]ؿip Player: briadms Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-22.11:54:05.ttyrec Time: (1774180445) Sun Mar 22 11:54:05 2026 ^ؿi>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":"^ؿi(

[T]ransfer your save to the latest version (0.35-a0-230-g1288480e04)?

"}^ؿi) `ؿi{"msg":"hide_dialog"} aؿi [?1051l[?1052l[?1060l[?1061haؿiuC)0[?7haؿi[?25l[?1caؿi) aؿi wbriadms the CoveredHumanHealth: 15/15 ========================Magic: 3/3========================AC: 12aؿi Str: 11EV: 7Int: 13SH: 0Dex: 12XL:  1 Next: 50% Place: Dungeon:1Noise: ---------  Time: 469.4 (0.0)aؿi 7a) +0 daggeraؿi QCast: Kinetic GrapnelaؿiJ M#..## ###.##.# #...##.#..##### ##..###...##.# #...#..........##..####.#### #...#..##..######..###.##..........######...#.##.......#..#...aؿi ###...##...##.........##..#####.##.###.#...##.# ######....##.# ###...#.# #...@..#####.#####...aؿi #.##..###### #.......#.#..>#########.#.#aؿi F#.....#..######.#aؿi aؿi bWelcome back, briadms the Human Wanderer.aؿi aؿii  _Press ? for a list of commands and other information.lؿiCnIlؿiZolؿi,qlؿiv _lؿi,wlؿi+xlؿiexlؿi ylؿi zlؿi-{lؿiq{lؿi{lؿi}lؿi~lؿilؿilؿilؿiKYou encounter a hobgoblin.lؿiF ##..####.#### #...#..##.. ##..###.#  ##...#.# #.......#.. ###...# #...##..... lؿi##..# ####.##.### ##.# ######....##.# ## #.###......#####.#### #.##..###### #.. #..>@## ######lؿiϋ #.#.##  #... ##lؿi g..#. .........#. .#lؿi g   hobgoblin (asleep). ..#.lؿi( .. ##lؿiO74.4 (5.glؿixDglؿiL===5.4 (6Kinetic Grapnellؿielؿi# _The hobgoblin shouts!mؿi*  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.0   0   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h - Forgecraft   1.0   2.0   0           c - Short Blades   0.0   1.0   0   i - Shapeshifting   1.0   2.4  -1      ؿiX     d - Armour   4.0   5.0   0       e - Dodging   0.0   1.0   0       f - Stealth   2.0   2.5  +1                                                  ؿiG                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsoؿi TargetTarget4.0  --  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targetsoؿi oؿiL oؿi) l##..####.#### #...#..##.. briadms the Covered##..###.##.......... Human##...#.##.......#.. Health: 15/15 ========================###...##...##..... Magic: 3/3========================oؿi /##..#####.##.###. AC: 12Str: 11##.# ######....##.# ## EV: 7Int: 13#.###......#####.#### SH: 0Dex: 12#.##..###### #..... XL:  1 Next: 50% Place: Dungeon:1#..>@######## Noise: ===------  Time: 475.4 (0.0)#.#.###. a) +0 dagger#...## Cast: Kinetic Grapnel.g.#........oؿi ..#. .#g   hobgoblin. ..#.oؿi O.. ##  Welcome back, briadms the Human Wanderer. oؿi< _Press ? for a list of commands and other information.  You encounter a hobgoblin. oؿiY ,_The hobgoblin shouts!oؿi5oؿioؿi oؿi% pؿi9g.pؿiќpؿio5---6.4 (1pؿijpؿipؿihA.gpؿi=mpؿinB---7pؿidspؿitpؿi 7g.pؿi pؿi &8pؿi pؿiM qؿi&=qؿir?.=9qؿiBqؿiE _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.qؿiqؿi'80qؿiqؿik _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.qؿi@  You encounter a hobgoblin. _The hobgoblin shouts! _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You hit the hobgoblin but do no damage. The hobgoblin barely misses you.  You hit the hobgoblin.  The hobgoblin is heavily wounded.qؿiKA Z1-------1qؿiE qؿiG - _The hobgoblin hits you.qؿi qؿi< qؿi qؿi  ^ _You are too injured to fight recklessly!qؿiqؿiqؿiqؿi^ _You are too injured to fight recklessly!rؿig  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.rؿid2==-----2rؿi8rؿi2W _The hobgoblin closely misses you.rؿi*  You barely miss the hobgoblin.The hobgoblin is heavily wounded.rؿi'&3rؿirؿi@ _The hobgoblin hits you but does no damage.rؿi  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.rؿi &4rؿi rؿi V _The hobgoblin barely misses you.rؿiL  You hit the hobgoblin.  The hobgoblin is severely wounded.rؿiM &5rؿiVR rؿiS @ _The hobgoblin hits you but does no damage.rؿio †You hit the hobgoblin.rؿid)rؿi63===76Kinetic Grapnelrؿi rؿi~M _You kill the hobgoblin!sؿih ##..###.# #....... ##...#.# ## ###...# #...##.. ##..####.##.### ##.# ######....##.# # #.###......#####.# #.##..###### #.... #..>.## ##### #.#  #.....# #....#.#.# #...........sؿio#..#. .#. .#.#. ..#. .#.. ## .. ## ## ... ...sؿiGsؿi.-7sؿisؿiv _You see here a hobgoblin corpse.sؿie3sؿifsؿi?hsؿi o _=sؿioosؿi qsؿi|qL4==sؿiIrsؿissؿi/tsؿitsؿivsؿivsؿiwsؿiysؿiz,sؿi|sؿi|#5sؿi\}G====sؿi ~sؿi$1 _HP restored.sؿiw  You encounter a kobold. It is wielding a +0 short sword and quivering stones.sؿi{.#.# #.##...# #...##.... ##..# ####.##.####.# ######....##.# #.###......#####.####.##..###### #.....#..>.## #######.#†###  #.#...@.##-.....#.#.#  #...........#..#...#...#.K#....#. .#.. ###...### ###.. K   kobold (missile, asleep)... .sؿi_U.. #..#sؿiΛ 95.4 (8KK)The kobold shouts!sؿiF((((sؿi3*4....sؿi,5===6.4 (9sؿi1sؿi4W _The kobold throws a stone. The stone hits you but does no damage.tؿiGtؿiE((((((tؿiS.@....tؿiA4--7.4 (1tؿitؿiXm _The kobold throws a stone. The stone barely misses you.tؿi8 1ltؿi? l   frilled lizard (wandering)You encounter a frilled lizard.tؿiC L((((((tؿi Z.@....tؿiX A--8tؿin tؿi m _The kobold throws a stone. The stone barely misses you.uؿi0Nf#...# #...##.... ##..# ####.##.###.##.# ######....##.# ####.###......#####.####.##..###### #......#..>.## ########.#†###  #..#.....# ###.....#.#@#  #............##..#...#...#.K...#....#...#.. ###.#...###.##... .. ... ..# #.l# .#. ..#uؿi=Ry bThe frilled lizard hisses angrily.uؿiR5l.uؿiS6K.uؿiS7b.uؿiUX^b   bat (wandering)K   kobold (missile)l   frilled lizarduؿiYb==-9Kinetic Grapneluؿi]uؿi_^T _You encounter a bat.uؿi^...#.# #.......####...# #...##.....#..# ####.##.###.##.# ######....##.#  #.###......#####.#### #.##..###### #..... #..>.######## #.#†### #. #...@.###uؿi .....#.#.#  #...........K#  #..#...