I:js Player: brokencastle Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:45:13.ttyrec Time: (1782243913) Tue Jun 23 19:45:13 2026 J:j6 [?1051l[?1052l[?1060l[?1061hJ:j9V)0[?7h[?25l[?1cJ:jCJ:jEJ:jQWelcome, brokencastle. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf SummonerL:j g - Troll h - Deep Elf Trolls are monstrous creatures with powerful claws. They regenerate health M:jj f - Draconian g - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.M:j^ f e - Mountain Dwarf f - Draconian Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.U:j e - Mountain Dwarf f - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.U:j % f - Draconian g - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.W:j1 W:j;pWelcome, brokencastle the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterW:jIhfr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Summoner[:jk - Wanderer  s - Summoner Wanderers start with random equipment and skills. ^:j_.8j - Shapeshifter k - Wanderer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.b:j c:jUc:j8brokencastle the RuffianTrollHealth: 19/19 ========================Magic: 0/0AC: 4Str: 21EV: 8Int: 6SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quiveredQuill c:jN####+#####.......##.ß.ß.ß.##.......#+.ß.@.ß.+#.......#c:j'#.ß.ß.ß.##......[#####+####c:j c:jOWelcome, brokencastle the Troll Shapeshifter.c:jeThe sublime Orb of Zot lies far below, as if waiting for you to find it.c:jc:jdPress ? for a list of commands and other information.  Found a chain mail.c:jjc:jl[ _Found a staircase leading out of the dungeon.g:j?  ####+#### #.# #.ß.ß.ß.# #.# +.ß@<.ß.+ #.# #.ß.ß.ß.# #......[#  ####+####g:j L g:j_Y N1.0 (1 _h:j: (####+#### #.# #.ß.ß.ß.# #.# +.ß.@.ß.+ h:j+ }#.# #.ß.ß.ß.# #......[# h:j h:j %2h:j- h:j& c _There is a staircase leading out of the dungeon here.j:jO~ M###+###.....ß.ß.ß#...@...#+.ß.<.ß.+.....ß.ß.ß.#......[#3 _j:ji k:jRk:jTSk:jTk:jkk:jnk:j(ok:jok:jr,k:jsk:ju,k:j|k:j*}k:j8,k:j\k:jk:jʉ,k:jk:jk:jk:j%k:j:,k:jk:jQk:j0k:jk:j,k:jk:jk:jk:jk:jr,k:j=k:jk:jk:j!k:jO,k:jk:j,k:jk:jk:jk:jQk:jAk:jk:jk:jQk:j~k:jk:jsk:jk:jk:jk:jk:jk:j.,k:jlk:jk:jk:jk:j7k:jk:jk:jBk:j,k:jbk:j,k:jk:j,k:jk:jk:jOk:j^k:ja,k:jk:jBk:jk:jnk:j!Bk:jvk:jk:jk:j,k:jk:jk:j9k:jk:jok:jk:jk:jk:j%k:j|k:jk:jk:jk:jc ,k:jK k:j k:j k:j k:j"k:jk:j<k:jl,k:jk:jc,k:jKk:jk:j k:jSBk:jk:jWk:jk:j*Jk:j*k:j4k:j|5,k:jK6k:j7k:j7k:j8k:jt:k:j;k:j;k:j=,k:j ?k:jH@,k:j&Ak:jC,k:jGDk:jEk:jOEk:jEk:jGk:jHk:jHk:jJk:jJk:j$Lk:jNBk:jP,k:jQk:jSk:jCTk:jUk:jYBk:jZk:jk[k:j<\k:j^,k:j2_k:j@ak:jwak:jbk:jBdk:jek:jek:jh,k:jkBk:jlk:jrk:jbu,k:jvvk:jwxk:jxk:jyk:j~Bk:jk:j.k:jzk:jЁk:jk:j*k:jFk:jk:jk:jk:jbk:j9k:j,k:j'k:j/,k:jVk:jb,k:jk:j k:jӘk:jk:jk:jk:j"k:j,k:jak:jW _You start waiting.k:j102.0 (99.0)3.0 (100.0) _Done waiting.k:j  ####+####.......ß.ß.ß.....+.ß.@.ß.+#.......#ß.ß.ßk:j M.....[k:jP k:j 04.0)k:j1 k:jl k _There is a staircase leading out of the dungeon here.m:j####+#####.......# #.ß.ß.ß.# #.......# +.ß.<.ß.+ #....@..# #.ß.ß.ß.# #......[# ####+#### m:j52B5 _m:j8m:j:m:jr; ####+#### #.# #.ß.ß.ß.# #.# +.ß.<.ß.+ #.# #.ß.ß.ß.# #......[# ####+####m:j;m:jCm:jDD%6m:jOn:j(d####+#### #.......# #.ß.ß.ß.# #.......# +.ß.<.ß.+ #.......# #.ß@ß.ß.# #......[# ####+####n:j^m7n:jrn:jto:jCj  brokencastle the Ruffian  Troll ####+####  Health: 19/19 ======================== #.......#  Magic: 0/0 #.ß.ß.ß.#  AC: 4Str: 21 #.......#  EV: 8Int: 6 +.ß.<.ß.+  SH: 0Dex: 9 #.......#  XL:  1 Next:  0% Place: Dungeon:1 #.ß@ß.ß.#  Noise: ---------  Time: 107.0 (0.0) #......[#  -) Claws ####+####  Nothing quivered  Quill          _There is a staircase leading out of the dungeon here. _You start wo:jjaiting. _Done waiting. _There is a staircase leading out of the dungeon here.  Attack: -) ClawsPress: ? - help, Dir - move targetp:j brokencastle the RuffianTroll####+####Health: 19/19 ========================#.......#Magic: 0/0#.ß.ß.ß.#AC: 4Str: 21#.......#EV: 8Int: 6+.ß.<.ß.+SH: 0Dex: 9#.......#XL:  1 Next:  0% Place: Dungeon:1#.ß@ß.ß.#Noise: ---------  Time: 107.0 (0.0)#......[#-) Claws####+####Nothing quiveredQuill _You start waiting. _Done waiting. _There is a staircase leading out of the dungeon here.  Attack: -) ClawsPress: ? - help, Dir - move targetOkay, then.p:j. _s:j Is:j s:j f _s:j Bs:j _You open the door.s:jA V  There is an open door here.s:jM  _s:j s:j+ s:j s:j s:j! s:j# s:j& ,s:j' s:j>* s:j , s:je, s:jd- s:j/ s:j 2 s:jU2 s:j(3 s:j5 s:j 8 ,s:j 9 s:j: s:j< s:j< s:j= s:jq@ s:jeB s:jB s:jC s:jE s:jG s:jH s:jJ s:jJ s:jL s:jL s:j8M s:jEN s:j P s:jQP s:j6\   You encounter a hobgoblin.s:jv] #....# .# ###..##.##.# ##.......# ##.###.## .##  .#  #.##  ##.###.#   ##@..#  s:j]  #...##  ..g...#  ###...## ##..# ##.#s:j=^   g   hobgoblin (asleep).# .#  s:jd 021.0 (14.0)s:je 22.0 (15 _s:j:j s:jl w:ja Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displw:jI ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesx:j-Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health x:j[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and:j;  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack:jD:jv  x: eXamine surroundings/targets:jg:j  Autofight:X: eXamine level map (X? for hel[?7lp[?7h:j= :jԐ  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h:j@ :jkB  moving if necessaryin view:j:j~  Shift-Tab, p : trigger quivered action; |: toggle view layers:js:j  if targeted, aims atCtrl-O : show dungeon Overview:jr:ja  nearest monsterCtrl-A : toggle auto-pickup:j? :jw  :jI :jX  Item types (and common commands)Inventory management::jǦ:j~  ) : hand weapons (wield)i : show Inventory list:jŤ:jB  ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g):j:jw  [ : armour (Wear and Take off)(press twice for pick up menu):j4( :j  ? : scrolls (read)d : Drop an item:j4:j3  ! : potions (quaff)d#: Drop exact number of items:j:j.$  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h:j`:jً  " : amulets (Put on and Remove):jgJ:j!  % : talismans (ePoke)Item Interaction::j :j  / : wands (eVoke){ : inscribe item:jǘ :jk   :jOl >: : books (Memorise, zap, Zap,f : Fire the currently quivered action:j:j!   pick up to add to library)F : select an item and Fire it:j:jR  | : staves (wield)Q : select action to be Quivered:jv~:j t  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h:js:j  $ : gold ($ counts gold)q : Quaff a potion:jNp :j_.  0 : the Orb of Zotr : Read a scroll:j :j.  Carry it to the surface and win! w : Wield an item (- for none):j@:j r  ' : wield item a, or switch to b:jp:jO  Other Gameplay Actions:(use = to assign slots):jc :jW  a : use special Ability (a! for help) v : attack with wielded item:j~ :j  z : cast spell, abort without targets V : eVoke wand and miscellaneous item:j:j  Z : cast spell, no matter whate/c : Equip or Unequip an item:j*:jVc  I : list all memorised spellsW/T : Wear or Take off armour:j#:j  M : Memorise a spell from your library P/R : Put on or Remove jewellery:jZB:jȿ  t : tell allies (tt to shout):jDs :j&  ` : re-do previous commandAdditional help::jr  Ins: repeat next command # of timesMany commands have context sensitive:jp  help, among them X, x, f (or any form [?7lo[?7h:j  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.:j  F1: game menuYou can read descriptions of your:jk:j:jb/ :jGv :j :jM! : potions (quaff)d#: Drop exact number of items:j1:jM? : scrolls (read)d : Drop an item:jhM[ : armour (Wear and Take off)(press twice for pick up menu)ve:j\ M( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g):j M) : hand weapons (wield)i : show Inventory list:jX MItem types (and common commands)Inventory management::jB#M:j,Mnearest monsterCtrl-A : toggle auto-pickup:jvaMif targeted, aims atCtrl-O : show dungeon Overview:jMShift-Tab, p : trigger quivered action; |: toggle view layers:j8KMmoving if necessaryin view:j3MTab: attack nearest monster, Ctrl-X : list monsters, items, features:jKMAutofight:X: eXamine level map (X? for help:jMx: eXamine surroundings/targets:jj M* Dir., Ctrl-Dir. : attack without movepickup part of a single stack:j M/ Dir., Shift-Dir.: long walk;: examine occupied tile and:j MCtrl-W : set Waypoint</> : use staircase:j MCtrl-F : Find itemsO/C : Open/Close door:j}MG: interlevel travelDungeon Interaction and Information::j,hMo: auto-explore:jEi:jjMExtended Movement:E : display experience info:jzM$ : display gold in possession:j(M when 100 turns over (numpad-5)" : display worn jewellery:jb3M and Magic are already full, stops [ : display worn armour:jM something is detected. If Health } : show runes collected:j M Health or Magic become full orM : show your spell library:j/m M5 : rest and long wait; stops when\ : show item knowledge:j1\ +M. : wait a turn (also s, Del)A : show Abilities/mutations:j, MRest:^ : show religion screen:j rM% : character overview:jM1 2 3 b j nm : show skill screen:j:M/|\/|\@ : display character status:jdaM4-5-6h-.-lPlayer Character Information::j7M\|/\|/:jM7 8 9 y k uand quit the game:jȣ-Mon) or vi keys:Ctrl-Q : Abandon the current characterMuse the numpad (try Numlock off andCtrl-S : Save and exit without querys:jMTo move in a direction or to attack, S: Save game and exit:je vMMovement:Game Saving and Quitting::jS :jڏ :ji :jj:j$:jh:jV:j:j :j#....# .#  brokencastle the Ruffian###..##.##.#  Troll##.......#  Health: 19/19 ========================##.###.##  Magic: 0/0#.##  AC: 4Str: 21#.#  EV: 8Int: 6#.##  SH: 0Dex: 9##.###.#  XL:  1 Next:  0% Place: Dungeon:1##@..#:jb  Noise: ---------  Time: 122.0 (0.0)#...##  -) Claws..g...#  Nothing quivered###...##  Quill ##..# ##.#  g   hobgoblin (asleep).# .#  Attack: -) ClawsPress: ? - help, Dir - move target _Okay, then. _You open the door. _There is an open door here. :jE_You encounter a hobgoblin.:j3:j:j:j>L:jGP  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          :j ib + Unarmed Combat 3.0   4.0   0          g + Shapeshifting 3.0   4.8  -1           c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2       e - Stealth   0.0   2.4  -5                    [40:jkm                                                          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] :jltraining|cost|targets:j$ a * Fighting   1.5:jBA o a - Fighting   1.5:jM= a + Fighting 1.5:j7  g * Shapeshifting   3.0:j0#....# .#  brokencastle the Ruffian###..##.##.#  Troll##.......#  Health: 19/19 ========================##.###.##  Magic: 0/0#.##  AC: 4Str: 21#.#  EV: 8Int: 6#.##  SH: 0Dex: 9##.###.#  XL:  1 Next:  0% Place: Dungeon:1##@..#  Noise: ---------  Time: 122.0 (0.0)#...##  -) Claws..g...#  Nothing quivered###...##  Quil:jl ##..# ##.#  g   hobgoblin (asleep).# .#  Attack: -) ClawsPress: ? - help, Dir - move target _Okay, then. _You open the door. _There is an open door here. _You encounter a hobgoblin.:jY ##..##.##.# ##...... ##.###.##.## .# ##.## .###.###.# ##...# #.@.##+...g...####...# ##..#  ## :j gg    Press: ? - help, Dir - move target _Okay, then. _You open the door. _There is an open door here. _You encounter a hobgoblin.  The hobgoblin shouts!:j I====3.0 (1:j :j ~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.:j4p †You claw the hobgoblin!:j*;S:j?h16=---9 (0.9:jF:jIM _You kill the hobgoblin!:jVGGear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman:jDQ  a - a +0 animal skin (worn) :jz{ a - a +0 animal skin (worn)  b - a quill talisman (worn) :jkc - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will :j1l#transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 3.0 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j] 8 Gear: 3/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman :jg{###..##.##.#  brokencastle the Ruffian##.......#  Troll##.###.##  Health: 19/19 ========================#.##  Magic: 0/0#.# #  AC: 4Str: 21#.## .#  EV: 8Int: 6##.###.#  SH: 0Dex: 9##...#  XL:  1 Next: 16% Place: Dungeon:1#.@.##  Noise: =--------  Time: 123.9 (0.0)+...†...#  -) Claws####...##  Nothing quivered##..#:j}  Quill ##.# .#  .#  .#     _There is an open door here. _You encounter a hobgoblin.The hobgoblin shouts! _The hobgoblin is struck by your quills. The hobgoblin barely misses you.You claw the hobgoblin! _You kill the hobgoblin!:j3:jn:jG  You see here a hobgoblin corpse. _:jڧ:j:j8:jw:j:j:j:jʮ:jV:j-:jF:j~:j:j:j):jp:j:jv:j:j|X:j%,:jc:j:j:jX:j>:j,:j#:j:j,:j:j:jg:j:jS:j:j:j\:j:j:j:j:j:jZ:jx:j,:j:j:j:j":j-:j ,:j:jd:j:j:j:j:j,:jh:j:j,:j,:j@:j8n:j:jT:j:j:jB:j:jf&:j':jU(:j):j0n:jE1:j1:j3:j`5,:j6:j7:j8:j!9:j;:j=:j\?:j?:j8@:jE:jF|####+#### :jFG#.......# #.ß.ß.ß.########.......#@....#-:jGW+.ß.<.ß.+.###.##.......### #.##.ß.ß.ß.#####.##......[#..##.#:jG####'#####.##.##....##.##.####..##.##.#:jG<##.......#:j&NI56.9 (33.0).<.ß.'.......ß.ß......##'###.:jN)#:j3X:j;o======7.9 (34 _As you open the door, it creaks loudly!:jF :jQH :jO :jo :j }  There is an open door here. _:j :j :j9 :ju ,:jը B:jS 7 _You open the door.:j J  There is an open door here. _:j :j :j4 :j{ :j B:j3 :jq :j :j- :j :j :j< ,:jT ,:j/   You encounter a goblin. It is wielding a +0 club.:j:m H### #.. #.# ##+#  # #.#.##.#  #.##.#.##.#  #g.....# ###.##### #@# #........------ #.# #.....##. #.# ####....###. #.#####........... #.......##.#.####. ##########.#.# #. g   goblin (asleep) #.#.####' #...#.... ###.#.ß.ß:jfo ~92.9 (35------3.9 (36 _:j :j$bI:jg] _A goblin is nearby!:j  ### #..   #.# # #+# # #.#.# #.# #.##.#.# #.# #g.@...# ###.########.### #....... #.# #.....## #.# ####....### #.#####.......... #.......##.#.##############.#.# # #.#.#### #...#...:j :jf 74.9 (1.0) _:jE :jJ :j<_#.#.#. ####. #..#. #.# # #+# #. #.#.# #.# #.##.#.# #.# #g@....# ###. ####.### # #.# #..... #.# ####.... #.##### #.......##.#. ###.#.# #.#. #...#:jI;5:j9Q:j; gg  The helpless goblin fails to defend itself.  You scratch the goblin.  The goblin is moderately wounded.=6.8 (0.9:jk:j#S _The goblin barely misses you.:j  You closely miss the goblin.The goblin is moderately wounded.:j ,7.8 (1.0:j߃ :j T _The goblin closely misses you.:j*  You barely miss the goblin.The goblin is moderately wounded.8.7 (0.9:j6/:j1= _The goblin hits you but does no damage.:jL )  You scratch the goblin.:jcR:jè0259.6:j-:j J _You kill the goblin!:j` #.# #.# #.#### #.##.. #.##.# # #+# #.##.#.# #.# #.##.#.# #.# #@.....# ###. ####.### # #.# #..... #.# ####.... #.##### #.##.#. #.#.# #.#. #...#:jEfL-200.6 (1.0:jG:jM _You see here a +0 club.:j _:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j.. ##.###...# ..... #.# K..# #  #.# ..#.#  #.####.#.#  #.##..@..# -#.##.#.### #+# #.##.#.# #.# #.##.#.# #.# #).....# ###.##########.### #........# K   kobold (missile, asleep)#.# #.....##.##.# ####....###.###.#####.............:jW.K7.6 (7:jdK)8.6 (8 _:j:j:jG,f## ..  ##.####...# ...... #...# # #K.#.####@#.#....# .#.### #+#.#..##.# #).....##.#########.###.. #.....##.# ####....###.##=9.6 (1:j-:j0= _The kobold hits you but does no damage.:j<10:j:jy _You barely miss the kobold. The kobold hits you but does no damage.:jN l )You scratch the kobold.:jU R:jX .331:j}^ :jwa J _You kill the kobold!:j . ##. ... # ##.##.####...#.# ....... #.##...# # #.# #@.#.# #.####.#.# #.##.....#  #.##.#.### #+# #.##.#.# #.# #.##.#.# #.#  #).....# ###.##########.### #........# #.# #.....##.:j}:j--2:j':j$  Things that are here::j2P _a +0 short sword; 5 stones:j+Y3:jT\,:jg| _:jj,:j>l:jo,:jq,:jwX:jx:jy:jz:jb:j~:jn:jˊ:j  You open the door.  You encounter a quokka.:j8###...# .#.# # .#.# +#.###.#.# .......#.# ....##.##.# .....#######...#.##...$..............@'......-###.##...#.##...r..#.###).#.# .....#.####.#.# .... #.##.....# ...#.##.#.### #+# r   quokka (asleep)#.##.#.# #.##.##.#.# #.#:j#).....# ###.######:j]9.6 (720.6 (8 _:j` _Found 5 gold pieces.:j1 ### ...# .#.# # .#.# #+#.###.#.# #...#....#.# #.##.##.# #.#...#.##...$......@.###.##...#.##...r.#.###).#.# #.#.####.#.# #.#.##.....# #...##.##.#.### #+# :jU :j 11.6 (1 _:j :j Q _There is an open door here.:j9### ...# .#.# # .#.# #+## .###.#.# #...#....#.# #.....###.##.###......[#...#.##...$..'###.##...#.##...r.#.###).#.###.#.####.#.# #.....##.##.....# #...##.##.#.### #+## 2:jJH _Found a ring mail.:jC### ...# .#.# # .#.# #+## .###.#.# #...## ....#.# ##.....###.##.###......[##...#.##...$.  .'.###.##...#.##...r.#.###).#.###.##.####.#.# ##.....# #.##.#.### #+## 3:jz:j### ...# .#.# # .#.# #+## .###.#.# ##...## ....#.# ##.....## ##.##.###......[# #...#.##...$.....# .'.+  ###.##...#.##...r.....##.###).#.###.##.####.#.# ##.....## #.##.....# ##.##.#.### #+## :jX4:j:s T rr  The helpless quokka fails to defend itself.  You scratch the quokka but do no damage.7---=5.5 (0.9:jz :jC{ + _The quokka bites you.:j^  You closely miss the quokka.The quokka twitches its whiskers.:j_a8=--6.4:j qi _The quokka barely misses you.:j  †You claw the quokka!:jM Changeling9===507.3:j :jP J _You kill the quokka!:j### ...#  .#.# # .#.# ##+## .###.#.# ## ....#.# ##  ##.##.###......[## ######...#.##.# ............'.........+ ###.##...#.##...† #.###).#.###..#.####.#.# ##..#.##.....# ##...#.##.#.### ##+##  #.##.#.# #.#-8.3 (1.0:jZ-9.3 (2:j :j1 _You now have 5 gold pieces.:jT I:j :jú B:jp :j P==:j :j( :jL :j :j :j :j B:jA   #...# ... ... ### ..[  ...# #.#  .#.# #.# # .#.# ##'##  .###.#.# ##.@.## 33.3 (4  ....#.# ##.....##  ##.##.###......[## #####...#.##.... ...........'.........+ ##.##...#.##...†.....##.###).#.###.......###.####.#.# ##.....###.##.....# ##...## _You open the door.:jW h _Found a ring mail.:j, _  There is an open door here. _:jD  You see here a +0 ring mail.:jE _:jSG:jVI:jK,:jN:jQ:jzS:jS:j"U:jW:jY,:jwZ:j&\:j]:j ^:jz_:j a:jb:j)c:jd:jg:jh:ji:jj:jk:j`o:jop:jU|:j}:j~,:j:j:jI:j:j:j:j:jF:j:j:jE:jNj,:j:jÍ:jI:jy:j:jŐ:j:j:jZ:jÚ:ja:j:jf:jW:jߟ:j:j>:jL,:j :j8:j,:jA:j,:j:j:j¼:jX:j8:j:jx:j:j,:jx:j':j:jB:j^n:j:j,:j:j:j,:jB:j :j` :j|:j:j:j:jB:j:j:j:j:j>:j:j:j:j:j@ :jM":j$:j%:j:&:jz(:j}*:j*:j,:j3:j7,:j 8:j::jm<:j<:j=:j?:jA,:jC:jD:jGF:jF:jG:jCJ:jJ:jkK:jL:jRO:jP:jP:jQ:jjS:jT:j U:jwU:jV:j X:jjX:jX:jWZ:j[:jf\:j\:j]:jM_:j_:jH`:ja:jc:jc,:jd:jf,:jf:jh:ji:jj,:jn:jdp:j q:j$r:j v:jv:j>w:jRx:jfn:jP:j:j:j`:j:jY:jG:jX:jI:j:j=:j :j:jH:j:j:j*:j:j:j:j,:j:jL:jУ:j:j/:j:j:j#:jm:j.:jw:jƬB:j3:jX:j:j:j:j:j:jm:j!:j:j&:j:j:j:j:j:j:j:j/:j:jH:jS,:j:j:jq:j:jtX:j:j(n:j:j:j:j:jQ:j:jc:j:jZB:j:jM##..# ####...###### +............ ####...###### ##...## #....# :j#....# #+###### ####.# ##.@....# #.# .####...###.# #.# ........# #.#######.#:j" .####...###.........# #........######### :jS##...###.# #.......# :j~##.###### #.:j #.....+J....#.....#....#...#..'318.3 (85.0)J   endoplasm (asleep):j= b .J  As you open the door, it creaks loudly!  :j {You encounter an endoplasm.The endoplasm quivers.:j 1J:j L======9.3 (86:jh :j ' _You hear a shout!:j3:j:j:j  ##.# ##.......## ##..#  #......g..####...##### +.........+...........J......>####...#####....# ##...##...# #....#..[# #....# #@###### ####.# ##......# #.# .####...###.# #.# ........# #.#######.#.####...###.........# #........###########...###.#g   hobgoblin (wandering) #.......##.######:j¨ .J  You encounter a hobgoblin.Found a leather armour. Found a stone staircase leading down.:jt .g==----20.3 (1.0):j : _The hobgoblin shouts!:j Q _There is an open door here.:j)uk #.# ## ##.# ### ##..#  #.........####...#### +:juJg..+............>####J......# ##...##...# #....#.[# #....# ##'###### ####.# :jui##......# #.# .####...###.# #.# ........# #.#######.#:ju.####...###.........# #........###########...##:juR#.# #.......#:j@w:j]w .J:j]xK.g:j[:jY------1 _:j:j L .  You claw the endoplasm!:jH K.g:j og   hobgoblin:jQ g20/2066=-2.2 (0.9:j$ :j!' M _You kill the endoplasm!:jz#.# ## #.# ## ##.# ### ##..# #.####...#####+.+...........#........>####...######...g##...## #..@..#....# ##..[## #....# :j##'###### ####.#  ##......# #.# .####...###.# #.#........# #.#######.# .####...###.........##........###########...###.#:j~:j-]18---3.2 (1.0:j:j- _The hobgoblin hits you.:j< p  You scratch the hobgoblin but do no damage.:j= _9=--4:jdJ m _The hobgoblin closely misses you.:jz, :ja-F.  You claw the hobgoblin!:j.B20===835.1 (0.9:jCM _You kill the hobgoblin!:j :j3 :j :j :j :j ,:j :j :j :j :j :j :j& :jz :j :j :j :==:j :j :j :j :j4 :jT :j ,:j :jp :j :jE :jU :j[(  _You open the door.:j+ :j9, :j- :jc1 @  There is an open door here.:j\4 :j< w _:j> :jE  ###.#   #...#  ....#  ##...##  ..... ...######  #........  #@# #.# - #.# ... ##'## #.# ##...## #.#  ##.....## ##.# ##.......## ##..# #.........####...#####:jF Q +.........+........... #........>####...##### :jL 036.1 (11.0):jM E-7.1 (12:jUR :j/U d _c - a scroll labelled CENUOM APHORGH:j@:jZA:jH,:jJB:jWPX:jSB:jFT:j1[B:j[:j6]:j^:j,_:jb_:jOsX:jq  You encounter a ball python.# #. .# #. .##S #.##. ###.# ######.##...# .......@....# .#####.##...## #.#.....#  #......######.  #####......... #.#######. #.# S   ball python (constriction, asleep) #.# ... ##'## #.# ##...## #.#.S43.1 (6.0).SS)[7:j;17H==4.1 (7 _The ball python hisses angrily.:j-&P  You scratch the ball python.  The ball python is moderately wounded.-5.0 (0.9 _The ball python bites you but does no damage.:js †You scratch the ball python.:j(:jV91-9:jIe _You kill the ball python!:jx:jQ ###  #.. .# #.# .# #.# #.# #.####.# ######@##...##............##.#####.##...## #.#.....#  #......######.#####......... #.#######. #.#  #. ...  ##' #.# :j}:jT4-6.9 (1.0:j :j)r_You see here a ball python corpse.:j^ I:j2` :jja :jGe f _:jh ,:j2i :jTj ,:jj :j l :jl :j4m :jm :jo :jq :j?q :jq :jv n:jw B:jy :jz :jz :jy{ :j"  :j  You see here a ball python corpse. _:j ,:j X:jؐ ,:jG :jG :j :j :jM :jk :j ,:j :j, :jG :j :j :j :j :j :j% :jI :j5 :js :jE :jޢ :jL ,:jߤ :jN :jħ ,:j% :jϩ :ju ,:j :j :j6 :jw :j :j :j ,:j :jݴ :jO ,:j :j :j ,:j :jI :j :j޾ :j :j :jx :j :j :j :j ,:j9 :j> :j :j :j :j :j$ :jc :j :jm :jv :j :j :j ? #...##.# #.#######. # ######.# #.# .:j  #.# ##'## #.# ##...#### #.###.....## ####. #.##.......## ##.:jL t##...##.#.........####..#.......+.........+.....#..?.##@#........>####..-:j .#....$.##.......## ##.####.....## #.# ##..[## #. ##'###### ##:j  ##......#.####...###.# ........# #.#####:j /.####...###......:j[ [76.9 (30.0)7.9 (31:j` :j/ , _d - a ring of wizardry:j\7 p ######.# #.#  #.# ##'##  #.# ##...## :j/8 =# #.###.....###. #.#..##..##.#..## #.......+.+.. #..?.##.#>#### .#....@.##.## ## #.######### # # ##..[ # :j8 ##'###### # ##......#.####...###.# ........# #.#### .####...###..... #........####:jC F8.9 (1.0):jI :jO :jHP *9.9 (2:j\ T _You now have 16 gold pieces (gained 11).:j   ######.# #.#   #.# ##'##   #.# ##...##   ## #.###.....##   ##.# #.##.##   ##...##.#.####   #.......+.+   #..?.##.#.>####   .#...@..##.##   #.###.....##   # ##..[##   ##'######   ##......#   .####...###.#   .# #.   .####...###   #.80.9 (1:jH  ######.# #.#   #.# ##'##   #.# ##...##   ## #.###.....##   ##.###.##.##   ##...##.#.   #.......+.+   #..?.##.#.>  .#..@...##.##   #.###.....##   # ##..[##   ##'######   ##......#   .####...###.#   .# #.   .####...###   #.1:ji 2  ######.# #.#  #.# ##'##  #.# ##...##  ### #.###.....##  ##.###.##.##  ##...##.#.  #.......+.+  #..?.##.#.>  .#.@....##.##  #.###.....##  # ##..[##  ##'######   ##......#  .####...###.#  .# #.  .####...###  #.2:j@ :j"YM...###########.# #.#  ##'##  #.# ##...##  ### #.###.....##  ##.###.#### #...##.###.....+.+.#..@.##.#.>###.#......##.......##.#########.....###.##..[##  ###'######:j_:jc%3:j{g:jbo:j>s*4.9 (2:jt:jwc _d - a scroll labelled YNWAZU YCVARI:j  You encounter a frilled lizard.  ######.# #.#   #.# ##'##  #.# ##...## ### #.###.....## .###.#..## ..##.#..#  #.......+.+  #....##.#># #.#@.....##.  #.#########  #. ##..[  #. ##'#####  #. ##...... #l .####...###. l   frilled lizard (asleep) #. ........# #. #. .####...##:j;#.  #........05.9 (1 _:j   #.#  #.# ##'##  #.#   ###   ##.###.# ##...##.# #....... #....##.#> #.#@.....#:jP  #.#######  #. ##..[##  #.  #.  #l  #.   #.  :j :j  #.# #.# ##'## #.#   ###   ##.###.#:jD7 ##...##.# #....... #....##.#> #.#@.....# #.#######:j  #. ##..[##  #.  #.  #l  #.  :jhD #. :jR:j:j1:je _A frilled lizard is nearby!:j-%  #.# ##'##  #.# ##...## ### #.###.....## .###.#..# ##...##.#:j%..  #.......+. #....##.#> #......##.  #@#########  #.......# ##..[  #.#####.# ##'####  #.# ##..... :j-&t #l# .####...###  #.# ........# #  #.. .####...###:j^&  #.# #......  ##...###:j-:j.,6 _:jvQ:jxS:j6} ##...##### #.###.....####.###.##.......##...##.#.........+##....##.#>#.#......### #.#########.....#......# ##..[## #####.# ##'#### ##.....l# .####...###........# . .####...### #........#...### #......:j 5l.:jc Nl:jr .==7:j N _The frilled lizard hisses angrily.:j ### #.###.....####.###.##.......##...##.#.........+##....##.#>#.#......### #.#########.....#......# ##..[## #####.# ##'####l# ##......# .####...###.......# . .####...### #........#...#### #......#.####:j{  The frilled lizard is struck by your quills.:jy--8:j;:jB[ _The frilled lizard barely misses you.:jS .  You claw the frilled lizard!:j;W:jI ### #.###.....## brokencastle the Changeling ##.###.##.......# Troll ##...##.#......... Health: 20/20 ======================== #.......+......... Magic: 0/0 ##....##.#........> AC: 4Str: 21 #.#......##.......# EV: 8Int: 6 #.#########.....## SH: 0Dex: 9 #.......# ##..[## XL:  1 Next: 100% Place: Dungeon:1 #@#####.# ##'#### Noise: =--------  Time: 389.9 (1.0) #.###...:j K.. -) Claws #.# .####...### Nothing quivered #.# ........# # Quill  #.. .####...### #.##.......  #..##...###  #.##......  ##.####  _You encounter a frilled lizard. _A frilled lizard is nearby! _The frilled lizard hisses angrily.  