# ####.# #....# #....# #....# #....#  h #...h#  #..@#  ....#...#  ....###.#   h#..)  ...#.#.##### ....#  ..###    hl #.# ####.# #....# #....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#  #..)  ...#.#.#####  h,m....#  ..###    hCs hs?-------- hy hZ{d _A howler monkey is nearby! h/The howler monkey hits you.  You hit the howler monkey with your +1 spear of flaming.  You burn the howler monkey.  is lightly wounded.  You completely miss the howler monkey with your +0 trident of freezing. hb9 (0.9Rev+  h hmD _The howler monkey hits you but does no damage. h #.# ####.# #....# #....# h|#....# #....#  #...h#  h3#..@#  h=I....#...#  ....###.#  #.. h)  ...#.#.##### ....#  ..###    hm^ #.# ####.# #....# #....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#   h_n#..)  ...#.#.##### ....#  ..###    hd hd hzi hld _A howler monkey is nearby! hM_The howler monkey hits you but does no damage. _A howler monkey is nearby!You barely miss the howler monkey with your +0 trident of freezing.losely miss the howler monkey with your +1 spear of flaming.  The howler monkey hoots and howls with incredible vigour! hJ=========9.8 h htD _The howler monkey hits you but does no damage. h}| #.# ####.# #....# #....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#  #..)  ...#.#.##### ....#  ..###    h_  #.# ####.# #....# #....# #....# #....#  #...h#  #..@#  ....#...#  ....###.#  #..)  ...#.#.##### ....#  ..###    hA  h0 d _A howler monkey is nearby! hO  _The howler monkey hits you but does no damage. _A howler monkey is nearby!  You puncture the howler monkey with your +0 trident of freezing!  You freeze the howler monkey.  The howler monkey is severely wounded.  You hit the howler monkey with your +1 spear of flaming. hP 0----==-------10.7 hP ?Rev*  hdV  hX M _You burn the howler monkey. The howler monkey hits you. h6  #.# ####.# #....# #....# #....# #....#  #...h#  h6 #..@#  ....#...#  ....###.#  #..)  ...#.#.##### ....#  h6 K ..###    h  #.# ####.# #....# #....# #....# #....#  #...h#  h=  #..@#  ....#...#  ....###.#  #..)  ... he #.#.##### ....#   h K..###    h  h >------- h  h= d _A howler monkey is nearby! h  _You burn the howler monkey. The howler monkey hits you. _A howler monkey is nearby!  You closely miss the howler monkey with your +1 spear of flaming.The howler monkey is almost dead.  You hit the howler monkey with your +0 trident of freezing.  You freeze the howler monkey. hm q† h 40-1.6 _You kill the howler monkey! h  hG i _Your Polearms skill increases to level 7! hM 4 h  h@  h } _ h  h 61- h" 7Rev+  h  h , hp  h5 , h  h0  h` &2 h!  h  h& 7Rev  h  h , h'  hN  h E3= h  hw , h  hh  h  h*  h 0 ht  h k4= h=  h_ , h  h , h!  h  h K5= h  hr , h'  h$, h h hU6= h h5, h h, hB h , hb  h  h %7 h  h, h hl h h h h.8= h, h h h h ht, hi h hN9= h^ h h h h? hu h9  h6" hm" h# h$ h% h6%E60= h% h) h* h++ h5, hD/ h1, h1 h3 h6B h8 h: hQ:9= h$; hh? hA, hA hD hR hR hS hT h(U hU hnW hX, hY hgZ hm[ hZ], h^ h_, h` ha hob, hb hc hwe he h/f hXg hPh hh h8i hl, hm h[m hn ho ho h]p h;q hrr, h7s h1t h&u, hu hv hw, hx h%y hy hz hz hw{ h*| hi| h| h~ h~ hp h h  h, h: h h h4 h1 h3 ha h h3 h h, h hw h., h> h h, h h hB h h_ h h h8 hf, h hK h, hG h h3 h h hc h hݻ h hn h, h h h  h> h h h h h* hv h, h hg h, h h h, h h h, h h6 h, hr h h3, hH h h#, h% h h h h h4 h&, hj h h, h he h~ h h. h h, hh h h7 hk h  h  h , h hF h, h8 h h, hb hM h h, hU h$ h%, h& h:+ h, h, h:. h0 h2 h2 h4 h7 h>X hp@, hA hG h?, h h #####...†#...   #....#...#...   #....#...#...   #....###.#...   h6 #####....###.....   #........#.......   ########..........#.#.##   #.....................#   #.####.@............###--508.6 (97. h0)   #.# ##.#......#.#####..#   #.# #...<.......### #..   #.###..........>..# #..#   #.#....(..........# #..  h  #.#.......##......# #..#  h  #.#.......####...## #..   #.#...[#### #...# #..#  h+  #.#.....# #...# #..' h8- h h#j _Key pressed, stopping explore. hD$ h, h'.H _No target in view! hw_ hx h|: _ h] hz h hk h! hՉ hF hҋ h  h, h h` h h hd h, h4 hs h֤ h3 h%, hG h, h@, hz hx hF hk h  h h&, h hk hθ, h hG h hϼ h hB h, h h h, h h h, h h h, h h h h hQ hl hJ, h h h, h h h, h hf h3 hb h h3 ho, h hI h, h h hV h h h3 h, h hG h , h  h  h, h h h, h h^ h , h@ h h, h)" h$ hs', h) hu+ h., hJ/ h11 h!3 h]3 ht4 h`  You see here a hound skeleton. _ _You now have 306 gold pieces (gained 14).  You see here a hound skeleton. _ ha h,b hf, hf, h"h hi hAk, hBl hn h h= h) h_ h h h hی h he h{ h h  h hə h hY h h  h. h' hpc  You see here a hound skeleton. h h _ h¨ hd h, h h h, h- h4&  hr9Things that are here:  a +0 war axe; a +0 chain mail h h _ h h|X h h hU h h[#.