#...#..... #....#...#.. ###.#...###.###. ... .. .l.uؿi Rl   frilled lizard.. ..# #b.#.#. ..#uؿi%b.uؿi.%b.uؿi~3l.uؿiV0Kuؿi$b.uؿiZ4.bK   kobold (missile)l   frilled lizarduؿi-B-500uؿiuؿi*uؿi) ,###.# #....#.# #.......####...# #...##...#..# ####.##.###.# ######....##.#  #.###......#####.### #.##..###### #.... #..>.#######uؿi Z #.#@###  #.....## .....#.#.#  #..........K.# #..#...#...#..... #....#...#.b ###.uؿi L#...###.###.l ... .. ..... ..##..#uؿiV %b.uؿi %b.uؿiB H.Kuؿi 5l.uؿi %b.uؿiȹ uؿi &1uؿi uؿi v _You see here a hobgoblin corpse.uؿi.  ##..####.#### #...#..####..###.# #..##...#.# #.......####...# ...##.....##..# ####.##.###.##.# ######....##.# #.###......#####.#####.##..###### #.....#..>@## ######.#†### #. #.....# ##.....#.#b##............##..#...#..K#.....#....#...#.l ###.#...###.###... ...uؿi buؿibb   bat=uؿi 2uؿi/uؿi: _The bat hits you but does no damage.vؿi_q##..###...##.# #...#.....##..####.#### #...#..##..###..###.# #...###...#.# #.......#..####...# ...##.....##..# ####.##.###.##.# ######....##.# #.###......#####.######.##.@###### #......vؿiqP#..>.## ########.#b### #.. #.....# ###.....#.#b##............# vؿiq#..#...#..K#.....#....#...#.l vؿiqB###.#...###.###..vؿisob†.b.vؿit b.vؿiF{vؿiS|.-3vؿi vؿi>xؿihlx.bb>xؿisxؿis.=4xؿimyxؿi{: _The bat hits you but does no damage.xؿi/u ##..####.#### #...#..## ##..###.# #.......... ##...#.# ##.. ###...# #...##..... ##..####.##.### ##.# ######....##.# # #.###......#####.# #.##b.###### #..... #..>@## ###### #.#†###xؿi #. #.....# ##.....#.#b##............# #..#...#..K#..... #....#...#.l ###. #...###.###.. ... .. ...xؿimv.b.b>xؿi2/KxؿiK   kobold (missile)xؿi&5xؿixؿiB: _The bat hits you but does no damage.xؿip %.b.xؿi 7K.xؿi\ Pb>xؿiߺ xؿi &6xؿi0 xؿi w _You completely miss the bat. The bat hits you but does no damage.xؿipb ##..####.#### #...#..## ##..###.# # ##...#.# #.# ###...# #...## ##..# ####.##.### ##.# ######....##.#  #.###......#####. #.##..###### # #.b@.##  #.#†### # #..Kl.#  .....#.#.#xؿikq #............# #..#...#...#..... #....#...#.. ###. #...###.###..l   frilled lizard  ... .. ...xؿiLt".bxؿi3u>†bxؿi{xؿiD}&7xؿiTxؿit3 _The bat hits you but does no damage.xؿic _There is a stone staircase leading down here.yؿi? ##..###.# ..... ##...# ###..##... ######.##.### ##.# ######....##.#  #.###......#####.##.##..###### #.....>.## ######.#@## bKl.#.....#.#.# #............##..#...#...#.....#....#...#.. ####...###.###..  ... .. ... ..# #..#yؿi'.byؿib .b  The bat hits you but does no damage.  yؿiQThe frilled lizard completely misses you.yؿi:yؿi &8yؿiyؿiM _The kobold closely misses you.yؿiv _You see here a hobgoblin corpse.yؿi##..####.#### #...#..####..###.# #..##...#.# #.......####...# ...##.....##..# ####.##.###.##.# ######....##.# #.###......#####.#####.##..###### #.....#..>@## ######.#†### #. #..Kl.# ##.....#.#.##......b.....##..#...#...#..... #....#...#.. ###.#...###.###... ...yؿiHb.b.yؿi/lyؿi .yؿi!.byؿi9'Kl   frilled lizardyؿi{)5-9 _yؿi.yؿiJ0yؿi) ,##..###...##.# #...#.....##..####.#### #...#..##..###..###.# #...###...#.# #.......#..####...# ...##.....##..# ####.##.###.##.# ######....##.# #.###......#####.######.##.@###### #......#..>.## ########.#l### #.. #..bK.# ###.....#.#.##............# #..#...#...#..... #....#...#.. ###.#...###.###..yؿia+ Cl†yؿi. k b.  The frilled lizard attacks as it pursues you!yؿi5 yؿi5 /=10yؿi; yؿii= F _The frilled lizard bites you but does no damage.yؿi&7 ##..## ###.##.# #...##.#..#####..###...##.# #...#........##..####.#### #...#..##..###..###.# #...###...#.# #.......#..####...# ...##.......##..# ####.##.###.#.##.# ######....##.# ###.#.###.@....#####.#####yؿi7 #.##..###### #.......#..>l## #########.#b### #... #...K.# ####yؿi7 k.....#.#.# #............# #..#...#...#.....#....#...#.. ###.yؿi9: Hb†yؿi?; Vb>yؿi; /Kyؿi; 9l.yؿin< #b.yؿi(E .K   kobold (missile)l   frilled lizardyؿiF .-1yؿi>M yؿiN zؿi;##..## ###.##.# #...##.#..###..###...##.# #...#.##..####.#### #...#..##..###..###.# #.###...#.# #.#..#.###...# #...##.##..# ####.##.###.#.##.# ######....##.# ###.#.###b.@...#####.#####.#.##.l###### #.##..>.## ##.#K### #.#.....# zؿi͝#.....#.#.# #......# #..#...#...#..... zؿiО.bzؿiʠ:K†zؿiF7l.zؿi6&.b.zؿibzؿi.=2zؿizؿi: _The bat hits you but does no damage.zؿi[*..## ###.##.# #...##.#..# ##..###...##.# #...#.##..####.#### #...#..##..###..###.# #.###...#.# #.#..#.###...# #...##.##..# ####.##.###.#.##.# ######....##.# ###.#.###l..@..#####.#####.zؿi.\#.##.b###### #.#.#..>K## #.#.#†### #.#.....# #.....#.#.# zؿiR\#.....# l   frilled lizard#..#...#...#.....zؿit\* zؿi^=b..bzؿi^0Kzؿi^=.lzؿi&f.K   kobold (missile)l   frilled lizardzؿif&3zؿikzؿim: _The bat hits you but does no damage.zؿi, K.  You hit the bat.  The bat is severely wounded.zؿi39 zؿi4&4zؿi9zؿi;u _The bat barely misses you. The bat hits you but does no damage.zؿi(  You barely miss the bat.The bat is severely wounded.zؿii( &5zؿi/. zؿi/ Q _The bat closely misses you.zؿiO  You hit the bat but do no damage.The bat is severely wounded.zؿidP &6zؿi3V zؿiW = _The bat hits you but does no damage. x2zؿiX   You hit the bat but do no damage.The bat is severely wounded.zؿi&7zؿizؿiy: _The bat hits you but does no damage.{ؿi=  You barely miss the bat.The bat is severely wounded.{ؿi>&8{ؿifD{ؿiE= _The bat hits you but does no damage. x2{ؿiE .  You hit the bat.{ؿi@;.l{ؿikK   kobold (missile)l   frilled lizard{ؿi.89{ؿi۪{ؿiG _You kill the bat!{ؿi <.K{ؿiL{ؿi'20{ؿi=#{ؿib% _You closely miss the frilled lizard. The frilled lizard barely misses you.{ؿi2h a  You miss the frilled lizard.{ؿih &1{ؿin {ؿip F _The frilled lizard bites you but does no damage.{ؿi P .  You hit the frilled lizard.{ؿi .  You kill the frilled lizard!{ؿi ;(((({ؿik E.@..{ؿi .92{ؿiD {ؿiJ n _The kobold throws a stone. The stone closely misses you.{ؿim#..