The frilled lizard is struck by your quills. _The frilled lizard barely misses you.You claw the frilled lizard! _You kill the frilled lizard!You have reached level 2!:jQ/  --more--:jǹ 8/281/1========================2 0%  _:jw3:jx:jy:j _:jҿ:jEv:jcB:jt:j :jB:jB:j\:j0:j5:j::j>:jB:jG:jH:j J:joO:j`,:jRa:jd:ju:jv:jGx:j(y,:j}:jc  You encounter a bat.:j #.# ###.####...###.# #.#  #.###..........# #.#######.#  #.......####...###...#  #.###.#.# #........#########  #.......# ##...###.#  #.###.#.# #.......#  #.....#.# ##.######  #.#####.# #.# :j  #.......#-  #########    ... #.#  b   bat (asleep) ... b## :jz1425.9 (36.0):jL-6.9 (37 _:jʔ:j:j|n #.#  #.#  #........#   #.......####...#  #.###.#.# #.....  #.......# ##...###.#  #.###.#.# #.......#  #.....#.# ##.######  #.#####.# #.#  #.......# #@#   #.# #.# ... #.# #.# :jfoZ... b##:j| #.#  #.#  #........#   #.......####...#  #.###.#.# #.....  #.......# ##...###.#  #.###.#.# #.......#  #.....#.# ##.######  #.#####.# #.#  #.......# #@#   #.# #.# ... #.# #.# ... b## :j3:j.:jrZ _A bat is nearby!:j.###..........# #.######.......####...###.........###.#.# #........########.......# ##...###.# :j .###.#.# #...........#.# ##.#####.#####.# #.# .......# #.####### ...##.#.:jM7.#... .:jb## .#. #:j:j77.9 (1.0) _:j:j:jW f......####...###........###.#.# #........########......# ##...###.# ###.#.# #.........#.##########.# #.# .....#######:jW #......##.##.#.## #.#.#... .b## .#. ..:j\ $b.:j] $b.:j] #b.:j c Ob:jc %8:jai :j>l :jo; X###.#.# #........########......# ##...###.# ###.#.# #.........#.##########.# #.# .....####### ####.###:jM< #...@..###b## #.#. ... .## .##. #..:j/F &.b:jG b.:jGM :jM -=9:ja` f _The bat barely misses you.:jH .  You claw the bat!:j):j5330.8 (0.9:j:jG _You kill the bat!:j% ......# ##...###.# ###.#.# #.........#.##########.# #.# .....####### :j####.###......#.##@#.## #.#.# ... .#.###.####:j:jt4-1.8 (1.0:jp:jű:je ###.#.# #.........#.##########.# #.# .....####### ####.####......##.##.#.# ^..........#####.#.###.## #. #.:j*r-2:j I:jޢ n:j :j X:j :j- X:j :j :j :j n:j B:j ,:j X:jC :j. :j :j :j :jt :j4 :j ,:j :j :j X:j_ :j :j= :j :jw :j   You encounter a hobgoblin.:j |#......# #.##.#.# #.##.#.## ### ........# #.. #.#.###.# #.# #.#.###.# #.# #.......#######.## #................# ####...########.@# #.### #..# #.# #.... #+# ##.###  #.# g..g   hobgoblin (asleep)  ###:j$ 0519.0):jF( 22.8 (20 _:j- :j##.#.## ### .......... #.#.#### #........#######.##...............###...########.  #.###  ...#+#.#### :j#.# g..### :j:jV03.8 (1.0):ji:j:j[# ### .......... #.#.####......#######.##.........###...########  #.### #..##.# ...#+#.### #.# g..###g.g====4 _The hobgoblin shouts!:j} ?.......... #.#.####......#######.##.........###...########..# #  #.### #..##.# ..+##@#### #g# ....###... .#.. .##. ###:j =---5 _The hobgoblin barely misses you.:j 6-----6.7 (0.9:j0  _You closely miss the hobgoblin. The hobgoblin hits you.:j4----7.7 (1.0 _You barely miss the hobgoblin. The hobgoblin hits you.:j\ .  You claw the hobgoblin!.5=-108.6 (0.9 _You kill the hobgoblin!:j #.#.####......#######.##.........###...########..# #  #.### #..##.# #.....#+##.#### #@# #.....##.###.##.. .#.#:j96==-9.6 (1.0:j403:j0:j3:j9C7==8== _HP restored.:jd;I:j<:j=,:j>:j?:jA,:j=:j:jl=:j :jU:j%:ji:j:j#:j:j<:j:j:j:j+:jl:j:j,:j_:j :j!:j!:j":j$:j%:j%:j.:j8  You open the door.  You encounter a frilled lizard.:jI ####...########..# # #.### #..##.# #.# #.....# #+# ##.#### ... ###.### .... #.....# ...l. ##.###.# ......####......########......'@....###.........-.:....####..# #.########..... ##.###.#.... #.....#).. ##.#####+ #.#l   frilled lizard (asleep) #.##.##.#:jmKX.l81.6 (22.0):jZl2.6 (23 _:jl]m _Found a parchment of Vhi's Electric Charge and a spear.:j8  ####...#..# # #.### #..##.# #.# #.....##+# ##.#####...# ###.###.# #.....#.l# ##.###.#.####.......@.....###..:....####..# #..# ##.###.#.# #.....##)..# ##.#####+# #.#  #.#  #.#  #.#.l3.6 (1.0) _:j9 Q _There is an open door here.:j! ####...#..# # #.### #..##.# #.# #.....# ##+# ##.#####...# ###.####.....# #.....#.## ##.###.#.l####......'.....###.:....####..# #..## ##.###.##.....# #.....###)..# ##.#### ##+# #.#  #.#  #.#  #.#:j7-=4 _The frilled lizard bites you.:jcn v †You scratch the frilled lizard.:js (:j 8=35.5 (0.9 _You kill the frilled lizard!:jg ####...#..# # #.### #..##.# #.# #.....# ##+# ##.#### ##...# ###.####.....## #.....##.## ##.###.#.†####.......'.....###.:....####..# #.#.## ##.###.##.....## #.....# :jV} ##)..# ##.####  ##+# #.#  #.#  #.#  #.#:jJ-6.5 (1.0:j:jt:j¼ ####...#..# # #.### #..##.# #.# #.....# ##+# ##.#### ##...## ###.### ##.....## #.....##.## ##.###.#:j>1#.†####......+.'.....####....:....####..# #.#.## ##.###.# ##.....## #.....#:j ##)..## ##.####  ##+#:jd #.#  #.# :js #.#  #.#:j:jY?-7:j]:j:j K ####...#..# # #.### #..##.# #.# #.....# ##+## ##.#### ##...## ###.### ##.....## #.....# ##.## ##.###.# #.†####...... +.'.....### #....:....####..# #. ##.## ##.###.# ##.....## #.....# :j  ##)..## ##.#### ##+## #.#  #.#  #.#  #.#:j: :j %8:j^ :j :j;[T #.### #..##.# #.#  #.....###+## ##.####...###...## #.....#..## ##.###.# .†####......## +..'.....###... #.####..# #.## ##... ##.###.#  ## #.....# ##) ##.#### ##+ #.# #.#  #.#  #.#  #.#=9  You pick up a parchment of Vhi's Electric Charge and begin reading...:jb:90.5 (2:j3g :jg:jh@_You add the spell Vhi's Electric Charge to your library.:jaX #.#  #.....##+## ##.##...###...## #.....#..## ##.###.# .†####......# +..'.....###.. #.####..# #.# ## ##.###. ## #.....# ##) ##.#### ##+ #.#  :j#.#  #.#  #.#  #.#  #.#:j:j*1.5 (1:j:ji :j}H##+###.#####...## ###.....## #.....##.......## ##.###.†####.....+.'.....###..#####..# #.##### ##.## ##.@...## #.... ##)..## ##.### ##+## #.# :j;2:jM:j:j##...## ###.....## #.....##.......## ##.###.†####.....+.'.....###..#####..# #.##### ##.## ##.....## #.... ##@..## ##.### ##+## #.#  3 _You see here a +0 spear.:jl _:jq,:jr:jMr:jws:jz ##...## ###.### ##.....## #.....# ##.## ##.###.# #.†####......#+.'.....###.#.####..# #.###.## ##.###.# :jz##.....## #.....# ##)@.## ##.#### 5.5 (2##'## #.# #.##.# :j,{#.##.# #.#:jQ{S.>.......:jt{  :j{_You open the door.:j :jAU_Found a stone staircase leading down.:j3C:jQ:jS:jVW:jAY:j^: _:j}`@  There is an open door here.:j`b:jd _:j4e:jp:js:jt:jwu:jzw:jc  There is a stone staircase leading down here. _:jٌ,:j:j-X:j:j[:j:j:jB:jp:jfn:j:j':j':j:j:j:jO:jX:jF:j:j:j:j,:j:jg:j2,:j:js,:j:j:jN:j,:j:j:jK:j:j:j+:j:j:j:j+:j:jT:j:jH:j:j:j:j,:j :j:jX:j:j,:j:j.:j,:j/:j:j:j,:j|:j:j,:j:j:j?:j:j:j:jZ:j:j:jB:j`M _You now have 26 gold pieces (gained 10).:j.3:j':j:j2 %   ##.......##   .. #........†###   .. +.........'..   [. #.........#   #. ##.......##   #. ##.....##   #. ##)..##  :j { #.## ##'##  ### #@## #.# 528.5 (33.0)  ###..###.#.#  #.....#.## ##.##  :j #..# ##.>.#####  ##.######.....##.##  #................#:j    #..#######.###....   :j #......# ### #...#   .......####### :j:j+9.5 (34:j:j# _Found a robe.:j(3:jF:j:jB:j  You encounter a quokka. ... +.......  [.. #.......  #.# ##....  #.# ##.....  #.# ##)..#  ##.## ##'##  ###.#.## #.# ##..###.# #.#  #.@...#.## ##.##  #.#.##..# ##.>.#  #.#.###.######..... #.#.# #............ #:j[[39;49m.#.# #..##### #r#......# ### r   quokka (asleep) #.......##  ######### 33.5 (4.0)r.r.:j r4.5 (5 _The quokka twitches its whiskers.:jF  [.. #  #.# ##  #.# ##  #.# ##) #.## ##' ###.#.## #. ###..###.# #.#  #.....#.## ##.#  #@#.##..>.  #.#.###.######....  #r#.# #......  #.#.# #..#######.#  #.#......# #  #.......##   #######  :jgN?r.:j]5.5 (1:j" :j 4=6.4 (0.9:jx :jO _You closely miss the quokka. The quokka barely misses you.:j †You scratch the quokka.:j 5207.4 (1.0:j :j J _You kill the quokka!:jd>v #.# ## ## ##)##.## ##'####.#.## #.###..###......#.## ##.##..# ##.>.#.######....#.# #.......#######.#Quill   :jC:jT--8:j4V:jbXs _You see here a quokka corpse.:j> _:jVB:jq:j `:jn:j,:jn:j,:j:j:j:j,:j:j:j־:j:j:j:j:j:j X:j:j:j:jX:j0:j:jF,:j:j:jh:j :jP:j:j=:j:j:j:jL:j:ji:j,:jD:jjn:j!:j:jR:j:j :j :j#:j $:jF$:j$:j&:j',:j)(:j):j*,:j+:j,:j-B:j1/:j0:j0:j1:jY9:jR::j::j ;:j>:j?:j?:j@:jnD:jE,:jRF:jK:j}M,:j%N:jT:j V:jV:jW:j([:j`B:jh`:jb,:j)c:j"h:jX:jΉ:ju,:jGn:jޝ _You open the door.:jV  There is an open door here.:jƣ _:j:jt:j,:j:jB:j{X:j,:j:jX:j|:j:jm:js,:j,:j:jxu  There is an open door here. _:j:j:j4:j:j:jW:j,:jd:j:j2:j:j:j:j:j :j:j:j?:j~:j:j:j:j:j:js<:j,:jc:j+:jk:j:j{:j2:jq:j:j]#:j#,:j_$:j&:j&:j':j':ju(:jR):j):j"*:j+:j,:j,:j-:jw2:j4,:jS5:jQ6:j6:j7:j7:j9:jG;B:jk<:j=:j=:ja?:jk@:jzA:jA:jB:jzC:jD,:j,F:jR,:j\S:jS:jT:j1W:jwW:j)X:jlY:j[,:j\:j ]:ja^:j^:j^:j``:ja:j b:jb:jc:jqe,:je:jhB:ji:j_k:jk:j6l:jl:jry  You encounter a bat.:jyZ#######..##.#  #..##.#  #.....#  ##.#### ###.### # #.....# ## ##.###.# #.# †####......########$...# .'.....###......@......b :jz- .####..# #.########....# ## ##.###.# ..# # #.....# #  ##.#### #.# b   bat (asleep) #.# #.# :jQh#.#b.64709.0):jb.:j b.:j^Nb:jx38.4 (110 _:j>:jz:jl..##.# #..##.# #.....# ##.#### ###.###  #.....# # ##.###.# .#.# ####......#$...# '.....###.......@..b. ####..# #.#....# ##.###.# ...#  #.....# ### #.# b.b. =9.0):jyn:jQ\ _The bat is struck by your quills. The bat hits you but does no damage.:j7 b.  You scratch the bat but do no damage.The bat is severely wounded.:jR> :j> -50.3 (0.9:jD :jDG P _The bat barely misses you.:jZg..##.# #..##.# #.....# ##.#### ###.### #.....# ## #  ##.###.# #.#.# ......#b...# .....###.+..# #.#....#  ##.###.# #...# #.....# .### ##.#### ##.# :jtb$.b.:j :j^ :jįP$The bat is struck by your quills.:j(:j4-1.3 (1.0 _You kill the bat!:j43..##.# #..##.# #.....# ##.#### ###.### #.....# ## #  ##.###.# ##.#.# ......#$...### ####.+ +..# #.#....### ###.###.# ##...# #.....# .### ##.#### .##.# .##.# ..#.# .# :jgr-2:jK%M....## #####..... ###.##  #.... ## #  ##.###.# ##.#.#  ##......########@...#### ....###...............++ ##..# #.########....######.#####...#.....#.###.#:j);3:j*.:j5M  You now have 37 gold pieces (gained 11).:j5*4.3 (2:j ;:j%<P _You see here a bat corpse.:jу:jL:j:j:jۉ:jލ,:j:ji:j:jߣ4:ji  You encounter a hobgoblin.:je# #.ß.ß.ß. #.###.# ......#......[ #.# #.# .....####'### #.###.# .#..###.... ...##.# ....####.. #..##.# #...###. #..##.# #...###.### #.....# #####..:..g.##.#### .......@# #. ##.### #######.# #. .....# ###.# # .###.# ##.#.# # .....########†...### #### .###...............++... g   hobgoblin (asleep) .# #.########....####### .####...# # ....#.###:jEg.9.3 (5:jg====60.3 (6:jr:j= _The hobgoblin shouts! You hear a shout!:jo(#####.........# ##ß.ß.ß.##.# ........[ #..... ####'### :jo#.##.#..#.. ...###. ##.:j;p##.# #...#### #.....# #####..@.g..## ........##### ##.### #######.:j{p|. .... ###.# .:jp;###.# ##.#.#  ....########†...#########...............+:jp+... #.########....###### .#####...:jEq#:j"s-g.:j{_----1.3 (1:j:ji _You see here a parchment of Forge Blazeheart Golem.:jF  You closely miss the hobgoblin. The hobgoblin is struck by your quills.:jGP=---2:jM:jOW _The hobgoblin closely misses you.:j& L .  You claw the hobgoblin!:j?. R:jO2 .313:j6 :j9 M _You kill the hobgoblin!:j ; #.# :jٺ .....# ##..... #.ß.ß.ß.# .###.# ....... #......[# .# #.# #..... ####'# .###.# #.#..## #....###.# .....# ###..# ..##.# #...# ##. ..##.# #...###.# ##. .....# #####..:@...# #.# #.#### .##### #.# #.### #.# #.## ###.# ##. ###.# ##.#.# ##†...### ####. ###.....+ +...† # #.#....:jw ### ####. ###.# ##...# #:jC :j --4:j :j :j# #. #.....# ##..... #.ß.ß.ß. #.###.# ....... #......[ #.# #.# #..... ####' #.###.# #.#..## #.....##.# .....# ###.. #..##.# #...# ## #..##.# #...###.# ## #.....# #####..@....# #. ##.#### .##### #. ##.### #.# #..# ###.# ## .###.# ##.#.# .#†...### #### .###.....+ +... .# #.#....### #### .###:jd.# ##...# -5 gYou pick up a parchment of Forge Blazeheart Golem and begin reading...  You add the spell Forge Blazeheart Golem to your library.g   hobgoblin6.3 (2:j p _You encounter a hobgoblin.:jm #.# .....# ##..... #.ß.ß.ß.# .###.# ....... #......[# .# #.# #..... ####'# .###.# #.#..## #....###.# .....# ###..# ..##.# #...# ##. :j%..##.# #...###g# ##. .....# #####.# #.# #.#### .##### #.# #.### #.# #.## ###.# ##. :j<###.# ##.#.# ##†...### ####. ###.....+ +...† # #.#....### ####. ###.# ##...# #:jmK.g:jf @7.3 (1:j+:jH-:j #.## ##..... #.ß.ß.ß.# ###.# ....... #......[#. # #.# #..... ####'# ###.# #.#..## #....# .##.# .....# ###..# .##.# #...# ###. .##.# #...###.# :j|##.## #####....@g.# #.# .#### .##### #.# .### #.# #.## ###.# ##.#.# ##.#.# ##.#:j†...### ####.....+ +...†.  #.#....### ####..# ##...# ##.:j:j#^4----=8:j:j- :j'_The hobgoblin hits you.:j$  You scratch the hobgoblin.  The hobgoblin is severely wounded.5=---9.2 (0.9:j:jO _The hobgoblin misses you.:jR †You closely miss the hobgoblin.The hobgoblin is severely wounded.The hobgoblin is struck by your quills.:j<R:j{6==770.1:jJ:j%M _You kill the hobgoblin!:j  #.## ##..... .. #.ß.ß.ß.#.# . .# #......[#.  #.# #..... .# ####'#####..# #.#..## .##....##. ##.# .....# .####..##. ##.# #...# .# ##. ##.# #...###.# ##.## #####.....@.# #.## #### .##### #.# ### #######.# #.## # ###.# ##.# #.# ##.#.# ##.#†...### ####. #.+ +...†. #.#....### ####. #.# ##...#[3:j :7m ##.:jȺ :j0 7==-1.1 (1.0 _You see here a hobgoblin corpse.:j- #.### # ##..... ... #.ß.ß.ß.# #.# . ..# #......[#..# #.# #..... ..# ####'#####.# #.# #.#..## #.# #....##.# #.# .....# #.# ###..##.# #.# #...# #.# ##. #.# #...###.# ##.## #####.....†@# #.## # .##### #.#  #######.# #.## # .# ###.# ##.# .# ##.#.# ##. .#†...### ####...# .+ +...†. .#....### [34:jm####...# .# ##...# ##..#:jU8==-2 _:j:j:j(:jy:j:j:jg:j:jn  You encounter a goblin. It is wielding a +0 dagger.:j #...  ###. #### .#... :j ##...## +.ß.<.ß.'.# ### ###.....# #...# ..# ##.....g..... #.ß.ß.ß.###............# #......[#..##.....#....# ####'#####. #.# #.#..## ##....##. #.# .....# #.###..##.# #.# #...# #.###..... #.#...###.#.# #####.....†.##.## # ### ........##### #.# g   goblin (wandering) ## #######.#  #.## # ###.#  ##.####.:jKg.5.1 (3:j":jM=6.1 (4 _:j:j}:j} #.#.####'#### #...#.......#  ###.#.ß.ß.ß.### ##### #.......#.. ##...## +.ß.<.ß.'.# #### ####.g...### #....... ...# ##... #.ß.ß.ß.## ##.# ............# #......[#..  #.# #.....#..@.# ####'#####. ##.# #.#..####.# #....##. ##.# .....# #.####..## ##.# #...# #.#... ##.# #...###.# ##.# ...# #####.....†.# #.#### ........##### #.# ### #######.# ##[3:jv7m.# ###.###:j .g:jg:jʝg====7.1 (1:j> _The goblin shouts!:j ##########.#.# #.#  #.#.####'#### #...#.......#  ###.#.ß.ß.ß.## ##### #.......#. ##...## +.ß.<.ß.'. ##### #####.....###.#....... ....# ##g......#.ß.ß.ß.## ###.# .........@..# #......[ #.# #.....#....# ####'######.# #.#..####.# #....## .##.# .....# #.####..## .##.# #...# #.#.. .##.# #...###.# ##.# ....# #####.....†.# #.## .#### ........##### #. .### #######.# :j p=---8:jQ :jS L _The goblin misses you.:j 0 )You claw the goblin!41---9.0 (0.9:jJ` _You kill the goblin!:j7bM.......###.###############.#.# #.# #.####'###...#.......#  ###.#.ß.ß.ß.## ##### #.......# ##...## +.ß.<.ß.'. ##### #####.....###.#...... ....# ##....#.ß.ß.ß.## ###.# ............###.#......[#. # #.....#....# ####'### ##.#..####.. .##.# #.....# #.####..####.#-80.0 (1.0:j'M:jPO _You see here a +0 dagger.:j M#####.......................###.###############.#.# #.# #.####'###...#.......#  ###.#.ß.ß.ß.## ##### #.......# ##...## +.ß.<.ß.'. ##### #####..@..###.#...... ....# ##)......#.ß.ß.ß.## ###.# ............###.#......[#. # #.....#....# ####'### ###.# #.#..####.##....##. # . -1 _:ju:j(B:jp:jܲ:j:j:j:j9:j:jD:j[,:j|:j:jX:j:j6:jV:j:j:jX:j:j.:j\B:jO:j :j:jV#.# #.....##.# #.# ####....###.#######. #.#####...................#.......##.#.####.######## ##########.#.# #.# #.#.####'#### #...#.......# ###.#.ß.ß.ß.#######  ##### #@#.......#  ##...## #.+.ß.<.ß.'.###.#  #####.....###.#.......### #.#  ##.......)......#.ß.ß.ß.#####.#  ............###.#......[#..##.#  #.....#....# ..####'#####.##.#  #.#..####.#.... #....##.##.#  #.....# #.##:j...# ###..##.##.#  ###...# #.###.## ##.......#:j ,90.0 (9:j .1.0 (10.0):j:j}'[ _f - a fuming silvery potion:j:j:ju:j:j:j :j,:j:jE:jg:js:jN:j:je:j :j":j$:j%:j(:j(:j*,:j,:j-:j.:j:Q:jQT:j\,:j]:j_a:jFe  You open the door.  You encounter a frilled lizard and an endoplasm.:j o#####.....###.#.......### #.###.......)......#.ß.ß.ß.#####.#............###.#[#..##.##.....#....##..####'#####.##.##.#..####.#.....##....##.##.##.....# #.##...#####..##.##.####...# #.###.## ##.......##...###.# #.# ##.###.#####.....†.# #@# #.## ##........##### #'# #.#  ### ..J #.## # ###.# ..... ##.###.# ##.#.# ......l ##...## #####†...###.........####...## J   endoplasm (asleep) ...........+.........+...†...# l  [37:jom frilled lizard (asleep) #####....###.........####...##  ##..#:jv 70J$The frilled lizard hisses angrily.:jl.Jl=2.0 (11 _The endoplasm quivers. _Found 7 gold pieces.:jR' :j''  You claw the endoplasm!:j4l.:jtl   frilled lizard:j!:jC843.0 (1.0):ju:j M _You kill the endoplasm!:jk##.......)......#.ß.ß.ß.####.....###.#......[#.. #.....#....##..####'##### #.#..####.#.....##........# #.##...########.## ##...... #...###.# #.# ##.###.######.....†.# #..## ##.........####  #######.# #..l## # #.....# ##.###.###.#.# #.......# ##...## #####†...###..## ...........++...†... #####....#######...#  ##...# #### ##..# #.## ##:j :j. %4:j:j? _The frilled lizard bites you but does no damage.:jQ _There is an open door here.:jn:j'*9 (0.9:jC:jf _You scratch the frilled lizard but do no damage.:j| k7-5.8:j :jG x _You closely miss the frilled lizard. The frilled lizard bites you.:j s $You claw the frilled lizard!:jH ):j9 b8=86.8 (1.0:j :j R _You kill the frilled lizard!:jm?.....###.#......[#..##.#  #.....#....##..####'#####.##.# #..####.#.....##....##.##.# #.....# #.##...#####..##.##.# ###...# #.###.## ##.......#  #...###.# #.# ###.## #####.....†.# #.# #.## ##.# ........#######'## #.# #.# #######.# #..#.## ##.#  :jo ###.# #.....# ##.###.## ##.#.# #....## ####†...###..###...## ..........+.+...†# ####....###.####...##  ##...# ### #.### ## .##.# #.#:j&w:jw--7:j~:jL  You now have 44 gold pieces (gained 7).:jZD-8.8 (2:jQ:j[ _You see here a frilled lizard corpse.:j'#.....#....##..####'#####.##.# #..####.#.....##....##.##.#  #.....# #.##...#####..##.##.#  ###...# #.###.## ##.......#  #...###.# #.# ###.## ####.....†.# #.# #.## ##.# .......#######'## #.# #.# ######.# ##..†## #.## ##.#  ###.# #..##.###.## ##.#.# #....## ###†...###..###...## .........+.+...†...# ###....###.####...##  ##...# ### #.### ## .##.:j(~# ## #.# :j.@9.8 (1:j4:j5:j] 3:j ,:j :j] e=:j :j :j( :jI :jڰ :jY :j :j :js :j :j$ :j :jֺ :j# :j :j :j :j} :jt :ji :j :j :jX :jN :j &  :j@ WYou open the door.  You encounter a bat.:j  #######.# ##..†## #.## ##.# ###.# ##.....## ##.###.## ##.#.# ##.......## ##...## #####†...###.........####...# ...........+.........+...†...#....###.........####...#  ##...# ##.......## ##..#  #.### ##.....## ##.#  :j - ##.@.## #.#  #.# ##'## #. ... #.# #.# .# #.# #.# ... .# ... #.#b   bat (asleep) .b. #.# #...# :j ,16.8 (7:j} 17.8 (8 _:j :jG :jz  ##..†## #.## ##.#  ###.# ##.....##    ##.......##  †...###.........# +.........+...†...# #.........#   ##.......## ##..#  #.### ##.....## ##.#  #.# ##.@.## #.#  #.# ##'## #.#  ... #.# #.#  .# #.# #.#  ... #.#  ... #.#  .b. #.#  #...#:jq   ##..†## #.## ##.#  ###.# ##.....##    ##.......##  †...###.........# +.........+...†...# #.........#   ##.......## ##..#  #.### ##.....## ##.#  #.# ##.@.## #.#  #.# ##'## #.#  ... #.# #.#  .# #.# #.#  ...  ... #.# :jR  .b.  #...# :jw# :j0 Z _A bat is nearby!:j0  ##.....## ##.###.###.#.# ##.......## ##...## #####†...###.........####...## ...........+..+...†... #####....###...####...#  ##...# ##.......## ##..#  #.### ##.....## ## ##...##  ##@## ... #.#  .# .....b..#...#.8.8 (1 _:jFV:jEQ _There is an open door here.:j##.#.# ##.......## ##...## #####†...###..####...## ...........++...†... #####....#######...#  ##...# #### ##..#  #.### ##.....## ## ##...##  ##'## ... #@#  .#:j N ...#...#..b..##...#. ..#### #:jĺ:j\,9 _:j:j#####†...###..####...## ...........+..+...†... #####....###.........####...#  ##...# ##.......## ##..#  #.### ##.....## ## ##...##  ##'## ... #.#  .# #........##.##...#.#..b.. ###...#. #......#### #. ##20:jH:jN:juX...........++...†... #####....###.........####...#  ##...# ##.......## ##..#  #.### ##.....## ## ##...##  ##'## :jYs... #.# :jZ .# #####.#### #....@...###...# ...b...##.##...#. # #.......####.#.. . ####:jc:jh%1:jo:jx:j 3#####....#######...#  ##...# ##.......## ##..#  #.### ##.....## ## ##...##  ##'## ... #.#  .# #####.#### #........#.##.@.#.#.......b...##.##...#.#  #....... #####.#... .#### # 2:j } †  The helpless bat fails to defend itself.  You scratch the bat.:jx ):j .513:jj :j G _You kill the bat!:j  ##...# #### ##..#  #.### ##.....## ## ##...##  ##'## ... #.#  .# #####.#### #........#.##.##...#.......@...###.##...#  # #.......#...Quill ##  :j4 _You see here a bat corpse.:j :jZ  #.### ##.....## ## ##...##  ##'## ... #.#  .# #####.#### #.........##.##...#.#......†...##.##.@.#.#  # #.......# #####.#....####Quill #  5 _:j@Q3:jQ:j1T:jVVB:jZX:j[:jd:jl:jq:jr:jr:js:jt:ju:ju:jev:jww:j/x,:jx:jz:j{:j{:j|:j}:j:jF:j:j:jˁ:j:jf:j:jn:jل:jA:jk:jB:jM:jJ:j:j:j:j0:jy:j:j7:jM:j:j :j:j :j`:j:j}:jUB:j:j$,:j:jx:j:j:j:j:j,:j :jv:j:j:jo:j:j:jH:j6:j_  You see here a bat corpse.:j#:jַ _:jR:j`:jc  You encounter a bat.:j ##...# ##.......## ##..# #.### ##.....## ##.# #.# ##...## #.# #.# ##'## #.# ... #.# #.#.# #####.#### #.# #........# #.###.##.##...#.# #.#b......@.†...# #.###.##.##...#.### #.## #.......#####.######.#.......##.######.##########........#b   bat (asleep)########## :jr[K:j054.8 (29.0):j25.8 (30 _:j:jF:jm# ##...# ##.## ##..# # #.### ##.....## ##.# # #.# ##...## #.# #.# ##'## #.# ... #.# #.# .# #####.#### #.# #........# #.#.##.##.##...#.# #.#.b..†...# #.##.##.##...#.### #.# #. #.......#####.##. #####.#.......# #.######.## #........# ###:jm.b:j'n.b:jn.b:juNb:j%v06.8 (1.0):jV|:j}:j v.# ##...# ##.## ##..# .# #.### ##.....## ##.# ## #.# ##...## #.# #.# ##'## #.# ... #.# #.# .# #####.#### #.# #........# #.##.##.##.##...#.# #.##....b.@...†...# #.##.##.##...#.### #.# #.##.......#####.# #.######.#.# #.######.:j% # #........# ####:j .b:j% 4 †  The bat is struck by your quills.57 _You kill the bat!:jb #.# ##...# ##.## ##.. ..# #.### ##.....## ##.# #.# ##...## #. #.# ##'## #. ... #.# #. .# #####.#### #.# #........# #. #.##.##.##...#.# #.:jD i #.....@....†...# #. ####.##.##...#.### #.# #.##.......#####. #.######.#. #.######. #........# ####:j\ :j %8:j2  _You see here a bat corpse.:jX$#.# ##...# ##.## ##.# #.### ##.....## ### #.# ##...## # # #.### ##'## # # ..... #.# # # .##. #####.#### # # #. #........# # # #.##.##.##...#.# # # #....@†....†...# # # ####.##.##...#.### # # #. #.##.......##### #.. #.######.#### #.######. #..# ###:jJ1B9 _:j2:jT3:jlI:j:j:j :j:jz .#### #.# ##...## #  #.#### ##'## .#  .....# #.#  .# .##.######.#### .# # #.##........# .##.##.##.##...#.# .#:jvW#.....†....†...# .# ####.##.##...#.### .# #@##.##.......###61.8 (2##.>.....##.######.#..... ##########.######.# #........#  ###:j :j *2.8 (3:j^:j!; _Found a stone staircase leading down.:j:j:j#:j:j$:j n:jz:j:j:jj:j:j0:j,:j:jA:j5:js:jd:j:jk,:j:j:j:j:ja:jX:j:j:j:j:js`:j:jP:jOj:j.:j4X:jDX:j2P:jP:jQ:jW:j=_:j`:ja:j5mB:jp:jr:jxX:jX:jB:jK:j:jzO  You see here a +0 dagger. _:jC:jM _You open the door.  There is an open door here. _:j :j>y:jF  There is an open door here. _:j:jǎ:j,:j:j7v:jG:j4:j1M _You now have 58 gold pieces (gained 14).:j<  You encounter a hobgoblin and a quokka.##......[## #.........###.....g.  '.........+ .......  #...†.....# ....r.  ##.......## ....   ##.....## ...   ##...## #.#   ##+## #.###   #.#..#   #.# ###.#  ###.###### #.###.###.#  #........# #.........# [:jX40m #.....##.# #####.#####  ###....###.#######.#  r   quokka (asleep) ...................# g   hobgoblin (asleep) .##.#.####.#########   ###.#.# #.# .g839.8 (77.0)g40.8 (78 _:j ##.....## #[## ###....## ####.......# '.........+ ......g.#...†.....# ....r.. ##.......## .....  ##.....## ...##...## ##+#####...:j #.# ###.# ##.###### #.###.###...# #.........  #.....##.# #####.##### ###....###.#######. ................... .###.#########:jG.g:jF1.8 (1.0):jd:j:jʻ> ##...##  ##.....##  #[## ###....# #### '.........+.........#...†.....# #....rg.# ##.......## #......  ##.....## #....###...## ##+#####...# #.# ###.# ##.###### #.###.###...# #.........  #.....##.# ##### ###....###.####### ....................g.r:jr2:jm L ##'##  ##...## ####  ##.....##  #[## ###....# #### '.........+.....†.....# #.......#### :j_ ?##.......## #..rg.....###.....## #..@.###...## #.#.## ##+## # #.##... #.# ###.# ##.###### #.###.###:jҁ ...# #.........  #.....##.# #### ###....###.#######:j O  The hobgoblin hits you but does no damage.:jD -=3:jX j _The quokka closely misses you.:jT†  The hobgoblin hits you but does no damage. _The quokka closely misses you.  You scratch the quokka.  The quokka is severely wounded.  The quokka is struck by your quills.:j g   hobgoblin:j 484.7 (0.9:j :j[ J _You kill the quokka!:j%  You scratch the hobgoblin.  The hobgoblin is heavily wounded.5.6:j5(:j=*W _The hobgoblin closely misses you.:jL .  You claw the hobgoblin!:jϟR:j5626.6 (1.0:j:jM _You kill the hobgoblin!:jV .#  '## .#  ## ####.#  ## #....#  :jW m[## ###....##  .####  .........+...#  ...†:jW ' #.......####  #..#..†@.....#  :jW ##..#....####.#  ##...:jX #.#.##  :j;X v##+## #.### :jdX | #.# #...# :jX  :jX v #.# ###.#  ###.###### #.###.###.#  #........# #.........#   #.:jX p.# #####.#####  :je :jf --7:jGm :jgo :j=:j:j=,:j:j3:jFE:j%F,:jG:jI,:jFJ:jNB:jrN:jSS:j5c,:jd:jf:jik  You encounter a ball python.:jq#  #   ##### ....# ###.