########.###.#.##.~~.# #.## #..............#.##†~~.# #.# ####...........#.##.~~.# #.## ##.#.###.......#..#.~≈.# ##.###). ##...........#.#.ß#.≈~.# ##.#.# ##.#.#####..##.#.##.≈≈.# ##.##.  h...#........##.#.##.~≈.# #.###... ####.#####..##.#.##.≈≈.##.#.##.#. ...#.#####.###.#@.#.~~.#.###.##..64.6 (56 ...#...........#.ß#.~~.#. #.#... ...#....##.#####.##)~~.# ##.##..  h+#..#.......# #)##.~~.## #.##.#. #..#.......## #.##.~~..###.##...  hU#..#........####..#.~~.#.##.##... #..#.######.##.÷.ß#.≈~.##.##.#.#.  h#..............#####~≈####..###.. #.##.######....###############... h1 h h!j _Key pressed, stopping explore. h h h}H _No target in view! hI h9 h hT$ _ h h h h h  hx hp, h h+  h  h  h  h hR, h h h, h, hX h:, h h\ h, h h  h! h! hH" h# h%, h% h(@  There is an open door here. h* h* _ h6+ h, h- hV. h. h6 h 8 h@8 h8 h;@  There is an open door here. h)= h= _ h> hC hdFA  You enter the shallow water. hF*Water  hF hG hKN _Moving in this stuff is going to be slow. hN4 hN hP hsQ hQ! hQ hS hoT0 hT hcV hW, hX hw[ h], h`^ ha hd, he hg hi, hwj h6l hpn, h o hp hYr, hs h>v hhx, hy h| h{~, h  hv h, hւ h/ h}, h2 hՇ hr, h) h h, h hn h0, hΓ hݔ hD, h0 h hw, hÙ h hkB h h՞, hW h= hB h% h, h h* hw, hJ h h, h hR h, hm h hT, h4 h hI, hw h h%, h hi hp2#.###.#.##.~~.# #.###......#...# .#.##÷~~.# #.# #.....##...#  h.......#.##.~~.# #.###.....###### .......#..#.~≈.# ##.###)..>...### .....#.#.ß#.≈~.# ##.#.#..###... h.##.#.##.≈≈.# ##.##....#....##.#.##.~≈.###.###....#... hw..##.#.##.≈≈.##.#.##.#..#.....  h&##.###.#..#.~~.#@###.##...#.... hJ ....#.ß#.~~.#.# #.#....#... ##.#####.##)~~.##.##.##...######  h}`...# #)##.~~.##h#.##.#..# ...## #.##.~~..###.##....# ##  h....####..#.~~.#.##.##....# ####. h   hound (asleep)##.##.÷.ß#.≈~.##.##.#.#..###.... . hm#####~≈####..###...#...#####....######## h#*......### hz 609.8 (45.2  A hound comes into view. hh.h h1L====10.8 (46 hZ h& _The hound barks! h.& hound barks!  You reach to attack!hit the hound with your +1 spear of flaming.  You burn the hound.  The hound is moderately wounded.  You hit the hound with your +0 trident of freezing. h8jh.  h39=---1.6 (0.8)Rev  h@ hBS _You freeze the hound. The hound bites you but does no damage. h`..##.~~.# .##÷~~.# #.# .##.~~.# ..#.~≈.# ##.###)..>.ß#.≈~.# ##.#.##.≈≈.# ##.#.##.~≈.###.#.##.≈≈.##.#. h...#.~~.#@###..#h# #.)~~.##.##. #)##.~~.##.#.  .###. .##. h/( ÷.##... h'/  hu.##.~~.# .##÷~~.# #.# .##.~~.# ..#.~≈.# ##.###)..>.ß#.≈~.# ##.#.##.≈≈.# ##.#.##.~≈.###.#.##.≈≈.##.#...#.~~.#@###..#h# #. h )~~.##.##. #)##.~~.##.#.  .###. .##. ÷.##... h hI:--- h hS _You freeze the hound. The hound bites you but does no damage. _A hound is nearby!  You barely miss the hound with your +1 spear of flaming.The hound is almost dead.  . hx†42.4 h h I _You kill the hound! hҋ  hH  h  hk H _No target in view! hd 4 hre  h,g  h0i  h+n ; _ hr a  You see here a hound corpse. ht  h6u _ hZv  hy  h{  h{ ! h+}  h׀ a  You see here a hound corpse. h  hσ  _ h  hֆ  h , h  hj  hA  h~  hy  hܐ  hx , h(  h  h֖ , hЗ  h  hv , h4  h , h2  h  hK  h , h  h(  hs , hZ  h  h , h  h]  h , h!  h  h , h  h?  h , h  hͻ  h , hý  hǿ  h  h  h  h  h .........##############.#....##.#.##### #.#.#..## ######'#.#..#+#### #........#.....  hJ u#####..##≈≈## #........#<# #..#.~≈.# ##.#......#.## #..#.~~.# .##...#'#.#....# ..# #..#.≈~.# ##.#....#.#.#### ..# #..#.~~.# ##@##....#.#....#.#- hs ## #..#.~~.# #.#5#....#.#. .# #..#.~~.###.#[#....#........# .# #..'.~~.##.#####.#.####...### .# #'##.~~.#.####...............  h #####..#.~~.#.###.##.#.......#### 5   ufetubus (asleep)  h ....#.ß#.~~.##.#.##......#...## ###.#.##.~~.###.###......#...##..  h ....#.##÷~~.# #.# #.....##...##.. hI 30.4 (18.0)55 _You see here a hound corpse. _You see here a hound corpse.  h An ufetubus comes into view.  Found a leather armour.  The ufetubus shouts!  The ufetubus hits you but does no damage. h &==== hD %1.4 (19 h  h U _The ufetubus barely misses you. h: l  The ufetubus hits you but does no damage. _The ufetubus barely misses you.You completely miss the ufetubus with your +0 trident of freezing.You miss the ufetubus with your +1 spear of flaming.The ufetubus barely misses you. x2  The ufetubus hits you but does no damage. ha; 59-=---2.2 (0.8)Rev  hw?  h@ , _The ufetubus hits you. h     <  ##  .#  ##.#  ##@#  h #.#5# #.#[# .#### .##.##..÷~~.# #.#  h&D    <  ##  .#  ##.#  ##@#  #.#5# #.#[# .#### hD .##.##..÷~~.# #.#  h7M hM:--- hT hkW` _An ufetubus is nearby! h'v  You barely miss the ufetubus with your +0 trident of freezing.You hit the ufetubus but do no damage.The ufetubus hits you but does no damage. hvV8-3.0 ha} hr  h_The ufetubus hits you. h    <  ##  .