## ###.##.# #...##.#..  ##..###...##.# #...# ##..####.#### #...#..##.. ##..###.# #. ##...#.# #{ؿibm.#..# ###...# #...## ##..# ####.##.###.# ##.# ######....##.# ###{ؿim% #.###.K@...#####.##### #.##..###### #.#{ؿim5 #..>.## # #.#†### #{ؿim #.....#  .....#.#.# #...{ؿi)n..#  #..#...#...#.....  #....#...#.. ###.{ؿiu{ؿiv&3{ؿiD{{ؿi{|= _The kobold hits you but does no damage.|ؿi|ؿiB&4|ؿi|ؿi4z _You closely miss the kobold. The kobold hits you but does no damage.|ؿi|ؿi&5|ؿi|ؿi  _You hit the kobold but do no damage. The kobold barely misses you.|ؿi|ؿiK&6|ؿiÉ|ؿi _You miss the kobold. The kobold barely misses you.|ؿi@ h )You hit the kobold.|ؿi,G ,|ؿiM S##..## ###.##.# #...##.#..#### briadms the Covered##..###...##.# #...#......... Human##..####.#### #...#..##..### Health: 15/15 ========================##..###.##..........### Magic: 3/3========================##...#.##.......#..#.. AC: 12|ؿi1N Str: 11###...##...##........ EV: 7Int: 13##..#####.##.###.#.. SH: 0Dex: 12|ؿiN ##.# ######....##.# ###.. XL:  1 Next: 100% Place: Dungeon:1#.###.)@...#####.#####.. Noise: =--------  Time: 527.4 (1.0)#.##..###### #.......# a) +0 dagger#..>.########### Cast: Kinetic Grapnel#.#†####....#.....######.....#.#.#|ؿiO '#............##..#...#...#.....#....#...#.. ###. _The kobold throws a stone. The stone closely misses you. _The kobold hits you but does no damage. |ؿi.##  #.#†### # #.....#  .....#.#.# #......# #..#...#...#..... }ؿi t #....#...#.. ###.}ؿi }ؿi 5-8 _}ؿi }ؿi $  Things that are here:}ؿi P _a +0 short sword; 5 stones}ؿi|##..## ###.##.# #...##.#..###..###...##.# #...#.##..####.#### #...#..##..###..###.# #.###...#.# #.#..#.###...# }ؿi߻#...##.##..# ####.##.###.#.##.# ######....##.# ###.#.###.)@...#####.#####.#.##..###### #.##..>.## #}ؿi #.#†### #.#.....# #.....#}ؿi1.#.##.....#..#. }ؿi}ؿiG-9 _}ؿia}ؿi~ؿiQ ##..## ###.##.# #...##.#.. ##..###...##.# #...# ##..####.#### #...#..##.. ##..###.# #. ##...#.# #.#..# ###...# #...## ##..# ####.##.###.# ##.# ######....##.# ### #.###.@....#####.##### #.##..###### #. #..>.##  #.#†### # #.....#  .....~ؿiK#.#.# #......# #..#...#...#.....  #....#...#.. ###.~ؿi~ؿi '30~ؿi~ؿi$  Things that are here:~ؿiP _a +0 short sword; 5 stones~ؿi9 ~ؿi7: rPick up what? 5/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()~ؿi: b - 5 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ؿi  b + 5 stones[Enter] accept (1 chosen)ؿiؿiؿi! ##..## ###.##.# #...##.#..### briadms the Covered##..###...##.# #...#........ Human##..####.#### #...#..##..## Health: 21/21 ========================##..###.##..........## Magic: 5/5========================##...#.##.......#..#. AC: 12Str: 11###...##...##....... EV: 7Int: 13##..#####.##.###.#. SH: 0ؿiؾMDex: 12##.# ######....##.# ###. XL:  2 Next:  0% Place: Dungeon:1#.###.@....#####.#####. Noise: ---------  Time: 530.4 (0.0)#.##..###### #....... a) +0 dagger#..>.########## Cast: Kinetic Grapnel#.#†####...ؿi #.....#####.....#.#.##............#ؿiB#..#...#...#.....#....#...#.. ###. _You kill the kobold! ؿiv_You have reached level 2!Things that are here: _a +0 short sword; 5 stones  Things that are here: _a +0 short sword; 5 stonesؿiؿi+1.4 (1ؿiؿi;" _f - 5 stonesؿiF ؿiG ؿioG ؿiI ؿi|J ؿi~P ؿivQ ؿi,S ,ؿi T ؿiV e  You see here a hobgoblin corpse.ؿiX ؿiX  _ؿivY ؿiZ ؿi\ ؿiF\ ؿi(] ؿi^ ؿis` ؿi` ؿia ؿi`c ؿid ؿiZe ؿif ؿig ؿi:i ؿisi ؿikj ؿi5l ؿim ؿin ؿiLo ؿihp ؿiiq ؿiq ؿicr ؿit ؿit ؿiu ؿiw L _You now have 90 gold pieces (gained 4).ؿix 3ؿiy ؿiXz ؿil  #..>.## ##### #.#†### # # #.....# ## .....#.#.####  #............###.#.# ..#...#...#.......# #....#...#...###.### ؿi߀ ^#...###.###......# ... #.. #@...#### 432.0).. $..#...#..# ..#...#....# .###.###.#.# #.. ...# ... .#..# ..# ).# ## ..# ؿi ؿi ,4.4 (13ؿiÈ ؿi) $ _Found a sling.ؿiPؿi\PؿitQؿiTؿiUؿi[Xؿi[ؿi\ؿid^ؿi_ؿiJ`ؿiaؿi:cؿidؿidؿieؿi7gؿihؿihؿiiؿihkؿilؿilؿimؿi9oؿi.pؿikpؿiqؿiEsؿisؿisؿiwN _You now have 105 gold pieces (gained 15).ؿixؿixؿiyؿi{ؿi{ؿi*|ؿi|ؿiؿiUؿiؿi ؿiÂؿiؿiEؿi?ؿiؿi·ؿiؿiؿiSؿiؿiؿiwؿi؏ؿi͐ؿi ؿiđؿiٓؿiK,ؿiؿi—ؿiØؿiؿiΙؿi}ؿiǜ,ؿiؿiؿiؿiؿiؿiؿiNؿiؿiZؿiؿi}ؿiؿi"ؿiؿiͩ,ؿiؿiVؿiؿiؿiqؿiؿiؿiؿiؿiӮؿiUؿi{ؿiؿipؿieؿiؿi>ؿiؿi4,ؿiؿiؿiؿiv,ؿizؿi,ؿiؿiؿi,ؿiؿiuؿicؿiؿiMؿi ؿiؿiOؿiؿiؿiؿiؿiؿiؿiؿi ؿiؿi@ؿikؿiؿiؿilؿiؿiؿiؿi0ؿi[ؿiؿit ؿi ؿiy ؿi ؿi  ؿi ؿi ,ؿi' ؿi e  You see here a hobgoblin corpse.ؿi ؿi  _ؿi: ؿi ؿi ؿi ؿi ؿi& ؿi ؿi ؿi2 ؿi ؿi! ؿi! ؿi" ؿij% ؿi& ,ؿi7' ؿi* ؿiP+ ؿi{+ ؿi., ؿi. ؿis/ ؿi/ ؿi0 ؿi2 ؿiV3 ؿix3 ؿi3 ؿi4 ؿiL5 ,ؿi5 ؿi6 ؿi.7 ؿie7 ؿi7 ؿi8 ؿi9 ؿi$9 ؿib9 ؿiI: ؿi: ؿi: ؿi"; ؿi-< ؿi< ؿi< ؿi = ؿi= ؿi> ؿi> ؿi> ؿi? ؿiN@ ؿiq@ ؿi@ ؿiA ؿi C ؿi2C ؿiC ؿi E ؿiRF ؿizF ؿiF ؿiH ؿi3J BؿiK ؿiL ,ؿiCM ؿiX ؿiX ؿiX ؿiY ؿi\ ؿi] ؿi] ؿic^ ؿi` ؿia ,ؿib ؿi(d ؿid ؿid ؿite ؿig ؿih ؿih ؿiKi ؿik ؿi=l ؿicl ؿil ؿin ؿio ؿio ؿiJp ؿi9r ؿir ؿis ؿiys ؿiHu ؿiu ؿiOv ؿiv ؿix ؿiy ,ؿi z ؿi{ ؿi| ؿi| ؿi} ؿiK ؿi ؿiU ؿi} ؿi ؿiF ؿik ؿi` ؿi… ؿi ,ؿiT ؿi P  There is an escape hatch in the floor here.ؿi ؿit  _ؿi ؿi; ؿi ؿiI ؿi ؿi ؿi ,ؿiJ ؿi ؿi} ,ؿi" ؿiY ؿi ؿiɕ ؿi ؿi ؿi ؿi ؿi ؿi ؿi ؿi ؿi/ ؿiG ؿi ؿi ؿi ؿi ؿiy ؿi̪ ؿi3 ؿi) ؿiv ؿi ؿi ؿi ؿi ,ؿiE ؿi ؿi ,ؿi> ؿiA ؿi ,ؿi ؿiݶ ؿi ؿi0 ؿiu ؿi ؿiӸ ؿi ؿi3 ؿi[ ؿi ؿi ؿi ؿi ؿiX ,ؿi ؿi ؿi ,ؿiK ؿi ؿi ,ؿiؿ ؿi ؿi ؿi ؿiM ؿi ؿi ؿi ؿi ؿi ؿi_ ,ؿi ؿi ؿi ؿi` ,ؿi ؿi ,ؿi ؿi ؿi ؿi ؿi9 ؿi ؿi7 ؿic ؿi ؿic ؿi ,ؿi~ ؿi ؿir ؿi ؿit ؿi ؿia ,ؿi ؿi5 ؿi ,ؿi ؿi ؿi ؿi ؿi ؿix ؿi A  You enter the shallow water.ؿi ?Water ؿi ؿi N _Moving in this stuff is going to be slow.ؿi >ؿi ؿi% ؿi 3ؿi ؿi ؿi ؿi. ؿi ؿi$ ؿi ؿi ؿi! ؿiP ؿie ,ؿiU ؿi ؿi ,ؿiR ؿi XؿiO ؿi ,ؿiQ ؿiJ ؿi ؿi0 ؿi ؿi} ؿi ,ؿiJ ؿi! ؿiD" ,ؿi# ؿi% ؿi' ,ؿi2) ؿi* ؿi+ ,ؿi- ؿi. ؿi/ ,ؿik0 ؿiS2 ؿi34 ,ؿi5 ؿiZ7 ؿiO8 ,ؿi&9 ؿi: ؿi\; ,ؿi1< ؿi> ؿi@ ,ؿiB ؿiD ؿidF ؿiF ؿiG ؿiH ؿiI ,ؿiJ ؿiL ؿiM ؿi N ؿiN ؿi}P ؿiHQ ,ؿi3R ؿiTS ؿigT ,ؿiT ؿiYV ؿiX ؿiSX ؿiwY ؿi[ ؿi0^ ,ؿi^ ؿi_ ؿi` ,ؿima ؿij ؿikm A  You enter the shallow water.ؿim ?Water ؿibo ؿi"w N _Moving in this stuff is going to be slow.