##:j{q ##...##  #.....############  ##............S..#  :jqY #..[######## #@#  -  ##.## #.#  :jq #.# #. ##'## #.# :jNr ##...## ####.#  #.....## #....#  S   ball python (constriction, asleep) :jr......[## ###....##  ..:jr###.......#  ........+.........# :jr :jvX.S614.0):j}NS):j==2.6 (15 _The ball python hisses angrily.:jT g †You claw the ball python!5-3.5 (0.9) _You kill the ball python!:j1:jx6X:j7:jm:jq:j:j.:jS:j:jՓ:jЕ:j:j:jޙ:j:j:j:j:jX:j:jB:j5 h:j:jIB:jsX:jo+:jP3B:j:j _You open the door.:j<:j1o  There is an open door here. _:j:j?  There is an open door here. _:j:j:j{!v:j",:j $:j$:j$:jD&:j&:jm(,:j*:j,:j-:j>.:j(/:j0:j2:j 3:j3:j5:j7,:j7:jo9:j`::j::j;:jb<:jTI`:jQMX:jN:j?N:jN:jXJ:jY:j!rx #### ....#########.#.......  #####.#####. #....#####. #...# #.......... ....##.......... #...## ########## ##.######## .....# #......@.# #.....# --932.5 (69.0) ....######.######.# #..##.# ##............# #.# #..##.### .#######.##.###.# #.......#  #.# #........# #.###.#.##'## ####.##### #.# #.#.# #...## #.# #.###.#.# :jse## ##.# #.....#.# ### ##..# ####.##.###-:j:jE _Done exploring.:j)B :jB 3:jc .0.0)............:jd :j :j E _Done exploring.:j?ZWhere to? (? - help)  D - Dungeon :j6 :j#? d[?25h[?0c#####brokencastle the Changeling ....######### Troll ###.##....... Health: 28/28 ========================#.#####.#####. Magic: 1/1======================== ###.##....#####. AC: 4Str: 21 #...##.......... EV: 8Int: 6 ....##.......... SH: 0Dex: 9 #...## ########## ##.######## XL:  2 Next: 65% Place: Dungeon:1 .....# #......@.# #.....#Noise: ---------  Time: 932.5 (0.0) ....######.######.# #..##.#-) Claws ##............# #.# #..##.###:j@ Nothing quivered#.#######.##.###.# #.......#Quill #.# #........# #.###.#.# ##'## ####.##### #.# #.#.# #...###.##.###.#.# .....## ##.##.....#.# #  ......## ##..#####.##.###  _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) :j [?25l[?1cThere is an open door here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) Okay, then.:j,:j. _:jÁ3:jd _There are no items here.:j:jPDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.:jAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnostics:jRM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands:jۗ5.Inscriptions6.Dungeon sprint modes:jwMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6:jh-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession :jLExtended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and:j:ji#####brokencastle the Changeling ....######### Troll ###.##....... Health: 28/28 ========================#.#####.#####. Magic: 1/1======================== ###.##....#####. AC: 4Str: 21 #...##.......... EV: 8Int: 6 ....##.......... SH: 0Dex: 9 #...## ########## ##.######## XL:  2 Next: 65% Place: Dungeon:1 .....# #......@.# #.....#Noise: ---------  Time: 932.5 (0.0) ....######.######.# #..##.#-) Claws ##............# #.# #..##.###:jDNothing quivered#.#######.##.###.# #.......#Quill #.# #........# #.###.#.# ##'## ####.##### #.# #.#.# #...###.##.###.#.#:jhq .....## ##.##.....#.# #  ......## ##..#####.##.###  _There is an open door here. _Done exploring. :j _Done exploring.  What level of the Dungeon? (default 1, ? - help) _Okay, then. _There are no items here.:jb3:j:j:jh3:j3n:jp _Done exploring.  What level of the Dungeon? (default 1, ? - help) _Okay, then.There are no items here.You can't go down here!:je 3:jj :jk K _You can't go up here!:j}:j~Dungeon Crawl HelpManual Contents Press one of the following keys to:j *Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.:jStarting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills :j#: Browse character dumpF.Monsters ~: Macros helpG.:jItems &: Options helpH.:jYSpellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.:j@Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.:jKMacros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.:j:List of Character Backgrounds3.List of Skills4.List of Keys and Commands:j5.Inscriptions6.Dungeon sprint modes:jiyMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health :jx}[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and:jl  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack:j ;:j#bv  x: eXamine surroundings/targets:j :j,G  Autofight:X: eXamine level map (X? for hel[?7lp[?7h:jy :j  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h:j[ :jZ B  moving if necessaryin view:j:j  Shift-Tab, p : trigger quivered action; |: toggle view layers:j:j]T  if targeted, aims atCtrl-O : show dungeon Overview:j:jm7  nearest monster:jMCtrl-A : toggle auto-pickup:jQ:j  :j :j  Item types (and common commands)Inventory management::j  ) : hand weapons (wield)i : show Inventory list:j   :jE ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g):j  [ : armour (Wear and Take off)(press twice for pick up menu):j,  ? : scrolls (read)d : Drop an item:j;  ! : potions (quaff)d#: Drop exact number of items:jD1 $  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h:ji  " : amulets (Put on and Remove):j<  % : talismans (ePoke)Item Interaction::j  / : wands (eVoke){ : inscribe item:j|V  : : books (Memorise, zap, Zap,f : Fire the currently quivered action:ju  pick up to add to library)F : select an item and Fire it:j  :j̎| : staves (wield)Q : select action to be Quivered:j_  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h:j&  $ : gold ($ counts gold)q : Quaff a potion:jVi  0 : the Orb of Zotr : Read a scroll:jE  Carry it to the surface and win! w : Wield an item (- for none):jr  ' : wield item a, or switch to b:jA  Other Gameplay Actions:(use = to assign slots):j  a : use special Ability (a! for help) v : attack with wielded item:jf  z : cast spell, abort without targets V : eVoke wand and miscellaneous item:j} :jfT  Z : cast spell, no matter whate/c : Equip or Unequip an item:j:jw  I : list all memorised spellsW/T : Wear or Take off armour:jS1  M : Memorise a spell from your library P/R : Put on or Remove jewellery:jә  t : tell allies (tt to shout):j>  ` : re-do previous commandAdditional help::j6  Ins: repeat next command # of timesMany commands have context sensitive:j:T  help, among them X, x, f (or any form [?7lo[?7h:j/q  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.:ja  F1: game menuYou can read descriptions of your:j:j %:jGmM! : potions (quaff)d#: Drop exact number of items%:j1 &:jqM? : scrolls (read)d : Drop an item&:jM[ : armour (Wear and Take off)(press twice for pick up menu)ve&:j&5M( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)&:jM) : hand weapons (wield)i : show Inventory list&:jMItem types (and common commands)Inventory management:&:j #M&:jiMnearest monsterCtrl-A : toggle auto-pickup&:j Mif targeted, aims atCtrl-O : show dungeon Overview&:jT MShift-Tab, p : trigger quivered action; |: toggle view layers&:jX KMmoving if necessaryin view&:j w MTab: attack nearest monster, Ctrl-X : list monsters, items, features&:j¾MAutofight:X: eXamine level map (X? for help':jMx: eXamine surroundings/targets':j2':j2M* Dir., Ctrl-Dir. : attack without movepickup part of a single stack':j[M/ Dir., Shift-Dir.: long walk;: examine occupied tile and':jMCtrl-W : set Waypoint</> : use staircase':jMCtrl-F : Find itemsO/C : Open/Close door':j2MG: interlevel travelDungeon Interaction and Information:':jzhMo: auto-explore':j] MExtended Movement:E : display experience info':jf zM$ : display gold in possession':jM M when 100 turns over (numpad-5)" : display worn jewellery':jL M and Magic are already full, stops [ : display worn armour':jM something is detected. If Health } : show runes collected(:j~M Health or Magic become full orM : show your spell library(:j%!M5 : rest and long wait; stops when\ : show item knowledge(:jg+M. : wait a turn (also s, Del)A : show Abilities/mutations(:jʳMRest:^ : show religion screen(:jcrM% : character overview(:j<>M1 2 3 b j nm : show skill screen(:jM/|\/|\@ : display character status(:jT aM4-5-6h-.-lPlayer Character Information:(:j" 7M\|/\|/(:j+S M7 8 9 y k uand quit the game(:j Mon) or vi keys:Ctrl-Q : Abandon the current character(:jMuse the numpad (try Numlock off andCtrl-S : Save and exit without querys):jtMTo move in a direction or to attack, S: Save game and exit):jIvMMovement:Game Saving and Quitting:):jq):jM):j/):jAF):jH):j I:j  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackI:j3I:jfv  x: eXamine surroundings/targetsI:j, w:j6  Autofight:X: eXamine level map (X? for hel[?7lp[?7hw:j: x:jp/  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7hx:jz:j B  moving if necessaryin viewz:j {:jz  Shift-Tab, p : trigger quivered action; |: toggle view layers{:j  if targeted, aims atCtrl-O : show dungeon Overview{:jX {:j nearest monsterCtrl-A : toggle auto-pickup{:jc{:jym  {:j |:j  Item types (and common commands)Inventory management:|:j  ) : hand weapons (wield)i : show Inventory list|:jD  ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)|:jy  [ : armour (Wear and Take off)(press twice for pick up menu)|:j  ? : scrolls (read)d : Drop an item|:j;  ! : potions (quaff)d#: Drop exact number of items|:jH $  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h|:j  " : amulets (Put on and Remove)|:j  % : talismans (ePoke)Item Interaction:|:j(  / : wands (eVoke){ : inscribe item}:jV  : : books (Memorise, zap, Zap,f : Fire the currently quivered action}:jm  pick up to add to library)F : select an item and Fire it}:j  | : staves (wield)Q : select action to be Quivered}:jt  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h}:j2T  $ : gold ($ counts gold)q : Quaff a potion}:j  0 : the Orb of Zotr : Read a scroll}:j7  Carry it to the surface and win! w : Wield an item (- for none)}:j r  ' : wield item a, or switch to b}:jO  Other Gameplay Actions:(use = to assign slots)}:j(  a : use special Ability (a! for help) v : attack with wielded item}:j;  z : cast spell, abort without targets V : eVoke wand and miscellaneous item}:ji~:j<  Z : cast spell, no matter whate/c : Equip or Unequip an item~:j :jՉ  I : list all memorised spellsW/T : Wear or Take off armour:j1:j  M : Memorise a spell from your library P/R : Put on or Remove jewellery:j_ :j  t : tell allies (tt to shout):j:j  ` : re-do previous commandAdditional help::jH2  Ins: repeat next command # of timesMany commands have context sensitive:jCk  help, among them X, x, f (or any form [?7lo[?7h:j  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.:j{  F1: game menuYou can read descriptions of your:j6 :j3:j :j. :j$:j., :jV/#####brokencastle the Changeling ....######### Troll ###.##....... Health: 28/28 ========================#.#####.#####. Magic: 1/1======================== ###.##....#####. AC: 4Str: 21 #...##.......... EV: 8Int: 6 ....##.......... SH: 0Dex: 9 #...## ########## ##.######## XL:  2 Next: 65% Place: Dungeon:1 .....# #......@.# #.....#Noise: ---------  Time: 932.5 (0.0) ....######.######.# #..##.#-) Claws ##............# #.# #..##.###Nothing quivered#.#######.##.###.# #.......#Quill :j 3#.# #........# #.###.#.# ##'## ####.##### #.# #.#.# #...###.##.###.#.# .....## ##.##.....#.# #  ......## ##..#####.##.###  _Done exploring.  What level of the Dungeon? 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#.......# ##..[## #....# # #.#####.# ##'###### ####.# # #.# #.# ##......# #.# #  #.# ###.####...###.# #.# #[4:j10m  #.###..........# #.#######.# #  #.......####...###.........# # 5:j #...##.# #.#.##.###.# # ######.# #.# #.# ##.# ##'## ####.##### ##.# ##...## #.# #### #.###.....## ##.# # ##.###.##.## ##..# # #...##.#.####...# .+.+. ....##.#.####...#. #......##.## ##...## #. .#.....## #....# #. .# ##..[## #....# #. .#####.# ##'###### ####.# #. .# #.# ##......# #.# #. .# ###.####...###.#[40:j m #.# #. .###..........# #.#.# #) .####...###.# #6 _There is a stone staircase leading down here.:jx  _You can't go up here!:j2s ######.# #.# #........#  #.# ##'## ####.#####  #.# ##...## #.# ### #.###.....## ##.# .###...## ##..# ..##...####...#######....+:js.+.............. #....##.#>####...######## .#......## ##...## ########## #....# # #.......# ##..[ #....# # #.#####.# ##'###### ####.# # :jpt#.# #.# ##......# #.# # #.# ###.####...###.# #.# # #.###..........# #.#######.# # #.......####...###.........# # #.###.#.# #........#########:j}B7 _:j:j:j#...##.# #.#######.##.###.# # ######.# #.# #........# ##.# ##'## ####.##### # #.# ##...## #.# ## #.### ##.# ####.### ##..# ##.#.####...######### .......+.+............... ....##.#..##...########......##..##...## #. .#########.....#....# #. .......# ##..[## #....# #. .#####.# ##'###### ####.# #. .# #.# ##......# #.# #.  .# ###.####...###.# [:j40m#.# #.  .###..........# #.#######.# #)  .......####...###.........# ## :j.:j%8:j:jc _There is a stone staircase leading down here.:jg 3:jk :js B9 _:jUw :j I 2  You climb downwards.:j  ..K....... .........##  ...........   ....g.....   ..#   #......# :jN #.....# #...@.# #.....# #.....# #######  g   hobgoblin (asleep) K   kobold (asleep) :jpa -61.0 (2.5:jvg :j;k ` _You encounter a hobgoblin and a kobold.:jm a _There is a stone staircase leading up here.:j.## ##K....... ...##.#.........g......#...#.# #..@..# #...<.# #.....# #.....########:jj bThe hobgoblin shouts!:j3b.:jD.K:jT>.b:jaC.g:jgb   bat (wanderingK   kobold:jbK====2.0 (1.0:j:jT _You encounter a bat.:ju?....[.....# ## ##........ ...#....K.....##.##......#b.........#.....g...#.##.....# #...<.# #.....# #.....########:j .b:j;EzYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling.:jLF.:jN#wb   bat (K   kobold :jQT6--5:jIW:jXR _The kobold hits you with a +0 dagger. The goblin leaves your sight.:jf[v _You see here a hobgoblin corpse.:j8l )You scratch the kobold.:j::7b.:j:3b.:j<0g:j5=Q.w:j=D.b:j eg   goblin (launcher, wandering)b   bat (wandering)7=-56 _You kill the kobold!:j R........g ?....[ . .##.##....w...........b....##.##.....##.....†...####:j ...##.# ##....<.....#######:j%.b:jL .b  The goblin shouts!:j"%.g:jU)g)b  8===7:j1:j4r _The bat is struck by your quills. The bat hits you but does no damage.  Things that are here::j<6r _a +0 dagger; a kobold corpse:jA K †  You scratch the bat.:j)C Q.w:jL (:jO V=9-9 (0.9:j#] ] _You kill the bat!:j]#>..r$....[.##.##...........# ?....[.g...# .##.##................. #....w.....##.# #.# .)†...... ##.....†...####.....#.## ##.....# #...<.# #.....#r   quokka (wandering) #.....#g   goblin (launcher)#######:j#  You encounter a quokka.Found 17 gold pieces and a ring mail. Found a stone staircase leading down.  The goblin unwields a +0 club. The goblin wields a +0 sling.:jwE))):jJ .:jY  ...g   goblin (launcher)  The goblin shoots a sling bullet. The sling bullet hits you.  The ribbon worm is struck by your quills.:jTZ r19--------=8.9 (1.0:jc :je N _The ribbon worm bites you. The quokka leaves your sight.:j$x  You claw the ribbon worm!  The ribbon worm is severely wounded.:jJE))):j2r:j  r...r   quokkag   goblin (launcher)The goblin shoots a sling bullet. The sling bullet hits you.:jM--------9.8 (0.9:j:jiY _The ribbon worm closely misses you.:jm z †You claw the ribbon worm!:jup x KYou kill the ribbon worm!:jC}  r   quokkag   goblin (launcher)K   kobold (wandering)You encounter a kobold. It is wielding a +2 short sword of freezing.:j# a))))))):j M$r:j B K...@...KThe goblin shoots a sling bullet. The sling bullet barely misses you.:j 19370.7:j$ :j( ( _The kobold shouts!:j+Vn....>.###.#>..K$....[r#........ :jV?....[.g...# . ##.##.................†@....##........#......)†...... ##.....†...####....##.:jV.### ##....<.....:jYG.K:jVZ .:jyZ6r:j`[).g.:jd:jAe^21==1.7 (1.0:jm:jp; _Found a stone staircase leading down.:j B#.. .#.. ....>.###.#.# #>...$....[.# #...K.......# #....r......# .?....[.....# . .g....##.## ........@........#....†.....##.# #.:j Z......# #......)†...... ##.....†...####....##......# .### ##.....# #...<.# :j6 Y.r:j E.K:jc )The goblin unwields a +0 sling. The goblin wields a +0 club.  The goblin is struck by your quills.:j K   kobold:j q2==6--2:j8 :jS J _You kill the goblin!:j2*l#.#.> .. #. ...#.. .#.. ....>.###.#.# #>...$....[.# #.....# #....K......#  .?....r.....# . ##.##.................#....†.....##.# #.......# .)†......:j*  ##.....†...#### .....#.### ##.....#l   frilled lizard (wandering) #...<.#:jq1' :j1.KYou encounter a frilled lizard.Found an escape hatch in the floor.  The frilled lizard hisses angrily.:j2G.l:j+>  lThe quokka bites you. The quokka is struck by your quills.:jz>O1=-3:j(G:jMIT _The quokka bites you but does no damage.  Things that are here::jK| _a +0 club; a +0 sling; a goblin corpse:j ?i [You claw the quokka!:jjAD.K:jBG.l:jNK   koboldl   frilled lizard:jZbrokencastle the Changeling.#.#.> .. #.Troll...#.. .#..Health: 22/28 ==================------..l.>.###.#.#Magic: 1/1========================#>...$....[.#AC: 4Str: 21#...........#EV: 8Int: 6#...........#SH: 0Dex: 9.?....[K....# .XL:  2 Next: 100% Place: Dungeon:2.......@....##.##Noise: =--------  Time: 974.7 (1.0).................-) Claws:ja^##....†.....##.#Nothing quivered#.............#Quill #......)†......##.....†...####K   kobold....##......#l   frilled lizard.### ##.....##...<.#The frilled lizard hisses angrily.  The quokka bites you. The quokka is struck by your quills. _The quokka bites you but does no damage.  Things that are here: _a +0 club; a +0 sling; a goblin corpseYou claw the quokka! _You kill the quokka!You have reached level 3!:jIh/  --more--:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j K7/352/243 0% :j :j U _You feel stronger. x3:j .lYou barely miss the kobold.The kobold hits you with a +2 short sword of freezing.:j$ :j S6-5:j :jt - _The kobold freezes you.:jM .lYou miss the kobold.The kobold hits you with a +2 short sword of freezing.:jWNS5-6:j:V:j@Z- _The kobold freezes you.:j G.l:jJ :j 467.6 (0.9:j :j z _You closely miss the kobold. The kobold hits you but does no damage.:jm[F.l:jg  You closely miss the kobold. Your off-hand claw misses the kobold.:jWhZ7=8.6 (1.0:jq:j t= _The kobold hits you but does no damage.:j2@i )You claw the kobold!:jM l   frilled lizard  You kill the kobold!:jPb6-19.5 (0.9:jY:j\3 _The frilled lizard bites you.:j [You completely miss the frilled lizard.The frilled lizard is struck by your quills.:ja(:jc7=380.5 (1.0:j:jS#R _You kill the frilled lizard!:j M # #.. ... ..#.#.> .. #.##.. .#.......>.###.#>...$....[#....... ?....[ . :j0 k)....##.##.................##....†.....###.............#### ##.....#:j :jZ x8==-1:j :j- _You see here a +2 short sword of freezing.:j..# #.. ... ...#.#.> .. #.#.#.. .#....>.###.#.# #>...$....[.# #.##.##.?....@)....# ..)....##.##.:jb.##....†.....##.#  #..# #......)†...... ##.....†...##  ....##......#  .### ##.....#:jh:j?9=:j0?-2 _:j:jM _You see here a +0 robe.:j4W ..# #.. ... ...#.#.># .. #.#...#..# .#... .....>.###.#.# #>...$....[.# #...........##:jW .#?....[)....# ........@.)....##.##...........#.##....†.....##.# #.............# #)†...... ##.....†...####....##......:j{X .### ##.....# #...<.#:jc :jc $30:jd 7=3 _:jj :jk :j ..# #.. ... .. ...#.#.># .. #.# .....#..# .#... .....>.###.#.# #>...$....[.# #.# ##.##.?....[)....# ..)....##.##.#.##....†.....##.# #.# #......)†...... ##.....†...#### ....##......# .### ##.....# [17:j];18H #...<.#:j"1==4:j):j,:j ..# #.. ... .. ...#.#.># .. #.# .....#..# .#... .....>.###.#.# #>...$....[.# #.# ##.#:j#.?....[)....# ..)....##.###.#.##....†.....##.## #.# #......)†...... ##.....†.#### ....##.# .######.#  #...<.#:j:jp3==5:j+:j:jJ  ..# #.. ... .. ...#.#.># .. #.# .....#..# .#... .....>.###.#.# #>...$....[.# #.# ##.##.?....[)....# .#.)....##.##:j #. ###.##....†.....##.# # #.# #......)†...... ##.....†..#### ....##..# .######..#  #...<.#:j :jZ :j R4==:j 6:j6 :j :j0 i ..#.#... ... .. ...#.#.># .. #.#....#..# .#........>.###.#.# #>...$....[.# #.#:j  ##...........#  #####[)....# . )....##.##....................###.##....†.....##.##. #.......#.. #......)†......:j #. ##.....†.####.. ....#:jO @...#.######.....#:jl :j p5==7:j :j, 8.5 (2 _d - 2 scrolls labelled YNWAZU YCVARI (gained 1):j.....#.##.## ....#.#... ... .. ...#.#.># .. #.#.....#..# .#........>.###.#.# #>...$....[.# .#  .....# #####[)....# . #..)....##.## ##....................###.##....†.....##.##. #.......#.. #......)†......#. ##.....†...####.. ....##.[37:jm:j٠]9.5 (1:jc> .... .. .# .....#.##.## .....#.#... ... .. .....#.#.># .. #.#.......#..# .#.........>.###.#.# #>...$....[.# #.#  .....# #####[)....# . #..)....##.## ##....................:j.? 6###.##....†.....##.##. #.......#.. #......)†......#. ##.....†...####:jH :jbI &90:jZ :j  .. .... .. .# .....#.##.## .....#.#... ... .. .....#.#.># .. #.#.......#..# .#..........>.###.#.# #>..@$....[.# #.# :j!2 .....# #####[)....# . #..)....##.####....................###.##....†.....##.#:jG!#. #.......#.. #......)†......:j,,:j,A=1:jz2:j4:j¹... .... .. #.# .....#.##.## .....#.#... ... .. .....#.#.># .. #.# .#..# .#... .>.###.#.# #>...@....[.# #.# ##.# #####......[)....# . #...)....##.####.....###.##....†.....##.##. #...# [17:jr d:ji:j%2:j63.5 (2 _You now have 75 gold pieces (gained 17).:j0V... .... .. #.# .....#.##.## .....#.#... ... .. .....#.#.># .. #.# .#..# .#... .>.###.#.# #>.[.# #.# ##.# #####......[)....# . #...##....###.##....†.....##.##. :j-9@4.5 (1:j<:j>:j$)3:jt*:j0:j4:j95:jx;,:jCq... >...:jDi.... .. #.# #........#.##.## ...#.....#.#... ... .. .....#.#.># .. #.# .......#..# .#... .......>.###.#.# #>......@.[.# 5#..# ##..# :jDB#####......[)....# . #.....##......###.# :jE:j(`@6.5 (2:ji:jl; _Found a stone staircase leading down.:j3:jB:j!:ju:j:j,:jp,:j[:j:jC:j:j:j:j:j!:j:jU:jf  You encounter a quokka.:j>B #. .. #.# . ###..#.. ... .>...r .... .. #.# ##...# .....#.##.###...# ##.....#.#.....@..#........#.#.>###..##.#.......#..# #.#...#:j!S .......>.###.#.###  #>........[.# #...........# r   quokka (asleep) ##........######......[)....# #...........)....##.##:jKUr.1000.5 (4.0):j_r:ju11.5 (5 _:j` :j :j##. .. .#.# .###..#.. ... .>..r. .... .. #.# ##...# .....#.##.###...# ## .....#.#.#... .....#.#.>###..##.# .#..# #.#...# .>.###.#.### #>........[.##...........# ##...........#  #####......[)....# . .r:j [37m:j:j*2.5 (1:j:j3:j ##.. .# #.# ..# #####..#.. ... ..>....  .... .. #.# ##..r#  .....#.##.###..@# ##:j#.....#.#........#........#.#.>###..##.#  .......#..# #.#...# .......>.###.#.####>[.# :jʿ...........#  ......# #####[)....# :jH :jw:j-&=3:j1:jS _The quokka barely misses you.:jJW]  You scratch the quokka.  The quokka is heavily wounded.The quokka is struck by your quills.4 _The quokka bites you but does no damage. x2:j  You closely miss the quokka.The quokka is severely wounded.:jZ4-5.4 (0.9:j<:j+ _The quokka bites you.:je /  You miss the quokka. Your off-hand claw misses the quokka.The quokka is severely wounded.5=6.3:j :je T _The quokka closely misses you.:js  You closely miss the quokka.The quokka is severely wounded.:j,7.3 (1.0:jN:jS _The quokka barely misses you.:j  You closely miss the quokka.The quokka is severely wounded.:j7U2---8:j:jZ+ _The quokka bites you.:j> †You barely miss the quokka.The quokka is severely wounded.The quokka is struck by your quills.:joG(:jKn3=--79.2 (0.9:j1Q:jSJ _You kill the quokka!:jq  #.##.. .#  ##.# ..#.######..#..# ......>.....# :jTr .... .. #.#  .....#.##.###...## ## .....#.#........#... .....#.#.>###..##.# .......#..# #.#...#  :jmr {.......>.###.#.###:jr K#>.[:jr D.#.:jr +  :jr 0.....#:jz :j{ 4==-10.2 (1.0:j4 :j s _You see here a quokka corpse.:j3:j5==:jC:j01 _HP restored.:jo3:j:j7:j :ja:j:j:j,:j|:j:j:j]9=:j:j%:j:j:jR:j:j:j :j:j:j&:jm:j:j:j:j:j:j(:j:j:j:j;:jO:j:j7:j:j :jF:j:j :j :j :j :j:jZ:j:j(:j:jp  You encounter an adder and a rat.:j #  %#  .#  ..#  #r#  ##.S#  :j##@######...- ##........... ###.#..######.. #...#.##:je ##.##..#  .######..#..## :jS   adder (asleep)......>.....#:jr   rat (asleep) .. #.####..†###:jY# #.##.###...## #:j="#:j$ S.244.0)  Found a medusa talisman.:jA&D.r:j%-Sr:j-J====5.2 (15:jp49%:j^7G _The adder hisses angrily. The rat squeaks loudly.:j   You scratch the adder.  The adder is moderately wounded.The adder bites you but does no damage. The adder is struck by your quills.:j 4-=---6.0):je :jW * _The adder bites you.:j5  You barely miss the adder.The adder is heavily wounded.:jg5=---7:j7%:jɧ= _The adder bites you but does no damage.:jZ  You barely miss the adder.The adder is heavily wounded.:j,8.1 (0.9:j9%:jv _The adder is struck by your quills. The adder barely misses you.:jcH  You scratch the adder but do no damage.The adder is severely wounded.The adder bites you but does no damage.:jI'9.0:j}N7%:jPf _The rat twitches its whiskers.:j  You closely miss the adder.The adder is severely wounded.:j %9:jؓ :jܖ = _The adder bites you but does no damage.:j"  You barely miss the adder.The adder is severely wounded.:j#D=30.8:j*:j-{ _The adder closely misses you. The adder bites you but does no damage.:jYH .  You claw the adder!:j@+r.:j1r   rat:j4@ 9301.7 :j;_You kill the adder!:jI:jh _Your Dodging skill increases to level 2!:jDsH .  You barely miss the rat. The rat is struck by your quills.22.7 (1.0 _You kill the rat!:jz# .# %# #.# .# .# ######...  ##........... ###.#..######.....#.## ##.##..#######..#..  ......>.....# . #.####..†##:jC-3:j9:j@:j= .... .# .# %# ##.# #.# .# :j.> ######...  ##........... ###.#..######.....#.# ##.##..#######..#..# :j> x ......>.....:jE :jE ?-4:jPJ :jL :j##. ... #.. #.# #.# %# ##.# #.#.# ######...  ##...........###.#..######.....#.# ##.########..#:j:j"%5:jc:jx:j_ M ####.... #%## #.. ##.