#  h ##.#  ##@#  #.#5# #.#[# h .####  h.##. h֎"##..÷~~.# #.#  h h'`    <  ##  .#  ##.#  ##@#  #.#5# #.#[#  h(/.#### .##.##..÷~~.# #.#  h%/ h/ hr5 hfCq   but does no damage. _The ufetubus hits you. _An ufetubus is nearby!closely miss the ufetubus with your +1 spear of flaming.You barely miss the ufetubus with your +0 trident of freezing.   but does no damage. hPDj99 (0.9Rev+  hHTk _The ufetubus barely misses you. h{    <  ##  .#  ##.#  ##@#  #.#5# #.#[# .#### .##.##..÷~~.# #.#  h_    <  ##  .#  ##.#  ##@#  #.#5# #.#[# .#### .# h#.##..÷~~.# #.#  h h h3# h5   but does no damage. _The ufetubus barely misses you. _An ufetubus is nearby!1 spear of flaming.  You miss the ufetubus with your +0 trident of freezing.  closely misses you. hs6(4.8 h< h>? _The ufetubus hits you but does no damage. hUf    <  ##  .#  ##.#  ##@#  #.#5# hf #.#[# .#### .##.##..÷~~.# #.#  h    <  ##  .#  ##.#  ##@#  hx #.#5# #.#[# .#### .##.##.. h|÷~~.# #.#  h?  h  h  h1  0 trident of freezing.You hit the ufetubus with your +1 spear of flaming.  You burn the ufetubus terribly.  The ufetubus hits you. h Y85.7Rev*  h  h#  hD&   h& 4_The ufetubus hits you but does no damage. x2 h$     <  ##  .#  ##.#  ##@#  hX% #.#5# #.#[# .#### .##.##..÷~~.# #.#  h     <  h9 ##  .#  ##.#  ##@# hw   #.#5# #.#[#  h .#### .##.##.. h |÷~~.# #.#  h, 4 he  h> ? _The ufetubus hits you but does no damage. x2 _An ufetubus is nearby!  You miss the ufetubus with your +0 trident of freezing.The ufetubus is heavily wounded.  You hit the ufetubus with your +1 spear of flaming.  You burn the ufetubus terribly.6.5 (0.8 _The ufetubus hits you but does no damage. x2 h `  You puncture the ufetubus with your +0 trident of freezing! h j. hl 597.4 (0.9 hX  ha L _You kill the ufetubus! hNU4 h, h> hwC h)E hjE hF hL hM hM hN hR hT, hpV h6[ h[ h#\ h] hcB h&d hh hi, h"k h'o h*p, hp hu hv h~ hQ~ h0 h], h  h& hg, h h hs, h h h, h h h, hI hI h^, h hL h`, h# h h8, h hƩ h, hR h& h h h h/ h[, h h* h[, h־ h hd, h h h h  h h h h hx h hL hs h h h h} h, hC hs h> h hE, hB h h=, h h h, hM hP h, h  h hP h{ h h h*, h h; h5 hj h hF h], h h h h h! h~ h[ h h! hZ h<, h h h, h? h h4  h`  h  h  h{, hI h h h5 h h' hN, h h h , hu! hp" h#, h$ h% h&, h& h(P  There is an escape hatch in the floor here. h) hn* _ h<+ h, h-, h. h0 hS2 h}2 hV3 hD5 h6, h~7 hR9 h: h: hz; h0= hw> h> h@ hA h2B h^B hC hD hfD hD h E hE hF hF hG hG hWH h}H hH hLI hI hI h&J hJ h9K hdK hK hL hM hM hqN hMO hpP, hP hgQ hQ hR hGR hR hS hS hT, hU, hPU hWn htXB h]  ##...#.#..#........####..  #.###.#..#.######.##.÷.ß  #.# #.#..............## h$^ #.# #.#.##.######....###  #.# #.#....### ###.....  #.# #.######<# ##.###  #.# #........# #.#  hsbH  #.#########..# #.#   #......@..#..# #.##-7100.0)  #..######.#..# #  #..# #..# ####  #..# #..#  #..######.#..#  #.........#..#   ##.########..###########  #..............  #######################- hAc hij _Key pressed, stopping explore. hi hm hoH _No target in view! h_3 hĎ h hא h _ h h hΠ hY h  h h h h2 hǮ, h h h h hZ h' h h hѶ h h, hM hG h¾ h۾ h& h h, h  h h%, h hc h` h h hu h, h) h0 hU h h h h hN ht h h h h h7 h, h hj h|, h h" h!, hF h hbX h , h  h; h, h h h/, h hP  There is an escape hatch in the floor here. h h _ h h  h , h! h$ h& h:& h8' h* h+ h", h, he/ h00, h0 h2 h#4, h4 h7 h;, h< h? hA hA hB hE hF hF hG hA  You enter the shallow water. h@Water  hE h .........#.#.##### #.# .............# ######'# ...........######## #### #....... .....#.#####..##≈≈###...... .......### #..#.~≈.#.##.##.#.....  hH......>..# #..#.~~.#ß###.##...#' .........# #..#.≈~.#####.#....#.# .##......# #..#.~~.# ##.##....#.# .####...## #..#.@~.# #.#.#....#.802.4 (65.0) ## #...# #..#.~~.###.#[#....#  #...# #..'.~~.##.#####.#.  h #...# #'##.~~.#.####........  ##.#####..#.~~.#.###.##.#.... #.....#.ß#.~~.##.#.##......# ######.###.#.##.~~.###.###......  h...........#.##÷~~.# #.# #.....## ...........#.##.~~.# #.###.....  hH_Moving in this stuff is going to be slow. hf h[ _Done exploring. hWX hX h{`^ _No target in view! hj4 h9 h 0.0)..''..... h h h(E _Done exploring. h@4 h3I^ _No target in view! h4 hy h< h7 hOE _Done exploring. h# 4 h  h" _Done exploring.No target in view!Done exploring.No target in view! h# 2Done exploring.No target in view! hB6  h6  h'7  hZ  hZ  h_  hZb No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring. hy hnLevel 6 of the Dungeon <<<<>>>>^(Press ? for help)#....###.#.....##############.#........#######.#.#.#########....###...............).............................>##........#.........##############.#....#.#...........