ؿiw ؿi:x (ؿix ؿiz ؿi{ 3ؿik| ؿi} ؿi~ ؿi ؿi ؿi9 ؿiȄ ,ؿiX ؿi ؿi ,ؿit ؿi ؿi ؿi: ؿiY ؿi ؿi} ؿi ؿik ؿi ؿir ؿi ؿi@ ؿix ؿiS ؿix ؿi! ؿi ؿi j  You enter the shallow water.Water ؿiҚ ؿi ؿi0   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ؿiΟ ؿi (ؿiw ؿi ؿiR W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water ؿi^ ؿi   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ؿi+ 3ؿi ؿiZ ؿi@ ؿin (ؿi ؿi ؿi% 3ؿi ؿi ؿin ؿi ؿi ؿi ؿi ؿi ؿi ؿi ؿi ؿi ؿi9 ؿiG ؿi ؿi0 ؿi ؿi ؿi ؿi ؿi ؿi ؿiG ,ؿi ؿi ؿi ؿi ؿi ؿiR ؿi ,ؿi+ ؿi ؿiv  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.ؿi ?Water ؿig ؿi   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ؿi ؿi ؿi ؿiL ؿi ؿi5 (ؿi ؿi ؿiN ؿiu ؿi ؿi ؿi ؿi ؿid ؿi ؿi ؿi ؿi ؿi, ؿi ,ؿi ؿiU ؿi ؿi. ؿi ؿif ؿi& ؿiO ؿi ؿi| ؿi, ؿiX ؿi ؿi ؿi ؿi ؿiA ؿi ؿi ؿi ؿi ؿi- ؿic ,ؿi ؿi ؿiw ,ؿi ؿi ؿi ؿi ؿi ؿi? ؿi ؿi ؿi ؿiC ؿi ,ؿi ؿih ؿi ؿi= ؿi ؿi! ؿi" ,ؿi# ؿi$ ؿi% ؿi% ؿit& ؿi"( ؿi( ؿi( ؿi) ؿi1+ ؿi, ؿi9, ؿi- ؿi4. ؿi&/ ؿi=/ ؿiO0 ؿi1 ؿiu2 ؿi2 ؿiH3 ؿi5 ؿi6 ,ؿi7 ؿi8 ؿi9 ؿi6: ؿi: ؿi5< ؿi#= ؿiK= ؿi> ؿi@ ؿiA ,ؿiB ؿimD ؿiF ,ؿiG ؿiI ؿiL ,ؿiM ؿiO ؿiO ؿiP ؿiP ؿioS ؿiU ,ؿieW ؿiY ؿin[ ؿi[ ؿiN] ؿiP_ ؿi c  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.ؿic ?Water ؿiFe ؿiy  ########......#   ..........>####   .#.###...#.##   ............#######  .......####.......######  .......####............#  .#..##.##≈####~P..####.#  .......##≈≈#≈#~.~..###.# ##.....# #≈≈≈≈≈~@P..##.## 737.2 (192.8)  #.....# ##≈≈≈≈≈~.~.....# ##.##### ###≈≈≈≈P~.....###  ؿiy ...### ###≈~≈~P~~.....#  ...#.# ##...≈≈≈≈~~...#.##  ...#.### #...~~P~≈≈P......#    .......# ##.#..~~PP≈~~~....#    ...#.### #..#...~.~≈≈~.~P..#    #.##.# #.##.....~≈≈~≈~...#     You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.ؿi} ؿi7 ؿi{ 2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some placesؿiؿi֓WLevel 1 of the Dungeon<>>>>(Press ? for help)#######...............##......##....####.#.######......##......##>...##.....# #......##......#####..#.###########.#.########.#################......##.##..............................................>#####.#.........#######.#.#####.##..#####....#.###...#.###.##.##.####.# ####.................................########.##.##.####.# #....####..##..#.####..#........####.......#########.........##.# #.##.####..##..#.# #...........####............#ؿi@#...##.##......###.##.#.........#.# #.....#..##.##≈####~P..####.####.##.##..........##.............# ###.........##≈≈#≈#~.~..###.##.##.##.#.#####.#####.###..#..########.###.....# #≈≈≈≈≈~@P..##.###.......#.# #..####..................# #.....# ##≈≈≈≈≈~.~.....####.....#.#####..................#####.###.##### ###≈≈≈≈P~.....### ##.##...............#####......##........### ###≈~≈~P~~.....# ؿi#.##.#.##.##.....##.....##....##.##.#...#.# ##...≈≈≈≈~~...#.## #.##.#.#...#....#.........#...##.##.#...#.### #...~~P~≈≈P......# #....###...##..#...##'##...#..##....#.......# ##.#..~~PP≈~~~....# #..### #...##..#..##...##..#..#####.#...#.### #..#...~.~≈≈~.~P..# #...####...##.#..##.....##..#.# #.##.##.# #.##.....~≈≈~≈~...# ##....##...##.#..#.......#..#.# #....##.# #.##.##.~P≈≈≈≈~P..# #.##..#...##.#..+...<...+..#.# #######.# #.##.##.~.~≈≈≈P...## #.###....#.#.#..#.......#..#.#ؿiɕ#.# #.##.##..~~≈≈≈~~...# ؿi:@.ؿi=;.Pؿi$;P~ؿiE >~≈ؿi% >≈~ؿis2~.ؿi?2..ؿi). <.#ؿiz} , ###.###..###.#.#..##.....##..#.##.#####.##......P~≈≈~~...# ؿiy  #.#..........#..#..##...##..#..###########...........#....≈≈≈≈~...# ؿiy 1 .#####....##.#..#...##+##...#..#...........#####.#...#...~~≈≈≈≈...# ؿi j ###.#..##.#...#.........#...###.#######.# #.#...#.#..~~≈≈≈...# ؿi  #.#.......#....##.....##....# #.#.# #.# #.##......~~~~≈~...# ؿi | .##.#.....#......#####......# #.#.# #.# #.##........~~~~...# ؿi(c o ####.#####...................###.#.#####.# ##.....#.#..~~~~~...# ؿig&Q #.#.......#......########...>.........##.####...##.#.#..~.≈~...## ؿiK .##.......######..## #.##.######...##.##.....#.......~~≈≈~...# ؿi  ###.......# ##..## ###.##.# #...##.#..#####..#.#..~P≈P~...# ؿikk #.#.......# ##..###...##.# #...#..................≈≈P.P..# ؿi+L ..###########..####.#### #...#..##..####..###...~≈≈≈...# ؿi  .##..###.##..........####..#.#...~≈≈~~..# ##...#.##.......#..#..........~P≈≈~~..# ###...##...##.............#..~P≈≈~~..# ##..#   ####.##.###.#.......#..~~~≈≈...# ##.# ######....##.# ###.....#....~.≈≈≈~..# #.###.)....#####.#####....##.##...~≈≈~..# #.##..###### #.......#.###.##..~≈≈≈~..# ؿiY*   #..>.#############.###.##.~~≈≈≈#..# #.#†####.# #..........#..#≈≈≈#..# #####.....# ###.# ##########.#..#≈≈≈#..# #.....#.#.#### #...##....##≈≈#..# #............###.#.########≈≈#..# #..#...#...#.......##≈≈#### #....#...#...###.####≈## ؿic I .#...###.###......# #....#...#....#####..#...#...#..##....#...#....##...###.###.#.###...#...#....##.#...#...#..#ؿi+ :.#ؿiK> ###...#...#..).#ؿiJ ########.......#ؿil~ #.#########ؿi+ :..ؿi 5.)ؿi+ؿi'########......#  briadms the Covered ..........>####  Human .#.###...#.##  Health: 21/21 ======================== ............#######  Magic: 5/5======================== .......####.......######  AC: 12Str: 11 .......####............#  EV: 7Int: 13 .#..##.##≈####~P..####.#  SH: 0Dex: 12 .......##≈≈#≈#~.~..###.#  XL:  2 Next:  0% Place: Dungeon:1 ##.....# #≈≈≈≈≈~@P..##.##  Noise: ---------  Time: 737.2 (0.0)  #.....#[39ؿi1;49m ##≈≈≈≈≈~.~.....#  a) +0 dagger ##.##### ###≈≈≈≈P~.....###   Cast: Kinetic Grapnel ...### ###≈~≈~P~~.....#   Water ...#.# ##...≈≈≈≈~~...#.##  ...#.### #...~~P~≈≈P......#    .......# ##.#..~~PP≈~~~....#    ...#.### #..#...~.~≈≈~.~P..#    #.##.# #.##.....~≈≈~≈~...# [ؿi{o40m   _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places.ؿiؿiΤؿiؿiؿi*E _ؿi1ؿi:A  You enter the shallow water.ؿi?Water ؿiؿiN _Moving in this stuff is going to be slow.