####..#Quill ###..#:jd ;6:j j :jk :jM ####...... ## #.. ##.####..#....:j6;7:j*:jU _You see here a medusa talisman.:j:j6%8:j:j+ _e - a medusa talisman:j:jP:j_:j:jB:jS:j:j:j{:j :jX:j:j:j:j:j:j:j:j:j~:j:j:j1:j ,:jU:j:j:j:j:j:j,:j:j:j:jL:j:j:j:j`,:jp:j:j:jD:j:j:j ,:j :j #### ####..#..#########....##:j{(......@....##.#568.0)..########.....# #.##### #.#:j) #.# ##.# #..# ##.## ##..#:jj:j+7.7 (19:j_!:j% :j-,_Found 3 curare-tipped darts.:j, #### ####..#.#....##.(.....##.#:j%*.#.....# #.##### #.# #.#  ##.# :jJg #..#  ##.## :joC ##..#:j:j08.0):j:j:j'] ####. ####..#l...#....##.(.##.#.#.....#. #.##### #.# :j]> #.# ##.#l   frilled lizard (asleep)  #..#  ##.## :j!^C ##..#:jf:jzf%9:jk:jm_ _You encounter a frilled lizard.:jr5 . ####.. ####..#.l...#....##.(.##.#.#.....#.. #.#####:j5 D. #.#  #.# ##.#  #..#  ##.##  ##..#:j= :j> &60:jFC :j!E :j > $##...... ####.. ####..#.l...#....##.(.##.#.#.....#.. #.#####g... #.#:j\? ... #.#.# ##.#g   hobgoblin #..#l   frilled lizard (asleep)  ##.##  ##..#:jH :juI %1:jN :jQ Z _You encounter a hobgoblin.:j=l#####....... ####.. ####..#.l...#....##.(.##.#.:j#.....#.. #.#####.g..... #.#.... #.##.##### ##.## #..#  ##.##  ##..#:jT9g.:jG.l:j|glwandering):j=.==2:j:j^+ _The hobgoblin shouts!:j##.#.# ####.# ####..#.#....##.l.(.##.#.#.....#.g....# #.#####.# #.#.. #.##.###### ##.# #. #..## ##.##  ##..#g..l--3:j7#.#.# ####.# ####..#.#....##..##.#.lg...#.....#.# #.#####?.# #.#. #.#.##.######. ##.# #.. #..# #. ##.##  ##..#:j2g.:jG.l:j*!--4 _Found a scroll labelled YPPACYKEGY. _You see here 3 curare-tipped darts.:j` L .  You claw the hobgoblin!:jc I.l:jl .l   frilled lizard (wandering):jo 55=5:jv :jy M _You kill the hobgoblin!:j] .#.#.# .# ####...#.....@(.##.##:jA^ .#.....##.# #.######?..l.....# #.##. #.##.##.######. ##.## #. .# #..# #.:ji^ d . ##.##  ##..#:j` A.l:ji :j~i --6:j$p :jr :jx....##########..........#.###.#####..#########...(...........##. #...########..... #:jy).# #.### #?...l....# #.#  #........... #.# #.##.######.###.# # #. .# #..# #. . ##.:j#z## #. ##..######.:je|6l.:j:jѠ?-7:j4:j<:jB...##########..........#.##.###.#########...(...........## #.........########... #....@l...# #.### #?........# #.#  #...# #.#:j|C #.##.######.# ##.# # #. .# ..# #. . ##.## #. ##.. #.######......:j6R †The frilled lizard hisses angrily.  The frilled lizard is struck by your quills.:jZR:jG]77===8:jAd:jfR _You kill the frilled lizard!:jn+  ...#.#.# .# .#..(. #.## #...@.†...# #. #?.# #.# #.# #.# #.##.######.# ##.# #. #.# .# #..## #.# . ##.## #.# ##..# #.# ##. ##:jv4 E---9:j5; :j< :jr  ...#.#.#$.# .# ...(. #.## #..@..†...# #. #?.# #.# #.# #.# #.##.######.# ##.# #. #.# .# #..# #. #.# . ##.### #.# ##..# #.# ##. ##:jl :j B---70:j% :j' * _Found 3 gold pieces.:jć ..#.....##.##.##$.#  ..# ....( #.# #.@...†...# #. #?.# #. #.# #. #.##.######.# ##. #. #.# .# #.. #. #.# . ##. #. #.# ##..#:j߈#. #.# ##. ##:jؒ:j%1:jf:jR:jv#.....########## #..............# #....# #$...# .....####### ....(......... #.........######## #.....†...# # #@........# # #...# # #.##.######.# ## #.##.# .#  #.##.# . ## #.##.# ##.. #..#.## ##. ...###.#..#:j;2:j:je@3.7 (2:jϔ:j` _e - a scroll labelled YPPACYKEGY:j 3:j7 :jX :j :j\ B:jK :j :j :jY :j :j  :j8 :j :j :j :j :j :j ,:j$ :j :j :j :j :j :j :j^ :j :j3 :j ,:j( :j# ,:j$ :j' L _You now have 78 gold pieces (gained 3).:j) 3:jo* :j, :j. :j2/ :j/ :j1 :j3 :j(4 :j4 :j6 :j`8 :j8 :j`9 :j < :j? :j@ :jA :jC :jF ,:jG :jI :j3L :jL :jM :jO :j R :jNR :jS :jCU :j_ ,:j_ :ja :jd ,:je :jf :ji ,:j k :j#l :jn :jQn :jn :jp :j'r ,:jr :jv :j_y :jy :j9z :j{ :j  #.........# #. #...........# #. #.##.######.# ##. #.##.# .# #.. #.##.# . ##. #.##.# ##..##..#.# ##.##.#<# ##.....# ###.#..#963.0)#..# #...#.##  ..# ##.##..#  .######..#..##  ......>.....##.... .. #.####..†####.....#.##.###...## ##.....#.#........#........#.#.>###..##.#:j :jM +7.7 (24:j :j 9 _Found a stone staircase leading up.:j=5:j5:j:6:j9:j<:jZAB:jQB,:jpC:jkE:jMI,:jJ:jzL:j!O,:j3P:jW.##.# .# #.#.##.# . ##.##.##.# ##..##..#.# ##.#####.#<###..... #...# ###.#..# ##..# #...#.## ###...# ##.##..# #..@.######..#..## #........>.....## ........#.####..†#### .....#.##.###...## ## .....#.#..#.......#.#.>###..##.:j8X#......#..# #.#...# .......>.###.#.### #>........[.#:j]3101.7 (4.0):jx^*2.7 (5:j]c:j|ji _h - a scroll labelled CERPHA XIHALEUCVIUN:j :j:j:j`:jj:j&B:j:j :jŖ:j:j:jc:j:j:j:j:j)#..#.### brokencastle the Changeling.##.#<###. Troll#.#...# ###.# Health: 35/35 ========================:j##.###### ##..# #...# Magic: 2/2========================).......###...# ##.##. AC: 4Str: 24........#....######..#.. EV: 9Int: 6:j........#........>.....# SH: 0Dex: 9...........#.####..†#### XL:  3 Next: 37% Place: Dungeon:2.......@#.##.###...## ## Noise: ---------  Time: 1105.7 (3.0)........#.#........#... -) Clawsh.......#.#.>###..##.#Nothing quivered..........#..# #.#...#Quill .!.........>.###.#.###:j########>........[.#h   Natasha (asleep)#...........###...........######......[)....# . _Found 3 gold pieces. :j.?_e - a scroll labelled YPPACYKEGY _You now have 78 gold pieces (gained 3). _Found a stone staircase leading up. _h - a scroll labelled CERPHA XIHALEUCVIUNYou encounter Natasha, Servant of Life and Death.:ju/  --more--:jt`:jo:jr:j7s*6.7 (4:jz:j} _e - a scroll labelled YPPACYKEGY _You now have 78 gold pieces (gained 3). _Found a stone staircase leading up. _h - a scroll labelled CERPHA XIHALEUCVIUN  You encounter Natasha, Servant of Life and Death. _Found a mace.:jG:jJu  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 3.3   4.0   0  :j+K.         g * Shapeshifting   3.5   4.8  -1           c - Armour   0.0   1.4  -2      d + Dodging2.0   4.2  -2       e - Stealth   0.0   2.4  -5                  :jKT                                    :jKL@                        :jL.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jښ  a * Fighting   1.9:jo a - Fighting   1.9:j,= a + Fighting 1.9:j  d * Dodging   2.0:j=o d - Dodging   2.0:j:je:j[#..#.### brokencastle the Changeling.##.#<###. Troll#.#...# ###.# Health: 35/35 ========================##.###### ##..# #...# Magic: 2/2========================).......###...# ##.##. AC: 4Str: 24:j........#....######..#.. EV: 9Int: 6........#........>.....# SH: 0Dex: 9...........#.####..†#### XL:  3 Next: 37% Place: Dungeon:2.......@#.##.###...## ## Noise: ---------  Time: 1106.7 (0.0)........#.#........#... -) Clawsh.......#.#.>###..##.#Nothing quivered..........#..# #.#...#Quill .!.........>.###.#.###########>........[.#h   Natasha (asleep)#...........###...........######......[)....# . _e - a scroll :jo1labelled YPPACYKEGY _You now have 78 gold pieces (gained 3). _Found a stone staircase leading up. _h - a scroll labelled CERPHA XIHALEUCVIUNYou encounter Natasha, Servant of Life and Death. _Found a mace.:j3:j :j` :jM . ##.#<# #. #...# ####.###### ##..# #....).......###...# ##.#..#....######...#........>.......#.####..†##.#.##.###...## .#.#........#...h.#.#.>###..##.#.:j ...#..# #.#...#!...>.###.#.############>........[.# #...........##...........######......[)....# . #.....)....##.#:j @7.7 (1:j :j :ji/ . ##.#<#  #. #...# ####.###### ##..# ##.).###...# ##.#.#....######..##.#........>#..#.####..†#:j:0.#.##.###...## #.#.#.##.h.#.#.>###..##.##.#..# #.#...##..!.>.###.#.####>....[.# #.# ##.......# #####......[)....# #.)....##.:j>;8:jD:j+G:j)Ol . ##.#<#  #. #...#  ####.###### ##..# # #.).###...# ##. #.#....######.. #.#.> #.#.####..† #.#.##.###...## #.#.#.#:jO #.h.#.#.>###..##. #.#..# #.#... #..!.>.###.#. #>.....[.# #.# ##..# #####....[)....# #.)....##:jytX9:j2  . ##.#<# #. #...#  ####.###### ##..# # #.).###...# ## #.#....###### #.#.> #.#.####..† #.#.##.###... #.#.#.# #.h.#.#.>###..## #.#..# #.# #..!.>.###.#. #>......[.# #..# ##...# #####......[)....# #.)....:j?8 u h.  Natasha hisses angrily.:jA Xh:jQB /==10:jK :jM W _Natasha growls.:j/  . ##.#<# #.# #...#  ####.###### ##..#  #.).###...#  #.#....###### #.#.> #.#.####.. #.#.##.###... #..h@.....#.#:j0 Y. #.#.#.>###.. #.#..# #.# #..!.>.###.#. #>.[. #.. ##... #####......[).... #.)....:j > :jm> --1:jF :jyK ] _Natasha is struck by your quills. Natasha claws you but does no damage.:j  You claw Natasha!  Natasha is almost dead.:jg29-----=2.6 (0.9:j :j!( _Natasha claws you.:j`0  .  You claw Natasha!  You kill Natasha!:j< R:jDJ .##.#<#brokencastle the Changeling#.##...#Troll####.###### ##..#Health: 30/35 ====================----#.).......###...# # Magic: 2/2========================#.........#....###### AC: 4Str: 24#.........#........>. EV: 9Int: 6#............#.####.. SH: 0Dex: 9#.........#.##.###... XL:  3 Next: 100% Place: Dungeon:2#...@.....#.#........ Noise: =--------  Time: 1113.5 (0.9)#.........#.#.>###..# -) Claws[11;1:jK 3H#...........#..# #.#. Nothing quivered#..!.........>.###.#. Quill ##########>........[.#........... ##........... #####......[).... #...........).... You claw Natasha!  Natasha is almost dead. _Natasha claws you.  You claw Natasha!  You kill Natasha! _Natasha yowls pathetically as she dies! - _Natasha claws you.  You claw Natasha!  You kill Natasha! _Natasha yowls pathetically as she dies!Your Fighting skill increases to level 2!You have reached level 4!:jT /  --more--:j s6/42=3/34 0% :j$:j&4 _:jt :j= 3:j :j 7= _8=:j: a9=:jN :jH :j $40:j 2=:j :j :je K1=:j :j :j7 h2==:j4 :j~ :j ,:j :j; :j :j :j :j :j= :j :j :j #.).......###...##.........#....##### #.........#........> #.....#.####. #.#.##.###.. #.........#.#...... #...#.#.> #...........#..# #.# #....>.###.#- ##########>........[ #.........:j ~ ##......... #####......[)..#...........)##... ###.##....† #. #.....:j .22.5 (9.0:j d=-3.5 (10.0):j :jh" S _j - a purple potion:j-B:jB:jC:jJ:jGM:jsQ,:jTVB:jV:jY:j(\:j_,:j=a:jc:jId:jge:j h:jk:jDk:jl:j o:jr:jr:jot:jv:jy:jXy:jz:j}:j,:j!:j:jk,:jY:j:j:j:j:j:j:j:jΖ:jI:j:jK:j:jl:j:j:j:j:jB:jj:j:j-:jS:jZ:jm:j:j7:j:j,:j;:j:j:jA:jc:j3:jv:j:j+:jz:j:jG:j6:j:jX:jD:j:j-:jS:jh:j:j:j:j ,:j :jR  There is a stone staircase leading down here.:j%:j _:jj:j:j#:j.$:j%:jE(:j-,:jH-:j.:j<1:jx4:j4:j5:j#8:j::jR;:jn<:j=:jHA,:jB:jF:jJ,:jgK:j(M:j[O,:j;P:jxQ:j[##########>........[.# #...........#  ##.....# #####......[)....# #...........)....####...........:j|\a ###.##....†.....## ##.##............. #@.##......)†.....55.5 (32 #.####.....†...###........### #...<.######.....# #.....# #...<.##.....# #.....######## #.....# ####### :jd:je+6.5 (33:jk:jn9 _Found a stone staircase leading up.:jy:jZz:j{:j:j:j~:jX:jE:j:jГ:jx:j=:j':j:j:jP:j\:j,:jR:j2:j:j:j:jV:j:j$:j:j:j,:js:j%:j%:j:j?:j:j:ju:j:jqg  You see here a ribbon worm corpse.:je:jZ _:jw:j? :j :j :j :j :j :j[ :j :j :j :j* :jm :j'# :j' :jS( :j;= :j> :jA :j2E :jE :jG :jH :jL ,:jxM :jP :j7S ,:jlT :jU :jW ,:jgX :j>r :jCv ,:jv :jx :j| :j| :j} :j :j :jr ,:j :j B:j :j4 ,:j :j :jŒ ,:jG :jȏ :j B:j :j  You encounter a kobold. It is wielding a +0 dagger.:j :j t.######..#..## .....>.....## .####..†#### .###...## ## # .......#... .## >###..##.# ###.... .# #.#...# ##..K∩... .###.#.###.....# .....[.## .......# #####.# .......#####.....# .[)....##....##### ..)....##.####### .................K   kobold (asleep) :jt .†.....##.######. ..........# ...)†.......:jӨ .K84.5 (28  Found Tigokhew's Armour Shoppe.:jŲ K====5.5 (29:j :j ( _The kobold shouts!:jDM  ##.##..# ######..# ....>..... ####..†####  ###...## ### ......#... .### ###..##.# ##....# # #.#...# ##...∩...# ###.#.### #.@K..#[.# #.##..## #####.# ..#:jM .....#####.....# ## [)....##....####)....##.####### ............... †.....##.######.......#:jY {=---6.5 (1.0):ja :jc = _The kobold hits you but does no damage.:ji )You claw the kobold!:j rYou kill the kobold!:jr   quokka (wandering):j~^1---7.4 (0.9:jYm _You encounter a quokka.:j # ##.##..# ..#..## #>.....## .#..†#### #....## ## w# :ji #... ..### ..##.# ####r...#  #.#...# ##...∩...# .#.### #..@..# [.# #.##..# # #####.# ...# :j #####.....# ..## )....##....##### #.# )....##.# .#:j) sw   ribbon worm (wandering) .#r   quokka (wandering) .....##.######. ..#:jÈ U.r:j֐ :jQ 4-8.4 (1.0:j :j% U _You encounter a ribbon worm.:j O _You see here a +0 dagger.:jM U.w:jFrwr:jc0--=9.3 (0.9:j5:jg _You barely miss the quokka. The quokka bites you.:j, .wYou barely miss the quokka. Your off-hand claw misses the quokka.:j4:jI5c38---90.2:j5?A _The quokka bites you.:jO  You scratch the quokka.  The quokka is moderately wounded.The quokka bites you.:j#Q U7-1.1:j1W :jY > _The quokka bites you but does no damage.:j^  .wYou barely miss the quokka.:jp  The quokka is moderately wounded.:j482.1 (1.0:j:jB> _The quokka bites you but does no damage.:j †You scratch the quokka.:j2D∩w:jy(:j[9=33:j]:j J _You kill the quokka!:jd #...#.#  ##.##..# .# ####..#.# # ..>......#.#†#### .#. #...## ##..# ....#... ..### #..##.# ##....# .#...# ##..@∩...# #.#.### #..)w.####[.# #.##..# # #####.##...# ....#####.....##..# :j\l....##....#######.# ##.####### .#......... .###.######. ..:jN  The ribbon worm is struck by your quills.:jQ^40=4:j:jQ _The ribbon worm barely misses you.:js _You see here a quokka corpse.:j  You claw the ribbon worm!  The ribbon worm is severely wounded.:jx1==5.0 (0.9:j<X _The ribbon worm barely misses you.:jb0 P .  You claw the ribbon worm!:j7 ):j2; 2==7-9:j"B :jD O _You kill the ribbon worm!:j#...#.## ##.##..# #.#.#..#..## #.#.# >.....## #.#.# ..†#### #.#. :j{...## ## ...# #... #..### ..##.# ####....# .#...# ##..†@...# .#.### #..)..#### [.# #.##..# :j0# #####.##...# #####.....##..## ##.# #.# #.# :jɾ:jU--6.9 (1.0:j:jl _There is an entrance to Tigokhew's Armour Shoppe here.:jN:j$TWelcome to Tigokhew's Armour Shoppe! What would you like to do?  a -  24 gold a +0 leather armour  b -  132 gold an orb of energy  c -  54 gold a +0 pair of boots  d -  54 gold a +0 pair of gloves  e -  54 gold a +0 pair of gloves  f -  216 gold a +0 plate armour  g -  48 gold a +0 ring mail  h -  140 gold the +0 ring mail of Equivocation {*Corrode Regen+ Str+3}i -  10 gold a +0 robe  j -  10 gold a +0 robe :jU k -  48 gold a +0 scale mail You have 78 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list:jR:j:j# #...#.##brokencastle the Changeling##.##..# #.#.#Troll :jҾ###..#..## #.#.#Health: 42/42 ======================== .>.....###.#.#Magic: 3/3======================== #..†#####.#.AC: 4Str: 24 ...## ##...#EV: 9Int: 6 :ju\...#...#..###SH: 0Dex: 9 ..##.#####....#XL:  4 Next:  7% Place: Dungeon:2 .#...# ##..†@...#Noise: ---------  Time: 1196.9 (0.0) .#.### #..)..####-) Claws :j.[.##.##..#Nothing quivered :jĿ...# #####.##...#Quill :j...#####.....##..## ...##....#######.# :j...##.####### #.# ............. #.# :jo6...##.######. ..You claw the ribbon worm!  The ribbon worm is severely wounded. _The ribbon worm barely misses you.You claw the ribbon worm! :j_You kill the ribbon worm! _There is an entrance to Tigokhew's Armour Shoppe here.:j:j:j~:jt :ju :jFv :j{ :j f _:j҇ B:j :jr :jɋ :jh :j X:jl :jԘ ,:j :j :jQ :jܪ :j A##.######...brokencastle the Changeling##...........h.Troll###.#..######...#Health: 42/42 ========================#...#.## #.#.#Magic: 3/3========================##.##..# #.#.#:j AC: 4Str: 24 ##..#..## #.#.#EV: 9Int: 6 >.....###.#.###...SH: 0Dex: 9 ..†#### ####.#......#XL:  4 Next:  7% Place: Dungeon:2 ..## ## #....@#Noise: ---------  Time: 1201.9 (5.0) ..#... ......##..###-) Claws .##.# ########....#Nothing quivered #...# ##..†∩...#Quill #.### #..)..#### :j< [.##.##..#h   Natasha (wandering) ..# #####.##...# ..#####.....##..## ..##....#######.#:jv The ribbon worm is severely wounded. _The ribbon worm barely misses you.You claw the ribbon worm! :j _You kill the ribbon worm! _There is an entrance to Tigokhew's Armour Shoppe here.  You encounter Natasha, Servant of Life and Death.:j% /  --more--:j :j> ;:j :j4 : 2.9 (6 _:j :jTq>.# ######...#.  ##...........h.  ###.#..######...# :jr...#.## #.#.# ##..# #.#.# #..##.#.# ... #.#.###....†#### ####.#@.....### ## #.....#####.#... ......##..### #.# ########....# ...# ##..†∩...# .### #..)..#### .# #.##..## #####.##...######.....##..#:jtD.h:j{@3.9 (1:j:j:jN . ##.## ##..# #.  ##.######...# ##.............##.#..######..h  #...#.## ##.##.. #..#..## . .....## #.#@###.... .†######.#.....# ## #.....#####.# .#... ......##..## ##.# ########...#..†∩...##.)#### #.## #####.##...:j% D.h:j E.h:jl' Wh:j( -=4:jB G_The ribbon worm barely misses you.  You claw the ribbon worm! _You kill the ribbon worm! _There is an entrance to Tigokhew's Armour Shoppe here. _Natasha hisses angrily.:jZ.# #... ##.##. ##..# #.  ##.######...# ##.............##.#..######..  #...#.##.#.##..h #..#..## ....## #.#.###.... .:j[†#####.#......## ## #.....#####.# .#... ......##..## ##.# ########...#..†∩...##.)#### ..#:jk:jtl%5:j6r:jtP _Natasha barely misses you.:j;6:j:jU _You closely miss Natasha. Natasha claws you but does no damage.:jh  You claw Natasha!  :jFNatasha is severely wounded.:jxf36----=7.8 (0.9:j::j@J _Natasha is struck by your quills. Natasha claws you.:jC  You scratch Natasha.  Natasha is severely wounded.Natasha growls.:jD o7=----8.8 (1.0:jcJ :juM P _Natasha barely misses you.:j5 j  You scratch Natasha but do no damage.Natasha is severely wounded.8=-9 _Natasha claws you but does no damage.:j> .  You closely miss Natasha. You claw Natasha.  You kill Natasha!:j(:j] 9=42:jf10 _Natasha screams in fury as she dies!:j :jn _Your Shapeshifting skill increases to level 4!:jc#M###.# #.... ##.##. ##..# ###. .. ##.######...# ##.............##.#..######..  #...#.## ##.##.. #..#..## ....## #.#.###.... .†#####.#..... .## ## #.....#####.#...#:j+:jv,m40=-1 _:j6:j41 3:j1 :js4 :j5 K1=:j9 O2:j9 E==:j9 :j= :j> :j^? :j? :jA :jpC :jC :jeD :jE :jKH :jH :jI :jvK :j@N :jN #=:jN :jO :jR :jT :jQU :j0V :jX :j[  You encounter a gnoll. It is wielding a +2 whip of freezing.:jLa ' #.# #.##.# # #.# #.#.. # ##.# ###...# # #..# #.....# :ja . ##.## #.#...###..# ###.#...#.######...#...####... ##....................j..#..######...#.@####.- ..#.## #.#.##..# :ja n##..# #.#.###..# #..## #.#.# #.#. .## :jb #.###.... ### ####.#......###:jd Rj   gnoll (wandering)  ## #.....#####.# ......##..### # ########....#:jd *8.8 (7:jk :jl 19.8 (8 _:jr :jw :js#.#####  #.# #.##.#  #.# #.#..  ##.# ###...# :jSt #..# #.....# ## #.#...# .# ###.#...# ######...#...####.................@....j..#..######...#..####.... :j|t.#.## #.#.##..# . #.#.###..# #.#.# #.#:jtz. . #.#.###.... :jtt## ####.#......### ## #.....###:jtY##.# . ......##..###:j}5j.:j~:j+20.8 (1:j":j:j#.##### #.# #.##.# #.# #.#.. ##.# ###...# #..# #.....#  ##.## #.#...# . ##..# ###.#...# ..j.######...#...####j. .#..######...#..####. #.## #.#.##..# .. ..# #.#.###..# . :j## #.#.###.... j 2 gnolls (wandering) :j SYou encounter a gnoll. It is wielding a +0 club.The gnoll shouts! x2:jj..j:jT.S:jX  jjS   adder (wandering)  You encounter an adder.:j D====1:j:j' _You hear a shout!:j Q#.##### #.# #.##.# #.# #.#.. ###.# ###...# ..  :j #..# #.....# ... ##.## #.#...# .....# ###.#...# ..j. .######...#...####.S.j. ..######...#..####. .## #.#.##..# ..# #.#.###..# ... ## #.#.# #.#. ### #.#.###....  ####.#......### :jY 3j.:j jThe gnoll barely misses you.:jo J.S:j Dj 3 gnolls:j/ Z=---2:j% :j( p _You encounter a gnoll. It is wielding a +0 club.:j9 .jYou scratch the gnoll. j.  The gnoll is moderately wounded.The gnoll hits you with a +2 whip of freezing..S:jzAES:jBo0-----3.7 (0.9:jH:jfK, _The gnoll freezes you.:j S.  You barely miss the gnoll.:jj..j:j=  The gnoll is moderately wounded.The gnoll hits you with a +2 whip of freezing.:je32------4.6:jY:j, _The gnoll freezes you.:jQ H )  You claw the gnoll!:j r bYou kill the gnoll!:j 3S.:j G.b:j Q.j:j' S.j:j  2b   bat (wandering):j+ i3----55=5.5:j :j T _You encounter a bat.:j/m.b.b. b.  You barely miss the adder. The adder is struck by your quills.  The adder bites you.  You are poisoned.j.:j33i b:j3=-6.5 (1.0Pois Quill :j$::j6>i _The adder poisons you! The adder barely misses you.:j b.  You claw the adder!  The adder is almost dead.b.:j )You feel sick. The adder is struck by your quills.:j%.b.:j1j.:jjzb   bat:j 2=68-7:j%:jI _You kill the adder!:j/ p1-8.4 (0.9:j6 :jF9 _You miss the bat. You feel sick. The bat barely misses you. The bat hits you.:jNAi )You scratch the bat.:j-j.:j8N.j:j (:j g2=99.3:j:j~G _You kill the bat!:ji  You claw the gnoll!  The gnoll is almost dead.:ji0=30.2:jp:j sa _You feel sick. The gnoll barely misses you.:j0] h $You claw the gnoll!:jo` j.  You kill the gnoll!:jf P   gnoll:jj s3/44=82-1.1:jJo :j1r $ _You feel sick.:jB You kill the gnoll! _You feel sick.  You scratch the gnoll.  The gnoll is moderately wounded.You feel sick.  You are no longer poisoned.:juM-2.0:j:jw _The gnoll is struck by your quills. The gnoll closely misses you.:j h $You claw the gnoll!:j (:j 64969:jn :jJ I _You kill the gnoll!:jP#.#####  #.# #.##.#  #.# #.#.. ###### ##.# ###...# ..... #..# #.....# .....## #.#...# ... ..# ###.#...# .. ######...#...####..######...#..####. :jD## #.#.##..# .. # #.#.###..# ... #.#.# #.#.#### :jO95:j?=-3.9 (1.0:jm:jM  You now have 88 gold pieces (gained 10).:j||6=-4.9 (2:j:jGq _Items here: ))) ††.:j$#.##### #.# #.##.# #.# #.#.. ##:j%+.# ###...# #. ..# #.....# #. .## #.#...# #.<# ###.#...# #....#...####.) ######...#..####. #.#.##..# .. #.#.###..#.. :jP&#.#.# #.#.##.#.###....####.#......### :j/:jB0X7=5.9 (1:j6:j9; _Found an escape hatch in the ceiling.:jH9==40=1=:j2=:jb:jK3=:j:j:j:ja4==:j;:jn:j':jq:j:j :j*,:j':j:jD:j:jL:j:j:jR9=:j:j:j:j:j/:j:j:j:j:j:j:jM:j:j:j>:j:jC:j:j\j  You encounter an endoplasm.:j(..................).........######...#..####........###..##......... :j..# #.#.###..#......... .## #.#.# ##.#.######## ## #.#.###....# # ####.#......###  #.....#####.#  :j##..### #@#  ########....# #.# :jJ ##..†∩...# #.# #..)..#### #.# :j7H#.##..# #.. #####.##...# ##.J   endoplasm (asleep) #.....##..## . :jG ..#######.# .J ###### #.:j 7494.0)J.:j RJ:j,50.9 (15:j:jX^ _The endoplasm quivers.:jd#..######...#..####.## #.#.##..##.. ..# #..#. .# ##.#.######## ## ##....#  ####.#......##.....#####.#  ......##..### #.  ########....:je ##..†∩..)..#####..# #.. ####.# ##.....##..## J# ..#######.# .. ###### ......:jg&J.:jn:jn01.0):js:jv:jԊ Z## #.#.##..##. ..# #..# ##.#.######## ## ##....#  ####.#......##.....#####.#  ......##..###  ########.... ##..†∩..)..#####..# #.. ####.# ##J#.....##..## .# ..#######.# . ###### ......... #####. ..J.2:j7 ..# #.. .# ##.#.######## ## ##....#  ####.#......##.....#####.#  ......##..###  ########.... ##..†∩..)..#####..# #J.# ####.# ##.#.....##..## ..#######.# . ###### . ......:j7 ... #####. ..?... :jE  Found 3 scrolls labelled IWOMAI BIZESH.  The endoplasm freezes you.:j/F V39---3:jtL :jQO % _You are frozen.:j|N .  You claw the endoplasm!:j):jf40---8=4:j:jM _You kill the endoplasm! :j .## #.#.# ##.#.######## # #.#.###....#  ####.#......###  #.....#####.# ......##..### #.# ########....# #.#  ##..†∩...# #.# #..)..#### #.# :j!/#.##..# #. ####.##.##.# .....##..## #.# .#######.# #.. ##### #.# #... ..... #.# #... ####. .. #?... #...? :j!8 :j8 :jD9T1=-5 :j? :jBf _Found a scroll labelled YNWAZU YCVARI. :jA  ##....#  ####.#......##.....#####.# ......##..### ########....  ##..†∩..)..#### #.####..# #.. ###.# ## .....##..## #######.# . ##### . ....... ####. ..?.... :jB i #...?...... :jxJ  :j%K w2=-6 :j&Q  :jR  :j f ####.#......##.....#####.# ......##..### ########....  ##..†∩..)..#### #.####..# #.. ###.# ## .....##..## #######.# ....... ##### ...... .......... ####. .. :j ?....... #...?.........#...!... :j! :jS3=7 :jW :jT _Found a grey potion. :j .....#####.# ......##..### ########....  ##..†∩..)..#### #.####..# #.. ###.# ##.# ##### .....##..## #.#......#######.# ....... ##### .....Quill ....... :j4==8 :j :j :j+ ......##..### ########....  ##..†∩...# #..)..#### #.####..# #.. ###.# ##.####### .....##..## #.#......#######.#  :j. ##### ..... ####. ..?Quill ....... :j޳;9 :j; :j :j] c ########....  ##..†∩...# #..)..#### #.####..# #.. ###.# ##.####### .....##..## #.#......#######.# . ##### ..... ####. ..? :j@ #...?.....[.. :jp <60 :jg  :j M _Found a leather armour.:jG  ##..†∩..)..#### #.####..# #.. ###.# ##.####### .....##..## #.#......#######.# . ##### ..... ####. .. #...?.#...!g   hobgoblin (asleep)....g..:j;1:jn$:j2&S _You encounter a hobgoblin.:j( _You see here 3 scrolls labelled IWOMAI BIZESH.:j##..†∩...# #.# #..)..#### #.## #.##..# #..# .##...# ##.###..## #.#......# #.# #. #.# #. #.# #.. .. #?#...?.#.##...!.:jI.........[.#.....g.:jn:jLH=2 _:j:j'm#..)..#### #.##.##..# #..# ##.##.##.######## ...##..## #.#...... ######.# #... #.# #. ... #.# #. ##. .. #? #..@?#.....##...!....#.........##.#.....[#.....g.:jmg   goblin (asleep)#...g...:jv g.  You encounter a goblin. It is wielding a +0 dagger.:j=w!g.:jAgg==3:j1:jQ> _The hobgoblin shouts! The goblin shouts!:j #.##..# #..# #.##.##.######## ..##..## #.#...... #####.# #... #.# #. .. #.# #.# #. .. #?# #...?##...@......###...!....##...........# ###.#.....g....##..g.......##....##.#:j7g[:j_"g.:jD--4:j!:j":j3D i.##.##.######## .##..## #.#...... ####.# #... #.# #. . #.# #.#  .. #?# :jD ` #...?# #..........# ### #...........# ###....g #...g.[....# #..........##.# #.# ###:jUF 5g.:j G g.:j,O :jO @--5:jV :jr { _You see here a grey potion.:j g.  You scratch the hobgoblin.  The hobgoblin is moderately wounded.:j9 :jA]0---=6:j[:j5- _The hobgoblin hits you.:jՊ N .  You claw the hobgoblin!:j9 g     You kill the hobgoblin!:jĖ :j7 .##...# ##.########brokencastle the Changeling .##..## #.#......##Troll ####.# #.........##Health: 40/44 =====================--- # #.# #..........#Magic: 3/3======================== . #.# #..........