#.##.#########..........#.#.######.#.#..#.#.#######.#.#.##.#########.....................#######'#.#..#+#...........#.##.#......##.####..............######## #### #........#...........##.#.#.##.#.###.###.# ##.#......#.#####..##≈≈###..###........#<..........##.#.#.#..[..##.##.# #...<.......### #..#.~≈.#.##.##.#......#.#.......#.##.#.#.#..#..##.##.###..........>..# #..#.~~.#ß###.##...#'#.#....#..#.#.##.#.#.#..#..##.##.#....(..........# #..#.≈~.#####.#....#.#.####....#......#.#.#..#..##.##.#.......##......# #..#.~~.# ##.##....#.#....#.##.#......#.#.#..#..##.###.#.......####...## #..#.@~.# #.#.#....#.#..................#.#.........##.#...[#### #...# #..#.~~.###.#[#....#........##.....##.###.#.##########.#.... h.# #...# #..'.~~.##.#####.#.####...######.............#.....##.#.....# #...# #'##.~~.#.####.................#.#......#<...#.###.##.#.....# ##.#####..#.~~.#.###.##.#.......#####.#.#####^#....##.# #.##....#'## #.....#.ß#.~~.##.#.##......#...##....#...............# #.########.#.########.###.#.##.~~.###.###......#...##....################# #.##.....#.#..............#.##÷~~.# #.# #.....##...##....................# #.###.##.#.####...........#.##.~~.# #.###.....##########################.# #.##.....#.##.#.###.......#..#.~≈.# ##.###)..>...########.# #.###..#.#.##...........#.#.ß#.≈~.# ##.#.#..###.......##.# #.##..#.#.##.#.#####..##.#.##.≈≈.# ##.##....#.........##.# #)# h[<#.####..............######## #### #........#......#.###.###.# ##.#......#.#####..##≈≈###..####<##.#.#.#..[..##.##.# #...<## #..#.~≈.#.##.##.#......#.#.......#.##.#.#.#..#..##.#.###... h=>..# #..#.~~.#ß###.##...#'#.#....#..#.#...#..##.##....(# #..#.≈~.#####.#....#.#.####....##.#.#..#..##.#.......### #..#.~~.# ##.##....#.#....#.##.#.......#.........####...## #..#.@~.# #.#.#....#.#..............#...[#### #...#  hC=L~.###.#[#....#........##.....##.###.#.#########.....# #...# #..'.~~.##.#####.#.####...######.............#.....# #...# #'##.~~.#.####............. hi=#......#<...#.## ##.####.###.##.#.......#####.#.#####^#....##.#  h=#...#'## #.....#.ß#.~~.##.#.##......#...##....#.......# # h=.########.#.########.###.#.###......#...##....################# #. h=##.....#.#..............#.##÷~~.# #.# #.....##...##..... h=J..# ###.##.#.####...........#. h> #.###.....##########################.# #.....#.##.#.###....... h@>≈.# ##.###)..>...#########..#.#.##...........# hb>≈~.# ##.#.#..###.......## #..#.#.##.#. h>|.≈≈.# ##.#.........# h>k#.# #) #..#......# h>##.#.##.~≈.###.###....#.........## #..#> h>k#####..##≈≈.##.#.##.#..#.........# h?O #..#.#...##.###~.#.###.##...#......######## h4?8 ...#. hV?w~~.#†###.#....#......# #........ hv?})...#....##.#####.##)~~.##.##.##...######.##  h?5#.###########. hbK>> hy2 hUK5.........#.#.######.# bread12 the Poker .............#######'# Coglin ...........######## #### #....... Health: 60/60 ======================== .....#.#####..##≈≈###..###....... Magic: 8/8======================== .......### #..#.~≈.#.##.##.#..... AC: 14Str: 14 ......>..# #..#.~~.#ß###.##...#'# EV: 6Int: 8  hL..........# #..#.≈~.#####.#....#.# SH: 0Dex: 18 .##......# #..#.~~.# ##.##....#.# XL:  8 Next: 44% Place: Dungeon:6 .####...## #..#.@~.# #.#.#....#.# Noise: ---------  Time: 5802.4 (0.0) ## #...# #..#.~~.###.#[#....#.. a) +0 trident (freez x) +1 spear (flame) #...# #..'.~~.##.#####.#.### Throw: 4 throwing nets hDL#...# #'##.~~.#.####........ Water ##.#####..#.~~.#.###.##.#.... hpL#.....#.ß#.~~.##.#.##......#  ######.###.#.##.~~.###.###......# hL  ...........#.##÷~~.# #.# #.....##   hL...........#.##.~~.# #.###.....##  _No target in view! _Done exploring.  hhM_No target in view! _Done exploring. _No target in view! _Done exploring. hM hN h%Z h[ h`; _ he hg hg hdi ho hr hNr hVs hy h{ h{ h| h, h1, h] h h, h: hٕ h, h hƞ h, h h6 h, h hm h+ h h, h  h hl, h h h, hN h h, h h h%, h: h h, hZ hX h  h, h8 h hq, hA h hd, h6 hC hA hv h h" h#, h$ hm& h&, hU' h( h), h* h - h$. h]. h. h1 h2 h2 h3 h5 h=6, h6 hp8 h9, hF: h;= h>, h? h@ huA hA h!B hND h{E hE hQF hI h`J, hUK hM hN, hO hlP hQB haX hhB hi hk hz hE{ h{ hJ} hX h hĈ, h( hh hi, h hAB h hW h, h h] h, hҥ h h h̪ h۫ h#.~~.###.#[#....#........##.... '.~~.##.#####.#.####...######.... #.~~.#.####.................#.# #.~~.#.###.##.#.......#####.#.### #.~~.##.#.##......#...##....# #.~~.###.###......#...##....####  h#÷~~.# #.# #.....##...##......... #.~~.# #.###.....############### #.~≈.# ##.###)..@...####### 50.6 (48.2) h&.≈~.# ##.#.#..###.......#  hN#.≈≈.# ##.##....#.........#  h#.~≈.###.###....#.........# #.≈≈.##.#.##.#..#.........# #.~~.#.###.##...#......####.~~.#÷###.#....#......