ؿi>ؿiؿiؿi ؿi`ؿiOؿi@ؿi(ؿixؿi|ؿiBؿi,ؿiIؿi ؿiؿi;ؿiؿi|ؿi,ؿi ؿiؿi,ؿiؿiؿiDؿilؿiؿiؿiؿi,ؿi ؿig ؿi ؿi ؿiT(ؿi(ؿi)ؿi)ؿi0ؿi2,ؿi2ؿi9ؿi:,ؿia;ؿi@ؿiAؿiBBؿiBؿiIؿi>JؿiJؿi+KؿiQؿiQRؿi}Rؿi"SؿiYؿiYؿiKZؿiZؿiT`ؿiGaؿiaؿibؿi:hؿi>i,ؿiiؿioؿioؿioؿipؿi*uؿi9v,ؿivؿiW{ؿi{ؿi|ؿi|ؿiؿiؿi6ؿirؿiؿiؿiؿiWؿiHؿi0,ؿiIؿiؿi,ؿiؿioؿiؿiҔ,ؿiZؿiؿijؿi͘ؿiFؿiؿi,ؿiؿiؿiYؿiؿiؿiؿiؿiƥؿi;ؿi@ؿiؿiؿi_ؿiؿiȭؿiؿi{ؿiؿiؿiTؿiϲؿiyؿiؿicؿiؿiҹؿiźؿiؿiؿiǾؿiؿi$ؿi ؿiؿi ؿi:ؿiؿiؿiؿiؿiؿiؿiؿilؿiؿiؿiؿiGؿiؿiؿi3ؿiXؿiؿiؿiyؿiؿiؿiؿiؿiؿiؿi ؿi,ؿi!ؿihؿipؿiؿi`ؿiSC  You see here a +0 short sword.ؿilؿi _ؿiؿiؿiؿi ؿiؿiؿi ؿiRؿiؿig  You see here a hobgoblin skeleton.ؿi/ؿi _ؿirؿiؿi,ؿiؿi&ؿibؿiؿisؿi;ؿipؿiؿiؿiؿi8,ؿiؿi&ؿiؿiJ ؿi ؿi ؿi3 ؿi[ ؿiQؿiؿiؿiFؿiؿiؿiؿiQؿiؿiؿiؿi^ؿi@ؿiؿiؿi&ؿiؿi`ؿi ,ؿi!ؿi#ؿiP$ؿi$ؿi|%ؿi/f #....#...#...###.###  #...###.###......#  #....#...#....####  #..#...#...#..  #....#...#....# ؿi 0I  #...###.###.#.#   ##...#...#....#   ؿic0#.#...#...#..#   #...#...#..@.#  801.8 (64.6)  ######.......#  ؿi0L ######### ؿi0(ؿi0"ؿi2ؿi6ؿi8N _You see here a +0 sling.ؿia ؿic 12.8 (1.0)ؿih ؿirj $ _g - a +0 slingؿiؿizؿiؿi3i........0ؿi; _Partly explored, can't reach some places.ؿi7ؿi8ؿig;ؿi= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ؿi& ؿi 23.8 (1 _ؿi ؿi ؿiLؿi&4ؿiؿiؿiؿij5.3 (0.5-) Nothing wieldedؿiLؿi1 _You unwield your +0 dagger.ؿiؿi s8a) +0 daggerؿi%ؿi'. _a - a +0 dagger (weapon)ؿiؿie6.3-) Nothing wieldedؿi(ؿi=1 _You unwield your +0 dagger.ؿit ؿi s8a) +0 daggerؿi ؿi . _a - a +0 dagger (weapon)ؿiY z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ؿiLJ ؿi Adjust which item? Hand Weapons (go to first with ))  a - a +0 dagger (weapon)g - a +0 sling Missiles (go to first with ()f - 5 stones Armour (go to first with [)  b - a +2 scale mail (worn)  c - a +2 pair of gloves (worn) Jewellery (go to first with "=)d - a ring of positive energy  ؿi> e - a ring of positive energyؿi~ؿiϦ #....#...#...###.###briadms the Covered#...###.###......#Human#....#...#....####Health: 21/21 ========================#..#...#...#..#Magic: 5/5========================ؿi#....#...#....#AC: 12Str: 11#...###.###.#.#EV: 7Int: 13##...#...#....#SH: 0Dex: 12#.#...#...#..#XL:  2 Next:  0% Place: Dungeon:1#...#...#..@.#Noise: ---------  Time: 806.8 (0.0)######.......#a) +0 dagger#########Cast: Kinetic Grapnel   ؿi4    _a - a +0 dagger (weapon) _You unwield your +0 dagger. _a - a +0 dagger (weapon)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ؿi0g - a +0 sling  Adjust to which letter? (? for menu, Esc to quit)ؿiNؿiؿiؿiz _You unwield your +0 dagger. _adagger (weapon)(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - a +0 sling  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 sling; g - a +2 scale mail (worn)ؿi @  You unwield your +0 dagger.ؿiR 7.8 (1b) +0 sling Fire: b) +0 slingؿiF ؿi - _b - a +0 sling (weapon)ؿi?  You unwield your +0 sling.ؿip8a) +0 daggerCast: Kinetic Grapnelؿi ؿi. _a - a +0 dagger (weapon)ؿiOؿiP3ؿil&0ؿis,ؿit_ _Partly explored, can't reach some places.ؿiNX ؿi^ Level 1 of the Dungeon<>>>>(Press ? for help)##...#.##.......#..#..........~P≈≈~~..# ###...##...##.............#..~P≈≈~~..# ##..#####.##.###.#.......#..~~~≈≈...# ##.# ######....##.# ###.....#....~.≈≈≈~..# #.###.)....#####.#####....##.##...~≈≈~..# #.##..###### #.......#.###.##..~≈≈≈~..# #..>.#############.###.##.~~≈≈≈#..# #.#÷####.# #..........#..#≈≈≈#..# #####.....# ###.# ##########.#..#≈≈≈#..# #.....#.#.#### #...##....##≈≈#..# #............###.#.########≈≈#..# #..#...#...#.......##≈≈#### #....#...#...###.####≈## #...###.###......#ؿit_ -[15;70H #....#...#....#####..#...#...#..##....#...#....##...###.###.#.###...#...#....##.#...#...#..##...#...#..@.#######.......##########ؿin\>@ؿiZ ؿiQt n #....#...#...###.###briadms the Covered#...###.###......#Human#....#...#....####Health: 21/21 ========================#..#...#...#..#Magic: 5/5========================#....#...#....#AC: 12Str: 11#...###.###.#.#EV: 7Int: 13##...#...#....#SH: 0Dex: 12#.#...#...#..#XL:  2 Next:  0% Place: Dungeon:1#...#...#..@.#Noise: ---------  Time: 808.8 (0.0)######.......#a) +0 dagger#########Cast: Kinetic Grapnelؿiu        _b - a +0 sling; g - a +2 scale mail (worn)  You unwield your +0 dagger. _b - a +0 sling (weapon)  You unwield your +0 sling. _a - a +0 dagger (weapon) _Partly explored, can't reach some places.ؿiv ؿis ؿi ؿi _ؿi ؿiߊ ؿi ؿi ؿiv ؿi ؿi/ ؿi( ؿi ؿih ؿi ؿi ؿi ,ؿi ؿiǖ ؿiw ,ؿi ؿiޘ ؿiQ ؿi ؿiÙ ؿi ؿiқ ,ؿis ؿiK ؿi ,ؿiu ؿiP ؿi ؿi ؿi ؿiΥ ؿi˧ ,ؿi ؿi ؿi ,ؿi{ ؿiȯ g  You see here a hobgoblin skeleton.ؿi ؿi  _ؿi ؿi # ##..####.#### #...#..##. ##..###.# #......... ##...#.# #.......#. ###...# #...##.... ##..# ####.##.### ##.# ######....##.# # #.###.)....#####.### #.##..###### #.... ########22.8 (14.0) #.#÷####.# ######.....# ###.# ##.....#.#.#### #...##............###.#.##..#...#...#.......# ؿi #....#...#...###.### #...###.###......# #....#...#....####ؿi ؿiL ؿi} c _There is a stone staircase leading down here.ؿiؿiRead which item? Scrolls  b - a scroll of blinking {!r}  g - a scroll of fog  c - a scroll labelled PUWNET OGOZISO  e - 2 scrolls labelled WOCZIY TIAMERUFEW  h - a scroll labelled BUELIT ACHATWI  j - a scroll labelled OLAZEI IZYPOPT ؿi m - a scroll labelled GUITSU PUNGADA [!] read|quaff[?] describe selectedؿi-##..####.#### #...#..##. briadms the Covered##..###.##......... Human##...#.##.......#. Health: 21/21 ========================###...##...##.... Magic: 5/5========================##..#####.##.### AC: 12Str: 11##.# ######....##.# # EV: 7Int: 13#.###.)....#####.### SH: 0Dex: 12#.##..###### #.... XL:  2 Next:  0% Place: Dungeon:1#..@.######### Noise: ---------  Time: 822.8 (0.0)#.#÷####.# # a) +0 dagger####[4ؿiC0m#.....# ###.# # Cast: Kinetic Grapnel#.....#.#.#### #...##............###.#.##..#...#...#.......##....#...#...###.####...###.###......##....#...#....#### _b - a +0 sling (weapon)  You unwield your +0 sling. _a - a +0 dagger (weapon) _Partly explored, can't reach some places. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled WOCZIY TIAMERUFEW, it crumbles to dust.  It is a scroll of identify.ؿi֕/  --more--ؿi> ؿi Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled PUWNET OGOZISO  h - a scroll labelled BUELIT ACHATWI  j - a scroll labelled OLAZEI IZYPOPT  m - a scroll labelled GUITSU PUNGADA Potions (select first with !)  d - 2 fizzy black potions  f - 2 blue potions  k - a golden potion  l - a cyan potion  n - a metallic blue potion[?] describe selectedؿiؿiؿi##..####.#### #...#..##. briadms the Covered##..###.##......... Human##...#.##.......#. Health: 21/21 ========================###...#ؿi#...##.... Magic: 5/5========================##..#####.##.### AC: 12Str: 11##.# ######....##.# # EV: 7Int: 13#.###.)....#####.### SH: 0Dex: 12#.##..###### #.... XL:  2 Next:  0% Place: Dungeon:1#..@.######### Noise: ---------  Time: 822.8 (0.0)#.#÷####.# # a) +0 dagger#####.....# ###.# # Cast: Kinetic Grapnel#.....#.#.#### #...##............###.#.##..#ؿiT...#...#.......##....#...#...###.####...###.###......##....#...#....#### _a - a +0 dagger (weapon) _Partly explored, can't reach some places. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled WOCZIY TIAMERUFEW, it crumbles to dust.  It is a scroll of identify.ؿiؿi[+3.8 (1ؿiؿi _d -> w - 2 potions of heal wounds; e -> i - a scroll of identifyؿi LGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)b - a +0 sling Missiles (go to first with ()f - 5 stones Armour (go to first with [)  c - a +2 pair of gloves (worn)  g - a +2 scale mail (worn) Jewellery (go to first with "=)d - a ring of positive energy  e - a ring of positive energyؿiK:  ؿiؿiI ؿi ؿi ##..####.#### #...#..##. briadms the Covered##..###.##......... Human##...#.##.......#. Health: 21/21 ========================###...##...##.... Magic: 5/5========================##..#####.##.### AC: 12ؿi~ 2Str: 11##.# ######....##.# # EV: 7Int: 13#.###.)....#####.### SH: 0Dex: 12#.##..###### #.... XL:  2 Next:  0% Place: Dungeon:1#..@.######### Noise: ---------  Time: 823.8 (0.0)ؿie #.#÷####.# # a) +0 dagger#####.....# ###.# # Cast: Kinetic Grapnel#.....#.#.#### #...##............###.#.##..#...#...#.......##....#...#...###.####...###.###......##....#...#....#### _Partly explored, can't reach some places. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  ؿi As you read the scroll labelled WOCZIY TIAMERUFEW, it crumbles to dust.  It is a scroll of identify. _d -> w - 2 potions of heal wounds; e -> i - a scroll of identifyؿi ؿi! ؿi ؿi ؿi ؿi ?Read which item? Scrolls  b - a scroll of blinking {!r}  g - a scroll of fogi - a scroll of identify  c - a scroll labelled PUWNET OGOZISO ؿi V h - a scroll labelled BUELIT ACHATWI  j - a scroll labelled OLAZEI IZYPOPT  m - a scroll labelled GUITSU PUNGADA [!] read|quaff[?] describe selectedؿi^ؿieؿimi##..####.#### #...#..##. briadms the Covered##..###.##......... Human##...#.##.......#. Health: 21/21 ========================###...##...##.... Magic: 5/5========================ؿin##..#####.##.### AC: 12Str: 11##.# ######....##.# # EV: 7Int: 13#.###.)....#####.### SH: 0Dex: 12#.##..###### #.... XL:  2 Next:  0% Place: Dungeon:1#..@.##ؿin ####### Noise: ---------  Time: 823.8 (0.0)#.#÷####.# # a) +0 dagger#####.....# ###.# # Cast: Kinetic Grapnel#.....#.#.#### #...##............###.#.##..#...#...#.......#ؿinV#....#...#...###.####...###.###......##....#...#....#### ؿin_Partly explored, can't reach some places. _You see here a hobgoblin skeleton. ؿi-o_There is a stone staircase leading down here.  As you read the scroll labelled WOCZIY TIAMERUFEW, it crumbles to dust.  It is a scroll of identify. ؿiRok_d -> w - 2 potions of heal wounds; e -> i - a scroll of identifyؿi[rؿiVvIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled PUWNET OGOZISO ؿiv h - a scroll labelled BUELIT ACHATWI  j - a scroll labelled OLAZEI IZYPOPT  m - a scroll labelled GUITSU PUNGADA Potions (select first with !) ؿivF f - 2 blue potions  k - a golden potion ؿiv l - a cyan potion ؿiw n - a metallic blue potion[?] describe selectedؿi ؿi_ ؿiI ##..####.#### #...#..##. briadms the Covered##..###.##......... Human##...#.##.......#. Health: 21/21 ========================###...##...##.... Magic: 5/5========================##..#ؿib ####.##.### AC: 12Str: 11##.# ######....##.# # EV: 7Int: 13#.###.)....#####.### SH: 0Dex: 12#.##..###### #.... XL:  2 Next:  0% Place: Dungeon:1#..@.######### Noise: ---------  Time: 823.8 (0.0)#.#÷####.# # a) +0 dagger#####.....# ###.# # Cast: Kinetic Grapnel#.....#.#.#### #...##............###.#.##..#...#...#.......##..[ؿi 37m..#...#...###.####...###.###......##....#...#....#### _Partly explored, can't reach some places. _You see here a hobgoblin skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled WOCZIY TIAMERUFEW, it crumbles to dust.  It is a scroll of identify. _d -> w - 2 potions of heal wounds; e -> i - a scroll of identifyؿi ]  As you read the scroll of identify, it crumbles to dust.ؿi +4.8 (1ؿi ؿij \ _f -> c - 2 potions of curingؿi$ؿi$ؿi]*ؿi/ؿik5&5ؿi5ؿiN&2ؿiS   #.   #. ##   #. .#   #. .#   #.#.######  ######.........  ............#   #@#   ؿiT& #.#    #.#   #..   ###              ؿiN-7.3 (2.5ؿiݠؿi# _You climb downwards.ؿi$a _There is a stone staircase leading up here.ؿi5 3ؿiƪ ؿiS ؿi+ ؿiҴ _ؿi ؿi@ ؿi ؿi ؿiK ؿi ؿiϼ ؿic ؿio ؿiC ,ؿi ؿi{ ؿi ؿi; ؿiu ؿi ؿiw ,ؿi ؿiP ؿi% ,ؿi ؿi ؿi ,ؿie ؿi ؿiM ,ؿi ؿiC ؿi ؿi ؿi? ؿi ؿi ,ؿiW ؿi ؿi ؿiM ؿi ؿi ؿi ,ؿi~ ؿip ؿi ؿih ,ؿi! ؿi. ,ؿi ؿi ؿi ,ؿi ؿit ؿi c  You encounter a bat.ؿi #...# #.#.#  #.#.####### ######.........# ؿi\ ............##.# #######<###.##.#   #.# #.##.#   #.###.##.#  ؿi #....@...# #####.#### ... Kinetic Grapnelb#.## .... .. ..