#AC: 4Str: 24 :j . .. #?.........#EV: 9Int: 6#...?......#SH: 0Dex: 9#..........#XL:  4 Next: 101% Place: Dungeon:2##...@....##:j= Noise: =--------  Time: 1267.9 (1.0)#.....g.....#-) Claws###..........#Nothing quivered#.....[....#Quill #..........##..........#g   goblin#..........###........## :j~ _You see here a grey potion.  You scratch the hobgoblin.  The hobgoblin is moderately wounded. :j S_The hobgoblin hits you.  You claw the hobgoblin!  :jա 7You kill the hobgoblin!:j _The goblin hits you with a +0 dagger.  You have reached level 5!:jɯ /  --more--:j*| C5/504/45 0% :j9 :j 4 _:jX  You scratch the goblin.  The goblin is moderately wounded.:jX#6:jX7=8.8 (0.9:j`:jbS _The goblin barely misses you.:j  You barely miss the goblin.The goblin is moderately wounded.:j C=9.7:j2:j; _The goblin hits you with a +0 dagger.:jk )You claw the goblin!:j):j87170.6:j}:jJ _You kill the goblin!:j 5.##..## #.#......## #####.# #...## #.# #..# .. #.# #.# #. .. #?.# #...?......# #....#...##...!....###...# ###..........# #.....[....# #..........#  #.#  #.# #### ##:jc :j b8=-1.6 (1.0:jI :j O _You see here a +0 dagger.:jI:jH:jr9= _:j:jRL50=:j5:jX:j,:j:jE^ ##...# ##.######## .##..## #.### ##.# #.## :j7# #.# #.# . #.# #..# :j". .. #?.........# #...?# :j #..........# ...####:j-#.....).....# :j###..........# #.....[....# :j:l#..#:jYH##..##......##:j{:jP+4.6 (3:j*5.6 (4:j :jSQ _k - a grey potion:j:j<:j#:j:j/B:j:j!:j^9=:j::j:j4:j_:j~ _d - 3 scrolls labelled YNWAZU YCVARI (gained 1):jx:j:j:j:j,:j?:jF:jU:j:j:j5g  ##..†∩...# #.#  #..)..#### #.##  #.##..# #..# ###.##...# ##.######## .....##..## #.#......## .#######.# #...## ##### #.# #:j!....# ..... #.# #....# ####. .. #@.........# #..........# #..........# ...##........## #.....).....#:j_ ###..........# #.....[....# #..........# #..........#:j:j0,81.6 (6:j*2.6 (7:j:j2d _l - 3 scrolls labelled IWOMAI BIZESH:j 3:j :j` :jÇ :j> ,:jK :jُ :j, :j :j :j :jܖ :j :j :jݜ :j! :j :j :j :j< :j :jV :j1 :j :j :j :j :j! :j :jX :jt :j :jH :j :jJ :j :jN :jZ :j, :jd :j :j :j :jA :jE :jt :jX :j :j :j :j :j2 :jV :j :j :j@ :j :j :j :j :j :j :j :j :ju :j :j :j@ :j :jE :j :j B:j j  You encounter an endoplasm.:j #.#...# ##..†∩...# #.# #.#.### #..)..#### #.## ..[.# #.##..## #..# ....# #####.##...# ##.#######:j! #####.....##..## #.#...... ....##....#######.# #........ ....##.####### #.# #.................###.### #........ :jL ....##.######.#.@...# #........ .......# #.......# #........ )†.......J..........#####........ :ju †...###########.........##....... ....# #########.....).... :j 1....# ###........ J   endoplasm (asleep) ..<.# #.....[.. :j ....# #........ ....# #........:j 1300.6 (18.0):j 21.6 (19 _:jM :j :j- #.#.### #..)..#### #.## ...[.# #.##..## #..#...# #####.##...# ##.######.#####.....##..## #.#..... )....##....#######.# #. )....##.####### #.# #...........###.### ###.######.#.....# #....# #..@....# # .)†.......J..........#####. .†...###########.........## .....# #########.....).# ###...<.# #.....[...# #......# # ###### #:j(492:j5 .0):j<:jhC:jz....[.# #.##..## #..#...# #####.##...# ##.#####.#####.....##..## #.#.... [)....##....#######.# #. .)....##.####### #.# # ................###.### # :j!q†.....##.######.#.....# #....######.......# #)†.......J...##### ..†...###########.........## ......# #########.....) :jV#.....# ###... #...<.# #.....[ #.....#:jև #..... #.....# # ####### # ##:jx:j%3:j:j):j .[.# #.##..## #..#.# #####.##...# ##.:j &.#####.....##..## #.# .[)....##....#.# # ..)....##.######## #.# #:j T...###.### # .†.....##.######.#.....# #.######:j A.# #.)†.J.#####.†...#.## #......# ##:j1 #.....)#.....# ###  #...<.# #.....  #.....# #  #.....# #  # # ##:j .J:j vJ4:j :j ^ _The endoplasm quivers.:jIi.[.# #.##..## #..#.# #####.##...# ##..#####.....##..## #.# ..[)....##....#.# #.)....##.######## #.# #...###.### # ..†.....##.######.#.....# #.######.# #.)†.J.#####.†...#.## ##......# #########.....)#.....# ### #...<.# # #.....# # #.....# # # # ##.J:j3x;5:jx:j:j. .  You claw the endoplasm!=6 _You kill the endoplasm!:j`.[.# #.##..## #..#.# #####.##...# ##..#####.....##..## #.#.[)....##....#.# #.)....##.######## #.# #..###.### #.†.....##.######.#.....# #.######.# #.)†..h.#####.†...#.## .##......# #########.....#.....# ### #...<.# # #.....# #h   Natasha (wandering) #.....# #... # #... ##..:jj  You encounter Natasha, Servant of Life and Death.:jt/  --more--:j"J @.h:j0Q :jmR = -7 _:jX :joZ :j?:j?Y.[.# #.##..## #..#.# #####.##...# ##..#####.....##..## #.#.[)....##....#.# #.)....##.# #.# #.###.### #:j?.†.....##.######.#.....# #.######.# #.)†...h.##### #.....†...:j(@y#.## ..##......# ##########.....#:jC ### #...<.# # #.....# # #.....# # # # ##:jI .hNatasha howls an incantation.:jN .hNatasha's front paws start to glow.Natasha mumbles some strange words.:jWWh:jX?-8:jLb:jbk _Natasha's front paws start to glow.:jS >.[.# #.##..## #...# #####.##...# ##.:j .#####.....##..## #..[)....##....#.# #.)....##.# #.# #:j .###.### # #....†.....##.######.#.....# # :j #.######.# # #......)†.....h:j"|.##### ##.....†...#.##:j|.##......# ##.....# ### # #...<.#:jIy # # #.....# # # #.....# # # # ##:j55   cerulean imp (polearm, summoned)=9:j":j7(c _Natasha mumbles some strange words.:ja#>.[.# #.##..## # #.# #####.##...# ## #.#####.....##..## #.[)....##....#.# #.)....##.# #.# #..###.### # ##....†.....##.######.#.....# # ##.5.######.# # ##......)÷.....h.######.....†...#..##......# # .######.....# ### .# #...<.# # .# #.....# # ## #.....# # # # :jtP.5:j8 :jU48-10:j:jh J _Natasha is struck by your quills. Natasha claws you.:j {  _Natasha is struck by your quills. Natasha claws you.  You closely miss Natasha.  Natasha is moderately wounded.  The cerulean imp hits you from afar with a +0 spear.  Natasha wildly gestures.  Natasha's front paws start to glow.:j{ ^6--1:jB :j r _Natasha is struck by your quills. Natasha barely misses you.:j  You scratch Natasha.  Natasha is heavily wounded.The cerulean imp hits you but does no damage.:jN #7:jr 7-2.5 (0.9:j:jQ _Natasha closely misses you.:j)@YM _Natasha closely misses you.  You scratch Natasha.  Natasha is severely wounded.The cerulean imp hits you from afar with a +0 spear.:j A463.5 (1.0:jvI:jL] _Natasha is struck by your quills. Natasha claws you but does no damage.:j  You closely miss Natasha.  Natasha is severely wounded.The cerulean imp hits you from afar with a +0 spear.:j[2--4.4 (0.9:j:j ( _Natasha claws you.:j/ §You claw Natasha!  You kill Natasha!You feel Natasha's spirit has finally been put to rest.†:jn§§.:j:j#3:jY<--205.3:j:jae _The cerulean imp disappears in a puff of smoke!:jh 8#>.[.# #.##..## #  #.# #####.##...# #.#####.....##..## #......[)....##....#.# .)....##.# #.# .......###.### .##....†.....##.######.#.....# .##.§######.# .##......)÷...§..#.....÷...#..##......# # <.######.....# .# #...<.#.# #.....## #.....# # :jl #...:jm :jm [4=-6.3 (1.0:jJ~ :jP  _You see here the felid corpse of Natasha.:jUK g#>.[.# #.##..##  #.# #####.##...#  ##.....#####.....##..## ##......[)....##....#.#.)....##.## #.#............###.### #.##....†.....##.######.#.....# #.##.######.# ..##......)÷....@†. .####.....÷...:jiL #.##......# # .<.######.....# ...# #...<.# ...# #.....# #### #.....#  #:jLU :jU :j,V 6==-7 _:jD] :j^ :j:j:jx:j:j^U7=:j3:jhD8=:jH:j #9=:j$:j$L50=:j&:j0:jE4:j4:j7:j/;:j>:j>:jzA:jE:jI,:jK:jO:jmR:jR9=:jU:jX:j[:j \:j^:jb:jd:j6e:jg:jj:j|:jP,:j):j%B:j:j:j:j:jX:j&:j:j:jj:j:jl:jѨ:jT:j}:j:j!:j:j:j:j:j:j:jX:j:j:j:j.:j:j:j>:jM:j:j:j:j:j:j:j:jU,:jJ:j:jJ:j:j:j>:j:jc:j:jJ:j:j:j:j:j,:j:j:j:j:j:j.:j:j:jJ :j :je :j :jU :j :jq ,:j8 :j :j :j :j :j :j@ ,:j3 :jW :jy :j :j :j :j :jV :j :j :jv :j :j :j" :j$ :jh$ :j % :j2' :j_- :j- :j/ :j1 :ji3 :j3 :jh4 :jO6 :j7 :jZ8 :j9 :j: :j= :j= :jO? :jA :jID :jD :j@F :jBH :jJ :jJ :jK :jNN :j

:j :j ,:j :j~ :j ,:j :j :j ,:j :jl :j J:j :j ,:jo :j :j k  You encounter a ball python.:j&) m########.....##.....##.....##########  #..............#  #..............# #####..............# ####..##..............#########....##  #.......S....(.@.........##.#  ######.........########.....# ## :j`* #.....÷...# #.##### #. #.........# #.# #. #...........# #.# #. #.##.######.# ##.# ###. S   ball python (constriction, wandering) #.##.# .# #..# #... #.##.# . ##.## #.#. #.##.# ##..# ###.#.:j8+ -458.3 (93:j{A :jPB 29.3 (94 _:jNL :jN :ji 7       ########  .......#  .......# ####  .......#   .......########  ....(.@.......  .......########.....#  #.....÷...# #.#####  #.........# #.#  #...........# #.#  #.##.######.# ##.#  #.##.# .# #..#   . ##.##   ##..# :jj :j: Z       ########  .......#  .......# ####  .......#   .......########  ....(.@.......  .......########.....#  #.....÷...# #.#####  #.........# #.#  #...........# #.#  :j #.##.######.# ##.#  #.##.# .# #..#   . ##.##   ##..# :jK :j :j" x _A ball python is nearby!:j y # #.....# #.....# #.....## #.# #.# #### #.# ####..# #.#....## #.S....(@..........##.# ######:j .#.....#  #.....÷...# #.##### # #.# #.# # #...# #.# # # #.##.######.# ##.# ### # #.##.# .# #..# # # #.##.# . ##.## #.# # #.##.# ##..# ###.#:j8>.S:j9.S:jv:j 860.3 (1.0) _:j=:j:j_ # #.....# #.....# #.....# #.# #.# #### #.# ####..# #.#....## #.S...##.# ######.#.....#  #.....÷...# #.#####  #.# #.#  #..# #.## #.##.######.# ##.# .# #.##.# .# #..# # .# #.##.# . ##.## #. .# #.##.# ##..# ###.:jo'S.:j:ji%1:j:jY _You see here 3 curare-tipped darts.:j^ n # #.....# #.....# #.....# #.# #.#  #.# ####.. #.S....#.... #.@(.##.# ######.#.....# #.....÷...# #.##### #.# #.# #..# #.## #.##.######.# ##.# #.# #.##.# .# #..# # #.# #.##.# . ##.## # :j) #.# #.##.# ##..# ###:jC 5S.:j :j ,2 _:jo :j/ :jM  # #.....# #.....# #.....# #.# #.#  #.S.....# #### #.#.... #.(:j .##. ######.#..... #.....÷...# #. #.# #.# #..# #.# :j< - ### #.##.######.# ##.#  #.# #.##.# .# #..#  #.# #.##.# . ##.##  #.# #.##.# ##..# :j 5S.:j :j= %3:j :j  :jV # #.....# #.....# #.....# #.# # :jWS.S......#  #.# #### #.# # :j5W..(.## ###### :jWW/.# :jwW #.....÷...# #. # :jW.# #.#  #.# #.# :jW ### #.##.######.# ##.# #.# #.##.# .# #..# :jXs #.# #.##.# . ##.## #.# #.##.# ##..#  :j{Y5S. :j` :j`%4 :jGf :jg :jS ####### :jJ #.....# #.....#  #.....########## #S......#  #.# :j/  #.# ### #....#########.. #.... :j .(...........#######.........########... #.....÷...# #.## ## #.# #...........# #.# ### #.##.######.# ##.# :jIu #.# #.##.## #..# #.# #.##.#. ##.## :j>.S :j39.S :j :j%5 :j^ :j :j8  ####### #.....# #.....#  #.....########## #S....# #.#  #.# ## #....#########. #.....(........ :j9 ######.........########.. #÷...# #.# ## #.# #...........# #.# ### #.##.######.# ##.# #.# #.##.## #..# :j ; @.S :jA  :jiB %6 :jQH  :jI !:jI!####### #.....# #.....# #.....########## #.S...# #.#  #.# ####...##########............(...........#######.........########...#.....÷...# #.##.#  !:jK#...........# #.#### #.##.######.# ##.#!:jMK.S!:joUNS)!:jV.==7!:jU\!:j_5 _The ball python hisses angrily.!:j< p †You claw the ball python!!:jtD (!:jG <1-8.2 (0.9!:j,N !:j[P O _You kill the ball python!":ju3":jk":j":j":jX,":j":j":j":j":j":j~":jX":j0":j5":j6B":j8":jA #..............#####..# # #..............#########....## # #............(...........##.# # ######.........########.....# ####.....÷...##.##### #..#.........### #.# #.##...........# #.# #.##.##.######.# ##.# ###..#.##.# #@# #..# #....--78.2 (10.0)":jBv#.##.# #..).##.## #.#..#.##.# ###.##..# ###.#..#.# ##.######...#..##.#<# ##...........#...# ###.#..######...#. ##### ##..# #...#.## #.#.## ....###...# ##.##..# #.#.## ....#....######..#..## #.":jI":j JE-9.2 (11":jQ":jBS+ _Found a quarterstaff.#:j5.....#########....## #. ..(...........##.# #. #####..########.....# ###.  #.....÷...# #.##### #...#.........### #.# #.###.#:j..# #.# #.#.#.##.######.### ##.# ###...#.##.# #.#.###..# #...#.##.# #.@).##.## #.##.##.# ###.##..# ###.#.#..#.# ##.######...#.##.#<# ##.............#:jؖ...# ###.#..######...# #### ##..# #...#.## #.#.##.#:j<  ...###...# ##.##..# #.#.### #....######..#..## #.#.#  #........>.....## #.#.### #:jp#:j#:jO*80.2 (1.0)#:js#:j,$:j1j#....## #..(.##.# #....#.....# ###.#.....÷...# #.##### #.#.### #.# #.##.#..# #.# #.#.#.##.######.### ##.# ###...##.##.# #.#.###..# #.....##.##.# #..@.##.## #.#...##.##.# ###.##..# ###.#...##..#.# ###.######...#...###.#<# ##.#...# ###.#..######...#..# ##..# #...#.## #.#.##.###...# ##.##..# #.#.###.#....######..#..## #.#.# ##.>.....## #.#.###.$:j9$:jp:%1$:jE?$:jBU _You see here a +0 quarterstaff.$:j $:j $:j $:j C0$:j $:j E _Done exploring.&:j6#.#....## #..(.##.# ##...#.....# ### #.....÷...# #.##### # #&:jF7.### #.# #.## #..# #.# #.# #.##.######.### ##.# ###... #.##.# #.#.###..# #..... #.##.# #.@).##.## #.#...&:j8E #.##.# ###.##..# ###.#... #..#.# ###.######...#... ##.#<# ## #...# ###.#..######...#..# ##..# #...#.## #.#.##.###...# ##.##..# #.#.###.#....######..#..## #.#.# &:j^8.#.>.....## #.#.###&:j-@&:j D12.2 (1 _&:jH&:jJ&:j#.#....## # #...(.##.# ##.........#.....# ### #.....÷...# #.##### #&:js #..### #.# #. #...# #.# #.# #.##.######.### ##.# ###&:j #.##.# #.#.###..# # #.##.# #@.).##.## #.#&:j #.##.# ###.##..# ###.#&:jB #..#.# ###.######...# ##.#<# ## #...# ###.#..######...#&:j# ##..# #...#.## #.#.##&:jtM.###...# ##.##..# #.#..#....######..#..## #.#.# .#.>.....## #.#.&:j;3&:j&:j6&:jG M ####.......#########....## #............(...........##.# #####....########.....# ###÷...# #### #...##..........# &:j,H  #.######.### #####.###.....).##.## ####.##..# ###..#.&:j|H ##.######...###.#<###..............&:jP ;4&:jU &:j`W ':jZM† ###. ####........#########....## #':js............(...........##.# ######.........########.....# ###..÷...# #### #........##..........#  #.######@### ####':j)#.###...':jAS..).##.## ':je#.##.# ###.##..# ###.#.. Quill ':j':j(':j':j%5':jP':j':j  #......#  #†....# ####  #...# ####..#  #....#########....##  #.....(...........##.#  ######.........########.....# ## #.....÷...# #.##### #. #':j### #.# #. #.........@.# #.# # #.##.######.### ##.# ### #.##.# #.#.###..# #. #.##.# #..).##.## #.# #.##.# ###.##..# ###.# # #..#.# ###.######...# ##.#<# ##............ # #...# ###.#..######... ###### ##..# #...#.## #.#.':jZ;6':ju':j':j~ #.....########## #......#  #†....# #### #.# ####..# #....#########....## #.....(...........##.# ######.........########.....# # #.....÷...# #.##### # #### #.# # #...........# #.# # ':j :# #.##.######.### ##.# ### # #.##.# #.#.###..# #. # #.##.# #..).##.## #.# #.##.# ###.##..# ###.# ## #..#.# ###.######...# .##.#<# ##............ .# #...# ###.#..######...':j{':j%7':j':j':jm #.....# #.# #.†....# #### #.# ####..# #.###....## #..(...##.# ######.##.....#  #.....÷...# #.#####  #.### #.#  #.# #.# # #.##.######.### ##.# .# #.##.# #.#.###..# # .# #.##.# #..).##.## #. .# #.##.# ###.##..# ###. .## #..#.# ###.######... ..#[3':j7m ##.#<# ## #.# #...# ###.#..######':j':jc%8':j ':j!(:jV #.....# #.# #.†....#  #.# ####.. #.#########.... #..(....##.# ######.##.....# #.....÷...# #.##### #.### #.# #.# #.## #.##.######.### ##.# #.# #.##.# #.#.###..# # #.# #.##.# #..).##.## # #.# #.##.# ###.##..# ### #.## #..#.# ###.###### #..# ##.#<# (:j X ## ##.# #...# ###.#..######(:j%\(:j\9(:jb(:jJd(:j #.....# #.# #.†....#  #.# #### #.#########.... #..(....##.(:j8 ######.##..... #.....÷...# #. #.### #.# #.# #.#  ### #.##.######.### ##.#  #.# #.##.# #.#.###..#  #.# #.##.# #..).##.#(:j#  #.# #.##.# ###.##..#  #.## #..#.# ###.######  #..# ##.#<# ## (:j ##.# #...# ###.#..######(:j(:j&90(:jA(:j(:j #.....# #.# #.†....#  #.# #### #.######### #..(.....## ######.## #.....÷...# #. #.### #.# #.# #.# ### #.##.######.### ##.# #.# #.##.# #.#.###..# #.# #.##.# #..).##.##(:j #.# #.##.# ###.##..#  #.## #..#.# ###.###### #..# ##.#<# ## ##.# #...# ###.#..(:j(:j!%1(:j(:ja(:j#  #.....# #.# #.†....#  #.#  #.# #.....(. ######.## #.....÷...# #. #.### #.# #(:j % A.# #.# ### #.##.######.### ##.# #.# #.##.# #.#.###..# #.# #.##.# #..).##.## #.# #.##.# ###.##..#  #.## #..#.# ###. #..# ##.#<# ## ##.# #...# ###.#..(:j- ;2(:jP4 (:jg5 (:jUn l #.....# #.# #.†....# #.#  #...# #.....(. ######.## #.....÷...# #. #.### #.# #.# #.# ### #.##.######.### ##.# #.# #.##.# #.#.###..# #.# #.##.# #..).##.##(:jo p #.# #.##.# ###.##..# #.## #..#.# ###. #..# ##.#<# ## ##.# #...# ###.#..(:jiv ;3(:j| (:j~ ):jp #..............# #..†....# #..............## #....####### #.....(......... ######.........######## #.....÷...# # #.........### #. #...# #.### #.##.######.### ##. #.# #.##.# #.#.###.. #.# #.##.# #..).##):j< #.# #.##.# ###.##.. #.## #..#.# ###.### #..# ##.#<# ##..... ##.# #...# ###.#..######.###### ##..# #...#.##):j):j(%4):jR):jZ):jK  #†....# #..............# #.....####### #.....(......... ######.........######## #.....÷...# # #.........### # #...# #### #@##.######.### ##):jL 7 #.# #.##.# #.#.# #.# #.##.# #..).## #.# #.##.# ###.##.. #.## #..#.# ###.# #..# ##.#<# ##.... ##.# #...# ###.#..#####.###### ##..# #...# #.).......###...# ##.##..):jT ;5):j[ ):j\ ):j  ...########.(.........#####.........######## #.....÷...# ......###.........#####.######.### #. #.#.###..).##.##.Quill ...#.........#....######..#..##):j ):jj %6):j ):j" *:ju` #######...(.........#####.........######## #.....÷...# .......###...#####.######.### #. #.#.###..).##.##.#. ###.###Quill ..###.........#........>.....##*:j|{;7*:j*:j<*:j (.........#####.........######## #.....÷...# .......###..#####.######.### #. #.#.###..).##.##.#.# ###.##.#.#<*:j....Quill #..#............#.####..÷####*:j*:j%8*:jĻ*:j*:j  #####..######## #.....÷...# ....###..#####.######.### #. #.#.###..).###.##.#.# ###.##.#.#<....# #...# ###.#..##Quill .##.........#.##.###...######## *:j*:jb%9*:jT*:j'? 3*:jD *:jE *:j  #.....÷...# #.#.........### #.#....# #.####.##.######.### ##.#.# #.##.# #.#.###..#.# #.##.# #..).##.##.# #.##.# ###.##..##.##..#.# ###.####..# ##@#<# ##.....##.# ...# ###.#..##*:j; b####.###### ##..# #...#.## #.).......###...# ##.##..# #...#....######..#..###.#........>.....## #...#.####..÷#### #.#.##.###...##########.#.#........#........*:j *:jN '500*:j *:ji +:j#.........### #.##...........# #.####+:j#.##.######.### ##.##.# #.##.# #.#.###..#+:jz#.# #.##.# #..).##.###.# #.##.# ###.##..# +:j6#.##..#.# ###.####..# ##.#<# ##......+:j<@##.# #.@.# ###.#..#######.###### ##..# #...#.## +:j]#.).......###...# ##.##..# #...+:jy#....######..#..## #.#........>...+:j..###....#.####..÷#### ##..#.##.###...###########...#.#........#.........#.+:jF#.#.>###..##.########+:jW+:j %1+:j6+:j+:j׍  ..####.##.######.### #..##.# #.#.###..).##.####.##..# # #..+:j ###.####.##.#<......# #...# ###.#..#######.###### ##...#.## .).......###.##.##..# .....######..#..##Quill ......#.#.>##...........#..# #.#...# ## +:j+:j|%2+:jS+:j+:jC&  #####.######.### #. #.#.###..).##.####.##..# # #.. ###.####.#.#<......# #...# ###.#..#######.###### ##...#.## .).......###.##.##..# .#....######..#..#+:j' #........>.....## #Quill ....#.#..##............>.###.#.### #. +:jc- +:j- %3+:j2 +:j4 +:j"  . #.#.###..).##.##.###.##..# # #.. ###.####.#.#<......# #...# ###.#..#######.###### ##...#.## .).......###.##.##..# .#...@######..#..#....>.....## ......#.####..÷#### #Quill .>.###########>........[.##. +:j +:j %4+:j$ +:j ,:j#.# #.##.# #..).##.## #.# #.##.# ###.##..# #.##..#.# ###.######..# ##.#<# ##.......##.# ...# ###.#..########.###### ##..# #...#.##  #.).......###...# ##.##..#  #...#....######..#..##  #.#....@...>.....##  #......#.####..÷#### ###.#.##.###...##########.#...#.#........#..........#...#.#.>###..##.##########.....#..# #.#...# ##.#..>,:j\[37m.###.#.### #..##########>........[.# #.# #...# #####.#,:jD,:j%5,:j,:j##.# #.##.# #..).##.## #.# #.##.# ###.##..# ##.## #..#.# ###.##..# ##.#<# ##.##.# #...# ###.#..# ####.###### ##..# #...#.## #.).###...# ##.##..# #.,:j0#....######..#..## #.#.>.....## #.#.####..÷#### # #.#.##.###...###. #.#.#........#.# ,:jݔ#.#.#.>###..##.# #.#..# #.#...# ##. #.,:j>.###.#.### #..) #>........[.# ,:j=g#.##.# #####.#,:j^,:jʞ6,:j,:j,:j #.# #.##.# #..).##.##  #.# #.##.# ###.##..# ##.## #..#.# ###.######.#..# ##.#<# ##.##.# #...# ###.#..#.###### ##..# #...#.## # .).###...# ##.##..# # .#....######..#..## # .#.>.....## # .,:jG #.####..÷#### # .#.##.###...###. .#.#.#.# ,:j .#.#.>###..##.# .#..# #.#...# ##..† .>.###.#.### #..).>.[.# #.##.#.# #####.##.,:j ,:j, ,:j %7,:j  ,:j& .:j7 .:j.; Read which item? Scrolls  c - a scroll labelled CENUOM APHORGH  d - 3 scrolls labelled YNWAZU YCVARI  e - a scroll labelled YPPACYKEGY .:ju;  h - a scroll labelled CERPHA XIHALEUCVIUN  l - 3 scrolls labelled IWOMAI BIZESH  m - a scroll labelled IROGAO GONY [!] read|quaff|evoke.:j; G[?] describe selected0:jp0:j0:j #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.#0:j###.######. Health: 50/50 ========================0:jּ#..# ##.#<###......... Magic: 4/40:j========================##.##...# ###.#..###### AC: 40:j)Str: 24 ###.###### ##..# #...#.## # EV: 9Int: 6 0:jI.).......###...# ##.##..# # SH: 0Dex: 9 0:jhV.........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 0:j>.........#......@.>.....### Noise: ---------  Time: 1507.2 (0.0) 0:j............#.####..÷#### #### -) Claws 0:j8.........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†  ............>.###.#.### #..).  #########>........[.#0:j]l#.##. #...........# #####.##.0:jj  _The ball python hisses angrily.  0:j{You claw the ball python! _You kill the ball python! _Found a quarterstaff. 0:j۾V_You see here a +0 quarterstaff. _Done exploring.0:j  As you read the scroll labelled CENUOM APHORGH, it crumbles to dust.  It is a scroll of enchant weapon.0:j/  --more--1:j{{  You aren't carrying any weapons that can be enchanted.1:j|{18.2 (1 _1:j<1:jЂ2:jFi2:jdlsRead which item? Scrolls 2:jl d - 3 scrolls labelled YNWAZU YCVARI  e - a scroll labelled YPPACYKEGY  h - a scroll labelled CERPHA XIHALEUCVIUN  l - 3 scrolls labelled IWOMAI BIZESH  m - a scroll labelled IROGAO GONY 2:jl[!] read|quaff|evoke[?] describe selected3:jt3:jNu3:jH #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================#..# ##.#<###......... Magic: 4/4========================##.##...# ###.#..###### AC: 4Str: 24 ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 .........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 .........#......@.>.....### 3:jNoise: ---------  Time: 1508.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†  ............>.###.#.### #..).  #########>........[.##.##. #...........# #####.##.  _Found a quarterstaff. _You see here a +0 quarterstaff. _Done exploring.  As you read the scroll labelled CENUOM APHORGH, it crumbles to dust.  3:j~It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.3:j   As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify.3:j/  --more--4:jH4:j Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled YPPACYKEGY  h - a scroll labelled CERPHA XIHALEUCVIUN  l - 3 scrolls labelled IWOMAI BIZESH  m - a scroll labelled IROGAO GONY 4:j/Potions (select first with !)  f - a fuming silvery potion  j - a purple potion  k - a grey potion[?] describe selected6:je  e - a scroll labelled YPPACYKEGY  h - a scroll labelled CERPHA XIHALEUCVIUN6:j  h - a scroll labelled CERPHA XIHALEUCVIUN  l - 3 scrolls labelled IWOMAI BIZESH7:j 7:j'  #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================#..# ##.#<###......... Magic: 4/4========================##.##...# ###.#..###### AC: 4Str: 24 ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 .........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 .........#......@.>.....###7:j(  Noise: ---------  Time: 1508.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†  ............>.###.#.### #..).  #########>........[.##.##. #...........# #####.##.  _Done exploring.  As you read the scroll labelled CENUOM APHORGH, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify.7:j5 7:j6 *9.2 (17:j< 7:j0? _l -> t - 3 scrolls of teleportation; d -> i - 2 scrolls of identify::j::jNRead which item? Scrolls  t - 3 scrolls of teleportationi - 2 scrolls of identify  e - a scroll labelled YPPACYKEGY  h - a scroll labelled CERPHA XIHALEUCVIUN  m - a scroll labelled IROGAO GONY [!] read|quaff|evoke[?] describe selected>:j >:j@>:j 7 #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================>:jX #..# ##.#<###......... Magic: 4/4========================##.##...# ###.#..###### AC: 4Str: 24 >:j ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 >:j" \.........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 .........#......@.>.....### Noise: ---------  Time: 1509.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†>:j m  ............>.###.#.### #..).  #########>........[.##.##. #...........# #####.##. As you read the scroll labelled CENUOM APHORGH, it crumbles to dust.  It is a scroll of enchant weapon. >:j 7_You aren't carrying any weapons that can be enchanted.As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify. _l -> t - 3 scrolls of teleportation; d -> i - 2 scrolls of identify>:j-L  This is a scroll of acquirement!>:j/  --more--@:j@:jMChoose an item to acquire.  a - a manual of Fire Magic  b - the +8 tower shield of Feeg {Ponderous, -Tele Int+4 SInv}  c - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}@:j˜d - 440 gold pieces (you have 88 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitL:jiyacquire|examineexamine itemN:j^ % A manual of Fire Magic. A valuable book which allows one to learn a certain skill faster. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified book _________________ N:j^ “Manuals have their uses... but they are not to be confused with living.”  -Robert FulghumS:jlChoose an item to acquire.  a - a manual of Fire Magic  b - the +8 tower shield of Feeg {Ponderous, -Tele Int+4 SInv}  c - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}  d - 440 gold pieces (you have 88 gold) [!] acquire|examine items [a-d] examine item[Esc] exitT:j)2The +8 tower shield of Feeg {Ponderous, -Tele Int+4 SInv}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 Ponderous: It is very cumbersome, slowing your movement. -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). SInv:It lets you see invisible. It cannot be enchanted further. If you switch to wearing this armour: Your EV would decrease by 3.1 (9.0 -> 5.9). Your SH would increase by 17.6 (0.0 -> 17.6). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Ponderous} {offhand armour}o:j%Choose an item to acquire.  a - a manual of Fire Magic  b - the +8 tower shield of Feeg {Ponderous, -Tele Int+4 SInv}  c - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}  d - 440 gold pieces (you have 88 gold) [!] acquire|examine items [a-d] examine item[Esc] exitq:jJ The amulet "Mylag" {Chemistry Rampage rCorr Str+6}. It is an ancient artefact. Chemistry: It restores some MP whenever you drink a potion and also enhancesyour alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies,briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). You acquired it on level 2 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Chemistry} {jewellery} Menu/colouring prefixes: identified artefact jewellery:jnChoose an item to acquire.  a - a manual of Fire Magic  b - the +8 tower shield of Feeg {Ponderous, -Tele Int+4 SInv}  c - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}  d - 440 gold pieces (you have 88 gold) :jzoo[!] acquire|examine items [a-d] examine item[Esc] exit:jSmacquire|examineselect item for acquirement:j,+ Acquire the amulet "Mylag" {Chemistry Rampage rCorr Str+6}? (y/N):jE :j#  #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================#..# ##.#<###......... Magic: 4/4:j# ========================##.##...# ###.#..###### AC: 4Str: 24 ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 :j# V.........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 :j# >.........#......@.>.....### Noise: ---------  Time: 1509.2 (0.0) :j$ ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered :jI$ .........#.#........#..........## Quill .........#.#.>###..##.########### :jp$ ...........#..# #.#...# ##..†  :j% S............>.###.#.### #..).  #########>........[.##.##. #...........# #####.##. It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify. _l -> t - 3 scrolls of teleportation; d -> i - 2 scrolls of identify  This is a scroll of acquirement!:jJ& +10.2 (1:j1 :j44  #...........# #####.##.  _Something appears at your feet!:j :j; Gear: 5/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [) :j  a - a +0 animal skin (worn) Jewellery (go to first with "=)d - a ring of wizardry Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talisman:j:j):j #.##.##.# #..).##.##:j brokencastle the Changeling#.##.##.# ###.##..# ## Troll:jIF#.## #..#.#:jr###.######. Health: 50/50 ========================#..# ##.#<#:j##......... Magic: 4/4========================:j##.#:j#...# ###.#..###### AC: 4Str: 24 :j###.###### ##..# #...#.## # EV: 9:j+Int: 6 :j@.).......###...# ##.##..# # SH: 0Dex: 9 :jtV.........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 :j.........#......@.>.....##:ja# Noise: ---------  Time: 1510.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†:jRP  ............>.###.#.### #..).  #########>........[.##.##.:j #...........# #####.##.  _You aren't carrying any weapons that can be enchanted.:j<As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify. _l -> t - 3 scrolls of teleportation; d -> i - 2 scrolls of identify  This is a scroll of acquirement! _Something appears at your feet!:j:jv:j:j}:j :j *1.2 (1:j :j ~ _f - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}:jz:jN~Gear: 6/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) :j~Jewellery (go to first with "=)d - a ring of wizardry  f - the amulet "Mylag" {Chemistry Rampage rCorr Str+6} Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talisman:jFhd - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:jzz/ Gear: 6/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  d - a ring of wizardry  f - the amulet "Mylag" {Chemistry Rampage rCorr Str+6} Talismans (go to first with %)  b - a quill talisman (worn)  c - a protean talisman  e - a medusa talisman:j f - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}. It is an ancient artefact. Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). You acquired it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Chemistry} {jewellery}Menu/colouring prefixes: identified artefact jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j>p  #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================#..# ##.#<###......... Magic: 4/4========================##.##...# ###.#..###### AC: 4Str: 24 ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 .........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 .........#......@.>.....###[:jq +37m Noise: ---------  Time: 1511.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†  ............>.###.#.### #..).  #########>........[.##.##. #...........# #####.##. As you read the scroll labelled YNWAZU YCVARI, it crumbles to dust.  It is a scroll of identify. _l -> t - 3 scrolls of teleportation; d -> i - 2 scrolls of identify  This is a scroll of acquirement! _Something appears at your feet! _f - the amulet "Mylag" {Chemistry Rampage rCorr Str+6}:j;|  :jw}  You start putting on your amulet.2.2 (1:jK :jz @3.2 (2:j^ :j| :j *4.2 (3:jӫ :j @5.2 (4:j :j :j *6.2 (5:j :jB 30 _You continue putting on the amulet "Mylag" {Chemistry Rampage rCorr Str+6}. x5  You finish putting on the amulet "Mylag" {Chemistry Rampage rCorr Str+6}.  :j You feel stronger.  You feel ready to rampage towards enemies.  You feel a deeper understanding of alchemy.  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6}:j :j r _The amulet "Mylag" throbs as it attunes itself to your body.:jY :jz Gear: 6/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6}d - a ring of wizardry Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talisman:j47 :j7 :j@ :jnH  #.##.##.# #..).##.##brokencastle the Changeling#.##.##.# ###.##..# ## Troll#.## #..#.####.######. Health: 50/50 ========================#..# ##.#<###......... Magic: 4/4========================##.##...# ###.#..###### AC: 4:jI Str: 30 ###.###### ##..# #...#.## # EV: 9Int: 6 .).......###...# ##.##..# # SH: 0Dex: 9 .........#....######..#..## # XL:  5 Next: 21% Place: Dungeon:2 .........#......@.>.....### Noise: ---------  Time: 1516.2 (0.0) ............#.####..÷#### #### -) Claws .........#.##.###...##########... Nothing quivered .........#.#........#..........## Quill .........#.#.>###..##.########### ...........#..# #.#...# ##..†  ............>.#:jK ##.#.### #..).  #########>........[.##.##. #...........# #####.##. You finish putting on the amulet "Mylag" {Chemistry Rampage rCorr Str+6}.  You feel stronger.You feel ready to rampage towards enemies.  You feel a deeper understanding of alchemy.  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6} _The amulet "Mylag" throbs as it attunes itself to your body.:jS :jMT :j^ :jL` :jI:jz;:j:j E _Done exploring.:j3P #.# #.##.# #..).##.## # #.# #.##.# ###.##..# # #.## #..#.# ###.######. #..# ##.#<# ##. ##.# #...# ###.#..######..###### ##..# #...#.## #. ).###...# ##.##..# #.#....######..#..## #.#.>.....## #.#.####..÷#### ####.#.##.###...###.#.#........#.##.#.#.>###..##.#.#..# #.#...# ##..†∩>.###.#.### #..).>.[.:j!Q # #.##.#.# #####.##.:j!R 17.2 (1 _:j)f :jg :j%.# #.##.# #..).##.## #. .# #.##.# ###.##..# ###. .## #..#.# ###.######. ..# ##.#<# ##...# #...# ###.#..######. #.###### ##..# #...#.## #.# .###...# ##.##..# #.##....######..#..## #.##......## #.##.####..÷#### ####.##.##.###...###.#.#........#.##.#.#.>###..##.#.#..# #.#...# ##..†∩.>.###.#.###:j>S #..)..#>........[.# #.##..##.# #####.##.:j:j%8:j:jc _There is a stone staircase leading down here.:j3:j#:jB9 _:j:j%%3:j. .#  ###...##  #..  ...#####.$...#.  .#...#  ## .?#  ## :jɇ-20.7 (2.5:ja _You climb downwards.  Found 14 gold pieces and a scroll labelled LAIS NIGEU. _There is a stone staircase leading up here.:j'  _ _You now have 102 gold pieces (gained 14).:jD ######...##########...#####.....<............#####.....#.# #...#...# #...###..@# #.## ##### #  6.7 (6.07.7 (7:jF ` _c - a scroll labelled LAIS NIGEU:jP:j)Q:jbQ:ju^:jcB:jg,:j:jyX:j2X:j :j:j:j:j:j:j:j:j:jc:j޳:j:j~  You encounter an orc. It is wielding a +0 club.:jտu#...# #########...######### #.....<.............. ..#####.....#.#######...#...#..# :j)y#...###...##.## .##.## ######..####..### ###.#......o #...@....... ..........#.##.. ######.##....#. #.##..#. .#.. .#o   orc (asleep)## #:j37.7 (10.0)8.7 (11 _:jlz#...# ...### .....<........ #####.....#.###### ##...#...#..# ?##...###...##.## .#  #.## ######..####..##.  # ###.#......o.#.....#.##.######.##.....#. ##.##...#. .# ...:j{.. .# ..## .# ...:jF9.7 (1.0):j:j1 _Found a scroll of identify.:jyu#...# ...# ###<. .. #####.....#.###### ..# #...#...#..# .?# #...###...##.## ..# #.## ######..####..##. # :jz7###.#......o.##.#.#.##.######.##..... .#. ##.##... #. .# .... .# ..## .# .... ...:j<40:j:j:j .#...# ...###### <..... .....#.######...#  #...#...#..# ..?# ...###...##.## ..# . .## ######..####..##. ###.#......o.# #.# .#.##.######.##..... ..#. ##.##... .#. #.# ....... #.# .... o 2 orcs (asleep)## #.# #...o.:j+& o.  You encounter an orc. It is wielding a +0 mace.:j( p oThe orc shouts!:jzP oo 3 orcs (1 wandering, 1 asleep):jQ .==1:jW :ju p _You encounter an orc. It is wielding a +0 flail.:jگ#...# ...####### <...... .....#.######...# #...#...#..# #..?# ####...##.## #..# ..# ## ######..####..##...####.#......o.# #.# .#.##.....#######.##..... ....##. ##.##....?.##. #.# ......#.. #.# .....#   orc (## #o# #... #o.. ...:j72o:j\ro 2 orcs (1 asleep).:j.--2:j:jnf _Found a scroll labelled XASIQO MYHOKK.:j#####  #...# ####...############# .<................. #.....#.######...# .#...#..# #..?# # .###...##.## #..# ..# # ######..####..##...####.#o.#  #......# ..........#.##.....# ######.##..........# #. ##.##....?.##. #.# ......#    orc (.. #o# .....### #.# #....#o:j+.. ...o.o:jFoo 2 orcs.====3:ji% _The orc shouts!:jF )  You claw the orc!:jen   orc:ji2=---4.6 (0.9:j] _You kill the orc!:j9 ###  #...# ####...############# .<................. ##.....#.######...# ..#...#..# #..?# # .###...##.## #..# ..# # ######..####.@##...###.#.....) #............# ..........#.##.....#:j X######.##.........##.##....?#. #o# ... #.# .## #.# #....#:j :o.:j :j W----5.6 (1.0:jg :j :jf R###  #...# ####...############# .<................. ##.....#.######...# ..#...#..# #..?# .###...##.## #.@# # ######..####..##...###.#.....)..# #............# ..........#.##.....#######.##..........###o##....?.##....:j :o.:j :j ?-6:j :j :j8#####  #...# ###...############# <................. #.....#.######...# .#...#..# #..@# # ##...##.## #..## ..# ######..####..##...####.#.....)..#  #............#:j5..........#.##.....# ######.##.o........##. ##.##....?.##. #.# .:j;o.:j;7:j:jCX _You see here a scroll of identify.:jJ 5 #####  #...# ####...############# .<.................# ##.....#.######.@.# ...#...#..# #..?# # .###...##.## #..## ..# # ######..####..##...# ###.#.....)..# #............#  ..........#o##.....#######.##..........# #. ##.##....?.#:j {o.8 _:jm :jm :jҠ #####  #...# #####...############# ..<.............@...# ###.....#.######...## #...#...#..# #..?# # ..###...##.## #..## ..# ## ######..####..##...# ###.#.....)..# #......o.....# ..........#.##.....#######.##..........#:j8o.:j :jݫ%9:j޳:j=:jƞ  ##### #...##...#.<.##.....#.######...##  #...#...#..# #..?# #.###...##.## #..## ..# .## ######..####..##...# ###.#..o..)..# #............# .#.##.....#  ######.##.#o.o   orc50:jܡ :j :j,  ##### #...##...#.<.##.....#.######...## #...#...#..# #..?# # #...###...##.## #..## ..# #.## ######..####o.##...# # ###.#.....)..# #......# .#.##.....#  ######.##.#:j :j %1:j :j :jK:j%2:j! :jo :jZoo   orc3:j 4o.:j= :j: %4:j :jʷ :j>:jc49-=5.5 (0.9:j:jp _You closely miss the orc. The orc hits you with a +0 mace.:jF )  You claw the orc!:j(:j^50=36.4:j:jG _You kill the orc!:j[f##### #...# ...# <.....# :jf.....#.######...##  #...#...#..# #..?# # ...###...##.## #.o## ..# .## ######..####..##...# ###.#.....)..# oo 2 orcs (wandering)#....o.#.#.##..:jg8...# :jq o.  You encounter an orc. It is wielding a +0 short sword.:jms.:j݀ oo   orcThe orc shouts! x2:jVK====7.4 (1.0:j׉:j) _The orc leaves your sight.:joM _You see here a +0 mace.:j######...# #####...############# ..<............)....# ###.....#.######@..## ...#...#..# #o.?# # ..###...##.## #..## ..# :j## ######..####..##...#  ###.#.....)o.##............# ..........#.##.....#######.##..........# #. ##.##....?.#:j3o:j{ wThe orc barely misses you.:jN%.w   dart slug (wandering)oo 2 orcs:j&Z=---8:jB.:j0Z _You encounter a dart slug.:jV o)  You scratch the orc.  The orc is lightly wounded.:jUW8w.:j_Nw:j`o49----9.3 (0.9:jh:j k7 _The orc hits you with a +0 flail.:j.h o.  You scratch the orc.  The orc is almost dead.:j;s :j u f7--60.3 (1.0:j} :j 7 _The orc hits you with a +0 flail.:j w.  You closely miss the orc.:j )The orc is almost dead.The orc is struck by your quills.:j 3o.:j o   orc:jw b8=51.2 (0.9:jX :j! G _You kill the orc!:jy ##### #...# ######...############# :jP%...<............@....####.....#.######...##  #...#...#..# #o.?# # ...###...##.## #..## ..# .## ######..####..##...# ###.#.....)..#o   orc #......w.....# ..........#.##...#######.##..........#:jLo):j:j#9:jI=-2.2 (1.0:jL:jHM _You see here a +0 mace.:jOs  You barely miss the orc. The orc is struck by your quills.50==3.1 (0.9:j:z:jS|P _The orc barely misses you.:j k wYou scratch the orc.:jP w   dart slug:jD o   orcThe orc is heavily wounded.:j V49-4.0:j S _The orc hits you with a +0 short sword.:j' w.  You scratch the orc. Your off-hand claw misses the orc.The orc is severely wounded.:jq; 50=9:jH:jH :jnIK_The orc closely misses you.:jp[h )You claw the orc!:j k):jnP=75.9 (1.0:ju:jxG _You kill the orc!:jN/######...# #####...############# ..<............)....# ###.....#.######@..## ...#...#..# #).?# # ..###...##.## #.w## ..# ## ######..####..##...#  ###.#.....)..##............# ..........#.##.....#######.##..........# #. ##.##....?.#:jE4w.:j:j--6:j:jT _You see here a +0 short sword.:j#\ n )You claw the dart slug!:je ):jj =9==7.8 (0.9:jp :js M _You kill the dart slug!:j_  #####... #####...############# ..<............).... ###.....#.######)..## #...#...#..# #@.?# # ..###...##.## #..## .. ## ######..####..##.Quill #.##.....##....?.#. #.# ......#:jϦ :j1 5--8.8 (1.0:j| :j $  Things that are here::jl _a +0 flail; a dart slug corpse; an orc corpse:jF ##### #...# ...####### <..)....# .....#.######)..## ...#...#..# #)@?# # ###...##.## #..## ..#  ######..####..##...# ###.#.....)..# #............#..#.##.....#######.##..........#:j'G#. ##.##....?.# :j{R:jSG--9 _:jO]:j ##### #...# ...###### <...)....# .....#.######)..## #...#..# #).@# # ###...##.## #..## ..#  ######..####..##...# ###.#.....)..# #............#....#.##.....#######.##..........##. ##.##....?.# :j) 70 oi - 3 scrolls of identify (gained 1):jI o   orc wizard (wandering)1.8 (2:jyQ x _You encounter an orc wizard. It is wielding a +0 dagger.:j 9### :j #...# ###...############# <............)....# #.....#.######).@## ..#...#..# #)..# ###...##.## #..## ######..####..##...###.#.....) #............#.......o..#.########.##.........##.##....?:jڶ:jG*2.8 (1:j:js:j1:j2:j3:jJD:jdG:jXJ:jK:jXN:j`S  You encounter an orc priest. It is wielding a +0 dagger.:jKd######...# ####...############# .<............)....#.....#.######)..## ...#...#..# #)..# # :jdt.###...##.## #.@## ..# # ######..####..##...# ###.#.....)..# :j.f #............# ..........#.##.....#######o##..........#o   orc priest (wandering) #. ##.##....?.# #. #.# ......# .. #.# .....#:j~g:jg3:jFs:ju14.8 (2 _:jK:j~:j##### #...# #####...############# ..<............)....# ###.....#.######)..## #...#...#..# #)..# ####...##.## #..## ..# ## ######..####@.##...# :jW###.#.....)..#  #o.o.........#..........#.##.....# ######o##..........# #. ##.##....?.# #. #.# ......#o   orc wizard (wandering) .. #.# .....#:jo   orc (wandering) ## #.# #....#:j{ .oYou encounter an orc. It is wielding a +0 whip.:jThe orc priest shouts! You hear a shout!  The orc priest invokes the aid of Beogh against you.:jtH.o:j oooooBeogh smites you!:j2g39------==5.8 (1:j:j*> _You hear a shout! The orc wizard shouts!:j##### #...# ######...############# ...<............)....# ####.....#.######)..##  #...#...#..# #)..# # ...###...##.## #..## ..# .## ######..####..##...# ###.#..@..)..#  #.o..........#......o...#.##.....# ######o##..........# #. ##.##....?.# #. #.# ......# .. #.# .....# ## #.# #....#[1:jȭ7;14H o.. o..o:jb:j2*:jD. o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!:j_` F{40=-----=6 _Deactivating autopickup; reactivate with Ctrl-A.:j#####  #...# #####...############# ..<............)....# ###.....#.######)..## #...#...#..# #)..# # .###...##.## #..## ..# ## ######..####@.##...####.#.....)..#  #..o.........# ......{o..#.##.....# ######.##..........##. ##.##....?.# #. #.# ......# .. #.# .....:j[40m### #.# #....#:j 9o.:j2o:jBDoo:j:j|.:jco 2 orcs:jjg1=---7:j8{:jo _You encounter an orc. It is wielding a +0 mace.:j]g M###  #...# #####...############# ..<............)....###.....#.######)..## #...#...#..# #)..# ..###...##.## #@.## ## ######..####..##...###.#.....)..##..oo........#Quill ..{.##o##. ###.....:jv :j 2=---8:j M###  #...# #####...############ ..<............)....###.....#.######)..## #...#...#..# #@..# ..###...##.## #..## ## ######..####..##...###.#.....)..##..oo........#...#..####.# ......#:j> P3=9  Things that are here: _a +0 flail; a dart slug corpse; an orc corpse:j7rM###  #...# #####...############ ..<............)....###.....#.######@..## #...#...#..# #)..# ..###...##.## #..## ## ######..####..##...####.#.....)..##.##.....##....?.oo   orc4=80 _ _You see here a +0 short sword.:jY~ ##### #...# ######...############# ...<............@....####.....#.######)..##  #...#...#..# #)..# # ...###...##.## #..## ..# .## ######..####..##...# ###.#..o..)..# #..oo........# .......{..#.##...#######o##..........#:j[3o:jie.o   orc:jegd5=1 _:jbr:jtM _You see here a +0 mace.:jU  ##### #...##...#.<)....##.....#.######)..## #...#...#..# #)..# # #...###...##.## #..## ..# #.## ######..####o.##...# # ###.#.....)..# #..oo........# .{..#.##.....#  ######o##.#:jr 6=2 _:jX ##### #...# ...# <.....# .....#.######)..##  #...#...#..# #)..# # ...###...##.## #o.## ..# :j .## ######..####..##...# ###.#...{.)..# o   orc#..oo........#.{..#.##.....# :j .:j *o:j 8o.:jK o   orc priesto   orc:j" ?7=:jS 3:j :jJ M _You see here a +0 mace.:j&  ##### #...##...#.<)....##.....#.######)..## #...#...#..# #)o.# # #...###...##.## #..## ..# #.## ######..####..##...# # ###.#...o.)..#o   orc:jI'  #..oo........# .{..#.##.....#  ######o##.#:jg* 9o.:jn2 :jY: Z8=4 _:j>; :j> :j ##### #...# ...# <.....# .....#.######o..##  #...#...#..# #)..# # ...###...##.## #..## ..# .## ######..####oo##...# ###.#.....)..# o   orc priest#..oo........# :j oo 2 orcs.{..#.##.....# :j :jX 1o.:j 7o.:j ' :j ZoThe orc hits you with a +0 whip.:j co 3 orcs:j [6-=5:jcD  _You encounter an orc. It is wielding a +0 hand axe. _You see here a +0 mace.:jz :jD2)You barely miss the orc. You claw the orc!  2 orcsYou kill the orc!*:j  The orc priest invokes the aid of Beogh against you.:jN )Something writhes in agony! *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:j:o.:j>o.){39-----30=6.7 (0.9 _The puff of flame hits you!:j######...# #####...############# ..<............)....# ###.....#.######@..## ...#...#..# #{o.# # ..###...##.## #.o## ..# ## ######..####..##...#  ###.#...o.)..##..oo........# .......{..#.##.....#######o##..........# #. ##.##....?.#o.:jy o.  You rampage towards the orc! You barely miss the orc. The orc is staggered.:j<41=----7.7 (1.0:jҬ:jv _Something completely misses you.Things that are here::jQ _a +0 whip; a +0 short sword:j  o.  You rampage towards the orc priest! You miss something.  Your off-hand claw misses something. The orc is struck by your quills.:j*#:j\+2==-8:j-:j2Q _The orc closely misses you.:j7H )  You claw the orc!:jM    orcYou kill the orc!  You hear some strange, mumbled words.:j}  Something tries to affect you, but you resist.:j%:j29:j=#3:j]=Q=2=9.6 (0.9:jKG:j'Jl _The orc priest looks satisfied for a moment.:jKC:o.:jM:jQ^4=-90.5:j[:j^U _You rampage towards the orc priest! You closely miss something.:j d 5o):jD ~1---1.4:j :ju _You scratch the orc but do no damage. Something hits you.:j0f )You claw the orc!:jT67o.:j)H   You kill the orc!2=-32.4 (1.0:jHO:jU` _Something completely misses you.:j(L  You claw the orc priest!  The orc priest is severely wounded.  The orc priest mumbles some strange prayers to Beogh against you.:j [ )You barely resist.  Reactivating autopickup.3=40=3.3 (0.9:jE 6 _You feel a bit more experienced.:jzo )You claw the orc priest!:j0):j 4=63-4.2 _You kill the orc priest!:j:jo _Your Unarmed Combat skill increases to level 4!:j 3:j :j :j r5= _:jG a6=:j :j> k7=:j :j :j K8=:j :js 99:j 2=:j( :j b50=:j4 :ji1 _HP restored.:j3:j :j$  Things that are here::joj  a +0 dagger; a +0 mace; an orc corpse:j:j3 _:je:j:j!,:j$:j1:j34######...# ###...############# <............)....# #.....#.######)).## # ..#...#..# #)).# )#...##.## #..## ..#  ######..####..##...# ###.#.....@..# --603.2 (9.0 :j4#............#  ..........#.##.....#  ######.##..........# #. ##.##....?.##. #.#.......# .. #.#.......# ## #.#..#....# o.. :j>z=-4.2 (10.0):jF:j)H" _Found a long sword.:jLM _You see here a +0 club.:j:jZ:j:j:j:jC: _:j:jD:j:j:jT ...#.######)).##### ...##)).##.)# ...##.## #..##... #####..####..##  ###.#.....)..#   #............###  .........#.##.....#  #####.##..........#  #. ##.###  #. #.##   .. #.#.......#   ## #.#..#....#   o....#....#   #[:jB39;49m..##....#    #. #....#    #...$#      8.2 (4.0)9.2 (5:j:jc _d - a scroll labelled XASIQO MYHOKK:j6 :j.  _You now have 110 gold pieces (gained 8).:j/ :j0 :j1 :j3 :j|c X:jke :jf :jYg :jl :jo :jNp :jq :ju :j9x :j`y :juz :j| :jE B:jޝ :jm :j :j :j :j{ ,:j :jβ :j8 B:j7 ,:ja :j :j{ :j :j< n:j :jL :j ,:j :jA :j :jG :j9 :j) :jP :j :jz :j :j,  ######.##......... #. ##.##..... ###. #.#...... #... #.#...... #.## ##.#..#... ##.####.....#... #.......#..##... ..#######..######..##... #......@...# #..##...35.2 (26.0) #####..##..# ...##### #... ...... #####  #....###.###.#  ....#. .........> .#.#.... ## . .#.... ## 6.2 (27:j :j 9 _Found an escape hatch in the floor.:j05 :j< n:j< :je= :j3A P  There is an escape hatch in the floor here.:j8U  ##.####.....#.#.......#..##....#######..######..###..........# #..#######..##..### ...#####.......... ##### ###....###.###.# ###....#..#..... .>...#.# 42.2 (6.0)......###.....# ...... .#...## ...... . .#...$... .# .###.#>. . ## ... .. ## 3.2 (7:jX :j+\ ; _Found a stone staircase leading down.:j  You encounter an endoplasm. ##.####.....# . #.#..## ...#######..######..## #..........# #..## #####..##..### ... ##... ##### ###....###.###.##....#..#......>...#.#.###.....#.. .#...##... . .#...#.$...J .# .###.#.>..... . ## ...J   endoplasm (asleep)........ ##...#...[37:j]m04.2 (1 _:jy. #.......# ...#######..######.. #..........# #.. #####..##..### ... ##.......... #######.###.# #####....#..#..... ..........>...#.#####.....#....#...##......#...#$...J..#..###.#>.......# ## ............. ###...#....##. l   frilled lizard (asleep)l###..## ##:jl9l.:j$Nl:j%%5:j+:j._ _You encounter a frilled lizard.:jR ..#######..##### #..........# ####..##..### . ##.......... #######....###.###.# #####....#..#..... ..........>...#.# ####........#...#..#...#$...J..#..###:j >.......# ## ..... ###..l#....##. ...###..## ##### ##:j w #..........# ####..##..### . ##.......... #######....###.###.# #####....#..#..... ..........>...#.# ####........#...#..#...#$...J..#..###>.......# ## ....:j .. ###..l#....##.....###..## ##..### #.## . #.:j l.  You rampage towards the endoplasm!:j9 9 JJ:j \The endoplasm quivers.:j -=6:j :j O _The endoplasm misses you.:j[ 8l.:j  You scratch the endoplasm but do no damage.The endoplasm freezes you.:j T48-7:j :j8 % _You are frozen.:j~N .  You claw the endoplasm!:j3l.:jl   frilled lizard:jb9-48.1 (0.9:j=:jM _You kill the endoplasm!:j4 †You closely miss the frilled lizard.The frilled lizard is struck by your quills.:j; ):j@ V50=9.0:j F :jH R _You kill the frilled lizard!:jm  #####..##..### ... ##.......... ######....###.###.# .#####....#..#..... ...........>...#.######.....#....#...##...#...#:jn [$#..###.#>.......# ## ...#.....# ####...#....##... ....###..## ##..### #.## . #.# ..#:jv :jnw 5-50.0 (1.0:j+} :jՀ { _You see here a frilled lizard corpse.:j_:ja:j P _:jV :j :j:j':j;:j9=:j:j::j:j{:jN _You now have 127 gold pieces (gained 17).:j?!:j!:j":j&R  There is a stone staircase leading down here.:j"):j) _:j*:j,:j/:j{/:j0:jZ2:j94,:jN5:jr7:j9,:j::j=<:jY>:j>:j?:j}@:jB,:jC:j.E:j KX. ##.......###..#.###...........#...#.................#.. #.......†...#..### :j^K#...>.......# ## ##............# ###...#....##...###.###....