#  hȶ#)~~.##.##.##...######.## #.~~.##.#.##.#..# #..# h! h h hZDone exploring.No target in view!Done exploring.No target in view! _Done exploring. _There is a stone staircase leading down here. hd h9e hk hs ht81.6 (1.0) _ hz h7! #............  ......~....  #..#..~⌠~.#  #......~~.#  .........#  #.......#  #......o# 7 # h=8 .#  #.......#  #.....j..j.  ........j<.# ##..........# #.#######.j# j   gnoll bouda (asleep) hn8 #. j.#jjjj 4 gnolls (asleep) #. .#  h8o   orc (asleep)  h9 hJ oj..jj<jjjjjjjoYou climb downwards. hL====2.4 (1.8 ht h _The gnoll bouda shouts! The gnoll shouts! x3; The orc shouts!  Found a stone staircase leading up. _There is a stone staircase leading up here. h<#..................~.... #..#..~⌠~.# #......~~.# ...# ## #......o# #..<....# #.# #.....j..j.......<.#####..#.#######.j##. j.# #. .#  .  hH hH h$I hjJ hJ hK h2T.ojj..jj.. hRUR----30 _ h8] h0_ hG )  Found a stone staircase leading up.uphit the gnoll with your +1 spear of flaming.  You burn the gnoll.  The gnoll is moderately wounded.  You hit the gnoll with your +0 trident of freezing. h =---4.2 (0.8Rev  h  h _You freeze the gnoll.  You hit the gnoll with your +0 trident of freezing.  You freeze the gnoll. h8 , hj .oj.j.jj.. 3 h 555.1 (0.9 h  hE hit the gnoll with your +0 trident of freezing.  You freeze the gnoll. _You kill the gnoll!  You hit the gnoll with your +1 spear of flaming.burn the gnoll.  The gnoll is lightly wounded. h7  You barely miss the gnoll with your +0 trident of freezing. h6  h jj.j.j.. hj (6.0 h 7Rev+  h  h P _The orc barely misses you. h# h h hzF _Unknown command. hE#............ ......~.... #..#..~⌠~.##~~.#..# #.# #.......# #..@....# hF #....oj.#  #...j.j..... ..j.<.#####..........# #.#######..# #..##.#. hF h:I hJ hJ h>K hnL htUojj.)..j.j. hnV\7.0 (1.0Rev  h7_ hc _The gnoll attacks as it pursues you! The gnoll barely misses you. _There is a stone staircase leading up here. h 4 hc(  h*  h0,  h~-  h6 j.jj.. h[7 &8 h%?  hX #.~~.###.#[#....#........##.....# '.~~.##.#####.#.####...######.... #.~~.#.####.................#.#.. #.~~.#.###.##.#.......#####.#.### #.~~.##.#.##...##....#.... #.~~.###.####...##....##### #÷~~.# #.# #.....##...##......... #.~~.# #.###....j################6  hi#.~≈.# ##.###[.o@...####### #.≈~.# ##.#.#..###.......# #.≈≈.# ##.##....#.........# #.~≈.###.###....#.........# #.≈≈.##.#.##.#..#.........# #.~~.#.###.##...#......####j #.~~.#÷###.#....#......#o   orc #)~~.##.##.##...######.## #.~~.##.#.##.#..# #..# _The orc hits you but does no damage. The gnoll hits you but does no damage. h hE% h.5-9.5 (2.5 h hp} _You climb upwards. _There is a stone staircase leading down here. h@N- h hF _Unknown command. hO _There is a stone staircase leading down here.Unknown command.  You closely miss the gnoll with your +0 trident of freezing.  The gnoll is lightly wounded.  You hit the gnoll with your +1 spear of flaming.  You burn the gnoll. The orc hits you with a +0 flail. hg53---=60.3 (0.8 hٽ hͿ8 _The gnoll hits you with a +0 club. h}r  You burn the gnoll. The orc hits you with a +0 flail. _The gnoll hits you with a +0 club.  You barely miss the gnoll with your +1 spear of flaming.The gnoll is heavily wounded.puncture the gnoll with your +0 trident of freezing!  You freeze the gnoll. h< )o   orc  You kill the gnoll! h21----71.1Rev+  _The orc hits you with a +0 flail. h  You barely miss the orc with your +1 spear of flaming.You puncture the orc with your +0 trident of freezing!  You freeze the orc. hC) h&9 h hG _You kill the orc! h 4 h  hڏ H _No target in view! h'  h  hn  h  h H _No target in view! hW4 h  hl, hČx2- h h`PRev  h> h, h* h h hc h hXM3= h h٨0 hP h?, h hűk4= h h, h h;, hͼ hp hֿK5= h[ hZ, h h, h  h, h, h hU6= h h, h hZ, h h;7 h h, h h, h h h:D8= hU h, hi h, hH hs, h;  h k9= h h, h h , h h!h - _You start resting. h)089.9 (28.0) h*n60=-90.9 (29 h12 h4" _HP restored. h h h  hS h11.9 (1.0) h ho #............  ......~....  #..#..~⌠~.#   h"~~.#  ...#  #.......#  #.......# 7 #..@....#  #..jj)..#  #...........  h@...........<.## ###..........# hZ #.#######j.# j   gnoll bouda hq#. ..#jj 2 gnolls h#. .# . hr:= hC  You climb downwards. The gnoll hits you but does no damage.  The gnoll bouda gazes fiercely through you! h&  hYou feel your attacks grow feeble.The gnoll completely misses you. The gnoll barely misses you.The gnoll bouda gazes fiercely through you! h hj..j. h< b=3.4 (2.5Weak  hC  hJG _You feel as though you will be weak longer. _There is a stone staircase leading up here. hY _There is a stone staircase leading up here.  You puncture the gnoll with your +0 trident of freezing!  