# b   bat (asleep)#.. ..#ؿiy #. ..##ؿik 944.3 (17.0)b.ؿi 'b.ؿif Obؿi 4=5.3 (18ؿi ؿi : _The bat hits you but does no damage.ؿiT' b.  You closely miss the bat. The bat closely misses you.ؿi6+ ؿi+ 16.0)ؿi0 ؿis3 : _The bat hits you but does no damage.ؿiC b.  You hit the bat.  The bat is heavily wounded.b.ؿiU8 ؿi&7ؿiؿiP _The bat barely misses you.ؿijT #...#  #.#.#  #.#.#######  ######.........#  ......##.#  #<###.##.#  #.# #.##.#  #.###.##.#  #.b.@....#  #####.####  ....  .#.###  ....#  .. ..# ؿizk #.. ..#  #. ..##  ؿinl.bؿivؿiv&8ؿi={ؿiy~v _The bat closely misses you. The bat hits you but does no damage.ؿi G †  You hit the bat.ؿi Rؿi g49Kinetic Grapnelؿi ؿi G _You kill the bat!ؿidؿi\eؿieؿigؿi sؿisؿi/tؿitؿi vؿixؿiQxؿixؿiyؿi|,ؿip}ؿiV~ؿin,ؿiؿiؿi,ؿi]ؿiؿiؿi[ؿiؿiؿiؿiQؿiؿiؿiؿi?ؿiؿi7 _You open the door.ؿi?ؿiؿi#ؿi@  There is an open door here.ؿiėؿi _ؿi4ؿiؿiYؿiؿi6ؿiؿi,ؿivؿiGؿi,ؿi{ؿiؿiխؿi%ؿiؿiؿiؿi,ؿi7 _You open the door.ؿi[3ؿiؿiG@  There is an open door here.ؿiti  You encounter a hobgoblin.ؿio #.###  #g#...#  .. #.#.#  #. #.#.####### .#######.........# ..............##.# #.#######<###.##.# #.# #.# #.##.# #@# #.###.##.#- ##'## #..†.....###...## #####.####ؿiL<##.....## #.........#.......## #.#.#.###.#.........###.....# g   hobgoblin (asleep)+.........'.......##.........###.....###.......## #.#..##ؿi].g678.0)ؿiMgؿi5==8.3 (19ؿiؿi+ _The hobgoblin shouts!ؿinؿi`p Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraftؿipi65% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitؿiF ؿiO ؿiA ~#.###briadms the Covered#.#...#Human.g#.#.#Health: 21/21 ========================#.#.#.####### Magic: 5/5========================.#######.........# AC: 12Str: 11..............##.# EV: 7Int: 13ؿi #.#######<###.##.# SH: 0Dex: 12#.# #.# #.##.# XL:  2 Next:  4% Place: Dungeon:2#@# #.###.##.# Noise: ==-------  Time: 868.3 (0.0)##'## #..†.....# a) +0 dagger##...## #####.#### Cast: Kinetic Grapnel##.....## #.........#.......## #.#.#.###.#.........###.....#g   hobgoblin+.........'.......##.........###.....###.......## #.#..## _You open the door.  There is an open door here.  You encounter a hobgoblin.ؿiv " _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 65% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؿi ~#.###briadms the Covered#.#...#Human.g#.#.#Health: 21/21 ========================#.#.#.####### Magic: 5/5========================.#######.........# AC: 12Str: 11..............##.# EV: 7Int: 13ؿix #.#######<###.##.# SH: 0Dex: 12#.# #.# #.##.# XL:  2 Next:  4% Place: Dungeon:2#@# #.###.##.# Noise: ==-------  Time: 868.3 (0.0)##'## #..†.....# a) +0 dagger##...## #####.#### Cast: Kinetic Grapnel##.....## #.........#.......## #.#.#.###.#.........###.....#g   hobgoblin+.........'.......##.........###.....###.......## #.#..## ؿij _You open the door.  There is an open door here.  You encounter a hobgoblin. _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 65% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؿi 9  There is an open door here.  You encounter a hobgoblin. _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 65% risk of failure)  ؿi nConfirm with . or Enter, or press ? or * to list all spells.Okay, then.ؿi ؿi ؿi . _ؿiblE.gؿirؿit;--9.3 (1 _ؿizؿi|ؿiNE.gؿi&UؿiWB--70ؿiSWKinetic Grapnelؿi[ؿid]ؿi> [.gؿih? &1ؿiD ؿiE ؿir9D.gؿi>ؿiX?&2ؿi)Dؿi`Eؿi9.g3ؿi;<ؿi c  You barely miss the hobgoblin.ؿiݏ .=4ؿi ؿi @ _The hobgoblin hits you but does no damage.ؿi ؿi &5ؿi ؿi _You closely miss the hobgoblin. The hobgoblin barely misses you.ؿi/  You hit the hobgoblin.  The hobgoblin is heavily wounded.ؿiF&6ؿi) ؿi @ _The hobgoblin hits you but does no damage.ؿie^  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.ؿi"_&7ؿi@dؿifV _The hobgoblin barely misses you.ؿiim †You hit the hobgoblin.ؿiq(ؿiup2/22128Kinetic Grapnelؿiyؿit|M _You kill the hobgoblin!ؿiH M ###.. ##. #.#.######..#######................#######<##  #.# ###.## ##'## #..†.....ؿi W##...## #####.####...............## #..........###.+..'...#.........##ؿiA ؿi .-9ؿi ؿi v _You see here a hobgoblin corpse.ؿiؿi(Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stones ؿiSpells ([,] to cycle)  b - Cast: Kinetic Grapnel [*/%] inventory [&] all spells[!] focus mode: off|onؿiؿi#.briadms the Covered#.#.###Human#.#...#Health: 22/22 ========================..#.#.#Magic: 5/5========================##.#.#.####### AC: 12Str: 11..#######.........# EV: 7Int: 13..............##.# SH: 0Dex: 12#.#######<###.##.# XL:  2 Next: 12% Place: Dungeon:2#@# #.# #.##.# Noise: ---------  Time: 879.3 (0.0)#.# #.###.##.# a) +0 dagger##'## #..†.....# Throw: 5 stonesؿi$##...## #####.######.....## #.........#.......## #.#.#.###.#.........###.....#+.........'.......##.........###.....#You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded. _The hobgoblin barely misses you.You hit the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.ؿi ؿiؿiؿiĺ3ؿiIؿiTؿiDؿi7 _ؿiؿiPؿiؿi^ؿiؿi1ؿiؿiؿi_ؿiؿiؿi ؿiؿiCؿiؿiؿiؿis,ؿiؿi:ؿiyؿiؿiؿi{ؿiؿiؿi]ؿi{ؿiؿiؿi6ؿiؿiؿiSؿipؿiؿibؿiؿiؿi?ؿiؿiؿiؿi,ؿi%ؿi!ؿiuؿiؿi*ؿiOؿiH\ #.#  #.# ##.## ..## ؿi>.... 94.3 (15.0).  #.# ##.##### #.. #.#######. #.# #. #.# #.##ؿi#########.# ...#ؿiؿir,5.3 (16ؿi`ؿia; _Found a stone staircase leading down.ؿiؿiؿiؿinؿiB ؿiؿig+#  #.# #.# # ##.##...###...#####...>..@...#7.3 (2.0)#####...##...>.##.## ####.##.##.###.#######ؿiB#......... #.#######.ؿiؿi +8.3 (3ؿi"ؿi%; _Found a stone staircase leading down.ؿi3ؿiؿiؿiؿiV#ؿi{$ؿi&,ؿiH'ؿi(ؿi}*,ؿi +ؿi9-ؿi/Bؿi1ؿi3ؿiJ4,ؿi5ؿi7ؿi8ؿiv8ؿi;R  There is a stone staircase leading down here.ؿiU=ؿi3>5 _ؿi?ؿiA,ؿiGBؿi DؿiEؿi"FؿiFؿiGؿiIؿiIؿi=JؿiKؿiN,ؿiNؿiPؿiRؿiXRؿi.SؿiSؿiFV,ؿiVؿiXؿiH[k  You encounter a ball python.ؿi`~ ... ..#  ...  #.#  #.#ؿi?a #+# #S###.###?# #.# #.....$...# #.# #@#  ؿia##.## #.#  .###...#### #.#  ...>......######.# ####...##...