###..## ##.....@#### #.## .-:jK61.0 (11.0)###.#.....# #.# :jK  #...###...#..#  ##.. ##. ...# ...:jK .### ..# < :jL!:jT:jcA2.0 (12:jf9 _Found a stone staircase leading up.:j :jg :jX :j :j f  You encounter an adder.:j #.###....#...###.................#... #.......†...#..####...>.......# ## .##............# ###...#....##...:jP ###.###....###..## ##........#### #.## . ###.#...@.# #.#  #...###...#..# ##.. ##....S ...# .### ## :j <S   adder (asleep) #:j ,0.0):j 13.0 (1 _:j :jw :j #......#... #†...#..###.##...>.......# ## .##.....# ####...#....##...###.###....###..## ##........#### #.## . ###.#.....####.#  #...###@..#..# ##.. ###....S....# ....#.### ### <.. ## :jѲ :j %4:j :j :jX#.#...# #.†...#..###.# #...>.# ## .##.# ####...#....##... ###.###....###..## ##.. .#### #.## . :j###.#.....####.# #...###.@.#..# ##.. ###....S....# .....#.### ....## # ###<..##:jH:jӘ%5:j:j:j4 #†...#..###.# #...>.......# ## ...##.....# ## ###...#....##... ###.###....###..## ##........#### #.## . ###.#.....####.#  #...###...#..##..##.. ###@...S......##.........##.####.........## # #...#####<..  #### ####:j91S.:j9/S.:jp?ES:j@-=6:jD:jG/ _The adder hisses angrily.:jv#.†...#..###.# #...>.......# ## ... ##.....# ## ###...#....##... ###.###....###..## ##.. .#### #.## . ###.#.....####.# #...###...#..##.##.. ###.@S.....#...##.##..####.## # #...#####<.. ####:j  You rampage towards the adder! You completely miss the adder.:je%7:j:j%- _The adder is staggered.:j :jP T49-8:j; :j _You miss the adder. The adder bites you. The adder barely misses you.:jk^ †  #...>.......# ## ...  ....# ##  ..##...  ###.###.## ##..  ........#### #.## .  ###.#.....####.#  #...#..##...  ##.. ###.@S.....#  ...##.........##..  .####.........##  # #...#####<..  #### #### :j †  #...>.......# ## ...  ....# ##  ..##...  ###.###.## ##..  ........#### #.## .  ###.#.....####.#  #...#..##...  ##.. ###.@S.....#  ...##.........##..  .####.........##  # #...#####<..  #### ####  _An adder is nearby!:j8  You miss the adder. The adder is struck by your quills. The adder bites you.  You are poisoned.:j8 =-9Pois Quill :j> :jF , _The adder poisons you!:j[K .  You mangle the adder!!:j `  You kill the adder!:jss8=71=9 (0.9:jz: _You feel sick.:j :j :j@ :j$ :j :j  _You feel sick.9:j) f _You feel sick.:j I _You feel sick.  You feel sick.:jo ):j1 :j j _You are no longer poisoned.:ja L50=:j :j :j #...>.......# ## ...##............# ## ###...#....##... ###.###....###..## ##........#### #.## . ###.#.....####.# ###  #...###...#..##....:jE ##..>.###........# ...##......@..##.. --74.9 (5.0.####..## :jk # #...#####<..  #### #### :jD :jH E--5.9 (6:j :j/ ; _Found a stone staircase leading down.:j3:jX:j+X:jp:ja|  There is a stone staircase leading up here.= _:j:j:j:j:j:j:j:j,:j:j ..........>...#.# #.......## ...........#...## .............#...# ......†...#..###.# ..>.......#.## ... ............## ## #...#....##...#### ...###..## ##...@##### #### #.## ##.......... ..####.######..#...##### #...#..##.....####.. ###........#### #.# ........##......$ ... .......###.....## ... .#####<........# #.. # #####.....#You pick up a parchment of Call Canine Familiar and begin reading...:j]090.9 (15.0):j'+1.9 (16:j":jM _You add the spell Call Canine Familiar to your library.:j:j:j:j:je:jd:j :j,:j:j':j:j,:j :jJ ,:j :j :j:j:j:j:j,:j:j:jj:j ,:j:j B:j":j`$,:j4%:j.:j0:j71:j1:j3:j;5:j5:jL6:j(> _You now have 138 gold pieces (gained 11).:j>:j2?:j8W<:jm`:j~R:j[n:j,:jr:j(:j;:jʬ,:jR:j :j:jk,:j;:jh:j=B:j:j)X:j:j\:j:j2:j,,:j:j:jX:j:jC:j:j:j:j:j:j:jb:j :j :jB:j:jt,:j:j:j:j,:j/:jZ:j}:j :j":j$:jf%:jL&:j+:j-:j,.:j.:jp2:j4:j*5:j6:jU9:jZ;:j;:j=:j@:jB:j=T:j[V:jZW,:jaZ:jr\,:j7]:jI_:jb,:j c:jde:j4g:jwg:j:h:jj:jl,:jm:j,o:jrB:jHs:ju,:jCv:jx:j3z,:jL{:j|:j~,:j:jЁ:j,:j:j:j0:jn:jL:jC:j:j):j:j.:j:j6:jj:j6:j|:j:j{ _c - 2 scrolls labelled LAIS NIGEU (gained 1):jǚ:js3:j:jnf  You encounter a quokka.:jj? ### .  .  #r  #.  #.# # #.. .# #.### ...####### :jfm#.@.# #........ ###.# #####..## #.# ##..... #.### ###....## #...#####....#..# ###...........>.. r   quokka (asleep) . ###.:j(......###.. #.###...........#. #.................:j.765.9 (74:j$O6.9 (75 _:j . . #r #. #.# #.. .  #.###  #.@.#  ###.#  #.#  #.###  #... ###...........> . . . ......:j` . . #r #. #.# #.. .  #.###  #.@.#  ###.#  #.#  #.###  #... ###...........> :jma. . . ......:jEj3:j[p:jQq] _A quokka is nearby!:j  ..### .# .. #r #.  #.##  .# .  #@### ...###### #...# #.......###.# #####..# #.# ##.... #.### ###.. #...#####....# ###...........> . ###.......## #.###.....#:j :j 77.9 (1.0) _:j :j! :jC ..# .## ..# #r# #. #.## .# . #.### ...##### #...# #......###.# ##### #.# ##... #.### ###.. #...#####....# ###....> . #####.r:jr8:jo:je#.# . ..# ##..r# ## :jec..# . ##.### ...#####...#....###.# #####.# ##### ###......#####....#. ###....>:jq  You rampage towards the quokka! You closely miss the quokka.49-=9:j=f _The quokka is struck by your quills. The quokka bites you.:jO}  You closely miss the quokka. Your off-hand claw misses the quokka.The quokka is lightly wounded.50=70.8 (0.9 _The quokka bites you but does no damage.:js †You scratch the quokka.:jvP=21.8 (1.0:j${:j ~J _You kill the quokka!:j2;:j;:jJ<:j=:jD:jD,:jRS  You see here a quokka corpse. _:jT:jkU:jU:jKX:jZi  You encounter a hobgoblin.:j(d...#####g..#... ..#...#.. .#.## ... .. #..##.#...#..###.@.##-##...# .#.# #.#†# #.#.##.#..#. g   hobgoblin (asleep)#.##.### ...####.##...# #....#. ###.# #####:jhW.g5.8 (4:j j| rThe hobgoblin shouts! You hear a shout!:j}qgr   rat (wandering):jr3==6.8 (5:jx:j{T _You encounter a rat.:j > #.....<#####...##### g.. #..r .g. ..#. ..#.##... .. #....##.##......# ## ...####....†#.# ..# . g   goblin (wandering).### ...#####......:j> :j .gYou encounter a goblin. It is wielding a +0 dagger.Found a leather armour.:j 8[g:j ::j *7.8 (1:j :j ( _The goblin shouts!:jmh ###### #.....#####...#### [... #. r g.. #..... .g## #.##. ..#.....##.###....@.##.### #...###...# #.#.# #.#†# #.#.##  #.#..#  #.##.### ...##:jKT.gr.gr   rat (wandering)--8:j^:j:jy######  #.......#####...####...r #...... ....g.#.##(..g# #.....##@##.....# :jz#.###..## ...####...#.†# .# ..# :j †You rampage towards the hobgoblin! Found 2 poisoned darts.  You claw the hobgoblin!:j&.g:jC[r:jg   r   rat (wandering):jV3=-9:jʜ:j$M _You kill the hobgoblin!:j 1 #######  #.....#####...####[ #r... .....#.##....(.g@# #.....##.##..#......# #.###..## ...###...#.#†###:jG.r:j:j&80:j:jM _The goblin closely misses you.:jD v _You see here a hobgoblin corpse.:j- l )You scratch the goblin.:j/ F.r:jc )r   rat (wandering)41.7 (0.9 _You kill the goblin!:j [{ # #.###### ....[...# #.# #.## #..(r@†# #.##.##.#......#. #.###..## #...## ##...# #.#.#  #.#†#  #.#.##:jJe †You rampage towards the rat! You claw the rat!:jm(:jq452.7 (1.0:jw:j _You kill the rat!Things that are here: _a +0 dagger; a goblin corpse:jd6 ## #.###### ....[...# .# #.## #..(@)†# #.##.##.#......##.# #.###..### #. #...###? ##...## #.#.# #.#†#  #.#.##:j:j--3:j:jLY _Found a scroll of teleportation.:jp _You see here a rat corpse.:j= ########  #..######...#[...# . #.@..## #(†)†##....##.##.....#......##.###.###..## #. ## #? ##...##. #.#.#:jA` #.#†:jA:jF-4 _:j:j:j& K ########  #.######...[...# .# ....## (†)†#....##.##......#......####.###.###..##. #.# ### #?# ##...##. #.#.#:j/ :j4 %5:j'7 :j8 :j]3:j`:je:ji:jm,:jo:jt  You encounter an orc. It is wielding a +0 hand axe.:jG#########.......######..........[...# ..... ....##(†)†###.###......#..#Quill ...##..o   orc (asleep)#.# #.#.#o# #.#†##.#.##:j&6:j17.7 (2 _:j:jޕ:j####### #.......###### ...#.[...# ....# #....## #.†)†# #.##.## ......#......# ###.###.###..## #. #.# #...### #?# ##...# #.# #.#.##o# o.:jUo:j*8.7 (1:jF:jT _You see here 2 poisoned darts.:jE ######## #. ......######. .......[...#  .....# .##  (†)†#  .##.##  #......# ###.###.###..## #. #.# #...## # #?# ##...# #o# #.#.#o 2 orcs (1 asleep) #.# #.#†# #o# #.#.## #.#..#. o.  You encounter an orc. It is wielding a +0 short sword.o. :j5 "oThe orc shouts! You hear a shout!oo 3 orcs (1 wandering)==9:jh :j{ o _You encounter an orc. It is wielding a +0 mace.:jYC########.......######...[... .#(†)†#.##.##......#@.....####.###.###..## #. #.# #...### #o# ##... #.# #.#.o†o.##...#.#########.......######.........[... ............##........(†)†.........##.##......#......###.###@###..## #. #.# #...## #o#[39;4:jrP9m ##... #.# #.#o†o.##o   orc priest (wandering)... ooo 3 orcs (1 wandering)o#.###..# ooYou rampage towards the orc!  You encounter an orc priest. It is wielding a +0 flail.The orc shouts!:jo.o?o.:j!:j|.=90:j:j _The orc priest begins to cast a cantrip, but forgets the words!:j{:j5--1.6 (0.9:j:jN _You barely miss the orc.:jT5o.:jgW o.  You closely miss the orc. The orc is struck by your quills.:juX3o.:j,c:jdG--2.6 (1.0:jk:jm: _The orc hits you but does no damage.:j   You closely miss the orc.The orc is lightly wounded.  The orc priest mumbles some strange prayers to Beogh against you.34--------3.5 (0.9 _Beogh smites you! The orc hits you with a +0 hand axe.:jb r o.  You scratch the orc.:j 1----------  You scratch the orc.  The orc is moderately wounded.struck by your quills. The orc hits you with a +0 hand axe.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  (press Y on the ability menu to convert to Beogh):j /  --more--:j (  4.4Beogh _:j{ o.  You completely miss the orc.:j )The orc is heavily wounded.The orc is struck by your quills.:j=o?:j 2 orcs2=-65.3:jfG _You kill the orc!:jU 7o.:juV 1o.:jgd :je U3=6.2:jn :j(r s _You barely miss the orc. The orc hits you but does no damage.:j  You claw the orc!  The orc is almost dead.7.2 (1.0 _The orc hits you with a +0 short sword.:j|  )You claw the orc!o?   orc4=88.1 (0.9:jQ ] _You kill the orc!:jZKo.:j[Z5=9.1 (1.0:je:jg _You closely miss the orc. The orc closely misses you.:j  You closely miss the orc. The orc is struck by your quills.4800.0 (0.9:j2L _The orc hits you with a +0 mace.:j k )You mangle the orc!!:j6 Eo?:jr ):jf I599:j :j G _You kill the orc!:jDJ   You claw the orc priest!  The orc priest is heavily wounded.36==1.8:jS :j;U W _The orc priest barely misses you.:j )You claw the orc priest!#######. brokencastle the Changeling......######... Troll.......[...#Health: 37/50 =================-------...........#Magic: 4/4========================...........##AC: 4Str: 30........(†)†#EV: 9Int: 6.........##.##SH: 0Dex: 9......#......#XL:  5 Next: 101% Place: Dungeon:3###.###@###..##Noise: =--------  Time: 1802.7 (0.9)#. #)# #...##-) Claws# #?#:j[40m ##...#Nothing quivered#.# #.#.#Quill #.# #.#†##.# #.#.###.# #.#..#.#.# #.##.### .#.##...#You mangle the orc!! _You kill the orc!You claw the orc priest!  The orc priest is heavily wounded. _The orc priest barely misses you.You claw the orc priest! - _You kill the orc priest!You have reached level 6!  --more--:jmL43/595/516 0% :j:jdR _You feel stronger.:j ......######........[... .........#..##....(†)†....##.###......####.###.###..## #. #@# #...## #?# ##... #.# #.#†..##. ###.#5=-3.7 (1.0 _:jJp _Items here: )))) [ ††.:j b .[... .......#......##...(†)†.##.###......###.###.###..## #. #)# #...## #... #.# #.#†.##.###.#6=-4 _:jf n7=5.7 (2:j  _t - 4 scrolls of teleportation (gained 1):jQaM#####......[...#......# ......#(†)†# ...##.#......#......# ###.###.###..## ....####...†# #.# #.#.##.##:j,Rb8=6.7 (1:j\:j^p _Items here: )))) [ ††.:j^ +M######  #.....#####........[...#..# .......#...(†)†# ...##.##......#......# ###.###@###..## . #)# #...####...#.# #.#†#..#:jT :jp 497 _:jؿ :j :jwM ########  #......#####..........[....# ...........#........(†)†# .........##.#......#@.....# ###.###.###..## . #)# #...####..#.# #.#.##.# 50=8:jM ########  #:j}:#####...[ ...##(†)†# .......@.##.##......#......# ###.###.###..## :jh#. #)# #...## #.# ##...##.#:js1=9:jm:j:j3:j:j@:j52=:j,:j :jM U3=:j :j:j%4:j:j)a5=:jL :j4#:jo#h7==:j%:jZ(:j(U8=:j}*:jz-:j-K9=:j/:j4:j47,:j9:j<:jG?:j?:jA:jRD:j%G:jUG:jI:jgL:jO:jO9=:jQ:j;T:jV,:jX:jk]:jn_:j_:jza:jc:je:je:jf:j i:jkp#...........##...........##  #........(†)†#  #.........##.##  #......#......# ####.###.###..## #.# #)# #...## #.# #.# ##...# :jq#@# #.# #.#.#234.0) #.# #.# #.#†# #.# #.# #.#.## #.# #.# #.#..# .# #.##.###..# #.##...#.## #. ###.#># #.#:j@qG #.##:j x:jx+4.7 (15:jX~:j; _Found a stone staircase leading down.:jڙ3:jٚ:jd:j.:jB:je:j:j:j :j:j:jD:jm:j:j :j:j:j:jM:jQ:j:jSX:j6:jf:j:jR  There is a stone staircase leading down here.:j:j _:j:j:j:jP:j":jH:j #.# #.# #.#.## #.# #.# #.#..# #.# #.# #.##.### #.# ..# #.##...# #.# .## #. ###.# #># #.# #.## #... ###.33.7 (9.0) . ## #.###..# #......• ..#....# # #....# ###?..< ##:j2&###.###.:j:j.4.7 (10.0):j}:j; _Found an escape hatch in the ceiling.:j...#.###.# ....# .## #. ###># .#....##. ###.#.......• ..#....## .. #####?..<....####.###........:j:j05.0):j:jH:jC #.###...## #. ###># .#..##. ###.#S.................•:jKD ..#........### .... ####S   adder (asleep)###...###.#...:j2N:jEO%6:j*V:jXW _You encounter an adder.:j 3:j :j :j}...## #. ###># .#..##. #########.#S..........•....# ..###.#... #  .. #######?..< ## ....####.###.###...:j;....... ##.####.# #...##:j:j;7:j:jiO#.# .## #. ###.# #># #.# #.# #.####.# #...#.# ###:jq#.# . ##########.# ##.###.S.......##.### #.....:jK......#..#.:j##.#.... # #..:j# .. # ######?..< ##:j6# .....# ###.###..####... ........#:jU  ##.# ###.#....:jpM . :jA #...### :jy##..>.# :jT:jx%8:j:j@9.7 (2:jO:jI3 _a - 5 flux baubles (gained 2) :j  #># #.# #.# #.## #.# #... #.# ###. #.#. #########.# # #. S.......##.### #... ......# ..# ##.#.... # # .# .. # ## #####?..< ##  ## .....## ###.###.####... ...... ##.# ###.#... S   adder (asleep) #.. #...## #.#[ :j 16;27H ##..>. ...##. :jI Q.S :j .SS40.7 (1 _The adder hisses angrily. :j? #.# #.# #.# #.. #.# ### #.#. #########.# # #..........##.### #.........# ..#S.....##.#.... # #.....@.# .. # #######?..<..!##   :j= .....##.## ###.#####... .. ...... ##.#. # ###.# #...# #...# #.# # ##..> .# ...####.S :j;1 :j :j  :jF_Found a dark potion. :jz  #.# #. #.# ## #.#. #########.# # #...........##.### #........# S....##.#.... # ......##... #  ######@..<..!##   #.......##.## ###.#######....... ...... ##.#..# # ###.# #...## #. #.### ##.. .#  ...# .### #.S :jҌ  :j 2 _You see here a scroll labelled MOILLU WUIWNIM. :jLJ| .  You miss the adder. You claw the adder! :jLQR :j[U<4=3.6 (0.9 :j[ :j^I _You kill the adder! :j1  #.# # #.#  #.# # #.#  . ##########.# # ###.### #......# ..##.#.... #<......@...##... #########?..<..!##  #.......##.## ###.#######....... ....#.#..# # ###.# #...## #.### ##..# ... .##<-4.6 (1.0 _Found a stone staircase leading up. :jM #>#  #.#  #.#  #.#  #.#  ###########.# # ####.### ##......# #.##.#....<..........##... ##########?..<..!##  #.......##.## #########....... ....#.#..# # ### #...## #.### ##.# .. :j :j?-5 :jU :jV :j> '#.# ##.# ##.# ##.# .###########.# ###...........##.### #.#.....# .#.##.#.... ##<##... # #########?..<..!##  #.......##.## ###.#######....... .... ##.#..# # ###.#...## #.#.### #.# ... .###6 :jB #.# #.#.# ##.# . ###########.# ##.##...........##.### #.#.....# .#.##.#.... # #<##... # #########@..<..!##  #.......##.## ###.########....... ...... ##.#..# # ###.#...## #...#.### #.# ...# .#####  :jY  :jj %7 :j  :j%  :j *8.6 (2 :jS  :j@ d _e - a scroll labelled MOILLU WUIWNIM :j  There is an escape hatch in the ceiling here. _ :j2#.# #...#####.##$# ###.....#.##.# . ###...###########.##.# #.###....#...........##.### #......#................#####. ..#...#...........##.#....... # #...>.#<..........##.....# ##....#########...<..@## ###...#.......##.## ###.###....######....... ........######.#..### ###.#.....###...## #...###.### ##..>.####.# ...##.....###.####......# # :j-4...##54.6 (65.6 (7 _l - a dark potion :jI :j :jZ :jn :j :j̳ :j  :j\ :j :jK :j$ :js :j :j :j :j :jR :j4 :j :j :j6 :jv :je :jN _You now have 149 gold pieces (gained 11). :j_ :j, :j :jo :j :j6 :jg :jF :j :j :j :j :j  :jY, :jn :j :jm :j1 :jr  :j  :j  :jh  :j/  :j,  :j , :j  :j  :j , :j&  :j3 x#.##..# #.##...# #........#.##.## #. ###.# #####..###>##.# #.# ##.. #.##.# #.### ###....## #.##.# ####...#####....#..# #.##.# .[###...........> #.##.# ..####.......###. ###.##.# #.###...........# ....##.### ###@.............78.6 (23.0) .........#####....#.......†...#.. ....##.#.......####...>.......#.  :j4 ....##.....###### ##............ #...<...##......# ###...#....## ....##.########.###....###..##### ##....... ........#### #.## ###.#..### ###.#.....####.#######...## :j<8 1#...###...#..##.... :j<  :jS d9.6 (24 _Found a robe.:j 3:j:jַ:j.:jun:j:jN:j,:j:j<  You see here a +0 robe.:j:j _:jl:jw:j:jA:j,:jP:j:j:j:j:jw:j:j:jM ,:j! :jX:ja:j@,:j:jr:j:j:j':j*:j,,:jc-:j /:jR0:j0:j1:j3:j4:jW5:j86:jG:B:jc;:jB,:jKG,:jEH:jFL,:jL:jU:j!V:j.......#. ....##.....###### ##............# #...<...##......# ###...#....##.. ....##.########.###....###..#### ##..................#### #.## ###.#..########.#.....####.######  #...##...###...#..##...  #.### ##@.>.###.##  #.# #....#..##.  ### .....####.........###... ..b# #...#####<...... .. #### #####. ..... b   bat (asleep):j[m ###... #### :j.910.6 (31:jJO1.6 (32 _:j###.#.......####...>.......#.##.....###### ##..... ##...<...##......# ###...#....##. .....##.########.###....###..#### ###..................#### #.##  ##.#..########.#.....####.#### #...## #...###...#..##... #.#####..>.###........# #.# #..@.##...##.. ### ......####.....# ...b# #...#####<... #### #####  .### ### b.b..bb2.6 (1.0):j:j:j2J †  You barely miss the bat. The bat is struck by your quills.=3.5 (0.9 _You kill the bat!:j)d.##.#.####...>.#.##.....###### ##..#...<...##......# ###...#....##.##.#.###....###..#....#### #.## ##.#..#.#.....####. #...## #...###...#..##:jd #.### ####..>.###. #.# #.@..##.## ###.####.###.## #...#####<. #### #####.. .. ###. :jl:jl4-4.5 (1.0:jr:j'vp _You see here a bat corpse.:js.##.#.####...>..##.....###### ###...<...##......# ###...#.....##.#.###....###..#..#### #.## ##.#..#.#.....####. #...## #...###...#..## #.### ####..>.### #.# #@†..##.## ###.####.###.### #...#####<.. #### #####.. ... ###... ....-5 _:jKe :jm :jno ,:jp :jq :js :jBs :js :jev :jw :jw :jUx :j{ X:j  _You now have 167 gold pieces (gained 18).:j 3:jf :j :j :jY :j :j :j :jɜ :j :j :j8 :jt :j :j_ :j١ :j ,:j̣ :j :j{ ,:j0 :j :jZ :j :jH :j? :j :j߸ :j :jƿ ,:j; :j# :j! ,:j :j[ :j} ,:j@ ,:jg :j ,:j, :j :j :j :j :jv X:j> :j :j :j B:j :j B:j :j X:j& :j( ,:j( ,:j0 :j1 ,:j42 :j2 :j5 ,:jp6 :j6 :j;8 :j8 :j<9 :j9 :j= f  There is an escape hatch in the floor here.:j9>  _:j> :je@ :j B ,:jB :jC :jrE ,:jF :jG :j/H :jH :jI :j2J :j>K :j}K :j0L :jM :jM :j1N :j]N :jqO :j5P :joP :jP :jQ :j]R :jR :jS :jS :jT :jT :jU :jW :jW :jW :j6X :j^Y :jZ :j@Z :jZ :j[ :j:\ :jp\ :j\ :j^ :j_ :j_ :jb` :ja :j.b :jhb :jb :jc :jhd :jd :jd :j9f :jf :j#g :jg :jh :j{i ,:ji :jj :jk :jk :j&l :j[m :jn :jxn :jn :j3p :jq B:js B:js :ju :jv :jv :j5w :jx :jXy :jy :j!| n:jI n:j+ :jk :j :j :j :j :j :j :jH :j :j :j :j :jň :j$ :jq :j' :jb :j :j :jL :j :j :jd :j :j :j :j :j :j\ :jÕ :j5 :j :j :jR :j :j ,:j͚ :j> :j :j :j :j :j :jş :jE :jc :j :j> :j :j :jҥ B:j :j :j :j :jA P  There is a stone staircase leading up here.:j( :j  _:jz :j :j ,:jR :ju :j- :jk :jֲ :jʹ B:j ,:jP :j :j :j$ :j߹ :j :jo :j :j :j :j0 :ju :j :j/ :jk :j :j2 ,:j :jp ,:j :j :jD :j :j :jB :jZ :j :jM :j :j :jQ ,:j :j" :j :j :jO :j :j1 B:j :j: ,:j :j :j :j :j) :j :jT :j :j :j :j :j :j :jE :j :j :j :j X:j :j :j :j :j :j@ ,:ja :j :j :jP :j; :jN :j B:js :j :j :jd :j~@ :jAI ,:j r - a scroll of revelation:jM :jM TRead which item? Scrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  d - a scroll labelled XASIQO MYHOKK  e - a scroll labelled MOILLU WUIWNIM  h - a scroll labelled CERPHA XIHALEUCVIUN  m - a scroll labelled IROGAO GONY [!] read|quaff|evoke:jN G[?] describe selected:jc:j:j #...#brokencastle the Changeling ###...##################Troll :je><............)....######Health: 59/59 ======================== #.....#.######)).#######Magic: 5/5======================== ..#...#..#####)).##.)###AC: 4:jHStr: 31 ###...##.#####..##...###EV: 9Int: 6 # ######..####..##...###SH: 0Dex: 9###.#.....)..#####:jXL:  6 Next:  4% Place: Dungeon:3 #######.........@..#####:j/"Noise: ---------  Time: 2036.5 (0.0) ............#.##.....###-) Claws :j########.##..........###Nothing quivered#.###.##......###Quill ###.###.#.......####...###.#.......###:j#.#####.#..#....###:j##.####.....#....####.......#..##....# :jB_Done exploring. _Done exploring. :j-l_You see here a +0 long sword.  As you read the scroll labelled LAIS NIGEU, it crumbles to dust.  :j[fYou feel momentarily disoriented. It was a scroll of revelation. _c -> r - a scroll of revelation:j  ###############....)....###########)).############)).##.)########..##...###.##############....:j) C#####.######.######.#####.####.....#....###As you read the scroll labelled XASIQO MYHOKK, it crumbles to dust.  You hear a loud clanging noise!:j L=========7.5 (1:j :jV / _It was a scroll of noise.:j':jmRead which item? Scrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  e - a scroll labelled MOILLU WUIWNIM  h - a scroll labelled CERPHA XIHALEUCVIUN :j m - a scroll labelled IROGAO GONY [!] read|quaff|evoke[?] describe selected :jʁ  :jΆ #...#brokencastle the Changeling ###...##################Troll <............)....######Health: 59/59 ======================== #.....#.######)).#######Magic: 5/5======================== ..#...#..#####)).##.)###AC: 4Str: 31 ###...##.#####..##...###EV: 9Int: 6 # ######..####..##...###SH: 0Dex: 9###.#.....)..#####XL:  6 Next:  4% Place: Dungeon:3 #######.........@..#####Noise: =========  Time: 2037.5 (0.0) ............#.##.....###-) Claws ########.##..........[ :j40m###Nothing quivered#.###.##......###Quill ###.###.#.......####...###.#.......####.#####.#..#....#####.####.....#....####.......#..##....#As you read the scroll labelled LAIS NIGEU, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _c -> r - a scroll of revelation  As you read the scroll labelled XASIQO MYHOKK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. :jԊ  As you read the scroll labelled MOILLU WUIWNIM, it crumbles to dust.  It is a scroll of brand weapon. :jy/  --more--!:jI y  You aren't carrying any weapons that can be branded.!:jh S---------8.5 (1 _!:j% !:jO #:jm LRead which item? Scrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  h - a scroll labelled CERPHA XIHALEUCVIUN  m - a scroll labelled IROGAO GONY [!] read|quaff|evoke[?] describe selected%:j%:j%:j #...#brokencastle the Changeling ###...##################Troll <............)....######Health: 59/59 ======================== #.....#.######)).#######Magic: 5/5======================== ..#...#..#####)).##.)###AC: 4Str: 31 ###...##.#####..##...###EV: 9Int: 6 # ######..####..##...###SH: 0Dex: 9###.#.....)..#####XL:  6 Next:  4% Place: Dungeon:3 #######.........@..#####%:j%Noise: ---------  Time: 2038.5 (0.0) ............#.##.....###-) Claws ########.##..........###Nothing quivered#.###.##......###Quill ###.###.#.......####...###.#.......####.#####.#..#....#####.####.....#....###%:jZ#.......#..##....#As you read the scroll labelled XASIQO MYHOKK, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  %:jAs you read the scroll labelled MOILLU WUIWNIM, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.%:j  As you read the scroll labelled CERPHA XIHALEUCVIUN, it crumbles to dust.  It is a scroll of amnesia.  --more--&:j)&:j**9.5 (1&:j->&:jd@6 _You feel forgetful for a moment.(:j>Read which item? Scrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  m - a scroll labelled IROGAO GONY [!] read|quaff|evoke[?] describe selected*:jA| *:j" *:j 3 #...#brokencastle the Changeling ###...##################Troll <............)....######Health: 59/59 ======================== #.....#.######)).#######Magic: 5/5*:j& ======================== ..#...#..#####)).##.)###AC: 4Str: 31 ###...##.#####..##...###EV: 9Int: 6 *:jV # ######..####..##...###SH: 0Dex: 9*:j{ ###.#.....)..#####XL:  6 Next:  4% Place: Dungeon:3 *:j #######.........@..#####Noise: ---------  Time: 2039.5 (0.0) *:j ............#.##.....###-) Claws *:j k########.##..........###Nothing quivered*:j n#.###.##......###Quill *:j& ###.###.#.......####...###.#.......###*:jG #.#####.#..#....#####.####.....#....###*:jf #.......#..##....#*:j As you read the scroll labelled MOILLU WUIWNIM, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.*:j fAs you read the scroll labelled CERPHA XIHALEUCVIUN, it crumbles to dust.  *:jʑ AIt is a scroll of amnesia. _You feel forgetful for a moment.*:jL  bbbb 2 bats (summoned, 1 wandering)As you read the scroll labelled IROGAO GONY, it crumbles to dust.40.5 (1*:j *:jұ W _Wisps of shadow whirl around you... It was a scroll of summoning..:j.:jv.:jj.:jN.:j(* #...##...################## .<.)....###### ##.....#.######)).#######.#...#..#####)).##.)### .###...##.#####..##...### ## ######..####..##...### ###.#.....)b.######.b.#####.#.##.....####.##..........### #.###.##......### ###.###.#.......### #...###.#.......### #.#####.#..#....### ##.####.....#....###  #.#..##....#.bb.b..b[.:j/3lm1.:jy  #...##...############ ..<.)....#######.....#.######)).####### #...#...#..#####)).##.)### ..###...##.#####..##...#### ######..####..##...### # ###.#.....)..######.bb.#####.#.##.....####.##..........### #.###.##......### ###.###.#.......### #...###.#.......### #.#####.#..#....### ##.####.....#....### # #.#..##....#b.b.)b[.:j G9d.b.:j .:j %2.:j .:jS .:j  #...##...############.<.)....#######.....#.######)).####### #.:j) j#...#...#..#####)).