You freeze the gnoll.  The gnoll is almost dead.  You hit the gnoll with your +1 spear of flaming.  You burn the gnoll. h  h).j.   gnoll h:a84.3 (0.9Rev  h hI _You kill the gnoll! hg burn the gnoll. _You kill the gnoll!  You hit the gnoll with your +1 spear of flaming.burn the gnoll.  The gnoll is moderately wounded.  You puncture the gnoll with your +0 trident of freezing! hP\59-5.1 (0.8 h h.N _You freeze the gnoll. The gnoll hits you with a +0 club. h/a u  You hit the gnoll with your +0 trident of freezing.  You freeze the gnoll. hk  hr l)j. hv -99Rev+  h&~  h I _You kill the gnoll! h  _You kill the gnoll!hit the gnoll bouda with your +0 trident of freezing.   bouda.  The gnoll bouda is moderately wounded.  You completely miss the gnoll bouda with your +1 spear of flaming.  The gnoll bouda hits you with a +1 whip of flaming. h W4--6.7 h  h 0 _The gnoll bouda burns you. h The gnoll bouda hits you with a +1 whip of flaming. _The gnoll bouda burns you.  You hit the gnoll bouda with your +1 spear of flaming.  You burn the gnoll bouda.  The gnoll bouda is heavily wounded.  You hit the gnoll bouda with your +0 trident of freezing. h 5=-7.6 (0.9Rev*  h( h+t _You freeze the gnoll bouda. The gnoll bouda barely misses you. hB!  You completely miss the gnoll bouda with your +0 trident of freezing.The gnoll bouda is severely wounded.You barely miss the gnoll bouda with your +1 spear of flaming. hsC-8.4 (0.8 hM hbNB _The gnoll bouda hits you but does no damage. h\1X _The gnoll bouda hits you but does no damage.  You hit the gnoll bouda with your +1 spear of flaming.  You burn the gnoll bouda.almost dead.  You hit the gnoll bouda with your +0 trident of freezing.  You freeze the gnoll bouda. h:D) hi=M=539.2 hC hDGO _You kill the gnoll bouda! h:4 h h3 h}, h\ h&6 hK hV h hx hIURev+  h_ h<7 hZ h6, h hSRev+  hE hD _Your attacks no longer feel as feeble.8=Rev  h hu h h h, h h, h, h h#9 h;= h h0 h( hh, h h hWL60= h? hm$- h G #..................~.... #..#..~⌠~.# #......~~.# ...# ## #.# #..<)...# #..)@)..#  h- 4#................<.## ###.# #.#######..##. ..##. .# . _HP restored. h1914.2 (15.0) h(F-5.2 (16 h h |  Things that are here: _a +1 whip of flaming; a +0 robe h7 h h hH _No target in view! h}o 3 hPr  hy  h|  h : _ hʂ  h , h  h  h  h+ 9= hP  hX  h , hڑ  hg  h] , h-  h  h , h  hu  h , h  h)  h , h  h  h , h  h  hƲ , h  h]  h  h  h  h:  h̼ , h  h  hh , h  h  hH , h  h  h , hg  h  hk  h  h  hr  h , hY  h  hw  h , h  h , h  hi  h , hL  h  h , h  h  hS , h  hJ  h  h  h  h  h  h  hy  hi  h , hR  h%  h , h  h  h , hV  h]  h  h , ha  h  hF  h  hL  h?  hr  h  hd  hV , h  hz  hP , h  h  hr , h  h  h , hZ  h3  h , h|  hC B h { _p - 2 scrolls labelled FAPRUGADEB (gained 1) h 3 h  h  h , h?  h  hO , h  h  h , h  h  hM , h  h  h  h!  hE  hb  h , hd  h  h  h  hL  h  hO  h  h,  h  h  h  h  h  h.!  hR!  h!  h#  h;$  hh$  h$  hT(  h)  h)  hS*  h3.  hP/  hr/  h\0  h1  h2  h3  h3  h4  h5 , hI6  h :  h5; , h;  h=  h@>  hv>  h>  hn@  h{A , h B  hfC  hD  hD  h_E  h(G  hH  hH  hI  hK  h#M , h'N  hmP  hQ , hR  hW  hX  h"Y  huZ  h2\  h^  h:^  h_  h:a  hb , hc  h'e  hf , hg  hi  hak , h9l  hNn  hp , hqp  hQq  h4r , hr  ht , hu  hex ~ _h - 6 scrolls labelled ONETOTHR XEOT (gained 1) hz 3 hz  h{  h}  hI}  h}  h  h , h  h  hW , h܅  h  h , h  h  hŋ , h8  h"  h* , hs  hg  h  .# .# .# .#### ##### .... ...# ##..##.####.###...###.##..........#.....# hW Z#.####@###...# #.89.2 (74#......# ##..##........[..###### #..........~. #.####..#..~⌠ #.# #......~ ####.### .......  #......# #..... #.##.#.# #..... #.##.#.# #..<). h E  hޛ  h> -90.2 (75 h  ha < _Found a leather armour. h ,1.2 (76 hq  hC o _h - 7 scrolls labelled ONETOTHR XEOT (gained 1) h 4 h@  h H _No target in view! h 3 h  h?  hG  hV _ h  h , h  h  hQ , h  h"  h , h  h  hB , h  hD  h  h2  h  h  ht , h  hj  h0  h_  h  h  hA , h  h  h2 B h  h , hM  h  h , h  h  h , h  h[  h , hO  h  h , h  h  h , h&  h  h , h  h  h , hI  h  h , h  h  h , h  h  h  h  h  h  h/  hu  h!  hU  h , hd  h{  h  h  hS  h  h , h  h!  h& # #... #########.# .......##.#### ## .###.........# .. .###.#.##.##.# .# .....#.##.##.# ># .##..#.....#.####.# .##.............@.# 6017.2 (2 .........~....###......# ####..#..~⌠~.## #.######  h' # #......~~.####.### ####.........##.....# ..####.......##.....# #.# #.......##.....# #.# #..<)...##..... #.# #..)))..##.....## h,  hq, ,8.2 (27 h>1  h3 ; _Found a stone staircase leading down. h2 4 h,:  h; H _No target in view! hn3 h h$ hk h$ _ h, h hg h hb ha, h( hR  There is a stone staircase leading down here. hi ~. .. #.  h... #? ########.# #. .##.