>....# ##.############ؿia  S   ball python (constriction, wandering)#.# #.#ؿi;b #.# ؿif .S912.3 (14.0)  Found a scroll labelled GUITSU PUNGADA.ؿilNS)ؿiCm4=3.3 (15ؿirؿis5 _The ball python hisses angrily.ؿi...#.#.##+# #.###.###?#.# #.S...$...# #.# ##.## .###...#### #...>......######. ####...##...>....  ##.########### #.# ؿiL`##.####### ؿi.Sؿi S   ball python (constriction)ؿi 9-4.0)ؿi!ؿiؿi E.SؿiO ؿi @-5ؿic ؿiq ؿiM .  You hit the ball python.ؿidRؿi66=6ؿiؿi O _You kill the ball python!ؿiM.#... #.# +# #.###.###?##.....$...# #.# ؿiw ##.## ###...#### ...>......######.# ؿia-7ؿi 3ؿi ؿiՌ ؿiގ ؿi0 ؿi ,ؿi ؿi M _You now have 114 gold pieces (gained 9).ؿiߝ 3ؿi ؿiq ؿi~ ,ؿi ؿi ؿi& ,ؿi ؿi ؿi ,ؿi ؿi ,ؿiN ؿi  _m - 2 scrolls labelled GUITSU PUNGADA (gained 1)ؿi 3ؿi ؿiߴ ؿi ؿiL ؿi ؿi ؿi ؿi ؿiE ؿi^ ؿi» ؿi ؿi_ ؿi& ؿi f  You encounter a quokka.ؿi  .# .#  .. .#  #. .#  #.##. r...  ..#   ...# #.#   .... - ..# #.ؿi.   ... #.  #.# #.  #.# #. #+# #.###.###. r   quokka (asleep) #.# #.........#ؿi  #.# #####.##### #.## #.#ؿiP n.r292.0)ؿi _rؿi 430.3 (13 _ؿi ؿi5 ؿiyW.rؿi~ؿiG11.0)ؿiؿirؿi  You barely miss the quokka.The quokka bites you but does no damage.ؿiDZ .=2ؿig ؿip S _The quokka barely misses you.ؿi@N  You hit the quokka.  The quokka is heavily wounded.ؿiN&3ؿiQؿitTS _The quokka barely misses you.ؿi  You closely miss the quokka.The quokka is heavily wounded.ؿi&4ؿiؿi S _The quokka barely misses you.ؿi5U  You barely miss the quokka.The quokka is heavily wounded.ؿiDV&5ؿiYؿi^\> _The quokka bites you but does no damage.ؿi`  You barely miss the quokka.The quokka is heavily wounded.ؿia &6ؿie ؿiYh   You barely miss the quokka.  The quokka is heavily wounded. _The quokka bites you but does no damage.  You barely miss the quokka.  The quokka is heavily wounded. _The quokka bites you but does no damage.ؿi _The quokka bites you but does no damage.  You barely miss the quokka.  The quokka is heavily wounded. _The quokka bites you but does no damage.  You closely miss the quokka.  The quokka is heavily wounded.7ؿiؿi7A _The quokka bites you but does no damage. x2ؿi  You barely miss the quokka.The quokka is heavily wounded.ؿi^&8ؿiRؿiS _The quokka barely misses you.ؿi̖  You hit the quokka.  The quokka is severely wounded.ؿiV0---9ؿiؿiʞ+ _The quokka bites you.ؿi  You hit the quokka but do no damage.The quokka is severely wounded.ؿi,C---40ؿi=ؿiϩ+ _The quokka bites you.ؿi  _The quokka bites you.  You hit the quokka but do no damage.  The quokka is severely wounded. _The quokka bites you.  You hit the quokka but do no damage.  The quokka is severely wounded.ؿir &1ؿi5 ؿi` e  You hit the quokka but do no damage.The quokka is severely wounded. _The quokka bites you.  You hit the quokka but do no damage.The quokka is severely wounded. _The quokka bites you but does no damage.ؿi  You hit the quokka.  The quokka is almost dead.ؿi\&2ؿiؿi8 _The quokka completely misses you. The quokka closely misses you.ؿi| †You hit the quokka.ؿi`Rؿi/253ؿizؿiJ _You kill the quokka!ؿiYM#. .# .# #. .##.#.##.####..............#.... #.# #.... #.# .. .......#####ؿiؿi^2===-4ؿinؿis _You see here a quokka corpse.ؿi[ ؿi>\ ؿit\ ؿi] ؿi_ ؿi7g _ؿiPh ؿivj ,ؿi7k ؿi@m ؿin ؿio ;===ؿi`o ؿip ؿiWr ,ؿis ؿi!u ؿiu ؿiGv ؿiv ؿiw ؿi1y ,ؿiy ؿiz ؿi=| ,ؿi| ؿi} ؿi ؿiz ؿi ؿi ؿi ؿi\ ؿi ؿi ؿi ,ؿi" ؿiq ؿiZ ؿi ؿi ؿi ؿik ؿiǚ ؿi ؿi2 ؿiy ؿi ؿi! ؿiW ؿi! ,ؿi ؿi ؿi< ,ؿi ؿiN ؿi ,ؿi ؿi ؿiZ ؿi ؿiɨ ؿi9 ؿi ,ؿiT ؿi0 ؿi ؿi+ ,ؿi̬ ؿi ؿiڭ ؿi ؿi ؿi  You encounter a goblin. It is wielding a +0 club.ؿi*  #####  #########...#  #....@....#.# - #..######...# .g. ##.#### # #.##.. #.##.# .# ؿi 0#.##.# .# g   goblin (wandering) #.##.### .# #......# .# ####.#.# .#ؿi 365.3 (21.0).gؿiL Rgؿi: 5==6.3 (22ؿi4 ؿi ( _The goblin shouts!ؿi'g.ؿiʹؿi[:--7.3 (1.0)ؿiؿiؿi&F !.gؿiJ ؿiVK A--8ؿiO ؿirQ ؿi!g.ؿiؿix&9ؿiؿiؿi.gؿiؿi'70ؿi!ؿi#ؿiP D=1ؿi ؿi{ _You hit the goblin but do no damage. The goblin completely misses you.ؿi q  You hit the goblin.  The goblin is moderately wounded.ؿiq&2ؿiuؿix= _The goblin hits you but does no damage.ؿi=h )You hit the goblin.ؿiD(ؿiqG.93ؿiKؿiFNJ _You kill the goblin!ؿiOFؿiGؿiJؿiIMH _No target in view!ؿir 3ؿis ؿi7u ؿiw ؿi~ _  Things that are here:  a +0 club; a goblin corpseؿi ؿi^  _ؿi ؿi ؿi ,ؿi ؿi ؿi ؿiL ؿiډ ؿi[ ؿi ؿi> ؿio ؿi ؿi/ ؿi ؿi4 ؿiU ؿiܚ c  You encounter a bat.ؿiؠ /##############...## # #...).....#.#.b?.#.###..######...#.@....# ##.####-ؿi y##.##.....# #.##.. # ##...## #.##.# ##.## #.##.##.# #.##.###.# #...... b   bat (wandering)#+# ####.#. #.#. ####...ؿi *9.3 (6ؿi .ؿi Rؿi F-80.3 (7ؿi ؿi 0 _The bat leaves your sight.ؿiDD3ؿiEؿiHؿiR,ؿiZ,ؿi[e  A bat comes into view.ؿif###..# ###### #.# #########...#.#.# #.# #...).....#.#b.?.#.###..######...# #..# ##.### ###.##.....# #.##. #.###...## #.##...# ##.## #.##.#### #.# #.##. #.# #b   bat (wandering) #+# ####. #. ####.ؿiNg*1.3 (1ؿiTh:.bؿioؿip22.3 (2 _ؿivؿi xؿi ### ..# ##### # #.# #...##.#.###.# #...).....#.##...b?.#.###..######...# #.@.......# ##. ###.##.....# #.## #.###...## #.## ..# ##.## #.## #### #.# #.## #.# # #+# #### # ####ؿi.bؿi ?bؿiNbؿiRT1--=ؿi3.3 (1ؿiؿi`' _The bat hits you.ؿiK  You closely miss the bat. The bat hits you but does no damage.ؿiKU2==4ؿiPؿiR _The bat barely misses you. The bat closely misses you.ؿiTؿiv&5ؿiؿiv _You barely miss the bat. The bat hits you but does no damage. x2ؿi bؿi .ؿiز  You completely miss the bat. The bat closely misses you.ؿi &6ؿi! ؿi~ : _The bat hits you but does no damage.ؿi  b.  You barely miss the bat. The bat barely misses you.ؿiؿie&7ؿiOؿiH: _The bat hits you but does no damage.ؿiMw## ###. ..#  #. #.# #... ##.#.###.# #...).....#. #....b.#.###..######... #@..# ##. ###.##.....# #. #.###...## #. ..# ##.## #. #### #.# #. #.# # #+#  ؿi"b?ؿia%.bؿihؿiEC==8ؿiؿi: _The bat hits you but does no damage.ؿi\ؿiؿiD [?25h[?0c [?1051l[?1052l[?1060l[?1061l