##.)###.###...##.#####..##...### .### ######..####..##...### .# ###.#.....)..##### .#.b...#####.#.##b....####.##..........###.:jO ( #.###.##......### ###.###.#.......###.:jq  #...###.#.......### #.#####.#..#.....:j ### ##.####.....#....### .:j U## #.#..##....#.:j 5b..:j# 0b..:j| +b..:jՒ 4b..:jG ;).:j %3.:j" .:j /:j* #...##...###########.<.)....#######.....#.######)).########...#...#..#####)).##.)### #...###...##.#####..##...### #.### ######..####..##...### #.# ###.#...b.)..##### #.##.b....##### #.#.##.....####.##..........### # #.###.##......### # ###.###.#.......### # #...###.#.......### # #.#####.#..#....### # ##.####.....#....### ### #.#..##....#.bb./:j4/:j5%4/:jq>/:je@/:j #...##...#########.<.)....###### /:j$.#####.....#.######)).########...#...#..#####)).##.)###  #...###...##.#####..##...###  #.### ######..####..##...### /:j #.# ###.#..b..)..#####  #.##....@.b.....##### ##.#.##.....####.##..........### .# #.###.##......### .# ###.###.#....### .#/:j٠ #...###.#.......### .# #.#####.#..#...### .# ##.####.....#....### .### #.#..##....#/:j-b./:j /b./:j;5/:j/:jϸ/:jo #...##...### /:jN#.....<............)....###### ..#####.....#.######)).#/:j#...#...#..#####)).##.)### #...###...##.#####..##...###/:j #.### ######..####..##...### #.#/:jس ###.#.b...)..##### #./:j ##...@.b......######.#.##.....### ./:j5#.##..........### ..# #.###.##......### /:jUt#.# ###.###.#..../:j...### #.# #...###.#.......### #.#/:jV #.#####.#..#....### #.#/:jɴk ##.####.....#....### #.### #/:j(.#..##....#/:j-b./:j /b./:j*/:j}%6/:j!/:j/:ja  #...#  #...### ##.....<............)....######.#####.....#.######)).##...#...#..#####)).##.)### #...###...##.#####..##...### #.### ######..####..##...### #.# ###.#b....)..##### # #.##..@.b.######.#.##.....### ..#.##..........### #..# #.###.##......### ##.# ###.###.#.###  #.# #...###.#.###  #.# #.#####.#..#....###  #.#[4/:j 0m ##.####.....#....###  #.### #.#..##....#b..b.b7/:jx ` #...# #...###.....<............)....######.#####.....#.######)).##...#...#..#####)).##.)###/:jy T #...###...##.#####..##...### #.### ######..####..##...### # #.# ###.#.....)..##### ## #.##.@.b.##### .####/:jRy .b.#.##.....###.#.##..........### ##..#/:jy  #.###.##......###  ##.#/:jy  ###.###.#.###/:jy  #.# #...###.#/:jDz 9.### #.# #.#####.#..#....###  #.# ##.####.....#....###  #.### #/:j|z (.#..##....#/:j| -b./:j| 1b./:j /:j҆ %8/:jȎ /:jG 0:j: #...# #...##.....<.)....######.#####.....#.######)).##...#...#..#####)).##.)### # #...###...##.#####..##...### # #.### ######..####..##...### ## #.# ###.#.....)..##### .## #.##@.b.##### ..####0:jq@A.b..#.##.....### #...#.##.####..# #.###.##......### ##.# ###.###.#.### #.# #...###.#.### #.# #.#####.#..#....###  #.# ##.####.....#....###  #.### #.#..##....#b.b.0:jG0:j(H%90:jO0:jP0:j0:j0:j 0:j1:jD?#########...################# #####.....<............).... ......#####.....#.######))########...#...#..#####)).##.) .# #...###...##.#####..##... .# #.### ######..####..##... .## #.# ###.#.....)..# ..## #.#########.b.......... #..####.........@.b...#.##..... ##...#############.##..........  ###..# #.###.##......  ##.####.###.#. #.# #...###.#. #.# #.#####.#..#.... #.##.####.....#.... #.### #.......#..##....# # #...#######..######..##....#1:j)@D.b1:jV@b1:j@.1:jOI1:jI&501:jQ1:jR1:j}Drink which item? Potions  L - a potion of lignification  f - a fuming silvery potion  j - a purple potion  k - a grey potion  l - a dark potion [!] read|quaff|evoke[?] describe selected4:j 4:j5 4:j;  #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== .# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 4:j %#..####.........@b....#.##.....## Noise: ---------  Time: 2050.5 (0.0) ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.####.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....# _You aren't carrying any weapons that can be branded.As you read the scroll labelled CERPHA XIHALEUCVIUN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  Okay, then.4:j! . _5:ja 5:jdd Drink which item? Potions  L - a potion of lignification  f - a fuming silvery potion  j - a purple potion  k - a grey potion 5:jd l - a dark potion [!] read|quaff|evoke[?] describe selected7:jn7:j7:j #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== .# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 #..####.........@b....#.##.....## Noise: ---------  Time:[39;497:j5m 2050.5 (0.0) ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.####.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....#As you read the scroll labelled CERPHA XIHALEUCVIUN, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Okay, then.7:jP  Okay, then.7:jQ7:j7:j. _8:jS@8:jBURead which item? 8:jCsScrolls  t - 4 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation [!] read|quaff|evoke[?] describe selected::j'::j1::j: #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== ::j;h.# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 #..####.........@b....#.##.....## Noise: ---------  Time: 2050.5 (0.0) ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.#::jK<###.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....#It is a scroll of amnesia. _You feel forgetful for a moment.  ::j<As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Okay, then. _Okay, then.::j?::j AIIdentify which item? (\ to view known items) Potions (select first with !)  f - a fuming silvery potion  j - a purple potion  k - a grey potion ::jjAw l - a dark potion[?] describe selected;:j;:j(;:jt5 #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== .# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 #..####.........@b....#.##.....## Noise: ---------  Time:[39;49;:j6`m 2050.5 (0.0) ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.####.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....#It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Okay, then. _Okay, then.;:jD]  As you read the scroll of identify, it crumbles to dust.;:jE*1.5 (1;:jL;:jjOZ _f -> g - a potion of magic;:j;:jGear: 6/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) ;:juJewellery (go to first with "=)  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6}d - a ring of wizardry Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talisman<:jM <:j <:j:  #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== .# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 #..####.........@b....#.##.....## Noise: ---------  Time:[39;49<:j| m 2051.5 (0.0) ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.####.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....#As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic<:j! <:j" <:j, <:j- =:j>Read which item? Scrolls  t - 4 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation [!] read|quaff|evoke[?] describe selected=:j}3 =:j`< =:jE  #########...################# brokencastle the Changeling #####.....<............)....##### Troll ......#####.....#.######)).###### Health: 59/59 ======================== .########...#...#..#####)).##.)## Magic: 5/5======================== .# #...###...##.#####..##...## AC: 4Str: 31 .# #.### ######..####..##...## EV: 9Int: 6 .## #.####.#.....)..#### SH: 0Dex: 9 ..## #.#########b...........#### XL:  6 Next:  4% Place: Dungeon:3 #..####.........@b....#.##.....## Noise: ---------  Time:[39;49=:jF m 2051.5 (0.0) =:jfJ ##...#############.##..........## -) Claws  ###..##.###.##......## Nothing quivered##.####.###.#.......## Quill #.##...###.#.......###.##.#####.#..#....## bb 2 bats (summoned)#.###.####.....#....###.### #.......#..##....# # #...#######..######..##....#As you read the scroll labelled IROGAO GONY, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Okay, then. _Okay, then.As you read the scroll of identify, it crumbles to dust. _f -> g - a potion of magic=:j5U b  As you read the scroll of teleportation, it crumbles to dust.=:jV q2.5 (1Tele Quill =:j^ =:j:b \ _You feel strangely unstable.?:j?:jý?:j\ _Unknown command.@:j/#...#.....<.)....######.....#.######)).# #...#...#..#####)).##.)# # #...###...##.#####..##...# # #.### ######..####..##...# ## #.# ###.#.....)..# .## #.#b.# ..####.b@....#.##.....# #...#.##.# ###..# #.###.##......#@:j##.# ###.###.#.##.# #...###.#.##.# #.#####.#..#....##.# ##.####.....#....# @:j@:j\%3@:j@:jm4 _You swap places with your bat.@:j S#...# .....<.)....###### #####.....#.######)).# ...#...#..#####)).##.)###  #...###...##.#####..##...###  #.### ######..####..##...###  #.# ###.#.....)..##### ## #.#b.##### ####.b.@...#.##.....### ...#.##.### ..# #.###.##......###  ##.# ###.###.#.### #.# #..#.# #.#####.#..#....### @:j @:jy d# ###...#....##.....## ###..#####....#####..#  #.## ##..........# .....####.######..#...###### @:jR u..###...#..##.....####..# ..>.###........########.#### .##.........##.............## .........###.....#####....#  #...#####<.....@..# ##...# ###.....# ##### ...................# ##############.....#  ####### @:j 4 _Your surroundings suddenly seem different.A:jMp ###...#....##...#..## ....###..#####....#####..# #### #.## ##.# .....####.######..#...###### A:j###...#..##.....####..# >.###........##.#### ##.##.......## .###.....#####....# #...#####<.# ##...# .....# ##### ..# ####.....# 5A:jA:j|###...#....##...#..## ....###..#####....#####..# #### #.## ##.A:j}o# ####.######..#...###### A:j###...#..##.....####..# >.###........########.#### .##.............## .###.....#####....# ...#####<.# ##...# .....# ##### # .....# A:j/X6C:j#[C:jD]Read which item? Scrolls  t - 3 scrolls of teleportationi - 2 scrolls of identify  C:j3^r - a scroll of revelation [!] read|quaff|evoke[?] describe selectedE:jw E:j E:j O###...#....##...#######..##brokencastle the Changeling #....###..#####....#####..#Troll ..#### #.## ##..........#E:j Health: 59/59 ======================== ....####.######..#...######Magic: 5/5======================== ###...#..##.....####..#AC: 4Str: 31 >.###........########.####EV: 9Int: 6 #.........##.............##SH: 0E:j Dex: 9 .........###.....#####....#XL:  6 Next:  4% Place: Dungeon:3 E:j? ...#####<.......@# ##...#E:j Noise: ---------  Time: 2056.5 (0.0) ############.....# #####-) Claws .................#Nothing quivered ############.....#Quill ####### E:j6 k_f -> g - a potion of magicAs you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _Unknown command. _You swap places with your bat. _Your surroundings suddenly seem different.E:j^ E:jZ (Identify which item? (\ to view known items) Potions (select first with !)  j - a purple potion  k - a grey potion E:j w l - a dark potion[?] describe selectedG:jG:j!G:j###...#....##...#######..##brokencastle the Changeling #....###..#####....#####..#Troll ..#### #.## ##..........#Health: 59/59 ======================== ....####.######..#...######Magic: 5/5======================== ###...#..##.....####..#AC: 4Str: 31 >.###........########.####EV: 9Int: 6 #.........##.............##SH: 0Dex: 9 .........###.....#####....#XL:  6 Next:  4% Place: Dungeon:3 ...#####<.......@# ##...#Noise: ---------  Time: 2056.5 (0.0) ############.....# #####-) Claws .................#Nothing quivered ############.....#Quill ####### G:jk_f -> g - a potion of magicAs you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _Unknown command. _You swap places with your bat. _Your surroundings suddenly seem different.G:j  As you read the scroll of identify, it crumbles to dust.7.5 (1G:jiG:j[ _j -> c - a potion of curingJ:jJ:jRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  J:j%r - a scroll of revelation [!] read|quaff|evoke[?] describe selectedL:jOL:jXL:j]###...#....##...#######..##brokencastle the Changeling #....###..#####....#####..#Troll ..#### #.## ##..........#Health: 59/59 ======================== ....####.######..#...######Magic: 5/5======================== ###...#..##.....####..#AC: 4Str: 31 >.###........########.####EV: 9Int: 6 #.........##.............##SH: 0Dex: 9 .........###.....#####....#XL:  6 Next:  4% Place: Dungeon:3 ...#####<.......@# ##...#Noise: ---------  Time: 2057.5 (0.0) ############.....# #####-) Claws .................#Nothing quivered ############.....#Quill ####### L:j2^g_You feel strangely unstable. _Unknown command. _You swap places with your bat. _Your surroundings suddenly seem different.  As you read the scroll of identify, it crumbles to dust. _j -> c - a potion of curingL:j^L:j`Identify which item? (\ to view known items) Potions (select first with !)  k - a grey potion  l - a dark potion[?] describe selectedM:jB M:jH M:j|O t###...#....##...#######..##brokencastle the Changeling #....###..#####....#####..#Troll ..#### #.## ##..........#Health: 59/59 ======================== ....####.######..#...######Magic: 5/5======================== ###...#..##.....####..#AC: 4Str: 31 >.###........########.####EV: 9Int: 6 #.........##.............##SH: 0Dex: 9 .........###.....#####....#XL:  6 Next:  4% Place: Dungeon:3 M:j]P ...#####<.......@# ##...#Noise: ---------  Time: 2057.5 (0.0) ############.....# #####-) Claws .................#Nothing quivered ############.....#Quill ####### _You feel strangely unstable. M:jP d_Unknown command. _You swap places with your bat. M:jh _Your surroundings suddenly seem different.  As you read the scroll of identify, it crumbles to dust. _j -> c - a potion of curingM:jv ]  As you read the scroll of identify, it crumbles to dust.M:jw *8.5 (1M:jt M:j* Y _k - a potion of moonshineP:j ###...#....##...#..## ##....###..#####....#####..#.#### #.## ##.#.####.######..#...###### .###...#..##.....####..# .>.###........########.#### ##.##.............## #.###.....#####....# #...#####<.# ##...##.....# #####.##.....#  #P:jP:j%9P:j.P:j[P:jb # ###...#....##...#..###....###..#####....#####..#.#### #.## ##.# #.....####.######..#...###### ..###...#..##.....####..# ..>.###........P:j ##.#### .##.##.......## ##.###.....#####....#  #...#####<.# ##...##.....# #####...######.....#  #P:j - P:j!. &60P:j4 P:j5 P:jUN[.# ###...#....##...#..## .###....###..#####....#####..#.#### #.## ##.# .#.....####.######..#...######.###...#..##.....####..# #..>.###........#.#### ..##.##......###.###.....#####....# #...#####<.# ##...#######.....# #####...######.....#  #P:jGO%1P:jPSP:jTQ:jG.# ###...#....##...#..## #.###....###..#####....#####..#.#### #.## ##.# #.#.....####.######..#...###### #...###...#..##.....####..# ##..>.###........#.#### Q:jyH†..##.........##.###.###.....#####....# # #...#####<.# ##...#######.....# #####........#####.....#  #Q:jK0bQ:jSb   bat (summoned)Q:jT%2Q:j]Q:jr.# ###...#....##...#..## ##.###....###..#####....#####..#.#### #.## ##.# ##.#.....####.######..#...######  #...###...#..##..b..####..##..>.###........#.#### .†..##.........##.## .####.###.....#####....# ## #...#####<.# ##...#######.....# #####.......####.....# #######Q:jkK.bQ:jB*bQ:jc.b.b.b.bQ:jb 2 bats (summoned)3Q:jQ:j.# ###...#....##...#..###.###....###..#####....#####..#.#### #.## ##.##.#.....####.######..#...###### #...###...#..##.....####..##..>.###........##.#### #.†..##.........##b.## ..####.###b....#####....## #...#####<.# ##...#######.....# #####......##.....# # ####### #   bat ##.bbQ:j'A.bQ:jB.b 2 bats (summoned)4Q:jU$Q:jtQ:juQ:jQ:j* P.# ###...#....##...Q:j$ #..#.###....###..#####....#####...#### #.## ##.#.#.....####.######..#... #...###...#..##.....####..#  ####..>.###........########.#### #Q:j #.†..##...##....####.###.....#####.... .### #...#####<@.bb....# ##... .######.....# .....# .#.....# .# ####### Q:j ..# .##Q:je -b.Q:j +b.Q:j Q:j %5Q:j Q:jh R:jI###### ##............#. ......# ###...#....##...## #####.###....###..######## ..........#### #.## ##......... #####.#.....####.######..#...#### #...###...#..##.....####..#  ####..>.###........########.## ###.†..##..##......... ....####........@###.....### ..### #...#####<.bb.....# ##..##################.....# ### .........................# ..##################.....# ..######## ..# ..# ###b.b.R:jZ.b.R:j +b.R:jQ6R:j[R:j.....####...>#.## #....####### ##............#. #R:jPq......# ###...#....##...## ######.###....###..######## ...........#### #.## ##........ ######.#.....####.######..#...### #...###...#..##.....####..#  ####..>.###........########.## R:jd####.†..##..##............####.........###.....###.### #...#####bb.......# ##.##################.....# ##........................#.##################.....#.######## ...# ...#R:j>b<R:j3b.R:jSR:j%7R:jR:j G.####...>.#.## #.....###### ##............# ##......# ###...#....##...##.###....###..#####.....#### #.## ##R:jf #.#.....####.######..#... #...###...#..##.....####..# ####..>.###........##.#.†..##.##.####.bb###.....#####R:j @.### #...#####<........# ##.############.....# .#R:j [.#.....# ....# # ....# R:j "....#R:j 2b.R:j R:j %8R:jn R:j R:j3 #.####...>.#.## #.....###### ##......# .##......# ###...#....##...#.###....###..#####........#### #.## ###.#.....####.######..#... # #...###...#..##.....####.. ####..>.###........#.#.†..##....@.b..##.####.b.###.....#####.### #...#####<........# .##################.....# .#.#.....# .....# # .....# .....#R:j 2b.R:j I.bR:j R:j %9R:juR:jS:j.#.####...>.#.## #.###### ##.....# ..##......# ###...#....##... .#.###....###..#####.....#### #.## ## .#.#.....####.######..#... ## #...###...#..##.....#### # ####..>.###........##.†..##...@.b...##.####......b..###.....S:jp.### #...#####<.# .##################.....# .#.#.....# ......# # ......# ......#S:jq-b.S:j1b.S:j S:j &70S:jS:jgS:jk{#.#.####...>.#.## # #.....###### ##..##......# ###...#....##... #.#.###....###..#####..........#### #.## ## ..S:j8|X#.#.....####.######..# .## #...###...#..##.....#### ## ####..>.###........#.†..##..@.b....## #.####.....b...###..... #......### #...#####<.# #......##################.....# #.# #......#.....# #......# # #......# S:jh|%#......#S:j}-b.S:jY~1b.S:jS:jC%1S:jƋS:j;S:j%Z#.#.####...>.#.## # ##.....###### ##. <...##......# ###...#....##... ##.##.###....###..#####..........#### #.## ## #..S:jZ##.#.....####.######..# ..## #...###...#..##.....# ####..>.###........#.†..##.@.b.....## ##.####....b....###.....  #......### #...#####<.# S:jZ #......##################.....#  #.#  #......#.....#  #......# S:j*[#  #......#  #......#S:j]^b.b.S:j j;2S:juS:jBwS:jZ.##.#.####...>.#.## # .##.....###### ##. .<...##......# ###...#....##... .##.S:jj##.###....###..#####........#### #.## ## .#..##.#.....####.######..#.## #...###...#..##..... .### ####..>.###........ .#.†..##@.b......###.####...b.....###..... #......### #...#####<.#S:jH #......###########.....#  #.# #......#.....#  #......#S:j #  #......#  #......#S:j-b.S:j` 1b.S:j S:j %3S:jR S:j S:j ......#####....#.......÷...#..# ..##.#.......####...>S:j  #.## .##.....###### ##............# ..<...##......# ###...#....##...###.########.###....###..### ..................#### #.## ##. #.#..########.#.....####.######.. S:j? #...## #...###...#..##..... #.### ####..@.###........#### #S:jm $.#########.†..##.b.......##..... ####........####..b......###.....S:j  #......### #...#####<........ #S:j ##################..... #............................. #......##################.....S:j#  #.#######  #......#S:j 2b.S:j 1b.S:j S:j %4S:jK S:j. c _There is a stone staircase leading down here.U:jIIU:jhU:j,5 _U:jU:j;..U:jJo 4  You climb downwards. Your summoned allies are left behind.U:j\  ######### .....S..# ........# .......@+ ........  ........  ..........o....  .........o...W. ........#.#o... W   phantom U:j] #########.#.o.. oooo 4 orcs (1 wandering) .# ... S   ball python (constriction, wandering)  You encounter a ball python, 4 orcs and a phantom.An orc is wearing a +2 ring mail of fire resistance.U:j6===7.0 (2.5U:jU:j7@ _The orc shouts! You hear a shout! The orc shouts!U:jla _There is a stone staircase leading up here.Y:jZ########S#<+ ............o.....o...W.oooo 4 orcs (1 wandering)........#.#o...S   ball python (constriction, wandering)#########.#.o...# ....SW.oo.o.o..W   phantomoooo 4 orcs (1S   ball python (constriction, wandering)-8.0 (1.0 _Y:j#########........S..@+..............o......oo...#.#oW..#########.#...oo 5 orcs (2 wandering) .# ...  .SYou encounter an orc. It is wielding a +0 hand axe.o.o.W.oS)=9 _The ball python hisses angrily. The orc shouts! _There is a stone staircase leading up here.Z:js †You scratch the ball python.Z:j_o.o.o.Z:j?ko.W.Z:j --80 _You kill the ball python![:j9o.[:jf9o.[:j4o.[:j3o.[:j9o.[:j0W.[:jQ[:jO---1[:j[:j[:j} h )You claw the orc![:j 6o.[:j5 1o.[:jΈ Q 4 orcs[:j :5=9 (0.9[:j [:j G _You kill the orc!\:jZ]  You barely miss the orc.\:j g   Ijyb (wand, wandering)goooo 4 orcsYou encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of charming.\:jC/  --more--^:j+Wo^:j-:o.^:j.:o.^:j//g^:jx;o.o.)g   hobgoblin^:j<'2.8^:jC^:jIZ _You encounter a hobgoblin.`:j~`:j~`:j0`:jM _You can't go down here!b:j̼3b:jb:j8g.b:j9o.b:jz#.#''#. g.  The phantom hits you but does no damage.o.b:jc  An orc opens the large door. The orc is struck by your quills.b:j),3.8 (1.0b:jb:j 3). _The orc barely misses you.b:j2 .......#####....#.......÷...#..## ..##.#.......####...>.......#.## ..##.....###### ##............### ..<...##......# ###...#....##...# ..##.########.###....###..#####.. ..................#### #.## ##. #.#..########.#.....####.######.. #...## #..o###...#..##.....# #.### ####..@.###........#### #.#########.†..##W........##..... ####........####...###.....#......### #...#####<........#......##################.....#.............................#......##################..... o   orc#......# #######......#b:j-4-5.3 (2.5b:j|6b:j97! _You climb upwards.b:j9c _There is a stone staircase leading down here.c:jVf )You claw the orc!c:jb`   You kill the orc!The phantom is struck by your quills.c:jc4=6.2 (0.9c:jjc:jm> _The phantom hits you but does no damage.d:j  You claw the phantom!  The phantom is heavily damaged.d:j /=7.1d:jS d:j M _The phantom misses you.e:jk W§You scratch the phantom.  The phantom is severely damaged.e:jt#.##.# ####..####.......###.... #.##.# ##.###....#...### ###...........#......#####....#.......÷...#..#.......####...>.......#.## ##.....###### ##............### ..<...##......# ###...#....##...# e:ju..##.########.###....###..#####.. ..............# #.## ##...########.#W....####.###### #...## #..)###...#..##.....# #.### ####..>.###........#### #.#########.†..##§........ #######..###  #...#####<...e:jLvS#################............................e:j~e:jYU4----e:j 8.0e:jbe:jJ _The phantom hits you. The phantom blinks! You blink.f:j  You closely miss the phantom.The phantom is severely damaged.f:j72---f:j&-9f:jZ"f:j$+ _The phantom hits you.f:jF  You closely miss the phantom.The phantom is severely damaged.f:jF /39.8f:j O f:jS > _The phantom hits you but does no damage.g:jOO .  You mangle the phantom!!g:j%Sg:ju 6/61=3=90.7 _You destroy the phantom!Your Fighting skill increases to level 3!g:jg:jטg:jКn _Your Shapeshifting skill increases to level 5!i:j*#.##.# ##.....# ...##.### ###......#......#####....#÷...#..###.#.......####...>.......#.##.....###### ##.....##.<...##......# ###...#....##....##.########.###....###..#####. #..................#### #.## ## ##.#..########.#@....####.####  #...## #..)###...#..##...  #.#####..>.###........##  #.#########.†..##.........##....  ####........####.........###  #### #...#####<.. #......################## #....................... ###################i:j+t7=--1.7 (1.0 _i:j1i:j2j:j\ j:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6}d - a ring of wizardry Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talismanj:j Q  a - a +0 animal skin (worn) k:j a - a +0 animal skin (worn)  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6} m:je - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  m:jX Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.070% Cur 5.1 -29% 1.747% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 5.1; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 1.7 XLs.At current training (50%) you reach 8.0 in about 2.5 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.s:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) s:jķArmour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  f - the amulet "Mylag" (worn) {Chemistry Rampage rCorr Str+6}  d - a ring of wizardry Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  e - a medusa talisman t:jjt:jvt:j##.##.###.###...........#.. brokencastle the Changeling ...##.### ###.................# Troll ........#####....#.......÷...#..# Health: 57/61 ======================-- ...##.#.......####...>.......#.## Magic: 5/5======================== ...##.....###### ##............## AC: 4Str: 31 ...<...##......# ###...#....##... EV: 9Int: 6 ...##.########.###....###..#####. SH: 0Dex: 9 #..................#### #.## ## XL:  6 Next: 35% Place: Dungeon:3 ##.#..########.#@....####.######. Noise: --------- :jm Time: 2091.7 (0.0)  #...###..)###...#..##..... -) Claws  #.### ####..>.###........### Nothing quivered#.#########.†..##.........##.... Quill ####........####.........###....#......### #...#####<....... #......##################.... #............................ #......##################.... The phantom is severely damaged. _The phantom hits you but does no damage.  You mangle the phantom!! _You destroy the phantom!Your Fighting skill increases to level 3! _Your Shapeshifting skill increases to level 5!t:j3t:j\t:jt:jt< t:j_> t:jD t:jF a  #......##################....  t:jG ._Unknown command.z:j H [?25h[?0c [?1051l[?1052l[?1060l[?1061l