#### #.#######) ###.........# #.........  h###.#.##.##.# #@# 21.2 (3.0) h#.##.##.# #># ..#.....#.####.# #...............#  ht}........~#......# ###..#..~⌠~.## #.######  #......~~.####.#####.........##..... h_# .####.......##.....# h h+2.2 (4 h h$ _Found a flail. hn ho hKt hwH _No target in view! hK3 hHM h$O hQ hUUP _ h\ . ~~(# . ~.. # ... # #.. ... #?#  h].#########.# #.# .......##.#### #.#######) .###.........# #@........3.2 (1###.#.##.##.# ##.##.#...  he]F.....#.##.##.# #># .##..#.....#.####.###...............# .........~....###..... h].# ####..#..~⌠~.## #.###### # #~~.####.# h]C## ####..##.....# he hf+4.2 (2 hl h-n% _Found 5 stones. h3 hޖ hT hH _No target in view! h4 h h H _No target in view! h&4 hi+ h).H _No target in view! h3 h! h hA hP _ h, h h h, h h, hE hz _g - 2 scrolls labelled BOASKAALE (gained 1) h h h hT h, hJ h h, h  h h h# h h h, h h;  You see here 5 stones. hk h _ h2 h h, hG h h, h h hG. #....o #...... # .....# .# . #....##.#.# ##.......( ###....... #...#...#  #~..#.@.#  #~~.#...####  #ß~.......... #~~(######.## #~..# # #...# o   orc warrior (polearm, asleep) ##..#  ... #.###.# #.# h 36.2 (12.0)  An orc warrior comes into view. It is wielding a +1 antimagic halberd.Found 7 stones. h h" .ooo)o   orc wizard  The orc warrior shouts! You hear a shout! x2 h"5==7.2 (13 h) h3z _An orc wizard comes into view. It is wielding a +0 dagger. h 8#...o..# #....oo # .....# .# . #....##.#.# ##.(.###........#...#...# ~~.#...#### ß~..........#~~(######.###~..##.. h  ##..o   orc (wandering)  ... #.## h  An orc comes into view. It is wielding a +0 club. h  h .o.oThe orc shouts! hW :* h~ 2 o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! he i{8.0) hk  hn _Deactivating autopickup; reactivate with Ctrl-A. h  ###... .#......o#. #.....{ # #....o# .# . #....##.# ##(.###...@....# h #...#...#####~. ~~.#...####ß~..........~(######.##~..##. ##.. h  h , h .o..o h /--9 h  h  h  ###... .  ##......  #.....#.  #....o. #  #.....# .# .  #..o.##.#.#  ##.......(.#  ###...@....#  #...#...####  #~..#...# #~~.#...####  #ß~..........  #~~(######.##  #~..# #  #...# ##..# htx ###... .  ##......  #.....#.  #....o. #  #.....# .# .  #..o.##.#.#  ##.......(.#  ###...@....#  hy#...#...####  #~..#...# #~~.#...# #ß~...... #~~(######.##  #~..# #  #...# ##..# h ht9-- h҈ hId _There are monsters nearby! h$ _There are monsters nearby!  You reach to attack!  You barely miss the orc warrior with your +0 trident of freezing.You hit the orc warrior with your +1 spear of flaming.  You burn the orc warrior.  The orc warrior hits you from afar with a +1 antimagic halberd! h,W.o h-49-----6------==40.0 (0.8Rev  h3 h5a _You feel your power leaking away. hCThe orc warrior hits you from afar with a +1 antimagic halberd! _You feel your power leaking away.reach to attack!  You hit the orc warrior but do no damage.is lightly wounded.  You hit the orc warrior but do no damage. hD hoLW.o h-Mp50=-----9 (0.9 h^T hWB _The orc warrior hits you but does no damage. h*  Something you can't see is in the way.  You barely miss something with your +0 trident of freezing.  You barely miss something with your +1 spear of flaming. hQQ  The orc warrior hits you but does no damage. h s.os   scorpiono   orcA scorpion comes into view.-1.7 (0.8Rev+  h hSf _Something hits you but does no damage. hl  You hit the orc with your +1 spear of flaming.  You burn the orc. h˶ hN .s)  You kill the orc!The orc warrior hits you from afar with a +1 antimagic halberd!  You feel your power leaking away. h41----3---------------=2.5 hW hQf _Something hits you but does no damage. hzYou feel your power leaking away. _Something hits you but does no damage.Something you can't see is in the way.  You closely miss something with your +1 spear of flaming.  You puncture something with your +0 trident of freezing!  You freeze something. hg  Reactivating autopickup. h0 h+ h.s)h   black bear (wandering)s   scorpionYou feel a bit more experienced.  A black bear comes into view.The orc warrior hits you from afar with a +1 antimagic halberd. h&35------2------------63.3 _You feel your power leaking away. h<  You reach to attack!  You closely miss the orc warrior with your +1 spear of flaming.The orc warrior is lightly wounded. h h.sh hb 6----4.1Rev*  h  h _ _You hit the orc warrior but do no damage. hx? mis lightly wounded. _You hit the orc warrior but do no damage.You closely miss the scorpion with your +0 trident of freezing.You hit the scorpion with your +1 spear of flaming.  You burn the scorpion.  The orc warrior hits you from afar with a +1 antimagic halberd. hG .hYou feel your power leaking away. hG 3-0---------=-9 hPM  hN A _The scorpion stings you but does no damage. hYou feel your power leaking away. _The scorpion stings you but does no damage.puncture the scorpion with your +0 trident of freezing!  You freeze the scorpion.  The scorpion is severely wounded  You hit the scorpion but do no damage. hW! .h The orc warrior hits you from afar with a +1 antimagic halberd! h!Z20------5.7 hY+ h-. _The scorpion stings you. hr hr h{ hM}^ _You are too injured to fight recklessly! h h2 h h^ _You are too injured to fight recklessly! hT h h h^ _You are too injured to fight recklessly! hCr  hr  h  h΁ ^ _You are too injured to fight recklessly! h@  hHA  hF  h6I F _Unknown command. h _You are too injured to fight recklessly!Unknown command.  You hit the scorpion but do no damage.  The scorpion is severely wounded.  You puncture the scorpion with your +0 trident of freezing!  You freeze the scorpion. h#[  You kill the scorpion! ha.) hHO-----636.5 hx hB _The orc warrior hits you but does no damage. h)  #######. ###... ..#.......#. . #  hp* #.....# .# . #..o.##.# ##.)@....(.####........###...#...#####~. #~~.#...#####ß~..........~(######.##~..#. h0  #######.  ###... ..  ##.......  #.....#.  #...... #  #.....# .# .  #..o.##.#.#  h1 ##.)@....(.#  ###........###  #...#...####  #~..#...# #~~.#...####  #ß~..........  #~~(######.##  #~..# #  #...# h  #######.  ###... ..  ##.......  #.....#.  #...... #  #.....# .# .  #..o.##.#.#  ##.)@....(.#  ###........###  #...#...####  #~..#...# #~~.#...# h $#ß~..........  #~~(##### #~..#  #...# h` Z  The orc warrior hits you with a +1 antimagic halberd. h hh   black bear17--7.5 (1.0 h  h3 _* * * LOW HITPOINT WARNING * * * _Items here: ) [ ††. h,  #######.  ###... ..  ##.......  #.....#.  #.....h #  #.....# .# .  #..o.##.#.#  ##.)@....(.#  ###........###  #...#...####  #~..#...# #~~.#...####  #ß~..........  #~~(######.##  #~..# #  #...#You barely miss the orc warrior with your +1 spear of flaming.The orc warrior is lightly wounded.  You hit the orc warrior but do no damage. h #######.  ###... ..  ##.......  #.....#.  #.....h #  #.....# .# .  #..o.##.#.#  ##.)@....(.#  ###........###  #...#...####  #~..#...# #~~.#...# #ß~..........  #~~(######.##  #~..#  h@ #...# hZ  The orc warrior hits you with a +1 antimagic halberd! h&M.h h&i0----------8.3 (0.8 h. h$1V _* * * LOW HITPOINT WARNING * * * hA  You closely miss the orc warrior with your +1 spear of flaming.The orc warrior is lightly wounded.9.1 hr  hb w _You barely miss the orc warrior with your +0 trident of freezing. h  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.  You barely miss the orc warrior with your +1 spear of flaming. hY L.h h T1===9 h}  h B _The orc warrior hits you but does no damage. h:p  #######.  ###... ..  ##.......  #.....#.  #...... #  #.....# .# .  #..oh##.#.#  ##.)@....(.#  ###........###  h? #...#...####  #~..#...# #~~.#...####  #ß~..........  #~~(######.##  #~..# #  #...#You hit the orc warrior but do no damage.The orc warrior is lightly wounded.  You hit the orc warrior but do no damage. hj\ #######.  ###... ..  ##.......  #.....#.  #...... #  #.....# .# .  #..oh##.#.#  ##.)@....(.#  ###........###  #...#...####  #~..#...# #~~.#...# #ß~..........  #~~(######.##  #~..#  #...# hfE  The orc warrior closely misses you. The black bear bites you!  * * * LOW HITPOINT WARNING * * *4/60 -----50.7 hl h oE _The black bear claws you but does no damage. x2 h _The black bear claws you but does no damage. x2  You barely miss the orc warrior with your +0 trident of freezing.The orc warrior is lightly wounded.  You completely miss the orc warrior with your +1 spear of flaming.The orc warrior hits you with a +1 antimagic halberd!  You die... h-n-12/60 ---- h,</  --more-- h h\Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +0 trident of freezing (weapon) {Fuyuko}  x - a +1 spear of flaming (offhand) {Cedro}t - a +0 trident {Valter}  z - a +0 broad axe  hMissiles (go to first with ()  d - 4 throwing nets (quivered)e - 3 javelins Armour (go to first with [)  c - a +0 helmet (worn)  j - a +0 pair of boots (worn)  v - a +0 cloak (worn)  C - +0 storm dragon scales (worn)b - a +0 leather armour  y - a +2 robe of positive energy  A - a scarf of harm Wands (go to first with /) h==r - a wand of light (10) Scrolls (go to first with ?)  f - 2 scrolls of vulnerability {unknown}  g - 2 scrolls of immolation {unknown}  h - 7 scrolls of teleportation {unknown}  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h7 h\G8 hON? [?25h[?0c [?1051l[?1052l[?1060l[?1061l